diff --git a/.github/calcrom/calcrom.pl b/.github/calcrom/calcrom.pl index 4858babb95..9fbd959945 100755 --- a/.github/calcrom/calcrom.pl +++ b/.github/calcrom/calcrom.pl @@ -1,9 +1,15 @@ #!/usr/bin/perl use IPC::Cmd qw[ run ]; +use Getopt::Long; + +my $usage = "Usage: calcrom.pl file.map [--data]\n"; + +my $showData; +GetOptions("data" => \$showData) or die $usage; (@ARGV == 1) - or die "ERROR: no map file specified.\n"; + or die $usage; open(my $file, $ARGV[0]) or die "ERROR: could not open file '$ARGV[0]'.\n"; @@ -57,14 +63,14 @@ while (my $line = <$file>) # though. Uniq is pretty fast! my $base_cmd = "nm $elffname | awk '{print \$3}' | grep '^[^_].\\{4\\}' | uniq"; -# This looks for Unknown_, Unknown_, or sub_, followed by just numbers. Note that +# This looks for Unknown_, Unknown_, or sub_, followed by an address. Note that # it matches even if stuff precedes the unknown, like sUnknown/gUnknown. -my $undoc_cmd = "grep '[Uu]nknown_[0-9a-fA-F]*\\|sub_[0-9a-fA-F]*'"; +my $undoc_cmd = "grep '[Uu]nknown_[0-9a-fA-F]\\{5,7\\}\\|sub_[0-9a-fA-F]\\{5,7\\}'"; # This looks for every symbol with an address at the end of it. Some things are # given a name based on their type / location, but still have an unknown purpose. # For example, FooMap_EventScript_FFFFFFF. -my $partial_doc_cmd = "grep '_[0-28][0-9a-fA-F]\\{5,6\\}'"; +my $partial_doc_cmd = "grep '_[0-28][0-9a-fA-F]\\{5,7\\}'"; my $count_cmd = "wc -l"; @@ -98,16 +104,19 @@ my $partial_documented_as_string; # Performing addition on a string converts it to a number. Any string that fails # to convert to a number becomes 0. So if our converted number is 0, but our string # is nonzero, then the conversion was an error. +$undocumented_as_string =~ s/^\s+|\s+$//g; my $undocumented = $undocumented_as_string + 0; -(($undocumented != 0) and ($undocumented_as_string ne "0")) +(($undocumented != 0) or (($undocumented == 0) and ($undocumented_as_string eq "0"))) or die "ERROR: Cannot convert string to num: '$undocumented_as_string'"; +$partial_documented_as_string =~ s/^\s+|\s+$//g; my $partial_documented = $partial_documented_as_string + 0; -(($partial_documented != 0) and ($partial_documented_as_string ne "0")) +(($partial_documented != 0) or (($partial_documented == 0) and ($partial_documented_as_string eq "0"))) or die "ERROR: Cannot convert string to num: '$partial_documented_as_string'"; +$total_syms_as_string =~ s/^\s+|\s+$//g; my $total_syms = $total_syms_as_string + 0; -(($total_syms != 0) and ($total_syms_as_string ne "0")) +(($total_syms != 0) or (($total_syms == 0) and ($total_syms_as_string eq "0"))) or die "ERROR: Cannot convert string to num: '$total_syms_as_string'"; ($total_syms != 0) @@ -149,17 +158,13 @@ else print "$undocumented symbols undocumented ($undocPct%)\n"; } -print "\n"; -my $dataTotal = $srcdata + $data; -my $srcDataPct = sprintf("%.4f", 100 * $srcdata / $dataTotal); -my $dataPct = sprintf("%.4f", 100 * $data / $dataTotal); +if ($showData) +{ + print "\n"; + my $dataTotal = $srcdata + $data; + my $srcDataPct = sprintf("%.4f", 100 * $srcdata / $dataTotal); + my $dataPct = sprintf("%.4f", 100 * $data / $dataTotal); -if ($data == 0) -{ - print "Data porting to C is 100% complete\n" -} -else -{ print "$dataTotal total bytes of data\n"; print "$srcdata bytes of data in src ($srcDataPct%)\n"; print "$data bytes of data in data ($dataPct%)\n"; diff --git a/.github/calcrom/webhook.sh b/.github/calcrom/webhook.sh index 2a3015969e..fd54b660b6 100755 --- a/.github/calcrom/webhook.sh +++ b/.github/calcrom/webhook.sh @@ -8,4 +8,4 @@ if [ ! -f $map_file ]; then fi output=$(perl $(dirname "$0")/calcrom.pl $build_name.map | sed -E ':a;N;$!ba;s/\r{0,1}\n/\\n/g') -curl -d "{\"username\": \"$CALCROM_DISCORD_WEBHOOK_USERNAME\", \"avatar_url\": \"$CALCROM_DISCORD_WEBHOOK_AVATAR_URL\", \"content\":\"\`\`\`$build_name progress:\\n$output\`\`\`\"}" -H "Content-Type: application/json" -X POST "$CALCROM_DISCORD_WEBHOOK_URL" +curl -d "{\"username\": \"$CALCROM_DISCORD_WEBHOOK_USERNAME\", \"avatar_url\": \"$CALCROM_DISCORD_WEBHOOK_AVATAR_URL\", \"content\":\"\`\`\`\\n$build_name progress:\\n$output\\n\`\`\`\"}" -H "Content-Type: application/json" -X POST "$CALCROM_DISCORD_WEBHOOK_URL" diff --git a/.gitignore b/.gitignore index 38c3e02d67..fd16840c67 100644 --- a/.gitignore +++ b/.gitignore @@ -34,3 +34,5 @@ porymap.project.cfg *.a .fuse_hidden* *.sna +*.diff +*.sym diff --git a/README.md b/README.md index 7adbb3e2da..c23965485f 100644 --- a/README.md +++ b/README.md @@ -28,4 +28,4 @@ Other disassembly and/or decompilation projects: ## Contacts -You can find us on [Discord](https://discord.gg/d5dubZ3) and [IRC](https://kiwiirc.com/client/irc.freenode.net/?#pret). +You can find us on [Discord](https://discord.gg/d5dubZ3) and [IRC](https://web.libera.chat/?#pret). diff --git a/asm/macros/battle_ai_script.inc b/asm/macros/battle_ai_script.inc index 88acc34b69..7f054c9863 100644 --- a/asm/macros/battle_ai_script.inc +++ b/asm/macros/battle_ai_script.inc @@ -251,11 +251,11 @@ .4byte \ptr .endm - .macro nullsub_2A + .macro nop_2A .byte 0x2a .endm - .macro nullsub_2B + .macro nop_2B .byte 0x2b .endm @@ -287,11 +287,11 @@ .4byte \param1 .endm - .macro nullsub_32 + .macro nop_32 .byte 0x32 .endm - .macro nullsub_33 + .macro nop_33 .byte 0x33 .endm @@ -490,12 +490,12 @@ .endm .macro call_if_move_flag flag ptr - .byte 0x52 + .byte 0x56 .4byte \flag .4byte \ptr .endm - .macro nullsub_57 + .macro nop_57 .byte 0x57 .endm diff --git a/asm/macros/battle_anim_script.inc b/asm/macros/battle_anim_script.inc index c54845e005..79599e9289 100644 --- a/asm/macros/battle_anim_script.inc +++ b/asm/macros/battle_anim_script.inc @@ -14,7 +14,7 @@ .byte 0x02 .4byte \template .if \anim_battler == ANIM_TARGET - .byte 0x80 | (\subpriority_offset & 0x7F) + .byte ANIMSPRITE_IS_TARGET | (\subpriority_offset & 0x7F) .else .byte (\subpriority_offset & 0x7F) .endif @@ -34,20 +34,20 @@ .Lcreatetask_\@_2: .endm - .macro delay param0:req + .macro delay frames:req .byte 0x4 - .byte \param0 + .byte \frames .endm .macro waitforvisualfinish .byte 0x5 .endm - .macro hang1 + .macro nop .byte 0x6 .endm - .macro hang2 + .macro nop2 .byte 0x7 .endm @@ -79,30 +79,30 @@ .byte 0xd .endm - .macro call param0:req + .macro call ptr:req .byte 0xe - .4byte \param0 + .4byte \ptr .endm .macro return .byte 0xf .endm - .macro setarg param0:req, param1:req + .macro setarg argId:req, value:req .byte 0x10 - .byte \param0 - .2byte \param1 + .byte \argId + .2byte \value .endm - .macro choosetwoturnanim param0:req, param1:req + .macro choosetwoturnanim ptr1:req, ptr2:req .byte 0x11 - .4byte \param0 - .4byte \param1 + .4byte \ptr1 + .4byte \ptr2 .endm - .macro jumpifmoveturn param0:req, ptr:req + .macro jumpifmoveturn value:req, ptr:req .byte 0x12 - .byte \param0 + .byte \value .4byte \ptr .endm @@ -144,13 +144,13 @@ .byte \pan .endm - .macro panse_1B se:req, param1:req, param2:req, param3:req, param4:req + .macro panse se:req, currentPan:req, targetPan:req, incrementPan:req, delay:req .byte 0x1b .2byte \se - .byte \param1 - .byte \param2 - .byte \param3 - .byte \param4 + .byte \currentPan + .byte \targetPan + .byte \incrementPan + .byte \delay .endm .macro loopsewithpan se:req, pan:req, wait:req, times:req @@ -168,9 +168,9 @@ .byte \wait .endm - .macro setbldcnt param0:req + .macro setbldcnt bldcnt:req .byte 0x1e - .2byte \param0 + .2byte \bldcnt .endm .macro createsoundtask addr:req, argv:vararg @@ -186,19 +186,19 @@ .byte 0x20 .endm - .macro jumpargeq param0:req, param1:req, ptr:req + .macro jumpargeq argId:req, value:req, ptr:req .byte 0x21 - .byte \param0 - .2byte \param1 + .byte \argId + .2byte \value .4byte \ptr .endm - .macro monbg_22 battler:req + .macro monbg_static battler:req .byte 0x22 .byte \battler .endm - .macro clearmonbg_23 battler:req + .macro clearmonbg_static battler:req .byte 0x23 .byte \battler .endm @@ -208,41 +208,41 @@ .4byte \ptr .endm - .macro fadetobgfromset param0:req, param1:req, param2:req + .macro fadetobgfromset bgOpponent:req, bgPlayer:req, bgContest:req .byte 0x25 - .byte \param0 - .byte \param1 - .byte \param2 + .byte \bgOpponent + .byte \bgPlayer + .byte \bgContest .endm - .macro panse_26 se:req, param1:req, param2:req, param3:req, param4:req + .macro panse_adjustnone se:req, currentPan:req, targetPan:req, incrementPan:req, delay:req .byte 0x26 .2byte \se - .byte \param1 - .byte \param2 - .byte \param3 - .byte \param4 + .byte \currentPan + .byte \targetPan + .byte \incrementPan + .byte \delay .endm - .macro panse_27 se:req, param1:req, param2:req, param3:req, param4:req + .macro panse_adjustall se:req, currentPan:req, targetPan:req, incrementPan:req, delay:req .byte 0x27 .2byte \se - .byte \param1 - .byte \param2 - .byte \param3 - .byte \param4 + .byte \currentPan + .byte \targetPan + .byte \incrementPan + .byte \delay .endm - .macro monbgprio_28 battler:req + .macro splitbgprio battler:req .byte 0x28 .byte \battler .endm - .macro monbgprio_29 + .macro splitbgprio_all .byte 0x29 .endm - .macro monbgprio_2A battler:req + .macro splitbgprio_foes battler:req .byte 0x2a .byte \battler .endm @@ -257,12 +257,12 @@ .byte \battler .endm - .macro doublebattle_2D battler:req + .macro teamattack_moveback battler:req .byte 0x2d .byte \battler .endm - .macro doublebattle_2E battler:req + .macro teamattack_movefwd battler:req .byte 0x2e .byte \battler .endm diff --git a/asm/macros/battle_frontier/apprentice.inc b/asm/macros/battle_frontier/apprentice.inc index 5d9ab8e3b9..9eb5f9ea8a 100644 --- a/asm/macros/battle_frontier/apprentice.inc +++ b/asm/macros/battle_frontier/apprentice.inc @@ -53,7 +53,7 @@ special CallApprenticeFunction .endm - @ Always returns TRUE. No side effect. May have been for debug or dummied for some other reason + @ Always returns TRUE. No side effect. May have been for debug or dummied for some other reason .macro apprentice_shouldcheckgone setvar VAR_0x8004, APPRENTICE_FUNC_CHECK_GONE special CallApprenticeFunction @@ -94,11 +94,19 @@ @ Buffer some APPRENTICE_BUFF_* string to the given stringvar (0 for STR_VAR_1, 1 for STR_VAR_2, 2 for STR_VAR_3) .macro apprentice_buff stringvar:req, tobuff:req setvar VAR_0x8004, APPRENTICE_FUNC_BUFFER_STRING - setvar VAR_0x8005, \stringvar - .if \tobuff >= VARS_START - copyvar VAR_0x8006, \tobuff + .if \stringvar == STR_VAR_1 + setvar VAR_0x8005, 0 + .elseif \stringvar == STR_VAR_2 + setvar VAR_0x8005, 1 + .elseif \stringvar == STR_VAR_3 + setvar VAR_0x8005, 2 .else - setvar VAR_0x8006, \tobuff + setvar VAR_0x8005, \stringvar + .endif + .if \tobuff >= VARS_START + copyvar VAR_0x8006, \tobuff + .else + setvar VAR_0x8006, \tobuff .endif special CallApprenticeFunction .endm @@ -109,7 +117,7 @@ special CallApprenticeFunction .endm - @ Set which mon the Apprentice should lead with + @ Set which mon the Apprentice should lead with .macro apprentice_setleadmon monId:req copyvar VAR_0x8005, \monId setvar VAR_0x8004, APPRENTICE_FUNC_SET_LEAD_MON @@ -141,7 +149,7 @@ special CallApprenticeFunction .endm - @ Always returns TRUE. No side effect. May have been for debug or dummied for some other reason + @ Always returns TRUE. No side effect. May have been for debug or dummied for some other reason .macro apprentice_shouldleave setvar VAR_0x8004, APPRENTICE_FUNC_SHOULD_LEAVE special CallApprenticeFunction diff --git a/asm/macros/battle_frontier/battle_factory.inc b/asm/macros/battle_frontier/battle_factory.inc index 684eeb98dc..2d49d44668 100644 --- a/asm/macros/battle_frontier/battle_factory.inc +++ b/asm/macros/battle_frontier/battle_factory.inc @@ -88,7 +88,7 @@ .endm @ Return the FACTORY_STYLE_* dependent on what types of moves the opponents team has, or FACTORY_NUM_STYLES if multiple styles tie for the same amount of moves - .macro factory_getopponentstyle + .macro factory_getopponentstyle setvar VAR_0x8004, BATTLE_FACTORY_FUNC_GET_OPPONENT_STYLE special CallBattleFactoryFunction .endm diff --git a/asm/macros/battle_frontier/battle_palace.inc b/asm/macros/battle_frontier/battle_palace.inc index f326c11546..37c80467a7 100644 --- a/asm/macros/battle_frontier/battle_palace.inc +++ b/asm/macros/battle_frontier/battle_palace.inc @@ -31,7 +31,7 @@ special CallBattlePalaceFunction .endm - @ Buffer the opponents intro speech to gStringVar4. Also used by Battle Arena and Factory + @ Buffer the opponents intro speech to gStringVar4. Also used by Battle Arena and Factory .macro palace_getopponentintro setvar VAR_0x8004, BATTLE_PALACE_FUNC_GET_OPPONENT_INTRO special CallBattlePalaceFunction diff --git a/asm/macros/battle_frontier/battle_pyramid.inc b/asm/macros/battle_frontier/battle_pyramid.inc index f8141e2dd6..bb5069f18a 100644 --- a/asm/macros/battle_frontier/battle_pyramid.inc +++ b/asm/macros/battle_frontier/battle_pyramid.inc @@ -1,7 +1,7 @@ @ Initialize the Battle Pyramid challenge .macro pyramid_init setvar VAR_0x8004, BATTLE_PYRAMID_FUNC_INIT - special CallBattlePyramidFunction + special CallBattlePyramidFunction .endm @ Get the value of some PYRAMID_DATA_*. See GetBattlePyramidData for the data types that can be retrieved @@ -59,7 +59,7 @@ @ Set the facility trainers to gBattleFrontierTrainers .macro pyramid_settrainers setvar VAR_0x8004, BATTLE_PYRAMID_FUNC_SET_TRAINERS - special CallBattlePyramidFunction + special CallBattlePyramidFunction .endm @ Show the post-battle hint text @@ -68,11 +68,11 @@ special CallBattlePyramidFunction .endm - @ VAR_RESULT is 1 if player is on a Pyramid floor, 2 if on the Pyramid peak, 0 otherwise + @ VAR_RESULT is 1 if player is on a Pyramid floor, 2 if on the Pyramid peak, 0 otherwise .macro pyramid_inchallenge setvar VAR_0x8004, BATTLE_PYRAMID_FUNC_IS_IN special CallBattlePyramidFunction - .endm + .endm @ Update the light around the player. 2 different modes, for setting or incrementing light. See PYRAMID_LIGHT_* .macro pyramid_updatelight radius:req, mode:req, sound=0xFFFF @@ -83,7 +83,7 @@ setvar VAR_0x8007, \sound .endif special CallBattlePyramidFunction - .endm + .endm @ Reset the held items to what they were at the start of the challenge .macro pyramid_clearhelditems @@ -100,5 +100,5 @@ @ Reset sketched moves and update the party order in the saveblock .macro pyramid_resetparty setvar VAR_0x8004, BATTLE_PYRAMID_FUNC_RESTORE_PARTY - special CallBattlePyramidFunction + special CallBattlePyramidFunction .endm diff --git a/asm/macros/battle_frontier/frontier_util.inc b/asm/macros/battle_frontier/frontier_util.inc index def5b4d1c7..c875fcdde2 100644 --- a/asm/macros/battle_frontier/frontier_util.inc +++ b/asm/macros/battle_frontier/frontier_util.inc @@ -136,7 +136,13 @@ @ Buffer the name of gTrainerBattleOpponent_A in STR_VAR_1 (0) or STR_VAR_2 (1) .macro frontier_gettrainername stringVar:req setvar VAR_0x8004, FRONTIER_UTIL_FUNC_BUFFER_TRAINER_NAME - setvar VAR_0x8005, \stringVar + .if \stringVar == STR_VAR_1 + setvar VAR_0x8005, 0 + .elseif \stringVar == STR_VAR_2 + setvar VAR_0x8005, 1 + .else + setvar VAR_0x8005, \stringVar + .endif special CallFrontierUtilFunc .endm diff --git a/asm/macros/battle_script.inc b/asm/macros/battle_script.inc index fef12b4d5c..b7cdeec933 100644 --- a/asm/macros/battle_script.inc +++ b/asm/macros/battle_script.inc @@ -3,10 +3,10 @@ .byte 0x0 .endm - .macro accuracycheck param0:req, param1:req + .macro accuracycheck failPtr:req, move:req .byte 0x1 - .4byte \param0 - .2byte \param1 + .4byte \failPtr + .2byte \move .endm .macro attackstring @@ -77,9 +77,9 @@ .2byte \id .endm - .macro waitmessage param0:req + .macro waitmessage time:req .byte 0x12 - .2byte \param0 + .2byte \time .endm .macro printfromtable ptr:req @@ -109,10 +109,17 @@ .byte \battler .endm - .macro tryfaintmon battler:req, param1:req, ptr:req + .macro tryfaintmon battler:req .byte 0x19 .byte \battler - .byte \param1 + .byte FALSE + .4byte NULL + .endm + + .macro tryfaintmon_spikes battler:req, ptr:req + .byte 0x19 + .byte \battler + .byte TRUE .4byte \ptr .endm @@ -140,9 +147,9 @@ .4byte \ptr .endm - .macro jumpifability param0:req, ability:req, ptr:req + .macro jumpifability battler:req, ability:req, ptr:req .byte 0x1e - .byte \param0 + .byte \battler .2byte \ability .4byte \ptr .endm @@ -163,11 +170,11 @@ .4byte \ptr .endm - .macro jumpifstatus3condition battler:req, status3:req, param2:req, ptr:req + .macro jumpifstatus3condition battler:req, status3:req, condition:req, ptr:req .byte 0x21 .byte \battler .4byte \status3 - .byte \param2 + .byte \condition .4byte \ptr .endm @@ -192,7 +199,7 @@ .byte \battler .endm - .macro atk24 ptr:req + .macro checkteamslost ptr:req .byte 0x24 .4byte \ptr .endm @@ -216,118 +223,118 @@ .4byte \ptr .endm - .macro jumpifbyte ifflag:req, param1:req, param2:req, param3:req + .macro jumpifbyte ifflag:req, val:req, byte:req, ptr:req .byte 0x29 .byte \ifflag - .4byte \param1 - .byte \param2 - .4byte \param3 + .4byte \val + .byte \byte + .4byte \ptr .endm - .macro jumpifhalfword ifflag:req, param1:req, param2:req, param3:req + .macro jumpifhalfword ifflag:req, val:req, hword:req, ptr:req .byte 0x2a .byte \ifflag - .4byte \param1 - .2byte \param2 - .4byte \param3 + .4byte \val + .2byte \hword + .4byte \ptr .endm - .macro jumpifword ifflag:req, param1:req, param2:req, param3:req + .macro jumpifword ifflag:req, val:req, word:req, ptr:req .byte 0x2b .byte \ifflag - .4byte \param1 - .4byte \param2 - .4byte \param3 + .4byte \val + .4byte \word + .4byte \ptr .endm - .macro jumpifarrayequal param0:req, param1:req, param2:req, param3:req + .macro jumpifarrayequal val1:req, val2:req, size:req, ptr:req .byte 0x2c - .4byte \param0 - .4byte \param1 - .byte \param2 - .4byte \param3 + .4byte \val1 + .4byte \val2 + .byte \size + .4byte \ptr .endm - .macro jumpifarraynotequal param0:req, param1:req, param2:req, param3:req + .macro jumpifarraynotequal val1:req, val2:req, size:req, ptr:req .byte 0x2d - .4byte \param0 - .4byte \param1 - .byte \param2 - .4byte \param3 + .4byte \val1 + .4byte \val2 + .byte \size + .4byte \ptr .endm - .macro setbyte ptr:req, param1:req + .macro setbyte ptr:req, byte:req .byte 0x2e .4byte \ptr - .byte \param1 + .byte \byte .endm - .macro addbyte ptr:req, param1:req + .macro addbyte ptr:req, byte:req .byte 0x2f .4byte \ptr - .byte \param1 + .byte \byte .endm - .macro subbyte ptr:req, param1:req + .macro subbyte ptr:req, byte:req .byte 0x30 .4byte \ptr - .byte \param1 + .byte \byte .endm - .macro copyarray param0:req, param1:req, param2:req + .macro copyarray dest:req, src:req, size:req .byte 0x31 - .4byte \param0 - .4byte \param1 - .byte \param2 + .4byte \dest + .4byte \src + .byte \size .endm - .macro copyarraywithindex param0:req, param1:req, param2:req, param3:req + .macro copyarraywithindex dest:req, src:req, index:req, size:req .byte 0x32 - .4byte \param0 - .4byte \param1 - .4byte \param2 - .byte \param3 + .4byte \dest + .4byte \src + .4byte \index + .byte \size .endm - .macro orbyte ptr:req, param1:req + .macro orbyte ptr:req, byte:req .byte 0x33 .4byte \ptr - .byte \param1 + .byte \byte .endm - .macro orhalfword ptr:req, param1:req + .macro orhalfword ptr:req, hword:req .byte 0x34 .4byte \ptr - .2byte \param1 + .2byte \hword .endm - .macro orword ptr:req, param1:req + .macro orword ptr:req, word:req .byte 0x35 .4byte \ptr - .4byte \param1 + .4byte \word .endm - .macro bicbyte ptr:req, param1:req + .macro bicbyte ptr:req, byte:req .byte 0x36 .4byte \ptr - .byte \param1 + .byte \byte .endm - .macro bichalfword ptr:req, param1:req + .macro bichalfword ptr:req, hword:req .byte 0x37 .4byte \ptr - .2byte \param1 + .2byte \hword .endm - .macro bicword ptr:req, param1:req + .macro bicword ptr:req, word:req .byte 0x38 .4byte \ptr - .4byte \param1 + .4byte \word .endm - .macro pause param0:req + .macro pause time:req .byte 0x39 - .2byte \param0 + .2byte \time .endm .macro waitstate @@ -379,18 +386,18 @@ .byte 0x44 .endm - .macro playanimation battler:req, param1:req, param2:req + .macro playanimation battler:req, animType:req, arg=NULL .byte 0x45 .byte \battler - .byte \param1 - .4byte \param2 + .byte \animType + .4byte \arg .endm - .macro playanimation2 battler:req, param1:req, param2:req + .macro playanimation_var battler:req, animType:req, arg=NULL .byte 0x46 .byte \battler - .4byte \param1 - .4byte \param2 + .4byte \animType + .4byte \arg .endm .macro setgraphicalstatchangevalues @@ -404,10 +411,10 @@ .byte \statchange .endm - .macro moveend param0:req, param1:req + .macro moveend endMode:req, endState:req .byte 0x49 - .byte \param0 - .byte \param1 + .byte \endMode + .byte \endState .endm @ Help macros for 5 uses of moveend command @@ -442,7 +449,7 @@ moveend 2, \to .endm - .macro sethealblock ptr + .macro sethealblock ptr:req .byte 0x4a .4byte \ptr .endm @@ -473,16 +480,16 @@ .4byte \ptr .endm - .macro openpartyscreen param0:req, param1:req + .macro openpartyscreen battler:req, ptr:req .byte 0x50 - .byte \param0 - .4byte \param1 + .byte \battler + .4byte \ptr .endm - .macro switchhandleorder battler:req, param1:req + .macro switchhandleorder battler:req, state:req .byte 0x51 .byte \battler - .byte \param1 + .byte \state .endm .macro switchineffects battler:req @@ -495,14 +502,14 @@ .byte \battler .endm - .macro playse param0:req + .macro playse song:req .byte 0x54 - .2byte \param0 + .2byte \song .endm - .macro fanfare param0:req + .macro fanfare song:req .byte 0x55 - .2byte \param0 + .2byte \song .endm .macro playfaintcry battler:req @@ -519,21 +526,21 @@ .byte \battler .endm - .macro handlelearnnewmove param0:req, param1:req, param2:req + .macro handlelearnnewmove learnedMovePtr:req, nothingToLearnPtr:req, isFirstMove:req .byte 0x59 - .4byte \param0 - .4byte \param1 - .byte \param2 + .4byte \learnedMovePtr + .4byte \nothingToLearnPtr + .byte \isFirstMove .endm - .macro yesnoboxlearnmove param0:req + .macro yesnoboxlearnmove forgotMovePtr:req .byte 0x5a - .4byte \param0 + .4byte \forgotMovePtr .endm - .macro yesnoboxstoplearningmove param0:req + .macro yesnoboxstoplearningmove noPtr:req .byte 0x5b - .4byte \param0 + .4byte \noPtr .endm .macro hitanimation battler:req @@ -545,7 +552,7 @@ .byte 0x5d .endm - .macro atk5E battler:req + .macro updatebattlermoves battler:req .byte 0x5e .byte \battler .endm @@ -554,9 +561,9 @@ .byte 0x5f .endm - .macro incrementgamestat param0:req + .macro incrementgamestat stat:req .byte 0x60 - .byte \param0 + .byte \stat .endm .macro drawpartystatussummary battler:req @@ -569,9 +576,9 @@ .byte \battler .endm - .macro jumptocalledmove param0:req + .macro jumptocalledmove notChosenMove:req .byte 0x63 - .byte \param0 + .byte \notChosenMove .endm .macro statusanimation battler:req @@ -585,11 +592,11 @@ .4byte \status2 .endm - .macro chosenstatusanimation battler:req, param1:req, param2:req + .macro chosenstatusanimation battler:req, isStatus2:req, status:req .byte 0x66 .byte \battler - .byte \param1 - .4byte \param2 + .byte \isStatus2 + .4byte \status .endm .macro yesnobox @@ -600,7 +607,7 @@ .byte 0x68 .endm - .macro setgravity ptr + .macro setgravity ptr:req .byte 0x69 .4byte \ptr .endm @@ -659,10 +666,10 @@ .byte 0x75 .endm - .macro various battler:req, param1:req + .macro various battler:req, id:req .byte 0x76 .byte \battler - .byte \param1 + .byte \id .endm .macro setprotectlike @@ -682,9 +689,9 @@ .4byte \ptr .endm - .macro tryhealhalfhealth param0:req, battler:req + .macro tryhealhalfhealth ptr:req, battler:req .byte 0x7b - .4byte \param0 + .4byte \ptr .byte \battler .endm @@ -704,14 +711,14 @@ .byte 0x7f .endm - .macro manipulatedamage param0:req + .macro manipulatedamage mode:req .byte 0x80 - .byte \param0 + .byte \mode .endm - .macro trysetrest param0:req + .macro trysetrest ptr:req .byte 0x81 - .4byte \param0 + .4byte \ptr .endm .macro jumpifnotfirstturn ptr:req @@ -719,14 +726,14 @@ .4byte \ptr .endm - .macro setmiracleeye ptr + .macro setmiracleeye ptr:req .byte 0x83 .4byte \ptr .endm - .macro jumpifcantmakeasleep param0:req + .macro jumpifcantmakeasleep ptr:req .byte 0x84 - .4byte \param0 + .4byte \ptr .endm .macro stockpile id:req @@ -734,14 +741,14 @@ .byte \id .endm - .macro stockpiletobasedamage param0:req + .macro stockpiletobasedamage ptr:req .byte 0x86 - .4byte \param0 + .4byte \ptr .endm - .macro stockpiletohpheal param0:req + .macro stockpiletohpheal ptr:req .byte 0x87 - .4byte \param0 + .4byte \ptr .endm .macro setdrainedhp @@ -766,23 +773,23 @@ .byte 0x8c .endm - .macro setmultihitcounter param0:req + .macro setmultihitcounter val:req .byte 0x8d - .byte \param0 + .byte \val .endm .macro initmultihitstring .byte 0x8e .endm - .macro forcerandomswitch param0:req + .macro forcerandomswitch ptr:req .byte 0x8f - .4byte \param0 + .4byte \ptr .endm - .macro tryconversiontypechange param0:req + .macro tryconversiontypechange ptr:req .byte 0x90 - .4byte \param0 + .4byte \ptr .endm .macro givepaydaymoney @@ -793,9 +800,9 @@ .byte 0x92 .endm - .macro tryKO param0:req + .macro tryKO ptr:req .byte 0x93 - .4byte \param0 + .4byte \ptr .endm .macro damagetohalftargethp @@ -810,9 +817,9 @@ .byte 0x96 .endm - .macro tryinfatuating param0:req + .macro tryinfatuating ptr:req .byte 0x97 - .4byte \param0 + .4byte \ptr .endm .macro updatestatusicon battler:req @@ -836,9 +843,9 @@ .byte 0x9c .endm - .macro mimicattackcopy param0:req + .macro mimicattackcopy ptr:req .byte 0x9d - .4byte \param0 + .4byte \ptr .endm .macro metronome @@ -853,48 +860,48 @@ .byte 0xa0 .endm - .macro counterdamagecalculator param0:req + .macro counterdamagecalculator ptr:req .byte 0xa1 - .4byte \param0 + .4byte \ptr .endm - .macro mirrorcoatdamagecalculator param0:req + .macro mirrorcoatdamagecalculator ptr:req .byte 0xa2 - .4byte \param0 + .4byte \ptr .endm - .macro disablelastusedattack param0:req + .macro disablelastusedattack ptr:req .byte 0xa3 - .4byte \param0 + .4byte \ptr .endm - .macro trysetencore param0:req + .macro trysetencore ptr:req .byte 0xa4 - .4byte \param0 + .4byte \ptr .endm - .macro painsplitdmgcalc param0:req + .macro painsplitdmgcalc ptr:req .byte 0xa5 - .4byte \param0 + .4byte \ptr .endm - .macro settypetorandomresistance param0:req + .macro settypetorandomresistance ptr:req .byte 0xa6 - .4byte \param0 + .4byte \ptr .endm .macro setalwayshitflag .byte 0xa7 .endm - .macro copymovepermanently param0:req + .macro copymovepermanently ptr:req .byte 0xa8 - .4byte \param0 + .4byte \ptr .endm - .macro trychoosesleeptalkmove param0:req + .macro trychoosesleeptalkmove ptr:req .byte 0xa9 - .4byte \param0 + .4byte \ptr .endm .macro setdestinybond @@ -910,32 +917,32 @@ .4byte \ptr .endm - .macro tryspiteppreduce param0:req + .macro tryspiteppreduce ptr:req .byte 0xad - .4byte \param0 + .4byte \ptr .endm .macro healpartystatus .byte 0xae .endm - .macro cursetarget param0:req + .macro cursetarget ptr:req .byte 0xaf - .4byte \param0 + .4byte \ptr .endm - .macro trysetspikes param0:req + .macro trysetspikes ptr:req .byte 0xb0 - .4byte \param0 + .4byte \ptr .endm .macro setforesight .byte 0xb1 .endm - .macro trysetperishsong param0:req + .macro trysetperishsong ptr:req .byte 0xb2 - .4byte \param0 + .4byte \ptr .endm .macro handlerollout @@ -952,7 +959,7 @@ .byte 0xb5 .endm - .macro setembargo ptr + .macro setembargo ptr:req .byte 0xb6 .4byte \ptr .endm @@ -969,23 +976,23 @@ .byte 0xb9 .endm - .macro jumpifnopursuitswitchdmg param0:req + .macro jumpifnopursuitswitchdmg ptr:req .byte 0xba - .4byte \param0 + .4byte \ptr .endm .macro setsunny .byte 0xbb .endm - .macro maxattackhalvehp param0:req + .macro maxattackhalvehp ptr:req .byte 0xbc - .4byte \param0 + .4byte \ptr .endm - .macro copyfoestats param0:req + .macro copyfoestats ptr:req .byte 0xbd - .4byte \param0 + .4byte \ptr .endm .macro rapidspinfree @@ -996,12 +1003,12 @@ .byte 0xbf .endm - .macro recoverbasedonsunlight param0:req + .macro recoverbasedonsunlight ptr:req .byte 0xc0 - .4byte \param0 + .4byte \ptr .endm - .macro setstickyweb ptr + .macro setstickyweb ptr:req .byte 0xc1 .4byte \ptr .endm @@ -1010,15 +1017,15 @@ .byte 0xc2 .endm - .macro trysetfutureattack param0:req + .macro trysetfutureattack ptr:req .byte 0xc3 - .4byte \param0 + .4byte \ptr .endm - .macro trydobeatup param0:req, param1:req + .macro trydobeatup endPtr:req, failPtr:req .byte 0xc4 - .4byte \param0 - .4byte \param1 + .4byte \endPtr + .4byte \failPtr .endm .macro setsemiinvulnerablebit @@ -1054,45 +1061,45 @@ .byte 0xcc .endm - .macro cureifburnedparalysedorpoisoned param0:req + .macro cureifburnedparalysedorpoisoned ptr:req .byte 0xcd - .4byte \param0 + .4byte \ptr .endm - .macro settorment param0:req + .macro settorment ptr:req .byte 0xce - .4byte \param0 + .4byte \ptr .endm - .macro jumpifnodamage param0:req + .macro jumpifnodamage ptr:req .byte 0xcf - .4byte \param0 + .4byte \ptr .endm - .macro settaunt param0:req + .macro settaunt ptr:req .byte 0xd0 - .4byte \param0 + .4byte \ptr .endm - .macro trysethelpinghand param0:req + .macro trysethelpinghand ptr:req .byte 0xd1 - .4byte \param0 + .4byte \ptr .endm - .macro tryswapitems param0:req + .macro tryswapitems ptr:req .byte 0xd2 - .4byte \param0 + .4byte \ptr .endm - .macro trycopyability param0:req + .macro trycopyability ptr:req .byte 0xd3 - .4byte \param0 + .4byte \ptr .endm - .macro trywish param0:req, param1:req + .macro trywish turnNumber:req, ptr:req .byte 0xd4 - .byte \param0 - .4byte \param1 + .byte \turnNumber + .4byte \ptr .endm .macro settoxicspikes ptr:req @@ -1100,33 +1107,33 @@ .4byte \ptr .endm - .macro setgastroacid ptr + .macro setgastroacid ptr:req .byte 0xd6 .4byte \ptr .endm - .macro setyawn param0:req + .macro setyawn ptr:req .byte 0xd7 - .4byte \param0 + .4byte \ptr .endm - .macro setdamagetohealthdifference param0:req + .macro setdamagetohealthdifference ptr:req .byte 0xd8 - .4byte \param0 + .4byte \ptr .endm .macro setroom .byte 0xd9 .endm - .macro tryswapabilities param0:req + .macro tryswapabilities ptr:req .byte 0xda - .4byte \param0 + .4byte \ptr .endm - .macro tryimprison param0:req + .macro tryimprison ptr:req .byte 0xdb - .4byte \param0 + .4byte \ptr .endm .macro setstealthrock ptr:req @@ -1134,30 +1141,30 @@ .4byte \ptr .endm - .macro setuserstatus3 flags ptr + .macro setuserstatus3 flags:req, ptr:req .byte 0xdd .4byte \flags .4byte \ptr .endm - .macro assistattackselect param0:req + .macro assistattackselect ptr:req .byte 0xde - .4byte \param0 + .4byte \ptr .endm - .macro trysetmagiccoat param0:req + .macro trysetmagiccoat ptr:req .byte 0xdf - .4byte \param0 + .4byte \ptr .endm - .macro trysetsnatch param0:req + .macro trysetsnatch ptr:req .byte 0xe0 - .4byte \param0 + .4byte \ptr .endm - .macro trygetintimidatetarget param0:req + .macro trygetintimidatetarget ptr:req .byte 0xe1 - .4byte \param0 + .4byte \ptr .endm .macro switchoutabilities battler:req @@ -1165,10 +1172,10 @@ .byte \battler .endm - .macro jumpifhasnohp battler:req, param1:req + .macro jumpifhasnohp battler:req, ptr:req .byte 0xe3 .byte \battler - .4byte \param1 + .4byte \ptr .endm .macro getsecretpowereffect @@ -1187,29 +1194,29 @@ .byte 0xe7 .endm - .macro settypebasedhalvers param0:req + .macro settypebasedhalvers ptr:req .byte 0xe8 - .4byte \param0 + .4byte \ptr .endm - .macro jumpifsubstituteblocks ptr + .macro jumpifsubstituteblocks ptr:req .byte 0xe9 .4byte \ptr .endm - .macro tryrecycleitem param0:req + .macro tryrecycleitem ptr:req .byte 0xea - .4byte \param0 + .4byte \ptr .endm - .macro settypetoterrain param0:req + .macro settypetoterrain ptr:req .byte 0xeb - .4byte \param0 + .4byte \ptr .endm - .macro pursuitrelated param0:req + .macro pursuitdoubles ptr:req .byte 0xec - .4byte \param0 + .4byte \ptr .endm .macro snatchsetbattlers @@ -1228,18 +1235,18 @@ .byte 0xf0 .endm - .macro trysetcaughtmondexflags param0:req + .macro trysetcaughtmondexflags ptr:req .byte 0xf1 - .4byte \param0 + .4byte \ptr .endm .macro displaydexinfo .byte 0xf2 .endm - .macro trygivecaughtmonnick param0:req + .macro trygivecaughtmonnick ptr:req .byte 0xf3 - .4byte \param0 + .4byte \ptr .endm .macro subattackerhpbydmg @@ -1258,9 +1265,9 @@ .byte 0xf7 .endm - .macro trainerslideout param0:req + .macro trainerslideout position:req .byte 0xf8 - .byte \param0 + .byte \position .endm .macro settelekinesis ptr:req @@ -1327,8 +1334,8 @@ various \battler, VARIOUS_UPDATE_CHOICE_MOVE_ON_LVL_UP .endm - .macro various7 battler:req - various \battler, 7 + .macro resetplayerfainted + various BS_ATTACKER, VARIOUS_RESET_PLAYER_FAINTED .endm .macro palaceflavortext battler:req @@ -1355,12 +1362,12 @@ various \battler, VARIOUS_EMIT_YESNOBOX .endm - .macro various14 battler:req - various \battler, 14 + .macro arenadrawreftextbox + various BS_ATTACKER, VARIOUS_DRAW_ARENA_REF_TEXT_BOX .endm - .macro various15 battler:req - various \battler, 15 + .macro arenaerasereftextbox + various BS_ATTACKER, VARIOUS_ERASE_ARENA_REF_TEXT_BOX .endm .macro arenajudgmentstring id:req @@ -1392,11 +1399,11 @@ .endm .macro setalreadystatusedmoveattempt battler:req - various \battler, 23 + various \battler, VARIOUS_SET_ALREADY_STATUS_MOVE_ATTEMPT .endm - .macro various24 battler:req - various \battler, 24 + .macro palacetryescapestatus battler:req + various \battler, VARIOUS_PALACE_TRY_ESCAPE_STATUS .endm .macro setoutcomeonteleport battler:req @@ -1585,7 +1592,7 @@ .macro showabilitypopup battler:req various \battler, VARIOUS_ABILITY_POPUP .endm - + .macro updateabilitypopup battler:req various \battler, VARIOUS_UPDATE_ABILITY_POPUP .endm @@ -1773,11 +1780,11 @@ various BS_ATTACKER, VARIOUS_TOTEM_BOOST .4byte \ptr .endm - + .macro tryactivategrimneigh, battler:req various \battler, VARIOUS_TRY_ACTIVATE_GRIM_NEIGH .endm - + .macro consumeberry battler:req, restoreItem=FALSE various \battler, VARIOUS_CONSUME_BERRY .byte \restoreItem @@ -1786,25 +1793,25 @@ .macro activateitemeffects battler:req various \battler, VARIOUS_MOVEEND_ITEM_EFFECTS .endm - + .macro pickpocketsteal various 0, VARIOUS_PICKPOCKET .endm - + .macro doterrainseed battler:req, ptr:req various \battler, VARIOUS_TERRAIN_SEED .4byte \ptr .endm - + .macro makeinvisible battler:req various \battler, VARIOUS_MAKE_INVISIBLE .endm - + .macro tryroomservice battler:req, ptr:req various \battler, VARIOUS_ROOM_SERVICE .4byte \ptr .endm - + .macro jumpifterrainaffected battler:req, terrainFlags:req, ptr:req various \battler, VARIOUS_JUMP_IF_TERRAIN_AFFECTED .4byte \terrainFlags @@ -1820,25 +1827,25 @@ various BS_TARGET, VARIOUS_EERIE_SPELL_PP_REDUCE .4byte \ptr .endm - + .macro jumpifteamhealthy battler:req, ptr:req various \battler, VARIOUS_JUMP_IF_TEAM_HEALTHY .4byte \ptr .endm - + .macro tryhealquarterhealth battler:req, ptr:req various \battler, VARIOUS_TRY_HEAL_QUARTER_HP .4byte \ptr .endm - + .macro removeterrain various BS_ATTACKER, VARIOUS_REMOVE_TERRAIN .endm - + .macro trytoclearprimalweather various BS_ATTACKER, VARIOUS_TRY_TO_CLEAR_PRIMAL_WEATHER .endm - + .macro setattackertostickywebuser various BS_TARGET, VARIOUS_SET_ATTACKER_STICKY_WEB_USER .endm @@ -1847,7 +1854,7 @@ various BS_ATTACKER, VARIOUS_GET_ROTOTILLER_TARGETS .4byte \ptr .endm - + .macro jumpifnotrototilleraffected battler:req, ptr:req various \battler, VARIOUS_JUMP_IF_NOT_ROTOTILLER_AFFECTED .4byte \ptr @@ -1861,11 +1868,11 @@ various BS_ATTACKER, VARIOUS_JUMP_IF_CANT_REVERT_TO_PRIMAL .4byte \ptr .endm - + .macro applyplasmafists various BS_ATTACKER, VARIOUS_APPLY_PLASMA_FISTS .endm - + .macro jumpifweatheraffected battler:req, weather:req, ptr:req various \battler, VARIOUS_JUMP_IF_WEATHER_AFFECTED .4byte \weather @@ -1877,7 +1884,7 @@ .2byte \species .4byte \ptr .endm - + .macro tryendneutralizinggas battler:req various \battler, VARIOUS_TRY_END_NEUTRALIZING_GAS .endm @@ -1886,7 +1893,7 @@ various \battler, VARIOUS_TRY_TO_APPLY_MIMICRY .4byte \ptr .endm - + .macro trynoretreat battler:req, ptr:req various \battler, VARIOUS_TRY_NO_RETREAT .4byte \ptr @@ -1963,12 +1970,12 @@ @ helpful macros .macro setstatchanger stat:req, stages:req, down:req - setbyte sSTATCHANGER \stat | \stages << 3 | \down << 7 + setbyte sSTATCHANGER, \stat | \stages << 3 | \down << 7 .endm .macro setmoveeffect effect:req - sethword sMOVE_EFFECT \effect - sethword sSAVED_MOVE_EFFECT \effect + sethword sMOVE_EFFECT, \effect + sethword sSAVED_MOVE_EFFECT, \effect .endm .macro chosenstatus1animation battler:req, status:req @@ -2023,12 +2030,12 @@ jumpifhalfword CMP_NOT_EQUAL, gChosenMove, \move, \jumpptr .endm - .macro jumpifstatus3 battler, status:req, jumpptr:req - jumpifstatus3condition \battler, \status, 0x0, \jumpptr + .macro jumpifstatus3 battler:req, status:req, jumpptr:req + jumpifstatus3condition \battler, \status, FALSE, \jumpptr .endm .macro jumpifnostatus3 battler:req, status:req, jumpptr:req - jumpifstatus3condition \battler, \status, 0x1, \jumpptr + jumpifstatus3condition \battler, \status, TRUE, \jumpptr .endm .macro jumpifmovehadnoeffect jumpptr:req @@ -2091,3 +2098,25 @@ 1: .endm + @ Will jump to script pointer if the target weighs less than 200 kg, or 441 lbs. + .macro jumpifunder200 battler:req, ptr:req + various \battler, VARIOUS_JUMP_IF_UNDER_200 + .4byte \ptr + .endm + + @ Sets the sky drop status and does all other necessary operations + .macro setskydrop + various 0, VARIOUS_SET_SKY_DROP + .endm + + @ Clears the sky drop status and does all other necessary operations. + @ If the target fainted in before this script is called, it goes to the given script. + .macro clearskydrop ptr:req + various 0, VARIOUS_CLEAR_SKY_DROP + .4byte \ptr + .endm + + @ Accounts for if the target of Sky Drop was in confuse_lock when the attacker falls asleep due to Yawn. + .macro skydropyawn + various 0, VARIOUS_SKY_DROP_YAWN + .endm diff --git a/asm/macros/battle_tent.inc b/asm/macros/battle_tent.inc index 663d1d344d..142457ed98 100644 --- a/asm/macros/battle_tent.inc +++ b/asm/macros/battle_tent.inc @@ -26,7 +26,7 @@ special CallVerdanturfTentFunction .endm - @ Buffers the opponents intro speech to STR_VAR_4. Despite being a Verdanturf Tent function, it serves the same purpose for all 3 tents. + @ Buffers the opponents intro speech to STR_VAR_4. Despite being a Verdanturf Tent function, it serves the same purpose for all 3 tents. .macro battletent_getopponentintro setvar VAR_0x8004, VERDANTURF_TENT_FUNC_GET_OPPONENT_INTRO special CallVerdanturfTentFunction @@ -36,7 +36,7 @@ .macro verdanturftent_save challengeStatus:req setvar VAR_0x8004, VERDANTURF_TENT_FUNC_SAVE setvar VAR_0x8005, \challengeStatus - special CallVerdanturfTentFunction + special CallVerdanturfTentFunction .endm @ Set the prize item as randomly selected from a list. Randomness unnecessary, as the list is only 1 item @@ -49,7 +49,7 @@ .macro verdanturftent_giveprize setvar VAR_0x8004, VERDANTURF_TENT_FUNC_GIVE_PRIZE special CallVerdanturfTentFunction - .endm + .endm @ Fallarbor Tent @@ -79,7 +79,7 @@ setvar VAR_0x8004, FALLARBOR_TENT_FUNC_SAVE setvar VAR_0x8005, \challengeStatus special CallFallarborTentFunction - .endm + .endm @ Set the prize item as randomly selected from a list. Randomness unnecessary, as the list is only 1 item .macro fallarbortent_setrandomprize @@ -97,7 +97,7 @@ .macro fallarbortent_getopponentname setvar VAR_0x8004, FALLARBOR_TENT_FUNC_GET_OPPONENT_NAME special CallFallarborTentFunction - .endm + .endm @ Slateport Tent @@ -127,15 +127,15 @@ setvar VAR_0x8004, SLATEPORT_TENT_FUNC_SAVE setvar VAR_0x8005, \challengeStatus special CallSlateportTentFunction - .endm + .endm - @ Set the prize item as randomly selected from a list. Randomness unnecessary, as the list is only 1 item + @ Set the prize item as randomly selected from a list. Randomness unnecessary, as the list is only 1 item .macro slateporttent_setrandomprize setvar VAR_0x8004, SLATEPORT_TENT_FUNC_SET_RANDOM_PRIZE special CallSlateportTentFunction .endm - @ Give the current prize item. FALSE if no room for prize + @ Give the current prize item. FALSE if no room for prize .macro slateporttent_giveprize setvar VAR_0x8004, SLATEPORT_TENT_FUNC_GIVE_PRIZE special CallSlateportTentFunction @@ -157,7 +157,7 @@ .macro slateporttent_generateopponentmons setvar VAR_0x8004, SLATEPORT_TENT_FUNC_GENERATE_OPPONENT_MONS special CallSlateportTentFunction - .endm + .endm @ Slateport Tent's version of factory_generaterentalmons .macro slateporttent_generaterentalmons diff --git a/asm/macros/event.inc b/asm/macros/event.inc index d45e534fba..abdeb8e69d 100644 --- a/asm/macros/event.inc +++ b/asm/macros/event.inc @@ -44,7 +44,7 @@ .4byte \destination .endm - @ Jumps to the standard function at index function. + @ Jumps to the script in gStdScripts at index function. .macro gotostd function:req .byte 0x08 .byte \function @@ -56,82 +56,82 @@ STD_OBTAIN_DECORATION = 7 STD_REGISTER_MATCH_CALL = 8 - @ Calls the standard function at index function. + @ Calls the script in gStdScripts at index function. .macro callstd function:req .byte 0x09 .byte \function .endm - @ If the result of the last comparison matches condition (see Comparison operators), jumps to the standard function at index function. + @ If the result of the last comparison matches condition (see Comparison operators), jumps to the script in gStdScripts at index function. .macro gotostd_if condition:req, function:req .byte 0x0a .byte \condition .byte \function .endm - @ If the result of the last comparison matches condition (see Comparison operators), calls the standard function at index function. + @ If the result of the last comparison matches condition (see Comparison operators), calls the script in gStdScripts at index function. .macro callstd_if condition:req, function:req .byte 0x0b .byte \condition .byte \function .endm - @ Executes a script stored in a default RAM location. + @ Equivalent to the 'return' command for a RAM script. .macro returnram .byte 0x0c .endm - @ Terminates script execution and "resets the script RAM". - .macro killscript + @ Equivalent to the 'end' command for a RAM script. + .macro endram .byte 0x0d .endm - @ Sets some status related to Mystery Event. + @ Sets the Mystery Event script status (MEVENT_STATUS_*). .macro setmysteryeventstatus value:req .byte 0x0e .byte \value .endm - @ Sets the specified script bank to value. - .macro loadword destination:req, value:req + @ Sets the value at the specified script data index to a fixed 4-byte value. + .macro loadword destIndex:req, value:req .byte 0x0f - .byte \destination + .byte \destIndex .4byte \value .endm - @ Sets the specified script bank to value. - .macro loadbyte destination:req, value:req + @ Sets the value at the specified script data index to a fixed byte value. + .macro loadbyte destIndex:req, value:req .byte 0x10 - .byte \destination + .byte \destIndex .byte \value .endm - @ Sets the byte at offset to value. - .macro writebytetoaddr value:req, offset:req + @ Sets the value at the specified pointer. + .macro setptr value:req, ptr:req .byte 0x11 .byte \value - .4byte \offset + .4byte \ptr .endm - @ Copies the byte value at source into the specified script bank. - .macro loadbytefromaddr destination:req, source:req + @ Sets the value at the specified script data index to the value at pointer 'source'. + .macro loadbytefromptr destIndex:req, source:req .byte 0x12 - .byte \destination + .byte \destIndex .4byte \source .endm - @ Not sure. Judging from XSE's description I think it takes the least-significant byte in bank source and writes it to destination. - .macro setptrbyte source:req, destination:req + @ Sets the value at pointer 'destination' to the contents of the script data at 'srcIndex'. + .macro setptrbyte srcIndex:req, destination:req .byte 0x13 - .byte \source + .byte \srcIndex .4byte \destination .endm - @ Copies the contents of bank source into bank destination. - .macro copylocal destination:req, source:req + @ Copies the contents of the script data from one index to another. + .macro copylocal destIndex:req, srcIndex:req .byte 0x14 - .byte \destination - .byte \source + .byte \destIndex + .byte \srcIndex .endm @ Copies the byte at source to destination, replacing whatever byte was previously there. @@ -176,56 +176,64 @@ .2byte \source .endm - @ Compares the values of script banks a and b, after forcing the values to bytes. - .macro compare_local_to_local byte1:req, byte2:req + @ Compares the values of the script data at indexes 'local1' and 'local2'. + @ The result is stored in comparisonResult to be acted on by goto_if / call_if + .macro compare_local_to_local local1:req, local2:req .byte 0x1b - .byte \byte1 - .byte \byte2 + .byte \local1 + .byte \local2 .endm - @ Compares the least-significant byte of the value of script bank a to a fixed byte value (b). - .macro compare_local_to_value a:req, b:req + @ Compares the value of the script data at index 'local' to a fixed value. + @ The result is stored in comparisonResult to be acted on by goto_if / call_if + .macro compare_local_to_value local:req, value:req .byte 0x1c - .byte \a - .byte \b + .byte \local + .byte \value .endm - @ Compares the least-significant byte of the value of script bank a to the byte located at offset b. - .macro compare_local_to_addr a:req, b:req + @ Compares the value of the script data at index 'local' to the value at 'ptr' + @ The result is stored in comparisonResult to be acted on by goto_if / call_if + .macro compare_local_to_ptr local:req, ptr:req .byte 0x1d - .byte \a - .4byte \b + .byte \local + .4byte \ptr .endm - @ Compares the byte located at offset a to the least-significant byte of the value of script bank b. - .macro compare_addr_to_local a:req, b:req + @ Compares the value at 'ptr' to the value of the script data at index 'local'. + @ The result is stored in comparisonResult to be acted on by goto_if / call_if + .macro compare_ptr_to_local ptr:req, local:req .byte 0x1e - .4byte \a - .byte \b + .4byte \ptr + .byte \local .endm - @ Compares the byte located at offset a to a fixed byte value (b). - .macro compare_addr_to_value a:req, b:req + @ Compares the value at 'ptr' to a fixed value. + @ The result is stored in comparisonResult to be acted on by goto_if / call_if + .macro compare_ptr_to_value ptr:req, value:req .byte 0x1f - .4byte \a - .byte \b + .4byte \ptr + .byte \value .endm - @ Compares the byte located at offset a to the byte located at offset b. - .macro compare_addr_to_addr a:req, b:req + @ Compares the value at 'ptr1' to the value at 'ptr2'. + @ The result is stored in comparisonResult to be acted on by goto_if / call_if + .macro compare_ptr_to_ptr ptr1:req, ptr2:req .byte 0x20 - .4byte \a - .4byte \b + .4byte \ptr1 + .4byte \ptr2 .endm - @ Compares the value of `var` to a fixed word value (b). + @ Compares the value of 'var' to a fixed value. + @ The result is stored in comparisonResult to be acted on by goto_if / call_if .macro compare_var_to_value var:req, value:req .byte 0x21 .2byte \var .2byte \value .endm - @ Compares the value of `var1` to the value of `var2`. + @ Compares the value of 'var1' to the value of 'var2'. + @ The result is stored in comparisonResult to be acted on by goto_if / call_if .macro compare_var_to_var var1:req, var2:req .byte 0x22 .2byte \var1 @@ -233,7 +241,7 @@ .endm @ Generic compare macro which attempts to deduce argument types based on their values - @ Any values between 0x4000 to 0x40FF and 0x8000 to 0x8015 are considered event variable identifiers + @ Any values between VARS_START to VARS_END and SPECIAL_VARS_START to SPECIAL_VARS_END are considered event variable identifiers .macro compare var:req, arg:req .if ((\arg >= VARS_START && \arg <= VARS_END) || (\arg >= SPECIAL_VARS_START && \arg <= SPECIAL_VARS_END)) compare_var_to_var \var, \arg @@ -242,41 +250,34 @@ .endif .endm - @ Calls the native C function stored at `func`. + @ Calls the native C function stored at func. .macro callnative func:req .byte 0x23 .4byte \func .endm - @ Replaces the script with the function stored at `func`. Execution returns to the bytecode script when func returns TRUE. + @ Replaces the script with the function stored at func. Execution returns to the bytecode script when func returns TRUE. .macro gotonative func:req .byte 0x24 .4byte \func .endm - @ Calls a special function; that is, a function designed for use by scripts and listed in a table of pointers. + @ Calls a function listed in the table in data/specials.inc. .macro special function:req .byte 0x25 .2byte SPECIAL_\function .endm - @ Calls a special function. That function's output (if any) will be written to the variable you specify. + @ Calls a function listed in the table in data/specials.inc. + @ That function's output (if any) will be written to the variable specified by 'output'. .macro specialvar output:req, function:req .byte 0x26 .2byte \output .2byte SPECIAL_\function .endm - @ temporary solution - .macro specialvar_ output:req, functionId:req - .byte 0x26 - .2byte \output - .2byte \functionId - .endm - - @ Blocks script execution until a command or ASM code manually unblocks it. Generally used with specific - @ commands and specials. If this command runs, and a subsequent command or piece of ASM does not unblock - @ state, the script will remain blocked indefinitely (essentially a hang). + @ Blocks script execution until a command or C code manually unblocks it. Generally used with specific + @ commands and specials. Calling EnableBothScriptContexts for instance will allow execution to continue. .macro waitstate .byte 0x27 .endm @@ -287,46 +288,46 @@ .2byte \frames .endm - @ Sets a to 1. - .macro setflag a:req + @ Sets flag to TRUE. + .macro setflag flag:req .byte 0x29 - .2byte \a + .2byte \flag .endm - @ Sets a to 0. - .macro clearflag a:req + @ Sets flag to FALSE. + .macro clearflag flag:req .byte 0x2a - .2byte \a + .2byte \flag .endm - @ Compares a to 1. - .macro checkflag a:req + @ Compares flag to TRUE and stores the result in comparisonResult to be used by goto_if, etc + @ See additional _if_unset and _if_set macros + .macro checkflag flag:req .byte 0x2b - .2byte \a + .2byte \flag .endm - @ Initializes the RTC`s local time offset to the given hour and minute. In FireRed, this command is a nop. + @ Initializes the RTC`s local time offset to the given hour and minute. .macro initclock hour:req, minute:req .byte 0x2c .2byte \hour .2byte \minute .endm - @ Runs time based events. In FireRed, this command is a nop. + @ Updates local time using the RTC and runs time based events. .macro dotimebasedevents .byte 0x2d .endm - @ Sets the values of variables 0x8000, 0x8001, and 0x8002 to the current hour, minute, and second. In FRLG, - @ this command sets those variables to zero. + @ Sets the values of variables VAR_0x8000, VAR_0x8001, and VAR_0x8002 to the current hour, minute, and second. .macro gettime .byte 0x2e .endm - @ Plays the specified (sound_number) sound. Only one sound may play at a time, with newer ones interrupting older ones. - .macro playse sound_number:req + @ Plays the specified sound. Only one sound may play at a time, with newer ones interrupting older ones. + .macro playse song:req .byte 0x2f - .2byte \sound_number + .2byte \song .endm @ Blocks script execution until the currently-playing sound (triggered by playse) finishes playing. @@ -334,10 +335,10 @@ .byte 0x30 .endm - @ Plays the specified (fanfare_number) fanfare. - .macro playfanfare fanfare_number:req + @ Plays the fanfare specified by the song number. If the specified song is not a fanfare it will instead play the first song in sFanfares. + .macro playfanfare song:req .byte 0x31 - .2byte \fanfare_number + .2byte \song .endm @ Blocks script execution until all currently-playing fanfares finish. @@ -345,18 +346,19 @@ .byte 0x32 .endm - @ Plays the specified (song_number) song. If save_song is TRUE, the - @ specified (song_number) will be saved as if savebgm was called with it. - .macro playbgm song_number:req, save_song:req + @ Plays the specified song. If save_song is TRUE, the + @ specified song will be saved as if savebgm was called with it. + .macro playbgm song:req, save_song:req .byte 0x33 - .2byte \song_number + .2byte \song .byte \save_song .endm - @ Saves the specified (song_number) song to be played later. - .macro savebgm song_number:req + @ Saves the specified song to be played later. Saved music may be played when Overworld_PlaySpecialMapMusic is called. This occurs on + @ exiting most warps. + .macro savebgm song:req .byte 0x34 - .2byte \song_number + .2byte \song .endm @ Crossfades the currently-playing song into the map's default song. @@ -364,10 +366,10 @@ .byte 0x35 .endm - @ Crossfades the currently-playng song into the specified (song_number) song. - .macro fadenewbgm song_number:req + @ Crossfades the currently-playing song into the specified song. + .macro fadenewbgm song:req .byte 0x36 - .2byte \song_number + .2byte \song .endm @ Fades out the currently-playing song. @@ -382,91 +384,125 @@ .byte \speed .endm - @ Sends the player to Warp warp on Map bank.map. If the specified warp is 0xFF, - @ then the player will instead be sent to (X, Y) on the map. - .macro warp map:req, warp:req, X:req, Y:req + @ Helper macro for warp commands that formats their arguments. + @ It allows warp macros to either provide 1. a valid id for which warp location to use, + @ or 2. a pair of x/y coordinates to use. Both may be provided but at least one will be + @ ignored by SetPlayerCoordsFromWarp. If none are provided it will use dummy arguments, + @ and the warp will send the player to the center of the map. + @ Examples of valid inputs for a warp command: + @ - warp MAP, x, y + @ - warp MAP, warpId + @ - warp MAP + @ - warp MAP, warpId, x, y + .macro formatwarp map:req, a, b, c + map \map + .ifb \a @ No arguments provided, use dummy warpId and coords. + .byte WARP_ID_NONE + .2byte -1 @ x + .2byte -1 @ y + .else + .ifb \b @ Only one argument provided, treat it as a warpId and use dummy coords. + .byte \a @ warpId + .2byte -1 @ x + .2byte -1 @ y + .else + .ifb \c @ Only two arguments provided, treat them as a coord pair and use dummy warpId. + .byte WARP_ID_NONE + .2byte \a @ x + .2byte \b @ y + .else @ All three arguments provided. Output them and let the warp sort out which to use. + .byte \a @ warpId + .2byte \b @ x + .2byte \c @ y + .endif + .endif + .endif + .endm + + + @ Warps the player to the specified map. + @ Warp commands can be given either the id of which warp location to go to on the destination map + @ or a pair of x/y coordinates to go to directly on the destination map. + .macro warp map:req, a, b, c .byte 0x39 - map \map - .byte \warp - .2byte \X - .2byte \Y + formatwarp \map, \a, \b, \c .endm - @ Clone of warp that does not play a sound effect. - .macro warpsilent map:req, warp:req, X:req, Y:req + @ Warps the player to the specified map without playing a sound effect. + @ Warp commands can be given either the id of which warp location to go to on the destination map + @ or a pair of x/y coordinates to go to directly on the destination map. + .macro warpsilent map:req, a, b, c .byte 0x3a - map \map - .byte \warp - .2byte \X - .2byte \Y + formatwarp \map, \a, \b, \c .endm - @ Clone of warp that plays a door opening animation before stepping upwards into it. - .macro warpdoor map:req, warp:req, X:req, Y:req + @ Warps the player to the specified map and plays a door opening animation before stepping upwards into it. + @ Warp commands can be given either the id of which warp location to go to on the destination map + @ or a pair of x/y coordinates to go to directly on the destination map. + .macro warpdoor map:req, a, b, c .byte 0x3b - map \map - .byte \warp - .2byte \X - .2byte \Y + formatwarp \map, \a, \b, \c .endm - @ Warps the player to another map using a hole animation. + @ Warps the player to another map using a hole animation. If the specified map is MAP_UNDEFINED it will instead + @ use the map set by setholewarp. In either case the target coordinates on the destination map will be the + @ player's current position. .macro warphole map:req .byte 0x3c map \map .endm - @ Clone of warp that uses a teleport effect. It is apparently only used in R/S/E. - .macro warpteleport map:req, warp:req, X:req, Y:req + @ Warps the player to the specified map using a teleport effect. Effect is similar to warpspinenter but + @ this warp has a fade out first and doesn't maintain the original facing direction. + @ Warp commands can be given either the id of which warp location to go to on the destination map + @ or a pair of x/y coordinates to go to directly on the destination map. + .macro warpteleport map:req, a, b, c .byte 0x3d - map \map - .byte \warp - .2byte \X - .2byte \Y + formatwarp \map, \a, \b, \c .endm @ Sets the warp destination to be used later. - .macro setwarp map:req, warp:req, X:req, Y:req + @ Warp commands can be given either the id of which warp location to go to on the destination map + @ or a pair of x/y coordinates to go to directly on the destination map. + .macro setwarp map:req, a, b, c .byte 0x3e - map \map - .byte \warp - .2byte \X - .2byte \Y + formatwarp \map, \a, \b, \c .endm - @ Sets the warp destination that a warp to Warp 127 on Map 127.127 will connect to. - @ Useful when a map has warps that need to go to script-controlled locations (i.e. elevators). - .macro setdynamicwarp map:req, warp:req, X:req, Y:req + @ Sets the dynamic warp destination. Warps with a destination map of MAP_NONE will target this destination. + @ Warp commands can be given either the id of which warp location to go to on the destination map + @ or a pair of x/y coordinates to go to directly on the destination map. + .macro setdynamicwarp map:req, a, b, c .byte 0x3f - map \map - .byte \warp - .2byte \X - .2byte \Y + formatwarp \map, \a, \b, \c .endm - @ Sets the destination that diving or emerging from a dive will take the player to. - .macro setdivewarp map:req, warp:req, X:req, Y:req + @ Sets the destination that diving or emerging from a dive will take the player to. Note that this only + @ applies if the current map does not have a dive/emerge connection. If it does have a corresponding + @ map connection then that map and the player's current coordinates will be used as the destination instead. + @ Warp commands can be given either the id of which warp location to go to on the destination map + @ or a pair of x/y coordinates to go to directly on the destination map. + .macro setdivewarp map:req, a, b, c .byte 0x40 - map \map - .byte \warp - .2byte \X - .2byte \Y + formatwarp \map, \a, \b, \c .endm @ Sets the destination that falling into a hole will take the player to. - .macro setholewarp map:req, warp:req, X:req, Y:req + @ While it does accept and set the x/y coordinates and warpId, they are ultimately ignored. + @ This is only used to set the map the player should fall to. The exact location on the + @ map to fall to is determined by warphole. + @ Warp commands can be given either the id of which warp location to go to on the destination map + @ or a pair of x/y coordinates to go to directly on the destination map. + .macro setholewarp map:req, a=0, b=0, c .byte 0x41 - map \map - .byte \warp - .2byte \X - .2byte \Y + formatwarp \map, \a, \b, \c .endm - @ Retrieves the player's zero-indexed X- and Y-coordinates in the map, and stores them in the specified variables. - .macro getplayerxy X:req, Y:req + @ Retrieves the player's zero-indexed x- and y-coordinates in the map, and stores them in the specified variables. + .macro getplayerxy x:req, y:req .byte 0x42 - .2byte \X - .2byte \Y + .2byte \x + .2byte \y .endm @ Retrieves the number of Pokemon in the player's party, and stores that number in VAR_RESULT. @@ -474,176 +510,178 @@ .byte 0x43 .endm - @ Attempts to add quantity of item index to the player's Bag. If the player has enough room, the item will be added and - @ VAR_RESULT will be set to TRUE; otherwise, VAR_RESULT is set to FALSE. - .macro additem index:req, quantity=1 + @ Attempts to add quantity of the specified item to the player's Bag. If the player has enough room, the item will + @ be added and VAR_RESULT will be set to TRUE; otherwise, VAR_RESULT is set to FALSE. + .macro additem itemId:req, quantity=1 .byte 0x44 - .2byte \index + .2byte \itemId .2byte \quantity .endm - @ Removes quantity of item index from the player's Bag. - .macro removeitem index:req, quantity=1 + @ Removes quantity of the specified item from the player's Bag. If the player has fewer than 'quantity' in their bag + @ then none will be removed and VAR_RESULT will be set to FALSE. Otherwise it will be set to TRUE. + .macro removeitem itemId:req, quantity=1 .byte 0x45 - .2byte \index + .2byte \itemId .2byte \quantity .endm - @ Checks if the player has enough space in their Bag to hold quantity more of item index. Sets VAR_RESULT to + @ Checks if the player has enough space in their Bag to hold quantity more of the specified item. Sets VAR_RESULT to @ TRUE if there is room, or FALSE is there is no room. - .macro checkitemspace index:req, quantity:req + .macro checkitemspace itemId:req, quantity=1 .byte 0x46 - .2byte \index + .2byte \itemId .2byte \quantity .endm - @ Checks if the player has quantity or more of item index in their Bag. Sets VAR_RESULT to TRUE if the player has + @ Checks if the player has quantity or more of the specified item in their Bag. Sets VAR_RESULT to TRUE if the player has @ enough of the item, or FALSE if they have fewer than quantity of the item. - .macro checkitem index:req, quantity:req + .macro checkitem itemId:req, quantity=1 .byte 0x47 - .2byte \index + .2byte \itemId .2byte \quantity .endm - @ Checks which Bag pocket the specified item belongs in, and writes the pocket value (POCKET_*) to VAR_RESULT. - @ This script is used to show the name of the proper Bag pocket when the player receives an item via callstd (simplified to giveitem in XSE). - .macro checkitemtype index:req + @ Checks which Bag pocket the specified item belongs in, and writes the pocket value (POCKET_*) to VAR_RESULT. + @ This is used to show the name of the proper Bag pocket when the player receives an item via callstd. + .macro checkitemtype itemId:req .byte 0x48 - .2byte \index + .2byte \itemId .endm - @ Adds a quantity amount of item index to the player's PC. Both arguments can be variables. - .macro addpcitem index:req, quantity:req + @ Adds quantity of the specified item to the player's PC. + .macro addpcitem itemId:req, quantity=1 .byte 0x49 - .2byte \index + .2byte \itemId .2byte \quantity .endm - @ Checks for quantity amount of item index in the player's PC. Both arguments can be variables. - .macro checkpcitem index:req, quantity:req + @ Checks for quantity of the specified item in the player's PC. + .macro checkpcitem itemId:req, quantity=1 .byte 0x4a - .2byte \index + .2byte \itemId .2byte \quantity .endm - @ Adds decoration to the player's PC. In FireRed, this command is a nop. (The argument is read, but not used for anything.) + @ Adds a decoration to the player's PC. .macro adddecoration decoration:req .byte 0x4b .2byte \decoration .endm - @ Removes a decoration from the player's PC. In FireRed, this command is a nop. (The argument is read, but not used for anything.) + @ Removes a decoration from the player's PC. .macro removedecoration decoration:req .byte 0x4c .2byte \decoration .endm - @ Checks for decoration in the player's PC. In FireRed, this command is a nop. (The argument is read, but not used for anything.) + @ Checks for decoration in the player's PC. .macro checkdecor decoration:req .byte 0x4d .2byte \decoration .endm - @ Checks if the player has enough space in their PC to hold decoration. Sets VAR_RESULT to TRUE if there is room, or - @ FALSE is there is no room. In FireRed, this command is a nop. (The argument is read, but not used for anything.) + @ Checks if the player has enough space in their PC to hold the decoration. + @ Sets VAR_RESULT to TRUE if there is room, or FALSE is there is no room. .macro checkdecorspace decoration:req .byte 0x4e .2byte \decoration .endm - @ Applies the movement data at movements to the specified (index) Object. Also closes any standard message boxes that are still open. - @ If no map is specified, then the current map is used. - .macro applymovement index:req, movements:req, map + @ Applies the movement data at movements to the specified (localId) object. If no map is specified, then the current map is used. + .macro applymovement localId:req, movements:req, map .ifb \map .byte 0x4f - .2byte \index + .2byte \localId .4byte \movements .else @ Really only useful if the object has followed from one map to another (e.g. Wally during the catching event). .byte 0x50 - .2byte \index + .2byte \localId .4byte \movements map \map .endif .endm - @ Blocks script execution until the movements being applied to the specified (index) Object finish. - @ If the specified Object is 0x0000, then the command will block script execution until all Objects - @ affected by applymovement finish their movements. If the specified Object is not currently being + @ Blocks script execution until the movements being applied to the specified (localId) object finish. + @ If the specified object is 0, then the command will block script execution until all objects + @ affected by applymovement finish their movements. If the specified object is not currently being @ manipulated with applymovement, then this command does nothing. @ If no map is specified, then the current map is used. - .macro waitmovement index:req, map + .macro waitmovement localId:req, map .ifb \map .byte 0x51 - .2byte \index + .2byte \localId .else .byte 0x52 - .2byte \index + .2byte \localId map \map .endif .endm - @ Attempts to hide the specified (index) Object on the specified (map_group, map_num) map, - @ by setting its visibility flag if it has a valid one. If the Object does not have a valid - @ visibility flag, this command does nothing. + @ Attempts to despawn the specified (localId) object on the specified map. + @ It also sets the object's visibility flag if it has one. @ If no map is specified, then the current map is used. - .macro removeobject index:req, map + .macro removeobject localId:req, map .ifb \map .byte 0x53 - .2byte \index + .2byte \localId .else .byte 0x54 - .2byte \index + .2byte \localId map \map .endif .endm - @ Unsets the specified (index) Object's visibility flag on the specified (map_group, map_num) map if it has a valid one. - @ If the Object does not have a valid visibility flag, this command does nothing. + @ Attempts to spawn the specified (localId) object the specified map. + @ Note that unlike removeobject this does not modify the object's flag. @ If no map is specified, then the current map is used. - .macro addobject index:req, map + .macro addobject localId:req, map .ifb \map .byte 0x55 - .2byte \index + .2byte \localId .else .byte 0x56 - .2byte \index + .2byte \localId map \map .endif .endm - @ Sets the specified (index) Object's position on the current map. - .macro setobjectxy index:req, x:req, y:req + @ Sets the specified (localId) object's position on the current map. + .macro setobjectxy localId:req, x:req, y:req .byte 0x57 - .2byte \index + .2byte \localId .2byte \x .2byte \y .endm - .macro showobjectat index:req, map:req + @ Sets the specified object's invisibility to FALSE. + .macro showobjectat localId:req, map:req .byte 0x58 - .2byte \index + .2byte \localId map \map .endm - .macro hideobjectat index:req, map:req + @ Sets the specified object's invisibility to TRUE. + .macro hideobjectat localId:req, map:req .byte 0x59 - .2byte \index + .2byte \localId map \map .endm - @ If the script was called by an Object, then that Object will turn to face toward the metatile that the player is standing on. + @ Turns the currently selected object (if there is one) to face the player. .macro faceplayer .byte 0x5a .endm - .macro turnobject index:req, direction:req + @ Turns the specified object in the specified direction. + .macro turnobject localId:req, direction:req .byte 0x5b - .2byte \index + .2byte \localId .byte \direction .endm - @ If the Trainer flag for Trainer index is not set, this command does absolutely nothing. + @ Configures the arguments for a trainer battle, then jumps to the appropriate script in scripts/trainer_battle.inc .macro trainerbattle type:req, trainer:req, local_id:req, pointer1:req, pointer2, pointer3, pointer4 .byte 0x5c .byte \type @@ -700,8 +738,8 @@ NO_MUSIC = FALSE - @ Starts a single trainer battle, takes a trainer, intro text, loss text, and an optional event script - @ when used with an event script, you can also pass in an optional flag to disable music + @ Starts a single trainer battle. Takes a trainer, intro text, loss text, and an optional event script. + @ When used with an event script, you can also pass in an optional flag to disable music .macro trainerbattle_single trainer:req, intro_text:req, lose_text:req, event_script=FALSE, music=TRUE .if \event_script == FALSE trainerbattle TRAINER_BATTLE_SINGLE, \trainer, 0, \intro_text, \lose_text @@ -712,8 +750,8 @@ .endif .endm - @ Starts a double trainer battle, takes a trainer, intro text, loss text, text for when you have too few pokemon - @ and an optional event script, when used with an event script you can pass in an optional flag to disable music + @ Starts a double trainer battle. Takes a trainer, intro text, loss text, text for when you have too few pokemon + @ and an optional event script. When used with an event script you can pass in an optional flag to disable music .macro trainerbattle_double trainer:req, intro_text:req, lose_text:req, not_enough_pkmn_text:req, event_script=FALSE, music=TRUE .if \event_script == FALSE trainerbattle TRAINER_BATTLE_DOUBLE, \trainer, 0, \intro_text, \lose_text, \not_enough_pkmn_text @@ -724,25 +762,25 @@ .endif .endm - @ Starts a rematch battle, takes a trainer, intro text and loss text + @ Starts a rematch battle. Takes a trainer, intro text and loss text .macro trainerbattle_rematch trainer:req, intro_text:req, lose_text:req trainerbattle TRAINER_BATTLE_REMATCH, \trainer, 0, \intro_text, \lose_text .endm - @ Starts a rematch double battle, takes a trainer, intro text, loss text, and text for when you have too few pokemon + @ Starts a rematch double battle. Takes a trainer, intro text, loss text, and text for when you have too few pokemon .macro trainerbattle_rematch_double trainer:req, intro_text:req, lose_text:req, not_enough_pkmn_text:req trainerbattle TRAINER_BATTLE_REMATCH_DOUBLE, \trainer, 0, \intro_text, \lose_text, \not_enough_pkmn_text .endm - @ Starts a trainer battle, skipping intro text, takes a trainer and loss text + @ Starts a trainer battle, skipping intro text. Takes a trainer and loss text .macro trainerbattle_no_intro trainer:req, lose_text:req trainerbattle TRAINER_BATTLE_SINGLE_NO_INTRO_TEXT, \trainer, 0, \lose_text .endm - @ Starts a trainer battle using the battle information stored in RAM (usually by trainerbattle, which actually calls this - @ command behind-the-scenes), and blocks script execution until the battle finishes. - .macro trainerbattlebegin + @ Starts a trainer battle using the battle information stored in RAM (usually by the scripts in trainer_battle.inc, which + @ are run by trainerbattle), and blocks script execution until the battle finishes. + .macro dotrainerbattle .byte 0x5d .endm @@ -756,53 +794,56 @@ .byte 0x5f .endm - @ Compares Flag (trainer + 0x500) to 1. (If the flag is set, then the trainer has been defeated by the player.) + @ Checks if the trainer has been defeated by the player (by comparing the flag 'trainer + TRAINER_FLAGS_START' to TRUE). .macro checktrainerflag trainer:req .byte 0x60 .2byte \trainer .endm - @ Sets Flag (trainer + 0x500). + @ Sets the trainer flag (trainer + TRAINER_FLAGS_START) to TRUE (defeated). .macro settrainerflag trainer:req .byte 0x61 .2byte \trainer .endm - @ Clears Flag (trainer + 0x500). + @ Sets the trainer flag (trainer + TRAINER_FLAGS_START) to FALSE (not defeated). .macro cleartrainerflag trainer:req .byte 0x62 .2byte \trainer .endm - .macro setobjectxyperm index:req, x:req, y:req + @ Sets the coordinates of an object's template, so that if the sprite goes off screen + @ it'll still be there when it comes back on screen. + .macro setobjectxyperm localId:req, x:req, y:req .byte 0x63 - .2byte \index + .2byte \localId .2byte \x .2byte \y .endm - @ Copies a live object event's xy position to its template, so that if the sprite goes off screen, + @ Copies a live object event's xy position to its template, so that if the sprite goes off screen @ it'll still be there when it comes back on screen. - .macro copyobjectxytoperm index:req + .macro copyobjectxytoperm localId:req .byte 0x64 - .2byte \index + .2byte \localId .endm + @ Sets the movement type (MOVEMENT_TYPE_*) for an object's template. .macro setobjectmovementtype word:req, byte:req .byte 0x65 .2byte \word .byte \byte .endm - @ If a standard message box (or its text) is being drawn on-screen, this command blocks script execution until the + @ If a standard message box (or its text) is being drawn on-screen, this command blocks script execution until the @ box and its text have been fully drawn. .macro waitmessage .byte 0x66 .endm - @ Starts displaying a standard message box containing the specified text. If text is a pointer, then the string at - @ that offset will be loaded and used. If text is script bank 0, then the value of script bank 0 will be treated as - @ a pointer to the text. (You can use loadpointer to place a string pointer in a script bank.) + @ Starts displaying a standard message box containing the specified text. If text is a pointer, then the string at + @ that offset will be loaded and used. If text is NULL, then the value of script data 0 will be treated as + @ a pointer to the text. The 'loadword 0' in msgbox sets this value, for instance. .macro message text:req .byte 0x67 .4byte \text @@ -823,17 +864,17 @@ .byte 0x6a .endm - @ Resumes normal movement for all Objects on-screen, and closes any standard message boxes that are still open. + @ Resumes normal movement for all objects on-screen, and closes any standard message boxes that are still open. .macro releaseall .byte 0x6b .endm - @ If the script was called by an Object, then that Object's movement will resume. This command also closes any standard message boxes that are still open. + @ Resumes normal movement for the selected object (if there is one) and the player. Also closes any standard message boxes that are still open. .macro release .byte 0x6c .endm - @ Blocks script execution until the player presses any key. + @ Blocks script execution until the player presses the A or B button. .macro waitbuttonpress .byte 0x6d .endm @@ -846,7 +887,7 @@ .byte \y .endm - @ Displays a multichoice box from which the user can choose a selection, and blocks script execution until a selection is made. + @ Displays a multichoice box from which the user can choose a selection, and blocks script execution until a selection is made. @ Lists of options are predefined (sMultichoiceLists) and the one to be used is specified with multichoiceId. @ If ignoreBPress is set to a non-zero value, then the user will not be allowed to back out of the multichoice with the B button. .macro multichoice x:req, y:req, multichoiceId:req, ignoreBPress:req @@ -859,7 +900,7 @@ @ Displays a multichoice box from which the user can choose a selection, and blocks script execution until a selection is made. @ Lists of options are predefined (sMultichoiceLists) and the one to be used is specified with multichoiceId. - @ The default argument determines the initial position of the cursor when the box is first opened; it is zero-indexed, and if it is too large, it is treated as 0x00. + @ The default argument determines the initial position of the cursor when the box is first opened; it is zero-indexed, and if it is too large, it is treated as 0. @ If ignoreBPress is set to a non-zero value, then the user will not be allowed to back out of the multichoice with the B button. .macro multichoicedefault x:req, y:req, multichoiceId:req, default:req, ignoreBPress:req .byte 0x70 @@ -906,7 +947,7 @@ .byte \ignoreBPress .endm - @ Displays a box containing the front sprite for the specified (species) Pokemon species. + @ Displays a box containing the front sprite for the specified Pokemon species. .macro showmonpic species:req, x:req, y:req .byte 0x75 .2byte \species @@ -914,7 +955,7 @@ .byte \y .endm - @ Hides all boxes displayed with showmonpic. + @ Hides the box displayed by showmonpic. .macro hidemonpic .byte 0x76 .endm @@ -925,9 +966,9 @@ .byte \winnerId .endm - @ Displays the string at pointer as braille text in a standard message box. The string must be formatted to use braille - @ characters and needs to provide six extra starting characters that are skipped (in RS, these characters determined the - @ box's size and position, but in Emerald these are calculated automatically). + @ Displays the given string as braille text in a standard message box. The string should use the .braille directive + @ to convert text to braille, and be preceded by brailleformat. The brailleformat data is skipped over (in RS, these + @ bytes determined the box's size and position, but in Emerald these are calculated automatically). .macro braillemessage text:req .byte 0x78 .4byte \text @@ -944,209 +985,237 @@ .byte \textTop .endm - @ Gives the player one of the specified (species) Pokemon at level level holding item. The trailing 0s are unused parameters + @ Gives the player a Pokémon of the specified species and level, holding the specified item. The trailing 0s are unused parameters. + @ VAR_RESULT will be set to MON_GIVEN_TO_PARTY, MON_GIVEN_TO_PC, or MON_CANT_GIVE depending on the outcome. .macro givemon species:req, level:req, item:req .byte 0x79 .2byte \species .byte \level .2byte \item - .4byte 0x0 - .4byte 0x0 + .4byte 0 + .4byte 0 .byte 0 .endm + @ Gives the player an Egg of the specified species. + @ VAR_RESULT will be set to MON_GIVEN_TO_PARTY, MON_GIVEN_TO_PC, or MON_CANT_GIVE depending on the outcome. .macro giveegg species:req .byte 0x7a .2byte \species .endm - .macro setmonmove index:req, slot:req, move:req + @ Replaces the move at 'slot' of the Pokémon in the player's party at 'partyIndex' with the specified move. + @ If a value greater than PARTY_SIZE is given for partyIndex it will use the last Pokémon in the party instead. + @ Note that this means in vanilla a value equal to PARTY_SIZE for partyIndex will go out of bounds. + .macro setmonmove partyIndex:req, slot:req, move:req .byte 0x7b - .byte \index + .byte \partyIndex .byte \slot .2byte \move .endm - @ Checks if at least one Pokemon in the player's party knows the specified (index) attack. If so, VAR_RESULT is set to the + @ Checks if at least one Pokemon in the player's party knows the specified move. If so, VAR_RESULT is set to the @ (zero-indexed) slot number of the first Pokemon that knows the move. If not, VAR_RESULT is set to PARTY_SIZE. @ VAR_0x8004 is also set to this Pokemon's species. - .macro checkpartymove index:req + .macro checkpartymove move:req .byte 0x7c - .2byte \index + .2byte \move .endm - @ Writes the name of the Pokemon at index species to the specified buffer. - .macro bufferspeciesname out:req, species:req + @ Converts STR_VAR_1, STR_VAR_2, or STR_VAR_3 to its corresponding index into sScriptStringVars (0, 1, or 2). + @ If given anything else it will output it directly. + @ Note: Because the STR_VAR_# arguments given to this macro are not part of a processed string they are not + @ replaced with their charmap values, they are just passed as the literal characters "STR_VAR_#". + .macro stringvar id:req + .if \id == STR_VAR_1 + .byte 0 + .elseif \id == STR_VAR_2 + .byte 1 + .elseif \id == STR_VAR_3 + .byte 2 + .else + .byte \id + .endif + .endm + + @ Writes the name of the given Pokemon species to the specified buffer. + .macro bufferspeciesname stringVarId:req, species:req .byte 0x7d - .byte \out + stringvar \stringVarId .2byte \species .endm @ Writes the name of the species of the first Pokemon in the player's party to the specified buffer. - .macro bufferleadmonspeciesname out:req + .macro bufferleadmonspeciesname stringVarId:req .byte 0x7e - .byte \out + stringvar \stringVarId .endm - @ Writes the nickname of the Pokemon in slot slot (zero-indexed) of the player's party to the specified buffer. + @ Writes the nickname of the Pokemon in 'slot' (zero-indexed) of the player's party to the specified buffer. @ If an empty or invalid slot is specified, ten spaces ("") are written to the buffer. - .macro bufferpartymonnick out:req, slot:req + .macro bufferpartymonnick stringVarId:req, slot:req .byte 0x7f - .byte \out + stringvar \stringVarId .2byte \slot .endm - @ Writes the name of the item at index item to the specified buffer. If the specified index is larger than - @ the number of items in the game (0x176), the name of item 0 ("????????") is buffered instead. - .macro bufferitemname out:req, item:req + @ Writes the name of the specified item to the specified buffer. If itemId is >= ITEMS_COUNT, + @ then the name of ITEM_NONE ("????????") is buffered instead. + .macro bufferitemname stringVarId:req, item:req .byte 0x80 - .byte \out + stringvar \stringVarId .2byte \item .endm - @ Writes the name of the decoration at index decoration to the specified buffer. In FireRed, this command is a nop. - .macro bufferdecorationname out:req, decoration:req + @ Writes the name of the specified decoration to the specified buffer. + .macro bufferdecorationname stringVarId:req, decoration:req .byte 0x81 - .byte \out + stringvar \stringVarId .2byte \decoration .endm - @ Writes the name of the move at index move to the specified buffer. - .macro buffermovename out:req, move:req + @ Writes the name of the specified move to the specified buffer. + .macro buffermovename stringVarId:req, move:req .byte 0x82 - .byte \out + stringvar \stringVarId .2byte \move .endm @ Converts the value of input to a decimal string, and writes that string to the specified buffer. - .macro buffernumberstring out:req, input:req + .macro buffernumberstring stringVarId:req, input:req .byte 0x83 - .byte \out + stringvar \stringVarId .2byte \input .endm - @ Writes the standard string identified by index to the specified buffer. This command has no protections in place at all, - @ so specifying an invalid standard string (e.x. 0x2B) can and usually will cause crashes or garbage characters. - .macro bufferstdstring out:req, index:req + @ Writes the given standard string (STDSTRING_*) to the specified buffer. Invalid std string ids are not handled. + .macro bufferstdstring stringVarId:req, index:req .byte 0x84 - .byte \out + stringvar \stringVarId .2byte \index .endm - @ Copies the string at offset to the specified buffer. - .macro bufferstring out:req, offset:req + @ Copies the string at the given pointer to the specified buffer. + .macro bufferstring stringVarId:req, text:req .byte 0x85 - .byte \out - .4byte \offset + stringvar \stringVarId + .4byte \text .endm @ Opens the Pokemart system, offering the specified products for sale. + @ Products should be a list of .2byte item values preceded by an .align 2 .macro pokemart products:req .byte 0x86 .4byte \products .endm @ Opens the Pokemart system and treats the list of items as decorations. + @ Products should be a list of .2byte decoration values preceded by an .align 2 .macro pokemartdecoration products:req .byte 0x87 .4byte \products .endm - @ Apparent clone of pokemartdecoration. + @ Identical to pokemartdecoration, but with slight changes to the clerk dialogue. See uses of MART_TYPE_DECOR2. .macro pokemartdecoration2 products:req .byte 0x88 .4byte \products .endm - @ Starts up the slot machine minigame. - .macro playslotmachine word:req + @ Starts up the slot machine minigame. id is a SLOT_MACHINE_* value that influences probabilities of certain reel outcomes. + .macro playslotmachine id:req .byte 0x89 - .2byte \word + .2byte \id .endm - @ Sets a berry tree's specific berry and growth stage. In FireRed, this command is a nop. - .macro setberrytree tree_id:req, berry:req, growth_stage:req + @ Sets a berry tree's berry and growth stage. treeId is any BERRY_TREE_* constant (an index into berryTrees in SaveBlock1), + @ berry is any ITEM_TO_BERRY(ITEM_BERRY_NAME) value, and growthStage is any BERRY_STAGE_* constant. + .macro setberrytree treeId:req, berry:req, growthStage:req .byte 0x8a - .byte \tree_id + .byte \treeId .byte \berry - .byte \growth_stage + .byte \growthStage .endm - @ This allows you to choose a Pokemon to use in a contest. In FireRed, this command sets the byte at 0x03000EA8 to 0x01. + @ Opens the party menu to select a Pokemon for a contest. .macro choosecontestmon .byte 0x8b .endm - @ Starts a contest. In FireRed, this command is a nop. + @ Starts the appeals round of a contest. .macro startcontest .byte 0x8c .endm - @ Shows the results of a contest. In FireRed, this command is a nop. + @ Shows the results screen of a contest. .macro showcontestresults .byte 0x8d .endm - @ Starts a contest over a link connection. In FireRed, this command is a nop. + @ Starts communication to initialize a link contest. .macro contestlinktransfer .byte 0x8e .endm - @ Stores a random integer between 0 and limit in VAR_RESULT. + @ Stores a random integer between 0 and limit (exclusive of limit) in VAR_RESULT. .macro random limit:req .byte 0x8f .2byte \limit .endm - @ If check is 0x00, this command adds value to the player's money. - .macro addmoney value:req, check:req + @ Adds value to the player's money. If adding 'value' money would exceed MAX_MONEY, the player's money is set to MAX_MONEY. + @ If 'disable' is set to anything but 0 then this command does nothing. + .macro addmoney value:req, disable=0 .byte 0x90 .4byte \value - .byte \check + .byte \disable .endm - @ If check is 0x00, this command subtracts value from the player's money. - .macro removemoney value:req, check:req + @ Subtracts value from the player's money. If the player has less than 'value' money, their money is set to 0. + @ If 'disable' is set to anything but 0 then this command does nothing. + .macro removemoney value:req, disable=0 .byte 0x91 .4byte \value - .byte \check + .byte \disable .endm - @ If check is 0x00, this command will check if the player has money >= value; VAR_RESULT is set to TRUE if the player - @ has enough money, or FALSE if they do not. - .macro checkmoney value:req, check:req + @ Checks if the player has money >= value. VAR_RESULT is set to TRUE if the player has enough money, or FALSE if they do not. + @ If 'disable' is set to anything but 0 then this command does nothing. + .macro checkmoney value:req, disable=0 .byte 0x92 .4byte \value - .byte \check + .byte \disable .endm - @ Spawns a secondary box showing how much money the player has. - .macro showmoneybox x:req, y:req, check:req + @ Creates a window showing how much money the player has. + @ If 'disable' is set to anything but 0 then this command does nothing. + .macro showmoneybox x:req, y:req, disable=0 .byte 0x93 .byte \x .byte \y - .byte \check + .byte \disable .endm - @ Hides the secondary box spawned by showmoney. Consumption of the x and y arguments was dummied out. + @ Destroys the window created by showmoneybox. Consumption of the x and y arguments was dummied out. .macro hidemoneybox .byte 0x94 .byte 0 @ \x .byte 0 @ \y .endm - @ Updates the secondary box spawned by showmoney. Consumes but does not use arguments. - .macro updatemoneybox x:req, y:req + @ Updates the window created by showmoneybox. Consumption of the x and y arguments was dummied out. + @ If 'disable' is set to anything but 0 then this command does nothing. + .macro updatemoneybox disable=0 .byte 0x95 - .byte \x - .byte \y - .byte 0 @ 1 = don't perform this command. Always 0 in vanilla. Why this is a thing is beyond me. + .byte 0 @ \x + .byte 0 @ \y + .byte \disable .endm - @ Gets the price reduction for the index given. In FireRed, this command is a nop. - .macro getpricereduction index:req + @ Gets whether the effects of the specified PokeNews program are active. newsKind is a POKENEWS_* constant. + .macro getpokenewsactive newsKind:req .byte 0x96 - .2byte \index + .2byte \newsKind .endm @ Fades the screen to and from black and white. Modes are FADE_(TO/FROM)_(WHITE/BLACK) @@ -1162,65 +1231,71 @@ .byte \speed .endm - .macro setflashradius word:req + @ Sets the flash level. A level of 0 is fully bright, a level of 1 is the largest flash radius, a level + @ of 7 is the smallest flash radius, a level of 8 is fully black. + .macro setflashlevel level:req .byte 0x99 - .2byte \word + .2byte \level .endm - .macro animateflash byte:req + @ Animates the flash radius from its current size to the size it would be at the specified level. + @ Note that this does not actually change the current flash level. It's typically used just before a setflashlevel. + .macro animateflash level:req .byte 0x9a - .byte \byte + .byte \level .endm - .macro messageautoscroll pointer:req + @ Automatically scrolls through the message without player input and at a fixed speed. + .macro messageautoscroll text:req .byte 0x9b - .4byte \pointer + .4byte \text .endm - @ Executes the specified field move animation. + @ Executes the specified field effect animation (FLDEFF_*). .macro dofieldeffect animation:req .byte 0x9c .2byte \animation .endm - @ Sets up the field effect argument argument with the value value. - .macro setfieldeffectargument argument:req, param:req + @ Sets the field effect argument at index 'argNum' to 'value.' + .macro setfieldeffectargument argNum:req, value:req .byte 0x9d - .byte \argument - .2byte \param + .byte \argNum + .2byte \value .endm - @ Blocks script execution until all playing field move animations complete. + @ Blocks script execution until all playing field effect animations complete. .macro waitfieldeffect animation:req .byte 0x9e .2byte \animation .endm - @ Sets which healing place the player will return to if all of the Pokemon in their party faint. + @ Sets which healing location (HEAL_LOCATION_*) the player will return to if all of the Pokemon in their party faint. .macro setrespawn heallocation:req .byte 0x9f .2byte \heallocation .endm - @ Checks the player's gender. If male, then MALE (0) is stored in VAR_RESULT. If female, then FEMALE (1) is stored in VAR_RESULT. + @ Checks the player's gender. Stores the result (MALE (0) or FEMALE (1)) in VAR_RESULT. .macro checkplayergender .byte 0xa0 .endm - @ Plays the specified (species) Pokemon's cry. You can use waitcry to block script execution until the sound finishes. - .macro playmoncry species:req, effect:req + @ Plays the cry of the given species. Mode is any CRY_MODE_* constant. + @ You can use waitmoncry to block script execution until the cry finishes. + .macro playmoncry species:req, mode:req .byte 0xa1 .2byte \species - .2byte \effect + .2byte \mode .endm - @ Changes the metatile at (x, y) on the current map. - .macro setmetatile x:req, y:req, metatile_number:req, has_collision:req + @ Set the metatile at (x, y) on the current map to the given metatile and impassability. + .macro setmetatile x:req, y:req, metatileId:req, impassable:req .byte 0xa2 .2byte \x .2byte \y - .2byte \metatile_number - .2byte \has_collision + .2byte \metatileId + .2byte \impassable .endm @ Queues a weather change to the default weather for the map. @@ -1239,54 +1314,63 @@ .byte 0xa5 .endm - @ This command manages cases in which maps have tiles that change state when stepped on (specifically, cracked/breakable floors). - .macro setstepcallback subroutine:req + @ Enables the overworld task specified by stepCbId (STEP_CB_*). Only 1 can be active at a time. See src/field_tasks.c for more. + .macro setstepcallback stepCbId:req .byte 0xa6 - .byte \subroutine + .byte \stepCbId .endm + @ Sets the current map layout to the one specified by index (LAYOUT_*). + @ This should be done before the layout is loaded, typically in the ON_TRANSITION map script. .macro setmaplayoutindex index:req .byte 0xa7 .2byte \index .endm - .macro setobjectpriority index:req, map:req, priority:req + @ Sets the specified object's sprite's subpriority, and sets fixedPriority to TRUE. + @ Only used to hide the player and Briney behind the boat. + .macro setobjectsubpriority localId:req, map:req, subpriority:req .byte 0xa8 - .2byte \index + .2byte \localId map \map - .byte \priority + .byte \subpriority .endm - .macro resetobjectpriority index:req, map:req + @ Sets the specified object's fixedPriority to FALSE. Does not change the subpriority field. + .macro resetobjectsubpriority localId:req, map:req .byte 0xa9 - .2byte \index + .2byte \localId map \map .endm - .macro createvobject sprite:req, byte2:req, x:req, y:req, elevation, direction + @ Creates a sprite with object graphics. Used when creating large groups of static NPCs that exceed + @ the object event limit (e.g. Contest / Battle Dome audiences and Union Room group members). + @ The specified id can be used to refer to the sprite again later with turnvobject. + .macro createvobject graphicsId:req, id:req, x:req, y:req, elevation=3, direction=DIR_SOUTH .byte 0xaa - .byte \sprite - .byte \byte2 + .byte \graphicsId + .byte \id .2byte \x .2byte \y .byte \elevation .byte \direction .endm - .macro turnvobject index:req, direction:req + @ Turns a sprite created with createvobject. + .macro turnvobject id:req, direction:req .byte 0xab - .byte \index + .byte \id .byte \direction .endm - @ Opens the door metatile at (X, Y) with an animation. + @ Opens the door metatile at (x, y) with an animation. .macro opendoor x:req, y:req .byte 0xac .2byte \x .2byte \y .endm - @ Closes the door metatile at (X, Y) with an animation. + @ Closes the door metatile at (x, y) with an animation. .macro closedoor x:req, y:req .byte 0xad .2byte \x @@ -1298,21 +1382,21 @@ .byte 0xae .endm - @ Sets the door tile at (x, y) to be open without an animation. + @ Sets the door metatile at (x, y) to be open without an animation. .macro setdooropen x:req, y:req .byte 0xaf .2byte \x .2byte \y .endm - @ Sets the door tile at (x, y) to be closed without an animation. + @ Sets the door metatile at (x, y) to be closed without an animation. .macro setdoorclosed x:req, y:req .byte 0xb0 .2byte \x .2byte \y .endm - @ In Emerald, this command consumes its parameters and does nothing. In FireRed, this command is a nop. + @ Consumes its parameters and does nothing. It is implemented but unused in Ruby/Sapphire. .macro addelevmenuitem a:req, b:req, c:req, d:req .byte 0xb1 .byte \a @@ -1321,31 +1405,37 @@ .2byte \d .endm - @ In FireRed and Emerald, this command is a nop. + @ Does nothing. It is implemented but unused in Ruby/Sapphire. .macro showelevmenu .byte 0xb2 .endm + @ Gets the number of coins the player has and stores it in the variable 'out'. .macro checkcoins out:req .byte 0xb3 .2byte \out .endm + @ Gives 'count' coins to the player, up to a total of MAX_COINS. + @ If the player already has MAX_COINS then VAR_RESULT is set to TRUE, otherwise it is set to FALSE. .macro addcoins count:req .byte 0xb4 .2byte \count .endm + @ Takes 'count' coins from the player. + @ If the player has fewer than 'count' coins then no coins are taken and VAR_RESULT is set to TRUE. + @ Otherwise VAR_RESULT is set to FALSE. .macro removecoins count:req .byte 0xb5 .2byte \count .endm - @ Prepares to start a wild battle against a species at Level level holding item. - @ If species2 is something other than SPECIES_NONE, then the battle is a double battle with another pokemon - @ with species species2 at Level level2 holding item2. + @ Prepares to start a wild battle against a 'species' at 'level' holding 'item'. + @ If 'species2' is something other than SPECIES_NONE, then the battle is a double battle + @ that is also against 'species2' at 'level2' holding 'item2'. @ Running this command will not affect normal wild battles. You start the prepared battle with dowildbattle. - @ If the player only has one pokemon, a scripted double battle will be buggy. + @ If the player only has one Pokemon, a scripted double battle will be buggy. .macro setwildbattle species:req, level:req, item:req, species2=SPECIES_NONE, level2=0, item2=ITEM_NONE .byte 0xb6 .2byte \species @@ -1361,83 +1451,90 @@ .byte 0xb7 .endm + @ Sets a relative address to be used by the other vcommands as part of a Mystery Gift script. .macro setvaddress pointer:req .byte 0xb8 .4byte \pointer .endm + @ Equivalent to goto using the relative address set by setvaddress. .macro vgoto pointer:req .byte 0xb9 .4byte \pointer .endm + @ Equivalent to call using the relative address set by setvaddress. .macro vcall pointer:req .byte 0xba .4byte \pointer .endm + @ Equivalent to goto_if using the relative address set by setvaddress. .macro vgoto_if byte:req, pointer:req .byte 0xbb .byte \byte .4byte \pointer .endm + @ Equivalent to call_if using the relative address set by setvaddress. .macro vcall_if byte:req, pointer:req .byte 0xbc .byte \byte .4byte \pointer .endm + @ Equivalent to message using the relative address set by setvaddress. .macro vmessage pointer:req .byte 0xbd .4byte \pointer .endm - .macro vloadptr pointer:req + @ Expands the given text at the pointer (- the relative address set by setvaddress) into gStringVar4 + .macro vbuffermessage ptr:req .byte 0xbe - .4byte \pointer + .4byte \ptr .endm - .macro vbufferstring byte:req, pointer:req + @ Equivalent to bufferstring using the relative address set by setvaddress. + .macro vbufferstring stringVarIndex:req, pointer:req .byte 0xbf - .byte \byte + stringvar \stringVarIndex .4byte \pointer .endm - @ Spawns a secondary box showing how many Coins the player has. + @ Create a window showing how many Coins the player has. .macro showcoinsbox x:req, y:req .byte 0xc0 .byte \x .byte \y .endm - @ Hides the secondary box spawned by showcoins. It consumes its arguments but doesn't use them. + @ Destroys the window created by showcoins. It consumes its arguments but doesn't use them. .macro hidecoinsbox x:req, y:req .byte 0xc1 .byte \x .byte \y .endm - @ Updates the secondary box spawned by showcoins. It consumes its arguments but doesn't use them. + @ Updates the window created by showcoins. It consumes its arguments but doesn't use them. .macro updatecoinsbox x:req, y:req .byte 0xc2 .byte \x .byte \y .endm - @ Increases the value of the specified game stat by 1. The stat's value will not be allowed to exceed 0x00FFFFFF. + @ Increases the value of the specified game stat by 1. The maximum value of a stat is 0xFFFFFF. See include/constants/game_stat.h .macro incrementgamestat stat:req .byte 0xc3 .byte \stat .endm @ Sets the destination that using an Escape Rope or Dig will take the player to. - .macro setescapewarp map:req, warp:req, x:req, y:req + @ Warp commands can be given either the id of which warp location to go to on the destination map + @ or a pair of x/y coordinates to go to directly on the destination map. + .macro setescapewarp map:req, a, b, c .byte 0xc4 - map \map - .byte \warp - .2byte \x - .2byte \y + formatwarp \map, \a, \b, \c .endm @ Blocks script execution until cry finishes. @@ -1445,49 +1542,40 @@ .byte 0xc5 .endm - @ Writes the name of the specified (box) PC box to the specified buffer. - .macro bufferboxname out:req, box:req + @ Writes the name of the specified PC box to the specified buffer. + .macro bufferboxname stringVarId:req, box:req .byte 0xc6 - .byte \out + stringvar \stringVarId .2byte \box .endm - @ Sets the color of the text in standard message boxes. 0x00 produces blue (male) text, 0x01 produces red (female) text, - @ 0xFF resets the color to the default for the current OW's gender, and all other values produce black text. @ Used only in FireRed/LeafGreen, does nothing in Emerald. .macro textcolor color:req .byte 0xc7 .byte \color .endm - @ The exact purpose of this command is unknown, but it is related to the blue help-text box that appears on the bottom - @ of the screen when the Main Menu is opened. @ Used only in FireRed/LeafGreen, does nothing in Emerald. .macro loadhelp pointer:req .byte 0xc8 .4byte \pointer .endm - @ The exact purpose of this command is unknown, but it is related to the blue help-text box that appears on the bottom of - @ the screen when the Main Menu is opened. @ Used only in FireRed/LeafGreen, does nothing in Emerald. .macro unloadhelp .byte 0xc9 .endm - @ After using this command, all standard message boxes will use the signpost frame. @ Used only in FireRed/LeafGreen, does nothing in Emerald. .macro signmsg .byte 0xca .endm - @ Ends the effects of signmsg, returning message box frames to normal. @ Used only in FireRed/LeafGreen, does nothing in Emerald. .macro normalmsg .byte 0xcb .endm - @ Compares the value of a hidden variable to a dword. @ Used only in FireRed/LeafGreen, does nothing in Emerald. .macro comparehiddenvar a:req, value:req .byte 0xcc @@ -1495,39 +1583,38 @@ .4byte \value .endm - @ Sets the Pokemon in the specified slot of the player party's eventLegal bit. + @ Sets the eventLegal bit for the Pokemon in the specified slot of the player's party. .macro setmoneventlegal slot:req .byte 0xcd .2byte \slot .endm - @ Checks if the Pokemon in the specified slot of the player's party has its eventLegal bit set. If it isn't set, + @ Checks if the eventLegal bit is set for the Pokemon in the specified slot of the player's party. If it isn't set, @ VAR_RESULT is TRUE. If the bit is set (or if the specified slot is empty or invalid), VAR_RESULT is FALSE. .macro checkmoneventlegal slot:req .byte 0xce .2byte \slot .endm - @ Depending on factors I haven't managed to understand yet, this command may cause script execution to jump to the - @ offset specified by the pointer at 0x020375C0. - .macro gotoram + @ Jumps to the ram script saved from a Wonder Card. If there is no valid saved Wonder Card or if the + @ ram script is invalid then this does nothing. + .macro trywondercardscript .byte 0xcf .endm - @ Sets worldmapflag to 1. This allows the player to Fly to the corresponding map, if that map has a flightspot. @ Used only in FireRed/LeafGreen, does nothing in Emerald. .macro setworldmapflag worldmapflag:req .byte 0xd0 .2byte \worldmapflag .endm - @ Clone of warpteleport? It is apparently only used in FR/LG, and only with specials.[source] - .macro warpteleport2 map:req, warp:req, x:req, y:req + @ Warps the player to the specified map using a teleport effect. Effect is similar to warpteleport, but + @ this warp has no fade out and maintains the original facing direction. + @ Warp commands can be given either the id of which warp location to go to on the destination map + @ or a pair of x/y coordinates to go to directly on the destination map. + .macro warpspinenter map:req, a, b, c .byte 0xd1 - map \map - .byte \warp - .2byte \x - .2byte \y + formatwarp \map, \a, \b, \c .endm @ Changes the location where the player caught the Pokemon in the specified slot of their party. @@ -1537,99 +1624,114 @@ .byte \location .endm - @ For the rotating tile puzzles in Mossdeep Gym/Trick House Room 7. Moves the objects on the colored puzzle - @ specified by puzzleNumber one rotation + @ For the rotating tile puzzles in Mossdeep Gym / Trick House Room 7. Moves the objects one rotation + @ on the colored puzzle specified by puzzleNumber. .macro moverotatingtileobjects puzzleNumber:req .byte 0xd3 .2byte \puzzleNumber .endm - @ For the rotating tile puzzles in Mossdeep Gym/Trick House Room 7. Updates the facing direction of all objects on the puzzle tiles + @ For the rotating tile puzzles in Mossdeep Gym / Trick House Room 7. Updates the facing direction of all objects on the puzzle tiles .macro turnrotatingtileobjects .byte 0xd4 .endm - @ For the rotating tile puzzles in Mossdeep Gym/Trick House Room 7. Allocates memory for the puzzle objects. + @ For the rotating tile puzzles in Mossdeep Gym / Trick House Room 7. Allocates memory for the puzzle objects. @ isTrickHouse is needed to determine which of the two maps the puzzle is on, in order to know where in the tileset - @ the puzzle tiles start. In FireRed, this command is a nop. + @ the puzzle tiles start (TRUE for Trick House Room, FALSE for Mossdeep Gym). .macro initrotatingtilepuzzle isTrickHouse:req .byte 0xd5 .2byte \isTrickHouse .endm - @ For the rotating tile puzzles in Mossdeep Gym/Trick House Room 7. Frees the memory allocated for the puzzle objects. + @ For the rotating tile puzzles in Mossdeep Gym / Trick House Room 7. Frees the memory allocated for the puzzle objects. .macro freerotatingtilepuzzle .byte 0xd6 .endm - .macro warpmossdeepgym map:req, warpId:req, x:req, y:req + @ Warp used by the teleport tiles in the Mossdeep Gym. Plays SE_WARP_IN and does a simple fade transition. + @ Also skips reloading object events by setting SKIP_OBJECT_EVENT_LOAD. + @ Warp commands can be given either the id of which warp location to go to on the destination map + @ or a pair of x/y coordinates to go to directly on the destination map. + .macro warpmossdeepgym map:req, a, b, c .byte 0xd7 - map \map - .byte \warpId - .2byte \x - .2byte \y + formatwarp \map, \a, \b, \c .endm + @ Sets the selected object to the id of the currently approaching trainer. .macro selectapproachingtrainer .byte 0xd8 .endm + @ Freezes all objects immediately except the player and the approaching trainers. + @ The player and trainers are frozen once their movement is finished. .macro lockfortrainer .byte 0xd9 .endm + @ Destroys the window created by braillemessage. .macro closebraillemessage .byte 0xda .endm - .macro messageinstant pointer:req + @ Prints and draws the message all at once rather than character by character. + @ Does not wait for player input to continue. + .macro messageinstant text:req .byte 0xdb - .4byte \pointer + .4byte \text .endm + @ Equivalent to fadescreen but copies gPlttBufferUnfaded to gPaletteDecompressionBuffer on the fade out + @ and the reverse on the fade in, in effect saving gPlttBufferUnfaded to restore it. .macro fadescreenswapbuffers mode:req .byte 0xdc .byte \mode .endm - .macro buffertrainerclassname out:req, class:req + @ Buffers the specified trainer's class name to the given string var. + @ If the trainer id is >= TRAINERS_COUNT it will be treated as TRAINER_NONE. + .macro buffertrainerclassname stringVarId:req, trainerId:req .byte 0xdd - .byte \out - .2byte \class + stringvar \stringVarId + .2byte \trainerId .endm - .macro buffertrainername out:req, trainer:req + @ Buffers the specified trainer's name to the given string var. + @ If the trainer id is >= TRAINERS_COUNT it will be treated as TRAINER_NONE. + .macro buffertrainername stringVarId:req, trainerId:req .byte 0xde - .byte \out - .2byte \trainer + stringvar \stringVarId + .2byte \trainerId .endm - .macro pokenavcall pointer:req + @ Starts a Pokenav call with the given text. + .macro pokenavcall text:req .byte 0xdf - .4byte \pointer + .4byte \text .endm - .macro warpsootopolislegend map:req, byte:req, word1:req, word2:req + @ Warp with a fade to white. Used during the Sootopolis legendary fight. + @ Warp commands can be given either the id of which warp location to go to on the destination map + @ or a pair of x/y coordinates to go to directly on the destination map. + .macro warpwhitefade map:req, a, b, c .byte 0xe0 - map \map - .byte \byte - .2byte \word1 - .2byte \word2 + formatwarp \map, \a, \b, \c .endm - .macro buffercontesttypestring out:req, word:req + @ Buffers the name of the contest category to the buffer. + @ For example a category of CONTEST_CATEGORY_COOL will buffer the string "COOLNESS CONTEST". + .macro buffercontestname stringVarId:req, category:req .byte 0xe1 - .byte \out - .2byte \word + stringvar \stringVarId + .2byte \category .endm - @ Writes the name of the specified (item) item to the specified buffer. If the specified item is a Berry (0x85 - 0xAE) or - @ Poke Ball (0x4) and if the quantity is 2 or more, the buffered string will be pluralized ("IES" or "S" appended). - @ If the specified item is the Enigma Berry, I have no idea what this command does (but testing showed no pluralization). - @ If the specified index is larger than the number of items in the game (0x176), the name of item 0 ("????????") is buffered instead. - .macro bufferitemnameplural out:req, item:req, quantity:req + @ Writes the name of the specified item to the specified buffer. If 'item' is a Berry or ITEM_POKE_BALL + @ and if the quantity is 2 or more, the buffered string will be pluralized ("IES" or "S" appended). + @ If the specified item is >= ITEMS_COUNT then the name of ITEM_NONE ("????????") is buffered instead. + .macro bufferitemnameplural stringVarId:req, item:req, quantity:req .byte 0xe2 - .byte \out + stringvar \stringVarId .2byte \item .2byte \quantity .endm @@ -1647,28 +1749,48 @@ goto_if TRUE, \dest .endm - .macro goto_if_lt dest:req @ LESS THAN - goto_if 0, \dest - .endm - - .macro goto_if_eq dest:req @ EQUAL - goto_if 1, \dest + @ Allows 'compare' followed by a conditional goto/call to be combined into a single statement. + @ The following are examples of the two acceptable formats this facilitates: + @ compare VAR_RESULT, TRUE + @ goto_if_eq MyScript + @ - or - + @ goto_if_eq VAR_RESULT, TRUE, MyScript + @ + @ The first two arguments to this macro are the base command, e.g. 'goto_if 1' for goto_if_eq. + @ The remaining arguments 'a, b, c' depend on the format: + @ For a single statement, 'a' and 'b' are the values to compare and 'c' is the destination pointer. + @ For a statement preceded by a compare, 'a' is the destination pointer and 'b/c' are not provided. + .macro trycompare jump:req, condition:req, a:req, b, c + .ifnb \c + compare \a, \b + \jump \condition, \c + .else + \jump \condition, \a + .endif .endm - .macro goto_if_gt dest:req @ GREATER THAN - goto_if 2, \dest + .macro goto_if_lt a:req, b, c @ LESS THAN + trycompare goto_if, 0, \a, \b, \c .endm - .macro goto_if_le dest:req @ LESS THAN OR EQUAL - goto_if 3, \dest + .macro goto_if_eq a:req, b, c @ EQUAL + trycompare goto_if, 1, \a, \b, \c .endm - .macro goto_if_ge dest:req @ GREATER THAN OR EQUAL - goto_if 4, \dest + .macro goto_if_gt a:req, b, c @ GREATER THAN + trycompare goto_if, 2, \a, \b, \c .endm - .macro goto_if_ne dest:req @ NOT EQUAL - goto_if 5, \dest + .macro goto_if_le a:req, b, c @ LESS THAN OR EQUAL + trycompare goto_if, 3, \a, \b, \c + .endm + + .macro goto_if_ge a:req, b, c @ GREATER THAN OR EQUAL + trycompare goto_if, 4, \a, \b, \c + .endm + + .macro goto_if_ne a:req, b, c @ NOT EQUAL + trycompare goto_if, 5, \a, \b, \c .endm .macro call_if_unset flag:req, dest:req @@ -1681,36 +1803,36 @@ call_if TRUE, \dest .endm - .macro call_if_lt dest:req @ LESS THAN - call_if 0, \dest - .endm - - .macro call_if_eq dest:req @ EQUAL - call_if 1, \dest + .macro call_if_lt a:req, b, c @ LESS THAN + trycompare call_if, 0, \a, \b, \c .endm - .macro call_if_gt dest:req @ GREATER THAN - call_if 2, \dest + .macro call_if_eq a:req, b, c @ EQUAL + trycompare call_if, 1, \a, \b, \c .endm - .macro call_if_le dest:req @ LESS THAN OR EQUAL - call_if 3, \dest + .macro call_if_gt a:req, b, c @ GREATER THAN + trycompare call_if, 2, \a, \b, \c .endm - .macro call_if_ge dest:req @ GREATER THAN OR EQUAL - call_if 4, \dest + .macro call_if_le a:req, b, c @ LESS THAN OR EQUAL + trycompare call_if, 3, \a, \b, \c .endm - .macro call_if_ne dest:req @ NOT EQUAL - call_if 5, \dest + .macro call_if_ge a:req, b, c @ GREATER THAN OR EQUAL + trycompare call_if, 4, \a, \b, \c .endm - .macro vgoto_if_eq dest:req - vgoto_if TRUE, \dest + .macro call_if_ne a:req, b, c @ NOT EQUAL + trycompare call_if, 5, \a, \b, \c .endm - .macro vgoto_if_ne dest:req - vgoto_if FALSE, \dest + .macro vgoto_if_eq a:req, b, c + trycompare vgoto_if, TRUE, \a, \b, \c + .endm + + .macro vgoto_if_ne a:req, b, c + trycompare vgoto_if, FALSE, \a, \b, \c .endm .macro vgoto_if_unset flag:req, dest:req @@ -1759,32 +1881,42 @@ MSGBOX_YESNO = 5 MSGBOX_AUTOCLOSE = 6 MSGBOX_GETPOINTS = 9 + MSGBOX_POKENAV = 10 YES = 1 NO = 0 + @ Buffers the given text and calls the relevant standard message script (see gStdScripts). .macro msgbox text:req, type=MSGBOX_DEFAULT loadword 0, \text callstd \type .endm + @ Gives 'amount' of the specified 'item' to the player and prints a message with fanfare. + @ If the player doesn't have space for all the items then as many are added as possible, the + @ message indicates there is no room, and VAR_RESULT is set to FALSE. + @ Otherwise VAR_RESULT is set to TRUE, and the message indicates they have received the item(s). .macro giveitem item:req, amount=1 setorcopyvar VAR_0x8000, \item setorcopyvar VAR_0x8001, \amount callstd STD_OBTAIN_ITEM .endm + @ For picking up items in the overworld. Similar to giveitem, but with different language and + @ sets the flag of the last-talked to object (the item the player picked up). .macro finditem item:req, amount=1 setorcopyvar VAR_0x8000, \item setorcopyvar VAR_0x8001, \amount callstd STD_FIND_ITEM .endm + @ Equivalent to giveitem but for a single decoration. .macro givedecoration decoration:req setorcopyvar VAR_0x8000, \decoration callstd STD_OBTAIN_DECORATION .endm + @ Registers the specified trainer in Match Call and plays a fanfare with a notification message. .macro register_matchcall trainer:req setvar VAR_0x8004, \trainer special SetMatchCallRegisteredFlag @@ -1792,6 +1924,7 @@ callstd STD_REGISTER_MATCH_CALL .endm + @ Does a sparkle field effect (e.g. when the Trick Master is hiding) at the given coordinates. .macro dofieldeffectsparkle x:req, y:req, priority:req setfieldeffectargument 0, \x setfieldeffectargument 1, \y @@ -1799,6 +1932,13 @@ dofieldeffect FLDEFF_SPARKLE .endm + @ Prints a braille message, waits for an A or B press, then closes the message. + .macro braillemsgbox text:req + braillemessage \text + waitbuttonpress + closebraillemessage + .endm + @ Set up a totem boost for the next battle. @ 'battler' is the position of the mon you want to gain a boost. see B_POSITION_xx in include/constants/battle.h. @ The rest of the arguments are the stat change values to each stat. @@ -1859,4 +1999,3 @@ .macro totemboost_evas2 battler:req settotemboost \battler, 0, 0, 0, 0, 0, 0, 2 .endm - diff --git a/asm/macros/movement.inc b/asm/macros/movement.inc index e26a00d76c..62618379b6 100644 --- a/asm/macros/movement.inc +++ b/asm/macros/movement.inc @@ -1,131 +1,166 @@ - .macro create_movement_action name - enum _\name + .macro create_movement_action name:req, value:req .macro \name - .byte _\name + .byte \value .endm .endm - enum_start - create_movement_action face_down - create_movement_action face_up - create_movement_action face_left - create_movement_action face_right - create_movement_action walk_slow_down - create_movement_action walk_slow_up - create_movement_action walk_slow_left - create_movement_action walk_slow_right - create_movement_action walk_down - create_movement_action walk_up - create_movement_action walk_left - create_movement_action walk_right - create_movement_action jump_2_down - create_movement_action jump_2_up - create_movement_action jump_2_left - create_movement_action jump_2_right - create_movement_action delay_1 - create_movement_action delay_2 - create_movement_action delay_4 - create_movement_action delay_8 - create_movement_action delay_16 - create_movement_action walk_fast_down - create_movement_action walk_fast_up - create_movement_action walk_fast_left - create_movement_action walk_fast_right - create_movement_action walk_in_place_slow_down - create_movement_action walk_in_place_slow_up - create_movement_action walk_in_place_slow_left - create_movement_action walk_in_place_slow_right - create_movement_action walk_in_place_down - create_movement_action walk_in_place_up - create_movement_action walk_in_place_left - create_movement_action walk_in_place_right - create_movement_action walk_in_place_fast_down - create_movement_action walk_in_place_fast_up - create_movement_action walk_in_place_fast_left - create_movement_action walk_in_place_fast_right - create_movement_action walk_in_place_fastest_down - create_movement_action walk_in_place_fastest_up - create_movement_action walk_in_place_fastest_left - create_movement_action walk_in_place_fastest_right - create_movement_action ride_water_current_down - create_movement_action ride_water_current_up - create_movement_action ride_water_current_left - create_movement_action ride_water_current_right - create_movement_action walk_fastest_down - create_movement_action walk_fastest_up - create_movement_action walk_fastest_left - create_movement_action walk_fastest_right - create_movement_action slide_down - create_movement_action slide_up - create_movement_action slide_left - create_movement_action slide_right - create_movement_action player_run_down - create_movement_action player_run_up - create_movement_action player_run_left - create_movement_action player_run_right - create_movement_action start_anim_in_direction - create_movement_action jump_special_down - create_movement_action jump_special_up - create_movement_action jump_special_left - create_movement_action jump_special_right - create_movement_action face_player - create_movement_action face_away_player - create_movement_action lock_facing_direction - create_movement_action unlock_facing_direction - create_movement_action jump_down - create_movement_action jump_up - create_movement_action jump_left - create_movement_action jump_right - create_movement_action jump_in_place_down - create_movement_action jump_in_place_up - create_movement_action jump_in_place_left - create_movement_action jump_in_place_right - create_movement_action jump_in_place_down_up - create_movement_action jump_in_place_up_down - create_movement_action jump_in_place_left_right - create_movement_action jump_in_place_right_left - create_movement_action face_original_direction - create_movement_action nurse_joy_bow - create_movement_action enable_jump_landing_ground_effect - create_movement_action disable_jump_landing_ground_effect - create_movement_action disable_anim - create_movement_action restore_anim - create_movement_action set_invisible - create_movement_action set_visible - create_movement_action emote_exclamation_mark - create_movement_action emote_question_mark - create_movement_action emote_heart - create_movement_action reveal_trainer - create_movement_action rock_smash_break - create_movement_action cut_tree - create_movement_action set_fixed_priority - create_movement_action clear_fixed_priority - create_movement_action init_affine_anim - create_movement_action clear_affine_anim - create_movement_action hide_reflection - create_movement_action show_reflection - create_movement_action walk_down_start_affine - create_movement_action walk_down_affine + create_movement_action face_down, MOVEMENT_ACTION_FACE_DOWN + create_movement_action face_up, MOVEMENT_ACTION_FACE_UP + create_movement_action face_left, MOVEMENT_ACTION_FACE_LEFT + create_movement_action face_right, MOVEMENT_ACTION_FACE_RIGHT + create_movement_action walk_slow_down, MOVEMENT_ACTION_WALK_SLOW_DOWN + create_movement_action walk_slow_up, MOVEMENT_ACTION_WALK_SLOW_UP + create_movement_action walk_slow_left, MOVEMENT_ACTION_WALK_SLOW_LEFT + create_movement_action walk_slow_right, MOVEMENT_ACTION_WALK_SLOW_RIGHT + create_movement_action walk_down, MOVEMENT_ACTION_WALK_NORMAL_DOWN + create_movement_action walk_up, MOVEMENT_ACTION_WALK_NORMAL_UP + create_movement_action walk_left, MOVEMENT_ACTION_WALK_NORMAL_LEFT + create_movement_action walk_right, MOVEMENT_ACTION_WALK_NORMAL_RIGHT + create_movement_action jump_2_down, MOVEMENT_ACTION_JUMP_2_DOWN + create_movement_action jump_2_up, MOVEMENT_ACTION_JUMP_2_UP + create_movement_action jump_2_left, MOVEMENT_ACTION_JUMP_2_LEFT + create_movement_action jump_2_right, MOVEMENT_ACTION_JUMP_2_RIGHT + create_movement_action delay_1, MOVEMENT_ACTION_DELAY_1 + create_movement_action delay_2, MOVEMENT_ACTION_DELAY_2 + create_movement_action delay_4, MOVEMENT_ACTION_DELAY_4 + create_movement_action delay_8, MOVEMENT_ACTION_DELAY_8 + create_movement_action delay_16, MOVEMENT_ACTION_DELAY_16 + create_movement_action walk_fast_down, MOVEMENT_ACTION_WALK_FAST_DOWN + create_movement_action walk_fast_up, MOVEMENT_ACTION_WALK_FAST_UP + create_movement_action walk_fast_left, MOVEMENT_ACTION_WALK_FAST_LEFT + create_movement_action walk_fast_right, MOVEMENT_ACTION_WALK_FAST_RIGHT + create_movement_action walk_in_place_slow_down, MOVEMENT_ACTION_WALK_IN_PLACE_SLOW_DOWN + create_movement_action walk_in_place_slow_up, MOVEMENT_ACTION_WALK_IN_PLACE_SLOW_UP + create_movement_action walk_in_place_slow_left, MOVEMENT_ACTION_WALK_IN_PLACE_SLOW_LEFT + create_movement_action walk_in_place_slow_right, MOVEMENT_ACTION_WALK_IN_PLACE_SLOW_RIGHT + create_movement_action walk_in_place_down, MOVEMENT_ACTION_WALK_IN_PLACE_NORMAL_DOWN + create_movement_action walk_in_place_up, MOVEMENT_ACTION_WALK_IN_PLACE_NORMAL_UP + create_movement_action walk_in_place_left, MOVEMENT_ACTION_WALK_IN_PLACE_NORMAL_LEFT + create_movement_action walk_in_place_right, MOVEMENT_ACTION_WALK_IN_PLACE_NORMAL_RIGHT + create_movement_action walk_in_place_fast_down, MOVEMENT_ACTION_WALK_IN_PLACE_FAST_DOWN + create_movement_action walk_in_place_fast_up, MOVEMENT_ACTION_WALK_IN_PLACE_FAST_UP + create_movement_action walk_in_place_fast_left, MOVEMENT_ACTION_WALK_IN_PLACE_FAST_LEFT + create_movement_action walk_in_place_fast_right, MOVEMENT_ACTION_WALK_IN_PLACE_FAST_RIGHT + create_movement_action walk_in_place_faster_down, MOVEMENT_ACTION_WALK_IN_PLACE_FASTER_DOWN + create_movement_action walk_in_place_faster_up, MOVEMENT_ACTION_WALK_IN_PLACE_FASTER_UP + create_movement_action walk_in_place_faster_left, MOVEMENT_ACTION_WALK_IN_PLACE_FASTER_LEFT + create_movement_action walk_in_place_faster_right, MOVEMENT_ACTION_WALK_IN_PLACE_FASTER_RIGHT + create_movement_action ride_water_current_down, MOVEMENT_ACTION_RIDE_WATER_CURRENT_DOWN + create_movement_action ride_water_current_up, MOVEMENT_ACTION_RIDE_WATER_CURRENT_UP + create_movement_action ride_water_current_left, MOVEMENT_ACTION_RIDE_WATER_CURRENT_LEFT + create_movement_action ride_water_current_right, MOVEMENT_ACTION_RIDE_WATER_CURRENT_RIGHT + create_movement_action walk_faster_down, MOVEMENT_ACTION_WALK_FASTER_DOWN + create_movement_action walk_faster_up, MOVEMENT_ACTION_WALK_FASTER_UP + create_movement_action walk_faster_left, MOVEMENT_ACTION_WALK_FASTER_LEFT + create_movement_action walk_faster_right, MOVEMENT_ACTION_WALK_FASTER_RIGHT + create_movement_action slide_down, MOVEMENT_ACTION_SLIDE_DOWN + create_movement_action slide_up, MOVEMENT_ACTION_SLIDE_UP + create_movement_action slide_left, MOVEMENT_ACTION_SLIDE_LEFT + create_movement_action slide_right, MOVEMENT_ACTION_SLIDE_RIGHT + create_movement_action player_run_down, MOVEMENT_ACTION_PLAYER_RUN_DOWN + create_movement_action player_run_up, MOVEMENT_ACTION_PLAYER_RUN_UP + create_movement_action player_run_left, MOVEMENT_ACTION_PLAYER_RUN_LEFT + create_movement_action player_run_right, MOVEMENT_ACTION_PLAYER_RUN_RIGHT + create_movement_action start_anim_in_direction, MOVEMENT_ACTION_START_ANIM_IN_DIRECTION + create_movement_action jump_special_down, MOVEMENT_ACTION_JUMP_SPECIAL_DOWN + create_movement_action jump_special_up, MOVEMENT_ACTION_JUMP_SPECIAL_UP + create_movement_action jump_special_left, MOVEMENT_ACTION_JUMP_SPECIAL_LEFT + create_movement_action jump_special_right, MOVEMENT_ACTION_JUMP_SPECIAL_RIGHT + create_movement_action face_player, MOVEMENT_ACTION_FACE_PLAYER + create_movement_action face_away_player, MOVEMENT_ACTION_FACE_AWAY_PLAYER + create_movement_action lock_facing_direction, MOVEMENT_ACTION_LOCK_FACING_DIRECTION + create_movement_action unlock_facing_direction, MOVEMENT_ACTION_UNLOCK_FACING_DIRECTION + create_movement_action jump_down, MOVEMENT_ACTION_JUMP_DOWN + create_movement_action jump_up, MOVEMENT_ACTION_JUMP_UP + create_movement_action jump_left, MOVEMENT_ACTION_JUMP_LEFT + create_movement_action jump_right, MOVEMENT_ACTION_JUMP_RIGHT + create_movement_action jump_in_place_down, MOVEMENT_ACTION_JUMP_IN_PLACE_DOWN + create_movement_action jump_in_place_up, MOVEMENT_ACTION_JUMP_IN_PLACE_UP + create_movement_action jump_in_place_left, MOVEMENT_ACTION_JUMP_IN_PLACE_LEFT + create_movement_action jump_in_place_right, MOVEMENT_ACTION_JUMP_IN_PLACE_RIGHT + create_movement_action jump_in_place_down_up, MOVEMENT_ACTION_JUMP_IN_PLACE_DOWN_UP + create_movement_action jump_in_place_up_down, MOVEMENT_ACTION_JUMP_IN_PLACE_UP_DOWN + create_movement_action jump_in_place_left_right, MOVEMENT_ACTION_JUMP_IN_PLACE_LEFT_RIGHT + create_movement_action jump_in_place_right_left, MOVEMENT_ACTION_JUMP_IN_PLACE_RIGHT_LEFT + create_movement_action face_original_direction, MOVEMENT_ACTION_FACE_ORIGINAL_DIRECTION + create_movement_action nurse_joy_bow, MOVEMENT_ACTION_NURSE_JOY_BOW_DOWN + create_movement_action enable_jump_landing_ground_effect, MOVEMENT_ACTION_ENABLE_JUMP_LANDING_GROUND_EFFECT + create_movement_action disable_jump_landing_ground_effect, MOVEMENT_ACTION_DISABLE_JUMP_LANDING_GROUND_EFFECT + create_movement_action disable_anim, MOVEMENT_ACTION_DISABLE_ANIMATION + create_movement_action restore_anim, MOVEMENT_ACTION_RESTORE_ANIMATION + create_movement_action set_invisible, MOVEMENT_ACTION_SET_INVISIBLE + create_movement_action set_visible, MOVEMENT_ACTION_SET_VISIBLE + create_movement_action emote_exclamation_mark, MOVEMENT_ACTION_EMOTE_EXCLAMATION_MARK + create_movement_action emote_question_mark, MOVEMENT_ACTION_EMOTE_QUESTION_MARK + create_movement_action emote_heart, MOVEMENT_ACTION_EMOTE_HEART + create_movement_action reveal_trainer, MOVEMENT_ACTION_REVEAL_TRAINER + create_movement_action rock_smash_break, MOVEMENT_ACTION_ROCK_SMASH_BREAK + create_movement_action cut_tree, MOVEMENT_ACTION_CUT_TREE + create_movement_action set_fixed_priority, MOVEMENT_ACTION_SET_FIXED_PRIORITY + create_movement_action clear_fixed_priority, MOVEMENT_ACTION_CLEAR_FIXED_PRIORITY + create_movement_action init_affine_anim, MOVEMENT_ACTION_INIT_AFFINE_ANIM + create_movement_action clear_affine_anim, MOVEMENT_ACTION_CLEAR_AFFINE_ANIM + create_movement_action hide_reflection, MOVEMENT_ACTION_HIDE_REFLECTION + create_movement_action show_reflection, MOVEMENT_ACTION_SHOW_REFLECTION + create_movement_action walk_down_start_affine, MOVEMENT_ACTION_WALK_DOWN_START_AFFINE + create_movement_action walk_down_affine, MOVEMENT_ACTION_WALK_DOWN_AFFINE + create_movement_action acro_wheelie_face_down, MOVEMENT_ACTION_ACRO_WHEELIE_FACE_DOWN + create_movement_action acro_wheelie_face_up, MOVEMENT_ACTION_ACRO_WHEELIE_FACE_UP + create_movement_action acro_wheelie_face_left, MOVEMENT_ACTION_ACRO_WHEELIE_FACE_LEFT + create_movement_action acro_wheelie_face_right, MOVEMENT_ACTION_ACRO_WHEELIE_FACE_RIGHT + create_movement_action acro_pop_wheelie_down, MOVEMENT_ACTION_ACRO_POP_WHEELIE_DOWN + create_movement_action acro_pop_wheelie_up, MOVEMENT_ACTION_ACRO_POP_WHEELIE_UP + create_movement_action acro_pop_wheelie_left, MOVEMENT_ACTION_ACRO_POP_WHEELIE_LEFT + create_movement_action acro_pop_wheelie_right, MOVEMENT_ACTION_ACRO_POP_WHEELIE_RIGHT + create_movement_action acro_end_wheelie_face_down, MOVEMENT_ACTION_ACRO_END_WHEELIE_FACE_DOWN + create_movement_action acro_end_wheelie_face_up, MOVEMENT_ACTION_ACRO_END_WHEELIE_FACE_UP + create_movement_action acro_end_wheelie_face_left, MOVEMENT_ACTION_ACRO_END_WHEELIE_FACE_LEFT + create_movement_action acro_end_wheelie_face_right, MOVEMENT_ACTION_ACRO_END_WHEELIE_FACE_RIGHT + create_movement_action acro_wheelie_hop_face_down, MOVEMENT_ACTION_ACRO_WHEELIE_HOP_FACE_DOWN + create_movement_action acro_wheelie_hop_face_up, MOVEMENT_ACTION_ACRO_WHEELIE_HOP_FACE_UP + create_movement_action acro_wheelie_hop_face_left, MOVEMENT_ACTION_ACRO_WHEELIE_HOP_FACE_LEFT + create_movement_action acro_wheelie_hop_face_right, MOVEMENT_ACTION_ACRO_WHEELIE_HOP_FACE_RIGHT + create_movement_action acro_wheelie_hop_down, MOVEMENT_ACTION_ACRO_WHEELIE_HOP_DOWN + create_movement_action acro_wheelie_hop_up, MOVEMENT_ACTION_ACRO_WHEELIE_HOP_UP + create_movement_action acro_wheelie_hop_left, MOVEMENT_ACTION_ACRO_WHEELIE_HOP_LEFT + create_movement_action acro_wheelie_hop_right, MOVEMENT_ACTION_ACRO_WHEELIE_HOP_RIGHT + create_movement_action acro_wheelie_jump_down, MOVEMENT_ACTION_ACRO_WHEELIE_JUMP_DOWN + create_movement_action acro_wheelie_jump_up, MOVEMENT_ACTION_ACRO_WHEELIE_JUMP_UP + create_movement_action acro_wheelie_jump_left, MOVEMENT_ACTION_ACRO_WHEELIE_JUMP_LEFT + create_movement_action acro_wheelie_jump_right, MOVEMENT_ACTION_ACRO_WHEELIE_JUMP_RIGHT + create_movement_action acro_wheelie_in_place_down, MOVEMENT_ACTION_ACRO_WHEELIE_IN_PLACE_DOWN + create_movement_action acro_wheelie_in_place_up, MOVEMENT_ACTION_ACRO_WHEELIE_IN_PLACE_UP + create_movement_action acro_wheelie_in_place_left, MOVEMENT_ACTION_ACRO_WHEELIE_IN_PLACE_LEFT + create_movement_action acro_wheelie_in_place_right, MOVEMENT_ACTION_ACRO_WHEELIE_IN_PLACE_RIGHT + create_movement_action acro_pop_wheelie_move_down, MOVEMENT_ACTION_ACRO_POP_WHEELIE_MOVE_DOWN + create_movement_action acro_pop_wheelie_move_up, MOVEMENT_ACTION_ACRO_POP_WHEELIE_MOVE_UP + create_movement_action acro_pop_wheelie_move_left, MOVEMENT_ACTION_ACRO_POP_WHEELIE_MOVE_LEFT + create_movement_action acro_pop_wheelie_move_right, MOVEMENT_ACTION_ACRO_POP_WHEELIE_MOVE_RIGHT + create_movement_action acro_wheelie_move_down, MOVEMENT_ACTION_ACRO_WHEELIE_MOVE_DOWN + create_movement_action acro_wheelie_move_up, MOVEMENT_ACTION_ACRO_WHEELIE_MOVE_UP + create_movement_action acro_wheelie_move_left, MOVEMENT_ACTION_ACRO_WHEELIE_MOVE_LEFT + create_movement_action acro_wheelie_move_right, MOVEMENT_ACTION_ACRO_WHEELIE_MOVE_RIGHT + create_movement_action acro_end_wheelie_move_down, MOVEMENT_ACTION_ACRO_END_WHEELIE_MOVE_DOWN + create_movement_action acro_end_wheelie_move_up, MOVEMENT_ACTION_ACRO_END_WHEELIE_MOVE_UP + create_movement_action acro_end_wheelie_move_left, MOVEMENT_ACTION_ACRO_END_WHEELIE_MOVE_LEFT + create_movement_action acro_end_wheelie_move_right, MOVEMENT_ACTION_ACRO_END_WHEELIE_MOVE_RIGHT + create_movement_action walk_diag_northwest, MOVEMENT_ACTION_WALK_NORMAL_DIAGONAL_UP_LEFT + create_movement_action walk_diag_northeast, MOVEMENT_ACTION_WALK_NORMAL_DIAGONAL_UP_RIGHT + create_movement_action walk_diag_southwest, MOVEMENT_ACTION_WALK_NORMAL_DIAGONAL_DOWN_LEFT + create_movement_action walk_diag_southeast, MOVEMENT_ACTION_WALK_NORMAL_DIAGONAL_DOWN_RIGHT + create_movement_action walk_slow_diag_northwest, MOVEMENT_ACTION_WALK_SLOW_DIAGONAL_UP_LEFT + create_movement_action walk_slow_diag_northeast, MOVEMENT_ACTION_WALK_SLOW_DIAGONAL_UP_RIGHT + create_movement_action walk_slow_diag_southwest, MOVEMENT_ACTION_WALK_SLOW_DIAGONAL_DOWN_LEFT + create_movement_action walk_slow_diag_southeast, MOVEMENT_ACTION_WALK_SLOW_DIAGONAL_DOWN_RIGHT + create_movement_action store_lock_anim, MOVEMENT_ACTION_STORE_AND_LOCK_ANIM + create_movement_action free_unlock_anim, MOVEMENT_ACTION_FREE_AND_UNLOCK_ANIM + create_movement_action walk_left_affine, MOVEMENT_ACTION_WALK_LEFT_AFFINE + create_movement_action walk_right_affine, MOVEMENT_ACTION_WALK_RIGHT_AFFINE + create_movement_action levitate, MOVEMENT_ACTION_LEVITATE + create_movement_action stop_levitate, MOVEMENT_ACTION_STOP_LEVITATE + create_movement_action destroy_extra_task, MOVEMENT_ACTION_STOP_LEVITATE_AT_TOP + create_movement_action figure_8, MOVEMENT_ACTION_FIGURE_8 + create_movement_action fly_up, MOVEMENT_ACTION_FLY_UP + create_movement_action fly_down, MOVEMENT_ACTION_FLY_DOWN - enum_start 0x8C - create_movement_action walk_diag_northwest - create_movement_action walk_diag_northeast - create_movement_action walk_diag_southwest - create_movement_action walk_diag_southeast - create_movement_action walk_slow_diag_northwest - create_movement_action walk_slow_diag_northeast - create_movement_action walk_slow_diag_southwest - create_movement_action walk_slow_diag_southeast - create_movement_action store_lock_anim - create_movement_action free_unlock_anim - create_movement_action walk_left_affine - create_movement_action walk_right_affine - create_movement_action levitate - create_movement_action stop_levitate - create_movement_action destroy_extra_task - create_movement_action figure_8 - create_movement_action fly_up - create_movement_action fly_down - - enum_start 0xfe - create_movement_action step_end + create_movement_action step_end, MOVEMENT_ACTION_STEP_END diff --git a/asm/macros/music_voice.inc b/asm/macros/music_voice.inc index 64dd382140..ff87c56d6b 100644 --- a/asm/macros/music_voice.inc +++ b/asm/macros/music_voice.inc @@ -145,7 +145,7 @@ .byte 0xff, 0, 0xff, 0 .endm - .macro cry2 sample:req + .macro cry_reverse sample:req .byte 0x30, 60, 0, 0 .4byte \sample .byte 0xff, 0, 0xff, 0 diff --git a/asm/rom_header.inc b/asm/rom_header.inc deleted file mode 100644 index 6730efae28..0000000000 --- a/asm/rom_header.inc +++ /dev/null @@ -1,35 +0,0 @@ - .global RomHeaderNintendoLogo -RomHeaderNintendoLogo: - .space 156 - -RomHeaderGameTitle: - .space 12 - - .global RomHeaderGameCode -RomHeaderGameCode: - .space 4 - -RomHeaderMakerCode: - .space 2 - -RomHeaderMagic: - .byte 0 - -RomHeaderMainUnitCode: - .byte 0 - -RomHeaderDeviceType: - .byte 0 - -RomHeaderReserved1: - .space 7 - - .global RomHeaderSoftwareVersion -RomHeaderSoftwareVersion: - .byte 0 - -RomHeaderChecksum: - .byte 0 - -RomHeaderReserved2: - .space 2 diff --git a/berry_fix/payload/include/global.fieldmap.h b/berry_fix/payload/include/global.fieldmap.h index d5ab0812e5..e7150b429f 100644 --- a/berry_fix/payload/include/global.fieldmap.h +++ b/berry_fix/payload/include/global.fieldmap.h @@ -219,14 +219,14 @@ struct EventObjectGraphicsInfo /*0x20*/ const union AffineAnimCmd *const *affineAnims; }; -#define PLAYER_AVATAR_FLAG_ON_FOOT (1 << 0) -#define PLAYER_AVATAR_FLAG_MACH_BIKE (1 << 1) -#define PLAYER_AVATAR_FLAG_ACRO_BIKE (1 << 2) -#define PLAYER_AVATAR_FLAG_SURFING (1 << 3) -#define PLAYER_AVATAR_FLAG_UNDERWATER (1 << 4) -#define PLAYER_AVATAR_FLAG_5 (1 << 5) -#define PLAYER_AVATAR_FLAG_6 (1 << 6) -#define PLAYER_AVATAR_FLAG_DASH (1 << 7) +#define PLAYER_AVATAR_FLAG_ON_FOOT (1 << 0) +#define PLAYER_AVATAR_FLAG_MACH_BIKE (1 << 1) +#define PLAYER_AVATAR_FLAG_ACRO_BIKE (1 << 2) +#define PLAYER_AVATAR_FLAG_SURFING (1 << 3) +#define PLAYER_AVATAR_FLAG_UNDERWATER (1 << 4) +#define PLAYER_AVATAR_FLAG_CONTROLLABLE (1 << 5) +#define PLAYER_AVATAR_FLAG_FORCED_MOVE (1 << 6) +#define PLAYER_AVATAR_FLAG_DASH (1 << 7) enum { diff --git a/berry_fix/payload/include/global.h b/berry_fix/payload/include/global.h index c218b5f4e8..4bea138d67 100644 --- a/berry_fix/payload/include/global.h +++ b/berry_fix/payload/include/global.h @@ -6,17 +6,18 @@ // global.h from pokemon ruby // IDE support -#if defined(__APPLE__) || defined(__CYGWIN__) -#define _(x) x -#define __(x) x -#define INCBIN(x) {0} -#define INCBIN_U8 INCBIN -#define INCBIN_U16 INCBIN -#define INCBIN_U32 INCBIN -#define INCBIN_S8 INCBIN -#define INCBIN_S16 INCBIN -#define INCBIN_S32 INCBIN -#endif +#if defined(__APPLE__) || defined(__CYGWIN__) || defined(__INTELLISENSE__) +// We define these when using certain IDEs to fool preproc +#define _(x) (x) +#define __(x) (x) +#define INCBIN(...) {0} +#define INCBIN_U8 INCBIN +#define INCBIN_U16 INCBIN +#define INCBIN_U32 INCBIN +#define INCBIN_S8 INCBIN +#define INCBIN_S16 INCBIN +#define INCBIN_S32 INCBIN +#endif // IDE support // Prevent cross-jump optimization. #define BLOCK_CROSS_JUMP asm(""); diff --git a/charmap.txt b/charmap.txt index e5e075316e..b1b415ad65 100644 --- a/charmap.txt +++ b/charmap.txt @@ -423,7 +423,7 @@ HIGHLIGHT = FC 02 @ same as fc 01 SHADOW = FC 03 @ same as fc 01 COLOR_HIGHLIGHT_SHADOW = FC 04 @ takes 3 bytes PALETTE = FC 05 @ used in credits -SIZE = FC 06 @ note that anything other than "SMALL" is invalid +FONT = FC 06 @ Given a font id, or use font constants below instead RESET_SIZE = FC 07 PAUSE = FC 08 @ manually print the wait byte after this, havent mapped them PAUSE_UNTIL_PRESS = FC 09 @@ -443,6 +443,14 @@ ENG = FC 16 PAUSE_MUSIC = FC 17 RESUME_MUSIC = FC 18 +@ fonts + +FONT_SMALL = FC 06 00 +FONT_NORMAL = FC 06 01 +FONT_SHORT = FC 06 02 +FONT_NARROW = FC 06 07 +FONT_SMALL_NARROW = FC 06 08 + @ colors TRANSPARENT = 00 diff --git a/common_syms/bg.txt b/common_syms/bg.txt index 2495d1646b..0a3c3aecca 100644 --- a/common_syms/bg.txt +++ b/common_syms/bg.txt @@ -1 +1 @@ -gUnneededFireRedVariable +gWindowTileAutoAllocEnabled diff --git a/common_syms/ereader_screen.txt b/common_syms/ereader_screen.txt index 5a89d370d0..2189eedbc9 100644 --- a/common_syms/ereader_screen.txt +++ b/common_syms/ereader_screen.txt @@ -1 +1 @@ -gUnknown_03006370 +gEReaderData diff --git a/common_syms/link_rfu_2.txt b/common_syms/link_rfu_2.txt index ac292845ef..4b8f02bad8 100644 --- a/common_syms/link_rfu_2.txt +++ b/common_syms/link_rfu_2.txt @@ -1,2 +1,2 @@ -gf_rfu_REQ_api -Rfu +gRfuAPIBuffer +gRfu diff --git a/common_syms/save.txt b/common_syms/save.txt index 190a658406..131031d506 100644 --- a/common_syms/save.txt +++ b/common_syms/save.txt @@ -3,11 +3,11 @@ gLastSaveCounter gLastKnownGoodSector gDamagedSaveSectors gSaveCounter -gFastSaveSection -gUnknown_03006208 +gReadWriteSector +gIncrementalSectorId gSaveUnusedVar gSaveFileStatus gGameContinueCallback -gRamSaveSectionLocations +gRamSaveSectorLocations gSaveUnusedVar2 gSaveAttemptStatus diff --git a/data/battle_anim_scripts.s b/data/battle_anim_scripts.s index 350ba2cc04..d7710631dd 100644 --- a/data/battle_anim_scripts.s +++ b/data/battle_anim_scripts.s @@ -2,6 +2,7 @@ #include "constants/battle_anim.h" #include "constants/rgb.h" #include "constants/songs.h" +#include "constants/sound.h" #include "constants/moves.h" #include "constants/pokemon.h" #include "constants/items.h" @@ -827,6 +828,7 @@ gBattleAnims_General:: .4byte General_GulpMissile @ B_ANIM_GULP_MISSILE .4byte General_StrongWinds @ B_ANIM_STRONG_WINDS .4byte General_PrimalReversion @ B_ANIM_PRIMAL_REVERSION + .4byte General_AquaRingHeal @ B_ANIM_AQUA_RING_HEAL .align 2 gBattleAnims_Special:: @@ -844,7 +846,7 @@ Move_ROOST: loadspritegfx ANIM_TAG_WHITE_FEATHER loadspritegfx ANIM_TAG_BLUE_STAR monbg ANIM_ATTACKER - monbgprio_29 + splitbgprio_all playsewithpan SE_M_PETAL_DANCE, SOUND_PAN_TARGET delay 0 createsprite gFallingFeatherSpriteTemplate, ANIM_ATTACKER, 0, 0, -16, 64, 2, 104, 11304, 32, 1 @@ -909,13 +911,13 @@ Move_WAKE_UP_SLAP: loadspritegfx ANIM_TAG_IMPACT loadspritegfx ANIM_TAG_SMELLINGSALT_EFFECT monbg ANIM_DEF_PARTNER - monbgprio_28 ANIM_TARGET + splitbgprio ANIM_TARGET setalpha 12, 8 playsewithpan SE_M_DOUBLE_TEAM, SOUND_PAN_TARGET createsprite gKarateChopSpriteTemplate, ANIM_ATTACKER, 2, -16, 0, 0, 0, 10, 1, 3, 0 waitforvisualfinish playsewithpan SE_M_DOUBLE_SLAP, SOUND_PAN_TARGET - createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTCKER, 3, 0, 0, 1, 2 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 2 createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 4, 0, 6, 2 waitforvisualfinish createsprite gSmellingSaltExclamationSpriteTemplate, ANIM_TARGET, 2, 1, 8, 3 @@ -933,7 +935,7 @@ Move_HAMMER_ARM: playsewithpan SE_M_COMET_PUNCH, SOUND_PAN_ATTACKER createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 0, 20, 3, 0, 4 delay 1 - createsprite gSlamHitSpriteTemplate, ANIM_ATTCKER, 2, 0, 0 + createsprite gSlamHitSpriteTemplate, ANIM_ATTACKER, 2, 0, 0 delay 3 setarg 7, 0 createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 10, -8, 1, 1 @@ -1016,7 +1018,7 @@ Move_NATURAL_GIFT: loadspritegfx ANIM_TAG_SPARKLE_2 loadspritegfx ANIM_TAG_HOLLOW_ORB monbg ANIM_ATTACKER - monbgprio_28 ANIM_ATTACKER + splitbgprio ANIM_ATTACKER createvisualtask AnimTask_BlendColorCycle, 2, 2, 2, 2, 0, 16, RGB(27, 31, 18) playsewithpan SE_M_MEGA_KICK, -64 call GrantingStarsEffect @@ -1265,7 +1267,7 @@ Move_ASSURANCE: Move_EMBARGO: loadspritegfx ANIM_TAG_RED_ORB monbg ANIM_DEF_PARTNER - monbgprio_28 ANIM_TARGET + splitbgprio ANIM_TARGET loopsewithpan SE_M_POISON_POWDER, +63, 18, 10 call EmbargoOrbs1 call EmbargoOrbs1 @@ -1288,7 +1290,7 @@ Move_FLING: loadspritegfx ANIM_TAG_IMPACT loadspritegfx ANIM_TAG_BLACK_BALL monbg ANIM_DEF_PARTNER - monbgprio_28 ANIM_TARGET + splitbgprio ANIM_TARGET setalpha 12, 8 createsprite gBlackBallSpriteTemplate, ANIM_TARGET, 2, 20, 0, 0, 0, 35, -25 playsewithpan SE_M_SWAGGER, -64 @@ -1707,10 +1709,12 @@ Move_HEART_SWAP: end Move_AQUA_RING: +General_AquaRingHeal: loadspritegfx ANIM_TAG_BLUE_STAR loadspritegfx ANIM_TAG_SMALL_BUBBLES loadspritegfx ANIM_TAG_ICE_CRYSTALS loadspritegfx ANIM_TAG_GUARD_RING + createvisualtask AnimTask_BlendParticle, 5, ANIM_TAG_GUARD_RING, 0, 14, 14, RGB_BLUE monbg ANIM_ATK_PARTNER setalpha 12, 8 createvisualtask AnimTask_ShakeMon, 5, ANIM_ATTACKER, 0, 2, 23, 1 @@ -1751,9 +1755,6 @@ Move_AQUA_RING: waitforvisualfinish clearmonbg ANIM_ATK_PARTNER blendoff - delay 1 - call HealingEffect - waitforvisualfinish end Move_MAGNET_RISE: @@ -1798,7 +1799,7 @@ Move_FLARE_BLITZ: loadspritegfx ANIM_TAG_HANDS_AND_FEET loadspritegfx ANIM_TAG_SMALL_EMBER monbg ANIM_TARGET - monbgprio_2A ANIM_TARGET + splitbgprio_foes ANIM_TARGET setalpha 12, 8 createsprite gFireSpiralOutwardSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 56, 0 playsewithpan SE_M_FLAME_WHEEL, SOUND_PAN_ATTACKER @@ -1875,7 +1876,7 @@ Move_FORCE_PALM: loadspritegfx ANIM_TAG_HANDS_AND_FEET loadspritegfx ANIM_TAG_IMPACT monbg ANIM_DEF_PARTNER - monbgprio_28 ANIM_TARGET + splitbgprio ANIM_TARGET setalpha 12, 8 playsewithpan SE_M_DOUBLE_TEAM, SOUND_PAN_TARGET createsprite gKarateChopSpriteTemplate, 2, 8, -16, 0, 0, 0, 10, 1, 3, 0 @@ -1892,7 +1893,7 @@ Move_AURA_SPHERE: loadspritegfx ANIM_TAG_METEOR loadspritegfx ANIM_TAG_CIRCLE_OF_LIGHT monbg ANIM_ATK_PARTNER - monbgprio_28 ANIM_ATTACKER + splitbgprio ANIM_ATTACKER setalpha 12, 8 call SetAuraSphereBG playsewithpan SE_M_SKY_UPPERCUT, 0 @@ -2381,7 +2382,7 @@ Move_FOCUS_BLAST: loadspritegfx ANIM_TAG_METEOR loadspritegfx ANIM_TAG_FLAT_ROCK monbg ANIM_ATK_PARTNER - monbgprio_28 ANIM_ATTACKER + splitbgprio ANIM_ATTACKER setalpha 12, 8 call SetFocusBlastBG createsprite gSuperpowerOrbSpriteTemplate, ANIM_TARGET, 2, 0 @@ -2669,7 +2670,7 @@ SnowSlide1: Move_ICE_SHARD: monbg ANIM_TARGET - monbgprio_28 ANIM_TARGET + splitbgprio ANIM_TARGET setalpha 12, 8 loadspritegfx ANIM_TAG_ICE_CRYSTALS fadetobg BG_ICE @@ -2929,7 +2930,7 @@ Move_PSYCHO_CUT: clearmonbg ANIM_ATK_PARTNER waitforvisualfinish monbg ANIM_TARGET - monbgprio_28 ANIM_TARGET + splitbgprio ANIM_TARGET setalpha 12, 8 playsewithpan SE_M_RAZOR_WIND2, SOUND_PAN_ATTACKER, createsprite gPsychoCutSpriteTemplate, 130, 5, 20, 0, -8, 0, 20 @@ -3053,7 +3054,7 @@ Move_ROCK_CLIMB: loadspritegfx ANIM_TAG_MUD_SAND loadspritegfx ANIM_TAG_ROCKS monbg ANIM_DEF_PARTNER - monbgprio_28 ANIM_TARGET + splitbgprio ANIM_TARGET setalpha 12, 8 createvisualtask AnimTask_Rollout, 2, 0 waitforvisualfinish @@ -3266,11 +3267,11 @@ Move_LEAF_STORM: loadspritegfx ANIM_TAG_IMPACT loadspritegfx ANIM_TAG_LEAF monbg ANIM_DEF_PARTNER - monbgprio_2A ANIM_TARGET + splitbgprio_foes ANIM_TARGET setalpha 12, 8 createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 0, 12, RGB(13, 31, 12) waitforvisualfinish - monbgprio_28 ANIM_TARGET + splitbgprio ANIM_TARGET setalpha 12, 8 playsewithpan SE_M_JUMP_KICK, SOUND_PAN_ATTACKER createsprite gBattleAnimSpriteTemplate_LeafStorm, ANIM_ATTACKER, 2, 14, -12, 0, -12, 15, 0, 0 @@ -3455,12 +3456,12 @@ Move_GUNK_SHOT: loadspritegfx ANIM_TAG_WATER_IMPACT loadspritegfx ANIM_TAG_POISON_BUBBLE monbg ANIM_DEF_PARTNER - monbgprio_28 ANIM_TARGET + splitbgprio ANIM_TARGET setalpha 12, 8 call SetGunkShotBG createvisualtask AnimTask_ShakeMon 5, 5, ANIM_ATTACKER, 0, 2, 40, 1 delay 6 - panse_1B SE_M_HYDRO_PUMP, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 2, 0 + panse SE_M_HYDRO_PUMP, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 2, 0 createvisualtask AnimTask_StartSinAnimTimer, 5, 1, 100 call GunkShotParticles call GunkShotParticles @@ -3992,7 +3993,7 @@ Move_ATTACK_ORDER: loadspritegfx ANIM_TAG_IMPACT loadspritegfx ANIM_TAG_ROCKS monbg ANIM_DEF_PARTNER - monbgprio_28 ANIM_TARGET + splitbgprio ANIM_TARGET playsewithpan SE_M_SWEET_SCENT, SOUND_PAN_TARGET createsprite gAttackOrderParticleSpriteTemplate, ANIM_TARGET, 5, 120, 70, 5, 70, 30 delay 1 @@ -4038,7 +4039,7 @@ Move_DEFEND_ORDER: loadspritegfx ANIM_TAG_IMPACT loadspritegfx ANIM_TAG_ROCKS monbg ANIM_DEF_PARTNER - monbgprio_28 ANIM_TARGET + splitbgprio ANIM_TARGET playsewithpan SE_M_SWEET_SCENT, SOUND_PAN_TARGET createsprite gAttackOrderParticleSpriteTemplate, 130, 5, 120, 70, 5, 70, 30 delay 1 @@ -4075,7 +4076,7 @@ Move_HEAL_ORDER: loadspritegfx ANIM_TAG_IMPACT loadspritegfx ANIM_TAG_ROCKS monbg ANIM_DEF_PARTNER - monbgprio_28 ANIM_TARGET + splitbgprio ANIM_TARGET playsewithpan SE_M_SWEET_SCENT, SOUND_PAN_TARGET createsprite gAttackOrderParticleSpriteTemplate, 130, 5, 120, 70, 5, 70, 30 delay 1 @@ -4431,7 +4432,7 @@ Move_SEED_FLARE: Move_OMINOUS_WIND: loadspritegfx ANIM_TAG_SPARKLE_6 - panse_1B 132, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET 2, 0 + panse SE_M_GUST, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET 2, 0 playsewithpan 228, 0 delay 0 monbg ANIM_DEF_PARTNER @@ -4518,7 +4519,7 @@ ShadowForcePrep: goto ShadowForceWaitEnd ShadowForceAttack: monbg ANIM_ATTACKER - monbgprio_28 ANIM_ATTACKER + splitbgprio ANIM_ATTACKER playsewithpan SE_M_PSYBEAM, SOUND_PAN_ATTACKER call ShadowForceBg waitbgfadein @@ -4743,7 +4744,7 @@ Move_RAGE_POWDER:: loadspritegfx ANIM_TAG_SPORE @Powder loadspritegfx ANIM_TAG_HEART_STAMP @Red Colour monbg ANIM_DEF_PARTNER - monbgprio_28 ANIM_TARGET + splitbgprio ANIM_TARGET loopsewithpan SE_M_POISON_POWDER, SOUND_PAN_TARGET, 0x12, 0xa call RagePowderSprinkle call RagePowderSprinkle @@ -4856,8 +4857,8 @@ Move_FLAME_BURST: end Move_SLUDGE_WAVE: - panse_1B SE_M_WHIRLPOOL, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 0x2, 0x0 - createvisualtask AnimTask_CreateSurfWave, 0x2, ANIM_SURF_PAL_SLUDGE_WAVE + panse SE_M_WHIRLPOOL, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 0x2, 0x0 + createvisualtask AnimTask_CreateSurfWave, 2, ANIM_SURF_PAL_SLUDGE_WAVE waitforvisualfinish end @@ -4922,17 +4923,17 @@ Move_SYCHRONOISE: loadspritegfx ANIM_TAG_SMALL_EMBER @flame wheel particle loadspritegfx ANIM_TAG_AIR_WAVE_2 @aero particles monbg ANIM_DEF_PARTNER - monbgprio_2A 0x1 + splitbgprio_foes ANIM_TARGET createvisualtask AnimTask_BlendBattleAnimPal, 10, ANIM_PAL_BG, 0x1, 0x0, 0xC, 0x0 @Darken waitforvisualfinish - panse_1B SE_M_SCREECH, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 0x2, 0x0 + panse SE_M_SCREECH, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 0x2, 0x0 createsprite gSynchronoiseVioletRingTemplate, ANIM_ATTACKER, 0x0, 0x2d, 0x0, 0x0, 0x0, 0x0, 0x0, 0x1 delay 0x1 createsprite gSynchronoiseBlueRingTemplate, ANIM_ATTACKER, 0x0, 0x2d, 0x0, 0x0, 0x0, 0x0, 0x0, 0x1 delay 0x1 createsprite gSynchronoiseYellowRingTemplate, ANIM_ATTACKER, 0x0, 0x2d, 0x0, 0x0, 0x0, 0x0, 0x0, 0x1 delay 0x25 - panse_1B SE_M_SCREECH, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 0x2, 0x0 + panse SE_M_SCREECH, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 0x2, 0x0 createsprite gSynchronoiseBlueRingTemplate, ANIM_ATTACKER, 0x0, 0x2d, 0x0, 0x0, 0x0, 0x0, 0x0, 0x1 delay 0x1 createsprite gSynchronoiseVioletRingTemplate, ANIM_ATTACKER, 0x0, 0x2d, 0x0, 0x0, 0x0, 0x0, 0x0, 0x1 @@ -4984,7 +4985,7 @@ Move_SOAK: loadspritegfx ANIM_TAG_SMALL_BUBBLES loadspritegfx ANIM_TAG_WATER_IMPACT monbg ANIM_TARGET - monbgprio_28 1 + splitbgprio ANIM_TARGET setalpha 12, 8 createsprite gWaterGunProjectileSpriteTemplate, ANIM_ATTACKER, 2, 20, 0, 0, 0, 40, -25 playsewithpan SE_M_BUBBLE, 192 @@ -5229,7 +5230,7 @@ Move_ROUND: Move_ECHOED_VOICE: loadspritegfx ANIM_TAG_METAL_SOUND_WAVES monbg ANIM_DEF_PARTNER - monbgprio_2A 0x1 + splitbgprio_foes ANIM_TARGET launchtask AnimTask_ShakeMon2 0x2 0x5 0x0 0x2 0x0 0x8 0x1 call MetalSoundPlayNote call MetalSoundPlayNote @@ -5241,7 +5242,7 @@ Move_ECHOED_VOICE: waitforvisualfinish end MetalSoundPlayNote: - panse_1B SE_M_UPROAR, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 2, 0 + panse SE_M_UPROAR, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 2, 0 launchtemplate gMetalSoundSpriteTemplate 0x82 0x6 0x10 0x0 0x0 0x0 0x1e 0x0 delay 0x2 return @@ -5267,7 +5268,7 @@ Move_CHIP_AWAY: Move_CLEAR_SMOG: loadspritegfx ANIM_TAG_MIST_CLOUD monbg ANIM_TARGET - monbgprio_29 + splitbgprio_all setalpha 12, 8 createvisualtask AnimTask_BlendParticle, 5, ANIM_TAG_MIST_CLOUD, 0, 6, 6, RGB(26, 0, 26) loopsewithpan SE_M_MIST, SOUND_PAN_TARGET, 17, 10 @@ -5359,11 +5360,11 @@ Move_SCALD: loadspritegfx ANIM_TAG_WATER_ORB loadspritegfx ANIM_TAG_WATER_IMPACT monbg ANIM_DEF_PARTNER - monbgprio_28 ANIM_TARGET + splitbgprio ANIM_TARGET setalpha 12, 8 createvisualtask AnimTask_ShakeMon, 5, ANIM_ATTACKER, 0, 2, 40, 1 delay 6 - panse_1B SE_M_HYDRO_PUMP, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0 + panse SE_M_HYDRO_PUMP, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0 createvisualtask AnimTask_StartSinAnimTimer, 5, 100 call ScaldBeams call ScaldBeams @@ -5466,7 +5467,7 @@ Move_HEX: launchtask AnimTask_BlendBattleAnimPal 0xa 0x5 ANIM_PAL_BG 0x0 0x0 0x10 0x4C4A @;Deep purple waitforvisualfinish monbg ANIM_TARGET - monbgprio_29 + splitbgprio_all playsewithpan SE_M_PSYBEAM, SOUND_PAN_ATTACKER waitbgfadein launchtask AnimTask_PurpleFlamesOnTarget 0x3 0x0 @@ -5554,7 +5555,7 @@ Move_CIRCLE_THROW: Move_INCINERATE: loadspritegfx ANIM_TAG_SMALL_EMBER monbg ANIM_TARGET - monbgprio_28 ANIM_TARGET + splitbgprio ANIM_TARGET setalpha 12, 8 delay 1 createsprite gIncinerateSpriteTemplate, ANIM_TARGET, 2, 6, 20, 0, -16, 24, 20 @@ -5715,8 +5716,8 @@ Move_FINAL_GAMBIT: Move_BESTOW: monbg ANIM_TARGET - monbgprio_28 ANIM_TARGET - panse_1B SE_M_METRONOME, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 0x2, 0x0 + splitbgprio ANIM_TARGET + panse SE_M_METRONOME, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 0x2, 0x0 launchtask AnimTask_CreateBestowItem 0x2 0x6 0x14 0x0 0x0 0x0 0x28 0xffe7 waitforvisualfinish unloadspritegfx ANIM_TAG_ITEM_BAG @;The generated item sprite uses this tag @@ -5771,13 +5772,13 @@ Move_WATER_PLEDGE: loadspritegfx ANIM_TAG_WATER_ORB loadspritegfx ANIM_TAG_WATER_IMPACT monbg ANIM_DEF_PARTNER - monbgprio_28 ANIM_TARGET + splitbgprio ANIM_TARGET @left fountain createvisualtask AnimTask_ShakeMon, 5, ANIM_ATTACKER, 0, 2, 40, 1 delay 6 - panse_1B SE_M_HYDRO_PUMP, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0 + panse SE_M_HYDRO_PUMP, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0 createsprite gWaterPledgeOrbSpriteTemplate, ANIM_TARGET, 3, -24, 10, -40, 2 delay 4 @@ -5803,7 +5804,7 @@ Move_WATER_PLEDGE: @middle fountain (also continues left fountain) - panse_1B SE_M_HYDRO_PUMP, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0 + panse SE_M_HYDRO_PUMP, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0 createvisualtask AnimTask_BlendColorCycle, 2, 4, 2, 2, 0, 11, RGB_BLUE createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 3, 0, 37, 1 @@ -5841,7 +5842,7 @@ Move_WATER_PLEDGE: @right fountain (also continues middle and left fountains) - panse_1B SE_M_HYDRO_PUMP, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0 + panse SE_M_HYDRO_PUMP, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0 createsprite gWaterPledgeOrbSpriteTemplate, ANIM_TARGET, 3, 24, 10, -40, 2 createsprite gWaterPledgeOrbSpriteTemplate, ANIM_TARGET, 3, 0, 10, -40, 2 @@ -5890,13 +5891,13 @@ Move_WATER_PLEDGE: Move_FIRE_PLEDGE: loadspritegfx ANIM_TAG_SMALL_EMBER monbg ANIM_DEF_PARTNER - monbgprio_28 ANIM_TARGET + splitbgprio ANIM_TARGET @left fountain createvisualtask AnimTask_ShakeMon, 5, ANIM_ATTACKER, 0, 2, 40, 1 delay 6 - panse_1B SE_M_FLAMETHROWER, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0 + panse SE_M_FLAMETHROWER, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0 createsprite gFirePledgeSpriteTemplate, ANIM_TARGET, 3, -24, 10, -40, 2 delay 4 @@ -5916,7 +5917,7 @@ Move_FIRE_PLEDGE: @middle fountain (also continues left fountain) - panse_1B SE_M_FLAMETHROWER, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0 + panse SE_M_FLAMETHROWER, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0 createvisualtask AnimTask_BlendColorCycle, 2, 4, 2, 2, 0, 11, RGB_RED createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 3, 0, 37, 1 @@ -5990,7 +5991,7 @@ Move_GRASS_PLEDGE: loadspritegfx ANIM_TAG_LEAF loadspritegfx ANIM_TAG_WHIP_HIT monbg ANIM_DEF_PARTNER - monbgprio_28 ANIM_TARGET + splitbgprio ANIM_TARGET createvisualtask AnimTask_ShakeMon, 5, ANIM_ATTACKER, 0, 2, 40, 1 delay 6 @@ -6271,7 +6272,7 @@ Move_ELECTROWEB: createvisualtask AnimTask_BlendParticle, 5, ANIM_TAG_SPIDER_WEB, 0, 6, 6, RGB(31, 30, 1) createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 5, 1, 2, 0, 9, RGB_BLACK waitforvisualfinish - monbgprio_28 ANIM_TARGET + splitbgprio ANIM_TARGET waitforvisualfinish playsewithpan SE_M_STRING_SHOT2, SOUND_PAN_TARGET createsprite gSpiderWebSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, TRUE @@ -6383,7 +6384,7 @@ Move_DUAL_CHOP: loadspritegfx ANIM_TAG_IMPACT @hit loadspritegfx ANIM_TAG_POISON_BUBBLE @purple monbg ANIM_DEF_PARTNER - monbgprio_28 ANIM_TARGET + splitbgprio ANIM_TARGET setalpha 12, 8 playsewithpan SE_M_JUMP_KICK, SOUND_PAN_ATTACKER launchtemplate gHorizontalLungeSpriteTemplate 0x2 0x2 0x4 0x4 @@ -6498,7 +6499,7 @@ Move_LEAF_TORNADO: loadspritegfx ANIM_TAG_GUST @Gust loadspritegfx ANIM_TAG_LEAF @Leaves monbg ANIM_DEF_PARTNER - monbgprio_28 ANIM_TARGET + splitbgprio ANIM_TARGET playsewithpan SE_M_GUST, SOUND_PAN_TARGET launchtask AnimTask_ShakeMon 0x5 0x5 0x1 0x0 0x2 0x2f 0x1 launchtemplate gEllipticalGustSpriteTemplate 0x2 0x2 0x0 0xfff0 @@ -6660,7 +6661,7 @@ TailSlapLeft: Move_HURRICANE: loadspritegfx ANIM_TAG_GUST monbg ANIM_DEF_PARTNER - monbgprio_28 ANIM_TARGET + splitbgprio ANIM_TARGET setalpha 12, 8 fadetobg BG_HURRICANE waitbgfadeout @@ -7979,7 +7980,7 @@ Move_MAT_BLOCK:: loadspritegfx ANIM_TAG_CONVERSION loadspritegfx ANIM_TAG_GREEN_LIGHT_WALL @green color monbg ANIM_ATK_PARTNER - monbgprio_28 ANIM_ATTACKER + splitbgprio ANIM_ATTACKER setblends 0x10 delay 0x0 playsewithpan SE_M_SWIFT, SOUND_PAN_ATTACKER @@ -8009,7 +8010,7 @@ Move_BELCH:: loadspritegfx ANIM_TAG_BERRY_NORMAL loadspritegfx ANIM_TAG_EXPLOSION @Explosion monbg ANIM_TARGET - monbgprio_28 ANIM_TARGET + splitbgprio ANIM_TARGET setalpha 12, 8 playsewithpan SE_SUCCESS, SOUND_PAN_ATTACKER launchtemplate gBelchBerryTemplate 0x2 0x6 0x14 0xfff8 0xfff8 0xfff8 0x14 0xffe0 @@ -8063,7 +8064,7 @@ Move_STICKY_WEB: delay 0 createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 5, 1, 2, 0, 9, RGB_BLACK waitforvisualfinish - monbgprio_28 ANIM_TARGET + splitbgprio ANIM_TARGET loopsewithpan SE_M_STRING_SHOT, SOUND_PAN_ATTACKER, 9, 6 call SpiderWebThread call SpiderWebThread @@ -8098,7 +8099,7 @@ Move_FELL_STINGER: loadspritegfx ANIM_TAG_NEEDLE loadspritegfx ANIM_TAG_IMPACT monbg ANIM_TARGET - monbgprio_28 ANIM_TARGET + splitbgprio ANIM_TARGET fadetobg BG_DARK waitbgfadein delay 0 @@ -8132,7 +8133,7 @@ Move_TRICK_OR_TREAT: Move_NOBLE_ROAR: loadspritegfx ANIM_TAG_NOISE_LINE monbg ANIM_ATTACKER - monbgprio_28 0 + splitbgprio ANIM_ATTACKER setalpha 8, 8 createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 0, 8, RGB(4, 0, 0) waitforvisualfinish @@ -8250,8 +8251,8 @@ Move_PETAL_BLIZZARD:: loadspritegfx ANIM_TAG_LEAF loadspritegfx ANIM_TAG_IMPACT loadspritegfx ANIM_TAG_FLOWER - monbg 0x3 - monbgprio_28 0x1 + monbg ANIM_DEF_PARTNER + splitbgprio ANIM_TARGET playsewithpan SE_M_TWISTER, SOUND_PAN_TARGET createsprite gTwisterLeafSpriteTemplate, ANIM_TARGET, 2, 120, 70, 5, 70, 30 delay 0x1 @@ -8289,7 +8290,7 @@ Move_PETAL_BLIZZARD:: launchtemplate gBasicHitSplatSpriteTemplate 0x83 0x4 0x20 0x14 0x1 0x3 playsewithpan SE_M_COMET_PUNCH, SOUND_PAN_TARGET waitforvisualfinish - clearmonbg 0x3 + clearmonbg ANIM_DEF_PARTNER blendoff end @@ -8413,7 +8414,7 @@ Move_DRAINING_KISS: Move_CRAFTY_SHIELD:: loadspritegfx ANIM_TAG_CRAFTY_SHIELD monbg ANIM_ATK_PARTNER - monbgprio_28 ANIM_ATTACKER + splitbgprio ANIM_ATTACKER launchtask AnimTask_BlendBattleAnimPal 0xa 0x5 ANIM_PAL_BG 0x1 0x0 0x5 0x4DBF setblends 0x10 delay 0x0 @@ -8525,7 +8526,7 @@ Move_GRASSY_TERRAIN:: createsprite gGrassyTerrainStarTemplate, ANIM_TARGET, 2, 160 createsprite gGrassyTerrainStarTemplate, ANIM_TARGET, 2, 192 createsprite gGrassyTerrainStarTemplate, ANIM_TARGET, 2, 224 - panse_26 SE_M_PETAL_DANCE, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +1, 0x0 + panse_adjustnone SE_M_PETAL_DANCE, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +1, 0x0 waitforvisualfinish delay 4 createvisualtask AnimTask_BlendBattleAnimPal, 10, ANIM_PAL_BG, 3, 4, 0, RGB(31, 24, 31) @@ -8726,7 +8727,7 @@ Move_MOONBLAST: waitforvisualfinish createsprite gMoonSpriteTemplate, ANIM_ATTACKER, 2, 120, 56 createvisualtask AnimTask_AlphaFadeIn, 3, 0, 16, 16, 0, 1 - panse_1B SE_M_BARRIER, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 3, 0 + panse SE_M_BARRIER, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 3, 0 delay 40 playsewithpan SE_M_STRING_SHOT, SOUND_PAN_ATTACKER createsprite gMistBallSpriteTemplate, ANIM_ATTACKER, 5, 0, 0, 0, 0, 30, 0 @@ -8837,11 +8838,11 @@ Move_DIAMOND_STORM:: loadspritegfx ANIM_TAG_IMPACT loadspritegfx ANIM_TAG_ICE_CRYSTALS monbg ANIM_DEF_PARTNER - monbgprio_28 ANIM_TARGET + splitbgprio ANIM_TARGET launchtask AnimTask_BlendBattleAnimPal 0xa 0x5 ANIM_PAL_BG 0x1 0x0 0xF 0x1888 createvisualtask AnimTask_BlendParticle, 5, ANIM_TAG_ICE_CRYSTALS, 0, 0xD, 0xD, 0x7DDE @Pink waitforvisualfinish - panse_1B SE_M_BLIZZARD, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 0x2, 0x0 + panse SE_M_BLIZZARD, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 0x2, 0x0 launchtemplate gSwirlingSnowballSpriteTemplate 0x28 0x6 0x0 0xfff6 0x0 0xfff6 0x48 0x1 launchtemplate gDiamondStormBlizzardTemplate 0x28 0x8 0x0 0x0 0x0 0x0 0x50 0x0 0x0 0x1 delay 0x3 @@ -8911,8 +8912,8 @@ Move_STEAM_ERUPTION:: launchtask AnimTask_BlendBattleAnimPal 0xa 0x5 ANIM_PAL_BG 0x1 0x0 0x7 0x043D delay 0x20 monbg ANIM_DEF_PARTNER - monbgprio_28 ANIM_TARGET - panse_1B SE_M_HYDRO_PUMP, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 0x2, 0x0 + splitbgprio ANIM_TARGET + panse SE_M_HYDRO_PUMP, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 0x2, 0x0 call SteamEruptionBreath call SteamEruptionBreath launchtask AnimTask_BlendBattleAnimPal 0xa 0x5 ANIM_PAL_DEF 0x1 0x0 0x9 0x1f @@ -9006,7 +9007,7 @@ Move_WATER_SHURIKEN:: loadspritegfx ANIM_TAG_SMALL_BUBBLES @bubbles loadspritegfx ANIM_TAG_IMPACT @hydro pump hit monbg ANIM_DEF_PARTNER - monbgprio_28 ANIM_TARGET + splitbgprio ANIM_TARGET createsoundtask SoundTask_LoopSEAdjustPanning, 0x7, 0x87, 0xffc0, SOUND_PAN_TARGET, 0x5, 0x5, 0x0, 0x5 launchtemplate gWaterShurikenStarTemplate 0x82, 0x3, 0x0 0x0 0x27 delay 0x8 @@ -9056,7 +9057,7 @@ Move_SPIKY_SHIELD:: loadspritegfx ANIM_TAG_PROTECT loadspritegfx ANIM_TAG_GREEN_SPIKE monbg ANIM_ATK_PARTNER - monbgprio_28 ANIM_ATTACKER + splitbgprio ANIM_ATTACKER waitplaysewithpan SE_M_REFLECT, SOUND_PAN_ATTACKER, 0x10 launchtemplate gProtectSpriteTemplate 0x2 0x3 0x18 0x0 0x5a delay 0xF @@ -9200,7 +9201,7 @@ Move_POWDER:: loadspritegfx ANIM_TAG_HANDS_AND_FEET @black color loadspritegfx ANIM_TAG_SPORE @powder monbg ANIM_DEF_PARTNER - monbgprio_28 ANIM_TARGET + splitbgprio ANIM_TARGET loopsewithpan SE_M_POISON_POWDER, SOUND_PAN_TARGET, 0x12, 0xa call POWDER_SPORE call POWDER_SPORE @@ -9597,7 +9598,7 @@ Move_INFESTATION:: loadspritegfx ANIM_TAG_HANDS_AND_FEET @black color loadspritegfx ANIM_TAG_SMALL_BUBBLES @circle particles monbg ANIM_DEF_PARTNER - monbgprio_28 ANIM_TARGET + splitbgprio ANIM_TARGET createvisualtask AnimTask_BlendBattleAnimPal, 10, ANIM_PAL_DEF, 0x2, 0x0, 0x9, 0x7320 launchtask AnimTask_ShakeMon 0x2 0x5 ANIM_TARGET 0x3 0x0 0x4f 0x1 loopsewithpan SE_M_CHARGE, SOUND_PAN_ATTACKER, 0x0, 0x4F @@ -9813,12 +9814,12 @@ Move_THOUSAND_WAVES:: playsewithpan SE_M_TELEPORT, SOUND_PAN_ATTACKER launchtemplate gThousandWavesGreenRecoverTemplate 0x2 0x3 0x5 0xffd8 0xd waitforvisualfinish - panse_1B SE_M_HYPER_BEAM2, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 0x2, 0x0 + panse SE_M_HYPER_BEAM2, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 0x2, 0x0 delay 0x4 launchtask AnimTask_MoveHeatWaveTargets 0x5 0x0 delay 0xc monbg ANIM_DEF_PARTNER - monbgprio_28 ANIM_TARGET + splitbgprio ANIM_TARGET launchtemplate gThousandWavesGreenWaveTemplate 0x28 0x4 0xa 0x900 0x60 0x1 delay 0x2 launchtemplate gThousandWavesGreenWaveTemplate 0x28 0x4 0x5a 0x800 0x60 0x1 @@ -9949,7 +9950,7 @@ Move_LIGHT_OF_RUIN:: createvisualtask AnimTask_BlendParticle, 5, ANIM_TAG_ELECTRIC_ORBS, 0, 0xC, 0xC, 0x6DDE @Pink waitforvisualfinish launchtask AnimTask_ElectricChargingParticles 0x2 0x4 0x0 0x14 0x0 0x2 - panse_1B SE_M_SOLAR_BEAM, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 0x2, 0x0 + panse SE_M_SOLAR_BEAM, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 0x2, 0x0 launchtask AnimTask_BlendBattleAnimPal 0xa 0x5 ANIM_PAL_BG 0x1 0x0 0xF 0x6B1F launchtask AnimTask_ShakeMon 0x2 0x5 ANIM_ATTACKER 0x0 0x4 0x32 0x1 createvisualtask AnimTask_FlashAnimTagWithColor, 2, ANIM_TAG_ORBS, 1, 12, 0x1f, 0x10, 0, 0 @@ -10076,7 +10077,7 @@ Move_PRECIPICE_BLADES:: loadspritegfx ANIM_TAG_FIRE_PLUME createvisualtask AnimTask_BlendParticle, 5, ANIM_TAG_LARGE_SPIKE, 0, 10, 10, 0x159F @Blood orange monbg ANIM_DEF_PARTNER - monbgprio_28 ANIM_TARGET + splitbgprio ANIM_TARGET setalpha 12, 8 fadetobg 0x15 waitbgfadeout @@ -10311,7 +10312,7 @@ Move_BANEFUL_BUNKER:: loadspritegfx ANIM_TAG_PROTECT @protect loadspritegfx ANIM_TAG_POISON_BUBBLE @poison monbg ANIM_ATK_PARTNER - monbgprio_28 ANIM_ATTACKER + splitbgprio ANIM_ATTACKER waitplaysewithpan SE_M_REFLECT, SOUND_PAN_ATTACKER 0x10 launchtemplate gProtectSpriteTemplate 0x2 0x3 0x18 0x0 0x5a launchtemplate gBanefulBunkerPoisonBubbleTemplate 0x2 0x4 0xa 0xa 0x19 0x0 @@ -10337,7 +10338,7 @@ Move_SPIRIT_SHACKLE:: loadspritegfx ANIM_TAG_SPIRIT_ARROW @Arrow loadspritegfx ANIM_TAG_CHAIN_LINK @Chain monbg ANIM_DEF_PARTNER - monbgprio_28 ANIM_TARGET + splitbgprio ANIM_TARGET setalpha 12, 8 launchtask AnimTask_BlendBattleAnimPal 0xa 0x5 ANIM_PAL_BG 0x1 0x0 0x10 0x0 waitforvisualfinish @@ -10532,7 +10533,7 @@ Move_FLORAL_HEALING:: call CIRCLES_LEAVES call CIRCLES_LEAVES waitforvisualfinish - panse_1B SE_M_COMET_PUNCH, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 0x2, 0x0 + panse SE_M_COMET_PUNCH, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 0x2, 0x0 playsewithpan SE_M_TWISTER, 0x0 launchtemplate gSweetScentPetalSpriteTemplate 0x2 0x3 0x46 0x1 0x40 delay 0x2 @@ -10739,7 +10740,7 @@ SolarBladeUnleash: call SolarBladeSunRays launchtask AnimTask_FlashAnimTagWithColor 0x2 0x7 0x2715 0x2 0x2 0x7ff2 0x10 0x0 0x0 waitforvisualfinish - call SetSolarbeamBg + call SetSolarBeamBg playsewithpan SE_M_RAZOR_WIND, SOUND_PAN_TARGET launchtemplate gSolarBladeImpactTemplate 0x82, 0x3, 0x0 0x0 0x1 delay 0x2 @@ -10902,7 +10903,7 @@ Move_THROAT_CHOP:: loadspritegfx ANIM_TAG_IMPACT @hit loadspritegfx ANIM_TAG_SMALL_RED_EYE @red color monbg ANIM_DEF_PARTNER - monbgprio_28 ANIM_TARGET + splitbgprio ANIM_TARGET setalpha 12, 8 playsewithpan SE_M_DOUBLE_TEAM, SOUND_PAN_TARGET launchtemplate gKarateChopSpriteTemplate 0x2 0x8 0xfff0 0x0 0x0 0x0 0xa 0x1 0x3 0x0 @@ -11163,7 +11164,7 @@ Move_LUNGE:: Move_FIRE_LASH:: loadspritegfx ANIM_TAG_SMALL_EMBER monbg ANIM_DEF_PARTNER - monbgprio_2A ANIM_TARGET + splitbgprio_foes ANIM_TARGET launchtemplate gFireSpiralOutwardSpriteTemplate 0x3 0x4 0x0 0x0 0x38 0x0 playsewithpan SE_M_FLAME_WHEEL, SOUND_PAN_ATTACKER delay 0x2 @@ -11309,7 +11310,7 @@ Move_SPEED_SWAP:: loadspritegfx ANIM_TAG_ICE_CHUNK @blue green loadspritegfx ANIM_TAG_ORBS @circle monbg ANIM_TARGET - panse_1B SE_M_MINIMIZE, SOUND_PAN_TARGET, SOUND_PAN_ATTACKER, 0xfd, 0x0 + panse SE_M_MINIMIZE, SOUND_PAN_TARGET, SOUND_PAN_ATTACKER, 0xfd, 0x0 delay 0xf launchtemplate gSpeedSwapCircleTemplate 0x82 0x2 0xfff4 0x18 delay 0x5 @@ -11323,7 +11324,7 @@ Move_SPEED_SWAP:: launchtemplate gSpeedSwapOrbTemplate 0x82 0x5 0x1 0x0 0xFFE5 0x0 0x10 launchtemplate gSpeedSwapOrbTemplate 0x82 0x5 0x1 0x0 0xFFEE 0xFFEE 0x10 waitforvisualfinish - panse_1B SE_M_MINIMIZE, SOUND_PAN_TARGET, SOUND_PAN_ATTACKER, 0xfd, 0x0 + panse SE_M_MINIMIZE, SOUND_PAN_TARGET, SOUND_PAN_ATTACKER, 0xfd, 0x0 launchtemplate gSpeedSwapOrbMissileTemplate 0x80 0x6 0x0 0x0 0x0 0x0 0x1e 0x0 launchtemplate gSpeedSwapRingTemplate 0x28 0x4 0x0 0x0 0x0 0x0 launchtemplate gSpeedSwapOrbTemplate 0x82 0x5 0x0 0x0 0x0 0xFFE0 0x10 @@ -11353,7 +11354,7 @@ Move_SMART_STRIKE:: setarg 0x7 0xffff waitforvisualfinish monbg ANIM_DEF_PARTNER - monbgprio_28 ANIM_TARGET + splitbgprio ANIM_TARGET setalpha 12, 8 call SonicBoomProjectile launchtask AnimTask_ShakeMon 0x2 0x5 0x1 0x3 0x0 0xa 0x1 @@ -11382,7 +11383,7 @@ Move_PURIFY:: loadspritegfx ANIM_TAG_BLACK_SMOKE @smoke loadspritegfx ANIM_TAG_ICE_CHUNK @White Colour monbg ANIM_TARGET - monbgprio_28 ANIM_TARGET + splitbgprio ANIM_TARGET setalpha 12, 8 playsewithpan SE_M_DOUBLE_TEAM, SOUND_PAN_ATTACKER launchtemplate gPurifyWhiteBallTemplate 0x2 0x6 0x14 0xfff8 0xfff8 0xfff8 0x14 0xffe0 @@ -11591,8 +11592,8 @@ Move_CORE_ENFORCER:: createvisualtask AnimTask_BlendParticle, 5, ANIM_TAG_SNORE_Z, 0, 0xA, 0xA, 0x0688 @Green delay 0x10 monbg ANIM_TARGET - launchtask AnimTask_CreateSmallSolarbeamOrbs 0x5 0x0 - panse_1B SE_M_SOLAR_BEAM, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 0x2, 0x0 + launchtask AnimTask_CreateSmallSolarBeamOrbs 0x5 0x0 + panse SE_M_SOLAR_BEAM, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 0x2, 0x0 launchtask AnimTask_ShakeMon2 0x5 0x5 ANIM_TARGET 0x2 0x0 0x41 0x1 launchtask AnimTask_ShakeMon2 0x5 0x5 ANIM_DEF_PARTNER 0x2 0x0 0x41 0x1 launchtemplate gCoreEnforcerBeamTemplate 0x83 0x4 0xf 0x0 0x14 0x0 @@ -11763,7 +11764,7 @@ Move_CLANGING_SCALES:: loadspritegfx ANIM_TAG_METAL_SOUND_WAVES @metal sound loadspritegfx ANIM_TAG_POISON_BUBBLE @purple color monbg ANIM_DEF_PARTNER - monbgprio_2A 0x1 + splitbgprio_foes ANIM_TARGET launchtask AnimTask_BlendBattleAnimPal 0xa 0x5 ANIM_PAL_BG 0x1 0x0 0xC 0x2002 createvisualtask AnimTask_BlendParticle, 5, ANIM_TAG_METAL_SOUND_WAVES, 0, 10, 10, 0x642D waitforvisualfinish @@ -11782,7 +11783,7 @@ Move_CLANGING_SCALES:: waitforvisualfinish end ClangingScalesMetalSound: - panse_1B SE_M_SCREECH, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 0x2, 0x0 + panse SE_M_SCREECH, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 0x2, 0x0 launchtemplate gClangingScalesPurpleMetalSoundTemplate 0x82 0x7 0x10 0x0 0x0 0x0 0x1e 0x0 ANIM_TARGET launchtemplate gClangingScalesPurpleMetalSoundTemplate 0x82 0x7 0x10 0x0 0x0 0x0 0x1e 0x0 ANIM_DEF_PARTNER delay 0x2 @@ -12088,7 +12089,7 @@ Move_FLEUR_CANNON:: monbg ANIM_TARGET launchtask AnimTask_BlendBattleAnimPal 0xa 0x5 ANIM_PAL_BG 0x1 0x0 0xF 0x7440 waitforvisualfinish - panse_1B SE_M_SOLAR_BEAM, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 0x2, 0x0 + panse SE_M_SOLAR_BEAM, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 0x2, 0x0 launchtask AnimTask_ShakeMon 0x2 0x5 ANIM_ATTACKER 0x0 0x4 0x32 0x1 createvisualtask AnimTask_FlashAnimTagWithColor, 2, ANIM_TAG_ORBS, 1, 12, 0x1f, 16, 0, 0 call FleurCannonBeam @@ -12230,7 +12231,7 @@ Move_SHADOW_BONE:: fadetobg BG_NIGHTMARE waitbgfadein monbg ANIM_DEF_PARTNER - monbgprio_28 ANIM_TARGET + splitbgprio ANIM_TARGET setalpha 12, 8 playsewithpan SE_M_BONEMERANG, SOUND_PAN_TARGET launchtemplate gSpinningBoneSpriteTemplate 0x2 0x5 0xffd6 0xffe7 0x0 0x0 0xf @@ -12455,11 +12456,11 @@ SpectralThiefUnleash: waitforvisualfinish setblends 0x1000 delay 0x1 - monbg_22 ANIM_TARGET + monbg_static ANIM_TARGET launchtask AnimTask_MoveTargetMementoShadow 0x5 0x0 playsewithpan SE_M_PSYBEAM, SOUND_PAN_TARGET waitforvisualfinish - clearmonbg_23 ANIM_TARGET + clearmonbg_static ANIM_TARGET delay 0x1 blendoff delay 0x1 @@ -12506,8 +12507,8 @@ SpectralThiefSteal: loadspritegfx ANIM_TAG_ORBS @mimic loadspritegfx ANIM_TAG_FOCUS_ENERGY @focus energy setblends 0x50b - monbgprio_29 - panse_1B SE_M_MINIMIZE, SOUND_PAN_TARGET, SOUND_PAN_ATTACKER, 0xfd, 0x0 + splitbgprio_all + panse SE_M_MINIMIZE, SOUND_PAN_TARGET, SOUND_PAN_ATTACKER, 0xfd, 0x0 delay 0xf launchtemplate gSpectralThiefBlackOrbsTemplate 0x82 0x2 0xfff4 0x18 delay 0xB @@ -13088,7 +13089,7 @@ Move_PHOTON_GEYSER:: loadspritegfx ANIM_TAG_STRAIGHT_BEAM launchtask AnimTask_BlendBattleAnimPal 0xa 0x5 ANIM_PAL_DEF 0x6 0x0 0x10 0x43FF @Light yellow launchtask AnimTask_ShakeMon 0x2 0x5 ANIM_TARGET 0x4 0x0 0x60 0x1 - panse_1B SE_M_SOLAR_BEAM, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 0x2, 0x0 + panse SE_M_SOLAR_BEAM, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 0x2, 0x0 call PhotonGeyserBeam waitforvisualfinish launchtask AnimTask_BlendBattleAnimPal 0xa 0x5 ANIM_PAL_DEF 0x1 0x10 0x0 0x43FF @Light yellow @@ -13174,7 +13175,7 @@ Move_DOUBLE_IRON_BASH:: launchtask AnimTask_MetallicShine 0x5 0x3 0x0 0x0 0x0 waitforvisualfinish monbg ANIM_DEF_PARTNER - monbgprio_28 ANIM_TARGET + splitbgprio ANIM_TARGET setalpha 12, 8 loopsewithpan SE_M_WING_ATTACK, SOUND_PAN_ATTACKER, 0x14, 0x2 launchtask AnimTask_TranslateMonElliptical 0x2 0x5 0x0 0xc 0x4 0x1 0x4 @@ -13545,7 +13546,7 @@ Move_DRUM_BEATING:: loadspritegfx ANIM_TAG_IMPACT createvisualtask AnimTask_BlendParticle, 5, ANIM_TAG_MUSIC_NOTES, 0, 0xD, 0xD, 0x03AC @Green monbg ANIM_TARGET - monbgprio_28 ANIM_TARGET + splitbgprio ANIM_TARGET setalpha 12, 8 call BellyDrumRight launchtemplate gSlowFlyingMusicNotesSpriteTemplate 0x2 0x4 0x0 0x0 0x0 0x0 @@ -13645,7 +13646,7 @@ Move_AURA_WHEEL:: createvisualtask AnimTask_BlendParticle, 5, ANIM_TAG_IMPACT, 0x0, 0xA, 0xA, 0x303B @Pinkish-Red setalpha 12, 8 monbg ANIM_DEF_PARTNER - monbgprio_2A 0x1 + splitbgprio_foes ANIM_TARGET launchtemplate gAuraWheelBlueElectricityTemplate 3, 0x4 0x0 0x0 0x38 0x0 playsewithpan SE_M_THUNDERBOLT2, SOUND_PAN_ATTACKER delay 0x2 @@ -13847,7 +13848,7 @@ Move_STRANGE_STEAM:: loadspritegfx ANIM_TAG_WATER_GUN @blue colour createvisualtask AnimTask_BlendParticle, 5, ANIM_TAG_FINGER, 0, 10, 10, 0x4798 @Green monbg ANIM_DEF_PARTNER - monbgprio_28 ANIM_TARGET + splitbgprio ANIM_TARGET loopsewithpan SE_M_FLAME_WHEEL, SOUND_PAN_ATTACKER, 0x4, 0xA call StrangeSteamCloud call StrangeSteamCloud @@ -13910,7 +13911,7 @@ Move_OBSTRUCT:: waitforvisualfinish delay 0x10 monbg ANIM_ATK_PARTNER - monbgprio_28 ANIM_ATTACKER + splitbgprio ANIM_ATTACKER waitplaysewithpan SE_M_REFLECT, SOUND_PAN_ATTACKER, 0x10 launchtemplate gProtectSpriteTemplate, 2, 0x3 0x18 0x0 0x5a @;Protect waitforvisualfinish @@ -13977,7 +13978,7 @@ Move_STEEL_BEAM:: delay 20 loadspritegfx ANIM_TAG_STEEL_BEAM call SetSteelBeamBackground - panse_1B SE_M_SOLAR_BEAM, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0 + panse SE_M_SOLAR_BEAM, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0 createvisualtask AnimTask_CreateSmallSteelBeamOrbs, 5 createsprite gSteelBeamBigOrbSpriteTemplate, ANIM_TARGET, 3, 15, 0, 20, 0 delay 4 @@ -14441,7 +14442,7 @@ Move_BODY_SLAM: Move_SUPERSONIC: loadspritegfx ANIM_TAG_GOLD_RING monbg ANIM_ATK_PARTNER - monbgprio_2A ANIM_ATTACKER + splitbgprio_foes ANIM_ATTACKER setalpha 12, 8 createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 2, 0, 8, 1 call SupersonicRing @@ -14478,7 +14479,7 @@ ScreechRing: Move_FLAME_WHEEL: loadspritegfx ANIM_TAG_SMALL_EMBER monbg ANIM_DEF_PARTNER - monbgprio_2A ANIM_TARGET + splitbgprio_foes ANIM_TARGET createsprite gFireSpiralOutwardSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 56, 0 playsewithpan SE_M_FLAME_WHEEL, SOUND_PAN_ATTACKER delay 2 @@ -14521,7 +14522,7 @@ Move_PIN_MISSILE: loadspritegfx ANIM_TAG_NEEDLE loadspritegfx ANIM_TAG_IMPACT monbg ANIM_TARGET - monbgprio_28 ANIM_TARGET + splitbgprio ANIM_TARGET setalpha 12, 8 playsewithpan SE_M_JUMP_KICK, SOUND_PAN_ATTACKER createsprite gPinMissileSpriteTemplate, ANIM_ATTACKER, 2, 20, -8, -8, -8, 20, -32 @@ -14550,7 +14551,7 @@ Move_ICICLE_SPEAR: loadspritegfx ANIM_TAG_ICICLE_SPEAR loadspritegfx ANIM_TAG_IMPACT monbg ANIM_TARGET - monbgprio_28 ANIM_TARGET + splitbgprio ANIM_TARGET setalpha 12, 8 playsewithpan SE_M_ICY_WIND, SOUND_PAN_ATTACKER createsprite gIcicleSpearSpriteTemplate, ANIM_ATTACKER, 2, 20, -8, -8, -8, 20, -32 @@ -14636,7 +14637,7 @@ Move_POISON_STING: loadspritegfx ANIM_TAG_IMPACT loadspritegfx ANIM_TAG_POISON_BUBBLE monbg ANIM_TARGET - monbgprio_28 ANIM_TARGET + splitbgprio ANIM_TARGET setalpha 12, 8 playsewithpan SE_M_RAZOR_WIND2, SOUND_PAN_ATTACKER createsprite gLinearStingerSpriteTemplate, ANIM_TARGET, 2, 20, 0, -8, 0, 20 @@ -14655,7 +14656,7 @@ Move_TWINEEDLE: loadspritegfx ANIM_TAG_NEEDLE loadspritegfx ANIM_TAG_IMPACT monbg ANIM_TARGET - monbgprio_28 ANIM_TARGET + splitbgprio ANIM_TARGET setalpha 12, 8 loopsewithpan SE_M_RAZOR_WIND2, SOUND_PAN_ATTACKER, 6, 2 createsprite gLinearStingerSpriteTemplate, ANIM_TARGET, 2, 10, -4, 0, -4, 20 @@ -14849,7 +14850,7 @@ Move_SONIC_BOOM: loadspritegfx ANIM_TAG_AIR_WAVE loadspritegfx ANIM_TAG_IMPACT monbg ANIM_DEF_PARTNER - monbgprio_28 ANIM_TARGET + splitbgprio ANIM_TARGET setalpha 12, 8 call SonicBoomProjectile call SonicBoomProjectile @@ -15120,7 +15121,7 @@ Move_SPIKE_CANNON: loadspritegfx ANIM_TAG_NEEDLE loadspritegfx ANIM_TAG_IMPACT monbg ANIM_TARGET - monbgprio_28 ANIM_TARGET + splitbgprio ANIM_TARGET setalpha 12, 8 createvisualtask AnimTask_WindUpLunge, 5, ANIM_ATTACKER, -4, 0, 4, 6, 8, 4 waitforvisualfinish @@ -15488,7 +15489,7 @@ Move_DEFENSE_CURL: Move_PROTECT: loadspritegfx ANIM_TAG_PROTECT monbg ANIM_ATK_PARTNER - monbgprio_28 ANIM_ATTACKER + splitbgprio ANIM_ATTACKER waitplaysewithpan SE_M_REFLECT, SOUND_PAN_ATTACKER, 16 createsprite gProtectSpriteTemplate, ANIM_ATTACKER, 2, 24, 0, 90 waitforvisualfinish @@ -15702,7 +15703,7 @@ Move_PAY_DAY: loadspritegfx ANIM_TAG_COIN loadspritegfx ANIM_TAG_IMPACT monbg ANIM_TARGET - monbgprio_28 ANIM_TARGET + splitbgprio ANIM_TARGET setalpha 12, 8 playsewithpan SE_M_RAZOR_WIND2, SOUND_PAN_ATTACKER createsprite gCoinThrowSpriteTemplate, ANIM_ATTACKER, 2, 20, 0, 0, 0, 1152 @@ -16010,7 +16011,7 @@ Move_BUBBLE_BEAM: loadspritegfx ANIM_TAG_BUBBLE loadspritegfx ANIM_TAG_SMALL_BUBBLES monbg ANIM_TARGET - monbgprio_28 ANIM_TARGET + splitbgprio ANIM_TARGET setalpha 12, 8 delay 1 call BulbblebeamCreateBubbles @@ -16054,7 +16055,7 @@ Move_ICY_WIND: playsewithpan SE_M_ICY_WIND, 0 waitbgfadein waitforvisualfinish - panse_1B SE_M_GUST, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0 + panse SE_M_GUST, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0 call IcyWindSwirlingSnowballs delay 5 call IcyWindSwirlingSnowballs @@ -16107,7 +16108,7 @@ Move_SMOKESCREEN: Move_CONVERSION: loadspritegfx ANIM_TAG_CONVERSION monbg ANIM_ATK_PARTNER - monbgprio_28 ANIM_ATTACKER + splitbgprio ANIM_ATTACKER setalpha 16, 0 delay 0 playsewithpan SE_M_SWIFT, SOUND_PAN_ATTACKER @@ -16159,7 +16160,7 @@ Move_CONVERSION: Move_CONVERSION_2: loadspritegfx ANIM_TAG_CONVERSION monbg ANIM_DEF_PARTNER - monbgprio_2A ANIM_TARGET + splitbgprio_foes ANIM_TARGET setalpha 0, 16 delay 0 playsewithpan SE_M_BARRIER, SOUND_PAN_TARGET @@ -16371,7 +16372,7 @@ Move_SING: monbg ANIM_DEF_PARTNER createvisualtask AnimTask_MusicNotesRainbowBlend, 2 waitforvisualfinish - panse_1B SE_M_SING, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0 + panse SE_M_SING, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0 createsprite gWavyMusicNotesSpriteTemplate, ANIM_TARGET, 2, 7, 0, 12 delay 5 createsprite gWavyMusicNotesSpriteTemplate, ANIM_TARGET, 2, 6, 1, 12 @@ -16477,7 +16478,7 @@ DigSetUp: loadspritegfx ANIM_TAG_DIRT_MOUND createsprite gDirtMoundSpriteTemplate, ANIM_ATTACKER, 1, 0, 0, 180 createsprite gDirtMoundSpriteTemplate, ANIM_ATTACKER, 1, 0, 1, 180 - monbg_22 ANIM_ATTACKER + monbg_static ANIM_ATTACKER delay 1 createvisualtask AnimTask_DigDownMovement, 2, FALSE delay 6 @@ -16487,7 +16488,7 @@ DigSetUp: call DigThrowDirt call DigThrowDirt waitforvisualfinish - clearmonbg_23 ANIM_ATTACKER + clearmonbg_static ANIM_ATTACKER delay 1 createvisualtask AnimTask_DigDownMovement, 2, TRUE goto DigEnd @@ -16984,7 +16985,7 @@ Move_MACH_PUNCH: Move_FORESIGHT: loadspritegfx ANIM_TAG_MAGNIFYING_GLASS monbg ANIM_DEF_PARTNER - monbgprio_28 ANIM_TARGET + splitbgprio ANIM_TARGET setalpha 16, 0 createsprite gForesightMagnifyingGlassSpriteTemplate, ANIM_TARGET, 2, ANIM_TARGET delay 17 @@ -17064,7 +17065,7 @@ Move_ROLLOUT: loadspritegfx ANIM_TAG_MUD_SAND loadspritegfx ANIM_TAG_ROCKS monbg ANIM_DEF_PARTNER - monbgprio_28 ANIM_TARGET + splitbgprio ANIM_TARGET setalpha 12, 8 createvisualtask AnimTask_Rollout, 2 waitforvisualfinish @@ -17276,7 +17277,7 @@ Move_HEAT_WAVE: createvisualtask AnimTask_BlendParticle, 5, ANIM_TAG_FLYING_DIRT, 0, 6, 6, RGB_RED createvisualtask AnimTask_LoadSandstormBackground, 5, TRUE createvisualtask AnimTask_BlendBackground, 6, 6, RGB_RED - panse_1B SE_M_HEAT_WAVE, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0 + panse SE_M_HEAT_WAVE, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0 delay 4 createvisualtask AnimTask_MoveHeatWaveTargets, 5 delay 12 @@ -17330,15 +17331,15 @@ Move_MEMENTO: delay 48 playsewithpan SE_M_PSYBEAM2, SOUND_PAN_ATTACKER waitforvisualfinish - createvisualtask sub_8114470, 2 + createvisualtask AnimTask_MementoHandleBg, 2 delay 12 setalpha 0, 16 delay 1 - monbg_22 ANIM_TARGET + monbg_static ANIM_TARGET createvisualtask AnimTask_MoveTargetMementoShadow, 5 playsewithpan SE_M_PSYBEAM, SOUND_PAN_TARGET waitforvisualfinish - clearmonbg_23 ANIM_TARGET + clearmonbg_static ANIM_TARGET delay 1 blendoff delay 1 @@ -17470,7 +17471,7 @@ Move_SUPERPOWER: loadspritegfx ANIM_TAG_METEOR loadspritegfx ANIM_TAG_FLAT_ROCK monbg ANIM_ATK_PARTNER - monbgprio_28 ANIM_ATTACKER + splitbgprio ANIM_ATTACKER setalpha 12, 8 createsprite gSuperpowerOrbSpriteTemplate, ANIM_TARGET, 2, ANIM_ATTACKER playsewithpan SE_M_MEGA_KICK, SOUND_PAN_ATTACKER @@ -17669,7 +17670,7 @@ Move_IMPRISON: Move_GRUDGE: loadspritegfx ANIM_TAG_PURPLE_FLAME monbg ANIM_ATTACKER - monbgprio_29 + splitbgprio_all fadetobg BG_GHOST playsewithpan SE_M_PSYBEAM, SOUND_PAN_ATTACKER waitbgfadein @@ -17686,7 +17687,7 @@ Move_GRUDGE: Move_CAMOUFLAGE: monbg ANIM_ATK_PARTNER - monbgprio_28 ANIM_ATTACKER + splitbgprio ANIM_ATTACKER setalpha 16, 0 createvisualtask AnimTask_SetCamouflageBlend, 5, 2, 3, 0, 14 delay 16 @@ -17784,7 +17785,7 @@ Move_MIST_BALL: Move_FEATHER_DANCE: loadspritegfx ANIM_TAG_WHITE_FEATHER monbg ANIM_DEF_PARTNER - monbgprio_29 + splitbgprio_all playsewithpan SE_M_PETAL_DANCE, SOUND_PAN_TARGET delay 0 createsprite gFallingFeatherSpriteTemplate, ANIM_TARGET, 0, 0, -16, 64, 2, 104, 11304, 32, 1 @@ -18048,7 +18049,7 @@ Move_GRASS_WHISTLE: waitforvisualfinish createvisualtask AnimTask_MusicNotesRainbowBlend, 2 waitforvisualfinish - panse_1B SE_M_GRASSWHISTLE, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0 + panse SE_M_GRASSWHISTLE, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0 createsprite gWavyMusicNotesSpriteTemplate, ANIM_TARGET, 2, 7, 1, 0 delay 5 createsprite gWavyMusicNotesSpriteTemplate, ANIM_TARGET, 2, 6, 1, 0 @@ -18280,7 +18281,7 @@ Move_WATER_SPORT: delay 44 playsewithpan SE_M_SURF, SOUND_PAN_ATTACKER delay 44 - panse_1B SE_M_SURF, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0 + panse SE_M_SURF, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0 end Move_CALM_MIND: @@ -18334,7 +18335,7 @@ Move_LEAF_BLADE: Move_DRAGON_DANCE: loadspritegfx ANIM_TAG_HOLLOW_ORB monbg ANIM_ATTACKER - monbgprio_28 ANIM_ATTACKER + splitbgprio ANIM_ATTACKER delay 1 createvisualtask AnimTask_DragonDanceWaver, 5 playsewithpan SE_M_TELEPORT, SOUND_PAN_ATTACKER @@ -18740,7 +18741,7 @@ Move_SCRATCH: Move_DRAGON_BREATH: loadspritegfx ANIM_TAG_SMALL_EMBER monbg ANIM_DEF_PARTNER - monbgprio_28 ANIM_TARGET + splitbgprio ANIM_TARGET loopsewithpan SE_M_FLAME_WHEEL, SOUND_PAN_ATTACKER, 7, 7 createsprite gDragonBreathFireSpriteTemplate, ANIM_TARGET, 2, 0, 0, 0, 0, 20 delay 2 @@ -18774,9 +18775,9 @@ Move_DRAGON_BREATH: Move_ROAR: loadspritegfx ANIM_TAG_NOISE_LINE monbg ANIM_ATTACKER - monbgprio_28 ANIM_ATTACKER + splitbgprio ANIM_ATTACKER setalpha 8, 8 - createvisualtask SoundTask_PlayDoubleCry, 2, ANIM_ATTACKER, 2 + createvisualtask SoundTask_PlayDoubleCry, 2, ANIM_ATTACKER, DOUBLE_CRY_ROAR createvisualtask AnimTask_ScaleMonAndRestore, 5, -5, -5, 10, ANIM_ATTACKER, 1 call RoarEffect delay 20 @@ -18801,7 +18802,7 @@ RoarEffect: Move_GROWL: loadspritegfx ANIM_TAG_NOISE_LINE - createvisualtask SoundTask_PlayDoubleCry, 2, ANIM_ATTACKER, 255 + createvisualtask SoundTask_PlayDoubleCry, 2, ANIM_ATTACKER, DOUBLE_CRY_GROWL call RoarEffect delay 10 createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 1, 0, 9, 1 @@ -18938,7 +18939,7 @@ Move_BUBBLE: Move_SMOG: loadspritegfx ANIM_TAG_PURPLE_GAS_CLOUD monbg ANIM_DEF_PARTNER - monbgprio_29 + splitbgprio_all setalpha 12, 8 loopsewithpan SE_M_MIST, SOUND_PAN_TARGET, 17, 10 call SmogCloud @@ -19001,7 +19002,7 @@ Move_FAINT_ATTACK: Move_SAND_ATTACK: loadspritegfx ANIM_TAG_MUD_SAND monbg ANIM_ATK_PARTNER - monbgprio_28 ANIM_ATTACKER + splitbgprio ANIM_ATTACKER setalpha 12, 8 playsewithpan SE_M_SAND_ATTACK, SOUND_PAN_ATTACKER createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 0, -10, 0, 0, 3 @@ -19159,7 +19160,7 @@ Move_CLAMP: Move_ICE_BEAM: monbg ANIM_TARGET - monbgprio_28 ANIM_TARGET + splitbgprio ANIM_TARGET setalpha 12, 8 loadspritegfx ANIM_TAG_ICE_CRYSTALS createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 0, 7, RGB_BLACK @@ -19290,45 +19291,45 @@ SolarBeamAbsorbEffect: delay 2 return SolarBeamUnleash: - call SetSolarbeamBg - panse_1B SE_M_SOLAR_BEAM, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0 - createvisualtask AnimTask_CreateSmallSolarbeamOrbs, 5 - createsprite gSolarbeamBigOrbSpriteTemplate, ANIM_TARGET, 3, 15, 0, 20, 0 + call SetSolarBeamBg + panse SE_M_SOLAR_BEAM, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0 + createvisualtask AnimTask_CreateSmallSolarBeamOrbs, 5 + createsprite gSolarBeamBigOrbSpriteTemplate, ANIM_TARGET, 3, 15, 0, 20, 0 delay 4 - createsprite gSolarbeamBigOrbSpriteTemplate, ANIM_TARGET, 3, 15, 0, 20, 1 + createsprite gSolarBeamBigOrbSpriteTemplate, ANIM_TARGET, 3, 15, 0, 20, 1 delay 4 createvisualtask AnimTask_BlendBattleAnimPal, 10, 4, 1, 0, 10, RGB(25, 31, 0) - createsprite gSolarbeamBigOrbSpriteTemplate, ANIM_TARGET, 3, 15, 0, 20, 2 + createsprite gSolarBeamBigOrbSpriteTemplate, ANIM_TARGET, 3, 15, 0, 20, 2 delay 4 createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 2, 0, 65, 1 - createsprite gSolarbeamBigOrbSpriteTemplate, ANIM_TARGET, 3, 15, 0, 20, 3 + createsprite gSolarBeamBigOrbSpriteTemplate, ANIM_TARGET, 3, 15, 0, 20, 3 delay 4 - createsprite gSolarbeamBigOrbSpriteTemplate, ANIM_TARGET, 3, 15, 0, 20, 4 + createsprite gSolarBeamBigOrbSpriteTemplate, ANIM_TARGET, 3, 15, 0, 20, 4 delay 4 - createsprite gSolarbeamBigOrbSpriteTemplate, ANIM_TARGET, 3, 15, 0, 20, 5 + createsprite gSolarBeamBigOrbSpriteTemplate, ANIM_TARGET, 3, 15, 0, 20, 5 delay 4 - createsprite gSolarbeamBigOrbSpriteTemplate, ANIM_TARGET, 3, 15, 0, 20, 6 + createsprite gSolarBeamBigOrbSpriteTemplate, ANIM_TARGET, 3, 15, 0, 20, 6 delay 4 call SolarBeamUnleash1 call SolarBeamUnleash1 waitforvisualfinish createvisualtask AnimTask_BlendBattleAnimPal, 10, 4, 1, 10, 0, RGB(25, 31, 0) - call UnsetSolarbeamBg + call UnsetSolarBeamBg goto SolarBeamEnd SolarBeamUnleash1: - createsprite gSolarbeamBigOrbSpriteTemplate, ANIM_TARGET, 3, 15, 0, 20, 0 + createsprite gSolarBeamBigOrbSpriteTemplate, ANIM_TARGET, 3, 15, 0, 20, 0 delay 4 - createsprite gSolarbeamBigOrbSpriteTemplate, ANIM_TARGET, 3, 15, 0, 20, 1 + createsprite gSolarBeamBigOrbSpriteTemplate, ANIM_TARGET, 3, 15, 0, 20, 1 delay 4 - createsprite gSolarbeamBigOrbSpriteTemplate, ANIM_TARGET, 3, 15, 0, 20, 2 + createsprite gSolarBeamBigOrbSpriteTemplate, ANIM_TARGET, 3, 15, 0, 20, 2 delay 4 - createsprite gSolarbeamBigOrbSpriteTemplate, ANIM_TARGET, 3, 15, 0, 20, 3 + createsprite gSolarBeamBigOrbSpriteTemplate, ANIM_TARGET, 3, 15, 0, 20, 3 delay 4 - createsprite gSolarbeamBigOrbSpriteTemplate, ANIM_TARGET, 3, 15, 0, 20, 4 + createsprite gSolarBeamBigOrbSpriteTemplate, ANIM_TARGET, 3, 15, 0, 20, 4 delay 4 - createsprite gSolarbeamBigOrbSpriteTemplate, ANIM_TARGET, 3, 15, 0, 20, 5 + createsprite gSolarBeamBigOrbSpriteTemplate, ANIM_TARGET, 3, 15, 0, 20, 5 delay 4 - createsprite gSolarbeamBigOrbSpriteTemplate, ANIM_TARGET, 3, 15, 0, 20, 6 + createsprite gSolarBeamBigOrbSpriteTemplate, ANIM_TARGET, 3, 15, 0, 20, 6 delay 4 return @@ -19337,7 +19338,7 @@ Move_BLIZZARD: monbg ANIM_DEF_PARTNER call SetHighSpeedBg waitforvisualfinish - panse_1B SE_M_BLIZZARD, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0 + panse SE_M_BLIZZARD, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0 call BlizzardIceCrystals call BlizzardIceCrystals playsewithpan SE_M_BLIZZARD2, SOUND_PAN_TARGET @@ -19377,7 +19378,7 @@ Move_POWDER_SNOW: monbg ANIM_DEF_PARTNER createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 1, 0, 3, RGB_BLACK waitforvisualfinish - panse_1B SE_M_GUST, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0 + panse SE_M_GUST, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0 call PowderSnowSnowballs call PowderSnowSnowballs playsewithpan SE_M_GUST2, SOUND_PAN_TARGET @@ -19410,11 +19411,11 @@ Move_HYDRO_PUMP: loadspritegfx ANIM_TAG_WATER_ORB loadspritegfx ANIM_TAG_WATER_IMPACT monbg ANIM_DEF_PARTNER - monbgprio_28 ANIM_TARGET + splitbgprio ANIM_TARGET setalpha 12, 8 createvisualtask AnimTask_ShakeMon, 5, ANIM_ATTACKER, 0, 2, 40, 1 delay 6 - panse_1B SE_M_HYDRO_PUMP, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0 + panse SE_M_HYDRO_PUMP, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0 createvisualtask AnimTask_StartSinAnimTimer, 5, 100 call HydroPumpBeams call HydroPumpBeams @@ -19459,7 +19460,7 @@ Move_SIGNAL_BEAM: loadspritegfx ANIM_TAG_DUCK createvisualtask AnimTask_ShakeMon, 5, ANIM_ATTACKER, 0, 2, 25, 1 delay 6 - panse_1B SE_M_BUBBLE_BEAM, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +1, 0 + panse SE_M_BUBBLE_BEAM, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +1, 0 createvisualtask AnimTask_StartSinAnimTimer, 5, 100 call SignalBeamOrbs call SignalBeamOrbs @@ -19499,7 +19500,7 @@ Move_ABSORB: loadspritegfx ANIM_TAG_BLUE_STAR loadspritegfx ANIM_TAG_IMPACT monbg ANIM_DEF_PARTNER - monbgprio_2A ANIM_TARGET + splitbgprio_foes ANIM_TARGET setalpha 12, 8 createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 0, 4, RGB(13, 31, 12) waitforvisualfinish @@ -19552,7 +19553,7 @@ Move_MEGA_DRAIN: loadspritegfx ANIM_TAG_BLUE_STAR loadspritegfx ANIM_TAG_IMPACT monbg ANIM_DEF_PARTNER - monbgprio_2A ANIM_TARGET + splitbgprio_foes ANIM_TARGET setalpha 12, 8 createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 0, 8, RGB(13, 31, 12) waitforvisualfinish @@ -19613,7 +19614,7 @@ Move_GIGA_DRAIN: loadspritegfx ANIM_TAG_BLUE_STAR loadspritegfx ANIM_TAG_IMPACT monbg ANIM_DEF_PARTNER - monbgprio_2A ANIM_TARGET + splitbgprio_foes ANIM_TARGET setalpha 12, 8 createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 0, 12, RGB(13, 31, 12) waitforvisualfinish @@ -19684,7 +19685,7 @@ Move_LEECH_LIFE: loadspritegfx ANIM_TAG_BLUE_STAR loadspritegfx ANIM_TAG_IMPACT monbg ANIM_DEF_PARTNER - monbgprio_2A ANIM_TARGET + splitbgprio_foes ANIM_TARGET setalpha 12, 8 delay 1 createsprite gLeechLifeNeedleSpriteTemplate, ANIM_ATTACKER, 2, -20, 15, 12 @@ -19836,7 +19837,7 @@ Move_BONEMERANG: loadspritegfx ANIM_TAG_BONE loadspritegfx ANIM_TAG_IMPACT monbg ANIM_DEF_PARTNER - monbgprio_28 ANIM_TARGET + splitbgprio ANIM_TARGET setalpha 12, 8 playsewithpan SE_M_BONEMERANG, SOUND_PAN_ATTACKER createsprite gBonemerangSpriteTemplate, ANIM_ATTACKER, 2 @@ -19856,7 +19857,7 @@ Move_BONE_CLUB: loadspritegfx ANIM_TAG_BONE loadspritegfx ANIM_TAG_IMPACT monbg ANIM_DEF_PARTNER - monbgprio_28 ANIM_TARGET + splitbgprio ANIM_TARGET setalpha 12, 8 playsewithpan SE_M_BONEMERANG, SOUND_PAN_TARGET createsprite gSpinningBoneSpriteTemplate, ANIM_ATTACKER, 2, -42, -25, 0, 0, 15 @@ -19950,7 +19951,7 @@ Move_GUST: loadspritegfx ANIM_TAG_GUST loadspritegfx ANIM_TAG_IMPACT monbg ANIM_DEF_PARTNER - monbgprio_28 ANIM_TARGET + splitbgprio ANIM_TARGET setalpha 12, 8 playsewithpan SE_M_GUST, SOUND_PAN_TARGET createsprite gEllipticalGustSpriteTemplate, ANIM_ATTACKER, 2, 0, -16 @@ -19968,7 +19969,7 @@ Move_WING_ATTACK: loadspritegfx ANIM_TAG_GUST loadspritegfx ANIM_TAG_IMPACT monbg ANIM_DEF_PARTNER - monbgprio_28 ANIM_TARGET + splitbgprio ANIM_TARGET setalpha 12, 8 loopsewithpan SE_M_WING_ATTACK, SOUND_PAN_ATTACKER, 20, 2 createvisualtask AnimTask_TranslateMonElliptical, 2, 0, 12, 4, 1, 4 @@ -20001,7 +20002,7 @@ Move_AEROBLAST: loadspritegfx ANIM_TAG_IMPACT monbg ANIM_DEF_PARTNER call SetSkyBg - monbgprio_28 ANIM_TARGET + splitbgprio ANIM_TARGET setalpha 12, 8 call AeroblastBeam createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 5, 0, 50, 1 @@ -20041,7 +20042,7 @@ Move_WATER_GUN: loadspritegfx ANIM_TAG_SMALL_BUBBLES loadspritegfx ANIM_TAG_WATER_IMPACT monbg ANIM_DEF_PARTNER - monbgprio_28 ANIM_TARGET + splitbgprio ANIM_TARGET setalpha 12, 8 createsprite gWaterGunProjectileSpriteTemplate, ANIM_ATTACKER, 2, 20, 0, 0, 0, 40, -25 playsewithpan SE_M_BUBBLE, SOUND_PAN_ATTACKER @@ -20101,19 +20102,19 @@ Move_CRABHAMMER: Move_SURF: createvisualtask AnimTask_CreateSurfWave, 2, ANIM_SURF_PAL_SURF delay 24 - panse_1B SE_M_SURF, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0 + panse SE_M_SURF, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0 waitforvisualfinish end Move_FLAMETHROWER: loadspritegfx ANIM_TAG_SMALL_EMBER monbg ANIM_DEF_PARTNER - monbgprio_28 ANIM_TARGET + splitbgprio ANIM_TARGET setalpha 12, 8 createvisualtask AnimTask_ShakeMon, 5, ANIM_ATTACKER, 0, 2, 46, 1 delay 6 createvisualtask AnimTask_StartSinAnimTimer, 5, 100 - panse_1B SE_M_FLAMETHROWER, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0 + panse SE_M_FLAMETHROWER, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0 call FlamethrowerCreateFlames call FlamethrowerCreateFlames call FlamethrowerCreateFlames @@ -20162,7 +20163,7 @@ Move_SANDSTORM: Move_WHIRLPOOL: loadspritegfx ANIM_TAG_WATER_ORB monbg ANIM_DEF_PARTNER - monbgprio_28 ANIM_TARGET + splitbgprio ANIM_TARGET setalpha 12, 8 delay 0 createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 0, 4, 2, 0, 7, RGB(0, 13, 23) @@ -20249,7 +20250,7 @@ Move_KARATE_CHOP: loadspritegfx ANIM_TAG_HANDS_AND_FEET loadspritegfx ANIM_TAG_IMPACT monbg ANIM_DEF_PARTNER - monbgprio_28 ANIM_TARGET + splitbgprio ANIM_TARGET setalpha 12, 8 playsewithpan SE_M_DOUBLE_TEAM, SOUND_PAN_TARGET createsprite gKarateChopSpriteTemplate, ANIM_ATTACKER, 2, -16, 0, 0, 0, 10, 1, 3, 0 @@ -20526,7 +20527,7 @@ Move_SUNNY_DAY: setalpha 13, 3 createvisualtask AnimTask_BlendBattleAnimPal, 10, 0x781, 1, 0, 6, RGB_WHITE waitforvisualfinish - panse_26 SE_M_PETAL_DANCE, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +1, 0 + panse_adjustnone SE_M_PETAL_DANCE, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +1, 0 call SunnyDayLightRay call SunnyDayLightRay call SunnyDayLightRay @@ -20546,7 +20547,7 @@ SunnyDayLightRay: Move_COTTON_SPORE: loadspritegfx ANIM_TAG_SPORE monbg ANIM_DEF_PARTNER - monbgprio_28 ANIM_TARGET + splitbgprio ANIM_TARGET loopsewithpan SE_M_POISON_POWDER, SOUND_PAN_TARGET, 18, 10 call CreateCottonSpores call CreateCottonSpores @@ -20792,7 +20793,7 @@ FireSpreadEffect: Move_LEER: loadspritegfx ANIM_TAG_LEER monbg ANIM_ATTACKER - monbgprio_28 ANIM_ATTACKER + splitbgprio ANIM_ATTACKER setalpha 8, 8 playsewithpan SE_M_LEER, SOUND_PAN_ATTACKER createsprite gLeerSpriteTemplate, ANIM_ATTACKER, 2, 24, -12 @@ -20812,7 +20813,7 @@ Move_DREAM_EATER: loadspritegfx ANIM_TAG_ORBS loadspritegfx ANIM_TAG_BLUE_STAR monbg ANIM_DEF_PARTNER - monbgprio_2A ANIM_TARGET + splitbgprio_foes ANIM_TARGET playsewithpan SE_M_PSYBEAM, SOUND_PAN_ATTACKER call SetPsychicBackground setalpha 8, 8 @@ -20880,7 +20881,7 @@ Move_POISON_GAS: loadspritegfx ANIM_TAG_POISON_BUBBLE delay 0 monbg ANIM_DEF_PARTNER - monbgprio_29 + splitbgprio_all setalpha 12, 8 delay 0 playsewithpan SE_M_MIST, SOUND_PAN_ATTACKER @@ -21025,7 +21026,7 @@ Move_STEEL_WING: createvisualtask AnimTask_MetallicShine, 5, 0, 0, 0 waitforvisualfinish monbg ANIM_DEF_PARTNER - monbgprio_28 ANIM_TARGET + splitbgprio ANIM_TARGET setalpha 12, 8 loopsewithpan SE_M_WING_ATTACK, SOUND_PAN_ATTACKER, 20, 2 createvisualtask AnimTask_TranslateMonElliptical, 2, 0, 12, 4, 1, 4 @@ -21108,7 +21109,7 @@ Move_METAL_CLAW: Move_NIGHT_SHADE: monbg ANIM_ATTACKER - monbgprio_28 ANIM_ATTACKER + splitbgprio ANIM_ATTACKER playsewithpan SE_M_PSYBEAM, SOUND_PAN_ATTACKER fadetobg BG_GHOST waitbgfadein @@ -21279,7 +21280,7 @@ Move_SPIDER_WEB: delay 0 createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 5, 1, 2, 0, 9, RGB_BLACK waitforvisualfinish - monbgprio_28 ANIM_TARGET + splitbgprio ANIM_TARGET loopsewithpan SE_M_STRING_SHOT, SOUND_PAN_ATTACKER, 9, 6 call SpiderWebThread call SpiderWebThread @@ -21350,7 +21351,7 @@ RazorWindUnleash: Move_DISABLE: loadspritegfx ANIM_TAG_SPARKLE_4 monbg ANIM_TARGET - monbgprio_28 ANIM_TARGET + splitbgprio ANIM_TARGET setalpha 8, 8 playsewithpan SE_M_DETECT, SOUND_PAN_ATTACKER createsprite gSpinningSparkleSpriteTemplate, ANIM_ATTACKER, 13, 24, -16 @@ -21401,9 +21402,9 @@ RecoverAbsorbEffect: Move_MIMIC: loadspritegfx ANIM_TAG_ORBS setalpha 11, 5 - monbg_22 ANIM_DEF_PARTNER - monbgprio_29 - panse_1B SE_M_MINIMIZE, SOUND_PAN_TARGET, SOUND_PAN_ATTACKER, -3, 0 + monbg_static ANIM_DEF_PARTNER + splitbgprio_all + panse SE_M_MINIMIZE, SOUND_PAN_TARGET, SOUND_PAN_ATTACKER, -3, 0 createvisualtask AnimTask_ShrinkTargetCopy, 5, 128, 24 delay 15 createsprite gMimicOrbSpriteTemplate, ANIM_TARGET, 2, -12, 24 @@ -21413,7 +21414,7 @@ Move_MIMIC: playsewithpan SE_M_TAKE_DOWN, SOUND_PAN_ATTACKER createvisualtask AnimTask_BlendColorCycle, 2, 2, 0, 2, 0, 11, RGB_WHITE waitforvisualfinish - clearmonbg_23 ANIM_DEF_PARTNER + clearmonbg_static ANIM_DEF_PARTNER blendoff end @@ -21747,7 +21748,7 @@ Move_PERISH_SONG: createsprite gPerishSongMusicNoteSpriteTemplate, ANIM_ATTACKER, 4, 15, 0, 240 createsprite gPerishSongMusicNote2SpriteTemplate, ANIM_ATTACKER, 4, 15, 0, 0 delay 20 - panse_1B SE_M_PERISH_SONG, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0 + panse SE_M_PERISH_SONG, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0 delay 80 createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 0, 16, RGB_BLACK createvisualtask AnimTask_SetGrayscaleOrOriginalPal, 5, 4, 0 @@ -21874,7 +21875,7 @@ Move_WILL_O_WISP: loadspritegfx ANIM_TAG_WISP_FIRE loadspritegfx ANIM_TAG_WISP_ORB monbg ANIM_DEF_PARTNER - monbgprio_2A ANIM_TARGET + splitbgprio_foes ANIM_TARGET playsewithpan SE_M_EMBER, SOUND_PAN_ATTACKER waitplaysewithpan SE_M_EMBER, SOUND_PAN_ATTACKER, 10 createvisualtask SoundTask_AdjustPanningVar, 2, SOUND_PAN_ATTACKER, SOUND_PAN_ATTACKER, 1, 0 @@ -21888,7 +21889,7 @@ Move_WILL_O_WISP: delay 40 createvisualtask SoundTask_AdjustPanningVar, 2, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 2, 0 waitforvisualfinish - monbgprio_29 + splitbgprio_all playsewithpan SE_M_FLAME_WHEEL2, SOUND_PAN_TARGET createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 13, 1 createsprite gWillOWispFireSpriteTemplate, ANIM_ATTACKER, 2, 0 @@ -21954,7 +21955,7 @@ Move_WISH: loadspritegfx ANIM_TAG_SPARKLE_2 createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 0, 10, RGB_BLACK waitforvisualfinish - panse_27 SE_M_REFLECT, SOUND_PAN_TARGET, SOUND_PAN_ATTACKER, -3, 0 + panse_adjustall SE_M_REFLECT, SOUND_PAN_TARGET, SOUND_PAN_ATTACKER, -3, 0 createsprite gWishStarSpriteTemplate, ANIM_ATTACKER, 40 waitforvisualfinish delay 60 @@ -22303,14 +22304,15 @@ Move_BLAZE_KICK: Move_HYPER_VOICE: loadspritegfx ANIM_TAG_THIN_RING - createvisualtask SoundTask_PlayCryWithEcho, 5, 0 + createvisualtask SoundTask_PlayCryWithEcho, 5, FALSE call HyperVoiceEffect waitforvisualfinish delay 8 - createvisualtask SoundTask_PlayCryWithEcho, 5, 1 + createvisualtask SoundTask_PlayCryWithEcho, 5, TRUE call HyperVoiceEffect waitforvisualfinish end + HyperVoiceEffect: createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 3, 8, 0, RGB_YELLOW createvisualtask AnimTask_ScaleMonAndRestore, 5, -5, -5, 5, ANIM_ATTACKER, 0 @@ -22356,7 +22358,7 @@ Move_SHEER_COLD: waitbgfadein loadspritegfx ANIM_TAG_ICE_CUBE monbg ANIM_DEF_PARTNER - monbgprio_28 ANIM_TARGET + splitbgprio ANIM_TARGET setalpha 12, 8 createvisualtask AnimTask_FrozenIceCube, 2 waitplaysewithpan SE_M_HAIL, SOUND_PAN_TARGET, 17 @@ -22370,7 +22372,7 @@ Move_SHEER_COLD: Move_ARM_THRUST: loadspritegfx ANIM_TAG_HANDS_AND_FEET loadspritegfx ANIM_TAG_IMPACT - monbgprio_28 ANIM_TARGET + splitbgprio ANIM_TARGET setalpha 12, 8 createvisualtask AnimTask_RotateMonSpriteToSide, 5, 8, 5, 0, 0 delay 6 @@ -22395,7 +22397,7 @@ ArmThrustLeft: goto ArmThrustContinue Move_MUDDY_WATER: - panse_1B SE_M_WHIRLPOOL, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0 + panse SE_M_WHIRLPOOL, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0 createvisualtask AnimTask_CreateSurfWave, 2, ANIM_SURF_PAL_MUDDY_WATER waitforvisualfinish end @@ -22488,12 +22490,12 @@ DragonClawFireSpiral: Move_MUD_SHOT: loadspritegfx ANIM_TAG_BROWN_ORB monbg ANIM_DEF_PARTNER - monbgprio_28 ANIM_TARGET + splitbgprio ANIM_TARGET setalpha 12, 8 createvisualtask AnimTask_ShakeMon, 5, ANIM_ATTACKER, 0, 2, 46, 1 delay 6 createvisualtask AnimTask_StartSinAnimTimer, 5, 100 - panse_1B SE_M_WHIRLPOOL, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +1, 0 + panse SE_M_WHIRLPOOL, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +1, 0 call MudShotOrbs call MudShotOrbs call MudShotOrbs @@ -22521,7 +22523,7 @@ Move_METEOR_MASH: loadspritegfx ANIM_TAG_GOLD_STARS loadspritegfx ANIM_TAG_IMPACT loadspritegfx ANIM_TAG_HANDS_AND_FEET - panse_1B SE_M_BARRIER, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +3, 0 + panse SE_M_BARRIER, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +3, 0 fadetobg BG_COSMIC waitbgfadein waitforvisualfinish @@ -22593,7 +22595,7 @@ Move_FRENZY_PLANT: loadspritegfx ANIM_TAG_ROOTS loadspritegfx ANIM_TAG_IMPACT monbg ANIM_TARGET - monbgprio_28 ANIM_TARGET + splitbgprio ANIM_TARGET setalpha 12, 8 createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 0, 1, 2, 0, 5, RGB_BLACK waitforvisualfinish @@ -22652,7 +22654,7 @@ Move_FRENZY_PLANT: Move_METAL_SOUND: loadspritegfx ANIM_TAG_METAL_SOUND_WAVES monbg ANIM_DEF_PARTNER - monbgprio_2A ANIM_TARGET + splitbgprio_foes ANIM_TARGET createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 2, 0, 8, 1 call MetalSoundRings call MetalSoundRings @@ -22664,7 +22666,7 @@ Move_METAL_SOUND: waitforvisualfinish end MetalSoundRings: - panse_1B SE_M_SCREECH, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0 + panse SE_M_SCREECH, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0 createsprite gMetalSoundSpriteTemplate, ANIM_TARGET, 2, 16, 0, 0, 0, 30, 0 delay 2 return @@ -22984,11 +22986,11 @@ UnsetBugBg: Move_SILVER_WIND: loadspritegfx ANIM_TAG_SPARKLE_6 - panse_1B SE_M_GUST, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0 + panse SE_M_GUST, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0 playsewithpan SE_M_MORNING_SUN, 0 delay 0 monbg ANIM_DEF_PARTNER - monbgprio_29 + splitbgprio_all delay 0 call SetBugBg createsprite gSilverWindBigSparkSpriteTemplate, ANIM_TARGET, 66, -32, 16, 0, 6, 2, 3, 1 @@ -23180,7 +23182,7 @@ Move_HYDRO_CANNON: delay 10 createvisualtask AnimTask_InvertScreenColor, 2, 0x1 | 0x2 | 0x4 delay 30 - panse_1B SE_M_HYDRO_PUMP, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0 + panse SE_M_HYDRO_PUMP, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0 call HydroCannonBeam createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 10, 0, 40, 1 createsprite gWaterHitSplatSpriteTemplate, ANIM_TARGET, 2, 0, 0, ANIM_TARGET, 0 @@ -23306,7 +23308,7 @@ Move_WATER_PULSE: loadspritegfx ANIM_TAG_SMALL_BUBBLES loadspritegfx ANIM_TAG_BLUE_RING_2 monbg ANIM_TARGET - monbgprio_28 ANIM_TARGET + splitbgprio ANIM_TARGET playsewithpan SE_M_BUBBLE3, SOUND_PAN_ATTACKER createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 0, 0, 7, RGB(0, 25, 28) delay 10 @@ -23343,7 +23345,7 @@ Move_PSYCHO_BOOST: delay 6 createvisualtask AnimTask_BlendColorCycle, 2, 1, 2, 8, 0, 10, RGB_BLACK delay 0 - monbgprio_28 ANIM_ATTACKER + splitbgprio ANIM_ATTACKER setalpha 8, 8 delay 10 createvisualtask AnimTask_ShakeMon, 2, ANIM_ATTACKER, 3, 0, 240, 0 @@ -23403,7 +23405,7 @@ Move_DOOM_DESIRE: Move_SKY_UPPERCUT: loadspritegfx ANIM_TAG_IMPACT monbg ANIM_DEF_PARTNER - monbgprio_28 ANIM_TARGET + splitbgprio ANIM_TARGET fadetobg BG_IN_AIR waitbgfadeout playsewithpan SE_M_SKY_UPPERCUT, SOUND_PAN_ATTACKER @@ -23495,7 +23497,7 @@ Move_TWISTER: loadspritegfx ANIM_TAG_IMPACT loadspritegfx ANIM_TAG_ROCKS monbg ANIM_DEF_PARTNER - monbgprio_28 ANIM_TARGET + splitbgprio ANIM_TARGET playsewithpan SE_M_TWISTER, SOUND_PAN_TARGET createsprite gTwisterLeafSpriteTemplate, ANIM_TARGET, 2, 120, 70, 5, 70, 30 delay 1 @@ -24035,26 +24037,26 @@ UnsetSkyBg: waitbgfadein return -SetSolarbeamBg: +SetSolarBeamBg: createvisualtask AnimTask_IsContest, 2 - jumprettrue SetSolarbeamBgContest + jumprettrue SetSolarBeamBgContest createvisualtask AnimTask_IsTargetPlayerSide, 2 - jumpretfalse SetSolarbeamBgOpponent - goto SetSolarbeamBgPlayer -SetSolarbeamBgContinue: + jumpretfalse SetSolarBeamBgOpponent + goto SetSolarBeamBgPlayer +SetSolarBeamBgContinue: waitbgfadein return -SetSolarbeamBgContest: - fadetobg BG_SOLARBEAM_CONTESTS - goto SetSolarbeamBgContinue -SetSolarbeamBgPlayer: - fadetobg BG_SOLARBEAM_PLAYER - goto SetSolarbeamBgContinue -SetSolarbeamBgOpponent: - fadetobg BG_SOLARBEAM_OPPONENT - goto SetSolarbeamBgContinue +SetSolarBeamBgContest: + fadetobg BG_SOLAR_BEAM_CONTESTS + goto SetSolarBeamBgContinue +SetSolarBeamBgPlayer: + fadetobg BG_SOLAR_BEAM_PLAYER + goto SetSolarBeamBgContinue +SetSolarBeamBgOpponent: + fadetobg BG_SOLAR_BEAM_OPPONENT + goto SetSolarBeamBgContinue -UnsetSolarbeamBg: +UnsetSolarBeamBg: restorebg waitbgfadein return @@ -24113,7 +24115,7 @@ Status_Freeze: playsewithpan SE_M_ICY_WIND, 0 loadspritegfx ANIM_TAG_ICE_CUBE monbg ANIM_DEF_PARTNER - monbgprio_28 ANIM_TARGET + splitbgprio ANIM_TARGET waitplaysewithpan SE_M_HAIL, SOUND_PAN_TARGET, 17 createvisualtask AnimTask_FrozenIceCube, 2 waitforvisualfinish @@ -24145,7 +24147,7 @@ Status_Powder: General_CastformChange: createvisualtask AnimTask_IsMonInvisible, 2 - jumpreteq 1, CastformChangeSkipAnim + jumpreteq TRUE, CastformChangeSkipAnim goto CastformChangeContinue CastformChangeContinue: monbg ANIM_ATTACKER @@ -24261,7 +24263,7 @@ Status_MagmaStorm: Status_Whirlpool: loadspritegfx ANIM_TAG_WATER_ORB monbg ANIM_DEF_PARTNER - monbgprio_28 ANIM_TARGET + splitbgprio ANIM_TARGET setalpha 12, 8 delay 0 createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 0, 4, 2, 0, 7, RGB(0, 13, 23) @@ -24310,7 +24312,7 @@ Status_Infestation: loadspritegfx ANIM_TAG_HANDS_AND_FEET @black color loadspritegfx ANIM_TAG_SMALL_BUBBLES @circle particles monbg ANIM_DEF_PARTNER - monbgprio_28 ANIM_TARGET + splitbgprio ANIM_TARGET createvisualtask AnimTask_BlendBattleAnimPal, 10, ANIM_PAL_DEF, 0x2, 0x0, 0x9, 0x7320 launchtask AnimTask_ShakeMon 0x2 0x5 ANIM_TARGET 0x3 0x0 30 0x1 loopsewithpan SE_M_CHARGE, SOUND_PAN_ATTACKER, 0x0, 30 diff --git a/data/battle_scripts_1.s b/data/battle_scripts_1.s index c7d53ee551..7bd93c9db4 100644 --- a/data/battle_scripts_1.s +++ b/data/battle_scripts_1.s @@ -17,7 +17,7 @@ .include "constants/constants.inc" .section script_data, "aw", %progbits - + .align 2 gBattleScriptsForMoveEffects:: .4byte BattleScript_EffectHit @ EFFECT_HIT @@ -171,7 +171,7 @@ gBattleScriptsForMoveEffects:: .4byte BattleScript_EffectFutureSight @ EFFECT_FUTURE_SIGHT .4byte BattleScript_EffectGust @ EFFECT_GUST .4byte BattleScript_EffectStomp @ EFFECT_FLINCH_MINIMIZE_HIT - .4byte BattleScript_EffectSolarbeam @ EFFECT_SOLARBEAM + .4byte BattleScript_EffectSolarBeam @ EFFECT_SOLAR_BEAM .4byte BattleScript_EffectThunder @ EFFECT_THUNDER .4byte BattleScript_EffectTeleport @ EFFECT_TELEPORT .4byte BattleScript_EffectBeatUp @ EFFECT_BEAT_UP @@ -374,7 +374,7 @@ gBattleScriptsForMoveEffects:: .4byte BattleScript_EffectJungleHealing @ EFFECT_JUNGLE_HEALING .4byte BattleScript_EffectCoaching @ EFFECT_COACHING .4byte BattleScript_EffectHit @ EFFECT_LASH_OUT - .4byte BattleScript_EffectHit @ EFFECT_GRASSY_GLIDE + .4byte BattleScript_EffectHit @ EFFECT_GRASSY_GLIDE .4byte BattleScript_EffectRemoveTerrain @ EFFECT_REMOVE_TERRAIN .4byte BattleScript_EffectHit @ EFFECT_DYNAMAX_DOUBLE_DMG .4byte BattleScript_EffectDecorate @ EFFECT_DECORATE @@ -403,6 +403,65 @@ gBattleScriptsForMoveEffects:: .4byte BattleScript_EffectOctolock @ EFFECT_OCTOLOCK .4byte BattleScript_EffectClangorousSoul @ EFFECT_CLANGOROUS_SOUL .4byte BattleScript_EffectHit @ EFFECT_BOLT_BEAK + .4byte BattleScript_EffectSkyDrop @ EFFECT_SKY_DROP + +BattleScript_EffectSkyDrop: + jumpifstatus2 BS_ATTACKER, STATUS2_MULTIPLETURNS, BattleScript_SkyDropTurn2 + attackcanceler + ppreduce + accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE + attackstring + jumpifsubstituteblocks BattleScript_ButItFailed + jumpiftargetally BattleScript_ButItFailed + jumpifunder200 BS_TARGET, BattleScript_SkyDropWork + pause B_WAIT_TIME_SHORT + printstring STRINGID_TARGETTOOHEAVY + waitmessage B_WAIT_TIME_LONG + goto BattleScript_MoveEnd + +BattleScript_SkyDropWork: + setskydrop + setbyte sTWOTURN_STRINGID, B_MSG_TURN1_SKY_DROP + setsemiinvulnerablebit + call BattleScriptFirstChargingTurnAfterAttackString + goto BattleScript_MoveEnd +BattleScript_SkyDropTurn2: + attackcanceler + setmoveeffect MOVE_EFFECT_CHARGING + setbyte sB_ANIM_TURN, 0x1 + clearstatusfromeffect BS_ATTACKER + orword gHitMarker, HITMARKER_NO_PPDEDUCT + argumenttomoveeffect + clearsemiinvulnerablebit + attackstring + clearskydrop BattleScript_SkyDropChangedTarget + jumpiftype BS_TARGET, TYPE_FLYING, BattleScript_SkyDropFlyingType + goto BattleScript_HitFromCritCalc +BattleScript_SkyDropFlyingType: + makevisible BS_TARGET + printstring STRINGID_ITDOESNTAFFECT + waitmessage B_WAIT_TIME_LONG + makevisible BS_ATTACKER + jumpifstatus2 BS_TARGET, STATUS2_CONFUSION, BattleScript_SkyDropFlyingAlreadyConfused + jumpifstatus2 BS_TARGET, STATUS2_LOCK_CONFUSE, BattleScript_SkyDropFlyingConfuseLock + goto BattleScript_MoveEnd +BattleScript_SkyDropChangedTarget: + pause B_WAIT_TIME_SHORT + orhalfword gMoveResultFlags, MOVE_RESULT_FAILED + resultmessage + waitmessage B_WAIT_TIME_LONG + makevisible BS_ATTACKER + goto BattleScript_MoveEnd + +BattleScript_SkyDropFlyingConfuseLock: + setmoveeffect MOVE_EFFECT_CONFUSION + seteffectprimary +BattleScript_SkyDropFlyingAlreadyConfused: + setmoveeffect MOVE_EFFECT_THRASH + clearstatusfromeffect BS_TARGET + jumpifstatus2 BS_TARGET, STATUS2_CONFUSION, BattleScript_MoveEnd + setbyte BS_ATTACKER, BS_TARGET + goto BattleScript_ThrashConfuses BattleScript_EffectFling: jumpifflingfails BS_ATTACKER, BattleScript_ButItFailedAtkStringPpReduce @@ -519,7 +578,7 @@ BattleScript_EffectPhotonGeyser: resultmessage waitmessage B_WAIT_TIME_LONG seteffectwithchance - tryfaintmon BS_TARGET, FALSE, NULL + tryfaintmon BS_TARGET goto BattleScript_MoveEnd BattleScript_EffectAuraWheel: @ Aura Wheel can only be used by Morpeko @@ -684,7 +743,7 @@ BattleScript_EffectPlasmaFists: resultmessage waitmessage B_WAIT_TIME_LONG seteffectwithchance - tryfaintmon BS_TARGET, FALSE, NULL + tryfaintmon BS_TARGET applyplasmafists printstring STRINGID_IONDELUGEON waitmessage B_WAIT_TIME_LONG @@ -709,7 +768,7 @@ BattleScript_EffectSparklySwirl: waitmessage B_WAIT_TIME_LONG resultmessage waitmessage B_WAIT_TIME_LONG - tryfaintmon BS_TARGET, FALSE, NULL + tryfaintmon BS_TARGET healpartystatus waitstate updatestatusicon BS_ATTACKER_WITH_PARTNER @@ -735,7 +794,7 @@ BattleScript_EffectFreezyFrost: waitmessage B_WAIT_TIME_LONG resultmessage waitmessage B_WAIT_TIME_LONG - tryfaintmon BS_TARGET, FALSE, NULL + tryfaintmon BS_TARGET normalisebuffs printstring STRINGID_STATCHANGESGONE waitmessage B_WAIT_TIME_LONG @@ -761,7 +820,7 @@ BattleScript_EffectSappySeed: waitmessage B_WAIT_TIME_LONG resultmessage waitmessage B_WAIT_TIME_LONG - tryfaintmon BS_TARGET, FALSE, NULL + tryfaintmon BS_TARGET jumpifhasnohp BS_TARGET, BattleScript_MoveEnd setseeded printfromtable gLeechSeedStringIds @@ -788,7 +847,7 @@ BattleScript_EffectBaddyBad: waitmessage B_WAIT_TIME_LONG resultmessage waitmessage B_WAIT_TIME_LONG - tryfaintmon BS_TARGET, FALSE, NULL + tryfaintmon BS_TARGET setreflect printfromtable gReflectLightScreenSafeguardStringIds waitmessage B_WAIT_TIME_LONG @@ -814,7 +873,7 @@ BattleScript_EffectGlitzyGlow: waitmessage B_WAIT_TIME_LONG resultmessage waitmessage B_WAIT_TIME_LONG - tryfaintmon BS_TARGET, FALSE, NULL + tryfaintmon BS_TARGET setlightscreen printfromtable gReflectLightScreenSafeguardStringIds waitmessage B_WAIT_TIME_LONG @@ -906,8 +965,8 @@ BattleScript_EffectRemoveTerrain: jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, 4, BattleScript_MoveEnd printfromtable gTerrainEndingStringIds waitmessage B_WAIT_TIME_LONG - playanimation BS_ATTACKER, B_ANIM_RESTORE_BG, NULL - tryfaintmon BS_TARGET, FALSE, NULL + playanimation BS_ATTACKER, B_ANIM_RESTORE_BG + tryfaintmon BS_TARGET goto BattleScript_MoveEnd BattleScript_EffectCoaching: @@ -921,7 +980,7 @@ BattleScript_EffectCoaching: EffectCoaching_CheckAllyStats: jumpifstat BS_TARGET, CMP_NOT_EQUAL, STAT_ATK, MAX_STAT_STAGE, BattleScript_CoachingWorks jumpifstat BS_TARGET, CMP_NOT_EQUAL, STAT_DEF, MAX_STAT_STAGE, BattleScript_CoachingWorks - goto BattleScript_ButItFailed @ ally at max atk, def + goto BattleScript_ButItFailed @ ally at max atk, def BattleScript_CoachingWorks: attackanimation waitanimation @@ -958,7 +1017,7 @@ JungleHealing_RestoreTargetHealth: printstring STRINGID_PKMNREGAINEDHEALTH waitmessage B_WAIT_TIME_LONG BattleScript_JungleHealing_TryCureStatus: - jumpifmove MOVE_LIFE_DEW, BattleScript_JungleHealingTryRestoreAlly @ life dew only heals + jumpifmove MOVE_LIFE_DEW, BattleScript_JungleHealingTryRestoreAlly @ life dew only heals jumpifstatus BS_TARGET, STATUS1_ANY, BattleScript_JungleHealingCureStatus goto BattleScript_JungleHealingTryRestoreAlly BattleScript_JungleHealingCureStatus: @@ -999,9 +1058,9 @@ BattleScript_EffectRelicSong: waitmessage B_WAIT_TIME_LONG seteffectwithchance argumentstatuseffect - tryfaintmon BS_TARGET, FALSE, NULL + tryfaintmon BS_TARGET goto BattleScript_MoveEnd - + BattleScript_EffectAllySwitch: attackcanceler accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE @@ -1013,7 +1072,7 @@ BattleScript_EffectAllySwitch: printstring STRINGID_ALLYSWITCHPOSITION waitmessage B_WAIT_TIME_LONG goto BattleScript_MoveEnd - + BattleScript_EffectFairyLock: attackcanceler accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE @@ -1025,7 +1084,7 @@ BattleScript_EffectFairyLock: printstring STRINGID_NOONEWILLBEABLETORUNAWAY waitmessage B_WAIT_TIME_LONG goto BattleScript_MoveEnd - + BattleScript_EffectBurnUp: attackcanceler attackstring @@ -1051,9 +1110,9 @@ BattleScript_BurnUpWorks: losetype BS_ATTACKER, TYPE_FIRE printstring STRINGID_ATTACKERLOSTFIRETYPE waitmessage B_WAIT_TIME_LONG - tryfaintmon BS_TARGET, FALSE, NULL + tryfaintmon BS_TARGET goto BattleScript_MoveEnd - + BattleScript_EffectPurify: attackcanceler attackstring @@ -1070,7 +1129,7 @@ BattleScript_PurifyWorks: waitmessage B_WAIT_TIME_LONG tryhealhalfhealth BattleScript_AlreadyAtFullHp, BS_ATTACKER goto BattleScript_RestoreHp - + BattleScript_EffectStrengthSap: setstatchanger STAT_ATK, 1, TRUE attackcanceler @@ -1178,20 +1237,20 @@ BattleScript_VCreateStatAnim: playstatchangeanimation BS_ATTACKER, BIT_DEF | BIT_SPDEF | BIT_SPEED, STAT_CHANGE_NEGATIVE | STAT_CHANGE_CANT_PREVENT setstatchanger STAT_DEF, 1, TRUE statbuffchange MOVE_EFFECT_AFFECTS_USER | STAT_BUFF_NOT_PROTECT_AFFECTED | MOVE_EFFECT_CERTAIN, BattleScript_VCreateTrySpDef - jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, B_MSG_STAT_WONT_INCREASE, BattleScript_VCreateTrySpDef - printfromtable gStatUpStringIds + jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, B_MSG_STAT_WONT_DECREASE, BattleScript_VCreateTrySpDef + printfromtable gStatDownStringIds waitmessage B_WAIT_TIME_LONG BattleScript_VCreateTrySpDef: setstatchanger STAT_SPDEF, 1, TRUE statbuffchange MOVE_EFFECT_AFFECTS_USER | STAT_BUFF_NOT_PROTECT_AFFECTED | MOVE_EFFECT_CERTAIN, BattleScript_VCreateTrySpeed - jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, B_MSG_STAT_WONT_INCREASE, BattleScript_VCreateTrySpeed - printfromtable gStatUpStringIds + jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, B_MSG_STAT_WONT_DECREASE, BattleScript_VCreateTrySpeed + printfromtable gStatDownStringIds waitmessage B_WAIT_TIME_LONG BattleScript_VCreateTrySpeed: setstatchanger STAT_SPEED, 1, TRUE statbuffchange MOVE_EFFECT_AFFECTS_USER | STAT_BUFF_NOT_PROTECT_AFFECTED | MOVE_EFFECT_CERTAIN, BattleScript_VCreateStatLossRet - jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, B_MSG_STAT_WONT_INCREASE, BattleScript_VCreateStatLossRet - printfromtable gStatUpStringIds + jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, B_MSG_STAT_WONT_DECREASE, BattleScript_VCreateStatLossRet + printfromtable gStatDownStringIds waitmessage B_WAIT_TIME_LONG BattleScript_VCreateStatLossRet: return @@ -1215,7 +1274,7 @@ BattleScript_EffectPartingShot:: jumpifstat BS_TARGET, CMP_GREATER_THAN, STAT_ATK, MIN_STAT_STAGE, BattleScript_EffectPartingShotTryAtk jumpifstat BS_TARGET, CMP_EQUAL, STAT_SPATK, MIN_STAT_STAGE, BattleScript_CantLowerMultipleStats BattleScript_EffectPartingShotTryAtk: - accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE + accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE attackanimation waitanimation setbyte sSTAT_ANIM_PLAYED, FALSE @@ -1231,7 +1290,7 @@ BattleScript_EffectPartingShotTrySpAtk: statbuffchange STAT_BUFF_ALLOW_PTR, BattleScript_EffectPartingShotSwitch printfromtable gStatDownStringIds waitmessage B_WAIT_TIME_LONG -BattleScript_EffectPartingShotSwitch: +BattleScript_EffectPartingShotSwitch: moveendall jumpifbattletype BATTLE_TYPE_ARENA, BattleScript_PartingShotEnd jumpifcantswitch SWITCH_IGNORE_ESCAPE_PREVENTION | BS_ATTACKER, BattleScript_PartingShotEnd @@ -1281,7 +1340,7 @@ BattleScript_EffectAromaticMistWorks: setstatchanger STAT_SPDEF, 1, FALSE statbuffchange STAT_BUFF_ALLOW_PTR, BattleScript_EffectAromaticMistEnd jumpifbyte CMP_NOT_EQUAL, cMULTISTRING_CHOOSER, B_MSG_STAT_WONT_INCREASE, BattleScript_AromaticMistAnim - pause 16 + pause B_WAIT_TIME_SHORTEST printstring STRINGID_TARGETSTATWONTGOHIGHER waitmessage B_WAIT_TIME_LONG goto BattleScript_EffectAromaticMistEnd @@ -1449,7 +1508,7 @@ BattleScript_FlowerShieldMoveTargetEnd: moveendto MOVEEND_NEXT_TARGET jumpifnexttargetvalid BattleScript_FlowerShieldLoop end - + BattleScript_EffectRototiller: attackcanceler attackstring @@ -1528,7 +1587,7 @@ BattleScript_EffectFlameBurst: goto BattleScript_EffectHit BattleScript_MoveEffectFlameBurst:: - tryfaintmon BS_TARGET, FALSE, NULL + tryfaintmon BS_TARGET copybyte sBATTLER, sSAVED_BATTLER printstring STRINGID_BURSTINGFLAMESHIT waitmessage B_WAIT_TIME_LONG @@ -1536,7 +1595,7 @@ BattleScript_MoveEffectFlameBurst:: copybyte gBattlerTarget, sSAVED_BATTLER healthbarupdate BS_TARGET datahpupdate BS_TARGET - tryfaintmon BS_TARGET, FALSE, NULL + tryfaintmon BS_TARGET restoretarget goto BattleScript_MoveEnd @@ -1601,7 +1660,7 @@ BattleScript_SynchronoiseLoop: waitmessage B_WAIT_TIME_LONG printstring STRINGID_EMPTYSTRING3 waitmessage 1 - tryfaintmon BS_TARGET, FALSE, NULL + tryfaintmon BS_TARGET BattleScript_SynchronoiseMoveTargetEnd: moveendto MOVEEND_NEXT_TARGET jumpifnexttargetvalid BattleScript_SynchronoiseLoop @@ -1738,8 +1797,8 @@ BattleScript_EffectFinalGambit: healthbarupdate BS_ATTACKER datahpupdate BS_ATTACKER seteffectwithchance - tryfaintmon BS_ATTACKER, FALSE, NULL - tryfaintmon BS_TARGET, FALSE, NULL + tryfaintmon BS_ATTACKER + tryfaintmon BS_TARGET jumpifmovehadnoeffect BattleScript_MoveEnd goto BattleScript_MoveEnd @@ -1762,7 +1821,8 @@ BattleScript_EffectHitSwitchTarget: waitmessage B_WAIT_TIME_LONG resultmessage waitmessage B_WAIT_TIME_LONG - tryfaintmon BS_TARGET, FALSE, NULL + tryfaintmon BS_TARGET + moveendcase MOVEEND_MAGICIAN @ possibly others? jumpifability BS_TARGET, ABILITY_SUCTION_CUPS, BattleScript_AbilityPreventsPhasingOut jumpifstatus3 BS_TARGET, STATUS3_ROOTED, BattleScript_PrintMonIsRooted tryhitswitchtarget BattleScript_EffectHitSwitchTargetMoveEnd @@ -1936,7 +1996,7 @@ BattleScript_GrowthDoMoveAnim:: waitanimation setbyte sSTAT_ANIM_PLAYED, FALSE playstatchangeanimation BS_ATTACKER, BIT_ATK | BIT_SPATK, 0 - jumpifweatheraffected BS_ATTACKER, WEATHER_SUN_ANY, BattleScript_GrowthAtk2 + jumpifweatheraffected BS_ATTACKER, B_WEATHER_SUN, BattleScript_GrowthAtk2 setstatchanger STAT_ATK, 1, FALSE goto BattleScript_GrowthAtk BattleScript_GrowthAtk2: @@ -1947,7 +2007,7 @@ BattleScript_GrowthAtk: printfromtable gStatUpStringIds waitmessage B_WAIT_TIME_LONG BattleScript_GrowthTrySpAtk:: - jumpifweatheraffected BS_ATTACKER, WEATHER_SUN_ANY, BattleScript_GrowthSpAtk2 + jumpifweatheraffected BS_ATTACKER, B_WEATHER_SUN, BattleScript_GrowthSpAtk2 setstatchanger STAT_SPATK, 1, FALSE goto BattleScript_GrowthSpAtk BattleScript_GrowthSpAtk2: @@ -2170,7 +2230,7 @@ BattleScript_EffectPsychicTerrain: waitanimation printfromtable gTerrainStringIds waitmessage B_WAIT_TIME_LONG - playanimation BS_SCRIPTING, B_ANIM_RESTORE_BG, NULL + playanimation BS_SCRIPTING, B_ANIM_RESTORE_BG call BattleScript_TerrainSeedLoop jumpifabilitypresent ABILITY_MIMICRY, BattleScript_ApplyMimicry goto BattleScript_MoveEnd @@ -2316,7 +2376,7 @@ BattleScript_EffectHealingWish: waitanimation instanthpdrop BS_ATTACKER setatkhptozero - tryfaintmon BS_ATTACKER, FALSE, NULL + tryfaintmon BS_ATTACKER openpartyscreen BS_ATTACKER, BattleScript_EffectHealingWishEnd switchoutabilities BS_ATTACKER waitstate @@ -2331,14 +2391,14 @@ BattleScript_EffectHealingWish: printstring STRINGID_SWITCHINMON switchinanim BS_ATTACKER, TRUE waitstate - setbyte cMULTISTRING_CHOOSER 0 - jumpifnotchosenmove MOVE_LUNAR_DANCE BattleScript_EffectHealingWishNewMon - setbyte cMULTISTRING_CHOOSER 1 + setbyte cMULTISTRING_CHOOSER, 0 + jumpifnotchosenmove MOVE_LUNAR_DANCE, BattleScript_EffectHealingWishNewMon + setbyte cMULTISTRING_CHOOSER, 1 restorepp BS_ATTACKER BattleScript_EffectHealingWishNewMon: printfromtable gHealingWishStringIds waitmessage B_WAIT_TIME_LONG - playanimation BS_ATTACKER, B_ANIM_WISH_HEAL, NULL + playanimation BS_ATTACKER, B_ANIM_WISH_HEAL waitanimation dmgtomaxattackerhp manipulatedamage DMG_CHANGE_SIGN @@ -2544,7 +2604,7 @@ BattleScript_RoomServiceLoop_NextBattler: jumpifbytenotequal gBattlerTarget, gBattlersCount, BattleScript_RoomServiceLoop restoretarget goto BattleScript_MoveEnd - + BattleScript_EffectWonderRoom: BattleScript_EffectMagicRoom: attackcanceler @@ -2606,7 +2666,7 @@ BattleScript_EffectGravity: setgravity BattleScript_ButItFailed attackanimation waitanimation - printstring STRINGID_GRAVITYINTENSIFIED + printstring STRINGID_GRAVITYINTENSIFIED waitmessage B_WAIT_TIME_LONG selectfirstvalidtarget BattleScript_GravityLoop: @@ -2615,12 +2675,12 @@ BattleScript_GravityLoop: goto BattleScript_GravityLoopEnd BattleScript_GravityLoopDrop: bringdownairbornebattler BS_TARGET - printstring STRINGID_GRAVITYGROUNDING + printstring STRINGID_GRAVITYGROUNDING waitmessage B_WAIT_TIME_LONG -BattleScript_GravityLoopEnd: +BattleScript_GravityLoopEnd: moveendto MOVEEND_NEXT_TARGET jumpifnexttargetvalid BattleScript_GravityLoop - end + end BattleScript_EffectRoost: attackcanceler @@ -2679,7 +2739,7 @@ BattleScript_EffectHitEscape: waitmessage B_WAIT_TIME_LONG jumpifmovehadnoeffect BattleScript_MoveEnd seteffectwithchance - tryfaintmon BS_TARGET, FALSE, NULL + tryfaintmon BS_TARGET moveendto MOVEEND_ATTACKER_VISIBLE moveendfrom MOVEEND_TARGET_VISIBLE jumpifbattleend BattleScript_HitEscapeEnd @@ -2737,7 +2797,7 @@ BattleScript_HitFromAtkAnimation:: resultmessage waitmessage B_WAIT_TIME_LONG seteffectwithchance - tryfaintmon BS_TARGET, FALSE, NULL + tryfaintmon BS_TARGET BattleScript_MoveEnd:: moveendall end @@ -2769,7 +2829,7 @@ BattleScript_EffectNaturalGift: jumpifmovehadnoeffect BattleScript_EffectNaturalGiftEnd removeitem BS_ATTACKER BattleScript_EffectNaturalGiftEnd: - tryfaintmon BS_TARGET, FALSE, NULL + tryfaintmon BS_TARGET goto BattleScript_MoveEnd BattleScript_MakeMoveMissed:: @@ -2807,13 +2867,13 @@ BattleScript_EffectSleep:: setmoveeffect MOVE_EFFECT_SLEEP seteffectprimary goto BattleScript_MoveEnd - + BattleScript_TerrainPreventsEnd2:: pause B_WAIT_TIME_SHORT printfromtable gTerrainPreventsStringIds waitmessage B_WAIT_TIME_LONG end2 - + BattleScript_ElectricTerrainPrevents:: pause B_WAIT_TIME_SHORT printstring STRINGID_ELECTRICTERRAINPREVENTS @@ -2951,8 +3011,8 @@ BattleScript_AbsorbUpdateHp:: printfromtable gAbsorbDrainStringIds waitmessage B_WAIT_TIME_LONG BattleScript_AbsorbTryFainting:: - tryfaintmon BS_ATTACKER, FALSE, NULL - tryfaintmon BS_TARGET, FALSE, NULL + tryfaintmon BS_ATTACKER + tryfaintmon BS_TARGET goto BattleScript_MoveEnd BattleScript_EffectBurnHit:: @@ -2995,10 +3055,10 @@ BattleScript_ExplosionLoop: waitmessage B_WAIT_TIME_LONG resultmessage waitmessage B_WAIT_TIME_LONG - tryfaintmon BS_TARGET, FALSE, NULL + tryfaintmon BS_TARGET moveendto MOVEEND_NEXT_TARGET jumpifnexttargetvalid BattleScript_ExplosionLoop - tryfaintmon BS_ATTACKER, FALSE, NULL + tryfaintmon BS_ATTACKER moveendcase MOVEEND_CLEAR_BITS end BattleScript_ExplosionMissed: @@ -3007,7 +3067,7 @@ BattleScript_ExplosionMissed: waitmessage B_WAIT_TIME_LONG moveendto MOVEEND_NEXT_TARGET jumpifnexttargetvalid BattleScript_ExplosionLoop - tryfaintmon BS_ATTACKER, FALSE, NULL + tryfaintmon BS_ATTACKER end BattleScript_EffectMindBlown:: @@ -3067,7 +3127,7 @@ BattleScript_DreamEaterWorked: printstring STRINGID_PKMNDREAMEATEN waitmessage B_WAIT_TIME_LONG BattleScript_DreamEaterTryFaintEnd: - tryfaintmon BS_TARGET, FALSE, NULL + tryfaintmon BS_TARGET goto BattleScript_MoveEnd BattleScript_EffectMirrorMove:: @@ -3202,16 +3262,16 @@ BattleScript_MirrorArmorReflectEnd: return BattleScript_MirrorArmorReflectWontFall: - copybyte gBattlerTarget, gBattlerAttacker @ STRINGID_STATSWONTDECREASE uses target + copybyte gBattlerTarget, gBattlerAttacker @ STRINGID_STATSWONTDECREASE uses target goto BattleScript_MirrorArmorReflectPrintString @ gBattlerTarget is battler with Mirror Armor BattleScript_MirrorArmorReflectStickyWeb: call BattleScript_AbilityPopUp setattackertostickywebuser - jumpifbyteequal gBattlerAttacker, gBattlerTarget, BattleScript_StickyWebOnSwitchInEnd @ Sticky web user not on field -> no stat loss - goto BattleScript_MirrorArmorReflectStatLoss - + jumpifbyteequal gBattlerAttacker, gBattlerTarget, BattleScript_StickyWebOnSwitchInEnd @ Sticky web user not on field -> no stat loss + goto BattleScript_MirrorArmorReflectStatLoss + BattleScript_StatDown:: playanimation BS_EFFECT_BATTLER, B_ANIM_STATS_CHANGE, sB_ANIM_ARG1 printfromtable gStatDownStringIds @@ -3310,7 +3370,7 @@ BattleScript_MultiHitPrintStrings:: waitmessage B_WAIT_TIME_LONG BattleScript_MultiHitEnd:: seteffectwithchance - tryfaintmon BS_TARGET, FALSE, NULL + tryfaintmon BS_TARGET moveendcase MOVEEND_SYNCHRONIZE_TARGET moveendfrom MOVEEND_STATUS_IMMUNITY_ABILITIES end @@ -3352,7 +3412,7 @@ BattleScript_EffectFlinchWithStatus: waitmessage B_WAIT_TIME_LONG seteffectwithchance argumentstatuseffect - tryfaintmon BS_TARGET, FALSE, NULL + tryfaintmon BS_TARGET goto BattleScript_MoveEnd BattleScript_EffectRestoreHp:: @@ -3489,6 +3549,7 @@ BattleScriptFirstChargingTurn:: printstring STRINGID_EMPTYSTRING3 ppreduce attackstring +BattleScriptFirstChargingTurnAfterAttackString: pause B_WAIT_TIME_LONG copybyte cMULTISTRING_CHOOSER, sTWOTURN_STRINGID printfromtable gFirstTurnOfTwoStringIds @@ -3581,7 +3642,7 @@ BattleScript_MoveMissedDoDamage:: orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_IGNORE_DISGUISE healthbarupdate BS_ATTACKER datahpupdate BS_ATTACKER - tryfaintmon BS_ATTACKER, FALSE, NULL + tryfaintmon BS_ATTACKER .if B_CRASH_IF_TARGET_IMMUNE >= GEN_4 orhalfword gMoveResultFlags, MOVE_RESULT_MISSED | MOVE_RESULT_DOESNT_AFFECT_FOE .else @@ -3824,9 +3885,9 @@ BattleScript_EffectSpecialDefenseDownHit2:: BattleScript_EffectAccuracyDownHit:: setmoveeffect MOVE_EFFECT_ACC_MINUS_1 goto BattleScript_EffectHit - + BattleScript_PowerHerbActivation: - playanimation BS_ATTACKER, B_ANIM_HELD_ITEM_EFFECT, NULL + playanimation BS_ATTACKER, B_ANIM_HELD_ITEM_EFFECT printstring STRINGID_POWERHERB waitmessage B_WAIT_TIME_LONG removeitem BS_ATTACKER @@ -3856,8 +3917,8 @@ BattleScript_EffectTwoTurnsAttackIceBurn: goto BattleScript_EffectTwoTurnsAttackContinue BattleScript_EffectTwoTurnsAttackFreezeShock: setbyte sTWOTURN_STRINGID, B_MSG_TURN1_FREEZE_SHOCK - goto BattleScript_EffectTwoTurnsAttackContinue - + goto BattleScript_EffectTwoTurnsAttackContinue + BattleScript_EffectGeomancy: jumpifstatus2 BS_ATTACKER, STATUS2_MULTIPLETURNS, BattleScript_GeomancySecondTurn jumpifword CMP_COMMON_BITS, gHitMarker, HITMARKER_NO_ATTACKSTRING, BattleScript_GeomancySecondTurn @@ -4216,7 +4277,7 @@ BattleScript_EffectEerieSpell:: waitmessage B_WAIT_TIME_LONG resultmessage waitmessage B_WAIT_TIME_LONG - tryfaintmon BS_TARGET, FALSE, NULL + tryfaintmon BS_TARGET eeriespellppreduce BattleScript_MoveEnd printstring STRINGID_PKMNREDUCEDPP waitmessage B_WAIT_TIME_LONG @@ -4272,9 +4333,9 @@ BattleScript_TripleKickLoop:: BattleScript_DoTripleKickAttack:: accuracycheck BattleScript_TripleKickNoMoreHits, ACC_CURR_MOVE movevaluescleanup - jumpifmove MOVE_SURGING_STRIKES, EffectTripleKick_DoDmgCalcs @ no power boost each hit - jumpifmove MOVE_TRIPLE_AXEL, EffectTripleKick_TripleAxelBoost @ triple axel gets +20 power - addbyte sTRIPLE_KICK_POWER, 10 @ triple kick gets +10 power + jumpifmove MOVE_SURGING_STRIKES, EffectTripleKick_DoDmgCalcs @ no power boost each hit + jumpifmove MOVE_TRIPLE_AXEL, EffectTripleKick_TripleAxelBoost @ triple axel gets +20 power + addbyte sTRIPLE_KICK_POWER, 10 @ triple kick gets +10 power goto EffectTripleKick_DoDmgCalcs EffectTripleKick_TripleAxelBoost: addbyte sTRIPLE_KICK_POWER, 20 @@ -4314,7 +4375,7 @@ BattleScript_TripleKickPrintStrings:: waitmessage B_WAIT_TIME_LONG BattleScript_TripleKickEnd:: seteffectwithchance - tryfaintmon BS_TARGET, FALSE, NULL + tryfaintmon BS_TARGET moveendfrom MOVEEND_UPDATE_LAST_MOVES end @@ -4414,7 +4475,7 @@ BattleScript_DoGhostCurse:: datahpupdate BS_ATTACKER printstring STRINGID_PKMNLAIDCURSE waitmessage B_WAIT_TIME_LONG - tryfaintmon BS_ATTACKER, FALSE, NULL + tryfaintmon BS_ATTACKER goto BattleScript_MoveEnd BattleScript_EffectMatBlock:: @@ -4487,15 +4548,15 @@ BattleScript_PerishSongBlocked:: BattleScript_PerishSongNotAffected: printstring STRINGID_ITDOESNTAFFECT waitmessage B_WAIT_TIME_LONG - goto BattleScript_PerishSongLoopIncrement + goto BattleScript_PerishSongLoopIncrement BattleScript_EffectSandstorm:: attackcanceler attackstring ppreduce - jumpifhalfword CMP_COMMON_BITS, gBattleWeather, WEATHER_SUN_PRIMAL, BattleScript_ExtremelyHarshSunlightWasNotLessened - jumpifhalfword CMP_COMMON_BITS, gBattleWeather, WEATHER_RAIN_PRIMAL, BattleScript_NoReliefFromHeavyRain - jumpifhalfword CMP_COMMON_BITS, gBattleWeather, WEATHER_STRONG_WINDS, BattleScript_MysteriousAirCurrentBlowsOn + jumpifhalfword CMP_COMMON_BITS, gBattleWeather, B_WEATHER_SUN_PRIMAL, BattleScript_ExtremelyHarshSunlightWasNotLessened + jumpifhalfword CMP_COMMON_BITS, gBattleWeather, B_WEATHER_RAIN_PRIMAL, BattleScript_NoReliefFromHeavyRain + jumpifhalfword CMP_COMMON_BITS, gBattleWeather, B_WEATHER_STRONG_WINDS, BattleScript_MysteriousAirCurrentBlowsOn setsandstorm goto BattleScript_MoveWeatherChange @@ -4546,11 +4607,11 @@ BattleScript_FuryCutterHit: jumpifmovehadnoeffect BattleScript_FuryCutterHit adjustdamage goto BattleScript_HitFromAtkAnimation - + BattleScript_TryDestinyKnotTarget: jumpifnoholdeffect BS_ATTACKER, HOLD_EFFECT_DESTINY_KNOT, BattleScript_TryDestinyKnotTargetRet infatuatewithbattler BS_TARGET, BS_ATTACKER - playanimation BS_ATTACKER, B_ANIM_HELD_ITEM_EFFECT, NULL + playanimation BS_ATTACKER, B_ANIM_HELD_ITEM_EFFECT waitanimation status2animation BS_TARGET, STATUS2_INFATUATION waitanimation @@ -4558,11 +4619,11 @@ BattleScript_TryDestinyKnotTarget: waitmessage B_WAIT_TIME_LONG BattleScript_TryDestinyKnotTargetRet: return - + BattleScript_TryDestinyKnotAttacker: jumpifnoholdeffect BS_TARGET, HOLD_EFFECT_DESTINY_KNOT, BattleScript_TryDestinyKnotAttackerRet infatuatewithbattler BS_ATTACKER, BS_TARGET - playanimation BS_TARGET, B_ANIM_HELD_ITEM_EFFECT, NULL + playanimation BS_TARGET, B_ANIM_HELD_ITEM_EFFECT waitanimation status2animation BS_ATTACKER, STATUS2_INFATUATION waitanimation @@ -4601,7 +4662,7 @@ BattleScript_EffectSafeguard:: goto BattleScript_PrintReflectLightScreenSafeguardString BattleScript_EffectMagnitude:: - jumpifword CMP_COMMON_BITS, gHitMarker, HITMARKER_NO_ATTACKSTRING | HITMARKER_NO_PPDEDUCT, BattleScript_EffectMagnitudeTarget + jumpifword CMP_COMMON_BITS, gHitMarker, HITMARKER_NO_ATTACKSTRING | HITMARKER_NO_PPDEDUCT, BattleScript_EffectMagnitudeTarget attackcanceler attackstring ppreduce @@ -4669,7 +4730,7 @@ BattleScript_EffectRapidSpin:: printfromtable gStatUpStringIds waitmessage B_WAIT_TIME_LONG BattleScript_EffectRapidSpinEnd:: - tryfaintmon BS_TARGET, FALSE, NULL + tryfaintmon BS_TARGET moveendall end .else @@ -4702,9 +4763,9 @@ BattleScript_EffectRainDance:: attackcanceler attackstring ppreduce - jumpifhalfword CMP_COMMON_BITS, gBattleWeather, WEATHER_SUN_PRIMAL, BattleScript_ExtremelyHarshSunlightWasNotLessened - jumpifhalfword CMP_COMMON_BITS, gBattleWeather, WEATHER_RAIN_PRIMAL, BattleScript_NoReliefFromHeavyRain - jumpifhalfword CMP_COMMON_BITS, gBattleWeather, WEATHER_STRONG_WINDS, BattleScript_MysteriousAirCurrentBlowsOn + jumpifhalfword CMP_COMMON_BITS, gBattleWeather, B_WEATHER_SUN_PRIMAL, BattleScript_ExtremelyHarshSunlightWasNotLessened + jumpifhalfword CMP_COMMON_BITS, gBattleWeather, B_WEATHER_RAIN_PRIMAL, BattleScript_NoReliefFromHeavyRain + jumpifhalfword CMP_COMMON_BITS, gBattleWeather, B_WEATHER_STRONG_WINDS, BattleScript_MysteriousAirCurrentBlowsOn setrain BattleScript_MoveWeatherChange:: attackanimation @@ -4718,9 +4779,9 @@ BattleScript_EffectSunnyDay:: attackcanceler attackstring ppreduce - jumpifhalfword CMP_COMMON_BITS, gBattleWeather, WEATHER_SUN_PRIMAL, BattleScript_ExtremelyHarshSunlightWasNotLessened - jumpifhalfword CMP_COMMON_BITS, gBattleWeather, WEATHER_RAIN_PRIMAL, BattleScript_NoReliefFromHeavyRain - jumpifhalfword CMP_COMMON_BITS, gBattleWeather, WEATHER_STRONG_WINDS, BattleScript_MysteriousAirCurrentBlowsOn + jumpifhalfword CMP_COMMON_BITS, gBattleWeather, B_WEATHER_SUN_PRIMAL, BattleScript_ExtremelyHarshSunlightWasNotLessened + jumpifhalfword CMP_COMMON_BITS, gBattleWeather, B_WEATHER_RAIN_PRIMAL, BattleScript_NoReliefFromHeavyRain + jumpifhalfword CMP_COMMON_BITS, gBattleWeather, B_WEATHER_STRONG_WINDS, BattleScript_MysteriousAirCurrentBlowsOn setsunny goto BattleScript_MoveWeatherChange @@ -4780,16 +4841,16 @@ BattleScript_MysteriousAirCurrentBlowsOnRet: BattleScript_BlockedByPrimalWeatherEnd3:: call BattleScript_AbilityPopUp - jumpifhalfword CMP_COMMON_BITS, gBattleWeather, WEATHER_SUN_PRIMAL, BattleScript_ExtremelyHarshSunlightWasNotLessenedEnd3 - jumpifhalfword CMP_COMMON_BITS, gBattleWeather, WEATHER_RAIN_PRIMAL, BattleScript_NoReliefFromHeavyRainEnd3 - jumpifhalfword CMP_COMMON_BITS, gBattleWeather, WEATHER_STRONG_WINDS, BattleScript_MysteriousAirCurrentBlowsOnEnd3 + jumpifhalfword CMP_COMMON_BITS, gBattleWeather, B_WEATHER_SUN_PRIMAL, BattleScript_ExtremelyHarshSunlightWasNotLessenedEnd3 + jumpifhalfword CMP_COMMON_BITS, gBattleWeather, B_WEATHER_RAIN_PRIMAL, BattleScript_NoReliefFromHeavyRainEnd3 + jumpifhalfword CMP_COMMON_BITS, gBattleWeather, B_WEATHER_STRONG_WINDS, BattleScript_MysteriousAirCurrentBlowsOnEnd3 end3 BattleScript_BlockedByPrimalWeatherRet:: call BattleScript_AbilityPopUp - jumpifhalfword CMP_COMMON_BITS, gBattleWeather, WEATHER_SUN_PRIMAL, BattleScript_ExtremelyHarshSunlightWasNotLessenedRet - jumpifhalfword CMP_COMMON_BITS, gBattleWeather, WEATHER_RAIN_PRIMAL, BattleScript_NoReliefFromHeavyRainRet - jumpifhalfword CMP_COMMON_BITS, gBattleWeather, WEATHER_STRONG_WINDS, BattleScript_MysteriousAirCurrentBlowsOnRet + jumpifhalfword CMP_COMMON_BITS, gBattleWeather, B_WEATHER_SUN_PRIMAL, BattleScript_ExtremelyHarshSunlightWasNotLessenedRet + jumpifhalfword CMP_COMMON_BITS, gBattleWeather, B_WEATHER_RAIN_PRIMAL, BattleScript_NoReliefFromHeavyRainRet + jumpifhalfword CMP_COMMON_BITS, gBattleWeather, B_WEATHER_STRONG_WINDS, BattleScript_MysteriousAirCurrentBlowsOnRet return BattleScript_EffectDefenseUpHit:: @@ -4882,9 +4943,9 @@ BattleScript_EffectFutureSight:: BattleScript_EffectGust:: goto BattleScript_EffectHit -BattleScript_EffectSolarbeam:: - jumpifweatheraffected BS_ATTACKER, WEATHER_SUN_ANY, BattleScript_SolarbeamOnFirstTurn -BattleScript_SolarbeamDecideTurn:: +BattleScript_EffectSolarBeam:: + jumpifweatheraffected BS_ATTACKER, B_WEATHER_SUN, BattleScript_SolarBeamOnFirstTurn +BattleScript_SolarBeamDecideTurn:: jumpifstatus2 BS_ATTACKER, STATUS2_MULTIPLETURNS, BattleScript_TwoTurnMovesSecondTurn jumpifword CMP_COMMON_BITS, gHitMarker, HITMARKER_NO_ATTACKSTRING, BattleScript_TwoTurnMovesSecondTurn setbyte sTWOTURN_STRINGID, B_MSG_TURN1_SOLAR_BEAM @@ -4892,7 +4953,7 @@ BattleScript_SolarbeamDecideTurn:: jumpifnoholdeffect BS_ATTACKER, HOLD_EFFECT_POWER_HERB, BattleScript_MoveEnd call BattleScript_PowerHerbActivation goto BattleScript_TwoTurnMovesSecondTurn -BattleScript_SolarbeamOnFirstTurn:: +BattleScript_SolarBeamOnFirstTurn:: orword gHitMarker, HITMARKER_CHARGING setmoveeffect MOVE_EFFECT_CHARGING | MOVE_EFFECT_AFFECTS_USER seteffectprimary @@ -4949,7 +5010,7 @@ BattleScript_BeatUpAttack:: waitmessage B_WAIT_TIME_LONG resultmessage waitmessage B_WAIT_TIME_LONG - tryfaintmon BS_TARGET, FALSE, NULL + tryfaintmon BS_TARGET moveendto MOVEEND_NEXT_TARGET goto BattleScript_BeatUpLoop BattleScript_BeatUpEnd:: @@ -5147,9 +5208,9 @@ BattleScript_EffectHail:: attackcanceler attackstring ppreduce - jumpifhalfword CMP_COMMON_BITS, gBattleWeather, WEATHER_SUN_PRIMAL, BattleScript_ExtremelyHarshSunlightWasNotLessened - jumpifhalfword CMP_COMMON_BITS, gBattleWeather, WEATHER_RAIN_PRIMAL, BattleScript_NoReliefFromHeavyRain - jumpifhalfword CMP_COMMON_BITS, gBattleWeather, WEATHER_STRONG_WINDS, BattleScript_MysteriousAirCurrentBlowsOn + jumpifhalfword CMP_COMMON_BITS, gBattleWeather, B_WEATHER_SUN_PRIMAL, BattleScript_ExtremelyHarshSunlightWasNotLessened + jumpifhalfword CMP_COMMON_BITS, gBattleWeather, B_WEATHER_RAIN_PRIMAL, BattleScript_NoReliefFromHeavyRain + jumpifhalfword CMP_COMMON_BITS, gBattleWeather, B_WEATHER_STRONG_WINDS, BattleScript_MysteriousAirCurrentBlowsOn sethail goto BattleScript_MoveWeatherChange @@ -5254,7 +5315,7 @@ BattleScript_EffectMementoTrySpAtk: printfromtable gStatDownStringIds waitmessage B_WAIT_TIME_LONG BattleScript_EffectMementoTryFaint: - tryfaintmon BS_ATTACKER, FALSE, NULL + tryfaintmon BS_ATTACKER goto BattleScript_MoveEnd BattleScript_EffectMementoPrintNoEffect: printstring STRINGID_BUTNOEFFECT @@ -5270,7 +5331,7 @@ BattleScript_MementoFailEnd: effectivenesssound resultmessage waitmessage B_WAIT_TIME_LONG - tryfaintmon BS_ATTACKER, FALSE, NULL + tryfaintmon BS_ATTACKER goto BattleScript_MoveEnd BattleScript_EffectFocusPunch:: @@ -5374,8 +5435,19 @@ BattleScript_EffectRolePlay:: trycopyability BattleScript_ButItFailed attackanimation waitanimation +.if B_ABILITY_POP_UP == TRUE + setbyte sFIXED_ABILITY_POPUP, TRUE + showabilitypopup BS_ATTACKER + pause 60 + sethword sABILITY_OVERWRITE, 0 + updateabilitypopup BS_ATTACKER + pause 20 + destroyabilitypopup + pause 40 +.endif printstring STRINGID_PKMNCOPIEDFOE waitmessage B_WAIT_TIME_LONG + switchinabilities BS_ATTACKER goto BattleScript_MoveEnd BattleScript_EffectWish:: @@ -5467,7 +5539,7 @@ BattleScript_BrickBreakDoHit:: resultmessage waitmessage B_WAIT_TIME_LONG seteffectwithchance - tryfaintmon BS_TARGET, FALSE, NULL + tryfaintmon BS_TARGET goto BattleScript_MoveEnd BattleScript_EffectYawn:: @@ -5872,9 +5944,9 @@ BattleScript_FaintTarget:: tryactivatefellstinger BS_ATTACKER tryactivatesoulheart tryactivatereceiver BS_TARGET - tryactivatemoxie BS_ATTACKER @ and chilling neigh, as one ice rider + tryactivatemoxie BS_ATTACKER @ and chilling neigh, as one ice rider tryactivatebeastboost BS_ATTACKER - tryactivategrimneigh BS_ATTACKER @ and as one shadow rider + tryactivategrimneigh BS_ATTACKER @ and as one shadow rider tryactivatebattlebond BS_ATTACKER trytrainerslidefirstdownmsg BS_TARGET return @@ -5886,36 +5958,41 @@ BattleScript_GiveExp:: BattleScript_HandleFaintedMon:: setbyte sSHIFT_SWITCHED, 0 - atk24 BattleScript_HandleFaintedMonMultiple + checkteamslost BattleScript_LinkHandleFaintedMonMultiple jumpifbyte CMP_NOT_EQUAL, gBattleOutcome, 0, BattleScript_FaintedMonEnd - jumpifbattletype BATTLE_TYPE_TRAINER | BATTLE_TYPE_DOUBLE, BattleScript_FaintedMonTryChooseAnother - jumpifword CMP_NO_COMMON_BITS, gHitMarker, HITMARKER_x400000, BattleScript_FaintedMonTryChooseAnother + jumpifbattletype BATTLE_TYPE_TRAINER | BATTLE_TYPE_DOUBLE, BattleScript_FaintedMonTryChoose + jumpifword CMP_NO_COMMON_BITS, gHitMarker, HITMARKER_PLAYER_FAINTED, BattleScript_FaintedMonTryChoose +@ Yes/No for sending out a new Pokémon if one is defeated in a wild battle printstring STRINGID_USENEXTPKMN setbyte gBattleCommunication, 0 yesnobox - jumpifbyte CMP_EQUAL, gBattleCommunication + 1, 0, BattleScript_FaintedMonTryChooseAnother + jumpifbyte CMP_EQUAL, gBattleCommunication + 1, 0, BattleScript_FaintedMonTryChoose +@ Player said no, try to run jumpifplayerran BattleScript_FaintedMonEnd printstring STRINGID_CANTESCAPE2 -BattleScript_FaintedMonTryChooseAnother: +BattleScript_FaintedMonTryChoose: openpartyscreen BS_FAINTED, BattleScript_FaintedMonEnd switchhandleorder BS_FAINTED, 2 - jumpifnotbattletype BATTLE_TYPE_TRAINER, BattleScript_FaintedMonChooseAnother - jumpifbattletype BATTLE_TYPE_LINK, BattleScript_FaintedMonChooseAnother - jumpifbattletype BATTLE_TYPE_RECORDED_LINK, BattleScript_FaintedMonChooseAnother - jumpifbattletype BATTLE_TYPE_FRONTIER, BattleScript_FaintedMonChooseAnother - jumpifbattletype BATTLE_TYPE_DOUBLE, BattleScript_FaintedMonChooseAnother - jumpifword CMP_COMMON_BITS, gHitMarker, HITMARKER_x400000, BattleScript_FaintedMonChooseAnother - jumpifbyte CMP_EQUAL, sBATTLE_STYLE, OPTIONS_BATTLE_STYLE_SET, BattleScript_FaintedMonChooseAnother - jumpifcantswitch BS_PLAYER1, BattleScript_FaintedMonChooseAnother + jumpifnotbattletype BATTLE_TYPE_TRAINER, BattleScript_FaintedMonSendOutNew + jumpifbattletype BATTLE_TYPE_LINK, BattleScript_FaintedMonSendOutNew + jumpifbattletype BATTLE_TYPE_RECORDED_LINK, BattleScript_FaintedMonSendOutNew + jumpifbattletype BATTLE_TYPE_FRONTIER, BattleScript_FaintedMonSendOutNew + jumpifbattletype BATTLE_TYPE_DOUBLE, BattleScript_FaintedMonSendOutNew + jumpifword CMP_COMMON_BITS, gHitMarker, HITMARKER_PLAYER_FAINTED, BattleScript_FaintedMonSendOutNew + jumpifbyte CMP_EQUAL, sBATTLE_STYLE, OPTIONS_BATTLE_STYLE_SET, BattleScript_FaintedMonSendOutNew + jumpifcantswitch BS_PLAYER1, BattleScript_FaintedMonSendOutNew setbyte sILLUSION_NICK_HACK, 1 +@ Yes/No for sending out a new Pokémon when the opponent is switching printstring STRINGID_ENEMYABOUTTOSWITCHPKMN setbyte gBattleCommunication, 0 yesnobox - jumpifbyte CMP_EQUAL, gBattleCommunication + 1, 1, BattleScript_FaintedMonChooseAnother + jumpifbyte CMP_EQUAL, gBattleCommunication + 1, 1, BattleScript_FaintedMonSendOutNew +@ Player said yes, go to party screen (note optional flag, player may exit the menu instead) setatktoplayer0 - openpartyscreen BS_ATTACKER | PARTY_SCREEN_OPTIONAL, BattleScript_FaintedMonChooseAnother + openpartyscreen BS_ATTACKER | PARTY_SCREEN_OPTIONAL, BattleScript_FaintedMonSendOutNew switchhandleorder BS_ATTACKER, 2 - jumpifbyte CMP_EQUAL, gBattleCommunication, PARTY_SIZE, BattleScript_FaintedMonChooseAnother + jumpifbyte CMP_EQUAL, gBattleCommunication, PARTY_SIZE, BattleScript_FaintedMonSendOutNew +@ Switch Pokémon before opponent atknameinbuff1 resetintimidatetracebits BS_ATTACKER hpthresholds2 BS_ATTACKER @@ -5936,7 +6013,7 @@ BattleScript_FaintedMonTryChooseAnother: switchinanim BS_ATTACKER, 0 waitstate setbyte sSHIFT_SWITCHED, 1 -BattleScript_FaintedMonChooseAnother: +BattleScript_FaintedMonSendOutNew: drawpartystatussummary BS_FAINTED getswitchedmondata BS_FAINTED switchindataupdate BS_FAINTED @@ -5948,10 +6025,10 @@ BattleScript_FaintedMonChooseAnother: hidepartystatussummary BS_FAINTED switchinanim BS_FAINTED, FALSE waitstate - various7 BS_ATTACKER + resetplayerfainted trytrainerslidelastonmsg BS_FAINTED jumpifbytenotequal sSHIFT_SWITCHED, sZero, BattleScript_FaintedMonShiftSwitched -BattleScript_FaintedMonChooseAnotherEnd: +BattleScript_FaintedMonSendOutNewEnd: switchineffects BS_FAINTED jumpifbattletype BATTLE_TYPE_DOUBLE, BattleScript_FaintedMonEnd cancelallactions @@ -5962,15 +6039,15 @@ BattleScript_FaintedMonShiftSwitched: switchineffects BS_ATTACKER resetsentmonsvalue copybyte gBattlerTarget, sSAVED_BATTLER - goto BattleScript_FaintedMonChooseAnotherEnd + goto BattleScript_FaintedMonSendOutNewEnd -BattleScript_HandleFaintedMonMultiple:: - openpartyscreen BS_UNK_5, BattleScript_HandleFaintedMonMultipleStart -BattleScript_HandleFaintedMonMultipleStart:: +BattleScript_LinkHandleFaintedMonMultiple:: + openpartyscreen BS_FAINTED_LINK_MULTIPLE_1, BattleScript_LinkHandleFaintedMonMultipleStart +BattleScript_LinkHandleFaintedMonMultipleStart:: switchhandleorder BS_FAINTED, 0 - openpartyscreen BS_UNK_6, BattleScript_HandleFaintedMonMultipleEnd + openpartyscreen BS_FAINTED_LINK_MULTIPLE_2, BattleScript_LinkHandleFaintedMonMultipleEnd switchhandleorder BS_FAINTED, 0 -BattleScript_HandleFaintedMonLoop:: +BattleScript_LinkHandleFaintedMonLoop:: switchhandleorder BS_FAINTED, 3 drawpartystatussummary BS_FAINTED getswitchedmondata BS_FAINTED @@ -5983,9 +6060,9 @@ BattleScript_HandleFaintedMonLoop:: hidepartystatussummary BS_FAINTED switchinanim BS_FAINTED, FALSE waitstate - switchineffects 5 - jumpifbytenotequal gBattlerFainted, gBattlersCount, BattleScript_HandleFaintedMonLoop -BattleScript_HandleFaintedMonMultipleEnd:: + switchineffects BS_FAINTED_LINK_MULTIPLE_1 + jumpifbytenotequal gBattlerFainted, gBattlersCount, BattleScript_LinkHandleFaintedMonLoop +BattleScript_LinkHandleFaintedMonMultipleEnd:: end2 BattleScript_LocalTrainerBattleWon:: @@ -6014,6 +6091,7 @@ BattleScript_PayDayMoneyAndPickUpItems:: end2 BattleScript_LocalBattleLost:: + jumpifbattletype BATTLE_TYPE_INGAME_PARTNER, BattleScript_LocalBattleLostPrintWhiteOut jumpifbattletype BATTLE_TYPE_DOME, BattleScript_CheckDomeDrew jumpifbattletype BATTLE_TYPE_FRONTIER, BattleScript_LocalBattleLostPrintTrainersWinText jumpifbattletype BATTLE_TYPE_TRAINER_HILL, BattleScript_LocalBattleLostPrintTrainersWinText @@ -6119,7 +6197,7 @@ BattleScript_FrontierTrainerBattleWon_End: end2 BattleScript_SmokeBallEscape:: - playanimation BS_ATTACKER, B_ANIM_SMOKEBALL_ESCAPE, NULL + playanimation BS_ATTACKER, B_ANIM_SMOKEBALL_ESCAPE printstring STRINGID_PKMNFLEDUSINGITS waitmessage B_WAIT_TIME_LONG end2 @@ -6214,7 +6292,7 @@ BattleScript_PursuitDmgOnSwitchOut:: waitmessage B_WAIT_TIME_LONG resultmessage waitmessage B_WAIT_TIME_LONG - tryfaintmon BS_TARGET, FALSE, NULL + tryfaintmon BS_TARGET moveendfromto MOVEEND_ABILITIES, MOVEEND_CHOICE_MOVE getbattlerfainted BS_TARGET jumpifbyte CMP_EQUAL, gBattleCommunication, FALSE, BattleScript_PursuitDmgOnSwitchOutRet @@ -6268,14 +6346,14 @@ BattleScript_RainContinuesOrEnds:: printfromtable gRainContinuesStringIds waitmessage B_WAIT_TIME_LONG jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, B_MSG_RAIN_STOPPED, BattleScript_RainContinuesOrEndsEnd - playanimation BS_ATTACKER, B_ANIM_RAIN_CONTINUES, NULL + playanimation BS_ATTACKER, B_ANIM_RAIN_CONTINUES BattleScript_RainContinuesOrEndsEnd:: end2 BattleScript_DamagingWeatherContinues:: printfromtable gSandStormHailContinuesStringIds waitmessage B_WAIT_TIME_LONG - playanimation2 BS_ATTACKER, sB_ANIM_ARG1, NULL + playanimation_var BS_ATTACKER, sB_ANIM_ARG1 setbyte gBattleCommunication, 0 BattleScript_DamagingWeatherLoop:: copyarraywithindex gBattlerAttacker, gBattlerByTurnOrder, gBattleCommunication, 1 @@ -6295,8 +6373,8 @@ BattleScript_DamagingWeatherHpChange: orword gHitMarker, HITMARKER_SKIP_DMG_TRACK | HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_PASSIVE_DAMAGE | HITMARKER_GRUDGE healthbarupdate BS_ATTACKER datahpupdate BS_ATTACKER - tryfaintmon BS_ATTACKER, FALSE, NULL - atk24 BattleScript_DamagingWeatherLoopIncrement + tryfaintmon BS_ATTACKER + checkteamslost BattleScript_DamagingWeatherLoopIncrement BattleScript_DamagingWeatherLoopIncrement:: jumpifbyte CMP_NOT_EQUAL, gBattleOutcome, 0, BattleScript_DamagingWeatherContinuesEnd addbyte gBattleCommunication, 1 @@ -6313,7 +6391,7 @@ BattleScript_SandStormHailEnds:: BattleScript_SunlightContinues:: printstring STRINGID_SUNLIGHTSTRONG waitmessage B_WAIT_TIME_LONG - playanimation BS_ATTACKER, B_ANIM_SUN_CONTINUES, NULL + playanimation BS_ATTACKER, B_ANIM_SUN_CONTINUES end2 BattleScript_SunlightFaded:: @@ -6324,13 +6402,13 @@ BattleScript_SunlightFaded:: BattleScript_OverworldWeatherStarts:: printfromtable gWeatherStartsStringIds waitmessage B_WAIT_TIME_LONG - playanimation2 BS_ATTACKER, sB_ANIM_ARG1, NULL + playanimation_var BS_ATTACKER, sB_ANIM_ARG1 end3 BattleScript_OverworldTerrain:: printfromtable gTerrainStringIds waitmessage B_WAIT_TIME_LONG - playanimation BS_SCRIPTING, B_ANIM_RESTORE_BG, NULL + playanimation BS_SCRIPTING, B_ANIM_RESTORE_BG end3 BattleScript_SideStatusWoreOff:: @@ -6371,25 +6449,25 @@ BattleScript_MagicRoomEnds:: BattleScript_ElectricTerrainEnds:: printstring STRINGID_ELECTRICTERRAINENDS waitmessage B_WAIT_TIME_LONG - playanimation BS_ATTACKER, B_ANIM_RESTORE_BG, NULL + playanimation BS_ATTACKER, B_ANIM_RESTORE_BG end2 BattleScript_MistyTerrainEnds:: printstring STRINGID_MISTYTERRAINENDS waitmessage B_WAIT_TIME_LONG - playanimation BS_ATTACKER, B_ANIM_RESTORE_BG, NULL + playanimation BS_ATTACKER, B_ANIM_RESTORE_BG end2 BattleScript_GrassyTerrainEnds:: printstring STRINGID_GRASSYTERRAINENDS waitmessage B_WAIT_TIME_LONG - playanimation BS_ATTACKER, B_ANIM_RESTORE_BG, NULL + playanimation BS_ATTACKER, B_ANIM_RESTORE_BG end2 BattleScript_PsychicTerrainEnds:: printstring STRINGID_PSYCHICTERRAINENDS waitmessage B_WAIT_TIME_LONG - playanimation BS_ATTACKER, B_ANIM_RESTORE_BG, NULL + playanimation BS_ATTACKER, B_ANIM_RESTORE_BG end2 BattleScript_MudSportEnds:: @@ -6440,8 +6518,8 @@ BattleScript_LeechSeedTurnPrintAndUpdateHp:: datahpupdate BS_TARGET printfromtable gLeechSeedStringIds waitmessage B_WAIT_TIME_LONG - tryfaintmon BS_ATTACKER, FALSE, NULL - tryfaintmon BS_TARGET, FALSE, NULL + tryfaintmon BS_ATTACKER + tryfaintmon BS_TARGET end2 BattleScript_LeechSeedHealBlock: setword gBattleMoveDamage, 0 @@ -6473,7 +6551,7 @@ BattleScript_BideAttack:: datahpupdate BS_TARGET resultmessage waitmessage B_WAIT_TIME_LONG - tryfaintmon BS_TARGET, FALSE, NULL + tryfaintmon BS_TARGET goto BattleScript_MoveEnd BattleScript_BideNoEnergyToAttack:: @@ -6499,7 +6577,7 @@ BattleScript_RoarSuccessSwitch:: setbyte sSWITCH_CASE, B_SWITCH_NORMAL goto BattleScript_MoveEnd BattleScript_RoarSuccessSwitch_Ret: - swapattackerwithtarget @ continuation of RedCardActivates + swapattackerwithtarget @ continuation of RedCardActivates restoretarget removeitem BS_TARGET setbyte sSWITCH_CASE, B_SWITCH_NORMAL @@ -6527,7 +6605,7 @@ BattleScript_WeaknessPolicy:: jumpifstat BS_TARGET, CMP_LESS_THAN, STAT_ATK, MAX_STAT_STAGE, BattleScript_WeaknessPolicyAtk jumpifstat BS_TARGET, CMP_EQUAL, STAT_SPATK, MAX_STAT_STAGE, BattleScript_WeaknessPolicyEnd BattleScript_WeaknessPolicyAtk: - playanimation BS_TARGET, B_ANIM_HELD_ITEM_EFFECT, NULL + playanimation BS_TARGET, B_ANIM_HELD_ITEM_EFFECT waitanimation setbyte sSTAT_ANIM_PLAYED, FALSE playstatchangeanimation BS_TARGET, BIT_ATK | BIT_SPATK, STAT_CHANGE_BY_TWO @@ -6551,7 +6629,7 @@ BattleScript_TargetItemStatRaise:: copybyte sBATTLER, gBattlerTarget statbuffchange 0, BattleScript_TargetItemStatRaiseRemoveItemRet jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, B_MSG_STAT_WONT_INCREASE, BattleScript_TargetItemStatRaiseRemoveItemRet - playanimation BS_TARGET, B_ANIM_HELD_ITEM_EFFECT, NULL + playanimation BS_TARGET, B_ANIM_HELD_ITEM_EFFECT waitanimation setgraphicalstatchangevalues playanimation BS_TARGET, B_ANIM_STATS_CHANGE, sB_ANIM_ARG1 @@ -6561,12 +6639,12 @@ BattleScript_TargetItemStatRaise:: removeitem BS_TARGET BattleScript_TargetItemStatRaiseRemoveItemRet: return - + BattleScript_AttackerItemStatRaise:: copybyte sBATTLER, gBattlerAttacker statbuffchange MOVE_EFFECT_AFFECTS_USER, BattleScript_AttackerItemStatRaiseRet jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_AttackerItemStatRaiseRet - playanimation BS_ATTACKER, B_ANIM_HELD_ITEM_EFFECT, NULL + playanimation BS_ATTACKER, B_ANIM_HELD_ITEM_EFFECT waitanimation setgraphicalstatchangevalues playanimation BS_ATTACKER, B_ANIM_STATS_CHANGE, sB_ANIM_ARG1 @@ -6619,7 +6697,7 @@ BattleScript_DestinyBondTakesLife:: orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_PASSIVE_DAMAGE healthbarupdate BS_ATTACKER datahpupdate BS_ATTACKER - tryfaintmon BS_ATTACKER, FALSE, NULL + tryfaintmon BS_ATTACKER return BattleScript_DmgHazardsOnAttacker:: @@ -6627,8 +6705,8 @@ BattleScript_DmgHazardsOnAttacker:: healthbarupdate BS_ATTACKER datahpupdate BS_ATTACKER call BattleScript_PrintHurtByDmgHazards - tryfaintmon BS_ATTACKER, FALSE, NULL - tryfaintmon BS_ATTACKER, TRUE, BattleScript_DmgHazardsOnAttackerFainted + tryfaintmon BS_ATTACKER + tryfaintmon_spikes BS_ATTACKER, BattleScript_DmgHazardsOnAttackerFainted return BattleScript_DmgHazardsOnAttackerFainted:: @@ -6642,8 +6720,8 @@ BattleScript_DmgHazardsOnTarget:: healthbarupdate BS_TARGET datahpupdate BS_TARGET call BattleScript_PrintHurtByDmgHazards - tryfaintmon BS_TARGET, FALSE, NULL - tryfaintmon BS_TARGET, TRUE, BattleScript_DmgHazardsOnTargetFainted + tryfaintmon BS_TARGET + tryfaintmon_spikes BS_TARGET, BattleScript_DmgHazardsOnTargetFainted return BattleScript_DmgHazardsOnTargetFainted:: @@ -6657,8 +6735,8 @@ BattleScript_DmgHazardsOnFaintedBattler:: healthbarupdate BS_FAINTED datahpupdate BS_FAINTED call BattleScript_PrintHurtByDmgHazards - tryfaintmon BS_FAINTED, FALSE, NULL - tryfaintmon BS_FAINTED, TRUE, BattleScript_DmgHazardsOnFaintedBattlerFainted + tryfaintmon BS_FAINTED + tryfaintmon_spikes BS_FAINTED, BattleScript_DmgHazardsOnFaintedBattlerFainted return BattleScript_DmgHazardsOnFaintedBattlerFainted:: @@ -6712,7 +6790,7 @@ BattleScript_PerishSongTakesLife:: orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_PASSIVE_DAMAGE healthbarupdate BS_ATTACKER datahpupdate BS_ATTACKER - tryfaintmon BS_ATTACKER, FALSE, NULL + tryfaintmon BS_ATTACKER end2 BattleScript_PerishBodyActivates:: @@ -6724,7 +6802,7 @@ BattleScript_PerishBodyActivates:: BattleScript_GulpMissileGorging:: call BattleScript_AbilityPopUp - playanimation BS_ATTACKER, B_ANIM_GULP_MISSILE, NULL + playanimation BS_ATTACKER, B_ANIM_GULP_MISSILE waitanimation orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_PASSIVE_DAMAGE effectivenesssound @@ -6733,12 +6811,12 @@ BattleScript_GulpMissileGorging:: jumpifability BS_ATTACKER, ABILITY_MAGIC_GUARD, BattleScript_GulpMissileNoDmgGorging healthbarupdate BS_ATTACKER datahpupdate BS_ATTACKER - tryfaintmon BS_ATTACKER, FALSE, NULL + tryfaintmon BS_ATTACKER getbattlerfainted BS_ATTACKER jumpifbyte CMP_EQUAL, gBattleCommunication, TRUE, BattleScript_GulpMissileNoSecondEffectGorging BattleScript_GulpMissileNoDmgGorging: handleformchange BS_TARGET, 0 - playanimation BS_TARGET, B_ANIM_FORM_CHANGE, NULL + playanimation BS_TARGET, B_ANIM_FORM_CHANGE waitanimation swapattackerwithtarget setmoveeffect MOVE_EFFECT_PARALYSIS @@ -6747,13 +6825,13 @@ BattleScript_GulpMissileNoDmgGorging: return BattleScript_GulpMissileNoSecondEffectGorging: handleformchange BS_TARGET, 0 - playanimation BS_TARGET, B_ANIM_FORM_CHANGE, NULL + playanimation BS_TARGET, B_ANIM_FORM_CHANGE waitanimation return BattleScript_GulpMissileGulping:: call BattleScript_AbilityPopUp - playanimation BS_ATTACKER, B_ANIM_GULP_MISSILE, NULL + playanimation BS_ATTACKER, B_ANIM_GULP_MISSILE waitanimation orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_PASSIVE_DAMAGE effectivenesssound @@ -6762,7 +6840,7 @@ BattleScript_GulpMissileGulping:: jumpifability BS_ATTACKER, ABILITY_MAGIC_GUARD, BattleScript_GulpMissileNoDmgGulping healthbarupdate BS_ATTACKER datahpupdate BS_ATTACKER - tryfaintmon BS_ATTACKER, FALSE, NULL + tryfaintmon BS_ATTACKER getbattlerfainted BS_ATTACKER jumpifbyte CMP_EQUAL, gBattleCommunication, TRUE, BattleScript_GulpMissileNoSecondEffectGulping jumpifability BS_ATTACKER, ABILITY_CLEAR_BODY, BattleScript_GulpMissileNoSecondEffectGulping @@ -6771,7 +6849,7 @@ BattleScript_GulpMissileGulping:: jumpifflowerveilattacker BattleScript_GulpMissileNoSecondEffectGulping BattleScript_GulpMissileNoDmgGulping: handleformchange BS_TARGET, 0 - playanimation BS_TARGET, B_ANIM_FORM_CHANGE, NULL + playanimation BS_TARGET, B_ANIM_FORM_CHANGE waitanimation swapattackerwithtarget @ to make gStatDownStringIds down below print the right battler setstatchanger STAT_DEF, 1, TRUE @@ -6784,7 +6862,7 @@ BattleScript_GulpMissileNoDmgGulping: return BattleScript_GulpMissileNoSecondEffectGulping: handleformchange BS_TARGET, 0 - playanimation BS_TARGET, B_ANIM_FORM_CHANGE, NULL + playanimation BS_TARGET, B_ANIM_FORM_CHANGE waitanimation return BattleScript_GulpMissileGorgingTargetDefenseCantGoLower: @@ -6882,10 +6960,10 @@ BattleScript_FutureAttackAnimate:: adjustdamage jumpifmovehadnoeffect BattleScript_DoFutureAttackResult jumpifbyte CMP_NOT_EQUAL, cMULTISTRING_CHOOSER, B_MSG_FUTURE_SIGHT, BattleScript_FutureHitAnimDoomDesire - playanimation BS_ATTACKER, B_ANIM_FUTURE_SIGHT_HIT, NULL + playanimation BS_ATTACKER, B_ANIM_FUTURE_SIGHT_HIT goto BattleScript_DoFutureAttackHit BattleScript_FutureHitAnimDoomDesire:: - playanimation BS_ATTACKER, B_ANIM_DOOM_DESIRE_HIT, NULL + playanimation BS_ATTACKER, B_ANIM_DOOM_DESIRE_HIT BattleScript_DoFutureAttackHit:: effectivenesssound hitanimation BS_TARGET @@ -6897,8 +6975,8 @@ BattleScript_DoFutureAttackHit:: BattleScript_DoFutureAttackResult: resultmessage waitmessage B_WAIT_TIME_LONG - tryfaintmon BS_TARGET, FALSE, NULL - atk24 BattleScript_FutureAttackEnd + tryfaintmon BS_TARGET + checkteamslost BattleScript_FutureAttackEnd BattleScript_FutureAttackEnd:: moveendcase MOVEEND_RAGE moveendfromto MOVEEND_ITEM_EFFECTS_ALL, MOVEEND_UPDATE_LAST_MOVES @@ -6970,7 +7048,7 @@ BattleScript_ThroatChopEndTurn:: printstring STRINGID_THROATCHOPENDS waitmessage B_WAIT_TIME_LONG end2 - + BattleScript_SlowStartEnds:: pause 5 copybyte gBattlerAbility, gBattlerAttacker @@ -7019,7 +7097,7 @@ BattleScript_SelectingNotAllowedMoveHealBlockInPalace:: BattleScript_WishComesTrue:: trywish 1, BattleScript_WishButFullHp - playanimation BS_TARGET, B_ANIM_WISH_HEAL, NULL + playanimation BS_TARGET, B_ANIM_WISH_HEAL printstring STRINGID_PKMNWISHCAMETRUE waitmessage B_WAIT_TIME_LONG orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE @@ -7038,7 +7116,7 @@ BattleScript_WishButFullHp:: end2 BattleScript_IngrainTurnHeal:: - playanimation BS_ATTACKER, B_ANIM_INGRAIN_HEAL, NULL + playanimation BS_ATTACKER, B_ANIM_INGRAIN_HEAL printstring STRINGID_PKMNABSORBEDNUTRIENTS BattleScript_TurnHeal: waitmessage B_WAIT_TIME_LONG @@ -7048,7 +7126,7 @@ BattleScript_TurnHeal: end2 BattleScript_AquaRingHeal:: - playanimation BS_ATTACKER, B_ANIM_INGRAIN_HEAL, NULL + playanimation BS_ATTACKER, B_ANIM_AQUA_RING_HEAL printstring STRINGID_AQUARINGHEAL goto BattleScript_TurnHeal @@ -7097,7 +7175,7 @@ BattleScript_DefSpDefDownRet:: return BattleScript_KnockedOff:: - playanimation BS_TARGET, B_ANIM_ITEM_KNOCKOFF, NULL + playanimation BS_TARGET, B_ANIM_ITEM_KNOCKOFF printstring STRINGID_PKMNKNOCKEDOFF waitmessage B_WAIT_TIME_LONG return @@ -7126,7 +7204,7 @@ BattleScript_MagicCoatBounce:: pause B_WAIT_TIME_SHORT printfromtable gMagicCoatBounceStringIds waitmessage B_WAIT_TIME_LONG - orword gHitMarker, HITMARKER_ATTACKSTRING_PRINTED | HITMARKER_NO_PPDEDUCT | HITMARKER_x800000 + orword gHitMarker, HITMARKER_ATTACKSTRING_PRINTED | HITMARKER_NO_PPDEDUCT | HITMARKER_ALLOW_NO_PP setmagiccoattarget BS_ATTACKER return @@ -7140,15 +7218,15 @@ BattleScript_MagicCoatBouncePrankster:: waitmessage B_WAIT_TIME_LONG orhalfword gMoveResultFlags, MOVE_RESULT_NO_EFFECT goto BattleScript_MoveEnd - + BattleScript_SnatchedMove:: attackstring ppreduce snatchsetbattlers - playanimation BS_TARGET, B_ANIM_SNATCH_MOVE, NULL + playanimation BS_TARGET, B_ANIM_SNATCH_MOVE printstring STRINGID_PKMNSNATCHEDMOVE waitmessage B_WAIT_TIME_LONG - orword gHitMarker, HITMARKER_ATTACKSTRING_PRINTED | HITMARKER_NO_PPDEDUCT | HITMARKER_x800000 + orword gHitMarker, HITMARKER_ATTACKSTRING_PRINTED | HITMARKER_NO_PPDEDUCT | HITMARKER_ALLOW_NO_PP swapattackerwithtarget return @@ -7159,7 +7237,7 @@ BattleScript_EnduredMsg:: BattleScript_SturdiedMsg:: copybyte gBattlerAbility, gBattlerTarget - pause 16 + pause B_WAIT_TIME_SHORTEST call BattleScript_AbilityPopUp printstring STRINGID_ENDUREDSTURDY waitmessage B_WAIT_TIME_LONG @@ -7189,7 +7267,7 @@ BattleScript_MoveEffectClearSmog:: BattleScript_FocusPunchSetUp:: printstring STRINGID_EMPTYSTRING3 waitmessage 1 - playanimation BS_ATTACKER, B_ANIM_FOCUS_PUNCH_SETUP, NULL + playanimation BS_ATTACKER, B_ANIM_FOCUS_PUNCH_SETUP printstring STRINGID_PKMNTIGHTENINGFOCUS waitmessage B_WAIT_TIME_LONG end2 @@ -7200,7 +7278,7 @@ BattleScript_MegaEvolution:: setbyte gIsCriticalHit, 0 handlemegaevo BS_ATTACKER, 0 handlemegaevo BS_ATTACKER, 1 - playanimation BS_ATTACKER, B_ANIM_MEGA_EVOLUTION, NULL + playanimation BS_ATTACKER, B_ANIM_MEGA_EVOLUTION waitanimation handlemegaevo BS_ATTACKER, 2 printstring STRINGID_MEGAEVOEVOLVED @@ -7214,7 +7292,7 @@ BattleScript_WishMegaEvolution:: setbyte gIsCriticalHit, 0 handlemegaevo BS_ATTACKER, 0 handlemegaevo BS_ATTACKER, 1 - playanimation BS_ATTACKER, B_ANIM_MEGA_EVOLUTION, NULL + playanimation BS_ATTACKER, B_ANIM_MEGA_EVOLUTION waitanimation handlemegaevo BS_ATTACKER, 2 printstring STRINGID_MEGAEVOEVOLVED @@ -7228,7 +7306,7 @@ BattleScript_PrimalReversion:: setbyte gIsCriticalHit, 0 handleprimalreversion BS_ATTACKER, 0 handleprimalreversion BS_ATTACKER, 1 - playanimation BS_ATTACKER, B_ANIM_PRIMAL_REVERSION, NULL + playanimation BS_ATTACKER, B_ANIM_PRIMAL_REVERSION waitanimation handleprimalreversion BS_ATTACKER, 2 printstring STRINGID_PKMNREVERTEDTOPRIMAL @@ -7242,7 +7320,7 @@ BattleScript_PrimalReversionRet:: setbyte gIsCriticalHit, 0 handleprimalreversion BS_ATTACKER, 0 handleprimalreversion BS_ATTACKER, 1 - playanimation BS_ATTACKER, B_ANIM_PRIMAL_REVERSION, NULL + playanimation BS_ATTACKER, B_ANIM_PRIMAL_REVERSION waitanimation handleprimalreversion BS_ATTACKER, 2 printstring STRINGID_PKMNREVERTEDTOPRIMAL @@ -7258,11 +7336,11 @@ BattleScript_AttackerFormChange:: BattleScript_AttackerFormChangeNoPopup:: handleformchange BS_ATTACKER, 0 handleformchange BS_ATTACKER, 1 - playanimation BS_ATTACKER, B_ANIM_FORM_CHANGE, NULL + playanimation BS_ATTACKER, B_ANIM_FORM_CHANGE waitanimation - handleformchange BS_ATTACKER, 2 + handleformchange BS_ATTACKER, 2 return - + BattleScript_AttackerFormChangeEnd3:: call BattleScript_AttackerFormChange end3 @@ -7274,12 +7352,12 @@ BattleScript_AttackerFormChangeMoveEffect:: waitmessage 1 handleformchange BS_ATTACKER, 0 handleformchange BS_ATTACKER, 1 - playanimation BS_ATTACKER, B_ANIM_FORM_CHANGE, NULL + playanimation BS_ATTACKER, B_ANIM_FORM_CHANGE waitanimation copybyte sBATTLER, gBattlerAttacker printstring STRINGID_PKMNTRANSFORMED waitmessage B_WAIT_TIME_LONG - handleformchange BS_ATTACKER, 2 + handleformchange BS_ATTACKER, 2 end3 BattleScript_BallFetch:: @@ -7296,14 +7374,14 @@ BattleScript_TargetFormChange:: waitmessage 1 handleformchange BS_TARGET, 0 handleformchange BS_TARGET, 1 - playanimation BS_TARGET, B_ANIM_FORM_CHANGE, NULL + playanimation BS_TARGET, B_ANIM_FORM_CHANGE waitanimation - handleformchange BS_TARGET, 2 + handleformchange BS_TARGET, 2 return BattleScript_IllusionOff:: spriteignore0hp TRUE - playanimation BS_TARGET, B_ANIM_ILLUSION_OFF, NULL + playanimation BS_TARGET, B_ANIM_ILLUSION_OFF waitanimation updatenick BS_TARGET waitstate @@ -7355,7 +7433,7 @@ BattleScript_AftermathDmg:: datahpupdate BS_ATTACKER printstring STRINGID_AFTERMATHDMG waitmessage B_WAIT_TIME_LONG - tryfaintmon BS_ATTACKER, FALSE, NULL + tryfaintmon BS_ATTACKER return BattleScript_MoveUsedIsAsleep:: @@ -7365,7 +7443,7 @@ BattleScript_MoveUsedIsAsleep:: goto BattleScript_MoveEnd BattleScript_MoveUsedWokeUp:: - bicword gHitMarker, HITMARKER_x10 + bicword gHitMarker, HITMARKER_WAKE_UP_CLEAR printfromtable gWokeUpStringIds waitmessage B_WAIT_TIME_LONG updatestatusicon BS_ATTACKER @@ -7386,8 +7464,8 @@ BattleScript_DoTurnDmg: orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_PASSIVE_DAMAGE healthbarupdate BS_ATTACKER datahpupdate BS_ATTACKER - tryfaintmon BS_ATTACKER, FALSE, NULL - atk24 BattleScript_DoTurnDmgEnd + tryfaintmon BS_ATTACKER + checkteamslost BattleScript_DoTurnDmgEnd BattleScript_DoTurnDmgEnd: end2 @@ -7498,7 +7576,7 @@ BattleScript_DoSelfConfusionDmg:: datahpupdate BS_ATTACKER resultmessage waitmessage B_WAIT_TIME_LONG - tryfaintmon BS_ATTACKER, FALSE, NULL + tryfaintmon BS_ATTACKER goto BattleScript_MoveEnd BattleScript_MoveUsedIsConfusedRet:: return @@ -7519,7 +7597,7 @@ BattleScript_MoveUsedPowder:: datahpupdate BS_ATTACKER printstring STRINGID_POWDEREXPLODES waitmessage B_WAIT_TIME_LONG - tryfaintmon BS_ATTACKER, FALSE, NULL + tryfaintmon BS_ATTACKER goto BattleScript_MoveEnd BattleScript_MoveUsedIsConfusedNoMore:: @@ -7600,7 +7678,10 @@ BattleScript_YawnMakesAsleep:: waitmessage B_WAIT_TIME_LONG updatestatusicon BS_EFFECT_BATTLER waitstate + jumpifstatus3 BS_EFFECT_BATTLER, STATUS3_SKY_DROPPED, BattleScript_YawnEnd makevisible BS_EFFECT_BATTLER + skydropyawn +BattleScript_YawnEnd: end2 BattleScript_EmbargoEndTurn:: @@ -7693,7 +7774,7 @@ BattleScript_DoRecoil:: datahpupdate BS_ATTACKER printstring STRINGID_PKMNHITWITHRECOIL waitmessage B_WAIT_TIME_LONG - tryfaintmon BS_ATTACKER, FALSE, NULL + tryfaintmon BS_ATTACKER BattleScript_RecoilEnd:: return @@ -7702,7 +7783,7 @@ BattleScript_EffectWithChance:: return BattleScript_ItemSteal:: - playanimation BS_TARGET, B_ANIM_ITEM_STEAL, NULL + playanimation BS_TARGET, B_ANIM_ITEM_STEAL printstring STRINGID_PKMNSTOLEITEM waitmessage B_WAIT_TIME_LONG return @@ -7712,7 +7793,7 @@ BattleScript_DrizzleActivates:: call BattleScript_AbilityPopUp printstring STRINGID_PKMNMADEITRAIN waitstate - playanimation BS_BATTLER_0, B_ANIM_RAIN_CONTINUES, NULL + playanimation BS_BATTLER_0, B_ANIM_RAIN_CONTINUES call BattleScript_WeatherFormChanges end3 @@ -7741,11 +7822,11 @@ BattleScript_SpeedBoostActivates:: printstring STRINGID_PKMNRAISEDSPEED waitmessage B_WAIT_TIME_LONG end3 - + @ Can't compare directly to a value, have to compare to value at pointer sZero: .byte 0 - + BattleScript_MoodyActivates:: call BattleScript_AbilityPopUp jumpifbyteequal sSTATCHANGER, sZero, BattleScript_MoodyLower @@ -7766,13 +7847,13 @@ BattleScript_MoodyLower: waitmessage B_WAIT_TIME_LONG BattleScript_MoodyEnd: end3 - + BattleScript_EmergencyExit:: pause 5 call BattleScript_AbilityPopUp pause B_WAIT_TIME_LONG BattleScript_EmergencyExitNoPopUp:: - playanimation BS_TARGET, B_ANIM_SLIDE_OFFSCREEN, NULL + playanimation BS_TARGET, B_ANIM_SLIDE_OFFSCREEN waitanimation openpartyscreen BS_TARGET, BattleScript_EmergencyExitRet switchoutabilities BS_TARGET @@ -7788,13 +7869,13 @@ BattleScript_EmergencyExitNoPopUp:: switchineffects BS_TARGET BattleScript_EmergencyExitRet: return - + BattleScript_EmergencyExitWild:: pause 5 call BattleScript_AbilityPopUp pause B_WAIT_TIME_LONG BattleScript_EmergencyExitWildNoPopUp:: - playanimation BS_TARGET, B_ANIM_SLIDE_OFFSCREEN, NULL + playanimation BS_TARGET, B_ANIM_SLIDE_OFFSCREEN waitanimation setoutcomeonteleport BS_TARGET finishaction @@ -7819,7 +7900,7 @@ BattleScript_ReceiverActivates:: waitmessage B_WAIT_TIME_LONG settracedability BS_ABILITY_BATTLER return - + BattleScript_AbilityHpHeal: call BattleScript_AbilityPopUp printstring STRINGID_PKMNSXRESTOREDHPALITTLE2 @@ -7832,7 +7913,7 @@ BattleScript_AbilityHpHeal: BattleScript_RainDishActivates:: call BattleScript_AbilityHpHeal end3 - + BattleScript_CheekPouchActivates:: copybyte sSAVED_BATTLER, gBattlerAttacker copybyte gBattlerAttacker, gBattlerAbility @@ -7856,9 +7937,9 @@ BattleScript_SolarPowerActivates:: datahpupdate BS_ATTACKER printstring STRINGID_SOLARPOWERHPDROP waitmessage B_WAIT_TIME_LONG - tryfaintmon BS_ATTACKER, FALSE, NULL + tryfaintmon BS_ATTACKER end3 - + BattleScript_HealerActivates:: call BattleScript_AbilityPopUp curestatus BS_SCRIPTING @@ -7872,7 +7953,7 @@ BattleScript_SandstreamActivates:: call BattleScript_AbilityPopUp printstring STRINGID_PKMNSXWHIPPEDUPSANDSTORM waitstate - playanimation BS_BATTLER_0, B_ANIM_SANDSTORM_CONTINUES, NULL + playanimation BS_BATTLER_0, B_ANIM_SANDSTORM_CONTINUES call BattleScript_WeatherFormChanges end3 @@ -7881,7 +7962,7 @@ BattleScript_SandSpitActivates:: call BattleScript_AbilityPopUp printstring STRINGID_ASANDSTORMKICKEDUP waitstate - playanimation BS_BATTLER_0, B_ANIM_SANDSTORM_CONTINUES, NULL + playanimation BS_BATTLER_0, B_ANIM_SANDSTORM_CONTINUES call BattleScript_WeatherFormChanges return @@ -7912,13 +7993,13 @@ BattleScript_DoCastformChange:: printstring STRINGID_PKMNTRANSFORMED waitmessage B_WAIT_TIME_LONG return - + BattleScript_TryAdrenalineOrb: jumpifnoholdeffect BS_TARGET, HOLD_EFFECT_ADRENALINE_ORB, BattleScript_TryAdrenalineOrbRet jumpifstat BS_TARGET, CMP_EQUAL, STAT_SPEED, 12, BattleScript_TryAdrenalineOrbRet setstatchanger STAT_SPEED, 1, FALSE statbuffchange STAT_BUFF_NOT_PROTECT_AFFECTED | MOVE_EFFECT_CERTAIN | STAT_BUFF_ALLOW_PTR, BattleScript_TryAdrenalineOrbRet - playanimation BS_TARGET, B_ANIM_HELD_ITEM_EFFECT, NULL + playanimation BS_TARGET, B_ANIM_HELD_ITEM_EFFECT setgraphicalstatchangevalues playanimation BS_TARGET, B_ANIM_STATS_CHANGE, sB_ANIM_ARG1 copybyte sBATTLER, gBattlerTarget @@ -7978,7 +8059,7 @@ BattleScript_DroughtActivates:: call BattleScript_AbilityPopUp printstring STRINGID_PKMNSXINTENSIFIEDSUN waitstate - playanimation BS_BATTLER_0, B_ANIM_SUN_CONTINUES, NULL + playanimation BS_BATTLER_0, B_ANIM_SUN_CONTINUES call BattleScript_WeatherFormChanges end3 @@ -7987,7 +8068,7 @@ BattleScript_DesolateLandActivates:: call BattleScript_AbilityPopUp printstring STRINGID_EXTREMELYHARSHSUNLIGHT waitstate - playanimation BS_BATTLER_0, B_ANIM_SUN_CONTINUES, NULL + playanimation BS_BATTLER_0, B_ANIM_SUN_CONTINUES call BattleScript_WeatherFormChanges end3 @@ -8005,7 +8086,7 @@ BattleScript_PrimordialSeaActivates:: call BattleScript_AbilityPopUp printstring STRINGID_HEAVYRAIN waitstate - playanimation BS_BATTLER_0, B_ANIM_RAIN_CONTINUES, NULL + playanimation BS_BATTLER_0, B_ANIM_RAIN_CONTINUES call BattleScript_WeatherFormChanges end3 @@ -8023,7 +8104,7 @@ BattleScript_DeltaStreamActivates:: call BattleScript_AbilityPopUp printstring STRINGID_MYSTERIOUSAIRCURRENT waitstate - playanimation BS_ATTACKER, B_ANIM_STRONG_WINDS, NULL + playanimation BS_ATTACKER, B_ANIM_STRONG_WINDS end3 BattleScript_AttackWeakenedByStrongWinds:: @@ -8037,11 +8118,11 @@ BattleScript_SnowWarningActivates:: call BattleScript_AbilityPopUp printstring STRINGID_SNOWWARNINGHAIL waitstate - playanimation BS_BATTLER_0, B_ANIM_HAIL_CONTINUES, NULL + playanimation BS_BATTLER_0, B_ANIM_HAIL_CONTINUES call BattleScript_WeatherFormChanges end3 - -BattleScript_TerrainSeedLoop: + +BattleScript_TerrainSeedLoop: savetarget setbyte gBattlerTarget, 0 BattleScript_TerrainSeedLoopIter: @@ -8059,7 +8140,7 @@ BattleScript_ElectricSurgeActivates:: call BattleScript_AbilityPopUp printstring STRINGID_TERRAINBECOMESELECTRIC waitmessage B_WAIT_TIME_LONG - playanimation BS_SCRIPTING, B_ANIM_RESTORE_BG, NULL + playanimation BS_SCRIPTING, B_ANIM_RESTORE_BG call BattleScript_TerrainSeedLoop end3 @@ -8068,7 +8149,7 @@ BattleScript_MistySurgeActivates:: call BattleScript_AbilityPopUp printstring STRINGID_TERRAINBECOMESMISTY waitmessage B_WAIT_TIME_LONG - playanimation BS_SCRIPTING, B_ANIM_RESTORE_BG, NULL + playanimation BS_SCRIPTING, B_ANIM_RESTORE_BG call BattleScript_TerrainSeedLoop end3 @@ -8077,7 +8158,7 @@ BattleScript_GrassySurgeActivates:: call BattleScript_AbilityPopUp printstring STRINGID_TERRAINBECOMESGRASSY waitmessage B_WAIT_TIME_LONG - playanimation BS_SCRIPTING, B_ANIM_RESTORE_BG, NULL + playanimation BS_SCRIPTING, B_ANIM_RESTORE_BG call BattleScript_TerrainSeedLoop end3 @@ -8086,7 +8167,7 @@ BattleScript_PsychicSurgeActivates:: call BattleScript_AbilityPopUp printstring STRINGID_TERRAINBECOMESPSYCHIC waitmessage B_WAIT_TIME_LONG - playanimation BS_SCRIPTING, B_ANIM_RESTORE_BG, NULL + playanimation BS_SCRIPTING, B_ANIM_RESTORE_BG call BattleScript_TerrainSeedLoop end3 @@ -8102,8 +8183,8 @@ BattleScript_BadDreamsLoop: jumpifability BS_TARGET, ABILITY_MAGIC_GUARD, BattleScript_BadDreamsIncrement healthbarupdate BS_TARGET datahpupdate BS_TARGET - tryfaintmon BS_TARGET, FALSE, NULL - atk24 BattleScript_BadDreamsIncrement + tryfaintmon BS_TARGET + checkteamslost BattleScript_BadDreamsIncrement BattleScript_BadDreamsIncrement: addbyte gBattlerTarget, 1 goto BattleScript_BadDreamsLoop @@ -8161,7 +8242,7 @@ BattleScript_MoveStatDrain:: printstring STRINGID_TARGETABILITYSTATRAISE waitmessage B_WAIT_TIME_LONG clearsemiinvulnerablebit - tryfaintmon BS_ATTACKER, FALSE, NULL + tryfaintmon BS_ATTACKER goto BattleScript_MoveEnd BattleScript_MonMadeMoveUseless_PPLoss:: @@ -8172,7 +8253,7 @@ BattleScript_MonMadeMoveUseless:: call BattleScript_AbilityPopUp printstring STRINGID_PKMNSXMADEYUSELESS waitmessage B_WAIT_TIME_LONG - tryfaintmon BS_ATTACKER, FALSE, NULL + tryfaintmon BS_ATTACKER orhalfword gMoveResultFlags, MOVE_RESULT_DOESNT_AFFECT_FOE goto BattleScript_MoveEnd @@ -8184,7 +8265,7 @@ BattleScript_FlashFireBoost:: call BattleScript_AbilityPopUp printfromtable gFlashFireStringIds waitmessage B_WAIT_TIME_LONG - tryfaintmon BS_ATTACKER, FALSE, NULL + tryfaintmon BS_ATTACKER goto BattleScript_MoveEnd BattleScript_AbilityPreventsPhasingOut:: @@ -8308,6 +8389,7 @@ BattleScript_MimicryActivatesEnd3:: end3 BattleScript_ProteanActivates:: + pause B_WAIT_TIME_SHORTEST call BattleScript_AbilityPopUp printstring STRINGID_PKMNCHANGEDTYPE waitmessage B_WAIT_TIME_LONG @@ -8336,7 +8418,7 @@ BattleScript_WanderingSpiritActivates:: pause 20 destroyabilitypopup pause 40 - + setbyte sFIXED_ABILITY_POPUP, TRUE copyhword sABILITY_OVERWRITE, gLastUsedAbility showabilitypopup BS_ATTACKER @@ -8382,7 +8464,7 @@ BattleScript_TargetAbilityStatRaiseOnMoveEnd:: printstring STRINGID_ABILITYRAISEDSTATDRASTICALLY waitmessage B_WAIT_TIME_LONG return - + BattleScript_ScriptingAbilityStatRaise:: copybyte gBattlerAbility, sBATTLER call BattleScript_AbilityPopUp @@ -8403,7 +8485,7 @@ BattleScript_WeakArmorActivates:: statbuffchange STAT_BUFF_ALLOW_PTR, BattleScript_WeakArmorActivatesSpeed jumpifbyte CMP_LESS_THAN, cMULTISTRING_CHOOSER, B_MSG_STAT_WONT_DECREASE, BattleScript_WeakArmorDefAnim jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, B_MSG_STAT_FELL_EMPTY, BattleScript_WeakArmorActivatesSpeed - pause 16 + pause B_WAIT_TIME_SHORTEST printfromtable gStatDownStringIds waitmessage B_WAIT_TIME_LONG goto BattleScript_WeakArmorActivatesSpeed @@ -8417,7 +8499,7 @@ BattleScript_WeakArmorActivatesSpeed: statbuffchange STAT_BUFF_ALLOW_PTR, BattleScript_WeakArmorActivatesEnd jumpifbyte CMP_LESS_THAN, cMULTISTRING_CHOOSER, B_MSG_STAT_WONT_INCREASE, BattleScript_WeakArmorSpeedAnim jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, B_MSG_STAT_ROSE_EMPTY, BattleScript_WeakArmorActivatesEnd - pause 16 + pause B_WAIT_TIME_SHORTEST printstring STRINGID_TARGETSTATWONTGOHIGHER waitmessage B_WAIT_TIME_LONG goto BattleScript_WeakArmorActivatesEnd @@ -8437,7 +8519,7 @@ BattleScript_RaiseStatOnFaintingTarget:: waitanimation printstring STRINGID_LASTABILITYRAISEDSTAT waitmessage B_WAIT_TIME_LONG - return + return BattleScript_AttackerAbilityStatRaise:: copybyte gBattlerAbility, gBattlerAttacker @@ -8486,7 +8568,7 @@ BattleScript_ActivateAsOne:: printfromtable gSwitchInAbilityStringIds waitmessage B_WAIT_TIME_LONG end3 - + BattleScript_FriskMsgWithPopup:: copybyte gBattlerAbility, gBattlerAttacker call BattleScript_AbilityPopUp @@ -8494,7 +8576,7 @@ BattleScript_FriskMsg:: printstring STRINGID_FRISKACTIVATES waitmessage B_WAIT_TIME_LONG return - + BattleScript_FriskActivates:: tryfriskmsg BS_ATTACKER end3 @@ -8514,7 +8596,7 @@ BattleScript_HurtAttacker: datahpupdate BS_ATTACKER printstring STRINGID_PKMNHURTSWITH waitmessage B_WAIT_TIME_LONG - tryfaintmon BS_ATTACKER, FALSE, NULL + tryfaintmon BS_ATTACKER return BattleScript_RoughSkinActivates:: @@ -8525,7 +8607,7 @@ BattleScript_RoughSkinActivates:: BattleScript_RockyHelmetActivates:: @ don't play the animation for a fainted mon jumpifabsent BS_TARGET, BattleScript_RockyHelmetActivatesDmg - playanimation BS_TARGET, B_ANIM_HELD_ITEM_EFFECT, NULL + playanimation BS_TARGET, B_ANIM_HELD_ITEM_EFFECT waitanimation BattleScript_RockyHelmetActivatesDmg: call BattleScript_HurtAttacker @@ -8539,7 +8621,7 @@ BattleScript_SpikyShieldEffect:: datahpupdate BS_ATTACKER printstring STRINGID_PKMNHURTSWITH waitmessage B_WAIT_TIME_LONG - tryfaintmon BS_ATTACKER, FALSE, NULL + tryfaintmon BS_ATTACKER BattleScript_SpikyShieldRet:: return @@ -8571,7 +8653,7 @@ BattleScript_CuteCharmActivates:: BattleScript_GooeyActivates:: waitstate call BattleScript_AbilityPopUp - swapattackerwithtarget @ for defiant, mirror armor + swapattackerwithtarget @ for defiant, mirror armor seteffectsecondary return @@ -8588,7 +8670,7 @@ BattleScript_BattleBondActivatesOnMoveEndAttacker:: printstring STRINGID_ATTACKERBECAMEFULLYCHARGED handleformchange BS_ATTACKER, 0 handleformchange BS_ATTACKER, 1 - playanimation BS_ATTACKER, B_ANIM_FORM_CHANGE, NULL + playanimation BS_ATTACKER, B_ANIM_FORM_CHANGE waitanimation handleformchange BS_ATTACKER, 2 printstring STRINGID_ATTACKERBECAMEASHSPECIES @@ -8599,7 +8681,7 @@ BattleScript_DancerActivates:: waitmessage B_WAIT_TIME_SHORT setbyte sB_ANIM_TURN, 0 setbyte sB_ANIM_TARGETS_HIT, 0 - orword gHitMarker, HITMARKER_x800000 + orword gHitMarker, HITMARKER_ALLOW_NO_PP jumptocalledmove TRUE BattleScript_SynchronizeActivates:: @@ -8646,15 +8728,16 @@ BattleScript_IgnoresAndUsesRandomMove:: BattleScript_MoveUsedLoafingAround:: jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, B_MSG_LOAFING, BattleScript_MoveUsedLoafingAroundMsg + @ Skip ahead if not the Battle Palace message jumpifbyte CMP_NOT_EQUAL, cMULTISTRING_CHOOSER, B_MSG_INCAPABLE_OF_POWER, BattleScript_MoveUsedLoafingAroundMsg setbyte gBattleCommunication, 0 - various24 BS_ATTACKER + palacetryescapestatus BS_ATTACKER setbyte cMULTISTRING_CHOOSER, B_MSG_INCAPABLE_OF_POWER BattleScript_MoveUsedLoafingAroundMsg:: printfromtable gInobedientStringIds waitmessage B_WAIT_TIME_LONG moveendto MOVEEND_NEXT_TARGET - end + end BattleScript_TruantLoafingAround:: call BattleScript_AbilityPopUp goto BattleScript_MoveUsedLoafingAroundMsg @@ -8673,7 +8756,7 @@ BattleScript_IgnoresAndHitsItself:: goto BattleScript_DoSelfConfusionDmg BattleScript_SubstituteFade:: - playanimation BS_TARGET, B_ANIM_SUBSTITUTE_FADE, NULL + playanimation BS_TARGET, B_ANIM_SUBSTITUTE_FADE printstring STRINGID_PKMNSUBSTITUTEFADED return @@ -8682,7 +8765,7 @@ BattleScript_BerryCurePrlzEnd2:: end2 BattleScript_BerryCureParRet:: - playanimation BS_SCRIPTING, B_ANIM_HELD_ITEM_EFFECT, NULL + playanimation BS_SCRIPTING, B_ANIM_HELD_ITEM_EFFECT printstring STRINGID_PKMNSITEMCUREDPARALYSIS waitmessage B_WAIT_TIME_LONG updatestatusicon BS_SCRIPTING @@ -8694,7 +8777,7 @@ BattleScript_BerryCurePsnEnd2:: end2 BattleScript_BerryCurePsnRet:: - playanimation BS_SCRIPTING, B_ANIM_HELD_ITEM_EFFECT, NULL + playanimation BS_SCRIPTING, B_ANIM_HELD_ITEM_EFFECT printstring STRINGID_PKMNSITEMCUREDPOISON waitmessage B_WAIT_TIME_LONG updatestatusicon BS_SCRIPTING @@ -8706,7 +8789,7 @@ BattleScript_BerryCureBrnEnd2:: end2 BattleScript_BerryCureBrnRet:: - playanimation BS_SCRIPTING, B_ANIM_HELD_ITEM_EFFECT, NULL + playanimation BS_SCRIPTING, B_ANIM_HELD_ITEM_EFFECT printstring STRINGID_PKMNSITEMHEALEDBURN waitmessage B_WAIT_TIME_LONG updatestatusicon BS_SCRIPTING @@ -8718,7 +8801,7 @@ BattleScript_BerryCureFrzEnd2:: end2 BattleScript_BerryCureFrzRet:: - playanimation BS_SCRIPTING, B_ANIM_HELD_ITEM_EFFECT, NULL + playanimation BS_SCRIPTING, B_ANIM_HELD_ITEM_EFFECT printstring STRINGID_PKMNSITEMDEFROSTEDIT waitmessage B_WAIT_TIME_LONG updatestatusicon BS_SCRIPTING @@ -8730,7 +8813,7 @@ BattleScript_BerryCureSlpEnd2:: end2 BattleScript_BerryCureSlpRet:: - playanimation BS_SCRIPTING, B_ANIM_HELD_ITEM_EFFECT, NULL + playanimation BS_SCRIPTING, B_ANIM_HELD_ITEM_EFFECT printstring STRINGID_PKMNSITEMWOKEIT waitmessage B_WAIT_TIME_LONG updatestatusicon BS_SCRIPTING @@ -8738,7 +8821,7 @@ BattleScript_BerryCureSlpRet:: return BattleScript_GemActivates:: - playanimation BS_ATTACKER, B_ANIM_HELD_ITEM_EFFECT, NULL + playanimation BS_ATTACKER, B_ANIM_HELD_ITEM_EFFECT waitanimation printstring STRINGID_GEMACTIVATES waitmessage B_WAIT_TIME_LONG @@ -8746,7 +8829,7 @@ BattleScript_GemActivates:: return BattleScript_BerryReduceDmg:: - playanimation BS_TARGET, B_ANIM_HELD_ITEM_EFFECT, NULL + playanimation BS_TARGET, B_ANIM_HELD_ITEM_EFFECT waitanimation printstring STRINGID_TARGETATEITEM waitmessage B_WAIT_TIME_LONG @@ -8764,7 +8847,7 @@ BattleScript_BerryCureConfusionEnd2:: end2 BattleScript_BerryCureConfusionRet:: - playanimation BS_SCRIPTING, B_ANIM_HELD_ITEM_EFFECT, NULL + playanimation BS_SCRIPTING, B_ANIM_HELD_ITEM_EFFECT printstring STRINGID_PKMNSITEMSNAPPEDOUT waitmessage B_WAIT_TIME_LONG removeitem BS_SCRIPTING @@ -8775,7 +8858,7 @@ BattleScript_BerryCureChosenStatusEnd2:: end2 BattleScript_BerryCureChosenStatusRet:: - playanimation BS_SCRIPTING, B_ANIM_HELD_ITEM_EFFECT, NULL + playanimation BS_SCRIPTING, B_ANIM_HELD_ITEM_EFFECT printfromtable gBerryEffectStringIds waitmessage B_WAIT_TIME_LONG updatestatusicon BS_SCRIPTING @@ -8783,14 +8866,14 @@ BattleScript_BerryCureChosenStatusRet:: return BattleScript_MentalHerbCureRet:: - playanimation BS_ATTACKER, B_ANIM_HELD_ITEM_EFFECT, NULL + playanimation BS_ATTACKER, B_ANIM_HELD_ITEM_EFFECT printfromtable gMentalHerbCureStringIds waitmessage B_WAIT_TIME_LONG updatestatusicon BS_SCRIPTING removeitem BS_SCRIPTING - copybyte gBattlerAttacker, sSAVED_BATTLER @ restore the original attacker just to be safe + copybyte gBattlerAttacker, sSAVED_BATTLER @ restore the original attacker just to be safe return - + BattleScript_MentalHerbCureEnd2:: call BattleScript_MentalHerbCureRet end2 @@ -8800,19 +8883,19 @@ BattleScript_WhiteHerbEnd2:: end2 BattleScript_WhiteHerbRet:: - playanimation BS_SCRIPTING, B_ANIM_HELD_ITEM_EFFECT, NULL + playanimation BS_SCRIPTING, B_ANIM_HELD_ITEM_EFFECT printstring STRINGID_PKMNSITEMRESTOREDSTATUS waitmessage B_WAIT_TIME_LONG removeitem BS_SCRIPTING return - + BattleScript_ItemHealHP_RemoveItemRet:: jumpifability BS_SCRIPTING, ABILITY_RIPEN, BattleScript_ItemHealHP_RemoveItemRet_AbilityPopUp goto BattleScript_ItemHealHP_RemoveItemRet_Anim BattleScript_ItemHealHP_RemoveItemRet_AbilityPopUp: call BattleScript_AbilityPopUp BattleScript_ItemHealHP_RemoveItemRet_Anim: - playanimation BS_SCRIPTING, B_ANIM_HELD_ITEM_EFFECT, NULL + playanimation BS_SCRIPTING, B_ANIM_HELD_ITEM_EFFECT printstring STRINGID_PKMNSITEMRESTOREDHEALTH waitmessage B_WAIT_TIME_LONG orword gHitMarker, HITMARKER_SKIP_DMG_TRACK | HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_PASSIVE_DAMAGE @@ -8827,7 +8910,7 @@ BattleScript_ItemHealHP_RemoveItemEnd2:: BattleScript_ItemHealHP_RemoveItemEnd2_AbilityPopUp: call BattleScript_AbilityPopUp BattleScript_ItemHealHP_RemoveItemEnd2_Anim: - playanimation BS_ATTACKER, B_ANIM_HELD_ITEM_EFFECT, NULL + playanimation BS_ATTACKER, B_ANIM_HELD_ITEM_EFFECT printstring STRINGID_PKMNSITEMRESTOREDHEALTH waitmessage B_WAIT_TIME_LONG orword gHitMarker, HITMARKER_SKIP_DMG_TRACK | HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_PASSIVE_DAMAGE @@ -8842,7 +8925,7 @@ BattleScript_BerryPPHealEnd2:: BattleScript_BerryPPHealEnd2_AbilityPopup: call BattleScript_AbilityPopUp BattleScript_BerryPPHealEnd2_Anim: - playanimation BS_ATTACKER, B_ANIM_HELD_ITEM_EFFECT, NULL + playanimation BS_ATTACKER, B_ANIM_HELD_ITEM_EFFECT printstring STRINGID_PKMNSITEMRESTOREDPP waitmessage B_WAIT_TIME_LONG removeitem BS_ATTACKER @@ -8869,17 +8952,17 @@ BattleScript_ItemHurtRet:: datahpupdate BS_ATTACKER printstring STRINGID_HURTBYITEM waitmessage B_WAIT_TIME_LONG - tryfaintmon BS_ATTACKER, FALSE, NULL + tryfaintmon BS_ATTACKER return BattleScript_ItemHurtEnd2:: - playanimation BS_ATTACKER, B_ANIM_MON_HIT, NULL + playanimation BS_ATTACKER, B_ANIM_MON_HIT waitanimation call BattleScript_ItemHurtRet end2 BattleScript_ItemHealHP_Ret:: - playanimation BS_ATTACKER, B_ANIM_HELD_ITEM_EFFECT, NULL + playanimation BS_ATTACKER, B_ANIM_HELD_ITEM_EFFECT printstring STRINGID_PKMNSITEMRESTOREDHPALITTLE waitmessage B_WAIT_TIME_LONG orword gHitMarker, HITMARKER_SKIP_DMG_TRACK | HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_IGNORE_DISGUISE | HITMARKER_PASSIVE_DAMAGE @@ -8900,7 +8983,7 @@ BattleScript_SelectingNotAllowedMoveAssaultVest:: endselectionscript BattleScript_HangedOnMsg:: - playanimation BS_TARGET, B_ANIM_HANGED_ON, NULL + playanimation BS_TARGET, B_ANIM_HANGED_ON printstring STRINGID_PKMNHUNGONWITHX waitmessage B_WAIT_TIME_LONG jumpifnoholdeffect BS_TARGET, HOLD_EFFECT_FOCUS_SASH, BattleScript_HangedOnMsgRet @@ -8914,7 +8997,7 @@ BattleScript_BerryConfuseHealEnd2:: BattleScript_BerryConfuseHealEnd2_AbilityPopup: call BattleScript_AbilityPopUp BattleScript_BerryConfuseHealEnd2_Anim: - playanimation BS_SCRIPTING, B_ANIM_HELD_ITEM_EFFECT, NULL + playanimation BS_SCRIPTING, B_ANIM_HELD_ITEM_EFFECT printstring STRINGID_PKMNSITEMRESTOREDHEALTH waitmessage B_WAIT_TIME_LONG orword gHitMarker, HITMARKER_SKIP_DMG_TRACK | HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_PASSIVE_DAMAGE @@ -8933,7 +9016,7 @@ BattleScript_BerryConfuseHealRet:: BattleScript_BerryConfuseHealRet_AbilityPopup: call BattleScript_AbilityPopUp BattleScript_BerryConfuseHealRet_Anim: - playanimation BS_SCRIPTING, B_ANIM_HELD_ITEM_EFFECT, NULL + playanimation BS_SCRIPTING, B_ANIM_HELD_ITEM_EFFECT printstring STRINGID_PKMNSITEMRESTOREDHEALTH waitmessage B_WAIT_TIME_LONG orword gHitMarker, HITMARKER_SKIP_DMG_TRACK | HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_PASSIVE_DAMAGE @@ -8977,7 +9060,7 @@ BattleScript_BerryStatRaiseRet_End: return BattleScript_BerryFocusEnergyEnd2:: - playanimation BS_ATTACKER, B_ANIM_HELD_ITEM_EFFECT, NULL + playanimation BS_ATTACKER, B_ANIM_HELD_ITEM_EFFECT printstring STRINGID_PKMNUSEDXTOGETPUMPED waitmessage B_WAIT_TIME_LONG removeitem BS_ATTACKER @@ -9011,22 +9094,22 @@ BattleScript_ArenaTurnBeginning:: playse SE_ARENA_TIMEUP1 pause 8 playse SE_ARENA_TIMEUP1 - various14 BS_ATTACKER + arenadrawreftextbox arenajudgmentstring B_MSG_REF_COMMENCE_BATTLE arenawaitmessage B_MSG_REF_COMMENCE_BATTLE pause B_WAIT_TIME_LONG - various15 BS_ATTACKER + arenaerasereftextbox volumeup end2 @ Unused BattleScript_ArenaNothingDecided:: playse SE_DING_DONG - various14 BS_ATTACKER + arenadrawreftextbox arenajudgmentstring B_MSG_REF_NOTHING_IS_DECIDED arenawaitmessage B_MSG_REF_NOTHING_IS_DECIDED pause B_WAIT_TIME_LONG - various15 BS_ATTACKER + arenaerasereftextbox end2 BattleScript_ArenaDoJudgment:: @@ -9039,7 +9122,7 @@ BattleScript_ArenaDoJudgment:: pause 8 playse SE_ARENA_TIMEUP1 pause B_WAIT_TIME_LONG - various14 BS_ATTACKER + arenadrawreftextbox arenajudgmentstring B_MSG_REF_THATS_IT arenawaitmessage B_MSG_REF_THATS_IT pause B_WAIT_TIME_LONG @@ -9061,7 +9144,7 @@ BattleScript_ArenaDoJudgment:: arenajudgmentstring B_MSG_REF_PLAYER_WON arenawaitmessage B_MSG_REF_PLAYER_WON arenajudgmentwindow - various15 BS_ATTACKER + arenaerasereftextbox printstring STRINGID_DEFEATEDOPPONENTBYREFEREE waitmessage B_WAIT_TIME_LONG playfaintcry BS_OPPONENT1 @@ -9075,7 +9158,7 @@ BattleScript_ArenaJudgmentPlayerLoses: arenajudgmentstring B_MSG_REF_OPPONENT_WON arenawaitmessage B_MSG_REF_OPPONENT_WON arenajudgmentwindow - various15 BS_ATTACKER + arenaerasereftextbox printstring STRINGID_LOSTTOOPPONENTBYREFEREE waitmessage B_WAIT_TIME_LONG playfaintcry BS_PLAYER1 @@ -9089,7 +9172,7 @@ BattleScript_ArenaJudgmentDraw: arenajudgmentstring B_MSG_REF_DRAW arenawaitmessage B_MSG_REF_DRAW arenajudgmentwindow - various15 BS_ATTACKER + arenaerasereftextbox printstring STRINGID_TIEDOPPONENTBYREFEREE waitmessage B_WAIT_TIME_LONG playfaintcry BS_PLAYER1 @@ -9121,7 +9204,7 @@ BattleScript_PrintPlayerForfeitedLinkBattle:: end2 BattleScript_TotemFlaredToLife:: - playanimation BS_ATTACKER, B_ANIM_TOTEM_FLARE, NULL + playanimation BS_ATTACKER, B_ANIM_TOTEM_FLARE printstring STRINGID_AURAFLAREDTOLIFE waitmessage B_WAIT_TIME_LONG goto BattleScript_ApplyTotemVarBoost @@ -9149,7 +9232,7 @@ BattleScript_AnnounceAirLockCloudNine:: BattleScript_QuickClawActivation:: printstring STRINGID_EMPTYSTRING3 waitmessage 1 - playanimation BS_ATTACKER, B_ANIM_HELD_ITEM_EFFECT, NULL + playanimation BS_ATTACKER, B_ANIM_HELD_ITEM_EFFECT waitanimation printstring STRINGID_CANACTFASTERTHANKSTO waitmessage B_WAIT_TIME_LONG @@ -9166,7 +9249,7 @@ BattleScript_QuickDrawActivation:: BattleScript_CustapBerryActivation:: printstring STRINGID_EMPTYSTRING3 waitmessage 1 - playanimation BS_ATTACKER, B_ANIM_HELD_ITEM_EFFECT, NULL + playanimation BS_ATTACKER, B_ANIM_HELD_ITEM_EFFECT waitanimation printstring STRINGID_CANACTFASTERTHANKSTO waitmessage B_WAIT_TIME_LONG @@ -9179,7 +9262,7 @@ BattleScript_MicleBerryActivateEnd2:: BattleScript_MicleBerryActivateEnd2_Ripen: call BattleScript_AbilityPopUp BattleScript_MicleBerryActivateEnd2_Anim: - playanimation BS_ATTACKER, B_ANIM_HELD_ITEM_EFFECT, NULL + playanimation BS_ATTACKER, B_ANIM_HELD_ITEM_EFFECT printstring STRINGID_MICLEBERRYACTIVATES waitmessage B_WAIT_TIME_LONG removeitem BS_ATTACKER @@ -9191,7 +9274,7 @@ BattleScript_MicleBerryActivateRet:: BattleScript_MicleBerryActivateRet_Ripen: call BattleScript_AbilityPopUp BattleScript_MicleBerryActivateRet_Anim: - playanimation BS_SCRIPTING, B_ANIM_HELD_ITEM_EFFECT, NULL + playanimation BS_SCRIPTING, B_ANIM_HELD_ITEM_EFFECT printstring STRINGID_MICLEBERRYACTIVATES waitmessage B_WAIT_TIME_LONG removeitem BS_SCRIPTING @@ -9203,8 +9286,8 @@ BattleScript_JabocaRowapBerryActivates:: BattleScript_JabocaRowapBerryActivate_Ripen: call BattleScript_AbilityPopUp BattleScript_JabocaRowapBerryActivate_Anim: - jumpifabsent BS_TARGET, BattleScript_JabocaRowapBerryActivate_Dmg @ dont play the animation for a fainted target - playanimation BS_TARGET, B_ANIM_HELD_ITEM_EFFECT, NULL + jumpifabsent BS_TARGET, BattleScript_JabocaRowapBerryActivate_Dmg @ dont play the animation for a fainted target + playanimation BS_TARGET, B_ANIM_HELD_ITEM_EFFECT waitanimation BattleScript_JabocaRowapBerryActivate_Dmg: call BattleScript_HurtAttacker @@ -9229,14 +9312,14 @@ BattleScript_PickpocketPrevented: return BattleScript_StickyBarbTransfer:: - playanimation BS_TARGET, B_ANIM_ITEM_STEAL, NULL + playanimation BS_TARGET, B_ANIM_ITEM_STEAL printstring STRINGID_STICKYBARBTRANSFER waitmessage B_WAIT_TIME_LONG removeitem BS_TARGET return BattleScript_RedCardActivates:: - playanimation BS_SCRIPTING, B_ANIM_HELD_ITEM_EFFECT, NULL + playanimation BS_SCRIPTING, B_ANIM_HELD_ITEM_EFFECT printstring STRINGID_REDCARDACTIVATE waitmessage B_WAIT_TIME_LONG swapattackerwithtarget @@ -9254,7 +9337,7 @@ BattleScript_RedCardIngrain: swapattackerwithtarget return BattleScript_RedCardSuctionCups: - printstring STRINGID_PKMNANCHORSITSELFWITH + printstring STRINGID_PKMNANCHORSITSELFWITH waitmessage B_WAIT_TIME_LONG removeitem BS_SCRIPTING swapattackerwithtarget @@ -9262,7 +9345,7 @@ BattleScript_RedCardSuctionCups: BattleScript_EjectButtonActivates:: makevisible BS_ATTACKER - playanimation BS_SCRIPTING, B_ANIM_HELD_ITEM_EFFECT, NULL + playanimation BS_SCRIPTING, B_ANIM_HELD_ITEM_EFFECT printstring STRINGID_EJECTBUTTONACTIVATE waitmessage B_WAIT_TIME_LONG removeitem BS_SCRIPTING @@ -9344,3 +9427,8 @@ BattleScript_NeutralizingGasExitsLoop: jumpifbytenotequal gBattlerTarget, sByteFour, BattleScript_NeutralizingGasExitsLoop @ SOMEHOW, comparing to gBattlersCount is problematic. restoretarget return + +BattleScript_MagicianActivates:: + call BattleScript_AbilityPopUp + call BattleScript_ItemSteal + return diff --git a/data/contest_ai_scripts.s b/data/contest_ai_scripts.s index f0972264f0..ef4feb25ff 100644 --- a/data/contest_ai_scripts.s +++ b/data/contest_ai_scripts.s @@ -48,7 +48,7 @@ gContestAI_ScriptsTable:: .4byte AI_Nothing @ CONTEST_AI_DUMMY_25 -@ Unused. Encourages improving condition on the 1st appeal, or startling mons if the users turn is later +@ Unused. Encourages improving condition on the 1st appeal, or startling mons if the users turn is later AI_CheckTiming: if_appeal_num_not_eq 0, AI_CheckTiming_SkipCondition if_effect_not_eq CONTEST_EFFECT_IMPROVE_CONDITION_PREVENT_NERVOUSNESS, AI_CheckTiming_SkipCondition @@ -388,7 +388,7 @@ AI_CGM_AppealAsGoodAsPrevOnes_Last: score +20 end -@ Encourages move more for each opponent who will have a turn before the user +@ Encourages move more for each opponent who will have a turn before the user AI_CGM_AppealAsGoodAsPrevOne: if_user_order_eq MON_1, AI_CGM_AppealAsGoodAsPrevOne_1stUp if_user_order_eq MON_2, AI_CGM_AppealAsGoodAsPrevOne_2ndUp @@ -456,7 +456,7 @@ AI_CGM_BetterWhenAudienceExcited_Not1stUp: score +10 end -@ Encourage move more for each condition star the prev mons have +@ Encourage move more for each condition star the prev mons have AI_CGM_WorsenConditionOfPrevMons: if_user_order_eq MON_1, AI_CGM_End goto AI_CGM_WorsenConditionOfPrevMons_CheckMon1 diff --git a/data/unknown_serial_data.bin b/data/ereader_link_data.bin similarity index 100% rename from data/unknown_serial_data.bin rename to data/ereader_link_data.bin diff --git a/data/ereader_link_data.s b/data/ereader_link_data.s new file mode 100644 index 0000000000..d3269ebfe0 --- /dev/null +++ b/data/ereader_link_data.s @@ -0,0 +1,6 @@ + .section .rodata + + .align 2 +gEReaderLinkData_Start:: + .incbin "data/ereader_link_data.bin" +gEReaderLinkData_End:: diff --git a/data/event_scripts.s b/data/event_scripts.s index 87a3735a30..0a29496236 100644 --- a/data/event_scripts.s +++ b/data/event_scripts.s @@ -45,6 +45,7 @@ #include "constants/script_menu.h" #include "constants/secret_bases.h" #include "constants/songs.h" +#include "constants/sound.h" #include "constants/species.h" #include "constants/trade.h" #include "constants/trainer_hill.h" @@ -99,7 +100,7 @@ gStdScripts:: .4byte Std_ObtainDecoration @ STD_OBTAIN_DECORATION .4byte Std_RegisteredInMatchCall @ STD_REGISTER_MATCH_CALL .4byte Std_MsgboxGetPoints @ MSGBOX_GETPOINTS - .4byte Std_10 + .4byte Std_MsgboxPokenav @ MSGBOX_POKENAV gStdScripts_End:: .include "data/maps/PetalburgCity/scripts.inc" @@ -583,12 +584,9 @@ EventScript_WhiteOut:: end EventScript_ResetMrBriney:: - compare VAR_BRINEY_LOCATION, 1 - goto_if_eq EventScript_MoveMrBrineyToHouse - compare VAR_BRINEY_LOCATION, 2 - goto_if_eq EventScript_MoveMrBrineyToDewford - compare VAR_BRINEY_LOCATION, 3 - goto_if_eq EventScript_MoveMrBrineyToRoute109 + goto_if_eq VAR_BRINEY_LOCATION, 1, EventScript_MoveMrBrineyToHouse + goto_if_eq VAR_BRINEY_LOCATION, 2, EventScript_MoveMrBrineyToDewford + goto_if_eq VAR_BRINEY_LOCATION, 3, EventScript_MoveMrBrineyToRoute109 end EventScript_MoveMrBrineyToHouse:: @@ -787,7 +785,7 @@ RusturfTunnel_EventScript_SetRusturfTunnelOpen:: EventScript_UnusedBoardFerry:: delay 30 - applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestUp + applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFasterUp waitmovement 0 showobjectat OBJ_EVENT_ID_PLAYER, 0 delay 30 @@ -801,10 +799,8 @@ Movement_UnusedBoardFerry: step_end Common_EventScript_FerryDepartIsland:: - compare VAR_FACING, DIR_SOUTH - call_if_eq Ferry_EventScript_DepartIslandSouth - compare VAR_FACING, DIR_WEST - call_if_eq Ferry_EventScript_DepartIslandWest + call_if_eq VAR_FACING, DIR_SOUTH, Ferry_EventScript_DepartIslandSouth + call_if_eq VAR_FACING, DIR_WEST, Ferry_EventScript_DepartIslandWest delay 30 hideobjectat OBJ_EVENT_ID_PLAYER, 0 call Common_EventScript_FerryDepart @@ -820,7 +816,7 @@ Common_EventScript_NameReceivedPartyMon:: return Common_EventScript_PlayerHandedOverTheItem:: - bufferitemname 0, VAR_0x8004 + bufferitemname STR_VAR_1, VAR_0x8004 playfanfare MUS_OBTAIN_TMHM message gText_PlayerHandedOverTheItem waitmessage @@ -957,7 +953,7 @@ gText_LegendaryFlewAway:: .string "The {STR_VAR_1} flew away!$" .include "data/text/pc_transfer.inc" - .include "data/text/mevent.inc" + .include "data/text/questionnaire.inc" .include "data/text/abnormal_weather.inc" EventScript_SelectWithoutRegisteredItem:: @@ -1001,13 +997,13 @@ Common_EventScript_LegendaryFlewAway:: fadescreenswapbuffers FADE_TO_BLACK removeobject VAR_LAST_TALKED fadescreenswapbuffers FADE_FROM_BLACK - bufferspeciesname 0, VAR_0x8004 + bufferspeciesname STR_VAR_1, VAR_0x8004 msgbox gText_LegendaryFlewAway, MSGBOX_DEFAULT release end .include "data/scripts/pc_transfer.inc" - .include "data/scripts/mevent.inc" + .include "data/scripts/questionnaire.inc" .include "data/scripts/abnormal_weather.inc" .include "data/scripts/trainer_script.inc" .include "data/scripts/berry_tree.inc" @@ -1027,7 +1023,7 @@ Common_EventScript_LegendaryFlewAway:: .include "data/scripts/mauville_man.inc" .include "data/scripts/field_move_scripts.inc" .include "data/scripts/item_ball_scripts.inc" - .include "data/scripts/mystery_event_club.inc" + .include "data/scripts/profile_man.inc" .include "data/scripts/day_care.inc" .include "data/scripts/flash.inc" .include "data/scripts/players_house.inc" diff --git a/data/field_effect_scripts.s b/data/field_effect_scripts.s index 1c97da8fe4..49fcf798b6 100644 --- a/data/field_effect_scripts.s +++ b/data/field_effect_scripts.s @@ -50,7 +50,7 @@ gFieldEffectScriptPointers:: .4byte gFieldEffectScript_HotSpringsWater @ FLDEFF_HOT_SPRINGS_WATER .4byte gFieldEffectScript_UseWaterfall @ FLDEFF_USE_WATERFALL .4byte gFieldEffectScript_UseDive @ FLDEFF_USE_DIVE - .4byte gFieldEffectScript_Pokeball @ FLDEFF_POKEBALL + .4byte gFieldEffectScript_PokeballTrail @ FLDEFF_POKEBALL_TRAIL .4byte gFieldEffectScript_HeartIcon @ FLDEFF_HEART_ICON .4byte gFieldEffectScript_Nop47 @ FLDEFF_NOP_47 .4byte gFieldEffectScript_Nop48 @ FLDEFF_NOP_48 @@ -254,9 +254,9 @@ gFieldEffectScript_UseDive:: field_eff_callnative FldEff_UseDive field_eff_end -gFieldEffectScript_Pokeball:: +gFieldEffectScript_PokeballTrail:: field_eff_loadpal gSpritePalette_Pokeball - field_eff_callnative FldEff_Pokeball + field_eff_callnative FldEff_PokeballTrail field_eff_end gFieldEffectScript_HeartIcon:: diff --git a/data/fonts.s b/data/fonts.s deleted file mode 100644 index 9283724814..0000000000 --- a/data/fonts.s +++ /dev/null @@ -1,76 +0,0 @@ - .include "asm/macros.inc" - .include "constants/constants.inc" - - .section .rodata - - .align 2 -gFont8LatinGlyphs:: - .incbin "graphics/fonts/font8.latfont" - - .align 2 -gFont8LatinGlyphWidths:: - .include "graphics/fonts/font8_latin_widths.inc" - - .align 2 -gFont0LatinGlyphs:: - .incbin "graphics/fonts/font0.latfont" - - .align 2 -gFont0LatinGlyphWidths:: - .include "graphics/fonts/font0_latin_widths.inc" - - .align 2 -gFont7LatinGlyphs:: - .incbin "graphics/fonts/font7.latfont" - - .align 2 -gFont7LatinGlyphWidths:: - .include "graphics/fonts/font7_latin_widths.inc" - - .align 2 -gFont2LatinGlyphs:: - .incbin "graphics/fonts/font2.latfont" - - .align 2 -gFont2LatinGlyphWidths:: - .include "graphics/fonts/font2_latin_widths.inc" - - .align 2 -gFont1LatinGlyphs:: - .incbin "graphics/fonts/font1.latfont" - - .align 2 -gFont1LatinGlyphWidths:: - .include "graphics/fonts/font1_latin_widths.inc" - - .align 2 -gFont0JapaneseGlyphs:: - .incbin "graphics/fonts/font0.hwjpnfont" - - .align 2 -gFont1JapaneseGlyphs:: - .incbin "graphics/fonts/font1.hwjpnfont" - - .align 2 -gUnusedJapaneseFireRedLeafGreenMaleFontGlyphs:: - .incbin "graphics/fonts/unused_frlg_male.fwjpnfont" - - .align 2 -gUnusedJapaneseFireRedLeafGreenMaleFontGlyphWidths:: - .include "graphics/fonts/unused_japanese_frlg_male_font_widths.inc" - - .align 2 -gUnusedJapaneseFireRedLeafGreenFemaleFontGlyphs:: - .incbin "graphics/fonts/unused_frlg_female.fwjpnfont" - - .align 2 -gUnusedJapaneseFireRedLeafGreenFemaleFontGlyphWidths:: - .include "graphics/fonts/unused_japanese_frlg_female_font_widths.inc" - - .align 2 -gFont2JapaneseGlyphs:: - .incbin "graphics/fonts/font2.fwjpnfont" - - .align 2 -gFont2JapaneseGlyphWidths:: - .include "graphics/fonts/font2_japanese_widths.inc" diff --git a/data/maps/AbandonedShip_CaptainsOffice/scripts.inc b/data/maps/AbandonedShip_CaptainsOffice/scripts.inc index 99dfa7bd80..7c59fec967 100644 --- a/data/maps/AbandonedShip_CaptainsOffice/scripts.inc +++ b/data/maps/AbandonedShip_CaptainsOffice/scripts.inc @@ -5,9 +5,8 @@ AbandonedShip_CaptainsOffice_EventScript_CaptSternAide:: lock faceplayer goto_if_set FLAG_EXCHANGED_SCANNER, AbandonedShip_CaptainsOffice_EventScript_ThisIsSSCactus - checkitem ITEM_SCANNER, 1 - compare VAR_RESULT, TRUE - goto_if_eq AbandonedShip_CaptainsOffice_EventScript_CanYouDeliverScanner + checkitem ITEM_SCANNER + goto_if_eq VAR_RESULT, TRUE, AbandonedShip_CaptainsOffice_EventScript_CanYouDeliverScanner goto_if_set FLAG_ITEM_ABANDONED_SHIP_HIDDEN_FLOOR_ROOM_4_SCANNER, AbandonedShip_CaptainsOffice_EventScript_ThisIsSSCactus msgbox AbandonedShip_CaptainsOffice_Text_NoSuccessFindingScanner, MSGBOX_DEFAULT release diff --git a/data/maps/AbandonedShip_Corridors_B1F/scripts.inc b/data/maps/AbandonedShip_Corridors_B1F/scripts.inc index dd70c9dd32..19f103362e 100644 --- a/data/maps/AbandonedShip_Corridors_B1F/scripts.inc +++ b/data/maps/AbandonedShip_Corridors_B1F/scripts.inc @@ -4,7 +4,7 @@ AbandonedShip_Corridors_B1F_MapScripts:: .byte 0 AbandonedShip_Corridors_B1F_OnResume: - setdivewarp MAP_ABANDONED_SHIP_UNDERWATER1, 255, 5, 4 + setdivewarp MAP_ABANDONED_SHIP_UNDERWATER1, 5, 4 end AbandonedShip_Corridors_B1F_OnLoad: @@ -13,11 +13,11 @@ AbandonedShip_Corridors_B1F_OnLoad: end AbandonedShip_Corridors_B1F_EventScript_LockStorageRoom:: - setmetatile 11, 4, METATILE_InsideShip_IntactDoor_Bottom_Locked, 1 + setmetatile 11, 4, METATILE_InsideShip_IntactDoor_Bottom_Locked, TRUE return AbandonedShip_Corridors_B1F_EventScript_UnlockStorageRoom:: - setmetatile 11, 4, METATILE_InsideShip_IntactDoor_Bottom_Unlocked, 1 + setmetatile 11, 4, METATILE_InsideShip_IntactDoor_Bottom_Unlocked, TRUE return AbandonedShip_Corridors_B1F_EventScript_TuberM:: @@ -27,9 +27,8 @@ AbandonedShip_Corridors_B1F_EventScript_TuberM:: AbandonedShip_Corridors_B1F_EventScript_StorageRoomDoor:: lockall goto_if_set FLAG_USED_STORAGE_KEY, AbandonedShip_Corridors_B1F_EventScript_DoorIsUnlocked - checkitem ITEM_STORAGE_KEY, 1 - compare VAR_RESULT, FALSE - goto_if_eq AbandonedShip_Corridors_B1F_EventScript_DoorIsLocked + checkitem ITEM_STORAGE_KEY + goto_if_eq VAR_RESULT, FALSE, AbandonedShip_Corridors_B1F_EventScript_DoorIsLocked msgbox AbandonedShip_Corridors_B1F_Text_InsertedStorageKey, MSGBOX_DEFAULT playse SE_PIN removeitem ITEM_STORAGE_KEY diff --git a/data/maps/AbandonedShip_HiddenFloorCorridors/scripts.inc b/data/maps/AbandonedShip_HiddenFloorCorridors/scripts.inc index 4ec63a7e10..dade6a516e 100644 --- a/data/maps/AbandonedShip_HiddenFloorCorridors/scripts.inc +++ b/data/maps/AbandonedShip_HiddenFloorCorridors/scripts.inc @@ -4,7 +4,7 @@ AbandonedShip_HiddenFloorCorridors_MapScripts:: .byte 0 AbandonedShip_HiddenFloorCorridors_OnResume: - setdivewarp MAP_ABANDONED_SHIP_UNDERWATER1, 255, 5, 4 + setdivewarp MAP_ABANDONED_SHIP_UNDERWATER1, 5, 4 end AbandonedShip_HiddenFloorCorridors_OnLoad: @@ -19,43 +19,42 @@ AbandonedShip_HiddenFloorCorridors_OnLoad: end AbandonedShip_HiddenFloorCorridors_EventScript_UnlockRoom1:: - setmetatile 3, 8, METATILE_InsideShip_IntactDoor_Bottom_Unlocked, 1 + setmetatile 3, 8, METATILE_InsideShip_IntactDoor_Bottom_Unlocked, TRUE return AbandonedShip_HiddenFloorCorridors_EventScript_UnlockRoom2:: - setmetatile 6, 8, METATILE_InsideShip_IntactDoor_Bottom_Unlocked, 1 + setmetatile 6, 8, METATILE_InsideShip_IntactDoor_Bottom_Unlocked, TRUE return AbandonedShip_HiddenFloorCorridors_EventScript_UnlockRoom4:: - setmetatile 3, 3, METATILE_InsideShip_DoorIndent_Unlocked, 0 + setmetatile 3, 3, METATILE_InsideShip_DoorIndent_Unlocked, FALSE return AbandonedShip_HiddenFloorCorridors_EventScript_UnlockRoom6:: - setmetatile 9, 3, METATILE_InsideShip_DoorIndent_Unlocked, 0 + setmetatile 9, 3, METATILE_InsideShip_DoorIndent_Unlocked, FALSE return AbandonedShip_HiddenFloorCorridors_EventScript_LockRoom1:: - setmetatile 3, 8, METATILE_InsideShip_IntactDoor_Bottom_Locked, 1 + setmetatile 3, 8, METATILE_InsideShip_IntactDoor_Bottom_Locked, TRUE return AbandonedShip_HiddenFloorCorridors_EventScript_LockRoom2:: - setmetatile 6, 8, METATILE_InsideShip_IntactDoor_Bottom_Locked, 1 + setmetatile 6, 8, METATILE_InsideShip_IntactDoor_Bottom_Locked, TRUE return AbandonedShip_HiddenFloorCorridors_EventScript_LockRoom4:: - setmetatile 3, 3, METATILE_InsideShip_DoorIndent_Locked, 0 + setmetatile 3, 3, METATILE_InsideShip_DoorIndent_Locked, FALSE return AbandonedShip_HiddenFloorCorridors_EventScript_LockRoom6:: - setmetatile 9, 3, METATILE_InsideShip_DoorIndent_Locked, 0 + setmetatile 9, 3, METATILE_InsideShip_DoorIndent_Locked, FALSE return AbandonedShip_HiddenFloorCorridors_EventScript_Room1Door:: lockall goto_if_set FLAG_USED_ROOM_1_KEY, AbandonedShip_HiddenFloorCorridors_EventScript_TheDoorIsOpen - checkitem ITEM_ROOM_1_KEY, 1 - compare VAR_RESULT, FALSE - goto_if_eq AbandonedShip_HiddenFloorCorridors_EventScript_Rm1IsLocked + checkitem ITEM_ROOM_1_KEY + goto_if_eq VAR_RESULT, FALSE, AbandonedShip_HiddenFloorCorridors_EventScript_Rm1IsLocked msgbox AbandonedShip_HiddenFloorCorridors_Text_InsertedKey, MSGBOX_DEFAULT playse SE_PIN removeitem ITEM_ROOM_1_KEY @@ -68,9 +67,8 @@ AbandonedShip_HiddenFloorCorridors_EventScript_Room1Door:: AbandonedShip_HiddenFloorCorridors_EventScript_Room2Door:: lockall goto_if_set FLAG_USED_ROOM_2_KEY, AbandonedShip_HiddenFloorCorridors_EventScript_TheDoorIsOpen - checkitem ITEM_ROOM_2_KEY, 1 - compare VAR_RESULT, FALSE - goto_if_eq AbandonedShip_HiddenFloorCorridors_EventScript_Rm2IsLocked + checkitem ITEM_ROOM_2_KEY + goto_if_eq VAR_RESULT, FALSE, AbandonedShip_HiddenFloorCorridors_EventScript_Rm2IsLocked msgbox AbandonedShip_HiddenFloorCorridors_Text_InsertedKey, MSGBOX_DEFAULT playse SE_PIN removeitem ITEM_ROOM_2_KEY @@ -83,9 +81,8 @@ AbandonedShip_HiddenFloorCorridors_EventScript_Room2Door:: AbandonedShip_HiddenFloorCorridors_EventScript_Room4Door:: lockall goto_if_set FLAG_USED_ROOM_4_KEY, AbandonedShip_HiddenFloorCorridors_EventScript_TheDoorIsOpen - checkitem ITEM_ROOM_4_KEY, 1 - compare VAR_RESULT, FALSE - goto_if_eq AbandonedShip_HiddenFloorCorridors_EventScript_Rm4IsLocked + checkitem ITEM_ROOM_4_KEY + goto_if_eq VAR_RESULT, FALSE, AbandonedShip_HiddenFloorCorridors_EventScript_Rm4IsLocked msgbox AbandonedShip_HiddenFloorCorridors_Text_InsertedKey, MSGBOX_DEFAULT playse SE_PIN removeitem ITEM_ROOM_4_KEY @@ -98,9 +95,8 @@ AbandonedShip_HiddenFloorCorridors_EventScript_Room4Door:: AbandonedShip_HiddenFloorCorridors_EventScript_Room6Door:: lockall goto_if_set FLAG_USED_ROOM_6_KEY, AbandonedShip_HiddenFloorCorridors_EventScript_TheDoorIsOpen - checkitem ITEM_ROOM_6_KEY, 1 - compare VAR_RESULT, FALSE - goto_if_eq AbandonedShip_HiddenFloorCorridors_EventScript_Rm6IsLocked + checkitem ITEM_ROOM_6_KEY + goto_if_eq VAR_RESULT, FALSE, AbandonedShip_HiddenFloorCorridors_EventScript_Rm6IsLocked msgbox AbandonedShip_HiddenFloorCorridors_Text_InsertedKey, MSGBOX_DEFAULT playse SE_PIN removeitem ITEM_ROOM_6_KEY diff --git a/data/maps/AbandonedShip_HiddenFloorRooms/scripts.inc b/data/maps/AbandonedShip_HiddenFloorRooms/scripts.inc index cdeb225de2..e9b14b7b0b 100644 --- a/data/maps/AbandonedShip_HiddenFloorRooms/scripts.inc +++ b/data/maps/AbandonedShip_HiddenFloorRooms/scripts.inc @@ -17,12 +17,9 @@ AbandonedShip_HiddenFloorRooms_EventScript_DoHiddenItemSparkle:: setvar VAR_TEMP_1, 1 getplayerxy VAR_TEMP_2, VAR_TEMP_3 setvar VAR_TEMP_4, 1 - compare VAR_TEMP_2, 21 - call_if_eq AbandonedShip_HiddenFloorRooms_EventScript_InMiddleRoomColumn - compare VAR_TEMP_2, 36 - call_if_eq AbandonedShip_HiddenFloorRooms_EventScript_InRightRoomColumn - compare VAR_TEMP_3, 2 - call_if_eq AbandonedShip_HiddenFloorRooms_EventScript_InUpperRoomRow + call_if_eq VAR_TEMP_2, 21, AbandonedShip_HiddenFloorRooms_EventScript_InMiddleRoomColumn + call_if_eq VAR_TEMP_2, 36, AbandonedShip_HiddenFloorRooms_EventScript_InRightRoomColumn + call_if_eq VAR_TEMP_3, 2, AbandonedShip_HiddenFloorRooms_EventScript_InUpperRoomRow switch VAR_TEMP_4 case 1, AbandonedShip_HiddenFloorRooms_EventScript_EnterRm1 case 2, AbandonedShip_HiddenFloorRooms_EventScript_EnterRm2 @@ -48,8 +45,7 @@ AbandonedShip_HiddenFloorRooms_EventScript_EnterRm1:: delay 20 dofieldeffectsparkle 10, 10, 0 specialvar VAR_RESULT, FoundAbandonedShipRoom4Key - compare VAR_RESULT, FALSE - call_if_eq AbandonedShip_HiddenFloorRooms_EventScript_Rm4KeySparkle + call_if_eq VAR_RESULT, FALSE, AbandonedShip_HiddenFloorRooms_EventScript_Rm4KeySparkle waitfieldeffect FLDEFF_SPARKLE delay 10 end @@ -59,11 +55,9 @@ AbandonedShip_HiddenFloorRooms_EventScript_EnterRm2:: AbandonedShip_HiddenFloorRooms_EventScript_EnterRm3:: specialvar VAR_RESULT, FoundAbandonedShipRoom1Key - compare VAR_RESULT, TRUE - goto_if_eq AbandonedShip_HiddenFloorRooms_EventScript_Rm3NoSparkle + goto_if_eq VAR_RESULT, TRUE, AbandonedShip_HiddenFloorRooms_EventScript_Rm3NoSparkle delay 20 - compare VAR_RESULT, FALSE - call_if_eq AbandonedShip_HiddenFloorRooms_EventScript_Rm1KeySparkle + call_if_eq VAR_RESULT, FALSE, AbandonedShip_HiddenFloorRooms_EventScript_Rm1KeySparkle waitfieldeffect FLDEFF_SPARKLE delay 10 end @@ -76,8 +70,7 @@ AbandonedShip_HiddenFloorRooms_EventScript_EnterRm4:: dofieldeffectsparkle 8, 5, 0 dofieldeffectsparkle 11, 3, 0 specialvar VAR_RESULT, FoundAbandonedShipRoom6Key - compare VAR_RESULT, FALSE - call_if_eq AbandonedShip_HiddenFloorRooms_EventScript_Rm6KeySparkle + call_if_eq VAR_RESULT, FALSE, AbandonedShip_HiddenFloorRooms_EventScript_Rm6KeySparkle waitfieldeffect FLDEFF_SPARKLE delay 10 end @@ -88,8 +81,7 @@ AbandonedShip_HiddenFloorRooms_EventScript_EnterRm5:: dofieldeffectsparkle 25, 2, 0 dofieldeffectsparkle 24, 6, 0 specialvar VAR_RESULT, FoundAbandonedShipRoom2Key - compare VAR_RESULT, FALSE - call_if_eq AbandonedShip_HiddenFloorRooms_EventScript_Rm2KeySparkle + call_if_eq VAR_RESULT, FALSE, AbandonedShip_HiddenFloorRooms_EventScript_Rm2KeySparkle waitfieldeffect FLDEFF_SPARKLE delay 10 end diff --git a/data/maps/AbandonedShip_Rooms2_1F/scripts.inc b/data/maps/AbandonedShip_Rooms2_1F/scripts.inc index e02d109b7b..b0f317ef28 100644 --- a/data/maps/AbandonedShip_Rooms2_1F/scripts.inc +++ b/data/maps/AbandonedShip_Rooms2_1F/scripts.inc @@ -4,8 +4,7 @@ AbandonedShip_Rooms2_1F_MapScripts:: AbandonedShip_Rooms2_1F_EventScript_Dan:: trainerbattle_double TRAINER_KIRA_AND_DAN_1, AbandonedShip_Rooms2_1F_Text_DanIntro, AbandonedShip_Rooms2_1F_Text_DanDefeat, AbandonedShip_Rooms2_1F_Text_DanNotEnoughMons, AbandonedShip_Rooms2_1F_EventScript_RegisterDan specialvar VAR_RESULT, ShouldTryRematchBattle - compare VAR_RESULT, TRUE - goto_if_eq AbandonedShip_Rooms2_1F_EventScript_DanRematch + goto_if_eq VAR_RESULT, TRUE, AbandonedShip_Rooms2_1F_EventScript_DanRematch msgbox AbandonedShip_Rooms2_1F_Text_DanPostBattle, MSGBOX_DEFAULT release end @@ -24,8 +23,7 @@ AbandonedShip_Rooms2_1F_EventScript_DanRematch:: AbandonedShip_Rooms2_1F_EventScript_Kira:: trainerbattle_double TRAINER_KIRA_AND_DAN_1, AbandonedShip_Rooms2_1F_Text_KiraIntro, AbandonedShip_Rooms2_1F_Text_KiraDefeat, AbandonedShip_Rooms2_1F_Text_KiraNotEnoughMons, AbandonedShip_Rooms2_1F_EventScript_RegisterKira specialvar VAR_RESULT, ShouldTryRematchBattle - compare VAR_RESULT, TRUE - goto_if_eq AbandonedShip_Rooms2_1F_EventScript_KiraRematch + goto_if_eq VAR_RESULT, TRUE, AbandonedShip_Rooms2_1F_EventScript_KiraRematch msgbox AbandonedShip_Rooms2_1F_Text_KiraPostBattle, MSGBOX_DEFAULT release end diff --git a/data/maps/AbandonedShip_Rooms_1F/scripts.inc b/data/maps/AbandonedShip_Rooms_1F/scripts.inc index 41b4eb3b67..c8ea849640 100644 --- a/data/maps/AbandonedShip_Rooms_1F/scripts.inc +++ b/data/maps/AbandonedShip_Rooms_1F/scripts.inc @@ -13,8 +13,7 @@ AbandonedShip_Rooms_1F_EventScript_Demetrius:: AbandonedShip_Rooms_1F_EventScript_Thalia:: trainerbattle_single TRAINER_THALIA_1, AbandonedShip_Rooms_1F_Text_ThaliaIntro, AbandonedShip_Rooms_1F_Text_ThaliaDefeat, AbandonedShip_Rooms_1F_EventScript_RegisterThalia specialvar VAR_RESULT, ShouldTryRematchBattle - compare VAR_RESULT, TRUE - goto_if_eq AbandonedShip_Rooms_1F_EventScript_ThaliaRematch + goto_if_eq VAR_RESULT, TRUE, AbandonedShip_Rooms_1F_EventScript_ThaliaRematch msgbox AbandonedShip_Rooms_1F_Text_ThaliaPostBattle, MSGBOX_DEFAULT release end diff --git a/data/maps/AbandonedShip_Rooms_B1F/scripts.inc b/data/maps/AbandonedShip_Rooms_B1F/scripts.inc index a716972ff4..484f15ba12 100644 --- a/data/maps/AbandonedShip_Rooms_B1F/scripts.inc +++ b/data/maps/AbandonedShip_Rooms_B1F/scripts.inc @@ -3,7 +3,7 @@ AbandonedShip_Rooms_B1F_MapScripts:: .byte 0 AbandonedShip_Rooms_B1F_OnResume: - setdivewarp MAP_ABANDONED_SHIP_UNDERWATER2, 255, 17, 4 + setdivewarp MAP_ABANDONED_SHIP_UNDERWATER2, 17, 4 end AbandonedShip_Rooms_B1F_EventScript_FatMan:: diff --git a/data/maps/AbandonedShip_Underwater1/scripts.inc b/data/maps/AbandonedShip_Underwater1/scripts.inc index 9b3528b779..0f47704d1a 100644 --- a/data/maps/AbandonedShip_Underwater1/scripts.inc +++ b/data/maps/AbandonedShip_Underwater1/scripts.inc @@ -3,6 +3,6 @@ AbandonedShip_Underwater1_MapScripts:: .byte 0 AbandonedShip_Underwater1_OnResume: - setdivewarp MAP_ABANDONED_SHIP_HIDDEN_FLOOR_CORRIDORS, 255, 0, 10 + setdivewarp MAP_ABANDONED_SHIP_HIDDEN_FLOOR_CORRIDORS, 0, 10 end diff --git a/data/maps/AbandonedShip_Underwater2/scripts.inc b/data/maps/AbandonedShip_Underwater2/scripts.inc index bb139bd510..6258b50c18 100644 --- a/data/maps/AbandonedShip_Underwater2/scripts.inc +++ b/data/maps/AbandonedShip_Underwater2/scripts.inc @@ -3,6 +3,6 @@ AbandonedShip_Underwater2_MapScripts:: .byte 0 AbandonedShip_Underwater2_OnResume: - setdivewarp MAP_ABANDONED_SHIP_ROOMS_B1F, 255, 13, 7 + setdivewarp MAP_ABANDONED_SHIP_ROOMS_B1F, 13, 7 end diff --git a/data/maps/AncientTomb/scripts.inc b/data/maps/AncientTomb/scripts.inc index 40d9f0dff0..d28ac7bc35 100644 --- a/data/maps/AncientTomb/scripts.inc +++ b/data/maps/AncientTomb/scripts.inc @@ -10,8 +10,7 @@ AncientTomb_OnResume: AncientTomb_EventScript_TryRemoveRegisteel:: specialvar VAR_RESULT, GetBattleOutcome - compare VAR_RESULT, B_OUTCOME_CAUGHT - goto_if_ne Common_EventScript_NopReturn + goto_if_ne VAR_RESULT, B_OUTCOME_CAUGHT, Common_EventScript_NopReturn removeobject VAR_LAST_TALKED return @@ -29,20 +28,18 @@ AncientTomb_OnLoad: end AncientTomb_EventScript_HideRegiEntrance:: - setmetatile 7, 19, METATILE_Cave_EntranceCover, 1 - setmetatile 8, 19, METATILE_Cave_EntranceCover, 1 - setmetatile 9, 19, METATILE_Cave_EntranceCover, 1 - setmetatile 7, 20, METATILE_Cave_SealedChamberBraille_Mid, 1 - setmetatile 8, 20, METATILE_Cave_SealedChamberBraille_Mid, 1 - setmetatile 9, 20, METATILE_Cave_SealedChamberBraille_Mid, 1 + setmetatile 7, 19, METATILE_Cave_EntranceCover, TRUE + setmetatile 8, 19, METATILE_Cave_EntranceCover, TRUE + setmetatile 9, 19, METATILE_Cave_EntranceCover, TRUE + setmetatile 7, 20, METATILE_Cave_SealedChamberBraille_Mid, TRUE + setmetatile 8, 20, METATILE_Cave_SealedChamberBraille_Mid, TRUE + setmetatile 9, 20, METATILE_Cave_SealedChamberBraille_Mid, TRUE return AncientTomb_EventScript_CaveEntranceMiddle:: lockall goto_if_set FLAG_SYS_REGISTEEL_PUZZLE_COMPLETED, AncientTomb_EventScript_BigHoleInWall - braillemessage AncientTomb_Braille_ShineInTheMiddle - waitbuttonpress - closebraillemessage + braillemsgbox AncientTomb_Braille_ShineInTheMiddle releaseall end @@ -53,9 +50,7 @@ AncientTomb_EventScript_BigHoleInWall:: AncientTomb_EventScript_CaveEntranceSide:: lockall - braillemessage AncientTomb_Braille_ShineInTheMiddle - waitbuttonpress - closebraillemessage + braillemsgbox AncientTomb_Braille_ShineInTheMiddle releaseall end @@ -63,7 +58,7 @@ AncientTomb_EventScript_Registeel:: lock faceplayer waitse - playmoncry SPECIES_REGISTEEL, 2 + playmoncry SPECIES_REGISTEEL, CRY_MODE_ENCOUNTER delay 40 waitmoncry setwildbattle SPECIES_REGISTEEL, 40, ITEM_NONE @@ -72,12 +67,9 @@ AncientTomb_EventScript_Registeel:: waitstate clearflag FLAG_SYS_CTRL_OBJ_DELETE specialvar VAR_RESULT, GetBattleOutcome - compare VAR_RESULT, B_OUTCOME_WON - goto_if_eq AncientTomb_EventScript_DefeatedRegisteel - compare VAR_RESULT, B_OUTCOME_RAN - goto_if_eq AncientTomb_EventScript_RanFromRegisteel - compare VAR_RESULT, B_OUTCOME_PLAYER_TELEPORTED - goto_if_eq AncientTomb_EventScript_RanFromRegisteel + goto_if_eq VAR_RESULT, B_OUTCOME_WON, AncientTomb_EventScript_DefeatedRegisteel + goto_if_eq VAR_RESULT, B_OUTCOME_RAN, AncientTomb_EventScript_RanFromRegisteel + goto_if_eq VAR_RESULT, B_OUTCOME_PLAYER_TELEPORTED, AncientTomb_EventScript_RanFromRegisteel setflag FLAG_DEFEATED_REGISTEEL release end diff --git a/data/maps/AquaHideout_B1F/scripts.inc b/data/maps/AquaHideout_B1F/scripts.inc index 4a4a95cc44..4f2eb836f5 100644 --- a/data/maps/AquaHideout_B1F/scripts.inc +++ b/data/maps/AquaHideout_B1F/scripts.inc @@ -9,8 +9,7 @@ AquaHideout_B1F_OnResume: AquaHideout_B1F_EventScript_TryRemoveElectrode:: specialvar VAR_RESULT, GetBattleOutcome - compare VAR_RESULT, B_OUTCOME_CAUGHT - goto_if_ne Common_EventScript_NopReturn + goto_if_ne VAR_RESULT, B_OUTCOME_CAUGHT, Common_EventScript_NopReturn removeobject VAR_LAST_TALKED return @@ -32,19 +31,16 @@ AquaHideout_B1F_EventScript_Electrode1:: faceplayer setwildbattle SPECIES_ELECTRODE, 30, ITEM_NONE waitse - playmoncry SPECIES_ELECTRODE, 2 + playmoncry SPECIES_ELECTRODE, CRY_MODE_ENCOUNTER delay 40 waitmoncry setflag FLAG_SYS_CTRL_OBJ_DELETE dowildbattle clearflag FLAG_SYS_CTRL_OBJ_DELETE specialvar VAR_RESULT, GetBattleOutcome - compare VAR_RESULT, B_OUTCOME_WON - goto_if_eq AquaHideout_B1F_EventScript_DefeatedElectrode1 - compare VAR_RESULT, B_OUTCOME_RAN - goto_if_eq AquaHideout_B1F_EventScript_DefeatedElectrode1 - compare VAR_RESULT, B_OUTCOME_PLAYER_TELEPORTED - goto_if_eq AquaHideout_B1F_EventScript_DefeatedElectrode1 + goto_if_eq VAR_RESULT, B_OUTCOME_WON, AquaHideout_B1F_EventScript_DefeatedElectrode1 + goto_if_eq VAR_RESULT, B_OUTCOME_RAN, AquaHideout_B1F_EventScript_DefeatedElectrode1 + goto_if_eq VAR_RESULT, B_OUTCOME_PLAYER_TELEPORTED, AquaHideout_B1F_EventScript_DefeatedElectrode1 setflag FLAG_DEFEATED_ELECTRODE_1_AQUA_HIDEOUT release end @@ -59,19 +55,16 @@ AquaHideout_B1F_EventScript_Electrode2:: faceplayer setwildbattle SPECIES_ELECTRODE, 30, ITEM_NONE waitse - playmoncry SPECIES_ELECTRODE, 2 + playmoncry SPECIES_ELECTRODE, CRY_MODE_ENCOUNTER delay 40 waitmoncry setflag FLAG_SYS_CTRL_OBJ_DELETE dowildbattle clearflag FLAG_SYS_CTRL_OBJ_DELETE specialvar VAR_RESULT, GetBattleOutcome - compare VAR_RESULT, B_OUTCOME_WON - goto_if_eq AquaHideout_B1F_EventScript_DefeatedElectrode2 - compare VAR_RESULT, B_OUTCOME_RAN - goto_if_eq AquaHideout_B1F_EventScript_DefeatedElectrode2 - compare VAR_RESULT, B_OUTCOME_PLAYER_TELEPORTED - goto_if_eq AquaHideout_B1F_EventScript_DefeatedElectrode2 + goto_if_eq VAR_RESULT, B_OUTCOME_WON, AquaHideout_B1F_EventScript_DefeatedElectrode2 + goto_if_eq VAR_RESULT, B_OUTCOME_RAN, AquaHideout_B1F_EventScript_DefeatedElectrode2 + goto_if_eq VAR_RESULT, B_OUTCOME_PLAYER_TELEPORTED, AquaHideout_B1F_EventScript_DefeatedElectrode2 setflag FLAG_DEFEATED_ELECTRODE_2_AQUA_HIDEOUT release end diff --git a/data/maps/AquaHideout_B2F/scripts.inc b/data/maps/AquaHideout_B2F/scripts.inc index 95059fb6d3..7dc34676b3 100644 --- a/data/maps/AquaHideout_B2F/scripts.inc +++ b/data/maps/AquaHideout_B2F/scripts.inc @@ -34,14 +34,14 @@ AquaHideout_B2F_EventScript_Matt:: AquaHideout_B2F_EventScript_SubmarineEscape:: setvar VAR_0x8008, LOCALID_MATT setvar VAR_0x8009, LOCALID_SUBMARINE - applymovement VAR_0x8008, Common_Movement_WalkInPlaceFastestLeft + applymovement VAR_0x8008, Common_Movement_WalkInPlaceFasterLeft waitmovement 0 delay 20 applymovement VAR_0x8008, Common_Movement_FacePlayer waitmovement 0 msgbox AquaHideout_B2F_Text_OurBossGotThroughHisPreparations, MSGBOX_DEFAULT closemessage - applymovement VAR_0x8008, Common_Movement_WalkInPlaceFastestLeft + applymovement VAR_0x8008, Common_Movement_WalkInPlaceFasterLeft applymovement VAR_0x8009, AquaHideout_B2F_Movement_SumbarineDepartLeft waitmovement 0 removeobject VAR_0x8009 diff --git a/data/maps/BattleFrontier_BattleArenaBattleRoom/scripts.inc b/data/maps/BattleFrontier_BattleArenaBattleRoom/scripts.inc index 4f7d3bd873..844ec070a6 100644 --- a/data/maps/BattleFrontier_BattleArenaBattleRoom/scripts.inc +++ b/data/maps/BattleFrontier_BattleArenaBattleRoom/scripts.inc @@ -28,10 +28,8 @@ BattleFrontier_BattleArenaBattleRoom_OnTransition: BattleFrontier_BattleArenaBattleRoom_EventScript_SetPlayerGfx:: checkplayergender - compare VAR_RESULT, MALE - goto_if_eq BattleFrontier_BattleArenaBattleRoom_EventScript_SetPlayerGfxMale - compare VAR_RESULT, FEMALE - goto_if_eq BattleFrontier_BattleArenaBattleRoom_EventScript_SetPlayerGfxFemale + goto_if_eq VAR_RESULT, MALE, BattleFrontier_BattleArenaBattleRoom_EventScript_SetPlayerGfxMale + goto_if_eq VAR_RESULT, FEMALE, BattleFrontier_BattleArenaBattleRoom_EventScript_SetPlayerGfxFemale return BattleFrontier_BattleArenaBattleRoom_EventScript_SetPlayerGfxMale:: @@ -52,8 +50,7 @@ BattleFrontier_BattleArenaBattleRoom_EventScript_EnterRoom:: applymovement LOCALID_PLAYER, BattleFrontier_BattleArenaBattleRoom_Movement_PlayerEnter waitmovement 0 frontier_get FRONTIER_DATA_BATTLE_NUM - compare VAR_RESULT, 0 - goto_if_eq BattleFrontier_BattleArenaBattleRoom_EventScript_AnnounceTrainers + goto_if_eq VAR_RESULT, 0, BattleFrontier_BattleArenaBattleRoom_EventScript_AnnounceTrainers applymovement LOCALID_ATTENDANT, BattleFrontier_BattleArenaBattleRoom_Movement_WalkInPlaceDown applymovement LOCALID_PLAYER, BattleFrontier_BattleArenaBattleRoom_Movement_WalkInPlaceLeft setvar VAR_TEMP_2, 1 @@ -110,7 +107,7 @@ BattleFrontier_BattleArenaBattleRoom_EventScript_DeclareOpponentWinner:: msgbox BattleFrontier_BattleArenaBattleRoom_Text_WinnerIsOpponent, MSGBOX_DEFAULT BattleFrontier_BattleArenaBattleRoom_EventScript_WarpToLobbyLost:: frontier_set FRONTIER_DATA_CHALLENGE_STATUS, CHALLENGE_STATUS_LOST - warp MAP_BATTLE_FRONTIER_BATTLE_ARENA_LOBBY, 255, 7, 8 + warp MAP_BATTLE_FRONTIER_BATTLE_ARENA_LOBBY, 7, 8 waitstate BattleFrontier_BattleArenaBattleRoom_EventScript_DefeatedOpponent:: @@ -137,24 +134,16 @@ BattleFrontier_BattleArenaBattleRoom_EventScript_DefeatedOpponent:: BattleFrontier_BattleArenaBattleRoom_EventScript_AskReadyForOpponent:: frontier_getbrainstatus copyvar VAR_TEMP_F, VAR_RESULT - compare VAR_RESULT, FRONTIER_BRAIN_NOT_READY - goto_if_ne BattleFrontier_BattleArenaBattleRoom_EventScript_TycoonUpNext + goto_if_ne VAR_RESULT, FRONTIER_BRAIN_NOT_READY, BattleFrontier_BattleArenaBattleRoom_EventScript_TycoonUpNext frontier_get FRONTIER_DATA_BATTLE_NUM - compare VAR_RESULT, 1 - call_if_eq BattleFrontier_BattleArenaBattleRoom_EventScript_ReadyFor2ndOpponent - compare VAR_RESULT, 2 - call_if_eq BattleFrontier_BattleArenaBattleRoom_EventScript_ReadyFor3rdOpponent - compare VAR_RESULT, 3 - call_if_eq BattleFrontier_BattleArenaBattleRoom_EventScript_ReadyFor4thOpponent - compare VAR_RESULT, 4 - call_if_eq BattleFrontier_BattleArenaBattleRoom_EventScript_ReadyFor5thOpponent - compare VAR_RESULT, 5 - call_if_eq BattleFrontier_BattleArenaBattleRoom_EventScript_ReadyFor6thOpponent - compare VAR_RESULT, 6 - call_if_eq BattleFrontier_BattleArenaBattleRoom_EventScript_ReadyFor7thOpponent + call_if_eq VAR_RESULT, 1, BattleFrontier_BattleArenaBattleRoom_EventScript_ReadyFor2ndOpponent + call_if_eq VAR_RESULT, 2, BattleFrontier_BattleArenaBattleRoom_EventScript_ReadyFor3rdOpponent + call_if_eq VAR_RESULT, 3, BattleFrontier_BattleArenaBattleRoom_EventScript_ReadyFor4thOpponent + call_if_eq VAR_RESULT, 4, BattleFrontier_BattleArenaBattleRoom_EventScript_ReadyFor5thOpponent + call_if_eq VAR_RESULT, 5, BattleFrontier_BattleArenaBattleRoom_EventScript_ReadyFor6thOpponent + call_if_eq VAR_RESULT, 6, BattleFrontier_BattleArenaBattleRoom_EventScript_ReadyFor7thOpponent call BattleFrontier_EventScript_GetCantRecordBattle - compare VAR_RESULT, TRUE - goto_if_eq BattleFrontier_BattleArenaBattleRoom_EventScript_AskReadyForOpponentNoRecord + goto_if_eq VAR_RESULT, TRUE, BattleFrontier_BattleArenaBattleRoom_EventScript_AskReadyForOpponentNoRecord multichoice 19, 4, MULTI_GO_ON_RECORD_REST_RETIRE, TRUE switch VAR_RESULT case 0, BattleFrontier_BattleArenaBattleRoom_EventScript_ContinueChallenge @@ -210,7 +199,7 @@ BattleFrontier_BattleArenaBattleRoom_EventScript_ContinueChallenge:: BattleFrontier_BattleArenaBattleRoom_EventScript_ReturnToLobbyWon:: delay 60 frontier_set FRONTIER_DATA_CHALLENGE_STATUS, CHALLENGE_STATUS_WON - warp MAP_BATTLE_FRONTIER_BATTLE_ARENA_LOBBY, 255, 7, 8 + warp MAP_BATTLE_FRONTIER_BATTLE_ARENA_LOBBY, 7, 8 waitstate BattleFrontier_BattleArenaBattleRoom_EventScript_ReadyFor2ndOpponent:: @@ -254,16 +243,14 @@ BattleFrontier_BattleArenaBattleRoom_EventScript_PauseChallenge:: end BattleFrontier_BattleArenaBattleRoom_EventScript_TycoonUpNext:: - compare VAR_TEMP_2, 1 - goto_if_eq BattleFrontier_BattleArenaBattleRoom_EventScript_AskReadyForTycoon + goto_if_eq VAR_TEMP_2, 1, BattleFrontier_BattleArenaBattleRoom_EventScript_AskReadyForTycoon msgbox BattleFrontier_BattleArenaBattleRoom_Text_NowFaceTycoon, MSGBOX_DEFAULT setvar VAR_TEMP_2, 1 BattleFrontier_BattleArenaBattleRoom_EventScript_AskReadyForTycoon:: message BattleFrontier_BattleArenaBattleRoom_Text_PreparedForTycoon waitmessage call BattleFrontier_EventScript_GetCantRecordBattle - compare VAR_RESULT, TRUE - goto_if_eq BattleFrontier_BattleArenaBattleRoom_EventScript_AskReadyForTycoonNoRecord + goto_if_eq VAR_RESULT, TRUE, BattleFrontier_BattleArenaBattleRoom_EventScript_AskReadyForTycoonNoRecord multichoice 19, 4, MULTI_GO_ON_RECORD_REST_RETIRE, TRUE switch VAR_RESULT case 0, BattleFrontier_BattleArenaBattleRoom_EventScript_BattleGreta @@ -309,8 +296,7 @@ BattleFrontier_BattleArenaBattleRoom_EventScript_BattleGreta:: case FRONTIER_BRAIN_STREAK, BattleFrontier_BattleArenaBattleRoom_EventScript_BattleGretaSilver case FRONTIER_BRAIN_STREAK_LONG, BattleFrontier_BattleArenaBattleRoom_EventScript_BattleGretaGold frontier_get FRONTIER_DATA_HEARD_BRAIN_SPEECH - compare VAR_RESULT, FALSE - goto_if_ne BattleFrontier_BattleArenaBattleRoom_EventScript_BattleGretaSilver + goto_if_ne VAR_RESULT, FALSE, BattleFrontier_BattleArenaBattleRoom_EventScript_BattleGretaSilver msgbox BattleFrontier_BattleArenaBattleRoom_Text_GretaYoureChallenger, MSGBOX_DEFAULT closemessage frontier_set FRONTIER_DATA_HEARD_BRAIN_SPEECH @@ -324,15 +310,13 @@ BattleFrontier_BattleArenaBattleRoom_EventScript_BattleGreta:: BattleFrontier_BattleArenaBattleRoom_EventScript_BattleGretaSilver:: msgbox BattleFrontier_BattleArenaBattleRoom_Text_IgniteMyPassionForBattle, MSGBOX_DEFAULT call BattleFrontier_BattleArenaBattleRoom_EventScript_StartArenaBattle - compare VAR_RESULT, 1 - goto_if_eq BattleFrontier_BattleArenaBattleRoom_EventScript_DefeatedGretaSilver + goto_if_eq VAR_RESULT, 1, BattleFrontier_BattleArenaBattleRoom_EventScript_DefeatedGretaSilver goto BattleFrontier_BattleArenaBattleRoom_EventScript_DeclareOpponentWinner BattleFrontier_BattleArenaBattleRoom_EventScript_DefeatedGretaSilver:: call BattleFrontier_BattleArenaBattleRoom_EventScript_DeclarePlayerWinner frontier_getsymbols - compare VAR_RESULT, 0 - goto_if_ne BattleFrontier_BattleArenaBattleRoom_EventScript_ReturnToLobbyWon + goto_if_ne VAR_RESULT, 0, BattleFrontier_BattleArenaBattleRoom_EventScript_ReturnToLobbyWon applymovement LOCALID_OPPONENT, BattleFrontier_BattleArenaBattleRoom_Movement_OpponentStepForwardLong waitmovement 0 msgbox BattleFrontier_BattleArenaBattleRoom_Text_GretaYoureToughAfterAll, MSGBOX_DEFAULT @@ -346,8 +330,7 @@ BattleFrontier_BattleArenaBattleRoom_EventScript_DefeatedGretaSilver:: BattleFrontier_BattleArenaBattleRoom_EventScript_IntroGretaGold:: frontier_get FRONTIER_DATA_HEARD_BRAIN_SPEECH - compare VAR_RESULT, FALSE - goto_if_ne BattleFrontier_BattleArenaBattleRoom_EventScript_BattleGretaGold + goto_if_ne VAR_RESULT, FALSE, BattleFrontier_BattleArenaBattleRoom_EventScript_BattleGretaGold msgbox BattleFrontier_BattleArenaBattleRoom_Text_GretaLookingForwardToSeeingAgain, MSGBOX_DEFAULT closemessage frontier_set FRONTIER_DATA_HEARD_BRAIN_SPEECH @@ -361,15 +344,13 @@ BattleFrontier_BattleArenaBattleRoom_EventScript_IntroGretaGold:: BattleFrontier_BattleArenaBattleRoom_EventScript_BattleGretaGold:: msgbox BattleFrontier_BattleArenaBattleRoom_Text_LetsGetThisStarted, MSGBOX_DEFAULT call BattleFrontier_BattleArenaBattleRoom_EventScript_StartArenaBattle - compare VAR_RESULT, 1 - goto_if_eq BattleFrontier_BattleArenaBattleRoom_EventScript_DefeatedGretaGold + goto_if_eq VAR_RESULT, 1, BattleFrontier_BattleArenaBattleRoom_EventScript_DefeatedGretaGold goto BattleFrontier_BattleArenaBattleRoom_EventScript_DeclareOpponentWinner BattleFrontier_BattleArenaBattleRoom_EventScript_DefeatedGretaGold:: call BattleFrontier_BattleArenaBattleRoom_EventScript_DeclarePlayerWinner frontier_getsymbols - compare VAR_RESULT, 2 - goto_if_eq BattleFrontier_BattleArenaBattleRoom_EventScript_ReturnToLobbyWon + goto_if_eq VAR_RESULT, 2, BattleFrontier_BattleArenaBattleRoom_EventScript_ReturnToLobbyWon applymovement LOCALID_OPPONENT, BattleFrontier_BattleArenaBattleRoom_Movement_OpponentStepForwardLong waitmovement 0 msgbox BattleFrontier_BattleArenaBattleRoom_Text_GretaBlownAway, MSGBOX_DEFAULT @@ -426,15 +407,15 @@ BattleFrontier_BattleArenaBattleRoom_Movement_PlayerStepForward: BattleFrontier_BattleArenaBattleRoom_Movement_PlayerWalkBackToLine: walk_left walk_left - walk_in_place_fastest_right + walk_in_place_faster_right step_end BattleFrontier_BattleArenaBattleRoom_Movement_WalkInPlaceLeft: - walk_in_place_fastest_up + walk_in_place_faster_up step_end BattleFrontier_BattleArenaBattleRoom_Movement_WalkInPlaceRight: - walk_in_place_fastest_right + walk_in_place_faster_right step_end BattleFrontier_BattleArenaBattleRoom_Movement_OpponentEnter: @@ -475,12 +456,12 @@ BattleFrontier_BattleArenaBattleRoom_Movement_JumpInPlaceUp: step_end BattleFrontier_BattleArenaBattleRoom_Movement_WalkInPlaceDown: - walk_in_place_fastest_down + walk_in_place_faster_down step_end @ Unused, redundant BattleFrontier_BattleArenaBattleRoom_Movement_WalkInPlaceRight2: - walk_in_place_fastest_right + walk_in_place_faster_right step_end BattleFrontier_BattleArenaBattleRoom_OnWarp: @@ -497,19 +478,19 @@ BattleFrontier_BattleArenaBattleRoom_EventScript_SetUpRoomObjects:: BattleFrontier_BattleArenaBattleRoom_Movement_GretaLookAroundPlayer: walk_down - walk_in_place_fastest_left + walk_in_place_faster_left delay_16 delay_16 delay_16 delay_16 walk_up walk_up - walk_in_place_fastest_left + walk_in_place_faster_left step_end BattleFrontier_BattleArenaBattleRoom_Movement_GretaWalkBackToCenter: walk_down - walk_in_place_fastest_left + walk_in_place_faster_left step_end BattleFrontier_BattleArenaBattleRoom_Text_PlayerStepForward: diff --git a/data/maps/BattleFrontier_BattleArenaCorridor/scripts.inc b/data/maps/BattleFrontier_BattleArenaCorridor/scripts.inc index fe808159e2..7086819569 100644 --- a/data/maps/BattleFrontier_BattleArenaCorridor/scripts.inc +++ b/data/maps/BattleFrontier_BattleArenaCorridor/scripts.inc @@ -22,7 +22,7 @@ BattleFrontier_BattleArenaCorridor_EventScript_WalkToBattleRoom:: applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattleArenaCorridor_Movement_PlayerEnterDoor waitmovement 0 setvar VAR_0x8006, 0 - warp MAP_BATTLE_FRONTIER_BATTLE_ARENA_BATTLE_ROOM, 255, 7, 5 + warp MAP_BATTLE_FRONTIER_BATTLE_ARENA_BATTLE_ROOM, 7, 5 waitstate end @@ -78,12 +78,12 @@ BattleFrontier_BattleArenaCorridor_Movement_AttendantWalkToDoor: step_end BattleFrontier_BattleArenaCorridor_Movement_AttendantFacePlayer: - walk_in_place_fastest_left + walk_in_place_faster_left step_end BattleFrontier_BattleArenaCorridor_Movement_AttendantMoveOutOfWay: walk_up - walk_in_place_fastest_down + walk_in_place_faster_down step_end BattleFrontier_BattleArenaCorridor_Text_PleaseStepIn: diff --git a/data/maps/BattleFrontier_BattleArenaLobby/scripts.inc b/data/maps/BattleFrontier_BattleArenaLobby/scripts.inc index 287fd4639a..9467f34197 100644 --- a/data/maps/BattleFrontier_BattleArenaLobby/scripts.inc +++ b/data/maps/BattleFrontier_BattleArenaLobby/scripts.inc @@ -40,8 +40,7 @@ BattleFrontier_BattleArenaLobby_EventScript_QuitWithoutSaving:: BattleFrontier_BattleArenaLobby_EventScript_WonChallenge:: lockall frontier_isbrain - compare VAR_RESULT, TRUE - goto_if_eq BattleFrontier_BattleArenaLobby_EventScript_DefeatedTycoon + goto_if_eq VAR_RESULT, TRUE, BattleFrontier_BattleArenaLobby_EventScript_DefeatedTycoon msgbox BattleFrontier_BattleArenaLobby_Text_CongratsOnSevenWins, MSGBOX_DEFAULT goto BattleFrontier_BattleArenaLobby_EventScript_GiveBattlePoints @@ -80,8 +79,7 @@ BattleFrontier_BattleArenaLobby_EventScript_SaveAfterChallenge:: playse SE_SAVE waitse call BattleFrontier_EventScript_GetCantRecordBattle - compare VAR_RESULT, TRUE - goto_if_eq BattleFrontier_BattleArenaLobby_EventScript_EndSaveAfterChallenge + goto_if_eq VAR_RESULT, TRUE, BattleFrontier_BattleArenaLobby_EventScript_EndSaveAfterChallenge message BattleFrontier_BattleArenaLobby_Text_RecordLastMatch waitmessage multichoicedefault 20, 8, MULTI_YESNO, 1, FALSE @@ -131,8 +129,7 @@ BattleFrontier_BattleArenaLobby_EventScript_TryEnterChallenge:: case FRONTIER_LVL_TENT, BattleFrontier_BattleArenaLobby_EventScript_CancelChallenge case MULTI_B_PRESSED, BattleFrontier_BattleArenaLobby_EventScript_CancelChallenge frontier_checkineligible - compare VAR_0x8004, TRUE - goto_if_eq BattleFrontier_BattleArenaLobby_EventScript_NotEnoughValidMons + goto_if_eq VAR_0x8004, TRUE, BattleFrontier_BattleArenaLobby_EventScript_NotEnoughValidMons frontier_set FRONTIER_DATA_LVL_MODE, VAR_RESULT msgbox BattleFrontier_BattleArenaLobby_Text_SelectThreeMons, MSGBOX_DEFAULT fadescreen FADE_TO_BLACK @@ -141,8 +138,7 @@ BattleFrontier_BattleArenaLobby_EventScript_TryEnterChallenge:: setvar VAR_0x8005, FRONTIER_PARTY_SIZE special ChoosePartyForBattleFrontier waitstate - compare VAR_RESULT, 0 - goto_if_eq BattleFrontier_BattleArenaLobby_EventScript_LoadPartyAndCancelChallenge + goto_if_eq VAR_RESULT, 0, BattleFrontier_BattleArenaLobby_EventScript_LoadPartyAndCancelChallenge msgbox BattleFrontier_BattleArenaLobby_Text_OkayToSave, MSGBOX_YESNO switch VAR_RESULT case NO, BattleFrontier_BattleArenaLobby_EventScript_LoadPartyAndCancelChallenge @@ -161,19 +157,16 @@ BattleFrontier_BattleArenaLobby_EventScript_SaveBeforeChallenge:: delay 2 call Common_EventScript_SaveGame setvar VAR_TEMP_0, 255 - compare VAR_RESULT, 0 - goto_if_eq BattleFrontier_BattleArenaLobby_EventScript_CancelChallengeSaveFailed + goto_if_eq VAR_RESULT, 0, BattleFrontier_BattleArenaLobby_EventScript_CancelChallengeSaveFailed BattleFrontier_BattleArenaLobby_EventScript_EnterChallenge:: special SavePlayerParty frontier_setpartyorder FRONTIER_PARTY_SIZE msgbox BattleFrontier_BattleArenaLobby_Text_GuideYouToArena, MSGBOX_DEFAULT closemessage frontier_get FRONTIER_DATA_LVL_MODE - compare VAR_RESULT, FRONTIER_LVL_50 - call_if_eq BattleFrontier_BattleArenaLobby_EventScript_WalkToDoorLv50 - compare VAR_RESULT, FRONTIER_LVL_OPEN - call_if_eq BattleFrontier_BattleArenaLobby_EventScript_WalkToDoorLvOpen - warp MAP_BATTLE_FRONTIER_BATTLE_ARENA_CORRIDOR, 255, 9, 13 + call_if_eq VAR_RESULT, FRONTIER_LVL_50, BattleFrontier_BattleArenaLobby_EventScript_WalkToDoorLv50 + call_if_eq VAR_RESULT, FRONTIER_LVL_OPEN, BattleFrontier_BattleArenaLobby_EventScript_WalkToDoorLvOpen + warp MAP_BATTLE_FRONTIER_BATTLE_ARENA_CORRIDOR, 9, 13 setvar VAR_TEMP_0, 0 waitstate end @@ -247,7 +240,7 @@ BattleFrontier_BattleArenaLobby_Movement_PlayerWalkToLeftDoor: walk_left walk_left walk_left - walk_in_place_fastest_up + walk_in_place_faster_up step_end BattleFrontier_BattleArenaLobby_Movement_PlayerEnterDoor: @@ -289,7 +282,7 @@ BattleFrontier_BattleArenaLobby_Movement_PlayerWalkToRightDoor: walk_right walk_right walk_right - walk_in_place_fastest_up + walk_in_place_faster_up step_end BattleFrontier_BattleArenaLobby_EventScript_ShowResults:: diff --git a/data/maps/BattleFrontier_BattleDomeBattleRoom/scripts.inc b/data/maps/BattleFrontier_BattleDomeBattleRoom/scripts.inc index b092d56034..406ab46aec 100644 --- a/data/maps/BattleFrontier_BattleDomeBattleRoom/scripts.inc +++ b/data/maps/BattleFrontier_BattleDomeBattleRoom/scripts.inc @@ -20,17 +20,14 @@ BattleFrontier_BattleDomeBattleRoom_OnTransition: dome_setopponentgfx frontier_get FRONTIER_DATA_BATTLE_NUM copyvar VAR_TEMP_F, VAR_RESULT - compare VAR_RESULT, DOME_ROUND1 - call_if_eq BattleFrontier_BattleDomeBattleRoom_EventScript_SetWalkingAudienceMemberPos + call_if_eq VAR_RESULT, DOME_ROUND1, BattleFrontier_BattleDomeBattleRoom_EventScript_SetWalkingAudienceMemberPos call BattleFrontier_BattleDomeBattleRoom_EventScript_SetPlayerGfx end BattleFrontier_BattleDomeBattleRoom_EventScript_SetPlayerGfx:: checkplayergender - compare VAR_RESULT, MALE - goto_if_eq BattleFrontier_BattleDomeBattleRoom_EventScript_SetPlayerGfxMale - compare VAR_RESULT, FEMALE - goto_if_eq BattleFrontier_BattleDomeBattleRoom_EventScript_SetPlayerGfxFemale + goto_if_eq VAR_RESULT, MALE, BattleFrontier_BattleDomeBattleRoom_EventScript_SetPlayerGfxMale + goto_if_eq VAR_RESULT, FEMALE, BattleFrontier_BattleDomeBattleRoom_EventScript_SetPlayerGfxFemale return BattleFrontier_BattleDomeBattleRoom_EventScript_SetPlayerGfxMale:: @@ -48,18 +45,15 @@ BattleFrontier_BattleDomeBattleRoom_OnFrame: BattleFrontier_BattleDomeBattleRoom_EventScript_EnterRoom:: lockall call BattleFrontier_BattleDomeBattleRoom_EventScript_GetRoundNum - compare VAR_RESULT, DOME_ROUND1 - call_if_eq BattleFrontier_BattleDomeBattleRoom_EventScript_TryDoAudienceMemberWalkToSeat + call_if_eq VAR_RESULT, DOME_ROUND1, BattleFrontier_BattleDomeBattleRoom_EventScript_TryDoAudienceMemberWalkToSeat applymovement LOCALID_ANNOUNCER, Common_Movement_WalkInPlaceDown waitmovement 0 call BattleFrontier_BattleDomeBattleRoom_EventScript_AnnouncePlayer msgbox BattleFrontier_BattleDomeBattleRoom_Text_PlayerHasEnteredDome, MSGBOX_DEFAULT closemessage showobjectat LOCALID_PLAYER, MAP_BATTLE_FRONTIER_BATTLE_DOME_BATTLE_ROOM - compare VAR_TEMP_F, DOME_FINAL - goto_if_ne BattleFrontier_BattleDomeBattleRoom_EventScript_PlayerEnter - compare VAR_TEMP_E, FRONTIER_BRAIN_NOT_READY - goto_if_ne BattleFrontier_BattleDomeBattleRoom_EventScript_PlayerEnterForTucker + goto_if_ne VAR_TEMP_F, DOME_FINAL, BattleFrontier_BattleDomeBattleRoom_EventScript_PlayerEnter + goto_if_ne VAR_TEMP_E, FRONTIER_BRAIN_NOT_READY, BattleFrontier_BattleDomeBattleRoom_EventScript_PlayerEnterForTucker BattleFrontier_BattleDomeBattleRoom_EventScript_PlayerEnter:: applymovement LOCALID_PLAYER, BattleFrontier_BattleDomeBattleRoom_Movement_PlayerEnter goto BattleFrontier_BattleDomeBattleRoom_EventScript_AudienceReactToPlayer @@ -70,10 +64,8 @@ BattleFrontier_BattleDomeBattleRoom_EventScript_AudienceReactToPlayer:: playse SE_M_ENCORE2 call BattleFrontier_BattleDomeBattleRoom_EventScript_AudienceLookAround waitmovement 0 - compare VAR_TEMP_F, DOME_FINAL - goto_if_ne BattleFrontier_BattleDomeBattleRoom_EventScript_BattleOpponent - compare VAR_TEMP_E, FRONTIER_BRAIN_NOT_READY - goto_if_ne BattleFrontier_BattleDomeBattleRoom_EventScript_AnnounceTucker + goto_if_ne VAR_TEMP_F, DOME_FINAL, BattleFrontier_BattleDomeBattleRoom_EventScript_BattleOpponent + goto_if_ne VAR_TEMP_E, FRONTIER_BRAIN_NOT_READY, BattleFrontier_BattleDomeBattleRoom_EventScript_AnnounceTucker BattleFrontier_BattleDomeBattleRoom_EventScript_BattleOpponent:: dome_getopponentname msgbox BattleFrontier_BattleDomeBattleRoom_Text_PlayerVersusTrainer, MSGBOX_DEFAULT @@ -105,8 +97,7 @@ BattleFrontier_BattleDomeBattleRoom_EventScript_Draw:: delay 180 applymovement LOCALID_REFEREE, BattleFrontier_BattleDomeBattleRoom_Movement_RefereeExit waitmovement 0 - compare VAR_TEMP_2, DRAW_TUCKER @ Tucker always wins on a draw - goto_if_eq BattleFrontier_BattleDomeBattleRoom_EventScript_LostToOpponent + goto_if_eq VAR_TEMP_2, DRAW_TUCKER, BattleFrontier_BattleDomeBattleRoom_EventScript_LostToOpponent @ Tucker always wins on a draw dome_compareseeds switch VAR_RESULT case 1, BattleFrontier_BattleDomeBattleRoom_EventScript_DefeatedOpponent @@ -114,12 +105,9 @@ BattleFrontier_BattleDomeBattleRoom_EventScript_LostToOpponent:: applymovement LOCALID_ANNOUNCER, Common_Movement_WalkInPlaceDown waitmovement 0 dome_getopponentname - compare VAR_TEMP_2, NO_DRAW - call_if_eq BattleFrontier_BattleDomeBattleRoom_EventScript_OpponentWon - compare VAR_TEMP_2, DRAW_TRAINER - call_if_eq BattleFrontier_BattleDomeBattleRoom_EventScript_OpponentWonDraw - compare VAR_TEMP_2, DRAW_TUCKER - call_if_eq BattleFrontier_BattleDomeBattleRoom_EventScript_TuckerWonDraw + call_if_eq VAR_TEMP_2, NO_DRAW, BattleFrontier_BattleDomeBattleRoom_EventScript_OpponentWon + call_if_eq VAR_TEMP_2, DRAW_TRAINER, BattleFrontier_BattleDomeBattleRoom_EventScript_OpponentWonDraw + call_if_eq VAR_TEMP_2, DRAW_TUCKER, BattleFrontier_BattleDomeBattleRoom_EventScript_TuckerWonDraw playse SE_M_ENCORE2 call BattleFrontier_BattleDomeBattleRoom_EventScript_AudienceLookAround delay 60 @@ -130,13 +118,13 @@ BattleFrontier_BattleDomeBattleRoom_EventScript_WarpToLobbyLost:: goto BattleFrontier_BattleDomeBattleRoom_EventScript_WarpToLobby BattleFrontier_BattleDomeBattleRoom_EventScript_OpponentWon:: - frontier_gettrainername 1 + frontier_gettrainername STR_VAR_2 message BattleFrontier_BattleDomeBattleRoom_Text_TrainerIsWinner waitmessage return BattleFrontier_BattleDomeBattleRoom_EventScript_OpponentWonDraw:: - frontier_gettrainername 0 + frontier_gettrainername STR_VAR_1 message BattleFrontier_BattleDomeBattleRoom_Text_RefereesDecidedWinnerTrainer waitmessage return @@ -149,10 +137,8 @@ BattleFrontier_BattleDomeBattleRoom_EventScript_TuckerWonDraw:: BattleFrontier_BattleDomeBattleRoom_EventScript_DefeatedOpponent:: applymovement LOCALID_ANNOUNCER, Common_Movement_WalkInPlaceDown waitmovement 0 - compare VAR_TEMP_2, NO_DRAW - call_if_eq BattleFrontier_BattleDomeBattleRoom_EventScript_PlayerWon - compare VAR_TEMP_2, DRAW_TRAINER - call_if_eq BattleFrontier_BattleDomeBattleRoom_EventScript_PlayerWonDraw + call_if_eq VAR_TEMP_2, NO_DRAW, BattleFrontier_BattleDomeBattleRoom_EventScript_PlayerWon + call_if_eq VAR_TEMP_2, DRAW_TRAINER, BattleFrontier_BattleDomeBattleRoom_EventScript_PlayerWonDraw playse SE_M_ENCORE2 call BattleFrontier_BattleDomeBattleRoom_EventScript_AudienceLookAround delay 60 @@ -164,7 +150,7 @@ BattleFrontier_BattleDomeBattleRoom_EventScript_DefeatedOpponent:: switch VAR_RESULT case DOME_ROUNDS_COUNT, BattleFrontier_BattleDomeBattleRoom_EventScript_WonTourney setvar VAR_0x8006, 1 - warp MAP_BATTLE_FRONTIER_BATTLE_DOME_PRE_BATTLE_ROOM, 255, 5, 3 + warp MAP_BATTLE_FRONTIER_BATTLE_DOME_PRE_BATTLE_ROOM, 5, 3 waitstate BattleFrontier_BattleDomeBattleRoom_EventScript_WonTourney:: @@ -196,14 +182,11 @@ BattleFrontier_BattleDomeBattleRoom_EventScript_PlayerWonDraw:: BattleFrontier_BattleDomeBattleRoom_EventScript_AnnouncePlayer:: dome_get DOME_DATA_ATTEMPTED_CHALLENGE - compare VAR_RESULT, FALSE - goto_if_eq BattleFrontier_BattleDomeBattleRoom_EventScript_AnnouncePlayerFirstAttempt + goto_if_eq VAR_RESULT, FALSE, BattleFrontier_BattleDomeBattleRoom_EventScript_AnnouncePlayerFirstAttempt dome_get DOME_DATA_HAS_WON_CHALLENGE - compare VAR_RESULT, FALSE - goto_if_eq BattleFrontier_BattleDomeBattleRoom_EventScript_AnnouncePlayerNeverWon + goto_if_eq VAR_RESULT, FALSE, BattleFrontier_BattleDomeBattleRoom_EventScript_AnnouncePlayerNeverWon dome_get DOME_DATA_WIN_STREAK_ACTIVE - compare VAR_RESULT, FALSE - goto_if_eq BattleFrontier_BattleDomeBattleRoom_EventScript_AnnouncePlayerBrokenStreak + goto_if_eq VAR_RESULT, FALSE, BattleFrontier_BattleDomeBattleRoom_EventScript_AnnouncePlayerBrokenStreak goto BattleFrontier_BattleDomeBattleRoom_EventScript_AnnouncePlayerChampion return @@ -266,8 +249,7 @@ BattleFrontier_BattleDomeBattleRoom_EventScript_AnnouncePlayerNeverWonFinal:: return BattleFrontier_BattleDomeBattleRoom_EventScript_AnnouncePlayerChampion:: - compare VAR_TEMP_F, DOME_FINAL - goto_if_ne BattleFrontier_BattleDomeBattleRoom_EventScript_AnnouncePlayerChampionNoTucker + goto_if_ne VAR_TEMP_F, DOME_FINAL, BattleFrontier_BattleDomeBattleRoom_EventScript_AnnouncePlayerChampionNoTucker switch VAR_TEMP_E case FRONTIER_BRAIN_SILVER, BattleFrontier_BattleDomeBattleRoom_EventScript_AnnouncePlayerPreTuckerSilver case FRONTIER_BRAIN_GOLD, BattleFrontier_BattleDomeBattleRoom_EventScript_AnnouncePlayerPreTuckerGold @@ -387,8 +369,7 @@ BattleFrontier_BattleDomeBattleRoom_EventScript_TuckerEnter:: case FRONTIER_BRAIN_STREAK, BattleFrontier_BattleDomeBattleRoom_EventScript_BattleTuckerSilver case FRONTIER_BRAIN_STREAK_LONG, BattleFrontier_BattleDomeBattleRoom_EventScript_BattleTuckerGold frontier_get FRONTIER_DATA_HEARD_BRAIN_SPEECH - compare VAR_RESULT, FALSE - goto_if_ne BattleFrontier_BattleDomeBattleRoom_EventScript_BattleTuckerSilver + goto_if_ne VAR_RESULT, FALSE, BattleFrontier_BattleDomeBattleRoom_EventScript_BattleTuckerSilver msgbox BattleFrontier_BattleDomeBattleRoom_Text_TuckerSilverIntro, MSGBOX_DEFAULT frontier_set FRONTIER_DATA_HEARD_BRAIN_SPEECH BattleFrontier_BattleDomeBattleRoom_EventScript_BattleTuckerSilver:: @@ -401,8 +382,7 @@ BattleFrontier_BattleDomeBattleRoom_EventScript_BattleTuckerSilver:: msgbox BattleFrontier_BattleDomeBattleRoom_Text_IncredibleVictorIsPlayer, MSGBOX_DEFAULT dome_resolvewinners DOME_PLAYER_WON_MATCH frontier_getsymbols - compare VAR_RESULT, 0 - goto_if_ne BattleFrontier_BattleDomeBattleRoom_EventScript_WonTourney + goto_if_ne VAR_RESULT, 0, BattleFrontier_BattleDomeBattleRoom_EventScript_WonTourney closemessage applymovement LOCALID_OPPONENT, BattleFrontier_BattleDomeBattleRoom_Movement_TuckerApproachPlayer waitmovement 0 @@ -417,8 +397,7 @@ BattleFrontier_BattleDomeBattleRoom_EventScript_BattleTuckerSilver:: BattleFrontier_BattleDomeBattleRoom_EventScript_TuckerGoldIntro:: frontier_get FRONTIER_DATA_HEARD_BRAIN_SPEECH - compare VAR_RESULT, FALSE - goto_if_ne BattleFrontier_BattleDomeBattleRoom_EventScript_BattleTuckerGold + goto_if_ne VAR_RESULT, FALSE, BattleFrontier_BattleDomeBattleRoom_EventScript_BattleTuckerGold msgbox BattleFrontier_BattleDomeBattleRoom_Text_TuckerGoldIntro, MSGBOX_DEFAULT frontier_set FRONTIER_DATA_HEARD_BRAIN_SPEECH BattleFrontier_BattleDomeBattleRoom_EventScript_BattleTuckerGold:: @@ -431,8 +410,7 @@ BattleFrontier_BattleDomeBattleRoom_EventScript_BattleTuckerGold:: msgbox BattleFrontier_BattleDomeBattleRoom_Text_IncredibleVictorIsPlayer, MSGBOX_DEFAULT dome_resolvewinners DOME_PLAYER_WON_MATCH frontier_getsymbols - compare VAR_RESULT, 2 - goto_if_eq BattleFrontier_BattleDomeBattleRoom_EventScript_WonTourney + goto_if_eq VAR_RESULT, 2, BattleFrontier_BattleDomeBattleRoom_EventScript_WonTourney closemessage applymovement LOCALID_OPPONENT, BattleFrontier_BattleDomeBattleRoom_Movement_TuckerApproachPlayer waitmovement 0 @@ -490,12 +468,10 @@ BattleFrontier_BattleDomeBattleRoom_EventScript_SetUpObjects:: setvar VAR_TEMP_1, 1 applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattleDomeBattleRoom_Movement_SetInvisible frontier_get FRONTIER_DATA_BATTLE_NUM - compare VAR_RESULT, DOME_FINAL - goto_if_ne BattleFrontier_BattleDomeBattleRoom_EventScript_EndSetUpObjects + goto_if_ne VAR_RESULT, DOME_FINAL, BattleFrontier_BattleDomeBattleRoom_EventScript_EndSetUpObjects frontier_getbrainstatus copyvar VAR_TEMP_E, VAR_RESULT - compare VAR_RESULT, FRONTIER_BRAIN_NOT_READY - goto_if_eq BattleFrontier_BattleDomeBattleRoom_EventScript_EndSetUpObjects + goto_if_eq VAR_RESULT, FRONTIER_BRAIN_NOT_READY, BattleFrontier_BattleDomeBattleRoom_EventScript_EndSetUpObjects call BattleFrontier_EventScript_SetBrainObjectGfx setobjectxyperm LOCALID_OPPONENT, 13, 9 removeobject LOCALID_OPPONENT @@ -505,8 +481,7 @@ BattleFrontier_BattleDomeBattleRoom_EventScript_EndSetUpObjects:: end BattleFrontier_BattleDomeBattleRoom_OnResume: - compare VAR_TEMP_9, 1 - call_if_eq BattleFrontier_BattleDomeBattleRoom_EventScript_CallAddAudience + call_if_eq VAR_TEMP_9, 1, BattleFrontier_BattleDomeBattleRoom_EventScript_CallAddAudience end BattleFrontier_BattleDomeBattleRoom_EventScript_CallAddAudience:: @@ -515,90 +490,86 @@ BattleFrontier_BattleDomeBattleRoom_EventScript_CallAddAudience:: @ Add audience members to supplement the permanent object event audience BattleFrontier_BattleDomeBattleRoom_EventScript_AddAudience:: - compare VAR_TEMP_F, DOME_ROUND1 - call_if_eq BattleFrontier_BattleDomeBattleRoom_EventScript_AddRound1Audience - compare VAR_TEMP_F, DOME_ROUND2 - call_if_eq BattleFrontier_BattleDomeBattleRoom_EventScript_AddRound2Audience - compare VAR_TEMP_F, DOME_SEMIFINAL - call_if_eq BattleFrontier_BattleDomeBattleRoom_EventScript_AddSemifinalAudience - compare VAR_TEMP_F, DOME_FINAL - call_if_eq BattleFrontier_BattleDomeBattleRoom_EventScript_AddFinalAudience + call_if_eq VAR_TEMP_F, DOME_ROUND1, BattleFrontier_BattleDomeBattleRoom_EventScript_AddRound1Audience + call_if_eq VAR_TEMP_F, DOME_ROUND2, BattleFrontier_BattleDomeBattleRoom_EventScript_AddRound2Audience + call_if_eq VAR_TEMP_F, DOME_SEMIFINAL, BattleFrontier_BattleDomeBattleRoom_EventScript_AddSemifinalAudience + call_if_eq VAR_TEMP_F, DOME_FINAL, BattleFrontier_BattleDomeBattleRoom_EventScript_AddFinalAudience return BattleFrontier_BattleDomeBattleRoom_EventScript_AddRound1Audience:: return BattleFrontier_BattleDomeBattleRoom_EventScript_AddRound2Audience:: - createvobject OBJ_EVENT_GFX_SCIENTIST_1, 1, 3, 0, 3, DIR_SOUTH - createvobject OBJ_EVENT_GFX_EXPERT_F, 4, 6, 0, 3, DIR_SOUTH - createvobject OBJ_EVENT_GFX_NINJA_BOY, 6, 8, 0, 3, DIR_SOUTH - createvobject OBJ_EVENT_GFX_LITTLE_GIRL, 9, 11, 0, 3, DIR_SOUTH - createvobject OBJ_EVENT_GFX_SCIENTIST_1, 11, 13, 0, 3, DIR_SOUTH - createvobject OBJ_EVENT_GFX_MAN_5, 13, 15, 0, 3, DIR_SOUTH - createvobject OBJ_EVENT_GFX_BEAUTY, 19, 7, 1, 3, DIR_SOUTH - createvobject OBJ_EVENT_GFX_WOMAN_5, 22, 11, 1, 3, DIR_SOUTH - createvobject OBJ_EVENT_GFX_LITTLE_BOY, 25, 15, 1, 3, DIR_SOUTH - createvobject OBJ_EVENT_GFX_YOUNGSTER, 26, 2, 2, 3, DIR_SOUTH - createvobject OBJ_EVENT_GFX_SCHOOL_KID_M, 29, 5, 1, 3, DIR_SOUTH + createvobject OBJ_EVENT_GFX_SCIENTIST_1, 1, 3, 0 + createvobject OBJ_EVENT_GFX_EXPERT_F, 4, 6, 0 + createvobject OBJ_EVENT_GFX_NINJA_BOY, 6, 8, 0 + createvobject OBJ_EVENT_GFX_LITTLE_GIRL, 9, 11, 0 + createvobject OBJ_EVENT_GFX_SCIENTIST_1, 11, 13, 0 + createvobject OBJ_EVENT_GFX_MAN_5, 13, 15, 0 + createvobject OBJ_EVENT_GFX_BEAUTY, 19, 7, 1 + createvobject OBJ_EVENT_GFX_WOMAN_5, 22, 11, 1 + createvobject OBJ_EVENT_GFX_LITTLE_BOY, 25, 15, 1 + createvobject OBJ_EVENT_GFX_YOUNGSTER, 26, 2, 2 + createvobject OBJ_EVENT_GFX_SCHOOL_KID_M, 29, 5, 1 return BattleFrontier_BattleDomeBattleRoom_EventScript_AddSemifinalAudience:: - createvobject OBJ_EVENT_GFX_SCIENTIST_1, 1, 3, 0, 3, DIR_SOUTH - createvobject OBJ_EVENT_GFX_EXPERT_F, 4, 6, 0, 3, DIR_SOUTH - createvobject OBJ_EVENT_GFX_NINJA_BOY, 6, 8, 0, 3, DIR_SOUTH - createvobject OBJ_EVENT_GFX_WOMAN_2, 7, 9, 0, 3, DIR_SOUTH - createvobject OBJ_EVENT_GFX_LITTLE_GIRL, 9, 11, 0, 3, DIR_SOUTH - createvobject OBJ_EVENT_GFX_LASS, 10, 12, 0, 3, DIR_SOUTH - createvobject OBJ_EVENT_GFX_SCIENTIST_1, 11, 13, 0, 3, DIR_SOUTH - createvobject OBJ_EVENT_GFX_MAN_5, 13, 15, 0, 3, DIR_SOUTH - createvobject OBJ_EVENT_GFX_GENTLEMAN, 15, 2, 1, 3, DIR_SOUTH - createvobject OBJ_EVENT_GFX_NINJA_BOY, 16, 3, 1, 3, DIR_SOUTH - createvobject OBJ_EVENT_GFX_WOMAN_2, 17, 4, 1, 3, DIR_SOUTH - createvobject OBJ_EVENT_GFX_BEAUTY, 19, 7, 1, 3, DIR_SOUTH - createvobject OBJ_EVENT_GFX_EXPERT_F, 20, 9, 1, 3, DIR_SOUTH - createvobject OBJ_EVENT_GFX_WOMAN_5, 22, 11, 1, 3, DIR_SOUTH - createvobject OBJ_EVENT_GFX_SCIENTIST_1, 23, 13, 1, 3, DIR_SOUTH - createvobject OBJ_EVENT_GFX_LITTLE_BOY, 25, 15, 1, 3, DIR_SOUTH - createvobject OBJ_EVENT_GFX_YOUNGSTER, 26, 2, 2, 3, DIR_SOUTH - createvobject OBJ_EVENT_GFX_HEX_MANIAC, 28, 5, 2, 3, DIR_SOUTH - createvobject OBJ_EVENT_GFX_SCHOOL_KID_M, 29, 5, 1, 3, DIR_SOUTH - createvobject OBJ_EVENT_GFX_MART_EMPLOYEE, 30, 6, 2, 3, DIR_SOUTH - createvobject OBJ_EVENT_GFX_WOMAN_5, 31, 8, 2, 3, DIR_SOUTH + createvobject OBJ_EVENT_GFX_SCIENTIST_1, 1, 3, 0 + createvobject OBJ_EVENT_GFX_EXPERT_F, 4, 6, 0 + createvobject OBJ_EVENT_GFX_NINJA_BOY, 6, 8, 0 + createvobject OBJ_EVENT_GFX_WOMAN_2, 7, 9, 0 + createvobject OBJ_EVENT_GFX_LITTLE_GIRL, 9, 11, 0 + createvobject OBJ_EVENT_GFX_LASS, 10, 12, 0 + createvobject OBJ_EVENT_GFX_SCIENTIST_1, 11, 13, 0 + createvobject OBJ_EVENT_GFX_MAN_5, 13, 15, 0 + createvobject OBJ_EVENT_GFX_GENTLEMAN, 15, 2, 1 + createvobject OBJ_EVENT_GFX_NINJA_BOY, 16, 3, 1 + createvobject OBJ_EVENT_GFX_WOMAN_2, 17, 4, 1 + createvobject OBJ_EVENT_GFX_BEAUTY, 19, 7, 1 + createvobject OBJ_EVENT_GFX_EXPERT_F, 20, 9, 1 + createvobject OBJ_EVENT_GFX_WOMAN_5, 22, 11, 1 + createvobject OBJ_EVENT_GFX_SCIENTIST_1, 23, 13, 1 + createvobject OBJ_EVENT_GFX_LITTLE_BOY, 25, 15, 1 + createvobject OBJ_EVENT_GFX_YOUNGSTER, 26, 2, 2 + createvobject OBJ_EVENT_GFX_HEX_MANIAC, 28, 5, 2 + createvobject OBJ_EVENT_GFX_SCHOOL_KID_M, 29, 5, 1 + createvobject OBJ_EVENT_GFX_MART_EMPLOYEE, 30, 6, 2 + createvobject OBJ_EVENT_GFX_WOMAN_5, 31, 8, 2 return BattleFrontier_BattleDomeBattleRoom_EventScript_AddFinalAudience:: - createvobject OBJ_EVENT_GFX_NINJA_BOY, 0, 2, 0, 3, DIR_SOUTH - createvobject OBJ_EVENT_GFX_SCIENTIST_1, 1, 3, 0, 3, DIR_SOUTH - createvobject OBJ_EVENT_GFX_BEAUTY, 2, 15, 0, 3, DIR_SOUTH - createvobject OBJ_EVENT_GFX_MAN_5, 3, 5, 0, 3, DIR_SOUTH - createvobject OBJ_EVENT_GFX_EXPERT_F, 4, 6, 0, 3, DIR_SOUTH - createvobject OBJ_EVENT_GFX_SCIENTIST_1, 5, 7, 0, 3, DIR_SOUTH - createvobject OBJ_EVENT_GFX_NINJA_BOY, 6, 8, 0, 3, DIR_SOUTH - createvobject OBJ_EVENT_GFX_WOMAN_2, 7, 9, 0, 3, DIR_SOUTH - createvobject OBJ_EVENT_GFX_WOMAN_3, 8, 10, 0, 3, DIR_SOUTH - createvobject OBJ_EVENT_GFX_LITTLE_GIRL, 9, 11, 0, 3, DIR_SOUTH - createvobject OBJ_EVENT_GFX_LASS, 10, 12, 0, 3, DIR_SOUTH - createvobject OBJ_EVENT_GFX_SCIENTIST_1, 11, 13, 0, 3, DIR_SOUTH - createvobject OBJ_EVENT_GFX_BEAUTY, 12, 14, 0, 3, DIR_SOUTH - createvobject OBJ_EVENT_GFX_MAN_5, 13, 15, 2, 3, DIR_SOUTH - createvobject OBJ_EVENT_GFX_HIKER, 14, 12, 2, 3, DIR_SOUTH - createvobject OBJ_EVENT_GFX_GENTLEMAN, 15, 2, 1, 3, DIR_SOUTH - createvobject OBJ_EVENT_GFX_NINJA_BOY, 16, 3, 1, 3, DIR_SOUTH - createvobject OBJ_EVENT_GFX_WOMAN_2, 17, 4, 1, 3, DIR_SOUTH - createvobject OBJ_EVENT_GFX_WOMAN_3, 18, 6, 1, 3, DIR_SOUTH - createvobject OBJ_EVENT_GFX_BEAUTY, 19, 7, 1, 3, DIR_SOUTH - createvobject OBJ_EVENT_GFX_EXPERT_F, 20, 9, 1, 3, DIR_SOUTH - createvobject OBJ_EVENT_GFX_MAN_2, 21, 10, 1, 3, DIR_SOUTH - createvobject OBJ_EVENT_GFX_WOMAN_5, 22, 11, 1, 3, DIR_SOUTH - createvobject OBJ_EVENT_GFX_SCIENTIST_1, 23, 13, 1, 3, DIR_SOUTH - createvobject OBJ_EVENT_GFX_GENTLEMAN, 24, 14, 1, 3, DIR_SOUTH - createvobject OBJ_EVENT_GFX_LITTLE_BOY, 25, 15, 1, 3, DIR_SOUTH - createvobject OBJ_EVENT_GFX_YOUNGSTER, 26, 2, 2, 3, DIR_SOUTH - createvobject OBJ_EVENT_GFX_FAT_MAN, 27, 3, 2, 3, DIR_SOUTH - createvobject OBJ_EVENT_GFX_HEX_MANIAC, 28, 5, 2, 3, DIR_SOUTH - createvobject OBJ_EVENT_GFX_SCHOOL_KID_M, 29, 5, 1, 3, DIR_SOUTH - createvobject OBJ_EVENT_GFX_MART_EMPLOYEE, 30, 6, 2, 3, DIR_SOUTH - createvobject OBJ_EVENT_GFX_WOMAN_5, 31, 8, 2, 3, DIR_SOUTH + createvobject OBJ_EVENT_GFX_NINJA_BOY, 0, 2, 0 + createvobject OBJ_EVENT_GFX_SCIENTIST_1, 1, 3, 0 + createvobject OBJ_EVENT_GFX_BEAUTY, 2, 15, 0 + createvobject OBJ_EVENT_GFX_MAN_5, 3, 5, 0 + createvobject OBJ_EVENT_GFX_EXPERT_F, 4, 6, 0 + createvobject OBJ_EVENT_GFX_SCIENTIST_1, 5, 7, 0 + createvobject OBJ_EVENT_GFX_NINJA_BOY, 6, 8, 0 + createvobject OBJ_EVENT_GFX_WOMAN_2, 7, 9, 0 + createvobject OBJ_EVENT_GFX_WOMAN_3, 8, 10, 0 + createvobject OBJ_EVENT_GFX_LITTLE_GIRL, 9, 11, 0 + createvobject OBJ_EVENT_GFX_LASS, 10, 12, 0 + createvobject OBJ_EVENT_GFX_SCIENTIST_1, 11, 13, 0 + createvobject OBJ_EVENT_GFX_BEAUTY, 12, 14, 0 + createvobject OBJ_EVENT_GFX_MAN_5, 13, 15, 2 + createvobject OBJ_EVENT_GFX_HIKER, 14, 12, 2 + createvobject OBJ_EVENT_GFX_GENTLEMAN, 15, 2, 1 + createvobject OBJ_EVENT_GFX_NINJA_BOY, 16, 3, 1 + createvobject OBJ_EVENT_GFX_WOMAN_2, 17, 4, 1 + createvobject OBJ_EVENT_GFX_WOMAN_3, 18, 6, 1 + createvobject OBJ_EVENT_GFX_BEAUTY, 19, 7, 1 + createvobject OBJ_EVENT_GFX_EXPERT_F, 20, 9, 1 + createvobject OBJ_EVENT_GFX_MAN_2, 21, 10, 1 + createvobject OBJ_EVENT_GFX_WOMAN_5, 22, 11, 1 + createvobject OBJ_EVENT_GFX_SCIENTIST_1, 23, 13, 1 + createvobject OBJ_EVENT_GFX_GENTLEMAN, 24, 14, 1 + createvobject OBJ_EVENT_GFX_LITTLE_BOY, 25, 15, 1 + createvobject OBJ_EVENT_GFX_YOUNGSTER, 26, 2, 2 + createvobject OBJ_EVENT_GFX_FAT_MAN, 27, 3, 2 + createvobject OBJ_EVENT_GFX_HEX_MANIAC, 28, 5, 2 + createvobject OBJ_EVENT_GFX_SCHOOL_KID_M, 29, 5, 1 + createvobject OBJ_EVENT_GFX_MART_EMPLOYEE, 30, 6, 2 + createvobject OBJ_EVENT_GFX_WOMAN_5, 31, 8, 2 return BattleFrontier_BattleDomeBattleRoom_Movement_SetInvisible: @@ -758,7 +729,7 @@ BattleFrontier_BattleDomeBattleRoom_Movement_AnnouncerMoveForTuckerEntrance: delay_16 walk_left walk_left - walk_in_place_fastest_right + walk_in_place_faster_right delay_16 delay_16 delay_16 @@ -800,7 +771,7 @@ BattleFrontier_BattleDomeBattleRoom_Movement_AnnouncerMoveForTuckerEntrance: delay_16 walk_right walk_right - walk_in_place_fastest_down + walk_in_place_faster_down step_end BattleFrontier_BattleDomeBattleRoom_Movement_TuckerStepForward: @@ -883,14 +854,13 @@ BattleFrontier_BattleDomeBattleRoom_EventScript_AudienceLookAround:: BattleFrontier_BattleDomeBattleRoom_EventScript_WarpToLobby:: copyvar VAR_RESULT, VAR_FRONTIER_BATTLE_MODE - compare VAR_RESULT, FRONTIER_MODE_DOUBLES - goto_if_eq BattleFrontier_BattleDomePreBattleRoom_EventScript_WarpToLobbyDoubles - warp MAP_BATTLE_FRONTIER_BATTLE_DOME_LOBBY, 255, 5, 11 + goto_if_eq VAR_RESULT, FRONTIER_MODE_DOUBLES, BattleFrontier_BattleDomePreBattleRoom_EventScript_WarpToLobbyDoubles + warp MAP_BATTLE_FRONTIER_BATTLE_DOME_LOBBY, 5, 11 waitstate end BattleFrontier_BattleDomePreBattleRoom_EventScript_WarpToLobbyDoubles:: - warp MAP_BATTLE_FRONTIER_BATTLE_DOME_LOBBY, 255, 17, 11 + warp MAP_BATTLE_FRONTIER_BATTLE_DOME_LOBBY, 17, 11 waitstate end @@ -898,15 +868,13 @@ BattleFrontier_BattleDomePreBattleRoom_EventScript_WarpToLobbyDoubles:: BattleFrontier_BattleDomeBattleRoom_EventScript_SetWalkingAudienceMemberPos:: random 2 copyvar VAR_TEMP_D, VAR_RESULT - compare VAR_TEMP_D, 0 - goto_if_eq Common_EventScript_NopReturn + goto_if_eq VAR_TEMP_D, 0, Common_EventScript_NopReturn setobjectxyperm LOCALID_AUDIENCE_WALKING, 2, 0 setobjectmovementtype LOCALID_AUDIENCE_WALKING, MOVEMENT_TYPE_FACE_RIGHT return BattleFrontier_BattleDomeBattleRoom_EventScript_TryDoAudienceMemberWalkToSeat:: - compare VAR_TEMP_D, 0 - goto_if_eq Common_EventScript_NopReturn + goto_if_eq VAR_TEMP_D, 0, Common_EventScript_NopReturn applymovement LOCALID_AUDIENCE_WALKING, BattleFrontier_BattleDomeBattleRoom_Movement_AudienceMemberWalkToSeat return @@ -936,7 +904,7 @@ BattleFrontier_BattleDomeBattleRoom_Movement_AudienceMemberWalkToSeat: walk_down walk_right walk_right - walk_in_place_fastest_down + walk_in_place_faster_down step_end BattleFrontier_BattleDomeBattleRoom_Movement_RefereeEnter: @@ -947,7 +915,7 @@ BattleFrontier_BattleDomeBattleRoom_Movement_RefereeEnter: step_end BattleFrontier_BattleDomeBattleRoom_Movement_AnnouncerFaceLeft: - walk_in_place_fastest_left + walk_in_place_faster_left step_end BattleFrontier_BattleDomeBattleRoom_Movement_RefereeExit: diff --git a/data/maps/BattleFrontier_BattleDomeCorridor/scripts.inc b/data/maps/BattleFrontier_BattleDomeCorridor/scripts.inc index 2c35779c7e..d286dc8681 100644 --- a/data/maps/BattleFrontier_BattleDomeCorridor/scripts.inc +++ b/data/maps/BattleFrontier_BattleDomeCorridor/scripts.inc @@ -12,8 +12,7 @@ BattleFrontier_BattleDomeCorridor_EventScript_EnterCorridor:: delay 16 setvar VAR_TEMP_0, 1 frontier_get FRONTIER_DATA_LVL_MODE - compare VAR_RESULT, FRONTIER_LVL_OPEN - goto_if_eq BattleFrontier_BattleDomeCorridor_EventScript_WalkToBattleRoomLvOpen + goto_if_eq VAR_RESULT, FRONTIER_LVL_OPEN, BattleFrontier_BattleDomeCorridor_EventScript_WalkToBattleRoomLvOpen applymovement LOCALID_ATTENDANT, BattleFrontier_BattleDomeCorridor_Movement_AttendantWalkToDoorLv50 applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattleDomeCorridor_Movement_PlayerWalkToDoorLv50 waitmovement 0 @@ -40,7 +39,7 @@ BattleFrontier_BattleDomeCorridor_EventScript_WalkToBattleRoomLvOpen:: BattleFrontier_BattleDomeCorridor_EventScript_WarpToPreBattleRoom:: waitmovement 0 setvar VAR_0x8006, 0 - warp MAP_BATTLE_FRONTIER_BATTLE_DOME_PRE_BATTLE_ROOM, 255, 5, 7 + warp MAP_BATTLE_FRONTIER_BATTLE_DOME_PRE_BATTLE_ROOM, 5, 7 waitstate end @@ -56,7 +55,7 @@ BattleFrontier_BattleDomeCorridor_Movement_PlayerWalkToDoorLv50: walk_left walk_left walk_left - walk_in_place_fastest_up + walk_in_place_faster_up step_end BattleFrontier_BattleDomeCorridor_Movement_PlayerEnterDoorLv50: @@ -100,7 +99,7 @@ BattleFrontier_BattleDomeCorridor_Movement_PlayerWalkToDoorLvOpen: walk_right walk_right walk_right - walk_in_place_fastest_up + walk_in_place_faster_up step_end BattleFrontier_BattleDomeCorridor_Movement_PlayerEnterDoorLvOpen: diff --git a/data/maps/BattleFrontier_BattleDomeLobby/scripts.inc b/data/maps/BattleFrontier_BattleDomeLobby/scripts.inc index 04df6f38c6..b972a0814c 100644 --- a/data/maps/BattleFrontier_BattleDomeLobby/scripts.inc +++ b/data/maps/BattleFrontier_BattleDomeLobby/scripts.inc @@ -48,8 +48,7 @@ BattleFrontier_BattleDomeLobby_EventScript_WonChallenge:: call BattleFrontier_EventScript_IncrementWinStreak lockall frontier_isbrain - compare VAR_RESULT, TRUE - goto_if_eq BattleFrontier_BattleDomeLobby_EventScript_DefeatedAce + goto_if_eq VAR_RESULT, TRUE, BattleFrontier_BattleDomeLobby_EventScript_DefeatedAce msgbox BattleFrontier_BattleDomeLobby_Text_CongratsForWinningTourney, MSGBOX_DEFAULT goto BattleFrontier_BattleDomeLobby_EventScript_GiveBattlePoints @@ -88,8 +87,7 @@ BattleFrontier_BattleDomeLobby_EventScript_AskRecordBattle:: playse SE_SAVE waitse call BattleFrontier_EventScript_GetCantRecordBattle - compare VAR_RESULT, TRUE - goto_if_eq BattleFrontier_BattleDomeLobby_EventScript_EndChallenge + goto_if_eq VAR_RESULT, TRUE, BattleFrontier_BattleDomeLobby_EventScript_EndChallenge message BattleFrontier_BattleDomeLobby_Text_RecordLastMatch waitmessage multichoicedefault 20, 8, MULTI_YESNO, 1, FALSE @@ -137,15 +135,11 @@ BattleFrontier_BattleDomeLobby_EventScript_DoublesAttendant:: BattleFrontier_BattleDomeLobby_EventScript_AttendantWelcome:: special SavePlayerParty - compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES - call_if_eq BattleFrontier_BattleDomeLobby_EventScript_WelcomeSingles - compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_DOUBLES - call_if_eq BattleFrontier_BattleDomeLobby_EventScript_WelcomeDoubles + call_if_eq VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES, BattleFrontier_BattleDomeLobby_EventScript_WelcomeSingles + call_if_eq VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_DOUBLES, BattleFrontier_BattleDomeLobby_EventScript_WelcomeDoubles BattleFrontier_BattleDomeLobby_EventScript_AskTakeChallenge:: - compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES - call_if_eq BattleFrontier_BattleDomeLobby_EventScript_TakeSinglesChallenge - compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_DOUBLES - call_if_eq BattleFrontier_BattleDomeLobby_EventScript_TakeDoublesChallenge + call_if_eq VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES, BattleFrontier_BattleDomeLobby_EventScript_TakeSinglesChallenge + call_if_eq VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_DOUBLES, BattleFrontier_BattleDomeLobby_EventScript_TakeDoublesChallenge waitmessage multichoice 17, 6, MULTI_CHALLENGEINFO, FALSE switch VAR_RESULT @@ -162,8 +156,7 @@ BattleFrontier_BattleDomeLobby_EventScript_TryEnterChallenge:: case FRONTIER_LVL_TENT, BattleFrontier_BattleDomeLobby_EventScript_CancelChallenge case MULTI_B_PRESSED, BattleFrontier_BattleDomeLobby_EventScript_CancelChallenge frontier_checkineligible - compare VAR_0x8004, TRUE - goto_if_eq BattleFrontier_BattleDomeLobby_EventScript_NotEnoughValidMons + goto_if_eq VAR_0x8004, TRUE, BattleFrontier_BattleDomeLobby_EventScript_NotEnoughValidMons frontier_set FRONTIER_DATA_LVL_MODE, VAR_RESULT msgbox BattleFrontier_BattleDomeLobby_Text_SelectThreeMons, MSGBOX_DEFAULT fadescreen FADE_TO_BLACK @@ -172,8 +165,7 @@ BattleFrontier_BattleDomeLobby_EventScript_TryEnterChallenge:: setvar VAR_0x8005, FRONTIER_PARTY_SIZE special ChoosePartyForBattleFrontier waitstate - compare VAR_RESULT, 0 - goto_if_eq BattleFrontier_BattleDomeLobby_EventScript_LoadPartyCancelChallenge + goto_if_eq VAR_RESULT, 0, BattleFrontier_BattleDomeLobby_EventScript_LoadPartyCancelChallenge msgbox BattleFrontier_BattleDomeLobby_Text_OkayToSaveBeforeChallenge, MSGBOX_YESNO switch VAR_RESULT case NO, BattleFrontier_BattleDomeLobby_EventScript_LoadPartyCancelChallenge @@ -191,8 +183,7 @@ BattleFrontier_BattleDomeLobby_EventScript_SaveBeforeChallenge:: delay 2 call Common_EventScript_SaveGame setvar VAR_TEMP_0, 255 - compare VAR_RESULT, 0 - goto_if_eq BattleFrontier_BattleDomeLobby_EventScript_CancelChallengeSaveFailed + goto_if_eq VAR_RESULT, 0, BattleFrontier_BattleDomeLobby_EventScript_CancelChallengeSaveFailed dome_inittrainers BattleFrontier_BattleDomeLobby_EventScript_EnterChallenge:: special SavePlayerParty @@ -202,16 +193,14 @@ BattleFrontier_BattleDomeLobby_EventScript_EnterChallenge:: closemessage call BattleFrontier_BattleDomeLobby_EventScript_WalkToDoor special HealPlayerParty - warp MAP_BATTLE_FRONTIER_BATTLE_DOME_CORRIDOR, 255, 23, 6 + warp MAP_BATTLE_FRONTIER_BATTLE_DOME_CORRIDOR, 23, 6 setvar VAR_TEMP_0, 0 waitstate end BattleFrontier_BattleDomeLobby_EventScript_ExplainChallenge:: - compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES - call_if_eq BattleFrontier_BattleDomeLobby_EventScript_ExplainSinglesChallenge - compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_DOUBLES - call_if_eq BattleFrontier_BattleDomeLobby_EventScript_ExplainDoublesChallenge + call_if_eq VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES, BattleFrontier_BattleDomeLobby_EventScript_ExplainSinglesChallenge + call_if_eq VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_DOUBLES, BattleFrontier_BattleDomeLobby_EventScript_ExplainDoublesChallenge goto BattleFrontier_BattleDomeLobby_EventScript_AskTakeChallenge BattleFrontier_BattleDomeLobby_EventScript_NotEnoughValidMons:: @@ -240,27 +229,19 @@ BattleFrontier_BattleDomeLobby_EventScript_EndCancelChallenge:: end BattleFrontier_BattleDomeLobby_EventScript_WalkToDoor:: - compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES - call_if_eq BattleFrontier_BattleDomeLobby_EventScript_SinglesAttendantWalkToDoor - compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_DOUBLES - call_if_eq BattleFrontier_BattleDomeLobby_EventScript_DoublesAttendantWalkToDoor + call_if_eq VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES, BattleFrontier_BattleDomeLobby_EventScript_SinglesAttendantWalkToDoor + call_if_eq VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_DOUBLES, BattleFrontier_BattleDomeLobby_EventScript_DoublesAttendantWalkToDoor applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattleDomeLobby_Movement_WalkToDoor waitmovement 0 - compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES - call_if_eq BattleFrontier_BattleDomeLobby_EventScript_OpenSinglesDoor - compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_DOUBLES - call_if_eq BattleFrontier_BattleDomeLobby_EventScript_OpenDoublesDoor + call_if_eq VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES, BattleFrontier_BattleDomeLobby_EventScript_OpenSinglesDoor + call_if_eq VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_DOUBLES, BattleFrontier_BattleDomeLobby_EventScript_OpenDoublesDoor waitdooranim - compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES - call_if_eq BattleFrontier_BattleDomeLobby_EventScript_SinglesAttendantEnterDoor - compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_DOUBLES - call_if_eq BattleFrontier_BattleDomeLobby_EventScript_DoublesAttendantEnterDoor + call_if_eq VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES, BattleFrontier_BattleDomeLobby_EventScript_SinglesAttendantEnterDoor + call_if_eq VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_DOUBLES, BattleFrontier_BattleDomeLobby_EventScript_DoublesAttendantEnterDoor applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattleDomeLobby_Movement_PlayerEnterDoor waitmovement 0 - compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES - call_if_eq BattleFrontier_BattleDomeLobby_EventScript_CloseSinglesDoor - compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_DOUBLES - call_if_eq BattleFrontier_BattleDomeLobby_EventScript_CloseDoublesDoor + call_if_eq VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES, BattleFrontier_BattleDomeLobby_EventScript_CloseSinglesDoor + call_if_eq VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_DOUBLES, BattleFrontier_BattleDomeLobby_EventScript_CloseDoublesDoor waitdooranim return @@ -357,14 +338,10 @@ BattleFrontier_BattleDomeLobby_EventScript_ShowDoublesResults:: BattleFrontier_BattleDomeLobby_EventScript_ShowPrevTourneyTree:: dome_get DOME_DATA_PREV_TOURNEY_TYPE - compare VAR_RESULT, 0 - call_if_eq BattleFrontier_BattleDomeLobby_EventScript_PrevTourneyResultsSinglesLv50 - compare VAR_RESULT, 1 - call_if_eq BattleFrontier_BattleDomeLobby_EventScript_PrevTourneyResultsDoublesLv50 - compare VAR_RESULT, 2 - call_if_eq BattleFrontier_BattleDomeLobby_EventScript_PrevTourneyResultsSinglesLvOpen - compare VAR_RESULT, 3 - call_if_eq BattleFrontier_BattleDomeLobby_EventScript_PrevTourneyResultsDoublesLvOpen + call_if_eq VAR_RESULT, 0, BattleFrontier_BattleDomeLobby_EventScript_PrevTourneyResultsSinglesLv50 + call_if_eq VAR_RESULT, 1, BattleFrontier_BattleDomeLobby_EventScript_PrevTourneyResultsDoublesLv50 + call_if_eq VAR_RESULT, 2, BattleFrontier_BattleDomeLobby_EventScript_PrevTourneyResultsSinglesLvOpen + call_if_eq VAR_RESULT, 3, BattleFrontier_BattleDomeLobby_EventScript_PrevTourneyResultsDoublesLvOpen fadescreen FADE_TO_BLACK dome_showprevtourneytree waitstate diff --git a/data/maps/BattleFrontier_BattleDomePreBattleRoom/scripts.inc b/data/maps/BattleFrontier_BattleDomePreBattleRoom/scripts.inc index ca441cf1f8..6ca4296cc0 100644 --- a/data/maps/BattleFrontier_BattleDomePreBattleRoom/scripts.inc +++ b/data/maps/BattleFrontier_BattleDomePreBattleRoom/scripts.inc @@ -19,8 +19,7 @@ BattleFrontier_BattleDomePreBattleRoom_OnFrame: .2byte 0 BattleFrontier_BattleDomePreBattleRoom_EventScript_EnterRoom:: - compare VAR_0x8006, 1 - goto_if_eq BattleFrontier_BattleDomePreBattleRoom_EventScript_ReturnFromBattle + goto_if_eq VAR_0x8006, 1, BattleFrontier_BattleDomePreBattleRoom_EventScript_ReturnFromBattle frontier_set FRONTIER_DATA_RECORD_DISABLED, TRUE setvar VAR_TEMP_0, 1 applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattleDomePreBattleRoom_Movement_PlayerEnter @@ -31,8 +30,7 @@ BattleFrontier_BattleDomePreBattleRoom_EventScript_AskReadyForNextRound:: waitmessage switch VAR_RESULT @ No case? call BattleFrontier_EventScript_GetCantRecordBattle - compare VAR_RESULT, TRUE - goto_if_eq BattleFrontier_BattleDomePreBattleRoom_EventScript_AskReadyForNextRoundNoRecord + goto_if_eq VAR_RESULT, TRUE, BattleFrontier_BattleDomePreBattleRoom_EventScript_AskReadyForNextRoundNoRecord multichoice 16, 0, MULTI_TOURNEY_WITH_RECORD, TRUE switch VAR_RESULT case 0, BattleFrontier_BattleDomePreBattleRoom_EventScript_ShowOpponentInfo @@ -146,8 +144,7 @@ BattleFrontier_BattleDomePreBattleRoom_EventScript_ContinueChallenge:: special ChoosePartyForBattleFrontier waitstate frontier_resetsketch - compare VAR_RESULT, 0 - goto_if_eq BattleFrontier_BattleDomePreBattleRoom_EventScript_AskReadyForNextRound + goto_if_eq VAR_RESULT, 0, BattleFrontier_BattleDomePreBattleRoom_EventScript_AskReadyForNextRound dome_set DOME_DATA_SELECTED_MONS dome_reduceparty dome_setopponent @@ -163,7 +160,7 @@ BattleFrontier_BattleDomePreBattleRoom_EventScript_ContinueChallenge:: waitmovement 0 closedoor 5, 1 waitdooranim - warp MAP_BATTLE_FRONTIER_BATTLE_DOME_BATTLE_ROOM, 255, 9, 5 + warp MAP_BATTLE_FRONTIER_BATTLE_DOME_BATTLE_ROOM, 9, 5 setvar VAR_TEMP_0, 0 waitstate end diff --git a/data/maps/BattleFrontier_BattleFactoryBattleRoom/scripts.inc b/data/maps/BattleFrontier_BattleFactoryBattleRoom/scripts.inc index 367756054f..cf44e3118e 100644 --- a/data/maps/BattleFrontier_BattleFactoryBattleRoom/scripts.inc +++ b/data/maps/BattleFrontier_BattleFactoryBattleRoom/scripts.inc @@ -19,14 +19,11 @@ BattleFrontier_BattleFactoryBattleRoom_MapScripts:: BattleFrontier_BattleFactoryBattleRoom_OnTransition: frontier_settrainers checkplayergender - compare VAR_RESULT, MALE - call_if_eq BattleFrontier_BattleFactoryBattleRoom_EventScript_SetPlayerGfxMale - compare VAR_RESULT, FEMALE - call_if_eq BattleFrontier_BattleFactoryBattleRoom_EventScript_SetPlayerGfxFemale + call_if_eq VAR_RESULT, MALE, BattleFrontier_BattleFactoryBattleRoom_EventScript_SetPlayerGfxMale + call_if_eq VAR_RESULT, FEMALE, BattleFrontier_BattleFactoryBattleRoom_EventScript_SetPlayerGfxFemale frontier_getbrainstatus copyvar VAR_TEMP_F, VAR_RESULT - compare VAR_RESULT, FRONTIER_BRAIN_NOT_READY - goto_if_ne BattleFrontier_BattleFactoryBattleRoom_EventScript_SetUpFactoryHeadObj + goto_if_ne VAR_RESULT, FRONTIER_BRAIN_NOT_READY, BattleFrontier_BattleFactoryBattleRoom_EventScript_SetUpFactoryHeadObj end BattleFrontier_BattleFactoryBattleRoom_EventScript_SetUpFactoryHeadObj:: @@ -41,8 +38,7 @@ BattleFrontier_BattleFactoryBattleRoom_OnWarp: BattleFrontier_BattleFactoryBattleRoom_EventScript_HideObjects:: setvar VAR_TEMP_1, 1 hideobjectat OBJ_EVENT_ID_PLAYER, MAP_BATTLE_FRONTIER_BATTLE_FACTORY_BATTLE_ROOM - compare VAR_TEMP_F, FRONTIER_BRAIN_NOT_READY - goto_if_ne BattleFrontier_BattleFactoryBattleRoom_EventScript_EndHideObjects + goto_if_ne VAR_TEMP_F, FRONTIER_BRAIN_NOT_READY, BattleFrontier_BattleFactoryBattleRoom_EventScript_EndHideObjects hideobjectat LOCALID_OPPONENT, MAP_BATTLE_FRONTIER_BATTLE_FACTORY_BATTLE_ROOM BattleFrontier_BattleFactoryBattleRoom_EventScript_EndHideObjects:: end @@ -71,8 +67,7 @@ BattleFrontier_BattleFactoryBattleRoom_EventScript_EnterRoomFactoryHeadBattle:: end BattleFrontier_BattleFactoryBattleRoom_EventScript_EnterRoom:: - compare VAR_TEMP_F, FRONTIER_BRAIN_NOT_READY - goto_if_ne BattleFrontier_BattleFactoryBattleRoom_EventScript_EnterRoomFactoryHeadBattle + goto_if_ne VAR_TEMP_F, FRONTIER_BRAIN_NOT_READY, BattleFrontier_BattleFactoryBattleRoom_EventScript_EnterRoomFactoryHeadBattle applymovement LOCALID_PLAYER, BattleFrontier_BattleFactoryBattleRoom_Movement_PlayerEnterRoom applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattleFactoryBattleRoom_Movement_PlayerEnterRoom waitmovement 0 @@ -84,8 +79,7 @@ BattleFrontier_BattleFactoryBattleRoom_EventScript_EnterRoom:: applymovement LOCALID_OPPONENT, BattleFrontier_BattleFactoryBattleRoom_Movement_OpponentEnter waitmovement 0 BattleFrontier_BattleFactoryBattleRoom_EventScript_BattleOpponent:: - compare VAR_TEMP_F, FRONTIER_BRAIN_NOT_READY - goto_if_ne BattleFrontier_BattleFactoryBattleRoom_EventScript_BattleNoland + goto_if_ne VAR_TEMP_F, FRONTIER_BRAIN_NOT_READY, BattleFrontier_BattleFactoryBattleRoom_EventScript_BattleNoland palace_getopponentintro lockall msgbox gStringVar4, MSGBOX_DEFAULT @@ -105,8 +99,7 @@ BattleFrontier_BattleFactoryBattleRoom_EventScript_WarpToLobbyLost:: BattleFrontier_BattleFactoryBattleRoom_EventScript_DefeatedOpponent:: factory_get FACTORY_DATA_WIN_STREAK_SWAPS - compare VAR_RESULT, MAX_STREAK - goto_if_eq BattleFrontier_BattleFactoryBattleRoom_EventScript_IncrementWinStreak + goto_if_eq VAR_RESULT, MAX_STREAK, BattleFrontier_BattleFactoryBattleRoom_EventScript_IncrementWinStreak addvar VAR_RESULT, 1 setorcopyvar VAR_0x8006, VAR_RESULT factory_set FACTORY_DATA_WIN_STREAK_SWAPS @ uses VAR_0x8006 above @@ -119,7 +112,7 @@ BattleFrontier_BattleFactoryBattleRoom_EventScript_IncrementBattleNum:: switch VAR_RESULT case 7, BattleFrontier_BattleFactoryBattleRoom_EventScript_WarpToLobbyWon setvar VAR_0x8006, 1 - warp MAP_BATTLE_FRONTIER_BATTLE_FACTORY_PRE_BATTLE_ROOM, 255, 8, 8 + warp MAP_BATTLE_FRONTIER_BATTLE_FACTORY_PRE_BATTLE_ROOM, 8, 8 waitstate BattleFrontier_BattleFactoryBattleRoom_EventScript_WarpToLobbyWon:: frontier_set FRONTIER_DATA_CHALLENGE_STATUS, CHALLENGE_STATUS_WON @@ -131,21 +124,18 @@ BattleFrontier_BattleFactoryBattleRoom_EventScript_BattleNoland:: case FRONTIER_BRAIN_STREAK, BattleFrontier_BattleFactoryBattleRoom_EventScript_BattleNolandSilver case FRONTIER_BRAIN_STREAK_LONG, BattleFrontier_BattleFactoryBattleRoom_EventScript_BattleNolandGold frontier_get FRONTIER_DATA_HEARD_BRAIN_SPEECH - compare VAR_RESULT, FALSE - goto_if_ne BattleFrontier_BattleFactoryBattleRoom_EventScript_BattleNolandSilver + goto_if_ne VAR_RESULT, FALSE, BattleFrontier_BattleFactoryBattleRoom_EventScript_BattleNolandSilver msgbox BattleFrontier_BattleFactoryBattleRoom_Text_NolandImFactoryHead, MSGBOX_DEFAULT frontier_set FRONTIER_DATA_HEARD_BRAIN_SPEECH BattleFrontier_BattleFactoryBattleRoom_EventScript_BattleNolandSilver:: msgbox BattleFrontier_BattleFactoryBattleRoom_Text_ShakeOutKnowledgeBringItOn, MSGBOX_DEFAULT call BattleFrontier_BattleFactoryBattleRoom_EventScript_DoNolandBattle - compare VAR_RESULT, 1 - goto_if_eq BattleFrontier_BattleFactoryBattleRoom_EventScript_DefeatedNolandSilver + goto_if_eq VAR_RESULT, 1, BattleFrontier_BattleFactoryBattleRoom_EventScript_DefeatedNolandSilver goto BattleFrontier_BattleFactoryBattleRoom_EventScript_WarpToLobbyLost BattleFrontier_BattleFactoryBattleRoom_EventScript_DefeatedNolandSilver:: frontier_getsymbols - compare VAR_RESULT, 0 - goto_if_ne BattleFrontier_BattleFactoryBattleRoom_EventScript_DefeatedNoland + goto_if_ne VAR_RESULT, 0, BattleFrontier_BattleFactoryBattleRoom_EventScript_DefeatedNoland msgbox BattleFrontier_BattleFactoryBattleRoom_Text_NolandLetsSeeFrontierPass, MSGBOX_DEFAULT closemessage applymovement LOCALID_PLAYER, BattleFrontier_BattleFactoryBattleRoom_Movement_PlayerApproachNoland @@ -160,21 +150,18 @@ BattleFrontier_BattleFactoryBattleRoom_EventScript_DefeatedNolandSilver:: BattleFrontier_BattleFactoryBattleRoom_EventScript_IntroNolandGold:: frontier_get FRONTIER_DATA_HEARD_BRAIN_SPEECH - compare VAR_RESULT, FALSE - goto_if_ne BattleFrontier_BattleFactoryBattleRoom_EventScript_BattleNolandGold + goto_if_ne VAR_RESULT, FALSE, BattleFrontier_BattleFactoryBattleRoom_EventScript_BattleNolandGold msgbox BattleFrontier_BattleFactoryBattleRoom_Text_HarderLookThanLastTime, MSGBOX_DEFAULT frontier_set FRONTIER_DATA_HEARD_BRAIN_SPEECH BattleFrontier_BattleFactoryBattleRoom_EventScript_BattleNolandGold:: msgbox BattleFrontier_BattleFactoryBattleRoom_Text_AllRightBringItOn, MSGBOX_DEFAULT call BattleFrontier_BattleFactoryBattleRoom_EventScript_DoNolandBattle - compare VAR_RESULT, 1 - goto_if_eq BattleFrontier_BattleFactoryBattleRoom_EventScript_DefeatedNolandGold + goto_if_eq VAR_RESULT, 1, BattleFrontier_BattleFactoryBattleRoom_EventScript_DefeatedNolandGold goto BattleFrontier_BattleFactoryBattleRoom_EventScript_WarpToLobbyLost BattleFrontier_BattleFactoryBattleRoom_EventScript_DefeatedNolandGold:: frontier_getsymbols - compare VAR_RESULT, 2 - goto_if_eq BattleFrontier_BattleFactoryBattleRoom_EventScript_DefeatedNoland + goto_if_eq VAR_RESULT, 2, BattleFrontier_BattleFactoryBattleRoom_EventScript_DefeatedNoland msgbox BattleFrontier_BattleFactoryBattleRoom_Text_OutOfMyLeagueLetsSeePass, MSGBOX_DEFAULT waitmessage applymovement LOCALID_PLAYER, BattleFrontier_BattleFactoryBattleRoom_Movement_PlayerApproachNoland @@ -199,14 +186,12 @@ BattleFrontier_BattleFactoryBattleRoom_EventScript_DoNolandBattle:: BattleFrontier_BattleFactoryBattleRoom_EventScript_DefeatedNoland:: factory_get FACTORY_DATA_WIN_STREAK_SWAPS - compare VAR_RESULT, MAX_STREAK - goto_if_eq BattleFrontier_BattleFactoryBattleRoom_EventScript_IncrementWinStreak + goto_if_eq VAR_RESULT, MAX_STREAK, BattleFrontier_BattleFactoryBattleRoom_EventScript_IncrementWinStreak addvar VAR_RESULT, 1 setorcopyvar VAR_0x8006, VAR_RESULT factory_set FACTORY_DATA_WIN_STREAK_SWAPS @ uses VAR_0x8006 above factory_get FACTORY_DATA_WIN_STREAK - compare VAR_RESULT, MAX_STREAK - goto_if_eq BattleFrontier_BattleFactoryBattleRoom_EventScript_IncrementBattleNum + goto_if_eq VAR_RESULT, MAX_STREAK, BattleFrontier_BattleFactoryBattleRoom_EventScript_IncrementBattleNum addvar VAR_RESULT, 1 factory_set FACTORY_DATA_WIN_STREAK, VAR_RESULT frontier_get FRONTIER_DATA_BATTLE_NUM @@ -245,24 +230,23 @@ BattleFrontier_BattleFactoryBattleRoom_Movement_NolandMoveToBattle: BattleFrontier_BattleFactoryBattleRoom_EventScript_WarpToLobby:: copyvar VAR_RESULT, VAR_FRONTIER_BATTLE_MODE - compare VAR_RESULT, FRONTIER_MODE_DOUBLES - goto_if_eq BattleFrontier_BattleFactoryBattleRoom_EventScript_WarpToLobbyDoubles - warp MAP_BATTLE_FRONTIER_BATTLE_FACTORY_LOBBY, 255, 4, 8 + goto_if_eq VAR_RESULT, FRONTIER_MODE_DOUBLES, BattleFrontier_BattleFactoryBattleRoom_EventScript_WarpToLobbyDoubles + warp MAP_BATTLE_FRONTIER_BATTLE_FACTORY_LOBBY, 4, 8 waitstate end BattleFrontier_BattleFactoryBattleRoom_EventScript_WarpToLobbyDoubles:: - warp MAP_BATTLE_FRONTIER_BATTLE_FACTORY_LOBBY, 255, 14, 8 + warp MAP_BATTLE_FRONTIER_BATTLE_FACTORY_LOBBY, 14, 8 waitstate end BattleFrontier_BattleFactoryBattleRoom_EventScript_ScientistsFaceBattle:: - applymovement LOCALID_SCIENTIST_1, Common_Movement_WalkInPlaceFastestRight - applymovement LOCALID_SCIENTIST_2, Common_Movement_WalkInPlaceFastestRight - applymovement LOCALID_SCIENTIST_3, Common_Movement_WalkInPlaceFastestRight - applymovement LOCALID_SCIENTIST_4, Common_Movement_WalkInPlaceFastestLeft - applymovement LOCALID_SCIENTIST_5, Common_Movement_WalkInPlaceFastestLeft - applymovement LOCALID_SCIENTIST_6, Common_Movement_WalkInPlaceFastestLeft + applymovement LOCALID_SCIENTIST_1, Common_Movement_WalkInPlaceFasterRight + applymovement LOCALID_SCIENTIST_2, Common_Movement_WalkInPlaceFasterRight + applymovement LOCALID_SCIENTIST_3, Common_Movement_WalkInPlaceFasterRight + applymovement LOCALID_SCIENTIST_4, Common_Movement_WalkInPlaceFasterLeft + applymovement LOCALID_SCIENTIST_5, Common_Movement_WalkInPlaceFasterLeft + applymovement LOCALID_SCIENTIST_6, Common_Movement_WalkInPlaceFasterLeft waitmovement 0 return diff --git a/data/maps/BattleFrontier_BattleFactoryLobby/scripts.inc b/data/maps/BattleFrontier_BattleFactoryLobby/scripts.inc index 3b11392947..682b2c91d1 100644 --- a/data/maps/BattleFrontier_BattleFactoryLobby/scripts.inc +++ b/data/maps/BattleFrontier_BattleFactoryLobby/scripts.inc @@ -43,8 +43,7 @@ BattleFrontier_BattleFactoryLobby_EventScript_QuitWithoutSaving:: BattleFrontier_BattleFactoryLobby_EventScript_WonChallenge:: lockall frontier_isbrain - compare VAR_RESULT, TRUE - goto_if_eq BattleFrontier_BattleFactoryLobby_EventScript_DefeatedFactoryHead + goto_if_eq VAR_RESULT, TRUE, BattleFrontier_BattleFactoryLobby_EventScript_DefeatedFactoryHead msgbox BattleFrontier_BattleFactoryLobby_Text_CongratsSevenWins, MSGBOX_DEFAULT waitmessage goto BattleFrontier_BattleFactoryLobby_EventScript_GiveBattlePoints @@ -79,8 +78,7 @@ BattleFrontier_BattleFactoryLobby_EventScript_LostChallenge:: BattleFrontier_BattleFactoryLobby_EventScript_AskRecordBattle:: call BattleFrontier_EventScript_GetCantRecordBattle - compare VAR_RESULT, TRUE - goto_if_eq BattleFrontier_BattleFactoryLobby_EventScript_EndRecordBattle + goto_if_eq VAR_RESULT, TRUE, BattleFrontier_BattleFactoryLobby_EventScript_EndRecordBattle message BattleFrontier_BattleFactoryLobby_Text_RecordLastMatch waitmessage multichoicedefault 20, 8, MULTI_YESNO, 1, FALSE @@ -126,15 +124,11 @@ BattleFrontier_BattleFactoryLobby_EventScript_DoublesAttendant:: BattleFrontier_BattleFactoryLobby_EventScript_Attendant:: special SavePlayerParty - compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES - call_if_eq BattleFrontier_BattleFactoryLobby_EventScript_WelcomeForSingleBattle - compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_DOUBLES - call_if_eq BattleFrontier_BattleFactoryLobby_EventScript_WelcomeForDoubleBattle + call_if_eq VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES, BattleFrontier_BattleFactoryLobby_EventScript_WelcomeForSingleBattle + call_if_eq VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_DOUBLES, BattleFrontier_BattleFactoryLobby_EventScript_WelcomeForDoubleBattle BattleFrontier_BattleFactoryLobby_EventScript_AskTakeChallenge:: - compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES - call_if_eq BattleFrontier_BattleFactoryLobby_EventScript_TakeSinglesChallenge - compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_DOUBLES - call_if_eq BattleFrontier_BattleFactoryLobby_EventScript_TakeDoublesChallenge + call_if_eq VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES, BattleFrontier_BattleFactoryLobby_EventScript_TakeSinglesChallenge + call_if_eq VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_DOUBLES, BattleFrontier_BattleFactoryLobby_EventScript_TakeDoublesChallenge waitmessage multichoice 17, 6, MULTI_CHALLENGEINFO, FALSE switch VAR_RESULT @@ -167,21 +161,18 @@ BattleFrontier_BattleFactoryLobby_EventScript_SaveBeforeChallenge:: delay 2 call Common_EventScript_SaveGame setvar VAR_TEMP_0, 255 - compare VAR_RESULT, 0 - goto_if_eq BattleFrontier_BattleFactoryLobby_EventScript_CancelChallengeSaveFailed + goto_if_eq VAR_RESULT, 0, BattleFrontier_BattleFactoryLobby_EventScript_CancelChallengeSaveFailed setvar VAR_0x8006, 0 BattleFrontier_BattleFactoryLobby_EventScript_EnterChallenge:: special SavePlayerParty msgbox BattleFrontier_BattleFactoryLobby_Text_StepThisWay, MSGBOX_DEFAULT closemessage - compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES - call_if_eq BattleFrontier_BattleFactoryLobby_EventScript_TalkedToSinglesAttendant - compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_DOUBLES - call_if_eq BattleFrontier_BattleFactoryLobby_EventScript_TalkedToDoublesAttendant + call_if_eq VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES, BattleFrontier_BattleFactoryLobby_EventScript_TalkedToSinglesAttendant + call_if_eq VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_DOUBLES, BattleFrontier_BattleFactoryLobby_EventScript_TalkedToDoublesAttendant applymovement VAR_LAST_TALKED, BattleFrontier_BattleFactoryLobby_Movement_AttendantEnterDoor applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattleFactoryLobby_Movement_PlayerEnterDoor waitmovement 0 - warp MAP_BATTLE_FRONTIER_BATTLE_FACTORY_PRE_BATTLE_ROOM, 255, 8, 13 + warp MAP_BATTLE_FRONTIER_BATTLE_FACTORY_PRE_BATTLE_ROOM, 8, 13 setvar VAR_TEMP_0, 0 waitstate end @@ -195,10 +186,8 @@ BattleFrontier_BattleFactoryLobby_EventScript_TalkedToDoublesAttendant:: return BattleFrontier_BattleFactoryLobby_EventScript_ExplainChallenge:: - compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES - call_if_eq BattleFrontier_BattleFactoryLobby_EventScript_ExplainSinglesChallenge - compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_DOUBLES - call_if_eq BattleFrontier_BattleFactoryLobby_EventScript_ExplainDoublesChallenge + call_if_eq VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES, BattleFrontier_BattleFactoryLobby_EventScript_ExplainSinglesChallenge + call_if_eq VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_DOUBLES, BattleFrontier_BattleFactoryLobby_EventScript_ExplainDoublesChallenge goto BattleFrontier_BattleFactoryLobby_EventScript_AskTakeChallenge BattleFrontier_BattleFactoryLobby_EventScript_CancelChallengeSaveFailed:: diff --git a/data/maps/BattleFrontier_BattleFactoryPreBattleRoom/scripts.inc b/data/maps/BattleFrontier_BattleFactoryPreBattleRoom/scripts.inc index ce3cb357c2..d54cf83570 100644 --- a/data/maps/BattleFrontier_BattleFactoryPreBattleRoom/scripts.inc +++ b/data/maps/BattleFrontier_BattleFactoryPreBattleRoom/scripts.inc @@ -11,8 +11,7 @@ BattleFrontier_BattleFactoryPreBattleRoom_OnWarp: BattleFrontier_BattleFactoryPreBattleRoom_EventScript_SetUpObjects:: setvar VAR_TEMP_1, 1 - compare VAR_0x8006, 1 - goto_if_ne BattleFrontier_BattleFactoryPreBattleRoom_EventScript_TurnPlayerNorth + goto_if_ne VAR_0x8006, 1, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_TurnPlayerNorth setobjectxy LOCALID_ATTENDANT, 8, 7 turnobject LOCALID_ATTENDANT, DIR_SOUTH BattleFrontier_BattleFactoryPreBattleRoom_EventScript_TurnPlayerNorth:: @@ -24,14 +23,12 @@ BattleFrontier_BattleFactoryPreBattleRoom_OnFrame: .2byte 0 BattleFrontier_BattleFactoryPreBattleRoom_EventScript_EnterRoom:: - compare VAR_0x8006, 1 - goto_if_eq BattleFrontier_BattleFactoryPreBattleRoom_EventScript_ReturnToRoomFromBattle + goto_if_eq VAR_0x8006, 1, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_ReturnToRoomFromBattle setvar VAR_TEMP_0, 1 applymovement LOCALID_ATTENDANT, BattleFrontier_BattleFactoryPreBattleRoom_Movement_AttendantEnterRoom applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattleFactoryPreBattleRoom_Movement_PlayerEnterRoom waitmovement 0 - compare VAR_0x8006, 2 - goto_if_eq BattleFrontier_BattleFactoryPreBattleRoom_EventScript_ResumeChallenge + goto_if_eq VAR_0x8006, 2, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_ResumeChallenge factory_generaterentalmons factory_generateopponentmons factory_getopponentmontype @@ -49,12 +46,10 @@ BattleFrontier_BattleFactoryPreBattleRoom_EventScript_EnterBattleRoom:: msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_RightThisWay, MSGBOX_DEFAULT closemessage call BattleFrontier_EventScript_GetLvlMode - compare VAR_RESULT, FRONTIER_LVL_50 - call_if_eq BattleFrontier_BattleFactoryPreBattleRoom_EventScript_WalkToBattleRoomLv50 - compare VAR_RESULT, FRONTIER_LVL_OPEN - call_if_eq BattleFrontier_BattleFactoryPreBattleRoom_EventScript_WalkToBattleRoomLvOpen + call_if_eq VAR_RESULT, FRONTIER_LVL_50, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_WalkToBattleRoomLv50 + call_if_eq VAR_RESULT, FRONTIER_LVL_OPEN, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_WalkToBattleRoomLvOpen waitmovement 0 - warp MAP_BATTLE_FRONTIER_BATTLE_FACTORY_BATTLE_ROOM, 255, 6, 11 + warp MAP_BATTLE_FRONTIER_BATTLE_FACTORY_BATTLE_ROOM, 6, 11 waitstate end @@ -66,8 +61,7 @@ BattleFrontier_BattleFactoryPreBattleRoom_EventScript_ReturnToRoomFromBattle:: waitfanfare special HealPlayerParty frontier_getbrainstatus - compare VAR_RESULT, FRONTIER_BRAIN_NOT_READY - goto_if_eq BattleFrontier_BattleFactoryPreBattleRoom_EventScript_AskReadyForRegularOpponent + goto_if_eq VAR_RESULT, FRONTIER_BRAIN_NOT_READY, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_AskReadyForRegularOpponent playse SE_POKENAV_CALL waitse msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_WaitFewMoments, MSGBOX_DEFAULT @@ -86,25 +80,17 @@ BattleFrontier_BattleFactoryPreBattleRoom_EventScript_ReturnToRoomFromBattle:: BattleFrontier_BattleFactoryPreBattleRoom_EventScript_AskReadyForOpponent:: frontier_getbrainstatus - compare VAR_RESULT, FRONTIER_BRAIN_NOT_READY - goto_if_ne BattleFrontier_BattleFactoryPreBattleRoom_EventScript_AskReadyForHead + goto_if_ne VAR_RESULT, FRONTIER_BRAIN_NOT_READY, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_AskReadyForHead BattleFrontier_BattleFactoryPreBattleRoom_EventScript_AskReadyForRegularOpponent:: frontier_get FRONTIER_DATA_BATTLE_NUM - compare VAR_RESULT, 1 - call_if_eq BattleFrontier_BattleFactoryPreBattleRoom_EventScript_ReadyFor2ndOpponent - compare VAR_RESULT, 2 - call_if_eq BattleFrontier_BattleFactoryPreBattleRoom_EventScript_ReadyFor3rdOpponent - compare VAR_RESULT, 3 - call_if_eq BattleFrontier_BattleFactoryPreBattleRoom_EventScript_ReadyFor4thOpponent - compare VAR_RESULT, 4 - call_if_eq BattleFrontier_BattleFactoryPreBattleRoom_EventScript_ReadyFor5thOpponent - compare VAR_RESULT, 5 - call_if_eq BattleFrontier_BattleFactoryPreBattleRoom_EventScript_ReadyFor6thOpponent - compare VAR_RESULT, 6 - call_if_eq BattleFrontier_BattleFactoryPreBattleRoom_EventScript_ReadyFor7thOpponent + call_if_eq VAR_RESULT, 1, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_ReadyFor2ndOpponent + call_if_eq VAR_RESULT, 2, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_ReadyFor3rdOpponent + call_if_eq VAR_RESULT, 3, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_ReadyFor4thOpponent + call_if_eq VAR_RESULT, 4, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_ReadyFor5thOpponent + call_if_eq VAR_RESULT, 5, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_ReadyFor6thOpponent + call_if_eq VAR_RESULT, 6, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_ReadyFor7thOpponent call BattleFrontier_EventScript_GetCantRecordBattle - compare VAR_RESULT, TRUE - goto_if_eq BattleFrontier_BattleFactoryPreBattleRoom_EventScript_AskReadyForOpponentNoRecord + goto_if_eq VAR_RESULT, TRUE, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_AskReadyForOpponentNoRecord multichoice 19, 4, MULTI_GO_ON_RECORD_REST_RETIRE, TRUE switch VAR_RESULT case 0, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_AskSwapMon @@ -168,8 +154,7 @@ BattleFrontier_BattleFactoryPreBattleRoom_EventScript_SwapMons:: fadescreen FADE_TO_BLACK factory_swapmons waitstate - compare VAR_RESULT, TRUE @ Did player keep current pokemon - goto_if_eq BattleFrontier_BattleFactoryPreBattleRoom_EventScript_EnterBattleRoom + goto_if_eq VAR_RESULT, TRUE, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_EnterBattleRoom @ Did player keep current pokemon factory_setswapped msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_YourSwapIsComplete, MSGBOX_DEFAULT goto BattleFrontier_BattleFactoryPreBattleRoom_EventScript_EnterBattleRoom @@ -223,42 +208,24 @@ BattleFrontier_BattleFactoryPreBattleRoom_EventScript_ResumeChallenge:: BattleFrontier_BattleFactoryPreBattleRoom_EventScript_CommentOnOpponentType:: msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_InvestigatedUpcomingOpponent, MSGBOX_DEFAULT - compare VAR_0x8005, TYPE_NORMAL - call_if_eq BattleFrontier_BattleFactoryPreBattleRoom_EventScript_OpponentUsesNormal - compare VAR_0x8005, TYPE_FIGHTING - call_if_eq BattleFrontier_BattleFactoryPreBattleRoom_EventScript_OpponentUsesFighting - compare VAR_0x8005, TYPE_FLYING - call_if_eq BattleFrontier_BattleFactoryPreBattleRoom_EventScript_OpponentUsesFlying - compare VAR_0x8005, TYPE_POISON - call_if_eq BattleFrontier_BattleFactoryPreBattleRoom_EventScript_OpponentUsesPoison - compare VAR_0x8005, TYPE_GROUND - call_if_eq BattleFrontier_BattleFactoryPreBattleRoom_EventScript_OpponentUsesGround - compare VAR_0x8005, TYPE_ROCK - call_if_eq BattleFrontier_BattleFactoryPreBattleRoom_EventScript_OpponentUsesRock - compare VAR_0x8005, TYPE_BUG - call_if_eq BattleFrontier_BattleFactoryPreBattleRoom_EventScript_OpponentUsesBug - compare VAR_0x8005, TYPE_GHOST - call_if_eq BattleFrontier_BattleFactoryPreBattleRoom_EventScript_OpponentUsesGhost - compare VAR_0x8005, TYPE_STEEL - call_if_eq BattleFrontier_BattleFactoryPreBattleRoom_EventScript_OpponentUsesSteel - compare VAR_0x8005, TYPE_FIRE - call_if_eq BattleFrontier_BattleFactoryPreBattleRoom_EventScript_OpponentUsesFire - compare VAR_0x8005, TYPE_WATER - call_if_eq BattleFrontier_BattleFactoryPreBattleRoom_EventScript_OpponentUsesWater - compare VAR_0x8005, TYPE_GRASS - call_if_eq BattleFrontier_BattleFactoryPreBattleRoom_EventScript_OpponentUsesGrass - compare VAR_0x8005, TYPE_ELECTRIC - call_if_eq BattleFrontier_BattleFactoryPreBattleRoom_EventScript_OpponentUsesElectric - compare VAR_0x8005, TYPE_PSYCHIC - call_if_eq BattleFrontier_BattleFactoryPreBattleRoom_EventScript_OpponentUsesPsychic - compare VAR_0x8005, TYPE_ICE - call_if_eq BattleFrontier_BattleFactoryPreBattleRoom_EventScript_OpponentUsesIce - compare VAR_0x8005, TYPE_DRAGON - call_if_eq BattleFrontier_BattleFactoryPreBattleRoom_EventScript_OpponentUsesDragon - compare VAR_0x8005, TYPE_DARK - call_if_eq BattleFrontier_BattleFactoryPreBattleRoom_EventScript_OpponentUsesDark - compare VAR_0x8005, NUMBER_OF_MON_TYPES - call_if_eq BattleFrontier_BattleFactoryPreBattleRoom_EventScript_OpponentHasNoMostCommonType + call_if_eq VAR_0x8005, TYPE_NORMAL, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_OpponentUsesNormal + call_if_eq VAR_0x8005, TYPE_FIGHTING, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_OpponentUsesFighting + call_if_eq VAR_0x8005, TYPE_FLYING, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_OpponentUsesFlying + call_if_eq VAR_0x8005, TYPE_POISON, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_OpponentUsesPoison + call_if_eq VAR_0x8005, TYPE_GROUND, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_OpponentUsesGround + call_if_eq VAR_0x8005, TYPE_ROCK, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_OpponentUsesRock + call_if_eq VAR_0x8005, TYPE_BUG, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_OpponentUsesBug + call_if_eq VAR_0x8005, TYPE_GHOST, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_OpponentUsesGhost + call_if_eq VAR_0x8005, TYPE_STEEL, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_OpponentUsesSteel + call_if_eq VAR_0x8005, TYPE_FIRE, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_OpponentUsesFire + call_if_eq VAR_0x8005, TYPE_WATER, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_OpponentUsesWater + call_if_eq VAR_0x8005, TYPE_GRASS, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_OpponentUsesGrass + call_if_eq VAR_0x8005, TYPE_ELECTRIC, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_OpponentUsesElectric + call_if_eq VAR_0x8005, TYPE_PSYCHIC, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_OpponentUsesPsychic + call_if_eq VAR_0x8005, TYPE_ICE, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_OpponentUsesIce + call_if_eq VAR_0x8005, TYPE_DRAGON, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_OpponentUsesDragon + call_if_eq VAR_0x8005, TYPE_DARK, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_OpponentUsesDark + call_if_eq VAR_0x8005, NUMBER_OF_MON_TYPES, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_OpponentHasNoMostCommonType return BattleFrontier_BattleFactoryPreBattleRoom_EventScript_OpponentUsesNormal:: @@ -334,24 +301,15 @@ BattleFrontier_BattleFactoryPreBattleRoom_EventScript_OpponentHasNoMostCommonTyp return BattleFrontier_BattleFactoryPreBattleRoom_EventScript_CommentOnOpponentStyle:: - compare VAR_0x8006, FACTORY_STYLE_NONE - call_if_eq BattleFrontier_BattleFactoryPreBattleRoom_EventScript_StyleUnrestrained - compare VAR_0x8006, FACTORY_STYLE_PREPARATION - call_if_eq BattleFrontier_BattleFactoryPreBattleRoom_EventScript_StyleTotalPreparation - compare VAR_0x8006, FACTORY_STYLE_SLOW_STEADY - call_if_eq BattleFrontier_BattleFactoryPreBattleRoom_EventScript_StyleSlowAndSteady - compare VAR_0x8006, FACTORY_STYLE_ENDURANCE - call_if_eq BattleFrontier_BattleFactoryPreBattleRoom_EventScript_StyleEndurance - compare VAR_0x8006, FACTORY_STYLE_HIGH_RISK - call_if_eq BattleFrontier_BattleFactoryPreBattleRoom_EventScript_StyleHighRisk - compare VAR_0x8006, FACTORY_STYLE_WEAKENING - call_if_eq BattleFrontier_BattleFactoryPreBattleRoom_EventScript_StyleWeakenFoe - compare VAR_0x8006, FACTORY_STYLE_UNPREDICTABLE - call_if_eq BattleFrontier_BattleFactoryPreBattleRoom_EventScript_StyleImpossibleToPredict - compare VAR_0x8006, FACTORY_STYLE_WEATHER - call_if_eq BattleFrontier_BattleFactoryPreBattleRoom_EventScript_StyleDependsOnFlow - compare VAR_0x8006, FACTORY_NUM_STYLES - call_if_eq BattleFrontier_BattleFactoryPreBattleRoom_EventScript_StyleFlexible + call_if_eq VAR_0x8006, FACTORY_STYLE_NONE, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_StyleUnrestrained + call_if_eq VAR_0x8006, FACTORY_STYLE_PREPARATION, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_StyleTotalPreparation + call_if_eq VAR_0x8006, FACTORY_STYLE_SLOW_STEADY, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_StyleSlowAndSteady + call_if_eq VAR_0x8006, FACTORY_STYLE_ENDURANCE, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_StyleEndurance + call_if_eq VAR_0x8006, FACTORY_STYLE_HIGH_RISK, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_StyleHighRisk + call_if_eq VAR_0x8006, FACTORY_STYLE_WEAKENING, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_StyleWeakenFoe + call_if_eq VAR_0x8006, FACTORY_STYLE_UNPREDICTABLE, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_StyleImpossibleToPredict + call_if_eq VAR_0x8006, FACTORY_STYLE_WEATHER, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_StyleDependsOnFlow + call_if_eq VAR_0x8006, FACTORY_NUM_STYLES, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_StyleFlexible return BattleFrontier_BattleFactoryPreBattleRoom_EventScript_StyleUnrestrained:: @@ -394,8 +352,7 @@ BattleFrontier_BattleFactoryPreBattleRoom_EventScript_AskReadyForHead:: message BattleFrontier_BattleFactoryPreBattleRoom_Text_PreparedToFaceHead waitmessage call BattleFrontier_EventScript_GetCantRecordBattle - compare VAR_RESULT, TRUE - goto_if_eq BattleFrontier_BattleFactoryPreBattleRoom_EventScript_AskReadyForHeadNoRecord + goto_if_eq VAR_RESULT, TRUE, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_AskReadyForHeadNoRecord multichoice 19, 4, MULTI_GO_ON_RECORD_REST_RETIRE, TRUE switch VAR_RESULT case 0, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_AskSwapBeforeHead diff --git a/data/maps/BattleFrontier_BattlePalaceBattleRoom/scripts.inc b/data/maps/BattleFrontier_BattlePalaceBattleRoom/scripts.inc index a838c7eadd..2e9366d44b 100644 --- a/data/maps/BattleFrontier_BattlePalaceBattleRoom/scripts.inc +++ b/data/maps/BattleFrontier_BattlePalaceBattleRoom/scripts.inc @@ -21,10 +21,8 @@ BattleFrontier_BattlePalaceBattleRoom_OnTransition: BattleFrontier_BattlePalaceBattleRoom_EventScript_SetPlayerGfx:: checkplayergender - compare VAR_RESULT, MALE - goto_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_SetPlayerGfxMale - compare VAR_RESULT, FEMALE - goto_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_SetPlayerGfxFemale + goto_if_eq VAR_RESULT, MALE, BattleFrontier_BattlePalaceBattleRoom_EventScript_SetPlayerGfxMale + goto_if_eq VAR_RESULT, FEMALE, BattleFrontier_BattlePalaceBattleRoom_EventScript_SetPlayerGfxFemale return @ The opponent's gfx are set to the players by default @@ -45,8 +43,7 @@ BattleFrontier_BattlePalaceBattleRoom_OnFrame: BattleFrontier_BattlePalaceBattleRoom_EventScript_EnterRoom:: showobjectat LOCALID_PLAYER, MAP_BATTLE_FRONTIER_BATTLE_PALACE_BATTLE_ROOM frontier_get FRONTIER_DATA_BATTLE_NUM - compare VAR_RESULT, 0 - goto_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_BeginChallenge + goto_if_eq VAR_RESULT, 0, BattleFrontier_BattlePalaceBattleRoom_EventScript_BeginChallenge applymovement LOCALID_PLAYER, BattleFrontier_BattlePalaceBattleRoom_Movement_PlayerReturnToChallenge waitmovement 0 applymovement LOCALID_ATTENDANT, BattleFrontier_BattlePalaceBattleRoom_Movement_FaceDown @@ -95,24 +92,16 @@ BattleFrontier_BattlePalaceBattleRoom_EventScript_DefeatedOpponent:: BattleFrontier_BattlePalaceBattleRoom_EventScript_AskReadyForOpponent:: frontier_getbrainstatus copyvar VAR_TEMP_F, VAR_RESULT - compare VAR_RESULT, FRONTIER_BRAIN_NOT_READY - goto_if_ne BattleFrontier_BattlePalaceBattleRoom_EventScript_MavenUpNext + goto_if_ne VAR_RESULT, FRONTIER_BRAIN_NOT_READY, BattleFrontier_BattlePalaceBattleRoom_EventScript_MavenUpNext frontier_get FRONTIER_DATA_BATTLE_NUM - compare VAR_RESULT, 1 - call_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_ReadyFor2ndOpponent - compare VAR_RESULT, 2 - call_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_ReadyFor3rdOpponent - compare VAR_RESULT, 3 - call_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_ReadyFor4thOpponent - compare VAR_RESULT, 4 - call_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_ReadyFor5thOpponent - compare VAR_RESULT, 5 - call_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_ReadyFor6thOpponent - compare VAR_RESULT, 6 - call_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_ReadyFor7thOpponent + call_if_eq VAR_RESULT, 1, BattleFrontier_BattlePalaceBattleRoom_EventScript_ReadyFor2ndOpponent + call_if_eq VAR_RESULT, 2, BattleFrontier_BattlePalaceBattleRoom_EventScript_ReadyFor3rdOpponent + call_if_eq VAR_RESULT, 3, BattleFrontier_BattlePalaceBattleRoom_EventScript_ReadyFor4thOpponent + call_if_eq VAR_RESULT, 4, BattleFrontier_BattlePalaceBattleRoom_EventScript_ReadyFor5thOpponent + call_if_eq VAR_RESULT, 5, BattleFrontier_BattlePalaceBattleRoom_EventScript_ReadyFor6thOpponent + call_if_eq VAR_RESULT, 6, BattleFrontier_BattlePalaceBattleRoom_EventScript_ReadyFor7thOpponent call BattleFrontier_EventScript_GetCantRecordBattle - compare VAR_RESULT, TRUE - goto_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_AskReadyForOpponentNoRecord + goto_if_eq VAR_RESULT, TRUE, BattleFrontier_BattlePalaceBattleRoom_EventScript_AskReadyForOpponentNoRecord multichoice 19, 4, MULTI_GO_ON_RECORD_REST_RETIRE, TRUE switch VAR_RESULT case 0, BattleFrontier_BattlePalaceBattleRoom_EventScript_ContinueChallenge @@ -179,16 +168,14 @@ BattleFrontier_BattlePalaceBattleRoom_EventScript_PauseChallenge:: end BattleFrontier_BattlePalaceBattleRoom_EventScript_MavenUpNext:: - compare VAR_TEMP_2, 1 - goto_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_AskReadyForMaven + goto_if_eq VAR_TEMP_2, 1, BattleFrontier_BattlePalaceBattleRoom_EventScript_AskReadyForMaven msgbox BattleFrontier_BattlePalaceBattleRoom_Text_ChallengingPalaceMaven, MSGBOX_DEFAULT setvar VAR_TEMP_2, 1 BattleFrontier_BattlePalaceBattleRoom_EventScript_AskReadyForMaven:: message BattleFrontier_BattlePalaceBattleRoom_Text_ReadyForPalaceMaven waitmessage call BattleFrontier_EventScript_GetCantRecordBattle - compare VAR_RESULT, TRUE - goto_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_AskReadyForMavenNoRecord + goto_if_eq VAR_RESULT, TRUE, BattleFrontier_BattlePalaceBattleRoom_EventScript_AskReadyForMavenNoRecord multichoice 19, 4, MULTI_GO_ON_RECORD_REST_RETIRE, TRUE switch VAR_RESULT case 0, BattleFrontier_BattlePalaceBattleRoom_EventScript_BattleSpenser @@ -225,22 +212,19 @@ BattleFrontier_BattlePalaceBattleRoom_EventScript_BattleSpenser:: case FRONTIER_BRAIN_STREAK, BattleFrontier_BattlePalaceBattleRoom_EventScript_BattleSpenserSilver case FRONTIER_BRAIN_STREAK_LONG, BattleFrontier_BattlePalaceBattleRoom_EventScript_BattleSpenserGold frontier_get FRONTIER_DATA_HEARD_BRAIN_SPEECH - compare VAR_RESULT, FALSE - goto_if_ne BattleFrontier_BattlePalaceBattleRoom_EventScript_BattleSpenserSilver + goto_if_ne VAR_RESULT, FALSE, BattleFrontier_BattlePalaceBattleRoom_EventScript_BattleSpenserSilver msgbox BattleFrontier_BattlePalaceBattleRoom_Text_SpenserFirstIntro, MSGBOX_DEFAULT frontier_set FRONTIER_DATA_HEARD_BRAIN_SPEECH BattleFrontier_BattlePalaceBattleRoom_EventScript_BattleSpenserSilver:: msgbox BattleFrontier_BattlePalaceBattleRoom_Text_ProveYourBondWithMons, MSGBOX_DEFAULT call BattleFrontier_BattlePalaceBattleRoom_EventScript_DoPalaceBattle - compare VAR_RESULT, 1 - goto_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_DefeatedSpenserSilver + goto_if_eq VAR_RESULT, 1, BattleFrontier_BattlePalaceBattleRoom_EventScript_DefeatedSpenserSilver goto BattleFrontier_BattlePalaceBattleRoom_EventScript_WarpToLobbyLost BattleFrontier_BattlePalaceBattleRoom_EventScript_DefeatedSpenserSilver:: palace_incrementstreak frontier_getsymbols - compare VAR_RESULT, 0 - goto_if_ne BattleFrontier_BattlePalaceBattleRoom_EventScript_WarpToLobbyWon + goto_if_ne VAR_RESULT, 0, BattleFrontier_BattlePalaceBattleRoom_EventScript_WarpToLobbyWon msgbox BattleFrontier_BattlePalaceBattleRoom_Text_SpenserPostSilverBattle, MSGBOX_DEFAULT applymovement LOCALID_PLAYER, BattleFrontier_BattlePalaceBattleRoom_Movement_FaceUp applymovement LOCALID_ATTENDANT, BattleFrontier_BattlePalaceBattleRoom_Movement_FaceDown @@ -252,30 +236,27 @@ BattleFrontier_BattlePalaceBattleRoom_EventScript_DefeatedSpenserSilver:: frontier_givesymbol applymovement LOCALID_OPPONENT, Common_Movement_WalkInPlaceLeft waitmovement 0 - applymovement LOCALID_PLAYER, Common_Movement_WalkInPlaceFastestRight - applymovement LOCALID_ATTENDANT, Common_Movement_WalkInPlaceFastestRight + applymovement LOCALID_PLAYER, Common_Movement_WalkInPlaceFasterRight + applymovement LOCALID_ATTENDANT, Common_Movement_WalkInPlaceFasterRight waitmovement 0 msgbox BattleFrontier_BattlePalaceBattleRoom_Text_SpenserAwaitNextTime, MSGBOX_DEFAULT goto BattleFrontier_BattlePalaceBattleRoom_EventScript_WarpToLobbyWon BattleFrontier_BattlePalaceBattleRoom_EventScript_IntroSpenserGold:: frontier_get FRONTIER_DATA_HEARD_BRAIN_SPEECH - compare VAR_RESULT, FALSE - goto_if_ne BattleFrontier_BattlePalaceBattleRoom_EventScript_BattleSpenserGold + goto_if_ne VAR_RESULT, FALSE, BattleFrontier_BattlePalaceBattleRoom_EventScript_BattleSpenserGold msgbox BattleFrontier_BattlePalaceBattleRoom_Text_SpenserThisTimeWontHoldBack, MSGBOX_DEFAULT frontier_set FRONTIER_DATA_HEARD_BRAIN_SPEECH BattleFrontier_BattlePalaceBattleRoom_EventScript_BattleSpenserGold:: msgbox BattleFrontier_BattlePalaceBattleRoom_Text_Kaaah, MSGBOX_DEFAULT call BattleFrontier_BattlePalaceBattleRoom_EventScript_DoPalaceBattle - compare VAR_RESULT, 1 - goto_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_DefeatedSpenserGold + goto_if_eq VAR_RESULT, 1, BattleFrontier_BattlePalaceBattleRoom_EventScript_DefeatedSpenserGold goto BattleFrontier_BattlePalaceBattleRoom_EventScript_WarpToLobbyLost BattleFrontier_BattlePalaceBattleRoom_EventScript_DefeatedSpenserGold:: palace_incrementstreak frontier_getsymbols - compare VAR_RESULT, 2 - goto_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_WarpToLobbyWon + goto_if_eq VAR_RESULT, 2, BattleFrontier_BattlePalaceBattleRoom_EventScript_WarpToLobbyWon msgbox BattleFrontier_BattlePalaceBattleRoom_Text_SpenserYourTeamIsAdmirable, MSGBOX_DEFAULT applymovement LOCALID_PLAYER, BattleFrontier_BattlePalaceBattleRoom_Movement_FaceUp applymovement LOCALID_ATTENDANT, BattleFrontier_BattlePalaceBattleRoom_Movement_FaceDown @@ -287,8 +268,8 @@ BattleFrontier_BattlePalaceBattleRoom_EventScript_DefeatedSpenserGold:: frontier_givesymbol applymovement LOCALID_OPPONENT, Common_Movement_WalkInPlaceLeft waitmovement 0 - applymovement LOCALID_PLAYER, Common_Movement_WalkInPlaceFastestRight - applymovement LOCALID_ATTENDANT, Common_Movement_WalkInPlaceFastestRight + applymovement LOCALID_PLAYER, Common_Movement_WalkInPlaceFasterRight + applymovement LOCALID_ATTENDANT, Common_Movement_WalkInPlaceFasterRight waitmovement 0 msgbox BattleFrontier_BattlePalaceBattleRoom_Text_SpenserComeSeeMeAgain, MSGBOX_DEFAULT goto BattleFrontier_BattlePalaceBattleRoom_EventScript_WarpToLobbyWon @@ -417,14 +398,13 @@ BattleFrontier_BattlePalaceBattleRoom_Movement_UnusedOpponentEnter3: BattleFrontier_BattlePalaceBattleRoom_EventScript_WarpToLobby:: copyvar VAR_RESULT, VAR_FRONTIER_BATTLE_MODE - compare VAR_RESULT, FRONTIER_MODE_DOUBLES - goto_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_WarpToLobbyDoubles - warp MAP_BATTLE_FRONTIER_BATTLE_PALACE_LOBBY, 255, 5, 7 + goto_if_eq VAR_RESULT, FRONTIER_MODE_DOUBLES, BattleFrontier_BattlePalaceBattleRoom_EventScript_WarpToLobbyDoubles + warp MAP_BATTLE_FRONTIER_BATTLE_PALACE_LOBBY, 5, 7 waitstate end BattleFrontier_BattlePalaceBattleRoom_EventScript_WarpToLobbyDoubles:: - warp MAP_BATTLE_FRONTIER_BATTLE_PALACE_LOBBY, 255, 19, 7 + warp MAP_BATTLE_FRONTIER_BATTLE_PALACE_LOBBY, 19, 7 waitstate end @@ -435,7 +415,7 @@ BattleFrontier_BattlePalaceBattleRoom_Movement_DusclopsEnter: walk_down walk_right walk_down - walk_in_place_fastest_left + walk_in_place_faster_left step_end BattleFrontier_BattlePalaceBattleRoom_Movement_AzurillEnter: @@ -447,7 +427,7 @@ BattleFrontier_BattlePalaceBattleRoom_Movement_AzurillEnter: walk_fast_down walk_fast_down walk_fast_down - walk_in_place_fastest_left + walk_in_place_faster_left delay_16 step_end diff --git a/data/maps/BattleFrontier_BattlePalaceCorridor/scripts.inc b/data/maps/BattleFrontier_BattlePalaceCorridor/scripts.inc index 011170bae8..ad2a2ee9f5 100644 --- a/data/maps/BattleFrontier_BattlePalaceCorridor/scripts.inc +++ b/data/maps/BattleFrontier_BattlePalaceCorridor/scripts.inc @@ -15,20 +15,14 @@ BattleFrontier_BattlePalaceCorridor_EventScript_WalkThroughCorridor:: waitmovement 0 lockall palace_getcomment - compare VAR_RESULT, 0 - call_if_eq BattleFrontier_BattlePalaceCorridor_EventScript_RandomComment1 - compare VAR_RESULT, 1 - call_if_eq BattleFrontier_BattlePalaceCorridor_EventScript_RandomComment2 - compare VAR_RESULT, 2 - call_if_eq BattleFrontier_BattlePalaceCorridor_EventScript_RandomComment3 - compare VAR_RESULT, 3 - call_if_eq BattleFrontier_BattlePalaceCorridor_EventScript_StreakComment - compare VAR_RESULT, 4 - call_if_eq BattleFrontier_BattlePalaceCorridor_EventScript_LongStreakComment + call_if_eq VAR_RESULT, 0, BattleFrontier_BattlePalaceCorridor_EventScript_RandomComment1 + call_if_eq VAR_RESULT, 1, BattleFrontier_BattlePalaceCorridor_EventScript_RandomComment2 + call_if_eq VAR_RESULT, 2, BattleFrontier_BattlePalaceCorridor_EventScript_RandomComment3 + call_if_eq VAR_RESULT, 3, BattleFrontier_BattlePalaceCorridor_EventScript_StreakComment + call_if_eq VAR_RESULT, 4, BattleFrontier_BattlePalaceCorridor_EventScript_LongStreakComment closemessage frontier_get FRONTIER_DATA_LVL_MODE - compare VAR_RESULT, FRONTIER_LVL_OPEN - goto_if_eq BattleFrontier_BattlePalaceCorridor_EventScript_WalkToOpenBattleRoom + goto_if_eq VAR_RESULT, FRONTIER_LVL_OPEN, BattleFrontier_BattlePalaceCorridor_EventScript_WalkToOpenBattleRoom applymovement LOCALID_ATTENDANT, BattleFrontier_BattlePalaceCorridor_Movement_AttendantWalkTo50BattleRoom applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattlePalaceCorridor_Movement_PlayerWalkTo50BattleRoom waitmovement 0 @@ -53,7 +47,7 @@ BattleFrontier_BattlePalaceCorridor_EventScript_WalkToOpenBattleRoom:: closedoor 10, 3 waitdooranim BattleFrontier_BattlePalaceCorridor_EventScript_WarpToBattleRoom:: - warp MAP_BATTLE_FRONTIER_BATTLE_PALACE_BATTLE_ROOM, 255, 7, 4 + warp MAP_BATTLE_FRONTIER_BATTLE_PALACE_BATTLE_ROOM, 7, 4 waitstate end diff --git a/data/maps/BattleFrontier_BattlePalaceLobby/scripts.inc b/data/maps/BattleFrontier_BattlePalaceLobby/scripts.inc index a51fa48fde..481f7000db 100644 --- a/data/maps/BattleFrontier_BattlePalaceLobby/scripts.inc +++ b/data/maps/BattleFrontier_BattlePalaceLobby/scripts.inc @@ -41,8 +41,7 @@ BattleFrontier_BattlePalaceLobby_EventScript_QuitWithoutSaving:: BattleFrontier_BattlePalaceLobby_EventScript_WonChallenge:: lockall frontier_isbrain - compare VAR_RESULT, TRUE - goto_if_eq BattleFrontier_BattlePalaceLobby_EventScript_DefeatedMaven + goto_if_eq VAR_RESULT, TRUE, BattleFrontier_BattlePalaceLobby_EventScript_DefeatedMaven msgbox BattleFrontier_BattlePalaceLobby_Text_FirmTrueBondsFor7WinStreak, MSGBOX_DEFAULT goto BattleFrontier_BattlePalaceLobby_EventScript_GiveBattlePoints @@ -81,8 +80,7 @@ BattleFrontier_BattlePalaceLobby_EventScript_SaveAfterChallenge:: playse SE_SAVE waitse call BattleFrontier_EventScript_GetCantRecordBattle - compare VAR_RESULT, TRUE - goto_if_eq BattleFrontier_BattlePalaceLobby_EventScript_EndSaveAfterChallenge + goto_if_eq VAR_RESULT, TRUE, BattleFrontier_BattlePalaceLobby_EventScript_EndSaveAfterChallenge message BattleFrontier_BattlePalaceLobby_Text_LikeToRecordMatch waitmessage multichoicedefault 20, 8, MULTI_YESNO, 1, FALSE @@ -126,18 +124,13 @@ BattleFrontier_BattlePalaceLobby_EventScript_DoublesAttendant:: BattleFrontier_BattlePalaceLobby_EventScript_Attendant:: palace_get PALACE_DATA_PRIZE - compare VAR_RESULT, ITEM_NONE - goto_if_ne BattleFrontier_BattlePalaceLobby_EventScript_WonChallenge + goto_if_ne VAR_RESULT, ITEM_NONE, BattleFrontier_BattlePalaceLobby_EventScript_WonChallenge special SavePlayerParty - compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES - call_if_eq BattleFrontier_BattlePalaceLobby_EventScript_WelcomeForSingleBattle - compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_DOUBLES - call_if_eq BattleFrontier_BattlePalaceLobby_EventScript_WelcomeForDoubleBattle + call_if_eq VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES, BattleFrontier_BattlePalaceLobby_EventScript_WelcomeForSingleBattle + call_if_eq VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_DOUBLES, BattleFrontier_BattlePalaceLobby_EventScript_WelcomeForDoubleBattle BattleFrontier_BattlePalaceLobby_EventScript_AskTakeChallenge:: - compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES - call_if_eq BattleFrontier_BattlePalaceLobby_EventScript_AskTakeSingleBattleChallenge - compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_DOUBLES - call_if_eq BattleFrontier_BattlePalaceLobby_EventScript_AskTakeDoubleBattleChallenge + call_if_eq VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES, BattleFrontier_BattlePalaceLobby_EventScript_AskTakeSingleBattleChallenge + call_if_eq VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_DOUBLES, BattleFrontier_BattlePalaceLobby_EventScript_AskTakeDoubleBattleChallenge waitmessage multichoice 17, 6, MULTI_CHALLENGEINFO, FALSE switch VAR_RESULT @@ -154,8 +147,7 @@ BattleFrontier_BattlePalaceLobby_EventScript_TryEnterChallenge:: case FRONTIER_LVL_TENT, BattleFrontier_BattlePalaceLobby_EventScript_CancelChallenge case MULTI_B_PRESSED, BattleFrontier_BattlePalaceLobby_EventScript_CancelChallenge frontier_checkineligible - compare VAR_0x8004, TRUE - goto_if_eq BattleFrontier_BattlePalaceLobby_EventScript_NotEnoughValidMons + goto_if_eq VAR_0x8004, TRUE, BattleFrontier_BattlePalaceLobby_EventScript_NotEnoughValidMons frontier_set FRONTIER_DATA_LVL_MODE, VAR_RESULT msgbox BattleFrontier_BattlePalaceLobby_Text_NowSelectThreeMons, MSGBOX_DEFAULT fadescreen FADE_TO_BLACK @@ -164,8 +156,7 @@ BattleFrontier_BattlePalaceLobby_EventScript_TryEnterChallenge:: setvar VAR_0x8005, FRONTIER_PARTY_SIZE special ChoosePartyForBattleFrontier waitstate - compare VAR_RESULT, 0 - goto_if_eq BattleFrontier_BattlePalaceLobby_EventScript_LoadPartyAndCancelChallenge + goto_if_eq VAR_RESULT, 0, BattleFrontier_BattlePalaceLobby_EventScript_LoadPartyAndCancelChallenge msgbox BattleFrontier_BattlePalaceLobby_Text_MustSaveBeforeChallenge2, MSGBOX_YESNO switch VAR_RESULT case NO, BattleFrontier_BattlePalaceLobby_EventScript_LoadPartyAndCancelChallenge @@ -184,22 +175,20 @@ BattleFrontier_BattlePalaceLobby_EventScript_SaveBeforeChallenge:: delay 2 call Common_EventScript_SaveGame setvar VAR_TEMP_0, 255 - compare VAR_RESULT, 0 - goto_if_eq BattleFrontier_BattlePalaceLobby_EventScript_CancelChallengeSaveFailed + goto_if_eq VAR_RESULT, 0, BattleFrontier_BattlePalaceLobby_EventScript_CancelChallengeSaveFailed BattleFrontier_BattlePalaceLobby_EventScript_EnterChallenge:: special SavePlayerParty frontier_setpartyorder FRONTIER_PARTY_SIZE msgbox BattleFrontier_BattlePalaceLobby_Text_FollowMe, MSGBOX_DEFAULT closemessage call BattleFrontier_BattlePalaceLobby_EventScript_WalkToDoor - warp MAP_BATTLE_FRONTIER_BATTLE_PALACE_CORRIDOR, 255, 8, 13 + warp MAP_BATTLE_FRONTIER_BATTLE_PALACE_CORRIDOR, 8, 13 setvar VAR_TEMP_0, 0 waitstate end BattleFrontier_BattlePalaceLobby_EventScript_ExplainChallenge:: - compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_DOUBLES - goto_if_eq BattleFrontier_BattlePalaceLobby_EventScript_ExplainDoublesChallenge + goto_if_eq VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_DOUBLES, BattleFrontier_BattlePalaceLobby_EventScript_ExplainDoublesChallenge msgbox BattleFrontier_BattlePalaceLobby_Text_ExplainSingleBattleChallenge, MSGBOX_DEFAULT goto BattleFrontier_BattlePalaceLobby_EventScript_AskTakeChallenge @@ -249,25 +238,19 @@ BattleFrontier_BattlePalaceLobby_EventScript_AskTakeDoubleBattleChallenge:: return BattleFrontier_BattlePalaceLobby_EventScript_WalkToDoor:: - compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES - call_if_eq BattleFrontier_BattlePalaceLobby_EventScript_TalkedToSinglesAttendant - compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_DOUBLES - call_if_eq BattleFrontier_BattlePalaceLobby_EventScript_TalkedToDoublesAttendant + call_if_eq VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES, BattleFrontier_BattlePalaceLobby_EventScript_TalkedToSinglesAttendant + call_if_eq VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_DOUBLES, BattleFrontier_BattlePalaceLobby_EventScript_TalkedToDoublesAttendant applymovement VAR_LAST_TALKED, BattleFrontier_BattlePalaceLobby_Movement_WalkToDoor applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattlePalaceLobby_Movement_WalkToDoor waitmovement 0 - compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES - call_if_eq BattleFrontier_BattlePalaceLobby_EventScript_OpenSinglesHallDoor - compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_DOUBLES - call_if_eq BattleFrontier_BattlePalaceLobby_EventScript_OpenDoublesHallDoor + call_if_eq VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES, BattleFrontier_BattlePalaceLobby_EventScript_OpenSinglesHallDoor + call_if_eq VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_DOUBLES, BattleFrontier_BattlePalaceLobby_EventScript_OpenDoublesHallDoor waitdooranim applymovement VAR_LAST_TALKED, BattleFrontier_BattlePalaceLobby_Movement_AttendantEnterDoor applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattlePalaceLobby_Movement_PlayerEnterDoor waitmovement 0 - compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES - call_if_eq BattleFrontier_BattlePalaceLobby_EventScript_CloseSinglesHallDoor - compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_DOUBLES - call_if_eq BattleFrontier_BattlePalaceLobby_EventScript_CloseDoublesHallDoor + call_if_eq VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES, BattleFrontier_BattlePalaceLobby_EventScript_CloseSinglesHallDoor + call_if_eq VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_DOUBLES, BattleFrontier_BattlePalaceLobby_EventScript_CloseDoublesHallDoor waitdooranim return diff --git a/data/maps/BattleFrontier_BattlePikeCorridor/scripts.inc b/data/maps/BattleFrontier_BattlePikeCorridor/scripts.inc index 44539747b8..fe2c6ed00f 100644 --- a/data/maps/BattleFrontier_BattlePikeCorridor/scripts.inc +++ b/data/maps/BattleFrontier_BattlePikeCorridor/scripts.inc @@ -25,7 +25,7 @@ BattleFrontier_BattlePikeCorridor_EventScript_EnterCorridor:: waitmovement 0 frontier_set FRONTIER_DATA_CHALLENGE_STATUS, 99 call BattleFrontier_BattlePike_EventScript_CloseCurtain - warpsilent MAP_BATTLE_FRONTIER_BATTLE_PIKE_THREE_PATH_ROOM, 255, 6, 10 + warpsilent MAP_BATTLE_FRONTIER_BATTLE_PIKE_THREE_PATH_ROOM, 6, 10 waitstate end diff --git a/data/maps/BattleFrontier_BattlePikeLobby/scripts.inc b/data/maps/BattleFrontier_BattlePikeLobby/scripts.inc index ecbbafef24..fb91ee752a 100644 --- a/data/maps/BattleFrontier_BattlePikeLobby/scripts.inc +++ b/data/maps/BattleFrontier_BattlePikeLobby/scripts.inc @@ -41,8 +41,7 @@ BattleFrontier_BattlePikeLobby_EventScript_QuitWithoutSaving:: BattleFrontier_BattlePikeLobby_EventScript_WonChallenge:: lockall frontier_isbrain - compare VAR_RESULT, TRUE - goto_if_eq BattleFrontier_BattlePikeLobby_EventScript_DefeatedQueen + goto_if_eq VAR_RESULT, TRUE, BattleFrontier_BattlePikeLobby_EventScript_DefeatedQueen msgbox BattleFrontier_BattlePikeLobby_Text_PossessLuckInAbundance, MSGBOX_DEFAULT waitmessage goto BattleFrontier_BattlePikeLobby_EventScript_GiveBattlePoints @@ -116,8 +115,7 @@ BattleFrontier_BattlePikeLobby_EventScript_TryEnterChallenge:: case FRONTIER_LVL_TENT, BattleFrontier_BattlePikeLobby_EventScript_CancelChallenge case MULTI_B_PRESSED, BattleFrontier_BattlePikeLobby_EventScript_CancelChallenge frontier_checkineligible - compare VAR_0x8004, TRUE - goto_if_eq BattleFrontier_BattlePikeLobby_EventScript_NotEnoughValidMons + goto_if_eq VAR_0x8004, TRUE, BattleFrontier_BattlePikeLobby_EventScript_NotEnoughValidMons frontier_set FRONTIER_DATA_LVL_MODE, VAR_RESULT msgbox BattleFrontier_BattlePikeLobby_Text_PleaseChooseThreeMons, MSGBOX_DEFAULT fadescreen FADE_TO_BLACK @@ -126,8 +124,7 @@ BattleFrontier_BattlePikeLobby_EventScript_TryEnterChallenge:: setvar VAR_0x8005, FRONTIER_PARTY_SIZE special ChoosePartyForBattleFrontier waitstate - compare VAR_RESULT, 0 - goto_if_eq BattleFrontier_BattlePikeLobby_EventScript_LoadPartyAndCancelChallenge + goto_if_eq VAR_RESULT, 0, BattleFrontier_BattlePikeLobby_EventScript_LoadPartyAndCancelChallenge msgbox BattleFrontier_BattlePikeLobby_Text_SaveBeforeChallenge, MSGBOX_YESNO switch VAR_RESULT case NO, BattleFrontier_BattlePikeLobby_EventScript_LoadPartyAndCancelChallenge @@ -149,8 +146,7 @@ BattleFrontier_BattlePikeLobby_EventScript_SaveBeforeChallenge:: call Common_EventScript_SaveGame setvar VAR_TEMP_0, 255 pike_savehelditems - compare VAR_RESULT, 0 - goto_if_eq BattleFrontier_BattlePikeLobby_EventScript_CancelChallengeSaveFailed + goto_if_eq VAR_RESULT, 0, BattleFrontier_BattlePikeLobby_EventScript_CancelChallengeSaveFailed special SavePlayerParty frontier_setpartyorder FRONTIER_PARTY_SIZE msgbox BattleFrontier_BattlePikeLobby_Text_StepThisWay, MSGBOX_DEFAULT @@ -159,7 +155,7 @@ BattleFrontier_BattlePikeLobby_EventScript_SaveBeforeChallenge:: call BattleFrontier_BattlePikeLobby_EventScript_WalkToCorridor special HealPlayerParty call BattleFrontier_BattlePike_EventScript_CloseCurtain - warpsilent MAP_BATTLE_FRONTIER_BATTLE_PIKE_CORRIDOR, 255, 6, 7 + warpsilent MAP_BATTLE_FRONTIER_BATTLE_PIKE_CORRIDOR, 6, 7 setvar VAR_TEMP_0, 0 waitstate end diff --git a/data/maps/BattleFrontier_BattlePikeRoomFinal/scripts.inc b/data/maps/BattleFrontier_BattlePikeRoomFinal/scripts.inc index 15ebbeb3fd..e0246ed57d 100644 --- a/data/maps/BattleFrontier_BattlePikeRoomFinal/scripts.inc +++ b/data/maps/BattleFrontier_BattlePikeRoomFinal/scripts.inc @@ -18,7 +18,7 @@ BattleFrontier_BattlePikeRoomFinal_EventScript_EnterRoom:: msgbox BattleFrontier_BattlePikeRoomFinal_Text_CongratsThisWayPlease, MSGBOX_DEFAULT closemessage releaseall - warp MAP_BATTLE_FRONTIER_BATTLE_PIKE_LOBBY, 255, 5, 6 + warp MAP_BATTLE_FRONTIER_BATTLE_PIKE_LOBBY, 5, 6 waitstate end diff --git a/data/maps/BattleFrontier_BattlePikeRoomNormal/scripts.inc b/data/maps/BattleFrontier_BattlePikeRoomNormal/scripts.inc index 6ab862287c..9d060214de 100644 --- a/data/maps/BattleFrontier_BattlePikeRoomNormal/scripts.inc +++ b/data/maps/BattleFrontier_BattlePikeRoomNormal/scripts.inc @@ -44,7 +44,7 @@ BattleFrontier_BattlePikeRoomNormal_EventScript_EnterSingleBattleRoom:: case 1, BattleFrontier_BattlePikeRoomNormal_EventScript_WonSingleBattle BattleFrontier_BattlePikeRoomNormal_EventScript_WarpToLobbyLost:: frontier_set FRONTIER_DATA_CHALLENGE_STATUS, CHALLENGE_STATUS_LOST - warp MAP_BATTLE_FRONTIER_BATTLE_PIKE_LOBBY, 255, 5, 6 + warp MAP_BATTLE_FRONTIER_BATTLE_PIKE_LOBBY, 5, 6 waitstate end @@ -137,21 +137,18 @@ BattleFrontier_BattlePikeRoomNormal_EventScript_LucyEnter:: case FRONTIER_BRAIN_STREAK, BattleFrontier_BattlePikeRoomNormal_EventScript_BattleLucySilver case FRONTIER_BRAIN_STREAK_LONG, BattleFrontier_BattlePikeRoomNormal_EventScript_BattleLucyGold frontier_get FRONTIER_DATA_HEARD_BRAIN_SPEECH - compare VAR_RESULT, FALSE - goto_if_ne BattleFrontier_BattlePikeRoomNormal_EventScript_BattleLucySilver + goto_if_ne VAR_RESULT, FALSE, BattleFrontier_BattlePikeRoomNormal_EventScript_BattleLucySilver msgbox BattleFrontier_BattlePikeRoomNormal_Text_ImThePikeQueen, MSGBOX_DEFAULT frontier_set FRONTIER_DATA_HEARD_BRAIN_SPEECH BattleFrontier_BattlePikeRoomNormal_EventScript_BattleLucySilver:: msgbox BattleFrontier_BattlePikeRoomNormal_Text_HopeYouDidntUseUpLuck, MSGBOX_DEFAULT call BattleFrontier_BattlePikeRoomNormal_EventScript_DoPikeQueenBattle - compare VAR_RESULT, 1 - goto_if_eq BattleFrontier_BattlePikeRoomNormal_EventScript_DefeatedLucySilver + goto_if_eq VAR_RESULT, 1, BattleFrontier_BattlePikeRoomNormal_EventScript_DefeatedLucySilver goto BattleFrontier_BattlePikeRoomNormal_EventScript_WarpToLobbyLost BattleFrontier_BattlePikeRoomNormal_EventScript_DefeatedLucySilver:: frontier_getsymbols - compare VAR_RESULT, 0 - goto_if_ne BattleFrontier_BattlePikeRoomNormal_EventScript_DefeatedLucy + goto_if_ne VAR_RESULT, 0, BattleFrontier_BattlePikeRoomNormal_EventScript_DefeatedLucy msgbox BattleFrontier_BattlePikeRoomNormal_Text_LucyShowMeFrontierPass, MSGBOX_DEFAULT waitmessage playfanfare MUS_OBTAIN_SYMBOL @@ -165,21 +162,18 @@ BattleFrontier_BattlePikeRoomNormal_EventScript_DefeatedLucySilver:: BattleFrontier_BattlePikeRoomNormal_EventScript_IntroLucyGold:: frontier_get FRONTIER_DATA_HEARD_BRAIN_SPEECH - compare VAR_RESULT, FALSE - goto_if_ne BattleFrontier_BattlePikeRoomNormal_EventScript_BattleLucyGold + goto_if_ne VAR_RESULT, FALSE, BattleFrontier_BattlePikeRoomNormal_EventScript_BattleLucyGold msgbox BattleFrontier_BattlePikeRoomNormal_Text_LucyYouAgain, MSGBOX_DEFAULT frontier_set FRONTIER_DATA_HEARD_BRAIN_SPEECH BattleFrontier_BattlePikeRoomNormal_EventScript_BattleLucyGold:: msgbox BattleFrontier_BattlePikeRoomNormal_Text_NowComeOn, MSGBOX_DEFAULT call BattleFrontier_BattlePikeRoomNormal_EventScript_DoPikeQueenBattle - compare VAR_RESULT, 1 - goto_if_eq BattleFrontier_BattlePikeRoomNormal_EventScript_DefeatedLucyGold + goto_if_eq VAR_RESULT, 1, BattleFrontier_BattlePikeRoomNormal_EventScript_DefeatedLucyGold goto BattleFrontier_BattlePikeRoomNormal_EventScript_WarpToLobbyLost BattleFrontier_BattlePikeRoomNormal_EventScript_DefeatedLucyGold:: frontier_getsymbols - compare VAR_RESULT, 2 - goto_if_eq BattleFrontier_BattlePikeRoomNormal_EventScript_DefeatedLucy + goto_if_eq VAR_RESULT, 2, BattleFrontier_BattlePikeRoomNormal_EventScript_DefeatedLucy msgbox BattleFrontier_BattlePikeRoomNormal_Text_LucyFrontierPass, MSGBOX_DEFAULT waitmessage playfanfare MUS_OBTAIN_SYMBOL @@ -290,10 +284,8 @@ BattleFrontier_BattlePikeRoomNormal_EventScript_EnterStatusRoom:: waitmovement 0 pike_getstatusmon copyvar VAR_0x8004, VAR_RESULT - compare VAR_0x8004, PIKE_STATUSMON_KIRLIA - call_if_eq BattleFrontier_BattlePikeRoomNormal_EventScript_KirliaAttack - compare VAR_0x8004, PIKE_STATUSMON_DUSCLOPS - call_if_eq BattleFrontier_BattlePikeRoomNormal_EventScript_DusclopsAttack + call_if_eq VAR_0x8004, PIKE_STATUSMON_KIRLIA, BattleFrontier_BattlePikeRoomNormal_EventScript_KirliaAttack + call_if_eq VAR_0x8004, PIKE_STATUSMON_DUSCLOPS, BattleFrontier_BattlePikeRoomNormal_EventScript_DusclopsAttack msgbox BattleFrontier_BattlePikeRoomNormal_Text_AttacksWhenStartled, MSGBOX_DEFAULT closemessage releaseall @@ -303,17 +295,13 @@ BattleFrontier_BattlePikeRoomNormal_EventScript_KirliaAttack:: msgbox BattleFrontier_BattlePikeRoomNormal_Text_KirliaStop, MSGBOX_DEFAULT closemessage waitse - playmoncry SPECIES_KIRLIA, 0 + playmoncry SPECIES_KIRLIA, CRY_MODE_NORMAL waitmoncry pike_getstatus - compare VAR_RESULT, PIKE_STATUS_TOXIC - call_if_eq BattleFrontier_BattlePikeRoomNormal_EventScript_KirliaUsedToxic - compare VAR_RESULT, PIKE_STATUS_BURN - call_if_eq BattleFrontier_BattlePikeRoomNormal_EventScript_KirliaUsedWillOWisp - compare VAR_RESULT, PIKE_STATUS_PARALYSIS - call_if_eq BattleFrontier_BattlePikeRoomNormal_EventScript_KirliaUsedThunderWave - compare VAR_RESULT, PIKE_STATUS_SLEEP - call_if_eq BattleFrontier_BattlePikeRoomNormal_EventScript_KirliaUsedHypnosis + call_if_eq VAR_RESULT, PIKE_STATUS_TOXIC, BattleFrontier_BattlePikeRoomNormal_EventScript_KirliaUsedToxic + call_if_eq VAR_RESULT, PIKE_STATUS_BURN, BattleFrontier_BattlePikeRoomNormal_EventScript_KirliaUsedWillOWisp + call_if_eq VAR_RESULT, PIKE_STATUS_PARALYSIS, BattleFrontier_BattlePikeRoomNormal_EventScript_KirliaUsedThunderWave + call_if_eq VAR_RESULT, PIKE_STATUS_SLEEP, BattleFrontier_BattlePikeRoomNormal_EventScript_KirliaUsedHypnosis pike_flashscreen waitstate applymovement LOCALID_OBJ_0, BattleFrontier_BattlePikeRoomNormal_Movement_NPCApproachMon @@ -321,11 +309,11 @@ BattleFrontier_BattlePikeRoomNormal_EventScript_KirliaAttack:: applymovement LOCALID_OBJ_1, BattleFrontier_BattlePikeRoomNormal_Movement_MonFaceNPC waitmovement 0 waitse - playmoncry SPECIES_KIRLIA, 0 + playmoncry SPECIES_KIRLIA, CRY_MODE_NORMAL waitmoncry msgbox BattleFrontier_BattlePikeRoomNormal_Text_ThatsEnough, MSGBOX_DEFAULT waitse - playmoncry SPECIES_KIRLIA, 0 + playmoncry SPECIES_KIRLIA, CRY_MODE_NORMAL waitmoncry closemessage applymovement LOCALID_OBJ_1, BattleFrontier_BattlePikeRoomNormal_Movement_MonMoveAside @@ -338,13 +326,11 @@ BattleFrontier_BattlePikeRoomNormal_EventScript_DusclopsAttack:: msgbox BattleFrontier_BattlePikeRoomNormal_Text_DusclopsStop, MSGBOX_DEFAULT closemessage waitse - playmoncry SPECIES_DUSCLOPS, 0 + playmoncry SPECIES_DUSCLOPS, CRY_MODE_NORMAL waitmoncry pike_getstatus - compare VAR_RESULT, PIKE_STATUS_FREEZE - call_if_eq BattleFrontier_BattlePikeRoomNormal_EventScript_DusclopsUsedIceBeam - compare VAR_RESULT, PIKE_STATUS_BURN - call_if_eq BattleFrontier_BattlePikeRoomNormal_EventScript_DusclopsUsedWillOWisp + call_if_eq VAR_RESULT, PIKE_STATUS_FREEZE, BattleFrontier_BattlePikeRoomNormal_EventScript_DusclopsUsedIceBeam + call_if_eq VAR_RESULT, PIKE_STATUS_BURN, BattleFrontier_BattlePikeRoomNormal_EventScript_DusclopsUsedWillOWisp pike_flashscreen waitstate applymovement LOCALID_OBJ_0, BattleFrontier_BattlePikeRoomNormal_Movement_NPCApproachMon @@ -352,11 +338,11 @@ BattleFrontier_BattlePikeRoomNormal_EventScript_DusclopsAttack:: applymovement LOCALID_OBJ_1, BattleFrontier_BattlePikeRoomNormal_Movement_MonFaceNPC waitmovement 0 waitse - playmoncry SPECIES_DUSCLOPS, 0 + playmoncry SPECIES_DUSCLOPS, CRY_MODE_NORMAL waitmoncry msgbox BattleFrontier_BattlePikeRoomNormal_Text_ThatsEnough, MSGBOX_DEFAULT waitse - playmoncry SPECIES_DUSCLOPS, 0 + playmoncry SPECIES_DUSCLOPS, CRY_MODE_NORMAL waitmoncry closemessage applymovement LOCALID_OBJ_1, BattleFrontier_BattlePikeRoomNormal_Movement_MonMoveAside @@ -569,10 +555,8 @@ BattleFrontier_BattlePikeRoomNormal_EventScript_StatusNPC:: BattleFrontier_BattlePikeRoomNormal_EventScript_HealNPC:: pike_healonetwomons - compare VAR_RESULT, 2 - call_if_eq BattleFrontier_BattlePikeRoomNormal_EventScript_WillRestoreTwoMons - compare VAR_RESULT, 1 - call_if_eq BattleFrontier_BattlePikeRoomNormal_EventScript_WillRestoreOneMon + call_if_eq VAR_RESULT, 2, BattleFrontier_BattlePikeRoomNormal_EventScript_WillRestoreTwoMons + call_if_eq VAR_RESULT, 1, BattleFrontier_BattlePikeRoomNormal_EventScript_WillRestoreOneMon playfanfare MUS_HEAL waitfanfare msgbox BattleFrontier_BattlePikeRoomNormal_Text_BestOfLuckFarewell, MSGBOX_DEFAULT @@ -608,46 +592,46 @@ BattleFrontier_BattlePikeRoomNormal_EventScript_StatusMon:: end BattleFrontier_BattlePikeRoomNormal_EventScript_SetCurtainTilesMostlyClosed:: - setmetatile 4, 1, METATILE_BattlePike_Curtain_Stage1_Tile0, 1 - setmetatile 3, 2, METATILE_BattlePike_Curtain_Stage1_Tile1, 1 - setmetatile 4, 2, METATILE_BattlePike_Curtain_Stage1_Tile2, 1 - setmetatile 5, 2, METATILE_BattlePike_Curtain_Stage1_Tile3, 1 - setmetatile 3, 3, METATILE_BattlePike_Curtain_Stage1_Tile4, 1 - setmetatile 4, 3, METATILE_BattlePike_Curtain_Stage1_Tile5, 0 - setmetatile 5, 3, METATILE_BattlePike_Curtain_Stage1_Tile6, 1 + setmetatile 4, 1, METATILE_BattlePike_Curtain_Stage1_Tile0, TRUE + setmetatile 3, 2, METATILE_BattlePike_Curtain_Stage1_Tile1, TRUE + setmetatile 4, 2, METATILE_BattlePike_Curtain_Stage1_Tile2, TRUE + setmetatile 5, 2, METATILE_BattlePike_Curtain_Stage1_Tile3, TRUE + setmetatile 3, 3, METATILE_BattlePike_Curtain_Stage1_Tile4, TRUE + setmetatile 4, 3, METATILE_BattlePike_Curtain_Stage1_Tile5, FALSE + setmetatile 5, 3, METATILE_BattlePike_Curtain_Stage1_Tile6, TRUE special DrawWholeMapView return BattleFrontier_BattlePikeRoomNormal_EventScript_SetCurtainTilesLittleClosed:: - setmetatile 4, 1, METATILE_BattlePike_Curtain_Stage2_Tile0, 1 - setmetatile 3, 2, METATILE_BattlePike_Curtain_Stage2_Tile1, 1 - setmetatile 4, 2, METATILE_BattlePike_Curtain_Stage2_Tile2, 1 - setmetatile 5, 2, METATILE_BattlePike_Curtain_Stage2_Tile3, 1 - setmetatile 3, 3, METATILE_BattlePike_Curtain_Stage2_Tile4, 1 - setmetatile 4, 3, METATILE_BattlePike_Curtain_Stage2_Tile5, 0 - setmetatile 5, 3, METATILE_BattlePike_Curtain_Stage2_Tile6, 1 + setmetatile 4, 1, METATILE_BattlePike_Curtain_Stage2_Tile0, TRUE + setmetatile 3, 2, METATILE_BattlePike_Curtain_Stage2_Tile1, TRUE + setmetatile 4, 2, METATILE_BattlePike_Curtain_Stage2_Tile2, TRUE + setmetatile 5, 2, METATILE_BattlePike_Curtain_Stage2_Tile3, TRUE + setmetatile 3, 3, METATILE_BattlePike_Curtain_Stage2_Tile4, TRUE + setmetatile 4, 3, METATILE_BattlePike_Curtain_Stage2_Tile5, FALSE + setmetatile 5, 3, METATILE_BattlePike_Curtain_Stage2_Tile6, TRUE special DrawWholeMapView return BattleFrontier_BattlePikeRoomNormal_EventScript_SetCurtainTilesOpen:: - setmetatile 4, 1, METATILE_BattlePike_Curtain_Stage3_Tile0, 1 - setmetatile 3, 2, METATILE_BattlePike_Curtain_Stage3_Tile1, 1 - setmetatile 4, 2, METATILE_BattlePike_Curtain_Stage3_Tile2, 1 - setmetatile 5, 2, METATILE_BattlePike_Curtain_Stage3_Tile3, 1 - setmetatile 3, 3, METATILE_BattlePike_Curtain_Stage3_Tile4, 1 - setmetatile 4, 3, METATILE_BattlePike_Curtain_Stage3_Tile5, 0 - setmetatile 5, 3, METATILE_BattlePike_Curtain_Stage3_Tile6, 1 + setmetatile 4, 1, METATILE_BattlePike_Curtain_Stage3_Tile0, TRUE + setmetatile 3, 2, METATILE_BattlePike_Curtain_Stage3_Tile1, TRUE + setmetatile 4, 2, METATILE_BattlePike_Curtain_Stage3_Tile2, TRUE + setmetatile 5, 2, METATILE_BattlePike_Curtain_Stage3_Tile3, TRUE + setmetatile 3, 3, METATILE_BattlePike_Curtain_Stage3_Tile4, TRUE + setmetatile 4, 3, METATILE_BattlePike_Curtain_Stage3_Tile5, FALSE + setmetatile 5, 3, METATILE_BattlePike_Curtain_Stage3_Tile6, TRUE special DrawWholeMapView return BattleFrontier_BattlePikeRoomNormal_EventScript_SetCurtainTilesClosed:: - setmetatile 4, 1, METATILE_BattlePike_Curtain_Stage0_Tile0, 1 - setmetatile 3, 2, METATILE_BattlePike_Curtain_Stage0_Tile1, 1 - setmetatile 4, 2, METATILE_BattlePike_Curtain_Stage0_Tile2, 1 - setmetatile 5, 2, METATILE_BattlePike_Curtain_Stage0_Tile3, 1 - setmetatile 3, 3, METATILE_BattlePike_Curtain_Stage0_Tile4, 1 - setmetatile 4, 3, METATILE_BattlePike_Curtain_Stage0_Tile5, 0 - setmetatile 5, 3, METATILE_BattlePike_Curtain_Stage0_Tile6, 1 + setmetatile 4, 1, METATILE_BattlePike_Curtain_Stage0_Tile0, TRUE + setmetatile 3, 2, METATILE_BattlePike_Curtain_Stage0_Tile1, TRUE + setmetatile 4, 2, METATILE_BattlePike_Curtain_Stage0_Tile2, TRUE + setmetatile 5, 2, METATILE_BattlePike_Curtain_Stage0_Tile3, TRUE + setmetatile 3, 3, METATILE_BattlePike_Curtain_Stage0_Tile4, TRUE + setmetatile 4, 3, METATILE_BattlePike_Curtain_Stage0_Tile5, FALSE + setmetatile 5, 3, METATILE_BattlePike_Curtain_Stage0_Tile6, TRUE special DrawWholeMapView return diff --git a/data/maps/BattleFrontier_BattlePikeRoomWildMons/scripts.inc b/data/maps/BattleFrontier_BattlePikeRoomWildMons/scripts.inc index ee9e548f6e..19926b9675 100644 --- a/data/maps/BattleFrontier_BattlePikeRoomWildMons/scripts.inc +++ b/data/maps/BattleFrontier_BattlePikeRoomWildMons/scripts.inc @@ -16,7 +16,7 @@ BattleFrontier_BattlePikeRoomWildMons_EventScript_SetInWildMonRoom:: BattleFrontier_BattlePikeRoomWildMons_EventScript_WarpToLobbyLost:: frontier_set FRONTIER_DATA_CHALLENGE_STATUS, CHALLENGE_STATUS_LOST - warp MAP_BATTLE_FRONTIER_BATTLE_PIKE_LOBBY, 255, 5, 6 + warp MAP_BATTLE_FRONTIER_BATTLE_PIKE_LOBBY, 5, 6 waitstate end @@ -32,10 +32,8 @@ BattleFrontier_BattlePikeRoomWildMons_EventScript_TurnPlayerNorth:: BattleFrontier_BattlePikeRoomWildMons_OnResume: call BattleFrontier_BattlePikeRoom_EventScript_ResetSketchedMoves frontier_get FRONTIER_DATA_BATTLE_OUTCOME - compare VAR_RESULT, B_OUTCOME_LOST - goto_if_eq BattleFrontier_BattlePikeRoomWildMons_EventScript_SetLost - compare VAR_RESULT, B_OUTCOME_DREW - goto_if_eq BattleFrontier_BattlePikeRoomWildMons_EventScript_SetLost + goto_if_eq VAR_RESULT, B_OUTCOME_LOST, BattleFrontier_BattlePikeRoomWildMons_EventScript_SetLost + goto_if_eq VAR_RESULT, B_OUTCOME_DREW, BattleFrontier_BattlePikeRoomWildMons_EventScript_SetLost end BattleFrontier_BattlePikeRoomWildMons_EventScript_SetLost:: diff --git a/data/maps/BattleFrontier_BattlePikeThreePathRoom/scripts.inc b/data/maps/BattleFrontier_BattlePikeThreePathRoom/scripts.inc index 37737554f5..e95ca9dcea 100644 --- a/data/maps/BattleFrontier_BattlePikeThreePathRoom/scripts.inc +++ b/data/maps/BattleFrontier_BattlePikeThreePathRoom/scripts.inc @@ -28,7 +28,7 @@ BattleFrontier_BattlePikeThreePathRoom_EventScript_GetChallengeStatus:: end BattleFrontier_BattlePikeThreePathRoom_EventScript_WarpToLobby:: - warp MAP_BATTLE_FRONTIER_BATTLE_PIKE_LOBBY, 255, 5, 6 + warp MAP_BATTLE_FRONTIER_BATTLE_PIKE_LOBBY, 5, 6 waitstate end @@ -151,8 +151,7 @@ BattleFrontier_BattlePikeThreePathRoom_EventScript_AskRetireChallenge:: BattleFrontier_BattlePikeThreePathRoom_EventScript_SetHintRoom:: pike_sethintroom - compare VAR_RESULT, TRUE - goto_if_eq BattleFrontier_BattlePikeThreePathRoom_EventScript_SetPikeQueenHint + goto_if_eq VAR_RESULT, TRUE, BattleFrontier_BattlePikeThreePathRoom_EventScript_SetPikeQueenHint setvar VAR_TEMP_5, 255 end @@ -173,8 +172,7 @@ BattleFrontier_BattlePikeThreePathRoom_EventScript_GivePikeQueenHint:: BattleFrontier_BattlePikeThreePathRoom_EventScript_HintGiver:: pike_gethint - compare VAR_RESULT, PIKE_HINT_BRAIN - goto_if_eq BattleFrontier_BattlePikeThreePathRoom_EventScript_GiveBrainHint + goto_if_eq VAR_RESULT, PIKE_HINT_BRAIN, BattleFrontier_BattlePikeThreePathRoom_EventScript_GiveBrainHint lock faceplayer msgbox BattleFrontier_BattlePikeThreePathRoom_Text_FindingItDifficultToChoose, MSGBOX_YESNO diff --git a/data/maps/BattleFrontier_BattlePyramidFloor/scripts.inc b/data/maps/BattleFrontier_BattlePyramidFloor/scripts.inc index 8993418ee8..a6b3f63c8e 100644 --- a/data/maps/BattleFrontier_BattlePyramidFloor/scripts.inc +++ b/data/maps/BattleFrontier_BattlePyramidFloor/scripts.inc @@ -21,8 +21,7 @@ BattleFrontier_BattlePyramidFloor_EventScript_UpdateLight:: BattleFrontier_BattlePyramidFloor_EventScript_UpdateLightLoop:: special CallBattlePyramidFunction delay 2 - compare VAR_RESULT, 2 - goto_if_ne BattleFrontier_BattlePyramidFloor_EventScript_UpdateLightLoop + goto_if_ne VAR_RESULT, 2, BattleFrontier_BattlePyramidFloor_EventScript_UpdateLightLoop setvar VAR_TEMP_D, 0 releaseall end @@ -45,18 +44,12 @@ BattleFrontier_BattlePyramidFloor_OnResume: case CHALLENGE_STATUS_SAVING, BattleFrontier_BattlePyramid_EventScript_WarpToLobby case CHALLENGE_STATUS_PAUSED, BattleFrontier_BattlePyramidFloor_EventScript_ReadyChallenge frontier_get FRONTIER_DATA_BATTLE_OUTCOME - compare VAR_RESULT, B_OUTCOME_RAN - goto_if_eq BattleFrontier_BattlePyramidFloor_EventScript_ResetParty - compare VAR_RESULT, B_OUTCOME_PLAYER_TELEPORTED - goto_if_eq BattleFrontier_BattlePyramidFloor_EventScript_ResetParty - compare VAR_RESULT, 0 - goto_if_eq BattleFrontier_BattlePyramidFloor_EventScript_ResetParty - compare VAR_RESULT, B_OUTCOME_LOST - goto_if_eq BattleFrontier_BattlePyramid_EventScript_WarpToLobbyLost - compare VAR_RESULT, B_OUTCOME_DREW - goto_if_eq BattleFrontier_BattlePyramid_EventScript_WarpToLobbyLost - compare VAR_RESULT, B_OUTCOME_FORFEITED - goto_if_eq BattleFrontier_BattlePyramid_EventScript_WarpToLobbyLost + goto_if_eq VAR_RESULT, B_OUTCOME_RAN, BattleFrontier_BattlePyramidFloor_EventScript_ResetParty + goto_if_eq VAR_RESULT, B_OUTCOME_PLAYER_TELEPORTED, BattleFrontier_BattlePyramidFloor_EventScript_ResetParty + goto_if_eq VAR_RESULT, 0, BattleFrontier_BattlePyramidFloor_EventScript_ResetParty + goto_if_eq VAR_RESULT, B_OUTCOME_LOST, BattleFrontier_BattlePyramid_EventScript_WarpToLobbyLost + goto_if_eq VAR_RESULT, B_OUTCOME_DREW, BattleFrontier_BattlePyramid_EventScript_WarpToLobbyLost + goto_if_eq VAR_RESULT, B_OUTCOME_FORFEITED, BattleFrontier_BattlePyramid_EventScript_WarpToLobbyLost frontier_isbattletype BATTLE_TYPE_TRAINER @ VAR_RESULT seems to be ignored here setvar VAR_TEMP_D, 1 BattleFrontier_BattlePyramidFloor_EventScript_ResetParty:: @@ -70,7 +63,7 @@ BattleFrontier_BattlePyramid_EventScript_WarpToLobby:: pyramid_updatelight 0, PYRAMID_LIGHT_SET_RADIUS pyramid_clearhelditems special HealPlayerParty - warpsilent MAP_BATTLE_FRONTIER_BATTLE_PYRAMID_LOBBY, 255, 7, 13 + warpsilent MAP_BATTLE_FRONTIER_BATTLE_PYRAMID_LOBBY, 7, 13 waitstate end @@ -97,17 +90,16 @@ BattlePyramid_WarpToNextFloor:: frontier_get FRONTIER_DATA_BATTLE_NUM @ Floor number addvar VAR_RESULT, 1 frontier_set FRONTIER_DATA_BATTLE_NUM, VAR_RESULT - compare VAR_RESULT, 7 - goto_if_eq BattlePyramid_WarpToTop + goto_if_eq VAR_RESULT, 7, BattlePyramid_WarpToTop pyramid_seedfloor frontier_set FRONTIER_DATA_CHALLENGE_STATUS, 0 setvar VAR_RESULT, 0 - warp MAP_BATTLE_FRONTIER_BATTLE_PYRAMID_FLOOR, 255, 1, 1 + warp MAP_BATTLE_FRONTIER_BATTLE_PYRAMID_FLOOR, 1, 1 waitstate end BattlePyramid_WarpToTop:: - warp MAP_BATTLE_FRONTIER_BATTLE_PYRAMID_TOP, 255, 17, 17 + warp MAP_BATTLE_FRONTIER_BATTLE_PYRAMID_TOP, 17, 17 waitstate end @@ -124,8 +116,7 @@ BattlePyramid_TrainerBattle:: BattlePyramid_FindItemBall:: pyramid_setitem callstd STD_FIND_ITEM - compare VAR_0x8007, 0 - goto_if_eq BattlePyramid_FindItemBallEnd + goto_if_eq VAR_0x8007, 0, BattlePyramid_FindItemBallEnd pyramid_hideitem BattlePyramid_FindItemBallEnd:: end diff --git a/data/maps/BattleFrontier_BattlePyramidLobby/scripts.inc b/data/maps/BattleFrontier_BattlePyramidLobby/scripts.inc index c93deee3ec..550644511b 100644 --- a/data/maps/BattleFrontier_BattlePyramidLobby/scripts.inc +++ b/data/maps/BattleFrontier_BattlePyramidLobby/scripts.inc @@ -45,8 +45,7 @@ BattleFrontier_BattlePyramidLobby_EventScript_QuitWithoutSaving:: BattleFrontier_BattlePyramidLobby_EventScript_WonChallenge:: lockall frontier_isbrain - compare VAR_RESULT, TRUE - goto_if_eq BattleFrontier_BattlePyramidLobby_EventScript_DefeatedKing + goto_if_eq VAR_RESULT, TRUE, BattleFrontier_BattlePyramidLobby_EventScript_DefeatedKing msgbox BattleFrontier_BattlePyramidLobby_Text_YouveConqueredPyramid, MSGBOX_DEFAULT goto BattleFrontier_BattlePyramidLobby_EventScript_GiveBattlePoints @@ -54,8 +53,7 @@ BattleFrontier_BattlePyramidLobby_EventScript_DefeatedKing:: msgbox BattleFrontier_BattlePyramidLobby_Text_YouveDefeatedPyramidKing, MSGBOX_DEFAULT BattleFrontier_BattlePyramidLobby_EventScript_GiveBattlePoints:: special DoBattlePyramidMonsHaveHeldItem - compare VAR_RESULT, TRUE - call_if_eq BattleFrontier_BattlePyramidLobby_EventScript_StoreHeldItemsInPyramidBag + call_if_eq VAR_RESULT, TRUE, BattleFrontier_BattlePyramidLobby_EventScript_StoreHeldItemsInPyramidBag clearflag FLAG_STORING_ITEMS_IN_PYRAMID_BAG frontier_checkairshow special LoadPlayerParty @@ -130,8 +128,7 @@ BattleFrontier_BattlePyramidLobby_EventScript_TryEnterChallenge:: case FRONTIER_LVL_TENT, BattleFrontier_BattlePyramidLobby_EventScript_CancelChallenge case MULTI_B_PRESSED, BattleFrontier_BattlePyramidLobby_EventScript_CancelChallenge frontier_checkineligible - compare VAR_0x8004, TRUE - goto_if_eq BattleFrontier_BattlePyramidLobby_EventScript_NotEnoughValidMons + goto_if_eq VAR_0x8004, TRUE, BattleFrontier_BattlePyramidLobby_EventScript_NotEnoughValidMons frontier_set FRONTIER_DATA_LVL_MODE, VAR_RESULT msgbox BattleFrontier_BattlePyramidLobby_Text_SelectThreeMons, MSGBOX_DEFAULT fadescreen FADE_TO_BLACK @@ -140,8 +137,7 @@ BattleFrontier_BattlePyramidLobby_EventScript_TryEnterChallenge:: setvar VAR_0x8005, FRONTIER_PARTY_SIZE special ChoosePartyForBattleFrontier waitstate - compare VAR_RESULT, 0 - goto_if_eq BattleFrontier_BattlePyramidLobby_EventScript_LoadPartyAndCancelChallenge + goto_if_eq VAR_RESULT, 0, BattleFrontier_BattlePyramidLobby_EventScript_LoadPartyAndCancelChallenge msgbox BattleFrontier_BattlePyramidLobby_Text_OkayToSaveBeforeChallenge, MSGBOX_YESNO switch VAR_RESULT case NO, BattleFrontier_BattlePyramidLobby_EventScript_LoadPartyAndCancelChallenge @@ -162,8 +158,7 @@ BattleFrontier_BattlePyramidLobby_EventScript_SaveBeforeChallenge:: delay 2 call Common_EventScript_SaveGame setvar VAR_TEMP_0, 255 - compare VAR_RESULT, 0 - goto_if_eq BattleFrontier_BattlePyramidLobby_EventScript_CancelChallengeSaveFailed + goto_if_eq VAR_RESULT, 0, BattleFrontier_BattlePyramidLobby_EventScript_CancelChallengeSaveFailed BattleFrontier_BattlePyramidLobby_EventScript_EnterChallenge:: special SavePlayerParty frontier_setpartyorder FRONTIER_PARTY_SIZE @@ -173,7 +168,7 @@ BattleFrontier_BattlePyramidLobby_EventScript_EnterChallenge:: frontier_set FRONTIER_DATA_CHALLENGE_STATUS, 0 setvar VAR_RESULT, 0 special HealPlayerParty - warp MAP_BATTLE_FRONTIER_BATTLE_PYRAMID_FLOOR, 255, 1, 1 + warp MAP_BATTLE_FRONTIER_BATTLE_PYRAMID_FLOOR, 1, 1 setvar VAR_TEMP_0, 0 waitstate end @@ -233,8 +228,7 @@ BattleFrontier_BattlePyramidLobby_EventScript_NoHint:: BattleFrontier_BattlePyramidLobby_EventScript_GiveHintLv50:: msgbox BattleFrontier_BattlePyramidLobby_Text_Aah, MSGBOX_DEFAULT pyramid_get PYRAMID_DATA_WIN_STREAK_ACTIVE_50 - compare VAR_RESULT, FALSE - goto_if_ne BattleFrontier_BattlePyramidLobby_EventScript_GiveHintGetLv50Streak + goto_if_ne VAR_RESULT, FALSE, BattleFrontier_BattlePyramidLobby_EventScript_GiveHintGetLv50Streak setvar VAR_RESULT, 0 goto BattleFrontier_BattlePyramidLobby_EventScript_DoHintComment return @@ -247,8 +241,7 @@ BattleFrontier_BattlePyramidLobby_EventScript_GiveHintGetLv50Streak:: BattleFrontier_BattlePyramidLobby_EventScript_GiveHintLvOpen:: msgbox BattleFrontier_BattlePyramidLobby_Text_Aah, MSGBOX_DEFAULT pyramid_get PYRAMID_DATA_WIN_STREAK_ACTIVE_OPEN - compare VAR_RESULT, FALSE - goto_if_ne BattleFrontier_BattlePyramidLobby_EventScript_GiveHintGetLvOpenStreak + goto_if_ne VAR_RESULT, FALSE, BattleFrontier_BattlePyramidLobby_EventScript_GiveHintGetLvOpenStreak setvar VAR_RESULT, 0 goto BattleFrontier_BattlePyramidLobby_EventScript_DoHintComment return @@ -378,8 +371,7 @@ BattleFrontier_BattlePyramidLobby_EventScript_WalkToPanelAndReceiveBag:: waitmovement 0 msgbox BattleFrontier_BattlePyramidLobby_Text_WeWillHoldBagForSafekeeping, MSGBOX_DEFAULT pyramid_get PYRAMID_DATA_WIN_STREAK - compare VAR_RESULT, 0 - goto_if_eq BattleFrontier_BattlePyramidLobby_EventScript_ReceiveNewBattleBag + goto_if_eq VAR_RESULT, 0, BattleFrontier_BattlePyramidLobby_EventScript_ReceiveNewBattleBag msgbox BattleFrontier_BattlePyramidLobby_Text_PleaseTakePreviousBattleBag, MSGBOX_DEFAULT goto BattleFrontier_BattlePyramidLobby_EventScript_ReceiveBattleBag @@ -433,8 +425,7 @@ BattleFrontier_BattlePyramidLobby_EventScript_StoreHeldItemsInPyramidBag:: msgbox BattleFrontier_BattlePyramidLobby_Text_MonHoldingItemCannotTake, MSGBOX_DEFAULT setflag FLAG_STORING_ITEMS_IN_PYRAMID_BAG special TryStoreHeldItemsInPyramidBag - compare VAR_RESULT, 0 - goto_if_eq BattleFrontier_BattlePyramidLobby_EventScript_HeldItemsStoredInPyramidBag + goto_if_eq VAR_RESULT, 0, BattleFrontier_BattlePyramidLobby_EventScript_HeldItemsStoredInPyramidBag message BattleFrontier_BattlePyramidLobby_Text_BagCannotHoldPickItemsToKeep waitmessage goto BattleFrontier_BattlePyramidLobby_EventScript_PickItemsToKeep @@ -472,8 +463,7 @@ BattleFrontier_BattlePyramidLobby_EventScript_PickItemsFromParty:: BattleFrontier_BattlePyramidLobby_EventScript_ExitPickItems:: special DoBattlePyramidMonsHaveHeldItem - compare VAR_RESULT, TRUE - goto_if_eq BattleFrontier_BattlePyramidLobby_EventScript_PartyStillHasHeldItems + goto_if_eq VAR_RESULT, TRUE, BattleFrontier_BattlePyramidLobby_EventScript_PartyStillHasHeldItems return BattleFrontier_BattlePyramidLobby_EventScript_PartyStillHasHeldItems:: diff --git a/data/maps/BattleFrontier_BattlePyramidTop/scripts.inc b/data/maps/BattleFrontier_BattlePyramidTop/scripts.inc index 1f031ea40f..385356c4ba 100644 --- a/data/maps/BattleFrontier_BattlePyramidTop/scripts.inc +++ b/data/maps/BattleFrontier_BattlePyramidTop/scripts.inc @@ -20,16 +20,14 @@ BattleFrontier_BattlePyramidTop_OnWarp: BattleFrontier_BattlePyramidTop_EventScript_SetUpObjects:: setvar VAR_TEMP_1, 1 turnobject OBJ_EVENT_ID_PLAYER, DIR_NORTH - compare VAR_TEMP_C, 0 - goto_if_ne BattleFrontier_BattlePyramidTop_EventScript_EndSetUpObjects + goto_if_ne VAR_TEMP_C, 0, BattleFrontier_BattlePyramidTop_EventScript_EndSetUpObjects setobjectxyperm LOCALID_BRANDON, 0, 0 BattleFrontier_BattlePyramidTop_EventScript_EndSetUpObjects:: end BattleFrontier_BattlePyramidTop_OnResume: frontier_getbrainstatus - compare VAR_RESULT, FRONTIER_BRAIN_NOT_READY - goto_if_eq BattleFrontier_BattlePyramidTop_EventScript_CheckChallengeStatus + goto_if_eq VAR_RESULT, FRONTIER_BRAIN_NOT_READY, BattleFrontier_BattlePyramidTop_EventScript_CheckChallengeStatus call BattleFrontier_EventScript_SetBrainObjectGfx BattleFrontier_BattlePyramidTop_EventScript_CheckChallengeStatus:: copyvar VAR_TEMP_C, VAR_RESULT @@ -39,12 +37,9 @@ BattleFrontier_BattlePyramidTop_EventScript_CheckChallengeStatus:: case CHALLENGE_STATUS_SAVING, BattleFrontier_BattlePyramid_EventScript_WarpToLobby case CHALLENGE_STATUS_PAUSED, BattleFrontier_BattlePyramidTop_EventScript_ReadyChallenge frontier_get FRONTIER_DATA_BATTLE_OUTCOME - compare VAR_RESULT, B_OUTCOME_LOST - goto_if_eq BattleFrontier_BattlePyramid_EventScript_WarpToLobbyLost - compare VAR_RESULT, B_OUTCOME_DREW - goto_if_eq BattleFrontier_BattlePyramid_EventScript_WarpToLobbyLost - compare VAR_RESULT, B_OUTCOME_FORFEITED - goto_if_eq BattleFrontier_BattlePyramid_EventScript_WarpToLobbyLost + goto_if_eq VAR_RESULT, B_OUTCOME_LOST, BattleFrontier_BattlePyramid_EventScript_WarpToLobbyLost + goto_if_eq VAR_RESULT, B_OUTCOME_DREW, BattleFrontier_BattlePyramid_EventScript_WarpToLobbyLost + goto_if_eq VAR_RESULT, B_OUTCOME_FORFEITED, BattleFrontier_BattlePyramid_EventScript_WarpToLobbyLost end BattleFrontier_BattlePyramidTop_OnFrame: @@ -74,10 +69,8 @@ BattleFrontier_BattlePyramidTop_EventScript_ReadyChallenge:: BattleFrontier_BattlePyramidTop_EventScript_Attendant:: lock faceplayer - compare VAR_TEMP_D, 0 - goto_if_ne BattleFrontier_BattlePyramidTop_EventScript_StepForwardWhenReady - compare VAR_TEMP_C, FRONTIER_BRAIN_NOT_READY - goto_if_ne BattleFrontier_BattlePyramidTop_EventScript_BrandonHereMoveAside + goto_if_ne VAR_TEMP_D, 0, BattleFrontier_BattlePyramidTop_EventScript_StepForwardWhenReady + goto_if_ne VAR_TEMP_C, FRONTIER_BRAIN_NOT_READY, BattleFrontier_BattlePyramidTop_EventScript_BrandonHereMoveAside msgbox BattleFrontier_BattlePyramidTop_Text_ReachedSummitUpYouGo, MSGBOX_DEFAULT closemessage applymovement LOCALID_ATTENDANT, BattleFrontier_BattlePyramidTop_Movement_AttendantMoveAside @@ -93,7 +86,7 @@ BattleFrontier_BattlePyramidTop_EventScript_Attendant:: closemessage BattleFrontier_BattlePyramidTop_EventScript_WarpToLobbyWon:: frontier_set FRONTIER_DATA_CHALLENGE_STATUS, CHALLENGE_STATUS_WON - warp MAP_BATTLE_FRONTIER_BATTLE_PYRAMID_LOBBY, 255, 7, 13 + warp MAP_BATTLE_FRONTIER_BATTLE_PYRAMID_LOBBY, 7, 13 waitstate end @@ -116,8 +109,7 @@ BattleFrontier_BattlePyramidTop_EventScript_BattleBrandon:: case FRONTIER_BRAIN_STREAK, BattleFrontier_BattlePyramidTop_EventScript_BrandonHeardSilverSpeech case FRONTIER_BRAIN_STREAK_LONG, BattleFrontier_BattlePyramidTop_EventScript_BrandonHeardGoldSpeech frontier_get FRONTIER_DATA_HEARD_BRAIN_SPEECH - compare VAR_RESULT, FALSE - goto_if_ne BattleFrontier_BattlePyramidTop_EventScript_BrandonHeardSilverSpeech + goto_if_ne VAR_RESULT, FALSE, BattleFrontier_BattlePyramidTop_EventScript_BrandonHeardSilverSpeech special SpawnCameraObject applymovement OBJ_EVENT_ID_CAMERA, BattleFrontier_BattlePyramidTop_Movement_CameraPanUp waitmovement 0 @@ -137,14 +129,12 @@ BattleFrontier_BattlePyramidTop_EventScript_BattleBrandonSilver:: msgbox BattleFrontier_BattlePyramidTop_Text_BringCourageToOurBattle, MSGBOX_DEFAULT call BattleFrontier_BattlePyramidTop_EventScript_DoBrandonBattle playbgm MUS_B_PYRAMID_TOP, FALSE - compare VAR_RESULT, 1 - goto_if_eq BattleFrontier_BattlePyramidTop_EventScript_DefeatedBrandonSilver + goto_if_eq VAR_RESULT, 1, BattleFrontier_BattlePyramidTop_EventScript_DefeatedBrandonSilver goto BattleFrontier_BattlePyramid_EventScript_WarpToLobbyLost BattleFrontier_BattlePyramidTop_EventScript_DefeatedBrandonSilver:: frontier_getsymbols - compare VAR_RESULT, 0 - goto_if_ne BattleFrontier_BattlePyramidTop_EventScript_WarpToLobbyWon + goto_if_ne VAR_RESULT, 0, BattleFrontier_BattlePyramidTop_EventScript_WarpToLobbyWon msgbox BattleFrontier_BattlePyramidTop_Text_BrandonFrontierPassPlease, MSGBOX_DEFAULT playfanfare MUS_OBTAIN_SYMBOL message BattleFrontier_BattlePyramidTop_Text_ReceivedBraveSymbol @@ -156,8 +146,7 @@ BattleFrontier_BattlePyramidTop_EventScript_DefeatedBrandonSilver:: BattleFrontier_BattlePyramidTop_EventScript_BrandonIntroGold:: frontier_get FRONTIER_DATA_HEARD_BRAIN_SPEECH - compare VAR_RESULT, FALSE - goto_if_ne BattleFrontier_BattlePyramidTop_EventScript_BrandonHeardGoldSpeech + goto_if_ne VAR_RESULT, FALSE, BattleFrontier_BattlePyramidTop_EventScript_BrandonHeardGoldSpeech special SpawnCameraObject applymovement OBJ_EVENT_ID_CAMERA, BattleFrontier_BattlePyramidTop_Movement_CameraPanUp waitmovement 0 @@ -177,14 +166,12 @@ BattleFrontier_BattlePyramidTop_EventScript_BattleBrandonGold:: msgbox BattleFrontier_BattlePyramidTop_Text_EverythingYouHave, MSGBOX_DEFAULT call BattleFrontier_BattlePyramidTop_EventScript_DoBrandonBattle playbgm MUS_B_PYRAMID_TOP, FALSE - compare VAR_RESULT, 1 - goto_if_eq BattleFrontier_BattlePyramidTop_EventScript_DefeatedBrandonGold + goto_if_eq VAR_RESULT, 1, BattleFrontier_BattlePyramidTop_EventScript_DefeatedBrandonGold goto BattleFrontier_BattlePyramid_EventScript_WarpToLobbyLost BattleFrontier_BattlePyramidTop_EventScript_DefeatedBrandonGold:: frontier_getsymbols - compare VAR_RESULT, 2 - goto_if_eq BattleFrontier_BattlePyramidTop_EventScript_WarpToLobbyWon + goto_if_eq VAR_RESULT, 2, BattleFrontier_BattlePyramidTop_EventScript_WarpToLobbyWon msgbox BattleFrontier_BattlePyramidTop_Text_BrandonRemarkableHaveThis, MSGBOX_DEFAULT playfanfare MUS_OBTAIN_SYMBOL message BattleFrontier_BattlePyramidTop_Text_BraveSymbolTookGoldenShine @@ -204,12 +191,12 @@ BattleFrontier_BattlePyramidTop_EventScript_DoBrandonBattle:: BattleFrontier_BattlePyramidTop_Movement_AttendantMoveAside: walk_right - walk_in_place_fastest_left + walk_in_place_faster_left step_end BattleFrontier_BattlePyramidTop_Movement_AttendantBlockPath: walk_left - walk_in_place_fastest_up + walk_in_place_faster_up step_end BattleFrontier_BattlePyramidTop_Movement_PlayerClimbToTop: @@ -218,7 +205,7 @@ BattleFrontier_BattlePyramidTop_Movement_PlayerClimbToTop: walk_up walk_up walk_up - walk_in_place_fastest_down + walk_in_place_faster_down step_end BattleFrontier_BattlePyramidTop_Movement_BrandonApproachPlayer: diff --git a/data/maps/BattleFrontier_BattleTowerBattleRoom/scripts.inc b/data/maps/BattleFrontier_BattleTowerBattleRoom/scripts.inc index c909239bea..9b466af3bc 100644 --- a/data/maps/BattleFrontier_BattleTowerBattleRoom/scripts.inc +++ b/data/maps/BattleFrontier_BattleTowerBattleRoom/scripts.inc @@ -25,8 +25,7 @@ BattleFrontier_BattleTowerBattleRoom_EventScript_EnterRoom:: applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattleTowerBattleRoom_Movement_PlayerEnter waitmovement 0 frontier_get FRONTIER_DATA_BATTLE_NUM - compare VAR_RESULT, 0 - goto_if_eq BattleFrontier_BattleTowerBattleRoom_EventScript_OpponentEnter + goto_if_eq VAR_RESULT, 0, BattleFrontier_BattleTowerBattleRoom_EventScript_OpponentEnter applymovement LOCALID_ATTENDANT_1, BattleFrontier_BattleTowerBattleRoom_Movement_AttendantApproachPlayer waitmovement 0 applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattleTowerBattleRoom_Movement_PlayerFaceAttendant @@ -62,8 +61,7 @@ BattleFrontier_BattleTowerBattleRoom_EventScript_DefeatedOpponent:: waitmovement 0 removeobject LOCALID_OPPONENT frontier_getbrainstatus - compare VAR_RESULT, FRONTIER_BRAIN_NOT_READY - call_if_ne BattleFrontier_BattleTowerBattleRoom_EventScript_SecondAttendantEnter + call_if_ne VAR_RESULT, FRONTIER_BRAIN_NOT_READY, BattleFrontier_BattleTowerBattleRoom_EventScript_SecondAttendantEnter applymovement LOCALID_ATTENDANT_1, BattleFrontier_BattleTowerBattleRoom_Movement_AttendantApproachPlayer waitmovement 0 applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattleTowerBattleRoom_Movement_PlayerFaceAttendant @@ -75,13 +73,11 @@ BattleFrontier_BattleTowerBattleRoom_EventScript_DefeatedOpponent:: BattleFrontier_BattleTowerBattleRoom_EventScript_AskReadyForOpponent:: frontier_getbrainstatus copyvar VAR_TEMP_F, VAR_RESULT - compare VAR_RESULT, FRONTIER_BRAIN_NOT_READY - goto_if_ne BattleFrontier_BattleTowerBattleRoom_EventScript_MaidenUpNext + goto_if_ne VAR_RESULT, FRONTIER_BRAIN_NOT_READY, BattleFrontier_BattleTowerBattleRoom_EventScript_MaidenUpNext frontier_get FRONTIER_DATA_BATTLE_NUM call BattleFrontier_BattleTowerBattleRoom_EventScript_ReadyForOpponent call BattleFrontier_EventScript_GetCantRecordBattle - compare VAR_RESULT, TRUE - goto_if_eq BattleFrontier_BattleTowerBattleRoom_EventScript_AskReadyForOpponentNoRecord + goto_if_eq VAR_RESULT, TRUE, BattleFrontier_BattleTowerBattleRoom_EventScript_AskReadyForOpponentNoRecord multichoice 19, 4, MULTI_GO_ON_RECORD_REST_RETIRE, TRUE switch VAR_RESULT case 0, BattleFrontier_BattleTowerBattleRoom_EventScript_ContinueChallenge @@ -214,16 +210,14 @@ BattleFrontier_BattleTowerBattleRoom_EventScript_SecondAttendantEnter:: return BattleFrontier_BattleTowerBattleRoom_EventScript_MaidenUpNext:: - compare VAR_TEMP_2, 1 - goto_if_eq BattleFrontier_BattleTowerBattleRoom_EventScript_AskReadyForMaiden + goto_if_eq VAR_TEMP_2, 1, BattleFrontier_BattleTowerBattleRoom_EventScript_AskReadyForMaiden msgbox BattleFrontier_BattleTowerBattleRoom_Text_SalonMaidenOnHerWay, MSGBOX_DEFAULT setvar VAR_TEMP_2, 1 BattleFrontier_BattleTowerBattleRoom_EventScript_AskReadyForMaiden:: message BattleFrontier_BattleTowerBattleRoom_Text_ReadyForSalonMaiden waitmessage call BattleFrontier_EventScript_GetCantRecordBattle - compare VAR_RESULT, TRUE - goto_if_eq BattleFrontier_BattleTowerBattleRoom_EventScript_AskReadyForMaidenNoRecord + goto_if_eq VAR_RESULT, TRUE, BattleFrontier_BattleTowerBattleRoom_EventScript_AskReadyForMaidenNoRecord multichoice 19, 4, MULTI_GO_ON_RECORD_REST_RETIRE, TRUE switch VAR_RESULT case 0, BattleFrontier_BattleTowerBattleRoom_EventScript_BattleAnabel @@ -255,22 +249,19 @@ BattleFrontier_BattleTowerBattleRoom_EventScript_BattleAnabel:: case FRONTIER_BRAIN_STREAK, BattleFrontier_BattleTowerBattleRoom_EventScript_BattleAnabelSilver case FRONTIER_BRAIN_STREAK_LONG, BattleFrontier_BattleTowerBattleRoom_EventScript_BattleAnabelGold frontier_get FRONTIER_DATA_HEARD_BRAIN_SPEECH - compare VAR_RESULT, FALSE - goto_if_ne BattleFrontier_BattleTowerBattleRoom_EventScript_BattleAnabelSilver + goto_if_ne VAR_RESULT, FALSE, BattleFrontier_BattleTowerBattleRoom_EventScript_BattleAnabelSilver msgbox BattleFrontier_BattleTowerBattleRoom_Text_GreetingsImAnabel, MSGBOX_DEFAULT frontier_set FRONTIER_DATA_HEARD_BRAIN_SPEECH BattleFrontier_BattleTowerBattleRoom_EventScript_BattleAnabelSilver:: msgbox BattleFrontier_BattleTowerBattleRoom_Text_LetMeSeeYourTalent, MSGBOX_DEFAULT call BattleFrontier_BattleTowerBattleRoom_EventScript_DoTowerBattle - compare VAR_RESULT, B_OUTCOME_WON - goto_if_eq BattleFrontier_BattleTowerBattleRoom_EventScript_DefeatedAnabelSilver + goto_if_eq VAR_RESULT, B_OUTCOME_WON, BattleFrontier_BattleTowerBattleRoom_EventScript_DefeatedAnabelSilver goto BattleFrontier_BattleTower_EventScript_WarpToLobbyLost BattleFrontier_BattleTowerBattleRoom_EventScript_DefeatedAnabelSilver:: call BattleFrontier_EventScript_IncrementWinStreak frontier_getsymbols - compare VAR_RESULT, 0 - goto_if_ne BattleFrontier_BattleTowerBattleRoom_EventScript_WarpToLobbyWon + goto_if_ne VAR_RESULT, 0, BattleFrontier_BattleTowerBattleRoom_EventScript_WarpToLobbyWon msgbox BattleFrontier_BattleTowerBattleRoom_Text_AnabelTalentShallBeRecognized, MSGBOX_DEFAULT playfanfare MUS_OBTAIN_SYMBOL message BattleFrontier_BattleTowerBattleRoom_Text_ReceivedAbilitySymbol @@ -282,22 +273,19 @@ BattleFrontier_BattleTowerBattleRoom_EventScript_DefeatedAnabelSilver:: BattleFrontier_BattleTowerBattleRoom_EventScript_AnabelGoldIntro:: frontier_get FRONTIER_DATA_HEARD_BRAIN_SPEECH - compare VAR_RESULT, FALSE - goto_if_ne BattleFrontier_BattleTowerBattleRoom_EventScript_BattleAnabelGold + goto_if_ne VAR_RESULT, FALSE, BattleFrontier_BattleTowerBattleRoom_EventScript_BattleAnabelGold msgbox BattleFrontier_BattleTowerBattleRoom_Text_AnabelYouCameBack, MSGBOX_DEFAULT frontier_set FRONTIER_DATA_HEARD_BRAIN_SPEECH BattleFrontier_BattleTowerBattleRoom_EventScript_BattleAnabelGold:: msgbox BattleFrontier_BattleTowerBattleRoom_Text_LetsBeginShallWe, MSGBOX_DEFAULT call BattleFrontier_BattleTowerBattleRoom_EventScript_DoTowerBattle - compare VAR_RESULT, B_OUTCOME_WON - goto_if_eq BattleFrontier_BattleTowerBattleRoom_EventScript_DefeatedAnabelGold + goto_if_eq VAR_RESULT, B_OUTCOME_WON, BattleFrontier_BattleTowerBattleRoom_EventScript_DefeatedAnabelGold goto BattleFrontier_BattleTower_EventScript_WarpToLobbyLost BattleFrontier_BattleTowerBattleRoom_EventScript_DefeatedAnabelGold:: call BattleFrontier_EventScript_IncrementWinStreak frontier_getsymbols - compare VAR_RESULT, 2 - goto_if_eq BattleFrontier_BattleTowerBattleRoom_EventScript_WarpToLobbyWon + goto_if_eq VAR_RESULT, 2, BattleFrontier_BattleTowerBattleRoom_EventScript_WarpToLobbyWon msgbox BattleFrontier_BattleTowerBattleRoom_Text_AnabelCongratsYourPassPlease, MSGBOX_DEFAULT playfanfare MUS_OBTAIN_SYMBOL message BattleFrontier_BattleTowerBattleRoom_Text_AbilitySymbolTookGoldenShine @@ -317,8 +305,7 @@ BattleFrontier_BattleTowerBattleRoom_EventScript_DoTowerBattle:: special DoSpecialTrainerBattle waitstate copyvar VAR_0x8004, VAR_FRONTIER_BATTLE_MODE - compare VAR_0x8004, FRONTIER_MODE_LINK_MULTIS - goto_if_eq BattleFrontier_BattleTowerBattleRoom_EventScript_EndTowerBattle + goto_if_eq VAR_0x8004, FRONTIER_MODE_LINK_MULTIS, BattleFrontier_BattleTowerBattleRoom_EventScript_EndTowerBattle frontier_restorehelditems special HealPlayerParty frontier_resetsketch @@ -422,29 +409,26 @@ BattleFrontier_BattleTowerBattleRoom_Movement_AnabelEnter: BattleFrontier_BattleTowerBattleRoom_EventScript_WarpToLobby:: copyvar VAR_RESULT, VAR_FRONTIER_BATTLE_MODE - compare VAR_RESULT, FRONTIER_MODE_DOUBLES - goto_if_eq BattleFrontier_BattleTowerBattleRoom_EventScript_WarpToLobbyDoubles - compare VAR_RESULT, FRONTIER_MODE_MULTIS - goto_if_eq BattleFrontier_BattleTowerBattleRoom_EventScript_WarpToLobbyMultis - compare VAR_RESULT, FRONTIER_MODE_LINK_MULTIS - goto_if_eq BattleFrontier_BattleTowerBattleRoom_EventScript_WarpToLobbyLinkMultis - warp MAP_BATTLE_FRONTIER_BATTLE_TOWER_LOBBY, 255, 6, 6 + goto_if_eq VAR_RESULT, FRONTIER_MODE_DOUBLES, BattleFrontier_BattleTowerBattleRoom_EventScript_WarpToLobbyDoubles + goto_if_eq VAR_RESULT, FRONTIER_MODE_MULTIS, BattleFrontier_BattleTowerBattleRoom_EventScript_WarpToLobbyMultis + goto_if_eq VAR_RESULT, FRONTIER_MODE_LINK_MULTIS, BattleFrontier_BattleTowerBattleRoom_EventScript_WarpToLobbyLinkMultis + warp MAP_BATTLE_FRONTIER_BATTLE_TOWER_LOBBY, 6, 6 waitstate end BattleFrontier_BattleTowerBattleRoom_EventScript_WarpToLobbyDoubles:: - warp MAP_BATTLE_FRONTIER_BATTLE_TOWER_LOBBY, 255, 10, 6 + warp MAP_BATTLE_FRONTIER_BATTLE_TOWER_LOBBY, 10, 6 waitstate end BattleFrontier_BattleTowerBattleRoom_EventScript_WarpToLobbyMultis:: - warp MAP_BATTLE_FRONTIER_BATTLE_TOWER_LOBBY, 255, 14, 6 + warp MAP_BATTLE_FRONTIER_BATTLE_TOWER_LOBBY, 14, 6 waitstate end BattleFrontier_BattleTowerBattleRoom_EventScript_WarpToLobbyLinkMultis:: tower_closelink - warp MAP_BATTLE_FRONTIER_BATTLE_TOWER_LOBBY, 255, 18, 6 + warp MAP_BATTLE_FRONTIER_BATTLE_TOWER_LOBBY, 18, 6 waitstate end diff --git a/data/maps/BattleFrontier_BattleTowerCorridor/scripts.inc b/data/maps/BattleFrontier_BattleTowerCorridor/scripts.inc index c09c897e98..d0f3d487a8 100644 --- a/data/maps/BattleFrontier_BattleTowerCorridor/scripts.inc +++ b/data/maps/BattleFrontier_BattleTowerCorridor/scripts.inc @@ -6,15 +6,14 @@ BattleFrontier_BattleTowerCorridor_MapScripts:: .byte 0 BattleFrontier_BattleTowerCorridor_OnLoad: - compare VAR_0x8006, 1 - goto_if_eq BattleFrontier_BattleTowerCorridor_EventScript_OpenFarDoor - setmetatile 12, 0, METATILE_BattleFrontier_CorridorOpenDoor_Top, 0 - setmetatile 12, 1, METATILE_BattleFrontier_CorridorOpenDoor_Bottom, 0 + goto_if_eq VAR_0x8006, 1, BattleFrontier_BattleTowerCorridor_EventScript_OpenFarDoor + setmetatile 12, 0, METATILE_BattleFrontier_CorridorOpenDoor_Top, FALSE + setmetatile 12, 1, METATILE_BattleFrontier_CorridorOpenDoor_Bottom, FALSE end BattleFrontier_BattleTowerCorridor_EventScript_OpenFarDoor:: - setmetatile 15, 0, METATILE_BattleFrontier_CorridorOpenDoor_Top, 0 - setmetatile 15, 1, METATILE_BattleFrontier_CorridorOpenDoor_Bottom, 0 + setmetatile 15, 0, METATILE_BattleFrontier_CorridorOpenDoor_Top, FALSE + setmetatile 15, 1, METATILE_BattleFrontier_CorridorOpenDoor_Bottom, FALSE end BattleFrontier_BattleTowerCorridor_OnFrame: @@ -23,8 +22,7 @@ BattleFrontier_BattleTowerCorridor_OnFrame: BattleFrontier_BattleTowerCorridor_EventScript_EnterCorridor:: setvar VAR_TEMP_0, 1 - compare VAR_0x8006, 1 - goto_if_eq BattleFrontier_BattleTowerCorridor_EventScript_WalkToFarDoor + goto_if_eq VAR_0x8006, 1, BattleFrontier_BattleTowerCorridor_EventScript_WalkToFarDoor applymovement LOCALID_ATTENDANT, BattleFrontier_BattleTowerCorridor_Movement_AttendantWalkToDoor applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattleTowerCorridor_Movement_PlayerWalkToDoor waitmovement 0 @@ -37,7 +35,7 @@ BattleFrontier_BattleTowerCorridor_EventScript_WalkToFarDoor:: BattleFrontier_BattleTowerCorridor_EventScript_WarpToBattleRoom:: setvar VAR_TEMP_0, 0 - warp MAP_BATTLE_FRONTIER_BATTLE_TOWER_BATTLE_ROOM, 255, 4, 8 + warp MAP_BATTLE_FRONTIER_BATTLE_TOWER_BATTLE_ROOM, 4, 8 waitstate end diff --git a/data/maps/BattleFrontier_BattleTowerElevator/scripts.inc b/data/maps/BattleFrontier_BattleTowerElevator/scripts.inc index 0021b9e842..06f4ff0a70 100644 --- a/data/maps/BattleFrontier_BattleTowerElevator/scripts.inc +++ b/data/maps/BattleFrontier_BattleTowerElevator/scripts.inc @@ -26,34 +26,30 @@ BattleFrontier_BattleTowerElevator_EventScript_EnterElevator:: end BattleFrontier_BattleTowerElevator_EventScript_WarpToNextRoom:: - compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES - call_if_eq BattleFrontier_BattleTowerElevator_EventScript_WarpToCorridor - compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_DOUBLES - call_if_eq BattleFrontier_BattleTowerElevator_EventScript_WarpToCorridor - compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_MULTIS - call_if_eq BattleFrontier_BattleTowerElevator_EventScript_WarpToNextRoomMulti - compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_LINK_MULTIS - call_if_eq BattleFrontier_BattleTowerElevator_EventScript_WarpToCorridorMulti + call_if_eq VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES, BattleFrontier_BattleTowerElevator_EventScript_WarpToCorridor + call_if_eq VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_DOUBLES, BattleFrontier_BattleTowerElevator_EventScript_WarpToCorridor + call_if_eq VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_MULTIS, BattleFrontier_BattleTowerElevator_EventScript_WarpToNextRoomMulti + call_if_eq VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_LINK_MULTIS, BattleFrontier_BattleTowerElevator_EventScript_WarpToCorridorMulti return BattleFrontier_BattleTowerElevator_EventScript_WarpToCorridor:: - warp MAP_BATTLE_FRONTIER_BATTLE_TOWER_CORRIDOR, 255, 8, 1 + warp MAP_BATTLE_FRONTIER_BATTLE_TOWER_CORRIDOR, 8, 1 waitstate return BattleFrontier_BattleTowerElevator_EventScript_WarpToNextRoomMulti:: goto_if_unset FLAG_CHOSEN_MULTI_BATTLE_NPC_PARTNER, BattleFrontier_BattleTowerElevator_EventScript_WarpToPartnerRoom - warp MAP_BATTLE_FRONTIER_BATTLE_TOWER_MULTI_CORRIDOR, 255, 7, 2 + warp MAP_BATTLE_FRONTIER_BATTLE_TOWER_MULTI_CORRIDOR, 7, 2 waitstate return BattleFrontier_BattleTowerElevator_EventScript_WarpToCorridorMulti:: - warp MAP_BATTLE_FRONTIER_BATTLE_TOWER_MULTI_CORRIDOR, 255, 7, 2 + warp MAP_BATTLE_FRONTIER_BATTLE_TOWER_MULTI_CORRIDOR, 7, 2 waitstate return BattleFrontier_BattleTowerElevator_EventScript_WarpToPartnerRoom:: - warp MAP_BATTLE_FRONTIER_BATTLE_TOWER_MULTI_PARTNER_ROOM, 255, 10, 1 + warp MAP_BATTLE_FRONTIER_BATTLE_TOWER_MULTI_PARTNER_ROOM, 10, 1 waitstate return diff --git a/data/maps/BattleFrontier_BattleTowerLobby/scripts.inc b/data/maps/BattleFrontier_BattleTowerLobby/scripts.inc index ab2a620436..40936936a7 100644 --- a/data/maps/BattleFrontier_BattleTowerLobby/scripts.inc +++ b/data/maps/BattleFrontier_BattleTowerLobby/scripts.inc @@ -19,8 +19,7 @@ BattleFrontier_BattleTowerLobby_OnResume: BattleFrontier_BattleTowerLobby_OnTransition: call BattleFrontier_BattleTowerLobby_EventScript_ShowOrHideReporter apprentice_shouldcheckgone - compare VAR_0x8004, FALSE @ Always TRUE here - goto_if_eq BattleFrontier_BattleTowerLobby_EventScript_ShowApprentice + goto_if_eq VAR_0x8004, FALSE, BattleFrontier_BattleTowerLobby_EventScript_ShowApprentice @ VAR_0x8004 always TRUE here goto_if_set FLAG_DAILY_APPRENTICE_LEAVES, BattleFrontier_BattleTowerLobby_EventScript_HideApprentice BattleFrontier_BattleTowerLobby_EventScript_ShowApprentice:: clearflag FLAG_HIDE_APPRENTICE @@ -69,8 +68,7 @@ BattleFrontier_BattleTowerLobby_EventScript_WonChallenge:: lock faceplayer frontier_isbrain - compare VAR_RESULT, TRUE - goto_if_eq BattleFrontier_BattleTowerLobby_EventScript_DefeatedMaiden + goto_if_eq VAR_RESULT, TRUE, BattleFrontier_BattleTowerLobby_EventScript_DefeatedMaiden message BattleFrontier_BattleTowerLobby_Text_CongratsBeatenSeven waitmessage goto BattleFrontier_BattleTowerLobby_EventScript_GiveRibbons @@ -79,8 +77,7 @@ BattleFrontier_BattleTowerLobby_EventScript_DefeatedMaiden:: msgbox BattleFrontier_BattleTowerLobby_Text_CongratsDefeatedMaiden, MSGBOX_DEFAULT BattleFrontier_BattleTowerLobby_EventScript_GiveRibbons:: tower_giveribbons - compare VAR_RESULT, FALSE - goto_if_eq BattleFrontier_BattleTowerLobby_EventScript_GiveBattlePoints + goto_if_eq VAR_RESULT, FALSE, BattleFrontier_BattleTowerLobby_EventScript_GiveBattlePoints message BattleFrontier_BattleTowerLobby_Text_HereAreSomeRibbons waitmessage playfanfare MUS_OBTAIN_ITEM @@ -92,8 +89,7 @@ BattleFrontier_BattleTowerLobby_EventScript_GiveBattlePoints:: msgbox BattleFrontier_Text_ObtainedXBattlePoints, MSGBOX_GETPOINTS call BattleFrontier_BattleTowerLobby_EventScript_AskSaveBattle tower_get TOWER_DATA_WIN_STREAK - compare VAR_RESULT, 49 - goto_if_ne BattleFrontier_BattleTowerLobby_EventScript_LookForwardToChallenge + goto_if_ne VAR_RESULT, 49, BattleFrontier_BattleTowerLobby_EventScript_LookForwardToChallenge msgbox BattleFrontier_BattleTowerLobby_Text_AboutToFace50thTrainer, MSGBOX_DEFAULT BattleFrontier_BattleTowerLobby_EventScript_LookForwardToChallenge:: msgbox BattleFrontier_BattleTowerLobby_Text_LookForwardToAnotherChallenge, MSGBOX_DEFAULT @@ -103,12 +99,10 @@ BattleFrontier_BattleTowerLobby_EventScript_LookForwardToChallenge:: end BattleFrontier_BattleTowerLobby_EventScript_LostChallenge:: - compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_MULTIS - goto_if_ne BattleFrontier_BattleTowerLobby_EventScript_CancelWinStreak + goto_if_ne VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_MULTIS, BattleFrontier_BattleTowerLobby_EventScript_CancelWinStreak goto_if_set FLAG_CHOSEN_MULTI_BATTLE_NPC_PARTNER, BattleFrontier_BattleTowerLobby_EventScript_CancelWinStreak tower_get TOWER_DATA_WIN_STREAK - compare VAR_RESULT, 0 - goto_if_ne BattleFrontier_BattleTowerLobby_EventScript_LostThanksForPlaying + goto_if_ne VAR_RESULT, 0, BattleFrontier_BattleTowerLobby_EventScript_LostThanksForPlaying BattleFrontier_BattleTowerLobby_EventScript_CancelWinStreak:: tower_set TOWER_DATA_WIN_STREAK_ACTIVE, FALSE BattleFrontier_BattleTowerLobby_EventScript_LostThanksForPlaying:: @@ -133,8 +127,7 @@ BattleFrontier_BattleTowerLobby_EventScript_AskSaveBattle:: playse SE_SAVE waitse call BattleFrontier_EventScript_GetCantRecordBattle - compare VAR_RESULT, TRUE - goto_if_eq BattleFrontier_BattleTowerLobby_EventScript_EndSaveBattle + goto_if_eq VAR_RESULT, TRUE, BattleFrontier_BattleTowerLobby_EventScript_EndSaveBattle message BattleFrontier_BattleTowerLobby_Text_RecordLastMatch waitmessage multichoicedefault 20, 8, MULTI_YESNO, 1, FALSE @@ -145,8 +138,7 @@ BattleFrontier_BattleTowerLobby_EventScript_AskSaveBattle:: BattleFrontier_EventScript_SaveBattle:: frontier_savebattle - compare VAR_RESULT, FALSE - goto_if_eq BattleFrontier_EventScript_BattleSaveFailed + goto_if_eq VAR_RESULT, FALSE, BattleFrontier_EventScript_BattleSaveFailed playse SE_SAVE msgbox BattleFrontier_BattleTowerLobby_Text_BattleRecordedOnPass, MSGBOX_DEFAULT goto BattleFrontier_BattleTowerLobby_EventScript_EndSaveBattle @@ -163,8 +155,7 @@ BattleFrontier_EventScript_GetCantRecordBattle:: BattleFrontier_BattleTowerLobby_EventScript_ResumeChallenge:: lock faceplayer - compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES - call_if_eq BattleFrontier_BattleTowerLobby_EventScript_SetBravoTrainerOn + call_if_eq VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES, BattleFrontier_BattleTowerLobby_EventScript_SetBravoTrainerOn message BattleFrontier_BattleTowerLobby_Text_WeveBeenWaitingForYou waitmessage message BattleFrontier_BattleTowerLobby_Text_ProgressWillBeSaved @@ -205,8 +196,7 @@ BattleFrontier_BattleTowerLobby_EventScript_TryEnterSinglesChallenge:: case FRONTIER_LVL_TENT, BattleFrontier_BattleTowerLobby_EventScript_CancelChallenge case MULTI_B_PRESSED, BattleFrontier_BattleTowerLobby_EventScript_CancelChallenge frontier_checkineligible - compare VAR_0x8004, TRUE - goto_if_eq BattleFrontier_BattleTowerLobby_EventScript_NotEnoughValidMons + goto_if_eq VAR_0x8004, TRUE, BattleFrontier_BattleTowerLobby_EventScript_NotEnoughValidMons frontier_set FRONTIER_DATA_LVL_MODE, VAR_RESULT msgbox BattleFrontier_BattleTowerLobby_Text_SelectThreeMons, MSGBOX_DEFAULT fadescreen FADE_TO_BLACK @@ -215,8 +205,7 @@ BattleFrontier_BattleTowerLobby_EventScript_TryEnterSinglesChallenge:: setvar VAR_0x8005, FRONTIER_PARTY_SIZE special ChoosePartyForBattleFrontier waitstate - compare VAR_RESULT, 0 - goto_if_eq BattleFrontier_BattleTowerLobby_EventScript_LoadPartyCancelChallenge + goto_if_eq VAR_RESULT, 0, BattleFrontier_BattleTowerLobby_EventScript_LoadPartyCancelChallenge msgbox BattleFrontier_BattleTowerLobby_Text_OkayToSaveBeforeEntering, MSGBOX_YESNO switch VAR_RESULT case NO, BattleFrontier_BattleTowerLobby_EventScript_LoadPartyCancelChallenge @@ -234,8 +223,7 @@ BattleFrontier_BattleTowerLobby_EventScript_SaveBeforeSinglesChallenge:: delay 2 call Common_EventScript_SaveGame setvar VAR_TEMP_0, 255 - compare VAR_RESULT, 0 - goto_if_eq BattleFrontier_BattleTowerLobby_EventScript_CancelChallengeSaveFailed + goto_if_eq VAR_RESULT, 0, BattleFrontier_BattleTowerLobby_EventScript_CancelChallengeSaveFailed incrementgamestat GAME_STAT_ENTERED_BATTLE_TOWER setvar VAR_BRAVO_TRAINER_BATTLE_TOWER_ON, TRUE goto BattleFrontier_BattleTowerLobby_EventScript_EnterElevator @@ -271,8 +259,7 @@ BattleFrontier_BattleTowerLobby_EventScript_TryEnterDoublesChallenge:: case FRONTIER_LVL_TENT, BattleFrontier_BattleTowerLobby_EventScript_CancelChallenge case MULTI_B_PRESSED, BattleFrontier_BattleTowerLobby_EventScript_CancelChallenge frontier_checkineligible - compare VAR_0x8004, TRUE - goto_if_eq BattleFrontier_BattleTowerLobby_EventScript_NotEnoughValidMons + goto_if_eq VAR_0x8004, TRUE, BattleFrontier_BattleTowerLobby_EventScript_NotEnoughValidMons frontier_set FRONTIER_DATA_LVL_MODE, VAR_RESULT msgbox BattleFrontier_BattleTowerLobby_Text_PleaseSelectFourMons, MSGBOX_DEFAULT fadescreen FADE_TO_BLACK @@ -281,8 +268,7 @@ BattleFrontier_BattleTowerLobby_EventScript_TryEnterDoublesChallenge:: setvar VAR_0x8005, FRONTIER_DOUBLES_PARTY_SIZE special ChoosePartyForBattleFrontier waitstate - compare VAR_RESULT, 0 - goto_if_eq BattleFrontier_BattleTowerLobby_EventScript_LoadPartyCancelChallenge + goto_if_eq VAR_RESULT, 0, BattleFrontier_BattleTowerLobby_EventScript_LoadPartyCancelChallenge msgbox BattleFrontier_BattleTowerLobby_Text_OkayToSaveBeforeEntering, MSGBOX_YESNO switch VAR_RESULT case NO, BattleFrontier_BattleTowerLobby_EventScript_LoadPartyCancelChallenge @@ -300,8 +286,7 @@ BattleFrontier_BattleTowerLobby_EventScript_SaveBeforeDoublesChallenge:: delay 2 call Common_EventScript_SaveGame setvar VAR_TEMP_0, 255 - compare VAR_RESULT, 0 - goto_if_eq BattleFrontier_BattleTowerLobby_EventScript_CancelChallengeSaveFailed + goto_if_eq VAR_RESULT, 0, BattleFrontier_BattleTowerLobby_EventScript_CancelChallengeSaveFailed incrementgamestat GAME_STAT_ENTERED_BATTLE_TOWER setvar VAR_BRAVO_TRAINER_BATTLE_TOWER_ON, FALSE goto BattleFrontier_BattleTowerLobby_EventScript_EnterElevator @@ -338,8 +323,7 @@ BattleFrontier_BattleTowerLobby_EventScript_TryEnterMultisChallenge:: case FRONTIER_LVL_TENT, BattleFrontier_BattleTowerLobby_EventScript_CancelChallenge case MULTI_B_PRESSED, BattleFrontier_BattleTowerLobby_EventScript_CancelChallenge frontier_checkineligible - compare VAR_0x8004, TRUE - goto_if_eq BattleFrontier_BattleTowerLobby_EventScript_NotEnoughValidMons + goto_if_eq VAR_0x8004, TRUE, BattleFrontier_BattleTowerLobby_EventScript_NotEnoughValidMons frontier_set FRONTIER_DATA_LVL_MODE, VAR_RESULT msgbox BattleFrontier_BattleTowerLobby_Text_PleaseSelectTwoMons, MSGBOX_DEFAULT fadescreen FADE_TO_BLACK @@ -348,8 +332,7 @@ BattleFrontier_BattleTowerLobby_EventScript_TryEnterMultisChallenge:: setvar VAR_0x8005, FRONTIER_MULTI_PARTY_SIZE special ChoosePartyForBattleFrontier waitstate - compare VAR_RESULT, 0 - goto_if_eq BattleFrontier_BattleTowerLobby_EventScript_LoadPartyCancelChallenge + goto_if_eq VAR_RESULT, 0, BattleFrontier_BattleTowerLobby_EventScript_LoadPartyCancelChallenge msgbox BattleFrontier_BattleTowerLobby_Text_OkayToSaveBeforeEntering, MSGBOX_YESNO switch VAR_RESULT case NO, BattleFrontier_BattleTowerLobby_EventScript_LoadPartyCancelChallenge @@ -367,8 +350,7 @@ BattleFrontier_BattleTowerLobby_EventScript_SaveBeforeMultisChallenge:: delay 2 call Common_EventScript_SaveGame setvar VAR_TEMP_0, 255 - compare VAR_RESULT, 0 - goto_if_eq BattleFrontier_BattleTowerLobby_EventScript_CancelChallengeSaveFailed + goto_if_eq VAR_RESULT, 0, BattleFrontier_BattleTowerLobby_EventScript_CancelChallengeSaveFailed incrementgamestat GAME_STAT_ENTERED_BATTLE_TOWER setvar VAR_BRAVO_TRAINER_BATTLE_TOWER_ON, FALSE goto BattleFrontier_BattleTowerLobby_EventScript_EnterElevator @@ -404,8 +386,7 @@ BattleFrontier_BattleTowerLobby_EventScript_TryEnterLinkMultisChallenge:: case FRONTIER_LVL_TENT, BattleFrontier_BattleTowerLobby_EventScript_CancelChallenge case MULTI_B_PRESSED, BattleFrontier_BattleTowerLobby_EventScript_CancelChallenge frontier_checkineligible - compare VAR_0x8004, TRUE - goto_if_eq BattleFrontier_BattleTowerLobby_EventScript_NotEnoughValidMons + goto_if_eq VAR_0x8004, TRUE, BattleFrontier_BattleTowerLobby_EventScript_NotEnoughValidMons frontier_set FRONTIER_DATA_LVL_MODE, VAR_RESULT msgbox BattleFrontier_BattleTowerLobby_Text_PleaseSelectTwoMons2, MSGBOX_DEFAULT fadescreen FADE_TO_BLACK @@ -414,8 +395,7 @@ BattleFrontier_BattleTowerLobby_EventScript_TryEnterLinkMultisChallenge:: setvar VAR_0x8005, FRONTIER_MULTI_PARTY_SIZE special ChoosePartyForBattleFrontier waitstate - compare VAR_RESULT, 0 - goto_if_eq BattleFrontier_BattleTowerLobby_EventScript_LoadPartyCancelChallenge + goto_if_eq VAR_RESULT, 0, BattleFrontier_BattleTowerLobby_EventScript_LoadPartyCancelChallenge msgbox BattleFrontier_BattleTowerLobby_Text_OkayToSaveBeforeEntering, MSGBOX_YESNO switch VAR_RESULT case NO, BattleFrontier_BattleTowerLobby_EventScript_LoadPartyCancelChallenge @@ -434,12 +414,10 @@ BattleFrontier_BattleTowerLobby_EventScript_SaveBeforeLinkMultisChallenge:: tower_save 0 call Common_EventScript_SaveGame setvar VAR_TEMP_0, 255 - compare VAR_RESULT, 0 - goto_if_eq BattleFrontier_BattleTowerLobby_EventScript_CancelChallengeSaveFailed + goto_if_eq VAR_RESULT, 0, BattleFrontier_BattleTowerLobby_EventScript_CancelChallengeSaveFailed incrementgamestat GAME_STAT_ENTERED_BATTLE_TOWER specialvar VAR_RESULT, IsWirelessAdapterConnected - compare VAR_RESULT, TRUE - goto_if_eq BattleFrontier_BattleTowerLobby_EventScript_TryWirelessLink + goto_if_eq VAR_RESULT, TRUE, BattleFrontier_BattleTowerLobby_EventScript_TryWirelessLink goto BattleFrontier_BattleTowerLobby_EventScript_TryCableLink end @@ -491,10 +469,8 @@ BattleFrontier_BattleTowerLobby_EventScript_FeelingsWontTell:: end BattleFrontier_BattleTowerLobby_EventScript_CheckFeelings:: - compare VAR_RESULT, 0 - goto_if_eq BattleFrontier_BattleTowerLobby_EventScript_CanceledEasyChat - compare VAR_RESULT, 1 - goto_if_eq BattleFrontier_BattleTowerLobby_EventScript_SubmittedFeelings + goto_if_eq VAR_RESULT, 0, BattleFrontier_BattleTowerLobby_EventScript_CanceledEasyChat + goto_if_eq VAR_RESULT, 1, BattleFrontier_BattleTowerLobby_EventScript_SubmittedFeelings end BattleFrontier_BattleTowerLobby_EventScript_CanceledEasyChat:: @@ -611,19 +587,17 @@ BattleFrontier_BattleTowerLobby_EventScript_EnterElevator:: BattleFrontier_BattleTowerLobby_EventScript_WaitForLinkOpponentLoad:: tower_loadlinkopponents delay 1 - compare VAR_RESULT, 6 - goto_if_ne BattleFrontier_BattleTowerLobby_EventScript_WaitForLinkOpponentLoad + goto_if_ne VAR_RESULT, 6, BattleFrontier_BattleTowerLobby_EventScript_WaitForLinkOpponentLoad call BattleFrontier_BattleTowerLobby_EventScript_ShowYouToBattleRoom clearflag FLAG_CANCEL_BATTLE_ROOM_CHALLENGE - warp MAP_BATTLE_FRONTIER_BATTLE_TOWER_ELEVATOR, 255, 1, 6 + warp MAP_BATTLE_FRONTIER_BATTLE_TOWER_ELEVATOR, 1, 6 setvar VAR_TEMP_0, 0 waitstate end BattleFrontier_BattleTowerLobby_EventScript_ShowYouToBattleRoom:: call BattleFrontier_BattleTowerLobby_EventScript_BufferModeText - compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_LINK_MULTIS - goto_if_eq BattleFrontier_BattleTowerLobby_EventScript_ShowYouToLinkMultiBattleRoom + goto_if_eq VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_LINK_MULTIS, BattleFrontier_BattleTowerLobby_EventScript_ShowYouToLinkMultiBattleRoom msgbox BattleFrontier_BattleTowerLobby_Text_ShowYouToBattleRoom, MSGBOX_DEFAULT goto BattleFrontier_BattleTowerLobby_EventScript_WalkToElevator @@ -675,41 +649,33 @@ BattleFrontier_BattleTowerLobby_Movement_UnusedEnterElevator: step_end BattleFrontier_BattleTowerLobby_EventScript_BufferModeText:: - compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES - call_if_eq BattleFrontier_BattleTowerLobby_EventScript_BufferTextSingle - compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_DOUBLES - call_if_eq BattleFrontier_BattleTowerLobby_EventScript_BufferTextDouble - compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_MULTIS - call_if_eq BattleFrontier_BattleTowerLobby_EventScript_BufferTextMulti - compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_LINK_MULTIS - call_if_eq BattleFrontier_BattleTowerLobby_EventScript_BufferTextLinkMulti + call_if_eq VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES, BattleFrontier_BattleTowerLobby_EventScript_BufferTextSingle + call_if_eq VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_DOUBLES, BattleFrontier_BattleTowerLobby_EventScript_BufferTextDouble + call_if_eq VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_MULTIS, BattleFrontier_BattleTowerLobby_EventScript_BufferTextMulti + call_if_eq VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_LINK_MULTIS, BattleFrontier_BattleTowerLobby_EventScript_BufferTextLinkMulti return BattleFrontier_BattleTowerLobby_EventScript_BufferTextSingle:: - bufferstdstring 0, STDSTRING_SINGLE + bufferstdstring STR_VAR_1, STDSTRING_SINGLE return BattleFrontier_BattleTowerLobby_EventScript_BufferTextDouble:: - bufferstdstring 0, STDSTRING_DOUBLE + bufferstdstring STR_VAR_1, STDSTRING_DOUBLE return BattleFrontier_BattleTowerLobby_EventScript_BufferTextMulti:: - bufferstdstring 0, STDSTRING_MULTI + bufferstdstring STR_VAR_1, STDSTRING_MULTI return BattleFrontier_BattleTowerLobby_EventScript_BufferTextLinkMulti:: - bufferstdstring 0, STDSTRING_MULTI_LINK + bufferstdstring STR_VAR_1, STDSTRING_MULTI_LINK return BattleFrontier_BattleTowerLobby_EventScript_SetAttendantTalkedTo:: - compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES - call_if_eq BattleFrontier_BattleTowerLobby_EventScript_TalkedToSinglesAttendant - compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_DOUBLES - call_if_eq BattleFrontier_BattleTowerLobby_EventScript_TalkedToDoublesAttendant - compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_MULTIS - call_if_eq BattleFrontier_BattleTowerLobby_EventScript_TalkedToMultisAttendant - compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_LINK_MULTIS - call_if_eq BattleFrontier_BattleTowerLobby_EventScript_TalkedToLinkMultisAttendant + call_if_eq VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES, BattleFrontier_BattleTowerLobby_EventScript_TalkedToSinglesAttendant + call_if_eq VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_DOUBLES, BattleFrontier_BattleTowerLobby_EventScript_TalkedToDoublesAttendant + call_if_eq VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_MULTIS, BattleFrontier_BattleTowerLobby_EventScript_TalkedToMultisAttendant + call_if_eq VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_LINK_MULTIS, BattleFrontier_BattleTowerLobby_EventScript_TalkedToLinkMultisAttendant return BattleFrontier_BattleTowerLobby_EventScript_TalkedToSinglesAttendant:: @@ -729,14 +695,10 @@ BattleFrontier_BattleTowerLobby_EventScript_TalkedToLinkMultisAttendant:: return BattleFrontier_BattleTowerLobby_EventScript_GetDoorXCoord:: - compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES - call_if_eq BattleFrontier_BattleTowerLobby_EventScript_GetDoorXCoordSingles - compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_DOUBLES - call_if_eq BattleFrontier_BattleTowerLobby_EventScript_GetDoorXCoordDoubles - compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_MULTIS - call_if_eq BattleFrontier_BattleTowerLobby_EventScript_GetDoorXCoordMultis - compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_LINK_MULTIS - call_if_eq BattleFrontier_BattleTowerLobby_EventScript_GetDoorXCoordLinkMultis + call_if_eq VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES, BattleFrontier_BattleTowerLobby_EventScript_GetDoorXCoordSingles + call_if_eq VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_DOUBLES, BattleFrontier_BattleTowerLobby_EventScript_GetDoorXCoordDoubles + call_if_eq VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_MULTIS, BattleFrontier_BattleTowerLobby_EventScript_GetDoorXCoordMultis + call_if_eq VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_LINK_MULTIS, BattleFrontier_BattleTowerLobby_EventScript_GetDoorXCoordLinkMultis return BattleFrontier_BattleTowerLobby_EventScript_GetDoorXCoordSingles:: @@ -756,14 +718,10 @@ BattleFrontier_BattleTowerLobby_EventScript_GetDoorXCoordLinkMultis:: return BattleFrontier_BattleTowerLobby_EventScript_GetPartySize:: - compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES - call_if_eq BattleFrontier_BattleTowerLobby_EventScript_GetSinglesPartySize - compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_DOUBLES - call_if_eq BattleFrontier_BattleTowerLobby_EventScript_GetDoublesPartySize - compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_MULTIS - call_if_eq BattleFrontier_BattleTowerLobby_EventScript_GetMultisPartySize - compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_LINK_MULTIS - call_if_eq BattleFrontier_BattleTowerLobby_EventScript_GetLinkMultisPartySize + call_if_eq VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES, BattleFrontier_BattleTowerLobby_EventScript_GetSinglesPartySize + call_if_eq VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_DOUBLES, BattleFrontier_BattleTowerLobby_EventScript_GetDoublesPartySize + call_if_eq VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_MULTIS, BattleFrontier_BattleTowerLobby_EventScript_GetMultisPartySize + call_if_eq VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_LINK_MULTIS, BattleFrontier_BattleTowerLobby_EventScript_GetLinkMultisPartySize return BattleFrontier_BattleTowerLobby_EventScript_GetSinglesPartySize:: @@ -793,26 +751,18 @@ BattleFrontier_BattleTowerLobby_EventScript_TryCableLink:: setvar VAR_0x8005, 0 special TryBattleLinkup waitstate - compare VAR_RESULT, LINKUP_SUCCESS - goto_if_eq BattleFrontier_BattleTowerLobby_EventScript_CableLinkSuccessful - compare VAR_RESULT, LINKUP_SOMEONE_NOT_READY - goto_if_eq CableClub_EventScript_AbortLinkSomeoneNotReady - compare VAR_RESULT, LINKUP_DIFF_SELECTIONS - goto_if_eq BattleFrontier_BattleTowerLobby_EventScript_AbortLinkDifferentSelections - compare VAR_RESULT, LINKUP_WRONG_NUM_PLAYERS - goto_if_eq BattleFrontier_BattleTowerLobby_EventScript_AbortLinkIncorrectNumberOfPlayers - compare VAR_RESULT, LINKUP_FAILED - goto_if_eq BattleFrontier_BattleTowerLobby_EventScript_CancelChallenge - compare VAR_RESULT, LINKUP_CONNECTION_ERROR - goto_if_eq CableClub_EventScript_AbortLinkConnectionError - compare VAR_RESULT, LINKUP_FAILED_BATTLE_TOWER - goto_if_eq BattleFrontier_BattleTowerLobby_EventScript_AbortLink + goto_if_eq VAR_RESULT, LINKUP_SUCCESS, BattleFrontier_BattleTowerLobby_EventScript_CableLinkSuccessful + goto_if_eq VAR_RESULT, LINKUP_SOMEONE_NOT_READY, CableClub_EventScript_AbortLinkSomeoneNotReady + goto_if_eq VAR_RESULT, LINKUP_DIFF_SELECTIONS, BattleFrontier_BattleTowerLobby_EventScript_AbortLinkDifferentSelections + goto_if_eq VAR_RESULT, LINKUP_WRONG_NUM_PLAYERS, BattleFrontier_BattleTowerLobby_EventScript_AbortLinkIncorrectNumberOfPlayers + goto_if_eq VAR_RESULT, LINKUP_FAILED, BattleFrontier_BattleTowerLobby_EventScript_CancelChallenge + goto_if_eq VAR_RESULT, LINKUP_CONNECTION_ERROR, CableClub_EventScript_AbortLinkConnectionError + goto_if_eq VAR_RESULT, LINKUP_FAILED_BATTLE_TOWER, BattleFrontier_BattleTowerLobby_EventScript_AbortLink end BattleFrontier_BattleTowerLobby_EventScript_AbortLinkDifferentSelections:: special CloseLink - compare VAR_0x8005, 3 - goto_if_eq BattleFrontier_BattleTowerLobby_EventScript_FriendDifferentSelection + goto_if_eq VAR_0x8005, 3, BattleFrontier_BattleTowerLobby_EventScript_FriendDifferentSelection msgbox Text_PlayersMadeDifferentSelections, MSGBOX_DEFAULT release end @@ -832,12 +782,9 @@ BattleFrontier_BattleTowerLobby_EventScript_AbortLinkIncorrectNumberOfPlayers:: BattleFrontier_BattleTowerLobby_EventScript_AbortLink:: special CloseLink - compare VAR_0x8005, 0 - call_if_eq BattleFrontier_BattleTowerLobby_EventScript_FriendChoseDifferentLvlMode - compare VAR_0x8005, 1 - call_if_eq BattleFrontier_BattleTowerLobby_EventScript_FriendAlsoSelectedMon - compare VAR_0x8005, 2 - call_if_eq BattleFrontier_BattleTowerLobby_EventScript_FriendAlsoSelectedMons + call_if_eq VAR_0x8005, 0, BattleFrontier_BattleTowerLobby_EventScript_FriendChoseDifferentLvlMode + call_if_eq VAR_0x8005, 1, BattleFrontier_BattleTowerLobby_EventScript_FriendAlsoSelectedMon + call_if_eq VAR_0x8005, 2, BattleFrontier_BattleTowerLobby_EventScript_FriendAlsoSelectedMons msgbox BattleFrontier_BattleTowerLobby_Text_ChooseDifferentMonsMatchLvlMode, MSGBOX_DEFAULT release end @@ -891,27 +838,19 @@ BattleFrontier_BattleTowerLobby_EventScript_ChooseLeader:: BattleFrontier_BattleTowerLobby_EventScript_TryBecomeLeader:: call CableClub_EventScript_TryBecomeLinkLeader - compare VAR_RESULT, LINKUP_SUCCESS - goto_if_eq BattleFrontier_BattleTowerLobby_EventScript_WirelessLinkSuccessful - compare VAR_RESULT, LINKUP_FAILED - goto_if_eq BattleFrontier_BattleTowerLobby_EventScript_ChooseLeader - compare VAR_RESULT, LINKUP_RETRY_ROLE_ASSIGN - goto_if_eq BattleFrontier_BattleTowerLobby_EventScript_TryBecomeLeader - compare VAR_RESULT, LINKUP_FAILED_BATTLE_TOWER - goto_if_eq BattleFrontier_BattleTowerLobby_EventScript_AbortLink + goto_if_eq VAR_RESULT, LINKUP_SUCCESS, BattleFrontier_BattleTowerLobby_EventScript_WirelessLinkSuccessful + goto_if_eq VAR_RESULT, LINKUP_FAILED, BattleFrontier_BattleTowerLobby_EventScript_ChooseLeader + goto_if_eq VAR_RESULT, LINKUP_RETRY_ROLE_ASSIGN, BattleFrontier_BattleTowerLobby_EventScript_TryBecomeLeader + goto_if_eq VAR_RESULT, LINKUP_FAILED_BATTLE_TOWER, BattleFrontier_BattleTowerLobby_EventScript_AbortLink release return BattleFrontier_BattleTowerLobby_EventScript_TryJoinGroup:: call CableClub_EventScript_TryJoinLinkGroup - compare VAR_RESULT, LINKUP_SUCCESS - goto_if_eq BattleFrontier_BattleTowerLobby_EventScript_WirelessLinkSuccessful - compare VAR_RESULT, LINKUP_FAILED - goto_if_eq BattleFrontier_BattleTowerLobby_EventScript_ChooseLeader - compare VAR_RESULT, LINKUP_RETRY_ROLE_ASSIGN - goto_if_eq BattleFrontier_BattleTowerLobby_EventScript_TryJoinGroup - compare VAR_RESULT, LINKUP_FAILED_BATTLE_TOWER - goto_if_eq BattleFrontier_BattleTowerLobby_EventScript_AbortLink + goto_if_eq VAR_RESULT, LINKUP_SUCCESS, BattleFrontier_BattleTowerLobby_EventScript_WirelessLinkSuccessful + goto_if_eq VAR_RESULT, LINKUP_FAILED, BattleFrontier_BattleTowerLobby_EventScript_ChooseLeader + goto_if_eq VAR_RESULT, LINKUP_RETRY_ROLE_ASSIGN, BattleFrontier_BattleTowerLobby_EventScript_TryJoinGroup + goto_if_eq VAR_RESULT, LINKUP_FAILED_BATTLE_TOWER, BattleFrontier_BattleTowerLobby_EventScript_AbortLink release return diff --git a/data/maps/BattleFrontier_BattleTowerMultiBattleRoom/scripts.inc b/data/maps/BattleFrontier_BattleTowerMultiBattleRoom/scripts.inc index b7354d9a20..e1cb64dda0 100644 --- a/data/maps/BattleFrontier_BattleTowerMultiBattleRoom/scripts.inc +++ b/data/maps/BattleFrontier_BattleTowerMultiBattleRoom/scripts.inc @@ -16,17 +16,14 @@ BattleFrontier_BattleTowerMultiBattleRoom_MapScripts:: @ The multi partner is represented by LOCALID_PARTNER, which has the gfx id VAR_OBJ_GFX_ID_E BattleFrontier_BattleTowerMultiBattleRoom_OnTransition: - compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_MULTIS - call_if_eq BattleFrontier_BattleTowerMultiBattleRoom_EventScript_SetObjGfx - compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_LINK_MULTIS - call_if_eq BattleFrontier_BattleTowerMultiBattleRoom_EventScript_SetLinkPlayerGfx + call_if_eq VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_MULTIS, BattleFrontier_BattleTowerMultiBattleRoom_EventScript_SetObjGfx + call_if_eq VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_LINK_MULTIS, BattleFrontier_BattleTowerMultiBattleRoom_EventScript_SetLinkPlayerGfx end BattleFrontier_BattleTowerMultiBattleRoom_EventScript_SetObjGfx:: tower_setpartnergfx checkplayergender - compare VAR_RESULT, FEMALE - goto_if_eq BattleFrontier_BattleTowerMultiBattleRoom_EventScript_SetPlayerGfxFemale + goto_if_eq VAR_RESULT, FEMALE, BattleFrontier_BattleTowerMultiBattleRoom_EventScript_SetPlayerGfxFemale setvar VAR_OBJ_GFX_ID_F, OBJ_EVENT_GFX_BRENDAN_NORMAL return @@ -56,8 +53,7 @@ BattleFrontier_BattleTowerMultiBattleRoom_EventScript_EnterRoom:: applymovement LOCALID_PARTNER, BattleFrontier_BattleTowerMultiBattleRoom_Movement_PartnerEnterRoom waitmovement 0 frontier_get FRONTIER_DATA_BATTLE_NUM - compare VAR_RESULT, 0 - goto_if_eq BattleFrontier_BattleTowerMultiBattleRoom_EventScript_OpponentsEnter + goto_if_eq VAR_RESULT, 0, BattleFrontier_BattleTowerMultiBattleRoom_EventScript_OpponentsEnter applymovement LOCALID_ATTENDANT_1, BattleFrontier_BattleTowerMultiBattleRoom_Movement_AttendantApproachPlayer applymovement LOCALID_ATTENDANT_2, BattleFrontier_BattleTowerMultiBattleRoom_Movement_AttendantApproachPlayer waitmovement 0 @@ -74,8 +70,7 @@ BattleFrontier_BattleTowerMultiBattleRoom_EventScript_OpponentsEnter:: applymovement LOCALID_OPPONENT_1, BattleFrontier_BattleTowerMultiBattleRoom_Movement_Opponent1Enter applymovement LOCALID_OPPONENT_2, BattleFrontier_BattleTowerMultiBattleRoom_Movement_Opponent2Enter waitmovement 0 - compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_LINK_MULTIS - goto_if_eq BattleFrontier_BattleTowerMultiBattleRoom_EventScript_DoOpponentIntrosLink + goto_if_eq VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_LINK_MULTIS, BattleFrontier_BattleTowerMultiBattleRoom_EventScript_DoOpponentIntrosLink tower_getopponentintro 0 delay 15 applymovement LOCALID_OPPONENT_1, BattleFrontier_BattleTowerMultiBattleRoom_Movement_WalkInPlaceLeft @@ -130,8 +125,7 @@ BattleFrontier_BattleTowerMultiBattleRoom_EventScript_DefeatedOpponents:: applymovement LOCALID_PLAYER, BattleFrontier_BattleTowerMultiBattleRoom_Movement_FaceAttendant applymovement LOCALID_PARTNER, BattleFrontier_BattleTowerMultiBattleRoom_Movement_FaceAttendant waitmovement 0 - compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_LINK_MULTIS - goto_if_eq BattleFrontier_BattleTowerMultiBattleRoom_EventScript_RetorePartyMsgLink + goto_if_eq VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_LINK_MULTIS, BattleFrontier_BattleTowerMultiBattleRoom_EventScript_RetorePartyMsgLink msgbox BattleFrontier_BattleTowerBattleRoom_Text_RestoreMonsToFullHealth, MSGBOX_DEFAULT goto BattleFrontier_BattleTowerMultiBattleRoom_EventScript_RestoreParty @@ -142,19 +136,16 @@ BattleFrontier_BattleTowerMultiBattleRoom_EventScript_RetorePartyMsgLink:: BattleFrontier_BattleTowerMultiBattleRoom_EventScript_RestoreParty:: special LoadPlayerParty frontier_setpartyorder FRONTIER_MULTI_PARTY_SIZE - compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_LINK_MULTIS - call_if_eq BattleFrontier_BattleTowerMultiBattleRoom_EventScript_ReconnectLink + call_if_eq VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_LINK_MULTIS, BattleFrontier_BattleTowerMultiBattleRoom_EventScript_ReconnectLink playfanfare MUS_HEAL waitfanfare special HealPlayerParty BattleFrontier_BattleTowerMultiBattleRoom_EventScript_AskReadyForOpponents:: frontier_get FRONTIER_DATA_BATTLE_NUM call BattleFrontier_BattleTowerMultiBattleRoom_EventScript_ReadyForNextOpponentSet - compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_LINK_MULTIS - goto_if_eq BattleFrontier_BattleTowerMultiBattleRoom_EventScript_ContinueChallenge + goto_if_eq VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_LINK_MULTIS, BattleFrontier_BattleTowerMultiBattleRoom_EventScript_ContinueChallenge call BattleFrontier_EventScript_GetCantRecordBattle - compare VAR_RESULT, TRUE - goto_if_eq BattleFrontier_BattleTowerMultiBattleRoom_EventScript_AskReadyForOpponentsNoRecord + goto_if_eq VAR_RESULT, TRUE, BattleFrontier_BattleTowerMultiBattleRoom_EventScript_AskReadyForOpponentsNoRecord multichoice 19, 4, MULTI_GO_ON_RECORD_REST_RETIRE, TRUE switch VAR_RESULT case 0, BattleFrontier_BattleTowerMultiBattleRoom_EventScript_ContinueChallenge @@ -230,8 +221,7 @@ BattleFrontier_BattleTowerMultiBattleRoom_EventScript_PauseChallenge:: end BattleFrontier_BattleTowerMultiBattleRoom_EventScript_ReadyForNextOpponentSet:: - compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_LINK_MULTIS - goto_if_eq BattleFrontier_BattleTowerMultiBattleRoom_EventScript_ReadyForNextOpponentSetLink + goto_if_eq VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_LINK_MULTIS, BattleFrontier_BattleTowerMultiBattleRoom_EventScript_ReadyForNextOpponentSetLink copyvar VAR_TEMP_F, VAR_RESULT switch VAR_TEMP_F case 1, BattleFrontier_BattleTowerMultiBattleRoom_EventScript_ReadyFor2ndOpponentSet @@ -347,8 +337,7 @@ BattleFrontier_BattleTowerMultiBattleRoom_EventScript_ContinueChallengeLink:: waitmessage special LinkRetireStatusWithBattleTowerPartner waitstate - compare VAR_RESULT, BATTLE_TOWER_LINKSTAT_CONTINUE - goto_if_ne BattleFrontier_BattleTowerMultiBattleRoom_EventScript_WarpToLobbyLost + goto_if_ne VAR_RESULT, BATTLE_TOWER_LINKSTAT_CONTINUE, BattleFrontier_BattleTowerMultiBattleRoom_EventScript_WarpToLobbyLost goto BattleFrontier_BattleTowerMultiBattleRoom_EventScript_LinkDelayForMsg end @@ -368,8 +357,7 @@ BattleFrontier_BattleTowerMultiBattleRoom_EventScript_AskRetireChallengeLink:: message BattleFrontier_BattleTowerBattleRoom_Text_CancelYourChallenge waitmessage multichoicedefault 20, 8, MULTI_YESNO, 1, FALSE - compare VAR_RESULT, 0 - goto_if_eq BattleFrontier_BattleTowerMultiBattleRoom_EventScript_RetireChallengeLink + goto_if_eq VAR_RESULT, 0, BattleFrontier_BattleTowerMultiBattleRoom_EventScript_RetireChallengeLink goto BattleFrontier_BattleTowerMultiBattleRoom_EventScript_AskReadyForOpponents end @@ -408,7 +396,7 @@ BattleFrontier_BattleTowerMultiBattleRoom_Movement_FaceAttendant: step_end BattleFrontier_BattleTowerMultiBattleRoom_Movement_FaceBattle: - walk_in_place_fastest_right + walk_in_place_faster_right step_end BattleFrontier_BattleTowerMultiBattleRoom_Movement_Opponent1Enter: @@ -449,7 +437,7 @@ BattleFrontier_BattleTowerMultiBattleRoom_Movement_AttendantApproachPlayer: BattleFrontier_BattleTowerMultiBattleRoom_Movement_AttendantReturnToPos: walk_left walk_left - walk_in_place_fastest_right + walk_in_place_faster_right step_end BattleFrontier_BattleTowerMultiBattleRoom_Movement_WalkInPlaceLeft: diff --git a/data/maps/BattleFrontier_BattleTowerMultiCorridor/scripts.inc b/data/maps/BattleFrontier_BattleTowerMultiCorridor/scripts.inc index 9c6a8bb2bf..b36d2e6fd3 100644 --- a/data/maps/BattleFrontier_BattleTowerMultiCorridor/scripts.inc +++ b/data/maps/BattleFrontier_BattleTowerMultiCorridor/scripts.inc @@ -14,17 +14,14 @@ BattleFrontier_BattleTowerMultiCorridor_MapScripts:: @ The multi partner is represented by LOCALID_PARTNER, and has the gfx id VAR_OBJ_GFX_ID_E BattleFrontier_BattleTowerMultiCorridor_OnTransition: - compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_MULTIS - call_if_eq BattleFrontier_BattleTowerMultiCorridor_EventScript_SetObjGfx - compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_LINK_MULTIS - call_if_eq BattleFrontier_BattleTowerMultiCorridor_EventScript_SetLinkPlayerGfx + call_if_eq VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_MULTIS, BattleFrontier_BattleTowerMultiCorridor_EventScript_SetObjGfx + call_if_eq VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_LINK_MULTIS, BattleFrontier_BattleTowerMultiCorridor_EventScript_SetLinkPlayerGfx end BattleFrontier_BattleTowerMultiCorridor_EventScript_SetObjGfx:: tower_setpartnergfx checkplayergender - compare VAR_RESULT, FEMALE - goto_if_eq BattleFrontier_BattleTowerMultiCorridor_EventScript_SetPlayerGfxFemale + goto_if_eq VAR_RESULT, FEMALE, BattleFrontier_BattleTowerMultiCorridor_EventScript_SetPlayerGfxFemale setvar VAR_OBJ_GFX_ID_F, OBJ_EVENT_GFX_BRENDAN_NORMAL return @@ -76,8 +73,8 @@ BattleFrontier_BattleTowerMultiCorridor_EventScript_EnterCorridor:: applymovement LOCALID_ATTENDANT_1, BattleFrontier_BattleTowerMultiCorridor_Movement_PartnerAttendantWalkToDoor waitmovement 0 delay 40 - applymovement LOCALID_ATTENDANT_2, Common_Movement_WalkInPlaceFastestUp - applymovement LOCALID_ATTENDANT_1, Common_Movement_WalkInPlaceFastestUp + applymovement LOCALID_ATTENDANT_2, Common_Movement_WalkInPlaceFasterUp + applymovement LOCALID_ATTENDANT_1, Common_Movement_WalkInPlaceFasterUp waitmovement 0 opendoor 7, 1 waitdooranim @@ -95,29 +92,25 @@ BattleFrontier_BattleTowerMultiCorridor_EventScript_EnterCorridor:: end BattleFrontier_BattleTowerMultiCorridor_EventScript_WarpToBattleRoom:: - compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES - call_if_eq BattleFrontier_BattleTowerMultiCorridor_EventScript_WarpToNormalBattleRoom - compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_DOUBLES - call_if_eq BattleFrontier_BattleTowerMultiCorridor_EventScript_WarpToNormalBattleRoom - compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_MULTIS - call_if_eq BattleFrontier_BattleTowerMultiCorridor_EventScript_WarpToMultiBattleRoom - compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_LINK_MULTIS - call_if_eq BattleFrontier_BattleTowerMultiCorridor_EventScript_WarpToLinkMultiBattleRoom + call_if_eq VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES, BattleFrontier_BattleTowerMultiCorridor_EventScript_WarpToNormalBattleRoom + call_if_eq VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_DOUBLES, BattleFrontier_BattleTowerMultiCorridor_EventScript_WarpToNormalBattleRoom + call_if_eq VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_MULTIS, BattleFrontier_BattleTowerMultiCorridor_EventScript_WarpToMultiBattleRoom + call_if_eq VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_LINK_MULTIS, BattleFrontier_BattleTowerMultiCorridor_EventScript_WarpToLinkMultiBattleRoom return BattleFrontier_BattleTowerMultiCorridor_EventScript_WarpToNormalBattleRoom:: - warp MAP_BATTLE_FRONTIER_BATTLE_TOWER_BATTLE_ROOM, 255, 4, 8 + warp MAP_BATTLE_FRONTIER_BATTLE_TOWER_BATTLE_ROOM, 4, 8 waitstate return BattleFrontier_BattleTowerMultiCorridor_EventScript_WarpToMultiBattleRoom:: - warp MAP_BATTLE_FRONTIER_BATTLE_TOWER_MULTI_BATTLE_ROOM, 255, 4, 5 + warp MAP_BATTLE_FRONTIER_BATTLE_TOWER_MULTI_BATTLE_ROOM, 4, 5 waitstate return @ Unnecessary duplicate of the above BattleFrontier_BattleTowerMultiCorridor_EventScript_WarpToLinkMultiBattleRoom:: - warp MAP_BATTLE_FRONTIER_BATTLE_TOWER_MULTI_BATTLE_ROOM, 255, 4, 5 + warp MAP_BATTLE_FRONTIER_BATTLE_TOWER_MULTI_BATTLE_ROOM, 4, 5 waitstate return @@ -149,7 +142,7 @@ BattleFrontier_BattleTowerMultiCorridor_Movement_PlayerAttendantWalkToDoor: walk_right walk_right walk_up - walk_in_place_fastest_right + walk_in_place_faster_right step_end BattleFrontier_BattleTowerMultiCorridor_Movement_PartnerAttendantWalkToDoor: @@ -160,7 +153,7 @@ BattleFrontier_BattleTowerMultiCorridor_Movement_PartnerAttendantWalkToDoor: walk_left walk_left walk_up - walk_in_place_fastest_left + walk_in_place_faster_left step_end BattleFrontier_BattleTowerMultiCorridor_Movement_TrainerEnterDoor: diff --git a/data/maps/BattleFrontier_BattleTowerMultiPartnerRoom/scripts.inc b/data/maps/BattleFrontier_BattleTowerMultiPartnerRoom/scripts.inc index 4a6d29446e..b9fc7d5543 100644 --- a/data/maps/BattleFrontier_BattleTowerMultiPartnerRoom/scripts.inc +++ b/data/maps/BattleFrontier_BattleTowerMultiPartnerRoom/scripts.inc @@ -64,7 +64,7 @@ BattleFrontier_BattleTowerMultiPartnerRoom_EventScript_EnterRoom:: applymovement LOCALID_ATTENDANT, BattleFrontier_BattleTowerMultiPartnerRoom_Movement_AttendantBlockExit waitmovement 0 copyobjectxytoperm LOCALID_ATTENDANT - applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestUp + applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFasterUp waitmovement 0 msgbox BattleFrontier_BattleTowerMultiPartnerRoom_Text_PleaseFindPartner, MSGBOX_DEFAULT special HealPlayerParty @@ -78,7 +78,7 @@ BattleFrontier_BattleTowerMultiPartnerRoom_Movement_PlayerEnterRoom: BattleFrontier_BattleTowerMultiPartnerRoom_Movement_AttendantBlockExit: walk_left - walk_in_place_fastest_down + walk_in_place_faster_down step_end BattleFrontier_BattleTowerMultiPartnerRoom_EventScript_Attendant:: @@ -87,8 +87,7 @@ BattleFrontier_BattleTowerMultiPartnerRoom_EventScript_Attendant:: message BattleFrontier_BattleTowerMultiPartnerRoom_Text_QuitLookingForPartner waitmessage multichoicedefault 20, 8, MULTI_YESNO, 1, FALSE - compare VAR_RESULT, 0 - goto_if_eq BattleFrontier_BattleTowerMultiPartnerRoom_EventScript_QuitChallenge + goto_if_eq VAR_RESULT, 0, BattleFrontier_BattleTowerMultiPartnerRoom_EventScript_QuitChallenge msgbox BattleFrontier_BattleTowerMultiPartnerRoom_Text_PleaseFindPartner2, MSGBOX_DEFAULT release end @@ -101,14 +100,14 @@ BattleFrontier_BattleTowerMultiPartnerRoom_EventScript_QuitChallenge:: BattleFrontier_BattleTowerMultiPartnerRoom_EventScript_EnterElevator:: msgbox BattleFrontier_BattleTowerMultiPartnerRoom_Text_ThankYouForChoosingPartner, MSGBOX_DEFAULT closemessage - applymovement LOCALID_ATTENDANT, Common_Movement_WalkInPlaceFastestUp + applymovement LOCALID_ATTENDANT, Common_Movement_WalkInPlaceFasterUp waitmovement 0 opendoor 10, 1 waitdooranim call BattleFrontier_BattleTowerMultiPartnerRoom_EventScript_MoveToElevator closedoor 10, 1 waitdooranim - warp MAP_BATTLE_FRONTIER_BATTLE_TOWER_ELEVATOR, 255, 1, 6 + warp MAP_BATTLE_FRONTIER_BATTLE_TOWER_ELEVATOR, 1, 6 waitstate releaseall end @@ -183,13 +182,11 @@ BattleFrontier_BattleTowerMultiPartnerRoom_EventScript_TalkToPotentialPartner:: waitmessage waitbuttonpress closemessage - compare VAR_FACING, DIR_SOUTH - call_if_ne BattleFrontier_BattleTowerMultiPartnerRoom_EventScript_PartnerExit - compare VAR_FACING, DIR_SOUTH - call_if_eq BattleFrontier_BattleTowerMultiPartnerRoom_EventScript_PartnerExitSouth + call_if_ne VAR_FACING, DIR_SOUTH, BattleFrontier_BattleTowerMultiPartnerRoom_EventScript_PartnerExit + call_if_eq VAR_FACING, DIR_SOUTH, BattleFrontier_BattleTowerMultiPartnerRoom_EventScript_PartnerExitSouth removeobject VAR_LAST_TALKED setflag FLAG_CHOSEN_MULTI_BATTLE_NPC_PARTNER - warpsilent MAP_BATTLE_FRONTIER_BATTLE_TOWER_MULTI_PARTNER_ROOM, 255, 10, 3 + warpsilent MAP_BATTLE_FRONTIER_BATTLE_TOWER_MULTI_PARTNER_ROOM, 10, 3 waitstate release end diff --git a/data/maps/BattleFrontier_ExchangeServiceCorner/scripts.inc b/data/maps/BattleFrontier_ExchangeServiceCorner/scripts.inc index 360b8162cf..703b1ec900 100644 --- a/data/maps/BattleFrontier_ExchangeServiceCorner/scripts.inc +++ b/data/maps/BattleFrontier_ExchangeServiceCorner/scripts.inc @@ -14,38 +14,30 @@ BattleFrontier_ExchangeServiceCorner_EventScript_ClerkGoodbye:: BattleFrontier_ExchangeServiceCorner_EventScript_TryPurchasePrize:: specialvar VAR_TEMP_1, GetFrontierBattlePoints - compare VAR_TEMP_1, VAR_0x8008 - goto_if_ge BattleFrontier_ExchangeServiceCorner_EventScript_TryGivePrize + goto_if_ge VAR_TEMP_1, VAR_0x8008, BattleFrontier_ExchangeServiceCorner_EventScript_TryGivePrize msgbox BattleFrontier_ExchangeServiceCorner_Text_DontHaveEnoughPoints, MSGBOX_DEFAULT - compare VAR_TEMP_2, EXCHANGE_CORNER_DECOR1_CLERK - goto_if_eq BattleFrontier_ExchangeServiceCorner_EventScript_ChooseDecor1 - compare VAR_TEMP_2, EXCHANGE_CORNER_DECOR2_CLERK - goto_if_eq BattleFrontier_ExchangeServiceCorner_EventScript_ChooseDecor2 - compare VAR_TEMP_2, EXCHANGE_CORNER_VITAMIN_CLERK - goto_if_eq BattleFrontier_ExchangeServiceCorner_EventScript_ChooseVitamin + goto_if_eq VAR_TEMP_2, EXCHANGE_CORNER_DECOR1_CLERK, BattleFrontier_ExchangeServiceCorner_EventScript_ChooseDecor1 + goto_if_eq VAR_TEMP_2, EXCHANGE_CORNER_DECOR2_CLERK, BattleFrontier_ExchangeServiceCorner_EventScript_ChooseDecor2 + goto_if_eq VAR_TEMP_2, EXCHANGE_CORNER_VITAMIN_CLERK, BattleFrontier_ExchangeServiceCorner_EventScript_ChooseVitamin goto BattleFrontier_ExchangeServiceCorner_EventScript_ChooseHoldItem end BattleFrontier_ExchangeServiceCorner_EventScript_TryGivePrize:: - compare VAR_TEMP_2, EXCHANGE_CORNER_DECOR1_CLERK - goto_if_eq BattleFrontier_ExchangeServiceCorner_EventScript_TryGiveDecor - compare VAR_TEMP_2, EXCHANGE_CORNER_DECOR2_CLERK - goto_if_eq BattleFrontier_ExchangeServiceCorner_EventScript_TryGiveDecor + goto_if_eq VAR_TEMP_2, EXCHANGE_CORNER_DECOR1_CLERK, BattleFrontier_ExchangeServiceCorner_EventScript_TryGiveDecor + goto_if_eq VAR_TEMP_2, EXCHANGE_CORNER_DECOR2_CLERK, BattleFrontier_ExchangeServiceCorner_EventScript_TryGiveDecor goto BattleFrontier_ExchangeServiceCorner_EventScript_TryGiveItem end BattleFrontier_ExchangeServiceCorner_EventScript_TryGiveDecor:: checkdecorspace VAR_0x8009 - compare VAR_RESULT, FALSE - goto_if_eq BattleFrontier_ExchangeServiceCorner_EventScript_NoRoomForDecor + goto_if_eq VAR_RESULT, FALSE, BattleFrontier_ExchangeServiceCorner_EventScript_NoRoomForDecor copyvar VAR_0x8004, VAR_0x8008 special TakeFrontierBattlePoints adddecoration VAR_0x8009 special UpdateBattlePointsWindow playse SE_SHOP msgbox BattleFrontier_ExchangeServiceCorner_Text_WellSendItToPC, MSGBOX_DEFAULT - compare VAR_TEMP_2, EXCHANGE_CORNER_DECOR1_CLERK - goto_if_eq BattleFrontier_ExchangeServiceCorner_EventScript_ChooseDecor1 + goto_if_eq VAR_TEMP_2, EXCHANGE_CORNER_DECOR1_CLERK, BattleFrontier_ExchangeServiceCorner_EventScript_ChooseDecor1 goto BattleFrontier_ExchangeServiceCorner_EventScript_ChooseDecor2 end @@ -56,17 +48,15 @@ BattleFrontier_ExchangeServiceCorner_EventScript_NoRoomForDecor:: end BattleFrontier_ExchangeServiceCorner_EventScript_TryGiveItem:: - checkitemspace VAR_0x8009, 1 - compare VAR_RESULT, FALSE - goto_if_eq BattleFrontier_ExchangeServiceCorner_EventScript_BagFull + checkitemspace VAR_0x8009 + goto_if_eq VAR_RESULT, FALSE, BattleFrontier_ExchangeServiceCorner_EventScript_BagFull copyvar VAR_0x8004, VAR_0x8008 special TakeFrontierBattlePoints additem VAR_0x8009 special UpdateBattlePointsWindow playse SE_SHOP msgbox BattleFrontier_ExchangeServiceCorner_Text_HereIsYourPrize, MSGBOX_DEFAULT - compare VAR_TEMP_2, EXCHANGE_CORNER_VITAMIN_CLERK - goto_if_eq BattleFrontier_ExchangeServiceCorner_EventScript_ChooseVitamin + goto_if_eq VAR_TEMP_2, EXCHANGE_CORNER_VITAMIN_CLERK, BattleFrontier_ExchangeServiceCorner_EventScript_ChooseVitamin goto BattleFrontier_ExchangeServiceCorner_EventScript_ChooseHoldItem end @@ -107,8 +97,7 @@ BattleFrontier_ExchangeServiceCorner_EventScript_ChooseDecor1:: BattleFrontier_ExchangeServiceCorner_EventScript_KissPoster:: msgbox BattleFrontier_ExchangeServiceCorner_Text_ConfirmKissPoster, MSGBOX_YESNO - compare VAR_RESULT, NO - goto_if_eq BattleFrontier_ExchangeServiceCorner_EventScript_ChooseDecor1 + goto_if_eq VAR_RESULT, NO, BattleFrontier_ExchangeServiceCorner_EventScript_ChooseDecor1 setvar VAR_0x8008, 16 setvar VAR_0x8009, DECOR_KISS_POSTER goto BattleFrontier_ExchangeServiceCorner_EventScript_TryPurchasePrize @@ -116,8 +105,7 @@ BattleFrontier_ExchangeServiceCorner_EventScript_KissPoster:: BattleFrontier_ExchangeServiceCorner_EventScript_KissCushion:: msgbox BattleFrontier_ExchangeServiceCorner_Text_ConfirmKissCushion, MSGBOX_YESNO - compare VAR_RESULT, NO - goto_if_eq BattleFrontier_ExchangeServiceCorner_EventScript_ChooseDecor1 + goto_if_eq VAR_RESULT, NO, BattleFrontier_ExchangeServiceCorner_EventScript_ChooseDecor1 setvar VAR_0x8008, 32 setvar VAR_0x8009, DECOR_KISS_CUSHION goto BattleFrontier_ExchangeServiceCorner_EventScript_TryPurchasePrize @@ -125,8 +113,7 @@ BattleFrontier_ExchangeServiceCorner_EventScript_KissCushion:: BattleFrontier_ExchangeServiceCorner_EventScript_SmoochumDoll:: msgbox BattleFrontier_ExchangeServiceCorner_Text_ConfirmSmoochumDoll, MSGBOX_YESNO - compare VAR_RESULT, NO - goto_if_eq BattleFrontier_ExchangeServiceCorner_EventScript_ChooseDecor1 + goto_if_eq VAR_RESULT, NO, BattleFrontier_ExchangeServiceCorner_EventScript_ChooseDecor1 setvar VAR_0x8008, 32 setvar VAR_0x8009, DECOR_SMOOCHUM_DOLL goto BattleFrontier_ExchangeServiceCorner_EventScript_TryPurchasePrize @@ -134,8 +121,7 @@ BattleFrontier_ExchangeServiceCorner_EventScript_SmoochumDoll:: BattleFrontier_ExchangeServiceCorner_EventScript_TogepiDoll:: msgbox BattleFrontier_ExchangeServiceCorner_Text_ConfirmTogepiDoll, MSGBOX_YESNO - compare VAR_RESULT, NO - goto_if_eq BattleFrontier_ExchangeServiceCorner_EventScript_ChooseDecor1 + goto_if_eq VAR_RESULT, NO, BattleFrontier_ExchangeServiceCorner_EventScript_ChooseDecor1 setvar VAR_0x8008, 48 setvar VAR_0x8009, DECOR_TOGEPI_DOLL goto BattleFrontier_ExchangeServiceCorner_EventScript_TryPurchasePrize @@ -143,8 +129,7 @@ BattleFrontier_ExchangeServiceCorner_EventScript_TogepiDoll:: BattleFrontier_ExchangeServiceCorner_EventScript_MeowthDoll:: msgbox BattleFrontier_ExchangeServiceCorner_Text_ConfirmMeowthDoll, MSGBOX_YESNO - compare VAR_RESULT, NO - goto_if_eq BattleFrontier_ExchangeServiceCorner_EventScript_ChooseDecor1 + goto_if_eq VAR_RESULT, NO, BattleFrontier_ExchangeServiceCorner_EventScript_ChooseDecor1 setvar VAR_0x8008, 48 setvar VAR_0x8009, DECOR_MEOWTH_DOLL goto BattleFrontier_ExchangeServiceCorner_EventScript_TryPurchasePrize @@ -152,8 +137,7 @@ BattleFrontier_ExchangeServiceCorner_EventScript_MeowthDoll:: BattleFrontier_ExchangeServiceCorner_EventScript_ClefairyDoll:: msgbox BattleFrontier_ExchangeServiceCorner_Text_ConfirmClefairyDoll, MSGBOX_YESNO - compare VAR_RESULT, NO - goto_if_eq BattleFrontier_ExchangeServiceCorner_EventScript_ChooseDecor1 + goto_if_eq VAR_RESULT, NO, BattleFrontier_ExchangeServiceCorner_EventScript_ChooseDecor1 setvar VAR_0x8008, 48 setvar VAR_0x8009, DECOR_CLEFAIRY_DOLL goto BattleFrontier_ExchangeServiceCorner_EventScript_TryPurchasePrize @@ -161,8 +145,7 @@ BattleFrontier_ExchangeServiceCorner_EventScript_ClefairyDoll:: BattleFrontier_ExchangeServiceCorner_EventScript_DittoDoll:: msgbox BattleFrontier_ExchangeServiceCorner_Text_ConfirmDittoDoll, MSGBOX_YESNO - compare VAR_RESULT, NO - goto_if_eq BattleFrontier_ExchangeServiceCorner_EventScript_ChooseDecor1 + goto_if_eq VAR_RESULT, NO, BattleFrontier_ExchangeServiceCorner_EventScript_ChooseDecor1 setvar VAR_0x8008, 48 setvar VAR_0x8009, DECOR_DITTO_DOLL goto BattleFrontier_ExchangeServiceCorner_EventScript_TryPurchasePrize @@ -170,8 +153,7 @@ BattleFrontier_ExchangeServiceCorner_EventScript_DittoDoll:: BattleFrontier_ExchangeServiceCorner_EventScript_CyndaquilDoll:: msgbox BattleFrontier_ExchangeServiceCorner_Text_ConfirmCyndaquilDoll, MSGBOX_YESNO - compare VAR_RESULT, NO - goto_if_eq BattleFrontier_ExchangeServiceCorner_EventScript_ChooseDecor1 + goto_if_eq VAR_RESULT, NO, BattleFrontier_ExchangeServiceCorner_EventScript_ChooseDecor1 setvar VAR_0x8008, 80 setvar VAR_0x8009, DECOR_CYNDAQUIL_DOLL goto BattleFrontier_ExchangeServiceCorner_EventScript_TryPurchasePrize @@ -179,8 +161,7 @@ BattleFrontier_ExchangeServiceCorner_EventScript_CyndaquilDoll:: BattleFrontier_ExchangeServiceCorner_EventScript_ChikoritaDoll:: msgbox BattleFrontier_ExchangeServiceCorner_Text_ConfirmChikoritaDoll, MSGBOX_YESNO - compare VAR_RESULT, NO - goto_if_eq BattleFrontier_ExchangeServiceCorner_EventScript_ChooseDecor1 + goto_if_eq VAR_RESULT, NO, BattleFrontier_ExchangeServiceCorner_EventScript_ChooseDecor1 setvar VAR_0x8008, 80 setvar VAR_0x8009, DECOR_CHIKORITA_DOLL goto BattleFrontier_ExchangeServiceCorner_EventScript_TryPurchasePrize @@ -188,8 +169,7 @@ BattleFrontier_ExchangeServiceCorner_EventScript_ChikoritaDoll:: BattleFrontier_ExchangeServiceCorner_EventScript_TotodileDoll:: msgbox BattleFrontier_ExchangeServiceCorner_Text_ConfirmTotodileDoll, MSGBOX_YESNO - compare VAR_RESULT, NO - goto_if_eq BattleFrontier_ExchangeServiceCorner_EventScript_ChooseDecor1 + goto_if_eq VAR_RESULT, NO, BattleFrontier_ExchangeServiceCorner_EventScript_ChooseDecor1 setvar VAR_0x8008, 80 setvar VAR_0x8009, DECOR_TOTODILE_DOLL goto BattleFrontier_ExchangeServiceCorner_EventScript_TryPurchasePrize @@ -221,8 +201,7 @@ BattleFrontier_ExchangeServiceCorner_EventScript_ChooseDecor2:: BattleFrontier_ExchangeServiceCorner_EventScript_LaprasDoll:: msgbox BattleFrontier_ExchangeServiceCorner_Text_ConfirmLaprasDoll, MSGBOX_YESNO - compare VAR_RESULT, NO - goto_if_eq BattleFrontier_ExchangeServiceCorner_EventScript_ChooseDecor2 + goto_if_eq VAR_RESULT, NO, BattleFrontier_ExchangeServiceCorner_EventScript_ChooseDecor2 setvar VAR_0x8008, 128 setvar VAR_0x8009, DECOR_LAPRAS_DOLL goto BattleFrontier_ExchangeServiceCorner_EventScript_TryPurchasePrize @@ -230,8 +209,7 @@ BattleFrontier_ExchangeServiceCorner_EventScript_LaprasDoll:: BattleFrontier_ExchangeServiceCorner_EventScript_SnorlaxDoll:: msgbox BattleFrontier_ExchangeServiceCorner_Text_ConfirmSnorlaxDoll, MSGBOX_YESNO - compare VAR_RESULT, NO - goto_if_eq BattleFrontier_ExchangeServiceCorner_EventScript_ChooseDecor2 + goto_if_eq VAR_RESULT, NO, BattleFrontier_ExchangeServiceCorner_EventScript_ChooseDecor2 setvar VAR_0x8008, 128 setvar VAR_0x8009, DECOR_SNORLAX_DOLL goto BattleFrontier_ExchangeServiceCorner_EventScript_TryPurchasePrize @@ -239,8 +217,7 @@ BattleFrontier_ExchangeServiceCorner_EventScript_SnorlaxDoll:: BattleFrontier_ExchangeServiceCorner_EventScript_VenusaurDoll:: msgbox BattleFrontier_ExchangeServiceCorner_Text_ConfirmVenusaurDoll, MSGBOX_YESNO - compare VAR_RESULT, NO - goto_if_eq BattleFrontier_ExchangeServiceCorner_EventScript_ChooseDecor2 + goto_if_eq VAR_RESULT, NO, BattleFrontier_ExchangeServiceCorner_EventScript_ChooseDecor2 setvar VAR_0x8008, 256 setvar VAR_0x8009, DECOR_VENUSAUR_DOLL goto BattleFrontier_ExchangeServiceCorner_EventScript_TryPurchasePrize @@ -248,8 +225,7 @@ BattleFrontier_ExchangeServiceCorner_EventScript_VenusaurDoll:: BattleFrontier_ExchangeServiceCorner_EventScript_CharizardDoll:: msgbox BattleFrontier_ExchangeServiceCorner_Text_ConfirmCharizardDoll, MSGBOX_YESNO - compare VAR_RESULT, NO - goto_if_eq BattleFrontier_ExchangeServiceCorner_EventScript_ChooseDecor2 + goto_if_eq VAR_RESULT, NO, BattleFrontier_ExchangeServiceCorner_EventScript_ChooseDecor2 setvar VAR_0x8008, 256 setvar VAR_0x8009, DECOR_CHARIZARD_DOLL goto BattleFrontier_ExchangeServiceCorner_EventScript_TryPurchasePrize @@ -257,8 +233,7 @@ BattleFrontier_ExchangeServiceCorner_EventScript_CharizardDoll:: BattleFrontier_ExchangeServiceCorner_EventScript_BlastoiseDoll:: msgbox BattleFrontier_ExchangeServiceCorner_Text_ConfirmBlastoiseDoll, MSGBOX_YESNO - compare VAR_RESULT, NO - goto_if_eq BattleFrontier_ExchangeServiceCorner_EventScript_ChooseDecor2 + goto_if_eq VAR_RESULT, NO, BattleFrontier_ExchangeServiceCorner_EventScript_ChooseDecor2 setvar VAR_0x8008, 256 setvar VAR_0x8009, DECOR_BLASTOISE_DOLL goto BattleFrontier_ExchangeServiceCorner_EventScript_TryPurchasePrize @@ -291,8 +266,7 @@ BattleFrontier_ExchangeServiceCorner_EventScript_ChooseVitamin:: BattleFrontier_ExchangeServiceCorner_EventScript_Protein:: msgbox BattleFrontier_ExchangeServiceCorner_Text_ConfirmProtein, MSGBOX_YESNO - compare VAR_RESULT, NO - goto_if_eq BattleFrontier_ExchangeServiceCorner_EventScript_ChooseVitamin + goto_if_eq VAR_RESULT, NO, BattleFrontier_ExchangeServiceCorner_EventScript_ChooseVitamin setvar VAR_0x8008, 1 setvar VAR_0x8009, ITEM_PROTEIN goto BattleFrontier_ExchangeServiceCorner_EventScript_TryPurchasePrize @@ -300,8 +274,7 @@ BattleFrontier_ExchangeServiceCorner_EventScript_Protein:: BattleFrontier_ExchangeServiceCorner_EventScript_Calcium:: msgbox BattleFrontier_ExchangeServiceCorner_Text_ConfirmCalcium, MSGBOX_YESNO - compare VAR_RESULT, NO - goto_if_eq BattleFrontier_ExchangeServiceCorner_EventScript_ChooseVitamin + goto_if_eq VAR_RESULT, NO, BattleFrontier_ExchangeServiceCorner_EventScript_ChooseVitamin setvar VAR_0x8008, 1 setvar VAR_0x8009, ITEM_CALCIUM goto BattleFrontier_ExchangeServiceCorner_EventScript_TryPurchasePrize @@ -309,8 +282,7 @@ BattleFrontier_ExchangeServiceCorner_EventScript_Calcium:: BattleFrontier_ExchangeServiceCorner_EventScript_Iron:: msgbox BattleFrontier_ExchangeServiceCorner_Text_ConfirmIron, MSGBOX_YESNO - compare VAR_RESULT, NO - goto_if_eq BattleFrontier_ExchangeServiceCorner_EventScript_ChooseVitamin + goto_if_eq VAR_RESULT, NO, BattleFrontier_ExchangeServiceCorner_EventScript_ChooseVitamin setvar VAR_0x8008, 1 setvar VAR_0x8009, ITEM_IRON goto BattleFrontier_ExchangeServiceCorner_EventScript_TryPurchasePrize @@ -318,8 +290,7 @@ BattleFrontier_ExchangeServiceCorner_EventScript_Iron:: BattleFrontier_ExchangeServiceCorner_EventScript_Zinc:: msgbox BattleFrontier_ExchangeServiceCorner_Text_ConfirmZinc, MSGBOX_YESNO - compare VAR_RESULT, NO - goto_if_eq BattleFrontier_ExchangeServiceCorner_EventScript_ChooseVitamin + goto_if_eq VAR_RESULT, NO, BattleFrontier_ExchangeServiceCorner_EventScript_ChooseVitamin setvar VAR_0x8008, 1 setvar VAR_0x8009, ITEM_ZINC goto BattleFrontier_ExchangeServiceCorner_EventScript_TryPurchasePrize @@ -327,8 +298,7 @@ BattleFrontier_ExchangeServiceCorner_EventScript_Zinc:: BattleFrontier_ExchangeServiceCorner_EventScript_Carbos:: msgbox BattleFrontier_ExchangeServiceCorner_Text_ConfirmCarbos, MSGBOX_YESNO - compare VAR_RESULT, NO - goto_if_eq BattleFrontier_ExchangeServiceCorner_EventScript_ChooseVitamin + goto_if_eq VAR_RESULT, NO, BattleFrontier_ExchangeServiceCorner_EventScript_ChooseVitamin setvar VAR_0x8008, 1 setvar VAR_0x8009, ITEM_CARBOS goto BattleFrontier_ExchangeServiceCorner_EventScript_TryPurchasePrize @@ -336,8 +306,7 @@ BattleFrontier_ExchangeServiceCorner_EventScript_Carbos:: BattleFrontier_ExchangeServiceCorner_EventScript_HPUp:: msgbox BattleFrontier_ExchangeServiceCorner_Text_ConfirmHPUp, MSGBOX_YESNO - compare VAR_RESULT, NO - goto_if_eq BattleFrontier_ExchangeServiceCorner_EventScript_ChooseVitamin + goto_if_eq VAR_RESULT, NO, BattleFrontier_ExchangeServiceCorner_EventScript_ChooseVitamin setvar VAR_0x8008, 1 setvar VAR_0x8009, ITEM_HP_UP goto BattleFrontier_ExchangeServiceCorner_EventScript_TryPurchasePrize @@ -373,8 +342,7 @@ BattleFrontier_ExchangeServiceCorner_EventScript_ChooseHoldItem:: BattleFrontier_ExchangeServiceCorner_EventScript_Leftovers:: msgbox BattleFrontier_ExchangeServiceCorner_Text_ConfirmLeftovers, MSGBOX_YESNO - compare VAR_RESULT, NO - goto_if_eq BattleFrontier_ExchangeServiceCorner_EventScript_ChooseHoldItem + goto_if_eq VAR_RESULT, NO, BattleFrontier_ExchangeServiceCorner_EventScript_ChooseHoldItem setvar VAR_0x8008, 48 setvar VAR_0x8009, ITEM_LEFTOVERS goto BattleFrontier_ExchangeServiceCorner_EventScript_TryPurchasePrize @@ -382,8 +350,7 @@ BattleFrontier_ExchangeServiceCorner_EventScript_Leftovers:: BattleFrontier_ExchangeServiceCorner_EventScript_WhiteHerb:: msgbox BattleFrontier_ExchangeServiceCorner_Text_ConfirmWhiteHerb, MSGBOX_YESNO - compare VAR_RESULT, NO - goto_if_eq BattleFrontier_ExchangeServiceCorner_EventScript_ChooseHoldItem + goto_if_eq VAR_RESULT, NO, BattleFrontier_ExchangeServiceCorner_EventScript_ChooseHoldItem setvar VAR_0x8008, 48 setvar VAR_0x8009, ITEM_WHITE_HERB goto BattleFrontier_ExchangeServiceCorner_EventScript_TryPurchasePrize @@ -391,8 +358,7 @@ BattleFrontier_ExchangeServiceCorner_EventScript_WhiteHerb:: BattleFrontier_ExchangeServiceCorner_EventScript_QuickClaw:: msgbox BattleFrontier_ExchangeServiceCorner_Text_ConfirmQuickClaw, MSGBOX_YESNO - compare VAR_RESULT, NO - goto_if_eq BattleFrontier_ExchangeServiceCorner_EventScript_ChooseHoldItem + goto_if_eq VAR_RESULT, NO, BattleFrontier_ExchangeServiceCorner_EventScript_ChooseHoldItem setvar VAR_0x8008, 48 setvar VAR_0x8009, ITEM_QUICK_CLAW goto BattleFrontier_ExchangeServiceCorner_EventScript_TryPurchasePrize @@ -400,8 +366,7 @@ BattleFrontier_ExchangeServiceCorner_EventScript_QuickClaw:: BattleFrontier_ExchangeServiceCorner_EventScript_MentalHerb:: msgbox BattleFrontier_ExchangeServiceCorner_Text_ConfirmMentalHerb, MSGBOX_YESNO - compare VAR_RESULT, NO - goto_if_eq BattleFrontier_ExchangeServiceCorner_EventScript_ChooseHoldItem + goto_if_eq VAR_RESULT, NO, BattleFrontier_ExchangeServiceCorner_EventScript_ChooseHoldItem setvar VAR_0x8008, 48 setvar VAR_0x8009, ITEM_MENTAL_HERB goto BattleFrontier_ExchangeServiceCorner_EventScript_TryPurchasePrize @@ -409,8 +374,7 @@ BattleFrontier_ExchangeServiceCorner_EventScript_MentalHerb:: BattleFrontier_ExchangeServiceCorner_EventScript_Brightpowder:: msgbox BattleFrontier_ExchangeServiceCorner_Text_ConfirmBrightpowder, MSGBOX_YESNO - compare VAR_RESULT, NO - goto_if_eq BattleFrontier_ExchangeServiceCorner_EventScript_ChooseHoldItem + goto_if_eq VAR_RESULT, NO, BattleFrontier_ExchangeServiceCorner_EventScript_ChooseHoldItem setvar VAR_0x8008, 64 setvar VAR_0x8009, ITEM_BRIGHT_POWDER goto BattleFrontier_ExchangeServiceCorner_EventScript_TryPurchasePrize @@ -418,8 +382,7 @@ BattleFrontier_ExchangeServiceCorner_EventScript_Brightpowder:: BattleFrontier_ExchangeServiceCorner_EventScript_ChoiceBand:: msgbox BattleFrontier_ExchangeServiceCorner_Text_ConfirmChoiceBand, MSGBOX_YESNO - compare VAR_RESULT, NO - goto_if_eq BattleFrontier_ExchangeServiceCorner_EventScript_ChooseHoldItem + goto_if_eq VAR_RESULT, NO, BattleFrontier_ExchangeServiceCorner_EventScript_ChooseHoldItem setvar VAR_0x8008, 64 setvar VAR_0x8009, ITEM_CHOICE_BAND goto BattleFrontier_ExchangeServiceCorner_EventScript_TryPurchasePrize @@ -427,8 +390,7 @@ BattleFrontier_ExchangeServiceCorner_EventScript_ChoiceBand:: BattleFrontier_ExchangeServiceCorner_EventScript_KingsRock:: msgbox BattleFrontier_ExchangeServiceCorner_Text_ConfirmKingsRock, MSGBOX_YESNO - compare VAR_RESULT, NO - goto_if_eq BattleFrontier_ExchangeServiceCorner_EventScript_ChooseHoldItem + goto_if_eq VAR_RESULT, NO, BattleFrontier_ExchangeServiceCorner_EventScript_ChooseHoldItem setvar VAR_0x8008, 64 setvar VAR_0x8009, ITEM_KINGS_ROCK goto BattleFrontier_ExchangeServiceCorner_EventScript_TryPurchasePrize @@ -436,8 +398,7 @@ BattleFrontier_ExchangeServiceCorner_EventScript_KingsRock:: BattleFrontier_ExchangeServiceCorner_EventScript_FocusBand:: msgbox BattleFrontier_ExchangeServiceCorner_Text_ConfirmFocusBand, MSGBOX_YESNO - compare VAR_RESULT, NO - goto_if_eq BattleFrontier_ExchangeServiceCorner_EventScript_ChooseHoldItem + goto_if_eq VAR_RESULT, NO, BattleFrontier_ExchangeServiceCorner_EventScript_ChooseHoldItem setvar VAR_0x8008, 64 setvar VAR_0x8009, ITEM_FOCUS_BAND goto BattleFrontier_ExchangeServiceCorner_EventScript_TryPurchasePrize @@ -445,8 +406,7 @@ BattleFrontier_ExchangeServiceCorner_EventScript_FocusBand:: BattleFrontier_ExchangeServiceCorner_EventScript_ScopeLens:: msgbox BattleFrontier_ExchangeServiceCorner_Text_ConfirmScopeLens, MSGBOX_YESNO - compare VAR_RESULT, NO - goto_if_eq BattleFrontier_ExchangeServiceCorner_EventScript_ChooseHoldItem + goto_if_eq VAR_RESULT, NO, BattleFrontier_ExchangeServiceCorner_EventScript_ChooseHoldItem setvar VAR_0x8008, 64 setvar VAR_0x8009, ITEM_SCOPE_LENS goto BattleFrontier_ExchangeServiceCorner_EventScript_TryPurchasePrize diff --git a/data/maps/BattleFrontier_Lounge1/scripts.inc b/data/maps/BattleFrontier_Lounge1/scripts.inc index 0455d577ce..6aca2b4ced 100644 --- a/data/maps/BattleFrontier_Lounge1/scripts.inc +++ b/data/maps/BattleFrontier_Lounge1/scripts.inc @@ -14,10 +14,8 @@ BattleFrontier_Lounge1_EventScript_Breeder:: BattleFrontier_Lounge1_EventScript_ChooseMonToShowBreeder:: special ChoosePartyMon waitstate - compare VAR_0x8004, 255 - goto_if_ne BattleFrontier_Lounge1_EventScript_ShowMonToBreeder - compare VAR_0x8004, 255 - goto_if_eq BattleFrontier_Lounge1_EventScript_CancelMonSelect + goto_if_ne VAR_0x8004, PARTY_NOTHING_CHOSEN, BattleFrontier_Lounge1_EventScript_ShowMonToBreeder + goto_if_eq VAR_0x8004, PARTY_NOTHING_CHOSEN, BattleFrontier_Lounge1_EventScript_CancelMonSelect end BattleFrontier_Lounge1_EventScript_BreederIntro:: @@ -34,17 +32,12 @@ BattleFrontier_Lounge1_EventScript_AlreadyMetBreeder:: @ VAR_0x8007: IV of the highest IV stat BattleFrontier_Lounge1_EventScript_ShowMonToBreeder:: specialvar VAR_RESULT, ScriptGetPartyMonSpecies - compare VAR_RESULT, SPECIES_EGG - goto_if_eq BattleFrontier_Lounge1_EventScript_ShowEggToBreeder + goto_if_eq VAR_RESULT, SPECIES_EGG, BattleFrontier_Lounge1_EventScript_ShowEggToBreeder special BufferVarsForIVRater - compare VAR_0x8005, 90 @ Average of 15 - goto_if_le BattleFrontier_Lounge1_EventScript_AverageTotalIVs - compare VAR_0x8005, 120 @ Average of 20 - goto_if_le BattleFrontier_Lounge1_EventScript_AboveAverageTotalIVs - compare VAR_0x8005, 150 @ Average of 25 - goto_if_le BattleFrontier_Lounge1_EventScript_HighTotalIVs - compare VAR_0x8005, 151 @ Average of > 25 - goto_if_ge BattleFrontier_Lounge1_EventScript_VeryHighTotalIVs + goto_if_le VAR_0x8005, 90, BattleFrontier_Lounge1_EventScript_AverageTotalIVs @ Average of 15 + goto_if_le VAR_0x8005, 120, BattleFrontier_Lounge1_EventScript_AboveAverageTotalIVs @ Average of 20 + goto_if_le VAR_0x8005, 150, BattleFrontier_Lounge1_EventScript_HighTotalIVs @ Average of 25 + goto_if_ge VAR_0x8005, 151, BattleFrontier_Lounge1_EventScript_VeryHighTotalIVs @ Average of > 25 end BattleFrontier_Lounge1_EventScript_ShowEggToBreeder:: @@ -54,30 +47,20 @@ BattleFrontier_Lounge1_EventScript_ShowEggToBreeder:: @ Comment on the highest IV stat BattleFrontier_Lounge1_EventScript_HighestIVStat:: - compare VAR_0x8006, STAT_HP - goto_if_eq BattleFrontier_Lounge1_EventScript_HighestIVHP - compare VAR_0x8006, STAT_ATK - goto_if_eq BattleFrontier_Lounge1_EventScript_HighestIVAtk - compare VAR_0x8006, STAT_DEF - goto_if_eq BattleFrontier_Lounge1_EventScript_HighestIVDef - compare VAR_0x8006, STAT_SPEED - goto_if_eq BattleFrontier_Lounge1_EventScript_HighestIVSpeed - compare VAR_0x8006, STAT_SPATK - goto_if_eq BattleFrontier_Lounge1_EventScript_HighestIVSpAtk - compare VAR_0x8006, STAT_SPDEF - goto_if_eq BattleFrontier_Lounge1_EventScript_HighestIVSpDef + goto_if_eq VAR_0x8006, STAT_HP, BattleFrontier_Lounge1_EventScript_HighestIVHP + goto_if_eq VAR_0x8006, STAT_ATK, BattleFrontier_Lounge1_EventScript_HighestIVAtk + goto_if_eq VAR_0x8006, STAT_DEF, BattleFrontier_Lounge1_EventScript_HighestIVDef + goto_if_eq VAR_0x8006, STAT_SPEED, BattleFrontier_Lounge1_EventScript_HighestIVSpeed + goto_if_eq VAR_0x8006, STAT_SPATK, BattleFrontier_Lounge1_EventScript_HighestIVSpAtk + goto_if_eq VAR_0x8006, STAT_SPDEF, BattleFrontier_Lounge1_EventScript_HighestIVSpDef end @ Comment on the highest IV value BattleFrontier_Lounge1_EventScript_HighestIVValue:: - compare VAR_0x8007, 15 - goto_if_le BattleFrontier_Lounge1_EventScript_HighestIVLow - compare VAR_0x8007, 25 - goto_if_le BattleFrontier_Lounge1_EventScript_HighestIVMid - compare VAR_0x8007, 30 - goto_if_le BattleFrontier_Lounge1_EventScript_HighestIVHigh - compare VAR_0x8007, 31 - goto_if_ge BattleFrontier_Lounge1_EventScript_HighestIVMax + goto_if_le VAR_0x8007, 15, BattleFrontier_Lounge1_EventScript_HighestIVLow + goto_if_le VAR_0x8007, 25, BattleFrontier_Lounge1_EventScript_HighestIVMid + goto_if_le VAR_0x8007, 30, BattleFrontier_Lounge1_EventScript_HighestIVHigh + goto_if_ge VAR_0x8007, 31, BattleFrontier_Lounge1_EventScript_HighestIVMax end BattleFrontier_Lounge1_EventScript_EndBreederComments:: diff --git a/data/maps/BattleFrontier_Lounge2/scripts.inc b/data/maps/BattleFrontier_Lounge2/scripts.inc index 106d1d1793..8efc172936 100644 --- a/data/maps/BattleFrontier_Lounge2/scripts.inc +++ b/data/maps/BattleFrontier_Lounge2/scripts.inc @@ -2,7 +2,7 @@ BattleFrontier_Lounge2_MapScripts:: .byte 0 @ This NPC gives hints about a random facility or battle mode. -@ For battle modes he gives generic advice +@ For battle modes he gives generic advice @ For facilities, depending on how far the player has progressed he will say either @ The name of the Frontier Brain there @ The type and description of the 3 pokemon they use in their silver battle @@ -22,30 +22,18 @@ BattleFrontier_Lounge2_EventScript_AlreadyMetManiac:: end BattleFrontier_Lounge2_EventScript_GiveAdvice:: - compare VAR_FRONTIER_MANIAC_FACILITY, 0 - call_if_eq BattleFrontier_Lounge2_EventScript_BufferSingle - compare VAR_FRONTIER_MANIAC_FACILITY, 1 - call_if_eq BattleFrontier_Lounge2_EventScript_BufferDouble - compare VAR_FRONTIER_MANIAC_FACILITY, 2 - call_if_eq BattleFrontier_Lounge2_EventScript_BufferMulti - compare VAR_FRONTIER_MANIAC_FACILITY, 3 - call_if_eq BattleFrontier_Lounge2_EventScript_BufferMultiLink - compare VAR_FRONTIER_MANIAC_FACILITY, 4 - call_if_eq BattleFrontier_Lounge2_EventScript_BufferBattleDome - compare VAR_FRONTIER_MANIAC_FACILITY, 5 - call_if_eq BattleFrontier_Lounge2_EventScript_BufferBattleFactory - compare VAR_FRONTIER_MANIAC_FACILITY, 6 - call_if_eq BattleFrontier_Lounge2_EventScript_BufferBattlePalace - compare VAR_FRONTIER_MANIAC_FACILITY, 7 - call_if_eq BattleFrontier_Lounge2_EventScript_BufferBattleArena - compare VAR_FRONTIER_MANIAC_FACILITY, 8 - call_if_eq BattleFrontier_Lounge2_EventScript_BufferBattlePike - compare VAR_FRONTIER_MANIAC_FACILITY, 9 - call_if_eq BattleFrontier_Lounge2_EventScript_BufferBattlePyramid - compare VAR_FRONTIER_MANIAC_FACILITY, 3 - call_if_le BattleFrontier_Lounge2_EventScript_BattleTowerNews - compare VAR_FRONTIER_MANIAC_FACILITY, 4 - call_if_ge BattleFrontier_Lounge2_EventScript_FacilityNews + call_if_eq VAR_FRONTIER_MANIAC_FACILITY, 0, BattleFrontier_Lounge2_EventScript_BufferSingle + call_if_eq VAR_FRONTIER_MANIAC_FACILITY, 1, BattleFrontier_Lounge2_EventScript_BufferDouble + call_if_eq VAR_FRONTIER_MANIAC_FACILITY, 2, BattleFrontier_Lounge2_EventScript_BufferMulti + call_if_eq VAR_FRONTIER_MANIAC_FACILITY, 3, BattleFrontier_Lounge2_EventScript_BufferMultiLink + call_if_eq VAR_FRONTIER_MANIAC_FACILITY, 4, BattleFrontier_Lounge2_EventScript_BufferBattleDome + call_if_eq VAR_FRONTIER_MANIAC_FACILITY, 5, BattleFrontier_Lounge2_EventScript_BufferBattleFactory + call_if_eq VAR_FRONTIER_MANIAC_FACILITY, 6, BattleFrontier_Lounge2_EventScript_BufferBattlePalace + call_if_eq VAR_FRONTIER_MANIAC_FACILITY, 7, BattleFrontier_Lounge2_EventScript_BufferBattleArena + call_if_eq VAR_FRONTIER_MANIAC_FACILITY, 8, BattleFrontier_Lounge2_EventScript_BufferBattlePike + call_if_eq VAR_FRONTIER_MANIAC_FACILITY, 9, BattleFrontier_Lounge2_EventScript_BufferBattlePyramid + call_if_le VAR_FRONTIER_MANIAC_FACILITY, 3, BattleFrontier_Lounge2_EventScript_BattleTowerNews + call_if_ge VAR_FRONTIER_MANIAC_FACILITY, 4, BattleFrontier_Lounge2_EventScript_FacilityNews special ShowFrontierManiacMessage waitmessage waitbuttonpress @@ -61,43 +49,43 @@ BattleFrontier_Lounge2_EventScript_FacilityNews:: return BattleFrontier_Lounge2_EventScript_BufferSingle:: - bufferstdstring 0, STDSTRING_SINGLE + bufferstdstring STR_VAR_1, STDSTRING_SINGLE return BattleFrontier_Lounge2_EventScript_BufferDouble:: - bufferstdstring 0, STDSTRING_DOUBLE + bufferstdstring STR_VAR_1, STDSTRING_DOUBLE return BattleFrontier_Lounge2_EventScript_BufferMulti:: - bufferstdstring 0, STDSTRING_MULTI + bufferstdstring STR_VAR_1, STDSTRING_MULTI return BattleFrontier_Lounge2_EventScript_BufferMultiLink:: - bufferstdstring 0, STDSTRING_MULTI_LINK + bufferstdstring STR_VAR_1, STDSTRING_MULTI_LINK return BattleFrontier_Lounge2_EventScript_BufferBattleDome:: - bufferstdstring 0, STDSTRING_BATTLE_DOME + bufferstdstring STR_VAR_1, STDSTRING_BATTLE_DOME return BattleFrontier_Lounge2_EventScript_BufferBattleFactory:: - bufferstdstring 0, STDSTRING_BATTLE_FACTORY + bufferstdstring STR_VAR_1, STDSTRING_BATTLE_FACTORY return BattleFrontier_Lounge2_EventScript_BufferBattlePalace:: - bufferstdstring 0, STDSTRING_BATTLE_PALACE + bufferstdstring STR_VAR_1, STDSTRING_BATTLE_PALACE return BattleFrontier_Lounge2_EventScript_BufferBattleArena:: - bufferstdstring 0, STDSTRING_BATTLE_ARENA + bufferstdstring STR_VAR_1, STDSTRING_BATTLE_ARENA return BattleFrontier_Lounge2_EventScript_BufferBattlePike:: - bufferstdstring 0, STDSTRING_BATTLE_PIKE + bufferstdstring STR_VAR_1, STDSTRING_BATTLE_PIKE return BattleFrontier_Lounge2_EventScript_BufferBattlePyramid:: - bufferstdstring 0, STDSTRING_BATTLE_PYRAMID + bufferstdstring STR_VAR_1, STDSTRING_BATTLE_PYRAMID return BattleFrontier_Lounge2_EventScript_Maniac1:: diff --git a/data/maps/BattleFrontier_Lounge3/scripts.inc b/data/maps/BattleFrontier_Lounge3/scripts.inc index c0a9417385..7d9befafb1 100644 --- a/data/maps/BattleFrontier_Lounge3/scripts.inc +++ b/data/maps/BattleFrontier_Lounge3/scripts.inc @@ -10,8 +10,7 @@ BattleFrontier_Lounge3_EventScript_Gambler:: faceplayer goto_if_set FLAG_MET_BATTLE_FRONTIER_GAMBLER, BattleFrontier_Lounge3_EventScript_AlreadyMetGambler call BattleFrontier_Lounge3_EventScript_CountSilverSymbols - compare VAR_0x8004, 2 - goto_if_le BattleFrontier_Lounge3_EventScript_NotEnoughSilverSymbols + goto_if_le VAR_0x8004, 2, BattleFrontier_Lounge3_EventScript_NotEnoughSilverSymbols setflag FLAG_MET_BATTLE_FRONTIER_GAMBLER msgbox BattleFrontier_Lounge3_Text_YouLookToughExplainGambling, MSGBOX_DEFAULT goto BattleFrontier_Lounge3_EventScript_AskToEnterChallenge @@ -22,11 +21,9 @@ BattleFrontier_Lounge3_EventScript_AskToEnterChallenge:: waitmessage waitbuttonpress msgbox BattleFrontier_Lounge3_Text_HowAboutEnteringEventForMe, MSGBOX_YESNO - compare VAR_RESULT, NO - goto_if_eq BattleFrontier_Lounge3_EventScript_DeclineChallenge + goto_if_eq VAR_RESULT, NO, BattleFrontier_Lounge3_EventScript_DeclineChallenge msgbox BattleFrontier_Lounge3_Text_SpotMeSomeBattlePoints, MSGBOX_YESNO - compare VAR_RESULT, NO - goto_if_eq BattleFrontier_Lounge3_EventScript_DeclineChallenge + goto_if_eq VAR_RESULT, NO, BattleFrontier_Lounge3_EventScript_DeclineChallenge message BattleFrontier_Lounge3_Text_HowMuchCanYouSpot waitmessage special ShowBattlePointsWindow @@ -61,8 +58,7 @@ BattleFrontier_Lounge3_EventScript_Bet15:: BattleFrontier_Lounge3_EventScript_TryPlaceBet:: specialvar VAR_TEMP_1, GetFrontierBattlePoints - compare VAR_TEMP_1, VAR_0x8008 - goto_if_ge BattleFrontier_Lounge3_EventScript_PlaceBet + goto_if_ge VAR_TEMP_1, VAR_0x8008, BattleFrontier_Lounge3_EventScript_PlaceBet msgbox BattleFrontier_Lounge3_Text_YouDontHaveEnoughPoints, MSGBOX_DEFAULT message BattleFrontier_Lounge3_Text_HowMuchCanYouSpot waitmessage @@ -109,27 +105,21 @@ BattleFrontier_Lounge3_EventScript_NotEnoughSilverSymbols:: BattleFrontier_Lounge3_EventScript_AlreadyMetGambler:: msgbox BattleFrontier_Lounge3_Text_Oh, MSGBOX_DEFAULT - compare VAR_FRONTIER_GAMBLER_STATE, FRONTIER_GAMBLER_PLACED_BET - goto_if_ge BattleFrontier_Lounge3_EventScript_CheckBetResults + goto_if_ge VAR_FRONTIER_GAMBLER_STATE, FRONTIER_GAMBLER_PLACED_BET, BattleFrontier_Lounge3_EventScript_CheckBetResults goto BattleFrontier_Lounge3_EventScript_AskToEnterChallenge end BattleFrontier_Lounge3_EventScript_CheckBetResults:: - compare VAR_FRONTIER_GAMBLER_STATE, FRONTIER_GAMBLER_PLACED_BET - goto_if_eq BattleFrontier_Lounge3_EventScript_ChallengeNotAttempted - compare VAR_FRONTIER_GAMBLER_STATE, FRONTIER_GAMBLER_WON - goto_if_eq BattleFrontier_Lounge3_EventScript_WonChallenge + goto_if_eq VAR_FRONTIER_GAMBLER_STATE, FRONTIER_GAMBLER_PLACED_BET, BattleFrontier_Lounge3_EventScript_ChallengeNotAttempted + goto_if_eq VAR_FRONTIER_GAMBLER_STATE, FRONTIER_GAMBLER_WON, BattleFrontier_Lounge3_EventScript_WonChallenge goto BattleFrontier_Lounge3_EventScript_LostChallenge end BattleFrontier_Lounge3_EventScript_WonChallenge:: msgbox BattleFrontier_Lounge3_Text_HelloChampHeresYourPoints, MSGBOX_DEFAULT - compare VAR_FRONTIER_GAMBLER_AMOUNT_BET, FRONTIER_GAMBLER_BET_5 - call_if_eq BattleFrontier_Lounge3_EventScript_RewardBet5 - compare VAR_FRONTIER_GAMBLER_AMOUNT_BET, FRONTIER_GAMBLER_BET_10 - call_if_eq BattleFrontier_Lounge3_EventScript_RewardBet10 - compare VAR_FRONTIER_GAMBLER_AMOUNT_BET, FRONTIER_GAMBLER_BET_15 - call_if_eq BattleFrontier_Lounge3_EventScript_RewardBet15 + call_if_eq VAR_FRONTIER_GAMBLER_AMOUNT_BET, FRONTIER_GAMBLER_BET_5, BattleFrontier_Lounge3_EventScript_RewardBet5 + call_if_eq VAR_FRONTIER_GAMBLER_AMOUNT_BET, FRONTIER_GAMBLER_BET_10, BattleFrontier_Lounge3_EventScript_RewardBet10 + call_if_eq VAR_FRONTIER_GAMBLER_AMOUNT_BET, FRONTIER_GAMBLER_BET_15, BattleFrontier_Lounge3_EventScript_RewardBet15 msgbox BattleFrontier_Lounge3_Text_ObtainedBattlePoints, MSGBOX_GETPOINTS special GiveFrontierBattlePoints msgbox BattleFrontier_Lounge3_Text_ThinkOfMeForAnotherChallenge, MSGBOX_DEFAULT @@ -144,17 +134,17 @@ BattleFrontier_Lounge3_EventScript_LostChallenge:: end BattleFrontier_Lounge3_EventScript_RewardBet5:: - buffernumberstring 0, (BET_AMOUNT_5 * 2) + buffernumberstring STR_VAR_1, (BET_AMOUNT_5 * 2) setvar VAR_0x8004, (BET_AMOUNT_5 * 2) return BattleFrontier_Lounge3_EventScript_RewardBet10:: - buffernumberstring 0, (BET_AMOUNT_10 * 2) + buffernumberstring STR_VAR_1, (BET_AMOUNT_10 * 2) setvar VAR_0x8004, (BET_AMOUNT_10 * 2) return BattleFrontier_Lounge3_EventScript_RewardBet15:: - buffernumberstring 0, (BET_AMOUNT_15 * 2) + buffernumberstring STR_VAR_1, (BET_AMOUNT_15 * 2) setvar VAR_0x8004, (BET_AMOUNT_15 * 2) return diff --git a/data/maps/BattleFrontier_Lounge5/scripts.inc b/data/maps/BattleFrontier_Lounge5/scripts.inc index 61ac0cb9e2..b81c748e5d 100644 --- a/data/maps/BattleFrontier_Lounge5/scripts.inc +++ b/data/maps/BattleFrontier_Lounge5/scripts.inc @@ -5,17 +5,14 @@ BattleFrontier_Lounge5_EventScript_NatureGirl:: lock faceplayer msgbox BattleFrontier_Lounge5_Text_NatureGirlGreeting, MSGBOX_YESNO - compare VAR_RESULT, NO - goto_if_eq BattleFrontier_Lounge5_EventScript_NatureGirlNoneShown + goto_if_eq VAR_RESULT, NO, BattleFrontier_Lounge5_EventScript_NatureGirlNoneShown special ChoosePartyMon waitstate lock faceplayer - compare VAR_0x8004, 255 - goto_if_eq BattleFrontier_Lounge5_EventScript_NatureGirlNoneShown + goto_if_eq VAR_0x8004, PARTY_NOTHING_CHOSEN, BattleFrontier_Lounge5_EventScript_NatureGirlNoneShown specialvar VAR_RESULT, ScriptGetPartyMonSpecies - compare VAR_RESULT, SPECIES_EGG - goto_if_eq BattleFrontier_Lounge5_EventScript_NatureGirlEgg + goto_if_eq VAR_RESULT, SPECIES_EGG, BattleFrontier_Lounge5_EventScript_NatureGirlEgg special ShowNatureGirlMessage waitmessage waitbuttonpress diff --git a/data/maps/BattleFrontier_Lounge6/scripts.inc b/data/maps/BattleFrontier_Lounge6/scripts.inc index f88c69324d..0b01b32e3e 100644 --- a/data/maps/BattleFrontier_Lounge6/scripts.inc +++ b/data/maps/BattleFrontier_Lounge6/scripts.inc @@ -10,18 +10,15 @@ BattleFrontier_Lounge6_EventScript_Trader:: specialvar VAR_RESULT, GetInGameTradeSpeciesInfo copyvar VAR_0x8009, VAR_RESULT msgbox BattleFrontier_Lounge6_Text_WouldYouLikeToTrade, MSGBOX_YESNO - compare VAR_RESULT, NO - goto_if_eq BattleFrontier_Lounge6_EventScript_DeclineTrade + goto_if_eq VAR_RESULT, NO, BattleFrontier_Lounge6_EventScript_DeclineTrade special ChoosePartyMon waitstate copyvar VAR_0x800A, VAR_0x8004 - compare VAR_0x8004, 255 - goto_if_eq BattleFrontier_Lounge6_EventScript_DeclineTrade + goto_if_eq VAR_0x8004, PARTY_NOTHING_CHOSEN, BattleFrontier_Lounge6_EventScript_DeclineTrade copyvar VAR_0x8005, VAR_0x800A specialvar VAR_RESULT, GetTradeSpecies copyvar VAR_0x800B, VAR_RESULT - compare VAR_RESULT, VAR_0x8009 - goto_if_ne BattleFrontier_Lounge6_EventScript_NotRequestedMon + goto_if_ne VAR_RESULT, VAR_0x8009, BattleFrontier_Lounge6_EventScript_NotRequestedMon copyvar VAR_0x8004, VAR_0x8008 copyvar VAR_0x8005, VAR_0x800A special CreateInGameTradePokemon @@ -38,7 +35,7 @@ BattleFrontier_Lounge6_EventScript_DeclineTrade:: end BattleFrontier_Lounge6_EventScript_NotRequestedMon:: - bufferspeciesname 0, VAR_0x8009 + bufferspeciesname STR_VAR_1, VAR_0x8009 msgbox BattleFrontier_Lounge6_Text_DontTradeForAnythingButMon, MSGBOX_DEFAULT release end diff --git a/data/maps/BattleFrontier_Lounge7/scripts.inc b/data/maps/BattleFrontier_Lounge7/scripts.inc index 2878444706..c52df3cafb 100644 --- a/data/maps/BattleFrontier_Lounge7/scripts.inc +++ b/data/maps/BattleFrontier_Lounge7/scripts.inc @@ -249,14 +249,12 @@ BattleFrontier_Lounge7_EventScript_ConfirmMoveSelection:: copyvar VAR_0x8004, VAR_TEMP_D copyvar VAR_0x8005, VAR_TEMP_E special BufferBattleFrontierTutorMoveName - buffernumberstring 1, VAR_0x8008 + buffernumberstring STR_VAR_2, VAR_0x8008 copyvar VAR_0x8004, VAR_TEMP_C msgbox BattleFrontier_Lounge7_Text_MoveWillBeXBattlePoints, MSGBOX_YESNO - compare VAR_RESULT, NO - goto_if_eq BattleFrontier_Lounge7_EventScript_ChooseNewMove + goto_if_eq VAR_RESULT, NO, BattleFrontier_Lounge7_EventScript_ChooseNewMove specialvar VAR_TEMP_1, GetFrontierBattlePoints - compare VAR_TEMP_1, VAR_0x8008 - goto_if_ge BattleFrontier_Lounge7_EventScript_TeachTutorMove + goto_if_ge VAR_TEMP_1, VAR_0x8008, BattleFrontier_Lounge7_EventScript_TeachTutorMove msgbox BattleFrontier_Lounge7_Text_HaventGotEnoughPoints, MSGBOX_DEFAULT goto BattleFrontier_Lounge7_EventScript_ChooseNewMove end @@ -269,8 +267,7 @@ BattleFrontier_Lounge7_EventScript_TeachTutorMove:: special CloseBattleFrontierTutorWindow special ChooseMonForMoveTutor waitstate - compare VAR_RESULT, FALSE - goto_if_eq BattleFrontier_Lounge7_EventScript_CancelChooseMon + goto_if_eq VAR_RESULT, FALSE, BattleFrontier_Lounge7_EventScript_CancelChooseMon msgbox BattleFrontier_Lounge7_Text_IllTakeBattlePoints, MSGBOX_DEFAULT copyvar VAR_0x8004, VAR_0x8008 special TakeFrontierBattlePoints @@ -278,8 +275,7 @@ BattleFrontier_Lounge7_EventScript_TeachTutorMove:: end BattleFrontier_Lounge7_EventScript_ChooseNewMove:: - compare VAR_TEMP_E, 0 - goto_if_eq BattleFrontier_Lounge7_EventScript_ChooseNewLeftTutorMove + goto_if_eq VAR_TEMP_E, 0, BattleFrontier_Lounge7_EventScript_ChooseNewLeftTutorMove goto BattleFrontier_Lounge7_EventScript_ChooseNewRightTutorMove end diff --git a/data/maps/BattleFrontier_OutsideEast/scripts.inc b/data/maps/BattleFrontier_OutsideEast/scripts.inc index 8166f91869..f343734806 100644 --- a/data/maps/BattleFrontier_OutsideEast/scripts.inc +++ b/data/maps/BattleFrontier_OutsideEast/scripts.inc @@ -11,8 +11,7 @@ BattleFrontier_OutsideEast_OnResume: BattleFrontier_OutsideEast_EventScript_TryRemoveSudowoodo:: specialvar VAR_RESULT, GetBattleOutcome - compare VAR_RESULT, B_OUTCOME_CAUGHT - goto_if_ne Common_EventScript_NopReturn + goto_if_ne VAR_RESULT, B_OUTCOME_CAUGHT, Common_EventScript_NopReturn removeobject VAR_LAST_TALKED return @@ -72,7 +71,7 @@ BattleFrontier_OutsideEast_EventScript_Zigzagoon:: lock faceplayer waitse - playmoncry SPECIES_ZIGZAGOON, 0 + playmoncry SPECIES_ZIGZAGOON, CRY_MODE_NORMAL msgbox BattleFrontier_OutsideEast_Text_ZigzagoonLooksVacant, MSGBOX_DEFAULT waitmoncry release @@ -126,7 +125,7 @@ BattleFrontier_OutsideEast_EventScript_WaterSudowoodo:: msgbox gText_Sudowoodo_Attacked, MSGBOX_DEFAULT closemessage waitse - playmoncry SPECIES_SUDOWOODO, 2 + playmoncry SPECIES_SUDOWOODO, CRY_MODE_ENCOUNTER delay 40 waitmoncry setvar VAR_LAST_TALKED, LOCALID_SUDOWOODO @@ -135,12 +134,9 @@ BattleFrontier_OutsideEast_EventScript_WaterSudowoodo:: dowildbattle clearflag FLAG_SYS_CTRL_OBJ_DELETE specialvar VAR_RESULT, GetBattleOutcome - compare VAR_RESULT, B_OUTCOME_WON - goto_if_eq BattleFrontier_OutsideEast_EventScript_DefeatedSudowoodo - compare VAR_RESULT, B_OUTCOME_RAN - goto_if_eq BattleFrontier_OutsideEast_EventScript_DefeatedSudowoodo - compare VAR_RESULT, B_OUTCOME_PLAYER_TELEPORTED - goto_if_eq BattleFrontier_OutsideEast_EventScript_DefeatedSudowoodo + goto_if_eq VAR_RESULT, B_OUTCOME_WON, BattleFrontier_OutsideEast_EventScript_DefeatedSudowoodo + goto_if_eq VAR_RESULT, B_OUTCOME_RAN, BattleFrontier_OutsideEast_EventScript_DefeatedSudowoodo + goto_if_eq VAR_RESULT, B_OUTCOME_PLAYER_TELEPORTED, BattleFrontier_OutsideEast_EventScript_DefeatedSudowoodo setflag FLAG_DEFEATED_SUDOWOODO release end diff --git a/data/maps/BattleFrontier_OutsideWest/scripts.inc b/data/maps/BattleFrontier_OutsideWest/scripts.inc index 19f0562585..5ca5cb9fbb 100644 --- a/data/maps/BattleFrontier_OutsideWest/scripts.inc +++ b/data/maps/BattleFrontier_OutsideWest/scripts.inc @@ -20,9 +20,8 @@ BattleFrontier_OutsideWest_EventScript_FerryAttendant:: lock faceplayer msgbox BattleFrontier_OutsideWest_Text_MayISeeYourTicket, MSGBOX_DEFAULT - checkitem ITEM_SS_TICKET, 1 - compare VAR_RESULT, FALSE - goto_if_eq BattleFrontier_OutsideWest_EventScript_NoSSTicket + checkitem ITEM_SS_TICKET + goto_if_eq VAR_RESULT, FALSE, BattleFrontier_OutsideWest_EventScript_NoSSTicket message BattleFrontier_OutsideWest_Text_WhereWouldYouLikeToGo waitmessage goto BattleFrontier_OutsideWest_EventScript_ChooseFerryDestination @@ -44,22 +43,20 @@ BattleFrontier_OutsideWest_EventScript_NoSSTicket:: BattleFrontier_OutsideWest_EventScript_FerryToSlateport:: msgbox BattleFrontier_OutsideWest_Text_SlateportItIs, MSGBOX_YESNO - compare VAR_RESULT, NO - goto_if_eq BattleFrontier_OutsideWest_EventScript_ChooseNewFerryDestination + goto_if_eq VAR_RESULT, NO, BattleFrontier_OutsideWest_EventScript_ChooseNewFerryDestination msgbox BattleFrontier_OutsideWest_Text_PleaseBoardFerry, MSGBOX_DEFAULT call BattleFrontier_OutsideWest_EventScript_BoardFerry - warp MAP_SLATEPORT_CITY_HARBOR, 255, 8, 11 + warp MAP_SLATEPORT_CITY_HARBOR, 8, 11 waitstate release end BattleFrontier_OutsideWest_EventScript_FerryToLilycove:: msgbox BattleFrontier_OutsideWest_Text_LilycoveItIs, MSGBOX_YESNO - compare VAR_RESULT, NO - goto_if_eq BattleFrontier_OutsideWest_EventScript_ChooseNewFerryDestination + goto_if_eq VAR_RESULT, NO, BattleFrontier_OutsideWest_EventScript_ChooseNewFerryDestination msgbox BattleFrontier_OutsideWest_Text_PleaseBoardFerry, MSGBOX_DEFAULT call BattleFrontier_OutsideWest_EventScript_BoardFerry - warp MAP_LILYCOVE_CITY_HARBOR, 255, 8, 11 + warp MAP_LILYCOVE_CITY_HARBOR, 8, 11 waitstate release end @@ -72,7 +69,7 @@ BattleFrontier_OutsideWest_EventScript_ChooseNewFerryDestination:: BattleFrontier_OutsideWest_EventScript_BoardFerry:: closemessage - applymovement VAR_LAST_TALKED, Common_Movement_WalkInPlaceFastestDown + applymovement VAR_LAST_TALKED, Common_Movement_WalkInPlaceFasterDown waitmovement 0 delay 30 hideobjectat LOCALID_FERRY_ATTENDANT, MAP_BATTLE_FRONTIER_OUTSIDE_WEST @@ -137,16 +134,16 @@ BattleFrontier_OutsideWest_EventScript_Maniac2:: end BattleFrontier_OutsideWest_EventScript_FactoryChallengersTalk:: - applymovement LOCALID_MANIAC_1, Common_Movement_WalkInPlaceFastestRight + applymovement LOCALID_MANIAC_1, Common_Movement_WalkInPlaceFasterRight waitmovement 0 msgbox BattleFrontier_OutsideWest_Text_SureWeCanChallengeWithNoMons, MSGBOX_DEFAULT - applymovement LOCALID_MANIAC_2, Common_Movement_WalkInPlaceFastestLeft + applymovement LOCALID_MANIAC_2, Common_Movement_WalkInPlaceFasterLeft waitmovement 0 msgbox BattleFrontier_OutsideWest_Text_BigGuySaidIllLendYouMons, MSGBOX_DEFAULT closemessage delay 25 - applymovement LOCALID_MANIAC_1, Common_Movement_WalkInPlaceFastestUp - applymovement LOCALID_MANIAC_2, Common_Movement_WalkInPlaceFastestUp + applymovement LOCALID_MANIAC_1, Common_Movement_WalkInPlaceFasterUp + applymovement LOCALID_MANIAC_2, Common_Movement_WalkInPlaceFasterUp waitmovement 0 release end @@ -155,20 +152,16 @@ BattleFrontier_OutsideWest_EventScript_Camper:: lock faceplayer delay 20 - compare VAR_FACING, DIR_NORTH - call_if_eq BattleFrontier_OutsideWest_EventScript_CamperFaceFactory - compare VAR_FACING, DIR_SOUTH - call_if_eq BattleFrontier_OutsideWest_EventScript_CamperAlreadyFacingFactory - compare VAR_FACING, DIR_WEST - call_if_eq BattleFrontier_OutsideWest_EventScript_CamperFaceFactory - compare VAR_FACING, DIR_EAST - call_if_eq BattleFrontier_OutsideWest_EventScript_CamperFaceFactory + call_if_eq VAR_FACING, DIR_NORTH, BattleFrontier_OutsideWest_EventScript_CamperFaceFactory + call_if_eq VAR_FACING, DIR_SOUTH, BattleFrontier_OutsideWest_EventScript_CamperAlreadyFacingFactory + call_if_eq VAR_FACING, DIR_WEST, BattleFrontier_OutsideWest_EventScript_CamperFaceFactory + call_if_eq VAR_FACING, DIR_EAST, BattleFrontier_OutsideWest_EventScript_CamperFaceFactory msgbox BattleFrontier_OutsideWest_Text_WhosRaisingThoseRentalMons, MSGBOX_DEFAULT release end BattleFrontier_OutsideWest_EventScript_CamperFaceFactory:: - applymovement LOCALID_CAMPER, Common_Movement_WalkInPlaceFastestUp + applymovement LOCALID_CAMPER, Common_Movement_WalkInPlaceFasterUp waitmovement 0 return @@ -180,14 +173,10 @@ BattleFrontier_OutsideWest_EventScript_Girl:: faceplayer message BattleFrontier_OutsideWest_Text_ScaredOfPikeBecauseSeviper waitmessage - compare VAR_FACING, DIR_NORTH - call_if_eq BattleFrontier_OutsideWest_EventScript_GirlShudderNorth - compare VAR_FACING, DIR_SOUTH - call_if_eq BattleFrontier_OutsideWest_EventScript_GirlShudderSouth - compare VAR_FACING, DIR_WEST - call_if_eq BattleFrontier_OutsideWest_EventScript_GirlShudderWest - compare VAR_FACING, DIR_EAST - call_if_eq BattleFrontier_OutsideWest_EventScript_GirlShudderEast + call_if_eq VAR_FACING, DIR_NORTH, BattleFrontier_OutsideWest_EventScript_GirlShudderNorth + call_if_eq VAR_FACING, DIR_SOUTH, BattleFrontier_OutsideWest_EventScript_GirlShudderSouth + call_if_eq VAR_FACING, DIR_WEST, BattleFrontier_OutsideWest_EventScript_GirlShudderWest + call_if_eq VAR_FACING, DIR_EAST, BattleFrontier_OutsideWest_EventScript_GirlShudderEast waitbuttonpress release end @@ -213,23 +202,23 @@ BattleFrontier_OutsideWest_EventScript_GirlShudderEast:: return BattleFrontier_OutsideWest_Movement_GirlShudderNorth: - walk_in_place_fastest_down - walk_in_place_fastest_down + walk_in_place_faster_down + walk_in_place_faster_down step_end BattleFrontier_OutsideWest_Movement_GirlShudderSouth: - walk_in_place_fastest_up - walk_in_place_fastest_up + walk_in_place_faster_up + walk_in_place_faster_up step_end BattleFrontier_OutsideWest_Movement_GirlShudderWest: - walk_in_place_fastest_right - walk_in_place_fastest_right + walk_in_place_faster_right + walk_in_place_faster_right step_end BattleFrontier_OutsideWest_Movement_GirlShudderEast: - walk_in_place_fastest_left - walk_in_place_fastest_left + walk_in_place_faster_left + walk_in_place_faster_left step_end BattleFrontier_OutsideWest_EventScript_Woman2:: @@ -237,8 +226,7 @@ BattleFrontier_OutsideWest_EventScript_Woman2:: faceplayer msgbox BattleFrontier_OutsideWest_Text_LetsPlayRockPaperScissors, MSGBOX_DEFAULT random 2 - compare VAR_RESULT, 1 - goto_if_eq BattleFrontier_OutsideWest_EventScript_WomanWonRockPaperScissors + goto_if_eq VAR_RESULT, 1, BattleFrontier_OutsideWest_EventScript_WomanWonRockPaperScissors goto BattleFrontier_OutsideWest_EventScript_WomanLostRockPaperScissors end diff --git a/data/maps/BattleFrontier_PokemonCenter_1F/scripts.inc b/data/maps/BattleFrontier_PokemonCenter_1F/scripts.inc index 6479270503..44806858fb 100644 --- a/data/maps/BattleFrontier_PokemonCenter_1F/scripts.inc +++ b/data/maps/BattleFrontier_PokemonCenter_1F/scripts.inc @@ -33,7 +33,7 @@ BattleFrontier_PokemonCenter_1F_EventScript_Skitty:: lock faceplayer waitse - playmoncry SPECIES_SKITTY, 0 + playmoncry SPECIES_SKITTY, CRY_MODE_NORMAL msgbox BattleFrontier_PokemonCenter_1F_Text_Skitty, MSGBOX_DEFAULT waitmoncry release diff --git a/data/maps/BattleFrontier_RankingHall/scripts.inc b/data/maps/BattleFrontier_RankingHall/scripts.inc index 20b2b21c1e..915ed98d9f 100644 --- a/data/maps/BattleFrontier_RankingHall/scripts.inc +++ b/data/maps/BattleFrontier_RankingHall/scripts.inc @@ -3,61 +3,61 @@ BattleFrontier_RankingHall_MapScripts:: BattleFrontier_RankingHall_EventScript_TowerSinglesRecords:: lockall - setvar VAR_0x8005, RANKING_HALL_BATTLE_TOWER_SINGLES + setvar VAR_0x8005, RANKING_HALL_TOWER_SINGLES goto BattleFrontier_RankingHall_EventScript_ShowRecords end BattleFrontier_RankingHall_EventScript_TowerDoublesRecords:: lockall - setvar VAR_0x8005, RANKING_HALL_BATTLE_TOWER_DOUBLES + setvar VAR_0x8005, RANKING_HALL_TOWER_DOUBLES goto BattleFrontier_RankingHall_EventScript_ShowRecords end BattleFrontier_RankingHall_EventScript_TowerMultisRecords:: lockall - setvar VAR_0x8005, RANKING_HALL_BATTLE_TOWER_MULTIS + setvar VAR_0x8005, RANKING_HALL_TOWER_MULTIS goto BattleFrontier_RankingHall_EventScript_ShowRecords end BattleFrontier_RankingHall_EventScript_TowerLinkRecords:: lockall - setvar VAR_0x8005, RANKING_HALL_BATTLE_TOWER_LINK + setvar VAR_0x8005, RANKING_HALL_TOWER_LINK goto BattleFrontier_RankingHall_EventScript_ShowRecords end BattleFrontier_RankingHall_EventScript_ArenaRecords:: lockall - setvar VAR_0x8005, RANKING_HALL_BATTLE_ARENA + setvar VAR_0x8005, RANKING_HALL_ARENA goto BattleFrontier_RankingHall_EventScript_ShowRecords end BattleFrontier_RankingHall_EventScript_PalaceRecords:: lockall - setvar VAR_0x8005, RANKING_HALL_BATTLE_PALACE + setvar VAR_0x8005, RANKING_HALL_PALACE goto BattleFrontier_RankingHall_EventScript_ShowRecords end BattleFrontier_RankingHall_EventScript_FactoryRecords:: lockall - setvar VAR_0x8005, RANKING_HALL_BATTLE_FACTORY + setvar VAR_0x8005, RANKING_HALL_FACTORY goto BattleFrontier_RankingHall_EventScript_ShowRecords end BattleFrontier_RankingHall_EventScript_DomeRecords:: lockall - setvar VAR_0x8005, RANKING_HALL_BATTLE_DOME + setvar VAR_0x8005, RANKING_HALL_DOME goto BattleFrontier_RankingHall_EventScript_ShowRecords end BattleFrontier_RankingHall_EventScript_PikeRecords:: lockall - setvar VAR_0x8005, RANKING_HALL_BATTLE_PIKE + setvar VAR_0x8005, RANKING_HALL_PIKE goto BattleFrontier_RankingHall_EventScript_ShowRecords end BattleFrontier_RankingHall_EventScript_PyramidRecords:: lockall - setvar VAR_0x8005, RANKING_HALL_BATTLE_PYRAMID + setvar VAR_0x8005, RANKING_HALL_PYRAMID goto BattleFrontier_RankingHall_EventScript_ShowRecords end @@ -86,8 +86,7 @@ BattleFrontier_RankingHall_EventScript_NinjaBoy:: lock faceplayer msgbox BattleFrontier_RankingHall_Text_IsYourNameOnThisList, MSGBOX_YESNO - compare VAR_RESULT, YES - goto_if_eq BattleFrontier_RankingHall_EventScript_NinjaBoyNameOnList + goto_if_eq VAR_RESULT, YES, BattleFrontier_RankingHall_EventScript_NinjaBoyNameOnList msgbox BattleFrontier_RankingHall_Text_WorkHarderIfYouSawFriendsName, MSGBOX_DEFAULT release end diff --git a/data/maps/BattleFrontier_ReceptionGate/scripts.inc b/data/maps/BattleFrontier_ReceptionGate/scripts.inc index 410eb747d7..151bc665b5 100644 --- a/data/maps/BattleFrontier_ReceptionGate/scripts.inc +++ b/data/maps/BattleFrontier_ReceptionGate/scripts.inc @@ -42,9 +42,9 @@ BattleFrontier_ReceptionGate_EventScript_ScottScene:: msgbox BattleFrontier_ReceptionGate_Text_EnjoyBattleFrontier, MSGBOX_DEFAULT msgbox BattleFrontier_ReceptionGate_Text_IfItIsntPlayerYouCame, MSGBOX_DEFAULT closemessage - applymovement LOCALID_GREETER, Common_Movement_WalkInPlaceFastestUp - applymovement LOCALID_GUIDE, Common_Movement_WalkInPlaceFastestUp - applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestUp + applymovement LOCALID_GREETER, Common_Movement_WalkInPlaceFasterUp + applymovement LOCALID_GUIDE, Common_Movement_WalkInPlaceFasterUp + applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFasterUp waitmovement 0 playse SE_PIN applymovement LOCALID_GREETER, Common_Movement_ExclamationMark @@ -78,7 +78,7 @@ BattleFrontier_ReceptionGate_Movement_PlayerFaceScott: delay_16 delay_16 delay_8 - walk_in_place_fastest_right + walk_in_place_faster_right step_end @ Unused @@ -112,7 +112,7 @@ BattleFrontier_ReceptionGate_Movement_GreeterFaceScott: delay_16 delay_16 delay_8 - walk_in_place_fastest_right + walk_in_place_faster_right step_end BattleFrontier_ReceptionGate_Movement_FacilityGuideFaceScott: @@ -120,7 +120,7 @@ BattleFrontier_ReceptionGate_Movement_FacilityGuideFaceScott: delay_16 delay_16 delay_8 - walk_in_place_fastest_left + walk_in_place_faster_left step_end BattleFrontier_ReceptionGate_EventScript_Greeter:: diff --git a/data/maps/BattleFrontier_ScottsHouse/scripts.inc b/data/maps/BattleFrontier_ScottsHouse/scripts.inc index 5c793517ee..affd05d349 100644 --- a/data/maps/BattleFrontier_ScottsHouse/scripts.inc +++ b/data/maps/BattleFrontier_ScottsHouse/scripts.inc @@ -35,8 +35,7 @@ BattleFrontier_ScottsHouse_EventScript_CheckSilverSymbols:: goto_if_unset FLAG_SYS_PYRAMID_SILVER, BattleFrontier_ScottsHouse_EventScript_CheckGiveShield msgbox BattleFrontier_ScottsHouse_Text_YouveCollectedAllSilverSymbols, MSGBOX_DEFAULT giveitem ITEM_LANSAT_BERRY - compare VAR_RESULT, FALSE - goto_if_eq BattleFrontier_ScottsHouse_EventScript_BerryPocketFull + goto_if_eq VAR_RESULT, FALSE, BattleFrontier_ScottsHouse_EventScript_BerryPocketFull setflag FLAG_COLLECTED_ALL_SILVER_SYMBOLS setflag FLAG_TEMP_4 release @@ -52,8 +51,7 @@ BattleFrontier_ScottsHouse_EventScript_CheckGoldSymbols:: goto_if_unset FLAG_SYS_PYRAMID_GOLD, BattleFrontier_ScottsHouse_EventScript_CheckGiveShield msgbox BattleFrontier_ScottsHouse_Text_YouveCollectedAllGoldSymbols, MSGBOX_DEFAULT giveitem ITEM_STARF_BERRY - compare VAR_RESULT, FALSE - goto_if_eq BattleFrontier_ScottsHouse_EventScript_BerryPocketFull + goto_if_eq VAR_RESULT, FALSE, BattleFrontier_ScottsHouse_EventScript_BerryPocketFull setflag FLAG_COLLECTED_ALL_GOLD_SYMBOLS setflag FLAG_TEMP_4 release @@ -71,10 +69,8 @@ BattleFrontier_ScottsHouse_EventScript_GivenBerry:: BattleFrontier_ScottsHouse_EventScript_RandomComment:: random 3 - compare VAR_RESULT, 1 - goto_if_eq BattleFrontier_ScottsHouse_EventScript_FrontierBrainComment - compare VAR_RESULT, 2 - goto_if_eq BattleFrontier_ScottsHouse_EventScript_ArtisanCaveComment + goto_if_eq VAR_RESULT, 1, BattleFrontier_ScottsHouse_EventScript_FrontierBrainComment + goto_if_eq VAR_RESULT, 2, BattleFrontier_ScottsHouse_EventScript_ArtisanCaveComment msgbox BattleFrontier_ScottsHouse_Text_WhyIGoSeekingTrainers, MSGBOX_DEFAULT release end @@ -93,20 +89,17 @@ BattleFrontier_ScottsHouse_EventScript_CheckGiveSilverShield:: setvar VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES frontier_set FRONTIER_DATA_LVL_MODE, FRONTIER_LVL_50 tower_get TOWER_DATA_WIN_STREAK - compare VAR_RESULT, 50 - goto_if_ge BattleFrontier_ScottsHouse_EventScript_GiveSilverShield + goto_if_ge VAR_RESULT, 50, BattleFrontier_ScottsHouse_EventScript_GiveSilverShield frontier_set FRONTIER_DATA_LVL_MODE, FRONTIER_LVL_OPEN tower_get TOWER_DATA_WIN_STREAK - compare VAR_RESULT, 50 - goto_if_ge BattleFrontier_ScottsHouse_EventScript_GiveSilverShield + goto_if_ge VAR_RESULT, 50, BattleFrontier_ScottsHouse_EventScript_GiveSilverShield goto BattleFrontier_ScottsHouse_EventScript_RandomComment end BattleFrontier_ScottsHouse_EventScript_GiveSilverShield:: msgbox BattleFrontier_ScottsHouse_Text_Beat50TrainersInARow, MSGBOX_DEFAULT givedecoration DECOR_SILVER_SHIELD - compare VAR_RESULT, FALSE - goto_if_eq BattleFrontier_ScottsHouse_EventScript_NoRoomForShield + goto_if_eq VAR_RESULT, FALSE, BattleFrontier_ScottsHouse_EventScript_NoRoomForShield setflag FLAG_RECEIVED_SILVER_SHIELD setflag FLAG_TEMP_3 goto BattleFrontier_ScottsHouse_EventScript_GivenShield @@ -126,20 +119,17 @@ BattleFrontier_ScottsHouse_EventScript_CheckGiveGoldShield:: setvar VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES frontier_set FRONTIER_DATA_LVL_MODE, FRONTIER_LVL_50 tower_get TOWER_DATA_WIN_STREAK - compare VAR_RESULT, 100 - goto_if_ge BattleFrontier_ScottsHouse_EventScript_GiveGoldShield + goto_if_ge VAR_RESULT, 100, BattleFrontier_ScottsHouse_EventScript_GiveGoldShield frontier_set FRONTIER_DATA_LVL_MODE, FRONTIER_LVL_OPEN tower_get TOWER_DATA_WIN_STREAK - compare VAR_RESULT, 100 - goto_if_ge BattleFrontier_ScottsHouse_EventScript_GiveGoldShield + goto_if_ge VAR_RESULT, 100, BattleFrontier_ScottsHouse_EventScript_GiveGoldShield goto BattleFrontier_ScottsHouse_EventScript_RandomComment end BattleFrontier_ScottsHouse_EventScript_GiveGoldShield:: msgbox BattleFrontier_ScottsHouse_Text_Beat100TrainersInARow, MSGBOX_DEFAULT givedecoration DECOR_GOLD_SHIELD - compare VAR_RESULT, FALSE - goto_if_eq BattleFrontier_ScottsHouse_EventScript_NoRoomForShield + goto_if_eq VAR_RESULT, FALSE, BattleFrontier_ScottsHouse_EventScript_NoRoomForShield setflag FLAG_RECEIVED_GOLD_SHIELD setflag FLAG_TEMP_3 goto BattleFrontier_ScottsHouse_EventScript_GivenShield @@ -154,47 +144,40 @@ BattleFrontier_ScottsHouse_EventScript_WelcomeToFrontier:: msgbox BattleFrontier_ScottsHouse_Text_WelcomeToBattleFrontier, MSGBOX_DEFAULT closemessage delay 30 - compare VAR_FACING, DIR_NORTH - call_if_eq BattleFrontier_ScottsHouse_EventScript_ScottFaceAwayNorth - compare VAR_FACING, DIR_SOUTH - call_if_eq BattleFrontier_ScottsHouse_EventScript_ScottFaceAwaySouth - compare VAR_FACING, DIR_EAST - call_if_eq BattleFrontier_ScottsHouse_EventScript_ScottFaceAwayEast - compare VAR_FACING, DIR_WEST - call_if_eq BattleFrontier_ScottsHouse_EventScript_ScottFaceAwayWest + call_if_eq VAR_FACING, DIR_NORTH, BattleFrontier_ScottsHouse_EventScript_ScottFaceAwayNorth + call_if_eq VAR_FACING, DIR_SOUTH, BattleFrontier_ScottsHouse_EventScript_ScottFaceAwaySouth + call_if_eq VAR_FACING, DIR_EAST, BattleFrontier_ScottsHouse_EventScript_ScottFaceAwayEast + call_if_eq VAR_FACING, DIR_WEST, BattleFrontier_ScottsHouse_EventScript_ScottFaceAwayWest msgbox BattleFrontier_ScottsHouse_Text_HowMuchEffortItTookToMakeReal, MSGBOX_DEFAULT applymovement LOCALID_SCOTT, Common_Movement_FacePlayer waitmovement 0 msgbox BattleFrontier_ScottsHouse_Text_HaveThisAsMementoOfOurPathsCrossing, MSGBOX_DEFAULT - compare VAR_SCOTT_STATE, 13 - goto_if_eq BattleFrontier_ScottsHouse_EventScript_Give4BattlePoints - compare VAR_SCOTT_STATE, 9 - goto_if_ge BattleFrontier_ScottsHouse_EventScript_Give3BattlePoints - compare VAR_SCOTT_STATE, 6 - goto_if_ge BattleFrontier_ScottsHouse_EventScript_Give2BattlePoints + goto_if_eq VAR_SCOTT_STATE, 13, BattleFrontier_ScottsHouse_EventScript_Give4BattlePoints + goto_if_ge VAR_SCOTT_STATE, 9, BattleFrontier_ScottsHouse_EventScript_Give3BattlePoints + goto_if_ge VAR_SCOTT_STATE, 6, BattleFrontier_ScottsHouse_EventScript_Give2BattlePoints goto BattleFrontier_ScottsHouse_EventScript_Give1BattlePoint end BattleFrontier_ScottsHouse_EventScript_Give4BattlePoints:: - buffernumberstring 0, 4 + buffernumberstring STR_VAR_1, 4 setvar VAR_0x8004, 4 goto BattleFrontier_ScottsHouse_EventScript_GiveBattlePoints end BattleFrontier_ScottsHouse_EventScript_Give3BattlePoints:: - buffernumberstring 0, 3 + buffernumberstring STR_VAR_1, 3 setvar VAR_0x8004, 3 goto BattleFrontier_ScottsHouse_EventScript_GiveBattlePoints end BattleFrontier_ScottsHouse_EventScript_Give2BattlePoints:: - buffernumberstring 0, 2 + buffernumberstring STR_VAR_1, 2 setvar VAR_0x8004, 2 goto BattleFrontier_ScottsHouse_EventScript_GiveBattlePoints end BattleFrontier_ScottsHouse_EventScript_Give1BattlePoint:: - buffernumberstring 0, 1 + buffernumberstring STR_VAR_1, 1 setvar VAR_0x8004, 1 goto BattleFrontier_ScottsHouse_EventScript_GiveBattlePoints end @@ -209,22 +192,22 @@ BattleFrontier_ScottsHouse_EventScript_GiveBattlePoints:: end BattleFrontier_ScottsHouse_EventScript_ScottFaceAwayNorth:: - applymovement LOCALID_SCOTT, Common_Movement_WalkInPlaceFastestUp + applymovement LOCALID_SCOTT, Common_Movement_WalkInPlaceFasterUp waitmovement 0 return BattleFrontier_ScottsHouse_EventScript_ScottFaceAwaySouth:: - applymovement LOCALID_SCOTT, Common_Movement_WalkInPlaceFastestDown + applymovement LOCALID_SCOTT, Common_Movement_WalkInPlaceFasterDown waitmovement 0 return BattleFrontier_ScottsHouse_EventScript_ScottFaceAwayEast:: - applymovement LOCALID_SCOTT, Common_Movement_WalkInPlaceFastestRight + applymovement LOCALID_SCOTT, Common_Movement_WalkInPlaceFasterRight waitmovement 0 return BattleFrontier_ScottsHouse_EventScript_ScottFaceAwayWest:: - applymovement LOCALID_SCOTT, Common_Movement_WalkInPlaceFastestLeft + applymovement LOCALID_SCOTT, Common_Movement_WalkInPlaceFasterLeft waitmovement 0 return diff --git a/data/maps/BirthIsland_Exterior/scripts.inc b/data/maps/BirthIsland_Exterior/scripts.inc index 03463729cb..57d54d6fdc 100644 --- a/data/maps/BirthIsland_Exterior/scripts.inc +++ b/data/maps/BirthIsland_Exterior/scripts.inc @@ -38,8 +38,7 @@ BirthIsland_Exterior_OnResume: BirthIsland_Exterior_EventScript_TryRemoveDeoxys:: specialvar VAR_RESULT, GetBattleOutcome - compare VAR_RESULT, B_OUTCOME_CAUGHT - goto_if_ne Common_EventScript_NopReturn + goto_if_ne VAR_RESULT, B_OUTCOME_CAUGHT, Common_EventScript_NopReturn removeobject LOCALID_DEOXYS return @@ -79,7 +78,7 @@ BirthIsland_Exterior_EventScript_Deoxys:: applymovement LOCALID_DEOXYS, BirthIsland_Exterior_Movement_DeoxysApproach waitmovement 0 waitse - playmoncry SPECIES_DEOXYS, 2 + playmoncry SPECIES_DEOXYS, CRY_MODE_ENCOUNTER delay 40 waitmoncry setvar VAR_LAST_TALKED, LOCALID_DEOXYS @@ -92,12 +91,9 @@ BirthIsland_Exterior_EventScript_Deoxys:: waitstate clearflag FLAG_SYS_CTRL_OBJ_DELETE specialvar VAR_RESULT, GetBattleOutcome - compare VAR_RESULT, B_OUTCOME_WON - goto_if_eq BirthIsland_Exterior_EventScript_DefeatedDeoxys - compare VAR_RESULT, B_OUTCOME_RAN - goto_if_eq BirthIsland_Exterior_EventScript_RanFromDeoxys - compare VAR_RESULT, B_OUTCOME_PLAYER_TELEPORTED - goto_if_eq BirthIsland_Exterior_EventScript_RanFromDeoxys + goto_if_eq VAR_RESULT, B_OUTCOME_WON, BirthIsland_Exterior_EventScript_DefeatedDeoxys + goto_if_eq VAR_RESULT, B_OUTCOME_RAN, BirthIsland_Exterior_EventScript_RanFromDeoxys + goto_if_eq VAR_RESULT, B_OUTCOME_PLAYER_TELEPORTED, BirthIsland_Exterior_EventScript_RanFromDeoxys setflag FLAG_BATTLED_DEOXYS release end diff --git a/data/maps/BirthIsland_Harbor/scripts.inc b/data/maps/BirthIsland_Harbor/scripts.inc index 7ec88ae188..e91238cbdc 100644 --- a/data/maps/BirthIsland_Harbor/scripts.inc +++ b/data/maps/BirthIsland_Harbor/scripts.inc @@ -8,17 +8,16 @@ BirthIsland_Harbor_EventScript_Sailor:: lock faceplayer msgbox BirthIsland_Harbor_Text_SailorReturn, MSGBOX_YESNO - compare VAR_RESULT, NO - goto_if_eq BirthIsland_Harbor_EventScript_AsYouLike + goto_if_eq VAR_RESULT, NO, BirthIsland_Harbor_EventScript_AsYouLike msgbox EventTicket_Text_SailHome, MSGBOX_DEFAULT closemessage - applymovement VAR_LAST_TALKED, Common_Movement_WalkInPlaceFastestDown + applymovement VAR_LAST_TALKED, Common_Movement_WalkInPlaceFasterDown waitmovement 0 delay 30 hideobjectat LOCALID_SAILOR, MAP_BIRTH_ISLAND_HARBOR setvar VAR_0x8004, LOCALID_SS_TIDAL call Common_EventScript_FerryDepartIsland - warp MAP_LILYCOVE_CITY_HARBOR, 255, 8, 11 + warp MAP_LILYCOVE_CITY_HARBOR, 8, 11 waitstate release end diff --git a/data/maps/CaveOfOrigin_B1F/scripts.inc b/data/maps/CaveOfOrigin_B1F/scripts.inc index 511364cfa5..11ca66aab0 100644 --- a/data/maps/CaveOfOrigin_B1F/scripts.inc +++ b/data/maps/CaveOfOrigin_B1F/scripts.inc @@ -8,7 +8,7 @@ CaveOfOrigin_B1F_EventScript_Wallace:: faceplayer msgbox CaveOfOrigin_B1F_Text_WallaceStory, MSGBOX_DEFAULT closemessage - applymovement LOCALID_WALLACE, Common_Movement_WalkInPlaceFastestUp + applymovement LOCALID_WALLACE, Common_Movement_WalkInPlaceFasterUp waitmovement 0 delay 60 playse SE_PIN diff --git a/data/maps/CaveOfOrigin_Entrance/scripts.inc b/data/maps/CaveOfOrigin_Entrance/scripts.inc index 091246ae0d..40ca7a654d 100644 --- a/data/maps/CaveOfOrigin_Entrance/scripts.inc +++ b/data/maps/CaveOfOrigin_Entrance/scripts.inc @@ -3,6 +3,6 @@ CaveOfOrigin_Entrance_MapScripts:: .byte 0 CaveOfOrigin_Entrance_OnResume: - setescapewarp MAP_SOOTOPOLIS_CITY, 255, 31, 17 + setescapewarp MAP_SOOTOPOLIS_CITY, 31, 17 end diff --git a/data/maps/ContestHall/scripts.inc b/data/maps/ContestHall/scripts.inc index 535e28b789..7ca6a57f69 100644 --- a/data/maps/ContestHall/scripts.inc +++ b/data/maps/ContestHall/scripts.inc @@ -19,16 +19,11 @@ ContestHall_OnTransition: ContestHall_EventScript_ReadyContestMusic:: call ContestHall_EventScript_TryWaitForLink special GetContestMultiplayerId - compare VAR_RESULT, 0 - call_if_eq ContestHall_EventScript_SaveContestMusicPlayer1 - compare VAR_RESULT, 1 - call_if_eq ContestHall_EventScript_SaveContestMusicPlayer2 - compare VAR_RESULT, 2 - call_if_eq ContestHall_EventScript_SaveContestMusicPlayer3 - compare VAR_RESULT, 3 - call_if_eq ContestHall_EventScript_SaveContestMusicPlayer4 - compare VAR_RESULT, 4 - call_if_eq ContestHall_EventScript_SaveContestMusic + call_if_eq VAR_RESULT, 0, ContestHall_EventScript_SaveContestMusicPlayer1 + call_if_eq VAR_RESULT, 1, ContestHall_EventScript_SaveContestMusicPlayer2 + call_if_eq VAR_RESULT, 2, ContestHall_EventScript_SaveContestMusicPlayer3 + call_if_eq VAR_RESULT, 3, ContestHall_EventScript_SaveContestMusicPlayer4 + call_if_eq VAR_RESULT, 4, ContestHall_EventScript_SaveContestMusic return ContestHall_EventScript_SaveContestMusicPlayer1:: @@ -52,8 +47,7 @@ ContestHall_EventScript_SaveContestMusic:: return ContestHall_OnResume: - compare VAR_TEMP_9, 1 - call_if_eq ContestHall_EventScript_ReShowAudience + call_if_eq VAR_TEMP_9, 1, ContestHall_EventScript_ReShowAudience end ContestHall_EventScript_ReShowAudience:: @@ -84,8 +78,7 @@ ContestHall_EventScript_SetContestObjects:: ContestHall_EventScript_AddRandomAudienceMembers:: call ContestHall_EventScript_GetRandomAudienceGfxId call ContestHall_EventScript_SetRandomAudienceGfx - compare VAR_TEMP_0, 8 - goto_if_lt ContestHall_EventScript_AddRandomAudienceMembers + goto_if_lt VAR_TEMP_0, 8, ContestHall_EventScript_AddRandomAudienceMembers return ContestHall_EventScript_SetRandomAudienceGfx:: @@ -303,8 +296,7 @@ ContestHall_EventScript_RandomAudienceScientist1:: ContestHall_EventScript_CreateAudience:: specialvar VAR_RESULT, IsWirelessContest - compare VAR_RESULT, TRUE - goto_if_eq ContestHall_EventScript_CreateWirelessContestAudience + goto_if_eq VAR_RESULT, TRUE, ContestHall_EventScript_CreateWirelessContestAudience switch VAR_CONTEST_TYPE case CONTEST_TYPE_NPC_NORMAL, ContestHall_EventScript_CreateNormalContestAudience case CONTEST_TYPE_NPC_SUPER, ContestHall_EventScript_CreateSuperContestAudience @@ -418,36 +410,34 @@ ContestHall_EventScript_SetExitWarp:: return ContestHall_EventScript_SetExitWarpNormalContest:: - warp MAP_LILYCOVE_CITY_CONTEST_LOBBY, 255, 14, 4 + warp MAP_LILYCOVE_CITY_CONTEST_LOBBY, 14, 4 waitstate end ContestHall_EventScript_SetExitWarpSuperContest:: - warp MAP_LILYCOVE_CITY_CONTEST_LOBBY, 255, 14, 4 + warp MAP_LILYCOVE_CITY_CONTEST_LOBBY, 14, 4 waitstate end ContestHall_EventScript_SetExitWarpHyperContest:: - warp MAP_LILYCOVE_CITY_CONTEST_LOBBY, 255, 14, 4 + warp MAP_LILYCOVE_CITY_CONTEST_LOBBY, 14, 4 waitstate end ContestHall_EventScript_SetExitWarpMasterContest:: - warp MAP_LILYCOVE_CITY_CONTEST_LOBBY, 255, 14, 4 + warp MAP_LILYCOVE_CITY_CONTEST_LOBBY, 14, 4 waitstate end ContestHall_EventScript_SetExitWarpLinkContest:: - warp MAP_LILYCOVE_CITY_CONTEST_LOBBY, 255, 15, 4 + warp MAP_LILYCOVE_CITY_CONTEST_LOBBY, 15, 4 waitstate end LilycoveCity_ContestLobby_EventScript_SetPlayerGfx:: checkplayergender - compare VAR_RESULT, MALE - goto_if_eq LilycoveCity_ContestLobby_EventScript_SetPlayerGfxBrendan - compare VAR_RESULT, FEMALE - goto_if_eq LilycoveCity_ContestLobby_EventScript_SetPlayerGfxMay + goto_if_eq VAR_RESULT, MALE, LilycoveCity_ContestLobby_EventScript_SetPlayerGfxBrendan + goto_if_eq VAR_RESULT, FEMALE, LilycoveCity_ContestLobby_EventScript_SetPlayerGfxMay return LilycoveCity_ContestLobby_EventScript_SetPlayerGfxBrendan:: diff --git a/data/maps/DesertRuins/scripts.inc b/data/maps/DesertRuins/scripts.inc index 414dbfc572..2aaa61ebb9 100644 --- a/data/maps/DesertRuins/scripts.inc +++ b/data/maps/DesertRuins/scripts.inc @@ -10,8 +10,7 @@ DesertRuins_OnResume: DesertRuins_EventScript_TryRemoveRegirock:: specialvar VAR_RESULT, GetBattleOutcome - compare VAR_RESULT, B_OUTCOME_CAUGHT - goto_if_ne Common_EventScript_NopReturn + goto_if_ne VAR_RESULT, B_OUTCOME_CAUGHT, Common_EventScript_NopReturn removeobject VAR_LAST_TALKED return @@ -20,12 +19,12 @@ DesertRuins_OnLoad: end DesertRuins_EventScript_HideRegiEntrance:: - setmetatile 7, 19, METATILE_Cave_EntranceCover, 1 - setmetatile 8, 19, METATILE_Cave_EntranceCover, 1 - setmetatile 9, 19, METATILE_Cave_EntranceCover, 1 - setmetatile 7, 20, METATILE_Cave_SealedChamberBraille_Mid, 1 - setmetatile 8, 20, METATILE_Cave_SealedChamberBraille_Mid, 1 - setmetatile 9, 20, METATILE_Cave_SealedChamberBraille_Mid, 1 + setmetatile 7, 19, METATILE_Cave_EntranceCover, TRUE + setmetatile 8, 19, METATILE_Cave_EntranceCover, TRUE + setmetatile 9, 19, METATILE_Cave_EntranceCover, TRUE + setmetatile 7, 20, METATILE_Cave_SealedChamberBraille_Mid, TRUE + setmetatile 8, 20, METATILE_Cave_SealedChamberBraille_Mid, TRUE + setmetatile 9, 20, METATILE_Cave_SealedChamberBraille_Mid, TRUE return DesertRuins_OnTransition: @@ -40,9 +39,7 @@ DesertRuins_EventScript_ShowRegirock:: DesertRuins_EventScript_CaveEntranceMiddle:: lockall goto_if_set FLAG_SYS_REGIROCK_PUZZLE_COMPLETED, DesertRuins_EventScript_BigHoleInWall - braillemessage DesertRuins_Braille_UseRockSmash - waitbuttonpress - closebraillemessage + braillemsgbox DesertRuins_Braille_UseRockSmash releaseall end @@ -53,9 +50,7 @@ DesertRuins_EventScript_BigHoleInWall:: DesertRuins_EventScript_CaveEntranceSide:: lockall - braillemessage DesertRuins_Braille_UseRockSmash - waitbuttonpress - closebraillemessage + braillemsgbox DesertRuins_Braille_UseRockSmash releaseall end @@ -63,7 +58,7 @@ DesertRuins_EventScript_Regirock:: lock faceplayer waitse - playmoncry SPECIES_REGIROCK, 2 + playmoncry SPECIES_REGIROCK, CRY_MODE_ENCOUNTER delay 40 waitmoncry setwildbattle SPECIES_REGIROCK, 40, ITEM_NONE @@ -72,12 +67,9 @@ DesertRuins_EventScript_Regirock:: waitstate clearflag FLAG_SYS_CTRL_OBJ_DELETE specialvar VAR_RESULT, GetBattleOutcome - compare VAR_RESULT, B_OUTCOME_WON - goto_if_eq DesertRuins_EventScript_DefeatedRegirock - compare VAR_RESULT, B_OUTCOME_RAN - goto_if_eq DesertRuins_EventScript_RanFromRegirock - compare VAR_RESULT, B_OUTCOME_PLAYER_TELEPORTED - goto_if_eq DesertRuins_EventScript_RanFromRegirock + goto_if_eq VAR_RESULT, B_OUTCOME_WON, DesertRuins_EventScript_DefeatedRegirock + goto_if_eq VAR_RESULT, B_OUTCOME_RAN, DesertRuins_EventScript_RanFromRegirock + goto_if_eq VAR_RESULT, B_OUTCOME_PLAYER_TELEPORTED, DesertRuins_EventScript_RanFromRegirock setflag FLAG_DEFEATED_REGIROCK release end diff --git a/data/maps/DewfordTown/scripts.inc b/data/maps/DewfordTown/scripts.inc index fdf8c785ef..1250c2d767 100644 --- a/data/maps/DewfordTown/scripts.inc +++ b/data/maps/DewfordTown/scripts.inc @@ -4,7 +4,7 @@ .equ LOCALID_BRINEY_DEWFORD, 2 .equ LOCALID_BOAT_DEWFORD, 4 -.equ LOCALID_BOAT_R109, 1 +.equ LOCALID_BOAT_R109, 1 .equ LOCALID_BRINEY_R109, 2 .equ LOCALID_BOAT_R104, 7 @@ -54,8 +54,7 @@ DewfordTown_EventScript_CancelSailSelect:: DewfordTown_EventScript_ReturnToPetalburgPrompt:: msgbox DewfordTown_Text_SetSailBackToPetalburg, MSGBOX_YESNO - compare VAR_RESULT, YES - goto_if_eq DewfordTown_EventScript_SailBackToPetalburg + goto_if_eq VAR_RESULT, YES, DewfordTown_EventScript_SailBackToPetalburg msgbox DewfordTown_Text_GoDeliverIllBeWaiting, MSGBOX_DEFAULT release end @@ -87,10 +86,8 @@ DewfordTown_EventScript_OldRodFisherman:: faceplayer goto_if_set FLAG_RECEIVED_OLD_ROD, DewfordTown_EventScript_HowsFishing msgbox DewfordTown_Text_GettingItchToFish, MSGBOX_YESNO - compare VAR_RESULT, YES - goto_if_eq DewfordTown_EventScript_GiveOldRod - compare VAR_RESULT, NO - goto_if_eq DewfordTown_EventScript_NotGettingItchToFish + goto_if_eq VAR_RESULT, YES, DewfordTown_EventScript_GiveOldRod + goto_if_eq VAR_RESULT, NO, DewfordTown_EventScript_NotGettingItchToFish end DewfordTown_EventScript_GiveOldRod:: @@ -110,10 +107,8 @@ DewfordTown_EventScript_HowsFishing:: message DewfordTown_Text_HowsYourFishing waitmessage multichoice 20, 8, MULTI_HOWS_FISHING, TRUE - compare VAR_RESULT, 0 - goto_if_eq DewfordTown_EventScript_FishingExcellent - compare VAR_RESULT, 1 - goto_if_eq DewfordTown_EventScript_FishingNotSoGood + goto_if_eq VAR_RESULT, 0, DewfordTown_EventScript_FishingExcellent + goto_if_eq VAR_RESULT, 1, DewfordTown_EventScript_FishingNotSoGood end DewfordTown_EventScript_FishingExcellent:: @@ -128,8 +123,8 @@ DewfordTown_EventScript_FishingNotSoGood:: DewfordTown_EventScript_SailToPetalburg:: call EventScript_BackupMrBrineyLocation - setobjectpriority LOCALID_BRINEY_DEWFORD, MAP_DEWFORD_TOWN, 0 - setobjectpriority OBJ_EVENT_ID_PLAYER, MAP_DEWFORD_TOWN, 0 + setobjectsubpriority LOCALID_BRINEY_DEWFORD, MAP_DEWFORD_TOWN, 0 + setobjectsubpriority OBJ_EVENT_ID_PLAYER, MAP_DEWFORD_TOWN, 0 applymovement LOCALID_BRINEY_DEWFORD, DewfordTown_Movement_BrineyBoardBoat waitmovement 0 removeobject LOCALID_BRINEY_DEWFORD @@ -151,8 +146,8 @@ DewfordTown_EventScript_SailToPetalburg:: setflag FLAG_HIDE_MR_BRINEY_BOAT_DEWFORD_TOWN hideobjectat LOCALID_BOAT_DEWFORD, MAP_DEWFORD_TOWN setvar VAR_BOARD_BRINEY_BOAT_STATE, 2 - resetobjectpriority OBJ_EVENT_ID_PLAYER, MAP_DEWFORD_TOWN - warp MAP_ROUTE104_MR_BRINEYS_HOUSE, 255, 5, 4 + resetobjectsubpriority OBJ_EVENT_ID_PLAYER, MAP_DEWFORD_TOWN + warp MAP_ROUTE104_MR_BRINEYS_HOUSE, 5, 4 copyvar VAR_BRINEY_LOCATION, VAR_0x8008 waitstate release @@ -160,8 +155,8 @@ DewfordTown_EventScript_SailToPetalburg:: DewfordTown_EventScript_SailToSlateport:: call EventScript_BackupMrBrineyLocation - setobjectpriority LOCALID_BRINEY_DEWFORD, MAP_DEWFORD_TOWN, 0 - setobjectpriority OBJ_EVENT_ID_PLAYER, MAP_DEWFORD_TOWN, 1 + setobjectsubpriority LOCALID_BRINEY_DEWFORD, MAP_DEWFORD_TOWN, 0 + setobjectsubpriority OBJ_EVENT_ID_PLAYER, MAP_DEWFORD_TOWN, 1 applymovement LOCALID_BRINEY_DEWFORD, DewfordTown_Movement_BrineyBoardBoat waitmovement 0 removeobject LOCALID_BRINEY_DEWFORD @@ -178,7 +173,7 @@ DewfordTown_EventScript_SailToSlateport:: waitmovement 0 setobjectxyperm LOCALID_BRINEY_R109, 21, 26 addobject LOCALID_BRINEY_R109 - setobjectpriority LOCALID_BRINEY_R109, MAP_ROUTE109, 0 + setobjectsubpriority LOCALID_BRINEY_R109, MAP_ROUTE109, 0 applymovement LOCALID_BRINEY_R109, DewfordTown_Movement_BrineyExitBoat waitmovement 0 clearflag FLAG_HIDE_ROUTE_109_MR_BRINEY @@ -190,8 +185,8 @@ DewfordTown_EventScript_SailToSlateport:: call_if_set FLAG_DELIVERED_DEVON_GOODS, DewfordTown_EventScript_LandedSlateport closemessage copyvar VAR_BRINEY_LOCATION, VAR_0x8008 - resetobjectpriority OBJ_EVENT_ID_PLAYER, MAP_DEWFORD_TOWN - resetobjectpriority LOCALID_BRINEY_R109, MAP_ROUTE109 + resetobjectsubpriority OBJ_EVENT_ID_PLAYER, MAP_DEWFORD_TOWN + resetobjectsubpriority LOCALID_BRINEY_R109, MAP_ROUTE109 copyobjectxytoperm LOCALID_BRINEY_R109 release end @@ -230,46 +225,46 @@ DewfordTown_Movement_SailToPetalburg: walk_fast_left walk_fast_left walk_fast_left - walk_fastest_left - walk_fastest_left - walk_fastest_left - walk_fastest_left - walk_fastest_left - walk_fastest_left - walk_fastest_left - walk_fastest_left - walk_fastest_left - walk_fastest_left - walk_fastest_left - walk_fastest_left - walk_fastest_left - walk_fastest_left - walk_fastest_left - walk_fastest_left - walk_fastest_left - walk_fastest_left - walk_fastest_left - walk_fastest_left - walk_fastest_left - walk_fastest_left - walk_fastest_left - walk_fastest_left - walk_fastest_left - walk_fastest_left - walk_fastest_left - walk_fastest_left - walk_fastest_left - walk_fastest_left - walk_fastest_left - walk_fastest_left - walk_fastest_left - walk_fastest_left - walk_fastest_left - walk_fastest_left - walk_fastest_left - walk_fastest_left - walk_fastest_left - walk_fastest_left + walk_faster_left + walk_faster_left + walk_faster_left + walk_faster_left + walk_faster_left + walk_faster_left + walk_faster_left + walk_faster_left + walk_faster_left + walk_faster_left + walk_faster_left + walk_faster_left + walk_faster_left + walk_faster_left + walk_faster_left + walk_faster_left + walk_faster_left + walk_faster_left + walk_faster_left + walk_faster_left + walk_faster_left + walk_faster_left + walk_faster_left + walk_faster_left + walk_faster_left + walk_faster_left + walk_faster_left + walk_faster_left + walk_faster_left + walk_faster_left + walk_faster_left + walk_faster_left + walk_faster_left + walk_faster_left + walk_faster_left + walk_faster_left + walk_faster_left + walk_faster_left + walk_faster_left + walk_faster_left walk_fast_left walk_fast_left walk_fast_left @@ -278,119 +273,119 @@ DewfordTown_Movement_SailToPetalburg: walk_fast_up walk_fast_up walk_fast_up - walk_fastest_up - walk_fastest_up - walk_fastest_up - walk_fastest_up - walk_fastest_up - walk_fastest_up - walk_fastest_up - walk_fastest_up - walk_fastest_up - walk_fastest_up - walk_fastest_up - walk_fastest_up - walk_fastest_up - walk_fastest_up - walk_fastest_up - walk_fastest_up - walk_fastest_up - walk_fastest_up - walk_fastest_up - walk_fastest_up - walk_fastest_up - walk_fastest_up - walk_fastest_up - walk_fastest_up - walk_fastest_up - walk_fastest_up - walk_fastest_up - walk_fastest_up - walk_fastest_up - walk_fastest_up - walk_fastest_up - walk_fastest_up - walk_fastest_up - walk_fastest_up - walk_fastest_up - walk_fastest_up - walk_fastest_up - walk_fastest_up - walk_fastest_up - walk_fastest_up - walk_fastest_up - walk_fastest_up - walk_fastest_up - walk_fastest_up - walk_fastest_up - walk_fastest_up - walk_fastest_up - walk_fastest_up - walk_fastest_up - walk_fastest_up - walk_fastest_up - walk_fastest_up - walk_fastest_up - walk_fastest_up - walk_fastest_up - walk_fastest_up - walk_fastest_up - walk_fastest_up - walk_fastest_up - walk_fastest_up - walk_fastest_up - walk_fastest_up - walk_fastest_up - walk_fastest_up - walk_fastest_up - walk_fastest_up - walk_fastest_up - walk_fastest_up - walk_fastest_up - walk_fastest_up - walk_fastest_up - walk_fastest_up - walk_fastest_up - walk_fastest_up - walk_fastest_up - walk_fastest_up - walk_fastest_up - walk_fastest_up - walk_fastest_up - walk_fastest_up - walk_fastest_up - walk_fastest_up - walk_fastest_up + walk_faster_up + walk_faster_up + walk_faster_up + walk_faster_up + walk_faster_up + walk_faster_up + walk_faster_up + walk_faster_up + walk_faster_up + walk_faster_up + walk_faster_up + walk_faster_up + walk_faster_up + walk_faster_up + walk_faster_up + walk_faster_up + walk_faster_up + walk_faster_up + walk_faster_up + walk_faster_up + walk_faster_up + walk_faster_up + walk_faster_up + walk_faster_up + walk_faster_up + walk_faster_up + walk_faster_up + walk_faster_up + walk_faster_up + walk_faster_up + walk_faster_up + walk_faster_up + walk_faster_up + walk_faster_up + walk_faster_up + walk_faster_up + walk_faster_up + walk_faster_up + walk_faster_up + walk_faster_up + walk_faster_up + walk_faster_up + walk_faster_up + walk_faster_up + walk_faster_up + walk_faster_up + walk_faster_up + walk_faster_up + walk_faster_up + walk_faster_up + walk_faster_up + walk_faster_up + walk_faster_up + walk_faster_up + walk_faster_up + walk_faster_up + walk_faster_up + walk_faster_up + walk_faster_up + walk_faster_up + walk_faster_up + walk_faster_up + walk_faster_up + walk_faster_up + walk_faster_up + walk_faster_up + walk_faster_up + walk_faster_up + walk_faster_up + walk_faster_up + walk_faster_up + walk_faster_up + walk_faster_up + walk_faster_up + walk_faster_up + walk_faster_up + walk_faster_up + walk_faster_up + walk_faster_up + walk_faster_up + walk_faster_up + walk_faster_up + walk_faster_up walk_fast_up walk_fast_up walk_fast_up walk_fast_up walk_fast_left walk_fast_left - walk_fastest_left - walk_fastest_left - walk_fastest_left - walk_fastest_left - walk_fastest_left - walk_fastest_left + walk_faster_left + walk_faster_left + walk_faster_left + walk_faster_left + walk_faster_left + walk_faster_left walk_fast_left walk_fast_left walk_fast_up walk_fast_up - walk_fastest_up - walk_fastest_up - walk_fastest_up - walk_fastest_up - walk_fastest_up - walk_fastest_up - walk_fastest_up - walk_fastest_up - walk_fastest_up - walk_fastest_up - walk_fastest_up - walk_fastest_up - walk_fastest_up - walk_fastest_up + walk_faster_up + walk_faster_up + walk_faster_up + walk_faster_up + walk_faster_up + walk_faster_up + walk_faster_up + walk_faster_up + walk_faster_up + walk_faster_up + walk_faster_up + walk_faster_up + walk_faster_up + walk_faster_up walk_fast_up walk_fast_up walk_fast_up @@ -405,164 +400,164 @@ DewfordTown_Movement_SailToSlateport: walk_right walk_fast_right walk_fast_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right walk_fast_right walk_fast_right walk_fast_up walk_fast_up - walk_fastest_up - walk_fastest_up - walk_fastest_up - walk_fastest_up - walk_fastest_up - walk_fastest_up - walk_fastest_up - walk_fastest_up - walk_fastest_up - walk_fastest_up + walk_faster_up + walk_faster_up + walk_faster_up + walk_faster_up + walk_faster_up + walk_faster_up + walk_faster_up + walk_faster_up + walk_faster_up + walk_faster_up walk_fast_up walk_fast_up walk_fast_up @@ -590,7 +585,7 @@ DewfordTown_Movement_ExitBoatSlateport: walk_up walk_up walk_up - walk_in_place_fastest_down + walk_in_place_faster_down step_end DewfordTown_Movement_BrineyBoardBoat: @@ -607,10 +602,8 @@ DewfordTown_EventScript_TrendyPhraseBoy:: faceplayer call Common_EventScript_BufferTrendyPhrase msgbox DewfordTown_Text_XIsTheBiggestHappeningThingRight, MSGBOX_YESNO - compare VAR_RESULT, YES - goto_if_eq DewfordTown_EventScript_ConfirmTrendyPhrase - compare VAR_RESULT, NO - goto_if_eq DewfordTown_EventScript_RejectTrendyPhrase + goto_if_eq VAR_RESULT, YES, DewfordTown_EventScript_ConfirmTrendyPhrase + goto_if_eq VAR_RESULT, NO, DewfordTown_EventScript_RejectTrendyPhrase end DewfordTown_EventScript_ConfirmTrendyPhrase:: @@ -624,16 +617,13 @@ DewfordTown_EventScript_RejectTrendyPhrase:: call Common_ShowEasyChatScreen lock faceplayer - compare VAR_RESULT, TRUE - goto_if_eq DewfordTown_EventScript_GiveNewTrendyPhrase - compare VAR_RESULT, FALSE - goto_if_eq DewfordTown_EventScript_CancelNewTrendyPhrase + goto_if_eq VAR_RESULT, TRUE, DewfordTown_EventScript_GiveNewTrendyPhrase + goto_if_eq VAR_RESULT, FALSE, DewfordTown_EventScript_CancelNewTrendyPhrase end DewfordTown_EventScript_GiveNewTrendyPhrase:: incrementgamestat GAME_STAT_STARTED_TRENDS - compare VAR_0x8004, FALSE - goto_if_eq DewfordTown_EventScript_PhraseNotTrendyEnough + goto_if_eq VAR_0x8004, FALSE, DewfordTown_EventScript_PhraseNotTrendyEnough msgbox DewfordTown_Text_OfCourseIKnowAboutThat, MSGBOX_DEFAULT release end diff --git a/data/maps/DewfordTown_Gym/scripts.inc b/data/maps/DewfordTown_Gym/scripts.inc index d2b51766af..81474af726 100644 --- a/data/maps/DewfordTown_Gym/scripts.inc +++ b/data/maps/DewfordTown_Gym/scripts.inc @@ -3,77 +3,66 @@ DewfordTown_Gym_MapScripts:: .byte 0 DewfordTown_Gym_OnTransition: - call DewfordTown_Gym_EventScript_SetFlashRadius + call DewfordTown_Gym_EventScript_SetFlashLevel end -DewfordTown_Gym_EventScript_SetFlashRadius:: +DewfordTown_Gym_EventScript_SetFlashLevel:: goto_if_defeated TRAINER_BRAWLY_1, DewfordTown_Gym_EventScript_SetLightsOn call DewfordTown_Gym_EventScript_CountTrainersDefeated copyvar VAR_0x8001, VAR_0x8000 - compare VAR_0x8000, 0 - goto_if_eq DewfordTown_Gym_EventScript_SetFlashRadius7 - compare VAR_0x8000, 1 - goto_if_eq DewfordTown_Gym_EventScript_SetFlashRadius6 - compare VAR_0x8000, 2 - goto_if_eq DewfordTown_Gym_EventScript_SetFlashRadius5 - compare VAR_0x8000, 3 - goto_if_eq DewfordTown_Gym_EventScript_SetFlashRadius4 - compare VAR_0x8000, 4 - goto_if_eq DewfordTown_Gym_EventScript_SetFlashRadius3 - compare VAR_0x8000, 5 - goto_if_eq DewfordTown_Gym_EventScript_SetFlashRadius2 - goto DewfordTown_Gym_EventScript_SetFlashRadius1 + goto_if_eq VAR_0x8000, 0, DewfordTown_Gym_EventScript_SetFlashLevel7 + goto_if_eq VAR_0x8000, 1, DewfordTown_Gym_EventScript_SetFlashLevel6 + goto_if_eq VAR_0x8000, 2, DewfordTown_Gym_EventScript_SetFlashLevel5 + goto_if_eq VAR_0x8000, 3, DewfordTown_Gym_EventScript_SetFlashLevel4 + goto_if_eq VAR_0x8000, 4, DewfordTown_Gym_EventScript_SetFlashLevel3 + goto_if_eq VAR_0x8000, 5, DewfordTown_Gym_EventScript_SetFlashLevel2 + goto DewfordTown_Gym_EventScript_SetFlashLevel1 DewfordTown_Gym_EventScript_SetLightsOn:: - setflashradius 0 + setflashlevel 0 return -DewfordTown_Gym_EventScript_SetFlashRadius1:: - setflashradius 1 +@ Brightest +DewfordTown_Gym_EventScript_SetFlashLevel1:: + setflashlevel 1 return -DewfordTown_Gym_EventScript_SetFlashRadius2:: - setflashradius 2 +DewfordTown_Gym_EventScript_SetFlashLevel2:: + setflashlevel 2 return -DewfordTown_Gym_EventScript_SetFlashRadius3:: - setflashradius 3 +DewfordTown_Gym_EventScript_SetFlashLevel3:: + setflashlevel 3 return -DewfordTown_Gym_EventScript_SetFlashRadius4:: - setflashradius 4 +DewfordTown_Gym_EventScript_SetFlashLevel4:: + setflashlevel 4 return -DewfordTown_Gym_EventScript_SetFlashRadius5:: - setflashradius 5 +DewfordTown_Gym_EventScript_SetFlashLevel5:: + setflashlevel 5 return -DewfordTown_Gym_EventScript_SetFlashRadius6:: - setflashradius 6 +DewfordTown_Gym_EventScript_SetFlashLevel6:: + setflashlevel 6 return -DewfordTown_Gym_EventScript_SetFlashRadius7:: - setflashradius 7 +@ Darkest +DewfordTown_Gym_EventScript_SetFlashLevel7:: + setflashlevel 7 return DewfordTown_Gym_EventScript_BrightenRoom:: call DewfordTown_Gym_EventScript_CountTrainersDefeated nop1 - compare VAR_0x8000, VAR_0x8001 - goto_if_eq DewfordTown_Gym_EventScript_NoLightChange + goto_if_eq VAR_0x8000, VAR_0x8001, DewfordTown_Gym_EventScript_NoLightChange copyvar VAR_0x8001, VAR_0x8000 - compare VAR_0x8000, 1 - goto_if_eq DewfordTown_Gym_EventScript_AnimateFlash1Trainer - compare VAR_0x8000, 2 - goto_if_eq DewfordTown_Gym_EventScript_AnimateFlash2Trainers - compare VAR_0x8000, 3 - goto_if_eq DewfordTown_Gym_EventScript_AnimateFlash3Trainers - compare VAR_0x8000, 4 - goto_if_eq DewfordTown_Gym_EventScript_AnimateFlash4Trainers - compare VAR_0x8000, 5 - goto_if_eq DewfordTown_Gym_EventScript_AnimateFlash5Trainers - compare VAR_0x8000, 6 - goto_if_eq DewfordTown_Gym_EventScript_AnimateFlash6Trainers + goto_if_eq VAR_0x8000, 1, DewfordTown_Gym_EventScript_AnimateFlash1Trainer + goto_if_eq VAR_0x8000, 2, DewfordTown_Gym_EventScript_AnimateFlash2Trainers + goto_if_eq VAR_0x8000, 3, DewfordTown_Gym_EventScript_AnimateFlash3Trainers + goto_if_eq VAR_0x8000, 4, DewfordTown_Gym_EventScript_AnimateFlash4Trainers + goto_if_eq VAR_0x8000, 5, DewfordTown_Gym_EventScript_AnimateFlash5Trainers + goto_if_eq VAR_0x8000, 6, DewfordTown_Gym_EventScript_AnimateFlash6Trainers DewfordTown_Gym_EventScript_NoLightChange:: return @@ -82,43 +71,43 @@ DewfordTown_Gym_EventScript_NoLightChange:: DewfordTown_Gym_EventScript_AnimateFlash1Trainer:: playse SE_SWITCH animateflash 6 - call DewfordTown_Gym_EventScript_SetFlashRadius + call DewfordTown_Gym_EventScript_SetFlashLevel return DewfordTown_Gym_EventScript_AnimateFlash2Trainers:: playse SE_SWITCH animateflash 5 - call DewfordTown_Gym_EventScript_SetFlashRadius + call DewfordTown_Gym_EventScript_SetFlashLevel return DewfordTown_Gym_EventScript_AnimateFlash3Trainers:: playse SE_SWITCH animateflash 4 - call DewfordTown_Gym_EventScript_SetFlashRadius + call DewfordTown_Gym_EventScript_SetFlashLevel return DewfordTown_Gym_EventScript_AnimateFlash4Trainers:: playse SE_SWITCH animateflash 3 - call DewfordTown_Gym_EventScript_SetFlashRadius + call DewfordTown_Gym_EventScript_SetFlashLevel return DewfordTown_Gym_EventScript_AnimateFlash5Trainers:: playse SE_SWITCH animateflash 2 - call DewfordTown_Gym_EventScript_SetFlashRadius + call DewfordTown_Gym_EventScript_SetFlashLevel return DewfordTown_Gym_EventScript_AnimateFlash6Trainers:: playse SE_SWITCH animateflash 1 - call DewfordTown_Gym_EventScript_SetFlashRadius + call DewfordTown_Gym_EventScript_SetFlashLevel return DewfordTown_Gym_EventScript_AnimateFlashFullBrightness:: playse SE_SWITCH animateflash 0 - call DewfordTown_Gym_EventScript_SetFlashRadius + call DewfordTown_Gym_EventScript_SetFlashLevel return DewfordTown_Gym_EventScript_CountTrainersDefeated:: @@ -146,8 +135,7 @@ DewfordTown_Gym_EventScript_StopCountingTrainers:: DewfordTown_Gym_EventScript_Brawly:: trainerbattle_single TRAINER_BRAWLY_1, DewfordTown_Gym_Text_BrawlyIntro, DewfordTown_Gym_Text_BrawlyDefeat, DewfordTown_Gym_EventScript_BrawlyDefeated, NO_MUSIC specialvar VAR_RESULT, ShouldTryRematchBattle - compare VAR_RESULT, TRUE - goto_if_eq DewfordTown_Gym_EventScript_BrawlyRematch + goto_if_eq VAR_RESULT, TRUE, DewfordTown_Gym_EventScript_BrawlyRematch goto_if_unset FLAG_RECEIVED_TM08, DewfordTown_Gym_EventScript_GiveBulkUp2 msgbox DewfordTown_Gym_Text_BrawlyPostBattle, MSGBOX_DEFAULT release @@ -162,8 +150,7 @@ DewfordTown_Gym_EventScript_BrawlyDefeated:: setflag FLAG_DEFEATED_DEWFORD_GYM setflag FLAG_BADGE02_GET addvar VAR_PETALBURG_GYM_STATE, 1 - compare VAR_PETALBURG_GYM_STATE, 6 - call_if_eq Common_EventScript_ReadyPetalburgGymForBattle + call_if_eq VAR_PETALBURG_GYM_STATE, 6, Common_EventScript_ReadyPetalburgGymForBattle setvar VAR_0x8008, 2 call Common_EventScript_SetGymTrainers call DewfordTown_Gym_EventScript_GiveBulkUp @@ -182,16 +169,14 @@ DewfordTown_Gym_EventScript_BrawlyDefeated:: DewfordTown_Gym_EventScript_GiveBulkUp:: giveitem ITEM_TM08 - compare VAR_RESULT, 0 - goto_if_eq Common_EventScript_BagIsFull + goto_if_eq VAR_RESULT, 0, Common_EventScript_BagIsFull msgbox DewfordTown_Gym_Text_ExplainBulkUp, MSGBOX_DEFAULT setflag FLAG_RECEIVED_TM08 return DewfordTown_Gym_EventScript_GiveBulkUp2: giveitem ITEM_TM08 - compare VAR_RESULT, 0 - goto_if_eq Common_EventScript_ShowBagIsFull + goto_if_eq VAR_RESULT, 0, Common_EventScript_ShowBagIsFull msgbox DewfordTown_Gym_Text_ExplainBulkUp, MSGBOX_DEFAULT setflag FLAG_RECEIVED_TM08 release diff --git a/data/maps/DewfordTown_Hall/scripts.inc b/data/maps/DewfordTown_Hall/scripts.inc index db9d13518b..6249a7fac5 100644 --- a/data/maps/DewfordTown_Hall/scripts.inc +++ b/data/maps/DewfordTown_Hall/scripts.inc @@ -11,8 +11,7 @@ DewfordTown_Hall_EventScript_Girl:: faceplayer call Common_EventScript_BufferTrendyPhrase special IsTrendyPhraseBoring - compare VAR_RESULT, TRUE - goto_if_eq DewfordTown_Hall_EventScript_GirlBoredOfTrend + goto_if_eq VAR_RESULT, TRUE, DewfordTown_Hall_EventScript_GirlBoredOfTrend msgbox DewfordTown_Hall_Text_CantImagineLifeWithoutTrend, MSGBOX_DEFAULT release end @@ -36,10 +35,8 @@ DewfordTown_Hall_EventScript_Man:: call Common_EventScript_BufferTrendyPhrase special BufferDeepLinkPhrase msgbox DewfordTown_Hall_Text_DeepLinkBetweenXAndY, MSGBOX_YESNO - compare VAR_RESULT, YES - goto_if_eq DewfordTown_Hall_EventScript_ConfirmTrendLink - compare VAR_RESULT, NO - goto_if_eq DewfordTown_Hall_EventScript_RejectTrendLink + goto_if_eq VAR_RESULT, YES, DewfordTown_Hall_EventScript_ConfirmTrendLink + goto_if_eq VAR_RESULT, NO, DewfordTown_Hall_EventScript_RejectTrendLink end DewfordTown_Hall_EventScript_ConfirmTrendLink:: @@ -58,7 +55,7 @@ DewfordTown_Hall_EventScript_ExpertM:: call Common_EventScript_BufferTrendyPhrase msgbox DewfordTown_Hall_Text_TVShowAboutTrend, MSGBOX_DEFAULT closemessage - applymovement LOCALID_EXPERT_M, Common_Movement_WalkInPlaceFastestUp + applymovement LOCALID_EXPERT_M, Common_Movement_WalkInPlaceFasterUp waitmovement 0 release end @@ -69,7 +66,7 @@ DewfordTown_Hall_EventScript_Twin:: call Common_EventScript_BufferTrendyPhrase msgbox DewfordTown_Hall_Text_IsTrendMorePopularAcrossSea, MSGBOX_DEFAULT closemessage - applymovement LOCALID_TWIN, Common_Movement_WalkInPlaceFastestUp + applymovement LOCALID_TWIN, Common_Movement_WalkInPlaceFasterUp waitmovement 0 release end @@ -196,16 +193,13 @@ DewfordTown_Hall_EventScript_DontMovePlayer1:: DewfordTown_Hall_EventScript_DebateReact1:: applymovement LOCALID_PSYCHIC_M, DewfordTown_Hall_Movement_PsychicWalkInPlaceLeft waitmovement 0 - compare VAR_0x8008, 0 - goto_if_eq DewfordTown_Hall_EventScript_PlayerReactWest - compare VAR_0x8008, 1 - goto_if_eq DewfordTown_Hall_EventScript_DontMovePlayer2 + goto_if_eq VAR_0x8008, 0, DewfordTown_Hall_EventScript_PlayerReactWest + goto_if_eq VAR_0x8008, 1, DewfordTown_Hall_EventScript_DontMovePlayer2 end DewfordTown_Hall_EventScript_PlayerReactWest:: - compare VAR_FACING, DIR_EAST - goto_if_eq DewfordTown_Hall_EventScript_DontMovePlayer1 - applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestRight + goto_if_eq VAR_FACING, DIR_EAST, DewfordTown_Hall_EventScript_DontMovePlayer1 + applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFasterRight waitmovement 0 return @@ -215,33 +209,28 @@ DewfordTown_Hall_EventScript_DontMovePlayer2:: DewfordTown_Hall_EventScript_DebateReact2:: applymovement LOCALID_SCHOOL_KID_M, DewfordTown_Hall_Movement_SchoolKidWalkInPlaceRight waitmovement 0 - compare VAR_0x8008, 0 - goto_if_eq DewfordTown_Hall_EventScript_PlayerReactNorthSouth - compare VAR_0x8008, 1 - goto_if_eq DewfordTown_Hall_EventScript_PlayerReactEast + goto_if_eq VAR_0x8008, 0, DewfordTown_Hall_EventScript_PlayerReactNorthSouth + goto_if_eq VAR_0x8008, 1, DewfordTown_Hall_EventScript_PlayerReactEast end DewfordTown_Hall_EventScript_PlayerReactNorthSouth:: - compare VAR_FACING, DIR_NORTH - call_if_eq DewfordTown_Hall_EventScript_PlayerWalkInPlaceUp - compare VAR_FACING, DIR_SOUTH - call_if_eq DewfordTown_Hall_EventScript_PlayerWalkInPlaceDown + call_if_eq VAR_FACING, DIR_NORTH, DewfordTown_Hall_EventScript_PlayerWalkInPlaceUp + call_if_eq VAR_FACING, DIR_SOUTH, DewfordTown_Hall_EventScript_PlayerWalkInPlaceDown return DewfordTown_Hall_EventScript_PlayerWalkInPlaceUp:: - applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestUp + applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFasterUp waitmovement 0 return DewfordTown_Hall_EventScript_PlayerWalkInPlaceDown:: - applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestDown + applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFasterDown waitmovement 0 return DewfordTown_Hall_EventScript_PlayerReactEast:: - compare VAR_FACING, DIR_WEST - goto_if_eq DewfordTown_Hall_EventScript_DontMovePlayer1 - applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestLeft + goto_if_eq VAR_FACING, DIR_WEST, DewfordTown_Hall_EventScript_DontMovePlayer1 + applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFasterLeft waitmovement 0 return @@ -260,8 +249,7 @@ DewfordTown_Hall_EventScript_SludgeBombMan:: goto_if_set FLAG_RECEIVED_TM36, DewfordTown_Hall_EventScript_ReceivedSludgeBomb msgbox DewfordTown_Hall_Text_GiveYouSludgeBomb, MSGBOX_DEFAULT giveitem ITEM_TM36 - compare VAR_RESULT, FALSE - goto_if_eq Common_EventScript_ShowBagIsFull + goto_if_eq VAR_RESULT, FALSE, Common_EventScript_ShowBagIsFull setflag FLAG_RECEIVED_TM36 release end diff --git a/data/maps/DewfordTown_House1/scripts.inc b/data/maps/DewfordTown_House1/scripts.inc index 0aba45d3c7..cdd9d0cd29 100644 --- a/data/maps/DewfordTown_House1/scripts.inc +++ b/data/maps/DewfordTown_House1/scripts.inc @@ -13,7 +13,7 @@ DewfordTown_House1_EventScript_Zigzagoon:: lock faceplayer waitse - playmoncry SPECIES_ZIGZAGOON, 0 + playmoncry SPECIES_ZIGZAGOON, CRY_MODE_NORMAL msgbox DewfordTown_House1_Text_Zigzagoon, MSGBOX_DEFAULT waitmoncry release diff --git a/data/maps/DewfordTown_House2/scripts.inc b/data/maps/DewfordTown_House2/scripts.inc index ae173f151c..cb68664aaf 100644 --- a/data/maps/DewfordTown_House2/scripts.inc +++ b/data/maps/DewfordTown_House2/scripts.inc @@ -7,8 +7,7 @@ DewfordTown_House2_EventScript_Man:: goto_if_set FLAG_RECEIVED_SILK_SCARF, DewfordTown_House2_EventScript_ExplainSilkScarf msgbox DewfordTown_House2_Text_WantYouToHaveSilkScarf, MSGBOX_DEFAULT giveitem ITEM_SILK_SCARF - compare VAR_RESULT, FALSE - goto_if_eq DewfordTown_House2_EventScript_NoRoomForScarf + goto_if_eq VAR_RESULT, FALSE, DewfordTown_House2_EventScript_NoRoomForScarf setflag FLAG_RECEIVED_SILK_SCARF release end diff --git a/data/maps/EverGrandeCity_ChampionsRoom/scripts.inc b/data/maps/EverGrandeCity_ChampionsRoom/scripts.inc index dc2bb4d722..1039422808 100644 --- a/data/maps/EverGrandeCity_ChampionsRoom/scripts.inc +++ b/data/maps/EverGrandeCity_ChampionsRoom/scripts.inc @@ -50,24 +50,20 @@ EverGrandeCity_ChampionsRoom_EventScript_Wallace:: EverGrandeCity_ChampionsRoom_EventScript_Defeated:: playse SE_DOOR - setmetatile 6, 1, METATILE_EliteFour_OpenDoorChampion_Frame, 0 - setmetatile 6, 2, METATILE_EliteFour_OpenDoorChampion_Opening, 0 + setmetatile 6, 1, METATILE_EliteFour_OpenDoorChampion_Frame, FALSE + setmetatile 6, 2, METATILE_EliteFour_OpenDoorChampion_Opening, FALSE special DrawWholeMapView msgbox EverGrandeCity_ChampionsRoom_Text_PostBattleSpeech, MSGBOX_DEFAULT closemessage playse SE_DOOR checkplayergender - compare VAR_RESULT, MALE - call_if_eq EverGrandeCity_ChampionsRoom_EventScript_PlayMayMusic - compare VAR_RESULT, FEMALE - call_if_eq EverGrandeCity_ChampionsRoom_EventScript_PlayBrendanMusic + call_if_eq VAR_RESULT, MALE, EverGrandeCity_ChampionsRoom_EventScript_PlayMayMusic + call_if_eq VAR_RESULT, FEMALE, EverGrandeCity_ChampionsRoom_EventScript_PlayBrendanMusic addobject LOCALID_RIVAL call EverGrandeCity_ChampionsRoom_EventScript_RivalApproachPlayer checkplayergender - compare VAR_RESULT, MALE - goto_if_eq EverGrandeCity_ChampionsRoom_EventScript_MayAdvice - compare VAR_RESULT, FEMALE - goto_if_eq EverGrandeCity_ChampionsRoom_EventScript_BrendanAdvice + goto_if_eq VAR_RESULT, MALE, EverGrandeCity_ChampionsRoom_EventScript_MayAdvice + goto_if_eq VAR_RESULT, FEMALE, EverGrandeCity_ChampionsRoom_EventScript_BrendanAdvice end EverGrandeCity_ChampionsRoom_EventScript_PlayMayMusic:: @@ -109,39 +105,37 @@ EverGrandeCity_ChampionsRoom_EventScript_BirchArrivesExitForHoF:: addobject LOCALID_BIRCH applymovement LOCALID_BIRCH, EverGrandeCity_ChampionsRoom_Movement_BirchArrives waitmovement 0 - applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestRight + applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFasterRight waitmovement 0 msgbox EverGrandeCity_ChampionsRoom_Text_BirchArriveRatePokedex, MSGBOX_DEFAULT call ProfBirch_EventScript_RatePokedex msgbox EverGrandeCity_ChampionsRoom_Text_BirchCongratulations, MSGBOX_DEFAULT - applymovement LOCALID_WALLACE, Common_Movement_WalkInPlaceFastestUp + applymovement LOCALID_WALLACE, Common_Movement_WalkInPlaceFasterUp waitmovement 0 delay 20 - applymovement LOCALID_WALLACE, Common_Movement_WalkInPlaceFastestDown + applymovement LOCALID_WALLACE, Common_Movement_WalkInPlaceFasterDown waitmovement 0 msgbox EverGrandeCity_ChampionsRoom_Text_WallaceComeWithMe, MSGBOX_DEFAULT closemessage delay 30 applymovement LOCALID_WALLACE, EverGrandeCity_ChampionsRoom_Movement_WallaceExitStart applymovement OBJ_EVENT_ID_PLAYER, EverGrandeCity_ChampionsRoom_Movement_PlayerExitStart - applymovement LOCALID_BIRCH, Common_Movement_WalkInPlaceFastestUp + applymovement LOCALID_BIRCH, Common_Movement_WalkInPlaceFasterUp applymovement LOCALID_RIVAL, EverGrandeCity_ChampionsRoom_Movement_RivalFollows waitmovement 0 delay 20 - applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestDown + applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFasterDown waitmovement 0 msgbox EverGrandeCity_ChampionsRoom_Text_WallaceWaitOutside, MSGBOX_DEFAULT checkplayergender - compare VAR_RESULT, MALE - call_if_eq EverGrandeCity_ChampionsRoom_EventScript_MayCongratulations - compare VAR_RESULT, FEMALE - call_if_eq EverGrandeCity_ChampionsRoom_EventScript_BrendanCongratulations + call_if_eq VAR_RESULT, MALE, EverGrandeCity_ChampionsRoom_EventScript_MayCongratulations + call_if_eq VAR_RESULT, FEMALE, EverGrandeCity_ChampionsRoom_EventScript_BrendanCongratulations closemessage applymovement LOCALID_WALLACE, EverGrandeCity_ChampionsRoom_Movement_WallaceExit applymovement OBJ_EVENT_ID_PLAYER, EverGrandeCity_ChampionsRoom_Movement_PlayerExit waitmovement 0 setflag FLAG_HIDE_PETALBURG_GYM_GREETER - warp MAP_EVER_GRANDE_CITY_HALL_OF_FAME, 255, 7, 16 + warp MAP_EVER_GRANDE_CITY_HALL_OF_FAME, 7, 16 waitstate releaseall end @@ -157,7 +151,7 @@ EverGrandeCity_ChampionsRoom_EventScript_BrendanCongratulations:: EverGrandeCity_ChampionsRoom_EventScript_RivalApproachPlayer:: applymovement LOCALID_RIVAL, EverGrandeCity_ChampionsRoom_Movement_RivalApproachPlayer waitmovement 0 - applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestLeft + applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFasterLeft waitmovement 0 return @@ -187,17 +181,17 @@ EverGrandeCity_ChampionsRoom_Movement_RivalApproachPlayer: walk_up walk_left walk_up - walk_in_place_fastest_right + walk_in_place_faster_right step_end EverGrandeCity_ChampionsRoom_Movement_RivalLookBackAndForth: - walk_in_place_fastest_up + walk_in_place_faster_up delay_16 - walk_in_place_fastest_right + walk_in_place_faster_right delay_16 - walk_in_place_fastest_up + walk_in_place_faster_up delay_8 - walk_in_place_fastest_right + walk_in_place_faster_right delay_16 step_end @@ -209,7 +203,7 @@ EverGrandeCity_ChampionsRoom_Movement_RivalFollows: EverGrandeCity_ChampionsRoom_Movement_WallaceExitStart: walk_up walk_up - walk_in_place_fastest_down + walk_in_place_faster_down step_end EverGrandeCity_ChampionsRoom_Movement_WallaceExit: @@ -226,7 +220,7 @@ EverGrandeCity_ChampionsRoom_Movement_BirchArrives: walk_up walk_right walk_up - walk_in_place_fastest_left + walk_in_place_faster_left step_end EverGrandeCity_ChampionsRoom_Text_IntroSpeech: diff --git a/data/maps/EverGrandeCity_DrakesRoom/scripts.inc b/data/maps/EverGrandeCity_DrakesRoom/scripts.inc index 75b16e7750..80b1f568c8 100644 --- a/data/maps/EverGrandeCity_DrakesRoom/scripts.inc +++ b/data/maps/EverGrandeCity_DrakesRoom/scripts.inc @@ -26,8 +26,7 @@ EverGrandeCity_DrakesRoom_EventScript_WalkInCloseDoor:: EverGrandeCity_DrakesRoom_OnLoad: call_if_set FLAG_DEFEATED_ELITE_4_DRAKE, EverGrandeCity_DrakesRoom_EventScript_ResetAdvanceToNextRoom - compare VAR_ELITE_4_STATE, 4 - call_if_eq EverGrandeCity_DrakesRoom_EventScript_CloseDoor + call_if_eq VAR_ELITE_4_STATE, 4, EverGrandeCity_DrakesRoom_EventScript_CloseDoor end EverGrandeCity_DrakesRoom_EventScript_ResetAdvanceToNextRoom:: diff --git a/data/maps/EverGrandeCity_GlaciasRoom/scripts.inc b/data/maps/EverGrandeCity_GlaciasRoom/scripts.inc index 59f4440c45..b2d556448c 100644 --- a/data/maps/EverGrandeCity_GlaciasRoom/scripts.inc +++ b/data/maps/EverGrandeCity_GlaciasRoom/scripts.inc @@ -25,8 +25,7 @@ EverGrandeCity_GlaciasRoom_EventScript_WalkInCloseDoor:: EverGrandeCity_GlaciasRoom_OnLoad: call_if_set FLAG_DEFEATED_ELITE_4_GLACIA, EverGrandeCity_GlaciasRoom_EventScript_ResetAdvanceToNextRoom - compare VAR_ELITE_4_STATE, 3 - call_if_eq EverGrandeCity_GlaciasRoom_EventScript_CloseDoor + call_if_eq VAR_ELITE_4_STATE, 3, EverGrandeCity_GlaciasRoom_EventScript_CloseDoor end EverGrandeCity_GlaciasRoom_EventScript_ResetAdvanceToNextRoom:: diff --git a/data/maps/EverGrandeCity_HallOfFame/scripts.inc b/data/maps/EverGrandeCity_HallOfFame/scripts.inc index f5e4155652..92b01af970 100644 --- a/data/maps/EverGrandeCity_HallOfFame/scripts.inc +++ b/data/maps/EverGrandeCity_HallOfFame/scripts.inc @@ -22,8 +22,8 @@ EverGrandeCity_HallOfFame_EventScript_EnterHallOfFame:: applymovement LOCALID_WALLACE, EverGrandeCity_HallOfFame_Movement_WalkIntoHallOfFame1 applymovement OBJ_EVENT_ID_PLAYER, EverGrandeCity_HallOfFame_Movement_WalkIntoHallOfFame1 waitmovement 0 - applymovement LOCALID_WALLACE, Common_Movement_WalkInPlaceFastestRight - applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestLeft + applymovement LOCALID_WALLACE, Common_Movement_WalkInPlaceFasterRight + applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFasterLeft waitmovement 0 msgbox EverGrandeCity_HallOfFame_Text_HereWeHonorLeagueChampions, MSGBOX_DEFAULT closemessage @@ -31,13 +31,13 @@ EverGrandeCity_HallOfFame_EventScript_EnterHallOfFame:: applymovement OBJ_EVENT_ID_PLAYER, EverGrandeCity_HallOfFame_Movement_WalkIntoHallOfFame2 waitmovement 0 delay 20 - applymovement LOCALID_WALLACE, Common_Movement_WalkInPlaceFastestRight - applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestLeft + applymovement LOCALID_WALLACE, Common_Movement_WalkInPlaceFasterRight + applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFasterLeft waitmovement 0 msgbox EverGrandeCity_HallOfFame_Text_LetsRecordYouAndYourPartnersNames, MSGBOX_DEFAULT closemessage - applymovement LOCALID_WALLACE, Common_Movement_WalkInPlaceFastestUp - applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestUp + applymovement LOCALID_WALLACE, Common_Movement_WalkInPlaceFasterUp + applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFasterUp waitmovement 0 delay 20 dofieldeffect FLDEFF_HALL_OF_FAME_RECORD @@ -46,10 +46,8 @@ EverGrandeCity_HallOfFame_EventScript_EnterHallOfFame:: setvar VAR_TEMP_1, 1 call EverGrandeCity_HallOfFame_EventScript_SetGameClearFlags checkplayergender - compare VAR_RESULT, MALE - goto_if_eq EverGrandeCity_HallOfFame_EventScript_GameClearMale - compare VAR_RESULT, FEMALE - goto_if_eq EverGrandeCity_HallOfFame_EventScript_GameClearFemale + goto_if_eq VAR_RESULT, MALE, EverGrandeCity_HallOfFame_EventScript_GameClearMale + goto_if_eq VAR_RESULT, FEMALE, EverGrandeCity_HallOfFame_EventScript_GameClearFemale end EverGrandeCity_HallOfFame_EventScript_GameClearMale:: diff --git a/data/maps/EverGrandeCity_PhoebesRoom/scripts.inc b/data/maps/EverGrandeCity_PhoebesRoom/scripts.inc index b64f5145a0..ed272eb901 100644 --- a/data/maps/EverGrandeCity_PhoebesRoom/scripts.inc +++ b/data/maps/EverGrandeCity_PhoebesRoom/scripts.inc @@ -25,8 +25,7 @@ EverGrandeCity_PhoebesRoom_EventScript_WalkInCloseDoor:: EverGrandeCity_PhoebesRoom_OnLoad: call_if_set FLAG_DEFEATED_ELITE_4_PHOEBE, EverGrandeCity_PhoebesRoom_EventScript_ResetAdvanceToNextRoom - compare VAR_ELITE_4_STATE, 2 - call_if_eq EverGrandeCity_PhoebesRoom_EventScript_CloseDoor + call_if_eq VAR_ELITE_4_STATE, 2, EverGrandeCity_PhoebesRoom_EventScript_CloseDoor end EverGrandeCity_PhoebesRoom_EventScript_ResetAdvanceToNextRoom:: diff --git a/data/maps/EverGrandeCity_PokemonCenter_1F/scripts.inc b/data/maps/EverGrandeCity_PokemonCenter_1F/scripts.inc index 1244b82fd2..ec45732e8c 100644 --- a/data/maps/EverGrandeCity_PokemonCenter_1F/scripts.inc +++ b/data/maps/EverGrandeCity_PokemonCenter_1F/scripts.inc @@ -37,12 +37,9 @@ EverGrandeCity_PokemonCenter_1F_EventScript_Scott:: faceplayer msgbox EverGrandeCity_PokemonCenter_1F_Text_ScottHappyForYou, MSGBOX_DEFAULT closemessage - compare VAR_FACING, DIR_NORTH - call_if_eq EverGrandeCity_PokemonCenter_1F_EventScript_ScottExitNorth - compare VAR_FACING, DIR_EAST - call_if_eq EverGrandeCity_PokemonCenter_1F_EventScript_ScottExit - compare VAR_FACING, DIR_WEST - call_if_eq EverGrandeCity_PokemonCenter_1F_EventScript_ScottExit + call_if_eq VAR_FACING, DIR_NORTH, EverGrandeCity_PokemonCenter_1F_EventScript_ScottExitNorth + call_if_eq VAR_FACING, DIR_EAST, EverGrandeCity_PokemonCenter_1F_EventScript_ScottExit + call_if_eq VAR_FACING, DIR_WEST, EverGrandeCity_PokemonCenter_1F_EventScript_ScottExit addvar VAR_SCOTT_STATE, 1 setflag FLAG_MET_SCOTT_IN_EVERGRANDE playse SE_EXIT diff --git a/data/maps/EverGrandeCity_PokemonLeague_1F/scripts.inc b/data/maps/EverGrandeCity_PokemonLeague_1F/scripts.inc index 1be2e7c1f3..c13e716975 100644 --- a/data/maps/EverGrandeCity_PokemonLeague_1F/scripts.inc +++ b/data/maps/EverGrandeCity_PokemonLeague_1F/scripts.inc @@ -55,10 +55,8 @@ EverGrandeCity_PokemonLeague_1F_EventScript_DoorGuard:: lockall goto_if_set FLAG_ENTERED_ELITE_FOUR, EverGrandeCity_PokemonLeague_1F_EventScript_GoForth getplayerxy VAR_TEMP_0, VAR_TEMP_1 - compare VAR_TEMP_0, 11 - call_if_ge EverGrandeCity_PokemonLeague_1F_EventScript_PlayerMoveToFrontFromRight - compare VAR_TEMP_0, 8 - call_if_le EverGrandeCity_PokemonLeague_1F_EventScript_PlayerMoveToFrontFromLeft + call_if_ge VAR_TEMP_0, 11, EverGrandeCity_PokemonLeague_1F_EventScript_PlayerMoveToFrontFromRight + call_if_le VAR_TEMP_0, 8, EverGrandeCity_PokemonLeague_1F_EventScript_PlayerMoveToFrontFromLeft message EverGrandeCity_PokemonLeague_1F_Text_MustHaveAllGymBadges waitmessage delay 120 @@ -108,23 +106,23 @@ EverGrandeCity_PokemonLeague_1F_EventScript_GoForth:: EverGrandeCity_PokemonLeague_1F_Movement_MoveToFrontFromRight: walk_down walk_left - walk_in_place_fastest_up + walk_in_place_faster_up step_end EverGrandeCity_PokemonLeague_1F_Movement_MoveToFrontFromLeft: walk_down walk_right - walk_in_place_fastest_up + walk_in_place_faster_up step_end EverGrandeCity_PokemonLeague_1F_Movement_LeftGuardOutOfWay: walk_left - walk_in_place_fastest_down + walk_in_place_faster_down step_end EverGrandeCity_PokemonLeague_1F_Movement_RightGuardOutOfWay: walk_right - walk_in_place_fastest_down + walk_in_place_faster_down step_end EverGrandeCity_PokemonLeague_1F_Text_MustHaveAllGymBadges: diff --git a/data/maps/EverGrandeCity_SidneysRoom/scripts.inc b/data/maps/EverGrandeCity_SidneysRoom/scripts.inc index 3444d078b1..03b4a4e03b 100644 --- a/data/maps/EverGrandeCity_SidneysRoom/scripts.inc +++ b/data/maps/EverGrandeCity_SidneysRoom/scripts.inc @@ -12,8 +12,7 @@ EverGrandeCity_SidneysRoom_OnTransition: EverGrandeCity_SidneysRoom_OnLoad: call_if_set FLAG_DEFEATED_ELITE_4_SIDNEY, EverGrandeCity_SidneysRoom_EventScript_ResetAdvanceToNextRoom - compare VAR_ELITE_4_STATE, 1 - call_if_eq EverGrandeCity_SidneysRoom_EventScript_CloseDoor + call_if_eq VAR_ELITE_4_STATE, 1, EverGrandeCity_SidneysRoom_EventScript_CloseDoor end EverGrandeCity_SidneysRoom_EventScript_ResetAdvanceToNextRoom:: diff --git a/data/maps/FallarborTown/scripts.inc b/data/maps/FallarborTown/scripts.inc index 809909a5ca..96f4088436 100644 --- a/data/maps/FallarborTown/scripts.inc +++ b/data/maps/FallarborTown/scripts.inc @@ -33,7 +33,7 @@ FallarborTown_EventScript_Azurill:: lock faceplayer waitse - playmoncry SPECIES_AZURILL, 0 + playmoncry SPECIES_AZURILL, CRY_MODE_NORMAL msgbox FallarborTown_Text_Azurill, MSGBOX_DEFAULT waitmoncry release diff --git a/data/maps/FallarborTown_BattleTentBattleRoom/scripts.inc b/data/maps/FallarborTown_BattleTentBattleRoom/scripts.inc index 947bbb8bba..707995daeb 100644 --- a/data/maps/FallarborTown_BattleTentBattleRoom/scripts.inc +++ b/data/maps/FallarborTown_BattleTentBattleRoom/scripts.inc @@ -18,10 +18,8 @@ FallarborTown_BattleTentBattleRoom_OnTransition: FallarborTown_BattleTentBattleRoom_EventScript_SetPlayerGfx:: checkplayergender - compare VAR_RESULT, MALE - goto_if_eq FallarborTown_BattleTentBattleRoom_EventScript_SetPlayerGfxMale - compare VAR_RESULT, FEMALE - goto_if_eq FallarborTown_BattleTentBattleRoom_EventScript_SetPlayerGfxFemale + goto_if_eq VAR_RESULT, MALE, FallarborTown_BattleTentBattleRoom_EventScript_SetPlayerGfxMale + goto_if_eq VAR_RESULT, FEMALE, FallarborTown_BattleTentBattleRoom_EventScript_SetPlayerGfxFemale return FallarborTown_BattleTentBattleRoom_EventScript_SetPlayerGfxMale:: @@ -44,8 +42,7 @@ FallarborTown_BattleTentBattleRoom_EventScript_EnterRoom:: applymovement LOCALID_PLAYER, FallarborTown_BattleTentBattleRoom_Movement_PlayerEnter waitmovement 0 frontier_get FRONTIER_DATA_BATTLE_NUM - compare VAR_RESULT, 0 - goto_if_ne FallarborTown_BattleTentBattleRoom_EventScript_ResumeChallenge + goto_if_ne VAR_RESULT, 0, FallarborTown_BattleTentBattleRoom_EventScript_ResumeChallenge FallarborTown_BattleTentBattleRoom_EventScript_NextOpponentEnter:: tower_setopponent addobject LOCALID_OPPONENT @@ -71,7 +68,7 @@ FallarborTown_BattleTentBattleRoom_EventScript_NextOpponentEnter:: FallarborTown_BattleTentBattleRoom_EventScript_WarpToLobbyLost:: frontier_set FRONTIER_DATA_CHALLENGE_STATUS, CHALLENGE_STATUS_LOST special LoadPlayerParty - warp MAP_FALLARBOR_TOWN_BATTLE_TENT_LOBBY, 255, 6, 6 + warp MAP_FALLARBOR_TOWN_BATTLE_TENT_LOBBY, 6, 6 waitstate FallarborTown_BattleTentBattleRoom_EventScript_DefeatedOpponent:: @@ -103,10 +100,8 @@ FallarborTown_BattleTentBattleRoom_EventScript_IncrementBattleNum:: special HealPlayerParty FallarborTown_BattleTentBattleRoom_EventScript_AskContinueChallenge:: frontier_get FRONTIER_DATA_BATTLE_NUM - compare VAR_RESULT, 1 - call_if_eq FallarborTown_BattleTentBattleRoom_EventScript_ReadyFor2ndOpponent - compare VAR_RESULT, 2 - call_if_eq FallarborTown_BattleTentBattleRoom_EventScript_ReadyFor3rdOpponent + call_if_eq VAR_RESULT, 1, FallarborTown_BattleTentBattleRoom_EventScript_ReadyFor2ndOpponent + call_if_eq VAR_RESULT, 2, FallarborTown_BattleTentBattleRoom_EventScript_ReadyFor3rdOpponent multichoice 20, 6, MULTI_GO_ON_REST_RETIRE, TRUE switch VAR_RESULT case 0, FallarborTown_BattleTentBattleRoom_EventScript_ContinueChallenge @@ -142,13 +137,12 @@ FallarborTown_BattleTentBattleRoom_EventScript_WarpToLobbyWon:: delay 60 frontier_set FRONTIER_DATA_CHALLENGE_STATUS, CHALLENGE_STATUS_WON special LoadPlayerParty - warp MAP_FALLARBOR_TOWN_BATTLE_TENT_LOBBY, 255, 6, 6 + warp MAP_FALLARBOR_TOWN_BATTLE_TENT_LOBBY, 6, 6 waitstate @ Unreachable code block? The flow into the next block also doesnt make sense arena_get ARENA_DATA_WIN_STREAK - compare VAR_RESULT, MAX_STREAK - goto_if_eq FallarborTown_BattleTentBattleRoom_EventScript_IncrementBattleNum + goto_if_eq VAR_RESULT, MAX_STREAK, FallarborTown_BattleTentBattleRoom_EventScript_IncrementBattleNum addvar VAR_RESULT, 1 arena_set ARENA_DATA_WIN_STREAK, VAR_RESULT @ See above @@ -185,15 +179,15 @@ FallarborTown_BattleTentBattleRoom_Movement_PlayerEnter: walk_up walk_up walk_up - walk_in_place_fastest_right + walk_in_place_faster_right step_end FallarborTown_BattleTentBattleRoom_Movement_PlayerFaceBattle: - walk_in_place_fastest_right + walk_in_place_faster_right step_end FallarborTown_BattleTentBattleRoom_Movement_PlayerFaceAttendant: - walk_in_place_fastest_left + walk_in_place_faster_left step_end FallarborTown_BattleTentBattleRoom_Movement_OpponentEnter: @@ -201,7 +195,7 @@ FallarborTown_BattleTentBattleRoom_Movement_OpponentEnter: walk_down walk_down walk_down - walk_in_place_fastest_left + walk_in_place_faster_left step_end @ Unused @@ -225,14 +219,14 @@ FallarborTown_BattleTentBattleRoom_Movement_AttendantApproachPlayer: walk_down walk_down walk_down - walk_in_place_fastest_right + walk_in_place_faster_right step_end FallarborTown_BattleTentBattleRoom_Movement_AttendantReturnToPos: walk_up walk_up walk_up - walk_in_place_fastest_down + walk_in_place_faster_down step_end FallarborTown_BattleTentBattleRoom_OnWarp: diff --git a/data/maps/FallarborTown_BattleTentCorridor/scripts.inc b/data/maps/FallarborTown_BattleTentCorridor/scripts.inc index 077cdfe798..023dc919f8 100644 --- a/data/maps/FallarborTown_BattleTentCorridor/scripts.inc +++ b/data/maps/FallarborTown_BattleTentCorridor/scripts.inc @@ -22,7 +22,7 @@ FallarborTown_BattleTentCorridor_EventScript_EnterCorridor:: closedoor 2, 1 waitdooranim setvar VAR_0x8006, 0 - warp MAP_FALLARBOR_TOWN_BATTLE_TENT_BATTLE_ROOM, 255, 4, 4 + warp MAP_FALLARBOR_TOWN_BATTLE_TENT_BATTLE_ROOM, 4, 4 waitstate releaseall end diff --git a/data/maps/FallarborTown_BattleTentLobby/scripts.inc b/data/maps/FallarborTown_BattleTentLobby/scripts.inc index 6a2c8713fa..1bcd04559c 100644 --- a/data/maps/FallarborTown_BattleTentLobby/scripts.inc +++ b/data/maps/FallarborTown_BattleTentLobby/scripts.inc @@ -106,8 +106,7 @@ FallarborTown_BattleTentLobby_EventScript_Attendant:: lock faceplayer fallarbortent_getprize - compare VAR_RESULT, ITEM_NONE - goto_if_ne FallarborTown_BattleTentLobby_EventScript_PrizeWaiting + goto_if_ne VAR_RESULT, ITEM_NONE, FallarborTown_BattleTentLobby_EventScript_PrizeWaiting special SavePlayerParty msgbox FallarborTown_BattleTentLobby_Text_WelcomeToBattleTent, MSGBOX_DEFAULT FallarborTown_BattleTentLobby_EventScript_AskEnterChallenge:: @@ -125,8 +124,7 @@ FallarborTown_BattleTentLobby_EventScript_TryEnterChallenge:: setvar VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES setvar VAR_RESULT, 2 frontier_checkineligible - compare VAR_0x8004, TRUE - goto_if_eq FallarborTown_BattleTentLobby_EventScript_NotEnoughValidMons + goto_if_eq VAR_0x8004, TRUE, FallarborTown_BattleTentLobby_EventScript_NotEnoughValidMons frontier_set FRONTIER_DATA_LVL_MODE, FRONTIER_LVL_TENT msgbox FallarborTown_BattleTentLobby_Text_SelectThreeMons, MSGBOX_DEFAULT fadescreen FADE_TO_BLACK @@ -134,8 +132,7 @@ FallarborTown_BattleTentLobby_EventScript_TryEnterChallenge:: setvar VAR_0x8005, FRONTIER_PARTY_SIZE special ChoosePartyForBattleFrontier waitstate - compare VAR_RESULT, 0 - goto_if_eq FallarborTown_BattleTentLobby_EventScript_LoadPartyCancelChallenge + goto_if_eq VAR_RESULT, 0, FallarborTown_BattleTentLobby_EventScript_LoadPartyCancelChallenge msgbox FallarborTown_BattleTentLobby_Text_SaveBeforeChallenge, MSGBOX_YESNO switch VAR_RESULT case NO, FallarborTown_BattleTentLobby_EventScript_LoadPartyCancelChallenge @@ -153,15 +150,14 @@ FallarborTown_BattleTentLobby_EventScript_SaveBeforeChallenge:: delay 2 call Common_EventScript_SaveGame setvar VAR_TEMP_0, 255 - compare VAR_RESULT, 0 - goto_if_eq FallarborTown_BattleTentLobby_EventScript_CancelChallengeSaveFailed + goto_if_eq VAR_RESULT, 0, FallarborTown_BattleTentLobby_EventScript_CancelChallengeSaveFailed FallarborTown_BattleTentLobby_EventScript_EnterChallenge:: special SavePlayerParty frontier_setpartyorder FRONTIER_PARTY_SIZE msgbox FallarborTown_BattleTentLobby_Text_GuideYouToBattleTent, MSGBOX_DEFAULT closemessage call FallarborTown_BattleTentLobby_EventScript_WalkToDoor - warp MAP_FALLARBOR_TOWN_BATTLE_TENT_CORRIDOR, 255, 2, 7 + warp MAP_FALLARBOR_TOWN_BATTLE_TENT_CORRIDOR, 2, 7 setvar VAR_TEMP_0, 0 waitstate end diff --git a/data/maps/FallarborTown_CozmosHouse/scripts.inc b/data/maps/FallarborTown_CozmosHouse/scripts.inc index 43a9dca7f3..61f297e69d 100644 --- a/data/maps/FallarborTown_CozmosHouse/scripts.inc +++ b/data/maps/FallarborTown_CozmosHouse/scripts.inc @@ -5,9 +5,8 @@ FallarborTown_CozmosHouse_EventScript_ProfCozmo:: lock faceplayer goto_if_set FLAG_RECEIVED_TM27, FallarborTown_CozmosHouse_EventScript_GaveMeteorite - checkitem ITEM_METEORITE, 1 - compare VAR_RESULT, TRUE - goto_if_eq FallarborTown_CozmosHouse_EventScript_PlayerHasMeteorite + checkitem ITEM_METEORITE + goto_if_eq VAR_RESULT, TRUE, FallarborTown_CozmosHouse_EventScript_PlayerHasMeteorite msgbox FallarborTown_CozmosHouse_Text_MeteoriteWillNeverBeMineNow, MSGBOX_DEFAULT release end @@ -15,12 +14,10 @@ FallarborTown_CozmosHouse_EventScript_ProfCozmo:: FallarborTown_CozmosHouse_EventScript_PlayerHasMeteorite:: call_if_unset FLAG_TEMP_2, FallarborTown_CozmosHouse_EventScript_NoticeMeteorite call_if_set FLAG_TEMP_2, FallarborTown_CozmosHouse_EventScript_AskForMeteorite - compare VAR_RESULT, NO - goto_if_eq FallarborTown_CozmosHouse_EventScript_DeclineGiveMeteorite + goto_if_eq VAR_RESULT, NO, FallarborTown_CozmosHouse_EventScript_DeclineGiveMeteorite msgbox FallarborTown_CozmosHouse_Text_PleaseUseThisTM, MSGBOX_DEFAULT giveitem ITEM_TM27 - compare VAR_RESULT, FALSE - goto_if_eq Common_EventScript_ShowBagIsFull + goto_if_eq VAR_RESULT, FALSE, Common_EventScript_ShowBagIsFull setvar VAR_0x8004, ITEM_METEORITE call Common_EventScript_PlayerHandedOverTheItem setflag FLAG_RECEIVED_TM27 diff --git a/data/maps/FallarborTown_Mart/scripts.inc b/data/maps/FallarborTown_Mart/scripts.inc index 2b18a9e143..cb92f28f52 100644 --- a/data/maps/FallarborTown_Mart/scripts.inc +++ b/data/maps/FallarborTown_Mart/scripts.inc @@ -41,7 +41,7 @@ FallarborTown_Mart_EventScript_Skitty:: lock faceplayer waitse - playmoncry SPECIES_SKITTY, 0 + playmoncry SPECIES_SKITTY, CRY_MODE_NORMAL msgbox FallarborTown_Mart_Text_Skitty, MSGBOX_DEFAULT waitmoncry release diff --git a/data/maps/FallarborTown_MoveRelearnersHouse/scripts.inc b/data/maps/FallarborTown_MoveRelearnersHouse/scripts.inc index 1bd54b4b8d..f17754328d 100644 --- a/data/maps/FallarborTown_MoveRelearnersHouse/scripts.inc +++ b/data/maps/FallarborTown_MoveRelearnersHouse/scripts.inc @@ -14,9 +14,8 @@ FallarborTown_MoveRelearnersHouse_EventScript_MoveRelearner:: end FallarborTown_MoveRelearnersHouse_EventScript_AskTeachMove:: - checkitem ITEM_HEART_SCALE, 1 - compare VAR_RESULT, FALSE - goto_if_eq FallarborTown_MoveRelearnersHouse_EventScript_ComeBackWithHeartScale + checkitem ITEM_HEART_SCALE + goto_if_eq VAR_RESULT, FALSE, FallarborTown_MoveRelearnersHouse_EventScript_ComeBackWithHeartScale msgbox FallarborTown_MoveRelearnersHouse_Text_ThatsAHeartScaleWantMeToTeachMove, MSGBOX_YESNO switch VAR_RESULT case NO, FallarborTown_MoveRelearnersHouse_EventScript_ComeBackWithHeartScale @@ -27,13 +26,10 @@ FallarborTown_MoveRelearnersHouse_EventScript_ChooseMon:: msgbox FallarborTown_MoveRelearnersHouse_Text_TutorWhichMon, MSGBOX_DEFAULT special ChooseMonForMoveRelearner waitstate - compare VAR_0x8004, 255 - goto_if_eq FallarborTown_MoveRelearnersHouse_EventScript_ComeBackWithHeartScale + goto_if_eq VAR_0x8004, PARTY_NOTHING_CHOSEN, FallarborTown_MoveRelearnersHouse_EventScript_ComeBackWithHeartScale special IsSelectedMonEgg - compare VAR_RESULT, TRUE - goto_if_eq FallarborTown_MoveRelearnersHouse_EventScript_CantTeachEgg - compare VAR_0x8005, 0 - goto_if_eq FallarborTown_MoveRelearnersHouse_EventScript_NoMoveToTeachMon + goto_if_eq VAR_RESULT, TRUE, FallarborTown_MoveRelearnersHouse_EventScript_CantTeachEgg + goto_if_eq VAR_0x8005, 0, FallarborTown_MoveRelearnersHouse_EventScript_NoMoveToTeachMon goto FallarborTown_MoveRelearnersHouse_EventScript_ChooseMove end @@ -41,8 +37,7 @@ FallarborTown_MoveRelearnersHouse_EventScript_ChooseMove:: msgbox FallarborTown_MoveRelearnersHouse_Text_TeachWhichMove, MSGBOX_DEFAULT special TeachMoveRelearnerMove waitstate - compare VAR_0x8004, 0 - goto_if_eq FallarborTown_MoveRelearnersHouse_EventScript_ChooseMon + goto_if_eq VAR_0x8004, 0, FallarborTown_MoveRelearnersHouse_EventScript_ChooseMon msgbox FallarborTown_MoveRelearnersHouse_Text_HandedOverHeartScale, MSGBOX_DEFAULT removeitem ITEM_HEART_SCALE goto FallarborTown_MoveRelearnersHouse_EventScript_ComeBackWithHeartScale diff --git a/data/maps/FarawayIsland_Entrance/scripts.inc b/data/maps/FarawayIsland_Entrance/scripts.inc index c4b4c9ab08..504b0dc6a6 100644 --- a/data/maps/FarawayIsland_Entrance/scripts.inc +++ b/data/maps/FarawayIsland_Entrance/scripts.inc @@ -23,17 +23,16 @@ FarawayIsland_Entrance_EventScript_Sailor:: lock faceplayer msgbox FarawayIsland_Entrance_Text_SailorReturn, MSGBOX_YESNO - compare VAR_RESULT, NO - goto_if_eq FarawayIsland_Entrance_EventScript_AsYouLike + goto_if_eq VAR_RESULT, NO, FarawayIsland_Entrance_EventScript_AsYouLike msgbox EventTicket_Text_SailHome, MSGBOX_DEFAULT closemessage - applymovement VAR_LAST_TALKED, Common_Movement_WalkInPlaceFastestDown + applymovement VAR_LAST_TALKED, Common_Movement_WalkInPlaceFasterDown waitmovement 0 delay 30 hideobjectat LOCALID_SAILOR, MAP_FARAWAY_ISLAND_ENTRANCE setvar VAR_0x8004, LOCALID_SS_TIDAL call Common_EventScript_FerryDepartIsland - warp MAP_LILYCOVE_CITY_HARBOR, 255, 8, 11 + warp MAP_LILYCOVE_CITY_HARBOR, 8, 11 waitstate release end diff --git a/data/maps/FarawayIsland_Interior/scripts.inc b/data/maps/FarawayIsland_Interior/scripts.inc index bd2b479f70..983b4709a2 100644 --- a/data/maps/FarawayIsland_Interior/scripts.inc +++ b/data/maps/FarawayIsland_Interior/scripts.inc @@ -13,14 +13,10 @@ FarawayIsland_Interior_OnReturnToField: FarawayIsland_Interior_EventScript_TrySetMewAboveGrass:: specialvar VAR_RESULT, GetBattleOutcome - compare VAR_RESULT, B_OUTCOME_WON - goto_if_eq FarawayIsland_Interior_EventScript_SetMewAboveGrass - compare VAR_RESULT, B_OUTCOME_RAN - goto_if_eq FarawayIsland_Interior_EventScript_SetMewAboveGrass - compare VAR_RESULT, B_OUTCOME_PLAYER_TELEPORTED - goto_if_eq FarawayIsland_Interior_EventScript_SetMewAboveGrass - compare VAR_RESULT, B_OUTCOME_MON_TELEPORTED - goto_if_eq FarawayIsland_Interior_EventScript_SetMewAboveGrass + goto_if_eq VAR_RESULT, B_OUTCOME_WON, FarawayIsland_Interior_EventScript_SetMewAboveGrass + goto_if_eq VAR_RESULT, B_OUTCOME_RAN, FarawayIsland_Interior_EventScript_SetMewAboveGrass + goto_if_eq VAR_RESULT, B_OUTCOME_PLAYER_TELEPORTED, FarawayIsland_Interior_EventScript_SetMewAboveGrass + goto_if_eq VAR_RESULT, B_OUTCOME_MON_TELEPORTED, FarawayIsland_Interior_EventScript_SetMewAboveGrass return FarawayIsland_Interior_EventScript_SetMewAboveGrass:: @@ -34,8 +30,7 @@ FarawayIsland_Interior_OnResume: FarawayIsland_Interior_EventScript_TryRemoveMew:: specialvar VAR_RESULT, GetBattleOutcome - compare VAR_RESULT, B_OUTCOME_CAUGHT - goto_if_ne Common_EventScript_NopReturn + goto_if_ne VAR_RESULT, B_OUTCOME_CAUGHT, Common_EventScript_NopReturn removeobject VAR_LAST_TALKED return @@ -73,7 +68,7 @@ FarawayIsland_Interior_Movement_MewMoveAndHide: walk_up walk_up walk_up - walk_in_place_fastest_down + walk_in_place_faster_down set_invisible step_end @@ -126,15 +121,11 @@ FarawayIsland_Interior_EventScript_Mew:: special SetMewAboveGrass message FarawayIsland_Interior_Text_Mew waitse - playmoncry SPECIES_MEW, 2 - compare VAR_FACING, DIR_NORTH - call_if_eq FarawayIsland_Interior_EventScript_FoundMewNorth - compare VAR_FACING, DIR_SOUTH - call_if_eq FarawayIsland_Interior_EventScript_FoundMewSouth - compare VAR_FACING, DIR_WEST - call_if_eq FarawayIsland_Interior_EventScript_FoundMewWest - compare VAR_FACING, DIR_EAST - call_if_eq FarawayIsland_Interior_EventScript_FoundMewEast + playmoncry SPECIES_MEW, CRY_MODE_ENCOUNTER + call_if_eq VAR_FACING, DIR_NORTH, FarawayIsland_Interior_EventScript_FoundMewNorth + call_if_eq VAR_FACING, DIR_SOUTH, FarawayIsland_Interior_EventScript_FoundMewSouth + call_if_eq VAR_FACING, DIR_WEST, FarawayIsland_Interior_EventScript_FoundMewWest + call_if_eq VAR_FACING, DIR_EAST, FarawayIsland_Interior_EventScript_FoundMewEast special DestroyMewEmergingGrassSprite delay 40 waitmoncry @@ -147,14 +138,10 @@ FarawayIsland_Interior_EventScript_Mew:: waitstate clearflag FLAG_SYS_CTRL_OBJ_DELETE specialvar VAR_RESULT, GetBattleOutcome - compare VAR_RESULT, B_OUTCOME_WON - goto_if_eq FarawayIsland_Interior_EventScript_MewDefeated - compare VAR_RESULT, B_OUTCOME_RAN - goto_if_eq FarawayIsland_Interior_EventScript_PlayerOrMewRan - compare VAR_RESULT, B_OUTCOME_PLAYER_TELEPORTED - goto_if_eq FarawayIsland_Interior_EventScript_PlayerOrMewRan - compare VAR_RESULT, B_OUTCOME_MON_TELEPORTED - goto_if_eq FarawayIsland_Interior_EventScript_PlayerOrMewRan + goto_if_eq VAR_RESULT, B_OUTCOME_WON, FarawayIsland_Interior_EventScript_MewDefeated + goto_if_eq VAR_RESULT, B_OUTCOME_RAN, FarawayIsland_Interior_EventScript_PlayerOrMewRan + goto_if_eq VAR_RESULT, B_OUTCOME_PLAYER_TELEPORTED, FarawayIsland_Interior_EventScript_PlayerOrMewRan + goto_if_eq VAR_RESULT, B_OUTCOME_MON_TELEPORTED, FarawayIsland_Interior_EventScript_PlayerOrMewRan setflag FLAG_CAUGHT_MEW release end diff --git a/data/maps/FortreeCity/scripts.inc b/data/maps/FortreeCity/scripts.inc index 1ef3cffc73..f1694aaa84 100644 --- a/data/maps/FortreeCity/scripts.inc +++ b/data/maps/FortreeCity/scripts.inc @@ -55,17 +55,15 @@ FortreeCity_EventScript_GymSign:: FortreeCity_EventScript_Kecleon:: lock faceplayer - checkitem ITEM_DEVON_SCOPE, 1 - compare VAR_RESULT, TRUE - goto_if_eq FortreeCity_EventScript_AskUseDevonScope + checkitem ITEM_DEVON_SCOPE + goto_if_eq VAR_RESULT, TRUE, FortreeCity_EventScript_AskUseDevonScope msgbox FortreeCity_Text_SomethingUnseeable, MSGBOX_DEFAULT release end FortreeCity_EventScript_AskUseDevonScope:: msgbox FortreeCity_Text_UnseeableUseDevonScope, MSGBOX_YESNO - compare VAR_RESULT, YES - goto_if_eq FortreeCity_EventScript_UseDevonScope + goto_if_eq VAR_RESULT, YES, FortreeCity_EventScript_UseDevonScope release end @@ -75,7 +73,7 @@ FortreeCity_EventScript_UseDevonScope:: applymovement VAR_LAST_TALKED, Movement_KecleonAppears waitmovement 0 waitse - playmoncry SPECIES_KECLEON, 2 + playmoncry SPECIES_KECLEON, CRY_MODE_ENCOUNTER delay 40 waitmoncry applymovement VAR_LAST_TALKED, FortreeCity_Movement_KecleonFlee diff --git a/data/maps/FortreeCity_Gym/scripts.inc b/data/maps/FortreeCity_Gym/scripts.inc index caac724738..1c729bc44e 100644 --- a/data/maps/FortreeCity_Gym/scripts.inc +++ b/data/maps/FortreeCity_Gym/scripts.inc @@ -18,8 +18,7 @@ FortreeCity_Gym_EventScript_InitRotatingGates:: FortreeCity_Gym_EventScript_Winona:: trainerbattle_single TRAINER_WINONA_1, FortreeCity_Gym_Text_WinonaIntro, FortreeCity_Gym_Text_WinonaDefeat, FortreeCity_Gym_EventScript_WinonaDefeated, NO_MUSIC specialvar VAR_RESULT, ShouldTryRematchBattle - compare VAR_RESULT, TRUE - goto_if_eq FortreeCity_Gym_EventScript_WinonaRematch + goto_if_eq VAR_RESULT, TRUE, FortreeCity_Gym_EventScript_WinonaRematch goto_if_unset FLAG_RECEIVED_TM40, FortreeCity_Gym_EventScript_GiveAerialAce2 msgbox FortreeCity_Gym_Text_WinonaPostBattle, MSGBOX_DEFAULT release @@ -50,8 +49,7 @@ FortreeCity_Gym_EventScript_WinonaDefeated:: FortreeCity_Gym_EventScript_GiveAerialAce2:: giveitem ITEM_TM40 - compare VAR_RESULT, FALSE - goto_if_eq Common_EventScript_ShowBagIsFull + goto_if_eq VAR_RESULT, FALSE, Common_EventScript_ShowBagIsFull msgbox FortreeCity_Gym_Text_ExplainAerialAce, MSGBOX_DEFAULT setflag FLAG_RECEIVED_TM40 release @@ -59,8 +57,7 @@ FortreeCity_Gym_EventScript_GiveAerialAce2:: FortreeCity_Gym_EventScript_GiveAerialAce:: giveitem ITEM_TM40 - compare VAR_RESULT, FALSE - goto_if_eq Common_EventScript_BagIsFull + goto_if_eq VAR_RESULT, FALSE, Common_EventScript_BagIsFull msgbox FortreeCity_Gym_Text_ExplainAerialAce, MSGBOX_DEFAULT setflag FLAG_RECEIVED_TM40 return diff --git a/data/maps/FortreeCity_House1/scripts.inc b/data/maps/FortreeCity_House1/scripts.inc index 3dd58ca344..a072f56106 100644 --- a/data/maps/FortreeCity_House1/scripts.inc +++ b/data/maps/FortreeCity_House1/scripts.inc @@ -10,24 +10,21 @@ FortreeCity_House1_EventScript_Trader:: specialvar VAR_RESULT, GetInGameTradeSpeciesInfo copyvar VAR_0x8009, VAR_RESULT msgbox FortreeCity_House1_Text_YouWillTradeWontYou, MSGBOX_YESNO - compare VAR_RESULT, NO - goto_if_eq FortreeCity_House1_EventScript_DeclineTrade + goto_if_eq VAR_RESULT, NO, FortreeCity_House1_EventScript_DeclineTrade special ChoosePartyMon waitstate copyvar VAR_0x800A, VAR_0x8004 - compare VAR_0x8004, 255 - goto_if_eq FortreeCity_House1_EventScript_DeclineTrade + goto_if_eq VAR_0x8004, PARTY_NOTHING_CHOSEN, FortreeCity_House1_EventScript_DeclineTrade copyvar VAR_0x8005, VAR_0x800A specialvar VAR_RESULT, GetTradeSpecies copyvar VAR_0x800B, VAR_RESULT - compare VAR_RESULT, VAR_0x8009 - goto_if_ne FortreeCity_House1_EventScript_NotRequestedMon + goto_if_ne VAR_RESULT, VAR_0x8009, FortreeCity_House1_EventScript_NotRequestedMon copyvar VAR_0x8004, VAR_0x8008 copyvar VAR_0x8005, VAR_0x800A special CreateInGameTradePokemon special DoInGameTradeScene waitstate - bufferspeciesname 0, VAR_0x8009 + bufferspeciesname STR_VAR_1, VAR_0x8009 msgbox FortreeCity_House1_Text_MonYouTakeCare, MSGBOX_DEFAULT setflag FLAG_FORTREE_NPC_TRADE_COMPLETED release @@ -39,7 +36,7 @@ FortreeCity_House1_EventScript_DeclineTrade:: end FortreeCity_House1_EventScript_NotRequestedMon:: - bufferspeciesname 0, VAR_0x8009 + bufferspeciesname STR_VAR_1, VAR_0x8009 msgbox FortreeCity_House1_Text_ThisIsntAMon, MSGBOX_DEFAULT release end @@ -57,7 +54,7 @@ FortreeCity_House1_EventScript_Zigzagoon:: lock faceplayer waitse - playmoncry SPECIES_ZIGZAGOON, 0 + playmoncry SPECIES_ZIGZAGOON, CRY_MODE_NORMAL msgbox FortreeCity_House1_Text_Zigzagoon, MSGBOX_DEFAULT waitmoncry release diff --git a/data/maps/FortreeCity_House2/scripts.inc b/data/maps/FortreeCity_House2/scripts.inc index 29e9ea93cf..cdd0fc99f7 100644 --- a/data/maps/FortreeCity_House2/scripts.inc +++ b/data/maps/FortreeCity_House2/scripts.inc @@ -20,8 +20,7 @@ FortreeCity_House2_EventScript_HiddenPowerGiver:: case 0, FortreeCity_House2_EventScript_WrongGuess msgbox FortreeCity_House2_Text_YourHiddenPowerHasAwoken, MSGBOX_DEFAULT giveitem ITEM_TM10 - compare VAR_RESULT, 0 - goto_if_eq Common_EventScript_ShowBagIsFull + goto_if_eq VAR_RESULT, 0, Common_EventScript_ShowBagIsFull setflag FLAG_RECEIVED_TM10 msgbox FortreeCity_House2_Text_ExplainHiddenPower, MSGBOX_DEFAULT release diff --git a/data/maps/FortreeCity_House4/scripts.inc b/data/maps/FortreeCity_House4/scripts.inc index 8a6d71eb4d..ed91674173 100644 --- a/data/maps/FortreeCity_House4/scripts.inc +++ b/data/maps/FortreeCity_House4/scripts.inc @@ -34,8 +34,7 @@ FortreeCity_House4_EventScript_WingullReturned:: waitmovement 0 msgbox FortreeCity_House4_Text_WelcomeWingullTakeMentalHerb, MSGBOX_DEFAULT giveitem ITEM_MENTAL_HERB - compare VAR_RESULT, FALSE - goto_if_eq Common_EventScript_ShowBagIsFull + goto_if_eq VAR_RESULT, FALSE, Common_EventScript_ShowBagIsFull setflag FLAG_RECEIVED_MENTAL_HERB releaseall end @@ -51,7 +50,7 @@ FortreeCity_House4_Movement_WingullExit: walk_fast_down walk_fast_down walk_fast_right - walk_in_place_fastest_down + walk_in_place_faster_down delay_8 step_end @@ -59,7 +58,7 @@ FortreeCity_House4_EventScript_Wingull:: lock faceplayer waitse - playmoncry SPECIES_WINGULL, 0 + playmoncry SPECIES_WINGULL, CRY_MODE_NORMAL msgbox FortreeCity_House4_Text_Wingull, MSGBOX_DEFAULT waitmoncry release diff --git a/data/maps/FortreeCity_House5/scripts.inc b/data/maps/FortreeCity_House5/scripts.inc index 71fcc78cad..eee6d358bf 100644 --- a/data/maps/FortreeCity_House5/scripts.inc +++ b/data/maps/FortreeCity_House5/scripts.inc @@ -13,7 +13,7 @@ FortreeCity_House5_EventScript_Zigzagoon:: lock faceplayer waitse - playmoncry SPECIES_ZIGZAGOON, 0 + playmoncry SPECIES_ZIGZAGOON, CRY_MODE_NORMAL msgbox FortreeCity_House5_Text_Zigzagoon, MSGBOX_DEFAULT waitmoncry release diff --git a/data/maps/GraniteCave_B1F/scripts.inc b/data/maps/GraniteCave_B1F/scripts.inc index f1b52ce662..24519aef65 100644 --- a/data/maps/GraniteCave_B1F/scripts.inc +++ b/data/maps/GraniteCave_B1F/scripts.inc @@ -6,6 +6,6 @@ GraniteCave_B1F_MapScripts:: GraniteCave_B1F_SetHoleWarp: setstepcallback STEP_CB_CRACKED_FLOOR - setholewarp MAP_GRANITE_CAVE_B2F, 255, 0, 0 + setholewarp MAP_GRANITE_CAVE_B2F end diff --git a/data/maps/GraniteCave_StevensRoom/scripts.inc b/data/maps/GraniteCave_StevensRoom/scripts.inc index 73c50b70a5..384e648ee2 100644 --- a/data/maps/GraniteCave_StevensRoom/scripts.inc +++ b/data/maps/GraniteCave_StevensRoom/scripts.inc @@ -12,8 +12,7 @@ GraniteCave_StevensRoom_EventScript_Steven:: setflag FLAG_DELIVERED_STEVEN_LETTER msgbox GraniteCave_StevensRoom_Text_ThankYouTakeThis, MSGBOX_DEFAULT giveitem ITEM_TM47 - compare VAR_RESULT, FALSE - call_if_eq GraniteCave_StevensRoom_EventScript_BagFull + call_if_eq VAR_RESULT, FALSE, GraniteCave_StevensRoom_EventScript_BagFull msgbox GraniteCave_StevensRoom_Text_CouldBecomeChampionLetsRegister, MSGBOX_DEFAULT closemessage delay 30 @@ -25,14 +24,10 @@ GraniteCave_StevensRoom_EventScript_Steven:: setflag FLAG_REGISTERED_STEVEN_POKENAV msgbox GraniteCave_StevensRoom_Text_IveGotToHurryAlong, MSGBOX_DEFAULT closemessage - compare VAR_FACING, DIR_NORTH - call_if_eq GraniteCave_StevensRoom_EventScript_StevenExitNorth - compare VAR_FACING, DIR_SOUTH - call_if_eq GraniteCave_StevensRoom_EventScript_StevenExitSouth - compare VAR_FACING, DIR_WEST - call_if_eq GraniteCave_StevensRoom_EventScript_StevenExitWestEast - compare VAR_FACING, DIR_EAST - call_if_eq GraniteCave_StevensRoom_EventScript_StevenExitWestEast + call_if_eq VAR_FACING, DIR_NORTH, GraniteCave_StevensRoom_EventScript_StevenExitNorth + call_if_eq VAR_FACING, DIR_SOUTH, GraniteCave_StevensRoom_EventScript_StevenExitSouth + call_if_eq VAR_FACING, DIR_WEST, GraniteCave_StevensRoom_EventScript_StevenExitWestEast + call_if_eq VAR_FACING, DIR_EAST, GraniteCave_StevensRoom_EventScript_StevenExitWestEast playse SE_EXIT removeobject LOCALID_STEVEN release @@ -72,7 +67,7 @@ GraniteCave_StevensRoom_Movement_PlayerTurnTowardExit: delay_16 delay_16 delay_16 - walk_in_place_fastest_up + walk_in_place_faster_up step_end GraniteCave_StevensRoom_Movement_StevenExitSouth: diff --git a/data/maps/InsideOfTruck/scripts.inc b/data/maps/InsideOfTruck/scripts.inc index 3068b11841..c59d5a97be 100644 --- a/data/maps/InsideOfTruck/scripts.inc +++ b/data/maps/InsideOfTruck/scripts.inc @@ -4,9 +4,9 @@ InsideOfTruck_MapScripts:: .byte 0 InsideOfTruck_OnLoad: - setmetatile 4, 1, METATILE_InsideOfTruck_ExitLight_Top, 0 - setmetatile 4, 2, METATILE_InsideOfTruck_ExitLight_Mid, 0 - setmetatile 4, 3, METATILE_InsideOfTruck_ExitLight_Bottom, 0 + setmetatile 4, 1, METATILE_InsideOfTruck_ExitLight_Top, FALSE + setmetatile 4, 2, METATILE_InsideOfTruck_ExitLight_Mid, FALSE + setmetatile 4, 3, METATILE_InsideOfTruck_ExitLight_Bottom, FALSE end InsideOfTruck_OnResume: @@ -17,10 +17,8 @@ InsideOfTruck_EventScript_SetIntroFlags:: lockall setflag FLAG_HIDE_MAP_NAME_POPUP checkplayergender - compare VAR_RESULT, MALE - goto_if_eq InsideOfTruck_EventScript_SetIntroFlagsMale - compare VAR_RESULT, FEMALE - goto_if_eq InsideOfTruck_EventScript_SetIntroFlagsFemale + goto_if_eq VAR_RESULT, MALE, InsideOfTruck_EventScript_SetIntroFlagsMale + goto_if_eq VAR_RESULT, FEMALE, InsideOfTruck_EventScript_SetIntroFlagsFemale end InsideOfTruck_EventScript_SetIntroFlagsMale:: @@ -32,7 +30,7 @@ InsideOfTruck_EventScript_SetIntroFlagsMale:: setflag FLAG_HIDE_LITTLEROOT_TOWN_BRENDANS_HOUSE_RIVAL_SIBLING setflag FLAG_HIDE_LITTLEROOT_TOWN_BRENDANS_HOUSE_2F_POKE_BALL setvar VAR_LITTLEROOT_HOUSES_STATE_BRENDAN, 1 - setdynamicwarp MAP_LITTLEROOT_TOWN, 255, 3, 10 + setdynamicwarp MAP_LITTLEROOT_TOWN, 3, 10 releaseall end @@ -45,7 +43,7 @@ InsideOfTruck_EventScript_SetIntroFlagsFemale:: setflag FLAG_HIDE_LITTLEROOT_TOWN_MAYS_HOUSE_RIVAL_SIBLING setflag FLAG_HIDE_LITTLEROOT_TOWN_MAYS_HOUSE_2F_POKE_BALL setvar VAR_LITTLEROOT_HOUSES_STATE_MAY, 1 - setdynamicwarp MAP_LITTLEROOT_TOWN, 255, 12, 10 + setdynamicwarp MAP_LITTLEROOT_TOWN, 12, 10 releaseall end diff --git a/data/maps/IslandCave/scripts.inc b/data/maps/IslandCave/scripts.inc index af93863b7c..8f8236a5c0 100644 --- a/data/maps/IslandCave/scripts.inc +++ b/data/maps/IslandCave/scripts.inc @@ -10,8 +10,7 @@ IslandCave_OnResume: IslandCave_EventScript_TryRemoveRegice:: specialvar VAR_RESULT, GetBattleOutcome - compare VAR_RESULT, B_OUTCOME_CAUGHT - goto_if_ne Common_EventScript_NopReturn + goto_if_ne VAR_RESULT, B_OUTCOME_CAUGHT, Common_EventScript_NopReturn removeobject VAR_LAST_TALKED return @@ -20,12 +19,12 @@ IslandCave_OnLoad: end IslandCave_EventScript_HideRegiEntrance:: - setmetatile 7, 19, METATILE_Cave_EntranceCover, 1 - setmetatile 8, 19, METATILE_Cave_EntranceCover, 1 - setmetatile 9, 19, METATILE_Cave_EntranceCover, 1 - setmetatile 7, 20, METATILE_Cave_SealedChamberBraille_Mid, 1 - setmetatile 8, 20, METATILE_Cave_SealedChamberBraille_Mid, 1 - setmetatile 9, 20, METATILE_Cave_SealedChamberBraille_Mid, 1 + setmetatile 7, 19, METATILE_Cave_EntranceCover, TRUE + setmetatile 8, 19, METATILE_Cave_EntranceCover, TRUE + setmetatile 9, 19, METATILE_Cave_EntranceCover, TRUE + setmetatile 7, 20, METATILE_Cave_SealedChamberBraille_Mid, TRUE + setmetatile 8, 20, METATILE_Cave_SealedChamberBraille_Mid, TRUE + setmetatile 9, 20, METATILE_Cave_SealedChamberBraille_Mid, TRUE return IslandCave_OnTransition: @@ -39,12 +38,12 @@ IslandCave_EventScript_ShowRegice:: return IslandCave_EventScript_OpenRegiEntrance:: - setmetatile 7, 19, METATILE_Cave_SealedChamberEntrance_TopLeft, 1 - setmetatile 8, 19, METATILE_Cave_SealedChamberEntrance_TopMid, 1 - setmetatile 9, 19, METATILE_Cave_SealedChamberEntrance_TopRight, 1 - setmetatile 7, 20, METATILE_Cave_SealedChamberEntrance_BottomLeft, 1 - setmetatile 8, 20, METATILE_Cave_SealedChamberEntrance_BottomMid, 0 - setmetatile 9, 20, METATILE_Cave_SealedChamberEntrance_BottomRight, 1 + setmetatile 7, 19, METATILE_Cave_SealedChamberEntrance_TopLeft, TRUE + setmetatile 8, 19, METATILE_Cave_SealedChamberEntrance_TopMid, TRUE + setmetatile 9, 19, METATILE_Cave_SealedChamberEntrance_TopRight, TRUE + setmetatile 7, 20, METATILE_Cave_SealedChamberEntrance_BottomLeft, TRUE + setmetatile 8, 20, METATILE_Cave_SealedChamberEntrance_BottomMid, FALSE + setmetatile 9, 20, METATILE_Cave_SealedChamberEntrance_BottomRight, TRUE special DrawWholeMapView playse SE_BANG setflag FLAG_SYS_BRAILLE_REGICE_COMPLETED @@ -92,7 +91,7 @@ IslandCave_EventScript_Regice:: lock faceplayer waitse - playmoncry SPECIES_REGICE, 2 + playmoncry SPECIES_REGICE, CRY_MODE_ENCOUNTER delay 40 waitmoncry setwildbattle SPECIES_REGICE, 40, ITEM_NONE @@ -101,12 +100,9 @@ IslandCave_EventScript_Regice:: waitstate clearflag FLAG_SYS_CTRL_OBJ_DELETE specialvar VAR_RESULT, GetBattleOutcome - compare VAR_RESULT, B_OUTCOME_WON - goto_if_eq IslandCave_EventScript_DefeatedRegice - compare VAR_RESULT, B_OUTCOME_RAN - goto_if_eq IslandCave_EventScript_RanFromRegice - compare VAR_RESULT, B_OUTCOME_PLAYER_TELEPORTED - goto_if_eq IslandCave_EventScript_RanFromRegice + goto_if_eq VAR_RESULT, B_OUTCOME_WON, IslandCave_EventScript_DefeatedRegice + goto_if_eq VAR_RESULT, B_OUTCOME_RAN, IslandCave_EventScript_RanFromRegice + goto_if_eq VAR_RESULT, B_OUTCOME_PLAYER_TELEPORTED, IslandCave_EventScript_RanFromRegice setflag FLAG_DEFEATED_REGICE release end diff --git a/data/maps/JaggedPass/scripts.inc b/data/maps/JaggedPass/scripts.inc index 754ee00cf5..f969a4dec6 100644 --- a/data/maps/JaggedPass/scripts.inc +++ b/data/maps/JaggedPass/scripts.inc @@ -8,14 +8,12 @@ JaggedPass_MapScripts:: JaggedPass_OnResume: setstepcallback STEP_CB_ASH - compare VAR_JAGGED_PASS_STATE, 0 - call_if_eq JaggedPass_EventScript_CheckHasMagmaEmblem + call_if_eq VAR_JAGGED_PASS_STATE, 0, JaggedPass_EventScript_CheckHasMagmaEmblem end JaggedPass_EventScript_CheckHasMagmaEmblem:: - checkitem ITEM_MAGMA_EMBLEM, 1 - compare VAR_RESULT, TRUE - goto_if_eq JaggedPass_EventScript_SetReadyToOpenHideout + checkitem ITEM_MAGMA_EMBLEM + goto_if_eq VAR_RESULT, TRUE, JaggedPass_EventScript_SetReadyToOpenHideout return JaggedPass_EventScript_SetReadyToOpenHideout:: @@ -23,8 +21,7 @@ JaggedPass_EventScript_SetReadyToOpenHideout:: return JaggedPass_OnTransition: - compare VAR_JAGGED_PASS_ASH_WEATHER, 1 - call_if_eq JaggedPass_EventScript_SetWeatherAsh + call_if_eq VAR_JAGGED_PASS_ASH_WEATHER, 1, JaggedPass_EventScript_SetWeatherAsh end JaggedPass_EventScript_SetWeatherAsh:: @@ -33,13 +30,12 @@ JaggedPass_EventScript_SetWeatherAsh:: return JaggedPass_OnLoad: - compare VAR_JAGGED_PASS_STATE, 1 - goto_if_le JaggedPass_EventScript_ConcealHideoutEntrance + goto_if_le VAR_JAGGED_PASS_STATE, 1, JaggedPass_EventScript_ConcealHideoutEntrance end JaggedPass_EventScript_ConcealHideoutEntrance:: - setmetatile 16, 17, METATILE_Lavaridge_RockWall, 1 - setmetatile 16, 18, METATILE_Lavaridge_RockWall, 1 + setmetatile 16, 17, METATILE_Lavaridge_RockWall, TRUE + setmetatile 16, 18, METATILE_Lavaridge_RockWall, TRUE end JaggedPass_EventScript_OpenMagmaHideout:: @@ -59,8 +55,8 @@ JaggedPass_EventScript_OpenMagmaHideout:: special ShakeCamera waitstate playse SE_EFFECTIVE - setmetatile 16, 17, METATILE_Lavaridge_CaveEntrance_Top, 1 - setmetatile 16, 18, METATILE_Lavaridge_CaveEntrance_Bottom, 0 + setmetatile 16, 17, METATILE_Lavaridge_CaveEntrance_Top, TRUE + setmetatile 16, 18, METATILE_Lavaridge_CaveEntrance_Bottom, FALSE special DrawWholeMapView delay 30 setvar VAR_JAGGED_PASS_STATE, 2 @@ -106,8 +102,7 @@ JaggedPass_EventScript_Eric:: JaggedPass_EventScript_Diana:: trainerbattle_single TRAINER_DIANA_1, JaggedPass_Text_DianaIntro, JaggedPass_Text_DianaDefeat, JaggedPass_EventScript_RegisterDiana specialvar VAR_RESULT, ShouldTryRematchBattle - compare VAR_RESULT, TRUE - goto_if_eq JaggedPass_EventScript_DianaRematch + goto_if_eq VAR_RESULT, TRUE, JaggedPass_EventScript_DianaRematch msgbox JaggedPass_Text_DianaPostBattle, MSGBOX_DEFAULT release end @@ -127,8 +122,7 @@ JaggedPass_EventScript_DianaRematch:: JaggedPass_EventScript_Ethan:: trainerbattle_single TRAINER_ETHAN_1, JaggedPass_Text_EthanIntro, JaggedPass_Text_EthanDefeat, JaggedPass_EventScript_RegisterEthan specialvar VAR_RESULT, ShouldTryRematchBattle - compare VAR_RESULT, TRUE - goto_if_eq JaggedPass_EventScript_EthanRematch + goto_if_eq VAR_RESULT, TRUE, JaggedPass_EventScript_EthanRematch msgbox JaggedPass_Text_EthanPostBattle, MSGBOX_DEFAULT release end diff --git a/data/maps/LavaridgeTown/scripts.inc b/data/maps/LavaridgeTown/scripts.inc index baa9027a94..3ce226c4c1 100644 --- a/data/maps/LavaridgeTown/scripts.inc +++ b/data/maps/LavaridgeTown/scripts.inc @@ -12,10 +12,8 @@ LavaridgeTown_OnTransition: call_if_set FLAG_DEFEATED_EVIL_TEAM_MT_CHIMNEY, LavaridgeTown_EventScript_ShowMtChimneyTrainers call Common_EventScript_SetupRivalGfxId call Common_EventScript_SetupRivalOnBikeGfxId - compare VAR_LAVARIDGE_TOWN_STATE, 1 - call_if_eq LavaridgeTown_EventScript_CheckSetRivalPos - compare VAR_LAVARIDGE_TOWN_STATE, 1 - call_if_eq LavaridgeTown_EventScript_HideMapNamePopup + call_if_eq VAR_LAVARIDGE_TOWN_STATE, 1, LavaridgeTown_EventScript_CheckSetRivalPos + call_if_eq VAR_LAVARIDGE_TOWN_STATE, 1, LavaridgeTown_EventScript_HideMapNamePopup end LavaridgeTown_EventScript_ClearLavaridgeWhiteOut:: @@ -24,8 +22,7 @@ LavaridgeTown_EventScript_ClearLavaridgeWhiteOut:: LavaridgeTown_EventScript_CheckSetRivalPos:: getplayerxy VAR_0x8004, VAR_0x8005 - compare VAR_0x8004, 9 - goto_if_eq LavaridgeTown_EventScript_SetRivalPos + goto_if_eq VAR_0x8004, 9, LavaridgeTown_EventScript_SetRivalPos return LavaridgeTown_EventScript_SetRivalPos:: @@ -50,25 +47,17 @@ LavaridgeTown_OnFrame: LavaridgeTown_EventScript_RivalGiveGoGoggles:: lockall getplayerxy VAR_0x8008, VAR_0x8009 - compare VAR_0x8008, 9 - call_if_eq LavaridgeTown_EventScript_RivalNoticePlayer - compare VAR_0x8008, 9 - call_if_ne LavaridgeTown_EventScript_RivalExitHerbShop + call_if_eq VAR_0x8008, 9, LavaridgeTown_EventScript_RivalNoticePlayer + call_if_ne VAR_0x8008, 9, LavaridgeTown_EventScript_RivalExitHerbShop delay 20 checkplayergender - compare VAR_RESULT, MALE - call_if_eq LavaridgeTown_EventScript_PlayMayMusic - compare VAR_RESULT, FEMALE - call_if_eq LavaridgeTown_EventScript_PlayBrendanMusic - compare VAR_0x8008, 9 - call_if_eq LavaridgeTown_EventScript_RivalApproachPlayer1 - compare VAR_0x8008, 9 - call_if_ne LavaridgeTown_EventScript_RivalApproachPlayer2 + call_if_eq VAR_RESULT, MALE, LavaridgeTown_EventScript_PlayMayMusic + call_if_eq VAR_RESULT, FEMALE, LavaridgeTown_EventScript_PlayBrendanMusic + call_if_eq VAR_0x8008, 9, LavaridgeTown_EventScript_RivalApproachPlayer1 + call_if_ne VAR_0x8008, 9, LavaridgeTown_EventScript_RivalApproachPlayer2 checkplayergender - compare VAR_RESULT, MALE - goto_if_eq LavaridgeTown_EventScript_MayGiveGoGoggles - compare VAR_RESULT, FEMALE - goto_if_eq LavaridgeTown_EventScript_BrendanGiveGoGoggles + goto_if_eq VAR_RESULT, MALE, LavaridgeTown_EventScript_MayGiveGoGoggles + goto_if_eq VAR_RESULT, FEMALE, LavaridgeTown_EventScript_BrendanGiveGoGoggles end LavaridgeTown_EventScript_MayGiveGoGoggles:: @@ -92,10 +81,8 @@ LavaridgeTown_EventScript_RivalExit:: removeobject LOCALID_RIVAL addobject LOCALID_RIVAL_ON_BIKE delay 30 - compare VAR_0x8008, 9 - call_if_eq LavaridgeTown_EventScript_RivalExit1 - compare VAR_0x8008, 9 - call_if_ne LavaridgeTown_EventScript_RivalExit2 + call_if_eq VAR_0x8008, 9, LavaridgeTown_EventScript_RivalExit1 + call_if_ne VAR_0x8008, 9, LavaridgeTown_EventScript_RivalExit2 removeobject LOCALID_RIVAL_ON_BIKE setvar VAR_LAVARIDGE_TOWN_STATE, 2 clearflag FLAG_HIDE_MAP_NAME_POPUP @@ -113,7 +100,7 @@ LavaridgeTown_EventScript_PlayBrendanMusic:: return LavaridgeTown_EventScript_RivalNoticePlayer:: - applymovement LOCALID_RIVAL, Common_Movement_WalkInPlaceFastestUp + applymovement LOCALID_RIVAL, Common_Movement_WalkInPlaceFasterUp waitmovement 0 playse SE_PIN applymovement LOCALID_RIVAL, Common_Movement_ExclamationMark @@ -130,14 +117,14 @@ LavaridgeTown_EventScript_RivalExitHerbShop:: waitmovement 0 closedoor 12, 15 waitdooranim - applymovement LOCALID_RIVAL, Common_Movement_WalkInPlaceFastestLeft + applymovement LOCALID_RIVAL, Common_Movement_WalkInPlaceFasterLeft waitmovement 0 playse SE_PIN applymovement LOCALID_RIVAL, Common_Movement_ExclamationMark waitmovement 0 applymovement LOCALID_RIVAL, Common_Movement_Delay48 waitmovement 0 - applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestRight + applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFasterRight waitmovement 0 return @@ -178,7 +165,7 @@ LavaridgeTown_Movement_RivalExit2: LavaridgeTown_Movement_PlayerWatchRivalExit: delay_16 delay_8 - walk_in_place_fastest_right + walk_in_place_faster_right step_end LavaridgeTown_Movement_RivalExit1: @@ -214,8 +201,7 @@ LavaridgeTown_Movement_RivalExitHerbShop: LavaridgeTown_EventScript_HotSpringsTrigger:: specialvar VAR_RESULT, GetPlayerFacingDirection - compare VAR_RESULT, DIR_SOUTH - goto_if_eq LavaridgeTown_EventScript_EnteredHotSprings + goto_if_eq VAR_RESULT, DIR_SOUTH, LavaridgeTown_EventScript_EnteredHotSprings end LavaridgeTown_EventScript_EnteredHotSprings:: @@ -251,11 +237,9 @@ LavaridgeTown_EventScript_EggWoman:: faceplayer goto_if_set FLAG_RECEIVED_LAVARIDGE_EGG, LavaridgeTown_EventScript_ReceivedEgg msgbox LavaridgeTown_Text_HaveEggWillYouTakeIt, MSGBOX_YESNO - compare VAR_RESULT, NO - goto_if_eq LavaridgeTown_EventScript_DeclineEgg + goto_if_eq VAR_RESULT, NO, LavaridgeTown_EventScript_DeclineEgg getpartysize - compare VAR_RESULT, PARTY_SIZE - goto_if_eq LavaridgeTown_EventScript_NoRoomForEgg + goto_if_eq VAR_RESULT, PARTY_SIZE, LavaridgeTown_EventScript_NoRoomForEgg msgbox LavaridgeTown_Text_HopeYoullWalkPlentyWithEgg, MSGBOX_DEFAULT setflag FLAG_RECEIVED_LAVARIDGE_EGG playfanfare MUS_OBTAIN_ITEM diff --git a/data/maps/LavaridgeTown_Gym_1F/scripts.inc b/data/maps/LavaridgeTown_Gym_1F/scripts.inc index 608f32e24c..6628360c15 100644 --- a/data/maps/LavaridgeTown_Gym_1F/scripts.inc +++ b/data/maps/LavaridgeTown_Gym_1F/scripts.inc @@ -51,8 +51,7 @@ LavaridgeTown_Gym_1F_EventScript_EndCheckBuryTrainers:: LavaridgeTown_Gym_1F_EventScript_Flannery:: trainerbattle_single TRAINER_FLANNERY_1, LavaridgeTown_Gym_1F_Text_FlanneryIntro, LavaridgeTown_Gym_1F_Text_FlanneryDefeat, LavaridgeTown_Gym_1F_EventScript_FlanneryDefeated, NO_MUSIC specialvar VAR_RESULT, ShouldTryRematchBattle - compare VAR_RESULT, TRUE - goto_if_eq LavaridgeTown_Gym_1F_EventScript_FlanneryRematch + goto_if_eq VAR_RESULT, TRUE, LavaridgeTown_Gym_1F_EventScript_FlanneryRematch goto_if_unset FLAG_RECEIVED_TM50, LavaridgeTown_Gym_1F_EventScript_GiveOverheat2 msgbox LavaridgeTown_Gym_1F_Text_FlanneryPostBattle, MSGBOX_DEFAULT release @@ -67,8 +66,7 @@ LavaridgeTown_Gym_1F_EventScript_FlanneryDefeated:: setflag FLAG_DEFEATED_LAVARIDGE_GYM setflag FLAG_BADGE04_GET addvar VAR_PETALBURG_GYM_STATE, 1 - compare VAR_PETALBURG_GYM_STATE, 6 - call_if_eq Common_EventScript_ReadyPetalburgGymForBattle + call_if_eq VAR_PETALBURG_GYM_STATE, 6, Common_EventScript_ReadyPetalburgGymForBattle setvar VAR_0x8008, 4 call Common_EventScript_SetGymTrainers setflag FLAG_HIDE_VERDANTURF_TOWN_WANDAS_HOUSE_WALLY @@ -87,8 +85,7 @@ LavaridgeTown_Gym_1F_EventScript_FlanneryDefeated:: LavaridgeTown_Gym_1F_EventScript_GiveOverheat2:: giveitem ITEM_TM50 - compare VAR_RESULT, FALSE - goto_if_eq Common_EventScript_ShowBagIsFull + goto_if_eq VAR_RESULT, FALSE, Common_EventScript_ShowBagIsFull msgbox LavaridgeTown_Gym_1F_Text_ExplainOverheat, MSGBOX_DEFAULT setflag FLAG_RECEIVED_TM50 release @@ -96,8 +93,7 @@ LavaridgeTown_Gym_1F_EventScript_GiveOverheat2:: LavaridgeTown_Gym_1F_EventScript_GiveOverheat:: giveitem ITEM_TM50 - compare VAR_RESULT, FALSE - goto_if_eq Common_EventScript_BagIsFull + goto_if_eq VAR_RESULT, FALSE, Common_EventScript_BagIsFull msgbox LavaridgeTown_Gym_1F_Text_ExplainOverheat, MSGBOX_DEFAULT setflag FLAG_RECEIVED_TM50 return @@ -116,8 +112,7 @@ LavaridgeTown_Gym_EventScript_CheckTrainerScript:: call LavaridgeTown_Gym_1F_EventScript_SetTrainerTempVars release special ShouldTryGetTrainerScript - compare VAR_RESULT, 1 - goto_if_eq EventScript_GotoTrainerScript + goto_if_eq VAR_RESULT, 1, EventScript_GotoTrainerScript end LavaridgeTown_Gym_1F_EventScript_Axle:: diff --git a/data/maps/LavaridgeTown_HerbShop/scripts.inc b/data/maps/LavaridgeTown_HerbShop/scripts.inc index 2637f5c09d..dbe1b564ac 100644 --- a/data/maps/LavaridgeTown_HerbShop/scripts.inc +++ b/data/maps/LavaridgeTown_HerbShop/scripts.inc @@ -31,8 +31,7 @@ LavaridgeTown_HerbShop_EventScript_OldMan:: goto_if_set FLAG_RECEIVED_CHARCOAL, LavaridgeTown_HerbShop_EventScript_ExplainCharcoal msgbox LavaridgeTown_HerbShop_Text_YouveComeToLookAtHerbalMedicine, MSGBOX_DEFAULT giveitem ITEM_CHARCOAL - compare VAR_RESULT, FALSE - goto_if_eq Common_EventScript_ShowBagIsFull + goto_if_eq VAR_RESULT, FALSE, Common_EventScript_ShowBagIsFull setflag FLAG_RECEIVED_CHARCOAL release end diff --git a/data/maps/LavaridgeTown_House/scripts.inc b/data/maps/LavaridgeTown_House/scripts.inc index 58fd8ecb25..30f4e99ba4 100644 --- a/data/maps/LavaridgeTown_House/scripts.inc +++ b/data/maps/LavaridgeTown_House/scripts.inc @@ -9,7 +9,7 @@ LavaridgeTown_House_EventScript_Zigzagoon:: lock faceplayer waitse - playmoncry SPECIES_ZIGZAGOON, 0 + playmoncry SPECIES_ZIGZAGOON, CRY_MODE_NORMAL msgbox LavaridgeTown_House_Text_Zigzagoon, MSGBOX_DEFAULT waitmoncry release diff --git a/data/maps/LilycoveCity/scripts.inc b/data/maps/LilycoveCity/scripts.inc index 048cabacbc..094592d646 100644 --- a/data/maps/LilycoveCity/scripts.inc +++ b/data/maps/LilycoveCity/scripts.inc @@ -19,18 +19,18 @@ LilycoveCity_OnLoad: end LilycoveCity_EventScript_SetWailmerMetatiles:: - setmetatile 76, 12, METATILE_Lilycove_Wailmer0, 1 - setmetatile 77, 12, METATILE_Lilycove_Wailmer1, 1 - setmetatile 76, 13, METATILE_Lilycove_Wailmer2, 1 - setmetatile 77, 13, METATILE_Lilycove_Wailmer3, 1 - setmetatile 76, 14, METATILE_Lilycove_Wailmer0_Alt, 1 - setmetatile 77, 14, METATILE_Lilycove_Wailmer1_Alt, 1 - setmetatile 76, 15, METATILE_Lilycove_Wailmer2, 1 - setmetatile 77, 15, METATILE_Lilycove_Wailmer3, 1 - setmetatile 77, 16, METATILE_Lilycove_Wailmer0_Alt, 1 - setmetatile 78, 16, METATILE_Lilycove_Wailmer1_Alt, 1 - setmetatile 77, 17, METATILE_Lilycove_Wailmer2, 1 - setmetatile 78, 17, METATILE_Lilycove_Wailmer3, 1 + setmetatile 76, 12, METATILE_Lilycove_Wailmer0, TRUE + setmetatile 77, 12, METATILE_Lilycove_Wailmer1, TRUE + setmetatile 76, 13, METATILE_Lilycove_Wailmer2, TRUE + setmetatile 77, 13, METATILE_Lilycove_Wailmer3, TRUE + setmetatile 76, 14, METATILE_Lilycove_Wailmer0_Alt, TRUE + setmetatile 77, 14, METATILE_Lilycove_Wailmer1_Alt, TRUE + setmetatile 76, 15, METATILE_Lilycove_Wailmer2, TRUE + setmetatile 77, 15, METATILE_Lilycove_Wailmer3, TRUE + setmetatile 77, 16, METATILE_Lilycove_Wailmer0_Alt, TRUE + setmetatile 78, 16, METATILE_Lilycove_Wailmer1_Alt, TRUE + setmetatile 77, 17, METATILE_Lilycove_Wailmer2, TRUE + setmetatile 78, 17, METATILE_Lilycove_Wailmer3, TRUE return LilycoveCity_EventScript_BerryGentleman:: @@ -42,8 +42,7 @@ LilycoveCity_EventScript_BerryGentleman:: random 10 addvar VAR_RESULT, FIRST_BERRY_INDEX giveitem VAR_RESULT - compare VAR_RESULT, FALSE - goto_if_eq Common_EventScript_ShowBagIsFull + goto_if_eq VAR_RESULT, FALSE, Common_EventScript_ShowBagIsFull setflag FLAG_DAILY_LILYCOVE_RECEIVED_BERRY msgbox LilycoveCity_Text_BecauseYoureTrainer, MSGBOX_DEFAULT release @@ -234,18 +233,15 @@ LilycoveCity_EventScript_Rival:: lock faceplayer checkplayergender - compare VAR_RESULT, MALE - goto_if_eq LilycoveCity_EventScript_May - compare VAR_RESULT, FEMALE - goto_if_eq LilycoveCity_EventScript_Brendan + goto_if_eq VAR_RESULT, MALE, LilycoveCity_EventScript_May + goto_if_eq VAR_RESULT, FEMALE, LilycoveCity_EventScript_Brendan end LilycoveCity_EventScript_May:: playbgm MUS_ENCOUNTER_MAY, TRUE call_if_set FLAG_DECLINED_RIVAL_BATTLE_LILYCOVE, LilycoveCity_EventScript_MayAskToBattleAgain call_if_unset FLAG_DECLINED_RIVAL_BATTLE_LILYCOVE, LilycoveCity_EventScript_MayAskToBattle - compare VAR_RESULT, NO - goto_if_eq LilycoveCity_EventScript_DeclineMayBattle + goto_if_eq VAR_RESULT, NO, LilycoveCity_EventScript_DeclineMayBattle msgbox LilycoveCity_Text_MayWontBeBeaten, MSGBOX_DEFAULT switch VAR_STARTER_MON case 0, LilycoveCity_EventScript_BattleMayTreecko @@ -273,8 +269,7 @@ LilycoveCity_EventScript_Brendan:: playbgm MUS_ENCOUNTER_BRENDAN, TRUE call_if_set FLAG_DECLINED_RIVAL_BATTLE_LILYCOVE, LilycoveCity_EventScript_BrendanAskToBattleAgain call_if_unset FLAG_DECLINED_RIVAL_BATTLE_LILYCOVE, LilycoveCity_EventScript_BrendanAskToBattle - compare VAR_RESULT, NO - goto_if_eq LilycoveCity_EventScript_DeclineBrendanBattle + goto_if_eq VAR_RESULT, NO, LilycoveCity_EventScript_DeclineBrendanBattle msgbox LilycoveCity_Text_BrendanWontBeBeaten, MSGBOX_DEFAULT switch VAR_STARTER_MON case 0, LilycoveCity_EventScript_BattleBrendanTreecko @@ -332,10 +327,8 @@ LilycoveCity_EventScript_DefeatedMay:: msgbox LilycoveCity_Text_MayGoingBackToLittleroot, MSGBOX_DEFAULT setvar VAR_RESULT, FALSE call_if_set FLAG_BADGE06_GET, LilycoveCity_EventScript_CheckFinalBadge - compare VAR_RESULT, FALSE - call_if_eq LilycoveCity_EventScript_MayCollectBadges - compare VAR_RESULT, TRUE - call_if_eq LilycoveCity_EventScript_MayPokemonLeague + call_if_eq VAR_RESULT, FALSE, LilycoveCity_EventScript_MayCollectBadges + call_if_eq VAR_RESULT, TRUE, LilycoveCity_EventScript_MayPokemonLeague clearflag FLAG_HIDE_LITTLEROOT_TOWN_MAYS_HOUSE_RIVAL_BEDROOM clearflag FLAG_HIDE_LITTLEROOT_TOWN_MAYS_HOUSE_2F_PICHU_DOLL goto LilycoveCity_EventScript_RivalFlyAway @@ -366,10 +359,8 @@ LilycoveCity_EventScript_DefeatedBrendan:: msgbox LilycoveCity_Text_BrendanGoingBackToLittleroot, MSGBOX_DEFAULT setvar VAR_RESULT, FALSE call_if_set FLAG_BADGE06_GET, LilycoveCity_EventScript_CheckFinalBadge - compare VAR_RESULT, FALSE - call_if_eq LilycoveCity_EventScript_BrendanCollectBadges - compare VAR_RESULT, TRUE - call_if_eq LilycoveCity_EventScript_BrendanPokemonLeague + call_if_eq VAR_RESULT, FALSE, LilycoveCity_EventScript_BrendanCollectBadges + call_if_eq VAR_RESULT, TRUE, LilycoveCity_EventScript_BrendanPokemonLeague clearflag FLAG_HIDE_LITTLEROOT_TOWN_BRENDANS_HOUSE_RIVAL_BEDROOM clearflag FLAG_HIDE_LITTLEROOT_TOWN_BRENDANS_HOUSE_2F_SWABLU_DOLL goto LilycoveCity_EventScript_RivalFlyAway @@ -390,7 +381,7 @@ LilycoveCity_EventScript_BrendanBattleFrontier:: LilycoveCity_EventScript_RivalFlyAway:: closemessage - applymovement VAR_LAST_TALKED, Common_Movement_WalkInPlaceFastestDown + applymovement VAR_LAST_TALKED, Common_Movement_WalkInPlaceFasterDown waitmovement 0 delay 50 setfieldeffectargument 0, 1 @@ -408,10 +399,8 @@ LilycoveCity_EventScript_SchoolKidM:: lock faceplayer msgbox LilycoveCity_Text_DoYouKnowAboutBerryBlender, MSGBOX_YESNO - compare VAR_RESULT, YES - call_if_eq LilycoveCity_EventScript_KnowAboutBerryBlender - compare VAR_RESULT, NO - call_if_eq LilycoveCity_EventScript_DontKnowAboutBerryBlender + call_if_eq VAR_RESULT, YES, LilycoveCity_EventScript_KnowAboutBerryBlender + call_if_eq VAR_RESULT, NO, LilycoveCity_EventScript_DontKnowAboutBerryBlender release end diff --git a/data/maps/LilycoveCity_ContestLobby/scripts.inc b/data/maps/LilycoveCity_ContestLobby/scripts.inc index 48a8e6b926..fa884a0966 100644 --- a/data/maps/LilycoveCity_ContestLobby/scripts.inc +++ b/data/maps/LilycoveCity_ContestLobby/scripts.inc @@ -17,9 +17,8 @@ LilycoveCity_ContestLobby_OnTransition: end LilycoveCity_ContestLobby_EventScript_TryShowBlendMaster:: - getpricereduction POKENEWS_BLENDMASTER - compare VAR_RESULT, TRUE - goto_if_eq LilycoveCity_ContestLobby_EventScript_ShowBlendMaster + getpokenewsactive POKENEWS_BLENDMASTER + goto_if_eq VAR_RESULT, TRUE, LilycoveCity_ContestLobby_EventScript_ShowBlendMaster clearflag FLAG_HIDE_LILYCOVE_CONTEST_HALL_BLEND_MASTER_REPLACEMENT setflag FLAG_HIDE_LILYCOVE_CONTEST_HALL_BLEND_MASTER return @@ -52,10 +51,8 @@ LilycoveCity_ContestLobby_EventScript_ContestArtist:: showcontestpainting CONTEST_WINNER_ARTIST lockall msgbox LilycoveCity_ContestLobby_Text_ShouldITakePaintingToMuseum, MSGBOX_YESNO - compare VAR_RESULT, YES - goto_if_eq LilycoveCity_ContestLobby_EventScript_TakePaintingToMuseum - compare VAR_RESULT, NO - goto_if_eq LilycoveCity_ContestLobby_EventScript_ConfirmDontTakePainting + goto_if_eq VAR_RESULT, YES, LilycoveCity_ContestLobby_EventScript_TakePaintingToMuseum + goto_if_eq VAR_RESULT, NO, LilycoveCity_ContestLobby_EventScript_ConfirmDontTakePainting releaseall end @@ -65,8 +62,7 @@ LilycoveCity_ContestLobby_EventScript_TakePaintingToMuseum:: special SaveMuseumContestPainting setvar VAR_LILYCOVE_CONTEST_LOBBY_STATE, 0 specialvar VAR_RESULT, GiveMonArtistRibbon - compare VAR_RESULT, TRUE - call_if_eq LilycoveCity_ContestLobby_EventScript_ReceivedArtistRibbon + call_if_eq VAR_RESULT, TRUE, LilycoveCity_ContestLobby_EventScript_ReceivedArtistRibbon applymovement LOCALID_ARTIST, LilycoveCity_ContestLobby_Movement_ArtistExit waitmovement 0 removeobject LOCALID_ARTIST @@ -77,8 +73,7 @@ LilycoveCity_ContestLobby_EventScript_TakePaintingToMuseum:: LilycoveCity_ContestLobby_EventScript_ConfirmDontTakePainting:: msgbox LilycoveCity_ContestLobby_Text_TakeHomeButIdLikeToTakeToMuseum, MSGBOX_YESNO - compare VAR_RESULT, YES - goto_if_eq LilycoveCity_ContestLobby_EventScript_TakePaintingToMuseum + goto_if_eq VAR_RESULT, YES, LilycoveCity_ContestLobby_EventScript_TakePaintingToMuseum msgbox LilycoveCity_ContestLobby_Text_FineThatsTheWayItIs, MSGBOX_DEFAULT closemessage applymovement LOCALID_ARTIST, LilycoveCity_ContestLobby_Movement_ArtistExit @@ -188,7 +183,7 @@ LilycoveCity_ContestLobby_Movement_ArtistExit: step_end LilycoveCity_ContestLobby_Movement_PlayerFaceArtist: - walk_in_place_fastest_left + walk_in_place_faster_left step_end LilycoveCity_ContestLobby_Movement_ArtistBeginToExit: @@ -205,7 +200,7 @@ LilycoveCity_ContestLobby_Movement_ArtistReturnToPlayer: walk_fast_up walk_fast_up walk_fast_up - walk_in_place_fastest_right + walk_in_place_faster_right step_end LilycoveCity_ContestLobby_EventScript_TryDoLinkContestArtist:: @@ -225,10 +220,8 @@ LilycoveCity_ContestLobby_EventScript_LinkContestArtist:: fadescreen FADE_TO_BLACK showcontestpainting CONTEST_WINNER_ARTIST msgbox LilycoveCity_ContestLobby_Text_ShouldITakePaintingToMuseum, MSGBOX_YESNO - compare VAR_RESULT, YES - goto_if_eq LilycoveCity_ContestLobby_EventScript_TakePaintingToMuseumLink - compare VAR_RESULT, NO - goto_if_eq LilycoveCity_ContestLobby_EventScript_ConfirmDontTakePaintingLink + goto_if_eq VAR_RESULT, YES, LilycoveCity_ContestLobby_EventScript_TakePaintingToMuseumLink + goto_if_eq VAR_RESULT, NO, LilycoveCity_ContestLobby_EventScript_ConfirmDontTakePaintingLink end LilycoveCity_ContestLobby_EventScript_TakePaintingToMuseumLink:: @@ -237,8 +230,7 @@ LilycoveCity_ContestLobby_EventScript_TakePaintingToMuseumLink:: special SaveMuseumContestPainting setvar VAR_LILYCOVE_CONTEST_LOBBY_STATE, 0 specialvar VAR_RESULT, GiveMonArtistRibbon - compare VAR_RESULT, TRUE - call_if_eq LilycoveCity_ContestLobby_EventScript_ReceivedLinkArtistRibbon + call_if_eq VAR_RESULT, TRUE, LilycoveCity_ContestLobby_EventScript_ReceivedLinkArtistRibbon applymovement LOCALID_ARTIST_LINK, LilycoveCity_ContestLobby_Movement_LinkArtistExit waitmovement 0 removeobject LOCALID_ARTIST_LINK @@ -249,8 +241,7 @@ LilycoveCity_ContestLobby_EventScript_TakePaintingToMuseumLink:: LilycoveCity_ContestLobby_EventScript_ConfirmDontTakePaintingLink:: msgbox LilycoveCity_ContestLobby_Text_TakeHomeButIdLikeToTakeToMuseum, MSGBOX_YESNO - compare VAR_RESULT, YES - goto_if_eq LilycoveCity_ContestLobby_EventScript_TakePaintingToMuseumLink + goto_if_eq VAR_RESULT, YES, LilycoveCity_ContestLobby_EventScript_TakePaintingToMuseumLink msgbox LilycoveCity_ContestLobby_Text_FineThatsTheWayItIs, MSGBOX_DEFAULT closemessage applymovement LOCALID_ARTIST_LINK, LilycoveCity_ContestLobby_Movement_LinkArtistExit @@ -303,7 +294,7 @@ LilycoveCity_ContestLobby_Movement_LinkArtistExit: step_end LilycoveCity_ContestLobby_Movement_PlayerFaceLinkArtist: - walk_in_place_fastest_right + walk_in_place_faster_right step_end LilycoveCity_ContestLobby_Movement_LinkArtistBeginExit: @@ -320,15 +311,14 @@ LilycoveCity_ContestLobby_Movement_LinkArtistReturnToPlayer: walk_fast_up walk_fast_up walk_fast_up - walk_in_place_fastest_left + walk_in_place_faster_left step_end @ EventScript_SpeakToContestReceptionist either ends or returns after a contest entry is submitted LilycoveCity_ContestLobby_EventScript_ContestReceptionist:: special ClearLinkContestFlags specialvar VAR_RESULT, IsContestDebugActive @ Always FALSE - compare VAR_RESULT, TRUE - goto_if_eq LilycoveCity_ContestLobby_EventScript_SetDebug + goto_if_eq VAR_RESULT, TRUE, LilycoveCity_ContestLobby_EventScript_SetDebug call LilycoveCity_ContestLobby_EventScript_SpeakToContestReceptionist call LilycoveCity_ContestLobby_EventScript_LeadToContestHall special SetContestTrainerGfxIds @@ -384,31 +374,31 @@ LilycoveCity_ContestLobby_EventScript_WarpToContestHall:: return LilycoveCity_ContestLobby_EventScript_WarpToCoolContestHall:: - setwarp MAP_CONTEST_HALL_COOL, 255, 7, 5 + setwarp MAP_CONTEST_HALL_COOL, 7, 5 special DoContestHallWarp waitstate return LilycoveCity_ContestLobby_EventScript_WarpToBeautyContestHall:: - setwarp MAP_CONTEST_HALL_BEAUTY, 255, 7, 5 + setwarp MAP_CONTEST_HALL_BEAUTY, 7, 5 special DoContestHallWarp waitstate return LilycoveCity_ContestLobby_EventScript_WarpToCuteContestHall:: - setwarp MAP_CONTEST_HALL_CUTE, 255, 7, 5 + setwarp MAP_CONTEST_HALL_CUTE, 7, 5 special DoContestHallWarp waitstate return LilycoveCity_ContestLobby_EventScript_WarpToSmartContestHall:: - setwarp MAP_CONTEST_HALL_SMART, 255, 7, 5 + setwarp MAP_CONTEST_HALL_SMART, 7, 5 special DoContestHallWarp waitstate return LilycoveCity_ContestLobby_EventScript_WarpToToughContestHall:: - setwarp MAP_CONTEST_HALL_TOUGH, 255, 7, 5 + setwarp MAP_CONTEST_HALL_TOUGH, 7, 5 special DoContestHallWarp waitstate return @@ -418,14 +408,14 @@ LilycoveCity_ContestLobby_EventScript_LeadToContestHall:: applymovement LOCALID_RECEPTIONIST, LilycoveCity_ContestLobby_Movement_ReceptionistApproachCounter waitmovement 0 playse SE_BRIDGE_WALK - setmetatile 12, 2, METATILE_Contest_WallShadow, 1 - setmetatile 12, 3, METATILE_Contest_FloorShadow, 1 + setmetatile 12, 2, METATILE_Contest_WallShadow, TRUE + setmetatile 12, 3, METATILE_Contest_FloorShadow, TRUE special DrawWholeMapView applymovement LOCALID_RECEPTIONIST, LilycoveCity_ContestLobby_Movement_ReceptionistExitCounter waitmovement 0 playse SE_BRIDGE_WALK - setmetatile 12, 2, METATILE_Contest_CounterFlap_Top, 1 - setmetatile 12, 3, METATILE_Contest_CounterFlap_Bottom, 1 + setmetatile 12, 2, METATILE_Contest_CounterFlap_Top, TRUE + setmetatile 12, 3, METATILE_Contest_CounterFlap_Bottom, TRUE special DrawWholeMapView delay 20 applymovement LOCALID_RECEPTIONIST, LilycoveCity_ContestLobby_Movement_ReceptionistFacePlayer @@ -453,20 +443,20 @@ LilycoveCity_ContestLobby_Movement_PlayerWalkToContestHall: step_end LilycoveCity_ContestLobby_Movement_PlayerApproachReceptionist: - walk_in_place_fastest_left + walk_in_place_faster_left walk_left step_end LilycoveCity_ContestLobby_Movement_ReceptionistApproachCounter: walk_left walk_left - walk_in_place_fastest_down + walk_in_place_faster_down step_end LilycoveCity_ContestLobby_Movement_ReceptionistExitCounter: walk_down walk_down - walk_in_place_fastest_up + walk_in_place_faster_up step_end LilycoveCity_ContestLobby_Movement_ReceptionistWalkToContestHall: @@ -481,7 +471,7 @@ LilycoveCity_ContestLobby_Movement_ReceptionistWalkToContestHall: step_end LilycoveCity_ContestLobby_Movement_ReceptionistFacePlayer: - walk_in_place_fastest_right + walk_in_place_faster_right step_end LilycoveCity_ContestLobby_EventScript_BlackBelt:: @@ -648,11 +638,9 @@ LilycoveCity_ContestLobby_EventScript_AskEnterLinkContest:: LilycoveCity_ContestLobby_EventScript_TryEnterLinkContest:: msgbox LilycoveCity_ContestLobby_Text_ProgressWillBeSaved, MSGBOX_YESNO - compare VAR_RESULT, NO - goto_if_eq LilycoveCity_ContestLobby_EventScript_CancelLinkContest + goto_if_eq VAR_RESULT, NO, LilycoveCity_ContestLobby_EventScript_CancelLinkContest call Common_EventScript_SaveGame - compare VAR_RESULT, FALSE - goto_if_eq LilycoveCity_ContestLobby_EventScript_CancelLinkContest + goto_if_eq VAR_RESULT, FALSE, LilycoveCity_ContestLobby_EventScript_CancelLinkContest message LilycoveCity_ContestLobby_Text_WhichContestMode waitmessage specialvar VAR_TEMP_D, IsWirelessAdapterConnected @@ -671,8 +659,7 @@ LilycoveCity_ContestLobby_EventScript_EmeraldMode:: LilycoveCity_ContestLobby_EventScript_GlobalMode:: setvar VAR_TEMP_C, 1 - compare VAR_TEMP_D, 1 - goto_if_eq LilycoveCity_ContestLobby_EventScript_CancelLinkNoWirelessGMode + goto_if_eq VAR_TEMP_D, 1, LilycoveCity_ContestLobby_EventScript_CancelLinkNoWirelessGMode goto LilycoveCity_ContestLobby_EventScript_ChooseLinkContestType end @@ -724,19 +711,13 @@ LilycoveCity_ContestLobby_EventScript_ChooseLinkContestMon:: msgbox LilycoveCity_ContestLobby_Text_EnterWhichPokemon3, MSGBOX_DEFAULT setvar VAR_CONTEST_RANK, 0 choosecontestmon - compare VAR_0x8004, 255 - goto_if_eq LilycoveCity_ContestLobby_EventScript_CancelLinkContest + goto_if_eq VAR_0x8004, PARTY_NOTHING_CHOSEN, LilycoveCity_ContestLobby_EventScript_CancelLinkContest special TryEnterContestMon - compare VAR_RESULT, CANT_ENTER_CONTEST - goto_if_eq LilycoveCity_ContestLobby_EventScript_LinkCantEnterLowRank - compare VAR_RESULT, CAN_ENTER_CONTEST_EQUAL_RANK - goto_if_eq LilycoveCity_ContestLobby_EventScript_EnterMonForLinkContest - compare VAR_RESULT, CAN_ENTER_CONTEST_HIGH_RANK - goto_if_eq LilycoveCity_ContestLobby_EventScript_EnterMonForLinkContest - compare VAR_RESULT, CANT_ENTER_CONTEST_EGG - goto_if_eq LilycoveCity_ContestLobby_EventScript_LinkCantEnterEgg - compare VAR_RESULT, CANT_ENTER_CONTEST_FAINTED - goto_if_eq LilycoveCity_ContestLobby_EventScript_LinkCantEnterFainted + goto_if_eq VAR_RESULT, CANT_ENTER_CONTEST, LilycoveCity_ContestLobby_EventScript_LinkCantEnterLowRank + goto_if_eq VAR_RESULT, CAN_ENTER_CONTEST_EQUAL_RANK, LilycoveCity_ContestLobby_EventScript_EnterMonForLinkContest + goto_if_eq VAR_RESULT, CAN_ENTER_CONTEST_HIGH_RANK, LilycoveCity_ContestLobby_EventScript_EnterMonForLinkContest + goto_if_eq VAR_RESULT, CANT_ENTER_CONTEST_EGG, LilycoveCity_ContestLobby_EventScript_LinkCantEnterEgg + goto_if_eq VAR_RESULT, CANT_ENTER_CONTEST_FAINTED, LilycoveCity_ContestLobby_EventScript_LinkCantEnterFainted end LilycoveCity_ContestLobby_EventScript_LinkCantEnterLowRank:: @@ -760,29 +741,19 @@ LilycoveCity_ContestLobby_EventScript_EnterMonForLinkContest:: end LilycoveCity_ContestLobby_EventScript_TrySetUpLinkContest:: - compare VAR_TEMP_D, 1 - goto_if_eq LilycoveCity_ContestLobby_EventScript_SetLinkGroupType - compare VAR_TEMP_D, 2 - goto_if_ge LilycoveCity_ContestLobby_EventScript_CancelLinkContest + goto_if_eq VAR_TEMP_D, 1, LilycoveCity_ContestLobby_EventScript_SetLinkGroupType + goto_if_ge VAR_TEMP_D, 2, LilycoveCity_ContestLobby_EventScript_CancelLinkContest message LilycoveCity_ContestLobby_Text_PleaseWaitBButtonCancel waitmessage copyvar VAR_0x8004, VAR_RESULT - compare VAR_TEMP_C, 0 - call_if_eq LilycoveCity_ContestLobby_EventScript_TryLinkEMode - compare VAR_TEMP_C, 1 - call_if_eq LilycoveCity_ContestLobby_EventScript_TryLinkGMode - compare VAR_TEMP_C, 2 - goto_if_ge LilycoveCity_ContestLobby_EventScript_CancelLinkContest - compare VAR_RESULT, LINKUP_WRONG_NUM_PLAYERS - goto_if_eq LilycoveCity_ContestLobby_EventScript_CancelLinkDifferentChoices - compare VAR_RESULT, LINKUP_DIFF_SELECTIONS - goto_if_eq LilycoveCity_ContestLobby_EventScript_CancelLinkDifferentChoices - compare VAR_RESULT, LINKUP_FAILED - goto_if_eq LilycoveCity_ContestLobby_EventScript_CancelLinkContest - compare VAR_RESULT, LINKUP_CONNECTION_ERROR - goto_if_eq LilycoveCity_ContestLobby_EventScript_CancelLinkError - compare VAR_RESULT, LINKUP_FAILED_CONTEST_GMODE - goto_if_eq LilycoveCity_ContestLobby_EventScript_CancelLinkModeDifference + call_if_eq VAR_TEMP_C, 0, LilycoveCity_ContestLobby_EventScript_TryLinkEMode + call_if_eq VAR_TEMP_C, 1, LilycoveCity_ContestLobby_EventScript_TryLinkGMode + goto_if_ge VAR_TEMP_C, 2, LilycoveCity_ContestLobby_EventScript_CancelLinkContest + goto_if_eq VAR_RESULT, LINKUP_WRONG_NUM_PLAYERS, LilycoveCity_ContestLobby_EventScript_CancelLinkDifferentChoices + goto_if_eq VAR_RESULT, LINKUP_DIFF_SELECTIONS, LilycoveCity_ContestLobby_EventScript_CancelLinkDifferentChoices + goto_if_eq VAR_RESULT, LINKUP_FAILED, LilycoveCity_ContestLobby_EventScript_CancelLinkContest + goto_if_eq VAR_RESULT, LINKUP_CONNECTION_ERROR, LilycoveCity_ContestLobby_EventScript_CancelLinkError + goto_if_eq VAR_RESULT, LINKUP_FAILED_CONTEST_GMODE, LilycoveCity_ContestLobby_EventScript_CancelLinkModeDifference messageinstant LilycoveCity_ContestLobby_Text_Transmitting contestlinktransfer switch VAR_0x8004 @@ -836,7 +807,7 @@ LilycoveCity_ContestLobby_EventScript_CancelLinkTransmissionError:: LilycoveCity_ContestLobby_EventScript_StartLinkContest:: special GetContestPlayerId addvar VAR_0x8004, 1 - buffernumberstring 1, VAR_0x8004 + buffernumberstring STR_VAR_2, VAR_0x8004 messageautoscroll LilycoveCity_ContestLobby_Text_YourMonIsEntryNumX waitmessage subvar VAR_0x8004, 1 @@ -849,16 +820,11 @@ LilycoveCity_ContestLobby_EventScript_StartLinkContest:: end LilycoveCity_ContestLobby_EventScript_SetLinkGroupType:: - compare VAR_CONTEST_CATEGORY, CONTEST_CATEGORY_COOL - call_if_eq LilycoveCity_ContestLobby_EventScript_SetLinkGroupCoolContest - compare VAR_CONTEST_CATEGORY, CONTEST_CATEGORY_BEAUTY - call_if_eq LilycoveCity_ContestLobby_EventScript_SetLinkGroupBeautyContest - compare VAR_CONTEST_CATEGORY, CONTEST_CATEGORY_CUTE - call_if_eq LilycoveCity_ContestLobby_EventScript_SetLinkGroupCuteContest - compare VAR_CONTEST_CATEGORY, CONTEST_CATEGORY_SMART - call_if_eq LilycoveCity_ContestLobby_EventScript_SetLinkGroupSmartContest - compare VAR_CONTEST_CATEGORY, CONTEST_CATEGORY_TOUGH - call_if_eq LilycoveCity_ContestLobby_EventScript_SetLinkGroupToughContest + call_if_eq VAR_CONTEST_CATEGORY, CONTEST_CATEGORY_COOL, LilycoveCity_ContestLobby_EventScript_SetLinkGroupCoolContest + call_if_eq VAR_CONTEST_CATEGORY, CONTEST_CATEGORY_BEAUTY, LilycoveCity_ContestLobby_EventScript_SetLinkGroupBeautyContest + call_if_eq VAR_CONTEST_CATEGORY, CONTEST_CATEGORY_CUTE, LilycoveCity_ContestLobby_EventScript_SetLinkGroupCuteContest + call_if_eq VAR_CONTEST_CATEGORY, CONTEST_CATEGORY_SMART, LilycoveCity_ContestLobby_EventScript_SetLinkGroupSmartContest + call_if_eq VAR_CONTEST_CATEGORY, CONTEST_CATEGORY_TOUGH, LilycoveCity_ContestLobby_EventScript_SetLinkGroupToughContest goto LilycoveCity_ContestLobby_EventScript_DecideLinkLeader end @@ -895,23 +861,17 @@ LilycoveCity_ContestLobby_EventScript_DecideLinkLeader:: LilycoveCity_ContestLobby_EventScript_TryLeadGroup:: call LilycoveCity_ContestLobby_EventScript_TryBecomeLinkLeader - compare VAR_RESULT, LINKUP_SUCCESS - goto_if_eq LilycoveCity_ContestLobby_EventScript_LinkLeaderDecided - compare VAR_RESULT, LINKUP_FAILED - goto_if_eq LilycoveCity_ContestLobby_EventScript_DecideLinkLeader - compare VAR_RESULT, LINKUP_RETRY_ROLE_ASSIGN - goto_if_eq LilycoveCity_ContestLobby_EventScript_TryLeadGroup + goto_if_eq VAR_RESULT, LINKUP_SUCCESS, LilycoveCity_ContestLobby_EventScript_LinkLeaderDecided + goto_if_eq VAR_RESULT, LINKUP_FAILED, LilycoveCity_ContestLobby_EventScript_DecideLinkLeader + goto_if_eq VAR_RESULT, LINKUP_RETRY_ROLE_ASSIGN, LilycoveCity_ContestLobby_EventScript_TryLeadGroup release end LilycoveCity_ContestLobby_EventScript_TryJoinGroup:: call LilycoveCity_ContestLobby_EventScript_TryJoinLinkGroup - compare VAR_RESULT, LINKUP_SUCCESS - goto_if_eq LilycoveCity_ContestLobby_EventScript_LinkLeaderDecided - compare VAR_RESULT, LINKUP_FAILED - goto_if_eq LilycoveCity_ContestLobby_EventScript_DecideLinkLeader - compare VAR_RESULT, LINKUP_RETRY_ROLE_ASSIGN - goto_if_eq LilycoveCity_ContestLobby_EventScript_TryJoinGroup + goto_if_eq VAR_RESULT, LINKUP_SUCCESS, LilycoveCity_ContestLobby_EventScript_LinkLeaderDecided + goto_if_eq VAR_RESULT, LINKUP_FAILED, LilycoveCity_ContestLobby_EventScript_DecideLinkLeader + goto_if_eq VAR_RESULT, LINKUP_RETRY_ROLE_ASSIGN, LilycoveCity_ContestLobby_EventScript_TryJoinGroup release end @@ -939,14 +899,14 @@ LilycoveCity_ContestLobby_EventScript_LeadToLinkContestHall:: applymovement LOCALID_LINK_RECEPTIONIST, LilycoveCity_ContestLobby_Movement_LinkReceptionistApproachCounter waitmovement 0 playse SE_BRIDGE_WALK - setmetatile 17, 2, METATILE_Contest_WallShadow, 1 - setmetatile 17, 3, METATILE_Contest_FloorShadow, 1 + setmetatile 17, 2, METATILE_Contest_WallShadow, TRUE + setmetatile 17, 3, METATILE_Contest_FloorShadow, TRUE special DrawWholeMapView applymovement LOCALID_LINK_RECEPTIONIST, LilycoveCity_ContestLobby_Movement_LinkReceptionistExitCounter waitmovement 0 playse SE_BRIDGE_WALK - setmetatile 17, 2, METATILE_Contest_CounterFlap_Top, 1 - setmetatile 17, 3, METATILE_Contest_CounterFlap_Bottom, 1 + setmetatile 17, 2, METATILE_Contest_CounterFlap_Top, TRUE + setmetatile 17, 3, METATILE_Contest_CounterFlap_Bottom, TRUE special DrawWholeMapView delay 20 applymovement LOCALID_LINK_RECEPTIONIST, LilycoveCity_ContestLobby_Movement_LinkReceptionistFacePlayer @@ -984,13 +944,13 @@ LilycoveCity_ContestLobby_Movement_PlayerApproachLinkReceptionist: LilycoveCity_ContestLobby_Movement_LinkReceptionistApproachCounter: walk_right walk_right - walk_in_place_fastest_down + walk_in_place_faster_down step_end LilycoveCity_ContestLobby_Movement_LinkReceptionistExitCounter: walk_down walk_down - walk_in_place_fastest_up + walk_in_place_faster_up step_end LilycoveCity_ContestLobby_Movement_LinkReceptionistWalkToContestHall: @@ -1006,7 +966,7 @@ LilycoveCity_ContestLobby_Movement_LinkReceptionistWalkToContestHall: step_end LilycoveCity_ContestLobby_Movement_LinkReceptionistFacePlayer: - walk_in_place_fastest_left + walk_in_place_faster_left step_end LilycoveCity_ContestLobby_EventScript_LittleGirl:: diff --git a/data/maps/LilycoveCity_CoveLilyMotel_1F/scripts.inc b/data/maps/LilycoveCity_CoveLilyMotel_1F/scripts.inc index 8ce2a97df2..796645f47f 100644 --- a/data/maps/LilycoveCity_CoveLilyMotel_1F/scripts.inc +++ b/data/maps/LilycoveCity_CoveLilyMotel_1F/scripts.inc @@ -46,7 +46,7 @@ LilycoveCity_CoveLilyMotel_1F_EventScript_BlockingTV:: waitmovement 0 applymovement LOCALID_OWNER, Common_Movement_Delay48 waitmovement 0 - applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestDown + applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFasterDown waitmovement 0 msgbox LilycoveCity_CoveLilyMotel_1F_Text_CantSeeTheTV, MSGBOX_DEFAULT closemessage diff --git a/data/maps/LilycoveCity_CoveLilyMotel_2F/scripts.inc b/data/maps/LilycoveCity_CoveLilyMotel_2F/scripts.inc index a5e8b40cf6..ca7481b533 100644 --- a/data/maps/LilycoveCity_CoveLilyMotel_2F/scripts.inc +++ b/data/maps/LilycoveCity_CoveLilyMotel_2F/scripts.inc @@ -7,8 +7,7 @@ LilycoveCity_CoveLilyMotel_2F_EventScript_GameDesigner:: call_if_unset FLAG_TEMP_2, LilycoveCity_CoveLilyMotel_2F_EventScript_ShowMeCompletedDex call_if_set FLAG_TEMP_2, LilycoveCity_CoveLilyMotel_2F_EventScript_ShowDiploma specialvar VAR_RESULT, HasAllHoennMons - compare VAR_RESULT, TRUE - goto_if_eq LilycoveCity_CoveLilyMotel_2F_EventScript_AllHoennMonsFanfare + goto_if_eq VAR_RESULT, TRUE, LilycoveCity_CoveLilyMotel_2F_EventScript_AllHoennMonsFanfare release end diff --git a/data/maps/LilycoveCity_DepartmentStoreElevator/scripts.inc b/data/maps/LilycoveCity_DepartmentStoreElevator/scripts.inc index a7b062096f..d7d152408d 100644 --- a/data/maps/LilycoveCity_DepartmentStoreElevator/scripts.inc +++ b/data/maps/LilycoveCity_DepartmentStoreElevator/scripts.inc @@ -59,9 +59,8 @@ LilycoveCity_DepartmentStoreElevator_EventScript_ChooseFloor:: LilycoveCity_DepartmentStoreElevator_EventScript_1stFloor:: setvar VAR_0x8006, DEPT_STORE_FLOORNUM_1F - setdynamicwarp MAP_LILYCOVE_CITY_DEPARTMENT_STORE_1F, 255, 2, 1 - compare VAR_DEPT_STORE_FLOOR, DEPT_STORE_FLOORNUM_1F - goto_if_eq LilycoveCity_DepartmentStoreElevator_EventScript_ExitFloorSelect + setdynamicwarp MAP_LILYCOVE_CITY_DEPARTMENT_STORE_1F, 2, 1 + goto_if_eq VAR_DEPT_STORE_FLOOR, DEPT_STORE_FLOORNUM_1F, LilycoveCity_DepartmentStoreElevator_EventScript_ExitFloorSelect call LilycoveCity_DepartmentStoreElevator_EventScript_MoveElevator setvar VAR_DEPT_STORE_FLOOR, DEPT_STORE_FLOORNUM_1F goto LilycoveCity_DepartmentStoreElevator_EventScript_ExitFloorSelect @@ -69,9 +68,8 @@ LilycoveCity_DepartmentStoreElevator_EventScript_1stFloor:: LilycoveCity_DepartmentStoreElevator_EventScript_2ndFloor:: setvar VAR_0x8006, DEPT_STORE_FLOORNUM_2F - setdynamicwarp MAP_LILYCOVE_CITY_DEPARTMENT_STORE_2F, 255, 2, 1 - compare VAR_DEPT_STORE_FLOOR, DEPT_STORE_FLOORNUM_2F - goto_if_eq LilycoveCity_DepartmentStoreElevator_EventScript_ExitFloorSelect + setdynamicwarp MAP_LILYCOVE_CITY_DEPARTMENT_STORE_2F, 2, 1 + goto_if_eq VAR_DEPT_STORE_FLOOR, DEPT_STORE_FLOORNUM_2F, LilycoveCity_DepartmentStoreElevator_EventScript_ExitFloorSelect call LilycoveCity_DepartmentStoreElevator_EventScript_MoveElevator setvar VAR_DEPT_STORE_FLOOR, DEPT_STORE_FLOORNUM_2F goto LilycoveCity_DepartmentStoreElevator_EventScript_ExitFloorSelect @@ -79,9 +77,8 @@ LilycoveCity_DepartmentStoreElevator_EventScript_2ndFloor:: LilycoveCity_DepartmentStoreElevator_EventScript_3rdFloor:: setvar VAR_0x8006, DEPT_STORE_FLOORNUM_3F - setdynamicwarp MAP_LILYCOVE_CITY_DEPARTMENT_STORE_3F, 255, 2, 1 - compare VAR_DEPT_STORE_FLOOR, DEPT_STORE_FLOORNUM_3F - goto_if_eq LilycoveCity_DepartmentStoreElevator_EventScript_ExitFloorSelect + setdynamicwarp MAP_LILYCOVE_CITY_DEPARTMENT_STORE_3F, 2, 1 + goto_if_eq VAR_DEPT_STORE_FLOOR, DEPT_STORE_FLOORNUM_3F, LilycoveCity_DepartmentStoreElevator_EventScript_ExitFloorSelect call LilycoveCity_DepartmentStoreElevator_EventScript_MoveElevator setvar VAR_DEPT_STORE_FLOOR, DEPT_STORE_FLOORNUM_3F goto LilycoveCity_DepartmentStoreElevator_EventScript_ExitFloorSelect @@ -89,9 +86,8 @@ LilycoveCity_DepartmentStoreElevator_EventScript_3rdFloor:: LilycoveCity_DepartmentStoreElevator_EventScript_4thFloor:: setvar VAR_0x8006, DEPT_STORE_FLOORNUM_4F - setdynamicwarp MAP_LILYCOVE_CITY_DEPARTMENT_STORE_4F, 255, 2, 1 - compare VAR_DEPT_STORE_FLOOR, DEPT_STORE_FLOORNUM_4F - goto_if_eq LilycoveCity_DepartmentStoreElevator_EventScript_ExitFloorSelect + setdynamicwarp MAP_LILYCOVE_CITY_DEPARTMENT_STORE_4F, 2, 1 + goto_if_eq VAR_DEPT_STORE_FLOOR, DEPT_STORE_FLOORNUM_4F, LilycoveCity_DepartmentStoreElevator_EventScript_ExitFloorSelect call LilycoveCity_DepartmentStoreElevator_EventScript_MoveElevator setvar VAR_DEPT_STORE_FLOOR, DEPT_STORE_FLOORNUM_4F goto LilycoveCity_DepartmentStoreElevator_EventScript_ExitFloorSelect @@ -99,9 +95,8 @@ LilycoveCity_DepartmentStoreElevator_EventScript_4thFloor:: LilycoveCity_DepartmentStoreElevator_EventScript_5thFloor:: setvar VAR_0x8006, DEPT_STORE_FLOORNUM_5F - setdynamicwarp MAP_LILYCOVE_CITY_DEPARTMENT_STORE_5F, 255, 2, 1 - compare VAR_DEPT_STORE_FLOOR, DEPT_STORE_FLOORNUM_5F - goto_if_eq LilycoveCity_DepartmentStoreElevator_EventScript_ExitFloorSelect + setdynamicwarp MAP_LILYCOVE_CITY_DEPARTMENT_STORE_5F, 2, 1 + goto_if_eq VAR_DEPT_STORE_FLOOR, DEPT_STORE_FLOORNUM_5F, LilycoveCity_DepartmentStoreElevator_EventScript_ExitFloorSelect call LilycoveCity_DepartmentStoreElevator_EventScript_MoveElevator setvar VAR_DEPT_STORE_FLOOR, DEPT_STORE_FLOORNUM_5F goto LilycoveCity_DepartmentStoreElevator_EventScript_ExitFloorSelect @@ -115,7 +110,7 @@ LilycoveCity_DepartmentStoreElevator_EventScript_ExitFloorSelect:: LilycoveCity_DepartmentStoreElevator_EventScript_MoveElevator:: special CloseDeptStoreElevatorWindow closemessage - applymovement VAR_LAST_TALKED, Common_Movement_WalkInPlaceFastestDown + applymovement VAR_LAST_TALKED, Common_Movement_WalkInPlaceFasterDown waitmovement 0 waitse special MoveElevator diff --git a/data/maps/LilycoveCity_DepartmentStoreRooftop/scripts.inc b/data/maps/LilycoveCity_DepartmentStoreRooftop/scripts.inc index e91ca7745c..8c67ee1496 100644 --- a/data/maps/LilycoveCity_DepartmentStoreRooftop/scripts.inc +++ b/data/maps/LilycoveCity_DepartmentStoreRooftop/scripts.inc @@ -3,11 +3,9 @@ LilycoveCity_DepartmentStoreRooftop_MapScripts:: .byte 0 LilycoveCity_DepartmentStoreRooftop_OnTransition: - getpricereduction POKENEWS_LILYCOVE - compare VAR_RESULT, TRUE - call_if_eq LilycoveCity_DepartmentStoreRooftop_EventScript_ShowSaleWoman - compare VAR_RESULT, FALSE - call_if_eq LilycoveCity_DepartmentStoreRooftop_EventScript_HideSaleWoman + getpokenewsactive POKENEWS_LILYCOVE + call_if_eq VAR_RESULT, TRUE, LilycoveCity_DepartmentStoreRooftop_EventScript_ShowSaleWoman + call_if_eq VAR_RESULT, FALSE, LilycoveCity_DepartmentStoreRooftop_EventScript_HideSaleWoman end LilycoveCity_DepartmentStoreRooftop_EventScript_ShowSaleWoman:: @@ -51,9 +49,8 @@ LilycoveCity_DepartmentStoreRooftop_PokemartDecor_ClearOutSale: LilycoveCity_DepartmentStoreRooftop_EventScript_Man:: lock faceplayer - getpricereduction POKENEWS_LILYCOVE - compare VAR_RESULT, TRUE - call_if_eq LilycoveCity_DepartmentStoreRooftop_EventScript_ManClearOutSale + getpokenewsactive POKENEWS_LILYCOVE + call_if_eq VAR_RESULT, TRUE, LilycoveCity_DepartmentStoreRooftop_EventScript_ManClearOutSale msgbox LilycoveCity_DepartmentStoreRooftop_Text_SetDatesForClearOutSales, MSGBOX_DEFAULT release end @@ -71,7 +68,7 @@ LilycoveCity_DepartmentStoreRooftop_EventScript_VendingMachine:: lockall message LilycoveCity_DepartmentStoreRooftop_Text_WhichDrinkWouldYouLike waitmessage - showmoneybox 0, 0, 0 + showmoneybox 0, 0 goto LilycoveCity_DepartmentStoreRooftop_EventScript_ChooseDrink end @@ -102,78 +99,66 @@ LilycoveCity_DepartmentStoreRooftop_EventScript_Lemonade:: end LilycoveCity_DepartmentStoreRooftop_EventScript_CheckMoneyFreshWater:: - checkmoney 200, 0 + checkmoney 200 return LilycoveCity_DepartmentStoreRooftop_EventScript_CheckMoneySodaPop:: - checkmoney 300, 0 + checkmoney 300 return LilycoveCity_DepartmentStoreRooftop_EventScript_CheckMoneyLemonade:: - checkmoney 350, 0 + checkmoney 350 return LilycoveCity_DepartmentStoreRooftop_EventScript_RemoveMoneyFreshWater:: - removemoney 200, 0 + removemoney 200 return LilycoveCity_DepartmentStoreRooftop_EventScript_RemoveMoneySodaPop:: - removemoney 300, 0 + removemoney 300 return LilycoveCity_DepartmentStoreRooftop_EventScript_RemoveMoneyLemonade:: - removemoney 350, 0 + removemoney 350 return LilycoveCity_DepartmentStoreRooftop_EventScript_TryBuyDrink:: - compare VAR_TEMP_1, 0 - call_if_eq LilycoveCity_DepartmentStoreRooftop_EventScript_CheckMoneyFreshWater - compare VAR_TEMP_1, 1 - call_if_eq LilycoveCity_DepartmentStoreRooftop_EventScript_CheckMoneySodaPop - compare VAR_TEMP_1, 2 - call_if_eq LilycoveCity_DepartmentStoreRooftop_EventScript_CheckMoneyLemonade - compare VAR_RESULT, FALSE - goto_if_eq LilycoveCity_DepartmentStoreRooftop_EventScript_NotEnoughMoneyForDrink - checkitemspace VAR_TEMP_0, 1 - compare VAR_RESULT, FALSE - goto_if_eq LilycoveCity_DepartmentStoreRooftop_EventScript_NoRoomForDrink - compare VAR_TEMP_1, 0 - call_if_eq LilycoveCity_DepartmentStoreRooftop_EventScript_RemoveMoneyFreshWater - compare VAR_TEMP_1, 1 - call_if_eq LilycoveCity_DepartmentStoreRooftop_EventScript_RemoveMoneySodaPop - compare VAR_TEMP_1, 2 - call_if_eq LilycoveCity_DepartmentStoreRooftop_EventScript_RemoveMoneyLemonade - updatemoneybox 0, 0 - bufferitemname 0, VAR_TEMP_0 + call_if_eq VAR_TEMP_1, 0, LilycoveCity_DepartmentStoreRooftop_EventScript_CheckMoneyFreshWater + call_if_eq VAR_TEMP_1, 1, LilycoveCity_DepartmentStoreRooftop_EventScript_CheckMoneySodaPop + call_if_eq VAR_TEMP_1, 2, LilycoveCity_DepartmentStoreRooftop_EventScript_CheckMoneyLemonade + goto_if_eq VAR_RESULT, FALSE, LilycoveCity_DepartmentStoreRooftop_EventScript_NotEnoughMoneyForDrink + checkitemspace VAR_TEMP_0 + goto_if_eq VAR_RESULT, FALSE, LilycoveCity_DepartmentStoreRooftop_EventScript_NoRoomForDrink + call_if_eq VAR_TEMP_1, 0, LilycoveCity_DepartmentStoreRooftop_EventScript_RemoveMoneyFreshWater + call_if_eq VAR_TEMP_1, 1, LilycoveCity_DepartmentStoreRooftop_EventScript_RemoveMoneySodaPop + call_if_eq VAR_TEMP_1, 2, LilycoveCity_DepartmentStoreRooftop_EventScript_RemoveMoneyLemonade + updatemoneybox + bufferitemname STR_VAR_1, VAR_TEMP_0 playse SE_VEND msgbox LilycoveCity_DepartmentStoreRooftop_Text_CanOfDrinkDroppedDown, MSGBOX_DEFAULT additem VAR_TEMP_0 - bufferitemname 1, VAR_TEMP_0 - bufferstdstring 2, STDSTRING_ITEMS + bufferitemname STR_VAR_2, VAR_TEMP_0 + bufferstdstring STR_VAR_3, STDSTRING_ITEMS msgbox gText_PutItemInPocket, MSGBOX_DEFAULT random 64 @ 1/64 chance of an additional drink dropping - compare VAR_RESULT, 0 - goto_if_ne LilycoveCity_DepartmentStoreRooftop_EventScript_ChooseNewDrink - checkitemspace VAR_TEMP_0, 1 - compare VAR_RESULT, FALSE - goto_if_eq LilycoveCity_DepartmentStoreRooftop_EventScript_NoRoomForDrink + goto_if_ne VAR_RESULT, 0, LilycoveCity_DepartmentStoreRooftop_EventScript_ChooseNewDrink + checkitemspace VAR_TEMP_0 + goto_if_eq VAR_RESULT, FALSE, LilycoveCity_DepartmentStoreRooftop_EventScript_NoRoomForDrink playse SE_VEND msgbox LilycoveCity_DepartmentStoreRooftop_Text_ExtraCanOfDrinkDroppedDown, MSGBOX_DEFAULT additem VAR_TEMP_0 - bufferitemname 1, VAR_TEMP_0 - bufferstdstring 2, STDSTRING_ITEMS + bufferitemname STR_VAR_2, VAR_TEMP_0 + bufferstdstring STR_VAR_3, STDSTRING_ITEMS msgbox gText_PutItemInPocket, MSGBOX_DEFAULT random 64 @ 1/64 * the prev 1/64 chance of a third additional drink dropping, ~ 0.02% chance - compare VAR_RESULT, 0 - goto_if_ne LilycoveCity_DepartmentStoreRooftop_EventScript_ChooseNewDrink - checkitemspace VAR_TEMP_0, 1 - compare VAR_RESULT, 0 - goto_if_eq LilycoveCity_DepartmentStoreRooftop_EventScript_NoRoomForDrink + goto_if_ne VAR_RESULT, 0, LilycoveCity_DepartmentStoreRooftop_EventScript_ChooseNewDrink + checkitemspace VAR_TEMP_0 + goto_if_eq VAR_RESULT, 0, LilycoveCity_DepartmentStoreRooftop_EventScript_NoRoomForDrink playse SE_VEND msgbox LilycoveCity_DepartmentStoreRooftop_Text_ExtraCanOfDrinkDroppedDown, MSGBOX_DEFAULT additem VAR_TEMP_0 - bufferitemname 1, VAR_TEMP_0 - bufferstdstring 2, STDSTRING_ITEMS + bufferitemname STR_VAR_2, VAR_TEMP_0 + bufferstdstring STR_VAR_3, STDSTRING_ITEMS msgbox gText_PutItemInPocket, MSGBOX_DEFAULT goto LilycoveCity_DepartmentStoreRooftop_EventScript_ChooseNewDrink end diff --git a/data/maps/LilycoveCity_DepartmentStore_1F/scripts.inc b/data/maps/LilycoveCity_DepartmentStore_1F/scripts.inc index e1167ad7ea..b0656cfd4a 100644 --- a/data/maps/LilycoveCity_DepartmentStore_1F/scripts.inc +++ b/data/maps/LilycoveCity_DepartmentStore_1F/scripts.inc @@ -11,12 +11,10 @@ LilycoveCity_DepartmentStore_1F_EventScript_LotteryClerk:: lock faceplayer dotimebasedevents - compare VAR_POKELOT_PRIZE_ITEM, ITEM_NONE - goto_if_ne LilycoveCity_DepartmentStore_1F_EventScript_GivePrizeFromEarlier + goto_if_ne VAR_POKELOT_PRIZE_ITEM, ITEM_NONE, LilycoveCity_DepartmentStore_1F_EventScript_GivePrizeFromEarlier goto_if_set FLAG_DAILY_PICKED_LOTO_TICKET, LilycoveCity_DepartmentStore_1F_EventScript_ComeBackTomorrow msgbox LilycoveCity_DepartmentStore_1F_Text_LotteryCornerDrawTicket, MSGBOX_YESNO - compare VAR_RESULT, NO - goto_if_eq LilycoveCity_DepartmentStore_1F_EventScript_PleaseVisitAgain + goto_if_eq VAR_RESULT, NO, LilycoveCity_DepartmentStore_1F_EventScript_PleaseVisitAgain setflag FLAG_DAILY_PICKED_LOTO_TICKET message LilycoveCity_DepartmentStore_1F_Text_PleasePickTicket waitmessage @@ -24,7 +22,7 @@ LilycoveCity_DepartmentStore_1F_EventScript_LotteryClerk:: copyvar VAR_0x8008, VAR_RESULT special BufferLottoTicketNumber msgbox LilycoveCity_DepartmentStore_1F_Text_TicketNumberIsXPleaseWait, MSGBOX_DEFAULT - applymovement LOCALID_LOTTERY_CLERK, Common_Movement_WalkInPlaceFastestRight + applymovement LOCALID_LOTTERY_CLERK, Common_Movement_WalkInPlaceFasterRight waitmovement 0 playse SE_PC_ON special DoLotteryCornerComputerEffect @@ -34,25 +32,17 @@ LilycoveCity_DepartmentStore_1F_EventScript_LotteryClerk:: delay 10 applymovement LOCALID_LOTTERY_CLERK, Common_Movement_FacePlayer waitmovement 0 - compare VAR_0x8004, 0 - goto_if_eq LilycoveCity_DepartmentStore_1F_EventScript_NoMatch + goto_if_eq VAR_0x8004, 0, LilycoveCity_DepartmentStore_1F_EventScript_NoMatch incrementgamestat GAME_STAT_WON_POKEMON_LOTTERY - compare VAR_0x8006, 0 - call_if_eq LilycoveCity_DepartmentStore_1F_EventScript_TicketMatchPartyMon - compare VAR_0x8006, 1 - call_if_eq LilycoveCity_DepartmentStore_1F_EventScript_TicketMatchPCMon - bufferitemname 0, VAR_0x8005 - compare VAR_0x8004, 1 - call_if_eq LilycoveCity_DepartmentStore_1F_EventScript_TwoDigitMatch - compare VAR_0x8004, 2 - call_if_eq LilycoveCity_DepartmentStore_1F_EventScript_ThreeDigitMatch - compare VAR_0x8004, 3 - call_if_eq LilycoveCity_DepartmentStore_1F_EventScript_FourDigitMatch - compare VAR_0x8004, 4 - call_if_eq LilycoveCity_DepartmentStore_1F_EventScript_FullMatch + call_if_eq VAR_0x8006, 0, LilycoveCity_DepartmentStore_1F_EventScript_TicketMatchPartyMon + call_if_eq VAR_0x8006, 1, LilycoveCity_DepartmentStore_1F_EventScript_TicketMatchPCMon + bufferitemname STR_VAR_1, VAR_0x8005 + call_if_eq VAR_0x8004, 1, LilycoveCity_DepartmentStore_1F_EventScript_TwoDigitMatch + call_if_eq VAR_0x8004, 2, LilycoveCity_DepartmentStore_1F_EventScript_ThreeDigitMatch + call_if_eq VAR_0x8004, 3, LilycoveCity_DepartmentStore_1F_EventScript_FourDigitMatch + call_if_eq VAR_0x8004, 4, LilycoveCity_DepartmentStore_1F_EventScript_FullMatch giveitem VAR_0x8005 - compare VAR_RESULT, FALSE - goto_if_eq LilycoveCity_DepartmentStore_1F_EventScript_RecordPrizeNoRoom + goto_if_eq VAR_RESULT, FALSE, LilycoveCity_DepartmentStore_1F_EventScript_RecordPrizeNoRoom special TryPutLotteryWinnerReportOnAir goto LilycoveCity_DepartmentStore_1F_EventScript_PleaseVisitAgain2 end @@ -115,8 +105,7 @@ LilycoveCity_DepartmentStore_1F_EventScript_NoRoomForPrize:: LilycoveCity_DepartmentStore_1F_EventScript_GivePrizeFromEarlier:: msgbox LilycoveCity_DepartmentStore_1F_Text_PrizeWeveBeenHolding, MSGBOX_DEFAULT giveitem VAR_POKELOT_PRIZE_ITEM - compare VAR_RESULT, FALSE - goto_if_eq LilycoveCity_DepartmentStore_1F_EventScript_NoRoomForPrize + goto_if_eq VAR_RESULT, FALSE, LilycoveCity_DepartmentStore_1F_EventScript_NoRoomForPrize copyvar VAR_0x8004, VAR_POKELOT_PRIZE_PLACE copyvar VAR_0x8005, VAR_POKELOT_PRIZE_ITEM special TryPutLotteryWinnerReportOnAir @@ -141,7 +130,7 @@ LilycoveCity_DepartmentStore_1F_EventScript_Azumarill:: lock faceplayer waitse - playmoncry SPECIES_AZUMARILL, 0 + playmoncry SPECIES_AZUMARILL, CRY_MODE_NORMAL msgbox LilycoveCity_DepartmentStore_1F_Text_Azumarill, MSGBOX_DEFAULT waitmoncry release diff --git a/data/maps/LilycoveCity_DepartmentStore_5F/scripts.inc b/data/maps/LilycoveCity_DepartmentStore_5F/scripts.inc index 374bd8df73..a9683d13c9 100644 --- a/data/maps/LilycoveCity_DepartmentStore_5F/scripts.inc +++ b/data/maps/LilycoveCity_DepartmentStore_5F/scripts.inc @@ -33,7 +33,7 @@ LilycoveCity_DepartmentStore_5F_Pokemart_Dolls: .2byte DECOR_PIKACHU_DOLL .2byte DECOR_MARILL_DOLL .2byte DECOR_JIGGLYPUFF_DOLL - .2byte DECOR_DUSKULL_DOLL + .2byte DECOR_DUSKULL_DOLL .2byte DECOR_WYNAUT_DOLL .2byte DECOR_BALTOY_DOLL .2byte DECOR_KECLEON_DOLL @@ -129,10 +129,8 @@ LilycoveCity_DepartmentStore_5F_EventScript_Woman:: lockall applymovement LOCALID_WOMAN, Common_Movement_FacePlayer waitmovement 0 - compare VAR_SOOTOPOLIS_CITY_STATE, 0 - goto_if_eq LilycoveCity_DepartmentStore_5F_EventScript_WomanNormal - compare VAR_SOOTOPOLIS_CITY_STATE, 4 - goto_if_ge LilycoveCity_DepartmentStore_5F_EventScript_WomanNormal + goto_if_eq VAR_SOOTOPOLIS_CITY_STATE, 0, LilycoveCity_DepartmentStore_5F_EventScript_WomanNormal + goto_if_ge VAR_SOOTOPOLIS_CITY_STATE, 4, LilycoveCity_DepartmentStore_5F_EventScript_WomanNormal goto LilycoveCity_DepartmentStore_5F_EventScript_WomanLegendaryWeather end @@ -145,7 +143,7 @@ LilycoveCity_DepartmentStore_5F_EventScript_WomanNormal:: LilycoveCity_DepartmentStore_5F_EventScript_WomanLegendaryWeather:: msgbox LilycoveCity_DepartmentStore_5F_Text_ClosedRooftopForWeather, MSGBOX_DEFAULT closemessage - applymovement LOCALID_WOMAN, Common_Movement_WalkInPlaceFastestUp + applymovement LOCALID_WOMAN, Common_Movement_WalkInPlaceFasterUp waitmovement 0 releaseall end diff --git a/data/maps/LilycoveCity_Harbor/scripts.inc b/data/maps/LilycoveCity_Harbor/scripts.inc index 8f7f7d15ca..63010dc4c7 100644 --- a/data/maps/LilycoveCity_Harbor/scripts.inc +++ b/data/maps/LilycoveCity_Harbor/scripts.inc @@ -8,7 +8,7 @@ LilycoveCity_Harbor_MapScripts:: .byte 0 LilycoveCity_Harbor_OnTransition: - setescapewarp MAP_LILYCOVE_CITY, 255, 12, 33 + setescapewarp MAP_LILYCOVE_CITY, 12, 33 end LilycoveCity_Harbor_EventScript_FerryAttendant:: @@ -21,25 +21,18 @@ LilycoveCity_Harbor_EventScript_FerryAttendant:: call LilycoveCity_Harbor_EventScript_GetMysticTicketState call LilycoveCity_Harbor_EventScript_GetFirstTimeShowingTicket call LilycoveCity_Harbor_EventScript_GetHasTicketsState - compare VAR_TEMP_C, 2 - goto_if_eq LilycoveCity_Harbor_EventScript_OldSeaMapFirstTime - compare VAR_TEMP_B, 1 - goto_if_eq LilycoveCity_Harbor_EventScript_EonTicketFirstTime - compare VAR_TEMP_B, 2 - goto_if_eq LilycoveCity_Harbor_EventScript_AuroraTicketFirstTime - compare VAR_TEMP_B, 4 - goto_if_eq LilycoveCity_Harbor_EventScript_OldSeaMapFirstTime - compare VAR_TEMP_B, 8 - goto_if_eq LilycoveCity_Harbor_EventScript_MysticTicketFirstTime - compare VAR_TEMP_B, 0 - goto_if_ne LilycoveCity_Harbor_EventScript_MultipleEventTicketsFirstTime + goto_if_eq VAR_TEMP_C, 2, LilycoveCity_Harbor_EventScript_OldSeaMapFirstTime + goto_if_eq VAR_TEMP_B, 1, LilycoveCity_Harbor_EventScript_EonTicketFirstTime + goto_if_eq VAR_TEMP_B, 2, LilycoveCity_Harbor_EventScript_AuroraTicketFirstTime + goto_if_eq VAR_TEMP_B, 4, LilycoveCity_Harbor_EventScript_OldSeaMapFirstTime + goto_if_eq VAR_TEMP_B, 8, LilycoveCity_Harbor_EventScript_MysticTicketFirstTime + goto_if_ne VAR_TEMP_B, 0, LilycoveCity_Harbor_EventScript_MultipleEventTicketsFirstTime goto LilycoveCity_Harbor_EventScript_NoFirstTimeEventTickets end @ First goto_if_eq is unnecessary; identical scripts LilycoveCity_Harbor_EventScript_NoFirstTimeEventTickets:: - compare VAR_TEMP_A, 0 - goto_if_eq LilycoveCity_Harbor_EventScript_NoEventTickets + goto_if_eq VAR_TEMP_A, 0, LilycoveCity_Harbor_EventScript_NoEventTickets msgbox LilycoveCity_Harbor_Text_MayISeeYourTicket, MSGBOX_DEFAULT message LilycoveCity_Harbor_Text_FlashTicketWhereTo waitmessage @@ -64,49 +57,47 @@ LilycoveCity_Harbor_EventScript_FerryRegularLocationSelect:: LilycoveCity_Harbor_EventScript_GoToSouthernIsland:: call LilycoveCity_Harbor_EventScript_BoardFerry - warp MAP_SOUTHERN_ISLAND_EXTERIOR, 255, 13, 22 + warp MAP_SOUTHERN_ISLAND_EXTERIOR, 13, 22 waitstate release end LilycoveCity_Harbor_EventScript_GoToNavelRock:: call LilycoveCity_Harbor_EventScript_BoardFerry - warp MAP_NAVEL_ROCK_HARBOR, 255, 8, 4 + warp MAP_NAVEL_ROCK_HARBOR, 8, 4 waitstate release end LilycoveCity_Harbor_EventScript_GoToBirthIsland:: call LilycoveCity_Harbor_EventScript_BoardFerry - warp MAP_BIRTH_ISLAND_HARBOR, 255, 8, 4 + warp MAP_BIRTH_ISLAND_HARBOR, 8, 4 waitstate release end LilycoveCity_Harbor_EventScript_GoToFarawayIsland:: call LilycoveCity_Harbor_EventScript_BoardFerry - warp MAP_FARAWAY_ISLAND_ENTRANCE, 255, 13, 38 + warp MAP_FARAWAY_ISLAND_ENTRANCE, 13, 38 waitstate release end LilycoveCity_Harbor_EventScript_GoToSlateport:: msgbox LilycoveCity_Harbor_Text_SlateportItIs, MSGBOX_YESNO - compare VAR_RESULT, NO - goto_if_eq LilycoveCity_Harbor_EventScript_FerryDestinationChangeMind + goto_if_eq VAR_RESULT, NO, LilycoveCity_Harbor_EventScript_FerryDestinationChangeMind setvar VAR_SS_TIDAL_STATE, SS_TIDAL_BOARD_LILYCOVE call LilycoveCity_Harbor_EventScript_BoardFerry - warp MAP_SS_TIDAL_CORRIDOR, 255, 1, 10 + warp MAP_SS_TIDAL_CORRIDOR, 1, 10 waitstate release end LilycoveCity_Harbor_EventScript_GoToBattleFrontier:: msgbox LilycoveCity_Harbor_Text_BattleFrontierItIs, MSGBOX_YESNO - compare VAR_RESULT, NO - goto_if_eq LilycoveCity_Harbor_EventScript_FerryDestinationChangeMind + goto_if_eq VAR_RESULT, NO, LilycoveCity_Harbor_EventScript_FerryDestinationChangeMind call LilycoveCity_Harbor_EventScript_BoardFerry - warp MAP_BATTLE_FRONTIER_OUTSIDE_WEST, 255, 19, 67 + warp MAP_BATTLE_FRONTIER_OUTSIDE_WEST, 19, 67 waitstate release end @@ -114,9 +105,8 @@ LilycoveCity_Harbor_EventScript_GoToBattleFrontier:: LilycoveCity_Harbor_EventScript_GetEonTicketState:: setvar VAR_TEMP_E, 0 goto_if_unset FLAG_ENABLE_SHIP_SOUTHERN_ISLAND, Common_EventScript_NopReturn - checkitem ITEM_EON_TICKET, 1 - compare VAR_RESULT, FALSE - goto_if_eq Common_EventScript_NopReturn + checkitem ITEM_EON_TICKET + goto_if_eq VAR_RESULT, FALSE, Common_EventScript_NopReturn setvar VAR_TEMP_E, 1 goto_if_set FLAG_SHOWN_EON_TICKET, Common_EventScript_NopReturn setvar VAR_TEMP_E, 2 @@ -125,9 +115,8 @@ LilycoveCity_Harbor_EventScript_GetEonTicketState:: LilycoveCity_Harbor_EventScript_GetAuroraTicketState:: setvar VAR_TEMP_D, 0 goto_if_unset FLAG_ENABLE_SHIP_BIRTH_ISLAND, Common_EventScript_NopReturn - checkitem ITEM_AURORA_TICKET, 1 - compare VAR_RESULT, FALSE - goto_if_eq Common_EventScript_NopReturn + checkitem ITEM_AURORA_TICKET + goto_if_eq VAR_RESULT, FALSE, Common_EventScript_NopReturn setvar VAR_TEMP_D, 1 goto_if_set FLAG_SHOWN_AURORA_TICKET, Common_EventScript_NopReturn setvar VAR_TEMP_D, 2 @@ -136,9 +125,8 @@ LilycoveCity_Harbor_EventScript_GetAuroraTicketState:: LilycoveCity_Harbor_EventScript_GetOldSeaMapState:: setvar VAR_TEMP_C, 0 goto_if_unset FLAG_ENABLE_SHIP_FARAWAY_ISLAND, Common_EventScript_NopReturn - checkitem ITEM_OLD_SEA_MAP, 1 - compare VAR_RESULT, FALSE - goto_if_eq Common_EventScript_NopReturn + checkitem ITEM_OLD_SEA_MAP + goto_if_eq VAR_RESULT, FALSE, Common_EventScript_NopReturn setvar VAR_TEMP_C, 1 goto_if_set FLAG_SHOWN_OLD_SEA_MAP, Common_EventScript_NopReturn setvar VAR_TEMP_C, 2 @@ -147,9 +135,8 @@ LilycoveCity_Harbor_EventScript_GetOldSeaMapState:: LilycoveCity_Harbor_EventScript_GetMysticTicketState:: setvar VAR_TEMP_9, 0 goto_if_unset FLAG_ENABLE_SHIP_NAVEL_ROCK, Common_EventScript_NopReturn - checkitem ITEM_MYSTIC_TICKET, 1 - compare VAR_RESULT, FALSE - goto_if_eq Common_EventScript_NopReturn + checkitem ITEM_MYSTIC_TICKET + goto_if_eq VAR_RESULT, FALSE, Common_EventScript_NopReturn setvar VAR_TEMP_9, 1 goto_if_set FLAG_SHOWN_MYSTIC_TICKET, Common_EventScript_NopReturn setvar VAR_TEMP_9, 2 @@ -157,14 +144,10 @@ LilycoveCity_Harbor_EventScript_GetMysticTicketState:: LilycoveCity_Harbor_EventScript_GetFirstTimeShowingTicket:: setvar VAR_TEMP_B, 0 - compare VAR_TEMP_E, 2 - call_if_eq LilycoveCity_Harbor_EventScript_SetFirstTimeShowingEonTicket - compare VAR_TEMP_D, 2 - call_if_eq LilycoveCity_Harbor_EventScript_SetFirstTimeShowingAuroraTicket - compare VAR_TEMP_C, 2 - call_if_eq LilycoveCity_Harbor_EventScript_SetFirstTimeShowingOldSeaMap - compare VAR_TEMP_9, 2 - call_if_eq LilycoveCity_Harbor_EventScript_SetFirstTimeShowingMysticTicket + call_if_eq VAR_TEMP_E, 2, LilycoveCity_Harbor_EventScript_SetFirstTimeShowingEonTicket + call_if_eq VAR_TEMP_D, 2, LilycoveCity_Harbor_EventScript_SetFirstTimeShowingAuroraTicket + call_if_eq VAR_TEMP_C, 2, LilycoveCity_Harbor_EventScript_SetFirstTimeShowingOldSeaMap + call_if_eq VAR_TEMP_9, 2, LilycoveCity_Harbor_EventScript_SetFirstTimeShowingMysticTicket return LilycoveCity_Harbor_EventScript_SetFirstTimeShowingEonTicket:: @@ -185,14 +168,10 @@ LilycoveCity_Harbor_EventScript_SetFirstTimeShowingMysticTicket:: LilycoveCity_Harbor_EventScript_GetHasTicketsState:: setvar VAR_TEMP_A, 0 - compare VAR_TEMP_E, 1 - call_if_eq LilycoveCity_Harbor_EventScript_SetHasEonTicket - compare VAR_TEMP_D, 1 - call_if_eq LilycoveCity_Harbor_EventScript_SetHasAuroraTicket - compare VAR_TEMP_C, 1 - call_if_eq LilycoveCity_Harbor_EventScript_SetHasOldSeaMap - compare VAR_TEMP_9, 1 - call_if_eq LilycoveCity_Harbor_EventScript_SetHasMysticTicket + call_if_eq VAR_TEMP_E, 1, LilycoveCity_Harbor_EventScript_SetHasEonTicket + call_if_eq VAR_TEMP_D, 1, LilycoveCity_Harbor_EventScript_SetHasAuroraTicket + call_if_eq VAR_TEMP_C, 1, LilycoveCity_Harbor_EventScript_SetHasOldSeaMap + call_if_eq VAR_TEMP_9, 1, LilycoveCity_Harbor_EventScript_SetHasMysticTicket return LilycoveCity_Harbor_EventScript_SetHasEonTicket:: @@ -223,7 +202,7 @@ LilycoveCity_Harbor_EventScript_EonTicketFirstTime:: LilycoveCity_Harbor_EventScript_GoToSouthernIslandFirstTime:: closemessage call LilycoveCity_Harbor_EventScript_BoardFerryWithSailor - warp MAP_SOUTHERN_ISLAND_EXTERIOR, 255, 13, 22 + warp MAP_SOUTHERN_ISLAND_EXTERIOR, 13, 22 waitstate release end @@ -240,7 +219,7 @@ LilycoveCity_Harbor_EventScript_AuroraTicketFirstTime:: LilycoveCity_Harbor_EventScript_GoToBirthIslandFirstTime:: closemessage call LilycoveCity_Harbor_EventScript_BoardFerryWithSailor - warp MAP_BIRTH_ISLAND_HARBOR, 255, 8, 4 + warp MAP_BIRTH_ISLAND_HARBOR, 8, 4 waitstate release end @@ -252,36 +231,28 @@ LilycoveCity_Harbor_EventScript_OldSeaMapFirstTime:: call LilycoveCity_Harbor_EventScript_GetEventTicketSailor msgbox EventTicket_Text_OldSeaMapTooFar, MSGBOX_DEFAULT closemessage - applymovement LOCALID_FERRY_SAILOR, Common_Movement_WalkInPlaceFastestUp + applymovement LOCALID_FERRY_SAILOR, Common_Movement_WalkInPlaceFasterUp waitmovement 0 playse SE_PIN applymovement LOCALID_FERRY_SAILOR, Common_Movement_ExclamationMark waitmovement 0 applymovement LOCALID_FERRY_SAILOR, Common_Movement_Delay48 waitmovement 0 - compare VAR_FACING, DIR_NORTH - call_if_eq LilycoveCity_Harbor_EventScript_MoveSailorOutOfWayNorth - compare VAR_FACING, DIR_EAST - call_if_eq LilycoveCity_Harbor_EventScript_MoveSailorOutOfWayEast + call_if_eq VAR_FACING, DIR_NORTH, LilycoveCity_Harbor_EventScript_MoveSailorOutOfWayNorth + call_if_eq VAR_FACING, DIR_EAST, LilycoveCity_Harbor_EventScript_MoveSailorOutOfWayEast addobject LOCALID_BRINEY - compare VAR_FACING, DIR_NORTH - call_if_eq LilycoveCity_Harbor_EventScript_BrineyFaceSailorNorth - compare VAR_FACING, DIR_EAST - call_if_eq LilycoveCity_Harbor_EventScript_BrineyFaceSailorEast + call_if_eq VAR_FACING, DIR_NORTH, LilycoveCity_Harbor_EventScript_BrineyFaceSailorNorth + call_if_eq VAR_FACING, DIR_EAST, LilycoveCity_Harbor_EventScript_BrineyFaceSailorEast msgbox EventTicket_Text_BrineyHoldOnASecond, MSGBOX_DEFAULT - compare VAR_FACING, DIR_NORTH - call_if_eq LilycoveCity_Harbor_EventScript_BrineyFacePlayerNorth - compare VAR_FACING, DIR_EAST - call_if_eq LilycoveCity_Harbor_EventScript_BrineyFacePlayerEast + call_if_eq VAR_FACING, DIR_NORTH, LilycoveCity_Harbor_EventScript_BrineyFacePlayerNorth + call_if_eq VAR_FACING, DIR_EAST, LilycoveCity_Harbor_EventScript_BrineyFacePlayerEast msgbox EventTicket_Text_BrineyLetsSail, MSGBOX_DEFAULT closemessage - compare VAR_FACING, DIR_NORTH - call_if_eq LilycoveCity_Harbor_EventScript_BoardFerryWithBrineyAndSailorNorth - compare VAR_FACING, DIR_EAST - call_if_eq LilycoveCity_Harbor_EventScript_BoardFerryWithBrineyAndSailorEast + call_if_eq VAR_FACING, DIR_NORTH, LilycoveCity_Harbor_EventScript_BoardFerryWithBrineyAndSailorNorth + call_if_eq VAR_FACING, DIR_EAST, LilycoveCity_Harbor_EventScript_BoardFerryWithBrineyAndSailorEast setvar VAR_0x8004, LOCALID_SS_TIDAL call Common_EventScript_FerryDepart - warp MAP_FARAWAY_ISLAND_ENTRANCE, 255, 13, 38 + warp MAP_FARAWAY_ISLAND_ENTRANCE, 13, 38 waitstate release end @@ -289,7 +260,7 @@ LilycoveCity_Harbor_EventScript_OldSeaMapFirstTime:: LilycoveCity_Harbor_EventScript_GoToFarawayIslandFirstTime:: closemessage call LilycoveCity_Harbor_EventScript_BoardFerryWithSailor - warp MAP_FARAWAY_ISLAND_ENTRANCE, 255, 13, 38 + warp MAP_FARAWAY_ISLAND_ENTRANCE, 13, 38 waitstate release end @@ -306,7 +277,7 @@ LilycoveCity_Harbor_EventScript_MysticTicketFirstTime:: LilycoveCity_Harbor_EventScript_GoToNavelRockFirstTime:: closemessage call LilycoveCity_Harbor_EventScript_BoardFerryWithSailor - warp MAP_NAVEL_ROCK_HARBOR, 255, 8, 4 + warp MAP_NAVEL_ROCK_HARBOR, 8, 4 waitstate release end @@ -334,12 +305,12 @@ LilycoveCity_Harbor_EventScript_MultipleEventTicketsFirstTime:: LilycoveCity_Harbor_EventScript_ExitFirstTimeTicketSailSelect:: msgbox EventTicket_Text_AsYouLike, MSGBOX_DEFAULT closemessage - applymovement LOCALID_FERRY_SAILOR, Common_Movement_WalkInPlaceFastestUp + applymovement LOCALID_FERRY_SAILOR, Common_Movement_WalkInPlaceFasterUp waitmovement 0 delay 30 removeobject LOCALID_FERRY_SAILOR delay 30 - applymovement LOCALID_ATTENDANT, Common_Movement_WalkInPlaceFastestDown + applymovement LOCALID_ATTENDANT, Common_Movement_WalkInPlaceFasterDown waitmovement 0 showobjectat LOCALID_ATTENDANT, MAP_LILYCOVE_CITY_HARBOR delay 30 @@ -348,7 +319,7 @@ LilycoveCity_Harbor_EventScript_ExitFirstTimeTicketSailSelect:: end LilycoveCity_Harbor_EventScript_GetEventTicketSailor:: - applymovement VAR_LAST_TALKED, Common_Movement_WalkInPlaceFastestUp + applymovement VAR_LAST_TALKED, Common_Movement_WalkInPlaceFasterUp waitmovement 0 delay 30 hideobjectat VAR_LAST_TALKED, MAP_LILYCOVE_CITY_HARBOR @@ -360,14 +331,12 @@ LilycoveCity_Harbor_EventScript_GetEventTicketSailor:: return LilycoveCity_Harbor_EventScript_BoardFerryWithSailor:: - applymovement LOCALID_FERRY_SAILOR, Common_Movement_WalkInPlaceFastestUp + applymovement LOCALID_FERRY_SAILOR, Common_Movement_WalkInPlaceFasterUp waitmovement 0 delay 30 removeobject LOCALID_FERRY_SAILOR - compare VAR_FACING, DIR_NORTH - call_if_eq LilycoveCity_Harbor_EventScript_PlayerBoardFerryNorth - compare VAR_FACING, DIR_EAST - call_if_eq LilycoveCity_Harbor_EventScript_PlayerBoardFerryEast + call_if_eq VAR_FACING, DIR_NORTH, LilycoveCity_Harbor_EventScript_PlayerBoardFerryNorth + call_if_eq VAR_FACING, DIR_EAST, LilycoveCity_Harbor_EventScript_PlayerBoardFerryEast delay 30 hideobjectat OBJ_EVENT_ID_PLAYER, 0 setvar VAR_0x8004, LOCALID_SS_TIDAL @@ -395,11 +364,10 @@ LilycoveCity_Harbor_EventScript_NoTicket:: @ Unused LilycoveCity_Harbor_EventScript_GoToSlateportUnused:: msgbox LilycoveCity_Harbor_Text_SlateportItIs, MSGBOX_YESNO - compare VAR_RESULT, NO - goto_if_eq LilycoveCity_Harbor_EventScript_FerryDestinationChangeMind + goto_if_eq VAR_RESULT, NO, LilycoveCity_Harbor_EventScript_FerryDestinationChangeMind setvar VAR_SS_TIDAL_STATE, SS_TIDAL_BOARD_LILYCOVE call LilycoveCity_Harbor_EventScript_BoardFerry - warp MAP_SS_TIDAL_CORRIDOR, 255, 1, 10 + warp MAP_SS_TIDAL_CORRIDOR, 1, 10 waitstate release end @@ -407,10 +375,9 @@ LilycoveCity_Harbor_EventScript_GoToSlateportUnused:: @ Unused LilycoveCity_Harbor_EventScript_GoToBattleFrontierUnused:: msgbox LilycoveCity_Harbor_Text_BattleFrontierItIs, MSGBOX_YESNO - compare VAR_RESULT, NO - goto_if_eq LilycoveCity_Harbor_EventScript_FerryDestinationChangeMind + goto_if_eq VAR_RESULT, NO, LilycoveCity_Harbor_EventScript_FerryDestinationChangeMind call LilycoveCity_Harbor_EventScript_BoardFerry - warp MAP_BATTLE_FRONTIER_OUTSIDE_WEST, 255, 19, 67 + warp MAP_BATTLE_FRONTIER_OUTSIDE_WEST, 19, 67 waitstate release end @@ -424,14 +391,12 @@ LilycoveCity_Harbor_EventScript_FerryDestinationChangeMind:: LilycoveCity_Harbor_EventScript_BoardFerry:: msgbox LilycoveCity_Harbor_Text_PleaseBoard, MSGBOX_DEFAULT closemessage - applymovement VAR_LAST_TALKED, Common_Movement_WalkInPlaceFastestUp + applymovement VAR_LAST_TALKED, Common_Movement_WalkInPlaceFasterUp waitmovement 0 delay 30 hideobjectat VAR_LAST_TALKED, MAP_LILYCOVE_CITY_HARBOR - compare VAR_FACING, DIR_NORTH - call_if_eq LilycoveCity_Harbor_EventScript_PlayerBoardFerryNorth - compare VAR_FACING, DIR_EAST - call_if_eq LilycoveCity_Harbor_EventScript_PlayerBoardFerryEast + call_if_eq VAR_FACING, DIR_NORTH, LilycoveCity_Harbor_EventScript_PlayerBoardFerryNorth + call_if_eq VAR_FACING, DIR_EAST, LilycoveCity_Harbor_EventScript_PlayerBoardFerryEast delay 30 hideobjectat OBJ_EVENT_ID_PLAYER, 0 setvar VAR_0x8004, LOCALID_SS_TIDAL @@ -455,7 +420,7 @@ LilycoveCity_Harbor_EventScript_ExitSailSelect:: LilycoveCity_Harbor_Movement_PlayerBoardFerryEast: walk_right - walk_in_place_fastest_up + walk_in_place_faster_up step_end LilycoveCity_Harbor_Movement_PlayerBoardFerryNorth: @@ -490,7 +455,7 @@ LilycoveCity_Harbor_EventScript_MoveSailorOutOfWayEast:: return LilycoveCity_Harbor_Movement_SailorOutOfWayNorth: - walk_in_place_fastest_right + walk_in_place_faster_right lock_facing_direction walk_left unlock_facing_direction @@ -503,22 +468,22 @@ LilycoveCity_Harbor_Movement_SailorOutOfWayEast: step_end LilycoveCity_Harbor_EventScript_BrineyFaceSailorNorth:: - applymovement LOCALID_BRINEY, Common_Movement_WalkInPlaceFastestLeft + applymovement LOCALID_BRINEY, Common_Movement_WalkInPlaceFasterLeft waitmovement 0 return LilycoveCity_Harbor_EventScript_BrineyFaceSailorEast:: - applymovement LOCALID_BRINEY, Common_Movement_WalkInPlaceFastestDown + applymovement LOCALID_BRINEY, Common_Movement_WalkInPlaceFasterDown waitmovement 0 return LilycoveCity_Harbor_EventScript_BrineyFacePlayerNorth:: - applymovement LOCALID_BRINEY, Common_Movement_WalkInPlaceFastestDown + applymovement LOCALID_BRINEY, Common_Movement_WalkInPlaceFasterDown waitmovement 0 return LilycoveCity_Harbor_EventScript_BrineyFacePlayerEast:: - applymovement LOCALID_BRINEY, Common_Movement_WalkInPlaceFastestLeft + applymovement LOCALID_BRINEY, Common_Movement_WalkInPlaceFasterLeft waitmovement 0 return @@ -537,7 +502,7 @@ LilycoveCity_Harbor_EventScript_BoardFerryWithBrineyAndSailorEast:: return LilycoveCity_Harbor_Movement_BrineyBoardFerry: - walk_in_place_fastest_up + walk_in_place_faster_up delay_8 set_invisible step_end @@ -554,7 +519,7 @@ LilycoveCity_Harbor_Movement_SailorBoardWithBrineyNorth: delay_16 delay_16 walk_right - walk_in_place_fastest_up + walk_in_place_faster_up delay_16 set_invisible step_end @@ -562,7 +527,7 @@ LilycoveCity_Harbor_Movement_SailorBoardWithBrineyNorth: LilycoveCity_Harbor_Movement_PlayerBoardWithBrineyEast: delay_16 walk_right - walk_in_place_fastest_up + walk_in_place_faster_up delay_16 set_invisible step_end diff --git a/data/maps/LilycoveCity_House1/scripts.inc b/data/maps/LilycoveCity_House1/scripts.inc index 34e9e6d90e..c2bd21cdc2 100644 --- a/data/maps/LilycoveCity_House1/scripts.inc +++ b/data/maps/LilycoveCity_House1/scripts.inc @@ -9,7 +9,7 @@ LilycoveCity_House1_EventScript_Kecleon:: lock faceplayer waitse - playmoncry SPECIES_KECLEON, 0 + playmoncry SPECIES_KECLEON, CRY_MODE_NORMAL msgbox LilycoveCity_House1_Text_Kecleon, MSGBOX_DEFAULT waitmoncry release diff --git a/data/maps/LilycoveCity_House2/scripts.inc b/data/maps/LilycoveCity_House2/scripts.inc index c7664c641f..965d82acfb 100644 --- a/data/maps/LilycoveCity_House2/scripts.inc +++ b/data/maps/LilycoveCity_House2/scripts.inc @@ -7,8 +7,7 @@ LilycoveCity_House2_EventScript_FatMan:: goto_if_set FLAG_RECEIVED_TM44, LilycoveCity_House2_EventScript_ReceivedRest msgbox LilycoveCity_House2_Text_NotAwakeYetHaveThis, MSGBOX_DEFAULT giveitem ITEM_TM44 - compare VAR_RESULT, FALSE - goto_if_eq Common_EventScript_ShowBagIsFull + goto_if_eq VAR_RESULT, FALSE, Common_EventScript_ShowBagIsFull setflag FLAG_RECEIVED_TM44 msgbox LilycoveCity_House2_Text_SleepIsEssential, MSGBOX_DEFAULT release diff --git a/data/maps/LilycoveCity_House3/scripts.inc b/data/maps/LilycoveCity_House3/scripts.inc index de76c58b6b..57e6804732 100644 --- a/data/maps/LilycoveCity_House3/scripts.inc +++ b/data/maps/LilycoveCity_House3/scripts.inc @@ -11,8 +11,7 @@ LilycoveCity_House3_EventScript_PokefanF:: lock faceplayer msgbox LilycoveCity_House3_Text_LearnFromMasterOfPokeblocks, MSGBOX_YESNO - compare VAR_RESULT, NO - goto_if_eq LilycoveCity_House3_EventScript_DeclinePokeblockLearn + goto_if_eq VAR_RESULT, NO, LilycoveCity_House3_EventScript_DeclinePokeblockLearn msgbox LilycoveCity_House3_Text_ExplainPokeblocks, MSGBOX_DEFAULT closemessage applymovement VAR_LAST_TALKED, Common_Movement_FaceOriginalDirection diff --git a/data/maps/LilycoveCity_LilycoveMuseum_1F/scripts.inc b/data/maps/LilycoveCity_LilycoveMuseum_1F/scripts.inc index e5d855633e..2d9d446f9d 100644 --- a/data/maps/LilycoveCity_LilycoveMuseum_1F/scripts.inc +++ b/data/maps/LilycoveCity_LilycoveMuseum_1F/scripts.inc @@ -14,10 +14,8 @@ LilycoveCity_LilycoveMuseum_1F_EventScript_Curator:: message LilycoveCity_LilycoveMuseum_1F_Text_ImCuratorHaveYouViewedOurPaintings waitmessage multichoice 20, 8, MULTI_VIEWED_PAINTINGS, TRUE - compare VAR_RESULT, 0 - goto_if_eq LilycoveCity_LilycoveMuseum_1F_EventScript_SawPaintings - compare VAR_RESULT, 1 - goto_if_eq LilycoveCity_LilycoveMuseum_1F_EventScript_NotYet + goto_if_eq VAR_RESULT, 0, LilycoveCity_LilycoveMuseum_1F_EventScript_SawPaintings + goto_if_eq VAR_RESULT, 1, LilycoveCity_LilycoveMuseum_1F_EventScript_NotYet end LilycoveCity_LilycoveMuseum_1F_EventScript_NotYet:: @@ -26,10 +24,8 @@ LilycoveCity_LilycoveMuseum_1F_EventScript_NotYet:: LilycoveCity_LilycoveMuseum_1F_EventScript_SawPaintings:: msgbox LilycoveCity_LilycoveMuseum_1F_Text_HaveYouAnInterestInPaintings, MSGBOX_YESNO - compare VAR_RESULT, NO - goto_if_eq LilycoveCity_LilycoveMuseum_1F_EventScript_NotInterested - compare VAR_RESULT, YES - goto_if_eq LilycoveCity_LilycoveMuseum_1F_EventScript_InterestedInPaintings + goto_if_eq VAR_RESULT, NO, LilycoveCity_LilycoveMuseum_1F_EventScript_NotInterested + goto_if_eq VAR_RESULT, YES, LilycoveCity_LilycoveMuseum_1F_EventScript_InterestedInPaintings end LilycoveCity_LilycoveMuseum_1F_EventScript_NotInterested:: @@ -52,7 +48,7 @@ LilycoveCity_LilycoveMuseum_1F_EventScript_FollowCuratorNorth:: lockall applymovement OBJ_EVENT_ID_PLAYER, LilycoveCity_LilycoveMuseum_1F_Movement_FollowCuratorNorth waitmovement 0 - warp MAP_LILYCOVE_CITY_LILYCOVE_MUSEUM_2F, 255, 11, 8 + warp MAP_LILYCOVE_CITY_LILYCOVE_MUSEUM_2F, 11, 8 waitstate end @@ -60,7 +56,7 @@ LilycoveCity_LilycoveMuseum_1F_EventScript_FollowCuratorWest:: lockall applymovement OBJ_EVENT_ID_PLAYER, LilycoveCity_LilycoveMuseum_1F_Movement_FollowCuratorWest waitmovement 0 - warp MAP_LILYCOVE_CITY_LILYCOVE_MUSEUM_2F, 255, 11, 8 + warp MAP_LILYCOVE_CITY_LILYCOVE_MUSEUM_2F, 11, 8 waitstate end @@ -68,7 +64,7 @@ LilycoveCity_LilycoveMuseum_1F_EventScript_FollowCuratorEast:: lockall applymovement OBJ_EVENT_ID_PLAYER, LilycoveCity_LilycoveMuseum_1F_Movement_FollowCuratorEast waitmovement 0 - warp MAP_LILYCOVE_CITY_LILYCOVE_MUSEUM_2F, 255, 11, 8 + warp MAP_LILYCOVE_CITY_LILYCOVE_MUSEUM_2F, 11, 8 waitstate end diff --git a/data/maps/LilycoveCity_LilycoveMuseum_2F/scripts.inc b/data/maps/LilycoveCity_LilycoveMuseum_2F/scripts.inc index 27b59502cd..9212ca67df 100644 --- a/data/maps/LilycoveCity_LilycoveMuseum_2F/scripts.inc +++ b/data/maps/LilycoveCity_LilycoveMuseum_2F/scripts.inc @@ -30,32 +30,32 @@ LilycoveCity_LilycoveMuseum_2F_EventScript_CheckToughPainting:: end LilycoveCity_LilycoveMuseum_2F_EventScript_SetCoolPainting:: - setmetatile 10, 6, METATILE_LilycoveMuseum_Painting2_Left, 1 - setmetatile 11, 6, METATILE_LilycoveMuseum_Painting2_Right, 1 + setmetatile 10, 6, METATILE_LilycoveMuseum_Painting2_Left, TRUE + setmetatile 11, 6, METATILE_LilycoveMuseum_Painting2_Right, TRUE goto LilycoveCity_LilycoveMuseum_2F_EventScript_CheckBeautyPainting end LilycoveCity_LilycoveMuseum_2F_EventScript_SetBeautyPainting:: - setmetatile 18, 6, METATILE_LilycoveMuseum_Painting1_Left, 1 - setmetatile 19, 6, METATILE_LilycoveMuseum_Painting1_Right, 1 + setmetatile 18, 6, METATILE_LilycoveMuseum_Painting1_Left, TRUE + setmetatile 19, 6, METATILE_LilycoveMuseum_Painting1_Right, TRUE goto LilycoveCity_LilycoveMuseum_2F_EventScript_CheckCutePainting end LilycoveCity_LilycoveMuseum_2F_EventScript_SetCutePainting:: - setmetatile 14, 10, METATILE_LilycoveMuseum_Painting3_Left, 1 - setmetatile 15, 10, METATILE_LilycoveMuseum_Painting3_Right, 1 + setmetatile 14, 10, METATILE_LilycoveMuseum_Painting3_Left, TRUE + setmetatile 15, 10, METATILE_LilycoveMuseum_Painting3_Right, TRUE goto LilycoveCity_LilycoveMuseum_2F_EventScript_CheckSmartPainting end LilycoveCity_LilycoveMuseum_2F_EventScript_SetSmartPainting:: - setmetatile 6, 10, METATILE_LilycoveMuseum_Painting0_Left, 1 - setmetatile 7, 10, METATILE_LilycoveMuseum_Painting0_Right, 1 + setmetatile 6, 10, METATILE_LilycoveMuseum_Painting0_Left, TRUE + setmetatile 7, 10, METATILE_LilycoveMuseum_Painting0_Right, TRUE goto LilycoveCity_LilycoveMuseum_2F_EventScript_CheckToughPainting end LilycoveCity_LilycoveMuseum_2F_EventScript_SetToughPainting:: - setmetatile 2, 6, METATILE_LilycoveMuseum_Painting4_Left, 1 - setmetatile 3, 6, METATILE_LilycoveMuseum_Painting4_Right, 1 + setmetatile 2, 6, METATILE_LilycoveMuseum_Painting4_Left, TRUE + setmetatile 3, 6, METATILE_LilycoveMuseum_Painting4_Right, TRUE end LilycoveCity_LilycoveMuseum_2F_OnFrame: @@ -83,7 +83,7 @@ LilycoveCity_LilycoveMuseum_2F_EventScript_ShowExhibitHall:: end LilycoveCity_LilycoveMuseum_2F_Movement_PlayerWalkInPlaceLeft: - walk_in_place_fastest_left + walk_in_place_faster_left step_end LilycoveCity_LilycoveMuseum_2F_Movement_FaceExhibitHall: @@ -121,8 +121,7 @@ LilycoveCity_LilycoveMuseum_2F_EventScript_GiveGlassOrnament:: applymovement LOCALID_CURATOR, Common_Movement_FacePlayer msgbox LilycoveCity_LilycoveMuseum_2F_Text_TokenOfGratitude, MSGBOX_DEFAULT givedecoration DECOR_GLASS_ORNAMENT - compare VAR_RESULT, FALSE - goto_if_eq LilycoveCity_LilycoveMuseum_2F_EventScript_NoRoomForGlassOrnament + goto_if_eq VAR_RESULT, FALSE, LilycoveCity_LilycoveMuseum_2F_EventScript_NoRoomForGlassOrnament setflag FLAG_RECEIVED_GLASS_ORNAMENT closemessage releaseall diff --git a/data/maps/LilycoveCity_MoveDeletersHouse/scripts.inc b/data/maps/LilycoveCity_MoveDeletersHouse/scripts.inc index ff340c9f33..db042653e1 100644 --- a/data/maps/LilycoveCity_MoveDeletersHouse/scripts.inc +++ b/data/maps/LilycoveCity_MoveDeletersHouse/scripts.inc @@ -18,20 +18,16 @@ LilycoveCity_MoveDeletersHouse_EventScript_ChooseMonAndMoveToForget:: msgbox LilycoveCity_MoveDeletersHouse_Text_WhichMonShouldForget, MSGBOX_DEFAULT special ChoosePartyMon waitstate - compare VAR_0x8004, 255 - goto_if_eq LilycoveCity_MoveDeletersHouse_EventScript_ComeAgain + goto_if_eq VAR_0x8004, PARTY_NOTHING_CHOSEN, LilycoveCity_MoveDeletersHouse_EventScript_ComeAgain special IsSelectedMonEgg - compare VAR_RESULT, TRUE - goto_if_eq LilycoveCity_MoveDeletersHouse_EventScript_EggCantForgetMoves + goto_if_eq VAR_RESULT, TRUE, LilycoveCity_MoveDeletersHouse_EventScript_EggCantForgetMoves special GetNumMovesSelectedMonHas - compare VAR_RESULT, 1 - goto_if_eq LilycoveCity_MoveDeletersHouse_EventScript_MonOnlyKnowsOneMove + goto_if_eq VAR_RESULT, 1, LilycoveCity_MoveDeletersHouse_EventScript_MonOnlyKnowsOneMove msgbox LilycoveCity_MoveDeletersHouse_Text_WhichMoveShouldBeForgotten, MSGBOX_DEFAULT fadescreen FADE_TO_BLACK special MoveDeleterChooseMoveToForget fadescreen FADE_FROM_BLACK - compare VAR_0x8005, MAX_MON_MOVES - goto_if_eq LilycoveCity_MoveDeletersHouse_EventScript_ChooseMonAndMoveToForget + goto_if_eq VAR_0x8005, MAX_MON_MOVES, LilycoveCity_MoveDeletersHouse_EventScript_ChooseMonAndMoveToForget special BufferMoveDeleterNicknameAndMove msgbox LilycoveCity_MoveDeletersHouse_Text_MonsMoveShouldBeForgotten, MSGBOX_YESNO switch VAR_RESULT @@ -42,8 +38,7 @@ LilycoveCity_MoveDeletersHouse_EventScript_ChooseMonAndMoveToForget:: LilycoveCity_MoveDeletersHouse_EventScript_TryForgetMove:: special IsLastMonThatKnowsSurf - compare VAR_RESULT, TRUE - goto_if_eq LilycoveCity_MoveDeletersHouse_EventScript_LastMonWithSurf + goto_if_eq VAR_RESULT, TRUE, LilycoveCity_MoveDeletersHouse_EventScript_LastMonWithSurf special MoveDeleterForgetMove playfanfare MUS_MOVE_DELETED waitfanfare diff --git a/data/maps/LilycoveCity_PokemonCenter_1F/scripts.inc b/data/maps/LilycoveCity_PokemonCenter_1F/scripts.inc index 03f2657e71..a7f853afad 100644 --- a/data/maps/LilycoveCity_PokemonCenter_1F/scripts.inc +++ b/data/maps/LilycoveCity_PokemonCenter_1F/scripts.inc @@ -13,10 +13,8 @@ LilycoveCity_PokemonCenter_1F_OnTransition: @ SetLilycoveLadyGfx returns TRUE if its the Contest Lady LilycoveCity_PokemonCenter_1F_EventScript_SetLilycoveLadyGfx:: special SetLilycoveLadyGfx - compare VAR_RESULT, FALSE - goto_if_eq LilycoveCity_PokemonCenter_1F_EventScript_HideContestLadyMon - compare VAR_RESULT, TRUE - goto_if_eq LilycoveCity_PokemonCenter_1F_EventScript_ShowContestLadyMon + goto_if_eq VAR_RESULT, FALSE, LilycoveCity_PokemonCenter_1F_EventScript_HideContestLadyMon + goto_if_eq VAR_RESULT, TRUE, LilycoveCity_PokemonCenter_1F_EventScript_ShowContestLadyMon end LilycoveCity_PokemonCenter_1F_EventScript_HideContestLadyMon:: diff --git a/data/maps/LilycoveCity_PokemonTrainerFanClub/scripts.inc b/data/maps/LilycoveCity_PokemonTrainerFanClub/scripts.inc index 211073c581..ba8001324a 100644 --- a/data/maps/LilycoveCity_PokemonTrainerFanClub/scripts.inc +++ b/data/maps/LilycoveCity_PokemonTrainerFanClub/scripts.inc @@ -20,18 +20,18 @@ LilycoveCity_PokemonTrainerFanClub_OnFrame: LilycoveCity_PokemonTrainerFanClub_EventScript_MeetFirstFans:: lockall - applymovement LOCALID_LASS, Common_Movement_WalkInPlaceFastestDown + applymovement LOCALID_LASS, Common_Movement_WalkInPlaceFasterDown waitmovement 0 msgbox LilycoveCity_PokemonTrainerFanClub_Text_OhWowItsPlayer, MSGBOX_DEFAULT applymovement LOCALID_LITTLE_GIRL, LilycoveCity_PokemonTrainerFanClub_Movement_LittleGirlWatchPlayer applymovement LOCALID_MAN, LilycoveCity_PokemonTrainerFanClub_Movement_FanApproachPlayer waitmovement 0 - applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestRight + applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFasterRight waitmovement 0 msgbox LilycoveCity_PokemonTrainerFanClub_Text_HeardAboutYouImYourFan, MSGBOX_DEFAULT applymovement LOCALID_LITTLE_GIRL, LilycoveCity_PokemonTrainerFanClub_Movement_LittleGirlMoveCloserToPlayer waitmovement 0 - applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestLeft + applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFasterLeft waitmovement 0 applymovement LOCALID_LITTLE_GIRL, LilycoveCity_PokemonTrainerFanClub_Movement_LittleGirlHideFromPlayer waitmovement 0 @@ -41,7 +41,7 @@ LilycoveCity_PokemonTrainerFanClub_EventScript_MeetFirstFans:: LilycoveCity_PokemonTrainerFanClub_Movement_FanApproachPlayer: delay_8 - walk_in_place_fastest_down + walk_in_place_faster_down walk_down walk_down walk_down @@ -60,7 +60,7 @@ LilycoveCity_PokemonTrainerFanClub_Movement_LittleGirlWatchPlayer: LilycoveCity_PokemonTrainerFanClub_Movement_LittleGirlMoveCloserToPlayer: walk_down - walk_in_place_fastest_right + walk_in_place_faster_right step_end LilycoveCity_PokemonTrainerFanClub_Movement_LittleGirlHideFromPlayer: @@ -68,15 +68,13 @@ LilycoveCity_PokemonTrainerFanClub_Movement_LittleGirlHideFromPlayer: walk_fast_up walk_fast_up walk_fast_right - walk_in_place_fastest_down + walk_in_place_faster_down step_end LilycoveCity_PokemonTrainerFanClub_OnTransition: call LilycoveCity_PokemonTrainerFanClub_EventScript_HideOrShowInterviewer - compare VAR_LILYCOVE_FAN_CLUB_STATE, 1 - goto_if_eq LilycoveCity_PokemonTrainerFanClub_EventScript_SetFanMemberPositionsForFirstFanMeeting - compare VAR_LILYCOVE_FAN_CLUB_STATE, 2 - goto_if_eq LilycoveCity_PokemonTrainerFanClub_EventScript_UpdateFanMemberPositions + goto_if_eq VAR_LILYCOVE_FAN_CLUB_STATE, 1, LilycoveCity_PokemonTrainerFanClub_EventScript_SetFanMemberPositionsForFirstFanMeeting + goto_if_eq VAR_LILYCOVE_FAN_CLUB_STATE, 2, LilycoveCity_PokemonTrainerFanClub_EventScript_UpdateFanMemberPositions end LilycoveCity_PokemonTrainerFanClub_EventScript_UpdateFanMemberPositions:: @@ -84,42 +82,33 @@ LilycoveCity_PokemonTrainerFanClub_EventScript_UpdateFanMemberPositions:: call LilycoveCity_PokemonTrainerFanClub_EventScript_CheckSetUpTVShow setvar VAR_0x8004, FANCLUB_MEMBER1 specialvar VAR_RESULT, IsFanClubMemberFanOfPlayer - compare VAR_RESULT, FALSE - call_if_eq LilycoveCity_PokemonTrainerFanClub_EventScript_MoveMember1ToFarTable + call_if_eq VAR_RESULT, FALSE, LilycoveCity_PokemonTrainerFanClub_EventScript_MoveMember1ToFarTable setvar VAR_0x8004, FANCLUB_MEMBER2 specialvar VAR_RESULT, IsFanClubMemberFanOfPlayer - compare VAR_RESULT, FALSE - call_if_eq LilycoveCity_PokemonTrainerFanClub_EventScript_MoveMember2ToFarTable + call_if_eq VAR_RESULT, FALSE, LilycoveCity_PokemonTrainerFanClub_EventScript_MoveMember2ToFarTable setvar VAR_0x8004, FANCLUB_MEMBER3 specialvar VAR_RESULT, IsFanClubMemberFanOfPlayer - compare VAR_RESULT, FALSE - call_if_eq LilycoveCity_PokemonTrainerFanClub_EventScript_MoveMember3ToFarTable + call_if_eq VAR_RESULT, FALSE, LilycoveCity_PokemonTrainerFanClub_EventScript_MoveMember3ToFarTable setvar VAR_0x8004, FANCLUB_MEMBER4 specialvar VAR_RESULT, IsFanClubMemberFanOfPlayer - compare VAR_RESULT, FALSE - call_if_eq LilycoveCity_PokemonTrainerFanClub_EventScript_MoveMember4ToFarTable + call_if_eq VAR_RESULT, FALSE, LilycoveCity_PokemonTrainerFanClub_EventScript_MoveMember4ToFarTable setvar VAR_0x8004, FANCLUB_MEMBER5 specialvar VAR_RESULT, IsFanClubMemberFanOfPlayer - compare VAR_RESULT, FALSE - call_if_eq LilycoveCity_PokemonTrainerFanClub_EventScript_MoveMember5ToFarTable + call_if_eq VAR_RESULT, FALSE, LilycoveCity_PokemonTrainerFanClub_EventScript_MoveMember5ToFarTable setvar VAR_0x8004, FANCLUB_MEMBER6 specialvar VAR_RESULT, IsFanClubMemberFanOfPlayer - compare VAR_RESULT, FALSE - call_if_eq LilycoveCity_PokemonTrainerFanClub_EventScript_MoveMember6ToFarTable + call_if_eq VAR_RESULT, FALSE, LilycoveCity_PokemonTrainerFanClub_EventScript_MoveMember6ToFarTable setvar VAR_0x8004, FANCLUB_MEMBER7 specialvar VAR_RESULT, IsFanClubMemberFanOfPlayer - compare VAR_RESULT, FALSE - call_if_eq LilycoveCity_PokemonTrainerFanClub_EventScript_MoveMember7ToFarTable + call_if_eq VAR_RESULT, FALSE, LilycoveCity_PokemonTrainerFanClub_EventScript_MoveMember7ToFarTable setvar VAR_0x8004, FANCLUB_MEMBER8 specialvar VAR_RESULT, IsFanClubMemberFanOfPlayer - compare VAR_RESULT, FALSE - call_if_eq LilycoveCity_PokemonTrainerFanClub_EventScript_MoveMember8ToFarTable + call_if_eq VAR_RESULT, FALSE, LilycoveCity_PokemonTrainerFanClub_EventScript_MoveMember8ToFarTable end LilycoveCity_PokemonTrainerFanClub_EventScript_HideOrShowInterviewer:: specialvar VAR_RESULT, ShouldHideFanClubInterviewer - compare VAR_RESULT, TRUE - goto_if_eq LilycoveCity_PokemonTrainerFanClub_EventScript_HideInterviewer + goto_if_eq VAR_RESULT, TRUE, LilycoveCity_PokemonTrainerFanClub_EventScript_HideInterviewer clearflag FLAG_HIDE_LILYCOVE_FAN_CLUB_INTERVIEWER clearflag FLAG_FAN_CLUB_STRENGTH_SHARED return @@ -134,38 +123,29 @@ LilycoveCity_PokemonTrainerFanClub_EventScript_CheckSetUpTVShow:: setvar VAR_0x8005, NUM_TRAINER_FAN_CLUB_MEMBERS setvar VAR_0x8004, FANCLUB_MEMBER1 specialvar VAR_RESULT, IsFanClubMemberFanOfPlayer - compare VAR_RESULT, FALSE - call_if_eq LilycoveCity_PokemonTrainerFanClub_EventScript_CountNotPlayersFan + call_if_eq VAR_RESULT, FALSE, LilycoveCity_PokemonTrainerFanClub_EventScript_CountNotPlayersFan setvar VAR_0x8004, FANCLUB_MEMBER2 specialvar VAR_RESULT, IsFanClubMemberFanOfPlayer - compare VAR_RESULT, FALSE - call_if_eq LilycoveCity_PokemonTrainerFanClub_EventScript_CountNotPlayersFan + call_if_eq VAR_RESULT, FALSE, LilycoveCity_PokemonTrainerFanClub_EventScript_CountNotPlayersFan setvar VAR_0x8004, FANCLUB_MEMBER3 specialvar VAR_RESULT, IsFanClubMemberFanOfPlayer - compare VAR_RESULT, FALSE - call_if_eq LilycoveCity_PokemonTrainerFanClub_EventScript_CountNotPlayersFan + call_if_eq VAR_RESULT, FALSE, LilycoveCity_PokemonTrainerFanClub_EventScript_CountNotPlayersFan setvar VAR_0x8004, FANCLUB_MEMBER4 specialvar VAR_RESULT, IsFanClubMemberFanOfPlayer - compare VAR_RESULT, FALSE - call_if_eq LilycoveCity_PokemonTrainerFanClub_EventScript_CountNotPlayersFan + call_if_eq VAR_RESULT, FALSE, LilycoveCity_PokemonTrainerFanClub_EventScript_CountNotPlayersFan setvar VAR_0x8004, FANCLUB_MEMBER5 specialvar VAR_RESULT, IsFanClubMemberFanOfPlayer - compare VAR_RESULT, FALSE - call_if_eq LilycoveCity_PokemonTrainerFanClub_EventScript_CountNotPlayersFan + call_if_eq VAR_RESULT, FALSE, LilycoveCity_PokemonTrainerFanClub_EventScript_CountNotPlayersFan setvar VAR_0x8004, FANCLUB_MEMBER6 specialvar VAR_RESULT, IsFanClubMemberFanOfPlayer - compare VAR_RESULT, FALSE - call_if_eq LilycoveCity_PokemonTrainerFanClub_EventScript_CountNotPlayersFan + call_if_eq VAR_RESULT, FALSE, LilycoveCity_PokemonTrainerFanClub_EventScript_CountNotPlayersFan setvar VAR_0x8004, FANCLUB_MEMBER7 specialvar VAR_RESULT, IsFanClubMemberFanOfPlayer - compare VAR_RESULT, FALSE - call_if_eq LilycoveCity_PokemonTrainerFanClub_EventScript_CountNotPlayersFan + call_if_eq VAR_RESULT, FALSE, LilycoveCity_PokemonTrainerFanClub_EventScript_CountNotPlayersFan setvar VAR_0x8004, FANCLUB_MEMBER8 specialvar VAR_RESULT, IsFanClubMemberFanOfPlayer - compare VAR_RESULT, FALSE - call_if_eq LilycoveCity_PokemonTrainerFanClub_EventScript_CountNotPlayersFan - compare VAR_0x8005, 5 - goto_if_ge LilycoveCity_PokemonTrainerFanClub_EventScript_TrySetUpTVShow + call_if_eq VAR_RESULT, FALSE, LilycoveCity_PokemonTrainerFanClub_EventScript_CountNotPlayersFan + goto_if_ge VAR_0x8005, 5, LilycoveCity_PokemonTrainerFanClub_EventScript_TrySetUpTVShow return LilycoveCity_PokemonTrainerFanClub_EventScript_CountNotPlayersFan:: @@ -222,22 +202,18 @@ LilycoveCity_PokemonTrainerFanClub_EventScript_Man:: faceplayer setvar VAR_0x8004, FANCLUB_MEMBER6 special BufferFanClubTrainerName - compare VAR_LILYCOVE_FAN_CLUB_STATE, 0 - goto_if_eq LilycoveCity_PokemonTrainerFanClub_EventScript_ManPlayerNotChampion + goto_if_eq VAR_LILYCOVE_FAN_CLUB_STATE, 0, LilycoveCity_PokemonTrainerFanClub_EventScript_ManPlayerNotChampion specialvar VAR_RESULT, IsFanClubMemberFanOfPlayer - compare VAR_RESULT, TRUE - goto_if_eq LilycoveCity_PokemonTrainerFanClub_EventScript_ManPlayersFan + goto_if_eq VAR_RESULT, TRUE, LilycoveCity_PokemonTrainerFanClub_EventScript_ManPlayersFan specialvar VAR_RESULT, GetNumFansOfPlayerInTrainerFanClub - compare VAR_RESULT, (NUM_TRAINER_FAN_CLUB_MEMBERS - 1) - goto_if_eq LilycoveCity_PokemonTrainerFanClub_EventScript_ManOnlyNonFan + goto_if_eq VAR_RESULT, (NUM_TRAINER_FAN_CLUB_MEMBERS - 1), LilycoveCity_PokemonTrainerFanClub_EventScript_ManOnlyNonFan msgbox LilycoveCity_PokemonTrainerFanClub_Text_TrainersPowerIsOutOfTheOrdinary, MSGBOX_DEFAULT release end LilycoveCity_PokemonTrainerFanClub_EventScript_ManPlayersFan:: specialvar VAR_RESULT, GetNumFansOfPlayerInTrainerFanClub - compare VAR_RESULT, 1 - goto_if_eq LilycoveCity_PokemonTrainerFanClub_EventScript_ManOnlyFan + goto_if_eq VAR_RESULT, 1, LilycoveCity_PokemonTrainerFanClub_EventScript_ManOnlyFan msgbox LilycoveCity_PokemonTrainerFanClub_Text_YoureOneWeWantToWin, MSGBOX_DEFAULT release end @@ -262,22 +238,18 @@ LilycoveCity_PokemonTrainerFanClub_EventScript_Lass:: faceplayer setvar VAR_0x8004, FANCLUB_MEMBER1 special BufferFanClubTrainerName - compare VAR_LILYCOVE_FAN_CLUB_STATE, 0 - goto_if_eq LilycoveCity_PokemonTrainerFanClub_EventScript_LassPlayerNotChampion + goto_if_eq VAR_LILYCOVE_FAN_CLUB_STATE, 0, LilycoveCity_PokemonTrainerFanClub_EventScript_LassPlayerNotChampion specialvar VAR_RESULT, IsFanClubMemberFanOfPlayer - compare VAR_RESULT, TRUE - goto_if_eq LilycoveCity_PokemonTrainerFanClub_EventScript_LassPlayersFan + goto_if_eq VAR_RESULT, TRUE, LilycoveCity_PokemonTrainerFanClub_EventScript_LassPlayersFan specialvar VAR_RESULT, GetNumFansOfPlayerInTrainerFanClub - compare VAR_RESULT, (NUM_TRAINER_FAN_CLUB_MEMBERS - 1) - goto_if_eq LilycoveCity_PokemonTrainerFanClub_EventScript_LassOnlyNonFan + goto_if_eq VAR_RESULT, (NUM_TRAINER_FAN_CLUB_MEMBERS - 1), LilycoveCity_PokemonTrainerFanClub_EventScript_LassOnlyNonFan msgbox LilycoveCity_PokemonTrainerFanClub_Text_ICantHelpLikingBrawly, MSGBOX_DEFAULT release end LilycoveCity_PokemonTrainerFanClub_EventScript_LassPlayersFan:: specialvar VAR_RESULT, GetNumFansOfPlayerInTrainerFanClub - compare VAR_RESULT, 1 - goto_if_eq LilycoveCity_PokemonTrainerFanClub_EventScript_LassOnlyFan + goto_if_eq VAR_RESULT, 1, LilycoveCity_PokemonTrainerFanClub_EventScript_LassOnlyFan msgbox LilycoveCity_PokemonTrainerFanClub_Text_ImPullingForYou, MSGBOX_DEFAULT release end @@ -302,22 +274,18 @@ LilycoveCity_PokemonTrainerFanClub_EventScript_PokefanM:: faceplayer setvar VAR_0x8004, FANCLUB_MEMBER2 special BufferFanClubTrainerName - compare VAR_LILYCOVE_FAN_CLUB_STATE, 0 - goto_if_eq LilycoveCity_PokemonTrainerFanClub_EventScript_PokefanMPlayerNotChampion + goto_if_eq VAR_LILYCOVE_FAN_CLUB_STATE, 0, LilycoveCity_PokemonTrainerFanClub_EventScript_PokefanMPlayerNotChampion specialvar VAR_RESULT, IsFanClubMemberFanOfPlayer - compare VAR_RESULT, TRUE - goto_if_eq LilycoveCity_PokemonTrainerFanClub_EventScript_PokefanMPlayersFan + goto_if_eq VAR_RESULT, TRUE, LilycoveCity_PokemonTrainerFanClub_EventScript_PokefanMPlayersFan specialvar VAR_RESULT, GetNumFansOfPlayerInTrainerFanClub - compare VAR_RESULT, (NUM_TRAINER_FAN_CLUB_MEMBERS - 1) - goto_if_eq LilycoveCity_PokemonTrainerFanClub_EventScript_PokefanMOnlyNonFan + goto_if_eq VAR_RESULT, (NUM_TRAINER_FAN_CLUB_MEMBERS - 1), LilycoveCity_PokemonTrainerFanClub_EventScript_PokefanMOnlyNonFan msgbox LilycoveCity_PokemonTrainerFanClub_Text_LongWayToGoComparedToNorman, MSGBOX_DEFAULT release end LilycoveCity_PokemonTrainerFanClub_EventScript_PokefanMPlayersFan:: specialvar VAR_RESULT, GetNumFansOfPlayerInTrainerFanClub - compare VAR_RESULT, 1 - goto_if_eq LilycoveCity_PokemonTrainerFanClub_EventScript_PokefanMOnlyFan + goto_if_eq VAR_RESULT, 1, LilycoveCity_PokemonTrainerFanClub_EventScript_PokefanMOnlyFan msgbox LilycoveCity_PokemonTrainerFanClub_Text_YouveSurpassedYourFather, MSGBOX_DEFAULT release end @@ -342,22 +310,18 @@ LilycoveCity_PokemonTrainerFanClub_EventScript_LittleGirl:: faceplayer setvar VAR_0x8004, FANCLUB_MEMBER3 special BufferFanClubTrainerName - compare VAR_LILYCOVE_FAN_CLUB_STATE, 0 - goto_if_eq LilycoveCity_PokemonTrainerFanClub_EventScript_LittleGirlPlayerNotChampion + goto_if_eq VAR_LILYCOVE_FAN_CLUB_STATE, 0, LilycoveCity_PokemonTrainerFanClub_EventScript_LittleGirlPlayerNotChampion specialvar VAR_RESULT, IsFanClubMemberFanOfPlayer - compare VAR_RESULT, TRUE - goto_if_eq LilycoveCity_PokemonTrainerFanClub_EventScript_LittleGirlPlayersFan + goto_if_eq VAR_RESULT, TRUE, LilycoveCity_PokemonTrainerFanClub_EventScript_LittleGirlPlayersFan specialvar VAR_RESULT, GetNumFansOfPlayerInTrainerFanClub - compare VAR_RESULT, (NUM_TRAINER_FAN_CLUB_MEMBERS - 1) - goto_if_eq LilycoveCity_PokemonTrainerFanClub_EventScript_LittleGirlOnlyNonFan + goto_if_eq VAR_RESULT, (NUM_TRAINER_FAN_CLUB_MEMBERS - 1), LilycoveCity_PokemonTrainerFanClub_EventScript_LittleGirlOnlyNonFan msgbox LilycoveCity_PokemonTrainerFanClub_Text_EveryoneThinksTrainerIsCool, MSGBOX_DEFAULT release end LilycoveCity_PokemonTrainerFanClub_EventScript_LittleGirlPlayersFan:: specialvar VAR_RESULT, GetNumFansOfPlayerInTrainerFanClub - compare VAR_RESULT, 1 - goto_if_eq LilycoveCity_PokemonTrainerFanClub_EventScript_LittleGirlOnlyFan + goto_if_eq VAR_RESULT, 1, LilycoveCity_PokemonTrainerFanClub_EventScript_LittleGirlOnlyFan msgbox LilycoveCity_PokemonTrainerFanClub_Text_OhWoweeItsPlayer, MSGBOX_DEFAULT release end @@ -383,19 +347,16 @@ LilycoveCity_PokemonTrainerFanClub_EventScript_NinjaBoy:: setvar VAR_0x8004, FANCLUB_MEMBER4 special BufferFanClubTrainerName specialvar VAR_RESULT, IsFanClubMemberFanOfPlayer - compare VAR_RESULT, TRUE - goto_if_eq LilycoveCity_PokemonTrainerFanClub_EventScript_NinjaBoyPlayersFan + goto_if_eq VAR_RESULT, TRUE, LilycoveCity_PokemonTrainerFanClub_EventScript_NinjaBoyPlayersFan specialvar VAR_RESULT, GetNumFansOfPlayerInTrainerFanClub - compare VAR_RESULT, (NUM_TRAINER_FAN_CLUB_MEMBERS - 1) - goto_if_eq LilycoveCity_PokemonTrainerFanClub_EventScript_NinjaBoyOnlyNonFan + goto_if_eq VAR_RESULT, (NUM_TRAINER_FAN_CLUB_MEMBERS - 1), LilycoveCity_PokemonTrainerFanClub_EventScript_NinjaBoyOnlyNonFan msgbox LilycoveCity_PokemonTrainerFanClub_Text_TrainerIsWickedlyCool, MSGBOX_DEFAULT release end LilycoveCity_PokemonTrainerFanClub_EventScript_NinjaBoyPlayersFan:: specialvar VAR_RESULT, GetNumFansOfPlayerInTrainerFanClub - compare VAR_RESULT, 1 - goto_if_eq LilycoveCity_PokemonTrainerFanClub_EventScript_NinjaBoyOnlyFan + goto_if_eq VAR_RESULT, 1, LilycoveCity_PokemonTrainerFanClub_EventScript_NinjaBoyOnlyFan msgbox LilycoveCity_PokemonTrainerFanClub_Text_WantToBeStrongLikeYou, MSGBOX_DEFAULT release end @@ -416,19 +377,16 @@ LilycoveCity_PokemonTrainerFanClub_EventScript_Boy:: setvar VAR_0x8004, FANCLUB_MEMBER5 special BufferFanClubTrainerName specialvar VAR_RESULT, IsFanClubMemberFanOfPlayer - compare VAR_RESULT, TRUE - goto_if_eq LilycoveCity_PokemonTrainerFanClub_EventScript_BoyPlayersFan + goto_if_eq VAR_RESULT, TRUE, LilycoveCity_PokemonTrainerFanClub_EventScript_BoyPlayersFan specialvar VAR_RESULT, GetNumFansOfPlayerInTrainerFanClub - compare VAR_RESULT, (NUM_TRAINER_FAN_CLUB_MEMBERS - 1) - goto_if_eq LilycoveCity_PokemonTrainerFanClub_EventScript_BoyOnlyNonFan + goto_if_eq VAR_RESULT, (NUM_TRAINER_FAN_CLUB_MEMBERS - 1), LilycoveCity_PokemonTrainerFanClub_EventScript_BoyOnlyNonFan msgbox LilycoveCity_PokemonTrainerFanClub_Text_ThinkTrainerIsNumberOne, MSGBOX_DEFAULT release end LilycoveCity_PokemonTrainerFanClub_EventScript_BoyPlayersFan:: specialvar VAR_RESULT, GetNumFansOfPlayerInTrainerFanClub - compare VAR_RESULT, 1 - goto_if_eq LilycoveCity_PokemonTrainerFanClub_EventScript_BoyOnlyFan + goto_if_eq VAR_RESULT, 1, LilycoveCity_PokemonTrainerFanClub_EventScript_BoyOnlyFan msgbox LilycoveCity_PokemonTrainerFanClub_Text_YoureAmazingAfterAll, MSGBOX_DEFAULT release end @@ -449,19 +407,16 @@ LilycoveCity_PokemonTrainerFanClub_EventScript_Woman:: setvar VAR_0x8004, FANCLUB_MEMBER7 special BufferFanClubTrainerName specialvar VAR_RESULT, IsFanClubMemberFanOfPlayer - compare VAR_RESULT, TRUE - goto_if_eq LilycoveCity_PokemonTrainerFanClub_EventScript_WomanPlayersFan + goto_if_eq VAR_RESULT, TRUE, LilycoveCity_PokemonTrainerFanClub_EventScript_WomanPlayersFan specialvar VAR_RESULT, GetNumFansOfPlayerInTrainerFanClub - compare VAR_RESULT, (NUM_TRAINER_FAN_CLUB_MEMBERS - 1) - goto_if_eq LilycoveCity_PokemonTrainerFanClub_EventScript_WomanOnlyNonFan + goto_if_eq VAR_RESULT, (NUM_TRAINER_FAN_CLUB_MEMBERS - 1), LilycoveCity_PokemonTrainerFanClub_EventScript_WomanOnlyNonFan msgbox LilycoveCity_PokemonTrainerFanClub_Text_TrainerIsStandout, MSGBOX_DEFAULT release end LilycoveCity_PokemonTrainerFanClub_EventScript_WomanPlayersFan:: specialvar VAR_RESULT, GetNumFansOfPlayerInTrainerFanClub - compare VAR_RESULT, 1 - goto_if_eq LilycoveCity_PokemonTrainerFanClub_EventScript_WomanOnlyFan + goto_if_eq VAR_RESULT, 1, LilycoveCity_PokemonTrainerFanClub_EventScript_WomanOnlyFan msgbox LilycoveCity_PokemonTrainerFanClub_Text_YouChangedMyMind, MSGBOX_DEFAULT release end @@ -482,19 +437,16 @@ LilycoveCity_PokemonTrainerFanClub_EventScript_ExpertF:: setvar VAR_0x8004, FANCLUB_MEMBER8 special BufferFanClubTrainerName specialvar VAR_RESULT, IsFanClubMemberFanOfPlayer - compare VAR_RESULT, TRUE - goto_if_eq LilycoveCity_PokemonTrainerFanClub_EventScript_ExpertFPlayersFan + goto_if_eq VAR_RESULT, TRUE, LilycoveCity_PokemonTrainerFanClub_EventScript_ExpertFPlayersFan specialvar VAR_RESULT, GetNumFansOfPlayerInTrainerFanClub - compare VAR_RESULT, (NUM_TRAINER_FAN_CLUB_MEMBERS - 1) - goto_if_eq LilycoveCity_PokemonTrainerFanClub_EventScript_ExpertFOnlyNonFan + goto_if_eq VAR_RESULT, (NUM_TRAINER_FAN_CLUB_MEMBERS - 1), LilycoveCity_PokemonTrainerFanClub_EventScript_ExpertFOnlyNonFan msgbox LilycoveCity_PokemonTrainerFanClub_Text_HaventRealizedPotential, MSGBOX_DEFAULT release end LilycoveCity_PokemonTrainerFanClub_EventScript_ExpertFPlayersFan:: specialvar VAR_RESULT, GetNumFansOfPlayerInTrainerFanClub - compare VAR_RESULT, 1 - goto_if_eq LilycoveCity_PokemonTrainerFanClub_EventScript_ExpertFOnlyFan + goto_if_eq VAR_RESULT, 1, LilycoveCity_PokemonTrainerFanClub_EventScript_ExpertFOnlyFan msgbox LilycoveCity_PokemonTrainerFanClub_Text_YouImpressive, MSGBOX_DEFAULT release end @@ -521,8 +473,7 @@ LilycoveCity_PokemonTrainerFanClub_EventScript_Interviewer:: LilycoveCity_PokemonTrainerFanClub_EventScript_Interview:: setvar VAR_0x8005, TVSHOW_FAN_CLUB_SPECIAL special InterviewBefore - compare VAR_RESULT, TRUE - goto_if_eq LilycoveCity_PokemonTrainerFanClub_EventScript_AlreadyInterviewed2 + goto_if_eq VAR_RESULT, TRUE, LilycoveCity_PokemonTrainerFanClub_EventScript_AlreadyInterviewed2 copyvar VAR_0x800A, VAR_0x8006 setvar VAR_0x8004, FANCLUB_MEMBER1 special BufferFanClubTrainerName @@ -532,10 +483,8 @@ LilycoveCity_PokemonTrainerFanClub_EventScript_Interview:: call Common_ShowEasyChatScreen lock faceplayer - compare VAR_RESULT, 1 - goto_if_eq LilycoveCity_PokemonTrainerFanClub_EventScript_SubmitOpinion - compare VAR_RESULT, 0 - goto_if_eq LilycoveCity_PokemonTrainerFanClub_EventScript_CancelGiveOpinion + goto_if_eq VAR_RESULT, 1, LilycoveCity_PokemonTrainerFanClub_EventScript_SubmitOpinion + goto_if_eq VAR_RESULT, 0, LilycoveCity_PokemonTrainerFanClub_EventScript_CancelGiveOpinion end LilycoveCity_PokemonTrainerFanClub_EventScript_SubmitOpinion:: @@ -547,10 +496,8 @@ LilycoveCity_PokemonTrainerFanClub_EventScript_CancelGiveOpinion:: setvar VAR_0x8004, FANCLUB_MEMBER1 special BufferFanClubTrainerName msgbox LilycoveCity_PokemonTrainerFanClub_Text_HaveYouForgottenTrainer, MSGBOX_YESNO - compare VAR_RESULT, YES - goto_if_eq LilycoveCity_PokemonTrainerFanClub_EventScript_ForgetTrainer - compare VAR_RESULT, NO - goto_if_eq LilycoveCity_PokemonTrainerFanClub_EventScript_AskForOpinion + goto_if_eq VAR_RESULT, YES, LilycoveCity_PokemonTrainerFanClub_EventScript_ForgetTrainer + goto_if_eq VAR_RESULT, NO, LilycoveCity_PokemonTrainerFanClub_EventScript_AskForOpinion end LilycoveCity_PokemonTrainerFanClub_EventScript_AskForOpinion:: @@ -562,10 +509,8 @@ LilycoveCity_PokemonTrainerFanClub_EventScript_AskForOpinion:: call Common_ShowEasyChatScreen lock faceplayer - compare VAR_RESULT, 1 - goto_if_eq LilycoveCity_PokemonTrainerFanClub_EventScript_SubmitOpinion - compare VAR_RESULT, 0 - goto_if_eq LilycoveCity_PokemonTrainerFanClub_EventScript_CancelGiveOpinion + goto_if_eq VAR_RESULT, 1, LilycoveCity_PokemonTrainerFanClub_EventScript_SubmitOpinion + goto_if_eq VAR_RESULT, 0, LilycoveCity_PokemonTrainerFanClub_EventScript_CancelGiveOpinion end LilycoveCity_PokemonTrainerFanClub_EventScript_RateTrainer:: @@ -592,10 +537,8 @@ LilycoveCity_PokemonTrainerFanClub_EventScript_CancelRateTrainer:: setvar VAR_0x8004, FANCLUB_MEMBER1 special BufferFanClubTrainerName msgbox LilycoveCity_PokemonTrainerFanClub_Text_HaveYouForgottenTrainer2, MSGBOX_YESNO - compare VAR_RESULT, YES - goto_if_eq LilycoveCity_PokemonTrainerFanClub_EventScript_ForgetTrainer - compare VAR_RESULT, NO - goto_if_eq LilycoveCity_PokemonTrainerFanClub_EventScript_RateTrainer + goto_if_eq VAR_RESULT, YES, LilycoveCity_PokemonTrainerFanClub_EventScript_ForgetTrainer + goto_if_eq VAR_RESULT, NO, LilycoveCity_PokemonTrainerFanClub_EventScript_RateTrainer end LilycoveCity_PokemonTrainerFanClub_EventScript_ForgetTrainer:: diff --git a/data/maps/LittlerootTown/scripts.inc b/data/maps/LittlerootTown/scripts.inc index 2d74a26183..69961bf362 100644 --- a/data/maps/LittlerootTown/scripts.inc +++ b/data/maps/LittlerootTown/scripts.inc @@ -42,23 +42,15 @@ LittlerootTown_MapScripts:: LittlerootTown_OnTransition: setflag FLAG_VISITED_LITTLEROOT_TOWN call Common_EventScript_SetupRivalGfxId - compare VAR_LITTLEROOT_INTRO_STATE, 2 - call_if_eq LittlerootTown_EventScript_MoveMomToMaysDoor + call_if_eq VAR_LITTLEROOT_INTRO_STATE, 2, LittlerootTown_EventScript_MoveMomToMaysDoor call_if_unset FLAG_RESCUED_BIRCH, LittlerootTown_EventScript_SetTwinPos - compare VAR_LITTLEROOT_TOWN_STATE, 3 - call_if_eq LittlerootTown_EventScript_SetMomStandingInFrontOfDoorPos - compare VAR_LITTLEROOT_HOUSES_STATE_MAY, 4 - call_if_eq LittlerootTown_EventScript_SetExitedHouseAfterLatiSSTicketEvent - compare VAR_LITTLEROOT_HOUSES_STATE_BRENDAN, 4 - call_if_eq LittlerootTown_EventScript_SetExitedHouseAfterLatiSSTicketEvent - compare VAR_OLDALE_RIVAL_STATE, 1 - call_if_eq LittlerootTown_EventScript_MoveRivalFromOldale - compare VAR_LITTLEROOT_RIVAL_STATE, 3 - call_if_eq LittlerootTown_EventScript_SetRivalLeftForRoute103 - compare VAR_DEX_UPGRADE_JOHTO_STARTER_STATE, 1 - call_if_eq LittlerootTown_EventScript_HideMapNamePopup - compare VAR_DEX_UPGRADE_JOHTO_STARTER_STATE, 2 - call_if_eq LittlerootTown_EventScript_LeftLabAfterDexUpgrade + call_if_eq VAR_LITTLEROOT_TOWN_STATE, 3, LittlerootTown_EventScript_SetMomStandingInFrontOfDoorPos + call_if_eq VAR_LITTLEROOT_HOUSES_STATE_MAY, 4, LittlerootTown_EventScript_SetExitedHouseAfterLatiSSTicketEvent + call_if_eq VAR_LITTLEROOT_HOUSES_STATE_BRENDAN, 4, LittlerootTown_EventScript_SetExitedHouseAfterLatiSSTicketEvent + call_if_eq VAR_OLDALE_RIVAL_STATE, 1, LittlerootTown_EventScript_MoveRivalFromOldale + call_if_eq VAR_LITTLEROOT_RIVAL_STATE, 3, LittlerootTown_EventScript_SetRivalLeftForRoute103 + call_if_eq VAR_DEX_UPGRADE_JOHTO_STARTER_STATE, 1, LittlerootTown_EventScript_HideMapNamePopup + call_if_eq VAR_DEX_UPGRADE_JOHTO_STARTER_STATE, 2, LittlerootTown_EventScript_LeftLabAfterDexUpgrade end LittlerootTown_EventScript_LeftLabAfterDexUpgrade:: @@ -88,8 +80,7 @@ LittlerootTown_EventScript_MoveMomToMaysDoor:: return LittlerootTown_EventScript_SetTwinPos:: - compare VAR_LITTLEROOT_TOWN_STATE, 0 - goto_if_eq LittlerootTown_EventScript_SetTwinGuardingRoutePos + goto_if_eq VAR_LITTLEROOT_TOWN_STATE, 0, LittlerootTown_EventScript_SetTwinGuardingRoutePos setobjectxyperm LOCALID_TWIN, 10, 1 setobjectmovementtype LOCALID_TWIN, MOVEMENT_TYPE_FACE_UP return @@ -103,10 +94,8 @@ LittlerootTown_EventScript_SetMomStandingInFrontOfDoorPos:: clearflag FLAG_HIDE_LITTLEROOT_TOWN_MOM_OUTSIDE setobjectmovementtype LOCALID_MOM, MOVEMENT_TYPE_FACE_DOWN checkplayergender - compare VAR_RESULT, MALE - call_if_eq LittlerootTown_EventScript_SetMomInFrontOfDoorMale - compare VAR_RESULT, FEMALE - call_if_eq LittlerootTown_EventScript_SetMomInFrontOfDoorFemale + call_if_eq VAR_RESULT, MALE, LittlerootTown_EventScript_SetMomInFrontOfDoorMale + call_if_eq VAR_RESULT, FEMALE, LittlerootTown_EventScript_SetMomInFrontOfDoorFemale return LittlerootTown_EventScript_SetMomInFrontOfDoorMale:: @@ -129,7 +118,7 @@ LittlerootTown_EventScript_StepOffTruckMale:: setvar VAR_0x8005, 8 call LittlerootTown_EventScript_GoInsideWithMom setflag FLAG_HIDE_LITTLEROOT_TOWN_BRENDANS_HOUSE_TRUCK - warpsilent MAP_LITTLEROOT_TOWN_BRENDANS_HOUSE_1F, 255, 8, 8 + warpsilent MAP_LITTLEROOT_TOWN_BRENDANS_HOUSE_1F, 8, 8 waitstate releaseall end @@ -140,7 +129,7 @@ LittlerootTown_EventScript_StepOffTruckFemale:: setvar VAR_0x8005, 8 call LittlerootTown_EventScript_GoInsideWithMom setflag FLAG_HIDE_LITTLEROOT_TOWN_MAYS_HOUSE_TRUCK - warpsilent MAP_LITTLEROOT_TOWN_MAYS_HOUSE_1F, 255, 2, 8 + warpsilent MAP_LITTLEROOT_TOWN_MAYS_HOUSE_1F, 2, 8 waitstate releaseall end @@ -185,7 +174,7 @@ LittlerootTown_Movement_MomExitHouse: LittlerootTown_Movement_MomApproachPlayerAtTruck: walk_down - walk_in_place_fastest_left + walk_in_place_faster_left step_end LittlerootTown_Movement_MomApproachDoor: @@ -203,7 +192,7 @@ LittlerootTown_Movement_PlayerApproachDoor: delay_16 delay_8 walk_right - walk_in_place_fastest_up + walk_in_place_faster_up step_end LittlerootTown_Movement_PlayerEnterHouse: @@ -230,7 +219,7 @@ LittlerootTown_EventScript_BeginDexUpgradeScene:: clearflag FLAG_HIDE_LITTLEROOT_TOWN_BIRCH delay 20 clearflag FLAG_HIDE_MAP_NAME_POPUP - warp MAP_LITTLEROOT_TOWN_PROFESSOR_BIRCHS_LAB, 255, 6, 5 + warp MAP_LITTLEROOT_TOWN_PROFESSOR_BIRCHS_LAB, 6, 5 waitstate releaseall end @@ -243,8 +232,7 @@ LittlerootTown_EventScript_SetRivalBirchPosForDexUpgrade:: addobject LOCALID_BIRCH addobject LOCALID_RIVAL checkplayergender - compare VAR_RESULT, MALE - goto_if_eq LittlerootTown_EventScript_SetRivalBirchPosForDexUpgradeMale + goto_if_eq VAR_RESULT, MALE, LittlerootTown_EventScript_SetRivalBirchPosForDexUpgradeMale goto LittlerootTown_EventScript_SetRivalBirchPosForDexUpgradeFemale end @@ -271,8 +259,7 @@ LittlerootTown_EventScript_Twin:: faceplayer goto_if_set FLAG_ADVENTURE_STARTED, LittlerootTown_EventScript_GoodLuck goto_if_set FLAG_RESCUED_BIRCH, LittlerootTown_EventScript_YouSavedBirch - compare VAR_LITTLEROOT_TOWN_STATE, 0 - goto_if_ne LittlerootTown_EventScript_GoSaveBirch + goto_if_ne VAR_LITTLEROOT_TOWN_STATE, 0, LittlerootTown_EventScript_GoSaveBirch msgbox LittlerootTown_Text_IfYouGoInGrassPokemonWillJumpOut, MSGBOX_DEFAULT release end @@ -347,7 +334,7 @@ LittlerootTown_Movement_TwinReturnLeft: walk_left walk_left walk_up - walk_in_place_fastest_down + walk_in_place_faster_down step_end LittlerootTown_Movement_PushPlayerBackFromRoute: @@ -387,14 +374,14 @@ LittlerootTown_Movement_TwinReturnRight: walk_left walk_left walk_left - walk_in_place_fastest_down + walk_in_place_faster_down step_end LittlerootTown_EventScript_GoSaveBirchTrigger:: lockall - applymovement LOCALID_TWIN, Common_Movement_WalkInPlaceFastestRight + applymovement LOCALID_TWIN, Common_Movement_WalkInPlaceFasterRight waitmovement 0 - applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestLeft + applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFasterLeft waitmovement 0 special GetPlayerBigGuyGirlString msgbox LittlerootTown_Text_CanYouGoSeeWhatsHappening, MSGBOX_DEFAULT @@ -416,10 +403,8 @@ LittlerootTown_EventScript_BirchsLabSign:: LittlerootTown_EventScript_BrendansHouseSign:: lockall checkplayergender - compare VAR_RESULT, MALE - call_if_eq LittlerootTown_EventScript_PlayersHouseSignMale - compare VAR_RESULT, FEMALE - call_if_eq LittlerootTown_EventScript_BirchsHouseSignFemale + call_if_eq VAR_RESULT, MALE, LittlerootTown_EventScript_PlayersHouseSignMale + call_if_eq VAR_RESULT, FEMALE, LittlerootTown_EventScript_BirchsHouseSignFemale releaseall end @@ -434,10 +419,8 @@ LittlerootTown_EventScript_BirchsHouseSignFemale:: LittlerootTown_EventScript_MaysHouseSign:: lockall checkplayergender - compare VAR_RESULT, MALE - call_if_eq LittlerootTown_EventScript_BirchsHouseSignMale - compare VAR_RESULT, FEMALE - call_if_eq LittlerootTown_EventScript_PlayersHouseSignFemale + call_if_eq VAR_RESULT, MALE, LittlerootTown_EventScript_BirchsHouseSignMale + call_if_eq VAR_RESULT, FEMALE, LittlerootTown_EventScript_PlayersHouseSignFemale releaseall end @@ -489,28 +472,20 @@ LittlerootTown_EventScript_GiveRunningShoesTrigger5:: LittlerootTown_EventScript_GiveRunningShoesTrigger:: checkplayergender - compare VAR_RESULT, MALE - call_if_eq LittlerootTown_EventScript_MomNoticePlayerMale - compare VAR_RESULT, FEMALE - call_if_eq LittlerootTown_EventScript_MomNoticePlayerFemale + call_if_eq VAR_RESULT, MALE, LittlerootTown_EventScript_MomNoticePlayerMale + call_if_eq VAR_RESULT, FEMALE, LittlerootTown_EventScript_MomNoticePlayerFemale checkplayergender - compare VAR_RESULT, MALE - call_if_eq LittlerootTown_EventScript_SetHomeDoorCoordsMale - compare VAR_RESULT, FEMALE - call_if_eq LittlerootTown_EventScript_SetHomeDoorCoordsFemale + call_if_eq VAR_RESULT, MALE, LittlerootTown_EventScript_SetHomeDoorCoordsMale + call_if_eq VAR_RESULT, FEMALE, LittlerootTown_EventScript_SetHomeDoorCoordsFemale msgbox LittlerootTown_Text_WaitPlayer, MSGBOX_DEFAULT closemessage checkplayergender - compare VAR_RESULT, MALE - call_if_eq LittlerootTown_EventScript_MomApproachPlayerMale - compare VAR_RESULT, FEMALE - call_if_eq LittlerootTown_EventScript_MomApproachPlayerFemale + call_if_eq VAR_RESULT, MALE, LittlerootTown_EventScript_MomApproachPlayerMale + call_if_eq VAR_RESULT, FEMALE, LittlerootTown_EventScript_MomApproachPlayerFemale call LittlerootTown_EventScript_GiveRunningShoes checkplayergender - compare VAR_RESULT, MALE - call_if_eq LittlerootTown_EventScript_MomReturnHomeMale - compare VAR_RESULT, FEMALE - call_if_eq LittlerootTown_EventScript_MomReturnHomeFemale + call_if_eq VAR_RESULT, MALE, LittlerootTown_EventScript_MomReturnHomeMale + call_if_eq VAR_RESULT, FEMALE, LittlerootTown_EventScript_MomReturnHomeFemale goto LittlerootTown_EventScript_SetReceivedRunningShoes end @@ -525,143 +500,119 @@ LittlerootTown_EventScript_SetHomeDoorCoordsFemale:: return LittlerootTown_EventScript_MomNoticePlayerMale:: - applymovement LOCALID_MOM, Common_Movement_WalkInPlaceFastestRight + applymovement LOCALID_MOM, Common_Movement_WalkInPlaceFasterRight waitmovement 0 return LittlerootTown_EventScript_MomNoticePlayerFemale:: - applymovement LOCALID_MOM, Common_Movement_WalkInPlaceFastestLeft + applymovement LOCALID_MOM, Common_Movement_WalkInPlaceFasterLeft waitmovement 0 return LittlerootTown_EventScript_MomApproachPlayerMale:: - compare VAR_0x8008, 0 - call_if_eq LittlerootTown_EventScript_MomApproachPlayer0 - compare VAR_0x8008, 1 - call_if_eq LittlerootTown_EventScript_MomApproachPlayer1 - compare VAR_0x8008, 2 - call_if_eq LittlerootTown_EventScript_MomApproachPlayerMale2 - compare VAR_0x8008, 3 - call_if_eq LittlerootTown_EventScript_MomApproachPlayerMale3 - compare VAR_0x8008, 4 - call_if_eq LittlerootTown_EventScript_MomApproachPlayerMale4 - compare VAR_0x8008, 5 - call_if_eq LittlerootTown_EventScript_MomApproachPlayerMale5 + call_if_eq VAR_0x8008, 0, LittlerootTown_EventScript_MomApproachPlayer0 + call_if_eq VAR_0x8008, 1, LittlerootTown_EventScript_MomApproachPlayer1 + call_if_eq VAR_0x8008, 2, LittlerootTown_EventScript_MomApproachPlayerMale2 + call_if_eq VAR_0x8008, 3, LittlerootTown_EventScript_MomApproachPlayerMale3 + call_if_eq VAR_0x8008, 4, LittlerootTown_EventScript_MomApproachPlayerMale4 + call_if_eq VAR_0x8008, 5, LittlerootTown_EventScript_MomApproachPlayerMale5 return LittlerootTown_EventScript_MomApproachPlayerFemale:: - compare VAR_0x8008, 0 - call_if_eq LittlerootTown_EventScript_MomApproachPlayer0 - compare VAR_0x8008, 1 - call_if_eq LittlerootTown_EventScript_MomApproachPlayer1 - compare VAR_0x8008, 2 - call_if_eq LittlerootTown_EventScript_MomApproachPlayerFemale2 - compare VAR_0x8008, 3 - call_if_eq LittlerootTown_EventScript_MomApproachPlayerFemale3 - compare VAR_0x8008, 4 - call_if_eq LittlerootTown_EventScript_MomApproachPlayerFemale4 - compare VAR_0x8008, 5 - call_if_eq LittlerootTown_EventScript_MomApproachPlayerFemale5 + call_if_eq VAR_0x8008, 0, LittlerootTown_EventScript_MomApproachPlayer0 + call_if_eq VAR_0x8008, 1, LittlerootTown_EventScript_MomApproachPlayer1 + call_if_eq VAR_0x8008, 2, LittlerootTown_EventScript_MomApproachPlayerFemale2 + call_if_eq VAR_0x8008, 3, LittlerootTown_EventScript_MomApproachPlayerFemale3 + call_if_eq VAR_0x8008, 4, LittlerootTown_EventScript_MomApproachPlayerFemale4 + call_if_eq VAR_0x8008, 5, LittlerootTown_EventScript_MomApproachPlayerFemale5 return LittlerootTown_EventScript_MomApproachPlayer0:: - applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestDown + applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFasterDown waitmovement 0 applymovement LOCALID_MOM, LittlerootTown_Movement_MomApproachPlayer0 waitmovement 0 return LittlerootTown_EventScript_MomApproachPlayer1:: - applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestDown + applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFasterDown waitmovement 0 applymovement LOCALID_MOM, LittlerootTown_Movement_MomApproachPlayer1 waitmovement 0 return LittlerootTown_EventScript_MomApproachPlayerMale2:: - applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestLeft + applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFasterLeft waitmovement 0 applymovement LOCALID_MOM, LittlerootTown_Movement_MomApproachPlayerMale2 waitmovement 0 return LittlerootTown_EventScript_MomApproachPlayerMale3:: - applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestLeft + applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFasterLeft waitmovement 0 applymovement LOCALID_MOM, LittlerootTown_Movement_MomApproachPlayerMale3 waitmovement 0 return LittlerootTown_EventScript_MomApproachPlayerMale4:: - applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestLeft + applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFasterLeft waitmovement 0 applymovement LOCALID_MOM, LittlerootTown_Movement_MomApproachPlayerMale4 waitmovement 0 return LittlerootTown_EventScript_MomApproachPlayerMale5:: - applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestLeft + applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFasterLeft waitmovement 0 applymovement LOCALID_MOM, LittlerootTown_Movement_MomApproachPlayerMale5 waitmovement 0 return LittlerootTown_EventScript_MomApproachPlayerFemale2:: - applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestRight + applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFasterRight waitmovement 0 applymovement LOCALID_MOM, LittlerootTown_Movement_MomApproachPlayerFemale2 waitmovement 0 return LittlerootTown_EventScript_MomApproachPlayerFemale3:: - applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestRight + applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFasterRight waitmovement 0 applymovement LOCALID_MOM, LittlerootTown_Movement_MomApproachPlayerFemale3 waitmovement 0 return LittlerootTown_EventScript_MomApproachPlayerFemale4:: - applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestRight + applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFasterRight waitmovement 0 applymovement LOCALID_MOM, LittlerootTown_Movement_MomApproachPlayerFemale4 waitmovement 0 return LittlerootTown_EventScript_MomApproachPlayerFemale5:: - applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestRight + applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFasterRight waitmovement 0 applymovement LOCALID_MOM, LittlerootTown_Movement_MomApproachPlayerFemale5 waitmovement 0 return LittlerootTown_EventScript_MomReturnHomeMale:: - compare VAR_0x8008, 0 - call_if_eq LittlerootTown_EventScript_MomReturnHome0 - compare VAR_0x8008, 1 - call_if_eq LittlerootTown_EventScript_MomReturnHome1 - compare VAR_0x8008, 2 - call_if_eq LittlerootTown_EventScript_MomReturnHomeMale2 - compare VAR_0x8008, 3 - call_if_eq LittlerootTown_EventScript_MomReturnHomeMale3 - compare VAR_0x8008, 4 - call_if_eq LittlerootTown_EventScript_MomReturnHomeMale4 - compare VAR_0x8008, 5 - call_if_eq LittlerootTown_EventScript_MomReturnHomeMale5 + call_if_eq VAR_0x8008, 0, LittlerootTown_EventScript_MomReturnHome0 + call_if_eq VAR_0x8008, 1, LittlerootTown_EventScript_MomReturnHome1 + call_if_eq VAR_0x8008, 2, LittlerootTown_EventScript_MomReturnHomeMale2 + call_if_eq VAR_0x8008, 3, LittlerootTown_EventScript_MomReturnHomeMale3 + call_if_eq VAR_0x8008, 4, LittlerootTown_EventScript_MomReturnHomeMale4 + call_if_eq VAR_0x8008, 5, LittlerootTown_EventScript_MomReturnHomeMale5 return LittlerootTown_EventScript_MomReturnHomeFemale:: - compare VAR_0x8008, 0 - call_if_eq LittlerootTown_EventScript_MomReturnHome0 - compare VAR_0x8008, 1 - call_if_eq LittlerootTown_EventScript_MomReturnHome1 - compare VAR_0x8008, 2 - call_if_eq LittlerootTown_EventScript_MomReturnHomeFemale2 - compare VAR_0x8008, 3 - call_if_eq LittlerootTown_EventScript_MomReturnHomeFemale3 - compare VAR_0x8008, 4 - call_if_eq LittlerootTown_EventScript_MomReturnHomeFemale4 - compare VAR_0x8008, 5 - call_if_eq LittlerootTown_EventScript_MomReturnHomeFemale5 + call_if_eq VAR_0x8008, 0, LittlerootTown_EventScript_MomReturnHome0 + call_if_eq VAR_0x8008, 1, LittlerootTown_EventScript_MomReturnHome1 + call_if_eq VAR_0x8008, 2, LittlerootTown_EventScript_MomReturnHomeFemale2 + call_if_eq VAR_0x8008, 3, LittlerootTown_EventScript_MomReturnHomeFemale3 + call_if_eq VAR_0x8008, 4, LittlerootTown_EventScript_MomReturnHomeFemale4 + call_if_eq VAR_0x8008, 5, LittlerootTown_EventScript_MomReturnHomeFemale5 return LittlerootTown_EventScript_MomReturnHome0:: @@ -861,7 +812,7 @@ LittlerootTown_Movement_MomReturnHomeMale2: walk_left walk_left walk_left - walk_in_place_fastest_up + walk_in_place_faster_up step_end LittlerootTown_Movement_MomReturnHomeMale3: @@ -870,33 +821,33 @@ LittlerootTown_Movement_MomReturnHomeMale3: walk_left walk_left walk_left - walk_in_place_fastest_up + walk_in_place_faster_up step_end LittlerootTown_Movement_MomReturnHomeMale4: walk_left walk_left - walk_in_place_fastest_up + walk_in_place_faster_up step_end LittlerootTown_Movement_MomReturnHomeMale5: walk_left walk_left walk_left - walk_in_place_fastest_up + walk_in_place_faster_up step_end LittlerootTown_Movement_MomReturnHomeFemale2: walk_right walk_right walk_right - walk_in_place_fastest_up + walk_in_place_faster_up step_end LittlerootTown_Movement_MomReturnHomeFemale3: walk_right walk_right - walk_in_place_fastest_up + walk_in_place_faster_up step_end LittlerootTown_Movement_MomReturnHomeFemale4: @@ -905,7 +856,7 @@ LittlerootTown_Movement_MomReturnHomeFemale4: walk_right walk_right walk_right - walk_in_place_fastest_up + walk_in_place_faster_up step_end LittlerootTown_Movement_MomReturnHomeFemale5: @@ -913,7 +864,7 @@ LittlerootTown_Movement_MomReturnHomeFemale5: walk_right walk_right walk_right - walk_in_place_fastest_up + walk_in_place_faster_up step_end LittlerootTown_Movement_MomExitThroughDoor: @@ -924,12 +875,10 @@ LittlerootTown_EventScript_Mom:: lock faceplayer checkplayergender - compare VAR_RESULT, MALE - call_if_eq LittlerootTown_EventScript_SetHomeDoorCoordsMale - compare VAR_RESULT, FEMALE - call_if_eq LittlerootTown_EventScript_SetHomeDoorCoordsFemale + call_if_eq VAR_RESULT, MALE, LittlerootTown_EventScript_SetHomeDoorCoordsMale + call_if_eq VAR_RESULT, FEMALE, LittlerootTown_EventScript_SetHomeDoorCoordsFemale call LittlerootTown_EventScript_GiveRunningShoes - applymovement LOCALID_MOM, Common_Movement_WalkInPlaceFastestUp + applymovement LOCALID_MOM, Common_Movement_WalkInPlaceFasterUp waitmovement 0 opendoor VAR_0x8009, VAR_0x800A waitdooranim diff --git a/data/maps/LittlerootTown_BrendansHouse_1F/scripts.inc b/data/maps/LittlerootTown_BrendansHouse_1F/scripts.inc index 9d19519c81..cce8cd59b9 100644 --- a/data/maps/LittlerootTown_BrendansHouse_1F/scripts.inc +++ b/data/maps/LittlerootTown_BrendansHouse_1F/scripts.inc @@ -9,33 +9,28 @@ LittlerootTown_BrendansHouse_1F_MapScripts:: .byte 0 LittlerootTown_BrendansHouse_1F_OnLoad: - compare VAR_LITTLEROOT_INTRO_STATE, 6 - call_if_lt LittlerootTown_BrendansHouse_1F_EventScript_SetMovingBoxes + call_if_lt VAR_LITTLEROOT_INTRO_STATE, 6, LittlerootTown_BrendansHouse_1F_EventScript_SetMovingBoxes call_if_set FLAG_RECEIVED_RUNNING_SHOES, LittlerootTown_BrendansHouse_1F_EventScript_CheckShowShoesManual end LittlerootTown_BrendansHouse_1F_EventScript_SetMovingBoxes:: - setmetatile 5, 4, METATILE_BrendansMaysHouse_MovingBox_Open, 1 - setmetatile 5, 2, METATILE_BrendansMaysHouse_MovingBox_Closed, 1 + setmetatile 5, 4, METATILE_BrendansMaysHouse_MovingBox_Open, TRUE + setmetatile 5, 2, METATILE_BrendansMaysHouse_MovingBox_Closed, TRUE return LittlerootTown_BrendansHouse_1F_EventScript_CheckShowShoesManual:: checkplayergender - compare VAR_RESULT, MALE - goto_if_eq LittlerootTown_BrendansHouse_1F_EventScript_ShowRunningShoesManual + goto_if_eq VAR_RESULT, MALE, LittlerootTown_BrendansHouse_1F_EventScript_ShowRunningShoesManual return LittlerootTown_BrendansHouse_1F_EventScript_ShowRunningShoesManual:: - setmetatile 3, 7, METATILE_BrendansMaysHouse_BookOnTable, 1 + setmetatile 3, 7, METATILE_BrendansMaysHouse_BookOnTable, TRUE return LittlerootTown_BrendansHouse_1F_OnTransition: - compare VAR_LITTLEROOT_INTRO_STATE, 3 - call_if_eq LittlerootTown_BrendansHouse_1F_EventScript_MoveMomToDoor - compare VAR_LITTLEROOT_INTRO_STATE, 5 - call_if_eq LittlerootTown_BrendansHouse_1F_EventScript_MoveMomToStairs - compare VAR_LITTLEROOT_INTRO_STATE, 6 - call_if_eq LittlerootTown_BrendansHouse_1F_EventScript_MoveMomToTV + call_if_eq VAR_LITTLEROOT_INTRO_STATE, 3, LittlerootTown_BrendansHouse_1F_EventScript_MoveMomToDoor + call_if_eq VAR_LITTLEROOT_INTRO_STATE, 5, LittlerootTown_BrendansHouse_1F_EventScript_MoveMomToStairs + call_if_eq VAR_LITTLEROOT_INTRO_STATE, 6, LittlerootTown_BrendansHouse_1F_EventScript_MoveMomToTV end LittlerootTown_BrendansHouse_1F_EventScript_MoveMomToStairs:: @@ -70,7 +65,7 @@ LittlerootTown_BrendansHouse_1F_EventScript_GoUpstairsToSetClock:: applymovement OBJ_EVENT_ID_PLAYER, LittlerootTown_BrendansHouse_1F_Movement_PushTowardStairs applymovement LOCALID_MOM, LittlerootTown_BrendansHouse_1F_Movement_PushTowardStairs waitmovement 0 - warp MAP_LITTLEROOT_TOWN_BRENDANS_HOUSE_2F, 255, 7, 1 + warp MAP_LITTLEROOT_TOWN_BRENDANS_HOUSE_2F, 7, 1 waitstate releaseall end @@ -100,7 +95,7 @@ LittlerootTown_BrendansHouse_1F_EventScript_YoureNewNeighbor:: waitmovement 0 applymovement LOCALID_RIVAL_MOM, Common_Movement_Delay48 waitmovement 0 - applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestLeft + applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFasterLeft applymovement LOCALID_RIVAL_MOM, LittlerootTown_BrendansHouse_1F_Movement_RivalMomApproach waitmovement 0 special GetRivalSonDaughterString @@ -123,7 +118,7 @@ LittlerootTown_BrendansHouse_1F_EventScript_GoSeeRoom:: lockall setvar VAR_0x8004, LOCALID_MOM setvar VAR_0x8005, MALE - applymovement VAR_0x8004, Common_Movement_WalkInPlaceFastestLeft + applymovement VAR_0x8004, Common_Movement_WalkInPlaceFasterLeft waitmovement 0 goto PlayersHouse_1F_EventScript_MomGoSeeRoom end @@ -156,23 +151,16 @@ LittlerootTown_BrendansHouse_1F_EventScript_MeetRival:: waitmovement 0 applymovement LOCALID_RIVAL, Common_Movement_Delay48 waitmovement 0 - compare VAR_0x8008, 1 - call_if_ne LittlerootTown_BrendansHouse_1F_EventScript_PlayerFaceBrendan + call_if_ne VAR_0x8008, 1, LittlerootTown_BrendansHouse_1F_EventScript_PlayerFaceBrendan playbgm MUS_ENCOUNTER_BRENDAN, TRUE - compare VAR_0x8008, 0 - call_if_eq LittlerootTown_BrendansHouse_1F_EventScript_BrendanApproachPlayer0 - compare VAR_0x8008, 1 - call_if_eq LittlerootTown_BrendansHouse_1F_EventScript_BrendanApproachPlayer1 - compare VAR_0x8008, 2 - call_if_eq LittlerootTown_BrendansHouse_1F_EventScript_BrendanApproachPlayer2 + call_if_eq VAR_0x8008, 0, LittlerootTown_BrendansHouse_1F_EventScript_BrendanApproachPlayer0 + call_if_eq VAR_0x8008, 1, LittlerootTown_BrendansHouse_1F_EventScript_BrendanApproachPlayer1 + call_if_eq VAR_0x8008, 2, LittlerootTown_BrendansHouse_1F_EventScript_BrendanApproachPlayer2 msgbox RivalsHouse_1F_Text_BrendanWhoAreYou, MSGBOX_DEFAULT closemessage - compare VAR_0x8008, 0 - call_if_eq LittlerootTown_BrendansHouse_1F_EventScript_BrendanGoUpstairs0 - compare VAR_0x8008, 1 - call_if_eq LittlerootTown_BrendansHouse_1F_EventScript_BrendanGoUpstairs1 - compare VAR_0x8008, 2 - call_if_eq LittlerootTown_BrendansHouse_1F_EventScript_BrendanGoUpstairs2 + call_if_eq VAR_0x8008, 0, LittlerootTown_BrendansHouse_1F_EventScript_BrendanGoUpstairs0 + call_if_eq VAR_0x8008, 1, LittlerootTown_BrendansHouse_1F_EventScript_BrendanGoUpstairs1 + call_if_eq VAR_0x8008, 2, LittlerootTown_BrendansHouse_1F_EventScript_BrendanGoUpstairs2 playse SE_EXIT removeobject LOCALID_RIVAL setflag FLAG_HIDE_LITTLEROOT_TOWN_BRENDANS_HOUSE_BRENDAN @@ -187,7 +175,7 @@ LittlerootTown_BrendansHouse_1F_EventScript_MeetRival:: end LittlerootTown_BrendansHouse_1F_EventScript_PlayerFaceBrendan:: - applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestDown + applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFasterDown waitmovement 0 return @@ -207,9 +195,9 @@ LittlerootTown_BrendansHouse_1F_EventScript_BrendanApproachPlayer2:: return LittlerootTown_BrendansHouse_1F_Movement_BrendanApproachPlayer0: - walk_in_place_fastest_left + walk_in_place_faster_left walk_left - walk_in_place_fastest_up + walk_in_place_faster_up walk_up walk_up walk_up @@ -223,9 +211,9 @@ LittlerootTown_BrendansHouse_1F_Movement_BrendanApproachPlayer1: step_end LittlerootTown_BrendansHouse_1F_Movement_BrendanApproachPlayer2: - walk_in_place_fastest_right + walk_in_place_faster_right walk_right - walk_in_place_fastest_up + walk_in_place_faster_up walk_up walk_up walk_up @@ -253,48 +241,48 @@ LittlerootTown_BrendansHouse_1F_EventScript_BrendanGoUpstairs2:: LittlerootTown_BrendansHouse_1F_Movement_PlayerWatchBrendanExit0: delay_16 delay_8 - walk_in_place_fastest_right + walk_in_place_faster_right step_end LittlerootTown_BrendansHouse_1F_Movement_PlayerWatchBrendanExit1: delay_16 delay_8 - walk_in_place_fastest_right + walk_in_place_faster_right delay_16 delay_16 - walk_in_place_fastest_up + walk_in_place_faster_up step_end LittlerootTown_BrendansHouse_1F_Movement_PlayerWatchBrendanExit2: delay_16 delay_8 - walk_in_place_fastest_left + walk_in_place_faster_left step_end LittlerootTown_BrendansHouse_1F_Movement_BrendanGoUpstairs0: - walk_in_place_fastest_right + walk_in_place_faster_right walk_right - walk_in_place_fastest_up + walk_in_place_faster_up walk_up walk_up step_end LittlerootTown_BrendansHouse_1F_Movement_BrendanGoUpstairs1: - walk_in_place_fastest_right + walk_in_place_faster_right walk_right - walk_in_place_fastest_up + walk_in_place_faster_up walk_up walk_up - walk_in_place_fastest_left + walk_in_place_faster_left walk_left - walk_in_place_fastest_up + walk_in_place_faster_up walk_up step_end LittlerootTown_BrendansHouse_1F_Movement_BrendanGoUpstairs2: - walk_in_place_fastest_left + walk_in_place_faster_left walk_left - walk_in_place_fastest_up + walk_in_place_faster_up walk_up walk_up step_end diff --git a/data/maps/LittlerootTown_BrendansHouse_2F/scripts.inc b/data/maps/LittlerootTown_BrendansHouse_2F/scripts.inc index 5d6af5cf00..9931726833 100644 --- a/data/maps/LittlerootTown_BrendansHouse_2F/scripts.inc +++ b/data/maps/LittlerootTown_BrendansHouse_2F/scripts.inc @@ -6,28 +6,23 @@ LittlerootTown_BrendansHouse_2F_MapScripts:: .byte 0 LittlerootTown_BrendansHouse_2F_OnTransition: - compare VAR_LITTLEROOT_RIVAL_STATE, 2 - call_if_lt LittlerootTown_BrendansHouse_2F_EventScript_CheckSetReadyToMeetBrendan - compare VAR_LITTLEROOT_RIVAL_STATE, 3 - call_if_ge LittlerootTown_BrendansHouse_2F_EventScript_CheckShouldUpdateBrendanPos - compare VAR_LITTLEROOT_INTRO_STATE, 4 - call_if_eq PlayersHouse_2F_EventScript_BlockStairsUntilClockIsSet + call_if_lt VAR_LITTLEROOT_RIVAL_STATE, 2, LittlerootTown_BrendansHouse_2F_EventScript_CheckSetReadyToMeetBrendan + call_if_ge VAR_LITTLEROOT_RIVAL_STATE, 3, LittlerootTown_BrendansHouse_2F_EventScript_CheckShouldUpdateBrendanPos + call_if_eq VAR_LITTLEROOT_INTRO_STATE, 4, PlayersHouse_2F_EventScript_BlockStairsUntilClockIsSet call SecretBase_EventScript_SetDecorationFlags setvar VAR_SECRET_BASE_INITIALIZED, 0 end LittlerootTown_BrendansHouse_2F_EventScript_CheckShouldUpdateBrendanPos:: goto_if_set FLAG_MET_RIVAL_LILYCOVE, LittlerootTown_BrendansHouse_2F_EventScript_TryUpdateBrendanPos - compare VAR_BIRCH_LAB_STATE, 2 - goto_if_ge LittlerootTown_BrendansHouse_2F_EventScript_Ret + goto_if_ge VAR_BIRCH_LAB_STATE, 2, LittlerootTown_BrendansHouse_2F_EventScript_Ret goto LittlerootTown_BrendansHouse_2F_EventScript_TryUpdateBrendanPos LittlerootTown_BrendansHouse_2F_EventScript_TryUpdateBrendanPos:: checkplayergender - compare VAR_RESULT, MALE - goto_if_eq LittlerootTown_BrendansHouse_2F_EventScript_Ret - compare VAR_DEX_UPGRADE_JOHTO_STARTER_STATE, 2 - goto_if_ge LittlerootTown_MaysHouse_2F_EventScript_Ret @ Odd that the MaysHouse equivalent was used here instead + goto_if_eq VAR_RESULT, MALE, LittlerootTown_BrendansHouse_2F_EventScript_Ret + @ Odd that the MaysHouse equivalent was used below instead + goto_if_ge VAR_DEX_UPGRADE_JOHTO_STARTER_STATE, 2 LittlerootTown_MaysHouse_2F_EventScript_Ret setobjectxyperm LOCALID_RIVAL, 0, 2 setobjectmovementtype LOCALID_RIVAL, MOVEMENT_TYPE_FACE_UP return @@ -37,8 +32,7 @@ LittlerootTown_BrendansHouse_2F_EventScript_Ret:: LittlerootTown_BrendansHouse_2F_EventScript_CheckSetReadyToMeetBrendan:: checkplayergender - compare VAR_RESULT, FEMALE - goto_if_eq LittlerootTown_BrendansHouse_2F_EventScript_SetReadyToMeetBrendan + goto_if_eq VAR_RESULT, FEMALE, LittlerootTown_BrendansHouse_2F_EventScript_SetReadyToMeetBrendan return LittlerootTown_BrendansHouse_2F_EventScript_SetReadyToMeetBrendan:: @@ -51,14 +45,12 @@ LittlerootTown_BrendansHouse_2F_OnWarp: LittlerootTown_BrendansHouse_2F_EventScript_CheckInitDecor:: checkplayergender - compare VAR_RESULT, MALE - goto_if_eq SecretBase_EventScript_InitDecorations + goto_if_eq VAR_RESULT, MALE, SecretBase_EventScript_InitDecorations end LittlerootTown_BrendansHouse_2F_EventScript_RivalsPokeBall:: lockall - compare VAR_LITTLEROOT_RIVAL_STATE, 2 - goto_if_eq LittlerootTown_BrendansHouse_2F_EventScript_MeetBrendan + goto_if_eq VAR_LITTLEROOT_RIVAL_STATE, 2, LittlerootTown_BrendansHouse_2F_EventScript_MeetBrendan msgbox RivalsHouse_2F_Text_ItsRivalsPokeBall, MSGBOX_DEFAULT releaseall end @@ -75,14 +67,10 @@ LittlerootTown_BrendansHouse_2F_EventScript_MeetBrendan:: waitmovement 0 delay 10 playbgm MUS_ENCOUNTER_BRENDAN, TRUE - compare VAR_FACING, DIR_NORTH - call_if_eq LittlerootTown_BrendansHouse_2F_EventScript_MeetBrendanNorth - compare VAR_FACING, DIR_SOUTH - call_if_eq LittlerootTown_BrendansHouse_2F_EventScript_MeetBrendanSouth - compare VAR_FACING, DIR_WEST - call_if_eq LittlerootTown_BrendansHouse_2F_EventScript_MeetBrendanWest - compare VAR_FACING, DIR_EAST - call_if_eq LittlerootTown_BrendansHouse_2F_EventScript_MeetBrendanEast + call_if_eq VAR_FACING, DIR_NORTH, LittlerootTown_BrendansHouse_2F_EventScript_MeetBrendanNorth + call_if_eq VAR_FACING, DIR_SOUTH, LittlerootTown_BrendansHouse_2F_EventScript_MeetBrendanSouth + call_if_eq VAR_FACING, DIR_WEST, LittlerootTown_BrendansHouse_2F_EventScript_MeetBrendanWest + call_if_eq VAR_FACING, DIR_EAST, LittlerootTown_BrendansHouse_2F_EventScript_MeetBrendanEast setvar VAR_LITTLEROOT_RIVAL_STATE, 3 setflag FLAG_HIDE_LITTLEROOT_TOWN_BRENDANS_HOUSE_2F_POKE_BALL clearflag FLAG_HIDE_LITTLEROOT_TOWN_BRENDANS_HOUSE_RIVAL_BEDROOM @@ -95,7 +83,7 @@ LittlerootTown_BrendansHouse_2F_EventScript_MeetBrendan:: LittlerootTown_BrendansHouse_2F_EventScript_MeetBrendanNorth:: applymovement LOCALID_RIVAL, LittlerootTown_BrendansHouse_2F_Movement_BrendanApproachPlayerNorth waitmovement 0 - applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestRight + applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFasterRight waitmovement 0 msgbox RivalsHouse_2F_Text_BrendanWhoAreYou, MSGBOX_DEFAULT closemessage @@ -107,7 +95,7 @@ LittlerootTown_BrendansHouse_2F_EventScript_MeetBrendanNorth:: LittlerootTown_BrendansHouse_2F_EventScript_MeetBrendanSouth:: applymovement LOCALID_RIVAL, LittlerootTown_BrendansHouse_2F_Movement_BrendanApproachPlayerSouth waitmovement 0 - applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestRight + applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFasterRight waitmovement 0 msgbox RivalsHouse_2F_Text_BrendanWhoAreYou, MSGBOX_DEFAULT closemessage @@ -119,7 +107,7 @@ LittlerootTown_BrendansHouse_2F_EventScript_MeetBrendanSouth:: LittlerootTown_BrendansHouse_2F_EventScript_MeetBrendanWest:: applymovement LOCALID_RIVAL, LittlerootTown_BrendansHouse_2F_Movement_BrendanApproachPlayerWest waitmovement 0 - applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestRight + applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFasterRight waitmovement 0 msgbox RivalsHouse_2F_Text_BrendanWhoAreYou, MSGBOX_DEFAULT closemessage @@ -131,7 +119,7 @@ LittlerootTown_BrendansHouse_2F_EventScript_MeetBrendanWest:: LittlerootTown_BrendansHouse_2F_EventScript_MeetBrendanEast:: applymovement LOCALID_RIVAL, LittlerootTown_BrendansHouse_2F_Movement_BrendanApproachPlayerEast waitmovement 0 - applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestUp + applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFasterUp waitmovement 0 msgbox RivalsHouse_2F_Text_BrendanWhoAreYou, MSGBOX_DEFAULT closemessage @@ -142,7 +130,7 @@ LittlerootTown_BrendansHouse_2F_EventScript_MeetBrendanEast:: LittlerootTown_BrendansHouse_2F_Movement_BrendanEnters: walk_down walk_down - walk_in_place_fastest_left + walk_in_place_faster_left step_end LittlerootTown_BrendansHouse_2F_Movement_BrendanApproachPlayerNorth: @@ -161,17 +149,17 @@ LittlerootTown_BrendansHouse_2F_Movement_BrendanWalkToPCNorth: walk_left walk_left walk_left - walk_in_place_fastest_up + walk_in_place_faster_up step_end LittlerootTown_BrendansHouse_2F_Movement_PlayerWatchBrendanNorth: delay_16 - walk_in_place_fastest_up + walk_in_place_faster_up delay_16 delay_16 delay_16 delay_16 - walk_in_place_fastest_left + walk_in_place_faster_left step_end LittlerootTown_BrendansHouse_2F_Movement_BrendanApproachPlayerSouth: @@ -186,22 +174,22 @@ LittlerootTown_BrendansHouse_2F_Movement_BrendanWalkToPCSouth: walk_left walk_left walk_left - walk_in_place_fastest_up + walk_in_place_faster_up step_end LittlerootTown_BrendansHouse_2F_Movement_PlayerWatchBrendanSouth: delay_16 - walk_in_place_fastest_up + walk_in_place_faster_up delay_16 delay_16 - walk_in_place_fastest_left + walk_in_place_faster_left step_end LittlerootTown_BrendansHouse_2F_Movement_BrendanApproachPlayerWest: walk_left walk_left walk_down - walk_in_place_fastest_left + walk_in_place_faster_left step_end LittlerootTown_BrendansHouse_2F_Movement_BrendanWalkToPCWest: @@ -212,16 +200,16 @@ LittlerootTown_BrendansHouse_2F_Movement_BrendanWalkToPCWest: walk_left walk_left walk_left - walk_in_place_fastest_up + walk_in_place_faster_up step_end LittlerootTown_BrendansHouse_2F_Movement_PlayerWatchBrendanWest: delay_8 delay_16 - walk_in_place_fastest_up + walk_in_place_faster_up delay_16 delay_16 - walk_in_place_fastest_left + walk_in_place_faster_left step_end LittlerootTown_BrendansHouse_2F_Movement_BrendanApproachPlayerEast: @@ -230,30 +218,28 @@ LittlerootTown_BrendansHouse_2F_Movement_BrendanApproachPlayerEast: walk_left walk_left walk_left - walk_in_place_fastest_down + walk_in_place_faster_down step_end LittlerootTown_BrendansHouse_2F_Movement_BrendanWalkToPCEast: walk_up walk_left walk_left - walk_in_place_fastest_up + walk_in_place_faster_up step_end @ Unused, the player is already facing this direction so its unneeded LittlerootTown_BrendansHouse_2F_Movement_PlayerWatchBrendanEast: delay_16 delay_16 - walk_in_place_fastest_left + walk_in_place_faster_left step_end LittlerootTown_BrendansHouse_2F_EventScript_PC:: lockall checkplayergender - compare VAR_RESULT, MALE - goto_if_eq LittlerootTown_BrendansHouse_2F_EventScript_CheckPlayersPC - compare VAR_RESULT, FEMALE - goto_if_eq LittlerootTown_BrendansHouse_2F_EventScript_CheckRivalsPC + goto_if_eq VAR_RESULT, MALE, LittlerootTown_BrendansHouse_2F_EventScript_CheckPlayersPC + goto_if_eq VAR_RESULT, FEMALE, LittlerootTown_BrendansHouse_2F_EventScript_CheckRivalsPC end LittlerootTown_BrendansHouse_2F_EventScript_CheckPlayersPC:: diff --git a/data/maps/LittlerootTown_MaysHouse_1F/scripts.inc b/data/maps/LittlerootTown_MaysHouse_1F/scripts.inc index 80c8c919e3..b4c4775c33 100644 --- a/data/maps/LittlerootTown_MaysHouse_1F/scripts.inc +++ b/data/maps/LittlerootTown_MaysHouse_1F/scripts.inc @@ -9,33 +9,28 @@ LittlerootTown_MaysHouse_1F_MapScripts:: .byte 0 LittlerootTown_MaysHouse_1F_OnLoad: - compare VAR_LITTLEROOT_INTRO_STATE, 6 - call_if_lt LittlerootTown_MaysHouse_1F_EventScript_SetMovingBoxes + call_if_lt VAR_LITTLEROOT_INTRO_STATE, 6, LittlerootTown_MaysHouse_1F_EventScript_SetMovingBoxes call_if_set FLAG_RECEIVED_RUNNING_SHOES, LittlerootTown_MaysHouse_1F_EventScript_CheckShowShoesManual end LittlerootTown_MaysHouse_1F_EventScript_SetMovingBoxes:: - setmetatile 5, 4, METATILE_BrendansMaysHouse_MovingBox_Open, 1 - setmetatile 5, 2, METATILE_BrendansMaysHouse_MovingBox_Closed, 1 + setmetatile 5, 4, METATILE_BrendansMaysHouse_MovingBox_Open, TRUE + setmetatile 5, 2, METATILE_BrendansMaysHouse_MovingBox_Closed, TRUE return LittlerootTown_MaysHouse_1F_EventScript_CheckShowShoesManual:: checkplayergender - compare VAR_RESULT, FEMALE - goto_if_eq LittlerootTown_MaysHouse_1F_EventScript_ShowRunningShoesManual + goto_if_eq VAR_RESULT, FEMALE, LittlerootTown_MaysHouse_1F_EventScript_ShowRunningShoesManual return LittlerootTown_MaysHouse_1F_EventScript_ShowRunningShoesManual:: - setmetatile 6, 7, METATILE_BrendansMaysHouse_BookOnTable, 1 + setmetatile 6, 7, METATILE_BrendansMaysHouse_BookOnTable, TRUE return LittlerootTown_MaysHouse_1F_OnTransition: - compare VAR_LITTLEROOT_INTRO_STATE, 3 - call_if_eq LittlerootTown_MaysHouse_1F_EventScript_MoveMomToDoor - compare VAR_LITTLEROOT_INTRO_STATE, 5 - call_if_eq LittlerootTown_MaysHouse_1F_EventScript_MoveMomToStairs - compare VAR_LITTLEROOT_INTRO_STATE, 6 - call_if_eq LittlerootTown_MaysHouse_1F_EventScript_MoveMomToTV + call_if_eq VAR_LITTLEROOT_INTRO_STATE, 3, LittlerootTown_MaysHouse_1F_EventScript_MoveMomToDoor + call_if_eq VAR_LITTLEROOT_INTRO_STATE, 5, LittlerootTown_MaysHouse_1F_EventScript_MoveMomToStairs + call_if_eq VAR_LITTLEROOT_INTRO_STATE, 6, LittlerootTown_MaysHouse_1F_EventScript_MoveMomToTV end LittlerootTown_MaysHouse_1F_EventScript_MoveMomToStairs:: @@ -69,7 +64,7 @@ LittlerootTown_MaysHouse_1F_EventScript_GoUpstairsToSetClock:: applymovement OBJ_EVENT_ID_PLAYER, LittlerootTown_MaysHouse_1F_Movement_PushTowardStairs applymovement LOCALID_MOM, LittlerootTown_MaysHouse_1F_Movement_PushTowardStairs waitmovement 0 - warp MAP_LITTLEROOT_TOWN_MAYS_HOUSE_2F, 255, 1, 1 + warp MAP_LITTLEROOT_TOWN_MAYS_HOUSE_2F, 1, 1 waitstate releaseall end @@ -99,7 +94,7 @@ LittlerootTown_MaysHouse_1F_EventScript_YoureNewNeighbor:: waitmovement 0 applymovement LOCALID_RIVAL_MOM, Common_Movement_Delay48 waitmovement 0 - applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestRight + applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFasterRight applymovement LOCALID_RIVAL_MOM, LittlerootTown_MaysHouse_1F_Movement_RivalMomApproach waitmovement 0 special GetRivalSonDaughterString @@ -123,8 +118,7 @@ RivalsHouse_1F_EventScript_RivalMom:: faceplayer goto_if_set FLAG_DEFEATED_RIVAL_ROUTE103, RivalsHouse_1F_EventScript_GoHomeEverySoOften goto_if_set FLAG_SYS_POKEMON_GET, RivalsHouse_1F_EventScript_RivalIsOnRoute103 - compare VAR_LITTLEROOT_RIVAL_STATE, 3 - goto_if_eq RivalsHouse_1F_EventScript_RivalTooBusy + goto_if_eq VAR_LITTLEROOT_RIVAL_STATE, 3, RivalsHouse_1F_EventScript_RivalTooBusy special GetRivalSonDaughterString msgbox RivalsHouse_1F_Text_LikeChildLikeFather, MSGBOX_DEFAULT release @@ -157,7 +151,7 @@ LittlerootTown_MaysHouse_1F_EventScript_GoSeeRoom:: lockall setvar VAR_0x8004, LOCALID_MOM setvar VAR_0x8005, FEMALE - applymovement VAR_0x8004, Common_Movement_WalkInPlaceFastestRight + applymovement VAR_0x8004, Common_Movement_WalkInPlaceFasterRight waitmovement 0 goto PlayersHouse_1F_EventScript_MomGoSeeRoom end @@ -190,23 +184,16 @@ LittlerootTown_MaysHouse_1F_EventScript_MeetRival:: waitmovement 0 applymovement LOCALID_RIVAL, Common_Movement_Delay48 waitmovement 0 - compare VAR_0x8008, 1 - call_if_ne LittlerootTown_MaysHouse_1F_EventScript_PlayerFaceMay + call_if_ne VAR_0x8008, 1, LittlerootTown_MaysHouse_1F_EventScript_PlayerFaceMay playbgm MUS_ENCOUNTER_MAY, TRUE - compare VAR_0x8008, 0 - call_if_eq LittlerootTown_MaysHouse_1F_EventScript_MayApproachPlayer0 - compare VAR_0x8008, 1 - call_if_eq LittlerootTown_MaysHouse_1F_EventScript_MayApproachPlayer1 - compare VAR_0x8008, 2 - call_if_eq LittlerootTown_MaysHouse_1F_EventScript_MayApproachPlayer2 + call_if_eq VAR_0x8008, 0, LittlerootTown_MaysHouse_1F_EventScript_MayApproachPlayer0 + call_if_eq VAR_0x8008, 1, LittlerootTown_MaysHouse_1F_EventScript_MayApproachPlayer1 + call_if_eq VAR_0x8008, 2, LittlerootTown_MaysHouse_1F_EventScript_MayApproachPlayer2 msgbox RivalsHouse_1F_Text_MayWhoAreYou, MSGBOX_DEFAULT closemessage - compare VAR_0x8008, 0 - call_if_eq LittlerootTown_MaysHouse_1F_EventScript_MayGoUpstairs0 - compare VAR_0x8008, 1 - call_if_eq LittlerootTown_MaysHouse_1F_EventScript_MayGoUpstairs1 - compare VAR_0x8008, 2 - call_if_eq LittlerootTown_MaysHouse_1F_EventScript_MayGoUpstairs2 + call_if_eq VAR_0x8008, 0, LittlerootTown_MaysHouse_1F_EventScript_MayGoUpstairs0 + call_if_eq VAR_0x8008, 1, LittlerootTown_MaysHouse_1F_EventScript_MayGoUpstairs1 + call_if_eq VAR_0x8008, 2, LittlerootTown_MaysHouse_1F_EventScript_MayGoUpstairs2 playse SE_EXIT removeobject LOCALID_RIVAL setflag FLAG_HIDE_LITTLEROOT_TOWN_MAYS_HOUSE_MAY @@ -221,7 +208,7 @@ LittlerootTown_MaysHouse_1F_EventScript_MeetRival:: end LittlerootTown_MaysHouse_1F_EventScript_PlayerFaceMay:: - applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestDown + applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFasterDown waitmovement 0 return @@ -241,9 +228,9 @@ LittlerootTown_MaysHouse_1F_EventScript_MayApproachPlayer2:: return LittlerootTown_MaysHouse_1F_Movement_MayApproachPlayer0: - walk_in_place_fastest_left + walk_in_place_faster_left walk_left - walk_in_place_fastest_up + walk_in_place_faster_up walk_up walk_up walk_up @@ -257,9 +244,9 @@ LittlerootTown_MaysHouse_1F_Movement_MayApproachPlayer1: step_end LittlerootTown_MaysHouse_1F_Movement_MayApproachPlayer2: - walk_in_place_fastest_right + walk_in_place_faster_right walk_right - walk_in_place_fastest_up + walk_in_place_faster_up walk_up walk_up walk_up @@ -287,48 +274,48 @@ LittlerootTown_MaysHouse_1F_EventScript_MayGoUpstairs2:: LittlerootTown_MaysHouse_1F_Movement_PlayerWatchMayExit0: delay_16 delay_8 - walk_in_place_fastest_right + walk_in_place_faster_right step_end LittlerootTown_MaysHouse_1F_Movement_PlayerWatchMayExit1: delay_16 delay_8 - walk_in_place_fastest_right + walk_in_place_faster_right delay_16 delay_16 - walk_in_place_fastest_up + walk_in_place_faster_up step_end LittlerootTown_MaysHouse_1F_Movement_PlayerWatchMayExit2: delay_16 delay_8 - walk_in_place_fastest_left + walk_in_place_faster_left step_end LittlerootTown_MaysHouse_1F_Movement_MayGoUpstairs0: - walk_in_place_fastest_right + walk_in_place_faster_right walk_right - walk_in_place_fastest_up + walk_in_place_faster_up walk_up walk_up step_end LittlerootTown_MaysHouse_1F_Movement_MayGoUpstairs1: - walk_in_place_fastest_right + walk_in_place_faster_right walk_right - walk_in_place_fastest_up + walk_in_place_faster_up walk_up walk_up - walk_in_place_fastest_left + walk_in_place_faster_left walk_left - walk_in_place_fastest_up + walk_in_place_faster_up walk_up step_end LittlerootTown_MaysHouse_1F_Movement_MayGoUpstairs2: - walk_in_place_fastest_left + walk_in_place_faster_left walk_left - walk_in_place_fastest_up + walk_in_place_faster_up walk_up walk_up step_end diff --git a/data/maps/LittlerootTown_MaysHouse_2F/scripts.inc b/data/maps/LittlerootTown_MaysHouse_2F/scripts.inc index 1483a845c3..7403f3fcf6 100644 --- a/data/maps/LittlerootTown_MaysHouse_2F/scripts.inc +++ b/data/maps/LittlerootTown_MaysHouse_2F/scripts.inc @@ -6,28 +6,22 @@ LittlerootTown_MaysHouse_2F_MapScripts:: .byte 0 LittlerootTown_MaysHouse_2F_OnTransition: - compare VAR_LITTLEROOT_RIVAL_STATE, 2 - call_if_lt LittlerootTown_MaysHouse_2F_EventScript_CheckSetReadyToMeetMay - compare VAR_LITTLEROOT_RIVAL_STATE, 3 - call_if_ge LittlerootTown_MaysHouse_2F_EventScript_CheckShouldUpdateMayPos - compare VAR_LITTLEROOT_INTRO_STATE, 4 - call_if_eq PlayersHouse_2F_EventScript_BlockStairsUntilClockIsSet + call_if_lt VAR_LITTLEROOT_RIVAL_STATE, 2, LittlerootTown_MaysHouse_2F_EventScript_CheckSetReadyToMeetMay + call_if_ge VAR_LITTLEROOT_RIVAL_STATE, 3, LittlerootTown_MaysHouse_2F_EventScript_CheckShouldUpdateMayPos + call_if_eq VAR_LITTLEROOT_INTRO_STATE, 4, PlayersHouse_2F_EventScript_BlockStairsUntilClockIsSet call SecretBase_EventScript_SetDecorationFlags setvar VAR_SECRET_BASE_INITIALIZED, 0 end LittlerootTown_MaysHouse_2F_EventScript_CheckShouldUpdateMayPos:: goto_if_set FLAG_MET_RIVAL_LILYCOVE, LittlerootTown_MaysHouse_2F_EventScript_TryUpdateMayPos - compare VAR_BIRCH_LAB_STATE, 2 - goto_if_ge LittlerootTown_MaysHouse_2F_EventScript_Ret + goto_if_ge VAR_BIRCH_LAB_STATE, 2, LittlerootTown_MaysHouse_2F_EventScript_Ret goto LittlerootTown_MaysHouse_2F_EventScript_TryUpdateMayPos LittlerootTown_MaysHouse_2F_EventScript_TryUpdateMayPos:: checkplayergender - compare VAR_RESULT, FEMALE - goto_if_eq LittlerootTown_MaysHouse_2F_EventScript_Ret - compare VAR_DEX_UPGRADE_JOHTO_STARTER_STATE, 2 - goto_if_ge LittlerootTown_MaysHouse_2F_EventScript_Ret + goto_if_eq VAR_RESULT, FEMALE, LittlerootTown_MaysHouse_2F_EventScript_Ret + goto_if_ge VAR_DEX_UPGRADE_JOHTO_STARTER_STATE, 2, LittlerootTown_MaysHouse_2F_EventScript_Ret setobjectxyperm LOCALID_RIVAL, 8, 2 setobjectmovementtype LOCALID_RIVAL, MOVEMENT_TYPE_FACE_UP return @@ -37,8 +31,7 @@ LittlerootTown_MaysHouse_2F_EventScript_Ret:: LittlerootTown_MaysHouse_2F_EventScript_CheckSetReadyToMeetMay:: checkplayergender - compare VAR_RESULT, MALE - goto_if_eq LittlerootTown_MaysHouse_2F_EventScript_SetReadyToMeetMay + goto_if_eq VAR_RESULT, MALE, LittlerootTown_MaysHouse_2F_EventScript_SetReadyToMeetMay return LittlerootTown_MaysHouse_2F_EventScript_SetReadyToMeetMay:: @@ -51,14 +44,12 @@ LittlerootTown_MaysHouse_2F_OnWarp: LittlerootTown_MaysHouse_2F_EventScript_CheckInitDecor:: checkplayergender - compare VAR_RESULT, FEMALE - goto_if_eq SecretBase_EventScript_InitDecorations + goto_if_eq VAR_RESULT, FEMALE, SecretBase_EventScript_InitDecorations end LittlerootTown_MaysHouse_2F_EventScript_RivalsPokeBall:: lockall - compare VAR_LITTLEROOT_RIVAL_STATE, 2 - goto_if_eq LittlerootTown_MaysHouse_2F_EventScript_MeetMay + goto_if_eq VAR_LITTLEROOT_RIVAL_STATE, 2, LittlerootTown_MaysHouse_2F_EventScript_MeetMay msgbox RivalsHouse_2F_Text_ItsRivalsPokeBall, MSGBOX_DEFAULT releaseall end @@ -75,14 +66,10 @@ LittlerootTown_MaysHouse_2F_EventScript_MeetMay:: waitmovement 0 delay 10 playbgm MUS_ENCOUNTER_MAY, TRUE - compare VAR_FACING, DIR_NORTH - call_if_eq LittlerootTown_MaysHouse_2F_EventScript_MeetMayNorth - compare VAR_FACING, DIR_SOUTH - call_if_eq LittlerootTown_MaysHouse_2F_EventScript_MeetMaySouth - compare VAR_FACING, DIR_WEST - call_if_eq LittlerootTown_MaysHouse_2F_EventScript_MeetMayWest - compare VAR_FACING, DIR_EAST - call_if_eq LittlerootTown_MaysHouse_2F_EventScript_MeetMayEast + call_if_eq VAR_FACING, DIR_NORTH, LittlerootTown_MaysHouse_2F_EventScript_MeetMayNorth + call_if_eq VAR_FACING, DIR_SOUTH, LittlerootTown_MaysHouse_2F_EventScript_MeetMaySouth + call_if_eq VAR_FACING, DIR_WEST, LittlerootTown_MaysHouse_2F_EventScript_MeetMayWest + call_if_eq VAR_FACING, DIR_EAST, LittlerootTown_MaysHouse_2F_EventScript_MeetMayEast setvar VAR_LITTLEROOT_RIVAL_STATE, 3 setflag FLAG_HIDE_LITTLEROOT_TOWN_MAYS_HOUSE_2F_POKE_BALL clearflag FLAG_HIDE_LITTLEROOT_TOWN_MAYS_HOUSE_RIVAL_BEDROOM @@ -95,7 +82,7 @@ LittlerootTown_MaysHouse_2F_EventScript_MeetMay:: LittlerootTown_MaysHouse_2F_EventScript_MeetMayNorth:: applymovement LOCALID_RIVAL, LittlerootTown_MaysHouse_2F_Movement_MayApproachPlayerNorth waitmovement 0 - applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestLeft + applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFasterLeft waitmovement 0 msgbox RivalsHouse_2F_Text_MayWhoAreYou, MSGBOX_DEFAULT closemessage @@ -107,7 +94,7 @@ LittlerootTown_MaysHouse_2F_EventScript_MeetMayNorth:: LittlerootTown_MaysHouse_2F_EventScript_MeetMaySouth:: applymovement LOCALID_RIVAL, LittlerootTown_MaysHouse_2F_Movement_MayApproachPlayerSouth waitmovement 0 - applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestLeft + applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFasterLeft waitmovement 0 msgbox RivalsHouse_2F_Text_MayWhoAreYou, MSGBOX_DEFAULT closemessage @@ -119,7 +106,7 @@ LittlerootTown_MaysHouse_2F_EventScript_MeetMaySouth:: LittlerootTown_MaysHouse_2F_EventScript_MeetMayWest:: applymovement LOCALID_RIVAL, LittlerootTown_MaysHouse_2F_Movement_MayApproachPlayerWest waitmovement 0 - applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestUp + applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFasterUp waitmovement 0 msgbox RivalsHouse_2F_Text_MayWhoAreYou, MSGBOX_DEFAULT closemessage @@ -130,7 +117,7 @@ LittlerootTown_MaysHouse_2F_EventScript_MeetMayWest:: LittlerootTown_MaysHouse_2F_EventScript_MeetMayEast:: applymovement LOCALID_RIVAL, LittlerootTown_MaysHouse_2F_Movement_MayApproachPlayerEast waitmovement 0 - applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestLeft + applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFasterLeft waitmovement 0 msgbox RivalsHouse_2F_Text_MayWhoAreYou, MSGBOX_DEFAULT closemessage @@ -142,7 +129,7 @@ LittlerootTown_MaysHouse_2F_EventScript_MeetMayEast:: LittlerootTown_MaysHouse_2F_Movement_MayEnters: walk_down walk_down - walk_in_place_fastest_right + walk_in_place_faster_right step_end LittlerootTown_MaysHouse_2F_Movement_MayApproachPlayerNorth: @@ -157,22 +144,22 @@ LittlerootTown_MaysHouse_2F_Movement_MayWalkToPCNorth: walk_up walk_up walk_up - walk_in_place_fastest_right + walk_in_place_faster_right walk_right walk_right walk_right walk_right - walk_in_place_fastest_up + walk_in_place_faster_up step_end LittlerootTown_MaysHouse_2F_Movement_PlayerWatchMayNorth: delay_16 - walk_in_place_fastest_up + walk_in_place_faster_up delay_16 delay_16 delay_16 delay_16 - walk_in_place_fastest_right + walk_in_place_faster_right step_end LittlerootTown_MaysHouse_2F_Movement_MayApproachPlayerSouth: @@ -183,20 +170,20 @@ LittlerootTown_MaysHouse_2F_Movement_MayApproachPlayerSouth: LittlerootTown_MaysHouse_2F_Movement_MayWalkToPCSouth: walk_up - walk_in_place_fastest_right + walk_in_place_faster_right walk_right walk_right walk_right walk_right - walk_in_place_fastest_up + walk_in_place_faster_up step_end LittlerootTown_MaysHouse_2F_Movement_PlayerWatchMaySouth: delay_16 - walk_in_place_fastest_up + walk_in_place_faster_up delay_16 delay_16 - walk_in_place_fastest_right + walk_in_place_faster_right step_end LittlerootTown_MaysHouse_2F_Movement_MayApproachPlayerWest: @@ -205,28 +192,28 @@ LittlerootTown_MaysHouse_2F_Movement_MayApproachPlayerWest: walk_right walk_right walk_right - walk_in_place_fastest_down + walk_in_place_faster_down step_end LittlerootTown_MaysHouse_2F_Movement_MayWalkToPCWest: walk_up walk_right walk_right - walk_in_place_fastest_up + walk_in_place_faster_up step_end @ Unused, the player is already facing this direction so its unneeded LittlerootTown_MaysHouse_2F_Movement_PlayerWatchMayWest: delay_16 delay_16 - walk_in_place_fastest_right + walk_in_place_faster_right step_end LittlerootTown_MaysHouse_2F_Movement_MayApproachPlayerEast: walk_right walk_right walk_down - walk_in_place_fastest_right + walk_in_place_faster_right step_end LittlerootTown_MaysHouse_2F_Movement_MayWalkToPCEast: @@ -237,25 +224,23 @@ LittlerootTown_MaysHouse_2F_Movement_MayWalkToPCEast: walk_right walk_right walk_right - walk_in_place_fastest_up + walk_in_place_faster_up step_end LittlerootTown_MaysHouse_2F_Movement_PlayerWatchMayEast: delay_16 - walk_in_place_fastest_up + walk_in_place_faster_up delay_16 delay_16 - walk_in_place_fastest_right + walk_in_place_faster_right step_end RivalsHouse_2F_EventScript_Rival:: lockall goto_if_set FLAG_MET_RIVAL_LILYCOVE, RivalsHouse_2F_EventScript_RivalPostLilycove checkplayergender - compare VAR_RESULT, MALE - goto_if_eq RivalsHouse_2F_EventScript_May - compare VAR_RESULT, FEMALE - goto_if_eq RivalsHouse_2F_EventScript_Brendan + goto_if_eq VAR_RESULT, MALE, RivalsHouse_2F_EventScript_May + goto_if_eq VAR_RESULT, FEMALE, RivalsHouse_2F_EventScript_Brendan end RivalsHouse_2F_EventScript_May:: @@ -272,10 +257,8 @@ RivalsHouse_2F_EventScript_RivalPostLilycove:: applymovement VAR_LAST_TALKED, Common_Movement_FacePlayer waitmovement 0 checkplayergender - compare VAR_RESULT, MALE - call_if_eq RivalsHouse_2F_EventScript_MayPostLilycove - compare VAR_RESULT, FEMALE - call_if_eq RivalsHouse_2F_EventScript_BrendanPostLilycove + call_if_eq VAR_RESULT, MALE, RivalsHouse_2F_EventScript_MayPostLilycove + call_if_eq VAR_RESULT, FEMALE, RivalsHouse_2F_EventScript_BrendanPostLilycove setflag FLAG_MET_RIVAL_IN_HOUSE_AFTER_LILYCOVE releaseall end @@ -301,10 +284,8 @@ RivalsHouse_2F_EventScript_BrendanWhereShouldIGoNext:: LittlerootTown_MaysHouse_2F_EventScript_PC:: lockall checkplayergender - compare VAR_RESULT, MALE - goto_if_eq LittlerootTown_MaysHouse_2F_EventScript_CheckRivalsPC - compare VAR_RESULT, FEMALE - goto_if_eq LittlerootTown_MaysHouse_2F_EventScript_CheckPlayersPC + goto_if_eq VAR_RESULT, MALE, LittlerootTown_MaysHouse_2F_EventScript_CheckRivalsPC + goto_if_eq VAR_RESULT, FEMALE, LittlerootTown_MaysHouse_2F_EventScript_CheckPlayersPC end LittlerootTown_MaysHouse_2F_EventScript_CheckRivalsPC:: diff --git a/data/maps/LittlerootTown_ProfessorBirchsLab/scripts.inc b/data/maps/LittlerootTown_ProfessorBirchsLab/scripts.inc index 2bff65b313..7c7f47d2ee 100644 --- a/data/maps/LittlerootTown_ProfessorBirchsLab/scripts.inc +++ b/data/maps/LittlerootTown_ProfessorBirchsLab/scripts.inc @@ -29,18 +29,14 @@ LittlerootTown_ProfessorBirchsLab_MapScripts:: LittlerootTown_ProfessorBirchsLab_OnTransition: call Common_EventScript_SetupRivalGfxId call ProfBirch_EventScript_UpdateLocation - compare VAR_DEX_UPGRADE_JOHTO_STARTER_STATE, 6 - goto_if_ge LittlerootTown_ProfessorBirchsLab_EventScript_SetAfterJohtoStarterLayout - compare VAR_DEX_UPGRADE_JOHTO_STARTER_STATE, 4 - goto_if_ge LittlerootTown_ProfessorBirchsLab_EventScript_SetJohtoStarterLayout - compare VAR_DEX_UPGRADE_JOHTO_STARTER_STATE, 3 - goto_if_eq LittlerootTown_ProfessorBirchsLab_EventScript_CheckReadyForJohtoStarter + goto_if_ge VAR_DEX_UPGRADE_JOHTO_STARTER_STATE, 6, LittlerootTown_ProfessorBirchsLab_EventScript_SetAfterJohtoStarterLayout + goto_if_ge VAR_DEX_UPGRADE_JOHTO_STARTER_STATE, 4, LittlerootTown_ProfessorBirchsLab_EventScript_SetJohtoStarterLayout + goto_if_eq VAR_DEX_UPGRADE_JOHTO_STARTER_STATE, 3, LittlerootTown_ProfessorBirchsLab_EventScript_CheckReadyForJohtoStarter end LittlerootTown_ProfessorBirchsLab_EventScript_CheckReadyForJohtoStarter:: specialvar VAR_RESULT, HasAllHoennMons - compare VAR_RESULT, TRUE - goto_if_eq LittlerootTown_ProfessorBirchsLab_EventScript_SetReadyForJohtoStarter + goto_if_eq VAR_RESULT, TRUE, LittlerootTown_ProfessorBirchsLab_EventScript_SetReadyForJohtoStarter setobjectmovementtype LOCALID_RIVAL, MOVEMENT_TYPE_WANDER_UP_AND_DOWN setobjectxyperm LOCALID_RIVAL, 5, 10 end @@ -117,16 +113,14 @@ LittlerootTown_ProfessorBirchsLab_OnFrame: @ This is just where the game tells you its yours and lets you nickname it LittlerootTown_ProfessorBirchsLab_EventScript_GiveStarterEvent:: lockall - bufferleadmonspeciesname 0 + bufferleadmonspeciesname STR_VAR_1 message LittlerootTown_ProfessorBirchsLab_Text_LikeYouToHavePokemon waitmessage playfanfare MUS_OBTAIN_ITEM waitfanfare msgbox LittlerootTown_ProfessorBirchsLab_Text_WhyNotGiveNicknameToMon, MSGBOX_YESNO - compare VAR_RESULT, YES - goto_if_eq LittlerootTown_ProfessorBirchsLab_EventScript_NicknameStarter - compare VAR_RESULT, NO - goto_if_eq LittlerootTown_ProfessorBirchsLab_EventScript_GoSeeRival + goto_if_eq VAR_RESULT, YES, LittlerootTown_ProfessorBirchsLab_EventScript_NicknameStarter + goto_if_eq VAR_RESULT, NO, LittlerootTown_ProfessorBirchsLab_EventScript_GoSeeRival end LittlerootTown_ProfessorBirchsLab_EventScript_NicknameStarter:: @@ -137,10 +131,8 @@ LittlerootTown_ProfessorBirchsLab_EventScript_NicknameStarter:: LittlerootTown_ProfessorBirchsLab_EventScript_GoSeeRival:: msgbox LittlerootTown_ProfessorBirchsLab_Text_MightBeGoodIdeaToGoSeeRival, MSGBOX_YESNO - compare VAR_RESULT, YES - goto_if_eq LittlerootTown_ProfessorBirchsLab_EventScript_AgreeToSeeRival - compare VAR_RESULT, NO - goto_if_eq LittlerootTown_ProfessorBirchsLab_EventScript_DeclineSeeingRival + goto_if_eq VAR_RESULT, YES, LittlerootTown_ProfessorBirchsLab_EventScript_AgreeToSeeRival + goto_if_eq VAR_RESULT, NO, LittlerootTown_ProfessorBirchsLab_EventScript_DeclineSeeingRival end LittlerootTown_ProfessorBirchsLab_EventScript_AgreeToSeeRival:: @@ -152,10 +144,8 @@ LittlerootTown_ProfessorBirchsLab_EventScript_AgreeToSeeRival:: LittlerootTown_ProfessorBirchsLab_EventScript_DeclineSeeingRival:: msgbox LittlerootTown_ProfessorBirchsLab_Text_DontBeThatWay, MSGBOX_YESNO - compare VAR_RESULT, YES - goto_if_eq LittlerootTown_ProfessorBirchsLab_EventScript_AgreeToSeeRival - compare VAR_RESULT, NO - goto_if_eq LittlerootTown_ProfessorBirchsLab_EventScript_DeclineSeeingRival + goto_if_eq VAR_RESULT, YES, LittlerootTown_ProfessorBirchsLab_EventScript_AgreeToSeeRival + goto_if_eq VAR_RESULT, NO, LittlerootTown_ProfessorBirchsLab_EventScript_DeclineSeeingRival end LittlerootTown_ProfessorBirchsLab_EventScript_GivePokedexEvent:: @@ -191,21 +181,19 @@ LittlerootTown_ProfessorBirchsLab_EventScript_UpgradeToNationalDex:: delay 10 playse SE_CLICK delay 20 - applymovement LOCALID_RIVAL, Common_Movement_WalkInPlaceFastestRight - applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestLeft + applymovement LOCALID_RIVAL, Common_Movement_WalkInPlaceFasterRight + applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFasterLeft waitmovement 0 checkplayergender - compare VAR_RESULT, MALE - call_if_eq LittlerootTown_ProfessorBirchsLab_EventScript_MayUpgradeComment - compare VAR_RESULT, FEMALE - call_if_eq LittlerootTown_ProfessorBirchsLab_EventScript_BrendanUpgradeComment + call_if_eq VAR_RESULT, MALE, LittlerootTown_ProfessorBirchsLab_EventScript_MayUpgradeComment + call_if_eq VAR_RESULT, FEMALE, LittlerootTown_ProfessorBirchsLab_EventScript_BrendanUpgradeComment playse SE_PC_ON waitse delay 20 applymovement LOCALID_BIRCH, LittlerootTown_ProfessorBirchsLab_Movement_BirchReturnPokedex waitmovement 0 - applymovement LOCALID_RIVAL, Common_Movement_WalkInPlaceFastestUp - applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestUp + applymovement LOCALID_RIVAL, Common_Movement_WalkInPlaceFasterUp + applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFasterUp waitmovement 0 msgbox LittlerootTown_ProfessorBirchsLab_Text_OkayAllDone, MSGBOX_DEFAULT playfanfare MUS_OBTAIN_ITEM @@ -236,11 +224,11 @@ LittlerootTown_ProfessorBirchsLab_EventScript_BrendanUpgradeComment:: LittlerootTown_ProfessorBirchsLab_Movement_BirchRetrievePokedexes: walk_left - walk_in_place_fastest_down + walk_in_place_faster_down delay_16 delay_16 walk_right - walk_in_place_fastest_down + walk_in_place_faster_down delay_16 delay_16 walk_right @@ -251,7 +239,7 @@ LittlerootTown_ProfessorBirchsLab_Movement_BirchRetrievePokedexes: walk_right walk_right walk_right - walk_in_place_fastest_up + walk_in_place_faster_up step_end LittlerootTown_ProfessorBirchsLab_Movement_BirchReturnPokedex: @@ -263,7 +251,7 @@ LittlerootTown_ProfessorBirchsLab_Movement_BirchReturnPokedex: walk_up walk_up walk_left - walk_in_place_fastest_down + walk_in_place_faster_down step_end LittlerootTown_ProfessorBirchsLab_EventScript_ChooseJohtoStarter:: @@ -288,8 +276,7 @@ LittlerootTown_ProfessorBirchsLab_Movement_PlayerEnterLabForJohtoStarter: LittlerootTown_ProfessorBirchsLab_EventScript_Aide:: lock faceplayer - compare VAR_BIRCH_LAB_STATE, 3 - goto_if_ge LittlerootTown_ProfessorBirchsLab_EventScript_AideReceivedStarter + goto_if_ge VAR_BIRCH_LAB_STATE, 3, LittlerootTown_ProfessorBirchsLab_EventScript_AideReceivedStarter goto_if_set FLAG_BIRCH_AIDE_MET, LittlerootTown_ProfessorBirchsLab_EventScript_AideAlreadyMet msgbox LittlerootTown_ProfessorBirchsLab_Text_BirchAwayOnFieldwork, MSGBOX_DEFAULT setflag FLAG_BIRCH_AIDE_MET @@ -308,40 +295,34 @@ LittlerootTown_ProfessorBirchsLab_EventScript_AideReceivedStarter:: LittlerootTown_ProfessorBirchsLab_EventScript_Cyndaquil:: release - compare VAR_DEX_UPGRADE_JOHTO_STARTER_STATE, 6 - goto_if_ge LittlerootTown_ProfessorBirchsLab_EventScript_AlreadyChoseJohtoStarter - applymovement LOCALID_BIRCH, Common_Movement_WalkInPlaceFastestRight + goto_if_ge VAR_DEX_UPGRADE_JOHTO_STARTER_STATE, 6, LittlerootTown_ProfessorBirchsLab_EventScript_AlreadyChoseJohtoStarter + applymovement LOCALID_BIRCH, Common_Movement_WalkInPlaceFasterRight waitmovement 0 showmonpic SPECIES_CYNDAQUIL, 10, 3 msgbox LittlerootTown_ProfessorBirchsLab_Text_YoullTakeCyndaquil, MSGBOX_YESNO - compare VAR_RESULT, NO - goto_if_eq LittlerootTown_ProfessorBirchsLab_EventScript_TakeYourTime + goto_if_eq VAR_RESULT, NO, LittlerootTown_ProfessorBirchsLab_EventScript_TakeYourTime goto LittlerootTown_ProfessorBirchsLab_EventScript_GiveCyndaquil end LittlerootTown_ProfessorBirchsLab_EventScript_Totodile:: release - compare VAR_DEX_UPGRADE_JOHTO_STARTER_STATE, 6 - goto_if_ge LittlerootTown_ProfessorBirchsLab_EventScript_AlreadyChoseJohtoStarter - applymovement LOCALID_BIRCH, Common_Movement_WalkInPlaceFastestRight + goto_if_ge VAR_DEX_UPGRADE_JOHTO_STARTER_STATE, 6, LittlerootTown_ProfessorBirchsLab_EventScript_AlreadyChoseJohtoStarter + applymovement LOCALID_BIRCH, Common_Movement_WalkInPlaceFasterRight waitmovement 0 showmonpic SPECIES_TOTODILE, 10, 3 msgbox LittlerootTown_ProfessorBirchsLab_Text_YoullTakeTotodile, MSGBOX_YESNO - compare VAR_RESULT, NO - goto_if_eq LittlerootTown_ProfessorBirchsLab_EventScript_TakeYourTime + goto_if_eq VAR_RESULT, NO, LittlerootTown_ProfessorBirchsLab_EventScript_TakeYourTime goto LittlerootTown_ProfessorBirchsLab_EventScript_GiveTotodile end LittlerootTown_ProfessorBirchsLab_EventScript_Chikorita:: release - compare VAR_DEX_UPGRADE_JOHTO_STARTER_STATE, 6 - goto_if_ge LittlerootTown_ProfessorBirchsLab_EventScript_AlreadyChoseJohtoStarter - applymovement LOCALID_BIRCH, Common_Movement_WalkInPlaceFastestRight + goto_if_ge VAR_DEX_UPGRADE_JOHTO_STARTER_STATE, 6, LittlerootTown_ProfessorBirchsLab_EventScript_AlreadyChoseJohtoStarter + applymovement LOCALID_BIRCH, Common_Movement_WalkInPlaceFasterRight waitmovement 0 showmonpic SPECIES_CHIKORITA, 10, 3 msgbox LittlerootTown_ProfessorBirchsLab_Text_YoullTakeChikorita, MSGBOX_YESNO - compare VAR_RESULT, NO - goto_if_eq LittlerootTown_ProfessorBirchsLab_EventScript_TakeYourTime + goto_if_eq VAR_RESULT, NO, LittlerootTown_ProfessorBirchsLab_EventScript_TakeYourTime goto LittlerootTown_ProfessorBirchsLab_EventScript_GiveChikorita end @@ -357,13 +338,11 @@ LittlerootTown_ProfessorBirchsLab_EventScript_TakeYourTime:: end LittlerootTown_ProfessorBirchsLab_EventScript_GiveCyndaquil:: - bufferspeciesname 0, SPECIES_CYNDAQUIL + bufferspeciesname STR_VAR_1, SPECIES_CYNDAQUIL setvar VAR_TEMP_1, SPECIES_CYNDAQUIL givemon SPECIES_CYNDAQUIL, 5, ITEM_NONE - compare VAR_RESULT, 0 - goto_if_eq LittlerootTown_ProfessorBirchsLab_EventScript_SendCyndaquilToParty - compare VAR_RESULT, 1 - goto_if_eq LittlerootTown_ProfessorBirchsLab_EventScript_SendCyndaquilToPC + goto_if_eq VAR_RESULT, 0, LittlerootTown_ProfessorBirchsLab_EventScript_SendCyndaquilToParty + goto_if_eq VAR_RESULT, 1, LittlerootTown_ProfessorBirchsLab_EventScript_SendCyndaquilToPC hidemonpic goto Common_EventScript_NoMoreRoomForPokemon end @@ -372,8 +351,7 @@ LittlerootTown_ProfessorBirchsLab_EventScript_SendCyndaquilToParty:: call LittlerootTown_ProfessorBirchsLab_EventScript_ReceivedJohtoStarter removeobject LOCALID_BALL_CYNDAQUIL msgbox gText_NicknameThisPokemon, MSGBOX_YESNO - compare VAR_RESULT, NO - goto_if_eq LittlerootTown_ProfessorBirchsLab_EventScript_ReceivedCyndaquil + goto_if_eq VAR_RESULT, NO, LittlerootTown_ProfessorBirchsLab_EventScript_ReceivedCyndaquil call Common_EventScript_GetGiftMonPartySlot call Common_EventScript_NameReceivedPartyMon goto LittlerootTown_ProfessorBirchsLab_EventScript_ReceivedCyndaquil @@ -383,8 +361,7 @@ LittlerootTown_ProfessorBirchsLab_EventScript_SendCyndaquilToPC:: call LittlerootTown_ProfessorBirchsLab_EventScript_ReceivedJohtoStarter removeobject LOCALID_BALL_CYNDAQUIL msgbox gText_NicknameThisPokemon, MSGBOX_YESNO - compare VAR_RESULT, NO - goto_if_eq LittlerootTown_ProfessorBirchsLab_EventScript_CyndaquilTransferredToPC + goto_if_eq VAR_RESULT, NO, LittlerootTown_ProfessorBirchsLab_EventScript_CyndaquilTransferredToPC call Common_EventScript_NameReceivedBoxMon goto LittlerootTown_ProfessorBirchsLab_EventScript_CyndaquilTransferredToPC end @@ -402,13 +379,11 @@ LittlerootTown_ProfessorBirchsLab_EventScript_ReceivedCyndaquil:: end LittlerootTown_ProfessorBirchsLab_EventScript_GiveTotodile:: - bufferspeciesname 0, SPECIES_TOTODILE + bufferspeciesname STR_VAR_1, SPECIES_TOTODILE setvar VAR_TEMP_1, SPECIES_TOTODILE givemon SPECIES_TOTODILE, 5, ITEM_NONE - compare VAR_RESULT, 0 - goto_if_eq LittlerootTown_ProfessorBirchsLab_EventScript_SendTotodileToParty - compare VAR_RESULT, 1 - goto_if_eq LittlerootTown_ProfessorBirchsLab_EventScript_SendTotodileToPC + goto_if_eq VAR_RESULT, 0, LittlerootTown_ProfessorBirchsLab_EventScript_SendTotodileToParty + goto_if_eq VAR_RESULT, 1, LittlerootTown_ProfessorBirchsLab_EventScript_SendTotodileToPC hidemonpic goto Common_EventScript_NoMoreRoomForPokemon end @@ -417,8 +392,7 @@ LittlerootTown_ProfessorBirchsLab_EventScript_SendTotodileToParty:: call LittlerootTown_ProfessorBirchsLab_EventScript_ReceivedJohtoStarter removeobject LOCALID_BALL_TOTODILE msgbox gText_NicknameThisPokemon, MSGBOX_YESNO - compare VAR_RESULT, NO - goto_if_eq LittlerootTown_ProfessorBirchsLab_EventScript_ReceivedTotodile + goto_if_eq VAR_RESULT, NO, LittlerootTown_ProfessorBirchsLab_EventScript_ReceivedTotodile call Common_EventScript_GetGiftMonPartySlot call Common_EventScript_NameReceivedPartyMon goto LittlerootTown_ProfessorBirchsLab_EventScript_ReceivedTotodile @@ -428,8 +402,7 @@ LittlerootTown_ProfessorBirchsLab_EventScript_SendTotodileToPC:: call LittlerootTown_ProfessorBirchsLab_EventScript_ReceivedJohtoStarter removeobject LOCALID_BALL_TOTODILE msgbox gText_NicknameThisPokemon, MSGBOX_YESNO - compare VAR_RESULT, NO - goto_if_eq LittlerootTown_ProfessorBirchsLab_EventScript_TotodileTransferredToPC + goto_if_eq VAR_RESULT, NO, LittlerootTown_ProfessorBirchsLab_EventScript_TotodileTransferredToPC call Common_EventScript_NameReceivedBoxMon goto LittlerootTown_ProfessorBirchsLab_EventScript_TotodileTransferredToPC end @@ -447,13 +420,11 @@ LittlerootTown_ProfessorBirchsLab_EventScript_ReceivedTotodile:: end LittlerootTown_ProfessorBirchsLab_EventScript_GiveChikorita:: - bufferspeciesname 0, SPECIES_CHIKORITA + bufferspeciesname STR_VAR_1, SPECIES_CHIKORITA setvar VAR_TEMP_1, SPECIES_CHIKORITA givemon SPECIES_CHIKORITA, 5, ITEM_NONE - compare VAR_RESULT, 0 - goto_if_eq LittlerootTown_ProfessorBirchsLab_EventScript_SendChikoritaToParty - compare VAR_RESULT, 1 - goto_if_eq LittlerootTown_ProfessorBirchsLab_EventScript_SendChikoritaToPC + goto_if_eq VAR_RESULT, 0, LittlerootTown_ProfessorBirchsLab_EventScript_SendChikoritaToParty + goto_if_eq VAR_RESULT, 1, LittlerootTown_ProfessorBirchsLab_EventScript_SendChikoritaToPC hidemonpic goto Common_EventScript_NoMoreRoomForPokemon end @@ -462,8 +433,7 @@ LittlerootTown_ProfessorBirchsLab_EventScript_SendChikoritaToParty:: call LittlerootTown_ProfessorBirchsLab_EventScript_ReceivedJohtoStarter removeobject LOCALID_BALL_CHIKORITA msgbox gText_NicknameThisPokemon, MSGBOX_YESNO - compare VAR_RESULT, NO - goto_if_eq LittlerootTown_ProfessorBirchsLab_EventScript_ReceivedChikorita + goto_if_eq VAR_RESULT, NO, LittlerootTown_ProfessorBirchsLab_EventScript_ReceivedChikorita call Common_EventScript_GetGiftMonPartySlot call Common_EventScript_NameReceivedPartyMon goto LittlerootTown_ProfessorBirchsLab_EventScript_ReceivedChikorita @@ -473,8 +443,7 @@ LittlerootTown_ProfessorBirchsLab_EventScript_SendChikoritaToPC:: call LittlerootTown_ProfessorBirchsLab_EventScript_ReceivedJohtoStarter removeobject LOCALID_BALL_CHIKORITA msgbox gText_NicknameThisPokemon, MSGBOX_YESNO - compare VAR_RESULT, NO - goto_if_eq LittlerootTown_ProfessorBirchsLab_EventScript_ChikoritaTransferredToPC + goto_if_eq VAR_RESULT, NO, LittlerootTown_ProfessorBirchsLab_EventScript_ChikoritaTransferredToPC call Common_EventScript_NameReceivedBoxMon goto LittlerootTown_ProfessorBirchsLab_EventScript_ChikoritaTransferredToPC end @@ -501,10 +470,8 @@ LittlerootTown_ProfessorBirchsLab_EventScript_ReceivedJohtoStarter:: LittlerootTown_ProfessorBirchsLab_EventScript_Birch:: lock faceplayer - compare VAR_DEX_UPGRADE_JOHTO_STARTER_STATE, 5 - goto_if_eq LittlerootTown_ProfessorBirchsLab_EventScript_CanHaveAnyOneOfRarePokemon - compare VAR_DEX_UPGRADE_JOHTO_STARTER_STATE, 2 - goto_if_eq LittlerootTown_ProfessorBirchsLab_EventScript_GrassyPatchWaiting + goto_if_eq VAR_DEX_UPGRADE_JOHTO_STARTER_STATE, 5, LittlerootTown_ProfessorBirchsLab_EventScript_CanHaveAnyOneOfRarePokemon + goto_if_eq VAR_DEX_UPGRADE_JOHTO_STARTER_STATE, 2, LittlerootTown_ProfessorBirchsLab_EventScript_GrassyPatchWaiting goto_if_unset FLAG_HAS_MATCH_CALL, LittlerootTown_ProfessorBirchsLab_EventScript_TryRatePokedexOrRegister goto_if_unset FLAG_ENABLE_PROF_BIRCH_MATCH_CALL, EventScript_RegisterProfBirch goto LittlerootTown_ProfessorBirchsLab_EventScript_TryRatePokedexOrRegister @@ -522,12 +489,9 @@ LittlerootTown_ProfessorBirchsLab_EventScript_GrassyPatchWaiting:: LittlerootTown_ProfessorBirchsLab_EventScript_TryRatePokedexOrRegister:: goto_if_unset FLAG_HIDE_LITTLEROOT_TOWN_BIRCHS_LAB_UNKNOWN_0x380, ProfBirch_EventScript_RatePokedexOrRegister - compare VAR_DEX_UPGRADE_JOHTO_STARTER_STATE, 3 - goto_if_eq ProfBirch_EventScript_RatePokedexOrRegister - compare VAR_DEX_UPGRADE_JOHTO_STARTER_STATE, 6 - goto_if_ge ProfBirch_EventScript_RatePokedexOrRegister - compare VAR_BIRCH_LAB_STATE, 5 - goto_if_eq LittlerootTown_ProfessorBirchsLab_EventScript_PokemonAwait + goto_if_eq VAR_DEX_UPGRADE_JOHTO_STARTER_STATE, 3, ProfBirch_EventScript_RatePokedexOrRegister + goto_if_ge VAR_DEX_UPGRADE_JOHTO_STARTER_STATE, 6, ProfBirch_EventScript_RatePokedexOrRegister + goto_if_eq VAR_BIRCH_LAB_STATE, 5, LittlerootTown_ProfessorBirchsLab_EventScript_PokemonAwait msgbox LittlerootTown_ProfessorBirchsLab_Text_BirchRivalGoneHome, MSGBOX_DEFAULT release end @@ -553,13 +517,11 @@ LittlerootTown_ProfessorBirchsLab_EventScript_GivePokedex:: closemessage applymovement LOCALID_RIVAL, LittlerootTown_ProfessorBirchsLab_Movement_RivalApproachPlayer waitmovement 0 - applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestRight + applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFasterRight waitmovement 0 checkplayergender - compare VAR_RESULT, MALE - call_if_eq LittlerootTown_ProfessorBirchsLab_EventScript_MayGivePokeBalls - compare VAR_RESULT, FEMALE - call_if_eq LittlerootTown_ProfessorBirchsLab_EventScript_BrendanGivePokeBalls + call_if_eq VAR_RESULT, MALE, LittlerootTown_ProfessorBirchsLab_EventScript_MayGivePokeBalls + call_if_eq VAR_RESULT, FEMALE, LittlerootTown_ProfessorBirchsLab_EventScript_BrendanGivePokeBalls setvar VAR_BIRCH_LAB_STATE, 5 setflag FLAG_ADVENTURE_STARTED setvar VAR_OLDALE_TOWN_STATE, 1 @@ -571,8 +533,7 @@ LittlerootTown_ProfessorBirchsLab_EventScript_GivePokedex:: LittlerootTown_ProfessorBirchsLab_EventScript_MayGivePokeBalls:: msgbox LittlerootTown_ProfessorBirchsLab_Text_MayGotPokedexTooTakeThese, MSGBOX_DEFAULT giveitem ITEM_POKE_BALL, 5 - compare VAR_RESULT, FALSE - call_if_eq LittlerootTown_ProfessorBirchsLab_EventScript_MayNoRoomForPokeBalls + call_if_eq VAR_RESULT, FALSE, LittlerootTown_ProfessorBirchsLab_EventScript_MayNoRoomForPokeBalls msgbox LittlerootTown_ProfessorBirchsLab_Text_CatchCutePokemonWithPokeBalls, MSGBOX_DEFAULT setvar VAR_RESULT, 0 return @@ -580,8 +541,7 @@ LittlerootTown_ProfessorBirchsLab_EventScript_MayGivePokeBalls:: LittlerootTown_ProfessorBirchsLab_EventScript_BrendanGivePokeBalls:: msgbox LittlerootTown_ProfessorBirchsLab_Text_BrendanGotPokedexTooTakeThese, MSGBOX_DEFAULT giveitem ITEM_POKE_BALL, 5 - compare VAR_RESULT, FALSE - call_if_eq LittlerootTown_ProfessorBirchsLab_EventScript_BrendanNoRoomForPokeBalls + call_if_eq VAR_RESULT, FALSE, LittlerootTown_ProfessorBirchsLab_EventScript_BrendanNoRoomForPokeBalls msgbox LittlerootTown_ProfessorBirchsLab_Text_CatchCoolPokemonWithPokeBalls, MSGBOX_DEFAULT setvar VAR_RESULT, 1 return @@ -611,7 +571,7 @@ LittlerootTown_ProfessorBirchsLab_EventScript_BrendanNoRoomForPokeBalls:: LittlerootTown_ProfessorBirchsLab_Movement_RivalApproachPlayer: walk_down - walk_in_place_fastest_left + walk_in_place_faster_left step_end LittlerootTown_ProfessorBirchsLab_EventScript_Machine:: @@ -621,17 +581,12 @@ LittlerootTown_ProfessorBirchsLab_EventScript_Machine:: LittlerootTown_ProfessorBirchsLab_EventScript_Rival:: lock faceplayer - compare VAR_DEX_UPGRADE_JOHTO_STARTER_STATE, 5 - goto_if_eq LittlerootTown_ProfessorBirchsLab_EventScript_RivalFuturePlans - compare VAR_DEX_UPGRADE_JOHTO_STARTER_STATE, 6 - goto_if_ge LittlerootTown_ProfessorBirchsLab_EventScript_RivalHaveYouGoneToBattleFrontier - compare VAR_DEX_UPGRADE_JOHTO_STARTER_STATE, 2 - goto_if_ge LittlerootTown_ProfessorBirchsLab_EventScript_RivalTakeBreakFromFieldwork + goto_if_eq VAR_DEX_UPGRADE_JOHTO_STARTER_STATE, 5, LittlerootTown_ProfessorBirchsLab_EventScript_RivalFuturePlans + goto_if_ge VAR_DEX_UPGRADE_JOHTO_STARTER_STATE, 6, LittlerootTown_ProfessorBirchsLab_EventScript_RivalHaveYouGoneToBattleFrontier + goto_if_ge VAR_DEX_UPGRADE_JOHTO_STARTER_STATE, 2, LittlerootTown_ProfessorBirchsLab_EventScript_RivalTakeBreakFromFieldwork checkplayergender - compare VAR_RESULT, MALE - call_if_eq LittlerootTown_ProfessorBirchsLab_EventScript_MayWhereShouldIGoNext - compare VAR_RESULT, FEMALE - call_if_eq LittlerootTown_ProfessorBirchsLab_EventScript_BrendanWhereShouldIGoNext + call_if_eq VAR_RESULT, MALE, LittlerootTown_ProfessorBirchsLab_EventScript_MayWhereShouldIGoNext + call_if_eq VAR_RESULT, FEMALE, LittlerootTown_ProfessorBirchsLab_EventScript_BrendanWhereShouldIGoNext release end @@ -645,10 +600,8 @@ LittlerootTown_ProfessorBirchsLab_EventScript_BrendanWhereShouldIGoNext:: LittlerootTown_ProfessorBirchsLab_EventScript_RivalFuturePlans:: checkplayergender - compare VAR_RESULT, MALE - call_if_eq LittlerootTown_ProfessorBirchsLab_EventScript_MayWhatNextImStayingHere - compare VAR_RESULT, FEMALE - call_if_eq LittlerootTown_ProfessorBirchsLab_EventScript_BrendanPreferCollectingSlowly + call_if_eq VAR_RESULT, MALE, LittlerootTown_ProfessorBirchsLab_EventScript_MayWhatNextImStayingHere + call_if_eq VAR_RESULT, FEMALE, LittlerootTown_ProfessorBirchsLab_EventScript_BrendanPreferCollectingSlowly release end @@ -662,10 +615,8 @@ LittlerootTown_ProfessorBirchsLab_EventScript_BrendanPreferCollectingSlowly: LittlerootTown_ProfessorBirchsLab_EventScript_RivalHaveYouGoneToBattleFrontier:: checkplayergender - compare VAR_RESULT, MALE - call_if_eq LittlerootTown_ProfessorBirchsLab_EventScript_MayHaveYouGoneToBattleFrontier - compare VAR_RESULT, FEMALE - call_if_eq LittlerootTown_ProfessorBirchsLab_EventScript_BrendanHaveYouGoneToBattleFrontier + call_if_eq VAR_RESULT, MALE, LittlerootTown_ProfessorBirchsLab_EventScript_MayHaveYouGoneToBattleFrontier + call_if_eq VAR_RESULT, FEMALE, LittlerootTown_ProfessorBirchsLab_EventScript_BrendanHaveYouGoneToBattleFrontier release end @@ -679,10 +630,8 @@ LittlerootTown_ProfessorBirchsLab_EventScript_BrendanHaveYouGoneToBattleFrontier LittlerootTown_ProfessorBirchsLab_EventScript_RivalTakeBreakFromFieldwork:: checkplayergender - compare VAR_RESULT, MALE - call_if_eq LittlerootTown_ProfessorBirchsLab_EventScript_MayTakeBreakFromFieldwork - compare VAR_RESULT, FEMALE - call_if_eq LittlerootTown_ProfessorBirchsLab_EventScript_BrendanTakeBreakFromFieldwork + call_if_eq VAR_RESULT, MALE, LittlerootTown_ProfessorBirchsLab_EventScript_MayTakeBreakFromFieldwork + call_if_eq VAR_RESULT, FEMALE, LittlerootTown_ProfessorBirchsLab_EventScript_BrendanTakeBreakFromFieldwork release end diff --git a/data/maps/MagmaHideout_4F/scripts.inc b/data/maps/MagmaHideout_4F/scripts.inc index a89054b7af..ef29d1180a 100644 --- a/data/maps/MagmaHideout_4F/scripts.inc +++ b/data/maps/MagmaHideout_4F/scripts.inc @@ -23,7 +23,7 @@ MagmaHideout_4F_EventScript_Maxie:: playfanfare MUS_AWAKEN_LEGEND playse SE_ORB special DoOrbEffect - applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestUp + applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFasterUp waitmovement 0 delay 150 removeobject LOCALID_GROUDON_SLEEPING @@ -55,7 +55,7 @@ MagmaHideout_4F_EventScript_Maxie:: waitmovement 0 msgbox MagmaHideout_4F_Text_MaxieGroudonWhatsWrong, MSGBOX_DEFAULT closemessage - applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestRight + applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFasterRight waitmovement 0 delay 30 applymovement LOCALID_MAXIE, Common_Movement_FacePlayer diff --git a/data/maps/MarineCave_End/scripts.inc b/data/maps/MarineCave_End/scripts.inc index 47bbf9aada..1d988a4448 100644 --- a/data/maps/MarineCave_End/scripts.inc +++ b/data/maps/MarineCave_End/scripts.inc @@ -11,8 +11,7 @@ MarineCave_End_OnResume: MarineCave_End_EventScript_TryRemoveKyogre:: specialvar VAR_RESULT, GetBattleOutcome - compare VAR_RESULT, B_OUTCOME_CAUGHT - goto_if_ne Common_EventScript_NopReturn + goto_if_ne VAR_RESULT, B_OUTCOME_CAUGHT, Common_EventScript_NopReturn removeobject LOCALID_KYOGRE return @@ -32,7 +31,7 @@ MarineCave_End_EventScript_Kyogre:: applymovement LOCALID_KYOGRE, MarineCave_End_Movement_KyogreApproach waitmovement 0 waitse - playmoncry SPECIES_KYOGRE, 2 + playmoncry SPECIES_KYOGRE, CRY_MODE_ENCOUNTER delay 40 waitmoncry setvar VAR_LAST_TALKED, LOCALID_KYOGRE @@ -43,12 +42,9 @@ MarineCave_End_EventScript_Kyogre:: clearflag FLAG_SYS_CTRL_OBJ_DELETE setvar VAR_TEMP_1, 0 specialvar VAR_RESULT, GetBattleOutcome - compare VAR_RESULT, B_OUTCOME_WON - goto_if_eq MarineCave_End_EventScript_DefeatedKyogre - compare VAR_RESULT, B_OUTCOME_RAN - goto_if_eq MarineCave_End_EventScript_RanFromKyogre - compare VAR_RESULT, B_OUTCOME_PLAYER_TELEPORTED - goto_if_eq MarineCave_End_EventScript_RanFromKyogre + goto_if_eq VAR_RESULT, B_OUTCOME_WON, MarineCave_End_EventScript_DefeatedKyogre + goto_if_eq VAR_RESULT, B_OUTCOME_RAN, MarineCave_End_EventScript_RanFromKyogre + goto_if_eq VAR_RESULT, B_OUTCOME_PLAYER_TELEPORTED, MarineCave_End_EventScript_RanFromKyogre setvar VAR_SHOULD_END_ABNORMAL_WEATHER, 1 setflag FLAG_DEFEATED_KYOGRE releaseall diff --git a/data/maps/MarineCave_Entrance/scripts.inc b/data/maps/MarineCave_Entrance/scripts.inc index a075d2c30d..172a19d26c 100644 --- a/data/maps/MarineCave_Entrance/scripts.inc +++ b/data/maps/MarineCave_Entrance/scripts.inc @@ -3,6 +3,6 @@ MarineCave_Entrance_MapScripts:: .byte 0 MarineCave_Entrance_OnResume: - setdivewarp MAP_UNDERWATER_MARINE_CAVE, 255, 9, 6 + setdivewarp MAP_UNDERWATER_MARINE_CAVE, 9, 6 end diff --git a/data/maps/MauvilleCity/scripts.inc b/data/maps/MauvilleCity/scripts.inc index 748fbd3c79..2ad39aec1c 100644 --- a/data/maps/MauvilleCity/scripts.inc +++ b/data/maps/MauvilleCity/scripts.inc @@ -90,7 +90,7 @@ MauvilleCity_EventScript_UncleAskPlayerToBattleWally:: MauvilleCity_EventScript_Wally:: lockall goto_if_set FLAG_DECLINED_WALLY_BATTLE_MAUVILLE, MauvilleCity_EventScript_WallyRequestBattleAgain - applymovement LOCALID_WALLY, Common_Movement_WalkInPlaceFastestRight + applymovement LOCALID_WALLY, Common_Movement_WalkInPlaceFasterRight waitmovement 0 msgbox MauvilleCity_Text_WallyWantToChallengeGym, MSGBOX_DEFAULT msgbox MauvilleCity_Text_UncleYourePushingIt, MSGBOX_DEFAULT @@ -107,10 +107,8 @@ MauvilleCity_EventScript_Wally:: end MauvilleCity_EventScript_BattleWallyPrompt:: - compare VAR_RESULT, YES - call_if_eq MauvilleCity_EventScript_BattleWally - compare VAR_RESULT, NO - goto_if_eq MauvilleCity_EventScript_DeclineWallyBattle + call_if_eq VAR_RESULT, YES, MauvilleCity_EventScript_BattleWally + goto_if_eq VAR_RESULT, NO, MauvilleCity_EventScript_DeclineWallyBattle closemessage switch VAR_FACING case DIR_NORTH, MauvilleCity_EventScript_WallyAndUncleExitNorth @@ -122,7 +120,7 @@ MauvilleCity_EventScript_WallyAndUncleExitNorth:: applymovement LOCALID_WALLY, MauvilleCity_Movement_WallyExitNorth1 applymovement LOCALID_WALLYS_UNCLE, MauvilleCity_Movement_WallysUncleExitNorth1 waitmovement 0 - applymovement LOCALID_WALLY, Common_Movement_WalkInPlaceFastestRight + applymovement LOCALID_WALLY, Common_Movement_WalkInPlaceFasterRight waitmovement 0 delay 30 applymovement OBJ_EVENT_ID_PLAYER, MauvilleCity_Movement_PlayerFaceUncleNorth @@ -142,7 +140,7 @@ MauvilleCity_EventScript_WallyAndUncleExitEast:: applymovement LOCALID_WALLY, MauvilleCity_Movement_WallyExitEast1 applymovement LOCALID_WALLYS_UNCLE, MauvilleCity_Movement_WallysUncleExitEast1 waitmovement 0 - applymovement LOCALID_WALLY, Common_Movement_WalkInPlaceFastestRight + applymovement LOCALID_WALLY, Common_Movement_WalkInPlaceFasterRight waitmovement 0 delay 30 applymovement LOCALID_WALLYS_UNCLE, MauvilleCity_Movement_WallysUncleApproachPlayerEast @@ -164,19 +162,15 @@ MauvilleCity_EventScript_DefeatedWally:: setflag FLAG_DEFEATED_WALLY_MAUVILLE setvar VAR_WALLY_CALL_STEP_COUNTER, 0 setflag FLAG_ENABLE_FIRST_WALLY_POKENAV_CALL - compare VAR_FACING, DIR_NORTH - call_if_eq MauvilleCity_EventScript_ScottApproachPlayerNorth - compare VAR_FACING, DIR_EAST - call_if_eq MauvilleCity_EventScript_ScottApproachPlayerEast - applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestDown + call_if_eq VAR_FACING, DIR_NORTH, MauvilleCity_EventScript_ScottApproachPlayerNorth + call_if_eq VAR_FACING, DIR_EAST, MauvilleCity_EventScript_ScottApproachPlayerEast + applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFasterDown waitmovement 0 msgbox MauvilleCity_Text_ScottYouDidntHoldBack, MSGBOX_DEFAULT closemessage addvar VAR_SCOTT_STATE, 1 - compare VAR_FACING, DIR_NORTH - call_if_eq MauvilleCity_EventScript_ScottExitNorth - compare VAR_FACING, DIR_EAST - call_if_eq MauvilleCity_EventScript_ScottExitEast + call_if_eq VAR_FACING, DIR_NORTH, MauvilleCity_EventScript_ScottExitNorth + call_if_eq VAR_FACING, DIR_EAST, MauvilleCity_EventScript_ScottExitEast removeobject LOCALID_SCOTT releaseall end @@ -209,13 +203,13 @@ MauvilleCity_EventScript_ScottExitEast:: MauvilleCity_EventScript_BattleWally:: msgbox MauvilleCity_Text_WallyHereICome, MSGBOX_DEFAULT trainerbattle_no_intro TRAINER_WALLY_MAUVILLE, MauvilleCity_Text_WallyDefeat - applymovement LOCALID_WALLY, Common_Movement_WalkInPlaceFastestRight + applymovement LOCALID_WALLY, Common_Movement_WalkInPlaceFasterRight waitmovement 0 msgbox MauvilleCity_Text_WallyIllGoBackToVerdanturf, MSGBOX_DEFAULT applymovement LOCALID_WALLY, Common_Movement_FacePlayer waitmovement 0 msgbox MauvilleCity_Text_ThankYouNotEnoughToBattle, MSGBOX_DEFAULT - applymovement LOCALID_WALLY, Common_Movement_WalkInPlaceFastestRight + applymovement LOCALID_WALLY, Common_Movement_WalkInPlaceFasterRight waitmovement 0 msgbox MauvilleCity_Text_UncleNoNeedToBeDown, MSGBOX_DEFAULT return @@ -280,35 +274,35 @@ MauvilleCity_Movement_WallyExitEast2: MauvilleCity_Movement_PlayerWatchWallyExitNorth2: delay_16 delay_8 - walk_in_place_fastest_left + walk_in_place_faster_left step_end MauvilleCity_Movement_PlayerWatchWallyExitEast2: delay_16 delay_16 delay_16 - walk_in_place_fastest_left + walk_in_place_faster_left step_end MauvilleCity_Movement_PlayerWatchScottExitNorth: delay_16 - walk_in_place_fastest_left + walk_in_place_faster_left step_end MauvilleCity_Movement_PlayerWatchScottExitEast: delay_16 delay_16 - walk_in_place_fastest_left + walk_in_place_faster_left step_end MauvilleCity_Movement_PlayerWatchWallyExitEast1: delay_16 - walk_in_place_fastest_down + walk_in_place_faster_down step_end MauvilleCity_Movement_PlayerWatchWallyExitNorth1: delay_16 - walk_in_place_fastest_left + walk_in_place_faster_left step_end MauvilleCity_Movement_WallysUncleExitNorth1: @@ -331,13 +325,13 @@ MauvilleCity_Movement_PlayerFaceUncleNorth: delay_16 delay_8 delay_4 - walk_in_place_fastest_down + walk_in_place_faster_down step_end MauvilleCity_Movement_WallysUncleApproachPlayerNorth: walk_right walk_right - walk_in_place_fastest_up + walk_in_place_faster_up step_end MauvilleCity_Movement_WallysUncleApproachPlayerEast: @@ -379,7 +373,7 @@ MauvilleCity_Movement_ScottApproachPlayerNorth: walk_left walk_left walk_left - walk_in_place_fastest_up + walk_in_place_faster_up step_end MauvilleCity_Movement_ScottApproachPlayerEast: @@ -425,8 +419,7 @@ MauvilleCity_EventScript_Wattson:: lock faceplayer goto_if_set FLAG_GOT_TM24_FROM_WATTSON, MauvilleCity_EventScript_ReceivedThunderbolt - compare VAR_NEW_MAUVILLE_STATE, 2 - goto_if_eq MauvilleCity_EventScript_CompletedNewMauville + goto_if_eq VAR_NEW_MAUVILLE_STATE, 2, MauvilleCity_EventScript_CompletedNewMauville goto_if_set FLAG_GOT_BASEMENT_KEY_FROM_WATTSON, MauvilleCity_EventScript_BegunNewMauville msgbox MauvilleCity_Text_WattsonNeedFavorTakeKey, MSGBOX_DEFAULT giveitem ITEM_BASEMENT_KEY @@ -443,8 +436,7 @@ MauvilleCity_EventScript_BegunNewMauville:: MauvilleCity_EventScript_CompletedNewMauville:: msgbox MauvilleCity_Text_WattsonThanksTakeTM, MSGBOX_DEFAULT giveitem ITEM_TM24 - compare VAR_RESULT, FALSE - goto_if_eq Common_EventScript_ShowBagIsFull + goto_if_eq VAR_RESULT, FALSE, Common_EventScript_ShowBagIsFull setflag FLAG_GOT_TM24_FROM_WATTSON msgbox MauvilleCity_Text_WattsonYoungTakeCharge, MSGBOX_DEFAULT release diff --git a/data/maps/MauvilleCity_BikeShop/scripts.inc b/data/maps/MauvilleCity_BikeShop/scripts.inc index 45efbe8f3b..0893384101 100644 --- a/data/maps/MauvilleCity_BikeShop/scripts.inc +++ b/data/maps/MauvilleCity_BikeShop/scripts.inc @@ -8,18 +8,14 @@ MauvilleCity_BikeShop_EventScript_Rydel:: goto_if_set FLAG_DECLINED_BIKE, MauvilleCity_BikeShop_EventScript_SkipGreeting msgbox MauvilleCity_BikeShop_Text_RydelGreeting, MSGBOX_DEFAULT msgbox MauvilleCity_BikeShop_Text_DidYouComeFromFarAway, MSGBOX_YESNO - compare VAR_RESULT, YES - goto_if_eq MauvilleCity_BikeShop_EventScript_YesFar - compare VAR_RESULT, NO - goto_if_eq MauvilleCity_BikeShop_EventScript_NotFar + goto_if_eq VAR_RESULT, YES, MauvilleCity_BikeShop_EventScript_YesFar + goto_if_eq VAR_RESULT, NO, MauvilleCity_BikeShop_EventScript_NotFar end MauvilleCity_BikeShop_EventScript_SkipGreeting:: msgbox MauvilleCity_BikeShop_Text_DidYouComeFromFarAway, MSGBOX_YESNO - compare VAR_RESULT, YES - goto_if_eq MauvilleCity_BikeShop_EventScript_YesFar - compare VAR_RESULT, NO - goto_if_eq MauvilleCity_BikeShop_EventScript_NotFar + goto_if_eq VAR_RESULT, YES, MauvilleCity_BikeShop_EventScript_YesFar + goto_if_eq VAR_RESULT, NO, MauvilleCity_BikeShop_EventScript_NotFar end MauvilleCity_BikeShop_EventScript_ChooseBike:: @@ -62,21 +58,17 @@ MauvilleCity_BikeShop_EventScript_ComeBackToSwitchBikes:: MauvilleCity_BikeShop_EventScript_AskSwitchBikes:: msgbox MauvilleCity_BikeShop_Text_WantToSwitchBikes, MSGBOX_YESNO - compare VAR_RESULT, YES - goto_if_eq MauvilleCity_BikeShop_EventScript_SwitchBikes - compare VAR_RESULT, NO - goto_if_eq MauvilleCity_BikeShop_EventScript_KeepBike + goto_if_eq VAR_RESULT, YES, MauvilleCity_BikeShop_EventScript_SwitchBikes + goto_if_eq VAR_RESULT, NO, MauvilleCity_BikeShop_EventScript_KeepBike end @ If the player does not have a bike on them Rydel assumes its stored in the PC MauvilleCity_BikeShop_EventScript_SwitchBikes:: msgbox MauvilleCity_BikeShop_Text_IllSwitchBikes, MSGBOX_DEFAULT - checkitem ITEM_ACRO_BIKE, 1 - compare VAR_RESULT, TRUE - goto_if_eq MauvilleCity_BikeShop_EventScript_SwitchAcroForMach - checkitem ITEM_MACH_BIKE, 1 - compare VAR_RESULT, TRUE - goto_if_eq MauvilleCity_BikeShop_EventScript_SwitchMachForAcro + checkitem ITEM_ACRO_BIKE + goto_if_eq VAR_RESULT, TRUE, MauvilleCity_BikeShop_EventScript_SwitchAcroForMach + checkitem ITEM_MACH_BIKE + goto_if_eq VAR_RESULT, TRUE, MauvilleCity_BikeShop_EventScript_SwitchMachForAcro msgbox MauvilleCity_BikeShop_Text_OhYourBikeIsInPC, MSGBOX_DEFAULT release end diff --git a/data/maps/MauvilleCity_GameCorner/scripts.inc b/data/maps/MauvilleCity_GameCorner/scripts.inc index 896dfa6807..b7c8603a33 100644 --- a/data/maps/MauvilleCity_GameCorner/scripts.inc +++ b/data/maps/MauvilleCity_GameCorner/scripts.inc @@ -16,12 +16,11 @@ MauvilleCity_GameCorner_EventScript_CoinsClerk:: lock faceplayer msgbox MauvilleCity_GameCorner_Text_ThisIsMauvilleGameCorner, MSGBOX_DEFAULT - checkitem ITEM_COIN_CASE, 1 - compare VAR_RESULT, FALSE - goto_if_eq MauvilleCity_GameCorner_EventScript_NeedCoinCase + checkitem ITEM_COIN_CASE + goto_if_eq VAR_RESULT, FALSE, MauvilleCity_GameCorner_EventScript_NeedCoinCase message MauvilleCity_GameCorner_Text_WereYouLookingForCoins waitmessage - showmoneybox 0, 0, 0 + showmoneybox 0, 0 showcoinsbox 1, 6 goto MauvilleCity_GameCorner_EventScript_ChooseCoinsDefault50 @@ -44,14 +43,12 @@ MauvilleCity_GameCorner_EventScript_ChooseCoinsDefault500:: MauvilleCity_GameCorner_EventScript_Buy50Coins:: checkcoins VAR_TEMP_1 - compare VAR_TEMP_1, (MAX_COINS + 1 - 50) - goto_if_ge MauvilleCity_GameCorner_EventScript_NoRoomForCoins - checkmoney COINS_PRICE_50, 0 - compare VAR_RESULT, FALSE - goto_if_eq MauvilleCity_GameCorner_EventScript_NotEnoughMoney + goto_if_ge VAR_TEMP_1, (MAX_COINS + 1 - 50), MauvilleCity_GameCorner_EventScript_NoRoomForCoins + checkmoney COINS_PRICE_50 + goto_if_eq VAR_RESULT, FALSE, MauvilleCity_GameCorner_EventScript_NotEnoughMoney addcoins 50 - removemoney COINS_PRICE_50, 0 - updatemoneybox 0, 0 + removemoney COINS_PRICE_50 + updatemoneybox updatecoinsbox 1, 6 playse SE_SHOP msgbox MauvilleCity_GameCorner_Text_ThankYouHereAreYourCoins, MSGBOX_DEFAULT @@ -62,14 +59,12 @@ MauvilleCity_GameCorner_EventScript_Buy50Coins:: MauvilleCity_GameCorner_EventScript_Buy500Coins:: checkcoins VAR_TEMP_1 - compare VAR_TEMP_1, (MAX_COINS + 1 - 500) - goto_if_ge MauvilleCity_GameCorner_EventScript_NoRoomForCoins - checkmoney COINS_PRICE_500, 0 - compare VAR_RESULT, FALSE - goto_if_eq MauvilleCity_GameCorner_EventScript_NotEnoughMoney + goto_if_ge VAR_TEMP_1, (MAX_COINS + 1 - 500), MauvilleCity_GameCorner_EventScript_NoRoomForCoins + checkmoney COINS_PRICE_500 + goto_if_eq VAR_RESULT, FALSE, MauvilleCity_GameCorner_EventScript_NotEnoughMoney addcoins 500 - removemoney COINS_PRICE_500, 0 - updatemoneybox 0, 0 + removemoney COINS_PRICE_500 + updatemoneybox updatecoinsbox 1, 6 playse SE_SHOP msgbox MauvilleCity_GameCorner_Text_ThankYouHereAreYourCoins, MSGBOX_DEFAULT @@ -108,9 +103,8 @@ MauvilleCity_GameCorner_EventScript_PrizeCornerDolls:: lock faceplayer msgbox MauvilleCity_GameCorner_Text_ExchangeCoinsForPrizes, MSGBOX_DEFAULT - checkitem ITEM_COIN_CASE, 1 - compare VAR_RESULT, TRUE - goto_if_eq MauvilleCity_GameCorner_EventScript_ChooseDollPrizeMessage + checkitem ITEM_COIN_CASE + goto_if_eq VAR_RESULT, TRUE, MauvilleCity_GameCorner_EventScript_ChooseDollPrizeMessage release end @@ -138,23 +132,22 @@ MauvilleCity_GameCorner_EventScript_ChooseDollPrize:: MauvilleCity_GameCorner_EventScript_TreeckoDoll:: setvar VAR_TEMP_1, 1 - bufferdecorationname 0, DECOR_TREECKO_DOLL + bufferdecorationname STR_VAR_1, DECOR_TREECKO_DOLL goto MauvilleCity_GameCorner_EventScript_ConfirmDollPrize MauvilleCity_GameCorner_EventScript_TorchicDoll:: setvar VAR_TEMP_1, 2 - bufferdecorationname 0, DECOR_TORCHIC_DOLL + bufferdecorationname STR_VAR_1, DECOR_TORCHIC_DOLL goto MauvilleCity_GameCorner_EventScript_ConfirmDollPrize MauvilleCity_GameCorner_EventScript_MudkipDoll:: setvar VAR_TEMP_1, 3 - bufferdecorationname 0, DECOR_MUDKIP_DOLL + bufferdecorationname STR_VAR_1, DECOR_MUDKIP_DOLL goto MauvilleCity_GameCorner_EventScript_ConfirmDollPrize MauvilleCity_GameCorner_EventScript_ConfirmDollPrize:: msgbox MauvilleCity_GameCorner_Text_SoYourChoiceIsX, MSGBOX_YESNO - compare VAR_RESULT, NO - goto_if_eq MauvilleCity_GameCorner_EventScript_CancelDollSelect + goto_if_eq VAR_RESULT, NO, MauvilleCity_GameCorner_EventScript_CancelDollSelect switch VAR_TEMP_1 case 1, MauvilleCity_GameCorner_EventScript_BuyTreeckoDoll case 2, MauvilleCity_GameCorner_EventScript_BuyTorchicDoll @@ -163,12 +156,10 @@ MauvilleCity_GameCorner_EventScript_ConfirmDollPrize:: MauvilleCity_GameCorner_EventScript_BuyTreeckoDoll:: checkcoins VAR_TEMP_2 - compare VAR_TEMP_2, DOLL_COINS - goto_if_lt MauvilleCity_GameCorner_EventScript_NotEnoughCoinsForDoll - bufferdecorationname 1, DECOR_TREECKO_DOLL + goto_if_lt VAR_TEMP_2, DOLL_COINS, MauvilleCity_GameCorner_EventScript_NotEnoughCoinsForDoll + bufferdecorationname STR_VAR_2, DECOR_TREECKO_DOLL checkdecorspace DECOR_TREECKO_DOLL - compare VAR_RESULT, FALSE - goto_if_eq MauvilleCity_GameCorner_EventScript_NoRoomForDoll + goto_if_eq VAR_RESULT, FALSE, MauvilleCity_GameCorner_EventScript_NoRoomForDoll removecoins DOLL_COINS adddecoration DECOR_TREECKO_DOLL updatecoinsbox 1, 1 @@ -179,12 +170,10 @@ MauvilleCity_GameCorner_EventScript_BuyTreeckoDoll:: MauvilleCity_GameCorner_EventScript_BuyTorchicDoll:: checkcoins VAR_TEMP_2 - compare VAR_TEMP_2, DOLL_COINS - goto_if_lt MauvilleCity_GameCorner_EventScript_NotEnoughCoinsForDoll - bufferdecorationname 1, DECOR_TORCHIC_DOLL + goto_if_lt VAR_TEMP_2, DOLL_COINS, MauvilleCity_GameCorner_EventScript_NotEnoughCoinsForDoll + bufferdecorationname STR_VAR_2, DECOR_TORCHIC_DOLL checkdecorspace DECOR_TORCHIC_DOLL - compare VAR_RESULT, FALSE - goto_if_eq MauvilleCity_GameCorner_EventScript_NoRoomForDoll + goto_if_eq VAR_RESULT, FALSE, MauvilleCity_GameCorner_EventScript_NoRoomForDoll removecoins DOLL_COINS adddecoration DECOR_TORCHIC_DOLL updatecoinsbox 1, 1 @@ -195,12 +184,10 @@ MauvilleCity_GameCorner_EventScript_BuyTorchicDoll:: MauvilleCity_GameCorner_EventScript_BuyMudkipDoll:: checkcoins VAR_TEMP_2 - compare VAR_TEMP_2, DOLL_COINS - goto_if_lt MauvilleCity_GameCorner_EventScript_NotEnoughCoinsForDoll - bufferdecorationname 1, DECOR_MUDKIP_DOLL + goto_if_lt VAR_TEMP_2, DOLL_COINS, MauvilleCity_GameCorner_EventScript_NotEnoughCoinsForDoll + bufferdecorationname STR_VAR_2, DECOR_MUDKIP_DOLL checkdecorspace DECOR_MUDKIP_DOLL - compare VAR_RESULT, FALSE - goto_if_eq MauvilleCity_GameCorner_EventScript_NoRoomForDoll + goto_if_eq VAR_RESULT, FALSE, MauvilleCity_GameCorner_EventScript_NoRoomForDoll removecoins DOLL_COINS adddecoration DECOR_MUDKIP_DOLL updatecoinsbox 1, 1 @@ -229,9 +216,8 @@ MauvilleCity_GameCorner_EventScript_PrizeCornerTMs:: lock faceplayer msgbox MauvilleCity_GameCorner_Text_ExchangeCoinsForPrizes, MSGBOX_DEFAULT - checkitem ITEM_COIN_CASE, 1 - compare VAR_RESULT, TRUE - goto_if_eq MauvilleCity_GameCorner_EventScript_ChooseTMPrizeMessage + checkitem ITEM_COIN_CASE + goto_if_eq VAR_RESULT, TRUE, MauvilleCity_GameCorner_EventScript_ChooseTMPrizeMessage release end @@ -261,39 +247,38 @@ MauvilleCity_GameCorner_EventScript_ChooseTMPrize:: MauvilleCity_GameCorner_EventScript_TM32:: setvar VAR_TEMP_1, 1 - bufferitemname 0, ITEM_TM32 + bufferitemname STR_VAR_1, ITEM_TM32 setvar VAR_0x8004, ITEM_TM32 goto MauvilleCity_GameCorner_EventScript_ConfirmTMPrize MauvilleCity_GameCorner_EventScript_TM29:: setvar VAR_TEMP_1, 2 - bufferitemname 0, ITEM_TM29 + bufferitemname STR_VAR_1, ITEM_TM29 setvar VAR_0x8004, ITEM_TM29 goto MauvilleCity_GameCorner_EventScript_ConfirmTMPrize MauvilleCity_GameCorner_EventScript_TM35:: setvar VAR_TEMP_1, 3 - bufferitemname 0, ITEM_TM35 + bufferitemname STR_VAR_1, ITEM_TM35 setvar VAR_0x8004, ITEM_TM35 goto MauvilleCity_GameCorner_EventScript_ConfirmTMPrize MauvilleCity_GameCorner_EventScript_TM24:: setvar VAR_TEMP_1, 4 - bufferitemname 0, ITEM_TM24 + bufferitemname STR_VAR_1, ITEM_TM24 setvar VAR_0x8004, ITEM_TM24 goto MauvilleCity_GameCorner_EventScript_ConfirmTMPrize MauvilleCity_GameCorner_EventScript_TM13:: setvar VAR_TEMP_1, 5 - bufferitemname 0, ITEM_TM13 + bufferitemname STR_VAR_1, ITEM_TM13 setvar VAR_0x8004, ITEM_TM13 goto MauvilleCity_GameCorner_EventScript_ConfirmTMPrize MauvilleCity_GameCorner_EventScript_ConfirmTMPrize:: special BufferTMHMMoveName msgbox MauvilleCity_GameCorner_Text_SoYourChoiceIsTheTMX, MSGBOX_YESNO - compare VAR_RESULT, NO - goto_if_eq MauvilleCity_GameCorner_EventScript_CancelTMSelect + goto_if_eq VAR_RESULT, NO, MauvilleCity_GameCorner_EventScript_CancelTMSelect switch VAR_TEMP_1 case 1, MauvilleCity_GameCorner_EventScript_BuyTM32 case 2, MauvilleCity_GameCorner_EventScript_BuyTM29 @@ -304,11 +289,9 @@ MauvilleCity_GameCorner_EventScript_ConfirmTMPrize:: MauvilleCity_GameCorner_EventScript_BuyTM32:: checkcoins VAR_TEMP_2 - compare VAR_TEMP_2, TM32_COINS - goto_if_lt MauvilleCity_GameCorner_EventScript_NotEnoughCoinsForTM - checkitemspace ITEM_TM32, 1 - compare VAR_RESULT, FALSE - goto_if_eq MauvilleCity_GameCorner_EventScript_NoRoomForTM + goto_if_lt VAR_TEMP_2, TM32_COINS, MauvilleCity_GameCorner_EventScript_NotEnoughCoinsForTM + checkitemspace ITEM_TM32 + goto_if_eq VAR_RESULT, FALSE, MauvilleCity_GameCorner_EventScript_NoRoomForTM removecoins TM32_COINS additem ITEM_TM32 updatecoinsbox 1, 1 @@ -319,11 +302,9 @@ MauvilleCity_GameCorner_EventScript_BuyTM32:: MauvilleCity_GameCorner_EventScript_BuyTM29:: checkcoins VAR_TEMP_2 - compare VAR_TEMP_2, TM29_COINS - goto_if_lt MauvilleCity_GameCorner_EventScript_NotEnoughCoinsForTM - checkitemspace ITEM_TM29, 1 - compare VAR_RESULT, FALSE - goto_if_eq MauvilleCity_GameCorner_EventScript_NoRoomForTM + goto_if_lt VAR_TEMP_2, TM29_COINS, MauvilleCity_GameCorner_EventScript_NotEnoughCoinsForTM + checkitemspace ITEM_TM29 + goto_if_eq VAR_RESULT, FALSE, MauvilleCity_GameCorner_EventScript_NoRoomForTM removecoins TM29_COINS additem ITEM_TM29 updatecoinsbox 1, 1 @@ -334,11 +315,9 @@ MauvilleCity_GameCorner_EventScript_BuyTM29:: MauvilleCity_GameCorner_EventScript_BuyTM35:: checkcoins VAR_TEMP_2 - compare VAR_TEMP_2, TM35_COINS - goto_if_lt MauvilleCity_GameCorner_EventScript_NotEnoughCoinsForTM - checkitemspace ITEM_TM35, 1 - compare VAR_RESULT, FALSE - goto_if_eq MauvilleCity_GameCorner_EventScript_NoRoomForTM + goto_if_lt VAR_TEMP_2, TM35_COINS, MauvilleCity_GameCorner_EventScript_NotEnoughCoinsForTM + checkitemspace ITEM_TM35 + goto_if_eq VAR_RESULT, FALSE, MauvilleCity_GameCorner_EventScript_NoRoomForTM removecoins TM35_COINS additem ITEM_TM35 updatecoinsbox 1, 1 @@ -349,11 +328,9 @@ MauvilleCity_GameCorner_EventScript_BuyTM35:: MauvilleCity_GameCorner_EventScript_BuyTM24:: checkcoins VAR_TEMP_2 - compare VAR_TEMP_2, TM24_COINS - goto_if_lt MauvilleCity_GameCorner_EventScript_NotEnoughCoinsForTM - checkitemspace ITEM_TM24, 1 - compare VAR_RESULT, FALSE - goto_if_eq MauvilleCity_GameCorner_EventScript_NoRoomForTM + goto_if_lt VAR_TEMP_2, TM24_COINS, MauvilleCity_GameCorner_EventScript_NotEnoughCoinsForTM + checkitemspace ITEM_TM24 + goto_if_eq VAR_RESULT, FALSE, MauvilleCity_GameCorner_EventScript_NoRoomForTM removecoins TM24_COINS additem ITEM_TM24 updatecoinsbox 1, 1 @@ -364,11 +341,9 @@ MauvilleCity_GameCorner_EventScript_BuyTM24:: MauvilleCity_GameCorner_EventScript_BuyTM13:: checkcoins VAR_TEMP_2 - compare VAR_TEMP_2, TM13_COINS - goto_if_lt MauvilleCity_GameCorner_EventScript_NotEnoughCoinsForTM - checkitemspace ITEM_TM13, 1 - compare VAR_RESULT, FALSE - goto_if_eq MauvilleCity_GameCorner_EventScript_NoRoomForTM + goto_if_lt VAR_TEMP_2, TM13_COINS, MauvilleCity_GameCorner_EventScript_NotEnoughCoinsForTM + checkitemspace ITEM_TM13 + goto_if_eq VAR_RESULT, FALSE, MauvilleCity_GameCorner_EventScript_NoRoomForTM removecoins TM13_COINS additem ITEM_TM13 updatecoinsbox 1, 1 @@ -406,8 +381,7 @@ MauvilleCity_GameCorner_EventScript_Girl:: faceplayer goto_if_set FLAG_RECEIVED_STARTER_DOLL, MauvilleCity_GameCorner_EventScript_ReceivedStarterDoll msgbox MauvilleCity_GameCorner_Text_GotTwoOfSameDollWantOne, MSGBOX_YESNO - compare VAR_RESULT, NO - goto_if_eq MauvilleCity_GameCorner_EventScript_DeclineStarterDoll + goto_if_eq VAR_RESULT, NO, MauvilleCity_GameCorner_EventScript_DeclineStarterDoll switch VAR_STARTER_MON case 0, MauvilleCity_GameCorner_EventScript_GiveTreeckoDoll case 1, MauvilleCity_GameCorner_EventScript_GiveTorchicDoll @@ -415,10 +389,9 @@ MauvilleCity_GameCorner_EventScript_Girl:: end MauvilleCity_GameCorner_EventScript_GiveTreeckoDoll:: - bufferdecorationname 1, DECOR_TREECKO_DOLL + bufferdecorationname STR_VAR_2, DECOR_TREECKO_DOLL checkdecorspace DECOR_TREECKO_DOLL - compare VAR_RESULT, FALSE - goto_if_eq MauvilleCity_GameCorner_EventScript_NoRoomForStarterDoll + goto_if_eq VAR_RESULT, FALSE, MauvilleCity_GameCorner_EventScript_NoRoomForStarterDoll msgbox MauvilleCity_GameCorner_Text_HereYouGo2, MSGBOX_DEFAULT givedecoration DECOR_TREECKO_DOLL setflag FLAG_RECEIVED_STARTER_DOLL @@ -426,10 +399,9 @@ MauvilleCity_GameCorner_EventScript_GiveTreeckoDoll:: end MauvilleCity_GameCorner_EventScript_GiveTorchicDoll:: - bufferdecorationname 1, DECOR_TORCHIC_DOLL + bufferdecorationname STR_VAR_2, DECOR_TORCHIC_DOLL checkdecorspace DECOR_TORCHIC_DOLL - compare VAR_RESULT, FALSE - goto_if_eq MauvilleCity_GameCorner_EventScript_NoRoomForStarterDoll + goto_if_eq VAR_RESULT, FALSE, MauvilleCity_GameCorner_EventScript_NoRoomForStarterDoll msgbox MauvilleCity_GameCorner_Text_HereYouGo2, MSGBOX_DEFAULT givedecoration DECOR_TORCHIC_DOLL setflag FLAG_RECEIVED_STARTER_DOLL @@ -437,10 +409,9 @@ MauvilleCity_GameCorner_EventScript_GiveTorchicDoll:: end MauvilleCity_GameCorner_EventScript_GiveMudkipDoll:: - bufferdecorationname 1, DECOR_MUDKIP_DOLL + bufferdecorationname STR_VAR_2, DECOR_MUDKIP_DOLL checkdecorspace DECOR_MUDKIP_DOLL - compare VAR_RESULT, FALSE - goto_if_eq MauvilleCity_GameCorner_EventScript_NoRoomForStarterDoll + goto_if_eq VAR_RESULT, FALSE, MauvilleCity_GameCorner_EventScript_NoRoomForStarterDoll msgbox MauvilleCity_GameCorner_Text_HereYouGo2, MSGBOX_DEFAULT givedecoration DECOR_MUDKIP_DOLL setflag FLAG_RECEIVED_STARTER_DOLL @@ -466,9 +437,8 @@ MauvilleCity_GameCorner_EventScript_ReceivedStarterDoll:: MauvilleCity_GameCorner_EventScript_PokefanM:: lock faceplayer - checkitem ITEM_COIN_CASE, 1 - compare VAR_RESULT, TRUE - goto_if_eq MauvilleCity_GameCorner_EventScript_TryGive20Coins + checkitem ITEM_COIN_CASE + goto_if_eq VAR_RESULT, TRUE, MauvilleCity_GameCorner_EventScript_TryGive20Coins msgbox MauvilleCity_GameCorner_Text_NeedCoinCaseGoNextDoor, MSGBOX_DEFAULT goto MauvilleCity_GameCorner_EventScript_NPCReturnToSlots end @@ -476,8 +446,7 @@ MauvilleCity_GameCorner_EventScript_PokefanM:: MauvilleCity_GameCorner_EventScript_TryGive20Coins:: goto_if_set FLAG_RECEIVED_20_COINS, MauvilleCity_GameCorner_EventScript_PokefanMNormal checkcoins VAR_TEMP_1 - compare VAR_TEMP_1, 1 @ Only give 20 coins if player has no coins - goto_if_ge MauvilleCity_GameCorner_EventScript_PokefanMNormal + goto_if_ge VAR_TEMP_1, 1, MauvilleCity_GameCorner_EventScript_PokefanMNormal @ Only give 20 coins if player has no coins setflag FLAG_RECEIVED_20_COINS addcoins 20 msgbox MauvilleCity_GameCorner_Text_LuckOnlyLastSoLongTakeCoins, MSGBOX_DEFAULT @@ -534,9 +503,8 @@ MauvilleCity_GameCorner_EventScript_Woman:: MauvilleCity_GameCorner_EventScript_SlotMachine0:: lockall - checkitem ITEM_COIN_CASE, 1 - compare VAR_RESULT, FALSE - goto_if_eq MauvilleCity_GameCorner_EventScript_NoCoinCase + checkitem ITEM_COIN_CASE + goto_if_eq VAR_RESULT, FALSE, MauvilleCity_GameCorner_EventScript_NoCoinCase setvar VAR_0x8004, 0 specialvar VAR_RESULT, GetSlotMachineId playslotmachine VAR_RESULT @@ -545,9 +513,8 @@ MauvilleCity_GameCorner_EventScript_SlotMachine0:: MauvilleCity_GameCorner_EventScript_SlotMachine1:: lockall - checkitem ITEM_COIN_CASE, 1 - compare VAR_RESULT, FALSE - goto_if_eq MauvilleCity_GameCorner_EventScript_NoCoinCase + checkitem ITEM_COIN_CASE + goto_if_eq VAR_RESULT, FALSE, MauvilleCity_GameCorner_EventScript_NoCoinCase setvar VAR_0x8004, 1 specialvar VAR_RESULT, GetSlotMachineId playslotmachine VAR_RESULT @@ -556,9 +523,8 @@ MauvilleCity_GameCorner_EventScript_SlotMachine1:: MauvilleCity_GameCorner_EventScript_SlotMachine2:: lockall - checkitem ITEM_COIN_CASE, 1 - compare VAR_RESULT, FALSE - goto_if_eq MauvilleCity_GameCorner_EventScript_NoCoinCase + checkitem ITEM_COIN_CASE + goto_if_eq VAR_RESULT, FALSE, MauvilleCity_GameCorner_EventScript_NoCoinCase setvar VAR_0x8004, 2 specialvar VAR_RESULT, GetSlotMachineId playslotmachine VAR_RESULT @@ -567,9 +533,8 @@ MauvilleCity_GameCorner_EventScript_SlotMachine2:: MauvilleCity_GameCorner_EventScript_SlotMachine3:: lockall - checkitem ITEM_COIN_CASE, 1 - compare VAR_RESULT, FALSE - goto_if_eq MauvilleCity_GameCorner_EventScript_NoCoinCase + checkitem ITEM_COIN_CASE + goto_if_eq VAR_RESULT, FALSE, MauvilleCity_GameCorner_EventScript_NoCoinCase setvar VAR_0x8004, 3 specialvar VAR_RESULT, GetSlotMachineId playslotmachine VAR_RESULT @@ -578,9 +543,8 @@ MauvilleCity_GameCorner_EventScript_SlotMachine3:: MauvilleCity_GameCorner_EventScript_SlotMachine4:: lockall - checkitem ITEM_COIN_CASE, 1 - compare VAR_RESULT, FALSE - goto_if_eq MauvilleCity_GameCorner_EventScript_NoCoinCase + checkitem ITEM_COIN_CASE + goto_if_eq VAR_RESULT, FALSE, MauvilleCity_GameCorner_EventScript_NoCoinCase setvar VAR_0x8004, 4 specialvar VAR_RESULT, GetSlotMachineId playslotmachine VAR_RESULT @@ -589,9 +553,8 @@ MauvilleCity_GameCorner_EventScript_SlotMachine4:: MauvilleCity_GameCorner_EventScript_SlotMachine5:: lockall - checkitem ITEM_COIN_CASE, 1 - compare VAR_RESULT, FALSE - goto_if_eq MauvilleCity_GameCorner_EventScript_NoCoinCase + checkitem ITEM_COIN_CASE + goto_if_eq VAR_RESULT, FALSE, MauvilleCity_GameCorner_EventScript_NoCoinCase setvar VAR_0x8004, 5 specialvar VAR_RESULT, GetSlotMachineId playslotmachine VAR_RESULT @@ -600,9 +563,8 @@ MauvilleCity_GameCorner_EventScript_SlotMachine5:: MauvilleCity_GameCorner_EventScript_SlotMachine6:: lockall - checkitem ITEM_COIN_CASE, 1 - compare VAR_RESULT, FALSE - goto_if_eq MauvilleCity_GameCorner_EventScript_NoCoinCase + checkitem ITEM_COIN_CASE + goto_if_eq VAR_RESULT, FALSE, MauvilleCity_GameCorner_EventScript_NoCoinCase setvar VAR_0x8004, 6 specialvar VAR_RESULT, GetSlotMachineId playslotmachine VAR_RESULT @@ -611,9 +573,8 @@ MauvilleCity_GameCorner_EventScript_SlotMachine6:: MauvilleCity_GameCorner_EventScript_SlotMachine7:: lockall - checkitem ITEM_COIN_CASE, 1 - compare VAR_RESULT, FALSE - goto_if_eq MauvilleCity_GameCorner_EventScript_NoCoinCase + checkitem ITEM_COIN_CASE + goto_if_eq VAR_RESULT, FALSE, MauvilleCity_GameCorner_EventScript_NoCoinCase setvar VAR_0x8004, 7 specialvar VAR_RESULT, GetSlotMachineId playslotmachine VAR_RESULT @@ -622,9 +583,8 @@ MauvilleCity_GameCorner_EventScript_SlotMachine7:: MauvilleCity_GameCorner_EventScript_SlotMachine8:: lockall - checkitem ITEM_COIN_CASE, 1 - compare VAR_RESULT, FALSE - goto_if_eq MauvilleCity_GameCorner_EventScript_NoCoinCase + checkitem ITEM_COIN_CASE + goto_if_eq VAR_RESULT, FALSE, MauvilleCity_GameCorner_EventScript_NoCoinCase setvar VAR_0x8004, 8 specialvar VAR_RESULT, GetSlotMachineId playslotmachine VAR_RESULT @@ -633,9 +593,8 @@ MauvilleCity_GameCorner_EventScript_SlotMachine8:: MauvilleCity_GameCorner_EventScript_SlotMachine9:: lockall - checkitem ITEM_COIN_CASE, 1 - compare VAR_RESULT, FALSE - goto_if_eq MauvilleCity_GameCorner_EventScript_NoCoinCase + checkitem ITEM_COIN_CASE + goto_if_eq VAR_RESULT, FALSE, MauvilleCity_GameCorner_EventScript_NoCoinCase setvar VAR_0x8004, 9 specialvar VAR_RESULT, GetSlotMachineId playslotmachine VAR_RESULT @@ -644,9 +603,8 @@ MauvilleCity_GameCorner_EventScript_SlotMachine9:: MauvilleCity_GameCorner_EventScript_SlotMachine10:: lockall - checkitem ITEM_COIN_CASE, 1 - compare VAR_RESULT, FALSE - goto_if_eq MauvilleCity_GameCorner_EventScript_NoCoinCase + checkitem ITEM_COIN_CASE + goto_if_eq VAR_RESULT, FALSE, MauvilleCity_GameCorner_EventScript_NoCoinCase setvar VAR_0x8004, 10 specialvar VAR_RESULT, GetSlotMachineId playslotmachine VAR_RESULT @@ -655,9 +613,8 @@ MauvilleCity_GameCorner_EventScript_SlotMachine10:: MauvilleCity_GameCorner_EventScript_SlotMachine11:: lockall - checkitem ITEM_COIN_CASE, 1 - compare VAR_RESULT, FALSE - goto_if_eq MauvilleCity_GameCorner_EventScript_NoCoinCase + checkitem ITEM_COIN_CASE + goto_if_eq VAR_RESULT, FALSE, MauvilleCity_GameCorner_EventScript_NoCoinCase setvar VAR_0x8004, 11 specialvar VAR_RESULT, GetSlotMachineId playslotmachine VAR_RESULT diff --git a/data/maps/MauvilleCity_Gym/scripts.inc b/data/maps/MauvilleCity_Gym/scripts.inc index 3c09ecfa20..de924d7d93 100644 --- a/data/maps/MauvilleCity_Gym/scripts.inc +++ b/data/maps/MauvilleCity_Gym/scripts.inc @@ -17,32 +17,32 @@ MauvilleCity_Gym_EventScript_UpdateBarriers:: end MauvilleCity_Gym_EventScript_SetAltBarriers:: - setmetatile 3, 11, METATILE_MauvilleGym_RedBeamV1_On, 1 - setmetatile 3, 12, METATILE_MauvilleGym_RedBeamV2_On, 1 - setmetatile 3, 13, METATILE_MauvilleGym_PoleTop_On, 1 - setmetatile 4, 10, METATILE_MauvilleGym_RedBeamH1_On, 0 - setmetatile 5, 10, METATILE_MauvilleGym_RedBeamH2_On, 0 - setmetatile 4, 11, METATILE_MauvilleGym_RedBeamH3_On, 1 - setmetatile 5, 11, METATILE_MauvilleGym_RedBeamH4_On, 1 - setmetatile 7, 10, METATILE_MauvilleGym_RedBeamH1_On, 0 - setmetatile 8, 10, METATILE_MauvilleGym_RedBeamH2_On, 0 - setmetatile 7, 11, METATILE_MauvilleGym_RedBeamH3_On, 1 - setmetatile 8, 11, METATILE_MauvilleGym_RedBeamH4_On, 1 - setmetatile 4, 13, METATILE_MauvilleGym_GreenBeamH1_Off, 0 - setmetatile 5, 13, METATILE_MauvilleGym_GreenBeamH2_Off, 0 - setmetatile 4, 14, METATILE_MauvilleGym_GreenBeamH3_Off, 0 - setmetatile 5, 14, METATILE_MauvilleGym_GreenBeamH4_Off, 0 - setmetatile 1, 10, METATILE_MauvilleGym_GreenBeamH1_Off, 0 - setmetatile 2, 10, METATILE_MauvilleGym_GreenBeamH2_Off, 0 - setmetatile 1, 11, METATILE_MauvilleGym_GreenBeamH3_Off, 0 - setmetatile 2, 11, METATILE_MauvilleGym_GreenBeamH4_Off, 0 - setmetatile 6, 8, METATILE_MauvilleGym_PoleBottom_On, 1 - setmetatile 6, 9, METATILE_MauvilleGym_FloorTile, 0 - setmetatile 6, 10, METATILE_MauvilleGym_PoleTop_Off, 0 - setmetatile 4, 6, METATILE_MauvilleGym_GreenBeamH1_Off, 0 - setmetatile 5, 6, METATILE_MauvilleGym_GreenBeamH2_Off, 0 - setmetatile 4, 7, METATILE_MauvilleGym_GreenBeamH3_Off, 0 - setmetatile 5, 7, METATILE_MauvilleGym_GreenBeamH4_Off, 0 + setmetatile 3, 11, METATILE_MauvilleGym_RedBeamV1_On, TRUE + setmetatile 3, 12, METATILE_MauvilleGym_RedBeamV2_On, TRUE + setmetatile 3, 13, METATILE_MauvilleGym_PoleTop_On, TRUE + setmetatile 4, 10, METATILE_MauvilleGym_RedBeamH1_On, FALSE + setmetatile 5, 10, METATILE_MauvilleGym_RedBeamH2_On, FALSE + setmetatile 4, 11, METATILE_MauvilleGym_RedBeamH3_On, TRUE + setmetatile 5, 11, METATILE_MauvilleGym_RedBeamH4_On, TRUE + setmetatile 7, 10, METATILE_MauvilleGym_RedBeamH1_On, FALSE + setmetatile 8, 10, METATILE_MauvilleGym_RedBeamH2_On, FALSE + setmetatile 7, 11, METATILE_MauvilleGym_RedBeamH3_On, TRUE + setmetatile 8, 11, METATILE_MauvilleGym_RedBeamH4_On, TRUE + setmetatile 4, 13, METATILE_MauvilleGym_GreenBeamH1_Off, FALSE + setmetatile 5, 13, METATILE_MauvilleGym_GreenBeamH2_Off, FALSE + setmetatile 4, 14, METATILE_MauvilleGym_GreenBeamH3_Off, FALSE + setmetatile 5, 14, METATILE_MauvilleGym_GreenBeamH4_Off, FALSE + setmetatile 1, 10, METATILE_MauvilleGym_GreenBeamH1_Off, FALSE + setmetatile 2, 10, METATILE_MauvilleGym_GreenBeamH2_Off, FALSE + setmetatile 1, 11, METATILE_MauvilleGym_GreenBeamH3_Off, FALSE + setmetatile 2, 11, METATILE_MauvilleGym_GreenBeamH4_Off, FALSE + setmetatile 6, 8, METATILE_MauvilleGym_PoleBottom_On, TRUE + setmetatile 6, 9, METATILE_MauvilleGym_FloorTile, FALSE + setmetatile 6, 10, METATILE_MauvilleGym_PoleTop_Off, FALSE + setmetatile 4, 6, METATILE_MauvilleGym_GreenBeamH1_Off, FALSE + setmetatile 5, 6, METATILE_MauvilleGym_GreenBeamH2_Off, FALSE + setmetatile 4, 7, METATILE_MauvilleGym_GreenBeamH3_Off, FALSE + setmetatile 5, 7, METATILE_MauvilleGym_GreenBeamH4_Off, FALSE end MauvilleCity_Gym_EventScript_Switch1Pressed:: @@ -76,11 +76,9 @@ MauvilleCity_Gym_EventScript_DeactivatePuzzle:: MauvilleCity_Gym_EventScript_Wattson:: trainerbattle_single TRAINER_WATTSON_1, MauvilleCity_Gym_Text_WattsonIntro, MauvilleCity_Gym_Text_WattsonDefeat, MauvilleCity_Gym_EventScript_WattsonDefeated, NO_MUSIC specialvar VAR_RESULT, ShouldTryRematchBattle - compare VAR_RESULT, TRUE - goto_if_eq MauvilleCity_Gym_EventScript_WattsonRematch + goto_if_eq VAR_RESULT, TRUE, MauvilleCity_Gym_EventScript_WattsonRematch goto_if_unset FLAG_RECEIVED_TM34, MauvilleCity_Gym_EventScript_GiveShockWave2 - compare VAR_NEW_MAUVILLE_STATE, 2 - goto_if_eq MauvilleCity_Gym_EventScript_CompletedNewMauville + goto_if_eq VAR_NEW_MAUVILLE_STATE, 2, MauvilleCity_Gym_EventScript_CompletedNewMauville msgbox MauvilleCity_Gym_Text_WattsonPostBattle, MSGBOX_DEFAULT release end @@ -95,8 +93,7 @@ MauvilleCity_Gym_EventScript_WattsonDefeated:: setflag FLAG_DEFEATED_MAUVILLE_GYM setflag FLAG_BADGE03_GET addvar VAR_PETALBURG_GYM_STATE, 1 - compare VAR_PETALBURG_GYM_STATE, 6 - call_if_eq Common_EventScript_ReadyPetalburgGymForBattle + call_if_eq VAR_PETALBURG_GYM_STATE, 6, Common_EventScript_ReadyPetalburgGymForBattle setvar VAR_0x8008, 3 call Common_EventScript_SetGymTrainers special MauvilleGymDeactivatePuzzle @@ -116,8 +113,7 @@ MauvilleCity_Gym_EventScript_WattsonDefeated:: MauvilleCity_Gym_EventScript_GiveShockWave2:: giveitem ITEM_TM34 - compare VAR_RESULT, FALSE - goto_if_eq Common_EventScript_ShowBagIsFull + goto_if_eq VAR_RESULT, FALSE, Common_EventScript_ShowBagIsFull msgbox MauvilleCity_Gym_Text_ExplainShockWave, MSGBOX_DEFAULT setflag FLAG_RECEIVED_TM34 release @@ -125,8 +121,7 @@ MauvilleCity_Gym_EventScript_GiveShockWave2:: MauvilleCity_Gym_EventScript_GiveShockWave:: giveitem ITEM_TM34 - compare VAR_RESULT, FALSE - goto_if_eq Common_EventScript_BagIsFull + goto_if_eq VAR_RESULT, FALSE, Common_EventScript_BagIsFull msgbox MauvilleCity_Gym_Text_ExplainShockWave, MSGBOX_DEFAULT setflag FLAG_RECEIVED_TM34 return @@ -144,8 +139,7 @@ MauvilleCity_Gym_EventScript_WattsonRematch:: MauvilleCity_Gym_EventScript_Switch1:: lockall goto_if_set FLAG_DEFEATED_MAUVILLE_GYM, MauvilleCity_Gym_EventScript_SwitchDoNothing - compare VAR_MAUVILLE_GYM_STATE, 1 - goto_if_eq MauvilleCity_Gym_EventScript_SwitchDoNothing + goto_if_eq VAR_MAUVILLE_GYM_STATE, 1, MauvilleCity_Gym_EventScript_SwitchDoNothing setvar VAR_MAUVILLE_GYM_STATE, 1 setvar VAR_0x8004, 0 goto MauvilleCity_Gym_EventScript_PressFloorSwitch @@ -154,8 +148,7 @@ MauvilleCity_Gym_EventScript_Switch1:: MauvilleCity_Gym_EventScript_Switch2:: lockall goto_if_set FLAG_DEFEATED_MAUVILLE_GYM, MauvilleCity_Gym_EventScript_SwitchDoNothing - compare VAR_MAUVILLE_GYM_STATE, 2 - goto_if_eq MauvilleCity_Gym_EventScript_SwitchDoNothing + goto_if_eq VAR_MAUVILLE_GYM_STATE, 2, MauvilleCity_Gym_EventScript_SwitchDoNothing setvar VAR_MAUVILLE_GYM_STATE, 2 setvar VAR_0x8004, 1 goto MauvilleCity_Gym_EventScript_PressFloorSwitch @@ -164,8 +157,7 @@ MauvilleCity_Gym_EventScript_Switch2:: MauvilleCity_Gym_EventScript_Switch3:: lockall goto_if_set FLAG_DEFEATED_MAUVILLE_GYM, MauvilleCity_Gym_EventScript_SwitchDoNothing - compare VAR_MAUVILLE_GYM_STATE, 3 - goto_if_eq MauvilleCity_Gym_EventScript_SwitchDoNothing + goto_if_eq VAR_MAUVILLE_GYM_STATE, 3, MauvilleCity_Gym_EventScript_SwitchDoNothing setvar VAR_MAUVILLE_GYM_STATE, 3 setvar VAR_0x8004, 2 goto MauvilleCity_Gym_EventScript_PressFloorSwitch @@ -174,8 +166,7 @@ MauvilleCity_Gym_EventScript_Switch3:: MauvilleCity_Gym_EventScript_Switch4:: lockall goto_if_set FLAG_DEFEATED_MAUVILLE_GYM, MauvilleCity_Gym_EventScript_SwitchDoNothing - compare VAR_MAUVILLE_GYM_STATE, 4 - goto_if_eq MauvilleCity_Gym_EventScript_SwitchDoNothing + goto_if_eq VAR_MAUVILLE_GYM_STATE, 4, MauvilleCity_Gym_EventScript_SwitchDoNothing setvar VAR_MAUVILLE_GYM_STATE, 4 setvar VAR_0x8004, 3 goto MauvilleCity_Gym_EventScript_PressFloorSwitch diff --git a/data/maps/MauvilleCity_House2/scripts.inc b/data/maps/MauvilleCity_House2/scripts.inc index 178b79f9b4..193e0c04ce 100644 --- a/data/maps/MauvilleCity_House2/scripts.inc +++ b/data/maps/MauvilleCity_House2/scripts.inc @@ -6,9 +6,8 @@ MauvilleCity_House2_EventScript_Woman:: faceplayer goto_if_set FLAG_RECEIVED_COIN_CASE, MauvilleCity_House2_EventScript_ReceivedCoinCase msgbox MauvilleCity_House2_Text_BuyHarborMailAtSlateport, MSGBOX_DEFAULT - checkitem ITEM_HARBOR_MAIL, 1 - compare VAR_RESULT, TRUE - goto_if_eq MauvilleCity_House2_EventScript_AskToTradeForHarborMail + checkitem ITEM_HARBOR_MAIL + goto_if_eq VAR_RESULT, TRUE, MauvilleCity_House2_EventScript_AskToTradeForHarborMail release end @@ -19,10 +18,8 @@ MauvilleCity_House2_EventScript_AskToTradeForHarborMail:: applymovement VAR_LAST_TALKED, Common_Movement_Delay48 waitmovement 0 msgbox MauvilleCity_House2_Text_TradeHarborMailForCoinCase, MSGBOX_YESNO - compare VAR_RESULT, YES - goto_if_eq MauvilleCity_House2_EventScript_AcceptTrade - compare VAR_RESULT, NO - goto_if_eq MauvilleCity_House2_EventScript_DeclineTrade + goto_if_eq VAR_RESULT, YES, MauvilleCity_House2_EventScript_AcceptTrade + goto_if_eq VAR_RESULT, NO, MauvilleCity_House2_EventScript_DeclineTrade end MauvilleCity_House2_EventScript_AcceptTrade:: diff --git a/data/maps/MauvilleCity_PokemonCenter_1F/scripts.inc b/data/maps/MauvilleCity_PokemonCenter_1F/scripts.inc index 4347c47734..463d652b3b 100644 --- a/data/maps/MauvilleCity_PokemonCenter_1F/scripts.inc +++ b/data/maps/MauvilleCity_PokemonCenter_1F/scripts.inc @@ -12,7 +12,7 @@ MauvilleCity_PokemonCenter_1F_OnTransition: end MauvilleCity_PokemonCenter_1F_EventScript_SetMauvilleOldManGfx:: - special ScrSpecial_SetMauvilleOldManObjEventGfx + special SetMauvilleOldManObjEventGfx end MauvilleCity_PokemonCenter_1F_EventScript_Nurse:: diff --git a/data/maps/MeteorFalls_1F_1R/scripts.inc b/data/maps/MeteorFalls_1F_1R/scripts.inc index 4a40912697..b81f5de267 100644 --- a/data/maps/MeteorFalls_1F_1R/scripts.inc +++ b/data/maps/MeteorFalls_1F_1R/scripts.inc @@ -13,10 +13,10 @@ MeteorFalls_1F_1R_OnLoad: end MeteorFalls_1F_1R_EventScript_OpenStevensCave:: - setmetatile 4, 1, METATILE_MeteorFalls_CaveEntrance_Top, 1 - setmetatile 3, 2, METATILE_MeteorFalls_CaveEntrance_Left, 1 - setmetatile 4, 2, METATILE_MeteorFalls_CaveEntrance_Bottom, 0 - setmetatile 5, 2, METATILE_MeteorFalls_CaveEntrance_Right, 1 + setmetatile 4, 1, METATILE_MeteorFalls_CaveEntrance_Top, TRUE + setmetatile 3, 2, METATILE_MeteorFalls_CaveEntrance_Left, TRUE + setmetatile 4, 2, METATILE_MeteorFalls_CaveEntrance_Bottom, FALSE + setmetatile 5, 2, METATILE_MeteorFalls_CaveEntrance_Right, TRUE return MeteorFalls_1F_1R_EventScript_MagmaStealsMeteoriteScene:: @@ -29,8 +29,8 @@ MeteorFalls_1F_1R_EventScript_MagmaStealsMeteoriteScene:: waitmovement 0 msgbox MeteorFalls_1F_1R_Text_WithThisMeteorite, MSGBOX_DEFAULT closemessage - applymovement LOCALID_MAGMA_GRUNT_1, Common_Movement_WalkInPlaceFastestUp - applymovement LOCALID_MAGMA_GRUNT_2, Common_Movement_WalkInPlaceFastestUp + applymovement LOCALID_MAGMA_GRUNT_1, Common_Movement_WalkInPlaceFasterUp + applymovement LOCALID_MAGMA_GRUNT_2, Common_Movement_WalkInPlaceFasterUp waitmovement 0 playse SE_PIN applymovement LOCALID_MAGMA_GRUNT_1, Common_Movement_ExclamationMark @@ -43,9 +43,9 @@ MeteorFalls_1F_1R_EventScript_MagmaStealsMeteoriteScene:: waitmovement 0 msgbox MeteorFalls_1F_1R_Text_HoldItRightThereMagma, MSGBOX_DEFAULT closemessage - applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestLeft - applymovement LOCALID_MAGMA_GRUNT_1, Common_Movement_WalkInPlaceFastestLeft - applymovement LOCALID_MAGMA_GRUNT_2, Common_Movement_WalkInPlaceFastestLeft + applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFasterLeft + applymovement LOCALID_MAGMA_GRUNT_1, Common_Movement_WalkInPlaceFasterLeft + applymovement LOCALID_MAGMA_GRUNT_2, Common_Movement_WalkInPlaceFasterLeft waitmovement 0 addobject LOCALID_ARCHIE addobject LOCALID_AQUA_GRUNT_1 @@ -55,8 +55,8 @@ MeteorFalls_1F_1R_EventScript_MagmaStealsMeteoriteScene:: applymovement LOCALID_AQUA_GRUNT_1, MeteorFalls_1F_1R_Movement_AquaGrunt1Arrive applymovement LOCALID_AQUA_GRUNT_2, MeteorFalls_1F_1R_Movement_AquaGrunt2Arrive waitmovement 0 - applymovement LOCALID_MAGMA_GRUNT_1, Common_Movement_WalkInPlaceFastestLeft - applymovement LOCALID_MAGMA_GRUNT_2, Common_Movement_WalkInPlaceFastestLeft + applymovement LOCALID_MAGMA_GRUNT_1, Common_Movement_WalkInPlaceFasterLeft + applymovement LOCALID_MAGMA_GRUNT_2, Common_Movement_WalkInPlaceFasterLeft waitmovement 0 msgbox MeteorFalls_1F_1R_Text_BeSeeingYouTeamAqua, MSGBOX_DEFAULT closemessage @@ -74,10 +74,10 @@ MeteorFalls_1F_1R_EventScript_MagmaStealsMeteoriteScene:: applymovement LOCALID_AQUA_GRUNT_2, MeteorFalls_1F_1R_Movement_AquaGrunt2ApproachArchie waitmovement 0 msgbox MeteorFalls_1F_1R_Text_BossWeShouldChaseMagma, MSGBOX_DEFAULT - applymovement LOCALID_ARCHIE, Common_Movement_WalkInPlaceFastestDown + applymovement LOCALID_ARCHIE, Common_Movement_WalkInPlaceFasterDown waitmovement 0 msgbox MeteorFalls_1F_1R_Text_ArchieYesNoTellingWhatMagmaWillDo, MSGBOX_DEFAULT - applymovement LOCALID_ARCHIE, Common_Movement_WalkInPlaceFastestLeft + applymovement LOCALID_ARCHIE, Common_Movement_WalkInPlaceFasterLeft waitmovement 0 msgbox MeteorFalls_1F_1R_Text_ArchieFarewell, MSGBOX_DEFAULT closemessage @@ -99,7 +99,7 @@ MeteorFalls_1F_1R_EventScript_MagmaStealsMeteoriteScene:: MeteorFalls_1F_1R_Movement_MagmaGruntApproachPlayer: walk_right walk_right - walk_in_place_fastest_up + walk_in_place_faster_up step_end MeteorFalls_1F_1R_Movement_MagmaGrunt1Exit: @@ -171,7 +171,7 @@ MeteorFalls_1F_1R_Movement_ArchieApproachPlayer: walk_right walk_up walk_up - walk_in_place_fastest_left + walk_in_place_faster_left step_end MeteorFalls_1F_1R_Movement_AquaGrunt1Exit: @@ -190,7 +190,7 @@ MeteorFalls_1F_1R_Movement_AquaGrunt1ApproachArchie: walk_right walk_right walk_right - walk_in_place_fastest_up + walk_in_place_faster_up step_end MeteorFalls_1F_1R_Movement_AquaGrunt2Exit: @@ -210,13 +210,13 @@ MeteorFalls_1F_1R_Movement_AquaGrunt2ApproachArchie: walk_right walk_right walk_right - walk_in_place_fastest_up + walk_in_place_faster_up step_end MeteorFalls_1F_1R_Movement_PushPlayerOutOfWay: - walk_in_place_fastest_down + walk_in_place_faster_down delay_4 - walk_in_place_fastest_right + walk_in_place_faster_right lock_facing_direction walk_left unlock_facing_direction diff --git a/data/maps/MeteorFalls_1F_2R/scripts.inc b/data/maps/MeteorFalls_1F_2R/scripts.inc index 706d362bed..4e3e9b321b 100644 --- a/data/maps/MeteorFalls_1F_2R/scripts.inc +++ b/data/maps/MeteorFalls_1F_2R/scripts.inc @@ -4,8 +4,7 @@ MeteorFalls_1F_2R_MapScripts:: MeteorFalls_1F_2R_EventScript_Nicolas:: trainerbattle_single TRAINER_NICOLAS_1, MeteorFalls_1F_2R_Text_NicolasIntro, MeteorFalls_1F_2R_Text_NicolasDefeat, MeteorFalls_1F_2R_EventScript_RegisterNicolas specialvar VAR_RESULT, ShouldTryRematchBattle - compare VAR_RESULT, TRUE - goto_if_eq MeteorFalls_1F_2R_EventScript_RematchNicolas + goto_if_eq VAR_RESULT, TRUE, MeteorFalls_1F_2R_EventScript_RematchNicolas msgbox MeteorFalls_1F_2R_Text_NicolasPostBattle, MSGBOX_DEFAULT release end @@ -26,8 +25,7 @@ MeteorFalls_1F_2R_EventScript_RematchNicolas:: MeteorFalls_1F_2R_EventScript_John:: trainerbattle_double TRAINER_JOHN_AND_JAY_1, MeteorFalls_1F_2R_Text_JohnIntro, MeteorFalls_1F_2R_Text_JohnDefeat, MeteorFalls_1F_2R_Text_JohnNotEnoughMons, MeteorFalls_1F_2R_EventScript_RegisterJohn specialvar VAR_RESULT, ShouldTryRematchBattle - compare VAR_RESULT, TRUE - goto_if_eq MeteorFalls_1F_2R_EventScript_RematchJohn + goto_if_eq VAR_RESULT, TRUE, MeteorFalls_1F_2R_EventScript_RematchJohn msgbox MeteorFalls_1F_2R_Text_JohnPostBattle, MSGBOX_DEFAULT release end @@ -46,8 +44,7 @@ MeteorFalls_1F_2R_EventScript_RematchJohn:: MeteorFalls_1F_2R_EventScript_Jay:: trainerbattle_double TRAINER_JOHN_AND_JAY_1, MeteorFalls_1F_2R_Text_JayIntro, MeteorFalls_1F_2R_Text_JayDefeat, MeteorFalls_1F_2R_Text_JayNotEnoughMons, MeteorFalls_1F_2R_EventScript_RegisterJay specialvar VAR_RESULT, ShouldTryRematchBattle - compare VAR_RESULT, TRUE - goto_if_eq MeteorFalls_1F_2R_EventScript_RematchJay + goto_if_eq VAR_RESULT, TRUE, MeteorFalls_1F_2R_EventScript_RematchJay msgbox MeteorFalls_1F_2R_Text_JayPostBattle, MSGBOX_DEFAULT release end diff --git a/data/maps/MirageTower_2F/scripts.inc b/data/maps/MirageTower_2F/scripts.inc index 3d53359d4c..39d2be7f43 100644 --- a/data/maps/MirageTower_2F/scripts.inc +++ b/data/maps/MirageTower_2F/scripts.inc @@ -6,6 +6,6 @@ MirageTower_2F_MapScripts:: MirageTower_2F_SetHoleWarp: setstepcallback STEP_CB_CRACKED_FLOOR - setholewarp MAP_MIRAGE_TOWER_1F, 255, 0, 0 + setholewarp MAP_MIRAGE_TOWER_1F end diff --git a/data/maps/MirageTower_3F/scripts.inc b/data/maps/MirageTower_3F/scripts.inc index 02b0864008..1b2f04aeee 100644 --- a/data/maps/MirageTower_3F/scripts.inc +++ b/data/maps/MirageTower_3F/scripts.inc @@ -6,6 +6,6 @@ MirageTower_3F_MapScripts:: MirageTower_3F_SetHoleWarp: setstepcallback STEP_CB_CRACKED_FLOOR - setholewarp MAP_MIRAGE_TOWER_2F, 255, 0, 0 + setholewarp MAP_MIRAGE_TOWER_2F end diff --git a/data/maps/MirageTower_4F/scripts.inc b/data/maps/MirageTower_4F/scripts.inc index 2c96710d13..61bde877c5 100644 --- a/data/maps/MirageTower_4F/scripts.inc +++ b/data/maps/MirageTower_4F/scripts.inc @@ -8,8 +8,7 @@ MirageTower_4F_EventScript_RootFossil:: lock faceplayer msgbox MirageTower_4F_Text_TakeRootFossil, MSGBOX_YESNO - compare VAR_RESULT, NO - goto_if_eq MirageTower_4F_EventScript_LeaveRootFossil + goto_if_eq VAR_RESULT, NO, MirageTower_4F_EventScript_LeaveRootFossil giveitem ITEM_ROOT_FOSSIL closemessage setflag FLAG_HIDE_MIRAGE_TOWER_ROOT_FOSSIL @@ -29,8 +28,7 @@ MirageTower_4F_EventScript_ClawFossil:: lock faceplayer msgbox MirageTower_4F_Text_TakeClawFossil, MSGBOX_YESNO - compare VAR_RESULT, NO - goto_if_eq MirageTower_4F_EventScript_LeaveClawFossil + goto_if_eq VAR_RESULT, NO, MirageTower_4F_EventScript_LeaveClawFossil giveitem ITEM_CLAW_FOSSIL closemessage setflag FLAG_HIDE_MIRAGE_TOWER_CLAW_FOSSIL @@ -57,7 +55,7 @@ MirageTower_4F_EventScript_CollapseMirageTower:: waitstate setvar VAR_MIRAGE_TOWER_STATE, 1 clearflag FLAG_LANDMARK_MIRAGE_TOWER - warp MAP_ROUTE111, 255, 19, 59 + warp MAP_ROUTE111, 19, 59 waitstate release end diff --git a/data/maps/MossdeepCity/scripts.inc b/data/maps/MossdeepCity/scripts.inc index 07758873d8..836490cbdd 100644 --- a/data/maps/MossdeepCity/scripts.inc +++ b/data/maps/MossdeepCity/scripts.inc @@ -233,12 +233,10 @@ MossdeepCity_EventScript_KingsRockBoy:: faceplayer goto_if_set FLAG_RECEIVED_KINGS_ROCK, MossdeepCity_EventScript_ReceivedKingsRock msgbox MossdeepCity_Text_WantKingsRockStevenGaveMe, MSGBOX_YESNO - compare VAR_RESULT, NO - goto_if_eq MossdeepCity_EventScript_DeclineKingsRock + goto_if_eq VAR_RESULT, NO, MossdeepCity_EventScript_DeclineKingsRock msgbox MossdeepCity_Text_YouCanKeepIt, MSGBOX_DEFAULT giveitem ITEM_KINGS_ROCK - compare VAR_RESULT, FALSE - goto_if_eq Common_EventScript_ShowBagIsFull + goto_if_eq VAR_RESULT, FALSE, Common_EventScript_ShowBagIsFull setflag FLAG_RECEIVED_KINGS_ROCK release end @@ -262,10 +260,8 @@ MossdeepCity_EventScript_Scott:: faceplayer msgbox MossdeepCity_Text_ScottSomethingWrongWithTown, MSGBOX_DEFAULT closemessage - compare VAR_FACING, DIR_NORTH - call_if_eq MossdeepCity_EventScript_ScottExitNorth - compare VAR_FACING, DIR_EAST - call_if_eq MossdeepCity_EventScript_ScottExitEast + call_if_eq VAR_FACING, DIR_NORTH, MossdeepCity_EventScript_ScottExitNorth + call_if_eq VAR_FACING, DIR_EAST, MossdeepCity_EventScript_ScottExitEast addvar VAR_SCOTT_STATE, 1 removeobject LOCALID_SCOTT release @@ -286,7 +282,7 @@ MossdeepCity_EventScript_ScottExitEast:: MossdeepCity_Movement_PlayerWatchScottExit: delay_16 delay_16 - walk_in_place_fastest_left + walk_in_place_faster_left step_end MossdeepCity_Movement_ScottExitNorth: diff --git a/data/maps/MossdeepCity_Gym/scripts.inc b/data/maps/MossdeepCity_Gym/scripts.inc index 22c2e17ab9..b47011d680 100644 --- a/data/maps/MossdeepCity_Gym/scripts.inc +++ b/data/maps/MossdeepCity_Gym/scripts.inc @@ -26,33 +26,32 @@ MossdeepCity_Gym_EventScript_CheckSwitch4:: @ All the below set metatile scripts are leftover from RS and are functionally unused MossdeepCity_Gym_EventScript_SetSwitch1Metatiles:: - setmetatile 5, 5, METATILE_RS_MossdeepGym_RedArrow_Right, 0 - setmetatile 2, 7, METATILE_RS_MossdeepGym_Switch_Down, 1 + setmetatile 5, 5, METATILE_RS_MossdeepGym_RedArrow_Right, FALSE + setmetatile 2, 7, METATILE_RS_MossdeepGym_Switch_Down, TRUE goto MossdeepCity_Gym_EventScript_CheckSwitch2 end MossdeepCity_Gym_EventScript_SetSwitch2Metatiles:: - setmetatile 8, 14, METATILE_RS_MossdeepGym_RedArrow_Right, 0 - setmetatile 8, 10, METATILE_RS_MossdeepGym_Switch_Down, 1 + setmetatile 8, 14, METATILE_RS_MossdeepGym_RedArrow_Right, FALSE + setmetatile 8, 10, METATILE_RS_MossdeepGym_Switch_Down, TRUE goto MossdeepCity_Gym_EventScript_CheckSwitch3 end MossdeepCity_Gym_EventScript_SetSwitch3Metatiles:: - setmetatile 15, 17, METATILE_RS_MossdeepGym_RedArrow_Left, 0 - setmetatile 17, 15, METATILE_RS_MossdeepGym_Switch_Down, 1 + setmetatile 15, 17, METATILE_RS_MossdeepGym_RedArrow_Left, FALSE + setmetatile 17, 15, METATILE_RS_MossdeepGym_Switch_Down, TRUE goto MossdeepCity_Gym_EventScript_CheckSwitch4 end MossdeepCity_Gym_EventScript_SetSwitch4Metatiles:: - setmetatile 1, 23, METATILE_RS_MossdeepGym_RedArrow_Up, 0 - setmetatile 5, 24, METATILE_RS_MossdeepGym_Switch_Down, 1 + setmetatile 1, 23, METATILE_RS_MossdeepGym_RedArrow_Up, FALSE + setmetatile 5, 24, METATILE_RS_MossdeepGym_Switch_Down, TRUE end MossdeepCity_Gym_EventScript_TateAndLiza:: trainerbattle_double TRAINER_TATE_AND_LIZA_1, MossdeepCity_Gym_Text_TateAndLizaIntro, MossdeepCity_Gym_Text_TateAndLizaDefeat, MossdeepCity_Gym_Text_TateAndLizaNeedTwoMons, MossdeepCity_Gym_EventScript_TateAndLizaDefeated, NO_MUSIC specialvar VAR_RESULT, ShouldTryRematchBattle - compare VAR_RESULT, TRUE - goto_if_eq MossdeepCity_Gym_EventScript_TateAndLizaRematch + goto_if_eq VAR_RESULT, TRUE, MossdeepCity_Gym_EventScript_TateAndLizaRematch goto_if_unset FLAG_RECEIVED_TM04, MossdeepCity_Gym_EventScript_GiveCalmMind2 msgbox MossdeepCity_Gym_Text_TateAndLizaPostBattle, MSGBOX_DEFAULT release @@ -92,8 +91,7 @@ MossdeepCity_Gym_EventScript_TateAndLizaDefeated:: MossdeepCity_Gym_EventScript_GiveCalmMind2:: giveitem ITEM_TM04 - compare VAR_RESULT, FALSE - goto_if_eq Common_EventScript_ShowBagIsFull + goto_if_eq VAR_RESULT, FALSE, Common_EventScript_ShowBagIsFull msgbox MossdeepCity_Gym_Text_ExplainCalmMind, MSGBOX_DEFAULT setflag FLAG_RECEIVED_TM04 release @@ -101,8 +99,7 @@ MossdeepCity_Gym_EventScript_GiveCalmMind2:: MossdeepCity_Gym_EventScript_GiveCalmMind:: giveitem ITEM_TM04 - compare VAR_RESULT, FALSE - goto_if_eq Common_EventScript_BagIsFull + goto_if_eq VAR_RESULT, FALSE, Common_EventScript_BagIsFull msgbox MossdeepCity_Gym_Text_ExplainCalmMind, MSGBOX_DEFAULT setflag FLAG_RECEIVED_TM04 return @@ -119,8 +116,8 @@ MossdeepCity_Gym_EventScript_Switch1:: setflag FLAG_MOSSDEEP_GYM_SWITCH_1 applymovement OBJ_EVENT_ID_PLAYER, MossdeepCity_Gym_Movement_WaitAfterSwitchUse waitmovement 0 - setmetatile 5, 5, METATILE_RS_MossdeepGym_RedArrow_Right, 0 - setmetatile 2, 7, METATILE_RS_MossdeepGym_Switch_Down, 1 + setmetatile 5, 5, METATILE_RS_MossdeepGym_RedArrow_Right, FALSE + setmetatile 2, 7, METATILE_RS_MossdeepGym_Switch_Down, TRUE goto MossdeepCity_Gym_EventScript_DrawMapAfterSwitchUsed end @@ -134,8 +131,8 @@ MossdeepCity_Gym_EventScript_ClearSwitch1:: clearflag FLAG_MOSSDEEP_GYM_SWITCH_1 applymovement OBJ_EVENT_ID_PLAYER, MossdeepCity_Gym_Movement_WaitAfterSwitchUse waitmovement 0 - setmetatile 5, 5, METATILE_RS_MossdeepGym_RedArrow_Left, 0 - setmetatile 2, 7, METATILE_RS_MossdeepGym_Switch_Up, 1 + setmetatile 5, 5, METATILE_RS_MossdeepGym_RedArrow_Left, FALSE + setmetatile 2, 7, METATILE_RS_MossdeepGym_Switch_Up, TRUE goto MossdeepCity_Gym_EventScript_DrawMapAfterSwitchUsed end @@ -145,8 +142,8 @@ MossdeepCity_Gym_EventScript_Switch2:: setflag FLAG_MOSSDEEP_GYM_SWITCH_2 applymovement OBJ_EVENT_ID_PLAYER, MossdeepCity_Gym_Movement_WaitAfterSwitchUse waitmovement 0 - setmetatile 8, 14, METATILE_RS_MossdeepGym_RedArrow_Right, 0 - setmetatile 8, 10, METATILE_RS_MossdeepGym_Switch_Down, 1 + setmetatile 8, 14, METATILE_RS_MossdeepGym_RedArrow_Right, FALSE + setmetatile 8, 10, METATILE_RS_MossdeepGym_Switch_Down, TRUE goto MossdeepCity_Gym_EventScript_DrawMapAfterSwitchUsed end @@ -154,8 +151,8 @@ MossdeepCity_Gym_EventScript_ClearSwitch2:: clearflag FLAG_MOSSDEEP_GYM_SWITCH_2 applymovement OBJ_EVENT_ID_PLAYER, MossdeepCity_Gym_Movement_WaitAfterSwitchUse waitmovement 0 - setmetatile 8, 14, METATILE_RS_MossdeepGym_RedArrow_Down, 0 - setmetatile 8, 10, METATILE_RS_MossdeepGym_Switch_Up, 1 + setmetatile 8, 14, METATILE_RS_MossdeepGym_RedArrow_Down, FALSE + setmetatile 8, 10, METATILE_RS_MossdeepGym_Switch_Up, TRUE goto MossdeepCity_Gym_EventScript_DrawMapAfterSwitchUsed end @@ -165,8 +162,8 @@ MossdeepCity_Gym_EventScript_Switch3:: setflag FLAG_MOSSDEEP_GYM_SWITCH_3 applymovement OBJ_EVENT_ID_PLAYER, MossdeepCity_Gym_Movement_WaitAfterSwitchUse waitmovement 0 - setmetatile 15, 17, METATILE_RS_MossdeepGym_RedArrow_Left, 0 - setmetatile 17, 15, METATILE_RS_MossdeepGym_Switch_Down, 1 + setmetatile 15, 17, METATILE_RS_MossdeepGym_RedArrow_Left, FALSE + setmetatile 17, 15, METATILE_RS_MossdeepGym_Switch_Down, TRUE goto MossdeepCity_Gym_EventScript_DrawMapAfterSwitchUsed end @@ -174,8 +171,8 @@ MossdeepCity_Gym_EventScript_ClearSwitch3:: clearflag FLAG_MOSSDEEP_GYM_SWITCH_3 applymovement OBJ_EVENT_ID_PLAYER, MossdeepCity_Gym_Movement_WaitAfterSwitchUse waitmovement 0 - setmetatile 15, 17, METATILE_RS_MossdeepGym_RedArrow_Right, 0 - setmetatile 17, 15, METATILE_RS_MossdeepGym_Switch_Up, 1 + setmetatile 15, 17, METATILE_RS_MossdeepGym_RedArrow_Right, FALSE + setmetatile 17, 15, METATILE_RS_MossdeepGym_Switch_Up, TRUE goto MossdeepCity_Gym_EventScript_DrawMapAfterSwitchUsed end @@ -185,8 +182,8 @@ MossdeepCity_Gym_EventScript_Switch4:: setflag FLAG_MOSSDEEP_GYM_SWITCH_4 applymovement OBJ_EVENT_ID_PLAYER, MossdeepCity_Gym_Movement_WaitAfterSwitchUse waitmovement 0 - setmetatile 1, 23, METATILE_RS_MossdeepGym_RedArrow_Up, 0 - setmetatile 5, 24, METATILE_RS_MossdeepGym_Switch_Down, 1 + setmetatile 1, 23, METATILE_RS_MossdeepGym_RedArrow_Up, FALSE + setmetatile 5, 24, METATILE_RS_MossdeepGym_Switch_Down, TRUE goto MossdeepCity_Gym_EventScript_DrawMapAfterSwitchUsed end @@ -194,14 +191,14 @@ MossdeepCity_Gym_EventScript_ClearSwitch4:: clearflag FLAG_MOSSDEEP_GYM_SWITCH_4 applymovement OBJ_EVENT_ID_PLAYER, MossdeepCity_Gym_Movement_WaitAfterSwitchUse waitmovement 0 - setmetatile 1, 23, METATILE_RS_MossdeepGym_RedArrow_Right, 0 - setmetatile 5, 24, METATILE_RS_MossdeepGym_Switch_Up, 1 + setmetatile 1, 23, METATILE_RS_MossdeepGym_RedArrow_Right, FALSE + setmetatile 5, 24, METATILE_RS_MossdeepGym_Switch_Up, TRUE goto MossdeepCity_Gym_EventScript_DrawMapAfterSwitchUsed end MossdeepCity_Gym_EventScript_WarpToEntrance:: lockall - warpmossdeepgym MAP_MOSSDEEP_CITY_GYM, 255, 7, 30 + warpmossdeepgym MAP_MOSSDEEP_CITY_GYM, 7, 30 waitstate releaseall end diff --git a/data/maps/MossdeepCity_House1/scripts.inc b/data/maps/MossdeepCity_House1/scripts.inc index 99224a795e..433defa666 100644 --- a/data/maps/MossdeepCity_House1/scripts.inc +++ b/data/maps/MossdeepCity_House1/scripts.inc @@ -4,11 +4,10 @@ MossdeepCity_House1_MapScripts:: MossdeepCity_House1_EventScript_BlackBelt:: lock faceplayer - bufferleadmonspeciesname 0 + bufferleadmonspeciesname STR_VAR_1 msgbox MossdeepCity_House1_Text_HmmYourPokemon, MSGBOX_DEFAULT specialvar VAR_RESULT, GetPokeblockNameByMonNature - compare VAR_RESULT, 0 - goto_if_eq MossdeepCity_House1_EventScript_NeutralNature + goto_if_eq VAR_RESULT, 0, MossdeepCity_House1_EventScript_NeutralNature msgbox MossdeepCity_House1_Text_ItLikesXPokeblocks, MSGBOX_DEFAULT release end diff --git a/data/maps/MossdeepCity_House2/scripts.inc b/data/maps/MossdeepCity_House2/scripts.inc index 63036814b2..56a8381963 100644 --- a/data/maps/MossdeepCity_House2/scripts.inc +++ b/data/maps/MossdeepCity_House2/scripts.inc @@ -15,16 +15,14 @@ MossdeepCity_House2_EventScript_Wingull:: lock faceplayer waitse - playmoncry SPECIES_WINGULL, 0 + playmoncry SPECIES_WINGULL, CRY_MODE_NORMAL msgbox MossdeepCity_House2_Text_Wingull, MSGBOX_DEFAULT waitmoncry closemessage setflag FLAG_WINGULL_DELIVERED_MAIL clearflag FLAG_HIDE_FORTREE_CITY_HOUSE_4_WINGULL - compare VAR_FACING, DIR_NORTH - call_if_eq MossdeepCity_House2_EventScript_WingullExitNorth - compare VAR_FACING, DIR_WEST - call_if_eq MossdeepCity_House2_EventScript_WingullExitWest + call_if_eq VAR_FACING, DIR_NORTH, MossdeepCity_House2_EventScript_WingullExitNorth + call_if_eq VAR_FACING, DIR_WEST, MossdeepCity_House2_EventScript_WingullExitWest removeobject LOCALID_WINGULL release end diff --git a/data/maps/MossdeepCity_House3/scripts.inc b/data/maps/MossdeepCity_House3/scripts.inc index 51df05fe04..73b0cc26e9 100644 --- a/data/maps/MossdeepCity_House3/scripts.inc +++ b/data/maps/MossdeepCity_House3/scripts.inc @@ -6,8 +6,7 @@ MossdeepCity_House3_EventScript_SuperRodFisherman:: faceplayer goto_if_set FLAG_RECEIVED_SUPER_ROD, MossdeepCity_House3_EventScript_ReceivedSuperRod msgbox MossdeepCity_House3_Text_YouWantSuperRod, MSGBOX_YESNO - compare VAR_RESULT, NO - goto_if_eq MossdeepCity_House3_EventScript_DeclineSuperRod + goto_if_eq VAR_RESULT, NO, MossdeepCity_House3_EventScript_DeclineSuperRod msgbox MossdeepCity_House3_Text_SuperRodIsSuper, MSGBOX_DEFAULT giveitem ITEM_SUPER_ROD setflag FLAG_RECEIVED_SUPER_ROD diff --git a/data/maps/MossdeepCity_House4/scripts.inc b/data/maps/MossdeepCity_House4/scripts.inc index 85c0e5ebc0..8d0046857a 100644 --- a/data/maps/MossdeepCity_House4/scripts.inc +++ b/data/maps/MossdeepCity_House4/scripts.inc @@ -18,8 +18,7 @@ MossdeepCity_House4_EventScript_NinjaBoy:: lock faceplayer special CheckPlayerHasSecretBase - compare VAR_RESULT, FALSE - goto_if_eq MossdeepCity_House4_EventScript_NoSecretBase + goto_if_eq VAR_RESULT, FALSE, MossdeepCity_House4_EventScript_NoSecretBase special GetSecretBaseNearbyMapName msgbox MossdeepCity_House4_Text_YouMadeSecretBaseNearX, MSGBOX_DEFAULT release @@ -34,7 +33,7 @@ MossdeepCity_House4_EventScript_Skitty:: lock faceplayer waitse - playmoncry SPECIES_SKITTY, 0 + playmoncry SPECIES_SKITTY, CRY_MODE_NORMAL msgbox MossdeepCity_House4_Text_Skitty, MSGBOX_DEFAULT waitmoncry release diff --git a/data/maps/MossdeepCity_SpaceCenter_1F/scripts.inc b/data/maps/MossdeepCity_SpaceCenter_1F/scripts.inc index 4d69725b4c..263b071056 100644 --- a/data/maps/MossdeepCity_SpaceCenter_1F/scripts.inc +++ b/data/maps/MossdeepCity_SpaceCenter_1F/scripts.inc @@ -11,8 +11,7 @@ MossdeepCity_SpaceCenter_1F_MapScripts:: .byte 0 MossdeepCity_SpaceCenter_1F_OnTransition: - compare VAR_MOSSDEEP_CITY_STATE, 2 - goto_if_eq MossdeepCity_SpaceCenter_1F_EventScript_MoveObjectsForTeamMagma + goto_if_eq VAR_MOSSDEEP_CITY_STATE, 2, MossdeepCity_SpaceCenter_1F_EventScript_MoveObjectsForTeamMagma end MossdeepCity_SpaceCenter_1F_EventScript_MoveObjectsForTeamMagma:: @@ -25,12 +24,9 @@ MossdeepCity_SpaceCenter_1F_EventScript_MoveObjectsForTeamMagma:: setobjectxyperm LOCALID_SCIENTIST_1, 3, 4 setobjectmovementtype LOCALID_SCIENTIST_1, MOVEMENT_TYPE_FACE_RIGHT setobjectmovementtype LOCALID_SCIENTIST_2, MOVEMENT_TYPE_FACE_RIGHT - compare VAR_MOSSDEEP_SPACE_CENTER_STAIR_GUARD_STATE, 1 - goto_if_eq MossdeepCity_SpaceCenter_1F_EventScript_MoveStairGuardLeft - compare VAR_MOSSDEEP_SPACE_CENTER_STAIR_GUARD_STATE, 2 - goto_if_eq MossdeepCity_SpaceCenter_1F_EventScript_MoveStairGuardDown - compare VAR_MOSSDEEP_SPACE_CENTER_STAIR_GUARD_STATE, 3 - goto_if_eq MossdeepCity_SpaceCenter_1F_EventScript_MoveStairGuardRight + goto_if_eq VAR_MOSSDEEP_SPACE_CENTER_STAIR_GUARD_STATE, 1, MossdeepCity_SpaceCenter_1F_EventScript_MoveStairGuardLeft + goto_if_eq VAR_MOSSDEEP_SPACE_CENTER_STAIR_GUARD_STATE, 2, MossdeepCity_SpaceCenter_1F_EventScript_MoveStairGuardDown + goto_if_eq VAR_MOSSDEEP_SPACE_CENTER_STAIR_GUARD_STATE, 3, MossdeepCity_SpaceCenter_1F_EventScript_MoveStairGuardRight end MossdeepCity_SpaceCenter_1F_EventScript_MoveStairGuardLeft:: @@ -47,26 +43,22 @@ MossdeepCity_SpaceCenter_1F_EventScript_MoveStairGuardRight:: end MossdeepCity_SpaceCenter_1F_OnLoad: - compare VAR_MOSSDEEP_CITY_STATE, 2 - goto_if_le MossdeepCity_SpaceCenter_1F_EventScript_SetMagmaNote + goto_if_le VAR_MOSSDEEP_CITY_STATE, 2, MossdeepCity_SpaceCenter_1F_EventScript_SetMagmaNote end MossdeepCity_SpaceCenter_1F_EventScript_SetMagmaNote:: - setmetatile 2, 5, METATILE_Facility_DataPad, 1 + setmetatile 2, 5, METATILE_Facility_DataPad, TRUE return MossdeepCity_SpaceCenter_1F_EventScript_RocketLaunchCounter:: lock faceplayer - compare VAR_MOSSDEEP_CITY_STATE, 2 - goto_if_eq MossdeepCity_SpaceCenter_1F_EventScript_RocketLaunchCounterMagma + goto_if_eq VAR_MOSSDEEP_CITY_STATE, 2, MossdeepCity_SpaceCenter_1F_EventScript_RocketLaunchCounterMagma dotimebasedevents specialvar VAR_RESULT, GetWeekCount - buffernumberstring 0, VAR_RESULT - compare VAR_RESULT, 0 - call_if_eq MossdeepCity_SpaceCenter_1F_EventScript_NoLaunchesYet - compare VAR_RESULT, 1 - call_if_ge MossdeepCity_SpaceCenter_1F_EventScript_ShowLaunchNumber + buffernumberstring STR_VAR_1, VAR_RESULT + call_if_eq VAR_RESULT, 0, MossdeepCity_SpaceCenter_1F_EventScript_NoLaunchesYet + call_if_ge VAR_RESULT, 1, MossdeepCity_SpaceCenter_1F_EventScript_ShowLaunchNumber closemessage applymovement VAR_LAST_TALKED, Common_Movement_FaceOriginalDirection waitmovement 0 @@ -84,13 +76,11 @@ MossdeepCity_SpaceCenter_1F_EventScript_ShowLaunchNumber:: MossdeepCity_SpaceCenter_1F_EventScript_RocketLaunchCounterMagma:: dotimebasedevents specialvar VAR_RESULT, GetWeekCount - buffernumberstring 0, VAR_RESULT - compare VAR_RESULT, 0 - call_if_eq MossdeepCity_SpaceCenter_1F_EventScript_NoLaunchesYetMagma - compare VAR_RESULT, 1 - call_if_ge MossdeepCity_SpaceCenter_1F_EventScript_ShowLaunchNumberMagma + buffernumberstring STR_VAR_1, VAR_RESULT + call_if_eq VAR_RESULT, 0, MossdeepCity_SpaceCenter_1F_EventScript_NoLaunchesYetMagma + call_if_ge VAR_RESULT, 1, MossdeepCity_SpaceCenter_1F_EventScript_ShowLaunchNumberMagma closemessage - applymovement VAR_LAST_TALKED, Common_Movement_WalkInPlaceFastestRight + applymovement VAR_LAST_TALKED, Common_Movement_WalkInPlaceFasterRight waitmovement 0 release end @@ -106,15 +96,14 @@ MossdeepCity_SpaceCenter_1F_EventScript_ShowLaunchNumberMagma:: MossdeepCity_SpaceCenter_1F_EventScript_Scientist:: lock faceplayer - compare VAR_MOSSDEEP_CITY_STATE, 2 - goto_if_eq MossdeepCity_SpaceCenter_1F_EventScript_ScientistMagma + goto_if_eq VAR_MOSSDEEP_CITY_STATE, 2, MossdeepCity_SpaceCenter_1F_EventScript_ScientistMagma msgbox MossdeepCity_SpaceCenter_1F_Text_RocketLaunchDemandsPerfection, MSGBOX_DEFAULT release end MossdeepCity_SpaceCenter_1F_EventScript_ScientistMagma:: msgbox MossdeepCity_SpaceCenter_1F_Text_MagmaHaveSightsOnSpaceCenter, MSGBOX_DEFAULT - applymovement VAR_LAST_TALKED, Common_Movement_WalkInPlaceFastestRight + applymovement VAR_LAST_TALKED, Common_Movement_WalkInPlaceFasterRight waitmovement 0 release end @@ -122,13 +111,11 @@ MossdeepCity_SpaceCenter_1F_EventScript_ScientistMagma:: MossdeepCity_SpaceCenter_1F_EventScript_SunStoneMan:: lock faceplayer - compare VAR_MOSSDEEP_CITY_STATE, 2 - goto_if_eq MossdeepCity_SpaceCenter_1F_EventScript_SunStoneManMagma + goto_if_eq VAR_MOSSDEEP_CITY_STATE, 2, MossdeepCity_SpaceCenter_1F_EventScript_SunStoneManMagma goto_if_set FLAG_RECEIVED_SUN_STONE_MOSSDEEP, MossdeepCity_SpaceCenter_1F_EventScript_GaveSunStone msgbox MossdeepCity_SpaceCenter_1F_Text_FoundThisYouCanHaveIt, MSGBOX_DEFAULT giveitem ITEM_SUN_STONE - compare VAR_RESULT, FALSE - goto_if_eq Common_EventScript_ShowBagIsFull + goto_if_eq VAR_RESULT, FALSE, Common_EventScript_ShowBagIsFull setflag FLAG_RECEIVED_SUN_STONE_MOSSDEEP msgbox MossdeepCity_SpaceCenter_1F_Text_HoennFamousForMeteorShowers, MSGBOX_DEFAULT release @@ -143,18 +130,17 @@ MossdeepCity_SpaceCenter_1F_EventScript_SunStoneManMagma:: goto_if_set FLAG_RECEIVED_SUN_STONE_MOSSDEEP, MossdeepCity_SpaceCenter_1F_EventScript_GaveSunStoneMagma msgbox MossdeepCity_SpaceCenter_1F_Text_MagmaCantStealFuelTakeThis, MSGBOX_DEFAULT giveitem ITEM_SUN_STONE - compare VAR_RESULT, FALSE - goto_if_eq Common_EventScript_ShowBagIsFull + goto_if_eq VAR_RESULT, FALSE, Common_EventScript_ShowBagIsFull setflag FLAG_RECEIVED_SUN_STONE_MOSSDEEP msgbox MossdeepCity_SpaceCenter_1F_Text_CantStrollOnBeachWithMagma, MSGBOX_DEFAULT - applymovement VAR_LAST_TALKED, Common_Movement_WalkInPlaceFastestRight + applymovement VAR_LAST_TALKED, Common_Movement_WalkInPlaceFasterRight waitmovement 0 release end MossdeepCity_SpaceCenter_1F_EventScript_GaveSunStoneMagma:: msgbox MossdeepCity_SpaceCenter_1F_Text_CantStrollOnBeachWithMagma, MSGBOX_DEFAULT - applymovement VAR_LAST_TALKED, Common_Movement_WalkInPlaceFastestRight + applymovement VAR_LAST_TALKED, Common_Movement_WalkInPlaceFasterRight waitmovement 0 release end @@ -163,10 +149,8 @@ MossdeepCity_SpaceCenter_1F_EventScript_Woman:: lock faceplayer goto_if_set FLAG_SYS_GAME_CLEAR, MossdeepCity_SpaceCenter_1F_EventScript_WomanNormal - compare VAR_MOSSDEEP_CITY_STATE, 2 - goto_if_eq MossdeepCity_SpaceCenter_1F_EventScript_WomanMagma - compare VAR_MOSSDEEP_CITY_STATE, 2 - goto_if_lt MossdeepCity_SpaceCenter_1F_EventScript_WomanNormal + goto_if_eq VAR_MOSSDEEP_CITY_STATE, 2, MossdeepCity_SpaceCenter_1F_EventScript_WomanMagma + goto_if_lt VAR_MOSSDEEP_CITY_STATE, 2, MossdeepCity_SpaceCenter_1F_EventScript_WomanNormal goto MossdeepCity_SpaceCenter_1F_EventScript_WomanMagma end @@ -184,10 +168,8 @@ MossdeepCity_SpaceCenter_1F_EventScript_OldMan:: lock faceplayer goto_if_set FLAG_SYS_GAME_CLEAR, MossdeepCity_SpaceCenter_1F_EventScript_OldManNormal - compare VAR_MOSSDEEP_CITY_STATE, 2 - goto_if_eq MossdeepCity_SpaceCenter_1F_EventScript_OldManMagma - compare VAR_MOSSDEEP_CITY_STATE, 2 - goto_if_lt MossdeepCity_SpaceCenter_1F_EventScript_OldManNormal + goto_if_eq VAR_MOSSDEEP_CITY_STATE, 2, MossdeepCity_SpaceCenter_1F_EventScript_OldManMagma + goto_if_lt VAR_MOSSDEEP_CITY_STATE, 2, MossdeepCity_SpaceCenter_1F_EventScript_OldManNormal goto MossdeepCity_SpaceCenter_1F_EventScript_OldManMagma end diff --git a/data/maps/MossdeepCity_SpaceCenter_2F/scripts.inc b/data/maps/MossdeepCity_SpaceCenter_2F/scripts.inc index 839ab8f248..4a22bf8eea 100644 --- a/data/maps/MossdeepCity_SpaceCenter_2F/scripts.inc +++ b/data/maps/MossdeepCity_SpaceCenter_2F/scripts.inc @@ -15,10 +15,8 @@ MossdeepCity_SpaceCenter_2F_MapScripts:: .byte 0 MossdeepCity_SpaceCenter_2F_OnTransition: - compare VAR_MOSSDEEP_CITY_STATE, 2 - call_if_eq MossdeepCity_SpaceCenter_2F_EventScript_MoveCivilians - compare VAR_MOSSDEEP_SPACE_CENTER_STATE, 2 - call_if_eq MossdeepCity_SpaceCenter_2F_EventScript_MoveDefeatedGrunts + call_if_eq VAR_MOSSDEEP_CITY_STATE, 2, MossdeepCity_SpaceCenter_2F_EventScript_MoveCivilians + call_if_eq VAR_MOSSDEEP_SPACE_CENTER_STATE, 2, MossdeepCity_SpaceCenter_2F_EventScript_MoveDefeatedGrunts end MossdeepCity_SpaceCenter_2F_EventScript_MoveCivilians:: @@ -48,13 +46,12 @@ MossdeepCity_SpaceCenter_2F_EventScript_ThreeMagmaGrunts:: applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_Delay48 waitmovement 0 msgbox MossdeepCity_SpaceCenter_2F_Text_YoureOutnumberedTakeUsOn, MSGBOX_YESNO - compare VAR_RESULT, YES - goto_if_eq MossdeepCity_SpaceCenter_2F_EventScript_BattleThreeMagmaGrunts + goto_if_eq VAR_RESULT, YES, MossdeepCity_SpaceCenter_2F_EventScript_BattleThreeMagmaGrunts msgbox MossdeepCity_SpaceCenter_2F_Text_GoodAnswer, MSGBOX_DEFAULT closemessage applymovement OBJ_EVENT_ID_PLAYER, MossdeepCity_SpaceCenter_2F_Movement_PlayerExit waitmovement 0 - warp MAP_MOSSDEEP_CITY_SPACE_CENTER_1F, 255, 13, 1 + warp MAP_MOSSDEEP_CITY_SPACE_CENTER_1F, 13, 1 waitstate releaseall end @@ -68,13 +65,13 @@ MossdeepCity_SpaceCenter_2F_EventScript_BattleThreeMagmaGrunts:: trainerbattle_no_intro TRAINER_GRUNT_SPACE_CENTER_5, MossdeepCity_SpaceCenter_2F_Text_Grunt5Defeat applymovement LOCALID_GRUNT_5, MossdeepCity_SpaceCenter_2F_Movement_Grunt5Defeated waitmovement 0 - applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestLeft + applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFasterLeft waitmovement 0 msgbox MossdeepCity_SpaceCenter_2F_Text_Grunt6Intro, MSGBOX_DEFAULT trainerbattle_no_intro TRAINER_GRUNT_SPACE_CENTER_6, MossdeepCity_SpaceCenter_2F_Text_Grunt6Defeat applymovement LOCALID_GRUNT_6, MossdeepCity_SpaceCenter_2F_Movement_Grunt6Defeated waitmovement 0 - applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestRight + applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFasterRight waitmovement 0 msgbox MossdeepCity_SpaceCenter_2F_Text_Grunt7Intro, MSGBOX_DEFAULT trainerbattle_no_intro TRAINER_GRUNT_SPACE_CENTER_7, MossdeepCity_SpaceCenter_2F_Text_Grunt7Defeat @@ -109,10 +106,8 @@ MossdeepCity_SpaceCenter_2F_EventScript_Scientist:: lock faceplayer goto_if_set FLAG_SYS_GAME_CLEAR, MossdeepCity_SpaceCenter_2F_EventScript_ScientistNormal - compare VAR_MOSSDEEP_CITY_STATE, 2 - goto_if_eq MossdeepCity_SpaceCenter_2F_EventScript_ScientistMagma - compare VAR_MOSSDEEP_CITY_STATE, 2 - goto_if_lt MossdeepCity_SpaceCenter_2F_EventScript_ScientistNormal + goto_if_eq VAR_MOSSDEEP_CITY_STATE, 2, MossdeepCity_SpaceCenter_2F_EventScript_ScientistMagma + goto_if_lt VAR_MOSSDEEP_CITY_STATE, 2, MossdeepCity_SpaceCenter_2F_EventScript_ScientistNormal goto MossdeepCity_SpaceCenter_2F_EventScript_ScientistMagma end @@ -130,10 +125,8 @@ MossdeepCity_SpaceCenter_2F_EventScript_Gentleman:: lock faceplayer goto_if_set FLAG_SYS_GAME_CLEAR, MossdeepCity_SpaceCenter_2F_EventScript_GentlemanNormal - compare VAR_MOSSDEEP_CITY_STATE, 2 - goto_if_eq MossdeepCity_SpaceCenter_2F_EventScript_GentlemanMagma - compare VAR_MOSSDEEP_CITY_STATE, 2 - goto_if_lt MossdeepCity_SpaceCenter_2F_EventScript_GentlemanNormal + goto_if_eq VAR_MOSSDEEP_CITY_STATE, 2, MossdeepCity_SpaceCenter_2F_EventScript_GentlemanMagma + goto_if_lt VAR_MOSSDEEP_CITY_STATE, 2, MossdeepCity_SpaceCenter_2F_EventScript_GentlemanNormal goto MossdeepCity_SpaceCenter_2F_EventScript_GentlemanMagma end @@ -151,10 +144,8 @@ MossdeepCity_SpaceCenter_2F_EventScript_RichBoy:: lock faceplayer goto_if_set FLAG_SYS_GAME_CLEAR, MossdeepCity_SpaceCenter_2F_EventScript_RichBoyNormal - compare VAR_MOSSDEEP_CITY_STATE, 2 - goto_if_eq MossdeepCity_SpaceCenter_2F_EventScript_RichBoyMagma - compare VAR_MOSSDEEP_CITY_STATE, 2 - goto_if_lt MossdeepCity_SpaceCenter_2F_EventScript_RichBoyNormal + goto_if_eq VAR_MOSSDEEP_CITY_STATE, 2, MossdeepCity_SpaceCenter_2F_EventScript_RichBoyMagma + goto_if_lt VAR_MOSSDEEP_CITY_STATE, 2, MossdeepCity_SpaceCenter_2F_EventScript_RichBoyNormal goto MossdeepCity_SpaceCenter_2F_EventScript_RichBoyMagma end @@ -246,24 +237,22 @@ MossdeepCity_SpaceCenter_2F_EventScript_ReadyForBattlePrompt:: applymovement VAR_LAST_TALKED, Common_Movement_FacePlayer waitmovement 0 msgbox MossdeepCity_SpaceCenter_2F_Text_StevenAreYouReadyToBattle, MSGBOX_YESNO - compare VAR_RESULT, YES - goto_if_eq MossdeepCity_SpaceCenter_2F_EventScript_ChoosePartyForMultiBattle + goto_if_eq VAR_RESULT, YES, MossdeepCity_SpaceCenter_2F_EventScript_ChoosePartyForMultiBattle msgbox MossdeepCity_SpaceCenter_2F_Text_StevenHurryGetReadyQuickly, MSGBOX_DEFAULT closemessage - applymovement VAR_LAST_TALKED, Common_Movement_WalkInPlaceFastestDown + applymovement VAR_LAST_TALKED, Common_Movement_WalkInPlaceFasterDown waitmovement 0 releaseall end MossdeepCity_SpaceCenter_2F_EventScript_ChoosePartyForMultiBattle:: - applymovement VAR_LAST_TALKED, Common_Movement_WalkInPlaceFastestDown + applymovement VAR_LAST_TALKED, Common_Movement_WalkInPlaceFasterDown waitmovement 0 special SavePlayerParty fadescreen FADE_TO_BLACK special ChooseHalfPartyForBattle waitstate - compare VAR_RESULT, 0 - goto_if_ne MossdeepCity_SpaceCenter_2F_EventScript_DoStevenMultiBattle + goto_if_ne VAR_RESULT, 0, MossdeepCity_SpaceCenter_2F_EventScript_DoStevenMultiBattle special LoadPlayerParty goto MossdeepCity_SpaceCenter_2F_EventScript_ReadyForBattlePrompt @@ -286,12 +275,12 @@ MossdeepCity_SpaceCenter_2F_EventScript_DefeatedMaxieTabitha:: msgbox MossdeepCity_SpaceCenter_2F_Text_MaxieWeFailedIsAquaAlsoMisguided, MSGBOX_DEFAULT closemessage delay 20 - applymovement LOCALID_MAXIE, Common_Movement_WalkInPlaceFastestLeft - applymovement LOCALID_TABITHA, Common_Movement_WalkInPlaceFastestDown + applymovement LOCALID_MAXIE, Common_Movement_WalkInPlaceFasterLeft + applymovement LOCALID_TABITHA, Common_Movement_WalkInPlaceFasterDown waitmovement 0 delay 60 - applymovement LOCALID_MAXIE, Common_Movement_WalkInPlaceFastestUp - applymovement LOCALID_TABITHA, Common_Movement_WalkInPlaceFastestRight + applymovement LOCALID_MAXIE, Common_Movement_WalkInPlaceFasterUp + applymovement LOCALID_TABITHA, Common_Movement_WalkInPlaceFasterRight waitmovement 0 delay 20 msgbox MossdeepCity_SpaceCenter_2F_Text_MaxieWeWillGiveUp, MSGBOX_DEFAULT @@ -358,10 +347,8 @@ MossdeepCity_SpaceCenter_2F_EventScript_TabithaTrainer:: MossdeepCity_SpaceCenter_2F_EventScript_RivalRayquazaCall:: lockall checkplayergender - compare VAR_RESULT, MALE - call_if_eq MossdeepCity_SpaceCenter_2F_EventScript_MayRayquazaCall - compare VAR_RESULT, FEMALE - call_if_eq MossdeepCity_SpaceCenter_2F_EventScript_BrendanRayquazaCall + call_if_eq VAR_RESULT, MALE, MossdeepCity_SpaceCenter_2F_EventScript_MayRayquazaCall + call_if_eq VAR_RESULT, FEMALE, MossdeepCity_SpaceCenter_2F_EventScript_BrendanRayquazaCall closemessage clearflag FLAG_DEFEATED_MAGMA_SPACE_CENTER releaseall diff --git a/data/maps/MossdeepCity_StevensHouse/scripts.inc b/data/maps/MossdeepCity_StevensHouse/scripts.inc index 1f5a9e09a9..aac12ec2af 100644 --- a/data/maps/MossdeepCity_StevensHouse/scripts.inc +++ b/data/maps/MossdeepCity_StevensHouse/scripts.inc @@ -12,12 +12,11 @@ MossdeepCity_StevensHouse_OnLoad: end MossdeepCity_StevensHouse_EventScript_HideStevensNote:: - setmetatile 6, 4, METATILE_GenericBuilding_TableEdge, 1 + setmetatile 6, 4, METATILE_GenericBuilding_TableEdge, TRUE return MossdeepCity_StevensHouse_OnTransition: - compare VAR_STEVENS_HOUSE_STATE, 2 - call_if_eq MossdeepCity_StevensHouse_EventScript_SetStevenPos + call_if_eq VAR_STEVENS_HOUSE_STATE, 2, MossdeepCity_StevensHouse_EventScript_SetStevenPos end MossdeepCity_StevensHouse_EventScript_SetStevenPos:: @@ -31,7 +30,7 @@ MossdeepCity_StevensHouse_OnFrame: MossdeepCity_StevensHouse_EventScript_StevenGivesDive:: lockall - applymovement LOCALID_STEVEN, Common_Movement_WalkInPlaceFastestLeft + applymovement LOCALID_STEVEN, Common_Movement_WalkInPlaceFasterLeft waitmovement 0 playse SE_PIN applymovement LOCALID_STEVEN, Common_Movement_ExclamationMark @@ -62,7 +61,7 @@ MossdeepCity_StevensHouse_Movement_StevenApproachPlayer: walk_left walk_left walk_left - walk_in_place_fastest_down + walk_in_place_faster_down step_end MossdeepCity_StevensHouse_Movement_StevenReturn: @@ -70,14 +69,13 @@ MossdeepCity_StevensHouse_Movement_StevenReturn: walk_right walk_right walk_right - walk_in_place_fastest_up + walk_in_place_faster_up step_end MossdeepCity_StevensHouse_EventScript_BeldumPokeball:: lockall msgbox MossdeepCity_StevensHouse_Text_TakeBallContainingBeldum, MSGBOX_YESNO - compare VAR_RESULT, NO - goto_if_eq MossdeepCity_StevensHouse_EventScript_LeaveBeldum + goto_if_eq VAR_RESULT, NO, MossdeepCity_StevensHouse_EventScript_LeaveBeldum goto MossdeepCity_StevensHouse_EventScript_GiveBeldum end @@ -89,18 +87,15 @@ MossdeepCity_StevensHouse_EventScript_LeaveBeldum:: MossdeepCity_StevensHouse_EventScript_GiveBeldum:: setvar VAR_TEMP_1, SPECIES_BELDUM givemon SPECIES_BELDUM, 5, ITEM_NONE - compare VAR_RESULT, 0 - goto_if_eq MossdeepCity_StevensHouse_EventScript_SendBeldumParty - compare VAR_RESULT, 1 - goto_if_eq MossdeepCity_StevensHouse_EventScript_SendBeldumPC + goto_if_eq VAR_RESULT, 0, MossdeepCity_StevensHouse_EventScript_SendBeldumParty + goto_if_eq VAR_RESULT, 1, MossdeepCity_StevensHouse_EventScript_SendBeldumPC goto Common_EventScript_NoMoreRoomForPokemon end MossdeepCity_StevensHouse_EventScript_SendBeldumParty:: call MossdeepCity_StevensHouse_EventScript_ReceivedBeldumFanfare msgbox gText_NicknameThisPokemon, MSGBOX_YESNO - compare VAR_RESULT, NO - goto_if_eq MossdeepCity_StevensHouse_EventScript_ReceivedBeldum + goto_if_eq VAR_RESULT, NO, MossdeepCity_StevensHouse_EventScript_ReceivedBeldum call Common_EventScript_GetGiftMonPartySlot call Common_EventScript_NameReceivedPartyMon goto MossdeepCity_StevensHouse_EventScript_ReceivedBeldum @@ -109,8 +104,7 @@ MossdeepCity_StevensHouse_EventScript_SendBeldumParty:: MossdeepCity_StevensHouse_EventScript_SendBeldumPC:: call MossdeepCity_StevensHouse_EventScript_ReceivedBeldumFanfare msgbox gText_NicknameThisPokemon, MSGBOX_YESNO - compare VAR_RESULT, NO - goto_if_eq MossdeepCity_StevensHouse_EventScript_BeldumTransferredToPC + goto_if_eq VAR_RESULT, NO, MossdeepCity_StevensHouse_EventScript_BeldumTransferredToPC call Common_EventScript_NameReceivedBoxMon goto MossdeepCity_StevensHouse_EventScript_BeldumTransferredToPC end @@ -121,13 +115,13 @@ MossdeepCity_StevensHouse_EventScript_BeldumTransferredToPC:: end MossdeepCity_StevensHouse_EventScript_ReceivedBeldumFanfare:: - bufferspeciesname 1, SPECIES_BELDUM + bufferspeciesname STR_VAR_2, SPECIES_BELDUM removeobject LOCALID_BELDUM_BALL playfanfare MUS_OBTAIN_ITEM message MossdeepCity_StevensHouse_Text_ObtainedBeldum waitmessage waitfanfare - bufferspeciesname 0, SPECIES_BELDUM + bufferspeciesname STR_VAR_1, SPECIES_BELDUM return MossdeepCity_StevensHouse_EventScript_ReceivedBeldum:: diff --git a/data/maps/MtChimney/scripts.inc b/data/maps/MtChimney/scripts.inc index cd07667b5b..1931633258 100644 --- a/data/maps/MtChimney/scripts.inc +++ b/data/maps/MtChimney/scripts.inc @@ -63,18 +63,14 @@ MtChimney_EventScript_Maxie:: fadescreen FADE_FROM_BLACK setobjectxyperm LOCALID_ARCHIE, 10, 12 addobject LOCALID_ARCHIE - compare VAR_FACING, DIR_EAST - call_if_eq MtChimney_EventScript_ArchieApproachPlayerEast - compare VAR_FACING, DIR_NORTH - call_if_eq MtChimney_EventScript_ArchieApproachPlayerNorth - applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestLeft + call_if_eq VAR_FACING, DIR_EAST, MtChimney_EventScript_ArchieApproachPlayerEast + call_if_eq VAR_FACING, DIR_NORTH, MtChimney_EventScript_ArchieApproachPlayerNorth + applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFasterLeft waitmovement 0 msgbox MtChimney_Text_ArchieThankYou, MSGBOX_DEFAULT closemessage - compare VAR_FACING, DIR_EAST - call_if_eq MtChimney_EventScript_ArchieExitEast - compare VAR_FACING, DIR_NORTH - call_if_eq MtChimney_EventScript_ArchieExitNorth + call_if_eq VAR_FACING, DIR_EAST, MtChimney_EventScript_ArchieExitEast + call_if_eq VAR_FACING, DIR_NORTH, MtChimney_EventScript_ArchieExitNorth removeobject LOCALID_ARCHIE setflag FLAG_HIDE_MT_CHIMNEY_TEAM_AQUA setflag FLAG_DEFEATED_EVIL_TEAM_MT_CHIMNEY @@ -107,20 +103,16 @@ MtChimney_EventScript_ArchieExitNorth:: MtChimney_EventScript_LavaCookieLady:: lock faceplayer - showmoneybox 0, 0, 0 + showmoneybox 0, 0 msgbox MtChimney_Text_LavaCookiesJust200, MSGBOX_YESNO - compare VAR_RESULT, NO - goto_if_eq MtChimney_EventScript_DeclineLavaCookie - checkmoney 200, 0 - compare VAR_RESULT, FALSE - goto_if_eq MtChimney_EventScript_NotEnoughMoney + goto_if_eq VAR_RESULT, NO, MtChimney_EventScript_DeclineLavaCookie + checkmoney 200 + goto_if_eq VAR_RESULT, FALSE, MtChimney_EventScript_NotEnoughMoney msgbox MtChimney_Text_ThankYouDear, MSGBOX_DEFAULT - checkitemspace ITEM_LAVA_COOKIE, 1 - compare VAR_RESULT, TRUE - call_if_eq MtChimney_EventScript_RemoveMoney + checkitemspace ITEM_LAVA_COOKIE + call_if_eq VAR_RESULT, TRUE, MtChimney_EventScript_RemoveMoney giveitem ITEM_LAVA_COOKIE - compare VAR_RESULT, FALSE - goto_if_eq MtChimney_EventScript_BagIsFull + goto_if_eq VAR_RESULT, FALSE, MtChimney_EventScript_BagIsFull hidemoneybox release end @@ -132,8 +124,8 @@ MtChimney_EventScript_BagIsFull:: end MtChimney_EventScript_RemoveMoney:: - removemoney 200, 0 - updatemoneybox 0, 0 + removemoney 200 + updatemoneybox return MtChimney_EventScript_DeclineLavaCookie:: @@ -323,7 +315,7 @@ MtChimney_Movement_Unused8: walk_left walk_left walk_left - walk_in_place_fastest_down + walk_in_place_faster_down step_end MtChimney_Movement_Unused9: @@ -359,7 +351,7 @@ MtChimney_Movement_Unused11: MtChimney_Movement_Unused12: delay_16 delay_16 - walk_in_place_fastest_left + walk_in_place_faster_left delay_16 walk_down walk_down @@ -375,7 +367,7 @@ MtChimney_Movement_Unused13: delay_16 delay_16 delay_16 - walk_in_place_fastest_left + walk_in_place_faster_left delay_16 walk_down walk_down @@ -390,7 +382,7 @@ MtChimney_Movement_Unused14: MtChimney_Movement_Unused15: walk_left - walk_in_place_fastest_right + walk_in_place_faster_right delay_16 step_end @@ -453,8 +445,7 @@ MtChimney_EventScript_MeteoriteMachine:: goto_if_unset FLAG_DEFEATED_EVIL_TEAM_MT_CHIMNEY, MtChimney_EventScript_MachineOn goto_if_set FLAG_RECEIVED_METEORITE, MtChimney_EventScript_MachineOff msgbox MtChimney_Text_RemoveTheMeteorite, MSGBOX_YESNO - compare VAR_RESULT, NO - goto_if_eq MtChimney_EventScript_LeaveMeteoriteAlone + goto_if_eq VAR_RESULT, NO, MtChimney_EventScript_LeaveMeteoriteAlone msgbox MtChimney_Text_PlayerRemovedMeteorite, MSGBOX_DEFAULT giveitem ITEM_METEORITE setflag FLAG_RECEIVED_METEORITE @@ -483,8 +474,7 @@ MtChimney_EventScript_RouteSign:: MtChimney_EventScript_Shelby:: trainerbattle_single TRAINER_SHELBY_1, MtChimney_Text_ShelbyIntro, MtChimney_Text_ShelbyDefeat, MtChimney_EventScript_DefeatedShelby specialvar VAR_RESULT, ShouldTryRematchBattle - compare VAR_RESULT, TRUE - goto_if_eq MtChimney_EventScript_RematchShelby + goto_if_eq VAR_RESULT, TRUE, MtChimney_EventScript_RematchShelby msgbox MtChimney_Text_ShelbyPostBattle, MSGBOX_DEFAULT release end @@ -525,8 +515,7 @@ MtChimney_EventScript_Grunt1:: MtChimney_EventScript_Sawyer:: trainerbattle_single TRAINER_SAWYER_1, MtChimney_Text_SawyerIntro, MtChimney_Text_SawyerDefeat, MtChimney_EventScript_SawyerDefeated specialvar VAR_RESULT, ShouldTryRematchBattle - compare VAR_RESULT, TRUE - goto_if_eq MtChimney_EventScript_SawyerRematch + goto_if_eq VAR_RESULT, TRUE, MtChimney_EventScript_SawyerRematch msgbox MtChimney_Text_SawyerPostBattle, MSGBOX_DEFAULT release end diff --git a/data/maps/MtChimney_CableCarStation/scripts.inc b/data/maps/MtChimney_CableCarStation/scripts.inc index c2e8da486e..b3e36a496a 100644 --- a/data/maps/MtChimney_CableCarStation/scripts.inc +++ b/data/maps/MtChimney_CableCarStation/scripts.inc @@ -6,8 +6,7 @@ MtChimney_CableCarStation_MapScripts:: .byte 0 MtChimney_CableCarStation_OnTransition: - compare VAR_CABLE_CAR_STATION_STATE, 1 - call_if_eq MtChimney_CableCarStation_EventScript_MoveAttendantAside + call_if_eq VAR_CABLE_CAR_STATION_STATE, 1, MtChimney_CableCarStation_EventScript_MoveAttendantAside end MtChimney_CableCarStation_EventScript_MoveAttendantAside:: @@ -34,10 +33,8 @@ MtChimney_CableCarStation_EventScript_Attendant:: lock faceplayer msgbox MtChimney_CableCarStation_Text_CableCarReadyGetOn, MSGBOX_YESNO - compare VAR_RESULT, YES - goto_if_eq MtChimney_CableCarStation_EventScript_RideCableCar - compare VAR_RESULT, NO - goto_if_eq MtChimney_CableCarStation_EventScript_DeclineRide + goto_if_eq VAR_RESULT, YES, MtChimney_CableCarStation_EventScript_RideCableCar + goto_if_eq VAR_RESULT, NO, MtChimney_CableCarStation_EventScript_DeclineRide end MtChimney_CableCarStation_EventScript_RideCableCar:: @@ -64,7 +61,7 @@ MtChimney_CableCarStation_Movement_LeadPlayerToCableCar: walk_up walk_up walk_left - walk_in_place_fastest_right + walk_in_place_faster_right step_end MtChimney_CableCarStation_Movement_FollowPlayerOutFromCableCar: diff --git a/data/maps/MtPyre_1F/scripts.inc b/data/maps/MtPyre_1F/scripts.inc index 1354b2ac1b..f97149b050 100644 --- a/data/maps/MtPyre_1F/scripts.inc +++ b/data/maps/MtPyre_1F/scripts.inc @@ -7,8 +7,7 @@ MtPyre_1F_EventScript_CleanseTagWoman:: goto_if_set FLAG_RECEIVED_CLEANSE_TAG, MtPyre_1F_EventScript_ReceivedCleanseTag msgbox MtPyre_1F_Text_TakeThisForYourOwnGood, MSGBOX_DEFAULT giveitem ITEM_CLEANSE_TAG - compare VAR_RESULT, FALSE - goto_if_eq Common_EventScript_ShowBagIsFull + goto_if_eq VAR_RESULT, FALSE, Common_EventScript_ShowBagIsFull setflag FLAG_RECEIVED_CLEANSE_TAG release end diff --git a/data/maps/MtPyre_2F/scripts.inc b/data/maps/MtPyre_2F/scripts.inc index 9fe7bf9d2f..381d034596 100644 --- a/data/maps/MtPyre_2F/scripts.inc +++ b/data/maps/MtPyre_2F/scripts.inc @@ -6,7 +6,7 @@ MtPyre_2F_MapScripts:: MtPyre_2F_SetHoleWarp: setstepcallback STEP_CB_CRACKED_FLOOR - setholewarp MAP_MT_PYRE_1F, 255, 0, 0 + setholewarp MAP_MT_PYRE_1F end MtPyre_2F_EventScript_Woman:: diff --git a/data/maps/MtPyre_3F/scripts.inc b/data/maps/MtPyre_3F/scripts.inc index b91a589bc0..ff15f99393 100644 --- a/data/maps/MtPyre_3F/scripts.inc +++ b/data/maps/MtPyre_3F/scripts.inc @@ -14,8 +14,7 @@ MtPyre_3F_EventScript_Kayla:: MtPyre_3F_EventScript_Gabrielle:: trainerbattle_single TRAINER_GABRIELLE_1, MtPyre_3F_Text_GabrielleIntro, MtPyre_3F_Text_GabrielleDefeat, MtPyre_3F_EventScript_RegisterGabrielle specialvar VAR_RESULT, ShouldTryRematchBattle - compare VAR_RESULT, TRUE - goto_if_eq MtPyre_3F_EventScript_RematchGabrielle + goto_if_eq VAR_RESULT, TRUE, MtPyre_3F_EventScript_RematchGabrielle msgbox MtPyre_3F_Text_GabriellePostBattle, MSGBOX_DEFAULT release end diff --git a/data/maps/MtPyre_6F/scripts.inc b/data/maps/MtPyre_6F/scripts.inc index 4b7df8e7cf..4de3f6e8b1 100644 --- a/data/maps/MtPyre_6F/scripts.inc +++ b/data/maps/MtPyre_6F/scripts.inc @@ -4,8 +4,7 @@ MtPyre_6F_MapScripts:: MtPyre_6F_EventScript_Valerie:: trainerbattle_single TRAINER_VALERIE_1, MtPyre_6F_Text_ValerieIntro, MtPyre_6F_Text_ValerieDefeat, MtPyre_6F_EventScript_RegisterValerie specialvar VAR_RESULT, ShouldTryRematchBattle - compare VAR_RESULT, TRUE - goto_if_eq MtPyre_6F_EventScript_RematchValerie + goto_if_eq VAR_RESULT, TRUE, MtPyre_6F_EventScript_RematchValerie msgbox MtPyre_6F_Text_ValeriePostBattle, MSGBOX_DEFAULT release end diff --git a/data/maps/MtPyre_Exterior/scripts.inc b/data/maps/MtPyre_Exterior/scripts.inc index 01279d645c..83bced7359 100644 --- a/data/maps/MtPyre_Exterior/scripts.inc +++ b/data/maps/MtPyre_Exterior/scripts.inc @@ -8,8 +8,7 @@ MtPyre_Exterior_OnTransition: MtPyre_Exterior_EventScript_CheckEnterFromSummit:: getplayerxy VAR_TEMP_0, VAR_TEMP_1 - compare VAR_TEMP_1, 12 - goto_if_lt MtPyre_Exterior_EventScript_EnterFromSummit + goto_if_lt VAR_TEMP_1, 12, MtPyre_Exterior_EventScript_EnterFromSummit return MtPyre_Exterior_EventScript_EnterFromSummit:: diff --git a/data/maps/MtPyre_Summit/scripts.inc b/data/maps/MtPyre_Summit/scripts.inc index d55872792b..3de60df3f2 100644 --- a/data/maps/MtPyre_Summit/scripts.inc +++ b/data/maps/MtPyre_Summit/scripts.inc @@ -11,8 +11,7 @@ MtPyre_Summit_MapScripts:: .byte 0 MtPyre_Summit_OnTransition: - compare VAR_MT_PYRE_STATE, 2 - call_if_eq MtPyre_Summit_EventScript_SetArchieMaxiePositions + call_if_eq VAR_MT_PYRE_STATE, 2, MtPyre_Summit_EventScript_SetArchieMaxiePositions end MtPyre_Summit_EventScript_SetArchieMaxiePositions:: @@ -42,15 +41,12 @@ MtPyre_Summit_EventScript_TeamAquaExits:: playbgm MUS_ENCOUNTER_AQUA, FALSE applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_FaceUp waitmovement 0 - applymovement LOCALID_ARCHIE, Common_Movement_WalkInPlaceFastestDown + applymovement LOCALID_ARCHIE, Common_Movement_WalkInPlaceFasterDown waitmovement 0 delay 50 - compare VAR_0x8008, 0 - call_if_eq MtPyre_Summit_EventScript_ArchieFacePlayer0 - compare VAR_0x8008, 1 - call_if_eq MtPyre_Summit_EventScript_ArchieFacePlayer1 - compare VAR_0x8008, 2 - call_if_eq MtPyre_Summit_EventScript_ArchieFacePlayer2 + call_if_eq VAR_0x8008, 0, MtPyre_Summit_EventScript_ArchieFacePlayer0 + call_if_eq VAR_0x8008, 1, MtPyre_Summit_EventScript_ArchieFacePlayer1 + call_if_eq VAR_0x8008, 2, MtPyre_Summit_EventScript_ArchieFacePlayer2 msgbox MtPyre_Summit_Text_ArchieWeGotTheOrbLetsGo, MSGBOX_DEFAULT closemessage fadescreen FADE_TO_BLACK @@ -65,12 +61,9 @@ MtPyre_Summit_EventScript_TeamAquaExits:: fadescreen FADE_FROM_BLACK delay 20 setvar VAR_MT_PYRE_STATE, 1 - compare VAR_0x8008, 0 - call_if_eq MtPyre_Summit_EventScript_OldLadyApproachPlayer0 - compare VAR_0x8008, 1 - call_if_eq MtPyre_Summit_EventScript_OldLadyApproachPlayer1 - compare VAR_0x8008, 2 - call_if_eq MtPyre_Summit_EventScript_OldLadyApproachPlayer2 + call_if_eq VAR_0x8008, 0, MtPyre_Summit_EventScript_OldLadyApproachPlayer0 + call_if_eq VAR_0x8008, 1, MtPyre_Summit_EventScript_OldLadyApproachPlayer1 + call_if_eq VAR_0x8008, 2, MtPyre_Summit_EventScript_OldLadyApproachPlayer2 msgbox MtPyre_Summit_Text_BothOrbsTakenMagmaLeftThis, MSGBOX_DEFAULT giveitem ITEM_MAGMA_EMBLEM setflag FLAG_RECEIVED_RED_OR_BLUE_ORB @@ -95,7 +88,7 @@ MtPyre_Summit_EventScript_ArchieFacePlayer2:: MtPyre_Summit_EventScript_OldLadyApproachPlayer0:: applymovement LOCALID_OLD_LADY, MtPyre_Summit_Movement_OldLadyApproachPlayer0 waitmovement 0 - applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestRight + applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFasterRight waitmovement 0 return @@ -107,14 +100,14 @@ MtPyre_Summit_EventScript_OldLadyApproachPlayer1:: MtPyre_Summit_EventScript_OldLadyApproachPlayer2:: applymovement LOCALID_OLD_LADY, MtPyre_Summit_Movement_OldLadyApproachPlayer2 waitmovement 0 - applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestLeft + applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFasterLeft waitmovement 0 return MtPyre_Summit_Movement_OldLadyApproachPlayer0: walk_down walk_down - walk_in_place_fastest_left + walk_in_place_faster_left step_end MtPyre_Summit_Movement_OldLadyApproachPlayer1: @@ -124,17 +117,17 @@ MtPyre_Summit_Movement_OldLadyApproachPlayer1: MtPyre_Summit_Movement_OldLadyApproachPlayer2: walk_down walk_down - walk_in_place_fastest_right + walk_in_place_faster_right step_end MtPyre_Summit_Movement_ArchieFacePlayer0: walk_left - walk_in_place_fastest_down + walk_in_place_faster_down step_end MtPyre_Summit_Movement_ArchieFacePlayer2: walk_right - walk_in_place_fastest_down + walk_in_place_faster_down step_end MtPyre_Summit_EventScript_OldMan:: @@ -142,19 +135,15 @@ MtPyre_Summit_EventScript_OldMan:: faceplayer goto_if_set FLAG_SOOTOPOLIS_ARCHIE_MAXIE_LEAVE, MtPyre_Summit_EventScript_OldManAfterRayquaza msgbox MtPyre_Summit_Text_WillYouHearOutMyTale, MSGBOX_YESNO - compare VAR_RESULT, YES - call_if_eq MtPyre_Summit_EventScript_OldManTale - compare VAR_RESULT, NO - call_if_eq MtPyre_Summit_EventScript_DeclineOldManTale + call_if_eq VAR_RESULT, YES, MtPyre_Summit_EventScript_OldManTale + call_if_eq VAR_RESULT, NO, MtPyre_Summit_EventScript_DeclineOldManTale release end MtPyre_Summit_EventScript_OldManAfterRayquaza:: msgbox MtPyre_Summit_Text_HearTheNewLegendOfHoenn, MSGBOX_YESNO - compare VAR_RESULT, YES - call_if_eq MtPyre_Summit_EventScript_OldManNewTale - compare VAR_RESULT, NO - call_if_eq MtPyre_Summit_EventScript_DeclineOldManTale + call_if_eq VAR_RESULT, YES, MtPyre_Summit_EventScript_OldManNewTale + call_if_eq VAR_RESULT, NO, MtPyre_Summit_EventScript_DeclineOldManTale release end @@ -174,8 +163,7 @@ MtPyre_Summit_EventScript_OldLady:: lock faceplayer goto_if_set FLAG_RETURNED_RED_OR_BLUE_ORB, MtPyre_Summit_EventScript_OldLadyAfterOrbsReturned - compare VAR_MT_PYRE_STATE, 3 - call_if_ge MtPyre_Summit_EventScript_OldLadyOrbsReturned + call_if_ge VAR_MT_PYRE_STATE, 3, MtPyre_Summit_EventScript_OldLadyOrbsReturned goto_if_set FLAG_KYOGRE_ESCAPED_SEAFLOOR_CAVERN, MtPyre_Summit_EventScript_OldLadyLegendariesAwake msgbox MtPyre_Summit_Text_OrbsHaveBeenTaken, MSGBOX_DEFAULT release @@ -216,35 +204,26 @@ MtPyre_Summit_EventScript_ArchieMaxieTrigger2:: end MtPyre_Summit_EventScript_ArchieMaxieReturnOrbs:: - applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestUp + applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFasterUp waitmovement 0 delay 60 - compare VAR_0x8008, 0 - call_if_eq MtPyre_Summit_EventScript_ArchieMaxieBeginExit0 - compare VAR_0x8008, 1 - call_if_eq MtPyre_Summit_EventScript_ArchieMaxieBeginExit1 - compare VAR_0x8008, 2 - call_if_eq MtPyre_Summit_EventScript_ArchieMaxieBeginExit2 + call_if_eq VAR_0x8008, 0, MtPyre_Summit_EventScript_ArchieMaxieBeginExit0 + call_if_eq VAR_0x8008, 1, MtPyre_Summit_EventScript_ArchieMaxieBeginExit1 + call_if_eq VAR_0x8008, 2, MtPyre_Summit_EventScript_ArchieMaxieBeginExit2 playse SE_PIN applymovement LOCALID_MAXIE, Common_Movement_ExclamationMark waitmovement 0 applymovement LOCALID_MAXIE, Common_Movement_Delay48 waitmovement 0 delay 30 - compare VAR_0x8008, 0 - call_if_eq MtPyre_Summit_EventScript_MaxieApproachPlayer0 - compare VAR_0x8008, 1 - call_if_eq MtPyre_Summit_EventScript_MaxieApproachPlayer1 - compare VAR_0x8008, 2 - call_if_eq MtPyre_Summit_EventScript_MaxieApproachPlayer2 + call_if_eq VAR_0x8008, 0, MtPyre_Summit_EventScript_MaxieApproachPlayer0 + call_if_eq VAR_0x8008, 1, MtPyre_Summit_EventScript_MaxieApproachPlayer1 + call_if_eq VAR_0x8008, 2, MtPyre_Summit_EventScript_MaxieApproachPlayer2 msgbox MtPyre_Summit_Text_MaxieSilence, MSGBOX_DEFAULT closemessage - compare VAR_0x8008, 0 - call_if_eq MtPyre_Summit_EventScript_MaxieApproachArchie0 - compare VAR_0x8008, 1 - call_if_eq MtPyre_Summit_EventScript_MaxieApproachArchie1 - compare VAR_0x8008, 2 - call_if_eq MtPyre_Summit_EventScript_MaxieApproachArchie2 + call_if_eq VAR_0x8008, 0, MtPyre_Summit_EventScript_MaxieApproachArchie0 + call_if_eq VAR_0x8008, 1, MtPyre_Summit_EventScript_MaxieApproachArchie1 + call_if_eq VAR_0x8008, 2, MtPyre_Summit_EventScript_MaxieApproachArchie2 delay 30 applymovement LOCALID_ARCHIE, MtPyre_Summit_Movement_ArchieExit applymovement LOCALID_MAXIE, MtPyre_Summit_Movement_MaxieExit @@ -301,7 +280,7 @@ MtPyre_Summit_EventScript_MaxieApproachArchie0:: applymovement OBJ_EVENT_ID_PLAYER, MtPyre_Summit_Movement_PlayerWatchMaxie applymovement LOCALID_MAXIE, MtPyre_Summit_Movement_MaxieApproachArchie0 waitmovement 0 - applymovement LOCALID_ARCHIE, Common_Movement_WalkInPlaceFastestRight + applymovement LOCALID_ARCHIE, Common_Movement_WalkInPlaceFasterRight waitmovement 0 return @@ -309,7 +288,7 @@ MtPyre_Summit_EventScript_MaxieApproachArchie1:: applymovement OBJ_EVENT_ID_PLAYER, MtPyre_Summit_Movement_PlayerWatchMaxie applymovement LOCALID_MAXIE, MtPyre_Summit_Movement_MaxieApproachArchie1 waitmovement 0 - applymovement LOCALID_ARCHIE, Common_Movement_WalkInPlaceFastestRight + applymovement LOCALID_ARCHIE, Common_Movement_WalkInPlaceFasterRight waitmovement 0 return @@ -317,20 +296,20 @@ MtPyre_Summit_EventScript_MaxieApproachArchie2:: applymovement OBJ_EVENT_ID_PLAYER, MtPyre_Summit_Movement_PlayerWatchMaxie applymovement LOCALID_MAXIE, MtPyre_Summit_Movement_MaxieApproachArchie2 waitmovement 0 - applymovement LOCALID_ARCHIE, Common_Movement_WalkInPlaceFastestRight + applymovement LOCALID_ARCHIE, Common_Movement_WalkInPlaceFasterRight waitmovement 0 return MtPyre_Summit_Movement_PlayerFaceMaxie0: delay_16 delay_16 - walk_in_place_fastest_right + walk_in_place_faster_right step_end MtPyre_Summit_Movement_PlayerFaceMaxie: delay_16 delay_16 - walk_in_place_fastest_left + walk_in_place_faster_left step_end MtPyre_Summit_Movement_ArchieExit: @@ -355,26 +334,26 @@ MtPyre_Summit_Movement_PlayerWatchArchieMaxieExit0: delay_16 delay_8 walk_left - walk_in_place_fastest_right + walk_in_place_faster_right delay_16 - walk_in_place_fastest_down + walk_in_place_faster_down step_end MtPyre_Summit_Movement_PlayerWatchArchieMaxieExit1: delay_16 delay_8 walk_right - walk_in_place_fastest_left + walk_in_place_faster_left delay_16 - walk_in_place_fastest_down + walk_in_place_faster_down step_end MtPyre_Summit_Movement_PlayerWatchArchieMaxieExit2: delay_16 delay_8 - walk_in_place_fastest_left + walk_in_place_faster_left delay_16 - walk_in_place_fastest_down + walk_in_place_faster_down step_end MtPyre_Summit_Movement_MaxieApproachPlayer0: @@ -388,24 +367,24 @@ MtPyre_Summit_Movement_MaxieApproachPlayer1: walk_up walk_up walk_up - walk_in_place_fastest_right + walk_in_place_faster_right step_end MtPyre_Summit_Movement_MaxieApproachPlayer2: walk_up walk_up walk_up - walk_in_place_fastest_right + walk_in_place_faster_right step_end MtPyre_Summit_Movement_ArchieWatchMaxie: delay_16 - walk_in_place_fastest_up + walk_in_place_faster_up step_end MtPyre_Summit_Movement_PlayerWatchMaxie: delay_16 - walk_in_place_fastest_down + walk_in_place_faster_down step_end MtPyre_Summit_Movement_MaxieApproachArchie0: @@ -413,21 +392,21 @@ MtPyre_Summit_Movement_MaxieApproachArchie0: walk_right walk_down walk_down - walk_in_place_fastest_left + walk_in_place_faster_left step_end MtPyre_Summit_Movement_MaxieApproachArchie1: walk_down walk_down walk_down - walk_in_place_fastest_left + walk_in_place_faster_left step_end MtPyre_Summit_Movement_MaxieApproachArchie2: walk_down walk_down walk_down - walk_in_place_fastest_left + walk_in_place_faster_left step_end MtPyre_Summit_EventScript_Grunt1:: diff --git a/data/maps/NavelRock_Bottom/scripts.inc b/data/maps/NavelRock_Bottom/scripts.inc index da9e06cff3..f6687a36f5 100644 --- a/data/maps/NavelRock_Bottom/scripts.inc +++ b/data/maps/NavelRock_Bottom/scripts.inc @@ -25,8 +25,7 @@ NavelRock_Bottom_OnResume: NavelRock_Bottom_EventScript_TryRemoveLugia:: specialvar VAR_RESULT, GetBattleOutcome - compare VAR_RESULT, B_OUTCOME_CAUGHT - goto_if_ne Common_EventScript_NopReturn + goto_if_ne VAR_RESULT, B_OUTCOME_CAUGHT, Common_EventScript_NopReturn removeobject LOCALID_LUGIA return @@ -51,7 +50,7 @@ NavelRock_Bottom_EventScript_Lugia:: delay 30 delay 50 waitse - playmoncry SPECIES_LUGIA, 2 + playmoncry SPECIES_LUGIA, CRY_MODE_ENCOUNTER waitmoncry delay 20 setvar VAR_0x8004, SPECIES_LUGIA @@ -63,12 +62,9 @@ NavelRock_Bottom_EventScript_Lugia:: waitstate clearflag FLAG_SYS_CTRL_OBJ_DELETE specialvar VAR_RESULT, GetBattleOutcome - compare VAR_RESULT, B_OUTCOME_WON - goto_if_eq NavelRock_Bottom_EventScript_DefeatedLugia - compare VAR_RESULT, B_OUTCOME_RAN - goto_if_eq NavelRock_Bottom_EventScript_RanFromLugia - compare VAR_RESULT, B_OUTCOME_PLAYER_TELEPORTED - goto_if_eq NavelRock_Bottom_EventScript_RanFromLugia + goto_if_eq VAR_RESULT, B_OUTCOME_WON, NavelRock_Bottom_EventScript_DefeatedLugia + goto_if_eq VAR_RESULT, B_OUTCOME_RAN, NavelRock_Bottom_EventScript_RanFromLugia + goto_if_eq VAR_RESULT, B_OUTCOME_PLAYER_TELEPORTED, NavelRock_Bottom_EventScript_RanFromLugia setflag FLAG_CAUGHT_LUGIA release end diff --git a/data/maps/NavelRock_Harbor/scripts.inc b/data/maps/NavelRock_Harbor/scripts.inc index 586085cbfb..a981759175 100644 --- a/data/maps/NavelRock_Harbor/scripts.inc +++ b/data/maps/NavelRock_Harbor/scripts.inc @@ -8,17 +8,16 @@ NavelRock_Harbor_EventScript_Sailor:: lock faceplayer msgbox NavelRock_Harbor_Text_SailorReturn, MSGBOX_YESNO - compare VAR_RESULT, NO - goto_if_eq NavelRock_Harbor_EventScript_AsYouLike + goto_if_eq VAR_RESULT, NO, NavelRock_Harbor_EventScript_AsYouLike msgbox EventTicket_Text_SailHome, MSGBOX_DEFAULT closemessage - applymovement VAR_LAST_TALKED, Common_Movement_WalkInPlaceFastestDown + applymovement VAR_LAST_TALKED, Common_Movement_WalkInPlaceFasterDown waitmovement 0 delay 30 hideobjectat LOCALID_SAILOR, MAP_NAVEL_ROCK_HARBOR setvar VAR_0x8004, LOCALID_SS_TIDAL call Common_EventScript_FerryDepartIsland - warp MAP_LILYCOVE_CITY_HARBOR, 255, 8, 11 + warp MAP_LILYCOVE_CITY_HARBOR, 8, 11 waitstate release end diff --git a/data/maps/NavelRock_Top/scripts.inc b/data/maps/NavelRock_Top/scripts.inc index 4355699ee5..2805f56771 100644 --- a/data/maps/NavelRock_Top/scripts.inc +++ b/data/maps/NavelRock_Top/scripts.inc @@ -28,8 +28,7 @@ NavelRock_Top_OnResume: NavelRock_Top_EventScript_TryRemoveHoOh:: specialvar VAR_RESULT, GetBattleOutcome - compare VAR_RESULT, B_OUTCOME_CAUGHT - goto_if_ne Common_EventScript_NopReturn + goto_if_ne VAR_RESULT, B_OUTCOME_CAUGHT, Common_EventScript_NopReturn removeobject LOCALID_HO_OH return @@ -47,7 +46,7 @@ NavelRock_Top_EventScript_HoOh:: setweather WEATHER_NONE doweather waitse - playmoncry SPECIES_HO_OH, 2 + playmoncry SPECIES_HO_OH, CRY_MODE_ENCOUNTER delay 30 waitmoncry delay 60 @@ -68,12 +67,9 @@ NavelRock_Top_EventScript_HoOh:: clearflag FLAG_SYS_CTRL_OBJ_DELETE setvar VAR_LAST_TALKED, LOCALID_HO_OH specialvar VAR_RESULT, GetBattleOutcome - compare VAR_RESULT, B_OUTCOME_WON - goto_if_eq NavelRock_Top_EventScript_DefeatedHoOh - compare VAR_RESULT, B_OUTCOME_RAN - goto_if_eq NavelRock_Top_EventScript_RanFromHoOh - compare VAR_RESULT, B_OUTCOME_PLAYER_TELEPORTED - goto_if_eq NavelRock_Top_EventScript_RanFromHoOh + goto_if_eq VAR_RESULT, B_OUTCOME_WON, NavelRock_Top_EventScript_DefeatedHoOh + goto_if_eq VAR_RESULT, B_OUTCOME_RAN, NavelRock_Top_EventScript_RanFromHoOh + goto_if_eq VAR_RESULT, B_OUTCOME_PLAYER_TELEPORTED, NavelRock_Top_EventScript_RanFromHoOh setflag FLAG_CAUGHT_HO_OH releaseall end diff --git a/data/maps/NewMauville_Entrance/scripts.inc b/data/maps/NewMauville_Entrance/scripts.inc index 7bc134d502..4c498190e0 100644 --- a/data/maps/NewMauville_Entrance/scripts.inc +++ b/data/maps/NewMauville_Entrance/scripts.inc @@ -4,17 +4,16 @@ NewMauville_Entrance_MapScripts:: .byte 0 NewMauville_Entrance_OnLoad: - compare VAR_NEW_MAUVILLE_STATE, 0 - call_if_eq NewMauville_Entrance_EventScript_CloseDoor + call_if_eq VAR_NEW_MAUVILLE_STATE, 0, NewMauville_Entrance_EventScript_CloseDoor end NewMauville_Entrance_EventScript_CloseDoor:: - setmetatile 3, 0, METATILE_Facility_NewMauvilleDoor_Closed_Tile0, 1 - setmetatile 4, 0, METATILE_Facility_NewMauvilleDoor_Closed_Tile1, 1 - setmetatile 5, 0, METATILE_Facility_NewMauvilleDoor_Closed_Tile2, 1 - setmetatile 3, 1, METATILE_Facility_NewMauvilleDoor_Closed_Tile3, 1 - setmetatile 4, 1, METATILE_Facility_NewMauvilleDoor_Closed_Tile4, 1 - setmetatile 5, 1, METATILE_Facility_NewMauvilleDoor_Closed_Tile5, 1 + setmetatile 3, 0, METATILE_Facility_NewMauvilleDoor_Closed_Tile0, TRUE + setmetatile 4, 0, METATILE_Facility_NewMauvilleDoor_Closed_Tile1, TRUE + setmetatile 5, 0, METATILE_Facility_NewMauvilleDoor_Closed_Tile2, TRUE + setmetatile 3, 1, METATILE_Facility_NewMauvilleDoor_Closed_Tile3, TRUE + setmetatile 4, 1, METATILE_Facility_NewMauvilleDoor_Closed_Tile4, TRUE + setmetatile 5, 1, METATILE_Facility_NewMauvilleDoor_Closed_Tile5, TRUE return NewMauville_Entrance_OnTransition: @@ -23,22 +22,20 @@ NewMauville_Entrance_OnTransition: NewMauville_Entrance_EventScript_Door:: lockall - applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestUp + applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFasterUp waitmovement 0 msgbox NewMauville_Entrance_Text_DoorIsLocked, MSGBOX_DEFAULT - checkitem ITEM_BASEMENT_KEY, 1 - compare VAR_RESULT, FALSE - goto_if_eq NewMauville_Entrance_EventScript_DontOpenDoor + checkitem ITEM_BASEMENT_KEY + goto_if_eq VAR_RESULT, FALSE, NewMauville_Entrance_EventScript_DontOpenDoor msgbox NewMauville_Entrance_Text_UseBasementKey, MSGBOX_YESNO - compare VAR_RESULT, NO - goto_if_eq NewMauville_Entrance_EventScript_DontOpenDoor + goto_if_eq VAR_RESULT, NO, NewMauville_Entrance_EventScript_DontOpenDoor msgbox NewMauville_Entrance_Text_UsedBasementKey, MSGBOX_DEFAULT - setmetatile 3, 0, METATILE_Facility_NewMauvilleDoor_Open_Tile0, 0 - setmetatile 4, 0, METATILE_Facility_NewMauvilleDoor_Open_Tile1, 0 - setmetatile 5, 0, METATILE_Facility_NewMauvilleDoor_Open_Tile2, 0 - setmetatile 3, 1, METATILE_Facility_NewMauvilleDoor_Open_Tile3, 1 - setmetatile 4, 1, METATILE_Facility_NewMauvilleDoor_Open_Tile4, 0 - setmetatile 5, 1, METATILE_Facility_NewMauvilleDoor_Open_Tile5, 1 + setmetatile 3, 0, METATILE_Facility_NewMauvilleDoor_Open_Tile0, FALSE + setmetatile 4, 0, METATILE_Facility_NewMauvilleDoor_Open_Tile1, FALSE + setmetatile 5, 0, METATILE_Facility_NewMauvilleDoor_Open_Tile2, FALSE + setmetatile 3, 1, METATILE_Facility_NewMauvilleDoor_Open_Tile3, TRUE + setmetatile 4, 1, METATILE_Facility_NewMauvilleDoor_Open_Tile4, FALSE + setmetatile 5, 1, METATILE_Facility_NewMauvilleDoor_Open_Tile5, TRUE special DrawWholeMapView playse SE_BANG setvar VAR_NEW_MAUVILLE_STATE, 1 diff --git a/data/maps/NewMauville_Inside/scripts.inc b/data/maps/NewMauville_Inside/scripts.inc index ac9572ea85..51748380ad 100644 --- a/data/maps/NewMauville_Inside/scripts.inc +++ b/data/maps/NewMauville_Inside/scripts.inc @@ -5,17 +5,14 @@ NewMauville_Inside_MapScripts:: .byte 0 NewMauville_Inside_OnResume: - compare VAR_TEMP_1, 1 - call_if_eq NewMauville_Inside_EventScript_SetBarrierStateBlueButton - compare VAR_TEMP_2, 1 - call_if_eq NewMauville_Inside_EventScript_SetBarrierStateGreenButton + call_if_eq VAR_TEMP_1, 1, NewMauville_Inside_EventScript_SetBarrierStateBlueButton + call_if_eq VAR_TEMP_2, 1, NewMauville_Inside_EventScript_SetBarrierStateGreenButton call_if_set FLAG_SYS_CTRL_OBJ_DELETE, NewMauville_Inside_EventScript_TryRemoveVoltorb end NewMauville_Inside_EventScript_TryRemoveVoltorb:: specialvar VAR_RESULT, GetBattleOutcome - compare VAR_RESULT, B_OUTCOME_CAUGHT - goto_if_ne Common_EventScript_NopReturn + goto_if_ne VAR_RESULT, B_OUTCOME_CAUGHT, Common_EventScript_NopReturn removeobject VAR_LAST_TALKED return @@ -40,8 +37,7 @@ NewMauville_Inside_EventScript_ShowVoltorb3:: return NewMauville_Inside_OnLoad: - compare VAR_NEW_MAUVILLE_STATE, 2 - call_if_eq NewMauville_Inside_EventScript_SetGeneratorOffMetatiles + call_if_eq VAR_NEW_MAUVILLE_STATE, 2, NewMauville_Inside_EventScript_SetGeneratorOffMetatiles end NewMauville_Inside_EventScript_BlueButton:: @@ -65,83 +61,83 @@ NewMauville_Inside_EventScript_GreenButton:: end NewMauville_Inside_EventScript_SetBarrierStateBlueButton:: - setmetatile 23, 34, METATILE_BikeShop_Barrier_Hidden_Top, 1 - setmetatile 23, 35, METATILE_BikeShop_Barrier_Hidden_Bottom, 1 - setmetatile 23, 36, METATILE_BikeShop_Floor_Shadow_Top, 0 - setmetatile 23, 37, METATILE_BikeShop_Wall_Edge_Top, 0 - setmetatile 10, 16, METATILE_BikeShop_Barrier_Hidden_Top, 1 - setmetatile 10, 17, METATILE_BikeShop_Barrier_Hidden_Bottom, 1 - setmetatile 10, 18, METATILE_BikeShop_Floor_Shadow_Top, 0 - setmetatile 10, 19, METATILE_BikeShop_Wall_Edge_Top, 0 - setmetatile 10, 0, METATILE_BikeShop_Barrier_Hidden_Top, 1 - setmetatile 10, 1, METATILE_BikeShop_Barrier_Hidden_Bottom, 1 - setmetatile 10, 2, METATILE_BikeShop_Floor_Shadow_Top, 0 - setmetatile 10, 3, METATILE_BikeShop_Wall_Edge_Top, 0 - setmetatile 37, 33, METATILE_BikeShop_Barrier_Green_Top, 1 - setmetatile 37, 34, METATILE_BikeShop_Barrier_Green_TopMid, 1 - setmetatile 37, 35, METATILE_BikeShop_Barrier_Green_BottomMid, 1 - setmetatile 37, 36, METATILE_BikeShop_Barrier_Green_Bottom, 1 - setmetatile 28, 22, METATILE_BikeShop_Barrier_Green_Top, 1 - setmetatile 28, 23, METATILE_BikeShop_Barrier_Green_TopMid, 1 - setmetatile 28, 24, METATILE_BikeShop_Barrier_Green_BottomMid, 1 - setmetatile 28, 25, METATILE_BikeShop_Barrier_Green_Bottom, 1 - setmetatile 10, 24, METATILE_BikeShop_Barrier_Green_Top, 1 - setmetatile 10, 25, METATILE_BikeShop_Barrier_Green_TopMid, 1 - setmetatile 10, 26, METATILE_BikeShop_Barrier_Green_BottomMid, 1 - setmetatile 10, 27, METATILE_BikeShop_Barrier_Green_Bottom, 1 - setmetatile 21, 2, METATILE_BikeShop_Barrier_Green_Top, 1 - setmetatile 21, 3, METATILE_BikeShop_Barrier_Green_TopMid, 1 - setmetatile 21, 4, METATILE_BikeShop_Barrier_Green_BottomMid, 1 - setmetatile 21, 5, METATILE_BikeShop_Barrier_Green_Bottom, 1 - setmetatile 6, 11, METATILE_BikeShop_Button_Pressed, 0 - setmetatile 13, 10, METATILE_BikeShop_Button_Pressed, 0 - setmetatile 16, 22, METATILE_BikeShop_Button_Pressed, 0 - setmetatile 4, 26, METATILE_BikeShop_Button_Pressed, 0 - setmetatile 30, 38, METATILE_BikeShop_Button_Pressed, 0 - setmetatile 2, 11, METATILE_BikeShop_Button_Green, 0 - setmetatile 17, 10, METATILE_BikeShop_Button_Green, 0 - setmetatile 25, 18, METATILE_BikeShop_Button_Green, 0 - setmetatile 18, 36, METATILE_BikeShop_Button_Green, 0 + setmetatile 23, 34, METATILE_BikeShop_Barrier_Hidden_Top, TRUE + setmetatile 23, 35, METATILE_BikeShop_Barrier_Hidden_Bottom, TRUE + setmetatile 23, 36, METATILE_BikeShop_Floor_Shadow_Top, FALSE + setmetatile 23, 37, METATILE_BikeShop_Wall_Edge_Top, FALSE + setmetatile 10, 16, METATILE_BikeShop_Barrier_Hidden_Top, TRUE + setmetatile 10, 17, METATILE_BikeShop_Barrier_Hidden_Bottom, TRUE + setmetatile 10, 18, METATILE_BikeShop_Floor_Shadow_Top, FALSE + setmetatile 10, 19, METATILE_BikeShop_Wall_Edge_Top, FALSE + setmetatile 10, 0, METATILE_BikeShop_Barrier_Hidden_Top, TRUE + setmetatile 10, 1, METATILE_BikeShop_Barrier_Hidden_Bottom, TRUE + setmetatile 10, 2, METATILE_BikeShop_Floor_Shadow_Top, FALSE + setmetatile 10, 3, METATILE_BikeShop_Wall_Edge_Top, FALSE + setmetatile 37, 33, METATILE_BikeShop_Barrier_Green_Top, TRUE + setmetatile 37, 34, METATILE_BikeShop_Barrier_Green_TopMid, TRUE + setmetatile 37, 35, METATILE_BikeShop_Barrier_Green_BottomMid, TRUE + setmetatile 37, 36, METATILE_BikeShop_Barrier_Green_Bottom, TRUE + setmetatile 28, 22, METATILE_BikeShop_Barrier_Green_Top, TRUE + setmetatile 28, 23, METATILE_BikeShop_Barrier_Green_TopMid, TRUE + setmetatile 28, 24, METATILE_BikeShop_Barrier_Green_BottomMid, TRUE + setmetatile 28, 25, METATILE_BikeShop_Barrier_Green_Bottom, TRUE + setmetatile 10, 24, METATILE_BikeShop_Barrier_Green_Top, TRUE + setmetatile 10, 25, METATILE_BikeShop_Barrier_Green_TopMid, TRUE + setmetatile 10, 26, METATILE_BikeShop_Barrier_Green_BottomMid, TRUE + setmetatile 10, 27, METATILE_BikeShop_Barrier_Green_Bottom, TRUE + setmetatile 21, 2, METATILE_BikeShop_Barrier_Green_Top, TRUE + setmetatile 21, 3, METATILE_BikeShop_Barrier_Green_TopMid, TRUE + setmetatile 21, 4, METATILE_BikeShop_Barrier_Green_BottomMid, TRUE + setmetatile 21, 5, METATILE_BikeShop_Barrier_Green_Bottom, TRUE + setmetatile 6, 11, METATILE_BikeShop_Button_Pressed, FALSE + setmetatile 13, 10, METATILE_BikeShop_Button_Pressed, FALSE + setmetatile 16, 22, METATILE_BikeShop_Button_Pressed, FALSE + setmetatile 4, 26, METATILE_BikeShop_Button_Pressed, FALSE + setmetatile 30, 38, METATILE_BikeShop_Button_Pressed, FALSE + setmetatile 2, 11, METATILE_BikeShop_Button_Green, FALSE + setmetatile 17, 10, METATILE_BikeShop_Button_Green, FALSE + setmetatile 25, 18, METATILE_BikeShop_Button_Green, FALSE + setmetatile 18, 36, METATILE_BikeShop_Button_Green, FALSE return NewMauville_Inside_EventScript_SetBarrierStateGreenButton:: - setmetatile 23, 34, METATILE_BikeShop_Barrier_Blue_Top, 1 - setmetatile 23, 35, METATILE_BikeShop_Barrier_Blue_TopMid, 1 - setmetatile 23, 36, METATILE_BikeShop_Barrier_Blue_BottomMid, 1 - setmetatile 23, 37, METATILE_BikeShop_Barrier_Blue_Bottom, 1 - setmetatile 10, 16, METATILE_BikeShop_Barrier_Blue_Top, 1 - setmetatile 10, 17, METATILE_BikeShop_Barrier_Blue_TopMid, 1 - setmetatile 10, 18, METATILE_BikeShop_Barrier_Blue_BottomMid, 1 - setmetatile 10, 19, METATILE_BikeShop_Barrier_Blue_Bottom, 1 - setmetatile 10, 0, METATILE_BikeShop_Barrier_Blue_Top, 1 - setmetatile 10, 1, METATILE_BikeShop_Barrier_Blue_TopMid, 1 - setmetatile 10, 2, METATILE_BikeShop_Barrier_Blue_BottomMid, 1 - setmetatile 10, 3, METATILE_BikeShop_Barrier_Blue_Bottom, 1 - setmetatile 37, 33, METATILE_BikeShop_Barrier_Hidden_Top, 1 - setmetatile 37, 34, METATILE_BikeShop_Barrier_Hidden_Bottom, 1 - setmetatile 37, 35, METATILE_BikeShop_Floor_Shadow_Top, 0 - setmetatile 37, 36, METATILE_BikeShop_Wall_Edge_Top, 0 - setmetatile 28, 22, METATILE_BikeShop_Barrier_Hidden_Top, 1 - setmetatile 28, 23, METATILE_BikeShop_Barrier_Hidden_Bottom, 1 - setmetatile 28, 24, METATILE_BikeShop_Floor_Shadow_Top, 0 - setmetatile 28, 25, METATILE_BikeShop_Wall_Edge_Top, 0 - setmetatile 10, 24, METATILE_BikeShop_Barrier_Hidden_Top, 1 - setmetatile 10, 25, METATILE_BikeShop_Barrier_Hidden_Bottom, 1 - setmetatile 10, 26, METATILE_BikeShop_Floor_Shadow_Top, 0 - setmetatile 10, 27, METATILE_BikeShop_Wall_Edge_Top, 0 - setmetatile 21, 2, METATILE_BikeShop_Barrier_Hidden_Top, 1 - setmetatile 21, 3, METATILE_BikeShop_Barrier_Hidden_Bottom, 1 - setmetatile 21, 4, METATILE_BikeShop_Floor_Shadow_Top, 0 - setmetatile 21, 5, METATILE_BikeShop_Wall_Edge_Top, 0 - setmetatile 2, 11, METATILE_BikeShop_Button_Pressed, 0 - setmetatile 17, 10, METATILE_BikeShop_Button_Pressed, 0 - setmetatile 25, 18, METATILE_BikeShop_Button_Pressed, 0 - setmetatile 18, 36, METATILE_BikeShop_Button_Pressed, 0 - setmetatile 6, 11, METATILE_BikeShop_Button_Blue, 0 - setmetatile 13, 10, METATILE_BikeShop_Button_Blue, 0 - setmetatile 16, 22, METATILE_BikeShop_Button_Blue, 0 - setmetatile 4, 26, METATILE_BikeShop_Button_Blue, 0 - setmetatile 30, 38, METATILE_BikeShop_Button_Blue, 0 + setmetatile 23, 34, METATILE_BikeShop_Barrier_Blue_Top, TRUE + setmetatile 23, 35, METATILE_BikeShop_Barrier_Blue_TopMid, TRUE + setmetatile 23, 36, METATILE_BikeShop_Barrier_Blue_BottomMid, TRUE + setmetatile 23, 37, METATILE_BikeShop_Barrier_Blue_Bottom, TRUE + setmetatile 10, 16, METATILE_BikeShop_Barrier_Blue_Top, TRUE + setmetatile 10, 17, METATILE_BikeShop_Barrier_Blue_TopMid, TRUE + setmetatile 10, 18, METATILE_BikeShop_Barrier_Blue_BottomMid, TRUE + setmetatile 10, 19, METATILE_BikeShop_Barrier_Blue_Bottom, TRUE + setmetatile 10, 0, METATILE_BikeShop_Barrier_Blue_Top, TRUE + setmetatile 10, 1, METATILE_BikeShop_Barrier_Blue_TopMid, TRUE + setmetatile 10, 2, METATILE_BikeShop_Barrier_Blue_BottomMid, TRUE + setmetatile 10, 3, METATILE_BikeShop_Barrier_Blue_Bottom, TRUE + setmetatile 37, 33, METATILE_BikeShop_Barrier_Hidden_Top, TRUE + setmetatile 37, 34, METATILE_BikeShop_Barrier_Hidden_Bottom, TRUE + setmetatile 37, 35, METATILE_BikeShop_Floor_Shadow_Top, FALSE + setmetatile 37, 36, METATILE_BikeShop_Wall_Edge_Top, FALSE + setmetatile 28, 22, METATILE_BikeShop_Barrier_Hidden_Top, TRUE + setmetatile 28, 23, METATILE_BikeShop_Barrier_Hidden_Bottom, TRUE + setmetatile 28, 24, METATILE_BikeShop_Floor_Shadow_Top, FALSE + setmetatile 28, 25, METATILE_BikeShop_Wall_Edge_Top, FALSE + setmetatile 10, 24, METATILE_BikeShop_Barrier_Hidden_Top, TRUE + setmetatile 10, 25, METATILE_BikeShop_Barrier_Hidden_Bottom, TRUE + setmetatile 10, 26, METATILE_BikeShop_Floor_Shadow_Top, FALSE + setmetatile 10, 27, METATILE_BikeShop_Wall_Edge_Top, FALSE + setmetatile 21, 2, METATILE_BikeShop_Barrier_Hidden_Top, TRUE + setmetatile 21, 3, METATILE_BikeShop_Barrier_Hidden_Bottom, TRUE + setmetatile 21, 4, METATILE_BikeShop_Floor_Shadow_Top, FALSE + setmetatile 21, 5, METATILE_BikeShop_Wall_Edge_Top, FALSE + setmetatile 2, 11, METATILE_BikeShop_Button_Pressed, FALSE + setmetatile 17, 10, METATILE_BikeShop_Button_Pressed, FALSE + setmetatile 25, 18, METATILE_BikeShop_Button_Pressed, FALSE + setmetatile 18, 36, METATILE_BikeShop_Button_Pressed, FALSE + setmetatile 6, 11, METATILE_BikeShop_Button_Blue, FALSE + setmetatile 13, 10, METATILE_BikeShop_Button_Blue, FALSE + setmetatile 16, 22, METATILE_BikeShop_Button_Blue, FALSE + setmetatile 4, 26, METATILE_BikeShop_Button_Blue, FALSE + setmetatile 30, 38, METATILE_BikeShop_Button_Blue, FALSE return NewMauville_Inside_EventScript_RedButton:: @@ -153,22 +149,21 @@ NewMauville_Inside_EventScript_RedButton:: end NewMauville_Inside_EventScript_SetGeneratorOffMetatiles:: - setmetatile 33, 6, METATILE_BikeShop_Button_Pressed, 0 - setmetatile 32, 2, METATILE_BikeShop_Generator_Off_Tile0, 1 - setmetatile 33, 2, METATILE_BikeShop_Generator_Off_Tile1, 1 - setmetatile 34, 2, METATILE_BikeShop_Generator_Off_Tile2, 1 - setmetatile 35, 2, METATILE_BikeShop_Generator_Off_Tile3, 1 - setmetatile 32, 3, METATILE_BikeShop_Generator_Off_Tile4, 1 - setmetatile 33, 3, METATILE_BikeShop_Generator_Off_Tile5, 1 - setmetatile 34, 3, METATILE_BikeShop_Generator_Off_Tile6, 1 - setmetatile 35, 3, METATILE_BikeShop_Generator_Off_Tile7, 1 + setmetatile 33, 6, METATILE_BikeShop_Button_Pressed, FALSE + setmetatile 32, 2, METATILE_BikeShop_Generator_Off_Tile0, TRUE + setmetatile 33, 2, METATILE_BikeShop_Generator_Off_Tile1, TRUE + setmetatile 34, 2, METATILE_BikeShop_Generator_Off_Tile2, TRUE + setmetatile 35, 2, METATILE_BikeShop_Generator_Off_Tile3, TRUE + setmetatile 32, 3, METATILE_BikeShop_Generator_Off_Tile4, TRUE + setmetatile 33, 3, METATILE_BikeShop_Generator_Off_Tile5, TRUE + setmetatile 34, 3, METATILE_BikeShop_Generator_Off_Tile6, TRUE + setmetatile 35, 3, METATILE_BikeShop_Generator_Off_Tile7, TRUE special DrawWholeMapView return NewMauville_Inside_EventScript_Generator:: lockall - compare VAR_NEW_MAUVILLE_STATE, 2 - goto_if_eq NewMauville_Inside_EventScript_GeneratorOff + goto_if_eq VAR_NEW_MAUVILLE_STATE, 2, NewMauville_Inside_EventScript_GeneratorOff msgbox NewMauville_Inside_Text_GeneratorRadiatingHeat, MSGBOX_DEFAULT releaseall end @@ -183,19 +178,16 @@ NewMauville_Inside_EventScript_Voltorb1:: faceplayer setwildbattle SPECIES_VOLTORB, 25, ITEM_NONE waitse - playmoncry SPECIES_VOLTORB, 2 + playmoncry SPECIES_VOLTORB, CRY_MODE_ENCOUNTER delay 40 waitmoncry setflag FLAG_SYS_CTRL_OBJ_DELETE dowildbattle clearflag FLAG_SYS_CTRL_OBJ_DELETE specialvar VAR_RESULT, GetBattleOutcome - compare VAR_RESULT, B_OUTCOME_WON - goto_if_eq NewMauville_Inside_EventScript_DefeatedVoltorb1 - compare VAR_RESULT, B_OUTCOME_RAN - goto_if_eq NewMauville_Inside_EventScript_DefeatedVoltorb1 - compare VAR_RESULT, B_OUTCOME_PLAYER_TELEPORTED - goto_if_eq NewMauville_Inside_EventScript_DefeatedVoltorb1 + goto_if_eq VAR_RESULT, B_OUTCOME_WON, NewMauville_Inside_EventScript_DefeatedVoltorb1 + goto_if_eq VAR_RESULT, B_OUTCOME_RAN, NewMauville_Inside_EventScript_DefeatedVoltorb1 + goto_if_eq VAR_RESULT, B_OUTCOME_PLAYER_TELEPORTED, NewMauville_Inside_EventScript_DefeatedVoltorb1 setflag FLAG_DEFEATED_VOLTORB_1_NEW_MAUVILLE release end @@ -210,19 +202,16 @@ NewMauville_Inside_EventScript_Voltorb2:: faceplayer setwildbattle SPECIES_VOLTORB, 25, ITEM_NONE waitse - playmoncry SPECIES_VOLTORB, 2 + playmoncry SPECIES_VOLTORB, CRY_MODE_ENCOUNTER delay 40 waitmoncry setflag FLAG_SYS_CTRL_OBJ_DELETE dowildbattle clearflag FLAG_SYS_CTRL_OBJ_DELETE specialvar VAR_RESULT, GetBattleOutcome - compare VAR_RESULT, B_OUTCOME_WON - goto_if_eq NewMauville_Inside_EventScript_DefeatedVoltorb2 - compare VAR_RESULT, B_OUTCOME_RAN - goto_if_eq NewMauville_Inside_EventScript_DefeatedVoltorb2 - compare VAR_RESULT, B_OUTCOME_PLAYER_TELEPORTED - goto_if_eq NewMauville_Inside_EventScript_DefeatedVoltorb2 + goto_if_eq VAR_RESULT, B_OUTCOME_WON, NewMauville_Inside_EventScript_DefeatedVoltorb2 + goto_if_eq VAR_RESULT, B_OUTCOME_RAN, NewMauville_Inside_EventScript_DefeatedVoltorb2 + goto_if_eq VAR_RESULT, B_OUTCOME_PLAYER_TELEPORTED, NewMauville_Inside_EventScript_DefeatedVoltorb2 setflag FLAG_DEFEATED_VOLTORB_2_NEW_MAUVILLE release end @@ -237,19 +226,16 @@ NewMauville_Inside_EventScript_Voltorb3:: faceplayer setwildbattle SPECIES_VOLTORB, 25, ITEM_NONE waitse - playmoncry SPECIES_VOLTORB, 2 + playmoncry SPECIES_VOLTORB, CRY_MODE_ENCOUNTER delay 40 waitmoncry setflag FLAG_SYS_CTRL_OBJ_DELETE dowildbattle clearflag FLAG_SYS_CTRL_OBJ_DELETE specialvar VAR_RESULT, GetBattleOutcome - compare VAR_RESULT, B_OUTCOME_WON - goto_if_eq NewMauville_Inside_EventScript_DefeatedVoltorb3 - compare VAR_RESULT, B_OUTCOME_RAN - goto_if_eq NewMauville_Inside_EventScript_DefeatedVoltorb3 - compare VAR_RESULT, B_OUTCOME_PLAYER_TELEPORTED - goto_if_eq NewMauville_Inside_EventScript_DefeatedVoltorb3 + goto_if_eq VAR_RESULT, B_OUTCOME_WON, NewMauville_Inside_EventScript_DefeatedVoltorb3 + goto_if_eq VAR_RESULT, B_OUTCOME_RAN, NewMauville_Inside_EventScript_DefeatedVoltorb3 + goto_if_eq VAR_RESULT, B_OUTCOME_PLAYER_TELEPORTED, NewMauville_Inside_EventScript_DefeatedVoltorb3 setflag FLAG_DEFEATED_VOLTORB_3_NEW_MAUVILLE release end diff --git a/data/maps/OldaleTown/scripts.inc b/data/maps/OldaleTown/scripts.inc index 8ba0e4d25d..3f43386cb3 100644 --- a/data/maps/OldaleTown/scripts.inc +++ b/data/maps/OldaleTown/scripts.inc @@ -76,8 +76,7 @@ OldaleTown_EventScript_GoToMartEast:: OldaleTown_EventScript_ExplainPokemonMart:: msgbox OldaleTown_Text_ThisIsAPokemonMart, MSGBOX_DEFAULT giveitem ITEM_POTION - compare VAR_RESULT, FALSE - goto_if_eq OldaleTown_EventScript_BagIsFull + goto_if_eq VAR_RESULT, FALSE, OldaleTown_EventScript_BagIsFull msgbox OldaleTown_Text_PotionExplanation, MSGBOX_DEFAULT setflag FLAG_RECEIVED_POTION_OLDALE fadedefaultbgm @@ -103,7 +102,7 @@ OldaleTown_Movement_EmployeeEast: walk_up walk_up walk_up - walk_in_place_fastest_down + walk_in_place_faster_down step_end OldaleTown_Movement_EmployeeSouth: @@ -116,7 +115,7 @@ OldaleTown_Movement_EmployeeSouth: walk_up walk_up walk_up - walk_in_place_fastest_down + walk_in_place_faster_down step_end OldaleTown_Movement_EmployeeNorth: @@ -127,7 +126,7 @@ OldaleTown_Movement_EmployeeNorth: walk_up walk_up walk_up - walk_in_place_fastest_down + walk_in_place_faster_down step_end OldaleTown_Movement_Unknown1: @@ -143,7 +142,7 @@ OldaleTown_Movement_Unknown1: walk_up walk_up delay_8 - walk_in_place_fastest_down + walk_in_place_faster_down step_end OldaleTown_Movement_PlayerEast: @@ -232,7 +231,7 @@ OldaleTown_EventScript_RivalTrigger1:: lockall applymovement LOCALID_RIVAL, OldaleTown_Movement_RivalApproachPlayer1 waitmovement 0 - applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestRight + applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFasterRight waitmovement 0 setvar VAR_0x8009, 1 goto OldaleTown_EventScript_ShowRivalMessage @@ -242,7 +241,7 @@ OldaleTown_EventScript_RivalTrigger2:: lockall applymovement LOCALID_RIVAL, OldaleTown_Movement_RivalApproachPlayer2 waitmovement 0 - applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestRight + applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFasterRight waitmovement 0 setvar VAR_0x8009, 1 goto OldaleTown_EventScript_ShowRivalMessage @@ -252,7 +251,7 @@ OldaleTown_EventScript_RivalTrigger3:: lockall applymovement LOCALID_RIVAL, OldaleTown_Movement_RivalApproachPlayer3 waitmovement 0 - applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestRight + applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFasterRight waitmovement 0 setvar VAR_0x8009, 1 goto OldaleTown_EventScript_ShowRivalMessage @@ -260,10 +259,8 @@ OldaleTown_EventScript_RivalTrigger3:: OldaleTown_EventScript_ShowRivalMessage:: checkplayergender - compare VAR_RESULT, MALE - goto_if_eq OldaleTown_EventScript_ShowMayMessage - compare VAR_RESULT, FEMALE - goto_if_eq OldaleTown_EventScript_ShowBrendanMessage + goto_if_eq VAR_RESULT, MALE, OldaleTown_EventScript_ShowMayMessage + goto_if_eq VAR_RESULT, FEMALE, OldaleTown_EventScript_ShowBrendanMessage end OldaleTown_EventScript_ShowMayMessage:: @@ -278,10 +275,8 @@ OldaleTown_EventScript_ShowBrendanMessage:: OldaleTown_EventScript_RivalFinish:: closemessage - compare VAR_0x8009, 0 - call_if_eq OldaleTown_EventScript_DoExitMovement1 - compare VAR_0x8009, 1 - call_if_eq OldaleTown_EventScript_DoExitMovement2 + call_if_eq VAR_0x8009, 0, OldaleTown_EventScript_DoExitMovement1 + call_if_eq VAR_0x8009, 1, OldaleTown_EventScript_DoExitMovement2 applymovement LOCALID_RIVAL, OldaleTown_Movement_RivalExit waitmovement 0 removeobject LOCALID_RIVAL @@ -291,8 +286,7 @@ OldaleTown_EventScript_RivalFinish:: end OldaleTown_EventScript_DoExitMovement1:: - compare VAR_FACING, DIR_SOUTH - goto_if_ne OldaleTown_EventScript_DoExitMovement2 + goto_if_ne VAR_FACING, DIR_SOUTH, OldaleTown_EventScript_DoExitMovement2 applymovement LOCALID_RIVAL, OldaleTown_Movement_RivalExit waitmovement 0 return @@ -328,7 +322,7 @@ OldaleTown_Movement_RivalExit: OldaleTown_Movement_WatchRivalExit: delay_8 delay_4 - walk_in_place_fastest_down + walk_in_place_faster_down step_end OldaleTown_Movement_PlayerStepBack: @@ -338,7 +332,7 @@ OldaleTown_Movement_PlayerStepBack: OldaleTown_Movement_BackUp: walk_fast_up - walk_in_place_fastest_left + walk_in_place_faster_left lock_facing_direction walk_right unlock_facing_direction diff --git a/data/maps/PacifidlogTown_House2/scripts.inc b/data/maps/PacifidlogTown_House2/scripts.inc index 3c0be269e2..3dedcec30f 100644 --- a/data/maps/PacifidlogTown_House2/scripts.inc +++ b/data/maps/PacifidlogTown_House2/scripts.inc @@ -11,19 +11,16 @@ PacifidlogTown_House2_EventScript_FanClubYoungerBrother:: call_if_unset FLAG_MET_FANCLUB_YOUNGER_BROTHER, PacifidlogTown_House2_EventScript_FirstMonAssessment setflag FLAG_MET_FANCLUB_YOUNGER_BROTHER specialvar VAR_RESULT, GetLeadMonFriendshipScore - compare VAR_RESULT, 4 - goto_if_ge PacifidlogTown_House2_EventScript_GiveReturn + goto_if_ge VAR_RESULT, 4, PacifidlogTown_House2_EventScript_GiveReturn specialvar VAR_RESULT, GetLeadMonFriendshipScore - compare VAR_RESULT, 2 - goto_if_ge PacifidlogTown_House2_EventScript_PutInEffort + goto_if_ge VAR_RESULT, 2, PacifidlogTown_House2_EventScript_PutInEffort goto PacifidlogTown_House2_EventScript_GiveFrustration end PacifidlogTown_House2_EventScript_UpdateFanClubTMFlag:: goto_if_unset FLAG_RECEIVED_FANCLUB_TM_THIS_WEEK, Common_EventScript_NopReturn specialvar VAR_RESULT, GetDaysUntilPacifidlogTMAvailable - compare VAR_RESULT, 0 - call_if_eq PacifidlogTown_House2_EventScript_ClearReceivedFanClubTM + call_if_eq VAR_RESULT, 0, PacifidlogTown_House2_EventScript_ClearReceivedFanClubTM return PacifidlogTown_House2_EventScript_MonAssessment:: @@ -42,8 +39,7 @@ PacifidlogTown_House2_EventScript_ClearReceivedFanClubTM:: PacifidlogTown_House2_EventScript_GiveReturn:: msgbox PacifidlogTown_House2_Text_AdoringPokemonTakeThis, MSGBOX_DEFAULT giveitem ITEM_TM27 - compare VAR_RESULT, FALSE - goto_if_eq Common_EventScript_ShowBagIsFull + goto_if_eq VAR_RESULT, FALSE, Common_EventScript_ShowBagIsFull setflag FLAG_RECEIVED_FANCLUB_TM_THIS_WEEK special SetPacifidlogTMReceivedDay msgbox PacifidlogTown_House2_Text_ExplainReturnFrustration, MSGBOX_DEFAULT @@ -58,8 +54,7 @@ PacifidlogTown_House2_EventScript_PutInEffort:: PacifidlogTown_House2_EventScript_GiveFrustration:: msgbox PacifidlogTown_House2_Text_ViciousPokemonTakeThis, MSGBOX_DEFAULT giveitem ITEM_TM21 - compare VAR_RESULT, FALSE - goto_if_eq Common_EventScript_ShowBagIsFull + goto_if_eq VAR_RESULT, FALSE, Common_EventScript_ShowBagIsFull setflag FLAG_RECEIVED_FANCLUB_TM_THIS_WEEK special SetPacifidlogTMReceivedDay msgbox PacifidlogTown_House2_Text_ExplainReturnFrustration, MSGBOX_DEFAULT @@ -68,7 +63,7 @@ PacifidlogTown_House2_EventScript_GiveFrustration:: PacifidlogTown_House2_EventScript_ComeBackInXDays:: specialvar VAR_RESULT, GetDaysUntilPacifidlogTMAvailable - buffernumberstring 0, VAR_RESULT + buffernumberstring STR_VAR_1, VAR_RESULT msgbox PacifidlogTown_House2_Text_GetGoodTMInXDays, MSGBOX_DEFAULT release end @@ -77,7 +72,7 @@ PacifidlogTown_House2_EventScript_HappyAzurill:: lock faceplayer waitse - playmoncry SPECIES_AZURILL, 0 + playmoncry SPECIES_AZURILL, CRY_MODE_NORMAL msgbox PacifidlogTown_House2_Text_Rurii, MSGBOX_DEFAULT waitmoncry msgbox PacifidlogTown_House2_Text_VeryFriendlyWithTrainer, MSGBOX_DEFAULT @@ -88,7 +83,7 @@ PacifidlogTown_House2_EventScript_UnhappyAzurill:: lock faceplayer waitse - playmoncry SPECIES_AZURILL, 2 + playmoncry SPECIES_AZURILL, CRY_MODE_ENCOUNTER msgbox PacifidlogTown_House2_Text_Rururi, MSGBOX_DEFAULT waitmoncry msgbox PacifidlogTown_House2_Text_DoesntLikeTrainerVeryMuch, MSGBOX_DEFAULT diff --git a/data/maps/PacifidlogTown_House3/scripts.inc b/data/maps/PacifidlogTown_House3/scripts.inc index c53ef05196..5582f3b6b9 100644 --- a/data/maps/PacifidlogTown_House3/scripts.inc +++ b/data/maps/PacifidlogTown_House3/scripts.inc @@ -10,24 +10,21 @@ PacifidlogTown_House3_EventScript_Trader:: specialvar VAR_RESULT, GetInGameTradeSpeciesInfo copyvar VAR_0x8009, VAR_RESULT msgbox PacifidlogTown_House3_Text_WillingToTradeIt, MSGBOX_YESNO - compare VAR_RESULT, NO - goto_if_eq PacifidlogTown_House3_EventScript_DeclineTrade + goto_if_eq VAR_RESULT, NO, PacifidlogTown_House3_EventScript_DeclineTrade special ChoosePartyMon waitstate copyvar VAR_0x800A, VAR_0x8004 - compare VAR_0x8004, 255 - goto_if_eq PacifidlogTown_House3_EventScript_DeclineTrade + goto_if_eq VAR_0x8004, PARTY_NOTHING_CHOSEN, PacifidlogTown_House3_EventScript_DeclineTrade copyvar VAR_0x8005, VAR_0x800A specialvar VAR_RESULT, GetTradeSpecies copyvar VAR_0x800B, VAR_RESULT - compare VAR_RESULT, VAR_0x8009 - goto_if_ne PacifidlogTown_House3_EventScript_NotRequestedMon + goto_if_ne VAR_RESULT, VAR_0x8009, PacifidlogTown_House3_EventScript_NotRequestedMon copyvar VAR_0x8004, VAR_0x8008 copyvar VAR_0x8005, VAR_0x800A special CreateInGameTradePokemon special DoInGameTradeScene waitstate - bufferspeciesname 0, VAR_0x8009 + bufferspeciesname STR_VAR_1, VAR_0x8009 msgbox PacifidlogTown_House3_Text_ItsSubtlyDifferentThankYou, MSGBOX_DEFAULT setflag FLAG_PACIFIDLOG_NPC_TRADE_COMPLETED release @@ -39,7 +36,7 @@ PacifidlogTown_House3_EventScript_DeclineTrade:: end PacifidlogTown_House3_EventScript_NotRequestedMon:: - bufferspeciesname 0, VAR_0x8009 + bufferspeciesname STR_VAR_1, VAR_0x8009 msgbox PacifidlogTown_House3_Text_WontAcceptAnyLessThanRealMon, MSGBOX_DEFAULT release end diff --git a/data/maps/PacifidlogTown_House4/scripts.inc b/data/maps/PacifidlogTown_House4/scripts.inc index 12d7197bd1..f17abcd30e 100644 --- a/data/maps/PacifidlogTown_House4/scripts.inc +++ b/data/maps/PacifidlogTown_House4/scripts.inc @@ -13,10 +13,8 @@ PacifidlogTown_House4_EventScript_Boy:: lock faceplayer msgbox PacifidlogTown_House4_Text_WhereDidYouComeFrom, MSGBOX_YESNO - compare VAR_RESULT, YES - goto_if_eq PacifidlogTown_House4_EventScript_Yes - compare VAR_RESULT, NO - goto_if_eq PacifidlogTown_House4_EventScript_No + goto_if_eq VAR_RESULT, YES, PacifidlogTown_House4_EventScript_Yes + goto_if_eq VAR_RESULT, NO, PacifidlogTown_House4_EventScript_No end PacifidlogTown_House4_EventScript_Yes:: diff --git a/data/maps/PacifidlogTown_House5/scripts.inc b/data/maps/PacifidlogTown_House5/scripts.inc index 5da4fb9022..474a2663ec 100644 --- a/data/maps/PacifidlogTown_House5/scripts.inc +++ b/data/maps/PacifidlogTown_House5/scripts.inc @@ -5,8 +5,7 @@ PacifidlogTown_House5_EventScript_MirageIslandWatcher:: lock faceplayer specialvar VAR_RESULT, IsMirageIslandPresent - compare VAR_RESULT, TRUE - goto_if_eq PacifidlogTown_House5_EventScript_MirageIslandPresent + goto_if_eq VAR_RESULT, TRUE, PacifidlogTown_House5_EventScript_MirageIslandPresent msgbox PacifidlogTown_House5_Text_CantSeeMirageIslandToday, MSGBOX_DEFAULT release end diff --git a/data/maps/PetalburgCity/scripts.inc b/data/maps/PetalburgCity/scripts.inc index 49f1efadb2..3609b26226 100644 --- a/data/maps/PetalburgCity/scripts.inc +++ b/data/maps/PetalburgCity/scripts.inc @@ -11,14 +11,10 @@ PetalburgCity_MapScripts:: PetalburgCity_OnTransition: setflag FLAG_VISITED_PETALBURG_CITY - compare VAR_PETALBURG_CITY_STATE, 0 - call_if_eq PetalburgCity_EventScript_MoveGymBoyToWestEntrance - compare VAR_PETALBURG_CITY_STATE, 2 - call_if_eq PetalburgCity_EventScript_DisableMapNameAndMusic - compare VAR_PETALBURG_CITY_STATE, 4 - call_if_eq PetalburgCity_EventScript_DisableMapNameAndMusic - compare VAR_PETALBURG_GYM_STATE, 8 - call_if_eq PetalburgCity_EventScript_SetGymDoorsUnlocked + call_if_eq VAR_PETALBURG_CITY_STATE, 0, PetalburgCity_EventScript_MoveGymBoyToWestEntrance + call_if_eq VAR_PETALBURG_CITY_STATE, 2, PetalburgCity_EventScript_DisableMapNameAndMusic + call_if_eq VAR_PETALBURG_CITY_STATE, 4, PetalburgCity_EventScript_DisableMapNameAndMusic + call_if_eq VAR_PETALBURG_GYM_STATE, 8, PetalburgCity_EventScript_SetGymDoorsUnlocked end PetalburgCity_EventScript_MoveGymBoyToWestEntrance:: @@ -50,7 +46,7 @@ PetalburgCity_EventScript_WallyTutorial:: special StartWallyTutorialBattle waitstate msgbox Route102_Text_WallyIDidIt, MSGBOX_DEFAULT - applymovement LOCALID_WALLY, Common_Movement_WalkInPlaceFastestLeft, MAP_PETALBURG_CITY + applymovement LOCALID_WALLY, Common_Movement_WalkInPlaceFasterLeft, MAP_PETALBURG_CITY waitmovement LOCALID_WALLY, MAP_PETALBURG_CITY msgbox Route102_Text_LetsGoBack, MSGBOX_DEFAULT closemessage @@ -60,7 +56,7 @@ PetalburgCity_EventScript_WallyTutorial:: clearflag FLAG_DONT_TRANSITION_MUSIC special LoadPlayerParty setvar VAR_PETALBURG_GYM_STATE, 1 - warp MAP_PETALBURG_CITY_GYM, 255, 4, 108 + warp MAP_PETALBURG_CITY_GYM, 4, 108 waitstate releaseall end @@ -85,7 +81,7 @@ PetalburgCity_EventScript_WalkToWallyHouse:: clearflag FLAG_HIDE_MAP_NAME_POPUP fadedefaultbgm clearflag FLAG_DONT_TRANSITION_MUSIC - warp MAP_PETALBURG_CITY_WALLYS_HOUSE, 255, 2, 4 + warp MAP_PETALBURG_CITY_WALLYS_HOUSE, 2, 4 waitstate releaseall end @@ -186,7 +182,7 @@ PetalburgCity_Movement_WallyTutorialPlayer: walk_right walk_up walk_up - walk_in_place_fastest_right + walk_in_place_faster_right step_end PetalburgCity_Movement_WallyTutorialWally: @@ -222,10 +218,10 @@ PetalburgCity_Movement_WallyTutorialWally: walk_up walk_right delay_16 - walk_in_place_fastest_up + walk_in_place_faster_up delay_16 delay_16 - walk_in_place_fastest_right + walk_in_place_faster_right step_end PetalburgCity_EventScript_GymSign:: @@ -277,27 +273,19 @@ PetalburgCity_EventScript_ShowGymToPlayer:: waitmovement 0 applymovement LOCALID_GYM_BOY, Common_Movement_Delay48 waitmovement 0 - compare VAR_0x8008, 0 - call_if_eq PetalburgCity_EventScript_BoyApproachPlayer0 - compare VAR_0x8008, 1 - call_if_eq PetalburgCity_EventScript_BoyApproachPlayer1 - compare VAR_0x8008, 2 - call_if_eq PetalburgCity_EventScript_BoyApproachPlayer2 - compare VAR_0x8008, 3 - call_if_eq PetalburgCity_EventScript_BoyApproachPlayer3 + call_if_eq VAR_0x8008, 0, PetalburgCity_EventScript_BoyApproachPlayer0 + call_if_eq VAR_0x8008, 1, PetalburgCity_EventScript_BoyApproachPlayer1 + call_if_eq VAR_0x8008, 2, PetalburgCity_EventScript_BoyApproachPlayer2 + call_if_eq VAR_0x8008, 3, PetalburgCity_EventScript_BoyApproachPlayer3 msgbox PetalburgCity_Text_AreYouRookieTrainer, MSGBOX_DEFAULT closemessage - compare VAR_0x8008, 0 - call_if_eq PetalburgCity_EventScript_LeadPlayerToGym0 - compare VAR_0x8008, 1 - call_if_eq PetalburgCity_EventScript_LeadPlayerToGym1 - compare VAR_0x8008, 2 - call_if_eq PetalburgCity_EventScript_LeadPlayerToGym2 - compare VAR_0x8008, 3 - call_if_eq PetalburgCity_EventScript_LeadPlayerToGym3 + call_if_eq VAR_0x8008, 0, PetalburgCity_EventScript_LeadPlayerToGym0 + call_if_eq VAR_0x8008, 1, PetalburgCity_EventScript_LeadPlayerToGym1 + call_if_eq VAR_0x8008, 2, PetalburgCity_EventScript_LeadPlayerToGym2 + call_if_eq VAR_0x8008, 3, PetalburgCity_EventScript_LeadPlayerToGym3 msgbox PetalburgCity_Text_ThisIsPetalburgGym, MSGBOX_DEFAULT - applymovement LOCALID_GYM_BOY, Common_Movement_WalkInPlaceFastestRight - applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestRight + applymovement LOCALID_GYM_BOY, Common_Movement_WalkInPlaceFasterRight + applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFasterRight waitmovement 0 msgbox PetalburgCity_Text_ThisIsGymSign, MSGBOX_DEFAULT closemessage @@ -310,7 +298,7 @@ PetalburgCity_EventScript_ShowGymToPlayer:: PetalburgCity_EventScript_BoyApproachPlayer0:: applymovement LOCALID_GYM_BOY, PetalburgCity_Movement_BoyApproachPlayer0 waitmovement 0 - applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestDown + applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFasterDown waitmovement 0 return @@ -322,14 +310,14 @@ PetalburgCity_EventScript_BoyApproachPlayer1:: PetalburgCity_EventScript_BoyApproachPlayer2:: applymovement LOCALID_GYM_BOY, PetalburgCity_Movement_BoyApproachPlayer2 waitmovement 0 - applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestUp + applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFasterUp waitmovement 0 return PetalburgCity_EventScript_BoyApproachPlayer3:: applymovement LOCALID_GYM_BOY, PetalburgCity_Movement_BoyApproachPlayer3 waitmovement 0 - applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestUp + applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFasterUp waitmovement 0 return @@ -368,7 +356,7 @@ PetalburgCity_Movement_BoyApproachPlayer0: walk_right walk_right walk_right - walk_in_place_fastest_up + walk_in_place_faster_up step_end PetalburgCity_Movement_BoyApproachPlayer1: @@ -380,7 +368,7 @@ PetalburgCity_Movement_BoyApproachPlayer2: walk_right walk_right walk_right - walk_in_place_fastest_down + walk_in_place_faster_down step_end PetalburgCity_Movement_BoyApproachPlayer3: @@ -388,7 +376,7 @@ PetalburgCity_Movement_BoyApproachPlayer3: walk_right walk_right walk_right - walk_in_place_fastest_down + walk_in_place_faster_down step_end PetalburgCity_Movement_BoyWalkToGym0: @@ -401,7 +389,7 @@ PetalburgCity_Movement_BoyWalkToGym0: walk_right walk_up walk_right - walk_in_place_fastest_up + walk_in_place_faster_up step_end PetalburgCity_Movement_BoyWalkToGym1: @@ -417,7 +405,7 @@ PetalburgCity_Movement_BoyWalkToGym1: walk_up walk_up walk_right - walk_in_place_fastest_up + walk_in_place_faster_up step_end PetalburgCity_Movement_BoyWalkToGym2: @@ -430,7 +418,7 @@ PetalburgCity_Movement_BoyWalkToGym2: walk_right walk_up walk_right - walk_in_place_fastest_up + walk_in_place_faster_up step_end PetalburgCity_Movement_BoyWalkToGym3: @@ -444,7 +432,7 @@ PetalburgCity_Movement_BoyWalkToGym3: walk_up walk_up walk_right - walk_in_place_fastest_up + walk_in_place_faster_up step_end PetalburgCity_Movement_BoyWalkAway: @@ -556,29 +544,25 @@ PetalburgCity_EventScript_Scott:: waitmovement 0 applymovement LOCALID_SCOTT, PetalburgCity_Movement_ScottApproachPlayer waitmovement 0 - applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestRight + applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFasterRight waitmovement 0 setvar VAR_SCOTT_STATE, 1 msgbox PetalburgCity_Text_AreYouATrainer, MSGBOX_DEFAULT closemessage - applymovement LOCALID_SCOTT, Common_Movement_WalkInPlaceFastestRight + applymovement LOCALID_SCOTT, Common_Movement_WalkInPlaceFasterRight waitmovement 0 delay 30 msgbox PetalburgCity_Text_WellMaybeNot, MSGBOX_DEFAULT closemessage - applymovement LOCALID_SCOTT, Common_Movement_WalkInPlaceFastestLeft + applymovement LOCALID_SCOTT, Common_Movement_WalkInPlaceFasterLeft waitmovement 0 delay 30 msgbox PetalburgCity_Text_ImLookingForTalentedTrainers, MSGBOX_DEFAULT closemessage - compare VAR_0x8008, 0 - call_if_eq PetalburgCity_EventScript_ScottExit0 - compare VAR_0x8008, 1 - call_if_eq PetalburgCity_EventScript_ScottExit1 - compare VAR_0x8008, 2 - call_if_eq PetalburgCity_EventScript_ScottExit2 - compare VAR_0x8008, 3 - call_if_eq PetalburgCity_EventScript_ScottExit3 + call_if_eq VAR_0x8008, 0, PetalburgCity_EventScript_ScottExit0 + call_if_eq VAR_0x8008, 1, PetalburgCity_EventScript_ScottExit1 + call_if_eq VAR_0x8008, 2, PetalburgCity_EventScript_ScottExit2 + call_if_eq VAR_0x8008, 3, PetalburgCity_EventScript_ScottExit3 setvar VAR_SCOTT_PETALBURG_ENCOUNTER, 1 removeobject LOCALID_SCOTT releaseall @@ -640,11 +624,11 @@ PetalburgCity_Movement_ScottExit0: PetalburgCity_Movement_PlayerWatchScottExit0: delay_16 - walk_in_place_fastest_down + walk_in_place_faster_down delay_16 delay_16 delay_8 - walk_in_place_fastest_left + walk_in_place_faster_left step_end PetalburgCity_Movement_ScottExit1: @@ -664,10 +648,10 @@ PetalburgCity_Movement_ScottExit1: PetalburgCity_Movement_PlayerWatchScottExit1: delay_16 - walk_in_place_fastest_down + walk_in_place_faster_down delay_16 delay_8 - walk_in_place_fastest_left + walk_in_place_faster_left step_end PetalburgCity_Movement_ScottExit2: @@ -687,10 +671,10 @@ PetalburgCity_Movement_ScottExit2: PetalburgCity_Movement_PlayerWatchScottExit2: delay_16 - walk_in_place_fastest_down + walk_in_place_faster_down delay_16 delay_8 - walk_in_place_fastest_left + walk_in_place_faster_left step_end PetalburgCity_Movement_ScottExit3: @@ -710,10 +694,10 @@ PetalburgCity_Movement_ScottExit3: PetalburgCity_Movement_PlayerWatchScottExit3: delay_16 - walk_in_place_fastest_up + walk_in_place_faster_up delay_16 delay_8 - walk_in_place_fastest_left + walk_in_place_faster_left step_end PetalburgCity_EventScript_GymBoy:: diff --git a/data/maps/PetalburgCity_Gym/scripts.inc b/data/maps/PetalburgCity_Gym/scripts.inc index 43e8c4108c..836da26bfb 100644 --- a/data/maps/PetalburgCity_Gym/scripts.inc +++ b/data/maps/PetalburgCity_Gym/scripts.inc @@ -10,10 +10,8 @@ PetalburgCity_Gym_MapScripts:: .byte 0 PetalburgCity_Gym_OnLoad: - compare VAR_PETALBURG_GYM_STATE, 6 - goto_if_eq PetalburgCity_Gym_EventScript_OpenUnlockedDoors - compare VAR_PETALBURG_GYM_STATE, 7 - call_if_ge PetalburgCity_Gym_EventScript_UnlockAllDoors + goto_if_eq VAR_PETALBURG_GYM_STATE, 6, PetalburgCity_Gym_EventScript_OpenUnlockedDoors + call_if_ge VAR_PETALBURG_GYM_STATE, 7, PetalburgCity_Gym_EventScript_UnlockAllDoors end @ NOTE: Strength and OHKO rooms are misleading. Both are more accurately Critical-Hit @@ -42,10 +40,8 @@ PetalburgCity_Gym_EventScript_UnlockAllDoors:: return PetalburgCity_Gym_OnTransition: - compare VAR_PETALBURG_GYM_STATE, 1 - call_if_eq PetalburgCity_Gym_EventScript_MoveWallyToEntrance - compare VAR_PETALBURG_GYM_STATE, 6 - call_if_lt PetalburgCity_Gym_EventScript_MoveNormanToEntrance + call_if_eq VAR_PETALBURG_GYM_STATE, 1, PetalburgCity_Gym_EventScript_MoveWallyToEntrance + call_if_lt VAR_PETALBURG_GYM_STATE, 6, PetalburgCity_Gym_EventScript_MoveNormanToEntrance call_if_set FLAG_SYS_GAME_CLEAR, PetalburgCity_Gym_EventScript_CheckNormanForRematch end @@ -60,10 +56,8 @@ PetalburgCity_Gym_EventScript_MoveNormanToEntrance:: PetalburgCity_Gym_EventScript_CheckNormanForRematch:: setorcopyvar VAR_TRAINER_BATTLE_OPPONENT_A, TRAINER_NORMAN_1 specialvar VAR_RESULT, IsTrainerReadyForRematch - compare VAR_RESULT, TRUE - goto_if_eq PetalburgCity_Gym_EventScript_DontMoveNormanToFront - compare VAR_PETALBURG_GYM_STATE, 8 - goto_if_eq PetalburgCity_Gym_EventScript_DontMoveNormanToFront + goto_if_eq VAR_RESULT, TRUE, PetalburgCity_Gym_EventScript_DontMoveNormanToFront + goto_if_eq VAR_PETALBURG_GYM_STATE, 8, PetalburgCity_Gym_EventScript_DontMoveNormanToFront setobjectxyperm LOCALID_NORMAN, 4, 107 return @@ -88,14 +82,14 @@ PetalburgCity_Gym_EventScript_ReturnFromWallyTutorial:: msgbox PetalburgCity_Gym_Text_DadSoDidItWorkOut, MSGBOX_DEFAULT msgbox PetalburgCity_Gym_Text_WallyThankYouBye, MSGBOX_DEFAULT closemessage - applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestDown + applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFasterDown applymovement LOCALID_WALLY, PetalburgCity_Gym_Movement_WallyExitGym waitmovement 0 playse SE_EXIT removeobject LOCALID_WALLY setflag FLAG_HIDE_PETALBURG_CITY_WALLY delay 30 - applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestUp + applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFasterUp waitmovement 0 msgbox PetalburgCity_Gym_Text_DadGoCollectBadges, MSGBOX_DEFAULT setvar VAR_PETALBURG_GYM_STATE, 2 @@ -152,66 +146,42 @@ PetalburgCity_Gym_EventScript_BeginWallyTutorialEast:: PetalburgCity_Gym_EventScript_BeginWallyTutorial:: addobject LOCALID_WALLY playse SE_DOOR - compare VAR_0x8008, 0 - call_if_eq PetalburgCity_Gym_EventScript_WallyArriveSouth - compare VAR_0x8008, 1 - call_if_eq PetalburgCity_Gym_EventScript_WallyArriveNorth - compare VAR_0x8008, 2 - call_if_eq PetalburgCity_Gym_EventScript_WallyArriveWestEast - compare VAR_0x8008, 3 - call_if_eq PetalburgCity_Gym_EventScript_WallyArriveWestEast + call_if_eq VAR_0x8008, 0, PetalburgCity_Gym_EventScript_WallyArriveSouth + call_if_eq VAR_0x8008, 1, PetalburgCity_Gym_EventScript_WallyArriveNorth + call_if_eq VAR_0x8008, 2, PetalburgCity_Gym_EventScript_WallyArriveWestEast + call_if_eq VAR_0x8008, 3, PetalburgCity_Gym_EventScript_WallyArriveWestEast msgbox PetalburgCity_Gym_Text_WallyIdLikeAPokemon, MSGBOX_DEFAULT msgbox PetalburgCity_Gym_Text_DadOhYoureWallyRight, MSGBOX_DEFAULT msgbox PetalburgCity_Gym_Text_WallyIveNeverCaughtAPokemon, MSGBOX_DEFAULT msgbox PetalburgCity_Gym_Text_DadHmISee, MSGBOX_DEFAULT - compare VAR_0x8008, 0 - call_if_eq PetalburgCity_Gym_EventScript_NormanAddressPlayerSouth - compare VAR_0x8008, 1 - call_if_eq PetalburgCity_Gym_EventScript_NormanAddressPlayerNorth - compare VAR_0x8008, 2 - call_if_eq PetalburgCity_Gym_EventScript_NormanAddressPlayerWest - compare VAR_0x8008, 3 - call_if_eq PetalburgCity_Gym_EventScript_NormanAddressPlayerEast + call_if_eq VAR_0x8008, 0, PetalburgCity_Gym_EventScript_NormanAddressPlayerSouth + call_if_eq VAR_0x8008, 1, PetalburgCity_Gym_EventScript_NormanAddressPlayerNorth + call_if_eq VAR_0x8008, 2, PetalburgCity_Gym_EventScript_NormanAddressPlayerWest + call_if_eq VAR_0x8008, 3, PetalburgCity_Gym_EventScript_NormanAddressPlayerEast msgbox PetalburgCity_Gym_Text_DadPlayerGoWithWally, MSGBOX_DEFAULT - compare VAR_0x8008, 0 - call_if_eq PetalburgCity_Gym_EventScript_NormanAddressWallySouth - compare VAR_0x8008, 1 - call_if_eq PetalburgCity_Gym_EventScript_NormanAddressWallyNorth - compare VAR_0x8008, 2 - call_if_eq PetalburgCity_Gym_EventScript_NormanAddressWallyWest - compare VAR_0x8008, 3 - call_if_eq PetalburgCity_Gym_EventScript_NormanAddressWallyEast + call_if_eq VAR_0x8008, 0, PetalburgCity_Gym_EventScript_NormanAddressWallySouth + call_if_eq VAR_0x8008, 1, PetalburgCity_Gym_EventScript_NormanAddressWallyNorth + call_if_eq VAR_0x8008, 2, PetalburgCity_Gym_EventScript_NormanAddressWallyWest + call_if_eq VAR_0x8008, 3, PetalburgCity_Gym_EventScript_NormanAddressWallyEast msgbox PetalburgCity_Gym_Text_IllLoanYouMyZigzagoon, MSGBOX_DEFAULT msgbox PetalburgCity_Gym_Text_WallyThankYouAndDadGivesPokeBall, MSGBOX_DEFAULT msgbox PetalburgCity_Gym_Text_WallyOhWowThankYou, MSGBOX_DEFAULT - compare VAR_0x8008, 0 - call_if_eq PetalburgCity_Gym_EventScript_NormanFaceDoorSouth - compare VAR_0x8008, 1 - call_if_eq PetalburgCity_Gym_EventScript_NormanFaceDoorNorth - compare VAR_0x8008, 2 - call_if_eq PetalburgCity_Gym_EventScript_NormanFaceDoorWest - compare VAR_0x8008, 3 - call_if_eq PetalburgCity_Gym_EventScript_NormanFaceDoorEast - compare VAR_0x8008, 0 - call_if_eq PetalburgCity_Gym_EventScript_WallyFacePlayer - compare VAR_0x8008, 1 - call_if_eq PetalburgCity_Gym_EventScript_WallyFaceDown - compare VAR_0x8008, 2 - call_if_eq PetalburgCity_Gym_EventScript_WallyFacePlayer - compare VAR_0x8008, 3 - call_if_eq PetalburgCity_Gym_EventScript_WallyFacePlayer + call_if_eq VAR_0x8008, 0, PetalburgCity_Gym_EventScript_NormanFaceDoorSouth + call_if_eq VAR_0x8008, 1, PetalburgCity_Gym_EventScript_NormanFaceDoorNorth + call_if_eq VAR_0x8008, 2, PetalburgCity_Gym_EventScript_NormanFaceDoorWest + call_if_eq VAR_0x8008, 3, PetalburgCity_Gym_EventScript_NormanFaceDoorEast + call_if_eq VAR_0x8008, 0, PetalburgCity_Gym_EventScript_WallyFacePlayer + call_if_eq VAR_0x8008, 1, PetalburgCity_Gym_EventScript_WallyFaceDown + call_if_eq VAR_0x8008, 2, PetalburgCity_Gym_EventScript_WallyFacePlayer + call_if_eq VAR_0x8008, 3, PetalburgCity_Gym_EventScript_WallyFacePlayer msgbox PetalburgCity_Gym_Text_WouldYouReallyComeWithMe, MSGBOX_DEFAULT closemessage setflag FLAG_DONT_TRANSITION_MUSIC playbgm MUS_FOLLOW_ME, FALSE - compare VAR_0x8008, 0 - call_if_eq PetalburgCity_Gym_EventScript_ExitGymWithWallySouth - compare VAR_0x8008, 1 - call_if_eq PetalburgCity_Gym_EventScript_ExitGymWithWallyNorth - compare VAR_0x8008, 2 - call_if_eq PetalburgCity_Gym_EventScript_ExitGymWithWallyWest - compare VAR_0x8008, 3 - call_if_eq PetalburgCity_Gym_EventScript_ExitGymWithWallyEast + call_if_eq VAR_0x8008, 0, PetalburgCity_Gym_EventScript_ExitGymWithWallySouth + call_if_eq VAR_0x8008, 1, PetalburgCity_Gym_EventScript_ExitGymWithWallyNorth + call_if_eq VAR_0x8008, 2, PetalburgCity_Gym_EventScript_ExitGymWithWallyWest + call_if_eq VAR_0x8008, 3, PetalburgCity_Gym_EventScript_ExitGymWithWallyEast removeobject LOCALID_WALLY setflag FLAG_HIDE_PETALBURG_CITY_WALLYS_MOM setvar VAR_PETALBURG_GYM_STATE, 1 @@ -220,13 +190,13 @@ PetalburgCity_Gym_EventScript_BeginWallyTutorial:: clearflag FLAG_HIDE_PETALBURG_GYM_WALLY setflag FLAG_HIDE_LITTLEROOT_TOWN_BIRCHS_LAB_RIVAL special InitBirchState - warp MAP_PETALBURG_CITY, 255, 15, 8 + warp MAP_PETALBURG_CITY, 15, 8 waitstate release end PetalburgCity_Gym_EventScript_WallyArriveSouth:: - applymovement LOCALID_NORMAN, Common_Movement_WalkInPlaceFastestDown + applymovement LOCALID_NORMAN, Common_Movement_WalkInPlaceFasterDown applymovement LOCALID_WALLY, PetalburgCity_Gym_Movement_WallyArrive waitmovement 0 return @@ -234,20 +204,20 @@ PetalburgCity_Gym_EventScript_WallyArriveSouth:: PetalburgCity_Gym_EventScript_WallyArriveNorth:: applymovement LOCALID_WALLY, PetalburgCity_Gym_Movement_WallyArriveNorth waitmovement 0 - applymovement LOCALID_NORMAN, Common_Movement_WalkInPlaceFastestRight - applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestRight + applymovement LOCALID_NORMAN, Common_Movement_WalkInPlaceFasterRight + applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFasterRight waitmovement 0 return PetalburgCity_Gym_EventScript_WallyArriveWestEast:: - applymovement LOCALID_NORMAN, Common_Movement_WalkInPlaceFastestDown - applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestDown + applymovement LOCALID_NORMAN, Common_Movement_WalkInPlaceFasterDown + applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFasterDown applymovement LOCALID_WALLY, PetalburgCity_Gym_Movement_WallyArrive waitmovement 0 return PetalburgCity_Gym_EventScript_ExitGymWithWallySouth:: - applymovement LOCALID_NORMAN, Common_Movement_WalkInPlaceFastestDown + applymovement LOCALID_NORMAN, Common_Movement_WalkInPlaceFasterDown applymovement LOCALID_WALLY, PetalburgCity_Gym_Movement_WallyExitSouthWest applymovement OBJ_EVENT_ID_PLAYER, PetalburgCity_Gym_Movement_PlayerExitWithWallySouth waitmovement 0 @@ -272,45 +242,45 @@ PetalburgCity_Gym_EventScript_ExitGymWithWallyEast:: return PetalburgCity_Gym_EventScript_NormanAddressPlayerSouth:: - applymovement LOCALID_NORMAN, Common_Movement_WalkInPlaceFastestUp + applymovement LOCALID_NORMAN, Common_Movement_WalkInPlaceFasterUp waitmovement 0 return PetalburgCity_Gym_EventScript_NormanAddressPlayerNorth:: - applymovement LOCALID_NORMAN, Common_Movement_WalkInPlaceFastestDown - applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestUp + applymovement LOCALID_NORMAN, Common_Movement_WalkInPlaceFasterDown + applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFasterUp waitmovement 0 return PetalburgCity_Gym_EventScript_NormanAddressPlayerWest:: - applymovement LOCALID_NORMAN, Common_Movement_WalkInPlaceFastestRight - applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestLeft + applymovement LOCALID_NORMAN, Common_Movement_WalkInPlaceFasterRight + applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFasterLeft waitmovement 0 return PetalburgCity_Gym_EventScript_NormanAddressPlayerEast:: - applymovement LOCALID_NORMAN, Common_Movement_WalkInPlaceFastestLeft - applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestRight + applymovement LOCALID_NORMAN, Common_Movement_WalkInPlaceFasterLeft + applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFasterRight waitmovement 0 return PetalburgCity_Gym_EventScript_NormanAddressWallySouth:: - applymovement LOCALID_NORMAN, Common_Movement_WalkInPlaceFastestDown + applymovement LOCALID_NORMAN, Common_Movement_WalkInPlaceFasterDown waitmovement 0 return PetalburgCity_Gym_EventScript_NormanAddressWallyNorth:: - applymovement LOCALID_NORMAN, Common_Movement_WalkInPlaceFastestRight + applymovement LOCALID_NORMAN, Common_Movement_WalkInPlaceFasterRight waitmovement 0 return PetalburgCity_Gym_EventScript_NormanAddressWallyWest:: - applymovement LOCALID_NORMAN, Common_Movement_WalkInPlaceFastestDown + applymovement LOCALID_NORMAN, Common_Movement_WalkInPlaceFasterDown waitmovement 0 return PetalburgCity_Gym_EventScript_NormanAddressWallyEast:: - applymovement LOCALID_NORMAN, Common_Movement_WalkInPlaceFastestDown + applymovement LOCALID_NORMAN, Common_Movement_WalkInPlaceFasterDown waitmovement 0 return @@ -320,7 +290,7 @@ PetalburgCity_Gym_EventScript_WallyFacePlayer:: return PetalburgCity_Gym_EventScript_WallyFaceDown:: - applymovement LOCALID_WALLY, Common_Movement_WalkInPlaceFastestDown + applymovement LOCALID_WALLY, Common_Movement_WalkInPlaceFasterDown waitmovement 0 return @@ -349,7 +319,7 @@ PetalburgCity_Gym_EventScript_NormanFaceDoorSouth:: @ For all other NormanFaceDoorX, Norman is already facing the door from NormanAddressWallyX PetalburgCity_Gym_EventScript_NormanFaceDoorNorth:: - applymovement LOCALID_NORMAN, Common_Movement_WalkInPlaceFastestDown + applymovement LOCALID_NORMAN, Common_Movement_WalkInPlaceFasterDown waitmovement 0 return @@ -361,8 +331,7 @@ PetalburgCity_Gym_EventScript_NormanFaceDoorEast:: PetalburgCity_Gym_EventScript_NormanPostBattle:: call PetalburgCity_Gym_EventScript_ShouldGiveEnigmaBerry - compare VAR_RESULT, TRUE - goto_if_eq PetalburgCity_Gym_EventScript_GiveEnigmaBerry + goto_if_eq VAR_RESULT, TRUE, PetalburgCity_Gym_EventScript_GiveEnigmaBerry goto_if_unset FLAG_RECEIVED_TM42, PetalburgCity_Gym_EventScript_GiveFacade2 goto_if_set FLAG_SYS_GAME_CLEAR, PetalburgCity_Gym_EventScript_NoAmountOfTrainingIsEnough msgbox PetalburgCity_Gym_Text_DadGoingToKeepTraining, MSGBOX_DEFAULT @@ -381,16 +350,12 @@ PetalburgCity_Gym_EventScript_NormanRematch:: PetalburgCity_Gym_EventScript_ShouldGiveEnigmaBerry:: specialvar VAR_RESULT, IsEnigmaBerryValid - compare VAR_RESULT, FALSE - goto_if_eq PetalburgCity_Gym_EventScript_DontGiveEnigmaBerry - checkitem ITEM_ENIGMA_BERRY, 1 - compare VAR_RESULT, TRUE - goto_if_eq PetalburgCity_Gym_EventScript_DontGiveEnigmaBerry - checkpcitem ITEM_ENIGMA_BERRY, 1 - compare VAR_RESULT, TRUE - goto_if_eq PetalburgCity_Gym_EventScript_DontGiveEnigmaBerry - compare VAR_ENIGMA_BERRY_AVAILABLE, 0 - goto_if_eq PetalburgCity_Gym_EventScript_DontGiveEnigmaBerry + goto_if_eq VAR_RESULT, FALSE, PetalburgCity_Gym_EventScript_DontGiveEnigmaBerry + checkitem ITEM_ENIGMA_BERRY + goto_if_eq VAR_RESULT, TRUE, PetalburgCity_Gym_EventScript_DontGiveEnigmaBerry + checkpcitem ITEM_ENIGMA_BERRY + goto_if_eq VAR_RESULT, TRUE, PetalburgCity_Gym_EventScript_DontGiveEnigmaBerry + goto_if_eq VAR_ENIGMA_BERRY_AVAILABLE, 0, PetalburgCity_Gym_EventScript_DontGiveEnigmaBerry msgbox PetalburgCity_Gym_Text_GiveEnigmaBerry, MSGBOX_DEFAULT setvar VAR_RESULT, TRUE return @@ -401,8 +366,7 @@ PetalburgCity_Gym_EventScript_DontGiveEnigmaBerry:: PetalburgCity_Gym_EventScript_GiveEnigmaBerry:: giveitem ITEM_ENIGMA_BERRY - compare VAR_RESULT, FALSE - goto_if_eq Common_EventScript_ShowBagIsFull + goto_if_eq VAR_RESULT, FALSE, Common_EventScript_ShowBagIsFull setvar VAR_ENIGMA_BERRY_AVAILABLE, 0 release end @@ -442,8 +406,7 @@ PetalburgCity_Gym_EventScript_NormanBattle:: PetalburgCity_Gym_EventScript_GiveFacade:: giveitem ITEM_TM42 - compare VAR_RESULT, FALSE - goto_if_eq Common_EventScript_BagIsFull + goto_if_eq VAR_RESULT, FALSE, Common_EventScript_BagIsFull setflag FLAG_RECEIVED_TM42 msgbox PetalburgCity_Gym_Text_ExplainFacade, MSGBOX_DEFAULT return @@ -469,81 +432,72 @@ PetalburgCity_Gym_EventScript_WallysDadArrives:: applymovement LOCALID_WALLYS_DAD, Common_Movement_Delay48 waitmovement 0 delay 10 - compare VAR_0x8008, 1 - call_if_eq PetalburgCity_Gym_EventScript_WallysDadApproachPlayerNorth - compare VAR_0x8008, 2 - call_if_eq PetalburgCity_Gym_EventScript_WallysDadApproachPlayerEast - compare VAR_0x8008, 3 - call_if_eq PetalburgCity_Gym_EventScript_WallysDadApproachPlayerWest + call_if_eq VAR_0x8008, 1, PetalburgCity_Gym_EventScript_WallysDadApproachPlayerNorth + call_if_eq VAR_0x8008, 2, PetalburgCity_Gym_EventScript_WallysDadApproachPlayerEast + call_if_eq VAR_0x8008, 3, PetalburgCity_Gym_EventScript_WallysDadApproachPlayerWest msgbox PetalburgCity_Gym_Text_PleaseComeWithMe, MSGBOX_DEFAULT closemessage delay 20 - compare VAR_0x8008, 1 - call_if_eq PetalburgCity_Gym_EventScript_WallysDadFaceNormanNorth - compare VAR_0x8008, 2 - call_if_eq PetalburgCity_Gym_EventScript_WallysDadFaceNormanEast - compare VAR_0x8008, 3 - call_if_eq PetalburgCity_Gym_EventScript_WallysDadFaceNormanWest + call_if_eq VAR_0x8008, 1, PetalburgCity_Gym_EventScript_WallysDadFaceNormanNorth + call_if_eq VAR_0x8008, 2, PetalburgCity_Gym_EventScript_WallysDadFaceNormanEast + call_if_eq VAR_0x8008, 3, PetalburgCity_Gym_EventScript_WallysDadFaceNormanWest msgbox PetalburgCity_Gym_Text_LetMeBorrowPlayer, MSGBOX_DEFAULT closemessage setflag FLAG_DONT_TRANSITION_MUSIC playbgm MUS_FOLLOW_ME, FALSE - compare VAR_0x8008, 1 - call_if_eq PetalburgCity_Gym_EventScript_ExitGymWithWallysDadNorth - compare VAR_0x8008, 2 - call_if_eq PetalburgCity_Gym_EventScript_ExitGymWithWallysDadEast - compare VAR_0x8008, 3 - call_if_eq PetalburgCity_Gym_EventScript_ExitGymWithWallysDadWest + call_if_eq VAR_0x8008, 1, PetalburgCity_Gym_EventScript_ExitGymWithWallysDadNorth + call_if_eq VAR_0x8008, 2, PetalburgCity_Gym_EventScript_ExitGymWithWallysDadEast + call_if_eq VAR_0x8008, 3, PetalburgCity_Gym_EventScript_ExitGymWithWallysDadWest removeobject LOCALID_WALLYS_DAD setvar VAR_PETALBURG_CITY_STATE, 4 clearflag FLAG_HIDE_PETALBURG_CITY_WALLYS_DAD - warp MAP_PETALBURG_CITY, 255, 15, 8 + warp MAP_PETALBURG_CITY, 15, 8 waitstate release end PetalburgCity_Gym_EventScript_WallysDadFaceNormanNorth:: - applymovement LOCALID_WALLYS_DAD, Common_Movement_WalkInPlaceFastestUp + applymovement LOCALID_WALLYS_DAD, Common_Movement_WalkInPlaceFasterUp waitmovement 0 return PetalburgCity_Gym_EventScript_WallysDadFaceNormanEast:: - applymovement LOCALID_WALLYS_DAD, Common_Movement_WalkInPlaceFastestRight + applymovement LOCALID_WALLYS_DAD, Common_Movement_WalkInPlaceFasterRight waitmovement 0 return PetalburgCity_Gym_EventScript_WallysDadFaceNormanWest:: - applymovement LOCALID_WALLYS_DAD, Common_Movement_WalkInPlaceFastestLeft + applymovement LOCALID_WALLYS_DAD, Common_Movement_WalkInPlaceFasterLeft waitmovement 0 return PetalburgCity_Gym_EventScript_WallysDadApproachPlayerNorth:: applymovement LOCALID_WALLYS_DAD, PetalburgCity_Gym_Movement_WallysDadApproachPlayerNorth waitmovement 0 - applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestLeft - applymovement LOCALID_NORMAN, Common_Movement_WalkInPlaceFastestLeft + applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFasterLeft + applymovement LOCALID_NORMAN, Common_Movement_WalkInPlaceFasterLeft waitmovement 0 return PetalburgCity_Gym_EventScript_WallysDadApproachPlayerEast:: applymovement LOCALID_WALLYS_DAD, PetalburgCity_Gym_Movement_WallysDadApproachPlayerEast waitmovement 0 - applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestDown - applymovement LOCALID_NORMAN, Common_Movement_WalkInPlaceFastestDown + applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFasterDown + applymovement LOCALID_NORMAN, Common_Movement_WalkInPlaceFasterDown waitmovement 0 return PetalburgCity_Gym_EventScript_WallysDadApproachPlayerWest:: applymovement LOCALID_WALLYS_DAD, PetalburgCity_Gym_Movement_WallysDadApproachPlayerWest waitmovement 0 - applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestDown - applymovement LOCALID_NORMAN, Common_Movement_WalkInPlaceFastestDown + applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFasterDown + applymovement LOCALID_NORMAN, Common_Movement_WalkInPlaceFasterDown waitmovement 0 return PetalburgCity_Gym_EventScript_ExitGymWithWallysDadNorth:: applymovement LOCALID_WALLYS_DAD, PetalburgCity_Gym_Movement_WallysDadExitNorth - applymovement LOCALID_NORMAN, Common_Movement_WalkInPlaceFastestDown + applymovement LOCALID_NORMAN, Common_Movement_WalkInPlaceFasterDown applymovement OBJ_EVENT_ID_PLAYER, PetalburgCity_Gym_Movement_PlayerExitWithWallysDadNorth waitmovement 0 return @@ -567,7 +521,7 @@ PetalburgCity_Gym_Movement_WallysDadExitNorth: walk_left walk_down walk_down - walk_in_place_fastest_up + walk_in_place_faster_up delay_8 walk_in_place_down set_invisible @@ -580,7 +534,7 @@ PetalburgCity_Gym_Movement_WallysDadExitEast: walk_left walk_down walk_down - walk_in_place_fastest_up + walk_in_place_faster_up delay_8 walk_in_place_down set_invisible @@ -595,7 +549,7 @@ PetalburgCity_Gym_Movement_WallysDadExitWest: walk_left walk_down walk_down - walk_in_place_fastest_up + walk_in_place_faster_up delay_8 walk_in_place_down set_invisible @@ -636,11 +590,11 @@ PetalburgCity_Gym_Movement_PlayerExitWithWallysDadWest: PetalburgCity_Gym_Movement_WallysDadEnterGym: walk_up delay_8 - walk_in_place_fastest_right + walk_in_place_faster_right delay_8 - walk_in_place_fastest_left + walk_in_place_faster_left delay_16 - walk_in_place_fastest_up + walk_in_place_faster_up step_end PetalburgCity_Gym_Movement_WallysDadApproachPlayerNorth: @@ -649,7 +603,7 @@ PetalburgCity_Gym_Movement_WallysDadApproachPlayerNorth: walk_up walk_up walk_up - walk_in_place_fastest_right + walk_in_place_faster_right step_end PetalburgCity_Gym_Movement_WallysDadApproachPlayerEast: @@ -671,14 +625,14 @@ PetalburgCity_Gym_Movement_WallysDadApproachPlayerWest: step_end PetalburgCity_Gym_Movement_Unused: - walk_in_place_fastest_up + walk_in_place_faster_up delay_16 delay_16 delay_16 delay_16 delay_16 delay_8 - walk_in_place_fastest_down + walk_in_place_faster_down step_end PetalburgCity_Gym_Movement_WallyArriveNorth: @@ -690,7 +644,7 @@ PetalburgCity_Gym_Movement_WallyArriveNorth: walk_right walk_up walk_up - walk_in_place_fastest_left + walk_in_place_faster_left step_end PetalburgCity_Gym_Movement_WallyArrive: @@ -707,7 +661,7 @@ PetalburgCity_Gym_Movement_WallyExitNorth: walk_down walk_down walk_down - walk_in_place_fastest_up + walk_in_place_faster_up delay_16 walk_in_place_down step_end @@ -717,7 +671,7 @@ PetalburgCity_Gym_Movement_WallyExitEast: walk_down walk_right walk_down - walk_in_place_fastest_up + walk_in_place_faster_up delay_16 walk_in_place_down step_end @@ -726,7 +680,7 @@ PetalburgCity_Gym_Movement_WallyExitSouthWest: walk_down walk_down walk_down - walk_in_place_fastest_up + walk_in_place_faster_up delay_16 walk_in_place_down step_end @@ -764,7 +718,7 @@ PetalburgCity_Gym_Movement_PlayerExitWithWallyWest: step_end PetalburgCity_Gym_Movement_PlayerExitWithWallyEast: - walk_in_place_fastest_down + walk_in_place_faster_down delay_16 delay_16 walk_down @@ -782,21 +736,18 @@ PetalburgCity_Gym_EventScript_NoAmountOfTrainingIsEnough:: PetalburgCity_Gym_EventScript_SpeedRoomDoor:: lockall - compare VAR_PETALBURG_GYM_STATE, 6 - goto_if_lt PetalburgCity_Gym_EventScript_DoorLocked + goto_if_lt VAR_PETALBURG_GYM_STATE, 6, PetalburgCity_Gym_EventScript_DoorLocked setvar VAR_0x8008, 7 setvar VAR_0x8009, 85 msgbox PetalburgCity_Gym_Text_EnterSpeedRoom, MSGBOX_YESNO - compare VAR_RESULT, YES - goto_if_eq PetalburgCity_Gym_EventScript_EnterRoom - compare VAR_RESULT, NO - goto_if_eq PetalburgCity_Gym_EventScript_DontEnterRoom + goto_if_eq VAR_RESULT, YES, PetalburgCity_Gym_EventScript_EnterRoom + goto_if_eq VAR_RESULT, NO, PetalburgCity_Gym_EventScript_DontEnterRoom end PetalburgCity_Gym_EventScript_EnterRoom:: closemessage delay 30 - warpdoor MAP_PETALBURG_CITY_GYM, 255, VAR_0x8008, VAR_0x8009 + warpdoor MAP_PETALBURG_CITY_GYM, VAR_0x8008, VAR_0x8009 waitstate releaseall end @@ -813,15 +764,12 @@ PetalburgCity_Gym_EventScript_DoorLocked:: @ VAR_0x8008 and VAR_0x8009 below are the x and y coordinates of the warp PetalburgCity_Gym_EventScript_AccuracyRoomDoor:: lockall - compare VAR_PETALBURG_GYM_STATE, 6 - goto_if_lt PetalburgCity_Gym_EventScript_DoorLocked + goto_if_lt VAR_PETALBURG_GYM_STATE, 6, PetalburgCity_Gym_EventScript_DoorLocked setvar VAR_0x8008, 1 setvar VAR_0x8009, 98 msgbox PetalburgCity_Gym_Text_EnterAccuracyRoom, MSGBOX_YESNO - compare VAR_RESULT, YES - goto_if_eq PetalburgCity_Gym_EventScript_EnterRoom - compare VAR_RESULT, NO - goto_if_eq PetalburgCity_Gym_EventScript_DontEnterRoom + goto_if_eq VAR_RESULT, YES, PetalburgCity_Gym_EventScript_EnterRoom + goto_if_eq VAR_RESULT, NO, PetalburgCity_Gym_EventScript_DontEnterRoom end PetalburgCity_Gym_EventScript_ConfusionRoomDoor:: @@ -830,10 +778,8 @@ PetalburgCity_Gym_EventScript_ConfusionRoomDoor:: setvar VAR_0x8008, 7 setvar VAR_0x8009, 46 msgbox PetalburgCity_Gym_Text_EnterConfusionRoom, MSGBOX_YESNO - compare VAR_RESULT, YES - goto_if_eq PetalburgCity_Gym_EventScript_EnterRoom - compare VAR_RESULT, NO - goto_if_eq PetalburgCity_Gym_EventScript_DontEnterRoom + goto_if_eq VAR_RESULT, YES, PetalburgCity_Gym_EventScript_EnterRoom + goto_if_eq VAR_RESULT, NO, PetalburgCity_Gym_EventScript_DontEnterRoom end PetalburgCity_Gym_EventScript_LeftDefenseRoomDoor:: @@ -842,10 +788,8 @@ PetalburgCity_Gym_EventScript_LeftDefenseRoomDoor:: setvar VAR_0x8008, 1 setvar VAR_0x8009, 59 msgbox PetalburgCity_Gym_Text_EnterDefenseRoom, MSGBOX_YESNO - compare VAR_RESULT, YES - goto_if_eq PetalburgCity_Gym_EventScript_EnterRoom - compare VAR_RESULT, NO - goto_if_eq PetalburgCity_Gym_EventScript_DontEnterRoom + goto_if_eq VAR_RESULT, YES, PetalburgCity_Gym_EventScript_EnterRoom + goto_if_eq VAR_RESULT, NO, PetalburgCity_Gym_EventScript_DontEnterRoom end PetalburgCity_Gym_EventScript_RightDefenseRoomDoor:: @@ -854,10 +798,8 @@ PetalburgCity_Gym_EventScript_RightDefenseRoomDoor:: setvar VAR_0x8008, 7 setvar VAR_0x8009, 59 msgbox PetalburgCity_Gym_Text_EnterDefenseRoom, MSGBOX_YESNO - compare VAR_RESULT, YES - goto_if_eq PetalburgCity_Gym_EventScript_EnterRoom - compare VAR_RESULT, NO - goto_if_eq PetalburgCity_Gym_EventScript_DontEnterRoom + goto_if_eq VAR_RESULT, YES, PetalburgCity_Gym_EventScript_EnterRoom + goto_if_eq VAR_RESULT, NO, PetalburgCity_Gym_EventScript_DontEnterRoom end PetalburgCity_Gym_EventScript_RecoveryRoomDoor:: @@ -866,10 +808,8 @@ PetalburgCity_Gym_EventScript_RecoveryRoomDoor:: setvar VAR_0x8008, 1 setvar VAR_0x8009, 72 msgbox PetalburgCity_Gym_Text_EnterRecoveryRoom, MSGBOX_YESNO - compare VAR_RESULT, YES - goto_if_eq PetalburgCity_Gym_EventScript_EnterRoom - compare VAR_RESULT, NO - goto_if_eq PetalburgCity_Gym_EventScript_DontEnterRoom + goto_if_eq VAR_RESULT, YES, PetalburgCity_Gym_EventScript_EnterRoom + goto_if_eq VAR_RESULT, NO, PetalburgCity_Gym_EventScript_DontEnterRoom end PetalburgCity_Gym_EventScript_LeftStrengthRoomDoor:: @@ -878,10 +818,8 @@ PetalburgCity_Gym_EventScript_LeftStrengthRoomDoor:: setvar VAR_0x8008, 1 setvar VAR_0x8009, 20 msgbox PetalburgCity_Gym_Text_EnterStrengthRoom, MSGBOX_YESNO - compare VAR_RESULT, YES - goto_if_eq PetalburgCity_Gym_EventScript_EnterRoom - compare VAR_RESULT, NO - goto_if_eq PetalburgCity_Gym_EventScript_DontEnterRoom + goto_if_eq VAR_RESULT, YES, PetalburgCity_Gym_EventScript_EnterRoom + goto_if_eq VAR_RESULT, NO, PetalburgCity_Gym_EventScript_DontEnterRoom end PetalburgCity_Gym_EventScript_RightStrengthRoomDoor:: @@ -890,10 +828,8 @@ PetalburgCity_Gym_EventScript_RightStrengthRoomDoor:: setvar VAR_0x8008, 7 setvar VAR_0x8009, 20 msgbox PetalburgCity_Gym_Text_EnterStrengthRoom, MSGBOX_YESNO - compare VAR_RESULT, YES - goto_if_eq PetalburgCity_Gym_EventScript_EnterRoom - compare VAR_RESULT, NO - goto_if_eq PetalburgCity_Gym_EventScript_DontEnterRoom + goto_if_eq VAR_RESULT, YES, PetalburgCity_Gym_EventScript_EnterRoom + goto_if_eq VAR_RESULT, NO, PetalburgCity_Gym_EventScript_DontEnterRoom end PetalburgCity_Gym_EventScript_LeftOHKORoomDoor:: @@ -902,10 +838,8 @@ PetalburgCity_Gym_EventScript_LeftOHKORoomDoor:: setvar VAR_0x8008, 1 setvar VAR_0x8009, 33 msgbox PetalburgCity_Gym_Text_EnterOHKORoom, MSGBOX_YESNO - compare VAR_RESULT, YES - goto_if_eq PetalburgCity_Gym_EventScript_EnterRoom - compare VAR_RESULT, NO - goto_if_eq PetalburgCity_Gym_EventScript_DontEnterRoom + goto_if_eq VAR_RESULT, YES, PetalburgCity_Gym_EventScript_EnterRoom + goto_if_eq VAR_RESULT, NO, PetalburgCity_Gym_EventScript_DontEnterRoom end PetalburgCity_Gym_EventScript_RightOHKORoomDoor:: @@ -914,10 +848,8 @@ PetalburgCity_Gym_EventScript_RightOHKORoomDoor:: setvar VAR_0x8008, 7 setvar VAR_0x8009, 33 msgbox PetalburgCity_Gym_Text_EnterOHKORoom, MSGBOX_YESNO - compare VAR_RESULT, YES - goto_if_eq PetalburgCity_Gym_EventScript_EnterRoom - compare VAR_RESULT, NO - goto_if_eq PetalburgCity_Gym_EventScript_DontEnterRoom + goto_if_eq VAR_RESULT, YES, PetalburgCity_Gym_EventScript_EnterRoom + goto_if_eq VAR_RESULT, NO, PetalburgCity_Gym_EventScript_DontEnterRoom end PetalburgCity_Gym_EventScript_LeftGymLeadersRoomDoor:: @@ -926,10 +858,8 @@ PetalburgCity_Gym_EventScript_LeftGymLeadersRoomDoor:: setvar VAR_0x8008, 1 setvar VAR_0x8009, 7 msgbox PetalburgCity_Gym_Text_EnterGymLeadersRoom, MSGBOX_YESNO - compare VAR_RESULT, YES - goto_if_eq PetalburgCity_Gym_EventScript_EnterRoom - compare VAR_RESULT, NO - goto_if_eq PetalburgCity_Gym_EventScript_DontEnterRoom + goto_if_eq VAR_RESULT, YES, PetalburgCity_Gym_EventScript_EnterRoom + goto_if_eq VAR_RESULT, NO, PetalburgCity_Gym_EventScript_DontEnterRoom end PetalburgCity_Gym_EventScript_RightGymLeadersRoomDoor:: @@ -938,10 +868,8 @@ PetalburgCity_Gym_EventScript_RightGymLeadersRoomDoor:: setvar VAR_0x8008, 7 setvar VAR_0x8009, 7 msgbox PetalburgCity_Gym_Text_EnterGymLeadersRoom, MSGBOX_YESNO - compare VAR_RESULT, YES - goto_if_eq PetalburgCity_Gym_EventScript_EnterRoom - compare VAR_RESULT, NO - goto_if_eq PetalburgCity_Gym_EventScript_DontEnterRoom + goto_if_eq VAR_RESULT, YES, PetalburgCity_Gym_EventScript_EnterRoom + goto_if_eq VAR_RESULT, NO, PetalburgCity_Gym_EventScript_DontEnterRoom end PetalburgCity_Gym_EventScript_Randall:: @@ -1067,122 +995,106 @@ PetalburgCity_Gym_EventScript_JodyPostBadge:: @ VAR_0x8005 below is 0 when the door should be slid open and 1 when it should be unlocked immediately PetalburgCity_Gym_EventScript_OpenGymEntranceDoors:: setvar VAR_0x8004, 1 - compare VAR_0x8005, 0 - call_if_eq PetalburgCity_Gym_EventScript_SlideOpenRoomDoors - compare VAR_0x8005, 1 - call_if_eq PetalburgCity_Gym_EventScript_UnlockRoomDoors + call_if_eq VAR_0x8005, 0, PetalburgCity_Gym_EventScript_SlideOpenRoomDoors + call_if_eq VAR_0x8005, 1, PetalburgCity_Gym_EventScript_UnlockRoomDoors call PetalburgCity_Gym_EventScript_SetEntranceRoomDoorMetatiles return PetalburgCity_Gym_EventScript_OpenSpeedRoomDoors:: setvar VAR_0x8004, 2 - compare VAR_0x8005, 0 - call_if_eq PetalburgCity_Gym_EventScript_SlideOpenRoomDoors - compare VAR_0x8005, 1 - call_if_eq PetalburgCity_Gym_EventScript_UnlockRoomDoors + call_if_eq VAR_0x8005, 0, PetalburgCity_Gym_EventScript_SlideOpenRoomDoors + call_if_eq VAR_0x8005, 1, PetalburgCity_Gym_EventScript_UnlockRoomDoors call PetalburgCity_Gym_EventScript_SetSpeedRoomDoorMetatiles return PetalburgCity_Gym_EventScript_OpenAccuracyRoomDoors:: setvar VAR_0x8004, 3 - compare VAR_0x8005, 0 - call_if_eq PetalburgCity_Gym_EventScript_SlideOpenRoomDoors - compare VAR_0x8005, 1 - call_if_eq PetalburgCity_Gym_EventScript_UnlockRoomDoors + call_if_eq VAR_0x8005, 0, PetalburgCity_Gym_EventScript_SlideOpenRoomDoors + call_if_eq VAR_0x8005, 1, PetalburgCity_Gym_EventScript_UnlockRoomDoors call PetalburgCity_Gym_EventScript_SetAccuracyRoomDoorMetatiles return PetalburgCity_Gym_EventScript_OpenConfusionRoomDoors:: setvar VAR_0x8004, 4 - compare VAR_0x8005, 0 - call_if_eq PetalburgCity_Gym_EventScript_SlideOpenRoomDoors - compare VAR_0x8005, 1 - call_if_eq PetalburgCity_Gym_EventScript_UnlockRoomDoors + call_if_eq VAR_0x8005, 0, PetalburgCity_Gym_EventScript_SlideOpenRoomDoors + call_if_eq VAR_0x8005, 1, PetalburgCity_Gym_EventScript_UnlockRoomDoors call PetalburgCity_Gym_EventScript_SetConfusionRoomDoorMetatiles return PetalburgCity_Gym_EventScript_OpenDefenseRoomDoors:: setvar VAR_0x8004, 5 - compare VAR_0x8005, 0 - call_if_eq PetalburgCity_Gym_EventScript_SlideOpenRoomDoors - compare VAR_0x8005, 1 - call_if_eq PetalburgCity_Gym_EventScript_UnlockRoomDoors + call_if_eq VAR_0x8005, 0, PetalburgCity_Gym_EventScript_SlideOpenRoomDoors + call_if_eq VAR_0x8005, 1, PetalburgCity_Gym_EventScript_UnlockRoomDoors call PetalburgCity_Gym_EventScript_SetDefenseRoomDoorMetatiles return PetalburgCity_Gym_EventScript_OpenRecoveryRoomDoors:: setvar VAR_0x8004, 6 - compare VAR_0x8005, 0 - call_if_eq PetalburgCity_Gym_EventScript_SlideOpenRoomDoors - compare VAR_0x8005, 1 - call_if_eq PetalburgCity_Gym_EventScript_UnlockRoomDoors + call_if_eq VAR_0x8005, 0, PetalburgCity_Gym_EventScript_SlideOpenRoomDoors + call_if_eq VAR_0x8005, 1, PetalburgCity_Gym_EventScript_UnlockRoomDoors call PetalburgCity_Gym_EventScript_SetRecoveryRoomDoorMetatiles return PetalburgCity_Gym_EventScript_OpenStrengthRoomDoors:: setvar VAR_0x8004, 7 - compare VAR_0x8005, 0 - call_if_eq PetalburgCity_Gym_EventScript_SlideOpenRoomDoors - compare VAR_0x8005, 1 - call_if_eq PetalburgCity_Gym_EventScript_UnlockRoomDoors + call_if_eq VAR_0x8005, 0, PetalburgCity_Gym_EventScript_SlideOpenRoomDoors + call_if_eq VAR_0x8005, 1, PetalburgCity_Gym_EventScript_UnlockRoomDoors call PetalburgCity_Gym_EventScript_SetStrengthRoomDoorMetatiles return PetalburgCity_Gym_EventScript_OpenOHKORoomDoors:: setvar VAR_0x8004, 8 - compare VAR_0x8005, 0 - call_if_eq PetalburgCity_Gym_EventScript_SlideOpenRoomDoors - compare VAR_0x8005, 1 - call_if_eq PetalburgCity_Gym_EventScript_UnlockRoomDoors + call_if_eq VAR_0x8005, 0, PetalburgCity_Gym_EventScript_SlideOpenRoomDoors + call_if_eq VAR_0x8005, 1, PetalburgCity_Gym_EventScript_UnlockRoomDoors call PetalburgCity_Gym_EventScript_SetOHKORoomDoorMetatiles return PetalburgCity_Gym_EventScript_SetEntranceRoomDoorMetatiles:: - setmetatile 6, 85, METATILE_PetalburgGym_RoomEntrance_Left, 0 - setmetatile 7, 85, METATILE_PetalburgGym_RoomEntrance_Right, 0 - setmetatile 1, 98, METATILE_PetalburgGym_RoomEntrance_Left, 0 - setmetatile 2, 98, METATILE_PetalburgGym_RoomEntrance_Right, 0 + setmetatile 6, 85, METATILE_PetalburgGym_RoomEntrance_Left, FALSE + setmetatile 7, 85, METATILE_PetalburgGym_RoomEntrance_Right, FALSE + setmetatile 1, 98, METATILE_PetalburgGym_RoomEntrance_Left, FALSE + setmetatile 2, 98, METATILE_PetalburgGym_RoomEntrance_Right, FALSE return PetalburgCity_Gym_EventScript_SetSpeedRoomDoorMetatiles:: - setmetatile 6, 46, METATILE_PetalburgGym_RoomEntrance_Left, 0 - setmetatile 7, 46, METATILE_PetalburgGym_RoomEntrance_Right, 0 - setmetatile 1, 59, METATILE_PetalburgGym_RoomEntrance_Left, 0 - setmetatile 2, 59, METATILE_PetalburgGym_RoomEntrance_Right, 0 + setmetatile 6, 46, METATILE_PetalburgGym_RoomEntrance_Left, FALSE + setmetatile 7, 46, METATILE_PetalburgGym_RoomEntrance_Right, FALSE + setmetatile 1, 59, METATILE_PetalburgGym_RoomEntrance_Left, FALSE + setmetatile 2, 59, METATILE_PetalburgGym_RoomEntrance_Right, FALSE return PetalburgCity_Gym_EventScript_SetAccuracyRoomDoorMetatiles:: - setmetatile 6, 59, METATILE_PetalburgGym_RoomEntrance_Left, 0 - setmetatile 7, 59, METATILE_PetalburgGym_RoomEntrance_Right, 0 - setmetatile 1, 72, METATILE_PetalburgGym_RoomEntrance_Left, 0 - setmetatile 2, 72, METATILE_PetalburgGym_RoomEntrance_Right, 0 + setmetatile 6, 59, METATILE_PetalburgGym_RoomEntrance_Left, FALSE + setmetatile 7, 59, METATILE_PetalburgGym_RoomEntrance_Right, FALSE + setmetatile 1, 72, METATILE_PetalburgGym_RoomEntrance_Left, FALSE + setmetatile 2, 72, METATILE_PetalburgGym_RoomEntrance_Right, FALSE return PetalburgCity_Gym_EventScript_SetConfusionRoomDoorMetatiles:: - setmetatile 1, 20, METATILE_PetalburgGym_RoomEntrance_Left, 0 - setmetatile 2, 20, METATILE_PetalburgGym_RoomEntrance_Right, 0 + setmetatile 1, 20, METATILE_PetalburgGym_RoomEntrance_Left, FALSE + setmetatile 2, 20, METATILE_PetalburgGym_RoomEntrance_Right, FALSE return PetalburgCity_Gym_EventScript_SetDefenseRoomDoorMetatiles:: - setmetatile 6, 20, METATILE_PetalburgGym_RoomEntrance_Left, 0 - setmetatile 7, 20, METATILE_PetalburgGym_RoomEntrance_Right, 0 - setmetatile 1, 33, METATILE_PetalburgGym_RoomEntrance_Left, 0 - setmetatile 2, 33, METATILE_PetalburgGym_RoomEntrance_Right, 0 + setmetatile 6, 20, METATILE_PetalburgGym_RoomEntrance_Left, FALSE + setmetatile 7, 20, METATILE_PetalburgGym_RoomEntrance_Right, FALSE + setmetatile 1, 33, METATILE_PetalburgGym_RoomEntrance_Left, FALSE + setmetatile 2, 33, METATILE_PetalburgGym_RoomEntrance_Right, FALSE return PetalburgCity_Gym_EventScript_SetRecoveryRoomDoorMetatiles:: - setmetatile 6, 33, METATILE_PetalburgGym_RoomEntrance_Left, 0 - setmetatile 7, 33, METATILE_PetalburgGym_RoomEntrance_Right, 0 + setmetatile 6, 33, METATILE_PetalburgGym_RoomEntrance_Left, FALSE + setmetatile 7, 33, METATILE_PetalburgGym_RoomEntrance_Right, FALSE return PetalburgCity_Gym_EventScript_SetStrengthRoomDoorMetatiles:: - setmetatile 1, 7, METATILE_PetalburgGym_RoomEntrance_Left, 0 - setmetatile 2, 7, METATILE_PetalburgGym_RoomEntrance_Right, 0 + setmetatile 1, 7, METATILE_PetalburgGym_RoomEntrance_Left, FALSE + setmetatile 2, 7, METATILE_PetalburgGym_RoomEntrance_Right, FALSE return PetalburgCity_Gym_EventScript_SetOHKORoomDoorMetatiles:: - setmetatile 6, 7, METATILE_PetalburgGym_RoomEntrance_Left, 0 - setmetatile 7, 7, METATILE_PetalburgGym_RoomEntrance_Right, 0 + setmetatile 6, 7, METATILE_PetalburgGym_RoomEntrance_Left, FALSE + setmetatile 7, 7, METATILE_PetalburgGym_RoomEntrance_Right, FALSE return PetalburgCity_Gym_EventScript_SlideOpenRoomDoors:: diff --git a/data/maps/PetalburgCity_PokemonCenter_1F/map.json b/data/maps/PetalburgCity_PokemonCenter_1F/map.json index 1fd6e972b9..875c53c2b9 100644 --- a/data/maps/PetalburgCity_PokemonCenter_1F/map.json +++ b/data/maps/PetalburgCity_PokemonCenter_1F/map.json @@ -37,7 +37,7 @@ "movement_range_y": 0, "trainer_type": "TRAINER_TYPE_NONE", "trainer_sight_or_berry_tree_id": "0", - "script": "MysteryEventClub_EventScript_Man", + "script": "ProfileMan_EventScript_Man", "flag": "0" }, { diff --git a/data/maps/PetalburgCity_PokemonCenter_1F/scripts.inc b/data/maps/PetalburgCity_PokemonCenter_1F/scripts.inc index 58b58054f2..3dadd3184b 100644 --- a/data/maps/PetalburgCity_PokemonCenter_1F/scripts.inc +++ b/data/maps/PetalburgCity_PokemonCenter_1F/scripts.inc @@ -31,18 +31,14 @@ PetalburgCity_PokemonCenter_1F_EventScript_Woman:: faceplayer msgbox PetalburgCity_PokemonCenter_1F_Text_ManyTypesOfPokemon, MSGBOX_DEFAULT specialvar VAR_RESULT, IsStarterInParty - compare VAR_RESULT, TRUE - goto_if_eq PetalburgCity_PokemonCenter_1F_EventScript_SayStarterTypeInfo + goto_if_eq VAR_RESULT, TRUE, PetalburgCity_PokemonCenter_1F_EventScript_SayStarterTypeInfo release end PetalburgCity_PokemonCenter_1F_EventScript_SayStarterTypeInfo:: - compare VAR_STARTER_MON, 0 - call_if_eq PetalburgCity_PokemonCenter_1F_EventScript_SayTreeckoType - compare VAR_STARTER_MON, 1 - call_if_eq PetalburgCity_PokemonCenter_1F_EventScript_SayTorchicType - compare VAR_STARTER_MON, 2 - call_if_eq PetalburgCity_PokemonCenter_1F_EventScript_SayMudkipType + call_if_eq VAR_STARTER_MON, 0, PetalburgCity_PokemonCenter_1F_EventScript_SayTreeckoType + call_if_eq VAR_STARTER_MON, 1, PetalburgCity_PokemonCenter_1F_EventScript_SayTorchicType + call_if_eq VAR_STARTER_MON, 2, PetalburgCity_PokemonCenter_1F_EventScript_SayMudkipType release end diff --git a/data/maps/PetalburgWoods/scripts.inc b/data/maps/PetalburgWoods/scripts.inc index 2ade896421..94bd390148 100644 --- a/data/maps/PetalburgWoods/scripts.inc +++ b/data/maps/PetalburgWoods/scripts.inc @@ -18,7 +18,7 @@ PetalburgWoods_EventScript_DevonResearcherLeft:: closemessage applymovement LOCALID_GRUNT, PetalburgWoods_Movement_AquaApproachResearcherLeft waitmovement 0 - applymovement LOCALID_DEVON_EMPLOYEE, Common_Movement_WalkInPlaceFastestUp + applymovement LOCALID_DEVON_EMPLOYEE, Common_Movement_WalkInPlaceFasterUp waitmovement 0 msgbox PetalburgWoods_Text_HandOverThosePapers, MSGBOX_DEFAULT closemessage @@ -44,7 +44,7 @@ PetalburgWoods_EventScript_DevonResearcherRight:: call PetalburgWoods_EventScript_DevonResearcherIntro applymovement LOCALID_DEVON_EMPLOYEE, PetalburgWoods_Movement_DevonResearcherApproachPlayerRight waitmovement 0 - applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestLeft + applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFasterLeft waitmovement 0 msgbox PetalburgWoods_Text_HaveYouSeenShroomish, MSGBOX_DEFAULT closemessage @@ -55,14 +55,14 @@ PetalburgWoods_EventScript_DevonResearcherRight:: closemessage applymovement LOCALID_GRUNT, PetalburgWoods_Movement_AquaApproachResearcherRight waitmovement 0 - applymovement LOCALID_DEVON_EMPLOYEE, Common_Movement_WalkInPlaceFastestUp + applymovement LOCALID_DEVON_EMPLOYEE, Common_Movement_WalkInPlaceFasterUp waitmovement 0 msgbox PetalburgWoods_Text_HandOverThosePapers, MSGBOX_DEFAULT closemessage applymovement LOCALID_DEVON_EMPLOYEE, PetalburgWoods_Movement_DevonResearcherFleeToPlayerRight waitmovement 0 msgbox PetalburgWoods_Text_YouHaveToHelpMe, MSGBOX_DEFAULT - applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestUp + applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFasterUp waitmovement 0 msgbox PetalburgWoods_Text_NoOneCrossesTeamAqua, MSGBOX_DEFAULT trainerbattle_no_intro TRAINER_GRUNT_PETALBURG_WOODS, PetalburgWoods_Text_YoureKiddingMe @@ -88,12 +88,11 @@ PetalburgWoods_EventScript_DevonResearcherPostBattle:: applymovement LOCALID_GRUNT, PetalburgWoods_Movement_AquaRunAway waitmovement 0 removeobject LOCALID_GRUNT - applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestDown + applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFasterDown waitmovement 0 msgbox PetalburgWoods_Text_ThatWasAwfullyClose, MSGBOX_DEFAULT giveitem ITEM_GREAT_BALL - compare VAR_RESULT, FALSE - goto_if_eq PetalburgWoods_EventScript_BagFull + goto_if_eq VAR_RESULT, FALSE, PetalburgWoods_EventScript_BagFull goto PetalburgWoods_EventScript_DevonResearcherFinish end @@ -159,7 +158,7 @@ PetalburgWoods_Movement_DevonResearcherApproachPlayerRight: walk_down walk_down walk_down - walk_in_place_fastest_right + walk_in_place_faster_right step_end PetalburgWoods_Movement_DevonResearcherExitRight: @@ -176,7 +175,7 @@ PetalburgWoods_Movement_DevonResearcherExitRight: PetalburgWoods_Movement_WatchResearcherLeave: delay_16 delay_16 - walk_in_place_fastest_up + walk_in_place_faster_up step_end PetalburgWoods_Movement_DevonResearcherFleeToPlayerLeft: @@ -184,17 +183,17 @@ PetalburgWoods_Movement_DevonResearcherFleeToPlayerLeft: walk_fast_down walk_fast_down walk_fast_left - walk_in_place_fastest_up + walk_in_place_faster_up step_end PetalburgWoods_Movement_DevonResearcherFleeToPlayerRight: walk_fast_down walk_fast_right - walk_in_place_fastest_up + walk_in_place_faster_up step_end PetalburgWoods_Movement_DevonResearcherStartExit: - walk_in_place_fastest_down + walk_in_place_faster_down delay_16 delay_16 delay_16 @@ -255,8 +254,7 @@ PetalburgWoods_EventScript_Girl:: goto_if_set FLAG_RECEIVED_MIRACLE_SEED, PetalburgWoods_EventScript_ExplainMiracleSeed msgbox PetalburgWoods_Text_TryUsingThisItem, MSGBOX_DEFAULT giveitem ITEM_MIRACLE_SEED - compare VAR_RESULT, FALSE - goto_if_eq Common_EventScript_ShowBagIsFull + goto_if_eq VAR_RESULT, FALSE, Common_EventScript_ShowBagIsFull setflag FLAG_RECEIVED_MIRACLE_SEED release end @@ -282,12 +280,10 @@ PetalburgWoods_EventScript_Lyle:: PetalburgWoods_EventScript_James:: trainerbattle_single TRAINER_JAMES_1, PetalburgWoods_Text_InstantlyPopularWithBugPokemon, PetalburgWoods_Text_CantBePopularIfILose, PetalburgWoods_EventScript_TryRegisterJames specialvar VAR_RESULT, ShouldTryRematchBattle - compare VAR_RESULT, TRUE - goto_if_eq PetalburgWoods_EventScript_JamesRematch + goto_if_eq VAR_RESULT, TRUE, PetalburgWoods_EventScript_JamesRematch setvar VAR_0x8004, TRAINER_JAMES_1 specialvar VAR_RESULT, IsTrainerRegistered - compare VAR_RESULT, FALSE - goto_if_eq PetalburgWoods_EventScript_TryRegisterJames2 + goto_if_eq VAR_RESULT, FALSE, PetalburgWoods_EventScript_TryRegisterJames2 msgbox PetalburgWoods_Text_PeopleRespectYou, MSGBOX_DEFAULT release end diff --git a/data/maps/Route101/scripts.inc b/data/maps/Route101/scripts.inc index d83c8213b6..dd0ef5dcec 100644 --- a/data/maps/Route101/scripts.inc +++ b/data/maps/Route101/scripts.inc @@ -33,7 +33,7 @@ Route101_EventScript_StartBirchRescue:: applymovement LOCALID_ZIGZAGOON, Route101_Movement_ZigzagoonChaseInCircles applymovement LOCALID_BIRCH, Route101_Movement_BirchRunInCircles waitmovement 0 - applymovement LOCALID_BIRCH, Common_Movement_WalkInPlaceFastestRight + applymovement LOCALID_BIRCH, Common_Movement_WalkInPlaceFasterRight waitmovement 0 applymovement LOCALID_ZIGZAGOON, Route101_Movement_ZigzagoonFaceBirch applymovement LOCALID_BIRCH, Route101_Movement_BirchFaceZigzagoon @@ -140,7 +140,7 @@ Route101_Movement_EnterScene: walk_fast_up walk_fast_up walk_fast_up - walk_in_place_fastest_left + walk_in_place_faster_left step_end Route101_Movement_BirchRunInCircles: @@ -226,7 +226,7 @@ Route101_EventScript_BirchsBag:: fadescreen FADE_TO_BLACK removeobject LOCALID_ZIGZAGOON setobjectxy OBJ_EVENT_ID_PLAYER, 6, 13 - applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestLeft + applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFasterLeft waitmovement 0 special ChooseStarter waitstate @@ -241,11 +241,9 @@ Route101_EventScript_BirchsBag:: setvar VAR_ROUTE101_STATE, 3 clearflag FLAG_HIDE_MAP_NAME_POPUP checkplayergender - compare VAR_RESULT, MALE - call_if_eq Route101_EventScript_HideMayInBedroom - compare VAR_RESULT, FEMALE - call_if_eq Route101_EventScript_HideBrendanInBedroom - warp MAP_LITTLEROOT_TOWN_PROFESSOR_BIRCHS_LAB, 255, 6, 5 + call_if_eq VAR_RESULT, MALE, Route101_EventScript_HideMayInBedroom + call_if_eq VAR_RESULT, FEMALE, Route101_EventScript_HideBrendanInBedroom + warp MAP_LITTLEROOT_TOWN_PROFESSOR_BIRCHS_LAB, 6, 5 waitstate release end diff --git a/data/maps/Route102/scripts.inc b/data/maps/Route102/scripts.inc index cc1eaa4bb7..6131ef9e01 100644 --- a/data/maps/Route102/scripts.inc +++ b/data/maps/Route102/scripts.inc @@ -20,12 +20,10 @@ Route102_EventScript_Boy:: Route102_EventScript_Calvin:: trainerbattle_single TRAINER_CALVIN_1, Route102_Text_CalvinIntro, Route102_Text_CalvinDefeated, Route102_EventScript_CalvinRegisterMatchCallAfterBattle specialvar VAR_RESULT, ShouldTryRematchBattle - compare VAR_RESULT, TRUE - goto_if_eq Route102_EventScript_CalvinRematch + goto_if_eq VAR_RESULT, TRUE, Route102_EventScript_CalvinRematch setvar VAR_0x8004, TRAINER_CALVIN_1 specialvar VAR_RESULT, IsTrainerRegistered - compare VAR_RESULT, FALSE - goto_if_eq Route102_EventScript_CalvinTryRegister + goto_if_eq VAR_RESULT, FALSE, Route102_EventScript_CalvinTryRegister msgbox Route102_Text_CalvinPostBattle, MSGBOX_DEFAULT release end diff --git a/data/maps/Route103/scripts.inc b/data/maps/Route103/scripts.inc index f0ac53949d..e2b75e0c3d 100644 --- a/data/maps/Route103/scripts.inc +++ b/data/maps/Route103/scripts.inc @@ -15,17 +15,15 @@ Route103_OnLoad: end Route103_EventScript_OpenAlteringCave:: - setmetatile 45, 5, METATILE_General_CaveEntrance_Top, 1 - setmetatile 45, 6, METATILE_General_CaveEntrance_Bottom, 0 + setmetatile 45, 5, METATILE_General_CaveEntrance_Top, TRUE + setmetatile 45, 6, METATILE_General_CaveEntrance_Bottom, FALSE return Route103_EventScript_Rival:: lockall checkplayergender - compare VAR_RESULT, MALE - goto_if_eq Route103_EventScript_RivalMay - compare VAR_RESULT, FEMALE - goto_if_eq Route103_EventScript_RivalBrendan + goto_if_eq VAR_RESULT, MALE, Route103_EventScript_RivalMay + goto_if_eq VAR_RESULT, FEMALE, Route103_EventScript_RivalBrendan end Route103_EventScript_RivalMay:: @@ -169,9 +167,9 @@ Route103_EventScript_RivalExitFacingNorth2: Route103_Movement_WatchRivalExitFacingNorth: delay_16 delay_4 - walk_in_place_fastest_left + walk_in_place_faster_left delay_16 - walk_in_place_fastest_down + walk_in_place_faster_down step_end Route103_Movement_RivalExit1: @@ -188,7 +186,7 @@ Route103_Movement_RivalExit2: Route103_Movement_WatchRivalExitFacingEastOrWest: delay_16 - walk_in_place_fastest_down + walk_in_place_faster_down step_end Route103_EventScript_Boy:: @@ -211,8 +209,7 @@ Route103_EventScript_Daisy:: Route103_EventScript_Amy:: trainerbattle_double TRAINER_AMY_AND_LIV_1, Route103_Text_AmyIntro, Route103_Text_AmyDefeated, Route103_Text_AmyNotEnoughPokemon, Route102_EventScript_AmyRegisterMatchCallAfterBattle specialvar VAR_RESULT, ShouldTryRematchBattle - compare VAR_RESULT, TRUE - goto_if_eq Route102_EventScript_AmyRematch + goto_if_eq VAR_RESULT, TRUE, Route102_EventScript_AmyRematch msgbox Route103_Text_AmyPostBattle, MSGBOX_AUTOCLOSE end @@ -230,8 +227,7 @@ Route102_EventScript_AmyRematch:: Route103_EventScript_Liv:: trainerbattle_double TRAINER_AMY_AND_LIV_1, Route103_Text_LivIntro, Route103_Text_LivDefeated, Route103_Text_LivNotEnoughPokemon, Route102_EventScript_LivRegisterMatchCallAfterBattle specialvar VAR_RESULT, ShouldTryRematchBattle - compare VAR_RESULT, TRUE - goto_if_eq Route102_EventScript_LivRematch + goto_if_eq VAR_RESULT, TRUE, Route102_EventScript_LivRematch msgbox Route103_Text_LivPostBattle, MSGBOX_AUTOCLOSE end @@ -254,8 +250,7 @@ Route103_EventScript_Andrew:: Route103_EventScript_Miguel:: trainerbattle_single TRAINER_MIGUEL_1, Route103_Text_MiguelIntro, Route103_Text_MiguelDefeated, Route102_EventScript_MiguelRegisterMatchCallAfterBattle specialvar VAR_RESULT, ShouldTryRematchBattle - compare VAR_RESULT, TRUE - goto_if_eq Route103_EventScript_MiguelRematch + goto_if_eq VAR_RESULT, TRUE, Route103_EventScript_MiguelRematch msgbox Route103_Text_MiguelPostBattle, MSGBOX_DEFAULT release end diff --git a/data/maps/Route104/scripts.inc b/data/maps/Route104/scripts.inc index 87880ab59b..68aeb0a212 100644 --- a/data/maps/Route104/scripts.inc +++ b/data/maps/Route104/scripts.inc @@ -1,4 +1,4 @@ -@ NOTE: Route 104's sail to Dewford script references local IDs from Dewford's map. +@ NOTE: Route 104's sail to Dewford script references local IDs from Dewford's map. @ These are labeled in DewfordTown/scripts.inc .set LOCALID_RIVAL, 34 @@ -33,8 +33,7 @@ Route104_EventScript_HideWhiteHerbFlorist:: return Route104_EventScript_TrySetRivalPos:: - compare VAR_BOARD_BRINEY_BOAT_STATE, 1 - goto_if_ge Route104_EventScript_DontSetRivalPos + goto_if_ge VAR_BOARD_BRINEY_BOAT_STATE, 1, Route104_EventScript_DontSetRivalPos goto_if_set FLAG_MET_RIVAL_RUSTBORO, Route104_EventScript_DontSetRivalPos goto_if_unset FLAG_REGISTER_RIVAL_POKENAV, Route104_EventScript_DontSetRivalPos setobjectxyperm LOCALID_RIVAL, 17, 52 @@ -55,7 +54,7 @@ Route104_EventScript_RivalTrigger:: setflag FLAG_HIDE_RUSTBORO_CITY_RIVAL setvar VAR_RUSTBORO_CITY_STATE, 8 setvar VAR_ROUTE104_STATE, 2 - applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestUp + applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFasterUp waitmovement 0 delay 10 addobject LOCALID_RIVAL @@ -77,10 +76,8 @@ Route104_EventScript_RivalTrigger:: @ Unused, shares script with Rustboro encounter instead Route104_EventScript_PlayRivalMusic:: checkplayergender - compare VAR_RESULT, MALE - goto_if_eq Route104_EventScript_PlayMayMusic - compare VAR_RESULT, FEMALE - goto_if_eq Route104_EventScript_PlayBrendanMusic + goto_if_eq VAR_RESULT, MALE, Route104_EventScript_PlayMayMusic + goto_if_eq VAR_RESULT, FEMALE, Route104_EventScript_PlayBrendanMusic return Route104_EventScript_PlayMayMusic:: @@ -93,10 +90,8 @@ Route104_EventScript_PlayBrendanMusic:: Route104_EventScript_RivalEncounter:: checkplayergender - compare VAR_RESULT, MALE - goto_if_eq Route104_EventScript_MayEncounter - compare VAR_RESULT, FEMALE - goto_if_eq Route104_EventScript_BrendanEncounter + goto_if_eq VAR_RESULT, MALE, Route104_EventScript_MayEncounter + goto_if_eq VAR_RESULT, FEMALE, Route104_EventScript_BrendanEncounter end Route104_EventScript_MayEncounter:: @@ -121,8 +116,7 @@ Route104_EventScript_MayEncounter:: waitmovement 0 copyobjectxytoperm LOCALID_RIVAL msgbox Route104_Text_MayMinesDecentLetsBattle, MSGBOX_YESNO - compare VAR_RESULT, YES - goto_if_eq Route104_EventScript_BattleMay + goto_if_eq VAR_RESULT, YES, Route104_EventScript_BattleMay msgbox Route104_Text_MayHaventRaisedPokemon, MSGBOX_DEFAULT call Route104_EventScript_RestoreMusic releaseall @@ -139,13 +133,12 @@ Route104_Movement_RivalApproachPlayer: Route104_Movement_PlayerFaceRival: delay_4 - walk_in_place_fastest_left + walk_in_place_faster_left step_end Route104_EventScript_MayAskToBattle:: msgbox Route104_Text_MayLetsBattle, MSGBOX_YESNO - compare VAR_RESULT, YES - goto_if_eq Route104_EventScript_BattleMay + goto_if_eq VAR_RESULT, YES, Route104_EventScript_BattleMay msgbox Route104_Text_MayHaventRaisedPokemon, MSGBOX_DEFAULT releaseall end @@ -160,8 +153,7 @@ Route104_EventScript_BattleMay:: Route104_EventScript_MayDefeated:: msgbox Route104_Text_MayPostBattle, MSGBOX_DEFAULT - compare VAR_0x8008, 0 - call_if_eq Route104_EventScript_RestoreMusic + call_if_eq VAR_0x8008, 0, Route104_EventScript_RestoreMusic releaseall end @@ -210,8 +202,7 @@ Route104_EventScript_BrendanEncounter:: waitmovement 0 copyobjectxytoperm LOCALID_RIVAL msgbox Route104_Text_BrendanDoingGreatLetsBattle, MSGBOX_YESNO - compare VAR_RESULT, YES - goto_if_eq Route104_EventScript_BattleBrendan + goto_if_eq VAR_RESULT, YES, Route104_EventScript_BattleBrendan msgbox Route104_Text_BrendanNoConfidence, MSGBOX_DEFAULT call Route104_EventScript_RestoreMusic releaseall @@ -219,8 +210,7 @@ Route104_EventScript_BrendanEncounter:: Route104_EventScript_BrendanAskToBattle:: msgbox Route104_Text_BrendanLetsBattle, MSGBOX_YESNO - compare VAR_RESULT, YES - goto_if_eq Route104_EventScript_BattleBrendan + goto_if_eq VAR_RESULT, YES, Route104_EventScript_BattleBrendan msgbox Route104_Text_BrendanNoConfidence, MSGBOX_DEFAULT releaseall end @@ -235,8 +225,7 @@ Route104_EventScript_BattleBrendan:: Route104_EventScript_BrendanDefeated:: msgbox Route104_Text_BrendanPostBattle, MSGBOX_DEFAULT - compare VAR_0x8008, 0 - call_if_eq Route104_EventScript_RestoreMusic + call_if_eq VAR_0x8008, 0, Route104_EventScript_RestoreMusic releaseall end @@ -274,8 +263,7 @@ Route104_EventScript_ExpertF:: goto_if_set FLAG_RECEIVED_CHESTO_BERRY_ROUTE_104, Route104_EventScript_ReceivedBerry msgbox Route104_Text_PlantBerriesInSoilTakeThis, MSGBOX_DEFAULT giveitem ITEM_CHESTO_BERRY - compare VAR_RESULT, FALSE - goto_if_eq Common_EventScript_ShowBagIsFull + goto_if_eq VAR_RESULT, FALSE, Common_EventScript_ShowBagIsFull setflag FLAG_RECEIVED_CHESTO_BERRY_ROUTE_104 msgbox Route104_Text_TrainersOftenMakeMonHoldBerries, MSGBOX_DEFAULT release @@ -292,8 +280,7 @@ Route104_EventScript_WhiteHerbFlorist:: goto_if_set FLAG_RECEIVED_WHITE_HERB, Route104_EventScript_ReceivedWhiteHerb msgbox Route104_Text_DontNeedThisTakeIt, MSGBOX_DEFAULT giveitem ITEM_WHITE_HERB - compare VAR_RESULT, FALSE - goto_if_eq Common_EventScript_ShowBagIsFull + goto_if_eq VAR_RESULT, FALSE, Common_EventScript_ShowBagIsFull setflag FLAG_RECEIVED_WHITE_HERB release end @@ -345,8 +332,7 @@ Route104_EventScript_Boy2:: goto_if_set FLAG_RECEIVED_TM09, Route104_EventScript_ReceivedBulletSeed msgbox Route104_Text_LikeFillingMouthWithSeedsTakeThis, MSGBOX_DEFAULT giveitem ITEM_TM09 - compare VAR_RESULT, FALSE - goto_if_eq Common_EventScript_ShowBagIsFull + goto_if_eq VAR_RESULT, FALSE, Common_EventScript_ShowBagIsFull setflag FLAG_RECEIVED_TM09 release end @@ -361,8 +347,8 @@ Route104_EventScript_Girl2:: end Route104_EventScript_SailToDewford:: - setobjectpriority LOCALID_BRINEY_R104, MAP_ROUTE104, 0 - setobjectpriority OBJ_EVENT_ID_PLAYER, MAP_ROUTE104, 0 + setobjectsubpriority LOCALID_BRINEY_R104, MAP_ROUTE104, 0 + setobjectsubpriority OBJ_EVENT_ID_PLAYER, MAP_ROUTE104, 0 applymovement LOCALID_BRINEY_R104, Route104_Movement_BrineyBoardBoat waitmovement 0 removeobject LOCALID_BRINEY_R104 @@ -409,7 +395,7 @@ Route104_EventScript_ArriveInDewford:: waitmovement 0 setobjectxyperm LOCALID_BRINEY_DEWFORD, 12, 8 addobject LOCALID_BRINEY_DEWFORD - setobjectpriority LOCALID_BRINEY_DEWFORD, MAP_DEWFORD_TOWN, 0 + setobjectsubpriority LOCALID_BRINEY_DEWFORD, MAP_DEWFORD_TOWN, 0 clearflag FLAG_HIDE_MR_BRINEY_DEWFORD_TOWN applymovement LOCALID_BRINEY_DEWFORD, Route104_Movement_BrineyExitBoat waitmovement 0 @@ -419,8 +405,8 @@ Route104_EventScript_ArriveInDewford:: setflag FLAG_HIDE_ROUTE_104_MR_BRINEY_BOAT hideobjectat LOCALID_BOAT_R104, MAP_ROUTE104 copyvar VAR_BRINEY_LOCATION, VAR_0x8008 - resetobjectpriority OBJ_EVENT_ID_PLAYER, MAP_ROUTE104 - resetobjectpriority LOCALID_BRINEY_DEWFORD, MAP_DEWFORD_TOWN + resetobjectsubpriority OBJ_EVENT_ID_PLAYER, MAP_ROUTE104 + resetobjectsubpriority LOCALID_BRINEY_DEWFORD, MAP_DEWFORD_TOWN copyobjectxytoperm LOCALID_BRINEY_DEWFORD setvar VAR_BOARD_BRINEY_BOAT_STATE, 0 goto_if_unset FLAG_DELIVERED_STEVEN_LETTER, Route104_EventScript_DeliverLetterReminder @@ -446,122 +432,122 @@ Route104_Movement_SailToDewfordBeforeDadCalls: walk_fast_down walk_fast_down walk_fast_down - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down walk_fast_down walk_fast_down walk_fast_down walk_fast_down walk_fast_right walk_fast_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right walk_fast_right walk_fast_right walk_fast_down walk_fast_down walk_fast_down walk_fast_down - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down step_end Route104_Movement_SailToDewfordAfterDadCalls: - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down walk_fast_down walk_fast_down walk_fast_down @@ -570,46 +556,46 @@ Route104_Movement_SailToDewfordAfterDadCalls: walk_fast_right walk_fast_right walk_fast_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right walk_fast_right walk_fast_right walk_fast_right @@ -646,119 +632,119 @@ Route104_Movement_SailToDewford: walk_fast_down walk_fast_down walk_fast_down - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down walk_fast_down walk_fast_down walk_fast_down walk_fast_down walk_fast_right walk_fast_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right walk_fast_right walk_fast_right walk_fast_down walk_fast_down walk_fast_down walk_fast_down - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down walk_fast_down walk_fast_down walk_fast_down @@ -767,46 +753,46 @@ Route104_Movement_SailToDewford: walk_fast_right walk_fast_right walk_fast_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right - walk_fastest_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right + walk_faster_right walk_fast_right walk_fast_right walk_fast_right @@ -847,7 +833,7 @@ Route104_Movement_PlayerExitBoat: Route104_Movement_PlayerMoveForBriney: walk_down walk_left - walk_in_place_fastest_right + walk_in_place_faster_right step_end Route104_Movement_BrineyBoardBoat: @@ -857,7 +843,7 @@ Route104_Movement_BrineyBoardBoat: Route104_Movement_BrineyExitBoat: walk_down - walk_in_place_fastest_left + walk_in_place_faster_left step_end Route104_EventScript_Ivan:: @@ -873,12 +859,10 @@ Route104_EventScript_Billy:: Route104_EventScript_Haley:: trainerbattle_single TRAINER_HALEY_1, Route104_Text_HaleyIntro, Route104_Text_HaleyDefeat, Route104_EventScript_TryRegisterHaleyAfterBattle specialvar VAR_RESULT, ShouldTryRematchBattle - compare VAR_RESULT, TRUE - goto_if_eq Route104_EventScript_RematchHaley + goto_if_eq VAR_RESULT, TRUE, Route104_EventScript_RematchHaley setvar VAR_0x8004, TRAINER_HALEY_1 specialvar VAR_RESULT, IsTrainerRegistered - compare VAR_RESULT, FALSE - goto_if_eq Route104_EventScript_TryRegisterHaley + goto_if_eq VAR_RESULT, FALSE, Route104_EventScript_TryRegisterHaley msgbox Route104_Text_HaleyPostBattle, MSGBOX_DEFAULT release end @@ -916,12 +900,10 @@ Route104_EventScript_RematchHaley:: Route104_EventScript_Winston:: trainerbattle_single TRAINER_WINSTON_1, Route104_Text_WinstonIntro, Route104_Text_WinstonDefeat, Route104_EventScript_TryRegisterWinstonAfterBattle specialvar VAR_RESULT, ShouldTryRematchBattle - compare VAR_RESULT, TRUE - goto_if_eq Route104_EventScript_RematchWinston + goto_if_eq VAR_RESULT, TRUE, Route104_EventScript_RematchWinston setvar VAR_0x8004, TRAINER_WINSTON_1 specialvar VAR_RESULT, IsTrainerRegistered - compare VAR_RESULT, FALSE - goto_if_eq Route104_EventScript_TryRegisterWinston + goto_if_eq VAR_RESULT, FALSE, Route104_EventScript_TryRegisterWinston msgbox Route104_Text_WinstonPostBattle, MSGBOX_DEFAULT release end @@ -959,12 +941,10 @@ Route104_EventScript_RematchWinston:: Route104_EventScript_Cindy:: trainerbattle_single TRAINER_CINDY_1, Route104_Text_CindyIntro, Route104_Text_CindyDefeat, Route104_EventScript_TryRegisterCindyAfterBattle specialvar VAR_RESULT, ShouldTryRematchBattle - compare VAR_RESULT, TRUE - goto_if_eq Route104_EventScript_RematchCindy + goto_if_eq VAR_RESULT, TRUE, Route104_EventScript_RematchCindy setvar VAR_0x8004, TRAINER_CINDY_1 specialvar VAR_RESULT, IsTrainerRegistered - compare VAR_RESULT, FALSE - goto_if_eq Route104_EventScript_TryRegisterCindy + goto_if_eq VAR_RESULT, FALSE, Route104_EventScript_TryRegisterCindy msgbox Route104_Text_CindyPostBattle, MSGBOX_DEFAULT release end diff --git a/data/maps/Route104_MrBrineysHouse/scripts.inc b/data/maps/Route104_MrBrineysHouse/scripts.inc index 60e08c7b89..4c693cb4fa 100644 --- a/data/maps/Route104_MrBrineysHouse/scripts.inc +++ b/data/maps/Route104_MrBrineysHouse/scripts.inc @@ -7,8 +7,7 @@ Route104_MrBrineysHouse_MapScripts:: Route104_MrBrineysHouse_OnTransition: setflag FLAG_LANDMARK_MR_BRINEY_HOUSE - compare VAR_BRINEY_HOUSE_STATE, 1 - call_if_eq Route104_MrBrineysHouse_EventScript_SetBrineyPeekoPos + call_if_eq VAR_BRINEY_HOUSE_STATE, 1, Route104_MrBrineysHouse_EventScript_SetBrineyPeekoPos call_if_set FLAG_RECEIVED_POKENAV, Route104_MrBrineysHouse_EventScript_HideRustboroRival end @@ -36,8 +35,7 @@ Route104_MrBrineysHouse_EventScript_SailingIntro:: setflag FLAG_MR_BRINEY_SAILING_INTRO msgbox Route104_MrBrineysHouse_Text_WaitUpPeeko, MSGBOX_DEFAULT msgbox Route104_MrBrineysHouse_Text_ItsYouLetsSailToDewford, MSGBOX_YESNO - compare VAR_RESULT, NO - goto_if_eq Route104_MrBrineysHouse_EventScript_DeclineDeliverySailing + goto_if_eq VAR_RESULT, NO, Route104_MrBrineysHouse_EventScript_DeclineDeliverySailing goto Route104_MrBrineysHouse_EventScript_SailToDewford end @@ -53,15 +51,13 @@ Route104_MrBrineysHouse_EventScript_WhereAreWeBound:: Route104_MrBrineysHouse_EventScript_SailBothDeliveries:: msgbox Route104_MrBrineysHouse_Text_NeedToMakeDeliveriesSailToDewford, MSGBOX_YESNO - compare VAR_RESULT, NO - goto_if_eq Route104_MrBrineysHouse_EventScript_DeclineDeliverySailing + goto_if_eq VAR_RESULT, NO, Route104_MrBrineysHouse_EventScript_DeclineDeliverySailing goto Route104_MrBrineysHouse_EventScript_SailToDewford end Route104_MrBrineysHouse_EventScript_SailDeliverPackage:: msgbox Route104_MrBrineysHouse_Text_NeedToDeliverPackageSailToDewford, MSGBOX_YESNO - compare VAR_RESULT, NO - goto_if_eq Route104_MrBrineysHouse_EventScript_DeclineDeliverySailing + goto_if_eq VAR_RESULT, NO, Route104_MrBrineysHouse_EventScript_DeclineDeliverySailing goto Route104_MrBrineysHouse_EventScript_SailToDewford end @@ -86,7 +82,7 @@ Route104_MrBrineysHouse_EventScript_SailToDewford:: setvar VAR_ROUTE104_STATE, 2 setflag FLAG_HIDE_RUSTBORO_CITY_RIVAL setflag FLAG_HIDE_ROUTE_104_RIVAL - warp MAP_ROUTE104, 255, 13, 51 + warp MAP_ROUTE104, 13, 51 waitstate releaseall end @@ -95,7 +91,7 @@ Route104_MrBrineysHouse_EventScript_Peeko:: lock faceplayer waitse - playmoncry SPECIES_WINGULL, 0 + playmoncry SPECIES_WINGULL, CRY_MODE_NORMAL msgbox Route104_MrBrineysHouse_Text_Peeko, MSGBOX_DEFAULT waitmoncry release diff --git a/data/maps/Route104_PrettyPetalFlowerShop/scripts.inc b/data/maps/Route104_PrettyPetalFlowerShop/scripts.inc index 34f5ba42c4..5f0ec28fa5 100644 --- a/data/maps/Route104_PrettyPetalFlowerShop/scripts.inc +++ b/data/maps/Route104_PrettyPetalFlowerShop/scripts.inc @@ -23,19 +23,15 @@ Route104_PrettyPetalFlowerShop_EventScript_ShopOwner:: goto_if_set FLAG_MET_PRETTY_PETAL_SHOP_OWNER, Route104_PrettyPetalFlowerShop_EventScript_AlreadyMet setflag FLAG_MET_PRETTY_PETAL_SHOP_OWNER msgbox Route104_PrettyPetalFlowerShop_Text_IntroLearnAboutBerries, MSGBOX_YESNO - compare VAR_RESULT, YES - call_if_eq Route104_PrettyPetalFlowerShop_EventScript_ExplainBerries - compare VAR_RESULT, NO - call_if_eq Route104_PrettyPetalFlowerShop_EventScript_DontExplainBerries + call_if_eq VAR_RESULT, YES, Route104_PrettyPetalFlowerShop_EventScript_ExplainBerries + call_if_eq VAR_RESULT, NO, Route104_PrettyPetalFlowerShop_EventScript_DontExplainBerries release end Route104_PrettyPetalFlowerShop_EventScript_AlreadyMet:: msgbox Route104_PrettyPetalFlowerShop_Text_LearnAboutBerries, MSGBOX_YESNO - compare VAR_RESULT, YES - call_if_eq Route104_PrettyPetalFlowerShop_EventScript_ExplainBerries - compare VAR_RESULT, NO - call_if_eq Route104_PrettyPetalFlowerShop_EventScript_DontExplainBerries + call_if_eq VAR_RESULT, YES, Route104_PrettyPetalFlowerShop_EventScript_ExplainBerries + call_if_eq VAR_RESULT, NO, Route104_PrettyPetalFlowerShop_EventScript_DontExplainBerries release end @@ -92,8 +88,7 @@ Route104_PrettyPetalFlowerShop_EventScript_RandomBerryGirl:: random 8 addvar VAR_RESULT, FIRST_BERRY_INDEX giveitem VAR_RESULT - compare VAR_RESULT, 0 - goto_if_eq Common_EventScript_ShowBagIsFull + goto_if_eq VAR_RESULT, 0, Common_EventScript_ShowBagIsFull setflag FLAG_DAILY_FLOWER_SHOP_RECEIVED_BERRY msgbox Route104_PrettyPetalFlowerShop_Text_MachineMixesBerries, MSGBOX_DEFAULT release diff --git a/data/maps/Route105/scripts.inc b/data/maps/Route105/scripts.inc index b60cd181fa..bfad0daaae 100644 --- a/data/maps/Route105/scripts.inc +++ b/data/maps/Route105/scripts.inc @@ -6,24 +6,19 @@ Route105_MapScripts:: Route105_OnLoad: call_if_unset FLAG_REGI_DOORS_OPENED, Route105_CloseRegiEntrance - compare VAR_ABNORMAL_WEATHER_LOCATION, ABNORMAL_WEATHER_ROUTE_105_NORTH - call_if_eq AbnormalWeather_EventScript_PlaceTilesRoute105North - compare VAR_ABNORMAL_WEATHER_LOCATION, ABNORMAL_WEATHER_ROUTE_105_SOUTH - call_if_eq AbnormalWeather_EventScript_PlaceTilesRoute105South + call_if_eq VAR_ABNORMAL_WEATHER_LOCATION, ABNORMAL_WEATHER_ROUTE_105_NORTH, AbnormalWeather_EventScript_PlaceTilesRoute105North + call_if_eq VAR_ABNORMAL_WEATHER_LOCATION, ABNORMAL_WEATHER_ROUTE_105_SOUTH, AbnormalWeather_EventScript_PlaceTilesRoute105South end Route105_CloseRegiEntrance:: - setmetatile 9, 19, METATILE_General_RockWall_RockBase, 1 - setmetatile 9, 20, METATILE_General_RockWall_SandBase, 1 + setmetatile 9, 19, METATILE_General_RockWall_RockBase, TRUE + setmetatile 9, 20, METATILE_General_RockWall_SandBase, TRUE return Route105_OnTransition: - compare VAR_SHOULD_END_ABNORMAL_WEATHER, 1 - call_if_eq AbnormalWeather_EventScript_HideMapNamePopup - compare VAR_ABNORMAL_WEATHER_LOCATION, ABNORMAL_WEATHER_ROUTE_105_NORTH - call_if_eq AbnormalWeather_StartKyogreWeather - compare VAR_ABNORMAL_WEATHER_LOCATION, ABNORMAL_WEATHER_ROUTE_105_SOUTH - call_if_eq AbnormalWeather_StartKyogreWeather + call_if_eq VAR_SHOULD_END_ABNORMAL_WEATHER, 1, AbnormalWeather_EventScript_HideMapNamePopup + call_if_eq VAR_ABNORMAL_WEATHER_LOCATION, ABNORMAL_WEATHER_ROUTE_105_NORTH, AbnormalWeather_StartKyogreWeather + call_if_eq VAR_ABNORMAL_WEATHER_LOCATION, ABNORMAL_WEATHER_ROUTE_105_SOUTH, AbnormalWeather_StartKyogreWeather end Route105_OnFrame: @@ -63,8 +58,7 @@ Route105_EventScript_Josue:: Route105_EventScript_Andres:: trainerbattle_single TRAINER_ANDRES_1, Route105_Text_AndresIntro, Route105_Text_AndresDefeated, Route105_EventScript_AndresRegisterMatchCallAfterBattle specialvar VAR_RESULT, ShouldTryRematchBattle - compare VAR_RESULT, TRUE - goto_if_eq Route105_EventScript_AndresRematch + goto_if_eq VAR_RESULT, TRUE, Route105_EventScript_AndresRematch msgbox Route105_Text_AndresPostBattle, MSGBOX_DEFAULT release end diff --git a/data/maps/Route106/scripts.inc b/data/maps/Route106/scripts.inc index 2107ce1c3b..0202f57f01 100644 --- a/data/maps/Route106/scripts.inc +++ b/data/maps/Route106/scripts.inc @@ -18,8 +18,7 @@ Route106_EventScript_Kyla:: Route106_EventScript_Elliot:: trainerbattle_single TRAINER_ELLIOT_1, Route106_Text_ElliotIntro, Route106_Text_ElliotDefeated, Route106_EventScript_ElliotRegisterMatchCallAfterBattle specialvar VAR_RESULT, ShouldTryRematchBattle - compare VAR_RESULT, TRUE - goto_if_eq Route106_EventScript_ElliotRematch + goto_if_eq VAR_RESULT, TRUE, Route106_EventScript_ElliotRematch msgbox Route106_Text_ElliotPostBattle, MSGBOX_DEFAULT release end diff --git a/data/maps/Route107/scripts.inc b/data/maps/Route107/scripts.inc index cffeafb08f..b61e3e705e 100644 --- a/data/maps/Route107/scripts.inc +++ b/data/maps/Route107/scripts.inc @@ -9,8 +9,7 @@ Route107_EventScript_Darrin:: Route107_EventScript_Tony:: trainerbattle_single TRAINER_TONY_1, Route107_Text_TonyIntro, Route107_Text_TonyDefeated, Route107_EventScript_TonyRegisterMatchCallAfterBattle specialvar VAR_RESULT, ShouldTryRematchBattle - compare VAR_RESULT, TRUE - goto_if_eq Route107_EventScript_TonyRematch + goto_if_eq VAR_RESULT, TRUE, Route107_EventScript_TonyRematch msgbox Route107_Text_TonyPostBattle, MSGBOX_DEFAULT release end diff --git a/data/maps/Route108/scripts.inc b/data/maps/Route108/scripts.inc index 8663915545..cc2a3e9c3d 100644 --- a/data/maps/Route108/scripts.inc +++ b/data/maps/Route108/scripts.inc @@ -29,8 +29,7 @@ Route108_EventScript_Carolina:: Route108_EventScript_Cory:: trainerbattle_single TRAINER_CORY_1, Route108_Text_CoryIntro, Route108_Text_CoryDefeated, Route108_EventScript_CoryRegisterMatchCallAfterBattle specialvar VAR_RESULT, ShouldTryRematchBattle - compare VAR_RESULT, TRUE - goto_if_eq Route108_EventScript_CoryRematch + goto_if_eq VAR_RESULT, TRUE, Route108_EventScript_CoryRematch msgbox Route108_Text_CoryPostBattle, MSGBOX_DEFAULT release end diff --git a/data/maps/Route109/scripts.inc b/data/maps/Route109/scripts.inc index ff1ac4ac05..f0353fef4d 100644 --- a/data/maps/Route109/scripts.inc +++ b/data/maps/Route109/scripts.inc @@ -1,4 +1,4 @@ -@ NOTE: Route 109's sail to Dewford script references local IDs from Dewford's map. +@ NOTE: Route 109's sail to Dewford script references local IDs from Dewford's map. @ These are labeled in DewfordTown/scripts.inc Route109_MapScripts:: @@ -6,8 +6,8 @@ Route109_MapScripts:: Route109_EventScript_StartDepartForDewford:: call EventScript_BackupMrBrineyLocation - setobjectpriority LOCALID_BRINEY_R109, MAP_ROUTE109, 0 - setobjectpriority OBJ_EVENT_ID_PLAYER, MAP_ROUTE109, 0 + setobjectsubpriority LOCALID_BRINEY_R109, MAP_ROUTE109, 0 + setobjectsubpriority OBJ_EVENT_ID_PLAYER, MAP_ROUTE109, 0 applymovement LOCALID_BRINEY_R109, Route109_Movement_BrineyEnterBoat waitmovement 0 removeobject LOCALID_BRINEY_R109 @@ -50,7 +50,7 @@ Route109_EventScript_DoSailToDewford:: clearflag FLAG_HIDE_MR_BRINEY_BOAT_DEWFORD_TOWN setobjectxyperm LOCALID_BRINEY_DEWFORD, 12, 8 addobject LOCALID_BRINEY_DEWFORD - setobjectpriority LOCALID_BRINEY_DEWFORD, MAP_DEWFORD_TOWN, 0 + setobjectsubpriority LOCALID_BRINEY_DEWFORD, MAP_DEWFORD_TOWN, 0 applymovement LOCALID_BRINEY_DEWFORD, Route109_Movement_BrineyExitBoat waitmovement 0 clearflag FLAG_HIDE_MR_BRINEY_DEWFORD_TOWN @@ -59,174 +59,174 @@ Route109_EventScript_DoSailToDewford:: msgbox DewfordTown_Text_BrineyLandedInDewford, MSGBOX_DEFAULT closemessage copyvar VAR_BRINEY_LOCATION, VAR_0x8008 - resetobjectpriority OBJ_EVENT_ID_PLAYER, MAP_ROUTE109 - resetobjectpriority LOCALID_BRINEY_DEWFORD, MAP_DEWFORD_TOWN + resetobjectsubpriority OBJ_EVENT_ID_PLAYER, MAP_ROUTE109 + resetobjectsubpriority LOCALID_BRINEY_DEWFORD, MAP_DEWFORD_TOWN copyobjectxytoperm LOCALID_BRINEY_DEWFORD release end Route109_Movement_SailToDewford: - walk_in_place_fastest_down + walk_in_place_faster_down walk_down walk_down walk_fast_down walk_fast_down - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down - walk_fastest_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down + walk_faster_down walk_fast_down walk_fast_down walk_fast_left walk_fast_left - walk_fastest_left - walk_fastest_left - walk_fastest_left - walk_fastest_left - walk_fastest_left - walk_fastest_left - walk_fastest_left - walk_fastest_left - walk_fastest_left - walk_fastest_left - walk_fastest_left - walk_fastest_left - walk_fastest_left - walk_fastest_left - walk_fastest_left - walk_fastest_left - walk_fastest_left - walk_fastest_left - walk_fastest_left - walk_fastest_left - walk_fastest_left - walk_fastest_left - walk_fastest_left - walk_fastest_left - walk_fastest_left - walk_fastest_left - walk_fastest_left - walk_fastest_left - walk_fastest_left - walk_fastest_left - walk_fastest_left - walk_fastest_left - walk_fastest_left - walk_fastest_left - walk_fastest_left - walk_fastest_left - walk_fastest_left - walk_fastest_left - walk_fastest_left - walk_fastest_left - walk_fastest_left - walk_fastest_left - walk_fastest_left - walk_fastest_left - walk_fastest_left - walk_fastest_left - walk_fastest_left - walk_fastest_left - walk_fastest_left - walk_fastest_left - walk_fastest_left - walk_fastest_left - walk_fastest_left - walk_fastest_left - walk_fastest_left - walk_fastest_left - walk_fastest_left - walk_fastest_left - walk_fastest_left - walk_fastest_left - walk_fastest_left - walk_fastest_left - walk_fastest_left - walk_fastest_left - walk_fastest_left - walk_fastest_left - walk_fastest_left - walk_fastest_left - walk_fastest_left - walk_fastest_left - walk_fastest_left - walk_fastest_left - walk_fastest_left - walk_fastest_left - walk_fastest_left - walk_fastest_left - walk_fastest_left - walk_fastest_left - walk_fastest_left - walk_fastest_left - walk_fastest_left - walk_fastest_left - walk_fastest_left - walk_fastest_left - walk_fastest_left - walk_fastest_left - walk_fastest_left - walk_fastest_left - walk_fastest_left - walk_fastest_left - walk_fastest_left - walk_fastest_left - walk_fastest_left - walk_fastest_left - walk_fastest_left - walk_fastest_left - walk_fastest_left - walk_fastest_left - walk_fastest_left - walk_fastest_left - walk_fastest_left - walk_fastest_left - walk_fastest_left - walk_fastest_left - walk_fastest_left - walk_fastest_left - walk_fastest_left - walk_fastest_left - walk_fastest_left - walk_fastest_left - walk_fastest_left - walk_fastest_left - walk_fastest_left - walk_fastest_left - walk_fastest_left - walk_fastest_left - walk_fastest_left - walk_fastest_left - walk_fastest_left - walk_fastest_left - walk_fastest_left - walk_fastest_left - walk_fastest_left - walk_fastest_left - walk_fastest_left - walk_fastest_left - walk_fastest_left - walk_fastest_left - walk_fastest_left - walk_fastest_left - walk_fastest_left - walk_fastest_left - walk_fastest_left - walk_fastest_left - walk_fastest_left - walk_fastest_left + walk_faster_left + walk_faster_left + walk_faster_left + walk_faster_left + walk_faster_left + walk_faster_left + walk_faster_left + walk_faster_left + walk_faster_left + walk_faster_left + walk_faster_left + walk_faster_left + walk_faster_left + walk_faster_left + walk_faster_left + walk_faster_left + walk_faster_left + walk_faster_left + walk_faster_left + walk_faster_left + walk_faster_left + walk_faster_left + walk_faster_left + walk_faster_left + walk_faster_left + walk_faster_left + walk_faster_left + walk_faster_left + walk_faster_left + walk_faster_left + walk_faster_left + walk_faster_left + walk_faster_left + walk_faster_left + walk_faster_left + walk_faster_left + walk_faster_left + walk_faster_left + walk_faster_left + walk_faster_left + walk_faster_left + walk_faster_left + walk_faster_left + walk_faster_left + walk_faster_left + walk_faster_left + walk_faster_left + walk_faster_left + walk_faster_left + walk_faster_left + walk_faster_left + walk_faster_left + walk_faster_left + walk_faster_left + walk_faster_left + walk_faster_left + walk_faster_left + walk_faster_left + walk_faster_left + walk_faster_left + walk_faster_left + walk_faster_left + walk_faster_left + walk_faster_left + walk_faster_left + walk_faster_left + walk_faster_left + walk_faster_left + walk_faster_left + walk_faster_left + walk_faster_left + walk_faster_left + walk_faster_left + walk_faster_left + walk_faster_left + walk_faster_left + walk_faster_left + walk_faster_left + walk_faster_left + walk_faster_left + walk_faster_left + walk_faster_left + walk_faster_left + walk_faster_left + walk_faster_left + walk_faster_left + walk_faster_left + walk_faster_left + walk_faster_left + walk_faster_left + walk_faster_left + walk_faster_left + walk_faster_left + walk_faster_left + walk_faster_left + walk_faster_left + walk_faster_left + walk_faster_left + walk_faster_left + walk_faster_left + walk_faster_left + walk_faster_left + walk_faster_left + walk_faster_left + walk_faster_left + walk_faster_left + walk_faster_left + walk_faster_left + walk_faster_left + walk_faster_left + walk_faster_left + walk_faster_left + walk_faster_left + walk_faster_left + walk_faster_left + walk_faster_left + walk_faster_left + walk_faster_left + walk_faster_left + walk_faster_left + walk_faster_left + walk_faster_left + walk_faster_left + walk_faster_left + walk_faster_left + walk_faster_left + walk_faster_left + walk_faster_left + walk_faster_left + walk_faster_left + walk_faster_left + walk_faster_left + walk_faster_left + walk_faster_left + walk_faster_left + walk_faster_left walk_fast_left walk_fast_left walk_fast_left @@ -238,7 +238,7 @@ Route109_Movement_SailToDewford: walk_fast_left walk_left walk_left - walk_in_place_fastest_down + walk_in_place_faster_down step_end Route109_Movement_PlayerEnterBoatSouth: @@ -250,7 +250,7 @@ Route109_Movement_PlayerExitBoat: walk_down walk_down walk_left - walk_in_place_fastest_right + walk_in_place_faster_right step_end Route109_Movement_PlayerEnterBoatEast: @@ -269,7 +269,7 @@ Route109_Movement_BrineyEnterBoat: Route109_Movement_BrineyExitBoat: walk_down - walk_in_place_fastest_left + walk_in_place_faster_left step_end Route109_EventScript_MrBriney:: @@ -282,8 +282,7 @@ Route109_EventScript_MrBriney:: Route109_EventScript_HaveNotDeliveredDevonGood:: message Route109_Text_BrineySailToDewfordQuestion msgbox Route109_Text_BrineySailToDewfordQuestion, MSGBOX_YESNO - compare VAR_RESULT, NO - goto_if_eq Route109_EventScript_StayHere + goto_if_eq VAR_RESULT, NO, Route109_EventScript_StayHere goto Route109_EventScript_SailToDewford end @@ -334,8 +333,7 @@ Route109_EventScript_SoftSandGirl:: goto_if_set FLAG_RECEIVED_SOFT_SAND, Route109_EventScript_AlreadyReceivedSoftSand msgbox Route109_Text_YouCanHaveThis, MSGBOX_DEFAULT giveitem ITEM_SOFT_SAND - compare VAR_RESULT, 0 - goto_if_eq Common_EventScript_ShowBagIsFull + goto_if_eq VAR_RESULT, 0, Common_EventScript_ShowBagIsFull closemessage applymovement VAR_LAST_TALKED, Common_Movement_FaceOriginalDirection waitmovement 0 @@ -362,7 +360,7 @@ Route109_EventScript_Zigzagoon:: lock faceplayer waitse - playmoncry SPECIES_ZIGZAGOON, 0 + playmoncry SPECIES_ZIGZAGOON, CRY_MODE_NORMAL msgbox Route109_Text_ZigzagoonCry, MSGBOX_DEFAULT waitmoncry release @@ -399,8 +397,7 @@ Route109_EventScript_Edmond:: Route109_EventScript_Ricky:: trainerbattle_single TRAINER_RICKY_1, Route109_Text_RickyIntro, Route109_Text_RickyDefeated, Route109_EventScript_RickyRegisterMatchCallAfterBattle specialvar VAR_RESULT, ShouldTryRematchBattle - compare VAR_RESULT, TRUE - goto_if_eq Route109_EventScript_RickyRematch + goto_if_eq VAR_RESULT, TRUE, Route109_EventScript_RickyRematch msgbox Route109_Text_RickyPostBattle, MSGBOX_DEFAULT release end @@ -421,8 +418,7 @@ Route109_EventScript_RickyRematch:: Route109_EventScript_Lola:: trainerbattle_single TRAINER_LOLA_1, Route109_Text_LolaIntro, Route109_Text_LolaDefeated, Route109_EventScript_LolaRegisterMatchCallAfterBattle specialvar VAR_RESULT, ShouldTryRematchBattle - compare VAR_RESULT, TRUE - goto_if_eq Route109_EventScript_LolaRematch + goto_if_eq VAR_RESULT, TRUE, Route109_EventScript_LolaRematch msgbox Route109_Text_LolaPostBattle, MSGBOX_DEFAULT release end diff --git a/data/maps/Route109_SeashoreHouse/scripts.inc b/data/maps/Route109_SeashoreHouse/scripts.inc index c4cfd1576e..afb2a4aa0d 100644 --- a/data/maps/Route109_SeashoreHouse/scripts.inc +++ b/data/maps/Route109_SeashoreHouse/scripts.inc @@ -25,8 +25,7 @@ Route109_SeashoreHouse_EventScript_AlreadyGaveIntroduction:: Route109_SeashoreHouse_EventScript_DefeatedTrainers:: msgbox Route109_SeashoreHouse_Text_TakeTheseSodaPopBottles, MSGBOX_DEFAULT giveitem ITEM_SODA_POP, 6 - compare VAR_RESULT, FALSE - goto_if_eq Route109_SeashoreHouse_EventScript_BagFull + goto_if_eq VAR_RESULT, FALSE, Route109_SeashoreHouse_EventScript_BagFull setflag FLAG_RECEIVED_6_SODA_POP release end @@ -37,25 +36,22 @@ Route109_SeashoreHouse_EventScript_BagFull:: end Route109_SeashoreHouse_EventScript_AlreadyReceivedSodaPop:: - showmoneybox 0, 0, 0 + showmoneybox 0, 0 msgbox Route109_SeashoreHouse_Text_WantToBuySodaPop, MSGBOX_YESNO - compare VAR_RESULT, YES - goto_if_eq Route109_SeashoreHouse_EventScript_BuySodaPop + goto_if_eq VAR_RESULT, YES, Route109_SeashoreHouse_EventScript_BuySodaPop msgbox Route109_SeashoreHouse_Text_ThatsTooBad, MSGBOX_DEFAULT hidemoneybox release end Route109_SeashoreHouse_EventScript_BuySodaPop:: - checkmoney 300, 0 - compare VAR_RESULT, FALSE - goto_if_eq Route109_SeashoreHouse_EventScript_NotEnoughMoney - checkitemspace ITEM_SODA_POP, 1 - compare VAR_RESULT, FALSE - goto_if_eq Route109_SeashoreHouse_EventScript_NotEnoughSpace + checkmoney 300 + goto_if_eq VAR_RESULT, FALSE, Route109_SeashoreHouse_EventScript_NotEnoughMoney + checkitemspace ITEM_SODA_POP + goto_if_eq VAR_RESULT, FALSE, Route109_SeashoreHouse_EventScript_NotEnoughSpace msgbox Route109_SeashoreHouse_Text_HereYouGo, MSGBOX_DEFAULT - removemoney 300, 0 - updatemoneybox 0, 0 + removemoney 300 + updatemoneybox giveitem ITEM_SODA_POP hidemoneybox release diff --git a/data/maps/Route110/scripts.inc b/data/maps/Route110/scripts.inc index e9caf68ade..7d16c8b10c 100644 --- a/data/maps/Route110/scripts.inc +++ b/data/maps/Route110/scripts.inc @@ -16,8 +16,7 @@ Route110_OnResume: Route110_OnTransition: call Common_EventScript_SetupRivalGfxId call Common_EventScript_SetupRivalOnBikeGfxId - compare VAR_CYCLING_CHALLENGE_STATE, 1 - call_if_eq Route110_EventScript_SaveCyclingMusic + call_if_eq VAR_CYCLING_CHALLENGE_STATE, 1, Route110_EventScript_SaveCyclingMusic end Route110_EventScript_SaveCyclingMusic:: @@ -136,8 +135,7 @@ Route110_EventScript_TrickHouseSign:: Route110_EventScript_CyclingRoadResultsSign:: lockall specialvar VAR_RESULT, GetRecordedCyclingRoadResults - compare VAR_RESULT, FALSE - goto_if_eq Route110_EventScript_NoRecordSet + goto_if_eq VAR_RESULT, FALSE, Route110_EventScript_NoRecordSet msgbox Route110_Text_BestRecord, MSGBOX_DEFAULT releaseall end @@ -151,10 +149,8 @@ Route110_EventScript_ChallengeGuy:: lock faceplayer specialvar VAR_RESULT, GetPlayerAvatarBike - compare VAR_RESULT, 1 - goto_if_eq Route110_EventScript_PlayerRidingAcroBike - compare VAR_CYCLING_CHALLENGE_STATE, 0 - goto_if_eq Route110_EventScript_PlayerNotRidingBike + goto_if_eq VAR_RESULT, 1, Route110_EventScript_PlayerRidingAcroBike + goto_if_eq VAR_CYCLING_CHALLENGE_STATE, 0, Route110_EventScript_PlayerNotRidingBike msgbox Route110_Text_AlwaysAimHigher, MSGBOX_DEFAULT release end @@ -182,8 +178,7 @@ Route110_EventScript_Jaclyn:: Route110_EventScript_Edwin:: trainerbattle_single TRAINER_EDWIN_1, Route110_Text_EdwinIntro, Route110_Text_EdwinDefeated, Route110_EventScript_EdwinRegisterMatchCallAfterBattle specialvar VAR_RESULT, ShouldTryRematchBattle - compare VAR_RESULT, TRUE - goto_if_eq Route110_EventScript_EdwinRematch + goto_if_eq VAR_RESULT, TRUE, Route110_EventScript_EdwinRematch msgbox Route110_Text_EdwinPostBattle, MSGBOX_DEFAULT release end @@ -219,8 +214,7 @@ Route110_EventScript_Anthony:: Route110_EventScript_Benjamin:: trainerbattle_single TRAINER_BENJAMIN_1, Route110_Text_BenjaminIntro, Route110_Text_BenjaminDefeated, Route110_EventScript_BenjaminRegisterMatchCallAfterBattle specialvar VAR_RESULT, ShouldTryRematchBattle - compare VAR_RESULT, TRUE - goto_if_eq Route110_EventScript_BenjaminRematch + goto_if_eq VAR_RESULT, TRUE, Route110_EventScript_BenjaminRematch msgbox Route110_Text_BenjaminPostBattle, MSGBOX_DEFAULT release end @@ -246,8 +240,7 @@ Route110_EventScript_Jasmine:: Route110_EventScript_Abigail:: trainerbattle_single TRAINER_ABIGAIL_1, Route110_Text_AbigailIntro, Route110_Text_AbigailDefeated, Route110_EventScript_AbigailRegisterMatchCallAfterBattle specialvar VAR_RESULT, ShouldTryRematchBattle - compare VAR_RESULT, TRUE - goto_if_eq Route110_EventScript_AbigailRematch + goto_if_eq VAR_RESULT, TRUE, Route110_EventScript_AbigailRematch msgbox Route110_Text_AbigailPostBattle, MSGBOX_DEFAULT release end @@ -268,8 +261,7 @@ Route110_EventScript_AbigailRematch:: Route110_EventScript_Isabel:: trainerbattle_single TRAINER_ISABEL_1, Route110_Text_IsabelIntro, Route110_Text_IsabelDefeated, Route110_EventScript_IsabelRegisterMatchCallAfterBattle specialvar VAR_RESULT, ShouldTryRematchBattle - compare VAR_RESULT, TRUE - goto_if_eq Route110_EventScript_IsabelRematch + goto_if_eq VAR_RESULT, TRUE, Route110_EventScript_IsabelRematch msgbox Route110_Text_IsabelPostBattle, MSGBOX_DEFAULT release end @@ -312,7 +304,7 @@ Route110_EventScript_Alyssa:: Route110_EventScript_CyclingChallengeEnd:: lockall - applymovement LOCALID_CHALLENGE_BIKER, Common_Movement_WalkInPlaceFastestRight + applymovement LOCALID_CHALLENGE_BIKER, Common_Movement_WalkInPlaceFasterRight waitmovement 0 call Route110_EventScript_CyclingChallengeResults releaseall @@ -384,28 +376,21 @@ Route110_EventScript_RivalTrigger3:: Route110_EventScript_RivalScene:: lockall checkplayergender - compare VAR_RESULT, MALE - call_if_eq Route110_EventScript_PlayMayMusic - compare VAR_RESULT, FEMALE - call_if_eq Route110_EventScript_PlayBrendanMusic - applymovement LOCALID_RIVAL, Common_Movement_WalkInPlaceFastestDown + call_if_eq VAR_RESULT, MALE, Route110_EventScript_PlayMayMusic + call_if_eq VAR_RESULT, FEMALE, Route110_EventScript_PlayBrendanMusic + applymovement LOCALID_RIVAL, Common_Movement_WalkInPlaceFasterDown waitmovement 0 applymovement LOCALID_RIVAL, Common_Movement_ExclamationMark waitmovement 0 applymovement LOCALID_RIVAL, Common_Movement_Delay48 waitmovement 0 delay 30 - compare VAR_0x8008, 1 - call_if_eq Route110_EventScript_RivalApproachPlayer1 - compare VAR_0x8008, 2 - call_if_eq Route110_EventScript_RivalApproachPlayer2 - compare VAR_0x8008, 3 - call_if_eq Route110_EventScript_RivalApproachPlayer3 + call_if_eq VAR_0x8008, 1, Route110_EventScript_RivalApproachPlayer1 + call_if_eq VAR_0x8008, 2, Route110_EventScript_RivalApproachPlayer2 + call_if_eq VAR_0x8008, 3, Route110_EventScript_RivalApproachPlayer3 checkplayergender - compare VAR_RESULT, MALE - goto_if_eq Route110_EventScript_MayBattle - compare VAR_RESULT, FEMALE - goto_if_eq Route110_EventScript_BrendanBattle + goto_if_eq VAR_RESULT, MALE, Route110_EventScript_MayBattle + goto_if_eq VAR_RESULT, FEMALE, Route110_EventScript_BrendanBattle releaseall end @@ -483,23 +468,17 @@ Route110_EventScript_GiveItemfinder:: Route110_EventScript_RivalExit:: closemessage - compare VAR_0x8008, 1 - call_if_eq Route110_EventScript_MoveRival1 - compare VAR_0x8008, 2 - call_if_eq Route110_EventScript_MoveRival2 - compare VAR_0x8008, 3 - call_if_eq Route110_EventScript_MoveRival3 + call_if_eq VAR_0x8008, 1, Route110_EventScript_MoveRival1 + call_if_eq VAR_0x8008, 2, Route110_EventScript_MoveRival2 + call_if_eq VAR_0x8008, 3, Route110_EventScript_MoveRival3 setobjectmovementtype LOCALID_RIVAL, MOVEMENT_TYPE_FACE_RIGHT setobjectmovementtype LOCALID_RIVAL_ON_BIKE, MOVEMENT_TYPE_FACE_RIGHT removeobject LOCALID_RIVAL addobject LOCALID_RIVAL_ON_BIKE delay 45 - compare VAR_0x8008, 1 - call_if_eq Route110_EventScript_RivalExit1 - compare VAR_0x8008, 2 - call_if_eq Route110_EventScript_RivalExit2 - compare VAR_0x8008, 3 - call_if_eq Route110_EventScript_RivalExit3 + call_if_eq VAR_0x8008, 1, Route110_EventScript_RivalExit1 + call_if_eq VAR_0x8008, 2, Route110_EventScript_RivalExit2 + call_if_eq VAR_0x8008, 3, Route110_EventScript_RivalExit3 removeobject LOCALID_RIVAL_ON_BIKE setvar VAR_ROUTE110_STATE, 1 savebgm MUS_DUMMY @@ -552,7 +531,7 @@ Route110_EventScript_MoveRival3:: Route110_Movement_RivalApproachPlayer1: walk_down walk_left - walk_in_place_fastest_down + walk_in_place_faster_down step_end Route110_Movement_RivalApproachPlayer2: @@ -562,7 +541,7 @@ Route110_Movement_RivalApproachPlayer2: Route110_Movement_RivalApproachPlayer3: walk_down walk_right - walk_in_place_fastest_down + walk_in_place_faster_down step_end Route110_Movement_RivalExit1: @@ -625,24 +604,20 @@ Route110_EventScript_BirchScene:: waitmovement 0 applymovement LOCALID_BIRCH, Common_Movement_Delay48 waitmovement 0 - compare VAR_0x8008, 1 - call_if_eq Route110_EventScript_BirchApproachPlayer1 - compare VAR_0x8008, 2 - call_if_eq Route110_EventScript_BirchApproachPlayer2 - compare VAR_0x8008, 3 - call_if_eq Route110_EventScript_BirchApproachPlayer3 - compare VAR_0x8008, 4 - call_if_eq Route110_EventScript_BirchApproachPlayer4 + call_if_eq VAR_0x8008, 1, Route110_EventScript_BirchApproachPlayer1 + call_if_eq VAR_0x8008, 2, Route110_EventScript_BirchApproachPlayer2 + call_if_eq VAR_0x8008, 3, Route110_EventScript_BirchApproachPlayer3 + call_if_eq VAR_0x8008, 4, Route110_EventScript_BirchApproachPlayer4 msgbox Route110_Text_ImagineSeeingYouHere, MSGBOX_DEFAULT closemessage delay 20 - applymovement LOCALID_BIRCH, Common_Movement_WalkInPlaceFastestLeft + applymovement LOCALID_BIRCH, Common_Movement_WalkInPlaceFasterLeft waitmovement 0 delay 10 - applymovement LOCALID_BIRCH, Common_Movement_WalkInPlaceFastestRight + applymovement LOCALID_BIRCH, Common_Movement_WalkInPlaceFasterRight waitmovement 0 delay 20 - applymovement LOCALID_BIRCH, Common_Movement_WalkInPlaceFastestDown + applymovement LOCALID_BIRCH, Common_Movement_WalkInPlaceFasterDown waitmovement 0 delay 30 msgbox Route110_Text_HeardYouInstallMatchCall, MSGBOX_DEFAULT @@ -656,14 +631,10 @@ Route110_EventScript_BirchScene:: setflag FLAG_ENABLE_PROF_BIRCH_MATCH_CALL msgbox Route110_Text_KeepAnEyeOutForRival, MSGBOX_DEFAULT closemessage - compare VAR_0x8008, 1 - call_if_eq Route110_EventScript_BirchExit1 - compare VAR_0x8008, 2 - call_if_eq Route110_EventScript_BirchExit2 - compare VAR_0x8008, 3 - call_if_eq Route110_EventScript_BirchExit3 - compare VAR_0x8008, 4 - call_if_eq Route110_EventScript_BirchExit4 + call_if_eq VAR_0x8008, 1, Route110_EventScript_BirchExit1 + call_if_eq VAR_0x8008, 2, Route110_EventScript_BirchExit2 + call_if_eq VAR_0x8008, 3, Route110_EventScript_BirchExit3 + call_if_eq VAR_0x8008, 4, Route110_EventScript_BirchExit4 removeobject LOCALID_BIRCH setvar VAR_REGISTER_BIRCH_STATE, 2 releaseall diff --git a/data/maps/Route110_SeasideCyclingRoadNorthEntrance/scripts.inc b/data/maps/Route110_SeasideCyclingRoadNorthEntrance/scripts.inc index 4bad754c4d..5eb1f3dea2 100644 --- a/data/maps/Route110_SeasideCyclingRoadNorthEntrance/scripts.inc +++ b/data/maps/Route110_SeasideCyclingRoadNorthEntrance/scripts.inc @@ -11,8 +11,7 @@ Route110_SeasideCyclingRoadNorthEntrance_EventScript_Clerk:: Route110_SeasideCyclingRoadNorthEntrance_EventScript_BikeCheck:: lockall specialvar VAR_RESULT, GetPlayerAvatarBike - compare VAR_RESULT, 0 - goto_if_eq Route110_SeasideCyclingRoadNorthEntrance_EventScript_NoBike + goto_if_eq VAR_RESULT, 0, Route110_SeasideCyclingRoadNorthEntrance_EventScript_NoBike setflag FLAG_SYS_CYCLING_ROAD setvar VAR_TEMP_1, 1 releaseall diff --git a/data/maps/Route110_SeasideCyclingRoadSouthEntrance/scripts.inc b/data/maps/Route110_SeasideCyclingRoadSouthEntrance/scripts.inc index 92b4b3e44c..df53f55ccf 100644 --- a/data/maps/Route110_SeasideCyclingRoadSouthEntrance/scripts.inc +++ b/data/maps/Route110_SeasideCyclingRoadSouthEntrance/scripts.inc @@ -3,10 +3,8 @@ Route110_SeasideCyclingRoadSouthEntrance_MapScripts:: .byte 0 Route110_SeasideCyclingRoadSouthEntrance_OnTransition: - compare VAR_CYCLING_CHALLENGE_STATE, 3 - call_if_eq Route110_SeasideCyclingRoadSouthEntrance_EventScript_RestartChallenge - compare VAR_CYCLING_CHALLENGE_STATE, 2 - call_if_eq Route110_SeasideCyclingRoadSouthEntrance_EventScript_RestartChallenge + call_if_eq VAR_CYCLING_CHALLENGE_STATE, 3, Route110_SeasideCyclingRoadSouthEntrance_EventScript_RestartChallenge + call_if_eq VAR_CYCLING_CHALLENGE_STATE, 2, Route110_SeasideCyclingRoadSouthEntrance_EventScript_RestartChallenge end Route110_SeasideCyclingRoadSouthEntrance_EventScript_RestartChallenge:: @@ -23,10 +21,8 @@ Route110_SeasideCyclingRoadSouthEntrance_EventScript_Clerk:: Route110_SeasideCyclingRoadSouthEntrance_EventScript_BikeCheck:: lockall specialvar VAR_RESULT, GetPlayerAvatarBike - compare VAR_RESULT, 2 - call_if_eq Route110_SeasideCyclingRoadSouthEntrance_EventScript_OnMachBike - compare VAR_RESULT, 0 - goto_if_eq Route110_SeasideCyclingRoadSouthEntrance_EventScript_NoBike + call_if_eq VAR_RESULT, 2, Route110_SeasideCyclingRoadSouthEntrance_EventScript_OnMachBike + goto_if_eq VAR_RESULT, 0, Route110_SeasideCyclingRoadSouthEntrance_EventScript_NoBike setflag FLAG_SYS_CYCLING_ROAD setvar VAR_TEMP_1, 1 releaseall diff --git a/data/maps/Route110_TrickHouseEnd/scripts.inc b/data/maps/Route110_TrickHouseEnd/scripts.inc index 9167cbd34a..be8f75e961 100644 --- a/data/maps/Route110_TrickHouseEnd/scripts.inc +++ b/data/maps/Route110_TrickHouseEnd/scripts.inc @@ -8,8 +8,7 @@ Route110_TrickHouseEnd_MapScripts:: .byte 0 Route110_TrickHouseEnd_OnResume: - compare VAR_TEMP_1, 1 - call_if_eq Route110_TrickHouseEnd_EventScript_SetDoorClosedMetatile + call_if_eq VAR_TEMP_1, 1, Route110_TrickHouseEnd_EventScript_SetDoorClosedMetatile end Route110_TrickHouseEnd_OnTransition: @@ -39,7 +38,7 @@ Route110_TrickHouseEnd_EventScript_CloseDoor:: end Route110_TrickHouseEnd_EventScript_SetDoorClosedMetatile:: - setmetatile 10, 1, METATILE_GenericBuilding_TrickHouse_Door_Closed, 1 + setmetatile 10, 1, METATILE_GenericBuilding_TrickHouse_Door_Closed, TRUE return Route110_TrickHouseEnd_EventScript_TrickMaster:: @@ -63,8 +62,7 @@ Route110_TrickHouseEnd_EventScript_CompletedPuzzle1:: msgbox Route110_TrickHouseEnd_Text_YouHaveEarnedThisReward, MSGBOX_DEFAULT setvar VAR_TRICK_HOUSE_PRIZE_PICKUP, 0 giveitem ITEM_RARE_CANDY - compare VAR_RESULT, FALSE - call_if_eq Route110_TrickHouseEnd_EventScript_BagFull + call_if_eq VAR_RESULT, FALSE, Route110_TrickHouseEnd_EventScript_BagFull msgbox Route110_TrickHouseEnd_Text_MakeNewTricksToStumpYou, MSGBOX_DEFAULT closemessage call Route110_TrickHouseEnd_EventScript_TrickMasterExit @@ -76,8 +74,7 @@ Route110_TrickHouseEnd_EventScript_CompletedPuzzle2:: msgbox Route110_TrickHouseEnd_Text_YouHaveEarnedThisReward, MSGBOX_DEFAULT setvar VAR_TRICK_HOUSE_PRIZE_PICKUP, 0 giveitem ITEM_TIMER_BALL - compare VAR_RESULT, FALSE - call_if_eq Route110_TrickHouseEnd_EventScript_BagFull + call_if_eq VAR_RESULT, FALSE, Route110_TrickHouseEnd_EventScript_BagFull msgbox Route110_TrickHouseEnd_Text_MakeNewTricksToStumpYou, MSGBOX_DEFAULT closemessage call Route110_TrickHouseEnd_EventScript_TrickMasterExit @@ -89,8 +86,7 @@ Route110_TrickHouseEnd_EventScript_CompletedPuzzle3:: msgbox Route110_TrickHouseEnd_Text_YouHaveEarnedThisReward, MSGBOX_DEFAULT setvar VAR_TRICK_HOUSE_PRIZE_PICKUP, 0 giveitem ITEM_HARD_STONE - compare VAR_RESULT, FALSE - call_if_eq Route110_TrickHouseEnd_EventScript_BagFull + call_if_eq VAR_RESULT, FALSE, Route110_TrickHouseEnd_EventScript_BagFull msgbox Route110_TrickHouseEnd_Text_MakeNewTricksToStumpYou, MSGBOX_DEFAULT closemessage call Route110_TrickHouseEnd_EventScript_TrickMasterExit @@ -102,8 +98,7 @@ Route110_TrickHouseEnd_EventScript_CompletedPuzzle4:: msgbox Route110_TrickHouseEnd_Text_YouHaveEarnedThisReward, MSGBOX_DEFAULT setvar VAR_TRICK_HOUSE_PRIZE_PICKUP, 0 giveitem ITEM_SMOKE_BALL - compare VAR_RESULT, FALSE - call_if_eq Route110_TrickHouseEnd_EventScript_BagFull + call_if_eq VAR_RESULT, FALSE, Route110_TrickHouseEnd_EventScript_BagFull msgbox Route110_TrickHouseEnd_Text_MakeNewTricksToStumpYou, MSGBOX_DEFAULT closemessage call Route110_TrickHouseEnd_EventScript_TrickMasterExit @@ -115,8 +110,7 @@ Route110_TrickHouseEnd_EventScript_CompletedPuzzle5:: msgbox Route110_TrickHouseEnd_Text_YouHaveEarnedThisReward, MSGBOX_DEFAULT setvar VAR_TRICK_HOUSE_PRIZE_PICKUP, 0 giveitem ITEM_TM12 - compare VAR_RESULT, FALSE - call_if_eq Route110_TrickHouseEnd_EventScript_BagFull + call_if_eq VAR_RESULT, FALSE, Route110_TrickHouseEnd_EventScript_BagFull msgbox Route110_TrickHouseEnd_Text_MakeNewTricksToStumpYou, MSGBOX_DEFAULT closemessage call Route110_TrickHouseEnd_EventScript_TrickMasterExit @@ -128,8 +122,7 @@ Route110_TrickHouseEnd_EventScript_CompletedPuzzle6:: msgbox Route110_TrickHouseEnd_Text_YouHaveEarnedThisReward, MSGBOX_DEFAULT setvar VAR_TRICK_HOUSE_PRIZE_PICKUP, 0 giveitem ITEM_MAGNET - compare VAR_RESULT, FALSE - call_if_eq Route110_TrickHouseEnd_EventScript_BagFull + call_if_eq VAR_RESULT, FALSE, Route110_TrickHouseEnd_EventScript_BagFull msgbox Route110_TrickHouseEnd_Text_MakeNewTricksToStumpYou, MSGBOX_DEFAULT closemessage call Route110_TrickHouseEnd_EventScript_TrickMasterExit @@ -141,8 +134,7 @@ Route110_TrickHouseEnd_EventScript_CompletedPuzzle7:: msgbox Route110_TrickHouseEnd_Text_YouHaveEarnedThisReward, MSGBOX_DEFAULT setvar VAR_TRICK_HOUSE_PRIZE_PICKUP, 0 giveitem ITEM_PP_MAX - compare VAR_RESULT, FALSE - call_if_eq Route110_TrickHouseEnd_EventScript_BagFull + call_if_eq VAR_RESULT, FALSE, Route110_TrickHouseEnd_EventScript_BagFull msgbox Route110_TrickHouseEnd_Text_MakeNewTricksToStumpYou, MSGBOX_DEFAULT closemessage call Route110_TrickHouseEnd_EventScript_TrickMasterExit @@ -152,14 +144,10 @@ Route110_TrickHouseEnd_EventScript_CompletedPuzzle7:: Route110_TrickHouseEnd_EventScript_CompletedPuzzle8:: msgbox Route110_TrickHouseEnd_Text_AllNightPolishingFloors, MSGBOX_DEFAULT closemessage - compare VAR_FACING, DIR_SOUTH - call_if_eq Route110_TrickHouseEnd_EventScript_TrickMasterFaceAwaySouth - compare VAR_FACING, DIR_NORTH - call_if_eq Route110_TrickHouseEnd_EventScript_TrickMasterFaceAwayNorth - compare VAR_FACING, DIR_WEST - call_if_eq Route110_TrickHouseEnd_EventScript_TrickMasterFaceAwayWest - compare VAR_FACING, DIR_EAST - call_if_eq Route110_TrickHouseEnd_EventScript_TrickMasterFaceAwayEast + call_if_eq VAR_FACING, DIR_SOUTH, Route110_TrickHouseEnd_EventScript_TrickMasterFaceAwaySouth + call_if_eq VAR_FACING, DIR_NORTH, Route110_TrickHouseEnd_EventScript_TrickMasterFaceAwayNorth + call_if_eq VAR_FACING, DIR_WEST, Route110_TrickHouseEnd_EventScript_TrickMasterFaceAwayWest + call_if_eq VAR_FACING, DIR_EAST, Route110_TrickHouseEnd_EventScript_TrickMasterFaceAwayEast delay 30 msgbox Route110_TrickHouseEnd_Text_FountainOfIdeasRunDry, MSGBOX_DEFAULT closemessage @@ -169,8 +157,7 @@ Route110_TrickHouseEnd_EventScript_CompletedPuzzle8:: msgbox Route110_TrickHouseEnd_Text_DefeatedMePreferWhichTent, MSGBOX_DEFAULT setvar VAR_TRICK_HOUSE_PRIZE_PICKUP, 0 call Route110_TrickHouseEnd_EventScript_ChooseTent - compare VAR_RESULT, FALSE - call_if_eq Route110_TrickHouseEnd_EventScript_NoRoomForTent + call_if_eq VAR_RESULT, FALSE, Route110_TrickHouseEnd_EventScript_NoRoomForTent msgbox Route110_TrickHouseEnd_Text_LeavingOnJourney, MSGBOX_DEFAULT call Route110_TrickHouseEnd_EventScript_TrickMasterExit special ResetTrickHouseNuggetFlag @@ -214,22 +201,22 @@ Route110_TrickHouseEnd_EventScript_NoRoomForTent:: return Route110_TrickHouseEnd_EventScript_TrickMasterFaceAwaySouth:: - applymovement LOCALID_TRICK_MASTER, Common_Movement_WalkInPlaceFastestDown + applymovement LOCALID_TRICK_MASTER, Common_Movement_WalkInPlaceFasterDown waitmovement 0 return Route110_TrickHouseEnd_EventScript_TrickMasterFaceAwayNorth:: - applymovement LOCALID_TRICK_MASTER, Common_Movement_WalkInPlaceFastestUp + applymovement LOCALID_TRICK_MASTER, Common_Movement_WalkInPlaceFasterUp waitmovement 0 return Route110_TrickHouseEnd_EventScript_TrickMasterFaceAwayWest:: - applymovement LOCALID_TRICK_MASTER, Common_Movement_WalkInPlaceFastestLeft + applymovement LOCALID_TRICK_MASTER, Common_Movement_WalkInPlaceFasterLeft waitmovement 0 return Route110_TrickHouseEnd_EventScript_TrickMasterFaceAwayEast:: - applymovement LOCALID_TRICK_MASTER, Common_Movement_WalkInPlaceFastestRight + applymovement LOCALID_TRICK_MASTER, Common_Movement_WalkInPlaceFasterRight waitmovement 0 return @@ -243,7 +230,7 @@ Route110_TrickHouseEnd_EventScript_TrickMasterExitTrigger:: applymovement LOCALID_TRICK_MASTER, Route110_TrickHouseEnd_Movement_TrickMasterSurprise waitmovement 0 playse SE_M_EXPLOSION - applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestDown + applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFasterDown waitmovement 0 msgbox Route110_TrickHouseEnd_Text_YoureIgnoringMe, MSGBOX_DEFAULT closemessage diff --git a/data/maps/Route110_TrickHouseEntrance/scripts.inc b/data/maps/Route110_TrickHouseEntrance/scripts.inc index 9375f2046f..44dda8c5c1 100644 --- a/data/maps/Route110_TrickHouseEntrance/scripts.inc +++ b/data/maps/Route110_TrickHouseEntrance/scripts.inc @@ -17,18 +17,12 @@ Route110_TrickHouseEntrance_MapScripts:: Route110_TrickHouseEntrance_OnTransition: setflag FLAG_LANDMARK_TRICK_HOUSE - compare VAR_TRICK_HOUSE_ENTER_FROM_CORRIDOR, 1 - goto_if_eq Route110_TrickHouseEntrance_EventScript_EnterFromCorridor - compare VAR_TRICK_HOUSE_PRIZE_PICKUP, 1 - goto_if_eq Route110_TrickHouseEntrance_EventScript_SetReadyToGiveReward - compare VAR_TRICK_HOUSE_FOUND_TRICK_MASTER, 1 - goto_if_eq Route110_TrickHouseEntrance_EventScript_MoveTrickMasterToDoor - compare VAR_TRICK_HOUSE_ENTRANCE_STATE, 5 - call_if_eq Route110_TrickHouseEntrance_EventScript_CheckReadyForNextPuzzle - compare VAR_TRICK_HOUSE_ENTRANCE_STATE, 3 - call_if_eq Route110_TrickHouseEntrance_EventScript_CheckReadyForNextPuzzle - compare VAR_TRICK_HOUSE_ENTRANCE_STATE, 0 - call_if_eq Route110_TrickHouseEntrance_EventScript_CheckReadyForNextPuzzle + goto_if_eq VAR_TRICK_HOUSE_ENTER_FROM_CORRIDOR, 1, Route110_TrickHouseEntrance_EventScript_EnterFromCorridor + goto_if_eq VAR_TRICK_HOUSE_PRIZE_PICKUP, 1, Route110_TrickHouseEntrance_EventScript_SetReadyToGiveReward + goto_if_eq VAR_TRICK_HOUSE_FOUND_TRICK_MASTER, 1, Route110_TrickHouseEntrance_EventScript_MoveTrickMasterToDoor + call_if_eq VAR_TRICK_HOUSE_ENTRANCE_STATE, 5, Route110_TrickHouseEntrance_EventScript_CheckReadyForNextPuzzle + call_if_eq VAR_TRICK_HOUSE_ENTRANCE_STATE, 3, Route110_TrickHouseEntrance_EventScript_CheckReadyForNextPuzzle + call_if_eq VAR_TRICK_HOUSE_ENTRANCE_STATE, 0, Route110_TrickHouseEntrance_EventScript_CheckReadyForNextPuzzle switch VAR_TRICK_HOUSE_ENTRANCE_STATE case 0, Route110_TrickHouseEntrance_EventScript_ReadyBeingWatchedTrigger case 1, Route110_TrickHouseEntrance_EventScript_SetNotBeingWatched1 @@ -38,8 +32,7 @@ Route110_TrickHouseEntrance_OnTransition: Route110_TrickHouseEntrance_EventScript_SetReadyToGiveReward:: setvar VAR_TRICK_HOUSE_BEING_WATCHED_STATE, 1 - compare VAR_TRICK_HOUSE_LEVEL, 8 - goto_if_eq Route110_TrickHouseEntrance_EventScript_ReadyToGiveTentReward + goto_if_eq VAR_TRICK_HOUSE_LEVEL, 8, Route110_TrickHouseEntrance_EventScript_ReadyToGiveTentReward setvar VAR_TRICK_HOUSE_ENTRANCE_STATE, 2 end @@ -55,22 +48,14 @@ Route110_TrickHouseEntrance_EventScript_EnterFromCorridor:: Route110_TrickHouseEntrance_EventScript_CheckReadyForNextPuzzle:: setvar VAR_TRICK_HOUSE_ENTRANCE_STATE, 0 - compare VAR_TRICK_HOUSE_LEVEL, 1 - call_if_eq Route110_TrickHouseEntrance_EventScript_CheckReadyForPuzzle2 - compare VAR_TRICK_HOUSE_LEVEL, 2 - call_if_eq Route110_TrickHouseEntrance_EventScript_CheckReadyForPuzzle3 - compare VAR_TRICK_HOUSE_LEVEL, 3 - call_if_eq Route110_TrickHouseEntrance_EventScript_CheckReadyForPuzzle4 - compare VAR_TRICK_HOUSE_LEVEL, 4 - call_if_eq Route110_TrickHouseEntrance_EventScript_CheckReadyForPuzzle5 - compare VAR_TRICK_HOUSE_LEVEL, 5 - call_if_eq Route110_TrickHouseEntrance_EventScript_CheckReadyForPuzzle6 - compare VAR_TRICK_HOUSE_LEVEL, 6 - call_if_eq Route110_TrickHouseEntrance_EventScript_CheckReadyForPuzzle7 - compare VAR_TRICK_HOUSE_LEVEL, 7 - call_if_eq Route110_TrickHouseEntrance_EventScript_CheckReadyForPuzzle8 - compare VAR_TRICK_HOUSE_LEVEL, 8 - call_if_eq Route110_TrickHouseEntrance_EventScript_FinishedPuzzles + call_if_eq VAR_TRICK_HOUSE_LEVEL, 1, Route110_TrickHouseEntrance_EventScript_CheckReadyForPuzzle2 + call_if_eq VAR_TRICK_HOUSE_LEVEL, 2, Route110_TrickHouseEntrance_EventScript_CheckReadyForPuzzle3 + call_if_eq VAR_TRICK_HOUSE_LEVEL, 3, Route110_TrickHouseEntrance_EventScript_CheckReadyForPuzzle4 + call_if_eq VAR_TRICK_HOUSE_LEVEL, 4, Route110_TrickHouseEntrance_EventScript_CheckReadyForPuzzle5 + call_if_eq VAR_TRICK_HOUSE_LEVEL, 5, Route110_TrickHouseEntrance_EventScript_CheckReadyForPuzzle6 + call_if_eq VAR_TRICK_HOUSE_LEVEL, 6, Route110_TrickHouseEntrance_EventScript_CheckReadyForPuzzle7 + call_if_eq VAR_TRICK_HOUSE_LEVEL, 7, Route110_TrickHouseEntrance_EventScript_CheckReadyForPuzzle8 + call_if_eq VAR_TRICK_HOUSE_LEVEL, 8, Route110_TrickHouseEntrance_EventScript_FinishedPuzzles return Route110_TrickHouseEntrance_EventScript_CheckReadyForPuzzle2:: @@ -216,8 +201,7 @@ Route110_TrickHouseEntrance_OnFrame: Route110_TrickHouseEntrance_EventScript_BeginChallenge:: lockall delay 20 - compare VAR_TRICK_HOUSE_LEVEL, 0 - call_if_eq Route110_TrickHouseEntrance_EventScript_MeetTrickMaster + call_if_eq VAR_TRICK_HOUSE_LEVEL, 0, Route110_TrickHouseEntrance_EventScript_MeetTrickMaster msgbox Route110_TrickHouseEntrance_Text_ComeToChallengeTrickHouse, MSGBOX_DEFAULT closemessage delay 20 @@ -251,25 +235,17 @@ Route110_TrickHouseEntrance_EventScript_FoundTrickMaster:: waitmovement 0 applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_Delay48 waitmovement 0 - compare VAR_TRICK_HOUSE_LEVEL, 0 - call_if_eq Route110_TrickHouseEntrance_EventScript_FoundBeneathDesk - compare VAR_TRICK_HOUSE_LEVEL, 1 - call_if_eq Route110_TrickHouseEntrance_EventScript_FoundBehindTree - compare VAR_TRICK_HOUSE_LEVEL, 2 - call_if_eq Route110_TrickHouseEntrance_EventScript_FoundInDresser - compare VAR_TRICK_HOUSE_LEVEL, 3 - call_if_eq Route110_TrickHouseEntrance_EventScript_FoundBeyondWindow - compare VAR_TRICK_HOUSE_LEVEL, 4 - call_if_eq Route110_TrickHouseEntrance_EventScript_FoundInPlanter - compare VAR_TRICK_HOUSE_LEVEL, 5 - call_if_eq Route110_TrickHouseEntrance_EventScript_FoundInCupboard - compare VAR_TRICK_HOUSE_LEVEL, 6 - call_if_eq Route110_TrickHouseEntrance_EventScript_FoundBehindWindow - compare VAR_TRICK_HOUSE_LEVEL, 7 - call_if_eq Route110_TrickHouseEntrance_EventScript_FoundBeneathCushion + call_if_eq VAR_TRICK_HOUSE_LEVEL, 0, Route110_TrickHouseEntrance_EventScript_FoundBeneathDesk + call_if_eq VAR_TRICK_HOUSE_LEVEL, 1, Route110_TrickHouseEntrance_EventScript_FoundBehindTree + call_if_eq VAR_TRICK_HOUSE_LEVEL, 2, Route110_TrickHouseEntrance_EventScript_FoundInDresser + call_if_eq VAR_TRICK_HOUSE_LEVEL, 3, Route110_TrickHouseEntrance_EventScript_FoundBeyondWindow + call_if_eq VAR_TRICK_HOUSE_LEVEL, 4, Route110_TrickHouseEntrance_EventScript_FoundInPlanter + call_if_eq VAR_TRICK_HOUSE_LEVEL, 5, Route110_TrickHouseEntrance_EventScript_FoundInCupboard + call_if_eq VAR_TRICK_HOUSE_LEVEL, 6, Route110_TrickHouseEntrance_EventScript_FoundBehindWindow + call_if_eq VAR_TRICK_HOUSE_LEVEL, 7, Route110_TrickHouseEntrance_EventScript_FoundBeneathCushion closemessage setvar VAR_TRICK_HOUSE_FOUND_TRICK_MASTER, 1 - warpsilent MAP_ROUTE110_TRICK_HOUSE_ENTRANCE, 255, 6, 2 + warpsilent MAP_ROUTE110_TRICK_HOUSE_ENTRANCE, 6, 2 waitstate releaseall end @@ -343,7 +319,7 @@ Route110_TrickHouseEntrance_EventScript_StillMakingPuzzle:: applymovement LOCALID_TRICK_MASTER, Common_Movement_Delay48 waitmovement 0 msgbox Route110_TrickHouseEntrance_Text_InMidstOfDevisingNewChallenges, MSGBOX_DEFAULT - applymovement LOCALID_TRICK_MASTER, Common_Movement_WalkInPlaceFastestUp + applymovement LOCALID_TRICK_MASTER, Common_Movement_WalkInPlaceFasterUp waitmovement 0 releaseall end @@ -352,88 +328,67 @@ Route110_TrickHouseEntrance_EventScript_GiveReward:: applymovement LOCALID_TRICK_MASTER, Common_Movement_FacePlayer waitmovement 0 msgbox Route110_TrickHouseEntrance_Text_YoureHereToAcceptReward, MSGBOX_DEFAULT - compare VAR_TRICK_HOUSE_LEVEL, 1 - goto_if_eq Route110_TrickHouseEntrance_EventScript_GivePuzzle1Reward - compare VAR_TRICK_HOUSE_LEVEL, 2 - goto_if_eq Route110_TrickHouseEntrance_EventScript_GivePuzzle2Reward - compare VAR_TRICK_HOUSE_LEVEL, 3 - goto_if_eq Route110_TrickHouseEntrance_EventScript_GivePuzzle3Reward - compare VAR_TRICK_HOUSE_LEVEL, 4 - goto_if_eq Route110_TrickHouseEntrance_EventScript_GivePuzzle4Reward - compare VAR_TRICK_HOUSE_LEVEL, 5 - goto_if_eq Route110_TrickHouseEntrance_EventScript_GivePuzzle5Reward - compare VAR_TRICK_HOUSE_LEVEL, 6 - goto_if_eq Route110_TrickHouseEntrance_EventScript_GivePuzzle6Reward - compare VAR_TRICK_HOUSE_LEVEL, 7 - goto_if_eq Route110_TrickHouseEntrance_EventScript_GivePuzzle7Reward + goto_if_eq VAR_TRICK_HOUSE_LEVEL, 1, Route110_TrickHouseEntrance_EventScript_GivePuzzle1Reward + goto_if_eq VAR_TRICK_HOUSE_LEVEL, 2, Route110_TrickHouseEntrance_EventScript_GivePuzzle2Reward + goto_if_eq VAR_TRICK_HOUSE_LEVEL, 3, Route110_TrickHouseEntrance_EventScript_GivePuzzle3Reward + goto_if_eq VAR_TRICK_HOUSE_LEVEL, 4, Route110_TrickHouseEntrance_EventScript_GivePuzzle4Reward + goto_if_eq VAR_TRICK_HOUSE_LEVEL, 5, Route110_TrickHouseEntrance_EventScript_GivePuzzle5Reward + goto_if_eq VAR_TRICK_HOUSE_LEVEL, 6, Route110_TrickHouseEntrance_EventScript_GivePuzzle6Reward + goto_if_eq VAR_TRICK_HOUSE_LEVEL, 7, Route110_TrickHouseEntrance_EventScript_GivePuzzle7Reward end Route110_TrickHouseEntrance_EventScript_GivePuzzle1Reward:: giveitem ITEM_RARE_CANDY - compare VAR_RESULT, TRUE - goto_if_eq Route110_TrickHouseEntrance_EventScript_GotReward - compare VAR_RESULT, FALSE - call_if_eq Common_EventScript_BagIsFull + goto_if_eq VAR_RESULT, TRUE, Route110_TrickHouseEntrance_EventScript_GotReward + call_if_eq VAR_RESULT, FALSE, Common_EventScript_BagIsFull msgbox Route110_TrickHouseEntrance_Text_DidYouNotComeToClaimReward, MSGBOX_DEFAULT releaseall end Route110_TrickHouseEntrance_EventScript_GivePuzzle2Reward:: giveitem ITEM_TIMER_BALL - compare VAR_RESULT, TRUE - goto_if_eq Route110_TrickHouseEntrance_EventScript_GotReward - compare VAR_RESULT, FALSE - call_if_eq Common_EventScript_BagIsFull + goto_if_eq VAR_RESULT, TRUE, Route110_TrickHouseEntrance_EventScript_GotReward + call_if_eq VAR_RESULT, FALSE, Common_EventScript_BagIsFull msgbox Route110_TrickHouseEntrance_Text_DidYouNotComeToClaimReward, MSGBOX_DEFAULT releaseall end Route110_TrickHouseEntrance_EventScript_GivePuzzle3Reward:: giveitem ITEM_HARD_STONE - compare VAR_RESULT, TRUE - goto_if_eq Route110_TrickHouseEntrance_EventScript_GotReward - compare VAR_RESULT, FALSE - call_if_eq Common_EventScript_BagIsFull + goto_if_eq VAR_RESULT, TRUE, Route110_TrickHouseEntrance_EventScript_GotReward + call_if_eq VAR_RESULT, FALSE, Common_EventScript_BagIsFull msgbox Route110_TrickHouseEntrance_Text_DidYouNotComeToClaimReward, MSGBOX_DEFAULT releaseall end Route110_TrickHouseEntrance_EventScript_GivePuzzle4Reward:: giveitem ITEM_SMOKE_BALL - compare VAR_RESULT, TRUE - goto_if_eq Route110_TrickHouseEntrance_EventScript_GotReward - compare VAR_RESULT, FALSE - call_if_eq Common_EventScript_BagIsFull + goto_if_eq VAR_RESULT, TRUE, Route110_TrickHouseEntrance_EventScript_GotReward + call_if_eq VAR_RESULT, FALSE, Common_EventScript_BagIsFull msgbox Route110_TrickHouseEntrance_Text_DidYouNotComeToClaimReward, MSGBOX_DEFAULT releaseall end Route110_TrickHouseEntrance_EventScript_GivePuzzle5Reward:: giveitem ITEM_TM12 - compare VAR_RESULT, TRUE - goto_if_eq Route110_TrickHouseEntrance_EventScript_GotReward - compare VAR_RESULT, FALSE - call_if_eq Common_EventScript_BagIsFull + goto_if_eq VAR_RESULT, TRUE, Route110_TrickHouseEntrance_EventScript_GotReward + call_if_eq VAR_RESULT, FALSE, Common_EventScript_BagIsFull msgbox Route110_TrickHouseEntrance_Text_DidYouNotComeToClaimReward, MSGBOX_DEFAULT releaseall end Route110_TrickHouseEntrance_EventScript_GivePuzzle6Reward:: giveitem ITEM_MAGNET - compare VAR_RESULT, TRUE - goto_if_eq Route110_TrickHouseEntrance_EventScript_GotReward - compare VAR_RESULT, FALSE - call_if_eq Common_EventScript_BagIsFull + goto_if_eq VAR_RESULT, TRUE, Route110_TrickHouseEntrance_EventScript_GotReward + call_if_eq VAR_RESULT, FALSE, Common_EventScript_BagIsFull msgbox Route110_TrickHouseEntrance_Text_DidYouNotComeToClaimReward, MSGBOX_DEFAULT releaseall end Route110_TrickHouseEntrance_EventScript_GivePuzzle7Reward:: giveitem ITEM_PP_MAX - compare VAR_RESULT, TRUE - goto_if_eq Route110_TrickHouseEntrance_EventScript_GotReward - compare VAR_RESULT, FALSE - call_if_eq Common_EventScript_BagIsFull + goto_if_eq VAR_RESULT, TRUE, Route110_TrickHouseEntrance_EventScript_GotReward + call_if_eq VAR_RESULT, FALSE, Common_EventScript_BagIsFull msgbox Route110_TrickHouseEntrance_Text_DidYouNotComeToClaimReward, MSGBOX_DEFAULT releaseall end @@ -441,7 +396,7 @@ Route110_TrickHouseEntrance_EventScript_GivePuzzle7Reward:: Route110_TrickHouseEntrance_EventScript_GotReward:: setvar VAR_TRICK_HOUSE_PRIZE_PICKUP, 0 setvar VAR_TRICK_HOUSE_ENTRANCE_STATE, 3 - applymovement LOCALID_TRICK_MASTER, Common_Movement_WalkInPlaceFastestUp + applymovement LOCALID_TRICK_MASTER, Common_Movement_WalkInPlaceFasterUp waitmovement 0 releaseall end @@ -451,10 +406,8 @@ Route110_TrickHouseEntrance_EventScript_MechadollReward:: waitmovement 0 msgbox Route110_TrickHouseEntrance_Text_MechadollWhichTent, MSGBOX_DEFAULT call Route110_TrickHouseEntrance_EventScript_ChooseTent - compare VAR_RESULT, TRUE - goto_if_eq Route110_TrickHouseEntrance_EventScript_ReceivedTent - compare VAR_RESULT, FALSE - call_if_eq Common_EventScript_NoRoomForDecor + goto_if_eq VAR_RESULT, TRUE, Route110_TrickHouseEntrance_EventScript_ReceivedTent + call_if_eq VAR_RESULT, FALSE, Common_EventScript_NoRoomForDecor msgbox Route110_TrickHouseEntrance_Text_PCFullAgain, MSGBOX_DEFAULT releaseall end @@ -506,13 +459,12 @@ Route110_TrickHouseEntrance_EventScript_ItsAScroll:: Route110_TrickHouseEntrance_EventScript_GoInHolePrompt:: msgbox Route110_TrickHouseEntrance_Text_GoInHoleBehindScroll, MSGBOX_YESNO closemessage - compare VAR_RESULT, YES - goto_if_eq Route110_TrickHouseEntrance_EventScript_EnterPuzzleRoom + goto_if_eq VAR_RESULT, YES, Route110_TrickHouseEntrance_EventScript_EnterPuzzleRoom releaseall end Route110_TrickHouseEntrance_EventScript_EnterPuzzleRoom:: - setmetatile 5, 1, METATILE_GenericBuilding_TrickHouse_Stairs_Down, 0 + setmetatile 5, 1, METATILE_GenericBuilding_TrickHouse_Stairs_Down, FALSE special DrawWholeMapView delay 20 applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkUp @@ -535,49 +487,49 @@ Route110_TrickHouseEntrance_Movement_EnterRoom: step_end Route110_TrickHouseEntrance_EventScript_EnterPuzzleRoom1:: - warp MAP_ROUTE110_TRICK_HOUSE_PUZZLE1, 255, 0, 21 + warp MAP_ROUTE110_TRICK_HOUSE_PUZZLE1, 0, 21 waitstate releaseall end Route110_TrickHouseEntrance_EventScript_EnterPuzzleRoom2:: - warp MAP_ROUTE110_TRICK_HOUSE_PUZZLE2, 255, 0, 21 + warp MAP_ROUTE110_TRICK_HOUSE_PUZZLE2, 0, 21 waitstate releaseall end Route110_TrickHouseEntrance_EventScript_EnterPuzzleRoom3:: - warp MAP_ROUTE110_TRICK_HOUSE_PUZZLE3, 255, 0, 21 + warp MAP_ROUTE110_TRICK_HOUSE_PUZZLE3, 0, 21 waitstate releaseall end Route110_TrickHouseEntrance_EventScript_EnterPuzzleRoom4:: - warp MAP_ROUTE110_TRICK_HOUSE_PUZZLE4, 255, 0, 21 + warp MAP_ROUTE110_TRICK_HOUSE_PUZZLE4, 0, 21 waitstate releaseall end Route110_TrickHouseEntrance_EventScript_EnterPuzzleRoom5:: - warp MAP_ROUTE110_TRICK_HOUSE_PUZZLE5, 255, 0, 21 + warp MAP_ROUTE110_TRICK_HOUSE_PUZZLE5, 0, 21 waitstate releaseall end Route110_TrickHouseEntrance_EventScript_EnterPuzzleRoom6:: - warp MAP_ROUTE110_TRICK_HOUSE_PUZZLE6, 255, 0, 21 + warp MAP_ROUTE110_TRICK_HOUSE_PUZZLE6, 0, 21 waitstate releaseall end Route110_TrickHouseEntrance_EventScript_EnterPuzzleRoom7:: - warp MAP_ROUTE110_TRICK_HOUSE_PUZZLE7, 255, 0, 21 + warp MAP_ROUTE110_TRICK_HOUSE_PUZZLE7, 0, 21 waitstate releaseall end Route110_TrickHouseEntrance_EventScript_EnterPuzzleRoom8:: - warp MAP_ROUTE110_TRICK_HOUSE_PUZZLE8, 255, 0, 21 + warp MAP_ROUTE110_TRICK_HOUSE_PUZZLE8, 0, 21 waitstate releaseall end @@ -588,8 +540,7 @@ Route110_TrickHouseEntrance_EventScript_LeftOnJourneyNote:: end Route110_TrickHouseEntrance_EventScript_CheckLevelForMessage:: - compare VAR_TRICK_HOUSE_LEVEL, 8 - goto_if_eq Route110_TrickHouseEntrance_EventScript_LeftOnJourneyNote2 + goto_if_eq VAR_TRICK_HOUSE_LEVEL, 8, Route110_TrickHouseEntrance_EventScript_LeftOnJourneyNote2 msgbox Route110_TrickHouseEntrance_Text_ItsAScroll, MSGBOX_DEFAULT releaseall end @@ -613,89 +564,81 @@ Route110_TrickHousePuzzle_EventScript_Door:: end Route110_TrickHousePuzzle1_EventScript_Door:: - compare VAR_TRICK_HOUSE_PUZZLE_1_STATE, 0 - goto_if_eq Route110_TrickHousePuzzle_EventScript_DoorLocked + goto_if_eq VAR_TRICK_HOUSE_PUZZLE_1_STATE, 0, Route110_TrickHousePuzzle_EventScript_DoorLocked msgbox Route110_TrickHousePuzzle1_Text_WroteSecretCodeLockOpened, MSGBOX_DEFAULT playse SE_PIN setvar VAR_TRICK_HOUSE_PUZZLE_1_STATE, 2 - setmetatile 13, 1, METATILE_TrickHousePuzzle_Stairs_Down, 0 + setmetatile 13, 1, METATILE_TrickHousePuzzle_Stairs_Down, FALSE special DrawWholeMapView releaseall end Route110_TrickHousePuzzle2_EventScript_Door:: - compare VAR_TRICK_HOUSE_PUZZLE_2_STATE, 0 - goto_if_eq Route110_TrickHousePuzzle_EventScript_DoorLocked + goto_if_eq VAR_TRICK_HOUSE_PUZZLE_2_STATE, 0, Route110_TrickHousePuzzle_EventScript_DoorLocked msgbox Route110_TrickHousePuzzle2_Text_WroteSecretCodeLockOpened, MSGBOX_DEFAULT playse SE_PIN setvar VAR_TRICK_HOUSE_PUZZLE_2_STATE, 2 - setmetatile 13, 1, METATILE_TrickHousePuzzle_Stairs_Down, 0 + setmetatile 13, 1, METATILE_TrickHousePuzzle_Stairs_Down, FALSE special DrawWholeMapView releaseall end Route110_TrickHousePuzzle3_EventScript_Door:: - compare VAR_TRICK_HOUSE_PUZZLE_3_STATE, 0 - goto_if_eq Route110_TrickHousePuzzle_EventScript_DoorLocked + goto_if_eq VAR_TRICK_HOUSE_PUZZLE_3_STATE, 0, Route110_TrickHousePuzzle_EventScript_DoorLocked msgbox Route110_TrickHousePuzzle3_Text_WroteSecretCodeLockOpened, MSGBOX_DEFAULT playse SE_PIN setvar VAR_TRICK_HOUSE_PUZZLE_3_STATE, 2 - setmetatile 13, 1, METATILE_TrickHousePuzzle_Stairs_Down, 0 + setmetatile 13, 1, METATILE_TrickHousePuzzle_Stairs_Down, FALSE special DrawWholeMapView releaseall end Route110_TrickHousePuzzle4_EventScript_Door:: - compare VAR_TRICK_HOUSE_PUZZLE_4_STATE, 0 - goto_if_eq Route110_TrickHousePuzzle_EventScript_DoorLocked + goto_if_eq VAR_TRICK_HOUSE_PUZZLE_4_STATE, 0, Route110_TrickHousePuzzle_EventScript_DoorLocked msgbox Route110_TrickHousePuzzle4_Text_WroteSecretCodeLockOpened, MSGBOX_DEFAULT playse SE_PIN setvar VAR_TRICK_HOUSE_PUZZLE_4_STATE, 2 - setmetatile 13, 1, METATILE_TrickHousePuzzle_Stairs_Down, 0 + setmetatile 13, 1, METATILE_TrickHousePuzzle_Stairs_Down, FALSE special DrawWholeMapView releaseall end Route110_TrickHousePuzzle5_EventScript_Door:: - compare VAR_TRICK_HOUSE_PUZZLE_5_STATE, 0 - goto_if_eq Route110_TrickHousePuzzle_EventScript_DoorLocked + goto_if_eq VAR_TRICK_HOUSE_PUZZLE_5_STATE, 0, Route110_TrickHousePuzzle_EventScript_DoorLocked msgbox Route110_TrickHousePuzzle5_Text_WroteSecretCodeLockOpened, MSGBOX_DEFAULT playse SE_PIN setvar VAR_TRICK_HOUSE_PUZZLE_5_STATE, 2 - setmetatile 13, 1, METATILE_TrickHousePuzzle_Stairs_Down, 0 + setmetatile 13, 1, METATILE_TrickHousePuzzle_Stairs_Down, FALSE special DrawWholeMapView releaseall end Route110_TrickHousePuzzle6_EventScript_Door:: - compare VAR_TRICK_HOUSE_PUZZLE_6_STATE, 0 - goto_if_eq Route110_TrickHousePuzzle_EventScript_DoorLocked + goto_if_eq VAR_TRICK_HOUSE_PUZZLE_6_STATE, 0, Route110_TrickHousePuzzle_EventScript_DoorLocked msgbox Route110_TrickHousePuzzle6_Text_WroteSecretCodeLockOpened, MSGBOX_DEFAULT playse SE_PIN setvar VAR_TRICK_HOUSE_PUZZLE_6_STATE, 2 - setmetatile 13, 1, METATILE_TrickHousePuzzle_Stairs_Down, 0 + setmetatile 13, 1, METATILE_TrickHousePuzzle_Stairs_Down, FALSE special DrawWholeMapView releaseall end Route110_TrickHousePuzzle7_EventScript_Door:: - compare VAR_TRICK_HOUSE_PUZZLE_7_STATE, 0 - goto_if_eq Route110_TrickHousePuzzle_EventScript_DoorLocked + goto_if_eq VAR_TRICK_HOUSE_PUZZLE_7_STATE, 0, Route110_TrickHousePuzzle_EventScript_DoorLocked msgbox Route110_TrickHousePuzzle7_EventScript_WroteSecretCodeLockOpened, MSGBOX_DEFAULT playse SE_PIN setvar VAR_TRICK_HOUSE_PUZZLE_7_STATE, 2 - setmetatile 13, 1, METATILE_TrickHousePuzzle_Stairs_Down, 0 + setmetatile 13, 1, METATILE_TrickHousePuzzle_Stairs_Down, FALSE special DrawWholeMapView releaseall end Route110_TrickHousePuzzle8_EventScript_Door:: - compare VAR_TRICK_HOUSE_PUZZLE_8_STATE, 0 - goto_if_eq Route110_TrickHousePuzzle_EventScript_DoorLocked + goto_if_eq VAR_TRICK_HOUSE_PUZZLE_8_STATE, 0, Route110_TrickHousePuzzle_EventScript_DoorLocked msgbox Route110_TrickHousePuzzle8_EventScript_WroteSecretCodeLockOpened, MSGBOX_DEFAULT playse SE_PIN setvar VAR_TRICK_HOUSE_PUZZLE_8_STATE, 2 - setmetatile 13, 1, METATILE_TrickHousePuzzle_Stairs_Down, 0 + setmetatile 13, 1, METATILE_TrickHousePuzzle_Stairs_Down, FALSE special DrawWholeMapView releaseall end @@ -722,12 +665,9 @@ Route110_TrickHouseEntrance_EventScript_TrickMasterHiding:: lockall msgbox Route110_TrickHouseEntrance_Text_YoureBeingWatched, MSGBOX_DEFAULT releaseall - compare VAR_TRICK_HOUSE_LEVEL, 0 - call_if_eq Route110_TrickHouseEntrance_EventScript_DoHidingSpotSparkle1 - compare VAR_TRICK_HOUSE_LEVEL, 1 - call_if_eq Route110_TrickHouseEntrance_EventScript_DoHidingSpotSparkle2 - compare VAR_TRICK_HOUSE_LEVEL, 2 - call_if_eq Route110_TrickHouseEntrance_EventScript_DoHidingSpotSparkle3 + call_if_eq VAR_TRICK_HOUSE_LEVEL, 0, Route110_TrickHouseEntrance_EventScript_DoHidingSpotSparkle1 + call_if_eq VAR_TRICK_HOUSE_LEVEL, 1, Route110_TrickHouseEntrance_EventScript_DoHidingSpotSparkle2 + call_if_eq VAR_TRICK_HOUSE_LEVEL, 2, Route110_TrickHouseEntrance_EventScript_DoHidingSpotSparkle3 setvar VAR_TRICK_HOUSE_BEING_WATCHED_STATE, 1 end diff --git a/data/maps/Route110_TrickHousePuzzle1/scripts.inc b/data/maps/Route110_TrickHousePuzzle1/scripts.inc index 6fc6adcd56..2ed769167a 100644 --- a/data/maps/Route110_TrickHousePuzzle1/scripts.inc +++ b/data/maps/Route110_TrickHousePuzzle1/scripts.inc @@ -3,18 +3,16 @@ Route110_TrickHousePuzzle1_MapScripts:: .byte 0 Route110_TrickHousePuzzle1_OnLoad: - compare VAR_TRICK_HOUSE_PUZZLE_1_STATE, 2 - goto_if_eq Route110_TrickHousePuzzle1_EventScript_OpenDoor + goto_if_eq VAR_TRICK_HOUSE_PUZZLE_1_STATE, 2, Route110_TrickHousePuzzle1_EventScript_OpenDoor end Route110_TrickHousePuzzle1_EventScript_OpenDoor:: - setmetatile 13, 1, METATILE_TrickHousePuzzle_Stairs_Down, 0 + setmetatile 13, 1, METATILE_TrickHousePuzzle_Stairs_Down, FALSE end Route110_TrickHousePuzzle1_EventScript_Scroll:: lockall - compare VAR_TRICK_HOUSE_PUZZLE_1_STATE, 0 - goto_if_eq Route110_TrickHousePuzzle1_EventScript_FoundScroll + goto_if_eq VAR_TRICK_HOUSE_PUZZLE_1_STATE, 0, Route110_TrickHousePuzzle1_EventScript_FoundScroll goto Route110_TrickHousePuzzle_EventScript_ReadScrollAgain end diff --git a/data/maps/Route110_TrickHousePuzzle2/scripts.inc b/data/maps/Route110_TrickHousePuzzle2/scripts.inc index a0222733a9..012a62d93d 100644 --- a/data/maps/Route110_TrickHousePuzzle2/scripts.inc +++ b/data/maps/Route110_TrickHousePuzzle2/scripts.inc @@ -4,14 +4,10 @@ Route110_TrickHousePuzzle2_MapScripts:: .byte 0 Route110_TrickHousePuzzle2_OnResume: - compare VAR_TEMP_1, 1 - call_if_eq Route110_TrickHousePuzzle2_EventScript_PressButton1 - compare VAR_TEMP_2, 1 - call_if_eq Route110_TrickHousePuzzle2_EventScript_PressButton2 - compare VAR_TEMP_3, 1 - call_if_eq Route110_TrickHousePuzzle2_EventScript_PressButton3 - compare VAR_TEMP_4, 1 - call_if_eq Route110_TrickHousePuzzle2_EventScript_PressButton4 + call_if_eq VAR_TEMP_1, 1, Route110_TrickHousePuzzle2_EventScript_PressButton1 + call_if_eq VAR_TEMP_2, 1, Route110_TrickHousePuzzle2_EventScript_PressButton2 + call_if_eq VAR_TEMP_3, 1, Route110_TrickHousePuzzle2_EventScript_PressButton3 + call_if_eq VAR_TEMP_4, 1, Route110_TrickHousePuzzle2_EventScript_PressButton4 end Route110_TrickHousePuzzle2_OnTransition: @@ -23,8 +19,7 @@ Route110_TrickHousePuzzle2_OnTransition: Route110_TrickHousePuzzle2_EventScript_Scroll:: lockall - compare VAR_TRICK_HOUSE_PUZZLE_2_STATE, 0 - goto_if_eq Route110_TrickHousePuzzle2_EventScript_FoundScroll + goto_if_eq VAR_TRICK_HOUSE_PUZZLE_2_STATE, 0, Route110_TrickHousePuzzle2_EventScript_FoundScroll goto Route110_TrickHousePuzzle_EventScript_ReadScrollAgain end @@ -70,23 +65,23 @@ Route110_TrickHousePuzzle2_EventScript_Button4:: end Route110_TrickHousePuzzle2_EventScript_PressButton1:: - setmetatile 11, 12, METATILE_TrickHousePuzzle_Button_Pressed, 0 - setmetatile 1, 13, METATILE_TrickHousePuzzle_Door_Shuttered, 0 + setmetatile 11, 12, METATILE_TrickHousePuzzle_Button_Pressed, FALSE + setmetatile 1, 13, METATILE_TrickHousePuzzle_Door_Shuttered, FALSE return Route110_TrickHousePuzzle2_EventScript_PressButton2:: - setmetatile 0, 4, METATILE_TrickHousePuzzle_Button_Pressed, 0 - setmetatile 5, 6, METATILE_TrickHousePuzzle_Door_Shuttered, 0 + setmetatile 0, 4, METATILE_TrickHousePuzzle_Button_Pressed, FALSE + setmetatile 5, 6, METATILE_TrickHousePuzzle_Door_Shuttered, FALSE return Route110_TrickHousePuzzle2_EventScript_PressButton3:: - setmetatile 14, 5, METATILE_TrickHousePuzzle_Button_Pressed, 0 - setmetatile 7, 15, METATILE_TrickHousePuzzle_Door_Shuttered, 0 + setmetatile 14, 5, METATILE_TrickHousePuzzle_Button_Pressed, FALSE + setmetatile 7, 15, METATILE_TrickHousePuzzle_Door_Shuttered, FALSE return Route110_TrickHousePuzzle2_EventScript_PressButton4:: - setmetatile 7, 11, METATILE_TrickHousePuzzle_Button_Pressed, 0 - setmetatile 14, 12, METATILE_TrickHousePuzzle_Door_Shuttered, 0 + setmetatile 7, 11, METATILE_TrickHousePuzzle_Button_Pressed, FALSE + setmetatile 14, 12, METATILE_TrickHousePuzzle_Door_Shuttered, FALSE return Route110_TrickHousePuzzle2_EventScript_Ted:: diff --git a/data/maps/Route110_TrickHousePuzzle3/scripts.inc b/data/maps/Route110_TrickHousePuzzle3/scripts.inc index 4e706268c0..1831639b18 100644 --- a/data/maps/Route110_TrickHousePuzzle3/scripts.inc +++ b/data/maps/Route110_TrickHousePuzzle3/scripts.inc @@ -5,10 +5,8 @@ Route110_TrickHousePuzzle3_MapScripts:: Route110_TrickHousePuzzle3_OnResume: call Route110_TrickHousePuzzle3_EventScript_UpdateButtonMetatiles - compare VAR_TEMP_9, 0 - call_if_eq Route110_TrickHousePuzzle3_EventScript_SetDoorsState0 - compare VAR_TEMP_9, 1 - call_if_eq Route110_TrickHousePuzzle3_EventScript_SetDoorsState1 + call_if_eq VAR_TEMP_9, 0, Route110_TrickHousePuzzle3_EventScript_SetDoorsState0 + call_if_eq VAR_TEMP_9, 1, Route110_TrickHousePuzzle3_EventScript_SetDoorsState1 end Route110_TrickHousePuzzle3_OnTransition: @@ -21,188 +19,184 @@ Route110_TrickHousePuzzle3_OnTransition: end Route110_TrickHousePuzzle3_EventScript_UpdateButtonMetatiles:: - setmetatile 4, 14, METATILE_TrickHousePuzzle_Button_Up, 0 - setmetatile 3, 11, METATILE_TrickHousePuzzle_Button_Up, 0 - setmetatile 12, 5, METATILE_TrickHousePuzzle_Button_Up, 0 - setmetatile 8, 2, METATILE_TrickHousePuzzle_Button_Up, 0 - compare VAR_TEMP_8, 1 - call_if_eq Route110_TrickHousePuzzle3_EventScript_PressedButton1Metatile - compare VAR_TEMP_8, 2 - call_if_eq Route110_TrickHousePuzzle3_EventScript_PressedButton2Metatile - compare VAR_TEMP_8, 3 - call_if_eq Route110_TrickHousePuzzle3_EventScript_PressedButton3Metatile - compare VAR_TEMP_8, 4 - call_if_eq Route110_TrickHousePuzzle3_EventScript_PressedButton4Metatile + setmetatile 4, 14, METATILE_TrickHousePuzzle_Button_Up, FALSE + setmetatile 3, 11, METATILE_TrickHousePuzzle_Button_Up, FALSE + setmetatile 12, 5, METATILE_TrickHousePuzzle_Button_Up, FALSE + setmetatile 8, 2, METATILE_TrickHousePuzzle_Button_Up, FALSE + call_if_eq VAR_TEMP_8, 1, Route110_TrickHousePuzzle3_EventScript_PressedButton1Metatile + call_if_eq VAR_TEMP_8, 2, Route110_TrickHousePuzzle3_EventScript_PressedButton2Metatile + call_if_eq VAR_TEMP_8, 3, Route110_TrickHousePuzzle3_EventScript_PressedButton3Metatile + call_if_eq VAR_TEMP_8, 4, Route110_TrickHousePuzzle3_EventScript_PressedButton4Metatile return Route110_TrickHousePuzzle3_EventScript_PressedButton1Metatile:: - setmetatile 4, 14, METATILE_TrickHousePuzzle_Button_Pressed, 0 + setmetatile 4, 14, METATILE_TrickHousePuzzle_Button_Pressed, FALSE return Route110_TrickHousePuzzle3_EventScript_PressedButton2Metatile:: - setmetatile 3, 11, METATILE_TrickHousePuzzle_Button_Pressed, 0 + setmetatile 3, 11, METATILE_TrickHousePuzzle_Button_Pressed, FALSE return Route110_TrickHousePuzzle3_EventScript_PressedButton3Metatile:: - setmetatile 12, 5, METATILE_TrickHousePuzzle_Button_Pressed, 0 + setmetatile 12, 5, METATILE_TrickHousePuzzle_Button_Pressed, FALSE return Route110_TrickHousePuzzle3_EventScript_PressedButton4Metatile:: - setmetatile 8, 2, METATILE_TrickHousePuzzle_Button_Pressed, 0 + setmetatile 8, 2, METATILE_TrickHousePuzzle_Button_Pressed, FALSE return Route110_TrickHousePuzzle3_EventScript_SetDoorsState0:: - setmetatile 1, 6, METATILE_TrickHousePuzzle_BlueDoorH_Open_Tile0, 0 - setmetatile 2, 6, METATILE_TrickHousePuzzle_BlueDoorH_Open_Tile1, 0 - setmetatile 1, 7, METATILE_TrickHousePuzzle_BlueDoorH_Open_Tile2, 0 - setmetatile 2, 7, METATILE_TrickHousePuzzle_BlueDoorH_Open_Tile3, 0 - setmetatile 1, 9, METATILE_TrickHousePuzzle_BlueDoorH_Open_Tile0, 0 - setmetatile 2, 9, METATILE_TrickHousePuzzle_BlueDoorH_Open_Tile1, 0 - setmetatile 1, 10, METATILE_TrickHousePuzzle_BlueDoorH_Open_Tile2, 0 - setmetatile 2, 10, METATILE_TrickHousePuzzle_BlueDoorH_Open_Tile3, 0 - setmetatile 4, 15, METATILE_TrickHousePuzzle_BlueDoorH_Open_Tile0, 0 - setmetatile 5, 15, METATILE_TrickHousePuzzle_BlueDoorH_Open_Tile1, 0 - setmetatile 4, 16, METATILE_TrickHousePuzzle_BlueDoorH_Open_Tile2, 0 - setmetatile 5, 16, METATILE_TrickHousePuzzle_BlueDoorH_Open_Tile3, 0 - setmetatile 13, 9, METATILE_TrickHousePuzzle_BlueDoorH_Open_Tile0, 0 - setmetatile 14, 9, METATILE_TrickHousePuzzle_BlueDoorH_Open_Tile1, 0 - setmetatile 13, 10, METATILE_TrickHousePuzzle_BlueDoorH_Open_Tile2, 0 - setmetatile 14, 10, METATILE_TrickHousePuzzle_BlueDoorH_Open_Tile3, 0 - setmetatile 13, 15, METATILE_TrickHousePuzzle_BlueDoorH_Open_Tile0, 0 - setmetatile 14, 15, METATILE_TrickHousePuzzle_BlueDoorH_Open_Tile1, 0 - setmetatile 13, 16, METATILE_TrickHousePuzzle_BlueDoorH_Open_Tile2, 0 - setmetatile 14, 16, METATILE_TrickHousePuzzle_BlueDoorH_Open_Tile3, 0 - setmetatile 3, 7, METATILE_TrickHousePuzzle_BlueDoorV_Retracted, 1 - setmetatile 3, 8, METATILE_TrickHousePuzzle_Floor_ShadowTop, 0 - setmetatile 3, 13, METATILE_TrickHousePuzzle_BlueDoorV_Retracted, 1 - setmetatile 3, 14, METATILE_TrickHousePuzzle_Floor_ShadowTop, 0 - setmetatile 6, 4, METATILE_TrickHousePuzzle_BlueDoorV_Retracted, 1 - setmetatile 6, 5, METATILE_TrickHousePuzzle_Floor_ShadowTop, 0 - setmetatile 9, 16, METATILE_TrickHousePuzzle_BlueDoorV_Retracted, 1 - setmetatile 9, 17, METATILE_TrickHousePuzzle_Floor_ShadowTop, 0 - setmetatile 12, 7, METATILE_TrickHousePuzzle_BlueDoorV_Retracted, 1 - setmetatile 12, 8, METATILE_TrickHousePuzzle_Floor_ShadowTop, 0 - setmetatile 1, 3, METATILE_TrickHousePuzzle_RedDoorH_Closed_Tile0, 0 - setmetatile 2, 3, METATILE_TrickHousePuzzle_RedDoorH_Closed_Tile1, 0 - setmetatile 1, 4, METATILE_TrickHousePuzzle_RedDoorH_Closed_Tile2, 1 - setmetatile 2, 4, METATILE_TrickHousePuzzle_RedDoorH_Closed_Tile3, 1 - setmetatile 1, 12, METATILE_TrickHousePuzzle_RedDoorH_Closed_Tile0, 0 - setmetatile 2, 12, METATILE_TrickHousePuzzle_RedDoorH_Closed_Tile1, 0 - setmetatile 1, 13, METATILE_TrickHousePuzzle_RedDoorH_Closed_Tile2, 1 - setmetatile 2, 13, METATILE_TrickHousePuzzle_RedDoorH_Closed_Tile3, 1 - setmetatile 4, 6, METATILE_TrickHousePuzzle_RedDoorH_Closed_Tile0, 0 - setmetatile 5, 6, METATILE_TrickHousePuzzle_RedDoorH_Closed_Tile1, 0 - setmetatile 4, 7, METATILE_TrickHousePuzzle_RedDoorH_Closed_Tile2, 1 - setmetatile 5, 7, METATILE_TrickHousePuzzle_RedDoorH_Closed_Tile3, 1 - setmetatile 4, 12, METATILE_TrickHousePuzzle_RedDoorH_Closed_Tile0, 0 - setmetatile 5, 12, METATILE_TrickHousePuzzle_RedDoorH_Closed_Tile1, 0 - setmetatile 4, 13, METATILE_TrickHousePuzzle_RedDoorH_Closed_Tile2, 1 - setmetatile 5, 13, METATILE_TrickHousePuzzle_RedDoorH_Closed_Tile3, 1 - setmetatile 4, 18, METATILE_TrickHousePuzzle_RedDoorH_Closed_Tile0, 0 - setmetatile 5, 18, METATILE_TrickHousePuzzle_RedDoorH_Closed_Tile1, 0 - setmetatile 4, 19, METATILE_TrickHousePuzzle_RedDoorH_Closed_Tile2, 1 - setmetatile 5, 19, METATILE_TrickHousePuzzle_RedDoorH_Closed_Tile3, 1 - setmetatile 7, 9, METATILE_TrickHousePuzzle_RedDoorH_Closed_Tile0, 0 - setmetatile 8, 9, METATILE_TrickHousePuzzle_RedDoorH_Closed_Tile1, 0 - setmetatile 7, 10, METATILE_TrickHousePuzzle_RedDoorH_Closed_Tile2, 1 - setmetatile 8, 10, METATILE_TrickHousePuzzle_RedDoorH_Closed_Tile3, 1 - setmetatile 10, 6, METATILE_TrickHousePuzzle_RedDoorH_Closed_Tile0, 0 - setmetatile 11, 6, METATILE_TrickHousePuzzle_RedDoorH_Closed_Tile1, 0 - setmetatile 10, 7, METATILE_TrickHousePuzzle_RedDoorH_Closed_Tile2, 1 - setmetatile 11, 7, METATILE_TrickHousePuzzle_RedDoorH_Closed_Tile3, 1 - setmetatile 10, 12, METATILE_TrickHousePuzzle_RedDoorH_Closed_Tile0, 0 - setmetatile 11, 12, METATILE_TrickHousePuzzle_RedDoorH_Closed_Tile1, 0 - setmetatile 10, 13, METATILE_TrickHousePuzzle_RedDoorH_Closed_Tile2, 1 - setmetatile 11, 13, METATILE_TrickHousePuzzle_RedDoorH_Closed_Tile3, 1 - setmetatile 10, 18, METATILE_TrickHousePuzzle_RedDoorH_Closed_Tile0, 0 - setmetatile 11, 18, METATILE_TrickHousePuzzle_RedDoorH_Closed_Tile1, 0 - setmetatile 10, 19, METATILE_TrickHousePuzzle_RedDoorH_Closed_Tile2, 1 - setmetatile 11, 19, METATILE_TrickHousePuzzle_RedDoorH_Closed_Tile3, 1 - setmetatile 13, 3, METATILE_TrickHousePuzzle_RedDoorH_Closed_Tile0, 0 - setmetatile 14, 3, METATILE_TrickHousePuzzle_RedDoorH_Closed_Tile1, 0 - setmetatile 13, 4, METATILE_TrickHousePuzzle_RedDoorH_Closed_Tile2, 1 - setmetatile 14, 4, METATILE_TrickHousePuzzle_RedDoorH_Closed_Tile3, 1 - setmetatile 3, 16, METATILE_TrickHousePuzzle_RedDoorV_Open0, 1 - setmetatile 3, 17, METATILE_TrickHousePuzzle_RedDoorV_Open1, 1 - setmetatile 9, 4, METATILE_TrickHousePuzzle_RedDoorV_Open0, 1 - setmetatile 9, 5, METATILE_TrickHousePuzzle_RedDoorV_Open1, 1 + setmetatile 1, 6, METATILE_TrickHousePuzzle_BlueDoorH_Open_Tile0, FALSE + setmetatile 2, 6, METATILE_TrickHousePuzzle_BlueDoorH_Open_Tile1, FALSE + setmetatile 1, 7, METATILE_TrickHousePuzzle_BlueDoorH_Open_Tile2, FALSE + setmetatile 2, 7, METATILE_TrickHousePuzzle_BlueDoorH_Open_Tile3, FALSE + setmetatile 1, 9, METATILE_TrickHousePuzzle_BlueDoorH_Open_Tile0, FALSE + setmetatile 2, 9, METATILE_TrickHousePuzzle_BlueDoorH_Open_Tile1, FALSE + setmetatile 1, 10, METATILE_TrickHousePuzzle_BlueDoorH_Open_Tile2, FALSE + setmetatile 2, 10, METATILE_TrickHousePuzzle_BlueDoorH_Open_Tile3, FALSE + setmetatile 4, 15, METATILE_TrickHousePuzzle_BlueDoorH_Open_Tile0, FALSE + setmetatile 5, 15, METATILE_TrickHousePuzzle_BlueDoorH_Open_Tile1, FALSE + setmetatile 4, 16, METATILE_TrickHousePuzzle_BlueDoorH_Open_Tile2, FALSE + setmetatile 5, 16, METATILE_TrickHousePuzzle_BlueDoorH_Open_Tile3, FALSE + setmetatile 13, 9, METATILE_TrickHousePuzzle_BlueDoorH_Open_Tile0, FALSE + setmetatile 14, 9, METATILE_TrickHousePuzzle_BlueDoorH_Open_Tile1, FALSE + setmetatile 13, 10, METATILE_TrickHousePuzzle_BlueDoorH_Open_Tile2, FALSE + setmetatile 14, 10, METATILE_TrickHousePuzzle_BlueDoorH_Open_Tile3, FALSE + setmetatile 13, 15, METATILE_TrickHousePuzzle_BlueDoorH_Open_Tile0, FALSE + setmetatile 14, 15, METATILE_TrickHousePuzzle_BlueDoorH_Open_Tile1, FALSE + setmetatile 13, 16, METATILE_TrickHousePuzzle_BlueDoorH_Open_Tile2, FALSE + setmetatile 14, 16, METATILE_TrickHousePuzzle_BlueDoorH_Open_Tile3, FALSE + setmetatile 3, 7, METATILE_TrickHousePuzzle_BlueDoorV_Retracted, TRUE + setmetatile 3, 8, METATILE_TrickHousePuzzle_Floor_ShadowTop, FALSE + setmetatile 3, 13, METATILE_TrickHousePuzzle_BlueDoorV_Retracted, TRUE + setmetatile 3, 14, METATILE_TrickHousePuzzle_Floor_ShadowTop, FALSE + setmetatile 6, 4, METATILE_TrickHousePuzzle_BlueDoorV_Retracted, TRUE + setmetatile 6, 5, METATILE_TrickHousePuzzle_Floor_ShadowTop, FALSE + setmetatile 9, 16, METATILE_TrickHousePuzzle_BlueDoorV_Retracted, TRUE + setmetatile 9, 17, METATILE_TrickHousePuzzle_Floor_ShadowTop, FALSE + setmetatile 12, 7, METATILE_TrickHousePuzzle_BlueDoorV_Retracted, TRUE + setmetatile 12, 8, METATILE_TrickHousePuzzle_Floor_ShadowTop, FALSE + setmetatile 1, 3, METATILE_TrickHousePuzzle_RedDoorH_Closed_Tile0, FALSE + setmetatile 2, 3, METATILE_TrickHousePuzzle_RedDoorH_Closed_Tile1, FALSE + setmetatile 1, 4, METATILE_TrickHousePuzzle_RedDoorH_Closed_Tile2, TRUE + setmetatile 2, 4, METATILE_TrickHousePuzzle_RedDoorH_Closed_Tile3, TRUE + setmetatile 1, 12, METATILE_TrickHousePuzzle_RedDoorH_Closed_Tile0, FALSE + setmetatile 2, 12, METATILE_TrickHousePuzzle_RedDoorH_Closed_Tile1, FALSE + setmetatile 1, 13, METATILE_TrickHousePuzzle_RedDoorH_Closed_Tile2, TRUE + setmetatile 2, 13, METATILE_TrickHousePuzzle_RedDoorH_Closed_Tile3, TRUE + setmetatile 4, 6, METATILE_TrickHousePuzzle_RedDoorH_Closed_Tile0, FALSE + setmetatile 5, 6, METATILE_TrickHousePuzzle_RedDoorH_Closed_Tile1, FALSE + setmetatile 4, 7, METATILE_TrickHousePuzzle_RedDoorH_Closed_Tile2, TRUE + setmetatile 5, 7, METATILE_TrickHousePuzzle_RedDoorH_Closed_Tile3, TRUE + setmetatile 4, 12, METATILE_TrickHousePuzzle_RedDoorH_Closed_Tile0, FALSE + setmetatile 5, 12, METATILE_TrickHousePuzzle_RedDoorH_Closed_Tile1, FALSE + setmetatile 4, 13, METATILE_TrickHousePuzzle_RedDoorH_Closed_Tile2, TRUE + setmetatile 5, 13, METATILE_TrickHousePuzzle_RedDoorH_Closed_Tile3, TRUE + setmetatile 4, 18, METATILE_TrickHousePuzzle_RedDoorH_Closed_Tile0, FALSE + setmetatile 5, 18, METATILE_TrickHousePuzzle_RedDoorH_Closed_Tile1, FALSE + setmetatile 4, 19, METATILE_TrickHousePuzzle_RedDoorH_Closed_Tile2, TRUE + setmetatile 5, 19, METATILE_TrickHousePuzzle_RedDoorH_Closed_Tile3, TRUE + setmetatile 7, 9, METATILE_TrickHousePuzzle_RedDoorH_Closed_Tile0, FALSE + setmetatile 8, 9, METATILE_TrickHousePuzzle_RedDoorH_Closed_Tile1, FALSE + setmetatile 7, 10, METATILE_TrickHousePuzzle_RedDoorH_Closed_Tile2, TRUE + setmetatile 8, 10, METATILE_TrickHousePuzzle_RedDoorH_Closed_Tile3, TRUE + setmetatile 10, 6, METATILE_TrickHousePuzzle_RedDoorH_Closed_Tile0, FALSE + setmetatile 11, 6, METATILE_TrickHousePuzzle_RedDoorH_Closed_Tile1, FALSE + setmetatile 10, 7, METATILE_TrickHousePuzzle_RedDoorH_Closed_Tile2, TRUE + setmetatile 11, 7, METATILE_TrickHousePuzzle_RedDoorH_Closed_Tile3, TRUE + setmetatile 10, 12, METATILE_TrickHousePuzzle_RedDoorH_Closed_Tile0, FALSE + setmetatile 11, 12, METATILE_TrickHousePuzzle_RedDoorH_Closed_Tile1, FALSE + setmetatile 10, 13, METATILE_TrickHousePuzzle_RedDoorH_Closed_Tile2, TRUE + setmetatile 11, 13, METATILE_TrickHousePuzzle_RedDoorH_Closed_Tile3, TRUE + setmetatile 10, 18, METATILE_TrickHousePuzzle_RedDoorH_Closed_Tile0, FALSE + setmetatile 11, 18, METATILE_TrickHousePuzzle_RedDoorH_Closed_Tile1, FALSE + setmetatile 10, 19, METATILE_TrickHousePuzzle_RedDoorH_Closed_Tile2, TRUE + setmetatile 11, 19, METATILE_TrickHousePuzzle_RedDoorH_Closed_Tile3, TRUE + setmetatile 13, 3, METATILE_TrickHousePuzzle_RedDoorH_Closed_Tile0, FALSE + setmetatile 14, 3, METATILE_TrickHousePuzzle_RedDoorH_Closed_Tile1, FALSE + setmetatile 13, 4, METATILE_TrickHousePuzzle_RedDoorH_Closed_Tile2, TRUE + setmetatile 14, 4, METATILE_TrickHousePuzzle_RedDoorH_Closed_Tile3, TRUE + setmetatile 3, 16, METATILE_TrickHousePuzzle_RedDoorV_Open0, TRUE + setmetatile 3, 17, METATILE_TrickHousePuzzle_RedDoorV_Open1, TRUE + setmetatile 9, 4, METATILE_TrickHousePuzzle_RedDoorV_Open0, TRUE + setmetatile 9, 5, METATILE_TrickHousePuzzle_RedDoorV_Open1, TRUE return Route110_TrickHousePuzzle3_EventScript_SetDoorsState1:: - setmetatile 1, 6, METATILE_TrickHousePuzzle_BlueDoorH_Closed_Tile0, 0 - setmetatile 2, 6, METATILE_TrickHousePuzzle_BlueDoorH_Closed_Tile1, 0 - setmetatile 1, 7, METATILE_TrickHousePuzzle_BlueDoorH_Closed_Tile2, 1 - setmetatile 2, 7, METATILE_TrickHousePuzzle_BlueDoorH_Closed_Tile3, 1 - setmetatile 1, 9, METATILE_TrickHousePuzzle_BlueDoorH_Closed_Tile0, 0 - setmetatile 2, 9, METATILE_TrickHousePuzzle_BlueDoorH_Closed_Tile1, 0 - setmetatile 1, 10, METATILE_TrickHousePuzzle_BlueDoorH_Closed_Tile2, 1 - setmetatile 2, 10, METATILE_TrickHousePuzzle_BlueDoorH_Closed_Tile3, 1 - setmetatile 4, 15, METATILE_TrickHousePuzzle_BlueDoorH_Closed_Tile0, 0 - setmetatile 5, 15, METATILE_TrickHousePuzzle_BlueDoorH_Closed_Tile1, 0 - setmetatile 4, 16, METATILE_TrickHousePuzzle_BlueDoorH_Closed_Tile2, 1 - setmetatile 5, 16, METATILE_TrickHousePuzzle_BlueDoorH_Closed_Tile3, 1 - setmetatile 13, 9, METATILE_TrickHousePuzzle_BlueDoorH_Closed_Tile0, 0 - setmetatile 14, 9, METATILE_TrickHousePuzzle_BlueDoorH_Closed_Tile1, 0 - setmetatile 13, 10, METATILE_TrickHousePuzzle_BlueDoorH_Closed_Tile2, 1 - setmetatile 14, 10, METATILE_TrickHousePuzzle_BlueDoorH_Closed_Tile3, 1 - setmetatile 13, 15, METATILE_TrickHousePuzzle_BlueDoorH_Closed_Tile0, 0 - setmetatile 14, 15, METATILE_TrickHousePuzzle_BlueDoorH_Closed_Tile1, 0 - setmetatile 13, 16, METATILE_TrickHousePuzzle_BlueDoorH_Closed_Tile2, 1 - setmetatile 14, 16, METATILE_TrickHousePuzzle_BlueDoorH_Closed_Tile3, 1 - setmetatile 3, 7, METATILE_TrickHousePuzzle_BlueDoorV_Open0, 1 - setmetatile 3, 8, METATILE_TrickHousePuzzle_BlueDoorV_Open1, 1 - setmetatile 3, 13, METATILE_TrickHousePuzzle_BlueDoorV_Open0, 1 - setmetatile 3, 14, METATILE_TrickHousePuzzle_BlueDoorV_Open1, 1 - setmetatile 6, 4, METATILE_TrickHousePuzzle_BlueDoorV_Open0, 1 - setmetatile 6, 5, METATILE_TrickHousePuzzle_BlueDoorV_Open1, 1 - setmetatile 9, 16, METATILE_TrickHousePuzzle_BlueDoorV_Open0, 1 - setmetatile 9, 17, METATILE_TrickHousePuzzle_BlueDoorV_Open1, 1 - setmetatile 12, 7, METATILE_TrickHousePuzzle_BlueDoorV_Open0, 1 - setmetatile 12, 8, METATILE_TrickHousePuzzle_BlueDoorV_Open1, 1 - setmetatile 1, 3, METATILE_TrickHousePuzzle_RedDoorH_Open_Tile0, 0 - setmetatile 2, 3, METATILE_TrickHousePuzzle_RedDoorH_Open_Tile1, 0 - setmetatile 1, 4, METATILE_TrickHousePuzzle_RedDoorH_Open_Tile2, 0 - setmetatile 2, 4, METATILE_TrickHousePuzzle_RedDoorH_Open_Tile3, 0 - setmetatile 1, 12, METATILE_TrickHousePuzzle_RedDoorH_Open_Tile0, 0 - setmetatile 2, 12, METATILE_TrickHousePuzzle_RedDoorH_Open_Tile1, 0 - setmetatile 1, 13, METATILE_TrickHousePuzzle_RedDoorH_Open_Tile2, 0 - setmetatile 2, 13, METATILE_TrickHousePuzzle_RedDoorH_Open_Tile3, 0 - setmetatile 4, 6, METATILE_TrickHousePuzzle_RedDoorH_Open_Tile0, 0 - setmetatile 5, 6, METATILE_TrickHousePuzzle_RedDoorH_Open_Tile1, 0 - setmetatile 4, 7, METATILE_TrickHousePuzzle_RedDoorH_Open_Tile2, 0 - setmetatile 5, 7, METATILE_TrickHousePuzzle_RedDoorH_Open_Tile3, 0 - setmetatile 4, 12, METATILE_TrickHousePuzzle_RedDoorH_Open_Tile0, 0 - setmetatile 5, 12, METATILE_TrickHousePuzzle_RedDoorH_Open_Tile1, 0 - setmetatile 4, 13, METATILE_TrickHousePuzzle_RedDoorH_Open_Tile2, 0 - setmetatile 5, 13, METATILE_TrickHousePuzzle_RedDoorH_Open_Tile3, 0 - setmetatile 4, 18, METATILE_TrickHousePuzzle_RedDoorH_Open_Tile0, 0 - setmetatile 5, 18, METATILE_TrickHousePuzzle_RedDoorH_Open_Tile1, 0 - setmetatile 4, 19, METATILE_TrickHousePuzzle_RedDoorH_Open_Tile2, 0 - setmetatile 5, 19, METATILE_TrickHousePuzzle_RedDoorH_Open_Tile3, 0 - setmetatile 7, 9, METATILE_TrickHousePuzzle_RedDoorH_Open_Tile0, 0 - setmetatile 8, 9, METATILE_TrickHousePuzzle_RedDoorH_Open_Tile1, 0 - setmetatile 7, 10, METATILE_TrickHousePuzzle_RedDoorH_Open_Tile2, 0 - setmetatile 8, 10, METATILE_TrickHousePuzzle_RedDoorH_Open_Tile3, 0 - setmetatile 10, 6, METATILE_TrickHousePuzzle_RedDoorH_Open_Tile0, 0 - setmetatile 11, 6, METATILE_TrickHousePuzzle_RedDoorH_Open_Tile1, 0 - setmetatile 10, 7, METATILE_TrickHousePuzzle_RedDoorH_Open_Tile2, 0 - setmetatile 11, 7, METATILE_TrickHousePuzzle_RedDoorH_Open_Tile3, 0 - setmetatile 10, 12, METATILE_TrickHousePuzzle_RedDoorH_Open_Tile0, 0 - setmetatile 11, 12, METATILE_TrickHousePuzzle_RedDoorH_Open_Tile1, 0 - setmetatile 10, 13, METATILE_TrickHousePuzzle_RedDoorH_Open_Tile2, 0 - setmetatile 11, 13, METATILE_TrickHousePuzzle_RedDoorH_Open_Tile3, 0 - setmetatile 10, 18, METATILE_TrickHousePuzzle_RedDoorH_Open_Tile0, 0 - setmetatile 11, 18, METATILE_TrickHousePuzzle_RedDoorH_Open_Tile1, 0 - setmetatile 10, 19, METATILE_TrickHousePuzzle_RedDoorH_Open_Tile2, 0 - setmetatile 11, 19, METATILE_TrickHousePuzzle_RedDoorH_Open_Tile3, 0 - setmetatile 13, 3, METATILE_TrickHousePuzzle_RedDoorH_Open_Tile0, 0 - setmetatile 14, 3, METATILE_TrickHousePuzzle_RedDoorH_Open_Tile1, 0 - setmetatile 13, 4, METATILE_TrickHousePuzzle_RedDoorH_Open_Tile2, 0 - setmetatile 14, 4, METATILE_TrickHousePuzzle_RedDoorH_Open_Tile3, 0 - setmetatile 3, 16, METATILE_TrickHousePuzzle_RedDoorV_Retracted, 1 - setmetatile 3, 17, METATILE_TrickHousePuzzle_Floor_ShadowTop_Alt, 0 - setmetatile 9, 4, METATILE_TrickHousePuzzle_RedDoorV_Retracted, 1 - setmetatile 9, 5, METATILE_TrickHousePuzzle_Floor_ShadowTop_Alt, 0 + setmetatile 1, 6, METATILE_TrickHousePuzzle_BlueDoorH_Closed_Tile0, FALSE + setmetatile 2, 6, METATILE_TrickHousePuzzle_BlueDoorH_Closed_Tile1, FALSE + setmetatile 1, 7, METATILE_TrickHousePuzzle_BlueDoorH_Closed_Tile2, TRUE + setmetatile 2, 7, METATILE_TrickHousePuzzle_BlueDoorH_Closed_Tile3, TRUE + setmetatile 1, 9, METATILE_TrickHousePuzzle_BlueDoorH_Closed_Tile0, FALSE + setmetatile 2, 9, METATILE_TrickHousePuzzle_BlueDoorH_Closed_Tile1, FALSE + setmetatile 1, 10, METATILE_TrickHousePuzzle_BlueDoorH_Closed_Tile2, TRUE + setmetatile 2, 10, METATILE_TrickHousePuzzle_BlueDoorH_Closed_Tile3, TRUE + setmetatile 4, 15, METATILE_TrickHousePuzzle_BlueDoorH_Closed_Tile0, FALSE + setmetatile 5, 15, METATILE_TrickHousePuzzle_BlueDoorH_Closed_Tile1, FALSE + setmetatile 4, 16, METATILE_TrickHousePuzzle_BlueDoorH_Closed_Tile2, TRUE + setmetatile 5, 16, METATILE_TrickHousePuzzle_BlueDoorH_Closed_Tile3, TRUE + setmetatile 13, 9, METATILE_TrickHousePuzzle_BlueDoorH_Closed_Tile0, FALSE + setmetatile 14, 9, METATILE_TrickHousePuzzle_BlueDoorH_Closed_Tile1, FALSE + setmetatile 13, 10, METATILE_TrickHousePuzzle_BlueDoorH_Closed_Tile2, TRUE + setmetatile 14, 10, METATILE_TrickHousePuzzle_BlueDoorH_Closed_Tile3, TRUE + setmetatile 13, 15, METATILE_TrickHousePuzzle_BlueDoorH_Closed_Tile0, FALSE + setmetatile 14, 15, METATILE_TrickHousePuzzle_BlueDoorH_Closed_Tile1, FALSE + setmetatile 13, 16, METATILE_TrickHousePuzzle_BlueDoorH_Closed_Tile2, TRUE + setmetatile 14, 16, METATILE_TrickHousePuzzle_BlueDoorH_Closed_Tile3, TRUE + setmetatile 3, 7, METATILE_TrickHousePuzzle_BlueDoorV_Open0, TRUE + setmetatile 3, 8, METATILE_TrickHousePuzzle_BlueDoorV_Open1, TRUE + setmetatile 3, 13, METATILE_TrickHousePuzzle_BlueDoorV_Open0, TRUE + setmetatile 3, 14, METATILE_TrickHousePuzzle_BlueDoorV_Open1, TRUE + setmetatile 6, 4, METATILE_TrickHousePuzzle_BlueDoorV_Open0, TRUE + setmetatile 6, 5, METATILE_TrickHousePuzzle_BlueDoorV_Open1, TRUE + setmetatile 9, 16, METATILE_TrickHousePuzzle_BlueDoorV_Open0, TRUE + setmetatile 9, 17, METATILE_TrickHousePuzzle_BlueDoorV_Open1, TRUE + setmetatile 12, 7, METATILE_TrickHousePuzzle_BlueDoorV_Open0, TRUE + setmetatile 12, 8, METATILE_TrickHousePuzzle_BlueDoorV_Open1, TRUE + setmetatile 1, 3, METATILE_TrickHousePuzzle_RedDoorH_Open_Tile0, FALSE + setmetatile 2, 3, METATILE_TrickHousePuzzle_RedDoorH_Open_Tile1, FALSE + setmetatile 1, 4, METATILE_TrickHousePuzzle_RedDoorH_Open_Tile2, FALSE + setmetatile 2, 4, METATILE_TrickHousePuzzle_RedDoorH_Open_Tile3, FALSE + setmetatile 1, 12, METATILE_TrickHousePuzzle_RedDoorH_Open_Tile0, FALSE + setmetatile 2, 12, METATILE_TrickHousePuzzle_RedDoorH_Open_Tile1, FALSE + setmetatile 1, 13, METATILE_TrickHousePuzzle_RedDoorH_Open_Tile2, FALSE + setmetatile 2, 13, METATILE_TrickHousePuzzle_RedDoorH_Open_Tile3, FALSE + setmetatile 4, 6, METATILE_TrickHousePuzzle_RedDoorH_Open_Tile0, FALSE + setmetatile 5, 6, METATILE_TrickHousePuzzle_RedDoorH_Open_Tile1, FALSE + setmetatile 4, 7, METATILE_TrickHousePuzzle_RedDoorH_Open_Tile2, FALSE + setmetatile 5, 7, METATILE_TrickHousePuzzle_RedDoorH_Open_Tile3, FALSE + setmetatile 4, 12, METATILE_TrickHousePuzzle_RedDoorH_Open_Tile0, FALSE + setmetatile 5, 12, METATILE_TrickHousePuzzle_RedDoorH_Open_Tile1, FALSE + setmetatile 4, 13, METATILE_TrickHousePuzzle_RedDoorH_Open_Tile2, FALSE + setmetatile 5, 13, METATILE_TrickHousePuzzle_RedDoorH_Open_Tile3, FALSE + setmetatile 4, 18, METATILE_TrickHousePuzzle_RedDoorH_Open_Tile0, FALSE + setmetatile 5, 18, METATILE_TrickHousePuzzle_RedDoorH_Open_Tile1, FALSE + setmetatile 4, 19, METATILE_TrickHousePuzzle_RedDoorH_Open_Tile2, FALSE + setmetatile 5, 19, METATILE_TrickHousePuzzle_RedDoorH_Open_Tile3, FALSE + setmetatile 7, 9, METATILE_TrickHousePuzzle_RedDoorH_Open_Tile0, FALSE + setmetatile 8, 9, METATILE_TrickHousePuzzle_RedDoorH_Open_Tile1, FALSE + setmetatile 7, 10, METATILE_TrickHousePuzzle_RedDoorH_Open_Tile2, FALSE + setmetatile 8, 10, METATILE_TrickHousePuzzle_RedDoorH_Open_Tile3, FALSE + setmetatile 10, 6, METATILE_TrickHousePuzzle_RedDoorH_Open_Tile0, FALSE + setmetatile 11, 6, METATILE_TrickHousePuzzle_RedDoorH_Open_Tile1, FALSE + setmetatile 10, 7, METATILE_TrickHousePuzzle_RedDoorH_Open_Tile2, FALSE + setmetatile 11, 7, METATILE_TrickHousePuzzle_RedDoorH_Open_Tile3, FALSE + setmetatile 10, 12, METATILE_TrickHousePuzzle_RedDoorH_Open_Tile0, FALSE + setmetatile 11, 12, METATILE_TrickHousePuzzle_RedDoorH_Open_Tile1, FALSE + setmetatile 10, 13, METATILE_TrickHousePuzzle_RedDoorH_Open_Tile2, FALSE + setmetatile 11, 13, METATILE_TrickHousePuzzle_RedDoorH_Open_Tile3, FALSE + setmetatile 10, 18, METATILE_TrickHousePuzzle_RedDoorH_Open_Tile0, FALSE + setmetatile 11, 18, METATILE_TrickHousePuzzle_RedDoorH_Open_Tile1, FALSE + setmetatile 10, 19, METATILE_TrickHousePuzzle_RedDoorH_Open_Tile2, FALSE + setmetatile 11, 19, METATILE_TrickHousePuzzle_RedDoorH_Open_Tile3, FALSE + setmetatile 13, 3, METATILE_TrickHousePuzzle_RedDoorH_Open_Tile0, FALSE + setmetatile 14, 3, METATILE_TrickHousePuzzle_RedDoorH_Open_Tile1, FALSE + setmetatile 13, 4, METATILE_TrickHousePuzzle_RedDoorH_Open_Tile2, FALSE + setmetatile 14, 4, METATILE_TrickHousePuzzle_RedDoorH_Open_Tile3, FALSE + setmetatile 3, 16, METATILE_TrickHousePuzzle_RedDoorV_Retracted, TRUE + setmetatile 3, 17, METATILE_TrickHousePuzzle_Floor_ShadowTop_Alt, FALSE + setmetatile 9, 4, METATILE_TrickHousePuzzle_RedDoorV_Retracted, TRUE + setmetatile 9, 5, METATILE_TrickHousePuzzle_Floor_ShadowTop_Alt, FALSE return Route110_TrickHousePuzzle3_EventScript_Button1:: @@ -241,14 +235,10 @@ Route110_TrickHousePuzzle3_EventScript_SetButton:: setvar VAR_TEMP_2, 0 setvar VAR_TEMP_3, 0 setvar VAR_TEMP_4, 0 - compare VAR_TEMP_8, 1 - call_if_eq Route110_TrickHousePuzzle3_EventScript_SetButton1 - compare VAR_TEMP_8, 2 - call_if_eq Route110_TrickHousePuzzle3_EventScript_SetButton2 - compare VAR_TEMP_8, 3 - call_if_eq Route110_TrickHousePuzzle3_EventScript_SetButton3 - compare VAR_TEMP_8, 4 - call_if_eq Route110_TrickHousePuzzle3_EventScript_SetButton4 + call_if_eq VAR_TEMP_8, 1, Route110_TrickHousePuzzle3_EventScript_SetButton1 + call_if_eq VAR_TEMP_8, 2, Route110_TrickHousePuzzle3_EventScript_SetButton2 + call_if_eq VAR_TEMP_8, 3, Route110_TrickHousePuzzle3_EventScript_SetButton3 + call_if_eq VAR_TEMP_8, 4, Route110_TrickHousePuzzle3_EventScript_SetButton4 return Route110_TrickHousePuzzle3_EventScript_SetButton1:: @@ -268,15 +258,11 @@ Route110_TrickHousePuzzle3_EventScript_SetButton4:: return Route110_TrickHousePuzzle3_EventScript_AlternateDoors:: - compare VAR_TEMP_9, 1 - call_if_eq Route110_TrickHousePuzzle3_EventScript_SetDoorsState0 - compare VAR_TEMP_9, 0 - call_if_eq Route110_TrickHousePuzzle3_EventScript_SetDoorsState1 + call_if_eq VAR_TEMP_9, 1, Route110_TrickHousePuzzle3_EventScript_SetDoorsState0 + call_if_eq VAR_TEMP_9, 0, Route110_TrickHousePuzzle3_EventScript_SetDoorsState1 special DrawWholeMapView - compare VAR_TEMP_9, 1 - goto_if_eq Route110_TrickHousePuzzle3_EventScript_ClearAltDoorState - compare VAR_TEMP_9, 0 - goto_if_eq Route110_TrickHousePuzzle3_EventScript_SetAltDoorState + goto_if_eq VAR_TEMP_9, 1, Route110_TrickHousePuzzle3_EventScript_ClearAltDoorState + goto_if_eq VAR_TEMP_9, 0, Route110_TrickHousePuzzle3_EventScript_SetAltDoorState end Route110_TrickHousePuzzle3_EventScript_ClearAltDoorState:: @@ -291,8 +277,7 @@ Route110_TrickHousePuzzle3_EventScript_SetAltDoorState:: Route110_TrickHousePuzzle3_EventScript_Scroll:: lockall - compare VAR_TRICK_HOUSE_PUZZLE_3_STATE, 0 - goto_if_eq Route110_TrickHousePuzzle3_EventScript_FoundScroll + goto_if_eq VAR_TRICK_HOUSE_PUZZLE_3_STATE, 0, Route110_TrickHousePuzzle3_EventScript_FoundScroll goto Route110_TrickHousePuzzle_EventScript_ReadScrollAgain end diff --git a/data/maps/Route110_TrickHousePuzzle4/scripts.inc b/data/maps/Route110_TrickHousePuzzle4/scripts.inc index 10f49adb50..2350d4ceb2 100644 --- a/data/maps/Route110_TrickHousePuzzle4/scripts.inc +++ b/data/maps/Route110_TrickHousePuzzle4/scripts.inc @@ -3,8 +3,7 @@ Route110_TrickHousePuzzle4_MapScripts:: Route110_TrickHousePuzzle4_EventScript_Scroll:: lockall - compare VAR_TRICK_HOUSE_PUZZLE_4_STATE, 0 - goto_if_eq Route110_TrickHousePuzzle4_EventScript_FoundScroll + goto_if_eq VAR_TRICK_HOUSE_PUZZLE_4_STATE, 0, Route110_TrickHousePuzzle4_EventScript_FoundScroll goto Route110_TrickHousePuzzle_EventScript_ReadScrollAgain end diff --git a/data/maps/Route110_TrickHousePuzzle5/scripts.inc b/data/maps/Route110_TrickHousePuzzle5/scripts.inc index 3c574441ec..e0fa432bd2 100644 --- a/data/maps/Route110_TrickHousePuzzle5/scripts.inc +++ b/data/maps/Route110_TrickHousePuzzle5/scripts.inc @@ -19,8 +19,7 @@ Route110_TrickHousePuzzle5_OnTransition: Route110_TrickHousePuzzle5_EventScript_Scroll:: lockall - compare VAR_TRICK_HOUSE_PUZZLE_5_STATE, 0 - goto_if_eq Route110_TrickHousePuzzle5_EventScript_FoundScroll + goto_if_eq VAR_TRICK_HOUSE_PUZZLE_5_STATE, 0, Route110_TrickHousePuzzle5_EventScript_FoundScroll goto Route110_TrickHousePuzzle_EventScript_ReadScrollAgain end @@ -33,8 +32,7 @@ Route110_TrickHousePuzzle5_EventScript_Mechadoll1:: lockall applymovement LOCALID_MECHADOLL_1, Common_Movement_FacePlayer waitmovement 0 - compare VAR_TEMP_1, 1 - goto_if_eq Route110_TrickHousePuzzle5_EventScript_CorrectGoThrough + goto_if_eq VAR_TEMP_1, 1, Route110_TrickHousePuzzle5_EventScript_CorrectGoThrough setvar VAR_TEMP_9, 0 goto Route110_TrickHousePuzzle5_EventScript_Mechadoll1Activate end @@ -43,8 +41,7 @@ Route110_TrickHousePuzzle5_EventScript_Mechadoll2:: lockall applymovement LOCALID_MECHADOLL_2, Common_Movement_FacePlayer waitmovement 0 - compare VAR_TEMP_2, 1 - goto_if_eq Route110_TrickHousePuzzle5_EventScript_CorrectGoThrough + goto_if_eq VAR_TEMP_2, 1, Route110_TrickHousePuzzle5_EventScript_CorrectGoThrough setvar VAR_TEMP_9, 0 goto Route110_TrickHousePuzzle5_EventScript_Mechadoll2Activate end @@ -53,8 +50,7 @@ Route110_TrickHousePuzzle5_EventScript_Mechadoll3:: lockall applymovement LOCALID_MECHADOLL_3, Common_Movement_FacePlayer waitmovement 0 - compare VAR_TEMP_3, 1 - goto_if_eq Route110_TrickHousePuzzle5_EventScript_CorrectGoThrough + goto_if_eq VAR_TEMP_3, 1, Route110_TrickHousePuzzle5_EventScript_CorrectGoThrough setvar VAR_TEMP_9, 0 goto Route110_TrickHousePuzzle5_EventScript_Mechadoll3Activate end @@ -63,8 +59,7 @@ Route110_TrickHousePuzzle5_EventScript_Mechadoll4:: lockall applymovement LOCALID_MECHADOLL_4, Common_Movement_FacePlayer waitmovement 0 - compare VAR_TEMP_4, 1 - goto_if_eq Route110_TrickHousePuzzle5_EventScript_CorrectGoThrough + goto_if_eq VAR_TEMP_4, 1, Route110_TrickHousePuzzle5_EventScript_CorrectGoThrough setvar VAR_TEMP_9, 0 goto Route110_TrickHousePuzzle5_EventScript_Mechadoll4Activate end @@ -73,8 +68,7 @@ Route110_TrickHousePuzzle5_EventScript_Mechadoll5:: lockall applymovement LOCALID_MECHADOLL_5, Common_Movement_FacePlayer waitmovement 0 - compare VAR_TEMP_5, 1 - goto_if_eq Route110_TrickHousePuzzle5_EventScript_CorrectGoThrough + goto_if_eq VAR_TEMP_5, 1, Route110_TrickHousePuzzle5_EventScript_CorrectGoThrough setvar VAR_TEMP_9, 0 goto Route110_TrickHousePuzzle5_EventScript_Mechadoll5Activate end @@ -226,14 +220,10 @@ Route110_TrickHousePuzzle5_EventScript_Mechadoll1Activate:: waitmovement 0 applymovement LOCALID_MECHADOLL_1, Common_Movement_Delay48 waitmovement 0 - compare VAR_TEMP_9, 1 - call_if_eq Route110_TrickHousePuzzle5_EventScript_MechadollWalkLeft1 - compare VAR_TEMP_9, 2 - call_if_eq Route110_TrickHousePuzzle5_EventScript_MechadollWalkLeft2 - compare VAR_TEMP_9, 3 - call_if_eq Route110_TrickHousePuzzle5_EventScript_MechadollWalkLeft3 - compare VAR_TEMP_9, 4 - call_if_eq Route110_TrickHousePuzzle5_EventScript_MechadollWalkLeft4 + call_if_eq VAR_TEMP_9, 1, Route110_TrickHousePuzzle5_EventScript_MechadollWalkLeft1 + call_if_eq VAR_TEMP_9, 2, Route110_TrickHousePuzzle5_EventScript_MechadollWalkLeft2 + call_if_eq VAR_TEMP_9, 3, Route110_TrickHousePuzzle5_EventScript_MechadollWalkLeft3 + call_if_eq VAR_TEMP_9, 4, Route110_TrickHousePuzzle5_EventScript_MechadollWalkLeft4 msgbox Route110_TrickHousePuzzle5_Text_Mechadoll1Intro, MSGBOX_DEFAULT random 3 switch VAR_RESULT @@ -250,16 +240,11 @@ Route110_TrickHousePuzzle5_EventScript_Mechadoll2Activate:: waitmovement 0 applymovement LOCALID_MECHADOLL_2, Common_Movement_Delay48 waitmovement 0 - compare VAR_TEMP_9, 1 - call_if_eq Route110_TrickHousePuzzle5_EventScript_MechadollWalkRight1 - compare VAR_TEMP_9, 2 - call_if_eq Route110_TrickHousePuzzle5_EventScript_MechadollWalkRight2 - compare VAR_TEMP_9, 3 - call_if_eq Route110_TrickHousePuzzle5_EventScript_MechadollWalkRight3 - compare VAR_TEMP_9, 4 - call_if_eq Route110_TrickHousePuzzle5_EventScript_MechadollWalkRight4 - compare VAR_TEMP_9, 5 - call_if_eq Route110_TrickHousePuzzle5_EventScript_MechadollWalkRight5 + call_if_eq VAR_TEMP_9, 1, Route110_TrickHousePuzzle5_EventScript_MechadollWalkRight1 + call_if_eq VAR_TEMP_9, 2, Route110_TrickHousePuzzle5_EventScript_MechadollWalkRight2 + call_if_eq VAR_TEMP_9, 3, Route110_TrickHousePuzzle5_EventScript_MechadollWalkRight3 + call_if_eq VAR_TEMP_9, 4, Route110_TrickHousePuzzle5_EventScript_MechadollWalkRight4 + call_if_eq VAR_TEMP_9, 5, Route110_TrickHousePuzzle5_EventScript_MechadollWalkRight5 msgbox Route110_TrickHousePuzzle5_Text_Mechadoll2Intro, MSGBOX_DEFAULT random 3 switch VAR_RESULT @@ -276,14 +261,10 @@ Route110_TrickHousePuzzle5_EventScript_Mechadoll3Activate:: waitmovement 0 applymovement LOCALID_MECHADOLL_3, Common_Movement_Delay48 waitmovement 0 - compare VAR_TEMP_9, 1 - call_if_eq Route110_TrickHousePuzzle5_EventScript_MechadollWalkLeft1 - compare VAR_TEMP_9, 2 - call_if_eq Route110_TrickHousePuzzle5_EventScript_MechadollWalkLeft2 - compare VAR_TEMP_9, 3 - call_if_eq Route110_TrickHousePuzzle5_EventScript_MechadollWalkLeft3 - compare VAR_TEMP_9, 4 - call_if_eq Route110_TrickHousePuzzle5_EventScript_MechadollWalkLeft4 + call_if_eq VAR_TEMP_9, 1, Route110_TrickHousePuzzle5_EventScript_MechadollWalkLeft1 + call_if_eq VAR_TEMP_9, 2, Route110_TrickHousePuzzle5_EventScript_MechadollWalkLeft2 + call_if_eq VAR_TEMP_9, 3, Route110_TrickHousePuzzle5_EventScript_MechadollWalkLeft3 + call_if_eq VAR_TEMP_9, 4, Route110_TrickHousePuzzle5_EventScript_MechadollWalkLeft4 msgbox Route110_TrickHousePuzzle5_Text_Mechadoll3Intro, MSGBOX_DEFAULT random 3 switch VAR_RESULT @@ -300,14 +281,10 @@ Route110_TrickHousePuzzle5_EventScript_Mechadoll4Activate:: waitmovement 0 applymovement LOCALID_MECHADOLL_4, Common_Movement_Delay48 waitmovement 0 - compare VAR_TEMP_9, 1 - call_if_eq Route110_TrickHousePuzzle5_EventScript_MechadollWalkLeft1 - compare VAR_TEMP_9, 2 - call_if_eq Route110_TrickHousePuzzle5_EventScript_MechadollWalkLeft2 - compare VAR_TEMP_9, 3 - call_if_eq Route110_TrickHousePuzzle5_EventScript_MechadollWalkLeft3 - compare VAR_TEMP_9, 4 - call_if_eq Route110_TrickHousePuzzle5_EventScript_MechadollWalkLeft4 + call_if_eq VAR_TEMP_9, 1, Route110_TrickHousePuzzle5_EventScript_MechadollWalkLeft1 + call_if_eq VAR_TEMP_9, 2, Route110_TrickHousePuzzle5_EventScript_MechadollWalkLeft2 + call_if_eq VAR_TEMP_9, 3, Route110_TrickHousePuzzle5_EventScript_MechadollWalkLeft3 + call_if_eq VAR_TEMP_9, 4, Route110_TrickHousePuzzle5_EventScript_MechadollWalkLeft4 msgbox Route110_TrickHousePuzzle5_Text_Mechadoll4Intro, MSGBOX_DEFAULT random 3 switch VAR_RESULT @@ -465,7 +442,7 @@ Route110_TrickHousePuzzle5_EventScript_IncorrectAnswer:: waitmovement 0 msgbox Route110_TrickHousePuzzle5_Text_WaitForNextChallenge, MSGBOX_DEFAULT closemessage - warp MAP_ROUTE110_TRICK_HOUSE_PUZZLE5, 255, 0, 21 + warp MAP_ROUTE110_TRICK_HOUSE_PUZZLE5, 0, 21 waitstate releaseall end @@ -487,133 +464,83 @@ Route110_TrickHousePuzzle5_EventScript_CorrectGoThrough:: @ Mechadoll 5 never walks, all the Mechadoll5Walk scripts are unused @ No mechadoll walks left 5 paces, all the WalkLeft5 scripts are unused Route110_TrickHousePuzzle5_EventScript_MechadollWalkLeft1:: - compare VAR_TEMP_8, LOCALID_MECHADOLL_1 - call_if_eq Route110_TrickHousePuzzle5_EventScript_Mechadoll1WalkLeft1 - compare VAR_TEMP_8, LOCALID_MECHADOLL_2 - call_if_eq Route110_TrickHousePuzzle5_EventScript_Mechadoll2WalkLeft1 - compare VAR_TEMP_8, LOCALID_MECHADOLL_3 - call_if_eq Route110_TrickHousePuzzle5_EventScript_Mechadoll3WalkLeft1 - compare VAR_TEMP_8, LOCALID_MECHADOLL_4 - call_if_eq Route110_TrickHousePuzzle5_EventScript_Mechadoll4WalkLeft1 - compare VAR_TEMP_8, LOCALID_MECHADOLL_5 - call_if_eq Route110_TrickHousePuzzle5_EventScript_Mechadoll5WalkLeft1 + call_if_eq VAR_TEMP_8, LOCALID_MECHADOLL_1, Route110_TrickHousePuzzle5_EventScript_Mechadoll1WalkLeft1 + call_if_eq VAR_TEMP_8, LOCALID_MECHADOLL_2, Route110_TrickHousePuzzle5_EventScript_Mechadoll2WalkLeft1 + call_if_eq VAR_TEMP_8, LOCALID_MECHADOLL_3, Route110_TrickHousePuzzle5_EventScript_Mechadoll3WalkLeft1 + call_if_eq VAR_TEMP_8, LOCALID_MECHADOLL_4, Route110_TrickHousePuzzle5_EventScript_Mechadoll4WalkLeft1 + call_if_eq VAR_TEMP_8, LOCALID_MECHADOLL_5, Route110_TrickHousePuzzle5_EventScript_Mechadoll5WalkLeft1 return Route110_TrickHousePuzzle5_EventScript_MechadollWalkLeft2:: - compare VAR_TEMP_8, LOCALID_MECHADOLL_1 - call_if_eq Route110_TrickHousePuzzle5_EventScript_Mechadoll1WalkLeft2 - compare VAR_TEMP_8, LOCALID_MECHADOLL_2 - call_if_eq Route110_TrickHousePuzzle5_EventScript_Mechadoll2WalkLeft2 - compare VAR_TEMP_8, LOCALID_MECHADOLL_3 - call_if_eq Route110_TrickHousePuzzle5_EventScript_Mechadoll3WalkLeft2 - compare VAR_TEMP_8, LOCALID_MECHADOLL_4 - call_if_eq Route110_TrickHousePuzzle5_EventScript_Mechadoll4WalkLeft2 - compare VAR_TEMP_8, LOCALID_MECHADOLL_5 - call_if_eq Route110_TrickHousePuzzle5_EventScript_Mechadoll5WalkLeft2 + call_if_eq VAR_TEMP_8, LOCALID_MECHADOLL_1, Route110_TrickHousePuzzle5_EventScript_Mechadoll1WalkLeft2 + call_if_eq VAR_TEMP_8, LOCALID_MECHADOLL_2, Route110_TrickHousePuzzle5_EventScript_Mechadoll2WalkLeft2 + call_if_eq VAR_TEMP_8, LOCALID_MECHADOLL_3, Route110_TrickHousePuzzle5_EventScript_Mechadoll3WalkLeft2 + call_if_eq VAR_TEMP_8, LOCALID_MECHADOLL_4, Route110_TrickHousePuzzle5_EventScript_Mechadoll4WalkLeft2 + call_if_eq VAR_TEMP_8, LOCALID_MECHADOLL_5, Route110_TrickHousePuzzle5_EventScript_Mechadoll5WalkLeft2 return Route110_TrickHousePuzzle5_EventScript_MechadollWalkLeft3:: - compare VAR_TEMP_8, LOCALID_MECHADOLL_1 - call_if_eq Route110_TrickHousePuzzle5_EventScript_Mechadoll1WalkLeft3 - compare VAR_TEMP_8, LOCALID_MECHADOLL_2 - call_if_eq Route110_TrickHousePuzzle5_EventScript_Mechadoll2WalkLeft3 - compare VAR_TEMP_8, LOCALID_MECHADOLL_3 - call_if_eq Route110_TrickHousePuzzle5_EventScript_Mechadoll3WalkLeft3 - compare VAR_TEMP_8, LOCALID_MECHADOLL_4 - call_if_eq Route110_TrickHousePuzzle5_EventScript_Mechadoll4WalkLeft3 - compare VAR_TEMP_8, LOCALID_MECHADOLL_5 - call_if_eq Route110_TrickHousePuzzle5_EventScript_Mechadoll5WalkLeft3 + call_if_eq VAR_TEMP_8, LOCALID_MECHADOLL_1, Route110_TrickHousePuzzle5_EventScript_Mechadoll1WalkLeft3 + call_if_eq VAR_TEMP_8, LOCALID_MECHADOLL_2, Route110_TrickHousePuzzle5_EventScript_Mechadoll2WalkLeft3 + call_if_eq VAR_TEMP_8, LOCALID_MECHADOLL_3, Route110_TrickHousePuzzle5_EventScript_Mechadoll3WalkLeft3 + call_if_eq VAR_TEMP_8, LOCALID_MECHADOLL_4, Route110_TrickHousePuzzle5_EventScript_Mechadoll4WalkLeft3 + call_if_eq VAR_TEMP_8, LOCALID_MECHADOLL_5, Route110_TrickHousePuzzle5_EventScript_Mechadoll5WalkLeft3 return Route110_TrickHousePuzzle5_EventScript_MechadollWalkLeft4:: - compare VAR_TEMP_8, LOCALID_MECHADOLL_1 - call_if_eq Route110_TrickHousePuzzle5_EventScript_Mechadoll1WalkLeft4 - compare VAR_TEMP_8, LOCALID_MECHADOLL_2 - call_if_eq Route110_TrickHousePuzzle5_EventScript_Mechadoll2WalkLeft4 - compare VAR_TEMP_8, LOCALID_MECHADOLL_3 - call_if_eq Route110_TrickHousePuzzle5_EventScript_Mechadoll3WalkLeft4 - compare VAR_TEMP_8, LOCALID_MECHADOLL_4 - call_if_eq Route110_TrickHousePuzzle5_EventScript_Mechadoll4WalkLeft4 - compare VAR_TEMP_8, LOCALID_MECHADOLL_5 - call_if_eq Route110_TrickHousePuzzle5_EventScript_Mechadoll5WalkLeft4 + call_if_eq VAR_TEMP_8, LOCALID_MECHADOLL_1, Route110_TrickHousePuzzle5_EventScript_Mechadoll1WalkLeft4 + call_if_eq VAR_TEMP_8, LOCALID_MECHADOLL_2, Route110_TrickHousePuzzle5_EventScript_Mechadoll2WalkLeft4 + call_if_eq VAR_TEMP_8, LOCALID_MECHADOLL_3, Route110_TrickHousePuzzle5_EventScript_Mechadoll3WalkLeft4 + call_if_eq VAR_TEMP_8, LOCALID_MECHADOLL_4, Route110_TrickHousePuzzle5_EventScript_Mechadoll4WalkLeft4 + call_if_eq VAR_TEMP_8, LOCALID_MECHADOLL_5, Route110_TrickHousePuzzle5_EventScript_Mechadoll5WalkLeft4 return Route110_TrickHousePuzzle5_EventScript_MechadollWalkLeft5:: - compare VAR_TEMP_8, LOCALID_MECHADOLL_1 - call_if_eq Route110_TrickHousePuzzle5_EventScript_Mechadoll1WalkLeft5 - compare VAR_TEMP_8, LOCALID_MECHADOLL_2 - call_if_eq Route110_TrickHousePuzzle5_EventScript_Mechadoll2WalkLeft5 - compare VAR_TEMP_8, LOCALID_MECHADOLL_3 - call_if_eq Route110_TrickHousePuzzle5_EventScript_Mechadoll3WalkLeft5 - compare VAR_TEMP_8, LOCALID_MECHADOLL_4 - call_if_eq Route110_TrickHousePuzzle5_EventScript_Mechadoll4WalkLeft5 - compare VAR_TEMP_8, LOCALID_MECHADOLL_5 - call_if_eq Route110_TrickHousePuzzle5_EventScript_Mechadoll5WalkLeft5 + call_if_eq VAR_TEMP_8, LOCALID_MECHADOLL_1, Route110_TrickHousePuzzle5_EventScript_Mechadoll1WalkLeft5 + call_if_eq VAR_TEMP_8, LOCALID_MECHADOLL_2, Route110_TrickHousePuzzle5_EventScript_Mechadoll2WalkLeft5 + call_if_eq VAR_TEMP_8, LOCALID_MECHADOLL_3, Route110_TrickHousePuzzle5_EventScript_Mechadoll3WalkLeft5 + call_if_eq VAR_TEMP_8, LOCALID_MECHADOLL_4, Route110_TrickHousePuzzle5_EventScript_Mechadoll4WalkLeft5 + call_if_eq VAR_TEMP_8, LOCALID_MECHADOLL_5, Route110_TrickHousePuzzle5_EventScript_Mechadoll5WalkLeft5 return Route110_TrickHousePuzzle5_EventScript_MechadollWalkRight1:: - compare VAR_TEMP_8, LOCALID_MECHADOLL_1 - call_if_eq Route110_TrickHousePuzzle5_EventScript_Mechadoll1WalkRight1 - compare VAR_TEMP_8, LOCALID_MECHADOLL_2 - call_if_eq Route110_TrickHousePuzzle5_EventScript_Mechadoll2WalkRight1 - compare VAR_TEMP_8, LOCALID_MECHADOLL_3 - call_if_eq Route110_TrickHousePuzzle5_EventScript_Mechadoll3WalkRight1 - compare VAR_TEMP_8, LOCALID_MECHADOLL_4 - call_if_eq Route110_TrickHousePuzzle5_EventScript_Mechadoll4WalkRight1 - compare VAR_TEMP_8, LOCALID_MECHADOLL_5 - call_if_eq Route110_TrickHousePuzzle5_EventScript_Mechadoll5WalkRight1 + call_if_eq VAR_TEMP_8, LOCALID_MECHADOLL_1, Route110_TrickHousePuzzle5_EventScript_Mechadoll1WalkRight1 + call_if_eq VAR_TEMP_8, LOCALID_MECHADOLL_2, Route110_TrickHousePuzzle5_EventScript_Mechadoll2WalkRight1 + call_if_eq VAR_TEMP_8, LOCALID_MECHADOLL_3, Route110_TrickHousePuzzle5_EventScript_Mechadoll3WalkRight1 + call_if_eq VAR_TEMP_8, LOCALID_MECHADOLL_4, Route110_TrickHousePuzzle5_EventScript_Mechadoll4WalkRight1 + call_if_eq VAR_TEMP_8, LOCALID_MECHADOLL_5, Route110_TrickHousePuzzle5_EventScript_Mechadoll5WalkRight1 return Route110_TrickHousePuzzle5_EventScript_MechadollWalkRight2:: - compare VAR_TEMP_8, LOCALID_MECHADOLL_1 - call_if_eq Route110_TrickHousePuzzle5_EventScript_Mechadoll1WalkRight2 - compare VAR_TEMP_8, LOCALID_MECHADOLL_2 - call_if_eq Route110_TrickHousePuzzle5_EventScript_Mechadoll2WalkRight2 - compare VAR_TEMP_8, LOCALID_MECHADOLL_3 - call_if_eq Route110_TrickHousePuzzle5_EventScript_Mechadoll3WalkRight2 - compare VAR_TEMP_8, LOCALID_MECHADOLL_4 - call_if_eq Route110_TrickHousePuzzle5_EventScript_Mechadoll4WalkRight2 - compare VAR_TEMP_8, LOCALID_MECHADOLL_5 - call_if_eq Route110_TrickHousePuzzle5_EventScript_Mechadoll5WalkRight2 + call_if_eq VAR_TEMP_8, LOCALID_MECHADOLL_1, Route110_TrickHousePuzzle5_EventScript_Mechadoll1WalkRight2 + call_if_eq VAR_TEMP_8, LOCALID_MECHADOLL_2, Route110_TrickHousePuzzle5_EventScript_Mechadoll2WalkRight2 + call_if_eq VAR_TEMP_8, LOCALID_MECHADOLL_3, Route110_TrickHousePuzzle5_EventScript_Mechadoll3WalkRight2 + call_if_eq VAR_TEMP_8, LOCALID_MECHADOLL_4, Route110_TrickHousePuzzle5_EventScript_Mechadoll4WalkRight2 + call_if_eq VAR_TEMP_8, LOCALID_MECHADOLL_5, Route110_TrickHousePuzzle5_EventScript_Mechadoll5WalkRight2 return Route110_TrickHousePuzzle5_EventScript_MechadollWalkRight3:: - compare VAR_TEMP_8, LOCALID_MECHADOLL_1 - call_if_eq Route110_TrickHousePuzzle5_EventScript_Mechadoll1WalkRight3 - compare VAR_TEMP_8, LOCALID_MECHADOLL_2 - call_if_eq Route110_TrickHousePuzzle5_EventScript_Mechadoll2WalkRight3 - compare VAR_TEMP_8, LOCALID_MECHADOLL_3 - call_if_eq Route110_TrickHousePuzzle5_EventScript_Mechadoll3WalkRight3 - compare VAR_TEMP_8, LOCALID_MECHADOLL_4 - call_if_eq Route110_TrickHousePuzzle5_EventScript_Mechadoll4WalkRight3 - compare VAR_TEMP_8, LOCALID_MECHADOLL_5 - call_if_eq Route110_TrickHousePuzzle5_EventScript_Mechadoll5WalkRight3 + call_if_eq VAR_TEMP_8, LOCALID_MECHADOLL_1, Route110_TrickHousePuzzle5_EventScript_Mechadoll1WalkRight3 + call_if_eq VAR_TEMP_8, LOCALID_MECHADOLL_2, Route110_TrickHousePuzzle5_EventScript_Mechadoll2WalkRight3 + call_if_eq VAR_TEMP_8, LOCALID_MECHADOLL_3, Route110_TrickHousePuzzle5_EventScript_Mechadoll3WalkRight3 + call_if_eq VAR_TEMP_8, LOCALID_MECHADOLL_4, Route110_TrickHousePuzzle5_EventScript_Mechadoll4WalkRight3 + call_if_eq VAR_TEMP_8, LOCALID_MECHADOLL_5, Route110_TrickHousePuzzle5_EventScript_Mechadoll5WalkRight3 return Route110_TrickHousePuzzle5_EventScript_MechadollWalkRight4:: - compare VAR_TEMP_8, LOCALID_MECHADOLL_1 - call_if_eq Route110_TrickHousePuzzle5_EventScript_Mechadoll1WalkRight4 - compare VAR_TEMP_8, LOCALID_MECHADOLL_2 - call_if_eq Route110_TrickHousePuzzle5_EventScript_Mechadoll2WalkRight4 - compare VAR_TEMP_8, LOCALID_MECHADOLL_3 - call_if_eq Route110_TrickHousePuzzle5_EventScript_Mechadoll3WalkRight4 - compare VAR_TEMP_8, LOCALID_MECHADOLL_4 - call_if_eq Route110_TrickHousePuzzle5_EventScript_Mechadoll4WalkRight4 - compare VAR_TEMP_8, LOCALID_MECHADOLL_5 - call_if_eq Route110_TrickHousePuzzle5_EventScript_Mechadoll5WalkRight4 + call_if_eq VAR_TEMP_8, LOCALID_MECHADOLL_1, Route110_TrickHousePuzzle5_EventScript_Mechadoll1WalkRight4 + call_if_eq VAR_TEMP_8, LOCALID_MECHADOLL_2, Route110_TrickHousePuzzle5_EventScript_Mechadoll2WalkRight4 + call_if_eq VAR_TEMP_8, LOCALID_MECHADOLL_3, Route110_TrickHousePuzzle5_EventScript_Mechadoll3WalkRight4 + call_if_eq VAR_TEMP_8, LOCALID_MECHADOLL_4, Route110_TrickHousePuzzle5_EventScript_Mechadoll4WalkRight4 + call_if_eq VAR_TEMP_8, LOCALID_MECHADOLL_5, Route110_TrickHousePuzzle5_EventScript_Mechadoll5WalkRight4 return Route110_TrickHousePuzzle5_EventScript_MechadollWalkRight5:: - compare VAR_TEMP_8, LOCALID_MECHADOLL_1 - call_if_eq Route110_TrickHousePuzzle5_EventScript_Mechadoll1WalkRight5 - compare VAR_TEMP_8, LOCALID_MECHADOLL_2 - call_if_eq Route110_TrickHousePuzzle5_EventScript_Mechadoll2WalkRight5 - compare VAR_TEMP_8, LOCALID_MECHADOLL_3 - call_if_eq Route110_TrickHousePuzzle5_EventScript_Mechadoll3WalkRight5 - compare VAR_TEMP_8, LOCALID_MECHADOLL_4 - call_if_eq Route110_TrickHousePuzzle5_EventScript_Mechadoll4WalkRight5 - compare VAR_TEMP_8, LOCALID_MECHADOLL_5 - call_if_eq Route110_TrickHousePuzzle5_EventScript_Mechadoll5WalkRight5 + call_if_eq VAR_TEMP_8, LOCALID_MECHADOLL_1, Route110_TrickHousePuzzle5_EventScript_Mechadoll1WalkRight5 + call_if_eq VAR_TEMP_8, LOCALID_MECHADOLL_2, Route110_TrickHousePuzzle5_EventScript_Mechadoll2WalkRight5 + call_if_eq VAR_TEMP_8, LOCALID_MECHADOLL_3, Route110_TrickHousePuzzle5_EventScript_Mechadoll3WalkRight5 + call_if_eq VAR_TEMP_8, LOCALID_MECHADOLL_4, Route110_TrickHousePuzzle5_EventScript_Mechadoll4WalkRight5 + call_if_eq VAR_TEMP_8, LOCALID_MECHADOLL_5, Route110_TrickHousePuzzle5_EventScript_Mechadoll5WalkRight5 return Route110_TrickHousePuzzle5_EventScript_Mechadoll1WalkLeft1:: diff --git a/data/maps/Route110_TrickHousePuzzle6/scripts.inc b/data/maps/Route110_TrickHousePuzzle6/scripts.inc index 35d657acc3..e442d094d5 100644 --- a/data/maps/Route110_TrickHousePuzzle6/scripts.inc +++ b/data/maps/Route110_TrickHousePuzzle6/scripts.inc @@ -17,8 +17,7 @@ Route110_TrickHousePuzzle6_EventScript_InitPuzzle:: Route110_TrickHousePuzzle6_EventScript_Scroll:: lockall - compare VAR_TRICK_HOUSE_PUZZLE_6_STATE, 0 - goto_if_eq Route110_TrickHousePuzzle6_EventScript_FoundScroll + goto_if_eq VAR_TRICK_HOUSE_PUZZLE_6_STATE, 0, Route110_TrickHousePuzzle6_EventScript_FoundScroll goto Route110_TrickHousePuzzle_EventScript_ReadScrollAgain end diff --git a/data/maps/Route110_TrickHousePuzzle7/scripts.inc b/data/maps/Route110_TrickHousePuzzle7/scripts.inc index b0f1cbea12..a47df82cac 100644 --- a/data/maps/Route110_TrickHousePuzzle7/scripts.inc +++ b/data/maps/Route110_TrickHousePuzzle7/scripts.inc @@ -22,58 +22,57 @@ Route110_TrickHousePuzzle7_EventScript_UpdateSwitchMetatiles:: @ Leftover from R/S, none of the below metatile scripts are ever called Route110_TrickHousePuzzle7_EventScript_SetSwitch1MetatilesOn:: - setmetatile 13, 17, METATILE_TrickHousePuzzle_Arrow_RedOnBlack_Up, 0 - setmetatile 12, 16, METATILE_TrickHousePuzzle_Lever_On, 1 + setmetatile 13, 17, METATILE_TrickHousePuzzle_Arrow_RedOnBlack_Up, FALSE + setmetatile 12, 16, METATILE_TrickHousePuzzle_Lever_On, TRUE return Route110_TrickHousePuzzle7_EventScript_SetSwitch2MetatilesOn:: - setmetatile 12, 13, METATILE_TrickHousePuzzle_Arrow_RedOnBlack_Up, 0 - setmetatile 12, 11, METATILE_TrickHousePuzzle_Lever_On, 1 + setmetatile 12, 13, METATILE_TrickHousePuzzle_Arrow_RedOnBlack_Up, FALSE + setmetatile 12, 11, METATILE_TrickHousePuzzle_Lever_On, TRUE return Route110_TrickHousePuzzle7_EventScript_SetSwitch3MetatilesOn:: - setmetatile 7, 12, METATILE_TrickHousePuzzle_Arrow_RedOnBlack_Up, 0 - setmetatile 5, 10, METATILE_TrickHousePuzzle_Lever_On, 1 + setmetatile 7, 12, METATILE_TrickHousePuzzle_Arrow_RedOnBlack_Up, FALSE + setmetatile 5, 10, METATILE_TrickHousePuzzle_Lever_On, TRUE return Route110_TrickHousePuzzle7_EventScript_SetSwitch4MetatilesOn:: - setmetatile 6, 6, METATILE_TrickHousePuzzle_Arrow_RedOnBlack_Right_Alt, 0 - setmetatile 4, 4, METATILE_TrickHousePuzzle_Lever_On, 1 + setmetatile 6, 6, METATILE_TrickHousePuzzle_Arrow_RedOnBlack_Right_Alt, FALSE + setmetatile 4, 4, METATILE_TrickHousePuzzle_Lever_On, TRUE return Route110_TrickHousePuzzle7_EventScript_SetSwitch5MetatilesOn:: - setmetatile 8, 4, METATILE_TrickHousePuzzle_Arrow_RedOnBlack_Left, 0 - setmetatile 7, 5, METATILE_TrickHousePuzzle_Lever_On, 1 + setmetatile 8, 4, METATILE_TrickHousePuzzle_Arrow_RedOnBlack_Left, FALSE + setmetatile 7, 5, METATILE_TrickHousePuzzle_Lever_On, TRUE return Route110_TrickHousePuzzle7_EventScript_SetSwitch1MetatilesOff:: - setmetatile 13, 17, METATILE_TrickHousePuzzle_Arrow_RedOnBlack_Down, 0 - setmetatile 12, 16, METATILE_TrickHousePuzzle_Lever_Off, 1 + setmetatile 13, 17, METATILE_TrickHousePuzzle_Arrow_RedOnBlack_Down, FALSE + setmetatile 12, 16, METATILE_TrickHousePuzzle_Lever_Off, TRUE return Route110_TrickHousePuzzle7_EventScript_SetSwitch2MetatilesOff:: - setmetatile 12, 13, METATILE_TrickHousePuzzle_Arrow_RedOnBlack_Left, 0 - setmetatile 12, 11, METATILE_TrickHousePuzzle_Lever_Off, 1 + setmetatile 12, 13, METATILE_TrickHousePuzzle_Arrow_RedOnBlack_Left, FALSE + setmetatile 12, 11, METATILE_TrickHousePuzzle_Lever_Off, TRUE return Route110_TrickHousePuzzle7_EventScript_SetSwitch3MetatilesOff:: - setmetatile 7, 12, METATILE_TrickHousePuzzle_Arrow_RedOnBlack_Down, 0 - setmetatile 5, 10, METATILE_TrickHousePuzzle_Lever_Off, 1 + setmetatile 7, 12, METATILE_TrickHousePuzzle_Arrow_RedOnBlack_Down, FALSE + setmetatile 5, 10, METATILE_TrickHousePuzzle_Lever_Off, TRUE return Route110_TrickHousePuzzle7_EventScript_SetSwitch4MetatilesOff:: - setmetatile 6, 6, METATILE_TrickHousePuzzle_Arrow_RedOnBlack_Left_Alt, 0 - setmetatile 4, 4, METATILE_TrickHousePuzzle_Lever_Off, 1 + setmetatile 6, 6, METATILE_TrickHousePuzzle_Arrow_RedOnBlack_Left_Alt, FALSE + setmetatile 4, 4, METATILE_TrickHousePuzzle_Lever_Off, TRUE return Route110_TrickHousePuzzle7_EventScript_SetSwitch5MetatilesOff:: - setmetatile 8, 4, METATILE_TrickHousePuzzle_Arrow_RedOnBlack_Right, 0 - setmetatile 7, 5, METATILE_TrickHousePuzzle_Lever_Off, 1 + setmetatile 8, 4, METATILE_TrickHousePuzzle_Arrow_RedOnBlack_Right, FALSE + setmetatile 7, 5, METATILE_TrickHousePuzzle_Lever_Off, TRUE return Route110_TrickHousePuzzle7_OnTransition: - compare VAR_TRICK_HOUSE_PUZZLE_7_STATE_2, 1 - goto_if_eq Route110_TrickHousePuzzle7_EventScript_TeleportedTransition + goto_if_eq VAR_TRICK_HOUSE_PUZZLE_7_STATE_2, 1, Route110_TrickHousePuzzle7_EventScript_TeleportedTransition clearflag FLAG_TRICK_HOUSE_PUZZLE_7_SWITCH_1 clearflag FLAG_TRICK_HOUSE_PUZZLE_7_SWITCH_2 clearflag FLAG_TRICK_HOUSE_PUZZLE_7_SWITCH_3 @@ -85,8 +84,7 @@ Route110_TrickHousePuzzle7_EventScript_TeleportedTransition:: end Route110_TrickHousePuzzle7_OnLoad: - compare VAR_TRICK_HOUSE_PUZZLE_7_STATE_2, 1 - call_if_eq Route110_TrickHousePuzzle7_EventScript_UpdateSwitchMetatiles + call_if_eq VAR_TRICK_HOUSE_PUZZLE_7_STATE_2, 1, Route110_TrickHousePuzzle7_EventScript_UpdateSwitchMetatiles end Route110_TrickHousePuzzle7_OnFrame: @@ -99,8 +97,7 @@ Route110_TrickHousePuzzle7_EventScript_ClearState2:: Route110_TrickHousePuzzle7_EventScript_Scroll:: lockall - compare VAR_TRICK_HOUSE_PUZZLE_7_STATE, 0 - goto_if_eq Route110_TrickHousePuzzle7_EventScript_FoundScroll + goto_if_eq VAR_TRICK_HOUSE_PUZZLE_7_STATE, 0, Route110_TrickHousePuzzle7_EventScript_FoundScroll goto Route110_TrickHousePuzzle_EventScript_ReadScrollAgain end @@ -113,7 +110,7 @@ Route110_TrickHousePuzzle7_EventScript_FoundScroll:: Route110_TrickHousePuzzle7_EventScript_TeleportPad:: lockall setvar VAR_TRICK_HOUSE_PUZZLE_7_STATE_2, 1 - warpteleport MAP_ROUTE110_TRICK_HOUSE_PUZZLE7, 255, 3, 19 + warpteleport MAP_ROUTE110_TRICK_HOUSE_PUZZLE7, 3, 19 waitstate releaseall end diff --git a/data/maps/Route110_TrickHousePuzzle8/scripts.inc b/data/maps/Route110_TrickHousePuzzle8/scripts.inc index 310751e5df..371f610004 100644 --- a/data/maps/Route110_TrickHousePuzzle8/scripts.inc +++ b/data/maps/Route110_TrickHousePuzzle8/scripts.inc @@ -3,8 +3,7 @@ Route110_TrickHousePuzzle8_MapScripts:: Route110_TrickHousePuzzle8_EventScript_Scroll:: lockall - compare VAR_TRICK_HOUSE_PUZZLE_8_STATE, 0 - goto_if_eq Route110_TrickHousePuzzle8_EventScript_FoundScroll + goto_if_eq VAR_TRICK_HOUSE_PUZZLE_8_STATE, 0, Route110_TrickHousePuzzle8_EventScript_FoundScroll goto Route110_TrickHousePuzzle_EventScript_ReadScrollAgain end diff --git a/data/maps/Route111/scripts.inc b/data/maps/Route111/scripts.inc index 95f262dd24..6cb83b4528 100644 --- a/data/maps/Route111/scripts.inc +++ b/data/maps/Route111/scripts.inc @@ -15,45 +15,42 @@ Route111_MapScripts:: Route111_OnLoad: call_if_unset FLAG_REGI_DOORS_OPENED, Route111_EventScript_CloseDesertRuins - compare VAR_MIRAGE_TOWER_STATE, 1 - call_if_eq Route111_EventScript_ShowTemporaryMirageTower + call_if_eq VAR_MIRAGE_TOWER_STATE, 1, Route111_EventScript_ShowTemporaryMirageTower end Route111_EventScript_CloseDesertRuins:: - setmetatile 29, 86, METATILE_General_RockWall_RockBase, 1 - setmetatile 29, 87, METATILE_General_RockWall_SandBase, 1 + setmetatile 29, 86, METATILE_General_RockWall_RockBase, TRUE + setmetatile 29, 87, METATILE_General_RockWall_SandBase, TRUE return @ Show Mirage Tower just prior to disintegration. Mirage Tower is otherwise handled by the map layout Route111_EventScript_ShowTemporaryMirageTower:: - setmetatile 18, 53, METATILE_Mauville_MirageTower_Tile0, 0 - setmetatile 19, 53, METATILE_Mauville_MirageTower_Tile1, 0 - setmetatile 20, 53, METATILE_Mauville_MirageTower_Tile2, 0 - setmetatile 18, 54, METATILE_Mauville_MirageTower_Tile3, 0 - setmetatile 19, 54, METATILE_Mauville_MirageTower_Tile4, 0 - setmetatile 20, 54, METATILE_Mauville_MirageTower_Tile5, 0 - setmetatile 18, 55, METATILE_Mauville_MirageTower_Tile6, 0 - setmetatile 19, 55, METATILE_Mauville_MirageTower_Tile7, 0 - setmetatile 20, 55, METATILE_Mauville_MirageTower_Tile8, 0 - setmetatile 18, 56, METATILE_Mauville_MirageTower_Tile9, 0 - setmetatile 19, 56, METATILE_Mauville_MirageTower_TileA, 0 - setmetatile 20, 56, METATILE_Mauville_MirageTower_TileB, 0 - setmetatile 18, 57, METATILE_Mauville_MirageTower_TileC, 0 - setmetatile 19, 57, METATILE_Mauville_MirageTower_TileD, 0 - setmetatile 20, 57, METATILE_Mauville_MirageTower_TileE, 0 - setmetatile 18, 58, METATILE_Mauville_MirageTower_TileF, 0 - setmetatile 19, 58, METATILE_Mauville_MirageTower_Tile10, 0 - setmetatile 20, 58, METATILE_Mauville_MirageTower_Tile11, 0 + setmetatile 18, 53, METATILE_Mauville_MirageTower_Tile0, FALSE + setmetatile 19, 53, METATILE_Mauville_MirageTower_Tile1, FALSE + setmetatile 20, 53, METATILE_Mauville_MirageTower_Tile2, FALSE + setmetatile 18, 54, METATILE_Mauville_MirageTower_Tile3, FALSE + setmetatile 19, 54, METATILE_Mauville_MirageTower_Tile4, FALSE + setmetatile 20, 54, METATILE_Mauville_MirageTower_Tile5, FALSE + setmetatile 18, 55, METATILE_Mauville_MirageTower_Tile6, FALSE + setmetatile 19, 55, METATILE_Mauville_MirageTower_Tile7, FALSE + setmetatile 20, 55, METATILE_Mauville_MirageTower_Tile8, FALSE + setmetatile 18, 56, METATILE_Mauville_MirageTower_Tile9, FALSE + setmetatile 19, 56, METATILE_Mauville_MirageTower_TileA, FALSE + setmetatile 20, 56, METATILE_Mauville_MirageTower_TileB, FALSE + setmetatile 18, 57, METATILE_Mauville_MirageTower_TileC, FALSE + setmetatile 19, 57, METATILE_Mauville_MirageTower_TileD, FALSE + setmetatile 20, 57, METATILE_Mauville_MirageTower_TileE, FALSE + setmetatile 18, 58, METATILE_Mauville_MirageTower_TileF, FALSE + setmetatile 19, 58, METATILE_Mauville_MirageTower_Tile10, FALSE + setmetatile 20, 58, METATILE_Mauville_MirageTower_Tile11, FALSE return Route111_OnTransition: setvar VAR_TRAINER_HILL_IS_ACTIVE, 0 special SetMirageTowerVisibility call_if_unset FLAG_MIRAGE_TOWER_VISIBLE, Route111_EventScript_SetLayoutNoMirageTower - compare VAR_MIRAGE_TOWER_STATE, 1 - call_if_eq Route111_EventScript_SetFallingPlayerGfx - compare VAR_MIRAGE_TOWER_STATE, 2 - call_if_eq Route111_EventScript_SetMirageTowerGone + call_if_eq VAR_MIRAGE_TOWER_STATE, 1, Route111_EventScript_SetFallingPlayerGfx + call_if_eq VAR_MIRAGE_TOWER_STATE, 2, Route111_EventScript_SetMirageTowerGone call Route111_EventScript_CheckSetSandstorm call GabbyAndTy_EventScript_UpdateLocation goto_if_not_defeated TRAINER_VICKY, Route111_EventScript_SetWinstratesNotDefeated @@ -61,10 +58,8 @@ Route111_OnTransition: Route111_EventScript_SetFallingPlayerGfx:: checkplayergender - compare VAR_RESULT, MALE - goto_if_eq Route111_EventScript_SetFallingPlayerGfxMale - compare VAR_RESULT, FEMALE - goto_if_eq Route111_EventScript_SetFallingPlayerGfxFemale + goto_if_eq VAR_RESULT, MALE, Route111_EventScript_SetFallingPlayerGfxMale + goto_if_eq VAR_RESULT, FEMALE, Route111_EventScript_SetFallingPlayerGfxFemale return Route111_EventScript_SetFallingPlayerGfxMale:: @@ -77,16 +72,11 @@ Route111_EventScript_SetFallingPlayerGfxFemale:: Route111_EventScript_CheckSetSandstorm:: getplayerxy VAR_TEMP_0, VAR_TEMP_1 - compare VAR_TEMP_1, 34 - goto_if_lt Route111_EventScript_EndCheckSetSandstorm - compare VAR_TEMP_1, 107 - goto_if_gt Route111_EventScript_EndCheckSetSandstorm - compare VAR_TEMP_1, 72 - goto_if_gt Route111_EventScript_SetSandstorm - compare VAR_TEMP_0, 2000 - goto_if_gt Route111_EventScript_EndCheckSetSandstorm - compare VAR_TEMP_0, 8 - goto_if_lt Route111_EventScript_EndCheckSetSandstorm + goto_if_lt VAR_TEMP_1, 34, Route111_EventScript_EndCheckSetSandstorm + goto_if_gt VAR_TEMP_1, 107, Route111_EventScript_EndCheckSetSandstorm + goto_if_gt VAR_TEMP_1, 72, Route111_EventScript_SetSandstorm + goto_if_gt VAR_TEMP_0, 2000, Route111_EventScript_EndCheckSetSandstorm + goto_if_lt VAR_TEMP_0, 8, Route111_EventScript_EndCheckSetSandstorm Route111_EventScript_SetSandstorm:: setweather WEATHER_SANDSTORM Route111_EventScript_EndCheckSetSandstorm:: @@ -170,8 +160,7 @@ Route111_EventScript_Girl:: goto_if_set FLAG_DAILY_ROUTE_111_RECEIVED_BERRY, Route111_EventScript_ReceivedBerry msgbox Route111_Text_WateredPlantsEveryDayTakeBerry, MSGBOX_DEFAULT giveitem ITEM_RAZZ_BERRY - compare VAR_RESULT, FALSE - goto_if_eq Common_EventScript_ShowBagIsFull + goto_if_eq VAR_RESULT, FALSE, Common_EventScript_ShowBagIsFull setflag FLAG_DAILY_ROUTE_111_RECEIVED_BERRY special GetPlayerBigGuyGirlString msgbox Route111_Text_GoingToTryToMakeDifferentColorBerries, MSGBOX_DEFAULT @@ -210,9 +199,8 @@ Route111_EventScript_ViciousSandstormTriggerRight:: end Route111_EventScript_ViciousSandstormTrigger:: - checkitem ITEM_GO_GOGGLES, 1 - compare VAR_RESULT, FALSE - goto_if_eq Route111_EventScript_PreventRouteAccess + checkitem ITEM_GO_GOGGLES + goto_if_eq VAR_RESULT, FALSE, Route111_EventScript_PreventRouteAccess setvar VAR_TEMP_3, 1 releaseall end @@ -220,14 +208,10 @@ Route111_EventScript_ViciousSandstormTrigger:: Route111_EventScript_PreventRouteAccess:: msgbox gText_SandstormIsVicious, MSGBOX_DEFAULT closemessage - compare VAR_0x8004, 0 - call_if_eq Route111_EventScript_PushUpFromRoute - compare VAR_0x8004, 1 - call_if_eq Route111_EventScript_PushDownFromRoute - compare VAR_0x8004, 2 - call_if_eq Route111_EventScript_PushLeftFromRoute - compare VAR_0x8004, 3 - call_if_eq Route111_EventScript_PushRightFromRoute + call_if_eq VAR_0x8004, 0, Route111_EventScript_PushUpFromRoute + call_if_eq VAR_0x8004, 1, Route111_EventScript_PushDownFromRoute + call_if_eq VAR_0x8004, 2, Route111_EventScript_PushLeftFromRoute + call_if_eq VAR_0x8004, 3, Route111_EventScript_PushRightFromRoute releaseall end @@ -285,8 +269,7 @@ Route111_EventScript_Victor:: faceplayer setflag FLAG_LANDMARK_WINSTRATE_FAMILY msgbox Route111_Text_BattleOurFamily, MSGBOX_YESNO - compare VAR_RESULT, YES - goto_if_eq Route111_EventScript_BattleWinstrates + goto_if_eq VAR_RESULT, YES, Route111_EventScript_BattleWinstrates msgbox Route111_Text_IsThatSo, MSGBOX_DEFAULT release end @@ -294,7 +277,7 @@ Route111_EventScript_Victor:: Route111_EventScript_BattleWinstrates:: msgbox Route111_Text_VictorIntro, MSGBOX_DEFAULT trainerbattle_no_intro TRAINER_VICTOR, Route111_Text_VictorDefeat - applymovement LOCALID_VICTOR, Common_Movement_WalkInPlaceFastestUp + applymovement LOCALID_VICTOR, Common_Movement_WalkInPlaceFasterUp waitmovement 0 call Route111_EventScript_OpenWinstrateDoor msgbox Route111_Text_VictorPostBattle, MSGBOX_DEFAULT @@ -312,7 +295,7 @@ Route111_EventScript_BattleWinstrates:: call Route111_EventScript_CloseWinstrateDoor msgbox Route111_Text_VictoriaIntro, MSGBOX_DEFAULT trainerbattle_no_intro TRAINER_VICTORIA, Route111_Text_VictoriaDefeat - applymovement LOCALID_VICTORIA, Common_Movement_WalkInPlaceFastestUp + applymovement LOCALID_VICTORIA, Common_Movement_WalkInPlaceFasterUp waitmovement 0 call Route111_EventScript_OpenWinstrateDoor msgbox Route111_Text_VictoriaPostBattle, MSGBOX_DEFAULT @@ -330,7 +313,7 @@ Route111_EventScript_BattleWinstrates:: call Route111_EventScript_CloseWinstrateDoor msgbox Route111_Text_ViviIntro, MSGBOX_DEFAULT trainerbattle_no_intro TRAINER_VIVI, Route111_Text_ViviDefeat - applymovement LOCALID_VIVI, Common_Movement_WalkInPlaceFastestUp + applymovement LOCALID_VIVI, Common_Movement_WalkInPlaceFasterUp waitmovement 0 call Route111_EventScript_OpenWinstrateDoor msgbox Route111_Text_ViviPostBattle, MSGBOX_DEFAULT @@ -350,7 +333,7 @@ Route111_EventScript_BattleWinstrates:: trainerbattle_no_intro TRAINER_VICKY, Route111_Text_VickyDefeat msgbox Route111_Text_VickyPostBattle, MSGBOX_DEFAULT closemessage - applymovement LOCALID_VICKY, Common_Movement_WalkInPlaceFastestUp + applymovement LOCALID_VICKY, Common_Movement_WalkInPlaceFasterUp waitmovement 0 call Route111_EventScript_OpenWinstrateDoor applymovement LOCALID_VICKY, Route111_Movement_WinstrateEnterHouse @@ -371,7 +354,7 @@ Route111_EventScript_CloseWinstrateDoor:: return Route111_Movement_WinstrateEnterHouse: - walk_in_place_fastest_up + walk_in_place_faster_up walk_up step_end @@ -420,10 +403,8 @@ Route111_EventScript_Man2:: Route111_EventScript_Hiker:: lock faceplayer - compare VAR_MIRAGE_TOWER_STATE, 3 - goto_if_eq Route111_EventScript_HikerMirageTowerGone - compare VAR_MIRAGE_TOWER_STATE, 2 - goto_if_eq Route111_EventScript_HikerMirageTowerDisintegrated + goto_if_eq VAR_MIRAGE_TOWER_STATE, 3, Route111_EventScript_HikerMirageTowerGone + goto_if_eq VAR_MIRAGE_TOWER_STATE, 2, Route111_EventScript_HikerMirageTowerDisintegrated goto_if_set FLAG_MIRAGE_TOWER_VISIBLE, Route111_EventScript_HikerMirageTowerVisible msgbox Route111_Text_ShouldBeMirageTowerAroundHere, MSGBOX_DEFAULT release @@ -478,8 +459,7 @@ Route111_EventScript_Becky:: Route111_EventScript_Dusty:: trainerbattle_single TRAINER_DUSTY_1, Route111_Text_DustyIntro, Route111_Text_DustyDefeat, Route111_EventScript_RegisterDusty specialvar VAR_RESULT, ShouldTryRematchBattle - compare VAR_RESULT, TRUE - goto_if_eq Route111_EventScript_RematchDusty + goto_if_eq VAR_RESULT, TRUE, Route111_EventScript_RematchDusty msgbox Route111_Text_DustyPostBattle, MSGBOX_DEFAULT release end @@ -515,8 +495,7 @@ Route111_EventScript_Daisuke:: Route111_EventScript_Wilton:: trainerbattle_single TRAINER_WILTON_1, Route111_Text_WiltonIntro, Route111_Text_WiltonDefeat, Route111_EventScript_RegisterWilton specialvar VAR_RESULT, ShouldTryRematchBattle - compare VAR_RESULT, TRUE - goto_if_eq Route111_EventScript_RematchWilton + goto_if_eq VAR_RESULT, TRUE, Route111_EventScript_RematchWilton msgbox Route111_Text_WiltonPostBattle, MSGBOX_DEFAULT release end @@ -537,8 +516,7 @@ Route111_EventScript_RematchWilton:: Route111_EventScript_Brooke:: trainerbattle_single TRAINER_BROOKE_1, Route111_Text_BrookeIntro, Route111_Text_BrookeDefeat, Route111_EventScript_RegisterBrooke specialvar VAR_RESULT, ShouldTryRematchBattle - compare VAR_RESULT, TRUE - goto_if_eq Route111_EventScript_RematchBrooke + goto_if_eq VAR_RESULT, TRUE, Route111_EventScript_RematchBrooke msgbox Route111_Text_BrookePostBattle, MSGBOX_DEFAULT release end diff --git a/data/maps/Route111_OldLadysRestStop/scripts.inc b/data/maps/Route111_OldLadysRestStop/scripts.inc index 645ce4de41..6b7b5a8abc 100644 --- a/data/maps/Route111_OldLadysRestStop/scripts.inc +++ b/data/maps/Route111_OldLadysRestStop/scripts.inc @@ -10,10 +10,8 @@ Route111_OldLadysRestStop_EventScript_OldLady:: lock faceplayer msgbox Route111_OldLadysRestStop_Text_RestUpHere, MSGBOX_YESNO - compare VAR_RESULT, YES - goto_if_eq Route111_OldLadysRestStop_EventScript_Rest - compare VAR_RESULT, NO - goto_if_eq Route111_OldLadysRestStop_EventScript_DeclineRest + goto_if_eq VAR_RESULT, YES, Route111_OldLadysRestStop_EventScript_Rest + goto_if_eq VAR_RESULT, NO, Route111_OldLadysRestStop_EventScript_DeclineRest end Route111_OldLadysRestStop_EventScript_Rest:: @@ -21,10 +19,8 @@ Route111_OldLadysRestStop_EventScript_Rest:: closemessage call Common_EventScript_OutOfCenterPartyHeal msgbox Route111_OldLadysRestStop_Text_StillTiredTakeAnotherRest, MSGBOX_YESNO - compare VAR_RESULT, YES - goto_if_eq Route111_OldLadysRestStop_EventScript_Rest - compare VAR_RESULT, NO - goto_if_eq Route111_OldLadysRestStop_EventScript_DeclineRest + goto_if_eq VAR_RESULT, YES, Route111_OldLadysRestStop_EventScript_Rest + goto_if_eq VAR_RESULT, NO, Route111_OldLadysRestStop_EventScript_DeclineRest end Route111_OldLadysRestStop_EventScript_DeclineRest:: diff --git a/data/maps/Route111_WinstrateFamilysHouse/scripts.inc b/data/maps/Route111_WinstrateFamilysHouse/scripts.inc index eedd83f068..a163c7b4f2 100644 --- a/data/maps/Route111_WinstrateFamilysHouse/scripts.inc +++ b/data/maps/Route111_WinstrateFamilysHouse/scripts.inc @@ -21,8 +21,7 @@ Route111_WinstrateFamilysHouse_EventScript_Victoria:: goto_if_set FLAG_RECEIVED_MACHO_BRACE, Route111_WinstrateFamilysHouse_EventScript_ReceivedMachoBrace msgbox Route111_WinstrateFamilysHouse_Text_LikeYouToHaveMachoBrace, MSGBOX_DEFAULT giveitem ITEM_MACHO_BRACE - compare VAR_RESULT, FALSE - goto_if_eq Common_EventScript_ShowBagIsFull + goto_if_eq VAR_RESULT, FALSE, Common_EventScript_ShowBagIsFull setflag FLAG_RECEIVED_MACHO_BRACE goto Route111_WinstrateFamilysHouse_EventScript_FaceOriginalDirection end diff --git a/data/maps/Route112/scripts.inc b/data/maps/Route112/scripts.inc index 4f9d60206b..a6c248e1f6 100644 --- a/data/maps/Route112/scripts.inc +++ b/data/maps/Route112/scripts.inc @@ -13,7 +13,7 @@ Route112_OnTransition: Route112_EventScript_MagmaGrunts:: lockall delay 40 - applymovement LOCALID_GRUNT_1, Common_Movement_WalkInPlaceFastestRight + applymovement LOCALID_GRUNT_1, Common_Movement_WalkInPlaceFasterRight waitmovement 0 delay 20 msgbox Route112_Text_LeaderGoingToAwakenThing, MSGBOX_DEFAULT @@ -21,7 +21,7 @@ Route112_EventScript_MagmaGrunts:: applymovement LOCALID_GRUNT_1, Common_Movement_FaceOriginalDirection waitmovement 0 delay 40 - applymovement LOCALID_GRUNT_2, Common_Movement_WalkInPlaceFastestLeft + applymovement LOCALID_GRUNT_2, Common_Movement_WalkInPlaceFasterLeft waitmovement 0 delay 20 msgbox Route112_Text_YeahWeNeedMeteorite, MSGBOX_DEFAULT @@ -29,7 +29,7 @@ Route112_EventScript_MagmaGrunts:: applymovement LOCALID_GRUNT_2, Common_Movement_FaceOriginalDirection waitmovement 0 delay 40 - applymovement LOCALID_GRUNT_1, Common_Movement_WalkInPlaceFastestRight + applymovement LOCALID_GRUNT_1, Common_Movement_WalkInPlaceFasterRight waitmovement 0 delay 20 msgbox Route112_Text_OhThatsWhyCrewWentToFallarbor, MSGBOX_DEFAULT @@ -37,7 +37,7 @@ Route112_EventScript_MagmaGrunts:: applymovement LOCALID_GRUNT_1, Common_Movement_FaceOriginalDirection waitmovement 0 delay 40 - applymovement LOCALID_GRUNT_2, Common_Movement_WalkInPlaceFastestLeft + applymovement LOCALID_GRUNT_2, Common_Movement_WalkInPlaceFasterLeft waitmovement 0 delay 20 msgbox Route112_Text_CantLetAnyonePassUntilTheyreBack, MSGBOX_DEFAULT @@ -71,8 +71,7 @@ Route112_EventScript_Brice:: Route112_EventScript_Trent:: trainerbattle_single TRAINER_TRENT_1, Route112_Text_TrentIntro, Route112_Text_TrentDefeat, Route112_EventScript_RegisterTrent specialvar VAR_RESULT, ShouldTryRematchBattle - compare VAR_RESULT, TRUE - goto_if_eq Route112_EventScript_RematchTrent + goto_if_eq VAR_RESULT, TRUE, Route112_EventScript_RematchTrent msgbox Route112_Text_TrentPostBattle, MSGBOX_DEFAULT release end diff --git a/data/maps/Route112_CableCarStation/scripts.inc b/data/maps/Route112_CableCarStation/scripts.inc index ebc5142ae2..3ce4f62e2a 100644 --- a/data/maps/Route112_CableCarStation/scripts.inc +++ b/data/maps/Route112_CableCarStation/scripts.inc @@ -6,9 +6,8 @@ Route112_CableCarStation_MapScripts:: .byte 0 Route112_CableCarStation_OnTransition: - setescapewarp MAP_ROUTE112, 255, 28, 28 - compare VAR_CABLE_CAR_STATION_STATE, 2 - call_if_eq Route112_CableCarStation_EventScript_MoveAttendantAside + setescapewarp MAP_ROUTE112, 28, 28 + call_if_eq VAR_CABLE_CAR_STATION_STATE, 2, Route112_CableCarStation_EventScript_MoveAttendantAside end Route112_CableCarStation_EventScript_MoveAttendantAside:: @@ -35,10 +34,8 @@ Route112_CableCarStation_EventScript_Attendant:: lock faceplayer msgbox Route112_CableCarStation_Text_CableCarReadyGetOn, MSGBOX_YESNO - compare VAR_RESULT, YES - goto_if_eq Route112_CableCarStation_EventScript_RideCableCar - compare VAR_RESULT, NO - goto_if_eq Route112_CableCarStation_EventScript_DeclineRide + goto_if_eq VAR_RESULT, YES, Route112_CableCarStation_EventScript_RideCableCar + goto_if_eq VAR_RESULT, NO, Route112_CableCarStation_EventScript_DeclineRide end Route112_CableCarStation_EventScript_RideCableCar:: @@ -65,7 +62,7 @@ Route112_CableCarStation_Movement_LeadPlayerToCableCar: walk_up walk_up walk_right - walk_in_place_fastest_left + walk_in_place_faster_left step_end Route112_CableCarStation_Movement_FollowPlayerOutFromCableCar: diff --git a/data/maps/Route113/scripts.inc b/data/maps/Route113/scripts.inc index 0a8bb092c3..4f02e74b64 100644 --- a/data/maps/Route113/scripts.inc +++ b/data/maps/Route113/scripts.inc @@ -14,10 +14,8 @@ Route113_OnTransition: Route113_EventScript_CheckSetAshWeather:: getplayerxy VAR_TEMP_0, VAR_TEMP_1 - compare VAR_TEMP_0, 19 - goto_if_lt Route113_EventScript_DontSetAshWeather - compare VAR_TEMP_0, 84 - goto_if_gt Route113_EventScript_DontSetAshWeather + goto_if_lt VAR_TEMP_0, 19, Route113_EventScript_DontSetAshWeather + goto_if_gt VAR_TEMP_0, 84, Route113_EventScript_DontSetAshWeather setweather WEATHER_VOLCANIC_ASH return @@ -61,8 +59,7 @@ Route113_EventScript_Dillon:: Route113_EventScript_Madeline:: trainerbattle_single TRAINER_MADELINE_1, Route113_Text_MadelineIntro, Route113_Text_MadelineDefeat, Route113_EventScript_RegisterMadeline specialvar VAR_RESULT, ShouldTryRematchBattle - compare VAR_RESULT, TRUE - goto_if_eq Route113_EventScript_RematchMadeline + goto_if_eq VAR_RESULT, TRUE, Route113_EventScript_RematchMadeline msgbox Route113_Text_MadelinePostBattle, MSGBOX_DEFAULT release end @@ -83,8 +80,7 @@ Route113_EventScript_RematchMadeline:: Route113_EventScript_Lao:: trainerbattle_single TRAINER_LAO_1, Route113_Text_LaoIntro, Route113_Text_LaoDefeat, Route113_EventScript_RegisterLao specialvar VAR_RESULT, ShouldTryRematchBattle - compare VAR_RESULT, TRUE - goto_if_eq Route113_EventScript_RematchLao + goto_if_eq VAR_RESULT, TRUE, Route113_EventScript_RematchLao msgbox Route113_Text_LaoPostBattle, MSGBOX_DEFAULT release end diff --git a/data/maps/Route113_GlassWorkshop/scripts.inc b/data/maps/Route113_GlassWorkshop/scripts.inc index bad739806f..41182b2ae5 100644 --- a/data/maps/Route113_GlassWorkshop/scripts.inc +++ b/data/maps/Route113_GlassWorkshop/scripts.inc @@ -13,8 +13,7 @@ Route113_GlassWorkshop_MapScripts:: Route113_GlassWorkshop_OnTransition: setflag FLAG_LANDMARK_GLASS_WORKSHOP - compare VAR_GLASS_WORKSHOP_STATE, 1 - call_if_eq Route113_GlassWorkshop_EventScript_ReenterWorkshopAfterSootSack + call_if_eq VAR_GLASS_WORKSHOP_STATE, 1, Route113_GlassWorkshop_EventScript_ReenterWorkshopAfterSootSack end Route113_GlassWorkshop_EventScript_ReenterWorkshopAfterSootSack:: @@ -24,12 +23,9 @@ Route113_GlassWorkshop_EventScript_ReenterWorkshopAfterSootSack:: Route113_GlassWorkshop_EventScript_GlassWorker:: lock faceplayer - compare VAR_GLASS_WORKSHOP_STATE, 10 - goto_if_ge Route113_GlassWorkshop_EventScript_GiveItemAfterNoRoom - compare VAR_GLASS_WORKSHOP_STATE, 2 - goto_if_eq Route113_GlassWorkshop_EventScript_CheckCollectedAsh - compare VAR_GLASS_WORKSHOP_STATE, 1 - goto_if_eq Route113_GlassWorkshop_EventScript_ExplainSootSack + goto_if_ge VAR_GLASS_WORKSHOP_STATE, 10, Route113_GlassWorkshop_EventScript_GiveItemAfterNoRoom + goto_if_eq VAR_GLASS_WORKSHOP_STATE, 2, Route113_GlassWorkshop_EventScript_CheckCollectedAsh + goto_if_eq VAR_GLASS_WORKSHOP_STATE, 1, Route113_GlassWorkshop_EventScript_ExplainSootSack msgbox Route113_GlassWorkshop_Text_GoCollectAshWithThis, MSGBOX_DEFAULT giveitem ITEM_SOOT_SACK setvar VAR_GLASS_WORKSHOP_STATE, 1 @@ -43,12 +39,10 @@ Route113_GlassWorkshop_EventScript_ExplainSootSack:: end Route113_GlassWorkshop_EventScript_CheckCollectedAsh:: - checkitem ITEM_SOOT_SACK, 1 - compare VAR_RESULT, FALSE - goto_if_eq Route113_GlassWorkshop_EventScript_SootSackNotInBag + checkitem ITEM_SOOT_SACK + goto_if_eq VAR_RESULT, FALSE, Route113_GlassWorkshop_EventScript_SootSackNotInBag msgbox Route113_GlassWorkshop_Text_LetsSeeCollectedAshes, MSGBOX_DEFAULT - compare VAR_ASH_GATHER_COUNT, LOWEST_ASH_PRICE - goto_if_lt Route113_GlassWorkshop_EventScript_NotEnoughAsh + goto_if_lt VAR_ASH_GATHER_COUNT, LOWEST_ASH_PRICE, Route113_GlassWorkshop_EventScript_NotEnoughAsh message Route113_GlassWorkshop_Text_WhichGlassItemWoudYouLike waitmessage goto Route113_GlassWorkshop_EventScript_ChooseGlassItem @@ -78,13 +72,11 @@ Route113_GlassWorkshop_EventScript_ChooseGlassItem:: Route113_GlassWorkshop_EventScript_BlueFlute:: setvar VAR_0x8008, ITEM_BLUE_FLUTE - bufferitemname 0, VAR_0x8008 + bufferitemname STR_VAR_1, VAR_0x8008 setvar VAR_0x800A, BLUE_FLUTE_PRICE - compare VAR_ASH_GATHER_COUNT, BLUE_FLUTE_PRICE - goto_if_lt Route113_GlassWorkshop_EventScript_NotEnoughAshForItem + goto_if_lt VAR_ASH_GATHER_COUNT, BLUE_FLUTE_PRICE, Route113_GlassWorkshop_EventScript_NotEnoughAshForItem msgbox Route113_GlassWorkshop_Text_IsThatTheItemForYou, MSGBOX_YESNO - compare VAR_RESULT, NO - goto_if_eq Route113_GlassWorkshop_EventScript_ChooseDifferentItem + goto_if_eq VAR_RESULT, NO, Route113_GlassWorkshop_EventScript_ChooseDifferentItem setvar VAR_GLASS_WORKSHOP_STATE, 10 subvar VAR_ASH_GATHER_COUNT, BLUE_FLUTE_PRICE goto Route113_GlassWorkshop_EventScript_MakeGlassItem @@ -92,13 +84,11 @@ Route113_GlassWorkshop_EventScript_BlueFlute:: Route113_GlassWorkshop_EventScript_YellowFlute:: setvar VAR_0x8008, ITEM_YELLOW_FLUTE - bufferitemname 0, VAR_0x8008 + bufferitemname STR_VAR_1, VAR_0x8008 setvar VAR_0x800A, YELLOW_FLUTE_PRICE - compare VAR_ASH_GATHER_COUNT, YELLOW_FLUTE_PRICE - goto_if_lt Route113_GlassWorkshop_EventScript_NotEnoughAshForItem + goto_if_lt VAR_ASH_GATHER_COUNT, YELLOW_FLUTE_PRICE, Route113_GlassWorkshop_EventScript_NotEnoughAshForItem msgbox Route113_GlassWorkshop_Text_IsThatTheItemForYou, MSGBOX_YESNO - compare VAR_RESULT, NO - goto_if_eq Route113_GlassWorkshop_EventScript_ChooseDifferentItem + goto_if_eq VAR_RESULT, NO, Route113_GlassWorkshop_EventScript_ChooseDifferentItem setvar VAR_GLASS_WORKSHOP_STATE, 11 subvar VAR_ASH_GATHER_COUNT, YELLOW_FLUTE_PRICE goto Route113_GlassWorkshop_EventScript_MakeGlassItem @@ -106,13 +96,11 @@ Route113_GlassWorkshop_EventScript_YellowFlute:: Route113_GlassWorkshop_EventScript_RedFlute:: setvar VAR_0x8008, ITEM_RED_FLUTE - bufferitemname 0, VAR_0x8008 + bufferitemname STR_VAR_1, VAR_0x8008 setvar VAR_0x800A, RED_FLUTE_PRICE - compare VAR_ASH_GATHER_COUNT, RED_FLUTE_PRICE - goto_if_lt Route113_GlassWorkshop_EventScript_NotEnoughAshForItem + goto_if_lt VAR_ASH_GATHER_COUNT, RED_FLUTE_PRICE, Route113_GlassWorkshop_EventScript_NotEnoughAshForItem msgbox Route113_GlassWorkshop_Text_IsThatTheItemForYou, MSGBOX_YESNO - compare VAR_RESULT, NO - goto_if_eq Route113_GlassWorkshop_EventScript_ChooseDifferentItem + goto_if_eq VAR_RESULT, NO, Route113_GlassWorkshop_EventScript_ChooseDifferentItem setvar VAR_GLASS_WORKSHOP_STATE, 12 subvar VAR_ASH_GATHER_COUNT, RED_FLUTE_PRICE goto Route113_GlassWorkshop_EventScript_MakeGlassItem @@ -120,13 +108,11 @@ Route113_GlassWorkshop_EventScript_RedFlute:: Route113_GlassWorkshop_EventScript_WhiteFlute:: setvar VAR_0x8008, ITEM_WHITE_FLUTE - bufferitemname 0, VAR_0x8008 + bufferitemname STR_VAR_1, VAR_0x8008 setvar VAR_0x800A, WHITE_FLUTE_PRICE - compare VAR_ASH_GATHER_COUNT, WHITE_FLUTE_PRICE - goto_if_lt Route113_GlassWorkshop_EventScript_NotEnoughAshForItem + goto_if_lt VAR_ASH_GATHER_COUNT, WHITE_FLUTE_PRICE, Route113_GlassWorkshop_EventScript_NotEnoughAshForItem msgbox Route113_GlassWorkshop_Text_IsThatTheItemForYou, MSGBOX_YESNO - compare VAR_RESULT, NO - goto_if_eq Route113_GlassWorkshop_EventScript_ChooseDifferentItem + goto_if_eq VAR_RESULT, NO, Route113_GlassWorkshop_EventScript_ChooseDifferentItem setvar VAR_GLASS_WORKSHOP_STATE, 13 subvar VAR_ASH_GATHER_COUNT, WHITE_FLUTE_PRICE goto Route113_GlassWorkshop_EventScript_MakeGlassItem @@ -134,13 +120,11 @@ Route113_GlassWorkshop_EventScript_WhiteFlute:: Route113_GlassWorkshop_EventScript_BlackFlute:: setvar VAR_0x8008, ITEM_BLACK_FLUTE - bufferitemname 0, VAR_0x8008 + bufferitemname STR_VAR_1, VAR_0x8008 setvar VAR_0x800A, BLACK_FLUTE_PRICE - compare VAR_ASH_GATHER_COUNT, BLACK_FLUTE_PRICE - goto_if_lt Route113_GlassWorkshop_EventScript_NotEnoughAshForItem + goto_if_lt VAR_ASH_GATHER_COUNT, BLACK_FLUTE_PRICE, Route113_GlassWorkshop_EventScript_NotEnoughAshForItem msgbox Route113_GlassWorkshop_Text_IsThatTheItemForYou, MSGBOX_YESNO - compare VAR_RESULT, NO - goto_if_eq Route113_GlassWorkshop_EventScript_ChooseDifferentItem + goto_if_eq VAR_RESULT, NO, Route113_GlassWorkshop_EventScript_ChooseDifferentItem setvar VAR_GLASS_WORKSHOP_STATE, 14 subvar VAR_ASH_GATHER_COUNT, BLACK_FLUTE_PRICE goto Route113_GlassWorkshop_EventScript_MakeGlassItem @@ -149,13 +133,11 @@ Route113_GlassWorkshop_EventScript_BlackFlute:: Route113_GlassWorkshop_EventScript_PrettyChair:: setvar VAR_0x8009, 1 setvar VAR_0x8008, DECOR_PRETTY_CHAIR - bufferdecorationname 0, VAR_0x8008 + bufferdecorationname STR_VAR_1, VAR_0x8008 setvar VAR_0x800A, PRETTY_CHAIR_PRICE - compare VAR_ASH_GATHER_COUNT, PRETTY_CHAIR_PRICE - goto_if_lt Route113_GlassWorkshop_EventScript_NotEnoughAshForItem + goto_if_lt VAR_ASH_GATHER_COUNT, PRETTY_CHAIR_PRICE, Route113_GlassWorkshop_EventScript_NotEnoughAshForItem msgbox Route113_GlassWorkshop_Text_IsThatTheItemForYou, MSGBOX_YESNO - compare VAR_RESULT, NO - goto_if_eq Route113_GlassWorkshop_EventScript_ChooseDifferentItem + goto_if_eq VAR_RESULT, NO, Route113_GlassWorkshop_EventScript_ChooseDifferentItem setvar VAR_GLASS_WORKSHOP_STATE, 15 subvar VAR_ASH_GATHER_COUNT, PRETTY_CHAIR_PRICE goto Route113_GlassWorkshop_EventScript_MakeGlassItem @@ -164,13 +146,11 @@ Route113_GlassWorkshop_EventScript_PrettyChair:: Route113_GlassWorkshop_EventScript_PrettyDesk:: setvar VAR_0x8009, 1 setvar VAR_0x8008, DECOR_PRETTY_DESK - bufferdecorationname 0, VAR_0x8008 + bufferdecorationname STR_VAR_1, VAR_0x8008 setvar VAR_0x800A, PRETTY_DESK_PRICE - compare VAR_ASH_GATHER_COUNT, PRETTY_DESK_PRICE - goto_if_lt Route113_GlassWorkshop_EventScript_NotEnoughAshForItem + goto_if_lt VAR_ASH_GATHER_COUNT, PRETTY_DESK_PRICE, Route113_GlassWorkshop_EventScript_NotEnoughAshForItem msgbox Route113_GlassWorkshop_Text_IsThatTheItemForYou, MSGBOX_YESNO - compare VAR_RESULT, NO - goto_if_eq Route113_GlassWorkshop_EventScript_ChooseDifferentItem + goto_if_eq VAR_RESULT, NO, Route113_GlassWorkshop_EventScript_ChooseDifferentItem setvar VAR_GLASS_WORKSHOP_STATE, 16 subvar VAR_ASH_GATHER_COUNT, PRETTY_DESK_PRICE goto Route113_GlassWorkshop_EventScript_MakeGlassItem @@ -184,14 +164,14 @@ Route113_GlassWorkshop_EventScript_CancelGlassItemSelect:: Route113_GlassWorkshop_EventScript_NotEnoughAsh:: setvar VAR_0x800A, LOWEST_ASH_PRICE subvar VAR_0x800A, VAR_ASH_GATHER_COUNT - buffernumberstring 0, VAR_0x800A + buffernumberstring STR_VAR_1, VAR_0x800A msgbox Route113_GlassWorkshop_Text_NotEnoughAshNeedX, MSGBOX_DEFAULT release end Route113_GlassWorkshop_EventScript_NotEnoughAshForItem:: subvar VAR_0x800A, VAR_ASH_GATHER_COUNT - buffernumberstring 1, VAR_0x800A + buffernumberstring STR_VAR_2, VAR_0x800A message Route113_GlassWorkshop_Text_NotEnoughAshToMakeItem waitmessage goto Route113_GlassWorkshop_EventScript_ChooseGlassItem @@ -211,24 +191,20 @@ Route113_GlassWorkshop_EventScript_MakeGlassItem:: delay 30 fadescreen FADE_FROM_BLACK msgbox Route113_GlassWorkshop_Text_IveFinishedGlassItem, MSGBOX_DEFAULT - compare VAR_0x8009, 0 - call_if_eq Route113_GlassWorkshop_EventScript_GiveGlassFlute - compare VAR_0x8009, 1 - call_if_eq Route113_GlassWorkshop_EventScript_GiveGlassDecor + call_if_eq VAR_0x8009, 0, Route113_GlassWorkshop_EventScript_GiveGlassFlute + call_if_eq VAR_0x8009, 1, Route113_GlassWorkshop_EventScript_GiveGlassDecor setvar VAR_GLASS_WORKSHOP_STATE, 2 release end Route113_GlassWorkshop_EventScript_GiveGlassFlute:: giveitem VAR_0x8008 - compare VAR_RESULT, FALSE - goto_if_eq Route113_GlassWorkshop_EventScript_NoRoomForFlute + goto_if_eq VAR_RESULT, FALSE, Route113_GlassWorkshop_EventScript_NoRoomForFlute return Route113_GlassWorkshop_EventScript_GiveGlassDecor:: givedecoration VAR_0x8008 - compare VAR_RESULT, FALSE - goto_if_eq Route113_GlassWorkshop_EventScript_NoRoomForDecor + goto_if_eq VAR_RESULT, FALSE, Route113_GlassWorkshop_EventScript_NoRoomForDecor return Route113_GlassWorkshop_EventScript_NoRoomForFlute:: @@ -257,58 +233,56 @@ Route113_GlassWorkshop_EventScript_GiveItemAfterNoRoom:: Route113_GlassWorkshop_EventScript_GiveBlueFlute:: setvar VAR_0x8009, 0 setvar VAR_0x8008, ITEM_BLUE_FLUTE - bufferitemname 0, VAR_0x8008 + bufferitemname STR_VAR_1, VAR_0x8008 goto Route113_GlassWorkshop_EventScript_TryGiveItemAgain end Route113_GlassWorkshop_EventScript_GiveYellowFlute:: setvar VAR_0x8009, 0 setvar VAR_0x8008, ITEM_YELLOW_FLUTE - bufferitemname 0, VAR_0x8008 + bufferitemname STR_VAR_1, VAR_0x8008 goto Route113_GlassWorkshop_EventScript_TryGiveItemAgain end Route113_GlassWorkshop_EventScript_GiveRedFlute:: setvar VAR_0x8009, 0 setvar VAR_0x8008, ITEM_RED_FLUTE - bufferitemname 0, VAR_0x8008 + bufferitemname STR_VAR_1, VAR_0x8008 goto Route113_GlassWorkshop_EventScript_TryGiveItemAgain end Route113_GlassWorkshop_EventScript_GiveWhiteFlute:: setvar VAR_0x8009, 0 setvar VAR_0x8008, ITEM_WHITE_FLUTE - bufferitemname 0, VAR_0x8008 + bufferitemname STR_VAR_1, VAR_0x8008 goto Route113_GlassWorkshop_EventScript_TryGiveItemAgain end Route113_GlassWorkshop_EventScript_GiveBlackFlute:: setvar VAR_0x8009, 0 setvar VAR_0x8008, ITEM_BLACK_FLUTE - bufferitemname 0, VAR_0x8008 + bufferitemname STR_VAR_1, VAR_0x8008 goto Route113_GlassWorkshop_EventScript_TryGiveItemAgain end Route113_GlassWorkshop_EventScript_GivePrettyChair:: setvar VAR_0x8009, 1 setvar VAR_0x8008, DECOR_PRETTY_CHAIR - bufferdecorationname 0, DECOR_PRETTY_CHAIR + bufferdecorationname STR_VAR_1, DECOR_PRETTY_CHAIR goto Route113_GlassWorkshop_EventScript_TryGiveItemAgain end Route113_GlassWorkshop_EventScript_GivePrettyDesk:: setvar VAR_0x8009, 1 setvar VAR_0x8008, DECOR_PRETTY_DESK - bufferdecorationname 0, DECOR_PRETTY_DESK + bufferdecorationname STR_VAR_1, DECOR_PRETTY_DESK goto Route113_GlassWorkshop_EventScript_TryGiveItemAgain end Route113_GlassWorkshop_EventScript_TryGiveItemAgain:: msgbox Route113_GlassWorkshop_Text_IveFinishedGlassItem, MSGBOX_DEFAULT - compare VAR_0x8009, 0 - call_if_eq Route113_GlassWorkshop_EventScript_GiveGlassFlute - compare VAR_0x8009, 1 - call_if_eq Route113_GlassWorkshop_EventScript_GiveGlassDecor + call_if_eq VAR_0x8009, 0, Route113_GlassWorkshop_EventScript_GiveGlassFlute + call_if_eq VAR_0x8009, 1, Route113_GlassWorkshop_EventScript_GiveGlassDecor setvar VAR_GLASS_WORKSHOP_STATE, 2 release end diff --git a/data/maps/Route114/scripts.inc b/data/maps/Route114/scripts.inc index 3eb92d0f1e..abf70ea081 100644 --- a/data/maps/Route114/scripts.inc +++ b/data/maps/Route114/scripts.inc @@ -5,19 +5,14 @@ Route114_MapScripts:: .byte 0 Route114_OnTransition: - compare VAR_SHOULD_END_ABNORMAL_WEATHER, 1 - call_if_eq AbnormalWeather_EventScript_HideMapNamePopup - compare VAR_ABNORMAL_WEATHER_LOCATION, ABNORMAL_WEATHER_ROUTE_114_NORTH - call_if_eq AbnormalWeather_StartGroudonWeather - compare VAR_ABNORMAL_WEATHER_LOCATION, ABNORMAL_WEATHER_ROUTE_114_SOUTH - call_if_eq AbnormalWeather_StartGroudonWeather + call_if_eq VAR_SHOULD_END_ABNORMAL_WEATHER, 1, AbnormalWeather_EventScript_HideMapNamePopup + call_if_eq VAR_ABNORMAL_WEATHER_LOCATION, ABNORMAL_WEATHER_ROUTE_114_NORTH, AbnormalWeather_StartGroudonWeather + call_if_eq VAR_ABNORMAL_WEATHER_LOCATION, ABNORMAL_WEATHER_ROUTE_114_SOUTH, AbnormalWeather_StartGroudonWeather end Route114_OnLoad: - compare VAR_ABNORMAL_WEATHER_LOCATION, ABNORMAL_WEATHER_ROUTE_114_NORTH - call_if_eq AbnormalWeather_EventScript_PlaceTilesRoute114North - compare VAR_ABNORMAL_WEATHER_LOCATION, ABNORMAL_WEATHER_ROUTE_114_SOUTH - call_if_eq AbnormalWeather_EventScript_PlaceTilesRoute114South + call_if_eq VAR_ABNORMAL_WEATHER_LOCATION, ABNORMAL_WEATHER_ROUTE_114_NORTH, AbnormalWeather_EventScript_PlaceTilesRoute114North + call_if_eq VAR_ABNORMAL_WEATHER_LOCATION, ABNORMAL_WEATHER_ROUTE_114_SOUTH, AbnormalWeather_EventScript_PlaceTilesRoute114South end Route114_OnFrame: @@ -34,8 +29,7 @@ Route114_EventScript_Man:: addvar VAR_RESULT, NUM_ROUTE_114_MAN_BERRIES_SKIPPED addvar VAR_RESULT, FIRST_BERRY_INDEX giveitem VAR_RESULT - compare VAR_RESULT, FALSE - goto_if_eq Common_EventScript_ShowBagIsFull + goto_if_eq VAR_RESULT, FALSE, Common_EventScript_ShowBagIsFull setflag FLAG_DAILY_ROUTE_114_RECEIVED_BERRY msgbox Route114_Text_TryBerryCrushWithFriends, MSGBOX_DEFAULT release @@ -52,8 +46,7 @@ Route114_EventScript_RoarGentleman:: goto_if_set FLAG_RECEIVED_TM05, Route114_EventScript_ReceivedRoar msgbox Route114_Text_AllMyMonDoesIsRoarTakeThis, MSGBOX_DEFAULT giveitem ITEM_TM05 - compare VAR_RESULT, FALSE - goto_if_eq Common_EventScript_ShowBagIsFull + goto_if_eq VAR_RESULT, FALSE, Common_EventScript_ShowBagIsFull setflag FLAG_RECEIVED_TM05 msgbox Route114_Text_ExplainRoar, MSGBOX_DEFAULT release @@ -68,7 +61,7 @@ Route114_EventScript_Poochyena:: lock faceplayer waitse - playmoncry SPECIES_POOCHYENA, 2 + playmoncry SPECIES_POOCHYENA, CRY_MODE_ENCOUNTER msgbox Route114_Text_Poochyena, MSGBOX_DEFAULT waitmoncry release @@ -109,8 +102,7 @@ Route114_EventScript_Nancy:: Route114_EventScript_Steve:: trainerbattle_single TRAINER_STEVE_1, Route114_Text_SteveIntro, Route114_Text_SteveDefeat, Route114_EventScript_RegisterSteve specialvar VAR_RESULT, ShouldTryRematchBattle - compare VAR_RESULT, TRUE - goto_if_eq Route114_EventScript_RematchSteve + goto_if_eq VAR_RESULT, TRUE, Route114_EventScript_RematchSteve msgbox Route114_Text_StevePostBattle, MSGBOX_DEFAULT release end @@ -131,8 +123,7 @@ Route114_EventScript_RematchSteve:: Route114_EventScript_Bernie:: trainerbattle_single TRAINER_BERNIE_1, Route114_Text_BernieIntro, Route114_Text_BernieDefeat, Route114_EventScript_RegisterBernie specialvar VAR_RESULT, ShouldTryRematchBattle - compare VAR_RESULT, TRUE - goto_if_eq Route114_EventScript_RematchBernie + goto_if_eq VAR_RESULT, TRUE, Route114_EventScript_RematchBernie msgbox Route114_Text_BerniePostBattle, MSGBOX_DEFAULT release end diff --git a/data/maps/Route114_FossilManiacsHouse/scripts.inc b/data/maps/Route114_FossilManiacsHouse/scripts.inc index f291cd5ee4..ba3c0c60e5 100644 --- a/data/maps/Route114_FossilManiacsHouse/scripts.inc +++ b/data/maps/Route114_FossilManiacsHouse/scripts.inc @@ -12,8 +12,7 @@ Route114_FossilManiacsHouse_EventScript_FossilManiacsBrother:: goto_if_set FLAG_RECEIVED_TM28, Route114_FossilManiacsHouse_EventScript_ReceivedDig msgbox Route114_FossilManiacsHouse_Text_HaveThisToDigLikeMyBrother, MSGBOX_DEFAULT giveitem ITEM_TM28 - compare VAR_RESULT, FALSE - goto_if_eq Common_EventScript_ShowBagIsFull + goto_if_eq VAR_RESULT, FALSE, Common_EventScript_ShowBagIsFull setflag FLAG_RECEIVED_TM28 release end diff --git a/data/maps/Route114_FossilManiacsTunnel/scripts.inc b/data/maps/Route114_FossilManiacsTunnel/scripts.inc index a5181be793..72138bbe40 100644 --- a/data/maps/Route114_FossilManiacsTunnel/scripts.inc +++ b/data/maps/Route114_FossilManiacsTunnel/scripts.inc @@ -19,14 +19,14 @@ Route114_FossilManiacsTunnel_OnLoad: end Route114_FossilManiacsTunnel_EventScript_CloseDesertUnderpass:: - setmetatile 6, 1, METATILE_Fallarbor_RedRockWall, 1 - setmetatile 6, 2, METATILE_Fallarbor_RedRockWall, 1 + setmetatile 6, 1, METATILE_Fallarbor_RedRockWall, TRUE + setmetatile 6, 2, METATILE_Fallarbor_RedRockWall, TRUE return Route114_FossilManiacsTunnel_EventScript_ManiacMentionCaveIn:: lockall - applymovement LOCALID_FOSSIL_MANIAC, Common_Movement_WalkInPlaceFastestUp - applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestDown + applymovement LOCALID_FOSSIL_MANIAC, Common_Movement_WalkInPlaceFasterUp + applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFasterDown waitmovement 0 msgbox Route114_FossilManiacsTunnel_Text_NotSafeThatWay, MSGBOX_DEFAULT setvar VAR_FOSSIL_MANIAC_STATE, 2 @@ -37,12 +37,10 @@ Route114_FossilManiacsTunnel_EventScript_FossilManiac:: lock faceplayer goto_if_set FLAG_RECEIVED_REVIVED_FOSSIL_MON, Route114_FossilManiacsTunnel_EventScript_PlayerRevivedFossil - checkitem ITEM_ROOT_FOSSIL, 1 - compare VAR_RESULT, TRUE - goto_if_eq Route114_FossilManiacsTunnel_EventScript_PlayerHasFossil - checkitem ITEM_CLAW_FOSSIL, 1 - compare VAR_RESULT, TRUE - goto_if_eq Route114_FossilManiacsTunnel_EventScript_PlayerHasFossil + checkitem ITEM_ROOT_FOSSIL + goto_if_eq VAR_RESULT, TRUE, Route114_FossilManiacsTunnel_EventScript_PlayerHasFossil + checkitem ITEM_CLAW_FOSSIL + goto_if_eq VAR_RESULT, TRUE, Route114_FossilManiacsTunnel_EventScript_PlayerHasFossil msgbox Route114_FossilManiacsTunnel_Text_LookInDesertForFossils, MSGBOX_DEFAULT release end diff --git a/data/maps/Route114_LanettesHouse/scripts.inc b/data/maps/Route114_LanettesHouse/scripts.inc index 5a7ccb3415..9143b27954 100644 --- a/data/maps/Route114_LanettesHouse/scripts.inc +++ b/data/maps/Route114_LanettesHouse/scripts.inc @@ -13,8 +13,7 @@ Route114_LanettesHouse_EventScript_Lanette:: setflag FLAG_SYS_PC_LANETTE msgbox Route114_LanettesHouse_Text_EverythingClutteredKeepThis, MSGBOX_DEFAULT givedecoration DECOR_LOTAD_DOLL - compare VAR_RESULT, FALSE - goto_if_eq Common_EventScript_ShowNoRoomForDecor + goto_if_eq VAR_RESULT, FALSE, Common_EventScript_ShowNoRoomForDecor setflag FLAG_RECEIVED_DOLL_LANETTE release end @@ -27,16 +26,14 @@ Route114_LanettesHouse_EventScript_OfferAdvice:: Route114_LanettesHouse_EventScript_Notebook:: lockall msgbox Route114_LanettesHouse_Text_ResearchNotesPage1, MSGBOX_YESNO - compare VAR_RESULT, YES - goto_if_eq Route114_LanettesHouse_EventScript_NotebookPage2 + goto_if_eq VAR_RESULT, YES, Route114_LanettesHouse_EventScript_NotebookPage2 msgbox Route114_LanettesHouse_Text_ClosedTheNotebook, MSGBOX_DEFAULT releaseall end Route114_LanettesHouse_EventScript_NotebookPage2:: msgbox Route114_LanettesHouse_Text_ResearchNotesPage2, MSGBOX_YESNO - compare VAR_RESULT, YES - call_if_eq Route114_LanettesHouse_EventScript_NotebookPage3 + call_if_eq VAR_RESULT, YES, Route114_LanettesHouse_EventScript_NotebookPage3 releaseall end diff --git a/data/maps/Route115/scripts.inc b/data/maps/Route115/scripts.inc index 600e6751f2..e00fdb27dc 100644 --- a/data/maps/Route115/scripts.inc +++ b/data/maps/Route115/scripts.inc @@ -5,19 +5,14 @@ Route115_MapScripts:: .byte 0 Route115_OnLoad: - compare VAR_ABNORMAL_WEATHER_LOCATION, ABNORMAL_WEATHER_ROUTE_115_WEST - call_if_eq AbnormalWeather_EventScript_PlaceTilesRoute115West - compare VAR_ABNORMAL_WEATHER_LOCATION, ABNORMAL_WEATHER_ROUTE_115_EAST - call_if_eq AbnormalWeather_EventScript_PlaceTilesRoute115East + call_if_eq VAR_ABNORMAL_WEATHER_LOCATION, ABNORMAL_WEATHER_ROUTE_115_WEST, AbnormalWeather_EventScript_PlaceTilesRoute115West + call_if_eq VAR_ABNORMAL_WEATHER_LOCATION, ABNORMAL_WEATHER_ROUTE_115_EAST, AbnormalWeather_EventScript_PlaceTilesRoute115East end Route115_OnTransition: - compare VAR_SHOULD_END_ABNORMAL_WEATHER, 1 - call_if_eq AbnormalWeather_EventScript_HideMapNamePopup - compare VAR_ABNORMAL_WEATHER_LOCATION, ABNORMAL_WEATHER_ROUTE_115_WEST - call_if_eq AbnormalWeather_StartGroudonWeather - compare VAR_ABNORMAL_WEATHER_LOCATION, ABNORMAL_WEATHER_ROUTE_115_EAST - call_if_eq AbnormalWeather_StartGroudonWeather + call_if_eq VAR_SHOULD_END_ABNORMAL_WEATHER, 1, AbnormalWeather_EventScript_HideMapNamePopup + call_if_eq VAR_ABNORMAL_WEATHER_LOCATION, ABNORMAL_WEATHER_ROUTE_115_WEST, AbnormalWeather_StartGroudonWeather + call_if_eq VAR_ABNORMAL_WEATHER_LOCATION, ABNORMAL_WEATHER_ROUTE_115_EAST, AbnormalWeather_StartGroudonWeather end Route115_OnFrame: @@ -39,8 +34,7 @@ Route115_EventScript_MeteorFallsSign:: Route115_EventScript_Timothy:: trainerbattle_single TRAINER_TIMOTHY_1, Route115_Text_TimothyIntro, Route115_Text_TimothyDefeat, Route115_EventScript_RegisterTimothy specialvar VAR_RESULT, ShouldTryRematchBattle - compare VAR_RESULT, TRUE - goto_if_eq Route115_EventScript_RematchTimothy + goto_if_eq VAR_RESULT, TRUE, Route115_EventScript_RematchTimothy msgbox Route115_Text_TimothyPostBattle, MSGBOX_DEFAULT release end @@ -66,8 +60,7 @@ Route115_EventScript_Koichi:: Route115_EventScript_Nob:: trainerbattle_single TRAINER_NOB_1, Route115_Text_NobIntro, Route115_Text_NobDefeat, Route115_EventScript_RegisterNob specialvar VAR_RESULT, ShouldTryRematchBattle - compare VAR_RESULT, TRUE - goto_if_eq Route115_EventScript_RematchNob + goto_if_eq VAR_RESULT, TRUE, Route115_EventScript_RematchNob msgbox Route115_Text_NobPostBattle, MSGBOX_DEFAULT release end @@ -88,8 +81,7 @@ Route115_EventScript_RematchNob:: Route115_EventScript_Cyndy:: trainerbattle_single TRAINER_CYNDY_1, Route115_Text_CyndyIntro, Route115_Text_CyndyDefeat, Route115_EventScript_RegisterCyndy specialvar VAR_RESULT, ShouldTryRematchBattle - compare VAR_RESULT, TRUE - goto_if_eq Route115_EventScript_RematchCyndy + goto_if_eq VAR_RESULT, TRUE, Route115_EventScript_RematchCyndy msgbox Route115_Text_CyndyPostBattle, MSGBOX_DEFAULT release end diff --git a/data/maps/Route116/scripts.inc b/data/maps/Route116/scripts.inc index 2b974035a0..2a464d1996 100644 --- a/data/maps/Route116/scripts.inc +++ b/data/maps/Route116/scripts.inc @@ -9,12 +9,9 @@ Route116_MapScripts:: Route116_OnTransition: call_if_set FLAG_RECOVERED_DEVON_GOODS, Route116_EventScript_SetWandasBoyfriendPos - compare VAR_SHOULD_END_ABNORMAL_WEATHER, 1 - call_if_eq AbnormalWeather_EventScript_HideMapNamePopup - compare VAR_ABNORMAL_WEATHER_LOCATION, ABNORMAL_WEATHER_ROUTE_116_NORTH - call_if_eq AbnormalWeather_StartGroudonWeather - compare VAR_ABNORMAL_WEATHER_LOCATION, ABNORMAL_WEATHER_ROUTE_116_SOUTH - call_if_eq AbnormalWeather_StartGroudonWeather + call_if_eq VAR_SHOULD_END_ABNORMAL_WEATHER, 1, AbnormalWeather_EventScript_HideMapNamePopup + call_if_eq VAR_ABNORMAL_WEATHER_LOCATION, ABNORMAL_WEATHER_ROUTE_116_NORTH, AbnormalWeather_StartGroudonWeather + call_if_eq VAR_ABNORMAL_WEATHER_LOCATION, ABNORMAL_WEATHER_ROUTE_116_SOUTH, AbnormalWeather_StartGroudonWeather end Route116_EventScript_SetWandasBoyfriendPos:: @@ -22,10 +19,8 @@ Route116_EventScript_SetWandasBoyfriendPos:: return Route116_OnLoad: - compare VAR_ABNORMAL_WEATHER_LOCATION, ABNORMAL_WEATHER_ROUTE_116_NORTH - call_if_eq AbnormalWeather_EventScript_PlaceTilesRoute116North - compare VAR_ABNORMAL_WEATHER_LOCATION, ABNORMAL_WEATHER_ROUTE_116_SOUTH - call_if_eq AbnormalWeather_EventScript_PlaceTilesRoute116South + call_if_eq VAR_ABNORMAL_WEATHER_LOCATION, ABNORMAL_WEATHER_ROUTE_116_NORTH, AbnormalWeather_EventScript_PlaceTilesRoute116North + call_if_eq VAR_ABNORMAL_WEATHER_LOCATION, ABNORMAL_WEATHER_ROUTE_116_SOUTH, AbnormalWeather_EventScript_PlaceTilesRoute116South end Route116_OnFrame: @@ -62,18 +57,13 @@ Route116_EventScript_DevonEmployee:: Route116_EventScript_GiveRepeatBall:: setflag FLAG_MET_DEVON_EMPLOYEE giveitem ITEM_REPEAT_BALL - compare VAR_RESULT, FALSE - goto_if_eq Route116_EventScript_NoRoomForRepeatBall + goto_if_eq VAR_RESULT, FALSE, Route116_EventScript_NoRoomForRepeatBall msgbox Route116_Text_NewBallAvailableAtMart, MSGBOX_DEFAULT closemessage - compare VAR_FACING, DIR_NORTH - call_if_eq Route116_EventScript_DevonEmployeeExit - compare VAR_FACING, DIR_SOUTH - call_if_eq Route116_EventScript_DevonEmployeeExit - compare VAR_FACING, DIR_WEST - call_if_eq Route116_EventScript_DevonEmployeeExit - compare VAR_FACING, DIR_EAST - call_if_eq Route116_EventScript_DevonEmployeeExitEast + call_if_eq VAR_FACING, DIR_NORTH, Route116_EventScript_DevonEmployeeExit + call_if_eq VAR_FACING, DIR_SOUTH, Route116_EventScript_DevonEmployeeExit + call_if_eq VAR_FACING, DIR_WEST, Route116_EventScript_DevonEmployeeExit + call_if_eq VAR_FACING, DIR_EAST, Route116_EventScript_DevonEmployeeExitEast removeobject VAR_LAST_TALKED clearflag FLAG_HIDE_RUSTBORO_CITY_DEVON_CORP_3F_EMPLOYEE setflag FLAG_RECEIVED_REPEAT_BALL @@ -154,8 +144,8 @@ Route116_EventScript_Briney:: Route116_EventScript_BrineyTrigger:: lockall - applymovement LOCALID_BRINEY, Common_Movement_WalkInPlaceFastestRight - applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestLeft + applymovement LOCALID_BRINEY, Common_Movement_WalkInPlaceFasterRight + applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFasterLeft waitmovement 0 msgbox Route116_Text_ScoundrelMadeOffWithPeeko, MSGBOX_DEFAULT setvar VAR_ROUTE116_STATE, 2 @@ -165,12 +155,10 @@ Route116_EventScript_BrineyTrigger:: Route116_EventScript_GlassesMan:: lock faceplayer - checkitem ITEM_BLACK_GLASSES, 1 - compare VAR_RESULT, TRUE - goto_if_eq Route116_EventScript_PlayerHasGlasses + checkitem ITEM_BLACK_GLASSES + goto_if_eq VAR_RESULT, TRUE, Route116_EventScript_PlayerHasGlasses specialvar VAR_RESULT, FoundBlackGlasses - compare VAR_RESULT, TRUE - goto_if_eq Route116_EventScript_FoundGlassesNotOnPlayer + goto_if_eq VAR_RESULT, TRUE, Route116_EventScript_FoundGlassesNotOnPlayer msgbox Route116_Text_CanYouHelpMeFindGlasses, MSGBOX_DEFAULT release end @@ -185,8 +173,7 @@ Route116_EventScript_PlayerHasGlasses:: msgbox Route116_Text_CanYouHelpMeFindGlasses, MSGBOX_DEFAULT msgbox Route116_Text_MayISeeThoseGlasses, MSGBOX_DEFAULT specialvar VAR_RESULT, FoundBlackGlasses - compare VAR_RESULT, TRUE - goto_if_eq Route116_EventScript_FoundGlassesOnPlayer + goto_if_eq VAR_RESULT, TRUE, Route116_EventScript_FoundGlassesOnPlayer msgbox Route116_Text_NotWhatImLookingFor, MSGBOX_DEFAULT release end @@ -199,14 +186,10 @@ Route116_EventScript_FoundGlassesOnPlayer:: Route116_EventScript_GlassesManExit:: delay 20 - compare VAR_FACING, DIR_NORTH - call_if_eq Route116_EventScript_GlassesManExitNormal - compare VAR_FACING, DIR_SOUTH - call_if_eq Route116_EventScript_GlassesManExitNormal - compare VAR_FACING, DIR_WEST - call_if_eq Route116_EventScript_GlassesManExitNormal - compare VAR_FACING, DIR_EAST - call_if_eq Route116_EventScript_GlassesManExitEast + call_if_eq VAR_FACING, DIR_NORTH, Route116_EventScript_GlassesManExitNormal + call_if_eq VAR_FACING, DIR_SOUTH, Route116_EventScript_GlassesManExitNormal + call_if_eq VAR_FACING, DIR_WEST, Route116_EventScript_GlassesManExitNormal + call_if_eq VAR_FACING, DIR_EAST, Route116_EventScript_GlassesManExitEast removeobject VAR_LAST_TALKED release end @@ -259,12 +242,10 @@ Route116_EventScript_Jose:: Route116_EventScript_Jerry:: trainerbattle_single TRAINER_JERRY_1, Route116_Text_JerryIntro, Route116_Text_JerryDefeat, Route116_EventScript_TryRegisterJerryAfterBattle specialvar VAR_RESULT, ShouldTryRematchBattle - compare VAR_RESULT, TRUE - goto_if_eq Route116_EventScript_RematchJerry + goto_if_eq VAR_RESULT, TRUE, Route116_EventScript_RematchJerry setvar VAR_0x8004, TRAINER_JERRY_1 specialvar VAR_RESULT, IsTrainerRegistered - compare VAR_RESULT, FALSE - goto_if_eq Route116_EventScript_TryRegisterJerry + goto_if_eq VAR_RESULT, FALSE, Route116_EventScript_TryRegisterJerry msgbox Route116_Text_JerryPostBattle, MSGBOX_DEFAULT release end @@ -312,12 +293,10 @@ Route116_EventScript_Janice:: Route116_EventScript_Karen:: trainerbattle_single TRAINER_KAREN_1, Route116_Text_KarenIntro, Route116_Text_KarenDefeat, Route116_EventScript_TryRegisterKarenAfterBattle specialvar VAR_RESULT, ShouldTryRematchBattle - compare VAR_RESULT, TRUE - goto_if_eq Route116_EventScript_RematchKaren + goto_if_eq VAR_RESULT, TRUE, Route116_EventScript_RematchKaren setvar VAR_0x8004, TRAINER_KAREN_1 specialvar VAR_RESULT, IsTrainerRegistered - compare VAR_RESULT, FALSE - goto_if_eq Route116_EventScript_TryRegisterKaren + goto_if_eq VAR_RESULT, FALSE, Route116_EventScript_TryRegisterKaren msgbox Route116_Text_KarenPostBattle, MSGBOX_DEFAULT release end diff --git a/data/maps/Route117/scripts.inc b/data/maps/Route117/scripts.inc index f6ab885917..37d589ce31 100644 --- a/data/maps/Route117/scripts.inc +++ b/data/maps/Route117/scripts.inc @@ -41,8 +41,7 @@ Route117_EventScript_DayCareSign:: Route117_EventScript_Isaac:: trainerbattle_single TRAINER_ISAAC_1, Route117_Text_IsaacIntro, Route117_Text_IsaacDefeat, Route117_EventScript_RegisterIsaac specialvar VAR_RESULT, ShouldTryRematchBattle - compare VAR_RESULT, TRUE - goto_if_eq Route117_EventScript_RematchIsaac + goto_if_eq VAR_RESULT, TRUE, Route117_EventScript_RematchIsaac msgbox Route117_Text_IsaacPostBattle, MSGBOX_DEFAULT release end @@ -63,8 +62,7 @@ Route117_EventScript_RematchIsaac:: Route117_EventScript_Lydia:: trainerbattle_single TRAINER_LYDIA_1, Route117_Text_LydiaIntro, Route117_Text_LydiaDefeat, Route117_EventScript_RegisterLydia specialvar VAR_RESULT, ShouldTryRematchBattle - compare VAR_RESULT, TRUE - goto_if_eq Route117_EventScript_RematchLydia + goto_if_eq VAR_RESULT, TRUE, Route117_EventScript_RematchLydia msgbox Route117_Text_LydiaPostBattle, MSGBOX_DEFAULT release end @@ -85,8 +83,7 @@ Route117_EventScript_RematchLydia:: Route117_EventScript_Dylan:: trainerbattle_single TRAINER_DYLAN_1, Route117_Text_DylanIntro, Route117_Text_DylanDefeat, Route117_EventScript_RegisterDylan specialvar VAR_RESULT, ShouldTryRematchBattle - compare VAR_RESULT, TRUE - goto_if_eq Route117_EventScript_RematchDylan + goto_if_eq VAR_RESULT, TRUE, Route117_EventScript_RematchDylan msgbox Route117_Text_DylanPostBattle, MSGBOX_DEFAULT release end @@ -107,8 +104,7 @@ Route117_EventScript_RematchDylan:: Route117_EventScript_Maria:: trainerbattle_single TRAINER_MARIA_1, Route117_Text_MariaIntro, Route117_Text_MariaDefeat, Route117_EventScript_RegisterMaria specialvar VAR_RESULT, ShouldTryRematchBattle - compare VAR_RESULT, TRUE - goto_if_eq Route117_EventScript_RematchMaria + goto_if_eq VAR_RESULT, TRUE, Route117_EventScript_RematchMaria msgbox Route117_Text_MariaPostBattle, MSGBOX_DEFAULT release end @@ -134,8 +130,7 @@ Route117_EventScript_Derek:: Route117_EventScript_Anna:: trainerbattle_double TRAINER_ANNA_AND_MEG_1, Route117_Text_AnnaIntro, Route117_Text_AnnaDefeat, Route117_Text_AnnaNotEnoughMons, Route117_EventScript_RegisterAnna specialvar VAR_RESULT, ShouldTryRematchBattle - compare VAR_RESULT, TRUE - goto_if_eq Route117_EventScript_RematchAnna + goto_if_eq VAR_RESULT, TRUE, Route117_EventScript_RematchAnna msgbox Route117_Text_AnnaPostBattle, MSGBOX_DEFAULT release end @@ -154,8 +149,7 @@ Route117_EventScript_RematchAnna:: Route117_EventScript_Meg:: trainerbattle_double TRAINER_ANNA_AND_MEG_1, Route117_Text_MegIntro, Route117_Text_MegDefeat, Route117_Text_MegNotEnoughMons, Route117_EventScript_RegisterMeg specialvar VAR_RESULT, ShouldTryRematchBattle - compare VAR_RESULT, TRUE - goto_if_eq Route117_EventScript_RematchMeg + goto_if_eq VAR_RESULT, TRUE, Route117_EventScript_RematchMeg msgbox Route117_Text_MegPostBattle, MSGBOX_DEFAULT release end diff --git a/data/maps/Route118/scripts.inc b/data/maps/Route118/scripts.inc index 723f3c0b54..92dd8847d4 100644 --- a/data/maps/Route118/scripts.inc +++ b/data/maps/Route118/scripts.inc @@ -8,19 +8,14 @@ Route118_MapScripts:: Route118_OnTransition: call GabbyAndTy_EventScript_UpdateLocation - compare VAR_SHOULD_END_ABNORMAL_WEATHER, 1 - call_if_eq AbnormalWeather_EventScript_HideMapNamePopup - compare VAR_ABNORMAL_WEATHER_LOCATION, ABNORMAL_WEATHER_ROUTE_118_EAST - call_if_eq AbnormalWeather_StartGroudonWeather - compare VAR_ABNORMAL_WEATHER_LOCATION, ABNORMAL_WEATHER_ROUTE_118_WEST - call_if_eq AbnormalWeather_StartGroudonWeather + call_if_eq VAR_SHOULD_END_ABNORMAL_WEATHER, 1, AbnormalWeather_EventScript_HideMapNamePopup + call_if_eq VAR_ABNORMAL_WEATHER_LOCATION, ABNORMAL_WEATHER_ROUTE_118_EAST, AbnormalWeather_StartGroudonWeather + call_if_eq VAR_ABNORMAL_WEATHER_LOCATION, ABNORMAL_WEATHER_ROUTE_118_WEST, AbnormalWeather_StartGroudonWeather end Route118_OnLoad: - compare VAR_ABNORMAL_WEATHER_LOCATION, ABNORMAL_WEATHER_ROUTE_118_EAST - call_if_eq AbnormalWeather_EventScript_PlaceTilesRoute118East - compare VAR_ABNORMAL_WEATHER_LOCATION, ABNORMAL_WEATHER_ROUTE_118_WEST - call_if_eq AbnormalWeather_EventScript_PlaceTilesRoute118West + call_if_eq VAR_ABNORMAL_WEATHER_LOCATION, ABNORMAL_WEATHER_ROUTE_118_EAST, AbnormalWeather_EventScript_PlaceTilesRoute118East + call_if_eq VAR_ABNORMAL_WEATHER_LOCATION, ABNORMAL_WEATHER_ROUTE_118_WEST, AbnormalWeather_EventScript_PlaceTilesRoute118West end Route118_OnFrame: @@ -32,10 +27,8 @@ Route118_EventScript_GoodRodFisherman:: faceplayer goto_if_set FLAG_RECEIVED_GOOD_ROD, Route118_EventScript_ReceivedGoodRod msgbox Route118_Text_YouAgreeGoodRodIsGood, MSGBOX_YESNO - compare VAR_RESULT, YES - goto_if_eq Route118_EventScript_ReceiveGoodRod - compare VAR_RESULT, NO - goto_if_eq Route118_EventScript_DeclineGoodRod + goto_if_eq VAR_RESULT, YES, Route118_EventScript_ReceiveGoodRod + goto_if_eq VAR_RESULT, NO, Route118_EventScript_DeclineGoodRod end Route118_EventScript_ReceiveGoodRod:: @@ -103,12 +96,9 @@ Route118_EventScript_StevenTrigger:: delay 30 msgbox Route118_Text_StevenQuestions, MSGBOX_DEFAULT closemessage - compare VAR_0x8008, 0 - call_if_eq Route118_EventScript_StevenExit0 - compare VAR_0x8008, 1 - call_if_eq Route118_EventScript_StevenExit1 - compare VAR_0x8008, 2 - call_if_eq Route118_EventScript_StevenExit2 + call_if_eq VAR_0x8008, 0, Route118_EventScript_StevenExit0 + call_if_eq VAR_0x8008, 1, Route118_EventScript_StevenExit1 + call_if_eq VAR_0x8008, 2, Route118_EventScript_StevenExit2 setvar VAR_ROUTE118_STATE, 1 removeobject LOCALID_STEVEN releaseall @@ -134,7 +124,7 @@ Route118_EventScript_StevenExit2:: Route118_Movement_PlayerWatchStevenExit: delay_16 - walk_in_place_fastest_right + walk_in_place_faster_right step_end Route118_Movement_StevenApproachLedge0: @@ -190,8 +180,7 @@ Route118_Movement_StevenExit2: Route118_EventScript_Rose:: trainerbattle_single TRAINER_ROSE_1, Route118_Text_RoseIntro, Route118_Text_RoseDefeat, Route118_EventScript_RegisterRose specialvar VAR_RESULT, ShouldTryRematchBattle - compare VAR_RESULT, TRUE - goto_if_eq Route118_EventScript_RematchRose + goto_if_eq VAR_RESULT, TRUE, Route118_EventScript_RematchRose msgbox Route118_Text_RosePostBattle, MSGBOX_DEFAULT release end @@ -222,8 +211,7 @@ Route118_EventScript_Wade:: Route118_EventScript_Dalton:: trainerbattle_single TRAINER_DALTON_1, Route118_Text_DaltonIntro, Route118_Text_DaltonDefeat, Route118_EventScript_RegisterDalton specialvar VAR_RESULT, ShouldTryRematchBattle - compare VAR_RESULT, TRUE - goto_if_eq Route118_EventScript_RematchDalton + goto_if_eq VAR_RESULT, TRUE, Route118_EventScript_RematchDalton msgbox Route118_Text_DaltonPostBattle, MSGBOX_DEFAULT release end diff --git a/data/maps/Route119/scripts.inc b/data/maps/Route119/scripts.inc index 5e53f4ac8f..94094206c7 100644 --- a/data/maps/Route119/scripts.inc +++ b/data/maps/Route119/scripts.inc @@ -13,16 +13,14 @@ Route119_OnResume: Route119_EventScript_TryRemoveKecleon:: specialvar VAR_RESULT, GetBattleOutcome - compare VAR_RESULT, B_OUTCOME_CAUGHT - goto_if_ne Common_EventScript_NopReturn + goto_if_ne VAR_RESULT, B_OUTCOME_CAUGHT, Common_EventScript_NopReturn removeobject VAR_LAST_TALKED return Route119_OnTransition: call Common_EventScript_SetupRivalGfxId call Common_EventScript_SetupRivalOnBikeGfxId - compare VAR_WEATHER_INSTITUTE_STATE, 1 - call_if_eq Route119_EventScript_MoveInstituteWorkersDownstairs + call_if_eq VAR_WEATHER_INSTITUTE_STATE, 1, Route119_EventScript_MoveInstituteWorkersDownstairs special SetRoute119Weather end @@ -46,30 +44,22 @@ Route119_EventScript_RivalEncounter:: lockall addobject LOCALID_RIVAL_ON_BIKE checkplayergender - compare VAR_RESULT, MALE - call_if_eq Route119_EventScript_PlayMayMusic - compare VAR_RESULT, FEMALE - call_if_eq Route119_EventScript_PlayBrendanMusic + call_if_eq VAR_RESULT, MALE, Route119_EventScript_PlayMayMusic + call_if_eq VAR_RESULT, FEMALE, Route119_EventScript_PlayBrendanMusic delay 65 - compare VAR_TEMP_1, 1 - call_if_eq Route119_EventScript_RivalEnter1 - compare VAR_TEMP_1, 2 - call_if_eq Route119_EventScript_RivalEnter2 - applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestDown + call_if_eq VAR_TEMP_1, 1, Route119_EventScript_RivalEnter1 + call_if_eq VAR_TEMP_1, 2, Route119_EventScript_RivalEnter2 + applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFasterDown waitmovement 0 delay 30 - compare VAR_TEMP_1, 1 - call_if_eq Route119_EventScript_SetRivalPos1 - compare VAR_TEMP_1, 2 - call_if_eq Route119_EventScript_SetRivalPos2 + call_if_eq VAR_TEMP_1, 1, Route119_EventScript_SetRivalPos1 + call_if_eq VAR_TEMP_1, 2, Route119_EventScript_SetRivalPos2 removeobject LOCALID_RIVAL_ON_BIKE addobject LOCALID_RIVAL delay 30 checkplayergender - compare VAR_RESULT, MALE - goto_if_eq Route119_EventScript_BattleMay - compare VAR_RESULT, FEMALE - goto_if_eq Route119_EventScript_BattleBrendan + goto_if_eq VAR_RESULT, MALE, Route119_EventScript_BattleMay + goto_if_eq VAR_RESULT, FEMALE, Route119_EventScript_BattleBrendan releaseall end @@ -148,36 +138,28 @@ Route119_EventScript_GiveFlyHM:: Route119_EventScript_RivalExitScottArrive:: closemessage - compare VAR_TEMP_1, 1 - call_if_eq Route119_EventScript_SetRivalPos1 - compare VAR_TEMP_1, 2 - call_if_eq Route119_EventScript_SetRivalPos2 + call_if_eq VAR_TEMP_1, 1, Route119_EventScript_SetRivalPos1 + call_if_eq VAR_TEMP_1, 2, Route119_EventScript_SetRivalPos2 removeobject LOCALID_RIVAL addobject LOCALID_RIVAL_ON_BIKE delay 30 - compare VAR_TEMP_1, 1 - call_if_eq Route119_EventScript_RivalExit1 - compare VAR_TEMP_1, 2 - call_if_eq Route119_EventScript_RivalExit2 + call_if_eq VAR_TEMP_1, 1, Route119_EventScript_RivalExit1 + call_if_eq VAR_TEMP_1, 2, Route119_EventScript_RivalExit2 removeobject LOCALID_RIVAL_ON_BIKE setvar VAR_ROUTE119_STATE, 1 savebgm MUS_DUMMY fadedefaultbgm delay 60 - compare VAR_TEMP_1, 1 - call_if_eq Route119_EventScript_SetScottPos1 - compare VAR_TEMP_1, 2 - call_if_eq Route119_EventScript_SetScottPos2 + call_if_eq VAR_TEMP_1, 1, Route119_EventScript_SetScottPos1 + call_if_eq VAR_TEMP_1, 2, Route119_EventScript_SetScottPos2 addobject LOCALID_SCOTT applymovement LOCALID_SCOTT, Route119_Movement_ScottEnter waitmovement 0 addvar VAR_SCOTT_STATE, 1 msgbox Route119_Text_ScottWayToGoBeSeeingYou, MSGBOX_DEFAULT closemessage - compare VAR_TEMP_1, 1 - call_if_eq Route119_EventScript_ScottExit1 - compare VAR_TEMP_1, 2 - call_if_eq Route119_EventScript_ScottExit2 + call_if_eq VAR_TEMP_1, 1, Route119_EventScript_ScottExit1 + call_if_eq VAR_TEMP_1, 2, Route119_EventScript_ScottExit2 removeobject LOCALID_SCOTT releaseall end @@ -234,16 +216,16 @@ Route119_EventScript_SetRivalPos2:: Route119_Movement_PlayerWatchRivalExit1: delay_16 - walk_in_place_fastest_right + walk_in_place_faster_right delay_8 - walk_in_place_fastest_up + walk_in_place_faster_up step_end Route119_Movement_PlayerWatchRivalExit2: delay_16 - walk_in_place_fastest_left + walk_in_place_faster_left delay_8 - walk_in_place_fastest_up + walk_in_place_faster_up step_end Route119_Movement_RivalEnter1: @@ -372,8 +354,7 @@ Route119_EventScript_Kent:: Route119_EventScript_Jackson:: trainerbattle_single TRAINER_JACKSON_1, Route119_Text_JacksonIntro, Route119_Text_JacksonDefeat, Route119_EventScript_RegisterJackson specialvar VAR_RESULT, ShouldTryRematchBattle - compare VAR_RESULT, TRUE - goto_if_eq Route119_EventScript_RematchJackson + goto_if_eq VAR_RESULT, TRUE, Route119_EventScript_RematchJackson msgbox Route119_Text_JacksonPostBattle, MSGBOX_DEFAULT release end @@ -394,8 +375,7 @@ Route119_EventScript_RematchJackson:: Route119_EventScript_Catherine:: trainerbattle_single TRAINER_CATHERINE_1, Route119_Text_CatherineIntro, Route119_Text_CatherineDefeat, Route119_EventScript_RegisterCatherine specialvar VAR_RESULT, ShouldTryRematchBattle - compare VAR_RESULT, TRUE - goto_if_eq Route119_EventScript_RematchCatherine + goto_if_eq VAR_RESULT, TRUE, Route119_EventScript_RematchCatherine msgbox Route119_Text_CatherinePostBattle, MSGBOX_DEFAULT release end diff --git a/data/maps/Route119_House/scripts.inc b/data/maps/Route119_House/scripts.inc index 548b2c3948..9a44179a58 100644 --- a/data/maps/Route119_House/scripts.inc +++ b/data/maps/Route119_House/scripts.inc @@ -9,7 +9,7 @@ Route119_House_EventScript_Wingull:: lock faceplayer waitse - playmoncry SPECIES_WINGULL, 0 + playmoncry SPECIES_WINGULL, CRY_MODE_NORMAL msgbox Route119_House_Text_Wingull, MSGBOX_DEFAULT waitmoncry release diff --git a/data/maps/Route119_WeatherInstitute_1F/scripts.inc b/data/maps/Route119_WeatherInstitute_1F/scripts.inc index 33ba0b025d..cce41bfb5f 100644 --- a/data/maps/Route119_WeatherInstitute_1F/scripts.inc +++ b/data/maps/Route119_WeatherInstitute_1F/scripts.inc @@ -5,8 +5,7 @@ Route119_WeatherInstitute_1F_MapScripts:: .byte 0 Route119_WeatherInstitute_1F_OnTransition: - compare VAR_WEATHER_INSTITUTE_STATE, 0 - call_if_eq Route119_WeatherInstitute_1F_EventScript_SetLittleBoyPos + call_if_eq VAR_WEATHER_INSTITUTE_STATE, 0, Route119_WeatherInstitute_1F_EventScript_SetLittleBoyPos end Route119_WeatherInstitute_1F_EventScript_SetLittleBoyPos:: @@ -18,8 +17,7 @@ Route119_WeatherInstitute_1F_EventScript_LittleBoy:: lock faceplayer special GetPlayerBigGuyGirlString - compare VAR_WEATHER_INSTITUTE_STATE, 0 - goto_if_eq Route119_WeatherInstitute_1F_EventScript_LittleBoyTeamAquaHere + goto_if_eq VAR_WEATHER_INSTITUTE_STATE, 0, Route119_WeatherInstitute_1F_EventScript_LittleBoyTeamAquaHere msgbox Route119_WeatherInstitute_1F_Text_WowYoureStrong, MSGBOX_DEFAULT release end @@ -36,8 +34,7 @@ Route119_WeatherInstitute_1F_EventScript_InstituteWorker1:: setvar VAR_0x8004, 0 call_if_set FLAG_DEFEATED_KYOGRE, Route119_WeatherInstitute_1F_EventScript_LegendaryDefeated call_if_set FLAG_DEFEATED_GROUDON, Route119_WeatherInstitute_1F_EventScript_LegendaryDefeated - compare VAR_0x8004, 2 @ Both defeated - goto_if_eq Route119_WeatherInstitute_1F_EventScript_StudyingRain + goto_if_eq VAR_0x8004, 2, Route119_WeatherInstitute_1F_EventScript_StudyingRain @ Both defeated msgbox Route119_WeatherInstitute_1F_Text_NoticingAbnormalWeather, MSGBOX_DEFAULT release end diff --git a/data/maps/Route119_WeatherInstitute_2F/scripts.inc b/data/maps/Route119_WeatherInstitute_2F/scripts.inc index af281ea0a5..0b2227e8ba 100644 --- a/data/maps/Route119_WeatherInstitute_2F/scripts.inc +++ b/data/maps/Route119_WeatherInstitute_2F/scripts.inc @@ -10,10 +10,8 @@ Route119_WeatherInstitute_2F_MapScripts:: .byte 0 Route119_WeatherInstitute_2F_OnTransition: - compare VAR_WEATHER_INSTITUTE_STATE, 0 - call_if_eq Route119_WeatherInstitute_2F_EventScript_SetScientistPosAquaHere - compare VAR_WEATHER_INSTITUTE_STATE, 1 - call_if_eq Route119_WeatherInstitute_2F_EventScript_SetScientistPosAquaGone + call_if_eq VAR_WEATHER_INSTITUTE_STATE, 0, Route119_WeatherInstitute_2F_EventScript_SetScientistPosAquaHere + call_if_eq VAR_WEATHER_INSTITUTE_STATE, 1, Route119_WeatherInstitute_2F_EventScript_SetScientistPosAquaGone call_if_set FLAG_SYS_GAME_CLEAR, Route119_WeatherInstitute_2F_EventScript_SetScientistPosGameClear end @@ -92,18 +90,15 @@ Route119_WeatherInstitute_2F_EventScript_ReceiveCastform:: msgbox Route119_WeatherInstitute_2F_Text_ThanksPleaseTakePokemon, MSGBOX_DEFAULT setvar VAR_TEMP_1, SPECIES_CASTFORM givemon SPECIES_CASTFORM, 25, ITEM_MYSTIC_WATER - compare VAR_RESULT, 0 - goto_if_eq Route119_WeatherInstitute_2F_EventScript_ReceiveCastformParty - compare VAR_RESULT, 1 - goto_if_eq Route119_WeatherInstitute_2F_EventScript_ReceiveCastformPC + goto_if_eq VAR_RESULT, 0, Route119_WeatherInstitute_2F_EventScript_ReceiveCastformParty + goto_if_eq VAR_RESULT, 1, Route119_WeatherInstitute_2F_EventScript_ReceiveCastformPC goto Common_EventScript_NoMoreRoomForPokemon end Route119_WeatherInstitute_2F_EventScript_ReceiveCastformParty:: call Route119_WeatherInstitute_2F_EventScript_ReceivedCastformFanfare msgbox gText_NicknameThisPokemon, MSGBOX_YESNO - compare VAR_RESULT, NO - goto_if_eq Route119_WeatherInstitute_2F_EventScript_ExplainCastform + goto_if_eq VAR_RESULT, NO, Route119_WeatherInstitute_2F_EventScript_ExplainCastform call Common_EventScript_GetGiftMonPartySlot call Common_EventScript_NameReceivedPartyMon goto Route119_WeatherInstitute_2F_EventScript_ExplainCastform @@ -112,8 +107,7 @@ Route119_WeatherInstitute_2F_EventScript_ReceiveCastformParty:: Route119_WeatherInstitute_2F_EventScript_ReceiveCastformPC:: call Route119_WeatherInstitute_2F_EventScript_ReceivedCastformFanfare msgbox gText_NicknameThisPokemon, MSGBOX_YESNO - compare VAR_RESULT, NO - goto_if_eq Route119_WeatherInstitute_2F_EventScript_SendCastformToPC + goto_if_eq VAR_RESULT, NO, Route119_WeatherInstitute_2F_EventScript_SendCastformToPC call Common_EventScript_NameReceivedBoxMon goto Route119_WeatherInstitute_2F_EventScript_SendCastformToPC end @@ -128,7 +122,7 @@ Route119_WeatherInstitute_2F_EventScript_ReceivedCastformFanfare:: message Route119_WeatherInstitute_2F_Text_PlayerReceivedCastform waitmessage waitfanfare - bufferspeciesname 0, SPECIES_CASTFORM + bufferspeciesname STR_VAR_1, SPECIES_CASTFORM return Route119_WeatherInstitute_2F_EventScript_ExplainCastform:: @@ -147,12 +141,10 @@ Route119_WeatherInstitute_2F_EventScript_TryStartAbnormalWeather:: setvar VAR_0x8004, 0 call_if_set FLAG_DEFEATED_KYOGRE, Route119_WeatherInstitute_2F_EventScript_LegendaryDefeated call_if_set FLAG_DEFEATED_GROUDON, Route119_WeatherInstitute_2F_EventScript_LegendaryDefeated - compare VAR_0x8004, 2 @ Both defeated - goto_if_eq Route119_WeatherInstitute_2F_EventScript_NoAbnormalWeather + goto_if_eq VAR_0x8004, 2, Route119_WeatherInstitute_2F_EventScript_NoAbnormalWeather @ Both defeated call_if_unset FLAG_TEMP_2, Route119_WeatherInstitute_2F_EventScript_CreateAbnormalWeather specialvar VAR_RESULT, GetAbnormalWeatherMapNameAndType - compare VAR_RESULT, 1 - goto_if_eq Route119_WeatherInstitute_2F_EventScript_KyogreWeather + goto_if_eq VAR_RESULT, 1, Route119_WeatherInstitute_2F_EventScript_KyogreWeather msgbox Route119_WeatherInstitute_2F_Text_GroudonWeather, MSGBOX_DEFAULT release end @@ -197,12 +189,12 @@ Route119_WeatherInstitute_2F_Movement_ShovePlayerOutOfWay: delay_16 delay_16 ride_water_current_up - walk_in_place_fastest_down + walk_in_place_faster_down step_end Route119_WeatherInstitute_2F_Movement_PlayerReturnToPosition: slide_down - walk_in_place_fastest_left + walk_in_place_faster_left step_end Route119_WeatherInstitute_2F_Movement_ScientistApproachPlayer: diff --git a/data/maps/Route120/scripts.inc b/data/maps/Route120/scripts.inc index f073958246..baf721a5ca 100644 --- a/data/maps/Route120/scripts.inc +++ b/data/maps/Route120/scripts.inc @@ -13,32 +13,24 @@ Route120_OnResume: end Route120_EventScript_RemoveKecleonObject:: - compare VAR_0x8009, 0 - call_if_eq Route120_EventScript_RemoveBridgeKecleon - compare VAR_0x8009, 1 - call_if_eq Route120_EventScript_RemoveKecleon - compare VAR_0x8009, 2 - call_if_eq Route120_EventScript_RemoveKecleon - compare VAR_0x8009, 3 - call_if_eq Route120_EventScript_RemoveKecleon - compare VAR_0x8009, 4 - call_if_eq Route120_EventScript_RemoveKecleon - compare VAR_0x8009, 5 - call_if_eq Route120_EventScript_RemoveKecleon + call_if_eq VAR_0x8009, 0, Route120_EventScript_RemoveBridgeKecleon + call_if_eq VAR_0x8009, 1, Route120_EventScript_RemoveKecleon + call_if_eq VAR_0x8009, 2, Route120_EventScript_RemoveKecleon + call_if_eq VAR_0x8009, 3, Route120_EventScript_RemoveKecleon + call_if_eq VAR_0x8009, 4, Route120_EventScript_RemoveKecleon + call_if_eq VAR_0x8009, 5, Route120_EventScript_RemoveKecleon return Route120_EventScript_RemoveBridgeKecleon:: specialvar VAR_RESULT, GetBattleOutcome - compare VAR_RESULT, B_OUTCOME_CAUGHT - goto_if_ne Common_EventScript_NopReturn + goto_if_ne VAR_RESULT, B_OUTCOME_CAUGHT, Common_EventScript_NopReturn removeobject LOCALID_BRIDGE_KECLEON removeobject LOCALID_BRIDGE_KECLEON_SHADOW return Route120_EventScript_RemoveKecleon:: specialvar VAR_RESULT, GetBattleOutcome - compare VAR_RESULT, B_OUTCOME_CAUGHT - goto_if_ne Common_EventScript_NopReturn + goto_if_ne VAR_RESULT, B_OUTCOME_CAUGHT, Common_EventScript_NopReturn removeobject VAR_LAST_TALKED return @@ -49,15 +41,15 @@ Route120_OnLoad: end Route120_EventScript_CloseAncientTomb:: - setmetatile 7, 54, METATILE_General_RockWall_RockBase, 1 - setmetatile 7, 55, METATILE_General_RockWall_SandBase, 1 + setmetatile 7, 54, METATILE_General_RockWall_RockBase, TRUE + setmetatile 7, 55, METATILE_General_RockWall_SandBase, TRUE return Route120_EventScript_SetBridgeClearMetatiles:: - setmetatile 13, 15, METATILE_Fortree_WoodBridge1_Top, 0 - setmetatile 12, 16, METATILE_Fortree_WoodBridge1_Bottom, 0 - setmetatile 12, 17, METATILE_General_ReflectiveWater, 0 - setmetatile 13, 17, METATILE_General_ReflectiveWater, 0 + setmetatile 13, 15, METATILE_Fortree_WoodBridge1_Top, FALSE + setmetatile 12, 16, METATILE_Fortree_WoodBridge1_Bottom, FALSE + setmetatile 12, 17, METATILE_General_ReflectiveWater, FALSE + setmetatile 13, 17, METATILE_General_ReflectiveWater, FALSE return Route120_EventScript_SetBridgeKecleonMovement:: @@ -71,12 +63,9 @@ Route120_OnTransition: Route120_EventScript_SetWeather:: getplayerxy VAR_TEMP_0, VAR_TEMP_1 - compare VAR_TEMP_1, 14 - goto_if_le Route120_EventScript_SetSunnyWeather - compare VAR_TEMP_1, 60 - goto_if_le Route120_EventScript_TrySetRainyWeather - compare VAR_TEMP_1, 61 - goto_if_ge Route120_EventScript_SetCloudyWeather + goto_if_le VAR_TEMP_1, 14, Route120_EventScript_SetSunnyWeather + goto_if_le VAR_TEMP_1, 60, Route120_EventScript_TrySetRainyWeather + goto_if_ge VAR_TEMP_1, 61, Route120_EventScript_SetCloudyWeather return Route120_EventScript_SetCloudyWeather:: @@ -88,10 +77,8 @@ Route120_EventScript_SetSunnyWeather:: return Route120_EventScript_TrySetRainyWeather:: - compare VAR_TEMP_0, 7 - goto_if_le Route120_EventScript_SetRainyWeather - compare VAR_TEMP_0, 19 - goto_if_le Route120_EventScript_SetSunnyWeather + goto_if_le VAR_TEMP_0, 7, Route120_EventScript_SetRainyWeather + goto_if_le VAR_TEMP_0, 19, Route120_EventScript_SetSunnyWeather goto Route120_EventScript_SetRainyWeather end @@ -105,10 +92,8 @@ Route120_EventScript_BerryBeauty:: dotimebasedevents goto_if_set FLAG_DAILY_ROUTE_120_RECEIVED_BERRY, Route120_EventScript_ReceivedBerry msgbox Route120_Text_BerriesExpressionOfLoveIsntIt, MSGBOX_YESNO - compare VAR_RESULT, YES - call_if_eq Route120_EventScript_BerryLove - compare VAR_RESULT, NO - call_if_eq Route120_EventScript_BerryNotLove + call_if_eq VAR_RESULT, YES, Route120_EventScript_BerryLove + call_if_eq VAR_RESULT, NO, Route120_EventScript_BerryNotLove specialvar VAR_RESULT, GetPlayerTrainerIdOnesDigit switch VAR_RESULT case 0, Route120_EventScript_GiveFigyBerry @@ -150,8 +135,7 @@ Route120_EventScript_GiveIapapaBerry:: Route120_EventScript_GiveBerry:: giveitem VAR_0x8004 - compare VAR_RESULT, FALSE - goto_if_eq Common_EventScript_ShowBagIsFull + goto_if_eq VAR_RESULT, FALSE, Common_EventScript_ShowBagIsFull setflag FLAG_DAILY_ROUTE_120_RECEIVED_BERRY msgbox Route120_Text_BerryIsRareRaiseItWithCare, MSGBOX_DEFAULT release @@ -175,8 +159,7 @@ Route120_EventScript_Steven:: faceplayer goto_if_set FLAG_NOT_READY_FOR_BATTLE_ROUTE_120, Route120_EventScript_StevenAskReadyForBattle msgbox Route120_Text_StevenGreeting, MSGBOX_YESNO - compare VAR_RESULT, NO - goto_if_eq Route120_EventScript_StevenNotReady + goto_if_eq VAR_RESULT, NO, Route120_EventScript_StevenNotReady goto Route120_EventScript_StevenBattleKecleon end @@ -188,29 +171,26 @@ Route120_EventScript_StevenNotReady:: Route120_EventScript_StevenAskReadyForBattle:: msgbox Route120_Text_StevenReadyForBattle, MSGBOX_YESNO - compare VAR_RESULT, NO - goto_if_eq Route120_EventScript_StevenNotReady + goto_if_eq VAR_RESULT, NO, Route120_EventScript_StevenNotReady goto Route120_EventScript_StevenBattleKecleon end Route120_EventScript_StevenBattleKecleon:: msgbox Route120_Text_StevenShowMeYourPower, MSGBOX_DEFAULT closemessage - compare VAR_FACING, DIR_NORTH - call_if_eq Route120_EventScript_PlayerApproachKecleonNorth - compare VAR_FACING, DIR_WEST - call_if_eq Route120_EventScript_PlayerApproachKecleonWest - applymovement LOCALID_STEVEN, Common_Movement_WalkInPlaceFastestLeft + call_if_eq VAR_FACING, DIR_NORTH, Route120_EventScript_PlayerApproachKecleonNorth + call_if_eq VAR_FACING, DIR_WEST, Route120_EventScript_PlayerApproachKecleonWest + applymovement LOCALID_STEVEN, Common_Movement_WalkInPlaceFasterLeft waitmovement 0 delay 20 msgbox Route120_Text_StevenUsedDevonScope, MSGBOX_DEFAULT closemessage - applymovement LOCALID_BRIDGE_KECLEON, Common_Movement_WalkInPlaceFastestRight + applymovement LOCALID_BRIDGE_KECLEON, Common_Movement_WalkInPlaceFasterRight waitmovement 0 applymovement LOCALID_BRIDGE_KECLEON, Movement_KecleonAppears waitmovement 0 waitse - playmoncry SPECIES_KECLEON, 2 + playmoncry SPECIES_KECLEON, CRY_MODE_ENCOUNTER delay 40 waitmoncry setwildbattle SPECIES_KECLEON, 30, ITEM_NONE @@ -219,12 +199,9 @@ Route120_EventScript_StevenBattleKecleon:: dowildbattle clearflag FLAG_SYS_CTRL_OBJ_DELETE specialvar VAR_RESULT, GetBattleOutcome - compare VAR_RESULT, B_OUTCOME_WON - goto_if_eq Route120_EventScript_RemoveBridgeKecleonPostBattle - compare VAR_RESULT, B_OUTCOME_RAN - goto_if_eq Route120_EventScript_RemoveBridgeKecleonPostBattle - compare VAR_RESULT, B_OUTCOME_PLAYER_TELEPORTED - goto_if_eq Route120_EventScript_RemoveBridgeKecleonPostBattle + goto_if_eq VAR_RESULT, B_OUTCOME_WON, Route120_EventScript_RemoveBridgeKecleonPostBattle + goto_if_eq VAR_RESULT, B_OUTCOME_RAN, Route120_EventScript_RemoveBridgeKecleonPostBattle + goto_if_eq VAR_RESULT, B_OUTCOME_PLAYER_TELEPORTED, Route120_EventScript_RemoveBridgeKecleonPostBattle goto Route120_EventScript_StevenGiveDeconScope end @@ -237,15 +214,15 @@ Route120_EventScript_RemoveBridgeKecleonPostBattle:: end Route120_EventScript_StevenGiveDeconScope:: - applymovement LOCALID_STEVEN, Common_Movement_WalkInPlaceFastestDown - applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestUp + applymovement LOCALID_STEVEN, Common_Movement_WalkInPlaceFasterDown + applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFasterUp waitmovement 0 msgbox Route120_Text_StevenGiveDevonScope, MSGBOX_DEFAULT giveitem ITEM_DEVON_SCOPE setflag FLAG_RECEIVED_DEVON_SCOPE msgbox Route120_Text_StevenGoodbye, MSGBOX_DEFAULT closemessage - applymovement LOCALID_STEVEN, Common_Movement_WalkInPlaceFastestDown + applymovement LOCALID_STEVEN, Common_Movement_WalkInPlaceFasterDown waitmovement 0 delay 50 setfieldeffectargument 0, 1 @@ -253,16 +230,16 @@ Route120_EventScript_StevenGiveDeconScope:: delay 15 removeobject LOCALID_STEVEN waitfieldeffect FLDEFF_NPCFLY_OUT - setmetatile 13, 15, METATILE_Fortree_WoodBridge1_Top, 0 - setmetatile 12, 16, METATILE_Fortree_WoodBridge1_Bottom, 0 - setmetatile 12, 17, METATILE_General_ReflectiveWater, 0 - setmetatile 13, 17, METATILE_General_ReflectiveWater, 0 + setmetatile 13, 15, METATILE_Fortree_WoodBridge1_Top, FALSE + setmetatile 12, 16, METATILE_Fortree_WoodBridge1_Bottom, FALSE + setmetatile 12, 17, METATILE_General_ReflectiveWater, FALSE + setmetatile 13, 17, METATILE_General_ReflectiveWater, FALSE special DrawWholeMapView release end Route120_EventScript_PlayerApproachKecleonNorth:: - applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestLeft + applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFasterLeft waitmovement 0 return @@ -296,8 +273,7 @@ Route120_EventScript_Colin:: Route120_EventScript_Robert:: trainerbattle_single TRAINER_ROBERT_1, Route120_Text_RobertIntro, Route120_Text_RobertDefeat, Route120_EventScript_RegisterRobert specialvar VAR_RESULT, ShouldTryRematchBattle - compare VAR_RESULT, TRUE - goto_if_eq Route120_EventScript_RematchRobert + goto_if_eq VAR_RESULT, TRUE, Route120_EventScript_RematchRobert msgbox Route120_Text_RobertPostBattle, MSGBOX_DEFAULT release end @@ -328,8 +304,7 @@ Route120_EventScript_Jenna:: Route120_EventScript_Jeffrey:: trainerbattle_single TRAINER_JEFFREY_1, Route120_Text_JeffreyIntro, Route120_Text_JeffreyDefeat, Route120_EventScript_RegisterJeffrey specialvar VAR_RESULT, ShouldTryRematchBattle - compare VAR_RESULT, TRUE - goto_if_eq Route120_EventScript_RematchJeffrey + goto_if_eq VAR_RESULT, TRUE, Route120_EventScript_RematchJeffrey msgbox Route120_Text_JeffreyPostBattle, MSGBOX_DEFAULT release end diff --git a/data/maps/Route121/scripts.inc b/data/maps/Route121/scripts.inc index 3bd0a42ee1..317328825c 100644 --- a/data/maps/Route121/scripts.inc +++ b/data/maps/Route121/scripts.inc @@ -77,8 +77,7 @@ Route121_EventScript_Vanessa:: Route121_EventScript_Walter:: trainerbattle_single TRAINER_WALTER_1, Route121_Text_WalterIntro, Route121_Text_WalterDefeat, Route121_EventScript_RegisterWalter specialvar VAR_RESULT, ShouldTryRematchBattle - compare VAR_RESULT, TRUE - goto_if_eq Route121_EventScript_RematchWalter + goto_if_eq VAR_RESULT, TRUE, Route121_EventScript_RematchWalter msgbox Route121_Text_WalterPostBattle, MSGBOX_DEFAULT release end @@ -114,8 +113,7 @@ Route121_EventScript_Joy:: Route121_EventScript_Jessica:: trainerbattle_single TRAINER_JESSICA_1, Route121_Text_JessicaIntro, Route121_Text_JessicaDefeat, Route121_EventScript_RegisterJessica specialvar VAR_RESULT, ShouldTryRematchBattle - compare VAR_RESULT, TRUE - goto_if_eq Route121_EventScript_RematchJessica + goto_if_eq VAR_RESULT, TRUE, Route121_EventScript_RematchJessica msgbox Route121_Text_JessicaPostBattle, MSGBOX_DEFAULT release end @@ -156,8 +154,7 @@ Route121_EventScript_Marcel:: Route121_EventScript_Cristin:: trainerbattle_single TRAINER_CRISTIN_1, Route121_Text_CristinIntro, Route121_Text_CristinDefeat, Route121_EventScript_RegisterCristin specialvar VAR_RESULT, ShouldTryRematchBattle - compare VAR_RESULT, TRUE - goto_if_eq Route121_EventScript_RematchCristin + goto_if_eq VAR_RESULT, TRUE, Route121_EventScript_RematchCristin msgbox Route121_Text_CristinPostBattle, MSGBOX_DEFAULT release end diff --git a/data/maps/Route121_SafariZoneEntrance/scripts.inc b/data/maps/Route121_SafariZoneEntrance/scripts.inc index 6945f69dcb..92fdc2d0bd 100644 --- a/data/maps/Route121_SafariZoneEntrance/scripts.inc +++ b/data/maps/Route121_SafariZoneEntrance/scripts.inc @@ -33,8 +33,7 @@ Route121_SafariZoneEntrance_EventScript_InfoAttendant:: lock faceplayer msgbox Route121_SafariZoneEntrance_Text_WelcomeFirstTime, MSGBOX_YESNO - compare VAR_RESULT, YES - goto_if_eq Route121_SafariZoneEntrance_EventScript_FirstTimeInfo + goto_if_eq VAR_RESULT, YES, Route121_SafariZoneEntrance_EventScript_FirstTimeInfo msgbox Route121_SafariZoneEntrance_Text_ComeInAndEnjoy, MSGBOX_DEFAULT release end @@ -46,28 +45,25 @@ Route121_SafariZoneEntrance_EventScript_FirstTimeInfo:: Route121_SafariZoneEntrance_EventScript_EntranceCounterTrigger:: lockall - applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestUp + applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFasterUp waitmovement 0 - showmoneybox 0, 0, 0 + showmoneybox 0, 0 msgbox Route121_SafariZoneEntrance_Text_WouldYouLikeToPlay, MSGBOX_YESNO - compare VAR_RESULT, YES - goto_if_eq Route121_SafariZoneEntrance_EventScript_TryEnterSafariZone + goto_if_eq VAR_RESULT, YES, Route121_SafariZoneEntrance_EventScript_TryEnterSafariZone msgbox Route121_SafariZoneEntrance_Text_PlayAnotherTime, MSGBOX_DEFAULT goto Route121_SafariZoneEntrance_EventScript_MovePlayerBackFromCounter end Route121_SafariZoneEntrance_EventScript_TryEnterSafariZone:: - checkitem ITEM_POKEBLOCK_CASE, 1 - compare VAR_RESULT, 0 - goto_if_eq Route121_SafariZoneEntrance_EventScript_NoPokeblockCase + checkitem ITEM_POKEBLOCK_CASE + goto_if_eq VAR_RESULT, 0, Route121_SafariZoneEntrance_EventScript_NoPokeblockCase call Route121_SafariZoneEntrance_EventScript_CheckHasRoomForPokemon - checkmoney 500, 0 - compare VAR_RESULT, 0 - goto_if_eq Route121_SafariZoneEntrance_EventScript_NotEnoughMoney + checkmoney 500 + goto_if_eq VAR_RESULT, 0, Route121_SafariZoneEntrance_EventScript_NotEnoughMoney playse SE_SHOP msgbox Route121_SafariZoneEntrance_Text_ThatWillBe500Please, MSGBOX_DEFAULT - removemoney 500, 0 - updatemoneybox 0, 0 + removemoney 500 + updatemoneybox msgbox Route121_SafariZoneEntrance_Text_HereAreYourSafariBalls, MSGBOX_DEFAULT playfanfare MUS_OBTAIN_ITEM message Route121_SafariZoneEntrance_Text_Received30SafariBalls @@ -80,17 +76,15 @@ Route121_SafariZoneEntrance_EventScript_TryEnterSafariZone:: special EnterSafariMode setvar VAR_SAFARI_ZONE_STATE, 2 clearflag FLAG_GOOD_LUCK_SAFARI_ZONE - warp MAP_SAFARI_ZONE_SOUTH, 255, 32, 33 + warp MAP_SAFARI_ZONE_SOUTH, 32, 33 waitstate end Route121_SafariZoneEntrance_EventScript_CheckHasRoomForPokemon:: getpartysize - compare VAR_RESULT, PARTY_SIZE - goto_if_ne Route121_SafariZoneEntrance_EventScript_HasRoomForPokemon + goto_if_ne VAR_RESULT, PARTY_SIZE, Route121_SafariZoneEntrance_EventScript_HasRoomForPokemon specialvar VAR_RESULT, ScriptCheckFreePokemonStorageSpace - compare VAR_RESULT, 1 - goto_if_eq Route121_SafariZoneEntrance_EventScript_HasRoomForPokemon + goto_if_eq VAR_RESULT, 1, Route121_SafariZoneEntrance_EventScript_HasRoomForPokemon msgbox Route121_SafariZoneEntrance_Text_PCIsFull, MSGBOX_DEFAULT goto Route121_SafariZoneEntrance_EventScript_MovePlayerBackFromCounter end diff --git a/data/maps/Route123/scripts.inc b/data/maps/Route123/scripts.inc index 6ce0de6544..fe63661261 100644 --- a/data/maps/Route123/scripts.inc +++ b/data/maps/Route123/scripts.inc @@ -12,12 +12,10 @@ Route123_EventScript_GigaDrainGirl:: goto_if_set FLAG_RECEIVED_TM19, Route123_EventScript_ReceivedGigaDrain msgbox Route123_Text_LoveGrassMonsHaveAny, MSGBOX_DEFAULT special IsGrassTypeInParty - compare VAR_RESULT, FALSE - goto_if_eq Route123_EventScript_NoGrassMons + goto_if_eq VAR_RESULT, FALSE, Route123_EventScript_NoGrassMons msgbox Route123_Text_YouLikeGrassMonsTooHaveThis, MSGBOX_DEFAULT giveitem ITEM_TM19 - compare VAR_RESULT, FALSE - goto_if_eq Common_EventScript_ShowBagIsFull + goto_if_eq VAR_RESULT, FALSE, Common_EventScript_ShowBagIsFull setflag FLAG_RECEIVED_TM19 msgbox Route123_Text_CheckTreesWithMyGrassMon, MSGBOX_DEFAULT release @@ -62,8 +60,7 @@ Route123_EventScript_Violet:: Route123_EventScript_Cameron:: trainerbattle_single TRAINER_CAMERON_1, Route123_Text_CameronIntro, Route123_Text_CameronDefeat, Route123_EventScript_RegisterCameron specialvar VAR_RESULT, ShouldTryRematchBattle - compare VAR_RESULT, TRUE - goto_if_eq Route123_EventScript_RematchCameron + goto_if_eq VAR_RESULT, TRUE, Route123_EventScript_RematchCameron msgbox Route123_Text_CameronPostBattle, MSGBOX_DEFAULT release end @@ -84,8 +81,7 @@ Route123_EventScript_RematchCameron:: Route123_EventScript_Jacki:: trainerbattle_single TRAINER_JACKI_1, Route123_Text_JackiIntro, Route123_Text_JackiDefeat, Route123_EventScript_RegisterJacki specialvar VAR_RESULT, ShouldTryRematchBattle - compare VAR_RESULT, TRUE - goto_if_eq Route123_EventScript_RematchJacki + goto_if_eq VAR_RESULT, TRUE, Route123_EventScript_RematchJacki msgbox Route123_Text_JackiPostBattle, MSGBOX_DEFAULT release end @@ -156,8 +152,7 @@ Route123_EventScript_Davis:: Route123_EventScript_Fernando:: trainerbattle_single TRAINER_FERNANDO_1, Route123_Text_FernandoIntro, Route123_Text_FernandoDefeat, Route123_EventScript_RegisterFernando specialvar VAR_RESULT, ShouldTryRematchBattle - compare VAR_RESULT, TRUE - goto_if_eq Route123_EventScript_RematchFernando + goto_if_eq VAR_RESULT, TRUE, Route123_EventScript_RematchFernando msgbox Route123_Text_FernandoPostBattle, MSGBOX_DEFAULT release end diff --git a/data/maps/Route123_BerryMastersHouse/scripts.inc b/data/maps/Route123_BerryMastersHouse/scripts.inc index a9fbfd9d0a..bdc0b0456b 100644 --- a/data/maps/Route123_BerryMastersHouse/scripts.inc +++ b/data/maps/Route123_BerryMastersHouse/scripts.inc @@ -16,16 +16,14 @@ Route123_BerryMastersHouse_EventScript_BerryMaster:: addvar VAR_RESULT, NUM_BERRY_MASTER_BERRIES_SKIPPED addvar VAR_RESULT, FIRST_BERRY_INDEX giveitem VAR_RESULT - compare VAR_RESULT, FALSE - goto_if_eq Common_EventScript_ShowBagIsFull + goto_if_eq VAR_RESULT, FALSE, Common_EventScript_ShowBagIsFull setflag FLAG_DAILY_BERRY_MASTER_RECEIVED_BERRY msgbox Route123_BerryMastersHouse_Text_WhyBeStingyTakeAnother, MSGBOX_DEFAULT random NUM_BERRY_MASTER_BERRIES addvar VAR_RESULT, NUM_BERRY_MASTER_BERRIES_SKIPPED addvar VAR_RESULT, FIRST_BERRY_INDEX giveitem VAR_RESULT - compare VAR_RESULT, FALSE - goto_if_eq Common_EventScript_ShowBagIsFull + goto_if_eq VAR_RESULT, FALSE, Common_EventScript_ShowBagIsFull msgbox Route123_BerryMastersHouse_Text_VisitPrettyPetalFlowerShop, MSGBOX_DEFAULT release end @@ -45,10 +43,8 @@ Route123_BerryMastersHouse_EventScript_BerryMastersWife:: call Common_ShowEasyChatScreen lock faceplayer - compare VAR_RESULT, TRUE - goto_if_eq Route123_BerryMastersHouse_EventScript_GavePhrase - compare VAR_RESULT, FALSE - goto_if_eq Route123_BerryMastersHouse_EventScript_CancelPhrase + goto_if_eq VAR_RESULT, TRUE, Route123_BerryMastersHouse_EventScript_GavePhrase + goto_if_eq VAR_RESULT, FALSE, Route123_BerryMastersHouse_EventScript_CancelPhrase end Route123_BerryMastersHouse_EventScript_CancelPhrase:: @@ -58,18 +54,12 @@ Route123_BerryMastersHouse_EventScript_CancelPhrase:: end Route123_BerryMastersHouse_EventScript_GavePhrase:: - compare VAR_0x8004, NOT_SPECIAL_PHRASE - goto_if_eq Route123_BerryMastersHouse_EventScript_GiveNormalBerry - compare VAR_0x8004, PHRASE_GREAT_BATTLE - goto_if_eq Route123_BerryMastersHouse_EventScript_GiveSpelonBerry - compare VAR_0x8004, PHRASE_CHALLENGE_CONTEST - goto_if_eq Route123_BerryMastersHouse_EventScript_GivePamtreBerry - compare VAR_0x8004, PHRASE_OVERWHELMING_LATIAS - goto_if_eq Route123_BerryMastersHouse_EventScript_GiveWatmelBerry - compare VAR_0x8004, PHRASE_COOL_LATIOS - goto_if_eq Route123_BerryMastersHouse_EventScript_GiveDurinBerry - compare VAR_0x8004, PHRASE_SUPER_HUSTLE - goto_if_eq Route123_BerryMastersHouse_EventScript_GiveBelueBerry + goto_if_eq VAR_0x8004, NOT_SPECIAL_PHRASE, Route123_BerryMastersHouse_EventScript_GiveNormalBerry + goto_if_eq VAR_0x8004, PHRASE_GREAT_BATTLE, Route123_BerryMastersHouse_EventScript_GiveSpelonBerry + goto_if_eq VAR_0x8004, PHRASE_CHALLENGE_CONTEST, Route123_BerryMastersHouse_EventScript_GivePamtreBerry + goto_if_eq VAR_0x8004, PHRASE_OVERWHELMING_LATIAS, Route123_BerryMastersHouse_EventScript_GiveWatmelBerry + goto_if_eq VAR_0x8004, PHRASE_COOL_LATIOS, Route123_BerryMastersHouse_EventScript_GiveDurinBerry + goto_if_eq VAR_0x8004, PHRASE_SUPER_HUSTLE, Route123_BerryMastersHouse_EventScript_GiveBelueBerry end Route123_BerryMastersHouse_EventScript_GiveNormalBerry:: @@ -77,8 +67,7 @@ Route123_BerryMastersHouse_EventScript_GiveNormalBerry:: random NUM_BERRY_MASTER_WIFE_BERRIES addvar VAR_RESULT, FIRST_BERRY_INDEX giveitem VAR_RESULT - compare VAR_RESULT, FALSE - goto_if_eq Common_EventScript_ShowBagIsFull + goto_if_eq VAR_RESULT, FALSE, Common_EventScript_ShowBagIsFull goto Route123_BerryMastersHouse_EventScript_GaveBerry release end @@ -87,8 +76,7 @@ Route123_BerryMastersHouse_EventScript_GiveSpelonBerry:: goto_if_set FLAG_RECEIVED_SPELON_BERRY, Route123_BerryMastersHouse_EventScript_GiveNormalBerry msgbox Route123_BerryMastersHouse_Text_InspirationalTakeThis, MSGBOX_DEFAULT giveitem ITEM_SPELON_BERRY - compare VAR_RESULT, FALSE - goto_if_eq Common_EventScript_ShowBagIsFull + goto_if_eq VAR_RESULT, FALSE, Common_EventScript_ShowBagIsFull setflag FLAG_RECEIVED_SPELON_BERRY goto Route123_BerryMastersHouse_EventScript_GaveBerry end @@ -97,8 +85,7 @@ Route123_BerryMastersHouse_EventScript_GivePamtreBerry:: goto_if_set FLAG_RECEIVED_PAMTRE_BERRY, Route123_BerryMastersHouse_EventScript_GiveNormalBerry msgbox Route123_BerryMastersHouse_Text_InspirationalTakeThis, MSGBOX_DEFAULT giveitem ITEM_PAMTRE_BERRY - compare VAR_RESULT, FALSE - goto_if_eq Common_EventScript_ShowBagIsFull + goto_if_eq VAR_RESULT, FALSE, Common_EventScript_ShowBagIsFull setflag FLAG_RECEIVED_PAMTRE_BERRY goto Route123_BerryMastersHouse_EventScript_GaveBerry end @@ -107,8 +94,7 @@ Route123_BerryMastersHouse_EventScript_GiveWatmelBerry:: goto_if_set FLAG_RECEIVED_WATMEL_BERRY, Route123_BerryMastersHouse_EventScript_GiveNormalBerry msgbox Route123_BerryMastersHouse_Text_InspirationalTakeThis, MSGBOX_DEFAULT giveitem ITEM_WATMEL_BERRY - compare VAR_RESULT, FALSE - goto_if_eq Common_EventScript_ShowBagIsFull + goto_if_eq VAR_RESULT, FALSE, Common_EventScript_ShowBagIsFull setflag FLAG_RECEIVED_WATMEL_BERRY goto Route123_BerryMastersHouse_EventScript_GaveBerry end @@ -117,8 +103,7 @@ Route123_BerryMastersHouse_EventScript_GiveDurinBerry:: goto_if_set FLAG_RECEIVED_DURIN_BERRY, Route123_BerryMastersHouse_EventScript_GiveNormalBerry msgbox Route123_BerryMastersHouse_Text_InspirationalTakeThis, MSGBOX_DEFAULT giveitem ITEM_DURIN_BERRY - compare VAR_RESULT, FALSE - goto_if_eq Common_EventScript_ShowBagIsFull + goto_if_eq VAR_RESULT, FALSE, Common_EventScript_ShowBagIsFull setflag FLAG_RECEIVED_DURIN_BERRY goto Route123_BerryMastersHouse_EventScript_GaveBerry end @@ -127,8 +112,7 @@ Route123_BerryMastersHouse_EventScript_GiveBelueBerry:: goto_if_set FLAG_RECEIVED_BELUE_BERRY, Route123_BerryMastersHouse_EventScript_GiveNormalBerry msgbox Route123_BerryMastersHouse_Text_InspirationalTakeThis, MSGBOX_DEFAULT giveitem ITEM_BELUE_BERRY - compare VAR_RESULT, FALSE - goto_if_eq Common_EventScript_ShowBagIsFull + goto_if_eq VAR_RESULT, FALSE, Common_EventScript_ShowBagIsFull setflag FLAG_RECEIVED_BELUE_BERRY goto Route123_BerryMastersHouse_EventScript_GaveBerry end diff --git a/data/maps/Route124/scripts.inc b/data/maps/Route124/scripts.inc index d1cd8ef8c2..108b915da2 100644 --- a/data/maps/Route124/scripts.inc +++ b/data/maps/Route124/scripts.inc @@ -23,8 +23,7 @@ Route124_EventScript_Roland:: Route124_EventScript_Jenny:: trainerbattle_single TRAINER_JENNY_1, Route124_Text_JennyIntro, Route124_Text_JennyDefeat, Route124_EventScript_RegisterJenny specialvar VAR_RESULT, ShouldTryRematchBattle - compare VAR_RESULT, TRUE - goto_if_eq Route124_EventScript_RematchJenny + goto_if_eq VAR_RESULT, TRUE, Route124_EventScript_RematchJenny msgbox Route124_Text_JennyPostBattle, MSGBOX_DEFAULT release end @@ -55,8 +54,7 @@ Route124_EventScript_Chad:: Route124_EventScript_Lila:: trainerbattle_double TRAINER_LILA_AND_ROY_1, Route124_Text_LilaIntro, Route124_Text_LilaDefeat, Route124_Text_LilaNotEnoughMons, Route124_EventScript_RegisterLila specialvar VAR_RESULT, ShouldTryRematchBattle - compare VAR_RESULT, TRUE - goto_if_eq Route124_EventScript_RematchLila + goto_if_eq VAR_RESULT, TRUE, Route124_EventScript_RematchLila msgbox Route124_Text_LilaPostBattle, MSGBOX_DEFAULT release end @@ -75,8 +73,7 @@ Route124_EventScript_RematchLila:: Route124_EventScript_Roy:: trainerbattle_double TRAINER_LILA_AND_ROY_1, Route124_Text_RoyIntro, Route124_Text_RoyDefeat, Route124_Text_RoyNotEnoughMons, Route124_EventScript_RegisterRoy specialvar VAR_RESULT, ShouldTryRematchBattle - compare VAR_RESULT, TRUE - goto_if_eq Route124_EventScript_RematchRoy + goto_if_eq VAR_RESULT, TRUE, Route124_EventScript_RematchRoy msgbox Route124_Text_RoyPostBattle, MSGBOX_DEFAULT release end diff --git a/data/maps/Route124_DivingTreasureHuntersHouse/scripts.inc b/data/maps/Route124_DivingTreasureHuntersHouse/scripts.inc index 63bee6ed5b..b100438f55 100644 --- a/data/maps/Route124_DivingTreasureHuntersHouse/scripts.inc +++ b/data/maps/Route124_DivingTreasureHuntersHouse/scripts.inc @@ -22,25 +22,20 @@ Route124_DivingTreasureHuntersHouse_EventScript_SkipGreeting:: Route124_DivingTreasureHuntersHouse_EventScript_CheckPlayerHasShard:: call Route124_DivingTreasureHuntersHouse_EventScript_GetPlayersShards - compare VAR_TEMP_1, 0 - goto_if_eq Route124_DivingTreasureHuntersHouse_EventScript_NoShards + goto_if_eq VAR_TEMP_1, 0, Route124_DivingTreasureHuntersHouse_EventScript_NoShards goto Route124_DivingTreasureHuntersHouse_EventScript_HasShard end Route124_DivingTreasureHuntersHouse_EventScript_GetPlayersShards:: setvar VAR_TEMP_1, 0 - checkitem ITEM_RED_SHARD, 1 - compare VAR_RESULT, TRUE - call_if_eq Route124_DivingTreasureHuntersHouse_EventScript_HasRedShard - checkitem ITEM_YELLOW_SHARD, 1 - compare VAR_RESULT, TRUE - call_if_eq Route124_DivingTreasureHuntersHouse_EventScript_HasYellowShard - checkitem ITEM_BLUE_SHARD, 1 - compare VAR_RESULT, TRUE - call_if_eq Route124_DivingTreasureHuntersHouse_EventScript_HasBlueShard - checkitem ITEM_GREEN_SHARD, 1 - compare VAR_RESULT, TRUE - call_if_eq Route124_DivingTreasureHuntersHouse_EventScript_HasGreenShard + checkitem ITEM_RED_SHARD + call_if_eq VAR_RESULT, TRUE, Route124_DivingTreasureHuntersHouse_EventScript_HasRedShard + checkitem ITEM_YELLOW_SHARD + call_if_eq VAR_RESULT, TRUE, Route124_DivingTreasureHuntersHouse_EventScript_HasYellowShard + checkitem ITEM_BLUE_SHARD + call_if_eq VAR_RESULT, TRUE, Route124_DivingTreasureHuntersHouse_EventScript_HasBlueShard + checkitem ITEM_GREEN_SHARD + call_if_eq VAR_RESULT, TRUE, Route124_DivingTreasureHuntersHouse_EventScript_HasGreenShard return Route124_DivingTreasureHuntersHouse_EventScript_HasRedShard:: @@ -243,17 +238,14 @@ Route124_DivingTreasureHuntersHouse_EventScript_TradeGreenShard:: goto Route124_DivingTreasureHuntersHouse_EventScript_TryTradeShard Route124_DivingTreasureHuntersHouse_EventScript_TryTradeShard:: - bufferitemname 0, VAR_0x8008 - bufferitemname 1, VAR_0x8009 + bufferitemname STR_VAR_1, VAR_0x8008 + bufferitemname STR_VAR_2, VAR_0x8009 msgbox Route124_DivingTreasureHuntersHouse_Text_YoullTradeShardForStone, MSGBOX_YESNO - compare VAR_RESULT, NO - goto_if_eq Route124_DivingTreasureHuntersHouse_EventScript_DeclineTrade - checkitemspace VAR_0x8009, 1 - compare VAR_RESULT, TRUE - goto_if_eq Route124_DivingTreasureHuntersHouse_EventScript_TradeShard + goto_if_eq VAR_RESULT, NO, Route124_DivingTreasureHuntersHouse_EventScript_DeclineTrade + checkitemspace VAR_0x8009 + goto_if_eq VAR_RESULT, TRUE, Route124_DivingTreasureHuntersHouse_EventScript_TradeShard checkitem VAR_0x8008, 2 - compare VAR_RESULT, FALSE - goto_if_eq Route124_DivingTreasureHuntersHouse_EventScript_TradeShard + goto_if_eq VAR_RESULT, FALSE, Route124_DivingTreasureHuntersHouse_EventScript_TradeShard goto Route124_DivingTreasureHuntersHouse_EventScript_BagFull end @@ -262,11 +254,9 @@ Route124_DivingTreasureHuntersHouse_EventScript_TradeShard:: giveitem VAR_0x8009 msgbox Route124_DivingTreasureHuntersHouse_Text_ItsADeal, MSGBOX_DEFAULT call Route124_DivingTreasureHuntersHouse_EventScript_GetPlayersShards - compare VAR_TEMP_1, 0 - goto_if_eq Route124_DivingTreasureHuntersHouse_EventScript_EndTrade + goto_if_eq VAR_TEMP_1, 0, Route124_DivingTreasureHuntersHouse_EventScript_EndTrade msgbox Route124_DivingTreasureHuntersHouse_Text_TradeSomethingElse, MSGBOX_YESNO - compare VAR_RESULT, YES - goto_if_eq Route124_DivingTreasureHuntersHouse_EventScript_ShowTradeOptions + goto_if_eq VAR_RESULT, YES, Route124_DivingTreasureHuntersHouse_EventScript_ShowTradeOptions goto Route124_DivingTreasureHuntersHouse_EventScript_DeclineTrade end diff --git a/data/maps/Route125/scripts.inc b/data/maps/Route125/scripts.inc index 7a2d3f15fa..cafdf8fbbf 100644 --- a/data/maps/Route125/scripts.inc +++ b/data/maps/Route125/scripts.inc @@ -6,19 +6,14 @@ Route125_MapScripts:: Route125_OnTransition: call_if_set FLAG_SYS_WEATHER_CTRL, Common_EventScript_SetAbnormalWeather - compare VAR_SHOULD_END_ABNORMAL_WEATHER, 1 - call_if_eq AbnormalWeather_EventScript_HideMapNamePopup - compare VAR_ABNORMAL_WEATHER_LOCATION, ABNORMAL_WEATHER_ROUTE_125_WEST - call_if_eq AbnormalWeather_StartKyogreWeather - compare VAR_ABNORMAL_WEATHER_LOCATION, ABNORMAL_WEATHER_ROUTE_125_EAST - call_if_eq AbnormalWeather_StartKyogreWeather + call_if_eq VAR_SHOULD_END_ABNORMAL_WEATHER, 1, AbnormalWeather_EventScript_HideMapNamePopup + call_if_eq VAR_ABNORMAL_WEATHER_LOCATION, ABNORMAL_WEATHER_ROUTE_125_WEST, AbnormalWeather_StartKyogreWeather + call_if_eq VAR_ABNORMAL_WEATHER_LOCATION, ABNORMAL_WEATHER_ROUTE_125_EAST, AbnormalWeather_StartKyogreWeather end Route125_OnLoad: - compare VAR_ABNORMAL_WEATHER_LOCATION, ABNORMAL_WEATHER_ROUTE_125_WEST - call_if_eq AbnormalWeather_EventScript_PlaceTilesRoute125West - compare VAR_ABNORMAL_WEATHER_LOCATION, ABNORMAL_WEATHER_ROUTE_125_EAST - call_if_eq AbnormalWeather_EventScript_PlaceTilesRoute125East + call_if_eq VAR_ABNORMAL_WEATHER_LOCATION, ABNORMAL_WEATHER_ROUTE_125_WEST, AbnormalWeather_EventScript_PlaceTilesRoute125West + call_if_eq VAR_ABNORMAL_WEATHER_LOCATION, ABNORMAL_WEATHER_ROUTE_125_EAST, AbnormalWeather_EventScript_PlaceTilesRoute125East end Route125_OnFrame: @@ -48,8 +43,7 @@ Route125_EventScript_Sharon:: Route125_EventScript_Ernest:: trainerbattle_single TRAINER_ERNEST_1, Route125_Text_ErnestIntro, Route125_Text_ErnestDefeat, Route125_EventScript_RegisterErnest specialvar VAR_RESULT, ShouldTryRematchBattle - compare VAR_RESULT, TRUE - goto_if_eq Route125_EventScript_RematchErnest + goto_if_eq VAR_RESULT, TRUE, Route125_EventScript_RematchErnest msgbox Route125_Text_ErnestPostBattle, MSGBOX_DEFAULT release end diff --git a/data/maps/Route126/scripts.inc b/data/maps/Route126/scripts.inc index 79f5bb11be..752cd2d4d5 100644 --- a/data/maps/Route126/scripts.inc +++ b/data/maps/Route126/scripts.inc @@ -44,8 +44,7 @@ Route126_EventScript_Sienna:: Route126_EventScript_Pablo:: trainerbattle_single TRAINER_PABLO_1, Route126_Text_PabloIntro, Route126_Text_PabloDefeat, Route126_EventScript_RegisterPablo specialvar VAR_RESULT, ShouldTryRematchBattle - compare VAR_RESULT, TRUE - goto_if_eq Route126_EventScript_RematchPablo + goto_if_eq VAR_RESULT, TRUE, Route126_EventScript_RematchPablo msgbox Route126_Text_PabloPostBattle, MSGBOX_DEFAULT release end diff --git a/data/maps/Route127/scripts.inc b/data/maps/Route127/scripts.inc index 426e814702..05bfb14ffe 100644 --- a/data/maps/Route127/scripts.inc +++ b/data/maps/Route127/scripts.inc @@ -6,19 +6,14 @@ Route127_MapScripts:: Route127_OnTransition: call_if_set FLAG_SYS_WEATHER_CTRL, Common_EventScript_SetAbnormalWeather - compare VAR_SHOULD_END_ABNORMAL_WEATHER, 1 - call_if_eq AbnormalWeather_EventScript_HideMapNamePopup - compare VAR_ABNORMAL_WEATHER_LOCATION, ABNORMAL_WEATHER_ROUTE_127_NORTH - call_if_eq AbnormalWeather_StartKyogreWeather - compare VAR_ABNORMAL_WEATHER_LOCATION, ABNORMAL_WEATHER_ROUTE_127_SOUTH - call_if_eq AbnormalWeather_StartKyogreWeather + call_if_eq VAR_SHOULD_END_ABNORMAL_WEATHER, 1, AbnormalWeather_EventScript_HideMapNamePopup + call_if_eq VAR_ABNORMAL_WEATHER_LOCATION, ABNORMAL_WEATHER_ROUTE_127_NORTH, AbnormalWeather_StartKyogreWeather + call_if_eq VAR_ABNORMAL_WEATHER_LOCATION, ABNORMAL_WEATHER_ROUTE_127_SOUTH, AbnormalWeather_StartKyogreWeather end Route127_OnLoad: - compare VAR_ABNORMAL_WEATHER_LOCATION, ABNORMAL_WEATHER_ROUTE_127_NORTH - call_if_eq AbnormalWeather_EventScript_PlaceTilesRoute127North - compare VAR_ABNORMAL_WEATHER_LOCATION, ABNORMAL_WEATHER_ROUTE_127_SOUTH - call_if_eq AbnormalWeather_EventScript_PlaceTilesRoute127South + call_if_eq VAR_ABNORMAL_WEATHER_LOCATION, ABNORMAL_WEATHER_ROUTE_127_NORTH, AbnormalWeather_EventScript_PlaceTilesRoute127North + call_if_eq VAR_ABNORMAL_WEATHER_LOCATION, ABNORMAL_WEATHER_ROUTE_127_SOUTH, AbnormalWeather_EventScript_PlaceTilesRoute127South end Route127_OnFrame: @@ -63,8 +58,7 @@ Route127_EventScript_Athena:: Route127_EventScript_Koji:: trainerbattle_single TRAINER_KOJI_1, Route127_Text_KojiIntro, Route127_Text_KojiDefeat, Route127_EventScript_RegisterKoji specialvar VAR_RESULT, ShouldTryRematchBattle - compare VAR_RESULT, TRUE - goto_if_eq Route127_EventScript_RematchKoji + goto_if_eq VAR_RESULT, TRUE, Route127_EventScript_RematchKoji msgbox Route127_Text_KojiPostBattle, MSGBOX_DEFAULT release end diff --git a/data/maps/Route128/scripts.inc b/data/maps/Route128/scripts.inc index 09b5c404ac..d08605128a 100644 --- a/data/maps/Route128/scripts.inc +++ b/data/maps/Route128/scripts.inc @@ -28,18 +28,18 @@ Route128_EventScript_KyogreAwakenedScene:: closemessage applymovement LOCALID_MAXIE, Route128_Movement_MaxieApproachArchie waitmovement 0 - applymovement LOCALID_ARCHIE, Common_Movement_WalkInPlaceFastestUp + applymovement LOCALID_ARCHIE, Common_Movement_WalkInPlaceFasterUp waitmovement 0 msgbox Route128_Text_MaxieDoYouUnderstandNow, MSGBOX_DEFAULT closemessage applymovement LOCALID_MAXIE, Route128_Movement_MaxieApproachPlayer waitmovement 0 - applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestUp + applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFasterUp waitmovement 0 msgbox Route128_Text_MaxieResposibilityFallsToArchieAndMe, MSGBOX_DEFAULT closemessage applymovement LOCALID_ARCHIE, Route128_Movement_ArchieRunLeft - applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestLeft + applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFasterLeft applymovement LOCALID_MAXIE, Route128_Movement_MaxieWalkLeft waitmovement 0 msgbox Route128_Text_MaxieThisDefiesBelief, MSGBOX_DEFAULT @@ -57,19 +57,19 @@ Route128_EventScript_KyogreAwakenedScene:: addobject LOCALID_STEVEN applymovement LOCALID_STEVEN, Route128_Movement_StevenApproachPlayer waitmovement 0 - applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestRight + applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFasterRight waitmovement 0 msgbox Route128_Text_StevenWhatIsHappening, MSGBOX_DEFAULT closemessage applymovement LOCALID_STEVEN, Route128_Movement_StevenWalkUp - applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestUp + applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFasterUp waitmovement 0 msgbox Route128_Text_StevenWholeWorldWillDrown, MSGBOX_DEFAULT - applymovement LOCALID_STEVEN, Common_Movement_WalkInPlaceFastestDown + applymovement LOCALID_STEVEN, Common_Movement_WalkInPlaceFasterDown waitmovement 0 msgbox Route128_Text_StevenImGoingToSootopolis, MSGBOX_DEFAULT closemessage - applymovement LOCALID_STEVEN, Common_Movement_WalkInPlaceFastestDown + applymovement LOCALID_STEVEN, Common_Movement_WalkInPlaceFasterDown waitmovement 0 delay 50 setfieldeffectargument 0, 1 @@ -111,12 +111,12 @@ Route128_Movement_StevenApproachPlayer: Route128_Movement_ArchieLookAround: walk_fast_down - walk_in_place_fastest_left + walk_in_place_faster_left delay_16 - walk_in_place_fastest_right + walk_in_place_faster_right delay_16 delay_16 - walk_in_place_fastest_down + walk_in_place_faster_down step_end Route128_Movement_ArchieBackUp: @@ -130,7 +130,7 @@ Route128_Movement_ArchieRunLeft: walk_fast_left walk_fast_left walk_fast_left - walk_in_place_fastest_right + walk_in_place_faster_right step_end Route128_Movement_ArchieExit: @@ -157,7 +157,7 @@ Route128_Movement_MaxieWalkLeft: Route128_Movement_MaxieApproachArchie: walk_left - walk_in_place_fastest_down + walk_in_place_faster_down step_end Route128_Movement_MaxieExit: @@ -175,14 +175,13 @@ Route128_Movement_MaxieExit: Route128_Movement_MaxieApproachPlayer: walk_right - walk_in_place_fastest_down + walk_in_place_faster_down step_end Route128_EventScript_Isaiah:: trainerbattle_single TRAINER_ISAIAH_1, Route128_Text_IsaiahIntro, Route128_Text_IsaiahDefeat, Route128_EventScript_RegisterIsaiah specialvar VAR_RESULT, ShouldTryRematchBattle - compare VAR_RESULT, TRUE - goto_if_eq Route128_EventScript_RematchIsaiah + goto_if_eq VAR_RESULT, TRUE, Route128_EventScript_RematchIsaiah msgbox Route128_Text_IsaiahPostBattle, MSGBOX_DEFAULT release end @@ -203,8 +202,7 @@ Route128_EventScript_RematchIsaiah:: Route128_EventScript_Katelyn:: trainerbattle_single TRAINER_KATELYN_1, Route128_Text_KatelynIntro, Route128_Text_KatelynDefeat, Route128_EventScript_RegisterKatelyn specialvar VAR_RESULT, ShouldTryRematchBattle - compare VAR_RESULT, TRUE - goto_if_eq Route128_EventScript_RematchKatelyn + goto_if_eq VAR_RESULT, TRUE, Route128_EventScript_RematchKatelyn msgbox Route128_Text_KatelynPostBattle, MSGBOX_DEFAULT release end diff --git a/data/maps/Route129/scripts.inc b/data/maps/Route129/scripts.inc index e996722cc9..7055675a0e 100644 --- a/data/maps/Route129/scripts.inc +++ b/data/maps/Route129/scripts.inc @@ -5,21 +5,15 @@ Route129_MapScripts:: .byte 0 Route129_OnLoad: - compare VAR_ABNORMAL_WEATHER_LOCATION, ABNORMAL_WEATHER_ROUTE_129_WEST - call_if_eq AbnormalWeather_EventScript_PlaceTilesRoute129West - compare VAR_ABNORMAL_WEATHER_LOCATION, ABNORMAL_WEATHER_ROUTE_129_EAST - call_if_eq AbnormalWeather_EventScript_PlaceTilesRoute129East + call_if_eq VAR_ABNORMAL_WEATHER_LOCATION, ABNORMAL_WEATHER_ROUTE_129_WEST, AbnormalWeather_EventScript_PlaceTilesRoute129West + call_if_eq VAR_ABNORMAL_WEATHER_LOCATION, ABNORMAL_WEATHER_ROUTE_129_EAST, AbnormalWeather_EventScript_PlaceTilesRoute129East end Route129_OnTransition: - compare VAR_SHOULD_END_ABNORMAL_WEATHER, 1 - call_if_eq AbnormalWeather_EventScript_HideMapNamePopup - compare VAR_SOOTOPOLIS_CITY_STATE, 4 - call_if_ge Route129_EventScript_CheckSetAbnormalWeather - compare VAR_ABNORMAL_WEATHER_LOCATION, ABNORMAL_WEATHER_ROUTE_129_WEST - call_if_eq AbnormalWeather_StartKyogreWeather - compare VAR_ABNORMAL_WEATHER_LOCATION, ABNORMAL_WEATHER_ROUTE_129_EAST - call_if_eq AbnormalWeather_StartKyogreWeather + call_if_eq VAR_SHOULD_END_ABNORMAL_WEATHER, 1, AbnormalWeather_EventScript_HideMapNamePopup + call_if_ge VAR_SOOTOPOLIS_CITY_STATE, 4, Route129_EventScript_CheckSetAbnormalWeather + call_if_eq VAR_ABNORMAL_WEATHER_LOCATION, ABNORMAL_WEATHER_ROUTE_129_WEST, AbnormalWeather_StartKyogreWeather + call_if_eq VAR_ABNORMAL_WEATHER_LOCATION, ABNORMAL_WEATHER_ROUTE_129_EAST, AbnormalWeather_StartKyogreWeather end Route129_EventScript_CheckSetAbnormalWeather:: diff --git a/data/maps/Route130/scripts.inc b/data/maps/Route130/scripts.inc index fe360a36bb..7e0ecc8bd1 100644 --- a/data/maps/Route130/scripts.inc +++ b/data/maps/Route130/scripts.inc @@ -3,11 +3,9 @@ Route130_MapScripts:: .byte 0 Route130_OnTransition: - compare VAR_SOOTOPOLIS_CITY_STATE, 4 - call_if_ge Route130_EventScript_CheckSetAbnormalWeather + call_if_ge VAR_SOOTOPOLIS_CITY_STATE, 4, Route130_EventScript_CheckSetAbnormalWeather specialvar VAR_RESULT, IsMirageIslandPresent - compare VAR_RESULT, TRUE - goto_if_eq Route130_EventScript_SetMirageIslandLayout + goto_if_eq VAR_RESULT, TRUE, Route130_EventScript_SetMirageIslandLayout setflag FLAG_TEMP_11 setflag FLAG_TEMP_12 setflag FLAG_TEMP_13 diff --git a/data/maps/Route131/scripts.inc b/data/maps/Route131/scripts.inc index 846998bfe9..17060c183b 100644 --- a/data/maps/Route131/scripts.inc +++ b/data/maps/Route131/scripts.inc @@ -3,8 +3,7 @@ Route131_MapScripts:: .byte 0 Route131_OnTransition: - compare VAR_SOOTOPOLIS_CITY_STATE, 4 - call_if_ge Route131_EventScript_CheckSetAbnormalWeather + call_if_ge VAR_SOOTOPOLIS_CITY_STATE, 4, Route131_EventScript_CheckSetAbnormalWeather call Route131_EventScript_SetLayout end diff --git a/data/maps/Route134/scripts.inc b/data/maps/Route134/scripts.inc index 043835373e..226135c1d5 100644 --- a/data/maps/Route134/scripts.inc +++ b/data/maps/Route134/scripts.inc @@ -3,7 +3,7 @@ Route134_MapScripts:: .byte 0 Route134_OnResume: - setdivewarp MAP_UNDERWATER_ROUTE134, 255, 8, 6 + setdivewarp MAP_UNDERWATER_ROUTE134, 8, 6 end Route134_EventScript_Jack:: diff --git a/data/maps/RustboroCity/scripts.inc b/data/maps/RustboroCity/scripts.inc index 5c6ef09022..28fd389210 100644 --- a/data/maps/RustboroCity/scripts.inc +++ b/data/maps/RustboroCity/scripts.inc @@ -13,16 +13,13 @@ RustboroCity_MapScripts:: RustboroCity_OnTransition: setflag FLAG_VISITED_RUSTBORO_CITY call Common_EventScript_SetupRivalGfxId - compare VAR_RUSTBORO_CITY_STATE, 6 - call_if_eq RustboroCity_EventScript_HideMapNamePopup + call_if_eq VAR_RUSTBORO_CITY_STATE, 6, RustboroCity_EventScript_HideMapNamePopup getplayerxy VAR_TEMP_0, VAR_TEMP_1 - compare VAR_RUSTBORO_CITY_STATE, 6 - goto_if_eq RustboroCity_EventScript_PositionScientistForExit + goto_if_eq VAR_RUSTBORO_CITY_STATE, 6, RustboroCity_EventScript_PositionScientistForExit end RustboroCity_EventScript_PositionScientistForExit:: - compare VAR_TEMP_0, 11 - goto_if_eq RustboroCity_EventScript_PositionScientistLeftExit + goto_if_eq VAR_TEMP_0, 11, RustboroCity_EventScript_PositionScientistLeftExit setobjectxyperm LOCALID_SCIENTIST, 12, 15 end @@ -53,14 +50,14 @@ RustboroCity_EventScript_ScientistAddMatchCall:: waitmovement 0 applymovement LOCALID_SCIENTIST, Common_Movement_Delay48 waitmovement 0 - applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestUp + applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFasterUp waitmovement 0 applymovement LOCALID_SCIENTIST, RustboroCity_Movement_ScientistWalkInPlaceDown waitmovement 0 msgbox RustboroCity_Text_DevelopedNewPokenavFeature, MSGBOX_DEFAULT closemessage setflag FLAG_HAS_MATCH_CALL - applymovement LOCALID_SCIENTIST, Common_Movement_WalkInPlaceFastestLeft + applymovement LOCALID_SCIENTIST, Common_Movement_WalkInPlaceFasterLeft waitmovement 0 playse SE_CLICK delay 10 @@ -70,7 +67,7 @@ RustboroCity_EventScript_ScientistAddMatchCall:: delay 10 playse SE_CLICK delay 20 - applymovement LOCALID_SCIENTIST, Common_Movement_WalkInPlaceFastestDown + applymovement LOCALID_SCIENTIST, Common_Movement_WalkInPlaceFasterDown waitmovement 0 msgbox RustboroCity_Text_AddedMatchCallPleaseCallMrStone, MSGBOX_DEFAULT closemessage @@ -131,7 +128,7 @@ RustboroCity_Movement_ScientistWalkAroundPlayer: walk_down walk_down walk_right - walk_in_place_fastest_up + walk_in_place_faster_up delay_16 step_end @@ -360,14 +357,14 @@ RustboroCity_EventScript_EmployeeApproachDown:: RustboroCity_EventScript_EmployeeApproachPlayerFar:: applymovement LOCALID_DEVON_EMPLOYEE, RustboroCity_Movement_EmployeeApproachPlayerFar waitmovement 0 - applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestUp + applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFasterUp waitmovement 0 return @ Unused RustboroCity_Movement_GruntEscapeExtended: - walk_fastest_right - walk_fastest_right + walk_faster_right + walk_faster_right walk_fast_right walk_fast_right walk_fast_right @@ -386,8 +383,8 @@ RustboroCity_Movement_GruntEscapeExtended: step_end RustboroCity_Movement_GruntEscape: - walk_fastest_right - walk_fastest_right + walk_faster_right + walk_faster_right walk_fast_right walk_fast_right walk_fast_right @@ -411,7 +408,7 @@ RustboroCity_Movement_EmployeeChaseGrunt1: walk_right walk_right walk_right - walk_in_place_fastest_up + walk_in_place_faster_up step_end RustboroCity_Movement_EmployeeChaseGrunt2: @@ -464,7 +461,7 @@ RustboroCity_Movement_EmployeeApproachPlayerFar: walk_right walk_right walk_right - walk_in_place_fastest_down + walk_in_place_faster_down step_end RustboroCity_EventScript_DevonEmployee1:: @@ -506,14 +503,10 @@ RustboroCity_EventScript_HelpGetGoodsTrigger3:: end RustboroCity_EventScript_EmployeeAskToGetGoods:: - compare VAR_TEMP_1, 0 - call_if_eq RustboroCity_EventScript_EmployeeFacePlayerUp1 - compare VAR_TEMP_1, 1 - call_if_eq RustboroCity_EventScript_EmployeeFacePlayerLeft1 - compare VAR_TEMP_1, 2 - call_if_eq RustboroCity_EventScript_EmployeeFacePlayerDown1 - compare VAR_TEMP_1, 3 - call_if_eq RustboroCity_EventScript_EmployeeApproachPlayerDown1 + call_if_eq VAR_TEMP_1, 0, RustboroCity_EventScript_EmployeeFacePlayerUp1 + call_if_eq VAR_TEMP_1, 1, RustboroCity_EventScript_EmployeeFacePlayerLeft1 + call_if_eq VAR_TEMP_1, 2, RustboroCity_EventScript_EmployeeFacePlayerDown1 + call_if_eq VAR_TEMP_1, 3, RustboroCity_EventScript_EmployeeApproachPlayerDown1 setflag FLAG_INTERACTED_WITH_DEVON_EMPLOYEE_GOODS_STOLEN setvar VAR_RUSTBORO_CITY_STATE, 3 copyobjectxytoperm LOCALID_DEVON_EMPLOYEE @@ -523,19 +516,19 @@ RustboroCity_EventScript_EmployeeAskToGetGoods:: @ The below movement scripts are either partially or fully duplicated by the movement scripts when the player returns the goods RustboroCity_EventScript_EmployeeFacePlayerUp1:: - applymovement LOCALID_DEVON_EMPLOYEE, Common_Movement_WalkInPlaceFastestUp + applymovement LOCALID_DEVON_EMPLOYEE, Common_Movement_WalkInPlaceFasterUp waitmovement 0 playse SE_PIN applymovement LOCALID_DEVON_EMPLOYEE, Common_Movement_ExclamationMark waitmovement 0 applymovement LOCALID_DEVON_EMPLOYEE, Common_Movement_Delay48 waitmovement 0 - applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestDown + applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFasterDown waitmovement 0 return RustboroCity_EventScript_EmployeeFacePlayerLeft1:: - applymovement LOCALID_DEVON_EMPLOYEE, Common_Movement_WalkInPlaceFastestLeft + applymovement LOCALID_DEVON_EMPLOYEE, Common_Movement_WalkInPlaceFasterLeft waitmovement 0 playse SE_PIN applymovement LOCALID_DEVON_EMPLOYEE, Common_Movement_ExclamationMark @@ -547,19 +540,19 @@ RustboroCity_EventScript_EmployeeFacePlayerLeft1:: return RustboroCity_EventScript_EmployeeFacePlayerDown1:: - applymovement LOCALID_DEVON_EMPLOYEE, Common_Movement_WalkInPlaceFastestDown + applymovement LOCALID_DEVON_EMPLOYEE, Common_Movement_WalkInPlaceFasterDown waitmovement 0 playse SE_PIN applymovement LOCALID_DEVON_EMPLOYEE, Common_Movement_ExclamationMark waitmovement 0 applymovement LOCALID_DEVON_EMPLOYEE, Common_Movement_Delay48 waitmovement 0 - applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestUp + applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFasterUp waitmovement 0 return RustboroCity_EventScript_EmployeeApproachPlayerDown1:: - applymovement LOCALID_DEVON_EMPLOYEE, Common_Movement_WalkInPlaceFastestDown + applymovement LOCALID_DEVON_EMPLOYEE, Common_Movement_WalkInPlaceFasterDown waitmovement 0 playse SE_PIN applymovement LOCALID_DEVON_EMPLOYEE, Common_Movement_ExclamationMark @@ -568,7 +561,7 @@ RustboroCity_EventScript_EmployeeApproachPlayerDown1:: waitmovement 0 applymovement LOCALID_DEVON_EMPLOYEE, RustboroCity_Movement_EmployeeApproachPlayerDown waitmovement 0 - applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestUp + applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFasterUp waitmovement 0 return @@ -601,27 +594,21 @@ RustboroCity_EventScript_ReturnGoodsTrigger3:: end RustboroCity_EventScript_ReturnGoods:: - compare VAR_TEMP_1, 0 - call_if_eq RustboroCity_EventScript_EmployeeFacePlayerUp2 - compare VAR_TEMP_1, 1 - call_if_eq RustboroCity_EventScript_EmployeeFacePlayerLeft2 - compare VAR_TEMP_1, 2 - call_if_eq RustboroCity_EventScript_EmployeeFacePlayerDown2 - compare VAR_TEMP_1, 3 - call_if_eq RustboroCity_EventScript_EmployeeApproachPlayerDown2 - compare VAR_TEMP_1, 4 - call_if_eq RustboroCity_EventScript_EmployeeFacePlayerRight + call_if_eq VAR_TEMP_1, 0, RustboroCity_EventScript_EmployeeFacePlayerUp2 + call_if_eq VAR_TEMP_1, 1, RustboroCity_EventScript_EmployeeFacePlayerLeft2 + call_if_eq VAR_TEMP_1, 2, RustboroCity_EventScript_EmployeeFacePlayerDown2 + call_if_eq VAR_TEMP_1, 3, RustboroCity_EventScript_EmployeeApproachPlayerDown2 + call_if_eq VAR_TEMP_1, 4, RustboroCity_EventScript_EmployeeFacePlayerRight msgbox RustboroCity_Text_YouGotItThankYou, MSGBOX_DEFAULT giveitem ITEM_GREAT_BALL - compare VAR_RESULT, FALSE - call_if_eq RustboroCity_EventScript_BagFull + call_if_eq VAR_RESULT, FALSE, RustboroCity_EventScript_BagFull msgbox RustboroCity_Text_PleaseComeWithMe, MSGBOX_DEFAULT closemessage setflag FLAG_RETURNED_DEVON_GOODS setflag FLAG_HIDE_RUSTBORO_CITY_DEVON_EMPLOYEE_1 setvar VAR_RUSTBORO_CITY_STATE, 5 delay 30 - warp MAP_RUSTBORO_CITY_DEVON_CORP_3F, 255, 2, 2 + warp MAP_RUSTBORO_CITY_DEVON_CORP_3F, 2, 2 waitstate releaseall end @@ -631,19 +618,19 @@ RustboroCity_EventScript_BagFull:: return RustboroCity_EventScript_EmployeeFacePlayerUp2:: - applymovement LOCALID_DEVON_EMPLOYEE, Common_Movement_WalkInPlaceFastestUp + applymovement LOCALID_DEVON_EMPLOYEE, Common_Movement_WalkInPlaceFasterUp waitmovement 0 playse SE_PIN applymovement LOCALID_DEVON_EMPLOYEE, Common_Movement_ExclamationMark waitmovement 0 applymovement LOCALID_DEVON_EMPLOYEE, Common_Movement_Delay48 waitmovement 0 - applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestDown + applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFasterDown waitmovement 0 return RustboroCity_EventScript_EmployeeFacePlayerLeft2:: - applymovement LOCALID_DEVON_EMPLOYEE, Common_Movement_WalkInPlaceFastestRight + applymovement LOCALID_DEVON_EMPLOYEE, Common_Movement_WalkInPlaceFasterRight waitmovement 0 playse SE_PIN applymovement LOCALID_DEVON_EMPLOYEE, Common_Movement_ExclamationMark @@ -655,19 +642,19 @@ RustboroCity_EventScript_EmployeeFacePlayerLeft2:: return RustboroCity_EventScript_EmployeeFacePlayerDown2:: - applymovement LOCALID_DEVON_EMPLOYEE, Common_Movement_WalkInPlaceFastestDown + applymovement LOCALID_DEVON_EMPLOYEE, Common_Movement_WalkInPlaceFasterDown waitmovement 0 playse SE_PIN applymovement LOCALID_DEVON_EMPLOYEE, Common_Movement_ExclamationMark waitmovement 0 applymovement LOCALID_DEVON_EMPLOYEE, Common_Movement_Delay48 waitmovement 0 - applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestUp + applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFasterUp waitmovement 0 return RustboroCity_EventScript_EmployeeApproachPlayerDown2:: - applymovement LOCALID_DEVON_EMPLOYEE, Common_Movement_WalkInPlaceFastestDown + applymovement LOCALID_DEVON_EMPLOYEE, Common_Movement_WalkInPlaceFasterDown waitmovement 0 playse SE_PIN applymovement LOCALID_DEVON_EMPLOYEE, Common_Movement_ExclamationMark @@ -676,12 +663,12 @@ RustboroCity_EventScript_EmployeeApproachPlayerDown2:: waitmovement 0 applymovement LOCALID_DEVON_EMPLOYEE, RustboroCity_Movement_EmployeeApproachPlayerDown waitmovement 0 - applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestUp + applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFasterUp waitmovement 0 return RustboroCity_EventScript_EmployeeFacePlayerRight:: - applymovement LOCALID_DEVON_EMPLOYEE, Common_Movement_WalkInPlaceFastestLeft + applymovement LOCALID_DEVON_EMPLOYEE, Common_Movement_WalkInPlaceFasterLeft waitmovement 0 playse SE_PIN applymovement LOCALID_DEVON_EMPLOYEE, Common_Movement_ExclamationMark @@ -699,10 +686,8 @@ RustboroCity_EventScript_Rival:: RustboroCity_EventScript_PlayRivalMusic:: checkplayergender - compare VAR_RESULT, MALE - goto_if_eq RustboroCity_EventScript_PlayMayMusic - compare VAR_RESULT, FEMALE - goto_if_eq RustboroCity_EventScript_PlayBrendanMusic + goto_if_eq VAR_RESULT, MALE, RustboroCity_EventScript_PlayMayMusic + goto_if_eq VAR_RESULT, FEMALE, RustboroCity_EventScript_PlayBrendanMusic return RustboroCity_EventScript_PlayMayMusic:: @@ -716,7 +701,7 @@ RustboroCity_EventScript_PlayBrendanMusic:: RustboroCity_EventScript_RivalTrigger0:: lockall call RustboroCity_EventScript_PlayRivalMusic - applymovement LOCALID_RIVAL, Common_Movement_WalkInPlaceFastestDown + applymovement LOCALID_RIVAL, Common_Movement_WalkInPlaceFasterDown waitmovement 0 playse SE_PIN applymovement LOCALID_RIVAL, Common_Movement_ExclamationMark @@ -725,14 +710,14 @@ RustboroCity_EventScript_RivalTrigger0:: waitmovement 0 applymovement LOCALID_RIVAL, RustboroCity_Movement_RivalApproachPlayer0 waitmovement 0 - applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestUp + applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFasterUp waitmovement 0 goto RustboroCity_EventScript_RivalEncounter RustboroCity_EventScript_RivalTrigger1:: lockall call RustboroCity_EventScript_PlayRivalMusic - applymovement LOCALID_RIVAL, Common_Movement_WalkInPlaceFastestDown + applymovement LOCALID_RIVAL, Common_Movement_WalkInPlaceFasterDown waitmovement 0 playse SE_PIN applymovement LOCALID_RIVAL, Common_Movement_ExclamationMark @@ -741,14 +726,14 @@ RustboroCity_EventScript_RivalTrigger1:: waitmovement 0 applymovement LOCALID_RIVAL, RustboroCity_Movement_RivalApproachPlayer1 waitmovement 0 - applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestUp + applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFasterUp waitmovement 0 goto RustboroCity_EventScript_RivalEncounter RustboroCity_EventScript_RivalTrigger2:: lockall call RustboroCity_EventScript_PlayRivalMusic - applymovement LOCALID_RIVAL, Common_Movement_WalkInPlaceFastestDown + applymovement LOCALID_RIVAL, Common_Movement_WalkInPlaceFasterDown waitmovement 0 playse SE_PIN applymovement LOCALID_RIVAL, Common_Movement_ExclamationMark @@ -757,14 +742,14 @@ RustboroCity_EventScript_RivalTrigger2:: waitmovement 0 applymovement LOCALID_RIVAL, RustboroCity_Movement_RivalApproachPlayer2 waitmovement 0 - applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestUp + applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFasterUp waitmovement 0 goto RustboroCity_EventScript_RivalEncounter RustboroCity_EventScript_RivalTrigger3:: lockall call RustboroCity_EventScript_PlayRivalMusic - applymovement LOCALID_RIVAL, Common_Movement_WalkInPlaceFastestDown + applymovement LOCALID_RIVAL, Common_Movement_WalkInPlaceFasterDown waitmovement 0 playse SE_PIN applymovement LOCALID_RIVAL, Common_Movement_ExclamationMark @@ -773,14 +758,14 @@ RustboroCity_EventScript_RivalTrigger3:: waitmovement 0 applymovement LOCALID_RIVAL, RustboroCity_Movement_RivalApproachPlayer3 waitmovement 0 - applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestUp + applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFasterUp waitmovement 0 goto RustboroCity_EventScript_RivalEncounter RustboroCity_EventScript_RivalTrigger4:: lockall call RustboroCity_EventScript_PlayRivalMusic - applymovement LOCALID_RIVAL, Common_Movement_WalkInPlaceFastestDown + applymovement LOCALID_RIVAL, Common_Movement_WalkInPlaceFasterDown waitmovement 0 playse SE_PIN applymovement LOCALID_RIVAL, Common_Movement_ExclamationMark @@ -789,14 +774,14 @@ RustboroCity_EventScript_RivalTrigger4:: waitmovement 0 applymovement LOCALID_RIVAL, RustboroCity_Movement_RivalApproachPlayer4 waitmovement 0 - applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestUp + applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFasterUp waitmovement 0 goto RustboroCity_EventScript_RivalEncounter RustboroCity_EventScript_RivalTrigger5:: lockall call RustboroCity_EventScript_PlayRivalMusic - applymovement LOCALID_RIVAL, Common_Movement_WalkInPlaceFastestDown + applymovement LOCALID_RIVAL, Common_Movement_WalkInPlaceFasterDown waitmovement 0 playse SE_PIN applymovement LOCALID_RIVAL, Common_Movement_ExclamationMark @@ -805,14 +790,14 @@ RustboroCity_EventScript_RivalTrigger5:: waitmovement 0 applymovement LOCALID_RIVAL, RustboroCity_Movement_RivalApproachPlayer5 waitmovement 0 - applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestUp + applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFasterUp waitmovement 0 goto RustboroCity_EventScript_RivalEncounter RustboroCity_EventScript_RivalTrigger6:: lockall call RustboroCity_EventScript_PlayRivalMusic - applymovement LOCALID_RIVAL, Common_Movement_WalkInPlaceFastestDown + applymovement LOCALID_RIVAL, Common_Movement_WalkInPlaceFasterDown waitmovement 0 playse SE_PIN applymovement LOCALID_RIVAL, Common_Movement_ExclamationMark @@ -821,14 +806,14 @@ RustboroCity_EventScript_RivalTrigger6:: waitmovement 0 applymovement LOCALID_RIVAL, RustboroCity_Movement_RivalApproachPlayer6 waitmovement 0 - applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestUp + applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFasterUp waitmovement 0 goto RustboroCity_EventScript_RivalEncounter RustboroCity_EventScript_RivalTrigger7:: lockall call RustboroCity_EventScript_PlayRivalMusic - applymovement LOCALID_RIVAL, Common_Movement_WalkInPlaceFastestDown + applymovement LOCALID_RIVAL, Common_Movement_WalkInPlaceFasterDown waitmovement 0 playse SE_PIN applymovement LOCALID_RIVAL, Common_Movement_ExclamationMark @@ -837,16 +822,14 @@ RustboroCity_EventScript_RivalTrigger7:: waitmovement 0 applymovement LOCALID_RIVAL, RustboroCity_Movement_RivalApproachPlayer7 waitmovement 0 - applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestUp + applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFasterUp waitmovement 0 goto RustboroCity_EventScript_RivalEncounter RustboroCity_EventScript_RivalEncounter:: checkplayergender - compare VAR_RESULT, MALE - goto_if_eq RustboroCity_EventScript_MayEncounter - compare VAR_RESULT, FEMALE - goto_if_eq RustboroCity_EventScript_BrendanEncounter + goto_if_eq VAR_RESULT, MALE, RustboroCity_EventScript_MayEncounter + goto_if_eq VAR_RESULT, FEMALE, RustboroCity_EventScript_BrendanEncounter end RustboroCity_EventScript_MayEncounter:: @@ -866,8 +849,7 @@ RustboroCity_EventScript_MayEncounter:: setvar VAR_ROUTE104_STATE, 2 setvar VAR_0x8008, 0 msgbox RustboroCity_Text_MayPassedBrineyWantToBattle, MSGBOX_YESNO - compare VAR_RESULT, YES - goto_if_eq RustboroCity_EventScript_BattleMay + goto_if_eq VAR_RESULT, YES, RustboroCity_EventScript_BattleMay msgbox RustboroCity_Text_MayOhHaventRaisedPokemonEnough, MSGBOX_DEFAULT call RustboroCity_EventScript_RestoreBgm releaseall @@ -876,8 +858,7 @@ RustboroCity_EventScript_MayEncounter:: RustboroCity_EventScript_MayAskToBattle:: setvar VAR_0x8008, 1 msgbox RustboroCity_Text_MayWantToBattle, MSGBOX_YESNO - compare VAR_RESULT, YES - goto_if_eq RustboroCity_EventScript_BattleMay + goto_if_eq VAR_RESULT, YES, RustboroCity_EventScript_BattleMay msgbox RustboroCity_Text_MayOhHaventRaisedPokemonEnough, MSGBOX_DEFAULT releaseall end @@ -892,8 +873,7 @@ RustboroCity_EventScript_BattleMay:: RustboroCity_EventScript_MayBrineyHint:: msgbox RustboroCity_Text_MayMrBrineyHint, MSGBOX_DEFAULT - compare VAR_0x8008, 0 - call_if_eq RustboroCity_EventScript_RestoreBgm + call_if_eq VAR_0x8008, 0, RustboroCity_EventScript_RestoreBgm releaseall end @@ -936,8 +916,7 @@ RustboroCity_EventScript_BrendanEncounter:: setvar VAR_RUSTBORO_CITY_STATE, 8 setvar VAR_ROUTE104_STATE, 2 msgbox RustboroCity_Text_BrendanPassedBrineyWantToBattle, MSGBOX_YESNO - compare VAR_RESULT, YES - goto_if_eq RustboroCity_EventScript_BattleBrendan + goto_if_eq VAR_RESULT, YES, RustboroCity_EventScript_BattleBrendan msgbox RustboroCity_Text_BrendanNoConfidenceInPokemon, MSGBOX_DEFAULT call RustboroCity_EventScript_RestoreBgm releaseall @@ -945,8 +924,7 @@ RustboroCity_EventScript_BrendanEncounter:: RustboroCity_EventScript_BrendanAskToBattle:: msgbox RustboroCity_Text_BrendanWantToBattle, MSGBOX_YESNO - compare VAR_RESULT, YES - goto_if_eq RustboroCity_EventScript_BattleBrendan + goto_if_eq VAR_RESULT, YES, RustboroCity_EventScript_BattleBrendan msgbox RustboroCity_Text_BrendanNoConfidenceInPokemon, MSGBOX_DEFAULT releaseall end @@ -961,8 +939,7 @@ RustboroCity_EventScript_BattleBrendan:: RustboroCity_EventScript_BrendanBrineyHint:: msgbox RustboroCity_Text_BrendanMrBrineyHint, MSGBOX_DEFAULT - compare VAR_0x8008, 0 - call_if_eq RustboroCity_EventScript_RestoreBgm + call_if_eq VAR_0x8008, 0, RustboroCity_EventScript_RestoreBgm releaseall end diff --git a/data/maps/RustboroCity_DevonCorp_2F/scripts.inc b/data/maps/RustboroCity_DevonCorp_2F/scripts.inc index 326cd946e6..987828a295 100644 --- a/data/maps/RustboroCity_DevonCorp_2F/scripts.inc +++ b/data/maps/RustboroCity_DevonCorp_2F/scripts.inc @@ -5,8 +5,7 @@ RustboroCity_DevonCorp_2F_MapScripts:: .byte 0 RustboroCity_DevonCorp_2F_OnTransition: - compare VAR_FOSSIL_RESURRECTION_STATE, 1 - call_if_eq RustboroCity_DevonCorp_2F_EventScript_SetFossilReady + call_if_eq VAR_FOSSIL_RESURRECTION_STATE, 1, RustboroCity_DevonCorp_2F_EventScript_SetFossilReady end RustboroCity_DevonCorp_2F_EventScript_SetFossilReady:: @@ -16,8 +15,7 @@ RustboroCity_DevonCorp_2F_EventScript_SetFossilReady:: RustboroCity_DevonCorp_2F_EventScript_TalkToPokemonScientist:: lock faceplayer - compare VAR_FOSSIL_RESURRECTION_STATE, 1 - call_if_eq RustboroCity_DevonCorp_2F_EventScript_SetFossilReady + call_if_eq VAR_FOSSIL_RESURRECTION_STATE, 1, RustboroCity_DevonCorp_2F_EventScript_SetFossilReady msgbox RustboroCity_DevonCorp_2F_Text_DeviceForTalkingToPokemon, MSGBOX_DEFAULT release end @@ -25,8 +23,7 @@ RustboroCity_DevonCorp_2F_EventScript_TalkToPokemonScientist:: RustboroCity_DevonCorp_2F_EventScript_BallScientist:: lock faceplayer - compare VAR_FOSSIL_RESURRECTION_STATE, 1 - call_if_eq RustboroCity_DevonCorp_2F_EventScript_SetFossilReady + call_if_eq VAR_FOSSIL_RESURRECTION_STATE, 1, RustboroCity_DevonCorp_2F_EventScript_SetFossilReady goto_if_set FLAG_MET_DEVON_EMPLOYEE, RustboroCity_DevonCorp_2F_EventScript_DevelopedBalls msgbox RustboroCity_DevonCorp_2F_Text_DevelopingNewBalls, MSGBOX_DEFAULT release @@ -40,8 +37,7 @@ RustboroCity_DevonCorp_2F_EventScript_DevelopedBalls:: RustboroCity_DevonCorp_2F_EventScript_PokenavScientist:: lock faceplayer - compare VAR_FOSSIL_RESURRECTION_STATE, 1 - call_if_eq RustboroCity_DevonCorp_2F_EventScript_SetFossilReady + call_if_eq VAR_FOSSIL_RESURRECTION_STATE, 1, RustboroCity_DevonCorp_2F_EventScript_SetFossilReady goto_if_set FLAG_RECEIVED_POKENAV, RustboroCity_DevonCorp_2F_EventScript_HasPokenav msgbox RustboroCity_DevonCorp_2F_Text_IMadePokenav, MSGBOX_DEFAULT release @@ -55,8 +51,7 @@ RustboroCity_DevonCorp_2F_EventScript_HasPokenav:: RustboroCity_DevonCorp_2F_EventScript_PokemonDreamsScientist:: lock faceplayer - compare VAR_FOSSIL_RESURRECTION_STATE, 1 - call_if_eq RustboroCity_DevonCorp_2F_EventScript_SetFossilReady + call_if_eq VAR_FOSSIL_RESURRECTION_STATE, 1, RustboroCity_DevonCorp_2F_EventScript_SetFossilReady msgbox RustboroCity_DevonCorp_2F_Text_DeviceToVisualizePokemonDreams, MSGBOX_DEFAULT release end @@ -64,17 +59,13 @@ RustboroCity_DevonCorp_2F_EventScript_PokemonDreamsScientist:: RustboroCity_DevonCorp_2F_EventScript_FossilScientist:: lock faceplayer - compare VAR_FOSSIL_RESURRECTION_STATE, 2 - goto_if_eq RustboroCity_DevonCorp_2F_EventScript_FossilMonReady - compare VAR_FOSSIL_RESURRECTION_STATE, 1 - goto_if_eq RustboroCity_DevonCorp_2F_EventScript_StillRegenerating + goto_if_eq VAR_FOSSIL_RESURRECTION_STATE, 2, RustboroCity_DevonCorp_2F_EventScript_FossilMonReady + goto_if_eq VAR_FOSSIL_RESURRECTION_STATE, 1, RustboroCity_DevonCorp_2F_EventScript_StillRegenerating msgbox RustboroCity_DevonCorp_2F_Text_DevelopDeviceToResurrectFossils, MSGBOX_DEFAULT - checkitem ITEM_ROOT_FOSSIL, 1 - compare VAR_RESULT, TRUE - goto_if_eq RustboroCity_DevonCorp_2F_EventScript_NoticeRootFossil - checkitem ITEM_CLAW_FOSSIL, 1 - compare VAR_RESULT, TRUE - goto_if_eq RustboroCity_DevonCorp_2F_EventScript_NoticeClawFossil + checkitem ITEM_ROOT_FOSSIL + goto_if_eq VAR_RESULT, TRUE, RustboroCity_DevonCorp_2F_EventScript_NoticeRootFossil + checkitem ITEM_CLAW_FOSSIL + goto_if_eq VAR_RESULT, TRUE, RustboroCity_DevonCorp_2F_EventScript_NoticeClawFossil release end @@ -87,16 +78,14 @@ RustboroCity_DevonCorp_2F_EventScript_NoticeRootFossil:: applymovement LOCALID_FOSSIL_SCIENTIST, Common_Movement_Delay48 waitmovement 0 msgbox RustboroCity_DevonCorp_2F_Text_WantToBringFossilBackToLife, MSGBOX_YESNO - compare VAR_RESULT, NO - goto_if_eq RustboroCity_DevonCorp_2F_EventScript_DeclineGiveFossil - checkitem ITEM_CLAW_FOSSIL, 1 - compare VAR_RESULT, TRUE - goto_if_eq RustboroCity_DevonCorp_2F_EventScript_ChooseFossil + goto_if_eq VAR_RESULT, NO, RustboroCity_DevonCorp_2F_EventScript_DeclineGiveFossil + checkitem ITEM_CLAW_FOSSIL + goto_if_eq VAR_RESULT, TRUE, RustboroCity_DevonCorp_2F_EventScript_ChooseFossil goto RustboroCity_DevonCorp_2F_EventScript_GiveRootFossil end RustboroCity_DevonCorp_2F_EventScript_GiveRootFossil:: - bufferitemname 0, ITEM_ROOT_FOSSIL + bufferitemname STR_VAR_1, ITEM_ROOT_FOSSIL msgbox RustboroCity_DevonCorp_2F_Text_HandedFossilToResearcher, MSGBOX_DEFAULT removeitem ITEM_ROOT_FOSSIL setvar VAR_FOSSIL_RESURRECTION_STATE, 1 @@ -112,16 +101,14 @@ RustboroCity_DevonCorp_2F_EventScript_NoticeClawFossil:: applymovement LOCALID_FOSSIL_SCIENTIST, Common_Movement_Delay48 waitmovement 0 msgbox RustboroCity_DevonCorp_2F_Text_WantToBringFossilBackToLife, MSGBOX_YESNO - compare VAR_RESULT, NO - goto_if_eq RustboroCity_DevonCorp_2F_EventScript_DeclineGiveFossil - checkitem ITEM_ROOT_FOSSIL, 1 - compare VAR_RESULT, TRUE - goto_if_eq RustboroCity_DevonCorp_2F_EventScript_ChooseFossil + goto_if_eq VAR_RESULT, NO, RustboroCity_DevonCorp_2F_EventScript_DeclineGiveFossil + checkitem ITEM_ROOT_FOSSIL + goto_if_eq VAR_RESULT, TRUE, RustboroCity_DevonCorp_2F_EventScript_ChooseFossil goto RustboroCity_DevonCorp_2F_EventScript_GiveClawFossil end RustboroCity_DevonCorp_2F_EventScript_GiveClawFossil:: - bufferitemname 0, ITEM_CLAW_FOSSIL + bufferitemname STR_VAR_1, ITEM_CLAW_FOSSIL msgbox RustboroCity_DevonCorp_2F_Text_HandedFossilToResearcher, MSGBOX_DEFAULT removeitem ITEM_CLAW_FOSSIL setvar VAR_FOSSIL_RESURRECTION_STATE, 1 @@ -140,20 +127,18 @@ RustboroCity_DevonCorp_2F_EventScript_StillRegenerating:: end RustboroCity_DevonCorp_2F_EventScript_FossilMonReady:: - compare VAR_WHICH_FOSSIL_REVIVED, 1 - goto_if_eq RustboroCity_DevonCorp_2F_EventScript_LileepReady - compare VAR_WHICH_FOSSIL_REVIVED, 2 - goto_if_eq RustboroCity_DevonCorp_2F_EventScript_AnorithReady + goto_if_eq VAR_WHICH_FOSSIL_REVIVED, 1, RustboroCity_DevonCorp_2F_EventScript_LileepReady + goto_if_eq VAR_WHICH_FOSSIL_REVIVED, 2, RustboroCity_DevonCorp_2F_EventScript_AnorithReady end RustboroCity_DevonCorp_2F_EventScript_LileepReady:: - bufferspeciesname 1, SPECIES_LILEEP + bufferspeciesname STR_VAR_2, SPECIES_LILEEP msgbox RustboroCity_DevonCorp_2F_Text_FossilizedMonBroughtBackToLife, MSGBOX_DEFAULT goto RustboroCity_DevonCorp_2F_EventScript_ReceiveLileep end RustboroCity_DevonCorp_2F_EventScript_AnorithReady:: - bufferspeciesname 1, SPECIES_ANORITH + bufferspeciesname STR_VAR_2, SPECIES_ANORITH msgbox RustboroCity_DevonCorp_2F_Text_FossilizedMonBroughtBackToLife, MSGBOX_DEFAULT goto RustboroCity_DevonCorp_2F_EventScript_ReceiveAnorith end @@ -161,18 +146,15 @@ RustboroCity_DevonCorp_2F_EventScript_AnorithReady:: RustboroCity_DevonCorp_2F_EventScript_ReceiveLileep:: setvar VAR_TEMP_1, SPECIES_LILEEP givemon SPECIES_LILEEP, 20, ITEM_NONE - compare VAR_RESULT, 0 - goto_if_eq RustboroCity_DevonCorp_2F_EventScript_ReceiveLileepParty - compare VAR_RESULT, 1 - goto_if_eq RustboroCity_DevonCorp_2F_EventScript_ReceiveLileepPC + goto_if_eq VAR_RESULT, 0, RustboroCity_DevonCorp_2F_EventScript_ReceiveLileepParty + goto_if_eq VAR_RESULT, 1, RustboroCity_DevonCorp_2F_EventScript_ReceiveLileepPC goto Common_EventScript_NoMoreRoomForPokemon end RustboroCity_DevonCorp_2F_EventScript_ReceiveLileepParty:: call RustboroCity_DevonCorp_2F_EventScript_ReceivedLileepFanfare msgbox gText_NicknameThisPokemon, MSGBOX_YESNO - compare VAR_RESULT, NO - goto_if_eq RustboroCity_DevonCorp_2F_EventScript_FinishReceivingLileep + goto_if_eq VAR_RESULT, NO, RustboroCity_DevonCorp_2F_EventScript_FinishReceivingLileep call Common_EventScript_GetGiftMonPartySlot call Common_EventScript_NameReceivedPartyMon goto RustboroCity_DevonCorp_2F_EventScript_FinishReceivingLileep @@ -181,8 +163,7 @@ RustboroCity_DevonCorp_2F_EventScript_ReceiveLileepParty:: RustboroCity_DevonCorp_2F_EventScript_ReceiveLileepPC:: call RustboroCity_DevonCorp_2F_EventScript_ReceivedLileepFanfare msgbox gText_NicknameThisPokemon, MSGBOX_YESNO - compare VAR_RESULT, NO - goto_if_eq RustboroCity_DevonCorp_2F_EventScript_TransferLileepToPC + goto_if_eq VAR_RESULT, NO, RustboroCity_DevonCorp_2F_EventScript_TransferLileepToPC call Common_EventScript_NameReceivedBoxMon goto RustboroCity_DevonCorp_2F_EventScript_TransferLileepToPC end @@ -193,12 +174,12 @@ RustboroCity_DevonCorp_2F_EventScript_TransferLileepToPC:: end RustboroCity_DevonCorp_2F_EventScript_ReceivedLileepFanfare:: - bufferspeciesname 1, SPECIES_LILEEP + bufferspeciesname STR_VAR_2, SPECIES_LILEEP playfanfare MUS_OBTAIN_ITEM message RustboroCity_DevonCorp_2F_Text_ReceivedMonFromResearcher waitmessage waitfanfare - bufferspeciesname 0, SPECIES_LILEEP + bufferspeciesname STR_VAR_1, SPECIES_LILEEP return RustboroCity_DevonCorp_2F_EventScript_FinishReceivingLileep:: @@ -210,18 +191,15 @@ RustboroCity_DevonCorp_2F_EventScript_FinishReceivingLileep:: RustboroCity_DevonCorp_2F_EventScript_ReceiveAnorith:: setvar VAR_TEMP_1, SPECIES_ANORITH givemon SPECIES_ANORITH, 20, ITEM_NONE - compare VAR_RESULT, 0 - goto_if_eq RustboroCity_DevonCorp_2F_EventScript_ReceiveAnorithParty - compare VAR_RESULT, 1 - goto_if_eq RustboroCity_DevonCorp_2F_EventScript_ReceiveAnorithPC + goto_if_eq VAR_RESULT, 0, RustboroCity_DevonCorp_2F_EventScript_ReceiveAnorithParty + goto_if_eq VAR_RESULT, 1, RustboroCity_DevonCorp_2F_EventScript_ReceiveAnorithPC goto Common_EventScript_NoMoreRoomForPokemon end RustboroCity_DevonCorp_2F_EventScript_ReceiveAnorithParty:: call RustboroCity_DevonCorp_2F_EventScript_ReceivedAnorithFanfare msgbox gText_NicknameThisPokemon, MSGBOX_YESNO - compare VAR_RESULT, NO - goto_if_eq RustboroCity_DevonCorp_2F_EventScript_FinishReceivingAnorith + goto_if_eq VAR_RESULT, NO, RustboroCity_DevonCorp_2F_EventScript_FinishReceivingAnorith call Common_EventScript_GetGiftMonPartySlot call Common_EventScript_NameReceivedPartyMon goto RustboroCity_DevonCorp_2F_EventScript_FinishReceivingAnorith @@ -230,8 +208,7 @@ RustboroCity_DevonCorp_2F_EventScript_ReceiveAnorithParty:: RustboroCity_DevonCorp_2F_EventScript_ReceiveAnorithPC:: call RustboroCity_DevonCorp_2F_EventScript_ReceivedAnorithFanfare msgbox gText_NicknameThisPokemon, MSGBOX_YESNO - compare VAR_RESULT, NO - goto_if_eq RustboroCity_DevonCorp_2F_EventScript_TransferAnorithToPC + goto_if_eq VAR_RESULT, NO, RustboroCity_DevonCorp_2F_EventScript_TransferAnorithToPC call Common_EventScript_NameReceivedBoxMon goto RustboroCity_DevonCorp_2F_EventScript_TransferAnorithToPC end @@ -242,12 +219,12 @@ RustboroCity_DevonCorp_2F_EventScript_TransferAnorithToPC:: end RustboroCity_DevonCorp_2F_EventScript_ReceivedAnorithFanfare:: - bufferspeciesname 1, SPECIES_ANORITH + bufferspeciesname STR_VAR_2, SPECIES_ANORITH playfanfare MUS_OBTAIN_ITEM message RustboroCity_DevonCorp_2F_Text_ReceivedMonFromResearcher waitmessage waitfanfare - bufferspeciesname 0, SPECIES_ANORITH + bufferspeciesname STR_VAR_1, SPECIES_ANORITH return RustboroCity_DevonCorp_2F_EventScript_FinishReceivingAnorith:: @@ -282,10 +259,8 @@ RustboroCity_DevonCorp_2F_EventScript_CancelFossilSelect:: RustboroCity_DevonCorp_2F_EventScript_MatchCallScientist:: lock faceplayer - compare VAR_FOSSIL_RESURRECTION_STATE, 1 - call_if_eq RustboroCity_DevonCorp_2F_EventScript_SetFossilReady - compare VAR_RUSTBORO_CITY_STATE, 6 - goto_if_ge RustboroCity_DevonCorp_2F_EventScript_WorkOnNext + call_if_eq VAR_FOSSIL_RESURRECTION_STATE, 1, RustboroCity_DevonCorp_2F_EventScript_SetFossilReady + goto_if_ge VAR_RUSTBORO_CITY_STATE, 6, RustboroCity_DevonCorp_2F_EventScript_WorkOnNext msgbox RustboroCity_DevonCorp_2F_Text_DevelopNewPokenavFeature, MSGBOX_DEFAULT release end diff --git a/data/maps/RustboroCity_DevonCorp_3F/scripts.inc b/data/maps/RustboroCity_DevonCorp_3F/scripts.inc index cfd6709983..ebf9044c54 100644 --- a/data/maps/RustboroCity_DevonCorp_3F/scripts.inc +++ b/data/maps/RustboroCity_DevonCorp_3F/scripts.inc @@ -7,8 +7,7 @@ RustboroCity_DevonCorp_3F_MapScripts:: .byte 0 RustboroCity_DevonCorp_3F_OnTransition: - compare VAR_DEVON_CORP_3F_STATE, 0 - call_if_eq RustboroCity_DevonCorp_3F_EventScript_SetEmployeePos + call_if_eq VAR_DEVON_CORP_3F_STATE, 0, RustboroCity_DevonCorp_3F_EventScript_SetEmployeePos end RustboroCity_DevonCorp_3F_EventScript_SetEmployeePos:: @@ -78,7 +77,7 @@ RustboroCity_DevonCorp_3F_Movement_Unused: walk_up walk_up walk_up - walk_in_place_fastest_left + walk_in_place_faster_left step_end RustboroCity_DevonCorp_3F_Movement_LeadPlayerToPresident: @@ -95,12 +94,12 @@ RustboroCity_DevonCorp_3F_Movement_LeadPlayerToPresident: walk_right walk_right walk_right - walk_in_place_fastest_left + walk_in_place_faster_left step_end RustboroCity_DevonCorp_3F_Movement_EmployeeFaceDesk: delay_16 - walk_in_place_fastest_down + walk_in_place_faster_down step_end RustboroCity_DevonCorp_3F_Movement_EmployeeWalkOffscreen: @@ -146,7 +145,7 @@ RustboroCity_DevonCorp_3F_Movement_PlayerApproachDesk: delay_16 walk_down walk_down - walk_in_place_fastest_right + walk_in_place_faster_right step_end RustboroCity_DevonCorp_3F_EventScript_MrStone:: @@ -164,8 +163,7 @@ RustboroCity_DevonCorp_3F_EventScript_MrStone:: RustboroCity_DevonCorp_3F_EventScript_GiveExpShare:: msgbox RustboroCity_DevonCorp_3F_Text_ThankYouForDeliveringLetter, MSGBOX_DEFAULT giveitem ITEM_EXP_SHARE - compare VAR_RESULT, FALSE - goto_if_eq Common_EventScript_ShowBagIsFull + goto_if_eq VAR_RESULT, FALSE, Common_EventScript_ShowBagIsFull setflag FLAG_RECEIVED_EXP_SHARE msgbox RustboroCity_DevonCorp_3F_Text_ExplainExpShare, MSGBOX_DEFAULT closemessage diff --git a/data/maps/RustboroCity_Flat1_2F/scripts.inc b/data/maps/RustboroCity_Flat1_2F/scripts.inc index a9d24092f8..8e972182c1 100644 --- a/data/maps/RustboroCity_Flat1_2F/scripts.inc +++ b/data/maps/RustboroCity_Flat1_2F/scripts.inc @@ -7,36 +7,28 @@ RustboroCity_Flat1_2F_EventScript_WaldasDad:: lock faceplayer specialvar VAR_RESULT, TryBufferWaldaPhrase - compare VAR_RESULT, FALSE - goto_if_eq RustboroCity_Flat1_2F_EventScript_WaldasDadFirstPhrase - compare VAR_RESULT, TRUE - goto_if_eq RustboroCity_Flat1_2F_EventScript_WaldasDadNewPhrase + goto_if_eq VAR_RESULT, FALSE, RustboroCity_Flat1_2F_EventScript_WaldasDadFirstPhrase + goto_if_eq VAR_RESULT, TRUE, RustboroCity_Flat1_2F_EventScript_WaldasDadNewPhrase RustboroCity_Flat1_2F_EventScript_GivePhrase:: special DoWaldaNamingScreen waitstate - compare VAR_0x8004, 1 - goto_if_eq RustboroCity_Flat1_2F_EventScript_CancelGivePhrase - compare VAR_0x8004, 2 - goto_if_eq RustboroCity_Flat1_2F_EventScript_CancelGiveFirstPhrase + goto_if_eq VAR_0x8004, 1, RustboroCity_Flat1_2F_EventScript_CancelGivePhrase + goto_if_eq VAR_0x8004, 2, RustboroCity_Flat1_2F_EventScript_CancelGiveFirstPhrase specialvar VAR_RESULT, TryGetWallpaperWithWaldaPhrase - compare VAR_RESULT, TRUE - goto_if_eq RustboroCity_Flat1_2F_EventScript_WaldaLikesPhrase - compare VAR_RESULT, FALSE - goto_if_eq RustboroCity_Flat1_2F_EventScript_WaldaDoesntLikePhrase + goto_if_eq VAR_RESULT, TRUE, RustboroCity_Flat1_2F_EventScript_WaldaLikesPhrase + goto_if_eq VAR_RESULT, FALSE, RustboroCity_Flat1_2F_EventScript_WaldaDoesntLikePhrase end RustboroCity_Flat1_2F_EventScript_WaldasDadFirstPhrase:: msgbox RustboroCity_Flat1_2F_Text_HelloDoYouKnowFunnyPhrase, MSGBOX_YESNO - compare VAR_RESULT, NO - goto_if_eq RustboroCity_Flat1_2F_EventScript_DeclineGivePhrase + goto_if_eq VAR_RESULT, NO, RustboroCity_Flat1_2F_EventScript_DeclineGivePhrase msgbox RustboroCity_Flat1_2F_Text_WonderfulLetsHearSuggestion, MSGBOX_DEFAULT goto RustboroCity_Flat1_2F_EventScript_GivePhrase RustboroCity_Flat1_2F_EventScript_WaldasDadNewPhrase:: msgbox RustboroCity_Flat1_2F_Text_BeenSayingXDoYouKnowBetterPhrase, MSGBOX_YESNO - compare VAR_RESULT, NO - goto_if_eq RustboroCity_Flat1_2F_EventScript_DeclineGivePhrase + goto_if_eq VAR_RESULT, NO, RustboroCity_Flat1_2F_EventScript_DeclineGivePhrase msgbox RustboroCity_Flat1_2F_Text_WonderfulLetsHearSuggestion, MSGBOX_DEFAULT goto RustboroCity_Flat1_2F_EventScript_GivePhrase diff --git a/data/maps/RustboroCity_Flat2_1F/scripts.inc b/data/maps/RustboroCity_Flat2_1F/scripts.inc index eda27c7168..7d965e8f3d 100644 --- a/data/maps/RustboroCity_Flat2_1F/scripts.inc +++ b/data/maps/RustboroCity_Flat2_1F/scripts.inc @@ -9,7 +9,7 @@ RustboroCity_Flat2_1F_EventScript_Skitty:: lock faceplayer waitse - playmoncry SPECIES_SKITTY, 0 + playmoncry SPECIES_SKITTY, CRY_MODE_NORMAL msgbox RustboroCity_Flat2_1F_Text_Skitty, MSGBOX_DEFAULT waitmoncry release diff --git a/data/maps/RustboroCity_Flat2_2F/scripts.inc b/data/maps/RustboroCity_Flat2_2F/scripts.inc index 29edb7b586..97145ce8f2 100644 --- a/data/maps/RustboroCity_Flat2_2F/scripts.inc +++ b/data/maps/RustboroCity_Flat2_2F/scripts.inc @@ -11,8 +11,7 @@ RustboroCity_Flat2_2F_EventScript_NinjaBoy:: goto_if_set FLAG_RECEIVED_PREMIER_BALL_RUSTBORO, RustboroCity_Flat2_2F_EventScript_GavePremierBall msgbox RustboroCity_Flat2_2F_Text_MyDaddyMadeThisYouCanHaveIt, MSGBOX_DEFAULT giveitem ITEM_PREMIER_BALL - compare VAR_RESULT, FALSE - goto_if_eq Common_EventScript_ShowBagIsFull + goto_if_eq VAR_RESULT, FALSE, Common_EventScript_ShowBagIsFull setflag FLAG_RECEIVED_PREMIER_BALL_RUSTBORO release end diff --git a/data/maps/RustboroCity_Gym/scripts.inc b/data/maps/RustboroCity_Gym/scripts.inc index 11354fac0a..e1596a9730 100644 --- a/data/maps/RustboroCity_Gym/scripts.inc +++ b/data/maps/RustboroCity_Gym/scripts.inc @@ -4,8 +4,7 @@ RustboroCity_Gym_MapScripts:: RustboroCity_Gym_EventScript_Roxanne:: trainerbattle_single TRAINER_ROXANNE_1, RustboroCity_Gym_Text_RoxanneIntro, RustboroCity_Gym_Text_RoxanneDefeat, RustboroCity_Gym_EventScript_RoxanneDefeated, NO_MUSIC specialvar VAR_RESULT, ShouldTryRematchBattle - compare VAR_RESULT, TRUE - goto_if_eq RustboroCity_Gym_EventScript_RoxanneRematch + goto_if_eq VAR_RESULT, TRUE, RustboroCity_Gym_EventScript_RoxanneRematch goto_if_unset FLAG_RECEIVED_TM39, RustboroCity_Gym_EventScript_GiveRockTomb msgbox RustboroCity_Gym_Text_RoxannePostBattle, MSGBOX_DEFAULT release @@ -22,15 +21,13 @@ RustboroCity_Gym_EventScript_RoxanneDefeated:: addvar VAR_PETALBURG_GYM_STATE, 1 setvar VAR_0x8008, 1 call Common_EventScript_SetGymTrainers - compare VAR_PETALBURG_GYM_STATE, 6 - call_if_eq Common_EventScript_ReadyPetalburgGymForBattle + call_if_eq VAR_PETALBURG_GYM_STATE, 6, Common_EventScript_ReadyPetalburgGymForBattle goto RustboroCity_Gym_EventScript_GiveRockTomb end RustboroCity_Gym_EventScript_GiveRockTomb:: giveitem ITEM_TM39 - compare VAR_RESULT, FALSE - goto_if_eq Common_EventScript_ShowBagIsFull + goto_if_eq VAR_RESULT, FALSE, Common_EventScript_ShowBagIsFull setflag FLAG_RECEIVED_TM39 msgbox RustboroCity_Gym_Text_ExplainRockTomb, MSGBOX_DEFAULT release diff --git a/data/maps/RustboroCity_House1/scripts.inc b/data/maps/RustboroCity_House1/scripts.inc index 0b7de48bc5..88a33786c0 100644 --- a/data/maps/RustboroCity_House1/scripts.inc +++ b/data/maps/RustboroCity_House1/scripts.inc @@ -10,18 +10,15 @@ RustboroCity_House1_EventScript_Trader:: specialvar VAR_RESULT, GetInGameTradeSpeciesInfo copyvar VAR_0x8009, VAR_RESULT msgbox RustboroCity_House1_Text_IllTradeIfYouWant, MSGBOX_YESNO - compare VAR_RESULT, NO - goto_if_eq RustboroCity_House1_EventScript_DeclineTrade + goto_if_eq VAR_RESULT, NO, RustboroCity_House1_EventScript_DeclineTrade special ChoosePartyMon waitstate copyvar VAR_0x800A, VAR_0x8004 - compare VAR_0x8004, 255 - goto_if_eq RustboroCity_House1_EventScript_DeclineTrade + goto_if_eq VAR_0x8004, PARTY_NOTHING_CHOSEN, RustboroCity_House1_EventScript_DeclineTrade copyvar VAR_0x8005, VAR_0x800A specialvar VAR_RESULT, GetTradeSpecies copyvar VAR_0x800B, VAR_RESULT - compare VAR_RESULT, VAR_0x8009 - goto_if_ne RustboroCity_House1_EventScript_NotRequestedMon + goto_if_ne VAR_RESULT, VAR_0x8009, RustboroCity_House1_EventScript_NotRequestedMon copyvar VAR_0x8004, VAR_0x8008 copyvar VAR_0x8005, VAR_0x800A special CreateInGameTradePokemon @@ -38,7 +35,7 @@ RustboroCity_House1_EventScript_DeclineTrade:: end RustboroCity_House1_EventScript_NotRequestedMon:: - bufferspeciesname 0, VAR_0x8009 + bufferspeciesname STR_VAR_1, VAR_0x8009 msgbox RustboroCity_House1_Text_DoesntLookLikeMonToMe, MSGBOX_DEFAULT release end diff --git a/data/maps/RustboroCity_House3/scripts.inc b/data/maps/RustboroCity_House3/scripts.inc index 70a359df63..549b4246c7 100644 --- a/data/maps/RustboroCity_House3/scripts.inc +++ b/data/maps/RustboroCity_House3/scripts.inc @@ -14,7 +14,7 @@ RustboroCity_House3_EventScript_Pekachu:: lock faceplayer waitse - playmoncry SPECIES_PIKACHU, 0 + playmoncry SPECIES_PIKACHU, CRY_MODE_NORMAL msgbox RustboroCity_House3_Text_Pekachu, MSGBOX_DEFAULT waitmoncry release diff --git a/data/maps/RustboroCity_PokemonSchool/scripts.inc b/data/maps/RustboroCity_PokemonSchool/scripts.inc index 791f5ee841..8a409d49b3 100644 --- a/data/maps/RustboroCity_PokemonSchool/scripts.inc +++ b/data/maps/RustboroCity_PokemonSchool/scripts.inc @@ -78,16 +78,13 @@ RustboroCity_PokemonSchool_EventScript_Teacher:: lock faceplayer goto_if_set FLAG_RECEIVED_QUICK_CLAW, RustboroCity_PokemonSchool_EventScript_GaveQuickClaw - compare VAR_FACING, DIR_EAST - call_if_eq RustboroCity_PokemonSchool_EventScript_TeacherCheckOnStudentsEast - compare VAR_FACING, DIR_WEST - call_if_eq RustboroCity_PokemonSchool_EventScript_TeacherCheckOnStudentsWest + call_if_eq VAR_FACING, DIR_EAST, RustboroCity_PokemonSchool_EventScript_TeacherCheckOnStudentsEast + call_if_eq VAR_FACING, DIR_WEST, RustboroCity_PokemonSchool_EventScript_TeacherCheckOnStudentsWest msgbox RustboroCity_PokemonSchool_Text_StudentsWhoDontStudyGetQuickClaw, MSGBOX_DEFAULT giveitem ITEM_QUICK_CLAW - compare VAR_RESULT, 0 - goto_if_eq Common_EventScript_ShowBagIsFull + goto_if_eq VAR_RESULT, 0, Common_EventScript_ShowBagIsFull closemessage - applymovement VAR_LAST_TALKED, Common_Movement_WalkInPlaceFastestDown + applymovement VAR_LAST_TALKED, Common_Movement_WalkInPlaceFasterDown waitmovement 0 setflag FLAG_RECEIVED_QUICK_CLAW release @@ -106,7 +103,7 @@ RustboroCity_PokemonSchool_EventScript_TeacherCheckOnStudentsWest:: RustboroCity_PokemonSchool_EventScript_GaveQuickClaw:: msgbox RustboroCity_PokemonSchool_Text_ExplainQuickClaw, MSGBOX_DEFAULT closemessage - applymovement VAR_LAST_TALKED, Common_Movement_WalkInPlaceFastestDown + applymovement VAR_LAST_TALKED, Common_Movement_WalkInPlaceFasterDown waitmovement 0 release end @@ -116,12 +113,12 @@ RustboroCity_PokemonSchool_Movement_TeacherCheckOnStudentsWest: walk_down walk_down walk_right - walk_in_place_fastest_down + walk_in_place_faster_down delay_16 delay_16 delay_16 walk_down - walk_in_place_fastest_left + walk_in_place_faster_left delay_16 delay_16 walk_right @@ -143,12 +140,12 @@ RustboroCity_PokemonSchool_Movement_TeacherCheckOnStudentsEast: walk_down walk_left walk_left - walk_in_place_fastest_down + walk_in_place_faster_down delay_16 delay_16 delay_16 walk_down - walk_in_place_fastest_left + walk_in_place_faster_left delay_16 delay_16 walk_right diff --git a/data/maps/RusturfTunnel/scripts.inc b/data/maps/RusturfTunnel/scripts.inc index 1ba3c240c4..e7eee5817a 100644 --- a/data/maps/RusturfTunnel/scripts.inc +++ b/data/maps/RusturfTunnel/scripts.inc @@ -15,8 +15,7 @@ RusturfTunnel_OnFrame: .2byte 0 RusturfTunnel_OnTransition: - compare VAR_RUSTURF_TUNNEL_STATE, 2 - call_if_eq RusturfTunnel_EventScript_SetAquaGruntAndPeekoPos + call_if_eq VAR_RUSTURF_TUNNEL_STATE, 2, RusturfTunnel_EventScript_SetAquaGruntAndPeekoPos end RusturfTunnel_EventScript_SetAquaGruntAndPeekoPos:: @@ -56,36 +55,25 @@ RusturfTunnel_EventScript_AlreadySpokenTo:: RusturfTunnel_EventScript_ClearTunnelScene:: lockall - compare VAR_TEMP_1, 1 - call_if_eq RusturfTunnel_EventScript_FaceWandasBoyfriend1 - compare VAR_TEMP_1, 2 - call_if_eq RusturfTunnel_EventScript_FaceWandasBoyfriend2 - compare VAR_TEMP_1, 3 - call_if_eq RusturfTunnel_EventScript_FaceWandasBoyfriend3 + call_if_eq VAR_TEMP_1, 1, RusturfTunnel_EventScript_FaceWandasBoyfriend1 + call_if_eq VAR_TEMP_1, 2, RusturfTunnel_EventScript_FaceWandasBoyfriend2 + call_if_eq VAR_TEMP_1, 3, RusturfTunnel_EventScript_FaceWandasBoyfriend3 call RusturfTunnel_EventScript_WandasBoyfriendNotice msgbox RusturfTunnel_Text_YouShatteredBoulderTakeHM, MSGBOX_DEFAULT - compare VAR_TEMP_1, 2 - call_if_eq RusturfTunnel_EventScript_WandasBoyfriendApproachPlayer - compare VAR_TEMP_1, 3 - call_if_eq RusturfTunnel_EventScript_WandasBoyfriendApproachPlayer + call_if_eq VAR_TEMP_1, 2, RusturfTunnel_EventScript_WandasBoyfriendApproachPlayer + call_if_eq VAR_TEMP_1, 3, RusturfTunnel_EventScript_WandasBoyfriendApproachPlayer giveitem ITEM_HM04 setflag FLAG_RECEIVED_HM04 msgbox RusturfTunnel_Text_ExplainStrength, MSGBOX_DEFAULT closemessage - compare VAR_TEMP_1, 1 - call_if_eq RusturfTunnel_EventScript_BoyfriendApproachWanda1 - compare VAR_TEMP_1, 2 - call_if_eq RusturfTunnel_EventScript_BoyfriendApproachWanda2 - compare VAR_TEMP_1, 3 - call_if_eq RusturfTunnel_EventScript_BoyfriendApproachWanda3 + call_if_eq VAR_TEMP_1, 1, RusturfTunnel_EventScript_BoyfriendApproachWanda1 + call_if_eq VAR_TEMP_1, 2, RusturfTunnel_EventScript_BoyfriendApproachWanda2 + call_if_eq VAR_TEMP_1, 3, RusturfTunnel_EventScript_BoyfriendApproachWanda3 msgbox RusturfTunnel_Text_WandaReunion, MSGBOX_DEFAULT closemessage - compare VAR_TEMP_1, 1 - call_if_eq RusturfTunnel_EventScript_WandaAndBoyfriendExit1 - compare VAR_TEMP_1, 2 - call_if_eq RusturfTunnel_EventScript_WandaAndBoyfriendExit - compare VAR_TEMP_1, 3 - call_if_eq RusturfTunnel_EventScript_WandaAndBoyfriendExit + call_if_eq VAR_TEMP_1, 1, RusturfTunnel_EventScript_WandaAndBoyfriendExit1 + call_if_eq VAR_TEMP_1, 2, RusturfTunnel_EventScript_WandaAndBoyfriendExit + call_if_eq VAR_TEMP_1, 3, RusturfTunnel_EventScript_WandaAndBoyfriendExit call RusturfTunnel_EventScript_SetRusturfTunnelOpen releaseall end @@ -100,7 +88,7 @@ RusturfTunnel_EventScript_BoyfriendApproachWanda2:: applymovement OBJ_EVENT_ID_PLAYER, RusturfTunnel_Movement_PlayerWatchBoyfriend applymovement LOCALID_WANDAS_BF, RusturfTunnel_Movement_BoyfriendApproachWanda waitmovement 0 - applymovement LOCALID_WANDA, Common_Movement_WalkInPlaceFastestDown + applymovement LOCALID_WANDA, Common_Movement_WalkInPlaceFasterDown waitmovement 0 return @@ -108,14 +96,14 @@ RusturfTunnel_EventScript_BoyfriendApproachWanda3:: applymovement OBJ_EVENT_ID_PLAYER, RusturfTunnel_Movement_PlayerWatchBoyfriend applymovement LOCALID_WANDAS_BF, RusturfTunnel_Movement_BoyfriendApproachWanda waitmovement 0 - applymovement LOCALID_WANDA, Common_Movement_WalkInPlaceFastestDown + applymovement LOCALID_WANDA, Common_Movement_WalkInPlaceFasterDown waitmovement 0 return RusturfTunnel_EventScript_FaceWandasBoyfriend1:: - applymovement LOCALID_WANDAS_BF, Common_Movement_WalkInPlaceFastestUp + applymovement LOCALID_WANDAS_BF, Common_Movement_WalkInPlaceFasterUp waitmovement 0 - applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestDown + applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFasterDown waitmovement 0 return @@ -184,44 +172,44 @@ RusturfTunnel_Movement_WandaExit: RusturfTunnel_Movement_PlayerWatchWandaExit: delay_8 - walk_in_place_fastest_up + walk_in_place_faster_up delay_16 delay_16 - walk_in_place_fastest_right + walk_in_place_faster_right step_end RusturfTunnel_Movement_Unused1: walk_left - walk_in_place_fastest_right + walk_in_place_faster_right step_end RusturfTunnel_Movement_Unused2: walk_down - walk_in_place_fastest_up + walk_in_place_faster_up delay_8 - walk_in_place_fastest_right + walk_in_place_faster_right step_end RusturfTunnel_Movement_Unused3: walk_up - walk_in_place_fastest_down + walk_in_place_faster_down delay_8 - walk_in_place_fastest_right + walk_in_place_faster_right step_end RusturfTunnel_Movement_PlayerWatchBoyfriend1: walk_left - walk_in_place_fastest_right + walk_in_place_faster_right step_end RusturfTunnel_Movement_PlayerWatchBoyfriend: walk_right - walk_in_place_fastest_left + walk_in_place_faster_left step_end RusturfTunnel_Movement_BoyfriendFaceRight: walk_up - walk_in_place_fastest_right + walk_in_place_faster_right step_end RusturfTunnel_Movement_WandasBoyfriendExit1: @@ -269,7 +257,7 @@ RusturfTunnel_Movement_BoyfriendApproachWanda: walk_in_place_fast_right walk_in_place_fast_right walk_fast_right - walk_in_place_fastest_up + walk_in_place_faster_up step_end RusturfTunnel_EventScript_TunnelBlockagePos1:: @@ -307,7 +295,7 @@ RusturfTunnel_EventScript_Peeko:: lock faceplayer waitse - playmoncry SPECIES_WINGULL, 0 + playmoncry SPECIES_WINGULL, CRY_MODE_NORMAL msgbox RusturfTunnel_Text_Peeko, MSGBOX_DEFAULT waitmoncry release @@ -339,7 +327,7 @@ RusturfTunnel_EventScript_Grunt:: message RusturfTunnel_Text_ThankYouLetsGoHomePeeko waitmessage waitse - playmoncry SPECIES_WINGULL, 0 + playmoncry SPECIES_WINGULL, CRY_MODE_NORMAL waitbuttonpress waitmoncry closemessage @@ -362,12 +350,12 @@ RusturfTunnel_Movement_PushPlayerAsideForGrunt: lock_facing_direction walk_up unlock_facing_direction - walk_in_place_fastest_left + walk_in_place_faster_left step_end RusturfTunnel_Movement_PlayerMoveAsideForBriney: walk_down - walk_in_place_fastest_up + walk_in_place_faster_up step_end RusturfTunnel_Movement_GruntEscape: @@ -410,7 +398,7 @@ RusturfTunnel_Movement_PlayerWatchBrineyExit: delay_16 delay_8 delay_4 - walk_in_place_fastest_left + walk_in_place_faster_left step_end RusturfTunnel_Movement_BrineyApproachPeeko2: diff --git a/data/maps/SSTidalCorridor/scripts.inc b/data/maps/SSTidalCorridor/scripts.inc index 07c397e8c8..b39b9a4336 100644 --- a/data/maps/SSTidalCorridor/scripts.inc +++ b/data/maps/SSTidalCorridor/scripts.inc @@ -45,10 +45,8 @@ SSTidalRooms_EventScript_ArrivedInLilycove:: return SSTidalCorridor_EventScript_ReachedStepCount:: - compare VAR_SS_TIDAL_STATE, SS_TIDAL_DEPART_SLATEPORT - goto_if_eq SSTidalCorridor_EventScript_HalfwayToLilycove - compare VAR_SS_TIDAL_STATE, SS_TIDAL_HALFWAY_SLATEPORT - goto_if_eq SSTidalCorridor_EventScript_ArrivedInSlateport + goto_if_eq VAR_SS_TIDAL_STATE, SS_TIDAL_DEPART_SLATEPORT, SSTidalCorridor_EventScript_HalfwayToLilycove + goto_if_eq VAR_SS_TIDAL_STATE, SS_TIDAL_HALFWAY_SLATEPORT, SSTidalCorridor_EventScript_ArrivedInSlateport end SSTidalCorridor_EventScript_HalfwayToLilycove:: @@ -92,7 +90,7 @@ SSTidalCorridor_EventScript_Peeko:: lock faceplayer waitse - playmoncry SPECIES_WINGULL, 0 + playmoncry SPECIES_WINGULL, CRY_MODE_NORMAL msgbox SSTidalCorridor_Text_Peeko, MSGBOX_DEFAULT waitmoncry release @@ -117,10 +115,8 @@ SSTidalCorridor_EventScript_Cabin4Sign:: SSTidalCorridor_EventScript_ExitSailor:: lock faceplayer - compare VAR_SS_TIDAL_STATE, SS_TIDAL_LAND_LILYCOVE - goto_if_eq SSTidalCorridor_EventScript_ExitLilycove - compare VAR_SS_TIDAL_STATE, SS_TIDAL_LAND_SLATEPORT - goto_if_eq SSTidalCorridor_EventScript_ExitSlateport + goto_if_eq VAR_SS_TIDAL_STATE, SS_TIDAL_LAND_LILYCOVE, SSTidalCorridor_EventScript_ExitLilycove + goto_if_eq VAR_SS_TIDAL_STATE, SS_TIDAL_LAND_SLATEPORT, SSTidalCorridor_EventScript_ExitSlateport msgbox SSTidalCorridor_Text_CanRestInCabin2, MSGBOX_DEFAULT release end @@ -129,7 +125,7 @@ SSTidalCorridor_EventScript_ExitLilycove:: setrespawn HEAL_LOCATION_LILYCOVE_CITY msgbox SSTidalCorridor_Text_WeveArrived, MSGBOX_DEFAULT call_if_set FLAG_RECEIVED_TM49, SSTidalCorridor_EventScript_HideSnatchGiver - warp MAP_LILYCOVE_CITY_HARBOR, 255, 8, 11 + warp MAP_LILYCOVE_CITY_HARBOR, 8, 11 waitstate release end @@ -138,7 +134,7 @@ SSTidalCorridor_EventScript_ExitSlateport:: setrespawn HEAL_LOCATION_SLATEPORT_CITY msgbox SSTidalCorridor_Text_WeveArrived, MSGBOX_DEFAULT call_if_set FLAG_RECEIVED_TM49, SSTidalCorridor_EventScript_HideSnatchGiver - warp MAP_SLATEPORT_CITY_HARBOR, 255, 8, 11 + warp MAP_SLATEPORT_CITY_HARBOR, 8, 11 waitstate release end @@ -149,10 +145,8 @@ SSTidalCorridor_EventScript_HideSnatchGiver:: SSTidalCorridor_EventScript_Porthole:: lockall - compare VAR_SS_TIDAL_STATE, SS_TIDAL_DEPART_SLATEPORT - goto_if_eq SSTidalCorridor_EventScript_LookThroughPorthole - compare VAR_SS_TIDAL_STATE, SS_TIDAL_HALFWAY_SLATEPORT - goto_if_eq SSTidalCorridor_EventScript_LookThroughPorthole + goto_if_eq VAR_SS_TIDAL_STATE, SS_TIDAL_DEPART_SLATEPORT, SSTidalCorridor_EventScript_LookThroughPorthole + goto_if_eq VAR_SS_TIDAL_STATE, SS_TIDAL_HALFWAY_SLATEPORT, SSTidalCorridor_EventScript_LookThroughPorthole msgbox SSTidalCorridor_Text_HorizonSpreadsBeyondPorthole, MSGBOX_DEFAULT releaseall end @@ -196,7 +190,7 @@ SSTidalCorridor_EventScript_ScottScene:: lockall applymovement LOCALID_SCOTT, SSTidalCorridor_Movement_ScottApproachPlayer waitmovement 0 - applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestRight + applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFasterRight waitmovement 0 msgbox SSTidalCorridor_Text_ScottBattleFrontierInvite, MSGBOX_DEFAULT closemessage @@ -226,7 +220,7 @@ SSTidalCorridor_Movement_ScottApproachPlayer: step_end SSTidalCorridor_Movement_ScottExit: - walk_in_place_fastest_down + walk_in_place_faster_down delay_16 delay_16 delay_16 @@ -241,22 +235,22 @@ SSTidalCorridor_Movement_PlayerWatchScottExit: delay_16 delay_16 delay_8 - walk_in_place_fastest_down + walk_in_place_faster_down step_end SSTidalCorridor_Movement_SailorMoveForScott: delay_16 walk_right walk_right - walk_in_place_fastest_up + walk_in_place_faster_up delay_16 - walk_in_place_fastest_left + walk_in_place_faster_left step_end SSTidalCorridor_Movement_SailorReturn: walk_left walk_left - walk_in_place_fastest_up + walk_in_place_faster_up step_end SSTidalCorridor_Text_ScottBattleFrontierInvite: diff --git a/data/maps/SSTidalRooms/scripts.inc b/data/maps/SSTidalRooms/scripts.inc index c5cade489e..c3aa8ff8ab 100644 --- a/data/maps/SSTidalRooms/scripts.inc +++ b/data/maps/SSTidalRooms/scripts.inc @@ -7,8 +7,7 @@ SSTidalRooms_EventScript_SnatchGiver:: goto_if_set FLAG_RECEIVED_TM49, SSTidalRooms_EventScript_ExplainSnatch msgbox SSTidalRooms_Text_NotSuspiciousTakeThis, MSGBOX_DEFAULT giveitem ITEM_TM49 - compare VAR_RESULT, FALSE - goto_if_eq Common_EventScript_ShowBagIsFull + goto_if_eq VAR_RESULT, FALSE, Common_EventScript_ShowBagIsFull setflag FLAG_RECEIVED_TM49 msgbox SSTidalRooms_Text_ExplainSnatch, MSGBOX_DEFAULT release diff --git a/data/maps/SafariZone_South/scripts.inc b/data/maps/SafariZone_South/scripts.inc index ee98443400..6b4c774c2b 100644 --- a/data/maps/SafariZone_South/scripts.inc +++ b/data/maps/SafariZone_South/scripts.inc @@ -21,8 +21,7 @@ SafariZone_South_EventScript_EnterSafariZone:: end SafariZone_South_OnTransition: - compare VAR_SAFARI_ZONE_STATE, 2 - call_if_eq SafariZone_South_EventScript_SetExitAttendantAside + call_if_eq VAR_SAFARI_ZONE_STATE, 2, SafariZone_South_EventScript_SetExitAttendantAside end SafariZone_South_EventScript_SetExitAttendantAside:: @@ -35,7 +34,7 @@ SafariZone_South_Movement_PlayerEnter: SafariZone_South_Movement_ExitAttendantBlockDoor: walk_right - walk_in_place_fastest_down + walk_in_place_faster_down step_end SafariZone_South_EventScript_Boy:: @@ -55,8 +54,7 @@ SafariZone_South_EventScript_ExitAttendant:: faceplayer goto_if_unset FLAG_GOOD_LUCK_SAFARI_ZONE, SafariZone_South_EventScript_GoodLuck msgbox SafariZone_South_Text_StillHaveTimeExit, MSGBOX_YESNO - compare VAR_RESULT, YES - goto_if_eq SafariZone_South_EventScript_ExitEarly + goto_if_eq VAR_RESULT, YES, SafariZone_South_EventScript_ExitEarly msgbox SafariZone_South_Text_EnjoyTheRestOfYourAdventure, MSGBOX_DEFAULT release end @@ -94,7 +92,7 @@ SafariZone_South_EventScript_ExitEarlyEast:: SafariZone_South_EventScript_Exit:: setvar VAR_SAFARI_ZONE_STATE, 1 special ExitSafariMode - warpdoor MAP_ROUTE121_SAFARI_ZONE_ENTRANCE, 255, 2, 5 + warpdoor MAP_ROUTE121_SAFARI_ZONE_ENTRANCE, 2, 5 waitstate end @@ -104,17 +102,17 @@ SafariZone_South_Movement_PlayerExitNorth: SafariZone_South_Movement_PlayerExitEast: walk_right - walk_in_place_fastest_up + walk_in_place_faster_up step_end SafariZone_South_Movement_MoveExitAttendantNorth: walk_left - walk_in_place_fastest_right + walk_in_place_faster_right step_end SafariZone_South_Movement_MoveExitAttendantEast: walk_down - walk_in_place_fastest_up + walk_in_place_faster_up step_end SafariZone_South_EventScript_ConstructionWorker1:: diff --git a/data/maps/SeafloorCavern_Entrance/scripts.inc b/data/maps/SeafloorCavern_Entrance/scripts.inc index b6b7b66759..eec69e6f80 100644 --- a/data/maps/SeafloorCavern_Entrance/scripts.inc +++ b/data/maps/SeafloorCavern_Entrance/scripts.inc @@ -5,14 +5,13 @@ SeafloorCavern_Entrance_MapScripts:: .byte 0 SeafloorCavern_Entrance_OnResume: - setdivewarp MAP_UNDERWATER_SEAFLOOR_CAVERN, 255, 6, 5 - setescapewarp MAP_UNDERWATER_SEAFLOOR_CAVERN, 255, 6, 5 + setdivewarp MAP_UNDERWATER_SEAFLOOR_CAVERN, 6, 5 + setescapewarp MAP_UNDERWATER_SEAFLOOR_CAVERN, 6, 5 end SeafloorCavern_Entrance_EventScript_Grunt:: lockall - compare VAR_HAS_TALKED_TO_SEAFLOOR_CAVERN_ENTRANCE_GRUNT, 1 - goto_if_eq SeafloorCavern_Entrance_EventScript_GruntSpeechShort + goto_if_eq VAR_HAS_TALKED_TO_SEAFLOOR_CAVERN_ENTRANCE_GRUNT, 1, SeafloorCavern_Entrance_EventScript_GruntSpeechShort waitse playse SE_PIN applymovement LOCALID_GRUNT, Common_Movement_ExclamationMark @@ -20,48 +19,42 @@ SeafloorCavern_Entrance_EventScript_Grunt:: applymovement LOCALID_GRUNT, Common_Movement_Delay48 waitmovement 0 delay 20 - compare VAR_FACING, DIR_WEST - call_if_eq SeafloorCavern_Entrance_EventScript_GruntFacePlayerWest - compare VAR_FACING, DIR_EAST - call_if_eq SeafloorCavern_Entrance_EventScript_GruntFacePlayerEast - compare VAR_FACING, DIR_NORTH - call_if_eq SeafloorCavern_Entrance_EventScript_GruntFacePlayerNorth + call_if_eq VAR_FACING, DIR_WEST, SeafloorCavern_Entrance_EventScript_GruntFacePlayerWest + call_if_eq VAR_FACING, DIR_EAST, SeafloorCavern_Entrance_EventScript_GruntFacePlayerEast + call_if_eq VAR_FACING, DIR_NORTH, SeafloorCavern_Entrance_EventScript_GruntFacePlayerNorth delay 30 setvar VAR_HAS_TALKED_TO_SEAFLOOR_CAVERN_ENTRANCE_GRUNT, 1 copyobjectxytoperm LOCALID_GRUNT msgbox SeafloorCavern_Entrance_Text_HearMagmaNearMossdeep, MSGBOX_DEFAULT closemessage - applymovement LOCALID_GRUNT, Common_Movement_WalkInPlaceFastestUp + applymovement LOCALID_GRUNT, Common_Movement_WalkInPlaceFasterUp waitmovement 0 releaseall end SeafloorCavern_Entrance_EventScript_GruntSpeechShort:: - compare VAR_FACING, DIR_WEST - call_if_eq SeafloorCavern_Entrance_EventScript_GruntFacePlayerWest - compare VAR_FACING, DIR_EAST - call_if_eq SeafloorCavern_Entrance_EventScript_GruntFacePlayerEast - compare VAR_FACING, DIR_NORTH - call_if_eq SeafloorCavern_Entrance_EventScript_GruntFacePlayerNorth + call_if_eq VAR_FACING, DIR_WEST, SeafloorCavern_Entrance_EventScript_GruntFacePlayerWest + call_if_eq VAR_FACING, DIR_EAST, SeafloorCavern_Entrance_EventScript_GruntFacePlayerEast + call_if_eq VAR_FACING, DIR_NORTH, SeafloorCavern_Entrance_EventScript_GruntFacePlayerNorth msgbox SeafloorCavern_Entrance_Text_HearMagmaNearMossdeepShort, MSGBOX_DEFAULT closemessage - applymovement LOCALID_GRUNT, Common_Movement_WalkInPlaceFastestUp + applymovement LOCALID_GRUNT, Common_Movement_WalkInPlaceFasterUp waitmovement 0 releaseall end SeafloorCavern_Entrance_EventScript_GruntFacePlayerEast:: - applymovement LOCALID_GRUNT, Common_Movement_WalkInPlaceFastestLeft + applymovement LOCALID_GRUNT, Common_Movement_WalkInPlaceFasterLeft waitmovement 0 return SeafloorCavern_Entrance_EventScript_GruntFacePlayerWest:: - applymovement LOCALID_GRUNT, Common_Movement_WalkInPlaceFastestRight + applymovement LOCALID_GRUNT, Common_Movement_WalkInPlaceFasterRight waitmovement 0 return SeafloorCavern_Entrance_EventScript_GruntFacePlayerNorth:: - applymovement LOCALID_GRUNT, Common_Movement_WalkInPlaceFastestDown + applymovement LOCALID_GRUNT, Common_Movement_WalkInPlaceFasterDown waitmovement 0 return diff --git a/data/maps/SeafloorCavern_Room9/scripts.inc b/data/maps/SeafloorCavern_Room9/scripts.inc index 7749d7a194..63e6baf3c7 100644 --- a/data/maps/SeafloorCavern_Room9/scripts.inc +++ b/data/maps/SeafloorCavern_Room9/scripts.inc @@ -14,7 +14,7 @@ SeafloorCavern_Room9_EventScript_ArchieAwakenKyogre:: setvar VAR_0x8005, LOCALID_MAXIE setvar VAR_0x8006, LOCALID_GRUNT_1 setvar VAR_0x8007, LOCALID_GRUNT_2 - applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestUp + applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFasterUp waitmovement 0 applymovement OBJ_EVENT_ID_PLAYER, SeafloorCavern_Room9_Movement_Delay32 waitmovement 0 @@ -22,12 +22,12 @@ SeafloorCavern_Room9_EventScript_ArchieAwakenKyogre:: msgbox SeafloorCavern_Room9_Text_ArchieHoldItRightThere, MSGBOX_DEFAULT closemessage addobject VAR_0x8004 - applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestLeft + applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFasterLeft waitmovement 0 applymovement VAR_0x8004, SeafloorCavern_Room9_Movement_ArchieApproachPlayer waitmovement 0 msgbox SeafloorCavern_Room9_Text_ArchieSoItWasYou, MSGBOX_DEFAULT - applymovement VAR_0x8004, Common_Movement_WalkInPlaceFastestUp + applymovement VAR_0x8004, Common_Movement_WalkInPlaceFasterUp waitmovement 0 msgbox SeafloorCavern_Room9_Text_ArchieBeholdKyogre, MSGBOX_DEFAULT applymovement VAR_0x8004, Common_Movement_FacePlayer @@ -51,8 +51,8 @@ SeafloorCavern_Room9_EventScript_ArchieAwakenKyogre:: playfanfare MUS_AWAKEN_LEGEND playse SE_ORB special DoOrbEffect - applymovement VAR_0x8004, Common_Movement_WalkInPlaceFastestUp - applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestUp + applymovement VAR_0x8004, Common_Movement_WalkInPlaceFasterUp + applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFasterUp waitmovement 0 delay 150 removeobject LOCALID_KYOGRE_SLEEPING @@ -86,7 +86,7 @@ SeafloorCavern_Room9_EventScript_ArchieAwakenKyogre:: setvar VAR_0x8007, LOCALID_GRUNT_2 msgbox SeafloorCavern_Room9_Text_ArchieWhereDidKyogreGo, MSGBOX_DEFAULT playse SE_PC_LOGIN - applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestLeft + applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFasterLeft waitmovement 0 msgbox SeafloorCavern_Room9_Text_ArchieAMessageFromOutside, MSGBOX_DEFAULT closemessage @@ -96,7 +96,7 @@ SeafloorCavern_Room9_EventScript_ArchieAwakenKyogre:: closemessage playse SE_PC_OFF delay 20 - applymovement VAR_0x8004, Common_Movement_WalkInPlaceFastestDown + applymovement VAR_0x8004, Common_Movement_WalkInPlaceFasterDown waitmovement 0 msgbox SeafloorCavern_Room9_Text_ArchieWhyDidKyogreDisappear, MSGBOX_DEFAULT closemessage @@ -107,7 +107,7 @@ SeafloorCavern_Room9_EventScript_ArchieAwakenKyogre:: applymovement VAR_0x8006, SeafloorCavern_Room9_Movement_MagmaGruntArrive applymovement VAR_0x8005, SeafloorCavern_Room9_Movement_MaxieArrive waitmovement 0 - applymovement VAR_0x8004, Common_Movement_WalkInPlaceFastestLeft + applymovement VAR_0x8004, Common_Movement_WalkInPlaceFasterLeft waitmovement 0 msgbox SeafloorCavern_Room9_Text_MaxieWhatHaveYouWrought, MSGBOX_DEFAULT playse SE_PIN @@ -145,7 +145,7 @@ SeafloorCavern_Room9_EventScript_ArchieAwakenKyogre:: setflag FLAG_HIDE_SEAFLOOR_CAVERN_ROOM_9_KYOGRE setflag FLAG_HIDE_SEAFLOOR_CAVERN_AQUA_GRUNTS setflag FLAG_HIDE_MAP_NAME_POPUP - warp MAP_ROUTE128, 255, 38, 22 + warp MAP_ROUTE128, 38, 22 waitstate releaseall end @@ -179,7 +179,7 @@ SeafloorCavern_Room9_Movement_ArchieExit: lock_facing_direction walk_down unlock_facing_direction - walk_in_place_fastest_right + walk_in_place_faster_right step_end SeafloorCavern_Room9_Movement_KyogreApproach: diff --git a/data/maps/SealedChamber_InnerRoom/scripts.inc b/data/maps/SealedChamber_InnerRoom/scripts.inc index f81e5f9fde..036ab4fb80 100644 --- a/data/maps/SealedChamber_InnerRoom/scripts.inc +++ b/data/maps/SealedChamber_InnerRoom/scripts.inc @@ -3,27 +3,24 @@ SealedChamber_InnerRoom_MapScripts:: SealedChamber_InnerRoom_EventScript_BrailleBackWall:: lockall - braillemessage SealedChamber_InnerRoom_Braille_FirstWailordLastRelicanth - waitbuttonpress - closebraillemessage + braillemsgbox SealedChamber_InnerRoom_Braille_FirstWailordLastRelicanth goto_if_set FLAG_REGI_DOORS_OPENED, SealedChamber_InnerRoom_EventScript_NoEffect specialvar VAR_RESULT, CheckRelicanthWailord - compare VAR_RESULT, FALSE - goto_if_eq SealedChamber_InnerRoom_EventScript_NoEffect + goto_if_eq VAR_RESULT, FALSE, SealedChamber_InnerRoom_EventScript_NoEffect fadeoutbgm 0 playse SE_TRUCK_MOVE - special DoSealedChamberShakingEffect1 + special DoSealedChamberShakingEffect_Long waitstate delay 40 - special DoSealedChamberShakingEffect2 + special DoSealedChamberShakingEffect_Short waitstate playse SE_DOOR delay 40 - special DoSealedChamberShakingEffect2 + special DoSealedChamberShakingEffect_Short waitstate playse SE_DOOR delay 40 - special DoSealedChamberShakingEffect2 + special DoSealedChamberShakingEffect_Short waitstate playse SE_DOOR delay 40 @@ -40,49 +37,37 @@ SealedChamber_InnerRoom_EventScript_NoEffect:: SealedChamber_InnerRoom_EventScript_BrailleStoryPart1:: lockall - braillemessage SealedChamber_InnerRoom_Braille_InThisCaveWeHaveLived - waitbuttonpress - closebraillemessage + braillemsgbox SealedChamber_InnerRoom_Braille_InThisCaveWeHaveLived releaseall end SealedChamber_InnerRoom_EventScript_BrailleStoryPart2:: lockall - braillemessage SealedChamber_InnerRoom_Braille_WeOweAllToThePokemon - waitbuttonpress - closebraillemessage + braillemsgbox SealedChamber_InnerRoom_Braille_WeOweAllToThePokemon releaseall end SealedChamber_InnerRoom_EventScript_BrailleStoryPart3:: lockall - braillemessage SealedChamber_InnerRoom_Braille_ButWeSealedThePokemonAway - waitbuttonpress - closebraillemessage + braillemsgbox SealedChamber_InnerRoom_Braille_ButWeSealedThePokemonAway releaseall end SealedChamber_InnerRoom_EventScript_BrailleStoryPart4:: lockall - braillemessage SealedChamber_InnerRoom_Braille_WeFearedIt - waitbuttonpress - closebraillemessage + braillemsgbox SealedChamber_InnerRoom_Braille_WeFearedIt releaseall end SealedChamber_InnerRoom_EventScript_BrailleStoryPart5:: lockall - braillemessage SealedChamber_InnerRoom_Braille_ThoseWithCourageHope - waitbuttonpress - closebraillemessage + braillemsgbox SealedChamber_InnerRoom_Braille_ThoseWithCourageHope releaseall end SealedChamber_InnerRoom_EventScript_BrailleStoryPart6:: lockall - braillemessage SealedChamber_InnerRoom_Braille_OpenDoorEternalPokemonWaits - waitbuttonpress - closebraillemessage + braillemsgbox SealedChamber_InnerRoom_Braille_OpenDoorEternalPokemonWaits releaseall end diff --git a/data/maps/SealedChamber_OuterRoom/scripts.inc b/data/maps/SealedChamber_OuterRoom/scripts.inc index 2e80d06c82..bf02c7fe37 100644 --- a/data/maps/SealedChamber_OuterRoom/scripts.inc +++ b/data/maps/SealedChamber_OuterRoom/scripts.inc @@ -5,8 +5,8 @@ SealedChamber_OuterRoom_MapScripts:: .byte 0 SealedChamber_OuterRoom_OnResume: - setdivewarp MAP_UNDERWATER_SEALED_CHAMBER, 255, 12, 44 - setescapewarp MAP_UNDERWATER_SEALED_CHAMBER, 255, 12, 44 + setdivewarp MAP_UNDERWATER_SEALED_CHAMBER, 12, 44 + setescapewarp MAP_UNDERWATER_SEALED_CHAMBER, 12, 44 end SealedChamber_OuterRoom_OnTransition: @@ -18,100 +18,78 @@ SealedChamber_OuterRoom_OnLoad: end SealedChamber_OuterRoom_EventScript_CloseInnerRoomEntrance:: - setmetatile 9, 1, METATILE_Cave_EntranceCover, 1 - setmetatile 10, 1, METATILE_Cave_EntranceCover, 1 - setmetatile 11, 1, METATILE_Cave_EntranceCover, 1 - setmetatile 9, 2, METATILE_Cave_SealedChamberBraille_Mid, 1 - setmetatile 10, 2, METATILE_Cave_SealedChamberBraille_Mid, 1 - setmetatile 11, 2, METATILE_Cave_SealedChamberBraille_Mid, 1 + setmetatile 9, 1, METATILE_Cave_EntranceCover, TRUE + setmetatile 10, 1, METATILE_Cave_EntranceCover, TRUE + setmetatile 11, 1, METATILE_Cave_EntranceCover, TRUE + setmetatile 9, 2, METATILE_Cave_SealedChamberBraille_Mid, TRUE + setmetatile 10, 2, METATILE_Cave_SealedChamberBraille_Mid, TRUE + setmetatile 11, 2, METATILE_Cave_SealedChamberBraille_Mid, TRUE return SealedChamber_OuterRoom_EventScript_BrailleABC:: lockall - braillemessage SealedChamber_OuterRoom_Braille_ABC - waitbuttonpress - closebraillemessage + braillemsgbox SealedChamber_OuterRoom_Braille_ABC releaseall end SealedChamber_OuterRoom_EventScript_BrailleGHI:: lockall - braillemessage SealedChamber_OuterRoom_Braille_GHI - waitbuttonpress - closebraillemessage + braillemsgbox SealedChamber_OuterRoom_Braille_GHI releaseall end SealedChamber_OuterRoom_EventScript_BrailleMNO:: lockall - braillemessage SealedChamber_OuterRoom_Braille_MNO - waitbuttonpress - closebraillemessage + braillemsgbox SealedChamber_OuterRoom_Braille_MNO releaseall end SealedChamber_OuterRoom_EventScript_BrailleTUV:: lockall - braillemessage SealedChamber_OuterRoom_Braille_TUV - waitbuttonpress - closebraillemessage + braillemsgbox SealedChamber_OuterRoom_Braille_TUV releaseall end SealedChamber_OuterRoom_EventScript_BrailleDEF:: lockall - braillemessage SealedChamber_OuterRoom_Braille_DEF - waitbuttonpress - closebraillemessage + braillemsgbox SealedChamber_OuterRoom_Braille_DEF releaseall end SealedChamber_OuterRoom_EventScript_BrailleJKL:: lockall - braillemessage SealedChamber_OuterRoom_Braille_JKL - waitbuttonpress - closebraillemessage + braillemsgbox SealedChamber_OuterRoom_Braille_JKL releaseall end SealedChamber_OuterRoom_EventScript_BraillePQRS:: lockall - braillemessage SealedChamber_OuterRoom_Braille_PQRS - waitbuttonpress - closebraillemessage + braillemsgbox SealedChamber_OuterRoom_Braille_PQRS releaseall end SealedChamber_OuterRoom_EventScript_BraillePeriod:: lockall - braillemessage SealedChamber_OuterRoom_Braille_Period - waitbuttonpress - closebraillemessage + braillemsgbox SealedChamber_OuterRoom_Braille_Period releaseall end SealedChamber_OuterRoom_EventScript_BrailleWXYZ:: lockall - braillemessage SealedChamber_OuterRoom_Braille_WXYZ - waitbuttonpress - closebraillemessage + braillemsgbox SealedChamber_OuterRoom_Braille_WXYZ releaseall end SealedChamber_OuterRoom_EventScript_BrailleComma:: lockall - braillemessage SealedChamber_OuterRoom_Braille_Comma - waitbuttonpress - closebraillemessage + braillemsgbox SealedChamber_OuterRoom_Braille_Comma releaseall end SealedChamber_OuterRoom_EventScript_InnerRoomEntranceWall:: lockall goto_if_set FLAG_SYS_BRAILLE_DIG, SealedChamber_OuterRoom_EventScript_HoleInWall - braillemessage SealedChamber_OuterRoom_Braille_DigHere - waitbuttonpress - closebraillemessage + braillemsgbox SealedChamber_OuterRoom_Braille_DigHere releaseall end @@ -122,9 +100,7 @@ SealedChamber_OuterRoom_EventScript_HoleInWall:: SealedChamber_OuterRoom_EventScript_BrailleDigHere:: lockall - braillemessage SealedChamber_OuterRoom_Braille_DigHere - waitbuttonpress - closebraillemessage + braillemsgbox SealedChamber_OuterRoom_Braille_DigHere releaseall end diff --git a/data/maps/ShoalCave_LowTideEntranceRoom/scripts.inc b/data/maps/ShoalCave_LowTideEntranceRoom/scripts.inc index a1206dfb47..905a9a77a7 100644 --- a/data/maps/ShoalCave_LowTideEntranceRoom/scripts.inc +++ b/data/maps/ShoalCave_LowTideEntranceRoom/scripts.inc @@ -21,25 +21,19 @@ ShoalCave_LowTideEntranceRoom_EventScript_ShellBellExpert:: dotimebasedevents call_if_set FLAG_SYS_SHOAL_ITEM, ShoalCave_LowTideEntranceRoom_EventScript_ResetShoalItems checkitem ITEM_SHOAL_SALT, 4 - compare VAR_RESULT, FALSE - goto_if_eq ShoalCave_LowTideEntranceRoom_EventScript_NotEnoughShoalSaltOrShells + goto_if_eq VAR_RESULT, FALSE, ShoalCave_LowTideEntranceRoom_EventScript_NotEnoughShoalSaltOrShells checkitem ITEM_SHOAL_SHELL, 4 - compare VAR_RESULT, FALSE - goto_if_eq ShoalCave_LowTideEntranceRoom_EventScript_NotEnoughShoalSaltOrShells + goto_if_eq VAR_RESULT, FALSE, ShoalCave_LowTideEntranceRoom_EventScript_NotEnoughShoalSaltOrShells msgbox ShoalCave_LowTideEntranceRoom_Text_WouldYouLikeShellBell, MSGBOX_YESNO - compare VAR_RESULT, NO - goto_if_eq ShoalCave_LowTideEntranceRoom_EventScript_DeclineShellBell - checkitemspace ITEM_SHELL_BELL, 1 - compare VAR_RESULT, FALSE - call_if_eq ShoalCave_LowTideEntranceRoom_EventScript_CheckSpaceWillBeFreed - compare VAR_RESULT, 2 - goto_if_eq ShoalCave_LowTideEntranceRoom_EventScript_NoRoomForShellBell + goto_if_eq VAR_RESULT, NO, ShoalCave_LowTideEntranceRoom_EventScript_DeclineShellBell + checkitemspace ITEM_SHELL_BELL + call_if_eq VAR_RESULT, FALSE, ShoalCave_LowTideEntranceRoom_EventScript_CheckSpaceWillBeFreed + goto_if_eq VAR_RESULT, 2, ShoalCave_LowTideEntranceRoom_EventScript_NoRoomForShellBell msgbox ShoalCave_LowTideEntranceRoom_Text_MakeShellBellRightAway, MSGBOX_DEFAULT removeitem ITEM_SHOAL_SALT, 4 removeitem ITEM_SHOAL_SHELL, 4 giveitem ITEM_SHELL_BELL - compare VAR_RESULT, FALSE - goto_if_eq Common_EventScript_ShowBagIsFull + goto_if_eq VAR_RESULT, FALSE, Common_EventScript_ShowBagIsFull msgbox ShoalCave_LowTideEntranceRoom_Text_ExplainShellBell, MSGBOX_DEFAULT setflag FLAG_TEMP_2 release @@ -48,14 +42,12 @@ ShoalCave_LowTideEntranceRoom_EventScript_ShellBellExpert:: @ If the bag is full, check if a slot will be freed when 4 Shoal Salt or Shells are given ShoalCave_LowTideEntranceRoom_EventScript_CheckSpaceWillBeFreed:: checkitem ITEM_SHOAL_SALT, 5 - compare VAR_RESULT, TRUE - goto_if_eq ShoalCave_LowTideEntranceRoom_EventScript_CheckSpaceWillBeFreedShells + goto_if_eq VAR_RESULT, TRUE, ShoalCave_LowTideEntranceRoom_EventScript_CheckSpaceWillBeFreedShells return ShoalCave_LowTideEntranceRoom_EventScript_CheckSpaceWillBeFreedShells:: checkitem ITEM_SHOAL_SHELL, 5 - compare VAR_RESULT, TRUE - goto_if_eq ShoalCave_LowTideEntranceRoom_EventScript_NoSpaceWillBeFreed + goto_if_eq VAR_RESULT, TRUE, ShoalCave_LowTideEntranceRoom_EventScript_NoSpaceWillBeFreed return ShoalCave_LowTideEntranceRoom_EventScript_NoSpaceWillBeFreed:: @@ -68,12 +60,10 @@ ShoalCave_LowTideEntranceRoom_EventScript_NoRoomForShellBell:: end ShoalCave_LowTideEntranceRoom_EventScript_NotEnoughShoalSaltOrShells:: - checkitem ITEM_SHOAL_SALT, 1 - compare VAR_RESULT, TRUE - goto_if_eq ShoalCave_LowTideEntranceRoom_EventScript_HasSomeShoalSaltOrShell - checkitem ITEM_SHOAL_SHELL, 1 - compare VAR_RESULT, TRUE - goto_if_eq ShoalCave_LowTideEntranceRoom_EventScript_HasSomeShoalSaltOrShell + checkitem ITEM_SHOAL_SALT + goto_if_eq VAR_RESULT, TRUE, ShoalCave_LowTideEntranceRoom_EventScript_HasSomeShoalSaltOrShell + checkitem ITEM_SHOAL_SHELL + goto_if_eq VAR_RESULT, TRUE, ShoalCave_LowTideEntranceRoom_EventScript_HasSomeShoalSaltOrShell msgbox ShoalCave_LowTideEntranceRoom_Text_AreYouPlanningOnGoingInThere, MSGBOX_DEFAULT release end diff --git a/data/maps/ShoalCave_LowTideInnerRoom/scripts.inc b/data/maps/ShoalCave_LowTideInnerRoom/scripts.inc index 9692d2f694..17f6a7ca6b 100644 --- a/data/maps/ShoalCave_LowTideInnerRoom/scripts.inc +++ b/data/maps/ShoalCave_LowTideInnerRoom/scripts.inc @@ -22,38 +22,38 @@ ShoalCave_LowTideInnerRoom_OnLoad: ShoalCave_LowTideInnerRoom_EventScript_SetShoalItemMetatiles:: goto_if_set FLAG_RECEIVED_SHOAL_SALT_1, ShoalCave_LowTideInnerRoom_EventScript_SetShoalItemMetatiles2 goto_if_set FLAG_SYS_SHOAL_TIDE, ShoalCave_LowTideInnerRoom_EventScript_SetShoalItemMetatiles2 - setmetatile 31, 8, METATILE_Cave_ShoalCave_DirtPile_Large, 1 + setmetatile 31, 8, METATILE_Cave_ShoalCave_DirtPile_Large, TRUE goto ShoalCave_LowTideInnerRoom_EventScript_SetShoalItemMetatiles2 end ShoalCave_LowTideInnerRoom_EventScript_SetShoalItemMetatiles2:: goto_if_set FLAG_RECEIVED_SHOAL_SALT_2, ShoalCave_LowTideInnerRoom_EventScript_SetShoalItemMetatiles3 goto_if_set FLAG_SYS_SHOAL_TIDE, ShoalCave_LowTideInnerRoom_EventScript_SetShoalItemMetatiles3 - setmetatile 14, 26, METATILE_Cave_ShoalCave_DirtPile_Large, 1 + setmetatile 14, 26, METATILE_Cave_ShoalCave_DirtPile_Large, TRUE goto ShoalCave_LowTideInnerRoom_EventScript_SetShoalItemMetatiles3 end ShoalCave_LowTideInnerRoom_EventScript_SetShoalItemMetatiles3:: goto_if_set FLAG_RECEIVED_SHOAL_SHELL_1, ShoalCave_LowTideInnerRoom_EventScript_SetShoalItemMetatiles4 - setmetatile 41, 20, METATILE_Cave_ShoalCave_BlueStone_Large, 1 + setmetatile 41, 20, METATILE_Cave_ShoalCave_BlueStone_Large, TRUE goto ShoalCave_LowTideInnerRoom_EventScript_SetShoalItemMetatiles4 end ShoalCave_LowTideInnerRoom_EventScript_SetShoalItemMetatiles4:: goto_if_set FLAG_RECEIVED_SHOAL_SHELL_2, ShoalCave_LowTideInnerRoom_EventScript_SetShoalItemMetatiles5 - setmetatile 41, 10, METATILE_Cave_ShoalCave_BlueStone_Large, 1 + setmetatile 41, 10, METATILE_Cave_ShoalCave_BlueStone_Large, TRUE goto ShoalCave_LowTideInnerRoom_EventScript_SetShoalItemMetatiles5 end ShoalCave_LowTideInnerRoom_EventScript_SetShoalItemMetatiles5:: goto_if_set FLAG_RECEIVED_SHOAL_SHELL_3, ShoalCave_LowTideInnerRoom_EventScript_SetShoalItemMetatiles6 - setmetatile 6, 9, METATILE_Cave_ShoalCave_BlueStone_Large, 1 + setmetatile 6, 9, METATILE_Cave_ShoalCave_BlueStone_Large, TRUE goto ShoalCave_LowTideInnerRoom_EventScript_SetShoalItemMetatiles6 end ShoalCave_LowTideInnerRoom_EventScript_SetShoalItemMetatiles6:: goto_if_set FLAG_RECEIVED_SHOAL_SHELL_4, ShoalCave_LowTideInnerRoom_EventScript_SetShoalItemMetatilesEnd - setmetatile 16, 13, METATILE_Cave_ShoalCave_BlueStone_Large, 1 + setmetatile 16, 13, METATILE_Cave_ShoalCave_BlueStone_Large, TRUE return ShoalCave_LowTideInnerRoom_EventScript_SetShoalItemMetatilesEnd:: @@ -63,9 +63,8 @@ ShoalCave_LowTideInnerRoom_EventScript_ShoalShell1:: lockall goto_if_set FLAG_RECEIVED_SHOAL_SHELL_1, ShoalCave_LowTideInnerRoom_EventScript_ReceivedShoalShell giveitem ITEM_SHOAL_SHELL - compare VAR_RESULT, FALSE - goto_if_eq Common_EventScript_ShowBagIsFull - setmetatile 41, 20, METATILE_Cave_ShoalCave_BlueStone_Small, 0 + goto_if_eq VAR_RESULT, FALSE, Common_EventScript_ShowBagIsFull + setmetatile 41, 20, METATILE_Cave_ShoalCave_BlueStone_Small, FALSE special DrawWholeMapView setflag FLAG_RECEIVED_SHOAL_SHELL_1 releaseall @@ -80,9 +79,8 @@ ShoalCave_LowTideInnerRoom_EventScript_ShoalShell2:: lockall goto_if_set FLAG_RECEIVED_SHOAL_SHELL_2, ShoalCave_LowTideInnerRoom_EventScript_ReceivedShoalShell giveitem ITEM_SHOAL_SHELL - compare VAR_RESULT, FALSE - goto_if_eq Common_EventScript_ShowBagIsFull - setmetatile 41, 10, METATILE_Cave_ShoalCave_BlueStone_Small, 0 + goto_if_eq VAR_RESULT, FALSE, Common_EventScript_ShowBagIsFull + setmetatile 41, 10, METATILE_Cave_ShoalCave_BlueStone_Small, FALSE special DrawWholeMapView setflag FLAG_RECEIVED_SHOAL_SHELL_2 releaseall @@ -92,9 +90,8 @@ ShoalCave_LowTideInnerRoom_EventScript_ShoalShell3:: lockall goto_if_set FLAG_RECEIVED_SHOAL_SHELL_3, ShoalCave_LowTideInnerRoom_EventScript_ReceivedShoalShell giveitem ITEM_SHOAL_SHELL - compare VAR_RESULT, FALSE - goto_if_eq Common_EventScript_ShowBagIsFull - setmetatile 6, 9, METATILE_Cave_ShoalCave_BlueStone_Small, 0 + goto_if_eq VAR_RESULT, FALSE, Common_EventScript_ShowBagIsFull + setmetatile 6, 9, METATILE_Cave_ShoalCave_BlueStone_Small, FALSE special DrawWholeMapView setflag FLAG_RECEIVED_SHOAL_SHELL_3 releaseall @@ -104,9 +101,8 @@ ShoalCave_LowTideInnerRoom_EventScript_ShoalShell4:: lockall goto_if_set FLAG_RECEIVED_SHOAL_SHELL_4, ShoalCave_LowTideInnerRoom_EventScript_ReceivedShoalShell giveitem ITEM_SHOAL_SHELL - compare VAR_RESULT, FALSE - goto_if_eq Common_EventScript_ShowBagIsFull - setmetatile 16, 13, METATILE_Cave_ShoalCave_BlueStone_Small, 0 + goto_if_eq VAR_RESULT, FALSE, Common_EventScript_ShowBagIsFull + setmetatile 16, 13, METATILE_Cave_ShoalCave_BlueStone_Small, FALSE special DrawWholeMapView setflag FLAG_RECEIVED_SHOAL_SHELL_4 releaseall @@ -116,9 +112,8 @@ ShoalCave_LowTideInnerRoom_EventScript_ShoalSalt1:: lockall goto_if_set FLAG_RECEIVED_SHOAL_SALT_1, ShoalCave_LowTideInnerRoom_EventScript_ReceivedShoalSalt giveitem ITEM_SHOAL_SALT - compare VAR_RESULT, FALSE - goto_if_eq Common_EventScript_ShowBagIsFull - setmetatile 31, 8, METATILE_Cave_ShoalCave_DirtPile_Small, 0 + goto_if_eq VAR_RESULT, FALSE, Common_EventScript_ShowBagIsFull + setmetatile 31, 8, METATILE_Cave_ShoalCave_DirtPile_Small, FALSE special DrawWholeMapView setflag FLAG_RECEIVED_SHOAL_SALT_1 releaseall @@ -133,9 +128,8 @@ ShoalCave_LowTideInnerRoom_EventScript_ShoalSalt2:: lockall goto_if_set FLAG_RECEIVED_SHOAL_SALT_2, ShoalCave_LowTideInnerRoom_EventScript_ReceivedShoalSalt giveitem ITEM_SHOAL_SALT - compare VAR_RESULT, FALSE - goto_if_eq Common_EventScript_ShowBagIsFull - setmetatile 14, 26, METATILE_Cave_ShoalCave_DirtPile_Small, 0 + goto_if_eq VAR_RESULT, FALSE, Common_EventScript_ShowBagIsFull + setmetatile 14, 26, METATILE_Cave_ShoalCave_DirtPile_Small, FALSE special DrawWholeMapView setflag FLAG_RECEIVED_SHOAL_SALT_2 releaseall diff --git a/data/maps/ShoalCave_LowTideLowerRoom/scripts.inc b/data/maps/ShoalCave_LowTideLowerRoom/scripts.inc index d7937998ee..a06d46cc2a 100644 --- a/data/maps/ShoalCave_LowTideLowerRoom/scripts.inc +++ b/data/maps/ShoalCave_LowTideLowerRoom/scripts.inc @@ -8,7 +8,7 @@ ShoalCave_LowTideLowerRoom_OnLoad: ShoalCave_LowTideLowerRoom_EventScript_SetShoalItemMetatiles:: goto_if_set FLAG_RECEIVED_SHOAL_SALT_4, ShoalCave_LowTideLowerRoom_EventScript_SetShoalItemMetatilesEnd - setmetatile 18, 2, METATILE_Cave_ShoalCave_DirtPile_Large, 1 + setmetatile 18, 2, METATILE_Cave_ShoalCave_DirtPile_Large, TRUE return ShoalCave_LowTideLowerRoom_EventScript_SetShoalItemMetatilesEnd:: @@ -18,9 +18,8 @@ ShoalCave_LowTideLowerRoom_EventScript_ShoalSalt4:: lockall goto_if_set FLAG_RECEIVED_SHOAL_SALT_4, ShoalCave_LowTideLowerRoom_EventScript_ReceivedShoalSalt giveitem ITEM_SHOAL_SALT - compare VAR_RESULT, FALSE - goto_if_eq Common_EventScript_ShowBagIsFull - setmetatile 18, 2, METATILE_Cave_ShoalCave_DirtPile_Small, 0 + goto_if_eq VAR_RESULT, FALSE, Common_EventScript_ShowBagIsFull + setmetatile 18, 2, METATILE_Cave_ShoalCave_DirtPile_Small, FALSE special DrawWholeMapView setflag FLAG_RECEIVED_SHOAL_SALT_4 releaseall @@ -37,8 +36,7 @@ ShoalCave_LowTideLowerRoom_EventScript_BlackBelt:: goto_if_set FLAG_RECEIVED_FOCUS_BAND, ShoalCave_LowTideLowerRoom_EventScript_ReceivedFocusBand msgbox ShoalCave_LowTideLowerRoom_Text_CanOvercomeColdWithFocus, MSGBOX_DEFAULT giveitem ITEM_FOCUS_BAND - compare VAR_RESULT, FALSE - goto_if_eq Common_EventScript_ShowBagIsFull + goto_if_eq VAR_RESULT, FALSE, Common_EventScript_ShowBagIsFull setflag FLAG_RECEIVED_FOCUS_BAND release end diff --git a/data/maps/ShoalCave_LowTideStairsRoom/scripts.inc b/data/maps/ShoalCave_LowTideStairsRoom/scripts.inc index a778a18e11..655711e9c6 100644 --- a/data/maps/ShoalCave_LowTideStairsRoom/scripts.inc +++ b/data/maps/ShoalCave_LowTideStairsRoom/scripts.inc @@ -8,7 +8,7 @@ ShoalCave_LowTideStairsRoom_OnLoad: ShoalCave_LowTideStairsRoom_EventScript_SetShoalItemMetatiles:: goto_if_set FLAG_RECEIVED_SHOAL_SALT_3, ShoalCave_LowTideStairsRoom_EventScript_SetShoalItemMetatilesEnd - setmetatile 11, 11, METATILE_Cave_ShoalCave_DirtPile_Large, 1 + setmetatile 11, 11, METATILE_Cave_ShoalCave_DirtPile_Large, TRUE return ShoalCave_LowTideStairsRoom_EventScript_SetShoalItemMetatilesEnd:: @@ -18,9 +18,8 @@ ShoalCave_LowTideStairsRoom_EventScript_ShoalSalt3:: lockall goto_if_set FLAG_RECEIVED_SHOAL_SALT_3, ShoalCave_LowTideStairsRoom_EventScript_ReceivedShoalSalt giveitem ITEM_SHOAL_SALT - compare VAR_RESULT, FALSE - goto_if_eq Common_EventScript_ShowBagIsFull - setmetatile 11, 11, METATILE_Cave_ShoalCave_DirtPile_Small, 0 + goto_if_eq VAR_RESULT, FALSE, Common_EventScript_ShowBagIsFull + setmetatile 11, 11, METATILE_Cave_ShoalCave_DirtPile_Small, FALSE special DrawWholeMapView setflag FLAG_RECEIVED_SHOAL_SALT_3 releaseall diff --git a/data/maps/SkyPillar_1F/scripts.inc b/data/maps/SkyPillar_1F/scripts.inc index 3ef94b261c..b521b541c1 100644 --- a/data/maps/SkyPillar_1F/scripts.inc +++ b/data/maps/SkyPillar_1F/scripts.inc @@ -3,8 +3,7 @@ SkyPillar_1F_MapScripts:: .byte 0 SkyPillar_1F_OnTransition: - compare VAR_SKY_PILLAR_STATE, 2 - call_if_lt SkyPillar_1F_EventScript_CleanFloor + call_if_lt VAR_SKY_PILLAR_STATE, 2, SkyPillar_1F_EventScript_CleanFloor end SkyPillar_1F_EventScript_CleanFloor:: diff --git a/data/maps/SkyPillar_2F/scripts.inc b/data/maps/SkyPillar_2F/scripts.inc index 9990ebba96..bad2488f0b 100644 --- a/data/maps/SkyPillar_2F/scripts.inc +++ b/data/maps/SkyPillar_2F/scripts.inc @@ -5,8 +5,7 @@ SkyPillar_2F_MapScripts:: .byte 0 SkyPillar_2F_OnTransition: - compare VAR_SKY_PILLAR_STATE, 2 - call_if_lt SkyPillar_2F_EventScript_CleanFloor + call_if_lt VAR_SKY_PILLAR_STATE, 2, SkyPillar_2F_EventScript_CleanFloor copyvar VAR_ICE_STEP_COUNT, 1 end @@ -16,6 +15,6 @@ SkyPillar_2F_EventScript_CleanFloor:: SkyPillar_2F_SetHoleWarp: setstepcallback STEP_CB_CRACKED_FLOOR - setholewarp MAP_SKY_PILLAR_1F, 255, 0, 0 + setholewarp MAP_SKY_PILLAR_1F end diff --git a/data/maps/SkyPillar_3F/scripts.inc b/data/maps/SkyPillar_3F/scripts.inc index 681137df08..07ef3bb449 100644 --- a/data/maps/SkyPillar_3F/scripts.inc +++ b/data/maps/SkyPillar_3F/scripts.inc @@ -3,8 +3,7 @@ SkyPillar_3F_MapScripts:: .byte 0 SkyPillar_3F_OnTransition: - compare VAR_SKY_PILLAR_STATE, 2 - call_if_lt SkyPillar_3F_EventScript_CleanFloor + call_if_lt VAR_SKY_PILLAR_STATE, 2, SkyPillar_3F_EventScript_CleanFloor end SkyPillar_3F_EventScript_CleanFloor:: diff --git a/data/maps/SkyPillar_4F/scripts.inc b/data/maps/SkyPillar_4F/scripts.inc index bed91a1751..9e8f1e80ea 100644 --- a/data/maps/SkyPillar_4F/scripts.inc +++ b/data/maps/SkyPillar_4F/scripts.inc @@ -5,8 +5,7 @@ SkyPillar_4F_MapScripts:: .byte 0 SkyPillar_4F_OnTransition: - compare VAR_SKY_PILLAR_STATE, 2 - call_if_lt SkyPillar_4F_EventScript_CleanFloor + call_if_lt VAR_SKY_PILLAR_STATE, 2, SkyPillar_4F_EventScript_CleanFloor copyvar VAR_ICE_STEP_COUNT, 1 end @@ -16,6 +15,6 @@ SkyPillar_4F_EventScript_CleanFloor:: SkyPillar_4F_SetHoleWarp: setstepcallback STEP_CB_CRACKED_FLOOR - setholewarp MAP_SKY_PILLAR_3F, 255, 0, 0 + setholewarp MAP_SKY_PILLAR_3F end diff --git a/data/maps/SkyPillar_5F/scripts.inc b/data/maps/SkyPillar_5F/scripts.inc index 12fc72f493..47d02fb61b 100644 --- a/data/maps/SkyPillar_5F/scripts.inc +++ b/data/maps/SkyPillar_5F/scripts.inc @@ -3,8 +3,7 @@ SkyPillar_5F_MapScripts:: .byte 0 SkyPillar_5F_OnTransition: - compare VAR_SKY_PILLAR_STATE, 2 - call_if_lt SkyPillar_5F_EventScript_CleanFloor + call_if_lt VAR_SKY_PILLAR_STATE, 2, SkyPillar_5F_EventScript_CleanFloor return SkyPillar_5F_EventScript_CleanFloor:: diff --git a/data/maps/SkyPillar_Outside/scripts.inc b/data/maps/SkyPillar_Outside/scripts.inc index f11b378ed3..f25c82df65 100644 --- a/data/maps/SkyPillar_Outside/scripts.inc +++ b/data/maps/SkyPillar_Outside/scripts.inc @@ -7,10 +7,8 @@ SkyPillar_Outside_MapScripts:: .byte 0 SkyPillar_Outside_OnTransition: - compare VAR_SOOTOPOLIS_CITY_STATE, 3 - call_if_eq SkyPillar_Outside_EventScript_HideMapNamePopup - compare VAR_SOOTOPOLIS_CITY_STATE, 4 - call_if_ge SkyPillar_Outside_EventScript_CheckSetAbnormalWeather + call_if_eq VAR_SOOTOPOLIS_CITY_STATE, 3, SkyPillar_Outside_EventScript_HideMapNamePopup + call_if_ge VAR_SOOTOPOLIS_CITY_STATE, 4, SkyPillar_Outside_EventScript_CheckSetAbnormalWeather end SkyPillar_Outside_EventScript_HideMapNamePopup:: @@ -26,8 +24,8 @@ SkyPillar_Outside_OnLoad: end SkyPillar_Outside_EventScript_OpenDoor:: - setmetatile 14, 4, METATILE_Pacifidlog_SkyPillar_DoorOpen_Top, 0 - setmetatile 14, 5, METATILE_Pacifidlog_SkyPillar_DoorOpen_Bottom, 0 + setmetatile 14, 4, METATILE_Pacifidlog_SkyPillar_DoorOpen_Top, FALSE + setmetatile 14, 5, METATILE_Pacifidlog_SkyPillar_DoorOpen_Bottom, FALSE return SkyPillar_Outside_OnFrame: @@ -38,7 +36,7 @@ SkyPillar_Outside_EventScript_WallaceScene:: lockall applymovement LOCALID_WALLACE, SkyPillar_Outside_Movement_WallaceApproachPlayer waitmovement 0 - applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestLeft + applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFasterLeft waitmovement 0 msgbox SkyPillar_Outside_Text_OpenedDoorToSkyPillar, MSGBOX_DEFAULT closemessage @@ -62,13 +60,13 @@ SkyPillar_Outside_EventScript_WallaceScene:: special ShakeCamera waitstate delay 20 - applymovement LOCALID_WALLACE, Common_Movement_WalkInPlaceFastestLeft + applymovement LOCALID_WALLACE, Common_Movement_WalkInPlaceFasterLeft waitmovement 0 delay 10 - applymovement LOCALID_WALLACE, Common_Movement_WalkInPlaceFastestRight + applymovement LOCALID_WALLACE, Common_Movement_WalkInPlaceFasterRight waitmovement 0 delay 20 - applymovement LOCALID_WALLACE, Common_Movement_WalkInPlaceFastestDown + applymovement LOCALID_WALLACE, Common_Movement_WalkInPlaceFasterDown waitmovement 0 delay 30 msgbox SkyPillar_Outside_Text_SituationGettingWorse, MSGBOX_DEFAULT diff --git a/data/maps/SkyPillar_Top/scripts.inc b/data/maps/SkyPillar_Top/scripts.inc index acbdb4c8bd..5c71bbe4bf 100644 --- a/data/maps/SkyPillar_Top/scripts.inc +++ b/data/maps/SkyPillar_Top/scripts.inc @@ -12,16 +12,13 @@ SkyPillar_Top_OnResume: SkyPillar_Top_EventScript_TryRemoveRayquaza:: specialvar VAR_RESULT, GetBattleOutcome - compare VAR_RESULT, B_OUTCOME_CAUGHT - goto_if_ne Common_EventScript_NopReturn + goto_if_ne VAR_RESULT, B_OUTCOME_CAUGHT, Common_EventScript_NopReturn removeobject VAR_LAST_TALKED return SkyPillar_Top_OnTransition: - compare VAR_SKY_PILLAR_STATE, 2 - call_if_lt SkyPillar_Top_EventScript_SetCleanLayout - compare VAR_SKY_PILLAR_STATE, 2 - call_if_ge SkyPillar_Top_EventScript_TryShowRayquaza + call_if_lt VAR_SKY_PILLAR_STATE, 2, SkyPillar_Top_EventScript_SetCleanLayout + call_if_ge VAR_SKY_PILLAR_STATE, 2, SkyPillar_Top_EventScript_TryShowRayquaza end SkyPillar_Top_EventScript_SetCleanLayout:: @@ -48,7 +45,7 @@ SkyPillar_Top_EventScript_RayquazaFaceDown:: SkyPillar_Top_EventScript_Rayquaza:: lockall waitse - playmoncry SPECIES_RAYQUAZA, 2 + playmoncry SPECIES_RAYQUAZA, CRY_MODE_ENCOUNTER delay 40 waitmoncry setwildbattle SPECIES_RAYQUAZA, 70, ITEM_NONE @@ -57,12 +54,9 @@ SkyPillar_Top_EventScript_Rayquaza:: waitstate clearflag FLAG_SYS_CTRL_OBJ_DELETE specialvar VAR_RESULT, GetBattleOutcome - compare VAR_RESULT, B_OUTCOME_WON - goto_if_eq SkyPillar_Top_EventScript_DefeatedRayquaza - compare VAR_RESULT, B_OUTCOME_RAN - goto_if_eq SkyPillar_Top_EventScript_RanFromRayquaza - compare VAR_RESULT, B_OUTCOME_PLAYER_TELEPORTED - goto_if_eq SkyPillar_Top_EventScript_RanFromRayquaza + goto_if_eq VAR_RESULT, B_OUTCOME_WON, SkyPillar_Top_EventScript_DefeatedRayquaza + goto_if_eq VAR_RESULT, B_OUTCOME_RAN, SkyPillar_Top_EventScript_RanFromRayquaza + goto_if_eq VAR_RESULT, B_OUTCOME_PLAYER_TELEPORTED, SkyPillar_Top_EventScript_RanFromRayquaza setflag FLAG_DEFEATED_RAYQUAZA releaseall end @@ -88,7 +82,7 @@ SkyPillar_Top_EventScript_RanFromRayquaza2:: fadescreenswapbuffers FADE_TO_BLACK removeobject VAR_LAST_TALKED fadescreenswapbuffers FADE_FROM_BLACK - bufferspeciesname 0, VAR_0x8004 + bufferspeciesname STR_VAR_1, VAR_0x8004 msgbox gText_LegendaryFlewAway, MSGBOX_DEFAULT releaseall end @@ -105,7 +99,7 @@ SkyPillar_Top_EventScript_AwakenRayquaza:: applymovement LOCALID_RAYQUAZA_SLEEPING, SkyPillar_Top_Movement_RayquazaStir waitmovement 0 waitse - playmoncry SPECIES_RAYQUAZA, 2 + playmoncry SPECIES_RAYQUAZA, CRY_MODE_ENCOUNTER setvar VAR_0x8004, 1 @ vertical pan setvar VAR_0x8005, 1 @ horizontal pan setvar VAR_0x8006, 8 @ num shakes @@ -113,7 +107,7 @@ SkyPillar_Top_EventScript_AwakenRayquaza:: special ShakeCamera waitstate waitse - playmoncry SPECIES_RAYQUAZA, 2 + playmoncry SPECIES_RAYQUAZA, CRY_MODE_ENCOUNTER setvar VAR_0x8004, 1 @ vertical pan setvar VAR_0x8005, 2 @ horizontal pan setvar VAR_0x8006, 8 @ num shakes @@ -165,7 +159,7 @@ SkyPillar_Top_Movement_RayquazaFlyOff: delay_8 walk_in_place_right @ Normal, awake delay_8 - walk_fastest_up @ Fly up + walk_faster_up @ Fly up slide_up slide_up slide_up diff --git a/data/maps/SlateportCity/scripts.inc b/data/maps/SlateportCity/scripts.inc index 4a56717149..653f405c45 100644 --- a/data/maps/SlateportCity/scripts.inc +++ b/data/maps/SlateportCity/scripts.inc @@ -19,6 +19,8 @@ .set LOCALID_GRUNT_11, 33 .set LOCALID_SCOTT, 35 +@ Note: LOCALID_SLATEPORT_ENERGY_GURU is a local id for this map used elsewhere. It's defined in event_objects.h + SlateportCity_MapScripts:: map_script MAP_SCRIPT_ON_TRANSITION, SlateportCity_OnTransition map_script MAP_SCRIPT_ON_FRAME_TABLE, SlateportCity_OnFrame @@ -27,10 +29,8 @@ SlateportCity_MapScripts:: SlateportCity_OnTransition: setvar VAR_SLATEPORT_MUSEUM_1F_STATE, 0 call SlateportCity_EventScript_EnterSlateport - compare VAR_SLATEPORT_CITY_STATE, 1 - call_if_eq SlateportCity_EventScript_MovePeopleForSternInterview - compare VAR_SLATEPORT_OUTSIDE_MUSEUM_STATE, 1 - call_if_eq SlateportCity_EventScript_SetReadyForScottScene + call_if_eq VAR_SLATEPORT_CITY_STATE, 1, SlateportCity_EventScript_MovePeopleForSternInterview + call_if_eq VAR_SLATEPORT_OUTSIDE_MUSEUM_STATE, 1, SlateportCity_EventScript_SetReadyForScottScene end SlateportCity_EventScript_EnterSlateport:: @@ -59,8 +59,7 @@ SlateportCity_EventScript_MovePeopleForSternInterview:: SlateportCity_EventScript_SetReadyForScottScene:: setflag FLAG_HIDE_MAP_NAME_POPUP getplayerxy VAR_0x8004, VAR_0x8005 - compare VAR_0x8004, 30 - goto_if_eq SlateportCity_EventScript_MoveScottLeft + goto_if_eq VAR_0x8004, 30, SlateportCity_EventScript_MoveScottLeft setobjectxyperm LOCALID_SCOTT, 23, 27 setobjectmovementtype LOCALID_SCOTT, MOVEMENT_TYPE_FACE_RIGHT return @@ -82,11 +81,11 @@ SlateportCity_EventScript_ScottScene:: waitmovement 0 msgbox SlateportCity_Text_YouDroveTeamAquaAway, MSGBOX_DEFAULT closemessage - applymovement LOCALID_SCOTT, Common_Movement_WalkInPlaceFastestLeft + applymovement LOCALID_SCOTT, Common_Movement_WalkInPlaceFasterLeft waitmovement 0 delay 60 msgbox SlateportCity_Text_MaybeThisTrainer, MSGBOX_DEFAULT - applymovement LOCALID_SCOTT, Common_Movement_WalkInPlaceFastestRight + applymovement LOCALID_SCOTT, Common_Movement_WalkInPlaceFasterRight waitmovement 0 msgbox SlateportCity_Text_LetsRegisterEachOther, MSGBOX_DEFAULT closemessage @@ -113,7 +112,7 @@ SlateportCity_EventScript_ScottScene:: SlateportCity_Movement_PlayerFaceScott: delay_16 delay_8 - walk_in_place_fastest_left + walk_in_place_faster_left step_end SlateportCity_Movement_ScottApproachPlayer: @@ -162,14 +161,12 @@ SlateportCity_Pokemart_EnergyGuru: SlateportCity_EventScript_EffortRibbonWoman:: lock faceplayer - bufferleadmonspeciesname 0 + bufferleadmonspeciesname STR_VAR_1 msgbox SlateportCity_Text_OhYourPokemon, MSGBOX_DEFAULT specialvar VAR_RESULT, LeadMonHasEffortRibbon - compare VAR_RESULT, TRUE - call_if_eq SlateportCity_EventScript_MonHasEffortRibbon + call_if_eq VAR_RESULT, TRUE, SlateportCity_EventScript_MonHasEffortRibbon specialvar VAR_RESULT, Special_AreLeadMonEVsMaxedOut - compare VAR_RESULT, FALSE - call_if_eq SlateportCity_EventScript_MonEVsNotMaxed + call_if_eq VAR_RESULT, FALSE, SlateportCity_EventScript_MonEVsNotMaxed msgbox SlateportCity_Text_PleaseGiveItThisEffortRibbon, MSGBOX_DEFAULT playfanfare MUS_OBTAIN_ITEM message SlateportCity_Text_ReceivedEffortRibbon @@ -192,8 +189,7 @@ SlateportCity_EventScript_MonHasEffortRibbon:: SlateportCity_EventScript_Cook:: lock faceplayer - compare VAR_SLATEPORT_CITY_STATE, 1 - call_if_eq SlateportCity_EventScript_CookSternInterview + call_if_eq VAR_SLATEPORT_CITY_STATE, 1, SlateportCity_EventScript_CookSternInterview msgbox SlateportCity_Text_SeaweedFullOfLife, MSGBOX_DEFAULT release end @@ -206,8 +202,7 @@ SlateportCity_EventScript_CookSternInterview:: SlateportCity_EventScript_OldWoman:: lock faceplayer - compare VAR_SLATEPORT_CITY_STATE, 1 - call_if_eq SlateportCity_EventScript_OldWomanSternInterview + call_if_eq VAR_SLATEPORT_CITY_STATE, 1, SlateportCity_EventScript_OldWomanSternInterview msgbox SlateportCity_Text_HowTownIsBornAndGrows, MSGBOX_DEFAULT release end @@ -220,8 +215,7 @@ SlateportCity_EventScript_OldWomanSternInterview:: SlateportCity_EventScript_Girl:: lock faceplayer - compare VAR_SLATEPORT_CITY_STATE, 1 - call_if_eq SlateportCity_EventScript_GirlSternInterview + call_if_eq VAR_SLATEPORT_CITY_STATE, 1, SlateportCity_EventScript_GirlSternInterview goto_if_set FLAG_RECEIVED_SECRET_POWER, SlateportCity_EventScript_GirlSecretBase msgbox SlateportCity_Text_SlateportWonderfulPlace, MSGBOX_DEFAULT release @@ -240,8 +234,7 @@ SlateportCity_EventScript_GirlSecretBase:: SlateportCity_EventScript_RichBoy:: lock faceplayer - compare VAR_SLATEPORT_CITY_STATE, 1 - call_if_eq SlateportCity_EventScript_RichBoySternInterview + call_if_eq VAR_SLATEPORT_CITY_STATE, 1, SlateportCity_EventScript_RichBoySternInterview msgbox SlateportCity_Text_GoingToCompeteInBattleTent, MSGBOX_DEFAULT release end @@ -252,8 +245,7 @@ SlateportCity_EventScript_RichBoySternInterview:: end SlateportCity_EventScript_FatMan:: - compare VAR_SLATEPORT_CITY_STATE, 1 - goto_if_eq SlateportCity_EventScript_FatManSternInterview + goto_if_eq VAR_SLATEPORT_CITY_STATE, 1, SlateportCity_EventScript_FatManSternInterview msgbox SlateportCity_Text_BushedHikingFromMauville, MSGBOX_NPC end @@ -264,8 +256,7 @@ SlateportCity_EventScript_FatManSternInterview:: SlateportCity_EventScript_Man1:: lock faceplayer - compare VAR_SLATEPORT_CITY_STATE, 1 - call_if_eq SlateportCity_EventScript_Man1SternInterview + call_if_eq VAR_SLATEPORT_CITY_STATE, 1, SlateportCity_EventScript_Man1SternInterview msgbox SlateportCity_Text_EveryoneCallsHimCaptStern, MSGBOX_DEFAULT release end @@ -345,8 +336,7 @@ SlateportCity_EventScript_NameRatersHouseSign:: SlateportCity_EventScript_Maniac:: lock faceplayer - compare VAR_SLATEPORT_CITY_STATE, 1 - call_if_eq SlateportCity_EventScript_ManiacSternInterview + call_if_eq VAR_SLATEPORT_CITY_STATE, 1, SlateportCity_EventScript_ManiacSternInterview msgbox SlateportCity_Text_GetNameRaterToHelpYou, MSGBOX_DEFAULT release end @@ -588,10 +578,10 @@ SlateportCity_EventScript_CaptStern:: msgbox SlateportCity_Text_SternMoveAheadWithExploration, MSGBOX_DEFAULT msgbox SlateportCity_Text_GabbyWonderfulThanksForInterview, MSGBOX_DEFAULT closemessage - applymovement LOCALID_GABBY, Common_Movement_WalkInPlaceFastestRight + applymovement LOCALID_GABBY, Common_Movement_WalkInPlaceFasterRight waitmovement 0 delay 10 - applymovement LOCALID_TY, Common_Movement_WalkInPlaceFastestDown + applymovement LOCALID_TY, Common_Movement_WalkInPlaceFasterDown waitmovement 0 delay 25 applymovement LOCALID_CAPT_STERN, SlateportCity_Movement_SternWatchGabbyAndTyExit @@ -602,18 +592,18 @@ SlateportCity_EventScript_CaptStern:: removeobject LOCALID_GABBY removeobject LOCALID_TY msgbox SlateportCity_Text_SternWhewFirstInterview, MSGBOX_DEFAULT - applymovement LOCALID_CAPT_STERN, Common_Movement_WalkInPlaceFastestUp + applymovement LOCALID_CAPT_STERN, Common_Movement_WalkInPlaceFasterUp waitmovement 0 msgbox SlateportCity_Text_OhPlayerWeMadeDiscovery, MSGBOX_DEFAULT playbgm MUS_ENCOUNTER_AQUA, FALSE msgbox SlateportCity_Text_AquaWillAssumeControlOfSubmarine, MSGBOX_DEFAULT - applymovement LOCALID_COOK, Common_Movement_WalkInPlaceFastestLeft - applymovement LOCALID_FAT_MAN, Common_Movement_WalkInPlaceFastestLeft + applymovement LOCALID_COOK, Common_Movement_WalkInPlaceFasterLeft + applymovement LOCALID_FAT_MAN, Common_Movement_WalkInPlaceFasterLeft applymovement LOCALID_OLD_WOMAN, SlateportCity_Movement_OldWomanConcern applymovement LOCALID_RICH_BOY, Common_Movement_QuestionMark applymovement LOCALID_MAN_1, SlateportCity_Movement_ManConcern waitmovement 0 - applymovement LOCALID_CAPT_STERN, Common_Movement_WalkInPlaceFastestDown + applymovement LOCALID_CAPT_STERN, Common_Movement_WalkInPlaceFasterDown waitmovement 0 msgbox SlateportCity_Text_SternWhatWasAllThat, MSGBOX_DEFAULT playse SE_PIN @@ -621,7 +611,7 @@ SlateportCity_EventScript_CaptStern:: waitmovement 0 applymovement LOCALID_CAPT_STERN, Common_Movement_Delay48 waitmovement 0 - applymovement LOCALID_CAPT_STERN, Common_Movement_WalkInPlaceFastestUp + applymovement LOCALID_CAPT_STERN, Common_Movement_WalkInPlaceFasterUp waitmovement 0 msgbox SlateportCity_Text_FromHarborTryingToTakeSub, MSGBOX_DEFAULT msgbox SlateportCity_Text_PleaseComeWithMe, MSGBOX_DEFAULT @@ -635,7 +625,7 @@ SlateportCity_EventScript_CaptStern:: clearflag FLAG_HIDE_SLATEPORT_CITY_HARBOR_AQUA_GRUNT clearflag FLAG_HIDE_SLATEPORT_CITY_HARBOR_ARCHIE setvar VAR_SLATEPORT_CITY_STATE, 2 - warp MAP_SLATEPORT_CITY_HARBOR, 255, 11, 14 + warp MAP_SLATEPORT_CITY_HARBOR, 11, 14 waitstate releaseall end @@ -644,20 +634,20 @@ SlateportCity_Movement_OldWomanConcern: delay_16 delay_16 emote_question_mark - walk_in_place_fastest_right + walk_in_place_faster_right delay_16 delay_16 - walk_in_place_fastest_left + walk_in_place_faster_left step_end SlateportCity_Movement_ManConcern: emote_question_mark - walk_in_place_fastest_up + walk_in_place_faster_up delay_16 - walk_in_place_fastest_down + walk_in_place_faster_down delay_16 delay_16 - walk_in_place_fastest_left + walk_in_place_faster_left step_end SlateportCity_Movement_GabbyExit: @@ -693,7 +683,7 @@ SlateportCity_Movement_TyExit: SlateportCity_Movement_Unused: walk_down - walk_in_place_fastest_up + walk_in_place_faster_up step_end SlateportCity_Movement_SternEnterHarbor: @@ -714,7 +704,7 @@ SlateportCity_Movement_SternWatchGabbyAndTyExit: step_end SlateportCity_Movement_PlayerEnterHarbor: - walk_in_place_fastest_right + walk_in_place_faster_right delay_16 delay_16 walk_right @@ -729,7 +719,7 @@ SlateportCity_Movement_PlayerFaceStern: delay_16 delay_16 delay_16 - walk_in_place_fastest_down + walk_in_place_faster_down step_end SlateportCity_EventScript_Ty:: @@ -758,8 +748,7 @@ SlateportCity_EventScript_BerryPowderClerk:: SlateportCity_EventScript_ReceivedPowderJar:: setvar VAR_0x8004, 1 specialvar VAR_RESULT, HasEnoughBerryPowder - compare VAR_RESULT, FALSE - goto_if_eq SlateportCity_EventScript_ExplainBerryPowder + goto_if_eq VAR_RESULT, FALSE, SlateportCity_EventScript_ExplainBerryPowder msgbox SlateportCity_Text_BroughtMeSomeBerryPowder, MSGBOX_DEFAULT special DisplayBerryPowderVendorMenu goto SlateportCity_EventScript_ChooseBerryPowderItem @@ -793,77 +782,77 @@ SlateportCity_EventScript_ChooseBerryPowderItem:: end SlateportCity_EventScript_EnergyPowder:: - bufferitemname 0, ITEM_ENERGY_POWDER + bufferitemname STR_VAR_1, ITEM_ENERGY_POWDER setvar VAR_0x8008, ITEM_ENERGY_POWDER setvar VAR_0x8009, 50 goto SlateportCity_EventScript_TryBuyBerryPowderItem end SlateportCity_EventScript_EnergyRoot:: - bufferitemname 0, ITEM_ENERGY_ROOT + bufferitemname STR_VAR_1, ITEM_ENERGY_ROOT setvar VAR_0x8008, ITEM_ENERGY_ROOT setvar VAR_0x8009, 80 goto SlateportCity_EventScript_TryBuyBerryPowderItem end SlateportCity_EventScript_HealPowder:: - bufferitemname 0, ITEM_HEAL_POWDER + bufferitemname STR_VAR_1, ITEM_HEAL_POWDER setvar VAR_0x8008, ITEM_HEAL_POWDER setvar VAR_0x8009, 50 goto SlateportCity_EventScript_TryBuyBerryPowderItem end SlateportCity_EventScript_RevivalHerb:: - bufferitemname 0, ITEM_REVIVAL_HERB + bufferitemname STR_VAR_1, ITEM_REVIVAL_HERB setvar VAR_0x8008, ITEM_REVIVAL_HERB setvar VAR_0x8009, 300 goto SlateportCity_EventScript_TryBuyBerryPowderItem end SlateportCity_EventScript_Protein:: - bufferitemname 0, ITEM_PROTEIN + bufferitemname STR_VAR_1, ITEM_PROTEIN setvar VAR_0x8008, ITEM_PROTEIN setvar VAR_0x8009, 1000 goto SlateportCity_EventScript_TryBuyBerryPowderItem end SlateportCity_EventScript_Iron:: - bufferitemname 0, ITEM_IRON + bufferitemname STR_VAR_1, ITEM_IRON setvar VAR_0x8008, ITEM_IRON setvar VAR_0x8009, 1000 goto SlateportCity_EventScript_TryBuyBerryPowderItem end SlateportCity_EventScript_Carbos:: - bufferitemname 0, ITEM_CARBOS + bufferitemname STR_VAR_1, ITEM_CARBOS setvar VAR_0x8008, ITEM_CARBOS setvar VAR_0x8009, 1000 goto SlateportCity_EventScript_TryBuyBerryPowderItem end SlateportCity_EventScript_Calcium:: - bufferitemname 0, ITEM_CALCIUM + bufferitemname STR_VAR_1, ITEM_CALCIUM setvar VAR_0x8008, ITEM_CALCIUM setvar VAR_0x8009, 1000 goto SlateportCity_EventScript_TryBuyBerryPowderItem end SlateportCity_EventScript_Zinc:: - bufferitemname 0, ITEM_ZINC + bufferitemname STR_VAR_1, ITEM_ZINC setvar VAR_0x8008, ITEM_ZINC setvar VAR_0x8009, 1000 goto SlateportCity_EventScript_TryBuyBerryPowderItem end SlateportCity_EventScript_HPUp:: - bufferitemname 0, ITEM_HP_UP + bufferitemname STR_VAR_1, ITEM_HP_UP setvar VAR_0x8008, ITEM_HP_UP setvar VAR_0x8009, 1000 goto SlateportCity_EventScript_TryBuyBerryPowderItem end SlateportCity_EventScript_PPUp:: - bufferitemname 0, ITEM_PP_UP + bufferitemname STR_VAR_1, ITEM_PP_UP setvar VAR_0x8008, ITEM_PP_UP setvar VAR_0x8009, 3000 goto SlateportCity_EventScript_TryBuyBerryPowderItem @@ -877,21 +866,17 @@ SlateportCity_EventScript_CancelPowderItemSelect:: SlateportCity_EventScript_TryBuyBerryPowderItem:: msgbox SlateportCity_Text_ExchangeBerryPowderForItem, MSGBOX_YESNO - compare VAR_RESULT, NO - goto_if_eq SlateportCity_EventScript_ChooseBerryPowderItem + goto_if_eq VAR_RESULT, NO, SlateportCity_EventScript_ChooseBerryPowderItem copyvar VAR_0x8004, VAR_0x8009 specialvar VAR_RESULT, HasEnoughBerryPowder - compare VAR_RESULT, FALSE - goto_if_eq SlateportCity_EventScript_NotEnoughBerryPowder + goto_if_eq VAR_RESULT, FALSE, SlateportCity_EventScript_NotEnoughBerryPowder giveitem VAR_0x8008 - compare VAR_RESULT, FALSE - goto_if_eq SlateportCity_EventScript_NoRoomForBerryPowderItem + goto_if_eq VAR_RESULT, FALSE, SlateportCity_EventScript_NoRoomForBerryPowderItem copyvar VAR_0x8004, VAR_0x8009 special TakeBerryPowder special PrintPlayerBerryPowderAmount msgbox SlateportCity_Text_FineBerryPowderTradeSomethingElse, MSGBOX_YESNO - compare VAR_RESULT, YES - goto_if_eq SlateportCity_EventScript_ChooseBerryPowderItem + goto_if_eq VAR_RESULT, YES, SlateportCity_EventScript_ChooseBerryPowderItem msgbox SlateportCity_Text_WhenYouGetMoreBringItToMe, MSGBOX_DEFAULT special RemoveBerryPowderVendorMenu release @@ -939,7 +924,7 @@ SlateportCity_Movement_PushPlayerDown: SlateportCity_Movement_PlayerWatchScottExit: delay_16 - walk_in_place_fastest_right + walk_in_place_faster_right step_end SlateportCity_Movement_ScottExitBattleTent: diff --git a/data/maps/SlateportCity_BattleTentBattleRoom/scripts.inc b/data/maps/SlateportCity_BattleTentBattleRoom/scripts.inc index c1e9bfc532..53514bb5e9 100644 --- a/data/maps/SlateportCity_BattleTentBattleRoom/scripts.inc +++ b/data/maps/SlateportCity_BattleTentBattleRoom/scripts.inc @@ -16,10 +16,8 @@ SlateportCity_BattleTentBattleRoom_OnTransition: SlateportCity_BattleTentBattleRoom_EventScript_SetPlayerGfx:: checkplayergender - compare VAR_RESULT, MALE - goto_if_eq SlateportCity_BattleTentBattleRoom_EventScript_SetPlayerGfxMale - compare VAR_RESULT, FEMALE - goto_if_eq SlateportCity_BattleTentBattleRoom_EventScript_SetPlayerGfxFemale + goto_if_eq VAR_RESULT, MALE, SlateportCity_BattleTentBattleRoom_EventScript_SetPlayerGfxMale + goto_if_eq VAR_RESULT, FEMALE, SlateportCity_BattleTentBattleRoom_EventScript_SetPlayerGfxFemale return SlateportCity_BattleTentBattleRoom_EventScript_SetPlayerGfxMale:: @@ -68,7 +66,7 @@ SlateportCity_BattleTentBattleRoom_EventScript_EnterRoom:: SlateportCity_BattleTent_EventScript_WarpToLobbyLost:: frontier_set FRONTIER_DATA_CHALLENGE_STATUS, CHALLENGE_STATUS_LOST special LoadPlayerParty - warp MAP_SLATEPORT_CITY_BATTLE_TENT_LOBBY, 255, 6, 6 + warp MAP_SLATEPORT_CITY_BATTLE_TENT_LOBBY, 6, 6 waitstate @ forced stop @@ -79,14 +77,14 @@ SlateportCity_BattleTentBattleRoom_EventScript_DefeatedOpponent:: switch VAR_RESULT case 3, SlateportCity_BattleTentBattleRoom_EventScript_WarpToLobbyWon setvar VAR_0x8006, 1 - warp MAP_SLATEPORT_CITY_BATTLE_TENT_CORRIDOR, 255, 2, 3 + warp MAP_SLATEPORT_CITY_BATTLE_TENT_CORRIDOR, 2, 3 waitstate @ forced stop SlateportCity_BattleTentBattleRoom_EventScript_WarpToLobbyWon:: frontier_set FRONTIER_DATA_CHALLENGE_STATUS, CHALLENGE_STATUS_WON special LoadPlayerParty - warp MAP_SLATEPORT_CITY_BATTLE_TENT_LOBBY, 255, 6, 6 + warp MAP_SLATEPORT_CITY_BATTLE_TENT_LOBBY, 6, 6 waitstate @ forced stop @@ -94,7 +92,7 @@ SlateportCity_BattleTentBattleRoom_Movement_PlayerEnter: walk_up walk_up walk_up - walk_in_place_fastest_right + walk_in_place_faster_right step_end SlateportCity_BattleTentBattleRoom_Movement_OpponentEnter: @@ -102,6 +100,6 @@ SlateportCity_BattleTentBattleRoom_Movement_OpponentEnter: walk_down walk_down walk_down - walk_in_place_fastest_left + walk_in_place_faster_left step_end diff --git a/data/maps/SlateportCity_BattleTentCorridor/scripts.inc b/data/maps/SlateportCity_BattleTentCorridor/scripts.inc index 08b19391ce..75156f68f0 100644 --- a/data/maps/SlateportCity_BattleTentCorridor/scripts.inc +++ b/data/maps/SlateportCity_BattleTentCorridor/scripts.inc @@ -13,8 +13,7 @@ SlateportCity_BattleTentCorridor_OnWarp: SlateportCity_BattleTentCorridor_EventScript_SetUpObjects:: setvar VAR_TEMP_1, 1 - compare VAR_0x8006, 1 - goto_if_ne SlateportCity_BattleTentCorridor_EventScript_TurnPlayerNorth + goto_if_ne VAR_0x8006, 1, SlateportCity_BattleTentCorridor_EventScript_TurnPlayerNorth setobjectxy LOCALID_ATTENDANT, 2, 2 turnobject LOCALID_ATTENDANT, DIR_SOUTH SlateportCity_BattleTentCorridor_EventScript_TurnPlayerNorth:: @@ -26,14 +25,12 @@ SlateportCity_BattleTentCorridor_OnFrame: .2byte 0 SlateportCity_BattleTentCorridor_EventScript_EnterCorridor:: - compare VAR_0x8006, 1 - goto_if_eq SlateportCity_BattleTentCorridor_EventScript_ReturnToRoomFromBattle + goto_if_eq VAR_0x8006, 1, SlateportCity_BattleTentCorridor_EventScript_ReturnToRoomFromBattle setvar VAR_TEMP_0, 1 applymovement LOCALID_ATTENDANT, SlateportCity_BattleTentCorridor_Movement_AttendantEnter applymovement OBJ_EVENT_ID_PLAYER, SlateportCity_BattleTentCorridor_Movement_PlayerEnter waitmovement 0 - compare VAR_0x8006, 2 - goto_if_eq SlateportCity_BattleTentCorridor_EventScript_ResumeChallenge + goto_if_eq VAR_0x8006, 2, SlateportCity_BattleTentCorridor_EventScript_ResumeChallenge slateporttent_generaterentalmons slateporttent_generateopponentmons msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_HoldMonsChooseFromSelection, MSGBOX_DEFAULT @@ -43,7 +40,7 @@ SlateportCity_BattleTentCorridor_EventScript_EnterCorridor:: SlateportCity_BattleTentCorridor_EventScript_EnterBattleRoom:: msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_RightThisWay, MSGBOX_DEFAULT closemessage - applymovement LOCALID_ATTENDANT, Common_Movement_WalkInPlaceFastestUp + applymovement LOCALID_ATTENDANT, Common_Movement_WalkInPlaceFasterUp waitmovement 0 opendoor 2, 1 waitdooranim @@ -52,7 +49,7 @@ SlateportCity_BattleTentCorridor_EventScript_EnterBattleRoom:: waitmovement 0 closedoor 2, 1 waitdooranim - warp MAP_SLATEPORT_CITY_BATTLE_TENT_BATTLE_ROOM, 255, 4, 4 + warp MAP_SLATEPORT_CITY_BATTLE_TENT_BATTLE_ROOM, 4, 4 waitstate end @@ -65,10 +62,8 @@ SlateportCity_BattleTentCorridor_EventScript_ReturnToRoomFromBattle:: special HealPlayerParty SlateportCity_BattleTentCorridor_EventScript_AskReadyForOpponent:: frontier_get FRONTIER_DATA_BATTLE_NUM - compare VAR_RESULT, 1 - call_if_eq SlateportCity_BattleTentCorridor_EventScript_ReadyFor2ndOpponent - compare VAR_RESULT, 2 - call_if_eq SlateportCity_BattleTentCorridor_EventScript_ReadyFor3rdOpponent + call_if_eq VAR_RESULT, 1, SlateportCity_BattleTentCorridor_EventScript_ReadyFor2ndOpponent + call_if_eq VAR_RESULT, 2, SlateportCity_BattleTentCorridor_EventScript_ReadyFor3rdOpponent multichoice 20, 6, MULTI_GO_ON_REST_RETIRE, TRUE switch VAR_RESULT case 0, SlateportCity_BattleTentCorridor_EventScript_AskSwapMon @@ -103,8 +98,7 @@ SlateportCity_BattleTentCorridor_EventScript_SwapMons:: fadescreen FADE_TO_BLACK slateporttent_swapmons waitstate - compare VAR_RESULT, 1 - goto_if_eq SlateportCity_BattleTentCorridor_EventScript_EnterBattleRoom + goto_if_eq VAR_RESULT, 1, SlateportCity_BattleTentCorridor_EventScript_EnterBattleRoom msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_YourSwapIsComplete, MSGBOX_DEFAULT goto SlateportCity_BattleTentCorridor_EventScript_EnterBattleRoom @@ -151,7 +145,7 @@ SlateportCity_BattleTentCorridor_Movement_AttendantEnter: walk_up walk_up walk_up - walk_in_place_fastest_down + walk_in_place_faster_down step_end SlateportCity_BattleTentCorridor_Movement_AttendantExit: diff --git a/data/maps/SlateportCity_BattleTentLobby/scripts.inc b/data/maps/SlateportCity_BattleTentLobby/scripts.inc index 8361cdfcc3..0d3fae875f 100644 --- a/data/maps/SlateportCity_BattleTentLobby/scripts.inc +++ b/data/maps/SlateportCity_BattleTentLobby/scripts.inc @@ -93,8 +93,7 @@ SlateportCity_BattleTentLobby_EventScript_Attendant:: lock faceplayer slateporttent_getprize - compare VAR_RESULT, ITEM_NONE - goto_if_ne SlateportCity_BattleTentLobby_EventScript_GivePrize + goto_if_ne VAR_RESULT, ITEM_NONE, SlateportCity_BattleTentLobby_EventScript_GivePrize special SavePlayerParty msgbox SlateportCity_BattleTentLobby_Text_WelcomeToBattleTent, MSGBOX_DEFAULT SlateportCity_BattleTentLobby_EventScript_AskEnterChallenge:: @@ -127,14 +126,13 @@ SlateportCity_BattleTentLobby_EventScript_SaveBeforeChallenge:: delay 2 call Common_EventScript_SaveGame setvar VAR_TEMP_0, 255 - compare VAR_RESULT, 0 - goto_if_eq SlateportCity_BattleTentLobby_EventScript_CancelChallengeSaveFailed + goto_if_eq VAR_RESULT, 0, SlateportCity_BattleTentLobby_EventScript_CancelChallengeSaveFailed setvar VAR_0x8006, 0 SlateportCity_BattleTentLobby_EventScript_EnterChallenge:: msgbox SlateportCity_BattleTentLobby_Text_StepThisWay, MSGBOX_DEFAULT closemessage call SlateportCity_BattleTentLobby_EventScript_WalkToDoor - warp MAP_SLATEPORT_CITY_BATTLE_TENT_CORRIDOR, 255, 2, 7 + warp MAP_SLATEPORT_CITY_BATTLE_TENT_CORRIDOR, 2, 7 setvar VAR_TEMP_0, 0 waitstate end @@ -204,8 +202,7 @@ SlateportCity_BattleTentLobby_EventScript_TormentGiver:: goto_if_set FLAG_RECEIVED_TM41, SlateportCity_BattleTentLobby_EventScript_ReceivedTorment msgbox SlateportCity_BattleTentLobby_Text_CouldntFindMonForMe, MSGBOX_DEFAULT giveitem ITEM_TM41 - compare VAR_RESULT, FALSE - goto_if_eq Common_EventScript_ShowBagIsFull + goto_if_eq VAR_RESULT, FALSE, Common_EventScript_ShowBagIsFull setflag FLAG_RECEIVED_TM41 msgbox SlateportCity_BattleTentLobby_Text_ExplainTorment, MSGBOX_DEFAULT release diff --git a/data/maps/SlateportCity_Harbor/scripts.inc b/data/maps/SlateportCity_Harbor/scripts.inc index fb73f5b938..b2a71f2b7c 100644 --- a/data/maps/SlateportCity_Harbor/scripts.inc +++ b/data/maps/SlateportCity_Harbor/scripts.inc @@ -9,10 +9,9 @@ SlateportCity_Harbor_MapScripts:: .byte 0 SlateportCity_Harbor_OnTransition: - setescapewarp MAP_SLATEPORT_CITY, 255, 28, 13 + setescapewarp MAP_SLATEPORT_CITY, 28, 13 setvar VAR_TEMP_1, 0 - compare VAR_SLATEPORT_HARBOR_STATE, 1 - call_if_eq SlateportCity_Harbor_EventScript_ReadyAquaEscapeScene + call_if_eq VAR_SLATEPORT_HARBOR_STATE, 1, SlateportCity_Harbor_EventScript_ReadyAquaEscapeScene call_if_set FLAG_SYS_GAME_CLEAR, SlateportCity_Harbor_EventScript_ShowSSTidal end @@ -54,10 +53,10 @@ SlateportCity_Harbor_EventScript_AquaEscapeTrigger3:: end SlateportCity_Harbor_EventScript_AquaEscapeScene:: - applymovement LOCALID_ARCHIE, Common_Movement_WalkInPlaceFastestDown + applymovement LOCALID_ARCHIE, Common_Movement_WalkInPlaceFasterDown waitmovement 0 - applymovement LOCALID_GRUNT, Common_Movement_WalkInPlaceFastestDown - applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestUp + applymovement LOCALID_GRUNT, Common_Movement_WalkInPlaceFasterDown + applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFasterUp waitmovement 0 msgbox SlateportCity_Harbor_Text_ArchieYouAgainHideoutInLilycove, MSGBOX_DEFAULT closemessage @@ -71,14 +70,10 @@ SlateportCity_Harbor_EventScript_AquaEscapeScene:: setvar VAR_SLATEPORT_HARBOR_STATE, 2 setflag FLAG_MET_TEAM_AQUA_HARBOR setflag FLAG_HIDE_LILYCOVE_MOTEL_SCOTT - compare VAR_0x8008, 0 - call_if_eq SlateportCity_Harbor_EventScript_SternApproachPlayer0 - compare VAR_0x8008, 1 - call_if_eq SlateportCity_Harbor_EventScript_SternApproachPlayer1 - compare VAR_0x8008, 2 - call_if_eq SlateportCity_Harbor_EventScript_SternApproachPlayer - compare VAR_0x8008, 3 - call_if_eq SlateportCity_Harbor_EventScript_SternApproachPlayer + call_if_eq VAR_0x8008, 0, SlateportCity_Harbor_EventScript_SternApproachPlayer0 + call_if_eq VAR_0x8008, 1, SlateportCity_Harbor_EventScript_SternApproachPlayer1 + call_if_eq VAR_0x8008, 2, SlateportCity_Harbor_EventScript_SternApproachPlayer + call_if_eq VAR_0x8008, 3, SlateportCity_Harbor_EventScript_SternApproachPlayer msgbox SlateportCity_Harbor_Text_CaptSternWhyStealMySubmarine, MSGBOX_DEFAULT closemessage setflag FLAG_HIDE_AQUA_HIDEOUT_1F_GRUNT_1_BLOCKING_ENTRANCE @@ -91,21 +86,21 @@ SlateportCity_Harbor_EventScript_AquaEscapeScene:: SlateportCity_Harbor_EventScript_SternApproachPlayer0:: applymovement LOCALID_CAPT_STERN, SlateportCity_Harbor_Movement_SternApproachPlayer0 waitmovement 0 - applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestDown + applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFasterDown waitmovement 0 return SlateportCity_Harbor_EventScript_SternApproachPlayer1:: applymovement LOCALID_CAPT_STERN, SlateportCity_Harbor_Movement_SternApproachPlayer1 waitmovement 0 - applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestRight + applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFasterRight waitmovement 0 return SlateportCity_Harbor_EventScript_SternApproachPlayer:: applymovement LOCALID_CAPT_STERN, SlateportCity_Harbor_Movement_SternApproachPlayer waitmovement 0 - applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestRight + applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFasterRight waitmovement 0 return @@ -206,21 +201,19 @@ SlateportCity_Harbor_EventScript_NoTicket:: SlateportCity_Harbor_EventScript_Lilycove:: msgbox SlateportCity_Harbor_Text_LilycoveItIs, MSGBOX_YESNO - compare VAR_RESULT, NO - goto_if_eq SlateportCity_Harbor_EventScript_ChooseNewDestination + goto_if_eq VAR_RESULT, NO, SlateportCity_Harbor_EventScript_ChooseNewDestination setvar VAR_SS_TIDAL_STATE, SS_TIDAL_BOARD_SLATEPORT call SlateportCity_Harbor_EventScript_BoardFerry - warp MAP_SS_TIDAL_CORRIDOR, 255, 1, 10 + warp MAP_SS_TIDAL_CORRIDOR, 1, 10 waitstate release end SlateportCity_Harbor_EventScript_BattleFrontier:: msgbox SlateportCity_Harbor_Text_BattleFrontierItIs, MSGBOX_YESNO - compare VAR_RESULT, NO - goto_if_eq SlateportCity_Harbor_EventScript_ChooseNewDestination + goto_if_eq VAR_RESULT, NO, SlateportCity_Harbor_EventScript_ChooseNewDestination call SlateportCity_Harbor_EventScript_BoardFerry - warp MAP_BATTLE_FRONTIER_OUTSIDE_WEST, 255, 19, 67 + warp MAP_BATTLE_FRONTIER_OUTSIDE_WEST, 19, 67 waitstate release end @@ -234,14 +227,12 @@ SlateportCity_Harbor_EventScript_ChooseNewDestination:: SlateportCity_Harbor_EventScript_BoardFerry:: msgbox SlateportCity_Harbor_Text_PleaseBoardFerry, MSGBOX_DEFAULT closemessage - applymovement VAR_LAST_TALKED, Common_Movement_WalkInPlaceFastestUp + applymovement VAR_LAST_TALKED, Common_Movement_WalkInPlaceFasterUp waitmovement 0 delay 30 hideobjectat VAR_LAST_TALKED, MAP_SLATEPORT_CITY_HARBOR - compare VAR_FACING, DIR_NORTH - call_if_eq SlateportCity_Harbor_EventScript_BoardFerryNorth - compare VAR_FACING, DIR_EAST - call_if_eq SlateportCity_Harbor_EventScript_BoardFerryEast + call_if_eq VAR_FACING, DIR_NORTH, SlateportCity_Harbor_EventScript_BoardFerryNorth + call_if_eq VAR_FACING, DIR_EAST, SlateportCity_Harbor_EventScript_BoardFerryEast delay 30 hideobjectat OBJ_EVENT_ID_PLAYER, 0 setvar VAR_0x8004, LOCALID_SS_TIDAL @@ -265,7 +256,7 @@ SlateportCity_Harbor_EventScript_BoardFerryNorth:: SlateportCity_Harbor_Movement_BoardFerryEast: walk_right - walk_in_place_fastest_up + walk_in_place_faster_up step_end SlateportCity_Harbor_Movement_BoardFerryNorth: @@ -279,8 +270,7 @@ SlateportCity_Harbor_EventScript_Sailor:: setvar VAR_0x8004, 0 call_if_set FLAG_DEFEATED_KYOGRE, SlateportCity_Harbor_EventScript_CountDefeatedLegendary call_if_set FLAG_DEFEATED_GROUDON, SlateportCity_Harbor_EventScript_CountDefeatedLegendary - compare VAR_0x8004, 2 @ Defeated both - goto_if_eq SlateportCity_Harbor_EventScript_SailorNoAbnormalWeather + goto_if_eq VAR_0x8004, 2, SlateportCity_Harbor_EventScript_SailorNoAbnormalWeather @ Defeated both msgbox SlateportCity_Harbor_Text_AbnormalWeather, MSGBOX_DEFAULT release end @@ -304,8 +294,7 @@ SlateportCity_Harbor_EventScript_CaptStern:: goto_if_set FLAG_BADGE07_GET, SlateportCity_Harbor_EventScript_CaptSternFerryOrScannerComment goto_if_set FLAG_EVIL_TEAM_ESCAPED_STERN_SPOKE, SlateportCity_Harbor_EventScript_NeedDive goto_if_set FLAG_TEAM_AQUA_ESCAPED_IN_SUBMARINE, SlateportCity_Harbor_EventScript_TeamAquaLeftNeedDive - compare VAR_SLATEPORT_HARBOR_STATE, 2 - goto_if_eq SlateportCity_Harbor_EventScript_WhyStealSubmarine + goto_if_eq VAR_SLATEPORT_HARBOR_STATE, 2, SlateportCity_Harbor_EventScript_WhyStealSubmarine msgbox SlateportCity_Harbor_Text_SameThugsTriedToRobAtMuseum, MSGBOX_DEFAULT closemessage applymovement VAR_LAST_TALKED, Common_Movement_FaceOriginalDirection @@ -330,11 +319,9 @@ SlateportCity_Harbor_EventScript_NeedDive:: end SlateportCity_Harbor_EventScript_CaptSternFerryOrScannerComment:: - compare VAR_TEMP_1, 1 - goto_if_eq SlateportCity_Harbor_EventScript_TradedScanner - checkitem ITEM_SCANNER, 1 - compare VAR_RESULT, TRUE - goto_if_eq SlateportCity_Harbor_EventScript_AskToTradeScanner + goto_if_eq VAR_TEMP_1, 1, SlateportCity_Harbor_EventScript_TradedScanner + checkitem ITEM_SCANNER + goto_if_eq VAR_RESULT, TRUE, SlateportCity_Harbor_EventScript_AskToTradeScanner goto_if_set FLAG_SYS_GAME_CLEAR, SlateportCity_Harbor_EventScript_FerryFinished msgbox SlateportCity_Harbor_Text_WontBeLongBeforeWeFinishFerry, MSGBOX_DEFAULT release @@ -362,11 +349,9 @@ SlateportCity_Harbor_EventScript_ChooseScannerTrade:: SlateportCity_Harbor_EventScript_DeepSeaTooth:: msgbox SlateportCity_Harbor_Text_TradeForDeepSeaTooth, MSGBOX_YESNO - compare VAR_RESULT, NO - goto_if_eq SlateportCity_Harbor_EventScript_ChooseDifferentTrade + goto_if_eq VAR_RESULT, NO, SlateportCity_Harbor_EventScript_ChooseDifferentTrade giveitem ITEM_DEEP_SEA_TOOTH - compare VAR_RESULT, FALSE - goto_if_eq Common_EventScript_ShowBagIsFull + goto_if_eq VAR_RESULT, FALSE, Common_EventScript_ShowBagIsFull removeitem ITEM_SCANNER msgbox SlateportCity_Harbor_Text_HandedScannerToStern, MSGBOX_DEFAULT setflag FLAG_EXCHANGED_SCANNER @@ -375,11 +360,9 @@ SlateportCity_Harbor_EventScript_DeepSeaTooth:: SlateportCity_Harbor_EventScript_DeepSeaScale:: msgbox SlateportCity_Harbor_Text_TradeForDeepSeaScale, MSGBOX_YESNO - compare VAR_RESULT, NO - goto_if_eq SlateportCity_Harbor_EventScript_ChooseDifferentTrade + goto_if_eq VAR_RESULT, NO, SlateportCity_Harbor_EventScript_ChooseDifferentTrade giveitem ITEM_DEEP_SEA_SCALE - compare VAR_RESULT, FALSE - goto_if_eq Common_EventScript_ShowBagIsFull + goto_if_eq VAR_RESULT, FALSE, Common_EventScript_ShowBagIsFull removeitem ITEM_SCANNER msgbox SlateportCity_Harbor_Text_HandedScannerToStern, MSGBOX_DEFAULT setflag FLAG_EXCHANGED_SCANNER diff --git a/data/maps/SlateportCity_NameRatersHouse/scripts.inc b/data/maps/SlateportCity_NameRatersHouse/scripts.inc index 87ed2d07f8..34d788a6aa 100644 --- a/data/maps/SlateportCity_NameRatersHouse/scripts.inc +++ b/data/maps/SlateportCity_NameRatersHouse/scripts.inc @@ -5,20 +5,16 @@ SlateportCity_NameRatersHouse_EventScript_NameRater:: lock faceplayer msgbox SlateportCity_NameRatersHouse_Text_PleasedToRateMonNickname, MSGBOX_YESNO - compare VAR_RESULT, YES - goto_if_eq SlateportCity_NameRatersHouse_EventScript_ChooseMonToRate - compare VAR_RESULT, NO - goto_if_eq SlateportCity_NameRatersHouse_EventScript_DeclineNameRate + goto_if_eq VAR_RESULT, YES, SlateportCity_NameRatersHouse_EventScript_ChooseMonToRate + goto_if_eq VAR_RESULT, NO, SlateportCity_NameRatersHouse_EventScript_DeclineNameRate end SlateportCity_NameRatersHouse_EventScript_ChooseMonToRate:: msgbox SlateportCity_NameRatersHouse_Text_CritiqueWhichMonNickname, MSGBOX_DEFAULT special ChoosePartyMon waitstate - compare VAR_0x8004, 255 - goto_if_ne SlateportCity_NameRatersHouse_EventScript_RateMonNickname - compare VAR_0x8004, 255 - goto_if_eq SlateportCity_NameRatersHouse_EventScript_DeclineNameRate + goto_if_ne VAR_0x8004, PARTY_NOTHING_CHOSEN, SlateportCity_NameRatersHouse_EventScript_RateMonNickname + goto_if_eq VAR_0x8004, PARTY_NOTHING_CHOSEN, SlateportCity_NameRatersHouse_EventScript_DeclineNameRate end SlateportCity_NameRatersHouse_EventScript_DeclineNameRate:: @@ -28,21 +24,16 @@ SlateportCity_NameRatersHouse_EventScript_DeclineNameRate:: SlateportCity_NameRatersHouse_EventScript_RateMonNickname:: specialvar VAR_RESULT, ScriptGetPartyMonSpecies - compare VAR_RESULT, SPECIES_EGG - goto_if_eq SlateportCity_NameRatersHouse_EventScript_CantRateEgg + goto_if_eq VAR_RESULT, SPECIES_EGG, SlateportCity_NameRatersHouse_EventScript_CantRateEgg special BufferMonNickname special IsMonOTIDNotPlayers - compare VAR_RESULT, TRUE - goto_if_eq SlateportCity_NameRatersHouse_EventScript_PlayerNotMonsOT + goto_if_eq VAR_RESULT, TRUE, SlateportCity_NameRatersHouse_EventScript_PlayerNotMonsOT specialvar VAR_RESULT, MonOTNameNotPlayer special BufferMonNickname - compare VAR_RESULT, TRUE - goto_if_eq SlateportCity_NameRatersHouse_EventScript_PlayerNotMonsOT + goto_if_eq VAR_RESULT, TRUE, SlateportCity_NameRatersHouse_EventScript_PlayerNotMonsOT msgbox SlateportCity_NameRatersHouse_Text_FineNameSuggestBetterOne, MSGBOX_YESNO - compare VAR_RESULT, YES - goto_if_eq SlateportCity_NameRatersHouse_EventScript_ChangeNickname - compare VAR_RESULT, NO - goto_if_eq SlateportCity_NameRatersHouse_EventScript_DeclineNameRate + goto_if_eq VAR_RESULT, YES, SlateportCity_NameRatersHouse_EventScript_ChangeNickname + goto_if_eq VAR_RESULT, NO, SlateportCity_NameRatersHouse_EventScript_DeclineNameRate end SlateportCity_NameRatersHouse_EventScript_CantRateEgg:: @@ -60,8 +51,7 @@ SlateportCity_NameRatersHouse_EventScript_ChangeNickname:: call Common_EventScript_NameReceivedPartyMon specialvar VAR_RESULT, TryPutNameRaterShowOnTheAir special BufferMonNickname - compare VAR_RESULT, TRUE - goto_if_eq SlateportCity_NameRatersHouse_EventScript_NewNameDifferent + goto_if_eq VAR_RESULT, TRUE, SlateportCity_NameRatersHouse_EventScript_NewNameDifferent msgbox SlateportCity_NameRatersHouse_Text_NameNoDifferentYetSuperior, MSGBOX_DEFAULT release end diff --git a/data/maps/SlateportCity_OceanicMuseum_1F/scripts.inc b/data/maps/SlateportCity_OceanicMuseum_1F/scripts.inc index 38ec344649..96892f948d 100644 --- a/data/maps/SlateportCity_OceanicMuseum_1F/scripts.inc +++ b/data/maps/SlateportCity_OceanicMuseum_1F/scripts.inc @@ -9,23 +9,22 @@ SlateportCity_OceanicMuseum_1F_EventScript_EntranceAttendant:: SlateportCity_OceanicMuseum_1F_EventScript_PayEntranceFeeLeft:: lockall - applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestLeft + applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFasterLeft waitmovement 0 goto SlateportCity_OceanicMuseum_1F_EventScript_PayEntranceFee end SlateportCity_OceanicMuseum_1F_EventScript_PayEntranceFeeRight:: lockall - applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestRight + applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFasterRight waitmovement 0 goto SlateportCity_OceanicMuseum_1F_EventScript_PayEntranceFee end SlateportCity_OceanicMuseum_1F_EventScript_PayEntranceFee:: - showmoneybox 0, 0, 0 + showmoneybox 0, 0 msgbox SlateportCity_OceanicMuseum_1F_Text_WouldYouLikeToEnter, MSGBOX_YESNO - compare VAR_RESULT, YES - goto_if_eq SlateportCity_OceanicMuseum_1F_EventScript_CheckMoneyForFee + goto_if_eq VAR_RESULT, YES, SlateportCity_OceanicMuseum_1F_EventScript_CheckMoneyForFee closemessage hidemoneybox applymovement OBJ_EVENT_ID_PLAYER, SlateportCity_OceanicMuseum_1F_Movement_PushPlayerBackFromCounter @@ -34,12 +33,11 @@ SlateportCity_OceanicMuseum_1F_EventScript_PayEntranceFee:: end SlateportCity_OceanicMuseum_1F_EventScript_CheckMoneyForFee:: - checkmoney 50, 0 - compare VAR_RESULT, FALSE - goto_if_eq SlateportCity_OceanicMuseum_1F_EventScript_NotEnoughMoney + checkmoney 50 + goto_if_eq VAR_RESULT, FALSE, SlateportCity_OceanicMuseum_1F_EventScript_NotEnoughMoney playse SE_SHOP - removemoney 50, 0 - updatemoneybox 0, 0 + removemoney 50 + updatemoneybox msgbox SlateportCity_OceanicMuseum_1F_Text_PleaseEnjoyYourself, MSGBOX_DEFAULT setvar VAR_SLATEPORT_MUSEUM_1F_STATE, 1 hidemoneybox @@ -154,19 +152,14 @@ SlateportCity_OceanicMuseum_1F_EventScript_FamiliarGrunt:: waitmovement 0 msgbox SlateportCity_OceanicMuseum_1F_Text_RememberMeTakeThis, MSGBOX_DEFAULT giveitem ITEM_TM46 - compare VAR_RESULT, 0 - goto_if_eq SlateportCity_OceanicMuseum_1F_EventScript_NoRoomForThief + goto_if_eq VAR_RESULT, 0, SlateportCity_OceanicMuseum_1F_EventScript_NoRoomForThief setflag FLAG_RECEIVED_TM46 msgbox SlateportCity_OceanicMuseum_1F_Text_HopeINeverSeeYouAgain, MSGBOX_DEFAULT closemessage - compare VAR_FACING, DIR_NORTH - goto_if_eq SlateportCity_OceanicMuseum_1F_EventScript_FamiliarGruntExitNorth - compare VAR_FACING, DIR_SOUTH - goto_if_eq SlateportCity_OceanicMuseum_1F_EventScript_FamiliarGruntExitSouth - compare VAR_FACING, DIR_WEST - goto_if_eq SlateportCity_OceanicMuseum_1F_EventScript_FamiliarGruntExitWestEast - compare VAR_FACING, DIR_EAST - goto_if_eq SlateportCity_OceanicMuseum_1F_EventScript_FamiliarGruntExitWestEast + goto_if_eq VAR_FACING, DIR_NORTH, SlateportCity_OceanicMuseum_1F_EventScript_FamiliarGruntExitNorth + goto_if_eq VAR_FACING, DIR_SOUTH, SlateportCity_OceanicMuseum_1F_EventScript_FamiliarGruntExitSouth + goto_if_eq VAR_FACING, DIR_WEST, SlateportCity_OceanicMuseum_1F_EventScript_FamiliarGruntExitWestEast + goto_if_eq VAR_FACING, DIR_EAST, SlateportCity_OceanicMuseum_1F_EventScript_FamiliarGruntExitWestEast end SlateportCity_OceanicMuseum_1F_EventScript_FamiliarGruntExitNorth:: @@ -205,12 +198,12 @@ SlateportCity_OceanicMuseum_1F_Movement_PlayerWatchGruntExitNorth: delay_16 delay_8 delay_4 - walk_in_place_fastest_down + walk_in_place_faster_down step_end SlateportCity_OceanicMuseum_1F_Movement_PlayerWatchGruntExitWestEast: delay_16 - walk_in_place_fastest_down + walk_in_place_faster_down step_end SlateportCity_OceanicMuseum_1F_Movement_FamiliarGruntExit: diff --git a/data/maps/SlateportCity_OceanicMuseum_2F/scripts.inc b/data/maps/SlateportCity_OceanicMuseum_2F/scripts.inc index 90b5c83de0..59131fd7ee 100644 --- a/data/maps/SlateportCity_OceanicMuseum_2F/scripts.inc +++ b/data/maps/SlateportCity_OceanicMuseum_2F/scripts.inc @@ -21,22 +21,17 @@ SlateportCity_OceanicMuseum_2F_EventScript_CaptStern:: applymovement LOCALID_GRUNT_1, SlateportCity_OceanicMuseum_2F_Movement_FirstGruntApproach applymovement LOCALID_GRUNT_2, SlateportCity_OceanicMuseum_2F_Movement_SecondGruntApproach waitmovement 0 - compare VAR_FACING, DIR_SOUTH - call_if_eq SlateportCity_OceanicMuseum_2F_EventScript_PlayerFaceGrunts - compare VAR_FACING, DIR_EAST - call_if_eq SlateportCity_OceanicMuseum_2F_EventScript_PlayerFaceGrunts + call_if_eq VAR_FACING, DIR_SOUTH, SlateportCity_OceanicMuseum_2F_EventScript_PlayerFaceGrunts + call_if_eq VAR_FACING, DIR_EAST, SlateportCity_OceanicMuseum_2F_EventScript_PlayerFaceGrunts msgbox SlateportCity_OceanicMuseum_2F_Text_WellTakeThoseParts, MSGBOX_DEFAULT - compare VAR_FACING, DIR_EAST - call_if_ne SlateportCity_OceanicMuseum_2F_EventScript_SternFaceGrunts + call_if_ne VAR_FACING, DIR_EAST, SlateportCity_OceanicMuseum_2F_EventScript_SternFaceGrunts msgbox SlateportCity_OceanicMuseum_2F_Text_SternWhoAreYou, MSGBOX_DEFAULT msgbox SlateportCity_OceanicMuseum_2F_Text_WereTeamAqua, MSGBOX_DEFAULT closemessage applymovement LOCALID_GRUNT_2, SlateportCity_OceanicMuseum_2F_Movement_GruntApproachToBattle waitmovement 0 - compare VAR_FACING, DIR_SOUTH - call_if_eq SlateportCity_OceanicMuseum_2F_EventScript_PlayerApproachGruntSouth - compare VAR_FACING, DIR_WEST - call_if_eq SlateportCity_OceanicMuseum_2F_EventScript_PlayerApproachGruntWest + call_if_eq VAR_FACING, DIR_SOUTH, SlateportCity_OceanicMuseum_2F_EventScript_PlayerApproachGruntSouth + call_if_eq VAR_FACING, DIR_WEST, SlateportCity_OceanicMuseum_2F_EventScript_PlayerApproachGruntWest trainerbattle_no_intro TRAINER_GRUNT_MUSEUM_1, SlateportCity_OceanicMuseum_2F_Text_Grunt1Defeat msgbox SlateportCity_OceanicMuseum_2F_Text_BossGoingToBeFurious, MSGBOX_DEFAULT closemessage @@ -48,8 +43,8 @@ SlateportCity_OceanicMuseum_2F_EventScript_CaptStern:: trainerbattle_no_intro TRAINER_GRUNT_MUSEUM_2, SlateportCity_OceanicMuseum_2F_Text_Grunt2Defeat applymovement LOCALID_GRUNT_1, SlateportCity_OceanicMuseum_2F_Movement_GruntDefeated waitmovement 0 - applymovement LOCALID_GRUNT_1, Common_Movement_WalkInPlaceFastestDown - applymovement LOCALID_GRUNT_2, Common_Movement_WalkInPlaceFastestUp + applymovement LOCALID_GRUNT_1, Common_Movement_WalkInPlaceFasterDown + applymovement LOCALID_GRUNT_2, Common_Movement_WalkInPlaceFasterUp waitmovement 0 msgbox SlateportCity_OceanicMuseum_2F_Text_MeddlingKid, MSGBOX_DEFAULT closemessage @@ -73,7 +68,7 @@ SlateportCity_OceanicMuseum_2F_EventScript_CaptStern:: fadescreen FADE_FROM_BLACK delay 30 setflag FLAG_HIDE_SLATEPORT_CITY_OCEANIC_MUSEUM_AQUA_GRUNTS - applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestRight + applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFasterRight waitmovement 0 msgbox SlateportCity_OceanicMuseum_2F_Text_SternThankYouForSavingUs, MSGBOX_DEFAULT setvar VAR_0x8004, ITEM_DEVON_GOODS @@ -86,8 +81,7 @@ SlateportCity_OceanicMuseum_2F_EventScript_CaptStern:: special HealPlayerParty removeobject LOCALID_CAPT_STERN setflag FLAG_HIDE_ROUTE_110_TEAM_AQUA - compare VAR_REGISTER_BIRCH_STATE, 0 - call_if_eq SlateportCity_OceanicMuseum_2F_EventScript_ReadyRegisterBirch + call_if_eq VAR_REGISTER_BIRCH_STATE, 0, SlateportCity_OceanicMuseum_2F_EventScript_ReadyRegisterBirch setflag FLAG_DELIVERED_DEVON_GOODS clearflag FLAG_HIDE_ROUTE_116_DEVON_EMPLOYEE setflag FLAG_HIDE_RUSTBORO_CITY_DEVON_CORP_3F_EMPLOYEE @@ -101,12 +95,12 @@ SlateportCity_OceanicMuseum_2F_EventScript_ReadyRegisterBirch:: return SlateportCity_OceanicMuseum_2F_EventScript_PlayerFaceGrunts:: - applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestLeft + applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFasterLeft waitmovement 0 return SlateportCity_OceanicMuseum_2F_EventScript_SternFaceGrunts:: - applymovement LOCALID_CAPT_STERN, Common_Movement_WalkInPlaceFastestLeft + applymovement LOCALID_CAPT_STERN, Common_Movement_WalkInPlaceFasterLeft waitmovement 0 return @@ -123,7 +117,7 @@ SlateportCity_OceanicMuseum_2F_EventScript_PlayerApproachGruntWest:: SlateportCity_OceanicMuseum_2F_Movement_PlayerApproachGruntSouth: walk_left walk_down - walk_in_place_fastest_left + walk_in_place_faster_left step_end SlateportCity_OceanicMuseum_2F_Movement_PlayerApproachGruntWest: @@ -131,7 +125,7 @@ SlateportCity_OceanicMuseum_2F_Movement_PlayerApproachGruntWest: walk_left walk_left walk_down - walk_in_place_fastest_left + walk_in_place_faster_left step_end SlateportCity_OceanicMuseum_2F_Movement_Unused: @@ -173,7 +167,7 @@ SlateportCity_OceanicMuseum_2F_Movement_GruntApproachToBattle: SlateportCity_OceanicMuseum_2F_Movement_FirstGruntEnter: walk_down walk_right - walk_in_place_fastest_down + walk_in_place_faster_down step_end SlateportCity_OceanicMuseum_2F_Movement_FirstGruntApproach: @@ -217,7 +211,7 @@ SlateportCity_OceanicMuseum_2F_Movement_GruntMoveForArchie: delay_16 delay_8 walk_fast_down - walk_in_place_fastest_up + walk_in_place_faster_up step_end SlateportCity_OceanicMuseum_2F_EventScript_WaterQualitySample1:: diff --git a/data/maps/SlateportCity_PokemonFanClub/scripts.inc b/data/maps/SlateportCity_PokemonFanClub/scripts.inc index 3bff728164..b97e29a028 100644 --- a/data/maps/SlateportCity_PokemonFanClub/scripts.inc +++ b/data/maps/SlateportCity_PokemonFanClub/scripts.inc @@ -26,10 +26,8 @@ SlateportCity_PokemonFanClub_EventScript_ChairmanTryAssessPokemon:: call_if_set FLAG_RECEIVED_PINK_SCARF, SlateportCity_PokemonFanClub_EventScript_CountReceivedScarf call_if_set FLAG_RECEIVED_BLUE_SCARF, SlateportCity_PokemonFanClub_EventScript_CountReceivedScarf call_if_set FLAG_RECEIVED_RED_SCARF, SlateportCity_PokemonFanClub_EventScript_CountReceivedScarf - compare VAR_TEMP_2, CONTEST_CATEGORIES_COUNT - call_if_eq SlateportCity_PokemonFanClub_EventScript_ReceivedAllScarves - compare VAR_SLATEPORT_FAN_CLUB_STATE, 2 - goto_if_eq SlateportCity_PokemonFanClub_EventScript_NoMoreScarves + call_if_eq VAR_TEMP_2, CONTEST_CATEGORIES_COUNT, SlateportCity_PokemonFanClub_EventScript_ReceivedAllScarves + goto_if_eq VAR_SLATEPORT_FAN_CLUB_STATE, 2, SlateportCity_PokemonFanClub_EventScript_NoMoreScarves msgbox SlateportCity_PokemonFanClub_Text_HowIsYourPokemonGrowing, MSGBOX_DEFAULT goto SlateportCity_PokemonFanClub_EventScript_ChairmanAssessLeadMon end @@ -47,7 +45,7 @@ SlateportCity_PokemonFanClub_EventScript_ChairmanAssessLeadMon:: call_if_unset FLAG_RECEIVED_PINK_SCARF, SlateportCity_PokemonFanClub_EventScript_CheckMonCute call_if_unset FLAG_RECEIVED_BLUE_SCARF, SlateportCity_PokemonFanClub_EventScript_CheckMonBeauty call_if_unset FLAG_RECEIVED_RED_SCARF, SlateportCity_PokemonFanClub_EventScript_CheckMonCool - bufferleadmonspeciesname 0 + bufferleadmonspeciesname STR_VAR_1 switch VAR_TEMP_1 case 0, SlateportCity_PokemonFanClub_EventScript_NoHighConditions case 1, SlateportCity_PokemonFanClub_EventScript_GiveRedScarf @@ -72,9 +70,8 @@ SlateportCity_PokemonFanClub_EventScript_NoHighConditions:: end SlateportCity_PokemonFanClub_EventScript_GiveRedScarf:: - checkitemspace ITEM_RED_SCARF, 1 - compare VAR_RESULT, FALSE - goto_if_eq SlateportCity_PokemonFanClub_EventScript_NoRoomForScarf + checkitemspace ITEM_RED_SCARF + goto_if_eq VAR_RESULT, FALSE, SlateportCity_PokemonFanClub_EventScript_NoRoomForScarf msgbox SlateportCity_PokemonFanClub_Text_MonMostImpressiveGiveItThis, MSGBOX_DEFAULT setflag FLAG_RECEIVED_RED_SCARF giveitem ITEM_RED_SCARF @@ -83,9 +80,8 @@ SlateportCity_PokemonFanClub_EventScript_GiveRedScarf:: end SlateportCity_PokemonFanClub_EventScript_GiveBlueScarf:: - checkitemspace ITEM_BLUE_SCARF, 1 - compare VAR_RESULT, FALSE - goto_if_eq SlateportCity_PokemonFanClub_EventScript_NoRoomForScarf + checkitemspace ITEM_BLUE_SCARF + goto_if_eq VAR_RESULT, FALSE, SlateportCity_PokemonFanClub_EventScript_NoRoomForScarf msgbox SlateportCity_PokemonFanClub_Text_MonMostImpressiveGiveItThis, MSGBOX_DEFAULT setflag FLAG_RECEIVED_BLUE_SCARF giveitem ITEM_BLUE_SCARF @@ -94,9 +90,8 @@ SlateportCity_PokemonFanClub_EventScript_GiveBlueScarf:: end SlateportCity_PokemonFanClub_EventScript_GivePinkScarf:: - checkitemspace ITEM_PINK_SCARF, 1 - compare VAR_RESULT, FALSE - goto_if_eq SlateportCity_PokemonFanClub_EventScript_NoRoomForScarf + checkitemspace ITEM_PINK_SCARF + goto_if_eq VAR_RESULT, FALSE, SlateportCity_PokemonFanClub_EventScript_NoRoomForScarf msgbox SlateportCity_PokemonFanClub_Text_MonMostImpressiveGiveItThis, MSGBOX_DEFAULT setflag FLAG_RECEIVED_PINK_SCARF giveitem ITEM_PINK_SCARF @@ -105,9 +100,8 @@ SlateportCity_PokemonFanClub_EventScript_GivePinkScarf:: end SlateportCity_PokemonFanClub_EventScript_GiveGreenScarf:: - checkitemspace ITEM_GREEN_SCARF, 1 - compare VAR_RESULT, FALSE - goto_if_eq SlateportCity_PokemonFanClub_EventScript_NoRoomForScarf + checkitemspace ITEM_GREEN_SCARF + goto_if_eq VAR_RESULT, FALSE, SlateportCity_PokemonFanClub_EventScript_NoRoomForScarf msgbox SlateportCity_PokemonFanClub_Text_MonMostImpressiveGiveItThis, MSGBOX_DEFAULT setflag FLAG_RECEIVED_GREEN_SCARF giveitem ITEM_GREEN_SCARF @@ -116,9 +110,8 @@ SlateportCity_PokemonFanClub_EventScript_GiveGreenScarf:: end SlateportCity_PokemonFanClub_EventScript_GiveYellowScarf:: - checkitemspace ITEM_YELLOW_SCARF, 1 - compare VAR_RESULT, FALSE - goto_if_eq SlateportCity_PokemonFanClub_EventScript_NoRoomForScarf + checkitemspace ITEM_YELLOW_SCARF + goto_if_eq VAR_RESULT, FALSE, SlateportCity_PokemonFanClub_EventScript_NoRoomForScarf msgbox SlateportCity_PokemonFanClub_Text_MonMostImpressiveGiveItThis, MSGBOX_DEFAULT setflag FLAG_RECEIVED_YELLOW_SCARF giveitem ITEM_YELLOW_SCARF @@ -133,8 +126,7 @@ SlateportCity_PokemonFanClub_EventScript_NoRoomForScarf:: SlateportCity_PokemonFanClub_EventScript_CheckMonCool:: specialvar VAR_RESULT, CheckLeadMonCool - compare VAR_RESULT, TRUE - call_if_eq SlateportCity_PokemonFanClub_EventScript_SetMonCool + call_if_eq VAR_RESULT, TRUE, SlateportCity_PokemonFanClub_EventScript_SetMonCool return SlateportCity_PokemonFanClub_EventScript_SetMonCool:: @@ -143,8 +135,7 @@ SlateportCity_PokemonFanClub_EventScript_SetMonCool:: SlateportCity_PokemonFanClub_EventScript_CheckMonBeauty:: specialvar VAR_RESULT, CheckLeadMonBeauty - compare VAR_RESULT, TRUE - call_if_eq SlateportCity_PokemonFanClub_EventScript_SetMonBeauty + call_if_eq VAR_RESULT, TRUE, SlateportCity_PokemonFanClub_EventScript_SetMonBeauty return SlateportCity_PokemonFanClub_EventScript_SetMonBeauty:: @@ -153,8 +144,7 @@ SlateportCity_PokemonFanClub_EventScript_SetMonBeauty:: SlateportCity_PokemonFanClub_EventScript_CheckMonCute:: specialvar VAR_RESULT, CheckLeadMonCute - compare VAR_RESULT, TRUE - call_if_eq SlateportCity_PokemonFanClub_EventScript_SetMonCute + call_if_eq VAR_RESULT, TRUE, SlateportCity_PokemonFanClub_EventScript_SetMonCute return SlateportCity_PokemonFanClub_EventScript_SetMonCute:: @@ -163,8 +153,7 @@ SlateportCity_PokemonFanClub_EventScript_SetMonCute:: SlateportCity_PokemonFanClub_EventScript_CheckMonSmart:: specialvar VAR_RESULT, CheckLeadMonSmart - compare VAR_RESULT, TRUE - call_if_eq SlateportCity_PokemonFanClub_EventScript_SetMonSmart + call_if_eq VAR_RESULT, TRUE, SlateportCity_PokemonFanClub_EventScript_SetMonSmart return SlateportCity_PokemonFanClub_EventScript_SetMonSmart:: @@ -173,8 +162,7 @@ SlateportCity_PokemonFanClub_EventScript_SetMonSmart:: SlateportCity_PokemonFanClub_EventScript_CheckMonTough:: specialvar VAR_RESULT, CheckLeadMonTough - compare VAR_RESULT, TRUE - call_if_eq SlateportCity_PokemonFanClub_EventScript_SetMonTough + call_if_eq VAR_RESULT, TRUE, SlateportCity_PokemonFanClub_EventScript_SetMonTough return SlateportCity_PokemonFanClub_EventScript_SetMonTough:: @@ -204,8 +192,7 @@ SlateportCity_PokemonFanClub_EventScript_SootheBellWoman:: goto_if_set FLAG_RECEIVED_SOOTHE_BELL, SlateportCity_PokemonFanClub_EventScript_ReceivedSootheBell msgbox SlateportCity_PokemonFanClub_Text_ShowMePokemonThatLoveYou, MSGBOX_DEFAULT specialvar VAR_RESULT, GetLeadMonFriendshipScore - compare VAR_RESULT, 4 - goto_if_ge SlateportCity_PokemonFanClub_EventScript_GiveSootheBell + goto_if_ge VAR_RESULT, 4, SlateportCity_PokemonFanClub_EventScript_GiveSootheBell release end @@ -217,8 +204,7 @@ SlateportCity_PokemonFanClub_EventScript_GiveSootheBell:: waitmovement 0 msgbox SlateportCity_PokemonFanClub_Text_PokemonAdoresYou, MSGBOX_DEFAULT giveitem ITEM_SOOTHE_BELL - compare VAR_RESULT, FALSE - goto_if_eq Common_EventScript_ShowBagIsFull + goto_if_eq VAR_RESULT, FALSE, Common_EventScript_ShowBagIsFull setflag FLAG_RECEIVED_SOOTHE_BELL release end @@ -240,7 +226,7 @@ SlateportCity_PokemonFanClub_EventScript_Skitty:: lock faceplayer waitse - playmoncry SPECIES_SKITTY, 0 + playmoncry SPECIES_SKITTY, CRY_MODE_NORMAL msgbox SlateportCity_PokemonFanClub_Text_Skitty, MSGBOX_DEFAULT waitmoncry release @@ -250,7 +236,7 @@ SlateportCity_PokemonFanClub_EventScript_Zigzagoon:: lock faceplayer waitse - playmoncry SPECIES_ZIGZAGOON, 0 + playmoncry SPECIES_ZIGZAGOON, CRY_MODE_NORMAL msgbox SlateportCity_PokemonFanClub_Text_Zigzagoon, MSGBOX_DEFAULT waitmoncry release @@ -260,7 +246,7 @@ SlateportCity_PokemonFanClub_EventScript_Azumarill:: lock faceplayer waitse - playmoncry SPECIES_AZUMARILL, 0 + playmoncry SPECIES_AZUMARILL, CRY_MODE_NORMAL msgbox SlateportCity_PokemonFanClub_Text_Azumarill, MSGBOX_DEFAULT waitmoncry release diff --git a/data/maps/SootopolisCity/scripts.inc b/data/maps/SootopolisCity/scripts.inc index efeae33d1e..69f74880ec 100644 --- a/data/maps/SootopolisCity/scripts.inc +++ b/data/maps/SootopolisCity/scripts.inc @@ -34,49 +34,37 @@ SootopolisCity_EventScript_LegendariesNotArrived:: end SootopolisCity_EventScript_LockHouseDoors:: - setmetatile 9, 6, METATILE_Sootopolis_Door_Closed, 1 - setmetatile 9, 17, METATILE_Sootopolis_Door_Closed, 1 - setmetatile 9, 26, METATILE_Sootopolis_Door_Closed, 1 - setmetatile 44, 17, METATILE_Sootopolis_Door_Closed, 1 - setmetatile 8, 35, METATILE_Sootopolis_Door_Closed, 1 - setmetatile 53, 28, METATILE_Sootopolis_Door_Closed, 1 - setmetatile 45, 6, METATILE_Sootopolis_Door_Closed, 1 - setmetatile 48, 25, METATILE_Sootopolis_Door_Closed, 1 - setmetatile 51, 36, METATILE_Sootopolis_Door_Closed, 1 + setmetatile 9, 6, METATILE_Sootopolis_Door_Closed, TRUE + setmetatile 9, 17, METATILE_Sootopolis_Door_Closed, TRUE + setmetatile 9, 26, METATILE_Sootopolis_Door_Closed, TRUE + setmetatile 44, 17, METATILE_Sootopolis_Door_Closed, TRUE + setmetatile 8, 35, METATILE_Sootopolis_Door_Closed, TRUE + setmetatile 53, 28, METATILE_Sootopolis_Door_Closed, TRUE + setmetatile 45, 6, METATILE_Sootopolis_Door_Closed, TRUE + setmetatile 48, 25, METATILE_Sootopolis_Door_Closed, TRUE + setmetatile 51, 36, METATILE_Sootopolis_Door_Closed, TRUE return SootopolisCity_EventScript_LockGymDoor:: - setmetatile 31, 32, METATILE_Sootopolis_GymDoor_Closed, 1 + setmetatile 31, 32, METATILE_Sootopolis_GymDoor_Closed, TRUE return SootopolisCity_OnTransition: setflag FLAG_VISITED_SOOTOPOLIS_CITY - compare VAR_SOOTOPOLIS_CITY_STATE, 1 - call_if_eq SootopolisCity_EventScript_HideMapNamePopup - compare VAR_SKY_PILLAR_STATE, 1 - call_if_eq SootopolisCity_EventScript_HideMapNamePopup + call_if_eq VAR_SOOTOPOLIS_CITY_STATE, 1, SootopolisCity_EventScript_HideMapNamePopup + call_if_eq VAR_SKY_PILLAR_STATE, 1, SootopolisCity_EventScript_HideMapNamePopup call SootopolisCity_EventScript_SetWeather call SootopolisCity_EventScript_SetLayout - compare VAR_SOOTOPOLIS_CITY_STATE, 1 - call_if_eq SootopolisCity_EventScript_SetBattleSpectators - compare VAR_SOOTOPOLIS_CITY_STATE, 2 - call_if_eq SootopolisCity_EventScript_SetBattleSpectators - compare VAR_SOOTOPOLIS_CITY_STATE, 3 - call_if_eq SootopolisCity_EventScript_SetBattleSpectators - compare VAR_SOOTOPOLIS_CITY_STATE, 4 - call_if_eq SootopolisCity_EventScript_SetBattleSpectators - compare VAR_SOOTOPOLIS_CITY_STATE, 5 - call_if_eq SootopolisCity_EventScript_SetBattleSpectators - compare VAR_SOOTOPOLIS_CITY_STATE, 2 - call_if_eq SootopolisCity_EventScript_CheckSetEnterCaveOfOriginObjPos - compare VAR_SOOTOPOLIS_CITY_STATE, 3 - call_if_eq SootopolisCity_EventScript_CheckSetEnterCaveOfOriginObjPos - compare VAR_SOOTOPOLIS_CITY_STATE, 4 - call_if_eq SootopolisCity_EventScript_SetExitCaveOfOriginObjPos - compare VAR_SOOTOPOLIS_CITY_STATE, 5 - call_if_eq SootopolisCity_EventScript_SetOutsideGymObjPos - compare VAR_SOOTOPOLIS_CITY_STATE, 6 - call_if_eq SootopolisCity_EventScript_SetExpertBlockCaveEntrance + call_if_eq VAR_SOOTOPOLIS_CITY_STATE, 1, SootopolisCity_EventScript_SetBattleSpectators + call_if_eq VAR_SOOTOPOLIS_CITY_STATE, 2, SootopolisCity_EventScript_SetBattleSpectators + call_if_eq VAR_SOOTOPOLIS_CITY_STATE, 3, SootopolisCity_EventScript_SetBattleSpectators + call_if_eq VAR_SOOTOPOLIS_CITY_STATE, 4, SootopolisCity_EventScript_SetBattleSpectators + call_if_eq VAR_SOOTOPOLIS_CITY_STATE, 5, SootopolisCity_EventScript_SetBattleSpectators + call_if_eq VAR_SOOTOPOLIS_CITY_STATE, 2, SootopolisCity_EventScript_CheckSetEnterCaveOfOriginObjPos + call_if_eq VAR_SOOTOPOLIS_CITY_STATE, 3, SootopolisCity_EventScript_CheckSetEnterCaveOfOriginObjPos + call_if_eq VAR_SOOTOPOLIS_CITY_STATE, 4, SootopolisCity_EventScript_SetExitCaveOfOriginObjPos + call_if_eq VAR_SOOTOPOLIS_CITY_STATE, 5, SootopolisCity_EventScript_SetOutsideGymObjPos + call_if_eq VAR_SOOTOPOLIS_CITY_STATE, 6, SootopolisCity_EventScript_SetExpertBlockCaveEntrance end SootopolisCity_EventScript_HideMapNamePopup:: @@ -95,20 +83,13 @@ SootopolisCity_EventScript_SetBattleSpectators:: return SootopolisCity_EventScript_SetLayout:: - compare VAR_SOOTOPOLIS_CITY_STATE, 0 - goto_if_eq SootopolisCity_EventScript_SetNormalLayout - compare VAR_SOOTOPOLIS_CITY_STATE, 6 - goto_if_ge SootopolisCity_EventScript_SetNormalLayout - compare VAR_SOOTOPOLIS_CITY_STATE, 1 - goto_if_eq SootopolisCity_EventScript_SetLegendariesLayout - compare VAR_SOOTOPOLIS_CITY_STATE, 2 - goto_if_eq SootopolisCity_EventScript_SetLegendariesLayout - compare VAR_SOOTOPOLIS_CITY_STATE, 3 - goto_if_eq SootopolisCity_EventScript_SetLegendariesLayout - compare VAR_SOOTOPOLIS_CITY_STATE, 4 - goto_if_eq SootopolisCity_EventScript_SetLegendariesLayout - compare VAR_SKY_PILLAR_STATE, 1 - goto_if_le SootopolisCity_EventScript_SetLegendariesLayout + goto_if_eq VAR_SOOTOPOLIS_CITY_STATE, 0, SootopolisCity_EventScript_SetNormalLayout + goto_if_ge VAR_SOOTOPOLIS_CITY_STATE, 6, SootopolisCity_EventScript_SetNormalLayout + goto_if_eq VAR_SOOTOPOLIS_CITY_STATE, 1, SootopolisCity_EventScript_SetLegendariesLayout + goto_if_eq VAR_SOOTOPOLIS_CITY_STATE, 2, SootopolisCity_EventScript_SetLegendariesLayout + goto_if_eq VAR_SOOTOPOLIS_CITY_STATE, 3, SootopolisCity_EventScript_SetLegendariesLayout + goto_if_eq VAR_SOOTOPOLIS_CITY_STATE, 4, SootopolisCity_EventScript_SetLegendariesLayout + goto_if_le VAR_SKY_PILLAR_STATE, 1, SootopolisCity_EventScript_SetLegendariesLayout return SootopolisCity_EventScript_SetNormalLayout:: @@ -119,16 +100,11 @@ SootopolisCity_EventScript_SetLegendariesLayout:: return SootopolisCity_EventScript_SetWeather:: - compare VAR_SOOTOPOLIS_CITY_STATE, 0 - goto_if_eq SootopolisCity_EventScript_SetNormalWeather - compare VAR_SOOTOPOLIS_CITY_STATE, 6 - goto_if_ge SootopolisCity_EventScript_SetNormalWeather - compare VAR_SOOTOPOLIS_CITY_STATE, 1 - goto_if_eq SootopolisCity_EventScript_SetDownpour - compare VAR_SKY_PILLAR_STATE, 1 - goto_if_eq SootopolisCity_EventScript_SetDownpour - compare VAR_SKY_PILLAR_STATE, 1 - goto_if_le Common_EventScript_SetAbnormalWeather + goto_if_eq VAR_SOOTOPOLIS_CITY_STATE, 0, SootopolisCity_EventScript_SetNormalWeather + goto_if_ge VAR_SOOTOPOLIS_CITY_STATE, 6, SootopolisCity_EventScript_SetNormalWeather + goto_if_eq VAR_SOOTOPOLIS_CITY_STATE, 1, SootopolisCity_EventScript_SetDownpour + goto_if_eq VAR_SKY_PILLAR_STATE, 1, SootopolisCity_EventScript_SetDownpour + goto_if_le VAR_SKY_PILLAR_STATE, 1, Common_EventScript_SetAbnormalWeather return SootopolisCity_EventScript_SetNormalWeather:: @@ -158,12 +134,9 @@ SootopolisCity_EventScript_SetOutsideGymObjPos:: setobjectxyperm LOCALID_STEVEN, 29, 33 setobjectxyperm LOCALID_MAXIE, 33, 35 setobjectxyperm LOCALID_ARCHIE, 34, 35 - compare VAR_SOOTOPOLIS_WALLACE_STATE, 0 - call_if_eq SootopolisCity_EventScript_SetWallaceMiddle - compare VAR_SOOTOPOLIS_WALLACE_STATE, 1 - call_if_eq SootopolisCity_EventScript_SetWallaceRight - compare VAR_SOOTOPOLIS_WALLACE_STATE, 2 - call_if_eq SootopolisCity_EventScript_SetWallaceLeft + call_if_eq VAR_SOOTOPOLIS_WALLACE_STATE, 0, SootopolisCity_EventScript_SetWallaceMiddle + call_if_eq VAR_SOOTOPOLIS_WALLACE_STATE, 1, SootopolisCity_EventScript_SetWallaceRight + call_if_eq VAR_SOOTOPOLIS_WALLACE_STATE, 2, SootopolisCity_EventScript_SetWallaceLeft return SootopolisCity_EventScript_SetWallaceMiddle:: @@ -190,10 +163,8 @@ SootopolisCity_OnWarp: .2byte 0 SootopolisCity_EventScript_PlayerFaceLegendaries:: - compare VAR_SKY_PILLAR_STATE, 1 - call_if_eq SootopolisCity_EventScript_PlayerFaceLegendaries1 - compare VAR_SKY_PILLAR_STATE, 2 - call_if_eq SootopolisCity_EventScript_PlayerFaceLegendaries2 + call_if_eq VAR_SKY_PILLAR_STATE, 1, SootopolisCity_EventScript_PlayerFaceLegendaries1 + call_if_eq VAR_SKY_PILLAR_STATE, 2, SootopolisCity_EventScript_PlayerFaceLegendaries2 end SootopolisCity_EventScript_PlayerFaceLegendaries1:: @@ -206,7 +177,7 @@ SootopolisCity_EventScript_PlayerFaceLegendaries2:: return SootopolisCity_OnResume: - setdivewarp MAP_UNDERWATER_SOOTOPOLIS_CITY, 255, 9, 6 + setdivewarp MAP_UNDERWATER_SOOTOPOLIS_CITY, 9, 6 end SootopolisCity_OnFrame: @@ -218,10 +189,8 @@ SootopolisCity_OnFrame: SootopolisCity_EventScript_StartLegendariesScene:: lockall special StorePlayerCoordsInVars - compare VAR_0x8004, 43 - goto_if_ne SootopolisCity_EventScript_LegendariesSceneFromDive - compare VAR_0x8005, 32 - goto_if_ne SootopolisCity_EventScript_LegendariesSceneFromDive + goto_if_ne VAR_0x8004, 43, SootopolisCity_EventScript_LegendariesSceneFromDive + goto_if_ne VAR_0x8005, 32, SootopolisCity_EventScript_LegendariesSceneFromDive goto SootopolisCity_EventScript_LegendariesSceneFromPokeCenter end @@ -238,12 +207,12 @@ SootopolisCity_EventScript_LegendariesSceneFromPokeCenter:: setvar VAR_0x8004, FALSE @ Just do Groudon/Kyogre fight scene special Script_DoRayquazaScene waitstate - applymovement LOCALID_KYOGRE, Common_Movement_WalkInPlaceFastestLeft - applymovement LOCALID_GROUDON, Common_Movement_WalkInPlaceFastestRight + applymovement LOCALID_KYOGRE, Common_Movement_WalkInPlaceFasterLeft + applymovement LOCALID_GROUDON, Common_Movement_WalkInPlaceFasterRight waitmovement 0 delay 60 waitse - playmoncry SPECIES_KYOGRE, 2 + playmoncry SPECIES_KYOGRE, CRY_MODE_ENCOUNTER applymovement LOCALID_KYOGRE, SootopolisCity_Movement_KyogreAttack applymovement LOCALID_GROUDON, SootopolisCity_Movement_GroudonDefend waitmovement 0 @@ -257,7 +226,7 @@ SootopolisCity_EventScript_LegendariesSceneFromPokeCenter:: applymovement LOCALID_GROUDON, SootopolisCity_Movement_GroudonMoveBack waitmovement 0 waitse - playmoncry SPECIES_GROUDON, 2 + playmoncry SPECIES_GROUDON, CRY_MODE_ENCOUNTER applymovement LOCALID_KYOGRE, SootopolisCity_Movement_KyogreDefend applymovement LOCALID_GROUDON, SootopolisCity_Movement_GroudonAttack waitmovement 0 @@ -271,7 +240,7 @@ SootopolisCity_EventScript_LegendariesSceneFromPokeCenter:: applymovement LOCALID_GROUDON, SootopolisCity_Movement_GroudonMoveBack waitmovement 0 waitse - playmoncry SPECIES_KYOGRE, 2 + playmoncry SPECIES_KYOGRE, CRY_MODE_ENCOUNTER applymovement LOCALID_KYOGRE, SootopolisCity_Movement_KyogreAttack applymovement LOCALID_GROUDON, SootopolisCity_Movement_GroudonDefend waitmovement 0 @@ -338,12 +307,12 @@ SootopolisCity_EventScript_LegendariesSceneFromDive:: setvar VAR_0x8004, FALSE @ Just do Groudon/Kyogre fight scene special Script_DoRayquazaScene waitstate - applymovement LOCALID_KYOGRE, Common_Movement_WalkInPlaceFastestLeft - applymovement LOCALID_GROUDON, Common_Movement_WalkInPlaceFastestRight + applymovement LOCALID_KYOGRE, Common_Movement_WalkInPlaceFasterLeft + applymovement LOCALID_GROUDON, Common_Movement_WalkInPlaceFasterRight waitmovement 0 delay 60 waitse - playmoncry SPECIES_KYOGRE, 2 + playmoncry SPECIES_KYOGRE, CRY_MODE_ENCOUNTER applymovement LOCALID_KYOGRE, SootopolisCity_Movement_KyogreAttack applymovement LOCALID_GROUDON, SootopolisCity_Movement_GroudonDefend waitmovement 0 @@ -357,7 +326,7 @@ SootopolisCity_EventScript_LegendariesSceneFromDive:: applymovement LOCALID_GROUDON, SootopolisCity_Movement_GroudonMoveBack waitmovement 0 waitse - playmoncry SPECIES_GROUDON, 2 + playmoncry SPECIES_GROUDON, CRY_MODE_ENCOUNTER applymovement LOCALID_KYOGRE, SootopolisCity_Movement_KyogreDefend applymovement LOCALID_GROUDON, SootopolisCity_Movement_GroudonAttack waitmovement 0 @@ -371,7 +340,7 @@ SootopolisCity_EventScript_LegendariesSceneFromDive:: applymovement LOCALID_GROUDON, SootopolisCity_Movement_GroudonMoveBack waitmovement 0 waitse - playmoncry SPECIES_KYOGRE, 2 + playmoncry SPECIES_KYOGRE, CRY_MODE_ENCOUNTER applymovement LOCALID_KYOGRE, SootopolisCity_Movement_KyogreAttack applymovement LOCALID_GROUDON, SootopolisCity_Movement_GroudonDefend waitmovement 0 @@ -509,10 +478,8 @@ SootopolisCity_Movement_GroudonIdle: SootopolisCity_EventScript_StartRayquazaScene:: lockall special StorePlayerCoordsInVars - compare VAR_0x8004, 43 - goto_if_ne SootopolisCity_EventScript_RayquazaSceneFromDive - compare VAR_0x8005, 32 - goto_if_ne SootopolisCity_EventScript_RayquazaSceneFromDive + goto_if_ne VAR_0x8004, 43, SootopolisCity_EventScript_RayquazaSceneFromDive + goto_if_ne VAR_0x8005, 32, SootopolisCity_EventScript_RayquazaSceneFromDive goto SootopolisCity_EventScript_RayquazaSceneFromPokeCenter end @@ -536,7 +503,7 @@ SootopolisCity_EventScript_RayquazaSceneFromPokeCenter:: applymovement OBJ_EVENT_ID_CAMERA, SootopolisCity_Movement_PanUp waitmovement 0 waitse - playmoncry SPECIES_RAYQUAZA, 2 + playmoncry SPECIES_RAYQUAZA, CRY_MODE_ENCOUNTER setvar VAR_0x8004, 1 @ vertical pan setvar VAR_0x8005, 1 @ horizontal pan setvar VAR_0x8006, 8 @ num shakes @@ -544,7 +511,7 @@ SootopolisCity_EventScript_RayquazaSceneFromPokeCenter:: special ShakeCamera waitstate waitse - playmoncry SPECIES_RAYQUAZA, 2 + playmoncry SPECIES_RAYQUAZA, CRY_MODE_ENCOUNTER setvar VAR_0x8004, 1 @ vertical pan setvar VAR_0x8005, 2 @ horizontal pan setvar VAR_0x8006, 8 @ num shakes @@ -565,7 +532,7 @@ SootopolisCity_EventScript_RayquazaSceneFromPokeCenter:: fadenewbgm MUS_SOOTOPOLIS delay 120 clearflag FLAG_HIDE_MAP_NAME_POPUP - warpsootopolislegend MAP_SOOTOPOLIS_CITY, 255, 43, 32 + warpwhitefade MAP_SOOTOPOLIS_CITY, 43, 32 waitstate end @@ -589,7 +556,7 @@ SootopolisCity_EventScript_RayquazaSceneFromDive:: applymovement OBJ_EVENT_ID_PLAYER, SootopolisCity_Movement_PlayerApproachLegendaries waitmovement 0 waitse - playmoncry SPECIES_RAYQUAZA, 2 + playmoncry SPECIES_RAYQUAZA, CRY_MODE_ENCOUNTER setvar VAR_0x8004, 1 @ vertical pan setvar VAR_0x8005, 1 @ horizontal pan setvar VAR_0x8006, 8 @ num shakes @@ -597,7 +564,7 @@ SootopolisCity_EventScript_RayquazaSceneFromDive:: special ShakeCamera waitstate waitse - playmoncry SPECIES_RAYQUAZA, 2 + playmoncry SPECIES_RAYQUAZA, CRY_MODE_ENCOUNTER setvar VAR_0x8004, 1 @ vertical pan setvar VAR_0x8005, 2 @ horizontal pan setvar VAR_0x8006, 8 @ num shakes @@ -618,45 +585,45 @@ SootopolisCity_EventScript_RayquazaSceneFromDive:: fadenewbgm MUS_SURF delay 120 clearflag FLAG_HIDE_MAP_NAME_POPUP - warpsootopolislegend MAP_SOOTOPOLIS_CITY, 255, 29, 53 + warpwhitefade MAP_SOOTOPOLIS_CITY, 29, 53 waitstate end SootopolisCity_EventScript_SetRoughWater:: - setmetatile 27, 43, METATILE_Sootopolis_RoughWater, 0 - setmetatile 28, 43, METATILE_Sootopolis_RoughWater, 0 - setmetatile 29, 43, METATILE_Sootopolis_RoughWater, 0 - setmetatile 30, 43, METATILE_Sootopolis_RoughWater, 0 - setmetatile 27, 44, METATILE_Sootopolis_RoughWater, 0 - setmetatile 28, 44, METATILE_Sootopolis_RoughWater, 0 - setmetatile 29, 44, METATILE_Sootopolis_RoughWater, 0 - setmetatile 30, 44, METATILE_Sootopolis_RoughWater, 0 - setmetatile 27, 45, METATILE_Sootopolis_RoughWater, 0 - setmetatile 28, 45, METATILE_Sootopolis_RoughWater, 0 - setmetatile 29, 45, METATILE_Sootopolis_RoughWater, 0 - setmetatile 30, 45, METATILE_Sootopolis_RoughWater, 0 - setmetatile 32, 43, METATILE_Sootopolis_RoughWater, 0 - setmetatile 33, 43, METATILE_Sootopolis_RoughWater, 0 - setmetatile 34, 43, METATILE_Sootopolis_RoughWater, 0 - setmetatile 35, 43, METATILE_Sootopolis_RoughWater, 0 - setmetatile 32, 44, METATILE_Sootopolis_RoughWater, 0 - setmetatile 33, 44, METATILE_Sootopolis_RoughWater, 0 - setmetatile 34, 44, METATILE_Sootopolis_RoughWater, 0 - setmetatile 35, 44, METATILE_Sootopolis_RoughWater, 0 - setmetatile 32, 45, METATILE_Sootopolis_RoughWater, 0 - setmetatile 33, 45, METATILE_Sootopolis_RoughWater, 0 - setmetatile 34, 45, METATILE_Sootopolis_RoughWater, 0 - setmetatile 35, 45, METATILE_Sootopolis_RoughWater, 0 + setmetatile 27, 43, METATILE_Sootopolis_RoughWater, FALSE + setmetatile 28, 43, METATILE_Sootopolis_RoughWater, FALSE + setmetatile 29, 43, METATILE_Sootopolis_RoughWater, FALSE + setmetatile 30, 43, METATILE_Sootopolis_RoughWater, FALSE + setmetatile 27, 44, METATILE_Sootopolis_RoughWater, FALSE + setmetatile 28, 44, METATILE_Sootopolis_RoughWater, FALSE + setmetatile 29, 44, METATILE_Sootopolis_RoughWater, FALSE + setmetatile 30, 44, METATILE_Sootopolis_RoughWater, FALSE + setmetatile 27, 45, METATILE_Sootopolis_RoughWater, FALSE + setmetatile 28, 45, METATILE_Sootopolis_RoughWater, FALSE + setmetatile 29, 45, METATILE_Sootopolis_RoughWater, FALSE + setmetatile 30, 45, METATILE_Sootopolis_RoughWater, FALSE + setmetatile 32, 43, METATILE_Sootopolis_RoughWater, FALSE + setmetatile 33, 43, METATILE_Sootopolis_RoughWater, FALSE + setmetatile 34, 43, METATILE_Sootopolis_RoughWater, FALSE + setmetatile 35, 43, METATILE_Sootopolis_RoughWater, FALSE + setmetatile 32, 44, METATILE_Sootopolis_RoughWater, FALSE + setmetatile 33, 44, METATILE_Sootopolis_RoughWater, FALSE + setmetatile 34, 44, METATILE_Sootopolis_RoughWater, FALSE + setmetatile 35, 44, METATILE_Sootopolis_RoughWater, FALSE + setmetatile 32, 45, METATILE_Sootopolis_RoughWater, FALSE + setmetatile 33, 45, METATILE_Sootopolis_RoughWater, FALSE + setmetatile 34, 45, METATILE_Sootopolis_RoughWater, FALSE + setmetatile 35, 45, METATILE_Sootopolis_RoughWater, FALSE return SootopolisCity_Movement_RayquazaFlyOff: walk_fast_up - walk_fastest_up - walk_fastest_up - walk_fastest_up - walk_fastest_up - walk_fastest_up - walk_fastest_up + walk_faster_up + walk_faster_up + walk_faster_up + walk_faster_up + walk_faster_up + walk_faster_up step_end SootopolisCity_Movement_PanUp: @@ -717,12 +684,9 @@ SootopolisCity_Movement_UnusedPanBack: SootopolisCity_EventScript_CaveOfOriginExpert:: lock faceplayer - compare VAR_SOOTOPOLIS_CITY_STATE, 6 - goto_if_ge SootopolisCity_EventScript_ExpertPostLegendaries - compare VAR_SOOTOPOLIS_CITY_STATE, 5 - goto_if_eq SootopolisCity_EventScript_ExpertLegendaries - compare VAR_SOOTOPOLIS_CITY_STATE, 2 - goto_if_ge SootopolisCity_EventScript_ExpertLeadToCave + goto_if_ge VAR_SOOTOPOLIS_CITY_STATE, 6, SootopolisCity_EventScript_ExpertPostLegendaries + goto_if_eq VAR_SOOTOPOLIS_CITY_STATE, 5, SootopolisCity_EventScript_ExpertLegendaries + goto_if_ge VAR_SOOTOPOLIS_CITY_STATE, 2, SootopolisCity_EventScript_ExpertLeadToCave msgbox SootopolisCity_Text_CaveOfOriginPleaseLeave, MSGBOX_DEFAULT release end @@ -745,12 +709,9 @@ SootopolisCity_EventScript_ExpertLegendaries:: SootopolisCity_EventScript_Kiri:: lock faceplayer - compare VAR_SOOTOPOLIS_CITY_STATE, 1 - goto_if_le SootopolisCity_EventScript_KiriGiveBerry - compare VAR_SOOTOPOLIS_CITY_STATE, 6 - goto_if_ge SootopolisCity_EventScript_KiriGiveBerry - compare VAR_SOOTOPOLIS_CITY_STATE, 5 - goto_if_eq SootopolisCity_EventScript_KiriRayquaza + goto_if_le VAR_SOOTOPOLIS_CITY_STATE, 1, SootopolisCity_EventScript_KiriGiveBerry + goto_if_ge VAR_SOOTOPOLIS_CITY_STATE, 6, SootopolisCity_EventScript_KiriGiveBerry + goto_if_eq VAR_SOOTOPOLIS_CITY_STATE, 5, SootopolisCity_EventScript_KiriRayquaza msgbox SootopolisCity_Text_BigPokemonFighting, MSGBOX_DEFAULT closemessage applymovement LOCALID_KIRI, Common_Movement_FaceOriginalDirection @@ -774,37 +735,31 @@ SootopolisCity_EventScript_KiriGiveBerry:: addvar VAR_RESULT, NUM_KIRI_BERRIES_SKIPPED addvar VAR_RESULT, FIRST_BERRY_INDEX giveitem VAR_RESULT - compare VAR_RESULT, FALSE - goto_if_eq Common_EventScript_ShowBagIsFull + goto_if_eq VAR_RESULT, FALSE, Common_EventScript_ShowBagIsFull setflag FLAG_DAILY_SOOTOPOLIS_RECEIVED_BERRY msgbox SootopolisCity_Text_GiveYouThisBerryToo, MSGBOX_DEFAULT random 2 - compare VAR_RESULT, 0 - goto_if_eq SootopolisCity_EventScript_GiveFigyBerry - compare VAR_RESULT, 1 - goto_if_eq SootopolisCity_EventScript_GiveIapapaBerry + goto_if_eq VAR_RESULT, 0, SootopolisCity_EventScript_GiveFigyBerry + goto_if_eq VAR_RESULT, 1, SootopolisCity_EventScript_GiveIapapaBerry end SootopolisCity_EventScript_GiveFigyBerry:: giveitem ITEM_FIGY_BERRY - compare VAR_RESULT, FALSE - goto_if_eq Common_EventScript_ShowBagIsFull + goto_if_eq VAR_RESULT, FALSE, Common_EventScript_ShowBagIsFull msgbox SootopolisCity_Text_WhatKindOfWishInYourName, MSGBOX_DEFAULT release end SootopolisCity_EventScript_GiveIapapaBerry:: giveitem ITEM_IAPAPA_BERRY - compare VAR_RESULT, FALSE - goto_if_eq Common_EventScript_ShowBagIsFull + goto_if_eq VAR_RESULT, FALSE, Common_EventScript_ShowBagIsFull msgbox SootopolisCity_Text_WhatKindOfWishInYourName, MSGBOX_DEFAULT release end SootopolisCity_EventScript_KiriReceivedBerry:: msgbox SootopolisCity_Text_LikeSeasonBornIn, MSGBOX_YESNO - compare VAR_RESULT, YES - goto_if_eq SootopolisCity_EventScript_KiriLikeSeasonBornIn + goto_if_eq VAR_RESULT, YES, SootopolisCity_EventScript_KiriLikeSeasonBornIn msgbox SootopolisCity_Text_OhDoesntMatter, MSGBOX_DEFAULT release end @@ -818,8 +773,7 @@ SootopolisCity_EventScript_Woman2:: lockall applymovement LOCALID_WOMAN_2, Common_Movement_FacePlayer waitmovement 0 - compare VAR_SOOTOPOLIS_CITY_STATE, 5 - goto_if_eq SootopolisCity_EventScript_Woman2Rayquaza + goto_if_eq VAR_SOOTOPOLIS_CITY_STATE, 5, SootopolisCity_EventScript_Woman2Rayquaza msgbox SootopolisCity_Text_WeatherWentWild, MSGBOX_DEFAULT closemessage applymovement LOCALID_WOMAN_2, Common_Movement_FaceOriginalDirection @@ -835,8 +789,7 @@ SootopolisCity_EventScript_Woman2Rayquaza:: SootopolisCity_EventScript_Man:: lock faceplayer - compare VAR_SOOTOPOLIS_CITY_STATE, 6 - goto_if_ge SootopolisCity_EventScript_ManPostLegendaries + goto_if_ge VAR_SOOTOPOLIS_CITY_STATE, 6, SootopolisCity_EventScript_ManPostLegendaries msgbox SootopolisCity_Text_NoOrdinaryTourist, MSGBOX_DEFAULT release end @@ -849,12 +802,9 @@ SootopolisCity_EventScript_ManPostLegendaries:: SootopolisCity_EventScript_Woman1:: lock faceplayer - compare VAR_SOOTOPOLIS_CITY_STATE, 6 - goto_if_ge SootopolisCity_EventScript_Woman1PostLegendaries - compare VAR_SOOTOPOLIS_CITY_STATE, 5 - goto_if_eq SootopolisCity_EventScript_Woman1Rayquaza - compare VAR_SOOTOPOLIS_CITY_STATE, 2 - goto_if_ge SootopolisCity_EventScript_Woman1Legendaries + goto_if_ge VAR_SOOTOPOLIS_CITY_STATE, 6, SootopolisCity_EventScript_Woman1PostLegendaries + goto_if_eq VAR_SOOTOPOLIS_CITY_STATE, 5, SootopolisCity_EventScript_Woman1Rayquaza + goto_if_ge VAR_SOOTOPOLIS_CITY_STATE, 2, SootopolisCity_EventScript_Woman1Legendaries msgbox SootopolisCity_Text_SootopolisSkyBeautiful, MSGBOX_DEFAULT release end @@ -881,12 +831,9 @@ SootopolisCity_EventScript_NinjaBoy:: lockall applymovement LOCALID_NINJA_BOY, Common_Movement_FacePlayer waitmovement 0 - compare VAR_SOOTOPOLIS_CITY_STATE, 5 - goto_if_eq SootopolisCity_EventScript_NinjaBoyRayquaza - compare VAR_SOOTOPOLIS_CITY_STATE, 6 - goto_if_ge SootopolisCity_EventScript_NinjaBoyNormal - compare VAR_SOOTOPOLIS_CITY_STATE, 1 - goto_if_le SootopolisCity_EventScript_NinjaBoyNormal + goto_if_eq VAR_SOOTOPOLIS_CITY_STATE, 5, SootopolisCity_EventScript_NinjaBoyRayquaza + goto_if_ge VAR_SOOTOPOLIS_CITY_STATE, 6, SootopolisCity_EventScript_NinjaBoyNormal + goto_if_le VAR_SOOTOPOLIS_CITY_STATE, 1, SootopolisCity_EventScript_NinjaBoyNormal msgbox SootopolisCity_Text_ThisIsWicked, MSGBOX_DEFAULT closemessage applymovement LOCALID_NINJA_BOY, Common_Movement_FaceOriginalDirection @@ -908,13 +855,10 @@ SootopolisCity_EventScript_Boy1:: lockall applymovement LOCALID_BOY_1, Common_Movement_FacePlayer waitmovement 0 - compare VAR_SOOTOPOLIS_CITY_STATE, 5 - goto_if_eq SootopolisCity_EventScript_Boy1Rayquaza + goto_if_eq VAR_SOOTOPOLIS_CITY_STATE, 5, SootopolisCity_EventScript_Boy1Rayquaza goto_if_set FLAG_SYS_GAME_CLEAR, SootopolisCity_EventScript_Boy1GameClear - compare VAR_SOOTOPOLIS_CITY_STATE, 6 - goto_if_ge SootopolisCity_EventScript_Boy1Normal - compare VAR_SOOTOPOLIS_CITY_STATE, 1 - goto_if_le SootopolisCity_EventScript_Boy1Normal + goto_if_ge VAR_SOOTOPOLIS_CITY_STATE, 6, SootopolisCity_EventScript_Boy1Normal + goto_if_le VAR_SOOTOPOLIS_CITY_STATE, 1, SootopolisCity_EventScript_Boy1Normal msgbox SootopolisCity_Text_GiantPokemonSuddenlyAppeared, MSGBOX_DEFAULT closemessage applymovement LOCALID_BOY_1, Common_Movement_FaceOriginalDirection @@ -954,12 +898,9 @@ SootopolisCity_EventScript_Steven:: applymovement LOCALID_STEVEN, Common_Movement_FacePlayer waitmovement 0 call_if_unset FLAG_STEVEN_GUIDES_TO_CAVE_OF_ORIGIN, SootopolisCity_EventScript_StevenLeadPlayerCaveOfOrigin - compare VAR_SOOTOPOLIS_CITY_STATE, 2 - goto_if_eq SootopolisCity_EventScript_StevenHelpWallace - compare VAR_SOOTOPOLIS_CITY_STATE, 3 - goto_if_eq SootopolisCity_EventScript_StevenHelpedWallace - compare VAR_SOOTOPOLIS_CITY_STATE, 4 - goto_if_eq SootopolisCity_EventScript_StevenHelpedWallace + goto_if_eq VAR_SOOTOPOLIS_CITY_STATE, 2, SootopolisCity_EventScript_StevenHelpWallace + goto_if_eq VAR_SOOTOPOLIS_CITY_STATE, 3, SootopolisCity_EventScript_StevenHelpedWallace + goto_if_eq VAR_SOOTOPOLIS_CITY_STATE, 4, SootopolisCity_EventScript_StevenHelpedWallace goto_if_set FLAG_SOOTOPOLIS_ARCHIE_MAXIE_LEAVE, SootopolisCity_EventScript_StevenMaxieArchieLeft msgbox SootopolisCity_Text_SoThatsRayquaza, MSGBOX_DEFAULT releaseall @@ -983,10 +924,8 @@ SootopolisCity_EventScript_StevenHelpedWallace:: SootopolisCity_EventScript_StevenLeadPlayerCaveOfOrigin:: msgbox SootopolisCity_Text_InvolvedWithCrisisComeWithMe, MSGBOX_DEFAULT closemessage - compare VAR_FACING, DIR_WEST - call_if_eq SootopolisCity_EventScript_StartWalkToCaveOfOriginWest - compare VAR_FACING, DIR_NORTH - call_if_eq SootopolisCity_EventScript_StartWalkToCaveOfOriginNorth + call_if_eq VAR_FACING, DIR_WEST, SootopolisCity_EventScript_StartWalkToCaveOfOriginWest + call_if_eq VAR_FACING, DIR_NORTH, SootopolisCity_EventScript_StartWalkToCaveOfOriginNorth msgbox SootopolisCity_Text_DoesThisMakeYourFearPokemon, MSGBOX_DEFAULT closemessage applymovement LOCALID_STEVEN, SootopolisCity_Movement_StevenWalkToCaveOfOrigin @@ -1003,7 +942,7 @@ SootopolisCity_EventScript_StevenLeadPlayerCaveOfOrigin:: setflag FLAG_STEVEN_GUIDES_TO_CAVE_OF_ORIGIN applymovement OBJ_EVENT_ID_PLAYER, SootopolisCity_Movement_PlayerEnterCaveOfOrigin waitmovement 0 - warp MAP_CAVE_OF_ORIGIN_ENTRANCE, 255, 9, 20 + warp MAP_CAVE_OF_ORIGIN_ENTRANCE, 9, 20 waitstate end @@ -1055,7 +994,7 @@ SootopolisCity_Movement_StevenStartWalkToCaveOfOrigin: walk_up walk_up walk_up - walk_in_place_fastest_down + walk_in_place_faster_down step_end SootopolisCity_Movement_PlayerStartWalkToCaveOfOriginWest: @@ -1186,7 +1125,7 @@ SootopolisCity_Movement_StevenWalkToCaveOfOrigin: walk_right walk_right delay_4 - walk_in_place_fastest_left + walk_in_place_faster_left delay_16 delay_16 walk_right @@ -1249,7 +1188,7 @@ SootopolisCity_Movement_PlayerWalkToCaveOfOrigin: SootopolisCity_Movement_ExpertMoveAside: walk_slow_left - walk_in_place_fastest_right + walk_in_place_faster_right step_end SootopolisCity_Movement_StevenArriveCaveEntrance: @@ -1262,7 +1201,7 @@ SootopolisCity_Movement_StevenArriveCaveEntrance: walk_up walk_up walk_right - walk_in_place_fastest_left + walk_in_place_faster_left step_end SootopolisCity_Movement_PlayerArriveCaveEntrance: @@ -1275,7 +1214,7 @@ SootopolisCity_Movement_PlayerArriveCaveEntrance: walk_up walk_up walk_up - walk_in_place_fastest_right + walk_in_place_faster_right step_end SootopolisCity_Movement_PlayerEnterCaveOfOrigin: @@ -1287,8 +1226,7 @@ SootopolisCity_EventScript_Boy2:: lockall applymovement LOCALID_BOY_2, Common_Movement_FacePlayer waitmovement 0 - compare VAR_SOOTOPOLIS_CITY_STATE, 5 - goto_if_eq SootopolisCity_EventScript_Boy2Rayquaza + goto_if_eq VAR_SOOTOPOLIS_CITY_STATE, 5, SootopolisCity_EventScript_Boy2Rayquaza msgbox SootopolisCity_Text_TwoPokemonArentAngry, MSGBOX_DEFAULT closemessage applymovement LOCALID_BOY_2, Common_Movement_FaceOriginalDirection @@ -1304,8 +1242,7 @@ SootopolisCity_EventScript_Boy2Rayquaza:: SootopolisCity_EventScript_BlackBelt:: lockall - compare VAR_SOOTOPOLIS_CITY_STATE, 5 - goto_if_eq SootopolisCity_EventScript_BlackBeltRayquaza + goto_if_eq VAR_SOOTOPOLIS_CITY_STATE, 5, SootopolisCity_EventScript_BlackBeltRayquaza msgbox SootopolisCity_Text_GoRedAndBlueMon, MSGBOX_DEFAULT closemessage applymovement LOCALID_BLACK_BELT, Common_Movement_FacePlayer @@ -1328,8 +1265,7 @@ SootopolisCity_EventScript_Girl:: lockall applymovement LOCALID_GIRL, Common_Movement_FacePlayer waitmovement 0 - compare VAR_SOOTOPOLIS_CITY_STATE, 5 - goto_if_eq SootopolisCity_EventScript_GirlRayquaza + goto_if_eq VAR_SOOTOPOLIS_CITY_STATE, 5, SootopolisCity_EventScript_GirlRayquaza msgbox SootopolisCity_Text_SootopolisWillBeWrecked, MSGBOX_DEFAULT closemessage applymovement LOCALID_GIRL, Common_Movement_FaceOriginalDirection @@ -1347,8 +1283,7 @@ SootopolisCity_EventScript_Maniac:: lockall applymovement LOCALID_MANIAC, Common_Movement_FacePlayer waitmovement 0 - compare VAR_SOOTOPOLIS_CITY_STATE, 5 - goto_if_eq SootopolisCity_EventScript_ManiacRayquaza + goto_if_eq VAR_SOOTOPOLIS_CITY_STATE, 5, SootopolisCity_EventScript_ManiacRayquaza msgbox SootopolisCity_Text_SeeingLegendWithOwnEyes, MSGBOX_DEFAULT closemessage applymovement LOCALID_MANIAC, Common_Movement_FaceOriginalDirection @@ -1364,8 +1299,7 @@ SootopolisCity_EventScript_ManiacRayquaza:: SootopolisCity_EventScript_Wallace:: lock faceplayer - compare VAR_SOOTOPOLIS_CITY_STATE, 4 - goto_if_eq SootopolisCity_EventScript_GoToSkyPillar + goto_if_eq VAR_SOOTOPOLIS_CITY_STATE, 4, SootopolisCity_EventScript_GoToSkyPillar goto_if_set FLAG_RECEIVED_HM07, SootopolisCity_EventScript_GoToGym goto_if_set FLAG_SOOTOPOLIS_ARCHIE_MAXIE_LEAVE, SootopolisCity_EventScript_GiveWaterfall msgbox SootopolisCity_Text_AquaMagmaDidntMeanHarm, MSGBOX_DEFAULT @@ -1378,12 +1312,9 @@ SootopolisCity_EventScript_GiveWaterfall:: setflag FLAG_RECEIVED_HM07 msgbox SootopolisCity_Text_ExplainWaterfallGoToGym, MSGBOX_DEFAULT closemessage - compare VAR_FACING, DIR_NORTH - call_if_eq SootopolisCity_EventScript_WallaceMoveFromGym - compare VAR_FACING, DIR_EAST - call_if_eq SootopolisCity_EventScript_WallaceMoveFromGym - compare VAR_FACING, DIR_WEST - call_if_eq SootopolisCity_EventScript_WallaceMoveFromGymWest + call_if_eq VAR_FACING, DIR_NORTH, SootopolisCity_EventScript_WallaceMoveFromGym + call_if_eq VAR_FACING, DIR_EAST, SootopolisCity_EventScript_WallaceMoveFromGym + call_if_eq VAR_FACING, DIR_WEST, SootopolisCity_EventScript_WallaceMoveFromGymWest release end @@ -1413,18 +1344,17 @@ SootopolisCity_EventScript_GoToGym:: SootopolisCity_Movement_WallaceMoveFromGym: walk_right - walk_in_place_fastest_down + walk_in_place_faster_down step_end SootopolisCity_Movement_WallaceMoveFromGymWest: walk_left - walk_in_place_fastest_down + walk_in_place_faster_down step_end SootopolisCity_EventScript_Maxie:: lockall - compare VAR_SOOTOPOLIS_CITY_STATE, 5 - goto_if_eq SootopolisCity_EventScript_MaxieRayquaza + goto_if_eq VAR_SOOTOPOLIS_CITY_STATE, 5, SootopolisCity_EventScript_MaxieRayquaza msgbox SootopolisCity_Text_GroudonPleaseStop, MSGBOX_DEFAULT closemessage releaseall @@ -1439,8 +1369,7 @@ SootopolisCity_EventScript_MaxieRayquaza:: SootopolisCity_EventScript_Archie:: lockall - compare VAR_SOOTOPOLIS_CITY_STATE, 5 - goto_if_eq SootopolisCity_EventScript_ArchieRayquaza + goto_if_eq VAR_SOOTOPOLIS_CITY_STATE, 5, SootopolisCity_EventScript_ArchieRayquaza msgbox SootopolisCity_Text_KyogreCalmDown, MSGBOX_DEFAULT closemessage releaseall @@ -1460,7 +1389,7 @@ SootopolisCity_EventScript_MaxieArchieLeave:: clearflag FLAG_HIDE_MT_PYRE_SUMMIT_MAXIE clearflag FLAG_HIDE_MT_PYRE_SUMMIT_ARCHIE setvar VAR_MT_PYRE_STATE, 2 - warpsilent MAP_SOOTOPOLIS_CITY, 255, 31, 34 + warpsilent MAP_SOOTOPOLIS_CITY, 31, 34 waitstate releaseall end diff --git a/data/maps/SootopolisCity_Gym_1F/scripts.inc b/data/maps/SootopolisCity_Gym_1F/scripts.inc index b20cf78887..7f739935b1 100644 --- a/data/maps/SootopolisCity_Gym_1F/scripts.inc +++ b/data/maps/SootopolisCity_Gym_1F/scripts.inc @@ -19,20 +19,17 @@ SootopolisCity_Gym_1F_OnLoad: end SootopolisCity_Gym_1F_EventScript_CheckSetStairMetatiles:: - compare VAR_ICE_STEP_COUNT, 8 - goto_if_lt SootopolisCity_Gym_1F_EventScript_StopCheckingStairs @ All stairs ice - compare VAR_ICE_STEP_COUNT, 28 - goto_if_lt SootopolisCity_Gym_1F_EventScript_OpenFirstStairs - compare VAR_ICE_STEP_COUNT, 67 - goto_if_lt SootopolisCity_Gym_1F_EventScript_OpenFirstAndSecondStairs - setmetatile 8, 4, METATILE_SootopolisGym_Stairs, 0 - setmetatile 8, 5, METATILE_SootopolisGym_Stairs, 0 + goto_if_lt VAR_ICE_STEP_COUNT, 8, SootopolisCity_Gym_1F_EventScript_StopCheckingStairs @ All stairs ice + goto_if_lt VAR_ICE_STEP_COUNT, 28, SootopolisCity_Gym_1F_EventScript_OpenFirstStairs + goto_if_lt VAR_ICE_STEP_COUNT, 67, SootopolisCity_Gym_1F_EventScript_OpenFirstAndSecondStairs + setmetatile 8, 4, METATILE_SootopolisGym_Stairs, FALSE + setmetatile 8, 5, METATILE_SootopolisGym_Stairs, FALSE SootopolisCity_Gym_1F_EventScript_OpenFirstAndSecondStairs:: - setmetatile 8, 10, METATILE_SootopolisGym_Stairs, 0 - setmetatile 8, 11, METATILE_SootopolisGym_Stairs, 0 + setmetatile 8, 10, METATILE_SootopolisGym_Stairs, FALSE + setmetatile 8, 11, METATILE_SootopolisGym_Stairs, FALSE SootopolisCity_Gym_1F_EventScript_OpenFirstStairs:: - setmetatile 8, 15, METATILE_SootopolisGym_Stairs, 0 - setmetatile 8, 16, METATILE_SootopolisGym_Stairs, 0 + setmetatile 8, 15, METATILE_SootopolisGym_Stairs, FALSE + setmetatile 8, 16, METATILE_SootopolisGym_Stairs, FALSE SootopolisCity_Gym_1F_EventScript_StopCheckingStairs:: return @@ -85,8 +82,7 @@ SootopolisCity_Gym_1F_Movement_FallThroughIce: SootopolisCity_Gym_1F_EventScript_Juan:: trainerbattle_single TRAINER_JUAN_1, SootopolisCity_Gym_1F_Text_JuanIntro, SootopolisCity_Gym_1F_Text_JuanDefeat, SootopolisCity_Gym_1F_EventScript_JuanDefeated, NO_MUSIC specialvar VAR_RESULT, ShouldTryRematchBattle - compare VAR_RESULT, TRUE - goto_if_eq SootopolisCity_Gym_1F_EventScript_JuanRematch + goto_if_eq VAR_RESULT, TRUE, SootopolisCity_Gym_1F_EventScript_JuanRematch goto_if_unset FLAG_RECEIVED_TM03, SootopolisCity_Gym_1F_EventScript_GiveWaterPulse2 goto_if_unset FLAG_BADGE06_GET, SootopolisCity_Gym_1F_EventScript_GoGetFortreeBadge msgbox SootopolisCity_Gym_1F_Text_JuanPostBattle, MSGBOX_DEFAULT @@ -121,16 +117,14 @@ SootopolisCity_Gym_1F_EventScript_JuanDefeated:: SootopolisCity_Gym_1F_EventScript_GiveWaterPulse:: giveitem ITEM_TM03 - compare VAR_RESULT, FALSE - goto_if_eq Common_EventScript_BagIsFull + goto_if_eq VAR_RESULT, FALSE, Common_EventScript_BagIsFull msgbox SootopolisCity_Gym_1F_Text_ExplainWaterPulse, MSGBOX_DEFAULT setflag FLAG_RECEIVED_TM03 return SootopolisCity_Gym_1F_EventScript_GiveWaterPulse2:: giveitem ITEM_TM03 - compare VAR_RESULT, FALSE - goto_if_eq Common_EventScript_ShowBagIsFull + goto_if_eq VAR_RESULT, FALSE, Common_EventScript_ShowBagIsFull msgbox SootopolisCity_Gym_1F_Text_ExplainWaterPulse, MSGBOX_DEFAULT setflag FLAG_RECEIVED_TM03 release diff --git a/data/maps/SootopolisCity_House1/scripts.inc b/data/maps/SootopolisCity_House1/scripts.inc index 1cedf7c579..40f22a9c1f 100644 --- a/data/maps/SootopolisCity_House1/scripts.inc +++ b/data/maps/SootopolisCity_House1/scripts.inc @@ -7,8 +7,7 @@ SootopolisCity_House1_EventScript_BrickBreakBlackBelt:: goto_if_set FLAG_RECEIVED_TM31, SootopolisCity_House1_EventScript_ReceivedBrickBreak msgbox SootopolisCity_House1_Text_DevelopedThisTM, MSGBOX_DEFAULT giveitem ITEM_TM31 - compare VAR_RESULT, FALSE - goto_if_eq Common_EventScript_ShowBagIsFull + goto_if_eq VAR_RESULT, FALSE, Common_EventScript_ShowBagIsFull setflag FLAG_RECEIVED_TM31 msgbox SootopolisCity_House1_Text_ExplainBrickBreak, MSGBOX_DEFAULT release @@ -23,7 +22,7 @@ SootopolisCity_House1_EventScript_Kecleon:: lock faceplayer waitse - playmoncry SPECIES_KECLEON, 0 + playmoncry SPECIES_KECLEON, CRY_MODE_NORMAL msgbox SootopolisCity_House1_Text_Kecleon, MSGBOX_DEFAULT waitmoncry release diff --git a/data/maps/SootopolisCity_House2/scripts.inc b/data/maps/SootopolisCity_House2/scripts.inc index a9c2ed255d..68cf96a906 100644 --- a/data/maps/SootopolisCity_House2/scripts.inc +++ b/data/maps/SootopolisCity_House2/scripts.inc @@ -5,10 +5,8 @@ SootopolisCity_House2_EventScript_ExpertF:: lock faceplayer msgbox SootopolisCity_House2_Text_DidYouKnowAboutMtPyreOrbs, MSGBOX_YESNO - compare VAR_RESULT, YES - call_if_eq SootopolisCity_House2_EventScript_KnowAboutOrbs - compare VAR_RESULT, NO - call_if_eq SootopolisCity_House2_EventScript_DontKnowAboutOrbs + call_if_eq VAR_RESULT, YES, SootopolisCity_House2_EventScript_KnowAboutOrbs + call_if_eq VAR_RESULT, NO, SootopolisCity_House2_EventScript_DontKnowAboutOrbs release end diff --git a/data/maps/SootopolisCity_House3/scripts.inc b/data/maps/SootopolisCity_House3/scripts.inc index 02546968b5..621738c4f1 100644 --- a/data/maps/SootopolisCity_House3/scripts.inc +++ b/data/maps/SootopolisCity_House3/scripts.inc @@ -5,8 +5,7 @@ SootopolisCity_House3_EventScript_Woman:: lock faceplayer msgbox SootopolisCity_House3_Text_JuanHasManyFansDoYou, MSGBOX_YESNO - compare VAR_RESULT, YES - goto_if_eq SootopolisCity_House3_EventScript_HaveFans + goto_if_eq VAR_RESULT, YES, SootopolisCity_House3_EventScript_HaveFans msgbox SootopolisCity_House3_Text_LonesomeTryWorkingHarder, MSGBOX_DEFAULT release end diff --git a/data/maps/SootopolisCity_House4/scripts.inc b/data/maps/SootopolisCity_House4/scripts.inc index a1102bdd9f..1bc2b62ea3 100644 --- a/data/maps/SootopolisCity_House4/scripts.inc +++ b/data/maps/SootopolisCity_House4/scripts.inc @@ -13,7 +13,7 @@ SootopolisCity_House4_EventScript_Azumarill:: lock faceplayer waitse - playmoncry SPECIES_AZUMARILL, 0 + playmoncry SPECIES_AZUMARILL, CRY_MODE_NORMAL msgbox SootopolisCity_House4_Text_Azumarill, MSGBOX_DEFAULT waitmoncry release diff --git a/data/maps/SootopolisCity_House6/scripts.inc b/data/maps/SootopolisCity_House6/scripts.inc index be2dad11f2..35f7acc7b5 100644 --- a/data/maps/SootopolisCity_House6/scripts.inc +++ b/data/maps/SootopolisCity_House6/scripts.inc @@ -6,12 +6,10 @@ SootopolisCity_House6_EventScript_Woman:: faceplayer goto_if_set FLAG_RECEIVED_WAILMER_DOLL, SootopolisCity_House6_EventScript_ReceivedWailmerDoll msgbox SootopolisCity_House6_Text_FirstGuestInWhileTakeDoll, MSGBOX_YESNO - compare VAR_RESULT, NO - call_if_eq SootopolisCity_House6_EventScript_DeclineWailmerDoll + call_if_eq VAR_RESULT, NO, SootopolisCity_House6_EventScript_DeclineWailmerDoll msgbox SootopolisCity_House6_Text_TakeGoodCareOfIt, MSGBOX_DEFAULT givedecoration DECOR_WAILMER_DOLL - compare VAR_RESULT, FALSE - goto_if_eq SootopolisCity_House6_EventScript_NoRoomForWailmerDoll + goto_if_eq VAR_RESULT, FALSE, SootopolisCity_House6_EventScript_NoRoomForWailmerDoll setflag FLAG_RECEIVED_WAILMER_DOLL release end @@ -27,7 +25,7 @@ SootopolisCity_House6_EventScript_ReceivedWailmerDoll:: end SootopolisCity_House6_EventScript_NoRoomForWailmerDoll:: - bufferdecorationname 1, DECOR_WAILMER_DOLL + bufferdecorationname STR_VAR_2, DECOR_WAILMER_DOLL msgbox gText_NoRoomLeftForAnother, MSGBOX_DEFAULT msgbox SootopolisCity_House6_Text_IllHoldItForYou, MSGBOX_DEFAULT release diff --git a/data/maps/SootopolisCity_LotadAndSeedotHouse/scripts.inc b/data/maps/SootopolisCity_LotadAndSeedotHouse/scripts.inc index ab087696e8..52bdf3acee 100644 --- a/data/maps/SootopolisCity_LotadAndSeedotHouse/scripts.inc +++ b/data/maps/SootopolisCity_LotadAndSeedotHouse/scripts.inc @@ -9,15 +9,11 @@ SootopolisCity_LotadAndSeedotHouse_EventScript_SeedotBrother:: special ChoosePartyMon waitstate copyvar VAR_RESULT, VAR_0x8004 - compare VAR_RESULT, 255 - goto_if_eq SootopolisCity_LotadAndSeedotHouse_EventScript_CancelShowSeedot + goto_if_eq VAR_RESULT, PARTY_NOTHING_CHOSEN, SootopolisCity_LotadAndSeedotHouse_EventScript_CancelShowSeedot special CompareSeedotSize - compare VAR_RESULT, 1 - goto_if_eq SootopolisCity_LotadAndSeedotHouse_EventScript_NotSeedot - compare VAR_RESULT, 2 - goto_if_eq SootopolisCity_LotadAndSeedotHouse_EventScript_SmallSeedot - compare VAR_RESULT, 3 - goto_if_eq SootopolisCity_LotadAndSeedotHouse_EventScript_BigSeedot + goto_if_eq VAR_RESULT, 1, SootopolisCity_LotadAndSeedotHouse_EventScript_NotSeedot + goto_if_eq VAR_RESULT, 2, SootopolisCity_LotadAndSeedotHouse_EventScript_SmallSeedot + goto_if_eq VAR_RESULT, 3, SootopolisCity_LotadAndSeedotHouse_EventScript_BigSeedot release end @@ -39,8 +35,7 @@ SootopolisCity_LotadAndSeedotHouse_EventScript_SmallSeedot:: SootopolisCity_LotadAndSeedotHouse_EventScript_BigSeedot:: msgbox SootopolisCity_LotadAndSeedotHouse_Text_GoshMightBeBiggerThanLotad, MSGBOX_DEFAULT giveitem ITEM_ELIXIR - compare VAR_RESULT, FALSE - goto_if_eq SootopolisCity_LotadAndSeedotHouse_EventScript_NoRoomForElixir1 + goto_if_eq VAR_RESULT, FALSE, SootopolisCity_LotadAndSeedotHouse_EventScript_NoRoomForElixir1 closemessage release end @@ -58,15 +53,11 @@ SootopolisCity_LotadAndSeedotHouse_EventScript_LotadBrother:: special ChoosePartyMon waitstate copyvar VAR_RESULT, VAR_0x8004 - compare VAR_RESULT, 255 - goto_if_eq SootopolisCity_LotadAndSeedotHouse_EventScript_CancelShowLotad + goto_if_eq VAR_RESULT, PARTY_NOTHING_CHOSEN, SootopolisCity_LotadAndSeedotHouse_EventScript_CancelShowLotad special CompareLotadSize - compare VAR_RESULT, 1 - goto_if_eq SootopolisCity_LotadAndSeedotHouse_EventScript_NotLotad - compare VAR_RESULT, 2 - goto_if_eq SootopolisCity_LotadAndSeedotHouse_EventScript_SmallLotad - compare VAR_RESULT, 3 - goto_if_eq SootopolisCity_LotadAndSeedotHouse_EventScript_BigLotad + goto_if_eq VAR_RESULT, 1, SootopolisCity_LotadAndSeedotHouse_EventScript_NotLotad + goto_if_eq VAR_RESULT, 2, SootopolisCity_LotadAndSeedotHouse_EventScript_SmallLotad + goto_if_eq VAR_RESULT, 3, SootopolisCity_LotadAndSeedotHouse_EventScript_BigLotad release end @@ -88,8 +79,7 @@ SootopolisCity_LotadAndSeedotHouse_EventScript_SmallLotad:: SootopolisCity_LotadAndSeedotHouse_EventScript_BigLotad:: msgbox SootopolisCity_LotadAndSeedotHouse_Text_WowMightBeBiggerThanSeedot, MSGBOX_DEFAULT giveitem ITEM_ELIXIR - compare VAR_RESULT, FALSE - goto_if_eq SootopolisCity_LotadAndSeedotHouse_EventScript_NoRoomForElixir2 + goto_if_eq VAR_RESULT, FALSE, SootopolisCity_LotadAndSeedotHouse_EventScript_NoRoomForElixir2 closemessage release end diff --git a/data/maps/SootopolisCity_Mart/scripts.inc b/data/maps/SootopolisCity_Mart/scripts.inc index 0975abd2b0..3cade5fbc4 100644 --- a/data/maps/SootopolisCity_Mart/scripts.inc +++ b/data/maps/SootopolisCity_Mart/scripts.inc @@ -29,8 +29,7 @@ SootopolisCity_Mart_Pokemart: SootopolisCity_Mart_EventScript_FatMan:: lock faceplayer - compare VAR_SKY_PILLAR_STATE, 2 - goto_if_ge SootopolisCity_Mart_EventScript_FatManNoLegendaries + goto_if_ge VAR_SKY_PILLAR_STATE, 2, SootopolisCity_Mart_EventScript_FatManNoLegendaries goto_if_unset FLAG_KYOGRE_ESCAPED_SEAFLOOR_CAVERN, SootopolisCity_Mart_EventScript_FatManNoLegendaries msgbox SootopolisCity_Mart_Text_TooScaryOutside, MSGBOX_DEFAULT release @@ -44,8 +43,7 @@ SootopolisCity_Mart_EventScript_FatManNoLegendaries:: SootopolisCity_Mart_EventScript_Gentleman:: lock faceplayer - compare VAR_SKY_PILLAR_STATE, 2 - goto_if_ge SootopolisCity_Mart_EventScript_GentlemanNoLegendaries + goto_if_ge VAR_SKY_PILLAR_STATE, 2, SootopolisCity_Mart_EventScript_GentlemanNoLegendaries goto_if_unset FLAG_KYOGRE_ESCAPED_SEAFLOOR_CAVERN, SootopolisCity_Mart_EventScript_GentlemanNoLegendaries msgbox SootopolisCity_Mart_Text_DidSomethingAwaken, MSGBOX_DEFAULT release diff --git a/data/maps/SootopolisCity_MysteryEventsHouse_1F/scripts.inc b/data/maps/SootopolisCity_MysteryEventsHouse_1F/scripts.inc index 6b1bc0eb56..374adbfc66 100644 --- a/data/maps/SootopolisCity_MysteryEventsHouse_1F/scripts.inc +++ b/data/maps/SootopolisCity_MysteryEventsHouse_1F/scripts.inc @@ -7,10 +7,8 @@ SootopolisCity_MysteryEventsHouse_1F_MapScripts:: SootopolisCity_MysteryEventsHouse_1F_OnTransition: frontier_checkvisittrainer - compare VAR_RESULT, 0 - call_if_eq SootopolisCity_MysteryEventsHouse_1F_EventScript_SetTrainerVisitingLayout - compare VAR_SOOTOPOLIS_MYSTERY_EVENTS_STATE, 0 - call_if_ne SootopolisCity_MysteryEventsHouse_1F_EventScript_MoveOldManToDoor + call_if_eq VAR_RESULT, 0, SootopolisCity_MysteryEventsHouse_1F_EventScript_SetTrainerVisitingLayout + call_if_ne VAR_SOOTOPOLIS_MYSTERY_EVENTS_STATE, 0, SootopolisCity_MysteryEventsHouse_1F_EventScript_MoveOldManToDoor end SootopolisCity_MysteryEventsHouse_1F_EventScript_SetTrainerVisitingLayout:: @@ -38,14 +36,11 @@ SootopolisCity_MysteryEventsHouse_1F_EventScript_OldManCommentOnBattle:: applymovement LOCALID_OLD_MAN, SootopolisCity_MysteryEventsHouse_1F_Movement_OldManWalkBehindPlayer waitmovement 0 copyobjectxytoperm LOCALID_OLD_MAN - applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestUp + applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFasterUp waitmovement 0 - compare VAR_SOOTOPOLIS_MYSTERY_EVENTS_STATE, 1 - call_if_eq SootopolisCity_MysteryEventsHouse_1F_EventScript_BattleWonComment - compare VAR_SOOTOPOLIS_MYSTERY_EVENTS_STATE, 2 - call_if_eq SootopolisCity_MysteryEventsHouse_1F_EventScript_BattleLostComment - compare VAR_SOOTOPOLIS_MYSTERY_EVENTS_STATE, 3 - call_if_eq SootopolisCity_MysteryEventsHouse_1F_EventScript_BattleTiedComment + call_if_eq VAR_SOOTOPOLIS_MYSTERY_EVENTS_STATE, 1, SootopolisCity_MysteryEventsHouse_1F_EventScript_BattleWonComment + call_if_eq VAR_SOOTOPOLIS_MYSTERY_EVENTS_STATE, 2, SootopolisCity_MysteryEventsHouse_1F_EventScript_BattleLostComment + call_if_eq VAR_SOOTOPOLIS_MYSTERY_EVENTS_STATE, 3, SootopolisCity_MysteryEventsHouse_1F_EventScript_BattleTiedComment special LoadPlayerParty setvar VAR_SOOTOPOLIS_MYSTERY_EVENTS_STATE, 0 releaseall @@ -69,17 +64,15 @@ SootopolisCity_MysteryEventsHouse_1F_Movement_PlayerExitStairs: SootopolisCity_MysteryEventsHouse_1F_Movement_OldManWalkBehindPlayer: walk_right - walk_in_place_fastest_down + walk_in_place_faster_down step_end SootopolisCity_MysteryEventsHouse_1F_EventScript_OldMan:: lock faceplayer frontier_checkvisittrainer - compare VAR_RESULT, 1 - goto_if_eq SootopolisCity_MysteryEventsHouse_1F_EventScript_InvalidVisitingTrainer - compare VAR_TEMP_1, 1 - goto_if_eq SootopolisCity_MysteryEventsHouse_1F_EventScript_TrainerVisiting + goto_if_eq VAR_RESULT, 1, SootopolisCity_MysteryEventsHouse_1F_EventScript_InvalidVisitingTrainer + goto_if_eq VAR_TEMP_1, 1, SootopolisCity_MysteryEventsHouse_1F_EventScript_TrainerVisiting msgbox SootopolisCity_MysteryEventsHouse_1F_Text_OnlyAmusementWatchingBattles, MSGBOX_DEFAULT release end @@ -93,29 +86,22 @@ SootopolisCity_MysteryEventsHouse_1F_EventScript_TrainerVisiting:: special SavePlayerParty special BufferEReaderTrainerName msgbox SootopolisCity_MysteryEventsHouse_1F_Text_ChallengeVisitingTrainer, MSGBOX_YESNO - compare VAR_RESULT, NO - goto_if_eq SootopolisCity_MysteryEventsHouse_1F_EventScript_DeclineBattle + goto_if_eq VAR_RESULT, NO, SootopolisCity_MysteryEventsHouse_1F_EventScript_DeclineBattle call SootopolisCity_MysteryEventsHouse_1F_EventScript_ChooseParty - compare VAR_RESULT, 0 - goto_if_eq SootopolisCity_MysteryEventsHouse_1F_EventScript_DeclineBattle + goto_if_eq VAR_RESULT, 0, SootopolisCity_MysteryEventsHouse_1F_EventScript_DeclineBattle msgbox SootopolisCity_MysteryEventsHouse_1F_Text_SaveProgressBeforeBattle, MSGBOX_YESNO - compare VAR_RESULT, NO - goto_if_eq SootopolisCity_MysteryEventsHouse_1F_EventScript_DeclineBattle + goto_if_eq VAR_RESULT, NO, SootopolisCity_MysteryEventsHouse_1F_EventScript_DeclineBattle special LoadPlayerParty call Common_EventScript_SaveGame - compare VAR_RESULT, FALSE - goto_if_eq SootopolisCity_MysteryEventsHouse_1F_EventScript_DeclineBattle + goto_if_eq VAR_RESULT, FALSE, SootopolisCity_MysteryEventsHouse_1F_EventScript_DeclineBattle special SavePlayerParty special ReducePlayerPartyToSelectedMons msgbox SootopolisCity_MysteryEventsHouse_1F_Text_HopeToSeeGoodMatch, MSGBOX_DEFAULT closemessage - compare VAR_FACING, DIR_NORTH - call_if_eq SootopolisCity_MysteryEventsHouse_1F_EventScript_EnterBasementNorth - compare VAR_FACING, DIR_EAST - call_if_eq SootopolisCity_MysteryEventsHouse_1F_EventScript_EnterBasementEast - compare VAR_FACING, DIR_WEST - call_if_eq SootopolisCity_MysteryEventsHouse_1F_EventScript_EnterBasementWest - warp MAP_SOOTOPOLIS_CITY_MYSTERY_EVENTS_HOUSE_B1F, 255, 3, 1 + call_if_eq VAR_FACING, DIR_NORTH, SootopolisCity_MysteryEventsHouse_1F_EventScript_EnterBasementNorth + call_if_eq VAR_FACING, DIR_EAST, SootopolisCity_MysteryEventsHouse_1F_EventScript_EnterBasementEast + call_if_eq VAR_FACING, DIR_WEST, SootopolisCity_MysteryEventsHouse_1F_EventScript_EnterBasementWest + warp MAP_SOOTOPOLIS_CITY_MYSTERY_EVENTS_HOUSE_B1F, 3, 1 waitstate release end @@ -171,12 +157,12 @@ SootopolisCity_MysteryEventsHouse_1F_Movement_PlayerEnterBasementWest: SootopolisCity_MysteryEventsHouse_1F_Movement_OldManMoveAsideLeft: walk_left - walk_in_place_fastest_right + walk_in_place_faster_right step_end SootopolisCity_MysteryEventsHouse_1F_Movement_OldManMoveAsideRight: walk_right - walk_in_place_fastest_left + walk_in_place_faster_left step_end SootopolisCity_MysteryEventsHouse_1F_Text_OnlyAmusementWatchingBattles: diff --git a/data/maps/SootopolisCity_MysteryEventsHouse_B1F/scripts.inc b/data/maps/SootopolisCity_MysteryEventsHouse_B1F/scripts.inc index f0ebbf516f..533eb7cfa5 100644 --- a/data/maps/SootopolisCity_MysteryEventsHouse_B1F/scripts.inc +++ b/data/maps/SootopolisCity_MysteryEventsHouse_B1F/scripts.inc @@ -22,19 +22,16 @@ SootopolisCity_MysteryEventsHouse_B1F_EventScript_BattleVisitingTrainer:: setvar VAR_0x8005, 0 special DoSpecialTrainerBattle waitstate - compare VAR_RESULT, B_OUTCOME_DREW - call_if_eq SootopolisCity_MysteryEventsHouse_B1F_EventScript_BattleTie - compare VAR_RESULT, B_OUTCOME_WON - call_if_eq SootopolisCity_MysteryEventsHouse_B1F_EventScript_BattleWon - compare VAR_RESULT, B_OUTCOME_LOST - call_if_eq SootopolisCity_MysteryEventsHouse_B1F_EventScript_BattleLost + call_if_eq VAR_RESULT, B_OUTCOME_DREW, SootopolisCity_MysteryEventsHouse_B1F_EventScript_BattleTie + call_if_eq VAR_RESULT, B_OUTCOME_WON, SootopolisCity_MysteryEventsHouse_B1F_EventScript_BattleWon + call_if_eq VAR_RESULT, B_OUTCOME_LOST, SootopolisCity_MysteryEventsHouse_B1F_EventScript_BattleLost closemessage special HealPlayerParty applymovement OBJ_EVENT_ID_PLAYER, SootopolisCity_MysteryEventsHouse_B1F_Movement_PlayerExitBasement waitmovement 0 special LoadPlayerParty setvar VAR_TEMP_1, 1 - warp MAP_SOOTOPOLIS_CITY_MYSTERY_EVENTS_HOUSE_1F, 255, 3, 1 + warp MAP_SOOTOPOLIS_CITY_MYSTERY_EVENTS_HOUSE_1F, 3, 1 waitstate releaseall end diff --git a/data/maps/SootopolisCity_PokemonCenter_1F/scripts.inc b/data/maps/SootopolisCity_PokemonCenter_1F/scripts.inc index 9e017861b7..e1e13b35c8 100644 --- a/data/maps/SootopolisCity_PokemonCenter_1F/scripts.inc +++ b/data/maps/SootopolisCity_PokemonCenter_1F/scripts.inc @@ -20,8 +20,7 @@ SootopolisCity_PokemonCenter_1F_EventScript_Nurse:: SootopolisCity_PokemonCenter_1F_EventScript_Gentleman:: lock faceplayer - compare VAR_SKY_PILLAR_STATE, 2 - goto_if_ge SootopolisCity_PokemonCenter_1F_EventScript_GentlemanNoLegendaries + goto_if_ge VAR_SKY_PILLAR_STATE, 2, SootopolisCity_PokemonCenter_1F_EventScript_GentlemanNoLegendaries goto_if_unset FLAG_KYOGRE_ESCAPED_SEAFLOOR_CAVERN, SootopolisCity_PokemonCenter_1F_EventScript_GentlemanNoLegendaries msgbox SootopolisCity_PokemonCenter_1F_Text_EveryoneTakenRefuge, MSGBOX_DEFAULT release @@ -35,8 +34,7 @@ SootopolisCity_PokemonCenter_1F_EventScript_GentlemanNoLegendaries:: SootopolisCity_PokemonCenter_1F_EventScript_Woman:: lock faceplayer - compare VAR_SKY_PILLAR_STATE, 2 - goto_if_ge SootopolisCity_PokemonCenter_1F_EventScript_WomanNoLegendaries + goto_if_ge VAR_SKY_PILLAR_STATE, 2, SootopolisCity_PokemonCenter_1F_EventScript_WomanNoLegendaries goto_if_unset FLAG_KYOGRE_ESCAPED_SEAFLOOR_CAVERN, SootopolisCity_PokemonCenter_1F_EventScript_WomanNoLegendaries msgbox SootopolisCity_PokemonCenter_1F_Text_ArentPokemonOurFriends, MSGBOX_DEFAULT release diff --git a/data/maps/SouthernIsland_Exterior/scripts.inc b/data/maps/SouthernIsland_Exterior/scripts.inc index 3769f164ce..b393413fe3 100644 --- a/data/maps/SouthernIsland_Exterior/scripts.inc +++ b/data/maps/SouthernIsland_Exterior/scripts.inc @@ -13,17 +13,16 @@ SouthernIsland_Exterior_EventScript_Sailor:: lock faceplayer msgbox EventTicket_Text_SouthernIslandSailBack, MSGBOX_YESNO - compare VAR_RESULT, NO - goto_if_eq SouthernIsland_Exterior_EventScript_AsYouLike + goto_if_eq VAR_RESULT, NO, SouthernIsland_Exterior_EventScript_AsYouLike msgbox EventTicket_Text_SailHome, MSGBOX_DEFAULT closemessage - applymovement VAR_LAST_TALKED, Common_Movement_WalkInPlaceFastestDown + applymovement VAR_LAST_TALKED, Common_Movement_WalkInPlaceFasterDown waitmovement 0 delay 30 hideobjectat LOCALID_SAILOR, MAP_SOUTHERN_ISLAND_EXTERIOR setvar VAR_0x8004, LOCALID_SS_TIDAL call Common_EventScript_FerryDepartIsland - warp MAP_LILYCOVE_CITY_HARBOR, 255, 8, 11 + warp MAP_LILYCOVE_CITY_HARBOR, 8, 11 waitstate release end @@ -49,7 +48,7 @@ Ferry_EventScript_DepartIslandBoardSouth: Ferry_EventScript_DepartIslandBoardWest: walk_left - walk_in_place_fastest_down + walk_in_place_faster_down step_end SouthernIsland_Exterior_EventScript_Sign:: diff --git a/data/maps/SouthernIsland_Interior/scripts.inc b/data/maps/SouthernIsland_Interior/scripts.inc index 20ed1e58d5..c46cefefc6 100644 --- a/data/maps/SouthernIsland_Interior/scripts.inc +++ b/data/maps/SouthernIsland_Interior/scripts.inc @@ -11,16 +11,13 @@ SouthernIsland_Interior_OnResume: SouthernIsland_Interior_EventScript_TryRemoveLati:: specialvar VAR_RESULT, GetBattleOutcome - compare VAR_RESULT, B_OUTCOME_CAUGHT - goto_if_ne Common_EventScript_NopReturn + goto_if_ne VAR_RESULT, B_OUTCOME_CAUGHT, Common_EventScript_NopReturn removeobject LOCALID_LATI return SouthernIsland_Interior_OnTransition: - compare VAR_ROAMER_POKEMON, 0 - call_if_eq SouthernIsland_Interior_EventScript_SetUpLatios - compare VAR_ROAMER_POKEMON, 0 - call_if_ne SouthernIsland_Interior_EventScript_SetUpLatias + call_if_eq VAR_ROAMER_POKEMON, 0, SouthernIsland_Interior_EventScript_SetUpLatios + call_if_ne VAR_ROAMER_POKEMON, 0, SouthernIsland_Interior_EventScript_SetUpLatias call SouthernIsland_Interior_EventScript_SetUpPlayerGfx end @@ -36,10 +33,8 @@ SouthernIsland_Interior_EventScript_SetUpLatias:: SouthernIsland_Interior_EventScript_SetUpPlayerGfx:: checkplayergender - compare VAR_RESULT, MALE - goto_if_eq SouthernIsland_Interior_EventScript_SetBrendanGfx - compare VAR_RESULT, FEMALE - goto_if_eq SouthernIsland_Interior_EventScript_SetMayGfx + goto_if_eq VAR_RESULT, MALE, SouthernIsland_Interior_EventScript_SetBrendanGfx + goto_if_eq VAR_RESULT, FEMALE, SouthernIsland_Interior_EventScript_SetMayGfx end SouthernIsland_Interior_EventScript_SetBrendanGfx:: @@ -68,7 +63,7 @@ SouthernIsland_Interior_EventScript_Lati:: waitmovement 0 delay 50 waitse - playmoncry VAR_TEMP_4, 0 + playmoncry VAR_TEMP_4, CRY_MODE_NORMAL delay 30 waitmoncry addobject LOCALID_LATI @@ -79,21 +74,16 @@ SouthernIsland_Interior_EventScript_Lati:: delay 50 special RemoveCameraObject setvar VAR_LAST_TALKED, LOCALID_LATI - compare VAR_ROAMER_POKEMON, 0 - call_if_eq SouthernIsland_Interior_EventScript_SetLatiosBattleVars - compare VAR_ROAMER_POKEMON, 0 - call_if_ne SouthernIsland_Interior_EventScript_SetLatiasBattleVars + call_if_eq VAR_ROAMER_POKEMON, 0, SouthernIsland_Interior_EventScript_SetLatiosBattleVars + call_if_ne VAR_ROAMER_POKEMON, 0, SouthernIsland_Interior_EventScript_SetLatiasBattleVars setflag FLAG_SYS_CTRL_OBJ_DELETE special BattleSetup_StartLatiBattle waitstate clearflag FLAG_SYS_CTRL_OBJ_DELETE specialvar VAR_RESULT, GetBattleOutcome - compare VAR_RESULT, B_OUTCOME_WON - goto_if_eq SouthernIsland_Interior_EventScript_LatiDefeated - compare VAR_RESULT, B_OUTCOME_RAN - goto_if_eq SouthernIsland_Interior_EventScript_RanFromLati - compare VAR_RESULT, B_OUTCOME_PLAYER_TELEPORTED - goto_if_eq SouthernIsland_Interior_EventScript_RanFromLati + goto_if_eq VAR_RESULT, B_OUTCOME_WON, SouthernIsland_Interior_EventScript_LatiDefeated + goto_if_eq VAR_RESULT, B_OUTCOME_RAN, SouthernIsland_Interior_EventScript_RanFromLati + goto_if_eq VAR_RESULT, B_OUTCOME_PLAYER_TELEPORTED, SouthernIsland_Interior_EventScript_RanFromLati setflag FLAG_CAUGHT_LATIAS_OR_LATIOS releaseall end @@ -145,7 +135,7 @@ SouthernIsland_Interior_Movement_CameraPanDown: walk_down walk_down walk_down - walk_in_place_fastest_up + walk_in_place_faster_up step_end SouthernIsland_Interior_Movement_LatiApproach: diff --git a/data/maps/TerraCave_End/scripts.inc b/data/maps/TerraCave_End/scripts.inc index 2b35b3c513..5f0051becf 100644 --- a/data/maps/TerraCave_End/scripts.inc +++ b/data/maps/TerraCave_End/scripts.inc @@ -11,8 +11,7 @@ TerraCave_End_OnResume: TerraCave_End_EventScript_TryRemoveGroudon:: specialvar VAR_RESULT, GetBattleOutcome - compare VAR_RESULT, B_OUTCOME_CAUGHT - goto_if_ne Common_EventScript_NopReturn + goto_if_ne VAR_RESULT, B_OUTCOME_CAUGHT, Common_EventScript_NopReturn removeobject LOCALID_GROUDON return @@ -32,7 +31,7 @@ TerraCave_End_EventScript_Groudon:: applymovement LOCALID_GROUDON, TerraCave_End_Movement_GroudonApproach waitmovement 0 waitse - playmoncry SPECIES_GROUDON, 2 + playmoncry SPECIES_GROUDON, CRY_MODE_ENCOUNTER delay 40 waitmoncry setvar VAR_LAST_TALKED, LOCALID_GROUDON @@ -43,12 +42,9 @@ TerraCave_End_EventScript_Groudon:: clearflag FLAG_SYS_CTRL_OBJ_DELETE setvar VAR_TEMP_1, 0 specialvar VAR_RESULT, GetBattleOutcome - compare VAR_RESULT, B_OUTCOME_WON - goto_if_eq TerraCave_End_EventScript_DefeatedGroudon - compare VAR_RESULT, B_OUTCOME_RAN - goto_if_eq TerraCave_End_EventScript_RanFromGroudon - compare VAR_RESULT, B_OUTCOME_PLAYER_TELEPORTED - goto_if_eq TerraCave_End_EventScript_RanFromGroudon + goto_if_eq VAR_RESULT, B_OUTCOME_WON, TerraCave_End_EventScript_DefeatedGroudon + goto_if_eq VAR_RESULT, B_OUTCOME_RAN, TerraCave_End_EventScript_RanFromGroudon + goto_if_eq VAR_RESULT, B_OUTCOME_PLAYER_TELEPORTED, TerraCave_End_EventScript_RanFromGroudon setvar VAR_SHOULD_END_ABNORMAL_WEATHER, 1 setflag FLAG_DEFEATED_GROUDON releaseall diff --git a/data/maps/TrainerHill_Elevator/scripts.inc b/data/maps/TrainerHill_Elevator/scripts.inc index f4ebc7ea91..bec1ffbff1 100644 --- a/data/maps/TrainerHill_Elevator/scripts.inc +++ b/data/maps/TrainerHill_Elevator/scripts.inc @@ -15,7 +15,7 @@ TrainerHill_Elevator_EventScript_ExitToRoof:: applymovement OBJ_EVENT_ID_PLAYER, TrainerHill_Elevator_Movement_PlayerExitElevatorToRoof waitmovement 0 releaseall - warp MAP_TRAINER_HILL_ROOF, 255, 15, 5 + warp MAP_TRAINER_HILL_ROOF, 15, 5 waitstate end @@ -26,8 +26,7 @@ TrainerHill_Elevator_EventScript_EnterElevator:: waitmovement 0 lockall msgbox TrainerHill_Elevator_Text_ReturnToReception, MSGBOX_YESNO - compare VAR_RESULT, NO - goto_if_eq TrainerHill_Elevator_EventScript_ExitToRoof + goto_if_eq VAR_RESULT, NO, TrainerHill_Elevator_EventScript_ExitToRoof releaseall applymovement LOCALID_ATTENDANT, TrainerHill_Elevator_Movement_AttendantFaceDown waitmovement 0 @@ -37,7 +36,7 @@ TrainerHill_Elevator_EventScript_EnterElevator:: delay 25 applymovement OBJ_EVENT_ID_PLAYER, TrainerHill_Elevator_Movement_PlayerExitElevator waitmovement 0 - warp MAP_TRAINER_HILL_ENTRANCE, 255, 17, 8 + warp MAP_TRAINER_HILL_ENTRANCE, 17, 8 waitstate end diff --git a/data/maps/TrainerHill_Entrance/scripts.inc b/data/maps/TrainerHill_Entrance/scripts.inc index af4a4c1235..8989883e47 100644 --- a/data/maps/TrainerHill_Entrance/scripts.inc +++ b/data/maps/TrainerHill_Entrance/scripts.inc @@ -24,16 +24,14 @@ TrainerHill_Entrance_OnResume: trainerhill_resumetimer setvar VAR_TEMP_0, 0 trainerhill_getusingereader - compare VAR_RESULT, FALSE @ VAR_RESULT always FALSE here - goto_if_eq TrainerHill_Entrance_EventScript_TryFaceAttendant + goto_if_eq VAR_RESULT, FALSE, TrainerHill_Entrance_EventScript_TryFaceAttendant @ VAR_RESULT always FALSE here setobjectxy OBJ_EVENT_ID_PLAYER, 9, 6 applymovement OBJ_EVENT_ID_PLAYER, TrainerHill_Entrance_Movement_PlayerFaceAttendant end TrainerHill_Entrance_EventScript_TryFaceAttendant:: trainerhill_getwon - compare VAR_RESULT, TRUE - goto_if_eq TrainerHill_Entrance_EventScript_PlayerDontFaceAttendant + goto_if_eq VAR_RESULT, TRUE, TrainerHill_Entrance_EventScript_PlayerDontFaceAttendant applymovement OBJ_EVENT_ID_PLAYER, TrainerHill_Entrance_Movement_PlayerFaceAttendant end @@ -48,12 +46,11 @@ TrainerHill_Entrance_OnReturn: end TrainerHill_Entrance_OnLoad: - compare VAR_TEMP_D, 17 - call_if_eq TrainerHill_Entrance_EventScript_OpenCounterDoor + call_if_eq VAR_TEMP_D, 17, TrainerHill_Entrance_EventScript_OpenCounterDoor end TrainerHill_Entrance_EventScript_OpenCounterDoor:: - setmetatile 17, 10, METATILE_TrainerHill_GreenFloorTile, 0 + setmetatile 17, 10, METATILE_TrainerHill_GreenFloorTile, FALSE return TrainerHill_Entrance_OnFrame: @@ -67,7 +64,7 @@ TrainerHill_Entrance_EventScript_ExitElevator:: lockall applymovement OBJ_EVENT_ID_PLAYER, TrainerHill_Entrance_Movement_PlayerExitElevator waitmovement 0 - setmetatile 17, 10, METATILE_TrainerHill_CounterDoor, 1 + setmetatile 17, 10, METATILE_TrainerHill_CounterDoor, TRUE special DrawWholeMapView playse SE_CLICK waitse @@ -115,8 +112,7 @@ TrainerHill_Entrance_EventScript_Attendant:: lock faceplayer trainerhill_inchallenge - compare VAR_RESULT, FALSE - goto_if_eq TrainerHill_Entrance_EventScript_ThanksForPlaying + goto_if_eq VAR_RESULT, FALSE, TrainerHill_Entrance_EventScript_ThanksForPlaying msgbox TrainerHill_Entrance_Text_HopeYouGiveItYourBest, MSGBOX_DEFAULT goto TrainerHill_Entrance_EventScript_AttendantEnd @@ -132,11 +128,9 @@ TrainerHill_Entrance_EventScript_EntryTrigger:: goto_if_unset FLAG_SYS_GAME_CLEAR, TrainerHill_Entrance_EventScript_Closed msgbox TrainerHill_Entrance_Text_WelcomeToTrainerHill, MSGBOX_DEFAULT trainerhill_getsaved - compare VAR_RESULT, FALSE - call_if_eq TrainerHill_Entrance_EventScript_SaveGame + call_if_eq VAR_RESULT, FALSE, TrainerHill_Entrance_EventScript_SaveGame trainerhill_allfloorsused - compare VAR_RESULT, TRUE - goto_if_eq TrainerHill_Entrance_EventScript_AllFloorsUsed + goto_if_eq VAR_RESULT, TRUE, TrainerHill_Entrance_EventScript_AllFloorsUsed msgbox TrainerHill_Entrance_Text_TrainersUpToFloorX, MSGBOX_DEFAULT goto TrainerHill_Entrance_EventScript_AskChallengeTrainers @@ -186,8 +180,7 @@ TrainerHill_Entrance_EventScript_SaveGame:: trainerhill_setsaved setvar VAR_TEMP_5, 1 call Common_EventScript_SaveGame - compare VAR_RESULT, FALSE - goto_if_eq TrainerHill_Entrance_EventScript_SaveFailed + goto_if_eq VAR_RESULT, FALSE, TrainerHill_Entrance_EventScript_SaveFailed trainerhill_setsaved return diff --git a/data/maps/Underwater_MarineCave/scripts.inc b/data/maps/Underwater_MarineCave/scripts.inc index cbd158e273..6c87628351 100644 --- a/data/maps/Underwater_MarineCave/scripts.inc +++ b/data/maps/Underwater_MarineCave/scripts.inc @@ -8,6 +8,6 @@ Underwater_MarineCave_OnTransition: end Underwater_MarineCave_OnResume: - setdivewarp MAP_MARINE_CAVE_ENTRANCE, 255, 10, 17 + setdivewarp MAP_MARINE_CAVE_ENTRANCE, 10, 17 end diff --git a/data/maps/Underwater_Route134/scripts.inc b/data/maps/Underwater_Route134/scripts.inc index 909b2f8b10..b5ab48e26a 100644 --- a/data/maps/Underwater_Route134/scripts.inc +++ b/data/maps/Underwater_Route134/scripts.inc @@ -3,6 +3,6 @@ Underwater_Route134_MapScripts:: .byte 0 Underwater_Route134_OnResume: - setdivewarp MAP_ROUTE134, 255, 60, 31 + setdivewarp MAP_ROUTE134, 60, 31 end diff --git a/data/maps/Underwater_SeafloorCavern/scripts.inc b/data/maps/Underwater_SeafloorCavern/scripts.inc index 2e0613c04c..7f1231feff 100644 --- a/data/maps/Underwater_SeafloorCavern/scripts.inc +++ b/data/maps/Underwater_SeafloorCavern/scripts.inc @@ -18,22 +18,22 @@ Underwater_SeafloorCavern_OnLoad: end Underwater_SeafloorCavern_EventScript_SetSubmarineGoneMetatiles:: - setmetatile 5, 3, METATILE_Underwater_RockWall, 1 - setmetatile 6, 3, METATILE_Underwater_RockWall, 1 - setmetatile 7, 3, METATILE_Underwater_RockWall, 1 - setmetatile 8, 3, METATILE_Underwater_RockWall, 1 - setmetatile 5, 4, METATILE_Underwater_FloorShadow, 0 - setmetatile 6, 4, METATILE_Underwater_FloorShadow, 0 - setmetatile 7, 4, METATILE_Underwater_FloorShadow, 0 - setmetatile 8, 4, METATILE_Underwater_FloorShadow, 0 - setmetatile 5, 5, METATILE_Underwater_FloorShadow, 0 - setmetatile 6, 5, METATILE_Underwater_FloorShadow, 0 - setmetatile 7, 5, METATILE_Underwater_FloorShadow, 0 - setmetatile 8, 5, METATILE_Underwater_FloorShadow, 0 + setmetatile 5, 3, METATILE_Underwater_RockWall, TRUE + setmetatile 6, 3, METATILE_Underwater_RockWall, TRUE + setmetatile 7, 3, METATILE_Underwater_RockWall, TRUE + setmetatile 8, 3, METATILE_Underwater_RockWall, TRUE + setmetatile 5, 4, METATILE_Underwater_FloorShadow, FALSE + setmetatile 6, 4, METATILE_Underwater_FloorShadow, FALSE + setmetatile 7, 4, METATILE_Underwater_FloorShadow, FALSE + setmetatile 8, 4, METATILE_Underwater_FloorShadow, FALSE + setmetatile 5, 5, METATILE_Underwater_FloorShadow, FALSE + setmetatile 6, 5, METATILE_Underwater_FloorShadow, FALSE + setmetatile 7, 5, METATILE_Underwater_FloorShadow, FALSE + setmetatile 8, 5, METATILE_Underwater_FloorShadow, FALSE return Underwater_SeafloorCavern_OnResume: - setdivewarp MAP_SEAFLOOR_CAVERN_ENTRANCE, 255, 10, 17 + setdivewarp MAP_SEAFLOOR_CAVERN_ENTRANCE, 10, 17 end Underwater_SeafloorCavern_EventScript_CheckStolenSub:: diff --git a/data/maps/Underwater_SealedChamber/scripts.inc b/data/maps/Underwater_SealedChamber/scripts.inc index 3d8aaf979f..f4f8d8ccb7 100644 --- a/data/maps/Underwater_SealedChamber/scripts.inc +++ b/data/maps/Underwater_SealedChamber/scripts.inc @@ -4,25 +4,21 @@ Underwater_SealedChamber_MapScripts:: Underwater_SealedChamber_OnDive: getplayerxy VAR_0x8004, VAR_0x8005 - compare VAR_0x8004, 12 - goto_if_ne Underwater_SealedChamber_EventScript_SurfaceRoute134 - compare VAR_0x8005, 44 - goto_if_ne Underwater_SealedChamber_EventScript_SurfaceRoute134 + goto_if_ne VAR_0x8004, 12, Underwater_SealedChamber_EventScript_SurfaceRoute134 + goto_if_ne VAR_0x8005, 44, Underwater_SealedChamber_EventScript_SurfaceRoute134 goto Underwater_SealedChamber_EventScript_SurfaceSealedChamber Underwater_SealedChamber_EventScript_SurfaceRoute134:: - setdivewarp MAP_ROUTE134, 255, 60, 31 + setdivewarp MAP_ROUTE134, 60, 31 end Underwater_SealedChamber_EventScript_SurfaceSealedChamber:: - setdivewarp MAP_SEALED_CHAMBER_OUTER_ROOM, 255, 10, 19 + setdivewarp MAP_SEALED_CHAMBER_OUTER_ROOM, 10, 19 end Underwater_SealedChamber_EventScript_Braille:: lockall - braillemessage Underwater_SealedChamber_Braille_GoUpHere - waitbuttonpress - closebraillemessage + braillemsgbox Underwater_SealedChamber_Braille_GoUpHere releaseall end diff --git a/data/maps/Underwater_SootopolisCity/scripts.inc b/data/maps/Underwater_SootopolisCity/scripts.inc index 4346c284fa..8bf30560ca 100644 --- a/data/maps/Underwater_SootopolisCity/scripts.inc +++ b/data/maps/Underwater_SootopolisCity/scripts.inc @@ -3,6 +3,6 @@ Underwater_SootopolisCity_MapScripts:: .byte 0 Underwater_SootopolisCity_OnResume: - setdivewarp MAP_SOOTOPOLIS_CITY, 255, 29, 53 + setdivewarp MAP_SOOTOPOLIS_CITY, 29, 53 end diff --git a/data/maps/VerdanturfTown_BattleTentBattleRoom/scripts.inc b/data/maps/VerdanturfTown_BattleTentBattleRoom/scripts.inc index 755e6d8be7..29008b7c0f 100644 --- a/data/maps/VerdanturfTown_BattleTentBattleRoom/scripts.inc +++ b/data/maps/VerdanturfTown_BattleTentBattleRoom/scripts.inc @@ -18,10 +18,8 @@ VerdanturfTown_BattleTentBattleRoom_OnTransition: VerdanturfTown_BattleTentBattleRoom_EventScript_SetPlayerGfx:: checkplayergender - compare VAR_RESULT, MALE - goto_if_eq VerdanturfTown_BattleTentBattleRoom_EventScript_SetPlayerGfxMale - compare VAR_RESULT, FEMALE - goto_if_eq VerdanturfTown_BattleTentBattleRoom_EventScript_SetPlayerGfxFemale + goto_if_eq VAR_RESULT, MALE, VerdanturfTown_BattleTentBattleRoom_EventScript_SetPlayerGfxMale + goto_if_eq VAR_RESULT, FEMALE, VerdanturfTown_BattleTentBattleRoom_EventScript_SetPlayerGfxFemale return VerdanturfTown_BattleTentBattleRoom_EventScript_SetPlayerGfxMale:: @@ -43,8 +41,7 @@ VerdanturfTown_BattleTentBattleRoom_EventScript_EnterRoom:: applymovement LOCALID_PLAYER, VerdanturfTown_BattleTentBattleRoom_Movement_PlayerEnter waitmovement 0 frontier_get FRONTIER_DATA_BATTLE_NUM - compare VAR_RESULT, 0 - goto_if_ne VerdanturfTown_BattleTentBattleRoom_EventScript_AskContinueChallenge + goto_if_ne VAR_RESULT, 0, VerdanturfTown_BattleTentBattleRoom_EventScript_AskContinueChallenge VerdanturfTown_BattleTentBattleRoom_EventScript_NextOpponentEnter:: tower_setopponent addobject LOCALID_OPPONENT @@ -59,7 +56,7 @@ VerdanturfTown_BattleTentBattleRoom_EventScript_NextOpponentEnter:: VerdanturfTown_BattleTentBattleRoom_EventScript_WarpToLobbyLost:: frontier_set FRONTIER_DATA_CHALLENGE_STATUS, CHALLENGE_STATUS_LOST special LoadPlayerParty - warp MAP_VERDANTURF_TOWN_BATTLE_TENT_LOBBY, 255, 6, 6 + warp MAP_VERDANTURF_TOWN_BATTLE_TENT_LOBBY, 6, 6 waitstate VerdanturfTown_BattleTentBattleRoom_EventScript_DefeatedOpponent:: @@ -71,8 +68,8 @@ VerdanturfTown_BattleTentBattleRoom_EventScript_DefeatedOpponent:: applymovement LOCALID_OPPONENT, VerdanturfTown_BattleTentBattleRoom_Movement_OpponentExit waitmovement 0 removeobject LOCALID_OPPONENT - applymovement LOCALID_ATTENDANT, Common_Movement_WalkInPlaceFastestDown - applymovement LOCALID_PLAYER, Common_Movement_WalkInPlaceFastestUp + applymovement LOCALID_ATTENDANT, Common_Movement_WalkInPlaceFasterDown + applymovement LOCALID_PLAYER, Common_Movement_WalkInPlaceFasterUp waitmovement 0 msgbox BattleFrontier_BattlePalaceBattleRoom_Text_LetMeRestoreYourMons, MSGBOX_DEFAULT special LoadPlayerParty @@ -84,10 +81,8 @@ VerdanturfTown_BattleTentBattleRoom_EventScript_DefeatedOpponent:: VerdanturfTown_BattleTentBattleRoom_EventScript_AskContinueChallenge:: frontier_get FRONTIER_DATA_BATTLE_NUM - compare VAR_RESULT, 1 - call_if_eq VerdanturfTown_BattleTentBattleRoom_EventScript_ReadyFor2ndOpponent - compare VAR_RESULT, 2 - call_if_eq VerdanturfTown_BattleTentBattleRoom_EventScript_ReadyFor3rdOpponent + call_if_eq VAR_RESULT, 1, VerdanturfTown_BattleTentBattleRoom_EventScript_ReadyFor2ndOpponent + call_if_eq VAR_RESULT, 2, VerdanturfTown_BattleTentBattleRoom_EventScript_ReadyFor3rdOpponent multichoice 20, 6, MULTI_GO_ON_REST_RETIRE, TRUE switch VAR_RESULT case 0, VerdanturfTown_BattleTentBattleRoom_EventScript_ContinueChallenge @@ -111,8 +106,8 @@ VerdanturfTown_BattleTentBattleRoom_EventScript_AskRetireChallenge:: case MULTI_B_PRESSED, VerdanturfTown_BattleTentBattleRoom_EventScript_AskContinueChallenge VerdanturfTown_BattleTentBattleRoom_EventScript_ContinueChallenge:: - applymovement LOCALID_ATTENDANT, Common_Movement_WalkInPlaceFastestRight - applymovement LOCALID_PLAYER, Common_Movement_WalkInPlaceFastestRight + applymovement LOCALID_ATTENDANT, Common_Movement_WalkInPlaceFasterRight + applymovement LOCALID_PLAYER, Common_Movement_WalkInPlaceFasterRight waitmovement 0 closemessage goto VerdanturfTown_BattleTentBattleRoom_EventScript_NextOpponentEnter @@ -120,7 +115,7 @@ VerdanturfTown_BattleTentBattleRoom_EventScript_ContinueChallenge:: VerdanturfTown_BattleTentBattleRoom_EventScript_WarpToLobbyWon:: frontier_set FRONTIER_DATA_CHALLENGE_STATUS, CHALLENGE_STATUS_WON special LoadPlayerParty - warp MAP_VERDANTURF_TOWN_BATTLE_TENT_LOBBY, 255, 6, 6 + warp MAP_VERDANTURF_TOWN_BATTLE_TENT_LOBBY, 6, 6 waitstate VerdanturfTown_BattleTentBattleRoom_EventScript_PauseChallenge:: diff --git a/data/maps/VerdanturfTown_BattleTentCorridor/scripts.inc b/data/maps/VerdanturfTown_BattleTentCorridor/scripts.inc index c2e9dbd6a7..debf1b177f 100644 --- a/data/maps/VerdanturfTown_BattleTentCorridor/scripts.inc +++ b/data/maps/VerdanturfTown_BattleTentCorridor/scripts.inc @@ -22,7 +22,7 @@ VerdanturfTown_BattleTentCorridor_EventScript_EnterCorridor:: closedoor 2, 1 waitdooranim setvar VAR_0x8006, 0 - warp MAP_VERDANTURF_TOWN_BATTLE_TENT_BATTLE_ROOM, 255, 6, 5 + warp MAP_VERDANTURF_TOWN_BATTLE_TENT_BATTLE_ROOM, 6, 5 waitstate releaseall end diff --git a/data/maps/VerdanturfTown_BattleTentLobby/scripts.inc b/data/maps/VerdanturfTown_BattleTentLobby/scripts.inc index dd8f0eaa45..a78a6a78ed 100644 --- a/data/maps/VerdanturfTown_BattleTentLobby/scripts.inc +++ b/data/maps/VerdanturfTown_BattleTentLobby/scripts.inc @@ -107,8 +107,7 @@ VerdanturfTown_BattleTentLobby_EventScript_Attendant:: lock faceplayer verdanturftent_getprize - compare VAR_RESULT, ITEM_NONE - goto_if_ne VerdanturfTown_BattleTentLobby_EventScript_PrizeWaiting + goto_if_ne VAR_RESULT, ITEM_NONE, VerdanturfTown_BattleTentLobby_EventScript_PrizeWaiting special SavePlayerParty msgbox VerdanturfTown_BattleTentLobby_Text_WelcomeToBattleTent, MSGBOX_DEFAULT VerdanturfTown_BattleTentLobby_EventScript_AskEnterChallenge:: @@ -126,8 +125,7 @@ VerdanturfTown_BattleTentLobby_EventScript_TryEnterChallenge:: setvar VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES setvar VAR_RESULT, 2 frontier_checkineligible - compare VAR_0x8004, TRUE - goto_if_eq VerdanturfTown_BattleTentLobby_EventScript_NotEnoughValidMons + goto_if_eq VAR_0x8004, TRUE, VerdanturfTown_BattleTentLobby_EventScript_NotEnoughValidMons frontier_set FRONTIER_DATA_LVL_MODE, FRONTIER_LVL_TENT msgbox VerdanturfTown_BattleTentLobby_Text_SelectThreeMons, MSGBOX_DEFAULT fadescreen FADE_TO_BLACK @@ -135,8 +133,7 @@ VerdanturfTown_BattleTentLobby_EventScript_TryEnterChallenge:: setvar VAR_0x8005, FRONTIER_PARTY_SIZE special ChoosePartyForBattleFrontier waitstate - compare VAR_RESULT, 0 - goto_if_eq VerdanturfTown_BattleTentLobby_EventScript_LoadPartyCancelChallenge + goto_if_eq VAR_RESULT, 0, VerdanturfTown_BattleTentLobby_EventScript_LoadPartyCancelChallenge msgbox VerdanturfTown_BattleTentLobby_Text_SaveBeforeChallenge, MSGBOX_YESNO switch VAR_RESULT case NO, VerdanturfTown_BattleTentLobby_EventScript_LoadPartyCancelChallenge @@ -154,15 +151,14 @@ VerdanturfTown_BattleTentLobby_EventScript_SaveBeforeChallenge:: delay 2 call Common_EventScript_SaveGame setvar VAR_TEMP_0, 255 - compare VAR_RESULT, 0 - goto_if_eq VerdanturfTown_BattleTentLobby_EventScript_CancelChallengeSaveFailed + goto_if_eq VAR_RESULT, 0, VerdanturfTown_BattleTentLobby_EventScript_CancelChallengeSaveFailed VerdanturfTown_BattleTentLobby_EventScript_EnterChallenge:: special SavePlayerParty frontier_setpartyorder FRONTIER_PARTY_SIZE msgbox VerdanturfTown_BattleTentLobby_Text_NowFollowMe, MSGBOX_DEFAULT closemessage call VerdanturfTown_BattleTentLobby_EventScript_WalkToDoor - warp MAP_VERDANTURF_TOWN_BATTLE_TENT_CORRIDOR, 255, 2, 7 + warp MAP_VERDANTURF_TOWN_BATTLE_TENT_CORRIDOR, 2, 7 setvar VAR_TEMP_0, 0 waitstate end @@ -232,8 +228,7 @@ VerdanturfTown_BattleTentLobby_EventScript_AttractGiver:: goto_if_set FLAG_RECEIVED_TM45, VerdanturfTown_BattleTentLobby_EventScript_ReceivedAttract msgbox VerdanturfTown_BattleTentLobby_Text_AttractionRunsDeep, MSGBOX_DEFAULT giveitem ITEM_TM45 - compare VAR_RESULT, 0 - goto_if_eq Common_EventScript_ShowBagIsFull + goto_if_eq VAR_RESULT, 0, Common_EventScript_ShowBagIsFull setflag FLAG_RECEIVED_TM45 msgbox VerdanturfTown_BattleTentLobby_Text_AttractionMutual, MSGBOX_DEFAULT release diff --git a/data/maps/VerdanturfTown_FriendshipRatersHouse/scripts.inc b/data/maps/VerdanturfTown_FriendshipRatersHouse/scripts.inc index 9d0485a776..84cdef029e 100644 --- a/data/maps/VerdanturfTown_FriendshipRatersHouse/scripts.inc +++ b/data/maps/VerdanturfTown_FriendshipRatersHouse/scripts.inc @@ -56,7 +56,7 @@ VerdanturfTown_FriendshipRatersHouse_EventScript_Pikachu:: lock faceplayer waitse - playmoncry SPECIES_PIKACHU, 0 + playmoncry SPECIES_PIKACHU, CRY_MODE_NORMAL msgbox VerdanturfTown_FriendshipRatersHouse_Text_Pikachu, MSGBOX_DEFAULT waitmoncry release diff --git a/data/maps/VictoryRoad_1F/scripts.inc b/data/maps/VictoryRoad_1F/scripts.inc index a194e61e0c..4bce6b4c1d 100644 --- a/data/maps/VictoryRoad_1F/scripts.inc +++ b/data/maps/VictoryRoad_1F/scripts.inc @@ -5,10 +5,8 @@ VictoryRoad_1F_MapScripts:: .byte 0 VictoryRoad_1F_OnTransition: - compare VAR_VICTORY_ROAD_1F_STATE, 1 - call_if_eq VictoryRoad_1F_EventScript_SetEntranceWallyPos1 - compare VAR_VICTORY_ROAD_1F_STATE, 2 - call_if_eq VictoryRoad_1F_EventScript_SetEntranceWallyPos2 + call_if_eq VAR_VICTORY_ROAD_1F_STATE, 1, VictoryRoad_1F_EventScript_SetEntranceWallyPos1 + call_if_eq VAR_VICTORY_ROAD_1F_STATE, 2, VictoryRoad_1F_EventScript_SetEntranceWallyPos2 end VictoryRoad_1F_EventScript_SetEntranceWallyPos1:: @@ -40,7 +38,7 @@ VictoryRoad_1F_EventScript_WallyBattleTrigger2:: end VictoryRoad_1F_EventScript_WallyEntranceBattle:: - applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestDown + applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFasterDown waitmovement 0 msgbox VictoryRoad_1F_Text_WallyNotGoingToLoseAnymore, MSGBOX_DEFAULT trainerbattle_no_intro TRAINER_WALLY_VR_1, VictoryRoad_1F_Text_WallyEntranceDefeat @@ -84,12 +82,11 @@ VictoryRoad_1F_EventScript_EntranceWally:: msgbox VictoryRoad_1F_Text_WallyPostEntranceBattle, MSGBOX_NPC end -@ This Wally appears and remains at the exit after the Hall of Fame is entered +@ This Wally appears and remains at the exit after the Hall of Fame is entered VictoryRoad_1F_EventScript_ExitWally:: trainerbattle_single TRAINER_WALLY_VR_2, VictoryRoad_1F_Text_WallyIntro, VictoryRoad_1F_Text_WallyDefeat specialvar VAR_RESULT, ShouldTryRematchBattle - compare VAR_RESULT, TRUE - goto_if_eq VictoryRoad_1F_EventScript_RematchWally + goto_if_eq VAR_RESULT, TRUE, VictoryRoad_1F_EventScript_RematchWally msgbox VictoryRoad_1F_Text_WallyPostBattle, MSGBOX_AUTOCLOSE end diff --git a/data/mystery_event.s b/data/mystery_gift.s similarity index 50% rename from data/mystery_event.s rename to data/mystery_gift.s index d707731b62..df0cbd4ac0 100644 --- a/data/mystery_event.s +++ b/data/mystery_gift.s @@ -2,7 +2,7 @@ #include "constants/flags.h" #include "constants/items.h" #include "constants/map_scripts.h" -#include "constants/mevent.h" +#include "constants/mystery_gift.h" #include "constants/moves.h" #include "constants/region_map_sections.h" #include "constants/songs.h" @@ -15,11 +15,11 @@ .section .rodata .align 2 - .include "data/scripts/mevent_stamp_card.inc" - .include "data/scripts/mevent_pichu.inc" - .include "data/scripts/mevent_trainer.inc" - .include "data/scripts/mevent_battle_card.inc" - .include "data/scripts/mevent_aurora_ticket.inc" - .include "data/scripts/mevent_mystic_ticket.inc" - .include "data/scripts/mevent_altering_cave.inc" - .include "data/scripts/mevent_old_sea_map.inc" + .include "data/scripts/gift_stamp_card.inc" + .include "data/scripts/gift_pichu.inc" + .include "data/scripts/gift_trainer.inc" + .include "data/scripts/gift_battle_card.inc" + .include "data/scripts/gift_aurora_ticket.inc" + .include "data/scripts/gift_mystic_ticket.inc" + .include "data/scripts/gift_altering_cave.inc" + .include "data/scripts/gift_old_sea_map.inc" diff --git a/data/script_cmd_table.inc b/data/script_cmd_table.inc index dcc0da9f7f..48ec7918a4 100644 --- a/data/script_cmd_table.inc +++ b/data/script_cmd_table.inc @@ -13,12 +13,12 @@ gScriptCmdTable:: .4byte ScrCmd_gotostd_if @ 0x0a .4byte ScrCmd_callstd_if @ 0x0b .4byte ScrCmd_returnram @ 0x0c - .4byte ScrCmd_killscript @ 0x0d + .4byte ScrCmd_endram @ 0x0d .4byte ScrCmd_setmysteryeventstatus @ 0x0e .4byte ScrCmd_loadword @ 0x0f .4byte ScrCmd_loadbyte @ 0x10 - .4byte ScrCmd_writebytetoaddr @ 0x11 - .4byte ScrCmd_loadbytefromaddr @ 0x12 + .4byte ScrCmd_setptr @ 0x11 + .4byte ScrCmd_loadbytefromptr @ 0x12 .4byte ScrCmd_setptrbyte @ 0x13 .4byte ScrCmd_copylocal @ 0x14 .4byte ScrCmd_copybyte @ 0x15 @@ -29,10 +29,10 @@ gScriptCmdTable:: .4byte ScrCmd_setorcopyvar @ 0x1a .4byte ScrCmd_compare_local_to_local @ 0x1b .4byte ScrCmd_compare_local_to_value @ 0x1c - .4byte ScrCmd_compare_local_to_addr @ 0x1d - .4byte ScrCmd_compare_addr_to_local @ 0x1e - .4byte ScrCmd_compare_addr_to_value @ 0x1f - .4byte ScrCmd_compare_addr_to_addr @ 0x20 + .4byte ScrCmd_compare_local_to_ptr @ 0x1d + .4byte ScrCmd_compare_ptr_to_local @ 0x1e + .4byte ScrCmd_compare_ptr_to_value @ 0x1f + .4byte ScrCmd_compare_ptr_to_ptr @ 0x20 .4byte ScrCmd_compare_var_to_value @ 0x21 .4byte ScrCmd_compare_var_to_var @ 0x22 .4byte ScrCmd_callnative @ 0x23 @@ -150,14 +150,14 @@ gScriptCmdTable:: .4byte ScrCmd_showmoneybox @ 0x93 .4byte ScrCmd_hidemoneybox @ 0x94 .4byte ScrCmd_updatemoneybox @ 0x95 - .4byte ScrCmd_getpricereduction @ 0x96 + .4byte ScrCmd_getpokenewsactive @ 0x96 .4byte ScrCmd_fadescreen @ 0x97 .4byte ScrCmd_fadescreenspeed @ 0x98 - .4byte ScrCmd_setflashradius @ 0x99 + .4byte ScrCmd_setflashlevel @ 0x99 .4byte ScrCmd_animateflash @ 0x9a .4byte ScrCmd_messageautoscroll @ 0x9b .4byte ScrCmd_dofieldeffect @ 0x9c - .4byte ScrCmd_setfieldeffectarg @ 0x9d + .4byte ScrCmd_setfieldeffectargument @ 0x9d .4byte ScrCmd_waitfieldeffect @ 0x9e .4byte ScrCmd_setrespawn @ 0x9f .4byte ScrCmd_checkplayergender @ 0xa0 @@ -168,8 +168,8 @@ gScriptCmdTable:: .4byte ScrCmd_doweather @ 0xa5 .4byte ScrCmd_setstepcallback @ 0xa6 .4byte ScrCmd_setmaplayoutindex @ 0xa7 - .4byte ScrCmd_setobjectpriority @ 0xa8 - .4byte ScrCmd_resetobjectpriority @ 0xa9 + .4byte ScrCmd_setobjectsubpriority @ 0xa8 + .4byte ScrCmd_resetobjectsubpriority @ 0xa9 .4byte ScrCmd_createvobject @ 0xaa .4byte ScrCmd_turnvobject @ 0xab .4byte ScrCmd_opendoor @ 0xac @@ -190,7 +190,7 @@ gScriptCmdTable:: .4byte ScrCmd_vgoto_if @ 0xbb .4byte ScrCmd_vcall_if @ 0xbc .4byte ScrCmd_vmessage @ 0xbd - .4byte ScrCmd_vloadword @ 0xbe + .4byte ScrCmd_vbuffermessage @ 0xbe .4byte ScrCmd_vbufferstring @ 0xbf .4byte ScrCmd_showcoinsbox @ 0xc0 .4byte ScrCmd_hidecoinsbox @ 0xc1 @@ -207,7 +207,7 @@ gScriptCmdTable:: .4byte ScrCmd_nop1 @ 0xcc .4byte ScrCmd_setmoneventlegal @ 0xcd .4byte ScrCmd_checkmoneventlegal @ 0xce - .4byte ScrCmd_gotoram @ 0xcf + .4byte ScrCmd_trywondercardscript @ 0xcf .4byte ScrCmd_nop1 @ 0xd0 .4byte ScrCmd_warpspinenter @ 0xd1 .4byte ScrCmd_setmonmetlocation @ 0xd2 @@ -224,8 +224,8 @@ gScriptCmdTable:: .4byte ScrCmd_buffertrainerclassname @ 0xdd .4byte ScrCmd_buffertrainername @ 0xde .4byte ScrCmd_pokenavcall @ 0xdf - .4byte ScrCmd_warpsootopolislegend @ 0xe0 - .4byte ScrCmd_buffercontesttype @ 0xe1 + .4byte ScrCmd_warpwhitefade @ 0xe0 + .4byte ScrCmd_buffercontestname @ 0xe1 .4byte ScrCmd_bufferitemnameplural @ 0xe2 gScriptCmdTableEnd:: diff --git a/data/scripts/abnormal_weather.inc b/data/scripts/abnormal_weather.inc index 9af24c45d5..c5b03a9704 100644 --- a/data/scripts/abnormal_weather.inc +++ b/data/scripts/abnormal_weather.inc @@ -1,161 +1,161 @@ AbnormalWeather_EventScript_PlaceTilesRoute114North:: - setmetatile 7, 3, METATILE_Fallarbor_RedCaveEntrance_Top, 1 - setmetatile 7, 4, METATILE_Fallarbor_RedCaveEntrance_Bottom, 0 + setmetatile 7, 3, METATILE_Fallarbor_RedCaveEntrance_Top, TRUE + setmetatile 7, 4, METATILE_Fallarbor_RedCaveEntrance_Bottom, FALSE return AbnormalWeather_EventScript_PlaceTilesRoute114South:: - setmetatile 6, 45, METATILE_Fallarbor_BrownCaveEntrance_Top, 1 - setmetatile 6, 46, METATILE_Fallarbor_BrownCaveEntrance_Bottom, 0 + setmetatile 6, 45, METATILE_Fallarbor_BrownCaveEntrance_Top, TRUE + setmetatile 6, 46, METATILE_Fallarbor_BrownCaveEntrance_Bottom, FALSE return AbnormalWeather_EventScript_PlaceTilesRoute115West:: - setmetatile 21, 5, METATILE_Fallarbor_BrownCaveEntrance_Top, 1 - setmetatile 21, 6, METATILE_Fallarbor_BrownCaveEntrance_Bottom, 0 + setmetatile 21, 5, METATILE_Fallarbor_BrownCaveEntrance_Top, TRUE + setmetatile 21, 6, METATILE_Fallarbor_BrownCaveEntrance_Bottom, FALSE return AbnormalWeather_EventScript_PlaceTilesRoute115East:: - setmetatile 36, 9, METATILE_Fallarbor_BrownCaveEntrance_Top, 1 - setmetatile 36, 10, METATILE_Fallarbor_BrownCaveEntrance_Bottom, 0 + setmetatile 36, 9, METATILE_Fallarbor_BrownCaveEntrance_Top, TRUE + setmetatile 36, 10, METATILE_Fallarbor_BrownCaveEntrance_Bottom, FALSE return AbnormalWeather_EventScript_PlaceTilesRoute116North:: - setmetatile 59, 12, METATILE_General_CaveEntrance_Top, 1 - setmetatile 59, 13, METATILE_General_CaveEntrance_Bottom, 0 + setmetatile 59, 12, METATILE_General_CaveEntrance_Top, TRUE + setmetatile 59, 13, METATILE_General_CaveEntrance_Bottom, FALSE return AbnormalWeather_EventScript_PlaceTilesRoute116South:: - setmetatile 79, 5, METATILE_General_CaveEntrance_Top, 1 - setmetatile 79, 6, METATILE_General_CaveEntrance_Bottom, 0 + setmetatile 79, 5, METATILE_General_CaveEntrance_Top, TRUE + setmetatile 79, 6, METATILE_General_CaveEntrance_Bottom, FALSE return AbnormalWeather_EventScript_PlaceTilesRoute118East:: - setmetatile 42, 5, METATILE_General_CaveEntrance_Top, 1 - setmetatile 42, 6, METATILE_General_CaveEntrance_Bottom, 0 + setmetatile 42, 5, METATILE_General_CaveEntrance_Top, TRUE + setmetatile 42, 6, METATILE_General_CaveEntrance_Bottom, FALSE return AbnormalWeather_EventScript_PlaceTilesRoute118West:: - setmetatile 9, 5, METATILE_General_CaveEntrance_Top, 1 - setmetatile 9, 6, METATILE_General_CaveEntrance_Bottom, 0 + setmetatile 9, 5, METATILE_General_CaveEntrance_Top, TRUE + setmetatile 9, 6, METATILE_General_CaveEntrance_Bottom, FALSE return AbnormalWeather_EventScript_PlaceTilesRoute105North:: - setmetatile 10, 28, METATILE_General_RoughWater, 0 - setmetatile 11, 28, METATILE_General_RoughWater, 0 - setmetatile 9, 29, METATILE_General_RoughWater, 0 - setmetatile 10, 29, METATILE_General_RoughDeepWater, 0 - setmetatile 11, 29, METATILE_General_RoughDeepWater, 0 - setmetatile 12, 29, METATILE_General_RoughWater, 0 - setmetatile 9, 30, METATILE_General_RoughWater, 0 - setmetatile 10, 30, METATILE_General_RoughDeepWater, 0 - setmetatile 11, 30, METATILE_General_RoughDeepWater, 0 - setmetatile 12, 30, METATILE_General_RoughWater, 0 - setmetatile 10, 31, METATILE_General_RoughWater, 0 - setmetatile 11, 31, METATILE_General_RoughWater, 0 + setmetatile 10, 28, METATILE_General_RoughWater, FALSE + setmetatile 11, 28, METATILE_General_RoughWater, FALSE + setmetatile 9, 29, METATILE_General_RoughWater, FALSE + setmetatile 10, 29, METATILE_General_RoughDeepWater, FALSE + setmetatile 11, 29, METATILE_General_RoughDeepWater, FALSE + setmetatile 12, 29, METATILE_General_RoughWater, FALSE + setmetatile 9, 30, METATILE_General_RoughWater, FALSE + setmetatile 10, 30, METATILE_General_RoughDeepWater, FALSE + setmetatile 11, 30, METATILE_General_RoughDeepWater, FALSE + setmetatile 12, 30, METATILE_General_RoughWater, FALSE + setmetatile 10, 31, METATILE_General_RoughWater, FALSE + setmetatile 11, 31, METATILE_General_RoughWater, FALSE return AbnormalWeather_EventScript_PlaceTilesRoute105South:: - setmetatile 20, 53, METATILE_General_RoughWater, 0 - setmetatile 21, 53, METATILE_General_RoughWater, 0 - setmetatile 19, 54, METATILE_General_RoughWater, 0 - setmetatile 20, 54, METATILE_General_RoughDeepWater, 0 - setmetatile 21, 54, METATILE_General_RoughDeepWater, 0 - setmetatile 22, 54, METATILE_General_RoughWater, 0 - setmetatile 19, 55, METATILE_General_RoughWater, 0 - setmetatile 20, 55, METATILE_General_RoughDeepWater, 0 - setmetatile 21, 55, METATILE_General_RoughDeepWater, 0 - setmetatile 22, 55, METATILE_General_RoughWater, 0 - setmetatile 20, 56, METATILE_General_RoughWater, 0 - setmetatile 21, 56, METATILE_General_RoughWater, 0 + setmetatile 20, 53, METATILE_General_RoughWater, FALSE + setmetatile 21, 53, METATILE_General_RoughWater, FALSE + setmetatile 19, 54, METATILE_General_RoughWater, FALSE + setmetatile 20, 54, METATILE_General_RoughDeepWater, FALSE + setmetatile 21, 54, METATILE_General_RoughDeepWater, FALSE + setmetatile 22, 54, METATILE_General_RoughWater, FALSE + setmetatile 19, 55, METATILE_General_RoughWater, FALSE + setmetatile 20, 55, METATILE_General_RoughDeepWater, FALSE + setmetatile 21, 55, METATILE_General_RoughDeepWater, FALSE + setmetatile 22, 55, METATILE_General_RoughWater, FALSE + setmetatile 20, 56, METATILE_General_RoughWater, FALSE + setmetatile 21, 56, METATILE_General_RoughWater, FALSE return AbnormalWeather_EventScript_PlaceTilesRoute125West:: - setmetatile 8, 16, METATILE_General_RoughWater, 0 - setmetatile 9, 16, METATILE_General_RoughWater, 0 - setmetatile 7, 17, METATILE_General_RoughWater, 0 - setmetatile 8, 17, METATILE_General_RoughDeepWater, 0 - setmetatile 9, 17, METATILE_General_RoughDeepWater, 0 - setmetatile 10, 17, METATILE_General_RoughWater, 0 - setmetatile 7, 18, METATILE_General_RoughWater, 0 - setmetatile 8, 18, METATILE_General_RoughDeepWater, 0 - setmetatile 9, 18, METATILE_General_RoughDeepWater, 0 - setmetatile 10, 18, METATILE_General_RoughWater, 0 - setmetatile 8, 19, METATILE_General_RoughWater, 0 - setmetatile 9, 19, METATILE_General_RoughWater, 0 + setmetatile 8, 16, METATILE_General_RoughWater, FALSE + setmetatile 9, 16, METATILE_General_RoughWater, FALSE + setmetatile 7, 17, METATILE_General_RoughWater, FALSE + setmetatile 8, 17, METATILE_General_RoughDeepWater, FALSE + setmetatile 9, 17, METATILE_General_RoughDeepWater, FALSE + setmetatile 10, 17, METATILE_General_RoughWater, FALSE + setmetatile 7, 18, METATILE_General_RoughWater, FALSE + setmetatile 8, 18, METATILE_General_RoughDeepWater, FALSE + setmetatile 9, 18, METATILE_General_RoughDeepWater, FALSE + setmetatile 10, 18, METATILE_General_RoughWater, FALSE + setmetatile 8, 19, METATILE_General_RoughWater, FALSE + setmetatile 9, 19, METATILE_General_RoughWater, FALSE return AbnormalWeather_EventScript_PlaceTilesRoute125East:: - setmetatile 53, 18, METATILE_General_RoughWater, 0 - setmetatile 54, 18, METATILE_General_RoughWater, 0 - setmetatile 52, 19, METATILE_General_RoughWater, 0 - setmetatile 53, 19, METATILE_General_RoughDeepWater, 0 - setmetatile 54, 19, METATILE_General_RoughDeepWater, 0 - setmetatile 55, 19, METATILE_General_RoughWater, 0 - setmetatile 52, 20, METATILE_General_RoughWater, 0 - setmetatile 53, 20, METATILE_General_RoughDeepWater, 0 - setmetatile 54, 20, METATILE_General_RoughDeepWater, 0 - setmetatile 55, 20, METATILE_General_RoughWater, 0 - setmetatile 53, 21, METATILE_General_RoughWater, 0 - setmetatile 54, 21, METATILE_General_RoughWater, 0 + setmetatile 53, 18, METATILE_General_RoughWater, FALSE + setmetatile 54, 18, METATILE_General_RoughWater, FALSE + setmetatile 52, 19, METATILE_General_RoughWater, FALSE + setmetatile 53, 19, METATILE_General_RoughDeepWater, FALSE + setmetatile 54, 19, METATILE_General_RoughDeepWater, FALSE + setmetatile 55, 19, METATILE_General_RoughWater, FALSE + setmetatile 52, 20, METATILE_General_RoughWater, FALSE + setmetatile 53, 20, METATILE_General_RoughDeepWater, FALSE + setmetatile 54, 20, METATILE_General_RoughDeepWater, FALSE + setmetatile 55, 20, METATILE_General_RoughWater, FALSE + setmetatile 53, 21, METATILE_General_RoughWater, FALSE + setmetatile 54, 21, METATILE_General_RoughWater, FALSE return AbnormalWeather_EventScript_PlaceTilesRoute127North:: - setmetatile 57, 9, METATILE_General_RoughWater, 0 - setmetatile 58, 9, METATILE_General_RoughWater, 0 - setmetatile 56, 10, METATILE_General_RoughWater, 0 - setmetatile 57, 10, METATILE_General_RoughDeepWater, 0 - setmetatile 58, 10, METATILE_General_RoughDeepWater, 0 - setmetatile 59, 10, METATILE_General_RoughWater, 0 - setmetatile 56, 11, METATILE_General_RoughWater, 0 - setmetatile 57, 11, METATILE_General_RoughDeepWater, 0 - setmetatile 58, 11, METATILE_General_RoughDeepWater, 0 - setmetatile 59, 11, METATILE_General_RoughWater, 0 - setmetatile 57, 12, METATILE_General_RoughWater, 0 - setmetatile 58, 12, METATILE_General_RoughWater, 0 + setmetatile 57, 9, METATILE_General_RoughWater, FALSE + setmetatile 58, 9, METATILE_General_RoughWater, FALSE + setmetatile 56, 10, METATILE_General_RoughWater, FALSE + setmetatile 57, 10, METATILE_General_RoughDeepWater, FALSE + setmetatile 58, 10, METATILE_General_RoughDeepWater, FALSE + setmetatile 59, 10, METATILE_General_RoughWater, FALSE + setmetatile 56, 11, METATILE_General_RoughWater, FALSE + setmetatile 57, 11, METATILE_General_RoughDeepWater, FALSE + setmetatile 58, 11, METATILE_General_RoughDeepWater, FALSE + setmetatile 59, 11, METATILE_General_RoughWater, FALSE + setmetatile 57, 12, METATILE_General_RoughWater, FALSE + setmetatile 58, 12, METATILE_General_RoughWater, FALSE return AbnormalWeather_EventScript_PlaceTilesRoute127South:: - setmetatile 61, 30, METATILE_General_RoughWater, 0 - setmetatile 62, 30, METATILE_General_RoughWater, 0 - setmetatile 60, 31, METATILE_General_RoughWater, 0 - setmetatile 61, 31, METATILE_General_RoughDeepWater, 0 - setmetatile 62, 31, METATILE_General_RoughDeepWater, 0 - setmetatile 63, 31, METATILE_General_RoughWater, 0 - setmetatile 60, 32, METATILE_General_RoughWater, 0 - setmetatile 61, 32, METATILE_General_RoughDeepWater, 0 - setmetatile 62, 32, METATILE_General_RoughDeepWater, 0 - setmetatile 63, 32, METATILE_General_RoughWater, 0 - setmetatile 61, 33, METATILE_General_RoughWater, 0 - setmetatile 62, 33, METATILE_General_RoughWater, 0 + setmetatile 61, 30, METATILE_General_RoughWater, FALSE + setmetatile 62, 30, METATILE_General_RoughWater, FALSE + setmetatile 60, 31, METATILE_General_RoughWater, FALSE + setmetatile 61, 31, METATILE_General_RoughDeepWater, FALSE + setmetatile 62, 31, METATILE_General_RoughDeepWater, FALSE + setmetatile 63, 31, METATILE_General_RoughWater, FALSE + setmetatile 60, 32, METATILE_General_RoughWater, FALSE + setmetatile 61, 32, METATILE_General_RoughDeepWater, FALSE + setmetatile 62, 32, METATILE_General_RoughDeepWater, FALSE + setmetatile 63, 32, METATILE_General_RoughWater, FALSE + setmetatile 61, 33, METATILE_General_RoughWater, FALSE + setmetatile 62, 33, METATILE_General_RoughWater, FALSE return AbnormalWeather_EventScript_PlaceTilesRoute129West:: - setmetatile 16, 14, METATILE_General_RoughWater, 0 - setmetatile 17, 14, METATILE_General_RoughWater, 0 - setmetatile 15, 15, METATILE_General_RoughWater, 0 - setmetatile 16, 15, METATILE_General_RoughDeepWater, 0 - setmetatile 17, 15, METATILE_General_RoughDeepWater, 0 - setmetatile 18, 15, METATILE_General_RoughWater, 0 - setmetatile 15, 16, METATILE_General_RoughWater, 0 - setmetatile 16, 16, METATILE_General_RoughDeepWater, 0 - setmetatile 17, 16, METATILE_General_RoughDeepWater, 0 - setmetatile 18, 16, METATILE_General_RoughWater, 0 - setmetatile 16, 17, METATILE_General_RoughWater, 0 - setmetatile 17, 17, METATILE_General_RoughWater, 0 + setmetatile 16, 14, METATILE_General_RoughWater, FALSE + setmetatile 17, 14, METATILE_General_RoughWater, FALSE + setmetatile 15, 15, METATILE_General_RoughWater, FALSE + setmetatile 16, 15, METATILE_General_RoughDeepWater, FALSE + setmetatile 17, 15, METATILE_General_RoughDeepWater, FALSE + setmetatile 18, 15, METATILE_General_RoughWater, FALSE + setmetatile 15, 16, METATILE_General_RoughWater, FALSE + setmetatile 16, 16, METATILE_General_RoughDeepWater, FALSE + setmetatile 17, 16, METATILE_General_RoughDeepWater, FALSE + setmetatile 18, 16, METATILE_General_RoughWater, FALSE + setmetatile 16, 17, METATILE_General_RoughWater, FALSE + setmetatile 17, 17, METATILE_General_RoughWater, FALSE return AbnormalWeather_EventScript_PlaceTilesRoute129East:: - setmetatile 42, 19, METATILE_General_RoughWater, 0 - setmetatile 43, 19, METATILE_General_RoughWater, 0 - setmetatile 41, 20, METATILE_General_RoughWater, 0 - setmetatile 42, 20, METATILE_General_RoughDeepWater, 0 - setmetatile 43, 20, METATILE_General_RoughDeepWater, 0 - setmetatile 44, 20, METATILE_General_RoughWater, 0 - setmetatile 41, 21, METATILE_General_RoughWater, 0 - setmetatile 42, 21, METATILE_General_RoughDeepWater, 0 - setmetatile 43, 21, METATILE_General_RoughDeepWater, 0 - setmetatile 44, 21, METATILE_General_RoughWater, 0 - setmetatile 42, 22, METATILE_General_RoughWater, 0 - setmetatile 43, 22, METATILE_General_RoughWater, 0 + setmetatile 42, 19, METATILE_General_RoughWater, FALSE + setmetatile 43, 19, METATILE_General_RoughWater, FALSE + setmetatile 41, 20, METATILE_General_RoughWater, FALSE + setmetatile 42, 20, METATILE_General_RoughDeepWater, FALSE + setmetatile 43, 20, METATILE_General_RoughDeepWater, FALSE + setmetatile 44, 20, METATILE_General_RoughWater, FALSE + setmetatile 41, 21, METATILE_General_RoughWater, FALSE + setmetatile 42, 21, METATILE_General_RoughDeepWater, FALSE + setmetatile 43, 21, METATILE_General_RoughDeepWater, FALSE + setmetatile 44, 21, METATILE_General_RoughWater, FALSE + setmetatile 42, 22, METATILE_General_RoughWater, FALSE + setmetatile 43, 22, METATILE_General_RoughWater, FALSE return AbnormalWeather_EventScript_HideMapNamePopup:: @@ -172,8 +172,7 @@ AbnormalWeather_StartGroudonWeather:: AbnormalWeather_EventScript_EndEventAndCleanup_1:: lockall - compare VAR_ABNORMAL_WEATHER_LOCATION, MARINE_CAVE_LOCATIONS_START - goto_if_ge AbnormalWeather_EventScript_ShowRainEndedMessage + goto_if_ge VAR_ABNORMAL_WEATHER_LOCATION, MARINE_CAVE_LOCATIONS_START, AbnormalWeather_EventScript_ShowRainEndedMessage goto AbnormalWeather_EventScript_ShowSunEndedMessage end @@ -222,163 +221,163 @@ AbnormalWeather_EventScript_CleanupMapTiles:: return AbnormalWeather_EventScript_CleanupRoute114North:: - setmetatile 7, 3, METATILE_Fallarbor_RedRockWall, 1 - setmetatile 7, 4, METATILE_Fallarbor_RedRockWall, 1 + setmetatile 7, 3, METATILE_Fallarbor_RedRockWall, TRUE + setmetatile 7, 4, METATILE_Fallarbor_RedRockWall, TRUE return AbnormalWeather_EventScript_CleanupRoute114South:: - setmetatile 6, 45, METATILE_Fallarbor_BrownRockWall, 1 - setmetatile 6, 46, METATILE_Fallarbor_BrownRockWall, 1 + setmetatile 6, 45, METATILE_Fallarbor_BrownRockWall, TRUE + setmetatile 6, 46, METATILE_Fallarbor_BrownRockWall, TRUE return AbnormalWeather_EventScript_CleanupRoute115West:: - setmetatile 21, 5, METATILE_Fallarbor_BrownRockWall, 1 - setmetatile 21, 6, METATILE_Fallarbor_BrownRockWall, 1 + setmetatile 21, 5, METATILE_Fallarbor_BrownRockWall, TRUE + setmetatile 21, 6, METATILE_Fallarbor_BrownRockWall, TRUE return AbnormalWeather_EventScript_CleanupRoute115East:: - setmetatile 36, 9, METATILE_Fallarbor_BrownRockWall, 1 - setmetatile 36, 10, METATILE_Fallarbor_BrownRockWall, 1 + setmetatile 36, 9, METATILE_Fallarbor_BrownRockWall, TRUE + setmetatile 36, 10, METATILE_Fallarbor_BrownRockWall, TRUE return AbnormalWeather_EventScript_CleanupRoute116North:: - setmetatile 59, 12, METATILE_General_RockWall_RockBase, 1 - setmetatile 59, 13, METATILE_General_RockWall_RockBase, 1 + setmetatile 59, 12, METATILE_General_RockWall_RockBase, TRUE + setmetatile 59, 13, METATILE_General_RockWall_RockBase, TRUE return AbnormalWeather_EventScript_CleanupRoute116South:: - setmetatile 79, 5, METATILE_General_RockWall_RockBase, 1 - setmetatile 79, 6, METATILE_General_RockWall_RockBase, 1 + setmetatile 79, 5, METATILE_General_RockWall_RockBase, TRUE + setmetatile 79, 6, METATILE_General_RockWall_RockBase, TRUE return AbnormalWeather_EventScript_CleanupRoute118East:: - setmetatile 42, 5, METATILE_General_RockWall_RockBase, 1 - setmetatile 42, 6, METATILE_General_RockWall_GrassBase, 1 + setmetatile 42, 5, METATILE_General_RockWall_RockBase, TRUE + setmetatile 42, 6, METATILE_General_RockWall_GrassBase, TRUE return AbnormalWeather_EventScript_CleanupRoute118West:: - setmetatile 9, 5, METATILE_General_RockWall_RockBase, 1 - setmetatile 9, 6, METATILE_General_RockWall_GrassBase, 1 + setmetatile 9, 5, METATILE_General_RockWall_RockBase, TRUE + setmetatile 9, 6, METATILE_General_RockWall_GrassBase, TRUE return AbnormalWeather_EventScript_CleanupRoute105North:: - setmetatile 10, 28, METATILE_General_CalmWater, 0 - setmetatile 11, 28, METATILE_General_CalmWater, 0 - setmetatile 9, 29, METATILE_General_CalmWater, 0 - setmetatile 10, 29, METATILE_General_CalmWater, 0 - setmetatile 11, 29, METATILE_General_CalmWater, 0 - setmetatile 12, 29, METATILE_General_CalmWater, 0 - setmetatile 9, 30, METATILE_General_CalmWater, 0 - setmetatile 10, 30, METATILE_General_CalmWater, 0 - setmetatile 11, 30, METATILE_General_CalmWater, 0 - setmetatile 12, 30, METATILE_General_CalmWater, 0 - setmetatile 10, 31, METATILE_General_CalmWater, 0 - setmetatile 11, 31, METATILE_General_CalmWater, 0 + setmetatile 10, 28, METATILE_General_CalmWater, FALSE + setmetatile 11, 28, METATILE_General_CalmWater, FALSE + setmetatile 9, 29, METATILE_General_CalmWater, FALSE + setmetatile 10, 29, METATILE_General_CalmWater, FALSE + setmetatile 11, 29, METATILE_General_CalmWater, FALSE + setmetatile 12, 29, METATILE_General_CalmWater, FALSE + setmetatile 9, 30, METATILE_General_CalmWater, FALSE + setmetatile 10, 30, METATILE_General_CalmWater, FALSE + setmetatile 11, 30, METATILE_General_CalmWater, FALSE + setmetatile 12, 30, METATILE_General_CalmWater, FALSE + setmetatile 10, 31, METATILE_General_CalmWater, FALSE + setmetatile 11, 31, METATILE_General_CalmWater, FALSE return AbnormalWeather_EventScript_CleanupRoute105South:: - setmetatile 20, 53, METATILE_General_CalmWater, 0 - setmetatile 21, 53, METATILE_General_CalmWater, 0 - setmetatile 19, 54, METATILE_General_CalmWater, 0 - setmetatile 20, 54, METATILE_General_CalmWater, 0 - setmetatile 21, 54, METATILE_General_CalmWater, 0 - setmetatile 22, 54, METATILE_General_CalmWater, 0 - setmetatile 19, 55, METATILE_General_CalmWater, 0 - setmetatile 20, 55, METATILE_General_CalmWater, 0 - setmetatile 21, 55, METATILE_General_CalmWater, 0 - setmetatile 22, 55, METATILE_General_CalmWater, 0 - setmetatile 20, 56, METATILE_General_CalmWater, 0 - setmetatile 21, 56, METATILE_General_CalmWater, 0 + setmetatile 20, 53, METATILE_General_CalmWater, FALSE + setmetatile 21, 53, METATILE_General_CalmWater, FALSE + setmetatile 19, 54, METATILE_General_CalmWater, FALSE + setmetatile 20, 54, METATILE_General_CalmWater, FALSE + setmetatile 21, 54, METATILE_General_CalmWater, FALSE + setmetatile 22, 54, METATILE_General_CalmWater, FALSE + setmetatile 19, 55, METATILE_General_CalmWater, FALSE + setmetatile 20, 55, METATILE_General_CalmWater, FALSE + setmetatile 21, 55, METATILE_General_CalmWater, FALSE + setmetatile 22, 55, METATILE_General_CalmWater, FALSE + setmetatile 20, 56, METATILE_General_CalmWater, FALSE + setmetatile 21, 56, METATILE_General_CalmWater, FALSE return AbnormalWeather_EventScript_CleanupRoute125West:: - setmetatile 8, 16, METATILE_General_CalmWater, 0 - setmetatile 9, 16, METATILE_General_CalmWater, 0 - setmetatile 7, 17, METATILE_General_CalmWater, 0 - setmetatile 8, 17, METATILE_General_CalmWater, 0 - setmetatile 9, 17, METATILE_General_CalmWater, 0 - setmetatile 10, 17, METATILE_General_CalmWater, 0 - setmetatile 7, 18, METATILE_General_CalmWater, 0 - setmetatile 8, 18, METATILE_General_CalmWater, 0 - setmetatile 9, 18, METATILE_General_CalmWater, 0 - setmetatile 10, 18, METATILE_General_CalmWater, 0 - setmetatile 8, 19, METATILE_General_CalmWater, 0 - setmetatile 9, 19, METATILE_General_CalmWater, 0 + setmetatile 8, 16, METATILE_General_CalmWater, FALSE + setmetatile 9, 16, METATILE_General_CalmWater, FALSE + setmetatile 7, 17, METATILE_General_CalmWater, FALSE + setmetatile 8, 17, METATILE_General_CalmWater, FALSE + setmetatile 9, 17, METATILE_General_CalmWater, FALSE + setmetatile 10, 17, METATILE_General_CalmWater, FALSE + setmetatile 7, 18, METATILE_General_CalmWater, FALSE + setmetatile 8, 18, METATILE_General_CalmWater, FALSE + setmetatile 9, 18, METATILE_General_CalmWater, FALSE + setmetatile 10, 18, METATILE_General_CalmWater, FALSE + setmetatile 8, 19, METATILE_General_CalmWater, FALSE + setmetatile 9, 19, METATILE_General_CalmWater, FALSE return AbnormalWeather_EventScript_CleanupRoute125East:: - setmetatile 53, 18, METATILE_General_CalmWater, 0 - setmetatile 54, 18, METATILE_General_CalmWater, 0 - setmetatile 52, 19, METATILE_General_CalmWater, 0 - setmetatile 53, 19, METATILE_General_CalmWater, 0 - setmetatile 54, 19, METATILE_General_CalmWater, 0 - setmetatile 55, 19, METATILE_General_CalmWater, 0 - setmetatile 52, 20, METATILE_General_CalmWater, 0 - setmetatile 53, 20, METATILE_General_CalmWater, 0 - setmetatile 54, 20, METATILE_General_CalmWater, 0 - setmetatile 55, 20, METATILE_General_CalmWater, 0 - setmetatile 53, 21, METATILE_General_CalmWater, 0 - setmetatile 54, 21, METATILE_General_CalmWater, 0 + setmetatile 53, 18, METATILE_General_CalmWater, FALSE + setmetatile 54, 18, METATILE_General_CalmWater, FALSE + setmetatile 52, 19, METATILE_General_CalmWater, FALSE + setmetatile 53, 19, METATILE_General_CalmWater, FALSE + setmetatile 54, 19, METATILE_General_CalmWater, FALSE + setmetatile 55, 19, METATILE_General_CalmWater, FALSE + setmetatile 52, 20, METATILE_General_CalmWater, FALSE + setmetatile 53, 20, METATILE_General_CalmWater, FALSE + setmetatile 54, 20, METATILE_General_CalmWater, FALSE + setmetatile 55, 20, METATILE_General_CalmWater, FALSE + setmetatile 53, 21, METATILE_General_CalmWater, FALSE + setmetatile 54, 21, METATILE_General_CalmWater, FALSE return AbnormalWeather_EventScript_CleanupRoute127North:: - setmetatile 57, 9, METATILE_General_CalmWater, 0 - setmetatile 58, 9, METATILE_General_CalmWater, 0 - setmetatile 56, 10, METATILE_General_CalmWater, 0 - setmetatile 57, 10, METATILE_General_CalmWater, 0 - setmetatile 58, 10, METATILE_General_CalmWater, 0 - setmetatile 59, 10, METATILE_General_CalmWater, 0 - setmetatile 56, 11, METATILE_General_CalmWater, 0 - setmetatile 57, 11, METATILE_General_CalmWater, 0 - setmetatile 58, 11, METATILE_General_CalmWater, 0 - setmetatile 59, 11, METATILE_General_CalmWater, 0 - setmetatile 57, 12, METATILE_General_CalmWater, 0 - setmetatile 58, 12, METATILE_General_CalmWater, 0 + setmetatile 57, 9, METATILE_General_CalmWater, FALSE + setmetatile 58, 9, METATILE_General_CalmWater, FALSE + setmetatile 56, 10, METATILE_General_CalmWater, FALSE + setmetatile 57, 10, METATILE_General_CalmWater, FALSE + setmetatile 58, 10, METATILE_General_CalmWater, FALSE + setmetatile 59, 10, METATILE_General_CalmWater, FALSE + setmetatile 56, 11, METATILE_General_CalmWater, FALSE + setmetatile 57, 11, METATILE_General_CalmWater, FALSE + setmetatile 58, 11, METATILE_General_CalmWater, FALSE + setmetatile 59, 11, METATILE_General_CalmWater, FALSE + setmetatile 57, 12, METATILE_General_CalmWater, FALSE + setmetatile 58, 12, METATILE_General_CalmWater, FALSE return AbnormalWeather_EventScript_CleanupRoute127South:: - setmetatile 61, 30, METATILE_General_CalmWater, 0 - setmetatile 62, 30, METATILE_General_CalmWater, 0 - setmetatile 60, 31, METATILE_General_CalmWater, 0 - setmetatile 61, 31, METATILE_General_CalmWater, 0 - setmetatile 62, 31, METATILE_General_CalmWater, 0 - setmetatile 63, 31, METATILE_General_CalmWater, 0 - setmetatile 60, 32, METATILE_General_CalmWater, 0 - setmetatile 61, 32, METATILE_General_CalmWater, 0 - setmetatile 62, 32, METATILE_General_CalmWater, 0 - setmetatile 63, 32, METATILE_General_CalmWater, 0 - setmetatile 61, 33, METATILE_General_CalmWater, 0 - setmetatile 62, 33, METATILE_General_CalmWater, 0 + setmetatile 61, 30, METATILE_General_CalmWater, FALSE + setmetatile 62, 30, METATILE_General_CalmWater, FALSE + setmetatile 60, 31, METATILE_General_CalmWater, FALSE + setmetatile 61, 31, METATILE_General_CalmWater, FALSE + setmetatile 62, 31, METATILE_General_CalmWater, FALSE + setmetatile 63, 31, METATILE_General_CalmWater, FALSE + setmetatile 60, 32, METATILE_General_CalmWater, FALSE + setmetatile 61, 32, METATILE_General_CalmWater, FALSE + setmetatile 62, 32, METATILE_General_CalmWater, FALSE + setmetatile 63, 32, METATILE_General_CalmWater, FALSE + setmetatile 61, 33, METATILE_General_CalmWater, FALSE + setmetatile 62, 33, METATILE_General_CalmWater, FALSE return AbnormalWeather_EventScript_CleanupRoute129West:: - setmetatile 16, 14, METATILE_General_CalmWater, 0 - setmetatile 17, 14, METATILE_General_CalmWater, 0 - setmetatile 15, 15, METATILE_General_CalmWater, 0 - setmetatile 16, 15, METATILE_General_CalmWater, 0 - setmetatile 17, 15, METATILE_General_CalmWater, 0 - setmetatile 18, 15, METATILE_General_CalmWater, 0 - setmetatile 15, 16, METATILE_General_CalmWater, 0 - setmetatile 16, 16, METATILE_General_CalmWater, 0 - setmetatile 17, 16, METATILE_General_CalmWater, 0 - setmetatile 18, 16, METATILE_General_CalmWater, 0 - setmetatile 16, 17, METATILE_General_CalmWater, 0 - setmetatile 17, 17, METATILE_General_CalmWater, 0 + setmetatile 16, 14, METATILE_General_CalmWater, FALSE + setmetatile 17, 14, METATILE_General_CalmWater, FALSE + setmetatile 15, 15, METATILE_General_CalmWater, FALSE + setmetatile 16, 15, METATILE_General_CalmWater, FALSE + setmetatile 17, 15, METATILE_General_CalmWater, FALSE + setmetatile 18, 15, METATILE_General_CalmWater, FALSE + setmetatile 15, 16, METATILE_General_CalmWater, FALSE + setmetatile 16, 16, METATILE_General_CalmWater, FALSE + setmetatile 17, 16, METATILE_General_CalmWater, FALSE + setmetatile 18, 16, METATILE_General_CalmWater, FALSE + setmetatile 16, 17, METATILE_General_CalmWater, FALSE + setmetatile 17, 17, METATILE_General_CalmWater, FALSE return AbnormalWeather_EventScript_CleanupRoute129East:: - setmetatile 42, 19, METATILE_General_CalmWater, 0 - setmetatile 43, 19, METATILE_General_CalmWater, 0 - setmetatile 41, 20, METATILE_General_CalmWater, 0 - setmetatile 42, 20, METATILE_General_CalmWater, 0 - setmetatile 43, 20, METATILE_General_CalmWater, 0 - setmetatile 44, 20, METATILE_General_CalmWater, 0 - setmetatile 41, 21, METATILE_General_CalmWater, 0 - setmetatile 42, 21, METATILE_General_CalmWater, 0 - setmetatile 43, 21, METATILE_General_CalmWater, 0 - setmetatile 44, 21, METATILE_General_CalmWater, 0 - setmetatile 42, 22, METATILE_General_CalmWater, 0 - setmetatile 43, 22, METATILE_General_CalmWater, 0 + setmetatile 42, 19, METATILE_General_CalmWater, FALSE + setmetatile 43, 19, METATILE_General_CalmWater, FALSE + setmetatile 41, 20, METATILE_General_CalmWater, FALSE + setmetatile 42, 20, METATILE_General_CalmWater, FALSE + setmetatile 43, 20, METATILE_General_CalmWater, FALSE + setmetatile 44, 20, METATILE_General_CalmWater, FALSE + setmetatile 41, 21, METATILE_General_CalmWater, FALSE + setmetatile 42, 21, METATILE_General_CalmWater, FALSE + setmetatile 43, 21, METATILE_General_CalmWater, FALSE + setmetatile 44, 21, METATILE_General_CalmWater, FALSE + setmetatile 42, 22, METATILE_General_CalmWater, FALSE + setmetatile 43, 22, METATILE_General_CalmWater, FALSE return AbnormalWeather_Underwater_SetupEscapeWarp:: @@ -394,33 +393,33 @@ AbnormalWeather_Underwater_SetupEscapeWarp:: return AbnormalWeather_Underwater_SetupEscapeWarpRoute105North:: - setescapewarp MAP_ROUTE105, 255, 11, 29 + setescapewarp MAP_ROUTE105, 11, 29 return AbnormalWeather_Underwater_SetupEscapeWarpRoute105South:: - setescapewarp MAP_ROUTE105, 255, 21, 54 + setescapewarp MAP_ROUTE105, 21, 54 return AbnormalWeather_Underwater_SetupEscapeWarpRoute125West:: - setescapewarp MAP_ROUTE125, 255, 9, 17 + setescapewarp MAP_ROUTE125, 9, 17 return AbnormalWeather_Underwater_SetupEscapeWarpRoute125East:: - setescapewarp MAP_ROUTE125, 255, 54, 19 + setescapewarp MAP_ROUTE125, 54, 19 return AbnormalWeather_Underwater_SetupEscapeWarpRoute127North:: - setescapewarp MAP_ROUTE127, 255, 58, 10 + setescapewarp MAP_ROUTE127, 58, 10 return AbnormalWeather_Underwater_SetupEscapeWarpRoute127South:: - setescapewarp MAP_ROUTE127, 255, 62, 31 + setescapewarp MAP_ROUTE127, 62, 31 return AbnormalWeather_Underwater_SetupEscapeWarpRoute129West:: - setescapewarp MAP_ROUTE129, 255, 17, 15 + setescapewarp MAP_ROUTE129, 17, 15 return AbnormalWeather_Underwater_SetupEscapeWarpRoute129East:: - setescapewarp MAP_ROUTE129, 255, 43, 20 + setescapewarp MAP_ROUTE129, 43, 20 return diff --git a/data/scripts/apprentice.inc b/data/scripts/apprentice.inc index 2a6772a5dc..6b3a99e728 100644 --- a/data/scripts/apprentice.inc +++ b/data/scripts/apprentice.inc @@ -4,40 +4,32 @@ BattleFrontier_BattleTowerLobby_EventScript_Apprentice:: lock faceplayer apprentice_gavelvlmode - compare VAR_RESULT, FALSE - goto_if_eq Apprentice_EventScript_FirstMeeting + goto_if_eq VAR_RESULT, FALSE, Apprentice_EventScript_FirstMeeting apprentice_shouldcheckgone - compare VAR_0x8004, FALSE @ Always TRUE here - goto_if_eq Apprentice_EventScript_AskQuestion + goto_if_eq VAR_0x8004, FALSE, Apprentice_EventScript_AskQuestion @ VAR_0x8004 always TRUE here goto_if_set FLAG_DAILY_APPRENTICE_LEAVES, Apprentice_EventScript_Gone Apprentice_EventScript_AskQuestion: apprentice_getquestion - compare VAR_RESULT, APPRENTICE_QUESTION_WHICH_MON - goto_if_eq Apprentice_EventScript_UseWhichMon - compare VAR_RESULT, APPRENTICE_QUESTION_WHAT_ITEM - goto_if_eq Apprentice_EventScript_UseWhatHeldItem - compare VAR_RESULT, APPRENTICE_QUESTION_WHICH_MOVE - goto_if_eq Apprentice_EventScript_UseWhichMove - compare VAR_RESULT, APPRENTICE_QUESTION_WHICH_FIRST - goto_if_eq Apprentice_EventScript_PutWhichMonFirst - compare VAR_RESULT, APPRENTICE_QUESTION_WIN_SPEECH - goto_if_eq Apprentice_EventScript_PickWinSpeech + goto_if_eq VAR_RESULT, APPRENTICE_QUESTION_WHICH_MON, Apprentice_EventScript_UseWhichMon + goto_if_eq VAR_RESULT, APPRENTICE_QUESTION_WHAT_ITEM, Apprentice_EventScript_UseWhatHeldItem + goto_if_eq VAR_RESULT, APPRENTICE_QUESTION_WHICH_MOVE, Apprentice_EventScript_UseWhichMove + goto_if_eq VAR_RESULT, APPRENTICE_QUESTION_WHICH_FIRST, Apprentice_EventScript_PutWhichMonFirst + goto_if_eq VAR_RESULT, APPRENTICE_QUESTION_WIN_SPEECH, Apprentice_EventScript_PickWinSpeech release releaseall end Apprentice_EventScript_FirstMeeting: - apprentice_buff 0, APPRENTICE_BUFF_NAME + apprentice_buff STR_VAR_1, APPRENTICE_BUFF_NAME apprentice_msg FALSE, APPRENTICE_MSG_PLEASE_TEACH Apprentice_EventScript_WhichLvlMode: apprentice_menu APPRENTICE_ASK_YES_NO - compare VAR_RESULT, 1 - goto_if_eq Apprentice_EventScript_RejectTeach + goto_if_eq VAR_RESULT, 1, Apprentice_EventScript_RejectTeach apprentice_msg FALSE, APPRENTICE_MSG_WHICH_LVL_MODE apprentice_menu APPRENTICE_ASK_WHICH_LEVEL apprentice_setlvlmode VAR_RESULT apprentice_shufflespecies - apprentice_buff 0, APPRENTICE_BUFF_LEVEL + apprentice_buff STR_VAR_1, APPRENTICE_BUFF_LEVEL apprentice_msg TRUE, APPRENTICE_MSG_THANKS_LVL_MODE call Apprentice_EventScript_SetHideFlags release @@ -54,22 +46,19 @@ Apprentice_EventScript_RejectTeach: Apprentice_EventScript_UseWhichMon: apprentice_initquestion APPRENTICE_QUESTION_WHICH_MON - apprentice_buff 0, APPRENTICE_BUFF_SPECIES1 - apprentice_buff 1, APPRENTICE_BUFF_SPECIES2 + apprentice_buff STR_VAR_1, APPRENTICE_BUFF_SPECIES1 + apprentice_buff STR_VAR_2, APPRENTICE_BUFF_SPECIES2 apprentice_msg FALSE, APPRENTICE_MSG_WHICH_MON apprentice_menu APPRENTICE_ASK_2SPECIES copyvar VAR_0x8005, VAR_RESULT - compare VAR_0x8005, 0 - call_if_eq Apprentice_EventScript_ChoseFirstMon - compare VAR_0x8005, 1 - call_if_eq Apprentice_EventScript_ChoseSecondMon + call_if_eq VAR_0x8005, 0, Apprentice_EventScript_ChoseFirstMon + call_if_eq VAR_0x8005, 1, Apprentice_EventScript_ChoseSecondMon apprentice_getnumpartymons apprentice_setpartymon VAR_RESULT apprentice_answeredquestion apprentice_getnumpartymons - compare VAR_RESULT, MULTI_PARTY_SIZE - call_if_eq Apprentice_EventScript_LastMonSelected - apprentice_buff 0, VAR_0x8007 + call_if_eq VAR_RESULT, MULTI_PARTY_SIZE, Apprentice_EventScript_LastMonSelected + apprentice_buff STR_VAR_1, VAR_0x8007 apprentice_freequestion apprentice_msg TRUE, APPRENTICE_MSG_THANKS_MON call Apprentice_EventScript_SetHideFlags @@ -94,19 +83,17 @@ Apprentice_EventScript_LastMonSelected: Apprentice_EventScript_UseWhatHeldItem: apprentice_initquestion APPRENTICE_QUESTION_WHAT_ITEM - apprentice_buff 0, APPRENTICE_BUFF_SPECIES3 + apprentice_buff STR_VAR_1, APPRENTICE_BUFF_SPECIES3 apprentice_msg TRUE, APPRENTICE_MSG_WHAT_HELD_ITEM apprentice_freequestion Apprentice_EventScript_ChooseHoldItem: fadescreen FADE_TO_BLACK setvar VAR_RESULT, 0 apprentice_openbag - compare VAR_RESULT, FALSE - goto_if_eq Apprentice_EventScript_ConfirmHoldNothing + goto_if_eq VAR_RESULT, FALSE, Apprentice_EventScript_ConfirmHoldNothing apprentice_trysetitem - compare VAR_RESULT, FALSE - goto_if_eq Apprentice_EventScript_AlreadySuggestedItem - apprentice_buff 0, APPRENTICE_BUFF_ITEM + goto_if_eq VAR_RESULT, FALSE, Apprentice_EventScript_AlreadySuggestedItem + apprentice_buff STR_VAR_1, APPRENTICE_BUFF_ITEM apprentice_msg TRUE, APPRENTICE_MSG_THANKS_HELD_ITEM apprentice_answeredquestion call Apprentice_EventScript_SetHideFlags @@ -119,12 +106,11 @@ Apprentice_EventScript_ChooseHoldItem: Apprentice_EventScript_ConfirmHoldNothing: apprentice_initquestion APPRENTICE_QUESTION_WHAT_ITEM - apprentice_buff 0, APPRENTICE_BUFF_SPECIES3 + apprentice_buff STR_VAR_1, APPRENTICE_BUFF_SPECIES3 apprentice_msg FALSE, APPRENTICE_MSG_HOLD_NOTHING apprentice_menu APPRENTICE_ASK_GIVE apprentice_freequestion - compare VAR_RESULT, 0 - goto_if_eq Apprentice_EventScript_ChooseHoldItem + goto_if_eq VAR_RESULT, 0, Apprentice_EventScript_ChooseHoldItem Apprentice_EventScript_HoldNothing: apprentice_msg TRUE, APPRENTICE_MSG_THANKS_NO_HELD_ITEM apprentice_answeredquestion @@ -140,31 +126,28 @@ Apprentice_EventScript_HoldNothing: @ different item if theyve already told the Apprentice to use it for another mon Apprentice_EventScript_AlreadySuggestedItem: apprentice_initquestion APPRENTICE_QUESTION_WHAT_ITEM - apprentice_buff 0, APPRENTICE_BUFF_ITEM - apprentice_buff 1, APPRENTICE_BUFF_SPECIES3 + apprentice_buff STR_VAR_1, APPRENTICE_BUFF_ITEM + apprentice_buff STR_VAR_2, APPRENTICE_BUFF_SPECIES3 apprentice_msg FALSE, APPRENTICE_MSG_ITEM_ALREADY_SUGGESTED apprentice_menu APPRENTICE_ASK_GIVE apprentice_freequestion - compare VAR_RESULT, 0 - goto_if_eq Apprentice_EventScript_ChooseHoldItem + goto_if_eq VAR_RESULT, 0, Apprentice_EventScript_ChooseHoldItem goto Apprentice_EventScript_HoldNothing end Apprentice_EventScript_UseWhichMove: apprentice_initquestion APPRENTICE_QUESTION_WHICH_MOVE - apprentice_buff 0, APPRENTICE_BUFF_SPECIES3 - apprentice_buff 1, APPRENTICE_BUFF_MOVE1 - apprentice_buff 2, APPRENTICE_BUFF_MOVE2 + apprentice_buff STR_VAR_1, APPRENTICE_BUFF_SPECIES3 + apprentice_buff STR_VAR_2, APPRENTICE_BUFF_MOVE1 + apprentice_buff STR_VAR_3, APPRENTICE_BUFF_MOVE2 apprentice_msg FALSE, APPRENTICE_MSG_WHICH_MOVE apprentice_menu APPRENTICE_ASK_MOVES copyvar VAR_0x8005, VAR_RESULT - compare VAR_0x8005, 0 - call_if_eq Apprentice_EventScript_ChoseMove1 - compare VAR_0x8005, 1 - call_if_eq Apprentice_EventScript_ChoseMove2 + call_if_eq VAR_0x8005, 0, Apprentice_EventScript_ChoseMove1 + call_if_eq VAR_0x8005, 1, Apprentice_EventScript_ChoseMove2 apprentice_setmove apprentice_answeredquestion - apprentice_buff 0, VAR_0x8007 + apprentice_buff STR_VAR_1, VAR_0x8007 apprentice_freequestion apprentice_msg TRUE, APPRENTICE_MSG_THANKS_MOVE call Apprentice_EventScript_SetHideFlags @@ -188,7 +171,7 @@ Apprentice_EventScript_PutWhichMonFirst: apprentice_menu APPRENTICE_ASK_3SPECIES apprentice_setleadmon VAR_RESULT apprentice_answeredquestion - apprentice_buff 0, APPRENTICE_BUFF_LEAD_MON_SPECIES + apprentice_buff STR_VAR_1, APPRENTICE_BUFF_LEAD_MON_SPECIES apprentice_msg TRUE, APPRENTICE_MSG_THANKS_MON_FIRST call Apprentice_EventScript_SetHideFlags release @@ -207,7 +190,7 @@ Apprentice_EventScript_PickWinSpeech: lock faceplayer apprentice_save - apprentice_buff 0, APPRENTICE_BUFF_WIN_SPEECH + apprentice_buff STR_VAR_1, APPRENTICE_BUFF_WIN_SPEECH apprentice_msg TRUE, APPRENTICE_MSG_THANKS_WIN_SPEECH apprentice_reset call Apprentice_EventScript_SetHideFlags @@ -225,16 +208,14 @@ Apprentice_EventScript_SetHideFlags: Apprentice_EventScript_LeaveNorth: apprentice_shouldleave - compare VAR_0x8004, FALSE @ Always TRUE here - goto_if_eq Apprentice_EventScript_DontMove + goto_if_eq VAR_0x8004, FALSE, Apprentice_EventScript_DontMove @ VAR_0x8004 always TRUE here applymovement LOCALID_APPRENTICE, Apprentice_Movement_LeaveNorth waitmovement 0 end Apprentice_EventScript_Leave: apprentice_shouldleave - compare VAR_0x8004, FALSE @ Always TRUE here - goto_if_eq Apprentice_EventScript_DontMove + goto_if_eq VAR_0x8004, FALSE, Apprentice_EventScript_DontMove @ VAR_0x8004 always TRUE here applymovement LOCALID_APPRENTICE, Apprentice_Movement_Leave waitmovement 0 end diff --git a/data/scripts/battle_pike.inc b/data/scripts/battle_pike.inc index 3260bcfd82..8ca7f5b1af 100644 --- a/data/scripts/battle_pike.inc +++ b/data/scripts/battle_pike.inc @@ -50,14 +50,10 @@ BattleFrontier_BattlePikeRoomNormal_EventScript_InitRoomObjects:: setvar VAR_OBJ_GFX_ID_1, OBJ_EVENT_GFX_LINK_RECEPTIONIST setvar VAR_OBJ_GFX_ID_0, OBJ_EVENT_GFX_LINK_RECEPTIONIST pike_getroomtype - compare VAR_RESULT, PIKE_ROOM_STATUS - goto_if_eq BattleFrontier_BattlePikeRoomNormal_EventScript_InitTwoObjectRoom - compare VAR_RESULT, PIKE_ROOM_HARD_BATTLE - goto_if_eq BattleFrontier_BattlePikeRoomNormal_EventScript_InitTwoObjectRoom - compare VAR_RESULT, PIKE_ROOM_DOUBLE_BATTLE - goto_if_eq BattleFrontier_BattlePikeRoomNormal_EventScript_InitTwoObjectRoom - compare VAR_RESULT, PIKE_ROOM_BRAIN - goto_if_eq BattleFrontier_BattlePikeRoomNormal_EventScript_InitBrainRoomObjects + goto_if_eq VAR_RESULT, PIKE_ROOM_STATUS, BattleFrontier_BattlePikeRoomNormal_EventScript_InitTwoObjectRoom + goto_if_eq VAR_RESULT, PIKE_ROOM_HARD_BATTLE, BattleFrontier_BattlePikeRoomNormal_EventScript_InitTwoObjectRoom + goto_if_eq VAR_RESULT, PIKE_ROOM_DOUBLE_BATTLE, BattleFrontier_BattlePikeRoomNormal_EventScript_InitTwoObjectRoom + goto_if_eq VAR_RESULT, PIKE_ROOM_BRAIN, BattleFrontier_BattlePikeRoomNormal_EventScript_InitBrainRoomObjects hideobjectat LOCALID_OBJ_1, MAP_BATTLE_FRONTIER_BATTLE_PIKE_ROOM_NORMAL setvar VAR_TEMP_4, 1 turnobject OBJ_EVENT_ID_PLAYER, DIR_NORTH @@ -114,7 +110,7 @@ BattleFrontier_BattlePikeThreePathRoom_EventScript_WarpNPCRoom:: applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattlePikeRoom_Movement_HidePlayer waitmovement 0 call BattleFrontier_BattlePike_EventScript_CloseCurtain - warpsilent MAP_BATTLE_FRONTIER_BATTLE_PIKE_ROOM_NORMAL, 255, 4, 7 + warpsilent MAP_BATTLE_FRONTIER_BATTLE_PIKE_ROOM_NORMAL, 4, 7 waitstate end @@ -122,7 +118,7 @@ BattleFrontier_BattlePikeThreePathRoom_EventScript_WarpWildMonRoom:: applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattlePikeRoom_Movement_HidePlayer waitmovement 0 call BattleFrontier_BattlePike_EventScript_CloseCurtain - warpsilent MAP_BATTLE_FRONTIER_BATTLE_PIKE_ROOM_WILD_MONS, 255, 4, 19 + warpsilent MAP_BATTLE_FRONTIER_BATTLE_PIKE_ROOM_WILD_MONS, 4, 19 waitstate end @@ -154,10 +150,8 @@ BattleFrontier_BattlePikeRoomNormal_EventScript_NoTurningBack:: BattleFrontier_BattlePikeRoomNormal_EventScript_Exit:: pike_ispartyfullhealth - compare VAR_RESULT, TRUE - call_if_eq BattleFrontier_BattlePikeRoom_EventScript_DisableHealing - compare VAR_RESULT, TRUE - call_if_ne BattleFrontier_BattlePikeRoom_EventScript_EnableHealing + call_if_eq VAR_RESULT, TRUE, BattleFrontier_BattlePikeRoom_EventScript_DisableHealing + call_if_ne VAR_RESULT, TRUE, BattleFrontier_BattlePikeRoom_EventScript_EnableHealing pike_get PIKE_DATA_WIN_STREAK addvar VAR_RESULT, 1 pike_set PIKE_DATA_WIN_STREAK, VAR_RESULT @@ -165,10 +159,8 @@ BattleFrontier_BattlePikeRoomNormal_EventScript_Exit:: addvar VAR_RESULT, 1 frontier_set FRONTIER_DATA_BATTLE_NUM, VAR_RESULT pike_isfinalroom - compare VAR_RESULT, TRUE - call_if_eq BattleFrontier_BattlePikeRoom_EventScript_WarpToFinalRoom - compare VAR_RESULT, FALSE - call_if_eq BattleFrontier_BattlePikeRoom_EventScript_WarpToThreePathRoom + call_if_eq VAR_RESULT, TRUE, BattleFrontier_BattlePikeRoom_EventScript_WarpToFinalRoom + call_if_eq VAR_RESULT, FALSE, BattleFrontier_BattlePikeRoom_EventScript_WarpToThreePathRoom waitstate end @@ -184,23 +176,21 @@ BattleFrontier_BattlePikeRoom_EventScript_WarpToFinalRoom:: applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattlePikeRoom_Movement_HidePlayer waitmovement 0 call BattleFrontier_BattlePike_EventScript_CloseCurtain - warpsilent MAP_BATTLE_FRONTIER_BATTLE_PIKE_ROOM_FINAL, 255, 2, 7 + warpsilent MAP_BATTLE_FRONTIER_BATTLE_PIKE_ROOM_FINAL, 2, 7 return BattleFrontier_BattlePikeRoom_EventScript_WarpToThreePathRoom:: applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattlePikeRoom_Movement_HidePlayer waitmovement 0 call BattleFrontier_BattlePike_EventScript_CloseCurtain - warpsilent MAP_BATTLE_FRONTIER_BATTLE_PIKE_THREE_PATH_ROOM, 255, 6, 10 + warpsilent MAP_BATTLE_FRONTIER_BATTLE_PIKE_THREE_PATH_ROOM, 6, 10 return BattleFrontier_BattlePikeRoomWildMons_EventScript_Exit:: pike_exitwildmonroom pike_ispartyfullhealth - compare VAR_RESULT, TRUE - call_if_eq BattleFrontier_BattlePikeRoom_EventScript_DisableHealing - compare VAR_RESULT, TRUE - call_if_ne BattleFrontier_BattlePikeRoom_EventScript_EnableHealing + call_if_eq VAR_RESULT, TRUE, BattleFrontier_BattlePikeRoom_EventScript_DisableHealing + call_if_ne VAR_RESULT, TRUE, BattleFrontier_BattlePikeRoom_EventScript_EnableHealing pike_get PIKE_DATA_WIN_STREAK addvar VAR_RESULT, 1 pike_set PIKE_DATA_WIN_STREAK, VAR_RESULT @@ -208,10 +198,8 @@ BattleFrontier_BattlePikeRoomWildMons_EventScript_Exit:: addvar VAR_RESULT, 1 frontier_set FRONTIER_DATA_BATTLE_NUM, VAR_RESULT pike_isfinalroom - compare VAR_RESULT, TRUE - call_if_eq BattleFrontier_BattlePikeRoom_EventScript_WarpToFinalRoom - compare VAR_RESULT, FALSE - call_if_eq BattleFrontier_BattlePikeRoom_EventScript_WarpToThreePathRoom + call_if_eq VAR_RESULT, TRUE, BattleFrontier_BattlePikeRoom_EventScript_WarpToFinalRoom + call_if_eq VAR_RESULT, FALSE, BattleFrontier_BattlePikeRoom_EventScript_WarpToThreePathRoom waitstate end @@ -230,17 +218,15 @@ BattleFrontier_BattlePikeRoomWildMons_EventScript_NoTurningBack:: BattleFrontier_BattlePike_EventScript_Retire:: frontier_set FRONTIER_DATA_CHALLENGE_STATUS CHALLENGE_STATUS_LOST - warp MAP_BATTLE_FRONTIER_BATTLE_PIKE_LOBBY, 255, 5, 6 + warp MAP_BATTLE_FRONTIER_BATTLE_PIKE_LOBBY, 5, 6 waitstate end BattleFrontier_BattlePikeRoom_OnResume: setorcopyvar VAR_0x8006, VAR_RESULT @ Save VAR_RESULT from being overwritten frontier_get FRONTIER_DATA_CHALLENGE_STATUS - compare VAR_RESULT, CHALLENGE_STATUS_PAUSED - goto_if_eq BattleFrontier_BattlePikeThreePathRoom_EventScript_EndOnResume - compare VAR_RESULT, CHALLENGE_STATUS_SAVING - goto_if_eq BattleFrontier_BattlePikeThreePathRoom_EventScript_EndOnResume + goto_if_eq VAR_RESULT, CHALLENGE_STATUS_PAUSED, BattleFrontier_BattlePikeThreePathRoom_EventScript_EndOnResume + goto_if_eq VAR_RESULT, CHALLENGE_STATUS_SAVING, BattleFrontier_BattlePikeThreePathRoom_EventScript_EndOnResume call BattleFrontier_BattlePikeRoom_EventScript_ResetSketchedMoves BattleFrontier_BattlePikeThreePathRoom_EventScript_EndOnResume:: setorcopyvar VAR_RESULT, VAR_0x8006 diff --git a/data/scripts/berry_blender.inc b/data/scripts/berry_blender.inc index 921fa9582c..f860ef066c 100644 --- a/data/scripts/berry_blender.inc +++ b/data/scripts/berry_blender.inc @@ -249,8 +249,7 @@ BerryBlender_EventScript_BerryBlender1:: applymovement LOCALID_EXPERT_M, BerryBlender_Movement_BlendLeaderWalkInPlace waitmovement 0 msgbox BerryBlender_Text_WantToMakePokeblocks, MSGBOX_YESNO - compare VAR_RESULT, YES - goto_if_eq BerryBlender_EventScript_TryUseBerryBlender1 + goto_if_eq VAR_RESULT, YES, BerryBlender_EventScript_TryUseBerryBlender1 goto BerryBlender_EventScript_DeclineBlender1 end @@ -280,8 +279,7 @@ BerryBlender_EventScript_Blender1GiveSpareBerry: BerryBlender_EventScript_UseBerryBlender1: msgbox BerryBlender_Text_KnowHowToMakePokeblocks, MSGBOX_YESNO - compare VAR_RESULT, YES - goto_if_eq BerryBlender_EventScript_StartBlender1 + goto_if_eq VAR_RESULT, YES, BerryBlender_EventScript_StartBlender1 goto BerryBlender_EventScript_ExplainBlending1 end @@ -296,15 +294,12 @@ BerryBlender_EventScript_ExplainBlending1: end BerryBlender_EventScript_TryUseBerryBlender1: - checkitem ITEM_POKEBLOCK_CASE, 1 - compare VAR_RESULT, FALSE - goto_if_eq BerryBlender_EventScript_Blender1NoCase + checkitem ITEM_POKEBLOCK_CASE + goto_if_eq VAR_RESULT, FALSE, BerryBlender_EventScript_Blender1NoCase specialvar VAR_RESULT, GetFirstFreePokeblockSlot - compare VAR_RESULT, 65535 - goto_if_eq BerryBlender_EventScript_Blender1CaseFull + goto_if_eq VAR_RESULT, 65535, BerryBlender_EventScript_Blender1CaseFull specialvar VAR_RESULT, PlayerHasBerries - compare VAR_RESULT, FALSE - goto_if_eq BerryBlender_EventScript_Blender1NoBerries + goto_if_eq VAR_RESULT, FALSE, BerryBlender_EventScript_Blender1NoBerries msgbox BerryBlender_Text_Excellent, MSGBOX_DEFAULT goto BerryBlender_EventScript_UseBerryBlender1 end @@ -334,8 +329,7 @@ BerryBlender_EventScript_BerryBlender2:: applymovement LOCALID_MAN, BerryBlender_Movement_BlendLeaderWalkInPlace waitmovement 0 msgbox BerryBlender_Text_WantToBlendPokeblocksWithUs, MSGBOX_YESNO - compare VAR_RESULT, YES - goto_if_eq BerryBlender_EventScript_TryUseBerryBlender2 + goto_if_eq VAR_RESULT, YES, BerryBlender_EventScript_TryUseBerryBlender2 goto BerryBlender_EventScript_DeclineBlender2 end @@ -351,8 +345,7 @@ BerryBlender_EventScript_Blender2NoBerries: BerryBlender_EventScript_UseBerryBlender2: msgbox BerryBlender_Text_KnowHowToMakePokeblocks2, MSGBOX_YESNO - compare VAR_RESULT, YES - goto_if_eq BerryBlender_EventScript_StartBlender2 + goto_if_eq VAR_RESULT, YES, BerryBlender_EventScript_StartBlender2 goto BerryBlender_EventScript_ExplainBlending2 end @@ -368,17 +361,13 @@ BerryBlender_EventScript_ExplainBlending2: BerryBlender_EventScript_TryUseBerryBlender2: specialvar VAR_RESULT, PlayerHasBerries - compare VAR_RESULT, FALSE - goto_if_eq BerryBlender_EventScript_Blender2NoBerries - checkitem ITEM_POKEBLOCK_CASE, 1 - compare VAR_RESULT, FALSE - goto_if_eq BerryBlender_EventScript_Blender2NoCase + goto_if_eq VAR_RESULT, FALSE, BerryBlender_EventScript_Blender2NoBerries + checkitem ITEM_POKEBLOCK_CASE + goto_if_eq VAR_RESULT, FALSE, BerryBlender_EventScript_Blender2NoCase msgbox BerryBlender_Text_Okay, MSGBOX_DEFAULT specialvar VAR_RESULT, GetFirstFreePokeblockSlot - compare VAR_RESULT, 65535 - goto_if_ne BerryBlender_EventScript_UseBerryBlender2 - compare VAR_RESULT, 65535 - goto_if_eq BerryBlender_EventScript_Blender2CaseFull + goto_if_ne VAR_RESULT, 65535, BerryBlender_EventScript_UseBerryBlender2 + goto_if_eq VAR_RESULT, 65535, BerryBlender_EventScript_Blender2CaseFull end BerryBlender_EventScript_Blender2CaseFull: @@ -400,8 +389,7 @@ BerryBlender_EventScript_BerryBlender3:: applymovement VAR_0x8008, BerryBlender_Movement_BlendLeaderWalkInPlace waitmovement 0 msgbox BerryBlender_Text_LookGoodAtBlendingJoinUs, MSGBOX_YESNO - compare VAR_RESULT, YES - goto_if_eq BerryBlender_EventScript_TryUseBlender3 + goto_if_eq VAR_RESULT, YES, BerryBlender_EventScript_TryUseBlender3 goto BerryBlender_EventScript_DeclineBlender3 end @@ -417,8 +405,7 @@ BerryBlender_EventScript_Blender3NoBerries: BerryBlender_EventScript_UseBerryBlender3: msgbox BerryBlender_Text_KnowHowToMakePokeblocks3, MSGBOX_YESNO - compare VAR_RESULT, YES - goto_if_eq BerryBlender_EventScript_StartBlender3 + goto_if_eq VAR_RESULT, YES, BerryBlender_EventScript_StartBlender3 goto BerryBlender_EventScript_ExplainBlending3 end @@ -434,17 +421,13 @@ BerryBlender_EventScript_ExplainBlending3: BerryBlender_EventScript_TryUseBlender3: specialvar VAR_RESULT, PlayerHasBerries - compare VAR_RESULT, FALSE - goto_if_eq BerryBlender_EventScript_Blender3NoBerries - checkitem ITEM_POKEBLOCK_CASE, 1 - compare VAR_RESULT, FALSE - goto_if_eq BerryBlender_EventScript_Blender3NoCase + goto_if_eq VAR_RESULT, FALSE, BerryBlender_EventScript_Blender3NoBerries + checkitem ITEM_POKEBLOCK_CASE + goto_if_eq VAR_RESULT, FALSE, BerryBlender_EventScript_Blender3NoCase msgbox BerryBlender_Text_OhDear, MSGBOX_DEFAULT specialvar VAR_RESULT, GetFirstFreePokeblockSlot - compare VAR_RESULT, 65535 - goto_if_ne BerryBlender_EventScript_UseBerryBlender3 - compare VAR_RESULT, 65535 - goto_if_eq BerryBlender_EventScript_Blender3CaseFull + goto_if_ne VAR_RESULT, 65535, BerryBlender_EventScript_UseBerryBlender3 + goto_if_eq VAR_RESULT, 65535, BerryBlender_EventScript_Blender3CaseFull end BerryBlender_EventScript_Blender3CaseFull: @@ -461,8 +444,7 @@ BerryBlender_EventScript_BlendMasterPresent: lockall setvar NUM_OPPONENTS, 1 msgbox BerryBlender_Text_SeeMyMasteryInAction, MSGBOX_YESNO - compare VAR_RESULT, YES - goto_if_eq BerryBlender_EventScript_TryBlendWithBlendMaster + goto_if_eq VAR_RESULT, YES, BerryBlender_EventScript_TryBlendWithBlendMaster msgbox BerryBlender_Text_TooBusyNowIsee, MSGBOX_DEFAULT releaseall end @@ -473,23 +455,18 @@ BerryBlender_EventScript_BlendMasterNoBerries: end BerryBlender_EventScript_TryBlendWithBlendMaster: - checkitem ITEM_POKEBLOCK_CASE, 1 - compare VAR_RESULT, FALSE - goto_if_eq BerryBlender_EventScript_BlendMasterNoCase + checkitem ITEM_POKEBLOCK_CASE + goto_if_eq VAR_RESULT, FALSE, BerryBlender_EventScript_BlendMasterNoCase specialvar VAR_RESULT, PlayerHasBerries - compare VAR_RESULT, FALSE - goto_if_eq BerryBlender_EventScript_BlendMasterNoBerries + goto_if_eq VAR_RESULT, FALSE, BerryBlender_EventScript_BlendMasterNoBerries specialvar VAR_RESULT, GetFirstFreePokeblockSlot - compare VAR_RESULT, 65535 - goto_if_ne BerryBlender_EventScript_BlendWithBlendMaster - compare VAR_RESULT, 65535 - goto_if_eq BerryBlender_EventScript_BlendMasterCaseFull + goto_if_ne VAR_RESULT, 65535, BerryBlender_EventScript_BlendWithBlendMaster + goto_if_eq VAR_RESULT, 65535, BerryBlender_EventScript_BlendMasterCaseFull end BerryBlender_EventScript_BlendWithBlendMaster: msgbox BerryBlender_Text_BlendMasterKnowHowToMakePokeblocks, MSGBOX_YESNO - compare VAR_RESULT, NO - call_if_eq BerryBlender_EventScript_BlendMasterExplainBlending + call_if_eq VAR_RESULT, NO, BerryBlender_EventScript_BlendMasterExplainBlending msgbox BerryBlender_Text_BlendMasterLetsBerryBlender, MSGBOX_DEFAULT goto BerryBlender_EventScript_DoBerryBlending end @@ -530,10 +507,8 @@ BerryBlender_EventScript_ExpertMCheckGiveBerry: faceplayer msgbox BerryBlender_Text_LoveMakingPokeblocks, MSGBOX_DEFAULT specialvar VAR_RESULT, PlayerHasBerries - compare VAR_RESULT, TRUE - goto_if_eq BerryBlender_EventScript_ExpertMPlayerHasBerries - compare VAR_RESULT, FALSE - goto_if_eq BerryBlender_EventScript_ExpertMNoBerries + goto_if_eq VAR_RESULT, TRUE, BerryBlender_EventScript_ExpertMPlayerHasBerries + goto_if_eq VAR_RESULT, FALSE, BerryBlender_EventScript_ExpertMNoBerries end BerryBlender_EventScript_ExpertMPlayerHasBerries: @@ -542,12 +517,10 @@ BerryBlender_EventScript_ExpertMPlayerHasBerries: end BerryBlender_EventScript_ExpertMNoBerries: - checkitem ITEM_POKEBLOCK_CASE, 1 - compare VAR_RESULT, FALSE - goto_if_eq BerryBlender_EventScript_ExpertMNoSpareBerries + checkitem ITEM_POKEBLOCK_CASE + goto_if_eq VAR_RESULT, FALSE, BerryBlender_EventScript_ExpertMNoSpareBerries specialvar VAR_RESULT, GetFirstFreePokeblockSlot - compare VAR_RESULT, 65535 - goto_if_eq BerryBlender_EventScript_ExpertMNoSpareBerries + goto_if_eq VAR_RESULT, 65535, BerryBlender_EventScript_ExpertMNoSpareBerries dotimebasedevents goto_if_set FLAG_DAILY_CONTEST_LOBBY_RECEIVED_BERRY, BerryBlender_EventScript_ExpertMNoSpareBerries goto BerryBlender_EventScript_ExpertMGiveBerry @@ -567,30 +540,24 @@ BerryBlender_EventScript_ExpertMGiveBerry: end BerryBlender_Movement_BlendLeaderWalkInPlace: - walk_in_place_fastest_right + walk_in_place_faster_right step_end BerryBlender_EventScript_BerryBlenderLink:: lockall specialvar VAR_RESULT, PlayerHasBerries - compare VAR_RESULT, FALSE - goto_if_eq BerryBlender_EventScript_LinkBlenderNoBerries - checkitem ITEM_POKEBLOCK_CASE, 1 - compare VAR_RESULT, FALSE - goto_if_eq BerryBlender_EventScript_LinkBlenderNoCase + goto_if_eq VAR_RESULT, FALSE, BerryBlender_EventScript_LinkBlenderNoBerries + checkitem ITEM_POKEBLOCK_CASE + goto_if_eq VAR_RESULT, FALSE, BerryBlender_EventScript_LinkBlenderNoCase specialvar VAR_RESULT, GetFirstFreePokeblockSlot - compare VAR_RESULT, 65535 - goto_if_ne BerryBlender_EventScript_LinkBlenderSaveGame - compare VAR_RESULT, 65535 - goto_if_eq BerryBlender_EventScript_LinkBlenderCaseFull + goto_if_ne VAR_RESULT, 65535, BerryBlender_EventScript_LinkBlenderSaveGame + goto_if_eq VAR_RESULT, 65535, BerryBlender_EventScript_LinkBlenderCaseFull end BerryBlender_EventScript_LinkBlenderSaveGame: msgbox BerryBlender_Text_SaveGameBeforeBerryBlenderLink, MSGBOX_YESNO - compare VAR_RESULT, YES - goto_if_eq BerryBlender_EventScript_TryDoLinkBlender - compare VAR_RESULT, NO - goto_if_eq BerryBlender_EventScript_CancelLinkBlender + goto_if_eq VAR_RESULT, YES, BerryBlender_EventScript_TryDoLinkBlender + goto_if_eq VAR_RESULT, NO, BerryBlender_EventScript_CancelLinkBlender end BerryBlender_EventScript_LinkBlenderNoBerries: @@ -600,25 +567,18 @@ BerryBlender_EventScript_LinkBlenderNoBerries: BerryBlender_EventScript_TryDoLinkBlender: call Common_EventScript_SaveGame - compare VAR_RESULT, FALSE - goto_if_eq BerryBlender_EventScript_CancelLinkBlender + goto_if_eq VAR_RESULT, FALSE, BerryBlender_EventScript_CancelLinkBlender specialvar VAR_RESULT, IsWirelessAdapterConnected - compare VAR_RESULT, TRUE - goto_if_eq BerryBlender_EventScript_StartDecideLinkLeader + goto_if_eq VAR_RESULT, TRUE, BerryBlender_EventScript_StartDecideLinkLeader message BerryBlender_Text_SearchingForFriends waitmessage special TryBerryBlenderLinkup waitstate - compare VAR_RESULT, LINKUP_SUCCESS - goto_if_eq BerryBlender_EventScript_SpawnLinkPartners - compare VAR_RESULT, LINKUP_SOMEONE_NOT_READY - goto_if_eq BerryBlender_EventScript_CloseLinkNotReady - compare VAR_RESULT, LINKUP_DIFF_SELECTIONS - goto_if_eq BerryBlender_EventScript_CloseLinkDifferentSelections - compare VAR_RESULT, LINKUP_FAILED - goto_if_eq BerryBlender_EventScript_CloseLink - compare VAR_RESULT, LINKUP_CONNECTION_ERROR - goto_if_eq BerryBlender_EventScript_LinkError + goto_if_eq VAR_RESULT, LINKUP_SUCCESS, BerryBlender_EventScript_SpawnLinkPartners + goto_if_eq VAR_RESULT, LINKUP_SOMEONE_NOT_READY, BerryBlender_EventScript_CloseLinkNotReady + goto_if_eq VAR_RESULT, LINKUP_DIFF_SELECTIONS, BerryBlender_EventScript_CloseLinkDifferentSelections + goto_if_eq VAR_RESULT, LINKUP_FAILED, BerryBlender_EventScript_CloseLink + goto_if_eq VAR_RESULT, LINKUP_CONNECTION_ERROR, BerryBlender_EventScript_LinkError end BerryBlender_EventScript_TwoPlayerLink: @@ -641,7 +601,7 @@ BerryBlender_EventScript_DoLinkBerryBlending: fadescreen FADE_TO_BLACK removeobject 240 @ Unclear where these local IDs come from, removeobject 239 @ but presumably they'd be the 4 link players - removeobject 238 + removeobject 238 removeobject 237 special DoBerryBlending waitstate @@ -721,23 +681,17 @@ BerryBlender_EventScript_DecideLinkLeader: BerryBlender_EventScript_TryLeadGroup: call BerryBlender_EventScript_TryBecomeLinkLeader - compare VAR_RESULT, LINKUP_SUCCESS - goto_if_eq BerryBlender_EventScript_LinkLeaderDecided - compare VAR_RESULT, LINKUP_FAILED - goto_if_eq BerryBlender_EventScript_DecideLinkLeader - compare VAR_RESULT, LINKUP_RETRY_ROLE_ASSIGN - goto_if_eq BerryBlender_EventScript_TryLeadGroup + goto_if_eq VAR_RESULT, LINKUP_SUCCESS, BerryBlender_EventScript_LinkLeaderDecided + goto_if_eq VAR_RESULT, LINKUP_FAILED, BerryBlender_EventScript_DecideLinkLeader + goto_if_eq VAR_RESULT, LINKUP_RETRY_ROLE_ASSIGN, BerryBlender_EventScript_TryLeadGroup release end BerryBlender_EventScript_TryJoinGroup: call BerryBlender_EventScript_TryJoinLinkGroup - compare VAR_RESULT, LINKUP_SUCCESS - goto_if_eq BerryBlender_EventScript_LinkLeaderDecided - compare VAR_RESULT, LINKUP_FAILED - goto_if_eq BerryBlender_EventScript_DecideLinkLeader - compare VAR_RESULT, LINKUP_RETRY_ROLE_ASSIGN - goto_if_eq BerryBlender_EventScript_TryJoinGroup + goto_if_eq VAR_RESULT, LINKUP_SUCCESS, BerryBlender_EventScript_LinkLeaderDecided + goto_if_eq VAR_RESULT, LINKUP_FAILED, BerryBlender_EventScript_DecideLinkLeader + goto_if_eq VAR_RESULT, LINKUP_RETRY_ROLE_ASSIGN, BerryBlender_EventScript_TryJoinGroup release end diff --git a/data/scripts/berry_tree.inc b/data/scripts/berry_tree.inc index e415d0c657..8ad300df52 100644 --- a/data/scripts/berry_tree.inc +++ b/data/scripts/berry_tree.inc @@ -22,8 +22,7 @@ BerryTree_EventScript_CheckSoil:: lock faceplayer specialvar VAR_RESULT, PlayerHasBerries - compare VAR_RESULT, TRUE - goto_if_eq BerryTree_EventScript_WantToPlant + goto_if_eq VAR_RESULT, TRUE, BerryTree_EventScript_WantToPlant message BerryTree_Text_ItsSoftLoamySoil waitmessage waitbuttonpress @@ -32,10 +31,8 @@ BerryTree_EventScript_CheckSoil:: BerryTree_EventScript_WantToPlant:: msgbox BerryTree_Text_WantToPlant, MSGBOX_YESNO - compare VAR_RESULT, YES - goto_if_eq BerryTree_EventScript_ChooseBerryToPlant - compare VAR_RESULT, NO - goto_if_eq BerryTree_EventScript_CancelPlanting + goto_if_eq VAR_RESULT, YES, BerryTree_EventScript_ChooseBerryToPlant + goto_if_eq VAR_RESULT, NO, BerryTree_EventScript_CancelPlanting end BerryTree_EventScript_ChooseBerryToPlant:: @@ -43,8 +40,7 @@ BerryTree_EventScript_ChooseBerryToPlant:: closemessage special Bag_ChooseBerry waitstate - compare VAR_ITEM_ID, 0 - goto_if_eq BerryTree_EventScript_CancelPlanting + goto_if_eq VAR_ITEM_ID, 0, BerryTree_EventScript_CancelPlanting removeitem VAR_ITEM_ID call BerryTree_EventScript_PlantBerry @@ -88,37 +84,32 @@ BerryTree_EventScript_CheckBerryStage4:: @ VAR_0x8005 here is the number of times watered @ Buffered by ObjectEventInteractionGetBerryTreeData BerryTree_EventScript_GetCareAdverb:: - compare VAR_0x8005, 0 - goto_if_eq BerryTree_EventScript_SetAdverbPoor - compare VAR_0x8005, 4 - goto_if_eq BerryTree_EventScript_SetAdverbGreat - bufferstring 1, BerryTree_Text_CareAdverbGood + goto_if_eq VAR_0x8005, 0, BerryTree_EventScript_SetAdverbPoor + goto_if_eq VAR_0x8005, 4, BerryTree_EventScript_SetAdverbGreat + bufferstring STR_VAR_2, BerryTree_Text_CareAdverbGood return BerryTree_EventScript_SetAdverbGreat:: - bufferstring 1, BerryTree_Text_CareAdverbGreat + bufferstring STR_VAR_2, BerryTree_Text_CareAdverbGreat return BerryTree_EventScript_SetAdverbPoor:: - bufferstring 1, BerryTree_Text_CareAdverbPoor + bufferstring STR_VAR_2, BerryTree_Text_CareAdverbPoor return @ VAR_0x8006 here is the number of berries BerryTree_EventScript_CheckBerryFullyGrown:: - buffernumberstring 1, VAR_0x8006 + buffernumberstring STR_VAR_2, VAR_0x8006 lock faceplayer special ObjectEventInteractionGetBerryCountString msgbox BerryTree_Text_WantToPick, MSGBOX_YESNO - compare VAR_RESULT, YES - goto_if_eq BerryTree_EventScript_PickBerry - compare VAR_RESULT, NO - goto_if_eq BerryTree_EventScript_CancelPickingBerry + goto_if_eq VAR_RESULT, YES, BerryTree_EventScript_PickBerry + goto_if_eq VAR_RESULT, NO, BerryTree_EventScript_CancelPickingBerry BerryTree_EventScript_PickBerry:: special ObjectEventInteractionPickBerryTree - compare VAR_0x8004, 0 - goto_if_eq BerryTree_EventScript_BerryPocketFull + goto_if_eq VAR_0x8004, 0, BerryTree_EventScript_BerryPocketFull special IncrementDailyPickedBerries special ObjectEventInteractionRemoveBerryTree message BerryTree_Text_PickedTheBerry @@ -154,15 +145,12 @@ BerryTree_EventScript_ItemUsePlantBerry:: end BerryTree_EventScript_WantToWater:: - checkitem ITEM_WAILMER_PAIL, 1 - compare VAR_RESULT, 0 - goto_if_eq BerryTree_EventScript_DontWater + checkitem ITEM_WAILMER_PAIL + goto_if_eq VAR_RESULT, FALSE, BerryTree_EventScript_DontWater special ObjectEventInteractionGetBerryName msgbox BerryTree_Text_WantToWater, MSGBOX_YESNO - compare VAR_RESULT, YES - goto_if_eq BerryTree_EventScript_WaterBerry - compare VAR_RESULT, NO - goto_if_eq BerryTree_EventScript_DontWater + goto_if_eq VAR_RESULT, YES, BerryTree_EventScript_WaterBerry + goto_if_eq VAR_RESULT, NO, BerryTree_EventScript_DontWater BerryTree_EventScript_DontWater:: releaseall diff --git a/data/scripts/cable_club.inc b/data/scripts/cable_club.inc index 5cecb60d81..0ab93c4037 100644 --- a/data/scripts/cable_club.inc +++ b/data/scripts/cable_club.inc @@ -4,11 +4,9 @@ CableClub_OnTransition: CableClub_EventScript_HideOrShowMysteryGiftMan:: specialvar VAR_RESULT, ShouldDistributeEonTicket - compare VAR_RESULT, TRUE - goto_if_eq CableClub_EventScript_ShowMysteryGiftMan - specialvar VAR_RESULT, ValidateReceivedWonderCard - compare VAR_RESULT, FALSE - goto_if_eq CableClub_EventScript_HideMysteryGiftMan + goto_if_eq VAR_RESULT, TRUE, CableClub_EventScript_ShowMysteryGiftMan + specialvar VAR_RESULT, ValidateSavedWonderCard + goto_if_eq VAR_RESULT, FALSE, CableClub_EventScript_HideMysteryGiftMan goto CableClub_EventScript_ShowMysteryGiftMan end @@ -22,29 +20,25 @@ CableClub_EventScript_HideMysteryGiftMan:: CableClub_EventScript_MysteryGiftMan:: specialvar VAR_RESULT, ShouldDistributeEonTicket - compare VAR_RESULT, TRUE - goto_if_eq CableClub_EventScript_DistributeEonTicket - goto CableClub_EventScript_AlreadyGotEonTicket + goto_if_eq VAR_RESULT, TRUE, CableClub_EventScript_DistributeEonTicket + goto CableClub_EventScript_TryWonderCardScript end -CableClub_EventScript_AlreadyGotEonTicket:: - gotoram - -@ Unused? +CableClub_EventScript_TryWonderCardScript:: + trywondercardscript CableClub_EventScript_MysteryGiftThankYou:: msgbox gText_ThankYouForAccessingMysteryGift, MSGBOX_NPC end CableClub_EventScript_DistributeEonTicket:: - checkitem ITEM_EON_TICKET, 1 - compare VAR_RESULT, TRUE - goto_if_eq CableClub_EventScript_AlreadyGotEonTicket - goto_if_set FLAG_ENABLE_SHIP_SOUTHERN_ISLAND, CableClub_EventScript_AlreadyGotEonTicket - msgbox Mevent_Text_TheresATicketForYou, MSGBOX_DEFAULT + checkitem ITEM_EON_TICKET + goto_if_eq VAR_RESULT, TRUE, CableClub_EventScript_TryWonderCardScript + goto_if_set FLAG_ENABLE_SHIP_SOUTHERN_ISLAND, CableClub_EventScript_TryWonderCardScript + msgbox MysteryGift_Text_TheresATicketForYou, MSGBOX_DEFAULT giveitem ITEM_EON_TICKET setflag FLAG_ENABLE_SHIP_SOUTHERN_ISLAND setvar VAR_DISTRIBUTE_EON_TICKET, 0 - msgbox Mevent_Text_TryUsingItAtLilycovePort, MSGBOX_DEFAULT + msgbox MysteryGift_Text_TryUsingItAtLilycovePort, MSGBOX_DEFAULT release end @@ -66,29 +60,20 @@ CableClub_OnWarp: .2byte 0 CableClub_EventScript_CheckTurnAttendant:: - compare VAR_0x8007, 0 - goto_if_eq CableClub_EventScript_DontTurnAttendant + goto_if_eq VAR_0x8007, 0, CableClub_EventScript_DontTurnAttendant turnobject VAR_0x8007, DIR_WEST CableClub_EventScript_DontTurnAttendant:: end CableClub_OnLoad: - compare VAR_CABLE_CLUB_STATE, USING_SINGLE_BATTLE - goto_if_eq CableClub_EventScript_OnLoadFromColosseum - compare VAR_CABLE_CLUB_STATE, USING_DOUBLE_BATTLE - goto_if_eq CableClub_EventScript_OnLoadFromColosseum - compare VAR_CABLE_CLUB_STATE, USING_MULTI_BATTLE - goto_if_eq CableClub_EventScript_OnLoadFromColosseum - compare VAR_CABLE_CLUB_STATE, USING_TRADE_CENTER - goto_if_eq CableClub_EventScript_OnLoadFromTradeCenter - compare VAR_CABLE_CLUB_STATE, USING_RECORD_CORNER - goto_if_eq CableClub_EventScript_OnLoadFromRecordCorner - compare VAR_CABLE_CLUB_STATE, USING_UNION_ROOM - goto_if_eq CableClub_EventScript_OnLoadFromUnionRoom - compare VAR_CABLE_CLUB_STATE, USING_BERRY_CRUSH - goto_if_eq CableClub_EventScript_OnLoadFromBerryCrush - compare VAR_CABLE_CLUB_STATE, USING_MINIGAME - goto_if_eq CableClub_EventScript_OnLoadFromGameCorner + goto_if_eq VAR_CABLE_CLUB_STATE, USING_SINGLE_BATTLE, CableClub_EventScript_OnLoadFromColosseum + goto_if_eq VAR_CABLE_CLUB_STATE, USING_DOUBLE_BATTLE, CableClub_EventScript_OnLoadFromColosseum + goto_if_eq VAR_CABLE_CLUB_STATE, USING_MULTI_BATTLE, CableClub_EventScript_OnLoadFromColosseum + goto_if_eq VAR_CABLE_CLUB_STATE, USING_TRADE_CENTER, CableClub_EventScript_OnLoadFromTradeCenter + goto_if_eq VAR_CABLE_CLUB_STATE, USING_RECORD_CORNER, CableClub_EventScript_OnLoadFromRecordCorner + goto_if_eq VAR_CABLE_CLUB_STATE, USING_UNION_ROOM, CableClub_EventScript_OnLoadFromUnionRoom + goto_if_eq VAR_CABLE_CLUB_STATE, USING_BERRY_CRUSH, CableClub_EventScript_OnLoadFromBerryCrush + goto_if_eq VAR_CABLE_CLUB_STATE, USING_MINIGAME, CableClub_EventScript_OnLoadFromGameCorner end CableClub_EventScript_OnLoadFromColosseum:: @@ -150,8 +135,7 @@ CableClub_EventScript_ExitMinigameRoom:: CableClub_EventScript_CloseLinkAndExitLinkRoom:: special CloseLink setvar VAR_CABLE_CLUB_STATE, 0 - compare VAR_0x8007, 0 - goto_if_eq CableClub_EventScript_PlayerExitLinkRoom + goto_if_eq VAR_0x8007, 0, CableClub_EventScript_PlayerExitLinkRoom applymovement VAR_0x8007, Movement_AttendantFaceLeft waitmovement 0 applymovement OBJ_EVENT_ID_PLAYER, Movement_PlayerExitLinkRoom @@ -173,8 +157,7 @@ CableClub_EventScript_ExitTradeCenter:: CableClub_EventScript_PlayerExitTradeCenter:: special CloseLink setvar VAR_CABLE_CLUB_STATE, 0 - compare VAR_0x8007, 0 - goto_if_eq CableClub_EventScript_PlayerExitLinkRoom + goto_if_eq VAR_0x8007, 0, CableClub_EventScript_PlayerExitLinkRoom applymovement OBJ_EVENT_ID_PLAYER, Movement_PlayerFaceAttendantRight waitmovement 0 applymovement VAR_0x8007, Movement_AttendantFaceLeft @@ -197,8 +180,7 @@ CableClub_EventScript_PlayerExitRecordCorner:: setvar VAR_CABLE_CLUB_STATE, 0 applymovement OBJ_EVENT_ID_PLAYER, Movement_PlayerExitLinkRoom waitmovement 0 - compare VAR_0x8007, 0 - goto_if_eq CableClub_EventScript_ExitRecordCornerRet + goto_if_eq VAR_0x8007, 0, CableClub_EventScript_ExitRecordCornerRet applymovement VAR_0x8007, Movement_AttendantFaceDown waitmovement 0 CableClub_EventScript_ExitRecordCornerRet:: @@ -216,8 +198,7 @@ CableClub_EventScript_ExitUnionRoom:: CableClub_EventScript_PlayerExitUnionRoom:: setvar VAR_CABLE_CLUB_STATE, 0 - compare VAR_0x8007, 0 - goto_if_eq CableClub_EventScript_PlayerExitLinkRoom + goto_if_eq VAR_0x8007, 0, CableClub_EventScript_PlayerExitLinkRoom applymovement OBJ_EVENT_ID_PLAYER, Movement_PlayerFaceAttendantRight waitmovement 0 applymovement VAR_0x8007, Movement_AttendantFaceLeft @@ -245,7 +226,7 @@ CableClub_EventScript_PlayerExitLinkRoom:: CableClub_EventScript_Tutorial:: lockall - applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestUp + applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFasterUp waitmovement 0 msgbox CableClub_Text_FirstTimeRightThisWay, MSGBOX_DEFAULT closemessage @@ -325,8 +306,7 @@ CableClub_EventScript_SingleBattleMode:: CableClub_EventScript_DoubleBattleMode:: special HasEnoughMonsForDoubleBattle - compare VAR_RESULT, PLAYER_HAS_TWO_USABLE_MONS - goto_if_ne CableClub_EventScript_NeedTwoMonsForDoubleBattle + goto_if_ne VAR_RESULT, PLAYER_HAS_TWO_USABLE_MONS, CableClub_EventScript_NeedTwoMonsForDoubleBattle setvar VAR_0x8004, USING_DOUBLE_BATTLE goto CableClub_EventScript_TryEnterColosseum end @@ -343,24 +323,17 @@ CableClub_EventScript_MultiBattleMode:: CableClub_EventScript_TryEnterColosseum:: call Common_EventScript_SaveGame - compare VAR_RESULT, 0 - goto_if_eq CableClub_EventScript_AbortLink + goto_if_eq VAR_RESULT, 0, CableClub_EventScript_AbortLink message gText_PleaseWaitForLink waitmessage special TryBattleLinkup waitstate - compare VAR_RESULT, LINKUP_SUCCESS - goto_if_eq CableClub_EventScript_EnterColosseum - compare VAR_RESULT, LINKUP_SOMEONE_NOT_READY - goto_if_eq CableClub_EventScript_AbortLinkSomeoneNotReady - compare VAR_RESULT, LINKUP_DIFF_SELECTIONS - goto_if_eq CableClub_EventScript_AbortLinkDifferentSelections - compare VAR_RESULT, LINKUP_WRONG_NUM_PLAYERS - goto_if_eq CableClub_EventScript_AbortLinkIncorrectNumberOfBattlers - compare VAR_RESULT, LINKUP_FAILED - goto_if_eq CableClub_EventScript_AbortLink - compare VAR_RESULT, LINKUP_CONNECTION_ERROR - goto_if_eq CableClub_EventScript_AbortLinkConnectionError + goto_if_eq VAR_RESULT, LINKUP_SUCCESS, CableClub_EventScript_EnterColosseum + goto_if_eq VAR_RESULT, LINKUP_SOMEONE_NOT_READY, CableClub_EventScript_AbortLinkSomeoneNotReady + goto_if_eq VAR_RESULT, LINKUP_DIFF_SELECTIONS, CableClub_EventScript_AbortLinkDifferentSelections + goto_if_eq VAR_RESULT, LINKUP_WRONG_NUM_PLAYERS, CableClub_EventScript_AbortLinkIncorrectNumberOfBattlers + goto_if_eq VAR_RESULT, LINKUP_FAILED, CableClub_EventScript_AbortLink + goto_if_eq VAR_RESULT, LINKUP_CONNECTION_ERROR, CableClub_EventScript_AbortLinkConnectionError end CableClub_EventScript_EnterColosseum:: @@ -387,10 +360,9 @@ CableClub_EventScript_EnterColosseum:: closedoor 9, 1 waitdooranim release - compare VAR_0x8004, USING_MULTI_BATTLE - goto_if_eq CableClub_EventScript_WarpTo4PColosseum + goto_if_eq VAR_0x8004, USING_MULTI_BATTLE, CableClub_EventScript_WarpTo4PColosseum special SetCableClubWarp - warp MAP_BATTLE_COLOSSEUM_2P, 255, 6, 8 + warp MAP_BATTLE_COLOSSEUM_2P, 6, 8 special DoCableClubWarp waitstate end @@ -403,7 +375,7 @@ CableClub_EventScript_PlayerApproachLinkRoomRight:: CableClub_EventScript_WarpTo4PColosseum:: special SetCableClubWarp - warp MAP_BATTLE_COLOSSEUM_4P, 255, 5, 8 + warp MAP_BATTLE_COLOSSEUM_4P, 5, 8 special DoCableClubWarp waitstate end @@ -443,31 +415,21 @@ CableClub_EventScript_ConfirmNumberAndRestart:: CableClub_EventScript_TradeCenter:: copyvar VAR_0x8007, VAR_LAST_TALKED call CableClub_EventScript_CheckPartyTradeRequirements - compare VAR_RESULT, 0 - goto_if_eq CableClub_EventScript_AbortLink + goto_if_eq VAR_RESULT, 0, CableClub_EventScript_AbortLink call Common_EventScript_SaveGame - compare VAR_RESULT, 0 - goto_if_eq CableClub_EventScript_AbortLink + goto_if_eq VAR_RESULT, 0, CableClub_EventScript_AbortLink message gText_PleaseWaitForLink waitmessage special TryTradeLinkup waitstate - compare VAR_RESULT, LINKUP_SUCCESS - goto_if_eq CableClub_EventScript_EnterTradeCenter - compare VAR_RESULT, LINKUP_SOMEONE_NOT_READY - goto_if_eq CableClub_EventScript_AbortLinkSomeoneNotReady - compare VAR_RESULT, LINKUP_DIFF_SELECTIONS - goto_if_eq CableClub_EventScript_AbortLinkDifferentSelections - compare VAR_RESULT, LINKUP_WRONG_NUM_PLAYERS - goto_if_eq CableClub_EventScript_AbortLinkIncorrectNumberOfParticipants - compare VAR_RESULT, LINKUP_FAILED - goto_if_eq CableClub_EventScript_AbortLink - compare VAR_RESULT, LINKUP_CONNECTION_ERROR - goto_if_eq CableClub_EventScript_AbortLinkConnectionError - compare VAR_RESULT, LINKUP_PLAYER_NOT_READY - goto_if_eq CableClub_EventScript_AbortLinkPlayerNotReady - compare VAR_RESULT, LINKUP_PARTNER_NOT_READY - goto_if_eq CableClub_EventScript_AbortLinkOtherTrainerNotReady + goto_if_eq VAR_RESULT, LINKUP_SUCCESS, CableClub_EventScript_EnterTradeCenter + goto_if_eq VAR_RESULT, LINKUP_SOMEONE_NOT_READY, CableClub_EventScript_AbortLinkSomeoneNotReady + goto_if_eq VAR_RESULT, LINKUP_DIFF_SELECTIONS, CableClub_EventScript_AbortLinkDifferentSelections + goto_if_eq VAR_RESULT, LINKUP_WRONG_NUM_PLAYERS, CableClub_EventScript_AbortLinkIncorrectNumberOfParticipants + goto_if_eq VAR_RESULT, LINKUP_FAILED, CableClub_EventScript_AbortLink + goto_if_eq VAR_RESULT, LINKUP_CONNECTION_ERROR, CableClub_EventScript_AbortLinkConnectionError + goto_if_eq VAR_RESULT, LINKUP_PLAYER_NOT_READY, CableClub_EventScript_AbortLinkPlayerNotReady + goto_if_eq VAR_RESULT, LINKUP_PARTNER_NOT_READY, CableClub_EventScript_AbortLinkOtherTrainerNotReady end CableClub_EventScript_EnterTradeCenter:: @@ -493,18 +455,16 @@ CableClub_EventScript_EnterTradeCenter:: waitdooranim release special SetCableClubWarp - setwarp MAP_TRADE_CENTER, 255, 5, 8 + setwarp MAP_TRADE_CENTER, 5, 8 special DoCableClubWarp waitstate end CableClub_EventScript_CheckPartyTradeRequirements:: specialvar VAR_RESULT, CalculatePlayerPartyCount - compare VAR_RESULT, 2 - goto_if_lt CableClub_EventScript_NeedTwoMonsToTrade + goto_if_lt VAR_RESULT, 2, CableClub_EventScript_NeedTwoMonsToTrade specialvar VAR_RESULT, DoesPartyHaveEnigmaBerry - compare VAR_RESULT, TRUE - goto_if_eq CableClub_EventScript_CantTradeEnigmaBerry + goto_if_eq VAR_RESULT, TRUE, CableClub_EventScript_CantTradeEnigmaBerry setvar VAR_RESULT, 1 return @@ -521,28 +481,20 @@ CableClub_EventScript_CantTradeEnigmaBerry:: CableClub_EventScript_RecordCorner:: copyvar VAR_0x8007, VAR_LAST_TALKED call Common_EventScript_SaveGame - compare VAR_RESULT, 0 - goto_if_eq CableClub_EventScript_AbortLink + goto_if_eq VAR_RESULT, 0, CableClub_EventScript_AbortLink message gText_PleaseWaitForLink waitmessage special TryRecordMixLinkup waitstate special ValidateMixingGameLanguage waitstate - compare VAR_RESULT, LINKUP_FOREIGN_GAME - goto_if_eq CableClub_EventScript_AbortLinkForeignGame - compare VAR_RESULT, LINKUP_SUCCESS - goto_if_eq CableClub_EventScript_EnterRecordCorner - compare VAR_RESULT, LINKUP_SOMEONE_NOT_READY - goto_if_eq CableClub_EventScript_AbortLinkSomeoneNotReady - compare VAR_RESULT, LINKUP_DIFF_SELECTIONS - goto_if_eq CableClub_EventScript_AbortLinkDifferentSelections - compare VAR_RESULT, LINKUP_WRONG_NUM_PLAYERS - goto_if_eq CableClub_EventScript_AbortLinkIncorrectNumberOfParticipants - compare VAR_RESULT, LINKUP_FAILED - goto_if_eq CableClub_EventScript_AbortLink - compare VAR_RESULT, LINKUP_CONNECTION_ERROR - goto_if_eq CableClub_EventScript_AbortLinkConnectionError + goto_if_eq VAR_RESULT, LINKUP_FOREIGN_GAME, CableClub_EventScript_AbortLinkForeignGame + goto_if_eq VAR_RESULT, LINKUP_SUCCESS, CableClub_EventScript_EnterRecordCorner + goto_if_eq VAR_RESULT, LINKUP_SOMEONE_NOT_READY, CableClub_EventScript_AbortLinkSomeoneNotReady + goto_if_eq VAR_RESULT, LINKUP_DIFF_SELECTIONS, CableClub_EventScript_AbortLinkDifferentSelections + goto_if_eq VAR_RESULT, LINKUP_WRONG_NUM_PLAYERS, CableClub_EventScript_AbortLinkIncorrectNumberOfParticipants + goto_if_eq VAR_RESULT, LINKUP_FAILED, CableClub_EventScript_AbortLink + goto_if_eq VAR_RESULT, LINKUP_CONNECTION_ERROR, CableClub_EventScript_AbortLinkConnectionError end CableClub_EventScript_EnterRecordCorner:: @@ -568,7 +520,7 @@ CableClub_EventScript_EnterRecordCorner:: waitdooranim release special SetCableClubWarp - setwarp MAP_RECORD_CORNER, 255, 8, 9 + setwarp MAP_RECORD_CORNER, 8, 9 special DoCableClubWarp waitstate end @@ -726,8 +678,7 @@ EventScript_BattleColosseum_4P_PlayerSpot0:: fadescreen FADE_TO_BLACK special ChooseHalfPartyForBattle waitstate - compare VAR_RESULT, 0 - goto_if_eq EventScript_BattleColosseum_4P_CancelSpotTrigger + goto_if_eq VAR_RESULT, 0, EventScript_BattleColosseum_4P_CancelSpotTrigger setvar VAR_0x8005, 0 special ColosseumPlayerSpotTriggered waitstate @@ -737,8 +688,7 @@ EventScript_BattleColosseum_4P_PlayerSpot1:: fadescreen FADE_TO_BLACK special ChooseHalfPartyForBattle waitstate - compare VAR_RESULT, 0 - goto_if_eq EventScript_BattleColosseum_4P_CancelSpotTrigger + goto_if_eq VAR_RESULT, 0, EventScript_BattleColosseum_4P_CancelSpotTrigger setvar VAR_0x8005, 1 special ColosseumPlayerSpotTriggered waitstate @@ -748,8 +698,7 @@ EventScript_BattleColosseum_4P_PlayerSpot2:: fadescreen FADE_TO_BLACK special ChooseHalfPartyForBattle waitstate - compare VAR_RESULT, 0 - goto_if_eq EventScript_BattleColosseum_4P_CancelSpotTrigger + goto_if_eq VAR_RESULT, 0, EventScript_BattleColosseum_4P_CancelSpotTrigger setvar VAR_0x8005, 2 special ColosseumPlayerSpotTriggered waitstate @@ -759,8 +708,7 @@ EventScript_BattleColosseum_4P_PlayerSpot3:: fadescreen FADE_TO_BLACK special ChooseHalfPartyForBattle waitstate - compare VAR_RESULT, 0 - goto_if_eq EventScript_BattleColosseum_4P_CancelSpotTrigger + goto_if_eq VAR_RESULT, 0, EventScript_BattleColosseum_4P_CancelSpotTrigger setvar VAR_0x8005, 3 special ColosseumPlayerSpotTriggered waitstate @@ -800,36 +748,32 @@ EventScript_RecordCenter_Spot0:: setvar VAR_0x8005, 0 special RecordMixingPlayerSpotTriggered waitstate - compare VAR_TEMP_1, ITEM_NONE - goto_if_ne RecordCorner_EventScript_ReceivedGiftItem + goto_if_ne VAR_TEMP_1, ITEM_NONE, RecordCorner_EventScript_ReceivedGiftItem end EventScript_RecordCenter_Spot1:: setvar VAR_0x8005, 1 special RecordMixingPlayerSpotTriggered waitstate - compare VAR_TEMP_1, ITEM_NONE - goto_if_ne RecordCorner_EventScript_ReceivedGiftItem + goto_if_ne VAR_TEMP_1, ITEM_NONE, RecordCorner_EventScript_ReceivedGiftItem end EventScript_RecordCenter_Spot2:: setvar VAR_0x8005, 2 special RecordMixingPlayerSpotTriggered waitstate - compare VAR_TEMP_1, ITEM_NONE - goto_if_ne RecordCorner_EventScript_ReceivedGiftItem + goto_if_ne VAR_TEMP_1, ITEM_NONE, RecordCorner_EventScript_ReceivedGiftItem end EventScript_RecordCenter_Spot3:: setvar VAR_0x8005, 3 special RecordMixingPlayerSpotTriggered waitstate - compare VAR_TEMP_1, ITEM_NONE - goto_if_ne RecordCorner_EventScript_ReceivedGiftItem + goto_if_ne VAR_TEMP_1, ITEM_NONE, RecordCorner_EventScript_ReceivedGiftItem end RecordCorner_EventScript_ReceivedGiftItem:: - bufferitemname 1, VAR_TEMP_1 + bufferitemname STR_VAR_2, VAR_TEMP_1 message RecordCorner_Text_PlayerSentOverOneX waitmessage waitbuttonpress @@ -870,8 +814,7 @@ TradeCenter_EventScript_Attendant:: end RecordCorner_EventScript_Attendant:: - compare VAR_TEMP_0, 0 - goto_if_ne RecordCorner_EventScript_AlreadyMixed + goto_if_ne VAR_TEMP_0, 0, RecordCorner_EventScript_AlreadyMixed special Script_FacePlayer message RecordCorner_Text_TakeSeatAndWait waitmessage @@ -891,8 +834,7 @@ RecordCorner_EventScript_AlreadyMixed:: EventScript_ConfirmLeaveCableClubRoom:: msgbox Text_TerminateLinkConfirmation, MSGBOX_YESNO - compare VAR_RESULT, YES - goto_if_eq EventScript_TerminateLink + goto_if_eq VAR_RESULT, YES, EventScript_TerminateLink erasebox 0, 0, 29, 19 releaseall end @@ -915,12 +857,10 @@ CableClub_EventScript_UnionRoomAttendant:: setvar VAR_FRONTIER_FACILITY, FACILITY_UNION_ROOM goto_if_unset FLAG_SYS_POKEDEX_GET, CableClub_EventScript_WirelessClubAdjustements specialvar VAR_RESULT, IsBadEggInParty - compare VAR_RESULT, TRUE - goto_if_eq CableClub_EventScript_AbortLinkPlayerHasBadEgg + goto_if_eq VAR_RESULT, TRUE, CableClub_EventScript_AbortLinkPlayerHasBadEgg copyvar VAR_0x8007, VAR_LAST_TALKED specialvar VAR_RESULT, IsWirelessAdapterConnected - compare VAR_RESULT, FALSE - goto_if_eq CableClub_EventScript_UnionRoomAdapterNotConnected + goto_if_eq VAR_RESULT, FALSE, CableClub_EventScript_UnionRoomAdapterNotConnected message CableClub_Text_WelcomeUnionRoomEnter waitmessage goto CableClub_EventScript_UnionRoomSelect @@ -943,11 +883,9 @@ CableClub_EventScript_UnionRoomInfo:: CableClub_EventScript_EnterUnionRoom:: call CableClub_EventScript_CheckPartyUnionRoomRequirements - compare VAR_RESULT, 0 - goto_if_eq CableClub_EventScript_AbortLink + goto_if_eq VAR_RESULT, 0, CableClub_EventScript_AbortLink call Common_EventScript_SaveGame - compare VAR_RESULT, 0 - goto_if_eq CableClub_EventScript_AbortLink + goto_if_eq VAR_RESULT, 0, CableClub_EventScript_AbortLink msgbox CableClub_Text_EnjoyUnionRoom, MSGBOX_DEFAULT closemessage special HealPlayerParty @@ -970,7 +908,7 @@ CableClub_EventScript_EnterUnionRoom:: waitdooranim special Script_ResetUnionRoomTrade special SetCableClubWarp - warpteleport2 MAP_UNION_ROOM, 255, 7, 11 + warpspinenter MAP_UNION_ROOM, 7, 11 waitstate special RunUnionRoom waitstate @@ -978,11 +916,9 @@ CableClub_EventScript_EnterUnionRoom:: CableClub_EventScript_CheckPartyUnionRoomRequirements:: specialvar VAR_RESULT, CountPartyNonEggMons - compare VAR_RESULT, 2 - goto_if_lt CableClub_EventScript_NeedTwoMonsForUnionRoom + goto_if_lt VAR_RESULT, 2, CableClub_EventScript_NeedTwoMonsForUnionRoom specialvar VAR_RESULT, DoesPartyHaveEnigmaBerry - compare VAR_RESULT, TRUE - goto_if_eq CableClub_EventScript_NoEnigmaBerryInUnionRoom + goto_if_eq VAR_RESULT, TRUE, CableClub_EventScript_NoEnigmaBerryInUnionRoom setvar VAR_RESULT, 1 return @@ -1006,8 +942,7 @@ CableClub_EventScript_WirelessClubAttendant:: faceplayer goto_if_unset FLAG_SYS_POKEDEX_GET, CableClub_EventScript_WirelessClubAdjustements msgbox CableClub_Text_AskAboutLinking, MSGBOX_YESNO - compare VAR_RESULT, NO - goto_if_eq CableClub_EventScript_DontAskAboutLinking + goto_if_eq VAR_RESULT, NO, CableClub_EventScript_DontAskAboutLinking msgbox CableClub_Text_ExplainWirelessClub, MSGBOX_DEFAULT release return @@ -1023,11 +958,9 @@ CableClub_EventScript_DirectCornerAttendant:: setvar VAR_FRONTIER_FACILITY, FACILITY_MULTI_OR_EREADER @ Set preemptively for multi battles, ignored otherwise goto_if_unset FLAG_SYS_POKEDEX_GET, CableClub_EventScript_WirelessClubAdjustements specialvar VAR_RESULT, IsBadEggInParty - compare VAR_RESULT, TRUE - goto_if_eq CableClub_EventScript_AbortLinkPlayerHasBadEgg + goto_if_eq VAR_RESULT, TRUE, CableClub_EventScript_AbortLinkPlayerHasBadEgg specialvar VAR_RESULT, IsWirelessAdapterConnected - compare VAR_RESULT, FALSE - goto_if_eq CableClub_EventScript_WelcomeToCableClub + goto_if_eq VAR_RESULT, FALSE, CableClub_EventScript_WelcomeToCableClub message CableClub_Text_WelcomeWhichDirectCornerRoom waitmessage delay 28 @@ -1035,9 +968,8 @@ CableClub_EventScript_DirectCornerAttendant:: end CableClub_EventScript_DirectCornerSelectService:: - checkitem ITEM_POWDER_JAR, 1 - compare VAR_RESULT, FALSE - goto_if_eq CableClub_EventScript_DirectCornerNoBerry + checkitem ITEM_POWDER_JAR + goto_if_eq VAR_RESULT, FALSE, CableClub_EventScript_DirectCornerNoBerry goto_if_set FLAG_VISITED_MAUVILLE_CITY, CableClub_EventScript_DirectCornerSelectAllServices multichoice 0, 0, MULTI_WIRELESS_NO_RECORD, FALSE switch VAR_RESULT @@ -1081,11 +1013,9 @@ CableClub_EventScript_DirectCornerHasRecordMix:: CableClub_EventScript_WirelessTrade:: msgbox CableClub_Text_TradePokemon, MSGBOX_YESNO - compare VAR_RESULT, NO - goto_if_eq CableClub_EventScript_AbortLink + goto_if_eq VAR_RESULT, NO, CableClub_EventScript_AbortLink call CableClub_EventScript_CheckPartyTradeRequirements - compare VAR_RESULT, 0 - goto_if_eq CableClub_EventScript_AbortLink + goto_if_eq VAR_RESULT, 0, CableClub_EventScript_AbortLink setvar VAR_0x8004, LINK_GROUP_TRADE goto CableClub_EventScript_SaveAndChooseLinkLeader end @@ -1110,8 +1040,7 @@ CableClub_EventScript_WirelessSingleBattle:: CableClub_EventScript_WirelessDoubleBattle:: special HasEnoughMonsForDoubleBattle - compare VAR_RESULT, PLAYER_HAS_TWO_USABLE_MONS - goto_if_ne CableClub_EventScript_TwoMonsNeededForWirelessDoubleBattle + goto_if_ne VAR_RESULT, PLAYER_HAS_TWO_USABLE_MONS, CableClub_EventScript_TwoMonsNeededForWirelessDoubleBattle setvar VAR_0x8004, LINK_GROUP_DOUBLE_BATTLE goto CableClub_EventScript_SaveAndChooseLinkLeader end @@ -1133,19 +1062,16 @@ CableClub_EventScript_WirelessBattleInfo:: CableClub_EventScript_WirelessRecordMix:: msgbox CableClub_Text_AccessRecordCorner, MSGBOX_YESNO - compare VAR_RESULT, NO - goto_if_eq CableClub_EventScript_AbortLink + goto_if_eq VAR_RESULT, NO, CableClub_EventScript_AbortLink setvar VAR_0x8004, LINK_GROUP_RECORD_CORNER goto CableClub_EventScript_SaveAndChooseLinkLeader end CableClub_EventScript_WirelessBerryCrush:: msgbox CableClub_Text_UseBerryCrush, MSGBOX_YESNO - compare VAR_RESULT, NO - goto_if_eq CableClub_EventScript_AbortLink + goto_if_eq VAR_RESULT, NO, CableClub_EventScript_AbortLink special HasAtLeastOneBerry - compare VAR_RESULT, FALSE - goto_if_eq CableClub_EventScript_NeedBerryForBerryCrush + goto_if_eq VAR_RESULT, FALSE, CableClub_EventScript_NeedBerryForBerryCrush setvar VAR_0x8004, LINK_GROUP_BERRY_CRUSH goto CableClub_EventScript_SaveAndChooseLinkLeader end @@ -1157,8 +1083,7 @@ CableClub_EventScript_NeedBerryForBerryCrush:: CableClub_EventScript_SaveAndChooseLinkLeader:: call Common_EventScript_SaveGame - compare VAR_RESULT, 0 - goto_if_eq CableClub_EventScript_AbortLink + goto_if_eq VAR_RESULT, 0, CableClub_EventScript_AbortLink switch VAR_0x8004 case LINK_GROUP_TRADE, CableClub_EventScript_ChooseLinkLeaderFrom2 case LINK_GROUP_SINGLE_BATTLE, CableClub_EventScript_ChooseLinkLeaderFrom2 @@ -1181,23 +1106,17 @@ CableClub_EventScript_ChooseLinkLeaderFrom2:: CableClub_EventScript_TryLeadGroup2Players:: call CableClub_EventScript_TryBecomeLinkLeader - compare VAR_RESULT, LINKUP_SUCCESS - goto_if_eq CableClub_EventScript_EnterWirelessLinkRoom - compare VAR_RESULT, LINKUP_FAILED - goto_if_eq CableClub_EventScript_ChooseLinkLeaderFrom2 - compare VAR_RESULT, LINKUP_RETRY_ROLE_ASSIGN - goto_if_eq CableClub_EventScript_TryLeadGroup2Players + goto_if_eq VAR_RESULT, LINKUP_SUCCESS, CableClub_EventScript_EnterWirelessLinkRoom + goto_if_eq VAR_RESULT, LINKUP_FAILED, CableClub_EventScript_ChooseLinkLeaderFrom2 + goto_if_eq VAR_RESULT, LINKUP_RETRY_ROLE_ASSIGN, CableClub_EventScript_TryLeadGroup2Players release return CableClub_EventScript_TryJoinGroup2Players:: call CableClub_EventScript_TryJoinLinkGroup - compare VAR_RESULT, LINKUP_SUCCESS - goto_if_eq CableClub_EventScript_EnterWirelessLinkRoom - compare VAR_RESULT, LINKUP_FAILED - goto_if_eq CableClub_EventScript_ChooseLinkLeaderFrom2 - compare VAR_RESULT, LINKUP_RETRY_ROLE_ASSIGN - goto_if_eq CableClub_EventScript_TryJoinGroup2Players + goto_if_eq VAR_RESULT, LINKUP_SUCCESS, CableClub_EventScript_EnterWirelessLinkRoom + goto_if_eq VAR_RESULT, LINKUP_FAILED, CableClub_EventScript_ChooseLinkLeaderFrom2 + goto_if_eq VAR_RESULT, LINKUP_RETRY_ROLE_ASSIGN, CableClub_EventScript_TryJoinGroup2Players release return @@ -1214,23 +1133,17 @@ CableClub_EventScript_ChooseLinkLeaderFrom4:: CableClub_EventScript_TryLeadGroup4Players:: call CableClub_EventScript_TryBecomeLinkLeader - compare VAR_RESULT, LINKUP_SUCCESS - goto_if_eq CableClub_EventScript_EnterWirelessLinkRoom - compare VAR_RESULT, LINKUP_FAILED - goto_if_eq CableClub_EventScript_ChooseLinkLeaderFrom4 - compare VAR_RESULT, LINKUP_RETRY_ROLE_ASSIGN - goto_if_eq CableClub_EventScript_TryLeadGroup4Players + goto_if_eq VAR_RESULT, LINKUP_SUCCESS, CableClub_EventScript_EnterWirelessLinkRoom + goto_if_eq VAR_RESULT, LINKUP_FAILED, CableClub_EventScript_ChooseLinkLeaderFrom4 + goto_if_eq VAR_RESULT, LINKUP_RETRY_ROLE_ASSIGN, CableClub_EventScript_TryLeadGroup4Players release return CableClub_EventScript_TryJoinGroup4Players:: call CableClub_EventScript_TryJoinLinkGroup - compare VAR_RESULT, LINKUP_SUCCESS - goto_if_eq CableClub_EventScript_EnterWirelessLinkRoom - compare VAR_RESULT, LINKUP_FAILED - goto_if_eq CableClub_EventScript_ChooseLinkLeaderFrom4 - compare VAR_RESULT, LINKUP_RETRY_ROLE_ASSIGN - goto_if_eq CableClub_EventScript_TryJoinGroup4Players + goto_if_eq VAR_RESULT, LINKUP_SUCCESS, CableClub_EventScript_EnterWirelessLinkRoom + goto_if_eq VAR_RESULT, LINKUP_FAILED, CableClub_EventScript_ChooseLinkLeaderFrom4 + goto_if_eq VAR_RESULT, LINKUP_RETRY_ROLE_ASSIGN, CableClub_EventScript_TryJoinGroup4Players release return @@ -1247,23 +1160,17 @@ CableClub_EventScript_ChooseLinkLeader:: CableClub_EventScript_TryLeadGroupXPlayers:: call CableClub_EventScript_TryBecomeLinkLeader - compare VAR_RESULT, LINKUP_SUCCESS - goto_if_eq CableClub_EventScript_EnterWirelessLinkRoom - compare VAR_RESULT, LINKUP_FAILED - goto_if_eq CableClub_EventScript_ChooseLinkLeader - compare VAR_RESULT, LINKUP_RETRY_ROLE_ASSIGN - goto_if_eq CableClub_EventScript_TryLeadGroupXPlayers + goto_if_eq VAR_RESULT, LINKUP_SUCCESS, CableClub_EventScript_EnterWirelessLinkRoom + goto_if_eq VAR_RESULT, LINKUP_FAILED, CableClub_EventScript_ChooseLinkLeader + goto_if_eq VAR_RESULT, LINKUP_RETRY_ROLE_ASSIGN, CableClub_EventScript_TryLeadGroupXPlayers release return CableClub_EventScript_TryJoinGroupXPlayers:: call CableClub_EventScript_TryJoinLinkGroup - compare VAR_RESULT, LINKUP_SUCCESS - goto_if_eq CableClub_EventScript_EnterWirelessLinkRoom - compare VAR_RESULT, LINKUP_FAILED - goto_if_eq CableClub_EventScript_ChooseLinkLeader - compare VAR_RESULT, LINKUP_RETRY_ROLE_ASSIGN - goto_if_eq CableClub_EventScript_TryJoinGroupXPlayers + goto_if_eq VAR_RESULT, LINKUP_SUCCESS, CableClub_EventScript_EnterWirelessLinkRoom + goto_if_eq VAR_RESULT, LINKUP_FAILED, CableClub_EventScript_ChooseLinkLeader + goto_if_eq VAR_RESULT, LINKUP_RETRY_ROLE_ASSIGN, CableClub_EventScript_TryJoinGroupXPlayers release return @@ -1307,8 +1214,7 @@ EventScript_WirelessBoxResults:: lockall goto_if_unset FLAG_SYS_POKEDEX_GET, CableClub_EventScript_NotReadyYet specialvar VAR_RESULT, IsWirelessAdapterConnected - compare VAR_RESULT, FALSE - goto_if_eq CableClub_EventScript_AdapterNotConnected + goto_if_eq VAR_RESULT, FALSE, CableClub_EventScript_AdapterNotConnected fadescreen FADE_TO_BLACK special ShowWirelessCommunicationScreen waitstate @@ -1322,33 +1228,33 @@ CableClub_EventScript_AdapterNotConnected:: end CableClub_EventScript_OpenUnionRoomBarrier:: - setmetatile 5, 2, METATILE_PokemonCenter_Floor_ShadowTop_Alt, 0 - setmetatile 5, 3, METATILE_PokemonCenter_Floor_Plain_Alt, 0 + setmetatile 5, 2, METATILE_PokemonCenter_Floor_ShadowTop_Alt, FALSE + setmetatile 5, 3, METATILE_PokemonCenter_Floor_Plain_Alt, FALSE return CableClub_EventScript_CloseUnionRoomBarrier:: - setmetatile 5, 2, METATILE_PokemonCenter_Floor_ShadowTop, 1 - setmetatile 5, 3, METATILE_PokemonCenter_CounterBarrier, 1 + setmetatile 5, 2, METATILE_PokemonCenter_Floor_ShadowTop, TRUE + setmetatile 5, 3, METATILE_PokemonCenter_CounterBarrier, TRUE return CableClub_EventScript_OpenDirectCornerBarrier:: - setmetatile 9, 2, METATILE_PokemonCenter_Floor_ShadowTop_Alt, 0 - setmetatile 9, 3, METATILE_PokemonCenter_Floor_Plain_Alt, 0 + setmetatile 9, 2, METATILE_PokemonCenter_Floor_ShadowTop_Alt, FALSE + setmetatile 9, 3, METATILE_PokemonCenter_Floor_Plain_Alt, FALSE return CableClub_EventScript_CloseDirectCornerBarrier:: - setmetatile 9, 2, METATILE_PokemonCenter_Floor_ShadowTop, 1 - setmetatile 9, 3, METATILE_PokemonCenter_CounterBarrier, 1 + setmetatile 9, 2, METATILE_PokemonCenter_Floor_ShadowTop, TRUE + setmetatile 9, 3, METATILE_PokemonCenter_CounterBarrier, TRUE return EventScript_OpenMossdeepGameCornerBarrier:: - setmetatile 5, 2, METATILE_MossdeepGameCorner_CounterOpen_Top, 0 - setmetatile 5, 3, METATILE_MossdeepGameCorner_CounterOpen_Bottom, 0 + setmetatile 5, 2, METATILE_MossdeepGameCorner_CounterOpen_Top, FALSE + setmetatile 5, 3, METATILE_MossdeepGameCorner_CounterOpen_Bottom, FALSE return EventScript_CloseMossdeepGameCornerBarrier:: - setmetatile 5, 2, METATILE_MossdeepGameCorner_CounterClosed_Top, 1 - setmetatile 5, 3, METATILE_MossdeepGameCorner_CounterClosed_Bottom, 1 + setmetatile 5, 2, METATILE_MossdeepGameCorner_CounterClosed_Top, TRUE + setmetatile 5, 3, METATILE_MossdeepGameCorner_CounterClosed_Bottom, TRUE return CableClub_OnResume: @@ -1389,8 +1295,7 @@ MossdeepCity_GameCorner_1F_EventScript_OldMan2:: message MossdeepCity_GameCorner_1F_Text_WelcomeCanYouWait waitmessage specialvar VAR_RESULT, IsWirelessAdapterConnected - compare VAR_RESULT, FALSE - goto_if_eq MossdeepCity_GameCorner_1F_EventScript_AdapterNotConnected + goto_if_eq VAR_RESULT, FALSE, MossdeepCity_GameCorner_1F_EventScript_AdapterNotConnected delay 60 message MossdeepCity_GameCorner_1F_Text_PlayWhichGame waitmessage @@ -1405,18 +1310,15 @@ MossdeepCity_GameCorner_1F_EventScript_OldMan2:: MossdeepCity_GameCorner_1F_EventScript_PlayPokemonJump:: setvar VAR_0x8005, 0 special IsPokemonJumpSpeciesInParty - compare VAR_RESULT, FALSE - goto_if_eq MossdeepCity_GameCorner_1F_EventScript_DontHaveRequiredMon + goto_if_eq VAR_RESULT, FALSE, MossdeepCity_GameCorner_1F_EventScript_DontHaveRequiredMon msgbox MossdeepCity_GameCorner_1F_Text_EnterWhichPokemon, MSGBOX_DEFAULT fadescreen FADE_TO_BLACK setvar VAR_0x8005, 0 special ChooseMonForWirelessMinigame waitstate - compare VAR_0x8004, PARTY_SIZE - goto_if_ge MossdeepCity_GameCorner_1F_EventScript_AbortMinigame + goto_if_ge VAR_0x8004, PARTY_SIZE, MossdeepCity_GameCorner_1F_EventScript_AbortMinigame call Common_EventScript_SaveGame - compare VAR_RESULT, 0 - goto_if_eq MossdeepCity_GameCorner_1F_EventScript_AbortMinigame + goto_if_eq VAR_RESULT, 0, MossdeepCity_GameCorner_1F_EventScript_AbortMinigame setvar VAR_0x8004, LINK_GROUP_POKEMON_JUMP goto MossdeepCity_GameCorner_1F_EventScript_ChooseLinkLeader end @@ -1424,18 +1326,15 @@ MossdeepCity_GameCorner_1F_EventScript_PlayPokemonJump:: MossdeepCity_GameCorner_1F_EventScript_PlayDodrioBerryPicking:: setvar VAR_0x8005, 1 special IsDodrioInParty - compare VAR_RESULT, FALSE - goto_if_eq MossdeepCity_GameCorner_1F_EventScript_DontHaveRequiredMon + goto_if_eq VAR_RESULT, FALSE, MossdeepCity_GameCorner_1F_EventScript_DontHaveRequiredMon msgbox MossdeepCity_GameCorner_1F_Text_EnterWhichPokemon, MSGBOX_DEFAULT fadescreen FADE_TO_BLACK setvar VAR_0x8005, 1 special ChooseMonForWirelessMinigame waitstate - compare VAR_0x8004, PARTY_SIZE - goto_if_ge MossdeepCity_GameCorner_1F_EventScript_AbortMinigame + goto_if_ge VAR_0x8004, PARTY_SIZE, MossdeepCity_GameCorner_1F_EventScript_AbortMinigame call Common_EventScript_SaveGame - compare VAR_RESULT, 0 - goto_if_eq MossdeepCity_GameCorner_1F_EventScript_AbortMinigame + goto_if_eq VAR_RESULT, 0, MossdeepCity_GameCorner_1F_EventScript_AbortMinigame setvar VAR_0x8004, LINK_GROUP_BERRY_PICKING goto MossdeepCity_GameCorner_1F_EventScript_ChooseLinkLeader end @@ -1453,23 +1352,17 @@ MossdeepCity_GameCorner_1F_EventScript_ChooseLinkLeader:: MossdeepCity_GameCorner_1F_EventScript_TryBecomeLinkLeader:: call CableClub_EventScript_TryBecomeLinkLeader - compare VAR_RESULT, LINKUP_SUCCESS - goto_if_eq MossdeepCity_GameCorner_1F_EventScript_EnterMinigameRoom - compare VAR_RESULT, LINKUP_FAILED - goto_if_eq MossdeepCity_GameCorner_1F_EventScript_ChooseLinkLeader - compare VAR_RESULT, LINKUP_RETRY_ROLE_ASSIGN - goto_if_eq MossdeepCity_GameCorner_1F_EventScript_TryBecomeLinkLeader + goto_if_eq VAR_RESULT, LINKUP_SUCCESS, MossdeepCity_GameCorner_1F_EventScript_EnterMinigameRoom + goto_if_eq VAR_RESULT, LINKUP_FAILED, MossdeepCity_GameCorner_1F_EventScript_ChooseLinkLeader + goto_if_eq VAR_RESULT, LINKUP_RETRY_ROLE_ASSIGN, MossdeepCity_GameCorner_1F_EventScript_TryBecomeLinkLeader release return MossdeepCity_GameCorner_1F_EventScript_TryJoinLinkGroup:: call CableClub_EventScript_TryJoinLinkGroup - compare VAR_RESULT, LINKUP_SUCCESS - goto_if_eq MossdeepCity_GameCorner_1F_EventScript_EnterMinigameRoom - compare VAR_RESULT, LINKUP_FAILED - goto_if_eq MossdeepCity_GameCorner_1F_EventScript_ChooseLinkLeader - compare VAR_RESULT, LINKUP_RETRY_ROLE_ASSIGN - goto_if_eq MossdeepCity_GameCorner_1F_EventScript_TryJoinLinkGroup + goto_if_eq VAR_RESULT, LINKUP_SUCCESS, MossdeepCity_GameCorner_1F_EventScript_EnterMinigameRoom + goto_if_eq VAR_RESULT, LINKUP_FAILED, MossdeepCity_GameCorner_1F_EventScript_ChooseLinkLeader + goto_if_eq VAR_RESULT, LINKUP_RETRY_ROLE_ASSIGN, MossdeepCity_GameCorner_1F_EventScript_TryJoinLinkGroup release return @@ -1501,12 +1394,9 @@ MossdeepCity_GameCorner_1F_EventScript_AdapterNotConnected:: MossdeepCity_GameCorner_1F_EventScript_DontHaveRequiredMon:: msgbox MossdeepCity_GameCorner_1F_Text_ExplainRequiredMon, MSGBOX_YESNO - compare VAR_RESULT, NO - goto_if_eq MossdeepCity_GameCorner_1F_EventScript_AbortMinigame - compare VAR_0x8005, 0 - call_if_eq MossdeepCity_GameCorner_1F_EventScript_ExplainPokemonJumpRequirements - compare VAR_0x8005, 1 - call_if_eq MossdeepCity_GameCorner_1F_EventScript_ExplainDodrioBerryPickingRequirements + goto_if_eq VAR_RESULT, NO, MossdeepCity_GameCorner_1F_EventScript_AbortMinigame + call_if_eq VAR_0x8005, 0, MossdeepCity_GameCorner_1F_EventScript_ExplainPokemonJumpRequirements + call_if_eq VAR_0x8005, 1, MossdeepCity_GameCorner_1F_EventScript_ExplainDodrioBerryPickingRequirements goto MossdeepCity_GameCorner_1F_EventScript_AbortMinigame end diff --git a/data/scripts/cave_of_origin.inc b/data/scripts/cave_of_origin.inc index abffd07ff1..6773c06624 100644 --- a/data/scripts/cave_of_origin.inc +++ b/data/scripts/cave_of_origin.inc @@ -2,7 +2,7 @@ CaveOfOrigin_EventScript_LegendaryCry:: lockall waitse - playmoncry SPECIES_KYOGRE, 2 @ SPECIES_GROUDON in Ruby + playmoncry SPECIES_KYOGRE, CRY_MODE_ENCOUNTER @ SPECIES_GROUDON in Ruby waitmoncry setvar VAR_TEMP_5, 1 releaseall diff --git a/data/scripts/contest_hall.inc b/data/scripts/contest_hall.inc index 0d9e023371..04c62a6de3 100644 --- a/data/scripts/contest_hall.inc +++ b/data/scripts/contest_hall.inc @@ -18,8 +18,7 @@ LilycoveCity_ContestLobby_EventScript_SpeakToContestReceptionist:: lock faceplayer - compare VAR_CONTEST_PRIZE_PICKUP, 0 - goto_if_ne LilycoveCity_ContestLobby_EventScript_PickUpPrize + goto_if_ne VAR_CONTEST_PRIZE_PICKUP, 0, LilycoveCity_ContestLobby_EventScript_PickUpPrize call_if_set FLAG_RECEIVED_POKEBLOCK_CASE, LilycoveCity_ContestLobby_EventScript_ReceptionWelcome call_if_unset FLAG_RECEIVED_POKEBLOCK_CASE, LilycoveCity_ContestLobby_EventScript_GivePokeblockCase goto LilycoveCity_ContestLobby_EventScript_AskEnterContest @@ -44,8 +43,7 @@ LilycoveCity_ContestLobby_EventScript_PickUpPrize:: LilycoveCity_ContestLobby_EventScript_GiveLuxuryBallAtCounter:: giveitem ITEM_LUXURY_BALL - compare VAR_RESULT, FALSE - goto_if_eq LilycoveCity_ContestLobby_EventScript_NoRoomForLuxuryBallAtCounter + goto_if_eq VAR_RESULT, FALSE, LilycoveCity_ContestLobby_EventScript_NoRoomForLuxuryBallAtCounter setvar VAR_CONTEST_PRIZE_PICKUP, 0 closemessage release @@ -103,19 +101,13 @@ LilycoveCity_ContestLobby_EventScript_CancelEnterContest:: LilycoveCity_ContestLobby_EventScript_ChooseContestMon:: msgbox LilycoveCity_ContestLobby_Text_EnterWhichPokemon1, MSGBOX_DEFAULT choosecontestmon - compare VAR_0x8004, 255 - goto_if_eq LilycoveCity_ContestLobby_EventScript_CancelEnterContest + goto_if_eq VAR_0x8004, PARTY_NOTHING_CHOSEN, LilycoveCity_ContestLobby_EventScript_CancelEnterContest special TryEnterContestMon - compare VAR_RESULT, CANT_ENTER_CONTEST - goto_if_eq LilycoveCity_ContestLobby_EventScript_CantEnterLowRank - compare VAR_RESULT, CAN_ENTER_CONTEST_EQUAL_RANK - goto_if_eq LilycoveCity_ContestLobby_EventScript_EnterMon - compare VAR_RESULT, CAN_ENTER_CONTEST_HIGH_RANK - goto_if_eq LilycoveCity_ContestLobby_EventScript_ConfirmEntryAlreadyWon - compare VAR_RESULT, CANT_ENTER_CONTEST_EGG - goto_if_eq LilycoveCity_ContestLobby_EventScript_CantEnterEgg - compare VAR_RESULT, CANT_ENTER_CONTEST_FAINTED - goto_if_eq LilycoveCity_ContestLobby_EventScript_CantEnterFainted + goto_if_eq VAR_RESULT, CANT_ENTER_CONTEST, LilycoveCity_ContestLobby_EventScript_CantEnterLowRank + goto_if_eq VAR_RESULT, CAN_ENTER_CONTEST_EQUAL_RANK, LilycoveCity_ContestLobby_EventScript_EnterMon + goto_if_eq VAR_RESULT, CAN_ENTER_CONTEST_HIGH_RANK, LilycoveCity_ContestLobby_EventScript_ConfirmEntryAlreadyWon + goto_if_eq VAR_RESULT, CANT_ENTER_CONTEST_EGG, LilycoveCity_ContestLobby_EventScript_CantEnterEgg + goto_if_eq VAR_RESULT, CANT_ENTER_CONTEST_FAINTED, LilycoveCity_ContestLobby_EventScript_CantEnterFainted end LilycoveCity_ContestLobby_EventScript_ChooseContestRank:: @@ -283,8 +275,8 @@ ContestHall_EventScript_GetCategoryTough:: return ContestHall_EventScript_ContestGettingStarted:: - buffercontesttypestring 1, VAR_0x8008 - bufferstdstring 2, VAR_0x8009 + buffercontestname STR_VAR_2, VAR_0x8008 + bufferstdstring STR_VAR_3, VAR_0x8009 call ContestHall_EventScript_GettingStarted lockall applymovement LOCALID_MC, ContestHall_Movement_MCBackUp @@ -293,8 +285,7 @@ ContestHall_EventScript_ContestGettingStarted:: return ContestHall_EventScript_GettingStarted:: - compare VAR_CONTEST_TYPE, CONTEST_TYPE_LINK - goto_if_eq ContestHall_EventScript_GettingStartedLink + goto_if_eq VAR_CONTEST_TYPE, CONTEST_TYPE_LINK, ContestHall_EventScript_GettingStartedLink lockall msgbox ContestHall_Text_GettingStartedParticipantsAsFollows, MSGBOX_DEFAULT releaseall @@ -302,8 +293,7 @@ ContestHall_EventScript_GettingStarted:: ContestHall_EventScript_GettingStartedLink:: specialvar VAR_RESULT, IsWirelessContest - compare VAR_RESULT, TRUE - goto_if_eq ContestHall_EventScript_GettingStartedWireless + goto_if_eq VAR_RESULT, TRUE, ContestHall_EventScript_GettingStartedWireless messageautoscroll ContestHall_Text_GettingStartedParticipantsAsFollowsLink waitmessage return @@ -326,16 +316,14 @@ ContestHall_EventScript_ShowContestMons:: call ContestHall_EventScript_TryWaitForLink call ContestHall_EventScript_TryWaitForLink addvar VAR_0x8006, 1 - compare VAR_0x8006, CONTESTANT_COUNT - goto_if_ne ContestHall_EventScript_ShowContestMons + goto_if_ne VAR_0x8006, CONTESTANT_COUNT, ContestHall_EventScript_ShowContestMons call ContestHall_EventScript_AudienceVote setvar VAR_TEMP_1, 6 return ContestHall_EventScript_TryWaitForLink:: specialvar VAR_RESULT, IsWirelessContest - compare VAR_RESULT, TRUE - goto_if_eq ContestHall_EventScript_WaitForLink + goto_if_eq VAR_RESULT, TRUE, ContestHall_EventScript_WaitForLink return ContestHall_EventScript_WaitForLink:: @@ -344,14 +332,10 @@ ContestHall_EventScript_WaitForLink:: return ContestHall_EventScript_ContestantWalkToCenter:: - compare VAR_0x8006, 0 - goto_if_eq ContestHall_EventScript_Player1WalkToCenter - compare VAR_0x8006, 1 - goto_if_eq ContestHall_EventScript_Player2WalkToCenter - compare VAR_0x8006, 2 - goto_if_eq ContestHall_EventScript_Player3WalkToCenter - compare VAR_0x8006, 3 - goto_if_eq ContestHall_EventScript_Player4WalkToCenter + goto_if_eq VAR_0x8006, 0, ContestHall_EventScript_Player1WalkToCenter + goto_if_eq VAR_0x8006, 1, ContestHall_EventScript_Player2WalkToCenter + goto_if_eq VAR_0x8006, 2, ContestHall_EventScript_Player3WalkToCenter + goto_if_eq VAR_0x8006, 3, ContestHall_EventScript_Player4WalkToCenter return ContestHall_EventScript_Player1WalkToCenter:: @@ -393,7 +377,7 @@ ContestHall_EventScript_Player4WalkToCenter:: ContestHall_EventScript_ShowContestMonPic:: special BufferContestTrainerAndMonNames addvar VAR_0x8006, 1 - buffernumberstring 1, VAR_0x8006 + buffernumberstring STR_VAR_2, VAR_0x8006 lockall applymovement VAR_0x800B, ContestHall_Movement_ContestantDelay32 waitmovement 0 @@ -413,8 +397,7 @@ ContestHall_EventScript_ShowContestMonPic:: return ContestHall_EventScript_EntryXTrainersMon:: - compare VAR_CONTEST_TYPE, CONTEST_TYPE_LINK - goto_if_eq ContestHall_EventScript_EntryXTrainersMonLink + goto_if_eq VAR_CONTEST_TYPE, CONTEST_TYPE_LINK, ContestHall_EventScript_EntryXTrainersMonLink message ContestHall_Text_EntryXTrainersMon waitmessage return @@ -441,15 +424,13 @@ ContestHall_EventScript_AudienceVote:: return ContestHall_EventScript_AudienceWillVote:: - compare VAR_CONTEST_TYPE, CONTEST_TYPE_LINK - goto_if_eq ContestHall_EventScript_AudienceWillVoteLink + goto_if_eq VAR_CONTEST_TYPE, CONTEST_TYPE_LINK, ContestHall_EventScript_AudienceWillVoteLink msgbox ContestHall_Text_SeenContestantsAudienceWillVote, MSGBOX_DEFAULT return ContestHall_EventScript_AudienceWillVoteLink:: specialvar VAR_RESULT, IsWirelessContest - compare VAR_RESULT, TRUE - goto_if_eq ContestHall_EventScript_AudienceWillVoteWireless + goto_if_eq VAR_RESULT, TRUE, ContestHall_EventScript_AudienceWillVoteWireless messageautoscroll ContestHall_Text_SeenContestantsAudienceWillVote waitmessage return @@ -467,8 +448,7 @@ ContestHall_EventScript_AudienceWillVoteWireless:: return ContestHall_EventScript_VotingUnderWay:: - compare VAR_CONTEST_TYPE, CONTEST_TYPE_LINK - goto_if_eq ContestHall_EventScript_VotingUnderWayLink + goto_if_eq VAR_CONTEST_TYPE, CONTEST_TYPE_LINK, ContestHall_EventScript_VotingUnderWayLink message ContestHall_Text_VotingUnderWay return @@ -510,16 +490,11 @@ ContestHall_EventScript_AudienceReactToContestant:: @ and are set to 9 if they havent displayed a heart yet, and 1 if they have ContestHall_EventScript_AudienceHeartEmotes:: special GetContestMonCondition - compare VAR_CONTEST_TYPE, CONTEST_TYPE_NPC_NORMAL - call_if_eq ContestHall_EventScript_GetNumberOfHeartsNormal - compare VAR_CONTEST_TYPE, CONTEST_TYPE_NPC_SUPER - call_if_eq ContestHall_EventScript_GetNumberOfHeartsSuper - compare VAR_CONTEST_TYPE, CONTEST_TYPE_NPC_HYPER - call_if_eq ContestHall_EventScript_GetNumberOfHeartsHyper - compare VAR_CONTEST_TYPE, CONTEST_TYPE_NPC_MASTER - call_if_eq ContestHall_EventScript_GetNumberOfHeartsMaster - compare VAR_CONTEST_TYPE, CONTEST_TYPE_LINK - call_if_eq ContestHall_EventScript_GetNumberOfHeartsLink + call_if_eq VAR_CONTEST_TYPE, CONTEST_TYPE_NPC_NORMAL, ContestHall_EventScript_GetNumberOfHeartsNormal + call_if_eq VAR_CONTEST_TYPE, CONTEST_TYPE_NPC_SUPER, ContestHall_EventScript_GetNumberOfHeartsSuper + call_if_eq VAR_CONTEST_TYPE, CONTEST_TYPE_NPC_HYPER, ContestHall_EventScript_GetNumberOfHeartsHyper + call_if_eq VAR_CONTEST_TYPE, CONTEST_TYPE_NPC_MASTER, ContestHall_EventScript_GetNumberOfHeartsMaster + call_if_eq VAR_CONTEST_TYPE, CONTEST_TYPE_LINK, ContestHall_EventScript_GetNumberOfHeartsLink setvar VAR_TEMP_1, 9 setvar VAR_TEMP_2, 9 setvar VAR_TEMP_3, 9 @@ -528,8 +503,7 @@ ContestHall_EventScript_AudienceHeartEmotes:: setvar VAR_TEMP_6, 9 setvar VAR_TEMP_7, 9 setvar VAR_TEMP_8, 9 - compare VAR_TEMP_0, 0 - call_if_gt ContestHall_EventScript_DisplayHearts + call_if_gt VAR_TEMP_0, 0, ContestHall_EventScript_DisplayHearts setvar VAR_TEMP_1, 0 setvar VAR_TEMP_2, 0 setvar VAR_TEMP_3, 0 @@ -543,124 +517,75 @@ ContestHall_EventScript_AudienceHeartEmotes:: ContestHall_EventScript_DisplayHearts:: setvar VAR_RESULT, 8 special GenerateContestRand - compare VAR_RESULT, 0 - call_if_eq ContestHall_EventScript_TryDisplayHeartAudienceMember1 - compare VAR_RESULT, 1 - call_if_eq ContestHall_EventScript_TryDisplayHeartAudienceMember2 - compare VAR_RESULT, 2 - call_if_eq ContestHall_EventScript_TryDisplayHeartAudienceMember3 - compare VAR_RESULT, 3 - call_if_eq ContestHall_EventScript_TryDisplayHeartAudienceMember4 - compare VAR_RESULT, 4 - call_if_eq ContestHall_EventScript_TryDisplayHeartAudienceMember5 - compare VAR_RESULT, 5 - call_if_eq ContestHall_EventScript_TryDisplayHeartAudienceMember6 - compare VAR_RESULT, 6 - call_if_eq ContestHall_EventScript_TryDisplayHeartAudienceMember7 - compare VAR_RESULT, 7 - call_if_eq ContestHall_EventScript_TryDisplayHeartAudienceMember8 - compare VAR_TEMP_0, 0 @ Still more hearts to display - goto_if_gt ContestHall_EventScript_DisplayHearts + call_if_eq VAR_RESULT, 0, ContestHall_EventScript_TryDisplayHeartAudienceMember1 + call_if_eq VAR_RESULT, 1, ContestHall_EventScript_TryDisplayHeartAudienceMember2 + call_if_eq VAR_RESULT, 2, ContestHall_EventScript_TryDisplayHeartAudienceMember3 + call_if_eq VAR_RESULT, 3, ContestHall_EventScript_TryDisplayHeartAudienceMember4 + call_if_eq VAR_RESULT, 4, ContestHall_EventScript_TryDisplayHeartAudienceMember5 + call_if_eq VAR_RESULT, 5, ContestHall_EventScript_TryDisplayHeartAudienceMember6 + call_if_eq VAR_RESULT, 6, ContestHall_EventScript_TryDisplayHeartAudienceMember7 + call_if_eq VAR_RESULT, 7, ContestHall_EventScript_TryDisplayHeartAudienceMember8 + goto_if_gt VAR_TEMP_0, 0, ContestHall_EventScript_DisplayHearts @ Still more hearts to display waitmovement 0 return ContestHall_EventScript_GetNumberOfHeartsNormal:: - compare VAR_0x8004, 80 - goto_if_gt ContestHall_EventScript_Set8Hearts - compare VAR_0x8004, 70 - goto_if_gt ContestHall_EventScript_Set7Hearts - compare VAR_0x8004, 60 - goto_if_gt ContestHall_EventScript_Set6Hearts - compare VAR_0x8004, 50 - goto_if_gt ContestHall_EventScript_Set5Hearts - compare VAR_0x8004, 40 - goto_if_gt ContestHall_EventScript_Set4Hearts - compare VAR_0x8004, 30 - goto_if_gt ContestHall_EventScript_Set3Hearts - compare VAR_0x8004, 20 - goto_if_gt ContestHall_EventScript_Set2Hearts - compare VAR_0x8004, 10 - goto_if_gt ContestHall_EventScript_Set1Heart + goto_if_gt VAR_0x8004, 80, ContestHall_EventScript_Set8Hearts + goto_if_gt VAR_0x8004, 70, ContestHall_EventScript_Set7Hearts + goto_if_gt VAR_0x8004, 60, ContestHall_EventScript_Set6Hearts + goto_if_gt VAR_0x8004, 50, ContestHall_EventScript_Set5Hearts + goto_if_gt VAR_0x8004, 40, ContestHall_EventScript_Set4Hearts + goto_if_gt VAR_0x8004, 30, ContestHall_EventScript_Set3Hearts + goto_if_gt VAR_0x8004, 20, ContestHall_EventScript_Set2Hearts + goto_if_gt VAR_0x8004, 10, ContestHall_EventScript_Set1Heart setvar VAR_TEMP_0, 0 return ContestHall_EventScript_GetNumberOfHeartsSuper:: - compare VAR_0x8004, 230 - goto_if_gt ContestHall_EventScript_Set8Hearts - compare VAR_0x8004, 210 - goto_if_gt ContestHall_EventScript_Set7Hearts - compare VAR_0x8004, 190 - goto_if_gt ContestHall_EventScript_Set6Hearts - compare VAR_0x8004, 170 - goto_if_gt ContestHall_EventScript_Set5Hearts - compare VAR_0x8004, 150 - goto_if_gt ContestHall_EventScript_Set4Hearts - compare VAR_0x8004, 130 - goto_if_gt ContestHall_EventScript_Set3Hearts - compare VAR_0x8004, 110 - goto_if_gt ContestHall_EventScript_Set2Hearts - compare VAR_0x8004, 90 - goto_if_gt ContestHall_EventScript_Set1Heart + goto_if_gt VAR_0x8004, 230, ContestHall_EventScript_Set8Hearts + goto_if_gt VAR_0x8004, 210, ContestHall_EventScript_Set7Hearts + goto_if_gt VAR_0x8004, 190, ContestHall_EventScript_Set6Hearts + goto_if_gt VAR_0x8004, 170, ContestHall_EventScript_Set5Hearts + goto_if_gt VAR_0x8004, 150, ContestHall_EventScript_Set4Hearts + goto_if_gt VAR_0x8004, 130, ContestHall_EventScript_Set3Hearts + goto_if_gt VAR_0x8004, 110, ContestHall_EventScript_Set2Hearts + goto_if_gt VAR_0x8004, 90, ContestHall_EventScript_Set1Heart setvar VAR_TEMP_0, 0 return ContestHall_EventScript_GetNumberOfHeartsHyper:: - compare VAR_0x8004, 380 - goto_if_gt ContestHall_EventScript_Set8Hearts - compare VAR_0x8004, 350 - goto_if_gt ContestHall_EventScript_Set7Hearts - compare VAR_0x8004, 320 - goto_if_gt ContestHall_EventScript_Set6Hearts - compare VAR_0x8004, 290 - goto_if_gt ContestHall_EventScript_Set5Hearts - compare VAR_0x8004, 260 - goto_if_gt ContestHall_EventScript_Set4Hearts - compare VAR_0x8004, 230 - goto_if_gt ContestHall_EventScript_Set3Hearts - compare VAR_0x8004, 200 - goto_if_gt ContestHall_EventScript_Set2Hearts - compare VAR_0x8004, 170 - goto_if_gt ContestHall_EventScript_Set1Heart + goto_if_gt VAR_0x8004, 380, ContestHall_EventScript_Set8Hearts + goto_if_gt VAR_0x8004, 350, ContestHall_EventScript_Set7Hearts + goto_if_gt VAR_0x8004, 320, ContestHall_EventScript_Set6Hearts + goto_if_gt VAR_0x8004, 290, ContestHall_EventScript_Set5Hearts + goto_if_gt VAR_0x8004, 260, ContestHall_EventScript_Set4Hearts + goto_if_gt VAR_0x8004, 230, ContestHall_EventScript_Set3Hearts + goto_if_gt VAR_0x8004, 200, ContestHall_EventScript_Set2Hearts + goto_if_gt VAR_0x8004, 170, ContestHall_EventScript_Set1Heart setvar VAR_TEMP_0, 0 return ContestHall_EventScript_GetNumberOfHeartsMaster:: - compare VAR_0x8004, 600 - goto_if_gt ContestHall_EventScript_Set8Hearts - compare VAR_0x8004, 560 - goto_if_gt ContestHall_EventScript_Set7Hearts - compare VAR_0x8004, 520 - goto_if_gt ContestHall_EventScript_Set6Hearts - compare VAR_0x8004, 480 - goto_if_gt ContestHall_EventScript_Set5Hearts - compare VAR_0x8004, 440 - goto_if_gt ContestHall_EventScript_Set4Hearts - compare VAR_0x8004, 400 - goto_if_gt ContestHall_EventScript_Set3Hearts - compare VAR_0x8004, 360 - goto_if_gt ContestHall_EventScript_Set2Hearts - compare VAR_0x8004, 320 - goto_if_gt ContestHall_EventScript_Set1Heart + goto_if_gt VAR_0x8004, 600, ContestHall_EventScript_Set8Hearts + goto_if_gt VAR_0x8004, 560, ContestHall_EventScript_Set7Hearts + goto_if_gt VAR_0x8004, 520, ContestHall_EventScript_Set6Hearts + goto_if_gt VAR_0x8004, 480, ContestHall_EventScript_Set5Hearts + goto_if_gt VAR_0x8004, 440, ContestHall_EventScript_Set4Hearts + goto_if_gt VAR_0x8004, 400, ContestHall_EventScript_Set3Hearts + goto_if_gt VAR_0x8004, 360, ContestHall_EventScript_Set2Hearts + goto_if_gt VAR_0x8004, 320, ContestHall_EventScript_Set1Heart setvar VAR_TEMP_0, 0 return ContestHall_EventScript_GetNumberOfHeartsLink:: - compare VAR_0x8004, 600 - goto_if_gt ContestHall_EventScript_Set8Hearts - compare VAR_0x8004, 550 - goto_if_gt ContestHall_EventScript_Set7Hearts - compare VAR_0x8004, 500 - goto_if_gt ContestHall_EventScript_Set6Hearts - compare VAR_0x8004, 450 - goto_if_gt ContestHall_EventScript_Set5Hearts - compare VAR_0x8004, 400 - goto_if_gt ContestHall_EventScript_Set4Hearts - compare VAR_0x8004, 300 - goto_if_gt ContestHall_EventScript_Set3Hearts - compare VAR_0x8004, 200 - goto_if_gt ContestHall_EventScript_Set2Hearts - compare VAR_0x8004, 100 - goto_if_gt ContestHall_EventScript_Set1Heart + goto_if_gt VAR_0x8004, 600, ContestHall_EventScript_Set8Hearts + goto_if_gt VAR_0x8004, 550, ContestHall_EventScript_Set7Hearts + goto_if_gt VAR_0x8004, 500, ContestHall_EventScript_Set6Hearts + goto_if_gt VAR_0x8004, 450, ContestHall_EventScript_Set5Hearts + goto_if_gt VAR_0x8004, 400, ContestHall_EventScript_Set4Hearts + goto_if_gt VAR_0x8004, 300, ContestHall_EventScript_Set3Hearts + goto_if_gt VAR_0x8004, 200, ContestHall_EventScript_Set2Hearts + goto_if_gt VAR_0x8004, 100, ContestHall_EventScript_Set1Heart setvar VAR_TEMP_0, 0 return @@ -697,8 +622,7 @@ ContestHall_EventScript_Set8Hearts:: return ContestHall_EventScript_TryDisplayHeartAudienceMember1:: - compare VAR_TEMP_1, 1 - goto_if_eq ContestHall_EventScript_AudienceMember1AlreadyEmoted + goto_if_eq VAR_TEMP_1, 1, ContestHall_EventScript_AudienceMember1AlreadyEmoted applymovement LOCALID_AUDIENCE_1, ContestHall_Movement_Heart playse SE_PIN delay 14 @@ -710,8 +634,7 @@ ContestHall_EventScript_AudienceMember1AlreadyEmoted:: return ContestHall_EventScript_TryDisplayHeartAudienceMember2:: - compare VAR_TEMP_2, 1 - goto_if_eq ContestHall_EventScript_AudienceMember2AlreadyEmoted + goto_if_eq VAR_TEMP_2, 1, ContestHall_EventScript_AudienceMember2AlreadyEmoted applymovement LOCALID_AUDIENCE_2, ContestHall_Movement_Heart playse SE_PIN delay 14 @@ -723,8 +646,7 @@ ContestHall_EventScript_AudienceMember2AlreadyEmoted:: return ContestHall_EventScript_TryDisplayHeartAudienceMember3:: - compare VAR_TEMP_3, 1 - goto_if_eq ContestHall_EventScript_AudienceMember3AlreadyEmoted + goto_if_eq VAR_TEMP_3, 1, ContestHall_EventScript_AudienceMember3AlreadyEmoted applymovement LOCALID_AUDIENCE_3, ContestHall_Movement_Heart playse SE_PIN delay 14 @@ -736,8 +658,7 @@ ContestHall_EventScript_AudienceMember3AlreadyEmoted:: return ContestHall_EventScript_TryDisplayHeartAudienceMember4:: - compare VAR_TEMP_4, 1 - goto_if_eq ContestHall_EventScript_Audience4MemberAlreadyEmoted + goto_if_eq VAR_TEMP_4, 1, ContestHall_EventScript_Audience4MemberAlreadyEmoted applymovement LOCALID_AUDIENCE_4, ContestHall_Movement_Heart playse SE_PIN delay 14 @@ -749,8 +670,7 @@ ContestHall_EventScript_Audience4MemberAlreadyEmoted:: return ContestHall_EventScript_TryDisplayHeartAudienceMember5:: - compare VAR_TEMP_5, 1 - goto_if_eq ContestHall_EventScript_AudienceMember5AlreadyEmoted + goto_if_eq VAR_TEMP_5, 1, ContestHall_EventScript_AudienceMember5AlreadyEmoted applymovement LOCALID_AUDIENCE_5, ContestHall_Movement_Heart playse SE_PIN delay 14 @@ -762,8 +682,7 @@ ContestHall_EventScript_AudienceMember5AlreadyEmoted:: return ContestHall_EventScript_TryDisplayHeartAudienceMember6:: - compare VAR_TEMP_6, 1 - goto_if_eq ContestHall_EventScript_AudienceMember6AlreadyEmoted + goto_if_eq VAR_TEMP_6, 1, ContestHall_EventScript_AudienceMember6AlreadyEmoted applymovement LOCALID_AUDIENCE_6, ContestHall_Movement_Heart playse SE_PIN delay 14 @@ -775,8 +694,7 @@ ContestHall_EventScript_AudienceMember6AlreadyEmoted:: return ContestHall_EventScript_TryDisplayHeartAudienceMember7:: - compare VAR_TEMP_7, 1 - goto_if_eq ContestHall_EventScript_AudienceMember7AlreadyEmoted + goto_if_eq VAR_TEMP_7, 1, ContestHall_EventScript_AudienceMember7AlreadyEmoted applymovement LOCALID_AUDIENCE_7, ContestHall_Movement_Heart playse SE_PIN delay 14 @@ -788,8 +706,7 @@ ContestHall_EventScript_AudienceMember7AlreadyEmoted:: return ContestHall_EventScript_TryDisplayHeartAudienceMember8:: - compare VAR_TEMP_8, 1 - goto_if_eq ContestHall_EventScript_AudienceMember8AlreadyEmoted + goto_if_eq VAR_TEMP_8, 1, ContestHall_EventScript_AudienceMember8AlreadyEmoted applymovement LOCALID_ARTIST, ContestHall_Movement_Heart playse SE_PIN delay 14 @@ -870,15 +787,13 @@ ContestHall_EventScript_DoContestAppeals:: return ContestHall_EventScript_LetsAppeal:: - compare VAR_CONTEST_TYPE, CONTEST_TYPE_LINK - goto_if_eq ContestHall_EventScript_LetsAppealLink + goto_if_eq VAR_CONTEST_TYPE, CONTEST_TYPE_LINK, ContestHall_EventScript_LetsAppealLink msgbox ContestHall_Text_VotingCompleteLetsAppeal, MSGBOX_DEFAULT return ContestHall_EventScript_LetsAppealLink:: specialvar VAR_RESULT, IsWirelessContest - compare VAR_RESULT, TRUE - goto_if_eq ContestHall_EventScript_LetsAppealWireless + goto_if_eq VAR_RESULT, TRUE, ContestHall_EventScript_LetsAppealWireless messageautoscroll ContestHall_Text_VotingCompleteLetsAppeal waitmessage return @@ -920,8 +835,7 @@ ContestHall_EventScript_ContestResults:: return ContestHall_EventScript_ThatsItForJudging:: - compare VAR_CONTEST_TYPE, CONTEST_TYPE_LINK - goto_if_eq ContestHall_EventScript_ThatsItForJudgingLink + goto_if_eq VAR_CONTEST_TYPE, CONTEST_TYPE_LINK, ContestHall_EventScript_ThatsItForJudgingLink msgbox ContestHall_Text_ThatsItForJudging, MSGBOX_DEFAULT return @@ -933,8 +847,7 @@ ContestHall_EventScript_ThatsItForJudgingLink:: return ContestHall_EventScript_ThankYouForAppeals:: - compare VAR_CONTEST_TYPE, CONTEST_TYPE_LINK - goto_if_eq ContestHall_EventScript_ThankYouForAppealsLink + goto_if_eq VAR_CONTEST_TYPE, CONTEST_TYPE_LINK, ContestHall_EventScript_ThankYouForAppealsLink msgbox ContestHall_Text_ThankYouForAppeals, MSGBOX_DEFAULT return @@ -946,8 +859,7 @@ ContestHall_EventScript_ThankYouForAppealsLink:: return ContestHall_EventScript_JudgeLooksReady:: - compare VAR_CONTEST_TYPE, CONTEST_TYPE_LINK - goto_if_eq ContestHall_EventScript_JudgeLooksReadyLink + goto_if_eq VAR_CONTEST_TYPE, CONTEST_TYPE_LINK, ContestHall_EventScript_JudgeLooksReadyLink msgbox ContestHall_Text_JudgeLooksReady, MSGBOX_DEFAULT return @@ -959,8 +871,7 @@ ContestHall_EventScript_JudgeLooksReadyLink:: return ContestHall_EventScript_WeWillDeclareWinner:: - compare VAR_CONTEST_TYPE, CONTEST_TYPE_LINK - goto_if_eq ContestHall_EventScript_WeWillDeclareWinnerLink + goto_if_eq VAR_CONTEST_TYPE, CONTEST_TYPE_LINK, ContestHall_EventScript_WeWillDeclareWinnerLink msgbox ContestHall_Text_WeWillNowDeclareWinner, MSGBOX_DEFAULT return @@ -1000,7 +911,7 @@ ContestHall_EventScript_CongratulateWinner:: special BufferContestWinnerTrainerName special BufferContestWinnerMonName addvar VAR_0x8005, 1 - buffernumberstring 1, VAR_0x8005 + buffernumberstring STR_VAR_2, VAR_0x8005 addvar VAR_0x8005, -1 call ContestHall_EventScript_CongratsWinner applymovement VAR_TEMP_3, ContestHall_Movement_WinningPlayerWalkUp @@ -1010,8 +921,7 @@ ContestHall_EventScript_CongratulateWinner:: return ContestHall_EventScript_CongratsWinner:: - compare VAR_CONTEST_TYPE, CONTEST_TYPE_LINK - goto_if_eq ContestHall_EventScript_CongratsWinnerLink + goto_if_eq VAR_CONTEST_TYPE, CONTEST_TYPE_LINK, ContestHall_EventScript_CongratsWinnerLink msgbox ContestHall_Text_CongratsTrainerXandMon, MSGBOX_DEFAULT return @@ -1023,8 +933,7 @@ ContestHall_EventScript_CongratsWinnerLink:: ContestHall_EventScript_AudienceLookAround:: addvar VAR_TEMP_1, 1 lockall - compare VAR_CONTEST_TYPE, CONTEST_TYPE_NPC_NORMAL - call_if_gt ContestHall_EventScript_VObjectAudienceLookAround + call_if_gt VAR_CONTEST_TYPE, CONTEST_TYPE_NPC_NORMAL, ContestHall_EventScript_VObjectAudienceLookAround applymovement LOCALID_AUDIENCE_5, ContestHall_Movement_AudienceMemberLookRight applymovement LOCALID_AUDIENCE_2, ContestHall_Movement_AudienceMemberLookDown applymovement LOCALID_AUDIENCE_3, ContestHall_Movement_AudienceMemberLookRight @@ -1033,8 +942,7 @@ ContestHall_EventScript_AudienceLookAround:: applymovement LOCALID_AUDIENCE_7, ContestHall_Movement_AudienceMemberLookDown applymovement LOCALID_AUDIENCE_1, ContestHall_Movement_AudienceMemberLookUp applymovement LOCALID_AUDIENCE_4, ContestHall_Movement_AudienceMemberLookLeft - compare VAR_TEMP_1, 4 - goto_if_ne ContestHall_EventScript_AudienceLookAround + goto_if_ne VAR_TEMP_1, 4, ContestHall_EventScript_AudienceLookAround delay 30 return @@ -1108,8 +1016,7 @@ ContestHall_EventScript_VObjectAudienceLookAround:: return ContestHall_EventScript_GiveWinnerPrize:: - compare VAR_CONTEST_TYPE, CONTEST_TYPE_LINK - goto_if_eq ContestHall_EventScript_EndLinkContest + goto_if_eq VAR_CONTEST_TYPE, CONTEST_TYPE_LINK, ContestHall_EventScript_EndLinkContest call ContestHall_EventScript_CheckShouldSkipPrize goto_if_set FLAG_TEMP_2, ContestHall_EventScript_SkipPrize lockall @@ -1122,8 +1029,7 @@ ContestHall_EventScript_GiveWinnerPrize:: call ContestHall_EventScript_AudienceLookAround delay 30 special ShouldReadyContestArtist - compare VAR_0x8004, TRUE - goto_if_eq ContestHall_EventScript_SetReadyForContestArtist + goto_if_eq VAR_0x8004, TRUE, ContestHall_EventScript_SetReadyForContestArtist return ContestHall_EventScript_SkipPrize:: @@ -1132,25 +1038,21 @@ ContestHall_EventScript_SkipPrize:: releaseall delay 90 special ShouldReadyContestArtist - compare VAR_0x8004, TRUE - goto_if_eq ContestHall_EventScript_SetReadyForContestArtist + goto_if_eq VAR_0x8004, TRUE, ContestHall_EventScript_SetReadyForContestArtist return ContestHall_EventScript_CheckShouldSkipPrize:: specialvar VAR_RESULT, HasMonWonThisContestBefore - compare VAR_RESULT, TRUE - goto_if_eq ContestHall_EventScript_CheckPlayerWon + goto_if_eq VAR_RESULT, TRUE, ContestHall_EventScript_CheckPlayerWon return ContestHall_EventScript_CheckPlayerWon:: special GetContestWinnerId - compare VAR_0x8005, 3 - goto_if_eq ContestHall_EventScript_CheckRankIsMaster + goto_if_eq VAR_0x8005, 3, ContestHall_EventScript_CheckRankIsMaster return ContestHall_EventScript_CheckRankIsMaster:: - compare VAR_CONTEST_RANK, CONTEST_RANK_MASTER - goto_if_eq ContestHall_EventScript_DontSkipPrize + goto_if_eq VAR_CONTEST_RANK, CONTEST_RANK_MASTER, ContestHall_EventScript_DontSkipPrize setflag FLAG_TEMP_2 return @@ -1171,8 +1073,7 @@ ContestHall_EventScript_EndLinkContest:: special GetContestPlayerId special GetContestWinnerId special ShouldReadyContestArtist - compare VAR_0x8004, TRUE - goto_if_eq ContestHall_EventScript_SetReadyForLinkContestArtist + goto_if_eq VAR_0x8004, TRUE, ContestHall_EventScript_SetReadyForLinkContestArtist closemessage return @@ -1223,21 +1124,17 @@ ContestHall_EventScript_Player4ApproachForPrize:: @ In NPC Contests, the player is always entry 4 (id number 3) ContestHall_EventScript_GivePrizeIfWinner:: special GetContestWinnerId - compare VAR_0x8005, 3 - goto_if_eq ContestHall_EventScript_GiveContestPrizes + goto_if_eq VAR_0x8005, 3, ContestHall_EventScript_GiveContestPrizes lockall msgbox ContestHall_Text_CongratsPleaseCompeteAgain, MSGBOX_DEFAULT releaseall return ContestHall_EventScript_GiveContestPrizes:: - compare VAR_CONTEST_TYPE, CONTEST_TYPE_NPC_SUPER - call_if_eq ContestHall_EventScript_SetSketchFlag + call_if_eq VAR_CONTEST_TYPE, CONTEST_TYPE_NPC_SUPER, ContestHall_EventScript_SetSketchFlag specialvar VAR_RESULT, HasMonWonThisContestBefore - compare VAR_RESULT, FALSE - goto_if_eq ContestHall_EventScript_ReceiveContestRibbon - compare VAR_CONTEST_RANK, CONTEST_RANK_MASTER - goto_if_eq ContestHall_EventScript_GiveLuxuryBall + goto_if_eq VAR_RESULT, FALSE, ContestHall_EventScript_ReceiveContestRibbon + goto_if_eq VAR_CONTEST_RANK, CONTEST_RANK_MASTER, ContestHall_EventScript_GiveLuxuryBall lockall msgbox ContestHall_Text_CongratsPleaseCompeteAgain, MSGBOX_DEFAULT releaseall @@ -1253,8 +1150,7 @@ ContestHall_EventScript_NoRoomForLuxuryBall:: ContestHall_EventScript_GiveLuxuryBall:: giveitem ITEM_LUXURY_BALL - compare VAR_RESULT, FALSE - goto_if_eq ContestHall_EventScript_NoRoomForLuxuryBall + goto_if_eq VAR_RESULT, FALSE, ContestHall_EventScript_NoRoomForLuxuryBall lockall msgbox ContestHall_Text_CongratsPleaseCompeteAgain, MSGBOX_DEFAULT releaseall @@ -1285,7 +1181,7 @@ ContestHall_Movement_MCBackUp: step_end ContestHall_Movement_MCFaceJudge: - walk_in_place_fastest_right + walk_in_place_faster_right step_end ContestHall_Movement_Heart: @@ -1293,24 +1189,24 @@ ContestHall_Movement_Heart: step_end ContestHall_Movement_FaceContestants: - walk_in_place_fastest_down + walk_in_place_faster_down step_end ContestHall_Movement_WalkStageLeft: walk_left walk_left - walk_in_place_fastest_down + walk_in_place_faster_down step_end ContestHall_Movement_WalkStageRight: walk_right walk_right - walk_in_place_fastest_down + walk_in_place_faster_down step_end ContestHall_Movement_WinningPlayerWalkUp: walk_up - walk_in_place_fastest_down + walk_in_place_faster_down step_end ContestHall_Movement_ContestantDelay32: @@ -1319,15 +1215,15 @@ ContestHall_Movement_ContestantDelay32: step_end ContestHall_Movement_MCFaceJudge2: - walk_in_place_fastest_right + walk_in_place_faster_right step_end ContestHall_Movement_JudgeFaceMC: - walk_in_place_fastest_left + walk_in_place_faster_left step_end ContestHall_Movement_FaceContestants2: - walk_in_place_fastest_down + walk_in_place_faster_down step_end ContestHall_Movement_Player3ApproachForPrize: @@ -1375,20 +1271,20 @@ ContestHall_Movement_Player4FaceUp: ContestHall_Movement_MCLookAtJudge: face_up delay_16 - walk_in_place_fastest_right + walk_in_place_faster_right step_end ContestHall_Movement_JudgeLookAtMC: - walk_in_place_fastest_left + walk_in_place_faster_left delay_16 delay_16 - walk_in_place_fastest_down + walk_in_place_faster_down step_end ContestHall_Movement_MCWalkInPlaceDown: delay_16 delay_16 - walk_in_place_fastest_down + walk_in_place_faster_down step_end ContestHall_Movement_Player1WalkToCenter: @@ -1396,7 +1292,7 @@ ContestHall_Movement_Player1WalkToCenter: walk_right walk_right walk_right - walk_in_place_fastest_up + walk_in_place_faster_up step_end ContestHall_Movement_Player1WalkBack: @@ -1404,31 +1300,31 @@ ContestHall_Movement_Player1WalkBack: walk_fast_left walk_fast_left walk_fast_down - walk_in_place_fastest_up + walk_in_place_faster_up step_end ContestHall_Movement_Player2WalkToCenter: walk_up walk_right - walk_in_place_fastest_up + walk_in_place_faster_up step_end ContestHall_Movement_Player2WalkBack: walk_fast_left walk_fast_down - walk_in_place_fastest_up + walk_in_place_faster_up step_end ContestHall_Movement_Player3WalkToCenter: walk_up walk_left - walk_in_place_fastest_up + walk_in_place_faster_up step_end ContestHall_Movement_Player3WalkBack: walk_fast_right walk_fast_down - walk_in_place_fastest_up + walk_in_place_faster_up step_end ContestHall_Movement_Player4WalkToCenter: @@ -1436,7 +1332,7 @@ ContestHall_Movement_Player4WalkToCenter: walk_left walk_left walk_left - walk_in_place_fastest_up + walk_in_place_faster_up step_end ContestHall_Movement_Player4WalkBack: @@ -1444,7 +1340,7 @@ ContestHall_Movement_Player4WalkBack: walk_fast_right walk_fast_right walk_fast_down - walk_in_place_fastest_up + walk_in_place_faster_up step_end ContestHall_Movement_Player1ApproachForPrize: @@ -1460,8 +1356,7 @@ ContestHall_Movement_Player2ApproachForPrize: @ IsContestWithRSPlayer has no side effect, so this is nop ContestHall_EventScript_CheckIfContestWithRSPlayer:: specialvar VAR_RESULT, IsContestWithRSPlayer - compare VAR_RESULT, TRUE - goto_if_eq ContestHall_EventScript_RetRSPlayer + goto_if_eq VAR_RESULT, TRUE, ContestHall_EventScript_RetRSPlayer return ContestHall_EventScript_RetRSPlayer:: @@ -1469,8 +1364,7 @@ ContestHall_EventScript_RetRSPlayer:: LilycoveCity_ContestLobby_EventScript_DelayIfContestWithRSPlayer:: specialvar VAR_RESULT, IsContestWithRSPlayer - compare VAR_RESULT, TRUE - goto_if_eq LilycoveCity_ContestLobby_EventScript_DelayForRSPlayer + goto_if_eq VAR_RESULT, TRUE, LilycoveCity_ContestLobby_EventScript_DelayForRSPlayer return LilycoveCity_ContestLobby_EventScript_DelayForRSPlayer:: diff --git a/data/scripts/day_care.inc b/data/scripts/day_care.inc index f5c023147b..cb053f2c40 100644 --- a/data/scripts/day_care.inc +++ b/data/scripts/day_care.inc @@ -5,23 +5,18 @@ Route117_EventScript_DaycareMan:: faceplayer special GetDaycareMonNicknames specialvar VAR_RESULT, GetDaycareState - compare VAR_RESULT, DAYCARE_EGG_WAITING - goto_if_eq Route117_EventScript_DaycareEggWaiting - compare VAR_RESULT, DAYCARE_ONE_MON - goto_if_eq Route117_EventScript_CheckOnOneMon - compare VAR_RESULT, DAYCARE_TWO_MONS - goto_if_eq Route117_EventScript_CheckOnTwoMons + goto_if_eq VAR_RESULT, DAYCARE_EGG_WAITING, Route117_EventScript_DaycareEggWaiting + goto_if_eq VAR_RESULT, DAYCARE_ONE_MON, Route117_EventScript_CheckOnOneMon + goto_if_eq VAR_RESULT, DAYCARE_TWO_MONS, Route117_EventScript_CheckOnTwoMons msgbox Route117_Text_SeeWifeIfYoudLikeMeToRaiseMon, MSGBOX_DEFAULT release end Route117_EventScript_DaycareEggWaiting:: msgbox Route117_Text_DoYouWantEgg, MSGBOX_YESNO - compare VAR_RESULT, YES - goto_if_eq Route117_EventScript_DaycareAcceptEgg + goto_if_eq VAR_RESULT, YES, Route117_EventScript_DaycareAcceptEgg msgbox Route117_Text_IWillKeepDoYouWantIt, MSGBOX_YESNO - compare VAR_RESULT, YES - goto_if_eq Route117_EventScript_DaycareAcceptEgg + goto_if_eq VAR_RESULT, YES, Route117_EventScript_DaycareAcceptEgg msgbox Route117_Text_IllKeepIt, MSGBOX_DEFAULT clearflag FLAG_PENDING_DAYCARE_EGG special RejectEggFromDayCare @@ -30,8 +25,7 @@ Route117_EventScript_DaycareEggWaiting:: Route117_EventScript_DaycareAcceptEgg:: specialvar VAR_RESULT, CalculatePlayerPartyCount - compare VAR_RESULT, PARTY_SIZE - goto_if_ne Route117_EventScript_DaycareReceiveEgg + goto_if_ne VAR_RESULT, PARTY_SIZE, Route117_EventScript_DaycareReceiveEgg msgbox Route117_Text_YouHaveNoRoomForIt, MSGBOX_DEFAULT release end @@ -49,8 +43,7 @@ Route117_EventScript_DaycareReceiveEgg:: Route117_EventScript_CheckMonReceivedMail:: specialvar VAR_RESULT, CheckDaycareMonReceivedMail - compare VAR_RESULT, 1 - call_if_eq Route117_EventScript_MonReceivedMail + call_if_eq VAR_RESULT, 1, Route117_EventScript_MonReceivedMail return Route117_EventScript_MonReceivedMail:: @@ -83,45 +76,36 @@ Route117_PokemonDayCare_EventScript_DaycareWoman:: lock faceplayer specialvar VAR_RESULT, GetDaycareState - compare VAR_RESULT, DAYCARE_EGG_WAITING - goto_if_eq Route117_PokemonDayCare_EventScript_EggWaiting - compare VAR_RESULT, DAYCARE_ONE_MON - goto_if_eq Route117_PokemonDayCare_EventScript_OneMonInDaycare - compare VAR_RESULT, DAYCARE_TWO_MONS - goto_if_eq Route117_PokemonDayCare_EventScript_TwoMonsInDaycare + goto_if_eq VAR_RESULT, DAYCARE_EGG_WAITING, Route117_PokemonDayCare_EventScript_EggWaiting + goto_if_eq VAR_RESULT, DAYCARE_ONE_MON, Route117_PokemonDayCare_EventScript_OneMonInDaycare + goto_if_eq VAR_RESULT, DAYCARE_TWO_MONS, Route117_PokemonDayCare_EventScript_TwoMonsInDaycare msgbox Route117_PokemonDayCare_Text_WouldYouLikeUsToRaiseAMon, MSGBOX_YESNO - compare VAR_RESULT, YES - goto_if_eq Route117_PokemonDayCare_EventScript_GiveMonToRaise + goto_if_eq VAR_RESULT, YES, Route117_PokemonDayCare_EventScript_GiveMonToRaise msgbox Route117_PokemonDayCare_Text_FineThenComeAgain, MSGBOX_DEFAULT release end Route117_PokemonDayCare_EventScript_GiveMonToRaise:: specialvar VAR_RESULT, CountPartyNonEggMons - compare VAR_RESULT, 1 - goto_if_eq Route117_PokemonDayCare_EventScript_OnlyOneMon + goto_if_eq VAR_RESULT, 1, Route117_PokemonDayCare_EventScript_OnlyOneMon specialvar VAR_RESULT, CountPartyAliveNonEggMons - compare VAR_RESULT, 2 - goto_if_eq Route117_PokemonDayCare_EventScript_OnlyTwoAliveMons + goto_if_eq VAR_RESULT, 2, Route117_PokemonDayCare_EventScript_OnlyTwoAliveMons msgbox Route117_PokemonDayCare_Text_WhichMonShouldWeRaise, MSGBOX_DEFAULT fadescreen FADE_TO_BLACK special ChooseSendDaycareMon waitstate - compare VAR_0x8004, 255 - goto_if_eq Route117_PokemonDayCare_EventScript_ComeAgain + goto_if_eq VAR_0x8004, PARTY_NOTHING_CHOSEN, Route117_PokemonDayCare_EventScript_ComeAgain specialvar VAR_RESULT, CountPartyAliveNonEggMons_IgnoreVar0x8004Slot - compare VAR_RESULT, 0 - goto_if_eq Route117_PokemonDayCare_EventScript_OnlyOneAliveMon + goto_if_eq VAR_RESULT, 0, Route117_PokemonDayCare_EventScript_OnlyOneAliveMon specialvar VAR_0x8005, GetSelectedMonNicknameAndSpecies waitse - playmoncry VAR_0x8005, 0 + playmoncry VAR_0x8005, CRY_MODE_NORMAL msgbox Route117_PokemonDayCare_Text_WellRaiseYourMon, MSGBOX_DEFAULT waitmoncry special StoreSelectedPokemonInDaycare incrementgamestat GAME_STAT_USED_DAYCARE specialvar VAR_RESULT, GetDaycareState - compare VAR_RESULT, DAYCARE_ONE_MON - goto_if_eq Route117_PokemonDayCare_EventScript_CanRaiseOneMore + goto_if_eq VAR_RESULT, DAYCARE_ONE_MON, Route117_PokemonDayCare_EventScript_CanRaiseOneMore release end @@ -132,8 +116,7 @@ Route117_PokemonDayCare_EventScript_ComeAgain:: Route117_PokemonDayCare_EventScript_CanRaiseOneMore:: msgbox Route117_PokemonDayCare_Text_WeCanRaiseOneMore, MSGBOX_YESNO - compare VAR_RESULT, YES - goto_if_eq Route117_PokemonDayCare_EventScript_GiveMonToRaise + goto_if_eq VAR_RESULT, YES, Route117_PokemonDayCare_EventScript_GiveMonToRaise goto Route117_PokemonDayCare_EventScript_ComeAgain end @@ -163,8 +146,7 @@ Route117_PokemonDayCare_EventScript_YourMonHasGrownXLevels:: Route117_PokemonDayCare_EventScript_DisplayLevelsGained:: specialvar VAR_RESULT, GetNumLevelsGainedFromDaycare - compare VAR_RESULT, 0 - call_if_ne Route117_PokemonDayCare_EventScript_YourMonHasGrownXLevels + call_if_ne VAR_RESULT, 0, Route117_PokemonDayCare_EventScript_YourMonHasGrownXLevels return Route117_PokemonDayCare_EventScript_OneMonInDaycare:: @@ -172,42 +154,35 @@ Route117_PokemonDayCare_EventScript_OneMonInDaycare:: setvar VAR_0x8004, 0 call Route117_PokemonDayCare_EventScript_DisplayLevelsGained msgbox Route117_PokemonDayCare_Text_WeCanRaiseOneMore, MSGBOX_YESNO - compare VAR_RESULT, YES - goto_if_eq Route117_PokemonDayCare_EventScript_GiveMonToRaise + goto_if_eq VAR_RESULT, YES, Route117_PokemonDayCare_EventScript_GiveMonToRaise msgbox Route117_PokemonDayCare_Text_TakeYourMonBack, MSGBOX_YESNO - compare VAR_RESULT, YES - goto_if_eq Route117_PokemonDayCare_EventScript_TryRetrieveMon + goto_if_eq VAR_RESULT, YES, Route117_PokemonDayCare_EventScript_TryRetrieveMon goto Route117_PokemonDayCare_EventScript_ComeAgain end Route117_PokemonDayCare_EventScript_TryRetrieveMon:: specialvar VAR_RESULT, CalculatePlayerPartyCount - compare VAR_RESULT, PARTY_SIZE - goto_if_eq Route117_PokemonDayCare_EventScript_NoRoom + goto_if_eq VAR_RESULT, PARTY_SIZE, Route117_PokemonDayCare_EventScript_NoRoom specialvar VAR_RESULT, GetDaycareState setvar VAR_0x8004, 0 - compare VAR_RESULT, DAYCARE_ONE_MON - goto_if_eq Route117_PokemonDayCare_EventScript_CostPrompt + goto_if_eq VAR_RESULT, DAYCARE_ONE_MON, Route117_PokemonDayCare_EventScript_CostPrompt special ShowDaycareLevelMenu waitstate copyvar VAR_0x8004, VAR_RESULT - compare VAR_RESULT, DAYCARE_EXITED_LEVEL_MENU - goto_if_eq Route117_PokemonDayCare_EventScript_ComeAgain + goto_if_eq VAR_RESULT, DAYCARE_EXITED_LEVEL_MENU, Route117_PokemonDayCare_EventScript_ComeAgain goto Route117_PokemonDayCare_EventScript_CostPrompt end Route117_PokemonDayCare_EventScript_CostPrompt:: special GetDaycareCost msgbox Route117_PokemonDayCare_Text_ItWillCostX, MSGBOX_YESNO - compare VAR_RESULT, YES - goto_if_eq Route117_PokemonDayCare_EventScript_CheckEnoughMoney + goto_if_eq VAR_RESULT, YES, Route117_PokemonDayCare_EventScript_CheckEnoughMoney goto Route117_PokemonDayCare_EventScript_ComeAgain end Route117_PokemonDayCare_EventScript_CheckEnoughMoney:: specialvar VAR_RESULT, IsEnoughForCostInVar0x8005 - compare VAR_RESULT, 1 - goto_if_eq Route117_PokemonDayCare_EventScript_RetrieveMon + goto_if_eq VAR_RESULT, 1, Route117_PokemonDayCare_EventScript_RetrieveMon msgbox Route117_PokemonDayCare_Text_NotEnoughMoney, MSGBOX_DEFAULT release end @@ -220,19 +195,17 @@ Route117_PokemonDayCare_EventScript_RetrieveMon:: playse SE_SHOP msgbox Route117_PokemonDayCare_Text_HeresYourMon, MSGBOX_DEFAULT waitse - playmoncry VAR_RESULT, 0 + playmoncry VAR_RESULT, CRY_MODE_NORMAL msgbox Route117_PokemonDayCare_Text_TookBackMon, MSGBOX_DEFAULT waitmoncry specialvar VAR_RESULT, GetDaycareState - compare VAR_RESULT, DAYCARE_ONE_MON - goto_if_eq Route117_PokemonDayCare_EventScript_AskRetrieveOtherMon + goto_if_eq VAR_RESULT, DAYCARE_ONE_MON, Route117_PokemonDayCare_EventScript_AskRetrieveOtherMon goto Route117_PokemonDayCare_EventScript_ComeAgain end Route117_PokemonDayCare_EventScript_AskRetrieveOtherMon:: msgbox Route117_PokemonDayCare_Text_TakeOtherOneBackToo, MSGBOX_YESNO - compare VAR_RESULT, YES - goto_if_eq Route117_PokemonDayCare_EventScript_TryRetrieveMon + goto_if_eq VAR_RESULT, YES, Route117_PokemonDayCare_EventScript_TryRetrieveMon goto Route117_PokemonDayCare_EventScript_ComeAgain end @@ -274,8 +247,7 @@ Route117_PokemonDayCare_EventScript_TwoMonsInDaycare:: setvar VAR_0x8004, 1 call Route117_PokemonDayCare_EventScript_DisplayLevelsGained msgbox Route117_PokemonDayCare_Text_TakeYourMonBack, MSGBOX_YESNO - compare VAR_RESULT, YES - goto_if_eq Route117_PokemonDayCare_EventScript_TryRetrieveMon + goto_if_eq VAR_RESULT, YES, Route117_PokemonDayCare_EventScript_TryRetrieveMon msgbox Route117_PokemonDayCare_Text_ComeAgain, MSGBOX_DEFAULT release end @@ -284,8 +256,7 @@ Route117_PokemonDayCare_EventScript_TwoMonsInDaycare:: Route117_PokemonDayCare_EventScript_UnusedRetrieveMon:: special ShowDaycareLevelMenu waitstate - compare VAR_RESULT, 2 - goto_if_eq Route117_PokemonDayCare_EventScript_ComeAgain + goto_if_eq VAR_RESULT, 2, Route117_PokemonDayCare_EventScript_ComeAgain copyvar VAR_0x8004, VAR_RESULT specialvar VAR_RESULT, TakePokemonFromDaycare msgbox Route117_PokemonDayCare_Text_HeresYourMon, MSGBOX_DEFAULT diff --git a/data/scripts/elite_four.inc b/data/scripts/elite_four.inc index 0ae319061a..97d7f41314 100644 --- a/data/scripts/elite_four.inc +++ b/data/scripts/elite_four.inc @@ -2,18 +2,18 @@ PokemonLeague_EliteFour_SetAdvanceToNextRoomMetatiles:: applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_Delay32 waitmovement 0 playse SE_DOOR - setmetatile 6, 1, METATILE_EliteFour_OpenDoor_Frame, 0 - setmetatile 6, 2, METATILE_EliteFour_OpenDoor_Opening, 0 - setmetatile 0, 2, METATILE_EliteFour_RightSpotlightOff, 1 - setmetatile 1, 2, METATILE_EliteFour_LeftSpotlightOff, 1 - setmetatile 2, 2, METATILE_EliteFour_RightSpotlightOff, 1 - setmetatile 3, 2, METATILE_EliteFour_LeftSpotlightOff, 1 - setmetatile 4, 2, METATILE_EliteFour_RightSpotlightOff, 1 - setmetatile 8, 2, METATILE_EliteFour_LeftSpotlightOff, 1 - setmetatile 9, 2, METATILE_EliteFour_RightSpotlightOff, 1 - setmetatile 10, 2, METATILE_EliteFour_LeftSpotlightOff, 1 - setmetatile 11, 2, METATILE_EliteFour_RightSpotlightOff, 1 - setmetatile 12, 2, METATILE_EliteFour_LeftSpotlightOff, 1 + setmetatile 6, 1, METATILE_EliteFour_OpenDoor_Frame, FALSE + setmetatile 6, 2, METATILE_EliteFour_OpenDoor_Opening, FALSE + setmetatile 0, 2, METATILE_EliteFour_RightSpotlightOff, TRUE + setmetatile 1, 2, METATILE_EliteFour_LeftSpotlightOff, TRUE + setmetatile 2, 2, METATILE_EliteFour_RightSpotlightOff, TRUE + setmetatile 3, 2, METATILE_EliteFour_LeftSpotlightOff, TRUE + setmetatile 4, 2, METATILE_EliteFour_RightSpotlightOff, TRUE + setmetatile 8, 2, METATILE_EliteFour_LeftSpotlightOff, TRUE + setmetatile 9, 2, METATILE_EliteFour_RightSpotlightOff, TRUE + setmetatile 10, 2, METATILE_EliteFour_LeftSpotlightOff, TRUE + setmetatile 11, 2, METATILE_EliteFour_RightSpotlightOff, TRUE + setmetatile 12, 2, METATILE_EliteFour_LeftSpotlightOff, TRUE special DrawWholeMapView return @@ -21,42 +21,42 @@ PokemonLeague_EliteFour_EventScript_WalkInCloseDoor:: applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkUp6 waitmovement 0 playse SE_TRUCK_DOOR - setmetatile 5, 12, METATILE_EliteFour_EntryDoor_ClosedTop, 1 - setmetatile 6, 12, METATILE_EliteFour_EntryDoor_ClosedTop, 1 - setmetatile 7, 12, METATILE_EliteFour_EntryDoor_ClosedTop, 1 - setmetatile 5, 13, METATILE_EliteFour_EntryDoor_ClosedBottom, 1 - setmetatile 6, 13, METATILE_EliteFour_EntryDoor_ClosedBottom, 1 - setmetatile 7, 13, METATILE_EliteFour_EntryDoor_ClosedBottom, 1 + setmetatile 5, 12, METATILE_EliteFour_EntryDoor_ClosedTop, TRUE + setmetatile 6, 12, METATILE_EliteFour_EntryDoor_ClosedTop, TRUE + setmetatile 7, 12, METATILE_EliteFour_EntryDoor_ClosedTop, TRUE + setmetatile 5, 13, METATILE_EliteFour_EntryDoor_ClosedBottom, TRUE + setmetatile 6, 13, METATILE_EliteFour_EntryDoor_ClosedBottom, TRUE + setmetatile 7, 13, METATILE_EliteFour_EntryDoor_ClosedBottom, TRUE special DrawWholeMapView return @ Essentially unused, only necessary when re-entering an Elite Four room after defeating the member, which isnt normally possible PokemonLeague_EliteFour_EventScript_ResetAdvanceToNextRoom:: - setmetatile 6, 1, METATILE_EliteFour_OpenDoor_Frame, 0 - setmetatile 6, 2, METATILE_EliteFour_OpenDoor_Opening, 0 - setmetatile 5, 12, METATILE_EliteFour_EntryDoor_ClosedTop, 1 - setmetatile 6, 12, METATILE_EliteFour_EntryDoor_ClosedTop, 1 - setmetatile 7, 12, METATILE_EliteFour_EntryDoor_ClosedTop, 1 - setmetatile 5, 13, METATILE_EliteFour_EntryDoor_ClosedBottom, 1 - setmetatile 6, 13, METATILE_EliteFour_EntryDoor_ClosedBottom, 1 - setmetatile 7, 13, METATILE_EliteFour_EntryDoor_ClosedBottom, 1 - setmetatile 0, 2, METATILE_EliteFour_RightSpotlightOff, 1 - setmetatile 1, 2, METATILE_EliteFour_LeftSpotlightOff, 1 - setmetatile 2, 2, METATILE_EliteFour_RightSpotlightOff, 1 - setmetatile 3, 2, METATILE_EliteFour_LeftSpotlightOff, 1 - setmetatile 4, 2, METATILE_EliteFour_RightSpotlightOff, 1 - setmetatile 8, 2, METATILE_EliteFour_LeftSpotlightOff, 1 - setmetatile 9, 2, METATILE_EliteFour_RightSpotlightOff, 1 - setmetatile 10, 2, METATILE_EliteFour_LeftSpotlightOff, 1 - setmetatile 11, 2, METATILE_EliteFour_RightSpotlightOff, 1 - setmetatile 12, 2, METATILE_EliteFour_LeftSpotlightOff, 1 + setmetatile 6, 1, METATILE_EliteFour_OpenDoor_Frame, FALSE + setmetatile 6, 2, METATILE_EliteFour_OpenDoor_Opening, FALSE + setmetatile 5, 12, METATILE_EliteFour_EntryDoor_ClosedTop, TRUE + setmetatile 6, 12, METATILE_EliteFour_EntryDoor_ClosedTop, TRUE + setmetatile 7, 12, METATILE_EliteFour_EntryDoor_ClosedTop, TRUE + setmetatile 5, 13, METATILE_EliteFour_EntryDoor_ClosedBottom, TRUE + setmetatile 6, 13, METATILE_EliteFour_EntryDoor_ClosedBottom, TRUE + setmetatile 7, 13, METATILE_EliteFour_EntryDoor_ClosedBottom, TRUE + setmetatile 0, 2, METATILE_EliteFour_RightSpotlightOff, TRUE + setmetatile 1, 2, METATILE_EliteFour_LeftSpotlightOff, TRUE + setmetatile 2, 2, METATILE_EliteFour_RightSpotlightOff, TRUE + setmetatile 3, 2, METATILE_EliteFour_LeftSpotlightOff, TRUE + setmetatile 4, 2, METATILE_EliteFour_RightSpotlightOff, TRUE + setmetatile 8, 2, METATILE_EliteFour_LeftSpotlightOff, TRUE + setmetatile 9, 2, METATILE_EliteFour_RightSpotlightOff, TRUE + setmetatile 10, 2, METATILE_EliteFour_LeftSpotlightOff, TRUE + setmetatile 11, 2, METATILE_EliteFour_RightSpotlightOff, TRUE + setmetatile 12, 2, METATILE_EliteFour_LeftSpotlightOff, TRUE return PokemonLeague_EliteFour_EventScript_CloseDoor:: - setmetatile 5, 12, METATILE_EliteFour_EntryDoor_ClosedTop, 1 - setmetatile 6, 12, METATILE_EliteFour_EntryDoor_ClosedTop, 1 - setmetatile 7, 12, METATILE_EliteFour_EntryDoor_ClosedTop, 1 - setmetatile 5, 13, METATILE_EliteFour_EntryDoor_ClosedBottom, 1 - setmetatile 6, 13, METATILE_EliteFour_EntryDoor_ClosedBottom, 1 - setmetatile 7, 13, METATILE_EliteFour_EntryDoor_ClosedBottom, 1 + setmetatile 5, 12, METATILE_EliteFour_EntryDoor_ClosedTop, TRUE + setmetatile 6, 12, METATILE_EliteFour_EntryDoor_ClosedTop, TRUE + setmetatile 7, 12, METATILE_EliteFour_EntryDoor_ClosedTop, TRUE + setmetatile 5, 13, METATILE_EliteFour_EntryDoor_ClosedBottom, TRUE + setmetatile 6, 13, METATILE_EliteFour_EntryDoor_ClosedBottom, TRUE + setmetatile 7, 13, METATILE_EliteFour_EntryDoor_ClosedBottom, TRUE return diff --git a/data/scripts/field_move_scripts.inc b/data/scripts/field_move_scripts.inc index b81ca21dd1..3e99fc08e2 100644 --- a/data/scripts/field_move_scripts.inc +++ b/data/scripts/field_move_scripts.inc @@ -3,14 +3,12 @@ EventScript_CutTree:: lockall goto_if_unset FLAG_BADGE01_GET, EventScript_CheckTreeCantCut checkpartymove MOVE_CUT - compare VAR_RESULT, PARTY_SIZE - goto_if_eq EventScript_CheckTreeCantCut + goto_if_eq VAR_RESULT, PARTY_SIZE, EventScript_CheckTreeCantCut setfieldeffectargument 0, VAR_RESULT - bufferpartymonnick 0, VAR_RESULT - buffermovename 1, MOVE_CUT + bufferpartymonnick STR_VAR_1, VAR_RESULT + buffermovename STR_VAR_2, MOVE_CUT msgbox Text_WantToCut, MSGBOX_YESNO - compare VAR_RESULT, NO - goto_if_eq EventScript_CancelCut + goto_if_eq VAR_RESULT, NO, EventScript_CancelCut msgbox Text_MonUsedFieldMove, MSGBOX_DEFAULT closemessage dofieldeffect FLDEFF_USE_CUT_ON_TREE @@ -64,14 +62,12 @@ EventScript_RockSmash:: lockall goto_if_unset FLAG_BADGE03_GET, EventScript_CantSmashRock checkpartymove MOVE_ROCK_SMASH - compare VAR_RESULT, PARTY_SIZE - goto_if_eq EventScript_CantSmashRock + goto_if_eq VAR_RESULT, PARTY_SIZE, EventScript_CantSmashRock setfieldeffectargument 0, VAR_RESULT - bufferpartymonnick 0, VAR_RESULT - buffermovename 1, MOVE_ROCK_SMASH + bufferpartymonnick STR_VAR_1, VAR_RESULT + buffermovename STR_VAR_2, MOVE_ROCK_SMASH msgbox Text_WantToSmash, MSGBOX_YESNO - compare VAR_RESULT, NO - goto_if_eq EventScript_CancelSmash + goto_if_eq VAR_RESULT, NO, EventScript_CancelSmash msgbox Text_MonUsedFieldMove, MSGBOX_DEFAULT closemessage dofieldeffect FLDEFF_USE_ROCK_SMASH @@ -92,11 +88,9 @@ EventScript_SmashRock:: waitmovement 0 removeobject VAR_LAST_TALKED specialvar VAR_RESULT, TryUpdateRusturfTunnelState - compare VAR_RESULT, TRUE - goto_if_eq EventScript_EndSmash + goto_if_eq VAR_RESULT, TRUE, EventScript_EndSmash special RockSmashWildEncounter - compare VAR_RESULT, FALSE - goto_if_eq EventScript_EndSmash + goto_if_eq VAR_RESULT, FALSE, EventScript_EndSmash waitstate releaseall end @@ -132,12 +126,10 @@ EventScript_StrengthBoulder:: goto_if_unset FLAG_BADGE04_GET, EventScript_CantStrength goto_if_set FLAG_SYS_USE_STRENGTH, EventScript_CheckActivatedBoulder checkpartymove MOVE_STRENGTH - compare VAR_RESULT, PARTY_SIZE - goto_if_eq EventScript_CantStrength + goto_if_eq VAR_RESULT, PARTY_SIZE, EventScript_CantStrength setfieldeffectargument 0, VAR_RESULT msgbox Text_WantToStrength, MSGBOX_YESNO - compare VAR_RESULT, NO - goto_if_eq EventScript_CancelStrength + goto_if_eq VAR_RESULT, NO, EventScript_CancelStrength closemessage dofieldeffect FLDEFF_USE_STRENGTH waitstate @@ -193,13 +185,11 @@ Text_StrengthActivated: EventScript_UseWaterfall:: lockall checkpartymove MOVE_WATERFALL - compare VAR_RESULT, PARTY_SIZE - goto_if_eq EventScript_CantWaterfall - bufferpartymonnick 0, VAR_RESULT + goto_if_eq VAR_RESULT, PARTY_SIZE, EventScript_CantWaterfall + bufferpartymonnick STR_VAR_1, VAR_RESULT setfieldeffectargument 0, VAR_RESULT msgbox Text_WantToWaterfall, MSGBOX_YESNO - compare VAR_RESULT, NO - goto_if_eq EventScript_EndWaterfall + goto_if_eq VAR_RESULT, NO, EventScript_EndWaterfall msgbox Text_MonUsedWaterfall, MSGBOX_DEFAULT dofieldeffect FLDEFF_USE_WATERFALL goto EventScript_EndWaterfall @@ -228,14 +218,12 @@ Text_MonUsedWaterfall: EventScript_UseDive:: lockall checkpartymove MOVE_DIVE - compare VAR_RESULT, PARTY_SIZE - goto_if_eq EventScript_CantDive - bufferpartymonnick 0, VAR_RESULT + goto_if_eq VAR_RESULT, PARTY_SIZE, EventScript_CantDive + bufferpartymonnick STR_VAR_1, VAR_RESULT setfieldeffectargument 0, VAR_RESULT setfieldeffectargument 1, 1 msgbox Text_WantToDive, MSGBOX_YESNO - compare VAR_RESULT, NO - goto_if_eq EventScript_EndDive + goto_if_eq VAR_RESULT, NO, EventScript_EndDive msgbox Text_MonUsedDive, MSGBOX_DEFAULT dofieldeffect FLDEFF_USE_DIVE goto EventScript_EndDive @@ -253,14 +241,12 @@ EventScript_EndDive:: EventScript_UseDiveUnderwater:: lockall checkpartymove MOVE_DIVE - compare VAR_RESULT, PARTY_SIZE - goto_if_eq EventScript_CantSurface - bufferpartymonnick 0, VAR_RESULT + goto_if_eq VAR_RESULT, PARTY_SIZE, EventScript_CantSurface + bufferpartymonnick STR_VAR_1, VAR_RESULT setfieldeffectargument 0, VAR_RESULT setfieldeffectargument 1, 1 msgbox Text_WantToSurface, MSGBOX_YESNO - compare VAR_RESULT, NO - goto_if_eq EventScript_EndSurface + goto_if_eq VAR_RESULT, NO, EventScript_EndSurface msgbox Text_MonUsedDive, MSGBOX_DEFAULT dofieldeffect FLDEFF_USE_DIVE goto EventScript_EndSurface diff --git a/data/scripts/field_poison.inc b/data/scripts/field_poison.inc index a4f9b90b6b..ddda34ebaa 100644 --- a/data/scripts/field_poison.inc +++ b/data/scripts/field_poison.inc @@ -2,10 +2,8 @@ EventScript_FieldPoison:: lockall special TryFieldPoisonWhiteOut waitstate - compare VAR_RESULT, FLDPSN_WHITEOUT - goto_if_eq EventScript_FieldWhiteOut - compare VAR_RESULT, FLDPSN_FRONTIER_WHITEOUT - goto_if_eq EventScript_FrontierFieldWhiteOut + goto_if_eq VAR_RESULT, FLDPSN_WHITEOUT, EventScript_FieldWhiteOut + goto_if_eq VAR_RESULT, FLDPSN_FRONTIER_WHITEOUT, EventScript_FrontierFieldWhiteOut releaseall end @@ -30,16 +28,12 @@ EventScript_FrontierFieldWhiteOut:: waitmessage waitbuttonpress pike_inchallenge - compare VAR_RESULT, TRUE - goto_if_eq BattleFrontier_BattlePike_EventScript_Retire + goto_if_eq VAR_RESULT, TRUE, BattleFrontier_BattlePike_EventScript_Retire pyramid_inchallenge - compare VAR_RESULT, 1 @ On Pyramid floor - goto_if_eq BattleFrontier_BattlePyramid_EventScript_WarpToLobbyLost - compare VAR_RESULT, 2 @ On Pyramid peak - goto_if_eq BattleFrontier_BattlePyramid_EventScript_WarpToLobbyLost + goto_if_eq VAR_RESULT, 1, BattleFrontier_BattlePyramid_EventScript_WarpToLobbyLost @ On Pyramid floor + goto_if_eq VAR_RESULT, 2, BattleFrontier_BattlePyramid_EventScript_WarpToLobbyLost @ On Pyramid peak trainerhill_inchallenge - compare VAR_RESULT, TRUE - goto_if_eq TrainerHill_1F_EventScript_Lost + goto_if_eq VAR_RESULT, TRUE, TrainerHill_1F_EventScript_Lost special Script_FadeOutMapMusic waitstate fadescreen FADE_TO_BLACK diff --git a/data/scripts/flash.inc b/data/scripts/flash.inc index a69975a165..dbfec2314d 100644 --- a/data/scripts/flash.inc +++ b/data/scripts/flash.inc @@ -1,4 +1,4 @@ EventScript_UseFlash:: animateflash 1 - setflashradius 1 + setflashlevel 1 end diff --git a/data/scripts/gabby_and_ty.inc b/data/scripts/gabby_and_ty.inc index baee6c96fd..e3dbdfd665 100644 --- a/data/scripts/gabby_and_ty.inc +++ b/data/scripts/gabby_and_ty.inc @@ -199,12 +199,9 @@ GabbyAndTy_EventScript_TyBattle6:: GabbyAndTy_EventScript_FirstInterview:: special GabbyAndTyBeforeInterview special GetGabbyAndTyLocalIds - compare VAR_FACING, DIR_NORTH - call_if_eq GabbyAndTy_EventScript_FacePlayerNorth - compare VAR_FACING, DIR_SOUTH - call_if_eq GabbyAndTy_EventScript_FacePlayerSouth - compare VAR_FACING, DIR_EAST - call_if_eq GabbyAndTy_EventScript_FacePlayerEast + call_if_eq VAR_FACING, DIR_NORTH, GabbyAndTy_EventScript_FacePlayerNorth + call_if_eq VAR_FACING, DIR_SOUTH, GabbyAndTy_EventScript_FacePlayerSouth + call_if_eq VAR_FACING, DIR_EAST, GabbyAndTy_EventScript_FacePlayerEast goto_if_set FLAG_TEMP_1, GabbyAndTy_EventScript_KeepingAnEyeOutForYou msgbox GabbyAndTy_Text_WhoAreYouInterview, MSGBOX_YESNO goto GabbyAndTy_EventScript_Interview @@ -217,29 +214,25 @@ GabbyAndTy_EventScript_FacePlayerNorth:: GabbyAndTy_EventScript_FacePlayerSouth:: applymovement VAR_0x8004, GabbyAndTy_Movement_WalkInPlaceUp - applymovement VAR_0x8005, Common_Movement_WalkInPlaceFastestUp + applymovement VAR_0x8005, Common_Movement_WalkInPlaceFasterUp waitmovement 0 return GabbyAndTy_EventScript_FacePlayerEast:: applymovement VAR_0x8004, GabbyAndTy_Movement_WalkInPlaceLeft - applymovement VAR_0x8005, Common_Movement_WalkInPlaceFastestLeft + applymovement VAR_0x8005, Common_Movement_WalkInPlaceFasterLeft waitmovement 0 return GabbyAndTy_EventScript_RequestInterview:: special GabbyAndTyBeforeInterview special GetGabbyAndTyLocalIds - compare VAR_FACING, DIR_NORTH - call_if_eq GabbyAndTy_EventScript_FacePlayerNorth - compare VAR_FACING, DIR_SOUTH - call_if_eq GabbyAndTy_EventScript_FacePlayerSouth - compare VAR_FACING, DIR_EAST - call_if_eq GabbyAndTy_EventScript_FacePlayerEast + call_if_eq VAR_FACING, DIR_NORTH, GabbyAndTy_EventScript_FacePlayerNorth + call_if_eq VAR_FACING, DIR_SOUTH, GabbyAndTy_EventScript_FacePlayerSouth + call_if_eq VAR_FACING, DIR_EAST, GabbyAndTy_EventScript_FacePlayerEast goto_if_set FLAG_TEMP_1, GabbyAndTy_EventScript_KeepingAnEyeOutForYou specialvar VAR_RESULT, GabbyAndTyGetLastQuote - compare VAR_RESULT, 0 - goto_if_eq GabbyAndTy_EventScript_DidntInterviewLastTime + goto_if_eq VAR_RESULT, 0, GabbyAndTy_EventScript_DidntInterviewLastTime msgbox GabbyAndTy_Text_QuoteFromLastInterview, MSGBOX_DEFAULT specialvar VAR_RESULT, GabbyAndTyGetLastBattleTrivia switch VAR_RESULT @@ -293,15 +286,13 @@ GabbyAndTy_EventScript_RequestInterviewLostAMon:: end GabbyAndTy_EventScript_Interview:: - compare VAR_RESULT, NO - goto_if_eq GabbyAndTy_EventScript_DontGiveUpKeepingEyeOut + goto_if_eq VAR_RESULT, NO, GabbyAndTy_EventScript_DontGiveUpKeepingEyeOut msgbox GabbyAndTy_Text_DescribeYourFeelings, MSGBOX_DEFAULT setvar VAR_0x8004, EASY_CHAT_TYPE_GABBY_AND_TY call Common_ShowEasyChatScreen lock faceplayer - compare VAR_RESULT, 0 - goto_if_eq GabbyAndTy_EventScript_DontGiveUpKeepingEyeOut + goto_if_eq VAR_RESULT, 0, GabbyAndTy_EventScript_DontGiveUpKeepingEyeOut msgbox GabbyAndTy_Text_PerfectWellBeSeeingYou, MSGBOX_DEFAULT special GabbyAndTyAfterInterview setflag FLAG_TEMP_1 diff --git a/data/scripts/mevent_altering_cave.inc b/data/scripts/gift_altering_cave.inc similarity index 73% rename from data/scripts/mevent_altering_cave.inc rename to data/scripts/gift_altering_cave.inc index 7e9b0a758e..f86432ce28 100644 --- a/data/scripts/mevent_altering_cave.inc +++ b/data/scripts/gift_altering_cave.inc @@ -1,10 +1,9 @@ -MysteryEventScript_AlteringCave:: - setvaddress MysteryEventScript_AlteringCave +MysteryGiftScript_AlteringCave:: + setvaddress MysteryGiftScript_AlteringCave addvar VAR_ALTERING_CAVE_WILD_SET, 1 - compare VAR_ALTERING_CAVE_WILD_SET, 10 - vgoto_if_ne MysteryEventScript_AlteringCave_ + vgoto_if_ne VAR_ALTERING_CAVE_WILD_SET, 10, MysteryGiftScript_AlteringCave_ setvar VAR_ALTERING_CAVE_WILD_SET, 0 -MysteryEventScript_AlteringCave_: +MysteryGiftScript_AlteringCave_: lock faceplayer vmessage sText_MysteryGiftAlteringCave diff --git a/data/scripts/mevent_aurora_ticket.inc b/data/scripts/gift_aurora_ticket.inc similarity index 82% rename from data/scripts/mevent_aurora_ticket.inc rename to data/scripts/gift_aurora_ticket.inc index 9d73346381..0cadf804a7 100644 --- a/data/scripts/mevent_aurora_ticket.inc +++ b/data/scripts/gift_aurora_ticket.inc @@ -1,18 +1,16 @@ -MysteryEventScript_AuroraTicket:: - setvaddress MysteryEventScript_AuroraTicket +MysteryGiftScript_AuroraTicket:: + setvaddress MysteryGiftScript_AuroraTicket lock faceplayer vgoto_if_set FLAG_RECEIVED_AURORA_TICKET, AuroraTicket_Obtained vgoto_if_set FLAG_BATTLED_DEOXYS, AuroraTicket_Obtained - checkitem ITEM_AURORA_TICKET, 1 - compare VAR_RESULT, TRUE - vgoto_if_eq AuroraTicket_Obtained + checkitem ITEM_AURORA_TICKET + vgoto_if_eq VAR_RESULT, TRUE, AuroraTicket_Obtained vmessage sText_AuroraTicketForYou waitmessage waitbuttonpress - checkitemspace ITEM_AURORA_TICKET, 1 - compare VAR_RESULT, FALSE - vgoto_if_eq AuroraTicket_NoBagSpace + checkitemspace ITEM_AURORA_TICKET + vgoto_if_eq VAR_RESULT, FALSE, AuroraTicket_NoBagSpace giveitem ITEM_AURORA_TICKET setflag FLAG_ENABLE_SHIP_BIRTH_ISLAND setflag FLAG_RECEIVED_AURORA_TICKET diff --git a/data/scripts/mevent_battle_card.inc b/data/scripts/gift_battle_card.inc similarity index 74% rename from data/scripts/mevent_battle_card.inc rename to data/scripts/gift_battle_card.inc index 3a66297e13..95e55e1b95 100644 --- a/data/scripts/mevent_battle_card.inc +++ b/data/scripts/gift_battle_card.inc @@ -1,10 +1,9 @@ -MysteryEventScript_BattleCard:: - setvaddress MysteryEventScript_BattleCard - vgoto_if_set FLAG_MYSTERY_EVENT_DONE, MysteryEventScript_BattleCardInfo +MysteryGiftScript_BattleCard:: + setvaddress MysteryGiftScript_BattleCard + vgoto_if_set FLAG_MYSTERY_GIFT_DONE, MysteryGiftScript_BattleCardInfo setorcopyvar VAR_RESULT, GET_CARD_BATTLES_WON - specialvar VAR_0x8008, GetMysteryEventCardVal - compare VAR_0x8008, REQUIRED_CARD_BATTLES - vgoto_if_ne MysteryEventScript_BattleCardInfo + specialvar VAR_0x8008, GetMysteryGiftCardStat + vgoto_if_ne VAR_0x8008, REQUIRED_CARD_BATTLES, MysteryGiftScript_BattleCardInfo lock faceplayer vmessage sText_MysteryGiftBattleCountCard_WonPrize @@ -12,10 +11,10 @@ MysteryEventScript_BattleCard:: waitbuttonpress giveitem ITEM_POTION release - setflag FLAG_MYSTERY_EVENT_DONE + setflag FLAG_MYSTERY_GIFT_DONE end -MysteryEventScript_BattleCardInfo: +MysteryGiftScript_BattleCardInfo: lock faceplayer vmessage sText_MysteryGiftBattleCountCard diff --git a/data/scripts/mevent_mystic_ticket.inc b/data/scripts/gift_mystic_ticket.inc similarity index 82% rename from data/scripts/mevent_mystic_ticket.inc rename to data/scripts/gift_mystic_ticket.inc index e085c5a596..3ed8aa6bcf 100644 --- a/data/scripts/mevent_mystic_ticket.inc +++ b/data/scripts/gift_mystic_ticket.inc @@ -1,19 +1,17 @@ -MysteryEventScript_MysticTicket:: - setvaddress MysteryEventScript_MysticTicket +MysteryGiftScript_MysticTicket:: + setvaddress MysteryGiftScript_MysticTicket lock faceplayer vgoto_if_set FLAG_RECEIVED_MYSTIC_TICKET, MysticTicket_Obtained vgoto_if_set FLAG_CAUGHT_LUGIA, MysticTicket_Obtained vgoto_if_set FLAG_CAUGHT_HO_OH, MysticTicket_Obtained - checkitem ITEM_MYSTIC_TICKET, 1 - compare VAR_RESULT, TRUE - vgoto_if_eq MysticTicket_Obtained + checkitem ITEM_MYSTIC_TICKET + vgoto_if_eq VAR_RESULT, TRUE, MysticTicket_Obtained vmessage sText_MysticTicketForYou waitmessage waitbuttonpress - checkitemspace ITEM_MYSTIC_TICKET, 1 - compare VAR_RESULT, FALSE - vgoto_if_eq MysticTicket_NoBagSpace + checkitemspace ITEM_MYSTIC_TICKET + vgoto_if_eq VAR_RESULT, FALSE, MysticTicket_NoBagSpace giveitem ITEM_MYSTIC_TICKET setflag FLAG_ENABLE_SHIP_NAVEL_ROCK setflag FLAG_RECEIVED_MYSTIC_TICKET diff --git a/data/scripts/mevent_old_sea_map.inc b/data/scripts/gift_old_sea_map.inc similarity index 83% rename from data/scripts/mevent_old_sea_map.inc rename to data/scripts/gift_old_sea_map.inc index 68714117b3..06435492e4 100644 --- a/data/scripts/mevent_old_sea_map.inc +++ b/data/scripts/gift_old_sea_map.inc @@ -1,18 +1,16 @@ -MysteryEventScript_OldSeaMap:: - setvaddress MysteryEventScript_OldSeaMap +MysteryGiftScript_OldSeaMap:: + setvaddress MysteryGiftScript_OldSeaMap lock faceplayer vgoto_if_set FLAG_RECEIVED_OLD_SEA_MAP, OldSeaMap_Obtained vgoto_if_set FLAG_CAUGHT_MEW, OldSeaMap_Obtained - checkitem ITEM_OLD_SEA_MAP, 1 - compare VAR_RESULT, TRUE - vgoto_if_eq OldSeaMap_Obtained + checkitem ITEM_OLD_SEA_MAP + vgoto_if_eq VAR_RESULT, TRUE, OldSeaMap_Obtained vmessage sText_MysteryGiftOldSeaMapForYou waitmessage waitbuttonpress - checkitemspace ITEM_OLD_SEA_MAP, 1 - compare VAR_RESULT, FALSE - vgoto_if_eq OldSeaMap_NoBagSpace + checkitemspace ITEM_OLD_SEA_MAP + vgoto_if_eq VAR_RESULT, FALSE, OldSeaMap_NoBagSpace giveitem ITEM_OLD_SEA_MAP setflag FLAG_ENABLE_SHIP_FARAWAY_ISLAND setflag FLAG_RECEIVED_OLD_SEA_MAP diff --git a/data/scripts/mevent_pichu.inc b/data/scripts/gift_pichu.inc similarity index 58% rename from data/scripts/mevent_pichu.inc rename to data/scripts/gift_pichu.inc index 02b47b41f6..d2cd381b53 100644 --- a/data/scripts/mevent_pichu.inc +++ b/data/scripts/gift_pichu.inc @@ -1,13 +1,12 @@ -MysteryEventScript_SurfPichu:: - setvaddress MysteryEventScript_SurfPichu - vgoto_if_unset FLAG_MYSTERY_EVENT_DONE, SurfPichu_GiveIfPossible +MysteryGiftScript_SurfPichu:: + setvaddress MysteryGiftScript_SurfPichu + vgoto_if_unset FLAG_MYSTERY_GIFT_DONE, SurfPichu_GiveIfPossible returnram SurfPichu_GiveIfPossible: - specialvar VAR_EVENT_PICHU_SLOT, CalculatePlayerPartyCount - compare VAR_EVENT_PICHU_SLOT, PARTY_SIZE - vgoto_if_eq SurfPichu_FullParty - setflag FLAG_MYSTERY_EVENT_DONE + specialvar VAR_GIFT_PICHU_SLOT, CalculatePlayerPartyCount + vgoto_if_eq VAR_GIFT_PICHU_SLOT, PARTY_SIZE, SurfPichu_FullParty + setflag FLAG_MYSTERY_GIFT_DONE vcall SurfPichu_GiveEgg lock faceplayer @@ -30,18 +29,13 @@ SurfPichu_FullParty: SurfPichu_GiveEgg: giveegg SPECIES_PICHU - setmoneventlegal VAR_EVENT_PICHU_SLOT - setmonmetlocation VAR_EVENT_PICHU_SLOT, METLOC_FATEFUL_ENCOUNTER - compare VAR_EVENT_PICHU_SLOT, 1 - vgoto_if_eq SurfPichu_Slot1 - compare VAR_EVENT_PICHU_SLOT, 2 - vgoto_if_eq SurfPichu_Slot2 - compare VAR_EVENT_PICHU_SLOT, 3 - vgoto_if_eq SurfPichu_Slot3 - compare VAR_EVENT_PICHU_SLOT, 4 - vgoto_if_eq SurfPichu_Slot4 - compare VAR_EVENT_PICHU_SLOT, 5 - vgoto_if_eq SurfPichu_Slot5 + setmoneventlegal VAR_GIFT_PICHU_SLOT + setmonmetlocation VAR_GIFT_PICHU_SLOT, METLOC_FATEFUL_ENCOUNTER + vgoto_if_eq VAR_GIFT_PICHU_SLOT, 1, SurfPichu_Slot1 + vgoto_if_eq VAR_GIFT_PICHU_SLOT, 2, SurfPichu_Slot2 + vgoto_if_eq VAR_GIFT_PICHU_SLOT, 3, SurfPichu_Slot3 + vgoto_if_eq VAR_GIFT_PICHU_SLOT, 4, SurfPichu_Slot4 + vgoto_if_eq VAR_GIFT_PICHU_SLOT, 5, SurfPichu_Slot5 return SurfPichu_Slot1: diff --git a/data/scripts/mevent_stamp_card.inc b/data/scripts/gift_stamp_card.inc similarity index 65% rename from data/scripts/mevent_stamp_card.inc rename to data/scripts/gift_stamp_card.inc index eeb3618548..4ac399bec5 100644 --- a/data/scripts/mevent_stamp_card.inc +++ b/data/scripts/gift_stamp_card.inc @@ -1,11 +1,11 @@ -MysteryEventScript_StampCard:: - setvaddress MysteryEventScript_StampCard +MysteryGiftScript_StampCard:: + setvaddress MysteryGiftScript_StampCard setorcopyvar VAR_RESULT, GET_MAX_STAMPS - specialvar VAR_0x8008, GetMysteryEventCardVal + specialvar VAR_0x8008, GetMysteryGiftCardStat setorcopyvar VAR_RESULT, GET_NUM_STAMPS - specialvar VAR_0x8009, GetMysteryEventCardVal + specialvar VAR_0x8009, GetMysteryGiftCardStat subvar VAR_0x8008, VAR_0x8009 - buffernumberstring 0, VAR_0x8008 + buffernumberstring STR_VAR_1, VAR_0x8008 lock faceplayer vmessage sText_MysteryGiftStampCard diff --git a/data/scripts/mevent_trainer.inc b/data/scripts/gift_trainer.inc similarity index 85% rename from data/scripts/mevent_trainer.inc rename to data/scripts/gift_trainer.inc index f4318408d2..b927809058 100644 --- a/data/scripts/mevent_trainer.inc +++ b/data/scripts/gift_trainer.inc @@ -1,8 +1,7 @@ -MysteryEventScript_VisitingTrainer:: - setvaddress MysteryEventScript_VisitingTrainer +MysteryGiftScript_VisitingTrainer:: + setvaddress MysteryGiftScript_VisitingTrainer special ValidateEReaderTrainer - compare VAR_RESULT, 0 - vgoto_if_eq MysteryEventScript_VisitingTrainerArrived + vgoto_if_eq VAR_RESULT, 0, MysteryGiftScript_VisitingTrainerArrived lock faceplayer vmessage sText_MysteryGiftVisitingTrainerInstructions @@ -11,7 +10,7 @@ MysteryEventScript_VisitingTrainer:: release end -MysteryEventScript_VisitingTrainerArrived: +MysteryGiftScript_VisitingTrainerArrived: lock faceplayer vmessage sText_MysteryGiftVisitingTrainerArrived diff --git a/data/scripts/hall_of_fame.inc b/data/scripts/hall_of_fame.inc index 9b730de317..fc082870f7 100644 --- a/data/scripts/hall_of_fame.inc +++ b/data/scripts/hall_of_fame.inc @@ -2,8 +2,7 @@ EverGrandeCity_HallOfFame_EventScript_SetGameClearFlags:: special SetChampionSaveWarp setflag FLAG_IS_CHAMPION call EverGrandeCity_HallOfFame_EventScript_ResetDefeatedEventLegendaries - compare VAR_FOSSIL_MANIAC_STATE, 0 - call_if_eq EverGrandeCity_HallOfFame_EventScript_SetDesertUnderpassCommentReady + call_if_eq VAR_FOSSIL_MANIAC_STATE, 0, EverGrandeCity_HallOfFame_EventScript_SetDesertUnderpassCommentReady clearflag FLAG_HIDE_LILYCOVE_MOTEL_GAME_DESIGNERS call EverGrandeCity_HallOfFame_EventScript_ResetEliteFour setflag FLAG_HIDE_SLATEPORT_CITY_STERNS_SHIPYARD_MR_BRINEY @@ -22,8 +21,7 @@ EverGrandeCity_HallOfFame_EventScript_SetGameClearFlags:: call_if_unset FLAG_RECEIVED_BELDUM, EverGrandeCity_HallOfFame_EventScript_ShowStevensHouseBeldum setflag FLAG_HIDE_LITTLEROOT_TOWN_BRENDANS_HOUSE_RIVAL_BEDROOM setflag FLAG_HIDE_LITTLEROOT_TOWN_MAYS_HOUSE_RIVAL_BEDROOM - compare VAR_DEX_UPGRADE_JOHTO_STARTER_STATE, 0 - call_if_eq EverGrandeCity_HallOfFame_EventScript_ReadyDexUpgradeEvent + call_if_eq VAR_DEX_UPGRADE_JOHTO_STARTER_STATE, 0, EverGrandeCity_HallOfFame_EventScript_ReadyDexUpgradeEvent return EverGrandeCity_HallOfFame_EventScript_ResetDefeatedEventLegendaries:: diff --git a/data/scripts/interview.inc b/data/scripts/interview.inc index 90fceb9d18..e102bf889c 100644 --- a/data/scripts/interview.inc +++ b/data/scripts/interview.inc @@ -8,14 +8,11 @@ Interview_EventScript_EndInterview:: SlateportCity_PokemonFanClub_EventScript_ReporterNoNickname:: setvar VAR_0x8005, TVSHOW_FAN_CLUB_LETTER special InterviewBefore - compare VAR_RESULT, TRUE - goto_if_eq SlateportCity_PokemonFanClub_EventScript_AlreadyInterviewed2 + goto_if_eq VAR_RESULT, TRUE, SlateportCity_PokemonFanClub_EventScript_AlreadyInterviewed2 copyvar VAR_0x8009, VAR_0x8006 msgbox SlateportCity_PokemonFanClub_Text_InterviewRequest, MSGBOX_YESNO - compare VAR_RESULT, YES - goto_if_eq SlateportCity_PokemonFanClub_EventScript_AcceptInterview2 - compare VAR_RESULT, NO - goto_if_eq SlateportCity_PokemonFanClub_EventScript_DeclineInterview2 + goto_if_eq VAR_RESULT, YES, SlateportCity_PokemonFanClub_EventScript_AcceptInterview2 + goto_if_eq VAR_RESULT, NO, SlateportCity_PokemonFanClub_EventScript_DeclineInterview2 end SlateportCity_PokemonFanClub_EventScript_AcceptInterview2:: @@ -26,10 +23,8 @@ SlateportCity_PokemonFanClub_EventScript_AcceptInterview2:: call Common_ShowEasyChatScreen lock faceplayer - compare VAR_RESULT, 1 - goto_if_eq SlateportCity_PokemonFanClub_EventScript_SubmitResponse2 - compare VAR_RESULT, 0 - goto_if_eq SlateportCity_PokemonFanClub_EventScript_DeclineInterview2 + goto_if_eq VAR_RESULT, 1, SlateportCity_PokemonFanClub_EventScript_SubmitResponse2 + goto_if_eq VAR_RESULT, 0, SlateportCity_PokemonFanClub_EventScript_DeclineInterview2 end SlateportCity_PokemonFanClub_EventScript_DeclineInterview2:: @@ -53,24 +48,19 @@ SlateportCity_OceanicMuseum_1F_EventScript_Reporter:: faceplayer setvar VAR_0x8005, TVSHOW_RECENT_HAPPENINGS special InterviewBefore - compare VAR_RESULT, TRUE - goto_if_eq SlateportCity_OceanicMuseum_1F_EventScript_AlreadyInterviewed + goto_if_eq VAR_RESULT, TRUE, SlateportCity_OceanicMuseum_1F_EventScript_AlreadyInterviewed copyvar VAR_0x8009, VAR_0x8006 goto_if_set FLAG_OCEANIC_MUSEUM_MET_REPORTER, SlateportCity_OceanicMuseum_1F_EventScript_RequestInterviewShort setflag FLAG_OCEANIC_MUSEUM_MET_REPORTER msgbox SlateportCity_OceanicMuseum_1F_Text_InterviewRequest, MSGBOX_YESNO - compare VAR_RESULT, YES - goto_if_eq SlateportCity_OceanicMuseum_1F_EventScript_AcceptInterview - compare VAR_RESULT, NO - goto_if_eq SlateportCity_OceanicMuseum_1F_EventScript_DeclineInterview + goto_if_eq VAR_RESULT, YES, SlateportCity_OceanicMuseum_1F_EventScript_AcceptInterview + goto_if_eq VAR_RESULT, NO, SlateportCity_OceanicMuseum_1F_EventScript_DeclineInterview end SlateportCity_OceanicMuseum_1F_EventScript_RequestInterviewShort:: msgbox SlateportCity_OceanicMuseum_1F_Text_InterviewRequestShort, MSGBOX_YESNO - compare VAR_RESULT, YES - goto_if_eq SlateportCity_OceanicMuseum_1F_EventScript_AcceptInterview - compare VAR_RESULT, NO - goto_if_eq SlateportCity_OceanicMuseum_1F_EventScript_DeclineInterview + goto_if_eq VAR_RESULT, YES, SlateportCity_OceanicMuseum_1F_EventScript_AcceptInterview + goto_if_eq VAR_RESULT, NO, SlateportCity_OceanicMuseum_1F_EventScript_DeclineInterview end SlateportCity_OceanicMuseum_1F_EventScript_AcceptInterview:: @@ -81,10 +71,8 @@ SlateportCity_OceanicMuseum_1F_EventScript_AcceptInterview:: call Common_ShowEasyChatScreen lock faceplayer - compare VAR_RESULT, 1 - goto_if_eq SlateportCity_OceanicMuseum_1F_EventScript_SubmitResponse - compare VAR_RESULT, 0 - goto_if_eq SlateportCity_OceanicMuseum_1F_EventScript_DeclineInterview + goto_if_eq VAR_RESULT, 1, SlateportCity_OceanicMuseum_1F_EventScript_SubmitResponse + goto_if_eq VAR_RESULT, 0, SlateportCity_OceanicMuseum_1F_EventScript_DeclineInterview end SlateportCity_OceanicMuseum_1F_EventScript_DeclineInterview:: @@ -107,18 +95,14 @@ SlateportCity_PokemonFanClub_EventScript_Reporter:: lock faceplayer specialvar VAR_RESULT, IsLeadMonNicknamedOrNotEnglish - compare VAR_RESULT, FALSE - goto_if_eq SlateportCity_PokemonFanClub_EventScript_ReporterNoNickname + goto_if_eq VAR_RESULT, FALSE, SlateportCity_PokemonFanClub_EventScript_ReporterNoNickname setvar VAR_0x8005, TVSHOW_PKMN_FAN_CLUB_OPINIONS special InterviewBefore - compare VAR_RESULT, TRUE - goto_if_eq SlateportCity_PokemonFanClub_EventScript_AlreadyInterviewed + goto_if_eq VAR_RESULT, TRUE, SlateportCity_PokemonFanClub_EventScript_AlreadyInterviewed copyvar VAR_0x8009, VAR_0x8006 msgbox SlateportCity_PokemonFanClub_Text_InterviewRequestHasName, MSGBOX_YESNO - compare VAR_RESULT, YES - goto_if_eq SlateportCity_PokemonFanClub_EventScript_AcceptInterview - compare VAR_RESULT, NO - goto_if_eq SlateportCity_PokemonFanClub_EventScript_DeclineInterview + goto_if_eq VAR_RESULT, YES, SlateportCity_PokemonFanClub_EventScript_AcceptInterview + goto_if_eq VAR_RESULT, NO, SlateportCity_PokemonFanClub_EventScript_DeclineInterview end SlateportCity_PokemonFanClub_EventScript_AcceptInterview:: @@ -153,15 +137,13 @@ SlateportCity_PokemonFanClub_EventScript_ContinueInterview:: call Common_ShowEasyChatScreen lock faceplayer - compare VAR_RESULT, 0 - goto_if_eq SlateportCity_PokemonFanClub_EventScript_DeclineInterview + goto_if_eq VAR_RESULT, 0, SlateportCity_PokemonFanClub_EventScript_DeclineInterview msgbox SlateportCity_PokemonFanClub_Text_WhatDoPokemonMeanToYou, MSGBOX_DEFAULT setvar VAR_0x8006, 1 call Common_ShowEasyChatScreen lock faceplayer - compare VAR_RESULT, 0 - goto_if_eq SlateportCity_PokemonFanClub_EventScript_DeclineInterview + goto_if_eq VAR_RESULT, 0, SlateportCity_PokemonFanClub_EventScript_DeclineInterview msgbox SlateportCity_PokemonFanClub_Text_ThatsAllForInterview, MSGBOX_DEFAULT copyvar VAR_0x8007, VAR_0x800A setvar VAR_0x8005, TVSHOW_PKMN_FAN_CLUB_OPINIONS @@ -184,14 +166,11 @@ LilycoveCity_ContestLobby_EventScript_Reporter:: goto_if_set FLAG_TEMP_2, LilycoveCity_ContestLobby_EventScript_AlreadyInterviewed setvar VAR_0x8005, TVSHOW_BRAVO_TRAINER_POKEMON_PROFILE special InterviewBefore - compare VAR_RESULT, TRUE - goto_if_eq LilycoveCity_ContestLobby_EventScript_AlreadyInterviewed + goto_if_eq VAR_RESULT, TRUE, LilycoveCity_ContestLobby_EventScript_AlreadyInterviewed copyvar VAR_0x8009, VAR_0x8006 msgbox LilycoveCity_ContestLobby_Text_InterviewRequest, MSGBOX_YESNO - compare VAR_RESULT, YES - goto_if_eq LilycoveCity_ContestLobby_EventScript_AcceptInterview - compare VAR_RESULT, NO - goto_if_eq LilycoveCity_ContestLobby_EventScript_DeclineInterview + goto_if_eq VAR_RESULT, YES, LilycoveCity_ContestLobby_EventScript_AcceptInterview + goto_if_eq VAR_RESULT, NO, LilycoveCity_ContestLobby_EventScript_DeclineInterview end LilycoveCity_ContestLobby_EventScript_AcceptInterview:: @@ -202,10 +181,8 @@ LilycoveCity_ContestLobby_EventScript_AcceptInterview:: call Common_ShowEasyChatScreen lock faceplayer - compare VAR_RESULT, 1 - goto_if_eq LilycoveCity_ContestLobby_EventScript_SubmitResponse - compare VAR_RESULT, 0 - goto_if_eq LilycoveCity_ContestLobby_EventScript_DeclineInterview + goto_if_eq VAR_RESULT, 1, LilycoveCity_ContestLobby_EventScript_SubmitResponse + goto_if_eq VAR_RESULT, 0, LilycoveCity_ContestLobby_EventScript_DeclineInterview end LilycoveCity_ContestLobby_EventScript_DeclineInterview:: @@ -223,8 +200,7 @@ LilycoveCity_ContestLobby_EventScript_SubmitResponse:: call Common_ShowEasyChatScreen lock faceplayer - compare VAR_RESULT, 0 - goto_if_eq LilycoveCity_ContestLobby_EventScript_DeclineInterview + goto_if_eq VAR_RESULT, 0, LilycoveCity_ContestLobby_EventScript_DeclineInterview msgbox LilycoveCity_ContestLobby_Text_ThatsAllForInterview, MSGBOX_DEFAULT setflag FLAG_TEMP_2 setvar VAR_0x8005, TVSHOW_BRAVO_TRAINER_POKEMON_PROFILE @@ -237,12 +213,10 @@ LilycoveCity_ContestLobby_EventScript_AlreadyInterviewed:: end LilycoveCity_ContestLobby_EventScript_TryShowContestReporter:: - compare VAR_CONTEST_HALL_STATE, 2 - goto_if_ne LilycoveCity_ContestLobby_EventScript_DontShowContestReporter + goto_if_ne VAR_CONTEST_HALL_STATE, 2, LilycoveCity_ContestLobby_EventScript_DontShowContestReporter setvar VAR_0x8005, TVSHOW_BRAVO_TRAINER_POKEMON_PROFILE special InterviewBefore - compare VAR_RESULT, TRUE - goto_if_eq LilycoveCity_ContestLobby_EventScript_DontShowContestReporter + goto_if_eq VAR_RESULT, TRUE, LilycoveCity_ContestLobby_EventScript_DontShowContestReporter switch VAR_CONTEST_TYPE case 0, LilycoveCity_ContestLobby_EventScript_DontShowContestReporter case 2, LilycoveCity_ContestLobby_EventScript_ShowContestReporter @@ -265,14 +239,11 @@ BattleFrontier_BattleTowerLobby_EventScript_Reporter:: goto_if_set FLAG_TEMP_2, BattleFrontier_BattleTowerLobby_EventScript_AlreadyInterviewed setvar VAR_0x8005, TVSHOW_BRAVO_TRAINER_BATTLE_TOWER_PROFILE special InterviewBefore - compare VAR_RESULT, TRUE - goto_if_eq BattleFrontier_BattleTowerLobby_EventScript_AlreadyInterviewed + goto_if_eq VAR_RESULT, TRUE, BattleFrontier_BattleTowerLobby_EventScript_AlreadyInterviewed copyvar VAR_0x8009, VAR_0x8006 msgbox BattleFrontier_BattleTowerLobby_Text_InterviewRequest, MSGBOX_YESNO - compare VAR_RESULT, YES - goto_if_eq BattleFrontier_BattleTowerLobby_EventScript_AcceptInterview - compare VAR_RESULT, NO - goto_if_eq BattleFrontier_BattleTowerLobby_EventScript_DeclineInterview + goto_if_eq VAR_RESULT, YES, BattleFrontier_BattleTowerLobby_EventScript_AcceptInterview + goto_if_eq VAR_RESULT, NO, BattleFrontier_BattleTowerLobby_EventScript_DeclineInterview end BattleFrontier_BattleTowerLobby_EventScript_AcceptInterview:: @@ -280,20 +251,16 @@ BattleFrontier_BattleTowerLobby_EventScript_AcceptInterview:: waitmessage multichoice 20, 8, MULTI_SATISFACTION, TRUE copyvar VAR_0x8008, VAR_RESULT - compare VAR_RESULT, 0 - call_if_eq BattleFrontier_BattleTowerLobby_EventScript_Satisfied - compare VAR_RESULT, 1 - call_if_eq BattleFrontier_BattleTowerLobby_EventScript_Dissatisfied + call_if_eq VAR_RESULT, 0, BattleFrontier_BattleTowerLobby_EventScript_Satisfied + call_if_eq VAR_RESULT, 1, BattleFrontier_BattleTowerLobby_EventScript_Dissatisfied msgbox BattleFrontier_BattleTowerLobby_Text_DescribeYourBattle, MSGBOX_DEFAULT setvar VAR_0x8004, EASY_CHAT_TYPE_BATTLE_TOWER_INTERVIEW copyvar VAR_0x8005, VAR_0x8009 call Common_ShowEasyChatScreen lock faceplayer - compare VAR_RESULT, 1 - goto_if_eq BattleFrontier_BattleTowerLobby_EventScript_SubmitResponse - compare VAR_RESULT, 0 - goto_if_eq BattleFrontier_BattleTowerLobby_EventScript_CancelInterview + goto_if_eq VAR_RESULT, 1, BattleFrontier_BattleTowerLobby_EventScript_SubmitResponse + goto_if_eq VAR_RESULT, 0, BattleFrontier_BattleTowerLobby_EventScript_CancelInterview end BattleFrontier_BattleTowerLobby_EventScript_DeclineInterview:: @@ -310,8 +277,7 @@ BattleFrontier_BattleTowerLobby_EventScript_Dissatisfied:: return BattleFrontier_BattleTowerLobby_EventScript_SubmitResponse:: - compare VAR_RESULT, 0 - goto_if_eq BattleFrontier_BattleTowerLobby_EventScript_CancelInterview + goto_if_eq VAR_RESULT, 0, BattleFrontier_BattleTowerLobby_EventScript_CancelInterview msgbox BattleFrontier_BattleTowerLobby_Text_ThatsGreatLine, MSGBOX_DEFAULT setflag FLAG_TEMP_2 copyvar VAR_0x8004, VAR_0x8008 @@ -330,12 +296,10 @@ BattleFrontier_BattleTowerLobby_EventScript_AlreadyInterviewed:: end BattleFrontier_BattleTowerLobby_EventScript_ShowOrHideReporter:: - compare VAR_BRAVO_TRAINER_BATTLE_TOWER_ON, 0 - goto_if_eq BattleFrontier_BattleTowerLobby_EventScript_HideReporter + goto_if_eq VAR_BRAVO_TRAINER_BATTLE_TOWER_ON, 0, BattleFrontier_BattleTowerLobby_EventScript_HideReporter setvar VAR_0x8005, TVSHOW_BRAVO_TRAINER_BATTLE_TOWER_PROFILE special InterviewBefore - compare VAR_RESULT, TRUE - goto_if_eq BattleFrontier_BattleTowerLobby_EventScript_HideReporter + goto_if_eq VAR_RESULT, TRUE, BattleFrontier_BattleTowerLobby_EventScript_HideReporter clearflag FLAG_HIDE_BATTLE_TOWER_REPORTER return @@ -347,8 +311,7 @@ BattleFrontier_BattleTowerLobby_EventScript_HideReporter:: EventScript_ContestLiveInterview:: setvar VAR_0x8005, TVSHOW_CONTEST_LIVE_UPDATES special InterviewBefore - compare VAR_RESULT, TRUE - goto_if_eq EventScript_ContestLiveInterviewEnd + goto_if_eq VAR_RESULT, TRUE, EventScript_ContestLiveInterviewEnd setvar VAR_0x8005, TVSHOW_CONTEST_LIVE_UPDATES special InterviewAfter return diff --git a/data/scripts/kecleon.inc b/data/scripts/kecleon.inc index 4142174990..f51dc2fbd2 100644 --- a/data/scripts/kecleon.inc +++ b/data/scripts/kecleon.inc @@ -48,17 +48,15 @@ Route119_EventScript_Kecleon2:: end EventScript_Kecleon:: - checkitem ITEM_DEVON_SCOPE, 1 - compare VAR_RESULT, 1 - goto_if_eq EventScript_AskUseDevonScope + checkitem ITEM_DEVON_SCOPE + goto_if_eq VAR_RESULT, TRUE, EventScript_AskUseDevonScope msgbox Kecleon_Text_SomethingUnseeable, MSGBOX_DEFAULT release end EventScript_AskUseDevonScope:: msgbox Kecleon_Text_WantToUseDevonScope, MSGBOX_YESNO - compare VAR_RESULT, YES - goto_if_eq EventScript_BattleKecleon + goto_if_eq VAR_RESULT, YES, EventScript_BattleKecleon release end @@ -70,7 +68,7 @@ EventScript_BattleKecleon:: applymovement VAR_LAST_TALKED, Movement_KecleonAppears waitmovement 0 waitse - playmoncry SPECIES_KECLEON, 2 + playmoncry SPECIES_KECLEON, CRY_MODE_ENCOUNTER delay 40 waitmoncry setwildbattle SPECIES_KECLEON, 30, ITEM_NONE @@ -78,12 +76,9 @@ EventScript_BattleKecleon:: dowildbattle clearflag FLAG_SYS_CTRL_OBJ_DELETE specialvar VAR_RESULT, GetBattleOutcome - compare VAR_RESULT, B_OUTCOME_WON - goto_if_eq EventScript_RemoveKecleon - compare VAR_RESULT, B_OUTCOME_RAN - goto_if_eq EventScript_RemoveKecleon - compare VAR_RESULT, B_OUTCOME_PLAYER_TELEPORTED - goto_if_eq EventScript_RemoveKecleon + goto_if_eq VAR_RESULT, B_OUTCOME_WON, EventScript_RemoveKecleon + goto_if_eq VAR_RESULT, B_OUTCOME_RAN, EventScript_RemoveKecleon + goto_if_eq VAR_RESULT, B_OUTCOME_PLAYER_TELEPORTED, EventScript_RemoveKecleon release end diff --git a/data/scripts/lilycove_lady.inc b/data/scripts/lilycove_lady.inc index 137af87524..5519de9791 100644 --- a/data/scripts/lilycove_lady.inc +++ b/data/scripts/lilycove_lady.inc @@ -2,858 +2,789 @@ .set LOCALID_LADYS_MON, 5 LilycoveCity_PokemonCenter_1F_EventScript_LilycoveLady:: - special Script_GetLilycoveLadyId - switch VAR_RESULT - case LILYCOVE_LADY_QUIZ, LilycoveCity_PokemonCenter_1F_EventScript_QuizLady - case LILYCOVE_LADY_FAVOR, LilycoveCity_PokemonCenter_1F_EventScript_FavorLady - case LILYCOVE_LADY_CONTEST, LilycoveCity_PokemonCenter_1F_EventScript_ContestLady - end + special Script_GetLilycoveLadyId + switch VAR_RESULT + case LILYCOVE_LADY_QUIZ, LilycoveCity_PokemonCenter_1F_EventScript_QuizLady + case LILYCOVE_LADY_FAVOR, LilycoveCity_PokemonCenter_1F_EventScript_FavorLady + case LILYCOVE_LADY_CONTEST, LilycoveCity_PokemonCenter_1F_EventScript_ContestLady + end LilycoveCity_PokemonCenter_1F_EventScript_FavorLady:: - lock - faceplayer - msgbox LilycoveCity_PokemonCenter_1F_Text_ImTheFavorLady, MSGBOX_DEFAULT - specialvar VAR_RESULT, GetFavorLadyState - compare VAR_RESULT, LILYCOVE_LADY_STATE_READY - goto_if_eq LilycoveCity_PokemonCenter_1F_EventScript_FavorLadyReady - compare VAR_RESULT, LILYCOVE_LADY_STATE_COMPLETED - goto_if_eq LilycoveCity_PokemonCenter_1F_EventScript_FavorLadyCompleted - compare VAR_RESULT, LILYCOVE_LADY_STATE_PRIZE - goto_if_eq LilycoveCity_PokemonCenter_1F_EventScript_FavorLadyPrize - end + lock + faceplayer + msgbox LilycoveCity_PokemonCenter_1F_Text_ImTheFavorLady, MSGBOX_DEFAULT + specialvar VAR_RESULT, GetFavorLadyState + goto_if_eq VAR_RESULT, LILYCOVE_LADY_STATE_READY, LilycoveCity_PokemonCenter_1F_EventScript_FavorLadyReady + goto_if_eq VAR_RESULT, LILYCOVE_LADY_STATE_COMPLETED, LilycoveCity_PokemonCenter_1F_EventScript_FavorLadyCompleted + goto_if_eq VAR_RESULT, LILYCOVE_LADY_STATE_PRIZE, LilycoveCity_PokemonCenter_1F_EventScript_FavorLadyPrize + end LilycoveCity_PokemonCenter_1F_EventScript_FavorLadyCompleted:: - msgbox LilycoveCity_PokemonCenter_1F_Text_ThankYouForLastTime, MSGBOX_DEFAULT - release - end + msgbox LilycoveCity_PokemonCenter_1F_Text_ThankYouForLastTime, MSGBOX_DEFAULT + release + end LilycoveCity_PokemonCenter_1F_EventScript_FavorLadyReady:: - special BufferFavorLadyRequest - msgbox LilycoveCity_PokemonCenter_1F_Text_ObsessedWithThing, MSGBOX_DEFAULT - specialvar VAR_RESULT, HasAnotherPlayerGivenFavorLadyItem - compare VAR_RESULT, FALSE - goto_if_eq LilycoveCity_PokemonCenter_1F_EventScript_RequestItem - compare VAR_RESULT, TRUE - goto_if_eq LilycoveCity_PokemonCenter_1F_EventScript_TellAboutPlayersItem - end + special BufferFavorLadyRequest + msgbox LilycoveCity_PokemonCenter_1F_Text_ObsessedWithThing, MSGBOX_DEFAULT + specialvar VAR_RESULT, HasAnotherPlayerGivenFavorLadyItem + goto_if_eq VAR_RESULT, FALSE, LilycoveCity_PokemonCenter_1F_EventScript_RequestItem + goto_if_eq VAR_RESULT, TRUE, LilycoveCity_PokemonCenter_1F_EventScript_TellAboutPlayersItem + end LilycoveCity_PokemonCenter_1F_EventScript_TellAboutPlayersItem:: - special BufferFavorLadyItemName - special BufferFavorLadyPlayerName - specialvar VAR_RESULT, DidFavorLadyLikeItem - compare VAR_RESULT, FALSE - goto_if_eq LilycoveCity_PokemonCenter_1F_EventScript_PlayerGaveBadThing - compare VAR_RESULT, TRUE - goto_if_eq LilycoveCity_PokemonCenter_1F_EventScript_PlayerGaveGreatThing - end + special BufferFavorLadyItemName + special BufferFavorLadyPlayerName + specialvar VAR_RESULT, DidFavorLadyLikeItem + goto_if_eq VAR_RESULT, FALSE, LilycoveCity_PokemonCenter_1F_EventScript_PlayerGaveBadThing + goto_if_eq VAR_RESULT, TRUE, LilycoveCity_PokemonCenter_1F_EventScript_PlayerGaveGreatThing + end LilycoveCity_PokemonCenter_1F_EventScript_PlayerGaveBadThing:: - msgbox LilycoveCity_PokemonCenter_1F_Text_PlayerGaveMeBadThing, MSGBOX_DEFAULT - goto LilycoveCity_PokemonCenter_1F_EventScript_RequestItem - end + msgbox LilycoveCity_PokemonCenter_1F_Text_PlayerGaveMeBadThing, MSGBOX_DEFAULT + goto LilycoveCity_PokemonCenter_1F_EventScript_RequestItem + end LilycoveCity_PokemonCenter_1F_EventScript_PlayerGaveGreatThing:: - msgbox LilycoveCity_PokemonCenter_1F_Text_PlayerGaveMeGreatThing, MSGBOX_DEFAULT - goto LilycoveCity_PokemonCenter_1F_EventScript_RequestItem - end + msgbox LilycoveCity_PokemonCenter_1F_Text_PlayerGaveMeGreatThing, MSGBOX_DEFAULT + goto LilycoveCity_PokemonCenter_1F_EventScript_RequestItem + end LilycoveCity_PokemonCenter_1F_EventScript_RequestItem:: - msgbox LilycoveCity_PokemonCenter_1F_Text_WillYouShareThing, MSGBOX_YESNO - compare VAR_RESULT, NO - goto_if_eq LilycoveCity_PokemonCenter_1F_EventScript_DeclineFavor - compare VAR_RESULT, YES - goto_if_eq LilycoveCity_PokemonCenter_1F_EventScript_AcceptFavor - end + msgbox LilycoveCity_PokemonCenter_1F_Text_WillYouShareThing, MSGBOX_YESNO + goto_if_eq VAR_RESULT, NO, LilycoveCity_PokemonCenter_1F_EventScript_DeclineFavor + goto_if_eq VAR_RESULT, YES, LilycoveCity_PokemonCenter_1F_EventScript_AcceptFavor + end LilycoveCity_PokemonCenter_1F_EventScript_DeclineFavor:: - msgbox LilycoveCity_PokemonCenter_1F_Text_IsThatSoGoodbye, MSGBOX_DEFAULT - release - end + msgbox LilycoveCity_PokemonCenter_1F_Text_IsThatSoGoodbye, MSGBOX_DEFAULT + release + end LilycoveCity_PokemonCenter_1F_EventScript_AcceptFavor:: - msgbox LilycoveCity_PokemonCenter_1F_Text_WhatWillYouGiveMe, MSGBOX_DEFAULT - goto LilycoveCity_PokemonCenter_1F_EventScript_ChooseFavorItem - end + msgbox LilycoveCity_PokemonCenter_1F_Text_WhatWillYouGiveMe, MSGBOX_DEFAULT + goto LilycoveCity_PokemonCenter_1F_EventScript_ChooseFavorItem + end LilycoveCity_PokemonCenter_1F_EventScript_ChooseFavorItem:: - fadescreen FADE_TO_BLACK - setvar VAR_RESULT, 0 - special Script_FavorLadyOpenBagMenu - waitstate - compare VAR_RESULT, 0 - goto_if_eq LilycoveCity_PokemonCenter_1F_EventScript_AskQuitChooseFavorItem - compare VAR_RESULT, 1 - goto_if_eq LilycoveCity_PokemonCenter_1F_EventScript_GiveFavorItem - end + fadescreen FADE_TO_BLACK + setvar VAR_RESULT, 0 + special Script_FavorLadyOpenBagMenu + waitstate + goto_if_eq VAR_RESULT, 0, LilycoveCity_PokemonCenter_1F_EventScript_AskQuitChooseFavorItem + goto_if_eq VAR_RESULT, 1, LilycoveCity_PokemonCenter_1F_EventScript_GiveFavorItem + end LilycoveCity_PokemonCenter_1F_EventScript_AskQuitChooseFavorItem:: - msgbox LilycoveCity_PokemonCenter_1F_Text_NotWillingToShare, MSGBOX_YESNO - compare VAR_RESULT, YES - goto_if_eq LilycoveCity_PokemonCenter_1F_EventScript_DeclineFavor - compare VAR_RESULT, NO - goto_if_eq LilycoveCity_PokemonCenter_1F_EventScript_ChooseFavorItem - end + msgbox LilycoveCity_PokemonCenter_1F_Text_NotWillingToShare, MSGBOX_YESNO + goto_if_eq VAR_RESULT, YES, LilycoveCity_PokemonCenter_1F_EventScript_DeclineFavor + goto_if_eq VAR_RESULT, NO, LilycoveCity_PokemonCenter_1F_EventScript_ChooseFavorItem + end LilycoveCity_PokemonCenter_1F_EventScript_GiveFavorItem:: - specialvar VAR_RESULT, Script_DoesFavorLadyLikeItem - compare VAR_RESULT, FALSE - goto_if_eq LilycoveCity_PokemonCenter_1F_EventScript_DidntLikeFavorItem - compare VAR_RESULT, TRUE - goto_if_eq LilycoveCity_PokemonCenter_1F_EventScript_CheckLovedItem - end + specialvar VAR_RESULT, Script_DoesFavorLadyLikeItem + goto_if_eq VAR_RESULT, FALSE, LilycoveCity_PokemonCenter_1F_EventScript_DidntLikeFavorItem + goto_if_eq VAR_RESULT, TRUE, LilycoveCity_PokemonCenter_1F_EventScript_CheckLovedItem + end LilycoveCity_PokemonCenter_1F_EventScript_DidntLikeFavorItem:: - special BufferFavorLadyRequest - msgbox LilycoveCity_PokemonCenter_1F_Text_IllTryToCherishIt, MSGBOX_DEFAULT - release - end + special BufferFavorLadyRequest + msgbox LilycoveCity_PokemonCenter_1F_Text_IllTryToCherishIt, MSGBOX_DEFAULT + release + end LilycoveCity_PokemonCenter_1F_EventScript_CheckLovedItem:: - specialvar VAR_RESULT, IsFavorLadyThresholdMet - compare VAR_RESULT, FALSE - goto_if_eq LilycoveCity_PokemonCenter_1F_EventScript_LikedFavorItem - compare VAR_RESULT, TRUE - goto_if_eq LilycoveCity_PokemonCenter_1F_EventScript_LovedFavorItem - end + specialvar VAR_RESULT, IsFavorLadyThresholdMet + goto_if_eq VAR_RESULT, FALSE, LilycoveCity_PokemonCenter_1F_EventScript_LikedFavorItem + goto_if_eq VAR_RESULT, TRUE, LilycoveCity_PokemonCenter_1F_EventScript_LovedFavorItem + end LilycoveCity_PokemonCenter_1F_EventScript_LikedFavorItem:: - special BufferFavorLadyRequest - msgbox LilycoveCity_PokemonCenter_1F_Text_IWillCherishThis, MSGBOX_DEFAULT - release - end + special BufferFavorLadyRequest + msgbox LilycoveCity_PokemonCenter_1F_Text_IWillCherishThis, MSGBOX_DEFAULT + release + end LilycoveCity_PokemonCenter_1F_EventScript_LovedFavorItem:: - special BufferFavorLadyRequest - msgbox LilycoveCity_PokemonCenter_1F_Text_IWillTreasureThis, MSGBOX_DEFAULT - goto LilycoveCity_PokemonCenter_1F_EventScript_FavorLadyPrize - end + special BufferFavorLadyRequest + msgbox LilycoveCity_PokemonCenter_1F_Text_IWillTreasureThis, MSGBOX_DEFAULT + goto LilycoveCity_PokemonCenter_1F_EventScript_FavorLadyPrize + end LilycoveCity_PokemonCenter_1F_EventScript_FavorLadyPrize:: - setvar VAR_0x8004, 0 - specialvar VAR_0x8004, FavorLadyGetPrize - msgbox LilycoveCity_PokemonCenter_1F_Text_IllGiveYouThisInReturn, MSGBOX_DEFAULT - giveitem VAR_0x8004 - compare VAR_RESULT, 0 - goto_if_eq LilycoveCity_PokemonCenter_1F_EventScript_NoRoomForFavorPrize - compare VAR_RESULT, 1 - goto_if_eq LilycoveCity_PokemonCenter_1F_EventScript_ReceivedFavorPrize - end + setvar VAR_0x8004, 0 + specialvar VAR_0x8004, FavorLadyGetPrize + msgbox LilycoveCity_PokemonCenter_1F_Text_IllGiveYouThisInReturn, MSGBOX_DEFAULT + giveitem VAR_0x8004 + goto_if_eq VAR_RESULT, 0, LilycoveCity_PokemonCenter_1F_EventScript_NoRoomForFavorPrize + goto_if_eq VAR_RESULT, 1, LilycoveCity_PokemonCenter_1F_EventScript_ReceivedFavorPrize + end LilycoveCity_PokemonCenter_1F_EventScript_NoRoomForFavorPrize:: - msgbox LilycoveCity_PokemonCenter_1F_Text_YouDontHaveSpaceForIt, MSGBOX_DEFAULT - release - end + msgbox LilycoveCity_PokemonCenter_1F_Text_YouDontHaveSpaceForIt, MSGBOX_DEFAULT + release + end LilycoveCity_PokemonCenter_1F_EventScript_ReceivedFavorPrize:: - special SetFavorLadyState_Complete - release - end + special SetFavorLadyState_Complete + release + end LilycoveCity_PokemonCenter_1F_EventScript_QuizLady:: - lock - faceplayer - msgbox LilycoveCity_PokemonCenter_1F_Text_ImTheQuizLady, MSGBOX_DEFAULT - specialvar VAR_RESULT, GetQuizLadyState - compare VAR_RESULT, LILYCOVE_LADY_STATE_READY - goto_if_eq LilycoveCity_PokemonCenter_1F_EventScript_HasQuiz - compare VAR_RESULT, LILYCOVE_LADY_STATE_COMPLETED - goto_if_eq LilycoveCity_PokemonCenter_1F_EventScript_CheckMadeQuiz - compare VAR_RESULT, LILYCOVE_LADY_STATE_PRIZE - goto_if_eq LilycoveCity_PokemonCenter_1F_EventScript_ReadyGivePrize - end + lock + faceplayer + msgbox LilycoveCity_PokemonCenter_1F_Text_ImTheQuizLady, MSGBOX_DEFAULT + specialvar VAR_RESULT, GetQuizLadyState + goto_if_eq VAR_RESULT, LILYCOVE_LADY_STATE_READY, LilycoveCity_PokemonCenter_1F_EventScript_HasQuiz + goto_if_eq VAR_RESULT, LILYCOVE_LADY_STATE_COMPLETED, LilycoveCity_PokemonCenter_1F_EventScript_CheckMadeQuiz + goto_if_eq VAR_RESULT, LILYCOVE_LADY_STATE_PRIZE, LilycoveCity_PokemonCenter_1F_EventScript_ReadyGivePrize + end LilycoveCity_PokemonCenter_1F_EventScript_HasQuiz:: - specialvar VAR_RESULT, GetQuizAuthor - compare VAR_RESULT, QUIZ_AUTHOR_PLAYER - goto_if_eq LilycoveCity_PokemonCenter_1F_EventScript_WaitingToTakeYourQuiz - compare VAR_RESULT, QUIZ_AUTHOR_OTHER_PLAYER - goto_if_eq LilycoveCity_PokemonCenter_1F_EventScript_PlayerQuizReady - compare VAR_RESULT, QUIZ_AUTHOR_LADY - goto_if_eq LilycoveCity_PokemonCenter_1F_EventScript_LadyQuizReady - end + specialvar VAR_RESULT, GetQuizAuthor + goto_if_eq VAR_RESULT, QUIZ_AUTHOR_PLAYER, LilycoveCity_PokemonCenter_1F_EventScript_WaitingToTakeYourQuiz + goto_if_eq VAR_RESULT, QUIZ_AUTHOR_OTHER_PLAYER, LilycoveCity_PokemonCenter_1F_EventScript_PlayerQuizReady + goto_if_eq VAR_RESULT, QUIZ_AUTHOR_LADY, LilycoveCity_PokemonCenter_1F_EventScript_LadyQuizReady + end LilycoveCity_PokemonCenter_1F_EventScript_CheckMadeQuiz:: - specialvar VAR_RESULT, IsQuizLadyWaitingForChallenger - compare VAR_RESULT, FALSE - goto_if_eq LilycoveCity_PokemonCenter_1F_EventScript_AskMakeQuiz - compare VAR_RESULT, TRUE - goto_if_eq LilycoveCity_PokemonCenter_1F_EventScript_WaitingToTakeYourQuiz - end + specialvar VAR_RESULT, IsQuizLadyWaitingForChallenger + goto_if_eq VAR_RESULT, FALSE, LilycoveCity_PokemonCenter_1F_EventScript_AskMakeQuiz + goto_if_eq VAR_RESULT, TRUE, LilycoveCity_PokemonCenter_1F_EventScript_WaitingToTakeYourQuiz + end LilycoveCity_PokemonCenter_1F_EventScript_WaitingToTakeYourQuiz:: - msgbox LilycoveCity_PokemonCenter_1F_Text_WaitingToTakeYourQuiz, MSGBOX_DEFAULT - release - end + msgbox LilycoveCity_PokemonCenter_1F_Text_WaitingToTakeYourQuiz, MSGBOX_DEFAULT + release + end LilycoveCity_PokemonCenter_1F_EventScript_PlayerQuizReady:: - msgbox LilycoveCity_PokemonCenter_1F_Text_WaitingForChallenger, MSGBOX_DEFAULT - goto LilycoveCity_PokemonCenter_1F_EventScript_AskTakeQuiz - end + msgbox LilycoveCity_PokemonCenter_1F_Text_WaitingForChallenger, MSGBOX_DEFAULT + goto LilycoveCity_PokemonCenter_1F_EventScript_AskTakeQuiz + end LilycoveCity_PokemonCenter_1F_EventScript_LadyQuizReady:: - msgbox LilycoveCity_PokemonCenter_1F_Text_WaitingForChallenger, MSGBOX_DEFAULT - goto LilycoveCity_PokemonCenter_1F_EventScript_AskTakeQuiz - end + msgbox LilycoveCity_PokemonCenter_1F_Text_WaitingForChallenger, MSGBOX_DEFAULT + goto LilycoveCity_PokemonCenter_1F_EventScript_AskTakeQuiz + end LilycoveCity_PokemonCenter_1F_EventScript_AskTakeQuiz:: - setvar VAR_0x8004, 0 - msgbox LilycoveCity_PokemonCenter_1F_Text_TakeQuizChallenge, MSGBOX_YESNO - compare VAR_RESULT, YES - goto_if_eq LilycoveCity_PokemonCenter_1F_EventScript_TakeQuiz - compare VAR_RESULT, NO - goto_if_eq LilycoveCity_PokemonCenter_1F_EventScript_DeclineQuiz - end + setvar VAR_0x8004, 0 + msgbox LilycoveCity_PokemonCenter_1F_Text_TakeQuizChallenge, MSGBOX_YESNO + goto_if_eq VAR_RESULT, YES, LilycoveCity_PokemonCenter_1F_EventScript_TakeQuiz + goto_if_eq VAR_RESULT, NO, LilycoveCity_PokemonCenter_1F_EventScript_DeclineQuiz + end LilycoveCity_PokemonCenter_1F_EventScript_DeclineQuiz:: - msgbox LilycoveCity_PokemonCenter_1F_Text_HowBoringBye, MSGBOX_DEFAULT - release - end + msgbox LilycoveCity_PokemonCenter_1F_Text_HowBoringBye, MSGBOX_DEFAULT + release + end LilycoveCity_PokemonCenter_1F_EventScript_TakeQuiz:: - special ClearQuizLadyPlayerAnswer - compare VAR_0x8004, 0 - goto_if_eq LilycoveCity_PokemonCenter_1F_EventScript_ShowQuestion - compare VAR_0x8004, EASY_CHAT_TYPE_QUIZ_ANSWER - goto_if_eq LilycoveCity_PokemonCenter_1F_EventScript_GetAnswer + special ClearQuizLadyPlayerAnswer + goto_if_eq VAR_0x8004, 0, LilycoveCity_PokemonCenter_1F_EventScript_ShowQuestion + goto_if_eq VAR_0x8004, EASY_CHAT_TYPE_QUIZ_ANSWER, LilycoveCity_PokemonCenter_1F_EventScript_GetAnswer LilycoveCity_PokemonCenter_1F_EventScript_CheckQuizTakingState:: - compare VAR_RESULT, 0 - goto_if_eq LilycoveCity_PokemonCenter_1F_EventScript_AskQuitQuiz - compare VAR_RESULT, 1 - goto_if_eq LilycoveCity_PokemonCenter_1F_EventScript_SubmitQuizResponse - end + goto_if_eq VAR_RESULT, 0, LilycoveCity_PokemonCenter_1F_EventScript_AskQuitQuiz + goto_if_eq VAR_RESULT, 1, LilycoveCity_PokemonCenter_1F_EventScript_SubmitQuizResponse + end LilycoveCity_PokemonCenter_1F_EventScript_ShowQuestion:: - special QuizLadyShowQuizQuestion - waitstate - goto LilycoveCity_PokemonCenter_1F_EventScript_CheckQuizTakingState - end + special QuizLadyShowQuizQuestion + waitstate + goto LilycoveCity_PokemonCenter_1F_EventScript_CheckQuizTakingState + end LilycoveCity_PokemonCenter_1F_EventScript_GetAnswer:: - special QuizLadyGetPlayerAnswer - waitstate - goto LilycoveCity_PokemonCenter_1F_EventScript_CheckQuizTakingState - end + special QuizLadyGetPlayerAnswer + waitstate + goto LilycoveCity_PokemonCenter_1F_EventScript_CheckQuizTakingState + end LilycoveCity_PokemonCenter_1F_EventScript_AskQuitQuiz:: - msgbox LilycoveCity_PokemonCenter_1F_Text_YoureGoingToQuit, MSGBOX_YESNO - compare VAR_RESULT, YES - goto_if_eq LilycoveCity_PokemonCenter_1F_EventScript_QuitTakingQuiz - compare VAR_RESULT, NO - goto_if_eq LilycoveCity_PokemonCenter_1F_EventScript_TakeQuiz - end + msgbox LilycoveCity_PokemonCenter_1F_Text_YoureGoingToQuit, MSGBOX_YESNO + goto_if_eq VAR_RESULT, YES, LilycoveCity_PokemonCenter_1F_EventScript_QuitTakingQuiz + goto_if_eq VAR_RESULT, NO, LilycoveCity_PokemonCenter_1F_EventScript_TakeQuiz + end LilycoveCity_PokemonCenter_1F_EventScript_QuitTakingQuiz:: - msgbox LilycoveCity_PokemonCenter_1F_Text_TakeTheQuizAnotherTime, MSGBOX_DEFAULT - release - end + msgbox LilycoveCity_PokemonCenter_1F_Text_TakeTheQuizAnotherTime, MSGBOX_DEFAULT + release + end LilycoveCity_PokemonCenter_1F_EventScript_SubmitQuizResponse:: - special SetQuizLadyState_Complete - msgbox LilycoveCity_PokemonCenter_1F_Text_WaitForAnswer, MSGBOX_DEFAULT - specialvar VAR_RESULT, IsQuizAnswerCorrect - compare VAR_RESULT, FALSE - goto_if_eq LilycoveCity_PokemonCenter_1F_EventScript_IncorrectResponse - compare VAR_RESULT, TRUE - goto_if_eq LilycoveCity_PokemonCenter_1F_EventScript_CorrectResponse - end + special SetQuizLadyState_Complete + msgbox LilycoveCity_PokemonCenter_1F_Text_WaitForAnswer, MSGBOX_DEFAULT + specialvar VAR_RESULT, IsQuizAnswerCorrect + goto_if_eq VAR_RESULT, FALSE, LilycoveCity_PokemonCenter_1F_EventScript_IncorrectResponse + goto_if_eq VAR_RESULT, TRUE, LilycoveCity_PokemonCenter_1F_EventScript_CorrectResponse + end LilycoveCity_PokemonCenter_1F_EventScript_CorrectResponse:: - playse SE_SUCCESS - delay 10 - playse SE_SUCCESS - msgbox LilycoveCity_PokemonCenter_1F_Text_YouGotItRight, MSGBOX_DEFAULT - goto LilycoveCity_PokemonCenter_1F_EventScript_ReadyGivePrize - end + playse SE_SUCCESS + delay 10 + playse SE_SUCCESS + msgbox LilycoveCity_PokemonCenter_1F_Text_YouGotItRight, MSGBOX_DEFAULT + goto LilycoveCity_PokemonCenter_1F_EventScript_ReadyGivePrize + end LilycoveCity_PokemonCenter_1F_EventScript_IncorrectResponse:: - special BufferQuizCorrectAnswer - special BufferQuizPrizeName - playse SE_FAILURE - delay 10 - playse SE_FAILURE - msgbox LilycoveCity_PokemonCenter_1F_Text_WrongTheCorrectAnswerIs, MSGBOX_DEFAULT - msgbox LilycoveCity_PokemonCenter_1F_Text_IGetToKeepPrize, MSGBOX_DEFAULT - goto LilycoveCity_PokemonCenter_1F_EventScript_AskMakeQuiz - end + special BufferQuizCorrectAnswer + special BufferQuizPrizeName + playse SE_FAILURE + delay 10 + playse SE_FAILURE + msgbox LilycoveCity_PokemonCenter_1F_Text_WrongTheCorrectAnswerIs, MSGBOX_DEFAULT + msgbox LilycoveCity_PokemonCenter_1F_Text_IGetToKeepPrize, MSGBOX_DEFAULT + goto LilycoveCity_PokemonCenter_1F_EventScript_AskMakeQuiz + end @ VAR_RESULT is essentially ignored, both jumps are identical LilycoveCity_PokemonCenter_1F_EventScript_ReadyGivePrize:: - specialvar VAR_RESULT, BufferQuizAuthorNameAndCheckIfLady - compare VAR_RESULT, 1 - goto_if_eq LilycoveCity_PokemonCenter_1F_EventScript_GivePrize1 - compare VAR_RESULT, 0 - goto_if_eq LilycoveCity_PokemonCenter_1F_EventScript_GivePrize0 - end + specialvar VAR_RESULT, BufferQuizAuthorNameAndCheckIfLady + goto_if_eq VAR_RESULT, 1, LilycoveCity_PokemonCenter_1F_EventScript_GivePrize1 + goto_if_eq VAR_RESULT, 0, LilycoveCity_PokemonCenter_1F_EventScript_GivePrize0 + end LilycoveCity_PokemonCenter_1F_EventScript_GivePrize1:: - msgbox LilycoveCity_PokemonCenter_1F_Text_YouGotItRightYouveWonPersonsPrize, MSGBOX_DEFAULT - goto LilycoveCity_PokemonCenter_1F_EventScript_GivePrize - end + msgbox LilycoveCity_PokemonCenter_1F_Text_YouGotItRightYouveWonPersonsPrize, MSGBOX_DEFAULT + goto LilycoveCity_PokemonCenter_1F_EventScript_GivePrize + end LilycoveCity_PokemonCenter_1F_EventScript_GivePrize0:: - msgbox LilycoveCity_PokemonCenter_1F_Text_YouGotItRightYouveWonPersonsPrize, MSGBOX_DEFAULT - goto LilycoveCity_PokemonCenter_1F_EventScript_GivePrize - end + msgbox LilycoveCity_PokemonCenter_1F_Text_YouGotItRightYouveWonPersonsPrize, MSGBOX_DEFAULT + goto LilycoveCity_PokemonCenter_1F_EventScript_GivePrize + end LilycoveCity_PokemonCenter_1F_EventScript_GivePrize:: - setvar VAR_0x8005, 0 - special BufferQuizPrizeItem - special SetQuizLadyState_Complete - giveitem VAR_0x8005 - compare VAR_RESULT, FALSE - goto_if_eq LilycoveCity_PokemonCenter_1F_EventScript_NoSpaceForQuizPrize - goto LilycoveCity_PokemonCenter_1F_EventScript_AskMakeQuiz - end + setvar VAR_0x8005, 0 + special BufferQuizPrizeItem + special SetQuizLadyState_Complete + giveitem VAR_0x8005 + goto_if_eq VAR_RESULT, FALSE, LilycoveCity_PokemonCenter_1F_EventScript_NoSpaceForQuizPrize + goto LilycoveCity_PokemonCenter_1F_EventScript_AskMakeQuiz + end LilycoveCity_PokemonCenter_1F_EventScript_NoSpaceForQuizPrize:: - msgbox LilycoveCity_PokemonCenter_1F_Text_YourBagIsFilledUp, MSGBOX_DEFAULT - special SetQuizLadyState_GivePrize - release - end + msgbox LilycoveCity_PokemonCenter_1F_Text_YourBagIsFilledUp, MSGBOX_DEFAULT + special SetQuizLadyState_GivePrize + release + end LilycoveCity_PokemonCenter_1F_EventScript_AskMakeQuiz:: - msgbox LilycoveCity_PokemonCenter_1F_Text_MakeYourOwnQuiz, MSGBOX_YESNO - compare VAR_RESULT, YES - goto_if_eq LilycoveCity_PokemonCenter_1F_EventScript_MakeQuiz - compare VAR_RESULT, NO - goto_if_eq LilycoveCity_PokemonCenter_1F_EventScript_DeclineMakeQuiz - end + msgbox LilycoveCity_PokemonCenter_1F_Text_MakeYourOwnQuiz, MSGBOX_YESNO + goto_if_eq VAR_RESULT, YES, LilycoveCity_PokemonCenter_1F_EventScript_MakeQuiz + goto_if_eq VAR_RESULT, NO, LilycoveCity_PokemonCenter_1F_EventScript_DeclineMakeQuiz + end LilycoveCity_PokemonCenter_1F_EventScript_DeclineMakeQuiz:: - special QuizLadyPickNewQuestion - msgbox LilycoveCity_PokemonCenter_1F_Text_MaybeNextTime, MSGBOX_DEFAULT - release - end + special QuizLadyPickNewQuestion + msgbox LilycoveCity_PokemonCenter_1F_Text_MaybeNextTime, MSGBOX_DEFAULT + release + end LilycoveCity_PokemonCenter_1F_EventScript_MakeQuiz:: - msgbox LilycoveCity_PokemonCenter_1F_Text_PickYourPrize, MSGBOX_DEFAULT + msgbox LilycoveCity_PokemonCenter_1F_Text_PickYourPrize, MSGBOX_DEFAULT LilycoveCity_PokemonCenter_1F_EventScript_PickPrize:: - fadescreen FADE_TO_BLACK - setvar VAR_RESULT, 0 - special Script_QuizLadyOpenBagMenu - waitstate - compare VAR_RESULT, 0 - goto_if_eq LilycoveCity_PokemonCenter_1F_EventScript_AskQuitChoosingPrize - compare VAR_RESULT, 1 - goto_if_eq LilycoveCity_PokemonCenter_1F_EventScript_WriteQuiz - end + fadescreen FADE_TO_BLACK + setvar VAR_RESULT, 0 + special Script_QuizLadyOpenBagMenu + waitstate + goto_if_eq VAR_RESULT, 0, LilycoveCity_PokemonCenter_1F_EventScript_AskQuitChoosingPrize + goto_if_eq VAR_RESULT, 1, LilycoveCity_PokemonCenter_1F_EventScript_WriteQuiz + end LilycoveCity_PokemonCenter_1F_EventScript_AskQuitChoosingPrize:: - msgbox LilycoveCity_PokemonCenter_1F_Text_QuitChoosingPrize, MSGBOX_YESNO - compare VAR_RESULT, YES - goto_if_eq LilycoveCity_PokemonCenter_1F_EventScript_DeclineMakeQuiz - compare VAR_RESULT, NO - goto_if_eq LilycoveCity_PokemonCenter_1F_EventScript_PickPrize - end + msgbox LilycoveCity_PokemonCenter_1F_Text_QuitChoosingPrize, MSGBOX_YESNO + goto_if_eq VAR_RESULT, YES, LilycoveCity_PokemonCenter_1F_EventScript_DeclineMakeQuiz + goto_if_eq VAR_RESULT, NO, LilycoveCity_PokemonCenter_1F_EventScript_PickPrize + end LilycoveCity_PokemonCenter_1F_EventScript_WriteQuiz:: - msgbox LilycoveCity_PokemonCenter_1F_Text_WriteYourQuiz, MSGBOX_DEFAULT - special ClearQuizLadyQuestionAndAnswer - special ClearQuizLadyPlayerAnswer - setvar VAR_0x8004, EASY_CHAT_TYPE_QUIZ_QUESTION + msgbox LilycoveCity_PokemonCenter_1F_Text_WriteYourQuiz, MSGBOX_DEFAULT + special ClearQuizLadyQuestionAndAnswer + special ClearQuizLadyPlayerAnswer + setvar VAR_0x8004, EASY_CHAT_TYPE_QUIZ_QUESTION LilycoveCity_PokemonCenter_1F_EventScript_WriteQuizQuestion:: - fadescreen FADE_TO_BLACK - special QuizLadySetCustomQuestion - waitstate - compare VAR_RESULT, 0 - goto_if_eq LilycoveCity_PokemonCenter_1F_EventScript_AskQuitWritingQuizQuestion - goto LilycoveCity_PokemonCenter_1F_EventScript_FinishMakingQuiz - end + fadescreen FADE_TO_BLACK + special QuizLadySetCustomQuestion + waitstate + goto_if_eq VAR_RESULT, 0, LilycoveCity_PokemonCenter_1F_EventScript_AskQuitWritingQuizQuestion + goto LilycoveCity_PokemonCenter_1F_EventScript_FinishMakingQuiz + end LilycoveCity_PokemonCenter_1F_EventScript_AskQuitWritingQuizQuestion:: - msgbox LilycoveCity_PokemonCenter_1F_Text_QuitWritingQuizQuestion, MSGBOX_YESNO - compare VAR_RESULT, YES - goto_if_eq LilycoveCity_PokemonCenter_1F_EventScript_DeclineMakeQuiz - compare VAR_RESULT, NO - goto_if_eq LilycoveCity_PokemonCenter_1F_EventScript_WriteQuizQuestion - end + msgbox LilycoveCity_PokemonCenter_1F_Text_QuitWritingQuizQuestion, MSGBOX_YESNO + goto_if_eq VAR_RESULT, YES, LilycoveCity_PokemonCenter_1F_EventScript_DeclineMakeQuiz + goto_if_eq VAR_RESULT, NO, LilycoveCity_PokemonCenter_1F_EventScript_WriteQuizQuestion + end LilycoveCity_PokemonCenter_1F_EventScript_FinishMakingQuiz:: - special QuizLadyTakePrizeForCustomQuiz - special QuizLadyRecordCustomQuizData - special QuizLadySetWaitingForChallenger - msgbox LilycoveCity_PokemonCenter_1F_Text_IllLookForAChallenger, MSGBOX_DEFAULT - release - end + special QuizLadyTakePrizeForCustomQuiz + special QuizLadyRecordCustomQuizData + special QuizLadySetWaitingForChallenger + msgbox LilycoveCity_PokemonCenter_1F_Text_IllLookForAChallenger, MSGBOX_DEFAULT + release + end LilycoveCity_PokemonCenter_1F_EventScript_ContestLady:: - lock - faceplayer - msgbox LilycoveCity_PokemonCenter_1F_Text_ImTheContestLady, MSGBOX_DEFAULT - specialvar VAR_RESULT, HasPlayerGivenContestLadyPokeblock - compare VAR_RESULT, FALSE - goto_if_eq LilycoveCity_PokemonCenter_1F_EventScript_NotGivenPokeblock - compare VAR_RESULT, TRUE - goto_if_eq LilycoveCity_PokemonCenter_1F_EventScript_GivenPokeblock - end + lock + faceplayer + msgbox LilycoveCity_PokemonCenter_1F_Text_ImTheContestLady, MSGBOX_DEFAULT + specialvar VAR_RESULT, HasPlayerGivenContestLadyPokeblock + goto_if_eq VAR_RESULT, FALSE, LilycoveCity_PokemonCenter_1F_EventScript_NotGivenPokeblock + goto_if_eq VAR_RESULT, TRUE, LilycoveCity_PokemonCenter_1F_EventScript_GivenPokeblock + end @ Redundant with above script, VAR_RESULT will always be FALSE here LilycoveCity_PokemonCenter_1F_EventScript_NotGivenPokeblock:: - specialvar VAR_RESULT, ShouldContestLadyShowGoOnAir - compare VAR_RESULT, FALSE - goto_if_eq LilycoveCity_PokemonCenter_1F_EventScript_AskForPokeblock - compare VAR_RESULT, TRUE - goto_if_eq LilycoveCity_PokemonCenter_1F_EventScript_GivenPokeblock - end + specialvar VAR_RESULT, ShouldContestLadyShowGoOnAir + goto_if_eq VAR_RESULT, FALSE, LilycoveCity_PokemonCenter_1F_EventScript_AskForPokeblock + goto_if_eq VAR_RESULT, TRUE, LilycoveCity_PokemonCenter_1F_EventScript_GivenPokeblock + end LilycoveCity_PokemonCenter_1F_EventScript_GivenPokeblock:: - msgbox LilycoveCity_PokemonCenter_1F_Text_ThankForPokeblock, MSGBOX_DEFAULT - release - end + msgbox LilycoveCity_PokemonCenter_1F_Text_ThankForPokeblock, MSGBOX_DEFAULT + release + end LilycoveCity_PokemonCenter_1F_EventScript_AskForPokeblock:: - special Script_BufferContestLadyCategoryAndMonName - msgbox LilycoveCity_PokemonCenter_1F_Text_MyFriendDisplaysQuality, MSGBOX_DEFAULT - checkitem ITEM_POKEBLOCK_CASE, 1 - compare VAR_RESULT, FALSE - goto_if_eq LilycoveCity_PokemonCenter_1F_EventScript_NoPokeblockCase - msgbox LilycoveCity_PokemonCenter_1F_Text_AskingForOnePokeblock, MSGBOX_YESNO - compare VAR_RESULT, NO - goto_if_eq LilycoveCity_PokemonCenter_1F_EventScript_DeclineGivePokeblock - compare VAR_RESULT, YES - goto_if_eq LilycoveCity_PokemonCenter_1F_EventScript_ChoosePokeblock - end + special Script_BufferContestLadyCategoryAndMonName + msgbox LilycoveCity_PokemonCenter_1F_Text_MyFriendDisplaysQuality, MSGBOX_DEFAULT + checkitem ITEM_POKEBLOCK_CASE + goto_if_eq VAR_RESULT, FALSE, LilycoveCity_PokemonCenter_1F_EventScript_NoPokeblockCase + msgbox LilycoveCity_PokemonCenter_1F_Text_AskingForOnePokeblock, MSGBOX_YESNO + goto_if_eq VAR_RESULT, NO, LilycoveCity_PokemonCenter_1F_EventScript_DeclineGivePokeblock + goto_if_eq VAR_RESULT, YES, LilycoveCity_PokemonCenter_1F_EventScript_ChoosePokeblock + end LilycoveCity_PokemonCenter_1F_EventScript_DeclineGivePokeblock:: - msgbox LilycoveCity_PokemonCenter_1F_Text_WhatACheapskate, MSGBOX_DEFAULT - release - end + msgbox LilycoveCity_PokemonCenter_1F_Text_WhatACheapskate, MSGBOX_DEFAULT + release + end LilycoveCity_PokemonCenter_1F_EventScript_ChoosePokeblock:: - fadescreen FADE_TO_BLACK - special OpenPokeblockCaseForContestLady - waitstate - compare VAR_RESULT, 0xFFFF - goto_if_eq LilycoveCity_PokemonCenter_1F_EventScript_AskQuitGivingPokeblock - compare VAR_RESULT, 0xFFFF - goto_if_ne LilycoveCity_PokemonCenter_1F_EventScript_GivePokeblock - end + fadescreen FADE_TO_BLACK + special OpenPokeblockCaseForContestLady + waitstate + goto_if_eq VAR_RESULT, 0xFFFF, LilycoveCity_PokemonCenter_1F_EventScript_AskQuitGivingPokeblock + goto_if_ne VAR_RESULT, 0xFFFF, LilycoveCity_PokemonCenter_1F_EventScript_GivePokeblock + end LilycoveCity_PokemonCenter_1F_EventScript_AskQuitGivingPokeblock:: - msgbox LilycoveCity_PokemonCenter_1F_Text_ICantHaveOnePokeblock, MSGBOX_YESNO - compare VAR_RESULT, YES - goto_if_eq LilycoveCity_PokemonCenter_1F_EventScript_DeclineGivePokeblock - compare VAR_RESULT, NO - goto_if_eq LilycoveCity_PokemonCenter_1F_EventScript_ChoosePokeblock - end + msgbox LilycoveCity_PokemonCenter_1F_Text_ICantHaveOnePokeblock, MSGBOX_YESNO + goto_if_eq VAR_RESULT, YES, LilycoveCity_PokemonCenter_1F_EventScript_DeclineGivePokeblock + goto_if_eq VAR_RESULT, NO, LilycoveCity_PokemonCenter_1F_EventScript_ChoosePokeblock + end LilycoveCity_PokemonCenter_1F_EventScript_GivePokeblock:: - msgbox LilycoveCity_PokemonCenter_1F_Text_IllUseYourPokeblock, MSGBOX_DEFAULT - special SetContestLadyGivenPokeblock - special GetContestLadyMonSpecies - goto LilycoveCity_PokemonCenter_1F_EventScript_FeedPokeblock - end + msgbox LilycoveCity_PokemonCenter_1F_Text_IllUseYourPokeblock, MSGBOX_DEFAULT + special SetContestLadyGivenPokeblock + special GetContestLadyMonSpecies + goto LilycoveCity_PokemonCenter_1F_EventScript_FeedPokeblock + end @ VAR_0x8004 here is the return value from GivePokeblockToContestLady LilycoveCity_PokemonCenter_1F_EventScript_FeedPokeblock:: - applymovement LOCALID_LILYCOVE_LADY, LilycoveCity_PokemonCenter_1F_Movement_LadyFaceMon - waitmovement 0 - delay 60 - applymovement LOCALID_LADYS_MON, LilycoveCity_PokemonCenter_1F_Movement_MonFaceLady - waitmovement 0 - delay 60 - waitse - playmoncry VAR_0x8005, 0 - delay 120 - waitmoncry - compare VAR_0x8004, 1 - goto_if_eq LilycoveCity_PokemonCenter_1F_EventScript_MonEnjoyPokeblock - goto LilycoveCity_PokemonCenter_1F_EventScript_FinishFeedPokeblock - end + applymovement LOCALID_LILYCOVE_LADY, LilycoveCity_PokemonCenter_1F_Movement_LadyFaceMon + waitmovement 0 + delay 60 + applymovement LOCALID_LADYS_MON, LilycoveCity_PokemonCenter_1F_Movement_MonFaceLady + waitmovement 0 + delay 60 + waitse + playmoncry VAR_0x8005, CRY_MODE_NORMAL + delay 120 + waitmoncry + goto_if_eq VAR_0x8004, 1, LilycoveCity_PokemonCenter_1F_EventScript_MonEnjoyPokeblock + goto LilycoveCity_PokemonCenter_1F_EventScript_FinishFeedPokeblock + end @ VAR_0x8004 here is the return value from GivePokeblockToContestLady LilycoveCity_PokemonCenter_1F_EventScript_MonEnjoyPokeblock:: - applymovement LOCALID_LADYS_MON, LilycoveCity_PokemonCenter_1F_Movement_MonJump - waitmovement 0 - delay 60 + applymovement LOCALID_LADYS_MON, LilycoveCity_PokemonCenter_1F_Movement_MonJump + waitmovement 0 + delay 60 LilycoveCity_PokemonCenter_1F_EventScript_FinishFeedPokeblock:: - applymovement LOCALID_LILYCOVE_LADY, LilycoveCity_PokemonCenter_1F_Movement_LadyFacePlayer - waitmovement 0 - delay 60 - compare VAR_0x8004, 0 - goto_if_eq LilycoveCity_PokemonCenter_1F_EventScript_MonDislikedPokeblock - compare VAR_0x8004, 1 - goto_if_eq LilycoveCity_PokemonCenter_1F_EventScript_MonLikedPokeblock - end + applymovement LOCALID_LILYCOVE_LADY, LilycoveCity_PokemonCenter_1F_Movement_LadyFacePlayer + waitmovement 0 + delay 60 + goto_if_eq VAR_0x8004, 0, LilycoveCity_PokemonCenter_1F_EventScript_MonDislikedPokeblock + goto_if_eq VAR_0x8004, 1, LilycoveCity_PokemonCenter_1F_EventScript_MonLikedPokeblock + end LilycoveCity_PokemonCenter_1F_EventScript_MonDislikedPokeblock:: - msgbox LilycoveCity_PokemonCenter_1F_Text_NoChangeThanks, MSGBOX_DEFAULT - goto LilycoveCity_PokemonCenter_1F_EventScript_CheckAirContestLadyShow - end + msgbox LilycoveCity_PokemonCenter_1F_Text_NoChangeThanks, MSGBOX_DEFAULT + goto LilycoveCity_PokemonCenter_1F_EventScript_CheckAirContestLadyShow + end LilycoveCity_PokemonCenter_1F_EventScript_MonLikedPokeblock:: - special Script_BufferContestLadyCategoryAndMonName - msgbox LilycoveCity_PokemonCenter_1F_Text_ReallyImprovedThanks, MSGBOX_DEFAULT - goto LilycoveCity_PokemonCenter_1F_EventScript_CheckAirContestLadyShow - end + special Script_BufferContestLadyCategoryAndMonName + msgbox LilycoveCity_PokemonCenter_1F_Text_ReallyImprovedThanks, MSGBOX_DEFAULT + goto LilycoveCity_PokemonCenter_1F_EventScript_CheckAirContestLadyShow + end LilycoveCity_PokemonCenter_1F_EventScript_CheckAirContestLadyShow:: - specialvar VAR_RESULT, ShouldContestLadyShowGoOnAir - compare VAR_RESULT, 1 - goto_if_eq LilycoveCity_PokemonCenter_1F_EventScript_AirContestLadyShow - release - end + specialvar VAR_RESULT, ShouldContestLadyShowGoOnAir + goto_if_eq VAR_RESULT, 1, LilycoveCity_PokemonCenter_1F_EventScript_AirContestLadyShow + release + end LilycoveCity_PokemonCenter_1F_EventScript_AirContestLadyShow:: - msgbox LilycoveCity_PokemonCenter_1F_Text_ReadyToEnterContests, MSGBOX_DEFAULT - special PutLilycoveContestLadyShowOnTheAir - release - end + msgbox LilycoveCity_PokemonCenter_1F_Text_ReadyToEnterContests, MSGBOX_DEFAULT + special PutLilycoveContestLadyShowOnTheAir + release + end LilycoveCity_PokemonCenter_1F_EventScript_NoPokeblockCase:: - msgbox LilycoveCity_PokemonCenter_1F_Text_DontHaveAPokeblockCase, MSGBOX_DEFAULT - release - end + msgbox LilycoveCity_PokemonCenter_1F_Text_DontHaveAPokeblockCase, MSGBOX_DEFAULT + release + end LilycoveCity_PokemonCenter_1F_Movement_LadyFaceMon: - face_right - delay_8 - step_end + face_right + delay_8 + step_end LilycoveCity_PokemonCenter_1F_Movement_MonFaceLady: - face_left - delay_8 - step_end + face_left + delay_8 + step_end @ Unused LilycoveCity_PokemonCenter_1F_Movement_MonFaceDown: - face_down - step_end + face_down + step_end LilycoveCity_PokemonCenter_1F_Movement_LadyFacePlayer: - face_player - step_end + face_player + step_end LilycoveCity_PokemonCenter_1F_Movement_MonJump: - disable_jump_landing_ground_effect - jump_in_place_left - disable_jump_landing_ground_effect - jump_in_place_left - step_end + disable_jump_landing_ground_effect + jump_in_place_left + disable_jump_landing_ground_effect + jump_in_place_left + step_end LilycoveCity_PokemonCenter_1F_EventScript_ContestLadyMon:: - specialvar VAR_RESULT, GetContestLadyCategory - special Script_BufferContestLadyCategoryAndMonName - special GetContestLadyMonSpecies - compare VAR_RESULT, CONTEST_CATEGORY_COOL - goto_if_eq LilycoveCity_PokemonCenter_1F_EventScript_Zigzagoon - compare VAR_RESULT, CONTEST_CATEGORY_BEAUTY - goto_if_eq LilycoveCity_PokemonCenter_1F_EventScript_Skitty - compare VAR_RESULT, CONTEST_CATEGORY_CUTE - goto_if_eq LilycoveCity_PokemonCenter_1F_EventScript_Poochyena - compare VAR_RESULT, CONTEST_CATEGORY_SMART - goto_if_eq LilycoveCity_PokemonCenter_1F_EventScript_Kecleon - compare VAR_RESULT, CONTEST_CATEGORY_TOUGH - goto_if_eq LilycoveCity_PokemonCenter_1F_EventScript_Pikachu - end + specialvar VAR_RESULT, GetContestLadyCategory + special Script_BufferContestLadyCategoryAndMonName + special GetContestLadyMonSpecies + goto_if_eq VAR_RESULT, CONTEST_CATEGORY_COOL, LilycoveCity_PokemonCenter_1F_EventScript_Zigzagoon + goto_if_eq VAR_RESULT, CONTEST_CATEGORY_BEAUTY, LilycoveCity_PokemonCenter_1F_EventScript_Skitty + goto_if_eq VAR_RESULT, CONTEST_CATEGORY_CUTE, LilycoveCity_PokemonCenter_1F_EventScript_Poochyena + goto_if_eq VAR_RESULT, CONTEST_CATEGORY_SMART, LilycoveCity_PokemonCenter_1F_EventScript_Kecleon + goto_if_eq VAR_RESULT, CONTEST_CATEGORY_TOUGH, LilycoveCity_PokemonCenter_1F_EventScript_Pikachu + end LilycoveCity_PokemonCenter_1F_EventScript_Zigzagoon:: - lock - faceplayer - waitse - playmoncry VAR_0x8005, 0 - msgbox LilycoveCity_PokemonCenter_1F_Text_Zigzagoon, MSGBOX_DEFAULT - waitmoncry - release - end + lock + faceplayer + waitse + playmoncry VAR_0x8005, CRY_MODE_NORMAL + msgbox LilycoveCity_PokemonCenter_1F_Text_Zigzagoon, MSGBOX_DEFAULT + waitmoncry + release + end LilycoveCity_PokemonCenter_1F_EventScript_Skitty:: - lock - faceplayer - waitse - playmoncry VAR_0x8005, 0 - msgbox LilycoveCity_PokemonCenter_1F_Text_Skitty, MSGBOX_DEFAULT - waitmoncry - release - end + lock + faceplayer + waitse + playmoncry VAR_0x8005, CRY_MODE_NORMAL + msgbox LilycoveCity_PokemonCenter_1F_Text_Skitty, MSGBOX_DEFAULT + waitmoncry + release + end LilycoveCity_PokemonCenter_1F_EventScript_Poochyena:: - lock - faceplayer - waitse - playmoncry VAR_0x8005, 0 - msgbox LilycoveCity_PokemonCenter_1F_Text_Poochyena, MSGBOX_DEFAULT - waitmoncry - release - end + lock + faceplayer + waitse + playmoncry VAR_0x8005, CRY_MODE_NORMAL + msgbox LilycoveCity_PokemonCenter_1F_Text_Poochyena, MSGBOX_DEFAULT + waitmoncry + release + end LilycoveCity_PokemonCenter_1F_EventScript_Kecleon:: - lock - faceplayer - waitse - playmoncry VAR_0x8005, 0 - msgbox LilycoveCity_PokemonCenter_1F_Text_Kecleon, MSGBOX_DEFAULT - waitmoncry - release - end + lock + faceplayer + waitse + playmoncry VAR_0x8005, CRY_MODE_NORMAL + msgbox LilycoveCity_PokemonCenter_1F_Text_Kecleon, MSGBOX_DEFAULT + waitmoncry + release + end LilycoveCity_PokemonCenter_1F_EventScript_Pikachu:: - lock - faceplayer - waitse - playmoncry VAR_0x8005, 0 - msgbox LilycoveCity_PokemonCenter_1F_Text_Pikachu, MSGBOX_DEFAULT - waitmoncry - release - end + lock + faceplayer + waitse + playmoncry VAR_0x8005, CRY_MODE_NORMAL + msgbox LilycoveCity_PokemonCenter_1F_Text_Pikachu, MSGBOX_DEFAULT + waitmoncry + release + end LilycoveCity_PokemonCenter_1F_Text_ImTheFavorLady: - .string "I'm the FAVOR LADY…$" + .string "I'm the FAVOR LADY…$" LilycoveCity_PokemonCenter_1F_Text_ObsessedWithThing: - .string "I've recently developed an obsession\n" - .string "for {STR_VAR_1} things…$" + .string "I've recently developed an obsession\n" + .string "for {STR_VAR_1} things…$" LilycoveCity_PokemonCenter_1F_Text_ThankYouForLastTime: - .string "Oh…\n" - .string "Thank you for last time…$" + .string "Oh…\n" + .string "Thank you for last time…$" LilycoveCity_PokemonCenter_1F_Text_PlayerGaveMeBadThing: - .string "Before, I think it was {STR_VAR_3}…\p" - .string "{STR_VAR_3} gave me one {STR_VAR_2},\n" - .string "saying it was {STR_VAR_1}.\p" - .string "But it wasn't {STR_VAR_1}.\n" - .string "Not in the least bit.$" + .string "Before, I think it was {STR_VAR_3}…\p" + .string "{STR_VAR_3} gave me one {STR_VAR_2},\n" + .string "saying it was {STR_VAR_1}.\p" + .string "But it wasn't {STR_VAR_1}.\n" + .string "Not in the least bit.$" LilycoveCity_PokemonCenter_1F_Text_PlayerGaveMeGreatThing: - .string "Before, {STR_VAR_3} gave me a very\n" - .string "{STR_VAR_1} {STR_VAR_2}.\p" - .string "I cherish it now.$" + .string "Before, {STR_VAR_3} gave me a very\n" + .string "{STR_VAR_1} {STR_VAR_2}.\p" + .string "I cherish it now.$" LilycoveCity_PokemonCenter_1F_Text_WillYouShareThing: - .string "Listen, if you have anything that\n" - .string "is {STR_VAR_1}, will you share it\l" - .string "with me?$" + .string "Listen, if you have anything that\n" + .string "is {STR_VAR_1}, will you share it\l" + .string "with me?$" LilycoveCity_PokemonCenter_1F_Text_WhatWillYouGiveMe: - .string "…Really?\n" - .string "What will you give me?$" + .string "…Really?\n" + .string "What will you give me?$" LilycoveCity_PokemonCenter_1F_Text_IsThatSoGoodbye: - .string "Is that so?\n" - .string "Then, it's good-bye…$" + .string "Is that so?\n" + .string "Then, it's good-bye…$" LilycoveCity_PokemonCenter_1F_Text_NotWillingToShare: - .string "Oh…\n" - .string "You're not willing to share?$" + .string "Oh…\n" + .string "You're not willing to share?$" LilycoveCity_PokemonCenter_1F_Text_IllTryToCherishIt: - .string "Oh?\n" - .string "That {STR_VAR_2} is {STR_VAR_1}?\p" - .string "…Oh, is that right?\p" - .string "Well, I owe you a thanks anyway.\n" - .string "I'll try to cherish it…$" + .string "Oh?\n" + .string "That {STR_VAR_2} is {STR_VAR_1}?\p" + .string "…Oh, is that right?\p" + .string "Well, I owe you a thanks anyway.\n" + .string "I'll try to cherish it…$" LilycoveCity_PokemonCenter_1F_Text_IWillCherishThis: - .string "Oh…\p" - .string "That's a quite {STR_VAR_1}\n" - .string "{STR_VAR_2}…\p" - .string "Isn't it nice?\n" - .string "It's so dreamy…\p" - .string "Thank you…\n" - .string "I will cherish this…$" + .string "Oh…\p" + .string "That's a quite {STR_VAR_1}\n" + .string "{STR_VAR_2}…\p" + .string "Isn't it nice?\n" + .string "It's so dreamy…\p" + .string "Thank you…\n" + .string "I will cherish this…$" LilycoveCity_PokemonCenter_1F_Text_IWillTreasureThis: - .string "…Oh, oh, oh…\p" - .string "This is amazing!\n" - .string "This really is {STR_VAR_1}!\p" - .string "I never knew that one {STR_VAR_2}\n" - .string "could be this {STR_VAR_1}!\p" - .string "Thank you!\p" - .string "I will treasure this for the rest\n" - .string "of my life!$" + .string "…Oh, oh, oh…\p" + .string "This is amazing!\n" + .string "This really is {STR_VAR_1}!\p" + .string "I never knew that one {STR_VAR_2}\n" + .string "could be this {STR_VAR_1}!\p" + .string "Thank you!\p" + .string "I will treasure this for the rest\n" + .string "of my life!$" LilycoveCity_PokemonCenter_1F_Text_IllGiveYouThisInReturn: - .string "I'll give you this wonderful item in\n" - .string "return for your fabulous gift.\p" - .string "I hope you will cherish it…$" + .string "I'll give you this wonderful item in\n" + .string "return for your fabulous gift.\p" + .string "I hope you will cherish it…$" LilycoveCity_PokemonCenter_1F_Text_YouDontHaveSpaceForIt: - .string "Oh, you can't have it if you don't have\n" - .string "the space for it.\p" - .string "Please come see me when you get\n" - .string "your BAG organized…$" + .string "Oh, you can't have it if you don't have\n" + .string "the space for it.\p" + .string "Please come see me when you get\n" + .string "your BAG organized…$" LilycoveCity_PokemonCenter_1F_Text_ImTheQuizLady: - .string "I'm the QUIZ LADY!\n" - .string "I love quizzes!$" + .string "I'm the QUIZ LADY!\n" + .string "I love quizzes!$" LilycoveCity_PokemonCenter_1F_Text_WaitingToTakeYourQuiz: - .string "Oh?\p" - .string "I'm waiting for a challenger to answer\n" - .string "the quiz you made.\p" - .string "We can chat another time, okay?$" + .string "Oh?\p" + .string "I'm waiting for a challenger to answer\n" + .string "the quiz you made.\p" + .string "We can chat another time, okay?$" LilycoveCity_PokemonCenter_1F_Text_WaitingForChallenger: - .string "I'm waiting for someone to challenge\n" - .string "a quiz this {STR_VAR_1} thought up!$" + .string "I'm waiting for someone to challenge\n" + .string "a quiz this {STR_VAR_1} thought up!$" LilycoveCity_PokemonCenter_1F_Text_TakeQuizChallenge: - .string "If you answer correctly, you can win\n" - .string "fabulous prizes!\p" - .string "Would you like to take the quiz\n" - .string "challenge?$" + .string "If you answer correctly, you can win\n" + .string "fabulous prizes!\p" + .string "Would you like to take the quiz\n" + .string "challenge?$" LilycoveCity_PokemonCenter_1F_Text_WaitForAnswer: - .string "… … … … … …\n" - .string "… … … … … …$" + .string "… … … … … …\n" + .string "… … … … … …$" LilycoveCity_PokemonCenter_1F_Text_HowBoringBye: - .string "Oh, how boring!\n" - .string "Bye-bye!$" + .string "Oh, how boring!\n" + .string "Bye-bye!$" LilycoveCity_PokemonCenter_1F_Text_YoureGoingToQuit: - .string "Awww!\n" - .string "You're going to quit?$" + .string "Awww!\n" + .string "You're going to quit?$" LilycoveCity_PokemonCenter_1F_Text_TakeTheQuizAnotherTime: - .string "Please take the quiz challenge\n" - .string "another time!$" + .string "Please take the quiz challenge\n" + .string "another time!$" LilycoveCity_PokemonCenter_1F_Text_YouGotItRight: - .string "You're amazing! You've got it right!\n" - .string "You're one sharp customer!$" + .string "You're amazing! You've got it right!\n" + .string "You're one sharp customer!$" LilycoveCity_PokemonCenter_1F_Text_YouGotItRightYouveWonPersonsPrize: - .string "Congratulations!\n" - .string "You've got the quiz right!\p" - .string "You've won a prize provided by\n" - .string "{STR_VAR_1}!$" + .string "Congratulations!\n" + .string "You've got the quiz right!\p" + .string "You've won a prize provided by\n" + .string "{STR_VAR_1}!$" @ Unused LilycoveCity_PokemonCenter_1F_Text_XReceivedOneY: - .string "{STR_VAR_1} received\n" - .string "one {STR_VAR_2}!$" + .string "{STR_VAR_1} received\n" + .string "one {STR_VAR_2}!$" LilycoveCity_PokemonCenter_1F_Text_YourBagIsFilledUp: - .string "Oh? Your BAG is filled up!\n" - .string "Come see me when you have room.$" + .string "Oh? Your BAG is filled up!\n" + .string "Come see me when you have room.$" LilycoveCity_PokemonCenter_1F_Text_WrongTheCorrectAnswerIs: - .string "Hmm… Wrong!\n" - .string "The correct answer is “{STR_VAR_3}”!$" + .string "Hmm… Wrong!\n" + .string "The correct answer is “{STR_VAR_3}”!$" LilycoveCity_PokemonCenter_1F_Text_IGetToKeepPrize: - .string "Too bad!\p" - .string "I get to keep the quiz prize\n" - .string "{STR_VAR_1} now!$" + .string "Too bad!\p" + .string "I get to keep the quiz prize\n" + .string "{STR_VAR_1} now!$" LilycoveCity_PokemonCenter_1F_Text_MakeYourOwnQuiz: - .string "Listen, listen!\n" - .string "Would you like to make your own quiz?$" + .string "Listen, listen!\n" + .string "Would you like to make your own quiz?$" LilycoveCity_PokemonCenter_1F_Text_MaybeNextTime: - .string "Oh, I see…\n" - .string "Well, maybe next time!$" + .string "Oh, I see…\n" + .string "Well, maybe next time!$" LilycoveCity_PokemonCenter_1F_Text_PickYourPrize: - .string "Okay, the first thing you have to do\n" - .string "is pick the prize for the person that\l" - .string "answers your quiz correctly.\p" - .string "But beware, if the person taking\n" - .string "the quiz can't get it right, I get to\l" - .string "keep the prize!$" + .string "Okay, the first thing you have to do\n" + .string "is pick the prize for the person that\l" + .string "answers your quiz correctly.\p" + .string "But beware, if the person taking\n" + .string "the quiz can't get it right, I get to\l" + .string "keep the prize!$" LilycoveCity_PokemonCenter_1F_Text_QuitChoosingPrize: - .string "If you don't choose a prize,\n" - .string "your quiz can't be made.\p" - .string "Are you going to quit making\n" - .string "your quiz?$" + .string "If you don't choose a prize,\n" + .string "your quiz can't be made.\p" + .string "Are you going to quit making\n" + .string "your quiz?$" LilycoveCity_PokemonCenter_1F_Text_WriteYourQuiz: - .string "Oh, how nice!\n" - .string "That's a wonderful prize!\p" - .string "Next, you need to write your quiz\n" - .string "question and its answer.$" + .string "Oh, how nice!\n" + .string "That's a wonderful prize!\p" + .string "Next, you need to write your quiz\n" + .string "question and its answer.$" LilycoveCity_PokemonCenter_1F_Text_QuitWritingQuizQuestion: - .string "Are you going to quit writing\n" - .string "your quiz question?$" + .string "Are you going to quit writing\n" + .string "your quiz question?$" @ Unused LilycoveCity_PokemonCenter_1F_Text_QuitWritingQuizAnswer: - .string "Are you going to quit choosing\n" - .string "your quiz answer?$" + .string "Are you going to quit choosing\n" + .string "your quiz answer?$" LilycoveCity_PokemonCenter_1F_Text_IllLookForAChallenger: - .string "Thank you!\n" - .string "You've put together a nice quiz.\p" - .string "I'll go look for someone who'll take\n" - .string "your quiz challenge right away.$" + .string "Thank you!\n" + .string "You've put together a nice quiz.\p" + .string "I'll go look for someone who'll take\n" + .string "your quiz challenge right away.$" LilycoveCity_PokemonCenter_1F_Text_ImTheContestLady: - .string "I'm the CONTEST LADY!\n" - .string "I sure do love CONTESTS!$" + .string "I'm the CONTEST LADY!\n" + .string "I sure do love CONTESTS!$" LilycoveCity_PokemonCenter_1F_Text_ThankForPokeblock: - .string "Thanks for your {POKEBLOCK} before!$" + .string "Thanks for your {POKEBLOCK} before!$" LilycoveCity_PokemonCenter_1F_Text_MyFriendDisplaysQuality: - .string "This is my friend {STR_VAR_1}!\n" - .string "It's the epitome of {STR_VAR_2}!\p" - .string "But I think that it will display\n" - .string "even more {STR_VAR_2}!$" + .string "This is my friend {STR_VAR_1}!\n" + .string "It's the epitome of {STR_VAR_2}!\p" + .string "But I think that it will display\n" + .string "even more {STR_VAR_2}!$" LilycoveCity_PokemonCenter_1F_Text_DontHaveAPokeblockCase: - .string "So, I need your help!\p" - .string "Please, may I have one {POKEBLOCK}?\n" - .string "All I'm asking for is one!\p" - .string "…Oh, but…\n" - .string "Don't you have a {POKEBLOCK} CASE?\l" - .string "That's no good. Next time, then!$" + .string "So, I need your help!\p" + .string "Please, may I have one {POKEBLOCK}?\n" + .string "All I'm asking for is one!\p" + .string "…Oh, but…\n" + .string "Don't you have a {POKEBLOCK} CASE?\l" + .string "That's no good. Next time, then!$" LilycoveCity_PokemonCenter_1F_Text_AskingForOnePokeblock: - .string "So, I need your help!\p" - .string "Please, may I have one {POKEBLOCK}?\n" - .string "All I'm asking for is one!$" + .string "So, I need your help!\p" + .string "Please, may I have one {POKEBLOCK}?\n" + .string "All I'm asking for is one!$" LilycoveCity_PokemonCenter_1F_Text_ICantHaveOnePokeblock: - .string "Awww!\n" - .string "I can't have one {POKEBLOCK}?!$" + .string "Awww!\n" + .string "I can't have one {POKEBLOCK}?!$" LilycoveCity_PokemonCenter_1F_Text_WhatACheapskate: - .string "Sheesh!\n" - .string "What a cheapskate!$" + .string "Sheesh!\n" + .string "What a cheapskate!$" LilycoveCity_PokemonCenter_1F_Text_IllUseYourPokeblock: - .string "Yay!\n" - .string "Thank you!\p" - .string "I'll feed my POKéMON your {POKEBLOCK}\n" - .string "right away.$" + .string "Yay!\n" + .string "Thank you!\p" + .string "I'll feed my POKéMON your {POKEBLOCK}\n" + .string "right away.$" LilycoveCity_PokemonCenter_1F_Text_NoChangeThanks: - .string "…It doesn't seem to have changed\n" - .string "in any way at all…\p" - .string "Hmm…\p" - .string "Oh, well!\n" - .string "Thank you very much!$" + .string "…It doesn't seem to have changed\n" + .string "in any way at all…\p" + .string "Hmm…\p" + .string "Oh, well!\n" + .string "Thank you very much!$" LilycoveCity_PokemonCenter_1F_Text_ReallyImprovedThanks: - .string "Oh, yay!\n" - .string "It's really delighted!\p" - .string "I think it really improved {STR_VAR_1}'s\n" - .string "{STR_VAR_2} quality, too.\p" - .string "Thank you so much!$" + .string "Oh, yay!\n" + .string "It's really delighted!\p" + .string "I think it really improved {STR_VAR_1}'s\n" + .string "{STR_VAR_2} quality, too.\p" + .string "Thank you so much!$" LilycoveCity_PokemonCenter_1F_Text_ReadyToEnterContests: - .string "Hmm…\p" - .string "I think we may be ready to enter\n" - .string "some CONTESTS.\p" - .string "If you see us in one somewhere,\n" - .string "I hope you'll cheer for us.$" + .string "Hmm…\p" + .string "I think we may be ready to enter\n" + .string "some CONTESTS.\p" + .string "If you see us in one somewhere,\n" + .string "I hope you'll cheer for us.$" LilycoveCity_PokemonCenter_1F_Text_Zigzagoon: - .string "{STR_VAR_1}: Guguuh!$" + .string "{STR_VAR_1}: Guguuh!$" LilycoveCity_PokemonCenter_1F_Text_Kecleon: - .string "{STR_VAR_1}: Igigigiiih!$" + .string "{STR_VAR_1}: Igigigiiih!$" LilycoveCity_PokemonCenter_1F_Text_Poochyena: - .string "{STR_VAR_1}: Baaarun…$" + .string "{STR_VAR_1}: Baaarun…$" LilycoveCity_PokemonCenter_1F_Text_Pikachu: - .string "{STR_VAR_1}: Pikka!$" + .string "{STR_VAR_1}: Pikka!$" LilycoveCity_PokemonCenter_1F_Text_Skitty: - .string "{STR_VAR_1}: Umyaaaan!$" + .string "{STR_VAR_1}: Umyaaaan!$" diff --git a/data/scripts/mauville_man.inc b/data/scripts/mauville_man.inc index a9c008e5ec..e1fa3d1799 100644 --- a/data/scripts/mauville_man.inc +++ b/data/scripts/mauville_man.inc @@ -1,5 +1,5 @@ MauvilleCity_PokemonCenter_1F_EventScript_MauvilleOldMan:: - special ScrSpecial_GetCurrentMauvilleMan + special Script_GetCurrentMauvilleMan switch VAR_RESULT case MAUVILLE_MAN_BARD, MauvilleCity_PokemonCenter_1F_EventScript_Bard case MAUVILLE_MAN_HIPSTER, MauvilleCity_PokemonCenter_1F_EventScript_Hipster @@ -13,19 +13,16 @@ MauvilleCity_PokemonCenter_1F_EventScript_Bard:: lock faceplayer msgbox MauvilleCity_PokemonCenter_1F_Text_WouldYouLikeToHearMySong, MSGBOX_YESNO - compare VAR_RESULT, YES - goto_if_eq MauvilleCity_PokemonCenter_1F_EventScript_PlaySong - compare VAR_RESULT, NO - goto_if_eq MauvilleCity_PokemonCenter_1F_EventScript_DeclineSong + goto_if_eq VAR_RESULT, YES, MauvilleCity_PokemonCenter_1F_EventScript_PlaySong + goto_if_eq VAR_RESULT, NO, MauvilleCity_PokemonCenter_1F_EventScript_DeclineSong end MauvilleCity_PokemonCenter_1F_EventScript_PlaySong:: setvar VAR_0x8004, 0 - special ScrSpecial_PlayBardSong + special PlayBardSong delay 60 - special ScrSpecial_HasBardSongBeenChanged - compare VAR_RESULT, FALSE - goto_if_eq MauvilleCity_PokemonCenter_1F_EventScript_AskToWriteLyrics + special HasBardSongBeenChanged + goto_if_eq VAR_RESULT, FALSE, MauvilleCity_PokemonCenter_1F_EventScript_AskToWriteLyrics msgbox MauvilleCity_PokemonCenter_1F_Text_WishICouldPlaySongForOthers, MSGBOX_DEFAULT release end @@ -37,10 +34,8 @@ MauvilleCity_PokemonCenter_1F_EventScript_DeclineSong:: MauvilleCity_PokemonCenter_1F_EventScript_AskToWriteLyrics:: msgbox MauvilleCity_PokemonCenter_1F_Text_WouldYouLikeToWriteSomeLyrics, MSGBOX_YESNO - compare VAR_RESULT, YES - goto_if_eq MauvilleCity_PokemonCenter_1F_EventScript_WriteLyrics - compare VAR_RESULT, NO - goto_if_eq MauvilleCity_PokemonCenter_1F_EventScript_DeclineWritingLyrics + goto_if_eq VAR_RESULT, YES, MauvilleCity_PokemonCenter_1F_EventScript_WriteLyrics + goto_if_eq VAR_RESULT, NO, MauvilleCity_PokemonCenter_1F_EventScript_DeclineWritingLyrics end MauvilleCity_PokemonCenter_1F_EventScript_WriteLyrics:: @@ -48,16 +43,14 @@ MauvilleCity_PokemonCenter_1F_EventScript_WriteLyrics:: call Common_ShowEasyChatScreen lock faceplayer - compare VAR_RESULT, 0 - goto_if_eq MauvilleCity_PokemonCenter_1F_EventScript_DeclineWritingLyrics + goto_if_eq VAR_RESULT, 0, MauvilleCity_PokemonCenter_1F_EventScript_DeclineWritingLyrics msgbox MauvilleCity_PokemonCenter_1F_Text_LetMeSingItForYou, MSGBOX_DEFAULT setvar VAR_0x8004, 1 - special ScrSpecial_PlayBardSong + special PlayBardSong delay 60 msgbox MauvilleCity_PokemonCenter_1F_Text_ThatHowYouWantedSongToGo, MSGBOX_YESNO - compare VAR_RESULT, NO - goto_if_eq MauvilleCity_PokemonCenter_1F_EventScript_WriteLyrics - special ScrSpecial_SaveBardSongLyrics + goto_if_eq VAR_RESULT, NO, MauvilleCity_PokemonCenter_1F_EventScript_WriteLyrics + special SaveBardSongLyrics msgbox MauvilleCity_PokemonCenter_1F_Text_IllSingThisSongForAWhile, MSGBOX_DEFAULT release end @@ -73,24 +66,22 @@ MauvilleCity_PokemonCenter_1F_EventScript_Hipster:: faceplayer setflag FLAG_SYS_HIPSTER_MEET msgbox MauvilleCity_PokemonCenter_1F_Text_TeachWhatsHipAndHappening, MSGBOX_DEFAULT - special ScrSpecial_GetHipsterSpokenFlag - compare VAR_RESULT, FALSE - goto_if_eq MauvilleCity_PokemonCenter_1F_EventScript_TryTeachWord + special GetHipsterSpokenFlag + goto_if_eq VAR_RESULT, FALSE, MauvilleCity_PokemonCenter_1F_EventScript_TryTeachWord msgbox MauvilleCity_PokemonCenter_1F_Text_IAlreadyTaughtYou, MSGBOX_DEFAULT release end MauvilleCity_PokemonCenter_1F_EventScript_TryTeachWord:: - special ScrSpecial_HipsterTeachWord - compare VAR_RESULT, TRUE - goto_if_eq MauvilleCity_PokemonCenter_1F_EventScript_TeachWord + special HipsterTryTeachWord + goto_if_eq VAR_RESULT, TRUE, MauvilleCity_PokemonCenter_1F_EventScript_TeachWord msgbox MauvilleCity_PokemonCenter_1F_Text_IveGotNothingNewToTeach, MSGBOX_DEFAULT release end MauvilleCity_PokemonCenter_1F_EventScript_TeachWord:: msgbox MauvilleCity_PokemonCenter_1F_Text_HaveYouHeardOfPhrase, MSGBOX_DEFAULT - special ScrSpecial_SetHipsterSpokenFlag + special SetHipsterSpokenFlag release end @@ -158,11 +149,9 @@ MauvilleCity_PokemonCenter_1F_EventScript_Trader:: lock faceplayer msgbox MauvilleCity_PokemonCenter_1F_Text_WantToTradeDecor, MSGBOX_YESNO - compare VAR_RESULT, NO - goto_if_eq MauvilleCity_PokemonCenter_1F_EventScript_DeclineTrade - special ScrSpecial_GetTraderTradedFlag - compare VAR_RESULT, TRUE - goto_if_eq MauvilleCity_PokemonCenter_1F_EventScript_AlreadyTraded + goto_if_eq VAR_RESULT, NO, MauvilleCity_PokemonCenter_1F_EventScript_DeclineTrade + special GetTraderTradedFlag + goto_if_eq VAR_RESULT, TRUE, MauvilleCity_PokemonCenter_1F_EventScript_AlreadyTraded message MauvilleCity_PokemonCenter_1F_Text_PickADecorItem waitmessage goto MauvilleCity_PokemonCenter_1F_EventScript_PickDecorToReceive @@ -179,18 +168,14 @@ MauvilleCity_PokemonCenter_1F_EventScript_AlreadyTraded:: end MauvilleCity_PokemonCenter_1F_EventScript_PickDecorToReceive:: - special ScrSpecial_TraderMenuGetDecoration + special TraderMenuGetDecoration waitstate - compare VAR_0x8004, 0 - goto_if_eq MauvilleCity_PokemonCenter_1F_EventScript_CancelPickDecor - compare VAR_0x8004, 0xFFFF - goto_if_eq MauvilleCity_PokemonCenter_1F_EventScript_InvalidDecor + goto_if_eq VAR_0x8004, 0, MauvilleCity_PokemonCenter_1F_EventScript_CancelPickDecor + goto_if_eq VAR_0x8004, 0xFFFF, MauvilleCity_PokemonCenter_1F_EventScript_InvalidDecor msgbox MauvilleCity_PokemonCenter_1F_Text_OnceBelongedToPlayerDoYouWantIt, MSGBOX_YESNO - compare VAR_RESULT, NO - goto_if_eq MauvilleCity_PokemonCenter_1F_EventScript_PickDifferentDecor - special ScrSpecial_DoesPlayerHaveNoDecorations - compare VAR_RESULT, TRUE - goto_if_eq MauvilleCity_PokemonCenter_1F_EventScript_DontHaveAnyDecor + goto_if_eq VAR_RESULT, NO, MauvilleCity_PokemonCenter_1F_EventScript_PickDifferentDecor + special DoesPlayerHaveNoDecorations + goto_if_eq VAR_RESULT, TRUE, MauvilleCity_PokemonCenter_1F_EventScript_DontHaveAnyDecor goto MauvilleCity_PokemonCenter_1F_EventScript_PickDecorToGive end @@ -218,19 +203,15 @@ MauvilleCity_PokemonCenter_1F_EventScript_DontHaveAnyDecor:: MauvilleCity_PokemonCenter_1F_EventScript_PickDecorToGive:: msgbox MauvilleCity_PokemonCenter_1F_Text_PickTheDecorToTrade, MSGBOX_DEFAULT - special ScrSpecial_TraderMenuGiveDecoration + special TraderShowDecorationMenu waitstate - compare VAR_0x8006, 0 - goto_if_eq MauvilleCity_PokemonCenter_1F_EventScript_CancelGiveDecor - compare VAR_0x8006, 0xFFFF - goto_if_eq MauvilleCity_PokemonCenter_1F_EventScript_DecorInUse - special ScrSpecial_IsDecorationFull - compare VAR_RESULT, TRUE - goto_if_eq MauvilleCity_PokemonCenter_1F_EventScript_NoRoomForDecor + goto_if_eq VAR_0x8006, 0, MauvilleCity_PokemonCenter_1F_EventScript_CancelGiveDecor + goto_if_eq VAR_0x8006, 0xFFFF, MauvilleCity_PokemonCenter_1F_EventScript_DecorInUse + special IsDecorationCategoryFull + goto_if_eq VAR_RESULT, TRUE, MauvilleCity_PokemonCenter_1F_EventScript_NoRoomForDecor msgbox MauvilleCity_PokemonCenter_1F_Text_SoWellTradeTheseDecor, MSGBOX_YESNO - compare VAR_RESULT, NO - goto_if_eq MauvilleCity_PokemonCenter_1F_EventScript_PickDecorToGive - special ScrSpecial_TraderDoDecorationTrade + goto_if_eq VAR_RESULT, NO, MauvilleCity_PokemonCenter_1F_EventScript_PickDecorToGive + special TraderDoDecorationTrade msgbox MauvilleCity_PokemonCenter_1F_Text_SendDecorToYourPC, MSGBOX_DEFAULT release end @@ -816,24 +797,20 @@ MauvilleCity_PokemonCenter_1F_EventScript_Storyteller:: setvar VAR_0x800A, 0 setvar VAR_0x800B, 0 msgbox MauvilleCity_PokemonCenter_1F_Text_WillYouHearMyTale, MSGBOX_YESNO - compare VAR_RESULT, NO - goto_if_eq MauvilleCity_PokemonCenter_1F_EventScript_DeclineStoryteller - specialvar VAR_RESULT, ScrSpecial_StorytellerGetFreeStorySlot - compare VAR_RESULT, 0 - goto_if_eq MauvilleCity_PokemonCenter_1F_EventScript_KnowNoTales + goto_if_eq VAR_RESULT, NO, MauvilleCity_PokemonCenter_1F_EventScript_DeclineStoryteller + specialvar VAR_RESULT, StorytellerGetFreeStorySlot + goto_if_eq VAR_RESULT, 0, MauvilleCity_PokemonCenter_1F_EventScript_KnowNoTales message MauvilleCity_PokemonCenter_1F_Text_WhichTaleToTell waitmessage - special ScrSpecial_StorytellerStoryListMenu + special StorytellerStoryListMenu waitstate - compare VAR_RESULT, 0 - goto_if_eq MauvilleCity_PokemonCenter_1F_EventScript_CancelStorySelection + goto_if_eq VAR_RESULT, 0, MauvilleCity_PokemonCenter_1F_EventScript_CancelStorySelection setvar VAR_0x8008, 1 - special ScrSpecial_StorytellerDisplayStory + special Script_StorytellerDisplayStory waitmessage waitbuttonpress - specialvar VAR_RESULT, ScrSpecial_StorytellerUpdateStat - compare VAR_RESULT, 0 - goto_if_eq MauvilleCity_PokemonCenter_1F_EventScript_AreThereOtherTales + specialvar VAR_RESULT, StorytellerUpdateStat + goto_if_eq VAR_RESULT, 0, MauvilleCity_PokemonCenter_1F_EventScript_AreThereOtherTales goto MauvilleCity_PokemonCenter_1F_EventScript_TellPlayersTale MauvilleCity_PokemonCenter_1F_EventScript_CancelStorySelection:: @@ -842,20 +819,17 @@ MauvilleCity_PokemonCenter_1F_EventScript_CancelStorySelection:: MauvilleCity_PokemonCenter_1F_EventScript_AreThereOtherTales:: msgbox MauvilleCity_PokemonCenter_1F_Text_CouldThereBeOtherLegends, MSGBOX_DEFAULT - specialvar VAR_RESULT, ScrSpecial_HasStorytellerAlreadyRecorded - compare VAR_RESULT, TRUE - goto_if_eq MauvilleCity_PokemonCenter_1F_EventScript_StorytellerEnd + specialvar VAR_RESULT, HasStorytellerAlreadyRecorded + goto_if_eq VAR_RESULT, TRUE, MauvilleCity_PokemonCenter_1F_EventScript_StorytellerEnd goto MauvilleCity_PokemonCenter_1F_EventScript_DoYouHaveAnyTales MauvilleCity_PokemonCenter_1F_EventScript_KnowNoTales:: msgbox MauvilleCity_PokemonCenter_1F_Text_IKnowNoTales, MSGBOX_DEFAULT MauvilleCity_PokemonCenter_1F_EventScript_DoYouHaveAnyTales:: msgbox MauvilleCity_PokemonCenter_1F_Text_HaveYouAnyLegendaryTales, MSGBOX_YESNO - compare VAR_RESULT, NO - goto_if_eq MauvilleCity_PokemonCenter_1F_EventScript_DeclineStoryteller - specialvar VAR_RESULT, ScrSpecial_StorytellerInitializeRandomStat - compare VAR_RESULT, 1 - goto_if_eq MauvilleCity_PokemonCenter_1F_EventScript_TellPlayersTale + goto_if_eq VAR_RESULT, NO, MauvilleCity_PokemonCenter_1F_EventScript_DeclineStoryteller + specialvar VAR_RESULT, Script_StorytellerInitializeRandomStat + goto_if_eq VAR_RESULT, 1, MauvilleCity_PokemonCenter_1F_EventScript_TellPlayersTale msgbox MauvilleCity_PokemonCenter_1F_Text_NotWorthyOfLegend, MSGBOX_DEFAULT release end @@ -902,26 +876,20 @@ MauvilleCity_PokemonCenter_1F_EventScript_Giddy:: lock faceplayer msgbox MauvilleCity_PokemonCenter_1F_Text_HearMyStory, MSGBOX_YESNO - compare VAR_RESULT, YES - goto_if_eq MauvilleCity_PokemonCenter_1F_EventScript_TryTellTale - compare VAR_RESULT, NO - goto_if_eq MauvilleCity_PokemonCenter_1F_EventScript_DeclineGiddy + goto_if_eq VAR_RESULT, YES, MauvilleCity_PokemonCenter_1F_EventScript_TryTellTale + goto_if_eq VAR_RESULT, NO, MauvilleCity_PokemonCenter_1F_EventScript_DeclineGiddy end MauvilleCity_PokemonCenter_1F_EventScript_TryTellTale:: - special ScrSpecial_GiddyShouldTellAnotherTale - compare VAR_RESULT, TRUE - goto_if_eq MauvilleCity_PokemonCenter_1F_EventScript_GiddyTellTale - compare VAR_RESULT, FALSE - goto_if_eq MauvilleCity_PokemonCenter_1F_EventScript_ToldEnoughTales + special GiddyShouldTellAnotherTale + goto_if_eq VAR_RESULT, TRUE, MauvilleCity_PokemonCenter_1F_EventScript_GiddyTellTale + goto_if_eq VAR_RESULT, FALSE, MauvilleCity_PokemonCenter_1F_EventScript_ToldEnoughTales end MauvilleCity_PokemonCenter_1F_EventScript_TryTellNewTale:: - special ScrSpecial_GiddyShouldTellAnotherTale - compare VAR_RESULT, TRUE - goto_if_eq MauvilleCity_PokemonCenter_1F_EventScript_GiddyStartNewTale - compare VAR_RESULT, FALSE - goto_if_eq MauvilleCity_PokemonCenter_1F_EventScript_ToldEnoughTales + special GiddyShouldTellAnotherTale + goto_if_eq VAR_RESULT, TRUE, MauvilleCity_PokemonCenter_1F_EventScript_GiddyStartNewTale + goto_if_eq VAR_RESULT, FALSE, MauvilleCity_PokemonCenter_1F_EventScript_ToldEnoughTales end MauvilleCity_PokemonCenter_1F_EventScript_GiddyStartNewTale:: @@ -929,16 +897,15 @@ MauvilleCity_PokemonCenter_1F_EventScript_GiddyStartNewTale:: goto MauvilleCity_PokemonCenter_1F_EventScript_GiddyTellTale end -@ Regardless of whether yes or no is selected below, Giddy will continue to tell stories until he's told 10 +@ Giddy will continue to tell stories regardless of whether yes or no is selected below. +@ Each story there is a 10% chance it will be his last. Otherwise he will stop at 10 stories. MauvilleCity_PokemonCenter_1F_EventScript_GiddyTellTale:: - special ScrSpecial_GenerateGiddyLine + special GenerateGiddyLine special ShowFieldMessageStringVar4 waitmessage yesnobox 20, 8 - compare VAR_RESULT, 1 - goto_if_eq MauvilleCity_PokemonCenter_1F_EventScript_TryTellNewTale - compare VAR_RESULT, 0 - goto_if_eq MauvilleCity_PokemonCenter_1F_EventScript_TryTellNewTale + goto_if_eq VAR_RESULT, YES, MauvilleCity_PokemonCenter_1F_EventScript_TryTellNewTale + goto_if_eq VAR_RESULT, NO, MauvilleCity_PokemonCenter_1F_EventScript_TryTellNewTale end MauvilleCity_PokemonCenter_1F_EventScript_DeclineGiddy:: diff --git a/data/scripts/mevent.inc b/data/scripts/mevent.inc deleted file mode 100644 index b33a332700..0000000000 --- a/data/scripts/mevent.inc +++ /dev/null @@ -1,62 +0,0 @@ -EventScript_Questionnaire:: - lockall - msgbox Mevent_Text_FillOutQuestionnaire, MSGBOX_YESNO - compare VAR_RESULT, NO - goto_if_eq Mevent_EventScript_Release - setvar VAR_0x8004, EASY_CHAT_TYPE_QUESTIONNAIRE - call Common_ShowEasyChatScreen - lock - faceplayer - specialvar VAR_0x8008, GetMartEmployeeObjectEventId - compare VAR_0x8004, 1 - goto_if_eq Mevent_EventScript_PlayerInputMysteryEventPhrase - compare VAR_0x8004, 2 - goto_if_eq Mevent_EventScript_PlayerInputMysteryGiftPhrase - compare VAR_RESULT, 0 - goto_if_eq Mevent_EventScript_Release - compare VAR_RESULT, 1 - goto_if_eq Mevent_EventScript_QuestionnaireThankYou - end - -Mevent_EventScript_PlayerInputMysteryEventPhrase:: - goto_if_unset FLAG_SYS_POKEDEX_GET, Mevent_EventScript_QuestionnaireThankYou - goto_if_set FLAG_SYS_MYSTERY_EVENT_ENABLE, Mevent_EventScript_QuestionnaireThankYou - applymovement VAR_0x8008, Common_Movement_FaceDown - waitmovement 0 - playse SE_PIN - applymovement VAR_0x8008, Common_Movement_ExclamationMark - waitmovement 0 - applymovement VAR_0x8008, Common_Movement_Delay48 - waitmovement 0 - msgbox Mevent_Text_YouKnowThoseWordsEvent, MSGBOX_DEFAULT - setflag FLAG_SYS_MYSTERY_EVENT_ENABLE - msgbox Mevent_Text_YouCanAccessMysteryEvent, MSGBOX_DEFAULT - releaseall - end - -Mevent_EventScript_PlayerInputMysteryGiftPhrase:: - goto_if_unset FLAG_SYS_POKEDEX_GET, Mevent_EventScript_QuestionnaireThankYou - goto_if_set FLAG_SYS_MYSTERY_GIFT_ENABLE, Mevent_EventScript_QuestionnaireThankYou - applymovement VAR_0x8008, Common_Movement_FaceDown - waitmovement 0 - playse SE_PIN - applymovement VAR_0x8008, Common_Movement_ExclamationMark - waitmovement 0 - applymovement VAR_0x8008, Common_Movement_Delay48 - waitmovement 0 - msgbox Mevent_Text_YouKnowThoseWordsGift, MSGBOX_DEFAULT - setflag FLAG_SYS_MYSTERY_GIFT_ENABLE - msgbox Mevent_Text_YouCanAccessMysteryGift, MSGBOX_DEFAULT - releaseall - end - -Mevent_EventScript_Release:: - releaseall - end - -Mevent_EventScript_QuestionnaireThankYou:: - applymovement VAR_0x8008, Common_Movement_FaceDown - waitmovement 0 - msgbox Mevent_Text_QuestionnaireThankYou, MSGBOX_DEFAULT - releaseall - end diff --git a/data/scripts/move_tutors.inc b/data/scripts/move_tutors.inc index cc952749d4..4155969a02 100644 --- a/data/scripts/move_tutors.inc +++ b/data/scripts/move_tutors.inc @@ -3,16 +3,13 @@ SlateportCity_PokemonFanClub_EventScript_SwaggerTutor:: faceplayer goto_if_set FLAG_MOVE_TUTOR_TAUGHT_SWAGGER, MoveTutor_EventScript_SwaggerTaught msgbox MoveTutor_Text_SwaggerTeach, MSGBOX_YESNO - compare VAR_RESULT, NO - goto_if_eq MoveTutor_EventScript_SwaggerDeclined + goto_if_eq VAR_RESULT, NO, MoveTutor_EventScript_SwaggerDeclined call MoveTutor_EventScript_CanOnlyBeLearnedOnce - compare VAR_RESULT, NO - goto_if_eq MoveTutor_EventScript_SwaggerDeclined + goto_if_eq VAR_RESULT, NO, MoveTutor_EventScript_SwaggerDeclined msgbox MoveTutor_Text_SwaggerWhichMon, MSGBOX_DEFAULT setvar VAR_0x8005, TUTOR_MOVE_SWAGGER call MoveTutor_EventScript_OpenPartyMenu - compare VAR_RESULT, 0 - goto_if_eq MoveTutor_EventScript_SwaggerDeclined + goto_if_eq VAR_RESULT, 0, MoveTutor_EventScript_SwaggerDeclined setflag FLAG_MOVE_TUTOR_TAUGHT_SWAGGER goto MoveTutor_EventScript_SwaggerTaught end @@ -32,16 +29,13 @@ MauvilleCity_EventScript_RolloutTutor:: faceplayer goto_if_set FLAG_MOVE_TUTOR_TAUGHT_ROLLOUT, MoveTutor_EventScript_RolloutTaught msgbox MoveTutor_Text_RolloutTeach, MSGBOX_YESNO - compare VAR_RESULT, NO - goto_if_eq MoveTutor_EventScript_RolloutDeclined + goto_if_eq VAR_RESULT, NO, MoveTutor_EventScript_RolloutDeclined call MoveTutor_EventScript_CanOnlyBeLearnedOnce - compare VAR_RESULT, NO - goto_if_eq MoveTutor_EventScript_RolloutDeclined + goto_if_eq VAR_RESULT, NO, MoveTutor_EventScript_RolloutDeclined msgbox MoveTutor_Text_RolloutWhichMon, MSGBOX_DEFAULT setvar VAR_0x8005, TUTOR_MOVE_ROLLOUT call MoveTutor_EventScript_OpenPartyMenu - compare VAR_RESULT, 0 - goto_if_eq MoveTutor_EventScript_RolloutDeclined + goto_if_eq VAR_RESULT, 0, MoveTutor_EventScript_RolloutDeclined setflag FLAG_MOVE_TUTOR_TAUGHT_ROLLOUT goto MoveTutor_EventScript_RolloutTaught end @@ -61,16 +55,13 @@ VerdanturfTown_PokemonCenter_1F_EventScript_FuryCutterTutor:: faceplayer goto_if_set FLAG_MOVE_TUTOR_TAUGHT_FURY_CUTTER, MoveTutor_EventScript_FuryCutterTaught msgbox MoveTutor_Text_FuryCutterTeach, MSGBOX_YESNO - compare VAR_RESULT, NO - goto_if_eq MoveTutor_EventScript_FuryCutterDeclined + goto_if_eq VAR_RESULT, NO, MoveTutor_EventScript_FuryCutterDeclined call MoveTutor_EventScript_CanOnlyBeLearnedOnce - compare VAR_RESULT, NO - goto_if_eq MoveTutor_EventScript_FuryCutterDeclined + goto_if_eq VAR_RESULT, NO, MoveTutor_EventScript_FuryCutterDeclined msgbox MoveTutor_Text_FuryCutterWhichMon, MSGBOX_DEFAULT setvar VAR_0x8005, TUTOR_MOVE_FURY_CUTTER call MoveTutor_EventScript_OpenPartyMenu - compare VAR_RESULT, 0 - goto_if_eq MoveTutor_EventScript_FuryCutterDeclined + goto_if_eq VAR_RESULT, 0, MoveTutor_EventScript_FuryCutterDeclined setflag FLAG_MOVE_TUTOR_TAUGHT_FURY_CUTTER goto MoveTutor_EventScript_FuryCutterTaught end @@ -90,16 +81,13 @@ LavaridgeTown_House_EventScript_MimicTutor:: faceplayer goto_if_set FLAG_MOVE_TUTOR_TAUGHT_MIMIC, MoveTutor_EventScript_MimicTaught msgbox MoveTutor_MimicTeach, MSGBOX_YESNO - compare VAR_RESULT, NO - goto_if_eq MoveTutor_EventScript_MimicDeclined + goto_if_eq VAR_RESULT, NO, MoveTutor_EventScript_MimicDeclined call MoveTutor_EventScript_CanOnlyBeLearnedOnce - compare VAR_RESULT, NO - goto_if_eq MoveTutor_EventScript_MimicDeclined + goto_if_eq VAR_RESULT, NO, MoveTutor_EventScript_MimicDeclined msgbox MoveTutor_Text_MimicWhichMon, MSGBOX_DEFAULT setvar VAR_0x8005, TUTOR_MOVE_MIMIC call MoveTutor_EventScript_OpenPartyMenu - compare VAR_RESULT, 0 - goto_if_eq MoveTutor_EventScript_MimicDeclined + goto_if_eq VAR_RESULT, 0, MoveTutor_EventScript_MimicDeclined setflag FLAG_MOVE_TUTOR_TAUGHT_MIMIC goto MoveTutor_EventScript_MimicTaught end @@ -119,16 +107,13 @@ FallarborTown_Mart_EventScript_MetronomeTutor:: faceplayer goto_if_set FLAG_MOVE_TUTOR_TAUGHT_METRONOME, MoveTutor_EventScript_MetronomeTaught msgbox MoveTutor_Text_MetronomeTeach, MSGBOX_YESNO - compare VAR_RESULT, NO - goto_if_eq MoveTutor_EventScript_MetronomeDeclined + goto_if_eq VAR_RESULT, NO, MoveTutor_EventScript_MetronomeDeclined call MoveTutor_EventScript_CanOnlyBeLearnedOnce - compare VAR_RESULT, NO - goto_if_eq MoveTutor_EventScript_MetronomeDeclined + goto_if_eq VAR_RESULT, NO, MoveTutor_EventScript_MetronomeDeclined msgbox MoveTutor_Text_MetronomeWhichMon, MSGBOX_DEFAULT setvar VAR_0x8005, TUTOR_MOVE_METRONOME call MoveTutor_EventScript_OpenPartyMenu - compare VAR_RESULT, 0 - goto_if_eq MoveTutor_EventScript_MetronomeDeclined + goto_if_eq VAR_RESULT, 0, MoveTutor_EventScript_MetronomeDeclined setflag FLAG_MOVE_TUTOR_TAUGHT_METRONOME goto MoveTutor_EventScript_MetronomeTaught end @@ -148,16 +133,13 @@ FortreeCity_House2_EventScript_SleepTalkTutor:: faceplayer goto_if_set FLAG_MOVE_TUTOR_TAUGHT_SLEEP_TALK, MoveTutor_EventScript_SleepTalkTaught msgbox MoveTutor_Text_SleepTalkTeach, MSGBOX_YESNO - compare VAR_RESULT, NO - goto_if_eq MoveTutor_EventScript_SleepTalkDeclined + goto_if_eq VAR_RESULT, NO, MoveTutor_EventScript_SleepTalkDeclined call MoveTutor_EventScript_CanOnlyBeLearnedOnce - compare VAR_RESULT, NO - goto_if_eq MoveTutor_EventScript_SleepTalkDeclined + goto_if_eq VAR_RESULT, NO, MoveTutor_EventScript_SleepTalkDeclined msgbox MoveTutor_Text_SleepTalkWhichMon, MSGBOX_DEFAULT setvar VAR_0x8005, TUTOR_MOVE_SLEEP_TALK call MoveTutor_EventScript_OpenPartyMenu - compare VAR_RESULT, 0 - goto_if_eq MoveTutor_EventScript_SleepTalkDeclined + goto_if_eq VAR_RESULT, 0, MoveTutor_EventScript_SleepTalkDeclined setflag FLAG_MOVE_TUTOR_TAUGHT_SLEEP_TALK goto MoveTutor_EventScript_SleepTalkTaught end @@ -177,16 +159,13 @@ LilycoveCity_DepartmentStoreRooftop_EventScript_SubstituteTutor:: faceplayer goto_if_set FLAG_MOVE_TUTOR_TAUGHT_SUBSTITUTE, MoveTutor_EventScript_SubstituteTaught msgbox MoveTutor_Text_SubstituteTeach, MSGBOX_YESNO - compare VAR_RESULT, NO - goto_if_eq MoveTutor_EventScript_SubstituteDeclined + goto_if_eq VAR_RESULT, NO, MoveTutor_EventScript_SubstituteDeclined call MoveTutor_EventScript_CanOnlyBeLearnedOnce - compare VAR_RESULT, NO - goto_if_eq MoveTutor_EventScript_SubstituteDeclined + goto_if_eq VAR_RESULT, NO, MoveTutor_EventScript_SubstituteDeclined msgbox MoveTutor_Text_SubstituteWhichMon, MSGBOX_DEFAULT setvar VAR_0x8005, TUTOR_MOVE_SUBSTITUTE call MoveTutor_EventScript_OpenPartyMenu - compare VAR_RESULT, 0 - goto_if_eq MoveTutor_EventScript_SubstituteDeclined + goto_if_eq VAR_RESULT, 0, MoveTutor_EventScript_SubstituteDeclined setflag FLAG_MOVE_TUTOR_TAUGHT_SUBSTITUTE goto MoveTutor_EventScript_SubstituteTaught end @@ -206,16 +185,13 @@ MossdeepCity_EventScript_DynamicPunchTutor:: faceplayer goto_if_set FLAG_MOVE_TUTOR_TAUGHT_DYNAMICPUNCH, MoveTutor_EventScript_DynamicPunchTaught msgbox MoveTutor_Text_DynamicPunchTeach, MSGBOX_YESNO - compare VAR_RESULT, NO - goto_if_eq MoveTutor_EventScript_DynamicPunchDeclined + goto_if_eq VAR_RESULT, NO, MoveTutor_EventScript_DynamicPunchDeclined call MoveTutor_EventScript_CanOnlyBeLearnedOnce - compare VAR_RESULT, NO - goto_if_eq MoveTutor_EventScript_DynamicPunchDeclined + goto_if_eq VAR_RESULT, NO, MoveTutor_EventScript_DynamicPunchDeclined msgbox MoveTutor_Text_DynamicPunchWhichMon, MSGBOX_DEFAULT setvar VAR_0x8005, TUTOR_MOVE_DYNAMIC_PUNCH call MoveTutor_EventScript_OpenPartyMenu - compare VAR_RESULT, 0 - goto_if_eq MoveTutor_EventScript_DynamicPunchDeclined + goto_if_eq VAR_RESULT, 0, MoveTutor_EventScript_DynamicPunchDeclined setflag FLAG_MOVE_TUTOR_TAUGHT_DYNAMICPUNCH goto MoveTutor_EventScript_DynamicPunchTaught end @@ -235,16 +211,13 @@ SootopolisCity_PokemonCenter_1F_EventScript_DoubleEdgeTutor:: faceplayer goto_if_set FLAG_MOVE_TUTOR_TAUGHT_DOUBLE_EDGE, MoveTutor_EventScript_DoubleEdgeTaught msgbox MoveTutor_Text_DoubleEdgeTeach, MSGBOX_YESNO - compare VAR_RESULT, NO - goto_if_eq MoveTutor_EventScript_DoubleEdgeDeclined + goto_if_eq VAR_RESULT, NO, MoveTutor_EventScript_DoubleEdgeDeclined call MoveTutor_EventScript_CanOnlyBeLearnedOnce - compare VAR_RESULT, NO - goto_if_eq MoveTutor_EventScript_DoubleEdgeDeclined + goto_if_eq VAR_RESULT, NO, MoveTutor_EventScript_DoubleEdgeDeclined msgbox MoveTutor_Text_DoubleEdgeWhichMon, MSGBOX_DEFAULT setvar VAR_0x8005, TUTOR_MOVE_DOUBLE_EDGE call MoveTutor_EventScript_OpenPartyMenu - compare VAR_RESULT, 0 - goto_if_eq MoveTutor_EventScript_DoubleEdgeDeclined + goto_if_eq VAR_RESULT, 0, MoveTutor_EventScript_DoubleEdgeDeclined setflag FLAG_MOVE_TUTOR_TAUGHT_DOUBLE_EDGE goto MoveTutor_EventScript_DoubleEdgeTaught end @@ -264,16 +237,13 @@ PacifidlogTown_PokemonCenter_1F_EventScript_ExplosionTutor:: faceplayer goto_if_set FLAG_MOVE_TUTOR_TAUGHT_EXPLOSION, MoveTutor_EventScript_ExplosionTaught msgbox MoveTutor_Text_ExplosionTeach, MSGBOX_YESNO - compare VAR_RESULT, NO - goto_if_eq MoveTutor_EventScript_ExplosionDeclined + goto_if_eq VAR_RESULT, NO, MoveTutor_EventScript_ExplosionDeclined call MoveTutor_EventScript_CanOnlyBeLearnedOnce - compare VAR_RESULT, NO - goto_if_eq MoveTutor_EventScript_ExplosionDeclined + goto_if_eq VAR_RESULT, NO, MoveTutor_EventScript_ExplosionDeclined msgbox MoveTutor_Text_ExplosionWhichMon, MSGBOX_DEFAULT setvar VAR_0x8005, TUTOR_MOVE_EXPLOSION call MoveTutor_EventScript_OpenPartyMenu - compare VAR_RESULT, 0 - goto_if_eq MoveTutor_EventScript_ExplosionDeclined + goto_if_eq VAR_RESULT, 0, MoveTutor_EventScript_ExplosionDeclined setflag FLAG_MOVE_TUTOR_TAUGHT_EXPLOSION goto MoveTutor_EventScript_ExplosionTaught end diff --git a/data/scripts/movement.inc b/data/scripts/movement.inc index 3f75d30dd4..383c014130 100644 --- a/data/scripts/movement.inc +++ b/data/scripts/movement.inc @@ -24,20 +24,20 @@ Common_Movement_FaceOriginalDirection: face_original_direction step_end -Common_Movement_WalkInPlaceFastestLeft: - walk_in_place_fastest_left +Common_Movement_WalkInPlaceFasterLeft: + walk_in_place_faster_left step_end -Common_Movement_WalkInPlaceFastestUp: - walk_in_place_fastest_up +Common_Movement_WalkInPlaceFasterUp: + walk_in_place_faster_up step_end -Common_Movement_WalkInPlaceFastestRight: - walk_in_place_fastest_right +Common_Movement_WalkInPlaceFasterRight: + walk_in_place_faster_right step_end -Common_Movement_WalkInPlaceFastestDown: - walk_in_place_fastest_down +Common_Movement_WalkInPlaceFasterDown: + walk_in_place_faster_down step_end Common_Movement_FaceRight: diff --git a/data/scripts/mystery_event_club.inc b/data/scripts/mystery_event_club.inc deleted file mode 100644 index f0cb559983..0000000000 --- a/data/scripts/mystery_event_club.inc +++ /dev/null @@ -1,170 +0,0 @@ -MysteryEventClub_EventScript_Man:: - lock - faceplayer - goto_if_set FLAG_SYS_CHAT_USED, MysteryEventClub_EventScript_GivenProfileBefore - msgbox MysteryEventClub_Text_CollectTrainerProfiles, MSGBOX_DEFAULT - goto MysteryEventClub_EventScript_AskToSeeProfile - end - -MysteryEventClub_EventScript_AskToSeeProfile:: - msgbox MysteryEventClub_Text_MayISeeYourProfile, MSGBOX_DEFAULT - multichoice 17, 6, MULTI_YESNOINFO_2, FALSE - switch VAR_RESULT - case 0, MysteryEventClub_EventScript_CreateProfile - case 1, MysteryEventClub_EventScript_DeclineShowProfile - case 2, MysteryEventClub_EventScript_Info - case MULTI_B_PRESSED, MysteryEventClub_EventScript_DeclineShowProfile - end - -MysteryEventClub_EventScript_Info:: - msgbox MysteryEventClub_Text_EasyChatExplanation, MSGBOX_DEFAULT - goto MysteryEventClub_EventScript_AskToSeeProfile - end - -MysteryEventClub_EventScript_CreateProfile:: - msgbox MysteryEventClub_Text_LetsSeeItThen, MSGBOX_DEFAULT - closemessage - setvar VAR_0x8004, EASY_CHAT_TYPE_PROFILE - call Common_ShowEasyChatScreen - lock - faceplayer - compare VAR_RESULT, 0 - goto_if_eq MysteryEventClub_EventScript_CancelShowProfile - compare VAR_RESULT, 1 - goto_if_eq MysteryEventClub_EventScript_ShowProfile - end - -MysteryEventClub_EventScript_CancelShowProfile:: - msgbox MysteryEventClub_Text_NotIntoItRightNow, MSGBOX_DEFAULT - release - end - -MysteryEventClub_EventScript_ShowProfile:: - setvar VAR_0x8004, 0 - special ShowEasyChatProfile - waitmessage - delay 80 - msgbox MysteryEventClub_Text_FantasticProfile, MSGBOX_DEFAULT - release - end - -MysteryEventClub_EventScript_DeclineShowProfile:: - msgbox MysteryEventClub_Text_ImagineYouWouldHaveWonderfulProfile, MSGBOX_DEFAULT - release - end - -MysteryEventClub_EventScript_GivenProfileBefore:: - msgbox MysteryEventClub_Text_YouHaveWonderfulSmile, MSGBOX_DEFAULT - goto MysteryEventClub_EventScript_AskToSeeNewProfile - end - -MysteryEventClub_EventScript_AskToSeeNewProfile:: - msgbox MysteryEventClub_Text_MayISeeYourNewProfile, MSGBOX_DEFAULT - multichoice 17, 6, MULTI_YESNOINFO_2, FALSE - switch VAR_RESULT - case 0, MysteryEventClub_EventScript_CreateNewProfile - case 1, MysteryEventClub_EventScript_DeclineNewProfile - case 2, MysteryEventClub_EventScript_InfoNewProfile - case MULTI_B_PRESSED, MysteryEventClub_EventScript_DeclineNewProfile - end - -MysteryEventClub_EventScript_InfoNewProfile:: - msgbox MysteryEventClub_Text_EasyChatExplanation, MSGBOX_DEFAULT - goto MysteryEventClub_EventScript_AskToSeeNewProfile - end - -MysteryEventClub_EventScript_CreateNewProfile:: - msgbox MysteryEventClub_Text_EvenBetterThanLastProfile, MSGBOX_DEFAULT - closemessage - setvar VAR_0x8004, EASY_CHAT_TYPE_PROFILE - call Common_ShowEasyChatScreen - lock - faceplayer - compare VAR_RESULT, 0 - goto_if_eq MysteryEventClub_EventScript_CancelShowProfile - compare VAR_RESULT, 1 - goto_if_eq MysteryEventClub_EventScript_ShowProfile - end - -MysteryEventClub_EventScript_DeclineNewProfile:: - msgbox MysteryEventClub_Text_LikeProfileWayItIs, MSGBOX_DEFAULT - release - end - -@ Unused -MysteryEventClub_EventScript_Ret:: - return - -MysteryEventClub_Text_CollectTrainerProfiles: - .string "Hello there, TRAINER!\n" - .string "You've got a wonderful smile, there.\p" - .string "I have a hobby--collecting the profiles\n" - .string "of POKéMON TRAINERS.$" - -MysteryEventClub_Text_MayISeeYourProfile: - .string "So, how about it?\n" - .string "May I see your profile?$" - -MysteryEventClub_Text_EasyChatExplanation: - .string "You make your own profile by putting\n" - .string "together four words or phrases.\p" - .string "Here, I'll show you an example of a\n" - .string "profile using four pieces of text.\p" - .string "You can switch those four pieces with\n" - .string "other text pieces any which way you\l" - .string "like to make your own profile.\p" - .string "There are a lot of text pieces that\n" - .string "you can use.\p" - .string "They are arranged in groups like\n" - .string "POKéMON, lifestyles, and hobbies so\l" - .string "it is easier to look them up.\p" - .string "So, first, choose the group of text\n" - .string "pieces to display a list of choices.\p" - .string "Then, pick the choice you want.\p" - .string "Repeat for the remaining text choices,\n" - .string "and you'll have your very own profile.$" - -MysteryEventClub_Text_LetsSeeItThen: - .string "Yes! Thank you!\n" - .string "So, let's see it, then.$" - -MysteryEventClub_Text_ImagineYouWouldHaveWonderfulProfile: - .string "Oh, no, really?\p" - .string "I imagine someone like you would have\n" - .string "a wonderful profile…$" - -MysteryEventClub_Text_NotIntoItRightNow: - .string "Oh? You're not into it right now?\p" - .string "Well, anytime is good by me!$" - -MysteryEventClub_Text_YouHaveWonderfulSmile: - .string "Hello there, TRAINER!\n" - .string "You've got a wonderful smile.$" - -MysteryEventClub_Text_MayISeeYourNewProfile: - .string "May I see your new profile?$" - -MysteryEventClub_Text_EvenBetterThanLastProfile: - .string "Yes! Thank you!\p" - .string "I hope it's even better than the profile\n" - .string "you showed me before.$" - -MysteryEventClub_Text_LikeProfileWayItIs: - .string "Oh, you like your profile the way it is.\p" - .string "I don't blame you--it's a wonderful\n" - .string "profile the way it is now.$" - -MysteryEventClub_Text_FantasticProfile: - .string "F-fantastic!\p" - .string "Your profile, it's wonderful!\n" - .string "It really says what you're about.\p" - .string "Why, anyone hearing this profile would\n" - .string "be captivated by you!\p" - .string "Thank you!$" - -@ Unused -MysteryEventClub_Text_YouKnowSecretSaying: - .string "Oh?\n" - .string "You know the secret saying!\p" - .string "That means you're now a fellow member\n" - .string "of the MYSTERY EVENT CLUB!$" diff --git a/data/scripts/obtain_item.inc b/data/scripts/obtain_item.inc index 382f5ce320..e982858e7b 100644 --- a/data/scripts/obtain_item.inc +++ b/data/scripts/obtain_item.inc @@ -1,67 +1,63 @@ +.set ITEMID, VAR_0x8000 +.set AMOUNT, VAR_0x8001 + Std_ObtainItem:: - additem VAR_0x8000, VAR_0x8001 + additem ITEMID, AMOUNT copyvar VAR_0x8007, VAR_RESULT call EventScript_ObtainItemMessage return EventScript_ObtainItemMessage:: - bufferitemnameplural 1, VAR_0x8000, VAR_0x8001 - checkitemtype VAR_0x8000 + bufferitemnameplural STR_VAR_2, ITEMID, AMOUNT + checkitemtype ITEMID call EventScript_BufferPocketNameAndTryFanfare - compare VAR_0x8007, 1 - call_if_eq EventScript_ObtainedItem - compare VAR_0x8007, 0 - call_if_eq EventScript_NoRoomForItem + call_if_eq VAR_0x8007, TRUE, EventScript_ObtainedItem + call_if_eq VAR_0x8007, FALSE, EventScript_NoRoomForItem return EventScript_BufferPocketNameAndTryFanfare:: switch VAR_RESULT - case POCKET_ITEMS, EventScript_BufferItemsPocket - case POCKET_KEY_ITEMS, EventScript_BufferKeyItemsPocket + case POCKET_ITEMS, EventScript_BufferItemsPocket + case POCKET_KEY_ITEMS, EventScript_BufferKeyItemsPocket case POCKET_POKE_BALLS, EventScript_BufferPokeballsPocket - case POCKET_TM_HM, EventScript_BufferTMHMsPocket - case POCKET_BERRIES, EventScript_BufferBerriesPocket + case POCKET_TM_HM, EventScript_BufferTMHMsPocket + case POCKET_BERRIES, EventScript_BufferBerriesPocket end EventScript_BufferItemsPocket:: - bufferstdstring 2, STDSTRING_ITEMS - compare VAR_0x8007, 1 - call_if_eq EventScript_PlayFanfareObtainedItem + bufferstdstring STR_VAR_3, STDSTRING_ITEMS + call_if_eq VAR_0x8007, TRUE, EventScript_PlayFanfareObtainedItem return EventScript_BufferKeyItemsPocket:: - bufferstdstring 2, STDSTRING_KEYITEMS - compare VAR_0x8007, 1 - call_if_eq EventScript_PlayFanfareObtainedItem + bufferstdstring STR_VAR_3, STDSTRING_KEYITEMS + call_if_eq VAR_0x8007, TRUE, EventScript_PlayFanfareObtainedItem return EventScript_BufferPokeballsPocket:: - bufferstdstring 2, STDSTRING_POKEBALLS - compare VAR_0x8007, 1 - call_if_eq EventScript_PlayFanfareObtainedItem + bufferstdstring STR_VAR_3, STDSTRING_POKEBALLS + call_if_eq VAR_0x8007, TRUE, EventScript_PlayFanfareObtainedItem return EventScript_BufferTMHMsPocket:: - bufferstdstring 2, STDSTRING_TMHMS - compare VAR_0x8007, 1 - call_if_eq EventScript_PlayFanfareObtainedTMHM + bufferstdstring STR_VAR_3, STDSTRING_TMHMS + call_if_eq VAR_0x8007, TRUE, EventScript_PlayFanfareObtainedTMHM return EventScript_BufferBerriesPocket:: - bufferstdstring 2, STDSTRING_BERRIES - compare VAR_0x8007, 1 - call_if_eq EventScript_PlayFanfareObtainedItem + bufferstdstring STR_VAR_3, STDSTRING_BERRIES + call_if_eq VAR_0x8007, TRUE, EventScript_PlayFanfareObtainedItem return EventScript_ObtainedItem:: message gText_ObtainedTheItem waitfanfare msgbox gText_PutItemInPocket, MSGBOX_DEFAULT - setvar VAR_RESULT, 1 + setvar VAR_RESULT, TRUE return EventScript_NoRoomForItem:: - setvar VAR_RESULT, 0 + setvar VAR_RESULT, FALSE return EventScript_PlayFanfareObtainedItem:: @@ -73,17 +69,15 @@ EventScript_PlayFanfareObtainedTMHM:: return Std_ObtainDecoration:: - adddecoration VAR_0x8000 + adddecoration ITEMID copyvar VAR_0x8007, VAR_RESULT call EventScript_ObtainDecorationMessage return EventScript_ObtainDecorationMessage:: - bufferdecorationname 1, VAR_0x8000 - compare VAR_0x8007, 1 - call_if_eq EventScript_ObtainedDecor - compare VAR_0x8007, 0 - call_if_eq EventScript_NoRoomForDecor + bufferdecorationname STR_VAR_2, ITEMID + call_if_eq VAR_0x8007, TRUE, EventScript_ObtainedDecor + call_if_eq VAR_0x8007, FALSE, EventScript_NoRoomForDecor return EventScript_ObtainedDecor:: @@ -91,28 +85,26 @@ EventScript_ObtainedDecor:: message gText_ObtainedTheDecor waitfanfare msgbox gText_TheDecorWasTransferredToThePC, MSGBOX_DEFAULT - setvar VAR_RESULT, 1 + setvar VAR_RESULT, TRUE return EventScript_NoRoomForDecor:: - setvar VAR_RESULT, 0 + setvar VAR_RESULT, FALSE return Std_FindItem:: lock faceplayer waitse - copyvar VAR_0x8004, VAR_0x8000 - copyvar VAR_0x8005, VAR_0x8001 - checkitemspace VAR_0x8000, VAR_0x8001 + copyvar VAR_0x8004, ITEMID + copyvar VAR_0x8005, AMOUNT + checkitemspace ITEMID, AMOUNT copyvar VAR_0x8007, VAR_RESULT - bufferitemnameplural 1, VAR_0x8000, VAR_0x8001 - checkitemtype VAR_0x8000 + bufferitemnameplural STR_VAR_2, ITEMID, AMOUNT + checkitemtype ITEMID call EventScript_BufferPocketNameAndTryFanfare - compare VAR_0x8007, 1 - call_if_eq EventScript_PickUpItem - compare VAR_0x8007, 0 - call_if_eq EventScript_NoRoomToPickUpItem + call_if_eq VAR_0x8007, TRUE, EventScript_PickUpItem + call_if_eq VAR_0x8007, FALSE, EventScript_NoRoomToPickUpItem release return @@ -121,16 +113,13 @@ EventScript_PickUpItem:: additem VAR_0x8004, VAR_0x8005 specialvar VAR_RESULT, BufferTMHMMoveName copyvar VAR_0x8008, VAR_RESULT - compare VAR_0x8008, 1 - call_if_eq EventScript_FoundTMHM - compare VAR_0x8008, 0 - call_if_eq EventScript_FoundItem + call_if_eq VAR_0x8008, TRUE, EventScript_FoundTMHM + call_if_eq VAR_0x8008, FALSE, EventScript_FoundItem waitfanfare waitmessage - bufferitemnameplural 1, VAR_0x8004, VAR_0x8005 + bufferitemnameplural STR_VAR_2, VAR_0x8004, VAR_0x8005 pyramid_inchallenge - compare VAR_RESULT, 1 - goto_if_eq EventScript_PutBattlePyramidItemInBag + goto_if_eq VAR_RESULT, TRUE, EventScript_PutBattlePyramidItemInBag msgbox gText_PutItemInPocket, MSGBOX_DEFAULT return @@ -139,7 +128,7 @@ EventScript_PutBattlePyramidItemInBag:: return EventScript_FoundTMHM:: - bufferitemnameplural 0, VAR_0x8004, VAR_0x8005 + bufferitemnameplural STR_VAR_1, VAR_0x8004, VAR_0x8005 message gText_PlayerFoundOneTMHM return @@ -150,7 +139,7 @@ EventScript_FoundItem:: EventScript_NoRoomToPickUpItem:: msgbox gText_ObtainedTheItem, MSGBOX_DEFAULT msgbox gText_TooBadBagIsFull, MSGBOX_DEFAULT - setvar VAR_RESULT, 0 + setvar VAR_RESULT, FALSE return EventScript_HiddenItemScript:: @@ -158,27 +147,23 @@ EventScript_HiddenItemScript:: waitse additem VAR_0x8005 copyvar VAR_0x8007, VAR_RESULT - bufferitemnameplural 1, VAR_0x8005, 1 + bufferitemnameplural STR_VAR_2, VAR_0x8005, 1 checkitemtype VAR_0x8005 call EventScript_BufferPocketNameAndTryFanfare - compare VAR_0x8007, 1 - goto_if_eq EventScript_PickUpHiddenItem - compare VAR_0x8007, 0 - goto_if_eq EventScript_NoRoomForHiddenItem + goto_if_eq VAR_0x8007, TRUE, EventScript_PickUpHiddenItem + goto_if_eq VAR_0x8007, FALSE, EventScript_NoRoomForHiddenItem end EventScript_PickUpHiddenItem:: copyvar VAR_0x8008, VAR_0x8004 copyvar VAR_0x8004, VAR_0x8005 specialvar VAR_RESULT, BufferTMHMMoveName - compare VAR_RESULT, 1 - goto_if_eq EventScript_FoundHiddenTMHM - compare VAR_RESULT, 0 - goto_if_eq EventScript_FoundHiddenItem + goto_if_eq VAR_RESULT, TRUE, EventScript_FoundHiddenTMHM + goto_if_eq VAR_RESULT, FALSE, EventScript_FoundHiddenItem end EventScript_FoundHiddenTMHM:: - bufferitemnameplural 0, VAR_0x8004, 1 + bufferitemnameplural STR_VAR_1, VAR_0x8004, 1 message gText_PlayerFoundOneTMHM goto EventScript_PutHiddenItemInPocket end @@ -191,7 +176,7 @@ EventScript_FoundHiddenItem:: EventScript_PutHiddenItemInPocket:: waitmessage waitfanfare - bufferitemnameplural 1, VAR_0x8004, 1 + bufferitemnameplural STR_VAR_2, VAR_0x8004, 1 copyvar VAR_0x8004, VAR_0x8008 msgbox gText_PutItemInPocket, MSGBOX_DEFAULT special TryPutTreasureInvestigatorsOnAir diff --git a/data/scripts/pc_transfer.inc b/data/scripts/pc_transfer.inc index 1fe575d551..1204bece36 100644 --- a/data/scripts/pc_transfer.inc +++ b/data/scripts/pc_transfer.inc @@ -14,35 +14,33 @@ Common_EventScript_NameReceivedBoxMon:: return Common_EventScript_TransferredToPC:: - bufferboxname 0, VAR_PC_BOX_TO_SEND_MON - bufferspeciesname 1, VAR_TEMP_1 + bufferboxname STR_VAR_1, VAR_PC_BOX_TO_SEND_MON + bufferspeciesname STR_VAR_2, VAR_TEMP_1 call_if_unset FLAG_SYS_PC_LANETTE, EventScript_TransferredSomeonesPC call_if_set FLAG_SYS_PC_LANETTE, EventScript_TransferredLanettesPC return EventScript_TransferredSomeonesPC:: specialvar VAR_RESULT, ShouldShowBoxWasFullMessage - compare VAR_RESULT, 1 - goto_if_eq EventScript_SomeonesPCBoxFull + goto_if_eq VAR_RESULT, TRUE, EventScript_SomeonesPCBoxFull msgbox gText_PkmnTransferredSomeonesPC, MSGBOX_DEFAULT return EventScript_SomeonesPCBoxFull:: specialvar VAR_RESULT, GetPCBoxToSendMon - bufferboxname 2, VAR_RESULT + bufferboxname STR_VAR_3, VAR_RESULT msgbox gText_PkmnTransferredSomeonesPCBoxFull, MSGBOX_DEFAULT return EventScript_TransferredLanettesPC:: specialvar VAR_RESULT, ShouldShowBoxWasFullMessage - compare VAR_RESULT, TRUE - goto_if_eq EventScript_LanettesPCBoxFull + goto_if_eq VAR_RESULT, TRUE, EventScript_LanettesPCBoxFull msgbox gText_PkmnTransferredLanettesPC, MSGBOX_DEFAULT return EventScript_LanettesPCBoxFull:: specialvar VAR_RESULT, GetPCBoxToSendMon - bufferboxname 2, VAR_RESULT + bufferboxname STR_VAR_3, VAR_RESULT msgbox gText_PkmnTransferredLanettesPCBoxFull, MSGBOX_DEFAULT return diff --git a/data/scripts/pkmn_center_nurse.inc b/data/scripts/pkmn_center_nurse.inc index 7797b30615..64ccdfa77e 100644 --- a/data/scripts/pkmn_center_nurse.inc +++ b/data/scripts/pkmn_center_nurse.inc @@ -1,135 +1,122 @@ Common_EventScript_PkmnCenterNurse:: - lock - faceplayer - setvar VAR_0x8004, 0 - specialvar VAR_RESULT, CountPlayerTrainerStars - compare VAR_RESULT, 4 - goto_if_eq EventScript_PkmnCenterNurse_GoldCard - msgbox gText_WouldYouLikeToRestYourPkmn, MSGBOX_YESNO - compare VAR_RESULT, YES - goto_if_eq EventScript_PkmnCenterNurse_HealPkmn - compare VAR_RESULT, NO - goto_if_eq EventScript_PkmnCenterNurse_Goodbye - end + lock + faceplayer + setvar VAR_0x8004, 0 + specialvar VAR_RESULT, CountPlayerTrainerStars + goto_if_eq VAR_RESULT, 4, EventScript_PkmnCenterNurse_GoldCard + msgbox gText_WouldYouLikeToRestYourPkmn, MSGBOX_YESNO + goto_if_eq VAR_RESULT, YES, EventScript_PkmnCenterNurse_HealPkmn + goto_if_eq VAR_RESULT, NO, EventScript_PkmnCenterNurse_Goodbye + end EventScript_PkmnCenterNurse_Goodbye:: - message gText_WeHopeToSeeYouAgain - return + message gText_WeHopeToSeeYouAgain + return @ VAR_0x8004 is 1 when player has Gold Card; jumps are identical EventScript_PkmnCenterNurse_HealPkmn:: - incrementgamestat GAME_STAT_USED_POKECENTER - compare VAR_0x8004, 0 - call_if_eq EventScript_PkmnCenterNurse_IllTakeYourPkmn - compare VAR_0x8004, 1 - call_if_eq EventScript_PkmnCenterNurse_IllTakeYourPkmn2 - waitmessage - call EventScript_PkmnCenterNurse_TakeAndHealPkmn - goto_if_unset FLAG_POKERUS_EXPLAINED, EventScript_PkmnCenterNurse_CheckPokerus - goto EventScript_PkmnCenterNurse_CheckTrainerHillAndUnionRoom - end + incrementgamestat GAME_STAT_USED_POKECENTER + call_if_eq VAR_0x8004, 0, EventScript_PkmnCenterNurse_IllTakeYourPkmn + call_if_eq VAR_0x8004, 1, EventScript_PkmnCenterNurse_IllTakeYourPkmn2 + waitmessage + call EventScript_PkmnCenterNurse_TakeAndHealPkmn + goto_if_unset FLAG_POKERUS_EXPLAINED, EventScript_PkmnCenterNurse_CheckPokerus + goto EventScript_PkmnCenterNurse_CheckTrainerHillAndUnionRoom + end EventScript_PkmnCenterNurse_IllTakeYourPkmn:: - message gText_IllTakeYourPkmn - return + message gText_IllTakeYourPkmn + return EventScript_PkmnCenterNurse_IllTakeYourPkmn2:: - message gText_IllTakeYourPkmn2 - return + message gText_IllTakeYourPkmn2 + return EventScript_PkmnCenterNurse_TakeAndHealPkmn:: - applymovement VAR_0x800B, Common_Movement_WalkInPlaceFastestLeft - waitmovement 0 - dofieldeffect FLDEFF_POKECENTER_HEAL - waitfieldeffect FLDEFF_POKECENTER_HEAL - applymovement VAR_0x800B, Common_Movement_WalkInPlaceFastestDown - waitmovement 0 - special HealPlayerParty - return + applymovement VAR_0x800B, Common_Movement_WalkInPlaceFasterLeft + waitmovement 0 + dofieldeffect FLDEFF_POKECENTER_HEAL + waitfieldeffect FLDEFF_POKECENTER_HEAL + applymovement VAR_0x800B, Common_Movement_WalkInPlaceFasterDown + waitmovement 0 + special HealPlayerParty + return EventScript_PkmnCenterNurse_CheckTrainerHillAndUnionRoom:: - specialvar VAR_RESULT, PlayerNotAtTrainerHillEntrance - compare VAR_RESULT, 0 - goto_if_eq EventScript_PkmnCenterNurse_ReturnPkmn - specialvar VAR_RESULT, BufferUnionRoomPlayerName - copyvar VAR_0x8008, VAR_RESULT - compare VAR_0x8008, 0 - goto_if_eq EventScript_PkmnCenterNurse_ReturnPkmn - compare VAR_0x8008, 1 - goto_if_eq EventScript_PkmnCenterNurse_PlayerWaitingInUnionRoom - end + specialvar VAR_RESULT, PlayerNotAtTrainerHillEntrance + goto_if_eq VAR_RESULT, 0, EventScript_PkmnCenterNurse_ReturnPkmn + specialvar VAR_RESULT, BufferUnionRoomPlayerName + copyvar VAR_0x8008, VAR_RESULT + goto_if_eq VAR_0x8008, 0, EventScript_PkmnCenterNurse_ReturnPkmn + goto_if_eq VAR_0x8008, 1, EventScript_PkmnCenterNurse_PlayerWaitingInUnionRoom + end @ VAR_0x8004 is 1 when player has Gold Card EventScript_PkmnCenterNurse_ReturnPkmn:: - compare VAR_0x8004, 1 - goto_if_eq EventScript_PkmnCenterNurse_ReturnPkmn2 - message gText_RestoredPkmnToFullHealth - waitmessage - applymovement VAR_0x800B, Movement_PkmnCenterNurse_Bow - waitmovement 0 - message gText_WeHopeToSeeYouAgain - return + goto_if_eq VAR_0x8004, 1, EventScript_PkmnCenterNurse_ReturnPkmn2 + message gText_RestoredPkmnToFullHealth + waitmessage + applymovement VAR_0x800B, Movement_PkmnCenterNurse_Bow + waitmovement 0 + message gText_WeHopeToSeeYouAgain + return EventScript_PkmnCenterNurse_ReturnPkmn2:: - message gText_ThankYouForWaiting - waitmessage - applymovement VAR_0x800B, Movement_PkmnCenterNurse_Bow - waitmovement 0 - message gText_WeHopeToSeeYouAgain2 - return + message gText_ThankYouForWaiting + waitmessage + applymovement VAR_0x800B, Movement_PkmnCenterNurse_Bow + waitmovement 0 + message gText_WeHopeToSeeYouAgain2 + return EventScript_PkmnCenterNurse_PlayerWaitingInUnionRoom:: - goto_if_set FLAG_NURSE_UNION_ROOM_REMINDER, EventScript_PkmnCenterNurse_ReturnPkmn - msgbox gText_RestoredPkmnToFullHealth, MSGBOX_DEFAULT - setflag FLAG_NURSE_UNION_ROOM_REMINDER - message CableClub_Text_PlayerIsWaiting - waitmessage - applymovement VAR_0x800B, Movement_PkmnCenterNurse_Bow - waitmovement 0 - message gText_WeHopeToSeeYouAgain - return + goto_if_set FLAG_NURSE_UNION_ROOM_REMINDER, EventScript_PkmnCenterNurse_ReturnPkmn + msgbox gText_RestoredPkmnToFullHealth, MSGBOX_DEFAULT + setflag FLAG_NURSE_UNION_ROOM_REMINDER + message CableClub_Text_PlayerIsWaiting + waitmessage + applymovement VAR_0x800B, Movement_PkmnCenterNurse_Bow + waitmovement 0 + message gText_WeHopeToSeeYouAgain + return EventScript_PkmnCenterNurse_CheckPokerus:: - specialvar VAR_RESULT, IsPokerusInParty - compare VAR_RESULT, TRUE - goto_if_eq EventScript_PkmnCenterNurse_ExplainPokerus - compare VAR_RESULT, FALSE - goto_if_eq EventScript_PkmnCenterNurse_CheckTrainerHillAndUnionRoom - end + specialvar VAR_RESULT, IsPokerusInParty + goto_if_eq VAR_RESULT, TRUE, EventScript_PkmnCenterNurse_ExplainPokerus + goto_if_eq VAR_RESULT, FALSE, EventScript_PkmnCenterNurse_CheckTrainerHillAndUnionRoom + end EventScript_PkmnCenterNurse_ExplainPokerus:: - message gText_PokerusExplanation - setflag FLAG_POKERUS_EXPLAINED - return + message gText_PokerusExplanation + setflag FLAG_POKERUS_EXPLAINED + return EventScript_PkmnCenterNurse_GoldCard:: - goto_if_set FLAG_NURSE_MENTIONS_GOLD_CARD, EventScript_PkmnCenterNurse_AskForUsual - setflag FLAG_NURSE_MENTIONS_GOLD_CARD - msgbox gText_WelcomeCutShort, MSGBOX_DEFAULT - playse SE_PIN - applymovement VAR_0x800B, Common_Movement_ExclamationMark - waitmovement 0 - applymovement VAR_0x800B, Common_Movement_Delay48 - waitmovement 0 - msgbox gText_NoticesGoldCard, MSGBOX_YESNO - compare VAR_RESULT, YES - goto_if_eq EventScript_PkmnCenterNurse_GoldCardHealPkmn - message gText_WeHopeToSeeYouAgain2 - return + goto_if_set FLAG_NURSE_MENTIONS_GOLD_CARD, EventScript_PkmnCenterNurse_AskForUsual + setflag FLAG_NURSE_MENTIONS_GOLD_CARD + msgbox gText_WelcomeCutShort, MSGBOX_DEFAULT + playse SE_PIN + applymovement VAR_0x800B, Common_Movement_ExclamationMark + waitmovement 0 + applymovement VAR_0x800B, Common_Movement_Delay48 + waitmovement 0 + msgbox gText_NoticesGoldCard, MSGBOX_YESNO + goto_if_eq VAR_RESULT, YES, EventScript_PkmnCenterNurse_GoldCardHealPkmn + message gText_WeHopeToSeeYouAgain2 + return EventScript_PkmnCenterNurse_AskForUsual:: - msgbox gText_YouWantTheUsual, MSGBOX_YESNO - compare VAR_RESULT, YES - goto_if_eq EventScript_PkmnCenterNurse_GoldCardHealPkmn - message gText_WeHopeToSeeYouAgain2 - return + msgbox gText_YouWantTheUsual, MSGBOX_YESNO + goto_if_eq VAR_RESULT, YES, EventScript_PkmnCenterNurse_GoldCardHealPkmn + message gText_WeHopeToSeeYouAgain2 + return EventScript_PkmnCenterNurse_GoldCardHealPkmn:: - setvar VAR_0x8004, 1 - goto EventScript_PkmnCenterNurse_HealPkmn - end + setvar VAR_0x8004, 1 + goto EventScript_PkmnCenterNurse_HealPkmn + end Movement_PkmnCenterNurse_Bow: - nurse_joy_bow - delay_4 - step_end + nurse_joy_bow + delay_4 + step_end diff --git a/data/scripts/players_house.inc b/data/scripts/players_house.inc index e7e862039a..caa4e69551 100644 --- a/data/scripts/players_house.inc +++ b/data/scripts/players_house.inc @@ -11,26 +11,24 @@ PlayersHouse_1F_EventScript_EnterHouseMovingIn:: msgbox PlayersHouse_1F_Text_IsntItNiceInHere, MSGBOX_DEFAULT applymovement VAR_0x8004, Common_Movement_FacePlayer waitmovement 0 - compare VAR_0x8005, MALE - call_if_eq PlayersHouse_1F_EventScript_MomFacePlayerMovingInMale - compare VAR_0x8005, FEMALE - call_if_eq PlayersHouse_1F_EventScript_MomFacePlayerMovingInFemale + call_if_eq VAR_0x8005, MALE, PlayersHouse_1F_EventScript_MomFacePlayerMovingInMale + call_if_eq VAR_0x8005, FEMALE, PlayersHouse_1F_EventScript_MomFacePlayerMovingInFemale msgbox PlayersHouse_1F_Text_MoversPokemonGoSetClock, MSGBOX_DEFAULT closemessage setvar VAR_LITTLEROOT_INTRO_STATE, 4 applymovement OBJ_EVENT_ID_PLAYER, PlayersHouse_1F_Movement_PlayerWalkIn - applymovement VAR_0x8004, Common_Movement_WalkInPlaceFastestUp + applymovement VAR_0x8004, Common_Movement_WalkInPlaceFasterUp waitmovement 0 releaseall end PlayersHouse_1F_EventScript_MomFacePlayerMovingInMale:: - applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestRight + applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFasterRight waitmovement 0 return PlayersHouse_1F_EventScript_MomFacePlayerMovingInFemale:: - applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestLeft + applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFasterLeft waitmovement 0 return @@ -41,7 +39,7 @@ PlayersHouse_1F_Movement_PlayerWalkIn: PlayersHouse_1F_EventScript_MomGoSeeRoom:: msgbox PlayersHouse_1F_Text_ArentYouInterestedInRoom, MSGBOX_DEFAULT closemessage - applymovement VAR_0x8004, Common_Movement_WalkInPlaceFastestUp + applymovement VAR_0x8004, Common_Movement_WalkInPlaceFasterUp applymovement OBJ_EVENT_ID_PLAYER, PlayersHouse_1F_Movement_MovePlayerAwayFromDoor waitmovement 0 releaseall @@ -69,10 +67,8 @@ PlayersHouse_2F_EventScript_WallClock:: setflag FLAG_HIDE_LITTLEROOT_TOWN_PLAYERS_HOUSE_VIGOROTH_1 setflag FLAG_HIDE_LITTLEROOT_TOWN_PLAYERS_HOUSE_VIGOROTH_2 checkplayergender - compare VAR_RESULT, MALE - call_if_eq PlayersHouse_2F_EventScript_MomComesUpstairsMale - compare VAR_RESULT, FEMALE - call_if_eq PlayersHouse_2F_EventScript_MomComesUpstairsFemale + call_if_eq VAR_RESULT, MALE, PlayersHouse_2F_EventScript_MomComesUpstairsMale + call_if_eq VAR_RESULT, FEMALE, PlayersHouse_2F_EventScript_MomComesUpstairsFemale playse SE_EXIT removeobject VAR_0x8008 releaseall @@ -83,7 +79,7 @@ PlayersHouse_2F_EventScript_MomComesUpstairsMale:: addobject VAR_0x8008 applymovement VAR_0x8008, PlayersHouse_2F_Movement_MomEntersMale waitmovement 0 - applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestRight + applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFasterRight waitmovement 0 msgbox PlayersHouse_2F_Text_HowDoYouLikeYourRoom, MSGBOX_DEFAULT closemessage @@ -96,7 +92,7 @@ PlayersHouse_2F_EventScript_MomComesUpstairsFemale:: addobject VAR_0x8008 applymovement VAR_0x8008, PlayersHouse_2F_Movement_MomEntersFemale waitmovement 0 - applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestLeft + applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFasterLeft waitmovement 0 msgbox PlayersHouse_2F_Text_HowDoYouLikeYourRoom, MSGBOX_DEFAULT closemessage @@ -121,7 +117,7 @@ PlayersHouse_2F_EventScript_SetWallClock:: PlayersHouse_2F_Movement_MomEntersMale: delay_8 walk_down - walk_in_place_fastest_left + walk_in_place_faster_left delay_16 delay_8 walk_left @@ -136,7 +132,7 @@ PlayersHouse_2F_Movement_MomExitsMale: PlayersHouse_2F_Movement_MomEntersFemale: delay_8 walk_down - walk_in_place_fastest_right + walk_in_place_faster_right delay_16 delay_8 walk_right @@ -154,7 +150,7 @@ PlayersHouse_1F_EventScript_SetWatchedBroadcast:: end PlayersHouse_1F_EventScript_PetalburgGymReportMale:: - applymovement VAR_0x8005, Common_Movement_WalkInPlaceFastestRight + applymovement VAR_0x8005, Common_Movement_WalkInPlaceFasterRight waitmovement 0 call PlayersHouse_1F_EventScript_MomNoticeGymBroadcast applymovement OBJ_EVENT_ID_PLAYER, PlayersHouse_1F_Movement_PlayerApproachTVForGymMale @@ -167,7 +163,7 @@ PlayersHouse_1F_EventScript_PetalburgGymReportMale:: applymovement OBJ_EVENT_ID_PLAYER, PlayersHouse_1F_Movement_PlayerMoveToTVMale waitmovement 0 call PlayersHouse_1F_EventScript_WatchGymBroadcast - applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestLeft + applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFasterLeft waitmovement 0 msgbox PlayersHouse_1F_Text_ItsOverWeMissedHim, MSGBOX_DEFAULT msgbox PlayersHouse_1F_Text_GoIntroduceYourselfNextDoor, MSGBOX_DEFAULT @@ -179,7 +175,7 @@ PlayersHouse_1F_EventScript_PetalburgGymReportMale:: end PlayersHouse_1F_EventScript_PetalburgGymReportFemale:: - applymovement VAR_0x8005, Common_Movement_WalkInPlaceFastestLeft + applymovement VAR_0x8005, Common_Movement_WalkInPlaceFasterLeft waitmovement 0 call PlayersHouse_1F_EventScript_MomNoticeGymBroadcast applymovement OBJ_EVENT_ID_PLAYER, PlayersHouse_1F_Movement_PlayerApproachTVForGymFemale @@ -192,7 +188,7 @@ PlayersHouse_1F_EventScript_PetalburgGymReportFemale:: applymovement OBJ_EVENT_ID_PLAYER, PlayersHouse_1F_Movement_PlayerMoveToTVFemale waitmovement 0 call PlayersHouse_1F_EventScript_WatchGymBroadcast - applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestRight + applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFasterRight waitmovement 0 msgbox PlayersHouse_1F_Text_ItsOverWeMissedHim, MSGBOX_DEFAULT msgbox PlayersHouse_1F_Text_GoIntroduceYourselfNextDoor, MSGBOX_DEFAULT @@ -214,7 +210,7 @@ PlayersHouse_1F_EventScript_MomNoticeGymBroadcast:: return PlayersHouse_1F_EventScript_WatchGymBroadcast:: - applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestUp + applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFasterUp waitmovement 0 msgbox PlayersHouse_1F_Text_ReportFromPetalburgGym, MSGBOX_DEFAULT fadedefaultbgm @@ -230,7 +226,7 @@ PlayersHouse_1F_Movement_MomApproachDadMale: walk_right walk_right walk_down - walk_in_place_fastest_right + walk_in_place_faster_right step_end PlayersHouse_1F_Movement_MomApproachDadFemale: @@ -240,7 +236,7 @@ PlayersHouse_1F_Movement_MomApproachDadFemale: walk_left walk_left walk_down - walk_in_place_fastest_left + walk_in_place_faster_left step_end PlayersHouse_1F_Movement_MomApproachPlayerMale: @@ -252,23 +248,23 @@ PlayersHouse_1F_Movement_MomApproachPlayerFemale: step_end PlayersHouse_1F_Movement_MomNoticesLatiBroadcastMale: - walk_in_place_fastest_left + walk_in_place_faster_left delay_16 delay_16 delay_16 delay_16 - walk_in_place_fastest_right + walk_in_place_faster_right delay_16 delay_16 step_end PlayersHouse_1F_Movement_MomNoticesLatiBroadcastFemale: - walk_in_place_fastest_right + walk_in_place_faster_right delay_16 delay_16 delay_16 delay_16 - walk_in_place_fastest_left + walk_in_place_faster_left delay_16 delay_16 step_end @@ -287,39 +283,35 @@ PlayersHouse_1F_Movement_MomApproachPlayerAfterTVFemale: PlayersHouse_1F_Movement_MomMakeRoomToSeeTVMale: walk_left - walk_in_place_fastest_right + walk_in_place_faster_right step_end PlayersHouse_1F_Movement_MomMakeRoomToSeeTVFemale: walk_right - walk_in_place_fastest_left + walk_in_place_faster_left step_end PlayersHouse_1F_Movement_MomReturnToSeatMale: walk_left walk_down - walk_in_place_fastest_right + walk_in_place_faster_right step_end PlayersHouse_1F_Movement_MomReturnToSeatFemale: walk_right walk_down - walk_in_place_fastest_left + walk_in_place_faster_left step_end PlayersHouse_1F_EventScript_Mom:: lock faceplayer - compare VAR_LITTLEROOT_HOUSES_STATE_MAY, 4 - goto_if_eq PlayersHouse_1F_EventScript_DontPushYourselfTooHard - compare VAR_LITTLEROOT_HOUSES_STATE_BRENDAN, 4 - goto_if_eq PlayersHouse_1F_EventScript_DontPushYourselfTooHard + goto_if_eq VAR_LITTLEROOT_HOUSES_STATE_MAY, 4, PlayersHouse_1F_EventScript_DontPushYourselfTooHard + goto_if_eq VAR_LITTLEROOT_HOUSES_STATE_BRENDAN, 4, PlayersHouse_1F_EventScript_DontPushYourselfTooHard goto_if_set FLAG_HAS_MATCH_CALL, PlayersHouse_1F_EventScript_TryRegisterMom goto_if_set FLAG_RESCUED_BIRCH, PlayersHouse_1F_EventScript_MomHealsParty - compare VAR_TEMP_1, 1 - goto_if_eq PlayersHouse_1F_EventScript_SeeYouHoney - compare VAR_LITTLEROOT_INTRO_STATE, 7 - goto_if_eq PlayersHouse_1F_EventScript_DidYouMeetProfBirch + goto_if_eq VAR_TEMP_1, 1, PlayersHouse_1F_EventScript_SeeYouHoney + goto_if_eq VAR_LITTLEROOT_INTRO_STATE, 7, PlayersHouse_1F_EventScript_DidYouMeetProfBirch msgbox PlayersHouse_1F_Text_IsntItNiceInHere, MSGBOX_DEFAULT release end @@ -351,8 +343,7 @@ PlayersHouse_1F_EventScript_TryGiveAmuletCoin:: goto_if_set FLAG_RECEIVED_AMULET_COIN, PlayersHouse_1F_EventScript_MomHealsParty msgbox PlayersHouse_1F_Text_GotDadsBadgeHeresSomethingFromMom, MSGBOX_DEFAULT giveitem ITEM_AMULET_COIN - compare VAR_RESULT, FALSE - goto_if_eq Common_EventScript_ShowBagIsFull + goto_if_eq VAR_RESULT, FALSE, Common_EventScript_ShowBagIsFull msgbox PlayersHouse_1F_Text_DontPushYourselfTooHard, MSGBOX_DEFAULT setflag FLAG_RECEIVED_AMULET_COIN release @@ -385,7 +376,7 @@ PlayersHouse_1F_EventScript_Vigoroth1:: lock faceplayer waitse - playmoncry SPECIES_VIGOROTH, 0 + playmoncry SPECIES_VIGOROTH, CRY_MODE_NORMAL msgbox PlayersHouse_1F_Text_Vigoroth1, MSGBOX_DEFAULT waitmoncry release @@ -395,7 +386,7 @@ PlayersHouse_1F_EventScript_Vigoroth2:: lock faceplayer waitse - playmoncry SPECIES_VIGOROTH, 0 + playmoncry SPECIES_VIGOROTH, CRY_MODE_NORMAL msgbox PlayersHouse_1F_Text_Vigoroth2, MSGBOX_DEFAULT waitmoncry release @@ -432,14 +423,10 @@ PlayersHouse_1F_Movement_MovePlayerAwayFromDoor: PlayersHouse_1F_EventScript_GetSSTicketAndSeeLatiTV:: lockall checkplayergender - compare VAR_RESULT, MALE - call_if_eq PlayersHouse_1F_EventScript_SetUpObjectEventVarsMale - compare VAR_RESULT, FEMALE - call_if_eq PlayersHouse_1F_EventScript_SetUpObjectEventVarsFemale - compare VAR_0x8008, MALE - call_if_eq PlayersHouse_1F_EventScript_PlayerEnterRoomMale - compare VAR_0x8008, FEMALE - call_if_eq PlayersHouse_1F_EventScript_PlayerEnterRoomFemale + call_if_eq VAR_RESULT, MALE, PlayersHouse_1F_EventScript_SetUpObjectEventVarsMale + call_if_eq VAR_RESULT, FEMALE, PlayersHouse_1F_EventScript_SetUpObjectEventVarsFemale + call_if_eq VAR_0x8008, MALE, PlayersHouse_1F_EventScript_PlayerEnterRoomMale + call_if_eq VAR_0x8008, FEMALE, PlayersHouse_1F_EventScript_PlayerEnterRoomFemale applymovement VAR_0x8009, Common_Movement_FacePlayer waitmovement 0 playse SE_PIN @@ -448,58 +435,44 @@ PlayersHouse_1F_EventScript_GetSSTicketAndSeeLatiTV:: applymovement VAR_0x8009, Common_Movement_Delay48 waitmovement 0 delay 20 - compare VAR_0x8008, MALE - call_if_eq PlayersHouse_1F_EventScript_DadApproachPlayerMale - compare VAR_0x8008, FEMALE - call_if_eq PlayersHouse_1F_EventScript_DadApproachPlayerFemale + call_if_eq VAR_0x8008, MALE, PlayersHouse_1F_EventScript_DadApproachPlayerMale + call_if_eq VAR_0x8008, FEMALE, PlayersHouse_1F_EventScript_DadApproachPlayerFemale msgbox PlayersHouse_1F_Text_TicketFromBrineyCameForYou, MSGBOX_DEFAULT giveitem ITEM_SS_TICKET msgbox PlayersHouse_1F_Text_PortsInSlateportLilycove, MSGBOX_DEFAULT closemessage delay 20 - compare VAR_0x8008, MALE - call_if_eq PlayersHouse_1F_EventScript_MomApproachDadMale - compare VAR_0x8008, FEMALE - call_if_eq PlayersHouse_1F_EventScript_MomApproachDadFemale + call_if_eq VAR_0x8008, MALE, PlayersHouse_1F_EventScript_MomApproachDadMale + call_if_eq VAR_0x8008, FEMALE, PlayersHouse_1F_EventScript_MomApproachDadFemale msgbox PlayersHouse_1F_Text_BetterGetBackToGym, MSGBOX_DEFAULT closemessage - compare VAR_0x8008, MALE - call_if_eq PlayersHouse_1F_EventScript_DadExitsMale - compare VAR_0x8008, FEMALE - call_if_eq PlayersHouse_1F_EventScript_DadExitsFemale + call_if_eq VAR_0x8008, MALE, PlayersHouse_1F_EventScript_DadExitsMale + call_if_eq VAR_0x8008, FEMALE, PlayersHouse_1F_EventScript_DadExitsFemale playse SE_DOOR removeobject VAR_0x8009 setflag FLAG_RECEIVED_SS_TICKET delay 30 - compare VAR_0x8008, MALE - call_if_eq PlayersHouse_1F_EventScript_MomApproachPlayerMale - compare VAR_0x8008, FEMALE - call_if_eq PlayersHouse_1F_EventScript_MomApproachPlayerFemale + call_if_eq VAR_0x8008, MALE, PlayersHouse_1F_EventScript_MomApproachPlayerMale + call_if_eq VAR_0x8008, FEMALE, PlayersHouse_1F_EventScript_MomApproachPlayerFemale delay 20 msgbox PlayersHouse_1F_Text_DadShouldStayLonger, MSGBOX_DEFAULT closemessage setflag FLAG_SYS_TV_LATIAS_LATIOS special TurnOnTVScreen delay 60 - compare VAR_0x8008, MALE - call_if_eq PlayersHouse_1F_EventScript_MomNoticesLatiBroadcastMale - compare VAR_0x8008, FEMALE - call_if_eq PlayersHouse_1F_EventScript_MomNoticesLatiBroadcastFemale + call_if_eq VAR_0x8008, MALE, PlayersHouse_1F_EventScript_MomNoticesLatiBroadcastMale + call_if_eq VAR_0x8008, FEMALE, PlayersHouse_1F_EventScript_MomNoticesLatiBroadcastFemale msgbox PlayersHouse_1F_Text_IsThatABreakingStory, MSGBOX_DEFAULT closemessage - compare VAR_0x8008, MALE - call_if_eq PlayersHouse_1F_EventScript_PlayerApproachTVForLatiMale - compare VAR_0x8008, FEMALE - call_if_eq PlayersHouse_1F_EventScript_PlayerApproachTVForLatiFemale + call_if_eq VAR_0x8008, MALE, PlayersHouse_1F_EventScript_PlayerApproachTVForLatiMale + call_if_eq VAR_0x8008, FEMALE, PlayersHouse_1F_EventScript_PlayerApproachTVForLatiFemale msgbox PlayersHouse_1F_Text_LatiEmergencyNewsFlash, MSGBOX_DEFAULT closemessage clearflag FLAG_SYS_TV_LATIAS_LATIOS setflag FLAG_LATIOS_OR_LATIAS_ROAMING special TurnOffTVScreen - compare VAR_0x8008, MALE - call_if_eq PlayersHouse_1F_EventScript_MomApproachPlayerAfterTVMale - compare VAR_0x8008, FEMALE - call_if_eq PlayersHouse_1F_EventScript_MomApproachPlayerAfterTVFemale + call_if_eq VAR_0x8008, MALE, PlayersHouse_1F_EventScript_MomApproachPlayerAfterTVMale + call_if_eq VAR_0x8008, FEMALE, PlayersHouse_1F_EventScript_MomApproachPlayerAfterTVFemale msgbox PlayersHouse_1F_Text_WhatColorDidTheySay, MSGBOX_DEFAULT multichoice 22, 8, MULTI_TV_LATI, TRUE copyvar VAR_0x8004, VAR_RESULT @@ -580,28 +553,28 @@ PlayersHouse_1F_EventScript_PlayerEnterRoomFemale:: PlayersHouse_1F_EventScript_PlayerApproachTVForLatiMale:: applymovement OBJ_EVENT_ID_PLAYER, PlayersHouse_1F_Movement_PlayerApproachTVForLatiMale waitmovement 0 - applymovement VAR_0x800A, Common_Movement_WalkInPlaceFastestLeft + applymovement VAR_0x800A, Common_Movement_WalkInPlaceFasterLeft waitmovement 0 return PlayersHouse_1F_EventScript_PlayerApproachTVForLatiFemale:: applymovement OBJ_EVENT_ID_PLAYER, PlayersHouse_1F_Movement_PlayerApproachTVForLatiFemale waitmovement 0 - applymovement VAR_0x800A, Common_Movement_WalkInPlaceFastestRight + applymovement VAR_0x800A, Common_Movement_WalkInPlaceFasterRight waitmovement 0 return PlayersHouse_1F_EventScript_MomApproachPlayerMale:: applymovement VAR_0x800A, PlayersHouse_1F_Movement_MomApproachPlayerMale waitmovement 0 - applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestLeft + applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFasterLeft waitmovement 0 return PlayersHouse_1F_EventScript_MomApproachPlayerFemale:: applymovement VAR_0x800A, PlayersHouse_1F_Movement_MomApproachPlayerFemale waitmovement 0 - applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestRight + applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFasterRight waitmovement 0 return @@ -618,14 +591,14 @@ PlayersHouse_1F_EventScript_MomNoticesLatiBroadcastFemale:: PlayersHouse_1F_EventScript_MomApproachPlayerAfterTVMale:: applymovement VAR_0x800A, PlayersHouse_1F_Movement_MomApproachPlayerAfterTVMale waitmovement 0 - applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestRight + applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFasterRight waitmovement 0 return PlayersHouse_1F_EventScript_MomApproachPlayerAfterTVFemale:: applymovement VAR_0x800A, PlayersHouse_1F_Movement_MomApproachPlayerAfterTVFemale waitmovement 0 - applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestLeft + applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFasterLeft waitmovement 0 return @@ -666,14 +639,14 @@ PlayersHouse_1F_Movement_PlayerEnterRoomMale: walk_down walk_down walk_down - walk_in_place_fastest_left + walk_in_place_faster_left step_end PlayersHouse_1F_Movement_MomAndPlayerWatchDadExit: delay_8 delay_16 delay_16 - walk_in_place_fastest_down + walk_in_place_faster_down step_end PlayersHouse_1F_Movement_PlayerEnterRoomFemale: @@ -681,7 +654,7 @@ PlayersHouse_1F_Movement_PlayerEnterRoomFemale: walk_down walk_down walk_down - walk_in_place_fastest_right + walk_in_place_faster_right step_end PlayersHouse_1F_Movement_PlayerApproachTVForLatiMale: @@ -690,7 +663,7 @@ PlayersHouse_1F_Movement_PlayerApproachTVForLatiMale: walk_left walk_left walk_left - walk_in_place_fastest_up + walk_in_place_faster_up step_end PlayersHouse_1F_Movement_PlayerApproachTVForLatiFemale: @@ -699,7 +672,7 @@ PlayersHouse_1F_Movement_PlayerApproachTVForLatiFemale: walk_right walk_right walk_right - walk_in_place_fastest_up + walk_in_place_faster_up step_end EventScript_RunningShoesManual:: diff --git a/data/scripts/prof_birch.inc b/data/scripts/prof_birch.inc index 7eb1730fcd..38a5dfec32 100644 --- a/data/scripts/prof_birch.inc +++ b/data/scripts/prof_birch.inc @@ -1,23 +1,14 @@ ProfBirch_EventScript_UpdateLocation:: - compare VAR_PETALBURG_GYM_STATE, 0 - goto_if_eq Common_EventScript_NopReturn + goto_if_eq VAR_PETALBURG_GYM_STATE, 0, Common_EventScript_NopReturn goto_if_set FLAG_SYS_GAME_CLEAR, ProfBirch_EventScript_MoveToLab - compare VAR_BIRCH_STATE, 0 - call_if_eq ProfBirch_EventScript_MoveToLab - compare VAR_BIRCH_STATE, 1 - call_if_eq ProfBirch_EventScript_MoveToLab - compare VAR_BIRCH_STATE, 2 - call_if_eq ProfBirch_EventScript_MoveToRoute101 - compare VAR_BIRCH_STATE, 3 - call_if_eq ProfBirch_EventScript_MoveToRoute101 - compare VAR_BIRCH_STATE, 4 - call_if_eq ProfBirch_EventScript_MoveToRoute103 - compare VAR_BIRCH_STATE, 5 - call_if_eq ProfBirch_EventScript_MoveToRoute103 - compare VAR_BIRCH_STATE, 6 - call_if_eq ProfBirch_EventScript_MoveToLab - compare VAR_BIRCH_STATE, 7 - call_if_eq ProfBirch_EventScript_MoveToLab + call_if_eq VAR_BIRCH_STATE, 0, ProfBirch_EventScript_MoveToLab + call_if_eq VAR_BIRCH_STATE, 1, ProfBirch_EventScript_MoveToLab + call_if_eq VAR_BIRCH_STATE, 2, ProfBirch_EventScript_MoveToRoute101 + call_if_eq VAR_BIRCH_STATE, 3, ProfBirch_EventScript_MoveToRoute101 + call_if_eq VAR_BIRCH_STATE, 4, ProfBirch_EventScript_MoveToRoute103 + call_if_eq VAR_BIRCH_STATE, 5, ProfBirch_EventScript_MoveToRoute103 + call_if_eq VAR_BIRCH_STATE, 6, ProfBirch_EventScript_MoveToLab + call_if_eq VAR_BIRCH_STATE, 7, ProfBirch_EventScript_MoveToLab return ProfBirch_EventScript_MoveToLab:: @@ -49,8 +40,7 @@ ProfBirch_EventScript_RatePokedexOrRegister:: ProfBirch_EventScript_AskRatePokedex:: msgbox gBirchDexRatingText_AreYouCurious, MSGBOX_YESNO - compare VAR_RESULT, NO - goto_if_eq ProfBirch_EventScript_DeclineRating + goto_if_eq VAR_RESULT, NO, ProfBirch_EventScript_DeclineRating call ProfBirch_EventScript_RatePokedex release end @@ -73,17 +63,16 @@ ProfBirch_EventScript_RatePokedex:: copyvar VAR_0x8008, VAR_0x8005 copyvar VAR_0x8009, VAR_0x8006 copyvar VAR_0x800A, VAR_RESULT - buffernumberstring 0, VAR_0x8008 @ Num Hoenn seen - buffernumberstring 1, VAR_0x8009 @ Num Hoenn caught + buffernumberstring STR_VAR_1, VAR_0x8008 @ Num Hoenn seen + buffernumberstring STR_VAR_2, VAR_0x8009 @ Num Hoenn caught msgbox gBirchDexRatingText_SoYouveSeenAndCaught, MSGBOX_DEFAULT call ProfBirch_EventScript_ShowRatingMessage - compare VAR_0x800A, 0 - goto_if_eq Common_EventScript_NopReturn @ National dex not enabled + goto_if_eq VAR_0x800A, 0, Common_EventScript_NopReturn @ National dex not enabled setvar VAR_0x8004, 1 specialvar VAR_RESULT, ScriptGetPokedexInfo copyvar VAR_0x8008, VAR_0x8005 copyvar VAR_0x8009, VAR_0x8006 - buffernumberstring 0, VAR_0x8008 @ Num National seen - buffernumberstring 1, VAR_0x8009 @ Num National caught + buffernumberstring STR_VAR_1, VAR_0x8008 @ Num National seen + buffernumberstring STR_VAR_2, VAR_0x8009 @ Num National caught msgbox gBirchDexRatingText_OnANationwideBasis, MSGBOX_DEFAULT return diff --git a/data/scripts/profile_man.inc b/data/scripts/profile_man.inc new file mode 100644 index 0000000000..4acf049bd8 --- /dev/null +++ b/data/scripts/profile_man.inc @@ -0,0 +1,166 @@ +ProfileMan_EventScript_Man:: + lock + faceplayer + goto_if_set FLAG_SYS_CHAT_USED, ProfileMan_EventScript_GivenProfileBefore + msgbox ProfileMan_Text_CollectTrainerProfiles, MSGBOX_DEFAULT + goto ProfileMan_EventScript_AskToSeeProfile + end + +ProfileMan_EventScript_AskToSeeProfile:: + msgbox ProfileMan_Text_MayISeeYourProfile, MSGBOX_DEFAULT + multichoice 17, 6, MULTI_YESNOINFO_2, FALSE + switch VAR_RESULT + case 0, ProfileMan_EventScript_CreateProfile + case 1, ProfileMan_EventScript_DeclineShowProfile + case 2, ProfileMan_EventScript_Info + case MULTI_B_PRESSED, ProfileMan_EventScript_DeclineShowProfile + end + +ProfileMan_EventScript_Info:: + msgbox ProfileMan_Text_EasyChatExplanation, MSGBOX_DEFAULT + goto ProfileMan_EventScript_AskToSeeProfile + end + +ProfileMan_EventScript_CreateProfile:: + msgbox ProfileMan_Text_LetsSeeItThen, MSGBOX_DEFAULT + closemessage + setvar VAR_0x8004, EASY_CHAT_TYPE_PROFILE + call Common_ShowEasyChatScreen + lock + faceplayer + goto_if_eq VAR_RESULT, 0, ProfileMan_EventScript_CancelShowProfile + goto_if_eq VAR_RESULT, 1, ProfileMan_EventScript_ShowProfile + end + +ProfileMan_EventScript_CancelShowProfile:: + msgbox ProfileMan_Text_NotIntoItRightNow, MSGBOX_DEFAULT + release + end + +ProfileMan_EventScript_ShowProfile:: + setvar VAR_0x8004, 0 + special ShowEasyChatProfile + waitmessage + delay 80 + msgbox ProfileMan_Text_FantasticProfile, MSGBOX_DEFAULT + release + end + +ProfileMan_EventScript_DeclineShowProfile:: + msgbox ProfileMan_Text_ImagineYouWouldHaveWonderfulProfile, MSGBOX_DEFAULT + release + end + +ProfileMan_EventScript_GivenProfileBefore:: + msgbox ProfileMan_Text_YouHaveWonderfulSmile, MSGBOX_DEFAULT + goto ProfileMan_EventScript_AskToSeeNewProfile + end + +ProfileMan_EventScript_AskToSeeNewProfile:: + msgbox ProfileMan_Text_MayISeeYourNewProfile, MSGBOX_DEFAULT + multichoice 17, 6, MULTI_YESNOINFO_2, FALSE + switch VAR_RESULT + case 0, ProfileMan_EventScript_CreateNewProfile + case 1, ProfileMan_EventScript_DeclineNewProfile + case 2, ProfileMan_EventScript_InfoNewProfile + case MULTI_B_PRESSED, ProfileMan_EventScript_DeclineNewProfile + end + +ProfileMan_EventScript_InfoNewProfile:: + msgbox ProfileMan_Text_EasyChatExplanation, MSGBOX_DEFAULT + goto ProfileMan_EventScript_AskToSeeNewProfile + end + +ProfileMan_EventScript_CreateNewProfile:: + msgbox ProfileMan_Text_EvenBetterThanLastProfile, MSGBOX_DEFAULT + closemessage + setvar VAR_0x8004, EASY_CHAT_TYPE_PROFILE + call Common_ShowEasyChatScreen + lock + faceplayer + goto_if_eq VAR_RESULT, 0, ProfileMan_EventScript_CancelShowProfile + goto_if_eq VAR_RESULT, 1, ProfileMan_EventScript_ShowProfile + end + +ProfileMan_EventScript_DeclineNewProfile:: + msgbox ProfileMan_Text_LikeProfileWayItIs, MSGBOX_DEFAULT + release + end + +@ Unused +ProfileMan_EventScript_Ret:: + return + +ProfileMan_Text_CollectTrainerProfiles: + .string "Hello there, TRAINER!\n" + .string "You've got a wonderful smile, there.\p" + .string "I have a hobby--collecting the profiles\n" + .string "of POKéMON TRAINERS.$" + +ProfileMan_Text_MayISeeYourProfile: + .string "So, how about it?\n" + .string "May I see your profile?$" + +ProfileMan_Text_EasyChatExplanation: + .string "You make your own profile by putting\n" + .string "together four words or phrases.\p" + .string "Here, I'll show you an example of a\n" + .string "profile using four pieces of text.\p" + .string "You can switch those four pieces with\n" + .string "other text pieces any which way you\l" + .string "like to make your own profile.\p" + .string "There are a lot of text pieces that\n" + .string "you can use.\p" + .string "They are arranged in groups like\n" + .string "POKéMON, lifestyles, and hobbies so\l" + .string "it is easier to look them up.\p" + .string "So, first, choose the group of text\n" + .string "pieces to display a list of choices.\p" + .string "Then, pick the choice you want.\p" + .string "Repeat for the remaining text choices,\n" + .string "and you'll have your very own profile.$" + +ProfileMan_Text_LetsSeeItThen: + .string "Yes! Thank you!\n" + .string "So, let's see it, then.$" + +ProfileMan_Text_ImagineYouWouldHaveWonderfulProfile: + .string "Oh, no, really?\p" + .string "I imagine someone like you would have\n" + .string "a wonderful profile…$" + +ProfileMan_Text_NotIntoItRightNow: + .string "Oh? You're not into it right now?\p" + .string "Well, anytime is good by me!$" + +ProfileMan_Text_YouHaveWonderfulSmile: + .string "Hello there, TRAINER!\n" + .string "You've got a wonderful smile.$" + +ProfileMan_Text_MayISeeYourNewProfile: + .string "May I see your new profile?$" + +ProfileMan_Text_EvenBetterThanLastProfile: + .string "Yes! Thank you!\p" + .string "I hope it's even better than the profile\n" + .string "you showed me before.$" + +ProfileMan_Text_LikeProfileWayItIs: + .string "Oh, you like your profile the way it is.\p" + .string "I don't blame you--it's a wonderful\n" + .string "profile the way it is now.$" + +ProfileMan_Text_FantasticProfile: + .string "F-fantastic!\p" + .string "Your profile, it's wonderful!\n" + .string "It really says what you're about.\p" + .string "Why, anyone hearing this profile would\n" + .string "be captivated by you!\p" + .string "Thank you!$" + +@ Unused +ProfileMan_Text_YouKnowSecretSaying: + .string "Oh?\n" + .string "You know the secret saying!\p" + .string "That means you're now a fellow member\n" + .string "of the MYSTERY EVENT CLUB!$" diff --git a/data/scripts/questionnaire.inc b/data/scripts/questionnaire.inc new file mode 100644 index 0000000000..849b25a46a --- /dev/null +++ b/data/scripts/questionnaire.inc @@ -0,0 +1,57 @@ +EventScript_Questionnaire:: + lockall + msgbox Questionnaire_Text_FillOut, MSGBOX_YESNO + goto_if_eq VAR_RESULT, NO, Questionnaire_EventScript_Release + setvar VAR_0x8004, EASY_CHAT_TYPE_QUESTIONNAIRE + call Common_ShowEasyChatScreen + lock + faceplayer + specialvar VAR_0x8008, GetMartEmployeeObjectEventId + goto_if_eq VAR_0x8004, 1, Questionnaire_EventScript_PlayerInputMysteryEventPhrase + goto_if_eq VAR_0x8004, 2, Questionnaire_EventScript_PlayerInputMysteryGiftPhrase + goto_if_eq VAR_RESULT, 0, Questionnaire_EventScript_Release + goto_if_eq VAR_RESULT, 1, Questionnaire_EventScript_ThankYou + end + +Questionnaire_EventScript_PlayerInputMysteryEventPhrase:: + goto_if_unset FLAG_SYS_POKEDEX_GET, Questionnaire_EventScript_ThankYou + goto_if_set FLAG_SYS_MYSTERY_EVENT_ENABLE, Questionnaire_EventScript_ThankYou + applymovement VAR_0x8008, Common_Movement_FaceDown + waitmovement 0 + playse SE_PIN + applymovement VAR_0x8008, Common_Movement_ExclamationMark + waitmovement 0 + applymovement VAR_0x8008, Common_Movement_Delay48 + waitmovement 0 + msgbox Questionnaire_Text_YouKnowThoseWordsEvent, MSGBOX_DEFAULT + setflag FLAG_SYS_MYSTERY_EVENT_ENABLE + msgbox Questionnaire_Text_YouCanAccessMysteryEvent, MSGBOX_DEFAULT + releaseall + end + +Questionnaire_EventScript_PlayerInputMysteryGiftPhrase:: + goto_if_unset FLAG_SYS_POKEDEX_GET, Questionnaire_EventScript_ThankYou + goto_if_set FLAG_SYS_MYSTERY_GIFT_ENABLE, Questionnaire_EventScript_ThankYou + applymovement VAR_0x8008, Common_Movement_FaceDown + waitmovement 0 + playse SE_PIN + applymovement VAR_0x8008, Common_Movement_ExclamationMark + waitmovement 0 + applymovement VAR_0x8008, Common_Movement_Delay48 + waitmovement 0 + msgbox Questionnaire_Text_YouKnowThoseWordsGift, MSGBOX_DEFAULT + setflag FLAG_SYS_MYSTERY_GIFT_ENABLE + msgbox Questionnaire_Text_YouCanAccessMysteryGift, MSGBOX_DEFAULT + releaseall + end + +Questionnaire_EventScript_Release:: + releaseall + end + +Questionnaire_EventScript_ThankYou:: + applymovement VAR_0x8008, Common_Movement_FaceDown + waitmovement 0 + msgbox Questionnaire_Text_ThankYou, MSGBOX_DEFAULT + releaseall + end diff --git a/data/scripts/record_mix.inc b/data/scripts/record_mix.inc index d1ad84d3a7..109fde2a80 100644 --- a/data/scripts/record_mix.inc +++ b/data/scripts/record_mix.inc @@ -3,10 +3,8 @@ EventScript_MixRecordsPrompt:: lock faceplayer msgbox Text_WouldYouLikeToMixRecords, MSGBOX_YESNO - compare VAR_RESULT, YES - goto_if_eq EventScript_MixRecords - compare VAR_RESULT, NO - goto_if_eq EventScript_EndMixRecords + goto_if_eq VAR_RESULT, YES, EventScript_MixRecords + goto_if_eq VAR_RESULT, NO, EventScript_EndMixRecords goto EventScript_EndMixRecords EventScript_MixRecords:: diff --git a/data/scripts/rival_graphics.inc b/data/scripts/rival_graphics.inc index a0fb15f0e4..26a5c8fbcf 100644 --- a/data/scripts/rival_graphics.inc +++ b/data/scripts/rival_graphics.inc @@ -1,9 +1,7 @@ Common_EventScript_SetupRivalGfxId:: checkplayergender - compare VAR_RESULT, MALE - goto_if_eq EventScript_SetupRivalGfxIdFemale - compare VAR_RESULT, FEMALE - goto_if_eq EventScript_SetupRivalGfxIdMale + goto_if_eq VAR_RESULT, MALE, EventScript_SetupRivalGfxIdFemale + goto_if_eq VAR_RESULT, FEMALE, EventScript_SetupRivalGfxIdMale end EventScript_SetupRivalGfxIdFemale:: @@ -16,10 +14,8 @@ EventScript_SetupRivalGfxIdMale:: Common_EventScript_SetupRivalOnBikeGfxId:: checkplayergender - compare VAR_RESULT, MALE - goto_if_eq EventScript_SetupRivalOnBikeGfxIdFemale - compare VAR_RESULT, FEMALE - goto_if_eq EventScript_SetupRivalOnBikeGfxIdMale + goto_if_eq VAR_RESULT, MALE, EventScript_SetupRivalOnBikeGfxIdFemale + goto_if_eq VAR_RESULT, FEMALE, EventScript_SetupRivalOnBikeGfxIdMale end EventScript_SetupRivalOnBikeGfxIdFemale:: @@ -33,10 +29,8 @@ EventScript_SetupRivalOnBikeGfxIdMale:: @ Unused Common_EventScript_SetupRivalGfxIdSameGender:: checkplayergender - compare VAR_RESULT, MALE - goto_if_eq EventScript_SetupRivalGfxIdMale2 - compare VAR_RESULT, FEMALE - goto_if_eq EventScript_SetupRivalGfxIdFemale2 + goto_if_eq VAR_RESULT, MALE, EventScript_SetupRivalGfxIdMale2 + goto_if_eq VAR_RESULT, FEMALE, EventScript_SetupRivalGfxIdFemale2 end EventScript_SetupRivalGfxIdMale2:: diff --git a/data/scripts/roulette.inc b/data/scripts/roulette.inc index 1167a765bd..7163a449aa 100644 --- a/data/scripts/roulette.inc +++ b/data/scripts/roulette.inc @@ -1,23 +1,19 @@ Roulette_EventScript_Table1:: - checkitem ITEM_COIN_CASE, 1 - compare VAR_RESULT, FALSE - goto_if_eq MauvilleCity_GameCorner_EventScript_NoCoinCase + checkitem ITEM_COIN_CASE + goto_if_eq VAR_RESULT, FALSE, MauvilleCity_GameCorner_EventScript_NoCoinCase setvar VAR_0x8004, 0 - getpricereduction POKENEWS_GAME_CORNER - compare VAR_RESULT, FALSE - goto_if_eq Roulette_EventScript_Play + getpokenewsactive POKENEWS_GAME_CORNER + goto_if_eq VAR_RESULT, FALSE, Roulette_EventScript_Play addvar VAR_0x8004, ROULETTE_SPECIAL_RATE goto Roulette_EventScript_Play end Roulette_EventScript_Table2:: - checkitem ITEM_COIN_CASE, 1 - compare VAR_RESULT, FALSE - goto_if_eq MauvilleCity_GameCorner_EventScript_NoCoinCase + checkitem ITEM_COIN_CASE + goto_if_eq VAR_RESULT, FALSE, MauvilleCity_GameCorner_EventScript_NoCoinCase setvar VAR_0x8004, 1 - getpricereduction POKENEWS_GAME_CORNER - compare VAR_RESULT, FALSE - goto_if_eq Roulette_EventScript_Play + getpokenewsactive POKENEWS_GAME_CORNER + goto_if_eq VAR_RESULT, FALSE, Roulette_EventScript_Play addvar VAR_0x8004, ROULETTE_SPECIAL_RATE goto Roulette_EventScript_Play end diff --git a/data/scripts/safari_zone.inc b/data/scripts/safari_zone.inc index 6dd0767f0c..eb6a90abdf 100644 --- a/data/scripts/safari_zone.inc +++ b/data/scripts/safari_zone.inc @@ -1,21 +1,20 @@ SafariZone_EventScript_OutOfBallsMidBattle:: setvar VAR_SAFARI_ZONE_STATE, 1 special ExitSafariMode - setwarp MAP_ROUTE121_SAFARI_ZONE_ENTRANCE, 255, 2, 5 + setwarp MAP_ROUTE121_SAFARI_ZONE_ENTRANCE, 2, 5 end SafariZone_EventScript_Exit:: setvar VAR_SAFARI_ZONE_STATE, 1 special ExitSafariMode - warp MAP_ROUTE121_SAFARI_ZONE_ENTRANCE, 255, 2, 5 + warp MAP_ROUTE121_SAFARI_ZONE_ENTRANCE, 2, 5 waitstate end SafariZone_EventScript_RetirePrompt:: lockall msgbox SafariZone_Text_WouldYouLikeToExit, MSGBOX_YESNO - compare VAR_RESULT, YES - goto_if_eq SafariZone_EventScript_Retire + goto_if_eq VAR_RESULT, YES, SafariZone_EventScript_Retire releaseall end @@ -43,11 +42,9 @@ SafariZone_EventScript_OutOfBalls:: EventScript_PokeBlockFeeder:: lockall special GetPokeblockFeederInFront - compare VAR_RESULT, 0xFFFF - goto_if_ne SafariZone_EventScript_PokeblockPresent + goto_if_ne VAR_RESULT, 0xFFFF, SafariZone_EventScript_PokeblockPresent msgbox SafariZone_Text_PlacePokeblockOnFeeder, MSGBOX_YESNO - compare VAR_RESULT, YES - goto_if_eq SafariZone_EventScript_ChoosePokeblock + goto_if_eq VAR_RESULT, YES, SafariZone_EventScript_ChoosePokeblock releaseall end @@ -55,8 +52,7 @@ SafariZone_EventScript_ChoosePokeblock:: fadescreen FADE_TO_BLACK special OpenPokeblockCaseOnFeeder waitstate - compare VAR_RESULT, 0xFFFF - goto_if_ne SafariZone_EventScript_PokeblockPlaced + goto_if_ne VAR_RESULT, 0xFFFF, SafariZone_EventScript_PokeblockPlaced end SafariZone_EventScript_PokeblockPlaced:: diff --git a/data/scripts/secret_base.inc b/data/scripts/secret_base.inc index ae802cdfd2..d21bb9aab5 100644 --- a/data/scripts/secret_base.inc +++ b/data/scripts/secret_base.inc @@ -27,33 +27,24 @@ SecretBase_Text_DiscoveredSmallEntrance: SecretBase_EventScript_CheckEntrance:: special GetSecretBaseTypeInFrontOfPlayer special CheckPlayerHasSecretBase - compare VAR_RESULT, TRUE - goto_if_eq SecretBase_EventScript_AlreadyHasSecretBase + goto_if_eq VAR_RESULT, TRUE, SecretBase_EventScript_AlreadyHasSecretBase checkpartymove MOVE_SECRET_POWER setfieldeffectargument 0, VAR_RESULT - buffermovename 1, MOVE_SECRET_POWER - compare VAR_0x8007, SECRET_BASE_RED_CAVE - goto_if_eq SecretBase_EventScript_Cave - compare VAR_0x8007, SECRET_BASE_BROWN_CAVE - goto_if_eq SecretBase_EventScript_Cave - compare VAR_0x8007, SECRET_BASE_BLUE_CAVE - goto_if_eq SecretBase_EventScript_Cave - compare VAR_0x8007, SECRET_BASE_YELLOW_CAVE - goto_if_eq SecretBase_EventScript_Cave - compare VAR_0x8007, SECRET_BASE_TREE - goto_if_eq SecretBase_EventScript_Tree - compare VAR_0x8007, SECRET_BASE_SHRUB - goto_if_eq SecretBase_EventScript_Shrub + buffermovename STR_VAR_2, MOVE_SECRET_POWER + goto_if_eq VAR_0x8007, SECRET_BASE_RED_CAVE, SecretBase_EventScript_Cave + goto_if_eq VAR_0x8007, SECRET_BASE_BROWN_CAVE, SecretBase_EventScript_Cave + goto_if_eq VAR_0x8007, SECRET_BASE_BLUE_CAVE, SecretBase_EventScript_Cave + goto_if_eq VAR_0x8007, SECRET_BASE_YELLOW_CAVE, SecretBase_EventScript_Cave + goto_if_eq VAR_0x8007, SECRET_BASE_TREE, SecretBase_EventScript_Tree + goto_if_eq VAR_0x8007, SECRET_BASE_SHRUB, SecretBase_EventScript_Shrub end SecretBase_EventScript_Cave:: lockall - compare VAR_RESULT, PARTY_SIZE - goto_if_eq SecretBase_EventScript_CaveNoSecretPower - bufferpartymonnick 0, VAR_RESULT + goto_if_eq VAR_RESULT, PARTY_SIZE, SecretBase_EventScript_CaveNoSecretPower + bufferpartymonnick STR_VAR_1, VAR_RESULT msgbox SecretBase_Text_IndentUseSecretPower, MSGBOX_YESNO - compare VAR_RESULT, NO - goto_if_eq SecretBase_EventScript_CancelOnEntrance + goto_if_eq VAR_RESULT, NO, SecretBase_EventScript_CancelOnEntrance msgbox Text_MonUsedFieldMove, MSGBOX_DEFAULT closemessage dofieldeffect FLDEFF_USE_SECRET_POWER_CAVE @@ -80,12 +71,10 @@ SecretBase_EventScript_CaveEnter:: SecretBase_EventScript_Tree:: lockall - compare VAR_RESULT, PARTY_SIZE - goto_if_eq SecretBase_EventScript_TreeNoSecretPower - bufferpartymonnick 0, VAR_RESULT + goto_if_eq VAR_RESULT, PARTY_SIZE, SecretBase_EventScript_TreeNoSecretPower + bufferpartymonnick STR_VAR_1, VAR_RESULT msgbox SecretBase_Text_TreeUseSecretPower, MSGBOX_YESNO - compare VAR_RESULT, NO - goto_if_eq SecretBase_EventScript_CancelOnEntrance + goto_if_eq VAR_RESULT, NO, SecretBase_EventScript_CancelOnEntrance msgbox Text_MonUsedFieldMove, MSGBOX_DEFAULT closemessage dofieldeffect FLDEFF_USE_SECRET_POWER_TREE @@ -112,12 +101,10 @@ SecretBase_EventScript_TreeEnter:: SecretBase_EventScript_Shrub:: lockall - compare VAR_RESULT, PARTY_SIZE - goto_if_eq SecretBase_EventScript_ShrubNoSecretPower - bufferpartymonnick 0, VAR_RESULT + goto_if_eq VAR_RESULT, PARTY_SIZE, SecretBase_EventScript_ShrubNoSecretPower + bufferpartymonnick STR_VAR_1, VAR_RESULT msgbox SecretBase_Text_ClumpUseSecretPower, MSGBOX_YESNO - compare VAR_RESULT, NO - goto_if_eq SecretBase_EventScript_CancelOnEntrance + goto_if_eq VAR_RESULT, NO, SecretBase_EventScript_CancelOnEntrance msgbox Text_MonUsedFieldMove, MSGBOX_DEFAULT closemessage dofieldeffect FLDEFF_USE_SECRET_POWER_SHRUB @@ -161,8 +148,7 @@ SecretBase_EventScript_FirstEntrance:: waitmovement 0 setvar VAR_INIT_SECRET_BASE, 1 msgbox SecretBase_Text_WantToMakeYourSecretBaseHere, MSGBOX_YESNO - compare VAR_RESULT, YES - goto_if_eq SecretBase_EventScript_SetAsBase + goto_if_eq VAR_RESULT, YES, SecretBase_EventScript_SetAsBase closemessage playse SE_EXIT special ClearAndLeaveSecretBase @@ -185,8 +171,7 @@ SecretBase_EventScript_Enter:: setvar VAR_INIT_SECRET_BASE, 1 playse SE_EXIT special IsCurSecretBaseOwnedByAnotherPlayer - compare VAR_RESULT, FALSE - goto_if_eq SecretBase_EventScript_EnterPlayersBase + goto_if_eq VAR_RESULT, FALSE, SecretBase_EventScript_EnterPlayersBase clearflag FLAG_DECORATION_0 special EnterSecretBase setvar VAR_SECRET_BASE_INITIALIZED, 0 @@ -202,59 +187,43 @@ SecretBase_EventScript_EnterPlayersBase:: SecretBase_EventScript_AlreadyHasSecretBase:: checkpartymove MOVE_SECRET_POWER - compare VAR_RESULT, PARTY_SIZE - goto_if_eq SecretBase_EventScript_NoSecretPower + goto_if_eq VAR_RESULT, PARTY_SIZE, SecretBase_EventScript_NoSecretPower setfieldeffectargument 0, VAR_RESULT setorcopyvar VAR_0x8004, VAR_RESULT lockall special GetSecretBaseNearbyMapName msgbox SecretBase_Text_WouldYouLikeToMoveBases, MSGBOX_YESNO - compare VAR_RESULT, NO - goto_if_eq SecretBase_EventScript_CancelOnEntrance + goto_if_eq VAR_RESULT, NO, SecretBase_EventScript_CancelOnEntrance msgbox SecretBase_Text_AllDecorationsWillBeReturned, MSGBOX_YESNO - compare VAR_RESULT, NO - goto_if_eq SecretBase_EventScript_CancelOnEntrance + goto_if_eq VAR_RESULT, NO, SecretBase_EventScript_CancelOnEntrance fadescreenswapbuffers FADE_TO_BLACK special MoveOutOfSecretBaseFromOutside closemessage fadescreenswapbuffers FADE_FROM_BLACK msgbox SecretBase_Text_MovingCompletedUseSecretPower, MSGBOX_YESNO - compare VAR_RESULT, NO - goto_if_eq SecretBase_EventScript_CancelOnEntrance - bufferpartymonnick 0, VAR_0x8004 - buffermovename 1, MOVE_SECRET_POWER + goto_if_eq VAR_RESULT, NO, SecretBase_EventScript_CancelOnEntrance + bufferpartymonnick STR_VAR_1, VAR_0x8004 + buffermovename STR_VAR_2, MOVE_SECRET_POWER msgbox Text_MonUsedFieldMove, MSGBOX_DEFAULT closemessage closemessage - compare VAR_0x8007, SECRET_BASE_RED_CAVE - goto_if_eq SecretBase_EventScript_CaveUseSecretPower - compare VAR_0x8007, SECRET_BASE_BROWN_CAVE - goto_if_eq SecretBase_EventScript_CaveUseSecretPower - compare VAR_0x8007, SECRET_BASE_BLUE_CAVE - goto_if_eq SecretBase_EventScript_CaveUseSecretPower - compare VAR_0x8007, SECRET_BASE_YELLOW_CAVE - goto_if_eq SecretBase_EventScript_CaveUseSecretPower - compare VAR_0x8007, SECRET_BASE_TREE - goto_if_eq SecretBase_EventScript_TreeUseSecretPower - compare VAR_0x8007, SECRET_BASE_SHRUB - goto_if_eq SecretBase_EventScript_ShrubUseSecretPower + goto_if_eq VAR_0x8007, SECRET_BASE_RED_CAVE, SecretBase_EventScript_CaveUseSecretPower + goto_if_eq VAR_0x8007, SECRET_BASE_BROWN_CAVE, SecretBase_EventScript_CaveUseSecretPower + goto_if_eq VAR_0x8007, SECRET_BASE_BLUE_CAVE, SecretBase_EventScript_CaveUseSecretPower + goto_if_eq VAR_0x8007, SECRET_BASE_YELLOW_CAVE, SecretBase_EventScript_CaveUseSecretPower + goto_if_eq VAR_0x8007, SECRET_BASE_TREE, SecretBase_EventScript_TreeUseSecretPower + goto_if_eq VAR_0x8007, SECRET_BASE_SHRUB, SecretBase_EventScript_ShrubUseSecretPower releaseall end SecretBase_EventScript_NoSecretPower:: lockall - compare VAR_0x8007, SECRET_BASE_RED_CAVE - goto_if_eq SecretBase_EventScript_CaveNoSecretPower - compare VAR_0x8007, SECRET_BASE_BROWN_CAVE - goto_if_eq SecretBase_EventScript_CaveNoSecretPower - compare VAR_0x8007, SECRET_BASE_BLUE_CAVE - goto_if_eq SecretBase_EventScript_CaveNoSecretPower - compare VAR_0x8007, SECRET_BASE_YELLOW_CAVE - goto_if_eq SecretBase_EventScript_CaveNoSecretPower - compare VAR_0x8007, SECRET_BASE_TREE - goto_if_eq SecretBase_EventScript_TreeNoSecretPower - compare VAR_0x8007, SECRET_BASE_SHRUB - goto_if_eq SecretBase_EventScript_ShrubNoSecretPower + goto_if_eq VAR_0x8007, SECRET_BASE_RED_CAVE, SecretBase_EventScript_CaveNoSecretPower + goto_if_eq VAR_0x8007, SECRET_BASE_BROWN_CAVE, SecretBase_EventScript_CaveNoSecretPower + goto_if_eq VAR_0x8007, SECRET_BASE_BLUE_CAVE, SecretBase_EventScript_CaveNoSecretPower + goto_if_eq VAR_0x8007, SECRET_BASE_YELLOW_CAVE, SecretBase_EventScript_CaveNoSecretPower + goto_if_eq VAR_0x8007, SECRET_BASE_TREE, SecretBase_EventScript_TreeNoSecretPower + goto_if_eq VAR_0x8007, SECRET_BASE_SHRUB, SecretBase_EventScript_ShrubNoSecretPower end SecretBase_EventScript_CancelOnEntrance:: @@ -302,11 +271,9 @@ SecretBase_EventScript_PutAwayDecoration:: SecretBase_EventScript_PutAwayDecorationLoop:: special PutAwayDecorationIteration - compare VAR_RESULT, 1 - goto_if_eq SecretBase_EventScript_PutAwayDecorationEnd + goto_if_eq VAR_RESULT, 1, SecretBase_EventScript_PutAwayDecorationEnd addvar VAR_0x8004, 1 - compare VAR_0x8005, 0 - goto_if_eq SecretBase_EventScript_PutAwayDecorationLoop + goto_if_eq VAR_0x8005, 0, SecretBase_EventScript_PutAwayDecorationLoop removeobject VAR_0x8006 setflag VAR_0x8005 @ UB: VAR_0x8005 is set to a flag by PutAwayDecorationIteration, but ScrCmd_setflag doesn't use VarGet goto SecretBase_EventScript_PutAwayDecorationLoop @@ -317,26 +284,16 @@ SecretBase_EventScript_PutAwayDecorationEnd:: SecretBase_EventScript_RecordMixTrainer:: special GetSecretBaseOwnerAndState - compare VAR_0x8004, 0 - goto_if_eq SecretBase_EventScript_Trainer0 - compare VAR_0x8004, 1 - goto_if_eq SecretBase_EventScript_Trainer1 - compare VAR_0x8004, 2 - goto_if_eq SecretBase_EventScript_Trainer2 - compare VAR_0x8004, 3 - goto_if_eq SecretBase_EventScript_Trainer3 - compare VAR_0x8004, 4 - goto_if_eq SecretBase_EventScript_Trainer4 - compare VAR_0x8004, 5 - goto_if_eq SecretBase_EventScript_Trainer5 - compare VAR_0x8004, 6 - goto_if_eq SecretBase_EventScript_Trainer6 - compare VAR_0x8004, 7 - goto_if_eq SecretBase_EventScript_Trainer7 - compare VAR_0x8004, 8 - goto_if_eq SecretBase_EventScript_Trainer8 - compare VAR_0x8004, 9 - goto_if_eq SecretBase_EventScript_Trainer9 + goto_if_eq VAR_0x8004, 0, SecretBase_EventScript_Trainer0 + goto_if_eq VAR_0x8004, 1, SecretBase_EventScript_Trainer1 + goto_if_eq VAR_0x8004, 2, SecretBase_EventScript_Trainer2 + goto_if_eq VAR_0x8004, 3, SecretBase_EventScript_Trainer3 + goto_if_eq VAR_0x8004, 4, SecretBase_EventScript_Trainer4 + goto_if_eq VAR_0x8004, 5, SecretBase_EventScript_Trainer5 + goto_if_eq VAR_0x8004, 6, SecretBase_EventScript_Trainer6 + goto_if_eq VAR_0x8004, 7, SecretBase_EventScript_Trainer7 + goto_if_eq VAR_0x8004, 8, SecretBase_EventScript_Trainer8 + goto_if_eq VAR_0x8004, 9, SecretBase_EventScript_Trainer9 end @ VAR_RESULT is initially set by GetSecretBaseOwnerAndState @@ -344,16 +301,13 @@ SecretBase_EventScript_Trainer0:: lock faceplayer goto_if_unset FLAG_SYS_GAME_CLEAR, SecretBase_EventScript_Trainer0PreChampion - compare VAR_RESULT, 1 - goto_if_eq SecretBase_EventScript_Trainer0PostBattle + goto_if_eq VAR_RESULT, 1, SecretBase_EventScript_Trainer0PostBattle msgbox SecretBase_Text_Trainer0Intro, MSGBOX_YESNO - compare VAR_RESULT, NO - goto_if_eq SecretBase_EventScript_Trainer0DeclineBattle + goto_if_eq VAR_RESULT, NO, SecretBase_EventScript_Trainer0DeclineBattle setvar VAR_RESULT, 1 special SetBattledOwnerFromResult call Common_EventScript_SaveGame - compare VAR_RESULT, 0 - goto_if_eq SecretBase_EventScript_Trainer0DeclineBattle + goto_if_eq VAR_RESULT, 0, SecretBase_EventScript_Trainer0DeclineBattle msgbox SecretBase_Text_Trainer0AcceptBattle, MSGBOX_DEFAULT goto SecretBase_EventScript_BattleTrainer end @@ -381,16 +335,13 @@ SecretBase_EventScript_Trainer1:: lock faceplayer goto_if_unset FLAG_SYS_GAME_CLEAR, SecretBase_EventScript_Trainer1PreChampion - compare VAR_RESULT, 1 - goto_if_eq SecretBase_EventScript_Trainer1PostBattle + goto_if_eq VAR_RESULT, 1, SecretBase_EventScript_Trainer1PostBattle msgbox SecretBase_Text_Trainer1Intro, MSGBOX_YESNO - compare VAR_RESULT, NO - goto_if_eq SecretBase_EventScript_Trainer1DeclineBattle + goto_if_eq VAR_RESULT, NO, SecretBase_EventScript_Trainer1DeclineBattle setvar VAR_RESULT, 1 special SetBattledOwnerFromResult call Common_EventScript_SaveGame - compare VAR_RESULT, 0 - goto_if_eq SecretBase_EventScript_Trainer1DeclineBattle + goto_if_eq VAR_RESULT, 0, SecretBase_EventScript_Trainer1DeclineBattle msgbox SecretBase_Text_Trainer1AcceptBattle, MSGBOX_DEFAULT goto SecretBase_EventScript_BattleTrainer end @@ -418,16 +369,13 @@ SecretBase_EventScript_Trainer2:: lock faceplayer goto_if_unset FLAG_SYS_GAME_CLEAR, SecretBase_EventScript_Trainer2PreChampion - compare VAR_RESULT, 1 - goto_if_eq SecretBase_EventScript_Trainer2PostBattle + goto_if_eq VAR_RESULT, 1, SecretBase_EventScript_Trainer2PostBattle msgbox SecretBase_Text_Trainer2Intro, MSGBOX_YESNO - compare VAR_RESULT, NO - goto_if_eq SecretBase_EventScript_Trainer2DeclineBattle + goto_if_eq VAR_RESULT, NO, SecretBase_EventScript_Trainer2DeclineBattle setvar VAR_RESULT, 1 special SetBattledOwnerFromResult call Common_EventScript_SaveGame - compare VAR_RESULT, 0 - goto_if_eq SecretBase_EventScript_Trainer2DeclineBattle + goto_if_eq VAR_RESULT, 0, SecretBase_EventScript_Trainer2DeclineBattle msgbox SecretBase_Text_Trainer2AcceptBattle, MSGBOX_DEFAULT goto SecretBase_EventScript_BattleTrainer end @@ -455,16 +403,13 @@ SecretBase_EventScript_Trainer3:: lock faceplayer goto_if_unset FLAG_SYS_GAME_CLEAR, SecretBase_EventScript_Trainer3PreChampion - compare VAR_RESULT, 1 - goto_if_eq SecretBase_EventScript_Trainer3PostBattle + goto_if_eq VAR_RESULT, 1, SecretBase_EventScript_Trainer3PostBattle msgbox SecretBase_Text_Trainer3Intro, MSGBOX_YESNO - compare VAR_RESULT, NO - goto_if_eq SecretBase_EventScript_Trainer3DeclineBattle + goto_if_eq VAR_RESULT, NO, SecretBase_EventScript_Trainer3DeclineBattle setvar VAR_RESULT, 1 special SetBattledOwnerFromResult call Common_EventScript_SaveGame - compare VAR_RESULT, 0 - goto_if_eq SecretBase_EventScript_Trainer3DeclineBattle + goto_if_eq VAR_RESULT, 0, SecretBase_EventScript_Trainer3DeclineBattle msgbox SecretBase_Text_Trainer3AcceptBattle, MSGBOX_DEFAULT goto SecretBase_EventScript_BattleTrainer end @@ -492,16 +437,13 @@ SecretBase_EventScript_Trainer4:: lock faceplayer goto_if_unset FLAG_SYS_GAME_CLEAR, SecretBase_EventScript_Trainer4PreChampion - compare VAR_RESULT, 1 - goto_if_eq SecretBase_EventScript_Trainer4PostBattle + goto_if_eq VAR_RESULT, 1, SecretBase_EventScript_Trainer4PostBattle msgbox SecretBase_Text_Trainer4Intro, MSGBOX_YESNO - compare VAR_RESULT, NO - goto_if_eq SecretBase_EventScript_Trainer4DeclineBattle + goto_if_eq VAR_RESULT, NO, SecretBase_EventScript_Trainer4DeclineBattle setvar VAR_RESULT, 1 special SetBattledOwnerFromResult call Common_EventScript_SaveGame - compare VAR_RESULT, 0 - goto_if_eq SecretBase_EventScript_Trainer4DeclineBattle + goto_if_eq VAR_RESULT, 0, SecretBase_EventScript_Trainer4DeclineBattle msgbox SecretBase_Text_Trainer4AcceptBattle, MSGBOX_DEFAULT goto SecretBase_EventScript_BattleTrainer end @@ -529,16 +471,13 @@ SecretBase_EventScript_Trainer5:: lock faceplayer goto_if_unset FLAG_SYS_GAME_CLEAR, SecretBase_EventScript_Trainer5PreChampion - compare VAR_RESULT, 1 - goto_if_eq SecretBase_EventScript_Trainer5PostBattle + goto_if_eq VAR_RESULT, 1, SecretBase_EventScript_Trainer5PostBattle msgbox SecretBase_Text_Trainer5Intro, MSGBOX_YESNO - compare VAR_RESULT, NO - goto_if_eq SecretBase_EventScript_Trainer5DeclineBattle + goto_if_eq VAR_RESULT, NO, SecretBase_EventScript_Trainer5DeclineBattle setvar VAR_RESULT, 1 special SetBattledOwnerFromResult call Common_EventScript_SaveGame - compare VAR_RESULT, 0 - goto_if_eq SecretBase_EventScript_Trainer5DeclineBattle + goto_if_eq VAR_RESULT, 0, SecretBase_EventScript_Trainer5DeclineBattle msgbox SecretBase_Text_Trainer5AcceptBattle, MSGBOX_DEFAULT goto SecretBase_EventScript_BattleTrainer end @@ -566,16 +505,13 @@ SecretBase_EventScript_Trainer6:: lock faceplayer goto_if_unset FLAG_SYS_GAME_CLEAR, SecretBase_EventScript_Trainer6PreChampion - compare VAR_RESULT, 1 - goto_if_eq SecretBase_EventScript_Trainer6PostBattle + goto_if_eq VAR_RESULT, 1, SecretBase_EventScript_Trainer6PostBattle msgbox SecretBase_Text_Trainer6Intro, MSGBOX_YESNO - compare VAR_RESULT, NO - goto_if_eq SecretBase_EventScript_Trainer6DeclineBattle + goto_if_eq VAR_RESULT, NO, SecretBase_EventScript_Trainer6DeclineBattle setvar VAR_RESULT, 1 special SetBattledOwnerFromResult call Common_EventScript_SaveGame - compare VAR_RESULT, 0 - goto_if_eq SecretBase_EventScript_Trainer6DeclineBattle + goto_if_eq VAR_RESULT, 0, SecretBase_EventScript_Trainer6DeclineBattle msgbox SecretBase_Text_Trainer6AcceptBattle, MSGBOX_DEFAULT goto SecretBase_EventScript_BattleTrainer end @@ -603,16 +539,13 @@ SecretBase_EventScript_Trainer7:: lock faceplayer goto_if_unset FLAG_SYS_GAME_CLEAR, SecretBase_EventScript_Trainer7PreChampion - compare VAR_RESULT, 1 - goto_if_eq SecretBase_EventScript_Trainer7PostBattle + goto_if_eq VAR_RESULT, 1, SecretBase_EventScript_Trainer7PostBattle msgbox SecretBase_Text_Trainer7Intro, MSGBOX_YESNO - compare VAR_RESULT, NO - goto_if_eq SecretBase_EventScript_Trainer7DeclineBattle + goto_if_eq VAR_RESULT, NO, SecretBase_EventScript_Trainer7DeclineBattle setvar VAR_RESULT, 1 special SetBattledOwnerFromResult call Common_EventScript_SaveGame - compare VAR_RESULT, 0 - goto_if_eq SecretBase_EventScript_Trainer7DeclineBattle + goto_if_eq VAR_RESULT, 0, SecretBase_EventScript_Trainer7DeclineBattle msgbox SecretBase_Text_Trainer7AcceptBattle, MSGBOX_DEFAULT goto SecretBase_EventScript_BattleTrainer end @@ -640,16 +573,13 @@ SecretBase_EventScript_Trainer8:: lock faceplayer goto_if_unset FLAG_SYS_GAME_CLEAR, SecretBase_EventScript_Trainer8PreChampion - compare VAR_RESULT, 1 - goto_if_eq SecretBase_EventScript_Trainer8PostBattle + goto_if_eq VAR_RESULT, 1, SecretBase_EventScript_Trainer8PostBattle msgbox SecretBase_Text_Trainer8Intro, MSGBOX_YESNO - compare VAR_RESULT, NO - goto_if_eq SecretBase_EventScript_Trainer8DeclineBattle + goto_if_eq VAR_RESULT, NO, SecretBase_EventScript_Trainer8DeclineBattle setvar VAR_RESULT, 1 special SetBattledOwnerFromResult call Common_EventScript_SaveGame - compare VAR_RESULT, 0 - goto_if_eq SecretBase_EventScript_Trainer8DeclineBattle + goto_if_eq VAR_RESULT, 0, SecretBase_EventScript_Trainer8DeclineBattle msgbox SecretBase_Text_Trainer8AcceptBattle, MSGBOX_DEFAULT goto SecretBase_EventScript_BattleTrainer end @@ -677,16 +607,13 @@ SecretBase_EventScript_Trainer9:: lock faceplayer goto_if_unset FLAG_SYS_GAME_CLEAR, SecretBase_EventScript_Trainer9PreChampion - compare VAR_RESULT, 1 - goto_if_eq SecretBase_EventScript_Trainer9PostBattle + goto_if_eq VAR_RESULT, 1, SecretBase_EventScript_Trainer9PostBattle msgbox SecretBase_Text_Trainer9Intro, MSGBOX_YESNO - compare VAR_RESULT, NO - goto_if_eq SecretBase_EventScript_Trainer9DeclineBattle + goto_if_eq VAR_RESULT, NO, SecretBase_EventScript_Trainer9DeclineBattle setvar VAR_RESULT, 1 special SetBattledOwnerFromResult call Common_EventScript_SaveGame - compare VAR_RESULT, 0 - goto_if_eq SecretBase_EventScript_Trainer9DeclineBattle + goto_if_eq VAR_RESULT, 0, SecretBase_EventScript_Trainer9DeclineBattle msgbox SecretBase_Text_Trainer9AcceptBattle, MSGBOX_DEFAULT goto SecretBase_EventScript_BattleTrainer end @@ -715,12 +642,9 @@ SecretBase_EventScript_BattleTrainer:: setvar VAR_0x8005, 0 special DoSpecialTrainerBattle waitstate - compare VAR_RESULT, B_OUTCOME_DREW - call_if_eq SecretBase_EventScript_DrewSecretBaseBattle - compare VAR_RESULT, B_OUTCOME_WON - call_if_eq SecretBase_EventScript_WonSecretBaseBattle - compare VAR_RESULT, B_OUTCOME_LOST - call_if_eq SecretBase_EventScript_LostSecretBaseBattle + call_if_eq VAR_RESULT, B_OUTCOME_DREW, SecretBase_EventScript_DrewSecretBaseBattle + call_if_eq VAR_RESULT, B_OUTCOME_WON, SecretBase_EventScript_WonSecretBaseBattle + call_if_eq VAR_RESULT, B_OUTCOME_LOST, SecretBase_EventScript_LostSecretBaseBattle special HealPlayerParty release end diff --git a/data/scripts/secret_power_tm.inc b/data/scripts/secret_power_tm.inc index 41c21e1004..11a5d5b668 100644 --- a/data/scripts/secret_power_tm.inc +++ b/data/scripts/secret_power_tm.inc @@ -37,26 +37,21 @@ Route111_EventScript_SecretPowerMan:: lock faceplayer msgbox Route111_Text_MakingRoomUseTMToMakeYourOwn, MSGBOX_YESNO - compare VAR_RESULT, YES - goto_if_eq Route111_EventScript_GiveSecretPower + goto_if_eq VAR_RESULT, YES, Route111_EventScript_GiveSecretPower msgbox Route111_Text_DontWantThis, MSGBOX_DEFAULT release end Route111_EventScript_GiveSecretPower:: giveitem ITEM_TM43 - compare VAR_RESULT, FALSE - goto_if_eq Route111_EventScript_NoRoomForSecretPower + goto_if_eq VAR_RESULT, FALSE, Route111_EventScript_NoRoomForSecretPower msgbox Route111_Text_ExplainSecretPower, MSGBOX_DEFAULT closemessage setflag FLAG_RECEIVED_SECRET_POWER clearflag FLAG_HIDE_SLATEPORT_CITY_TM_SALESMAN - compare VAR_FACING, DIR_WEST - call_if_eq Route111_EventScript_SecretPowerManExit - compare VAR_FACING, DIR_EAST - call_if_eq Route111_EventScript_SecretPowerManExit - compare VAR_FACING, DIR_NORTH - call_if_eq Route111_EventScript_SecretPowerManExitNorth + call_if_eq VAR_FACING, DIR_WEST, Route111_EventScript_SecretPowerManExit + call_if_eq VAR_FACING, DIR_EAST, Route111_EventScript_SecretPowerManExit + call_if_eq VAR_FACING, DIR_NORTH, Route111_EventScript_SecretPowerManExitNorth removeobject VAR_LAST_TALKED release end diff --git a/data/scripts/shared_secret_base.inc b/data/scripts/shared_secret_base.inc index ef389d3fce..576e939211 100644 --- a/data/scripts/shared_secret_base.inc +++ b/data/scripts/shared_secret_base.inc @@ -1,224 +1,215 @@ SecretBase_MapScripts:: - map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, SecretBase_OnWarp - map_script MAP_SCRIPT_ON_TRANSITION, SecretBase_OnTransition - map_script MAP_SCRIPT_ON_FRAME_TABLE, SecretBase_OnFrame - map_script MAP_SCRIPT_ON_RESUME, SecretBase_OnResume - .byte 0 + map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, SecretBase_OnWarp + map_script MAP_SCRIPT_ON_TRANSITION, SecretBase_OnTransition + map_script MAP_SCRIPT_ON_FRAME_TABLE, SecretBase_OnFrame + map_script MAP_SCRIPT_ON_RESUME, SecretBase_OnResume + .byte 0 SecretBase_OnWarp: - map_script_2 VAR_SECRET_BASE_INITIALIZED, 0, SecretBase_EventScript_InitDecorations - .2byte 0 + map_script_2 VAR_SECRET_BASE_INITIALIZED, 0, SecretBase_EventScript_InitDecorations + .2byte 0 SecretBase_OnTransition: - call SecretBase_EventScript_SetDecorationFlags - special SetSecretBaseOwnerGfxId - special InitSecretBaseVars - end + call SecretBase_EventScript_SetDecorationFlags + special SetSecretBaseOwnerGfxId + special InitSecretBaseVars + end SecretBase_OnFrame: - map_script_2 VAR_INIT_SECRET_BASE, 0, SecretBase_EventScript_FirstEntrance - .2byte 0 + map_script_2 VAR_INIT_SECRET_BASE, 0, SecretBase_EventScript_FirstEntrance + .2byte 0 SecretBase_OnResume: - setstepcallback STEP_CB_SECRET_BASE - end + setstepcallback STEP_CB_SECRET_BASE + end SecretBase_EventScript_PC:: - lockall - playse SE_PC_LOGIN - message SecretBase_Text_BootUpPC - dofieldeffect FLDEFF_PCTURN_ON - waitstate - waitmessage - waitbuttonpress - playse SE_SELECT - goto SecretBase_EventScript_PCShowMainMenu - end + lockall + playse SE_PC_LOGIN + message SecretBase_Text_BootUpPC + dofieldeffect FLDEFF_PCTURN_ON + waitstate + waitmessage + waitbuttonpress + playse SE_SELECT + goto SecretBase_EventScript_PCShowMainMenu + end SecretBase_EventScript_PCShowMainMenu:: - message SecretBase_Text_WhatWouldYouLikeToDo - waitmessage - goto_if_set FLAG_SECRET_BASE_REGISTRY_ENABLED, SecretBase_EventScript_PCMainMenuWithRegister - goto SecretBase_EventScript_PCMainMenuWithoutRegister - end + message SecretBase_Text_WhatWouldYouLikeToDo + waitmessage + goto_if_set FLAG_SECRET_BASE_REGISTRY_ENABLED, SecretBase_EventScript_PCMainMenuWithRegister + goto SecretBase_EventScript_PCMainMenuWithoutRegister + end SecretBase_EventScript_PCCancel:: - lockall - goto SecretBase_EventScript_PCShowMainMenu - end + lockall + goto SecretBase_EventScript_PCShowMainMenu + end SecretBase_EventScript_PCMainMenuWithRegister:: - multichoice 0, 0, MULTI_BASE_PC_WITH_REGISTRY, FALSE - switch VAR_RESULT - case 0, SecretBase_EventScript_PCDecorationMenu - case 1, SecretBase_EventScript_PCPackUp - case 2, SecretBase_EventScript_PCRegistryMenu - case 3, SecretBase_EventScript_PCTurnOff - case MULTI_B_PRESSED, SecretBase_EventScript_PCTurnOff - end + multichoice 0, 0, MULTI_BASE_PC_WITH_REGISTRY, FALSE + switch VAR_RESULT + case 0, SecretBase_EventScript_PCDecorationMenu + case 1, SecretBase_EventScript_PCPackUp + case 2, SecretBase_EventScript_PCRegistryMenu + case 3, SecretBase_EventScript_PCTurnOff + case MULTI_B_PRESSED, SecretBase_EventScript_PCTurnOff + end SecretBase_EventScript_PCMainMenuWithoutRegister:: - multichoice 0, 0, MULTI_BASE_PC_NO_REGISTRY, FALSE - switch VAR_RESULT - case 0, SecretBase_EventScript_PCDecorationMenu - case 1, SecretBase_EventScript_PCPackUp - case 2, SecretBase_EventScript_PCTurnOff - case MULTI_B_PRESSED, SecretBase_EventScript_PCTurnOff - end + multichoice 0, 0, MULTI_BASE_PC_NO_REGISTRY, FALSE + switch VAR_RESULT + case 0, SecretBase_EventScript_PCDecorationMenu + case 1, SecretBase_EventScript_PCPackUp + case 2, SecretBase_EventScript_PCTurnOff + case MULTI_B_PRESSED, SecretBase_EventScript_PCTurnOff + end SecretBase_EventScript_PCPackUp:: - msgbox SecretBase_Text_AllDecorationsWillBeReturned, MSGBOX_YESNO - compare VAR_RESULT, NO - goto_if_eq SecretBase_EventScript_PCShowMainMenu - closemessage - special MoveOutOfSecretBase - releaseall - end + msgbox SecretBase_Text_AllDecorationsWillBeReturned, MSGBOX_YESNO + goto_if_eq VAR_RESULT, NO, SecretBase_EventScript_PCShowMainMenu + closemessage + special MoveOutOfSecretBase + releaseall + end SecretBase_EventScript_PCDecorationMenu:: - special ShowSecretBaseDecorationMenu - end + special ShowSecretBaseDecorationMenu + end SecretBase_EventScript_PCRegistryMenu:: - special ShowSecretBaseRegistryMenu - end + special ShowSecretBaseRegistryMenu + end SecretBase_EventScript_RecordMixingPC:: - lockall - message SecretBase_Text_BootUpPC - playse SE_PC_LOGIN - dofieldeffect FLDEFF_PCTURN_ON - waitstate - waitmessage - waitbuttonpress - playse SE_SELECT - goto SecretBase_EventScript_PCRegisterMenu - end + lockall + message SecretBase_Text_BootUpPC + playse SE_PC_LOGIN + dofieldeffect FLDEFF_PCTURN_ON + waitstate + waitmessage + waitbuttonpress + playse SE_SELECT + goto SecretBase_EventScript_PCRegisterMenu + end SecretBase_EventScript_PCRegisterMenu:: - message SecretBase_Text_WhatWouldYouLikeToDo - waitmessage - multichoice 0, 0, MULTI_REGISTER_MENU, FALSE - switch VAR_RESULT - case 0, SecretBase_EventScript_PCRegister - case 1, SecretBase_EventScript_PCRegistryMenu - case 2, SecretBase_EventScript_PCRegistryInfo - case 3, SecretBase_EventScript_PCTurnOff - case MULTI_B_PRESSED, SecretBase_EventScript_PCTurnOff - end + message SecretBase_Text_WhatWouldYouLikeToDo + waitmessage + multichoice 0, 0, MULTI_REGISTER_MENU, FALSE + switch VAR_RESULT + case 0, SecretBase_EventScript_PCRegister + case 1, SecretBase_EventScript_PCRegistryMenu + case 2, SecretBase_EventScript_PCRegistryInfo + case 3, SecretBase_EventScript_PCTurnOff + case MULTI_B_PRESSED, SecretBase_EventScript_PCTurnOff + end SecretBase_EventScript_ShowRegisterMenu:: - lockall - goto SecretBase_EventScript_PCRegisterMenu - end + lockall + goto SecretBase_EventScript_PCRegisterMenu + end SecretBase_EventScript_PCRegister:: - special GetCurSecretBaseRegistrationValidity - compare VAR_RESULT, 1 - goto_if_eq SecretBase_EventScript_AlreadyRegistered - compare VAR_RESULT, 2 - goto_if_eq SecretBase_EventScript_CantRegisterTooManyBases - special CopyCurSecretBaseOwnerName_StrVar1 - msgbox SecretBase_Text_WantToRegisterSecretBase, MSGBOX_YESNO - compare VAR_RESULT, NO - goto_if_eq SecretBase_EventScript_PCRegisterMenu - msgbox SecretBase_Text_RegistrationCompleted, MSGBOX_SIGN - special ToggleCurSecretBaseRegistry - special DoSecretBasePCTurnOffEffect - releaseall - end + special GetCurSecretBaseRegistrationValidity + goto_if_eq VAR_RESULT, 1, SecretBase_EventScript_AlreadyRegistered + goto_if_eq VAR_RESULT, 2, SecretBase_EventScript_CantRegisterTooManyBases + special CopyCurSecretBaseOwnerName_StrVar1 + msgbox SecretBase_Text_WantToRegisterSecretBase, MSGBOX_YESNO + goto_if_eq VAR_RESULT, NO, SecretBase_EventScript_PCRegisterMenu + msgbox SecretBase_Text_RegistrationCompleted, MSGBOX_SIGN + special ToggleCurSecretBaseRegistry + special DoSecretBasePCTurnOffEffect + releaseall + end SecretBase_EventScript_AlreadyRegistered:: - msgbox SecretBase_Text_AlreadyRegisteredDelete, MSGBOX_YESNO - compare VAR_RESULT, NO - goto_if_eq SecretBase_EventScript_PCRegisterMenu - msgbox SecretBase_Text_DataUnregistered, MSGBOX_SIGN - special ToggleCurSecretBaseRegistry - special DoSecretBasePCTurnOffEffect - releaseall - end + msgbox SecretBase_Text_AlreadyRegisteredDelete, MSGBOX_YESNO + goto_if_eq VAR_RESULT, NO, SecretBase_EventScript_PCRegisterMenu + msgbox SecretBase_Text_DataUnregistered, MSGBOX_SIGN + special ToggleCurSecretBaseRegistry + special DoSecretBasePCTurnOffEffect + releaseall + end SecretBase_EventScript_CantRegisterTooManyBases:: - msgbox SecretBase_Text_TooManyBasesDeleteSome, MSGBOX_SIGN - special DoSecretBasePCTurnOffEffect - closemessage - releaseall - end + msgbox SecretBase_Text_TooManyBasesDeleteSome, MSGBOX_SIGN + special DoSecretBasePCTurnOffEffect + closemessage + releaseall + end SecretBase_EventScript_PCRegistryInfo:: - msgbox SecretBase_Text_RegistryInfo, MSGBOX_DEFAULT - goto SecretBase_EventScript_PCRegisterMenu - end + msgbox SecretBase_Text_RegistryInfo, MSGBOX_DEFAULT + goto SecretBase_EventScript_PCRegisterMenu + end SecretBase_EventScript_PCTurnOff:: - special DoSecretBasePCTurnOffEffect - closemessage - releaseall - end + special DoSecretBasePCTurnOffEffect + closemessage + releaseall + end @ Unused SecretBase_EventScript_Poster:: - special CheckInteractedWithFriendsPosterDecor - end + special CheckInteractedWithFriendsPosterDecor + end @ Unused SecretBase_EventScript_FurnitureBottom:: - special CheckInteractedWithFriendsFurnitureBottom - end + special CheckInteractedWithFriendsFurnitureBottom + end @ Unused SecretBase_EventScript_FurnitureMiddle:: - special CheckInteractedWithFriendsFurnitureMiddle - end + special CheckInteractedWithFriendsFurnitureMiddle + end @ Unused SecretBase_EventScript_FurnitureTop:: - special CheckInteractedWithFriendsFurnitureTop - end + special CheckInteractedWithFriendsFurnitureTop + end SecretBase_EventScript_SandOrnament:: - special CheckInteractedWithFriendsSandOrnament - dofieldeffect FLDEFF_SAND_PILLAR - waitstate - end + special CheckInteractedWithFriendsSandOrnament + dofieldeffect FLDEFF_SAND_PILLAR + waitstate + end SecretBase_EventScript_ShieldOrToyTV:: - special InteractWithShieldOrTVDecoration - compare VAR_RESULT, 0 - goto_if_eq SecretBase_EventScript_BattleTowerShield - compare VAR_RESULT, 1 - goto_if_eq SecretBase_EventScript_ToyTV - compare VAR_RESULT, 2 - goto_if_eq SecretBase_EventScript_SeedotTV - compare VAR_RESULT, 3 - goto_if_eq SecretBase_EventScript_SkittyTV - end + special InteractWithShieldOrTVDecoration + goto_if_eq VAR_RESULT, 0, SecretBase_EventScript_BattleTowerShield + goto_if_eq VAR_RESULT, 1, SecretBase_EventScript_ToyTV + goto_if_eq VAR_RESULT, 2, SecretBase_EventScript_SeedotTV + goto_if_eq VAR_RESULT, 3, SecretBase_EventScript_SkittyTV + end SecretBase_EventScript_BattleTowerShield:: - msgbox SecretBase_Text_BattleTowerShield, MSGBOX_SIGN - end + msgbox SecretBase_Text_BattleTowerShield, MSGBOX_SIGN + end SecretBase_EventScript_ToyTV:: - msgbox SecretBase_Text_ToyTV, MSGBOX_SIGN - end + msgbox SecretBase_Text_ToyTV, MSGBOX_SIGN + end SecretBase_EventScript_SeedotTV:: - msgbox SecretBase_Text_SeedotTV, MSGBOX_SIGN - end + msgbox SecretBase_Text_SeedotTV, MSGBOX_SIGN + end SecretBase_EventScript_SkittyTV:: - msgbox SecretBase_Text_SkittyTV, MSGBOX_SIGN - end + msgbox SecretBase_Text_SkittyTV, MSGBOX_SIGN + end SecretBase_Text_SmallIndentInWall:: - .string "There's a small indent in the wall.$" + .string "There's a small indent in the wall.$" SecretBase_Text_IndentUseSecretPower:: - .string "There's a small indent in the wall.\p" - .string "Use the SECRET POWER?$" + .string "There's a small indent in the wall.\p" + .string "Use the SECRET POWER?$" SecretBase_Text_DiscoveredSmallCavern:: - .string "Discovered a small cavern!$" + .string "Discovered a small cavern!$" SecretBase_Text_WantToMakeYourSecretBaseHere: - .string "Want to make your SECRET BASE here?$" + .string "Want to make your SECRET BASE here?$" diff --git a/data/scripts/std_msgbox.inc b/data/scripts/std_msgbox.inc index 941cc0e961..c46da56cbf 100644 --- a/data/scripts/std_msgbox.inc +++ b/data/scripts/std_msgbox.inc @@ -1,7 +1,7 @@ Std_MsgboxNPC: lock faceplayer - message 0x0 + message NULL waitmessage waitbuttonpress release @@ -9,33 +9,34 @@ Std_MsgboxNPC: Std_MsgboxSign: lockall - message 0x0 + message NULL waitmessage waitbuttonpress releaseall return Std_MsgboxDefault: - message 0x0 + message NULL waitmessage waitbuttonpress return Std_MsgboxYesNo: - message 0x0 + message NULL waitmessage yesnobox 20, 8 return Std_MsgboxGetPoints: - message 0x0 + message NULL playfanfare MUS_OBTAIN_B_POINTS waitfanfare waitmessage return -Std_10: - pokenavcall 0x0 +@ Never used, pokenavcall is always used directly instead +Std_MsgboxPokenav: + pokenavcall NULL waitmessage return diff --git a/data/scripts/surf.inc b/data/scripts/surf.inc index 91580422e1..edb116f991 100644 --- a/data/scripts/surf.inc +++ b/data/scripts/surf.inc @@ -1,13 +1,11 @@ EventScript_UseSurf:: checkpartymove MOVE_SURF - compare VAR_RESULT, PARTY_SIZE - goto_if_eq EventScript_EndUseSurf - bufferpartymonnick 0, VAR_RESULT + goto_if_eq VAR_RESULT, PARTY_SIZE, EventScript_EndUseSurf + bufferpartymonnick STR_VAR_1, VAR_RESULT setfieldeffectargument 0, VAR_RESULT lockall msgbox gText_WantToUseSurf, MSGBOX_YESNO - compare VAR_RESULT, NO - goto_if_eq EventScript_ReleaseUseSurf + goto_if_eq VAR_RESULT, NO, EventScript_ReleaseUseSurf msgbox gText_PlayerUsedSurf, MSGBOX_DEFAULT dofieldeffect FLDEFF_USE_SURF EventScript_ReleaseUseSurf:: diff --git a/data/scripts/trainer_battle.inc b/data/scripts/trainer_battle.inc index a59b58a6f7..bbbcaf3ba3 100644 --- a/data/scripts/trainer_battle.inc +++ b/data/scripts/trainer_battle.inc @@ -13,8 +13,7 @@ EventScript_TryDoNormalTrainerBattle:: applymovement VAR_LAST_TALKED, Movement_RevealTrainer waitmovement 0 specialvar VAR_RESULT, GetTrainerFlag - compare VAR_RESULT, FALSE - goto_if_ne EventScript_NoNormalTrainerBattle + goto_if_ne VAR_RESULT, FALSE, EventScript_NoNormalTrainerBattle special PlayTrainerEncounterMusic special SetTrainerFacingDirection goto EventScript_ShowTrainerIntroMsg @@ -27,11 +26,9 @@ EventScript_TryDoDoubleTrainerBattle:: faceplayer call EventScript_RevealTrainer specialvar VAR_RESULT, GetTrainerFlag - compare VAR_RESULT, FALSE - goto_if_ne EventScript_NoDoubleTrainerBattle + goto_if_ne VAR_RESULT, FALSE, EventScript_NoDoubleTrainerBattle special HasEnoughMonsForDoubleBattle - compare VAR_RESULT, PLAYER_HAS_TWO_USABLE_MONS - goto_if_ne EventScript_NotEnoughMonsForDoubleBattle + goto_if_ne VAR_RESULT, PLAYER_HAS_TWO_USABLE_MONS, EventScript_NotEnoughMonsForDoubleBattle special PlayTrainerEncounterMusic special SetTrainerFacingDirection goto EventScript_ShowTrainerIntroMsg @@ -50,14 +47,13 @@ EventScript_DoNoIntroTrainerBattle:: applymovement VAR_LAST_TALKED, Movement_RevealTrainer waitmovement 0 special PlayTrainerEncounterMusic - trainerbattlebegin + dotrainerbattle gotopostbattlescript EventScript_TryDoRematchBattle:: call EventScript_RevealTrainer specialvar VAR_RESULT, IsTrainerReadyForRematch - compare VAR_RESULT, FALSE - goto_if_eq EventScript_NoRematchTrainerBattle + goto_if_eq VAR_RESULT, FALSE, EventScript_NoRematchTrainerBattle special PlayTrainerEncounterMusic special SetTrainerFacingDirection special ShowTrainerIntroSpeech @@ -73,11 +69,9 @@ EventScript_NoRematchTrainerBattle:: EventScript_TryDoDoubleRematchBattle:: specialvar VAR_RESULT, IsTrainerReadyForRematch - compare VAR_RESULT, FALSE - goto_if_eq EventScript_NoDoubleRematchTrainerBattle + goto_if_eq VAR_RESULT, FALSE, EventScript_NoDoubleRematchTrainerBattle special HasEnoughMonsForDoubleBattle - compare VAR_RESULT, PLAYER_HAS_TWO_USABLE_MONS - goto_if_ne EventScript_NotEnoughMonsForDoubleRematchBattle + goto_if_ne VAR_RESULT, PLAYER_HAS_TWO_USABLE_MONS, EventScript_NotEnoughMonsForDoubleRematchBattle special PlayTrainerEncounterMusic special SetTrainerFacingDirection special ShowTrainerIntroSpeech @@ -112,31 +106,25 @@ EventScript_ShowTrainerIntroMsg:: waitmessage waitbuttonpress special TryPrepareSecondApproachingTrainer - compare VAR_RESULT, TRUE - goto_if_eq EventScript_TrainerApproach + goto_if_eq VAR_RESULT, TRUE, EventScript_TrainerApproach goto EventScript_DoTrainerBattle EventScript_DoTrainerBattle:: - trainerbattlebegin + dotrainerbattle @ Below battle mode check only needed in FRLG specialvar VAR_RESULT, GetTrainerBattleMode - compare VAR_RESULT, TRAINER_BATTLE_SINGLE - goto_if_eq EventScript_EndTrainerBattle - compare VAR_RESULT, TRAINER_BATTLE_CONTINUE_SCRIPT - goto_if_eq EventScript_EndTrainerBattle - compare VAR_RESULT, TRAINER_BATTLE_CONTINUE_SCRIPT_NO_MUSIC - goto_if_eq EventScript_EndTrainerBattle - compare VAR_RESULT, TRAINER_BATTLE_CONTINUE_SCRIPT_DOUBLE - goto_if_eq EventScript_EndTrainerBattle - compare VAR_RESULT, TRAINER_BATTLE_CONTINUE_SCRIPT_DOUBLE_NO_MUSIC - goto_if_eq EventScript_EndTrainerBattle + goto_if_eq VAR_RESULT, TRAINER_BATTLE_SINGLE, EventScript_EndTrainerBattle + goto_if_eq VAR_RESULT, TRAINER_BATTLE_CONTINUE_SCRIPT, EventScript_EndTrainerBattle + goto_if_eq VAR_RESULT, TRAINER_BATTLE_CONTINUE_SCRIPT_NO_MUSIC, EventScript_EndTrainerBattle + goto_if_eq VAR_RESULT, TRAINER_BATTLE_CONTINUE_SCRIPT_DOUBLE, EventScript_EndTrainerBattle + goto_if_eq VAR_RESULT, TRAINER_BATTLE_CONTINUE_SCRIPT_DOUBLE_NO_MUSIC, EventScript_EndTrainerBattle EventScript_EndTrainerBattle:: gotobeatenscript releaseall end Std_MsgboxAutoclose:: - message 0x0 + message NULL waitmessage waitbuttonpress release diff --git a/data/scripts/trainer_hill.inc b/data/scripts/trainer_hill.inc index f3ba5f035a..b7f8153514 100644 --- a/data/scripts/trainer_hill.inc +++ b/data/scripts/trainer_hill.inc @@ -2,12 +2,9 @@ TrainerHill_OnResume: setvar VAR_TEMP_2, 0 trainerhill_resumetimer frontier_get FRONTIER_DATA_BATTLE_OUTCOME - compare VAR_RESULT, B_OUTCOME_LOST - goto_if_eq TrainerHill_1F_EventScript_Lost - compare VAR_RESULT, B_OUTCOME_DREW - goto_if_eq TrainerHill_1F_EventScript_Lost - compare VAR_RESULT, B_OUTCOME_FORFEITED - goto_if_eq TrainerHill_1F_EventScript_Lost + goto_if_eq VAR_RESULT, B_OUTCOME_LOST, TrainerHill_1F_EventScript_Lost + goto_if_eq VAR_RESULT, B_OUTCOME_DREW, TrainerHill_1F_EventScript_Lost + goto_if_eq VAR_RESULT, B_OUTCOME_FORFEITED, TrainerHill_1F_EventScript_Lost end TrainerHill_OnWarp: @@ -35,13 +32,12 @@ EventScript_TrainerHillTimer:: TrainerHill_1F_EventScript_DummyWarpToEntranceCounter:: setvar VAR_TEMP_2, 1 trainerhill_getusingereader - compare VAR_RESULT, TRUE @ VAR_RESULT always FALSE here - goto_if_eq TrainerHill_1F_EventScript_WarpSilentToEntranceCounter + goto_if_eq VAR_RESULT, TRUE, TrainerHill_1F_EventScript_WarpSilentToEntranceCounter @ VAR_RESULT always FALSE here end @ Never reached TrainerHill_1F_EventScript_WarpSilentToEntranceCounter:: - warpsilent MAP_TRAINER_HILL_ENTRANCE, 255, 9, 6 + warpsilent MAP_TRAINER_HILL_ENTRANCE, 9, 6 waitstate end @@ -53,7 +49,7 @@ TrainerHill_1F_EventScript_Lost:: TrainerHill_EventScript_WarpToEntranceCounter:: setvar VAR_TEMP_1, 0 - warp MAP_TRAINER_HILL_ENTRANCE, 255, 9, 6 + warp MAP_TRAINER_HILL_ENTRANCE, 9, 6 waitstate end diff --git a/data/scripts/trainer_script.inc b/data/scripts/trainer_script.inc index 2a2384c667..c0998aef8e 100644 --- a/data/scripts/trainer_script.inc +++ b/data/scripts/trainer_script.inc @@ -1,6 +1,6 @@ Std_RegisteredInMatchCall:: - buffertrainerclassname 0, VAR_0x8000 - buffertrainername 1, VAR_0x8000 + buffertrainerclassname STR_VAR_1, VAR_0x8000 + buffertrainername STR_VAR_2, VAR_0x8000 closemessage delay 30 playfanfare MUS_REGISTER_MATCH_CALL @@ -12,8 +12,7 @@ Std_RegisteredInMatchCall:: EventScript_TryGetTrainerScript:: special ShouldTryGetTrainerScript - compare VAR_RESULT, 1 - goto_if_eq EventScript_GotoTrainerScript + goto_if_eq VAR_RESULT, TRUE, EventScript_GotoTrainerScript releaseall end diff --git a/data/scripts/tv.inc b/data/scripts/tv.inc index 14f3ade48d..a5a093226f 100644 --- a/data/scripts/tv.inc +++ b/data/scripts/tv.inc @@ -3,29 +3,23 @@ EventScript_TV:: incrementgamestat GAME_STAT_WATCHED_TV special ResetTVShowState specialvar VAR_RESULT, CheckForPlayersHouseNews - compare VAR_RESULT, PLAYERS_HOUSE_TV_MOVIE - goto_if_eq EventScript_PlayersHouseMovie - compare VAR_RESULT, PLAYERS_HOUSE_TV_LATI - goto_if_eq EventScript_PlayersHouseLatiNewsFlash + goto_if_eq VAR_RESULT, PLAYERS_HOUSE_TV_MOVIE, EventScript_PlayersHouseMovie + goto_if_eq VAR_RESULT, PLAYERS_HOUSE_TV_LATI, EventScript_PlayersHouseLatiNewsFlash goto_if_unset FLAG_SYS_TV_START, EventScript_MomDadMightLikeThis1 goto_if_set FLAG_SYS_TV_WATCH, EventScript_MomDadMightLikeThis1 specialvar VAR_RESULT, IsGabbyAndTyShowOnTheAir - compare VAR_RESULT, TRUE - goto_if_eq EventScript_DoInSearchOfTrainers + goto_if_eq VAR_RESULT, TRUE, EventScript_DoInSearchOfTrainers goto EventScript_TryDoPokeNews end EventScript_TryDoTVShow:: specialvar VAR_0x8004, GetRandomActiveShowIdx - compare VAR_0x8004, 255 - goto_if_eq EventScript_MomDadMightLikeThis2 + goto_if_eq VAR_0x8004, 255, EventScript_MomDadMightLikeThis2 specialvar VAR_RESULT, GetNextActiveShowIfMassOutbreak - compare VAR_RESULT, 255 - goto_if_eq EventScript_MomDadMightLikeThis2 + goto_if_eq VAR_RESULT, 255, EventScript_MomDadMightLikeThis2 copyvar VAR_0x8004, VAR_RESULT specialvar VAR_RESULT, GetSelectedTVShow - compare VAR_RESULT, 0 - goto_if_ne EventScript_DoTVShow + goto_if_ne VAR_RESULT, 0, EventScript_DoTVShow end EventScript_MomDadMightLikeThis1:: @@ -52,12 +46,13 @@ EventScript_PlayersHouseLatiNewsFlash:: releaseall end +@ The following is a loop for the TV show messages +@ VAR_RESULT is set to TRUE when the show has printed its final message EventScript_DoTVShow:: special DoTVShow waitmessage waitbuttonpress - compare VAR_RESULT, 1 - goto_if_ne EventScript_DoTVShow + goto_if_ne VAR_RESULT, TRUE, EventScript_DoTVShow goto EventScript_TurnOffTV end @@ -75,8 +70,7 @@ EventScript_MomDadMightLikeThis2:: EventScript_TryDoPokeNews:: special DoPokeNews - compare VAR_RESULT, FALSE - goto_if_eq EventScript_TryDoTVShow + goto_if_eq VAR_RESULT, FALSE, EventScript_TryDoTVShow waitmessage waitbuttonpress goto EventScript_TurnOffTV @@ -86,7 +80,6 @@ EventScript_DoInSearchOfTrainers:: special DoTVShowInSearchOfTrainers waitmessage waitbuttonpress - compare VAR_RESULT, 0 - goto_if_eq EventScript_DoInSearchOfTrainers + goto_if_eq VAR_RESULT, 0, EventScript_DoInSearchOfTrainers goto EventScript_TurnOffTV end diff --git a/data/specials.inc b/data/specials.inc index 9b12674044..81ab09fe16 100644 --- a/data/specials.inc +++ b/data/specials.inc @@ -43,7 +43,7 @@ gSpecials:: def_special CloseLink def_special ColosseumPlayerSpotTriggered def_special PlayerEnteredTradeSeat - def_special nullsub_37 + def_special Script_StartWiredTrade def_special CableClubSaveGame def_special TryBerryBlenderLinkup def_special GetLinkPartnerNames @@ -108,28 +108,28 @@ gSpecials:: def_special DoWateringBerryTreeAnim def_special ShowEasyChatScreen def_special ShowEasyChatProfile - def_special ScrSpecial_GetCurrentMauvilleMan - def_special ScrSpecial_HasBardSongBeenChanged - def_special ScrSpecial_SaveBardSongLyrics - def_special ScrSpecial_GetHipsterSpokenFlag - def_special ScrSpecial_SetHipsterSpokenFlag - def_special ScrSpecial_HipsterTeachWord - def_special ScrSpecial_PlayBardSong - def_special ScrSpecial_SetMauvilleOldManObjEventGfx - def_special ScrSpecial_GenerateGiddyLine - def_special ScrSpecial_GiddyShouldTellAnotherTale - def_special ScrSpecial_StorytellerGetFreeStorySlot - def_special ScrSpecial_StorytellerDisplayStory - def_special ScrSpecial_StorytellerStoryListMenu - def_special ScrSpecial_StorytellerUpdateStat - def_special ScrSpecial_StorytellerInitializeRandomStat - def_special ScrSpecial_HasStorytellerAlreadyRecorded - def_special ScrSpecial_TraderMenuGetDecoration - def_special ScrSpecial_GetTraderTradedFlag - def_special ScrSpecial_DoesPlayerHaveNoDecorations - def_special ScrSpecial_IsDecorationFull - def_special ScrSpecial_TraderMenuGiveDecoration - def_special ScrSpecial_TraderDoDecorationTrade + def_special Script_GetCurrentMauvilleMan + def_special HasBardSongBeenChanged + def_special SaveBardSongLyrics + def_special GetHipsterSpokenFlag + def_special SetHipsterSpokenFlag + def_special HipsterTryTeachWord + def_special PlayBardSong + def_special SetMauvilleOldManObjEventGfx + def_special GenerateGiddyLine + def_special GiddyShouldTellAnotherTale + def_special StorytellerGetFreeStorySlot + def_special Script_StorytellerDisplayStory + def_special StorytellerStoryListMenu + def_special StorytellerUpdateStat + def_special Script_StorytellerInitializeRandomStat + def_special HasStorytellerAlreadyRecorded + def_special TraderMenuGetDecoration + def_special GetTraderTradedFlag + def_special DoesPlayerHaveNoDecorations + def_special IsDecorationCategoryFull + def_special TraderShowDecorationMenu + def_special TraderDoDecorationTrade def_special GetSeedotSizeRecordInfo def_special CompareSeedotSize def_special GetLotadSizeRecordInfo @@ -315,7 +315,7 @@ gSpecials:: def_special IsStarterInParty def_special CopyCurSecretBaseOwnerName_StrVar1 def_special ScriptCheckFreePokemonStorageSpace - def_special DoSealedChamberShakingEffect1 + def_special DoSealedChamberShakingEffect_Long def_special ShowDeptStoreElevatorFloorSelect def_special InteractWithShieldOrTVDecoration def_special IsPokerusInParty @@ -325,7 +325,7 @@ gSpecials:: def_special BattleSetup_StartLegendaryBattle def_special StartRegiBattle def_special SetTrainerFacingDirection - def_special DoSealedChamberShakingEffect2 + def_special DoSealedChamberShakingEffect_Short def_special FoundBlackGlasses def_special StartDroughtWeatherBlend def_special DoDiveWarp @@ -400,7 +400,7 @@ gSpecials:: def_special ClearQuizLadyQuestionAndAnswer def_special QuizLadySetCustomQuestion def_special QuizLadyTakePrizeForCustomQuiz - def_special GetMysteryEventCardVal + def_special GetMysteryGiftCardStat def_special QuizLadyRecordCustomQuizData def_special QuizLadySetWaitingForChallenger def_special BufferQuizCorrectAnswer @@ -430,11 +430,11 @@ gSpecials:: def_special ShowWirelessCommunicationScreen def_special InitUnionRoom def_special BufferUnionRoomPlayerName - def_special sub_801DC20 + def_special RetrieveWonderNewsVal def_special ChooseMonForWirelessMinigame def_special Script_ResetUnionRoomTrade def_special IsBadEggInParty - def_special ValidateReceivedWonderCard + def_special ValidateSavedWonderCard def_special HasAtLeastOneBerry def_special IsPokemonJumpSpeciesInParty def_special ShowPokemonJumpRecords @@ -455,7 +455,7 @@ gSpecials:: def_special ClearLinkContestFlags def_special TryContestEModeLinkup def_special ShowScrollableMultichoice - def_special sub_813A630 + def_special ScrollableMultichoice_TryReturnToList def_special BufferBattleTowerElevatorFloors def_special TryStoreHeldItemsInPyramidBag def_special ChooseItemsToTossFromPyramidBag @@ -484,10 +484,10 @@ gSpecials:: def_special CountPlayerTrainerStars def_special BufferBattleFrontierTutorMoveName def_special CloseBattleFrontierTutorWindow - def_special sub_813ADD4 + def_special ScrollableMultichoice_RedrawPersistentMenu def_special ChooseMonForMoveTutor def_special GetBattleFrontierTutorMoveIndex - def_special sub_813AF48 + def_special ScrollableMultichoice_ClosePersistentMenu def_special DoDeoxysRockInteraction def_special SetDeoxysRockPalette def_special CreateEventLegalEnemyMon diff --git a/data/text/braille.inc b/data/text/braille.inc index 69f0a81e38..4518c5769d 100644 --- a/data/text/braille.inc +++ b/data/text/braille.inc @@ -1,3 +1,7 @@ +@ NOTE: The brailleformat macro in this file is leftover from RS. +@ The numbers are simply skipped over. If you'd like to omit +@ this macro you must also stop it from skipping over this +@ section by editing ScrCmd_braillemessage. Underwater_SealedChamber_Braille_GoUpHere: brailleformat 4, 6, 26, 13, 7, 9 .braille "GO UP HERE.$" diff --git a/data/text/mauville_man.inc b/data/text/mauville_man.inc index 5d9954d9bc..5b7dfbb7b4 100644 --- a/data/text/mauville_man.inc +++ b/data/text/mauville_man.inc @@ -1,63 +1,63 @@ -@ Only contains a portion of the mauville_man text. The rest is in scripts/mauville_man.inc -gText_SoPretty:: +@ Only contains the text for the Mauville Man named Giddy. The rest is in scripts/mauville_man.inc +GiddyText_SoPretty:: .string " so pretty!$" -gText_SoDarling:: +GiddyText_SoDarling:: .string " so darling!$" -gText_SoRelaxed:: +GiddyText_SoRelaxed:: .string " so relaxed!$" -gText_SoSunny:: +GiddyText_SoSunny:: .string " so sunny!$" -gText_SoDesirable:: +GiddyText_SoDesirable:: .string " so desirable!$" -gText_SoExciting:: +GiddyText_SoExciting:: .string " so exciting!$" -gText_SoAmusing:: +GiddyText_SoAmusing:: .string " so amusing!$" -gText_SoMagical:: +GiddyText_SoMagical:: .string " so magical!$" -gOtherText_Is:: +GiddyText_Is:: .string " is$" -gOtherText_DontYouAgree:: +GiddyText_DontYouAgree:: .string "\n" .string "Don't you agree?$" -gMauvilleManText_ISoWantToGoOnAVacation:: +GiddyText_ISoWantToGoOnAVacation:: .string "I so want to go on a vacation.\n" .string "Would you happen to know a nice place?$" -gMauvilleManText_IBoughtCrayonsWith120Colors:: +GiddyText_IBoughtCrayonsWith120Colors:: .string "I bought crayons with 120 colors!\n" .string "Don't you think that's nice?$" -gMauvilleManText_WouldntItBeNiceIfWeCouldFloat:: +GiddyText_WouldntItBeNiceIfWeCouldFloat:: .string "Wouldn't it be nice if we could float\n" .string "away on a cloud of bubbles?$" -gMauvilleManText_WhenYouWriteOnASandyBeach:: +GiddyText_WhenYouWriteOnASandyBeach:: .string "When you write on a sandy beach,\n" .string "they wash away. It makes me sad.$" -gMauvilleManText_WhatsTheBottomOfTheSeaLike:: +GiddyText_WhatsTheBottomOfTheSeaLike:: .string "What's the bottom of the sea like?\n" .string "Just once I would so love to go!$" -gMauvilleManText_WhenYouSeeTheSettingSunDoesIt:: +GiddyText_WhenYouSeeTheSettingSunDoesIt:: .string "When you see the setting sun, does it\n" .string "make you want to go home?$" -gMauvilleManText_LyingBackInTheGreenGrass:: +GiddyText_LyingBackInTheGreenGrass:: .string "Lying back in the green grass…\n" .string "Oh, it's so, so nice!$" -gMauvilleManText_SecretBasesAreSoWonderful:: +GiddyText_SecretBasesAreSoWonderful:: .string "SECRET BASES are so wonderful!\n" .string "Can't you feel the excitement?$" diff --git a/data/text/mevent.inc b/data/text/questionnaire.inc similarity index 76% rename from data/text/mevent.inc rename to data/text/questionnaire.inc index 5fb00bc970..a7fd09486f 100644 --- a/data/text/mevent.inc +++ b/data/text/questionnaire.inc @@ -1,14 +1,14 @@ -Mevent_Text_FillOutQuestionnaire:: +Questionnaire_Text_FillOut:: .string "There is a questionnaire.\n" .string "Would you like to fill it out?$" -Mevent_Text_QuestionnaireThankYou:: +Questionnaire_Text_ThankYou:: .string "Thank you for taking the time to\n" .string "fill out our questionnaire.\p" .string "Your feedback will be used for\n" .string "future reference.$" -Mevent_Text_YouKnowThoseWordsGift:: +Questionnaire_Text_YouKnowThoseWordsGift:: .string "Oh, hello!\n" .string "You know those words?\p" .string "That means you must know about\n" @@ -16,27 +16,27 @@ Mevent_Text_YouKnowThoseWordsGift:: .string "From now on, you should be\n" .string "receiving MYSTERY GIFTS!$" -Mevent_Text_YouCanAccessMysteryGift:: +Questionnaire_Text_YouCanAccessMysteryGift:: .string "Once you save your game, you can\n" .string "access the MYSTERY GIFT.$" -Mevent_Text_YouKnowThoseWordsEvent:: +Questionnaire_Text_YouKnowThoseWordsEvent:: .string "Oh, hello!\n" .string "You know those words?\p" .string "That means you must know about\n" .string "the MYSTERY EVENT.$" -Mevent_Text_YouCanAccessMysteryEvent:: +Questionnaire_Text_YouCanAccessMysteryEvent:: .string "Once you save your game, you can\n" .string "access the MYSTERY EVENT.$" -Mevent_Text_TheresATicketForYou:: +MysteryGift_Text_TheresATicketForYou:: .string "Thank you for using the MYSTERY\n" .string "EVENT System.\p" .string "You must be {PLAYER}.\n" .string "There is a ticket here for you.$" -Mevent_Text_TryUsingItAtLilycovePort:: +MysteryGift_Text_TryUsingItAtLilycovePort:: .string "It appears to be for use at\n" .string "the LILYCOVE CITY port.\p" .string "Why not give it a try and see what\n" diff --git a/data/tilesets/secondary/mauville/anim/flower_1/0.png b/data/tilesets/secondary/mauville/anim/flower_1/0.png index 263dba0700..d17b8ca906 100644 Binary files a/data/tilesets/secondary/mauville/anim/flower_1/0.png and b/data/tilesets/secondary/mauville/anim/flower_1/0.png differ diff --git a/data/tilesets/secondary/mauville/anim/flower_1/1.png b/data/tilesets/secondary/mauville/anim/flower_1/1.png index 66179f13dd..2a30d57804 100644 Binary files a/data/tilesets/secondary/mauville/anim/flower_1/1.png and b/data/tilesets/secondary/mauville/anim/flower_1/1.png differ diff --git a/data/tilesets/secondary/mauville/anim/flower_1/2.png b/data/tilesets/secondary/mauville/anim/flower_1/2.png index 63250e7b03..69cacfda67 100644 Binary files a/data/tilesets/secondary/mauville/anim/flower_1/2.png and b/data/tilesets/secondary/mauville/anim/flower_1/2.png differ diff --git a/data/tilesets/secondary/mauville/anim/flower_1/3.png b/data/tilesets/secondary/mauville/anim/flower_1/3.png index b1015d370b..60cf30bb43 100644 Binary files a/data/tilesets/secondary/mauville/anim/flower_1/3.png and b/data/tilesets/secondary/mauville/anim/flower_1/3.png differ diff --git a/data/tilesets/secondary/mauville/anim/flower_1/4.png b/data/tilesets/secondary/mauville/anim/flower_1/4.png index 1e8cb84afe..01162ac5c4 100644 Binary files a/data/tilesets/secondary/mauville/anim/flower_1/4.png and b/data/tilesets/secondary/mauville/anim/flower_1/4.png differ diff --git a/data/tilesets/secondary/mauville/anim/flower_2/0.png b/data/tilesets/secondary/mauville/anim/flower_2/0.png index 263dba0700..be6b131cf3 100644 Binary files a/data/tilesets/secondary/mauville/anim/flower_2/0.png and b/data/tilesets/secondary/mauville/anim/flower_2/0.png differ diff --git a/data/tilesets/secondary/mauville/anim/flower_2/1.png b/data/tilesets/secondary/mauville/anim/flower_2/1.png index 66179f13dd..715205f649 100644 Binary files a/data/tilesets/secondary/mauville/anim/flower_2/1.png and b/data/tilesets/secondary/mauville/anim/flower_2/1.png differ diff --git a/data/tilesets/secondary/mauville/anim/flower_2/2.png b/data/tilesets/secondary/mauville/anim/flower_2/2.png index 63250e7b03..6a5ccf7309 100644 Binary files a/data/tilesets/secondary/mauville/anim/flower_2/2.png and b/data/tilesets/secondary/mauville/anim/flower_2/2.png differ diff --git a/data/tilesets/secondary/mauville/anim/flower_2/3.png b/data/tilesets/secondary/mauville/anim/flower_2/3.png index b1015d370b..26a621fe13 100644 Binary files a/data/tilesets/secondary/mauville/anim/flower_2/3.png and b/data/tilesets/secondary/mauville/anim/flower_2/3.png differ diff --git a/data/tilesets/secondary/mauville/anim/flower_2/4.png b/data/tilesets/secondary/mauville/anim/flower_2/4.png index 1e8cb84afe..03603068ec 100644 Binary files a/data/tilesets/secondary/mauville/anim/flower_2/4.png and b/data/tilesets/secondary/mauville/anim/flower_2/4.png differ diff --git a/data/unknown_serial_data.s b/data/unknown_serial_data.s deleted file mode 100644 index 2fb1ba42bb..0000000000 --- a/data/unknown_serial_data.s +++ /dev/null @@ -1,5 +0,0 @@ - .section .rodata - - .align 2 -gUnknown_089A3470:: - .incbin "data/unknown_serial_data.bin" diff --git a/gflib/bg.c b/gflib/bg.c index ec7c2113b1..c3a4be1d46 100644 --- a/gflib/bg.c +++ b/gflib/bg.c @@ -42,10 +42,12 @@ static struct BgControl sGpuBgConfigs; static struct BgConfig2 sGpuBgConfigs2[NUM_BACKGROUNDS]; static u32 sDmaBusyBitfield[NUM_BACKGROUNDS]; -u32 gUnneededFireRedVariable; +u32 gWindowTileAutoAllocEnabled; static const struct BgConfig sZeroedBgControlStruct = { 0 }; +static u32 GetBgType(u8 bg); + void ResetBgs(void) { ResetBgControlStructs(); @@ -288,7 +290,8 @@ bool8 IsInvalidBg(u8 bg) return FALSE; } -int DummiedOutFireRedLeafGreenTileAllocFunc(int a1, int a2, int a3, int a4) +// From FRLG. Dummied out. +int BgTileAllocOp(int bg, int offset, int count, int mode) { return 0; } @@ -303,7 +306,7 @@ void ResetBgsAndClearDma3BusyFlags(u32 leftoverFireRedLeafGreenVariable) sDmaBusyBitfield[i] = 0; } - gUnneededFireRedVariable = leftoverFireRedLeafGreenVariable; + gWindowTileAutoAllocEnabled = leftoverFireRedLeafGreenVariable; } void InitBgsFromTemplates(u8 bgMode, const struct BgTemplate *templates, u8 numTemplates) @@ -392,10 +395,8 @@ u16 LoadBgTiles(u8 bg, const void* src, u16 size, u16 destOffset) sDmaBusyBitfield[cursor / 0x20] |= (1 << (cursor % 0x20)); - if (gUnneededFireRedVariable == 1) - { - DummiedOutFireRedLeafGreenTileAllocFunc(bg, tileOffset / 0x20, size / 0x20, 1); - } + if (gWindowTileAutoAllocEnabled == TRUE) + BgTileAllocOp(bg, tileOffset / 0x20, size / 0x20, 1); return cursor; } @@ -523,9 +524,9 @@ u16 GetBgAttribute(u8 bg, u8 attributeId) case BG_ATTR_METRIC: switch (GetBgType(bg)) { - case 0: + case BG_TYPE_NORMAL: return GetBgMetricTextMode(bg, 0) * 0x800; - case 1: + case BG_TYPE_AFFINE: return GetBgMetricAffineMode(bg, 0) * 0x100; default: return 0; @@ -552,14 +553,14 @@ s32 ChangeBgX(u8 bg, s32 value, u8 op) switch (op) { - case 0: + case BG_COORD_SET: default: sGpuBgConfigs2[bg].bg_x = value; break; - case 1: + case BG_COORD_ADD: sGpuBgConfigs2[bg].bg_x += value; break; - case 2: + case BG_COORD_SUB: sGpuBgConfigs2[bg].bg_x -= value; break; } @@ -632,14 +633,14 @@ s32 ChangeBgY(u8 bg, s32 value, u8 op) switch (op) { - case 0: + case BG_COORD_SET: default: sGpuBgConfigs2[bg].bg_y = value; break; - case 1: + case BG_COORD_ADD: sGpuBgConfigs2[bg].bg_y += value; break; - case 2: + case BG_COORD_SUB: sGpuBgConfigs2[bg].bg_y -= value; break; } @@ -702,14 +703,14 @@ s32 ChangeBgY_ScreenOff(u8 bg, s32 value, u8 op) switch (op) { - case 0: + case BG_COORD_SET: default: sGpuBgConfigs2[bg].bg_y = value; break; - case 1: + case BG_COORD_ADD: sGpuBgConfigs2[bg].bg_y += value; break; - case 2: + case BG_COORD_SUB: sGpuBgConfigs2[bg].bg_y -= value; break; } @@ -891,10 +892,10 @@ void CopyBgTilemapBufferToVram(u8 bg) { switch (GetBgType(bg)) { - case 0: + case BG_TYPE_NORMAL: sizeToLoad = GetBgMetricTextMode(bg, 0) * 0x800; break; - case 1: + case BG_TYPE_AFFINE: sizeToLoad = GetBgMetricAffineMode(bg, 0) * 0x100; break; default: @@ -915,7 +916,7 @@ void CopyToBgTilemapBufferRect(u8 bg, const void* src, u8 destX, u8 destY, u8 wi { switch (GetBgType(bg)) { - case 0: + case BG_TYPE_NORMAL: { const u16 * srcCopy = src; for (destY16 = destY; destY16 < (destY + height); destY16++) @@ -927,7 +928,7 @@ void CopyToBgTilemapBufferRect(u8 bg, const void* src, u8 destX, u8 destY, u8 wi } break; } - case 1: + case BG_TYPE_AFFINE: { const u8 * srcCopy = src; mode = GetBgMetricAffineMode(bg, 0x1); @@ -949,7 +950,7 @@ void CopyToBgTilemapBufferRect_ChangePalette(u8 bg, const void *src, u8 destX, u CopyRectToBgTilemapBufferRect(bg, src, 0, 0, rectWidth, rectHeight, destX, destY, rectWidth, rectHeight, palette, 0, 0); } -void CopyRectToBgTilemapBufferRect(u8 bg, const void *src, u8 srcX, u8 srcY, u8 srcWidth, u8 unused, u8 srcHeight, u8 destX, u8 destY, u8 rectWidth, u8 rectHeight, s16 palette1, s16 tileOffset) +void CopyRectToBgTilemapBufferRect(u8 bg, const void *src, u8 srcX, u8 srcY, u8 srcWidth, u8 srcHeight, u8 destX, u8 destY, u8 rectWidth, u8 rectHeight, u8 palette1, s16 tileOffset, s16 palette2) { u16 screenWidth, screenHeight, screenSize; u16 var; @@ -963,30 +964,30 @@ void CopyRectToBgTilemapBufferRect(u8 bg, const void *src, u8 srcX, u8 srcY, u8 screenHeight = GetBgMetricTextMode(bg, 0x2) * 0x20; switch (GetBgType(bg)) { - case 0: + case BG_TYPE_NORMAL: srcPtr = src + ((srcY * srcWidth) + srcX) * 2; - for (i = destX; i < (destX + rectWidth); i++) + for (i = destY; i < (destY + rectHeight); i++) { - for (j = srcHeight; j < (srcHeight + destY); j++) + for (j = destX; j < (destX + rectWidth); j++) { u16 index = GetTileMapIndexFromCoords(j, i, screenSize, screenWidth, screenHeight); - CopyTileMapEntry(srcPtr, sGpuBgConfigs2[bg].tilemap + (index * 2), rectHeight, palette1, tileOffset); + CopyTileMapEntry(srcPtr, sGpuBgConfigs2[bg].tilemap + (index * 2), palette1, tileOffset, palette2); srcPtr += 2; } - srcPtr += (srcWidth - destY) * 2; + srcPtr += (srcWidth - rectWidth) * 2; } break; - case 1: + case BG_TYPE_AFFINE: srcPtr = src + ((srcY * srcWidth) + srcX); var = GetBgMetricAffineMode(bg, 0x1); - for (i = destX; i < (destX + rectWidth); i++) + for (i = destY; i < (destY + rectHeight); i++) { - for (j = srcHeight; j < (srcHeight + destY); j++) + for (j = destX; j < (destX + rectWidth); j++) { - *(u8*)(sGpuBgConfigs2[bg].tilemap + ((var * i) + j)) = *(u8*)(srcPtr) + palette1; + *(u8*)(sGpuBgConfigs2[bg].tilemap + ((var * i) + j)) = *(u8*)(srcPtr) + tileOffset; srcPtr++; } - srcPtr += (srcWidth - destY); + srcPtr += (srcWidth - rectWidth); } break; } @@ -1003,7 +1004,7 @@ void FillBgTilemapBufferRect_Palette0(u8 bg, u16 tileNum, u8 x, u8 y, u8 width, { switch (GetBgType(bg)) { - case 0: + case BG_TYPE_NORMAL: for (y16 = y; y16 < (y + height); y16++) { for (x16 = x; x16 < (x + width); x16++) @@ -1012,7 +1013,7 @@ void FillBgTilemapBufferRect_Palette0(u8 bg, u16 tileNum, u8 x, u8 y, u8 width, } } break; - case 1: + case BG_TYPE_AFFINE: mode = GetBgMetricAffineMode(bg, 0x1); for (y16 = y; y16 < (y + height); y16++) { @@ -1046,7 +1047,7 @@ void WriteSequenceToBgTilemapBuffer(u8 bg, u16 firstTileNum, u8 x, u8 y, u8 widt mode2 = GetBgMetricTextMode(bg, 0x2) * 0x20; switch (GetBgType(bg)) { - case 0: + case BG_TYPE_NORMAL: for (y16 = y; y16 < (y + height); y16++) { for (x16 = x; x16 < (x + width); x16++) @@ -1056,7 +1057,7 @@ void WriteSequenceToBgTilemapBuffer(u8 bg, u16 firstTileNum, u8 x, u8 y, u8 widt } } break; - case 1: + case BG_TYPE_AFFINE: mode3 = GetBgMetricAffineMode(bg, 0x1); for (y16 = y; y16 < (y + height); y16++) { @@ -1190,7 +1191,7 @@ void CopyTileMapEntry(const u16 *src, u16 *dest, s32 palette1, s32 tileOffset, s *dest = var; } -u32 GetBgType(u8 bg) +static u32 GetBgType(u8 bg) { u8 mode = GetBgMode(); @@ -1202,31 +1203,31 @@ u32 GetBgType(u8 bg) { case 0: case 1: - return 0; + return BG_TYPE_NORMAL; } break; case 2: switch (mode) { case 0: - return 0; + return BG_TYPE_NORMAL; case 1: case 2: - return 1; + return BG_TYPE_AFFINE; } break; case 3: switch (mode) { case 0: - return 0; + return BG_TYPE_NORMAL; case 2: - return 1; + return BG_TYPE_AFFINE; } break; } - return 0xFFFF; + return BG_TYPE_NONE; } bool32 IsInvalidBg32(u8 bg) diff --git a/gflib/bg.h b/gflib/bg.h index 58fd1282c0..3a0bf3bf90 100644 --- a/gflib/bg.h +++ b/gflib/bg.h @@ -1,16 +1,6 @@ #ifndef GUARD_BG_H #define GUARD_BG_H -struct BGCntrlBitfield // for the I/O registers -{ - volatile u16 priority:2; - volatile u16 charBaseBlock:2; - volatile u16 field_0_2:4; - volatile u16 field_1_0:5; - volatile u16 areaOverflowMode:1; - volatile u16 screenSize:2; -}; - enum { BG_ATTR_CHARBASEINDEX = 1, @@ -25,6 +15,19 @@ enum BG_ATTR_BASETILE, }; +enum { + BG_TYPE_NORMAL, + BG_TYPE_AFFINE, + BG_TYPE_NONE = 0xFFFF +}; + +// Modes for ChangeBgX / ChangeBgY +enum { + BG_COORD_SET, + BG_COORD_ADD, + BG_COORD_SUB, +}; + struct BgTemplate { u16 bg:2; // 0x1, 0x2 -> 0x3 @@ -43,7 +46,7 @@ void Unused_ResetBgControlStruct(u8 bg); u8 LoadBgVram(u8 bg, const void *src, u16 size, u16 destOffset, u8 mode); void SetTextModeAndHideBgs(void); bool8 IsInvalidBg(u8 bg); -int DummiedOutFireRedLeafGreenTileAllocFunc(int a1, int a2, int a3, int a4); +int BgTileAllocOp(int bg, int offset, int count, int mode); void ResetBgsAndClearDma3BusyFlags(u32 leftoverFireRedLeafGreenVariable); void InitBgsFromTemplates(u8 bgMode, const struct BgTemplate *templates, u8 numTemplates); void InitBgFromTemplate(const struct BgTemplate *template); @@ -70,7 +73,7 @@ void CopyToBgTilemapBuffer(u8 bg, const void *src, u16 mode, u16 destOffset); void CopyBgTilemapBufferToVram(u8 bg); void CopyToBgTilemapBufferRect(u8 bg, const void* src, u8 destX, u8 destY, u8 width, u8 height); void CopyToBgTilemapBufferRect_ChangePalette(u8 bg, const void *src, u8 destX, u8 destY, u8 rectWidth, u8 rectHeight, u8 palette); -void CopyRectToBgTilemapBufferRect(u8 bg, const void *src, u8 srcX, u8 srcY, u8 srcWidth, u8 unused, u8 srcHeight, u8 destX, u8 destY, u8 rectWidth, u8 rectHeight, s16 palette1, s16 tileOffset); +void CopyRectToBgTilemapBufferRect(u8 bg, const void *src, u8 srcX, u8 srcY, u8 srcWidth, u8 srcHeight, u8 destX, u8 destY, u8 rectWidth, u8 rectHeight, u8 palette1, s16 tileOffset, s16 palette2); void FillBgTilemapBufferRect_Palette0(u8 bg, u16 tileNum, u8 x, u8 y, u8 width, u8 height); void FillBgTilemapBufferRect(u8 bg, u16 tileNum, u8 x, u8 y, u8 width, u8 height, u8 palette); void WriteSequenceToBgTilemapBuffer(u8 bg, u16 firstTileNum, u8 x, u8 y, u8 width, u8 height, u8 paletteSlot, s16 tileNumDelta); @@ -78,7 +81,6 @@ u16 GetBgMetricTextMode(u8 bg, u8 whichMetric); u32 GetBgMetricAffineMode(u8 bg, u8 whichMetric); u32 GetTileMapIndexFromCoords(s32 x, s32 y, s32 screenSize, u32 screenWidth, u32 screenHeight); void CopyTileMapEntry(const u16 *src, u16 *dest, s32 palette1, s32 tileOffset, s32 palette2); -u32 GetBgType(u8 bg); bool32 IsInvalidBg32(u8 bg); bool32 IsTileMapOutsideWram(u8 bg); diff --git a/gflib/characters.h b/gflib/characters.h new file mode 100644 index 0000000000..714904aa42 --- /dev/null +++ b/gflib/characters.h @@ -0,0 +1,339 @@ +#ifndef GUARD_CHARACTERS_H +#define GUARD_CHARACTERS_H + +#define CHAR_SPACE 0x00 +#define CHAR_A_GRAVE 0x01 +#define CHAR_A_ACUTE 0x02 +#define CHAR_A_CIRCUMFLEX 0x03 +#define CHAR_C_CEDILLA 0x04 +#define CHAR_E_GRAVE 0x05 +#define CHAR_E_ACUTE 0x06 +#define CHAR_E_CIRCUMFLEX 0x07 +#define CHAR_E_DIAERESIS 0x08 +#define CHAR_I_GRAVE 0x09 +//#define CHAR_I_ACUTE 0x0A // Is 0x5A instead +#define CHAR_I_CIRCUMFLEX 0x0B +#define CHAR_I_DIAERESIS 0x0C +#define CHAR_O_GRAVE 0x0D +#define CHAR_O_ACUTE 0x0E +#define CHAR_O_CIRCUMFLEX 0x0F +#define CHAR_OE 0x10 +#define CHAR_U_GRAVE 0x11 +#define CHAR_U_ACUTE 0x12 +#define CHAR_U_CIRCUMFLEX 0x13 +#define CHAR_N_TILDE 0x14 +#define CHAR_ESZETT 0x15 +#define CHAR_a_GRAVE 0x16 +#define CHAR_a_ACUTE 0x17 +//#define CHAR_a_CIRCUMFLEX 0x18 // Is 0x68 instead +#define CHAR_c_CEDILLA 0x19 +#define CHAR_e_GRAVE 0x1A +#define CHAR_e_ACUTE 0x1B +#define CHAR_e_CIRCUMFLEX 0x1C +#define CHAR_e_DIAERESIS 0x1D +#define CHAR_i_GRAVE 0x1E +//#define CHAR_i_ACUTE 0x1F // Is 0x6F instead +#define CHAR_i_CIRCUMFLEX 0x20 +#define CHAR_i_DIAERESIS 0x21 +#define CHAR_o_GRAVE 0x22 +#define CHAR_o_ACUTE 0x23 +#define CHAR_o_CIRCUMFLEX 0x24 +#define CHAR_oe 0x25 +#define CHAR_u_GRAVE 0x26 +#define CHAR_u_ACUTE 0x27 +#define CHAR_u_CIRCUMFLEX 0x28 +#define CHAR_n_TILDE 0x29 +#define CHAR_MASCULINE_ORDINAL 0x2A +#define CHAR_FEMININE_ORDINAL 0x2B +#define CHAR_SUPER_ER 0x2C +#define CHAR_AMPERSAND 0x2D +#define CHAR_PLUS 0x2E +// +#define CHAR_LV 0x34 +#define CHAR_EQUALS 0x35 +#define CHAR_SEMICOLON 0x36 +#define CHAR_BARD_WORD_DELIMIT 0x37 // Empty space to separate words in Bard's song +#define CHAR_INV_QUESTION_MARK 0x51 +#define CHAR_INV_EXCL_MARK 0x52 +#define CHAR_PK 0x53 +#define CHAR_MN 0x54 +#define CHAR_PO 0x55 +#define CHAR_KE 0x56 +#define CHAR_BLOCK_1 0x57 // Each of these 3 +#define CHAR_BLOCK_2 0x58 // chars contains 1/3 +#define CHAR_BLOCK_3 0x59 // of the word BLOCK +#define CHAR_I_ACUTE 0x5A +#define CHAR_PERCENT 0x5B +#define CHAR_LEFT_PAREN 0x5C +#define CHAR_RIGHT_PAREN 0x5D +// +#define CHAR_a_CIRCUMFLEX 0x68 +// +#define CHAR_i_ACUTE 0x6F +// +#define CHAR_SPACER 0x77 // Empty space +// +#define CHAR_UP_ARROW 0x79 +#define CHAR_DOWN_ARROW 0x7A +#define CHAR_LEFT_ARROW 0x7B +#define CHAR_RIGHT_ARROW 0x7C +// +#define CHAR_SUPER_E 0x84 +#define CHAR_LESS_THAN 0x85 +#define CHAR_GREATER_THAN 0x86 +// +#define CHAR_SUPER_RE 0xA0 +#define CHAR_0 0xA1 +#define CHAR_1 0xA2 +#define CHAR_2 0xA3 +#define CHAR_3 0xA4 +#define CHAR_4 0xA5 +#define CHAR_5 0xA6 +#define CHAR_6 0xA7 +#define CHAR_7 0xA8 +#define CHAR_8 0xA9 +#define CHAR_9 0xAA +#define CHAR_EXCL_MARK 0xAB +#define CHAR_QUESTION_MARK 0xAC +#define CHAR_PERIOD 0xAD +#define CHAR_HYPHEN 0xAE +#define CHAR_BULLET 0xAF +#define CHAR_ELLIPSIS 0xB0 +#define CHAR_DBL_QUOTE_LEFT 0xB1 +#define CHAR_DBL_QUOTE_RIGHT 0xB2 +#define CHAR_SGL_QUOTE_LEFT 0xB3 +#define CHAR_SGL_QUOTE_RIGHT 0xB4 +#define CHAR_MALE 0xB5 +#define CHAR_FEMALE 0xB6 +#define CHAR_CURRENCY 0xB7 +#define CHAR_COMMA 0xB8 +#define CHAR_MULT_SIGN 0xB9 +#define CHAR_SLASH 0xBA +#define CHAR_A 0xBB +#define CHAR_B 0xBC +#define CHAR_C 0xBD +#define CHAR_D 0xBE +#define CHAR_E 0xBF +#define CHAR_F 0xC0 +#define CHAR_G 0xC1 +#define CHAR_H 0xC2 +#define CHAR_I 0xC3 +#define CHAR_J 0xC4 +#define CHAR_K 0xC5 +#define CHAR_L 0xC6 +#define CHAR_M 0xC7 +#define CHAR_N 0xC8 +#define CHAR_O 0xC9 +#define CHAR_P 0xCA +#define CHAR_Q 0xCB +#define CHAR_R 0xCC +#define CHAR_S 0xCD +#define CHAR_T 0xCE +#define CHAR_U 0xCF +#define CHAR_V 0xD0 +#define CHAR_W 0xD1 +#define CHAR_X 0xD2 +#define CHAR_Y 0xD3 +#define CHAR_Z 0xD4 +#define CHAR_a 0xD5 +#define CHAR_b 0xD6 +#define CHAR_c 0xD7 +#define CHAR_d 0xD8 +#define CHAR_e 0xD9 +#define CHAR_f 0xDA +#define CHAR_g 0xDB +#define CHAR_h 0xDC +#define CHAR_i 0xDD +#define CHAR_j 0xDE +#define CHAR_k 0xDF +#define CHAR_l 0xE0 +#define CHAR_m 0xE1 +#define CHAR_n 0xE2 +#define CHAR_o 0xE3 +#define CHAR_p 0xE4 +#define CHAR_q 0xE5 +#define CHAR_r 0xE6 +#define CHAR_s 0xE7 +#define CHAR_t 0xE8 +#define CHAR_u 0xE9 +#define CHAR_v 0xEA +#define CHAR_w 0xEB +#define CHAR_x 0xEC +#define CHAR_y 0xED +#define CHAR_z 0xEE +#define CHAR_BLACK_TRIANGLE 0xEF +#define CHAR_COLON 0xF0 +#define CHAR_A_DIAERESIS 0xF1 +#define CHAR_O_DIAERESIS 0xF2 +#define CHAR_U_DIAERESIS 0xF3 +#define CHAR_a_DIAERESIS 0xF4 +#define CHAR_o_DIAERESIS 0xF5 +#define CHAR_u_DIAERESIS 0xF6 +#define CHAR_DYNAMIC 0xF7 +#define CHAR_KEYPAD_ICON 0xF8 +#define CHAR_EXTRA_SYMBOL 0xF9 +#define CHAR_PROMPT_SCROLL 0xFA // waits for button press and scrolls dialog +#define CHAR_PROMPT_CLEAR 0xFB // waits for button press and clears dialog +#define EXT_CTRL_CODE_BEGIN 0xFC // extended control code +#define PLACEHOLDER_BEGIN 0xFD // string placeholder +#define CHAR_NEWLINE 0xFE +#define EOS 0xFF // end of string + +// CHAR_KEYPAD_ICON chars +#define CHAR_A_BUTTON 0x00 +#define CHAR_B_BUTTON 0x01 +#define CHAR_L_BUTTON 0x02 +#define CHAR_R_BUTTON 0x03 +#define CHAR_START_BUTTON 0x04 +#define CHAR_SELECT_BUTTON 0x05 +#define CHAR_DPAD_UP 0x06 +#define CHAR_DPAD_DOWN 0x07 +#define CHAR_DPAD_LEFT 0x08 +#define CHAR_DPAD_RIGHT 0x09 +#define CHAR_DPAD_UPDOWN 0x0A +#define CHAR_DPAD_LEFTRIGHT 0x0B +#define CHAR_DPAD_NONE 0x0C + +// CHAR_EXTRA_SYMBOL chars +#define CHAR_UP_ARROW_2 0x00 +#define CHAR_DOWN_ARROW_2 0x01 +#define CHAR_LEFT_ARROW_2 0x02 +#define CHAR_RIGHT_ARROW_2 0x03 +#define CHAR_PLUS_2 0x04 +#define CHAR_LV_2 0x05 +#define CHAR_PP 0x06 +#define CHAR_ID 0x07 +#define CHAR_NO 0x08 +#define CHAR_UNDERSCORE 0x09 + +#define EXT_CTRL_CODE_COLOR 0x01 +#define EXT_CTRL_CODE_HIGHLIGHT 0x02 +#define EXT_CTRL_CODE_SHADOW 0x03 +#define EXT_CTRL_CODE_COLOR_HIGHLIGHT_SHADOW 0x04 +#define EXT_CTRL_CODE_PALETTE 0x05 +#define EXT_CTRL_CODE_FONT 0x06 +#define EXT_CTRL_CODE_RESET_SIZE 0x07 +#define EXT_CTRL_CODE_PAUSE 0x08 +#define EXT_CTRL_CODE_PAUSE_UNTIL_PRESS 0x09 +#define EXT_CTRL_CODE_WAIT_SE 0x0A +#define EXT_CTRL_CODE_PLAY_BGM 0x0B +#define EXT_CTRL_CODE_ESCAPE 0x0C +#define EXT_CTRL_CODE_SHIFT_TEXT 0x0D +#define EXT_CTRL_CODE_SHIFT_DOWN 0x0E +#define EXT_CTRL_CODE_FILL_WINDOW 0x0F +#define EXT_CTRL_CODE_PLAY_SE 0x10 +#define EXT_CTRL_CODE_CLEAR 0x11 +#define EXT_CTRL_CODE_SKIP 0x12 +#define EXT_CTRL_CODE_CLEAR_TO 0x13 +#define EXT_CTRL_CODE_MIN_LETTER_SPACING 0x14 +#define EXT_CTRL_CODE_JPN 0x15 +#define EXT_CTRL_CODE_ENG 0x16 +#define EXT_CTRL_CODE_PAUSE_MUSIC 0x17 +#define EXT_CTRL_CODE_RESUME_MUSIC 0x18 + +#define TEXT_COLOR_TRANSPARENT 0x0 +#define TEXT_COLOR_WHITE 0x1 +#define TEXT_COLOR_DARK_GRAY 0x2 +#define TEXT_COLOR_LIGHT_GRAY 0x3 +#define TEXT_COLOR_RED 0x4 +#define TEXT_COLOR_LIGHT_RED 0x5 +#define TEXT_COLOR_GREEN 0x6 +#define TEXT_COLOR_LIGHT_GREEN 0x7 +#define TEXT_COLOR_BLUE 0x8 +#define TEXT_COLOR_LIGHT_BLUE 0x9 +#define TEXT_DYNAMIC_COLOR_1 0xA // Usually white +#define TEXT_DYNAMIC_COLOR_2 0xB // Usually white w/ tinge of green +#define TEXT_DYNAMIC_COLOR_3 0xC // Usually white +#define TEXT_DYNAMIC_COLOR_4 0xD // Usually aquamarine +#define TEXT_DYNAMIC_COLOR_5 0xE // Usually blue-green +#define TEXT_DYNAMIC_COLOR_6 0xF // Usually cerulean + +#define PLACEHOLDER_ID_UNKNOWN 0x0 +#define PLACEHOLDER_ID_PLAYER 0x1 +#define PLACEHOLDER_ID_STRING_VAR_1 0x2 +#define PLACEHOLDER_ID_STRING_VAR_2 0x3 +#define PLACEHOLDER_ID_STRING_VAR_3 0x4 +#define PLACEHOLDER_ID_KUN 0x5 +#define PLACEHOLDER_ID_RIVAL 0x6 +#define PLACEHOLDER_ID_VERSION 0x7 +#define PLACEHOLDER_ID_AQUA 0x8 +#define PLACEHOLDER_ID_MAGMA 0x9 +#define PLACEHOLDER_ID_ARCHIE 0xA +#define PLACEHOLDER_ID_MAXIE 0xB +#define PLACEHOLDER_ID_KYOGRE 0xC +#define PLACEHOLDER_ID_GROUDON 0xD + +// battle placeholders are located in battle_message.h + +// Hiragana from 0x1-0x50, Katakana from 0x51-0xA0. +// This excludes Japanese punctuation, which end at 0xB0 +#define JAPANESE_CHAR_END 0xA0 + +// Note that while all dot combinations are represented in +// the Braille font, they are not all meaningful characters. +// Only those that have direct single-character translations are listed. +#define BRAILLE_CHAR_SPACE 0x00 +#define BRAILLE_CHAR_A 0x01 +// +#define BRAILLE_CHAR_C 0x03 +#define BRAILLE_CHAR_COMMA 0x04 +#define BRAILLE_CHAR_B 0x05 +#define BRAILLE_CHAR_I 0x06 +#define BRAILLE_CHAR_F 0x07 +// +#define BRAILLE_CHAR_E 0x09 +// +#define BRAILLE_CHAR_D 0x0B +#define BRAILLE_CHAR_COLON 0x0C +#define BRAILLE_CHAR_H 0x0D +#define BRAILLE_CHAR_J 0x0E +#define BRAILLE_CHAR_G 0x0F +#define BRAILLE_CHAR_APOSTROPHE 0x10 +#define BRAILLE_CHAR_K 0x11 +#define BRAILLE_CHAR_SLASH 0x12 +#define BRAILLE_CHAR_M 0x13 +#define BRAILLE_CHAR_SEMICOLON 0x14 +#define BRAILLE_CHAR_L 0x15 +#define BRAILLE_CHAR_S 0x16 +#define BRAILLE_CHAR_P 0x17 +// +#define BRAILLE_CHAR_O 0x19 +// +#define BRAILLE_CHAR_N 0x1B +#define BRAILLE_CHAR_EXCL_MARK 0x1C +#define BRAILLE_CHAR_R 0x1D +#define BRAILLE_CHAR_T 0x1E +#define BRAILLE_CHAR_Q 0x1F +// +#define BRAILLE_CHAR_PERIOD 0x2C +// +#define BRAILLE_CHAR_W 0x2E +// +#define BRAILLE_CHAR_HYPHEN 0x30 +#define BRAILLE_CHAR_U 0x31 +// +#define BRAILLE_CHAR_X 0x33 +#define BRAILLE_CHAR_QUESTION_MARK 0x34 // Also double quote left +#define BRAILLE_CHAR_V 0x35 +// +#define BRAILLE_CHAR_DBL_QUOTE_RIGHT 0x38 +#define BRAILLE_CHAR_Z 0x39 +#define BRAILLE_CHAR_NUMBER 0x3A +#define BRAILLE_CHAR_Y 0x3B +#define BRAILLE_CHAR_PAREN 0x3C +// +#define NUM_BRAILLE_CHARS 0x40 + +// Digits must be preceded by BRAILLE_CHAR_NUMBER +#define BRAILLE_CHAR_1 BRAILLE_CHAR_A +#define BRAILLE_CHAR_2 BRAILLE_CHAR_B +#define BRAILLE_CHAR_3 BRAILLE_CHAR_C +#define BRAILLE_CHAR_4 BRAILLE_CHAR_D +#define BRAILLE_CHAR_5 BRAILLE_CHAR_E +#define BRAILLE_CHAR_6 BRAILLE_CHAR_F +#define BRAILLE_CHAR_7 BRAILLE_CHAR_G +#define BRAILLE_CHAR_8 BRAILLE_CHAR_H +#define BRAILLE_CHAR_9 BRAILLE_CHAR_I +#define BRAILLE_CHAR_0 BRAILLE_CHAR_J + +#endif // GUARD_CHARACTERS_H diff --git a/gflib/io_reg.c b/gflib/io_reg.c index 44364349d9..66b8dbe64c 100644 --- a/gflib/io_reg.c +++ b/gflib/io_reg.c @@ -17,8 +17,8 @@ static const u32 sUnused[] = { (1 << 26) | (1 << 4) | (1 << 2) | (1 << 1), (1 << 26) | (1 << 4) | (1 << 3) | (1 << 1), (1 << 26) | (1 << 4) | (1 << 3) | (1 << 2) | (1 << 1), - (1 << 25) | (1 << 8), - (1 << 27) | (1 << 10), + (1 << 25) | (1 << 8), + (1 << 27) | (1 << 10), }; const u16 gOverworldBackgroundLayerFlags[] = { diff --git a/gflib/malloc.c b/gflib/malloc.c index 38fc8939e4..d0b9497635 100644 --- a/gflib/malloc.c +++ b/gflib/malloc.c @@ -2,7 +2,6 @@ static void *sHeapStart; static u32 sHeapSize; -static u32 sFiller; // needed to align dma3_manager.o(.bss) #define MALLOC_SYSTEM_ID 0xA3A3 diff --git a/gflib/sprite.c b/gflib/sprite.c index 408daf6f91..f05fe76f2c 100644 --- a/gflib/sprite.c +++ b/gflib/sprite.c @@ -7,6 +7,9 @@ #define OAM_MATRIX_COUNT 32 +#define sAnchorX data[6] +#define sAnchorY data[7] + #define SET_SPRITE_TILE_RANGE(index, start, count) \ { \ sSpriteTileRanges[index * 2] = start; \ @@ -91,7 +94,7 @@ static void ApplyAffineAnimFrame(u8 matrixNum, struct AffineAnimFrameCmd *frameC static u8 IndexOfSpriteTileTag(u16 tag); static void AllocSpriteTileRange(u16 tag, u16 start, u16 count); static void DoLoadSpritePalette(const u16 *src, u16 paletteOffset); -static void obj_update_pos2(struct Sprite* sprite, s32 a1, s32 a2); +static void UpdateSpriteMatrixAnchorPos(struct Sprite* sprite, s32 a1, s32 a2); typedef void (*AnimFunc)(struct Sprite *); typedef void (*AnimCmdFunc)(struct Sprite *); @@ -99,13 +102,13 @@ typedef void (*AffineAnimCmdFunc)(u8 matrixNum, struct Sprite *); #define DUMMY_OAM_DATA \ { \ - .y = 160, \ + .y = DISPLAY_HEIGHT, \ .affineMode = 0, \ .objMode = 0, \ .mosaic = 0, \ .bpp = 0, \ .shape = SPRITE_SHAPE(8x8), \ - .x = 304, \ + .x = DISPLAY_WIDTH + 64, \ .matrixNum = 0, \ .size = SPRITE_SIZE(8x8), \ .tileNum = 0, \ @@ -159,41 +162,11 @@ static const struct Sprite sDummySprite = { .oam = DUMMY_OAM_DATA, .anims = gDummySpriteAnimTable, - .images = NULL, .affineAnims = gDummySpriteAffineAnimTable, .template = &gDummySpriteTemplate, - .subspriteTables = NULL, .callback = SpriteCallbackDummy, - .x = 304, .y = 160, - .x2 = 0, .y2 = 0, - .centerToCornerVecX = 0, - .centerToCornerVecY = 0, - .animNum = 0, - .animCmdIndex = 0, - .animDelayCounter = 0, - .animPaused = 0, - .affineAnimPaused = 0, - .animLoopCounter = 0, - .data = {0, 0, 0, 0, 0, 0, 0}, - .inUse = 0, - .coordOffsetEnabled = 0, - .invisible = FALSE, - .flags_3 = 0, - .flags_4 = 0, - .flags_5 = 0, - .flags_6 = 0, - .flags_7 = 0, - .hFlip = 0, - .vFlip = 0, - .animBeginning = 0, - .affineAnimBeginning = 0, - .animEnded = 0, - .affineAnimEnded = 0, - .usingSheet = 0, - .flags_f = 0, - .sheetTileStart = 0, - .subspriteTableNum = 0, - .subspriteMode = 0, + .x = DISPLAY_WIDTH + 64, + .y = DISPLAY_HEIGHT, .subpriority = 0xFF }; @@ -210,7 +183,7 @@ const union AffineAnimCmd * const gDummySpriteAffineAnimTable[] = { &sDummyAffin const struct SpriteTemplate gDummySpriteTemplate = { .tileTag = 0, - .paletteTag = 0xFFFF, + .paletteTag = TAG_NONE, .oam = &gDummyOamData, .anims = gDummySpriteAnimTable, .images = NULL, @@ -248,7 +221,7 @@ static const AffineAnimCmdFunc sAffineAnimCmdFuncs[] = static const struct OamDimensions32 sOamDimensions32[3][4] = { - [ST_OAM_SQUARE] = + [ST_OAM_SQUARE] = { [SPRITE_SIZE(8x8)] = { 8, 8 }, [SPRITE_SIZE(16x16)] = { 16, 16 }, @@ -262,7 +235,7 @@ static const struct OamDimensions32 sOamDimensions32[3][4] = [SPRITE_SIZE(32x16)] = { 32, 16 }, [SPRITE_SIZE(64x32)] = { 64, 32 }, }, - [ST_OAM_V_RECTANGLE] = + [ST_OAM_V_RECTANGLE] = { [SPRITE_SIZE(8x16)] = { 8, 16 }, [SPRITE_SIZE(8x32)] = { 8, 32 }, @@ -273,7 +246,7 @@ static const struct OamDimensions32 sOamDimensions32[3][4] = static const struct OamDimensions sOamDimensions[3][4] = { - [ST_OAM_SQUARE] = + [ST_OAM_SQUARE] = { [SPRITE_SIZE(8x8)] = { 8, 8 }, [SPRITE_SIZE(16x16)] = { 16, 16 }, @@ -287,7 +260,7 @@ static const struct OamDimensions sOamDimensions[3][4] = [SPRITE_SIZE(32x16)] = { 32, 16 }, [SPRITE_SIZE(64x32)] = { 64, 32 }, }, - [ST_OAM_V_RECTANGLE] = + [ST_OAM_V_RECTANGLE] = { [SPRITE_SIZE(8x16)] = { 8, 16 }, [SPRITE_SIZE(8x32)] = { 8, 32 }, @@ -588,7 +561,7 @@ u8 CreateSpriteAt(u8 index, const struct SpriteTemplate *template, s16 x, s16 y, CalcCenterToCornerVec(sprite, sprite->oam.shape, sprite->oam.size, sprite->oam.affineMode); - if (template->tileTag == 0xFFFF) + if (template->tileTag == TAG_NONE) { s16 tileNum; sprite->images = template->images; @@ -611,7 +584,7 @@ u8 CreateSpriteAt(u8 index, const struct SpriteTemplate *template, s16 x, s16 y, if (sprite->oam.affineMode & ST_OAM_AFFINE_ON_MASK) InitSpriteAffineAnim(sprite); - if (template->paletteTag != 0xFFFF) + if (template->paletteTag != TAG_NONE) sprite->oam.paletteNum = IndexOfSpritePaletteTag(template->paletteTag); return index; @@ -890,16 +863,26 @@ void ResetAllSprites(void) ResetSprite(&gSprites[i]); } -// UB: template pointer may point to freed temporary storage void FreeSpriteTiles(struct Sprite *sprite) { - if (sprite->template->tileTag != 0xFFFF) +// UB: template pointer may point to freed temporary storage +#ifdef UBFIX + if (!sprite || !sprite->template) + return; +#endif + + if (sprite->template->tileTag != TAG_NONE) FreeSpriteTilesByTag(sprite->template->tileTag); } -// UB: template pointer may point to freed temporary storage void FreeSpritePalette(struct Sprite *sprite) { +// UB: template pointer may point to freed temporary storage +#ifdef UBFIX + if (!sprite || !sprite->template) + return; +#endif + FreeSpritePaletteByTag(sprite->template->paletteTag); } @@ -1098,8 +1081,8 @@ void BeginAffineAnim(struct Sprite *sprite) sprite->affineAnimEnded = FALSE; ApplyAffineAnimFrame(matrixNum, &frameCmd); sAffineAnimStates[matrixNum].delayCounter = frameCmd.duration; - if (sprite->flags_f) - obj_update_pos2(sprite, sprite->data[6], sprite->data[7]); + if (sprite->anchored) + UpdateSpriteMatrixAnchorPos(sprite, sprite->sAnchorX, sprite->sAnchorY); } } @@ -1124,8 +1107,8 @@ void ContinueAffineAnim(struct Sprite *sprite) funcIndex = type - 32765; sAffineAnimCmdFuncs[funcIndex](matrixNum, sprite); } - if (sprite->flags_f) - obj_update_pos2(sprite, sprite->data[6], sprite->data[7]); + if (sprite->anchored) + UpdateSpriteMatrixAnchorPos(sprite, sprite->sAnchorX, sprite->sAnchorY); } } @@ -1219,14 +1202,16 @@ u8 GetSpriteMatrixNum(struct Sprite *sprite) return matrixNum; } -void sub_8007E18(struct Sprite* sprite, s16 a2, s16 a3) +// Used to shift a sprite's position as it scales. +// Only used by the minigame countdown, so that for instance the numbers don't slide up as they squish down before jumping. +void SetSpriteMatrixAnchor(struct Sprite* sprite, s16 x, s16 y) { - sprite->data[6] = a2; - sprite->data[7] = a3; - sprite->flags_f = 1; + sprite->sAnchorX = x; + sprite->sAnchorY = y; + sprite->anchored = TRUE; } -s32 sub_8007E28(s32 a0, s32 a1, s32 a2) +static s32 GetAnchorCoord(s32 a0, s32 a1, s32 coord) { s32 subResult, var1; @@ -1235,27 +1220,27 @@ s32 sub_8007E28(s32 a0, s32 a1, s32 a2) var1 = -(subResult) >> 9; else var1 = -(subResult >> 9); - return a2 - ((u32)(a2 * a1) / (u32)(a0) + var1); + return coord - ((u32)(coord * a1) / (u32)(a0) + var1); } -void obj_update_pos2(struct Sprite *sprite, s32 a1, s32 a2) +static void UpdateSpriteMatrixAnchorPos(struct Sprite *sprite, s32 x, s32 y) { - s32 var0, var1, var2; + s32 dimension, var1, var2; u32 matrixNum = sprite->oam.matrixNum; - if (a1 != 0x800) + if (x != NO_ANCHOR) { - var0 = sOamDimensions32[sprite->oam.shape][sprite->oam.size].width; - var1 = var0 << 8; - var2 = (var0 << 16) / gOamMatrices[matrixNum].a; - sprite->x2 = sub_8007E28(var1, var2, a1); + dimension = sOamDimensions32[sprite->oam.shape][sprite->oam.size].width; + var1 = dimension << 8; + var2 = (dimension << 16) / gOamMatrices[matrixNum].a; + sprite->x2 = GetAnchorCoord(var1, var2, x); } - if (a2 != 0x800) + if (y != NO_ANCHOR) { - var0 = sOamDimensions32[sprite->oam.shape][sprite->oam.size].height; - var1 = var0 << 8; - var2 = (var0 << 16) / gOamMatrices[matrixNum].d; - sprite->y2 = sub_8007E28(var1, var2, a2); + dimension = sOamDimensions32[sprite->oam.shape][sprite->oam.size].height; + var1 = dimension << 8; + var2 = (dimension << 16) / gOamMatrices[matrixNum].d; + sprite->y2 = GetAnchorCoord(var1, var2, y); } } @@ -1540,7 +1525,7 @@ void FreeSpriteTilesByTag(u16 tag) for (i = start; i < start + count; i++) FREE_SPRITE_TILE(i); - sSpriteTileRangeTags[index] = 0xFFFF; + sSpriteTileRangeTags[index] = TAG_NONE; } } @@ -1550,7 +1535,7 @@ void FreeSpriteTileRanges(void) for (i = 0; i < MAX_SPRITES; i++) { - sSpriteTileRangeTags[i] = 0xFFFF; + sSpriteTileRangeTags[i] = TAG_NONE; SET_SPRITE_TILE_RANGE(i, 0, 0); } } @@ -1580,16 +1565,16 @@ u16 GetSpriteTileTagByTileStart(u16 start) for (i = 0; i < MAX_SPRITES; i++) { - if (sSpriteTileRangeTags[i] != 0xFFFF && sSpriteTileRanges[i * 2] == start) + if (sSpriteTileRangeTags[i] != TAG_NONE && sSpriteTileRanges[i * 2] == start) return sSpriteTileRangeTags[i]; } - return 0xFFFF; + return TAG_NONE; } void AllocSpriteTileRange(u16 tag, u16 start, u16 count) { - u8 freeIndex = IndexOfSpriteTileTag(0xFFFF); + u8 freeIndex = IndexOfSpriteTileTag(TAG_NONE); sSpriteTileRangeTags[freeIndex] = tag; SET_SPRITE_TILE_RANGE(freeIndex, start, count); } @@ -1599,7 +1584,7 @@ void FreeAllSpritePalettes(void) u8 i; gReservedSpritePaletteCount = 0; for (i = 0; i < 16; i++) - sSpritePaletteTags[i] = 0xFFFF; + sSpritePaletteTags[i] = TAG_NONE; } u8 LoadSpritePalette(const struct SpritePalette *palette) @@ -1609,7 +1594,7 @@ u8 LoadSpritePalette(const struct SpritePalette *palette) if (index != 0xFF) return index; - index = IndexOfSpritePaletteTag(0xFFFF); + index = IndexOfSpritePaletteTag(TAG_NONE); if (index == 0xFF) { @@ -1638,7 +1623,7 @@ void DoLoadSpritePalette(const u16 *src, u16 paletteOffset) u8 AllocSpritePalette(u16 tag) { - u8 index = IndexOfSpritePaletteTag(0xFFFF); + u8 index = IndexOfSpritePaletteTag(TAG_NONE); if (index == 0xFF) { return 0xFF; @@ -1669,7 +1654,7 @@ void FreeSpritePaletteByTag(u16 tag) { u8 index = IndexOfSpritePaletteTag(tag); if (index != 0xFF) - sSpritePaletteTags[index] = 0xFFFF; + sSpritePaletteTags[index] = TAG_NONE; } void SetSubspriteTables(struct Sprite *sprite, const struct SubspriteTable *subspriteTables) diff --git a/gflib/sprite.h b/gflib/sprite.h index 02bc0748b4..e53737981b 100644 --- a/gflib/sprite.h +++ b/gflib/sprite.h @@ -3,7 +3,10 @@ #define MAX_SPRITES 64 #define SPRITE_NONE 0xFF -#define SPRITE_INVALID_TAG 0xFFFF +#define TAG_NONE 0xFFFF + +// Given to SetSpriteMatrixAnchor to skip anchoring one of the coords. +#define NO_ANCHOR 0x800 struct SpriteSheet { @@ -227,7 +230,7 @@ struct Sprite bool16 animEnded:1; //0x10 bool16 affineAnimEnded:1; //0x20 bool16 usingSheet:1; //0x40 - bool16 flags_f:1; //0x80 + bool16 anchored:1; //0x80 /*0x40*/ u16 sheetTileStart; @@ -278,9 +281,8 @@ void FreeSpriteTiles(struct Sprite *sprite); void FreeSpritePalette(struct Sprite *sprite); void FreeSpriteOamMatrix(struct Sprite *sprite); void DestroySpriteAndFreeResources(struct Sprite *sprite); -void sub_800142C(u32 a1, u32 a2, u16 *a3, u16 a4, u32 a5); void AnimateSprite(struct Sprite *sprite); -void sub_8007E18(struct Sprite* sprite, s16 a2, s16 a3); +void SetSpriteMatrixAnchor(struct Sprite* sprite, s16 x, s16 y); void StartSpriteAnim(struct Sprite *sprite, u8 animNum); void StartSpriteAnimIfDifferent(struct Sprite *sprite, u8 animNum); void SeekSpriteAnim(struct Sprite *sprite, u8 animCmdIndex); diff --git a/gflib/string_util.c b/gflib/string_util.c index 92f8eea5af..bc6f976c71 100644 --- a/gflib/string_util.c +++ b/gflib/string_util.c @@ -25,10 +25,10 @@ static const s32 sPowersOfTen[] = 1000000000, }; -u8 *StringCopy10(u8 *dest, const u8 *src) +u8 *StringCopy_Nickname(u8 *dest, const u8 *src) { u8 i; - u32 limit = 10; + u32 limit = POKEMON_NAME_LENGTH; for (i = 0; i < limit; i++) { @@ -42,10 +42,10 @@ u8 *StringCopy10(u8 *dest, const u8 *src) return &dest[i]; } -u8 *StringGetEnd10(u8 *str) +u8 *StringGet_Nickname(u8 *str) { u8 i; - u32 limit = 10; + u32 limit = POKEMON_NAME_LENGTH; for (i = 0; i < limit; i++) if (str[i] == EOS) @@ -55,10 +55,10 @@ u8 *StringGetEnd10(u8 *str) return &str[i]; } -u8 *StringCopy7(u8 *dest, const u8 *src) +u8 *StringCopy_PlayerName(u8 *dest, const u8 *src) { s32 i; - s32 limit = 7; + s32 limit = PLAYER_NAME_LENGTH; for (i = 0; i < limit; i++) { @@ -206,7 +206,7 @@ u8 *ConvertIntToDecimalStringN(u8 *dest, s32 value, enum StringConvertMode mode, } else if (state == WRITING_SPACES) { - *dest++ = 0x77; + *dest++ = CHAR_SPACER; } value = temp; @@ -262,7 +262,7 @@ u8 *ConvertUIntToDecimalStringN(u8 *dest, u32 value, enum StringConvertMode mode } else if (state == WRITING_SPACES) { - *dest++ = 0x77; + *dest++ = CHAR_SPACER; } value = temp; @@ -322,7 +322,7 @@ u8 *ConvertIntToHexStringN(u8 *dest, s32 value, enum StringConvertMode mode, u8 } else if (state == WRITING_SPACES) { - *dest++ = 0x77; + *dest++ = CHAR_SPACER; } value = temp; @@ -384,18 +384,18 @@ u8 *StringExpandPlaceholders(u8 *dest, const u8 *src) u8 *StringBraille(u8 *dest, const u8 *src) { - const u8 setBrailleFont[] = { - EXT_CTRL_CODE_BEGIN, - EXT_CTRL_CODE_SIZE, - 6, - EOS + const u8 setBrailleFont[] = { + EXT_CTRL_CODE_BEGIN, + EXT_CTRL_CODE_FONT, + 6, + EOS }; - const u8 gotoLine2[] = { - CHAR_NEWLINE, - EXT_CTRL_CODE_BEGIN, - EXT_CTRL_CODE_SHIFT_DOWN, - 2, - EOS + const u8 gotoLine2[] = { + CHAR_NEWLINE, + EXT_CTRL_CODE_BEGIN, + EXT_CTRL_CODE_SHIFT_DOWN, + 2, + EOS }; dest = StringCopy(dest, setBrailleFont); @@ -414,7 +414,7 @@ u8 *StringBraille(u8 *dest, const u8 *src) break; default: *dest++ = c; - *dest++ = c + 0x40; + *dest++ = c + NUM_BRAILLE_CHARS; break; } } @@ -630,7 +630,7 @@ bool32 IsStringJapanese(u8 *str) { while (*str != EOS) { - if (*str < CHAR_0) + if (*str <= JAPANESE_CHAR_END) if (*str != CHAR_SPACE) return TRUE; str++; @@ -639,13 +639,13 @@ bool32 IsStringJapanese(u8 *str) return FALSE; } -bool32 sub_800924C(u8 *str, s32 n) +bool32 IsStringNJapanese(u8 *str, s32 n) { s32 i; for (i = 0; *str != EOS && i < n; i++) { - if (*str < CHAR_0) + if (*str <= JAPANESE_CHAR_END) if (*str != CHAR_SPACE) return TRUE; str++; @@ -664,7 +664,7 @@ u8 GetExtCtrlCodeLength(u8 code) [EXT_CTRL_CODE_SHADOW] = 2, [EXT_CTRL_CODE_COLOR_HIGHLIGHT_SHADOW] = 4, [EXT_CTRL_CODE_PALETTE] = 2, - [EXT_CTRL_CODE_SIZE] = 2, + [EXT_CTRL_CODE_FONT] = 2, [EXT_CTRL_CODE_RESET_SIZE] = 1, [EXT_CTRL_CODE_PAUSE] = 2, [EXT_CTRL_CODE_PAUSE_UNTIL_PRESS] = 1, diff --git a/gflib/string_util.h b/gflib/string_util.h index 229193d52d..0a8a99fb98 100644 --- a/gflib/string_util.h +++ b/gflib/string_util.h @@ -13,9 +13,9 @@ enum StringConvertMode STR_CONV_MODE_LEADING_ZEROS }; -u8 *StringCopy10(u8 *dest, const u8 *src); -u8 *StringGetEnd10(u8 *str); -u8 *StringCopy7(u8 *dest, const u8 *src); +u8 *StringCopy_Nickname(u8 *dest, const u8 *src); +u8 *StringGet_Nickname(u8 *str); +u8 *StringCopy_PlayerName(u8 *dest, const u8 *src); u8 *StringCopy(u8 *dest, const u8 *src); u8 *StringAppend(u8 *dest, const u8 *src); u8 *StringCopyN(u8 *dest, const u8 *src, u8 n); @@ -37,7 +37,7 @@ u8 *StringCopyN_Multibyte(u8 *dest, u8 *src, u32 n); u32 StringLength_Multibyte(const u8 *str); u8 *WriteColorChangeControlCode(u8 *dest, u32 colorType, u8 color); bool32 IsStringJapanese(u8 *str); -bool32 sub_800924C(u8 *str, s32 n); +bool32 IsStringNJapanese(u8 *str, s32 n); u8 GetExtCtrlCodeLength(u8 code); s32 StringCompareWithoutExtCtrlCodes(const u8 *str1, const u8 *str2); void ConvertInternationalString(u8 *s, u8 language); diff --git a/gflib/text.c b/gflib/text.c index eb993c4214..557c11704b 100644 --- a/gflib/text.c +++ b/gflib/text.c @@ -11,21 +11,44 @@ #include "blit.h" #include "menu.h" #include "dynamic_placeholder_text_util.h" +#include "fonts.h" -EWRAM_DATA struct TextPrinter gTempTextPrinter = {0}; -EWRAM_DATA struct TextPrinter gTextPrinters[NUM_TEXT_PRINTERS] = {0}; +static u16 RenderText(struct TextPrinter *); +static u32 RenderFont(struct TextPrinter *); +static u16 FontFunc_Small(struct TextPrinter *); +static u16 FontFunc_Normal(struct TextPrinter *); +static u16 FontFunc_Short(struct TextPrinter *); +static u16 FontFunc_ShortCopy1(struct TextPrinter *); +static u16 FontFunc_ShortCopy2(struct TextPrinter *); +static u16 FontFunc_ShortCopy3(struct TextPrinter *); +static u16 FontFunc_Narrow(struct TextPrinter *); +static u16 FontFunc_SmallNarrow(struct TextPrinter *); +static void DecompressGlyph_Small(u16, bool32); +static void DecompressGlyph_Normal(u16, bool32); +static void DecompressGlyph_Short(u16, bool32); +static void DecompressGlyph_Narrow(u16, bool32); +static void DecompressGlyph_SmallNarrow(u16, bool32); +static void DecompressGlyph_Bold(u16); +static u32 GetGlyphWidth_Small(u16, bool32); +static u32 GetGlyphWidth_Normal(u16, bool32); +static u32 GetGlyphWidth_Short(u16, bool32); +static u32 GetGlyphWidth_Narrow(u16, bool32); +static u32 GetGlyphWidth_SmallNarrow(u16, bool32); -static u16 gFontHalfRowLookupTable[0x51]; -static u16 gLastTextBgColor; -static u16 gLastTextFgColor; -static u16 gLastTextShadowColor; +static EWRAM_DATA struct TextPrinter sTempTextPrinter = {0}; +static EWRAM_DATA struct TextPrinter sTextPrinters[NUM_TEXT_PRINTERS] = {0}; + +static u16 sFontHalfRowLookupTable[0x51]; +static u16 sLastTextBgColor; +static u16 sLastTextFgColor; +static u16 sLastTextShadowColor; const struct FontInfo *gFonts; -u8 gDisableTextPrinters; +bool8 gDisableTextPrinters; struct TextGlyph gCurGlyph; TextFlags gTextFlags; -const u8 gFontHalfRowOffsets[] = +static const u8 sFontHalfRowOffsets[] = { 0x00, 0x01, 0x02, 0x00, 0x03, 0x04, 0x05, 0x03, 0x06, 0x07, 0x08, 0x06, 0x00, 0x01, 0x02, 0x00, 0x09, 0x0A, 0x0B, 0x09, 0x0C, 0x0D, 0x0E, 0x0C, 0x0F, 0x10, 0x11, 0x0F, 0x09, 0x0A, 0x0B, 0x09, @@ -45,91 +68,175 @@ const u8 gFontHalfRowOffsets[] = 0x00, 0x01, 0x02, 0x00, 0x03, 0x04, 0x05, 0x03, 0x06, 0x07, 0x08, 0x06, 0x00, 0x01, 0x02, 0x00 }; -const u8 gDownArrowTiles[] = INCBIN_U8("graphics/fonts/down_arrow.4bpp"); -const u8 gDarkDownArrowTiles[] = INCBIN_U8("graphics/fonts/down_arrow_RS.4bpp"); -const u8 gUnusedFRLGBlankedDownArrow[] = INCBIN_U8("graphics/fonts/unused_frlg_blanked_down_arrow.4bpp"); -const u8 gUnusedFRLGDownArrow[] = INCBIN_U8("graphics/fonts/unused_frlg_down_arrow.4bpp"); -const u8 gDownArrowYCoords[] = { 0x0, 0x1, 0x2, 0x1 }; -const u8 gWindowVerticalScrollSpeeds[] = { 0x1, 0x2, 0x4, 0x0 }; - -const struct GlyphWidthFunc gGlyphWidthFuncs[] = -{ - { 0x0, GetGlyphWidthFont0 }, - { 0x1, GetGlyphWidthFont1 }, - { 0x2, GetGlyphWidthFont2 }, - { 0x3, GetGlyphWidthFont2 }, - { 0x4, GetGlyphWidthFont2 }, - { 0x5, GetGlyphWidthFont2 }, - { 0x6, GetGlyphWidthFont6 }, - { 0x7, GetGlyphWidthFont7 }, - { 0x8, GetGlyphWidthFont8 } +static const u8 sDownArrowTiles[] = INCBIN_U8("graphics/fonts/down_arrow.4bpp"); +static const u8 sDarkDownArrowTiles[] = INCBIN_U8("graphics/fonts/down_arrow_alt.4bpp"); +static const u8 sUnusedFRLGBlankedDownArrow[] = INCBIN_U8("graphics/fonts/unused_frlg_blanked_down_arrow.4bpp"); +static const u8 sUnusedFRLGDownArrow[] = INCBIN_U8("graphics/fonts/unused_frlg_down_arrow.4bpp"); +static const u8 sDownArrowYCoords[] = { 0, 1, 2, 1 }; +static const u8 sWindowVerticalScrollSpeeds[] = { + [OPTIONS_TEXT_SPEED_SLOW] = 1, + [OPTIONS_TEXT_SPEED_MID] = 2, + [OPTIONS_TEXT_SPEED_FAST] = 4, }; -const struct KeypadIcon gKeypadIcons[] = +static const struct GlyphWidthFunc sGlyphWidthFuncs[] = { - [CHAR_A_BUTTON] = { 0x0, 0x8, 0xC }, - [CHAR_B_BUTTON] = { 0x1, 0x8, 0xC }, - [CHAR_L_BUTTON] = { 0x2, 0x10, 0xC }, - [CHAR_R_BUTTON] = { 0x4, 0x10, 0xC }, - [CHAR_START_BUTTON] = { 0x6, 0x18, 0xC }, - [CHAR_SELECT_BUTTON] = { 0x9, 0x18, 0xC }, - [CHAR_DPAD_UP] = { 0xC, 0x8, 0xC }, - [CHAR_DPAD_DOWN] = { 0xD, 0x8, 0xC }, - [CHAR_DPAD_LEFT] = { 0xE, 0x8, 0xC }, - [CHAR_DPAD_RIGHT] = { 0xF, 0x8, 0xC }, - [CHAR_DPAD_UPDOWN] = { 0x20, 0x8, 0xC }, - [CHAR_DPAD_LEFTRIGHT] = { 0x21, 0x8, 0xC }, - [CHAR_DPAD_NONE] = { 0x22, 0x8, 0xC } + { FONT_SMALL, GetGlyphWidth_Small }, + { FONT_NORMAL, GetGlyphWidth_Normal }, + { FONT_SHORT, GetGlyphWidth_Short }, + { FONT_SHORT_COPY_1, GetGlyphWidth_Short }, + { FONT_SHORT_COPY_2, GetGlyphWidth_Short }, + { FONT_SHORT_COPY_3, GetGlyphWidth_Short }, + { FONT_BRAILLE, GetGlyphWidth_Braille }, + { FONT_NARROW, GetGlyphWidth_Narrow }, + { FONT_SMALL_NARROW, GetGlyphWidth_SmallNarrow } }; -const u8 gKeypadIconTiles[] = INCBIN_U8("graphics/fonts/keypad_icons.4bpp"); - -const struct FontInfo gFontInfos[] = +struct { - { Font0Func, 0x5, 0xC, 0x0, 0x0, 0x0, 0x2, 0x1, 0x3 }, - { Font1Func, 0x6, 0x10, 0x0, 0x0, 0x0, 0x2, 0x1, 0x3 }, - { Font2Func, 0x6, 0xE, 0x0, 0x0, 0x0, 0x2, 0x1, 0x3 }, - { Font3Func, 0x6, 0xE, 0x0, 0x0, 0x0, 0x2, 0x1, 0x3 }, - { Font4Func, 0x6, 0xE, 0x0, 0x0, 0x0, 0x2, 0x1, 0x3 }, - { Font5Func, 0x6, 0xE, 0x0, 0x0, 0x0, 0x2, 0x1, 0x3 }, - { Font6Func, 0x8, 0x10, 0x0, 0x8, 0x0, 0x2, 0x1, 0x3 }, - { Font7Func, 0x5, 0x10, 0x0, 0x0, 0x0, 0x2, 0x1, 0x3 }, - { Font8Func, 0x5, 0x8, 0x0, 0x0, 0x0, 0x2, 0x1, 0x3 }, - { NULL, 0x8, 0x8, 0x0, 0x0, 0x0, 0x1, 0x2, 0xF } + u16 tileOffset; + u8 width; + u8 height; +} static const sKeypadIcons[] = +{ + [CHAR_A_BUTTON] = { 0x00, 8, 12 }, + [CHAR_B_BUTTON] = { 0x01, 8, 12 }, + [CHAR_L_BUTTON] = { 0x02, 16, 12 }, + [CHAR_R_BUTTON] = { 0x04, 16, 12 }, + [CHAR_START_BUTTON] = { 0x06, 24, 12 }, + [CHAR_SELECT_BUTTON] = { 0x09, 24, 12 }, + [CHAR_DPAD_UP] = { 0x0C, 8, 12 }, + [CHAR_DPAD_DOWN] = { 0x0D, 8, 12 }, + [CHAR_DPAD_LEFT] = { 0x0E, 8, 12 }, + [CHAR_DPAD_RIGHT] = { 0x0F, 8, 12 }, + [CHAR_DPAD_UPDOWN] = { 0x20, 8, 12 }, + [CHAR_DPAD_LEFTRIGHT] = { 0x21, 8, 12 }, + [CHAR_DPAD_NONE] = { 0x22, 8, 12 } }; -const u8 gMenuCursorDimensions[][2] = +static const u8 sKeypadIconTiles[] = INCBIN_U8("graphics/fonts/keypad_icons.4bpp"); + +static const struct FontInfo sFontInfos[] = { - { 0x8, 0xC }, - { 0x8, 0xF }, - { 0x8, 0xE }, - { 0x8, 0xE }, - { 0x8, 0xE }, - { 0x8, 0xE }, - { 0x8, 0x10 }, - { 0x8, 0xF }, - { 0x8, 0x8 }, - { 0x0, 0x0 } + [FONT_SMALL] = { + .fontFunction = FontFunc_Small, + .maxLetterWidth = 5, + .maxLetterHeight = 12, + .letterSpacing = 0, + .lineSpacing = 0, + .fgColor = 2, + .bgColor = 1, + .shadowColor = 3, + }, + [FONT_NORMAL] = { + .fontFunction = FontFunc_Normal, + .maxLetterWidth = 6, + .maxLetterHeight = 16, + .letterSpacing = 0, + .lineSpacing = 0, + .fgColor = 2, + .bgColor = 1, + .shadowColor = 3, + }, + [FONT_SHORT] = { + .fontFunction = FontFunc_Short, + .maxLetterWidth = 6, + .maxLetterHeight = 14, + .letterSpacing = 0, + .lineSpacing = 0, + .fgColor = 2, + .bgColor = 1, + .shadowColor = 3, + }, + [FONT_SHORT_COPY_1] = { + .fontFunction = FontFunc_ShortCopy1, + .maxLetterWidth = 6, + .maxLetterHeight = 14, + .letterSpacing = 0, + .lineSpacing = 0, + .fgColor = 2, + .bgColor = 1, + .shadowColor = 3, + }, + [FONT_SHORT_COPY_2] = { + .fontFunction = FontFunc_ShortCopy2, + .maxLetterWidth = 6, + .maxLetterHeight = 14, + .letterSpacing = 0, + .lineSpacing = 0, + .fgColor = 2, + .bgColor = 1, + .shadowColor = 3, + }, + [FONT_SHORT_COPY_3] = { + .fontFunction = FontFunc_ShortCopy3, + .maxLetterWidth = 6, + .maxLetterHeight = 14, + .letterSpacing = 0, + .lineSpacing = 0, + .fgColor = 2, + .bgColor = 1, + .shadowColor = 3, + }, + [FONT_BRAILLE] = { + .fontFunction = FontFunc_Braille, + .maxLetterWidth = 8, + .maxLetterHeight = 16, + .letterSpacing = 0, + .lineSpacing = 8, + .fgColor = 2, + .bgColor = 1, + .shadowColor = 3, + }, + [FONT_NARROW] = { + .fontFunction = FontFunc_Narrow, + .maxLetterWidth = 5, + .maxLetterHeight = 16, + .letterSpacing = 0, + .lineSpacing = 0, + .fgColor = 2, + .bgColor = 1, + .shadowColor = 3, + }, + [FONT_SMALL_NARROW] = { + .fontFunction = FontFunc_SmallNarrow, + .maxLetterWidth = 5, + .maxLetterHeight = 8, + .letterSpacing = 0, + .lineSpacing = 0, + .fgColor = 2, + .bgColor = 1, + .shadowColor = 3, + }, + [FONT_BOLD] = { + .fontFunction = NULL, + .maxLetterWidth = 8, + .maxLetterHeight = 8, + .letterSpacing = 0, + .lineSpacing = 0, + .fgColor = 1, + .bgColor = 2, + .shadowColor = 15, + } }; -const u16 gFont9JapaneseGlyphs[] = INCBIN_U16("graphics/fonts/font9.hwjpnfont"); +static const u8 sMenuCursorDimensions[][2] = +{ + [FONT_SMALL] = { 8, 12 }, + [FONT_NORMAL] = { 8, 15 }, + [FONT_SHORT] = { 8, 14 }, + [FONT_SHORT_COPY_1] = { 8, 14 }, + [FONT_SHORT_COPY_2] = { 8, 14 }, + [FONT_SHORT_COPY_3] = { 8, 14 }, + [FONT_BRAILLE] = { 8, 16 }, + [FONT_NARROW] = { 8, 15 }, + [FONT_SMALL_NARROW] = { 8, 8 }, + [FONT_BOLD] = {} +}; -extern const u16 gFont8LatinGlyphs[]; -extern const u8 gFont8LatinGlyphWidths[]; -extern const u16 gFont0LatinGlyphs[]; -extern const u8 gFont0LatinGlyphWidths[]; -extern const u16 gFont7LatinGlyphs[]; -extern const u8 gFont7LatinGlyphWidths[]; -extern const u16 gFont2LatinGlyphs[]; -extern const u8 gFont2LatinGlyphWidths[]; -extern const u16 gFont1LatinGlyphs[]; -extern const u8 gFont1LatinGlyphWidths[]; -extern const u16 gFont0JapaneseGlyphs[]; -extern const u16 gFont1JapaneseGlyphs[]; -extern const u16 gFont2JapaneseGlyphs[]; -extern const u8 gFont2JapaneseGlyphWidths[]; +static const u16 sFontBoldJapaneseGlyphs[] = INCBIN_U16("graphics/fonts/bold.hwjpnfont"); -void SetFontsPointer(const struct FontInfo *fonts) +static void SetFontsPointer(const struct FontInfo *fonts) { gFonts = fonts; } @@ -138,7 +245,7 @@ void DeactivateAllTextPrinters(void) { int printer; for (printer = 0; printer < NUM_TEXT_PRINTERS; ++printer) - gTextPrinters[printer].active = 0; + sTextPrinters[printer].active = FALSE; } u16 AddTextPrinterParameterized(u8 windowId, u8 fontId, const u8 *str, u8 x, u8 y, u8 speed, void (*callback)(struct TextPrinterTemplate *, u16)) @@ -169,42 +276,43 @@ bool16 AddTextPrinter(struct TextPrinterTemplate *printerTemplate, u8 speed, voi if (!gFonts) return FALSE; - gTempTextPrinter.active = 1; - gTempTextPrinter.state = 0; - gTempTextPrinter.textSpeed = speed; - gTempTextPrinter.delayCounter = 0; - gTempTextPrinter.scrollDistance = 0; + sTempTextPrinter.active = TRUE; + sTempTextPrinter.state = RENDER_STATE_HANDLE_CHAR; + sTempTextPrinter.textSpeed = speed; + sTempTextPrinter.delayCounter = 0; + sTempTextPrinter.scrollDistance = 0; - for (i = 0; i < 7; i++) - { - gTempTextPrinter.subStructFields[i] = 0; - } + for (i = 0; i < (int)ARRAY_COUNT(sTempTextPrinter.subStructFields); i++) + sTempTextPrinter.subStructFields[i] = 0; - gTempTextPrinter.printerTemplate = *printerTemplate; - gTempTextPrinter.callback = callback; - gTempTextPrinter.minLetterSpacing = 0; - gTempTextPrinter.japanese = 0; + sTempTextPrinter.printerTemplate = *printerTemplate; + sTempTextPrinter.callback = callback; + sTempTextPrinter.minLetterSpacing = 0; + sTempTextPrinter.japanese = 0; GenerateFontHalfRowLookupTable(printerTemplate->fgColor, printerTemplate->bgColor, printerTemplate->shadowColor); - if (speed != TEXT_SPEED_FF && speed != 0) + if (speed != TEXT_SKIP_DRAW && speed != 0) { - --gTempTextPrinter.textSpeed; - gTextPrinters[printerTemplate->windowId] = gTempTextPrinter; + --sTempTextPrinter.textSpeed; + sTextPrinters[printerTemplate->windowId] = sTempTextPrinter; } else { - gTempTextPrinter.textSpeed = 0; + sTempTextPrinter.textSpeed = 0; + + // Render all text (up to limit) at once for (j = 0; j < 0x400; ++j) { - if (RenderFont(&gTempTextPrinter) == 1) + if (RenderFont(&sTempTextPrinter) == RENDER_FINISH) break; } - if (speed != TEXT_SPEED_FF) - CopyWindowToVram(gTempTextPrinter.printerTemplate.windowId, 2); - gTextPrinters[printerTemplate->windowId].active = 0; + // All the text is rendered to the window but don't draw it yet. + if (speed != TEXT_SKIP_DRAW) + CopyWindowToVram(sTempTextPrinter.printerTemplate.windowId, COPYWIN_GFX); + sTextPrinters[printerTemplate->windowId].active = FALSE; } - gDisableTextPrinters = 0; + gDisableTextPrinters = FALSE; return TRUE; } @@ -212,23 +320,23 @@ void RunTextPrinters(void) { int i; - if (gDisableTextPrinters == 0) + if (!gDisableTextPrinters) { for (i = 0; i < NUM_TEXT_PRINTERS; ++i) { - if (gTextPrinters[i].active) + if (sTextPrinters[i].active) { - u16 temp = RenderFont(&gTextPrinters[i]); + u16 temp = RenderFont(&sTextPrinters[i]); switch (temp) { - case 0: - CopyWindowToVram(gTextPrinters[i].printerTemplate.windowId, 2); - case 3: - if (gTextPrinters[i].callback != 0) - gTextPrinters[i].callback(&gTextPrinters[i].printerTemplate, temp); + case RENDER_PRINT: + CopyWindowToVram(sTextPrinters[i].printerTemplate.windowId, COPYWIN_GFX); + case RENDER_UPDATE: + if (sTextPrinters[i].callback != 0) + sTextPrinters[i].callback(&sTextPrinters[i].printerTemplate, temp); break; - case 1: - gTextPrinters[i].active = 0; + case RENDER_FINISH: + sTextPrinters[i].active = FALSE; break; } } @@ -238,16 +346,16 @@ void RunTextPrinters(void) bool16 IsTextPrinterActive(u8 id) { - return gTextPrinters[id].active; + return sTextPrinters[id].active; } -u32 RenderFont(struct TextPrinter *textPrinter) +static u32 RenderFont(struct TextPrinter *textPrinter) { u32 ret; while (TRUE) { ret = gFonts[textPrinter->printerTemplate.fontId].fontFunction(textPrinter); - if (ret != 2) + if (ret != RENDER_REPEAT) return ret; } } @@ -257,11 +365,11 @@ void GenerateFontHalfRowLookupTable(u8 fgColor, u8 bgColor, u8 shadowColor) u32 fg12, bg12, shadow12; u32 temp; - u16 *current = gFontHalfRowLookupTable; + u16 *current = sFontHalfRowLookupTable; - gLastTextBgColor = bgColor; - gLastTextFgColor = fgColor; - gLastTextShadowColor = shadowColor; + sLastTextBgColor = bgColor; + sLastTextFgColor = fgColor; + sLastTextShadowColor = shadowColor; bg12 = bgColor << 12; fg12 = fgColor << 12; @@ -405,9 +513,9 @@ void GenerateFontHalfRowLookupTable(u8 fgColor, u8 bgColor, u8 shadowColor) void SaveTextColors(u8 *fgColor, u8 *bgColor, u8 *shadowColor) { - *bgColor = gLastTextBgColor; - *fgColor = gLastTextFgColor; - *shadowColor = gLastTextShadowColor; + *bgColor = sLastTextBgColor; + *fgColor = sLastTextFgColor; + *shadowColor = sLastTextShadowColor; } void RestoreTextColors(u8 *fgColor, u8 *bgColor, u8 *shadowColor) @@ -422,40 +530,41 @@ void DecompressGlyphTile(const void *src_, void *dest_) u32 *dest = dest_; temp = *(src++); - *(dest)++ = ((gFontHalfRowLookupTable[gFontHalfRowOffsets[temp & 0xFF]]) << 16) | (gFontHalfRowLookupTable[gFontHalfRowOffsets[temp >> 8]]); + *(dest)++ = ((sFontHalfRowLookupTable[sFontHalfRowOffsets[temp & 0xFF]]) << 16) | (sFontHalfRowLookupTable[sFontHalfRowOffsets[temp >> 8]]); temp = *(src++); - *(dest++) = ((gFontHalfRowLookupTable[gFontHalfRowOffsets[temp & 0xFF]]) << 16) | (gFontHalfRowLookupTable[gFontHalfRowOffsets[temp >> 8]]); + *(dest++) = ((sFontHalfRowLookupTable[sFontHalfRowOffsets[temp & 0xFF]]) << 16) | (sFontHalfRowLookupTable[sFontHalfRowOffsets[temp >> 8]]); temp = *(src++); - *(dest++) = ((gFontHalfRowLookupTable[gFontHalfRowOffsets[temp & 0xFF]]) << 16) | (gFontHalfRowLookupTable[gFontHalfRowOffsets[temp >> 8]]); + *(dest++) = ((sFontHalfRowLookupTable[sFontHalfRowOffsets[temp & 0xFF]]) << 16) | (sFontHalfRowLookupTable[sFontHalfRowOffsets[temp >> 8]]); temp = *(src++); - *(dest++) = ((gFontHalfRowLookupTable[gFontHalfRowOffsets[temp & 0xFF]]) << 16) | (gFontHalfRowLookupTable[gFontHalfRowOffsets[temp >> 8]]); + *(dest++) = ((sFontHalfRowLookupTable[sFontHalfRowOffsets[temp & 0xFF]]) << 16) | (sFontHalfRowLookupTable[sFontHalfRowOffsets[temp >> 8]]); temp = *(src++); - *(dest++) = ((gFontHalfRowLookupTable[gFontHalfRowOffsets[temp & 0xFF]]) << 16) | (gFontHalfRowLookupTable[gFontHalfRowOffsets[temp >> 8]]); + *(dest++) = ((sFontHalfRowLookupTable[sFontHalfRowOffsets[temp & 0xFF]]) << 16) | (sFontHalfRowLookupTable[sFontHalfRowOffsets[temp >> 8]]); temp = *(src++); - *(dest++) = ((gFontHalfRowLookupTable[gFontHalfRowOffsets[temp & 0xFF]]) << 16) | (gFontHalfRowLookupTable[gFontHalfRowOffsets[temp >> 8]]); + *(dest++) = ((sFontHalfRowLookupTable[sFontHalfRowOffsets[temp & 0xFF]]) << 16) | (sFontHalfRowLookupTable[sFontHalfRowOffsets[temp >> 8]]); temp = *(src++); - *(dest++) = ((gFontHalfRowLookupTable[gFontHalfRowOffsets[temp & 0xFF]]) << 16) | (gFontHalfRowLookupTable[gFontHalfRowOffsets[temp >> 8]]); + *(dest++) = ((sFontHalfRowLookupTable[sFontHalfRowOffsets[temp & 0xFF]]) << 16) | (sFontHalfRowLookupTable[sFontHalfRowOffsets[temp >> 8]]); temp = *(src++); - *(dest++) = ((gFontHalfRowLookupTable[gFontHalfRowOffsets[temp & 0xFF]]) << 16) | (gFontHalfRowLookupTable[gFontHalfRowOffsets[temp >> 8]]); + *(dest++) = ((sFontHalfRowLookupTable[sFontHalfRowOffsets[temp & 0xFF]]) << 16) | (sFontHalfRowLookupTable[sFontHalfRowOffsets[temp >> 8]]); } -u8 GetLastTextColor(u8 colorType) +// Unused +static u8 GetLastTextColor(u8 colorType) { switch (colorType) { case 0: - return gLastTextFgColor; + return sLastTextFgColor; case 2: - return gLastTextBgColor; + return sLastTextBgColor; case 1: - return gLastTextShadowColor; + return sLastTextShadowColor; default: return 0; } @@ -545,7 +654,7 @@ void ClearTextSpan(struct TextPrinter *textPrinter, u32 width) struct TextGlyph *glyph; u8* glyphHeight; - if (gLastTextBgColor != 0) + if (sLastTextBgColor != TEXT_COLOR_TRANSPARENT) { window = &gWindows[textPrinter->printerTemplate.windowId]; pixels_data.pixels = window->tileData; @@ -561,102 +670,102 @@ void ClearTextSpan(struct TextPrinter *textPrinter, u32 width) textPrinter->printerTemplate.currentY, width, *glyphHeight, - gLastTextBgColor); + sLastTextBgColor); } } -u16 Font0Func(struct TextPrinter *textPrinter) +static u16 FontFunc_Small(struct TextPrinter *textPrinter) { struct TextPrinterSubStruct *subStruct = (struct TextPrinterSubStruct *)(&textPrinter->subStructFields); - if (subStruct->hasGlyphIdBeenSet == FALSE) + if (subStruct->hasFontIdBeenSet == FALSE) { - subStruct->glyphId = 0; - subStruct->hasGlyphIdBeenSet = TRUE; + subStruct->fontId = FONT_SMALL; + subStruct->hasFontIdBeenSet = TRUE; } return RenderText(textPrinter); } -u16 Font1Func(struct TextPrinter *textPrinter) +static u16 FontFunc_Normal(struct TextPrinter *textPrinter) { struct TextPrinterSubStruct *subStruct = (struct TextPrinterSubStruct *)(&textPrinter->subStructFields); - if (subStruct->hasGlyphIdBeenSet == FALSE) + if (subStruct->hasFontIdBeenSet == FALSE) { - subStruct->glyphId = 1; - subStruct->hasGlyphIdBeenSet = TRUE; + subStruct->fontId = FONT_NORMAL; + subStruct->hasFontIdBeenSet = TRUE; } return RenderText(textPrinter); } -u16 Font2Func(struct TextPrinter *textPrinter) +static u16 FontFunc_Short(struct TextPrinter *textPrinter) { struct TextPrinterSubStruct *subStruct = (struct TextPrinterSubStruct *)(&textPrinter->subStructFields); - if (subStruct->hasGlyphIdBeenSet == FALSE) + if (subStruct->hasFontIdBeenSet == FALSE) { - subStruct->glyphId = 2; - subStruct->hasGlyphIdBeenSet = TRUE; + subStruct->fontId = FONT_SHORT; + subStruct->hasFontIdBeenSet = TRUE; } return RenderText(textPrinter); } -u16 Font3Func(struct TextPrinter *textPrinter) +static u16 FontFunc_ShortCopy1(struct TextPrinter *textPrinter) { struct TextPrinterSubStruct *subStruct = (struct TextPrinterSubStruct *)(&textPrinter->subStructFields); - if (subStruct->hasGlyphIdBeenSet == FALSE) + if (subStruct->hasFontIdBeenSet == FALSE) { - subStruct->glyphId = 3; - subStruct->hasGlyphIdBeenSet = TRUE; + subStruct->fontId = FONT_SHORT_COPY_1; + subStruct->hasFontIdBeenSet = TRUE; } return RenderText(textPrinter); } -u16 Font4Func(struct TextPrinter *textPrinter) +static u16 FontFunc_ShortCopy2(struct TextPrinter *textPrinter) { struct TextPrinterSubStruct *subStruct = (struct TextPrinterSubStruct *)(&textPrinter->subStructFields); - if (subStruct->hasGlyphIdBeenSet == FALSE) + if (subStruct->hasFontIdBeenSet == FALSE) { - subStruct->glyphId = 4; - subStruct->hasGlyphIdBeenSet = TRUE; + subStruct->fontId = FONT_SHORT_COPY_2; + subStruct->hasFontIdBeenSet = TRUE; } return RenderText(textPrinter); } -u16 Font5Func(struct TextPrinter *textPrinter) +static u16 FontFunc_ShortCopy3(struct TextPrinter *textPrinter) { struct TextPrinterSubStruct *subStruct = (struct TextPrinterSubStruct *)(&textPrinter->subStructFields); - if (subStruct->hasGlyphIdBeenSet == FALSE) + if (subStruct->hasFontIdBeenSet == FALSE) { - subStruct->glyphId = 5; - subStruct->hasGlyphIdBeenSet = TRUE; + subStruct->fontId = FONT_SHORT_COPY_3; + subStruct->hasFontIdBeenSet = TRUE; } return RenderText(textPrinter); } -u16 Font7Func(struct TextPrinter *textPrinter) +static u16 FontFunc_Narrow(struct TextPrinter *textPrinter) { struct TextPrinterSubStruct *subStruct = (struct TextPrinterSubStruct *)(&textPrinter->subStructFields); - if (subStruct->hasGlyphIdBeenSet == FALSE) + if (subStruct->hasFontIdBeenSet == FALSE) { - subStruct->glyphId = 7; - subStruct->hasGlyphIdBeenSet = TRUE; + subStruct->fontId = FONT_NARROW; + subStruct->hasFontIdBeenSet = TRUE; } return RenderText(textPrinter); } -u16 Font8Func(struct TextPrinter *textPrinter) +static u16 FontFunc_SmallNarrow(struct TextPrinter *textPrinter) { struct TextPrinterSubStruct *subStruct = (struct TextPrinterSubStruct *)(&textPrinter->subStructFields); - if (subStruct->hasGlyphIdBeenSet == FALSE) + if (subStruct->hasFontIdBeenSet == FALSE) { - subStruct->glyphId = 8; - subStruct->hasGlyphIdBeenSet = TRUE; + subStruct->fontId = FONT_SMALL_NARROW; + subStruct->hasFontIdBeenSet = TRUE; } return RenderText(textPrinter); } @@ -699,27 +808,27 @@ void TextPrinterDrawDownArrow(struct TextPrinter *textPrinter) switch (gTextFlags.useAlternateDownArrow) { - case FALSE: - default: - arrowTiles = gDownArrowTiles; - break; - case TRUE: - arrowTiles = gDarkDownArrowTiles; - break; + case FALSE: + default: + arrowTiles = sDownArrowTiles; + break; + case TRUE: + arrowTiles = sDarkDownArrowTiles; + break; } BlitBitmapRectToWindow( textPrinter->printerTemplate.windowId, arrowTiles, 0, - gDownArrowYCoords[subStruct->downArrowYPosIdx], + sDownArrowYCoords[subStruct->downArrowYPosIdx], 8, 16, textPrinter->printerTemplate.currentX, textPrinter->printerTemplate.currentY, 8, 16); - CopyWindowToVram(textPrinter->printerTemplate.windowId, 2); + CopyWindowToVram(textPrinter->printerTemplate.windowId, COPYWIN_GFX); subStruct->downArrowDelay = 8; subStruct->downArrowYPosIdx++; @@ -736,7 +845,7 @@ void TextPrinterClearDownArrow(struct TextPrinter *textPrinter) textPrinter->printerTemplate.currentY, 8, 16); - CopyWindowToVram(textPrinter->printerTemplate.windowId, 2); + CopyWindowToVram(textPrinter->printerTemplate.windowId, COPYWIN_GFX); } bool8 TextPrinterWaitAutoMode(struct TextPrinter *textPrinter) @@ -806,34 +915,24 @@ void DrawDownArrow(u8 windowId, u16 x, u16 y, u8 bgColor, bool8 drawArrow, u8 *c { switch (gTextFlags.useAlternateDownArrow) { - case 0: - default: - arrowTiles = gDownArrowTiles; - break; - case 1: - arrowTiles = gDarkDownArrowTiles; - break; + case FALSE: + default: + arrowTiles = sDownArrowTiles; + break; + case TRUE: + arrowTiles = sDarkDownArrowTiles; + break; } - BlitBitmapRectToWindow( - windowId, - arrowTiles, - 0, - gDownArrowYCoords[*yCoordIndex & 3], - 0x8, - 0x10, - x, - y - 2, - 0x8, - 0x10); - CopyWindowToVram(windowId, 0x2); + BlitBitmapRectToWindow(windowId, arrowTiles, 0, sDownArrowYCoords[*yCoordIndex & 3], 8, 16, x, y - 2, 8, 16); + CopyWindowToVram(windowId, COPYWIN_GFX); *counter = 8; ++*yCoordIndex; } } } -u16 RenderText(struct TextPrinter *textPrinter) +static u16 RenderText(struct TextPrinter *textPrinter) { struct TextPrinterSubStruct *subStruct = (struct TextPrinterSubStruct *)(&textPrinter->subStructFields); u16 currChar; @@ -842,8 +941,8 @@ u16 RenderText(struct TextPrinter *textPrinter) switch (textPrinter->state) { - case 0: - if ((JOY_HELD(A_BUTTON | B_BUTTON)) && subStruct->hasPrintBeenSpedUp) + case RENDER_STATE_HANDLE_CHAR: + if (JOY_HELD(A_BUTTON | B_BUTTON) && subStruct->hasPrintBeenSpedUp) textPrinter->delayCounter = 0; if (textPrinter->delayCounter && textPrinter->textSpeed) @@ -854,7 +953,7 @@ u16 RenderText(struct TextPrinter *textPrinter) subStruct->hasPrintBeenSpedUp = TRUE; textPrinter->delayCounter = 0; } - return 3; + return RENDER_UPDATE; } if (!(gBattleTypeFlags & BATTLE_TYPE_RECORDED) && gTextFlags.autoScroll) @@ -870,10 +969,10 @@ u16 RenderText(struct TextPrinter *textPrinter) case CHAR_NEWLINE: textPrinter->printerTemplate.currentX = textPrinter->printerTemplate.x; textPrinter->printerTemplate.currentY += (gFonts[textPrinter->printerTemplate.fontId].maxLetterHeight + textPrinter->printerTemplate.lineSpacing); - return 2; + return RENDER_REPEAT; case PLACEHOLDER_BEGIN: textPrinter->printerTemplate.currentChar++; - return 2; + return RENDER_REPEAT; case EXT_CTRL_CODE_BEGIN: currChar = *textPrinter->printerTemplate.currentChar; textPrinter->printerTemplate.currentChar++; @@ -883,17 +982,17 @@ u16 RenderText(struct TextPrinter *textPrinter) textPrinter->printerTemplate.fgColor = *textPrinter->printerTemplate.currentChar; textPrinter->printerTemplate.currentChar++; GenerateFontHalfRowLookupTable(textPrinter->printerTemplate.fgColor, textPrinter->printerTemplate.bgColor, textPrinter->printerTemplate.shadowColor); - return 2; + return RENDER_REPEAT; case EXT_CTRL_CODE_HIGHLIGHT: textPrinter->printerTemplate.bgColor = *textPrinter->printerTemplate.currentChar; textPrinter->printerTemplate.currentChar++; GenerateFontHalfRowLookupTable(textPrinter->printerTemplate.fgColor, textPrinter->printerTemplate.bgColor, textPrinter->printerTemplate.shadowColor); - return 2; + return RENDER_REPEAT; case EXT_CTRL_CODE_SHADOW: textPrinter->printerTemplate.shadowColor = *textPrinter->printerTemplate.currentChar; textPrinter->printerTemplate.currentChar++; GenerateFontHalfRowLookupTable(textPrinter->printerTemplate.fgColor, textPrinter->printerTemplate.bgColor, textPrinter->printerTemplate.shadowColor); - return 2; + return RENDER_REPEAT; case EXT_CTRL_CODE_COLOR_HIGHLIGHT_SHADOW: textPrinter->printerTemplate.fgColor = *textPrinter->printerTemplate.currentChar; textPrinter->printerTemplate.currentChar++; @@ -902,36 +1001,36 @@ u16 RenderText(struct TextPrinter *textPrinter) textPrinter->printerTemplate.shadowColor = *textPrinter->printerTemplate.currentChar; textPrinter->printerTemplate.currentChar++; GenerateFontHalfRowLookupTable(textPrinter->printerTemplate.fgColor, textPrinter->printerTemplate.bgColor, textPrinter->printerTemplate.shadowColor); - return 2; + return RENDER_REPEAT; case EXT_CTRL_CODE_PALETTE: textPrinter->printerTemplate.currentChar++; - return 2; - case EXT_CTRL_CODE_SIZE: - subStruct->glyphId = *textPrinter->printerTemplate.currentChar; + return RENDER_REPEAT; + case EXT_CTRL_CODE_FONT: + subStruct->fontId = *textPrinter->printerTemplate.currentChar; textPrinter->printerTemplate.currentChar++; - return 2; + return RENDER_REPEAT; case EXT_CTRL_CODE_RESET_SIZE: - return 2; + return RENDER_REPEAT; case EXT_CTRL_CODE_PAUSE: textPrinter->delayCounter = *textPrinter->printerTemplate.currentChar; textPrinter->printerTemplate.currentChar++; - textPrinter->state = 6; - return 2; + textPrinter->state = RENDER_STATE_PAUSE; + return RENDER_REPEAT; case EXT_CTRL_CODE_PAUSE_UNTIL_PRESS: - textPrinter->state = 1; + textPrinter->state = RENDER_STATE_WAIT; if (gTextFlags.autoScroll) subStruct->autoScrollDelay = 0; - return 3; + return RENDER_UPDATE; case EXT_CTRL_CODE_WAIT_SE: - textPrinter->state = 5; - return 3; + textPrinter->state = RENDER_STATE_WAIT_SE; + return RENDER_UPDATE; case EXT_CTRL_CODE_PLAY_BGM: currChar = *textPrinter->printerTemplate.currentChar; textPrinter->printerTemplate.currentChar++; currChar |= *textPrinter->printerTemplate.currentChar << 8; textPrinter->printerTemplate.currentChar++; PlayBGM(currChar); - return 2; + return RENDER_REPEAT; case EXT_CTRL_CODE_ESCAPE: currChar = *textPrinter->printerTemplate.currentChar | 0x100; textPrinter->printerTemplate.currentChar++; @@ -942,26 +1041,26 @@ u16 RenderText(struct TextPrinter *textPrinter) currChar |= (*textPrinter->printerTemplate.currentChar << 8); textPrinter->printerTemplate.currentChar++; PlaySE(currChar); - return 2; + return RENDER_REPEAT; case EXT_CTRL_CODE_SHIFT_TEXT: textPrinter->printerTemplate.currentX = textPrinter->printerTemplate.x + *textPrinter->printerTemplate.currentChar; textPrinter->printerTemplate.currentChar++; - return 2; + return RENDER_REPEAT; case EXT_CTRL_CODE_SHIFT_DOWN: textPrinter->printerTemplate.currentY = textPrinter->printerTemplate.y + *textPrinter->printerTemplate.currentChar; textPrinter->printerTemplate.currentChar++; - return 2; + return RENDER_REPEAT; case EXT_CTRL_CODE_FILL_WINDOW: FillWindowPixelBuffer(textPrinter->printerTemplate.windowId, PIXEL_FILL(textPrinter->printerTemplate.bgColor)); textPrinter->printerTemplate.currentX = textPrinter->printerTemplate.x; textPrinter->printerTemplate.currentY = textPrinter->printerTemplate.y; - return 2; + return RENDER_REPEAT; case EXT_CTRL_CODE_PAUSE_MUSIC: m4aMPlayStop(&gMPlayInfo_BGM); - return 2; + return RENDER_REPEAT; case EXT_CTRL_CODE_RESUME_MUSIC: m4aMPlayContinue(&gMPlayInfo_BGM); - return 2; + return RENDER_REPEAT; case EXT_CTRL_CODE_CLEAR: width = *textPrinter->printerTemplate.currentChar; textPrinter->printerTemplate.currentChar++; @@ -969,13 +1068,13 @@ u16 RenderText(struct TextPrinter *textPrinter) { ClearTextSpan(textPrinter, width); textPrinter->printerTemplate.currentX += width; - return 0; + return RENDER_PRINT; } - return 2; + return RENDER_REPEAT; case EXT_CTRL_CODE_SKIP: textPrinter->printerTemplate.currentX = *textPrinter->printerTemplate.currentChar + textPrinter->printerTemplate.x; textPrinter->printerTemplate.currentChar++; - return 2; + return RENDER_REPEAT; case EXT_CTRL_CODE_CLEAR_TO: { widthHelper = *textPrinter->printerTemplate.currentChar; @@ -986,29 +1085,29 @@ u16 RenderText(struct TextPrinter *textPrinter) { ClearTextSpan(textPrinter, width); textPrinter->printerTemplate.currentX += width; - return 0; + return RENDER_PRINT; } } - return 2; + return RENDER_REPEAT; case EXT_CTRL_CODE_MIN_LETTER_SPACING: textPrinter->minLetterSpacing = *textPrinter->printerTemplate.currentChar++; - return 2; + return RENDER_REPEAT; case EXT_CTRL_CODE_JPN: - textPrinter->japanese = 1; - return 2; + textPrinter->japanese = TRUE; + return RENDER_REPEAT; case EXT_CTRL_CODE_ENG: - textPrinter->japanese = 0; - return 2; + textPrinter->japanese = FALSE; + return RENDER_REPEAT; } break; case CHAR_PROMPT_CLEAR: - textPrinter->state = 2; + textPrinter->state = RENDER_STATE_CLEAR; TextPrinterInitDownArrowCounters(textPrinter); - return 3; + return RENDER_UPDATE; case CHAR_PROMPT_SCROLL: - textPrinter->state = 3; + textPrinter->state = RENDER_STATE_SCROLL_START; TextPrinterInitDownArrowCounters(textPrinter); - return 3; + return RENDER_UPDATE; case CHAR_EXTRA_SYMBOL: currChar = *textPrinter->printerTemplate.currentChar | 0x100; textPrinter->printerTemplate.currentChar++; @@ -1017,32 +1116,32 @@ u16 RenderText(struct TextPrinter *textPrinter) currChar = *textPrinter->printerTemplate.currentChar++; gCurGlyph.width = DrawKeypadIcon(textPrinter->printerTemplate.windowId, currChar, textPrinter->printerTemplate.currentX, textPrinter->printerTemplate.currentY); textPrinter->printerTemplate.currentX += gCurGlyph.width + textPrinter->printerTemplate.letterSpacing; - return 0; + return RENDER_PRINT; case EOS: - return 1; + return RENDER_FINISH; } - switch (subStruct->glyphId) + switch (subStruct->fontId) { - case 0: - DecompressGlyphFont0(currChar, textPrinter->japanese); + case FONT_SMALL: + DecompressGlyph_Small(currChar, textPrinter->japanese); break; - case 1: - DecompressGlyphFont1(currChar, textPrinter->japanese); + case FONT_NORMAL: + DecompressGlyph_Normal(currChar, textPrinter->japanese); break; - case 2: - case 3: - case 4: - case 5: - DecompressGlyphFont2(currChar, textPrinter->japanese); + case FONT_SHORT: + case FONT_SHORT_COPY_1: + case FONT_SHORT_COPY_2: + case FONT_SHORT_COPY_3: + DecompressGlyph_Short(currChar, textPrinter->japanese); break; - case 7: - DecompressGlyphFont7(currChar, textPrinter->japanese); + case FONT_NARROW: + DecompressGlyph_Narrow(currChar, textPrinter->japanese); break; - case 8: - DecompressGlyphFont8(currChar, textPrinter->japanese); + case FONT_SMALL_NARROW: + DecompressGlyph_SmallNarrow(currChar, textPrinter->japanese); break; - case 6: + case FONT_BRAILLE: break; } @@ -1065,34 +1164,34 @@ u16 RenderText(struct TextPrinter *textPrinter) else textPrinter->printerTemplate.currentX += gCurGlyph.width; } - return 0; - case 1: + return RENDER_PRINT; + case RENDER_STATE_WAIT: if (TextPrinterWait(textPrinter)) - textPrinter->state = 0; - return 3; - case 2: + textPrinter->state = RENDER_STATE_HANDLE_CHAR; + return RENDER_UPDATE; + case RENDER_STATE_CLEAR: if (TextPrinterWaitWithDownArrow(textPrinter)) { FillWindowPixelBuffer(textPrinter->printerTemplate.windowId, PIXEL_FILL(textPrinter->printerTemplate.bgColor)); textPrinter->printerTemplate.currentX = textPrinter->printerTemplate.x; textPrinter->printerTemplate.currentY = textPrinter->printerTemplate.y; - textPrinter->state = 0; + textPrinter->state = RENDER_STATE_HANDLE_CHAR; } - return 3; - case 3: + return RENDER_UPDATE; + case RENDER_STATE_SCROLL_START: if (TextPrinterWaitWithDownArrow(textPrinter)) { TextPrinterClearDownArrow(textPrinter); textPrinter->scrollDistance = gFonts[textPrinter->printerTemplate.fontId].maxLetterHeight + textPrinter->printerTemplate.lineSpacing; textPrinter->printerTemplate.currentX = textPrinter->printerTemplate.x; - textPrinter->state = 4; + textPrinter->state = RENDER_STATE_SCROLL; } - return 3; - case 4: + return RENDER_UPDATE; + case RENDER_STATE_SCROLL: if (textPrinter->scrollDistance) { int scrollSpeed = GetPlayerTextSpeed(); - int speed = gWindowVerticalScrollSpeeds[scrollSpeed]; + int speed = sWindowVerticalScrollSpeeds[scrollSpeed]; if (textPrinter->scrollDistance < speed) { ScrollWindow(textPrinter->printerTemplate.windowId, 0, textPrinter->scrollDistance, PIXEL_FILL(textPrinter->printerTemplate.bgColor)); @@ -1103,29 +1202,30 @@ u16 RenderText(struct TextPrinter *textPrinter) ScrollWindow(textPrinter->printerTemplate.windowId, 0, speed, PIXEL_FILL(textPrinter->printerTemplate.bgColor)); textPrinter->scrollDistance -= speed; } - CopyWindowToVram(textPrinter->printerTemplate.windowId, 2); + CopyWindowToVram(textPrinter->printerTemplate.windowId, COPYWIN_GFX); } else { - textPrinter->state = 0; + textPrinter->state = RENDER_STATE_HANDLE_CHAR; } - return 3; - case 5: + return RENDER_UPDATE; + case RENDER_STATE_WAIT_SE: if (!IsSEPlaying()) - textPrinter->state = 0; - return 3; - case 6: + textPrinter->state = RENDER_STATE_HANDLE_CHAR; + return RENDER_UPDATE; + case RENDER_STATE_PAUSE: if (textPrinter->delayCounter != 0) textPrinter->delayCounter--; else - textPrinter->state = 0; - return 3; + textPrinter->state = RENDER_STATE_HANDLE_CHAR; + return RENDER_UPDATE; } - return 1; + return RENDER_FINISH; } -u32 GetStringWidthFixedWidthFont(const u8 *str, u8 fontId, u8 letterSpacing) +// Unused +static u32 GetStringWidthFixedWidthFont(const u8 *str, u8 fontId, u8 letterSpacing) { int i; u8 width; @@ -1136,10 +1236,8 @@ u32 GetStringWidthFixedWidthFont(const u8 *str, u8 fontId, u8 letterSpacing) u8 lineWidths[8]; const u8 *strLocal; - for (i = 0; i < 8; i++) - { + for (i = 0; i < (int)ARRAY_COUNT(lineWidths); i++) lineWidths[i] = 0; - } width = 0; line = 0; @@ -1170,7 +1268,7 @@ u32 GetStringWidthFixedWidthFont(const u8 *str, u8 fontId, u8 letterSpacing) case EXT_CTRL_CODE_HIGHLIGHT: case EXT_CTRL_CODE_SHADOW: case EXT_CTRL_CODE_PALETTE: - case EXT_CTRL_CODE_SIZE: + case EXT_CTRL_CODE_FONT: case EXT_CTRL_CODE_PAUSE: case EXT_CTRL_CODE_ESCAPE: case EXT_CTRL_CODE_SHIFT_TEXT: @@ -1216,14 +1314,14 @@ u32 GetStringWidthFixedWidthFont(const u8 *str, u8 fontId, u8 letterSpacing) return (u8)(GetFontAttribute(fontId, FONTATTR_MAX_LETTER_WIDTH) + letterSpacing) * width; } -u32 (*GetFontWidthFunc(u8 glyphId))(u16, bool32) +static u32 (*GetFontWidthFunc(u8 fontId))(u16, bool32) { u32 i; - for (i = 0; i < 9; ++i) + for (i = 0; i < ARRAY_COUNT(sGlyphWidthFuncs); ++i) { - if (glyphId == gGlyphWidthFuncs[i].fontId) - return gGlyphWidthFuncs[i].func; + if (fontId == sGlyphWidthFuncs[i].fontId) + return sGlyphWidthFuncs[i].func; } return NULL; @@ -1233,7 +1331,7 @@ s32 GetStringWidth(u8 fontId, const u8 *str, s16 letterSpacing) { bool8 isJapanese; int minGlyphWidth; - u32 (*func)(u16 glyphId, bool32 isJapanese); + u32 (*func)(u16 fontId, bool32 isJapanese); int localLetterSpacing; u32 lineWidth; const u8 *bufferPointer; @@ -1268,17 +1366,17 @@ s32 GetStringWidth(u8 fontId, const u8 *str, s16 letterSpacing) case PLACEHOLDER_BEGIN: switch (*++str) { - case PLACEHOLDER_ID_STRING_VAR_1: - bufferPointer = gStringVar1; - break; - case PLACEHOLDER_ID_STRING_VAR_2: - bufferPointer = gStringVar2; - break; - case PLACEHOLDER_ID_STRING_VAR_3: - bufferPointer = gStringVar3; - break; - default: - return 0; + case PLACEHOLDER_ID_STRING_VAR_1: + bufferPointer = gStringVar1; + break; + case PLACEHOLDER_ID_STRING_VAR_2: + bufferPointer = gStringVar2; + break; + case PLACEHOLDER_ID_STRING_VAR_3: + bufferPointer = gStringVar3; + break; + default: + return 0; } case CHAR_DYNAMIC: if (bufferPointer == NULL) @@ -1319,7 +1417,7 @@ s32 GetStringWidth(u8 fontId, const u8 *str, s16 letterSpacing) case EXT_CTRL_CODE_SHIFT_DOWN: ++str; break; - case EXT_CTRL_CODE_SIZE: + case EXT_CTRL_CODE_FONT: func = GetFontWidthFunc(*++str); if (func == NULL) return 0; @@ -1401,7 +1499,7 @@ s32 GetStringWidth(u8 fontId, const u8 *str, s16 letterSpacing) return width; } -u8 RenderTextFont9(u8 *pixels, u8 fontId, u8 *str) +u8 RenderTextHandleBold(u8 *pixels, u8 fontId, u8 *str) { u8 shadowColor; u8 *strLocal; @@ -1449,7 +1547,7 @@ u8 RenderTextFont9(u8 *pixels, u8 fontId, u8 *str) shadowColor = strLocal[strPos++]; GenerateFontHalfRowLookupTable(fgColor, bgColor, shadowColor); continue; - case EXT_CTRL_CODE_SIZE: + case EXT_CTRL_CODE_FONT: fontId = strLocal[strPos++]; break; case EXT_CTRL_CODE_PLAY_BGM: @@ -1490,12 +1588,12 @@ u8 RenderTextFont9(u8 *pixels, u8 fontId, u8 *str) default: switch (fontId) { - case 9: - DecompressGlyphFont9(temp); + case FONT_BOLD: + DecompressGlyph_Bold(temp); break; - case 1: + case FONT_NORMAL: default: - DecompressGlyphFont1(temp, 1); + DecompressGlyph_Normal(temp, TRUE); break; } CpuCopy32(gCurGlyph.gfxBufferTop, pixels, 0x20); @@ -1514,36 +1612,36 @@ u8 DrawKeypadIcon(u8 windowId, u8 keypadIconId, u16 x, u16 y) { BlitBitmapRectToWindow( windowId, - gKeypadIconTiles + (gKeypadIcons[keypadIconId].tileOffset * 0x20), + sKeypadIconTiles + (sKeypadIcons[keypadIconId].tileOffset * 0x20), 0, 0, 0x80, 0x80, x, y, - gKeypadIcons[keypadIconId].width, - gKeypadIcons[keypadIconId].height); - return gKeypadIcons[keypadIconId].width; + sKeypadIcons[keypadIconId].width, + sKeypadIcons[keypadIconId].height); + return sKeypadIcons[keypadIconId].width; } u8 GetKeypadIconTileOffset(u8 keypadIconId) { - return gKeypadIcons[keypadIconId].tileOffset; + return sKeypadIcons[keypadIconId].tileOffset; } u8 GetKeypadIconWidth(u8 keypadIconId) { - return gKeypadIcons[keypadIconId].width; + return sKeypadIcons[keypadIconId].width; } u8 GetKeypadIconHeight(u8 keypadIconId) { - return gKeypadIcons[keypadIconId].height; + return sKeypadIcons[keypadIconId].height; } void SetDefaultFontsPointer(void) { - SetFontsPointer(&gFontInfos[0]); + SetFontsPointer(sFontInfos); } u8 GetFontAttribute(u8 fontId, u8 attributeId) @@ -1552,28 +1650,28 @@ u8 GetFontAttribute(u8 fontId, u8 attributeId) switch (attributeId) { case FONTATTR_MAX_LETTER_WIDTH: - result = gFontInfos[fontId].maxLetterWidth; + result = sFontInfos[fontId].maxLetterWidth; break; case FONTATTR_MAX_LETTER_HEIGHT: - result = gFontInfos[fontId].maxLetterHeight; + result = sFontInfos[fontId].maxLetterHeight; break; case FONTATTR_LETTER_SPACING: - result = gFontInfos[fontId].letterSpacing; + result = sFontInfos[fontId].letterSpacing; break; case FONTATTR_LINE_SPACING: - result = gFontInfos[fontId].lineSpacing; + result = sFontInfos[fontId].lineSpacing; break; case FONTATTR_UNKNOWN: - result = gFontInfos[fontId].unk; + result = sFontInfos[fontId].unk; break; case FONTATTR_COLOR_FOREGROUND: - result = gFontInfos[fontId].fgColor; + result = sFontInfos[fontId].fgColor; break; case FONTATTR_COLOR_BACKGROUND: - result = gFontInfos[fontId].bgColor; + result = sFontInfos[fontId].bgColor; break; case FONTATTR_COLOR_SHADOW: - result = gFontInfos[fontId].shadowColor; + result = sFontInfos[fontId].shadowColor; break; } return result; @@ -1581,16 +1679,16 @@ u8 GetFontAttribute(u8 fontId, u8 attributeId) u8 GetMenuCursorDimensionByFont(u8 fontId, u8 whichDimension) { - return gMenuCursorDimensions[fontId][whichDimension]; + return sMenuCursorDimensions[fontId][whichDimension]; } -void DecompressGlyphFont0(u16 glyphId, bool32 isJapanese) +static void DecompressGlyph_Small(u16 glyphId, bool32 isJapanese) { const u16* glyphs; if (isJapanese == 1) { - glyphs = gFont0JapaneseGlyphs + (0x100 * (glyphId >> 0x4)) + (0x8 * (glyphId & 0xF)); + glyphs = gFontSmallJapaneseGlyphs + (0x100 * (glyphId >> 0x4)) + (0x8 * (glyphId & 0xF)); DecompressGlyphTile(glyphs, gCurGlyph.gfxBufferTop); DecompressGlyphTile(glyphs + 0x80, gCurGlyph.gfxBufferBottom); gCurGlyph.width = 8; @@ -1598,8 +1696,8 @@ void DecompressGlyphFont0(u16 glyphId, bool32 isJapanese) } else { - glyphs = gFont0LatinGlyphs + (0x20 * glyphId); - gCurGlyph.width = gFont0LatinGlyphWidths[glyphId]; + glyphs = gFontSmallLatinGlyphs + (0x20 * glyphId); + gCurGlyph.width = gFontSmallLatinGlyphWidths[glyphId]; if (gCurGlyph.width <= 8) { @@ -1618,21 +1716,21 @@ void DecompressGlyphFont0(u16 glyphId, bool32 isJapanese) } } -u32 GetGlyphWidthFont0(u16 glyphId, bool32 isJapanese) +static u32 GetGlyphWidth_Small(u16 glyphId, bool32 isJapanese) { if (isJapanese == TRUE) return 8; else - return gFont0LatinGlyphWidths[glyphId]; + return gFontSmallLatinGlyphWidths[glyphId]; } -void DecompressGlyphFont7(u16 glyphId, bool32 isJapanese) +static void DecompressGlyph_Narrow(u16 glyphId, bool32 isJapanese) { const u16* glyphs; if (isJapanese == TRUE) { - glyphs = gFont1JapaneseGlyphs + (0x100 * (glyphId >> 0x4)) + (0x8 * (glyphId % 0x10)); + glyphs = gFontNormalJapaneseGlyphs + (0x100 * (glyphId >> 0x4)) + (0x8 * (glyphId % 0x10)); DecompressGlyphTile(glyphs, gCurGlyph.gfxBufferTop); DecompressGlyphTile(glyphs + 0x80, gCurGlyph.gfxBufferBottom); gCurGlyph.width = 8; @@ -1640,8 +1738,8 @@ void DecompressGlyphFont7(u16 glyphId, bool32 isJapanese) } else { - glyphs = gFont7LatinGlyphs + (0x20 * glyphId); - gCurGlyph.width = gFont7LatinGlyphWidths[glyphId]; + glyphs = gFontNarrowLatinGlyphs + (0x20 * glyphId); + gCurGlyph.width = gFontNarrowLatinGlyphWidths[glyphId]; if (gCurGlyph.width <= 8) { @@ -1660,21 +1758,21 @@ void DecompressGlyphFont7(u16 glyphId, bool32 isJapanese) } } -u32 GetGlyphWidthFont7(u16 glyphId, bool32 isJapanese) +static u32 GetGlyphWidth_Narrow(u16 glyphId, bool32 isJapanese) { if (isJapanese == TRUE) return 8; else - return gFont7LatinGlyphWidths[glyphId]; + return gFontNarrowLatinGlyphWidths[glyphId]; } -void DecompressGlyphFont8(u16 glyphId, bool32 isJapanese) +static void DecompressGlyph_SmallNarrow(u16 glyphId, bool32 isJapanese) { const u16* glyphs; if (isJapanese == TRUE) { - glyphs = gFont0JapaneseGlyphs + (0x100 * (glyphId >> 0x4)) + (0x8 * (glyphId & 0xF)); + glyphs = gFontSmallJapaneseGlyphs + (0x100 * (glyphId >> 0x4)) + (0x8 * (glyphId & 0xF)); DecompressGlyphTile(glyphs, gCurGlyph.gfxBufferTop); DecompressGlyphTile(glyphs + 0x80, gCurGlyph.gfxBufferBottom); gCurGlyph.width = 8; @@ -1682,8 +1780,8 @@ void DecompressGlyphFont8(u16 glyphId, bool32 isJapanese) } else { - glyphs = gFont8LatinGlyphs + (0x20 * glyphId); - gCurGlyph.width = gFont8LatinGlyphWidths[glyphId]; + glyphs = gFontSmallNarrowLatinGlyphs + (0x20 * glyphId); + gCurGlyph.width = gFontSmallNarrowLatinGlyphWidths[glyphId]; if (gCurGlyph.width <= 8) { @@ -1702,32 +1800,32 @@ void DecompressGlyphFont8(u16 glyphId, bool32 isJapanese) } } -u32 GetGlyphWidthFont8(u16 glyphId, bool32 isJapanese) +static u32 GetGlyphWidth_SmallNarrow(u16 glyphId, bool32 isJapanese) { if (isJapanese == TRUE) return 8; else - return gFont8LatinGlyphWidths[glyphId]; + return gFontSmallNarrowLatinGlyphWidths[glyphId]; } -void DecompressGlyphFont2(u16 glyphId, bool32 isJapanese) +static void DecompressGlyph_Short(u16 glyphId, bool32 isJapanese) { const u16* glyphs; if (isJapanese == TRUE) { - glyphs = gFont2JapaneseGlyphs + (0x100 * (glyphId >> 0x3)) + (0x10 * (glyphId & 0x7)); + glyphs = gFontShortJapaneseGlyphs + (0x100 * (glyphId >> 0x3)) + (0x10 * (glyphId & 0x7)); DecompressGlyphTile(glyphs, gCurGlyph.gfxBufferTop); DecompressGlyphTile(glyphs + 0x8, gCurGlyph.gfxBufferTop + 8); DecompressGlyphTile(glyphs + 0x80, gCurGlyph.gfxBufferBottom); // gCurGlyph + 0x20 DecompressGlyphTile(glyphs + 0x88, gCurGlyph.gfxBufferBottom + 8); // gCurGlyph + 0x60 - gCurGlyph.width = gFont2JapaneseGlyphWidths[glyphId]; + gCurGlyph.width = gFontShortJapaneseGlyphWidths[glyphId]; gCurGlyph.height = 14; } else { - glyphs = gFont2LatinGlyphs + (0x20 * glyphId); - gCurGlyph.width = gFont2LatinGlyphWidths[glyphId]; + glyphs = gFontShortLatinGlyphs + (0x20 * glyphId); + gCurGlyph.width = gFontShortLatinGlyphWidths[glyphId]; if (gCurGlyph.width <= 8) { @@ -1746,21 +1844,21 @@ void DecompressGlyphFont2(u16 glyphId, bool32 isJapanese) } } -u32 GetGlyphWidthFont2(u16 glyphId, bool32 isJapanese) +static u32 GetGlyphWidth_Short(u16 glyphId, bool32 isJapanese) { if (isJapanese == TRUE) - return gFont2JapaneseGlyphWidths[glyphId]; + return gFontShortJapaneseGlyphWidths[glyphId]; else - return gFont2LatinGlyphWidths[glyphId]; + return gFontShortLatinGlyphWidths[glyphId]; } -void DecompressGlyphFont1(u16 glyphId, bool32 isJapanese) +static void DecompressGlyph_Normal(u16 glyphId, bool32 isJapanese) { const u16* glyphs; if (isJapanese == TRUE) { - glyphs = gFont1JapaneseGlyphs + (0x100 * (glyphId >> 0x4)) + (0x8 * (glyphId % 0x10)); + glyphs = gFontNormalJapaneseGlyphs + (0x100 * (glyphId >> 0x4)) + (0x8 * (glyphId % 0x10)); DecompressGlyphTile(glyphs, gCurGlyph.gfxBufferTop); DecompressGlyphTile(glyphs + 0x80, gCurGlyph.gfxBufferBottom); gCurGlyph.width = 8; @@ -1768,8 +1866,8 @@ void DecompressGlyphFont1(u16 glyphId, bool32 isJapanese) } else { - glyphs = gFont1LatinGlyphs + (0x20 * glyphId); - gCurGlyph.width = gFont1LatinGlyphWidths[glyphId]; + glyphs = gFontNormalLatinGlyphs + (0x20 * glyphId); + gCurGlyph.width = gFontNormalLatinGlyphWidths[glyphId]; if (gCurGlyph.width <= 8) { @@ -1788,19 +1886,19 @@ void DecompressGlyphFont1(u16 glyphId, bool32 isJapanese) } } -u32 GetGlyphWidthFont1(u16 glyphId, bool32 isJapanese) +static u32 GetGlyphWidth_Normal(u16 glyphId, bool32 isJapanese) { if (isJapanese == TRUE) return 8; else - return gFont1LatinGlyphWidths[glyphId]; + return gFontNormalLatinGlyphWidths[glyphId]; } -void DecompressGlyphFont9(u16 glyphId) +static void DecompressGlyph_Bold(u16 glyphId) { const u16* glyphs; - glyphs = gFont9JapaneseGlyphs + (0x100 * (glyphId >> 4)) + (0x8 * (glyphId & 0xF)); + glyphs = sFontBoldJapaneseGlyphs + (0x100 * (glyphId >> 4)) + (0x8 * (glyphId & 0xF)); DecompressGlyphTile(glyphs, gCurGlyph.gfxBufferTop); DecompressGlyphTile(glyphs + 0x80, gCurGlyph.gfxBufferBottom); gCurGlyph.width = 8; diff --git a/gflib/text.h b/gflib/text.h index 3edd0fc624..2f660354fc 100644 --- a/gflib/text.h +++ b/gflib/text.h @@ -1,276 +1,47 @@ #ifndef GUARD_TEXT_H #define GUARD_TEXT_H -#define CHAR_SPACE 0x00 -#define CHAR_A_GRAVE 0x01 -#define CHAR_A_ACUTE 0x02 -#define CHAR_A_CIRCUMFLEX 0x03 -#define CHAR_C_CEDILLA 0x04 -#define CHAR_E_GRAVE 0x05 -#define CHAR_E_ACUTE 0x06 -#define CHAR_E_CIRCUMFLEX 0x07 -#define CHAR_E_DIAERESIS 0x08 -#define CHAR_I_GRAVE 0x09 -//#define CHAR_I_ACUTE 0x0A // Is 0x5A instead -#define CHAR_I_CIRCUMFLEX 0x0B -#define CHAR_I_DIAERESIS 0x0C -#define CHAR_O_GRAVE 0x0D -#define CHAR_O_ACUTE 0x0E -#define CHAR_O_CIRCUMFLEX 0x0F -#define CHAR_OE 0x10 -#define CHAR_U_GRAVE 0x11 -#define CHAR_U_ACUTE 0x12 -#define CHAR_U_CIRCUMFLEX 0x13 -#define CHAR_N_TILDE 0x14 -#define CHAR_ESZETT 0x15 -#define CHAR_a_GRAVE 0x16 -#define CHAR_a_ACUTE 0x17 -//#define CHAR_a_CIRCUMFLEX 0x18 // Is 0x68 instead -#define CHAR_c_CEDILLA 0x19 -#define CHAR_e_GRAVE 0x1A -#define CHAR_e_ACUTE 0x1B -#define CHAR_e_CIRCUMFLEX 0x1C -#define CHAR_e_DIAERESIS 0x1D -#define CHAR_i_GRAVE 0x1E -//#define CHAR_i_ACUTE 0x1F // Is 0x6F instead -#define CHAR_i_CIRCUMFLEX 0x20 -#define CHAR_i_DIAERESIS 0x21 -#define CHAR_o_GRAVE 0x22 -#define CHAR_o_ACUTE 0x23 -#define CHAR_o_CIRCUMFLEX 0x24 -#define CHAR_oe 0x25 -#define CHAR_u_GRAVE 0x26 -#define CHAR_u_ACUTE 0x27 -#define CHAR_u_CIRCUMFLEX 0x28 -#define CHAR_n_TILDE 0x29 -#define CHAR_MASCULINE_ORDINAL 0x2A -#define CHAR_FEMININE_ORDINAL 0x2B -#define CHAR_SUPER_ER 0x2C -#define CHAR_AMPERSAND 0x2D -#define CHAR_PLUS 0x2E -// -#define CHAR_LV 0x34 -#define CHAR_EQUALS 0x35 -#define CHAR_SEMICOLON 0x36 -// -#define CHAR_INV_QUESTION_MARK 0x51 -#define CHAR_INV_EXCL_MARK 0x52 -#define CHAR_PK 0x53 -#define CHAR_MN 0x54 -#define CHAR_PO 0x55 -#define CHAR_KE 0x56 -#define CHAR_BLOCK_1 0x57 // Each of these 3 -#define CHAR_BLOCK_2 0x58 // chars contains 1/3 -#define CHAR_BLOCK_3 0x59 // of the word BLOCK -#define CHAR_I_ACUTE 0x5A -#define CHAR_PERCENT 0x5B -#define CHAR_LEFT_PAREN 0x5C -#define CHAR_RIGHT_PAREN 0x5D -// -#define CHAR_a_CIRCUMFLEX 0x68 -// -#define CHAR_i_ACUTE 0x6F -// -#define CHAR_GENDERLESS 0x77 // Empty space for lack of gender icon -// -#define CHAR_UP_ARROW 0x79 -#define CHAR_DOWN_ARROW 0x7A -#define CHAR_LEFT_ARROW 0x7B -#define CHAR_RIGHT_ARROW 0x7C -// -#define CHAR_SUPER_E 0x84 -#define CHAR_LESS_THAN 0x85 -#define CHAR_GREATER_THAN 0x86 -// -#define CHAR_SUPER_RE 0xA0 -#define CHAR_0 0xA1 -#define CHAR_1 0xA2 -#define CHAR_2 0xA3 -#define CHAR_3 0xA4 -#define CHAR_4 0xA5 -#define CHAR_5 0xA6 -#define CHAR_6 0xA7 -#define CHAR_7 0xA8 -#define CHAR_8 0xA9 -#define CHAR_9 0xAA -#define CHAR_EXCL_MARK 0xAB -#define CHAR_QUESTION_MARK 0xAC -#define CHAR_PERIOD 0xAD -#define CHAR_HYPHEN 0xAE -#define CHAR_BULLET 0xAF -#define CHAR_ELLIPSIS 0xB0 -#define CHAR_DBL_QUOT_LEFT 0xB1 -#define CHAR_DBL_QUOT_RIGHT 0xB2 -#define CHAR_SGL_QUOT_LEFT 0xB3 -#define CHAR_SGL_QUOT_RIGHT 0xB4 -#define CHAR_MALE 0xB5 -#define CHAR_FEMALE 0xB6 -#define CHAR_CURRENCY 0xB7 -#define CHAR_COMMA 0xB8 -#define CHAR_MULT_SIGN 0xB9 -#define CHAR_SLASH 0xBA -#define CHAR_A 0xBB -#define CHAR_B 0xBC -#define CHAR_C 0xBD -#define CHAR_D 0xBE -#define CHAR_E 0xBF -#define CHAR_F 0xC0 -#define CHAR_G 0xC1 -#define CHAR_H 0xC2 -#define CHAR_I 0xC3 -#define CHAR_J 0xC4 -#define CHAR_K 0xC5 -#define CHAR_L 0xC6 -#define CHAR_M 0xC7 -#define CHAR_N 0xC8 -#define CHAR_O 0xC9 -#define CHAR_P 0xCA -#define CHAR_Q 0xCB -#define CHAR_R 0xCC -#define CHAR_S 0xCD -#define CHAR_T 0xCE -#define CHAR_U 0xCF -#define CHAR_V 0xD0 -#define CHAR_W 0xD1 -#define CHAR_X 0xD2 -#define CHAR_Y 0xD3 -#define CHAR_Z 0xD4 -#define CHAR_a 0xD5 -#define CHAR_b 0xD6 -#define CHAR_c 0xD7 -#define CHAR_d 0xD8 -#define CHAR_e 0xD9 -#define CHAR_f 0xDA -#define CHAR_g 0xDB -#define CHAR_h 0xDC -#define CHAR_i 0xDD -#define CHAR_j 0xDE -#define CHAR_k 0xDF -#define CHAR_l 0xE0 -#define CHAR_m 0xE1 -#define CHAR_n 0xE2 -#define CHAR_o 0xE3 -#define CHAR_p 0xE4 -#define CHAR_q 0xE5 -#define CHAR_r 0xE6 -#define CHAR_s 0xE7 -#define CHAR_t 0xE8 -#define CHAR_u 0xE9 -#define CHAR_v 0xEA -#define CHAR_w 0xEB -#define CHAR_x 0xEC -#define CHAR_y 0xED -#define CHAR_z 0xEE -#define CHAR_BLACK_TRIANGLE 0xEF -#define CHAR_COLON 0xF0 -#define CHAR_A_DIAERESIS 0xF1 -#define CHAR_O_DIAERESIS 0xF2 -#define CHAR_U_DIAERESIS 0xF3 -#define CHAR_a_DIAERESIS 0xF4 -#define CHAR_o_DIAERESIS 0xF5 -#define CHAR_u_DIAERESIS 0xF6 -#define CHAR_DYNAMIC 0xF7 -#define CHAR_KEYPAD_ICON 0xF8 -#define CHAR_EXTRA_SYMBOL 0xF9 -#define CHAR_PROMPT_SCROLL 0xFA // waits for button press and scrolls dialog -#define CHAR_PROMPT_CLEAR 0xFB // waits for button press and clears dialog -#define EXT_CTRL_CODE_BEGIN 0xFC // extended control code -#define PLACEHOLDER_BEGIN 0xFD // string placeholder -#define CHAR_NEWLINE 0xFE -#define EOS 0xFF // end of string - -// CHAR_KEYPAD_ICON chars -#define CHAR_A_BUTTON 0x00 -#define CHAR_B_BUTTON 0x01 -#define CHAR_L_BUTTON 0x02 -#define CHAR_R_BUTTON 0x03 -#define CHAR_START_BUTTON 0x04 -#define CHAR_SELECT_BUTTON 0x05 -#define CHAR_DPAD_UP 0x06 -#define CHAR_DPAD_DOWN 0x07 -#define CHAR_DPAD_LEFT 0x08 -#define CHAR_DPAD_RIGHT 0x09 -#define CHAR_DPAD_UPDOWN 0x0A -#define CHAR_DPAD_LEFTRIGHT 0x0B -#define CHAR_DPAD_NONE 0x0C - -// CHAR_EXTRA_SYMBOL chars -#define CHAR_UP_ARROW_2 0x00 -#define CHAR_DOWN_ARROW_2 0x01 -#define CHAR_LEFT_ARROW_2 0x02 -#define CHAR_RIGHT_ARROW_2 0x03 -#define CHAR_PLUS_2 0x04 -#define CHAR_LV_2 0x05 -#define CHAR_PP 0x06 -#define CHAR_ID 0x07 -#define CHAR_NO 0x08 -#define CHAR_UNDERSCORE 0x09 - -#define EXT_CTRL_CODE_COLOR 0x01 -#define EXT_CTRL_CODE_HIGHLIGHT 0x02 -#define EXT_CTRL_CODE_SHADOW 0x03 -#define EXT_CTRL_CODE_COLOR_HIGHLIGHT_SHADOW 0x04 -#define EXT_CTRL_CODE_PALETTE 0x05 -#define EXT_CTRL_CODE_SIZE 0x06 -#define EXT_CTRL_CODE_RESET_SIZE 0x07 -#define EXT_CTRL_CODE_PAUSE 0x08 -#define EXT_CTRL_CODE_PAUSE_UNTIL_PRESS 0x09 -#define EXT_CTRL_CODE_WAIT_SE 0x0A -#define EXT_CTRL_CODE_PLAY_BGM 0x0B -#define EXT_CTRL_CODE_ESCAPE 0x0C -#define EXT_CTRL_CODE_SHIFT_TEXT 0x0D -#define EXT_CTRL_CODE_SHIFT_DOWN 0x0E -#define EXT_CTRL_CODE_FILL_WINDOW 0x0F -#define EXT_CTRL_CODE_PLAY_SE 0x10 -#define EXT_CTRL_CODE_CLEAR 0x11 -#define EXT_CTRL_CODE_SKIP 0x12 -#define EXT_CTRL_CODE_CLEAR_TO 0x13 -#define EXT_CTRL_CODE_MIN_LETTER_SPACING 0x14 -#define EXT_CTRL_CODE_JPN 0x15 -#define EXT_CTRL_CODE_ENG 0x16 -#define EXT_CTRL_CODE_PAUSE_MUSIC 0x17 -#define EXT_CTRL_CODE_RESUME_MUSIC 0x18 - -#define TEXT_COLOR_TRANSPARENT 0x0 -#define TEXT_COLOR_WHITE 0x1 -#define TEXT_COLOR_DARK_GRAY 0x2 -#define TEXT_COLOR_LIGHT_GRAY 0x3 -#define TEXT_COLOR_RED 0x4 -#define TEXT_COLOR_LIGHT_RED 0x5 -#define TEXT_COLOR_GREEN 0x6 -#define TEXT_COLOR_LIGHT_GREEN 0x7 -#define TEXT_COLOR_BLUE 0x8 -#define TEXT_COLOR_LIGHT_BLUE 0x9 -#define TEXT_DYNAMIC_COLOR_1 0xA // Usually white -#define TEXT_DYNAMIC_COLOR_2 0xB // Usually white w/ tinge of green -#define TEXT_DYNAMIC_COLOR_3 0xC // Usually white -#define TEXT_DYNAMIC_COLOR_4 0xD // Usually aquamarine -#define TEXT_DYNAMIC_COLOR_5 0xE // Usually blue-green -#define TEXT_DYNAMIC_COLOR_6 0xF // Usually cerulean - -#define PLACEHOLDER_ID_UNKNOWN 0x0 -#define PLACEHOLDER_ID_PLAYER 0x1 -#define PLACEHOLDER_ID_STRING_VAR_1 0x2 -#define PLACEHOLDER_ID_STRING_VAR_2 0x3 -#define PLACEHOLDER_ID_STRING_VAR_3 0x4 -#define PLACEHOLDER_ID_KUN 0x5 -#define PLACEHOLDER_ID_RIVAL 0x6 -#define PLACEHOLDER_ID_VERSION 0x7 -#define PLACEHOLDER_ID_AQUA 0x8 -#define PLACEHOLDER_ID_MAGMA 0x9 -#define PLACEHOLDER_ID_ARCHIE 0xA -#define PLACEHOLDER_ID_MAXIE 0xB -#define PLACEHOLDER_ID_KYOGRE 0xC -#define PLACEHOLDER_ID_GROUDON 0xD - -// battle placeholders are located in battle_message.h +#include "characters.h" #define NUM_TEXT_PRINTERS 32 -#define TEXT_SPEED_FF 0xFF +// Given as a text speed when all the text should be +// loaded at once but not copied to vram yet. +#define TEXT_SKIP_DRAW 0xFF -enum -{ +enum { + FONT_SMALL, + FONT_NORMAL, + FONT_SHORT, + FONT_SHORT_COPY_1, + FONT_SHORT_COPY_2, + FONT_SHORT_COPY_3, + FONT_BRAILLE, + FONT_NARROW, + FONT_SMALL_NARROW, // Very similar to FONT_SMALL, some glyphs are narrower + FONT_BOLD, // JP glyph set only +}; + +// Return values for font functions +enum { + RENDER_PRINT, + RENDER_FINISH, + RENDER_REPEAT, // Run render function again, if e.g. a control code is encountered. + RENDER_UPDATE, +}; + +// Text printer states read by RenderText / FontFunc_Braille +enum { + RENDER_STATE_HANDLE_CHAR, + RENDER_STATE_WAIT, + RENDER_STATE_CLEAR, + RENDER_STATE_SCROLL_START, + RENDER_STATE_SCROLL, + RENDER_STATE_WAIT_SE, + RENDER_STATE_PAUSE, +}; + +enum { FONTATTR_MAX_LETTER_WIDTH, FONTATTR_MAX_LETTER_HEIGHT, FONTATTR_LETTER_SPACING, @@ -283,12 +54,12 @@ enum struct TextPrinterSubStruct { - u8 glyphId:4; // 0x14 + u8 fontId:4; // 0x14 bool8 hasPrintBeenSpedUp:1; u8 unk:3; u8 downArrowDelay:5; u8 downArrowYPosIdx:2; - bool8 hasGlyphIdBeenSet:1; + bool8 hasFontIdBeenSet:1; u8 autoScrollDelay; }; @@ -346,13 +117,6 @@ struct GlyphWidthFunc u32 (*func)(u16 glyphId, bool32 isJapanese); }; -struct KeypadIcon -{ - u16 tileOffset; - u8 width; - u8 height; -}; - typedef struct { bool8 canABSpeedUpPrint:1; bool8 useAlternateDownArrow:1; @@ -373,31 +137,19 @@ extern TextFlags gTextFlags; extern u8 gDisableTextPrinters; extern struct TextGlyph gCurGlyph; -void SetFontsPointer(const struct FontInfo *fonts); void DeactivateAllTextPrinters(void); u16 AddTextPrinterParameterized(u8 windowId, u8 fontId, const u8 *str, u8 x, u8 y, u8 speed, void (*callback)(struct TextPrinterTemplate *, u16)); bool16 AddTextPrinter(struct TextPrinterTemplate *template, u8 speed, void (*callback)(struct TextPrinterTemplate *, u16)); void RunTextPrinters(void); bool16 IsTextPrinterActive(u8 id); -u32 RenderFont(struct TextPrinter *textPrinter); void GenerateFontHalfRowLookupTable(u8 fgColor, u8 bgColor, u8 shadowColor); void SaveTextColors(u8 *fgColor, u8 *bgColor, u8 *shadowColor); void RestoreTextColors(u8 *fgColor, u8 *bgColor, u8 *shadowColor); void DecompressGlyphTile(const void *src_, void *dest_); -u8 GetLastTextColor(u8 colorType); void CopyGlyphToWindow(struct TextPrinter *x); void ClearTextSpan(struct TextPrinter *textPrinter, u32 width); u8 GetMenuCursorDimensionByFont(u8, u8); -u16 Font0Func(struct TextPrinter *textPrinter); -u16 Font1Func(struct TextPrinter *textPrinter); -u16 Font2Func(struct TextPrinter *textPrinter); -u16 Font3Func(struct TextPrinter *textPrinter); -u16 Font4Func(struct TextPrinter *textPrinter); -u16 Font5Func(struct TextPrinter *textPrinter); -u16 Font7Func(struct TextPrinter *textPrinter); -u16 Font8Func(struct TextPrinter *textPrinter); - void TextPrinterInitDownArrowCounters(struct TextPrinter *textPrinter); void TextPrinterDrawDownArrow(struct TextPrinter *textPrinter); void TextPrinterClearDownArrow(struct TextPrinter *textPrinter); @@ -405,11 +157,8 @@ bool8 TextPrinterWaitAutoMode(struct TextPrinter *textPrinter); bool16 TextPrinterWaitWithDownArrow(struct TextPrinter *textPrinter); bool16 TextPrinterWait(struct TextPrinter *textPrinter); void DrawDownArrow(u8 windowId, u16 x, u16 y, u8 bgColor, bool8 drawArrow, u8 *counter, u8 *yCoordIndex); -u16 RenderText(struct TextPrinter *textPrinter); -u32 GetStringWidthFixedWidthFont(const u8 *str, u8 fontId, u8 letterSpacing); -u32 (*GetFontWidthFunc(u8 glyphId))(u16, bool32); s32 GetStringWidth(u8 fontId, const u8 *str, s16 letterSpacing); -u8 RenderTextFont9(u8 *pixels, u8 fontId, u8 *str); +u8 RenderTextHandleBold(u8 *pixels, u8 fontId, u8 *str); u8 DrawKeypadIcon(u8 windowId, u8 keypadIconId, u16 x, u16 y); u8 GetKeypadIconTileOffset(u8 keypadIconId); u8 GetKeypadIconWidth(u8 keypadIconId); @@ -417,20 +166,9 @@ u8 GetKeypadIconHeight(u8 keypadIconId); void SetDefaultFontsPointer(void); u8 GetFontAttribute(u8 fontId, u8 attributeId); u8 GetMenuCursorDimensionByFont(u8 fontId, u8 whichDimension); -void DecompressGlyphFont0(u16 glyphId, bool32 isJapanese); -u32 GetGlyphWidthFont0(u16 glyphId, bool32 isJapanese); -void DecompressGlyphFont7(u16 glyphId, bool32 isJapanese); -u32 GetGlyphWidthFont7(u16 glyphId, bool32 isJapanese); -void DecompressGlyphFont8(u16 glyphId, bool32 isJapanese); -u32 GetGlyphWidthFont8(u16 glyphId, bool32 isJapanese); -void DecompressGlyphFont2(u16 glyphId, bool32 isJapanese); -u32 GetGlyphWidthFont2(u16 glyphId, bool32 isJapanese); -void DecompressGlyphFont1(u16 glyphId, bool32 isJapanese); -u32 GetGlyphWidthFont1(u16 glyphId, bool32 isJapanese); -void DecompressGlyphFont9(u16 glyphId); -// unk_text_util_2.c -u16 Font6Func(struct TextPrinter *textPrinter); -u32 GetGlyphWidthFont6(u16 glyphId, bool32 isJapanese); +// braille.c +u16 FontFunc_Braille(struct TextPrinter *textPrinter); +u32 GetGlyphWidth_Braille(u16 glyphId, bool32 isJapanese); #endif // GUARD_TEXT_H diff --git a/gflib/window.c b/gflib/window.c index b03b513dac..8ca1a4b628 100644 --- a/gflib/window.c +++ b/gflib/window.c @@ -10,7 +10,7 @@ u32 gUnusedWindowVar2; u8 gTransparentTileNumber; u32 gUnusedWindowVar3; void *gWindowBgTilemapBuffers[NUM_BACKGROUNDS]; -extern u32 gUnneededFireRedVariable; +extern u32 gWindowTileAutoAllocEnabled; #define WINDOWS_MAX 32 @@ -55,9 +55,9 @@ bool16 InitWindows(const struct WindowTemplate *templates) for (i = 0, allocatedBaseBlock = 0, bgLayer = templates[i].bg; bgLayer != 0xFF && i < WINDOWS_MAX; ++i, bgLayer = templates[i].bg) { - if (gUnneededFireRedVariable == 1) + if (gWindowTileAutoAllocEnabled == TRUE) { - allocatedBaseBlock = DummiedOutFireRedLeafGreenTileAllocFunc(bgLayer, 0, templates[i].width * templates[i].height, 0); + allocatedBaseBlock = BgTileAllocOp(bgLayer, 0, templates[i].width * templates[i].height, 0); if (allocatedBaseBlock == -1) return FALSE; } @@ -100,10 +100,10 @@ bool16 InitWindows(const struct WindowTemplate *templates) gWindows[i].tileData = allocatedTilemapBuffer; gWindows[i].window = templates[i]; - if (gUnneededFireRedVariable == 1) + if (gWindowTileAutoAllocEnabled == TRUE) { gWindows[i].window.baseBlock = allocatedBaseBlock; - DummiedOutFireRedLeafGreenTileAllocFunc(bgLayer, allocatedBaseBlock, templates[i].width * templates[i].height, 1); + BgTileAllocOp(bgLayer, allocatedBaseBlock, templates[i].width * templates[i].height, 1); } } @@ -132,9 +132,9 @@ u16 AddWindow(const struct WindowTemplate *template) bgLayer = template->bg; allocatedBaseBlock = 0; - if (gUnneededFireRedVariable == 1) + if (gWindowTileAutoAllocEnabled == TRUE) { - allocatedBaseBlock = DummiedOutFireRedLeafGreenTileAllocFunc(bgLayer, 0, template->width * template->height, 0); + allocatedBaseBlock = BgTileAllocOp(bgLayer, 0, template->width * template->height, 0); if (allocatedBaseBlock == -1) return WINDOW_NONE; @@ -174,10 +174,10 @@ u16 AddWindow(const struct WindowTemplate *template) gWindows[win].tileData = allocatedTilemapBuffer; gWindows[win].window = *template; - if (gUnneededFireRedVariable == 1) + if (gWindowTileAutoAllocEnabled == TRUE) { gWindows[win].window.baseBlock = allocatedBaseBlock; - DummiedOutFireRedLeafGreenTileAllocFunc(bgLayer, allocatedBaseBlock, gWindows[win].window.width * gWindows[win].window.height, 1); + BgTileAllocOp(bgLayer, allocatedBaseBlock, gWindows[win].window.width * gWindows[win].window.height, 1); } return win; @@ -201,9 +201,9 @@ int AddWindowWithoutTileMap(const struct WindowTemplate *template) bgLayer = template->bg; allocatedBaseBlock = 0; - if (gUnneededFireRedVariable == 1) + if (gWindowTileAutoAllocEnabled == TRUE) { - allocatedBaseBlock = DummiedOutFireRedLeafGreenTileAllocFunc(bgLayer, 0, template->width * template->height, 0); + allocatedBaseBlock = BgTileAllocOp(bgLayer, 0, template->width * template->height, 0); if (allocatedBaseBlock == -1) return WINDOW_NONE; @@ -211,10 +211,10 @@ int AddWindowWithoutTileMap(const struct WindowTemplate *template) gWindows[win].window = *template; - if (gUnneededFireRedVariable == 1) + if (gWindowTileAutoAllocEnabled == TRUE) { gWindows[win].window.baseBlock = allocatedBaseBlock; - DummiedOutFireRedLeafGreenTileAllocFunc(bgLayer, allocatedBaseBlock, gWindows[win].window.width * gWindows[win].window.height, 1); + BgTileAllocOp(bgLayer, allocatedBaseBlock, gWindows[win].window.width * gWindows[win].window.height, 1); } return win; @@ -224,10 +224,8 @@ void RemoveWindow(u8 windowId) { u8 bgLayer = gWindows[windowId].window.bg; - if (gUnneededFireRedVariable == 1) - { - DummiedOutFireRedLeafGreenTileAllocFunc(bgLayer, gWindows[windowId].window.baseBlock, gWindows[windowId].window.width * gWindows[windowId].window.height, 2); - } + if (gWindowTileAutoAllocEnabled == TRUE) + BgTileAllocOp(bgLayer, gWindows[windowId].window.baseBlock, gWindows[windowId].window.width * gWindows[windowId].window.height, 2); gWindows[windowId].window = sDummyWindowTemplate; @@ -277,13 +275,13 @@ void CopyWindowToVram(u8 windowId, u8 mode) switch (mode) { - case 1: + case COPYWIN_MAP: CopyBgTilemapBufferToVram(windowLocal.window.bg); break; - case 2: + case COPYWIN_GFX: LoadBgTiles(windowLocal.window.bg, windowLocal.tileData, windowSize, windowLocal.window.baseBlock); break; - case 3: + case COPYWIN_FULL: LoadBgTiles(windowLocal.window.bg, windowLocal.tileData, windowSize, windowLocal.window.baseBlock); CopyBgTilemapBufferToVram(windowLocal.window.bg); break; @@ -309,13 +307,13 @@ void CopyWindowRectToVram(u32 windowId, u32 mode, u32 x, u32 y, u32 w, u32 h) switch (mode) { - case 1: + case COPYWIN_MAP: CopyBgTilemapBufferToVram(windowLocal.window.bg); break; - case 2: + case COPYWIN_GFX: LoadBgTiles(windowLocal.window.bg, windowLocal.tileData + (rectPos * 32), rectSize, windowLocal.window.baseBlock + rectPos); break; - case 3: + case COPYWIN_FULL: LoadBgTiles(windowLocal.window.bg, windowLocal.tileData + (rectPos * 32), rectSize, windowLocal.window.baseBlock + rectPos); CopyBgTilemapBufferToVram(windowLocal.window.bg); break; @@ -695,13 +693,13 @@ void CopyWindowToVram8Bit(u8 windowId, u8 mode) switch (mode) { - case 1: + case COPYWIN_MAP: CopyBgTilemapBufferToVram(sWindowPtr->window.bg); break; - case 2: + case COPYWIN_GFX: LoadBgTiles(sWindowPtr->window.bg, sWindowPtr->tileData, sWindowSize, sWindowPtr->window.baseBlock); break; - case 3: + case COPYWIN_FULL: LoadBgTiles(sWindowPtr->window.bg, sWindowPtr->tileData, sWindowSize, sWindowPtr->window.baseBlock); CopyBgTilemapBufferToVram(sWindowPtr->window.bg); break; diff --git a/gflib/window.h b/gflib/window.h index 3eac75a280..6cb98c8456 100644 --- a/gflib/window.h +++ b/gflib/window.h @@ -3,8 +3,7 @@ #define PIXEL_FILL(num) ((num) | ((num) << 4)) -enum -{ +enum { WINDOW_BG, WINDOW_TILEMAP_LEFT, WINDOW_TILEMAP_TOP, @@ -15,6 +14,14 @@ enum WINDOW_TILE_DATA }; +// Mode for CopyWindowToVram, CopyWindowRectToVram and CopyWindowToVram8Bit +enum { + COPYWIN_NONE, + COPYWIN_MAP, + COPYWIN_GFX, + COPYWIN_FULL, +}; + struct WindowTemplate { u8 bg; @@ -28,13 +35,7 @@ struct WindowTemplate #define DUMMY_WIN_TEMPLATE \ { \ - 0xFF, \ - 0, \ - 0, \ - 0, \ - 0, \ - 0, \ - 0, \ + .bg = 0xFF, \ } #define WINDOW_NONE 0xFF diff --git a/graphics/unknown/unknown_E6BC04.bin b/graphics/battle_anims/backgrounds/solarbeam.bin similarity index 100% rename from graphics/unknown/unknown_E6BC04.bin rename to graphics/battle_anims/backgrounds/solarbeam.bin diff --git a/graphics/battle_anims/sprites/black_ball.bin b/graphics/battle_anims/sprites/black_ball.bin new file mode 100644 index 0000000000..4a6592a8ed Binary files /dev/null and b/graphics/battle_anims/sprites/black_ball.bin differ diff --git a/graphics/unused/goosuto.bin b/graphics/battle_anims/unused/goosuto.bin similarity index 100% rename from graphics/unused/goosuto.bin rename to graphics/battle_anims/unused/goosuto.bin diff --git a/graphics/unused/goosuto.png b/graphics/battle_anims/unused/goosuto.png similarity index 100% rename from graphics/unused/goosuto.png rename to graphics/battle_anims/unused/goosuto.png diff --git a/graphics/unknown/unknown_D1C060.bin b/graphics/battle_anims/unused/lights.bin similarity index 100% rename from graphics/unknown/unknown_D1C060.bin rename to graphics/battle_anims/unused/lights.bin diff --git a/graphics/unknown/unknown_D1C060.png b/graphics/battle_anims/unused/lights.png similarity index 100% rename from graphics/unknown/unknown_D1C060.png rename to graphics/battle_anims/unused/lights.png diff --git a/graphics/unused/line_sketch.png b/graphics/battle_anims/unused/line_sketch.png similarity index 100% rename from graphics/unused/line_sketch.png rename to graphics/battle_anims/unused/line_sketch.png diff --git a/graphics/unused/line_sketch_2.bin b/graphics/battle_anims/unused/line_sketch_2.bin similarity index 100% rename from graphics/unused/line_sketch_2.bin rename to graphics/battle_anims/unused/line_sketch_2.bin diff --git a/graphics/unused/line_sketch_2.png b/graphics/battle_anims/unused/line_sketch_2.png similarity index 100% rename from graphics/unused/line_sketch_2.png rename to graphics/battle_anims/unused/line_sketch_2.png diff --git a/graphics/unknown/unknown_C0CAE0.bin b/graphics/battle_anims/unused/line_sketch_2_pal.bin similarity index 100% rename from graphics/unknown/unknown_C0CAE0.bin rename to graphics/battle_anims/unused/line_sketch_2_pal.bin diff --git a/graphics/unused/metronome_hand_small.png b/graphics/battle_anims/unused/metronome_hand_small.png similarity index 100% rename from graphics/unused/metronome_hand_small.png rename to graphics/battle_anims/unused/metronome_hand_small.png diff --git a/graphics/unused/battle_anim_023.pal b/graphics/battle_anims/unused/music_notes.pal similarity index 100% rename from graphics/unused/battle_anim_023.pal rename to graphics/battle_anims/unused/music_notes.pal diff --git a/graphics/unused/music_notes.png b/graphics/battle_anims/unused/music_notes.png similarity index 100% rename from graphics/unused/music_notes.png rename to graphics/battle_anims/unused/music_notes.png diff --git a/graphics/unused/old_beatup.png b/graphics/battle_anims/unused/old_beatup.png similarity index 100% rename from graphics/unused/old_beatup.png rename to graphics/battle_anims/unused/old_beatup.png diff --git a/graphics/unknown/unknown_C06D98.png b/graphics/battle_anims/unused/spinning_ball.png similarity index 100% rename from graphics/unknown/unknown_C06D98.png rename to graphics/battle_anims/unused/spinning_ball.png diff --git a/graphics/unknown/unknown_C06D98_2.pal b/graphics/battle_anims/unused/spinning_ball_2.pal similarity index 100% rename from graphics/unknown/unknown_C06D98_2.pal rename to graphics/battle_anims/unused/spinning_ball_2.pal diff --git a/graphics/battle_anims/unused.pal b/graphics/battle_anims/unused/unknown.pal similarity index 100% rename from graphics/battle_anims/unused.pal rename to graphics/battle_anims/unused/unknown.pal diff --git a/graphics/unknown/unknown_C0CA1C.bin b/graphics/battle_anims/unused/unknown_1.bin similarity index 100% rename from graphics/unknown/unknown_C0CA1C.bin rename to graphics/battle_anims/unused/unknown_1.bin diff --git a/graphics/unknown/unknown_C0CA40.bin b/graphics/battle_anims/unused/unknown_2.bin similarity index 100% rename from graphics/unknown/unknown_C0CA40.bin rename to graphics/battle_anims/unused/unknown_2.bin diff --git a/graphics/unknown/unknown_C2F9E0.pal b/graphics/battle_anims/unused/unknown_2.pal similarity index 100% rename from graphics/unknown/unknown_C2F9E0.pal rename to graphics/battle_anims/unused/unknown_2.pal diff --git a/graphics/unknown/unknown_C0CA64.bin b/graphics/battle_anims/unused/unknown_3.bin similarity index 100% rename from graphics/unknown/unknown_C0CA64.bin rename to graphics/battle_anims/unused/unknown_3.bin diff --git a/graphics/unknown/unknown_D0D2B4.bin b/graphics/battle_anims/unused/unknown_4.bin similarity index 100% rename from graphics/unknown/unknown_D0D2B4.bin rename to graphics/battle_anims/unused/unknown_4.bin diff --git a/graphics/unknown/unknown_593FFC.bin b/graphics/battle_anims/unused/water.bin similarity index 100% rename from graphics/unknown/unknown_593FFC.bin rename to graphics/battle_anims/unused/water.bin diff --git a/graphics/unknown/unknown_593C80.png b/graphics/battle_anims/unused/water_gfx.png similarity index 100% rename from graphics/unknown/unknown_593C80.png rename to graphics/battle_anims/unused/water_gfx.png diff --git a/graphics/unused/water_splash.bin b/graphics/battle_anims/unused/water_splash.bin similarity index 100% rename from graphics/unused/water_splash.bin rename to graphics/battle_anims/unused/water_splash.bin diff --git a/graphics/unused/water_splash.png b/graphics/battle_anims/unused/water_splash.png similarity index 100% rename from graphics/unused/water_splash.png rename to graphics/battle_anims/unused/water_splash.png diff --git a/graphics/battle_frontier/battle_tilemap1.bin b/graphics/battle_frontier/multi_battle_intro_bg_opponent.bin similarity index 100% rename from graphics/battle_frontier/battle_tilemap1.bin rename to graphics/battle_frontier/multi_battle_intro_bg_opponent.bin diff --git a/graphics/battle_frontier/battle_tilemap2.bin b/graphics/battle_frontier/multi_battle_intro_bg_player.bin similarity index 100% rename from graphics/battle_frontier/battle_tilemap2.bin rename to graphics/battle_frontier/multi_battle_intro_bg_player.bin diff --git a/graphics/battle_frontier/pyramid_light.pal b/graphics/battle_frontier/pyramid_floor.pal similarity index 100% rename from graphics/battle_frontier/pyramid_light.pal rename to graphics/battle_frontier/pyramid_floor.pal diff --git a/graphics/battle_interface/ability_pop_up.png b/graphics/battle_interface/ability_pop_up.png index 4b549b1b53..92971a7a51 100644 Binary files a/graphics/battle_interface/ability_pop_up.png and b/graphics/battle_interface/ability_pop_up.png differ diff --git a/graphics/battle_interface/healthbox_doubles_frameend.png b/graphics/battle_interface/healthbox_doubles_frameend.png new file mode 100644 index 0000000000..812a6c2c45 Binary files /dev/null and b/graphics/battle_interface/healthbox_doubles_frameend.png differ diff --git a/graphics/battle_interface/healthbox_doubles_frameend_bar.png b/graphics/battle_interface/healthbox_doubles_frameend_bar.png new file mode 100644 index 0000000000..7bb1f0d4c9 Binary files /dev/null and b/graphics/battle_interface/healthbox_doubles_frameend_bar.png differ diff --git a/graphics/battle_interface/unk_battlebox.png b/graphics/battle_interface/level_up_banner.png similarity index 100% rename from graphics/battle_interface/unk_battlebox.png rename to graphics/battle_interface/level_up_banner.png diff --git a/graphics/battle_interface/unknown_32C2D4.png b/graphics/battle_interface/unused_status_summary.png similarity index 100% rename from graphics/battle_interface/unknown_32C2D4.png rename to graphics/battle_interface/unused_status_summary.png diff --git a/graphics/battle_transitions/85BDB14.pal b/graphics/battle_transitions/unused.pal similarity index 100% rename from graphics/battle_transitions/85BDB14.pal rename to graphics/battle_transitions/unused.pal diff --git a/graphics/unused/old_contest_2.bin b/graphics/contest/audience.bin similarity index 100% rename from graphics/unused/old_contest_2.bin rename to graphics/contest/audience.bin diff --git a/graphics/unknown/unknown_C17980.bin b/graphics/contest/curtain.bin similarity index 100% rename from graphics/unknown/unknown_C17980.bin rename to graphics/contest/curtain.bin diff --git a/graphics/unknown/unknown_C17170.bin b/graphics/contest/interface.bin similarity index 100% rename from graphics/unknown/unknown_C17170.bin rename to graphics/contest/interface.bin diff --git a/graphics/contest/misc.png b/graphics/contest/interface.png similarity index 100% rename from graphics/contest/misc.png rename to graphics/contest/interface.png diff --git a/graphics/unused/old_contest_2.pal b/graphics/contest/interface_audience.pal similarity index 100% rename from graphics/unused/old_contest_2.pal rename to graphics/contest/interface_audience.pal diff --git a/graphics/unused/old_contest_2_2.png b/graphics/contest/japanese/audience.png similarity index 100% rename from graphics/unused/old_contest_2_2.png rename to graphics/contest/japanese/audience.png diff --git a/graphics/unused/old_contest_floor.png b/graphics/contest/japanese/floor.png similarity index 100% rename from graphics/unused/old_contest_floor.png rename to graphics/contest/japanese/floor.png diff --git a/graphics/unused/old_contest_frame_1.png b/graphics/contest/japanese/frame_1.png similarity index 100% rename from graphics/unused/old_contest_frame_1.png rename to graphics/contest/japanese/frame_1.png diff --git a/graphics/unused/old_contest_frame_2.png b/graphics/contest/japanese/frame_2.png similarity index 100% rename from graphics/unused/old_contest_frame_2.png rename to graphics/contest/japanese/frame_2.png diff --git a/graphics/unused/old_contest_2_1.png b/graphics/contest/japanese/interface.png similarity index 100% rename from graphics/unused/old_contest_2_1.png rename to graphics/contest/japanese/interface.png diff --git a/graphics/unused/old_contest_classes.png b/graphics/contest/japanese/letters.png similarity index 100% rename from graphics/unused/old_contest_classes.png rename to graphics/contest/japanese/letters.png diff --git a/graphics/unused/old_contest_meter.png b/graphics/contest/japanese/meter.png similarity index 100% rename from graphics/unused/old_contest_meter.png rename to graphics/contest/japanese/meter.png diff --git a/graphics/unused/old_contest_numbers.png b/graphics/contest/japanese/numbers.png similarity index 100% rename from graphics/unused/old_contest_numbers.png rename to graphics/contest/japanese/numbers.png diff --git a/graphics/unused/old_contest.pal b/graphics/contest/japanese/palette.pal similarity index 100% rename from graphics/unused/old_contest.pal rename to graphics/contest/japanese/palette.pal diff --git a/graphics/unused/old_contest_symbols.png b/graphics/contest/japanese/symbols.png similarity index 100% rename from graphics/unused/old_contest_symbols.png rename to graphics/contest/japanese/symbols.png diff --git a/graphics/unused/old_contest.bin b/graphics/contest/japanese/tilemap_1.bin similarity index 100% rename from graphics/unused/old_contest.bin rename to graphics/contest/japanese/tilemap_1.bin diff --git a/graphics/unknown/unknown_C15BC0.bin b/graphics/contest/japanese/tilemap_2.bin similarity index 100% rename from graphics/unknown/unknown_C15BC0.bin rename to graphics/contest/japanese/tilemap_2.bin diff --git a/graphics/unknown/unknown_C19470.png b/graphics/contest/japanese/voltage.png similarity index 100% rename from graphics/unknown/unknown_C19470.png rename to graphics/contest/japanese/voltage.png diff --git a/graphics/unknown/unknown_C17410.bin b/graphics/contest/unused_tilemap_1.bin similarity index 100% rename from graphics/unknown/unknown_C17410.bin rename to graphics/contest/unused_tilemap_1.bin diff --git a/graphics/unknown/unknown_C1751C.bin b/graphics/contest/unused_tilemap_2.bin similarity index 100% rename from graphics/unknown/unknown_C1751C.bin rename to graphics/contest/unused_tilemap_2.bin diff --git a/graphics/fonts/font6_braille.png b/graphics/fonts/braille.png similarity index 100% rename from graphics/fonts/font6_braille.png rename to graphics/fonts/braille.png diff --git a/graphics/fonts/down_arrow_RS.png b/graphics/fonts/down_arrow_alt.png similarity index 100% rename from graphics/fonts/down_arrow_RS.png rename to graphics/fonts/down_arrow_alt.png diff --git a/graphics/fonts/font0_latin_widths.inc b/graphics/fonts/font0_latin_widths.inc deleted file mode 100644 index 2392e97179..0000000000 --- a/graphics/fonts/font0_latin_widths.inc +++ /dev/null @@ -1,32 +0,0 @@ - .byte 3, 5, 5, 5, 5, 5, 5, 5, 5, 4, 3, 4, 4, 5, 5, 5 - .byte 5, 5, 5, 5, 5, 5, 5, 5, 3, 5, 5, 5, 5, 5, 4, 3 - .byte 4, 4, 5, 5, 5, 6, 5, 5, 5, 5, 5, 5, 8, 7, 8, 3 - .byte 3, 3, 3, 3, 8, 8, 7, 3, 3, 3, 3, 3, 3, 3, 3, 3 - .byte 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3 - .byte 5, 5, 5, 8, 8, 8, 8, 8, 8, 8, 4, 7, 5, 5, 3, 3 - .byte 3, 3, 3, 3, 3, 3, 3, 3, 5, 3, 3, 3, 3, 3, 3, 4 - .byte 3, 3, 3, 3, 3, 3, 3, 5, 3, 8, 8, 8, 8, 1, 2, 3 - .byte 4, 5, 6, 7, 5, 7, 7, 3, 3, 3, 3, 3, 3, 3, 3, 3 - .byte 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3 - .byte 8, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 4, 5, 5, 5, 5 - .byte 5, 5, 5, 5, 5, 5, 5, 8, 5, 8, 5, 5, 5, 5, 5, 5 - .byte 5, 5, 5, 4, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 4, 5 - .byte 5, 5, 5, 4, 5, 5, 5, 5, 5, 5, 5, 5, 5, 4, 5, 5 - .byte 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 8 - .byte 7, 5, 5, 5, 5, 5, 5, 3, 3, 3, 3, 3, 3, 3, 3, 3 - .byte 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8 - .byte 8, 8, 8, 8, 8, 8, 8, 8, 3, 3, 3, 3, 3, 3, 3, 3 - .byte 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3 - .byte 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3 - .byte 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3 - .byte 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3 - .byte 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3 - .byte 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3 - .byte 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3 - .byte 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3 - .byte 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3 - .byte 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3 - .byte 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3 - .byte 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8 - .byte 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8 - .byte 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 3 diff --git a/graphics/fonts/font1_latin_widths.inc b/graphics/fonts/font1_latin_widths.inc deleted file mode 100644 index 5d62068cd5..0000000000 --- a/graphics/fonts/font1_latin_widths.inc +++ /dev/null @@ -1,32 +0,0 @@ - .byte 3, 6, 6, 6, 6, 6, 6, 6, 6, 6, 3, 6, 6, 6, 6, 6 - .byte 8, 6, 6, 6, 6, 6, 6, 6, 3, 6, 6, 6, 6, 6, 6, 3 - .byte 6, 6, 6, 6, 6, 8, 6, 6, 6, 6, 6, 6, 9, 7, 6, 3 - .byte 3, 3, 3, 3, 10, 8, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3 - .byte 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3 - .byte 6, 6, 4, 8, 8, 8, 7, 8, 8, 4, 6, 6, 4, 4, 3, 3 - .byte 3, 3, 3, 3, 3, 3, 3, 3, 6, 3, 3, 3, 3, 3, 3, 6 - .byte 3, 3, 3, 3, 3, 3, 3, 6, 3, 7, 7, 7, 7, 1, 2, 3 - .byte 4, 5, 6, 7, 6, 6, 6, 3, 3, 3, 3, 3, 3, 3, 3, 3 - .byte 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3 - .byte 8, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 4, 6, 3, 6, 3 - .byte 6, 6, 6, 3, 3, 6, 6, 6, 3, 7, 6, 6, 6, 6, 6, 6 - .byte 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6 - .byte 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 4, 5, 6 - .byte 4, 6, 6, 6, 6, 6, 5, 6, 6, 6, 6, 6, 6, 6, 6, 8 - .byte 3, 6, 6, 6, 6, 6, 6, 3, 3, 3, 3, 3, 3, 3, 3, 3 - .byte 10, 10, 10, 10, 8, 10, 10, 8, 10, 10, 10, 10, 10, 10, 10, 10 - .byte 10, 10, 10, 10, 10, 10, 10, 10, 3, 3, 3, 3, 3, 3, 3, 3 - .byte 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3 - .byte 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3 - .byte 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3 - .byte 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3 - .byte 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3 - .byte 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3 - .byte 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3 - .byte 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3 - .byte 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3 - .byte 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3 - .byte 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3 - .byte 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8 - .byte 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8 - .byte 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 3 diff --git a/graphics/fonts/font2_japanese_widths.inc b/graphics/fonts/font2_japanese_widths.inc deleted file mode 100644 index 22cad52817..0000000000 --- a/graphics/fonts/font2_japanese_widths.inc +++ /dev/null @@ -1,32 +0,0 @@ - .byte 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10 - .byte 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10 - .byte 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 9 - .byte 9, 9, 9, 9, 9, 9, 9, 10, 10, 10, 10, 10, 10, 10, 10, 10 - .byte 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10 - .byte 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10 - .byte 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10 - .byte 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 9 - .byte 9, 9, 9, 9, 9, 9, 9, 10, 10, 10, 10, 10, 10, 10, 10, 10 - .byte 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10 - .byte 10, 8, 7, 8, 8, 8, 8, 8, 8, 8, 8, 5, 9, 10, 10, 10 - .byte 8, 10, 10, 10, 10, 8, 8, 8, 10, 10, 8, 6, 6, 6, 6, 6 - .byte 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6 - .byte 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 5, 6, 6, 2, 4, 6 - .byte 3, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6 - .byte 5, 6, 6, 6, 6, 6, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0 - .byte 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10 - .byte 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10 - .byte 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10 - .byte 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10 - .byte 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10 - .byte 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10 - .byte 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10 - .byte 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10 - .byte 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10 - .byte 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10 - .byte 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10 - .byte 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10 - .byte 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10 - .byte 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10 - .byte 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10 - .byte 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10 diff --git a/graphics/fonts/font2_latin_widths.inc b/graphics/fonts/font2_latin_widths.inc deleted file mode 100644 index 79bf539bea..0000000000 --- a/graphics/fonts/font2_latin_widths.inc +++ /dev/null @@ -1,32 +0,0 @@ - .byte 3, 6, 6, 6, 6, 6, 6, 6, 6, 6, 3, 6, 6, 6, 6, 6 - .byte 8, 6, 6, 6, 6, 6, 6, 6, 3, 6, 6, 6, 6, 6, 6, 3 - .byte 6, 6, 6, 6, 6, 8, 6, 6, 6, 6, 6, 6, 9, 8, 8, 3 - .byte 3, 3, 3, 3, 10, 8, 5, 3, 3, 3, 3, 3, 3, 3, 3, 3 - .byte 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3 - .byte 6, 6, 6, 8, 8, 8, 8, 8, 8, 4, 6, 8, 5, 5, 3, 3 - .byte 3, 3, 3, 3, 3, 3, 3, 3, 6, 3, 3, 3, 3, 3, 3, 6 - .byte 3, 3, 3, 3, 3, 3, 3, 6, 3, 12, 12, 12, 12, 1, 2, 3 - .byte 4, 5, 6, 7, 8, 8, 8, 3, 3, 3, 3, 3, 3, 3, 3, 3 - .byte 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3 - .byte 8, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 5, 6, 5 - .byte 6, 6, 6, 3, 3, 6, 6, 8, 5, 9, 6, 6, 6, 6, 6, 6 - .byte 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6 - .byte 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 5, 6, 6, 4, 6, 5 - .byte 5, 6, 5, 6, 6, 6, 5, 5, 5, 6, 6, 6, 6, 6, 6, 8 - .byte 5, 6, 6, 6, 6, 6, 6, 3, 3, 3, 3, 3, 3, 3, 3, 3 - .byte 12, 12, 12, 12, 8, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10 - .byte 10, 10, 10, 10, 10, 10, 10, 10, 3, 3, 3, 3, 3, 3, 3, 3 - .byte 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3 - .byte 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3 - .byte 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3 - .byte 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3 - .byte 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3 - .byte 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3 - .byte 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3 - .byte 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3 - .byte 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3 - .byte 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3 - .byte 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3 - .byte 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8 - .byte 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8 - .byte 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 3 diff --git a/graphics/fonts/font7_latin_widths.inc b/graphics/fonts/font7_latin_widths.inc deleted file mode 100644 index b82b115403..0000000000 --- a/graphics/fonts/font7_latin_widths.inc +++ /dev/null @@ -1,32 +0,0 @@ - .byte 3, 5, 5, 5, 5, 5, 5, 5, 5, 4, 3, 4, 4, 5, 5, 5 - .byte 8, 5, 5, 5, 5, 6, 5, 5, 3, 5, 5, 5, 5, 5, 4, 3 - .byte 4, 4, 5, 5, 5, 8, 5, 5, 5, 5, 5, 6, 9, 6, 6, 3 - .byte 3, 3, 3, 3, 8, 8, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3 - .byte 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3 - .byte 5, 5, 4, 8, 8, 8, 7, 8, 8, 4, 4, 6, 4, 4, 3, 3 - .byte 3, 3, 3, 3, 3, 3, 3, 3, 5, 3, 3, 3, 3, 3, 3, 4 - .byte 3, 3, 3, 3, 3, 3, 3, 5, 3, 7, 7, 7, 7, 1, 2, 3 - .byte 4, 5, 6, 7, 5, 6, 6, 3, 3, 3, 3, 3, 3, 3, 3, 3 - .byte 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3 - .byte 8, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 4, 5, 3, 5, 3 - .byte 5, 5, 5, 3, 3, 5, 5, 6, 3, 6, 6, 5, 5, 5, 5, 5 - .byte 5, 5, 5, 4, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5 - .byte 5, 5, 5, 4, 5, 5, 5, 5, 5, 5, 5, 5, 5, 4, 5, 5 - .byte 4, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 8 - .byte 3, 5, 5, 5, 5, 5, 5, 3, 3, 3, 3, 3, 3, 3, 3, 3 - .byte 10, 10, 10, 10, 8, 8, 10, 8, 10, 10, 10, 10, 10, 10, 10, 10 - .byte 10, 10, 10, 10, 10, 10, 10, 10, 3, 3, 3, 3, 3, 3, 3, 3 - .byte 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3 - .byte 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3 - .byte 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3 - .byte 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3 - .byte 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3 - .byte 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3 - .byte 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3 - .byte 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3 - .byte 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3 - .byte 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3 - .byte 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3 - .byte 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8 - .byte 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8 - .byte 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 3 diff --git a/graphics/fonts/font8_latin_widths.inc b/graphics/fonts/font8_latin_widths.inc deleted file mode 100644 index 2e2a8d7464..0000000000 --- a/graphics/fonts/font8_latin_widths.inc +++ /dev/null @@ -1,32 +0,0 @@ - .byte 3, 5, 5, 5, 5, 5, 5, 5, 5, 4, 3, 4, 4, 5, 5, 5 - .byte 5, 5, 5, 5, 5, 5, 5, 5, 3, 4, 5, 5, 5, 5, 4, 3 - .byte 4, 4, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 8, 5, 6, 3 - .byte 3, 3, 3, 3, 8, 0, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3 - .byte 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3 - .byte 5, 5, 3, 8, 8, 8, 8, 8, 8, 8, 4, 5, 4, 4, 3, 3 - .byte 3, 3, 3, 3, 3, 3, 3, 3, 5, 3, 3, 3, 3, 3, 3, 4 - .byte 3, 3, 3, 3, 3, 3, 3, 5, 3, 8, 8, 8, 8, 1, 2, 3 - .byte 4, 5, 6, 7, 5, 5, 5, 3, 3, 3, 3, 3, 3, 3, 3, 3 - .byte 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3 - .byte 7, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 4, 5, 3, 5, 5 - .byte 5, 5, 5, 3, 3, 5, 5, 5, 3, 5, 5, 5, 5, 5, 5, 5 - .byte 5, 5, 5, 4, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 4, 5 - .byte 5, 5, 5, 4, 5, 5, 5, 5, 5, 5, 5, 5, 5, 4, 4, 5 - .byte 4, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 7 - .byte 3, 5, 5, 5, 5, 5, 5, 3, 3, 3, 3, 3, 3, 3, 3, 3 - .byte 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8 - .byte 8, 8, 8, 8, 8, 8, 8, 8, 3, 3, 3, 3, 3, 3, 3, 3 - .byte 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3 - .byte 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3 - .byte 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3 - .byte 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3 - .byte 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3 - .byte 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3 - .byte 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3 - .byte 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3 - .byte 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3 - .byte 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3 - .byte 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3 - .byte 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8 - .byte 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8 - .byte 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 3 diff --git a/graphics/fonts/font9_japanese.png b/graphics/fonts/japanese_bold.png similarity index 100% rename from graphics/fonts/font9_japanese.png rename to graphics/fonts/japanese_bold.png diff --git a/graphics/fonts/unused_japanese_frlg_female_font.png b/graphics/fonts/japanese_frlg_female_font.png similarity index 100% rename from graphics/fonts/unused_japanese_frlg_female_font.png rename to graphics/fonts/japanese_frlg_female_font.png diff --git a/graphics/fonts/unused_japanese_frlg_male_font.png b/graphics/fonts/japanese_frlg_male_font.png similarity index 100% rename from graphics/fonts/unused_japanese_frlg_male_font.png rename to graphics/fonts/japanese_frlg_male_font.png diff --git a/graphics/fonts/font1_japanese.png b/graphics/fonts/japanese_normal.png similarity index 100% rename from graphics/fonts/font1_japanese.png rename to graphics/fonts/japanese_normal.png diff --git a/graphics/fonts/font2_japanese.png b/graphics/fonts/japanese_short.png similarity index 100% rename from graphics/fonts/font2_japanese.png rename to graphics/fonts/japanese_short.png diff --git a/graphics/fonts/font0_japanese.png b/graphics/fonts/japanese_small.png similarity index 100% rename from graphics/fonts/font0_japanese.png rename to graphics/fonts/japanese_small.png diff --git a/graphics/fonts/font7_latin.png b/graphics/fonts/latin_narrow.png similarity index 100% rename from graphics/fonts/font7_latin.png rename to graphics/fonts/latin_narrow.png diff --git a/graphics/fonts/font1_latin.png b/graphics/fonts/latin_normal.png similarity index 100% rename from graphics/fonts/font1_latin.png rename to graphics/fonts/latin_normal.png diff --git a/graphics/fonts/font2_latin.png b/graphics/fonts/latin_short.png similarity index 100% rename from graphics/fonts/font2_latin.png rename to graphics/fonts/latin_short.png diff --git a/graphics/fonts/font0_latin.png b/graphics/fonts/latin_small.png similarity index 100% rename from graphics/fonts/font0_latin.png rename to graphics/fonts/latin_small.png diff --git a/graphics/fonts/font8_latin.png b/graphics/fonts/latin_small_narrow.png similarity index 100% rename from graphics/fonts/font8_latin.png rename to graphics/fonts/latin_small_narrow.png diff --git a/graphics/fonts/unused_japanese_frlg_female_font_widths.inc b/graphics/fonts/unused_japanese_frlg_female_font_widths.inc deleted file mode 100644 index 56bdecb280..0000000000 --- a/graphics/fonts/unused_japanese_frlg_female_font_widths.inc +++ /dev/null @@ -1,32 +0,0 @@ - .byte 0, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10 - .byte 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10 - .byte 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 9 - .byte 9, 9, 9, 9, 9, 9, 9, 10, 10, 10, 10, 10, 10, 10, 10, 10 - .byte 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10 - .byte 9, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10 - .byte 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10 - .byte 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 9 - .byte 9, 9, 9, 9, 9, 9, 8, 10, 10, 10, 10, 10, 10, 10, 10, 10 - .byte 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10 - .byte 9, 8, 7, 8, 8, 8, 8, 8, 8, 8, 8, 5, 9, 10, 10, 10 - .byte 8, 10, 10, 10, 10, 8, 8, 8, 10, 10, 8, 6, 6, 6, 6, 6 - .byte 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6 - .byte 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 5, 6, 6, 2, 4, 6 - .byte 3, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6 - .byte 5, 6, 6, 6, 6, 6, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0 - .byte 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10 - .byte 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10 - .byte 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10 - .byte 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10 - .byte 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10 - .byte 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10 - .byte 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10 - .byte 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10 - .byte 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10 - .byte 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10 - .byte 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10 - .byte 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10 - .byte 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10 - .byte 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10 - .byte 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10 - .byte 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10 diff --git a/graphics/fonts/unused_japanese_frlg_male_font_widths.inc b/graphics/fonts/unused_japanese_frlg_male_font_widths.inc deleted file mode 100644 index ad18d28849..0000000000 --- a/graphics/fonts/unused_japanese_frlg_male_font_widths.inc +++ /dev/null @@ -1,32 +0,0 @@ - .byte 0, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10 - .byte 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10 - .byte 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10 - .byte 9, 9, 9, 9, 9, 9, 9, 10, 10, 10, 10, 10, 10, 10, 10, 10 - .byte 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10 - .byte 9, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10 - .byte 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10 - .byte 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 9 - .byte 9, 9, 9, 9, 9, 9, 9, 10, 10, 10, 10, 10, 10, 10, 10, 10 - .byte 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10 - .byte 9, 8, 7, 8, 8, 8, 8, 8, 8, 8, 8, 5, 9, 10, 10, 10 - .byte 8, 10, 10, 10, 10, 8, 8, 8, 10, 10, 8, 6, 6, 6, 6, 6 - .byte 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6 - .byte 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 5, 6, 6, 2, 4, 6 - .byte 3, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6 - .byte 5, 6, 6, 6, 6, 6, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0 - .byte 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10 - .byte 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10 - .byte 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10 - .byte 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10 - .byte 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10 - .byte 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10 - .byte 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10 - .byte 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10 - .byte 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10 - .byte 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10 - .byte 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10 - .byte 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10 - .byte 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10 - .byte 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10 - .byte 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10 - .byte 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10 diff --git a/graphics/interface/855C604.pal b/graphics/interface/855C604.pal deleted file mode 100644 index e7d6c330ae..0000000000 --- a/graphics/interface/855C604.pal +++ /dev/null @@ -1,19 +0,0 @@ -JASC-PAL -0100 -16 -0 0 0 -255 255 255 -255 180 82 -197 123 0 -255 139 131 -255 49 24 -74 74 74 -213 213 205 -0 0 0 -0 0 0 -0 0 0 -0 0 0 -0 0 0 -0 0 0 -0 0 0 -0 0 0 diff --git a/graphics/interface/855C624.bin b/graphics/interface/855C624.bin deleted file mode 100644 index 6f48b39f69..0000000000 Binary files a/graphics/interface/855C624.bin and /dev/null differ diff --git a/graphics/unknown/unknown_D9AF44.pal b/graphics/interface/bag_pyramid_interface.pal similarity index 100% rename from graphics/unknown/unknown_D9AF44.pal rename to graphics/interface/bag_pyramid_interface.pal diff --git a/graphics/interface/860F0B0.pal b/graphics/interface/hof_pc_topbar.pal similarity index 100% rename from graphics/interface/860F0B0.pal rename to graphics/interface/hof_pc_topbar.pal diff --git a/graphics/interface_fr/menu.png b/graphics/interface/menu_info.png similarity index 100% rename from graphics/interface_fr/menu.png rename to graphics/interface/menu_info.png diff --git a/graphics/interface_fr/menu1.pal b/graphics/interface/menu_info1.pal similarity index 100% rename from graphics/interface_fr/menu1.pal rename to graphics/interface/menu_info1.pal diff --git a/graphics/interface_fr/menu2.pal b/graphics/interface/menu_info2.pal similarity index 100% rename from graphics/interface_fr/menu2.pal rename to graphics/interface/menu_info2.pal diff --git a/graphics/interface_fr/menu3.pal b/graphics/interface/menu_info3.pal similarity index 100% rename from graphics/interface_fr/menu3.pal rename to graphics/interface/menu_info3.pal diff --git a/graphics/interface/unk_textbox_border.png b/graphics/interface/mystery_gift_textbox_border.png similarity index 100% rename from graphics/interface/unk_textbox_border.png rename to graphics/interface/mystery_gift_textbox_border.png diff --git a/graphics/interface/860F074.pal b/graphics/interface/std_menu.pal similarity index 100% rename from graphics/interface/860F074.pal rename to graphics/interface/std_menu.pal diff --git a/graphics/interface/status_tilemap2.bin b/graphics/interface/summary_page_battle_moves.bin similarity index 100% rename from graphics/interface/status_tilemap2.bin rename to graphics/interface/summary_page_battle_moves.bin diff --git a/graphics/interface/status_tilemap3.bin b/graphics/interface/summary_page_contest_moves.bin similarity index 100% rename from graphics/interface/status_tilemap3.bin rename to graphics/interface/summary_page_contest_moves.bin diff --git a/graphics/interface/status_screen.bin b/graphics/interface/summary_page_info.bin similarity index 100% rename from graphics/interface/status_screen.bin rename to graphics/interface/summary_page_info.bin diff --git a/graphics/interface/status_tilemap0.bin b/graphics/interface/summary_page_info_copy.bin similarity index 100% rename from graphics/interface/status_tilemap0.bin rename to graphics/interface/summary_page_info_copy.bin diff --git a/graphics/interface/status_tilemap1.bin b/graphics/interface/summary_page_skills.bin similarity index 100% rename from graphics/interface/status_tilemap1.bin rename to graphics/interface/summary_page_skills.bin diff --git a/graphics/interface/status_screen.pal b/graphics/interface/summary_screen.pal similarity index 100% rename from graphics/interface/status_screen.pal rename to graphics/interface/summary_screen.pal diff --git a/graphics/interface/status_screen.png b/graphics/interface/summary_screen.png similarity index 100% rename from graphics/interface/status_screen.png rename to graphics/interface/summary_screen.png diff --git a/graphics/unused/deoxys_speed_icon_wide.png b/graphics/pokemon/deoxys/icon_speed_wide.png similarity index 100% rename from graphics/unused/deoxys_speed_icon_wide.png rename to graphics/pokemon/deoxys/icon_speed_wide.png diff --git a/graphics/unknown/unknown_D437F8.bin b/graphics/pokemon/unused_garbage.bin similarity index 100% rename from graphics/unknown/unknown_D437F8.bin rename to graphics/pokemon/unused_garbage.bin diff --git a/graphics/pokenav/862323C.bin b/graphics/pokenav/condition/graph_data.bin similarity index 100% rename from graphics/pokenav/862323C.bin rename to graphics/pokenav/condition/graph_data.bin diff --git a/graphics/pokenav/8623228.png b/graphics/pokenav/condition/graph_data.png similarity index 100% rename from graphics/pokenav/8623228.png rename to graphics/pokenav/condition/graph_data.png diff --git a/graphics/pokenav/8623338.pal b/graphics/pokenav/condition/mon_markings.pal similarity index 100% rename from graphics/pokenav/8623338.pal rename to graphics/pokenav/condition/mon_markings.pal diff --git a/graphics/pokenav/condition_search2.bin b/graphics/pokenav/condition/search_results.bin similarity index 100% rename from graphics/pokenav/condition_search2.bin rename to graphics/pokenav/condition/search_results.bin diff --git a/graphics/pokenav/condition_search2.png b/graphics/pokenav/condition/search_results.png similarity index 100% rename from graphics/pokenav/condition_search2.png rename to graphics/pokenav/condition/search_results.png diff --git a/graphics/pokenav/8623570.pal b/graphics/pokenav/condition/search_results_list.pal similarity index 100% rename from graphics/pokenav/8623570.pal rename to graphics/pokenav/condition/search_results_list.pal diff --git a/graphics/pokenav/icon2_unused.png b/graphics/pokenav/icon2_unused.png deleted file mode 100644 index c32a9b9be9..0000000000 Binary files a/graphics/pokenav/icon2_unused.png and /dev/null differ diff --git a/graphics/pokenav/arrows_matchcall.png b/graphics/pokenav/list_arrows.png similarity index 100% rename from graphics/pokenav/arrows_matchcall.png rename to graphics/pokenav/list_arrows.png diff --git a/graphics/pokenav/86226E0.pal b/graphics/pokenav/match_call/call_window.pal similarity index 100% rename from graphics/pokenav/86226E0.pal rename to graphics/pokenav/match_call/call_window.pal diff --git a/graphics/pokenav/8622700.pal b/graphics/pokenav/match_call/list_window.pal similarity index 100% rename from graphics/pokenav/8622700.pal rename to graphics/pokenav/match_call/list_window.pal diff --git a/graphics/pokenav/icon.png b/graphics/pokenav/match_call/nav_icon.png similarity index 100% rename from graphics/pokenav/icon.png rename to graphics/pokenav/match_call/nav_icon.png diff --git a/graphics/pokenav/arrow2.png b/graphics/pokenav/match_call/options_cursor.png similarity index 100% rename from graphics/pokenav/arrow2.png rename to graphics/pokenav/match_call/options_cursor.png diff --git a/graphics/pokenav/8622720.pal b/graphics/pokenav/match_call/pokeball.pal similarity index 100% rename from graphics/pokenav/8622720.pal rename to graphics/pokenav/match_call/pokeball.pal diff --git a/graphics/pokenav/pokeball_matchcall.png b/graphics/pokenav/match_call/pokeball.png similarity index 100% rename from graphics/pokenav/pokeball_matchcall.png rename to graphics/pokenav/match_call/pokeball.png diff --git a/graphics/pokenav/ui_matchcall.bin b/graphics/pokenav/match_call/ui.bin similarity index 100% rename from graphics/pokenav/ui_matchcall.bin rename to graphics/pokenav/match_call/ui.bin diff --git a/graphics/pokenav/ui_matchcall.png b/graphics/pokenav/match_call/ui.png similarity index 100% rename from graphics/pokenav/ui_matchcall.png rename to graphics/pokenav/match_call/ui.png diff --git a/graphics/pokenav/match_call_window.png b/graphics/pokenav/match_call/window.png similarity index 100% rename from graphics/pokenav/match_call_window.png rename to graphics/pokenav/match_call/window.png diff --git a/graphics/pokenav/icon2.png b/graphics/pokenav/nav_icon.png similarity index 100% rename from graphics/pokenav/icon2.png rename to graphics/pokenav/nav_icon.png diff --git a/graphics/pokenav/pokeball_matchcall.pal b/graphics/pokenav/pokeball_matchcall.pal deleted file mode 100644 index 25baec5176..0000000000 --- a/graphics/pokenav/pokeball_matchcall.pal +++ /dev/null @@ -1,35 +0,0 @@ -JASC-PAL -0100 -32 -0 197 0 -246 197 123 -255 255 255 -106 115 123 -0 0 0 -189 106 65 -49 65 74 -255 222 156 -180 131 82 -189 139 106 -197 197 197 -255 255 255 -0 0 0 -0 0 0 -0 0 0 -255 74 16 -0 197 0 -246 197 123 -255 255 255 -106 115 123 -0 0 0 -189 106 65 -49 65 74 -255 222 156 -180 131 82 -189 139 106 -197 197 197 -197 197 197 -0 0 0 -0 0 0 -0 0 0 -189 106 65 diff --git a/graphics/pokenav/brendan_icon.png b/graphics/pokenav/region_map/brendan_icon.png similarity index 100% rename from graphics/pokenav/brendan_icon.png rename to graphics/pokenav/region_map/brendan_icon.png diff --git a/graphics/pokenav/cursor.pal b/graphics/pokenav/region_map/cursor.pal similarity index 100% rename from graphics/pokenav/cursor.pal rename to graphics/pokenav/region_map/cursor.pal diff --git a/graphics/pokenav/cursor_large.png b/graphics/pokenav/region_map/cursor_large.png similarity index 100% rename from graphics/pokenav/cursor_large.png rename to graphics/pokenav/region_map/cursor_large.png diff --git a/graphics/pokenav/cursor_small.png b/graphics/pokenav/region_map/cursor_small.png similarity index 100% rename from graphics/pokenav/cursor_small.png rename to graphics/pokenav/region_map/cursor_small.png diff --git a/graphics/pokenav/fly_target_icons.png b/graphics/pokenav/region_map/fly_target_icons.png similarity index 100% rename from graphics/pokenav/fly_target_icons.png rename to graphics/pokenav/region_map/fly_target_icons.png diff --git a/graphics/pokenav/map_frame.bin b/graphics/pokenav/region_map/frame.bin similarity index 100% rename from graphics/pokenav/map_frame.bin rename to graphics/pokenav/region_map/frame.bin diff --git a/graphics/pokenav/map_frame.png b/graphics/pokenav/region_map/frame.png similarity index 100% rename from graphics/pokenav/map_frame.png rename to graphics/pokenav/region_map/frame.png diff --git a/graphics/pokenav/region_map_info_window.pal b/graphics/pokenav/region_map/info_window.pal similarity index 100% rename from graphics/pokenav/region_map_info_window.pal rename to graphics/pokenav/region_map/info_window.pal diff --git a/graphics/pokenav/may_icon.png b/graphics/pokenav/region_map/may_icon.png similarity index 100% rename from graphics/pokenav/may_icon.png rename to graphics/pokenav/region_map/may_icon.png diff --git a/graphics/slot_machine/85A8524.pal b/graphics/slot_machine/85A8524.pal deleted file mode 100644 index b93d15ddc3..0000000000 --- a/graphics/slot_machine/85A8524.pal +++ /dev/null @@ -1,19 +0,0 @@ -JASC-PAL -0100 -16 -0 0 0 -255 255 255 -0 0 0 -65 65 65 -0 0 0 -0 0 0 -0 0 0 -0 0 0 -0 0 0 -0 0 0 -0 0 0 -0 0 0 -0 0 0 -0 0 0 -0 0 0 -0 0 0 diff --git a/graphics/trade/unknown_DDCF04.bin b/graphics/trade/menu.bin similarity index 100% rename from graphics/trade/unknown_DDCF04.bin rename to graphics/trade/menu.bin diff --git a/graphics/unused/unused_DDCEE4.bin b/graphics/trade/unused.bin similarity index 100% rename from graphics/unused/unused_DDCEE4.bin rename to graphics/trade/unused.bin diff --git a/graphics/unknown/unknown_5B3564.bin b/graphics/trainer_hill/records_window.bin similarity index 100% rename from graphics/unknown/unknown_5B3564.bin rename to graphics/trainer_hill/records_window.bin diff --git a/graphics/unknown/unknown_5B3484.png b/graphics/trainer_hill/records_window.png similarity index 100% rename from graphics/unknown/unknown_5B3484.png rename to graphics/trainer_hill/records_window.png diff --git a/graphics/unknown/unknown_C035B8.png b/graphics/unknown/unknown_C035B8.png deleted file mode 100644 index 0b2ae80f99..0000000000 Binary files a/graphics/unknown/unknown_C035B8.png and /dev/null differ diff --git a/graphics/unknown/unknown_D12FEC.png b/graphics/unknown/unknown_D12FEC.png deleted file mode 100644 index 96c49a9921..0000000000 Binary files a/graphics/unknown/unknown_D12FEC.png and /dev/null differ diff --git a/graphics/unknown/unknown_D1300C.png b/graphics/unknown/unknown_D1300C.png deleted file mode 100644 index 0c077dd0b6..0000000000 Binary files a/graphics/unknown/unknown_D1300C.png and /dev/null differ diff --git a/graphics/wonder_transfers/wonder_card_1.bin b/graphics/wonder_card/bg1.bin similarity index 100% rename from graphics/wonder_transfers/wonder_card_1.bin rename to graphics/wonder_card/bg1.bin diff --git a/graphics/wonder_transfers/wonder_card_1.png b/graphics/wonder_card/bg1.png similarity index 100% rename from graphics/wonder_transfers/wonder_card_1.png rename to graphics/wonder_card/bg1.png diff --git a/graphics/wonder_transfers/wonder_card_2.bin b/graphics/wonder_card/bg2.bin similarity index 100% rename from graphics/wonder_transfers/wonder_card_2.bin rename to graphics/wonder_card/bg2.bin diff --git a/graphics/wonder_transfers/wonder_card_2.png b/graphics/wonder_card/bg2.png similarity index 100% rename from graphics/wonder_transfers/wonder_card_2.png rename to graphics/wonder_card/bg2.png diff --git a/graphics/wonder_transfers/wonder_card_3.bin b/graphics/wonder_card/bg3.bin similarity index 100% rename from graphics/wonder_transfers/wonder_card_3.bin rename to graphics/wonder_card/bg3.bin diff --git a/graphics/wonder_transfers/wonder_card_3.png b/graphics/wonder_card/bg3.png similarity index 100% rename from graphics/wonder_transfers/wonder_card_3.png rename to graphics/wonder_card/bg3.png diff --git a/graphics/wonder_transfers/wonder_card_4.png b/graphics/wonder_card/bg4.png similarity index 100% rename from graphics/wonder_transfers/wonder_card_4.png rename to graphics/wonder_card/bg4.png diff --git a/graphics/wonder_transfers/wonder_card_5.png b/graphics/wonder_card/bg5.png similarity index 100% rename from graphics/wonder_transfers/wonder_card_5.png rename to graphics/wonder_card/bg5.png diff --git a/graphics/wonder_transfers/wonder_card_6.png b/graphics/wonder_card/bg6.png similarity index 100% rename from graphics/wonder_transfers/wonder_card_6.png rename to graphics/wonder_card/bg6.png diff --git a/graphics/wonder_transfers/wonder_card_7.bin b/graphics/wonder_card/bg7.bin similarity index 100% rename from graphics/wonder_transfers/wonder_card_7.bin rename to graphics/wonder_card/bg7.bin diff --git a/graphics/wonder_transfers/wonder_card_7.png b/graphics/wonder_card/bg7.png similarity index 100% rename from graphics/wonder_transfers/wonder_card_7.png rename to graphics/wonder_card/bg7.png diff --git a/graphics/wonder_transfers/wonder_card_8.bin b/graphics/wonder_card/bg8.bin similarity index 100% rename from graphics/wonder_transfers/wonder_card_8.bin rename to graphics/wonder_card/bg8.bin diff --git a/graphics/wonder_transfers/wonder_card_8.png b/graphics/wonder_card/bg8.png similarity index 100% rename from graphics/wonder_transfers/wonder_card_8.png rename to graphics/wonder_card/bg8.png diff --git a/graphics/wonder_transfers/wonder_card_shadow.png b/graphics/wonder_card/stamp_shadow.png similarity index 100% rename from graphics/wonder_transfers/wonder_card_shadow.png rename to graphics/wonder_card/stamp_shadow.png diff --git a/graphics/wonder_transfers/wonder_card_shadow_1.pal b/graphics/wonder_card/stamp_shadow_1.pal similarity index 100% rename from graphics/wonder_transfers/wonder_card_shadow_1.pal rename to graphics/wonder_card/stamp_shadow_1.pal diff --git a/graphics/wonder_transfers/wonder_card_shadow_2.pal b/graphics/wonder_card/stamp_shadow_2.pal similarity index 100% rename from graphics/wonder_transfers/wonder_card_shadow_2.pal rename to graphics/wonder_card/stamp_shadow_2.pal diff --git a/graphics/wonder_transfers/wonder_card_shadow_3.pal b/graphics/wonder_card/stamp_shadow_3.pal similarity index 100% rename from graphics/wonder_transfers/wonder_card_shadow_3.pal rename to graphics/wonder_card/stamp_shadow_3.pal diff --git a/graphics/wonder_transfers/wonder_card_shadow_4.pal b/graphics/wonder_card/stamp_shadow_4.pal similarity index 100% rename from graphics/wonder_transfers/wonder_card_shadow_4.pal rename to graphics/wonder_card/stamp_shadow_4.pal diff --git a/graphics/wonder_transfers/wonder_card_shadow_5.pal b/graphics/wonder_card/stamp_shadow_5.pal similarity index 100% rename from graphics/wonder_transfers/wonder_card_shadow_5.pal rename to graphics/wonder_card/stamp_shadow_5.pal diff --git a/graphics/wonder_transfers/wonder_card_shadow_6.pal b/graphics/wonder_card/stamp_shadow_6.pal similarity index 100% rename from graphics/wonder_transfers/wonder_card_shadow_6.pal rename to graphics/wonder_card/stamp_shadow_6.pal diff --git a/graphics/wonder_transfers/wonder_card_shadow_7.pal b/graphics/wonder_card/stamp_shadow_7.pal similarity index 100% rename from graphics/wonder_transfers/wonder_card_shadow_7.pal rename to graphics/wonder_card/stamp_shadow_7.pal diff --git a/graphics/wonder_transfers/wonder_card_shadow_8.pal b/graphics/wonder_card/stamp_shadow_8.pal similarity index 100% rename from graphics/wonder_transfers/wonder_card_shadow_8.pal rename to graphics/wonder_card/stamp_shadow_8.pal diff --git a/graphics/wonder_transfers/wonder_news_1.bin b/graphics/wonder_news/bg1.bin similarity index 100% rename from graphics/wonder_transfers/wonder_news_1.bin rename to graphics/wonder_news/bg1.bin diff --git a/graphics/wonder_transfers/wonder_news_1.png b/graphics/wonder_news/bg1.png similarity index 100% rename from graphics/wonder_transfers/wonder_news_1.png rename to graphics/wonder_news/bg1.png diff --git a/graphics/wonder_transfers/wonder_news_2.bin b/graphics/wonder_news/bg2.bin similarity index 100% rename from graphics/wonder_transfers/wonder_news_2.bin rename to graphics/wonder_news/bg2.bin diff --git a/graphics/wonder_transfers/wonder_news_2.png b/graphics/wonder_news/bg2.png similarity index 100% rename from graphics/wonder_transfers/wonder_news_2.png rename to graphics/wonder_news/bg2.png diff --git a/graphics/wonder_transfers/wonder_news_3.bin b/graphics/wonder_news/bg3.bin similarity index 100% rename from graphics/wonder_transfers/wonder_news_3.bin rename to graphics/wonder_news/bg3.bin diff --git a/graphics/wonder_transfers/wonder_news_3.png b/graphics/wonder_news/bg3.png similarity index 100% rename from graphics/wonder_transfers/wonder_news_3.png rename to graphics/wonder_news/bg3.png diff --git a/graphics/wonder_transfers/wonder_news_7.bin b/graphics/wonder_news/bg7.bin similarity index 100% rename from graphics/wonder_transfers/wonder_news_7.bin rename to graphics/wonder_news/bg7.bin diff --git a/graphics/wonder_transfers/wonder_news_7.png b/graphics/wonder_news/bg7.png similarity index 100% rename from graphics/wonder_transfers/wonder_news_7.png rename to graphics/wonder_news/bg7.png diff --git a/graphics/wonder_transfers/wonder_news_8.bin b/graphics/wonder_news/bg8.bin similarity index 100% rename from graphics/wonder_transfers/wonder_news_8.bin rename to graphics/wonder_news/bg8.bin diff --git a/graphics/wonder_transfers/wonder_news_8.png b/graphics/wonder_news/bg8.png similarity index 100% rename from graphics/wonder_transfers/wonder_news_8.png rename to graphics/wonder_news/bg8.png diff --git a/graphics_file_rules.mk b/graphics_file_rules.mk index fe16705ae3..03efabe9b6 100644 --- a/graphics_file_rules.mk +++ b/graphics_file_rules.mk @@ -17,6 +17,7 @@ PKNAVOPTIONSGFXDIR := graphics/pokenav/options WALLPAPERGFXDIR := graphics/pokemon_storage/wallpapers OBJEVENTGFXDIR := graphics/object_events MISCGFXDIR := graphics/misc +JPCONTESTGFXDIR := graphics/contest/japanese types := normal fight flying poison ground rock bug ghost steel mystery fire water grass electric psychic ice dragon dark fairy contest_types := cool beauty cute smart tough @@ -26,33 +27,33 @@ contest_types := cool beauty cute smart tough ### Castform ### $(CASTFORMGFXDIR)/front.4bpp: $(CASTFORMGFXDIR)/front_normal_form.4bpp \ - $(CASTFORMGFXDIR)/front_sunny_form.4bpp \ - $(CASTFORMGFXDIR)/front_rainy_form.4bpp \ - $(CASTFORMGFXDIR)/front_snowy_form.4bpp + $(CASTFORMGFXDIR)/front_sunny_form.4bpp \ + $(CASTFORMGFXDIR)/front_rainy_form.4bpp \ + $(CASTFORMGFXDIR)/front_snowy_form.4bpp @cat $^ >$@ $(CASTFORMGFXDIR)/back.4bpp: $(CASTFORMGFXDIR)/back_normal_form.4bpp \ - $(CASTFORMGFXDIR)/back_sunny_form.4bpp \ - $(CASTFORMGFXDIR)/back_rainy_form.4bpp \ - $(CASTFORMGFXDIR)/back_snowy_form.4bpp + $(CASTFORMGFXDIR)/back_sunny_form.4bpp \ + $(CASTFORMGFXDIR)/back_rainy_form.4bpp \ + $(CASTFORMGFXDIR)/back_snowy_form.4bpp @cat $^ >$@ $(CASTFORMGFXDIR)/anim_front.4bpp: $(CASTFORMGFXDIR)/anim_front_normal_form.4bpp \ - $(CASTFORMGFXDIR)/anim_front_sunny_form.4bpp \ - $(CASTFORMGFXDIR)/anim_front_rainy_form.4bpp \ - $(CASTFORMGFXDIR)/anim_front_snowy_form.4bpp + $(CASTFORMGFXDIR)/anim_front_sunny_form.4bpp \ + $(CASTFORMGFXDIR)/anim_front_rainy_form.4bpp \ + $(CASTFORMGFXDIR)/anim_front_snowy_form.4bpp @cat $^ >$@ $(CASTFORMGFXDIR)/normal.gbapal: $(CASTFORMGFXDIR)/normal_normal_form.gbapal \ - $(CASTFORMGFXDIR)/normal_sunny_form.gbapal \ - $(CASTFORMGFXDIR)/normal_rainy_form.gbapal \ - $(CASTFORMGFXDIR)/normal_snowy_form.gbapal + $(CASTFORMGFXDIR)/normal_sunny_form.gbapal \ + $(CASTFORMGFXDIR)/normal_rainy_form.gbapal \ + $(CASTFORMGFXDIR)/normal_snowy_form.gbapal @cat $^ >$@ $(CASTFORMGFXDIR)/shiny.gbapal: $(CASTFORMGFXDIR)/shiny_normal_form.gbapal \ - $(CASTFORMGFXDIR)/shiny_sunny_form.gbapal \ - $(CASTFORMGFXDIR)/shiny_rainy_form.gbapal \ - $(CASTFORMGFXDIR)/shiny_snowy_form.gbapal + $(CASTFORMGFXDIR)/shiny_sunny_form.gbapal \ + $(CASTFORMGFXDIR)/shiny_rainy_form.gbapal \ + $(CASTFORMGFXDIR)/shiny_snowy_form.gbapal @cat $^ >$@ @@ -289,58 +290,42 @@ $(TILESETGFXDIR)/secondary/mystery_events_house/tiles.4bpp: %.4bpp: %.png ### Fonts ### -$(FONTGFXDIR)/font0.latfont: $(FONTGFXDIR)/font0_latin.png +$(FONTGFXDIR)/small.latfont: $(FONTGFXDIR)/latin_small.png $(GFX) $< $@ -$(FONTGFXDIR)/font1.latfont: $(FONTGFXDIR)/font1_latin.png +$(FONTGFXDIR)/normal.latfont: $(FONTGFXDIR)/latin_normal.png $(GFX) $< $@ -$(FONTGFXDIR)/font2.latfont: $(FONTGFXDIR)/font2_latin.png +$(FONTGFXDIR)/short.latfont: $(FONTGFXDIR)/latin_short.png $(GFX) $< $@ -$(FONTGFXDIR)/font7.latfont: $(FONTGFXDIR)/font7_latin.png +$(FONTGFXDIR)/narrow.latfont: $(FONTGFXDIR)/latin_narrow.png $(GFX) $< $@ -$(FONTGFXDIR)/font8.latfont: $(FONTGFXDIR)/font8_latin.png +$(FONTGFXDIR)/small_narrow.latfont: $(FONTGFXDIR)/latin_small_narrow.png $(GFX) $< $@ -$(FONTGFXDIR)/font0.hwjpnfont: $(FONTGFXDIR)/font0_japanese.png +$(FONTGFXDIR)/small.hwjpnfont: $(FONTGFXDIR)/japanese_small.png $(GFX) $< $@ -$(FONTGFXDIR)/font1.hwjpnfont: $(FONTGFXDIR)/font1_japanese.png +$(FONTGFXDIR)/normal.hwjpnfont: $(FONTGFXDIR)/japanese_normal.png $(GFX) $< $@ -$(FONTGFXDIR)/font9.hwjpnfont: $(FONTGFXDIR)/font9_japanese.png +$(FONTGFXDIR)/bold.hwjpnfont: $(FONTGFXDIR)/japanese_bold.png $(GFX) $< $@ -$(FONTGFXDIR)/font2.fwjpnfont: $(FONTGFXDIR)/font2_japanese.png +$(FONTGFXDIR)/short.fwjpnfont: $(FONTGFXDIR)/japanese_short.png $(GFX) $< $@ -$(FONTGFXDIR)/font6.fwjpnfont: $(FONTGFXDIR)/font6_braille.png +$(FONTGFXDIR)/braille.fwjpnfont: $(FONTGFXDIR)/braille.png $(GFX) $< $@ -$(FONTGFXDIR)/unused_frlg_male.fwjpnfont: $(FONTGFXDIR)/unused_japanese_frlg_male_font.png +$(FONTGFXDIR)/frlg_male.fwjpnfont: $(FONTGFXDIR)/japanese_frlg_male_font.png $(GFX) $< $@ -$(FONTGFXDIR)/unused_frlg_female.fwjpnfont: $(FONTGFXDIR)/unused_japanese_frlg_female_font.png +$(FONTGFXDIR)/frlg_female.fwjpnfont: $(FONTGFXDIR)/japanese_frlg_female_font.png $(GFX) $< $@ -$(FONTGFXDIR)/down_arrow.4bpp: %.4bpp: %.png - $(GFX) $< $@ - -$(FONTGFXDIR)/down_arrow_rs.4bpp: %.4bpp: %.png - $(GFX) $< $@ - -$(FONTGFXDIR)/unused_frlg_blanked_down_arrow.4bpp: %.4bpp: %.png - $(GFX) $< $@ - -$(FONTGFXDIR)/unused_frlg_down_arrow.4bpp: %.4bpp: %.png - $(GFX) $< $@ - -$(FONTGFXDIR)/keypad_icons.4bpp: %.4bpp: %.png - $(GFX) $< $@ - - ### Miscellaneous ### graphics/title_screen/pokemon_logo.gbapal: %.gbapal: %.pal @@ -356,38 +341,38 @@ $(MISCGFXDIR)/japanese_hof.4bpp: %.4bpp: %.png $(GFX) $< $@ -num_tiles 29 $(BATINTGFXDIR)/textbox.gbapal: $(BATINTGFXDIR)/textbox_0.gbapal \ - $(BATINTGFXDIR)/textbox_1.gbapal + $(BATINTGFXDIR)/textbox_1.gbapal @cat $^ >$@ $(BTLANMSPRGFXDIR)/ice_cube.4bpp: $(BTLANMSPRGFXDIR)/ice_cube_0.4bpp \ - $(BTLANMSPRGFXDIR)/ice_cube_1.4bpp \ - $(BTLANMSPRGFXDIR)/ice_cube_2.4bpp \ - $(BTLANMSPRGFXDIR)/ice_cube_3.4bpp + $(BTLANMSPRGFXDIR)/ice_cube_1.4bpp \ + $(BTLANMSPRGFXDIR)/ice_cube_2.4bpp \ + $(BTLANMSPRGFXDIR)/ice_cube_3.4bpp @cat $^ >$@ $(UNUSEDGFXDIR)/obi_palpak1.gbapal: $(UNUSEDGFXDIR)/old_pal1.gbapal \ - $(UNUSEDGFXDIR)/old_pal2.gbapal \ - $(UNUSEDGFXDIR)/old_pal3.gbapal + $(UNUSEDGFXDIR)/old_pal2.gbapal \ + $(UNUSEDGFXDIR)/old_pal3.gbapal @cat $^ >$@ $(UNUSEDGFXDIR)/obi_palpak3.gbapal: $(UNUSEDGFXDIR)/old_pal5.gbapal \ - $(UNUSEDGFXDIR)/old_pal6.gbapal \ - $(UNUSEDGFXDIR)/old_pal7.gbapal + $(UNUSEDGFXDIR)/old_pal6.gbapal \ + $(UNUSEDGFXDIR)/old_pal7.gbapal @cat $^ >$@ $(UNUSEDGFXDIR)/obi1.4bpp: $(UNUSEDGFXDIR)/old_bulbasaur.4bpp \ - $(UNUSEDGFXDIR)/old_charizard.4bpp + $(UNUSEDGFXDIR)/old_charizard.4bpp @cat $^ >$@ $(UNUSEDGFXDIR)/obi2.4bpp: $(UNUSEDGFXDIR)/old_bulbasaur2.4bpp \ - $(UNUSEDGFXDIR)/old_battle_interface_1.4bpp \ - $(UNUSEDGFXDIR)/old_battle_interface_2.4bpp \ - $(UNUSEDGFXDIR)/old_battle_interface_3.4bpp + $(UNUSEDGFXDIR)/old_battle_interface_1.4bpp \ + $(UNUSEDGFXDIR)/old_battle_interface_2.4bpp \ + $(UNUSEDGFXDIR)/old_battle_interface_3.4bpp @cat $^ >$@ -$(INTERFACEGFXDIR)/hp_numbers.4bpp: $(INTERFACEGFXDIR)/hpbar_anim.4bpp \ - $(INTERFACEGFXDIR)/numbers1.4bpp \ - $(INTERFACEGFXDIR)/numbers2.4bpp +$(INTERFACEGFXDIR)/battle_bar.4bpp: $(INTERFACEGFXDIR)/hpbar_anim.4bpp \ + $(INTERFACEGFXDIR)/numbers1.4bpp \ + $(INTERFACEGFXDIR)/numbers2.4bpp @cat $^ >$@ $(UNUSEDGFXDIR)/redyellowgreen_frame.bin: $(UNUSEDGFXDIR)/red_frame.bin \ @@ -402,39 +387,39 @@ $(UNUSEDGFXDIR)/color_frames.4bpp: %.4bpp: %.png $(BATINTGFXDIR)/unused_window2bar.4bpp: %.4bpp: %.png $(GFX) $< $@ -num_tiles 5 -$(UNUSEDGFXDIR)/old_contest.4bpp: $(UNUSEDGFXDIR)/old_contest_frame_1.4bpp \ - $(UNUSEDGFXDIR)/old_contest_floor.4bpp \ - $(UNUSEDGFXDIR)/old_contest_frame_2.4bpp \ - $(UNUSEDGFXDIR)/old_contest_symbols.4bpp \ - $(UNUSEDGFXDIR)/old_contest_meter.4bpp \ - $(UNUSEDGFXDIR)/old_contest_classes.4bpp \ - $(UNUSEDGFXDIR)/old_contest_numbers.4bpp +$(JPCONTESTGFXDIR)/composite_1.4bpp: $(JPCONTESTGFXDIR)/frame_1.4bpp \ + $(JPCONTESTGFXDIR)/floor.4bpp \ + $(JPCONTESTGFXDIR)/frame_2.4bpp \ + $(JPCONTESTGFXDIR)/symbols.4bpp \ + $(JPCONTESTGFXDIR)/meter.4bpp \ + $(JPCONTESTGFXDIR)/letters.4bpp \ + $(JPCONTESTGFXDIR)/numbers.4bpp @cat $^ >$@ -$(UNUSEDGFXDIR)/old_contest_2.4bpp: $(UNUSEDGFXDIR)/old_contest_2_1.4bpp \ - $(UNUSEDGFXDIR)/old_contest_2_2.4bpp +$(JPCONTESTGFXDIR)/composite_2.4bpp: $(JPCONTESTGFXDIR)/interface.4bpp \ + $(JPCONTESTGFXDIR)/audience.4bpp @cat $^ >$@ -$(UNKNOWNGFXDIR)/unknown_C19470.4bpp: %.4bpp: %.png +$(JPCONTESTGFXDIR)/voltage.4bpp: %.4bpp: %.png $(GFX) $< $@ -num_tiles 36 $(BTLANMSPRGFXDIR)/ice_crystals.4bpp: $(BTLANMSPRGFXDIR)/ice_crystals_0.4bpp \ - $(BTLANMSPRGFXDIR)/ice_crystals_1.4bpp \ - $(BTLANMSPRGFXDIR)/ice_crystals_2.4bpp \ - $(BTLANMSPRGFXDIR)/ice_crystals_3.4bpp \ - $(BTLANMSPRGFXDIR)/ice_crystals_4.4bpp + $(BTLANMSPRGFXDIR)/ice_crystals_1.4bpp \ + $(BTLANMSPRGFXDIR)/ice_crystals_2.4bpp \ + $(BTLANMSPRGFXDIR)/ice_crystals_3.4bpp \ + $(BTLANMSPRGFXDIR)/ice_crystals_4.4bpp @cat $^ >$@ $(BTLANMSPRGFXDIR)/mud_sand.4bpp: $(BTLANMSPRGFXDIR)/mud_sand_0.4bpp \ - $(BTLANMSPRGFXDIR)/mud_sand_1.4bpp + $(BTLANMSPRGFXDIR)/mud_sand_1.4bpp @cat $^ >$@ $(BTLANMSPRGFXDIR)/flower.4bpp: $(BTLANMSPRGFXDIR)/flower_0.4bpp \ - $(BTLANMSPRGFXDIR)/flower_1.4bpp + $(BTLANMSPRGFXDIR)/flower_1.4bpp @cat $^ >$@ $(BTLANMSPRGFXDIR)/spark.4bpp: $(BTLANMSPRGFXDIR)/spark_0.4bpp \ - $(BTLANMSPRGFXDIR)/spark_1.4bpp + $(BTLANMSPRGFXDIR)/spark_1.4bpp @cat $^ >$@ $(MASKSGFXDIR)/unused_level_up.4bpp: %.4bpp: %.png @@ -450,8 +435,8 @@ $(TYPESGFXDIR)/move_types.4bpp: $(types:%=$(TYPESGFXDIR)/%.4bpp) $(contest_types @cat $^ >$@ $(TYPESGFXDIR)/move_types.gbapal: $(TYPESGFXDIR)/move_types_1.gbapal \ - $(TYPESGFXDIR)/move_types_2.gbapal \ - $(TYPESGFXDIR)/move_types_3.gbapal + $(TYPESGFXDIR)/move_types_2.gbapal \ + $(TYPESGFXDIR)/move_types_3.gbapal @cat $^ >$@ $(INTERFACEGFXDIR)/bag_screen.4bpp: %.4bpp: %.png @@ -480,13 +465,13 @@ graphics/picture_frame/lobby.4bpp: %.4bpp: %.png $(GFX) $< $@ -num_tiles 86 $(ROULETTEGFXDIR)/roulette_tilt.4bpp: $(ROULETTEGFXDIR)/shroomish.4bpp \ - $(ROULETTEGFXDIR)/tailow.4bpp + $(ROULETTEGFXDIR)/tailow.4bpp @cat $^ >$@ $(ROULETTEGFXDIR)/wheel_icons.4bpp: $(ROULETTEGFXDIR)/wynaut.4bpp \ - $(ROULETTEGFXDIR)/azurill.4bpp \ - $(ROULETTEGFXDIR)/skitty.4bpp \ - $(ROULETTEGFXDIR)/makuhita.4bpp + $(ROULETTEGFXDIR)/azurill.4bpp \ + $(ROULETTEGFXDIR)/skitty.4bpp \ + $(ROULETTEGFXDIR)/makuhita.4bpp @cat $^ >$@ $(BATTRANSGFXDIR)/regis.4bpp: %.4bpp: %.png @@ -496,23 +481,23 @@ $(BATTRANSGFXDIR)/rayquaza.4bpp: %.4bpp: %.png $(GFX) $< $@ -num_tiles 938 $(BATTRANSGFXDIR)/frontier_square_1.4bpp: $(BATTRANSGFXDIR)/frontier_squares_blanktiles.4bpp \ - $(BATTRANSGFXDIR)/frontier_squares_1.4bpp + $(BATTRANSGFXDIR)/frontier_squares_1.4bpp @cat $^ >$@ $(BATTRANSGFXDIR)/frontier_square_2.4bpp: $(BATTRANSGFXDIR)/frontier_squares_blanktiles.4bpp \ - $(BATTRANSGFXDIR)/frontier_squares_2.4bpp + $(BATTRANSGFXDIR)/frontier_squares_2.4bpp @cat $^ >$@ $(BATTRANSGFXDIR)/frontier_square_3.4bpp: $(BATTRANSGFXDIR)/frontier_squares_blanktiles.4bpp \ - $(BATTRANSGFXDIR)/frontier_squares_3.4bpp + $(BATTRANSGFXDIR)/frontier_squares_3.4bpp @cat $^ >$@ $(BATTRANSGFXDIR)/frontier_square_4.4bpp: $(BATTRANSGFXDIR)/frontier_squares_blanktiles.4bpp \ - $(BATTRANSGFXDIR)/frontier_squares_4.4bpp + $(BATTRANSGFXDIR)/frontier_squares_4.4bpp @cat $^ >$@ $(SLOTMACHINEGFXDIR)/reel_time_gfx.4bpp: $(SLOTMACHINEGFXDIR)/reel_time_pikachu.4bpp \ - $(SLOTMACHINEGFXDIR)/reel_time_machine.4bpp + $(SLOTMACHINEGFXDIR)/reel_time_machine.4bpp @cat $^ >$@ $(UNUSEDGFXDIR)/intro_birch_beauty.4bpp: %.4bpp: %.png @@ -692,18 +677,18 @@ $(BATTRANSGFXDIR)/frontier_logo_center.4bpp: %.4bpp: %.png ### Pokenav ### $(PKNAVOPTIONSGFXDIR)/options.4bpp: $(PKNAVOPTIONSGFXDIR)/hoenn_map.4bpp \ - $(PKNAVOPTIONSGFXDIR)/condition.4bpp \ - $(PKNAVOPTIONSGFXDIR)/match_call.4bpp \ - $(PKNAVOPTIONSGFXDIR)/ribbons.4bpp \ - $(PKNAVOPTIONSGFXDIR)/switch_off.4bpp \ - $(PKNAVOPTIONSGFXDIR)/party.4bpp \ - $(PKNAVOPTIONSGFXDIR)/search.4bpp \ - $(PKNAVOPTIONSGFXDIR)/cool.4bpp \ - $(PKNAVOPTIONSGFXDIR)/beauty.4bpp \ - $(PKNAVOPTIONSGFXDIR)/cute.4bpp \ - $(PKNAVOPTIONSGFXDIR)/smart.4bpp \ - $(PKNAVOPTIONSGFXDIR)/tough.4bpp \ - $(PKNAVOPTIONSGFXDIR)/cancel.4bpp + $(PKNAVOPTIONSGFXDIR)/condition.4bpp \ + $(PKNAVOPTIONSGFXDIR)/match_call.4bpp \ + $(PKNAVOPTIONSGFXDIR)/ribbons.4bpp \ + $(PKNAVOPTIONSGFXDIR)/switch_off.4bpp \ + $(PKNAVOPTIONSGFXDIR)/party.4bpp \ + $(PKNAVOPTIONSGFXDIR)/search.4bpp \ + $(PKNAVOPTIONSGFXDIR)/cool.4bpp \ + $(PKNAVOPTIONSGFXDIR)/beauty.4bpp \ + $(PKNAVOPTIONSGFXDIR)/cute.4bpp \ + $(PKNAVOPTIONSGFXDIR)/smart.4bpp \ + $(PKNAVOPTIONSGFXDIR)/tough.4bpp \ + $(PKNAVOPTIONSGFXDIR)/cancel.4bpp @cat $^ >$@ $(PKNAVGFXDIR)/header.4bpp: %.4bpp: %.png @@ -712,7 +697,7 @@ $(PKNAVGFXDIR)/header.4bpp: %.4bpp: %.png $(PKNAVGFXDIR)/device_outline.4bpp: %.4bpp: %.png $(GFX) $< $@ -num_tiles 53 -$(PKNAVGFXDIR)/ui_matchcall.4bpp: %.4bpp: %.png +$(PKNAVGFXDIR)/match_call/ui.4bpp: %.4bpp: %.png $(GFX) $< $@ -num_tiles 13 $(INTERFACEGFXDIR)/region_map.8bpp: %.8bpp: %.png diff --git a/include/AgbRfu_LinkManager.h b/include/AgbRfu_LinkManager.h index d4ef13183e..3b38b85fc9 100644 --- a/include/AgbRfu_LinkManager.h +++ b/include/AgbRfu_LinkManager.h @@ -120,10 +120,10 @@ typedef struct InitializeParametersTag { // rfu_REQ_configSystem argument u8 maxMFrame; // Maximum number of times to re-transmit of RFU level u8 MC_TimerCount; // MC_Timer count (x16.7ms) - u16 availSlot_flag; // Use RFU-API constant "AVAIL_SLOT1-4" to specify the maximum number of child devices (1 - 4) that can be connected to a parent device. + u16 availSlot_flag; // Use RFU-API constant "AVAIL_SLOT1-4" to specify the maximum number of child devices (1 - 4) that can be connected to a parent device. // rfu_REQB_configGameData argument - u8 mboot_flag; // Multiplayer boot flag + u8 mboot_flag; // Multiplayer boot flag u16 serialNo; // Game serial number u8 *gameName; // Game name u8 *userName; // User name @@ -132,8 +132,8 @@ typedef struct InitializeParametersTag { u8 fastSearchParent_flag; // Flag indicating whether parent fast search operation to be performed by child. // Link recovery settings - u8 linkRecovery_enable; // Determines whether or not to execute the link recovery process when a link cut occurs - u16 linkRecovery_period; // Time to spend on the link recovery process (x 16.7 ms) Note: Runs for unlimited time when specifying 0. + u8 linkRecovery_enable; // Determines whether or not to execute the link recovery process when a link cut occurs + u16 linkRecovery_period; // Time to spend on the link recovery process (x 16.7 ms) Note: Runs for unlimited time when specifying 0. // Setting for NI-type data transmit/receive period u16 NI_failCounter_limit; // Limit for failCounter during NI type data transmit/receive (x 16.7 ms) Note: Runs for unlimited time when specifying 0. @@ -142,44 +142,49 @@ typedef struct InitializeParametersTag { // Timer that counts with the V-Blank cycle typedef struct VblankTimerTag { - u8 active; // Timer ON/OFF (bits 0 - 3 indicate ON/OFF for each connected slot) - u16 count_max; // Maximum count value (x16.7ms) + u8 active; // Timer ON/OFF (bits 0 - 3 indicate ON/OFF for each connected slot) + u16 count_max; // Maximum count value (x16.7ms) u16 count[RFU_CHILD_MAX]; // Current count value (x 16.7 ms) for each connected slot }VBL_TIMER; typedef struct linkManagerTag { - /* 0x000 */ u8 acceptSlot_flag; - /* 0x001 */ u8 acceptCount; - /* 0x002 */ vu8 childClockSlave_flag; - /* 0x003 */ vu8 parentAck_flag; - /* 0x004 */ u8 state; - /* 0x005 */ u8 next_state; - /* 0x006 */ u8 parent_child; - /* 0x007 */ u8 pcswitch_flag; - /* 0x008 */ u8 RFU_powerOn_flag; - /* 0x009 */ u8 linkRecovery_enable; - /* 0x00a */ u8 linkRecovery_start_flag; - /* 0x00b */ u8 fastSearchParent_flag; - /* 0x00c */ u8 connectSlot_flag_old; - /* 0x00d */ u8 reserveDisconnectSlot_flag; - /* 0x00e */ u8 active; - /* 0x00f */ u8 msc_exe_flag; - /* 0x010 */ u8 child_slot; - /* 0x011 */ u8 state_bak[2]; - /* 0x014 */ u16 param[2]; - /* 0x018 */ u16 NI_failCounter_limit; - /* 0x01a */ u16 connect_period; - /* 0x01c */ u16 pcswitch_period_bak; - /* 0x01e */ u16 work; - /* 0x020 */ u16 *acceptable_serialNo_list; - /* 0x024 */ VBL_TIMER nameAcceptTimer; - /* 0x030 */ VBL_TIMER linkRecoveryTimer; - /* 0x03c */ INIT_PARAM *init_param; - /* 0x040 */ void (*LMAN_callback)(u8, u8); - /* 0x044 */ void (*MSC_callback)(u16); + u8 acceptSlot_flag; // Connection slot of child for which Link Manager accepted connection, expressed in bits. (This bit is not dropped for a broken link but is dropped with complete disconnection.) + u8 acceptCount; // Number of child devices for which connections accepted by Link Manager. + vu8 childClockSlave_flag; // Flag indicating whether AGB clock slave state is currently being maintained by child. + vu8 parentAck_flag; // Flag indicating the child devices for which the parent received ACK by UNI commmunication. + u8 state; // Current link manager state + u8 next_state; // State that the link manager transitions to when it is next called. + u8 parent_child; // Shows whether operating on a parent or child. + u8 pcswitch_flag; // Flag for parent-child switching search. + u8 RFU_powerOn_flag; // Flag indicating whether RFU has been powered down. + u8 linkRecovery_enable; // ON/OFF flag for the link recovery process. + u8 linkRecovery_start_flag; // Link recovery start flag + u8 fastSearchParent_flag; // ON/OFF flag for parent fast search by child. + u8 connectSlot_flag_old; // Value of rfuLinkStatus->connectSlot_flag (internally used by the API) when the link manager was called previously. + u8 reserveDisconnectSlot_flag; // Bit indication of the child slot that was reject by child connection authentication and is waiting for disconnect. + u8 active; // Link manager operating flag (internally used by the API) + u8 msc_exe_flag; // MSC callback executing flag (internally used by the API) + u8 child_slot; // Slot number where child device connected (internally used by the API) + u8 state_bak[2]; // Backup of link manager state (internally used by the API) + u16 param[2]; // Region where parameters returned when LMAN callback occurs are stored. + u16 NI_failCounter_limit; // Period of failCounter during NI type data transmit/receive (x 16.7 ms) Note: Runs for unlimited time when specifying 0 + u16 connect_period; // Count for the period to execute a connection process (x 16.7 ms). Note: Runs for unlimited time when specifying 0. + u16 pcswitch_period_bak; // Backup for No. 3 SC period during parent-child switching search. + u16 work; // Work region used by the link manager. + u16 *acceptable_serialNo_list; // List of game serial numbers that can accept connections. (See Note below) + VBL_TIMER nameAcceptTimer; // Timer for period to receive game names from child device. + VBL_TIMER linkRecoveryTimer; // Timer for the link recovery process period for both parent and child. Note: Runs for unlimited time when specifying 0. + INIT_PARAM *init_param; // Pointer to parameter when executing initial setting process. + void (*LMAN_callback)(u8 msg,u8 param_count); // Pointer to user-defined LMAN callback routine generated by link manager operation. + void (*MSC_callback)(u16 REQ_commandID); // User-defined MSC callback function. (When defining the link manager, defines the MSC callback using rfu_LMAN_initializeManager or rfu_LMAN_setMSCCallback without using rfu_setMSCCallback.) } LINK_MANAGER; +/* Note: The acceptable_serialNo_list uses the following format to specify a list of game serial numbers that the parent device can accept connections from and terminates with 0xffff. (maximum 16 devices) + + u16 acceptable_serialNo_list[]={0x0001, 0x0002, 0x0003, 0xffff}; +*/ + extern struct linkManagerTag lman; u32 rfu_LMAN_REQBN_softReset_and_checkID(void); diff --git a/include/battle.h b/include/battle.h index ae7097f12c..e320cadfe4 100644 --- a/include/battle.h +++ b/include/battle.h @@ -18,6 +18,11 @@ #define GET_BATTLER_SIDE(battler) (GetBattlerPosition(battler) & BIT_SIDE) #define GET_BATTLER_SIDE2(battler) (GET_BATTLER_POSITION(battler) & BIT_SIDE) +// Used to exclude moves learned temporarily by Transform or Mimic +#define MOVE_IS_PERMANENT(battler, moveSlot) \ + (!(gBattleMons[battler].status2 & STATUS2_TRANSFORMED) \ + && !(gDisableStructs[battler].mimickedMoves & gBitTable[moveSlot])) + // Battle Actions // These determine what each battler will do in a turn #define B_ACTION_USE_MOVE 0 @@ -33,28 +38,12 @@ #define B_ACTION_EXEC_SCRIPT 10 #define B_ACTION_TRY_FINISH 11 #define B_ACTION_FINISHED 12 - #define B_ACTION_CANCEL_PARTNER 12 // when choosing an action #define B_ACTION_NOTHING_FAINTED 13 // when choosing an action #define B_ACTION_DEBUG 20 #define B_ACTION_THROW_BALL 21 // R to throw last used ball #define B_ACTION_NONE 0xFF -#define MAX_TRAINER_ITEMS 4 - -// array entries for battle communication -#define MULTIUSE_STATE 0 -#define CURSOR_POSITION 1 -#define TASK_ID 1 // task Id and cursor position share the same field -#define SPRITES_INIT_STATE1 1 // shares the Id as well -#define SPRITES_INIT_STATE2 2 -#define MOVE_EFFECT_BYTE 3 -#define ACTIONS_CONFIRMED_COUNT 4 -#define MULTISTRING_CHOOSER 5 -#define MISS_TYPE 6 -#define MSG_DISPLAY 7 -#define BATTLE_COMMUNICATION_ENTRIES_COUNT 8 - #define BATTLE_BUFFER_LINK_SIZE 0x1000 struct ResourceFlags @@ -134,7 +123,7 @@ struct ProtectStruct u32 confusionSelfDmg:1; u32 targetAffected:1; u32 chargingTurn:1; - u32 fleeFlag:2; // For RunAway and Smoke Ball. + u32 fleeType:2; // 0: Normal, 1: FLEE_ITEM, 2: FLEE_ABILITY u32 usedImprisonedMove:1; u32 loveImmobility:1; u32 usedDisabledMove:1; @@ -170,7 +159,7 @@ struct SpecialStatus u8 intimidatedMon:1; u8 traced:1; u8 ppNotAffectedByPressure:1; - u8 flag40:1; + u8 faintedHasReplacement:1; u8 focusBanded:1; u8 focusSashed:1; u8 sturdied:1; @@ -239,7 +228,7 @@ struct WishFutureKnock u8 futureSightAttacker[MAX_BATTLERS_COUNT]; u16 futureSightMove[MAX_BATTLERS_COUNT]; u8 wishCounter[MAX_BATTLERS_COUNT]; - u8 wishMonId[MAX_BATTLERS_COUNT]; + u8 wishPartyId[MAX_BATTLERS_COUNT]; u8 weatherDuration; u8 knockedOffMons[2]; // Each battler is represented by a bit. The array entry is dependent on the battler's side. }; @@ -519,9 +508,9 @@ struct BattleStruct u8 field_52; u8 sentInPokes; bool8 selectionScriptFinished[MAX_BATTLERS_COUNT]; - u8 field_58[4]; + u8 battlerPartyIndexes[MAX_BATTLERS_COUNT]; u8 monToSwitchIntoId[MAX_BATTLERS_COUNT]; - u8 field_60[4][3]; + u8 battlerPartyOrders[MAX_BATTLERS_COUNT][PARTY_SIZE / 2]; u8 runTries; u8 caughtMonNick[POKEMON_NAME_LENGTH + 1]; u8 safariGoNearCounter; @@ -536,7 +525,7 @@ struct BattleStruct u8 prevSelectedPartySlot; u8 stringMoveType; u8 expGetterBattlerId; - u8 field_91; // related to gAbsentBattlerFlags, possibly absent flags turn ago? + u8 absentBattlerFlags; u8 palaceFlags; // First 4 bits are "is < 50% HP and not asleep" for each battler, last 4 bits are selected moves to pass to AI u8 field_93; // related to choosing pokemon? u8 wallyBattleState; @@ -563,7 +552,7 @@ struct BattleStruct u8 turnSideTracker; u8 givenExpMons; // Bits for enemy party's pokemon that gave exp to player's party. u16 lastTakenMoveFrom[MAX_BATTLERS_COUNT][MAX_BATTLERS_COUNT]; // a 2-D array [target][attacker] - u16 castformPalette[MAX_BATTLERS_COUNT][16]; + u16 castformPalette[NUM_CASTFORM_FORMS][16]; union { struct LinkBattlerHeader linkBattlerHeader; u32 battleVideo[2]; @@ -617,14 +606,20 @@ struct BattleStruct u8 blunderPolicy:1; // should blunder policy activate u8 ballSpriteIds[2]; // item gfx, window gfx u8 stickyWebUser; + u8 appearedInBattle; // Bitfield to track which Pokemon appeared in battle. Used for Burmy's form change + u8 skyDropTargets[MAX_BATTLERS_COUNT]; // For Sky Drop, to account for if multiple Pokemon use Sky Drop in a double battle. }; -#define GET_MOVE_TYPE(move, typeArg) \ -{ \ - if (gBattleStruct->dynamicMoveType) \ - typeArg = gBattleStruct->dynamicMoveType & 0x3F; \ - else \ - typeArg = gBattleMoves[move].type; \ +#define F_DYNAMIC_TYPE_1 (1 << 6) +#define F_DYNAMIC_TYPE_2 (1 << 7) +#define DYNAMIC_TYPE_MASK (F_DYNAMIC_TYPE_1 - 1) + +#define GET_MOVE_TYPE(move, typeArg) \ +{ \ + if (gBattleStruct->dynamicMoveType) \ + typeArg = gBattleStruct->dynamicMoveType & DYNAMIC_TYPE_MASK; \ + else \ + typeArg = gBattleMoves[move].type; \ } #define IS_MOVE_PHYSICAL(move)(GetBattleMoveSplit(move) == SPLIT_PHYSICAL) @@ -663,6 +658,8 @@ struct BattleStruct #define SET_STATCHANGER(statId, stage, goesDown)(gBattleScripting.statChanger = (statId) + ((stage) << 3) + (goesDown << 7)) #define SET_STATCHANGER2(dst, statId, stage, goesDown)(dst = (statId) + ((stage) << 3) + (goesDown << 7)) +// NOTE: The members of this struct have hard-coded offsets +// in include/constants/battle_script_commands.h struct BattleScripting { s32 painSplitHp; @@ -689,7 +686,7 @@ struct BattleScripting u8 reshowMainState; u8 reshowHelperState; u8 levelUpHP; - u8 windowsType; // 0 - normal, 1 - battle arena + u8 windowsType; // B_WIN_TYPE_* u8 multiplayerId; u8 specialTrainerBattleType; bool8 monCaught; @@ -704,9 +701,6 @@ struct BattleScripting u8 overrideBerryRequirements; }; -// rom_80A5C6C - - struct BattleSpriteInfo { u16 invisible:1; // 0x1 @@ -791,16 +785,15 @@ struct BattleSpriteData struct MonSpritesGfx { void* firstDecompressed; // ptr to the decompressed sprite of the first pokemon - union - { - void* ptr[4]; - u8* byte[4]; + union { + void* ptr[MAX_BATTLERS_COUNT]; + u8* byte[MAX_BATTLERS_COUNT]; } sprites; - struct SpriteTemplate templates[4]; - struct SpriteFrameImage field_74[4][4]; - u8 field_F4[0x80]; + struct SpriteTemplate templates[MAX_BATTLERS_COUNT]; + struct SpriteFrameImage frameImages[MAX_BATTLERS_COUNT][4]; + u8 unusedArr[0x80]; u8 *barFontGfx; - void *field_178; + void *unusedPtr; u16 *buffer; }; @@ -830,8 +823,8 @@ extern u8 gBattleTextBuff3[TEXT_BUFF_ARRAY_COUNT]; extern u32 gBattleTypeFlags; extern u8 gBattleTerrain; extern u32 gUnusedFirstBattleVar1; -extern u8 *gUnknown_0202305C; -extern u8 *gUnknown_02023060; +extern u8 *gBattleAnimBgTileBuffer; +extern u8 *gBattleAnimBgTilemapBuffer; extern u8 gActiveBattler; extern u32 gBattleControllerExecFlags; extern u8 gBattlersCount; diff --git a/include/battle_ai_util.h b/include/battle_ai_util.h index 1b2591899b..5ccf68c58e 100644 --- a/include/battle_ai_util.h +++ b/include/battle_ai_util.h @@ -1,9 +1,9 @@ #ifndef GUARD_BATTLE_AI_UTIL_H #define GUARD_BATTLE_AI_UTIL_H -// for IsAiFaster -#define AI_CHECK_FASTER 0 // if_user_faster -#define AI_CHECK_SLOWER 1 // if_target_faster +// for AI_WhoStrikesFirst +#define AI_IS_FASTER 0 +#define AI_IS_SLOWER 1 #define FOE(battler) ((battler ^ BIT_SIDE) & BIT_SIDE) @@ -21,12 +21,13 @@ void SaveBattlerData(u8 battlerId); void SetBattlerData(u8 battlerId); void RestoreBattlerData(u8 battlerId); +bool32 WillAIStrikeFirst(void); u32 GetTotalBaseStat(u32 species); bool32 IsTruantMonVulnerable(u32 battlerAI, u32 opposingBattler); bool32 AtMaxHp(u8 battler); u32 GetHealthPercentage(u8 battler); bool32 IsBattlerTrapped(u8 battler, bool8 switching); -bool32 IsAiFaster(u8 battler); +u8 AI_WhoStrikesFirst(u8 battlerAI, u8 battler2); bool32 CanTargetFaintAi(u8 battlerDef, u8 battlerAtk); bool32 CanMoveFaintBattler(u16 move, u8 battlerDef, u8 battlerAtk, u8 nHits); bool32 CanTargetFaintAiWithMod(u8 battlerDef, u8 battlerAtk, s32 hpMod, s32 dmgMod); @@ -52,10 +53,13 @@ bool32 ShouldRecover(u8 battlerAtk, u8 battlerDef, u16 move, u8 healPercent); bool32 ShouldSetScreen(u8 battlerAtk, u8 battlerDef, u16 moveEffect); bool32 ShouldPivot(u8 battlerAtk, u8 battlerDef, u16 defAbility, u16 move, u8 moveIndex); bool32 IsRecycleEncouragedItem(u16 item); +bool32 ShouldRestoreHpBerry(u8 battlerAtk, u16 item); +bool32 IsStatBoostingBerry(u16 item); bool32 CanKnockOffItem(u8 battler, u16 item); bool32 IsAbilityOfRating(u16 ability, s8 rating); s8 GetAbilityRating(u16 ability); bool32 AI_IsAbilityOnSide(u32 battlerId, u32 ability); +bool32 AI_MoveMakesContact(u32 ability, u32 holdEffect, u16 move); // stat stage checks bool32 AnyStatIsRaised(u8 battlerId); diff --git a/include/battle_anim.h b/include/battle_anim.h index ff388c714a..9d9c61b6f8 100644 --- a/include/battle_anim.h +++ b/include/battle_anim.h @@ -66,18 +66,18 @@ s8 BattleAnimAdjustPanning(s8 pan); s8 BattleAnimAdjustPanning2(s8 pan); s16 KeepPanInRange(s16 a, int oldPan); s16 CalculatePanIncrement(s16 sourcePan, s16 targetPan, s16 incrementPan); -void sub_80A4720(u16 a, u16 *b, u32 c, u8 d); +void RelocateBattleBgPal(u16 paletteNum, u16 *dest, u32 offset, bool8 largeScreen); void ResetBattleAnimBg(bool8); void LoadMoveBg(u16 bgId); // battle_intro.c void SetAnimBgAttribute(u8 bgId, u8 attributeId, u8 value); -void sub_8118FBC(int bgId, u8 arg1, u8 arg2, u8 battlerPosition, u8 arg4, u8 *arg5, u16 *arg6, u16 arg7); +void DrawBattlerOnBg(int bgId, u8 x, u8 y, u8 battlerPosition, u8 paletteId, u8 *tiles, u16 *tilemap, u16 tilesOffset); void HandleIntroSlide(u8 terrainId); int GetAnimBgAttribute(u8 bgId, u8 attributeId); // battle_anim_mons.c -void TranslateSpriteInEllipseOverDuration(struct Sprite *sprite); +void TranslateSpriteInEllipse(struct Sprite *sprite); void AnimTranslateLinearAndFlicker(struct Sprite *sprite); void AnimTranslateLinearAndFlicker_Flipped(struct Sprite *sprite); void AnimWeatherBallUp(struct Sprite *sprite); @@ -107,17 +107,16 @@ u8 GetBattlerYCoordWithElevation(u8 battlerId); void WaitAnimForDuration(struct Sprite *sprite); void AnimTravelDiagonally(struct Sprite *sprite); void InitAnimLinearTranslation(struct Sprite *sprite); -void AnimTranslateLinear_WaitEnd(struct Sprite *sprite); +void AnimTranslateLinear_WithFollowup(struct Sprite *sprite); u8 GetBattlerSpriteBGPriority(u8 battlerId); void *LoadPointerFromVars(s16 bottom, s16 top); void StorePointerInVars(s16 *bottom, s16 *top, const void *ptr); -void sub_80A8278(void); +void InitPrioritiesForVisibleBattlers(void); void GetBattleAnimBg1Data(struct BattleAnimBgData*); void GetBattleAnimBgData(struct BattleAnimBgData*, u32 arg1); u8 GetBattlerSpriteSubpriority(u8 battlerId); bool8 TranslateAnimHorizontalArc(struct Sprite *sprite); -void sub_80A6630(struct Sprite *sprite); -void TranslateMonSpriteLinearFixedPoint(struct Sprite *sprite); +void TranslateSpriteLinearByIdFixedPoint(struct Sprite *sprite); void ResetSpriteRotScale(u8 spriteId); void SetSpriteRotScale(u8 spriteId, s16 xScale, s16 yScale, u16 rotation); void InitSpriteDataForLinearTranslation(struct Sprite *sprite); @@ -127,13 +126,12 @@ u32 GetBattleBgPalettesMask(u8 battleBackground, u8 attacker, u8 target, u8 atta u32 GetBattleMonSpritePalettesMask(u8 playerLeft, u8 playerRight, u8 opponentLeft, u8 opponentRight); u8 AnimDummyReturnArg(u8 battler); s16 CloneBattlerSpriteWithBlend(u8); -void obj_delete_but_dont_free_vram(struct Sprite*); +void DestroySpriteWithActiveSheet(struct Sprite*); u8 CreateInvisibleSpriteCopy(int, u8, int); -void AnimLoadCompressedBgTilemapHandleContest(struct BattleAnimBgData*, const void*, u32); +void AnimLoadCompressedBgTilemapHandleContest(struct BattleAnimBgData*, const void*, bool32); void AnimLoadCompressedBgGfx(u32, const u32*, u32); void UpdateAnimBg3ScreenSize(bool8); -void TranslateSpriteInGrowingCircleOverDuration(struct Sprite *); -void sub_80A653C(struct Sprite *); +void TranslateSpriteInGrowingCircle(struct Sprite *); void SetBattlerSpriteYOffsetFromYScale(u8 spriteId); void PrepareEruptAnimTaskData(struct Task *task, u8 a2, s16 a3, s16 a4, s16 a5, s16 a6, u16 a7); u8 UpdateEruptAnimTask(struct Task *task); @@ -142,16 +140,16 @@ void AnimLoadCompressedBgTilemap(u32 bgId, const void *src); void InitAnimFastLinearTranslationWithSpeed(struct Sprite *sprite); bool8 AnimFastTranslateLinear(struct Sprite *sprite); void InitAndRunAnimFastLinearTranslation(struct Sprite *sprite); -void TranslateMonSpriteLinear(struct Sprite *sprite); +void TranslateSpriteLinearById(struct Sprite *sprite); void TranslateSpriteLinear(struct Sprite *sprite); void AnimSpriteOnMonPos(struct Sprite *sprite); void InitAnimLinearTranslationWithSpeedAndPos(struct Sprite *sprite); -void TranslateSpriteInCircleOverDuration(struct Sprite *sprite); +void TranslateSpriteInCircle(struct Sprite *sprite); void SetGrayscaleOrOriginalPalette(u16 palNum, bool8 restoreOriginal); void PrepareAffineAnimInTaskData(struct Task *task, u8 spriteId, const union AffineAnimCmd *affineAnimCmds); bool8 RunAffineAnimFromTaskData(struct Task *task); void AnimThrowProjectile(struct Sprite *sprite); -void sub_80A6BFC(struct BattleAnimBgData *unk, u8 unused); +void GetBgDataForTransform(struct BattleAnimBgData *dest, u8 battlerId); u8 CreateAdditionalMonSpriteForMoveAnim(u16 species, bool8 isBackpic, u8 a3, s16 x, s16 y, u8 subpriority, u32 personality, u32 trainerId, u32 battlerId, bool32 ignoreDeoxysForm); void ResetSpriteRotScale_PreserveAffine(struct Sprite *sprite); void TradeMenuBouncePartySprites(struct Sprite *sprite); @@ -161,7 +159,7 @@ void SetBattlerSpriteYOffsetFromOtherYScale(u8 spriteId, u8 otherSpriteId); u8 GetBattlerSide(u8 battler); u8 GetBattlerPosition(u8 battler); u8 GetBattlerAtPosition(u8 position); -void sub_80A64EC(struct Sprite *sprite); +void ConvertPosDataToTranslateLinearData(struct Sprite *sprite); void InitAnimFastLinearTranslationWithSpeedAndPos(struct Sprite *sprite); enum @@ -239,7 +237,7 @@ void AnimPetalDanceSmallFlower(struct Sprite* sprite); void AnimPetalDanceBigFlower(struct Sprite* sprite); void AnimEndureEnergy(struct Sprite* sprite); void AnimMimicOrb(struct Sprite* sprite); -void AnimSolarbeamBigOrb(struct Sprite* sprite); +void AnimSolarBeamBigOrb(struct Sprite* sprite); void AnimHyperBeamOrb(struct Sprite* sprite); void AnimNeedleArmSpike_Step(struct Sprite* sprite); void AnimMovePowderParticle(struct Sprite* sprite); @@ -255,7 +253,7 @@ extern const union AnimCmd *const gPowerAbsorptionOrbAnimTable[]; extern const union AffineAnimCmd *const gPowerAbsorptionOrbAffineAnimTable[]; extern const union AnimCmd *const gMusicNotesAnimTable[]; extern const union AffineAnimCmd *const gMimicOrbAffineAnimTable[]; -extern const union AnimCmd *const gSolarbeamBigOrbAnimTable[]; +extern const union AnimCmd *const gSolarBeamBigOrbAnimTable[]; extern const union AnimCmd *const gPowderParticlesAnimTable[]; extern const union AffineAnimCmd *const gMetronomeFingerAffineAnimTable[]; extern const union AnimCmd *const gPetalDanceBigFlowerAnimTable[]; diff --git a/include/battle_arena.h b/include/battle_arena.h index c3bdd4ea79..c9a18ef618 100644 --- a/include/battle_arena.h +++ b/include/battle_arena.h @@ -7,8 +7,7 @@ void BattleArena_InitPoints(void); void BattleArena_AddMindPoints(u8 battler); void BattleArena_AddSkillPoints(u8 battler); void BattleArena_DeductMindPoints(u8 battler, u16 stringId); -void sub_81A586C(u8 battler); void DrawArenaRefereeTextBox(void); -void RemoveArenaRefereeTextBox(void); +void EraseArenaRefereeTextBox(void); #endif //GUARD_BATTLE_ARENA_H diff --git a/include/battle_controllers.h b/include/battle_controllers.h index 71ca640976..ba2671c7fd 100644 --- a/include/battle_controllers.h +++ b/include/battle_controllers.h @@ -1,8 +1,7 @@ #ifndef GUARD_BATTLE_CONTROLLERS_H #define GUARD_BATTLE_CONTROLLERS_H -enum -{ +enum { REQUEST_ALL_BATTLE, REQUEST_SPECIES_BATTLE, REQUEST_HELDITEM_BATTLE, @@ -67,19 +66,36 @@ enum // Special arguments for Battle Controller functions. -#define RESET_ACTION_MOVE_SELECTION 0 -#define RESET_ACTION_SELECTION 1 -#define RESET_MOVE_SELECTION 2 +enum { // Values given to the emit functions to choose gBattleBufferA or gBattleBufferB + BUFFER_A, + BUFFER_B +}; -#define BALL_NO_SHAKES 0 -#define BALL_1_SHAKE 1 -#define BALL_2_SHAKES 2 -#define BALL_3_SHAKES_FAIL 3 -#define BALL_3_SHAKES_SUCCESS 4 -#define BALL_TRAINER_BLOCK 5 +enum { + RESET_ACTION_MOVE_SELECTION, + RESET_ACTION_SELECTION, + RESET_MOVE_SELECTION, +}; + +enum { + BALL_NO_SHAKES, + BALL_1_SHAKE, + BALL_2_SHAKES, + BALL_3_SHAKES_FAIL, + BALL_3_SHAKES_SUCCESS, + BALL_TRAINER_BLOCK, +}; + +enum { + LINK_STANDBY_MSG_STOP_BOUNCE, + LINK_STANDBY_STOP_BOUNCE_ONLY, + LINK_STANDBY_MSG_ONLY, +}; #define INSTANT_HP_BAR_DROP 32767 +#define PARTY_SUMM_SKIP_DRAW_DELAY (1 << 7) + // Special return values in gBattleBufferB from Battle Controller functions. #define RET_VALUE_LEVELED_UP 11 #define RET_MEGA_EVOLUTION 0x80 @@ -196,7 +212,7 @@ void BtlController_EmitSetMonData(u8 bufferId, u8 requestId, u8 monToCheck, u8 b void BtlController_EmitSetRawMonData(u8 bufferId, u8 monId, u8 bytes, void *data); // unused void BtlController_EmitLoadMonSprite(u8 bufferId); void BtlController_EmitSwitchInAnim(u8 bufferId, u8 partyId, bool8 dontClearSubstituteBit); -void BtlController_EmitReturnMonToBall(u8 bufferId, u8 arg1); +void BtlController_EmitReturnMonToBall(u8 bufferId, bool8 skipAnim); void BtlController_EmitDrawTrainerPic(u8 bufferId); void BtlController_EmitTrainerSlide(u8 bufferId); void BtlController_EmitTrainerSlideBack(u8 bufferId); @@ -208,11 +224,11 @@ void BtlController_EmitPause(u8 bufferId, u8 toWait, void *data); // unused void BtlController_EmitMoveAnimation(u8 bufferId, u16 move, u8 turnOfMove, u16 movePower, s32 dmg, u8 friendship, struct DisableStruct *disableStructPtr, u8 multihit); void BtlController_EmitPrintString(u8 bufferId, u16 stringId); void BtlController_EmitPrintSelectionString(u8 bufferId, u16 stringId); -void BtlController_EmitChooseAction(u8 bufferId, u8 arg1, u16 arg2); +void BtlController_EmitChooseAction(u8 bufferId, u8 action, u16 itemId); void BtlController_EmitYesNoBox(u8 bufferId); void BtlController_EmitChooseMove(u8 bufferId, bool8 isDoubleBattle, bool8 NoPpNumber, struct ChooseMoveStruct *movePpData); void BtlController_EmitChooseItem(u8 bufferId, u8* arg1); -void BtlController_EmitChoosePokemon(u8 bufferId, u8 caseId, u8 arg2, u16 abilityId, u8* arg4); +void BtlController_EmitChoosePokemon(u8 bufferId, u8 caseId, u8 slotId, u16 abilityId, u8* data); void BtlController_EmitCmd23(u8 bufferId); // unused void BtlController_EmitHealthBarUpdate(u8 bufferId, u16 hpValue); void BtlController_EmitExpUpdate(u8 bufferId, u8 partyId, s32 expPoints); @@ -221,7 +237,7 @@ void BtlController_EmitStatusAnimation(u8 bufferId, bool8 status2, u32 status); void BtlController_EmitStatusXor(u8 bufferId, u8 b); // unused void BtlController_EmitDataTransfer(u8 bufferId, u16 size, void *data); void BtlController_EmitDMA3Transfer(u8 bufferId, void *dst, u16 size, void *data); // unused -void BtlController_EmitPlayBGM(u8 bufferId, u16 songId, void *unusedDumbDataParameter); // unused +void BtlController_EmitPlayBGM(u8 bufferId, u16 songId, void *data); // unused void BtlController_EmitCmd32(u8 bufferId, u16 size, void *c); // unused void BtlController_EmitTwoReturnValues(u8 bufferId, u8 arg1, u32 arg2); void BtlController_EmitChosenMonReturnValue(u8 bufferId, u8 b, u8 *c); @@ -238,7 +254,7 @@ void BtlController_EmitPlayFanfareOrBGM(u8 bufferId, u16 songId, bool8 playBGM); void BtlController_EmitFaintingCry(u8 bufferId); void BtlController_EmitIntroSlide(u8 bufferId, u8 terrainId); void BtlController_EmitIntroTrainerBallThrow(u8 bufferId); -void BtlController_EmitDrawPartyStatusSummary(u8 bufferId, struct HpAndStatus* hpAndStatus, u8 arg2); +void BtlController_EmitDrawPartyStatusSummary(u8 bufferId, struct HpAndStatus* hpAndStatus, u8 flags); void BtlController_EmitHidePartyStatusSummary(u8 bufferId); void BtlController_EmitEndBounceEffect(u8 bufferId); void BtlController_EmitSpriteInvisibility(u8 bufferId, bool8 isInvisible); diff --git a/include/battle_gfx_sfx_util.h b/include/battle_gfx_sfx_util.h index b2353b99f6..35e63aa755 100644 --- a/include/battle_gfx_sfx_util.h +++ b/include/battle_gfx_sfx_util.h @@ -18,7 +18,6 @@ void DecompressTrainerFrontPic(u16 frontPicId, u8 battlerId); void DecompressTrainerBackPic(u16 backPicId, u8 battlerId); void BattleGfxSfxDummy3(u8 gender); void FreeTrainerFrontPicPalette(u16 frontPicId); -void sub_805DFFC(void); bool8 BattleLoadAllHealthBoxesGfx(u8 state); void LoadBattleBarGfx(u8 arg0); bool8 BattleInitAllSprites(u8 *state1, u8 *battlerId); @@ -39,7 +38,7 @@ void LoadAndCreateEnemyShadowSprites(void); void SpriteCB_SetInvisible(struct Sprite *sprite); void SetBattlerShadowSpriteCallback(u8 battlerId, u16 species); void HideBattlerShadowSprite(u8 battlerId); -void sub_805EF14(void); +void FillAroundBattleWindows(void); void ClearTemporarySpeciesSpriteData(u8 battlerId, bool8 dontClearSubstitute); void AllocateMonSpritesGfx(void); void FreeMonSpritesGfx(void); diff --git a/include/battle_main.h b/include/battle_main.h index bf95ca1568..62d8411a64 100644 --- a/include/battle_main.h +++ b/include/battle_main.h @@ -7,7 +7,8 @@ struct TrainerMoney u8 value; }; -struct UnknownPokemonStruct4 +// For displaying a multi battle partner's Pokémon in the party menu +struct MultiPartnerMenuPokemon { /*0x00*/ u16 species; /*0x02*/ u16 heldItem; @@ -22,7 +23,12 @@ struct UnknownPokemonStruct4 }; #define TYPE_NAME_LENGTH 6 + +#if B_EXPANDED_ABILITY_NAMES +#define ABILITY_NAME_LENGTH 16 +#else #define ABILITY_NAME_LENGTH 12 +#endif // defines for the 'DoBounceEffect' function #define BOUNCE_MON 0x0 @@ -31,8 +37,6 @@ struct UnknownPokemonStruct4 void CB2_InitBattle(void); void BattleMainCB2(void); void CB2_QuitRecordedBattle(void); -void sub_8038528(struct Sprite* sprite); -void sub_8038A04(void); // unused void VBlankCB_Battle(void); void SpriteCB_VsLetterDummy(struct Sprite *sprite); void SpriteCB_VsLetterInit(struct Sprite *sprite); @@ -44,15 +48,14 @@ void SpriteCallbackDummy_2(struct Sprite *sprite); void SpriteCB_FaintOpponentMon(struct Sprite *sprite); void SpriteCb_ShowAsMoveTarget(struct Sprite *sprite); void SpriteCb_HideAsMoveTarget(struct Sprite *sprite); -void SpriteCb_OpponentMonFromBall(struct Sprite *sprite); +void SpriteCB_OpponentMonFromBall(struct Sprite *sprite); void SpriteCB_BattleSpriteStartSlideLeft(struct Sprite *sprite); void SpriteCB_FaintSlideAnim(struct Sprite *sprite); void DoBounceEffect(u8 battlerId, u8 b, s8 c, s8 d); void EndBounceEffect(u8 battlerId, bool8 b); -void SpriteCb_PlayerMonFromBall(struct Sprite *sprite); -void sub_8039E60(struct Sprite *sprite); +void SpriteCB_PlayerMonFromBall(struct Sprite *sprite); void SpriteCB_TrainerThrowObject(struct Sprite *sprite); -void sub_8039E9C(struct Sprite *sprite); +void AnimSetCenterToCornerVecX(struct Sprite *sprite); void BeginBattleIntroDummy(void); void BeginBattleIntro(void); void SwitchInClearSetData(void); @@ -70,10 +73,11 @@ void RunBattleScriptCommands(void); bool8 TryRunFromBattle(u8 battlerId); void SpecialStatusesClear(void); void SetTypeBeforeUsingMove(u16 move, u8 battlerAtk); +bool32 IsWildMonSmart(void); -extern struct UnknownPokemonStruct4 gMultiPartnerParty[MULTI_PARTY_SIZE]; +extern struct MultiPartnerMenuPokemon gMultiPartnerParty[MULTI_PARTY_SIZE]; -extern const struct SpriteTemplate gUnknown_0831AC88; +extern const struct SpriteTemplate gUnusedBattleInitSprite; extern const struct OamData gOamData_BattleSpriteOpponentSide; extern const struct OamData gOamData_BattleSpritePlayerSide; extern const u8 gTypeNames[NUMBER_OF_MON_TYPES][TYPE_NAME_LENGTH + 1]; diff --git a/include/battle_message.h b/include/battle_message.h index 5c10f9e04a..09ee27c081 100644 --- a/include/battle_message.h +++ b/include/battle_message.h @@ -1,7 +1,13 @@ #ifndef GUARD_BATTLE_MESSAGE_H #define GUARD_BATTLE_MESSAGE_H -#define TEXT_BUFF_ARRAY_COUNT 16 +#include "constants/battle_config.h" + +#if B_EXPANDED_ABILITY_NAMES == TRUE + #define TEXT_BUFF_ARRAY_COUNT 17 +#else + #define TEXT_BUFF_ARRAY_COUNT 16 +#endif // for 0xFD #define B_TXT_BUFF1 0x0 diff --git a/include/battle_pyramid_bag.h b/include/battle_pyramid_bag.h index b8b3eb20fb..258ca56b21 100644 --- a/include/battle_pyramid_bag.h +++ b/include/battle_pyramid_bag.h @@ -63,7 +63,6 @@ void CB2_PyramidBagMenuFromStartMenu(void); void CB2_ReturnToPyramidBagMenu(void); void UpdatePyramidBagList(void); void UpdatePyramidBagCursorPos(void); -void sub_81C4EFC(void); void GoToBattlePyramidBagMenu(u8 location, void (*exitCallback)(void)); void Task_CloseBattlePyramidBagMessage(u8 taskId); void TryStoreHeldItemsInPyramidBag(void); diff --git a/include/battle_script_commands.h b/include/battle_script_commands.h index 5b263410c4..dfa81e7676 100644 --- a/include/battle_script_commands.h +++ b/include/battle_script_commands.h @@ -2,9 +2,11 @@ #define GUARD_BATTLE_SCRIPT_COMMANDS_H #include "constants/pokemon.h" +#include "constants/battle_script_commands.h" -#define WINDOW_CLEAR 0x1 -#define WINDOW_x80 0x80 +// Arguments for 'flags' in HandleBattleWindow +#define WINDOW_CLEAR (1 << 0) +#define WINDOW_BG1 (1 << 7) struct StatFractions { diff --git a/include/battle_scripts.h b/include/battle_scripts.h index 415eaa6bb4..6f8b0d4243 100644 --- a/include/battle_scripts.h +++ b/include/battle_scripts.h @@ -415,5 +415,6 @@ extern const u8 BattleScript_AttackerFormChangeMoveEffect[]; extern const u8 BattleScript_BothCanNoLongerEscape[]; extern const u8 BattleScript_OctolockEndTurn[]; extern const u8 BattleScript_NeutralizingGasExits[]; +extern const u8 BattleScript_MagicianActivates[]; #endif // GUARD_BATTLE_SCRIPTS_H diff --git a/include/battle_transition.h b/include/battle_transition.h index a33032fb43..1e7339fa2f 100644 --- a/include/battle_transition.h +++ b/include/battle_transition.h @@ -1,18 +1,16 @@ #ifndef GUARD_BATTLE_TRANSITION_H #define GUARD_BATTLE_TRANSITION_H -void TestBattleTransition(u8 transitionId); void BattleTransition_StartOnField(u8 transitionId); void BattleTransition_Start(u8 transitionId); bool8 IsBattleTransitionDone(void); -bool8 FldEff_Pokeball(void); -void TransitionPhase1_Task_RunFuncs(u8 taskId); +bool8 FldEff_PokeballTrail(void); +void Task_BattleTransition_Intro(u8 taskId); void GetBg0TilesDst(u16 **tilemap, u16 **tileset); extern const struct SpritePalette gSpritePalette_Pokeball; -enum // TRANSITION_MUGSHOT -{ +enum { MUGSHOT_SIDNEY, MUGSHOT_PHOEBE, MUGSHOT_GLACIA, @@ -21,52 +19,64 @@ enum // TRANSITION_MUGSHOT MUGSHOTS_COUNT }; -// credits for the names go to Dyskinesia, Tetrable and Farore -// names are naturally subject to change +enum { + B_TRANSITION_BLUR, + B_TRANSITION_SWIRL, + B_TRANSITION_SHUFFLE, + B_TRANSITION_BIG_POKEBALL, + B_TRANSITION_POKEBALLS_TRAIL, + B_TRANSITION_CLOCKWISE_WIPE, + B_TRANSITION_RIPPLE, + B_TRANSITION_WAVE, + B_TRANSITION_SLICE, + B_TRANSITION_WHITE_BARS_FADE, + B_TRANSITION_GRID_SQUARES, + B_TRANSITION_ANGLED_WIPES, + B_TRANSITION_SIDNEY, + B_TRANSITION_PHOEBE, + B_TRANSITION_GLACIA, + B_TRANSITION_DRAKE, + B_TRANSITION_CHAMPION, + B_TRANSITION_AQUA, // Here below added in Emerald + B_TRANSITION_MAGMA, + B_TRANSITION_REGICE, + B_TRANSITION_REGISTEEL, + B_TRANSITION_REGIROCK, + B_TRANSITION_KYOGRE, + B_TRANSITION_GROUDON, + B_TRANSITION_RAYQUAZA, + B_TRANSITION_SHRED_SPLIT, + B_TRANSITION_BLACKHOLE, + B_TRANSITION_BLACKHOLE_PULSATE, + B_TRANSITION_RECTANGULAR_SPIRAL, + B_TRANSITION_FRONTIER_LOGO_WIGGLE, + B_TRANSITION_FRONTIER_LOGO_WAVE, + B_TRANSITION_FRONTIER_SQUARES, + B_TRANSITION_FRONTIER_SQUARES_SCROLL, + B_TRANSITION_FRONTIER_SQUARES_SPIRAL, + B_TRANSITION_FRONTIER_CIRCLES_MEET, + B_TRANSITION_FRONTIER_CIRCLES_CROSS, + B_TRANSITION_FRONTIER_CIRCLES_ASYMMETRIC_SPIRAL, + B_TRANSITION_FRONTIER_CIRCLES_SYMMETRIC_SPIRAL, + B_TRANSITION_FRONTIER_CIRCLES_MEET_IN_SEQ, + B_TRANSITION_FRONTIER_CIRCLES_CROSS_IN_SEQ, + B_TRANSITION_FRONTIER_CIRCLES_ASYMMETRIC_SPIRAL_IN_SEQ, + B_TRANSITION_FRONTIER_CIRCLES_SYMMETRIC_SPIRAL_IN_SEQ, + B_TRANSITION_COUNT +}; -#define B_TRANSITION_BLUR 0 -#define B_TRANSITION_SWIRL 1 -#define B_TRANSITION_SHUFFLE 2 -#define B_TRANSITION_BIG_POKEBALL 3 -#define B_TRANSITION_POKEBALLS_TRAIL 4 -#define B_TRANSITION_CLOCKWISE_BLACKFADE 5 -#define B_TRANSITION_RIPPLE 6 -#define B_TRANSITION_WAVE 7 -#define B_TRANSITION_SLICE 8 -#define B_TRANSITION_WHITEFADE 9 -#define B_TRANSITION_GRID_SQUARES 10 -#define B_TRANSITION_SHARDS 11 -#define B_TRANSITION_SIDNEY 12 -#define B_TRANSITION_PHOEBE 13 -#define B_TRANSITION_GLACIA 14 -#define B_TRANSITION_DRAKE 15 -#define B_TRANSITION_CHAMPION 16 -// added in Emerald -#define B_TRANSITION_AQUA 17 -#define B_TRANSITION_MAGMA 18 -#define B_TRANSITION_REGICE 19 -#define B_TRANSITION_REGISTEEL 20 -#define B_TRANSITION_REGIROCK 21 -#define B_TRANSITION_KYOGRE 22 -#define B_TRANSITION_GROUDON 23 -#define B_TRANSITION_RAYQUAZA 24 -#define B_TRANSITION_SHRED_SPLIT 25 -#define B_TRANSITION_BLACKHOLE1 26 -#define B_TRANSITION_BLACKHOLE2 27 -#define B_TRANSITION_RECTANGULAR_SPIRAL 28 -#define B_TRANSITION_FRONTIER_LOGO_WIGGLE 29 -#define B_TRANSITION_FRONTIER_LOGO_WAVE 30 -#define B_TRANSITION_FRONTIER_SQUARES 31 -#define B_TRANSITION_FRONTIER_SQUARES_SCROLL 32 -#define B_TRANSITION_FRONTIER_SQUARES_SPIRAL 33 -#define B_TRANSITION_FRONTIER_CIRCLES_MEET 34 -#define B_TRANSITION_FRONTIER_CIRCLES_CROSS 35 -#define B_TRANSITION_FRONTIER_CIRCLES_ASYMMETRIC_SPIRAL 36 -#define B_TRANSITION_FRONTIER_CIRCLES_SYMMETRIC_SPIRAL 37 -#define B_TRANSITION_FRONTIER_CIRCLES_MEET_IN_SEQ 38 -#define B_TRANSITION_FRONTIER_CIRCLES_CROSS_IN_SEQ 39 -#define B_TRANSITION_FRONTIER_CIRCLES_ASYMMETRIC_SPIRAL_IN_SEQ 40 -#define B_TRANSITION_FRONTIER_CIRCLES_SYMMETRIC_SPIRAL_IN_SEQ 41 -#define B_TRANSITION_COUNT 42 +// IDs for GetSpecialBattleTransition +enum { + B_TRANSITION_GROUP_B_TOWER, + B_TRANSITION_GROUP_B_DOME = 3, + B_TRANSITION_GROUP_B_PALACE, + B_TRANSITION_GROUP_B_ARENA, + B_TRANSITION_GROUP_B_FACTORY, + B_TRANSITION_GROUP_B_PIKE, + B_TRANSITION_GROUP_B_PYRAMID = 10, + B_TRANSITION_GROUP_TRAINER_HILL, + B_TRANSITION_GROUP_SECRET_BASE, + B_TRANSITION_GROUP_E_READER, +}; #endif // GUARD_BATTLE_TRANSITION_H diff --git a/include/battle_transition_frontier.h b/include/battle_transition_frontier.h index 8813fe81e0..22d674923e 100644 --- a/include/battle_transition_frontier.h +++ b/include/battle_transition_frontier.h @@ -1,13 +1,13 @@ #ifndef GUARD_BATTLE_TRANSITION_FRONTIER_H #define GUARD_BATTLE_TRANSITION_FRONTIER_H -void Phase2Task_FrontierCirclesMeet(u8 taskId); -void Phase2Task_FrontierCirclesCross(u8 taskId); -void Phase2Task_FrontierCirclesAsymmetricSpiral(u8 taskId); -void Phase2Task_FrontierCirclesSymmetricSpiral(u8 taskId); -void Phase2Task_FrontierCirclesMeetInSeq(u8 taskId); -void Phase2Task_FrontierCirclesCrossInSeq(u8 taskId); -void Phase2Task_FrontierCirclesAsymmetricSpiralInSeq(u8 taskId); -void Phase2Task_FrontierCirclesSymmetricSpiralInSeq(u8 taskId); +void Task_FrontierCirclesMeet(u8 taskId); +void Task_FrontierCirclesCross(u8 taskId); +void Task_FrontierCirclesAsymmetricSpiral(u8 taskId); +void Task_FrontierCirclesSymmetricSpiral(u8 taskId); +void Task_FrontierCirclesMeetInSeq(u8 taskId); +void Task_FrontierCirclesCrossInSeq(u8 taskId); +void Task_FrontierCirclesAsymmetricSpiralInSeq(u8 taskId); +void Task_FrontierCirclesSymmetricSpiralInSeq(u8 taskId); #endif // GUARD_BATTLE_TRANSITION_FRONTIER_H diff --git a/include/battle_util.h b/include/battle_util.h index b1a2a15347..1c5216c73b 100644 --- a/include/battle_util.h +++ b/include/battle_util.h @@ -7,6 +7,7 @@ #define MOVE_LIMITATION_TORMENTED (1 << 3) #define MOVE_LIMITATION_TAUNT (1 << 4) #define MOVE_LIMITATION_IMPRISON (1 << 5) +#define MOVE_LIMITATIONS_ALL 0xFF #define ABILITYEFFECT_ON_SWITCHIN 0 #define ABILITYEFFECT_ENDTURN 1 @@ -24,17 +25,23 @@ #define ABILITYEFFECT_TRACE2 13 #define ABILITYEFFECT_MOVE_END_OTHER 14 #define ABILITYEFFECT_NEUTRALIZINGGAS 15 +#define ABILITYEFFECT_FIELD_SPORT 16 // Only used if B_SPORT_TURNS < GEN_6 // Special cases -#define ABILITYEFFECT_SWITCH_IN_TERRAIN 0xFE -#define ABILITYEFFECT_SWITCH_IN_WEATHER 0xFF +#define ABILITYEFFECT_MUD_SPORT 252 // Only used if B_SPORT_TURNS < GEN_6 +#define ABILITYEFFECT_WATER_SPORT 253 // Only used if B_SPORT_TURNS < GEN_6 +#define ABILITYEFFECT_SWITCH_IN_TERRAIN 254 +#define ABILITYEFFECT_SWITCH_IN_WEATHER 255 -#define ITEMEFFECT_ON_SWITCH_IN 0x0 -#define ITEMEFFECT_MOVE_END 0x3 -#define ITEMEFFECT_KINGSROCK 0x4 -#define ITEMEFFECT_TARGET 0x5 -#define ITEMEFFECT_ORBS 0x6 -#define ITEMEFFECT_LIFEORB_SHELLBELL 0x7 -#define ITEMEFFECT_BATTLER_MOVE_END 0x8 // move end effects for just the battler, not whole field +// For the first argument of ItemBattleEffects, to deteremine which block of item effects to try +#define ITEMEFFECT_ON_SWITCH_IN 0 +#define ITEMEFFECT_NORMAL 1 +#define ITEMEFFECT_DUMMY 2 // Unused, empty +#define ITEMEFFECT_MOVE_END 3 +#define ITEMEFFECT_KINGSROCK 4 +#define ITEMEFFECT_TARGET 5 +#define ITEMEFFECT_ORBS 6 +#define ITEMEFFECT_LIFEORB_SHELLBELL 7 +#define ITEMEFFECT_BATTLER_MOVE_END 8 // move end effects for just the battler, not whole field #define WEATHER_HAS_EFFECT ((!IsAbilityOnField(ABILITY_CLOUD_NINE) && !IsAbilityOnField(ABILITY_AIR_LOCK))) diff --git a/include/battle_util2.h b/include/battle_util2.h index fe767ea4bf..51c9c03630 100644 --- a/include/battle_util2.h +++ b/include/battle_util2.h @@ -5,6 +5,6 @@ void AllocateBattleResources(void); void FreeBattleResources(void); void AdjustFriendshipOnBattleFaint(u8 battler); void SwitchPartyOrderInGameMulti(u8 battler, u8 arg1); -u32 sub_805725C(u8 battler); +u32 BattlePalace_TryEscapeStatus(u8 battler); #endif // GUARD_BATTLE_UTIL_H diff --git a/include/bike.h b/include/bike.h index 893b0b19e4..afe773d42e 100644 --- a/include/bike.h +++ b/include/bike.h @@ -17,11 +17,11 @@ struct BikeHistoryInputInfo // Player speeds enum { - SPEED_STANDING, - SPEED_NORMAL, - SPEED_FAST, - SPEED_FASTER, - SPEED_FASTEST, + BIKE_SPEED_STANDING, + BIKE_SPEED_NORMAL, + BIKE_SPEED_FAST, + BIKE_SPEED_FASTER, + BIKE_SPEED_FASTEST, }; // mach bike transitions enum diff --git a/include/constants/battle.h b/include/constants/battle.h index 28934abc25..3eaa79a402 100644 --- a/include/constants/battle.h +++ b/include/constants/battle.h @@ -170,12 +170,15 @@ #define STATUS3_AQUA_RING (1 << 28) #define STATUS3_LASER_FOCUS (1 << 29) #define STATUS3_POWER_TRICK (1 << 30) +#define STATUS3_SKY_DROPPED (1 << 31) // Target of Sky Drop #define STATUS3_SEMI_INVULNERABLE (STATUS3_UNDERGROUND | STATUS3_ON_AIR | STATUS3_UNDERWATER | STATUS3_PHANTOM_FORCE) #define STATUS4_ELECTRIFIED (1 << 0) #define STATUS4_PLASMA_FISTS (1 << 1) +#define STATUS4_MUD_SPORT (1 << 2) // Only used if B_SPORT_TURNS < GEN_6 +#define STATUS4_WATER_SPORT (1 << 3) // Only used if B_SPORT_TURNS < GEN_6 -#define HITMARKER_x10 (1 << 4) +#define HITMARKER_WAKE_UP_CLEAR (1 << 4) // Cleared when waking up. Never set or checked. #define HITMARKER_SKIP_DMG_TRACK (1 << 5) #define HITMARKER_DESTINYBOND (1 << 6) #define HITMARKER_NO_ANIMATIONS (1 << 7) @@ -191,12 +194,12 @@ // 3 free spots because of change in handling of UNDERGROUND/UNDERWATER/ON AIR #define HITMARKER_UNABLE_TO_USE_MOVE (1 << 19) #define HITMARKER_PASSIVE_DAMAGE (1 << 20) -#define HITMARKER_x200000 (1 << 21) -#define HITMARKER_x400000 (1 << 22) -#define HITMARKER_x800000 (1 << 23) +#define HITMARKER_DISOBEDIENT_MOVE (1 << 21) +#define HITMARKER_PLAYER_FAINTED (1 << 22) +#define HITMARKER_ALLOW_NO_PP (1 << 23) #define HITMARKER_GRUDGE (1 << 24) #define HITMARKER_OBEYS (1 << 25) -#define HITMARKER_x4000000 (1 << 26) +#define HITMARKER_NEVER_SET (1 << 26) // Cleared as part of a large group. Never set or checked #define HITMARKER_CHARGING (1 << 27) #define HITMARKER_FAINTED(battler) (gBitTable[battler] << 28) #define HITMARKER_FAINTED2(battler) ((1 << 28) << battler) @@ -256,24 +259,24 @@ #define MOVE_RESULT_NO_EFFECT (MOVE_RESULT_MISSED | MOVE_RESULT_DOESNT_AFFECT_FOE | MOVE_RESULT_FAILED) // Battle Weather flags -#define WEATHER_RAIN_TEMPORARY (1 << 0) -#define WEATHER_RAIN_DOWNPOUR (1 << 1) // unused -#define WEATHER_RAIN_PERMANENT (1 << 2) -#define WEATHER_RAIN_PRIMAL (1 << 3) -#define WEATHER_RAIN_ANY (WEATHER_RAIN_TEMPORARY | WEATHER_RAIN_DOWNPOUR | WEATHER_RAIN_PERMANENT | WEATHER_RAIN_PRIMAL) -#define WEATHER_SANDSTORM_TEMPORARY (1 << 4) -#define WEATHER_SANDSTORM_PERMANENT (1 << 5) -#define WEATHER_SANDSTORM_ANY (WEATHER_SANDSTORM_TEMPORARY | WEATHER_SANDSTORM_PERMANENT) -#define WEATHER_SUN_TEMPORARY (1 << 6) -#define WEATHER_SUN_PERMANENT (1 << 7) -#define WEATHER_SUN_PRIMAL (1 << 8) -#define WEATHER_SUN_ANY (WEATHER_SUN_TEMPORARY | WEATHER_SUN_PERMANENT | WEATHER_SUN_PRIMAL) -#define WEATHER_HAIL_TEMPORARY (1 << 9) -#define WEATHER_HAIL_PERMANENT (1 << 10) -#define WEATHER_HAIL_ANY (WEATHER_HAIL_TEMPORARY | WEATHER_HAIL_PERMANENT) -#define WEATHER_STRONG_WINDS (1 << 11) -#define WEATHER_ANY (WEATHER_RAIN_ANY | WEATHER_SANDSTORM_ANY | WEATHER_SUN_ANY | WEATHER_HAIL_ANY | WEATHER_STRONG_WINDS) -#define WEATHER_PRIMAL_ANY (WEATHER_RAIN_PRIMAL | WEATHER_SUN_PRIMAL | WEATHER_STRONG_WINDS) +#define B_WEATHER_RAIN_TEMPORARY (1 << 0) +#define B_WEATHER_RAIN_DOWNPOUR (1 << 1) // unused +#define B_WEATHER_RAIN_PERMANENT (1 << 2) +#define B_WEATHER_RAIN_PRIMAL (1 << 3) +#define B_WEATHER_RAIN (B_WEATHER_RAIN_TEMPORARY | B_WEATHER_RAIN_DOWNPOUR | B_WEATHER_RAIN_PERMANENT | B_WEATHER_RAIN_PRIMAL) +#define B_WEATHER_SANDSTORM_TEMPORARY (1 << 4) +#define B_WEATHER_SANDSTORM_PERMANENT (1 << 5) +#define B_WEATHER_SANDSTORM (B_WEATHER_SANDSTORM_TEMPORARY | B_WEATHER_SANDSTORM_PERMANENT) +#define B_WEATHER_SUN_TEMPORARY (1 << 6) +#define B_WEATHER_SUN_PERMANENT (1 << 7) +#define B_WEATHER_SUN_PRIMAL (1 << 8) +#define B_WEATHER_SUN (B_WEATHER_SUN_TEMPORARY | B_WEATHER_SUN_PERMANENT | B_WEATHER_SUN_PRIMAL) +#define B_WEATHER_HAIL_TEMPORARY (1 << 9) +#define B_WEATHER_HAIL_PERMANENT (1 << 10) +#define B_WEATHER_HAIL (B_WEATHER_HAIL_TEMPORARY | B_WEATHER_HAIL_PERMANENT) +#define B_WEATHER_STRONG_WINDS (1 << 11) +#define B_WEATHER_ANY (B_WEATHER_RAIN | B_WEATHER_SANDSTORM | B_WEATHER_SUN | B_WEATHER_HAIL | B_WEATHER_STRONG_WINDS) +#define B_WEATHER_PRIMAL_ANY (B_WEATHER_RAIN_PRIMAL | B_WEATHER_SUN_PRIMAL | B_WEATHER_STRONG_WINDS) // Battle Weather as enum #define ENUM_WEATHER_NONE 0 @@ -359,7 +362,9 @@ #define MOVE_EFFECT_RECOIL_HP_25 0x46 #define MOVE_EFFECT_RELIC_SONG 0x47 #define MOVE_EFFECT_TRAP_BOTH 0x48 -#define NUM_MOVE_EFFECTS 0x49 +#define MOVE_EFFECT_SKY_DROP 0x49 + +#define NUM_MOVE_EFFECTS 0x50 #define MOVE_EFFECT_AFFECTS_USER 0x4000 #define MOVE_EFFECT_CERTAIN 0x8000 @@ -391,20 +396,81 @@ #define BATTLE_TERRAIN_COUNT 22 -#define B_WAIT_TIME_LONG 64 -#define B_WAIT_TIME_MED 48 -#define B_WAIT_TIME_SHORT 32 +#define B_WAIT_TIME_LONG 64 +#define B_WAIT_TIME_MED 48 +#define B_WAIT_TIME_SHORT 32 +#define B_WAIT_TIME_SHORTEST 16 -// Move targets -#define MOVE_TARGET_SELECTED 0x0 -#define MOVE_TARGET_DEPENDS 0x1 -#define MOVE_TARGET_USER_OR_SELECTED 0x2 -#define MOVE_TARGET_RANDOM 0x4 -#define MOVE_TARGET_BOTH 0x8 -#define MOVE_TARGET_USER 0x10 -#define MOVE_TARGET_FOES_AND_ALLY 0x20 -#define MOVE_TARGET_OPPONENTS_FIELD 0x40 -#define MOVE_TARGET_ALLY 0x80 -#define MOVE_TARGET_ALL_BATTLERS (0x100 | MOVE_TARGET_USER) +#define CHERRIM_OVERCAST 0 +#define CHERRIM_SUNSHINE 1 + +#define CASTFORM_NORMAL 0 +#define CASTFORM_FIRE 1 +#define CASTFORM_WATER 2 +#define CASTFORM_ICE 3 +#define NUM_CASTFORM_FORMS 4 +#define CASTFORM_SUBSTITUTE (1 << 7) + +#define FLEE_ITEM 1 +#define FLEE_ABILITY 2 + +#define B_WIN_TYPE_NORMAL 0 +#define B_WIN_TYPE_ARENA 1 + +// Window Ids for gStandardBattleWindowTemplates / gBattleArenaWindowTemplates +#define B_WIN_MSG 0 +#define B_WIN_ACTION_PROMPT 1 // "What will {x} do?" +#define B_WIN_ACTION_MENU 2 // "Fight/Pokémon/Bag/Run" menu +#define B_WIN_MOVE_NAME_1 3 // Top left +#define B_WIN_MOVE_NAME_2 4 // Top right +#define B_WIN_MOVE_NAME_3 5 // Bottom left +#define B_WIN_MOVE_NAME_4 6 // Bottom right +#define B_WIN_PP 7 +#define B_WIN_DUMMY 8 +#define B_WIN_PP_REMAINING 9 +#define B_WIN_MOVE_TYPE 10 +#define B_WIN_SWITCH_PROMPT 11 // "Switch which?" +#define B_WIN_YESNO 12 +#define B_WIN_LEVEL_UP_BOX 13 +#define B_WIN_LEVEL_UP_BANNER 14 +#define B_WIN_VS_PLAYER 15 +#define B_WIN_VS_OPPONENT 16 +#define B_WIN_VS_MULTI_PLAYER_1 17 +#define B_WIN_VS_MULTI_PLAYER_2 18 +#define B_WIN_VS_MULTI_PLAYER_3 19 +#define B_WIN_VS_MULTI_PLAYER_4 20 +#define B_WIN_VS_OUTCOME_DRAW 21 +#define B_WIN_VS_OUTCOME_LEFT 22 +#define B_WIN_VS_OUTCOME_RIGHT 23 + +// The following are duplicate id values for windows that Battle Arena uses differently. +#define ARENA_WIN_PLAYER_NAME 15 +#define ARENA_WIN_VS 16 +#define ARENA_WIN_OPPONENT_NAME 17 +#define ARENA_WIN_MIND 18 +#define ARENA_WIN_SKILL 19 +#define ARENA_WIN_BODY 20 +#define ARENA_WIN_JUDGEMENT_TITLE 21 +#define ARENA_WIN_JUDGEMENT_TEXT 22 + +// Flag for BattlePutTextOnWindow. Never set +#define B_WIN_COPYTOVRAM (1 << 7) + +// Indicator for the party summary bar to display an empty slot. +#define HP_EMPTY_SLOT 0xFFFF + +#define MOVE_TARGET_SELECTED 0 +#define MOVE_TARGET_DEPENDS (1 << 0) +#define MOVE_TARGET_USER_OR_SELECTED (1 << 1) +#define MOVE_TARGET_RANDOM (1 << 2) +#define MOVE_TARGET_BOTH (1 << 3) +#define MOVE_TARGET_USER (1 << 4) +#define MOVE_TARGET_FOES_AND_ALLY (1 << 5) +#define MOVE_TARGET_OPPONENTS_FIELD (1 << 6) +#define MOVE_TARGET_ALLY (1 << 7) +#define MOVE_TARGET_ALL_BATTLERS ((1 << 8) | MOVE_TARGET_USER) + +// For the second argument of GetMoveTarget, when no target override is needed +#define NO_TARGET_OVERRIDE 0 #endif // GUARD_CONSTANTS_BATTLE_H diff --git a/include/constants/battle_anim.h b/include/constants/battle_anim.h index 7df75794e2..d9b9ee5a22 100644 --- a/include/constants/battle_anim.h +++ b/include/constants/battle_anim.h @@ -417,7 +417,7 @@ #define SOUND_PAN_TARGET 63 // move background ids -#define BG_DARK_ 0 // the same as BG_DARK but is unused +#define BG_NONE 0 // the same as BG_DARK but is unused #define BG_DARK 1 #define BG_GHOST 2 #define BG_PSYCHIC 3 @@ -441,9 +441,9 @@ #define BG_FISSURE 21 #define BG_BUG_OPPONENT 22 #define BG_BUG_PLAYER 23 -#define BG_SOLARBEAM_OPPONENT 24 -#define BG_SOLARBEAM_PLAYER 25 -#define BG_SOLARBEAM_CONTESTS 26 +#define BG_SOLAR_BEAM_OPPONENT 24 +#define BG_SOLAR_BEAM_PLAYER 25 +#define BG_SOLAR_BEAM_CONTESTS 26 #define BG_MAGMA_STORM 27 #define BG_GIGA_IMPACT_OPPONENT 28 #define BG_GIGA_IMPACT_PLAYER 29 @@ -453,51 +453,50 @@ #define BG_SPACIAL_REND_ON_OPPONENT 33 #define BG_SPACIAL_REND_ON_PLAYER 34 #define BG_DARK_VOID 35 - -#define BG_WATER 36 -#define BG_NIGHTMARE 37 -#define BG_LEAF_STORM 38 -#define BG_FIRE 39 -#define BG_FIRE_2 40 -#define BG_WATER_2 41 -#define BG_POISON 42 -#define BG_AEROBLAST 43 -#define BG_HURRICANE 44 -#define BG_ELECTRIC_TERRAIN 45 -#define BG_GRASSY_TERRAIN 46 -#define BG_MISTY_TERRAIN 47 -#define BG_PSYCHIC_TERRAIN 48 -#define BG_FOCUS_BLAST 49 -#define BG_GUNK_SHOT 50 -#define BG_HYDRO_CANNON 51 -#define BG_WONDER_ROOM 52 -#define BG_MAGIC_ROOM 53 -#define BG_HYPERSPACE_FURY 54 -#define BG_BOLT_STRIKE 55 -#define BG_ZMOVE_ACTIVATE 56 -#define BG_TECTONIC_RAGE 57 -#define BG_BLUE_SKY_DAY 58 -#define BG_BLUE_SKY_AFTERNOON 59 -#define BG_BLUE_SKY_NIGHT 60 -#define BG_ZMOVE_MOUNTAIN 61 -#define BG_NEVERENDING_NIGHTMARE 62 -#define BG_WATER_PULSE 63 -#define BG_INFERNO_OVERDRIVE 64 -#define BG_BLOOM_DOOM 65 -#define BG_SHATTERED_PSYCHE 66 -#define BG_TWINKLE_TACKLE 67 -#define BG_BLACKHOLE_ECLIPSE 68 -#define BG_SOULSTEALING_7STAR_STRIKE 69 -#define BG_MALICIOUS_MOONSAULT 70 -#define BG_CLANGOROUS_SOULBLAZE 71 -#define BG_SNUGGLE_FOREVER 72 -#define BG_MAX_LIGHTNING 73 -#define BG_GARBAGE_FALLS 74 -#define BG_HYPER_BEAM 75 -#define BG_DYNAMAX_CANNON 76 -#define BG_AURA_SPHERE 77 -#define BG_STEEL_BEAM_OPPONENT 78 -#define BG_STEEL_BEAM_PLAYER 79 +#define BG_WATER 36 +#define BG_NIGHTMARE 37 +#define BG_LEAF_STORM 38 +#define BG_FIRE 39 +#define BG_FIRE_2 40 +#define BG_WATER_2 41 +#define BG_POISON 42 +#define BG_AEROBLAST 43 +#define BG_HURRICANE 44 +#define BG_ELECTRIC_TERRAIN 45 +#define BG_GRASSY_TERRAIN 46 +#define BG_MISTY_TERRAIN 47 +#define BG_PSYCHIC_TERRAIN 48 +#define BG_FOCUS_BLAST 49 +#define BG_GUNK_SHOT 50 +#define BG_HYDRO_CANNON 51 +#define BG_WONDER_ROOM 52 +#define BG_MAGIC_ROOM 53 +#define BG_HYPERSPACE_FURY 54 +#define BG_BOLT_STRIKE 55 +#define BG_ZMOVE_ACTIVATE 56 +#define BG_TECTONIC_RAGE 57 +#define BG_BLUE_SKY_DAY 58 +#define BG_BLUE_SKY_AFTERNOON 59 +#define BG_BLUE_SKY_NIGHT 60 +#define BG_ZMOVE_MOUNTAIN 61 +#define BG_NEVERENDING_NIGHTMARE 62 +#define BG_WATER_PULSE 63 +#define BG_INFERNO_OVERDRIVE 64 +#define BG_BLOOM_DOOM 65 +#define BG_SHATTERED_PSYCHE 66 +#define BG_TWINKLE_TACKLE 67 +#define BG_BLACKHOLE_ECLIPSE 68 +#define BG_SOULSTEALING_7STAR_STRIKE 69 +#define BG_MALICIOUS_MOONSAULT 70 +#define BG_CLANGOROUS_SOULBLAZE 71 +#define BG_SNUGGLE_FOREVER 72 +#define BG_MAX_LIGHTNING 73 +#define BG_GARBAGE_FALLS 74 +#define BG_HYPER_BEAM 75 +#define BG_DYNAMAX_CANNON 76 +#define BG_AURA_SPHERE 77 +#define BG_STEEL_BEAM_OPPONENT 78 +#define BG_STEEL_BEAM_PLAYER 79 // table ids for general animations (gBattleAnims_General) #define B_ANIM_CASTFORM_CHANGE 0 @@ -532,6 +531,7 @@ #define B_ANIM_GULP_MISSILE 29 #define B_ANIM_STRONG_WINDS 30 #define B_ANIM_PRIMAL_REVERSION 31 +#define B_ANIM_AQUA_RING_HEAL 32 // special animations table (gBattleAnims_Special) #define B_ANIM_LVL_UP 0 @@ -558,6 +558,9 @@ // Tasks with return values often assign them to gBattleAnimArgs[7]. #define ARG_RET_ID 7 +// For createsprite macro to use internally +#define ANIMSPRITE_IS_TARGET (1 << 7) + // Trapping Wrap-like moves end turn animation. #define TRAP_ANIM_BIND 0 #define TRAP_ANIM_WRAP 0 diff --git a/include/constants/battle_config.h b/include/constants/battle_config.h index 36da87966e..7c868a4dbb 100644 --- a/include/constants/battle_config.h +++ b/include/constants/battle_config.h @@ -5,52 +5,55 @@ // Species with peculiar battle effects. #ifndef POKEMON_EXPANSION - #define SPECIES_DIALGA 0 - #define SPECIES_PALKIA 0 - #define SPECIES_GIRATINA 0 - #define SPECIES_CHERRIM 0 - #define SPECIES_ARCEUS 0 - #define SPECIES_SILVALLY 0 - #define SPECIES_GENESECT 0 - #define SPECIES_AEGISLASH 0 - #define SPECIES_AEGISLASH_BLADE 10000 - #define SPECIES_MIMIKYU 0 - #define SPECIES_MIMIKYU_BUSTED 10001 - #define SPECIES_DARMANITAN 0 - #define SPECIES_DARMANITAN_ZEN_MODE 10002 - #define SPECIES_MINIOR_CORE_RED 0 - #define SPECIES_MINIOR 10003 - #define SPECIES_MINIOR_CORE_BLUE 0 - #define SPECIES_MINIOR_METEOR_BLUE 10004 - #define SPECIES_MINIOR_CORE_GREEN 0 - #define SPECIES_MINIOR_METEOR_GREEN 10005 - #define SPECIES_MINIOR_CORE_INDIGO 0 - #define SPECIES_MINIOR_METEOR_INDIGO 10006 - #define SPECIES_MINIOR_CORE_ORANGE 0 - #define SPECIES_MINIOR_METEOR_ORANGE 10007 - #define SPECIES_MINIOR_CORE_VIOLET 0 - #define SPECIES_MINIOR_METEOR_VIOLET 10008 - #define SPECIES_MINIOR_CORE_YELLOW 0 - #define SPECIES_MINIOR_METEOR_YELLOW 10009 - #define SPECIES_WISHIWASHI 0 - #define SPECIES_WISHIWASHI_SCHOOL 10010 - #define SPECIES_ZYGARDE 0 // 50% - #define SPECIES_ZYGARDE_10 10011 // 10 % - #define SPECIES_ZYGARDE_COMPLETE 10012 // 100 % - #define SPECIES_BURMY 0 - #define SPECIES_BURMY_SANDY_CLOAK 10013 - #define SPECIES_BURMY_TRASH_CLOAK 10014 - #define SPECIES_CRAMORANT 0 - #define SPECIES_CRAMORANT_GORGING 10015 - #define SPECIES_CRAMORANT_GULPING 10016 - #define SPECIES_GRENINJA_BATTLE_BOND 0 - #define SPECIES_GRENINJA_ASH 10017 - #define SPECIES_HOOPA 0 - #define SPECIES_HOOPA_UNBOUND 10018 - #define SPECIES_MELOETTA 0 - #define SPECIES_MELOETTA_PIROUETTE 10019 - #define SPECIES_MORPEKO 0 - #define SPECIES_MORPEKO_HANGRY 10020 + #define SPECIES_DIALGA 0 + #define SPECIES_PALKIA 0 + #define SPECIES_GIRATINA 0 + #define SPECIES_CHERRIM 0 + #define SPECIES_ARCEUS 0 + #define SPECIES_SILVALLY 0 + #define SPECIES_GENESECT 0 + #define SPECIES_AEGISLASH 0 + #define SPECIES_AEGISLASH_BLADE 10000 + #define SPECIES_MIMIKYU 0 + #define SPECIES_MIMIKYU_BUSTED 10001 + #define SPECIES_DARMANITAN 0 + #define SPECIES_DARMANITAN_ZEN_MODE 10002 + #define SPECIES_MINIOR_CORE_RED 0 + #define SPECIES_MINIOR 10003 + #define SPECIES_MINIOR_CORE_BLUE 0 + #define SPECIES_MINIOR_METEOR_BLUE 10004 + #define SPECIES_MINIOR_CORE_GREEN 0 + #define SPECIES_MINIOR_METEOR_GREEN 10005 + #define SPECIES_MINIOR_CORE_INDIGO 0 + #define SPECIES_MINIOR_METEOR_INDIGO 10006 + #define SPECIES_MINIOR_CORE_ORANGE 0 + #define SPECIES_MINIOR_METEOR_ORANGE 10007 + #define SPECIES_MINIOR_CORE_VIOLET 0 + #define SPECIES_MINIOR_METEOR_VIOLET 10008 + #define SPECIES_MINIOR_CORE_YELLOW 0 + #define SPECIES_MINIOR_METEOR_YELLOW 10009 + #define SPECIES_WISHIWASHI 0 + #define SPECIES_WISHIWASHI_SCHOOL 10010 + #define SPECIES_ZYGARDE 0 // 50% + #define SPECIES_ZYGARDE_10 10011 // 10 % + #define SPECIES_ZYGARDE_COMPLETE 10012 // 100 % + #define SPECIES_BURMY 0 + #define SPECIES_BURMY_SANDY_CLOAK 10013 + #define SPECIES_BURMY_TRASH_CLOAK 10014 + #define SPECIES_CRAMORANT 0 + #define SPECIES_CRAMORANT_GORGING 10015 + #define SPECIES_CRAMORANT_GULPING 10016 + #define SPECIES_GRENINJA_BATTLE_BOND 0 + #define SPECIES_GRENINJA_ASH 10017 + #define SPECIES_HOOPA 0 + #define SPECIES_HOOPA_UNBOUND 10018 + #define SPECIES_MELOETTA 0 + #define SPECIES_MELOETTA_PIROUETTE 10019 + #define SPECIES_MORPEKO 0 + #define SPECIES_MORPEKO_HANGRY 10020 + #define SPECIES_SIRFETCHD 10021 + #define SPECIES_DARMANITAN_GALARIAN 0 + #define SPECIES_DARMANITAN_ZEN_MODE_GALARIAN 10022 #endif // Items with peculiar battle effects. @@ -114,7 +117,8 @@ #define B_PAYBACK_SWITCH_BOOST GEN_7 // In Gen5+, if the opponent switches out, Payback's damage will no longer be doubled. #define B_HIDDEN_POWER_DMG GEN_7 // In Gen6+, Hidden Power's base power was set to always be 60. Before, it was determined by the mon's IVs. #define B_ROUGH_SKIN_DMG GEN_7 // In Gen4+, Rough Skin contact damage is 1/8th of max HP instead of 1/16th. This will also affect Iron Barbs. -#define B_KNOCK_OFF_DMG GEN_8 // In Gen6+, Knock Off deals 50% more damage when knocking off an item +#define B_KNOCK_OFF_DMG GEN_8 // In Gen6+, Knock Off deals 50% more damage when knocking off an item. +#define B_SPORT_DMG_REDUCTION GEN_7 // In Gen5+, Water/Mud Sport reduce Fire/Electric Damage by 67% instead of 50%. // Type settings #define B_GHOSTS_ESCAPE GEN_7 // In Gen6+, abilities like Shadow Tag or moves like Mean Look fail on Ghost-type Pokémon. They can also escape any Wild Battle. @@ -122,14 +126,18 @@ #define B_POWDER_GRASS GEN_7 // In Gen6+, Grass-type Pokémon are immune to powder and spore moves. #define B_STEEL_RESISTANCES GEN_7 // In Gen6+, Steel-type Pokémon are no longer resistant to Dark-type and Ghost-type moves. #define B_PRANKSTER_DARK_TYPES GEN_7 // In Gen7+, Prankster-elevated status moves do not affect Dark type Pokémon. +#define B_SHEER_COLD_IMMUNITY GEN_7 // In Gen7+, Ice-types are immune to Sheer Cold -// Turn count settings +// Turn settings #define B_BINDING_TURNS GEN_7 // In Gen5+, binding moves last for 4-5 turns instead of 2-5 turns. (With Grip Claw, 7 and 5 turns respectively.) #define B_UPROAR_TURNS GEN_7 // In Gen5+, Uproar lasts for 3 turns instead of 2-5 turns. #define B_DISABLE_TURNS GEN_7 // Disable's turns. See Cmd_disablelastusedattack. #define B_TAILWIND_TURNS GEN_7 // In Gen5+, Tailwind lasts 4 turns instead of 3. #define B_SLEEP_TURNS GEN_7 // In Gen5+, sleep lasts for 1-3 turns instead of 2-5 turns. #define B_TAUNT_TURNS GEN_7 // In Gen5+, Taunt lasts 3 turns if the user acts before the target, or 4 turns if the target acted before the user. In Gen3, taunt lasts 2 turns and in Gen 4, 3-5 turns. +#define B_SPORT_TURNS GEN_7 // In Gen6+, Water/Mud Sport last 5 turns, even if the user switches out. +#define B_MEGA_EVO_TURN_ORDER GEN_7 // In Gen7, a Pokémon's Speed after Mega Evolution is used to determine turn order, not its Speed before. +#define B_RECALC_TURN_AFTER_ACTIONS GEN_8 // In Gen8, switching/using a move affects the current turn's order of actions. // Move data settings #define B_UPDATED_MOVE_DATA GEN_8 // Updates move data in gBattleMoves, including Power, Accuracy, PP, stat changes, targets, chances of secondary effects, etc. @@ -156,8 +164,10 @@ #define B_SKILL_SWAP GEN_7 // In Gen4+, Skill Swap triggers switch-in abilities after use. #define B_BRICK_BREAK GEN_7 // In Gen4+, you can destroy your own side's screens. In Gen 5+, screens are not removed if the target is immune. #define B_WISH_HP_SOURCE GEN_7 // In Gen5+, Wish heals half of the user's max HP instead of the target's. +#define B_RAMPAGE_CANCELLING GEN_7 // In Gen5+, a failed Thrash, etc, will cancel except on its last turn. // Ability settings +#define B_EXPANDED_ABILITY_NAMES TRUE // If TRUE, ability names are increased from 12 characters to 16 characters. #define B_ABILITY_WEATHER GEN_7 // In Gen6+, ability-induced weather lasts 5 turns. Before, it lasted until the battle ended or until it was changed by a move or a different weather-affecting ability. #define B_GALE_WINGS GEN_7 // In Gen7+ requires full HP to trigger. #define B_STANCE_CHANGE_FAIL GEN_7 // In Gen7+, Stance Change fails if the Pokémon is unable to use a move because of confusion, paralysis, etc. In Gen6, it doesn't. @@ -186,17 +196,20 @@ #define B_HEAVY_BALL_MODIFIER GEN_7 // In Gen7+, Heavy Ball's ranges change. See Cmd_handleballthrow. #define B_DREAM_BALL_MODIFIER GEN_8 // In Gen8, Dream Ball's catch multiplier is x4 when the target is asleep or has the ability Comatose. #define B_SERENE_GRACE_BOOST GEN_7 // In Gen5+, Serene Grace boosts the added flinch chance of King's Rock and Razor Fang. +#define B_LEEK_ALWAYS_CRIT GEN_7 // In Gen6+, if a Farfetch'd or Sirfetch'd holding a Leek use a move with increased Critical Hit ratio, it will always result in a Critical Hit. // Flag settings // To use the following features in scripting, replace the 0s with the flag ID you're assigning it to. // Eg: Replace with FLAG_UNUSED_0x264 so you can use that flag to toggle the feature. #define B_FLAG_INVERSE_BATTLE 0 // If this flag is set, the battle's type effectiveness are inversed. For example, fire is super effective against water. #define B_FLAG_FORCE_DOUBLE_WILD 0 // If this flag is set, all land and surfing wild battles will be double battles. +#define B_SMART_WILD_AI_FLAG 0 // If not 0, you can set this flag in a script to enable smart wild pokemon // Var Settings // To use the following features in scripting, replace the 0s with the var ID you're assigning it to. // Eg: Replace with VAR_UNUSED_0x40F7 so you can use VAR_TERRAIN for that feature. #define VAR_TERRAIN 0 // If this var has a value, assigning a STATUS_FIELD_xx_TERRAIN to it before battle causes the battle to start with that terrain active +#define B_VAR_WILD_AI_FLAGS 0 // If not 0, you can use this var to add to default wild AI flags. NOT usable with flags above (1 << 15) // Terrain settings #define B_TERRAIN_BG_CHANGE TRUE // If set to TRUE, terrain moves permanently change the default battle background until the effect fades. @@ -210,6 +223,7 @@ // Interface settings #define B_ABILITY_POP_UP TRUE // In Gen5+, the Pokémon abilities are displayed in a pop-up, when they activate in battle. #define B_FAST_INTRO TRUE // If set to TRUE, battle intro texts print at the same time as animation of a Pokémon, as opposing to waiting for the animation to end. +#define B_FAST_HP_DRAIN TRUE // If set to TRUE, HP bars will move faster to accomodate higher max HP amounts. #define B_SHOW_TARGETS TRUE // If set to TRUE, all available targets, for moves hitting 2 or 3 Pokémon, will be shown before selecting a move. #define B_SHOW_SPLIT_ICON TRUE // If set to TRUE, it will show an icon in the summary showing the move's category split. #define B_HIDE_HEALTHBOX_IN_ANIMS TRUE // If set to TRUE, hides healthboxes during move animations. @@ -221,8 +235,9 @@ #define B_LAST_USED_BALL TRUE // If TRUE, the "last used ball" feature from Gen 7 will be implemented #define B_LAST_USED_BALL_BUTTON R_BUTTON // If last used ball is implemented, this button (or button combo) will trigger throwing the last used ball. -// Other +// Other settings #define B_DOUBLE_WILD_CHANCE 0 // % chance of encountering two Pokémon in a Wild Encounter. +#define B_MULTI_BATTLE_WHITEOUT GEN_8 // In Gen4+, multi battles end when the Player and also their Partner don't have any more Pokémon to fight. // Animation Settings #define B_NEW_SWORD_PARTICLE FALSE // If set to TRUE, it updates Swords Dance's particle. diff --git a/include/constants/battle_dome.h b/include/constants/battle_dome.h index ea7310e559..adac0a938d 100644 --- a/include/constants/battle_dome.h +++ b/include/constants/battle_dome.h @@ -118,7 +118,7 @@ #define MOVE_POINTS_ACCURATE 9 #define MOVE_POINTS_POWERFUL 10 // Most of the moves that are >= 100 power #define MOVE_POINTS_POPULAR 11 // Group seems arbitrary. All using it are TM/HMs, but its only 11/58 -#define MOVE_POINTS_LUCK 12 +#define MOVE_POINTS_LUCK 12 #define MOVE_POINTS_STRONG 13 // Most of the moves that are >= 90 power #define MOVE_POINTS_LOW_PP 14 #define MOVE_POINTS_EFFECT 15 // Moves with additional effects diff --git a/include/constants/battle_frontier.h b/include/constants/battle_frontier.h index f5b302fd06..32dc05518f 100644 --- a/include/constants/battle_frontier.h +++ b/include/constants/battle_frontier.h @@ -17,11 +17,6 @@ #define FACILITY_UNION_ROOM 8 #define FACILITY_MULTI_OR_EREADER 9 // Direct Corner multi battles, multi battle with Steven, and e-Reader battles -// Battle Frontier lvl modes. -#define FRONTIER_LVL_50 0 -#define FRONTIER_LVL_OPEN 1 -#define FRONTIER_LVL_TENT 2 - // Battle Frontier battle modes. #define FRONTIER_MODE_SINGLES 0 #define FRONTIER_MODE_DOUBLES 1 @@ -54,28 +49,28 @@ // These sets of facility ids would be redundant if the order was consistent // The order is important for this set so that all the non-link records can be continuous -#define RANKING_HALL_BATTLE_TOWER_SINGLES 0 -#define RANKING_HALL_BATTLE_TOWER_DOUBLES 1 -#define RANKING_HALL_BATTLE_TOWER_MULTIS 2 -#define RANKING_HALL_BATTLE_DOME 3 -#define RANKING_HALL_BATTLE_PALACE 4 -#define RANKING_HALL_BATTLE_ARENA 5 -#define RANKING_HALL_BATTLE_FACTORY 6 -#define RANKING_HALL_BATTLE_PIKE 7 -#define RANKING_HALL_BATTLE_PYRAMID 8 -#define RANKING_HALL_BATTLE_TOWER_LINK 9 +#define RANKING_HALL_TOWER_SINGLES 0 +#define RANKING_HALL_TOWER_DOUBLES 1 +#define RANKING_HALL_TOWER_MULTIS 2 +#define RANKING_HALL_DOME 3 +#define RANKING_HALL_PALACE 4 +#define RANKING_HALL_ARENA 5 +#define RANKING_HALL_FACTORY 6 +#define RANKING_HALL_PIKE 7 +#define RANKING_HALL_PYRAMID 8 +#define RANKING_HALL_TOWER_LINK 9 -#define FRONTIER_MANIAC_BATTLE_TOWER_SINGLES 0 -#define FRONTIER_MANIAC_BATTLE_TOWER_DOUBLES 1 -#define FRONTIER_MANIAC_BATTLE_TOWER_MULTIS 2 -#define FRONTIER_MANIAC_BATTLE_TOWER_LINK 3 -#define FRONTIER_MANIAC_BATTLE_DOME 4 -#define FRONTIER_MANIAC_BATTLE_FACTORY 5 -#define FRONTIER_MANIAC_BATTLE_PALACE 6 -#define FRONTIER_MANIAC_BATTLE_ARENA 7 -#define FRONTIER_MANIAC_BATTLE_PIKE 8 -#define FRONTIER_MANIAC_BATTLE_PYRAMID 9 -#define FRONTIER_MANIAC_FACILITY_COUNT 10 +#define FRONTIER_MANIAC_TOWER_SINGLES 0 +#define FRONTIER_MANIAC_TOWER_DOUBLES 1 +#define FRONTIER_MANIAC_TOWER_MULTIS 2 +#define FRONTIER_MANIAC_TOWER_LINK 3 +#define FRONTIER_MANIAC_DOME 4 +#define FRONTIER_MANIAC_FACTORY 5 +#define FRONTIER_MANIAC_PALACE 6 +#define FRONTIER_MANIAC_ARENA 7 +#define FRONTIER_MANIAC_PIKE 8 +#define FRONTIER_MANIAC_PYRAMID 9 +#define FRONTIER_MANIAC_FACILITY_COUNT 10 #define FRONTIER_MANIAC_MESSAGE_COUNT 3 diff --git a/include/constants/battle_frontier_trainers.h b/include/constants/battle_frontier_trainers.h index 2914b153fa..af530a7597 100644 --- a/include/constants/battle_frontier_trainers.h +++ b/include/constants/battle_frontier_trainers.h @@ -2,7 +2,7 @@ #define GUARD_CONSTANTS_BATTLE_FRONTIER_TRAINERS_H #define FRONTIER_TRAINER_BRADY 0 -#define FRONTIER_TRAINER_CONNER 1 +#define FRONTIER_TRAINER_CONNER 1 #define FRONTIER_TRAINER_BRADLEY 2 #define FRONTIER_TRAINER_CYBIL 3 #define FRONTIER_TRAINER_RODETTE 4 diff --git a/include/constants/battle_move_effects.h b/include/constants/battle_move_effects.h index 3f24caf5e5..4131dc4dac 100644 --- a/include/constants/battle_move_effects.h +++ b/include/constants/battle_move_effects.h @@ -152,7 +152,7 @@ #define EFFECT_FUTURE_SIGHT 148 #define EFFECT_GUST 149 #define EFFECT_FLINCH_MINIMIZE_HIT 150 -#define EFFECT_SOLARBEAM 151 +#define EFFECT_SOLAR_BEAM 151 #define EFFECT_THUNDER 152 #define EFFECT_TELEPORT 153 #define EFFECT_BEAT_UP 154 @@ -386,7 +386,8 @@ #define EFFECT_OCTOLOCK 380 #define EFFECT_CLANGOROUS_SOUL 381 #define EFFECT_BOLT_BEAK 382 +#define EFFECT_SKY_DROP 383 -#define NUM_BATTLE_MOVE_EFFECTS 383 +#define NUM_BATTLE_MOVE_EFFECTS 384 #endif // GUARD_CONSTANTS_BATTLE_MOVE_EFFECTS_H diff --git a/include/constants/battle_pyramid.h b/include/constants/battle_pyramid.h index 004df71552..ebb7538823 100644 --- a/include/constants/battle_pyramid.h +++ b/include/constants/battle_pyramid.h @@ -4,9 +4,6 @@ #define TOTAL_ROUNDS 20 #define PICKUP_ITEMS_PER_ROUND 10 -#define FLOOR_WALKABLE_METATILE 0x28D -#define FLOOR_EXIT_METATILE 0x28E - #define HINT_EXIT_DIRECTION 0 #define HINT_REMAINING_ITEMS 1 #define HINT_REMAINING_TRAINERS 2 @@ -23,7 +20,7 @@ #define OBJ_POSITIONS_UNIFORM 0 #define OBJ_POSITIONS_IN_AND_NEAR_ENTRANCE 1 #define OBJ_POSITIONS_IN_AND_NEAR_EXIT 2 -#define OBJ_POSITIONS_NEAR_ENTRANCE 3 +#define OBJ_POSITIONS_NEAR_ENTRANCE 3 #define OBJ_POSITIONS_NEAR_EXIT 4 // Functions IDs for sBattlePyramidFunctions / CallBattlePyramidFunction diff --git a/include/constants/battle_script_commands.h b/include/constants/battle_script_commands.h index 0dd3fb0235..819184c3b8 100644 --- a/include/constants/battle_script_commands.h +++ b/include/constants/battle_script_commands.h @@ -1,47 +1,60 @@ #ifndef GUARD_CONSTANTS_BATTLE_SCRIPT_COMMANDS_H #define GUARD_CONSTANTS_BATTLE_SCRIPT_COMMANDS_H -// Battle Scripting and BattleCommunication addresses -#define sPAINSPLIT_HP gBattleScripting -#define sBIDE_DMG gBattleScripting + 4 -#define sMULTIHIT_STRING gBattleScripting + 8 -#define sEXP_CATCH gBattleScripting + 0xE -#define sTWOTURN_STRINGID gBattleScripting + 0xF -#define sB_ANIM_ARG1 gBattleScripting + 0x10 -#define sB_ANIM_ARG2 gBattleScripting + 0x11 -#define sTRIPLE_KICK_POWER gBattleScripting + 0x12 -#define sMOVEEND_STATE gBattleScripting + 0x14 -#define sSAVED_STAT_CHANGER gBattleScripting + 0x15 -#define sSHIFT_SWITCHED gBattleScripting + 0x16 -#define sBATTLER gBattleScripting + 0x17 -#define sB_ANIM_TURN gBattleScripting + 0x18 -#define sB_ANIM_TARGETS_HIT gBattleScripting + 0x19 -#define sSTATCHANGER gBattleScripting + 0x1A -#define sSTAT_ANIM_PLAYED gBattleScripting + 0x1B -#define sGIVEEXP_STATE gBattleScripting + 0x1C -#define sBATTLE_STYLE gBattleScripting + 0x1D -#define sLVLBOX_STATE gBattleScripting + 0x1E -#define sLEARNMOVE_STATE gBattleScripting + 0x1F -#define sSAVED_BATTLER gBattleScripting + 0x20 -#define sRESHOW_MAIN_STATE gBattleScripting + 0x21 -#define sRESHOW_HELPER_STATE gBattleScripting + 0x22 -#define sFIELD_23 gBattleScripting + 0x23 -#define sWINDOWS_TYPE gBattleScripting + 0x24 -#define sMULTIPLAYER_ID gBattleScripting + 0x25 -#define sSPECIAL_TRAINER_BATTLE_TYPE gBattleScripting + 0x26 -#define sMON_CAUGHT gBattleScripting + 0x27 -#define sSAVED_DMG gBattleScripting + 0x28 -#define sSAVED_MOVE_EFFECT gBattleScripting + 0x2C -#define sMOVE_EFFECT gBattleScripting + 0x2E -#define sMULTIHIT_EFFECT gBattleScripting + 0x30 -#define sILLUSION_NICK_HACK gBattleScripting + 0x32 -#define sFIXED_ABILITY_POPUP gBattleScripting + 0x33 -#define sABILITY_OVERWRITE gBattleScripting + 0x34 -#define sSWITCH_CASE gBattleScripting + 0x36 -#define sBERRY_OVERRIDE gBattleScripting + 0x37 +// The following correspond to the struct members of BattleScripting by adding their offset +#define sPAINSPLIT_HP (gBattleScripting + 0x00) // painSplitHp +#define sBIDE_DMG (gBattleScripting + 0x04) // bideDmg +#define sMULTIHIT_STRING (gBattleScripting + 0x08) // multihitString +#define sEXP_CATCH (gBattleScripting + 0x0E) // expOnCatch +#define sTWOTURN_STRINGID (gBattleScripting + 0x0F) // twoTurnsMoveStringId +#define sB_ANIM_ARG1 (gBattleScripting + 0x10) // animArg1 +#define sB_ANIM_ARG2 (gBattleScripting + 0x11) // animArg2 +#define sTRIPLE_KICK_POWER (gBattleScripting + 0x12) // tripleKickPower +#define sMOVEEND_STATE (gBattleScripting + 0x14) // moveendState +#define sSAVED_STAT_CHANGER (gBattleScripting + 0x15) // savedStatChanger +#define sSHIFT_SWITCHED (gBattleScripting + 0x16) // shiftSwitched +#define sBATTLER (gBattleScripting + 0x17) // battler +#define sB_ANIM_TURN (gBattleScripting + 0x18) // animTurn +#define sB_ANIM_TARGETS_HIT (gBattleScripting + 0x19) // animTargetsHit +#define sSTATCHANGER (gBattleScripting + 0x1A) // statChanger +#define sSTAT_ANIM_PLAYED (gBattleScripting + 0x1B) // statAnimPlayed +#define sGIVEEXP_STATE (gBattleScripting + 0x1C) // getexpState +#define sBATTLE_STYLE (gBattleScripting + 0x1D) // battleStyle +#define sLVLBOX_STATE (gBattleScripting + 0x1E) // drawlvlupboxState +#define sLEARNMOVE_STATE (gBattleScripting + 0x1F) // learnMoveState +#define sSAVED_BATTLER (gBattleScripting + 0x20) // savedBattler +#define sRESHOW_MAIN_STATE (gBattleScripting + 0x21) // reshowMainState +#define sRESHOW_HELPER_STATE (gBattleScripting + 0x22) // reshowHelperState +#define sLVLUP_HP (gBattleScripting + 0x23) // levelUpHP +#define sWINDOWS_TYPE (gBattleScripting + 0x24) // windowsType +#define sMULTIPLAYER_ID (gBattleScripting + 0x25) // multiplayerId +#define sSPECIAL_TRAINER_BATTLE_TYPE (gBattleScripting + 0x26) // specialTrainerBattleType +#define sMON_CAUGHT (gBattleScripting + 0x27) // monCaught +#define sSAVED_DMG (gBattleScripting + 0x28) // savedDmg +#define sSAVED_MOVE_EFFECT (gBattleScripting + 0x2C) // savedMoveEffect +#define sMOVE_EFFECT (gBattleScripting + 0x2E) // moveEffect +#define sMULTIHIT_EFFECT (gBattleScripting + 0x30) // multihitMoveEffect +#define sILLUSION_NICK_HACK (gBattleScripting + 0x32) // illusionNickHack +#define sFIXED_ABILITY_POPUP (gBattleScripting + 0x33) // fixedPopup +#define sABILITY_OVERWRITE (gBattleScripting + 0x34) // abilityPopupOverwrite +#define sSWITCH_CASE (gBattleScripting + 0x36) // switchCase +#define sBERRY_OVERRIDE (gBattleScripting + 0x37) // overrideBerryRequirements -#define cMULTISTRING_CHOOSER gBattleCommunication + 5 -#define cMISS_TYPE gBattleCommunication + 6 +// Array entries for battle communication +#define MULTIUSE_STATE 0 +#define CURSOR_POSITION 1 +#define TASK_ID 1 // task Id and cursor position share the same field +#define SPRITES_INIT_STATE1 1 // shares the Id as well +#define SPRITES_INIT_STATE2 2 +#define MOVE_EFFECT_BYTE 3 +#define ACTIONS_CONFIRMED_COUNT 4 +#define MULTISTRING_CHOOSER 5 +#define MISS_TYPE 6 +#define MSG_DISPLAY 7 +#define BATTLE_COMMUNICATION_ENTRIES_COUNT 8 + +#define cMULTISTRING_CHOOSER (gBattleCommunication + MULTISTRING_CHOOSER) +#define cMISS_TYPE (gBattleCommunication + MISS_TYPE) // Battle Script defines for getting the wanted battler #define BS_TARGET 0 @@ -49,8 +62,8 @@ #define BS_EFFECT_BATTLER 2 #define BS_FAINTED 3 #define BS_ATTACKER_WITH_PARTNER 4 // for Cmd_updatestatusicon -#define BS_UNK_5 5 -#define BS_UNK_6 6 +#define BS_FAINTED_LINK_MULTIPLE_1 5 +#define BS_FAINTED_LINK_MULTIPLE_2 6 #define BS_BATTLER_0 7 #define BS_ATTACKER_SIDE 8 // for Cmd_jumpifability #define BS_TARGET_SIDE 9 // for Cmd_jumpifability @@ -81,12 +94,15 @@ #define VARIOUS_GET_BATTLER_FAINTED 4 #define VARIOUS_RESET_INTIMIDATE_TRACE_BITS 5 #define VARIOUS_UPDATE_CHOICE_MOVE_ON_LVL_UP 6 +#define VARIOUS_RESET_PLAYER_FAINTED 7 #define VARIOUS_PALACE_FLAVOR_TEXT 8 #define VARIOUS_ARENA_JUDGMENT_WINDOW 9 #define VARIOUS_ARENA_OPPONENT_MON_LOST 10 #define VARIOUS_ARENA_PLAYER_MON_LOST 11 #define VARIOUS_ARENA_BOTH_MONS_LOST 12 #define VARIOUS_EMIT_YESNOBOX 13 +#define VARIOUS_DRAW_ARENA_REF_TEXT_BOX 14 +#define VARIOUS_ERASE_ARENA_REF_TEXT_BOX 15 #define VARIOUS_ARENA_JUDGMENT_STRING 16 #define VARIOUS_ARENA_WAIT_STRING 17 #define VARIOUS_WAIT_CRY 18 @@ -95,6 +111,7 @@ #define VARIOUS_VOLUME_DOWN 21 #define VARIOUS_VOLUME_UP 22 #define VARIOUS_SET_ALREADY_STATUS_MOVE_ATTEMPT 23 +#define VARIOUS_PALACE_TRY_ESCAPE_STATUS 24 #define VARIOUS_SET_TELEPORT_OUTCOME 25 #define VARIOUS_PLAY_TRAINER_DEFEATED_MUSIC 26 #define VARIOUS_STAT_TEXT_BUFFER 27 @@ -208,15 +225,19 @@ #define VARIOUS_SET_OCTOLOCK 135 #define VARIOUS_CUT_1_3_HP_RAISE_STATS 136 #define VARIOUS_TRY_END_NEUTRALIZING_GAS 137 -#define VARIOUS_JUMP_IF_FLING_FAILS 138 -#define VARIOUS_JUMP_IF_HOLD_EFFECT 139 -#define VARIOUS_CURE_CERTAIN_STATUSES 140 -#define VARIOUS_TRY_RESET_NEGATIVE_STAT_STAGES 141 -#define VARIOUS_JUMP_IF_LAST_USED_ITEM_BERRY 142 -#define VARIOUS_JUMP_IF_LAST_USED_ITEM_HOLD_EFFECT 143 -#define VARIOUS_SAVE_BATTLER_ITEM 144 -#define VARIOUS_RESTORE_BATTLER_ITEM 145 -#define VARIOUS_BATTLER_ITEM_TO_LAST_USED_ITEM 146 +#define VARIOUS_JUMP_IF_UNDER_200 138 +#define VARIOUS_SET_SKY_DROP 139 +#define VARIOUS_CLEAR_SKY_DROP 140 +#define VARIOUS_SKY_DROP_YAWN 141 +#define VARIOUS_JUMP_IF_FLING_FAILS 142 +#define VARIOUS_JUMP_IF_HOLD_EFFECT 143 +#define VARIOUS_CURE_CERTAIN_STATUSES 144 +#define VARIOUS_TRY_RESET_NEGATIVE_STAT_STAGES 145 +#define VARIOUS_JUMP_IF_LAST_USED_ITEM_BERRY 146 +#define VARIOUS_JUMP_IF_LAST_USED_ITEM_HOLD_EFFECT 147 +#define VARIOUS_SAVE_BATTLER_ITEM 148 +#define VARIOUS_RESTORE_BATTLER_ITEM 149 +#define VARIOUS_BATTLER_ITEM_TO_LAST_USED_ITEM 150 // Cmd_manipulatedamage #define DMG_CHANGE_SIGN 0 @@ -274,18 +295,20 @@ #define MOVEEND_ITEM_EFFECTS_ALL 15 #define MOVEEND_KINGSROCK 16 // These item effects will occur each strike of a multi-hit move #define MOVEEND_SUBSTITUTE 17 -#define MOVEEND_UPDATE_LAST_MOVES 18 -#define MOVEEND_MIRROR_MOVE 19 -#define MOVEEND_NEXT_TARGET 20 // Everything up until here is handled for each strike of a multi-hit move -#define MOVEEND_EJECT_BUTTON 21 -#define MOVEEND_RED_CARD 22 -#define MOVEEND_EJECT_PACK 23 -#define MOVEEND_LIFEORB_SHELLBELL 24 // Includes shell bell, throat spray, etc -#define MOVEEND_PICKPOCKET 25 -#define MOVEEND_DANCER 26 -#define MOVEEND_EMERGENCY_EXIT 27 -#define MOVEEND_CLEAR_BITS 28 -#define MOVEEND_COUNT 29 +#define MOVEEND_SKY_DROP_CONFUSE 18 +#define MOVEEND_UPDATE_LAST_MOVES 19 +#define MOVEEND_MIRROR_MOVE 20 +#define MOVEEND_NEXT_TARGET 21 // Everything up until here is handled for each strike of a multi-hit move +#define MOVEEND_MAGICIAN 22 // Occurs after final multi-hit strike, and after other items/abilities would activate +#define MOVEEND_EJECT_BUTTON 23 +#define MOVEEND_RED_CARD 24 +#define MOVEEND_EJECT_PACK 25 +#define MOVEEND_LIFEORB_SHELLBELL 26 // Includes shell bell, throat spray, etc +#define MOVEEND_PICKPOCKET 27 +#define MOVEEND_DANCER 28 +#define MOVEEND_EMERGENCY_EXIT 29 +#define MOVEEND_CLEAR_BITS 30 +#define MOVEEND_COUNT 31 // switch cases #define B_SWITCH_NORMAL 0 diff --git a/include/constants/battle_string_ids.h b/include/constants/battle_string_ids.h index 7846fa5218..83e931c2ca 100644 --- a/include/constants/battle_string_ids.h +++ b/include/constants/battle_string_ids.h @@ -592,25 +592,27 @@ #define STRINGID_STRONGWINDSDISSIPATED 588 #define STRINGID_MYSTERIOUSAIRCURRENTBLOWSON 589 #define STRINGID_ATTACKWEAKENEDBSTRONGWINDS 590 -#define STRINGID_STUFFCHEEKSCANTSELECT 592 -#define STRINGID_PKMNREVERTEDTOPRIMAL 593 -#define STRINGID_BUTPOKEMONCANTUSETHEMOVE 594 -#define STRINGID_BUTHOOPACANTUSEIT 595 -#define STRINGID_BROKETHROUGHPROTECTION 596 -#define STRINGID_ABILITYALLOWSONLYMOVE 597 -#define STRINGID_SWAPPEDABILITIES 598 -#define STRINGID_PASTELVEILPROTECTED 599 -#define STRINGID_PASTELVEILENTERS 600 -#define STRINGID_BATTLERTYPECHANGEDTO 601 -#define STRINGID_BOTHCANNOLONGERESCAPE 602 -#define STRINGID_CANTESCAPEDUETOUSEDMOVE 603 -#define STRINGID_PKMNBECAMEWEAKERTOFIRE 604 -#define STRINGID_ABOUTTOUSEPOLTERGEIST 605 -#define STRINGID_CANTESCAPEBECAUSEOFCURRENTMOVE 606 -#define STRINGID_NEUTRALIZINGGASENTERS 607 -#define STRINGID_NEUTRALIZINGGASOVER 608 +#define STRINGID_STUFFCHEEKSCANTSELECT 591 +#define STRINGID_PKMNREVERTEDTOPRIMAL 592 +#define STRINGID_BUTPOKEMONCANTUSETHEMOVE 593 +#define STRINGID_BUTHOOPACANTUSEIT 594 +#define STRINGID_BROKETHROUGHPROTECTION 595 +#define STRINGID_ABILITYALLOWSONLYMOVE 596 +#define STRINGID_SWAPPEDABILITIES 597 +#define STRINGID_PASTELVEILPROTECTED 598 +#define STRINGID_PASTELVEILENTERS 599 +#define STRINGID_BATTLERTYPECHANGEDTO 600 +#define STRINGID_BOTHCANNOLONGERESCAPE 601 +#define STRINGID_CANTESCAPEDUETOUSEDMOVE 602 +#define STRINGID_PKMNBECAMEWEAKERTOFIRE 603 +#define STRINGID_ABOUTTOUSEPOLTERGEIST 604 +#define STRINGID_CANTESCAPEBECAUSEOFCURRENTMOVE 605 +#define STRINGID_NEUTRALIZINGGASENTERS 606 +#define STRINGID_NEUTRALIZINGGASOVER 607 +#define STRINGID_TARGETTOOHEAVY 608 +#define STRINGID_PKMNTOOKTARGETHIGH 609 -#define BATTLESTRINGS_COUNT 609 +#define BATTLESTRINGS_COUNT 610 // The below IDs are all indexes into battle message tables, // used to determine which of a set of messages to print. @@ -661,6 +663,7 @@ #define B_MSG_TURN1_PHANTOM_FORCE 8 #define B_MSG_TURN1_GEOMANCY 9 #define B_MSG_TURN1_FREEZE_SHOCK 10 +#define B_MSG_TURN1_SKY_DROP 11 // gMoveWeatherChangeStringIds #define B_MSG_STARTED_RAIN 0 diff --git a/include/constants/event_object_movement.h b/include/constants/event_object_movement.h index 13e91c4157..2c42735248 100755 --- a/include/constants/event_object_movement.h +++ b/include/constants/event_object_movement.h @@ -82,6 +82,7 @@ #define MOVEMENT_TYPE_WALK_SLOWLY_IN_PLACE_UP 0x4E #define MOVEMENT_TYPE_WALK_SLOWLY_IN_PLACE_LEFT 0x4F #define MOVEMENT_TYPE_WALK_SLOWLY_IN_PLACE_RIGHT 0x50 +#define NUM_MOVEMENT_TYPES 0x51 #define MOVEMENT_ACTION_FACE_DOWN 0x0 #define MOVEMENT_ACTION_FACE_UP 0x1 @@ -120,18 +121,18 @@ #define MOVEMENT_ACTION_WALK_IN_PLACE_FAST_UP 0x22 #define MOVEMENT_ACTION_WALK_IN_PLACE_FAST_LEFT 0x23 #define MOVEMENT_ACTION_WALK_IN_PLACE_FAST_RIGHT 0x24 -#define MOVEMENT_ACTION_WALK_IN_PLACE_FASTEST_DOWN 0x25 -#define MOVEMENT_ACTION_WALK_IN_PLACE_FASTEST_UP 0x26 -#define MOVEMENT_ACTION_WALK_IN_PLACE_FASTEST_LEFT 0x27 -#define MOVEMENT_ACTION_WALK_IN_PLACE_FASTEST_RIGHT 0x28 +#define MOVEMENT_ACTION_WALK_IN_PLACE_FASTER_DOWN 0x25 +#define MOVEMENT_ACTION_WALK_IN_PLACE_FASTER_UP 0x26 +#define MOVEMENT_ACTION_WALK_IN_PLACE_FASTER_LEFT 0x27 +#define MOVEMENT_ACTION_WALK_IN_PLACE_FASTER_RIGHT 0x28 #define MOVEMENT_ACTION_RIDE_WATER_CURRENT_DOWN 0x29 #define MOVEMENT_ACTION_RIDE_WATER_CURRENT_UP 0x2A #define MOVEMENT_ACTION_RIDE_WATER_CURRENT_LEFT 0x2B #define MOVEMENT_ACTION_RIDE_WATER_CURRENT_RIGHT 0x2C -#define MOVEMENT_ACTION_WALK_FASTEST_DOWN 0x2D -#define MOVEMENT_ACTION_WALK_FASTEST_UP 0x2E -#define MOVEMENT_ACTION_WALK_FASTEST_LEFT 0x2F -#define MOVEMENT_ACTION_WALK_FASTEST_RIGHT 0x30 +#define MOVEMENT_ACTION_WALK_FASTER_DOWN 0x2D +#define MOVEMENT_ACTION_WALK_FASTER_UP 0x2E +#define MOVEMENT_ACTION_WALK_FASTER_LEFT 0x2F +#define MOVEMENT_ACTION_WALK_FASTER_RIGHT 0x30 #define MOVEMENT_ACTION_SLIDE_DOWN 0x31 #define MOVEMENT_ACTION_SLIDE_UP 0x32 #define MOVEMENT_ACTION_SLIDE_LEFT 0x33 @@ -245,4 +246,91 @@ #define MOVEMENT_ACTION_STEP_END 0xFE #define MOVEMENT_ACTION_NONE 0xFF +#define ANIM_STD_FACE_SOUTH 0 +#define ANIM_STD_FACE_NORTH 1 +#define ANIM_STD_FACE_WEST 2 +#define ANIM_STD_FACE_EAST 3 +#define ANIM_STD_GO_SOUTH 4 +#define ANIM_STD_GO_NORTH 5 +#define ANIM_STD_GO_WEST 6 +#define ANIM_STD_GO_EAST 7 +#define ANIM_STD_GO_FAST_SOUTH 8 +#define ANIM_STD_GO_FAST_NORTH 9 +#define ANIM_STD_GO_FAST_WEST 10 +#define ANIM_STD_GO_FAST_EAST 11 +#define ANIM_STD_GO_FASTER_SOUTH 12 +#define ANIM_STD_GO_FASTER_NORTH 13 +#define ANIM_STD_GO_FASTER_WEST 14 +#define ANIM_STD_GO_FASTER_EAST 15 +#define ANIM_STD_GO_FASTEST_SOUTH 16 +#define ANIM_STD_GO_FASTEST_NORTH 17 +#define ANIM_STD_GO_FASTEST_WEST 18 +#define ANIM_STD_GO_FASTEST_EAST 19 +#define ANIM_STD_COUNT 20 + +#define ANIM_RUN_SOUTH (ANIM_STD_COUNT + 0) +#define ANIM_RUN_NORTH (ANIM_STD_COUNT + 1) +#define ANIM_RUN_WEST (ANIM_STD_COUNT + 2) +#define ANIM_RUN_EAST (ANIM_STD_COUNT + 3) + +#define ANIM_BUNNY_HOPPY_BACK_WHEEL_SOUTH (ANIM_STD_COUNT + 0) +#define ANIM_BUNNY_HOPPY_BACK_WHEEL_NORTH (ANIM_STD_COUNT + 1) +#define ANIM_BUNNY_HOPPY_BACK_WHEEL_WEST (ANIM_STD_COUNT + 2) +#define ANIM_BUNNY_HOPPY_BACK_WHEEL_EAST (ANIM_STD_COUNT + 3) +#define ANIM_BUNNY_HOPPY_FRONT_WHEEL_SOUTH (ANIM_STD_COUNT + 4) +#define ANIM_BUNNY_HOPPY_FRONT_WHEEL_NORTH (ANIM_STD_COUNT + 5) +#define ANIM_BUNNY_HOPPY_FRONT_WHEEL_WEST (ANIM_STD_COUNT + 6) +#define ANIM_BUNNY_HOPPY_FRONT_WHEEL_EAST (ANIM_STD_COUNT + 7) +#define ANIM_STANDING_WHEELIE_BACK_WHEEL_SOUTH (ANIM_STD_COUNT + 8) +#define ANIM_STANDING_WHEELIE_BACK_WHEEL_NORTH (ANIM_STD_COUNT + 9) +#define ANIM_STANDING_WHEELIE_BACK_WHEEL_WEST (ANIM_STD_COUNT + 10) +#define ANIM_STANDING_WHEELIE_BACK_WHEEL_EAST (ANIM_STD_COUNT + 11) +#define ANIM_STANDING_WHEELIE_FRONT_WHEEL_SOUTH (ANIM_STD_COUNT + 12) +#define ANIM_STANDING_WHEELIE_FRONT_WHEEL_NORTH (ANIM_STD_COUNT + 13) +#define ANIM_STANDING_WHEELIE_FRONT_WHEEL_WEST (ANIM_STD_COUNT + 14) +#define ANIM_STANDING_WHEELIE_FRONT_WHEEL_EAST (ANIM_STD_COUNT + 15) +#define ANIM_MOVING_WHEELIE_SOUTH (ANIM_STD_COUNT + 16) +#define ANIM_MOVING_WHEELIE_NORTH (ANIM_STD_COUNT + 17) +#define ANIM_MOVING_WHEELIE_WEST (ANIM_STD_COUNT + 18) +#define ANIM_MOVING_WHEELIE_EAST (ANIM_STD_COUNT + 19) + +#define ANIM_GET_ON_OFF_POKEMON_SOUTH (ANIM_STD_COUNT + 0) +#define ANIM_GET_ON_OFF_POKEMON_NORTH (ANIM_STD_COUNT + 1) +#define ANIM_GET_ON_OFF_POKEMON_WEST (ANIM_STD_COUNT + 2) +#define ANIM_GET_ON_OFF_POKEMON_EAST (ANIM_STD_COUNT + 3) + +#define ANIM_NURSE_BOW (ANIM_STD_COUNT + 0) + +#define ANIM_FIELD_MOVE 0 + +#define ANIM_STAY_STILL 0 +#define ANIM_REMOVE_OBSTACLE 1 + +#define ANIM_TAKE_OUT_ROD_SOUTH 0 +#define ANIM_TAKE_OUT_ROD_NORTH 1 +#define ANIM_TAKE_OUT_ROD_WEST 2 +#define ANIM_TAKE_OUT_ROD_EAST 3 +#define ANIM_PUT_AWAY_ROD_SOUTH 4 +#define ANIM_PUT_AWAY_ROD_NORTH 5 +#define ANIM_PUT_AWAY_ROD_WEST 6 +#define ANIM_PUT_AWAY_ROD_EAST 7 +#define ANIM_HOOKED_POKEMON_SOUTH 8 +#define ANIM_HOOKED_POKEMON_NORTH 9 +#define ANIM_HOOKED_POKEMON_WEST 10 +#define ANIM_HOOKED_POKEMON_EAST 11 + +// IDs for how NPCs that copy player movement should respond. +// Most go unused. +#define COPY_MOVE_NONE 0 +#define COPY_MOVE_FACE 1 +#define COPY_MOVE_WALK 2 +#define COPY_MOVE_WALK_FAST 3 +#define COPY_MOVE_WALK_FASTER 4 +#define COPY_MOVE_SLIDE 5 +#define COPY_MOVE_JUMP_IN_PLACE 6 +#define COPY_MOVE_JUMP 7 +#define COPY_MOVE_JUMP2 8 +#define COPY_MOVE_EMPTY_1 9 +#define COPY_MOVE_EMPTY_2 10 + #endif // GUARD_CONSTANTS_EVENT_OBJECT_MOVEMENT_H diff --git a/include/constants/event_objects.h b/include/constants/event_objects.h index 1958c792e1..6b99f19bd4 100644 --- a/include/constants/event_objects.h +++ b/include/constants/event_objects.h @@ -311,5 +311,6 @@ #define LOCALID_MOSSDEEP_MART_CLERK 1 #define LOCALID_SOOTOPOLIS_MART_CLERK 1 #define LOCALID_BATTLE_FRONTIER_MART_CLERK 1 +#define LOCALID_SLATEPORT_ENERGY_GURU 25 #endif // GUARD_CONSTANTS_EVENT_OBJECTS_H diff --git a/include/constants/field_effects.h b/include/constants/field_effects.h index dc1085f7ca..a620409479 100644 --- a/include/constants/field_effects.h +++ b/include/constants/field_effects.h @@ -1,7 +1,7 @@ #ifndef GUARD_FIELD_EFFECT_CONSTANTS_H #define GUARD_FIELD_EFFECT_CONSTANTS_H -#define FLDEFF_EXCLAMATION_MARK_ICON 0 +#define FLDEFF_EXCLAMATION_MARK_ICON 0 #define FLDEFF_USE_CUT_ON_GRASS 1 #define FLDEFF_USE_CUT_ON_TREE 2 #define FLDEFF_SHADOW 3 @@ -46,7 +46,7 @@ #define FLDEFF_HOT_SPRINGS_WATER 42 #define FLDEFF_USE_WATERFALL 43 #define FLDEFF_USE_DIVE 44 -#define FLDEFF_POKEBALL 45 +#define FLDEFF_POKEBALL_TRAIL 45 #define FLDEFF_HEART_ICON 46 #define FLDEFF_NOP_47 47 #define FLDEFF_NOP_48 48 @@ -113,7 +113,7 @@ #define FLDEFF_PAL_TAG_GENERAL_1 0x1005 #define FLDEFF_PAL_TAG_POKEBALL_GLOW 0x1007 #define FLDEFF_PAL_TAG_SECRET_POWER_PLANT 0x1008 -#define FLDEFF_PAL_TAG_POKEBALL 0x1009 +#define FLDEFF_PAL_TAG_POKEBALL_TRAIL 0x1009 #define FLDEFF_PAL_TAG_ASH 0x100D #define FLDEFF_PAL_TAG_SAND_PILLAR 0x100E #define FLDEFF_PAL_TAG_SMALL_SPARKLE 0x100F diff --git a/include/constants/flags.h b/include/constants/flags.h index 6702fa5eec..793fe11354 100644 --- a/include/constants/flags.h +++ b/include/constants/flags.h @@ -337,24 +337,25 @@ #define FLAG_BEAT_MAGMA_GRUNT_JAGGED_PASS 0x139 #define FLAG_RECEIVED_AURORA_TICKET 0x13A #define FLAG_RECEIVED_MYSTIC_TICKET 0x13B -#define FLAG_RECEIVED_OLD_SEA_MAP 0x13C -#define FLAG_UNUSED_MYSTERY_GIFT_0x13D 0x13D -#define FLAG_UNUSED_MYSTERY_GIFT_0x13E 0x13E -#define FLAG_UNUSED_MYSTERY_GIFT_0x13F 0x13F -#define FLAG_UNUSED_MYSTERY_GIFT_0x140 0x140 -#define FLAG_UNUSED_MYSTERY_GIFT_0x141 0x141 -#define FLAG_UNUSED_MYSTERY_GIFT_0x142 0x142 -#define FLAG_UNUSED_MYSTERY_GIFT_0x143 0x143 -#define FLAG_UNUSED_MYSTERY_GIFT_0x144 0x144 -#define FLAG_UNUSED_MYSTERY_GIFT_0x145 0x145 -#define FLAG_UNUSED_MYSTERY_GIFT_0x146 0x146 -#define FLAG_UNUSED_MYSTERY_GIFT_0x147 0x147 -#define FLAG_UNUSED_MYSTERY_GIFT_0x148 0x148 -#define FLAG_UNUSED_MYSTERY_GIFT_0x149 0x149 -#define FLAG_UNUSED_MYSTERY_GIFT_0x14A 0x14A -#define FLAG_UNUSED_MYSTERY_GIFT_0x14B 0x14B -#define FLAG_UNUSED_MYSTERY_GIFT_0x14C 0x14C -#define FLAG_UNUSED_MYSTERY_GIFT_0x14D 0x14D +#define FLAG_RECEIVED_OLD_SEA_MAP 0x13C +#define FLAG_WONDER_CARD_UNUSED_1 0x13D // These Wonder Card flags are referenced but never set +#define FLAG_WONDER_CARD_UNUSED_2 0x13E +#define FLAG_WONDER_CARD_UNUSED_3 0x13F +#define FLAG_WONDER_CARD_UNUSED_4 0x140 +#define FLAG_WONDER_CARD_UNUSED_5 0x141 +#define FLAG_WONDER_CARD_UNUSED_6 0x142 +#define FLAG_WONDER_CARD_UNUSED_7 0x143 +#define FLAG_WONDER_CARD_UNUSED_8 0x144 +#define FLAG_WONDER_CARD_UNUSED_9 0x145 +#define FLAG_WONDER_CARD_UNUSED_10 0x146 +#define FLAG_WONDER_CARD_UNUSED_11 0x147 +#define FLAG_WONDER_CARD_UNUSED_12 0x148 +#define FLAG_WONDER_CARD_UNUSED_13 0x149 +#define FLAG_WONDER_CARD_UNUSED_14 0x14A +#define FLAG_WONDER_CARD_UNUSED_15 0x14B +#define FLAG_WONDER_CARD_UNUSED_16 0x14C +#define FLAG_WONDER_CARD_UNUSED_17 0x14D +#define NUM_WONDER_CARD_FLAGS (1 + FLAG_WONDER_CARD_UNUSED_17 - FLAG_RECEIVED_AURORA_TICKET) #define FLAG_MIRAGE_TOWER_VISIBLE 0x14E #define FLAG_CHOSE_ROOT_FOSSIL 0x14F @@ -518,22 +519,22 @@ #define FLAG_UNUSED_0x1E3 0x1E3 // Unused Flag // Mystery Gift Flags (Unknown) -#define FLAG_MYSTERY_EVENT_DONE 0x1E4 -#define FLAG_MYSTERY_EVENT_1 0x1E5 -#define FLAG_MYSTERY_EVENT_2 0x1E6 -#define FLAG_MYSTERY_EVENT_3 0x1E7 -#define FLAG_MYSTERY_EVENT_4 0x1E8 -#define FLAG_MYSTERY_EVENT_5 0x1E9 -#define FLAG_MYSTERY_EVENT_6 0x1EA -#define FLAG_MYSTERY_EVENT_7 0x1EB -#define FLAG_MYSTERY_EVENT_8 0x1EC -#define FLAG_MYSTERY_EVENT_9 0x1ED -#define FLAG_MYSTERY_EVENT_10 0x1EE -#define FLAG_MYSTERY_EVENT_11 0x1EF -#define FLAG_MYSTERY_EVENT_12 0x1F0 -#define FLAG_MYSTERY_EVENT_13 0x1F1 -#define FLAG_MYSTERY_EVENT_14 0x1F2 -#define FLAG_MYSTERY_EVENT_15 0x1F3 +#define FLAG_MYSTERY_GIFT_DONE 0x1E4 +#define FLAG_MYSTERY_GIFT_1 0x1E5 +#define FLAG_MYSTERY_GIFT_2 0x1E6 +#define FLAG_MYSTERY_GIFT_3 0x1E7 +#define FLAG_MYSTERY_GIFT_4 0x1E8 +#define FLAG_MYSTERY_GIFT_5 0x1E9 +#define FLAG_MYSTERY_GIFT_6 0x1EA +#define FLAG_MYSTERY_GIFT_7 0x1EB +#define FLAG_MYSTERY_GIFT_8 0x1EC +#define FLAG_MYSTERY_GIFT_9 0x1ED +#define FLAG_MYSTERY_GIFT_10 0x1EE +#define FLAG_MYSTERY_GIFT_11 0x1EF +#define FLAG_MYSTERY_GIFT_12 0x1F0 +#define FLAG_MYSTERY_GIFT_13 0x1F1 +#define FLAG_MYSTERY_GIFT_14 0x1F2 +#define FLAG_MYSTERY_GIFT_15 0x1F3 // Hidden Items #define FLAG_HIDDEN_ITEMS_START 0x1F4 @@ -1135,18 +1136,18 @@ #define FLAG_ITEM_VICTORY_ROAD_B2F_FULL_HEAL 0x440 #define FLAG_ITEM_MT_PYRE_6F_TM_30 0x441 #define FLAG_ITEM_SEAFLOOR_CAVERN_ROOM_9_TM_26 0x442 -#define FLAG_ITEM_FIERY_PATH_TM06 0x443 -#define FLAG_ITEM_ROUTE_124_RED_SHARD 0x444 -#define FLAG_ITEM_ROUTE_124_BLUE_SHARD 0x445 -#define FLAG_ITEM_SAFARI_ZONE_NORTH_WEST_TM_22 0x446 -#define FLAG_ITEM_ABANDONED_SHIP_ROOMS_1F_HARBOR_MAIL 0x447 -#define FLAG_ITEM_ABANDONED_SHIP_ROOMS_B1F_ESCAPE_ROPE 0x448 -#define FLAG_ITEM_ABANDONED_SHIP_ROOMS_2_B1F_DIVE_BALL 0x449 -#define FLAG_ITEM_ABANDONED_SHIP_ROOMS_B1F_TM_13 0x44A -#define FLAG_ITEM_ABANDONED_SHIP_ROOMS_2_1F_REVIVE 0x44B -#define FLAG_ITEM_ABANDONED_SHIP_CAPTAINS_OFFICE_STORAGE_KEY 0x44C -#define FLAG_ITEM_ABANDONED_SHIP_HIDDEN_FLOOR_ROOM_3_WATER_STONE 0x44D -#define FLAG_ITEM_ABANDONED_SHIP_HIDDEN_FLOOR_ROOM_1_TM_18 0x44E +#define FLAG_ITEM_FIERY_PATH_TM06 0x443 +#define FLAG_ITEM_ROUTE_124_RED_SHARD 0x444 +#define FLAG_ITEM_ROUTE_124_BLUE_SHARD 0x445 +#define FLAG_ITEM_SAFARI_ZONE_NORTH_WEST_TM_22 0x446 +#define FLAG_ITEM_ABANDONED_SHIP_ROOMS_1F_HARBOR_MAIL 0x447 +#define FLAG_ITEM_ABANDONED_SHIP_ROOMS_B1F_ESCAPE_ROPE 0x448 +#define FLAG_ITEM_ABANDONED_SHIP_ROOMS_2_B1F_DIVE_BALL 0x449 +#define FLAG_ITEM_ABANDONED_SHIP_ROOMS_B1F_TM_13 0x44A +#define FLAG_ITEM_ABANDONED_SHIP_ROOMS_2_1F_REVIVE 0x44B +#define FLAG_ITEM_ABANDONED_SHIP_CAPTAINS_OFFICE_STORAGE_KEY 0x44C +#define FLAG_ITEM_ABANDONED_SHIP_HIDDEN_FLOOR_ROOM_3_WATER_STONE 0x44D +#define FLAG_ITEM_ABANDONED_SHIP_HIDDEN_FLOOR_ROOM_1_TM_18 0x44E #define FLAG_ITEM_ROUTE_121_CARBOS 0x44F #define FLAG_ITEM_ROUTE_123_ULTRA_BALL 0x450 #define FLAG_ITEM_ROUTE_126_GREEN_SHARD 0x451 diff --git a/include/constants/global.h b/include/constants/global.h index 9b0c46ce40..ef7861e9ed 100644 --- a/include/constants/global.h +++ b/include/constants/global.h @@ -53,9 +53,20 @@ #define UNION_ROOM_KB_ROW_COUNT 10 #define GIFT_RIBBONS_COUNT 11 #define SAVED_TRENDS_COUNT 5 - #define PYRAMID_BAG_ITEMS_COUNT 10 -#define HALL_FACILITIES_COUNT 9 // 7 facilities for single mode + tower double mode + tower multi mode. + +// Number of facilities for Ranking Hall. +// 7 facilities for single mode + tower double mode + tower multi mode. +// Excludes link modes. See RANKING_HALL_* in include/constants/battle_frontier.h +#define HALL_FACILITIES_COUNT 9 +// Received via record mixing, 1 for each player other than yourself +#define HALL_RECORDS_COUNT 3 + +// Battle Frontier level modes. +#define FRONTIER_LVL_50 0 +#define FRONTIER_LVL_OPEN 1 +#define FRONTIER_LVL_MODE_COUNT 2 +#define FRONTIER_LVL_TENT FRONTIER_LVL_MODE_COUNT // Special usage for indicating Battle Tent #define TRAINER_ID_LENGTH 4 #define MAX_MON_MOVES 4 @@ -86,6 +97,13 @@ #define EASY_CHAT_BATTLE_WORDS_COUNT 6 #define MOVE_NAME_LENGTH 12 #define NUM_QUESTIONNAIRE_WORDS 4 +#define QUIZ_QUESTION_LEN 9 +#define WONDER_CARD_TEXT_LENGTH 40 +#define WONDER_NEWS_TEXT_LENGTH 40 +#define WONDER_CARD_BODY_TEXT_LINES 4 +#define WONDER_NEWS_BODY_TEXT_LINES 10 + +#define MAX_STAMP_CARD_STAMPS 7 #define MALE 0 #define FEMALE 1 @@ -94,6 +112,8 @@ #define BARD_SONG_LENGTH 6 #define NUM_STORYTELLER_TALES 4 #define NUM_TRADER_ITEMS 4 +#define GIDDY_MAX_TALES 10 +#define GIDDY_MAX_QUESTIONS 8 #define OPTIONS_BUTTON_MODE_NORMAL 0 #define OPTIONS_BUTTON_MODE_LR 1 diff --git a/include/constants/hold_effects.h b/include/constants/hold_effects.h index cba2321ce2..e0361795d7 100644 --- a/include/constants/hold_effects.h +++ b/include/constants/hold_effects.h @@ -62,7 +62,7 @@ #define HOLD_EFFECT_FIRE_POWER 58 #define HOLD_EFFECT_DRAGON_POWER 59 #define HOLD_EFFECT_NORMAL_POWER 60 -#define HOLD_EFFECT_UPGRADE 61 +#define HOLD_EFFECT_UPGRADE 61 #define HOLD_EFFECT_SHELL_BELL 62 #define HOLD_EFFECT_LUCKY_PUNCH 63 #define HOLD_EFFECT_METAL_POWDER 64 @@ -100,7 +100,7 @@ #define HOLD_EFFECT_ADAMANT_ORB 94 #define HOLD_EFFECT_LUSTROUS_ORB 95 #define HOLD_EFFECT_GRISEOUS_ORB 96 -#define HOLD_EFFECT_GRACIDEA 97 +#define HOLD_EFFECT_ENIGMA_BERRY 97 #define HOLD_EFFECT_RESIST_BERRY 98 #define HOLD_EFFECT_POWER_ITEM 99 #define HOLD_EFFECT_RESTORE_PCT_HP 100 diff --git a/include/constants/item_effects.h b/include/constants/item_effects.h index 9d4eac9932..7ea09ee22c 100644 --- a/include/constants/item_effects.h +++ b/include/constants/item_effects.h @@ -35,7 +35,7 @@ #define ITEM3_POISON 0x10 #define ITEM3_SLEEP 0x20 #define ITEM3_LEVEL_UP 0x40 -#define ITEM3_GUARD_SPEC 0x80 // Works the same way as the move Mist. +#define ITEM3_GUARD_SPEC 0x80 // Works the same way as the move Mist. #define ITEM3_STATUS_ALL (ITEM3_CONFUSION | ITEM3_PARALYSIS | ITEM3_FREEZE | ITEM3_BURN | ITEM3_POISON | ITEM3_SLEEP) diff --git a/include/constants/items.h b/include/constants/items.h index c596dd3b8d..e9d889cfa0 100644 --- a/include/constants/items.h +++ b/include/constants/items.h @@ -402,7 +402,7 @@ #define ITEM_TM19_GIGA_DRAIN ITEM_TM19 #define ITEM_TM20_SAFEGUARD ITEM_TM20 #define ITEM_TM21_FRUSTRATION ITEM_TM21 -#define ITEM_TM22_SOLARBEAM ITEM_TM22 +#define ITEM_TM22_SOLAR_BEAM ITEM_TM22 #define ITEM_TM23_IRON_TAIL ITEM_TM23 #define ITEM_TM24_THUNDERBOLT ITEM_TM24 #define ITEM_TM25_THUNDER ITEM_TM25 diff --git a/include/constants/lilycove_lady.h b/include/constants/lilycove_lady.h index 11b9b31e93..5b1e7d7b4f 100644 --- a/include/constants/lilycove_lady.h +++ b/include/constants/lilycove_lady.h @@ -10,7 +10,7 @@ #define LILYCOVE_LADY_STATE_COMPLETED 1 #define LILYCOVE_LADY_STATE_PRIZE 2 -#define LILYCOVE_LADY_GIFT_THRESHOLD 5 +#define LILYCOVE_LADY_GIFT_THRESHOLD 5 #define QUIZ_AUTHOR_PLAYER 0 #define QUIZ_AUTHOR_OTHER_PLAYER 1 @@ -20,8 +20,6 @@ #define QUIZ_AUTHOR_NAME_LADY 0 #define QUIZ_AUTHOR_NAME_PLAYER 1 #define QUIZ_AUTHOR_NAME_OTHER_PLAYER 2 - -#define QUIZ_QUESTION_LEN 9 // Constants for how many good Pokéblocks the Contest Lady was given // This determines how her performance is described when her TV show comes on diff --git a/include/constants/map_scripts.h b/include/constants/map_scripts.h index 68d3609551..c89df39482 100644 --- a/include/constants/map_scripts.h +++ b/include/constants/map_scripts.h @@ -9,18 +9,18 @@ They are numbered in the order that they will be called when entering a map (from a warp or camera transition). NOTE: These descriptions are just of what they generally do, not what they always or have to do - 3. ON_LOAD: Run after the layout is loaded (but not drawn yet). + 3. ON_LOAD: Run after the layout is loaded (but not drawn yet). Almost exclusively used to set metatiles on the map before it's first drawn 6. ON_FRAME_TABLE: Run every frame after the map has faded in, before player input is processed. - This is a table of scripts that each run if their condition is satisfied. + This is a table of scripts; only the first script whose condition is satisfied is run. Used to trigger an event, such as the player exiting the cable car or the SS Tidal sailor announcing progress 2. ON_TRANSITION: Run during the transition to the map Used to set map-specific flags/vars, update object positions/movement types, set weather, etc 5. ON_WARP_INTO_MAP_TABLE: Run after the map's objects are loaded. - This is a table of scripts that each run if their condition is satisfied. + This is a table of scripts; only the first script whose condition is satisfied is run. Used to add objects to the scene or update something about the player as they warp in (e.g. their facing dir or visibility) Note that ON_TRANSITION may also handle object visibility, but would do so by modifying a flag or var diff --git a/include/constants/maps.h b/include/constants/maps.h index b849749a95..6524f8c14a 100644 --- a/include/constants/maps.h +++ b/include/constants/maps.h @@ -15,4 +15,16 @@ #define MAP_GROUP_SPECIAL_MONS_1 MAP_GROUP(METEOR_FALLS_1F_1R) #define MAP_GROUP_SPECIAL_MONS_2 MAP_GROUP(SAFARI_ZONE_NORTHWEST) +// IDs for dynamic warps. Both are used in the dest_warp_id field for warp events, but they +// are never read in practice. A dest_map of MAP_NONE is used to indicate that a +// dynamic warp should be used, at which point the warp id is ignored. It can be passed to +// SetDynamicWarp/SetDynamicWarpWithCoords as the first argument, but this argument is unused. +// As only one dynamic warp is saved at a time there's no need to distinguish between them. +#define WARP_ID_SECRET_BASE 0x7E +#define WARP_ID_DYNAMIC 0x7F + +// Used to indicate an invalid warp id, for dummy warps or when a warp should +// use the given coordinates rather than the coordinates of a target warp. +#define WARP_ID_NONE (-1) + #endif // GUARD_CONSTANTS_MAPS_H diff --git a/include/constants/metatile_behaviors.h b/include/constants/metatile_behaviors.h index 1d1557256d..5f37713f30 100755 --- a/include/constants/metatile_behaviors.h +++ b/include/constants/metatile_behaviors.h @@ -113,22 +113,22 @@ #define MB_WATER_SOUTH_ARROW_WARP 0x6D #define MB_DEEP_SOUTH_WARP 0x6E #define MB_UNUSED_6F 0x6F -#define MB_WARP_OR_BRIDGE 0x70 -#define MB_UNUSED_71 0x71 -#define MB_ROUTE120_NORTH_BRIDGE_1 0x72 -#define MB_ROUTE120_NORTH_BRIDGE_2 0x73 -#define MB_PACIFIDLOG_VERTICAL_LOG_1 0x74 -#define MB_PACIFIDLOG_VERTICAL_LOG_2 0x75 -#define MB_PACIFIDLOG_HORIZONTAL_LOG_1 0x76 -#define MB_PACIFIDLOG_HORIZONTAL_LOG_2 0x77 +#define MB_BRIDGE_OVER_OCEAN 0x70 +#define MB_BRIDGE_OVER_POND_LOW 0x71 +#define MB_BRIDGE_OVER_POND_MED 0x72 +#define MB_BRIDGE_OVER_POND_HIGH 0x73 +#define MB_PACIFIDLOG_VERTICAL_LOG_TOP 0x74 +#define MB_PACIFIDLOG_VERTICAL_LOG_BOTTOM 0x75 +#define MB_PACIFIDLOG_HORIZONTAL_LOG_LEFT 0x76 +#define MB_PACIFIDLOG_HORIZONTAL_LOG_RIGHT 0x77 #define MB_FORTREE_BRIDGE 0x78 #define MB_UNUSED_79 0x79 -#define MB_ROUTE120_SOUTH_BRIDGE_1 0x7A -#define MB_ROUTE120_SOUTH_BRIDGE_2 0x7B -#define MB_ROUTE120_NORTH_BRIDGE_3 0x7C -#define MB_ROUTE120_NORTH_BRIDGE_4 0x7D -#define MB_UNUSED_7E 0x7E -#define MB_ROUTE110_BRIDGE 0x7F +#define MB_BRIDGE_OVER_POND_MED_EDGE_1 0x7A +#define MB_BRIDGE_OVER_POND_MED_EDGE_2 0x7B +#define MB_BRIDGE_OVER_POND_HIGH_EDGE_1 0x7C +#define MB_BRIDGE_OVER_POND_HIGH_EDGE_2 0x7D +#define MB_UNUSED_BRIDGE 0x7E +#define MB_BIKE_BRIDGE_OVER_BARRIER 0x7F #define MB_COUNTER 0x80 #define MB_UNUSED_81 0x81 #define MB_UNUSED_82 0x82 @@ -199,7 +199,7 @@ #define MB_HOLDS_LARGE_DECORATION 0xC3 #define MB_SECRET_BASE_TV_SHIELD 0xC4 #define MB_PLAYER_ROOM_PC_ON 0xC5 -#define MB_C6 0xC6 +#define MB_SECRET_BASE_DECORATION_BASE 0xC6 #define MB_SECRET_BASE_POSTER 0xC7 #define MB_UNUSED_C8 0xC8 #define MB_UNUSED_C9 0xC9 diff --git a/include/constants/metatile_labels.h b/include/constants/metatile_labels.h index b5ef690469..3c484e39a2 100644 --- a/include/constants/metatile_labels.h +++ b/include/constants/metatile_labels.h @@ -16,7 +16,7 @@ #define METATILE_General_MuddySlope_Frame2 0x0EA #define METATILE_General_MuddySlope_Frame3 0x0EB #define METATILE_General_SandPit_Center 0x121 -#define METATILE_General_Door 0x021 +#define METATILE_General_Door 0x021 #define METATILE_General_Door_PokeMart 0x041 #define METATILE_General_Door_PokeCenter 0x061 #define METATILE_General_Door_Gym 0x1CD @@ -35,7 +35,7 @@ #define METATILE_General_SecretBase_VineLeft 0x036 #define METATILE_General_SecretBase_VineRight 0x037 #define METATILE_General_RedCaveIndent 0x1A0 -#define METATILE_General_RedCaveOpen 0x1A1 +#define METATILE_General_RedCaveOpen 0x1A1 #define METATILE_General_YellowCaveIndent 0x1A8 #define METATILE_General_YellowCaveOpen 0x1A9 #define METATILE_General_BlueCaveIndent 0x1B0 @@ -182,22 +182,22 @@ #define METATILE_Cave_ShoalCave_BlueStone_Small 0x35B // gTileset_Pacifidlog -#define METATILE_Pacifidlog_Door 0x21A -#define METATILE_Pacifidlog_FloatingLogs_Horizontal0 0x250 -#define METATILE_Pacifidlog_FloatingLogs_Horizontal1 0x251 -#define METATILE_Pacifidlog_HalfSubmergedLogs_Horizontal0 0x252 -#define METATILE_Pacifidlog_HalfSubmergedLogs_Horizontal1 0x253 -#define METATILE_Pacifidlog_SubmergedLogs_Horizontal0 0x254 -#define METATILE_Pacifidlog_SubmergedLogs_Horizontal1 0x255 -#define METATILE_Pacifidlog_FloatingLogs_Vertical0 0x258 -#define METATILE_Pacifidlog_FloatingLogs_Vertical1 0x260 -#define METATILE_Pacifidlog_HalfSubmergedLogs_Vertical0 0x259 -#define METATILE_Pacifidlog_HalfSubmergedLogs_Vertical1 0x261 -#define METATILE_Pacifidlog_SubmergedLogs_Vertical0 0x25A -#define METATILE_Pacifidlog_SubmergedLogs_Vertical1 0x262 -#define METATILE_Pacifidlog_SkyPillar_CrackedFloor_Hole 0x237 -#define METATILE_Pacifidlog_SkyPillar_DoorOpen_Top 0x2AA -#define METATILE_Pacifidlog_SkyPillar_DoorOpen_Bottom 0x2B2 +#define METATILE_Pacifidlog_Door 0x21A +#define METATILE_Pacifidlog_FloatingLogs_HorizontalLeft 0x250 +#define METATILE_Pacifidlog_FloatingLogs_HorizontalRight 0x251 +#define METATILE_Pacifidlog_HalfSubmergedLogs_HorizontalLeft 0x252 +#define METATILE_Pacifidlog_HalfSubmergedLogs_HorizontalRight 0x253 +#define METATILE_Pacifidlog_SubmergedLogs_HorizontalLeft 0x254 +#define METATILE_Pacifidlog_SubmergedLogs_HorizontalRight 0x255 +#define METATILE_Pacifidlog_FloatingLogs_VerticalTop 0x258 +#define METATILE_Pacifidlog_FloatingLogs_VerticalBottom 0x260 +#define METATILE_Pacifidlog_HalfSubmergedLogs_VerticalTop 0x259 +#define METATILE_Pacifidlog_HalfSubmergedLogs_VerticalBottom 0x261 +#define METATILE_Pacifidlog_SubmergedLogs_VerticalTop 0x25A +#define METATILE_Pacifidlog_SubmergedLogs_VerticalBottom 0x262 +#define METATILE_Pacifidlog_SkyPillar_CrackedFloor_Hole 0x237 +#define METATILE_Pacifidlog_SkyPillar_DoorOpen_Top 0x2AA +#define METATILE_Pacifidlog_SkyPillar_DoorOpen_Bottom 0x2B2 // gTileset_Fortree #define METATILE_Fortree_LongGrass_Root 0x208 @@ -352,6 +352,7 @@ #define METATILE_InsideShip_IntactDoor_Bottom_Interior 0x297 // gTileset_BattlePike +#define METATILE_BattlePike_CurtainFrames_Start 0x201 #define METATILE_BattlePike_Curtain_Stage0_Tile0 0x24A #define METATILE_BattlePike_Curtain_Stage0_Tile1 0x251 #define METATILE_BattlePike_Curtain_Stage0_Tile2 0x252 @@ -788,4 +789,8 @@ #define METATILE_SecretBase_SpikesMat_BottomMid 0x32A #define METATILE_SecretBase_SpikesMat_BottomRight 0x32B +// gTileset_BattlePyramid +#define METATILE_BattlePyramid_Floor 0x28D +#define METATILE_BattlePyramid_Exit 0x28E + #endif // GUARD_METATILE_LABELS_H diff --git a/include/constants/mevent.h b/include/constants/mevent.h deleted file mode 100644 index 25bbcdf368..0000000000 --- a/include/constants/mevent.h +++ /dev/null @@ -1,15 +0,0 @@ -#ifndef GUARD_CONSTANTS_MEVENT_H -#define GUARD_CONSTANTS_MEVENT_H - -// mevent2.c -#define GET_NUM_STAMPS 0 -#define GET_MAX_STAMPS 1 -#define GET_CARD_BATTLES_WON 2 - -#define GET_NUM_STAMPS_INTERNAL 3 -#define GET_MAX_STAMPS_INTERNAL 4 -#define GET_CARD_BATTLES_WON_INTERNAL 0 - -#define REQUIRED_CARD_BATTLES 3 - -#endif //GUARD_MEVENT_H diff --git a/include/constants/mystery_gift.h b/include/constants/mystery_gift.h new file mode 100644 index 0000000000..8ff71c3aa1 --- /dev/null +++ b/include/constants/mystery_gift.h @@ -0,0 +1,47 @@ +#ifndef GUARD_CONSTANTS_MYSTERY_GIFT_H +#define GUARD_CONSTANTS_MYSTERY_GIFT_H + +#define GET_NUM_STAMPS 0 +#define GET_MAX_STAMPS 1 +#define GET_CARD_BATTLES_WON 2 +#define GET_CARD_BATTLES_LOST 3 +#define GET_CARD_NUM_TRADES 4 + +#define CARD_STAT_BATTLES_WON 0 +#define CARD_STAT_BATTLES_LOST 1 +#define CARD_STAT_NUM_TRADES 2 +#define CARD_STAT_NUM_STAMPS 3 +#define CARD_STAT_MAX_STAMPS 4 + +// Values for the type field of Wonder Card +#define CARD_TYPE_GIFT 0 // Normal "Wonder Card" +#define CARD_TYPE_STAMP 1 // "Stamp Card" +#define CARD_TYPE_LINK_STAT 2 // Referred to as the "Battle Card", shows battle and trade stats +#define CARD_TYPE_COUNT 3 + +// Values for the sendType field of Wonder Card/News +#define SEND_TYPE_DISALLOWED 0 +#define SEND_TYPE_ALLOWED 1 +#define SEND_TYPE_ALLOWED_ALWAYS 2 + +// Return values for MysteryGift_CompareCardFlags, handled by gMysteryGiftServerScript_SendWonderCard +#define HAS_NO_CARD 0 +#define HAS_SAME_CARD 1 +#define HAS_DIFF_CARD 2 + +// The number of battles needed to be recorded on a Battle Card to win a prize +#define REQUIRED_CARD_BATTLES 3 + +// Stamps are 32 bits. The first 16 bits are the species +// and the second 16 bits are a number (presumably an ID of some kind) +#define STAMP_SPECIES 0 +#define STAMP_ID 1 + +// Number of different types/colors of Wonder Card and News backgrounds +#define NUM_WONDER_BGS 8 + +#define MAX_WONDER_CARD_STAT 999 + +#define WONDER_CARD_FLAG_OFFSET 1000 + +#endif //GUARD_CONSTANTS_MYSTERY_GIFT_H diff --git a/include/constants/party_menu.h b/include/constants/party_menu.h index 7953967ed7..f95bfa90ff 100644 --- a/include/constants/party_menu.h +++ b/include/constants/party_menu.h @@ -1,6 +1,8 @@ #ifndef GUARD_CONSTANTS_PARTY_MENU_H #define GUARD_CONSTANTS_PARTY_MENU_H +#define PARTY_NOTHING_CHOSEN 0xFF + #define AILMENT_NONE 0 #define AILMENT_PSN 1 #define AILMENT_PRZ 2 @@ -49,14 +51,14 @@ #define PARTY_LAYOUT_COUNT 4 #define KEEP_PARTY_LAYOUT 0xFF -#define PARTY_MENU_TYPE_FIELD 0 -#define PARTY_MENU_TYPE_IN_BATTLE 1 -#define PARTY_MENU_TYPE_CONTEST 2 -#define PARTY_MENU_TYPE_CHOOSE_MON 3 +#define PARTY_MENU_TYPE_FIELD 0 +#define PARTY_MENU_TYPE_IN_BATTLE 1 +#define PARTY_MENU_TYPE_CONTEST 2 +#define PARTY_MENU_TYPE_CHOOSE_MON 3 #define PARTY_MENU_TYPE_CHOOSE_HALF 4 // multi battles, eReader battles, and some battle facilities #define PARTY_MENU_TYPE_MULTI_SHOWCASE 5 -#define PARTY_MENU_TYPE_DAYCARE 6 -#define PARTY_MENU_TYPE_MOVE_RELEARNER 7 +#define PARTY_MENU_TYPE_DAYCARE 6 +#define PARTY_MENU_TYPE_MOVE_RELEARNER 7 #define PARTY_MENU_TYPE_UNION_ROOM_REGISTER 8 // trading board #define PARTY_MENU_TYPE_UNION_ROOM_TRADE 9 // trading board #define PARTY_MENU_TYPE_SPIN_TRADE 10 // Unused beta for Gen IV's Spin Trade @@ -68,7 +70,7 @@ #define PARTY_ACTION_CANT_SWITCH 2 #define PARTY_ACTION_USE_ITEM 3 #define PARTY_ACTION_ABILITY_PREVENTS 4 -#define PARTY_ACTION_GIVE_ITEM 5 +#define PARTY_ACTION_GIVE_ITEM 5 #define PARTY_ACTION_GIVE_PC_ITEM 6 // Unused. Not possible to give non-mail items directly from PC #define PARTY_ACTION_GIVE_MAILBOX_MAIL 7 #define PARTY_ACTION_SWITCH 8 @@ -83,7 +85,7 @@ #define PARTY_MSG_CHOOSE_MON 0 #define PARTY_MSG_CHOOSE_MON_OR_CANCEL 1 #define PARTY_MSG_CHOOSE_MON_AND_CONFIRM 2 -#define PARTY_MSG_MOVE_TO_WHERE 3 +#define PARTY_MSG_MOVE_TO_WHERE 3 #define PARTY_MSG_TEACH_WHICH_MON 4 #define PARTY_MSG_USE_ON_WHICH_MON 5 #define PARTY_MSG_GIVE_TO_WHICH_MON 6 diff --git a/include/constants/pokemon.h b/include/constants/pokemon.h index 959148e6c8..963a5d8d31 100644 --- a/include/constants/pokemon.h +++ b/include/constants/pokemon.h @@ -226,7 +226,7 @@ // 1 bit each in the Pokémon struct. Gen 4 hard-codes // each of these to the given name. In Gen 3 they're // used to get an index into giftRibbons in the save block, -// which can have a value 0-64 (0 is 'no ribbon') that +// which can have a value 0-64 (0 is 'no ribbon') that // corresponds to one of the special ribbons listed // in gGiftRibbonDescriptionPointers. Most of these were // never distributed @@ -271,7 +271,9 @@ #define FRIENDSHIP_EVENT_FAINT_FIELD_PSN 7 #define FRIENDSHIP_EVENT_FAINT_LARGE 8 // If opponent was >= 30 levels higher. See AdjustFriendshipOnBattleFaint -#define MAX_FRIENDSHIP 0xFF +#define MAX_FRIENDSHIP 255 +#define MAX_SHEEN 255 +#define MAX_CONDITION 255 #define MAX_PER_STAT_IVS 31 #define MAX_IV_MASK 31 @@ -373,6 +375,8 @@ #define EVO_LEVEL_DARK_TYPE_MON_IN_PARTY 30 // Pokémon reaches the specified level with a Dark Type Pokémon in party #define EVO_TRADE_SPECIFIC_MON 31 // Pokémon is traded for a specified Pokémon #define EVO_SPECIFIC_MAP 32 // Pokémon levels up on specified map +#define EVO_LEVEL_NATURE_AMPED 33 // Pokémon reaches the specified level, it has a Hardy, Brave, Adamant, Naughty, Docile, Impish, Lax, Hasty, Jolly, Naive, Rash, Sassy, or Quirky nature. +#define EVO_LEVEL_NATURE_LOW_KEY 34 // Pokémon reaches the specified level, it has a Lonely, Bold, Relaxed, Timid, Serious, Modest, Mild, Quiet, Bashful, Calm, Gentle, or Careful nature. #define EVOS_PER_MON 10 @@ -385,7 +389,15 @@ #define NUM_MALE_LINK_FACILITY_CLASSES 8 #define NUM_FEMALE_LINK_FACILITY_CLASSES 8 -#define MON_PIC_SIZE (64 * 64 / 2) +#define MON_PIC_WIDTH 64 +#define MON_PIC_HEIGHT 64 +#define MON_PIC_SIZE (MON_PIC_WIDTH * MON_PIC_HEIGHT / 2) + +#define BATTLE_ALIVE_EXCEPT_ACTIVE 0 +#define BATTLE_ALIVE_ATK_SIDE 1 +#define BATTLE_ALIVE_DEF_SIDE 2 + +#define SKIP_FRONT_ANIM (1 << 7) #define NUM_ABILITY_SLOTS 2 diff --git a/include/constants/script_menu.h b/include/constants/script_menu.h index 928ca00e06..c58df7335f 100644 --- a/include/constants/script_menu.h +++ b/include/constants/script_menu.h @@ -65,7 +65,7 @@ #define MULTI_RIGHTLEFT 54 #define MULTI_GAME_CORNER_TMS 55 #define MULTI_SSTIDAL_SLATEPORT_NO_BF 56 -#define MULTI_FLOORS 57 +#define MULTI_FLOORS 57 #define MULTI_SHARDS_R 58 #define MULTI_SHARDS_Y 59 #define MULTI_SHARDS_RY 60 @@ -82,9 +82,9 @@ #define MULTI_SHARDS_YBG 71 #define MULTI_SHARDS_RYBG 72 #define MULTI_TOURNEY_WITH_RECORD 73 -#define MULTI_CABLE_CLUB_NO_RECORD_MIX 74 +#define MULTI_CABLE_CLUB_NO_RECORD_MIX 74 #define MULTI_WIRELESS_NO_RECORD_BERRY 75 -#define MULTI_CABLE_CLUB_WITH_RECORD_MIX 76 +#define MULTI_CABLE_CLUB_WITH_RECORD_MIX 76 #define MULTI_WIRELESS_NO_BERRY 77 #define MULTI_WIRELESS_NO_RECORD 78 #define MULTI_WIRELESS_ALL_SERVICES 79 diff --git a/include/constants/slot_machine.h b/include/constants/slot_machine.h index 81848f2084..865d7e5d0b 100644 --- a/include/constants/slot_machine.h +++ b/include/constants/slot_machine.h @@ -3,4 +3,13 @@ #define SLOT_MACHINE_COUNT 12 +// Slot machine IDs +#define SLOT_MACHINE_UNLUCKIEST 0 +#define SLOT_MACHINE_UNLUCKIER 1 +#define SLOT_MACHINE_UNLUCKY 2 +#define SLOT_MACHINE_LUCKY 3 +#define SLOT_MACHINE_LUCKIER 4 +#define SLOT_MACHINE_LUCKIEST 5 +#define NUM_SLOT_MACHINE_IDS 6 + #endif // GUARD_CONSTANTS_SLOT_MACHINE_H diff --git a/include/constants/songs.h b/include/constants/songs.h index a78ee6fafe..d6a4184959 100644 --- a/include/constants/songs.h +++ b/include/constants/songs.h @@ -267,7 +267,7 @@ #define SE_RG_HELP_ERROR 259 // SE_RG_HELP_NG #define SE_RG_DEOXYS_MOVE 260 // SE_RG_DEOMOV #define SE_RG_POKE_JUMP_SUCCESS 261 // SE_RG_EXCELLENT -#define SE_RG_POKE_JUMP_FAILURE 262 // SE_RG_NAWAMISS +#define SE_RG_POKE_JUMP_FAILURE 262 // SE_RG_NAWAMISS // New Emerald SFX #define SE_POKENAV_CALL 263 // SE_TOREEYE #define SE_POKENAV_HANG_UP 264 // SE_TOREOFF diff --git a/include/constants/sound.h b/include/constants/sound.h new file mode 100644 index 0000000000..dc434bcf8a --- /dev/null +++ b/include/constants/sound.h @@ -0,0 +1,48 @@ +#ifndef GUARD_CONSTANTS_SOUND_H +#define GUARD_CONSTANTS_SOUND_H + +#define FANFARE_LEVEL_UP 0 +#define FANFARE_OBTAIN_ITEM 1 +#define FANFARE_EVOLVED 2 +#define FANFARE_OBTAIN_TMHM 3 +#define FANFARE_HEAL 4 +#define FANFARE_OBTAIN_BADGE 5 +#define FANFARE_MOVE_DELETED 6 +#define FANFARE_OBTAIN_BERRY 7 +#define FANFARE_AWAKEN_LEGEND 8 +#define FANFARE_SLOTS_JACKPOT 9 +#define FANFARE_SLOTS_WIN 10 +#define FANFARE_TOO_BAD 11 +#define FANFARE_RG_POKE_FLUTE 12 +#define FANFARE_RG_OBTAIN_KEY_ITEM 13 +#define FANFARE_RG_DEX_RATING 14 +#define FANFARE_OBTAIN_B_POINTS 15 +#define FANFARE_OBTAIN_SYMBOL 16 +#define FANFARE_REGISTER_MATCH_CALL 17 + +#define CRY_MODE_NORMAL 0 // Default +#define CRY_MODE_DOUBLES 1 // Shortened cry for double battles +#define CRY_MODE_ENCOUNTER 2 // Used when starting a static encounter, or when a Pokémon is "aggressive" +#define CRY_MODE_HIGH_PITCH 3 // Highest pitch mode, used exclusively by the move Howl +#define CRY_MODE_ECHO_START 4 // For 1st half of cry used by the move Hyper Voice. Played in reverse +#define CRY_MODE_FAINT 5 // Used when a Pokémon faints +#define CRY_MODE_ECHO_END 6 // For 2nd half of cry used by the move Hyper Voice +#define CRY_MODE_ROAR_1 7 // For 1st cry used by the move Roar +#define CRY_MODE_ROAR_2 8 // For 2nd cry used by the move Roar +#define CRY_MODE_GROWL_1 9 // For 1st cry used by the move Growl. Played in reverse +#define CRY_MODE_GROWL_2 10 // For 2nd cry used by the move Growl +#define CRY_MODE_WEAK 11 // Used when a Pokémon is unhealthy +#define CRY_MODE_WEAK_DOUBLES 12 // Equivalent to CRY_MODE_DOUBLES for CRY_MODE_WEAK + +// Given to SoundTask_PlayDoubleCry to determine which cry mode to use. Values are arbitrary +#define DOUBLE_CRY_ROAR 2 +#define DOUBLE_CRY_GROWL 255 + +#define CRY_PRIORITY_NORMAL 10 +#define CRY_PRIORITY_AMBIENT 1 + +// Cry volume was changed from 125 in R/S to 120 for FRLG/Em, but was (accidentally?) not updated outside of sound.c +#define CRY_VOLUME 120 +#define CRY_VOLUME_RS 125 + +#endif // GUARD_CONSTANTS_SOUND_H diff --git a/include/constants/trainers.h b/include/constants/trainers.h index 0c8503f7b5..09ae720111 100644 --- a/include/constants/trainers.h +++ b/include/constants/trainers.h @@ -111,6 +111,7 @@ #define TRAINER_PIC_RS_BRENDAN 91 #define TRAINER_PIC_RS_MAY 92 +// The player back pics are assumed to alternate according to the gender values (MALE/FEMALE) #define TRAINER_BACK_PIC_BRENDAN 0 #define TRAINER_BACK_PIC_MAY 1 #define TRAINER_BACK_PIC_RED 2 @@ -335,7 +336,7 @@ #define TRAINER_CLASS_SAILOR 0x2f #define TRAINER_CLASS_COOLTRAINER_2 0x30 // Used for only one trainer. #define TRAINER_CLASS_MAGMA_ADMIN 0x31 -#define TRAINER_CLASS_PKMN_TRAINER_3 0x32 +#define TRAINER_CLASS_RIVAL 0x32 #define TRAINER_CLASS_BUG_CATCHER 0x33 #define TRAINER_CLASS_PKMN_RANGER 0x34 #define TRAINER_CLASS_MAGMA_LEADER 0x35 diff --git a/include/constants/tv.h b/include/constants/tv.h index 095a6ddca7..4c8dd4fa83 100644 --- a/include/constants/tv.h +++ b/include/constants/tv.h @@ -8,6 +8,14 @@ #define POKENEWS_BLENDMASTER 4 #define NUM_POKENEWS_TYPES 4 // Excludes NONE +#define POKENEWS_STATE_INACTIVE 0 +#define POKENEWS_STATE_UPCOMING 1 +#define POKENEWS_STATE_ACTIVE 2 + +// Number of days to count down until the news event occurs. +// Nothing is aired on TV the first day +#define POKENEWS_COUNTDOWN 4 + // TV shows are categorized as being in one of 3 groups // - TVGROUP_NORMAL, TV shows that can appear without Record Mixing // - TVGROUP_RECORD_MIX, TV shows that can only appear via Record Mixing @@ -35,7 +43,7 @@ // TVGROUP_RECORD_MIX #define TVGROUP_RECORD_MIX_START 21 -#define TVSHOW_POKEMON_TODAY_CAUGHT 21 +#define TVSHOW_POKEMON_TODAY_CAUGHT 21 #define TVSHOW_SMART_SHOPPER 22 #define TVSHOW_POKEMON_TODAY_FAILED 23 #define TVSHOW_FISHING_ADVICE 24 diff --git a/include/constants/union_room.h b/include/constants/union_room.h index d867fb3400..6e08c9ebbd 100644 --- a/include/constants/union_room.h +++ b/include/constants/union_room.h @@ -1,7 +1,11 @@ #ifndef GUARD_CONSTANTS_UNION_ROOM_H #define GUARD_CONSTANTS_UNION_ROOM_H -#define MAX_UNION_ROOM_PLAYERS 8 +// The number of possible group leaders visible in the Union Room. +// Note that this is different than the number of people actively +// connected as children via the Wireless Adapter, which cannot +// exceed RFU_CHILD_MAX (4), for a total of 5 including the player. +#define MAX_UNION_ROOM_LEADERS 8 #define UNION_ROOM_SPAWN_NONE 0 #define UNION_ROOM_SPAWN_IN 1 @@ -13,8 +17,8 @@ #define ACTIVITY_BATTLE_MULTI 3 #define ACTIVITY_TRADE 4 #define ACTIVITY_CHAT 5 -#define ACTIVITY_WONDER_CARD 6 -#define ACTIVITY_WONDER_NEWS 7 +#define ACTIVITY_WONDER_CARD_DUP 6 // Duplicates of later WONDER constants +#define ACTIVITY_WONDER_NEWS_DUP 7 // #define ACTIVITY_CARD 8 #define ACTIVITY_POKEMON_JUMP 9 #define ACTIVITY_BERRY_CRUSH 10 @@ -32,9 +36,8 @@ #define ACTIVITY_NPCTALK 19 #define ACTIVITY_PLYRTALK 20 -// Duplicate IDs? -#define ACTIVITY_WONDER_CARD2 21 -#define ACTIVITY_WONDER_NEWS2 22 +#define ACTIVITY_WONDER_CARD 21 +#define ACTIVITY_WONDER_NEWS 22 #define ACTIVITY_CONTEST_COOL 23 #define ACTIVITY_CONTEST_BEAUTY 24 @@ -46,15 +49,6 @@ #define IN_UNION_ROOM (1 << 6) -// Used in UR_AddTextPrinterParameterized -#define UR_COLOR_DKE_WHT_LTE 0 -#define UR_COLOR_RED_WHT_LTR 1 -#define UR_COLOR_GRN_WHT_LTG 2 -#define UR_COLOR_WHT_WHT_LTE 3 -#define UR_COLOR_WHT_DKE_LTE 4 -#define UR_COLOR_GRN_DN6_LTB 5 -#define UR_COLOR_DN5_DN6_LTB 6 - #define LINK_GROUP_SINGLE_BATTLE 0 #define LINK_GROUP_DOUBLE_BATTLE 1 #define LINK_GROUP_MULTI_BATTLE 2 diff --git a/include/constants/vars.h b/include/constants/vars.h index d3d1aba87d..8128b6f321 100644 --- a/include/constants/vars.h +++ b/include/constants/vars.h @@ -60,7 +60,7 @@ #define VAR_POISON_STEP_COUNTER 0x402B #define VAR_RESET_RTC_ENABLE 0x402C #define VAR_ENIGMA_BERRY_AVAILABLE 0x402D -#define VAR_0x402E 0x402E +#define VAR_WONDER_NEWS_COUNTER 0x402E #define VAR_FRONTIER_MANIAC_FACILITY 0x402F #define VAR_FRONTIER_GAMBLER_CHALLENGE 0x4030 @@ -149,7 +149,7 @@ #define VAR_LITTLEROOT_HOUSES_STATE_MAY 0x4082 #define VAR_UNUSED_0x4083 0x4083 // Unused Var #define VAR_BIRCH_LAB_STATE 0x4084 -#define VAR_PETALBURG_GYM_STATE 0x4085 // 0-1: Wally tutorial, 2-6: 0-4 badges, 7: Defeated Norman, 8: Rematch Norman +#define VAR_PETALBURG_GYM_STATE 0x4085 // 0-1: Wally tutorial, 2-6: 0-4 badges, 7: Defeated Norman, 8: Rematch Norman #define VAR_CONTEST_HALL_STATE 0x4086 #define VAR_CABLE_CLUB_STATE 0x4087 #define VAR_CONTEST_TYPE 0x4088 @@ -237,14 +237,14 @@ #define VAR_REGISTER_BIRCH_STATE 0x40DA #define VAR_UNUSED_0x40DB 0x40DB // Unused Var #define VAR_UNUSED_0x40DC 0x40DC // Unused Var -#define VAR_EVENT_PICHU_SLOT 0x40DD -#define VAR_NEVER_READ_0x40DE 0x40DE // Var is written to, but never read -#define VAR_NEVER_READ_0x40DF 0x40DF // Var is written to, but never read -#define VAR_NEVER_READ_0x40E0 0x40E0 // Var is written to, but never read -#define VAR_NEVER_READ_0x40E1 0x40E1 // Var is written to, but never read -#define VAR_NEVER_READ_0x40E2 0x40E2 // Var is written to, but never read -#define VAR_NEVER_READ_0x40E3 0x40E3 // Var is written to, but never read -#define VAR_NEVER_READ_0x40E4 0x40E4 // var is written to, but never read +#define VAR_GIFT_PICHU_SLOT 0x40DD +#define VAR_GIFT_UNUSED_1 0x40DE // Var is written to, but never read +#define VAR_GIFT_UNUSED_2 0x40DF // Var is written to, but never read +#define VAR_GIFT_UNUSED_3 0x40E0 // Var is written to, but never read +#define VAR_GIFT_UNUSED_4 0x40E1 // Var is written to, but never read +#define VAR_GIFT_UNUSED_5 0x40E2 // Var is written to, but never read +#define VAR_GIFT_UNUSED_6 0x40E3 // Var is written to, but never read +#define VAR_GIFT_UNUSED_7 0x40E4 // var is written to, but never read #define VAR_UNUSED_0x40E5 0x40E5 // Unused Var #define VAR_DAILY_SLOTS 0x40E6 #define VAR_DAILY_WILDS 0x40E7 diff --git a/include/constants/weather.h b/include/constants/weather.h index becbdda877..c4a23a18bc 100644 --- a/include/constants/weather.h +++ b/include/constants/weather.h @@ -16,7 +16,7 @@ #define WEATHER_DROUGHT 12 #define WEATHER_DOWNPOUR 13 #define WEATHER_UNDERWATER_BUBBLES 14 -#define WEATHER_ABNORMAL 15 // The alternating weather during Groudon/Kyogre conflict +#define WEATHER_ABNORMAL 15 // The alternating weather during Groudon/Kyogre conflict #define WEATHER_ROUTE119_CYCLE 20 #define WEATHER_ROUTE123_CYCLE 21 diff --git a/include/contest.h b/include/contest.h index 9bac63eda5..e7acb5a113 100644 --- a/include/contest.h +++ b/include/contest.h @@ -294,7 +294,7 @@ struct ContestResources u8 * contestBgTilemaps[CONTESTANT_COUNT]; void * boxBlinkTiles1; void * boxBlinkTiles2; - void * field_3c; + void * animBgTileBuffer; }; #define eContest (*gContestResources->contest) diff --git a/include/crt0.h b/include/crt0.h index 3121eeaedb..a4a5c7f79b 100644 --- a/include/crt0.h +++ b/include/crt0.h @@ -1,11 +1,6 @@ #ifndef GUARD_CRT0_H #define GUARD_CRT0_H -// Exported type declarations - -// Exported RAM declarations - -// Exported ROM declarations extern u32 IntrMain[]; #endif //GUARD_CRT0_H diff --git a/include/data.h b/include/data.h index f94f55a8f3..2d3619e679 100644 --- a/include/data.h +++ b/include/data.h @@ -5,6 +5,8 @@ #define SPECIES_SHINY_TAG 500 +#define MAX_TRAINER_ITEMS 4 + enum { BATTLER_AFFINE_NORMAL, BATTLER_AFFINE_EMERGE, @@ -19,6 +21,10 @@ struct MonCoords u8 y_offset; }; +#define MON_COORDS_SIZE(width, height)(DIV_ROUND_UP(width, 8) << 4 | DIV_ROUND_UP(height, 8)) +#define GET_MON_COORDS_WIDTH(size)((size >> 4) * 8) +#define GET_MON_COORDS_HEIGHT(size)((size & 0xF) * 8) + struct TrainerMonNoItemDefaultMoves { u16 iv; @@ -66,7 +72,7 @@ struct Trainer /*0x02*/ u8 encounterMusic_gender; // last bit is gender /*0x03*/ u8 trainerPic; /*0x04*/ u8 trainerName[12]; - /*0x10*/ u16 items[4]; + /*0x10*/ u16 items[MAX_TRAINER_ITEMS]; /*0x18*/ bool8 doubleBattle; /*0x1C*/ u32 aiFlags; /*0x20*/ u8 partySize; diff --git a/include/daycare.h b/include/daycare.h index d6c0d42017..62a7918ff3 100644 --- a/include/daycare.h +++ b/include/daycare.h @@ -3,10 +3,17 @@ #include "constants/daycare.h" +struct RecordMixingDaycareMail +{ + struct DaycareMail mail[DAYCARE_MON_COUNT]; + u32 numDaycareMons; + bool16 cantHoldItem[DAYCARE_MON_COUNT]; +}; + u8 *GetMonNickname2(struct Pokemon *mon, u8 *dest); u8 *GetBoxMonNickname(struct BoxPokemon *mon, u8 *dest); u8 CountPokemonInDaycare(struct DayCare *daycare); -void InitDaycareMailRecordMixing(struct DayCare *daycare, struct RecordMixingDaycareMail *daycareMail); +void InitDaycareMailRecordMixing(struct DayCare *daycare, struct RecordMixingDaycareMail *mixMail); void StoreSelectedPokemonInDaycare(void); u16 TakePokemonFromDaycare(void); void GetDaycareCost(void); diff --git a/include/ereader_helpers.h b/include/ereader_helpers.h index 064b61ed7f..8bf3dc43b6 100755 --- a/include/ereader_helpers.h +++ b/include/ereader_helpers.h @@ -3,6 +3,34 @@ #include "trainer_hill.h" +enum { + EREADER_XFR_STATE_INIT = 0, + EREADER_XFR_STATE_HANDSHAKE, + EREADER_XFR_STATE_START, + EREADER_XFR_STATE_TRANSFER, + EREADER_XFR_STATE_TRANSFER_DONE, + EREADER_XFR_STATE_CHECKSUM, + EREADER_XFR_STATE_DONE +}; + +#define EREADER_XFER_EXE 1 +#define EREADER_XFER_CHK 2 +#define EREADER_XFER_SHIFT 0 +#define EREADER_XFER_MASK ((EREADER_XFER_EXE | EREADER_XFER_CHK) << EREADER_XFER_SHIFT) + +#define EREADER_CANCEL_TIMEOUT 1 +#define EREADER_CANCEL_KEY 2 +#define EREADER_CANCEL_SHIFT 2 +#define EREADER_CANCEL_TIMEOUT_MASK (EREADER_CANCEL_TIMEOUT << EREADER_CANCEL_SHIFT) +#define EREADER_CANCEL_KEY_MASK (EREADER_CANCEL_KEY << EREADER_CANCEL_SHIFT) +#define EREADER_CANCEL_MASK ((EREADER_CANCEL_TIMEOUT | EREADER_CANCEL_KEY) << EREADER_CANCEL_SHIFT) + +#define EREADER_CHECKSUM_OK 1 +#define EREADER_CHECKSUM_ERR 2 +#define EREADER_CHECKSUM_SHIFT 4 +#define EREADER_CHECKSUM_OK_MASK (EREADER_CHECKSUM_OK << EREADER_CHECKSUM_SHIFT) +#define EREADER_CHECKSUM_MASK ((EREADER_CHECKSUM_OK | EREADER_CHECKSUM_ERR) << EREADER_CHECKSUM_SHIFT) + struct EReaderTrainerHillTrainer { u8 trainerNum; diff --git a/include/ereader_screen.h b/include/ereader_screen.h index 1daea4be0d..a6ac65b17f 100755 --- a/include/ereader_screen.h +++ b/include/ereader_screen.h @@ -1,6 +1,6 @@ #ifndef GUARD_EREADER_SCREEN_H #define GUARD_EREADER_SCREEN_H -void task_add_00_ereader(void); +void CreateEReaderTask(void); #endif // GUARD_EREADER_SCREEN_H diff --git a/include/event_data.h b/include/event_data.h index 8b4510e39b..b1fa694601 100644 --- a/include/event_data.h +++ b/include/event_data.h @@ -13,8 +13,8 @@ bool32 IsMysteryEventEnabled(void); void DisableMysteryGift(void); void EnableMysteryGift(void); bool32 IsMysteryGiftEnabled(void); -void ClearMysteryEventFlags(void); -void ClearMysteryEventVars(void); +void ClearMysteryGiftFlags(void); +void ClearMysteryGiftVars(void); void DisableResetRTC(void); void EnableResetRTC(void); bool32 CanResetRTC(void); diff --git a/include/event_object_movement.h b/include/event_object_movement.h index a935502e64..bd82320271 100644 --- a/include/event_object_movement.h +++ b/include/event_object_movement.h @@ -1,6 +1,8 @@ #ifndef GUARD_EVENT_OBJECT_MOVEMENT_H #define GUARD_EVENT_OBJECT_MOVEMENT_H +#include "constants/event_object_movement.h" + enum SpinnerRunnerFollowPatterns { RUNFOLLOW_ANY, @@ -94,8 +96,7 @@ void SetSpritePosToOffsetMapCoords(s16 *, s16 *, s16, s16); void ObjectEventClearHeldMovement(struct ObjectEvent *); void ObjectEventClearHeldMovementIfActive(struct ObjectEvent *); void TrySpawnObjectEvents(s16, s16); -u8 CreateObjectSprite(u8 graphicsId, u8 a1, s16 x, s16 y, u8 z, u8 direction); -u8 AddPseudoObjectEvent(u16, void (*)(struct Sprite *), s16 x, s16 y, u8 subpriority); +u8 CreateObjectGraphicsSprite(u16, void (*)(struct Sprite *), s16 x, s16 y, u8 subpriority); u8 TrySpawnObjectEvent(u8, u8, u8); u8 SpawnSpecialObjectEventParameterized(u8 graphicsId, u8 movementBehavior, u8 localId, s16 x, s16 y, u8 z); u8 SpawnSpecialObjectEvent(struct ObjectEventTemplate *); @@ -108,8 +109,8 @@ const struct ObjectEventGraphicsInfo *GetObjectEventGraphicsInfo(u8 graphicsId); void SetObjectInvisibility(u8, u8, u8, bool8); void FreeAndReserveObjectSpritePalettes(void); void SetObjectEventSpritePosByLocalIdAndMap(u8 localId, u8 mapNum, u8 mapGroup, s16 x, s16 y); -void ResetObjectPriority(u8, u8, u8); -void SetObjectPriority(u8, u8, u8, u8); +void ResetObjectSubpriority(u8, u8, u8); +void SetObjectSubpriority(u8, u8, u8, u8); void AllowObjectAtPosTriggerGroundEffects(s16, s16); void ObjectEventGetLocalIdAndMap(struct ObjectEvent *objectEvent, void *localId, void *mapNum, void *mapGroup); void ShiftObjectEventCoords(struct ObjectEvent *, s16, s16); @@ -119,7 +120,7 @@ void InitObjectEventPalettes(u8 palSlot); void UpdateObjectEventCurrentMovement(struct ObjectEvent *, struct Sprite *, bool8(struct ObjectEvent *, struct Sprite *)); u8 ObjectEventFaceOppositeDirection(struct ObjectEvent *, u8); u8 GetOppositeDirection(u8); -u8 GetWalkInPlaceFastestMovementAction(u32); +u8 GetWalkInPlaceFasterMovementAction(u32); u8 GetWalkInPlaceFastMovementAction(u32); u8 GetWalkInPlaceNormalMovementAction(u32); u8 GetWalkInPlaceSlowMovementAction(u32); @@ -136,7 +137,7 @@ u8 GetFaceDirectionMovementAction(u32); u8 GetWalkNormalMovementAction(u32); u8 GetWalkFastMovementAction(u32); u8 GetRideWaterCurrentMovementAction(u32); -u8 GetWalkFastestMovementAction(u32); +u8 GetWalkFasterMovementAction(u32); u8 GetPlayerRunMovementAction(u32); u8 GetJumpInPlaceMovementAction(u32); u8 GetAcroWheelieFaceDirectionMovementAction(u32); @@ -178,7 +179,6 @@ void SetAndStartSpriteAnim(struct Sprite *, u8, u8); bool8 SpriteAnimEnded(struct Sprite *); void UnfreezeObjectEvents(void); void FreezeObjectEventsExceptOne(u8 objectEventId); -void TurnObjectEventSprite(u8, u8); void FreezeObjectEventsExceptTwo(u8 objectEventId1, u8 objectEventId2); void FreezeObjectEvents(void); bool8 FreezeObjectEvent(struct ObjectEvent *objectEvent); @@ -395,13 +395,13 @@ u8 MovementType_CopyPlayer_Step1(struct ObjectEvent *, struct Sprite *); u8 MovementType_CopyPlayer_Step2(struct ObjectEvent *, struct Sprite *); bool8 CopyablePlayerMovement_None(struct ObjectEvent *, struct Sprite *, u8, bool8(u8)); bool8 CopyablePlayerMovement_FaceDirection(struct ObjectEvent *, struct Sprite *, u8, bool8(u8)); -bool8 CopyablePlayerMovement_GoSpeed0(struct ObjectEvent *, struct Sprite *, u8, bool8(u8)); -bool8 CopyablePlayerMovement_GoSpeed1(struct ObjectEvent *, struct Sprite *, u8, bool8(u8)); -bool8 CopyablePlayerMovement_GoSpeed2(struct ObjectEvent *, struct Sprite *, u8, bool8(u8)); +bool8 CopyablePlayerMovement_WalkNormal(struct ObjectEvent *, struct Sprite *, u8, bool8(u8)); +bool8 CopyablePlayerMovement_WalkFast(struct ObjectEvent *, struct Sprite *, u8, bool8(u8)); +bool8 CopyablePlayerMovement_WalkFaster(struct ObjectEvent *, struct Sprite *, u8, bool8(u8)); bool8 CopyablePlayerMovement_Slide(struct ObjectEvent *, struct Sprite *, u8, bool8(u8)); -bool8 cph_IM_DIFFERENT(struct ObjectEvent *, struct Sprite *, u8, bool8(u8)); -bool8 CopyablePlayerMovement_GoSpeed4(struct ObjectEvent *, struct Sprite *, u8, bool8(u8)); +bool8 CopyablePlayerMovement_JumpInPlace(struct ObjectEvent *, struct Sprite *, u8, bool8(u8)); bool8 CopyablePlayerMovement_Jump(struct ObjectEvent *, struct Sprite *, u8, bool8(u8)); +bool8 CopyablePlayerMovement_Jump2(struct ObjectEvent *, struct Sprite *, u8, bool8(u8)); u8 MovementType_CopyPlayerInGrass_Step1(struct ObjectEvent *, struct Sprite *); u8 MovementType_Buried_Step0(struct ObjectEvent *, struct Sprite *); u8 MovementType_WalkInPlace_Step0(struct ObjectEvent *, struct Sprite *); @@ -412,10 +412,13 @@ u8 MovementType_RunInPlace_Step0(struct ObjectEvent *, struct Sprite *); u8 MovementType_Invisible_Step0(struct ObjectEvent *, struct Sprite *); u8 MovementType_Invisible_Step1(struct ObjectEvent *, struct Sprite *); u8 MovementType_Invisible_Step2(struct ObjectEvent *, struct Sprite *); -void SetObjectEventSpriteInvisibility(u8 objectEventId, bool32 invisible); -bool32 IsObjectEventSpriteInvisible(u8 objectEventId); -void SetObjectEventSpriteGraphics(u8 objectEventId, u8 graphicsId); -void SetObjectEventSpriteAnim(u8 objectEventId, u8 animNum); -bool32 IsObjectEventSpriteAnimating(u8 objectEventId); + +u8 CreateVirtualObject(u8 graphicsId, u8 virtualObjId, s16 x, s16 y, u8 z, u8 direction); +void TurnVirtualObject(u8 virtualObjId, u8 direction); +void SetVirtualObjectGraphics(u8 virtualObjId, u8 graphicsId); +void SetVirtualObjectInvisibility(u8 virtualObjId, bool32 invisible); +bool32 IsVirtualObjectInvisible(u8 virtualObjId); +void SetVirtualObjectSpriteAnim(u8 virtualObjId, u8 animNum); +bool32 IsVirtualObjectAnimating(u8 virtualObjId); #endif //GUARD_EVENT_OBJECT_MOVEMENT_H diff --git a/include/event_scripts.h b/include/event_scripts.h index c478f41f83..a19d4553a4 100644 --- a/include/event_scripts.h +++ b/include/event_scripts.h @@ -240,48 +240,48 @@ extern const u8 gTVWhatsNo1InHoennTodayText05[]; extern const u8 gTVWhatsNo1InHoennTodayText06[]; extern const u8 gTVWhatsNo1InHoennTodayText07[]; extern const u8 gTVWhatsNo1InHoennTodayText08[]; -extern const u8 TVSecretBaseSecrets_Text_Intro[]; +extern const u8 TVSecretBaseSecrets_Text_Intro[]; extern const u8 TVSecretBaseSecrets_Text_WhatWillPlayerDoNext1[]; extern const u8 TVSecretBaseSecrets_Text_WhatWillPlayerDoNext2[]; extern const u8 TVSecretBaseSecrets_Text_TookXStepsBeforeLeaving[]; -extern const u8 TVSecretBaseSecrets_Text_BaseFailedToInterestPlayer[]; -extern const u8 TVSecretBaseSecrets_Text_PlayerEnjoyedBase[]; +extern const u8 TVSecretBaseSecrets_Text_BaseFailedToInterestPlayer[]; +extern const u8 TVSecretBaseSecrets_Text_PlayerEnjoyedBase[]; extern const u8 TVSecretBaseSecrets_Text_PlayerHugeFanOfBase[]; -extern const u8 TVSecretBaseSecrets_Text_Outro[]; -extern const u8 TVSecretBaseSecrets_Text_StoppedMoving1[]; -extern const u8 TVSecretBaseSecrets_Text_StoppedMoving2[]; -extern const u8 TVSecretBaseSecrets_Text_UsedChair[]; -extern const u8 TVSecretBaseSecrets_Text_UsedBalloon[]; -extern const u8 TVSecretBaseSecrets_Text_UsedTent[]; -extern const u8 TVSecretBaseSecrets_Text_UsedPlant[]; -extern const u8 TVSecretBaseSecrets_Text_UsedGoldShield[]; -extern const u8 TVSecretBaseSecrets_Text_UsedSilverShield[]; -extern const u8 TVSecretBaseSecrets_Text_UsedGlassOrnament[]; -extern const u8 TVSecretBaseSecrets_Text_UsedTV[]; -extern const u8 TVSecretBaseSecrets_Text_UsedMudBall[]; -extern const u8 TVSecretBaseSecrets_Text_UsedBag[]; -extern const u8 TVSecretBaseSecrets_Text_UsedCushion[]; -extern const u8 TVSecretBaseSecrets_Text_HitCushion[]; -extern const u8 TVSecretBaseSecrets_Text_HuggedCushion[]; -extern const u8 TVSecretBaseSecrets_Text_BattledWon[]; -extern const u8 TVSecretBaseSecrets_Text_BattledLost[]; -extern const u8 TVSecretBaseSecrets_Text_DeclinedBattle[]; -extern const u8 TVSecretBaseSecrets_Text_UsedPoster[]; -extern const u8 TVSecretBaseSecrets_Text_UsedNoteMat[]; -extern const u8 TVSecretBaseSecrets_Text_BattledDraw[]; -extern const u8 TVSecretBaseSecrets_Text_UsedSpinMat[]; -extern const u8 TVSecretBaseSecrets_Text_UsedSandOrnament[]; -extern const u8 TVSecretBaseSecrets_Text_UsedDesk[]; -extern const u8 TVSecretBaseSecrets_Text_UsedBrick[]; -extern const u8 TVSecretBaseSecrets_Text_UsedSolidBoard[]; -extern const u8 TVSecretBaseSecrets_Text_UsedFence[]; -extern const u8 TVSecretBaseSecrets_Text_UsedGlitterMat[]; -extern const u8 TVSecretBaseSecrets_Text_UsedTire[]; -extern const u8 TVSecretBaseSecrets_Text_UsedStand[]; +extern const u8 TVSecretBaseSecrets_Text_Outro[]; +extern const u8 TVSecretBaseSecrets_Text_StoppedMoving1[]; +extern const u8 TVSecretBaseSecrets_Text_StoppedMoving2[]; +extern const u8 TVSecretBaseSecrets_Text_UsedChair[]; +extern const u8 TVSecretBaseSecrets_Text_UsedBalloon[]; +extern const u8 TVSecretBaseSecrets_Text_UsedTent[]; +extern const u8 TVSecretBaseSecrets_Text_UsedPlant[]; +extern const u8 TVSecretBaseSecrets_Text_UsedGoldShield[]; +extern const u8 TVSecretBaseSecrets_Text_UsedSilverShield[]; +extern const u8 TVSecretBaseSecrets_Text_UsedGlassOrnament[]; +extern const u8 TVSecretBaseSecrets_Text_UsedTV[]; +extern const u8 TVSecretBaseSecrets_Text_UsedMudBall[]; +extern const u8 TVSecretBaseSecrets_Text_UsedBag[]; +extern const u8 TVSecretBaseSecrets_Text_UsedCushion[]; +extern const u8 TVSecretBaseSecrets_Text_HitCushion[]; +extern const u8 TVSecretBaseSecrets_Text_HuggedCushion[]; +extern const u8 TVSecretBaseSecrets_Text_BattledWon[]; +extern const u8 TVSecretBaseSecrets_Text_BattledLost[]; +extern const u8 TVSecretBaseSecrets_Text_DeclinedBattle[]; +extern const u8 TVSecretBaseSecrets_Text_UsedPoster[]; +extern const u8 TVSecretBaseSecrets_Text_UsedNoteMat[]; +extern const u8 TVSecretBaseSecrets_Text_BattledDraw[]; +extern const u8 TVSecretBaseSecrets_Text_UsedSpinMat[]; +extern const u8 TVSecretBaseSecrets_Text_UsedSandOrnament[]; +extern const u8 TVSecretBaseSecrets_Text_UsedDesk[]; +extern const u8 TVSecretBaseSecrets_Text_UsedBrick[]; +extern const u8 TVSecretBaseSecrets_Text_UsedSolidBoard[]; +extern const u8 TVSecretBaseSecrets_Text_UsedFence[]; +extern const u8 TVSecretBaseSecrets_Text_UsedGlitterMat[]; +extern const u8 TVSecretBaseSecrets_Text_UsedTire[]; +extern const u8 TVSecretBaseSecrets_Text_UsedStand[]; extern const u8 TVSecretBaseSecrets_Text_BrokeDoor[]; -extern const u8 TVSecretBaseSecrets_Text_UsedDoll[]; -extern const u8 TVSecretBaseSecrets_Text_UsedSlide[]; -extern const u8 TVSecretBaseSecrets_Text_UsedSlideButDidntGoDown[]; +extern const u8 TVSecretBaseSecrets_Text_UsedDoll[]; +extern const u8 TVSecretBaseSecrets_Text_UsedSlide[]; +extern const u8 TVSecretBaseSecrets_Text_UsedSlideButDidntGoDown[]; extern const u8 TVSecretBaseSecrets_Text_UsedJumpMat[]; extern const u8 gTVSafariFanClubText00[]; extern const u8 gTVSafariFanClubText01[]; @@ -382,27 +382,27 @@ extern const u8 EventScript_UseRockSmash[]; extern const u8 LittlerootTown_BrendansHouse_2F_EventScript_TurnOffPlayerPC[]; extern const u8 LittlerootTown_MaysHouse_2F_EventScript_TurnOffPlayerPC[]; -//mauville_old_man -extern const u8 gOtherText_Is[]; -extern const u8 gOtherText_DontYouAgree[]; -extern const u8 gText_SoPretty[]; -extern const u8 gText_SoDarling[]; -extern const u8 gText_SoRelaxed[]; -extern const u8 gText_SoSunny[]; -extern const u8 gText_SoDesirable[]; -extern const u8 gText_SoExciting[]; -extern const u8 gText_SoAmusing[]; -extern const u8 gText_SoMagical[]; -extern const u8 gMauvilleManText_ISoWantToGoOnAVacation[]; -extern const u8 gMauvilleManText_IBoughtCrayonsWith120Colors[]; -extern const u8 gMauvilleManText_WouldntItBeNiceIfWeCouldFloat[]; -extern const u8 gMauvilleManText_WhenYouWriteOnASandyBeach[]; -extern const u8 gMauvilleManText_WhatsTheBottomOfTheSeaLike[]; -extern const u8 gMauvilleManText_WhenYouSeeTheSettingSunDoesIt[]; -extern const u8 gMauvilleManText_LyingBackInTheGreenGrass[]; -extern const u8 gMauvilleManText_SecretBasesAreSoWonderful[]; +// Mauville Old Man (Giddy) +extern const u8 GiddyText_Is[]; +extern const u8 GiddyText_DontYouAgree[]; +extern const u8 GiddyText_SoPretty[]; +extern const u8 GiddyText_SoDarling[]; +extern const u8 GiddyText_SoRelaxed[]; +extern const u8 GiddyText_SoSunny[]; +extern const u8 GiddyText_SoDesirable[]; +extern const u8 GiddyText_SoExciting[]; +extern const u8 GiddyText_SoAmusing[]; +extern const u8 GiddyText_SoMagical[]; +extern const u8 GiddyText_ISoWantToGoOnAVacation[]; +extern const u8 GiddyText_IBoughtCrayonsWith120Colors[]; +extern const u8 GiddyText_WouldntItBeNiceIfWeCouldFloat[]; +extern const u8 GiddyText_WhenYouWriteOnASandyBeach[]; +extern const u8 GiddyText_WhatsTheBottomOfTheSeaLike[]; +extern const u8 GiddyText_WhenYouSeeTheSettingSunDoesIt[]; +extern const u8 GiddyText_LyingBackInTheGreenGrass[]; +extern const u8 GiddyText_SecretBasesAreSoWonderful[]; -// mauville old man storyteller +// Mauville Old Man (storyteller) extern const u8 MauvilleCity_PokemonCenter_1F_Text_SavedGameTitle[]; extern const u8 MauvilleCity_PokemonCenter_1F_Text_SavedGameAction[]; extern const u8 MauvilleCity_PokemonCenter_1F_Text_SavedGameStory[]; diff --git a/include/field_control_avatar.h b/include/field_control_avatar.h index 17e5afb63e..e02fcd5afe 100644 --- a/include/field_control_avatar.h +++ b/include/field_control_avatar.h @@ -25,15 +25,9 @@ struct FieldInput void FieldClearPlayerInput(struct FieldInput *pStruct); void FieldGetPlayerInput(struct FieldInput *pStruct, u16 keys, u16 heldKeys); int ProcessPlayerFieldInput(struct FieldInput *pStruct); -u8 *sub_80682A8(struct MapPosition *, u8, u8); void overworld_poison_timer_set(void); void RestartWildEncounterImmunitySteps(void); -u8 *sub_8068E24(struct MapPosition *); const u8 *GetObjectEventScriptPointerPlayerFacing(void); -bool8 sub_8068870(u16 a); -bool8 sub_8068894(void); -bool8 sub_8068A64(struct MapPosition *, u16); -u8 sub_8068F18(void); bool8 TryDoDiveWarp(struct MapPosition *position, u16 b); int SetCableClubWarp(void); u8 TrySetDiveWarp(void); diff --git a/include/field_player_avatar.h b/include/field_player_avatar.h index 903fe6ef1b..823564f226 100644 --- a/include/field_player_avatar.h +++ b/include/field_player_avatar.h @@ -11,10 +11,10 @@ void PlayerGetDestCoords(s16 *, s16 *); u8 GetPlayerFacingDirection(void); u8 GetPlayerMovementDirection(void); u8 PlayerGetCopyableMovement(void); -void PlayerGoSpeed1(u8); -void PlayerGoSpeed2(u8); +void PlayerWalkNormal(u8); +void PlayerWalkFast(u8); void PlayerRideWaterCurrent(u8); -void PlayerGoSpeed4(u8); +void PlayerWalkFaster(u8); void PlayerOnBikeCollide(u8); void PlayerFaceDirection(u8 a); void PlayerTurnInPlace(u8 a); @@ -32,10 +32,10 @@ void PlayerOnBikeCollideWithFarawayIslandMew(u8 direction); u8 CheckForObjectEventCollision(struct ObjectEvent *a, s16 b, s16 c, u8 d, u8 e); u8 PlayerGetZCoord(void); void SetPlayerAvatarTransitionFlags(u16 a); -void sub_808BCE8(void); +void CancelPlayerForcedMovement(void); void InitPlayerAvatar(s16 a, s16 b, u8 c, u8 d); void PlayerFreeze(void); -void sub_808BCF4(void); +void StopPlayerAvatar(void); void SetSpinStartFacingDir(u8); void GetXYCoordsOneStepInFrontOfPlayer(s16 *xPtr, s16 *yPtr); u8 GetRivalAvatarGraphicsIdByStateIdAndGender(u8, u8); diff --git a/include/field_screen_effect.h b/include/field_screen_effect.h index 4e4725041a..6dc9b077d2 100644 --- a/include/field_screen_effect.h +++ b/include/field_screen_effect.h @@ -22,7 +22,7 @@ void FieldCB_ReturnToFieldNoScript(void); void FieldCB_ReturnToFieldNoScriptCheckMusic(void); void DoWarp(void); void DoDiveWarp(void); -void DoSootopolisLegendWarp(void); +void DoWhiteFadeWarp(void); void DoDoorWarp(void); void DoFallWarp(void); void DoEscalatorWarp(u8 metatileBehavior); @@ -33,13 +33,12 @@ void DoMossdeepGymWarp(void); void DoPortholeWarp(void); void DoCableClubWarp(void); void DoContestHallWarp(void); -void AnimateFlash(u8 flashLevel); +void AnimateFlash(u8 newFlashLevel); void WriteBattlePyramidViewScanlineEffectBuffer(void); void DoSpinEnterWarp(void); void DoSpinExitWarp(void); void DoOrbEffect(void); void FadeOutOrbEffect(void); -void sub_80B05B4(void); void WriteFlashScanlineEffectBuffer(u8 flashLevel); bool8 IsPlayerStandingStill(void); diff --git a/include/field_special_scene.h b/include/field_special_scene.h index a54b344d9b..3f701f41bf 100644 --- a/include/field_special_scene.h +++ b/include/field_special_scene.h @@ -9,7 +9,6 @@ void Task_Truck3(u8 taskId); void Task_HandleTruckSequence(u8 taskId); void ExecuteTruckSequence(void); void EndTruckSequence(u8); -void sub_80C791C(void); void FieldCB_ShowPortholeView(void); #endif // GUARD_FIELD_SPECIAL_SCENE_H diff --git a/include/field_weather.h b/include/field_weather.h index 9c6a4ab7ad..1d8cfe4220 100644 --- a/include/field_weather.h +++ b/include/field_weather.h @@ -147,7 +147,7 @@ void SetNextWeather(u8 weather); void SetCurrentAndNextWeather(u8 weather); void SetCurrentAndNextWeatherNoDelay(u8 weather); void ApplyWeatherGammaShiftIfIdle(s8 gammaIndex); -void sub_80ABC7C(u8 gammaIndex, u8 gammaTargetIndex, u8 gammaStepDelay); +void ApplyWeatherGammaShiftIfIdle_Gradual(u8 gammaIndex, u8 gammaTargetIndex, u8 gammaStepDelay); void FadeScreen(u8 mode, s8 delay); bool8 IsWeatherNotFadingIn(void); void UpdateSpritePaletteWithWeather(u8 spritePaletteIndex); @@ -221,9 +221,9 @@ void Bubbles_Main(void); void Bubbles_InitAll(void); bool8 Bubbles_Finish(void); -u8 GetSav1Weather(void); -void SetSav1Weather(u32 weather); -void SetSav1WeatherFromCurrMapHeader(void); +u8 GetSavedWeather(void); +void SetSavedWeather(u32 weather); +void SetSavedWeatherFromCurrMapHeader(void); void SetWeather(u32 weather); void DoCurrentWeather(void); void UpdateWeatherPerDay(u16 increment); diff --git a/include/fieldmap.h b/include/fieldmap.h index 5bcbe20ea6..28da8da2a3 100644 --- a/include/fieldmap.h +++ b/include/fieldmap.h @@ -9,6 +9,14 @@ #define NUM_PALS_TOTAL 13 #define MAX_MAP_DATA_SIZE 0x2800 +// Map coordinates are offset by 7 when using the map +// buffer because it needs to load sufficient border +// metatiles to fill the player's view (the player has +// 7 metatiles of view horizontally in either direction). +#define MAP_OFFSET 7 +#define MAP_OFFSET_W (MAP_OFFSET * 2 + 1) +#define MAP_OFFSET_H (MAP_OFFSET * 2) + #include "main.h" extern struct BackupMapLayout gBackupMapLayout; diff --git a/include/fonts.h b/include/fonts.h new file mode 100644 index 0000000000..c21c75942d --- /dev/null +++ b/include/fonts.h @@ -0,0 +1,19 @@ +#ifndef GUARD_FONTS_H +#define GUARD_FONTS_H + +extern const u16 gFontNormalLatinGlyphs[]; +extern const u8 gFontNormalLatinGlyphWidths[]; +extern const u16 gFontNormalJapaneseGlyphs[]; +extern const u16 gFontSmallLatinGlyphs[]; +extern const u8 gFontSmallLatinGlyphWidths[]; +extern const u16 gFontSmallJapaneseGlyphs[]; +extern const u16 gFontShortLatinGlyphs[]; +extern const u8 gFontShortLatinGlyphWidths[]; +extern const u16 gFontShortJapaneseGlyphs[]; +extern const u8 gFontShortJapaneseGlyphWidths[]; +extern const u16 gFontNarrowLatinGlyphs[]; +extern const u8 gFontNarrowLatinGlyphWidths[]; +extern const u16 gFontSmallNarrowLatinGlyphs[]; +extern const u8 gFontSmallNarrowLatinGlyphWidths[]; + +#endif // GUARD_FONTS_H diff --git a/include/gba/defines.h b/include/gba/defines.h index ad06aaad2d..c52d7ef4f9 100644 --- a/include/gba/defines.h +++ b/include/gba/defines.h @@ -6,7 +6,6 @@ #define TRUE 1 #define FALSE 0 -#define BSS_DATA __attribute__((section(".bss"))) #define IWRAM_DATA __attribute__((section("iwram_data"))) #define EWRAM_DATA __attribute__((section("ewram_data"))) #define UNUSED __attribute__((unused)) diff --git a/include/gba/io_reg.h b/include/gba/io_reg.h index 1daa99e1d7..148ce31db4 100644 --- a/include/gba/io_reg.h +++ b/include/gba/io_reg.h @@ -482,6 +482,7 @@ #define REG_SIODATA32 (*(vu32 *)REG_ADDR_SIODATA32) #define REG_SIOMLT_SEND (*(vu16 *)REG_ADDR_SIOMLT_SEND) #define REG_SIOMLT_RECV (*(vu64 *)REG_ADDR_SIOMLT_RECV) +#define REG_SIOMULTI(n) (*(vu16 *)(REG_ADDR_SIOMULTI0 + (n) * 2)) #define REG_SIOMULTI0 (*(vu16 *)REG_ADDR_SIOMULTI0) #define REG_SIOMULTI1 (*(vu16 *)REG_ADDR_SIOMULTI1) #define REG_SIOMULTI2 (*(vu16 *)REG_ADDR_SIOMULTI2) diff --git a/include/gba/m4a_internal.h b/include/gba/m4a_internal.h index 2ccbb18f5b..eeb79391b5 100644 --- a/include/gba/m4a_internal.h +++ b/include/gba/m4a_internal.h @@ -313,6 +313,8 @@ struct MusicPlayerTrack #define MAX_MUSICPLAYER_TRACKS 16 +#define TRACKS_ALL 0xFFFF + #define TEMPORARY_FADE 0x0001 #define FADE_IN 0x0002 #define FADE_VOL_MAX 64 diff --git a/include/gba/types.h b/include/gba/types.h index 35d02e2639..2e92bbe86e 100644 --- a/include/gba/types.h +++ b/include/gba/types.h @@ -35,7 +35,7 @@ struct BgCnt { u16 priority:2; u16 charBaseBlock:2; - u16 dummy:2; + u16 dsCharBaseBlock:2; u16 mosaic:1; u16 palettes:1; u16 screenBaseBlock:5; diff --git a/include/global.fieldmap.h b/include/global.fieldmap.h index 6bafa97479..33be942c80 100644 --- a/include/global.fieldmap.h +++ b/include/global.fieldmap.h @@ -11,6 +11,11 @@ #define METATILE_ID(tileset, name) (METATILE_##tileset##_##name) +// Rows of metatiles do not actually have a strict width. +// This constant is used for calculations for finding the next row of metatiles +// for constructing large tiles, such as the Battle Pike's curtain tile. +#define METATILE_ROW_WIDTH 8 + enum { CONNECTION_INVALID = -1, @@ -146,7 +151,7 @@ struct MapHeader /* 0x1A */ bool8 allowCycling:1; bool8 allowEscaping:1; // Escape Rope and Dig bool8 allowRunning:1; - bool8 showMapName:5; // the last 4 bits are unused + bool8 showMapName:5; // the last 4 bits are unused // but the 5 bit sized bitfield is required to match /* 0x1B */ u8 battleType; }; @@ -206,7 +211,7 @@ struct ObjectEvent /*0x1F*/ u8 previousMetatileBehavior; /*0x20*/ u8 previousMovementDirection; /*0x21*/ u8 directionSequenceIndex; - /*0x22*/ u8 playerCopyableMovement; + /*0x22*/ u8 playerCopyableMovement; // COPY_MOVE_* /*size = 0x24*/ }; @@ -241,14 +246,14 @@ enum { PLAYER_AVATAR_STATE_WATERING, }; -#define PLAYER_AVATAR_FLAG_ON_FOOT (1 << 0) -#define PLAYER_AVATAR_FLAG_MACH_BIKE (1 << 1) -#define PLAYER_AVATAR_FLAG_ACRO_BIKE (1 << 2) -#define PLAYER_AVATAR_FLAG_SURFING (1 << 3) -#define PLAYER_AVATAR_FLAG_UNDERWATER (1 << 4) -#define PLAYER_AVATAR_FLAG_5 (1 << 5) -#define PLAYER_AVATAR_FLAG_FORCED_MOVE (1 << 6) -#define PLAYER_AVATAR_FLAG_DASH (1 << 7) +#define PLAYER_AVATAR_FLAG_ON_FOOT (1 << 0) +#define PLAYER_AVATAR_FLAG_MACH_BIKE (1 << 1) +#define PLAYER_AVATAR_FLAG_ACRO_BIKE (1 << 2) +#define PLAYER_AVATAR_FLAG_SURFING (1 << 3) +#define PLAYER_AVATAR_FLAG_UNDERWATER (1 << 4) +#define PLAYER_AVATAR_FLAG_CONTROLLABLE (1 << 5) +#define PLAYER_AVATAR_FLAG_FORCED_MOVE (1 << 6) +#define PLAYER_AVATAR_FLAG_DASH (1 << 7) enum { diff --git a/include/global.h b/include/global.h index 53a6175a27..cc3006550c 100644 --- a/include/global.h +++ b/include/global.h @@ -10,6 +10,7 @@ #include "constants/vars.h" #include "constants/species.h" #include "constants/berry.h" +#include "constants/maps.h" #include "constants/expansion_branches.h" // Prevent cross-jump optimization. @@ -20,19 +21,18 @@ #define asm_unified(x) asm(".syntax unified\n" x "\n.syntax divided") #define NAKED __attribute__((naked)) -// IDE support -#if defined (__APPLE__) || defined (__CYGWIN__) || defined (_MSC_VER) -#define _(x) x -#define __(x) x - -// Fool CLion IDE -#define INCBIN(x) {0} -#define INCBIN_U8 INCBIN -#define INCBIN_U16 INCBIN -#define INCBIN_U32 INCBIN -#define INCBIN_S8 INCBIN -#define INCBIN_S16 INCBIN -#define INCBIN_S32 INCBIN +/// IDE support +#if defined(__APPLE__) || defined(__CYGWIN__) || defined(__INTELLISENSE__) +// We define these when using certain IDEs to fool preproc +#define _(x) (x) +#define __(x) (x) +#define INCBIN(...) {0} +#define INCBIN_U8 INCBIN +#define INCBIN_U16 INCBIN +#define INCBIN_U32 INCBIN +#define INCBIN_S8 INCBIN +#define INCBIN_S16 INCBIN +#define INCBIN_S32 INCBIN #endif // IDE support #define ARRAY_COUNT(array) (size_t)(sizeof(array) / sizeof((array)[0])) @@ -128,10 +128,12 @@ f; \ }) -#define ROUND_BITS_TO_BYTES(numBits)(((numBits) / 8) + (((numBits) % 8) ? 1 : 0)) +#define DIV_ROUND_UP(val, roundBy)(((val) / (roundBy)) + (((val) % (roundBy)) ? 1 : 0)) -#define DEX_FLAGS_NO (ROUND_BITS_TO_BYTES(NUM_SPECIES)) -#define NUM_FLAG_BYTES (ROUND_BITS_TO_BYTES(FLAGS_COUNT)) +#define ROUND_BITS_TO_BYTES(numBits) DIV_ROUND_UP(numBits, 8) + +#define DEX_FLAGS_NO ROUND_BITS_TO_BYTES(NUM_SPECIES) +#define NUM_FLAG_BYTES ROUND_BITS_TO_BYTES(FLAGS_COUNT) struct Coords8 { @@ -215,11 +217,10 @@ struct BerryPickingResults u8 field_F; }; -// two arrays for lvl50 and open level struct PyramidBag { - u16 itemId[2][PYRAMID_BAG_ITEMS_COUNT]; - u8 quantity[2][PYRAMID_BAG_ITEMS_COUNT]; + u16 itemId[FRONTIER_LVL_MODE_COUNT][PYRAMID_BAG_ITEMS_COUNT]; + u8 quantity[FRONTIER_LVL_MODE_COUNT][PYRAMID_BAG_ITEMS_COUNT]; }; struct BerryCrush @@ -319,7 +320,7 @@ struct BattleTowerEReaderTrainer /*0xB8*/ u32 checksum; }; -// For displaying party information on the player's Battle Dome tourney page +// For displaying party information on the player's Battle Dome tourney page struct DomeMonData { u16 moves[MAX_MON_MOVES]; @@ -360,8 +361,8 @@ struct BattleFrontier /*0xCB2*/ u16 curChallengeBattleNum; // Battle number / room number (Pike) / floor number (Pyramid) /*0xCB4*/ u16 trainerIds[20]; /*0xCDC*/ u32 winStreakActiveFlags; - /*0xCE0*/ u16 towerWinStreaks[4][2]; - /*0xCF0*/ u16 towerRecordWinStreaks[4][2]; + /*0xCE0*/ u16 towerWinStreaks[4][FRONTIER_LVL_MODE_COUNT]; + /*0xCF0*/ u16 towerRecordWinStreaks[4][FRONTIER_LVL_MODE_COUNT]; /*0xD00*/ u16 battledBrainFlags; /*0xD02*/ u16 towerSinglesStreak; // Never read /*0xD04*/ u16 towerNumWins; // Increments to MAX_STREAK but never read otherwise @@ -378,33 +379,33 @@ struct BattleFrontier /*0xD09*/ u8 domeUnused; /*0xD0A*/ u8 domeLvlMode; /*0xD0B*/ u8 domeBattleMode; - /*0xD0C*/ u16 domeWinStreaks[2][2]; - /*0xD14*/ u16 domeRecordWinStreaks[2][2]; - /*0xD1C*/ u16 domeTotalChampionships[2][2]; + /*0xD0C*/ u16 domeWinStreaks[2][FRONTIER_LVL_MODE_COUNT]; + /*0xD14*/ u16 domeRecordWinStreaks[2][FRONTIER_LVL_MODE_COUNT]; + /*0xD1C*/ u16 domeTotalChampionships[2][FRONTIER_LVL_MODE_COUNT]; /*0xD24*/ struct BattleDomeTrainer domeTrainers[DOME_TOURNAMENT_TRAINERS_COUNT]; /*0xD64*/ u16 domeMonIds[DOME_TOURNAMENT_TRAINERS_COUNT][FRONTIER_PARTY_SIZE]; /*0xDC4*/ u16 unused_DC4; /*0xDC6*/ u16 palacePrize; - /*0xDC8*/ u16 palaceWinStreaks[2][2]; - /*0xDD0*/ u16 palaceRecordWinStreaks[2][2]; + /*0xDC8*/ u16 palaceWinStreaks[2][FRONTIER_LVL_MODE_COUNT]; + /*0xDD0*/ u16 palaceRecordWinStreaks[2][FRONTIER_LVL_MODE_COUNT]; /*0xDD8*/ u16 arenaPrize; - /*0xDDA*/ u16 arenaWinStreaks[2]; - /*0xDDE*/ u16 arenaRecordStreaks[2]; - /*0xDE2*/ u16 factoryWinStreaks[2][2]; - /*0xDEA*/ u16 factoryRecordWinStreaks[2][2]; - /*0xDF6*/ u16 factoryRentsCount[2][2]; - /*0xDFA*/ u16 factoryRecordRentsCount[2][2]; + /*0xDDA*/ u16 arenaWinStreaks[FRONTIER_LVL_MODE_COUNT]; + /*0xDDE*/ u16 arenaRecordStreaks[FRONTIER_LVL_MODE_COUNT]; + /*0xDE2*/ u16 factoryWinStreaks[2][FRONTIER_LVL_MODE_COUNT]; + /*0xDEA*/ u16 factoryRecordWinStreaks[2][FRONTIER_LVL_MODE_COUNT]; + /*0xDF6*/ u16 factoryRentsCount[2][FRONTIER_LVL_MODE_COUNT]; + /*0xDFA*/ u16 factoryRecordRentsCount[2][FRONTIER_LVL_MODE_COUNT]; /*0xE02*/ u16 pikePrize; - /*0xE04*/ u16 pikeWinStreaks[2]; - /*0xE08*/ u16 pikeRecordStreaks[2]; - /*0xE0C*/ u16 pikeTotalStreaks[2]; + /*0xE04*/ u16 pikeWinStreaks[FRONTIER_LVL_MODE_COUNT]; + /*0xE08*/ u16 pikeRecordStreaks[FRONTIER_LVL_MODE_COUNT]; + /*0xE0C*/ u16 pikeTotalStreaks[FRONTIER_LVL_MODE_COUNT]; /*0xE10*/ u8 pikeHintedRoomIndex:3; /*0xE10*/ u8 pikeHintedRoomType:4; /*0xE10*/ u8 pikeHealingRoomsDisabled:1; /*0xE12*/ u16 pikeHeldItemsBackup[FRONTIER_PARTY_SIZE]; /*0xE18*/ u16 pyramidPrize; - /*0xE1A*/ u16 pyramidWinStreaks[2]; - /*0xE1E*/ u16 pyramidRecordStreaks[2]; + /*0xE1A*/ u16 pyramidWinStreaks[FRONTIER_LVL_MODE_COUNT]; + /*0xE1E*/ u16 pyramidRecordStreaks[FRONTIER_LVL_MODE_COUNT]; /*0xE22*/ u16 pyramidRandoms[4]; /*0xE2A*/ u8 pyramidTrainerFlags; /*0xE2C*/ struct PyramidBag pyramidBag; @@ -418,8 +419,8 @@ struct BattleFrontier /*0xEBC*/ u32 battlesCount; /*0xEC0*/ u16 domeWinningMoves[DOME_TOURNAMENT_TRAINERS_COUNT]; /*0xEE0*/ u8 trainerFlags; - /*0xEE1*/ u8 opponentNames[2][PLAYER_NAME_LENGTH + 1]; - /*0xEF1*/ u8 opponentTrainerIds[2][TRAINER_ID_LENGTH]; + /*0xEE1*/ u8 opponentNames[FRONTIER_LVL_MODE_COUNT][PLAYER_NAME_LENGTH + 1]; + /*0xEF1*/ u8 opponentTrainerIds[FRONTIER_LVL_MODE_COUNT][TRAINER_ID_LENGTH]; /*0xEF9*/ u8 unk_EF9:7; // Never read /*0xEF9*/ u8 savedGame:1; /*0xEFA*/ u8 unused_EFA; @@ -443,7 +444,7 @@ struct PlayersApprentice /*0xB1*/ u8 questionsAnswered:4; /*0xB1*/ u8 leadMonId:2; /*0xB2*/ u8 party:3; - /*0xB2*/ u8 saveId:2; + /*0xB2*/ u8 saveId:2; /*0xB3*/ u8 unused; /*0xB4*/ u8 speciesIds[MULTI_PARTY_SIZE]; /*0xB8*/ struct ApprenticeQuestion questions[APPRENTICE_MAX_QUESTIONS]; @@ -495,8 +496,8 @@ struct SaveBlock2 /*0x1EC*/ struct BerryCrush berryCrush; /*0x1FC*/ struct PokemonJumpRecords pokeJump; /*0x20C*/ struct BerryPickingResults berryPick; - /*0x21C*/ struct RankingHall1P hallRecords1P[HALL_FACILITIES_COUNT][2][3]; // From record mixing. - /*0x57C*/ struct RankingHall2P hallRecords2P[2][3]; // From record mixing. + /*0x21C*/ struct RankingHall1P hallRecords1P[HALL_FACILITIES_COUNT][FRONTIER_LVL_MODE_COUNT][HALL_RECORDS_COUNT]; // From record mixing. + /*0x57C*/ struct RankingHall2P hallRecords2P[FRONTIER_LVL_MODE_COUNT][HALL_RECORDS_COUNT]; // From record mixing. /*0x624*/ u16 contestLinkResults[CONTEST_CATEGORIES_COUNT][CONTESTANT_COUNT]; /*0x64C*/ struct BattleFrontier frontier; }; // sizeof=0xF2C @@ -604,15 +605,6 @@ struct DewfordTrend u16 words[2]; }; /*size = 0x8*/ -struct MailStruct -{ - /*0x00*/ u16 words[MAIL_WORDS_COUNT]; - /*0x12*/ u8 playerName[PLAYER_NAME_LENGTH + 1]; - /*0x1A*/ u8 trainerId[TRAINER_ID_LENGTH]; - /*0x1E*/ u16 species; - /*0x20*/ u16 itemId; -}; - struct MauvilleManCommon { u8 id; @@ -646,8 +638,8 @@ struct MauvilleManGiddy /*0x00*/ u8 id; /*0x01*/ u8 taleCounter; /*0x02*/ u8 questionNum; - /*0x04*/ u16 randomWords[10]; - /*0x18*/ u8 questionList[8]; + /*0x04*/ u16 randomWords[GIDDY_MAX_TALES]; + /*0x18*/ u8 questionList[GIDDY_MAX_QUESTIONS]; /*0x20*/ u8 language; }; /*size = 0x2C*/ @@ -678,20 +670,6 @@ typedef union OldMan u8 filler[0x40]; } OldMan; -struct RecordMixing_UnknownStructSub -{ - u32 unk0; - u8 data[0x34]; - //u8 data[0x38]; -}; - -struct RecordMixing_UnknownStruct -{ - struct RecordMixing_UnknownStructSub data[2]; - u32 unk70; - u16 unk74[0x2]; -}; - #define LINK_B_RECORDS_COUNT 5 struct LinkBattleRecord @@ -734,10 +712,19 @@ struct ContestWinner u8 contestRank; }; +struct Mail +{ + /*0x00*/ u16 words[MAIL_WORDS_COUNT]; + /*0x12*/ u8 playerName[PLAYER_NAME_LENGTH + 1]; + /*0x1A*/ u8 trainerId[TRAINER_ID_LENGTH]; + /*0x1E*/ u16 species; + /*0x20*/ u16 itemId; +}; + struct DaycareMail { - struct MailStruct message; - u8 OT_name[PLAYER_NAME_LENGTH + 1]; + struct Mail message; + u8 otName[PLAYER_NAME_LENGTH + 1]; u8 monName[POKEMON_NAME_LENGTH + 1]; u8 gameLanguage:4; u8 monLanguage:4; @@ -757,18 +744,11 @@ struct DayCare u8 stepCounter; }; -struct RecordMixingDaycareMail -{ - struct DaycareMail mail[DAYCARE_MON_COUNT]; - u32 numDaycareMons; - bool16 holdsItem[DAYCARE_MON_COUNT]; -}; - struct LilycoveLadyQuiz { /*0x000*/ u8 id; /*0x001*/ u8 state; - /*0x002*/ u16 question[9]; + /*0x002*/ u16 question[QUIZ_QUESTION_LEN]; /*0x014*/ u16 correctAnswer; /*0x016*/ u16 playerAnswer; /*0x018*/ u8 playerName[PLAYER_NAME_LENGTH + 1]; @@ -844,74 +824,59 @@ struct SaveTrainerHill /*0x3D6E*/ u16 tag:2; }; -struct MysteryEventStruct +struct WonderNewsMetadata { - u8 unk_0_0:2; - u8 unk_0_2:3; - u8 unk_0_5:3; - u8 unk_1; + u8 newsType:2; + u8 sentCounter:3; + u8 getCounter:3; + u8 rand; }; - struct WonderNews +struct WonderNews { - u16 unk_00; - u8 unk_02; - u8 unk_03; - u8 unk_04[40]; - u8 unk_2C[10][40]; + u16 id; + u8 sendType; // SEND_TYPE_* + u8 bgType; + u8 titleText[WONDER_NEWS_TEXT_LENGTH]; + u8 bodyText[WONDER_NEWS_BODY_TEXT_LINES][WONDER_NEWS_TEXT_LENGTH]; }; - struct WonderNewsSaveStruct +struct WonderCard { - u32 crc; - struct WonderNews data; + u16 flagId; // Event flag (sReceivedGiftFlags) + WONDER_CARD_FLAG_OFFSET + u16 iconSpecies; + u32 idNumber; + u8 type:2; // CARD_TYPE_* + u8 bgType:4; + u8 sendType:2; // SEND_TYPE_* + u8 maxStamps; + u8 titleText[WONDER_CARD_TEXT_LENGTH]; + u8 subtitleText[WONDER_CARD_TEXT_LENGTH]; + u8 bodyText[WONDER_CARD_BODY_TEXT_LINES][WONDER_CARD_TEXT_LENGTH]; + u8 footerLine1Text[WONDER_CARD_TEXT_LENGTH]; + u8 footerLine2Text[WONDER_CARD_TEXT_LENGTH]; }; - struct WonderCard +struct WonderCardMetadata { - u16 unk_00; - u16 unk_02; - u32 unk_04; - u8 unk_08_0:2; - u8 unk_08_2:4; - u8 unk_08_6:2; - u8 unk_09; - u8 unk_0A[40]; - u8 unk_32[40]; - u8 unk_5A[4][40]; - u8 unk_FA[40]; - u8 unk_122[40]; + u16 battlesWon; + u16 battlesLost; + u16 numTrades; + u16 iconSpecies; + u16 stampData[2][MAX_STAMP_CARD_STAMPS]; // First element is STAMP_SPECIES, second is STAMP_ID }; - struct WonderCardSaveStruct +struct MysteryGiftSave { - u32 crc; - struct WonderCard data; -}; - - struct MEventBuffer_3430_Sub -{ - u16 unk_00; - u16 unk_02; - u16 unk_04; - u16 unk_06; - u16 unk_08[2][7]; -}; - - struct MEventBuffer_3430 -{ - u32 crc; - struct MEventBuffer_3430_Sub data; -}; - - struct MEventBuffers -{ - /*0x000 0x322C*/ struct WonderNewsSaveStruct wonderNews; - /*0x1c0 0x33EC*/ struct WonderCardSaveStruct wonderCard; - /*0x310 0x353C*/ struct MEventBuffer_3430 buffer_310; - /*0x338 0x3564*/ u16 questionnaireWords[NUM_QUESTIONNAIRE_WORDS]; - /*0x340 0x356C*/ struct MysteryEventStruct unk_340; - /*0x344 0x3570*/ u32 unk_344[2][5]; + u32 newsCrc; + struct WonderNews news; + u32 cardCrc; + struct WonderCard card; + u32 cardMetadataCrc; + struct WonderCardMetadata cardMetadata; + u16 questionnaireWords[NUM_QUESTIONNAIRE_WORDS]; + struct WonderNewsMetadata newsMetadata; + u32 trainerIds[2][5]; // Saved ids for 10 trainers, 5 each for battles and trades }; // 0x36C 0x3598 // For external event data storage. The majority of these may have never been used. @@ -988,7 +953,7 @@ struct SaveBlock1 /*0x848*/ struct Pokeblock pokeblocks[POKEBLOCKS_COUNT]; /*0x988*/ u8 seen1[DEX_FLAGS_NO]; /*0x9BC*/ u16 berryBlenderRecords[3]; - /*0x9C2*/ u8 field_9C2[6]; + /*0x9C2*/ u8 unused_9C2[6]; /*0x9C8*/ u16 trainerRematchStepCounter; /*0x9CA*/ u8 trainerRematches[MAX_REMATCH_ENTRIES]; /*0xA30*/ struct ObjectEvent objectEvents[OBJECT_EVENTS_COUNT]; @@ -1008,17 +973,16 @@ struct SaveBlock1 /*0x278E*/ u8 decorationPosters[10]; /*0x2798*/ u8 decorationDolls[40]; /*0x27C0*/ u8 decorationCushions[10]; - /*0x27CA*/ u8 padding_27CA[2]; /*0x27CC*/ TVShow tvShows[TV_SHOWS_COUNT]; /*0x2B50*/ PokeNews pokeNews[POKE_NEWS_COUNT]; /*0x2B90*/ u16 outbreakPokemonSpecies; /*0x2B92*/ u8 outbreakLocationMapNum; /*0x2B93*/ u8 outbreakLocationMapGroup; /*0x2B94*/ u8 outbreakPokemonLevel; - /*0x2B95*/ u8 outbreakUnk1; - /*0x2B96*/ u16 outbreakUnk2; + /*0x2B95*/ u8 outbreakUnused1; + /*0x2B96*/ u16 outbreakUnused2; /*0x2B98*/ u16 outbreakPokemonMoves[MAX_MON_MOVES]; - /*0x2BA0*/ u8 outbreakUnk4; + /*0x2BA0*/ u8 outbreakUnused3; /*0x2BA1*/ u8 outbreakPokemonProbability; /*0x2BA2*/ u16 outbreakDaysLeft; /*0x2BA4*/ struct GabbyAndTyData gabbyAndTyData; @@ -1026,7 +990,7 @@ struct SaveBlock1 /*0x2BBC*/ u16 easyChatBattleStart[EASY_CHAT_BATTLE_WORDS_COUNT]; /*0x2BC8*/ u16 easyChatBattleWon[EASY_CHAT_BATTLE_WORDS_COUNT]; /*0x2BD4*/ u16 easyChatBattleLost[EASY_CHAT_BATTLE_WORDS_COUNT]; - /*0x2BE0*/ struct MailStruct mail[MAIL_COUNT]; + /*0x2BE0*/ struct Mail mail[MAIL_COUNT]; /*0x2E20*/ u8 additionalPhrases[8]; // bitfield for 33 additional phrases in easy chat system /*0x2E28*/ OldMan oldMan; /*0x2e64*/ struct DewfordTrend dewfordTrends[SAVED_TRENDS_COUNT]; @@ -1038,8 +1002,8 @@ struct SaveBlock1 /*0x31C7*/ struct ExternalEventFlags externalEventFlags; /*0x31DC*/ struct Roamer roamer; /*0x31F8*/ struct EnigmaBerry enigmaBerry; - /*0x322C*/ struct MEventBuffers unk_322C; - /*0x3598*/ u8 field_3598[0x180]; + /*0x322C*/ struct MysteryGiftSave mysteryGift; + /*0x3598*/ u8 unused_3598[0x180]; /*0x3718*/ u32 trainerHillTimes[4]; /*0x3728*/ struct RamScript ramScript; /*0x3B14*/ struct RecordMixingGift recordMixingGift; @@ -1047,7 +1011,7 @@ struct SaveBlock1 /*0x3B58*/ LilycoveLady lilycoveLady; /*0x3B98*/ struct TrainerNameRecord trainerNameRecords[20]; /*0x3C88*/ u8 registeredTexts[UNION_ROOM_KB_ROW_COUNT][21]; - /*0x3D5A*/ u8 filler3D5A[0xA]; + /*0x3D5A*/ u8 unused_3D5A[10]; /*0x3D64*/ struct SaveTrainerHill trainerHill; /*0x3D70*/ struct WaldaPhrase waldaPhrase; // sizeof: 0x3D88 diff --git a/include/global.tv.h b/include/global.tv.h index 2bc7dda998..e24ead3f21 100644 --- a/include/global.tv.h +++ b/include/global.tv.h @@ -61,7 +61,7 @@ typedef union // size = 0x24 /*0x0F*/ u8 filler_0F[1]; /*0x10*/ u8 nickname[PLAYER_NAME_LENGTH + 1]; /*0x18*/ u16 words18[2]; - /*0x1C*/ u16 words[4]; + /*0x1C*/ u16 words[2]; } fanclubOpinions; // TVSHOW_DUMMY @@ -334,7 +334,7 @@ typedef union // size = 0x24 /*0x00*/ u8 kind; /*0x01*/ bool8 active; /*0x02*/ u8 avgLevel; - /*0x03*/ u8 nDecorations; + /*0x03*/ u8 numDecorations; /*0x04*/ u8 decorations[4]; /*0x08*/ u16 species; /*0x0a*/ u16 move; @@ -437,8 +437,8 @@ typedef union // size = 0x24 struct { /*0x00*/ u8 kind; /*0x01*/ bool8 active; - /*0x02*/ u8 nMonsCaught; - /*0x03*/ u8 nPkblkUsed; + /*0x02*/ u8 monsCaught; + /*0x03*/ u8 pokeblocksUsed; /*0x04*/ u8 language; /*0x05*/ u8 filler_05[14]; /*0x13*/ u8 playerName[PLAYER_NAME_LENGTH + 1]; @@ -449,27 +449,27 @@ typedef union // size = 0x24 struct { /*0x00*/ u8 kind; /*0x01*/ bool8 active; - /*0x02*/ u8 var02; - /*0x03*/ u8 var03; + /*0x02*/ u8 unused1; + /*0x03*/ u8 unused3; /*0x04*/ u16 moves[MAX_MON_MOVES]; /*0x0C*/ u16 species; - /*0x0E*/ u16 var0E; + /*0x0E*/ u16 unused2; /*0x10*/ u8 locationMapNum; /*0x11*/ u8 locationMapGroup; - /*0x12*/ u8 var12; + /*0x12*/ u8 unused4; /*0x13*/ u8 probability; /*0x14*/ u8 level; - /*0x15*/ u8 var15; + /*0x15*/ u8 unused5; /*0x16*/ u16 daysLeft; /*0x18*/ u8 language; } massOutbreak; } TVShow; -typedef struct // 2b50 +typedef struct { u8 kind; u8 state; - u16 days; + u16 dayCountdown; } PokeNews; struct GabbyAndTyData diff --git a/include/graphics.h b/include/graphics.h index efb57bfdef..1dfa9b3e1a 100644 --- a/include/graphics.h +++ b/include/graphics.h @@ -3208,12 +3208,12 @@ extern const u16 gBerryFixWindow_Pal[]; extern const u32 gBattleTextboxTiles[]; extern const u32 gBattleTextboxTilemap[]; extern const u32 gBattleTextboxPalette[]; -extern const u32 gUnknown_08D778F0[]; extern const u32 gVsLettersGfx[]; -extern const u32 gUnknown_08D77AE4[]; -extern const u32 gUnknown_08D779D8[]; -extern const u32 gUnknown_08D857A8[]; -extern const u32 gUnknown_08D85A1C[]; +extern const u32 gBattleVSFrame_Gfx[]; +extern const u32 gBattleVSFrame_Pal[]; +extern const u32 gBattleVSFrame_Tilemap[]; +extern const u32 gMultiBattleIntroBg_Opponent_Tilemap[]; +extern const u32 gMultiBattleIntroBg_Player_Tilemap[]; // battle terrains extern const u32 gBattleTerrainTiles_TallGrass[]; @@ -3855,10 +3855,10 @@ extern const u32 gItemIcon_ReturnToFieldArrow[]; extern const u32 gItemIconPalette_ReturnToFieldArrow[]; //menu graphics -extern const u16 gFireRedMenuElements1_Pal[16]; -extern const u16 gFireRedMenuElements2_Pal[16]; -extern const u16 gFireRedMenuElements3_Pal[16]; -extern const u8 gFireRedMenuElements_Gfx[]; +extern const u16 gMenuInfoElements1_Pal[16]; +extern const u16 gMenuInfoElements2_Pal[16]; +extern const u16 gMenuInfoElements3_Pal[16]; +extern const u8 gMenuInfoElements_Gfx[]; // item menu graphics extern const u32 gBagScreen_Gfx[]; @@ -4032,16 +4032,16 @@ extern const u16 gPokenavRibbonsSummaryBg_Pal[]; extern const u32 gPokenavRibbonsSummaryBg_Gfx[]; extern const u32 gPokenavRibbonsSummaryBg_Tilemap[]; -extern const u32 gPageInfoTilemap[]; -extern const u32 gUnknown_08D98CC8[]; -extern const u32 gPageSkillsTilemap[]; -extern const u32 gPageBattleMovesTilemap[]; -extern const u32 gPageContestMovesTilemap[]; -extern const u32 gStatusScreenPalette[]; -extern const u16 gUnknown_08D85620[]; +extern const u32 gSummaryScreen_Gfx[]; +extern const u32 gSummaryScreen_Pal[]; +extern const u32 gSummaryPage_Info_Tilemap[]; +extern const u32 gSummaryPage_InfoCopy_Tilemap[]; +extern const u32 gSummaryPage_Skills_Tilemap[]; +extern const u32 gSummaryPage_BattleMoves_Tilemap[]; +extern const u32 gSummaryPage_ContestMoves_Tilemap[]; +extern const u16 gPPTextPalette[]; extern const u16 gSummaryScreenWindow_Tilemap[]; extern const u32 gMoveTypes_Pal[]; -extern const u32 gStatusScreenBitmap[]; extern const u16 gSummaryScreenPowAcc_Tilemap[]; extern const u16 gSummaryScreenAppealJam_Tilemap[]; @@ -4081,7 +4081,7 @@ extern const u32 gPokeblockFeedBg_Tilemap[]; extern const u32 gConfetti_Gfx[]; extern const u32 gConfetti_Pal[]; -extern const u32 gUnknown_08C093F0[]; +extern const u32 gBattleInterfaceGfx_BattleBar[]; extern const u32 gSubstituteDollBackGfx[]; extern const u32 gSubstituteDollFrontGfx[]; extern const u32 gSubstituteDollPal[]; @@ -4097,17 +4097,19 @@ extern const u16 gBattleInterface_BallDisplayPal[]; extern const u32 gBagSwapLineGfx[]; extern const u32 gBagSwapLinePal[]; -extern const u32 gBattleFrontierGfx_PyramidBag[]; -extern const u32 gBattleFrontierGfx_PyramidBag_Pal[]; -extern const u32 gBattleFrontierGfx_PyramidBagTileMap[]; -extern const u32 gUnknown_08D9AF44[]; -extern const u16 gUnknown_0860F074[]; +extern const u32 gBattlePyramidBag_Gfx[]; +extern const u32 gBattlePyramidBag_Pal[]; +extern const u32 gBattlePyramidBagTilemap[]; +extern const u32 gBattlePyramidBagInterface_Pal[]; +extern const u16 gBattlePyramidFloor_Pal[][16]; + +extern const u16 gStandardMenuPalette[]; extern const u32 gTitleScreenEmeraldVersionGfx[]; extern const u32 gTitleScreenPressStartGfx[]; extern const u32 gTitleScreenPokemonLogoGfx[]; -extern const u32 gUnknown_08DE0644[]; -extern const u32 gUnknown_08DDE458[]; +extern const u32 gTitleScreenPokemonLogoTilemap[]; +extern const u32 gTitleScreenCloudsTilemap[]; extern const u16 gTitleScreenBgPalettes[]; extern const u16 gTitleScreenPressStartPal[]; extern const u16 gTitleScreenEmeraldVersionPal[]; @@ -4654,9 +4656,9 @@ extern const u32 gBattleAnimSpritePal_RedHeart[]; extern const u32 gBattleAnimSpritePal_RedOrb[]; extern const u32 gBattleAnimSpritePal_EyeSparkle[]; extern const u32 gBattleAnimSpritePal_PinkHeart[]; -extern const u32 gBattleAnimBgImage_Attract; -extern const u32 gBattleAnimBgPalette_Attract; -extern const u32 gBattleAnimBgTilemap_Attract; +extern const u32 gBattleAnimBgImage_Attract[]; +extern const u32 gBattleAnimBgPalette_Attract[]; +extern const u32 gBattleAnimBgTilemap_Attract[]; extern const u32 gBattleAnimSpritePal_Angel[]; extern const u32 gBattleAnimSpritePal_Devil[]; extern const u32 gBattleAnimSpritePal_Swipe[]; @@ -4961,7 +4963,7 @@ extern const u32 gBattleAnimBgPalette_Sky[]; extern const u32 gBattleAnimBgPalette_Aurora[]; extern const u32 gBattleAnimBgPalette_Fissure[]; extern const u32 gBattleAnimBgPalette_Bug[]; -extern const u32 gBattleAnimBgPalette_Solarbeam[]; +extern const u32 gBattleAnimBgPalette_SolarBeam[]; extern const u32 gBattleAnimBgPalette_MagmaStorm[]; extern const u32 gBattleAnimBgPalette_TrickRoom[]; extern const u32 gBattleAnimBgTilemap_Dark[]; @@ -5107,15 +5109,15 @@ extern const u32 gBattleStatMask6_Pal[]; extern const u32 gBattleStatMask7_Pal[]; extern const u32 gBattleStatMask8_Pal[]; -extern const u32 gContestMiscGfx[]; +extern const u32 gContestInterfaceGfx[]; extern const u32 gContestAudienceGfx[]; extern const u8 gContestApplauseMeterGfx[]; extern const u8 gContestNextTurnNumbersGfx[]; extern const u8 gContestNextTurnRandomGfx[]; -extern const u32 gOldContestGfx[]; -extern const u32 gOldContestPalette[]; -extern const u32 gUnknown_08C17170[]; -extern const u32 gUnknown_08C17980[]; +extern const u32 gContestAudienceTilemap[]; +extern const u32 gContestInterfaceAudiencePalette[]; +extern const u32 gContestInterfaceTilemap[]; +extern const u32 gContestCurtainTilemap[]; extern const u32 gContestSliderHeart_Gfx[]; extern const u32 gContestNextTurnGfx[]; extern const u16 gContestPal[]; @@ -5123,7 +5125,7 @@ extern const u32 gContestFaces_Gfx[]; extern const u32 gContestApplauseGfx[]; extern const u32 gContestJudgeGfx[]; extern const u32 gContestJudgeSymbolsGfx[]; -extern const u32 gContest3Pal[]; +extern const u32 gContestJudgeSymbolsPal[]; extern const u32 gBattleAnimBgTilemap_SurfOpponent[]; extern const u32 gBattleAnimBgTilemap_SurfPlayer[]; @@ -5236,7 +5238,7 @@ extern const u16 gCableCar_Pal[]; // Trade extern const u16 gTradeMenu_Pal[]; extern const u8 gTradeMenu_Gfx[]; -extern const u16 gUnknown_08DDCF04[]; +extern const u16 gTradeMenu_Tilemap[]; extern const u16 gTradeGba2_Pal[]; extern const u8 gTradeGba_Gfx[]; extern const u16 gTradeMenuMonBox_Tilemap[]; diff --git a/include/gym_leader_rematch.h b/include/gym_leader_rematch.h index dd9ead8b7a..b31fb5e228 100644 --- a/include/gym_leader_rematch.h +++ b/include/gym_leader_rematch.h @@ -66,7 +66,7 @@ enum { REMATCH_TRENT, REMATCH_SAWYER, REMATCH_KIRA_AND_DAN, - REMATCH_WALLY_3, // Entries above WALLY are considered normal trainers, from Wally below are special trainers + REMATCH_WALLY_VR, // Entries above WALLY are considered normal trainers, from Wally below are special trainers REMATCH_ROXANNE, REMATCH_BRAWLY, REMATCH_WATTSON, @@ -75,7 +75,7 @@ enum { REMATCH_WINONA, REMATCH_TATE_AND_LIZA, REMATCH_JUAN, - REMATCH_SIDNEY, // Entries below SIDNEY are considered part of REMATCH_ELITE_FOUR_ENTRIES. + REMATCH_SIDNEY, // Entries from SIDNEY below are considered part of REMATCH_ELITE_FOUR_ENTRIES. REMATCH_PHOEBE, REMATCH_GLACIA, REMATCH_DRAKE, @@ -83,7 +83,7 @@ enum { REMATCH_TABLE_ENTRIES // The total number of rematch entries. Must be last in enum }; -#define REMATCH_SPECIAL_TRAINER_START REMATCH_WALLY_3 +#define REMATCH_SPECIAL_TRAINER_START REMATCH_WALLY_VR #define REMATCH_ELITE_FOUR_ENTRIES REMATCH_SIDNEY void UpdateGymLeaderRematch(void); diff --git a/include/international_string_util.h b/include/international_string_util.h index fe7e85b41f..dd5c6ac5fe 100644 --- a/include/international_string_util.h +++ b/include/international_string_util.h @@ -10,15 +10,15 @@ int GetStringCenterAlignXOffset(int fontId, const u8 *str, int totalWidth); int GetStringRightAlignXOffset(int fontId, const u8 *str, int totalWidth); int GetStringCenterAlignXOffsetWithLetterSpacing(int fontId, const u8 *str, int totalWidth, int letterSpacing); int GetStringWidthDifference(int fontId, const u8 *str, int totalWidth, int letterSpacing); -int GetMaxWidthInMenuTable(const struct MenuAction *str, int arg1); -int sub_81DB3D8(const struct MenuAction *str, const u8* arg1, int arg2); +int GetMaxWidthInMenuTable(const struct MenuAction *actions, int numActions); +int GetMaxWidthInSubsetOfMenuTable(const struct MenuAction *actions, const u8* actionIds, int numActions); int Intl_GetListMenuWidth(const struct ListMenuTemplate *listMenu); void CopyMonCategoryText(int dexNum, u8 *dest); -u8 *sub_81DB494(u8 *str, int fontId, const u8 *str2, int totalStringWidth); +u8 *GetStringClearToWidth(u8 *dest, int fontId, const u8 *str, int totalStringWidth); void PadNameString(u8 *dest, u8 padChar); void ConvertInternationalPlayerNameStripChar(u8 *, u8); void ConvertInternationalContestantName(u8 *); -int sub_81DB604(u8 *); -void sub_81DB620(int windowId, int columnStart, int rowStart, int numFillTiles, int numRows); +int GetNicknameLanguage(u8 *); +void FillWindowTilesByRow(int windowId, int columnStart, int rowStart, int numFillTiles, int numRows); #endif // GUARD_INTERNATIONAL_STRING_UTIL_H diff --git a/include/item.h b/include/item.h index 90a9c2577a..f0c58c6ab6 100644 --- a/include/item.h +++ b/include/item.h @@ -29,6 +29,7 @@ struct BagPocket u8 capacity; }; +extern const struct Item gItems[]; extern struct BagPocket gBagPockets[]; void ApplyNewEncryptionKeyToBagItems(u32 newKey); diff --git a/include/item_use.h b/include/item_use.h index 42db6ff104..1b36f9ea84 100644 --- a/include/item_use.h +++ b/include/item_use.h @@ -33,6 +33,14 @@ void ItemUseInBattle_EnigmaBerry(u8); void Task_UseDigEscapeRopeOnField(u8 taskId); u8 CanUseDigOrEscapeRopeOnCurMap(void); u8 CheckIfItemIsTMHMOrEvolutionStone(u16 itemId); -u32 CanThrowBall(void); + +enum { + BALL_THROW_UNABLE_TWO_MONS, + BALL_THROW_UNABLE_NO_ROOM, + BALL_THROW_UNABLE_SEMI_INVULNERABLE, + BALL_THROW_ABLE, +}; + +bool32 CanThrowBall(void); #endif // GUARD_ITEM_USE_H diff --git a/include/librfu.h b/include/librfu.h index 69c6961729..0026adecea 100644 --- a/include/librfu.h +++ b/include/librfu.h @@ -30,12 +30,12 @@ Calculate the number of the transferable DMA count based on this 42 cycles and the access cycles of the destination and source. For example, if both the CPU internal RAM --> VRAM have a one cycle access, then a 21 count DMA can occur. - - If RFU is used outside of these restrictions, problems, such as the loss of data caused by the failure of the AGB, as a clock slave, + + If RFU is used outside of these restrictions, problems, such as the loss of data caused by the failure of the AGB, as a clock slave, to notify that data has been received from the RFU, will occur. When this problem occurs, the REQ callback will send a REQ_commandID=ID_CLOCK_SLAVE_MS_CHANGE_ERROR_BY_DMA_REQ notification. (When using Link Manager, the LMAN call back will send a LMAN_msg=LMAN_MSG_CLOCK_SLAVE_MS_CHANGE_ERROR_BY_DMA notification.) - + */ // REQ-COMMAND (STWI) ID CODE LIST @@ -137,7 +137,7 @@ // Definition Data Returned by Return Values for Library Functions // ******************************************************* -// The function doesn't have return value. +// The function doesn't have return value. // Value of u8 *status for rfu_REQ_pollConnectParent (Connection Trial Status) // #define CP_STATUS_DONE 0x00 // Connection successful // #define CP_STATUS_IN_PROCESS 0x01 // Connecting @@ -145,7 +145,7 @@ // #define CP_STATUS_DISCONNECTED 0x03 // Disconnected by parent device while connecting // #define CP_STATUS_UNKNOWN 0xff // Cannot read status due to REQ-API execution error -// The function doesn't exist. +// The function doesn't exist. // Value of u8 *status argument for rfu_REQ_pollRecoveryConnect (Link Restore Status) // #define RC_STATUS_DONE 0x00 // Connection restore successful // #define RC_STATUS_FAILED 0x01 // Connection restore failure (meaningless to try anymore) @@ -324,7 +324,7 @@ struct STWIStatus vu8 sending; }; -// This struct is used as u8 array in SDK. +// This struct is used as u8 array in SDK. struct RfuIntrStruct { union RfuPacket rxPacketAlloc; @@ -475,7 +475,7 @@ extern struct RfuSlotStatusUNI *gRfuSlotStatusUNI[RFU_CHILD_MAX]; // librfu_sio32id s32 AgbRFU_checkID(u8 maxTries); -// Arguments with "bm..." specify slots of the form (0x01 << slot number) that are the object of a function operation. +// Arguments with "bm..." specify slots of the form (0x01 << slot number) that are the object of a function operation. // librfu_rfu // API Initialization and Initial Settings diff --git a/include/link.h b/include/link.h index 407dbabb9c..96a76e120c 100644 --- a/include/link.h +++ b/include/link.h @@ -5,6 +5,7 @@ #define MAX_RFU_PLAYERS 5 #define CMD_LENGTH 8 #define QUEUE_CAPACITY 50 +#define OVERWORLD_RECV_QUEUE_MAX 3 #define BLOCK_BUFFER_SIZE 0x100 #define LINK_SLAVE 0 @@ -75,7 +76,7 @@ #define LINKCMD_SEND_BLOCK_REQ 0xCCCC #define LINKCMD_START_TRADE 0xCCDD #define LINKCMD_CONFIRM_FINISH_TRADE 0xDCBA -#define LINKCMD_SET_MONS_TO_TRADE 0xDDDD +#define LINKCMD_SET_MONS_TO_TRADE 0xDDDD #define LINKCMD_PLAYER_CANCEL_TRADE 0xDDEE #define LINKCMD_REQUEST_CANCEL 0xEEAA #define LINKCMD_BOTH_CANCEL_TRADE 0xEEBB @@ -92,7 +93,7 @@ #define LINKTYPE_DOUBLE_BATTLE 0x2244 #define LINKTYPE_MULTI_BATTLE 0x2255 #define LINKTYPE_BATTLE_TOWER_50 0x2266 -#define LINKTYPE_BATTLE_TOWER_OPEN 0x2277 +#define LINKTYPE_BATTLE_TOWER_OPEN 0x2277 #define LINKTYPE_BATTLE_TOWER 0x2288 #define LINKTYPE_RECORD_MIX_BEFORE 0x3311 #define LINKTYPE_RECORD_MIX_AFTER 0x3322 @@ -104,6 +105,14 @@ #define LINKTYPE_CONTEST_GMODE 0x6601 #define LINKTYPE_CONTEST_EMODE 0x6602 +enum { + BLOCK_REQ_SIZE_NONE, // Identical to 200 + BLOCK_REQ_SIZE_200, + BLOCK_REQ_SIZE_100, + BLOCK_REQ_SIZE_220, + BLOCK_REQ_SIZE_40, +}; + struct LinkStatus { u32 localId:2; @@ -116,8 +125,9 @@ struct LinkStatus u32 errors:7; }; -#define MASTER_HANDSHAKE 0x8FFF -#define SLAVE_HANDSHAKE 0xB9A0 +#define MASTER_HANDSHAKE 0x8FFF +#define SLAVE_HANDSHAKE 0xB9A0 +#define EREADER_HANDSHAKE 0xCCD0 #define SIO_MULTI_CNT ((struct SioMultiCnt *)REG_ADDR_SIOCNT) @@ -200,7 +210,7 @@ struct Link /* 0x001 */ u8 state; /* 0x002 */ u8 localId; // local multi-player ID /* 0x003 */ u8 playerCount; - /* 0x004 */ u16 tempRecvBuffer[4]; + /* 0x004 */ u16 handshakeBuffer[MAX_LINK_PLAYERS]; /* 0x00c */ bool8 receivedNothing; /* 0x00d */ s8 serialIntrCounter; /* 0x00e */ bool8 handshakeAsMaster; @@ -227,8 +237,6 @@ struct BlockRequest u32 size; }; -extern const struct BlockRequest sBlockRequestLookupTable[5]; - extern struct Link gLink; extern u16 gRecvCmds[MAX_RFU_PLAYERS][CMD_LENGTH]; extern u8 gBlockSendBuffer[BLOCK_BUFFER_SIZE]; @@ -236,8 +244,7 @@ extern u16 gLinkType; extern u32 gLinkStatus; extern u16 gBlockRecvBuffer[MAX_RFU_PLAYERS][BLOCK_BUFFER_SIZE / 2]; extern u16 gSendCmd[CMD_LENGTH]; -extern struct LinkPlayer gLinkPlayers[5]; -extern u16 word_3002910[]; +extern struct LinkPlayer gLinkPlayers[MAX_RFU_PLAYERS]; extern bool8 gReceivedRemoteLinkPlayers; extern u32 gBerryBlenderKeySendAttempts; extern bool8 gLinkVSyncDisabled; @@ -249,8 +256,6 @@ void Task_DestroySelf(u8 taskId); void OpenLink(void); void CloseLink(void); u16 LinkMain2(const u16 *); -void sub_8007B14(void); -bool32 sub_8007B24(void); void ClearLinkCallback(void); void ClearLinkCallback_2(void); u8 GetLinkPlayerCount(void); @@ -259,10 +264,8 @@ u8 GetLinkPlayerDataExchangeStatusTimed(int lower, int upper); bool8 IsLinkPlayerDataExchangeComplete(void); u32 GetLinkPlayerTrainerId(u8); void ResetLinkPlayers(void); -void sub_8007E24(void); -void sub_8007E4C(void); u8 GetMultiplayerId(void); -u8 bitmask_all_link_players_but_self(void); +u8 BitmaskAllOtherLinkPlayers(void); bool8 SendBlock(u8, const void *, u16); u8 GetBlockReceivedStatus(void); void ResetBlockReceivedFlags(void); @@ -270,7 +273,7 @@ void ResetBlockReceivedFlag(u8); u8 GetLinkPlayerCount_2(void); bool8 IsLinkMaster(void); void CB2_LinkError(void); -u8 GetSioMultiSI(void); +bool8 GetSioMultiSI(void); bool8 IsLinkConnectionEstablished(void); bool8 HasLinkErrorOccurred(void); void ResetSerial(void); @@ -285,23 +288,21 @@ void CreateWirelessStatusIndicatorSprite(u8, u8); void SetLinkStandbyCallback(void); void SetWirelessCommType1(void); void CheckShouldAdvanceLinkState(void); -u8 IsLinkMaster(void); void SetCloseLinkCallback(void); bool8 HandleLinkConnection(void); void SetLinkDebugValues(u32 seed, u32 flags); void SetBerryBlenderLinkCallback(void); void SetSuppressLinkErrorMessage(bool8 flag); void ConvertLinkPlayerName(struct LinkPlayer *linkPlayer); -u8 GetSioMultiSI(void); void ClearSavedLinkPlayers(void); -void BufferLinkErrorInfo(u32 status, u8 lastSendQueueCount, u8 lastRecvQueueCount, bool8 disconnected); +void SetLinkErrorBuffer(u32 status, u8 lastSendQueueCount, u8 lastRecvQueueCount, bool8 disconnected); void LocalLinkPlayerToBlock(void); void LinkPlayerFromBlock(u32 who); bool32 Link_AnyPartnersPlayingFRLG_JP(void); void ResetLinkPlayerCount(void); void SaveLinkPlayers(u8 a0); void SetWirelessCommType0(void); -bool32 IsLinkRecvQueueLengthAtLeast3(void); +bool32 IsLinkRecvQueueAtOverworldMax(void); extern u16 gLinkPartnersHeldKeys[6]; extern u32 gLinkDebugSeed; @@ -312,8 +313,6 @@ extern bool8 gRemoteLinkPlayersNotReceived[MAX_LINK_PLAYERS]; extern u8 gBlockReceivedStatus[MAX_LINK_PLAYERS]; extern u16 gLinkHeldKeys; extern u32 gLinkStatus; -extern u8 gUnknown_030030E4; -extern u8 gUnknown_030030E8; extern bool8 gReadyToExitStandby[MAX_LINK_PLAYERS]; extern bool8 gReadyToCloseLink[MAX_LINK_PLAYERS]; extern u16 gReadyCloseLinkType; @@ -329,23 +328,14 @@ extern u8 gBlockRequestType; extern u8 gLastSendQueueCount; extern u8 gLastRecvQueueCount; extern u16 gLinkSavedIme; -extern u32 gFiller_03003074; -extern u32 gFiller_03003154; -extern u32 gFiller_03003158; -extern u32 gFiller_0300315c; -extern u32 gFiller_03004138; -extern u32 gFiller_0300413C; -extern u32 gFiller_03003080; extern struct LinkPlayer gLocalLinkPlayer; bool32 Link_AnyPartnersPlayingRubyOrSapphire(void); bool32 LinkDummy_Return2(void); void SetLocalLinkPlayerId(u8); u8 GetSavedPlayerCount(void); -void sub_8009FAC(void); bool8 SendBlockRequest(u8 type); u8 GetLinkPlayerCountAsBitFlags(void); -u8 sub_800A0C8(s32, s32); u8 GetSavedLinkPlayerCountAsBitFlags(void); void SetCloseLinkCallbackHandleJP(void); void CheckLinkPlayersMatchSaved(void); diff --git a/include/link_rfu.h b/include/link_rfu.h index e1c3a6fba1..dfbc716575 100644 --- a/include/link_rfu.h +++ b/include/link_rfu.h @@ -5,29 +5,30 @@ #include "link.h" #include "AgbRfu_LinkManager.h" +#define RFUCMD_MASK 0xFF00 + #define RFUCMD_SEND_PACKET 0x2F00 #define RFUCMD_BLENDER_SEND_KEYS 0x4400 #define RFUCMD_READY_CLOSE_LINK 0x5F00 #define RFUCMD_READY_EXIT_STANDBY 0x6600 -#define RFUCMD_0x7700 0x7700 -#define RFUCMD_0x7800 0x7800 -#define RFUCMD_0x8800 0x8800 -#define RFUCMD_0x8900 0x8900 +#define RFUCMD_SEND_PLAYER_IDS 0x7700 +#define RFUCMD_SEND_PLAYER_IDS_NEW 0x7800 +#define RFUCMD_SEND_BLOCK_INIT 0x8800 +#define RFUCMD_SEND_BLOCK 0x8900 #define RFUCMD_SEND_BLOCK_REQ 0xA100 #define RFUCMD_SEND_HELD_KEYS 0xBE00 -#define RFUCMD_0xED00 0xED00 -#define RFUCMD_0xEE00 0xEE00 +#define RFUCMD_DISCONNECT 0xED00 +#define RFUCMD_DISCONNECT_PARENT 0xEE00 -#define RFU_SERIAL_7F7D 0x7F7D +#define RFU_SERIAL_GAME 0x0002 // Serial number for Pokémon game (FRLG or Emerald) +#define RFU_SERIAL_WONDER_DISTRIBUTOR 0x7F7D // Serial number for distributing Wonder Cards / News +#define RFU_SERIAL_UNKNOWN 0x0000 // Unreferenced acceptable serial number. Gamecube? +#define RFU_SERIAL_END 0xFFFF +#define COMM_SLOT_LENGTH 14 #define RECV_QUEUE_NUM_SLOTS 32 -#define RECV_QUEUE_SLOT_LENGTH (14 * MAX_RFU_PLAYERS) - #define SEND_QUEUE_NUM_SLOTS 40 -#define SEND_QUEUE_SLOT_LENGTH 14 - #define BACKUP_QUEUE_NUM_SLOTS 2 -#define BACKUP_QUEUE_SLOT_LENGTH 14 #define RFU_PACKET_SIZE 6 @@ -41,12 +42,42 @@ #define RFU_STATUS_WAIT_ACK_JOIN_GROUP 7 #define RFU_STATUS_LEAVE_GROUP_NOTICE 8 #define RFU_STATUS_LEAVE_GROUP 9 -#define RFU_STATUS_10 10 -#define RFU_STATUS_11 11 +#define RFU_STATUS_CHILD_LEAVE_READY 10 +#define RFU_STATUS_CHILD_LEAVE 11 #define RFU_STATUS_ACK_JOIN_GROUP 12 -// RfuTgtData.gname is read as these structs. -struct GFtgtGnameSub +// Values for disconnectMode +enum { + RFU_DISCONNECT_NONE, + RFU_DISCONNECT_ERROR, + RFU_DISCONNECT_NORMAL, +}; + +// Values for errorState +enum { + RFU_ERROR_STATE_NONE, + RFU_ERROR_STATE_OCCURRED, + RFU_ERROR_STATE_PROCESSED, + RFU_ERROR_STATE_DISCONNECTING, + RFU_ERROR_STATE_IGNORE, +}; + +// These error flags are set in errorInfo, and given as +// the uppermost 16 bits of 'status' for sLinkErrorBuffer. +// The first 8 bits are reserved for the link manager msg +// when the error occurred, and the last 8 bits are this +// sequence of presumably meaningful error flags, but +// ultimately sLinkErrorBuffer's status is never read. +#define F_RFU_ERROR_1 (1 << 8) +#define F_RFU_ERROR_2 (1 << 9) // Never set +#define F_RFU_ERROR_3 (1 << 10) // Never set +#define F_RFU_ERROR_4 (1 << 11) // Never set +#define F_RFU_ERROR_5 (1 << 12) +#define F_RFU_ERROR_6 (1 << 13) +#define F_RFU_ERROR_7 (1 << 14) +#define F_RFU_ERROR_8 (1 << 15) + +struct RfuGameCompatibilityData { u16 language:4; u16 hasNews:1; @@ -56,24 +87,41 @@ struct GFtgtGnameSub u16 hasNationalDex:1; u16 gameClear:1; u16 version:4; + u16 unused:2; u8 playerTrainerId[2]; }; -struct __attribute__((packed, aligned(2))) GFtgtGname +// This struct is sent via the Wireless Adapter as the game name or "gname" data. +// Gname is only applicable during Wireless Single Game Pak Multiplay, when the +// adapter needs this data for connection. Per the RFU manual, during "normal" +// wireless play (the kind the Pokémon games use) the gname data can be used for +// anything the developers want. This struct is what GF decided to use it for. +// It can be up to 13 bytes in size (RFU_GAME_NAME_LENGTH). +// The player's name is sent separately as the username ("uname"), and does not +// use a struct (gHostRfuUsername). +struct __attribute__((packed, aligned(2))) RfuGameData { - struct GFtgtGnameSub unk_00; - u8 child_sprite_gender[RFU_CHILD_MAX]; // u8 sprite_idx:3; - // u8 gender:1; - // u8 unk_4:3 - // u8 active:1 - u16 species:10; - u16 type:6; + struct RfuGameCompatibilityData compatibility; + u8 partnerInfo[RFU_CHILD_MAX]; + u16 tradeSpecies:10; + u16 tradeType:6; u8 activity:7; - u8 started:1; + u8 startedActivity:1; u8 playerGender:1; - u8 level:7; + u8 tradeLevel:7; u8 padding; -}; // size: RFU_GNAME_SIZE +}; + +// Constants for getting/setting information in 'partnerInfo' of RfuGameData. +// This data is used to determine what the link partners look like from +// the host's perspective. +// Bits 0-2 are a shortened trainerId +// Bit 3 is the player's gender +// Bits 4-6 are unknown/unused +// Bit 7 is an 'active' flag +#define PINFO_TID_MASK 0x7 +#define PINFO_GENDER_SHIFT 3 +#define PINFO_ACTIVE_FLAG (1 << 7) struct RfuBlockSend { @@ -89,7 +137,7 @@ struct RfuBlockSend struct RfuRecvQueue { - /* 0x000 */ u8 slots[RECV_QUEUE_NUM_SLOTS][RECV_QUEUE_SLOT_LENGTH]; + /* 0x000 */ u8 slots[RECV_QUEUE_NUM_SLOTS][COMM_SLOT_LENGTH * MAX_RFU_PLAYERS]; /* 0x8c0 */ vu8 recvSlot; /* 0x8c1 */ vu8 sendSlot; /* 0x8c2 */ vu8 count; @@ -98,7 +146,7 @@ struct RfuRecvQueue struct RfuSendQueue { - /* 0x000 */ u8 slots[SEND_QUEUE_NUM_SLOTS][SEND_QUEUE_SLOT_LENGTH]; + /* 0x000 */ u8 slots[SEND_QUEUE_NUM_SLOTS][COMM_SLOT_LENGTH]; /* 0x230 */ vu8 recvSlot; /* 0x231 */ vu8 sendSlot; /* 0x232 */ vu8 count; @@ -107,33 +155,34 @@ struct RfuSendQueue struct RfuBackupQueue { - /* 0x00 */ u8 slots[BACKUP_QUEUE_NUM_SLOTS][BACKUP_QUEUE_SLOT_LENGTH]; + /* 0x00 */ u8 slots[BACKUP_QUEUE_NUM_SLOTS][COMM_SLOT_LENGTH]; /* 0x1c */ vu8 recvSlot; /* 0x1d */ vu8 sendSlot; /* 0x1e */ vu8 count; }; -struct GFRfuManager +// Stores data needed for the RFU on GF's end +struct RfuManager { /* 0x000 */ void (*callback)(void); /* 0x004 */ u16 state; - /* 0x006 */ u8 filler_06[4]; - /* 0x00a */ u16 linkmanMsg; + /* 0x006 */ u8 unused1[4]; + /* 0x00a */ u16 errorInfo; /* 0x00c */ u8 parentChild; /* 0x00d */ u8 playerCount; - /* 0x00e */ bool8 unk_0e; - /* 0x00f */ u8 unk_0f; - /* 0x010 */ u16 unk_10; - /* 0x012 */ u16 unk_12; - /* 0x014 */ u8 unk_14[RFU_CHILD_MAX][14]; - /* 0x04c */ u8 unk_4c[14]; + /* 0x00e */ bool8 runParentMain2; + /* 0x00f */ u8 unused2; + /* 0x010 */ u16 errorParam0; + /* 0x012 */ u16 errorParam1; + /* 0x014 */ u8 childRecvBuffer[RFU_CHILD_MAX][COMM_SLOT_LENGTH]; + /* 0x04c */ u8 childSendBuffer[COMM_SLOT_LENGTH]; /* 0x05a */ u8 blockRequestType; - /* 0x05b */ u8 unk_5b; + /* 0x05b */ u8 blockSendAttempts; /* 0x05c */ bool8 blockReceived[MAX_RFU_PLAYERS]; /* 0x061 */ bool8 numBlocksReceived[MAX_RFU_PLAYERS]; /* 0x066 */ u8 idleTaskId; /* 0x067 */ u8 searchTaskId; - /* 0x068 */ u8 filler_68[4]; + /* 0x068 */ u8 unused3[4]; /* 0x06c */ struct RfuBlockSend sendBlock; /* 0x080 */ struct RfuBlockSend recvBlock[MAX_RFU_PLAYERS]; /* 0x0e4 */ bool8 readyCloseLink[MAX_RFU_PLAYERS]; @@ -144,59 +193,56 @@ struct GFRfuManager /* 0x0f1 */ u8 status; /* 0x0f2 */ u16 packet[RFU_PACKET_SIZE]; /* 0x0fe */ u16 resendExitStandbyTimer; - /* 0x100 */ u16 unk_100; - /* 0x102 */ u8 unk_102; - /* 0x103 */ u8 filler_103[0x10A - 0x103]; - /* 0x10A */ struct GFtgtGname unk_10A; + /* 0x100 */ u16 allReadyNum; + /* 0x102 */ u8 childSendCmdId; + /* 0x103 */ u8 unused4[7]; + /* 0x10A */ struct RfuGameData parent; u8 filler_; - u8 playerName[PLAYER_NAME_LENGTH + 1]; + u8 parentName[RFU_USER_NAME_LENGTH]; /* 0x124 */ struct RfuRecvQueue recvQueue; /* 0x9e8 */ struct RfuSendQueue sendQueue; /* 0xc1c */ struct RfuBackupQueue backupQueue; /* 0xc3c */ vu8 linkRecovered; - /* 0xc3d */ u8 unk_c3d; + /* 0xc3d */ u8 reconnectParentId; /* 0xc3e */ vu8 childSlot; - /* 0xc3f */ u8 unk_c3f[70]; - /* 0xc85 */ u8 unk_c85; - /* 0xc86 */ u8 recvStatus; - /* 0xc87 */ u8 recvCmds[5][7][2]; + /* 0xc3f */ u8 childRecvQueue[COMM_SLOT_LENGTH * MAX_RFU_PLAYERS]; + /* 0xc85 */ u8 leaveGroupStatus; + /* 0xc86 */ u8 childRecvStatus; + /* 0xc87 */ u8 recvCmds[MAX_RFU_PLAYERS][CMD_LENGTH - 1][2]; /* 0xccd */ u8 parentId; /* 0xcce */ u8 multiplayerId; - /* 0xccf */ u8 unk_ccf; - /* 0xcd0 */ vu8 unk_cd0; + /* 0xccf */ u8 connectParentFailures; + /* 0xcd0 */ vu8 childSendCount; /* 0xcd1 */ u8 partnerSendStatuses[RFU_CHILD_MAX]; /* 0xcd5 */ u8 partnerRecvStatuses[RFU_CHILD_MAX]; - /* 0xcd9 */ u8 unk_cd9; - /* 0xcda */ u8 unk_cda; - /* 0xcdb */ vbool8 unk_cdb; - /* 0xcdc */ vbool8 unk_cdc; - /* 0xcdd */ u8 unk_cdd; + /* 0xcd9 */ bool8 stopNewConnections; + /* 0xcda */ u8 parentSendSlot; + /* 0xcdb */ vbool8 parentFinished; + /* 0xcdc */ vbool8 parentMain2Failed; + /* 0xcdd */ u8 unused5; /* 0xcde */ u8 linkPlayerIdx[RFU_CHILD_MAX]; - /* 0xce2 */ u8 unk_ce2; - /* 0xce2 */ u8 unk_ce3; - /* 0xce4 */ u8 unk_ce4; - /* 0xce5 */ u8 unk_ce5; - /* 0xce5 */ u8 unk_ce6; + /* 0xce2 */ u8 parentSlots; + /* 0xce2 */ u8 disconnectSlots; + /* 0xce4 */ u8 disconnectMode; + /* 0xce5 */ u8 nextChildBits; + /* 0xce5 */ u8 newChildQueue; /* 0xce7 */ u8 acceptSlot_flag; - /* 0xce8 */ u8 unk_ce8; - /* 0xce9 */ u8 unk_ce9; - /* 0xcea */ u8 unk_cea[4]; - /* 0xcee */ u8 unk_cee[4]; + /* 0xce8 */ bool8 playerExchangeActive; + /* 0xce9 */ u8 incomingChild; + /* 0xcea */ u8 numChildRecvErrors[RFU_CHILD_MAX]; + /* 0xcee */ u8 childRecvIds[RFU_CHILD_MAX]; }; // size = 0xcf4 -// Exported RAM declarations - -extern struct GFtgtGname gHostRFUtgtGnameBuffer; -extern u8 gHostRFUtgtUnameBuffer[]; -extern struct GFRfuManager Rfu; +extern struct RfuGameData gHostRfuGameData; +extern u8 gHostRfuUsername[]; +extern struct RfuManager gRfu; extern u8 gWirelessStatusIndicatorSpriteId; -// Exported ROM declarations void WipeTrainerNameRecords(void); void InitRFUAPI(void); void LinkRfu_Shutdown(void); -void Rfu_SetBlockReceivedFlag(u8 who); -void Rfu_ResetBlockReceivedFlag(u8 who); +void Rfu_SetBlockReceivedFlag(u8 linkPlayerId); +void Rfu_ResetBlockReceivedFlag(u8 linkPlayerId); bool32 IsSendingKeysToRfu(void); void StartSendingKeysToRfu(void); void Rfu_SetBerryBlenderLinkCallback(void); @@ -213,61 +259,61 @@ void Rfu_SetLinkStandbyCallback(void); void ResetLinkRfuGFLayer(void); void UpdateWirelessStatusIndicatorSprite(void); void InitRFU(void); -bool32 sub_8010EC0(void); -bool32 sub_8010F1C(void); +bool32 RfuMain1(void); +bool32 RfuMain2(void); bool32 RfuHasErrored(void); bool32 IsRfuRecvQueueEmpty(void); u32 GetRfuRecvQueueLength(void); void RfuVSync(void); -void sub_80111B0(bool32 a0); +void RfuSetIgnoreError(bool32 enable); u8 RfuGetStatus(void); -struct GFtgtGname *GetHostRFUtgtGname(void); -void UpdateGameData_GroupLockedIn(u8 a0); -void GetLinkmanErrorParams(u32 a0); -void RfuSetStatus(u8 a0, u16 a1); -u8 sub_801048C(bool32 a0); -void LinkRfu3_SetGnameUnameFromStaticBuffers(struct GFtgtGname *buff1, u8 *buff2); -void SetHostRFUtgtGname(u8 activity, u32 child_sprite_genders, bool32 started); -void InitializeRfuLinkManager_LinkLeader(u32 a0); -bool32 sub_8012240(void); +struct RfuGameData *GetHostRfuGameData(void); +void UpdateGameData_GroupLockedIn(u8 startedActivity); +void RfuSetErrorParams(u32 errorInfo); +void RfuSetStatus(u8 status, u16 errorInfo); +u8 Rfu_SetLinkRecovery(bool32 enable); +void CopyHostRfuGameDataAndUsername(struct RfuGameData *gameData, u8 *username); +void SetHostRfuGameData(u8 activity, u32 partnerInfo, bool32 startedActivity); +void InitializeRfuLinkManager_LinkLeader(u32 groupMax); +bool32 IsRfuCommunicatingWithAllChildren(void); void LinkRfu_StopManagerAndFinalizeSlots(void); -bool32 sub_80105EC(void); +bool32 RfuTryDisconnectLeavingChildren(void); bool32 HasTrainerLeftPartnersList(u16 trainerId, const u8 *name); void SendRfuStatusToPartner(u8 status, u16 trainerId, const u8 *name); u32 WaitSendRfuStatusToPartner(u16 trainerId, const u8 *name); -void RequestDisconnectSlotByTrainerNameAndId(const u8 *a0, u16 a1); +void RequestDisconnectSlotByTrainerNameAndId(const u8 *name, u16 id); bool8 LmanAcceptSlotFlagIsNotZero(void); -bool32 WaitRfuState(bool32 a0); -void sub_801103C(void); +bool32 WaitRfuState(bool32 force); +void GetOtherPlayersInfoFlags(void); void InitializeRfuLinkManager_JoinGroup(void); void SendLeaveGroupNotice(void); -void RecordMixTrainerNames(void); +void SaveLinkTrainerNames(void); void LinkRfu_CreateConnectionAsParent(void); void LinkRfu_StopManagerBeforeEnteringChat(void); -void UpdateGameData_SetActivity(u8 activity, u32 flags, bool32 started); -void CreateTask_RfuReconnectWithParent(const u8 *src, u16 trainerId); -void SetGnameBufferWonderFlags(bool32 a0, bool32 a1); -void ClearAndInitHostRFUtgtGname(void); +void UpdateGameData_SetActivity(u8 activity, u32 partnerInfo, bool32 startedActivity); +void CreateTask_RfuReconnectWithParent(const u8 *name, u16 trainerId); +void SetHostRfuWonderFlags(bool32 hasNews, bool32 hasCard); +void ResetHostRfuGameData(void); void SetTradeBoardRegisteredMonInfo(u32 type, u32 species, u32 level); void InitializeRfuLinkManager_EnterUnionRoom(void); -void sub_8012188(const u8 *name, struct GFtgtGname *structPtr, u8 a2); +void TryConnectToUnionRoomParent(const u8 *name, struct RfuGameData *parent, u8 activity); bool32 IsUnionRoomListenTaskActive(void); void Rfu_SendPacket(void *data); bool32 PlayerHasMetTrainerBefore(u16 id, u8 *name); -void sub_8011DE0(u32 arg0); -u8 sub_801100C(s32 a0); -void sub_800EF7C(void); -bool8 LinkRfu_GetNameIfCompatible(struct GFtgtGname *buff1, u8 *buff2, u8 idx); -bool8 LinkRfu_GetNameIfSerial7F7D(struct GFtgtGname *buff1, u8 *buff2, u8 idx); -s32 sub_800E87C(u8 idx); +void Rfu_DisconnectPlayerById(u32 playerIdx); +u8 GetLinkPlayerInfoFlags(s32 playerId); +void StopUnionRoomLinkManager(void); +bool8 Rfu_GetCompatiblePlayerData(struct RfuGameData *gameData, u8 *username, u8 idx); +bool8 Rfu_GetWonderDistributorPlayerData(struct RfuGameData *gameData, u8 *username, u8 idx); +s32 Rfu_GetIndexOfNewestChild(u8 bits); void CreateTask_RfuIdle(void); void DestroyTask_RfuIdle(void); void ClearRecvCommands(void); void LinkRfu_FatalError(void); -bool32 sub_8011A9C(void); -void sub_80104B0(void); -void sub_8011A50(void); -void sub_80110B8(u32 a0); +bool32 Rfu_IsPlayerExchangeActive(void); +void Rfu_StopPartnerSearch(void); +void RfuSetNormalDisconnectMode(void); +void SetUnionRoomChatPlayerData(u32 numPlayers); bool32 IsRfuSerialNumberValid(u32 serialNo); bool8 IsRfuRecoveringFromLinkLoss(void); void RfuRecvQueue_Reset(struct RfuRecvQueue *queue); @@ -276,9 +322,9 @@ void RfuRecvQueue_Enqueue(struct RfuRecvQueue *queue, u8 *data); void RfuSendQueue_Enqueue(struct RfuSendQueue *queue, u8 *data); bool8 RfuRecvQueue_Dequeue(struct RfuRecvQueue *queue, u8 *dest); bool8 RfuSendQueue_Dequeue(struct RfuSendQueue *queue, u8 *dest); -void RfuBackupQueue_Enqueue(struct RfuBackupQueue *queue, const u8 *q2); -bool8 RfuBackupQueue_Dequeue(struct RfuBackupQueue *queue, u8 *q2); -void InitHostRFUtgtGname(struct GFtgtGname *data, u8 activity, bool32 started, s32 child_sprite_genders); +void RfuBackupQueue_Enqueue(struct RfuBackupQueue *queue, const u8 *data); +bool8 RfuBackupQueue_Dequeue(struct RfuBackupQueue *queue, u8 *src); +void InitHostRfuGameData(struct RfuGameData *data, u8 activity, bool32 startedActivity, s32 partnerInfo); void CreateWirelessStatusIndicatorSprite(u8 x, u8 y); void DestroyWirelessStatusIndicatorSprite(void); void LoadWirelessStatusIndicatorSpriteGfx(void); diff --git a/include/load_save.h b/include/load_save.h index 2f4a9ace6b..309e62e2b4 100644 --- a/include/load_save.h +++ b/include/load_save.h @@ -1,9 +1,33 @@ #ifndef GUARD_LOAD_SAVE_H #define GUARD_LOAD_SAVE_H -extern struct SaveBlock1 gSaveblock1; -extern struct SaveBlock2 gSaveblock2; -extern struct PokemonStorage gPokemonStorage; +#include "pokemon_storage_system.h" + +#define SAVEBLOCK_MOVE_RANGE 128 + +/** + * These structs are to prevent them from being reordered on newer or modern + * toolchains. If this is not done, the ClearSav functions will end up erasing + * the wrong memory leading to various glitches. + */ +struct SaveBlock2DMA { + struct SaveBlock2 block; + u8 dma[SAVEBLOCK_MOVE_RANGE]; +}; + +struct SaveBlock1DMA { + struct SaveBlock1 block; + u8 dma[SAVEBLOCK_MOVE_RANGE]; +}; + +struct PokemonStorageDMA { + struct PokemonStorage block; + u8 dma[SAVEBLOCK_MOVE_RANGE]; +}; + +extern struct SaveBlock1DMA gSaveblock1; +extern struct SaveBlock2DMA gSaveblock2; +extern struct PokemonStorageDMA gPokemonStorage; extern bool32 gFlashMemoryPresent; extern struct SaveBlock1 *gSaveBlock1Ptr; @@ -24,8 +48,8 @@ void SavePlayerParty(void); void LoadPlayerParty(void); void SaveObjectEvents(void); void LoadObjectEvents(void); -void SaveSerializedGame(void); -void LoadSerializedGame(void); +void CopyPartyAndObjectsToSave(void); +void CopyPartyAndObjectsFromSave(void); void LoadPlayerBag(void); void SavePlayerBag(void); void ApplyNewEncryptionKeyToHword(u16 *hWord, u32 newKey); diff --git a/include/mail.h b/include/mail.h index 0425866539..68c532b310 100644 --- a/include/mail.h +++ b/include/mail.h @@ -15,19 +15,19 @@ || itemId == ITEM_RETRO_MAIL)) // mail.h -void ReadMail(struct MailStruct *mail, void (*callback)(void), bool8 flag); +void ReadMail(struct Mail *mail, void (*callback)(void), bool8 flag); // mail_data.h -void ClearMailData(void); -void ClearMailStruct(struct MailStruct *mail); +void ClearAllMail(void); +void ClearMail(struct Mail *mail); bool8 MonHasMail(struct Pokemon *mon); -u8 GiveMailToMon(struct Pokemon *mon, u16 itemId); +u8 GiveMailToMonByItemId(struct Pokemon *mon, u16 itemId); u16 SpeciesToMailSpecies(u16 species, u32 personality); u16 MailSpeciesToSpecies(u16 mailSpecies, u16 *buffer); -u8 GiveMailToMon2(struct Pokemon *mon, struct MailStruct *mail); +u8 GiveMailToMon(struct Pokemon *mon, struct Mail *mail); void TakeMailFromMon(struct Pokemon *mon); void ClearMailItemId(u8 mailId); -u8 TakeMailFromMon2(struct Pokemon *mon); +u8 TakeMailFromMonAndSave(struct Pokemon *mon); bool8 ItemIsMail(u16 itemId); #endif // GUARD_MAIL_H diff --git a/include/main.h b/include/main.h index cad5c0ef9c..5ccb20df88 100644 --- a/include/main.h +++ b/include/main.h @@ -40,9 +40,10 @@ struct Main /*0x439*/ u8 anyLinkBattlerHasFrontierPass:1; }; +#define GAME_CODE_LENGTH 4 extern const u8 gGameVersion; extern const u8 gGameLanguage; -extern const u8 RomHeaderGameCode[4]; +extern const u8 RomHeaderGameCode[GAME_CODE_LENGTH]; extern const u8 RomHeaderSoftwareVersion; extern u16 gKeyRepeatStartDelay; @@ -71,6 +72,5 @@ void RestoreSerialTimer3IntrHandlers(void); void StartTimer1(void); void SeedRngAndSetTrainerId(void); u16 GetGeneratedTrainerIdLower(void); -void sub_819789C(void); #endif // GUARD_MAIN_H diff --git a/include/mauville_old_man.h b/include/mauville_old_man.h index 603d585dad..b22294f1be 100644 --- a/include/mauville_old_man.h +++ b/include/mauville_old_man.h @@ -5,10 +5,8 @@ extern struct BardSong gBardSong; void SetMauvilleOldMan(void); u8 GetCurrentMauvilleOldMan(void); -void ScrSpecial_SetMauvilleOldManObjEventGfx(void); -u8 sub_81201C8(void); +void SetMauvilleOldManObjEventGfx(void); void SanitizeMauvilleOldManForRuby(OldMan *dest); -void sub_8120670(void); void SanitizeReceivedRubyOldMan(union OldMan * oldMan, u32 r1, u32 r6); void SanitizeReceivedEmeraldOldMan(union OldMan * oldMan, u32 unused, u32 a2); void ResetMauvilleOldManFlag(void); diff --git a/include/menu.h b/include/menu.h index 07e00eb730..69000d4089 100644 --- a/include/menu.h +++ b/include/menu.h @@ -41,7 +41,7 @@ struct MenuAction } func; }; -extern const u16 gUnknown_0860F074[]; +extern const u16 gStandardMenuPalette[]; void FreeAllOverworldWindowBuffers(void); void InitStandardTextBoxWindows(void); @@ -59,14 +59,14 @@ u32 GetPlayerTextSpeed(void); u8 GetPlayerTextSpeedDelay(void); void Menu_LoadStdPalAt(u16 arg0); void AddTextPrinterWithCallbackForMessage(bool8 a1, void (*callback)(struct TextPrinterTemplate *, u16)); -void sub_8199DF0(u32 bg, u8 a1, int a2, int a3); +void BgDmaFill(u32 bg, u8 a1, int a2, int a3); void AddTextPrinterParameterized3(u8 windowId, u8 fontId, u8 left, u8 top, const u8 *color, s8 speed, const u8 *str); void ClearStdWindowAndFrameToTransparent(u8 windowId, bool8 copyToVram); void SetWindowTemplateFields(struct WindowTemplate* template, u8 priority, u8 tilemapLeft, u8 tilemapTop, u8 width, u8 height, u8 palNum, u16 baseBlock); void DrawStdFrameWithCustomTileAndPalette(u8 windowId, bool8 copyToVram, u16 tileStart, u8 palette); void ScheduleBgCopyTilemapToVram(u8 bgNum); void PrintMenuTable(u8 windowId, u8 itemCount, const struct MenuAction *strs); -u8 InitMenuInUpperLeftCornerPlaySoundWhenAPressed(u8 windowId, u8 numItems, u8 initialCursorPos); +u8 InitMenuInUpperLeftCornerNormal(u8 windowId, u8 numItems, u8 initialCursorPos); u8 Menu_GetCursorPos(void); s8 Menu_ProcessInput(void); s8 Menu_ProcessInputNoWrap(void); @@ -83,24 +83,23 @@ void DoScheduledBgTilemapCopiesToVram(void); void ClearScheduledBgCopiesToVram(void); void AddTextPrinterParameterized4(u8 windowId, u8 fontId, u8 x, u8 y, u8 letterSpacing, u8 lineSpacing, const u8 *color, s8 speed, const u8 *str); void DrawDialogFrameWithCustomTileAndPalette(u8 windowId, bool8 copyToVram, u16 a2, u8 a3); -void sub_81995E4(u8 windowId, u8 optionsNo, const struct MenuAction *actions, const u8 *actionIds); +void PrintMenuActionTextsInUpperLeftCorner(u8 windowId, u8 optionsNo, const struct MenuAction *actions, const u8 *actionIds); void ClearDialogWindowAndFrameToTransparent(u8 windowId, bool8 copyToVram); -u16 sub_8198AA4(u8, u8, u8, u8, u8, u8, u16); void *malloc_and_decompress(const void *src, u32 *sizeOut); u16 copy_decompressed_tile_data_to_vram(u8 bgId, const void *src, u16 size, u16 offset, u8 mode); void AddTextPrinterForMessage(bool8 allowSkippingDelayWithButtonPress); -void AddItemMenuActionTextPrinters(u8 windowId, u8 fontId, u8 left, u8 top, u8 letterSpacing, u8 lineHeight, u8 itemCount, const struct MenuAction *strs, const u8 *a8); +void PrintMenuActionTexts(u8 windowId, u8 fontId, u8 left, u8 top, u8 letterSpacing, u8 lineHeight, u8 itemCount, const struct MenuAction *strs, const u8 *a8); void PrintMenuActionGrid(u8 windowId, u8 fontId, u8 left, u8 top, u8 a4, u8 itemCount, u8 itemCount2, const struct MenuAction *strs, const u8 *a8); u8 InitMenuActionGrid(u8 windowId, u8 optionWidth, u8 columns, u8 rows, u8 initialCursorPos); -u8 ChangeListMenuCursorPosition(s8 deltaX, s8 deltaY); +u8 ChangeMenuGridCursorPosition(s8 deltaX, s8 deltaY); u8 GetStartMenuWindowId(void); void ListMenuLoadStdPalAt(u8, u8); u8 Menu_MoveCursor(s8 cursorDelta); u8 Menu_MoveCursorNoWrapAround(s8 cursorDelta); void DrawStdWindowFrame(u8 windowId, bool8 CopyToVram); -u8 sub_81979C4(u8 a1); -u8 sub_81983AC(u8 windowId, u8 fontId, u8 left, u8 top, u8 cursorHeight, u8 numChoices, u8 initialCursorPos); -void sub_819786C(u8 windowId, bool8 copyToVram); +u8 AddStartMenuWindow(u8 numActions); +u8 InitMenuNormal(u8 windowId, u8 fontId, u8 left, u8 top, u8 cursorHeight, u8 numChoices, u8 initialCursorPos); +void LoadMessageBoxAndFrameGfx(u8 windowId, bool8 copyToVram); void AddTextPrinterForMessage_2(bool8 allowSkippingDelayWithButtonPress); void RemoveStartMenuWindow(void); void DisplayYesNoMenuWithDefault(u8 initialCursorPos); @@ -110,20 +109,21 @@ u8 GetMapNamePopUpWindowId(void); u8 AddMapNamePopUpWindow(void); void AddTextPrinterParameterized5(u8 windowId, u8 fontId, const u8 *str, u8 left, u8 top, u8 speed, void (*callback)(struct TextPrinterTemplate *, u16), u8 letterSpacing, u8 lineSpacing); void SetBgTilemapPalette(u8 bgId, u8 left, u8 top, u8 width, u8 height, u8 palette); -void sub_8199D3C(void *ptr, int delta, int width, int height, bool32 is8BPP); -void sub_8198204(const u8 *string, const u8 *string2, u8 a3, u8 a4, bool8 copyToVram); -void sub_8197AE8(bool8 copyToVram); +void AddValToTilemapBuffer(void *ptr, int delta, int width, int height, bool32 is8BPP); +void EraseFieldMessageBox(bool8 copyToVram); void PrintMenuGridTable(u8 windowId, u8 optionWidth, u8 columns, u8 rows, const struct MenuAction *strs); -s8 Menu_ProcessInputGridLayout(void); +s8 Menu_ProcessGridInput(void); u8 InitMenuInUpperLeftCorner(u8 windowId, u8 itemCount, u8 initialCursorPos, bool8 APressMuted); s8 Menu_ProcessInputNoWrapAround_other(void); void CopyToBufferFromBgTilemap(u8 bgId, u16 *dest, u8 left, u8 top, u8 width, u8 height); -u8 sub_81980F0(u8 bg, u8 xPos, u8 yPos, u8 palette, u16 baseTile); -void sub_8198314(void); -void sub_8198180(const u8 *string, u8 a2, bool8 copyToVram); +u8 HofPCTopBar_AddWindow(u8 bg, u8 xPos, u8 yPos, u8 palette, u16 baseTile); +void HofPCTopBar_RemoveWindow(void); +void HofPCTopBar_Print(const u8 *string, u8 left, bool8 copyToVram); +void HofPCTopBar_PrintPair(const u8 *string, const u8 *string2, bool8 noBg, u8 left, bool8 copyToVram); void ResetBgPositions(void); void AddTextPrinterWithCustomSpeedForMessage(bool8 allowSkippingDelayWithButtonPress, u8 speed); -void sub_8198C78(void); -void PrintTextArray(u8 windowId, u8 fontId, u8 left, u8 top, u8 lineHeight, u8 itemCount, const struct MenuAction *strs); +void EraseYesNoWindow(void); +void PrintMenuActionTextsAtPos(u8 windowId, u8 fontId, u8 left, u8 top, u8 lineHeight, u8 itemCount, const struct MenuAction *strs); +void Menu_LoadStdPal(void); #endif // GUARD_MENU_H diff --git a/include/menu_helpers.h b/include/menu_helpers.h index 1434efcf3d..0e063e5c1f 100644 --- a/include/menu_helpers.h +++ b/include/menu_helpers.h @@ -7,7 +7,7 @@ #define MENU_L_PRESSED 1 #define MENU_R_PRESSED 2 -// Exported type declarations +#define SWAP_LINE_HAS_MARGIN (1 << 7) struct YesNoFuncTable { @@ -15,9 +15,6 @@ struct YesNoFuncTable TaskFunc noFunc; }; -// Exported RAM declarations - -// Exported ROM declarations void ResetVramOamAndBgCntRegs(void); void ResetAllBgsCoordinates(void); void SetVBlankHBlankCallbacksToNull(void); @@ -30,8 +27,8 @@ u8 GetLRKeysPressed(void); u8 GetLRKeysPressedAndHeld(void); bool8 IsHoldingItemAllowed(u16 itemId); bool8 IsWritingMailAllowed(u16 itemId); -bool8 MenuHelpers_LinkSomething(void); -bool8 MenuHelpers_CallLinkSomething(void); +bool8 MenuHelpers_IsLinkActive(void); +bool8 MenuHelpers_ShouldWaitForLinkRecv(void); void SetItemListPerPageCount(struct ItemSlot *slots, u8 slotsCount, u8 *pageItems, u8 *totalItems, u8 maxPerPage); void SetCursorWithinListBounds(u16 *scrollOffset, u16 *cursorPos, u8 maxShownItems, u8 totalItems); void SetCursorScrollWithinListBounds(u16 *scrollOffset, u16 *cursorPos, u8 shownItems, u8 totalItems, u8 maxShownItems); diff --git a/include/menu_specialized.h b/include/menu_specialized.h index c29110662b..d1e30d4d6b 100644 --- a/include/menu_specialized.h +++ b/include/menu_specialized.h @@ -7,14 +7,6 @@ #include "pokemon.h" #include "constants/berry.h" -#define TAG_CONDITION_MON 100 -#define TAG_CONDITION_BALL 101 -#define TAG_CONDITION_CANCEL 102 -#define TAG_CONDITION_BALL_PLACEHOLDER 103 -#define TAG_CONDITION_SPARKLE 104 - -#define MAX_CONDITION_SPARKLES 10 - // Window IDs for the Player PC Mailbox enum { MAILBOXWIN_TITLE, @@ -23,61 +15,115 @@ enum { MAILBOXWIN_COUNT }; -struct UnknownSubStruct_81D1ED4 -{ - u16 unk0; - u16 unk2; +enum { + TAG_CONDITION_MON = 100, + TAG_CONDITION_BALL, + TAG_CONDITION_CANCEL, + TAG_CONDITION_BALL_PLACEHOLDER, + TAG_CONDITION_SPARKLE, + TAG_CONDITION_MON_MARKINGS, + TAG_CONDITION_MARKINGS_MENU, + TAG_CONDITION_MARKINGS_MENU_2, // Used implicitly by CreateMonMarkingsMenuSprites +}; + +enum { + CONDITION_ICON_SELECTED, + CONDITION_ICON_UNSELECTED, +}; + +#define MAX_CONDITION_SPARKLES 10 + +// The number of extra sparkles shown on a Pokémon's condition screen. +// All Pokémon start with 1, so the max here is MAX_CONDITION_SPARKLES - 1 +#define GET_NUM_CONDITION_SPARKLES(sheen)((sheen) != MAX_SHEEN) ? (sheen) / ((u32)MAX_SHEEN / (MAX_CONDITION_SPARKLES - 1) + 1) : MAX_CONDITION_SPARKLES - 1; + +#define CONDITION_GRAPH_TOP_Y 56 +#define CONDITION_GRAPH_BOTTOM_Y 121 +#define CONDITION_GRAPH_HEIGHT (CONDITION_GRAPH_BOTTOM_Y - CONDITION_GRAPH_TOP_Y + 1) +#define CONDITION_GRAPH_CENTER_X 155 +#define CONDITION_GRAPH_CENTER_Y ((CONDITION_GRAPH_BOTTOM_Y + CONDITION_GRAPH_TOP_Y) / 2 + 3) +#define CONDITION_GRAPH_UPDATE_STEPS 10 +#define CONDITION_GRAPH_LOAD_MAX 4 + +// Equivalent to flavor and contest values, but in a different order. +enum { + CONDITION_COOL, + CONDITION_TOUGH, + CONDITION_SMART, + CONDITION_CUTE, + CONDITION_BEAUTY, + CONDITION_COUNT +}; + +// Yet another order. This one is the same (by coincidence) as the contest categories +enum { + GRAPH_COOL, + GRAPH_BEAUTY, + GRAPH_CUTE, + GRAPH_SMART, + GRAPH_TOUGH, }; struct ConditionGraph { - /*0x000*/ u8 stat[4][FLAVOR_COUNT]; - /*0x014*/ struct UnknownSubStruct_81D1ED4 unk14[4][FLAVOR_COUNT]; - /*0x064*/ struct UnknownSubStruct_81D1ED4 unk64[10][FLAVOR_COUNT]; - /*0x12C*/ struct UnknownSubStruct_81D1ED4 unk12C[FLAVOR_COUNT]; - /*0x140*/ u16 unk140[66][2]; - /*0x248*/ u16 unk248[66][2]; - /*0x350*/ u16 unk350; - /*0x352*/ u16 unk352; - /*0x354*/ u8 unk354; - /*0x355*/ u8 state; + /*0x000*/ u8 conditions[CONDITION_GRAPH_LOAD_MAX][CONDITION_COUNT]; + /*0x014*/ struct UCoords16 savedPositions[CONDITION_GRAPH_LOAD_MAX][CONDITION_COUNT]; + /*0x064*/ struct UCoords16 newPositions[CONDITION_GRAPH_UPDATE_STEPS][CONDITION_COUNT]; + /*0x12C*/ struct UCoords16 curPositions[CONDITION_COUNT]; + /*0x140*/ u16 scanlineRight[CONDITION_GRAPH_HEIGHT][2]; + /*0x248*/ u16 scanlineLeft[CONDITION_GRAPH_HEIGHT][2]; + /*0x350*/ u16 bottom; + /*0x352*/ u16 updateCounter; + /*0x354*/ bool8 needsDraw; + /*0x355*/ u8 scanlineResetState; }; +// Mailbox menu bool8 MailboxMenu_Alloc(u8 count); u8 MailboxMenu_AddWindow(u8 windowIdx); u8 MailboxMenu_CreateList(struct PlayerPCItemPageStruct *page); void MailboxMenu_AddScrollArrows(struct PlayerPCItemPageStruct *page); void MailboxMenu_Free(void); void MailboxMenu_RemoveWindow(u8 windowIdx); -void InitConditionGraphData(struct ConditionGraph *graph); -void sub_81D2108(struct ConditionGraph *graph); -void SetConditionGraphIOWindows(u8 bg); -void InitConditionGraphState(struct ConditionGraph *graph); -void sub_81D2230(struct ConditionGraph *graph); -bool8 SetupConditionGraphScanlineParams(struct ConditionGraph *graph); -bool32 TransitionConditionGraph(struct ConditionGraph *graph); -void sub_81D2754(u8 *arg0, struct UnknownSubStruct_81D1ED4 *arg1); -void sub_81D1F84(struct ConditionGraph *graph, struct UnknownSubStruct_81D1ED4 *arg1, struct UnknownSubStruct_81D1ED4 *arg2); -void MoveRelearnerPrintText(u8 *str); -bool16 MoveRelearnerRunTextPrinters(void); -void MoveRelearnerCreateYesNoMenu(void); -u8 LoadMoveRelearnerMovesList(const struct ListMenuItem *items, u16 numChoices); -void InitMoveRelearnerWindows(bool8 useContextWindow); -s32 GetBoxOrPartyMonData(u16 boxId, u16 monId, s32 request, u8 *dst); + +// Condition graph +void ConditionGraph_Init(struct ConditionGraph *graph); +void ConditionGraph_InitWindow(u8 bg); +void ConditionGraph_InitResetScanline(struct ConditionGraph *graph); +bool8 ConditionGraph_ResetScanline(struct ConditionGraph *graph); +void ConditionGraph_Draw(struct ConditionGraph *graph); +bool8 ConditionGraph_TryUpdate(struct ConditionGraph *graph); +void ConditionGraph_Update(struct ConditionGraph *graph); +void ConditionGraph_CalcPositions(u8 *conditions, struct UCoords16 *positions); +void ConditionGraph_SetNewPositions(struct ConditionGraph *graph, struct UCoords16 *arg1, struct UCoords16 *arg2); + +// Condition menu +bool8 ConditionMenu_UpdateMonEnter(struct ConditionGraph *graph, s16 *x); +bool8 ConditionMenu_UpdateMonExit(struct ConditionGraph *graph, s16 *x); +bool8 MoveConditionMonOnscreen(s16 *x); +bool8 MoveConditionMonOffscreen(s16 *x); void GetConditionMenuMonNameAndLocString(u8 *locationDst, u8 *nameDst, u16 boxId, u16 monId, u16 partyId, u16 numMons, bool8 excludesCancel); void GetConditionMenuMonConditions(struct ConditionGraph *graph, u8 *sheen, u16 boxId, u16 monId, u16 partyId, u16 id, u16 numMons, bool8 excludesCancel); void GetConditionMenuMonGfx(void *tilesDst, void *palDst, u16 boxId, u16 monId, u16 partyId, u16 numMons, bool8 excludesCancel); -bool8 MoveConditionMonOnscreen(s16 *x); -bool8 MoveConditionMonOffscreen(s16 *x); -bool8 TryUpdateConditionMonTransitionOn(struct ConditionGraph *graph, s16 *x); -bool8 TryUpdateConditionMonTransitionOff(struct ConditionGraph *graph, s16 *x); void LoadConditionMonPicTemplate(struct SpriteSheet *sheet, struct SpriteTemplate *template, struct SpritePalette *pal); void LoadConditionSelectionIcons(struct SpriteSheet *sheets, struct SpriteTemplate * template, struct SpritePalette *pals); +s32 GetBoxOrPartyMonData(u16 boxId, u16 monId, s32 request, u8 *dst); + +// Condition sparkles void LoadConditionSparkle(struct SpriteSheet *sheet, struct SpritePalette *pal); void ResetConditionSparkleSprites(struct Sprite **sprites); void CreateConditionSparkleSprites(struct Sprite **sprites, u8 monSpriteId, u8 count); void DestroyConditionSparkleSprites(struct Sprite **sprites); void FreeConditionSparkles(struct Sprite **sprites); + +// Move relearner +void MoveRelearnerPrintText(u8 *str); +bool16 MoveRelearnerRunTextPrinters(void); +void MoveRelearnerCreateYesNoMenu(void); +u8 LoadMoveRelearnerMovesList(const struct ListMenuItem *items, u16 numChoices); +void InitMoveRelearnerWindows(bool8 useContextWindow); + +// Level up window void DrawLevelUpWindowPg1(u16 windowId, u16 *statsBefore, u16 *statsAfter, u8 bgClr, u8 fgClr, u8 shadowClr); void DrawLevelUpWindowPg2(u16 windowId, u16 *currStats, u8 bgClr, u8 fgClr, u8 shadowClr); void GetMonLevelUpWindowStats(struct Pokemon *mon, u16 *currStats); diff --git a/include/metatile_behavior.h b/include/metatile_behavior.h index 584b3e546e..5895426cf0 100644 --- a/include/metatile_behavior.h +++ b/include/metatile_behavior.h @@ -1,6 +1,14 @@ #ifndef GUARD_METATILE_BEHAVIOR_H #define GUARD_METATILE_BEHAVIOR_H +// Return values for MetatileBehavior_GetBridgeType +enum { + BRIDGE_TYPE_OCEAN, // For log bridges over 'ocean' style water (Routes 110/119 use this). + BRIDGE_TYPE_POND_LOW, + BRIDGE_TYPE_POND_MED, + BRIDGE_TYPE_POND_HIGH, +}; + bool8 MetatileBehavior_IsATile(u8); bool8 MetatileBehavior_IsEncounterTile(u8); bool8 MetatileBehavior_IsJumpEast(u8); @@ -15,7 +23,6 @@ bool8 MetatileBehavior_IsIce(u8); bool8 MetatileBehavior_IsWarpDoor(u8); bool8 MetatileBehavior_IsDoor(u8); bool8 MetatileBehavior_IsEscalator(u8); -bool8 MetatileBehavior_IsMB_04(u8); bool8 MetatileBehavior_IsLadder(u8); bool8 MetatileBehavior_IsNonAnimDoor(u8); bool8 MetatileBehavior_IsDeepSouthWarp(u8); @@ -28,7 +35,6 @@ bool8 MetatileBehavior_IsArrowWarp(u8); bool8 MetatileBehavior_IsForcedMovementTile(u8); bool8 MetatileBehavior_IsIce_2(u8); bool8 MetatileBehavior_IsTrickHouseSlipperyFloor(u8); -bool8 MetatileBehavior_IsMB_05(u8); bool8 MetatileBehavior_IsWalkNorth(u8); bool8 MetatileBehavior_IsWalkSouth(u8); bool8 MetatileBehavior_IsWalkWest(u8); @@ -51,14 +57,12 @@ bool8 MetatileBehavior_IsSecretBaseTree(u8); bool8 MetatileBehavior_IsSecretBaseShrub(u8); bool8 MetatileBehavior_IsSecretBasePC(u8); bool8 MetatileBehavior_IsRecordMixingSecretBasePC(u8); -bool8 MetatileBehavior_IsMB_B2(u8); bool8 MetatileBehavior_IsBlockDecoration(u8); bool8 MetatileBehavior_IsSecretBaseImpassable(u8); -bool8 MetatileBehavior_IsMB_C6(u8); +bool8 MetatileBehavior_IsSecretBaseDecorationBase(u8); bool8 MetatileBehavior_IsSecretBasePoster(u8); bool8 MetatileBehavior_IsNormal(u8); bool8 MetatileBehavior_IsSecretBaseNorthWall(u8); -bool8 MetatileBehavior_IsMB_B2_Duplicate(u8); bool8 MetatileBehavior_HoldsSmallDecoration(u8); bool8 MetatileBehavior_HoldsLargeDecoration(u8); bool8 MetatileBehavior_IsSecretBaseHole(u8); @@ -76,9 +80,9 @@ bool8 MetatileBehavior_IsLongGrass(u8); bool8 MetatileBehavior_IsBerryTreeSoil(u8); bool8 MetatileBehavior_IsAshGrass(u8); bool8 MetatileBehavior_IsFootprints(u8); -bool8 MetatileBehavior_IsBridge(u8); +bool8 MetatileBehavior_IsBridgeOverWater(u8); u8 MetatileBehavior_GetBridgeType(u8); -u8 MetatileBehavior_8089510(u8); +bool8 MetatileBehavior_IsBridgeOverWaterNoEdge(u8); bool8 MetatileBehavior_IsLandWildEncounter(u8); bool8 MetatileBehavior_IsWaterWildEncounter(u8); bool8 MetatileBehavior_IsIndoorEncounter(u8); @@ -89,7 +93,6 @@ bool8 MetatileBehavior_IsShallowFlowingWater(u8); bool8 MetatileBehavior_IsThinIce(u8); bool8 MetatileBehavior_IsCrackedIce(u8); bool8 MetatileBehavior_IsDeepOrOceanWater(u8); -bool8 MetatileBehavior_IsMB_18_OrMB_1A(u8); bool8 MetatileBehavior_IsSurfableAndNotWaterfall(u8); bool8 MetatileBehavior_IsEastBlocked(u8); bool8 MetatileBehavior_IsWestBlocked(u8); @@ -99,10 +102,10 @@ bool8 MetatileBehavior_IsShortGrass(u8); bool8 MetatileBehavior_IsHotSprings(u8); bool8 MetatileBehavior_IsWaterfall(u8); bool8 MetatileBehavior_IsFortreeBridge(u8); -bool8 MetatileBehavior_IsPacifidlogVerticalLog1(u8); -bool8 MetatileBehavior_IsPacifidlogVerticalLog2(u8); -bool8 MetatileBehavior_IsPacifidlogHorizontalLog1(u8); -bool8 MetatileBehavior_IsPacifidlogHorizontalLog2(u8); +bool8 MetatileBehavior_IsPacifidlogVerticalLogTop(u8); +bool8 MetatileBehavior_IsPacifidlogVerticalLogBottom(u8); +bool8 MetatileBehavior_IsPacifidlogHorizontalLogLeft(u8); +bool8 MetatileBehavior_IsPacifidlogHorizontalLogRight(u8); bool8 MetatileBehavior_IsPacifidlogLog(u8); bool8 MetatileBehavior_IsTrickHousePuzzleDoor(u8); bool8 MetatileBehavior_IsRegionMap(u8); @@ -115,7 +118,7 @@ bool8 MetatileBehavior_IsSecretBaseSpinMat(u8); bool8 MetatileBehavior_IsLavaridgeB1FWarp(u8); bool8 MetatileBehavior_IsLavaridge1FWarp(u8); bool8 MetatileBehavior_IsAquaHideoutWarp(u8); -bool8 MetatileBehavior_IsWarpOrBridge(u8); +bool8 MetatileBehavior_IsUnionRoomWarp(u8); bool8 MetatileBehavior_IsMossdeepGymWarp(u8); bool8 MetatileBehavior_IsSurfableFishableWater(u8); bool8 MetatileBehavior_IsMtPyreHole(u8); diff --git a/include/mevent.h b/include/mevent.h deleted file mode 100755 index 4b7d39b0c3..0000000000 --- a/include/mevent.h +++ /dev/null @@ -1,63 +0,0 @@ -#ifndef GUARD_MEVENT_H -#define GUARD_MEVENT_H - -struct MEvent_Str_1 -{ - u16 unk_000; - size_t unk_004; - const void * unk_008; -}; - -struct MEvent_Str_2 -{ - u8 fill_00[0x40]; -}; - -struct MEventStruct_Unk1442CC -{ - u32 unk_00; - u16 unk_04; - u32 unk_08; - u16 unk_0C; - u32 unk_10; - u16 unk_14; - u16 unk_16[NUM_QUESTIONNAIRE_WORDS]; - struct MEventBuffer_3430_Sub unk_20; - u8 unk_44; - u8 unk_45[7]; - u8 unk_4C[4]; - u16 unk_50[6]; - u8 unk_5C[4]; - u8 unk_60; -}; - -void sub_801AFD8(void); -struct WonderNews *GetSavedWonderNews(void); -struct WonderCard *GetSavedWonderCard(void); -struct MEventBuffer_3430_Sub *sav1_get_mevent_buffer_2(void); -struct MysteryEventStruct *sub_801B044(void); -u16 *GetQuestionnaireWordsPtr(void); -void DestroyWonderNews(void); -bool32 sub_801B078(const struct WonderNews *src); -bool32 ValidateReceivedWonderNews(void); -bool32 WonderNews_Test_Unk_02(void); -bool32 sub_801B1A4(const u8 *src); -void DestroyWonderCard(void); -bool32 sub_801B21C(const struct WonderCard *data); -bool32 ValidateReceivedWonderCard(void); -bool32 WonderCard_Test_Unk_08_6(void); -u16 GetWonderCardFlagID(void); -void WonderCard_ResetInternalReceivedFlag(struct WonderCard *buffer); -bool32 CheckReceivedGiftFromWonderCard(void); -bool32 sub_801B508(const u16 *data); -void sub_801B580(struct MEventStruct_Unk1442CC *data, bool32 a1); -bool32 sub_801B6A0(const struct MEventStruct_Unk1442CC *data, bool32 a1); -u32 sub_801B6EC(const u16 *a0, const struct MEventStruct_Unk1442CC *a1, const void *unused); -u32 sub_801B708(const u16 *a0, const struct MEventStruct_Unk1442CC *a1, const void *unused); -bool32 MEventStruct_Unk1442CC_CompareField_unk_16(const struct MEventStruct_Unk1442CC *a0, const u16 *a1); -u16 MEventStruct_Unk1442CC_GetValueNFrom_unk_20(const struct MEventStruct_Unk1442CC *a0, u32 command); -u16 mevent_081445C0(u32 command); -void ResetReceivedWonderCardFlag(void); -bool32 MEventHandleReceivedWonderCard(u16 a0); - -#endif //GUARD_MEVENT_H diff --git a/include/mevent2.h b/include/mevent2.h deleted file mode 100644 index 316a9e6dea..0000000000 --- a/include/mevent2.h +++ /dev/null @@ -1,6 +0,0 @@ -#ifndef GUARD_MEVENT2_H -#define GUARD_MEVENT2_H - -void RecordIdOfWonderCardSenderByEventType(u32, u32); - -#endif //GUARD_MEVENT2_H diff --git a/include/mevent_801BAAC.h b/include/mevent_801BAAC.h deleted file mode 100644 index d76bc92c21..0000000000 --- a/include/mevent_801BAAC.h +++ /dev/null @@ -1,16 +0,0 @@ -#ifndef GUARD_MEVENT_801BAAC_H -#define GUARD_MEVENT_801BAAC_H - -bool32 InitWonderCardResources(struct WonderCard * r5, struct MEventBuffer_3430_Sub * r6); -bool32 InitWonderNewsResources(const struct WonderNews * a0); -s32 FadeToWonderCardMenu(void); -s32 FadeToWonderNewsMenu(void); -s32 FadeOutFromWonderCard(bool32 flag); -void DestroyWonderCardResources(void); -s32 FadeOutFromWonderNews(bool32 flag); -void DestroyWonderNewsResources(void); -u32 MENews_GetInput(u16 input); -void MENews_AddScrollIndicatorArrowPair(void); -void MENews_RemoveScrollIndicatorArrowPair(void); - -#endif //GUARD_MEVENT_801BAAC_H diff --git a/include/mevent_client.h b/include/mevent_client.h deleted file mode 100644 index c32d14d7aa..0000000000 --- a/include/mevent_client.h +++ /dev/null @@ -1,33 +0,0 @@ -#ifndef GUARD_MEVENT_CLIENT_H -#define GUARD_MEVENT_CLIENT_H - -#include "mevent_server_helpers.h" - -struct mevent_client_cmd -{ - u32 instr; - u32 parameter; -}; - -struct mevent_client -{ - u32 unk_00; - u32 param; - u32 mainseqno; - u32 flag; - u32 cmdidx; - void * sendBuffer; - void * recvBuffer; - struct mevent_client_cmd * cmdBuffer; - void * buffer; - struct mevent_srv_sub manager; - u32 unk_4C; -}; - -void mevent_client_do_init(u32 arg); -u32 mevent_client_do_exec(u16 * a0); -void mevent_client_inc_flag(void); -void * mevent_client_get_buffer(void); -void mevent_client_set_param(u32 a0); - -#endif //GUARD_MEVENT_CLIENT_H diff --git a/include/mevent_news.h b/include/mevent_news.h deleted file mode 100755 index 5fa0094995..0000000000 --- a/include/mevent_news.h +++ /dev/null @@ -1,7 +0,0 @@ -#ifndef GUARD_MEVENT_NEWS_H -#define GUARD_MEVENT_NEWS_H - -void sub_801DBC0(void); -void GenerateRandomNews(u32 a0); - -#endif //GUARD_MEVENT_NEWS_H diff --git a/include/mevent_server.h b/include/mevent_server.h deleted file mode 100644 index e74337cf6f..0000000000 --- a/include/mevent_server.h +++ /dev/null @@ -1,36 +0,0 @@ -#ifndef GUARD_MEVENT_SERVER_H -#define GUARD_MEVENT_SERVER_H - -#include "mevent_server_helpers.h" - -struct mevent_cmd -{ - u32 instr; - bool32 flag; - const void * parameter; -}; - -struct mevent_srv_common -{ - u32 unk_00; - u32 param; - u32 mainseqno; - u32 cmdidx; - const struct mevent_cmd * cmdBuffer; - void * recvBuffer; - struct WonderCard * wonder_card; - struct WonderNews * wonder_news; - struct MEventStruct_Unk1442CC * mevent_unk1442cc; - const void * sendBuffer1; - u32 sendBuffer1Size; - const void * sendBuffer2; - u32 sendBuffer2Size; - u32 sendWord; - struct mevent_srv_sub manager; -}; - -void mevent_srv_new_wcard(); -void mevent_srv_init_wnews(); -u32 mevent_srv_common_do_exec(u16 * a0); - -#endif //GUARD_MEVENT_SERVER_H diff --git a/include/mevent_server_helpers.h b/include/mevent_server_helpers.h deleted file mode 100644 index e4e409862a..0000000000 --- a/include/mevent_server_helpers.h +++ /dev/null @@ -1,38 +0,0 @@ -#ifndef GUARD_MEVENT_SERVER_HELPERS_H -#define GUARD_MEVENT_SERVER_HELPERS_H - -#define ME_SEND_BUF_SIZE 0x400 - -struct mevent_srv_sub -{ - s32 seqno; - u8 sendPlayerNo; - u8 recvPlayerNo; - u16 recvIdent; - u16 recvCounter; - u16 recvCRC; - u16 recvSize; - u16 sendIdent; - u16 sendCounter; - u16 sendCRC; - u16 sendSize; - void * recvBfr; - const void * sendBfr; - u32 (*recvFunc)(struct mevent_srv_sub *); - u32 (*sendFunc)(struct mevent_srv_sub *); -}; - -struct send_recv_header -{ - u16 ident; - u16 crc; - u16 size; -}; - -void mevent_srv_sub_init(struct mevent_srv_sub *, u32, u32); -void mevent_srv_sub_init_send(struct mevent_srv_sub * manager, u32 ident, const void * src, u32 size); -bool32 mevent_srv_sub_recv(struct mevent_srv_sub * manager); -bool32 mevent_srv_sub_send(struct mevent_srv_sub * manager); -void mevent_srv_sub_init_recv(struct mevent_srv_sub *, u32, void *); - -#endif //GUARD_MEVENT_SERVER_HELPERS_H diff --git a/include/mystery_event_msg.h b/include/mystery_event_msg.h index 465b60ccb6..1844960237 100644 --- a/include/mystery_event_msg.h +++ b/include/mystery_event_msg.h @@ -1,16 +1,16 @@ #ifndef GUARD_MYSTERY_EVENT_MSG_H #define GUARD_MYSTERY_EVENT_MSG_H -extern const u8 gText_MysteryGiftBerry[]; -extern const u8 gText_MysteryGiftBerryTransform[]; -extern const u8 gText_MysteryGiftBerryObtained[]; -extern const u8 gText_MysteryGiftSpecialRibbon[]; -extern const u8 gText_MysteryGiftNationalDex[]; -extern const u8 gText_MysteryGiftRareWord[]; -extern const u8 gText_MysteryGiftSentOver[]; -extern const u8 gText_MysteryGiftFullParty[]; -extern const u8 gText_MysteryGiftNewTrainer[]; -extern const u8 gText_MysteryGiftNewAdversaryInBattleTower[]; -extern const u8 gText_MysteryGiftCantBeUsed[]; +extern const u8 gText_MysteryEventBerry[]; +extern const u8 gText_MysteryEventBerryTransform[]; +extern const u8 gText_MysteryEventBerryObtained[]; +extern const u8 gText_MysteryEventSpecialRibbon[]; +extern const u8 gText_MysteryEventNationalDex[]; +extern const u8 gText_MysteryEventRareWord[]; +extern const u8 gText_MysteryEventSentOver[]; +extern const u8 gText_MysteryEventFullParty[]; +extern const u8 gText_MysteryEventNewTrainer[]; +extern const u8 gText_MysteryEventNewAdversaryInBattleTower[]; +extern const u8 gText_MysteryEventCantBeUsed[]; #endif // GUARD_MYSTERY_EVENT_MSG_H diff --git a/include/mystery_event_script.h b/include/mystery_event_script.h index 991cab53a4..198a07e857 100644 --- a/include/mystery_event_script.h +++ b/include/mystery_event_script.h @@ -1,8 +1,16 @@ #ifndef GUARD_MYSTERY_EVENT_SCRIPT_H #define GUARD_MYSTERY_EVENT_SCRIPT_H -void sub_8153870(u8 *script); -bool32 sub_8153884(u32 *a0); +enum { + MEVENT_STATUS_LOAD_OK, + MEVENT_STATUS_LOAD_ERROR, + MEVENT_STATUS_SUCCESS, + MEVENT_STATUS_FAILURE, + MEVENT_STATUS_FF = 0xFF +}; + +void InitMysteryEventScriptContext(u8 *script); +bool32 RunMysteryEventScriptContextCommand(u32 *status); u32 RunMysteryEventScript(u8 *script); void SetMysteryEventScriptStatus(u32 val); u16 GetRecordMixingGift(void); diff --git a/include/mystery_gift.h b/include/mystery_gift.h old mode 100644 new mode 100755 index fb0414ee06..3b27b3f2dc --- a/include/mystery_gift.h +++ b/include/mystery_gift.h @@ -1,18 +1,57 @@ #ifndef GUARD_MYSTERY_GIFT_H #define GUARD_MYSTERY_GIFT_H -extern bool8 gGiftIsFromEReader; +#include "main.h" +#include "constants/mystery_gift.h" -u16 GetMysteryGiftBaseBlock(void); -void c2_mystery_gift_e_reader_run(void); -void PrintMysteryGiftOrEReaderTopMenu(bool8 isJapanese, bool32 usePickOkCancel); -void MG_DrawCheckerboardPattern(u32 bg); -void MainCB_FreeAllBuffersAndReturnToInitTitleScreen(void); -bool32 MG_PrintTextOnWindow1AndWaitButton(u8 *textState, const u8 *str); -void AddTextPrinterToWindow1(const u8 *src); -void c2_ereader(void); -void c2_mystery_gift(void); -void MG_DrawTextBorder(u8 windowId); -s8 mevent_message_print_and_prompt_yes_no(u8 *textState, u16 *windowId, bool8 yesNoBoxPlacement, const u8 *str); +struct MysteryGiftLinkGameData +{ + // It's possible these first 5 fields had some other meaningful purpose, + // but they are only ever set when creating this data and read to validate it. + u32 validationVar; + u16 validationFlag1; + u32 validationFlag2; + u16 validationGiftType1; + u32 validationGiftType2; + u16 flagId; + u16 questionnaireWords[NUM_QUESTIONNAIRE_WORDS]; + struct WonderCardMetadata cardMetadata; + u8 maxStamps; + u8 playerName[PLAYER_NAME_LENGTH]; + u8 playerTrainerId[TRAINER_ID_LENGTH]; + u16 easyChatProfile[EASY_CHAT_BATTLE_WORDS_COUNT]; + u8 romHeaderGameCode[GAME_CODE_LENGTH]; + u8 romHeaderSoftwareVersion; +}; + +void ClearMysteryGift(void); +struct WonderNews *GetSavedWonderNews(void); +struct WonderCard *GetSavedWonderCard(void); +struct WonderCardMetadata *GetSavedWonderCardMetadata(void); +struct WonderNewsMetadata *GetSavedWonderNewsMetadata(void); +u16 *GetQuestionnaireWordsPtr(void); +void ClearSavedWonderNewsAndRelated(void); +void ClearSavedWonderCardAndRelated(void); +bool32 SaveWonderNews(const struct WonderNews *news); +bool32 SaveWonderCard(const struct WonderCard *card); +bool32 ValidateSavedWonderNews(void); +bool32 ValidateSavedWonderCard(void); +bool32 IsWonderNewsSameAsSaved(const u8 *news); +bool32 IsSendingSavedWonderNewsAllowed(void); +bool32 IsSendingSavedWonderCardAllowed(void); +u16 GetWonderCardFlagID(void); +void DisableWonderCardSending(struct WonderCard *card); +bool32 IsSavedWonderCardGiftNotReceived(void); +bool32 MysteryGift_TrySaveStamp(const u16 *stamp); +void MysteryGift_LoadLinkGameData(struct MysteryGiftLinkGameData *data, bool32 isWonderNews); +bool32 MysteryGift_ValidateLinkGameData(const struct MysteryGiftLinkGameData *data, bool32 isWonderNews); +u32 MysteryGift_CompareCardFlags(const u16 *flagId, const struct MysteryGiftLinkGameData *data, const void *unused); +u32 MysteryGift_CheckStamps(const u16 *stamp, const struct MysteryGiftLinkGameData *data, const void *unused); +bool32 MysteryGift_DoesQuestionnaireMatch(const struct MysteryGiftLinkGameData *data, const u16 *words); +u16 MysteryGift_GetCardStatFromLinkData(const struct MysteryGiftLinkGameData *data, u32 stat); +u16 MysteryGift_GetCardStat(u32 stat); +void MysteryGift_DisableStats(void); +bool32 MysteryGift_TryEnableStatsByFlagId(u16 flagId); +void MysteryGift_TryIncrementStat(u32 stat, u32 trainerId); #endif //GUARD_MYSTERY_GIFT_H diff --git a/include/mystery_gift_client.h b/include/mystery_gift_client.h new file mode 100644 index 0000000000..8214d69eff --- /dev/null +++ b/include/mystery_gift_client.h @@ -0,0 +1,92 @@ +#ifndef GUARD_MYSTERY_GIFT_CLIENT_H +#define GUARD_MYSTERY_GIFT_CLIENT_H + +#include "mystery_gift_link.h" + +// Return values for client functions called by MysteryGiftClient_Run +enum { + CLI_RET_INIT, + CLI_RET_ACTIVE, + CLI_RET_YES_NO, + CLI_RET_PRINT_MSG, + CLI_RET_ASK_TOSS, + CLI_RET_COPY_MSG, + CLI_RET_END, +}; + +// IDs for client script instructions +enum { + CLI_NONE, + CLI_RETURN, + CLI_RECV, + CLI_SEND_LOADED, + CLI_COPY_RECV, + CLI_YES_NO, + CLI_COPY_RECV_IF_N, + CLI_COPY_RECV_IF, + CLI_LOAD_GAME_DATA, + CLI_SAVE_NEWS, + CLI_SAVE_CARD, + CLI_PRINT_MSG, + CLI_COPY_MSG, + CLI_ASK_TOSS, + CLI_LOAD_TOSS_RESPONSE, + CLI_RUN_MEVENT_SCRIPT, + CLI_SAVE_STAMP, + CLI_SAVE_RAM_SCRIPT, + CLI_RECV_EREADER_TRAINER, + CLI_SEND_STAT, + CLI_SEND_READY_END, + CLI_RUN_BUFFER_SCRIPT, +}; + +// IDs for client messages when ending a script. +// Given as the parameter to CLI_RETURN, and resolved to text in GetClientResultMessage +enum { + CLI_MSG_NOTHING_SENT, + CLI_MSG_RECORD_UPLOADED, + CLI_MSG_CARD_RECEIVED, + CLI_MSG_NEWS_RECEIVED, + CLI_MSG_STAMP_RECEIVED, + CLI_MSG_HAD_CARD, + CLI_MSG_HAD_STAMP, + CLI_MSG_HAD_NEWS, + CLI_MSG_NO_ROOM_STAMPS, + CLI_MSG_COMM_CANCELED, + CLI_MSG_CANT_ACCEPT, + CLI_MSG_COMM_ERROR, + CLI_MSG_TRAINER_RECEIVED, + CLI_MSG_BUFFER_SUCCESS, + CLI_MSG_BUFFER_FAILURE, +}; + +#define CLIENT_MAX_MSG_SIZE 64 + +struct MysteryGiftClientCmd +{ + u32 instr; + u32 parameter; +}; + +struct MysteryGiftClient +{ + u32 unused; + u32 param; + u32 funcId; + u32 funcState; + u32 cmdidx; + void * sendBuffer; + void * recvBuffer; + struct MysteryGiftClientCmd * script; + void * msg; + struct MysteryGiftLink link; + bool32 isWonderNews; +}; + +void MysteryGiftClient_Create(bool32 isWonderNews); +u32 MysteryGiftClient_Run(u16 * endVal); +void MysteryGiftClient_AdvanceState(void); +void * MysteryGiftClient_GetMsg(void); +void MysteryGiftClient_SetParam(u32 value); + +#endif //GUARD_MYSTERY_GIFT_CLIENT_H diff --git a/include/mystery_gift_link.h b/include/mystery_gift_link.h new file mode 100644 index 0000000000..32100db5f1 --- /dev/null +++ b/include/mystery_gift_link.h @@ -0,0 +1,49 @@ +#ifndef GUARD_MYSTERY_GIFT_LINK_H +#define GUARD_MYSTERY_GIFT_LINK_H + +#define MG_LINK_BUFFER_SIZE 0x400 + +// Send/receive ids for the Client/Server to make sure +// they're sending/receiving the same thing +enum { + MG_LINKID_CLIENT_SCRIPT = 16, + MG_LINKID_GAME_DATA, + MG_LINKID_GAME_STAT, + MG_LINKID_RESPONSE, + MG_LINKID_READY_END, + MG_LINKID_DYNAMIC_MSG, + MG_LINKID_CARD, + MG_LINKID_NEWS, + MG_LINKID_STAMP, + MG_LINKID_RAM_SCRIPT, + MG_LINKID_EREADER_TRAINER, + MG_LINKID_UNK_1, + MG_LINKID_UNK_2, +}; + +struct MysteryGiftLink +{ + s32 state; + u8 sendPlayerId; + u8 recvPlayerId; + u16 recvIdent; + u16 recvCounter; + u16 recvCRC; + u16 recvSize; + u16 sendIdent; + u16 sendCounter; + u16 sendCRC; + u16 sendSize; + void * recvBuffer; + const void * sendBuffer; + u32 (*recvFunc)(struct MysteryGiftLink *); + u32 (*sendFunc)(struct MysteryGiftLink *); +}; + +void MysteryGiftLink_Init(struct MysteryGiftLink * link, u32 sendPlayerId, u32 recvPlayerId); +void MysteryGiftLink_InitSend(struct MysteryGiftLink * link, u32 ident, const void * src, u32 size); +bool32 MysteryGiftLink_Recv(struct MysteryGiftLink * link); +bool32 MysteryGiftLink_Send(struct MysteryGiftLink * link); +void MysteryGiftLink_InitRecv(struct MysteryGiftLink * link, u32 ident, void * dest); + +#endif //GUARD_MYSTERY_GIFT_LINK_H diff --git a/include/mystery_gift_menu.h b/include/mystery_gift_menu.h new file mode 100644 index 0000000000..dc30d30519 --- /dev/null +++ b/include/mystery_gift_menu.h @@ -0,0 +1,18 @@ +#ifndef GUARD_MYSTERY_GIFT_MENU_H +#define GUARD_MYSTERY_GIFT_MENU_H + +extern bool8 gGiftIsFromEReader; + +u16 GetMysteryGiftBaseBlock(void); +void CB2_MysteryGiftEReader(void); +void PrintMysteryGiftOrEReaderTopMenu(bool8 isJapanese, bool32 usePickOkCancel); +void MG_DrawCheckerboardPattern(u32 bg); +void MainCB_FreeAllBuffersAndReturnToInitTitleScreen(void); +bool32 PrintMysteryGiftMenuMessage(u8 *textState, const u8 *str); +void AddTextPrinterToWindow1(const u8 *src); +void CB2_InitEReader(void); +void CB2_InitMysteryGift(void); +void MG_DrawTextBorder(u8 windowId); +s8 DoMysteryGiftYesNo(u8 *textState, u16 *windowId, bool8 yesNoBoxPlacement, const u8 *str); + +#endif //GUARD_MYSTERY_GIFT_MENU_H diff --git a/include/mystery_gift_server.h b/include/mystery_gift_server.h new file mode 100644 index 0000000000..8e3842f73c --- /dev/null +++ b/include/mystery_gift_server.h @@ -0,0 +1,100 @@ +#ifndef GUARD_MYSTERY_GIFT_SERVER_H +#define GUARD_MYSTERY_GIFT_SERVER_H + +#include "mystery_gift_link.h" + +// Return values for Server_* functions. +// Other than SVR_RET_END, effectively useless (not checked for). +enum { + SVR_RET_INIT, + SVR_RET_ACTIVE, + SVR_RET_UNUSED, + SVR_RET_END +}; + +// IDs for server script instructions +enum { + SVR_RETURN, + SVR_SEND, + SVR_RECV, + SVR_GOTO, + SVR_GOTO_IF_EQ, + SVR_COPY_GAME_DATA, + SVR_CHECK_GAME_DATA_CARD, + SVR_CHECK_EXISTING_CARD, + SVR_READ_RESPONSE, + SVR_CHECK_EXISTING_STAMPS, + SVR_GET_CARD_STAT, + SVR_CHECK_QUESTIONNAIRE, + SVR_COMPARE, + SVR_LOAD_CARD, + SVR_LOAD_NEWS, + SVR_LOAD_RAM_SCRIPT, + SVR_LOAD_STAMP, + SVR_LOAD_UNK_2, + SVR_LOAD_CLIENT_SCRIPT, + SVR_LOAD_EREADER_TRAINER, + SVR_LOAD_MSG, + SVR_COPY_STAMP, + SVR_COPY_CARD, + SVR_COPY_NEWS, + SVR_SET_RAM_SCRIPT, + SVR_SET_CLIENT_SCRIPT, + SVR_COPY_SAVED_CARD, + SVR_COPY_SAVED_NEWS, + SVR_COPY_SAVED_RAM_SCRIPT, + SVR_LOAD_UNK_1, + SVR_CHECK_GAME_DATA_NEWS, +}; + +// IDs for server messages when ending a script. +// Given as the parameter to SVR_RETURN, and resolved to text in GetServerResultMessage +enum { + SVR_MSG_NOTHING_SENT, + SVR_MSG_RECORD_UPLOADED, + SVR_MSG_CARD_SENT, + SVR_MSG_NEWS_SENT, + SVR_MSG_STAMP_SENT, + SVR_MSG_HAS_CARD, + SVR_MSG_HAS_STAMP, + SVR_MSG_HAS_NEWS, + SVR_MSG_NO_ROOM_STAMPS, + SVR_MSG_CLIENT_CANCELED, + SVR_MSG_CANT_SEND_GIFT_1, + SVR_MSG_COMM_ERROR, + SVR_MSG_GIFT_SENT_1, + SVR_MSG_GIFT_SENT_2, + SVR_MSG_CANT_SEND_GIFT_2, +}; + +struct MysteryGiftServerCmd +{ + u32 instr; + u32 parameter; + const void * ptr; +}; + +struct MysteryGiftServer +{ + u32 unused; + u32 param; + u32 funcId; + u32 cmdidx; + const struct MysteryGiftServerCmd * script; + void * recvBuffer; + struct WonderCard * card; + struct WonderNews * news; + struct MysteryGiftLinkGameData * linkGameData; + const void * ramScript; + u32 ramScriptSize; + const void * clientScript; + u32 clientScriptSize; + u32 stamp; + struct MysteryGiftLink link; +}; + +void MysterGiftServer_CreateForCard(); +void MysterGiftServer_CreateForNews(); +u32 MysterGiftServer_Run(u16 * endVal); + +#endif //GUARD_MYSTERY_GIFT_SERVER_H diff --git a/include/mystery_gift_view.h b/include/mystery_gift_view.h new file mode 100644 index 0000000000..038093c7a1 --- /dev/null +++ b/include/mystery_gift_view.h @@ -0,0 +1,24 @@ +#ifndef GUARD_MYSTERY_GIFT_VIEW_H +#define GUARD_MYSTERY_GIFT_VIEW_H + +enum { + NEWS_INPUT_A, + NEWS_INPUT_B, + NEWS_INPUT_SCROLL_UP, + NEWS_INPUT_SCROLL_DOWN, + NEWS_INPUT_NONE = 0xFF +}; + +bool32 WonderCard_Init(struct WonderCard * card, struct WonderCardMetadata * metadata); +bool32 WonderNews_Init(const struct WonderNews * news); +s32 WonderCard_Enter(void); +s32 WonderNews_Enter(void); +s32 WonderCard_Exit(bool32 flag); +s32 WonderNews_Exit(bool32 flag); +void WonderCard_Destroy(void); +void WonderNews_Destroy(void); +u32 WonderNews_GetInput(u16 input); +void WonderNews_AddScrollIndicatorArrowPair(void); +void WonderNews_RemoveScrollIndicatorArrowPair(void); + +#endif //GUARD_MYSTERY_GIFT_VIEW_H diff --git a/include/overworld.h b/include/overworld.h index 16c75861cf..04b61f7fd7 100644 --- a/include/overworld.h +++ b/include/overworld.h @@ -15,7 +15,7 @@ // These two are a hack to stop user input until link stuff can be // resolved. -#define LINK_KEY_CODE_HANDLE_RECV_QUEUE 0x1B +#define LINK_KEY_CODE_HANDLE_RECV_QUEUE 0x1B #define LINK_KEY_CODE_HANDLE_SEND_QUEUE 0x1C #define LINK_KEY_CODE_EXIT_SEAT 0x1D #define LINK_KEY_CODE_UNK_8 0x1E @@ -67,8 +67,8 @@ void SetGameStat(u8 index, u32 value); void ApplyNewEncryptionKeyToGameStats(u32 newKey); void LoadObjEventTemplatesFromHeader(void); void LoadSaveblockObjEventScripts(void); -void Overworld_SetObjEventTemplateCoords(u8 localId, s16 x, s16 y); -void Overworld_SetObjEventTemplateMovementType(u8 localId, u8 movementType); +void SetObjEventTemplateCoords(u8 localId, s16 x, s16 y); +void SetObjEventTemplateMovementType(u8 localId, u8 movementType); const struct MapLayout *GetMapLayout(void); void ApplyCurrentWarp(void); struct MapHeader const *const Overworld_GetMapHeaderByGroupAndId(u16 mapGroup, u16 mapNum); @@ -98,8 +98,8 @@ void ResetInitialPlayerAvatarState(void); void StoreInitialPlayerAvatarState(void); bool32 Overworld_IsBikingAllowed(void); void SetDefaultFlashLevel(void); -void Overworld_SetFlashLevel(s32 flashLevel); -u8 Overworld_GetFlashLevel(void); +void SetFlashLevel(s32 flashLevel); +u8 GetFlashLevel(void); void SetCurrentMapLayout(u16 mapLayoutId); void SetObjectEventLoadFlag(u8 var); u16 GetLocationMusic(struct WarpData *warp); @@ -127,7 +127,7 @@ u8 GetSavedWarpRegionMapSectionId(void); u8 GetCurrentRegionMapSectionId(void); u8 GetCurrentMapBattleScene(void); void CleanupOverworldWindowsAndTilemaps(void); -bool32 IsUpdateLinkStateCBActive(void); +bool32 IsOverworldLinkActive(void); void CB1_Overworld(void); void CB2_OverworldBasic(void); void CB2_Overworld(void); @@ -151,7 +151,7 @@ u16 SetInCableClubSeat(void); u16 SetLinkWaitingForScript(void); u16 QueueExitLinkRoomKey(void); u16 SetStartedCableClubActivity(void); -bool32 Overworld_LinkRecvQueueLengthMoreThan2(void); +bool32 Overworld_IsRecvQueueAtMax(void); bool32 Overworld_RecvKeysFromLinkIsRunning(void); bool32 Overworld_SendKeysToLinkIsRunning(void); bool32 IsSendingKeysOverCable(void); diff --git a/include/palette.h b/include/palette.h index 072edef563..81a1e1caec 100644 --- a/include/palette.h +++ b/include/palette.h @@ -49,8 +49,8 @@ struct PaletteFadeControl extern struct PaletteFadeControl gPaletteFade; extern u32 gPlttBufferTransferPending; extern u8 gPaletteDecompressionBuffer[]; -extern u16 gPlttBufferUnfaded[]; -extern u16 gPlttBufferFaded[]; +extern u16 gPlttBufferUnfaded[PLTT_BUFFER_SIZE]; +extern u16 gPlttBufferFaded[PLTT_BUFFER_SIZE]; void LoadCompressedPalette(const u32 *, u16, u16); void LoadPalette(const void *, u16, u16); @@ -58,15 +58,9 @@ void FillPalette(u16, u16, u16); void TransferPlttBuffer(void); u8 UpdatePaletteFade(void); void ResetPaletteFade(void); -void ReadPlttIntoBuffers(void); bool8 BeginNormalPaletteFade(u32, s8, u8, u8, u16); -bool8 unref_sub_8073D3C(u32, u8, u8, u8, u16); -void unref_sub_8073D84(u8, u32 *); -void ResetPaletteStructByUid(u16); -void ResetPaletteStruct(u8); +void PaletteStruct_ResetById(u16); void ResetPaletteFadeControl(void); -void unref_sub_8074168(u16); -void unref_sub_8074194(u16); void InvertPlttBuffer(u32); void TintPlttBuffer(u32, s8, s8, s8); void UnfadePlttBuffer(u32); diff --git a/include/palette_util.h b/include/palette_util.h index 46468c0a6a..12ffc145e4 100644 --- a/include/palette_util.h +++ b/include/palette_util.h @@ -72,7 +72,7 @@ void MarkUsedPulseBlendPalettes(struct PulseBlend *, u16, u8); void UnloadUsedPulseBlendPalettes(struct PulseBlend *, u16, u8); void UnmarkUsedPulseBlendPalettes(struct PulseBlend *, u16, u8); void UpdatePulseBlend(struct PulseBlend *); -void ClearTilemapRect(u16 *dest, u16 src, u8 left, u8 top, u8 width, u8 height); +void FillTilemapRect(u16 *dest, u16 src, u8 left, u8 top, u8 width, u8 height); void SetTilemapRect(u16 *dest, u16 *src, u8 left, u8 top, u8 width, u8 height); void RouletteFlash_Run(struct RouletteFlashUtil *r0); void RouletteFlash_Reset(struct RouletteFlashUtil *r0); diff --git a/include/pokeball.h b/include/pokeball.h index 8ea675ce4a..297788db12 100644 --- a/include/pokeball.h +++ b/include/pokeball.h @@ -21,11 +21,13 @@ enum enum { BALL_AFFINE_ANIM_0, BALL_ROTATE_RIGHT, - BALL_ROTATE_LEFT, + BALL_ROTATE_LEFT, BALL_AFFINE_ANIM_3, BALL_AFFINE_ANIM_4 }; +extern const struct CompressedSpriteSheet gBallSpriteSheets[]; +extern const struct CompressedSpritePalette gBallSpritePalettes[]; extern const struct SpriteTemplate gBallSpriteTemplates[]; #define POKEBALL_PLAYER_SENDOUT 0xFF diff --git a/include/pokedex_area_region_map.h b/include/pokedex_area_region_map.h index 175f60c743..6526d7b458 100755 --- a/include/pokedex_area_region_map.h +++ b/include/pokedex_area_region_map.h @@ -10,7 +10,7 @@ struct PokedexAreaMapTemplate }; void LoadPokedexAreaMapGfx(const struct PokedexAreaMapTemplate *); -bool32 sub_81C4E90(void); +bool32 TryShowPokedexAreaMap(void); void PokedexAreaMapChangeBgY(u32); void FreePokedexAreaMapBgNum(void); diff --git a/include/pokemon.h b/include/pokemon.h index 7478304127..d51be4b28a 100644 --- a/include/pokemon.h +++ b/include/pokemon.h @@ -78,13 +78,22 @@ struct PokemonSubstruct3 /* 0x0B */ u32 eventLegal:1; // controls Mew & Deoxys obedience; if set, Pokémon is a fateful encounter in Gen 4+; set for in-game event island legendaries, some distributed events, and Pokémon from XD: Gale of Darkness. }; +// Number of bytes in the largest Pokémon substruct. +// They are assumed to be the same size, and will be padded to +// the largest size by the union. +// By default they are all 12 bytes. +#define NUM_SUBSTRUCT_BYTES (max(sizeof(struct PokemonSubstruct0), \ + max(sizeof(struct PokemonSubstruct1), \ + max(sizeof(struct PokemonSubstruct2), \ + sizeof(struct PokemonSubstruct3))))) + union PokemonSubstruct { struct PokemonSubstruct0 type0; struct PokemonSubstruct1 type1; struct PokemonSubstruct2 type2; struct PokemonSubstruct3 type3; - u16 raw[6]; + u16 raw[NUM_SUBSTRUCT_BYTES / 2]; // /2 because it's u16, not u8 }; struct BoxPokemon @@ -104,7 +113,7 @@ struct BoxPokemon union { - u32 raw[12]; + u32 raw[(NUM_SUBSTRUCT_BYTES * 4) / 4]; // *4 because there are 4 substructs, /4 because it's u32, not u8 union PokemonSubstruct substructs[4]; } secure; }; @@ -124,20 +133,32 @@ struct Pokemon u16 spDefense; }; -struct Unknown_806F160_Struct +struct MonSpritesGfxManager { - u32 field_0_0:4; - u32 field_0_1:4; - u32 field_1:8; - u16 magic:8; - u32 field_3_0:4; - u32 field_3_1:4; - void *bytes; - u8 **byteArrays; + u32 numSprites:4; + u32 numSprites2:4; // Never read + u32 numFrames:8; + u32 active:8; + u32 dataSize:4; + u32 mode:4; // MON_SPR_GFX_MODE_* + void *spriteBuffer; + u8 **spritePointers; struct SpriteTemplate *templates; struct SpriteFrameImage *frameImages; }; +enum { + MON_SPR_GFX_MODE_NORMAL, + MON_SPR_GFX_MODE_BATTLE, + MON_SPR_GFX_MODE_FULL_PARTY, +}; + +enum { + MON_SPR_GFX_MANAGER_A, + MON_SPR_GFX_MANAGER_B, // Nothing ever sets up this manager. + MON_SPR_GFX_MANAGERS_COUNT +}; + struct BattlePokemon { /*0x00*/ u16 species; @@ -251,6 +272,8 @@ struct Evolution | (((personality) & 0x00000003) >> 0) \ ) % NUM_UNOWN_FORMS) +#define GET_SHINY_VALUE(otId, personality)HIHALF(otId) ^ LOHALF(otId) ^ HIHALF(personality) ^ LOHALF(personality) + extern u8 gPlayerPartyCount; extern struct Pokemon gPlayerParty[PARTY_SIZE]; extern u8 gEnemyPartyCount; @@ -265,8 +288,8 @@ extern const u8 *const gItemEffectTable[]; extern const u32 gExperienceTables[][MAX_LEVEL + 1]; extern const struct LevelUpMove *const gLevelUpLearnsets[]; extern const u8 gPPUpGetMask[]; -extern const u8 gPPUpSetMask[]; -extern const u8 gPPUpAddMask[]; +extern const u8 gPPUpClearMask[]; +extern const u8 gPPUpAddValues[]; extern const u8 gStatStageRatios[MAX_STAT_STAGE + 1][2]; extern const u16 gLinkPlayerFacilityClasses[]; extern const struct SpriteTemplate gBattlerSpriteTemplates[]; @@ -285,7 +308,7 @@ void CreateMonWithIVsPersonality(struct Pokemon *mon, u16 species, u8 level, u32 void CreateMonWithIVsOTID(struct Pokemon *mon, u16 species, u8 level, u8 *ivs, u32 otId); void CreateMonWithEVSpread(struct Pokemon *mon, u16 species, u8 level, u8 fixedIV, u8 evSpread); void CreateBattleTowerMon(struct Pokemon *mon, struct BattleTowerPokemon *src); -void CreateBattleTowerMon2(struct Pokemon *mon, struct BattleTowerPokemon *src, bool8 lvl50); +void CreateBattleTowerMon_HandleLevel(struct Pokemon *mon, struct BattleTowerPokemon *src, bool8 lvl50); void CreateApprenticeMon(struct Pokemon *mon, const struct Apprentice *src, u8 monId); void CreateMonWithEVSpreadNatureOTID(struct Pokemon *mon, u16 species, u8 level, u8 nature, u8 fixedIV, u8 evSpread, u32 otId); void ConvertPokemonToBattleTowerPokemon(struct Pokemon *mon, struct BattleTowerPokemon *dest); @@ -308,12 +331,7 @@ void GiveBoxMonInitialMoveset(struct BoxPokemon *boxMon); u16 MonTryLearningNewMove(struct Pokemon *mon, bool8 firstMove); void DeleteFirstMoveAndGiveMoveToMon(struct Pokemon *mon, u16 move); void DeleteFirstMoveAndGiveMoveToBoxMon(struct BoxPokemon *boxMon, u16 move); - u8 CountAliveMonsInBattle(u8 caseId); -#define BATTLE_ALIVE_EXCEPT_ACTIVE 0 -#define BATTLE_ALIVE_ATK_SIDE 1 -#define BATTLE_ALIVE_DEF_SIDE 2 - u8 GetDefaultMoveTarget(u8 battlerId); u8 GetMonGender(struct Pokemon *mon); u8 GetBoxMonGender(struct BoxPokemon *boxMon); @@ -333,7 +351,6 @@ void SetMonData(struct Pokemon *mon, s32 field, const void *dataArg); void SetBoxMonData(struct BoxPokemon *boxMon, s32 field, const void *dataArg); void CopyMon(void *dest, void *src, size_t size); u8 GiveMonToPlayer(struct Pokemon *mon); -u8 SendMonToPC(struct Pokemon* mon); u8 CalculatePlayerPartyCount(void); u8 CalculateEnemyPartyCount(void); u8 GetMonsStateToDoubles(void); @@ -366,7 +383,6 @@ u16 SpeciesToNationalPokedexNum(u16 species); u16 SpeciesToHoennPokedexNum(u16 species); u16 HoennToNationalOrder(u16 hoennNum); u16 SpeciesToCryId(u16 species); -void sub_806D544(u16 species, u32 personality, u8 *dest); void DrawSpindaSpots(u16 species, u32 personality, u8 *dest, u8 a4); void EvolutionRenameMon(struct Pokemon *mon, u16 oldSpecies, u16 newSpecies); u8 GetPlayerFlankId(void); @@ -417,18 +433,16 @@ void DoMonFrontSpriteAnimation(struct Sprite* sprite, u16 species, bool8 noCry, void PokemonSummaryDoMonAnimation(struct Sprite* sprite, u16 species, bool8 oneFrame); void StopPokemonAnimationDelayTask(void); void BattleAnimateBackSprite(struct Sprite* sprite, u16 species); -u8 sub_806EF08(u8 arg0); -u8 sub_806EF84(u8 arg0, u8 arg1); -u16 sub_806EFF0(u16 arg0); +u8 GetOpposingLinkMultiBattlerId(bool8 rightSide, u8 multiplayerId); u16 FacilityClassToPicIndex(u16 facilityClass); u16 PlayerGenderToFrontTrainerPicId(u8 playerGender); void HandleSetPokedexFlag(u16 nationalNum, u8 caseId, u32 personality); const u8 *GetTrainerClassNameFromId(u16 trainerId); const u8 *GetTrainerNameFromId(u16 trainerId); bool8 HasTwoFramesAnimation(u16 species); -struct Unknown_806F160_Struct *sub_806F2AC(u8 id, u8 arg1); -void sub_806F47C(u8 id); -u8 *sub_806F4F8(u8 id, u8 arg1); +struct MonSpritesGfxManager *CreateMonSpritesGfxManager(u8 managerId, u8 mode); +void DestroyMonSpritesGfxManager(u8 managerId); +u8 *MonSpritesGfxManager_GetSpritePtr(u8 managerId, u8 spriteNum); u16 GetFormSpeciesId(u16 speciesId, u8 formId); u8 GetFormIdFromFormSpeciesId(u16 formSpeciesId); diff --git a/include/pokemon_icon.h b/include/pokemon_icon.h index c0f823bb1e..9b917c3bf4 100644 --- a/include/pokemon_icon.h +++ b/include/pokemon_icon.h @@ -2,9 +2,11 @@ #define GUARD_POKEMON_ICON_H extern const u8 gMonIconPaletteIndices[]; +extern const u8 *const gMonIconTable[]; +extern const struct SpritePalette gMonIconPaletteTable[]; const u8 *GetMonIconTiles(u16 species, bool32); -void sub_80D304C(u16 offset); +void TryLoadAllMonIconPalettesAtOffset(u16 offset); u8 GetValidMonIconPalIndex(u16 species); const u8 *GetMonIconPtr(u16 speciesId, u32 personality, u32 frameNo); const u16 *GetValidMonIconPalettePtr(u16 speciesId); @@ -20,7 +22,6 @@ void FreeAndDestroyMonIconSprite(struct Sprite *sprite); u8 CreateMonIcon(u16 species, void (*callback)(struct Sprite *), s16 x, s16 y, u8 subpriority, u32 personality, bool32 handleDeoxys); u8 UpdateMonIconFrame(struct Sprite *sprite); void LoadMonIconPalette(u16 species); -void sub_80D328C(struct Sprite *sprite); void SpriteCB_MonIcon(struct Sprite *sprite); void SetPartyHPBarSprite(struct Sprite *sprite, u8 animNum); u8 GetMonIconPaletteIndexFromSpecies(u16 species); diff --git a/include/pokemon_storage_system.h b/include/pokemon_storage_system.h index 73a7833ee4..b7fca23311 100644 --- a/include/pokemon_storage_system.h +++ b/include/pokemon_storage_system.h @@ -5,9 +5,10 @@ #define IN_BOX_ROWS 5 // Number of rows, 6 Pokémon per row #define IN_BOX_COLUMNS 6 // Number of columns, 5 Pokémon per column #define IN_BOX_COUNT (IN_BOX_ROWS * IN_BOX_COLUMNS) +#define BOX_NAME_LENGTH 8 -/* - COLUMNS +/* + COLUMNS ROWS 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 @@ -19,7 +20,7 @@ struct PokemonStorage { /*0x0000*/ u8 currentBox; /*0x0001*/ struct BoxPokemon boxes[TOTAL_BOXES_COUNT][IN_BOX_COUNT]; - /*0x8344*/ u8 boxNames[TOTAL_BOXES_COUNT][9]; + /*0x8344*/ u8 boxNames[TOTAL_BOXES_COUNT][BOX_NAME_LENGTH + 1]; /*0x83C2*/ u8 boxWallpapers[TOTAL_BOXES_COUNT]; }; diff --git a/include/pokenav.h b/include/pokenav.h index 3fc01ede3d..d3edb14223 100644 --- a/include/pokenav.h +++ b/include/pokenav.h @@ -7,47 +7,51 @@ typedef u32 (*LoopedTask)(s32 state); -struct PokenavMonList +struct PokenavMonListItem { u8 boxId; u8 monId; u16 data; }; -struct PokenavMatchCallEntries +struct PokenavMatchCallEntry { bool8 isSpecialTrainer; u8 mapSec; u16 headerId; }; -struct PokenavListTemplate +struct PokenavListItem { union { - struct PokenavMonList *monList; - struct PokenavMatchCallEntries *matchCallEntries; - } list; + struct PokenavMonListItem mon; + struct PokenavMatchCallEntry call; + } item; +}; + +typedef void (*PokenavListBufferItemFunc)(struct PokenavListItem *, u8 *); + +struct PokenavListTemplate +{ + struct PokenavListItem * list; u16 count; - u16 unk6; - u8 unk8; + u16 startIndex; + u8 itemSize; u8 item_X; u8 windowWidth; u8 listTop; u8 maxShowed; u8 fillValue; u8 fontId; - union { - void (*printMonFunc)(struct PokenavMonList *item, u8 *dest); - void (*unk10_2)(struct PokenavMatchCallEntries *, u8 *a1); - } listFunc; - void (*unk14)(u16 a0, u32 a1, u32 a2); + PokenavListBufferItemFunc bufferItemFunc; + void (*iconDrawFunc)(u16 windowId, u32 listItemId, u32 baseTile); }; -struct PokenavSub18 +struct PokenavMonList { u16 listCount; u16 currIndex; - struct PokenavMonList monData[TOTAL_BOXES_COUNT * IN_BOX_COUNT + PARTY_SIZE]; + struct PokenavMonListItem monData[TOTAL_BOXES_COUNT * IN_BOX_COUNT + PARTY_SIZE]; }; // Return values of LoopedTask functions. @@ -65,27 +69,26 @@ enum POKENAV_MODE_FORCE_CALL_EXIT, // Pokenav tutorial after calling Mr. Stone }; -// TODO - refine these names -enum Substructures +enum { POKENAV_SUBSTRUCT_MAIN_MENU, POKENAV_SUBSTRUCT_MAIN_MENU_HANDLER, - POKENAV_SUBSTRUCT_MENU_ICONS, + POKENAV_SUBSTRUCT_MENU_GFX, POKENAV_SUBSTRUCT_REGION_MAP_STATE, POKENAV_SUBSTRUCT_REGION_MAP_ZOOM, POKENAV_SUBSTRUCT_MATCH_CALL_MAIN, POKENAV_SUBSTRUCT_MATCH_CALL_OPEN, POKENAV_SUBSTRUCT_CONDITION_SEARCH_RESULTS, - POKENAV_SUBSTRUCT_CONDITION_SEARCH_RESULT_LIST, + POKENAV_SUBSTRUCT_CONDITION_SEARCH_RESULTS_GFX, POKENAV_SUBSTRUCT_RIBBONS_MON_LIST, POKENAV_SUBSTRUCT_RIBBONS_MON_MENU, - POKENAV_SUBSTRUCT_CONDITION_GRAPH, - POKENAV_SUBSTRUCT_MON_MARK_MENU, + POKENAV_SUBSTRUCT_CONDITION_GRAPH_MENU, + POKENAV_SUBSTRUCT_CONDITION_GRAPH_MENU_GFX, POKENAV_SUBSTRUCT_RIBBONS_SUMMARY_LIST, POKENAV_SUBSTRUCT_RIBBONS_SUMMARY_MENU, - POKENAV_SUBSTRUCT_15, //unused + POKENAV_SUBSTRUCT_UNUSED, POKENAV_SUBSTRUCT_REGION_MAP, - POKENAV_SUBSTRUCT_MATCH_CALL_LIST, + POKENAV_SUBSTRUCT_LIST, POKENAV_SUBSTRUCT_MON_LIST, POKENAV_SUBSTRUCT_COUNT, }; @@ -113,21 +116,21 @@ enum #define POKENAV_MENU_IDS_START 100000 enum { - POKENAV_MAIN_MENU = POKENAV_MENU_IDS_START, + POKENAV_MAIN_MENU = POKENAV_MENU_IDS_START, // The main menu where the player selects Hoenn Map/Condition/Match Call/Ribbons POKENAV_MAIN_MENU_CURSOR_ON_MAP, - POKENAV_CONDITION_MENU, - POKENAV_CONDITION_SEARCH_MENU, + POKENAV_CONDITION_MENU, // The first Condition screen where the player selects Party or Search + POKENAV_CONDITION_SEARCH_MENU, // The Condition search menu where the player selects a search parameter POKENAV_MAIN_MENU_CURSOR_ON_MATCH_CALL, POKENAV_MAIN_MENU_CURSOR_ON_RIBBONS, POKENAV_REGION_MAP, - POKENAV_CONDITION_PARTY, - POKENAV_CONDITION_SEARCH_RESULTS, - POKENAV_CONDITION_GRAPH_FROM_SEARCH, // opening condition graph from search list - POKENAV_RETURN_CONDITION_SEARCH, //return to search list from condition graph + POKENAV_CONDITION_GRAPH_PARTY, // The Condition graph screen when Party has been selected + POKENAV_CONDITION_SEARCH_RESULTS, // The list of results from a Condition search + POKENAV_CONDITION_GRAPH_SEARCH, // The Condition graph screen when a search result has been selected + POKENAV_RETURN_CONDITION_SEARCH, // Exited the graph screen back to the list of Condition search results POKENAV_MATCH_CALL, - POKENAV_RIBBONS_MON_LIST, - POKENAV_RIBBONS_SUMMARY_SCREEN, - POKENAV_RIBBONS_RETURN_TO_MON_LIST, + POKENAV_RIBBONS_MON_LIST, // The list of Pokémon with ribbons + POKENAV_RIBBONS_SUMMARY_SCREEN, // The ribbon summary screen shown when a Pokémon has been selected + POKENAV_RIBBONS_RETURN_TO_MON_LIST, // Exited the summary screen back to the ribbon list }; enum @@ -245,15 +248,22 @@ enum RegionMapFuncIds POKENAV_MENU_FUNC_OPEN_FEATURE, }; -enum PartyConditionFuncIds +enum { - PARTY_CONDITION_FUNC_NONE, - PARTY_CONDITION_FUNC_SLIDE_MON_IN, - PARTY_CONDITION_FUNC_RETURN, - PARTY_CONDITION_FUNC_NO_TRANSITION, - PARTY_CONDITION_FUNC_SLIDE_MON_OUT, - PARTY_CONDITION_FUNC_ADD_MARKINGS, - PARTY_CONDITION_FUNC_CLOSE_MARKINGS, + CONDITION_FUNC_NONE, + CONDITION_FUNC_SLIDE_MON_IN, + CONDITION_FUNC_RETURN, + CONDITION_FUNC_NO_TRANSITION, + CONDITION_FUNC_SLIDE_MON_OUT, + CONDITION_FUNC_ADD_MARKINGS, + CONDITION_FUNC_CLOSE_MARKINGS, +}; + +enum +{ + CONDITION_LOAD_MON_INFO, + CONDITION_LOAD_GRAPH, + CONDITION_LOAD_MON_PIC, }; #define POKENAV_MENU_FUNC_EXIT -1 @@ -270,7 +280,7 @@ enum POKENAV_MC_FUNC_CANCEL, POKENAV_MC_FUNC_CALL_MSG, POKENAV_MC_FUNC_NEARBY_MSG, - POKENAV_MC_FUNC_10, + POKENAV_MC_FUNC_EXIT_CALL, POKENAV_MC_FUNC_SHOW_CHECK_PAGE, POKENAV_MC_FUNC_CHECK_PAGE_UP, POKENAV_MC_FUNC_CHECK_PAGE_DOWN, @@ -287,6 +297,14 @@ enum POKENAV_MAP_FUNC_EXIT, }; +// Modes for PokenavFadeScreen +enum { + POKENAV_FADE_TO_BLACK, + POKENAV_FADE_FROM_BLACK, + POKENAV_FADE_TO_BLACK_ALL, + POKENAV_FADE_FROM_BLACK_ALL, +}; + // pokenav.c void SetSelectedConditionSearch(u32); u32 GetSelectedConditionSearch(void); @@ -305,23 +323,23 @@ bool32 CanViewRibbonsMenu(void); void SetPokenavVBlankCallback(void); void SetVBlankCallback_(IntrCallback callback); -// pokenav_match_call_ui.c -u32 GetSelectedPokenavListIndex(void); -bool32 sub_81C8224(void); -int MatchCall_MoveCursorUp(void); -int MatchCall_MoveCursorDown(void); -int MatchCall_PageDown(void); -int MatchCall_PageUp(void); -bool32 IsMonListLoopedTaskActive(void); -void ToggleMatchCallVerticalArrows(bool32 shouldHide); -void sub_81C8838(void); -void sub_81C877C(void); -bool32 IsMatchCallListTaskActive(void); -void PrintCheckPageInfo(s16 a0); -u32 GetMatchCallListTopIndex(void); -void sub_81C87F0(void); -bool32 sub_81C81D4(const struct BgTemplate *arg0, struct PokenavListTemplate *arg1, s32 arg2); -void sub_81C8234(void); +// pokenav_list.c +bool32 CreatePokenavList(const struct BgTemplate *bgTemplate, struct PokenavListTemplate *listTemplate, s32 tileOffset); +bool32 IsCreatePokenavListTaskActive(void); +void DestroyPokenavList(void); +u32 PokenavList_GetSelectedIndex(void); +int PokenavList_MoveCursorUp(void); +int PokenavList_MoveCursorDown(void); +int PokenavList_PageDown(void); +int PokenavList_PageUp(void); +bool32 PokenavList_IsMoveWindowTaskActive(void); +void PokenavList_ToggleVerticalArrows(bool32 shouldHide); +void PokenavList_DrawCurrentItemIcon(void); +void PokenavList_EraseListForCheckPage(void); +bool32 PokenavList_IsTaskActive(void); +void PrintCheckPageInfo(s16 delta); +u32 PokenavList_GetTopIndex(void); +void PokenavList_ReshowListFromCheckPage(void); // pokenav_match_call_data.c bool32 MatchCall_HasCheckPage(u32 idx); @@ -352,9 +370,9 @@ void SlideMenuHeaderDown(void); bool32 MainMenuLoopedTaskIsBusy(void); void SetLeftHeaderSpritesInvisibility(void); void PokenavCopyPalette(const u16 *a0, const u16 *a1, int a2, int a3, int a4, u16 *palette); -void sub_81C7B40(void); -struct Sprite *PauseSpinningPokenavSprite(void); -void ResumeSpinningPokenavSprite(void); +void FadeToBlackExceptPrimary(void); +struct Sprite *GetSpinningPokenavSprite(void); +void HideSpinningPokenavSprite(void); void UpdateRegionMapRightHeaderTiles(u32 arg0); void HideMainOrSubMenuLeftHeader(u32 id, bool32 onRightSide); void SlideMenuHeaderUp(void); @@ -364,7 +382,7 @@ bool32 WaitForPokenavShutdownFade(void); void SetActiveMenuLoopTasks(void *func1, void *func2); void ShutdownPokenav(void); -// pokenav_menu_handler_1.c +// pokenav_menu_handler.c bool32 PokenavCallback_Init_MainMenuCursorOnMap(void); bool32 PokenavCallback_Init_MainMenuCursorOnMatchCall(void); bool32 PokenavCallback_Init_MainMenuCursorOnRibbons(void); @@ -377,7 +395,7 @@ int GetPokenavCursorPos(void); int GetCurrentMenuItemId(void); u16 GetHelpBarTextId(void); -// pokenav_menu_handler_2.c +// pokenav_menu_handler_gfx.c bool32 OpenPokenavMenuInitial(void); bool32 OpenPokenavMenuNotInitial(void); void CreateMenuHandlerLoopedTask(s32 ltIdx); @@ -385,29 +403,28 @@ bool32 IsMenuHandlerLoopedTaskActive(void); void FreeMenuHandlerSubstruct2(void); void ResetBldCnt_(void); -// pokenav_match_call_1.c +// pokenav_match_call_list.c bool32 PokenavCallback_Init_MatchCall(void); u32 GetMatchCallCallback(void); void FreeMatchCallSubstruct1(void); -int sub_81CAE28(void); +int IsMatchCallListInitFinished(void); int GetNumberRegistered(void); -int sub_81CAE48(void); -struct PokenavMatchCallEntries *sub_81CAE94(void); +struct PokenavMatchCallEntry *GetMatchCallList(void); u16 GetMatchCallMapSec(int); bool32 ShouldDrawRematchPokeballIcon(int index); void ClearRematchPokeballIcon(u16 windowId, u32 a1); int GetMatchCallTrainerPic(int index); const u8 *GetMatchCallFlavorText(int index, int textType); -const u8 *GetMatchCallMessageText(int index, u8 *arg1); +const u8 *GetMatchCallMessageText(int index, bool8 *newRematchRequest); u16 GetMatchCallOptionCursorPos(void); u16 GetMatchCallOptionId(int arg0); -void BufferMatchCallNameAndDesc(struct PokenavMatchCallEntries * arg0, u8 *str); +void BufferMatchCallNameAndDesc(struct PokenavMatchCallEntry * arg0, u8 *str); u8 GetMatchTableMapSectionId(int rematchIndex); int GetIndexDeltaOfNextCheckPageDown(int index); int GetIndexDeltaOfNextCheckPageUp(int index); bool32 IsRematchEntryRegistered(int index); -// pokenav_match_call_2.c +// pokenav_match_call_gfx.c bool32 OpenMatchCall(void); void CreateMatchCallLoopedTask(s32 index); bool32 IsMatchCallLoopedTaskActive(void); @@ -422,33 +439,33 @@ bool32 IsRegionMapLoopedTaskActive(void); void FreeRegionMapSubstruct1(void); void FreeRegionMapSubstruct2(void); -// pokenav_conditions_1.c -u32 PokenavCallback_Init_PartyCondition(void); -u32 PokenavCallback_Init_ConditionGraphFromSearch(void); -u32 GetPartyConditionCallback(void); -void FreePartyConditionSubstruct1(void); -bool32 LoadPartyConditionMenuGfx(void); +// pokenav_conditions.c +u32 PokenavCallback_Init_ConditionGraph_Party(void); +u32 PokenavCallback_Init_ConditionGraph_Search(void); +u32 GetConditionGraphMenuCallback(void); +void FreeConditionGraphMenuSubstruct1(void); +bool32 LoadConditionGraphMenuGfx(void); bool32 IsConditionMenuSearchMode(void); -struct ConditionGraph *GetConditionGraphDataPtr(void); -u16 GetConditionGraphCurrentMonIndex(void); +struct ConditionGraph *GetConditionGraphPtr(void); +u16 GetConditionGraphCurrentListIndex(void); u16 GetMonListCount(void); -u8 GetMonSheen(void); -bool32 SetConditionGraphData(u8 arg0); +u8 GetNumConditionMonSparkles(void); +bool32 LoadNextConditionMenuMonData(u8 mode); u8 TryGetMonMarkId(void); -u8 *GetConditionMonNameBuffer(u8 id); -u8 *GetConditionMonLocationBuffer(u8 id); +u8 *GetConditionMonNameText(u8 id); +u8 *GetConditionMonLocationText(u8 id); u16 GetConditionMonDataBuffer(void); void *GetConditionMonPicGfx(u8 id); void *GetConditionMonPal(u8 id); -// pokenav_conditions_2.c -bool32 OpenPartyConditionMenu(void); -void CreatePartyConditionLoopedTask(s32); -u32 IsPartyConditionLoopedTaskActive(void); -void FreePartyConditionSubstruct2(void); +// pokenav_conditions_gfx.c +bool32 OpenConditionGraphMenu(void); +void CreateConditionGraphMenuLoopedTask(s32); +u32 IsConditionGraphMenuLoopedTaskActive(void); +void FreeConditionGraphMenuSubstruct2(void); u8 GetMonMarkingsData(void); -// pokenav_conditions_3.c +// pokenav_conditions_search_results.c u32 PokenavCallback_Init_ConditionSearch(void); u32 PokenavCallback_Init_ReturnToMonSearchList(void); u32 GetConditionSearchResultsCallback(void); @@ -459,18 +476,18 @@ void CreateSearchResultsLoopedTask(s32); u32 IsSearchResultLoopedTaskActive(void); void FreeSearchResultSubstruct2(void); -// pokenav_ribbons_1.c +// pokenav_ribbons_list.c u32 PokenavCallback_Init_MonRibbonList(void); u32 PokenavCallback_Init_RibbonsMonListFromSummary(void); u32 GetRibbonsMonListCallback(void); -void FreeRibbonsMonList1(void); +void FreeRibbonsMonList(void); bool32 OpenRibbonsMonList(void); bool32 OpenRibbonsMonListFromRibbonsSummary(void); void CreateRibbonsMonListLoopedTask(s32); u32 IsRibbonsMonListLoopedTaskActive(void); -void FreeRibbonsMonList2(void); +void FreeRibbonsMonMenu(void); -// pokenav_ribbons_2.c +// pokenav_ribbons_summary.c u32 PokenavCallback_Init_RibbonsSummaryMenu(void); u32 GetRibbonsSummaryMenuCallback(void); void FreeRibbonsSummaryScreen1(void); diff --git a/include/record_mixing.h b/include/record_mixing.h index 4cd231e8a5..fec4952b8e 100644 --- a/include/record_mixing.h +++ b/include/record_mixing.h @@ -3,8 +3,8 @@ struct PlayerHallRecords { - struct RankingHall1P onePlayer[9][2]; - struct RankingHall2P twoPlayers[2]; + struct RankingHall1P onePlayer[HALL_FACILITIES_COUNT][FRONTIER_LVL_MODE_COUNT]; + struct RankingHall2P twoPlayers[FRONTIER_LVL_MODE_COUNT]; }; void RecordMixingPlayerSpotTriggered(void); diff --git a/include/recorded_battle.h b/include/recorded_battle.h index 5ae4ac12d5..9b89394038 100644 --- a/include/recorded_battle.h +++ b/include/recorded_battle.h @@ -8,8 +8,8 @@ extern u8 gRecordedBattleMultiplayerId; #define B_RECORD_MODE_RECORDING 1 #define B_RECORD_MODE_PLAYBACK 2 -void RecordedBattle_Init(u8 arg0); -void sub_8184E58(void); +void RecordedBattle_Init(u8 mode); +void RecordedBattle_SetTrainerInfo(void); void RecordedBattle_SetBattlerAction(u8 battlerId, u8 action); void RecordedBattle_ClearBattlerAction(u8 battlerId, u8 bytesToClear); u8 RecordedBattle_GetBattlerAction(u8 battlerId); @@ -23,15 +23,15 @@ u8 GetRecordedBattleFronterBrainSymbol(void); void RecordedBattle_SaveParties(void); u8 GetActiveBattlerLinkPlayerGender(void); void RecordedBattle_ClearFrontierPassFlag(void); -void RecordedBattle_SetFrontierPassFlagFromHword(u16 arg0); +void RecordedBattle_SetFrontierPassFlagFromHword(u16 flags); u8 RecordedBattle_GetFrontierPassFlag(void); u8 GetBattleSceneInRecordedBattle(void); u8 GetTextSpeedInRecordedBattle(void); void RecordedBattle_CopyBattlerMoves(void); -void sub_818603C(u8 arg0); +void RecordedBattle_CheckMovesetChanges(u8 mode); u32 GetAiScriptsInRecordedBattle(void); -void sub_8186444(void); -bool8 sub_8186450(void); +void RecordedBattle_SetPlaybackFinished(void); +bool8 RecordedBattle_CanStopPlayback(void); void GetRecordedBattleRecordMixFriendName(u8 *dst); u8 GetRecordedBattleRecordMixFriendClass(void); u8 GetRecordedBattleApprenticeId(void); diff --git a/include/reload_save.h b/include/reload_save.h new file mode 100644 index 0000000000..2ce05e53b8 --- /dev/null +++ b/include/reload_save.h @@ -0,0 +1,6 @@ +#ifndef GUARD_RELOAD_SAVE_H +#define GUARD_RELOAD_SAVE_H + +void ReloadSave(void); + +#endif // GUARD_RELOAD_SAVE_H diff --git a/include/reset_save_heap.h b/include/reset_save_heap.h deleted file mode 100644 index 12fd186ec9..0000000000 --- a/include/reset_save_heap.h +++ /dev/null @@ -1,12 +0,0 @@ -#ifndef GUARD_RESET_SAVE_HEAP_H -#define GUARD_RESET_SAVE_HEAP_H - -// Exported type declarations - -// Exported RAM declarations - -// Exported ROM declarations - -void sub_81700F8(void); - -#endif //GUARD_RESET_SAVE_HEAP_H diff --git a/include/save.h b/include/save.h index 948530406e..be7961136e 100644 --- a/include/save.h +++ b/include/save.h @@ -1,44 +1,43 @@ #ifndef GUARD_SAVE_H #define GUARD_SAVE_H -struct SaveSectionLocation -{ - void *data; - u16 size; -}; - -struct SaveSection -{ - u8 data[0xFF4]; - u16 id; - u16 checksum; - u32 security; - u32 counter; -}; // size is 0x1000 - -// headless save section? -struct UnkSaveSection -{ - u8 data[0xFF4]; - u32 security; -}; // size is 0xFF8 - -struct SaveSectionOffsets -{ - u16 toAdd; - u16 size; -}; - -// Each 4 KiB flash sector contains 3968 bytes of actual data followed by a 128 byte footer +// Each 4 KiB flash sector contains 3968 bytes of actual data followed by a 128 byte footer. +// Only 12 bytes of the footer are used. #define SECTOR_DATA_SIZE 3968 #define SECTOR_FOOTER_SIZE 128 #define SECTOR_SIZE (SECTOR_DATA_SIZE + SECTOR_FOOTER_SIZE) -// Emerald changes this definition to be the sectors per slot. -#define NUM_SECTORS_PER_SLOT 16 +#define NUM_SAVE_SLOTS 2 -#define UNKNOWN_CHECK_VALUE 0x8012025 -#define SPECIAL_SECTION_SENTINEL 0xB39D +// If the sector's security field is not this value then the sector is either invalid or empty. +#define SECTOR_SECURITY_NUM 0x8012025 + +#define SPECIAL_SECTOR_SENTINEL 0xB39D + +#define SECTOR_ID_SAVEBLOCK2 0 +#define SECTOR_ID_SAVEBLOCK1_START 1 +#define SECTOR_ID_SAVEBLOCK1_END 4 +#define SECTOR_ID_PKMN_STORAGE_START 5 +#define SECTOR_ID_PKMN_STORAGE_END 13 +#define NUM_SECTORS_PER_SLOT 14 +// Save Slot 1: 0-13; Save Slot 2: 14-27 +#define SECTOR_ID_HOF_1 28 +#define SECTOR_ID_HOF_2 29 +#define SECTOR_ID_TRAINER_HILL 30 +#define SECTOR_ID_RECORDED_BATTLE 31 +#define SECTORS_COUNT 32 + +#define NUM_HOF_SECTORS 2 + +#define SAVE_STATUS_EMPTY 0 +#define SAVE_STATUS_OK 1 +#define SAVE_STATUS_CORRUPT 2 +#define SAVE_STATUS_NO_FLASH 4 +#define SAVE_STATUS_ERROR 0xFF + +// Special sector id value for certain save functions to +// indicate that no specific sector should be used. +#define FULL_SAVE_SLOT 0xFFFF // SetDamagedSectorBits states enum @@ -52,7 +51,7 @@ enum enum { SAVE_NORMAL, - SAVE_LINK, + SAVE_LINK, // Link / Battle Frontier //EREADER_SAVE, // deprecated in Emerald SAVE_LINK2, // unknown 2nd link save SAVE_HALL_OF_FAME, @@ -60,54 +59,55 @@ enum SAVE_HALL_OF_FAME_ERASE_BEFORE // unused }; -#define SECTOR_ID_SAVEBLOCK2 0 -#define SECTOR_ID_SAVEBLOCK1_START 1 -#define SECTOR_ID_SAVEBLOCK1_END 4 -#define SECTOR_ID_PKMN_STORAGE_START 5 -#define SECTOR_ID_PKMN_STORAGE_END 13 -#define SECTOR_SAVE_SLOT_LENGTH 14 -// Save Slot 1: 0-13; Save Slot 2: 14-27 -#define SECTOR_ID_HOF_1 28 -#define SECTOR_ID_HOF_2 29 -#define SECTOR_ID_TRAINER_HILL 30 -#define SECTOR_ID_RECORDED_BATTLE 31 -#define SECTORS_COUNT 32 +// A save sector location holds a pointer to the data for a particular sector +// and the size of that data. Size cannot be greater than SECTOR_DATA_SIZE. +struct SaveSectorLocation +{ + void *data; + u16 size; +}; -#define SAVE_STATUS_EMPTY 0 -#define SAVE_STATUS_OK 1 -#define SAVE_STATUS_CORRUPT 2 -#define SAVE_STATUS_NO_FLASH 4 -#define SAVE_STATUS_ERROR 0xFF +struct SaveSector +{ + u8 data[SECTOR_DATA_SIZE]; + u8 unused[SECTOR_FOOTER_SIZE - 12]; // Unused portion of the footer + u16 id; + u16 checksum; + u32 security; + u32 counter; +}; // size is SECTOR_SIZE (0x1000) + +#define SECTOR_SECURITY_OFFSET offsetof(struct SaveSector, security) +#define SECTOR_COUNTER_OFFSET offsetof(struct SaveSector, counter) extern u16 gLastWrittenSector; extern u32 gLastSaveCounter; extern u16 gLastKnownGoodSector; extern u32 gDamagedSaveSectors; extern u32 gSaveCounter; -extern struct SaveSection *gFastSaveSection; -extern u16 gUnknown_03006208; +extern struct SaveSector *gFastSaveSector; +extern u16 gIncrementalSectorId; extern u16 gSaveFileStatus; extern void (*gGameContinueCallback)(void); -extern struct SaveSectionLocation gRamSaveSectionLocations[]; -extern u16 gUnknown_03006294; +extern struct SaveSectorLocation gRamSaveSectorLocations[]; -extern struct SaveSection gSaveDataBuffer; +extern struct SaveSector gSaveDataBuffer; void ClearSaveData(void); void Save_ResetSaveCounters(void); u8 HandleSavingData(u8 saveType); u8 TrySavingData(u8 saveType); -bool8 sub_8153380(void); -bool8 sub_81533AC(void); -bool8 sub_81533E0(void); -bool8 sub_8153408(void); -bool8 FullSaveGame(void); -bool8 CheckSaveFile(void); -u8 Save_LoadGameData(u8 saveType); -u16 sub_815355C(void); -u32 TryReadSpecialSaveSection(u8 sector, u8* dst); -u32 TryWriteSpecialSaveSection(u8 sector, u8* src); -void Task_LinkSave(u8 taskId); +bool8 LinkFullSave_Init(void); +bool8 LinkFullSave_WriteSector(void); +bool8 LinkFullSave_ReplaceLastSector(void); +bool8 LinkFullSave_SetLastSectorSecurity(void); +bool8 WriteSaveBlock2(void); +bool8 WriteSaveBlock1Sector(void); +u8 LoadGameSave(u8 saveType); +u16 GetSaveBlocksPointersBaseOffset(void); +u32 TryReadSpecialSaveSector(u8 sector, u8* dst); +u32 TryWriteSpecialSaveSector(u8 sector, u8* src); +void Task_LinkFullSave(u8 taskId); // save_failed_screen.c void DoSaveFailedScreen(u8 saveType); diff --git a/include/script_menu.h b/include/script_menu.h index 086ad147f0..a690ef8b8b 100644 --- a/include/script_menu.h +++ b/include/script_menu.h @@ -8,7 +8,7 @@ bool8 ScriptMenu_MultichoiceWithDefault(u8 left, u8 top, u8 multichoiceId, bool8 bool8 ScriptMenu_YesNo(u8 left, u8 top); bool8 ScriptMenu_MultichoiceGrid(u8 left, u8 top, u8 multichoiceId, bool8 ignoreBPress, u8 columnCount); bool8 ScriptMenu_ShowPokemonPic(u16 species, u8 x, u8 y); -bool8 (*ScriptMenu_GetPicboxWaitFunc(void))(void); +bool8 (*ScriptMenu_HidePokemonPic(void))(void); int ConvertPixelWidthToTileWidth(int width); u8 CreateWindowFromRect(u8 x, u8 y, u8 width, u8 height); void ClearToTransparentAndRemoveWindow(u8 windowId); diff --git a/include/sound.h b/include/sound.h index 25ffa2d6e4..a5463a4561 100644 --- a/include/sound.h +++ b/include/sound.h @@ -1,26 +1,7 @@ #ifndef GUARD_SOUND_H #define GUARD_SOUND_H -enum { - FANFARE_LEVEL_UP, - FANFARE_OBTAIN_ITEM, - FANFARE_EVOLVED, - FANFARE_OBTAIN_TMHM, - FANFARE_HEAL, - FANFARE_OBTAIN_BADGE, - FANFARE_MOVE_DELETED, - FANFARE_OBTAIN_BERRY, - FANFARE_AWAKEN_LEGEND, - FANFARE_SLOTS_JACKPOT, - FANFARE_SLOTS_WIN, - FANFARE_TOO_BAD, - FANFARE_RG_POKE_FLUTE, - FANFARE_RG_OBTAIN_KEY_ITEM, - FANFARE_RG_DEX_RATING, - FANFARE_OBTAIN_B_POINTS, - FANFARE_OBTAIN_SYMBOL, - FANFARE_REGISTER_MATCH_CALL, -}; +#include "constants/sound.h" void InitMapMusic(void); void MapMusicMain(void); @@ -44,12 +25,12 @@ bool8 IsBGMPausedOrStopped(void); void FadeInBGM(u8 speed); void FadeOutBGM(u8 speed); bool8 IsBGMStopped(void); -void PlayCry1(u16 species, s8 pan); -void PlayCry2(u16 species, s8 pan, s8 volume, u8 priority); -void PlayCry3(u16 species, s8 pan, u8 mode); -void PlayCry4(u16 species, s8 pan, u8 mode); -void PlayCry5(u16 species, u8 mode); -void PlayCry6(u16 species, s8 pan, u8 mode); +void PlayCry_Normal(u16 species, s8 pan); +void PlayCry_NormalNoDucking(u16 species, s8 pan, s8 volume, u8 priority); +void PlayCry_ByMode(u16 species, s8 pan, u8 mode); +void PlayCry_ReleaseDouble(u16 species, s8 pan, u8 mode); +void PlayCry_Script(u16 species, u8 mode); +void PlayCry_DuckNoRestore(u16 species, s8 pan, u8 mode); void PlayCryInternal(u16 species, s8 pan, s8 volume, u8 priority, u8 mode); bool8 IsCryFinished(void); void StopCryAndClearCrySongs(void); diff --git a/include/strings.h b/include/strings.h index 2357e37771..a22aa307bb 100644 --- a/include/strings.h +++ b/include/strings.h @@ -611,6 +611,10 @@ extern const u8 gText_PlayersBattleResults[]; extern const u8 gText_WinLoseDraw[]; extern const u8 gText_ColorTransparent[]; extern const u8 gText_Slash[]; +extern const u8 gText_HealthboxNickname[]; +extern const u8 gText_HealthboxGender_None[]; +extern const u8 gText_HealthboxGender_Male[]; +extern const u8 gText_HealthboxGender_Female[]; extern const u8 gText_99TimesPlus[]; extern const u8 gText_1MinutePlus[]; @@ -1607,10 +1611,10 @@ extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_BirdKeeperMon1[] extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_BirdKeeperMon2Ask[]; extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_BirdKeeperAccept[]; extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_BirdKeeperReject[]; -extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_NinjaBoyIntro[]; +extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_NinjaBoyIntro[]; extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_NinjaBoyMon1[]; extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_NinjaBoyMon2Ask[]; -extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_NinjaBoyAccept[]; +extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_NinjaBoyAccept[]; extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_NinjaBoyReject[]; extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_ParasolLadyIntro[]; extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_ParasolLadyMon1[]; @@ -1620,8 +1624,8 @@ extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_ParasolLadyRejec extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_BugManiacIntro[]; extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_BugManiacMon1[]; extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_BugManiacMon2Ask[]; -extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_BugManiacAccept[]; -extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_BugManiacReject[]; +extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_BugManiacAccept[]; +extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_BugManiacReject[]; extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_SailorIntro[]; extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_SailorMon1[]; extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_SailorMon2Ask[]; @@ -1634,13 +1638,13 @@ extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_CollectorAccept[ extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_CollectorReject[]; extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_PkmnRangerMIntro[]; extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_PkmnRangerMMon1[]; -extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_PkmnRangerMMon2Ask[]; +extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_PkmnRangerMMon2Ask[]; extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_PkmnRangerMAccept[]; extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_PkmnRangerMReject[]; extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_PkmnRangerFIntro[]; extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_PkmnRangerFMon1[]; extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_PkmnRangerFMon2Ask[]; -extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_PkmnRangerFAccept[]; +extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_PkmnRangerFAccept[]; extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_PkmnRangerFReject[]; extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_AromaLadyIntro[]; extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_AromaLadyMon1[]; @@ -1649,20 +1653,20 @@ extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_AromaLadyAccept[ extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_AromaLadyReject[]; extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_RuinManiacIntro[]; extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_RuinManiacMon1[]; -extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_RuinManiacMon2Ask[]; +extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_RuinManiacMon2Ask[]; extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_RuinManiacAccept[]; extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_RuinManiacReject[]; -extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_CoolTrainerMIntro[]; +extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_CoolTrainerMIntro[]; extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_CoolTrainerMMon1[]; extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_CoolTrainerMMon2Ask[]; extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_CoolTrainerMAccept[]; -extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_CoolTrainerMReject[]; -extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_CoolTrainerFIntro[]; -extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_CoolTrainerFMon1[]; +extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_CoolTrainerMReject[]; +extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_CoolTrainerFIntro[]; +extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_CoolTrainerFMon1[]; extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_CoolTrainerFMon2Ask[]; extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_CoolTrainerFAccept[]; extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_CoolTrainerFReject[]; -extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_PokemaniacIntro[]; +extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_PokemaniacIntro[]; extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_PokemaniacMon1[]; extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_PokemaniacMon2Ask[]; extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_PokemaniacAccept[]; @@ -1673,28 +1677,28 @@ extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_KindlerMon2Ask[] extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_KindlerAccept[]; extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_KindlerReject[]; extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_CamperIntro[]; -extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_CamperMon1[]; -extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_CamperMon2Ask[]; -extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_CamperAccept[]; -extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_CamperReject[]; -extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_PicnickerIntro[]; -extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_PicnickerMon1[]; +extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_CamperMon1[]; +extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_CamperMon2Ask[]; +extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_CamperAccept[]; +extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_CamperReject[]; +extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_PicnickerIntro[]; +extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_PicnickerMon1[]; extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_PicnickerMon2Ask[]; -extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_PicnickerAccept[]; +extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_PicnickerAccept[]; extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_PicnickerReject[]; -extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_PsychicMIntro[]; +extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_PsychicMIntro[]; extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_PsychicMMon1[]; -extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_PsychicMMon2Ask[]; +extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_PsychicMMon2Ask[]; extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_PsychicMAccept[]; -extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_PsychicMReject[]; -extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_PsychicFIntro[]; -extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_PsychicFMon1[]; +extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_PsychicMReject[]; +extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_PsychicFIntro[]; +extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_PsychicFMon1[]; extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_PsychicFMon2Ask[]; -extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_PsychicFAccept[]; +extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_PsychicFAccept[]; extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_PsychicFReject[]; extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_SchoolKidFIntro[]; -extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_SchoolKidFMon1[]; -extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_SchoolKidFMon2Ask[]; +extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_SchoolKidFMon1[]; +extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_SchoolKidFMon2Ask[]; extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_SchoolKidFAccept[]; extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_SchoolKidFReject[]; extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_PkmnBreederFIntro[]; @@ -1706,27 +1710,27 @@ extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_PokefanFIntro[]; extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_PokefanFMon1[]; extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_PokefanFMon2Ask[]; extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_PokefanFAccept[]; -extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_PokefanFReject[]; +extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_PokefanFReject[]; extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_SwimmerFIntro[]; -extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_SwimmerFMon1[]; +extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_SwimmerFMon1[]; extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_SwimmerFMon2Ask[]; extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_SwimmerFAccept[]; -extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_SwimmerFReject[]; -extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_SwimmingTriathleteMIntro[]; +extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_SwimmerFReject[]; +extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_SwimmingTriathleteMIntro[]; extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_SwimmingTriathleteMMon1[]; extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_SwimmingTriathleteMMon2Ask[]; -extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_SwimmingTriathleteMAccept[]; +extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_SwimmingTriathleteMAccept[]; extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_SwimmingTriathleteMReject[]; -extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_SwimmingTriathleteFIntro[]; -extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_SwimmingTriathleteFMon1[]; +extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_SwimmingTriathleteFIntro[]; +extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_SwimmingTriathleteFMon1[]; extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_SwimmingTriathleteFMon2Ask[]; extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_SwimmingTriathleteFAccept[]; extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_SwimmingTriathleteFReject[]; extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_SwimmerMIntro[]; extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_SwimmerMMon1[]; -extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_SwimmerMMon2Ask[]; +extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_SwimmerMMon2Ask[]; extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_SwimmerMAccept[]; -extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_SwimmerMReject[]; +extern const u8 BattleFrontier_BattleTowerMultiPartnerRoom_Text_SwimmerMReject[]; // Battle Dome. extern const u8 BattleDome_Text_Potential1[]; @@ -2974,8 +2978,8 @@ extern const u8 gText_FindToughPokemon[]; extern const u8 gText_ReturnToConditionMenu[]; extern const u8 gText_NoRibbonWinners[]; -// Pokenav Ribbons -extern const u8 gText_NumberF700[]; +// Pokenav +extern const u8 gText_NumberIndex[]; extern const u8 gText_RibbonsF700[]; // use_pokeblock diff --git a/include/text_window.h b/include/text_window.h index 7bdcacd17c..aa7798c358 100644 --- a/include/text_window.h +++ b/include/text_window.h @@ -14,14 +14,14 @@ extern const u16 gTextWindowFrame1_Pal[]; const struct TilesPal *GetWindowFrameTilesPal(u8 id); void LoadMessageBoxGfx(u8 windowId, u16 destOffset, u8 palOffset); -void LoadUserWindowBorderGfx(u8 windowId, u16 destOffset, u8 palOffset); void LoadWindowGfx(u8 windowId, u8 frameId, u16 destOffset, u8 palOffset); +void LoadUserWindowBorderGfx(u8 windowId, u16 destOffset, u8 palOffset); void LoadUserWindowBorderGfx_(u8 windowId, u16 destOffset, u8 palOffset); +void LoadUserWindowBorderGfxOnBg(u8 bg, u16 destOffset, u8 palOffset); void DrawTextBorderOuter(u8 windowId, u16 tileNum, u8 palNum); void DrawTextBorderInner(u8 windowId, u16 tileNum, u8 palNum); void rbox_fill_rectangle(u8 windowId); const u16 *GetTextWindowPalette(u8 id); const u16 *GetOverworldTextboxPalettePtr(void); -void sub_8098C6C(u8 bg, u16 destOffset, u8 palOffset); #endif // GUARD_TEXT_WINDOW_H diff --git a/include/trade.h b/include/trade.h index bd8ef8f63e..a0cb320a88 100644 --- a/include/trade.h +++ b/include/trade.h @@ -4,20 +4,16 @@ #include "link_rfu.h" #include "constants/trade.h" -// Exported type declarations - -// Exported RAM declarations -extern struct MailStruct gTradeMail[PARTY_SIZE]; +extern struct Mail gTradeMail[PARTY_SIZE]; extern u8 gSelectedTradeMonPositions[2]; -// Exported ROM declarations extern const struct WindowTemplate gTradeEvolutionSceneYesNoWindowTemplate; s32 GetGameProgressForLinkTrade(void); void CB2_StartCreateTradeMenu(void); void CB2_LinkTrade(void); -int CanRegisterMonForTradingBoard(struct GFtgtGnameSub a0, u16, u16, u8); -int GetUnionRoomTradeMessageId(struct GFtgtGnameSub a0, struct GFtgtGnameSub a1, u16 a2, u16 a3, u8 a4, u16 a5, u8 a6); +int CanRegisterMonForTradingBoard(struct RfuGameCompatibilityData a0, u16, u16, u8); +int GetUnionRoomTradeMessageId(struct RfuGameCompatibilityData a0, struct RfuGameCompatibilityData a1, u16 a2, u16 a3, u8 a4, u16 a5, u8 a6); int CanSpinTradeMon(struct Pokemon*, u16); void InitTradeSequenceBgGpuRegs(void); void LinkTradeDrawWindow(void); diff --git a/include/trainer_card.h b/include/trainer_card.h index 685d1cdcab..f5e73da839 100644 --- a/include/trainer_card.h +++ b/include/trainer_card.h @@ -44,8 +44,11 @@ struct TrainerCard /*0x28*/ u16 easyChatProfile[TRAINER_CARD_PROFILE_LENGTH]; /*0x30*/ u8 playerName[PLAYER_NAME_LENGTH + 1]; /*0x38*/ u8 version; - /*0x3A*/ bool16 hasAllFrontierSymbols; - /*0x3C*/ u32 berryCrushPoints; + /*0x3A*/ bool16 linkHasAllFrontierSymbols; + /*0x3C*/ union { + u32 berryCrush; + u32 frontier; + } linkPoints; // This field is used differently by FRLG vs Emerald /*0x40*/ u32 unionRoomNum; /*0x44*/ u8 filler[8]; /*0x4C*/ bool8 shouldDrawStickers; // FRLG only @@ -54,7 +57,9 @@ struct TrainerCard /*0x4F*/ u8 facilityClass; /*0x50*/ u8 stickers[TRAINER_CARD_STICKER_TYPES]; // FRLG only /*0x54*/ u16 monSpecies[PARTY_SIZE]; // FRLG only - /*0x60*/ bool16 hasAllSymbols; + // Note: Link players use linkHasAllFrontierSymbols, not the field below, + // which they use for a Wonder Card flag id instead (see CreateTrainerCardInBuffer) + /*0x60*/ bool16 hasAllFrontierSymbols; /*0x62*/ u16 frontierBP; }; @@ -62,9 +67,9 @@ extern struct TrainerCard gTrainerCards[4]; u32 CountPlayerTrainerStars(void); u8 GetTrainerCardStars(u8 cardId); -void CopyTrainerCardData(struct TrainerCard *dst, u16 *src, u8 gameVersion); +void CopyTrainerCardData(struct TrainerCard *dst, struct TrainerCard *src, u8 gameVersion); void ShowPlayerTrainerCard(void (*callback)(void)); void ShowTrainerCardInLink(u8 arg0, void (*callback)(void)); -void TrainerCard_GenerateCardForPlayer(struct TrainerCard *); +void TrainerCard_GenerateCardForLinkPlayer(struct TrainerCard *); #endif // GUARD_TRAINER_CARD_H diff --git a/include/trainer_hill.h b/include/trainer_hill.h index acf8faccaa..647ba96470 100644 --- a/include/trainer_hill.h +++ b/include/trainer_hill.h @@ -23,19 +23,19 @@ struct TrHillRoomTrainers struct TrHillDisplay { - // Metatile data. Add 0x200 to the values in this array to get metatiles. + // Metatile data. Add 0x200 to the values in this array to get metatiles. // This data then overwrites the metatiles in the map starting at (0,5) - u8 metatileData[0x100]; - // Collision data. One bit for each tile in column-major order, + u8 metatileData[0x100]; + // Collision data. One bit for each tile in column-major order, // so every array entry is one row. 1 = impassable, 0 = passable u16 collisionData[16]; // Trainer coordinates, starting at (0,6). Format is 0bYYYYXXXX. u8 coords[2]; - // Trainer facing directions. Same as (DIR_* - 1). + // Trainer facing directions. Same as (DIR_* - 1). // Effectively an array of nibbles, one for each trainer. u8 direction; // Trainer sight ranges. Effectively an array of nibbles, one for each trainer. - u8 range; + u8 range; }; struct TrHillFloor diff --git a/include/trainer_pokemon_sprites.h b/include/trainer_pokemon_sprites.h index d4390608e7..520268c47c 100644 --- a/include/trainer_pokemon_sprites.h +++ b/include/trainer_pokemon_sprites.h @@ -1,8 +1,14 @@ #ifndef GUARD_TRAINER_POKEMON_SPRITES_H #define GUARD_TRAINER_POKEMON_SPRITES_H +// For the flags argument of CreateMonPicSprite_Affine +#define MON_PIC_AFFINE_BACK 0 +#define MON_PIC_AFFINE_FRONT 1 +#define MON_PIC_AFFINE_NONE 3 +#define F_MON_PIC_NO_AFFINE (1 << 7) + bool16 ResetAllPicSprites(void); -u16 CreatePicSprite2(u16 species, u32 otId, u32 personality, u8 flags, s16 x, s16 y, u8 paletteSlot, u16 paletteTag); +u16 CreateMonPicSprite_Affine(u16 species, u32 otId, u32 personality, u8 flags, s16 x, s16 y, u8 paletteSlot, u16 paletteTag); u16 CreateMonPicSprite_HandleDeoxys(u16 species, u32 otId, u32 personality, bool8 isFrontPic, s16 x, s16 y, u8 paletteSlot, u16 paletteTag); u16 FreeAndDestroyMonPicSprite(u16 spriteId); u16 CreateTrainerPicSprite(u16 species, bool8 isFrontPic, s16 x, s16 y, u8 paletteSlot, u16 paletteTag); diff --git a/include/tv.h b/include/tv.h index 30cd133265..31c8fcc50f 100644 --- a/include/tv.h +++ b/include/tv.h @@ -19,7 +19,7 @@ void HideBattleTowerReporter(void); void ReceiveTvShowsData(void *src, u32 size, u8 masterIdx); void TryPutSpotTheCutiesOnAir(struct Pokemon *pokemon, u8 ribbonMonDataIdx); u32 GetPlayerIDAsU32(void); -bool8 GetPriceReduction(u8 newsKind); +bool8 IsPokeNewsActive(u8 newsKind); void SanitizeTVShowLocationsForRuby(TVShow *shows); size_t CountDigits(int value); u8 GetRibbonCount(struct Pokemon *pokemon); diff --git a/include/union_room.h b/include/union_room.h index 563a048d32..acff4b5929 100644 --- a/include/union_room.h +++ b/include/union_room.h @@ -5,50 +5,58 @@ #include "link.h" #include "constants/union_room.h" -// Exported type declarations +// In the Union Room the player is only ever connected to ≤ 4 other players. +// However, there can be up to MAX_UNION_ROOM_LEADERS (8) object events to +// represent leaders of recently discovered link groups, and each of those groups +// may have up to MAX_RFU_PLAYERS (5) players in it including the leader. +// These players are represented on-screen by NPC sprites drawn around the leader. +// Thus there can be 40 sprites of other players on-screen, in 8 groups of 5. +#define NUM_UNION_ROOM_SPRITES (MAX_UNION_ROOM_LEADERS * MAX_RFU_PLAYERS) -struct WirelessGnameUnamePair +// The maximum number of recently connected players that can be tracked. +// Note that this is significantly less than NUM_UNION_ROOM_SPRITES, i.e. not +// every player that can be shown in the Union Room can be tracked at once. +// Information such as a group member's gender can instead be read from partnerInfo +// of the leader's RfuGameData by tracking at least all of the group leaders. +#define MAX_RFU_PLAYER_LIST_SIZE 16 + +struct RfuPlayerData { - struct GFtgtGname gname; - u8 ALIGNED(4) playerName[PLAYER_NAME_LENGTH + 1]; + struct RfuGameData data; + u8 ALIGNED(4) name[RFU_USER_NAME_LENGTH]; }; -struct UnkStruct_x1C +struct RfuPlayer { - struct WirelessGnameUnamePair gname_uname; - u8 active:1; -}; - -struct UnkStruct_x20 -{ - struct WirelessGnameUnamePair gname_uname; + struct RfuPlayerData rfu; u16 timeoutCounter; u8 groupScheduledAnim:2; bool8 useRedText:1; // Never set - u8 field_1B; - u8 filler[3]; + u8 newPlayerCountdown; + u8 unused; }; -struct UnkStruct_Main0 +struct RfuPlayerList { - struct UnkStruct_x20 arr[MAX_UNION_ROOM_PLAYERS]; + struct RfuPlayer players[MAX_RFU_PLAYER_LIST_SIZE]; }; -struct UnkStruct_Main4 +struct RfuIncomingPlayer { - struct UnkStruct_x1C arr[MAX_RFU_PLAYERS]; + struct RfuPlayerData rfu; + bool8 active:1; }; -struct UnkStruct_Main8 +struct RfuIncomingPlayerList { - struct UnkStruct_x20 arr[MAX_RFU_PLAYERS]; + struct RfuIncomingPlayer players[MAX_RFU_PLAYERS]; }; struct WirelessLink_Leader { - struct UnkStruct_Main0 *field_0; - struct UnkStruct_Main4 *field_4; - struct UnkStruct_Main8 *field_8; + struct RfuPlayerList *playerList; + struct RfuIncomingPlayerList *incomingPlayerList; + struct RfuPlayerList *playerListBackup; u8 state; u8 textState; u8 delayTimerAfterOk; @@ -57,8 +65,8 @@ struct WirelessLink_Leader u8 nPlayerModeWindowId; u8 listTaskId; u8 playerCount; - u16 field_14; - u8 field_16; + u16 yesNoWindowId; + u8 unused; u8 listenTaskId; u8 activity; u8 joinRequestAnswer; @@ -67,20 +75,20 @@ struct WirelessLink_Leader struct WirelessLink_Group { - struct UnkStruct_Main0 *field_0; - struct UnkStruct_Main4 *field_4; + struct RfuPlayerList *playerList; + struct RfuIncomingPlayerList *incomingPlayerList; u8 state; u8 textState; - u8 field_A; + u8 delayTimerAfterOk; // Unused u8 listWindowId; u8 bButtonCancelWindowId; u8 playerNameAndIdWindowId; u8 listTaskId; u8 leaderId; - u8 field_10; + u8 unused; u8 listenTaskId; - u8 isWonderNews; - u8 field_13; + bool8 isWonderNews; + bool8 showListMenu; // Never set u8 refreshTimer; u8 delayBeforePrint; }; @@ -95,73 +103,59 @@ struct UnionRoomObject struct WirelessLink_URoom { - struct UnkStruct_Main0 *field_0; - struct UnkStruct_Main4 *field_4; - struct UnkStruct_Main0 *field_8; - struct UnkStruct_Main4 *field_C; + struct RfuPlayerList *playerList; + struct RfuIncomingPlayerList *incomingChildList; + struct RfuPlayerList *spawnPlayer; + struct RfuIncomingPlayerList *incomingParentList; u16 unknown; // Never read - u16 field_12; + u16 unreadPlayerId; u8 state; u8 stateAfterPrint; u8 textState; u8 filler[4]; u8 topListMenuWindowId; u8 topListMenuId; - u8 tradeBoardSelectWindowId; - u8 tradeBoardDetailsWindowId; + u8 tradeBoardMainWindowId; + u8 tradeBoardHeaderWindowId; u8 unused1; u8 searchTaskId; - u8 spriteIds[40]; + u8 spriteIds[NUM_UNION_ROOM_SPRITES]; u8 unused2; u8 tradeBoardListMenuId; u16 playerSendBuffer[6]; u8 activityRequestStrbufs[4][16]; u16 partnerYesNoResponse; u16 recvActivityRequest[3]; - struct UnionRoomObject objects[MAX_UNION_ROOM_PLAYERS]; + struct UnionRoomObject objects[MAX_UNION_ROOM_LEADERS]; u8 trainerCardStrBuffer[12][15]; u8 trainerCardColorStrBuffer[48]; u8 trainerCardMsgStrBuffer[200]; }; -union WirelessLink_Main -{ - struct WirelessLink_Leader *leader; - struct WirelessLink_Group *group; - struct WirelessLink_URoom *uRoom; -}; - struct UnionRoomTrade { u16 state; u16 type; u32 playerPersonality; u8 offerPlayerId; - u8 filler1; u16 playerSpecies; u16 playerLevel; u16 species; u16 level; - u16 filler2; u32 personality; }; -// Exported RAM declarations - extern u8 gPlayerCurrActivity; -extern union WirelessLink_Main gUnknown_02022C30; -extern struct GFtgtGnameSub gPartnerTgtGnameSub; +extern struct RfuGameCompatibilityData gRfuPartnerCompatibilityData; extern u16 gUnionRoomOfferedSpecies; extern u8 gUnionRoomRequestedMonType; -// Exported ROM declarations - u8 CreateTask_CreateTradeMenu(void); void SetUsingUnionRoomStartMenu(void); -void MEvent_CreateTask_CardOrNewsWithFriend(u32 arg0); -void MEvent_CreateTask_CardOrNewsOverWireless(u32 arg0); -void MEvent_CreateTask_Leader(u32 arg0); +void CreateTask_LinkMysteryGiftWithFriend(u32 activity); +void CreateTask_LinkMysteryGiftOverWireless(u32 activity); +void CreateTask_SendMysteryGift(u32 activity); u8 CreateTask_ListenToWireless(void); void StartUnionRoomBattle(u16 battleFlags); diff --git a/include/union_room_player_avatar.h b/include/union_room_player_avatar.h index c7add758a0..508545a0eb 100644 --- a/include/union_room_player_avatar.h +++ b/include/union_room_player_avatar.h @@ -3,12 +3,12 @@ u8 InitUnionRoomPlayerObjects(struct UnionRoomObject *players); void DestroyUnionRoomPlayerObjects(void); -void CreateGroupMemberSpritesInvisible(u8 *spriteIds, s32 playerIdx); -void DestroyGroupMemberSprites(u8 *spriteIds); +void CreateUnionRoomPlayerSprites(u8 *spriteIds, s32 leaderId); +void DestroyUnionRoomPlayerSprites(u8 *spriteIds); void SetTilesAroundUnionRoomPlayersPassable(void); void ScheduleUnionRoomPlayerRefresh(struct WirelessLink_URoom *uroom); void HandleUnionRoomPlayerRefresh(struct WirelessLink_URoom *uroom); -bool32 TryInteractWithUnionRoomMember(struct UnkStruct_Main0 *main0, s16 *directionPtr, s16 *playerIdxPtr, u8 *spriteIds); -void UpdateUnionRoomMemberFacing(u32 currDirection, u32 playerIdx, struct UnkStruct_Main0 *main0); +bool32 TryInteractWithUnionRoomMember(struct RfuPlayerList *list, s16 *memberIdPtr, s16 *leaderIdPtr, u8 *spriteIds); +void UpdateUnionRoomMemberFacing(u32 memberId, u32 leaderId, struct RfuPlayerList *list); #endif //GUARD_UNION_ROOM_PLAYER_AVATAR_H diff --git a/include/walda_phrase.h b/include/walda_phrase.h index 3d77011235..1cfd8af48a 100644 --- a/include/walda_phrase.h +++ b/include/walda_phrase.h @@ -1,6 +1,8 @@ #ifndef GUARD_WALDA_PHRASE_H #define GUARD_WALDA_PHRASE_H +#define WALDA_PHRASE_LENGTH 15 + u16 TryBufferWaldaPhrase(void); void DoWaldaNamingScreen(void); u16 TryGetWallpaperWithWaldaPhrase(void); diff --git a/include/wild_encounter.h b/include/wild_encounter.h index 5f4fcf5362..2ef2e0c0fb 100644 --- a/include/wild_encounter.h +++ b/include/wild_encounter.h @@ -35,7 +35,6 @@ extern bool8 gIsSurfingEncounter; void DisableWildEncounters(bool8 disabled); bool8 StandardWildEncounter(u16 currMetaTileBehavior, u16 previousMetaTileBehavior); -void ScrSpecial_RockSmashWildEncounter(void); bool8 SweetScentWildEncounter(void); bool8 DoesCurrentMapHaveFishingMons(void); void FishingWildEncounter(u8 rod); diff --git a/include/wonder_news.h b/include/wonder_news.h new file mode 100755 index 0000000000..68fd59e4ce --- /dev/null +++ b/include/wonder_news.h @@ -0,0 +1,15 @@ +#ifndef GUARD_WONDER_NEWS_H +#define GUARD_WONDER_NEWS_H + +enum { + WONDER_NEWS_NONE, + WONDER_NEWS_RECV_FRIEND, + WONDER_NEWS_RECV_WIRELESS, + WONDER_NEWS_SENT, +}; + + +void InitSavedWonderNews(void); +void GenerateRandomWonderNews(u32 newsType); + +#endif //GUARD_WONDER_NEWS_H diff --git a/ld_script.txt b/ld_script.txt index f12f513eb6..605c9d2527 100644 --- a/ld_script.txt +++ b/ld_script.txt @@ -47,6 +47,8 @@ SECTIONS { .text : ALIGN(4) { + src/rom_header.o(.text); + src/rom_header_gf.o(.text.*); src/crt0.o(.text); src/main.o(.text); gflib/malloc.o(.text); @@ -63,16 +65,16 @@ SECTIONS { src/link_rfu_3.o(.text); src/link_rfu_2.o(.text); src/union_room.o(.text); - src/mystery_gift.o(.text); + src/mystery_gift_menu.o(.text); src/union_room_player_avatar.o(.text); src/wireless_communication_status_screen.o(.text); src/union_room_battle.o(.text); - src/mevent2.o(.text); - src/mevent_801BAAC.o(.text); - src/mevent_server.o(.text); - src/mevent_client.o(.text); - src/mevent_server_helpers.o(.text); - src/mevent_news.o(.text); + src/mystery_gift.o(.text); + src/mystery_gift_view.o(.text); + src/mystery_gift_server.o(.text); + src/mystery_gift_client.o(.text); + src/mystery_gift_link.o(.text); + src/wonder_news.o(.text); src/union_room_chat.o(.text); src/berry_crush.o(.text); src/berry_powder.o(.text); @@ -259,7 +261,7 @@ SECTIONS { src/battle_controller_wally.o(.text); src/player_pc.o(.text); src/intro.o(.text); - src/reset_save_heap.o(.text); + src/reload_save.o(.text); src/field_region_map.o(.text); src/battle_anim_throw.o(.text); src/hall_of_fame.o(.text); @@ -302,7 +304,7 @@ SECTIONS { src/item_icon.o(.text); src/party_menu.o(.text); src/battle_tent.o(.text); - src/unk_text_util_2.o(.text); + src/braille.o(.text); src/multiboot.o(.text); src/berry_fix_graphics.o(.text); src/battle_controller_player_partner.o(.text); @@ -313,17 +315,17 @@ SECTIONS { src/battle_pyramid_bag.o(.text); src/pokenav.o(.text); src/pokenav_main_menu.o(.text); - src/pokenav_match_call_ui.o(.text); - src/pokenav_menu_handler_1.o(.text); - src/pokenav_menu_handler_2.o(.text); - src/pokenav_match_call_1.o(.text); - src/pokenav_match_call_2.o(.text); + src/pokenav_list.o(.text); + src/pokenav_menu_handler.o(.text); + src/pokenav_menu_handler_gfx.o(.text); + src/pokenav_match_call_list.o(.text); + src/pokenav_match_call_gfx.o(.text); src/pokenav_region_map.o(.text); - src/pokenav_conditions_1.o(.text); - src/pokenav_conditions_2.o(.text); - src/pokenav_conditions_3.o(.text); - src/pokenav_ribbons_1.o(.text); - src/pokenav_ribbons_2.o(.text); + src/pokenav_conditions.o(.text); + src/pokenav_conditions_gfx.o(.text); + src/pokenav_conditions_search_results.o(.text); + src/pokenav_ribbons_list.o(.text); + src/pokenav_ribbons_summary.o(.text); src/pokenav_match_call_data.o(.text); src/menu_specialized.o(.text); src/ereader_helpers.o(.text); @@ -437,6 +439,8 @@ SECTIONS { .rodata : ALIGN(4) { + src/rom_header.o(.rodata); + src/rom_header_gf.o(.rodata); src/main.o(.rodata); gflib/bg.o(.rodata); gflib/window.o(.rodata); @@ -451,15 +455,15 @@ SECTIONS { src/link_rfu_2.o(.rodata); src/link_rfu_2.o(.rodata.str1.4); src/union_room.o(.rodata); - src/mystery_gift.o(.rodata); + src/mystery_gift_menu.o(.rodata); src/union_room_player_avatar.o(.rodata); src/wireless_communication_status_screen.o(.rodata); src/union_room_battle.o(.rodata); - src/mevent2.o(.rodata); - src/mevent_801BAAC.o(.rodata); - src/mevent_server.o(.rodata); - src/mevent_client.o(.rodata); - src/mevent_scripts.o(.rodata); + src/mystery_gift.o(.rodata); + src/mystery_gift_view.o(.rodata); + src/mystery_gift_server.o(.rodata); + src/mystery_gift_client.o(.rodata); + src/mystery_gift_scripts.o(.rodata); src/union_room_chat.o(.rodata); src/berry_crush.o(.rodata); src/berry_powder.o(.rodata); @@ -659,7 +663,7 @@ SECTIONS { src/item_icon.o(.rodata); src/party_menu.o(.rodata); src/battle_tent.o(.rodata); - src/unk_text_util_2.o(.rodata); + src/braille.o(.rodata); src/multiboot.o(.rodata); src/berry_fix_graphics.o(.rodata); src/battle_controller_player_partner.o(.rodata); @@ -670,16 +674,16 @@ SECTIONS { src/battle_pyramid_bag.o(.rodata); src/pokenav.o(.rodata); src/pokenav_main_menu.o(.rodata); - src/pokenav_match_call_ui.o(.rodata); - src/pokenav_menu_handler_1.o(.rodata); - src/pokenav_menu_handler_2.o(.rodata); - src/pokenav_match_call_1.o(.rodata); - src/pokenav_match_call_2.o(.rodata); + src/pokenav_list.o(.rodata); + src/pokenav_menu_handler.o(.rodata); + src/pokenav_menu_handler_gfx.o(.rodata); + src/pokenav_match_call_list.o(.rodata); + src/pokenav_match_call_gfx.o(.rodata); src/pokenav_region_map.o(.rodata); - src/pokenav_conditions_2.o(.rodata); - src/pokenav_conditions_3.o(.rodata); - src/pokenav_ribbons_1.o(.rodata); - src/pokenav_ribbons_2.o(.rodata); + src/pokenav_conditions_gfx.o(.rodata); + src/pokenav_conditions_search_results.o(.rodata); + src/pokenav_ribbons_list.o(.rodata); + src/pokenav_ribbons_summary.o(.rodata); src/pokenav_match_call_data.o(.rodata); src/menu_specialized.o(.rodata); src/ereader_helpers.o(.rodata); @@ -691,9 +695,9 @@ SECTIONS { src/gym_leader_rematch.o(.rodata); src/battle_transition_frontier.o(.rodata); src/text_input_strings.o(.rodata); - data/fonts.o(.rodata); + src/fonts.o(.rodata); src/mystery_event_msg.o(.rodata); - data/mystery_event.o(.rodata); + data/mystery_gift.o(.rodata); src/m4a_tables.o(.rodata); data/sound_data.o(.rodata); } =0 @@ -1255,7 +1259,7 @@ SECTIONS { other_data : ALIGN(4) { - data/unknown_serial_data.o(.rodata); + data/ereader_link_data.o(.rodata); data/multiboot_berry_glitch_fix.o(.rodata); data/multiboot_pokemon_colosseum.o(.rodata); } =0 diff --git a/ld_script_modern.txt b/ld_script_modern.txt index 59d032bb25..ac62abe276 100644 --- a/ld_script_modern.txt +++ b/ld_script_modern.txt @@ -47,7 +47,7 @@ SECTIONS { .text : ALIGN(4) { - src/crt0.o(.text*); + src/rom_header.o(.text*); src/*.o(.text*); gflib/*.o(.text*); asm/*.o(.text*); @@ -114,7 +114,7 @@ SECTIONS { other_data : ALIGN(4) { - data/unknown_serial_data.o(.rodata); + data/ereader_link_data.o(.rodata); data/multiboot_berry_glitch_fix.o(.rodata); data/multiboot_pokemon_colosseum.o(.rodata); } =0 diff --git a/sound/cry_tables.inc b/sound/cry_tables.inc index 5654856766..22e7433635 100644 --- a/sound/cry_tables.inc +++ b/sound/cry_tables.inc @@ -1,781 +1,781 @@ .align 2 gCryTable:: - cry Cry_Bulbasaur - cry Cry_Ivysaur - cry Cry_Venusaur - cry Cry_Charmander - cry Cry_Charmeleon - cry Cry_Charizard - cry Cry_Squirtle - cry Cry_Wartortle - cry Cry_Blastoise - cry Cry_Caterpie - cry Cry_Metapod - cry Cry_Butterfree - cry Cry_Weedle - cry Cry_Kakuna - cry Cry_Beedrill - cry Cry_Pidgey - cry Cry_Pidgeotto - cry Cry_Pidgeot - cry Cry_Rattata - cry Cry_Raticate - cry Cry_Spearow - cry Cry_Fearow - cry Cry_Ekans - cry Cry_Arbok - cry Cry_Pikachu - cry Cry_Raichu - cry Cry_Sandshrew - cry Cry_Sandslash - cry Cry_NidoranF - cry Cry_Nidorina - cry Cry_Nidoqueen - cry Cry_NidoranM - cry Cry_Nidorino - cry Cry_Nidoking - cry Cry_Clefairy - cry Cry_Clefable - cry Cry_Vulpix - cry Cry_Ninetales - cry Cry_Jigglypuff - cry Cry_Wigglytuff - cry Cry_Zubat - cry Cry_Golbat - cry Cry_Oddish - cry Cry_Gloom - cry Cry_Vileplume - cry Cry_Paras - cry Cry_Parasect - cry Cry_Venonat - cry Cry_Venomoth - cry Cry_Diglett - cry Cry_Dugtrio - cry Cry_Meowth - cry Cry_Persian - cry Cry_Psyduck - cry Cry_Golduck - cry Cry_Mankey - cry Cry_Primeape - cry Cry_Growlithe - cry Cry_Arcanine - cry Cry_Poliwag - cry Cry_Poliwhirl - cry Cry_Poliwrath - cry Cry_Abra - cry Cry_Kadabra - cry Cry_Alakazam - cry Cry_Machop - cry Cry_Machoke - cry Cry_Machamp - cry Cry_Bellsprout - cry Cry_Weepinbell - cry Cry_Victreebel - cry Cry_Tentacool - cry Cry_Tentacruel - cry Cry_Geodude - cry Cry_Graveler - cry Cry_Golem - cry Cry_Ponyta - cry Cry_Rapidash - cry Cry_Slowpoke - cry Cry_Slowbro - cry Cry_Magnemite - cry Cry_Magneton - cry Cry_Farfetchd - cry Cry_Doduo - cry Cry_Dodrio - cry Cry_Seel - cry Cry_Dewgong - cry Cry_Grimer - cry Cry_Muk - cry Cry_Shellder - cry Cry_Cloyster - cry Cry_Gastly - cry Cry_Haunter - cry Cry_Gengar - cry Cry_Onix - cry Cry_Drowzee - cry Cry_Hypno - cry Cry_Krabby - cry Cry_Kingler - cry Cry_Voltorb - cry Cry_Electrode - cry Cry_Exeggcute - cry Cry_Exeggutor - cry Cry_Cubone - cry Cry_Marowak - cry Cry_Hitmonlee - cry Cry_Hitmonchan - cry Cry_Lickitung - cry Cry_Koffing - cry Cry_Weezing - cry Cry_Rhyhorn - cry Cry_Rhydon - cry Cry_Chansey - cry Cry_Tangela - cry Cry_Kangaskhan - cry Cry_Horsea - cry Cry_Seadra - cry Cry_Goldeen - cry Cry_Seaking - cry Cry_Staryu - cry Cry_Starmie - cry Cry_MrMime - cry Cry_Scyther - cry Cry_Jynx - cry Cry_Electabuzz - cry Cry_Magmar - cry Cry_Pinsir - cry Cry_Tauros - cry Cry_Magikarp - cry Cry_Gyarados - cry Cry_Lapras - cry Cry_Ditto - cry Cry_Eevee - cry Cry_Vaporeon - cry Cry_Jolteon - cry Cry_Flareon - cry Cry_Porygon - cry Cry_Omanyte - cry Cry_Omastar - cry Cry_Kabuto - cry Cry_Kabutops - cry Cry_Aerodactyl - cry Cry_Snorlax - cry Cry_Articuno - cry Cry_Zapdos - cry Cry_Moltres - cry Cry_Dratini - cry Cry_Dragonair - cry Cry_Dragonite - cry Cry_Mewtwo - cry Cry_Mew - cry Cry_Chikorita - cry Cry_Bayleef - cry Cry_Meganium - cry Cry_Cyndaquil - cry Cry_Quilava - cry Cry_Typhlosion - cry Cry_Totodile - cry Cry_Croconaw - cry Cry_Feraligatr - cry Cry_Sentret - cry Cry_Furret - cry Cry_Hoothoot - cry Cry_Noctowl - cry Cry_Ledyba - cry Cry_Ledian - cry Cry_Spinarak - cry Cry_Ariados - cry Cry_Crobat - cry Cry_Chinchou - cry Cry_Lanturn - cry Cry_Pichu - cry Cry_Cleffa - cry Cry_Igglybuff - cry Cry_Togepi - cry Cry_Togetic - cry Cry_Natu - cry Cry_Xatu - cry Cry_Mareep - cry Cry_Flaaffy - cry Cry_Ampharos - cry Cry_Bellossom - cry Cry_Marill - cry Cry_Azumarill - cry Cry_Sudowoodo - cry Cry_Politoed - cry Cry_Hoppip - cry Cry_Skiploom - cry Cry_Jumpluff - cry Cry_Aipom - cry Cry_Sunkern - cry Cry_Sunflora - cry Cry_Yanma - cry Cry_Wooper - cry Cry_Quagsire - cry Cry_Espeon - cry Cry_Umbreon - cry Cry_Murkrow - cry Cry_Slowking - cry Cry_Misdreavus - cry Cry_Unown - cry Cry_Wobbuffet - cry Cry_Girafarig - cry Cry_Pineco - cry Cry_Forretress - cry Cry_Dunsparce - cry Cry_Gligar - cry Cry_Steelix - cry Cry_Snubbull - cry Cry_Granbull - cry Cry_Qwilfish - cry Cry_Scizor - cry Cry_Shuckle - cry Cry_Heracross - cry Cry_Sneasel - cry Cry_Teddiursa - cry Cry_Ursaring - cry Cry_Slugma - cry Cry_Magcargo - cry Cry_Swinub - cry Cry_Piloswine - cry Cry_Corsola - cry Cry_Remoraid - cry Cry_Octillery - cry Cry_Delibird - cry Cry_Mantine - cry Cry_Skarmory - cry Cry_Houndour - cry Cry_Houndoom - cry Cry_Kingdra - cry Cry_Phanpy - cry Cry_Donphan - cry Cry_Porygon2 - cry Cry_Stantler - cry Cry_Smeargle - cry Cry_Tyrogue - cry Cry_Hitmontop - cry Cry_Smoochum - cry Cry_Elekid - cry Cry_Magby - cry Cry_Miltank - cry Cry_Blissey - cry Cry_Raikou - cry Cry_Entei - cry Cry_Suicune - cry Cry_Larvitar - cry Cry_Pupitar - cry Cry_Tyranitar - cry Cry_Lugia - cry Cry_HoOh - cry Cry_Celebi - cry Cry_Kecleon - cry Cry_Roselia - cry Cry_Torkoal - cry Cry_Electrike - cry Cry_Manectric - cry Cry_Duskull - cry Cry_Latias - cry Cry_Wynaut - cry Cry_Seviper - cry Cry_Sharpedo - cry Cry_Zangoose - cry Cry_Azurill - cry Cry_Swablu - cry Cry_Altaria - cry Cry_Unused265 - cry Cry_Taillow - cry Cry_Swellow - cry Cry_Unused268 - cry Cry_Spinda - cry Cry_Torchic - cry Cry_Combusken - cry Cry_Blaziken - cry Cry_Treecko - cry Cry_Grovyle - cry Cry_Sceptile - cry Cry_Mudkip - cry Cry_Marshtomp - cry Cry_Swampert - cry Cry_Pelipper - cry Cry_Wingull - cry Cry_Banette - cry Cry_Shuppet - cry Cry_Lotad - cry Cry_Lombre - cry Cry_Ludicolo - cry Cry_Seedot - cry Cry_Nuzleaf - cry Cry_Shiftry - cry Cry_Carvanha - cry Cry_Wurmple - cry Cry_Silcoon - cry Cry_Beautifly - cry Cry_Cascoon - cry Cry_Dustox - cry Cry_Ralts - cry Cry_Kirlia - cry Cry_Gardevoir - cry Cry_Slakoth - cry Cry_Vigoroth - cry Cry_Slaking - cry Cry_Nincada - cry Cry_Ninjask - cry Cry_Shedinja - cry Cry_Makuhita - cry Cry_Hariyama - cry Cry_Nosepass - cry Cry_Glalie - cry Cry_Plusle - cry Cry_Minun - cry Cry_Surskit - cry Cry_Masquerain - cry Cry_Skitty - cry Cry_Delcatty - cry Cry_Gulpin - cry Cry_Swalot - cry Cry_Numel - cry Cry_Camerupt - cry Cry_Barboach - cry Cry_Whiscash - cry Cry_Corphish - cry Cry_Crawdaunt - cry Cry_Spoink - cry Cry_Grumpig - cry Cry_Trapinch - cry Cry_Vibrava - cry Cry_Flygon - cry Cry_Cacnea - cry Cry_Cacturne - cry Cry_Baltoy - cry Cry_Claydol - cry Cry_Lunatone - cry Cry_Solrock - cry Cry_Feebas - cry Cry_Milotic - cry Cry_Absol - cry Cry_Meditite - cry Cry_Medicham - cry Cry_Spheal - cry Cry_Sealeo - cry Cry_Walrein - cry Cry_Clamperl - cry Cry_Huntail - cry Cry_Gorebyss - cry Cry_Lileep - cry Cry_Cradily - cry Cry_Anorith - cry Cry_Armaldo - cry Cry_Beldum - cry Cry_Metang - cry Cry_Metagross - cry Cry_Bagon - cry Cry_Shelgon - cry Cry_Regirock - cry Cry_Regice - cry Cry_Registeel - cry Cry_Castform - cry Cry_Volbeat - cry Cry_Illumise - cry Cry_Poochyena - cry Cry_Mightyena - cry Cry_Dusclops - cry Cry_Sableye - cry Cry_Mawile - cry Cry_Aron - cry Cry_Lairon - cry Cry_Aggron - cry Cry_Relicanth - cry Cry_Luvdisc - cry Cry_Groudon - cry Cry_Kyogre - cry Cry_Rayquaza - cry Cry_Salamence - cry Cry_Breloom - cry Cry_Shroomish - cry Cry_Linoone - cry Cry_Tropius - cry Cry_Wailmer - cry Cry_Zigzagoon - cry Cry_Exploud - cry Cry_Loudred - cry Cry_Wailord - cry Cry_Whismur - cry Cry_Snorunt - cry Cry_Latios - cry Cry_Jirachi - cry Cry_Deoxys - cry Cry_Chimecho + cry Cry_Bulbasaur + cry Cry_Ivysaur + cry Cry_Venusaur + cry Cry_Charmander + cry Cry_Charmeleon + cry Cry_Charizard + cry Cry_Squirtle + cry Cry_Wartortle + cry Cry_Blastoise + cry Cry_Caterpie + cry Cry_Metapod + cry Cry_Butterfree + cry Cry_Weedle + cry Cry_Kakuna + cry Cry_Beedrill + cry Cry_Pidgey + cry Cry_Pidgeotto + cry Cry_Pidgeot + cry Cry_Rattata + cry Cry_Raticate + cry Cry_Spearow + cry Cry_Fearow + cry Cry_Ekans + cry Cry_Arbok + cry Cry_Pikachu + cry Cry_Raichu + cry Cry_Sandshrew + cry Cry_Sandslash + cry Cry_NidoranF + cry Cry_Nidorina + cry Cry_Nidoqueen + cry Cry_NidoranM + cry Cry_Nidorino + cry Cry_Nidoking + cry Cry_Clefairy + cry Cry_Clefable + cry Cry_Vulpix + cry Cry_Ninetales + cry Cry_Jigglypuff + cry Cry_Wigglytuff + cry Cry_Zubat + cry Cry_Golbat + cry Cry_Oddish + cry Cry_Gloom + cry Cry_Vileplume + cry Cry_Paras + cry Cry_Parasect + cry Cry_Venonat + cry Cry_Venomoth + cry Cry_Diglett + cry Cry_Dugtrio + cry Cry_Meowth + cry Cry_Persian + cry Cry_Psyduck + cry Cry_Golduck + cry Cry_Mankey + cry Cry_Primeape + cry Cry_Growlithe + cry Cry_Arcanine + cry Cry_Poliwag + cry Cry_Poliwhirl + cry Cry_Poliwrath + cry Cry_Abra + cry Cry_Kadabra + cry Cry_Alakazam + cry Cry_Machop + cry Cry_Machoke + cry Cry_Machamp + cry Cry_Bellsprout + cry Cry_Weepinbell + cry Cry_Victreebel + cry Cry_Tentacool + cry Cry_Tentacruel + cry Cry_Geodude + cry Cry_Graveler + cry Cry_Golem + cry Cry_Ponyta + cry Cry_Rapidash + cry Cry_Slowpoke + cry Cry_Slowbro + cry Cry_Magnemite + cry Cry_Magneton + cry Cry_Farfetchd + cry Cry_Doduo + cry Cry_Dodrio + cry Cry_Seel + cry Cry_Dewgong + cry Cry_Grimer + cry Cry_Muk + cry Cry_Shellder + cry Cry_Cloyster + cry Cry_Gastly + cry Cry_Haunter + cry Cry_Gengar + cry Cry_Onix + cry Cry_Drowzee + cry Cry_Hypno + cry Cry_Krabby + cry Cry_Kingler + cry Cry_Voltorb + cry Cry_Electrode + cry Cry_Exeggcute + cry Cry_Exeggutor + cry Cry_Cubone + cry Cry_Marowak + cry Cry_Hitmonlee + cry Cry_Hitmonchan + cry Cry_Lickitung + cry Cry_Koffing + cry Cry_Weezing + cry Cry_Rhyhorn + cry Cry_Rhydon + cry Cry_Chansey + cry Cry_Tangela + cry Cry_Kangaskhan + cry Cry_Horsea + cry Cry_Seadra + cry Cry_Goldeen + cry Cry_Seaking + cry Cry_Staryu + cry Cry_Starmie + cry Cry_MrMime + cry Cry_Scyther + cry Cry_Jynx + cry Cry_Electabuzz + cry Cry_Magmar + cry Cry_Pinsir + cry Cry_Tauros + cry Cry_Magikarp + cry Cry_Gyarados + cry Cry_Lapras + cry Cry_Ditto + cry Cry_Eevee + cry Cry_Vaporeon + cry Cry_Jolteon + cry Cry_Flareon + cry Cry_Porygon + cry Cry_Omanyte + cry Cry_Omastar + cry Cry_Kabuto + cry Cry_Kabutops + cry Cry_Aerodactyl + cry Cry_Snorlax + cry Cry_Articuno + cry Cry_Zapdos + cry Cry_Moltres + cry Cry_Dratini + cry Cry_Dragonair + cry Cry_Dragonite + cry Cry_Mewtwo + cry Cry_Mew + cry Cry_Chikorita + cry Cry_Bayleef + cry Cry_Meganium + cry Cry_Cyndaquil + cry Cry_Quilava + cry Cry_Typhlosion + cry Cry_Totodile + cry Cry_Croconaw + cry Cry_Feraligatr + cry Cry_Sentret + cry Cry_Furret + cry Cry_Hoothoot + cry Cry_Noctowl + cry Cry_Ledyba + cry Cry_Ledian + cry Cry_Spinarak + cry Cry_Ariados + cry Cry_Crobat + cry Cry_Chinchou + cry Cry_Lanturn + cry Cry_Pichu + cry Cry_Cleffa + cry Cry_Igglybuff + cry Cry_Togepi + cry Cry_Togetic + cry Cry_Natu + cry Cry_Xatu + cry Cry_Mareep + cry Cry_Flaaffy + cry Cry_Ampharos + cry Cry_Bellossom + cry Cry_Marill + cry Cry_Azumarill + cry Cry_Sudowoodo + cry Cry_Politoed + cry Cry_Hoppip + cry Cry_Skiploom + cry Cry_Jumpluff + cry Cry_Aipom + cry Cry_Sunkern + cry Cry_Sunflora + cry Cry_Yanma + cry Cry_Wooper + cry Cry_Quagsire + cry Cry_Espeon + cry Cry_Umbreon + cry Cry_Murkrow + cry Cry_Slowking + cry Cry_Misdreavus + cry Cry_Unown + cry Cry_Wobbuffet + cry Cry_Girafarig + cry Cry_Pineco + cry Cry_Forretress + cry Cry_Dunsparce + cry Cry_Gligar + cry Cry_Steelix + cry Cry_Snubbull + cry Cry_Granbull + cry Cry_Qwilfish + cry Cry_Scizor + cry Cry_Shuckle + cry Cry_Heracross + cry Cry_Sneasel + cry Cry_Teddiursa + cry Cry_Ursaring + cry Cry_Slugma + cry Cry_Magcargo + cry Cry_Swinub + cry Cry_Piloswine + cry Cry_Corsola + cry Cry_Remoraid + cry Cry_Octillery + cry Cry_Delibird + cry Cry_Mantine + cry Cry_Skarmory + cry Cry_Houndour + cry Cry_Houndoom + cry Cry_Kingdra + cry Cry_Phanpy + cry Cry_Donphan + cry Cry_Porygon2 + cry Cry_Stantler + cry Cry_Smeargle + cry Cry_Tyrogue + cry Cry_Hitmontop + cry Cry_Smoochum + cry Cry_Elekid + cry Cry_Magby + cry Cry_Miltank + cry Cry_Blissey + cry Cry_Raikou + cry Cry_Entei + cry Cry_Suicune + cry Cry_Larvitar + cry Cry_Pupitar + cry Cry_Tyranitar + cry Cry_Lugia + cry Cry_HoOh + cry Cry_Celebi + cry Cry_Kecleon + cry Cry_Roselia + cry Cry_Torkoal + cry Cry_Electrike + cry Cry_Manectric + cry Cry_Duskull + cry Cry_Latias + cry Cry_Wynaut + cry Cry_Seviper + cry Cry_Sharpedo + cry Cry_Zangoose + cry Cry_Azurill + cry Cry_Swablu + cry Cry_Altaria + cry Cry_Unused265 + cry Cry_Taillow + cry Cry_Swellow + cry Cry_Unused268 + cry Cry_Spinda + cry Cry_Torchic + cry Cry_Combusken + cry Cry_Blaziken + cry Cry_Treecko + cry Cry_Grovyle + cry Cry_Sceptile + cry Cry_Mudkip + cry Cry_Marshtomp + cry Cry_Swampert + cry Cry_Pelipper + cry Cry_Wingull + cry Cry_Banette + cry Cry_Shuppet + cry Cry_Lotad + cry Cry_Lombre + cry Cry_Ludicolo + cry Cry_Seedot + cry Cry_Nuzleaf + cry Cry_Shiftry + cry Cry_Carvanha + cry Cry_Wurmple + cry Cry_Silcoon + cry Cry_Beautifly + cry Cry_Cascoon + cry Cry_Dustox + cry Cry_Ralts + cry Cry_Kirlia + cry Cry_Gardevoir + cry Cry_Slakoth + cry Cry_Vigoroth + cry Cry_Slaking + cry Cry_Nincada + cry Cry_Ninjask + cry Cry_Shedinja + cry Cry_Makuhita + cry Cry_Hariyama + cry Cry_Nosepass + cry Cry_Glalie + cry Cry_Plusle + cry Cry_Minun + cry Cry_Surskit + cry Cry_Masquerain + cry Cry_Skitty + cry Cry_Delcatty + cry Cry_Gulpin + cry Cry_Swalot + cry Cry_Numel + cry Cry_Camerupt + cry Cry_Barboach + cry Cry_Whiscash + cry Cry_Corphish + cry Cry_Crawdaunt + cry Cry_Spoink + cry Cry_Grumpig + cry Cry_Trapinch + cry Cry_Vibrava + cry Cry_Flygon + cry Cry_Cacnea + cry Cry_Cacturne + cry Cry_Baltoy + cry Cry_Claydol + cry Cry_Lunatone + cry Cry_Solrock + cry Cry_Feebas + cry Cry_Milotic + cry Cry_Absol + cry Cry_Meditite + cry Cry_Medicham + cry Cry_Spheal + cry Cry_Sealeo + cry Cry_Walrein + cry Cry_Clamperl + cry Cry_Huntail + cry Cry_Gorebyss + cry Cry_Lileep + cry Cry_Cradily + cry Cry_Anorith + cry Cry_Armaldo + cry Cry_Beldum + cry Cry_Metang + cry Cry_Metagross + cry Cry_Bagon + cry Cry_Shelgon + cry Cry_Regirock + cry Cry_Regice + cry Cry_Registeel + cry Cry_Castform + cry Cry_Volbeat + cry Cry_Illumise + cry Cry_Poochyena + cry Cry_Mightyena + cry Cry_Dusclops + cry Cry_Sableye + cry Cry_Mawile + cry Cry_Aron + cry Cry_Lairon + cry Cry_Aggron + cry Cry_Relicanth + cry Cry_Luvdisc + cry Cry_Groudon + cry Cry_Kyogre + cry Cry_Rayquaza + cry Cry_Salamence + cry Cry_Breloom + cry Cry_Shroomish + cry Cry_Linoone + cry Cry_Tropius + cry Cry_Wailmer + cry Cry_Zigzagoon + cry Cry_Exploud + cry Cry_Loudred + cry Cry_Wailord + cry Cry_Whismur + cry Cry_Snorunt + cry Cry_Latios + cry Cry_Jirachi + cry Cry_Deoxys + cry Cry_Chimecho .align 2 -gCryTable2:: - cry2 Cry_Bulbasaur - cry2 Cry_Ivysaur - cry2 Cry_Venusaur - cry2 Cry_Charmander - cry2 Cry_Charmeleon - cry2 Cry_Charizard - cry2 Cry_Squirtle - cry2 Cry_Wartortle - cry2 Cry_Blastoise - cry2 Cry_Caterpie - cry2 Cry_Metapod - cry2 Cry_Butterfree - cry2 Cry_Weedle - cry2 Cry_Kakuna - cry2 Cry_Beedrill - cry2 Cry_Pidgey - cry2 Cry_Pidgeotto - cry2 Cry_Pidgeot - cry2 Cry_Rattata - cry2 Cry_Raticate - cry2 Cry_Spearow - cry2 Cry_Fearow - cry2 Cry_Ekans - cry2 Cry_Arbok - cry2 Cry_Pikachu - cry2 Cry_Raichu - cry2 Cry_Sandshrew - cry2 Cry_Sandslash - cry2 Cry_NidoranF - cry2 Cry_Nidorina - cry2 Cry_Nidoqueen - cry2 Cry_NidoranM - cry2 Cry_Nidorino - cry2 Cry_Nidoking - cry2 Cry_Clefairy - cry2 Cry_Clefable - cry2 Cry_Vulpix - cry2 Cry_Ninetales - cry2 Cry_Jigglypuff - cry2 Cry_Wigglytuff - cry2 Cry_Zubat - cry2 Cry_Golbat - cry2 Cry_Oddish - cry2 Cry_Gloom - cry2 Cry_Vileplume - cry2 Cry_Paras - cry2 Cry_Parasect - cry2 Cry_Venonat - cry2 Cry_Venomoth - cry2 Cry_Diglett - cry2 Cry_Dugtrio - cry2 Cry_Meowth - cry2 Cry_Persian - cry2 Cry_Psyduck - cry2 Cry_Golduck - cry2 Cry_Mankey - cry2 Cry_Primeape - cry2 Cry_Growlithe - cry2 Cry_Arcanine - cry2 Cry_Poliwag - cry2 Cry_Poliwhirl - cry2 Cry_Poliwrath - cry2 Cry_Abra - cry2 Cry_Kadabra - cry2 Cry_Alakazam - cry2 Cry_Machop - cry2 Cry_Machoke - cry2 Cry_Machamp - cry2 Cry_Bellsprout - cry2 Cry_Weepinbell - cry2 Cry_Victreebel - cry2 Cry_Tentacool - cry2 Cry_Tentacruel - cry2 Cry_Geodude - cry2 Cry_Graveler - cry2 Cry_Golem - cry2 Cry_Ponyta - cry2 Cry_Rapidash - cry2 Cry_Slowpoke - cry2 Cry_Slowbro - cry2 Cry_Magnemite - cry2 Cry_Magneton - cry2 Cry_Farfetchd - cry2 Cry_Doduo - cry2 Cry_Dodrio - cry2 Cry_Seel - cry2 Cry_Dewgong - cry2 Cry_Grimer - cry2 Cry_Muk - cry2 Cry_Shellder - cry2 Cry_Cloyster - cry2 Cry_Gastly - cry2 Cry_Haunter - cry2 Cry_Gengar - cry2 Cry_Onix - cry2 Cry_Drowzee - cry2 Cry_Hypno - cry2 Cry_Krabby - cry2 Cry_Kingler - cry2 Cry_Voltorb - cry2 Cry_Electrode - cry2 Cry_Exeggcute - cry2 Cry_Exeggutor - cry2 Cry_Cubone - cry2 Cry_Marowak - cry2 Cry_Hitmonlee - cry2 Cry_Hitmonchan - cry2 Cry_Lickitung - cry2 Cry_Koffing - cry2 Cry_Weezing - cry2 Cry_Rhyhorn - cry2 Cry_Rhydon - cry2 Cry_Chansey - cry2 Cry_Tangela - cry2 Cry_Kangaskhan - cry2 Cry_Horsea - cry2 Cry_Seadra - cry2 Cry_Goldeen - cry2 Cry_Seaking - cry2 Cry_Staryu - cry2 Cry_Starmie - cry2 Cry_MrMime - cry2 Cry_Scyther - cry2 Cry_Jynx - cry2 Cry_Electabuzz - cry2 Cry_Magmar - cry2 Cry_Pinsir - cry2 Cry_Tauros - cry2 Cry_Magikarp - cry2 Cry_Gyarados - cry2 Cry_Lapras - cry2 Cry_Ditto - cry2 Cry_Eevee - cry2 Cry_Vaporeon - cry2 Cry_Jolteon - cry2 Cry_Flareon - cry2 Cry_Porygon - cry2 Cry_Omanyte - cry2 Cry_Omastar - cry2 Cry_Kabuto - cry2 Cry_Kabutops - cry2 Cry_Aerodactyl - cry2 Cry_Snorlax - cry2 Cry_Articuno - cry2 Cry_Zapdos - cry2 Cry_Moltres - cry2 Cry_Dratini - cry2 Cry_Dragonair - cry2 Cry_Dragonite - cry2 Cry_Mewtwo - cry2 Cry_Mew - cry2 Cry_Chikorita - cry2 Cry_Bayleef - cry2 Cry_Meganium - cry2 Cry_Cyndaquil - cry2 Cry_Quilava - cry2 Cry_Typhlosion - cry2 Cry_Totodile - cry2 Cry_Croconaw - cry2 Cry_Feraligatr - cry2 Cry_Sentret - cry2 Cry_Furret - cry2 Cry_Hoothoot - cry2 Cry_Noctowl - cry2 Cry_Ledyba - cry2 Cry_Ledian - cry2 Cry_Spinarak - cry2 Cry_Ariados - cry2 Cry_Crobat - cry2 Cry_Chinchou - cry2 Cry_Lanturn - cry2 Cry_Pichu - cry2 Cry_Cleffa - cry2 Cry_Igglybuff - cry2 Cry_Togepi - cry2 Cry_Togetic - cry2 Cry_Natu - cry2 Cry_Xatu - cry2 Cry_Mareep - cry2 Cry_Flaaffy - cry2 Cry_Ampharos - cry2 Cry_Bellossom - cry2 Cry_Marill - cry2 Cry_Azumarill - cry2 Cry_Sudowoodo - cry2 Cry_Politoed - cry2 Cry_Hoppip - cry2 Cry_Skiploom - cry2 Cry_Jumpluff - cry2 Cry_Aipom - cry2 Cry_Sunkern - cry2 Cry_Sunflora - cry2 Cry_Yanma - cry2 Cry_Wooper - cry2 Cry_Quagsire - cry2 Cry_Espeon - cry2 Cry_Umbreon - cry2 Cry_Murkrow - cry2 Cry_Slowking - cry2 Cry_Misdreavus - cry2 Cry_Unown - cry2 Cry_Wobbuffet - cry2 Cry_Girafarig - cry2 Cry_Pineco - cry2 Cry_Forretress - cry2 Cry_Dunsparce - cry2 Cry_Gligar - cry2 Cry_Steelix - cry2 Cry_Snubbull - cry2 Cry_Granbull - cry2 Cry_Qwilfish - cry2 Cry_Scizor - cry2 Cry_Shuckle - cry2 Cry_Heracross - cry2 Cry_Sneasel - cry2 Cry_Teddiursa - cry2 Cry_Ursaring - cry2 Cry_Slugma - cry2 Cry_Magcargo - cry2 Cry_Swinub - cry2 Cry_Piloswine - cry2 Cry_Corsola - cry2 Cry_Remoraid - cry2 Cry_Octillery - cry2 Cry_Delibird - cry2 Cry_Mantine - cry2 Cry_Skarmory - cry2 Cry_Houndour - cry2 Cry_Houndoom - cry2 Cry_Kingdra - cry2 Cry_Phanpy - cry2 Cry_Donphan - cry2 Cry_Porygon2 - cry2 Cry_Stantler - cry2 Cry_Smeargle - cry2 Cry_Tyrogue - cry2 Cry_Hitmontop - cry2 Cry_Smoochum - cry2 Cry_Elekid - cry2 Cry_Magby - cry2 Cry_Miltank - cry2 Cry_Blissey - cry2 Cry_Raikou - cry2 Cry_Entei - cry2 Cry_Suicune - cry2 Cry_Larvitar - cry2 Cry_Pupitar - cry2 Cry_Tyranitar - cry2 Cry_Lugia - cry2 Cry_HoOh - cry2 Cry_Celebi - cry2 Cry_Kecleon - cry2 Cry_Roselia - cry2 Cry_Torkoal - cry2 Cry_Electrike - cry2 Cry_Manectric - cry2 Cry_Duskull - cry2 Cry_Latias - cry2 Cry_Wynaut - cry2 Cry_Seviper - cry2 Cry_Sharpedo - cry2 Cry_Zangoose - cry2 Cry_Azurill - cry2 Cry_Swablu - cry2 Cry_Altaria - cry2 Cry_Unused265 - cry2 Cry_Taillow - cry2 Cry_Swellow - cry2 Cry_Unused268 - cry2 Cry_Spinda - cry2 Cry_Torchic - cry2 Cry_Combusken - cry2 Cry_Blaziken - cry2 Cry_Treecko - cry2 Cry_Grovyle - cry2 Cry_Sceptile - cry2 Cry_Mudkip - cry2 Cry_Marshtomp - cry2 Cry_Swampert - cry2 Cry_Pelipper - cry2 Cry_Wingull - cry2 Cry_Banette - cry2 Cry_Shuppet - cry2 Cry_Lotad - cry2 Cry_Lombre - cry2 Cry_Ludicolo - cry2 Cry_Seedot - cry2 Cry_Nuzleaf - cry2 Cry_Shiftry - cry2 Cry_Carvanha - cry2 Cry_Wurmple - cry2 Cry_Silcoon - cry2 Cry_Beautifly - cry2 Cry_Cascoon - cry2 Cry_Dustox - cry2 Cry_Ralts - cry2 Cry_Kirlia - cry2 Cry_Gardevoir - cry2 Cry_Slakoth - cry2 Cry_Vigoroth - cry2 Cry_Slaking - cry2 Cry_Nincada - cry2 Cry_Ninjask - cry2 Cry_Shedinja - cry2 Cry_Makuhita - cry2 Cry_Hariyama - cry2 Cry_Nosepass - cry2 Cry_Glalie - cry2 Cry_Plusle - cry2 Cry_Minun - cry2 Cry_Surskit - cry2 Cry_Masquerain - cry2 Cry_Skitty - cry2 Cry_Delcatty - cry2 Cry_Gulpin - cry2 Cry_Swalot - cry2 Cry_Numel - cry2 Cry_Camerupt - cry2 Cry_Barboach - cry2 Cry_Whiscash - cry2 Cry_Corphish - cry2 Cry_Crawdaunt - cry2 Cry_Spoink - cry2 Cry_Grumpig - cry2 Cry_Trapinch - cry2 Cry_Vibrava - cry2 Cry_Flygon - cry2 Cry_Cacnea - cry2 Cry_Cacturne - cry2 Cry_Baltoy - cry2 Cry_Claydol - cry2 Cry_Lunatone - cry2 Cry_Solrock - cry2 Cry_Feebas - cry2 Cry_Milotic - cry2 Cry_Absol - cry2 Cry_Meditite - cry2 Cry_Medicham - cry2 Cry_Spheal - cry2 Cry_Sealeo - cry2 Cry_Walrein - cry2 Cry_Clamperl - cry2 Cry_Huntail - cry2 Cry_Gorebyss - cry2 Cry_Lileep - cry2 Cry_Cradily - cry2 Cry_Anorith - cry2 Cry_Armaldo - cry2 Cry_Beldum - cry2 Cry_Metang - cry2 Cry_Metagross - cry2 Cry_Bagon - cry2 Cry_Shelgon - cry2 Cry_Regirock - cry2 Cry_Regice - cry2 Cry_Registeel - cry2 Cry_Castform - cry2 Cry_Volbeat - cry2 Cry_Illumise - cry2 Cry_Poochyena - cry2 Cry_Mightyena - cry2 Cry_Dusclops - cry2 Cry_Sableye - cry2 Cry_Mawile - cry2 Cry_Aron - cry2 Cry_Lairon - cry2 Cry_Aggron - cry2 Cry_Relicanth - cry2 Cry_Luvdisc - cry2 Cry_Groudon - cry2 Cry_Kyogre - cry2 Cry_Rayquaza - cry2 Cry_Salamence - cry2 Cry_Breloom - cry2 Cry_Shroomish - cry2 Cry_Linoone - cry2 Cry_Tropius - cry2 Cry_Wailmer - cry2 Cry_Zigzagoon - cry2 Cry_Exploud - cry2 Cry_Loudred - cry2 Cry_Wailord - cry2 Cry_Whismur - cry2 Cry_Snorunt - cry2 Cry_Latios - cry2 Cry_Jirachi - cry2 Cry_Deoxys - cry2 Cry_Chimecho +gCryTable_Reverse:: + cry_reverse Cry_Bulbasaur + cry_reverse Cry_Ivysaur + cry_reverse Cry_Venusaur + cry_reverse Cry_Charmander + cry_reverse Cry_Charmeleon + cry_reverse Cry_Charizard + cry_reverse Cry_Squirtle + cry_reverse Cry_Wartortle + cry_reverse Cry_Blastoise + cry_reverse Cry_Caterpie + cry_reverse Cry_Metapod + cry_reverse Cry_Butterfree + cry_reverse Cry_Weedle + cry_reverse Cry_Kakuna + cry_reverse Cry_Beedrill + cry_reverse Cry_Pidgey + cry_reverse Cry_Pidgeotto + cry_reverse Cry_Pidgeot + cry_reverse Cry_Rattata + cry_reverse Cry_Raticate + cry_reverse Cry_Spearow + cry_reverse Cry_Fearow + cry_reverse Cry_Ekans + cry_reverse Cry_Arbok + cry_reverse Cry_Pikachu + cry_reverse Cry_Raichu + cry_reverse Cry_Sandshrew + cry_reverse Cry_Sandslash + cry_reverse Cry_NidoranF + cry_reverse Cry_Nidorina + cry_reverse Cry_Nidoqueen + cry_reverse Cry_NidoranM + cry_reverse Cry_Nidorino + cry_reverse Cry_Nidoking + cry_reverse Cry_Clefairy + cry_reverse Cry_Clefable + cry_reverse Cry_Vulpix + cry_reverse Cry_Ninetales + cry_reverse Cry_Jigglypuff + cry_reverse Cry_Wigglytuff + cry_reverse Cry_Zubat + cry_reverse Cry_Golbat + cry_reverse Cry_Oddish + cry_reverse Cry_Gloom + cry_reverse Cry_Vileplume + cry_reverse Cry_Paras + cry_reverse Cry_Parasect + cry_reverse Cry_Venonat + cry_reverse Cry_Venomoth + cry_reverse Cry_Diglett + cry_reverse Cry_Dugtrio + cry_reverse Cry_Meowth + cry_reverse Cry_Persian + cry_reverse Cry_Psyduck + cry_reverse Cry_Golduck + cry_reverse Cry_Mankey + cry_reverse Cry_Primeape + cry_reverse Cry_Growlithe + cry_reverse Cry_Arcanine + cry_reverse Cry_Poliwag + cry_reverse Cry_Poliwhirl + cry_reverse Cry_Poliwrath + cry_reverse Cry_Abra + cry_reverse Cry_Kadabra + cry_reverse Cry_Alakazam + cry_reverse Cry_Machop + cry_reverse Cry_Machoke + cry_reverse Cry_Machamp + cry_reverse Cry_Bellsprout + cry_reverse Cry_Weepinbell + cry_reverse Cry_Victreebel + cry_reverse Cry_Tentacool + cry_reverse Cry_Tentacruel + cry_reverse Cry_Geodude + cry_reverse Cry_Graveler + cry_reverse Cry_Golem + cry_reverse Cry_Ponyta + cry_reverse Cry_Rapidash + cry_reverse Cry_Slowpoke + cry_reverse Cry_Slowbro + cry_reverse Cry_Magnemite + cry_reverse Cry_Magneton + cry_reverse Cry_Farfetchd + cry_reverse Cry_Doduo + cry_reverse Cry_Dodrio + cry_reverse Cry_Seel + cry_reverse Cry_Dewgong + cry_reverse Cry_Grimer + cry_reverse Cry_Muk + cry_reverse Cry_Shellder + cry_reverse Cry_Cloyster + cry_reverse Cry_Gastly + cry_reverse Cry_Haunter + cry_reverse Cry_Gengar + cry_reverse Cry_Onix + cry_reverse Cry_Drowzee + cry_reverse Cry_Hypno + cry_reverse Cry_Krabby + cry_reverse Cry_Kingler + cry_reverse Cry_Voltorb + cry_reverse Cry_Electrode + cry_reverse Cry_Exeggcute + cry_reverse Cry_Exeggutor + cry_reverse Cry_Cubone + cry_reverse Cry_Marowak + cry_reverse Cry_Hitmonlee + cry_reverse Cry_Hitmonchan + cry_reverse Cry_Lickitung + cry_reverse Cry_Koffing + cry_reverse Cry_Weezing + cry_reverse Cry_Rhyhorn + cry_reverse Cry_Rhydon + cry_reverse Cry_Chansey + cry_reverse Cry_Tangela + cry_reverse Cry_Kangaskhan + cry_reverse Cry_Horsea + cry_reverse Cry_Seadra + cry_reverse Cry_Goldeen + cry_reverse Cry_Seaking + cry_reverse Cry_Staryu + cry_reverse Cry_Starmie + cry_reverse Cry_MrMime + cry_reverse Cry_Scyther + cry_reverse Cry_Jynx + cry_reverse Cry_Electabuzz + cry_reverse Cry_Magmar + cry_reverse Cry_Pinsir + cry_reverse Cry_Tauros + cry_reverse Cry_Magikarp + cry_reverse Cry_Gyarados + cry_reverse Cry_Lapras + cry_reverse Cry_Ditto + cry_reverse Cry_Eevee + cry_reverse Cry_Vaporeon + cry_reverse Cry_Jolteon + cry_reverse Cry_Flareon + cry_reverse Cry_Porygon + cry_reverse Cry_Omanyte + cry_reverse Cry_Omastar + cry_reverse Cry_Kabuto + cry_reverse Cry_Kabutops + cry_reverse Cry_Aerodactyl + cry_reverse Cry_Snorlax + cry_reverse Cry_Articuno + cry_reverse Cry_Zapdos + cry_reverse Cry_Moltres + cry_reverse Cry_Dratini + cry_reverse Cry_Dragonair + cry_reverse Cry_Dragonite + cry_reverse Cry_Mewtwo + cry_reverse Cry_Mew + cry_reverse Cry_Chikorita + cry_reverse Cry_Bayleef + cry_reverse Cry_Meganium + cry_reverse Cry_Cyndaquil + cry_reverse Cry_Quilava + cry_reverse Cry_Typhlosion + cry_reverse Cry_Totodile + cry_reverse Cry_Croconaw + cry_reverse Cry_Feraligatr + cry_reverse Cry_Sentret + cry_reverse Cry_Furret + cry_reverse Cry_Hoothoot + cry_reverse Cry_Noctowl + cry_reverse Cry_Ledyba + cry_reverse Cry_Ledian + cry_reverse Cry_Spinarak + cry_reverse Cry_Ariados + cry_reverse Cry_Crobat + cry_reverse Cry_Chinchou + cry_reverse Cry_Lanturn + cry_reverse Cry_Pichu + cry_reverse Cry_Cleffa + cry_reverse Cry_Igglybuff + cry_reverse Cry_Togepi + cry_reverse Cry_Togetic + cry_reverse Cry_Natu + cry_reverse Cry_Xatu + cry_reverse Cry_Mareep + cry_reverse Cry_Flaaffy + cry_reverse Cry_Ampharos + cry_reverse Cry_Bellossom + cry_reverse Cry_Marill + cry_reverse Cry_Azumarill + cry_reverse Cry_Sudowoodo + cry_reverse Cry_Politoed + cry_reverse Cry_Hoppip + cry_reverse Cry_Skiploom + cry_reverse Cry_Jumpluff + cry_reverse Cry_Aipom + cry_reverse Cry_Sunkern + cry_reverse Cry_Sunflora + cry_reverse Cry_Yanma + cry_reverse Cry_Wooper + cry_reverse Cry_Quagsire + cry_reverse Cry_Espeon + cry_reverse Cry_Umbreon + cry_reverse Cry_Murkrow + cry_reverse Cry_Slowking + cry_reverse Cry_Misdreavus + cry_reverse Cry_Unown + cry_reverse Cry_Wobbuffet + cry_reverse Cry_Girafarig + cry_reverse Cry_Pineco + cry_reverse Cry_Forretress + cry_reverse Cry_Dunsparce + cry_reverse Cry_Gligar + cry_reverse Cry_Steelix + cry_reverse Cry_Snubbull + cry_reverse Cry_Granbull + cry_reverse Cry_Qwilfish + cry_reverse Cry_Scizor + cry_reverse Cry_Shuckle + cry_reverse Cry_Heracross + cry_reverse Cry_Sneasel + cry_reverse Cry_Teddiursa + cry_reverse Cry_Ursaring + cry_reverse Cry_Slugma + cry_reverse Cry_Magcargo + cry_reverse Cry_Swinub + cry_reverse Cry_Piloswine + cry_reverse Cry_Corsola + cry_reverse Cry_Remoraid + cry_reverse Cry_Octillery + cry_reverse Cry_Delibird + cry_reverse Cry_Mantine + cry_reverse Cry_Skarmory + cry_reverse Cry_Houndour + cry_reverse Cry_Houndoom + cry_reverse Cry_Kingdra + cry_reverse Cry_Phanpy + cry_reverse Cry_Donphan + cry_reverse Cry_Porygon2 + cry_reverse Cry_Stantler + cry_reverse Cry_Smeargle + cry_reverse Cry_Tyrogue + cry_reverse Cry_Hitmontop + cry_reverse Cry_Smoochum + cry_reverse Cry_Elekid + cry_reverse Cry_Magby + cry_reverse Cry_Miltank + cry_reverse Cry_Blissey + cry_reverse Cry_Raikou + cry_reverse Cry_Entei + cry_reverse Cry_Suicune + cry_reverse Cry_Larvitar + cry_reverse Cry_Pupitar + cry_reverse Cry_Tyranitar + cry_reverse Cry_Lugia + cry_reverse Cry_HoOh + cry_reverse Cry_Celebi + cry_reverse Cry_Kecleon + cry_reverse Cry_Roselia + cry_reverse Cry_Torkoal + cry_reverse Cry_Electrike + cry_reverse Cry_Manectric + cry_reverse Cry_Duskull + cry_reverse Cry_Latias + cry_reverse Cry_Wynaut + cry_reverse Cry_Seviper + cry_reverse Cry_Sharpedo + cry_reverse Cry_Zangoose + cry_reverse Cry_Azurill + cry_reverse Cry_Swablu + cry_reverse Cry_Altaria + cry_reverse Cry_Unused265 + cry_reverse Cry_Taillow + cry_reverse Cry_Swellow + cry_reverse Cry_Unused268 + cry_reverse Cry_Spinda + cry_reverse Cry_Torchic + cry_reverse Cry_Combusken + cry_reverse Cry_Blaziken + cry_reverse Cry_Treecko + cry_reverse Cry_Grovyle + cry_reverse Cry_Sceptile + cry_reverse Cry_Mudkip + cry_reverse Cry_Marshtomp + cry_reverse Cry_Swampert + cry_reverse Cry_Pelipper + cry_reverse Cry_Wingull + cry_reverse Cry_Banette + cry_reverse Cry_Shuppet + cry_reverse Cry_Lotad + cry_reverse Cry_Lombre + cry_reverse Cry_Ludicolo + cry_reverse Cry_Seedot + cry_reverse Cry_Nuzleaf + cry_reverse Cry_Shiftry + cry_reverse Cry_Carvanha + cry_reverse Cry_Wurmple + cry_reverse Cry_Silcoon + cry_reverse Cry_Beautifly + cry_reverse Cry_Cascoon + cry_reverse Cry_Dustox + cry_reverse Cry_Ralts + cry_reverse Cry_Kirlia + cry_reverse Cry_Gardevoir + cry_reverse Cry_Slakoth + cry_reverse Cry_Vigoroth + cry_reverse Cry_Slaking + cry_reverse Cry_Nincada + cry_reverse Cry_Ninjask + cry_reverse Cry_Shedinja + cry_reverse Cry_Makuhita + cry_reverse Cry_Hariyama + cry_reverse Cry_Nosepass + cry_reverse Cry_Glalie + cry_reverse Cry_Plusle + cry_reverse Cry_Minun + cry_reverse Cry_Surskit + cry_reverse Cry_Masquerain + cry_reverse Cry_Skitty + cry_reverse Cry_Delcatty + cry_reverse Cry_Gulpin + cry_reverse Cry_Swalot + cry_reverse Cry_Numel + cry_reverse Cry_Camerupt + cry_reverse Cry_Barboach + cry_reverse Cry_Whiscash + cry_reverse Cry_Corphish + cry_reverse Cry_Crawdaunt + cry_reverse Cry_Spoink + cry_reverse Cry_Grumpig + cry_reverse Cry_Trapinch + cry_reverse Cry_Vibrava + cry_reverse Cry_Flygon + cry_reverse Cry_Cacnea + cry_reverse Cry_Cacturne + cry_reverse Cry_Baltoy + cry_reverse Cry_Claydol + cry_reverse Cry_Lunatone + cry_reverse Cry_Solrock + cry_reverse Cry_Feebas + cry_reverse Cry_Milotic + cry_reverse Cry_Absol + cry_reverse Cry_Meditite + cry_reverse Cry_Medicham + cry_reverse Cry_Spheal + cry_reverse Cry_Sealeo + cry_reverse Cry_Walrein + cry_reverse Cry_Clamperl + cry_reverse Cry_Huntail + cry_reverse Cry_Gorebyss + cry_reverse Cry_Lileep + cry_reverse Cry_Cradily + cry_reverse Cry_Anorith + cry_reverse Cry_Armaldo + cry_reverse Cry_Beldum + cry_reverse Cry_Metang + cry_reverse Cry_Metagross + cry_reverse Cry_Bagon + cry_reverse Cry_Shelgon + cry_reverse Cry_Regirock + cry_reverse Cry_Regice + cry_reverse Cry_Registeel + cry_reverse Cry_Castform + cry_reverse Cry_Volbeat + cry_reverse Cry_Illumise + cry_reverse Cry_Poochyena + cry_reverse Cry_Mightyena + cry_reverse Cry_Dusclops + cry_reverse Cry_Sableye + cry_reverse Cry_Mawile + cry_reverse Cry_Aron + cry_reverse Cry_Lairon + cry_reverse Cry_Aggron + cry_reverse Cry_Relicanth + cry_reverse Cry_Luvdisc + cry_reverse Cry_Groudon + cry_reverse Cry_Kyogre + cry_reverse Cry_Rayquaza + cry_reverse Cry_Salamence + cry_reverse Cry_Breloom + cry_reverse Cry_Shroomish + cry_reverse Cry_Linoone + cry_reverse Cry_Tropius + cry_reverse Cry_Wailmer + cry_reverse Cry_Zigzagoon + cry_reverse Cry_Exploud + cry_reverse Cry_Loudred + cry_reverse Cry_Wailord + cry_reverse Cry_Whismur + cry_reverse Cry_Snorunt + cry_reverse Cry_Latios + cry_reverse Cry_Jirachi + cry_reverse Cry_Deoxys + cry_reverse Cry_Chimecho diff --git a/sound/direct_sound_data.inc b/sound/direct_sound_data.inc index 508e6a6c44..298088ef41 100644 --- a/sound/direct_sound_data.inc +++ b/sound/direct_sound_data.inc @@ -283,24 +283,24 @@ DirectSoundWaveData_bicycle_bell:: .incbin "sound/direct_sound_samples/bicycle_bell.bin" .align 2 -DirectSoundWaveData_8725A2C:: - .incbin "sound/direct_sound_samples/8725A2C.bin" +DirectSoundWaveData_unknown_1:: + .incbin "sound/direct_sound_samples/unknown_01.bin" .align 2 DirectSoundWaveData_sc88pro_pizzicato_strings:: .incbin "sound/direct_sound_samples/sc88pro_pizzicato_strings.bin" .align 2 -DirectSoundWaveData_872762C:: - .incbin "sound/direct_sound_samples/872762C.bin" +DirectSoundWaveData_unknown_2:: + .incbin "sound/direct_sound_samples/unknown_02.bin" .align 2 -DirectSoundWaveData_872921C:: - .incbin "sound/direct_sound_samples/872921C.bin" +DirectSoundWaveData_unknown_3:: + .incbin "sound/direct_sound_samples/unknown_03.bin" .align 2 -DirectSoundWaveData_872A5D0:: - .incbin "sound/direct_sound_samples/872A5D0.bin" +DirectSoundWaveData_unknown_4:: + .incbin "sound/direct_sound_samples/unknown_04.bin" .align 2 DirectSoundWaveData_sc88pro_wind:: @@ -311,32 +311,32 @@ DirectSoundWaveData_sc88pro_bubbles:: .incbin "sound/direct_sound_samples/sc88pro_bubbles.bin" .align 2 -DirectSoundWaveData_872EEA8:: - .incbin "sound/direct_sound_samples/872EEA8.bin" +DirectSoundWaveData_unknown_5:: + .incbin "sound/direct_sound_samples/unknown_05.bin" .align 2 -DirectSoundWaveData_87301B0:: - .incbin "sound/direct_sound_samples/87301B0.bin" +DirectSoundWaveData_unknown_6:: + .incbin "sound/direct_sound_samples/unknown_06.bin" .align 2 DirectSoundWaveData_trinity_30303_mega_bass:: .incbin "sound/direct_sound_samples/trinity_30303_mega_bass.bin" .align 2 -DirectSoundWaveData_8734298:: - .incbin "sound/direct_sound_samples/8734298.bin" +DirectSoundWaveData_unknown_7:: + .incbin "sound/direct_sound_samples/unknown_07.bin" .align 2 -DirectSoundWaveData_87364A8:: - .incbin "sound/direct_sound_samples/87364A8.bin" +DirectSoundWaveData_unknown_8:: + .incbin "sound/direct_sound_samples/unknown_08.bin" .align 2 DirectSoundWaveData_sc88pro_tubular_bell:: .incbin "sound/direct_sound_samples/sc88pro_tubular_bell.bin" .align 2 -DirectSoundWaveData_87385E4:: - .incbin "sound/direct_sound_samples/87385E4.bin" +DirectSoundWaveData_unknown_9:: + .incbin "sound/direct_sound_samples/unknown_09.bin" .align 2 DirectSoundWaveData_trinity_big_boned:: @@ -351,40 +351,40 @@ DirectSoundWaveData_sc88pro_xylophone:: .incbin "sound/direct_sound_samples/sc88pro_xylophone.bin" .align 2 -DirectSoundWaveData_873ECD8:: - .incbin "sound/direct_sound_samples/873ECD8.bin" +DirectSoundWaveData_unknown_10:: + .incbin "sound/direct_sound_samples/unknown_10.bin" .align 2 -DirectSoundWaveData_8740818:: - .incbin "sound/direct_sound_samples/8740818.bin" +DirectSoundWaveData_unknown_11:: + .incbin "sound/direct_sound_samples/unknown_11.bin" .align 2 DirectSoundWaveData_sc88pro_accordion:: .incbin "sound/direct_sound_samples/sc88pro_accordion.bin" .align 2 -DirectSoundWaveData_87424B0:: - .incbin "sound/direct_sound_samples/87424B0.bin" +DirectSoundWaveData_unknown_12:: + .incbin "sound/direct_sound_samples/unknown_12.bin" .align 2 -DirectSoundWaveData_87430C0:: - .incbin "sound/direct_sound_samples/87430C0.bin" +DirectSoundWaveData_unknown_13:: + .incbin "sound/direct_sound_samples/unknown_13.bin" .align 2 -DirectSoundWaveData_8743C50:: - .incbin "sound/direct_sound_samples/8743C50.bin" +DirectSoundWaveData_unknown_14:: + .incbin "sound/direct_sound_samples/unknown_14.bin" .align 2 -DirectSoundWaveData_87446EC:: - .incbin "sound/direct_sound_samples/87446EC.bin" +DirectSoundWaveData_unknown_15:: + .incbin "sound/direct_sound_samples/unknown_15.bin" .align 2 -DirectSoundWaveData_8745034:: - .incbin "sound/direct_sound_samples/8745034.bin" +DirectSoundWaveData_unknown_16:: + .incbin "sound/direct_sound_samples/unknown_16.bin" .align 2 -DirectSoundWaveData_8745A7C:: - .incbin "sound/direct_sound_samples/8745A7C.bin" +DirectSoundWaveData_unknown_17:: + .incbin "sound/direct_sound_samples/unknown_17.bin" .align 2 Cry_Bulbasaur:: @@ -1943,8 +1943,8 @@ DirectSoundWaveData_register_noise:: .incbin "sound/direct_sound_samples/register_noise.bin" .align 2 -DirectSoundWaveData_88D6978:: - .incbin "sound/direct_sound_samples/88D6978.bin" +DirectSoundWaveData_unknown_18:: + .incbin "sound/direct_sound_samples/unknown_18.bin" .align 2 DirectSoundWaveData_sc88pro_nylon_str_guitar:: @@ -1955,208 +1955,208 @@ DirectSoundWaveData_sd90_special_scream_drive:: .incbin "sound/direct_sound_samples/sd90_special_scream_drive.bin" .align 2 -DirectSoundWaveData_88DBBC0:: - .incbin "sound/direct_sound_samples/88DBBC0.bin" +DirectSoundWaveData_Phoneme_1:: + .incbin "sound/direct_sound_samples/phonemes/01.bin" .align 2 -DirectSoundWaveData_88DC220:: - .incbin "sound/direct_sound_samples/88DC220.bin" +DirectSoundWaveData_Phoneme_2:: + .incbin "sound/direct_sound_samples/phonemes/02.bin" .align 2 -DirectSoundWaveData_88DC704:: - .incbin "sound/direct_sound_samples/88DC704.bin" +DirectSoundWaveData_Phoneme_3:: + .incbin "sound/direct_sound_samples/phonemes/03.bin" .align 2 -DirectSoundWaveData_88DD054:: - .incbin "sound/direct_sound_samples/88DD054.bin" +DirectSoundWaveData_Phoneme_4:: + .incbin "sound/direct_sound_samples/phonemes/04.bin" .align 2 -DirectSoundWaveData_88DDAC4:: - .incbin "sound/direct_sound_samples/88DDAC4.bin" +DirectSoundWaveData_Phoneme_5:: + .incbin "sound/direct_sound_samples/phonemes/05.bin" .align 2 -DirectSoundWaveData_88DDDE4:: - .incbin "sound/direct_sound_samples/88DDDE4.bin" +DirectSoundWaveData_Phoneme_6:: + .incbin "sound/direct_sound_samples/phonemes/06.bin" .align 2 -DirectSoundWaveData_88DEA6C:: - .incbin "sound/direct_sound_samples/88DEA6C.bin" +DirectSoundWaveData_Phoneme_7:: + .incbin "sound/direct_sound_samples/phonemes/07.bin" .align 2 -DirectSoundWaveData_88DF08C:: - .incbin "sound/direct_sound_samples/88DF08C.bin" +DirectSoundWaveData_Phoneme_8:: + .incbin "sound/direct_sound_samples/phonemes/08.bin" .align 2 -DirectSoundWaveData_88DF414:: - .incbin "sound/direct_sound_samples/88DF414.bin" +DirectSoundWaveData_Phoneme_9:: + .incbin "sound/direct_sound_samples/phonemes/09.bin" .align 2 -DirectSoundWaveData_88E01F8:: - .incbin "sound/direct_sound_samples/88E01F8.bin" +DirectSoundWaveData_Phoneme_10:: + .incbin "sound/direct_sound_samples/phonemes/10.bin" .align 2 -DirectSoundWaveData_88E0B68:: - .incbin "sound/direct_sound_samples/88E0B68.bin" +DirectSoundWaveData_Phoneme_11:: + .incbin "sound/direct_sound_samples/phonemes/11.bin" .align 2 -DirectSoundWaveData_88E0F04:: - .incbin "sound/direct_sound_samples/88E0F04.bin" +DirectSoundWaveData_Phoneme_12:: + .incbin "sound/direct_sound_samples/phonemes/12.bin" .align 2 -DirectSoundWaveData_88E16B8:: - .incbin "sound/direct_sound_samples/88E16B8.bin" +DirectSoundWaveData_Phoneme_13:: + .incbin "sound/direct_sound_samples/phonemes/13.bin" .align 2 -DirectSoundWaveData_88E2414:: - .incbin "sound/direct_sound_samples/88E2414.bin" +DirectSoundWaveData_Phoneme_14:: + .incbin "sound/direct_sound_samples/phonemes/14.bin" .align 2 -DirectSoundWaveData_88E2658:: - .incbin "sound/direct_sound_samples/88E2658.bin" +DirectSoundWaveData_Phoneme_15:: + .incbin "sound/direct_sound_samples/phonemes/15.bin" .align 2 -DirectSoundWaveData_88E3498:: - .incbin "sound/direct_sound_samples/88E3498.bin" +DirectSoundWaveData_Phoneme_16:: + .incbin "sound/direct_sound_samples/phonemes/16.bin" .align 2 -DirectSoundWaveData_88E3DEC:: - .incbin "sound/direct_sound_samples/88E3DEC.bin" +DirectSoundWaveData_Phoneme_17:: + .incbin "sound/direct_sound_samples/phonemes/17.bin" .align 2 -DirectSoundWaveData_88E4140:: - .incbin "sound/direct_sound_samples/88E4140.bin" +DirectSoundWaveData_Phoneme_18:: + .incbin "sound/direct_sound_samples/phonemes/18.bin" .align 2 -DirectSoundWaveData_88E4774:: - .incbin "sound/direct_sound_samples/88E4774.bin" +DirectSoundWaveData_Phoneme_19:: + .incbin "sound/direct_sound_samples/phonemes/19.bin" .align 2 -DirectSoundWaveData_88E53E0:: - .incbin "sound/direct_sound_samples/88E53E0.bin" +DirectSoundWaveData_Phoneme_20:: + .incbin "sound/direct_sound_samples/phonemes/20.bin" .align 2 -DirectSoundWaveData_88E5978:: - .incbin "sound/direct_sound_samples/88E5978.bin" +DirectSoundWaveData_Phoneme_21:: + .incbin "sound/direct_sound_samples/phonemes/21.bin" .align 2 -DirectSoundWaveData_88E647C:: - .incbin "sound/direct_sound_samples/88E647C.bin" +DirectSoundWaveData_Phoneme_22:: + .incbin "sound/direct_sound_samples/phonemes/22.bin" .align 2 -DirectSoundWaveData_88E6A80:: - .incbin "sound/direct_sound_samples/88E6A80.bin" +DirectSoundWaveData_Phoneme_23:: + .incbin "sound/direct_sound_samples/phonemes/23.bin" .align 2 -DirectSoundWaveData_88E6C78:: - .incbin "sound/direct_sound_samples/88E6C78.bin" +DirectSoundWaveData_Phoneme_24:: + .incbin "sound/direct_sound_samples/phonemes/24.bin" .align 2 -DirectSoundWaveData_88E75DC:: - .incbin "sound/direct_sound_samples/88E75DC.bin" +DirectSoundWaveData_Phoneme_25:: + .incbin "sound/direct_sound_samples/phonemes/25.bin" .align 2 -DirectSoundWaveData_88E8568:: - .incbin "sound/direct_sound_samples/88E8568.bin" +DirectSoundWaveData_Phoneme_26:: + .incbin "sound/direct_sound_samples/phonemes/26.bin" .align 2 -DirectSoundWaveData_88E8BA0:: - .incbin "sound/direct_sound_samples/88E8BA0.bin" +DirectSoundWaveData_Phoneme_27:: + .incbin "sound/direct_sound_samples/phonemes/27.bin" .align 2 -DirectSoundWaveData_88E9674:: - .incbin "sound/direct_sound_samples/88E9674.bin" +DirectSoundWaveData_Phoneme_28:: + .incbin "sound/direct_sound_samples/phonemes/28.bin" .align 2 -DirectSoundWaveData_88EA5B8:: - .incbin "sound/direct_sound_samples/88EA5B8.bin" +DirectSoundWaveData_Phoneme_29:: + .incbin "sound/direct_sound_samples/phonemes/29.bin" .align 2 -DirectSoundWaveData_88EAB30:: - .incbin "sound/direct_sound_samples/88EAB30.bin" +DirectSoundWaveData_Phoneme_30:: + .incbin "sound/direct_sound_samples/phonemes/30.bin" .align 2 -DirectSoundWaveData_88EB97C:: - .incbin "sound/direct_sound_samples/88EB97C.bin" +DirectSoundWaveData_Phoneme_31:: + .incbin "sound/direct_sound_samples/phonemes/31.bin" .align 2 -DirectSoundWaveData_88EC884:: - .incbin "sound/direct_sound_samples/88EC884.bin" +DirectSoundWaveData_Phoneme_32:: + .incbin "sound/direct_sound_samples/phonemes/32.bin" .align 2 -DirectSoundWaveData_88ED358:: - .incbin "sound/direct_sound_samples/88ED358.bin" +DirectSoundWaveData_Phoneme_33:: + .incbin "sound/direct_sound_samples/phonemes/33.bin" .align 2 -DirectSoundWaveData_88EDEEC:: - .incbin "sound/direct_sound_samples/88EDEEC.bin" +DirectSoundWaveData_Phoneme_34:: + .incbin "sound/direct_sound_samples/phonemes/34.bin" .align 2 -DirectSoundWaveData_88EE8C4:: - .incbin "sound/direct_sound_samples/88EE8C4.bin" +DirectSoundWaveData_Phoneme_35:: + .incbin "sound/direct_sound_samples/phonemes/35.bin" .align 2 -DirectSoundWaveData_88EEF04:: - .incbin "sound/direct_sound_samples/88EEF04.bin" +DirectSoundWaveData_Phoneme_36:: + .incbin "sound/direct_sound_samples/phonemes/36.bin" .align 2 -DirectSoundWaveData_88EF9E4:: - .incbin "sound/direct_sound_samples/88EF9E4.bin" +DirectSoundWaveData_Phoneme_37:: + .incbin "sound/direct_sound_samples/phonemes/37.bin" .align 2 -DirectSoundWaveData_88F0020:: - .incbin "sound/direct_sound_samples/88F0020.bin" +DirectSoundWaveData_Phoneme_38:: + .incbin "sound/direct_sound_samples/phonemes/38.bin" .align 2 -DirectSoundWaveData_88F0738:: - .incbin "sound/direct_sound_samples/88F0738.bin" +DirectSoundWaveData_Phoneme_39:: + .incbin "sound/direct_sound_samples/phonemes/39.bin" .align 2 -DirectSoundWaveData_88F1074:: - .incbin "sound/direct_sound_samples/88F1074.bin" +DirectSoundWaveData_Phoneme_40:: + .incbin "sound/direct_sound_samples/phonemes/40.bin" .align 2 -DirectSoundWaveData_88F1830:: - .incbin "sound/direct_sound_samples/88F1830.bin" +DirectSoundWaveData_Phoneme_41:: + .incbin "sound/direct_sound_samples/phonemes/41.bin" .align 2 -DirectSoundWaveData_88F1D94:: - .incbin "sound/direct_sound_samples/88F1D94.bin" +DirectSoundWaveData_Phoneme_42:: + .incbin "sound/direct_sound_samples/phonemes/42.bin" .align 2 -DirectSoundWaveData_88F2B08:: - .incbin "sound/direct_sound_samples/88F2B08.bin" +DirectSoundWaveData_Phoneme_43:: + .incbin "sound/direct_sound_samples/phonemes/43.bin" .align 2 -DirectSoundWaveData_88F2F84:: - .incbin "sound/direct_sound_samples/88F2F84.bin" +DirectSoundWaveData_Phoneme_44:: + .incbin "sound/direct_sound_samples/phonemes/44.bin" .align 2 -DirectSoundWaveData_88F3470:: - .incbin "sound/direct_sound_samples/88F3470.bin" +DirectSoundWaveData_Phoneme_45:: + .incbin "sound/direct_sound_samples/phonemes/45.bin" .align 2 -DirectSoundWaveData_88F3C38:: - .incbin "sound/direct_sound_samples/88F3C38.bin" +DirectSoundWaveData_Phoneme_46:: + .incbin "sound/direct_sound_samples/phonemes/46.bin" .align 2 -DirectSoundWaveData_88F4834:: - .incbin "sound/direct_sound_samples/88F4834.bin" +DirectSoundWaveData_Phoneme_47:: + .incbin "sound/direct_sound_samples/phonemes/47.bin" .align 2 -DirectSoundWaveData_88F4BAC:: - .incbin "sound/direct_sound_samples/88F4BAC.bin" +DirectSoundWaveData_Phoneme_48:: + .incbin "sound/direct_sound_samples/phonemes/48.bin" .align 2 -DirectSoundWaveData_88F5368:: - .incbin "sound/direct_sound_samples/88F5368.bin" +DirectSoundWaveData_Phoneme_49:: + .incbin "sound/direct_sound_samples/phonemes/49.bin" .align 2 -DirectSoundWaveData_88F5FCC:: - .incbin "sound/direct_sound_samples/88F5FCC.bin" +DirectSoundWaveData_Phoneme_50:: + .incbin "sound/direct_sound_samples/phonemes/50.bin" .align 2 -DirectSoundWaveData_88F6498:: - .incbin "sound/direct_sound_samples/88F6498.bin" +DirectSoundWaveData_Phoneme_51:: + .incbin "sound/direct_sound_samples/phonemes/51.bin" .align 2 DirectSoundWaveData_sc88pro_accordion_duplicate:: diff --git a/sound/direct_sound_samples/88DBBC0.aif b/sound/direct_sound_samples/phonemes/01.aif similarity index 100% rename from sound/direct_sound_samples/88DBBC0.aif rename to sound/direct_sound_samples/phonemes/01.aif diff --git a/sound/direct_sound_samples/88DC220.aif b/sound/direct_sound_samples/phonemes/02.aif similarity index 100% rename from sound/direct_sound_samples/88DC220.aif rename to sound/direct_sound_samples/phonemes/02.aif diff --git a/sound/direct_sound_samples/88DC704.aif b/sound/direct_sound_samples/phonemes/03.aif similarity index 100% rename from sound/direct_sound_samples/88DC704.aif rename to sound/direct_sound_samples/phonemes/03.aif diff --git a/sound/direct_sound_samples/88DD054.aif b/sound/direct_sound_samples/phonemes/04.aif similarity index 100% rename from sound/direct_sound_samples/88DD054.aif rename to sound/direct_sound_samples/phonemes/04.aif diff --git a/sound/direct_sound_samples/88DDAC4.aif b/sound/direct_sound_samples/phonemes/05.aif similarity index 100% rename from sound/direct_sound_samples/88DDAC4.aif rename to sound/direct_sound_samples/phonemes/05.aif diff --git a/sound/direct_sound_samples/88DDDE4.aif b/sound/direct_sound_samples/phonemes/06.aif similarity index 100% rename from sound/direct_sound_samples/88DDDE4.aif rename to sound/direct_sound_samples/phonemes/06.aif diff --git a/sound/direct_sound_samples/88DEA6C.aif b/sound/direct_sound_samples/phonemes/07.aif similarity index 100% rename from sound/direct_sound_samples/88DEA6C.aif rename to sound/direct_sound_samples/phonemes/07.aif diff --git a/sound/direct_sound_samples/88DF08C.aif b/sound/direct_sound_samples/phonemes/08.aif similarity index 100% rename from sound/direct_sound_samples/88DF08C.aif rename to sound/direct_sound_samples/phonemes/08.aif diff --git a/sound/direct_sound_samples/88DF414.aif b/sound/direct_sound_samples/phonemes/09.aif similarity index 100% rename from sound/direct_sound_samples/88DF414.aif rename to sound/direct_sound_samples/phonemes/09.aif diff --git a/sound/direct_sound_samples/88E01F8.aif b/sound/direct_sound_samples/phonemes/10.aif similarity index 100% rename from sound/direct_sound_samples/88E01F8.aif rename to sound/direct_sound_samples/phonemes/10.aif diff --git a/sound/direct_sound_samples/88E0B68.aif b/sound/direct_sound_samples/phonemes/11.aif similarity index 100% rename from sound/direct_sound_samples/88E0B68.aif rename to sound/direct_sound_samples/phonemes/11.aif diff --git a/sound/direct_sound_samples/88E0F04.aif b/sound/direct_sound_samples/phonemes/12.aif similarity index 100% rename from sound/direct_sound_samples/88E0F04.aif rename to sound/direct_sound_samples/phonemes/12.aif diff --git a/sound/direct_sound_samples/88E16B8.aif b/sound/direct_sound_samples/phonemes/13.aif similarity index 100% rename from sound/direct_sound_samples/88E16B8.aif rename to sound/direct_sound_samples/phonemes/13.aif diff --git a/sound/direct_sound_samples/88E2414.aif b/sound/direct_sound_samples/phonemes/14.aif similarity index 100% rename from sound/direct_sound_samples/88E2414.aif rename to sound/direct_sound_samples/phonemes/14.aif diff --git a/sound/direct_sound_samples/88E2658.aif b/sound/direct_sound_samples/phonemes/15.aif similarity index 100% rename from sound/direct_sound_samples/88E2658.aif rename to sound/direct_sound_samples/phonemes/15.aif diff --git a/sound/direct_sound_samples/88E3498.aif b/sound/direct_sound_samples/phonemes/16.aif similarity index 100% rename from sound/direct_sound_samples/88E3498.aif rename to sound/direct_sound_samples/phonemes/16.aif diff --git a/sound/direct_sound_samples/88E3DEC.aif b/sound/direct_sound_samples/phonemes/17.aif similarity index 100% rename from sound/direct_sound_samples/88E3DEC.aif rename to sound/direct_sound_samples/phonemes/17.aif diff --git a/sound/direct_sound_samples/88E4140.aif b/sound/direct_sound_samples/phonemes/18.aif similarity index 100% rename from sound/direct_sound_samples/88E4140.aif rename to sound/direct_sound_samples/phonemes/18.aif diff --git a/sound/direct_sound_samples/88E4774.aif b/sound/direct_sound_samples/phonemes/19.aif similarity index 100% rename from sound/direct_sound_samples/88E4774.aif rename to sound/direct_sound_samples/phonemes/19.aif diff --git a/sound/direct_sound_samples/88E53E0.aif b/sound/direct_sound_samples/phonemes/20.aif similarity index 100% rename from sound/direct_sound_samples/88E53E0.aif rename to sound/direct_sound_samples/phonemes/20.aif diff --git a/sound/direct_sound_samples/88E5978.aif b/sound/direct_sound_samples/phonemes/21.aif similarity index 100% rename from sound/direct_sound_samples/88E5978.aif rename to sound/direct_sound_samples/phonemes/21.aif diff --git a/sound/direct_sound_samples/88E647C.aif b/sound/direct_sound_samples/phonemes/22.aif similarity index 100% rename from sound/direct_sound_samples/88E647C.aif rename to sound/direct_sound_samples/phonemes/22.aif diff --git a/sound/direct_sound_samples/88E6A80.aif b/sound/direct_sound_samples/phonemes/23.aif similarity index 100% rename from sound/direct_sound_samples/88E6A80.aif rename to sound/direct_sound_samples/phonemes/23.aif diff --git a/sound/direct_sound_samples/88E6C78.aif b/sound/direct_sound_samples/phonemes/24.aif similarity index 100% rename from sound/direct_sound_samples/88E6C78.aif rename to sound/direct_sound_samples/phonemes/24.aif diff --git a/sound/direct_sound_samples/88E75DC.aif b/sound/direct_sound_samples/phonemes/25.aif similarity index 100% rename from sound/direct_sound_samples/88E75DC.aif rename to sound/direct_sound_samples/phonemes/25.aif diff --git a/sound/direct_sound_samples/88E8568.aif b/sound/direct_sound_samples/phonemes/26.aif similarity index 100% rename from sound/direct_sound_samples/88E8568.aif rename to sound/direct_sound_samples/phonemes/26.aif diff --git a/sound/direct_sound_samples/88E8BA0.aif b/sound/direct_sound_samples/phonemes/27.aif similarity index 100% rename from sound/direct_sound_samples/88E8BA0.aif rename to sound/direct_sound_samples/phonemes/27.aif diff --git a/sound/direct_sound_samples/88E9674.aif b/sound/direct_sound_samples/phonemes/28.aif similarity index 100% rename from sound/direct_sound_samples/88E9674.aif rename to sound/direct_sound_samples/phonemes/28.aif diff --git a/sound/direct_sound_samples/88EA5B8.aif b/sound/direct_sound_samples/phonemes/29.aif similarity index 100% rename from sound/direct_sound_samples/88EA5B8.aif rename to sound/direct_sound_samples/phonemes/29.aif diff --git a/sound/direct_sound_samples/88EAB30.aif b/sound/direct_sound_samples/phonemes/30.aif similarity index 100% rename from sound/direct_sound_samples/88EAB30.aif rename to sound/direct_sound_samples/phonemes/30.aif diff --git a/sound/direct_sound_samples/88EB97C.aif b/sound/direct_sound_samples/phonemes/31.aif similarity index 100% rename from sound/direct_sound_samples/88EB97C.aif rename to sound/direct_sound_samples/phonemes/31.aif diff --git a/sound/direct_sound_samples/88EC884.aif b/sound/direct_sound_samples/phonemes/32.aif similarity index 100% rename from sound/direct_sound_samples/88EC884.aif rename to sound/direct_sound_samples/phonemes/32.aif diff --git a/sound/direct_sound_samples/88ED358.aif b/sound/direct_sound_samples/phonemes/33.aif similarity index 100% rename from sound/direct_sound_samples/88ED358.aif rename to sound/direct_sound_samples/phonemes/33.aif diff --git a/sound/direct_sound_samples/88EDEEC.aif b/sound/direct_sound_samples/phonemes/34.aif similarity index 100% rename from sound/direct_sound_samples/88EDEEC.aif rename to sound/direct_sound_samples/phonemes/34.aif diff --git a/sound/direct_sound_samples/88EE8C4.aif b/sound/direct_sound_samples/phonemes/35.aif similarity index 100% rename from sound/direct_sound_samples/88EE8C4.aif rename to sound/direct_sound_samples/phonemes/35.aif diff --git a/sound/direct_sound_samples/88EEF04.aif b/sound/direct_sound_samples/phonemes/36.aif similarity index 100% rename from sound/direct_sound_samples/88EEF04.aif rename to sound/direct_sound_samples/phonemes/36.aif diff --git a/sound/direct_sound_samples/88EF9E4.aif b/sound/direct_sound_samples/phonemes/37.aif similarity index 100% rename from sound/direct_sound_samples/88EF9E4.aif rename to sound/direct_sound_samples/phonemes/37.aif diff --git a/sound/direct_sound_samples/88F0020.aif b/sound/direct_sound_samples/phonemes/38.aif similarity index 100% rename from sound/direct_sound_samples/88F0020.aif rename to sound/direct_sound_samples/phonemes/38.aif diff --git a/sound/direct_sound_samples/88F0738.aif b/sound/direct_sound_samples/phonemes/39.aif similarity index 100% rename from sound/direct_sound_samples/88F0738.aif rename to sound/direct_sound_samples/phonemes/39.aif diff --git a/sound/direct_sound_samples/88F1074.aif b/sound/direct_sound_samples/phonemes/40.aif similarity index 100% rename from sound/direct_sound_samples/88F1074.aif rename to sound/direct_sound_samples/phonemes/40.aif diff --git a/sound/direct_sound_samples/88F1830.aif b/sound/direct_sound_samples/phonemes/41.aif similarity index 100% rename from sound/direct_sound_samples/88F1830.aif rename to sound/direct_sound_samples/phonemes/41.aif diff --git a/sound/direct_sound_samples/88F1D94.aif b/sound/direct_sound_samples/phonemes/42.aif similarity index 100% rename from sound/direct_sound_samples/88F1D94.aif rename to sound/direct_sound_samples/phonemes/42.aif diff --git a/sound/direct_sound_samples/88F2B08.aif b/sound/direct_sound_samples/phonemes/43.aif similarity index 100% rename from sound/direct_sound_samples/88F2B08.aif rename to sound/direct_sound_samples/phonemes/43.aif diff --git a/sound/direct_sound_samples/88F2F84.aif b/sound/direct_sound_samples/phonemes/44.aif similarity index 100% rename from sound/direct_sound_samples/88F2F84.aif rename to sound/direct_sound_samples/phonemes/44.aif diff --git a/sound/direct_sound_samples/88F3470.aif b/sound/direct_sound_samples/phonemes/45.aif similarity index 100% rename from sound/direct_sound_samples/88F3470.aif rename to sound/direct_sound_samples/phonemes/45.aif diff --git a/sound/direct_sound_samples/88F3C38.aif b/sound/direct_sound_samples/phonemes/46.aif similarity index 100% rename from sound/direct_sound_samples/88F3C38.aif rename to sound/direct_sound_samples/phonemes/46.aif diff --git a/sound/direct_sound_samples/88F4834.aif b/sound/direct_sound_samples/phonemes/47.aif similarity index 100% rename from sound/direct_sound_samples/88F4834.aif rename to sound/direct_sound_samples/phonemes/47.aif diff --git a/sound/direct_sound_samples/88F4BAC.aif b/sound/direct_sound_samples/phonemes/48.aif similarity index 100% rename from sound/direct_sound_samples/88F4BAC.aif rename to sound/direct_sound_samples/phonemes/48.aif diff --git a/sound/direct_sound_samples/88F5368.aif b/sound/direct_sound_samples/phonemes/49.aif similarity index 100% rename from sound/direct_sound_samples/88F5368.aif rename to sound/direct_sound_samples/phonemes/49.aif diff --git a/sound/direct_sound_samples/88F5FCC.aif b/sound/direct_sound_samples/phonemes/50.aif similarity index 100% rename from sound/direct_sound_samples/88F5FCC.aif rename to sound/direct_sound_samples/phonemes/50.aif diff --git a/sound/direct_sound_samples/88F6498.aif b/sound/direct_sound_samples/phonemes/51.aif similarity index 100% rename from sound/direct_sound_samples/88F6498.aif rename to sound/direct_sound_samples/phonemes/51.aif diff --git a/sound/direct_sound_samples/8725A2C.aif b/sound/direct_sound_samples/unknown_01.aif similarity index 100% rename from sound/direct_sound_samples/8725A2C.aif rename to sound/direct_sound_samples/unknown_01.aif diff --git a/sound/direct_sound_samples/872762C.aif b/sound/direct_sound_samples/unknown_02.aif similarity index 100% rename from sound/direct_sound_samples/872762C.aif rename to sound/direct_sound_samples/unknown_02.aif diff --git a/sound/direct_sound_samples/872921C.aif b/sound/direct_sound_samples/unknown_03.aif similarity index 100% rename from sound/direct_sound_samples/872921C.aif rename to sound/direct_sound_samples/unknown_03.aif diff --git a/sound/direct_sound_samples/872A5D0.aif b/sound/direct_sound_samples/unknown_04.aif similarity index 100% rename from sound/direct_sound_samples/872A5D0.aif rename to sound/direct_sound_samples/unknown_04.aif diff --git a/sound/direct_sound_samples/872EEA8.aif b/sound/direct_sound_samples/unknown_05.aif similarity index 100% rename from sound/direct_sound_samples/872EEA8.aif rename to sound/direct_sound_samples/unknown_05.aif diff --git a/sound/direct_sound_samples/87301B0.aif b/sound/direct_sound_samples/unknown_06.aif similarity index 100% rename from sound/direct_sound_samples/87301B0.aif rename to sound/direct_sound_samples/unknown_06.aif diff --git a/sound/direct_sound_samples/8734298.aif b/sound/direct_sound_samples/unknown_07.aif similarity index 100% rename from sound/direct_sound_samples/8734298.aif rename to sound/direct_sound_samples/unknown_07.aif diff --git a/sound/direct_sound_samples/87364A8.aif b/sound/direct_sound_samples/unknown_08.aif similarity index 100% rename from sound/direct_sound_samples/87364A8.aif rename to sound/direct_sound_samples/unknown_08.aif diff --git a/sound/direct_sound_samples/87385E4.aif b/sound/direct_sound_samples/unknown_09.aif similarity index 100% rename from sound/direct_sound_samples/87385E4.aif rename to sound/direct_sound_samples/unknown_09.aif diff --git a/sound/direct_sound_samples/873ECD8.aif b/sound/direct_sound_samples/unknown_10.aif similarity index 100% rename from sound/direct_sound_samples/873ECD8.aif rename to sound/direct_sound_samples/unknown_10.aif diff --git a/sound/direct_sound_samples/8740818.aif b/sound/direct_sound_samples/unknown_11.aif similarity index 100% rename from sound/direct_sound_samples/8740818.aif rename to sound/direct_sound_samples/unknown_11.aif diff --git a/sound/direct_sound_samples/87424B0.aif b/sound/direct_sound_samples/unknown_12.aif similarity index 100% rename from sound/direct_sound_samples/87424B0.aif rename to sound/direct_sound_samples/unknown_12.aif diff --git a/sound/direct_sound_samples/87430C0.aif b/sound/direct_sound_samples/unknown_13.aif similarity index 100% rename from sound/direct_sound_samples/87430C0.aif rename to sound/direct_sound_samples/unknown_13.aif diff --git a/sound/direct_sound_samples/8743C50.aif b/sound/direct_sound_samples/unknown_14.aif similarity index 100% rename from sound/direct_sound_samples/8743C50.aif rename to sound/direct_sound_samples/unknown_14.aif diff --git a/sound/direct_sound_samples/87446EC.aif b/sound/direct_sound_samples/unknown_15.aif similarity index 100% rename from sound/direct_sound_samples/87446EC.aif rename to sound/direct_sound_samples/unknown_15.aif diff --git a/sound/direct_sound_samples/8745034.aif b/sound/direct_sound_samples/unknown_16.aif similarity index 100% rename from sound/direct_sound_samples/8745034.aif rename to sound/direct_sound_samples/unknown_16.aif diff --git a/sound/direct_sound_samples/8745A7C.aif b/sound/direct_sound_samples/unknown_17.aif similarity index 100% rename from sound/direct_sound_samples/8745A7C.aif rename to sound/direct_sound_samples/unknown_17.aif diff --git a/sound/direct_sound_samples/88D6978.aif b/sound/direct_sound_samples/unknown_18.aif similarity index 100% rename from sound/direct_sound_samples/88D6978.aif rename to sound/direct_sound_samples/unknown_18.aif diff --git a/sound/programmable_wave_data.inc b/sound/programmable_wave_data.inc index 45da43b001..3e354d88a5 100644 --- a/sound/programmable_wave_data.inc +++ b/sound/programmable_wave_data.inc @@ -1,74 +1,78 @@ -ProgrammableWaveData_86B4830:: - .incbin "sound/programmable_wave_samples/86B4830.pcm" +ProgrammableWaveData_1:: + .incbin "sound/programmable_wave_samples/01.pcm" -ProgrammableWaveData_86B4840:: - .incbin "sound/programmable_wave_samples/86B4840.pcm" +ProgrammableWaveData_2:: + .incbin "sound/programmable_wave_samples/02.pcm" -ProgrammableWaveData_86B4850:: - .incbin "sound/programmable_wave_samples/86B4850.pcm" +ProgrammableWaveData_3:: + .incbin "sound/programmable_wave_samples/03.pcm" -ProgrammableWaveData_86B4860:: - .incbin "sound/programmable_wave_samples/86B4860.pcm" +ProgrammableWaveData_4:: + .incbin "sound/programmable_wave_samples/04.pcm" -ProgrammableWaveData_86B4870:: - .incbin "sound/programmable_wave_samples/86B4870.pcm" +ProgrammableWaveData_5:: + .incbin "sound/programmable_wave_samples/05.pcm" -ProgrammableWaveData_86B4880:: - .incbin "sound/programmable_wave_samples/86B4880.pcm" +ProgrammableWaveData_6:: + .incbin "sound/programmable_wave_samples/06.pcm" -ProgrammableWaveData_86B4890:: - .incbin "sound/programmable_wave_samples/86B4890.pcm" +ProgrammableWaveData_7:: + .incbin "sound/programmable_wave_samples/07.pcm" -ProgrammableWaveData_86B48A0:: - .incbin "sound/programmable_wave_samples/86B48A0.pcm" +ProgrammableWaveData_8:: + .incbin "sound/programmable_wave_samples/08.pcm" -ProgrammableWaveData_86B48B0:: - .incbin "sound/programmable_wave_samples/86B48B0.pcm" +ProgrammableWaveData_9:: + .incbin "sound/programmable_wave_samples/09.pcm" -ProgrammableWaveData_86B48C0:: - .incbin "sound/programmable_wave_samples/86B48C0.pcm" +ProgrammableWaveData_10:: + .incbin "sound/programmable_wave_samples/10.pcm" -ProgrammableWaveData_86B48D0:: - .incbin "sound/programmable_wave_samples/86B48D0.pcm" +ProgrammableWaveData_11:: + .incbin "sound/programmable_wave_samples/11.pcm" -ProgrammableWaveData_86B48E0:: - .incbin "sound/programmable_wave_samples/86B48E0.pcm" +ProgrammableWaveData_12:: + .incbin "sound/programmable_wave_samples/12.pcm" -ProgrammableWaveData_86B48F0:: - .incbin "sound/programmable_wave_samples/86B48F0.pcm" +ProgrammableWaveData_13:: + .incbin "sound/programmable_wave_samples/13.pcm" -ProgrammableWaveData_86B4900:: - .incbin "sound/programmable_wave_samples/86B4900.pcm" +ProgrammableWaveData_14:: + .incbin "sound/programmable_wave_samples/14.pcm" -ProgrammableWaveData_86B4910:: - .incbin "sound/programmable_wave_samples/86B4910.pcm" +ProgrammableWaveData_15:: + .incbin "sound/programmable_wave_samples/15.pcm" -ProgrammableWaveData_86B4920:: - .incbin "sound/programmable_wave_samples/86B4920.pcm" +ProgrammableWaveData_16:: + .incbin "sound/programmable_wave_samples/16.pcm" -ProgrammableWaveData_Unused_86B4930:: - .incbin "sound/programmable_wave_samples/unused_86B4930.pcm" +@ Unused +ProgrammableWaveData_17:: + .incbin "sound/programmable_wave_samples/17.pcm" -ProgrammableWaveData_Unused_86B4940:: - .incbin "sound/programmable_wave_samples/unused_86B4940.pcm" +@ Unused +ProgrammableWaveData_18:: + .incbin "sound/programmable_wave_samples/18.pcm" -ProgrammableWaveData_Unused_86B4950:: - .incbin "sound/programmable_wave_samples/unused_86B4950.pcm" +@ Unused +ProgrammableWaveData_19:: + .incbin "sound/programmable_wave_samples/19.pcm" -ProgrammableWaveData_Unused_86B4960:: - .incbin "sound/programmable_wave_samples/unused_86B4960.pcm" +@ Unused +ProgrammableWaveData_20:: + .incbin "sound/programmable_wave_samples/20.pcm" -ProgrammableWaveData_86B4970:: - .incbin "sound/programmable_wave_samples/86B4970.pcm" +ProgrammableWaveData_21:: + .incbin "sound/programmable_wave_samples/21.pcm" -ProgrammableWaveData_86B4980:: - .incbin "sound/programmable_wave_samples/86B4980.pcm" +ProgrammableWaveData_22:: + .incbin "sound/programmable_wave_samples/22.pcm" -ProgrammableWaveData_86B4990:: - .incbin "sound/programmable_wave_samples/86B4990.pcm" +ProgrammableWaveData_23:: + .incbin "sound/programmable_wave_samples/23.pcm" -ProgrammableWaveData_86B49A0:: - .incbin "sound/programmable_wave_samples/86B49A0.pcm" +ProgrammableWaveData_24:: + .incbin "sound/programmable_wave_samples/24.pcm" -ProgrammableWaveData_86B49B0:: - .incbin "sound/programmable_wave_samples/86B49B0.pcm" +ProgrammableWaveData_25:: + .incbin "sound/programmable_wave_samples/25.pcm" diff --git a/sound/programmable_wave_samples/86B4830.pcm b/sound/programmable_wave_samples/01.pcm similarity index 100% rename from sound/programmable_wave_samples/86B4830.pcm rename to sound/programmable_wave_samples/01.pcm diff --git a/sound/programmable_wave_samples/86B4840.pcm b/sound/programmable_wave_samples/02.pcm similarity index 100% rename from sound/programmable_wave_samples/86B4840.pcm rename to sound/programmable_wave_samples/02.pcm diff --git a/sound/programmable_wave_samples/86B4850.pcm b/sound/programmable_wave_samples/03.pcm similarity index 100% rename from sound/programmable_wave_samples/86B4850.pcm rename to sound/programmable_wave_samples/03.pcm diff --git a/sound/programmable_wave_samples/86B4860.pcm b/sound/programmable_wave_samples/04.pcm similarity index 100% rename from sound/programmable_wave_samples/86B4860.pcm rename to sound/programmable_wave_samples/04.pcm diff --git a/sound/programmable_wave_samples/86B4870.pcm b/sound/programmable_wave_samples/05.pcm similarity index 100% rename from sound/programmable_wave_samples/86B4870.pcm rename to sound/programmable_wave_samples/05.pcm diff --git a/sound/programmable_wave_samples/86B4880.pcm b/sound/programmable_wave_samples/06.pcm similarity index 100% rename from sound/programmable_wave_samples/86B4880.pcm rename to sound/programmable_wave_samples/06.pcm diff --git a/sound/programmable_wave_samples/86B4890.pcm b/sound/programmable_wave_samples/07.pcm similarity index 100% rename from sound/programmable_wave_samples/86B4890.pcm rename to sound/programmable_wave_samples/07.pcm diff --git a/sound/programmable_wave_samples/86B48A0.pcm b/sound/programmable_wave_samples/08.pcm similarity index 100% rename from sound/programmable_wave_samples/86B48A0.pcm rename to sound/programmable_wave_samples/08.pcm diff --git a/sound/programmable_wave_samples/86B48B0.pcm b/sound/programmable_wave_samples/09.pcm similarity index 100% rename from sound/programmable_wave_samples/86B48B0.pcm rename to sound/programmable_wave_samples/09.pcm diff --git a/sound/programmable_wave_samples/86B48C0.pcm b/sound/programmable_wave_samples/10.pcm similarity index 100% rename from sound/programmable_wave_samples/86B48C0.pcm rename to sound/programmable_wave_samples/10.pcm diff --git a/sound/programmable_wave_samples/86B48D0.pcm b/sound/programmable_wave_samples/11.pcm similarity index 100% rename from sound/programmable_wave_samples/86B48D0.pcm rename to sound/programmable_wave_samples/11.pcm diff --git a/sound/programmable_wave_samples/86B48E0.pcm b/sound/programmable_wave_samples/12.pcm similarity index 100% rename from sound/programmable_wave_samples/86B48E0.pcm rename to sound/programmable_wave_samples/12.pcm diff --git a/sound/programmable_wave_samples/86B48F0.pcm b/sound/programmable_wave_samples/13.pcm similarity index 100% rename from sound/programmable_wave_samples/86B48F0.pcm rename to sound/programmable_wave_samples/13.pcm diff --git a/sound/programmable_wave_samples/86B4900.pcm b/sound/programmable_wave_samples/14.pcm similarity index 100% rename from sound/programmable_wave_samples/86B4900.pcm rename to sound/programmable_wave_samples/14.pcm diff --git a/sound/programmable_wave_samples/86B4910.pcm b/sound/programmable_wave_samples/15.pcm similarity index 100% rename from sound/programmable_wave_samples/86B4910.pcm rename to sound/programmable_wave_samples/15.pcm diff --git a/sound/programmable_wave_samples/86B4920.pcm b/sound/programmable_wave_samples/16.pcm similarity index 100% rename from sound/programmable_wave_samples/86B4920.pcm rename to sound/programmable_wave_samples/16.pcm diff --git a/sound/programmable_wave_samples/unused_86B4930.pcm b/sound/programmable_wave_samples/17.pcm similarity index 100% rename from sound/programmable_wave_samples/unused_86B4930.pcm rename to sound/programmable_wave_samples/17.pcm diff --git a/sound/programmable_wave_samples/unused_86B4940.pcm b/sound/programmable_wave_samples/18.pcm similarity index 100% rename from sound/programmable_wave_samples/unused_86B4940.pcm rename to sound/programmable_wave_samples/18.pcm diff --git a/sound/programmable_wave_samples/unused_86B4950.pcm b/sound/programmable_wave_samples/19.pcm similarity index 100% rename from sound/programmable_wave_samples/unused_86B4950.pcm rename to sound/programmable_wave_samples/19.pcm diff --git a/sound/programmable_wave_samples/unused_86B4960.pcm b/sound/programmable_wave_samples/20.pcm similarity index 100% rename from sound/programmable_wave_samples/unused_86B4960.pcm rename to sound/programmable_wave_samples/20.pcm diff --git a/sound/programmable_wave_samples/86B4970.pcm b/sound/programmable_wave_samples/21.pcm similarity index 100% rename from sound/programmable_wave_samples/86B4970.pcm rename to sound/programmable_wave_samples/21.pcm diff --git a/sound/programmable_wave_samples/86B4980.pcm b/sound/programmable_wave_samples/22.pcm similarity index 100% rename from sound/programmable_wave_samples/86B4980.pcm rename to sound/programmable_wave_samples/22.pcm diff --git a/sound/programmable_wave_samples/86B4990.pcm b/sound/programmable_wave_samples/23.pcm similarity index 100% rename from sound/programmable_wave_samples/86B4990.pcm rename to sound/programmable_wave_samples/23.pcm diff --git a/sound/programmable_wave_samples/86B49A0.pcm b/sound/programmable_wave_samples/24.pcm similarity index 100% rename from sound/programmable_wave_samples/86B49A0.pcm rename to sound/programmable_wave_samples/24.pcm diff --git a/sound/programmable_wave_samples/86B49B0.pcm b/sound/programmable_wave_samples/25.pcm similarity index 100% rename from sound/programmable_wave_samples/86B49B0.pcm rename to sound/programmable_wave_samples/25.pcm diff --git a/sound/songs/se_m_absorb.s b/sound/songs/se_m_absorb.s index 35213fdaa9..6cd6223664 100644 --- a/sound/songs/se_m_absorb.s +++ b/sound/songs/se_m_absorb.s @@ -29,7 +29,7 @@ se_m_absorb_1: .byte W01 .byte VOICE , 38 .byte VOL , 58*se_m_absorb_mvl/mxv - .byte N08 , Gn4 + .byte N08 , Gn4 .byte W01 .byte VOL , 68*se_m_absorb_mvl/mxv .byte PAN , c_v+8 diff --git a/sound/songs/se_m_absorb_2.s b/sound/songs/se_m_absorb_2.s index 3f9df6dc40..6192013338 100644 --- a/sound/songs/se_m_absorb_2.s +++ b/sound/songs/se_m_absorb_2.s @@ -26,15 +26,15 @@ se_m_absorb_2_1: .byte W01 .byte N02 , Dn6 , v112 .byte W02 - .byte Cs6 + .byte Cs6 .byte W03 .byte PAN , c_v+8 - .byte N02 , An5 + .byte N02 , An5 .byte W02 - .byte Fs5 + .byte Fs5 .byte W01 .byte W01 - .byte Dn5 + .byte Dn5 .byte W02 .byte PAN , c_v-7 .byte W01 @@ -52,7 +52,7 @@ se_m_absorb_2_1: .byte W02 .byte PAN , c_v+15 .byte W01 - .byte N02 , Dn6 + .byte N02 , Dn6 .byte W02 .byte Cs6 , v084 .byte W03 @@ -89,17 +89,17 @@ se_m_absorb_2_2: .byte BEND , c_v+15 .byte N02 , An6 , v112 .byte W02 - .byte Fs6 + .byte Fs6 .byte W01 .byte W01 - .byte Dn6 + .byte Dn6 .byte W02 .byte W01 - .byte Cs6 + .byte Cs6 .byte W02 - .byte An5 + .byte An5 .byte W03 - .byte N02 + .byte N02 .byte W02 .byte Fs5 , v104 .byte W01 diff --git a/sound/songs/se_m_acid_armor.s b/sound/songs/se_m_acid_armor.s index c7f350a9b5..346c766047 100644 --- a/sound/songs/se_m_acid_armor.s +++ b/sound/songs/se_m_acid_armor.s @@ -35,15 +35,15 @@ se_m_acid_armor_1: .byte W02 .byte VOICE , 23 .byte PAN , c_v+11 - .byte N01 , Cn1 + .byte N01 , Cn1 .byte W01 .byte PAN , c_v-10 - .byte N01 , Cn2 + .byte N01 , Cn2 .byte W01 .byte VOICE , 31 .byte PAN , c_v+6 .byte BEND , c_v-37 - .byte N06 , Dn1 + .byte N06 , Dn1 .byte W01 .byte BEND , c_v-16 .byte W01 @@ -55,15 +55,15 @@ se_m_acid_armor_1: .byte W01 .byte VOICE , 23 .byte PAN , c_v-1 - .byte N01 , Fn1 + .byte N01 , Fn1 .byte W01 .byte PAN , c_v-10 - .byte N01 , Fn2 + .byte N01 , Fn2 .byte W01 .byte VOICE , 31 .byte PAN , c_v+0 .byte BEND , c_v-37 - .byte N02 , Gn0 + .byte N02 , Gn0 .byte W02 .byte BEND , c_v-16 .byte W01 @@ -71,21 +71,21 @@ se_m_acid_armor_1: .byte W01 .byte PAN , c_v+5 .byte BEND , c_v+27 - .byte N02 + .byte N02 .byte W01 .byte BEND , c_v+46 .byte W01 .byte VOICE , 23 .byte PAN , c_v+10 - .byte N01 , Cn1 + .byte N01 , Cn1 .byte W02 .byte PAN , c_v-9 - .byte N01 , Cn2 + .byte N01 , Cn2 .byte W01 .byte VOICE , 31 .byte PAN , c_v+0 .byte BEND , c_v-37 - .byte N06 , Dn1 + .byte N06 , Dn1 .byte W01 .byte BEND , c_v-16 .byte W01 @@ -97,10 +97,10 @@ se_m_acid_armor_1: .byte W01 .byte VOICE , 23 .byte PAN , c_v+5 - .byte N01 , Cn1 + .byte N01 , Cn1 .byte W01 .byte PAN , c_v-8 - .byte N01 , Cn2 + .byte N01 , Cn2 .byte W01 .byte VOICE , 31 .byte PAN , c_v+0 @@ -125,7 +125,7 @@ se_m_acid_armor_1: .byte VOICE , 31 .byte PAN , c_v+6 .byte BEND , c_v-37 - .byte N06 , Dn1 + .byte N06 , Dn1 .byte W01 .byte BEND , c_v-16 .byte W01 @@ -140,7 +140,7 @@ se_m_acid_armor_1: .byte N01 , Fn1 , v084 .byte W01 .byte PAN , c_v-10 - .byte N01 , Fn2 + .byte N01 , Fn2 .byte W01 .byte VOICE , 31 .byte PAN , c_v+0 @@ -162,7 +162,7 @@ se_m_acid_armor_1: .byte N01 , Cn1 , v068 .byte W01 .byte PAN , c_v-9 - .byte N01 , Cn2 + .byte N01 , Cn2 .byte W01 .byte VOICE , 31 .byte PAN , c_v+0 diff --git a/sound/songs/se_m_attract2.s b/sound/songs/se_m_attract2.s index 7d3d6f3c55..9b846f13e4 100644 --- a/sound/songs/se_m_attract2.s +++ b/sound/songs/se_m_attract2.s @@ -34,7 +34,7 @@ se_m_attract2_1: .byte W12 .byte c_v+0 .byte W06 - .byte N54 , Cn4 + .byte N54 , Cn4 .byte W06 .byte PAN , c_v+6 .byte W12 @@ -45,7 +45,7 @@ se_m_attract2_1: .byte c_v+0 .byte W12 .byte c_v-4 - .byte N54 , Dn4 + .byte N54 , Dn4 .byte W12 .byte PAN , c_v-10 .byte W12 @@ -55,7 +55,7 @@ se_m_attract2_1: .byte W12 .byte c_v+6 .byte W06 - .byte N54 , Cn4 + .byte N54 , Cn4 .byte W06 .byte PAN , c_v+9 .byte W12 diff --git a/sound/songs/se_m_bite.s b/sound/songs/se_m_bite.s index 3c51a8f2ff..15d690e2e8 100644 --- a/sound/songs/se_m_bite.s +++ b/sound/songs/se_m_bite.s @@ -25,11 +25,11 @@ se_m_bite_1: .byte BEND , c_v+0 .byte N02 , Gn3 , v112 .byte W02 - .byte Gs3 + .byte Gs3 .byte W01 .byte PAN , c_v-7 .byte W01 - .byte N02 , An3 + .byte N02 , An3 .byte W02 .byte PAN , c_v+7 .byte W02 @@ -79,7 +79,7 @@ se_m_bite_2: .byte W10 .byte N01 , Gn2 , v040 .byte W08 - .byte N01 + .byte N01 .byte W06 .byte FINE diff --git a/sound/songs/se_m_bonemerang.s b/sound/songs/se_m_bonemerang.s index 11f035347e..9339809364 100644 --- a/sound/songs/se_m_bonemerang.s +++ b/sound/songs/se_m_bonemerang.s @@ -26,18 +26,18 @@ se_m_bonemerang_1: .byte N01 , Cn5 , v127 .byte W01 .byte PAN , c_v+10 - .byte N01 , Cn6 + .byte N01 , Cn6 .byte W01 .byte PAN , c_v+0 - .byte N01 , Cn5 + .byte N01 , Cn5 .byte W04 - .byte N01 + .byte N01 .byte W01 .byte PAN , c_v-11 - .byte N01 , Cn6 + .byte N01 , Cn6 .byte W01 .byte PAN , c_v+0 - .byte N01 , Cn5 + .byte N01 , Cn5 .byte W04 .byte FINE diff --git a/sound/songs/se_m_brick_break.s b/sound/songs/se_m_brick_break.s index 08058089f0..ce13218d24 100644 --- a/sound/songs/se_m_brick_break.s +++ b/sound/songs/se_m_brick_break.s @@ -23,7 +23,7 @@ se_m_brick_break_1: .byte PAN , c_v+0 .byte N01 , Cn4 , v127 .byte W01 - .byte N03 , Cn5 + .byte N03 , Cn5 .byte W01 .byte PAN , c_v+5 .byte W01 @@ -63,23 +63,23 @@ se_m_brick_break_2: .byte PAN , c_v+0 .byte N01 , Cn3 , v064 .byte W01 - .byte N03 , Gn3 + .byte N03 , Gn3 .byte W05 .byte W01 .byte N02 , En4 , v040 .byte W05 - .byte Gn3 + .byte Gn3 .byte W04 .byte En4 , v032 .byte W02 .byte W03 - .byte Gn3 + .byte Gn3 .byte W03 .byte W02 .byte En4 , v020 .byte W04 .byte W01 - .byte Gn3 + .byte Gn3 .byte W05 .byte FINE diff --git a/sound/songs/se_m_bubble.s b/sound/songs/se_m_bubble.s index ee31a176b1..4e1b988d59 100644 --- a/sound/songs/se_m_bubble.s +++ b/sound/songs/se_m_bubble.s @@ -37,7 +37,7 @@ se_m_bubble_1: .byte W02 .byte PAN , c_v+0 .byte BEND , c_v-1 - .byte N03 , En3 + .byte N03 , En3 .byte W15 .byte FINE diff --git a/sound/songs/se_m_bubble3.s b/sound/songs/se_m_bubble3.s index c14badb5a9..d9a7f1e82b 100644 --- a/sound/songs/se_m_bubble3.s +++ b/sound/songs/se_m_bubble3.s @@ -38,7 +38,7 @@ se_m_bubble3_1: .byte PAN , c_v+0 .byte BEND , c_v-1 .byte W03 - .byte N06 + .byte N06 .byte W03 .byte BEND , c_v+6 .byte W01 diff --git a/sound/songs/se_m_charm.s b/sound/songs/se_m_charm.s index ef10cb3e3f..2bb2e0ef37 100644 --- a/sound/songs/se_m_charm.s +++ b/sound/songs/se_m_charm.s @@ -32,7 +32,7 @@ se_m_charm_1: .byte VOL , 62*se_m_charm_mvl/mxv .byte PAN , c_v-4 .byte BEND , c_v+0 - .byte N15 + .byte N15 .byte W01 .byte VOL , 77*se_m_charm_mvl/mxv .byte PAN , c_v+0 diff --git a/sound/songs/se_m_confuse_ray.s b/sound/songs/se_m_confuse_ray.s index 12aea8ab8d..78407b8c11 100644 --- a/sound/songs/se_m_confuse_ray.s +++ b/sound/songs/se_m_confuse_ray.s @@ -56,7 +56,7 @@ se_m_confuse_ray_1: .byte c_v-17 .byte W01 .byte c_v-1 - .byte N12 , As2 + .byte N12 , As2 .byte W02 .byte PAN , c_v+4 .byte BEND , c_v+8 @@ -82,7 +82,7 @@ se_m_confuse_ray_1: .byte c_v-16 .byte W01 .byte c_v-1 - .byte N12 , As2 + .byte N12 , As2 .byte W03 .byte PAN , c_v+4 .byte BEND , c_v+8 diff --git a/sound/songs/se_m_cosmic_power.s b/sound/songs/se_m_cosmic_power.s index 76812478b3..3e3f53c5ec 100644 --- a/sound/songs/se_m_cosmic_power.s +++ b/sound/songs/se_m_cosmic_power.s @@ -27,24 +27,24 @@ se_m_cosmic_power_1: .byte W06 .byte W03 .byte PAN , c_v-5 - .byte N08 , Cn5 + .byte N08 , Cn5 .byte W03 .byte W06 .byte PAN , c_v-9 - .byte N10 , Gn5 + .byte N10 , Gn5 .byte W06 .byte W04 .byte PAN , c_v-5 - .byte N09 , Fn6 + .byte N09 , Fn6 .byte W02 .byte W06 .byte W02 .byte PAN , c_v+0 - .byte N09 , An5 + .byte N09 , An5 .byte W04 .byte W06 .byte PAN , c_v+4 - .byte N09 , As5 + .byte N09 , As5 .byte W06 .byte W03 .byte PAN , c_v+9 @@ -129,19 +129,19 @@ se_m_cosmic_power_2: .byte W02 .byte W06 .byte W01 - .byte N10 , Ds5 + .byte N10 , Ds5 .byte W05 .byte W06 - .byte N09 , As6 + .byte N09 , As6 .byte W06 .byte W03 - .byte Cn6 + .byte Cn6 .byte W03 .byte W06 - .byte N10 , Fn5 + .byte N10 , Fn5 .byte W06 .byte W04 - .byte N08 + .byte N08 .byte W02 .byte W06 .byte W01 diff --git a/sound/songs/se_m_detect.s b/sound/songs/se_m_detect.s index 181fb4079a..f06802802a 100644 --- a/sound/songs/se_m_detect.s +++ b/sound/songs/se_m_detect.s @@ -31,7 +31,7 @@ se_m_detect_1: .byte c_v+4 .byte W01 .byte c_v+1 - .byte N06 , Bn5 + .byte N06 , Bn5 .byte W01 .byte PAN , c_v+0 .byte W02 @@ -45,7 +45,7 @@ se_m_detect_1: .byte c_v+4 .byte W01 .byte c_v+1 - .byte N06 , Bn5 + .byte N06 , Bn5 .byte W01 .byte PAN , c_v+0 .byte W04 @@ -59,7 +59,7 @@ se_m_detect_1: .byte c_v+4 .byte W01 .byte c_v+1 - .byte N06 , Bn5 + .byte N06 , Bn5 .byte W02 .byte PAN , c_v+0 .byte W04 @@ -72,7 +72,7 @@ se_m_detect_1: .byte c_v+4 .byte W01 .byte c_v+1 - .byte N06 , Bn5 + .byte N06 , Bn5 .byte W01 .byte PAN , c_v+0 .byte W03 diff --git a/sound/songs/se_m_dig.s b/sound/songs/se_m_dig.s index 42fed8ab56..f8d3597d95 100644 --- a/sound/songs/se_m_dig.s +++ b/sound/songs/se_m_dig.s @@ -32,7 +32,7 @@ se_m_dig_1: .byte BEND , c_v+4 .byte W01 .byte c_v+16 - .byte N03 + .byte N03 .byte W01 .byte PAN , c_v-8 .byte BEND , c_v+28 diff --git a/sound/songs/se_m_dive.s b/sound/songs/se_m_dive.s index 2313667fcb..83cc423564 100644 --- a/sound/songs/se_m_dive.s +++ b/sound/songs/se_m_dive.s @@ -30,7 +30,7 @@ se_m_dive_1: .byte W04 .byte PAN , c_v+6 .byte BEND , c_v-14 - .byte N04 + .byte N04 .byte W03 .byte PAN , c_v+3 .byte BEND , c_v-11 @@ -90,7 +90,7 @@ se_m_dive_2: .byte VOL , 105*se_m_dive_mvl/mxv .byte N06 , An2 , v040 .byte W06 - .byte Gn2 + .byte Gn2 .byte W06 .byte Gs3 , v044 .byte W07 diff --git a/sound/songs/se_m_dizzy_punch.s b/sound/songs/se_m_dizzy_punch.s index 886a4bc4e4..31ab74a77f 100644 --- a/sound/songs/se_m_dizzy_punch.s +++ b/sound/songs/se_m_dizzy_punch.s @@ -46,7 +46,7 @@ se_m_dizzy_punch_1: .byte W01 .byte PAN , c_v-13 .byte BEND , c_v+0 - .byte N04 , Cn6 + .byte N04 , Cn6 .byte W01 .byte VOL , 66*se_m_dizzy_punch_mvl/mxv .byte PAN , c_v+0 diff --git a/sound/songs/se_m_dragon_rage.s b/sound/songs/se_m_dragon_rage.s index e9eaefca0b..608d926115 100644 --- a/sound/songs/se_m_dragon_rage.s +++ b/sound/songs/se_m_dragon_rage.s @@ -39,7 +39,7 @@ se_m_dragon_rage_1: .byte W01 .byte VOL , 21*se_m_dragon_rage_mvl/mxv .byte BEND , c_v+10 - .byte N10 , Bn2 + .byte N10 , Bn2 .byte W02 .byte PAN , c_v+5 .byte W01 @@ -54,7 +54,7 @@ se_m_dragon_rage_1: .byte PAN , c_v-2 .byte VOL , 21*se_m_dragon_rage_mvl/mxv .byte BEND , c_v+18 - .byte N10 , Cs3 + .byte N10 , Cs3 .byte W03 .byte PAN , c_v+5 .byte VOL , 47*se_m_dragon_rage_mvl/mxv @@ -69,7 +69,7 @@ se_m_dragon_rage_1: .byte W02 .byte VOL , 20*se_m_dragon_rage_mvl/mxv .byte BEND , c_v+29 - .byte N10 , Dn3 + .byte N10 , Dn3 .byte W01 .byte PAN , c_v+0 .byte W01 @@ -86,7 +86,7 @@ se_m_dragon_rage_1: .byte W01 .byte VOL , 21*se_m_dragon_rage_mvl/mxv .byte BEND , c_v+37 - .byte N10 , En3 + .byte N10 , En3 .byte W02 .byte PAN , c_v-2 .byte VOL , 46*se_m_dragon_rage_mvl/mxv @@ -101,7 +101,7 @@ se_m_dragon_rage_1: .byte c_v-5 .byte VOL , 20*se_m_dragon_rage_mvl/mxv .byte BEND , c_v+42 - .byte N20 , Fs3 + .byte N20 , Fs3 .byte W02 .byte VOL , 47*se_m_dragon_rage_mvl/mxv .byte W01 diff --git a/sound/songs/se_m_earthquake.s b/sound/songs/se_m_earthquake.s index 104eb1befa..928ddfacd8 100644 --- a/sound/songs/se_m_earthquake.s +++ b/sound/songs/se_m_earthquake.s @@ -209,9 +209,9 @@ se_m_earthquake_2: .byte VOL , 110*se_m_earthquake_mvl/mxv .byte N02 , Fn2 , v072 .byte W02 - .byte N01 + .byte N01 .byte W01 - .byte N02 , Gn2 + .byte N02 , Gn2 .byte W03 .byte N01 , Gs2 , v060 .byte W06 @@ -223,87 +223,87 @@ se_m_earthquake_2_000: .byte N06 , Bn1 , v080 .byte W06 .byte PEND - .byte N06 + .byte N06 .byte W06 - .byte N06 + .byte N06 .byte W06 .byte PATT .word se_m_earthquake_2_000 .byte N06 , Bn1 , v080 .byte W06 - .byte N06 + .byte N06 .byte W06 .byte PATT .word se_m_earthquake_2_000 .byte N06 , Bn1 , v080 .byte W06 - .byte N06 + .byte N06 .byte W06 .byte PATT .word se_m_earthquake_2_000 .byte N06 , Bn1 , v080 .byte W06 - .byte N06 + .byte N06 .byte W06 .byte PATT .word se_m_earthquake_2_000 .byte N06 , Bn1 , v080 .byte W06 - .byte N06 + .byte N06 .byte W06 .byte PATT .word se_m_earthquake_2_000 .byte N06 , Bn1 , v080 .byte W06 - .byte N06 + .byte N06 .byte W06 .byte PATT .word se_m_earthquake_2_000 .byte N06 , Bn1 , v080 .byte W06 - .byte N06 + .byte N06 .byte W06 .byte PATT .word se_m_earthquake_2_000 .byte N06 , Bn1 , v080 .byte W06 - .byte N06 + .byte N06 .byte W06 .byte VOL , 106*se_m_earthquake_mvl/mxv .byte PAN , c_v+0 - .byte N06 + .byte N06 .byte W03 .byte VOL , 103*se_m_earthquake_mvl/mxv .byte W03 - .byte N06 + .byte N06 .byte W01 .byte VOL , 97*se_m_earthquake_mvl/mxv .byte W03 .byte 89*se_m_earthquake_mvl/mxv .byte W02 - .byte N06 + .byte N06 .byte W02 .byte VOL , 85*se_m_earthquake_mvl/mxv .byte W04 .byte 78*se_m_earthquake_mvl/mxv .byte PAN , c_v+0 - .byte N06 + .byte N06 .byte W03 .byte VOL , 72*se_m_earthquake_mvl/mxv .byte W03 - .byte N06 + .byte N06 .byte W01 .byte VOL , 66*se_m_earthquake_mvl/mxv .byte W03 .byte 58*se_m_earthquake_mvl/mxv .byte W02 - .byte N06 + .byte N06 .byte W02 .byte VOL , 46*se_m_earthquake_mvl/mxv .byte W04 .byte 30*se_m_earthquake_mvl/mxv .byte PAN , c_v+0 - .byte N06 + .byte N06 .byte W03 .byte VOL , 12*se_m_earthquake_mvl/mxv .byte W03 diff --git a/sound/songs/se_m_encore2.s b/sound/songs/se_m_encore2.s index 9c53cdfe3c..61e522acac 100644 --- a/sound/songs/se_m_encore2.s +++ b/sound/songs/se_m_encore2.s @@ -154,7 +154,7 @@ se_m_encore2_1_000: .byte 12*se_m_encore2_mvl/mxv .byte PAN , c_v-2 .byte W02 - .byte EOT , Cn3 + .byte EOT , Cn3 .byte FINE @******************************************************@ diff --git a/sound/songs/se_m_explosion.s b/sound/songs/se_m_explosion.s index c93f485b88..039c563f78 100644 --- a/sound/songs/se_m_explosion.s +++ b/sound/songs/se_m_explosion.s @@ -25,19 +25,19 @@ se_m_explosion_1: .byte BEND , c_v+0 .byte N01 , Ds3 , v127 .byte W01 - .byte As2 + .byte As2 .byte W02 .byte PAN , c_v-8 - .byte N02 , Gn3 + .byte N02 , Gn3 .byte W01 .byte PAN , c_v+7 .byte W03 .byte c_v+0 - .byte N01 , Ds3 + .byte N01 , Ds3 .byte W01 - .byte As2 + .byte As2 .byte W02 - .byte N54 , Fn3 + .byte N54 , Fn3 .byte W11 .byte BEND , c_v+3 .byte W03 @@ -93,7 +93,7 @@ se_m_explosion_2: .byte VOL , 74*se_m_explosion_mvl/mxv .byte W06 .byte 125*se_m_explosion_mvl/mxv - .byte N02 + .byte N02 .byte W01 .byte VOL , 74*se_m_explosion_mvl/mxv .byte W16 diff --git a/sound/songs/se_m_flamethrower.s b/sound/songs/se_m_flamethrower.s index 29438337ff..4c0c892c1e 100644 --- a/sound/songs/se_m_flamethrower.s +++ b/sound/songs/se_m_flamethrower.s @@ -129,7 +129,7 @@ se_m_flamethrower_1_000: .byte W03 .byte c_v+0 .byte W03 - .byte EOT , Cn3 + .byte EOT , Cn3 .byte FINE @********************** Track 2 **********************@ diff --git a/sound/songs/se_m_flatter.s b/sound/songs/se_m_flatter.s index e3746c990a..799fdba912 100644 --- a/sound/songs/se_m_flatter.s +++ b/sound/songs/se_m_flatter.s @@ -25,9 +25,9 @@ se_m_flatter_1: .byte BEND , c_v+0 .byte N01 , Dn5 , v127 .byte W01 - .byte Gn4 + .byte Gn4 .byte W01 - .byte N09 , En5 + .byte N09 , En5 .byte W02 .byte PAN , c_v+6 .byte W02 diff --git a/sound/songs/se_m_grasswhistle.s b/sound/songs/se_m_grasswhistle.s index 111bc2166d..10c7447873 100644 --- a/sound/songs/se_m_grasswhistle.s +++ b/sound/songs/se_m_grasswhistle.s @@ -35,12 +35,12 @@ se_m_grasswhistle_1: .byte W09 .byte 0 .byte W03 - .byte N09 , An5 + .byte N09 , An5 .byte W12 - .byte En5 + .byte En5 .byte W12 .byte BEND , c_v-14 - .byte N66 , Gn5 + .byte N66 , Gn5 .byte W06 .byte BEND , c_v-8 .byte W06 @@ -85,14 +85,14 @@ se_m_grasswhistle_2: .byte 0 .byte W03 .byte PAN , c_v-12 - .byte N09 , An5 + .byte N09 , An5 .byte W12 .byte PAN , c_v+14 - .byte N09 , En5 + .byte N09 , En5 .byte W12 .byte PAN , c_v-15 .byte BEND , c_v-14 - .byte N66 , Gn5 + .byte N66 , Gn5 .byte W06 .byte BEND , c_v-8 .byte W06 diff --git a/sound/songs/se_m_hail.s b/sound/songs/se_m_hail.s index 0c04af2125..7f1d1c67da 100644 --- a/sound/songs/se_m_hail.s +++ b/sound/songs/se_m_hail.s @@ -31,7 +31,7 @@ se_m_hail_1: .byte N01 , Gn4 , v112 .byte W01 .byte PAN , c_v+0 - .byte N01 , Ds5 + .byte N01 , Ds5 .byte W03 .byte W01 .byte PAN , c_v+6 @@ -41,7 +41,7 @@ se_m_hail_1: .byte N01 , Gn4 , v064 .byte W02 .byte PAN , c_v+0 - .byte N01 , Ds5 + .byte N01 , Ds5 .byte W03 .byte PAN , c_v+11 .byte N02 , Ds5 , v020 @@ -51,7 +51,7 @@ se_m_hail_1: .byte N01 , Gn4 , v064 .byte W01 .byte PAN , c_v+0 - .byte N01 , Ds5 + .byte N01 , Ds5 .byte W04 .byte FINE @@ -64,20 +64,20 @@ se_m_hail_2: .byte PAN , c_v+0 .byte N01 , Dn4 , v040 .byte W04 - .byte Bn3 + .byte Bn3 .byte W02 .byte W03 - .byte Dn4 + .byte Dn4 .byte W03 .byte W01 .byte Bn3 , v032 .byte W05 - .byte Dn4 + .byte Dn4 .byte W03 .byte Bn3 , v012 .byte W03 .byte W02 - .byte Dn4 + .byte Dn4 .byte W04 .byte FINE diff --git a/sound/songs/se_m_haze.s b/sound/songs/se_m_haze.s index 4bf61faa69..11497c8465 100644 --- a/sound/songs/se_m_haze.s +++ b/sound/songs/se_m_haze.s @@ -175,7 +175,7 @@ se_m_haze_1: .byte W03 .byte 6*se_m_haze_mvl/mxv .byte W02 - .byte EOT + .byte EOT .byte FINE @********************** Track 2 **********************@ @@ -192,42 +192,42 @@ se_m_haze_2: .byte W06 .byte W06 .byte W06 - .byte Fs4 + .byte Fs4 .byte W06 .byte W06 .byte W06 .byte W06 - .byte Gn4 + .byte Gn4 .byte W06 .byte W06 .byte W06 .byte W06 - .byte Gs4 + .byte Gs4 .byte W06 .byte W06 .byte W06 .byte W06 - .byte Gn4 + .byte Gn4 .byte W06 .byte W06 .byte W06 .byte W06 - .byte Fs4 + .byte Fs4 .byte W06 .byte W06 .byte W06 .byte W06 - .byte Fn4 + .byte Fn4 .byte W06 .byte W06 .byte W06 .byte W06 - .byte En4 + .byte En4 .byte W06 .byte W06 .byte W06 .byte W06 - .byte N18 , Ds4 + .byte N18 , Ds4 .byte W06 .byte W06 .byte W06 diff --git a/sound/songs/se_m_heal_bell.s b/sound/songs/se_m_heal_bell.s index b2b17f7d84..fbe315c878 100644 --- a/sound/songs/se_m_heal_bell.s +++ b/sound/songs/se_m_heal_bell.s @@ -30,10 +30,10 @@ se_m_heal_bell_1: .byte c_v+11 .byte W01 .byte c_v+1 - .byte N01 , An5 + .byte N01 , An5 .byte W01 .byte MOD , 7 - .byte N18 , Bn5 + .byte N18 , Bn5 .byte W02 .byte PAN , c_v+11 .byte W01 diff --git a/sound/songs/se_m_heat_wave.s b/sound/songs/se_m_heat_wave.s index a4b5cc8962..da5842f8f8 100644 --- a/sound/songs/se_m_heat_wave.s +++ b/sound/songs/se_m_heat_wave.s @@ -145,7 +145,7 @@ se_m_heat_wave_1: .byte W02 .byte VOL , 17*se_m_heat_wave_mvl/mxv .byte W03 - .byte EOT + .byte EOT .byte FINE @********************** Track 2 **********************@ diff --git a/sound/songs/se_m_hydro_pump.s b/sound/songs/se_m_hydro_pump.s index 050f6281be..c214985e47 100644 --- a/sound/songs/se_m_hydro_pump.s +++ b/sound/songs/se_m_hydro_pump.s @@ -76,7 +76,7 @@ se_m_hydro_pump_1: .byte W01 .byte VOL , 6*se_m_hydro_pump_mvl/mxv .byte W05 - .byte EOT + .byte EOT .byte FINE @********************** Track 2 **********************@ diff --git a/sound/songs/se_m_hyper_beam.s b/sound/songs/se_m_hyper_beam.s index bce85a21a2..b6ffcfc2f7 100644 --- a/sound/songs/se_m_hyper_beam.s +++ b/sound/songs/se_m_hyper_beam.s @@ -25,21 +25,21 @@ se_m_hyper_beam_1: .byte BEND , c_v+0 .byte N02 , En3 , v127 .byte W03 - .byte N01 , As3 + .byte N01 , As3 .byte W03 - .byte N02 , Gn3 + .byte N02 , Gn3 .byte W03 - .byte N01 , Cs4 + .byte N01 , Cs4 .byte W03 .byte PAN , c_v+7 .byte N02 , En3 , v072 .byte W03 - .byte N01 , As3 + .byte N01 , As3 .byte W03 .byte PAN , c_v-7 .byte N02 , Gn3 , v040 .byte W03 - .byte N01 , Cs4 + .byte N01 , Cs4 .byte W03 .byte FINE @@ -51,16 +51,16 @@ se_m_hyper_beam_2: .byte VOL , 110*se_m_hyper_beam_mvl/mxv .byte N01 , Cn3 , v040 .byte W02 - .byte N01 + .byte N01 .byte W04 - .byte N01 + .byte N01 .byte W02 - .byte N01 + .byte N01 .byte W04 se_m_hyper_beam_2_000: .byte N01 , Cn3 , v020 .byte W02 - .byte N01 + .byte N01 .byte W04 .byte PEND .byte PATT diff --git a/sound/songs/se_m_hyper_beam2.s b/sound/songs/se_m_hyper_beam2.s index 304fa7b3f2..fb21834222 100644 --- a/sound/songs/se_m_hyper_beam2.s +++ b/sound/songs/se_m_hyper_beam2.s @@ -30,19 +30,19 @@ se_m_hyper_beam2_1: .byte c_v+28 .byte W01 .byte c_v+0 - .byte N02 , Cs4 + .byte N02 , Cs4 .byte W01 .byte BEND , c_v+30 .byte W02 .byte c_v+0 - .byte N03 , As3 + .byte N03 , As3 .byte W01 .byte BEND , c_v+11 .byte W01 .byte c_v+28 .byte W01 .byte c_v+0 - .byte N02 , En4 + .byte N02 , En4 .byte W01 .byte BEND , c_v+30 .byte W02 @@ -55,7 +55,7 @@ se_m_hyper_beam2_1: .byte c_v+28 .byte W01 .byte c_v+0 - .byte N02 , Cs4 + .byte N02 , Cs4 .byte W01 .byte BEND , c_v+30 .byte W02 @@ -68,7 +68,7 @@ se_m_hyper_beam2_1: .byte c_v+28 .byte W01 .byte c_v+0 - .byte N02 , En4 + .byte N02 , En4 .byte W01 .byte BEND , c_v+30 .byte W02 @@ -82,16 +82,16 @@ se_m_hyper_beam2_2: .byte VOL , 110*se_m_hyper_beam2_mvl/mxv .byte N01 , Cn3 , v032 .byte W02 - .byte N01 + .byte N01 .byte W04 - .byte N01 + .byte N01 .byte W02 - .byte N01 + .byte N01 .byte W04 se_m_hyper_beam2_2_000: .byte N01 , Cn3 , v020 .byte W02 - .byte N01 + .byte N01 .byte W04 .byte PEND .byte PATT diff --git a/sound/songs/se_m_icy_wind.s b/sound/songs/se_m_icy_wind.s index d15350525e..b7e83e0321 100644 --- a/sound/songs/se_m_icy_wind.s +++ b/sound/songs/se_m_icy_wind.s @@ -30,7 +30,7 @@ se_m_icy_wind_1: .byte N01 , Ds4 , v112 .byte W01 .byte PAN , c_v+0 - .byte N01 , Bn4 + .byte N01 , Bn4 .byte W03 .byte FINE @@ -43,13 +43,13 @@ se_m_icy_wind_2: .byte PAN , c_v+0 .byte N01 , Dn4 , v040 .byte W04 - .byte Bn3 + .byte Bn3 .byte W02 .byte PAN , c_v-7 .byte W02 .byte c_v+9 .byte W01 - .byte N01 , Dn4 + .byte N01 , Dn4 .byte W01 .byte PAN , c_v-7 .byte W02 diff --git a/sound/songs/se_m_lock_on.s b/sound/songs/se_m_lock_on.s index d8e1de5b0f..9c9576d97c 100644 --- a/sound/songs/se_m_lock_on.s +++ b/sound/songs/se_m_lock_on.s @@ -37,7 +37,7 @@ se_m_lock_on_1: .byte W02 .byte PAN , c_v+6 .byte BEND , c_v+6 - .byte N01 , Cn4 + .byte N01 , Cn4 .byte W01 .byte Gn3 , v064 .byte W02 diff --git a/sound/songs/se_m_milk_drink.s b/sound/songs/se_m_milk_drink.s index 30a051540c..57e3a581d6 100644 --- a/sound/songs/se_m_milk_drink.s +++ b/sound/songs/se_m_milk_drink.s @@ -103,7 +103,7 @@ se_m_milk_drink_2: .byte N06 , Fs6 , v040 .byte W04 .byte W04 - .byte N06 + .byte N06 .byte W02 .byte W06 .byte W01 diff --git a/sound/songs/se_m_minimize.s b/sound/songs/se_m_minimize.s index 565450b2b4..778e0ec7c9 100644 --- a/sound/songs/se_m_minimize.s +++ b/sound/songs/se_m_minimize.s @@ -68,7 +68,7 @@ se_m_minimize_1: .byte W02 .byte PAN , c_v+0 .byte BEND , c_v+28 - .byte N06 , An3 + .byte N06 , An3 .byte W01 .byte BEND , c_v+20 .byte W01 diff --git a/sound/songs/se_m_moonlight.s b/sound/songs/se_m_moonlight.s index bd4410b323..f76181a874 100644 --- a/sound/songs/se_m_moonlight.s +++ b/sound/songs/se_m_moonlight.s @@ -26,18 +26,18 @@ se_m_moonlight_1: .byte BEND , c_v+3 .byte N01 , Ds6 , v092 .byte W01 - .byte Dn6 + .byte Dn6 .byte W01 - .byte Gn5 + .byte Gn5 .byte W01 .byte N20 , Gn6 , v100 .byte W21 se_m_moonlight_1_000: .byte N01 , Ds6 , v056 .byte W01 - .byte Dn6 + .byte Dn6 .byte W01 - .byte Gn5 + .byte Gn5 .byte W01 .byte N20 , Gn6 , v064 .byte W03 @@ -54,9 +54,9 @@ se_m_moonlight_1_001: .byte PAN , c_v+0 .byte N01 , Gs5 , v092 .byte W01 - .byte Gn5 + .byte Gn5 .byte W01 - .byte Cn5 + .byte Cn5 .byte W01 .byte N20 , Cn6 , v100 .byte W21 @@ -65,9 +65,9 @@ se_m_moonlight_1_002: .byte PAN , c_v+16 .byte N01 , Gs5 , v056 .byte W01 - .byte Gn5 + .byte Gn5 .byte W01 - .byte Cn5 + .byte Cn5 .byte W01 .byte N20 , Cn6 , v064 .byte W21 @@ -76,31 +76,31 @@ se_m_moonlight_1_003: .byte PAN , c_v-16 .byte N01 , Gs5 , v040 .byte W01 - .byte Gn5 + .byte Gn5 .byte W01 - .byte Cn5 + .byte Cn5 .byte W01 - .byte N20 , Cn6 + .byte N20 , Cn6 .byte W21 .byte PEND se_m_moonlight_1_004: .byte PAN , c_v+32 .byte N01 , Gs5 , v020 .byte W01 - .byte Gn5 + .byte Gn5 .byte W01 - .byte Cn5 + .byte Cn5 .byte W01 .byte PAN , c_v-32 - .byte N20 , Cn6 + .byte N20 , Cn6 .byte W21 .byte PEND .byte PAN , c_v+0 .byte N01 , Ds6 , v092 .byte W01 - .byte Dn6 + .byte Dn6 .byte W01 - .byte Gn5 + .byte Gn5 .byte W01 .byte N20 , Gn6 , v100 .byte W21 @@ -127,11 +127,11 @@ se_m_moonlight_2: .byte W10 .byte N01 , Ds6 , v112 .byte W02 - .byte Dn6 + .byte Dn6 .byte W01 - .byte Gn5 + .byte Gn5 .byte W01 - .byte N04 , Gn6 + .byte N04 , Gn6 .byte W05 .byte Gn6 , v096 .byte W05 @@ -154,11 +154,11 @@ se_m_moonlight_2_001: .byte W10 .byte N01 , Gs5 , v112 .byte W02 - .byte Gn5 + .byte Gn5 .byte W01 - .byte Cn5 + .byte Cn5 .byte W01 - .byte N04 , Cn6 + .byte N04 , Cn6 .byte W05 .byte Cn6 , v096 .byte W05 @@ -183,11 +183,11 @@ se_m_moonlight_2_002: .byte W10 .byte N01 , Ds6 , v112 .byte W02 - .byte Dn6 + .byte Dn6 .byte W01 - .byte Gn5 + .byte Gn5 .byte W01 - .byte N04 , Gn6 + .byte N04 , Gn6 .byte W05 .byte Gn6 , v096 .byte W05 diff --git a/sound/songs/se_m_morning_sun.s b/sound/songs/se_m_morning_sun.s index ac7667246f..227098da1f 100644 --- a/sound/songs/se_m_morning_sun.s +++ b/sound/songs/se_m_morning_sun.s @@ -82,7 +82,7 @@ se_m_morning_sun_2: .byte N06 , Gs6 , v108 .byte W03 .byte W03 - .byte Bn5 + .byte Bn5 .byte W03 .byte W03 .byte Gs6 , v100 diff --git a/sound/songs/se_m_nightmare.s b/sound/songs/se_m_nightmare.s index 825bfaea20..f995d13103 100644 --- a/sound/songs/se_m_nightmare.s +++ b/sound/songs/se_m_nightmare.s @@ -37,10 +37,10 @@ se_m_nightmare_1: .byte N03 , Fs3 , v088 .byte W06 .byte PAN , c_v+0 - .byte N03 , Ds3 + .byte N03 , Ds3 .byte W06 .byte PAN , c_v-16 - .byte N03 + .byte N03 .byte W09 .byte PAN , c_v-1 .byte N03 , An2 , v096 @@ -56,10 +56,10 @@ se_m_nightmare_1: .byte W03 .byte W03 .byte PAN , c_v-1 - .byte N03 , Fn3 + .byte N03 , Fn3 .byte W06 .byte PAN , c_v+16 - .byte N03 + .byte N03 .byte W15 .byte FINE @@ -77,55 +77,55 @@ se_m_nightmare_2: .byte W06 .byte PAN , c_v+6 .byte BEND , c_v+36 - .byte N03 + .byte N03 .byte W06 .byte PAN , c_v-7 .byte BEND , c_v+17 - .byte N03 + .byte N03 .byte W06 .byte PAN , c_v+6 .byte BEND , c_v+2 - .byte N03 + .byte N03 .byte W06 .byte PAN , c_v-7 .byte BEND , c_v-8 - .byte N03 + .byte N03 .byte W06 .byte PAN , c_v+6 .byte BEND , c_v+12 - .byte N03 + .byte N03 .byte W06 .byte PAN , c_v-7 .byte BEND , c_v+6 - .byte N03 + .byte N03 .byte W06 .byte PAN , c_v+6 .byte BEND , c_v+0 - .byte N03 + .byte N03 .byte W06 .byte PAN , c_v-7 .byte BEND , c_v-6 - .byte N03 + .byte N03 .byte W06 .byte PAN , c_v+6 .byte BEND , c_v-19 - .byte N03 + .byte N03 .byte W06 .byte PAN , c_v-7 .byte BEND , c_v-31 - .byte N03 + .byte N03 .byte W06 .byte PAN , c_v+6 .byte BEND , c_v-44 - .byte N03 + .byte N03 .byte W06 .byte PAN , c_v-7 .byte BEND , c_v-55 - .byte N03 + .byte N03 .byte W06 .byte PAN , c_v+6 .byte BEND , c_v-64 - .byte N03 + .byte N03 .byte W18 .byte FINE diff --git a/sound/songs/se_m_petal_dance.s b/sound/songs/se_m_petal_dance.s index c8ad2810d9..df5752e4bd 100644 --- a/sound/songs/se_m_petal_dance.s +++ b/sound/songs/se_m_petal_dance.s @@ -33,7 +33,7 @@ se_m_petal_dance_1: .byte Dn6 , v100 .byte W03 .byte W03 - .byte An5 + .byte An5 .byte W03 .byte W03 .byte PAN , c_v-4 @@ -61,7 +61,7 @@ se_m_petal_dance_1: .byte W03 .byte W03 .byte PAN , c_v+4 - .byte N06 , Dn6 + .byte N06 , Dn6 .byte W03 .byte W03 .byte PAN , c_v+0 @@ -137,7 +137,7 @@ se_m_petal_dance_2: .byte Bn5 , v088 .byte W03 .byte W03 - .byte En6 + .byte En6 .byte W03 .byte W03 .byte Bn5 , v084 @@ -158,7 +158,7 @@ se_m_petal_dance_2: .byte En6 , v064 .byte W03 .byte W03 - .byte Bn5 + .byte Bn5 .byte W03 .byte W03 .byte En6 , v060 diff --git a/sound/songs/se_m_rain_dance.s b/sound/songs/se_m_rain_dance.s index 810be06633..bba4dc2b05 100644 --- a/sound/songs/se_m_rain_dance.s +++ b/sound/songs/se_m_rain_dance.s @@ -97,7 +97,7 @@ se_m_rain_dance_1: .byte 1*se_m_rain_dance_mvl/mxv .byte PAN , c_v+4 .byte W06 - .byte EOT + .byte EOT .byte FINE @******************************************************@ diff --git a/sound/songs/se_m_reversal.s b/sound/songs/se_m_reversal.s index 609c399f50..5b62d7156e 100644 --- a/sound/songs/se_m_reversal.s +++ b/sound/songs/se_m_reversal.s @@ -232,35 +232,35 @@ se_m_reversal_2: .byte W02 .byte W01 .byte c_v+31 - .byte N03 , Cs5 + .byte N03 , Cs5 .byte W01 .byte BEND , c_v+0 .byte W01 .byte c_v-33 .byte W03 .byte c_v+31 - .byte N03 , Dn5 + .byte N03 , Dn5 .byte W01 .byte BEND , c_v+0 .byte W01 .byte c_v-33 .byte W02 .byte c_v+31 - .byte N03 , Ds5 + .byte N03 , Ds5 .byte W02 .byte BEND , c_v+0 .byte W01 .byte c_v-33 .byte W02 .byte c_v+31 - .byte N03 , En5 + .byte N03 , En5 .byte W01 .byte BEND , c_v+0 .byte W02 .byte c_v-33 .byte W02 .byte c_v+31 - .byte N03 , Fn5 + .byte N03 , Fn5 .byte W01 .byte BEND , c_v+0 .byte W01 @@ -268,35 +268,35 @@ se_m_reversal_2: .byte W02 .byte W01 .byte c_v+31 - .byte N03 , Fs5 + .byte N03 , Fs5 .byte W01 .byte BEND , c_v+0 .byte W01 .byte c_v-33 .byte W03 .byte c_v+31 - .byte N03 , Gn5 + .byte N03 , Gn5 .byte W01 .byte BEND , c_v+0 .byte W01 .byte c_v-33 .byte W02 .byte c_v+31 - .byte N03 , Gs5 + .byte N03 , Gs5 .byte W02 .byte BEND , c_v+0 .byte W01 .byte c_v-33 .byte W02 .byte c_v+31 - .byte N03 , An5 + .byte N03 , An5 .byte W01 .byte BEND , c_v+0 .byte W02 .byte c_v-33 .byte W02 .byte c_v+31 - .byte N03 , As5 + .byte N03 , As5 .byte W01 .byte BEND , c_v+0 .byte W01 @@ -304,7 +304,7 @@ se_m_reversal_2: .byte W02 .byte W01 .byte c_v+31 - .byte N03 , Bn5 + .byte N03 , Bn5 .byte W01 .byte BEND , c_v+0 .byte W01 diff --git a/sound/songs/se_m_sacred_fire.s b/sound/songs/se_m_sacred_fire.s index 5e6c864e20..0fda9c757a 100644 --- a/sound/songs/se_m_sacred_fire.s +++ b/sound/songs/se_m_sacred_fire.s @@ -27,7 +27,7 @@ se_m_sacred_fire_1: .byte W03 .byte PAN , c_v+0 .byte W01 - .byte N18 , Gn4 + .byte N18 , Gn4 .byte W02 .byte PAN , c_v-5 .byte W01 @@ -70,9 +70,9 @@ se_m_sacred_fire_2: .byte VOL , 110*se_m_sacred_fire_mvl/mxv .byte N01 , Gn2 , v032 .byte W02 - .byte N01 + .byte N01 .byte W02 - .byte N18 + .byte N18 .byte W03 .byte VOL , 98*se_m_sacred_fire_mvl/mxv .byte W03 diff --git a/sound/songs/se_m_sand_tomb.s b/sound/songs/se_m_sand_tomb.s index 8edf0abf88..4c14aabcc4 100644 --- a/sound/songs/se_m_sand_tomb.s +++ b/sound/songs/se_m_sand_tomb.s @@ -126,45 +126,45 @@ se_m_sand_tomb_2: .byte W03 .byte En3 , v080 .byte W04 - .byte Dn3 + .byte Dn3 .byte W03 .byte Cn3 , v100 .byte W04 .byte En3 , v080 .byte W04 - .byte Dn3 + .byte Dn3 .byte W03 .byte Cn3 , v100 .byte W03 .byte W01 .byte En3 , v080 .byte W03 - .byte Dn3 + .byte Dn3 .byte W04 .byte Cn3 , v100 .byte W04 .byte En3 , v080 .byte W03 - .byte Dn3 + .byte Dn3 .byte W04 .byte Cn3 , v100 .byte W03 .byte En3 , v080 .byte W02 .byte W02 - .byte Dn3 + .byte Dn3 .byte W04 .byte Cn3 , v100 .byte W03 .byte En3 , v080 .byte W04 - .byte Dn3 + .byte Dn3 .byte W03 .byte Cn3 , v100 .byte W04 .byte En3 , v080 .byte W04 - .byte Dn3 + .byte Dn3 .byte W03 .byte Cn3 , v092 .byte W04 diff --git a/sound/songs/se_m_sandstorm.s b/sound/songs/se_m_sandstorm.s index 9674cd043f..4cb12a3892 100644 --- a/sound/songs/se_m_sandstorm.s +++ b/sound/songs/se_m_sandstorm.s @@ -161,7 +161,7 @@ se_m_sandstorm_1: .byte 13*se_m_sandstorm_mvl/mxv .byte BEND , c_v-6 .byte W03 - .byte EOT + .byte EOT .byte FINE @********************** Track 2 **********************@ @@ -175,13 +175,13 @@ se_m_sandstorm_2: .byte W03 .byte En3 , v080 .byte W04 - .byte Dn3 + .byte Dn3 .byte W03 .byte Cn3 , v100 .byte W04 .byte En3 , v080 .byte W04 - .byte Dn3 + .byte Dn3 .byte W03 .byte Cn3 , v100 .byte W03 @@ -189,13 +189,13 @@ se_m_sandstorm_2_000: .byte W01 .byte N03 , En3 , v080 .byte W03 - .byte Dn3 + .byte Dn3 .byte W04 .byte Cn3 , v100 .byte W04 .byte En3 , v080 .byte W03 - .byte Dn3 + .byte Dn3 .byte W04 .byte Cn3 , v100 .byte W03 @@ -203,13 +203,13 @@ se_m_sandstorm_2_000: .byte W02 .byte PEND .byte W02 - .byte Dn3 + .byte Dn3 .byte W04 .byte Cn3 , v100 .byte W03 .byte En3 , v080 .byte W04 - .byte Dn3 + .byte Dn3 .byte W03 .byte Cn3 , v100 .byte W04 @@ -219,13 +219,13 @@ se_m_sandstorm_2_000: .byte W03 .byte En3 , v080 .byte W04 - .byte Dn3 + .byte Dn3 .byte W03 .byte Cn3 , v100 .byte W04 .byte En3 , v080 .byte W04 - .byte Dn3 + .byte Dn3 .byte W03 .byte Cn3 , v100 .byte W03 @@ -254,7 +254,7 @@ se_m_sandstorm_2_000: .byte W04 .byte En3 , v032 .byte W04 - .byte Dn3 + .byte Dn3 .byte W03 .byte Cn3 , v048 .byte W03 diff --git a/sound/songs/se_m_self_destruct.s b/sound/songs/se_m_self_destruct.s index f2ab617ca8..645085e1e5 100644 --- a/sound/songs/se_m_self_destruct.s +++ b/sound/songs/se_m_self_destruct.s @@ -25,9 +25,9 @@ se_m_self_destruct_1: .byte BEND , c_v+0 .byte N01 , Gn3 , v127 .byte W01 - .byte Cn3 + .byte Cn3 .byte W01 - .byte N24 , An3 + .byte N24 , An3 .byte W06 .byte PAN , c_v+6 .byte W04 diff --git a/sound/songs/se_m_sing.s b/sound/songs/se_m_sing.s index f12509f56e..8c48c82247 100644 --- a/sound/songs/se_m_sing.s +++ b/sound/songs/se_m_sing.s @@ -46,7 +46,7 @@ se_m_sing_1: .byte MOD , 0 .byte W03 .byte VOL , 95*se_m_sing_mvl/mxv - .byte N21 , Fn5 + .byte N21 , Fn5 .byte W06 .byte W06 se_m_sing_1_000: @@ -128,7 +128,7 @@ se_m_sing_2: .byte W03 .byte VOL , 95*se_m_sing_mvl/mxv .byte PAN , c_v-12 - .byte N21 , Fn5 + .byte N21 , Fn5 .byte W06 .byte W06 se_m_sing_2_000: diff --git a/sound/songs/se_m_sketch.s b/sound/songs/se_m_sketch.s index 3657d20092..c17c4056f2 100644 --- a/sound/songs/se_m_sketch.s +++ b/sound/songs/se_m_sketch.s @@ -31,7 +31,7 @@ se_m_sketch_1: .byte VOICE , 31 .byte VOL , 40*se_m_sketch_mvl/mxv .byte BEND , c_v-1 - .byte N03 , Cs5 + .byte N03 , Cs5 .byte W01 .byte VOL , 64*se_m_sketch_mvl/mxv .byte PAN , c_v-6 @@ -44,7 +44,7 @@ se_m_sketch_1: .byte VOL , 110*se_m_sketch_mvl/mxv .byte PAN , c_v+0 .byte BEND , c_v+0 - .byte N02 , As5 + .byte N02 , As5 .byte W01 .byte BEND , c_v+12 .byte W01 diff --git a/sound/songs/se_m_sky_uppercut.s b/sound/songs/se_m_sky_uppercut.s index 66a791f96c..bed6c19c5f 100644 --- a/sound/songs/se_m_sky_uppercut.s +++ b/sound/songs/se_m_sky_uppercut.s @@ -29,7 +29,7 @@ se_m_sky_uppercut_1: .byte W03 .byte 93*se_m_sky_uppercut_mvl/mxv .byte PAN , c_v-6 - .byte N02 , Cn5 + .byte N02 , Cn5 .byte W03 .byte VOL , 110*se_m_sky_uppercut_mvl/mxv .byte W01 @@ -74,9 +74,9 @@ se_m_sky_uppercut_2: .byte VOL , 110*se_m_sky_uppercut_mvl/mxv .byte N02 , Cn3 , v060 .byte W03 - .byte Gn2 + .byte Gn2 .byte W03 - .byte Gs4 + .byte Gs4 .byte W04 .byte Gs4 , v020 .byte W02 diff --git a/sound/songs/se_m_snore.s b/sound/songs/se_m_snore.s index aff9ef5e37..13e2f6f52b 100644 --- a/sound/songs/se_m_snore.s +++ b/sound/songs/se_m_snore.s @@ -63,28 +63,28 @@ se_m_snore_2: .byte VOICE , 27 .byte N01 , En2 , v052 .byte W02 - .byte Dn2 + .byte Dn2 .byte W02 - .byte En2 + .byte En2 .byte W02 .byte W01 - .byte Dn2 + .byte Dn2 .byte W02 - .byte En2 + .byte En2 .byte W03 .byte W01 .byte En2 , v064 .byte W02 - .byte Gs2 + .byte Gs2 .byte W03 - .byte Dn3 + .byte Dn3 .byte W02 - .byte En2 + .byte En2 .byte W02 - .byte Gs2 + .byte Gs2 .byte W02 .byte W01 - .byte Dn3 + .byte Dn3 .byte W05 .byte FINE diff --git a/sound/songs/se_m_solar_beam.s b/sound/songs/se_m_solar_beam.s index c260c332ab..6a12b4a10e 100644 --- a/sound/songs/se_m_solar_beam.s +++ b/sound/songs/se_m_solar_beam.s @@ -145,7 +145,7 @@ se_m_solar_beam_1: .byte W02 .byte VOL , 5*se_m_solar_beam_mvl/mxv .byte W04 - .byte EOT + .byte EOT .byte FINE @******************************************************@ diff --git a/sound/songs/se_m_spit_up.s b/sound/songs/se_m_spit_up.s index 5d96c7b869..1073ad01fc 100644 --- a/sound/songs/se_m_spit_up.s +++ b/sound/songs/se_m_spit_up.s @@ -34,7 +34,7 @@ se_m_spit_up_1: .byte W01 .byte PAN , c_v+0 .byte BEND , c_v+0 - .byte N03 , Gn4 + .byte N03 , Gn4 .byte W02 .byte PAN , c_v-7 .byte BEND , c_v+15 @@ -63,7 +63,7 @@ se_m_spit_up_2: .byte N03 , En3 , v052 .byte W03 .byte W01 - .byte N03 + .byte N03 .byte W02 .byte W03 .byte En3 , v032 diff --git a/sound/songs/se_m_stat_decrease.s b/sound/songs/se_m_stat_decrease.s index 5cdf8ac36d..51218db1e7 100644 --- a/sound/songs/se_m_stat_decrease.s +++ b/sound/songs/se_m_stat_decrease.s @@ -30,13 +30,13 @@ se_m_stat_decrease_1: .byte W01 .byte PAN , c_v+6 .byte BEND , c_v+16 - .byte N02 , Cs5 + .byte N02 , Cs5 .byte W01 .byte BEND , c_v+12 .byte W02 .byte PAN , c_v+0 .byte BEND , c_v+8 - .byte N02 , Fs5 + .byte N02 , Fs5 .byte W01 .byte BEND , c_v+5 .byte W01 @@ -44,11 +44,11 @@ se_m_stat_decrease_1: .byte W01 .byte PAN , c_v-6 .byte BEND , c_v+0 - .byte N02 , Fs4 + .byte N02 , Fs4 .byte W03 .byte PAN , c_v+0 .byte BEND , c_v+42 - .byte N02 , Cn6 + .byte N02 , Cn6 .byte W01 .byte BEND , c_v+31 .byte W01 @@ -56,13 +56,13 @@ se_m_stat_decrease_1: .byte W01 .byte PAN , c_v+6 .byte BEND , c_v+16 - .byte N02 , Cn5 + .byte N02 , Cn5 .byte W01 .byte BEND , c_v+12 .byte W02 .byte PAN , c_v+0 .byte BEND , c_v+8 - .byte N02 , Fn5 + .byte N02 , Fn5 .byte W01 .byte BEND , c_v+5 .byte W01 @@ -70,11 +70,11 @@ se_m_stat_decrease_1: .byte W01 .byte PAN , c_v-6 .byte BEND , c_v+0 - .byte N02 , Fn4 + .byte N02 , Fn4 .byte W03 .byte PAN , c_v+0 .byte BEND , c_v+42 - .byte N02 , Bn5 + .byte N02 , Bn5 .byte W01 .byte BEND , c_v+31 .byte W01 @@ -82,13 +82,13 @@ se_m_stat_decrease_1: .byte W01 .byte PAN , c_v+6 .byte BEND , c_v+16 - .byte N02 , Bn4 + .byte N02 , Bn4 .byte W01 .byte BEND , c_v+12 .byte W02 .byte PAN , c_v+0 .byte BEND , c_v+8 - .byte N02 , En5 + .byte N02 , En5 .byte W01 .byte BEND , c_v+5 .byte W01 @@ -96,11 +96,11 @@ se_m_stat_decrease_1: .byte W01 .byte PAN , c_v-6 .byte BEND , c_v+0 - .byte N02 , En4 + .byte N02 , En4 .byte W03 .byte PAN , c_v+0 .byte BEND , c_v+42 - .byte N02 , As5 + .byte N02 , As5 .byte W01 .byte BEND , c_v+31 .byte W01 @@ -108,13 +108,13 @@ se_m_stat_decrease_1: .byte W01 .byte PAN , c_v+6 .byte BEND , c_v+16 - .byte N02 , As4 + .byte N02 , As4 .byte W01 .byte BEND , c_v+12 .byte W02 .byte PAN , c_v+0 .byte BEND , c_v+8 - .byte N02 , Ds5 + .byte N02 , Ds5 .byte W01 .byte BEND , c_v+5 .byte W01 @@ -122,11 +122,11 @@ se_m_stat_decrease_1: .byte W01 .byte PAN , c_v-6 .byte BEND , c_v+0 - .byte N02 , Ds4 + .byte N02 , Ds4 .byte W03 .byte PAN , c_v+0 .byte BEND , c_v+42 - .byte N02 , An5 + .byte N02 , An5 .byte W01 .byte BEND , c_v+31 .byte W01 @@ -134,7 +134,7 @@ se_m_stat_decrease_1: .byte W01 .byte PAN , c_v+6 .byte BEND , c_v+16 - .byte N02 , An4 + .byte N02 , An4 .byte W01 .byte BEND , c_v+12 .byte W02 @@ -148,11 +148,11 @@ se_m_stat_decrease_1: .byte W01 .byte PAN , c_v-12 .byte BEND , c_v+0 - .byte N02 , Cs4 + .byte N02 , Cs4 .byte W03 .byte PAN , c_v+0 .byte BEND , c_v+42 - .byte N02 , An5 + .byte N02 , An5 .byte W01 .byte BEND , c_v+31 .byte W01 @@ -160,7 +160,7 @@ se_m_stat_decrease_1: .byte W01 .byte PAN , c_v+12 .byte BEND , c_v+16 - .byte N02 , An4 + .byte N02 , An4 .byte W01 .byte BEND , c_v+12 .byte W02 @@ -174,11 +174,11 @@ se_m_stat_decrease_1: .byte W01 .byte PAN , c_v-16 .byte BEND , c_v+0 - .byte N02 , Cs4 + .byte N02 , Cs4 .byte W03 .byte PAN , c_v+0 .byte BEND , c_v+42 - .byte N02 , An5 + .byte N02 , An5 .byte W01 .byte BEND , c_v+31 .byte W01 @@ -186,7 +186,7 @@ se_m_stat_decrease_1: .byte W01 .byte PAN , c_v+16 .byte BEND , c_v+16 - .byte N02 , An4 + .byte N02 , An4 .byte W01 .byte BEND , c_v+12 .byte W02 @@ -202,55 +202,55 @@ se_m_stat_decrease_2: .byte VOL , 70*se_m_stat_decrease_mvl/mxv .byte N02 , As3 , v052 .byte W03 - .byte N02 + .byte N02 .byte W03 .byte W01 - .byte An3 + .byte An3 .byte W03 - .byte N02 + .byte N02 .byte W02 .byte W02 - .byte Gs3 + .byte Gs3 .byte W04 - .byte N02 + .byte N02 .byte W03 - .byte Gn3 + .byte Gn3 .byte W03 .byte W01 - .byte N02 + .byte N02 .byte W03 - .byte Fs3 + .byte Fs3 .byte W02 .byte W02 - .byte N02 + .byte N02 .byte W04 - .byte Fn3 + .byte Fn3 .byte W03 - .byte N02 + .byte N02 .byte W03 .byte W01 - .byte En3 + .byte En3 .byte W03 - .byte N02 + .byte N02 .byte W02 .byte W02 - .byte Ds3 + .byte Ds3 .byte W04 .byte Ds3 , v032 .byte W03 - .byte Dn3 + .byte Dn3 .byte W03 .byte W01 - .byte N02 + .byte N02 .byte W03 .byte Cs3 , v020 .byte W02 .byte W02 - .byte N02 + .byte N02 .byte W04 .byte Cn3 , v012 .byte W03 - .byte N02 + .byte N02 .byte W03 .byte FINE diff --git a/sound/songs/se_m_stat_increase.s b/sound/songs/se_m_stat_increase.s index e9eea563a0..2556b6afa7 100644 --- a/sound/songs/se_m_stat_increase.s +++ b/sound/songs/se_m_stat_increase.s @@ -30,13 +30,13 @@ se_m_stat_increase_1: .byte W01 .byte PAN , c_v+6 .byte BEND , c_v+5 - .byte N02 , An4 + .byte N02 , An4 .byte W01 .byte BEND , c_v+8 .byte W02 .byte PAN , c_v+0 .byte BEND , c_v+12 - .byte N02 , Dn5 + .byte N02 , Dn5 .byte W01 .byte BEND , c_v+16 .byte W01 @@ -44,13 +44,13 @@ se_m_stat_increase_1: .byte W01 .byte PAN , c_v-6 .byte BEND , c_v+32 - .byte N02 , Dn4 + .byte N02 , Dn4 .byte W01 .byte BEND , c_v+42 .byte W02 .byte PAN , c_v+0 .byte BEND , c_v+0 - .byte N02 , As5 + .byte N02 , As5 .byte W01 .byte BEND , c_v+0 .byte W01 @@ -58,13 +58,13 @@ se_m_stat_increase_1: .byte W01 .byte PAN , c_v+6 .byte BEND , c_v+5 - .byte N02 , As4 + .byte N02 , As4 .byte W01 .byte BEND , c_v+8 .byte W02 .byte PAN , c_v+0 .byte BEND , c_v+12 - .byte N02 , Ds5 + .byte N02 , Ds5 .byte W01 .byte BEND , c_v+16 .byte W01 @@ -72,13 +72,13 @@ se_m_stat_increase_1: .byte W01 .byte PAN , c_v-6 .byte BEND , c_v+32 - .byte N02 , Ds4 + .byte N02 , Ds4 .byte W01 .byte BEND , c_v+42 .byte W02 .byte PAN , c_v+0 .byte BEND , c_v+0 - .byte N02 , Bn5 + .byte N02 , Bn5 .byte W01 .byte BEND , c_v+0 .byte W01 @@ -86,13 +86,13 @@ se_m_stat_increase_1: .byte W01 .byte PAN , c_v+6 .byte BEND , c_v+5 - .byte N02 , Bn4 + .byte N02 , Bn4 .byte W01 .byte BEND , c_v+8 .byte W02 .byte PAN , c_v+0 .byte BEND , c_v+12 - .byte N02 , En5 + .byte N02 , En5 .byte W01 .byte BEND , c_v+16 .byte W01 @@ -100,13 +100,13 @@ se_m_stat_increase_1: .byte W01 .byte PAN , c_v-6 .byte BEND , c_v+32 - .byte N02 , En4 + .byte N02 , En4 .byte W01 .byte BEND , c_v+42 .byte W02 .byte PAN , c_v+0 .byte BEND , c_v+0 - .byte N02 , Cn6 + .byte N02 , Cn6 .byte W01 .byte BEND , c_v+0 .byte W01 @@ -114,13 +114,13 @@ se_m_stat_increase_1: .byte W01 .byte PAN , c_v+6 .byte BEND , c_v+5 - .byte N02 , Cn5 + .byte N02 , Cn5 .byte W01 .byte BEND , c_v+8 .byte W02 .byte PAN , c_v+0 .byte BEND , c_v+12 - .byte N02 , Fn5 + .byte N02 , Fn5 .byte W01 .byte BEND , c_v+16 .byte W01 @@ -128,13 +128,13 @@ se_m_stat_increase_1: .byte W01 .byte PAN , c_v-6 .byte BEND , c_v+32 - .byte N02 , Fn4 + .byte N02 , Fn4 .byte W01 .byte BEND , c_v+42 .byte W02 .byte PAN , c_v+0 .byte BEND , c_v+0 - .byte N02 , Cs6 + .byte N02 , Cs6 .byte W01 .byte BEND , c_v+0 .byte W01 @@ -142,7 +142,7 @@ se_m_stat_increase_1: .byte W01 .byte PAN , c_v+6 .byte BEND , c_v+5 - .byte N02 , Cs5 + .byte N02 , Cs5 .byte W01 .byte BEND , c_v+8 .byte W02 @@ -156,13 +156,13 @@ se_m_stat_increase_1: .byte W01 .byte PAN , c_v-12 .byte BEND , c_v+32 - .byte N02 , Fn4 + .byte N02 , Fn4 .byte W01 .byte BEND , c_v+42 .byte W02 .byte PAN , c_v+0 .byte BEND , c_v+0 - .byte N02 , Cs6 + .byte N02 , Cs6 .byte W01 .byte BEND , c_v+0 .byte W01 @@ -170,7 +170,7 @@ se_m_stat_increase_1: .byte W01 .byte PAN , c_v+12 .byte BEND , c_v+5 - .byte N02 , Cs5 + .byte N02 , Cs5 .byte W01 .byte BEND , c_v+8 .byte W02 @@ -184,13 +184,13 @@ se_m_stat_increase_1: .byte W01 .byte PAN , c_v-16 .byte BEND , c_v+32 - .byte N02 , Fn4 + .byte N02 , Fn4 .byte W01 .byte BEND , c_v+42 .byte W02 .byte PAN , c_v+0 .byte BEND , c_v+0 - .byte N02 , Cs6 + .byte N02 , Cs6 .byte W01 .byte BEND , c_v+0 .byte W01 @@ -198,7 +198,7 @@ se_m_stat_increase_1: .byte W01 .byte PAN , c_v+16 .byte BEND , c_v+5 - .byte N02 , Cs5 + .byte N02 , Cs5 .byte W01 .byte BEND , c_v+8 .byte W02 @@ -214,55 +214,55 @@ se_m_stat_increase_2: .byte VOL , 70*se_m_stat_increase_mvl/mxv .byte N02 , Cn3 , v052 .byte W03 - .byte N02 + .byte N02 .byte W03 .byte W01 - .byte Cs3 + .byte Cs3 .byte W03 - .byte N02 + .byte N02 .byte W02 .byte W02 - .byte Dn3 + .byte Dn3 .byte W04 - .byte N02 + .byte N02 .byte W03 - .byte Ds3 + .byte Ds3 .byte W03 .byte W01 - .byte N02 + .byte N02 .byte W03 - .byte En3 + .byte En3 .byte W02 .byte W02 - .byte N02 + .byte N02 .byte W04 - .byte Fn3 + .byte Fn3 .byte W03 - .byte N02 + .byte N02 .byte W03 .byte W01 - .byte Fs3 + .byte Fs3 .byte W03 - .byte N02 + .byte N02 .byte W02 .byte W02 - .byte Gn3 + .byte Gn3 .byte W04 .byte Gn3 , v032 .byte W03 - .byte Gs3 + .byte Gs3 .byte W03 .byte W01 - .byte N02 + .byte N02 .byte W03 .byte An3 , v020 .byte W02 .byte W02 - .byte N02 + .byte N02 .byte W04 .byte As3 , v012 .byte W03 - .byte N02 + .byte N02 .byte W03 .byte FINE diff --git a/sound/songs/se_m_strength.s b/sound/songs/se_m_strength.s index 0fca48906f..bda5fc61e5 100644 --- a/sound/songs/se_m_strength.s +++ b/sound/songs/se_m_strength.s @@ -51,9 +51,9 @@ se_m_strength_2: .byte VOL , 110*se_m_strength_mvl/mxv .byte N02 , Fn2 , v072 .byte W02 - .byte N01 + .byte N01 .byte W01 - .byte N02 , Gn2 + .byte N02 , Gn2 .byte W03 .byte N01 , Gs2 , v060 .byte W01 diff --git a/sound/songs/se_m_string_shot2.s b/sound/songs/se_m_string_shot2.s index 7bd0a74275..b885a7d1a8 100644 --- a/sound/songs/se_m_string_shot2.s +++ b/sound/songs/se_m_string_shot2.s @@ -32,7 +32,7 @@ se_m_string_shot2_1: .byte c_v+8 .byte W01 .byte PAN , c_v+16 - .byte N09 , Gn4 + .byte N09 , Gn4 .byte W03 .byte BEND , c_v-8 .byte W03 @@ -40,7 +40,7 @@ se_m_string_shot2_1: .byte W06 .byte PAN , c_v+0 .byte BEND , c_v-11 - .byte N09 , En4 + .byte N09 , En4 .byte W03 .byte BEND , c_v-5 .byte W03 @@ -49,7 +49,7 @@ se_m_string_shot2_1: .byte c_v-3 .byte W01 .byte PAN , c_v-16 - .byte N09 , Gn4 + .byte N09 , Gn4 .byte W03 .byte BEND , c_v-19 .byte W03 @@ -57,7 +57,7 @@ se_m_string_shot2_1: .byte W06 .byte PAN , c_v+0 .byte BEND , c_v-19 - .byte N09 , En4 + .byte N09 , En4 .byte W03 .byte BEND , c_v-13 .byte W03 @@ -101,14 +101,14 @@ se_m_string_shot2_2: .byte N09 , Cn3 , v052 .byte W12 .byte PAN , c_v-7 - .byte N09 , Gn2 + .byte N09 , Gn2 .byte W12 se_m_string_shot2_2_000: .byte PAN , c_v+9 .byte N09 , Cn3 , v052 .byte W12 .byte PAN , c_v-6 - .byte N09 , Gn2 + .byte N09 , Gn2 .byte W12 .byte PEND .byte PATT diff --git a/sound/songs/se_m_supersonic.s b/sound/songs/se_m_supersonic.s index f791c9b15c..c975dad4b6 100644 --- a/sound/songs/se_m_supersonic.s +++ b/sound/songs/se_m_supersonic.s @@ -44,7 +44,7 @@ se_m_supersonic_1: .byte VOL , 0*se_m_supersonic_mvl/mxv .byte PAN , c_v+0 .byte BEND , c_v-4 - .byte N32 + .byte N32 .byte W01 .byte PAN , c_v+6 .byte BEND , c_v-1 diff --git a/sound/songs/se_m_sweet_scent.s b/sound/songs/se_m_sweet_scent.s index 0abf858d27..3b9bd527c8 100644 --- a/sound/songs/se_m_sweet_scent.s +++ b/sound/songs/se_m_sweet_scent.s @@ -33,7 +33,7 @@ se_m_sweet_scent_1: .byte W12 .byte PAN , c_v-4 .byte BEND , c_v+5 - .byte N36 , Fn3 + .byte N36 , Fn3 .byte W12 .byte PAN , c_v+0 .byte BEND , c_v+6 @@ -172,7 +172,7 @@ se_m_sweet_scent_2: .byte W02 .byte VOL , 12*se_m_sweet_scent_mvl/mxv .byte W03 - .byte EOT + .byte EOT .byte FINE @******************************************************@ diff --git a/sound/songs/se_m_swift.s b/sound/songs/se_m_swift.s index 10649a80e5..c87cbea419 100644 --- a/sound/songs/se_m_swift.s +++ b/sound/songs/se_m_swift.s @@ -41,7 +41,7 @@ se_m_swift_1: .byte W02 .byte VOL , 100*se_m_swift_mvl/mxv .byte BEND , c_v+0 - .byte N06 + .byte N06 .byte W01 .byte PAN , c_v+5 .byte BEND , c_v-11 diff --git a/sound/songs/se_m_teleport.s b/sound/songs/se_m_teleport.s index 2c4ad40e8a..60f7945d7b 100644 --- a/sound/songs/se_m_teleport.s +++ b/sound/songs/se_m_teleport.s @@ -68,7 +68,7 @@ se_m_teleport_1: .byte W02 .byte PAN , c_v+0 .byte BEND , c_v+6 - .byte N06 , Fn3 + .byte N06 , Fn3 .byte W01 .byte BEND , c_v+11 .byte W01 diff --git a/sound/songs/se_m_thunder_wave.s b/sound/songs/se_m_thunder_wave.s index c265355006..a0b06cb5de 100644 --- a/sound/songs/se_m_thunder_wave.s +++ b/sound/songs/se_m_thunder_wave.s @@ -31,7 +31,7 @@ se_m_thunder_wave_1: .byte W03 .byte PAN , c_v+0 .byte BEND , c_v+32 - .byte N04 , Cn3 + .byte N04 , Cn3 .byte W02 .byte PAN , c_v+9 .byte W01 @@ -39,11 +39,11 @@ se_m_thunder_wave_1: .byte W03 .byte PAN , c_v+0 .byte BEND , c_v+0 - .byte N01 , Gn3 + .byte N01 , Gn3 .byte W02 - .byte Bn2 + .byte Bn2 .byte W02 - .byte N13 , Gn3 + .byte N13 , Gn3 .byte W02 .byte VOL , 96*se_m_thunder_wave_mvl/mxv .byte W01 diff --git a/sound/songs/se_m_toxic.s b/sound/songs/se_m_toxic.s index 0e3ebe2204..ae460ad773 100644 --- a/sound/songs/se_m_toxic.s +++ b/sound/songs/se_m_toxic.s @@ -36,7 +36,7 @@ se_m_toxic_1: .byte W01 .byte PAN , c_v+0 .byte BEND , c_v+0 - .byte N02 , Cn2 + .byte N02 , Cn2 .byte W02 .byte PAN , c_v-7 .byte BEND , c_v+16 @@ -44,18 +44,18 @@ se_m_toxic_1: .byte PAN , c_v+0 .byte BEND , c_v+0 .byte W01 - .byte N01 + .byte N01 .byte W01 .byte PAN , c_v+8 - .byte N01 , Cn3 + .byte N01 , Cn3 .byte W01 .byte VOICE , 31 .byte PAN , c_v-16 - .byte N01 , Dn2 + .byte N01 , Dn2 .byte W02 .byte VOICE , 23 .byte PAN , c_v+0 - .byte N01 , Cn2 + .byte N01 , Cn2 .byte W01 .byte VOICE , 31 .byte PAN , c_v+16 @@ -64,10 +64,10 @@ se_m_toxic_1: .byte VOICE , 23 .byte PAN , c_v-8 .byte BEND , c_v+16 - .byte N01 , Cn3 + .byte N01 , Cn3 .byte W02 .byte PAN , c_v+8 - .byte N01 , Cn2 + .byte N01 , Cn2 .byte W08 .byte FINE diff --git a/sound/songs/se_m_tri_attack.s b/sound/songs/se_m_tri_attack.s index 448998e779..13947e6f1a 100644 --- a/sound/songs/se_m_tri_attack.s +++ b/sound/songs/se_m_tri_attack.s @@ -68,17 +68,17 @@ se_m_tri_attack_2: .byte VOL , 110*se_m_tri_attack_mvl/mxv .byte N02 , Gs3 , v032 .byte W02 - .byte Gn3 + .byte Gn3 .byte W02 - .byte Fn3 + .byte Fn3 .byte W03 - .byte En3 + .byte En3 .byte W02 - .byte Dn3 + .byte Dn3 .byte W03 - .byte Cn3 + .byte Cn3 .byte W02 - .byte Gs2 + .byte Gs2 .byte W10 .byte FINE diff --git a/sound/songs/se_m_tri_attack2.s b/sound/songs/se_m_tri_attack2.s index 0afade13c6..61f11c3967 100644 --- a/sound/songs/se_m_tri_attack2.s +++ b/sound/songs/se_m_tri_attack2.s @@ -100,7 +100,7 @@ se_m_tri_attack2_2: .byte VOL , 110*se_m_tri_attack2_mvl/mxv .byte N06 , Cn3 , v060 .byte W09 - .byte N15 + .byte N15 .byte W15 .byte W24 .byte W24 diff --git a/sound/songs/se_m_twister.s b/sound/songs/se_m_twister.s index e95e9b3224..bbb4f1ec03 100644 --- a/sound/songs/se_m_twister.s +++ b/sound/songs/se_m_twister.s @@ -147,7 +147,7 @@ se_m_twister_1: .byte W02 .byte PAN , c_v-11 .byte W03 - .byte EOT + .byte EOT .byte FINE @********************** Track 2 **********************@ @@ -190,7 +190,7 @@ se_m_twister_2: .byte W05 .byte 18*se_m_twister_mvl/mxv .byte W05 - .byte EOT + .byte EOT .byte FINE @******************************************************@ diff --git a/sound/songs/se_m_vital_throw.s b/sound/songs/se_m_vital_throw.s index c89d003b6e..3e04b43e5b 100644 --- a/sound/songs/se_m_vital_throw.s +++ b/sound/songs/se_m_vital_throw.s @@ -36,10 +36,10 @@ se_m_vital_throw_1: .byte VOICE , 21 .byte VOL , 110*se_m_vital_throw_mvl/mxv .byte BEND , c_v+0 - .byte N03 , Gn4 + .byte N03 , Gn4 .byte W06 .byte PAN , c_v+16 - .byte N03 , Cn5 + .byte N03 , Cn5 .byte W09 .byte FINE @@ -54,7 +54,7 @@ se_m_vital_throw_2: .byte N03 , Cn3 , v052 .byte W06 .byte PAN , c_v-7 - .byte N03 + .byte N03 .byte W09 .byte FINE diff --git a/sound/songs/se_m_vital_throw2.s b/sound/songs/se_m_vital_throw2.s index 3bffdeb258..0d1e64ecb5 100644 --- a/sound/songs/se_m_vital_throw2.s +++ b/sound/songs/se_m_vital_throw2.s @@ -36,7 +36,7 @@ se_m_vital_throw2_1: .byte W02 .byte PAN , c_v+0 .byte BEND , c_v+0 - .byte N06 , En3 + .byte N06 , En3 .byte W01 .byte BEND , c_v-9 .byte W01 @@ -49,7 +49,7 @@ se_m_vital_throw2_1: .byte W02 .byte PAN , c_v+0 .byte BEND , c_v+0 - .byte N09 , An2 + .byte N09 , An2 .byte W01 .byte BEND , c_v-9 .byte W01 @@ -84,10 +84,10 @@ se_m_vital_throw2_2: .byte N03 , Gs2 , v052 .byte W06 .byte PAN , c_v-7 - .byte N03 + .byte N03 .byte W06 .byte PAN , c_v+0 - .byte N03 + .byte N03 .byte W12 .byte FINE diff --git a/sound/songs/se_m_waterfall.s b/sound/songs/se_m_waterfall.s index a07e7e9713..9e16b9ee76 100644 --- a/sound/songs/se_m_waterfall.s +++ b/sound/songs/se_m_waterfall.s @@ -100,23 +100,23 @@ se_m_waterfall_2: .byte VOL , 115*se_m_waterfall_mvl/mxv .byte N06 , Cn3 , v040 .byte W06 - .byte Gn2 + .byte Gn2 .byte W06 se_m_waterfall_2_000: .byte N06 , Cn3 , v040 .byte W06 - .byte Gn2 + .byte Gn2 .byte W06 .byte PEND .byte PATT .word se_m_waterfall_2_000 .byte N06 , Cn3 , v032 .byte W06 - .byte Gn2 + .byte Gn2 .byte W06 .byte Cn3 , v012 .byte W06 - .byte Gn2 + .byte Gn2 .byte W06 .byte FINE diff --git a/sound/songs/se_m_whirlpool.s b/sound/songs/se_m_whirlpool.s index bac3fa5bcf..bf0b9cc722 100644 --- a/sound/songs/se_m_whirlpool.s +++ b/sound/songs/se_m_whirlpool.s @@ -106,7 +106,7 @@ se_m_whirlpool_1: .byte W01 .byte BEND , c_v-28 .byte W04 - .byte EOT + .byte EOT .byte FINE @******************************************************@ diff --git a/sound/songs/se_win_open.s b/sound/songs/se_win_open.s index 74656e9c0f..b5d582a8d9 100644 --- a/sound/songs/se_win_open.s +++ b/sound/songs/se_win_open.s @@ -22,7 +22,7 @@ se_win_open_1: .byte VOL , 110*se_win_open_mvl/mxv .byte N03 , Ds3 , v127 .byte W03 - .byte N15 , Gn4 + .byte N15 , Gn4 .byte W21 .byte FINE diff --git a/sound/voicegroups/voicegroup000.inc b/sound/voicegroups/voicegroup000.inc index 275b64993d..7a2c5772f9 100644 --- a/sound/voicegroups/voicegroup000.inc +++ b/sound/voicegroups/voicegroup000.inc @@ -1,65 +1,65 @@ .align 2 voicegroup000:: - voice_keysplit_all voicegroup001 - voice_keysplit voicegroup005, KeySplitTable1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_2 60, 0, 2, 0, 0, 9, 2 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_glockenspiel, 255, 165, 51, 235 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_organ2, 255, 0, 255, 127 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_fretless_bass, 255, 253, 0, 149 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_slap_bass, 255, 235, 128, 115 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_synth_bass, 255, 252, 0, 115 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_timpani, 255, 204, 193, 239 - voice_keysplit voicegroup006, KeySplitTable2 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup007, KeySplitTable3 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit_all voicegroup001 + voice_keysplit voicegroup005, KeySplitTable1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_2 60, 0, 2, 0, 0, 9, 2 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_glockenspiel, 255, 165, 51, 235 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_organ2, 255, 0, 255, 127 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_fretless_bass, 255, 253, 0, 149 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_slap_bass, 255, 235, 128, 115 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_synth_bass, 255, 252, 0, 115 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_timpani, 255, 204, 193, 239 + voice_keysplit voicegroup006, KeySplitTable2 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup007, KeySplitTable3 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 diff --git a/sound/voicegroups/voicegroup001.inc b/sound/voicegroups/voicegroup001.inc index a22c5b6c52..20a2795dc1 100644 --- a/sound/voicegroups/voicegroup001.inc +++ b/sound/voicegroups/voicegroup001.inc @@ -1,32 +1,32 @@ .align 2 voicegroup001:: - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 1, 6, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_programmable_wave 60, 0, ProgrammableWaveData_86B4830, 0, 7, 15, 1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_2 60, 0, 2, 0, 1, 6, 0 - voice_programmable_wave 60, 0, ProgrammableWaveData_86B4850, 0, 7, 15, 1 - voice_square_1 60, 0, 0, 2, 0, 1, 6, 0 - voice_square_2 60, 0, 3, 0, 1, 6, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 0, 0, 1, 6, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_classical_choir_voice_ahhs, 255, 0, 255, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 1, 6, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_programmable_wave 60, 0, ProgrammableWaveData_1, 0, 7, 15, 1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_2 60, 0, 2, 0, 1, 6, 0 + voice_programmable_wave 60, 0, ProgrammableWaveData_3, 0, 7, 15, 1 + voice_square_1 60, 0, 0, 2, 0, 1, 6, 0 + voice_square_2 60, 0, 3, 0, 1, 6, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 0, 0, 1, 6, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_classical_choir_voice_ahhs, 255, 0, 255, 0 diff --git a/sound/voicegroups/voicegroup002.inc b/sound/voicegroups/voicegroup002.inc index 3f5d846d4b..bd6f080aa4 100644 --- a/sound/voicegroups/voicegroup002.inc +++ b/sound/voicegroups/voicegroup002.inc @@ -1,57 +1,57 @@ .align 2 voicegroup002:: - voice_directsound 60, 0, DirectSoundWaveData_sd90_classical_oboe, 255, 165, 154, 127 - voice_directsound 60, 0, DirectSoundWaveData_unused_sd90_oboe, 255, 165, 154, 127 - voice_directsound 60, 0, DirectSoundWaveData_unused_guitar_separates_power_chord, 255, 165, 206, 127 - voice_directsound 60, 0, DirectSoundWaveData_unused_sc88pro_unison_slap, 255, 165, 206, 127 - voice_directsound 60, 0, DirectSoundWaveData_unknown_snare, 255, 0, 255, 0 - voice_directsound 60, 0, DirectSoundWaveData_ethnic_flavours_ohtsuzumi, 255, 0, 255, 0 - voice_directsound 60, 0, DirectSoundWaveData_ethnic_flavours_hyoushigi, 255, 0, 255, 0 - voice_directsound_no_resample 60, 64, DirectSoundWaveData_sc88pro_rnd_kick, 255, 0, 255, 242 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound_no_resample 60, 64, DirectSoundWaveData_sc88pro_rnd_snare, 255, 0, 255, 242 - voice_directsound_no_resample 60, 64, DirectSoundWaveData_sc88pro_tr909_hand_clap, 255, 255, 255, 127 - voice_directsound_no_resample 60, 64, DirectSoundWaveData_sc88pro_orchestra_snare, 255, 0, 255, 242 - voice_directsound 48, 44, DirectSoundWaveData_unused_sc55_tom, 255, 210, 77, 204 - voice_directsound_no_resample 60, 79, DirectSoundWaveData_unknown_close_hihat, 255, 127, 0, 188 - voice_directsound 51, 54, DirectSoundWaveData_unused_sc55_tom, 255, 216, 77, 204 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 54, 64, DirectSoundWaveData_unused_sc55_tom, 255, 216, 77, 204 - voice_directsound_no_resample 60, 79, DirectSoundWaveData_unknown_open_hihat, 255, 242, 141, 0 - voice_directsound 57, 69, DirectSoundWaveData_unused_sc55_tom, 255, 210, 77, 204 - voice_directsound 60, 79, DirectSoundWaveData_unused_sc55_tom, 255, 204, 77, 204 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 62, 84, DirectSoundWaveData_unused_sc55_tom, 255, 204, 77, 204 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound_no_resample 70, 49, DirectSoundWaveData_unknown_bell, 255, 165, 103, 231 - voice_directsound_no_resample 32, 34, DirectSoundWaveData_sc88pro_tambourine, 255, 127, 77, 204 - voice_directsound_no_resample 60, 14, DirectSoundWaveData_trinity_cymbal_crash, 255, 235, 0, 165 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound_no_resample 30, 54, DirectSoundWaveData_sc88pro_orchestra_cymbal_crash, 255, 246, 0, 216 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound_no_resample 30, 54, DirectSoundWaveData_sc88pro_orchestra_cymbal_crash, 255, 246, 0, 216 - voice_directsound_no_resample 30, 64, DirectSoundWaveData_sc88pro_orchestra_cymbal_crash, 8, 0, 255, 216 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound_no_resample 72, 104, DirectSoundWaveData_sc88pro_mute_high_conga, 255, 0, 255, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound_no_resample 72, 94, DirectSoundWaveData_sc88pro_open_low_conga, 255, 0, 255, 0 - voice_directsound_no_resample 64, 64, DirectSoundWaveData_drum_and_percussion_kick, 255, 0, 255, 0 - voice_directsound_no_resample 64, 64, DirectSoundWaveData_sd90_solo_snare, 255, 180, 175, 228 - voice_directsound_no_resample 64, 64, DirectSoundWaveData_sd90_solo_snare, 255, 0, 255, 242 - voice_directsound_no_resample 64, 54, DirectSoundWaveData_sc88pro_tr909_hand_clap, 255, 255, 255, 127 - voice_directsound_no_resample 64, 64, DirectSoundWaveData_sc88pro_orchestra_snare, 255, 0, 255, 242 - voice_directsound 64, 24, DirectSoundWaveData_sd90_ambient_tom, 255, 0, 255, 226 - voice_directsound_no_resample 64, 80, DirectSoundWaveData_sc88pro_orchestra_snare, 255, 0, 255, 242 - voice_directsound 68, 34, DirectSoundWaveData_sd90_ambient_tom, 255, 0, 255, 226 - voice_directsound_no_resample 60, 64, DirectSoundWaveData_sc88pro_rnd_snare, 255, 0, 255, 242 - voice_directsound 72, 44, DirectSoundWaveData_sd90_ambient_tom, 255, 0, 255, 226 - voice_directsound_no_resample 60, 64, DirectSoundWaveData_sc88pro_rnd_snare, 255, 0, 255, 242 - voice_directsound 76, 84, DirectSoundWaveData_sd90_ambient_tom, 255, 0, 255, 226 - voice_directsound 80, 94, DirectSoundWaveData_sd90_ambient_tom, 255, 0, 255, 226 - voice_directsound_no_resample 33, 89, DirectSoundWaveData_sc88pro_orchestra_cymbal_crash, 255, 235, 0, 231 - voice_directsound 84, 104, DirectSoundWaveData_sd90_ambient_tom, 255, 0, 255, 235 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 63, 64, DirectSoundWaveData_sc88pro_orchestra_cymbal_crash, 255, 235, 0, 231 - voice_directsound_no_resample 64, 24, DirectSoundWaveData_dance_drums_ride_bell, 255, 165, 103, 231 + voice_directsound 60, 0, DirectSoundWaveData_sd90_classical_oboe, 255, 165, 154, 127 + voice_directsound 60, 0, DirectSoundWaveData_unused_sd90_oboe, 255, 165, 154, 127 + voice_directsound 60, 0, DirectSoundWaveData_unused_guitar_separates_power_chord, 255, 165, 206, 127 + voice_directsound 60, 0, DirectSoundWaveData_unused_sc88pro_unison_slap, 255, 165, 206, 127 + voice_directsound 60, 0, DirectSoundWaveData_unknown_snare, 255, 0, 255, 0 + voice_directsound 60, 0, DirectSoundWaveData_ethnic_flavours_ohtsuzumi, 255, 0, 255, 0 + voice_directsound 60, 0, DirectSoundWaveData_ethnic_flavours_hyoushigi, 255, 0, 255, 0 + voice_directsound_no_resample 60, 64, DirectSoundWaveData_sc88pro_rnd_kick, 255, 0, 255, 242 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound_no_resample 60, 64, DirectSoundWaveData_sc88pro_rnd_snare, 255, 0, 255, 242 + voice_directsound_no_resample 60, 64, DirectSoundWaveData_sc88pro_tr909_hand_clap, 255, 255, 255, 127 + voice_directsound_no_resample 60, 64, DirectSoundWaveData_sc88pro_orchestra_snare, 255, 0, 255, 242 + voice_directsound 48, 44, DirectSoundWaveData_unused_sc55_tom, 255, 210, 77, 204 + voice_directsound_no_resample 60, 79, DirectSoundWaveData_unknown_close_hihat, 255, 127, 0, 188 + voice_directsound 51, 54, DirectSoundWaveData_unused_sc55_tom, 255, 216, 77, 204 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 54, 64, DirectSoundWaveData_unused_sc55_tom, 255, 216, 77, 204 + voice_directsound_no_resample 60, 79, DirectSoundWaveData_unknown_open_hihat, 255, 242, 141, 0 + voice_directsound 57, 69, DirectSoundWaveData_unused_sc55_tom, 255, 210, 77, 204 + voice_directsound 60, 79, DirectSoundWaveData_unused_sc55_tom, 255, 204, 77, 204 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 62, 84, DirectSoundWaveData_unused_sc55_tom, 255, 204, 77, 204 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound_no_resample 70, 49, DirectSoundWaveData_unknown_bell, 255, 165, 103, 231 + voice_directsound_no_resample 32, 34, DirectSoundWaveData_sc88pro_tambourine, 255, 127, 77, 204 + voice_directsound_no_resample 60, 14, DirectSoundWaveData_trinity_cymbal_crash, 255, 235, 0, 165 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound_no_resample 30, 54, DirectSoundWaveData_sc88pro_orchestra_cymbal_crash, 255, 246, 0, 216 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound_no_resample 30, 54, DirectSoundWaveData_sc88pro_orchestra_cymbal_crash, 255, 246, 0, 216 + voice_directsound_no_resample 30, 64, DirectSoundWaveData_sc88pro_orchestra_cymbal_crash, 8, 0, 255, 216 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound_no_resample 72, 104, DirectSoundWaveData_sc88pro_mute_high_conga, 255, 0, 255, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound_no_resample 72, 94, DirectSoundWaveData_sc88pro_open_low_conga, 255, 0, 255, 0 + voice_directsound_no_resample 64, 64, DirectSoundWaveData_drum_and_percussion_kick, 255, 0, 255, 0 + voice_directsound_no_resample 64, 64, DirectSoundWaveData_sd90_solo_snare, 255, 180, 175, 228 + voice_directsound_no_resample 64, 64, DirectSoundWaveData_sd90_solo_snare, 255, 0, 255, 242 + voice_directsound_no_resample 64, 54, DirectSoundWaveData_sc88pro_tr909_hand_clap, 255, 255, 255, 127 + voice_directsound_no_resample 64, 64, DirectSoundWaveData_sc88pro_orchestra_snare, 255, 0, 255, 242 + voice_directsound 64, 24, DirectSoundWaveData_sd90_ambient_tom, 255, 0, 255, 226 + voice_directsound_no_resample 64, 80, DirectSoundWaveData_sc88pro_orchestra_snare, 255, 0, 255, 242 + voice_directsound 68, 34, DirectSoundWaveData_sd90_ambient_tom, 255, 0, 255, 226 + voice_directsound_no_resample 60, 64, DirectSoundWaveData_sc88pro_rnd_snare, 255, 0, 255, 242 + voice_directsound 72, 44, DirectSoundWaveData_sd90_ambient_tom, 255, 0, 255, 226 + voice_directsound_no_resample 60, 64, DirectSoundWaveData_sc88pro_rnd_snare, 255, 0, 255, 242 + voice_directsound 76, 84, DirectSoundWaveData_sd90_ambient_tom, 255, 0, 255, 226 + voice_directsound 80, 94, DirectSoundWaveData_sd90_ambient_tom, 255, 0, 255, 226 + voice_directsound_no_resample 33, 89, DirectSoundWaveData_sc88pro_orchestra_cymbal_crash, 255, 235, 0, 231 + voice_directsound 84, 104, DirectSoundWaveData_sd90_ambient_tom, 255, 0, 255, 235 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 63, 64, DirectSoundWaveData_sc88pro_orchestra_cymbal_crash, 255, 235, 0, 231 + voice_directsound_no_resample 64, 24, DirectSoundWaveData_dance_drums_ride_bell, 255, 165, 103, 231 diff --git a/sound/voicegroups/voicegroup003.inc b/sound/voicegroups/voicegroup003.inc index 6c6193e7d5..d77150fc12 100644 --- a/sound/voicegroups/voicegroup003.inc +++ b/sound/voicegroups/voicegroup003.inc @@ -1,57 +1,57 @@ .align 2 voicegroup003:: - voice_directsound_no_resample 64, 34, DirectSoundWaveData_sc88pro_tambourine, 255, 127, 77, 204 - voice_directsound_no_resample 64, 14, DirectSoundWaveData_trinity_cymbal_crash, 255, 231, 0, 188 - voice_directsound_no_resample 64, 89, DirectSoundWaveData_sd90_cowbell, 255, 0, 255, 242 - voice_directsound_no_resample 64, 29, DirectSoundWaveData_sc88pro_orchestra_cymbal_crash, 255, 235, 0, 231 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound_no_resample 64, 54, DirectSoundWaveData_sc88pro_orchestra_cymbal_crash, 255, 235, 0, 231 - voice_directsound_no_resample 64, 54, DirectSoundWaveData_sc88pro_orchestra_cymbal_crash, 8, 0, 255, 216 - voice_directsound_no_resample 64, 94, DirectSoundWaveData_unused_heart_of_asia_indian_drum, 255, 0, 255, 0 - voice_directsound_no_resample 64, 34, DirectSoundWaveData_sc88pro_mute_high_conga, 255, 0, 255, 0 - voice_directsound_no_resample 64, 34, DirectSoundWaveData_sc88pro_open_low_conga, 255, 0, 255, 0 - voice_directsound_no_resample 64, 90, DirectSoundWaveData_sc88pro_open_low_conga, 255, 0, 255, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound_no_resample 64, 39, DirectSoundWaveData_sd90_open_triangle, 255, 242, 103, 188 - voice_directsound_no_resample 64, 79, DirectSoundWaveData_sd90_open_triangle, 255, 242, 103, 188 - voice_directsound_no_resample 64, 39, DirectSoundWaveData_sd90_open_triangle, 255, 165, 103, 188 - voice_directsound_no_resample 64, 24, DirectSoundWaveData_sc88pro_jingle_bell, 255, 0, 255, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound_no_resample 64, 104, DirectSoundWaveData_ethnic_flavours_atarigane, 255, 0, 255, 0 - voice_directsound 63, 64, DirectSoundWaveData_sc88pro_taiko, 255, 0, 255, 0 - voice_directsound 50, 84, DirectSoundWaveData_ethnic_flavours_kotsuzumi, 255, 0, 255, 0 - voice_directsound 64, 84, DirectSoundWaveData_ethnic_flavours_kotsuzumi, 255, 0, 255, 0 - voice_directsound_no_resample 60, 64, DirectSoundWaveData_sc88pro_taiko, 255, 0, 255, 0 - voice_directsound_no_resample 64, 64, DirectSoundWaveData_sd90_solo_snare, 255, 180, 175, 228 - voice_directsound_no_resample 64, 64, DirectSoundWaveData_sd90_solo_snare, 255, 0, 255, 242 - voice_directsound_no_resample 64, 54, DirectSoundWaveData_sc88pro_tr909_hand_clap, 255, 255, 255, 127 - voice_directsound_no_resample 64, 64, DirectSoundWaveData_sc88pro_orchestra_snare, 255, 0, 255, 242 - voice_directsound 64, 24, DirectSoundWaveData_sd90_ambient_tom, 255, 0, 255, 226 - voice_directsound_no_resample 64, 80, DirectSoundWaveData_sc88pro_orchestra_snare, 255, 0, 255, 242 - voice_directsound 68, 34, DirectSoundWaveData_sd90_ambient_tom, 255, 0, 255, 226 - voice_directsound_no_resample 60, 64, DirectSoundWaveData_sc88pro_rnd_snare, 255, 0, 255, 242 - voice_directsound 72, 44, DirectSoundWaveData_sd90_ambient_tom, 255, 0, 255, 226 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 76, 84, DirectSoundWaveData_sd90_ambient_tom, 255, 0, 255, 226 - voice_directsound 80, 94, DirectSoundWaveData_sd90_ambient_tom, 255, 0, 255, 226 - voice_directsound_no_resample 33, 89, DirectSoundWaveData_sc88pro_orchestra_cymbal_crash, 255, 235, 0, 231 - voice_directsound 64, 104, DirectSoundWaveData_sc88pro_taiko, 255, 0, 255, 235 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 63, 64, DirectSoundWaveData_sc88pro_orchestra_cymbal_crash, 255, 235, 0, 231 - voice_directsound_no_resample 64, 24, DirectSoundWaveData_dance_drums_ride_bell, 255, 165, 103, 231 + voice_directsound_no_resample 64, 34, DirectSoundWaveData_sc88pro_tambourine, 255, 127, 77, 204 + voice_directsound_no_resample 64, 14, DirectSoundWaveData_trinity_cymbal_crash, 255, 231, 0, 188 + voice_directsound_no_resample 64, 89, DirectSoundWaveData_sd90_cowbell, 255, 0, 255, 242 + voice_directsound_no_resample 64, 29, DirectSoundWaveData_sc88pro_orchestra_cymbal_crash, 255, 235, 0, 231 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound_no_resample 64, 54, DirectSoundWaveData_sc88pro_orchestra_cymbal_crash, 255, 235, 0, 231 + voice_directsound_no_resample 64, 54, DirectSoundWaveData_sc88pro_orchestra_cymbal_crash, 8, 0, 255, 216 + voice_directsound_no_resample 64, 94, DirectSoundWaveData_unused_heart_of_asia_indian_drum, 255, 0, 255, 0 + voice_directsound_no_resample 64, 34, DirectSoundWaveData_sc88pro_mute_high_conga, 255, 0, 255, 0 + voice_directsound_no_resample 64, 34, DirectSoundWaveData_sc88pro_open_low_conga, 255, 0, 255, 0 + voice_directsound_no_resample 64, 90, DirectSoundWaveData_sc88pro_open_low_conga, 255, 0, 255, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound_no_resample 64, 39, DirectSoundWaveData_sd90_open_triangle, 255, 242, 103, 188 + voice_directsound_no_resample 64, 79, DirectSoundWaveData_sd90_open_triangle, 255, 242, 103, 188 + voice_directsound_no_resample 64, 39, DirectSoundWaveData_sd90_open_triangle, 255, 165, 103, 188 + voice_directsound_no_resample 64, 24, DirectSoundWaveData_sc88pro_jingle_bell, 255, 0, 255, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound_no_resample 64, 104, DirectSoundWaveData_ethnic_flavours_atarigane, 255, 0, 255, 0 + voice_directsound 63, 64, DirectSoundWaveData_sc88pro_taiko, 255, 0, 255, 0 + voice_directsound 50, 84, DirectSoundWaveData_ethnic_flavours_kotsuzumi, 255, 0, 255, 0 + voice_directsound 64, 84, DirectSoundWaveData_ethnic_flavours_kotsuzumi, 255, 0, 255, 0 + voice_directsound_no_resample 60, 64, DirectSoundWaveData_sc88pro_taiko, 255, 0, 255, 0 + voice_directsound_no_resample 64, 64, DirectSoundWaveData_sd90_solo_snare, 255, 180, 175, 228 + voice_directsound_no_resample 64, 64, DirectSoundWaveData_sd90_solo_snare, 255, 0, 255, 242 + voice_directsound_no_resample 64, 54, DirectSoundWaveData_sc88pro_tr909_hand_clap, 255, 255, 255, 127 + voice_directsound_no_resample 64, 64, DirectSoundWaveData_sc88pro_orchestra_snare, 255, 0, 255, 242 + voice_directsound 64, 24, DirectSoundWaveData_sd90_ambient_tom, 255, 0, 255, 226 + voice_directsound_no_resample 64, 80, DirectSoundWaveData_sc88pro_orchestra_snare, 255, 0, 255, 242 + voice_directsound 68, 34, DirectSoundWaveData_sd90_ambient_tom, 255, 0, 255, 226 + voice_directsound_no_resample 60, 64, DirectSoundWaveData_sc88pro_rnd_snare, 255, 0, 255, 242 + voice_directsound 72, 44, DirectSoundWaveData_sd90_ambient_tom, 255, 0, 255, 226 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 76, 84, DirectSoundWaveData_sd90_ambient_tom, 255, 0, 255, 226 + voice_directsound 80, 94, DirectSoundWaveData_sd90_ambient_tom, 255, 0, 255, 226 + voice_directsound_no_resample 33, 89, DirectSoundWaveData_sc88pro_orchestra_cymbal_crash, 255, 235, 0, 231 + voice_directsound 64, 104, DirectSoundWaveData_sc88pro_taiko, 255, 0, 255, 235 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 63, 64, DirectSoundWaveData_sc88pro_orchestra_cymbal_crash, 255, 235, 0, 231 + voice_directsound_no_resample 64, 24, DirectSoundWaveData_dance_drums_ride_bell, 255, 165, 103, 231 diff --git a/sound/voicegroups/voicegroup004.inc b/sound/voicegroups/voicegroup004.inc index 786010cb02..6aa28d6a9f 100644 --- a/sound/voicegroups/voicegroup004.inc +++ b/sound/voicegroups/voicegroup004.inc @@ -1,93 +1,93 @@ .align 2 voicegroup004:: - voice_directsound_no_resample 66, 34, DirectSoundWaveData_sc88pro_tambourine, 255, 127, 77, 204 - voice_directsound_no_resample 64, 14, DirectSoundWaveData_trinity_cymbal_crash, 255, 231, 0, 188 - voice_directsound_no_resample 64, 89, DirectSoundWaveData_sd90_cowbell, 255, 0, 255, 242 - voice_directsound_no_resample 64, 29, DirectSoundWaveData_sc88pro_orchestra_cymbal_crash, 255, 235, 0, 231 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound_no_resample 64, 54, DirectSoundWaveData_sc88pro_orchestra_cymbal_crash, 255, 235, 0, 231 - voice_directsound_no_resample 64, 54, DirectSoundWaveData_sc88pro_orchestra_cymbal_crash, 8, 0, 255, 216 - voice_directsound_no_resample 64, 94, DirectSoundWaveData_unused_heart_of_asia_indian_drum, 255, 0, 255, 0 - voice_directsound_no_resample 64, 34, DirectSoundWaveData_sc88pro_mute_high_conga, 255, 0, 255, 0 - voice_directsound_no_resample 64, 34, DirectSoundWaveData_sc88pro_open_low_conga, 255, 0, 255, 0 - voice_directsound_no_resample 64, 90, DirectSoundWaveData_sc88pro_open_low_conga, 255, 0, 255, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound_no_resample 61, 84, DirectSoundWaveData_ethnic_flavours_hyoushigi, 255, 0, 255, 0 - voice_directsound_no_resample 64, 64, DirectSoundWaveData_ethnic_flavours_ohtsuzumi, 255, 0, 255, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound_no_resample 64, 39, DirectSoundWaveData_sd90_open_triangle, 255, 242, 103, 188 - voice_directsound_no_resample 64, 79, DirectSoundWaveData_sd90_open_triangle, 255, 242, 103, 188 - voice_directsound_no_resample 64, 39, DirectSoundWaveData_sd90_open_triangle, 255, 165, 103, 188 - voice_directsound_no_resample 64, 24, DirectSoundWaveData_sc88pro_jingle_bell, 255, 0, 255, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound_no_resample 64, 104, DirectSoundWaveData_ethnic_flavours_atarigane, 255, 0, 255, 0 - voice_directsound 63, 64, DirectSoundWaveData_sc88pro_taiko, 255, 0, 255, 0 - voice_directsound 50, 84, DirectSoundWaveData_ethnic_flavours_kotsuzumi, 255, 0, 255, 0 - voice_directsound 64, 84, DirectSoundWaveData_ethnic_flavours_kotsuzumi, 255, 0, 255, 0 - voice_directsound 62, 64, DirectSoundWaveData_drum_and_percussion_kick, 255, 0, 255, 0 - voice_directsound_no_resample 64, 64, DirectSoundWaveData_sd90_solo_snare, 255, 180, 175, 228 - voice_directsound_no_resample 64, 64, DirectSoundWaveData_sd90_solo_snare, 255, 0, 255, 242 - voice_directsound_no_resample 64, 54, DirectSoundWaveData_sc88pro_tr909_hand_clap, 255, 255, 255, 127 - voice_directsound 65, 64, DirectSoundWaveData_sc88pro_orchestra_snare, 255, 0, 255, 242 - voice_directsound 64, 24, DirectSoundWaveData_sd90_ambient_tom, 255, 0, 255, 226 - voice_directsound_no_resample 64, 80, DirectSoundWaveData_sc88pro_orchestra_snare, 255, 0, 255, 242 - voice_directsound 68, 34, DirectSoundWaveData_sd90_ambient_tom, 255, 0, 255, 226 - voice_directsound_no_resample 60, 64, DirectSoundWaveData_sc88pro_rnd_snare, 255, 0, 255, 242 - voice_directsound 72, 44, DirectSoundWaveData_sd90_ambient_tom, 255, 0, 255, 226 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 76, 84, DirectSoundWaveData_sd90_ambient_tom, 255, 0, 255, 226 - voice_directsound 80, 94, DirectSoundWaveData_sd90_ambient_tom, 255, 0, 255, 226 - voice_directsound 56, 89, DirectSoundWaveData_sc88pro_orchestra_cymbal_crash, 255, 235, 0, 231 - voice_directsound 64, 104, DirectSoundWaveData_sc88pro_taiko, 255, 0, 255, 235 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 63, 64, DirectSoundWaveData_sc88pro_orchestra_cymbal_crash, 255, 235, 0, 231 - voice_directsound_no_resample 64, 24, DirectSoundWaveData_dance_drums_ride_bell, 255, 165, 103, 231 - voice_directsound_no_resample 66, 34, DirectSoundWaveData_sc88pro_tambourine, 255, 127, 77, 204 - voice_directsound 64, 14, DirectSoundWaveData_trinity_cymbal_crash, 255, 231, 0, 188 - voice_directsound 64, 89, DirectSoundWaveData_sd90_cowbell, 255, 0, 255, 242 - voice_directsound 60, 29, DirectSoundWaveData_sc88pro_orchestra_cymbal_crash, 255, 235, 0, 231 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 58, 54, DirectSoundWaveData_sc88pro_orchestra_cymbal_crash, 255, 235, 0, 231 - voice_directsound 62, 54, DirectSoundWaveData_sc88pro_orchestra_cymbal_crash, 8, 0, 255, 216 - voice_directsound 64, 94, DirectSoundWaveData_unused_heart_of_asia_indian_drum, 255, 0, 255, 0 - voice_directsound 64, 34, DirectSoundWaveData_sc88pro_mute_high_conga, 255, 0, 255, 0 - voice_directsound 64, 34, DirectSoundWaveData_sc88pro_open_low_conga, 255, 0, 255, 0 - voice_directsound 64, 90, DirectSoundWaveData_sc88pro_open_low_conga, 255, 0, 255, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 61, 84, DirectSoundWaveData_ethnic_flavours_hyoushigi, 255, 0, 255, 0 - voice_directsound 64, 64, DirectSoundWaveData_ethnic_flavours_ohtsuzumi, 255, 0, 255, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 64, 39, DirectSoundWaveData_sd90_open_triangle, 255, 242, 103, 188 - voice_directsound 64, 79, DirectSoundWaveData_sd90_open_triangle, 255, 242, 103, 188 - voice_directsound 64, 39, DirectSoundWaveData_sd90_open_triangle, 255, 165, 103, 188 - voice_directsound_no_resample 64, 64, DirectSoundWaveData_sc88pro_jingle_bell, 255, 0, 255, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 64, 104, DirectSoundWaveData_ethnic_flavours_atarigane, 255, 0, 255, 0 - voice_directsound 63, 64, DirectSoundWaveData_sc88pro_taiko, 255, 0, 255, 0 - voice_directsound 50, 84, DirectSoundWaveData_ethnic_flavours_kotsuzumi, 255, 0, 255, 0 - voice_directsound 64, 84, DirectSoundWaveData_ethnic_flavours_kotsuzumi, 255, 0, 255, 0 + voice_directsound_no_resample 66, 34, DirectSoundWaveData_sc88pro_tambourine, 255, 127, 77, 204 + voice_directsound_no_resample 64, 14, DirectSoundWaveData_trinity_cymbal_crash, 255, 231, 0, 188 + voice_directsound_no_resample 64, 89, DirectSoundWaveData_sd90_cowbell, 255, 0, 255, 242 + voice_directsound_no_resample 64, 29, DirectSoundWaveData_sc88pro_orchestra_cymbal_crash, 255, 235, 0, 231 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound_no_resample 64, 54, DirectSoundWaveData_sc88pro_orchestra_cymbal_crash, 255, 235, 0, 231 + voice_directsound_no_resample 64, 54, DirectSoundWaveData_sc88pro_orchestra_cymbal_crash, 8, 0, 255, 216 + voice_directsound_no_resample 64, 94, DirectSoundWaveData_unused_heart_of_asia_indian_drum, 255, 0, 255, 0 + voice_directsound_no_resample 64, 34, DirectSoundWaveData_sc88pro_mute_high_conga, 255, 0, 255, 0 + voice_directsound_no_resample 64, 34, DirectSoundWaveData_sc88pro_open_low_conga, 255, 0, 255, 0 + voice_directsound_no_resample 64, 90, DirectSoundWaveData_sc88pro_open_low_conga, 255, 0, 255, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound_no_resample 61, 84, DirectSoundWaveData_ethnic_flavours_hyoushigi, 255, 0, 255, 0 + voice_directsound_no_resample 64, 64, DirectSoundWaveData_ethnic_flavours_ohtsuzumi, 255, 0, 255, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound_no_resample 64, 39, DirectSoundWaveData_sd90_open_triangle, 255, 242, 103, 188 + voice_directsound_no_resample 64, 79, DirectSoundWaveData_sd90_open_triangle, 255, 242, 103, 188 + voice_directsound_no_resample 64, 39, DirectSoundWaveData_sd90_open_triangle, 255, 165, 103, 188 + voice_directsound_no_resample 64, 24, DirectSoundWaveData_sc88pro_jingle_bell, 255, 0, 255, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound_no_resample 64, 104, DirectSoundWaveData_ethnic_flavours_atarigane, 255, 0, 255, 0 + voice_directsound 63, 64, DirectSoundWaveData_sc88pro_taiko, 255, 0, 255, 0 + voice_directsound 50, 84, DirectSoundWaveData_ethnic_flavours_kotsuzumi, 255, 0, 255, 0 + voice_directsound 64, 84, DirectSoundWaveData_ethnic_flavours_kotsuzumi, 255, 0, 255, 0 + voice_directsound 62, 64, DirectSoundWaveData_drum_and_percussion_kick, 255, 0, 255, 0 + voice_directsound_no_resample 64, 64, DirectSoundWaveData_sd90_solo_snare, 255, 180, 175, 228 + voice_directsound_no_resample 64, 64, DirectSoundWaveData_sd90_solo_snare, 255, 0, 255, 242 + voice_directsound_no_resample 64, 54, DirectSoundWaveData_sc88pro_tr909_hand_clap, 255, 255, 255, 127 + voice_directsound 65, 64, DirectSoundWaveData_sc88pro_orchestra_snare, 255, 0, 255, 242 + voice_directsound 64, 24, DirectSoundWaveData_sd90_ambient_tom, 255, 0, 255, 226 + voice_directsound_no_resample 64, 80, DirectSoundWaveData_sc88pro_orchestra_snare, 255, 0, 255, 242 + voice_directsound 68, 34, DirectSoundWaveData_sd90_ambient_tom, 255, 0, 255, 226 + voice_directsound_no_resample 60, 64, DirectSoundWaveData_sc88pro_rnd_snare, 255, 0, 255, 242 + voice_directsound 72, 44, DirectSoundWaveData_sd90_ambient_tom, 255, 0, 255, 226 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 76, 84, DirectSoundWaveData_sd90_ambient_tom, 255, 0, 255, 226 + voice_directsound 80, 94, DirectSoundWaveData_sd90_ambient_tom, 255, 0, 255, 226 + voice_directsound 56, 89, DirectSoundWaveData_sc88pro_orchestra_cymbal_crash, 255, 235, 0, 231 + voice_directsound 64, 104, DirectSoundWaveData_sc88pro_taiko, 255, 0, 255, 235 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 63, 64, DirectSoundWaveData_sc88pro_orchestra_cymbal_crash, 255, 235, 0, 231 + voice_directsound_no_resample 64, 24, DirectSoundWaveData_dance_drums_ride_bell, 255, 165, 103, 231 + voice_directsound_no_resample 66, 34, DirectSoundWaveData_sc88pro_tambourine, 255, 127, 77, 204 + voice_directsound 64, 14, DirectSoundWaveData_trinity_cymbal_crash, 255, 231, 0, 188 + voice_directsound 64, 89, DirectSoundWaveData_sd90_cowbell, 255, 0, 255, 242 + voice_directsound 60, 29, DirectSoundWaveData_sc88pro_orchestra_cymbal_crash, 255, 235, 0, 231 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 58, 54, DirectSoundWaveData_sc88pro_orchestra_cymbal_crash, 255, 235, 0, 231 + voice_directsound 62, 54, DirectSoundWaveData_sc88pro_orchestra_cymbal_crash, 8, 0, 255, 216 + voice_directsound 64, 94, DirectSoundWaveData_unused_heart_of_asia_indian_drum, 255, 0, 255, 0 + voice_directsound 64, 34, DirectSoundWaveData_sc88pro_mute_high_conga, 255, 0, 255, 0 + voice_directsound 64, 34, DirectSoundWaveData_sc88pro_open_low_conga, 255, 0, 255, 0 + voice_directsound 64, 90, DirectSoundWaveData_sc88pro_open_low_conga, 255, 0, 255, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 61, 84, DirectSoundWaveData_ethnic_flavours_hyoushigi, 255, 0, 255, 0 + voice_directsound 64, 64, DirectSoundWaveData_ethnic_flavours_ohtsuzumi, 255, 0, 255, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 64, 39, DirectSoundWaveData_sd90_open_triangle, 255, 242, 103, 188 + voice_directsound 64, 79, DirectSoundWaveData_sd90_open_triangle, 255, 242, 103, 188 + voice_directsound 64, 39, DirectSoundWaveData_sd90_open_triangle, 255, 165, 103, 188 + voice_directsound_no_resample 64, 64, DirectSoundWaveData_sc88pro_jingle_bell, 255, 0, 255, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 64, 104, DirectSoundWaveData_ethnic_flavours_atarigane, 255, 0, 255, 0 + voice_directsound 63, 64, DirectSoundWaveData_sc88pro_taiko, 255, 0, 255, 0 + voice_directsound 50, 84, DirectSoundWaveData_ethnic_flavours_kotsuzumi, 255, 0, 255, 0 + voice_directsound 64, 84, DirectSoundWaveData_ethnic_flavours_kotsuzumi, 255, 0, 255, 0 diff --git a/sound/voicegroups/voicegroup005.inc b/sound/voicegroups/voicegroup005.inc index efeab963b5..584451a62f 100644 --- a/sound/voicegroups/voicegroup005.inc +++ b/sound/voicegroups/voicegroup005.inc @@ -1,7 +1,7 @@ .align 2 voicegroup005:: - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_piano1_48, 255, 252, 0, 239 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_piano1_60, 255, 250, 0, 221 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_piano1_72, 255, 250, 0, 221 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_piano1_84, 255, 247, 0, 221 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_piano1_48, 255, 252, 0, 239 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_piano1_60, 255, 250, 0, 221 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_piano1_72, 255, 250, 0, 221 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_piano1_84, 255, 247, 0, 221 diff --git a/sound/voicegroups/voicegroup006.inc b/sound/voicegroups/voicegroup006.inc index 156caa6b5d..52b2b335f2 100644 --- a/sound/voicegroups/voicegroup006.inc +++ b/sound/voicegroups/voicegroup006.inc @@ -1,6 +1,6 @@ .align 2 voicegroup006:: - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_string_ensemble_60, 255, 0, 255, 196 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_string_ensemble_72, 255, 0, 255, 196 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_string_ensemble_84, 255, 0, 255, 196 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_string_ensemble_60, 255, 0, 255, 196 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_string_ensemble_72, 255, 0, 255, 196 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_string_ensemble_84, 255, 0, 255, 196 diff --git a/sound/voicegroups/voicegroup007.inc b/sound/voicegroups/voicegroup007.inc index be49a69410..66bcd3fa6c 100644 --- a/sound/voicegroups/voicegroup007.inc +++ b/sound/voicegroups/voicegroup007.inc @@ -1,134 +1,134 @@ .align 2 voicegroup007:: - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_trumpet_60, 255, 0, 193, 127 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_trumpet_72, 255, 0, 193, 127 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_trumpet_84, 255, 0, 193, 127 - voice_square_1_alt 60, 0, 38, 2, 1, 0, 0, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1_alt 60, 0, 36, 2, 0, 1, 4, 2 - voice_square_1_alt 60, 0, 21, 2, 0, 0, 15, 2 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_trumpet_60, 255, 0, 193, 127 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_trumpet_72, 255, 0, 193, 127 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_trumpet_84, 255, 0, 193, 127 + voice_square_1_alt 60, 0, 38, 2, 1, 0, 0, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1_alt 60, 0, 36, 2, 0, 1, 4, 2 + voice_square_1_alt 60, 0, 21, 2, 0, 0, 15, 2 diff --git a/sound/voicegroups/voicegroup008.inc b/sound/voicegroups/voicegroup008.inc index ba9ba6b27c..7fc874e87a 100644 --- a/sound/voicegroups/voicegroup008.inc +++ b/sound/voicegroups/voicegroup008.inc @@ -1,5 +1,5 @@ .align 2 voicegroup008:: - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_tuba_39, 255, 0, 255, 165 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_tuba_51, 255, 0, 255, 165 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_tuba_39, 255, 0, 255, 165 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_tuba_51, 255, 0, 255, 165 diff --git a/sound/voicegroups/voicegroup009.inc b/sound/voicegroups/voicegroup009.inc index afa7a0f6ca..4a51a02ca3 100644 --- a/sound/voicegroups/voicegroup009.inc +++ b/sound/voicegroups/voicegroup009.inc @@ -1,5 +1,5 @@ .align 2 voicegroup009:: - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_french_horn_60, 255, 0, 224, 165 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_french_horn_72, 255, 0, 218, 165 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_french_horn_60, 255, 0, 224, 165 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_french_horn_72, 255, 0, 218, 165 diff --git a/sound/voicegroups/voicegroup010.inc b/sound/voicegroups/voicegroup010.inc index c92a030f2d..8d0f7a56dd 100644 --- a/sound/voicegroups/voicegroup010.inc +++ b/sound/voicegroups/voicegroup010.inc @@ -1,87 +1,87 @@ .align 2 voicegroup010:: - voice_keysplit_all voicegroup031 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_2 60, 0, 3, 0, 4, 0, 1 - voice_square_1 60, 0, 0, 3, 0, 4, 0, 1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_tubular_bell, 255, 216, 90, 242 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_harp, 255, 242, 0, 204 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_timpani, 255, 246, 0, 226 - voice_keysplit voicegroup006, KeySplitTable2 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup007, KeySplitTable3 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup008, KeySplitTable4 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup009, KeySplitTable5 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_2 60, 0, 3, 0, 1, 7, 1 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4890, 0, 7, 15, 2 - voice_square_1 60, 0, 0, 3, 0, 1, 7, 1 - voice_square_1 60, 0, 0, 3, 0, 0, 7, 1 + voice_keysplit_all voicegroup031 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_2 60, 0, 3, 0, 4, 0, 1 + voice_square_1 60, 0, 0, 3, 0, 4, 0, 1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_tubular_bell, 255, 216, 90, 242 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_harp, 255, 242, 0, 204 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_timpani, 255, 246, 0, 226 + voice_keysplit voicegroup006, KeySplitTable2 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup007, KeySplitTable3 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup008, KeySplitTable4 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup009, KeySplitTable5 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_2 60, 0, 3, 0, 1, 7, 1 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_7, 0, 7, 15, 2 + voice_square_1 60, 0, 0, 3, 0, 1, 7, 1 + voice_square_1 60, 0, 0, 3, 0, 0, 7, 1 diff --git a/sound/voicegroups/voicegroup011.inc b/sound/voicegroups/voicegroup011.inc index 8c9b120c90..5527cc3698 100644 --- a/sound/voicegroups/voicegroup011.inc +++ b/sound/voicegroups/voicegroup011.inc @@ -1,131 +1,131 @@ .align 2 voicegroup011:: - voice_keysplit_all voicegroup022 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1_alt 60, 0, 0, 3, 0, 2, 4, 0 - voice_square_2_alt 60, 0, 3, 0, 2, 4, 0 - voice_square_2_alt 60, 0, 2, 0, 3, 0, 0 - voice_square_2_alt 60, 0, 2, 0, 3, 0, 0 - voice_square_1_alt 60, 0, 0, 2, 0, 3, 0, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_nylon_str_guitar, 255, 249, 25, 149 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_fretless_bass, 255, 253, 0, 149 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup006, KeySplitTable2 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_flute, 255, 127, 231, 127 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4830, 0, 7, 15, 1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_2_alt 60, 0, 2, 1, 1, 7, 1 - voice_square_1_alt 60, 0, 0, 2, 1, 1, 7, 1 - voice_square_1_alt 60, 0, 0, 2, 0, 0, 7, 1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_noise_alt 60, 0, 0, 0, 1, 0, 0 + voice_keysplit_all voicegroup022 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1_alt 60, 0, 0, 3, 0, 2, 4, 0 + voice_square_2_alt 60, 0, 3, 0, 2, 4, 0 + voice_square_2_alt 60, 0, 2, 0, 3, 0, 0 + voice_square_2_alt 60, 0, 2, 0, 3, 0, 0 + voice_square_1_alt 60, 0, 0, 2, 0, 3, 0, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_nylon_str_guitar, 255, 249, 25, 149 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_fretless_bass, 255, 253, 0, 149 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup006, KeySplitTable2 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_flute, 255, 127, 231, 127 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_1, 0, 7, 15, 1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_2_alt 60, 0, 2, 1, 1, 7, 1 + voice_square_1_alt 60, 0, 0, 2, 1, 1, 7, 1 + voice_square_1_alt 60, 0, 0, 2, 0, 0, 7, 1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_noise_alt 60, 0, 0, 0, 1, 0, 0 diff --git a/sound/voicegroups/voicegroup012.inc b/sound/voicegroups/voicegroup012.inc index 4f94f1b1d3..2fe7cf8180 100644 --- a/sound/voicegroups/voicegroup012.inc +++ b/sound/voicegroups/voicegroup012.inc @@ -1,105 +1,105 @@ .align 2 voicegroup012:: - voice_keysplit_all voicegroup001 - voice_keysplit voicegroup005, KeySplitTable1 - voice_directsound 60, 0, DirectSoundWaveData_trinity_30303_mega_bass, 255, 178, 180, 165 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_glockenspiel, 255, 165, 51, 235 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_xylophone, 255, 235, 0, 204 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_synth_bass, 255, 252, 0, 115 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_harp, 255, 242, 0, 204 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_timpani, 255, 246, 0, 226 - voice_keysplit voicegroup006, KeySplitTable2 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup007, KeySplitTable3 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup008, KeySplitTable4 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup009, KeySplitTable5 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_flute, 255, 127, 231, 127 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_2_alt 60, 0, 2, 0, 1, 7, 1 - voice_square_1_alt 60, 0, 0, 2, 0, 1, 7, 1 - voice_square_2_alt 60, 0, 3, 0, 1, 7, 1 - voice_square_1_alt 60, 0, 0, 3, 0, 1, 7, 1 - voice_square_2_alt 60, 0, 2, 0, 1, 4, 1 - voice_square_1_alt 60, 0, 0, 2, 0, 1, 4, 1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4880, 0, 7, 15, 2 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4890, 0, 7, 15, 2 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_2 60, 0, 2, 0, 1, 4, 1 - voice_square_1 60, 0, 0, 2, 0, 1, 4, 1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1_alt 60, 0, 29, 2, 0, 2, 0, 0 - voice_square_1_alt 60, 0, 22, 2, 0, 2, 0, 0 + voice_keysplit_all voicegroup001 + voice_keysplit voicegroup005, KeySplitTable1 + voice_directsound 60, 0, DirectSoundWaveData_trinity_30303_mega_bass, 255, 178, 180, 165 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_glockenspiel, 255, 165, 51, 235 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_xylophone, 255, 235, 0, 204 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_synth_bass, 255, 252, 0, 115 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_harp, 255, 242, 0, 204 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_timpani, 255, 246, 0, 226 + voice_keysplit voicegroup006, KeySplitTable2 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup007, KeySplitTable3 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup008, KeySplitTable4 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup009, KeySplitTable5 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_flute, 255, 127, 231, 127 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_2_alt 60, 0, 2, 0, 1, 7, 1 + voice_square_1_alt 60, 0, 0, 2, 0, 1, 7, 1 + voice_square_2_alt 60, 0, 3, 0, 1, 7, 1 + voice_square_1_alt 60, 0, 0, 3, 0, 1, 7, 1 + voice_square_2_alt 60, 0, 2, 0, 1, 4, 1 + voice_square_1_alt 60, 0, 0, 2, 0, 1, 4, 1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_6, 0, 7, 15, 2 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_7, 0, 7, 15, 2 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_2 60, 0, 2, 0, 1, 4, 1 + voice_square_1 60, 0, 0, 2, 0, 1, 4, 1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1_alt 60, 0, 29, 2, 0, 2, 0, 0 + voice_square_1_alt 60, 0, 22, 2, 0, 2, 0, 0 diff --git a/sound/voicegroups/voicegroup013.inc b/sound/voicegroups/voicegroup013.inc index 4625bd9d82..f99c6f3cdc 100644 --- a/sound/voicegroups/voicegroup013.inc +++ b/sound/voicegroups/voicegroup013.inc @@ -1,93 +1,93 @@ .align 2 voicegroup013:: - voice_keysplit_all voicegroup001 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_timpani, 255, 246, 0, 226 - voice_keysplit voicegroup006, KeySplitTable2 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup007, KeySplitTable3 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup009, KeySplitTable5 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_2_alt 60, 0, 1, 0, 1, 7, 1 - voice_square_1_alt 60, 0, 0, 1, 0, 1, 7, 1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_2_alt 60, 0, 3, 0, 1, 7, 1 - voice_square_1_alt 60, 0, 0, 3, 0, 1, 7, 1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4890, 0, 7, 15, 1 - voice_square_1_alt 60, 0, 0, 1, 0, 0, 7, 1 - voice_square_1_alt 60, 0, 0, 3, 0, 0, 7, 1 + voice_keysplit_all voicegroup001 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_timpani, 255, 246, 0, 226 + voice_keysplit voicegroup006, KeySplitTable2 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup007, KeySplitTable3 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup009, KeySplitTable5 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_2_alt 60, 0, 1, 0, 1, 7, 1 + voice_square_1_alt 60, 0, 0, 1, 0, 1, 7, 1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_2_alt 60, 0, 3, 0, 1, 7, 1 + voice_square_1_alt 60, 0, 0, 3, 0, 1, 7, 1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_7, 0, 7, 15, 1 + voice_square_1_alt 60, 0, 0, 1, 0, 0, 7, 1 + voice_square_1_alt 60, 0, 0, 3, 0, 0, 7, 1 diff --git a/sound/voicegroups/voicegroup014.inc b/sound/voicegroups/voicegroup014.inc index d9cb8b079e..6ce0897d10 100644 --- a/sound/voicegroups/voicegroup014.inc +++ b/sound/voicegroups/voicegroup014.inc @@ -1,88 +1,88 @@ .align 2 voicegroup014:: - voice_keysplit_all voicegroup001 - voice_keysplit voicegroup005, KeySplitTable1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_2_alt 60, 0, 3, 0, 1, 6, 1 - voice_square_1_alt 60, 0, 0, 3, 0, 1, 6, 1 - voice_square_2_alt 60, 0, 2, 0, 1, 6, 1 - voice_square_1_alt 60, 0, 0, 2, 0, 1, 6, 1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_nylon_str_guitar, 255, 249, 25, 149 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_harp, 255, 246, 0, 235 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_timpani, 255, 246, 0, 226 - voice_keysplit voicegroup006, KeySplitTable2 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup007, KeySplitTable3 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup009, KeySplitTable5 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_flute, 255, 127, 231, 127 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_2_alt 60, 0, 3, 0, 1, 7, 1 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4890, 0, 7, 15, 1 - voice_square_1_alt 60, 0, 0, 3, 0, 1, 7, 1 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4890, 0, 7, 15, 0 - voice_square_1_alt 60, 0, 0, 3, 0, 0, 7, 0 + voice_keysplit_all voicegroup001 + voice_keysplit voicegroup005, KeySplitTable1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_2_alt 60, 0, 3, 0, 1, 6, 1 + voice_square_1_alt 60, 0, 0, 3, 0, 1, 6, 1 + voice_square_2_alt 60, 0, 2, 0, 1, 6, 1 + voice_square_1_alt 60, 0, 0, 2, 0, 1, 6, 1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_nylon_str_guitar, 255, 249, 25, 149 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_harp, 255, 246, 0, 235 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_timpani, 255, 246, 0, 226 + voice_keysplit voicegroup006, KeySplitTable2 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup007, KeySplitTable3 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup009, KeySplitTable5 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_flute, 255, 127, 231, 127 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_2_alt 60, 0, 3, 0, 1, 7, 1 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_7, 0, 7, 15, 1 + voice_square_1_alt 60, 0, 0, 3, 0, 1, 7, 1 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_7, 0, 7, 15, 0 + voice_square_1_alt 60, 0, 0, 3, 0, 0, 7, 0 diff --git a/sound/voicegroups/voicegroup015.inc b/sound/voicegroups/voicegroup015.inc index 530e017cd0..a528476356 100644 --- a/sound/voicegroups/voicegroup015.inc +++ b/sound/voicegroups/voicegroup015.inc @@ -1,95 +1,95 @@ .align 2 voicegroup015:: - voice_keysplit_all voicegroup016 - voice_keysplit voicegroup005, KeySplitTable1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_2 60, 0, 3, 0, 2, 0, 0 - voice_square_1 60, 0, 0, 3, 0, 2, 0, 0 - voice_square_2 60, 0, 3, 0, 6, 0, 0 - voice_square_1 60, 0, 0, 3, 0, 6, 0, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_fretless_bass, 255, 253, 0, 149 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup006, KeySplitTable2 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_accordion, 255, 0, 255, 165 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_flute, 255, 127, 231, 127 - voice_programmable_wave 60, 0, ProgrammableWaveData_86B4830, 0, 7, 15, 1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4850, 0, 7, 15, 2 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit_all voicegroup016 + voice_keysplit voicegroup005, KeySplitTable1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_2 60, 0, 3, 0, 2, 0, 0 + voice_square_1 60, 0, 0, 3, 0, 2, 0, 0 + voice_square_2 60, 0, 3, 0, 6, 0, 0 + voice_square_1 60, 0, 0, 3, 0, 6, 0, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_fretless_bass, 255, 253, 0, 149 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup006, KeySplitTable2 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_accordion, 255, 0, 255, 165 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_flute, 255, 127, 231, 127 + voice_programmable_wave 60, 0, ProgrammableWaveData_1, 0, 7, 15, 1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_3, 0, 7, 15, 2 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 diff --git a/sound/voicegroups/voicegroup016.inc b/sound/voicegroups/voicegroup016.inc index 2013f88828..1b17ac49c7 100644 --- a/sound/voicegroups/voicegroup016.inc +++ b/sound/voicegroups/voicegroup016.inc @@ -1,68 +1,68 @@ .align 2 voicegroup016:: - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_noise_alt 60, 0, 0, 0, 2, 0, 2 - voice_noise_alt 60, 0, 0, 0, 1, 0, 1 - voice_directsound_no_resample 60, 64, DirectSoundWaveData_sc88pro_rnd_kick, 255, 0, 255, 242 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound_no_resample 60, 64, DirectSoundWaveData_sc88pro_rnd_snare, 255, 0, 255, 242 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound_no_resample 60, 64, DirectSoundWaveData_sc88pro_orchestra_snare, 255, 0, 255, 242 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound_no_resample 32, 74, DirectSoundWaveData_sc88pro_tambourine, 255, 127, 77, 204 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound_no_resample 72, 66, DirectSoundWaveData_sc88pro_mute_high_conga, 255, 0, 255, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound_no_resample 72, 62, DirectSoundWaveData_sc88pro_open_low_conga, 255, 0, 255, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_noise_alt 60, 0, 0, 0, 2, 0, 2 + voice_noise_alt 60, 0, 0, 0, 1, 0, 1 + voice_directsound_no_resample 60, 64, DirectSoundWaveData_sc88pro_rnd_kick, 255, 0, 255, 242 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound_no_resample 60, 64, DirectSoundWaveData_sc88pro_rnd_snare, 255, 0, 255, 242 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound_no_resample 60, 64, DirectSoundWaveData_sc88pro_orchestra_snare, 255, 0, 255, 242 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound_no_resample 32, 74, DirectSoundWaveData_sc88pro_tambourine, 255, 127, 77, 204 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound_no_resample 72, 66, DirectSoundWaveData_sc88pro_mute_high_conga, 255, 0, 255, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound_no_resample 72, 62, DirectSoundWaveData_sc88pro_open_low_conga, 255, 0, 255, 0 diff --git a/sound/voicegroups/voicegroup017.inc b/sound/voicegroups/voicegroup017.inc index ac3768c10d..06738d297b 100644 --- a/sound/voicegroups/voicegroup017.inc +++ b/sound/voicegroups/voicegroup017.inc @@ -1,94 +1,94 @@ .align 2 voicegroup017:: - voice_keysplit_all voicegroup001 - voice_square_2_alt 60, 0, 2, 0, 3, 3, 1 - voice_square_1_alt 60, 0, 0, 2, 0, 3, 3, 1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_2_alt 60, 0, 2, 0, 1, 7, 2 - voice_square_1_alt 60, 0, 0, 2, 0, 1, 7, 2 - voice_square_2_alt 60, 0, 2, 1, 1, 0, 0 - voice_square_1_alt 60, 0, 0, 2, 1, 1, 0, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_pizzicato_strings, 255, 216, 0, 165 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_harp, 255, 242, 0, 204 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup006, KeySplitTable2 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup008, KeySplitTable4 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup009, KeySplitTable5 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_flute, 255, 127, 231, 127 - voice_programmable_wave 60, 0, ProgrammableWaveData_86B4830, 0, 7, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_2_alt 60, 0, 2, 1, 1, 7, 2 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4880, 0, 7, 15, 2 - voice_square_1_alt 60, 0, 0, 2, 1, 1, 7, 2 - voice_square_2_alt 60, 0, 3, 1, 1, 7, 2 - voice_square_1_alt 60, 0, 0, 3, 1, 1, 7, 2 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4880, 0, 7, 15, 3 - voice_square_1_alt 60, 0, 0, 2, 0, 0, 7, 2 - voice_square_1_alt 60, 0, 0, 3, 0, 0, 7, 2 - voice_square_2_alt 60, 0, 1, 1, 2, 6, 2 - voice_square_1_alt 60, 0, 0, 1, 1, 2, 6, 2 - voice_square_1_alt 60, 0, 0, 1, 0, 0, 6, 2 + voice_keysplit_all voicegroup001 + voice_square_2_alt 60, 0, 2, 0, 3, 3, 1 + voice_square_1_alt 60, 0, 0, 2, 0, 3, 3, 1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_2_alt 60, 0, 2, 0, 1, 7, 2 + voice_square_1_alt 60, 0, 0, 2, 0, 1, 7, 2 + voice_square_2_alt 60, 0, 2, 1, 1, 0, 0 + voice_square_1_alt 60, 0, 0, 2, 1, 1, 0, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_pizzicato_strings, 255, 216, 0, 165 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_harp, 255, 242, 0, 204 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup006, KeySplitTable2 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup008, KeySplitTable4 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup009, KeySplitTable5 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_flute, 255, 127, 231, 127 + voice_programmable_wave 60, 0, ProgrammableWaveData_1, 0, 7, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_2_alt 60, 0, 2, 1, 1, 7, 2 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_6, 0, 7, 15, 2 + voice_square_1_alt 60, 0, 0, 2, 1, 1, 7, 2 + voice_square_2_alt 60, 0, 3, 1, 1, 7, 2 + voice_square_1_alt 60, 0, 0, 3, 1, 1, 7, 2 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_6, 0, 7, 15, 3 + voice_square_1_alt 60, 0, 0, 2, 0, 0, 7, 2 + voice_square_1_alt 60, 0, 0, 3, 0, 0, 7, 2 + voice_square_2_alt 60, 0, 1, 1, 2, 6, 2 + voice_square_1_alt 60, 0, 0, 1, 1, 2, 6, 2 + voice_square_1_alt 60, 0, 0, 1, 0, 0, 6, 2 diff --git a/sound/voicegroups/voicegroup018.inc b/sound/voicegroups/voicegroup018.inc index 466f423856..30b63bb26e 100644 --- a/sound/voicegroups/voicegroup018.inc +++ b/sound/voicegroups/voicegroup018.inc @@ -1,131 +1,131 @@ .align 2 voicegroup018:: - voice_keysplit_all voicegroup001 - voice_keysplit voicegroup005, KeySplitTable1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_2_alt 60, 0, 0, 0, 1, 7, 1 - voice_square_1_alt 60, 0, 0, 0, 0, 1, 7, 1 - voice_square_1_alt 60, 0, 0, 0, 0, 0, 7, 1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_pizzicato_strings, 255, 216, 0, 165 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup006, KeySplitTable2 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_flute, 255, 127, 231, 127 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_2_alt 60, 0, 2, 0, 1, 7, 1 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4880, 0, 7, 15, 2 - voice_square_1_alt 60, 0, 0, 2, 0, 1, 7, 1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_noise_alt 60, 0, 1, 0, 1, 0, 3 + voice_keysplit_all voicegroup001 + voice_keysplit voicegroup005, KeySplitTable1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_2_alt 60, 0, 0, 0, 1, 7, 1 + voice_square_1_alt 60, 0, 0, 0, 0, 1, 7, 1 + voice_square_1_alt 60, 0, 0, 0, 0, 0, 7, 1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_pizzicato_strings, 255, 216, 0, 165 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup006, KeySplitTable2 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_flute, 255, 127, 231, 127 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_2_alt 60, 0, 2, 0, 1, 7, 1 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_6, 0, 7, 15, 2 + voice_square_1_alt 60, 0, 0, 2, 0, 1, 7, 1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_noise_alt 60, 0, 1, 0, 1, 0, 3 diff --git a/sound/voicegroups/voicegroup019.inc b/sound/voicegroups/voicegroup019.inc index 5d18c1e692..a983659c39 100644 --- a/sound/voicegroups/voicegroup019.inc +++ b/sound/voicegroups/voicegroup019.inc @@ -1,88 +1,88 @@ .align 2 voicegroup019:: - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_2_alt 60, 0, 1, 0, 1, 7, 1 - voice_square_1_alt 60, 0, 0, 1, 0, 1, 7, 1 - voice_square_2_alt 60, 0, 2, 0, 2, 6, 1 - voice_square_1_alt 60, 0, 0, 2, 0, 2, 6, 1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_pizzicato_strings, 255, 216, 0, 165 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup006, KeySplitTable2 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup008, KeySplitTable4 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup009, KeySplitTable5 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_flute, 255, 127, 231, 127 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_2_alt 60, 0, 2, 0, 1, 7, 1 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4870, 0, 7, 15, 2 - voice_square_1_alt 60, 0, 0, 2, 0, 1, 7, 1 - voice_square_1_alt 60, 0, 0, 2, 0, 0, 7, 1 - voice_square_1_alt 60, 0, 0, 1, 0, 0, 7, 1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_2_alt 60, 0, 1, 0, 1, 7, 1 + voice_square_1_alt 60, 0, 0, 1, 0, 1, 7, 1 + voice_square_2_alt 60, 0, 2, 0, 2, 6, 1 + voice_square_1_alt 60, 0, 0, 2, 0, 2, 6, 1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_pizzicato_strings, 255, 216, 0, 165 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup006, KeySplitTable2 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup008, KeySplitTable4 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup009, KeySplitTable5 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_flute, 255, 127, 231, 127 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_2_alt 60, 0, 2, 0, 1, 7, 1 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_5, 0, 7, 15, 2 + voice_square_1_alt 60, 0, 0, 2, 0, 1, 7, 1 + voice_square_1_alt 60, 0, 0, 2, 0, 0, 7, 1 + voice_square_1_alt 60, 0, 0, 1, 0, 0, 7, 1 diff --git a/sound/voicegroups/voicegroup020.inc b/sound/voicegroups/voicegroup020.inc index 2c5494c791..8449fbdd60 100644 --- a/sound/voicegroups/voicegroup020.inc +++ b/sound/voicegroups/voicegroup020.inc @@ -1,90 +1,90 @@ .align 2 voicegroup020:: - voice_keysplit voicegroup005, KeySplitTable1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_pizzicato_strings, 255, 216, 0, 165 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup006, KeySplitTable2 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup008, KeySplitTable4 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_2 60, 0, 2, 0, 1, 7, 1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 1, 7, 1 - voice_square_2_alt 60, 0, 1, 0, 1, 6, 2 - voice_square_1_alt 60, 0, 0, 1, 0, 1, 6, 2 - voice_square_1_alt 60, 0, 0, 1, 0, 0, 6, 2 - voice_square_1 60, 0, 0, 2, 0, 0, 7, 1 + voice_keysplit voicegroup005, KeySplitTable1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_pizzicato_strings, 255, 216, 0, 165 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup006, KeySplitTable2 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup008, KeySplitTable4 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_2 60, 0, 2, 0, 1, 7, 1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 1, 7, 1 + voice_square_2_alt 60, 0, 1, 0, 1, 6, 2 + voice_square_1_alt 60, 0, 0, 1, 0, 1, 6, 2 + voice_square_1_alt 60, 0, 0, 1, 0, 0, 6, 2 + voice_square_1 60, 0, 0, 2, 0, 0, 7, 1 diff --git a/sound/voicegroups/voicegroup021.inc b/sound/voicegroups/voicegroup021.inc index 70698a668e..43aa9150ee 100644 --- a/sound/voicegroups/voicegroup021.inc +++ b/sound/voicegroups/voicegroup021.inc @@ -1,54 +1,54 @@ .align 2 voicegroup021:: - voice_keysplit_all voicegroup001 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_2_alt 60, 0, 3, 0, 2, 0, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_2_alt 60, 0, 3, 0, 1, 6, 0 - voice_square_1_alt 60, 0, 0, 3, 0, 1, 6, 0 - voice_square_1_alt 60, 0, 0, 3, 0, 0, 6, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_timpani, 255, 246, 0, 226 - voice_keysplit voicegroup006, KeySplitTable2 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit_all voicegroup001 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_2_alt 60, 0, 3, 0, 2, 0, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_2_alt 60, 0, 3, 0, 1, 6, 0 + voice_square_1_alt 60, 0, 0, 3, 0, 1, 6, 0 + voice_square_1_alt 60, 0, 0, 3, 0, 0, 6, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_timpani, 255, 246, 0, 226 + voice_keysplit voicegroup006, KeySplitTable2 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 diff --git a/sound/voicegroups/voicegroup022.inc b/sound/voicegroups/voicegroup022.inc index bd64fd856c..877f57d6ce 100644 --- a/sound/voicegroups/voicegroup022.inc +++ b/sound/voicegroups/voicegroup022.inc @@ -1,68 +1,68 @@ .align 2 voicegroup022:: - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup007, KeySplitTable3 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup008, KeySplitTable4 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup009, KeySplitTable5 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_flute, 255, 127, 231, 127 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_2_alt 60, 0, 0, 0, 1, 7, 0 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4890, 0, 7, 15, 1 - voice_square_1_alt 60, 0, 0, 0, 0, 1, 7, 0 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4890, 0, 7, 15, 0 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4870, 0, 7, 15, 0 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4870, 0, 7, 15, 1 - voice_square_1_alt 60, 0, 0, 0, 0, 0, 7, 0 - voice_directsound_no_resample 60, 64, DirectSoundWaveData_sc88pro_rnd_kick, 255, 0, 255, 242 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound_no_resample 60, 64, DirectSoundWaveData_sc88pro_rnd_snare, 255, 0, 255, 242 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound_no_resample 60, 64, DirectSoundWaveData_sc88pro_orchestra_snare, 255, 0, 255, 242 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound_no_resample 32, 34, DirectSoundWaveData_sc88pro_tambourine, 255, 127, 77, 204 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound_no_resample 72, 67, DirectSoundWaveData_sc88pro_mute_high_conga, 255, 0, 255, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound_no_resample 72, 61, DirectSoundWaveData_sc88pro_open_low_conga, 255, 0, 255, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup007, KeySplitTable3 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup008, KeySplitTable4 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup009, KeySplitTable5 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_flute, 255, 127, 231, 127 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_2_alt 60, 0, 0, 0, 1, 7, 0 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_7, 0, 7, 15, 1 + voice_square_1_alt 60, 0, 0, 0, 0, 1, 7, 0 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_7, 0, 7, 15, 0 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_5, 0, 7, 15, 0 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_5, 0, 7, 15, 1 + voice_square_1_alt 60, 0, 0, 0, 0, 0, 7, 0 + voice_directsound_no_resample 60, 64, DirectSoundWaveData_sc88pro_rnd_kick, 255, 0, 255, 242 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound_no_resample 60, 64, DirectSoundWaveData_sc88pro_rnd_snare, 255, 0, 255, 242 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound_no_resample 60, 64, DirectSoundWaveData_sc88pro_orchestra_snare, 255, 0, 255, 242 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound_no_resample 32, 34, DirectSoundWaveData_sc88pro_tambourine, 255, 127, 77, 204 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound_no_resample 72, 67, DirectSoundWaveData_sc88pro_mute_high_conga, 255, 0, 255, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound_no_resample 72, 61, DirectSoundWaveData_sc88pro_open_low_conga, 255, 0, 255, 0 diff --git a/sound/voicegroups/voicegroup023.inc b/sound/voicegroups/voicegroup023.inc index 059999c8b8..eede8dc019 100644 --- a/sound/voicegroups/voicegroup023.inc +++ b/sound/voicegroups/voicegroup023.inc @@ -1,92 +1,92 @@ .align 2 voicegroup023:: - voice_keysplit voicegroup005, KeySplitTable1 - voice_keysplit_all voicegroup001 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_fretless_bass, 255, 253, 0, 149 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_harp, 255, 246, 0, 235 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup006, KeySplitTable2 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup007, KeySplitTable3 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_2_alt 60, 0, 2, 0, 1, 7, 0 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4890, 0, 7, 15, 1 - voice_square_1_alt 60, 0, 0, 2, 0, 1, 7, 0 - voice_square_2_alt 60, 0, 2, 0, 1, 6, 1 - voice_square_1_alt 60, 0, 0, 2, 0, 1, 6, 1 - voice_square_2_alt 60, 0, 3, 0, 1, 7, 0 - voice_square_1_alt 60, 0, 0, 3, 0, 1, 7, 0 - voice_square_1_alt 60, 0, 0, 2, 0, 0, 7, 0 - voice_square_1_alt 60, 0, 0, 3, 0, 0, 7, 0 + voice_keysplit voicegroup005, KeySplitTable1 + voice_keysplit_all voicegroup001 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_fretless_bass, 255, 253, 0, 149 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_harp, 255, 246, 0, 235 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup006, KeySplitTable2 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup007, KeySplitTable3 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_2_alt 60, 0, 2, 0, 1, 7, 0 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_7, 0, 7, 15, 1 + voice_square_1_alt 60, 0, 0, 2, 0, 1, 7, 0 + voice_square_2_alt 60, 0, 2, 0, 1, 6, 1 + voice_square_1_alt 60, 0, 0, 2, 0, 1, 6, 1 + voice_square_2_alt 60, 0, 3, 0, 1, 7, 0 + voice_square_1_alt 60, 0, 0, 3, 0, 1, 7, 0 + voice_square_1_alt 60, 0, 0, 2, 0, 0, 7, 0 + voice_square_1_alt 60, 0, 0, 3, 0, 0, 7, 0 diff --git a/sound/voicegroups/voicegroup024.inc b/sound/voicegroups/voicegroup024.inc index ca05a59165..3806b462d6 100644 --- a/sound/voicegroups/voicegroup024.inc +++ b/sound/voicegroups/voicegroup024.inc @@ -1,94 +1,94 @@ .align 2 voicegroup024:: - voice_keysplit_all voicegroup001 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_pizzicato_strings, 255, 216, 0, 165 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_timpani, 255, 246, 0, 226 - voice_keysplit voicegroup006, KeySplitTable2 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup007, KeySplitTable3 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup009, KeySplitTable5 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_flute, 255, 127, 231, 127 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_2_alt 60, 0, 2, 0, 1, 7, 0 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4890, 0, 7, 15, 1 - voice_square_1_alt 60, 0, 0, 2, 0, 1, 7, 0 - voice_square_2_alt 60, 0, 2, 0, 2, 0, 0 - voice_square_2_alt 60, 0, 3, 0, 1, 7, 0 - voice_square_1_alt 60, 0, 0, 3, 0, 1, 7, 0 - voice_square_1_alt 60, 0, 0, 2, 0, 2, 0, 0 - voice_square_1_alt 60, 0, 0, 3, 0, 0, 7, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4890, 0, 7, 15, 0 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4890, 0, 7, 15, 1 + voice_keysplit_all voicegroup001 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_pizzicato_strings, 255, 216, 0, 165 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_timpani, 255, 246, 0, 226 + voice_keysplit voicegroup006, KeySplitTable2 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup007, KeySplitTable3 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup009, KeySplitTable5 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_flute, 255, 127, 231, 127 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_2_alt 60, 0, 2, 0, 1, 7, 0 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_7, 0, 7, 15, 1 + voice_square_1_alt 60, 0, 0, 2, 0, 1, 7, 0 + voice_square_2_alt 60, 0, 2, 0, 2, 0, 0 + voice_square_2_alt 60, 0, 3, 0, 1, 7, 0 + voice_square_1_alt 60, 0, 0, 3, 0, 1, 7, 0 + voice_square_1_alt 60, 0, 0, 2, 0, 2, 0, 0 + voice_square_1_alt 60, 0, 0, 3, 0, 0, 7, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_7, 0, 7, 15, 0 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_7, 0, 7, 15, 1 diff --git a/sound/voicegroups/voicegroup025.inc b/sound/voicegroups/voicegroup025.inc index 01716b47d9..3449629469 100644 --- a/sound/voicegroups/voicegroup025.inc +++ b/sound/voicegroups/voicegroup025.inc @@ -1,87 +1,87 @@ .align 2 voicegroup025:: - voice_keysplit_all voicegroup001 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_timpani, 255, 246, 0, 226 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup007, KeySplitTable3 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup008, KeySplitTable4 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_flute, 255, 127, 231, 127 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_2_alt 60, 0, 1, 0, 1, 7, 1 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4830, 0, 7, 15, 1 - voice_square_1_alt 60, 0, 0, 1, 0, 1, 7, 1 - voice_square_2_alt 60, 0, 2, 0, 1, 0, 0 + voice_keysplit_all voicegroup001 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_timpani, 255, 246, 0, 226 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup007, KeySplitTable3 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup008, KeySplitTable4 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_flute, 255, 127, 231, 127 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_2_alt 60, 0, 1, 0, 1, 7, 1 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_1, 0, 7, 15, 1 + voice_square_1_alt 60, 0, 0, 1, 0, 1, 7, 1 + voice_square_2_alt 60, 0, 2, 0, 1, 0, 0 diff --git a/sound/voicegroups/voicegroup026.inc b/sound/voicegroups/voicegroup026.inc index 7911f04099..d18047d582 100644 --- a/sound/voicegroups/voicegroup026.inc +++ b/sound/voicegroups/voicegroup026.inc @@ -1,88 +1,88 @@ .align 2 voicegroup026:: - voice_keysplit_all voicegroup001 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_timpani, 255, 246, 0, 226 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup009, KeySplitTable5 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_2_alt 60, 0, 2, 0, 1, 9, 0 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4890, 0, 7, 15, 0 - voice_square_1_alt 60, 0, 0, 2, 0, 1, 9, 0 - voice_square_2_alt 60, 0, 3, 0, 1, 7, 0 - voice_square_1_alt 60, 0, 0, 3, 0, 1, 7, 0 + voice_keysplit_all voicegroup001 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_timpani, 255, 246, 0, 226 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup009, KeySplitTable5 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_2_alt 60, 0, 2, 0, 1, 9, 0 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_7, 0, 7, 15, 0 + voice_square_1_alt 60, 0, 0, 2, 0, 1, 9, 0 + voice_square_2_alt 60, 0, 3, 0, 1, 7, 0 + voice_square_1_alt 60, 0, 0, 3, 0, 1, 7, 0 diff --git a/sound/voicegroups/voicegroup027.inc b/sound/voicegroups/voicegroup027.inc index c350886569..517ee87d43 100644 --- a/sound/voicegroups/voicegroup027.inc +++ b/sound/voicegroups/voicegroup027.inc @@ -1,131 +1,131 @@ .align 2 voicegroup027:: - voice_keysplit_all voicegroup001 - voice_keysplit voicegroup005, KeySplitTable1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_xylophone, 255, 235, 0, 204 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_2 60, 0, 1, 0, 2, 0, 0 - voice_square_1 60, 0, 0, 1, 0, 2, 0, 0 - voice_square_2 60, 0, 1, 0, 6, 0, 0 - voice_square_1 60, 0, 0, 1, 0, 6, 0, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_synth_bass, 255, 252, 0, 115 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_programmable_wave 60, 0, ProgrammableWaveData_86B4830, 0, 7, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4880, 0, 7, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_noise_alt 60, 0, 0, 0, 4, 1, 4 - voice_noise_alt 60, 0, 0, 0, 1, 0, 2 + voice_keysplit_all voicegroup001 + voice_keysplit voicegroup005, KeySplitTable1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_xylophone, 255, 235, 0, 204 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_2 60, 0, 1, 0, 2, 0, 0 + voice_square_1 60, 0, 0, 1, 0, 2, 0, 0 + voice_square_2 60, 0, 1, 0, 6, 0, 0 + voice_square_1 60, 0, 0, 1, 0, 6, 0, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_synth_bass, 255, 252, 0, 115 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_programmable_wave 60, 0, ProgrammableWaveData_1, 0, 7, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_6, 0, 7, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_noise_alt 60, 0, 0, 0, 4, 1, 4 + voice_noise_alt 60, 0, 0, 0, 1, 0, 2 diff --git a/sound/voicegroups/voicegroup028.inc b/sound/voicegroups/voicegroup028.inc index 73413c99e9..9af19f1879 100644 --- a/sound/voicegroups/voicegroup028.inc +++ b/sound/voicegroups/voicegroup028.inc @@ -1,86 +1,86 @@ .align 2 voicegroup028:: - voice_keysplit_all voicegroup001 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 3, 0, 1, 0, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_2 60, 0, 0, 0, 2, 0, 0 - voice_square_1 60, 0, 0, 0, 0, 2, 0, 0 - voice_square_2 60, 0, 0, 0, 6, 0, 0 - voice_square_1 60, 0, 0, 0, 0, 6, 0, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_organ2, 255, 0, 255, 127 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_slap_bass, 255, 235, 128, 99 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup007, KeySplitTable3 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_2 60, 0, 2, 0, 2, 0, 0 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4880, 0, 7, 15, 0 - voice_square_2 60, 0, 3, 0, 4, 0, 0 + voice_keysplit_all voicegroup001 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 3, 0, 1, 0, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_2 60, 0, 0, 0, 2, 0, 0 + voice_square_1 60, 0, 0, 0, 0, 2, 0, 0 + voice_square_2 60, 0, 0, 0, 6, 0, 0 + voice_square_1 60, 0, 0, 0, 0, 6, 0, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_organ2, 255, 0, 255, 127 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_slap_bass, 255, 235, 128, 99 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup007, KeySplitTable3 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_2 60, 0, 2, 0, 2, 0, 0 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_6, 0, 7, 15, 0 + voice_square_2 60, 0, 3, 0, 4, 0, 0 diff --git a/sound/voicegroups/voicegroup029.inc b/sound/voicegroups/voicegroup029.inc index 4b7704be04..7c801afcb3 100644 --- a/sound/voicegroups/voicegroup029.inc +++ b/sound/voicegroups/voicegroup029.inc @@ -1,91 +1,91 @@ .align 2 voicegroup029:: - voice_keysplit_all voicegroup001 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_2_alt 60, 0, 1, 0, 2, 4, 0 - voice_square_1_alt 60, 0, 0, 1, 0, 2, 7, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_2_alt 60, 0, 2, 0, 2, 0, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_tubular_bell, 255, 216, 90, 242 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_pizzicato_strings, 255, 216, 0, 165 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_timpani, 255, 246, 0, 226 - voice_keysplit voicegroup006, KeySplitTable2 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup007, KeySplitTable3 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup009, KeySplitTable5 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_flute, 255, 127, 231, 127 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_2_alt 60, 0, 3, 0, 1, 7, 0 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4890, 0, 7, 15, 1 - voice_square_1_alt 60, 0, 0, 3, 0, 1, 7, 0 - voice_square_2_alt 60, 0, 3, 0, 1, 0, 0 - voice_square_1_alt 60, 0, 0, 3, 0, 1, 0, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1_alt 60, 0, 0, 0, 0, 1, 7, 0 + voice_keysplit_all voicegroup001 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_2_alt 60, 0, 1, 0, 2, 4, 0 + voice_square_1_alt 60, 0, 0, 1, 0, 2, 7, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_2_alt 60, 0, 2, 0, 2, 0, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_tubular_bell, 255, 216, 90, 242 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_pizzicato_strings, 255, 216, 0, 165 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_timpani, 255, 246, 0, 226 + voice_keysplit voicegroup006, KeySplitTable2 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup007, KeySplitTable3 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup009, KeySplitTable5 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_flute, 255, 127, 231, 127 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_2_alt 60, 0, 3, 0, 1, 7, 0 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_7, 0, 7, 15, 1 + voice_square_1_alt 60, 0, 0, 3, 0, 1, 7, 0 + voice_square_2_alt 60, 0, 3, 0, 1, 0, 0 + voice_square_1_alt 60, 0, 0, 3, 0, 1, 0, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1_alt 60, 0, 0, 0, 0, 1, 7, 0 diff --git a/sound/voicegroups/voicegroup030.inc b/sound/voicegroups/voicegroup030.inc index 11856b6a6a..1e1b5088dd 100644 --- a/sound/voicegroups/voicegroup030.inc +++ b/sound/voicegroups/voicegroup030.inc @@ -1,58 +1,58 @@ .align 2 voicegroup030:: - voice_keysplit_all voicegroup031 - voice_keysplit voicegroup005, KeySplitTable1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_2_alt 60, 0, 3, 0, 2, 4, 0 - voice_square_1_alt 60, 0, 0, 3, 0, 2, 4, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_tubular_bell, 255, 216, 90, 242 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_organ2, 37, 165, 180, 127 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_harp, 255, 246, 0, 235 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_timpani, 255, 246, 0, 226 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit_all voicegroup031 + voice_keysplit voicegroup005, KeySplitTable1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_2_alt 60, 0, 3, 0, 2, 4, 0 + voice_square_1_alt 60, 0, 0, 3, 0, 2, 4, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_tubular_bell, 255, 216, 90, 242 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_organ2, 37, 165, 180, 127 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_harp, 255, 246, 0, 235 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_timpani, 255, 246, 0, 226 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 diff --git a/sound/voicegroups/voicegroup031.inc b/sound/voicegroups/voicegroup031.inc index f65481a9d1..178d7ec63d 100644 --- a/sound/voicegroups/voicegroup031.inc +++ b/sound/voicegroups/voicegroup031.inc @@ -1,68 +1,68 @@ .align 2 voicegroup031:: - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup009, KeySplitTable5 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4850, 0, 7, 15, 1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_trinity_big_boned, 255, 165, 154, 127 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound_no_resample 60, 64, DirectSoundWaveData_sc88pro_orchestra_snare, 255, 0, 255, 242 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound_no_resample 32, 49, DirectSoundWaveData_sc88pro_tambourine, 255, 127, 77, 204 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound_no_resample 30, 54, DirectSoundWaveData_sc88pro_orchestra_cymbal_crash, 8, 0, 255, 216 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound_no_resample 30, 54, DirectSoundWaveData_sc88pro_orchestra_cymbal_crash, 255, 246, 0, 216 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound_no_resample 72, 79, DirectSoundWaveData_sc88pro_mute_high_conga, 255, 0, 255, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound_no_resample 72, 74, DirectSoundWaveData_sc88pro_open_low_conga, 255, 0, 255, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup009, KeySplitTable5 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_3, 0, 7, 15, 1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_trinity_big_boned, 255, 165, 154, 127 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound_no_resample 60, 64, DirectSoundWaveData_sc88pro_orchestra_snare, 255, 0, 255, 242 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound_no_resample 32, 49, DirectSoundWaveData_sc88pro_tambourine, 255, 127, 77, 204 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound_no_resample 30, 54, DirectSoundWaveData_sc88pro_orchestra_cymbal_crash, 8, 0, 255, 216 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound_no_resample 30, 54, DirectSoundWaveData_sc88pro_orchestra_cymbal_crash, 255, 246, 0, 216 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound_no_resample 72, 79, DirectSoundWaveData_sc88pro_mute_high_conga, 255, 0, 255, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound_no_resample 72, 74, DirectSoundWaveData_sc88pro_open_low_conga, 255, 0, 255, 0 diff --git a/sound/voicegroups/voicegroup032.inc b/sound/voicegroups/voicegroup032.inc index 22919a9a0c..dc60bbdf3b 100644 --- a/sound/voicegroups/voicegroup032.inc +++ b/sound/voicegroups/voicegroup032.inc @@ -1,131 +1,131 @@ .align 2 voicegroup032:: - voice_keysplit_all voicegroup016 - voice_keysplit voicegroup005, KeySplitTable1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_2_alt 60, 0, 3, 0, 3, 4, 0 - voice_square_1_alt 60, 0, 0, 3, 0, 3, 4, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_fingered_bass, 255, 250, 0, 149 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_flute, 255, 127, 231, 127 - voice_programmable_wave 60, 0, ProgrammableWaveData_86B4830, 0, 7, 15, 1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4880, 0, 7, 15, 2 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_noise_alt 60, 0, 0, 0, 1, 0, 0 - voice_noise_alt 60, 0, 0, 0, 4, 1, 4 - voice_noise_alt 60, 0, 0, 0, 1, 0, 2 + voice_keysplit_all voicegroup016 + voice_keysplit voicegroup005, KeySplitTable1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_2_alt 60, 0, 3, 0, 3, 4, 0 + voice_square_1_alt 60, 0, 0, 3, 0, 3, 4, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_fingered_bass, 255, 250, 0, 149 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_flute, 255, 127, 231, 127 + voice_programmable_wave 60, 0, ProgrammableWaveData_1, 0, 7, 15, 1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_6, 0, 7, 15, 2 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_noise_alt 60, 0, 0, 0, 1, 0, 0 + voice_noise_alt 60, 0, 0, 0, 4, 1, 4 + voice_noise_alt 60, 0, 0, 0, 1, 0, 2 diff --git a/sound/voicegroups/voicegroup033.inc b/sound/voicegroups/voicegroup033.inc index d414fa0bcb..34e7e43b71 100644 --- a/sound/voicegroups/voicegroup033.inc +++ b/sound/voicegroups/voicegroup033.inc @@ -1,86 +1,86 @@ .align 2 voicegroup033:: - voice_keysplit_all voicegroup001 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_fretless_bass, 255, 253, 0, 149 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_harp, 255, 246, 0, 235 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup006, KeySplitTable2 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup009, KeySplitTable5 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_flute, 255, 127, 231, 127 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_2_alt 60, 0, 2, 0, 1, 4, 1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1_alt 60, 0, 0, 2, 0, 1, 4, 1 + voice_keysplit_all voicegroup001 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_fretless_bass, 255, 253, 0, 149 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_harp, 255, 246, 0, 235 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup006, KeySplitTable2 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup009, KeySplitTable5 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_flute, 255, 127, 231, 127 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_2_alt 60, 0, 2, 0, 1, 4, 1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1_alt 60, 0, 0, 2, 0, 1, 4, 1 diff --git a/sound/voicegroups/voicegroup034.inc b/sound/voicegroups/voicegroup034.inc index 43b2e67a99..fe973b84c3 100644 --- a/sound/voicegroups/voicegroup034.inc +++ b/sound/voicegroups/voicegroup034.inc @@ -1,87 +1,87 @@ .align 2 voicegroup034:: - voice_keysplit_all voicegroup001 - voice_keysplit voicegroup005, KeySplitTable1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_2 60, 0, 2, 0, 1, 4, 2 - voice_square_1 60, 0, 0, 2, 0, 1, 4, 1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_fretless_bass, 255, 253, 0, 188 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_pizzicato_strings, 255, 226, 0, 38 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup006, KeySplitTable2 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_flute, 255, 0, 255, 165 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_programmable_wave 60, 0, ProgrammableWaveData_86B4920, 0, 7, 15, 2 + voice_keysplit_all voicegroup001 + voice_keysplit voicegroup005, KeySplitTable1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_2 60, 0, 2, 0, 1, 4, 2 + voice_square_1 60, 0, 0, 2, 0, 1, 4, 1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_fretless_bass, 255, 253, 0, 188 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_pizzicato_strings, 255, 226, 0, 38 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup006, KeySplitTable2 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_flute, 255, 0, 255, 165 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_programmable_wave 60, 0, ProgrammableWaveData_16, 0, 7, 15, 2 diff --git a/sound/voicegroups/voicegroup035.inc b/sound/voicegroups/voicegroup035.inc index 4afb126c39..2c3ac4bddd 100644 --- a/sound/voicegroups/voicegroup035.inc +++ b/sound/voicegroups/voicegroup035.inc @@ -1,88 +1,88 @@ .align 2 voicegroup035:: - voice_keysplit_all voicegroup031 - voice_keysplit voicegroup005, KeySplitTable1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_2_alt 60, 0, 2, 0, 1, 7, 1 - voice_square_1_alt 60, 0, 0, 2, 0, 1, 7, 1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_timpani, 255, 246, 0, 226 - voice_keysplit voicegroup006, KeySplitTable2 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup007, KeySplitTable3 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup009, KeySplitTable5 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_2_alt 60, 0, 3, 0, 1, 6, 1 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4890, 0, 7, 15, 2 - voice_square_1_alt 60, 0, 0, 3, 0, 1, 6, 1 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4890, 0, 7, 15, 0 - voice_square_1_alt 60, 0, 0, 3, 0, 0, 6, 1 + voice_keysplit_all voicegroup031 + voice_keysplit voicegroup005, KeySplitTable1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_2_alt 60, 0, 2, 0, 1, 7, 1 + voice_square_1_alt 60, 0, 0, 2, 0, 1, 7, 1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_timpani, 255, 246, 0, 226 + voice_keysplit voicegroup006, KeySplitTable2 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup007, KeySplitTable3 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup009, KeySplitTable5 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_2_alt 60, 0, 3, 0, 1, 6, 1 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_7, 0, 7, 15, 2 + voice_square_1_alt 60, 0, 0, 3, 0, 1, 6, 1 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_7, 0, 7, 15, 0 + voice_square_1_alt 60, 0, 0, 3, 0, 0, 6, 1 diff --git a/sound/voicegroups/voicegroup036.inc b/sound/voicegroups/voicegroup036.inc index 2161259d7e..c3d2df146c 100644 --- a/sound/voicegroups/voicegroup036.inc +++ b/sound/voicegroups/voicegroup036.inc @@ -1,131 +1,131 @@ .align 2 voicegroup036:: - voice_keysplit_all voicegroup001 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_2_alt 60, 0, 2, 0, 1, 6, 1 - voice_square_1_alt 60, 0, 0, 2, 0, 1, 6, 1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_fingered_bass, 255, 253, 0, 149 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_pizzicato_strings, 255, 216, 0, 165 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_harp, 255, 246, 0, 235 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup006, KeySplitTable2 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup009, KeySplitTable5 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_programmable_wave 60, 0, ProgrammableWaveData_86B4830, 0, 7, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_2_alt 60, 0, 2, 0, 2, 4, 1 - voice_square_1_alt 60, 0, 0, 2, 0, 2, 4, 1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_noise_alt 60, 0, 0, 0, 4, 1, 4 - voice_noise_alt 60, 0, 0, 0, 1, 0, 2 + voice_keysplit_all voicegroup001 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_2_alt 60, 0, 2, 0, 1, 6, 1 + voice_square_1_alt 60, 0, 0, 2, 0, 1, 6, 1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_fingered_bass, 255, 253, 0, 149 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_pizzicato_strings, 255, 216, 0, 165 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_harp, 255, 246, 0, 235 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup006, KeySplitTable2 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup009, KeySplitTable5 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_programmable_wave 60, 0, ProgrammableWaveData_1, 0, 7, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_2_alt 60, 0, 2, 0, 2, 4, 1 + voice_square_1_alt 60, 0, 0, 2, 0, 2, 4, 1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_noise_alt 60, 0, 0, 0, 4, 1, 4 + voice_noise_alt 60, 0, 0, 0, 1, 0, 2 diff --git a/sound/voicegroups/voicegroup037.inc b/sound/voicegroups/voicegroup037.inc index 29f33cbe7c..057891c01b 100644 --- a/sound/voicegroups/voicegroup037.inc +++ b/sound/voicegroups/voicegroup037.inc @@ -1,92 +1,92 @@ .align 2 voicegroup037:: - voice_keysplit_all voicegroup031 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_2_alt 60, 0, 2, 0, 2, 4, 1 - voice_square_1_alt 60, 0, 0, 2, 0, 2, 4, 1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_tubular_bell, 255, 216, 90, 242 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_harp, 255, 246, 0, 235 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_timpani, 255, 246, 0, 226 - voice_keysplit voicegroup006, KeySplitTable2 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup008, KeySplitTable4 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup009, KeySplitTable5 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_2_alt 60, 0, 0, 0, 1, 7, 1 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4850, 0, 7, 15, 2 - voice_square_1_alt 60, 0, 0, 0, 0, 1, 7, 1 - voice_square_1_alt 60, 0, 0, 0, 0, 0, 7, 1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4890, 0, 7, 15, 2 + voice_keysplit_all voicegroup031 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_2_alt 60, 0, 2, 0, 2, 4, 1 + voice_square_1_alt 60, 0, 0, 2, 0, 2, 4, 1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_tubular_bell, 255, 216, 90, 242 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_harp, 255, 246, 0, 235 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_timpani, 255, 246, 0, 226 + voice_keysplit voicegroup006, KeySplitTable2 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup008, KeySplitTable4 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup009, KeySplitTable5 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_2_alt 60, 0, 0, 0, 1, 7, 1 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_3, 0, 7, 15, 2 + voice_square_1_alt 60, 0, 0, 0, 0, 1, 7, 1 + voice_square_1_alt 60, 0, 0, 0, 0, 0, 7, 1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_7, 0, 7, 15, 2 diff --git a/sound/voicegroups/voicegroup038.inc b/sound/voicegroups/voicegroup038.inc index 42c63281d5..bcb211d6f5 100644 --- a/sound/voicegroups/voicegroup038.inc +++ b/sound/voicegroups/voicegroup038.inc @@ -1,85 +1,85 @@ .align 2 voicegroup038:: - voice_keysplit_all voicegroup001 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_2 60, 0, 2, 0, 1, 4, 1 - voice_square_1 60, 0, 0, 2, 0, 1, 4, 1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_organ2, 255, 0, 255, 127 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_synth_bass, 255, 252, 0, 115 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4850, 0, 7, 15, 0 + voice_keysplit_all voicegroup001 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_2 60, 0, 2, 0, 1, 4, 1 + voice_square_1 60, 0, 0, 2, 0, 1, 4, 1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_organ2, 255, 0, 255, 127 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_synth_bass, 255, 252, 0, 115 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_3, 0, 7, 15, 0 diff --git a/sound/voicegroups/voicegroup039.inc b/sound/voicegroups/voicegroup039.inc index c8597bb479..9e8d16df0b 100644 --- a/sound/voicegroups/voicegroup039.inc +++ b/sound/voicegroups/voicegroup039.inc @@ -1,131 +1,131 @@ .align 2 voicegroup039:: - voice_keysplit_all voicegroup001 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_organ2, 255, 0, 255, 165 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_nylon_str_guitar, 255, 249, 25, 76 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_slap_bass, 255, 235, 128, 99 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup006, KeySplitTable2 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup007, KeySplitTable3 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup009, KeySplitTable5 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_flute, 255, 0, 255, 127 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1_alt 60, 0, 0, 2, 0, 2, 4, 0 - voice_square_2_alt 60, 0, 1, 0, 2, 4, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4880, 0, 7, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_noise_alt 60, 0, 0, 0, 1, 7, 1 - voice_noise_alt 60, 0, 0, 0, 1, 0, 0 + voice_keysplit_all voicegroup001 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_organ2, 255, 0, 255, 165 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_nylon_str_guitar, 255, 249, 25, 76 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_slap_bass, 255, 235, 128, 99 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup006, KeySplitTable2 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup007, KeySplitTable3 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup009, KeySplitTable5 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_flute, 255, 0, 255, 127 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1_alt 60, 0, 0, 2, 0, 2, 4, 0 + voice_square_2_alt 60, 0, 1, 0, 2, 4, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_6, 0, 7, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_noise_alt 60, 0, 0, 0, 1, 7, 1 + voice_noise_alt 60, 0, 0, 0, 1, 0, 0 diff --git a/sound/voicegroups/voicegroup040.inc b/sound/voicegroups/voicegroup040.inc index 4ee10e72fe..f390cb3d85 100644 --- a/sound/voicegroups/voicegroup040.inc +++ b/sound/voicegroups/voicegroup040.inc @@ -1,131 +1,131 @@ .align 2 voicegroup040:: - voice_keysplit_all voicegroup001 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_organ2, 255, 0, 255, 165 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_nylon_str_guitar, 255, 249, 25, 76 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_slap_bass, 255, 235, 128, 99 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup006, KeySplitTable2 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup007, KeySplitTable3 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup009, KeySplitTable5 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_flute, 255, 0, 255, 127 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1_alt 60, 0, 0, 2, 0, 2, 4, 0 - voice_square_2_alt 60, 0, 1, 0, 2, 4, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4880, 0, 7, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_noise_alt 60, 0, 0, 0, 1, 7, 1 - voice_noise_alt 60, 0, 0, 0, 1, 0, 0 + voice_keysplit_all voicegroup001 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_organ2, 255, 0, 255, 165 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_nylon_str_guitar, 255, 249, 25, 76 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_slap_bass, 255, 235, 128, 99 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup006, KeySplitTable2 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup007, KeySplitTable3 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup009, KeySplitTable5 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_flute, 255, 0, 255, 127 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1_alt 60, 0, 0, 2, 0, 2, 4, 0 + voice_square_2_alt 60, 0, 1, 0, 2, 4, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_6, 0, 7, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_noise_alt 60, 0, 0, 0, 1, 7, 1 + voice_noise_alt 60, 0, 0, 0, 1, 0, 0 diff --git a/sound/voicegroups/voicegroup041.inc b/sound/voicegroups/voicegroup041.inc index dc23fd7ad8..def4e46b00 100644 --- a/sound/voicegroups/voicegroup041.inc +++ b/sound/voicegroups/voicegroup041.inc @@ -1,131 +1,131 @@ .align 2 voicegroup041:: - voice_keysplit_all voicegroup001 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_organ2, 255, 0, 255, 165 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_nylon_str_guitar, 255, 249, 25, 76 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_slap_bass, 255, 235, 128, 99 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup006, KeySplitTable2 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup007, KeySplitTable3 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup009, KeySplitTable5 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_flute, 255, 0, 255, 127 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1_alt 60, 0, 0, 2, 0, 2, 4, 0 - voice_square_2_alt 60, 0, 1, 0, 2, 4, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4880, 0, 7, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_noise_alt 60, 0, 0, 0, 1, 7, 1 - voice_noise_alt 60, 0, 0, 0, 1, 0, 0 + voice_keysplit_all voicegroup001 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_organ2, 255, 0, 255, 165 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_nylon_str_guitar, 255, 249, 25, 76 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_slap_bass, 255, 235, 128, 99 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup006, KeySplitTable2 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup007, KeySplitTable3 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup009, KeySplitTable5 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_flute, 255, 0, 255, 127 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1_alt 60, 0, 0, 2, 0, 2, 4, 0 + voice_square_2_alt 60, 0, 1, 0, 2, 4, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_6, 0, 7, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_noise_alt 60, 0, 0, 0, 1, 7, 1 + voice_noise_alt 60, 0, 0, 0, 1, 0, 0 diff --git a/sound/voicegroups/voicegroup042.inc b/sound/voicegroups/voicegroup042.inc index 0166ef9e3c..1298ddbd52 100644 --- a/sound/voicegroups/voicegroup042.inc +++ b/sound/voicegroups/voicegroup042.inc @@ -1,131 +1,131 @@ .align 2 voicegroup042:: - voice_keysplit_all voicegroup001 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_organ2, 255, 0, 255, 165 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_nylon_str_guitar, 255, 249, 25, 76 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_slap_bass, 255, 235, 128, 99 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup006, KeySplitTable2 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup007, KeySplitTable3 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup009, KeySplitTable5 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_flute, 255, 0, 255, 127 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1_alt 60, 0, 0, 2, 0, 2, 4, 0 - voice_square_2_alt 60, 0, 1, 0, 2, 4, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4880, 0, 7, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_noise_alt 60, 0, 0, 0, 1, 7, 1 - voice_noise_alt 60, 0, 0, 0, 1, 0, 0 + voice_keysplit_all voicegroup001 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_organ2, 255, 0, 255, 165 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_nylon_str_guitar, 255, 249, 25, 76 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_slap_bass, 255, 235, 128, 99 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup006, KeySplitTable2 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup007, KeySplitTable3 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup009, KeySplitTable5 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_flute, 255, 0, 255, 127 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1_alt 60, 0, 0, 2, 0, 2, 4, 0 + voice_square_2_alt 60, 0, 1, 0, 2, 4, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_6, 0, 7, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_noise_alt 60, 0, 0, 0, 1, 7, 1 + voice_noise_alt 60, 0, 0, 0, 1, 0, 0 diff --git a/sound/voicegroups/voicegroup043.inc b/sound/voicegroups/voicegroup043.inc index d2ca0101b2..d6bd30bcba 100644 --- a/sound/voicegroups/voicegroup043.inc +++ b/sound/voicegroups/voicegroup043.inc @@ -1,84 +1,84 @@ .align 2 voicegroup043:: - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup005, KeySplitTable1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_fretless_bass, 255, 253, 0, 149 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup006, KeySplitTable2 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup008, KeySplitTable4 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_flute, 255, 0, 255, 165 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_2_alt 60, 0, 1, 0, 2, 4, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup005, KeySplitTable1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_fretless_bass, 255, 253, 0, 149 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup006, KeySplitTable2 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup008, KeySplitTable4 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_flute, 255, 0, 255, 165 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_2_alt 60, 0, 1, 0, 2, 4, 0 diff --git a/sound/voicegroups/voicegroup044.inc b/sound/voicegroups/voicegroup044.inc index 4717b4273f..9a057754b3 100644 --- a/sound/voicegroups/voicegroup044.inc +++ b/sound/voicegroups/voicegroup044.inc @@ -1,84 +1,84 @@ .align 2 voicegroup044:: - voice_keysplit voicegroup005, KeySplitTable1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1_alt 60, 0, 0, 2, 0, 5, 1, 7 - voice_square_2_alt 60, 0, 3, 0, 4, 3, 6 - voice_square_2_alt 60, 0, 2, 1, 1, 4, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_fretless_bass, 255, 253, 0, 224 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_pizzicato_strings, 255, 226, 0, 38 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup006, KeySplitTable2 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_flute, 255, 0, 255, 165 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4880, 0, 7, 15, 1 + voice_keysplit voicegroup005, KeySplitTable1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1_alt 60, 0, 0, 2, 0, 5, 1, 7 + voice_square_2_alt 60, 0, 3, 0, 4, 3, 6 + voice_square_2_alt 60, 0, 2, 1, 1, 4, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_fretless_bass, 255, 253, 0, 224 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_pizzicato_strings, 255, 226, 0, 38 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup006, KeySplitTable2 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_flute, 255, 0, 255, 165 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_6, 0, 7, 15, 1 diff --git a/sound/voicegroups/voicegroup045.inc b/sound/voicegroups/voicegroup045.inc index f0bc78c58b..2e2016e439 100644 --- a/sound/voicegroups/voicegroup045.inc +++ b/sound/voicegroups/voicegroup045.inc @@ -1,131 +1,131 @@ .align 2 voicegroup045:: - voice_keysplit_all voicegroup001 - voice_square_1_alt 60, 0, 0, 1, 0, 2, 0, 1 - voice_square_1_alt 60, 0, 0, 3, 1, 2, 6, 0 - voice_square_2_alt 60, 0, 3, 1, 2, 6, 0 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4830, 0, 7, 15, 1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_2_alt 60, 0, 1, 0, 2, 0, 1 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4860, 1, 7, 15, 1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup005, KeySplitTable1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_organ2, 255, 0, 255, 210 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_fretless_bass, 255, 253, 0, 216 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup006, KeySplitTable2 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_flute, 255, 0, 255, 165 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_noise_alt 60, 0, 0, 0, 1, 0, 0 + voice_keysplit_all voicegroup001 + voice_square_1_alt 60, 0, 0, 1, 0, 2, 0, 1 + voice_square_1_alt 60, 0, 0, 3, 1, 2, 6, 0 + voice_square_2_alt 60, 0, 3, 1, 2, 6, 0 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_1, 0, 7, 15, 1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_2_alt 60, 0, 1, 0, 2, 0, 1 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_4, 1, 7, 15, 1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup005, KeySplitTable1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_organ2, 255, 0, 255, 210 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_fretless_bass, 255, 253, 0, 216 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup006, KeySplitTable2 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_flute, 255, 0, 255, 165 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_noise_alt 60, 0, 0, 0, 1, 0, 0 diff --git a/sound/voicegroups/voicegroup046.inc b/sound/voicegroups/voicegroup046.inc index e2ecb76104..f653241e35 100644 --- a/sound/voicegroups/voicegroup046.inc +++ b/sound/voicegroups/voicegroup046.inc @@ -1,131 +1,131 @@ .align 2 voicegroup046:: - voice_keysplit voicegroup005, KeySplitTable1 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4900, 0, 1, 12, 0 - voice_square_1_alt 60, 0, 0, 0, 1, 1, 9, 0 - voice_square_2_alt 60, 0, 2, 0, 2, 6, 3 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4850, 0, 7, 15, 1 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_fretless_bass, 255, 253, 0, 216 - voice_square_2_alt 60, 0, 1, 0, 2, 6, 3 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_pizzicato_strings, 255, 226, 0, 165 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup006, KeySplitTable2 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_flute, 255, 0, 255, 165 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_noise_alt 60, 0, 0, 0, 1, 0, 0 + voice_keysplit voicegroup005, KeySplitTable1 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_14, 0, 1, 12, 0 + voice_square_1_alt 60, 0, 0, 0, 1, 1, 9, 0 + voice_square_2_alt 60, 0, 2, 0, 2, 6, 3 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_3, 0, 7, 15, 1 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_fretless_bass, 255, 253, 0, 216 + voice_square_2_alt 60, 0, 1, 0, 2, 6, 3 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_pizzicato_strings, 255, 226, 0, 165 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup006, KeySplitTable2 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_flute, 255, 0, 255, 165 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_noise_alt 60, 0, 0, 0, 1, 0, 0 diff --git a/sound/voicegroups/voicegroup047.inc b/sound/voicegroups/voicegroup047.inc index 403d53d423..84fa9335a8 100644 --- a/sound/voicegroups/voicegroup047.inc +++ b/sound/voicegroups/voicegroup047.inc @@ -1,131 +1,131 @@ .align 2 voicegroup047:: - voice_keysplit_all voicegroup001 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_synth_bass, 255, 252, 0, 115 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_harp, 255, 242, 0, 204 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_timpani, 255, 204, 193, 239 - voice_keysplit voicegroup006, KeySplitTable2 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup007, KeySplitTable3 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup008, KeySplitTable4 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup009, KeySplitTable5 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_2_alt 60, 0, 2, 0, 1, 6, 2 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4920, 0, 7, 15, 0 - voice_square_2_alt 60, 0, 3, 0, 1, 4, 1 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4850, 1, 7, 15, 2 - voice_square_2_alt 60, 0, 1, 1, 1, 4, 1 - voice_square_1_alt 60, 0, 0, 1, 1, 2, 4, 1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_2_alt 60, 0, 2, 0, 1, 6, 1 - voice_square_1_alt 60, 0, 0, 2, 0, 1, 6, 1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_noise_alt 60, 0, 0, 0, 1, 0, 0 + voice_keysplit_all voicegroup001 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_synth_bass, 255, 252, 0, 115 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_harp, 255, 242, 0, 204 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_timpani, 255, 204, 193, 239 + voice_keysplit voicegroup006, KeySplitTable2 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup007, KeySplitTable3 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup008, KeySplitTable4 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup009, KeySplitTable5 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_2_alt 60, 0, 2, 0, 1, 6, 2 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_16, 0, 7, 15, 0 + voice_square_2_alt 60, 0, 3, 0, 1, 4, 1 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_3, 1, 7, 15, 2 + voice_square_2_alt 60, 0, 1, 1, 1, 4, 1 + voice_square_1_alt 60, 0, 0, 1, 1, 2, 4, 1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_2_alt 60, 0, 2, 0, 1, 6, 1 + voice_square_1_alt 60, 0, 0, 2, 0, 1, 6, 1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_noise_alt 60, 0, 0, 0, 1, 0, 0 diff --git a/sound/voicegroups/voicegroup048.inc b/sound/voicegroups/voicegroup048.inc index b819395a6a..eeb5b682a3 100644 --- a/sound/voicegroups/voicegroup048.inc +++ b/sound/voicegroups/voicegroup048.inc @@ -1,91 +1,91 @@ .align 2 voicegroup048:: - voice_keysplit_all voicegroup001 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1_alt 60, 0, 0, 2, 0, 7, 3, 3 - voice_square_1_alt 60, 0, 0, 2, 0, 1, 4, 1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_glockenspiel, 255, 204, 51, 242 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_harp, 255, 242, 0, 242 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_timpani, 255, 0, 193, 239 - voice_keysplit voicegroup006, KeySplitTable2 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup007, KeySplitTable3 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup008, KeySplitTable4 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup009, KeySplitTable5 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4840, 0, 7, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_2_alt 60, 0, 3, 0, 4, 4, 0 - voice_square_1_alt 60, 0, 0, 3, 0, 3, 6, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1_alt 60, 0, 0, 0, 0, 3, 3, 0 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4880, 0, 7, 12, 1 - voice_square_2_alt 60, 0, 1, 0, 1, 4, 3 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_2_alt 60, 0, 0, 0, 2, 4, 0 + voice_keysplit_all voicegroup001 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1_alt 60, 0, 0, 2, 0, 7, 3, 3 + voice_square_1_alt 60, 0, 0, 2, 0, 1, 4, 1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_glockenspiel, 255, 204, 51, 242 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_harp, 255, 242, 0, 242 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_timpani, 255, 0, 193, 239 + voice_keysplit voicegroup006, KeySplitTable2 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup007, KeySplitTable3 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup008, KeySplitTable4 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup009, KeySplitTable5 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_2, 0, 7, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_2_alt 60, 0, 3, 0, 4, 4, 0 + voice_square_1_alt 60, 0, 0, 3, 0, 3, 6, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1_alt 60, 0, 0, 0, 0, 3, 3, 0 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_6, 0, 7, 12, 1 + voice_square_2_alt 60, 0, 1, 0, 1, 4, 3 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_2_alt 60, 0, 0, 0, 2, 4, 0 diff --git a/sound/voicegroups/voicegroup049.inc b/sound/voicegroups/voicegroup049.inc index ed830a1a9c..b6b0774cf3 100644 --- a/sound/voicegroups/voicegroup049.inc +++ b/sound/voicegroups/voicegroup049.inc @@ -1,131 +1,131 @@ .align 2 voicegroup049:: - voice_keysplit_all voicegroup001 - voice_keysplit voicegroup005, KeySplitTable1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_glockenspiel, 255, 165, 51, 242 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_fretless_bass, 255, 253, 0, 188 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_pizzicato_strings, 255, 226, 0, 38 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_harp, 255, 242, 0, 242 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_timpani, 255, 0, 193, 226 - voice_keysplit voicegroup006, KeySplitTable2 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup007, KeySplitTable3 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup009, KeySplitTable5 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_flute, 255, 0, 255, 165 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1_alt 60, 0, 0, 2, 0, 2, 4, 1 - voice_square_2_alt 60, 0, 1, 1, 3, 4, 2 - voice_square_1_alt 60, 0, 0, 3, 0, 1, 4, 1 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4880, 1, 7, 15, 0 - voice_square_2_alt 60, 0, 2, 0, 2, 4, 2 - voice_square_2_alt 60, 0, 1, 1, 3, 4, 2 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1_alt 60, 0, 0, 2, 1, 4, 4, 2 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_noise_alt 60, 0, 0, 0, 1, 0, 0 + voice_keysplit_all voicegroup001 + voice_keysplit voicegroup005, KeySplitTable1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_glockenspiel, 255, 165, 51, 242 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_fretless_bass, 255, 253, 0, 188 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_pizzicato_strings, 255, 226, 0, 38 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_harp, 255, 242, 0, 242 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_timpani, 255, 0, 193, 226 + voice_keysplit voicegroup006, KeySplitTable2 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup007, KeySplitTable3 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup009, KeySplitTable5 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_flute, 255, 0, 255, 165 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1_alt 60, 0, 0, 2, 0, 2, 4, 1 + voice_square_2_alt 60, 0, 1, 1, 3, 4, 2 + voice_square_1_alt 60, 0, 0, 3, 0, 1, 4, 1 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_6, 1, 7, 15, 0 + voice_square_2_alt 60, 0, 2, 0, 2, 4, 2 + voice_square_2_alt 60, 0, 1, 1, 3, 4, 2 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1_alt 60, 0, 0, 2, 1, 4, 4, 2 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_noise_alt 60, 0, 0, 0, 1, 0, 0 diff --git a/sound/voicegroups/voicegroup050.inc b/sound/voicegroups/voicegroup050.inc index ed5f1ba71d..6b45664eb0 100644 --- a/sound/voicegroups/voicegroup050.inc +++ b/sound/voicegroups/voicegroup050.inc @@ -1,131 +1,131 @@ .align 2 voicegroup050:: - voice_keysplit_all voicegroup001 - voice_keysplit voicegroup005, KeySplitTable1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_organ2, 255, 0, 255, 210 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_fretless_bass, 255, 253, 0, 188 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_harp, 255, 242, 0, 242 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_2_alt 60, 0, 3, 0, 1, 4, 1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4880, 0, 7, 15, 1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1_alt 60, 0, 0, 1, 0, 2, 4, 1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_noise_alt 60, 0, 0, 0, 1, 0, 0 + voice_keysplit_all voicegroup001 + voice_keysplit voicegroup005, KeySplitTable1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_organ2, 255, 0, 255, 210 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_fretless_bass, 255, 253, 0, 188 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_harp, 255, 242, 0, 242 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_2_alt 60, 0, 3, 0, 1, 4, 1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_6, 0, 7, 15, 1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1_alt 60, 0, 0, 1, 0, 2, 4, 1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_noise_alt 60, 0, 0, 0, 1, 0, 0 diff --git a/sound/voicegroups/voicegroup051.inc b/sound/voicegroups/voicegroup051.inc index 31b69cd879..d3a144622a 100644 --- a/sound/voicegroups/voicegroup051.inc +++ b/sound/voicegroups/voicegroup051.inc @@ -1,77 +1,77 @@ .align 2 voicegroup051:: - voice_keysplit_all voicegroup001 - voice_keysplit voicegroup005, KeySplitTable1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_2_alt 60, 0, 2, 1, 4, 4, 2 - voice_square_1_alt 60, 0, 0, 2, 0, 3, 4, 1 - voice_square_2_alt 60, 0, 2, 1, 3, 4, 2 - voice_square_1_alt 60, 0, 0, 2, 0, 3, 4, 1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_fretless_bass, 255, 253, 0, 188 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_pizzicato_strings, 255, 226, 0, 99 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup006, KeySplitTable2 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_flute, 255, 0, 255, 165 + voice_keysplit_all voicegroup001 + voice_keysplit voicegroup005, KeySplitTable1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_2_alt 60, 0, 2, 1, 4, 4, 2 + voice_square_1_alt 60, 0, 0, 2, 0, 3, 4, 1 + voice_square_2_alt 60, 0, 2, 1, 3, 4, 2 + voice_square_1_alt 60, 0, 0, 2, 0, 3, 4, 1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_fretless_bass, 255, 253, 0, 188 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_pizzicato_strings, 255, 226, 0, 99 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup006, KeySplitTable2 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_flute, 255, 0, 255, 165 diff --git a/sound/voicegroups/voicegroup052.inc b/sound/voicegroups/voicegroup052.inc index b7020362df..438e2d5f17 100644 --- a/sound/voicegroups/voicegroup052.inc +++ b/sound/voicegroups/voicegroup052.inc @@ -1,131 +1,131 @@ .align 2 voicegroup052:: - voice_keysplit_all voicegroup001 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 3, 1, 2, 6, 0 - voice_square_2 60, 0, 3, 1, 2, 6, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4860, 0, 7, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_timpani, 255, 0, 193, 226 - voice_keysplit voicegroup006, KeySplitTable2 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup007, KeySplitTable3 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup008, KeySplitTable4 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup009, KeySplitTable5 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_2_alt 60, 0, 1, 0, 1, 6, 1 - voice_square_1_alt 60, 0, 0, 0, 0, 1, 7, 1 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4850, 0, 7, 15, 1 - voice_square_2_alt 60, 0, 0, 0, 1, 4, 2 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4890, 0, 7, 15, 1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1_alt 60, 0, 0, 1, 0, 7, 6, 1 - voice_square_2_alt 60, 0, 2, 0, 1, 6, 1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_noise_alt 60, 0, 0, 0, 1, 9, 4 - voice_noise_alt 60, 0, 0, 3, 1, 10, 0 - voice_noise_alt 60, 0, 0, 0, 2, 0, 0 + voice_keysplit_all voicegroup001 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 3, 1, 2, 6, 0 + voice_square_2 60, 0, 3, 1, 2, 6, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_4, 0, 7, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_timpani, 255, 0, 193, 226 + voice_keysplit voicegroup006, KeySplitTable2 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup007, KeySplitTable3 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup008, KeySplitTable4 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup009, KeySplitTable5 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_2_alt 60, 0, 1, 0, 1, 6, 1 + voice_square_1_alt 60, 0, 0, 0, 0, 1, 7, 1 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_3, 0, 7, 15, 1 + voice_square_2_alt 60, 0, 0, 0, 1, 4, 2 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_7, 0, 7, 15, 1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1_alt 60, 0, 0, 1, 0, 7, 6, 1 + voice_square_2_alt 60, 0, 2, 0, 1, 6, 1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_noise_alt 60, 0, 0, 0, 1, 9, 4 + voice_noise_alt 60, 0, 0, 3, 1, 10, 0 + voice_noise_alt 60, 0, 0, 0, 2, 0, 0 diff --git a/sound/voicegroups/voicegroup053.inc b/sound/voicegroups/voicegroup053.inc index 3d3312b1d2..e5f1a4d7e8 100644 --- a/sound/voicegroups/voicegroup053.inc +++ b/sound/voicegroups/voicegroup053.inc @@ -1,131 +1,131 @@ .align 2 voicegroup053:: - voice_keysplit_all voicegroup001 - voice_keysplit voicegroup005, KeySplitTable1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_fretless_bass, 255, 253, 0, 188 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_pizzicato_strings, 255, 226, 0, 38 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup006, KeySplitTable2 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_flute, 255, 0, 255, 165 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_2_alt 60, 0, 2, 0, 1, 4, 2 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1_alt 60, 0, 0, 3, 0, 1, 4, 1 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4830, 0, 7, 12, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_noise_alt 60, 0, 0, 0, 1, 0, 0 + voice_keysplit_all voicegroup001 + voice_keysplit voicegroup005, KeySplitTable1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_fretless_bass, 255, 253, 0, 188 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_pizzicato_strings, 255, 226, 0, 38 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup006, KeySplitTable2 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_flute, 255, 0, 255, 165 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_2_alt 60, 0, 2, 0, 1, 4, 2 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1_alt 60, 0, 0, 3, 0, 1, 4, 1 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_1, 0, 7, 12, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_noise_alt 60, 0, 0, 0, 1, 0, 0 diff --git a/sound/voicegroups/voicegroup054.inc b/sound/voicegroups/voicegroup054.inc index 9d762c5616..ddd17ed995 100644 --- a/sound/voicegroups/voicegroup054.inc +++ b/sound/voicegroups/voicegroup054.inc @@ -1,131 +1,131 @@ .align 2 voicegroup054:: - voice_keysplit_all voicegroup001 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_pizzicato_strings, 255, 226, 0, 38 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_harp, 255, 242, 0, 242 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup006, KeySplitTable2 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup008, KeySplitTable4 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup009, KeySplitTable5 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_flute, 255, 0, 255, 165 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_2_alt 60, 0, 2, 0, 1, 5, 2 - voice_square_1_alt 60, 0, 0, 3, 0, 1, 4, 1 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4830, 0, 7, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_noise_alt 60, 0, 0, 0, 1, 0, 0 + voice_keysplit_all voicegroup001 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_pizzicato_strings, 255, 226, 0, 38 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_harp, 255, 242, 0, 242 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup006, KeySplitTable2 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup008, KeySplitTable4 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup009, KeySplitTable5 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_flute, 255, 0, 255, 165 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_2_alt 60, 0, 2, 0, 1, 5, 2 + voice_square_1_alt 60, 0, 0, 3, 0, 1, 4, 1 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_1, 0, 7, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_noise_alt 60, 0, 0, 0, 1, 0, 0 diff --git a/sound/voicegroups/voicegroup055.inc b/sound/voicegroups/voicegroup055.inc index 90f10a26c8..9157030e83 100644 --- a/sound/voicegroups/voicegroup055.inc +++ b/sound/voicegroups/voicegroup055.inc @@ -1,131 +1,131 @@ .align 2 voicegroup055:: - voice_keysplit_all voicegroup001 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_synth_bass, 255, 252, 0, 115 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_harp, 255, 242, 0, 204 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_timpani, 255, 204, 193, 239 - voice_keysplit voicegroup006, KeySplitTable2 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup007, KeySplitTable3 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup008, KeySplitTable4 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup009, KeySplitTable5 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_2_alt 60, 0, 2, 0, 1, 4, 1 - voice_square_1_alt 60, 0, 0, 3, 0, 1, 6, 0 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4880, 0, 7, 15, 0 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4860, 0, 7, 15, 2 - voice_square_2_alt 60, 0, 1, 1, 1, 4, 1 - voice_square_1_alt 60, 0, 0, 1, 0, 1, 4, 2 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_2_alt 60, 0, 2, 0, 1, 6, 1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_noise_alt 60, 0, 0, 0, 1, 0, 0 + voice_keysplit_all voicegroup001 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_synth_bass, 255, 252, 0, 115 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_harp, 255, 242, 0, 204 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_timpani, 255, 204, 193, 239 + voice_keysplit voicegroup006, KeySplitTable2 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup007, KeySplitTable3 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup008, KeySplitTable4 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup009, KeySplitTable5 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_2_alt 60, 0, 2, 0, 1, 4, 1 + voice_square_1_alt 60, 0, 0, 3, 0, 1, 6, 0 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_6, 0, 7, 15, 0 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_4, 0, 7, 15, 2 + voice_square_2_alt 60, 0, 1, 1, 1, 4, 1 + voice_square_1_alt 60, 0, 0, 1, 0, 1, 4, 2 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_2_alt 60, 0, 2, 0, 1, 6, 1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_noise_alt 60, 0, 0, 0, 1, 0, 0 diff --git a/sound/voicegroups/voicegroup056.inc b/sound/voicegroups/voicegroup056.inc index 5d945f3663..ec543b9b33 100644 --- a/sound/voicegroups/voicegroup056.inc +++ b/sound/voicegroups/voicegroup056.inc @@ -1,131 +1,131 @@ .align 2 voicegroup056:: - voice_keysplit_all voicegroup001 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_synth_bass, 255, 252, 0, 115 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup006, KeySplitTable2 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup009, KeySplitTable5 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_flute, 255, 0, 255, 165 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_2_alt 60, 0, 0, 0, 1, 4, 1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1_alt 60, 0, 0, 0, 0, 1, 4, 1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4880, 0, 7, 15, 1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_noise_alt 60, 0, 0, 0, 1, 0, 0 + voice_keysplit_all voicegroup001 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_synth_bass, 255, 252, 0, 115 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup006, KeySplitTable2 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup009, KeySplitTable5 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_flute, 255, 0, 255, 165 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_2_alt 60, 0, 0, 0, 1, 4, 1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1_alt 60, 0, 0, 0, 0, 1, 4, 1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_6, 0, 7, 15, 1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_noise_alt 60, 0, 0, 0, 1, 0, 0 diff --git a/sound/voicegroups/voicegroup057.inc b/sound/voicegroups/voicegroup057.inc index dbdb059cee..391b7cf8bc 100644 --- a/sound/voicegroups/voicegroup057.inc +++ b/sound/voicegroups/voicegroup057.inc @@ -1,131 +1,131 @@ .align 2 voicegroup057:: - voice_keysplit_all voicegroup001 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_glockenspiel, 255, 188, 51, 242 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_tubular_bell, 128, 165, 90, 216 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_bubbles, 255, 0, 255, 127 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_fretless_bass, 255, 253, 0, 188 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_pizzicato_strings, 255, 226, 0, 38 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_harp, 255, 242, 0, 242 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_timpani, 255, 0, 193, 226 - voice_keysplit voicegroup006, KeySplitTable2 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_flute, 255, 0, 255, 165 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1_alt 60, 0, 0, 2, 0, 1, 4, 1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4830, 1, 4, 10, 1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_2_alt 60, 0, 2, 1, 5, 9, 1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_noise_alt 60, 0, 0, 0, 1, 7, 1 - voice_noise_alt 60, 0, 0, 0, 1, 0, 0 + voice_keysplit_all voicegroup001 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_glockenspiel, 255, 188, 51, 242 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_tubular_bell, 128, 165, 90, 216 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_bubbles, 255, 0, 255, 127 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_fretless_bass, 255, 253, 0, 188 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_pizzicato_strings, 255, 226, 0, 38 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_harp, 255, 242, 0, 242 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_timpani, 255, 0, 193, 226 + voice_keysplit voicegroup006, KeySplitTable2 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_flute, 255, 0, 255, 165 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1_alt 60, 0, 0, 2, 0, 1, 4, 1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_1, 1, 4, 10, 1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_2_alt 60, 0, 2, 1, 5, 9, 1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_noise_alt 60, 0, 0, 0, 1, 7, 1 + voice_noise_alt 60, 0, 0, 0, 1, 0, 0 diff --git a/sound/voicegroups/voicegroup058.inc b/sound/voicegroups/voicegroup058.inc index 0af41d7890..56dff5f5bb 100644 --- a/sound/voicegroups/voicegroup058.inc +++ b/sound/voicegroups/voicegroup058.inc @@ -1,131 +1,131 @@ .align 2 voicegroup058:: - voice_keysplit_all voicegroup001 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_organ2, 255, 0, 255, 210 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_fretless_bass, 255, 253, 0, 188 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup007, KeySplitTable3 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup008, KeySplitTable4 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4840, 0, 7, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1_alt 60, 0, 0, 2, 0, 1, 4, 1 - voice_square_2_alt 60, 0, 2, 0, 1, 4, 1 - voice_square_2_alt 60, 0, 0, 0, 1, 4, 1 - voice_square_1_alt 60, 0, 0, 0, 0, 1, 4, 1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_noise_alt 60, 0, 0, 0, 2, 4, 0 - voice_noise_alt 60, 0, 0, 0, 1, 0, 0 + voice_keysplit_all voicegroup001 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_organ2, 255, 0, 255, 210 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_fretless_bass, 255, 253, 0, 188 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup007, KeySplitTable3 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup008, KeySplitTable4 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_2, 0, 7, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1_alt 60, 0, 0, 2, 0, 1, 4, 1 + voice_square_2_alt 60, 0, 2, 0, 1, 4, 1 + voice_square_2_alt 60, 0, 0, 0, 1, 4, 1 + voice_square_1_alt 60, 0, 0, 0, 0, 1, 4, 1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_noise_alt 60, 0, 0, 0, 2, 4, 0 + voice_noise_alt 60, 0, 0, 0, 1, 0, 0 diff --git a/sound/voicegroups/voicegroup059.inc b/sound/voicegroups/voicegroup059.inc index 4a9fccbc5d..5a45d437d3 100644 --- a/sound/voicegroups/voicegroup059.inc +++ b/sound/voicegroups/voicegroup059.inc @@ -1,92 +1,92 @@ .align 2 voicegroup059:: - voice_keysplit_all voicegroup001 - voice_keysplit voicegroup005, KeySplitTable1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_2_alt 60, 0, 1, 1, 1, 6, 2 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4830, 0, 7, 15, 0 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4870, 0, 7, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_glockenspiel, 255, 165, 51, 242 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_tubular_bell, 255, 165, 90, 216 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_harp, 255, 242, 51, 242 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_timpani, 255, 0, 180, 239 - voice_keysplit voicegroup006, KeySplitTable2 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup007, KeySplitTable3 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup008, KeySplitTable4 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup009, KeySplitTable5 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_flute, 255, 0, 255, 165 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1_alt 60, 0, 0, 2, 0, 1, 6, 2 - voice_square_2_alt 60, 0, 2, 0, 1, 6, 0 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4840, 0, 7, 15, 0 - voice_square_1_alt 60, 0, 0, 1, 0, 1, 4, 1 - voice_square_1_alt 60, 0, 0, 1, 1, 2, 4, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4880, 0, 7, 15, 0 - voice_square_2_alt 60, 0, 3, 0, 1, 6, 2 + voice_keysplit_all voicegroup001 + voice_keysplit voicegroup005, KeySplitTable1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_2_alt 60, 0, 1, 1, 1, 6, 2 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_1, 0, 7, 15, 0 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_5, 0, 7, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_glockenspiel, 255, 165, 51, 242 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_tubular_bell, 255, 165, 90, 216 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_harp, 255, 242, 51, 242 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_timpani, 255, 0, 180, 239 + voice_keysplit voicegroup006, KeySplitTable2 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup007, KeySplitTable3 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup008, KeySplitTable4 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup009, KeySplitTable5 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_flute, 255, 0, 255, 165 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1_alt 60, 0, 0, 2, 0, 1, 6, 2 + voice_square_2_alt 60, 0, 2, 0, 1, 6, 0 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_2, 0, 7, 15, 0 + voice_square_1_alt 60, 0, 0, 1, 0, 1, 4, 1 + voice_square_1_alt 60, 0, 0, 1, 1, 2, 4, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_6, 0, 7, 15, 0 + voice_square_2_alt 60, 0, 3, 0, 1, 6, 2 diff --git a/sound/voicegroups/voicegroup060.inc b/sound/voicegroups/voicegroup060.inc index e63327194d..448841e625 100644 --- a/sound/voicegroups/voicegroup060.inc +++ b/sound/voicegroups/voicegroup060.inc @@ -1,131 +1,131 @@ .align 2 voicegroup060:: - voice_keysplit_all voicegroup001 - voice_keysplit voicegroup005, KeySplitTable1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_xylophone, 255, 235, 0, 204 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_pizzicato_strings, 128, 226, 0, 38 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_harp, 255, 242, 51, 242 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_timpani, 255, 0, 180, 246 - voice_keysplit voicegroup006, KeySplitTable2 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup007, KeySplitTable3 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup008, KeySplitTable4 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup009, KeySplitTable5 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_flute, 255, 0, 255, 127 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_2_alt 60, 0, 1, 1, 1, 6, 1 - voice_square_1_alt 60, 0, 0, 1, 0, 4, 4, 1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_2_alt 60, 0, 2, 0, 7, 3, 3 - voice_square_1_alt 60, 0, 0, 2, 0, 7, 3, 3 - voice_square_1_alt 60, 0, 0, 3, 2, 2, 7, 0 - voice_square_2_alt 60, 0, 1, 1, 2, 3, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_noise_alt 60, 0, 0, 0, 1, 0, 0 + voice_keysplit_all voicegroup001 + voice_keysplit voicegroup005, KeySplitTable1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_xylophone, 255, 235, 0, 204 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_pizzicato_strings, 128, 226, 0, 38 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_harp, 255, 242, 51, 242 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_timpani, 255, 0, 180, 246 + voice_keysplit voicegroup006, KeySplitTable2 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup007, KeySplitTable3 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup008, KeySplitTable4 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup009, KeySplitTable5 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_flute, 255, 0, 255, 127 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_2_alt 60, 0, 1, 1, 1, 6, 1 + voice_square_1_alt 60, 0, 0, 1, 0, 4, 4, 1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_2_alt 60, 0, 2, 0, 7, 3, 3 + voice_square_1_alt 60, 0, 0, 2, 0, 7, 3, 3 + voice_square_1_alt 60, 0, 0, 3, 2, 2, 7, 0 + voice_square_2_alt 60, 0, 1, 1, 2, 3, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_noise_alt 60, 0, 0, 0, 1, 0, 0 diff --git a/sound/voicegroups/voicegroup061.inc b/sound/voicegroups/voicegroup061.inc index 2775a7c2c5..d73730ecbc 100644 --- a/sound/voicegroups/voicegroup061.inc +++ b/sound/voicegroups/voicegroup061.inc @@ -1,131 +1,131 @@ .align 2 voicegroup061:: - voice_keysplit_all voicegroup001 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_organ2, 255, 0, 255, 210 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_slap_bass, 255, 235, 128, 115 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup007, KeySplitTable3 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_flute, 255, 0, 255, 127 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1_alt 60, 0, 0, 2, 0, 1, 4, 1 - voice_square_2_alt 60, 0, 2, 0, 1, 4, 1 - voice_square_2_alt 60, 0, 0, 0, 1, 4, 1 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4840, 0, 7, 15, 0 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4880, 0, 7, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_noise_alt 60, 0, 0, 0, 1, 7, 1 - voice_noise_alt 60, 0, 0, 0, 1, 0, 0 + voice_keysplit_all voicegroup001 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_organ2, 255, 0, 255, 210 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_slap_bass, 255, 235, 128, 115 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup007, KeySplitTable3 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_flute, 255, 0, 255, 127 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1_alt 60, 0, 0, 2, 0, 1, 4, 1 + voice_square_2_alt 60, 0, 2, 0, 1, 4, 1 + voice_square_2_alt 60, 0, 0, 0, 1, 4, 1 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_2, 0, 7, 15, 0 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_6, 0, 7, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_noise_alt 60, 0, 0, 0, 1, 7, 1 + voice_noise_alt 60, 0, 0, 0, 1, 0, 0 diff --git a/sound/voicegroups/voicegroup062.inc b/sound/voicegroups/voicegroup062.inc index 1687aa535a..ad2e6cad7f 100644 --- a/sound/voicegroups/voicegroup062.inc +++ b/sound/voicegroups/voicegroup062.inc @@ -1,131 +1,131 @@ .align 2 voicegroup062:: - voice_keysplit_all voicegroup001 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4910, 0, 7, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_synth_bass, 255, 252, 0, 115 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup007, KeySplitTable3 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_2_alt 60, 0, 0, 0, 1, 4, 1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1_alt 60, 0, 0, 1, 0, 1, 4, 1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_noise_alt 60, 0, 0, 0, 1, 7, 1 - voice_noise_alt 60, 0, 0, 0, 1, 0, 0 + voice_keysplit_all voicegroup001 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_15, 0, 7, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_synth_bass, 255, 252, 0, 115 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup007, KeySplitTable3 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_2_alt 60, 0, 0, 0, 1, 4, 1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1_alt 60, 0, 0, 1, 0, 1, 4, 1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_noise_alt 60, 0, 0, 0, 1, 7, 1 + voice_noise_alt 60, 0, 0, 0, 1, 0, 0 diff --git a/sound/voicegroups/voicegroup063.inc b/sound/voicegroups/voicegroup063.inc index 6461b3aa21..966ae20809 100644 --- a/sound/voicegroups/voicegroup063.inc +++ b/sound/voicegroups/voicegroup063.inc @@ -1,131 +1,131 @@ .align 2 voicegroup063:: - voice_keysplit_all voicegroup001 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_organ2, 255, 0, 255, 165 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_slap_bass, 255, 235, 128, 99 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup007, KeySplitTable3 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1_alt 60, 0, 0, 1, 0, 1, 4, 1 - voice_square_2_alt 60, 0, 1, 0, 1, 4, 1 - voice_square_2_alt 60, 0, 0, 0, 1, 4, 1 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4840, 0, 7, 15, 0 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4880, 0, 7, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_noise_alt 60, 0, 0, 0, 1, 7, 1 - voice_noise_alt 60, 0, 0, 0, 1, 0, 0 + voice_keysplit_all voicegroup001 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_organ2, 255, 0, 255, 165 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_slap_bass, 255, 235, 128, 99 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup007, KeySplitTable3 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1_alt 60, 0, 0, 1, 0, 1, 4, 1 + voice_square_2_alt 60, 0, 1, 0, 1, 4, 1 + voice_square_2_alt 60, 0, 0, 0, 1, 4, 1 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_2, 0, 7, 15, 0 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_6, 0, 7, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_noise_alt 60, 0, 0, 0, 1, 7, 1 + voice_noise_alt 60, 0, 0, 0, 1, 0, 0 diff --git a/sound/voicegroups/voicegroup064.inc b/sound/voicegroups/voicegroup064.inc index 9199434001..fa56af03ea 100644 --- a/sound/voicegroups/voicegroup064.inc +++ b/sound/voicegroups/voicegroup064.inc @@ -1,131 +1,131 @@ .align 2 voicegroup064:: - voice_keysplit_all voicegroup001 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_nylon_str_guitar, 255, 249, 25, 76 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_harp, 255, 242, 51, 242 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_timpani, 255, 0, 180, 246 - voice_keysplit voicegroup006, KeySplitTable2 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup009, KeySplitTable5 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_flute, 255, 0, 255, 127 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1_alt 60, 0, 0, 0, 0, 1, 4, 1 - voice_square_2_alt 60, 0, 0, 0, 1, 4, 1 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4830, 0, 7, 15, 0 - voice_square_2_alt 60, 0, 3, 0, 1, 4, 1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_noise_alt 60, 0, 0, 0, 1, 7, 1 - voice_noise_alt 60, 0, 0, 0, 1, 0, 0 + voice_keysplit_all voicegroup001 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_nylon_str_guitar, 255, 249, 25, 76 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_harp, 255, 242, 51, 242 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_timpani, 255, 0, 180, 246 + voice_keysplit voicegroup006, KeySplitTable2 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup009, KeySplitTable5 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_flute, 255, 0, 255, 127 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1_alt 60, 0, 0, 0, 0, 1, 4, 1 + voice_square_2_alt 60, 0, 0, 0, 1, 4, 1 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_1, 0, 7, 15, 0 + voice_square_2_alt 60, 0, 3, 0, 1, 4, 1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_noise_alt 60, 0, 0, 0, 1, 7, 1 + voice_noise_alt 60, 0, 0, 0, 1, 0, 0 diff --git a/sound/voicegroups/voicegroup065.inc b/sound/voicegroups/voicegroup065.inc index 3ec97c6b63..163bce0c7e 100644 --- a/sound/voicegroups/voicegroup065.inc +++ b/sound/voicegroups/voicegroup065.inc @@ -1,131 +1,131 @@ .align 2 voicegroup065:: - voice_keysplit_all voicegroup001 - voice_keysplit voicegroup005, KeySplitTable1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_organ2, 255, 0, 255, 165 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_slap_bass, 255, 235, 128, 99 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup007, KeySplitTable3 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1_alt 60, 0, 0, 1, 0, 1, 4, 1 - voice_square_2_alt 60, 0, 1, 0, 1, 4, 1 - voice_square_2_alt 60, 0, 0, 0, 1, 4, 1 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4850, 0, 7, 15, 0 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4880, 0, 7, 15, 0 - voice_square_1_alt 60, 0, 0, 2, 0, 1, 4, 1 - voice_square_2_alt 60, 0, 2, 0, 1, 4, 1 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4920, 0, 7, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_noise_alt 60, 0, 0, 0, 1, 7, 1 - voice_noise_alt 60, 0, 0, 0, 1, 0, 0 + voice_keysplit_all voicegroup001 + voice_keysplit voicegroup005, KeySplitTable1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_organ2, 255, 0, 255, 165 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_slap_bass, 255, 235, 128, 99 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup007, KeySplitTable3 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1_alt 60, 0, 0, 1, 0, 1, 4, 1 + voice_square_2_alt 60, 0, 1, 0, 1, 4, 1 + voice_square_2_alt 60, 0, 0, 0, 1, 4, 1 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_3, 0, 7, 15, 0 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_6, 0, 7, 15, 0 + voice_square_1_alt 60, 0, 0, 2, 0, 1, 4, 1 + voice_square_2_alt 60, 0, 2, 0, 1, 4, 1 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_16, 0, 7, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_noise_alt 60, 0, 0, 0, 1, 7, 1 + voice_noise_alt 60, 0, 0, 0, 1, 0, 0 diff --git a/sound/voicegroups/voicegroup066.inc b/sound/voicegroups/voicegroup066.inc index fff4e5a672..af4a7f8410 100644 --- a/sound/voicegroups/voicegroup066.inc +++ b/sound/voicegroups/voicegroup066.inc @@ -1,131 +1,131 @@ .align 2 voicegroup066:: - voice_keysplit_all voicegroup001 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_nylon_str_guitar, 255, 249, 25, 76 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_fretless_bass, 255, 253, 0, 188 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_synth_bass, 255, 252, 0, 115 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_pizzicato_strings, 255, 226, 0, 38 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_flute, 255, 0, 255, 127 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 1, 0, 1, 4, 1 - voice_square_2_alt 60, 0, 1, 0, 1, 4, 1 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4880, 0, 7, 15, 3 - voice_square_2_alt 60, 0, 3, 0, 1, 4, 1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_noise_alt 60, 0, 0, 0, 1, 7, 1 - voice_noise_alt 60, 0, 0, 0, 1, 0, 0 + voice_keysplit_all voicegroup001 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_nylon_str_guitar, 255, 249, 25, 76 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_fretless_bass, 255, 253, 0, 188 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_synth_bass, 255, 252, 0, 115 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_pizzicato_strings, 255, 226, 0, 38 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_flute, 255, 0, 255, 127 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 1, 0, 1, 4, 1 + voice_square_2_alt 60, 0, 1, 0, 1, 4, 1 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_6, 0, 7, 15, 3 + voice_square_2_alt 60, 0, 3, 0, 1, 4, 1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_noise_alt 60, 0, 0, 0, 1, 7, 1 + voice_noise_alt 60, 0, 0, 0, 1, 0, 0 diff --git a/sound/voicegroups/voicegroup067.inc b/sound/voicegroups/voicegroup067.inc index 6484d44790..ed8ccef4f8 100644 --- a/sound/voicegroups/voicegroup067.inc +++ b/sound/voicegroups/voicegroup067.inc @@ -1,131 +1,131 @@ .align 2 voicegroup067:: - voice_keysplit_all voicegroup001 - voice_keysplit voicegroup005, KeySplitTable1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_organ2, 255, 0, 255, 210 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_nylon_str_guitar, 255, 249, 25, 76 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_synth_bass, 255, 252, 0, 115 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup007, KeySplitTable3 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_flute, 255, 0, 255, 127 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1_alt 60, 0, 0, 1, 0, 1, 4, 1 - voice_square_2_alt 60, 0, 1, 0, 1, 4, 1 - voice_square_2_alt 60, 0, 0, 0, 1, 4, 1 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4840, 0, 7, 15, 0 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4880, 0, 7, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_noise_alt 60, 0, 0, 0, 1, 7, 1 - voice_noise_alt 60, 0, 0, 0, 1, 0, 0 + voice_keysplit_all voicegroup001 + voice_keysplit voicegroup005, KeySplitTable1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_organ2, 255, 0, 255, 210 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_nylon_str_guitar, 255, 249, 25, 76 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_synth_bass, 255, 252, 0, 115 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup007, KeySplitTable3 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_flute, 255, 0, 255, 127 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1_alt 60, 0, 0, 1, 0, 1, 4, 1 + voice_square_2_alt 60, 0, 1, 0, 1, 4, 1 + voice_square_2_alt 60, 0, 0, 0, 1, 4, 1 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_2, 0, 7, 15, 0 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_6, 0, 7, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_noise_alt 60, 0, 0, 0, 1, 7, 1 + voice_noise_alt 60, 0, 0, 0, 1, 0, 0 diff --git a/sound/voicegroups/voicegroup068.inc b/sound/voicegroups/voicegroup068.inc index 3a7b4b034f..787ce997b7 100644 --- a/sound/voicegroups/voicegroup068.inc +++ b/sound/voicegroups/voicegroup068.inc @@ -1,131 +1,131 @@ .align 2 voicegroup068:: - voice_keysplit_all voicegroup001 - voice_keysplit voicegroup005, KeySplitTable1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_tubular_bell, 255, 165, 90, 216 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_organ2, 255, 0, 255, 210 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_nylon_str_guitar, 255, 249, 25, 76 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_fretless_bass, 255, 253, 0, 188 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_synth_bass, 255, 252, 0, 115 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup007, KeySplitTable3 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_flute, 255, 0, 255, 127 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 2, 3, 1 - voice_square_2_alt 60, 0, 2, 0, 2, 3, 1 - voice_square_2_alt 60, 0, 0, 0, 1, 4, 1 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4840, 0, 7, 15, 0 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4880, 0, 7, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_noise_alt 60, 0, 0, 0, 1, 7, 1 - voice_noise_alt 60, 0, 0, 0, 1, 0, 0 + voice_keysplit_all voicegroup001 + voice_keysplit voicegroup005, KeySplitTable1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_tubular_bell, 255, 165, 90, 216 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_organ2, 255, 0, 255, 210 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_nylon_str_guitar, 255, 249, 25, 76 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_fretless_bass, 255, 253, 0, 188 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_synth_bass, 255, 252, 0, 115 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup007, KeySplitTable3 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_flute, 255, 0, 255, 127 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 2, 3, 1 + voice_square_2_alt 60, 0, 2, 0, 2, 3, 1 + voice_square_2_alt 60, 0, 0, 0, 1, 4, 1 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_2, 0, 7, 15, 0 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_6, 0, 7, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_noise_alt 60, 0, 0, 0, 1, 7, 1 + voice_noise_alt 60, 0, 0, 0, 1, 0, 0 diff --git a/sound/voicegroups/voicegroup069.inc b/sound/voicegroups/voicegroup069.inc index d2372c0cd7..26ea294051 100644 --- a/sound/voicegroups/voicegroup069.inc +++ b/sound/voicegroups/voicegroup069.inc @@ -1,131 +1,131 @@ .align 2 voicegroup069:: - voice_keysplit_all voicegroup001 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_organ2, 255, 0, 255, 210 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_nylon_str_guitar, 255, 249, 25, 76 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_fretless_bass, 255, 253, 0, 188 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_synth_bass, 255, 252, 0, 115 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_pizzicato_strings, 255, 226, 0, 38 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup006, KeySplitTable2 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup008, KeySplitTable4 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_flute, 255, 0, 255, 127 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1_alt 60, 0, 0, 0, 0, 1, 4, 1 - voice_square_2_alt 60, 0, 0, 0, 1, 4, 1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4890, 0, 7, 15, 3 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_noise_alt 60, 0, 0, 0, 1, 7, 1 - voice_noise_alt 60, 0, 0, 0, 1, 0, 0 + voice_keysplit_all voicegroup001 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_organ2, 255, 0, 255, 210 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_nylon_str_guitar, 255, 249, 25, 76 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_fretless_bass, 255, 253, 0, 188 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_synth_bass, 255, 252, 0, 115 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_pizzicato_strings, 255, 226, 0, 38 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup006, KeySplitTable2 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup008, KeySplitTable4 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_flute, 255, 0, 255, 127 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1_alt 60, 0, 0, 0, 0, 1, 4, 1 + voice_square_2_alt 60, 0, 0, 0, 1, 4, 1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_7, 0, 7, 15, 3 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_noise_alt 60, 0, 0, 0, 1, 7, 1 + voice_noise_alt 60, 0, 0, 0, 1, 0, 0 diff --git a/sound/voicegroups/voicegroup070.inc b/sound/voicegroups/voicegroup070.inc index 965cf73a88..59a43180df 100644 --- a/sound/voicegroups/voicegroup070.inc +++ b/sound/voicegroups/voicegroup070.inc @@ -1,131 +1,131 @@ .align 2 voicegroup070:: - voice_keysplit_all voicegroup001 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_nylon_str_guitar, 255, 249, 25, 76 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_fretless_bass, 255, 253, 0, 188 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_harp, 255, 242, 51, 242 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_timpani, 255, 0, 180, 246 - voice_keysplit voicegroup006, KeySplitTable2 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup007, KeySplitTable3 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1_alt 60, 0, 0, 0, 0, 1, 4, 1 - voice_square_2_alt 60, 0, 2, 0, 1, 4, 1 - voice_square_2_alt 60, 0, 0, 0, 1, 4, 1 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4840, 0, 7, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_noise_alt 60, 0, 0, 0, 2, 4, 0 - voice_noise_alt 60, 0, 0, 0, 1, 0, 0 + voice_keysplit_all voicegroup001 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_nylon_str_guitar, 255, 249, 25, 76 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_fretless_bass, 255, 253, 0, 188 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_harp, 255, 242, 51, 242 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_timpani, 255, 0, 180, 246 + voice_keysplit voicegroup006, KeySplitTable2 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup007, KeySplitTable3 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1_alt 60, 0, 0, 0, 0, 1, 4, 1 + voice_square_2_alt 60, 0, 2, 0, 1, 4, 1 + voice_square_2_alt 60, 0, 0, 0, 1, 4, 1 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_2, 0, 7, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_noise_alt 60, 0, 0, 0, 2, 4, 0 + voice_noise_alt 60, 0, 0, 0, 1, 0, 0 diff --git a/sound/voicegroups/voicegroup071.inc b/sound/voicegroups/voicegroup071.inc index 0d247bb5e5..a4cb9c721f 100644 --- a/sound/voicegroups/voicegroup071.inc +++ b/sound/voicegroups/voicegroup071.inc @@ -1,131 +1,131 @@ .align 2 voicegroup071:: - voice_keysplit_all voicegroup001 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup007, KeySplitTable3 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup008, KeySplitTable4 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup009, KeySplitTable5 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1_alt 60, 0, 0, 0, 0, 1, 4, 1 - voice_square_2_alt 60, 0, 0, 0, 1, 4, 1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4880, 0, 7, 15, 2 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_noise_alt 60, 0, 0, 0, 1, 0, 0 + voice_keysplit_all voicegroup001 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup007, KeySplitTable3 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup008, KeySplitTable4 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup009, KeySplitTable5 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1_alt 60, 0, 0, 0, 0, 1, 4, 1 + voice_square_2_alt 60, 0, 0, 0, 1, 4, 1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_6, 0, 7, 15, 2 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_noise_alt 60, 0, 0, 0, 1, 0, 0 diff --git a/sound/voicegroups/voicegroup072.inc b/sound/voicegroups/voicegroup072.inc index 6c4c840ad2..50fa4e4cfa 100644 --- a/sound/voicegroups/voicegroup072.inc +++ b/sound/voicegroups/voicegroup072.inc @@ -1,131 +1,131 @@ .align 2 voicegroup072:: - voice_keysplit_all voicegroup001 - voice_keysplit voicegroup005, KeySplitTable1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_xylophone, 255, 235, 0, 204 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_organ2, 255, 0, 255, 210 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_nylon_str_guitar, 255, 249, 25, 76 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_fretless_bass, 255, 253, 0, 188 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_harp, 255, 242, 51, 242 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup006, KeySplitTable2 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup007, KeySplitTable3 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup009, KeySplitTable5 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1_alt 60, 0, 0, 2, 0, 1, 4, 1 - voice_square_2_alt 60, 0, 2, 0, 1, 4, 1 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4880, 0, 7, 15, 0 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4840, 0, 7, 15, 0 - voice_square_2_alt 60, 0, 0, 0, 1, 4, 0 - voice_square_1_alt 60, 0, 0, 0, 0, 1, 4, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_noise_alt 60, 0, 0, 0, 2, 4, 0 - voice_noise_alt 60, 0, 0, 0, 1, 0, 0 + voice_keysplit_all voicegroup001 + voice_keysplit voicegroup005, KeySplitTable1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_xylophone, 255, 235, 0, 204 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_organ2, 255, 0, 255, 210 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_nylon_str_guitar, 255, 249, 25, 76 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_fretless_bass, 255, 253, 0, 188 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_harp, 255, 242, 51, 242 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup006, KeySplitTable2 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup007, KeySplitTable3 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup009, KeySplitTable5 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1_alt 60, 0, 0, 2, 0, 1, 4, 1 + voice_square_2_alt 60, 0, 2, 0, 1, 4, 1 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_6, 0, 7, 15, 0 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_2, 0, 7, 15, 0 + voice_square_2_alt 60, 0, 0, 0, 1, 4, 0 + voice_square_1_alt 60, 0, 0, 0, 0, 1, 4, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_noise_alt 60, 0, 0, 0, 2, 4, 0 + voice_noise_alt 60, 0, 0, 0, 1, 0, 0 diff --git a/sound/voicegroups/voicegroup073.inc b/sound/voicegroups/voicegroup073.inc index bc859f0e75..b10ab81d1a 100644 --- a/sound/voicegroups/voicegroup073.inc +++ b/sound/voicegroups/voicegroup073.inc @@ -1,131 +1,131 @@ .align 2 voicegroup073:: - voice_keysplit_all voicegroup001 - voice_keysplit voicegroup005, KeySplitTable1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_xylophone, 255, 235, 0, 204 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_organ2, 255, 0, 255, 210 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_nylon_str_guitar, 255, 249, 25, 76 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_fretless_bass, 255, 253, 0, 188 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_synth_bass, 255, 252, 0, 115 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_harp, 255, 242, 51, 242 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup006, KeySplitTable2 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup007, KeySplitTable3 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup009, KeySplitTable5 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_flute, 255, 0, 255, 127 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1_alt 60, 0, 0, 2, 0, 2, 4, 1 - voice_square_2_alt 60, 0, 2, 0, 2, 4, 1 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4880, 0, 7, 15, 0 - voice_square_2_alt 60, 0, 0, 0, 1, 4, 0 - voice_square_1_alt 60, 0, 0, 0, 0, 1, 4, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_noise_alt 60, 0, 0, 0, 2, 4, 0 - voice_noise_alt 60, 0, 0, 0, 1, 0, 0 + voice_keysplit_all voicegroup001 + voice_keysplit voicegroup005, KeySplitTable1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_xylophone, 255, 235, 0, 204 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_organ2, 255, 0, 255, 210 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_nylon_str_guitar, 255, 249, 25, 76 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_fretless_bass, 255, 253, 0, 188 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_synth_bass, 255, 252, 0, 115 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_harp, 255, 242, 51, 242 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup006, KeySplitTable2 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup007, KeySplitTable3 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup009, KeySplitTable5 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_flute, 255, 0, 255, 127 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1_alt 60, 0, 0, 2, 0, 2, 4, 1 + voice_square_2_alt 60, 0, 2, 0, 2, 4, 1 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_6, 0, 7, 15, 0 + voice_square_2_alt 60, 0, 0, 0, 1, 4, 0 + voice_square_1_alt 60, 0, 0, 0, 0, 1, 4, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_noise_alt 60, 0, 0, 0, 2, 4, 0 + voice_noise_alt 60, 0, 0, 0, 1, 0, 0 diff --git a/sound/voicegroups/voicegroup074.inc b/sound/voicegroups/voicegroup074.inc index da9bbb03ce..1c3c67f8dc 100644 --- a/sound/voicegroups/voicegroup074.inc +++ b/sound/voicegroups/voicegroup074.inc @@ -1,131 +1,131 @@ .align 2 voicegroup074:: - voice_keysplit_all voicegroup001 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_xylophone, 255, 235, 0, 204 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_fretless_bass, 255, 253, 0, 188 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_timpani, 255, 0, 180, 216 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1_alt 60, 0, 0, 2, 0, 1, 4, 0 - voice_square_2_alt 60, 0, 2, 0, 1, 4, 0 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4840, 0, 7, 15, 0 - voice_square_2_alt 60, 0, 0, 0, 1, 4, 1 - voice_square_1_alt 60, 0, 0, 1, 0, 1, 4, 1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4880, 0, 7, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_noise_alt 60, 0, 0, 0, 2, 4, 0 - voice_noise_alt 60, 0, 0, 0, 1, 0, 0 + voice_keysplit_all voicegroup001 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_xylophone, 255, 235, 0, 204 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_fretless_bass, 255, 253, 0, 188 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_timpani, 255, 0, 180, 216 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1_alt 60, 0, 0, 2, 0, 1, 4, 0 + voice_square_2_alt 60, 0, 2, 0, 1, 4, 0 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_2, 0, 7, 15, 0 + voice_square_2_alt 60, 0, 0, 0, 1, 4, 1 + voice_square_1_alt 60, 0, 0, 1, 0, 1, 4, 1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_6, 0, 7, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_noise_alt 60, 0, 0, 0, 2, 4, 0 + voice_noise_alt 60, 0, 0, 0, 1, 0, 0 diff --git a/sound/voicegroups/voicegroup075.inc b/sound/voicegroups/voicegroup075.inc index 908ca57074..86af71af4b 100644 --- a/sound/voicegroups/voicegroup075.inc +++ b/sound/voicegroups/voicegroup075.inc @@ -1,131 +1,131 @@ .align 2 voicegroup075:: - voice_keysplit_all voicegroup001 - voice_keysplit voicegroup005, KeySplitTable1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_tubular_bell, 255, 165, 90, 216 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_fretless_bass, 255, 253, 0, 188 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_slap_bass, 255, 235, 128, 99 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_timpani, 255, 0, 180, 246 - voice_keysplit voicegroup006, KeySplitTable2 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup007, KeySplitTable3 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup008, KeySplitTable4 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup009, KeySplitTable5 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_flute, 255, 0, 255, 127 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1_alt 60, 0, 0, 1, 0, 2, 3, 1 - voice_square_2_alt 60, 0, 2, 0, 1, 4, 1 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4880, 0, 7, 15, 0 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4890, 0, 7, 15, 0 - voice_square_2_alt 60, 0, 1, 0, 1, 4, 1 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4840, 0, 7, 15, 1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1_alt 60, 0, 0, 0, 0, 2, 3, 1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_noise_alt 60, 0, 0, 0, 3, 4, 0 - voice_noise_alt 60, 0, 0, 0, 1, 0, 0 + voice_keysplit_all voicegroup001 + voice_keysplit voicegroup005, KeySplitTable1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_tubular_bell, 255, 165, 90, 216 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_fretless_bass, 255, 253, 0, 188 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_slap_bass, 255, 235, 128, 99 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_timpani, 255, 0, 180, 246 + voice_keysplit voicegroup006, KeySplitTable2 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup007, KeySplitTable3 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup008, KeySplitTable4 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup009, KeySplitTable5 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_flute, 255, 0, 255, 127 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1_alt 60, 0, 0, 1, 0, 2, 3, 1 + voice_square_2_alt 60, 0, 2, 0, 1, 4, 1 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_6, 0, 7, 15, 0 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_7, 0, 7, 15, 0 + voice_square_2_alt 60, 0, 1, 0, 1, 4, 1 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_2, 0, 7, 15, 1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1_alt 60, 0, 0, 0, 0, 2, 3, 1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_noise_alt 60, 0, 0, 0, 3, 4, 0 + voice_noise_alt 60, 0, 0, 0, 1, 0, 0 diff --git a/sound/voicegroups/voicegroup076.inc b/sound/voicegroups/voicegroup076.inc index c8faabe75c..378a8ff669 100644 --- a/sound/voicegroups/voicegroup076.inc +++ b/sound/voicegroups/voicegroup076.inc @@ -1,131 +1,131 @@ .align 2 voicegroup076:: - voice_keysplit_all voicegroup001 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_organ2, 255, 0, 255, 165 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_fretless_bass, 255, 253, 0, 188 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_slap_bass, 255, 235, 128, 99 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup007, KeySplitTable3 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1_alt 60, 0, 0, 1, 0, 1, 4, 1 - voice_square_2_alt 60, 0, 1, 0, 1, 4, 1 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4880, 0, 7, 15, 0 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4910, 0, 7, 15, 0 - voice_square_1_alt 60, 0, 0, 0, 0, 1, 4, 1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_noise_alt 60, 0, 0, 0, 1, 7, 1 - voice_noise_alt 60, 0, 0, 0, 1, 0, 0 + voice_keysplit_all voicegroup001 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_organ2, 255, 0, 255, 165 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_fretless_bass, 255, 253, 0, 188 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_slap_bass, 255, 235, 128, 99 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup007, KeySplitTable3 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1_alt 60, 0, 0, 1, 0, 1, 4, 1 + voice_square_2_alt 60, 0, 1, 0, 1, 4, 1 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_6, 0, 7, 15, 0 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_15, 0, 7, 15, 0 + voice_square_1_alt 60, 0, 0, 0, 0, 1, 4, 1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_noise_alt 60, 0, 0, 0, 1, 7, 1 + voice_noise_alt 60, 0, 0, 0, 1, 0, 0 diff --git a/sound/voicegroups/voicegroup077.inc b/sound/voicegroups/voicegroup077.inc index 3bf100be53..994d9f411d 100644 --- a/sound/voicegroups/voicegroup077.inc +++ b/sound/voicegroups/voicegroup077.inc @@ -1,131 +1,131 @@ .align 2 voicegroup077:: - voice_keysplit_all voicegroup001 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_xylophone, 255, 235, 0, 204 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_organ2, 255, 0, 255, 210 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_nylon_str_guitar, 255, 249, 25, 76 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_fretless_bass, 255, 253, 0, 196 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_harp, 255, 242, 51, 242 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup006, KeySplitTable2 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_flute, 255, 0, 255, 127 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1_alt 60, 0, 0, 1, 0, 1, 4, 1 - voice_square_2_alt 60, 0, 1, 0, 1, 4, 1 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4840, 0, 7, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_noise_alt 60, 0, 0, 0, 2, 4, 0 - voice_noise_alt 60, 0, 0, 0, 1, 0, 0 + voice_keysplit_all voicegroup001 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_xylophone, 255, 235, 0, 204 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_organ2, 255, 0, 255, 210 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_nylon_str_guitar, 255, 249, 25, 76 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_fretless_bass, 255, 253, 0, 196 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_harp, 255, 242, 51, 242 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup006, KeySplitTable2 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_flute, 255, 0, 255, 127 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1_alt 60, 0, 0, 1, 0, 1, 4, 1 + voice_square_2_alt 60, 0, 1, 0, 1, 4, 1 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_2, 0, 7, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_noise_alt 60, 0, 0, 0, 2, 4, 0 + voice_noise_alt 60, 0, 0, 0, 1, 0, 0 diff --git a/sound/voicegroups/voicegroup078.inc b/sound/voicegroups/voicegroup078.inc index 721b804309..e3ef10feb7 100644 --- a/sound/voicegroups/voicegroup078.inc +++ b/sound/voicegroups/voicegroup078.inc @@ -1,131 +1,131 @@ .align 2 voicegroup078:: - voice_keysplit_all voicegroup001 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_tubular_bell, 255, 165, 90, 216 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_nylon_str_guitar, 255, 249, 25, 76 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_fretless_bass, 255, 253, 0, 196 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_pizzicato_strings, 255, 226, 0, 38 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_timpani, 255, 0, 180, 246 - voice_keysplit voicegroup006, KeySplitTable2 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup009, KeySplitTable5 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1_alt 60, 0, 0, 1, 0, 1, 4, 1 - voice_square_2_alt 60, 0, 1, 0, 1, 4, 1 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4830, 0, 7, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_noise_alt 60, 0, 0, 0, 2, 4, 0 - voice_noise_alt 60, 0, 0, 0, 2, 0, 2 + voice_keysplit_all voicegroup001 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_tubular_bell, 255, 165, 90, 216 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_nylon_str_guitar, 255, 249, 25, 76 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_fretless_bass, 255, 253, 0, 196 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_pizzicato_strings, 255, 226, 0, 38 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_timpani, 255, 0, 180, 246 + voice_keysplit voicegroup006, KeySplitTable2 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup009, KeySplitTable5 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1_alt 60, 0, 0, 1, 0, 1, 4, 1 + voice_square_2_alt 60, 0, 1, 0, 1, 4, 1 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_1, 0, 7, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_noise_alt 60, 0, 0, 0, 2, 4, 0 + voice_noise_alt 60, 0, 0, 0, 2, 0, 2 diff --git a/sound/voicegroups/voicegroup079.inc b/sound/voicegroups/voicegroup079.inc index 7923d4d32d..42b51faea4 100644 --- a/sound/voicegroups/voicegroup079.inc +++ b/sound/voicegroups/voicegroup079.inc @@ -1,131 +1,131 @@ .align 2 voicegroup079:: - voice_keysplit_all voicegroup001 - voice_keysplit voicegroup005, KeySplitTable1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_2_alt 60, 0, 3, 0, 2, 4, 1 - voice_square_2_alt 60, 0, 0, 0, 1, 6, 2 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_tubular_bell, 255, 165, 90, 216 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_organ2, 255, 0, 255, 210 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_nylon_str_guitar, 255, 249, 25, 76 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4870, 0, 7, 6, 2 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_pizzicato_strings, 255, 226, 0, 38 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_harp, 255, 242, 51, 242 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup006, KeySplitTable2 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_flute, 255, 0, 255, 127 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1_alt 60, 0, 0, 3, 0, 2, 4, 1 - voice_square_2_alt 60, 0, 3, 0, 1, 6, 2 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4890, 0, 7, 15, 0 - voice_square_1_alt 60, 0, 0, 2, 0, 2, 6, 5 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4830, 0, 7, 4, 4 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_2_alt 60, 0, 2, 0, 1, 6, 2 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_noise_alt 60, 0, 0, 0, 1, 7, 1 - voice_noise_alt 60, 0, 0, 0, 1, 0, 0 + voice_keysplit_all voicegroup001 + voice_keysplit voicegroup005, KeySplitTable1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_2_alt 60, 0, 3, 0, 2, 4, 1 + voice_square_2_alt 60, 0, 0, 0, 1, 6, 2 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_tubular_bell, 255, 165, 90, 216 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_organ2, 255, 0, 255, 210 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_nylon_str_guitar, 255, 249, 25, 76 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_5, 0, 7, 6, 2 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_pizzicato_strings, 255, 226, 0, 38 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_harp, 255, 242, 51, 242 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup006, KeySplitTable2 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_flute, 255, 0, 255, 127 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1_alt 60, 0, 0, 3, 0, 2, 4, 1 + voice_square_2_alt 60, 0, 3, 0, 1, 6, 2 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_7, 0, 7, 15, 0 + voice_square_1_alt 60, 0, 0, 2, 0, 2, 6, 5 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_1, 0, 7, 4, 4 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_2_alt 60, 0, 2, 0, 1, 6, 2 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_noise_alt 60, 0, 0, 0, 1, 7, 1 + voice_noise_alt 60, 0, 0, 0, 1, 0, 0 diff --git a/sound/voicegroups/voicegroup080.inc b/sound/voicegroups/voicegroup080.inc index 4db39381d4..6d627ad92e 100644 --- a/sound/voicegroups/voicegroup080.inc +++ b/sound/voicegroups/voicegroup080.inc @@ -1,131 +1,131 @@ .align 2 voicegroup080:: - voice_keysplit_all voicegroup001 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_nylon_str_guitar, 255, 249, 25, 76 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_synth_bass, 255, 252, 0, 115 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_pizzicato_strings, 255, 226, 0, 38 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_harp, 255, 242, 51, 242 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_timpani, 255, 0, 180, 246 - voice_keysplit voicegroup006, KeySplitTable2 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup009, KeySplitTable5 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_flute, 255, 0, 255, 127 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1_alt 60, 0, 0, 1, 0, 1, 4, 1 - voice_square_2_alt 60, 0, 1, 0, 1, 4, 1 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4830, 0, 7, 15, 0 - voice_square_2_alt 60, 0, 3, 0, 1, 4, 1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_noise_alt 60, 0, 0, 0, 1, 7, 1 - voice_noise_alt 60, 0, 0, 0, 1, 0, 0 + voice_keysplit_all voicegroup001 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_nylon_str_guitar, 255, 249, 25, 76 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_synth_bass, 255, 252, 0, 115 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_pizzicato_strings, 255, 226, 0, 38 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_harp, 255, 242, 51, 242 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_timpani, 255, 0, 180, 246 + voice_keysplit voicegroup006, KeySplitTable2 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup009, KeySplitTable5 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_flute, 255, 0, 255, 127 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1_alt 60, 0, 0, 1, 0, 1, 4, 1 + voice_square_2_alt 60, 0, 1, 0, 1, 4, 1 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_1, 0, 7, 15, 0 + voice_square_2_alt 60, 0, 3, 0, 1, 4, 1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_noise_alt 60, 0, 0, 0, 1, 7, 1 + voice_noise_alt 60, 0, 0, 0, 1, 0, 0 diff --git a/sound/voicegroups/voicegroup081.inc b/sound/voicegroups/voicegroup081.inc index f47f89a8d4..e9c2011e40 100644 --- a/sound/voicegroups/voicegroup081.inc +++ b/sound/voicegroups/voicegroup081.inc @@ -1,5 +1,5 @@ .align 2 voicegroup081:: - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup005, KeySplitTable1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup005, KeySplitTable1 diff --git a/sound/voicegroups/voicegroup082.inc b/sound/voicegroups/voicegroup082.inc index 676900e7f7..b6b5506f1a 100644 --- a/sound/voicegroups/voicegroup082.inc +++ b/sound/voicegroups/voicegroup082.inc @@ -1,131 +1,131 @@ .align 2 voicegroup082:: - voice_keysplit_all voicegroup001 - voice_keysplit voicegroup005, KeySplitTable1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_tubular_bell, 255, 165, 90, 216 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_nylon_str_guitar, 255, 249, 25, 76 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_timpani, 255, 0, 180, 246 - voice_keysplit voicegroup006, KeySplitTable2 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup007, KeySplitTable3 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup009, KeySplitTable5 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1_alt 60, 0, 0, 3, 0, 2, 4, 1 - voice_square_2_alt 60, 0, 3, 0, 1, 6, 2 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4880, 0, 7, 15, 0 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4830, 0, 7, 4, 4 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_noise_alt 60, 0, 0, 0, 1, 7, 1 - voice_noise_alt 60, 0, 0, 0, 1, 0, 0 + voice_keysplit_all voicegroup001 + voice_keysplit voicegroup005, KeySplitTable1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_tubular_bell, 255, 165, 90, 216 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_nylon_str_guitar, 255, 249, 25, 76 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_timpani, 255, 0, 180, 246 + voice_keysplit voicegroup006, KeySplitTable2 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup007, KeySplitTable3 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup009, KeySplitTable5 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1_alt 60, 0, 0, 3, 0, 2, 4, 1 + voice_square_2_alt 60, 0, 3, 0, 1, 6, 2 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_6, 0, 7, 15, 0 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_1, 0, 7, 4, 4 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_noise_alt 60, 0, 0, 0, 1, 7, 1 + voice_noise_alt 60, 0, 0, 0, 1, 0, 0 diff --git a/sound/voicegroups/voicegroup083.inc b/sound/voicegroups/voicegroup083.inc index 7a345fdb1b..4f2fcd809f 100644 --- a/sound/voicegroups/voicegroup083.inc +++ b/sound/voicegroups/voicegroup083.inc @@ -1,87 +1,87 @@ .align 2 voicegroup083:: - voice_keysplit_all voicegroup001 - voice_keysplit voicegroup005, KeySplitTable1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_glockenspiel, 255, 165, 72, 249 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_nylon_str_guitar, 128, 249, 25, 76 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_fretless_bass, 255, 253, 0, 188 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_pizzicato_strings, 255, 226, 0, 38 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_harp, 255, 242, 0, 242 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup006, KeySplitTable2 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup008, KeySplitTable4 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup009, KeySplitTable5 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_flute, 255, 0, 255, 165 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1_alt 60, 0, 0, 2, 0, 1, 4, 1 - voice_square_2_alt 60, 0, 2, 0, 1, 4, 2 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4830, 0, 7, 6, 4 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4830, 0, 2, 6, 1 + voice_keysplit_all voicegroup001 + voice_keysplit voicegroup005, KeySplitTable1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_glockenspiel, 255, 165, 72, 249 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_nylon_str_guitar, 128, 249, 25, 76 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_fretless_bass, 255, 253, 0, 188 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_pizzicato_strings, 255, 226, 0, 38 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_harp, 255, 242, 0, 242 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup006, KeySplitTable2 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup008, KeySplitTable4 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup009, KeySplitTable5 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_flute, 255, 0, 255, 165 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1_alt 60, 0, 0, 2, 0, 1, 4, 1 + voice_square_2_alt 60, 0, 2, 0, 1, 4, 2 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_1, 0, 7, 6, 4 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_1, 0, 2, 6, 1 diff --git a/sound/voicegroups/voicegroup084.inc b/sound/voicegroups/voicegroup084.inc index 8b30d81255..510b37c23a 100644 --- a/sound/voicegroups/voicegroup084.inc +++ b/sound/voicegroups/voicegroup084.inc @@ -1,131 +1,131 @@ .align 2 voicegroup084:: - voice_keysplit_all voicegroup001 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_tubular_bell, 255, 165, 90, 216 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_nylon_str_guitar, 255, 249, 25, 76 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_harp, 255, 242, 51, 242 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_timpani, 255, 0, 180, 246 - voice_keysplit voicegroup006, KeySplitTable2 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup009, KeySplitTable5 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_flute, 255, 0, 255, 127 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1_alt 60, 0, 0, 1, 0, 2, 4, 0 - voice_square_2_alt 60, 0, 1, 0, 2, 4, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4880, 0, 7, 15, 1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_noise_alt 60, 0, 0, 0, 1, 7, 1 - voice_noise_alt 60, 0, 0, 0, 1, 0, 0 + voice_keysplit_all voicegroup001 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_tubular_bell, 255, 165, 90, 216 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_nylon_str_guitar, 255, 249, 25, 76 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_harp, 255, 242, 51, 242 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_timpani, 255, 0, 180, 246 + voice_keysplit voicegroup006, KeySplitTable2 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup009, KeySplitTable5 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_flute, 255, 0, 255, 127 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1_alt 60, 0, 0, 1, 0, 2, 4, 0 + voice_square_2_alt 60, 0, 1, 0, 2, 4, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_6, 0, 7, 15, 1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_noise_alt 60, 0, 0, 0, 1, 7, 1 + voice_noise_alt 60, 0, 0, 0, 1, 0, 0 diff --git a/sound/voicegroups/voicegroup085.inc b/sound/voicegroups/voicegroup085.inc index 0cd2dcc2f7..6260fb198a 100644 --- a/sound/voicegroups/voicegroup085.inc +++ b/sound/voicegroups/voicegroup085.inc @@ -1,131 +1,131 @@ .align 2 voicegroup085:: - voice_keysplit_all voicegroup001 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_nylon_str_guitar, 255, 249, 25, 76 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_harp, 255, 242, 51, 242 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_timpani, 255, 0, 180, 246 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup007, KeySplitTable3 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_flute, 255, 0, 255, 127 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1_alt 60, 0, 0, 2, 1, 2, 4, 0 - voice_square_2_alt 60, 0, 1, 0, 2, 4, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4830, 0, 7, 15, 1 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4880, 0, 7, 13, 1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_noise_alt 60, 0, 0, 0, 1, 7, 1 - voice_noise_alt 60, 0, 0, 0, 1, 0, 0 + voice_keysplit_all voicegroup001 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_nylon_str_guitar, 255, 249, 25, 76 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_harp, 255, 242, 51, 242 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_timpani, 255, 0, 180, 246 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup007, KeySplitTable3 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_flute, 255, 0, 255, 127 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1_alt 60, 0, 0, 2, 1, 2, 4, 0 + voice_square_2_alt 60, 0, 1, 0, 2, 4, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_1, 0, 7, 15, 1 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_6, 0, 7, 13, 1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_noise_alt 60, 0, 0, 0, 1, 7, 1 + voice_noise_alt 60, 0, 0, 0, 1, 0, 0 diff --git a/sound/voicegroups/voicegroup086.inc b/sound/voicegroups/voicegroup086.inc index 57069bf8af..d5298f9b03 100644 --- a/sound/voicegroups/voicegroup086.inc +++ b/sound/voicegroups/voicegroup086.inc @@ -1,131 +1,131 @@ .align 2 voicegroup086:: - voice_keysplit_all voicegroup001 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_tubular_bell, 255, 165, 90, 216 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_organ2, 255, 0, 255, 165 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_nylon_str_guitar, 255, 249, 25, 76 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_fretless_bass, 255, 253, 0, 188 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_slap_bass, 255, 235, 128, 99 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_harp, 255, 242, 51, 242 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup006, KeySplitTable2 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup007, KeySplitTable3 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup009, KeySplitTable5 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_flute, 255, 0, 255, 127 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1_alt 60, 0, 0, 2, 0, 2, 4, 0 - voice_square_2_alt 60, 0, 1, 0, 2, 4, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4880, 0, 7, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_noise_alt 60, 0, 0, 0, 1, 7, 1 - voice_noise_alt 60, 0, 0, 0, 1, 0, 0 + voice_keysplit_all voicegroup001 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_tubular_bell, 255, 165, 90, 216 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_organ2, 255, 0, 255, 165 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_nylon_str_guitar, 255, 249, 25, 76 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_fretless_bass, 255, 253, 0, 188 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_slap_bass, 255, 235, 128, 99 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_harp, 255, 242, 51, 242 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup006, KeySplitTable2 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup007, KeySplitTable3 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup009, KeySplitTable5 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_flute, 255, 0, 255, 127 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1_alt 60, 0, 0, 2, 0, 2, 4, 0 + voice_square_2_alt 60, 0, 1, 0, 2, 4, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_6, 0, 7, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_noise_alt 60, 0, 0, 0, 1, 7, 1 + voice_noise_alt 60, 0, 0, 0, 1, 0, 0 diff --git a/sound/voicegroups/voicegroup087.inc b/sound/voicegroups/voicegroup087.inc index 59e24b7cce..1ccb69ea55 100644 --- a/sound/voicegroups/voicegroup087.inc +++ b/sound/voicegroups/voicegroup087.inc @@ -1,131 +1,131 @@ .align 2 voicegroup087:: - voice_keysplit_all voicegroup001 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4910, 0, 7, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_slap_bass, 255, 235, 128, 99 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_synth_bass, 255, 252, 0, 115 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_timpani, 255, 0, 180, 246 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup007, KeySplitTable3 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup009, KeySplitTable5 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1_alt 60, 0, 0, 0, 0, 1, 4, 1 - voice_square_2_alt 60, 0, 0, 0, 1, 4, 1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4920, 0, 7, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_noise_alt 60, 0, 0, 0, 1, 7, 1 - voice_noise_alt 60, 0, 0, 0, 1, 0, 0 + voice_keysplit_all voicegroup001 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_15, 0, 7, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_slap_bass, 255, 235, 128, 99 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_synth_bass, 255, 252, 0, 115 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_timpani, 255, 0, 180, 246 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup007, KeySplitTable3 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup009, KeySplitTable5 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1_alt 60, 0, 0, 0, 0, 1, 4, 1 + voice_square_2_alt 60, 0, 0, 0, 1, 4, 1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_16, 0, 7, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_noise_alt 60, 0, 0, 0, 1, 7, 1 + voice_noise_alt 60, 0, 0, 0, 1, 0, 0 diff --git a/sound/voicegroups/voicegroup088.inc b/sound/voicegroups/voicegroup088.inc index 77fe56d2d8..8f6f216884 100644 --- a/sound/voicegroups/voicegroup088.inc +++ b/sound/voicegroups/voicegroup088.inc @@ -1,131 +1,131 @@ .align 2 voicegroup088:: - voice_keysplit_all voicegroup001 - voice_keysplit voicegroup005, KeySplitTable1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_2_alt 60, 0, 1, 1, 1, 6, 2 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4870, 0, 7, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_tubular_bell, 255, 165, 90, 216 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_harp, 255, 242, 51, 242 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_timpani, 255, 0, 180, 239 - voice_keysplit voicegroup006, KeySplitTable2 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup007, KeySplitTable3 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup008, KeySplitTable4 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup009, KeySplitTable5 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_flute, 255, 0, 255, 165 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1_alt 60, 0, 0, 1, 0, 1, 6, 2 - voice_square_2_alt 60, 0, 1, 0, 2, 4, 0 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4840, 0, 7, 15, 0 - voice_square_1_alt 60, 0, 0, 1, 0, 1, 4, 1 - voice_square_1_alt 60, 0, 0, 1, 1, 1, 6, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4890, 0, 7, 15, 0 - voice_square_2_alt 60, 0, 3, 0, 1, 6, 2 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_noise_alt 60, 0, 0, 0, 1, 0, 0 + voice_keysplit_all voicegroup001 + voice_keysplit voicegroup005, KeySplitTable1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_2_alt 60, 0, 1, 1, 1, 6, 2 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_5, 0, 7, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_tubular_bell, 255, 165, 90, 216 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_harp, 255, 242, 51, 242 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_timpani, 255, 0, 180, 239 + voice_keysplit voicegroup006, KeySplitTable2 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup007, KeySplitTable3 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup008, KeySplitTable4 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup009, KeySplitTable5 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_flute, 255, 0, 255, 165 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1_alt 60, 0, 0, 1, 0, 1, 6, 2 + voice_square_2_alt 60, 0, 1, 0, 2, 4, 0 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_2, 0, 7, 15, 0 + voice_square_1_alt 60, 0, 0, 1, 0, 1, 4, 1 + voice_square_1_alt 60, 0, 0, 1, 1, 1, 6, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_7, 0, 7, 15, 0 + voice_square_2_alt 60, 0, 3, 0, 1, 6, 2 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_noise_alt 60, 0, 0, 0, 1, 0, 0 diff --git a/sound/voicegroups/voicegroup089.inc b/sound/voicegroups/voicegroup089.inc index 531e5f543a..4b5e7d57bd 100644 --- a/sound/voicegroups/voicegroup089.inc +++ b/sound/voicegroups/voicegroup089.inc @@ -1,131 +1,131 @@ .align 2 voicegroup089:: - voice_keysplit_all voicegroup001 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_tubular_bell, 255, 165, 90, 216 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup006, KeySplitTable2 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup009, KeySplitTable5 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_flute, 255, 0, 255, 127 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1_alt 60, 0, 0, 1, 0, 2, 4, 3 - voice_square_2_alt 60, 0, 2, 0, 2, 4, 0 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4870, 0, 7, 15, 0 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4920, 0, 7, 15, 0 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4830, 0, 7, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_noise_alt 60, 0, 0, 0, 1, 7, 1 - voice_noise_alt 60, 0, 0, 0, 1, 0, 0 + voice_keysplit_all voicegroup001 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_tubular_bell, 255, 165, 90, 216 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup006, KeySplitTable2 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup009, KeySplitTable5 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_flute, 255, 0, 255, 127 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1_alt 60, 0, 0, 1, 0, 2, 4, 3 + voice_square_2_alt 60, 0, 2, 0, 2, 4, 0 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_5, 0, 7, 15, 0 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_16, 0, 7, 15, 0 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_1, 0, 7, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_noise_alt 60, 0, 0, 0, 1, 7, 1 + voice_noise_alt 60, 0, 0, 0, 1, 0, 0 diff --git a/sound/voicegroups/voicegroup090.inc b/sound/voicegroups/voicegroup090.inc index dd3301845f..4039ad8d14 100644 --- a/sound/voicegroups/voicegroup090.inc +++ b/sound/voicegroups/voicegroup090.inc @@ -1,131 +1,131 @@ .align 2 voicegroup090:: - voice_keysplit_all voicegroup001 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1_alt 60, 0, 0, 0, 0, 2, 4, 1 - voice_square_2_alt 60, 0, 0, 0, 2, 4, 1 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4880, 0, 7, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_noise_alt 60, 0, 0, 0, 1, 7, 1 - voice_noise_alt 60, 0, 0, 0, 1, 0, 0 + voice_keysplit_all voicegroup001 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1_alt 60, 0, 0, 0, 0, 2, 4, 1 + voice_square_2_alt 60, 0, 0, 0, 2, 4, 1 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_6, 0, 7, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_noise_alt 60, 0, 0, 0, 1, 7, 1 + voice_noise_alt 60, 0, 0, 0, 1, 0, 0 diff --git a/sound/voicegroups/voicegroup091.inc b/sound/voicegroups/voicegroup091.inc index 59230282e5..28a64ab488 100644 --- a/sound/voicegroups/voicegroup091.inc +++ b/sound/voicegroups/voicegroup091.inc @@ -1,131 +1,131 @@ .align 2 voicegroup091:: - voice_keysplit_all voicegroup001 - voice_keysplit voicegroup005, KeySplitTable1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_glockenspiel, 255, 165, 72, 249 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_xylophone, 255, 235, 0, 204 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_organ2, 255, 0, 255, 165 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_nylon_str_guitar, 128, 249, 25, 76 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_fretless_bass, 255, 253, 0, 188 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_pizzicato_strings, 255, 226, 0, 38 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_harp, 255, 242, 0, 242 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup006, KeySplitTable2 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup008, KeySplitTable4 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup009, KeySplitTable5 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_flute, 255, 0, 255, 165 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1_alt 60, 0, 0, 2, 0, 1, 5, 2 - voice_square_2_alt 60, 0, 2, 0, 1, 5, 2 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4890, 0, 7, 7, 0 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4830, 0, 2, 6, 1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_noise_alt 60, 0, 0, 0, 1, 7, 1 - voice_noise_alt 60, 0, 0, 0, 1, 0, 0 + voice_keysplit_all voicegroup001 + voice_keysplit voicegroup005, KeySplitTable1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_glockenspiel, 255, 165, 72, 249 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_xylophone, 255, 235, 0, 204 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_organ2, 255, 0, 255, 165 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_nylon_str_guitar, 128, 249, 25, 76 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_fretless_bass, 255, 253, 0, 188 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_pizzicato_strings, 255, 226, 0, 38 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_harp, 255, 242, 0, 242 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup006, KeySplitTable2 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup008, KeySplitTable4 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup009, KeySplitTable5 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_flute, 255, 0, 255, 165 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1_alt 60, 0, 0, 2, 0, 1, 5, 2 + voice_square_2_alt 60, 0, 2, 0, 1, 5, 2 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_7, 0, 7, 7, 0 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_1, 0, 2, 6, 1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_noise_alt 60, 0, 0, 0, 1, 7, 1 + voice_noise_alt 60, 0, 0, 0, 1, 0, 0 diff --git a/sound/voicegroups/voicegroup092.inc b/sound/voicegroups/voicegroup092.inc index 0fff2f1214..90e2858175 100644 --- a/sound/voicegroups/voicegroup092.inc +++ b/sound/voicegroups/voicegroup092.inc @@ -1,131 +1,131 @@ .align 2 voicegroup092:: - voice_keysplit_all voicegroup001 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_xylophone, 255, 235, 0, 204 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_nylon_str_guitar, 128, 249, 25, 76 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_synth_bass, 255, 252, 0, 115 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_harp, 255, 242, 0, 242 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1_alt 60, 0, 0, 2, 0, 1, 4, 1 - voice_square_2_alt 60, 0, 2, 0, 1, 4, 2 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4830, 0, 7, 7, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_noise_alt 60, 0, 0, 0, 1, 7, 1 - voice_noise_alt 60, 0, 0, 0, 1, 0, 0 + voice_keysplit_all voicegroup001 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_xylophone, 255, 235, 0, 204 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_nylon_str_guitar, 128, 249, 25, 76 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_synth_bass, 255, 252, 0, 115 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_harp, 255, 242, 0, 242 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1_alt 60, 0, 0, 2, 0, 1, 4, 1 + voice_square_2_alt 60, 0, 2, 0, 1, 4, 2 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_1, 0, 7, 7, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_noise_alt 60, 0, 0, 0, 1, 7, 1 + voice_noise_alt 60, 0, 0, 0, 1, 0, 0 diff --git a/sound/voicegroups/voicegroup093.inc b/sound/voicegroups/voicegroup093.inc index 2d1b721daf..8cea357335 100644 --- a/sound/voicegroups/voicegroup093.inc +++ b/sound/voicegroups/voicegroup093.inc @@ -1,131 +1,131 @@ .align 2 voicegroup093:: - voice_keysplit_all voicegroup001 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_xylophone, 255, 235, 0, 204 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_nylon_str_guitar, 128, 249, 25, 76 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_slap_bass, 255, 235, 128, 99 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_synth_bass, 255, 252, 0, 115 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_harp, 255, 242, 0, 242 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup006, KeySplitTable2 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup008, KeySplitTable4 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup009, KeySplitTable5 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_flute, 255, 0, 255, 165 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1_alt 60, 0, 0, 1, 0, 1, 4, 1 - voice_square_2_alt 60, 0, 1, 0, 1, 4, 1 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4890, 0, 7, 7, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_noise_alt 60, 0, 0, 0, 1, 7, 1 - voice_noise_alt 60, 0, 0, 0, 1, 0, 0 + voice_keysplit_all voicegroup001 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_xylophone, 255, 235, 0, 204 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_nylon_str_guitar, 128, 249, 25, 76 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_slap_bass, 255, 235, 128, 99 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_synth_bass, 255, 252, 0, 115 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_harp, 255, 242, 0, 242 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup006, KeySplitTable2 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup008, KeySplitTable4 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup009, KeySplitTable5 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_flute, 255, 0, 255, 165 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1_alt 60, 0, 0, 1, 0, 1, 4, 1 + voice_square_2_alt 60, 0, 1, 0, 1, 4, 1 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_7, 0, 7, 7, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_noise_alt 60, 0, 0, 0, 1, 7, 1 + voice_noise_alt 60, 0, 0, 0, 1, 0, 0 diff --git a/sound/voicegroups/voicegroup094.inc b/sound/voicegroups/voicegroup094.inc index 72bc1098c4..b52e958926 100644 --- a/sound/voicegroups/voicegroup094.inc +++ b/sound/voicegroups/voicegroup094.inc @@ -1,131 +1,131 @@ .align 2 voicegroup094:: - voice_keysplit_all voicegroup001 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_glockenspiel, 255, 165, 72, 249 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_xylophone, 255, 235, 0, 204 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_tubular_bell, 255, 165, 90, 216 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_organ2, 255, 0, 255, 210 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_accordion, 255, 0, 255, 165 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_nylon_str_guitar, 128, 249, 25, 76 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_timpani, 255, 0, 180, 246 - voice_keysplit voicegroup006, KeySplitTable2 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup007, KeySplitTable3 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup009, KeySplitTable5 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_flute, 255, 0, 255, 165 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1_alt 60, 0, 0, 0, 0, 1, 4, 1 - voice_square_2_alt 60, 0, 0, 0, 1, 4, 1 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4880, 0, 7, 7, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_noise_alt 60, 0, 0, 0, 1, 7, 1 - voice_noise_alt 60, 0, 0, 0, 1, 0, 0 + voice_keysplit_all voicegroup001 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_glockenspiel, 255, 165, 72, 249 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_xylophone, 255, 235, 0, 204 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_tubular_bell, 255, 165, 90, 216 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_organ2, 255, 0, 255, 210 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_accordion, 255, 0, 255, 165 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_nylon_str_guitar, 128, 249, 25, 76 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_timpani, 255, 0, 180, 246 + voice_keysplit voicegroup006, KeySplitTable2 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup007, KeySplitTable3 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup009, KeySplitTable5 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_flute, 255, 0, 255, 165 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1_alt 60, 0, 0, 0, 0, 1, 4, 1 + voice_square_2_alt 60, 0, 0, 0, 1, 4, 1 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_6, 0, 7, 7, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_noise_alt 60, 0, 0, 0, 1, 7, 1 + voice_noise_alt 60, 0, 0, 0, 1, 0, 0 diff --git a/sound/voicegroups/voicegroup095.inc b/sound/voicegroups/voicegroup095.inc index 83afb58b13..96b531f8ed 100644 --- a/sound/voicegroups/voicegroup095.inc +++ b/sound/voicegroups/voicegroup095.inc @@ -1,131 +1,131 @@ .align 2 voicegroup095:: - voice_keysplit_all voicegroup001 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_organ2, 255, 0, 255, 210 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_nylon_str_guitar, 255, 249, 25, 76 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_synth_bass, 255, 252, 0, 115 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_flute, 255, 0, 255, 127 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1_alt 60, 0, 0, 1, 0, 1, 4, 1 - voice_square_2_alt 60, 0, 1, 0, 1, 4, 1 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4880, 0, 7, 15, 3 - voice_square_2_alt 60, 0, 3, 0, 1, 4, 1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_noise_alt 60, 0, 0, 0, 1, 7, 1 - voice_noise_alt 60, 0, 0, 0, 1, 0, 0 + voice_keysplit_all voicegroup001 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_organ2, 255, 0, 255, 210 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_nylon_str_guitar, 255, 249, 25, 76 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_synth_bass, 255, 252, 0, 115 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_flute, 255, 0, 255, 127 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1_alt 60, 0, 0, 1, 0, 1, 4, 1 + voice_square_2_alt 60, 0, 1, 0, 1, 4, 1 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_6, 0, 7, 15, 3 + voice_square_2_alt 60, 0, 3, 0, 1, 4, 1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_noise_alt 60, 0, 0, 0, 1, 7, 1 + voice_noise_alt 60, 0, 0, 0, 1, 0, 0 diff --git a/sound/voicegroups/voicegroup096.inc b/sound/voicegroups/voicegroup096.inc index bf0bd6badb..b0cb653caf 100644 --- a/sound/voicegroups/voicegroup096.inc +++ b/sound/voicegroups/voicegroup096.inc @@ -1,131 +1,131 @@ .align 2 voicegroup096:: - voice_keysplit_all voicegroup001 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_xylophone, 255, 235, 0, 204 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_organ2, 255, 0, 255, 210 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_nylon_str_guitar, 255, 249, 25, 76 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_slap_bass, 255, 235, 128, 99 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_synth_bass, 255, 252, 0, 115 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_timpani, 255, 0, 180, 246 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup007, KeySplitTable3 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_2_alt 60, 0, 0, 0, 1, 4, 1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1_alt 60, 0, 0, 0, 0, 1, 4, 1 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4910, 0, 7, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_noise_alt 60, 0, 0, 0, 1, 7, 1 - voice_noise_alt 60, 0, 0, 0, 1, 0, 0 + voice_keysplit_all voicegroup001 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_xylophone, 255, 235, 0, 204 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_organ2, 255, 0, 255, 210 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_nylon_str_guitar, 255, 249, 25, 76 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_slap_bass, 255, 235, 128, 99 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_synth_bass, 255, 252, 0, 115 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_timpani, 255, 0, 180, 246 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup007, KeySplitTable3 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_2_alt 60, 0, 0, 0, 1, 4, 1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1_alt 60, 0, 0, 0, 0, 1, 4, 1 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_15, 0, 7, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_noise_alt 60, 0, 0, 0, 1, 7, 1 + voice_noise_alt 60, 0, 0, 0, 1, 0, 0 diff --git a/sound/voicegroups/voicegroup097.inc b/sound/voicegroups/voicegroup097.inc index 8c4cea3b7b..fb0542dac6 100644 --- a/sound/voicegroups/voicegroup097.inc +++ b/sound/voicegroups/voicegroup097.inc @@ -1,131 +1,131 @@ .align 2 voicegroup097:: - voice_keysplit_all voicegroup001 - voice_keysplit voicegroup005, KeySplitTable1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_tubular_bell, 255, 165, 90, 216 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_timpani, 255, 0, 180, 249 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup008, KeySplitTable4 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup009, KeySplitTable5 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1_alt 60, 0, 0, 3, 0, 1, 4, 1 - voice_square_2_alt 60, 0, 3, 0, 1, 4, 1 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4870, 0, 7, 7, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_noise_alt 60, 0, 0, 0, 1, 7, 1 - voice_noise_alt 60, 0, 0, 0, 1, 0, 0 + voice_keysplit_all voicegroup001 + voice_keysplit voicegroup005, KeySplitTable1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_tubular_bell, 255, 165, 90, 216 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_timpani, 255, 0, 180, 249 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup008, KeySplitTable4 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup009, KeySplitTable5 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1_alt 60, 0, 0, 3, 0, 1, 4, 1 + voice_square_2_alt 60, 0, 3, 0, 1, 4, 1 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_5, 0, 7, 7, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_noise_alt 60, 0, 0, 0, 1, 7, 1 + voice_noise_alt 60, 0, 0, 0, 1, 0, 0 diff --git a/sound/voicegroups/voicegroup098.inc b/sound/voicegroups/voicegroup098.inc index e49d32b427..3a927368bc 100644 --- a/sound/voicegroups/voicegroup098.inc +++ b/sound/voicegroups/voicegroup098.inc @@ -1,131 +1,131 @@ .align 2 voicegroup098:: - voice_keysplit_all voicegroup001 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup007, KeySplitTable3 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup008, KeySplitTable4 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_flute, 255, 0, 255, 127 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1_alt 60, 0, 0, 0, 0, 1, 4, 0 - voice_square_2_alt 60, 0, 0, 0, 1, 4, 0 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4870, 0, 7, 7, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_873ECD8, 255, 255, 255, 127 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_tr909_hand_clap, 255, 255, 255, 127 - voice_noise_alt 60, 0, 0, 0, 1, 0, 0 + voice_keysplit_all voicegroup001 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup007, KeySplitTable3 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup008, KeySplitTable4 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_flute, 255, 0, 255, 127 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1_alt 60, 0, 0, 0, 0, 1, 4, 0 + voice_square_2_alt 60, 0, 0, 0, 1, 4, 0 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_5, 0, 7, 7, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_unknown_10, 255, 255, 255, 127 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_tr909_hand_clap, 255, 255, 255, 127 + voice_noise_alt 60, 0, 0, 0, 1, 0, 0 diff --git a/sound/voicegroups/voicegroup099.inc b/sound/voicegroups/voicegroup099.inc index 60b93f6156..e750f95831 100644 --- a/sound/voicegroups/voicegroup099.inc +++ b/sound/voicegroups/voicegroup099.inc @@ -1,131 +1,131 @@ .align 2 voicegroup099:: - voice_keysplit_all voicegroup001 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_xylophone, 255, 235, 0, 204 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_slap_bass, 255, 235, 128, 99 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_synth_bass, 255, 252, 0, 115 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup007, KeySplitTable3 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1_alt 60, 0, 0, 0, 0, 1, 4, 0 - voice_square_2_alt 60, 0, 0, 0, 1, 4, 0 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4870, 0, 7, 7, 0 - voice_square_1_alt 60, 0, 0, 1, 2, 1, 5, 0 - voice_square_2_alt 60, 0, 1, 2, 1, 5, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_noise_alt 60, 0, 0, 0, 1, 7, 1 - voice_noise_alt 60, 0, 0, 0, 1, 0, 0 + voice_keysplit_all voicegroup001 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_xylophone, 255, 235, 0, 204 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_slap_bass, 255, 235, 128, 99 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_synth_bass, 255, 252, 0, 115 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup007, KeySplitTable3 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1_alt 60, 0, 0, 0, 0, 1, 4, 0 + voice_square_2_alt 60, 0, 0, 0, 1, 4, 0 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_5, 0, 7, 7, 0 + voice_square_1_alt 60, 0, 0, 1, 2, 1, 5, 0 + voice_square_2_alt 60, 0, 1, 2, 1, 5, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_noise_alt 60, 0, 0, 0, 1, 7, 1 + voice_noise_alt 60, 0, 0, 0, 1, 0, 0 diff --git a/sound/voicegroups/voicegroup100.inc b/sound/voicegroups/voicegroup100.inc index f096a9d8a4..577d05c354 100644 --- a/sound/voicegroups/voicegroup100.inc +++ b/sound/voicegroups/voicegroup100.inc @@ -1,131 +1,131 @@ .align 2 voicegroup100:: - voice_keysplit_all voicegroup001 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_xylophone, 255, 235, 0, 204 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_organ2, 255, 0, 255, 210 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_nylon_str_guitar, 255, 249, 25, 76 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4910, 0, 7, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_slap_bass, 255, 235, 128, 99 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_synth_bass, 255, 252, 0, 115 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_timpani, 255, 0, 180, 246 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup007, KeySplitTable3 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_flute, 255, 0, 255, 127 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1_alt 60, 0, 0, 0, 0, 1, 4, 1 - voice_square_1_alt 60, 0, 0, 2, 1, 1, 4, 1 - voice_square_2_alt 60, 0, 2, 1, 1, 4, 1 - voice_square_2_alt 60, 0, 1, 0, 1, 4, 1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4830, 0, 7, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_noise_alt 60, 0, 0, 0, 1, 7, 1 - voice_noise_alt 60, 0, 0, 0, 1, 0, 0 + voice_keysplit_all voicegroup001 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_xylophone, 255, 235, 0, 204 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_organ2, 255, 0, 255, 210 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_nylon_str_guitar, 255, 249, 25, 76 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_15, 0, 7, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_slap_bass, 255, 235, 128, 99 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_synth_bass, 255, 252, 0, 115 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_timpani, 255, 0, 180, 246 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup007, KeySplitTable3 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_flute, 255, 0, 255, 127 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1_alt 60, 0, 0, 0, 0, 1, 4, 1 + voice_square_1_alt 60, 0, 0, 2, 1, 1, 4, 1 + voice_square_2_alt 60, 0, 2, 1, 1, 4, 1 + voice_square_2_alt 60, 0, 1, 0, 1, 4, 1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_1, 0, 7, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_noise_alt 60, 0, 0, 0, 1, 7, 1 + voice_noise_alt 60, 0, 0, 0, 1, 0, 0 diff --git a/sound/voicegroups/voicegroup101.inc b/sound/voicegroups/voicegroup101.inc index 53f34ae295..768c18dea2 100644 --- a/sound/voicegroups/voicegroup101.inc +++ b/sound/voicegroups/voicegroup101.inc @@ -1,113 +1,113 @@ .align 2 voicegroup101:: - voice_keysplit_all voicegroup001 - voice_keysplit voicegroup005, KeySplitTable1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1_alt 60, 0, 0, 1, 1, 5, 2, 4 - voice_square_2_alt 60, 0, 1, 1, 5, 2, 4 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4830, 0, 7, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_tubular_bell, 255, 165, 90, 216 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_harp, 255, 242, 51, 242 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_timpani, 255, 0, 180, 239 - voice_keysplit voicegroup006, KeySplitTable2 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup007, KeySplitTable3 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup008, KeySplitTable4 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup009, KeySplitTable5 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1_alt 60, 0, 0, 1, 1, 2, 4, 1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_flute, 255, 0, 255, 165 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4880, 0, 7, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_2_alt 60, 0, 1, 1, 1, 6, 0 - voice_square_1_alt 60, 0, 0, 0, 0, 4, 6, 2 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4840, 0, 7, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1_alt 60, 0, 0, 0, 0, 1, 6, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_2_alt 60, 0, 1, 1, 4, 6, 1 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4880, 0, 7, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_2_alt 60, 0, 0, 1, 2, 4, 1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_2_alt 60, 0, 0, 1, 1, 6, 1 + voice_keysplit_all voicegroup001 + voice_keysplit voicegroup005, KeySplitTable1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1_alt 60, 0, 0, 1, 1, 5, 2, 4 + voice_square_2_alt 60, 0, 1, 1, 5, 2, 4 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_1, 0, 7, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_tubular_bell, 255, 165, 90, 216 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_harp, 255, 242, 51, 242 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_timpani, 255, 0, 180, 239 + voice_keysplit voicegroup006, KeySplitTable2 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup007, KeySplitTable3 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup008, KeySplitTable4 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup009, KeySplitTable5 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1_alt 60, 0, 0, 1, 1, 2, 4, 1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_flute, 255, 0, 255, 165 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_6, 0, 7, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_2_alt 60, 0, 1, 1, 1, 6, 0 + voice_square_1_alt 60, 0, 0, 0, 0, 4, 6, 2 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_2, 0, 7, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1_alt 60, 0, 0, 0, 0, 1, 6, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_2_alt 60, 0, 1, 1, 4, 6, 1 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_6, 0, 7, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_2_alt 60, 0, 0, 1, 2, 4, 1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_2_alt 60, 0, 0, 1, 1, 6, 1 diff --git a/sound/voicegroups/voicegroup102.inc b/sound/voicegroups/voicegroup102.inc index 2f1fbb6671..197ed891be 100644 --- a/sound/voicegroups/voicegroup102.inc +++ b/sound/voicegroups/voicegroup102.inc @@ -1,85 +1,85 @@ .align 2 voicegroup102:: - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_nylon_str_guitar, 255, 249, 25, 248 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_harp, 255, 242, 51, 165 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1_alt 60, 0, 0, 2, 0, 6, 0, 6 - voice_square_2_alt 60, 0, 2, 0, 6, 0, 6 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_nylon_str_guitar, 255, 249, 25, 248 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_harp, 255, 242, 51, 165 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1_alt 60, 0, 0, 2, 0, 6, 0, 6 + voice_square_2_alt 60, 0, 2, 0, 6, 0, 6 diff --git a/sound/voicegroups/voicegroup103.inc b/sound/voicegroups/voicegroup103.inc index 784b39ee22..cc743edb22 100644 --- a/sound/voicegroups/voicegroup103.inc +++ b/sound/voicegroups/voicegroup103.inc @@ -1,131 +1,131 @@ .align 2 voicegroup103:: - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit_all voicegroup002 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_tubular_bell, 255, 165, 90, 216 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_nylon_str_guitar, 255, 249, 25, 76 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_harp, 255, 242, 51, 242 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_timpani, 255, 0, 180, 239 - voice_keysplit voicegroup006, KeySplitTable2 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup007, KeySplitTable3 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup009, KeySplitTable5 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1_alt 60, 0, 0, 1, 1, 1, 6, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4880, 0, 7, 15, 1 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4840, 0, 7, 15, 1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_2_alt 60, 0, 1, 0, 0, 10, 1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4830, 0, 7, 15, 1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_noise_alt 60, 0, 0, 0, 2, 6, 1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit_all voicegroup002 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_tubular_bell, 255, 165, 90, 216 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_nylon_str_guitar, 255, 249, 25, 76 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_harp, 255, 242, 51, 242 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_timpani, 255, 0, 180, 239 + voice_keysplit voicegroup006, KeySplitTable2 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup007, KeySplitTable3 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup009, KeySplitTable5 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1_alt 60, 0, 0, 1, 1, 1, 6, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_6, 0, 7, 15, 1 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_2, 0, 7, 15, 1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_2_alt 60, 0, 1, 0, 0, 10, 1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_1, 0, 7, 15, 1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_noise_alt 60, 0, 0, 0, 2, 6, 1 diff --git a/sound/voicegroups/voicegroup104.inc b/sound/voicegroups/voicegroup104.inc index bd59914635..c1b623918b 100644 --- a/sound/voicegroups/voicegroup104.inc +++ b/sound/voicegroups/voicegroup104.inc @@ -1,111 +1,111 @@ .align 2 voicegroup104:: - voice_keysplit_all voicegroup003 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_unknown_koto_high, 255, 0, 206, 242 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_harp, 255, 242, 51, 242 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sd90_classical_shakuhachi, 255, 0, 255, 204 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1_alt 60, 0, 0, 1, 2, 0, 12, 5 - voice_square_2_alt 60, 0, 0, 0, 0, 10, 4 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4880, 0, 0, 15, 0 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4840, 0, 7, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_2_alt 60, 0, 1, 2, 0, 12, 5 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4830, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_unknown_koto_low, 255, 0, 206, 242 + voice_keysplit_all voicegroup003 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_unknown_koto_high, 255, 0, 206, 242 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_harp, 255, 242, 51, 242 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sd90_classical_shakuhachi, 255, 0, 255, 204 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1_alt 60, 0, 0, 1, 2, 0, 12, 5 + voice_square_2_alt 60, 0, 0, 0, 0, 10, 4 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_6, 0, 0, 15, 0 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_2, 0, 7, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_2_alt 60, 0, 1, 2, 0, 12, 5 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_1, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_unknown_koto_low, 255, 0, 206, 242 diff --git a/sound/voicegroups/voicegroup105.inc b/sound/voicegroups/voicegroup105.inc index 3355294178..a1a1bc2d61 100644 --- a/sound/voicegroups/voicegroup105.inc +++ b/sound/voicegroups/voicegroup105.inc @@ -1,86 +1,86 @@ .align 2 voicegroup105:: - voice_keysplit_all voicegroup002 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_xylophone, 255, 235, 0, 216 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1_alt 60, 0, 0, 2, 0, 2, 9, 4 - voice_square_2_alt 60, 0, 2, 0, 2, 9, 4 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4830, 0, 7, 15, 1 + voice_keysplit_all voicegroup002 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_xylophone, 255, 235, 0, 216 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1_alt 60, 0, 0, 2, 0, 2, 9, 4 + voice_square_2_alt 60, 0, 2, 0, 2, 9, 4 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_1, 0, 7, 15, 1 diff --git a/sound/voicegroups/voicegroup106.inc b/sound/voicegroups/voicegroup106.inc index b20862853f..1a1125be8a 100644 --- a/sound/voicegroups/voicegroup106.inc +++ b/sound/voicegroups/voicegroup106.inc @@ -1,131 +1,131 @@ .align 2 voicegroup106:: - voice_keysplit_all voicegroup002 - voice_keysplit voicegroup005, KeySplitTable1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4830, 0, 7, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_tubular_bell, 255, 165, 90, 216 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_organ2, 64, 38, 128, 226 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_nylon_str_guitar, 128, 249, 25, 76 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sd90_classical_overdrive_guitar, 255, 0, 255, 127 - voice_directsound 60, 0, DirectSoundWaveData_sd90_classical_distortion_guitar_high, 255, 0, 255, 127 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_synth_bass, 255, 252, 0, 115 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_harp, 255, 242, 51, 242 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_timpani, 255, 0, 180, 246 - voice_keysplit voicegroup006, KeySplitTable2 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup007, KeySplitTable3 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup009, KeySplitTable5 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sd90_classical_distortion_guitar_low, 255, 0, 255, 127 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_flute, 255, 0, 255, 165 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4880, 0, 7, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1_alt 60, 0, 0, 2, 0, 1, 4, 1 - voice_square_2_alt 60, 0, 2, 0, 1, 4, 1 - voice_square_2_alt 60, 0, 0, 0, 1, 4, 1 - voice_square_1_alt 60, 0, 0, 0, 0, 1, 4, 1 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4850, 0, 7, 15, 0 - voice_square_1_alt 60, 0, 0, 3, 0, 1, 4, 1 - voice_square_2_alt 60, 0, 3, 0, 1, 4, 1 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4870, 0, 7, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_noise_alt 60, 0, 0, 0, 1, 0, 0 + voice_keysplit_all voicegroup002 + voice_keysplit voicegroup005, KeySplitTable1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_1, 0, 7, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_tubular_bell, 255, 165, 90, 216 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_organ2, 64, 38, 128, 226 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_nylon_str_guitar, 128, 249, 25, 76 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sd90_classical_overdrive_guitar, 255, 0, 255, 127 + voice_directsound 60, 0, DirectSoundWaveData_sd90_classical_distortion_guitar_high, 255, 0, 255, 127 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_synth_bass, 255, 252, 0, 115 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_harp, 255, 242, 51, 242 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_timpani, 255, 0, 180, 246 + voice_keysplit voicegroup006, KeySplitTable2 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup007, KeySplitTable3 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup009, KeySplitTable5 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sd90_classical_distortion_guitar_low, 255, 0, 255, 127 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_flute, 255, 0, 255, 165 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_6, 0, 7, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1_alt 60, 0, 0, 2, 0, 1, 4, 1 + voice_square_2_alt 60, 0, 2, 0, 1, 4, 1 + voice_square_2_alt 60, 0, 0, 0, 1, 4, 1 + voice_square_1_alt 60, 0, 0, 0, 0, 1, 4, 1 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_3, 0, 7, 15, 0 + voice_square_1_alt 60, 0, 0, 3, 0, 1, 4, 1 + voice_square_2_alt 60, 0, 3, 0, 1, 4, 1 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_5, 0, 7, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_noise_alt 60, 0, 0, 0, 1, 0, 0 diff --git a/sound/voicegroups/voicegroup107.inc b/sound/voicegroups/voicegroup107.inc index 45f1cfdc9f..c43a518ec7 100644 --- a/sound/voicegroups/voicegroup107.inc +++ b/sound/voicegroups/voicegroup107.inc @@ -1,131 +1,131 @@ .align 2 voicegroup107:: - voice_keysplit_all voicegroup002 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4830, 0, 7, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_tubular_bell, 255, 165, 90, 216 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_nylon_str_guitar, 128, 249, 25, 76 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_harp, 255, 242, 51, 242 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup006, KeySplitTable2 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_classical_choir_voice_ahhs, 255, 0, 255, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup009, KeySplitTable5 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4880, 0, 7, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1_alt 60, 0, 0, 2, 0, 1, 4, 1 - voice_square_2_alt 60, 0, 2, 0, 1, 4, 1 - voice_square_2_alt 60, 0, 0, 0, 1, 4, 1 - voice_square_1_alt 60, 0, 0, 0, 0, 1, 4, 1 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4850, 0, 7, 15, 0 - voice_square_1_alt 60, 0, 0, 3, 0, 1, 4, 1 - voice_square_2_alt 60, 0, 3, 0, 1, 4, 1 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4870, 0, 7, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_noise_alt 60, 0, 0, 0, 1, 0, 0 + voice_keysplit_all voicegroup002 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_1, 0, 7, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_tubular_bell, 255, 165, 90, 216 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_nylon_str_guitar, 128, 249, 25, 76 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_harp, 255, 242, 51, 242 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup006, KeySplitTable2 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_classical_choir_voice_ahhs, 255, 0, 255, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup009, KeySplitTable5 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_6, 0, 7, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1_alt 60, 0, 0, 2, 0, 1, 4, 1 + voice_square_2_alt 60, 0, 2, 0, 1, 4, 1 + voice_square_2_alt 60, 0, 0, 0, 1, 4, 1 + voice_square_1_alt 60, 0, 0, 0, 0, 1, 4, 1 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_3, 0, 7, 15, 0 + voice_square_1_alt 60, 0, 0, 3, 0, 1, 4, 1 + voice_square_2_alt 60, 0, 3, 0, 1, 4, 1 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_5, 0, 7, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_noise_alt 60, 0, 0, 0, 1, 0, 0 diff --git a/sound/voicegroups/voicegroup108.inc b/sound/voicegroups/voicegroup108.inc index 1821dd6a1e..a92ee43c6a 100644 --- a/sound/voicegroups/voicegroup108.inc +++ b/sound/voicegroups/voicegroup108.inc @@ -1,131 +1,131 @@ .align 2 voicegroup108:: - voice_keysplit_all voicegroup004 - voice_keysplit voicegroup005, KeySplitTable1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_heart_of_asia_gamelan, 255, 188, 139, 239 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_nylon_str_guitar, 128, 249, 25, 76 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_fretless_bass, 255, 253, 0, 188 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_harp, 255, 242, 51, 242 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1_alt 60, 0, 0, 0, 0, 1, 13, 4 - voice_square_2_alt 60, 0, 0, 0, 0, 9, 2 - voice_square_2_alt 60, 0, 1, 0, 0, 7, 1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4860, 0, 7, 15, 1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4840, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4830, 0, 7, 15, 1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_noise_alt 60, 0, 0, 0, 1, 7, 1 - voice_noise_alt 60, 0, 0, 0, 1, 0, 0 + voice_keysplit_all voicegroup004 + voice_keysplit voicegroup005, KeySplitTable1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_heart_of_asia_gamelan, 255, 188, 139, 239 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_nylon_str_guitar, 128, 249, 25, 76 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_fretless_bass, 255, 253, 0, 188 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_harp, 255, 242, 51, 242 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1_alt 60, 0, 0, 0, 0, 1, 13, 4 + voice_square_2_alt 60, 0, 0, 0, 0, 9, 2 + voice_square_2_alt 60, 0, 1, 0, 0, 7, 1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_4, 0, 7, 15, 1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_1, 0, 7, 15, 1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_noise_alt 60, 0, 0, 0, 1, 7, 1 + voice_noise_alt 60, 0, 0, 0, 1, 0, 0 diff --git a/sound/voicegroups/voicegroup109.inc b/sound/voicegroups/voicegroup109.inc index 984367a4e9..a999143737 100644 --- a/sound/voicegroups/voicegroup109.inc +++ b/sound/voicegroups/voicegroup109.inc @@ -1,86 +1,86 @@ .align 2 voicegroup109:: - voice_keysplit_all voicegroup004 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_church_organ3_low, 255, 76, 154, 188 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_church_organ3_high, 255, 76, 154, 188 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_fretless_bass, 255, 253, 0, 188 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1_alt 60, 0, 0, 0, 0, 0, 13, 1 - voice_square_2_alt 60, 0, 0, 0, 0, 12, 1 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4920, 0, 7, 15, 0 + voice_keysplit_all voicegroup004 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_church_organ3_low, 255, 76, 154, 188 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_church_organ3_high, 255, 76, 154, 188 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_fretless_bass, 255, 253, 0, 188 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1_alt 60, 0, 0, 0, 0, 0, 13, 1 + voice_square_2_alt 60, 0, 0, 0, 0, 12, 1 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_16, 0, 7, 15, 0 diff --git a/sound/voicegroups/voicegroup110.inc b/sound/voicegroups/voicegroup110.inc index dcd51d9eb1..25b6fdaae0 100644 --- a/sound/voicegroups/voicegroup110.inc +++ b/sound/voicegroups/voicegroup110.inc @@ -1,131 +1,131 @@ .align 2 voicegroup110:: - voice_keysplit_all voicegroup002 - voice_keysplit voicegroup005, KeySplitTable1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_tubular_bell, 255, 165, 90, 216 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_harp, 255, 242, 51, 242 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_timpani, 255, 0, 180, 239 - voice_keysplit voicegroup006, KeySplitTable2 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup007, KeySplitTable3 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup009, KeySplitTable5 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1_alt 60, 0, 0, 1, 1, 1, 6, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4880, 0, 7, 15, 1 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4840, 0, 7, 15, 1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_2_alt 60, 0, 3, 0, 0, 10, 1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4830, 0, 7, 15, 1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_noise_alt 60, 0, 0, 0, 2, 6, 1 + voice_keysplit_all voicegroup002 + voice_keysplit voicegroup005, KeySplitTable1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_tubular_bell, 255, 165, 90, 216 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_harp, 255, 242, 51, 242 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_timpani, 255, 0, 180, 239 + voice_keysplit voicegroup006, KeySplitTable2 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup007, KeySplitTable3 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup009, KeySplitTable5 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1_alt 60, 0, 0, 1, 1, 1, 6, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_6, 0, 7, 15, 1 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_2, 0, 7, 15, 1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_2_alt 60, 0, 3, 0, 0, 10, 1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_1, 0, 7, 15, 1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_noise_alt 60, 0, 0, 0, 2, 6, 1 diff --git a/sound/voicegroups/voicegroup111.inc b/sound/voicegroups/voicegroup111.inc index f05cda8069..27b418f462 100644 --- a/sound/voicegroups/voicegroup111.inc +++ b/sound/voicegroups/voicegroup111.inc @@ -1,131 +1,131 @@ .align 2 voicegroup111:: - voice_keysplit_all voicegroup002 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_organ2, 255, 0, 255, 127 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sd90_classical_overdrive_guitar, 255, 0, 255, 226 - voice_directsound 60, 0, DirectSoundWaveData_sd90_classical_distortion_guitar_high, 255, 0, 255, 195 - voice_directsound 60, 0, DirectSoundWaveData_sd90_special_scream_drive, 255, 0, 255, 195 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sd90_classical_distortion_guitar_low, 255, 0, 255, 195 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1_alt 60, 0, 0, 1, 0, 1, 7, 1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4880, 0, 7, 15, 1 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4910, 0, 7, 15, 1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_2_alt 60, 0, 3, 0, 1, 7, 1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4830, 0, 7, 15, 1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_noise_alt 60, 0, 0, 0, 1, 7, 1 - voice_noise_alt 60, 0, 0, 0, 2, 6, 1 + voice_keysplit_all voicegroup002 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_organ2, 255, 0, 255, 127 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sd90_classical_overdrive_guitar, 255, 0, 255, 226 + voice_directsound 60, 0, DirectSoundWaveData_sd90_classical_distortion_guitar_high, 255, 0, 255, 195 + voice_directsound 60, 0, DirectSoundWaveData_sd90_special_scream_drive, 255, 0, 255, 195 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sd90_classical_distortion_guitar_low, 255, 0, 255, 195 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1_alt 60, 0, 0, 1, 0, 1, 7, 1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_6, 0, 7, 15, 1 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_15, 0, 7, 15, 1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_2_alt 60, 0, 3, 0, 1, 7, 1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_1, 0, 7, 15, 1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_noise_alt 60, 0, 0, 0, 1, 7, 1 + voice_noise_alt 60, 0, 0, 0, 2, 6, 1 diff --git a/sound/voicegroups/voicegroup112.inc b/sound/voicegroups/voicegroup112.inc index bd58c332d7..9cb2f415a9 100644 --- a/sound/voicegroups/voicegroup112.inc +++ b/sound/voicegroups/voicegroup112.inc @@ -1,131 +1,131 @@ .align 2 voicegroup112:: - voice_keysplit_all voicegroup003 - voice_keysplit voicegroup005, KeySplitTable1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4970, 0, 7, 15, 1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_tubular_bell, 255, 165, 90, 216 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_organ2, 255, 0, 255, 210 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_nylon_str_guitar, 255, 249, 25, 76 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_fretless_bass, 255, 253, 0, 188 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_synth_bass, 128, 252, 0, 115 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_harp, 255, 242, 51, 242 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup006, KeySplitTable2 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_classical_choir_voice_ahhs, 128, 165, 128, 188 - voice_directsound 60, 0, DirectSoundWaveData_unknown_female_voice, 128, 165, 128, 204 - voice_directsound 60, 0, DirectSoundWaveData_unused_unknown_male_voice, 128, 165, 128, 188 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup009, KeySplitTable5 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1_alt 60, 0, 0, 1, 0, 0, 7, 0 - voice_square_2_alt 60, 0, 1, 0, 0, 6, 0 - voice_square_2_alt 60, 0, 3, 0, 0, 6, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_noise_alt 60, 0, 0, 0, 7, 10, 1 - voice_noise_alt 60, 0, 0, 0, 2, 6, 1 + voice_keysplit_all voicegroup003 + voice_keysplit voicegroup005, KeySplitTable1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_21, 0, 7, 15, 1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_tubular_bell, 255, 165, 90, 216 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_organ2, 255, 0, 255, 210 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_nylon_str_guitar, 255, 249, 25, 76 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_fretless_bass, 255, 253, 0, 188 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_synth_bass, 128, 252, 0, 115 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_harp, 255, 242, 51, 242 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup006, KeySplitTable2 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_classical_choir_voice_ahhs, 128, 165, 128, 188 + voice_directsound 60, 0, DirectSoundWaveData_unknown_female_voice, 128, 165, 128, 204 + voice_directsound 60, 0, DirectSoundWaveData_unused_unknown_male_voice, 128, 165, 128, 188 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup009, KeySplitTable5 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1_alt 60, 0, 0, 1, 0, 0, 7, 0 + voice_square_2_alt 60, 0, 1, 0, 0, 6, 0 + voice_square_2_alt 60, 0, 3, 0, 0, 6, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_noise_alt 60, 0, 0, 0, 7, 10, 1 + voice_noise_alt 60, 0, 0, 0, 2, 6, 1 diff --git a/sound/voicegroups/voicegroup113.inc b/sound/voicegroups/voicegroup113.inc index 309f1f39eb..0fa279c8a6 100644 --- a/sound/voicegroups/voicegroup113.inc +++ b/sound/voicegroups/voicegroup113.inc @@ -1,131 +1,131 @@ .align 2 voicegroup113:: - voice_keysplit_all voicegroup002 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4990, 0, 7, 15, 1 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B49B0, 0, 7, 15, 1 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B49A0, 0, 7, 15, 1 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4970, 0, 7, 15, 1 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4980, 0, 7, 15, 1 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B48B0, 0, 7, 15, 1 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B48C0, 0, 7, 15, 1 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B48D0, 0, 7, 15, 1 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B48E0, 0, 7, 15, 1 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B48F0, 0, 7, 15, 1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_xylophone, 255, 235, 0, 204 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_tubular_bell, 255, 165, 90, 216 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sd90_classical_overdrive_guitar, 255, 0, 255, 195 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_fretless_bass, 255, 253, 0, 188 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_slap_bass, 255, 235, 128, 99 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_synth_bass, 255, 252, 0, 115 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4920, 0, 7, 15, 1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_timpani, 255, 0, 180, 246 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup007, KeySplitTable3 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup009, KeySplitTable5 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_flute, 255, 0, 255, 127 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1_alt 60, 0, 0, 2, 0, 7, 7, 0 - voice_square_2_alt 60, 0, 2, 0, 7, 7, 0 - voice_square_2_alt 60, 0, 1, 0, 7, 7, 0 - voice_square_2_alt 60, 0, 0, 0, 7, 7, 0 - voice_square_2_alt 60, 0, 3, 0, 7, 7, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4910, 0, 7, 15, 1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1_alt 60, 0, 0, 1, 0, 7, 7, 0 - voice_square_1_alt 60, 0, 0, 0, 0, 7, 7, 0 - voice_square_1_alt 60, 0, 0, 3, 0, 7, 7, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_noise_alt 60, 0, 0, 0, 1, 7, 1 - voice_noise_alt 60, 0, 0, 0, 2, 6, 1 + voice_keysplit_all voicegroup002 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_23, 0, 7, 15, 1 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_25, 0, 7, 15, 1 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_24, 0, 7, 15, 1 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_21, 0, 7, 15, 1 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_22, 0, 7, 15, 1 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_9, 0, 7, 15, 1 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_10, 0, 7, 15, 1 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_11, 0, 7, 15, 1 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_12, 0, 7, 15, 1 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_13, 0, 7, 15, 1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_xylophone, 255, 235, 0, 204 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_tubular_bell, 255, 165, 90, 216 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sd90_classical_overdrive_guitar, 255, 0, 255, 195 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_fretless_bass, 255, 253, 0, 188 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_slap_bass, 255, 235, 128, 99 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_synth_bass, 255, 252, 0, 115 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_16, 0, 7, 15, 1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_timpani, 255, 0, 180, 246 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup007, KeySplitTable3 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup009, KeySplitTable5 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_flute, 255, 0, 255, 127 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1_alt 60, 0, 0, 2, 0, 7, 7, 0 + voice_square_2_alt 60, 0, 2, 0, 7, 7, 0 + voice_square_2_alt 60, 0, 1, 0, 7, 7, 0 + voice_square_2_alt 60, 0, 0, 0, 7, 7, 0 + voice_square_2_alt 60, 0, 3, 0, 7, 7, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_15, 0, 7, 15, 1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1_alt 60, 0, 0, 1, 0, 7, 7, 0 + voice_square_1_alt 60, 0, 0, 0, 0, 7, 7, 0 + voice_square_1_alt 60, 0, 0, 3, 0, 7, 7, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_noise_alt 60, 0, 0, 0, 1, 7, 1 + voice_noise_alt 60, 0, 0, 0, 2, 6, 1 diff --git a/sound/voicegroups/voicegroup114.inc b/sound/voicegroups/voicegroup114.inc index 03ac0cdcfe..cb078d24c3 100644 --- a/sound/voicegroups/voicegroup114.inc +++ b/sound/voicegroups/voicegroup114.inc @@ -1,131 +1,131 @@ .align 2 voicegroup114:: - voice_keysplit_all voicegroup001 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_tubular_bell, 255, 216, 90, 242 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_fingered_bass, 255, 253, 0, 149 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_timpani, 255, 246, 0, 226 - voice_keysplit voicegroup006, KeySplitTable2 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup007, KeySplitTable3 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup009, KeySplitTable5 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_flute, 255, 0, 255, 165 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_2 60, 0, 3, 0, 1, 7, 1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 3, 0, 1, 7, 1 - voice_square_1 60, 0, 0, 3, 0, 0, 7, 1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_orchestra_cymbal_crash, 255, 246, 0, 216 + voice_keysplit_all voicegroup001 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_tubular_bell, 255, 216, 90, 242 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_fingered_bass, 255, 253, 0, 149 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_timpani, 255, 246, 0, 226 + voice_keysplit voicegroup006, KeySplitTable2 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup007, KeySplitTable3 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup009, KeySplitTable5 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_flute, 255, 0, 255, 165 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_2 60, 0, 3, 0, 1, 7, 1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 3, 0, 1, 7, 1 + voice_square_1 60, 0, 0, 3, 0, 0, 7, 1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_orchestra_cymbal_crash, 255, 246, 0, 216 diff --git a/sound/voicegroups/voicegroup115.inc b/sound/voicegroups/voicegroup115.inc index bb9c4f4ba9..eb4f52b878 100644 --- a/sound/voicegroups/voicegroup115.inc +++ b/sound/voicegroups/voicegroup115.inc @@ -1,131 +1,131 @@ .align 2 voicegroup115:: - voice_keysplit_all voicegroup002 - voice_keysplit voicegroup005, KeySplitTable1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sd90_classical_detuned_ep1_low, 128, 249, 0, 188 - voice_directsound 60, 0, DirectSoundWaveData_sd90_classical_detuned_ep1_high, 255, 188, 103, 165 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_tubular_bell, 255, 165, 90, 216 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_organ2, 255, 0, 255, 127 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_nylon_str_guitar, 128, 249, 25, 204 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_nylon_str_guitar, 255, 165, 128, 204 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sd90_classical_overdrive_guitar, 255, 0, 255, 127 - voice_directsound 60, 0, DirectSoundWaveData_sd90_classical_distortion_guitar_high, 255, 165, 154, 165 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_fingered_bass, 255, 253, 0, 149 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_fretless_bass, 255, 253, 0, 198 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_synth_bass, 255, 252, 0, 146 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_pizzicato_strings, 255, 216, 0, 165 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_harp, 255, 242, 51, 242 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_timpani, 255, 246, 0, 226 - voice_keysplit voicegroup006, KeySplitTable2 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup007, KeySplitTable3 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup009, KeySplitTable5 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sd90_classical_distortion_guitar_low, 255, 165, 180, 165 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1_alt 60, 0, 0, 1, 0, 2, 7, 2 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_2_alt 60, 0, 0, 0, 1, 6, 0 - voice_square_2_alt 60, 0, 3, 0, 3, 6, 2 - voice_square_2_alt 60, 0, 0, 0, 2, 6, 5 - voice_square_1_alt 60, 0, 0, 0, 0, 1, 6, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4970, 0, 7, 15, 1 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4830, 0, 7, 15, 0 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4910, 0, 1, 9, 2 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_2_alt 60, 0, 2, 0, 2, 6, 3 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sd90_special_scream_drive, 255, 0, 255, 165 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_noise_alt 60, 0, 0, 0, 2, 6, 2 - voice_noise_alt 60, 0, 0, 0, 1, 6, 0 + voice_keysplit_all voicegroup002 + voice_keysplit voicegroup005, KeySplitTable1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sd90_classical_detuned_ep1_low, 128, 249, 0, 188 + voice_directsound 60, 0, DirectSoundWaveData_sd90_classical_detuned_ep1_high, 255, 188, 103, 165 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_tubular_bell, 255, 165, 90, 216 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_organ2, 255, 0, 255, 127 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_nylon_str_guitar, 128, 249, 25, 204 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_nylon_str_guitar, 255, 165, 128, 204 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sd90_classical_overdrive_guitar, 255, 0, 255, 127 + voice_directsound 60, 0, DirectSoundWaveData_sd90_classical_distortion_guitar_high, 255, 165, 154, 165 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_fingered_bass, 255, 253, 0, 149 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_fretless_bass, 255, 253, 0, 198 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_synth_bass, 255, 252, 0, 146 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_pizzicato_strings, 255, 216, 0, 165 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_harp, 255, 242, 51, 242 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_timpani, 255, 246, 0, 226 + voice_keysplit voicegroup006, KeySplitTable2 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup007, KeySplitTable3 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup009, KeySplitTable5 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sd90_classical_distortion_guitar_low, 255, 165, 180, 165 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1_alt 60, 0, 0, 1, 0, 2, 7, 2 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_2_alt 60, 0, 0, 0, 1, 6, 0 + voice_square_2_alt 60, 0, 3, 0, 3, 6, 2 + voice_square_2_alt 60, 0, 0, 0, 2, 6, 5 + voice_square_1_alt 60, 0, 0, 0, 0, 1, 6, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_21, 0, 7, 15, 1 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_1, 0, 7, 15, 0 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_15, 0, 1, 9, 2 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_2_alt 60, 0, 2, 0, 2, 6, 3 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sd90_special_scream_drive, 255, 0, 255, 165 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_noise_alt 60, 0, 0, 0, 2, 6, 2 + voice_noise_alt 60, 0, 0, 0, 1, 6, 0 diff --git a/sound/voicegroups/voicegroup116.inc b/sound/voicegroups/voicegroup116.inc index 028bbc32bd..a86a87f5d1 100644 --- a/sound/voicegroups/voicegroup116.inc +++ b/sound/voicegroups/voicegroup116.inc @@ -1,131 +1,131 @@ .align 2 voicegroup116:: - voice_keysplit_all voicegroup002 - voice_keysplit voicegroup005, KeySplitTable1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_2_alt 60, 0, 3, 0, 2, 6, 5 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_organ2, 128, 146, 190, 115 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_accordion, 255, 0, 255, 165 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_nylon_str_guitar, 255, 165, 128, 216 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sd90_classical_overdrive_guitar, 255, 0, 255, 127 - voice_directsound 60, 0, DirectSoundWaveData_sd90_classical_distortion_guitar_high, 255, 0, 255, 127 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_fingered_bass, 255, 253, 0, 149 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_unused_sc88pro_unison_slap, 255, 165, 180, 216 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_synth_bass, 255, 252, 0, 115 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup006, KeySplitTable2 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup007, KeySplitTable3 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup009, KeySplitTable5 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sd90_classical_distortion_guitar_low, 255, 0, 255, 127 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1_alt 60, 0, 0, 1, 0, 2, 7, 2 - voice_square_2_alt 60, 0, 3, 0, 3, 3, 0 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4970, 0, 3, 6, 5 - voice_square_1_alt 60, 0, 0, 0, 0, 2, 7, 2 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4970, 0, 7, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4880, 0, 7, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_2_alt 60, 0, 2, 0, 2, 6, 3 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_noise_alt 60, 0, 0, 0, 2, 6, 0 - voice_noise_alt 60, 0, 0, 0, 1, 6, 1 + voice_keysplit_all voicegroup002 + voice_keysplit voicegroup005, KeySplitTable1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_2_alt 60, 0, 3, 0, 2, 6, 5 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_organ2, 128, 146, 190, 115 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_accordion, 255, 0, 255, 165 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_nylon_str_guitar, 255, 165, 128, 216 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sd90_classical_overdrive_guitar, 255, 0, 255, 127 + voice_directsound 60, 0, DirectSoundWaveData_sd90_classical_distortion_guitar_high, 255, 0, 255, 127 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_fingered_bass, 255, 253, 0, 149 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_unused_sc88pro_unison_slap, 255, 165, 180, 216 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_synth_bass, 255, 252, 0, 115 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup006, KeySplitTable2 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup007, KeySplitTable3 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup009, KeySplitTable5 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sd90_classical_distortion_guitar_low, 255, 0, 255, 127 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1_alt 60, 0, 0, 1, 0, 2, 7, 2 + voice_square_2_alt 60, 0, 3, 0, 3, 3, 0 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_21, 0, 3, 6, 5 + voice_square_1_alt 60, 0, 0, 0, 0, 2, 7, 2 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_21, 0, 7, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_6, 0, 7, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_2_alt 60, 0, 2, 0, 2, 6, 3 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_noise_alt 60, 0, 0, 0, 2, 6, 0 + voice_noise_alt 60, 0, 0, 0, 1, 6, 1 diff --git a/sound/voicegroups/voicegroup117.inc b/sound/voicegroups/voicegroup117.inc index a149f727fa..3a86ec4f58 100644 --- a/sound/voicegroups/voicegroup117.inc +++ b/sound/voicegroups/voicegroup117.inc @@ -1,85 +1,85 @@ .align 2 voicegroup117:: - voice_keysplit_all voicegroup001 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_2 60, 0, 2, 0, 1, 1, 1 - voice_square_1 60, 0, 0, 2, 0, 1, 1, 1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_fingered_bass, 255, 253, 0, 149 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_harp, 255, 246, 0, 235 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_timpani, 255, 246, 0, 226 - voice_keysplit voicegroup006, KeySplitTable2 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup007, KeySplitTable3 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup008, KeySplitTable4 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup009, KeySplitTable5 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_2 60, 0, 3, 0, 1, 7, 1 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4850, 0, 7, 15, 2 + voice_keysplit_all voicegroup001 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_2 60, 0, 2, 0, 1, 1, 1 + voice_square_1 60, 0, 0, 2, 0, 1, 1, 1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_fingered_bass, 255, 253, 0, 149 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_harp, 255, 246, 0, 235 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_timpani, 255, 246, 0, 226 + voice_keysplit voicegroup006, KeySplitTable2 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup007, KeySplitTable3 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup008, KeySplitTable4 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup009, KeySplitTable5 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_2 60, 0, 3, 0, 1, 7, 1 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_3, 0, 7, 15, 2 diff --git a/sound/voicegroups/voicegroup118.inc b/sound/voicegroups/voicegroup118.inc index a4d6263309..89e66b21d2 100644 --- a/sound/voicegroups/voicegroup118.inc +++ b/sound/voicegroups/voicegroup118.inc @@ -1,94 +1,94 @@ .align 2 voicegroup118:: - voice_keysplit_all voicegroup001 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_2 60, 0, 0, 0, 1, 7, 1 - voice_square_1 60, 0, 0, 0, 0, 1, 7, 1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_tubular_bell, 255, 250, 0, 242 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_organ2, 255, 0, 255, 127 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_accordion, 255, 0, 255, 165 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_fingered_bass, 255, 253, 0, 149 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_synth_bass, 255, 252, 0, 115 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_harp, 255, 246, 0, 235 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_timpani, 255, 246, 0, 226 - voice_keysplit voicegroup006, KeySplitTable2 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup008, KeySplitTable4 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup009, KeySplitTable5 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_2 60, 0, 2, 0, 1, 7, 1 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4850, 0, 7, 15, 2 - voice_square_1 60, 0, 0, 2, 0, 1, 7, 1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4880, 0, 7, 15, 2 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_trinity_big_boned, 255, 0, 255, 127 + voice_keysplit_all voicegroup001 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_2 60, 0, 0, 0, 1, 7, 1 + voice_square_1 60, 0, 0, 0, 0, 1, 7, 1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_tubular_bell, 255, 250, 0, 242 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_organ2, 255, 0, 255, 127 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_accordion, 255, 0, 255, 165 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_fingered_bass, 255, 253, 0, 149 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_synth_bass, 255, 252, 0, 115 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_harp, 255, 246, 0, 235 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_timpani, 255, 246, 0, 226 + voice_keysplit voicegroup006, KeySplitTable2 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup008, KeySplitTable4 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup009, KeySplitTable5 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_2 60, 0, 2, 0, 1, 7, 1 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_3, 0, 7, 15, 2 + voice_square_1 60, 0, 0, 2, 0, 1, 7, 1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_6, 0, 7, 15, 2 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_trinity_big_boned, 255, 0, 255, 127 diff --git a/sound/voicegroups/voicegroup119.inc b/sound/voicegroups/voicegroup119.inc index 91051a6729..8b7fe24c79 100644 --- a/sound/voicegroups/voicegroup119.inc +++ b/sound/voicegroups/voicegroup119.inc @@ -1,94 +1,94 @@ .align 2 voicegroup119:: - voice_keysplit_all voicegroup001 - voice_keysplit voicegroup005, KeySplitTable1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_2 60, 0, 0, 0, 2, 4, 1 - voice_square_1 60, 0, 0, 0, 0, 2, 4, 1 - voice_square_2 60, 0, 3, 0, 1, 7, 1 - voice_square_1 60, 0, 0, 3, 0, 1, 7, 1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_organ2, 255, 0, 255, 127 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_fingered_bass, 255, 253, 0, 149 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound_no_resample 60, 0, DirectSoundWaveData_sc88pro_timpani_with_snare, 255, 246, 0, 226 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_timpani, 255, 246, 0, 226 - voice_keysplit voicegroup006, KeySplitTable2 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup007, KeySplitTable3 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup009, KeySplitTable5 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_2 60, 0, 2, 0, 1, 7, 1 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4870, 0, 7, 15, 2 - voice_square_1 60, 0, 0, 2, 0, 1, 7, 1 - voice_square_2 60, 0, 1, 0, 1, 9, 1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4890, 0, 7, 15, 2 + voice_keysplit_all voicegroup001 + voice_keysplit voicegroup005, KeySplitTable1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_2 60, 0, 0, 0, 2, 4, 1 + voice_square_1 60, 0, 0, 0, 0, 2, 4, 1 + voice_square_2 60, 0, 3, 0, 1, 7, 1 + voice_square_1 60, 0, 0, 3, 0, 1, 7, 1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_organ2, 255, 0, 255, 127 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_fingered_bass, 255, 253, 0, 149 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound_no_resample 60, 0, DirectSoundWaveData_sc88pro_timpani_with_snare, 255, 246, 0, 226 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_timpani, 255, 246, 0, 226 + voice_keysplit voicegroup006, KeySplitTable2 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup007, KeySplitTable3 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup009, KeySplitTable5 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_2 60, 0, 2, 0, 1, 7, 1 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_5, 0, 7, 15, 2 + voice_square_1 60, 0, 0, 2, 0, 1, 7, 1 + voice_square_2 60, 0, 1, 0, 1, 9, 1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_7, 0, 7, 15, 2 diff --git a/sound/voicegroups/voicegroup120.inc b/sound/voicegroups/voicegroup120.inc index 5c65be3382..2c104fb10b 100644 --- a/sound/voicegroups/voicegroup120.inc +++ b/sound/voicegroups/voicegroup120.inc @@ -1,94 +1,94 @@ .align 2 voicegroup120:: - voice_keysplit_all voicegroup001 - voice_keysplit voicegroup005, KeySplitTable1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_2 60, 0, 2, 0, 2, 6, 1 - voice_square_1 60, 0, 0, 2, 0, 2, 6, 1 - voice_square_2 60, 0, 3, 0, 2, 4, 1 - voice_square_1 60, 0, 0, 3, 0, 2, 4, 1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_fingered_bass, 255, 253, 0, 149 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_pizzicato_strings, 255, 216, 0, 165 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_timpani, 255, 246, 0, 226 - voice_keysplit voicegroup006, KeySplitTable2 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup007, KeySplitTable3 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup009, KeySplitTable5 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_2 60, 0, 2, 0, 1, 7, 1 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4850, 0, 7, 15, 2 - voice_square_1 60, 0, 0, 2, 0, 1, 7, 1 - voice_square_1 60, 0, 0, 2, 0, 0, 7, 1 - voice_square_2 60, 0, 3, 0, 1, 7, 1 - voice_square_1 60, 0, 0, 3, 0, 1, 7, 1 - voice_square_1 60, 0, 0, 3, 0, 0, 7, 1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4890, 0, 7, 15, 2 + voice_keysplit_all voicegroup001 + voice_keysplit voicegroup005, KeySplitTable1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_2 60, 0, 2, 0, 2, 6, 1 + voice_square_1 60, 0, 0, 2, 0, 2, 6, 1 + voice_square_2 60, 0, 3, 0, 2, 4, 1 + voice_square_1 60, 0, 0, 3, 0, 2, 4, 1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_fingered_bass, 255, 253, 0, 149 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_pizzicato_strings, 255, 216, 0, 165 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_timpani, 255, 246, 0, 226 + voice_keysplit voicegroup006, KeySplitTable2 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup007, KeySplitTable3 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup009, KeySplitTable5 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_2 60, 0, 2, 0, 1, 7, 1 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_3, 0, 7, 15, 2 + voice_square_1 60, 0, 0, 2, 0, 1, 7, 1 + voice_square_1 60, 0, 0, 2, 0, 0, 7, 1 + voice_square_2 60, 0, 3, 0, 1, 7, 1 + voice_square_1 60, 0, 0, 3, 0, 1, 7, 1 + voice_square_1 60, 0, 0, 3, 0, 0, 7, 1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_7, 0, 7, 15, 2 diff --git a/sound/voicegroups/voicegroup121.inc b/sound/voicegroups/voicegroup121.inc index d50d9eea3d..f09ddd7741 100644 --- a/sound/voicegroups/voicegroup121.inc +++ b/sound/voicegroups/voicegroup121.inc @@ -1,89 +1,89 @@ .align 2 voicegroup121:: - voice_keysplit_all voicegroup001 - voice_keysplit voicegroup005, KeySplitTable1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_fingered_bass, 255, 253, 0, 149 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_pizzicato_strings, 255, 216, 0, 165 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_timpani, 255, 246, 0, 226 - voice_keysplit voicegroup006, KeySplitTable2 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup007, KeySplitTable3 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup009, KeySplitTable5 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_flute, 255, 0, 255, 165 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_2 60, 0, 2, 0, 1, 7, 1 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4890, 0, 7, 15, 2 - voice_square_1 60, 0, 0, 2, 0, 1, 7, 1 - voice_square_2 60, 0, 0, 0, 1, 7, 1 - voice_square_1 60, 0, 0, 0, 0, 1, 7, 1 - voice_square_1 60, 0, 0, 0, 0, 0, 7, 1 + voice_keysplit_all voicegroup001 + voice_keysplit voicegroup005, KeySplitTable1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_fingered_bass, 255, 253, 0, 149 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_pizzicato_strings, 255, 216, 0, 165 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_timpani, 255, 246, 0, 226 + voice_keysplit voicegroup006, KeySplitTable2 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup007, KeySplitTable3 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup009, KeySplitTable5 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_flute, 255, 0, 255, 165 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_2 60, 0, 2, 0, 1, 7, 1 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_7, 0, 7, 15, 2 + voice_square_1 60, 0, 0, 2, 0, 1, 7, 1 + voice_square_2 60, 0, 0, 0, 1, 7, 1 + voice_square_1 60, 0, 0, 0, 0, 1, 7, 1 + voice_square_1 60, 0, 0, 0, 0, 0, 7, 1 diff --git a/sound/voicegroups/voicegroup122.inc b/sound/voicegroups/voicegroup122.inc index a2241b6d21..65356a3d17 100644 --- a/sound/voicegroups/voicegroup122.inc +++ b/sound/voicegroups/voicegroup122.inc @@ -1,87 +1,87 @@ .align 2 voicegroup122:: - voice_keysplit_all voicegroup001 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_2 60, 0, 1, 0, 1, 6, 1 - voice_square_1 60, 0, 0, 1, 0, 1, 6, 1 - voice_square_2 60, 0, 2, 0, 1, 6, 1 - voice_square_1 60, 0, 0, 2, 0, 1, 6, 1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_slap_bass, 255, 235, 128, 99 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_pizzicato_strings, 255, 216, 0, 165 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_timpani, 255, 246, 0, 226 - voice_keysplit voicegroup006, KeySplitTable2 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_trinity_big_boned, 255, 165, 154, 127 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup009, KeySplitTable5 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4850, 0, 7, 15, 2 - voice_square_1 60, 0, 0, 3, 0, 1, 9, 1 - voice_square_1 60, 0, 0, 3, 0, 0, 9, 1 + voice_keysplit_all voicegroup001 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_2 60, 0, 1, 0, 1, 6, 1 + voice_square_1 60, 0, 0, 1, 0, 1, 6, 1 + voice_square_2 60, 0, 2, 0, 1, 6, 1 + voice_square_1 60, 0, 0, 2, 0, 1, 6, 1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_slap_bass, 255, 235, 128, 99 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_pizzicato_strings, 255, 216, 0, 165 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_timpani, 255, 246, 0, 226 + voice_keysplit voicegroup006, KeySplitTable2 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_trinity_big_boned, 255, 165, 154, 127 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup009, KeySplitTable5 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_3, 0, 7, 15, 2 + voice_square_1 60, 0, 0, 3, 0, 1, 9, 1 + voice_square_1 60, 0, 0, 3, 0, 0, 9, 1 diff --git a/sound/voicegroups/voicegroup123.inc b/sound/voicegroups/voicegroup123.inc index cb2e39045c..6178994cca 100644 --- a/sound/voicegroups/voicegroup123.inc +++ b/sound/voicegroups/voicegroup123.inc @@ -1,131 +1,131 @@ .align 2 voicegroup123:: - voice_keysplit_all voicegroup001 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_tubular_bell, 255, 216, 90, 242 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_fingered_bass, 255, 253, 0, 149 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_timpani, 255, 246, 0, 226 - voice_keysplit voicegroup006, KeySplitTable2 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup007, KeySplitTable3 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup009, KeySplitTable5 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_flute, 255, 0, 255, 165 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_2 60, 0, 3, 0, 1, 7, 1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 3, 0, 1, 7, 1 - voice_square_1 60, 0, 0, 3, 0, 0, 7, 1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_orchestra_cymbal_crash, 255, 246, 0, 216 + voice_keysplit_all voicegroup001 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_tubular_bell, 255, 216, 90, 242 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_fingered_bass, 255, 253, 0, 149 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_timpani, 255, 246, 0, 226 + voice_keysplit voicegroup006, KeySplitTable2 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup007, KeySplitTable3 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup009, KeySplitTable5 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_flute, 255, 0, 255, 165 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_2 60, 0, 3, 0, 1, 7, 1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 3, 0, 1, 7, 1 + voice_square_1 60, 0, 0, 3, 0, 0, 7, 1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_orchestra_cymbal_crash, 255, 246, 0, 216 diff --git a/sound/voicegroups/voicegroup124.inc b/sound/voicegroups/voicegroup124.inc index c7f9c475a3..274d76dcd1 100644 --- a/sound/voicegroups/voicegroup124.inc +++ b/sound/voicegroups/voicegroup124.inc @@ -1,90 +1,90 @@ .align 2 voicegroup124:: - voice_keysplit_all voicegroup001 - voice_keysplit voicegroup005, KeySplitTable1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_2 60, 0, 2, 0, 2, 3, 1 - voice_square_1 60, 0, 0, 2, 0, 2, 3, 1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_fingered_bass, 255, 253, 0, 149 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_harp, 255, 246, 0, 235 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_timpani, 255, 246, 0, 226 - voice_keysplit voicegroup006, KeySplitTable2 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup007, KeySplitTable3 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup009, KeySplitTable5 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_2 60, 0, 3, 0, 1, 7, 1 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4850, 0, 7, 15, 2 - voice_square_1 60, 0, 0, 3, 0, 1, 7, 1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_2 60, 0, 2, 0, 1, 7, 1 - voice_square_1 60, 0, 0, 2, 0, 1, 7, 1 - voice_square_2 60, 0, 3, 0, 2, 7, 1 + voice_keysplit_all voicegroup001 + voice_keysplit voicegroup005, KeySplitTable1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_2 60, 0, 2, 0, 2, 3, 1 + voice_square_1 60, 0, 0, 2, 0, 2, 3, 1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_fingered_bass, 255, 253, 0, 149 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_harp, 255, 246, 0, 235 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_timpani, 255, 246, 0, 226 + voice_keysplit voicegroup006, KeySplitTable2 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup007, KeySplitTable3 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup009, KeySplitTable5 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_2 60, 0, 3, 0, 1, 7, 1 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_3, 0, 7, 15, 2 + voice_square_1 60, 0, 0, 3, 0, 1, 7, 1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_2 60, 0, 2, 0, 1, 7, 1 + voice_square_1 60, 0, 0, 2, 0, 1, 7, 1 + voice_square_2 60, 0, 3, 0, 2, 7, 1 diff --git a/sound/voicegroups/voicegroup125.inc b/sound/voicegroups/voicegroup125.inc index e5f2ddf3eb..644002abf7 100644 --- a/sound/voicegroups/voicegroup125.inc +++ b/sound/voicegroups/voicegroup125.inc @@ -1,87 +1,87 @@ .align 2 voicegroup125:: - voice_keysplit_all voicegroup001 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_2 60, 0, 2, 0, 2, 3, 1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_synth_bass, 255, 252, 0, 115 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_timpani, 255, 246, 0, 226 - voice_keysplit voicegroup006, KeySplitTable2 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup007, KeySplitTable3 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup009, KeySplitTable5 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_2 60, 0, 3, 0, 1, 7, 1 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4850, 0, 7, 15, 2 - voice_square_1 60, 0, 0, 3, 0, 1, 7, 1 - voice_square_1 60, 0, 0, 3, 0, 0, 7, 1 + voice_keysplit_all voicegroup001 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_2 60, 0, 2, 0, 2, 3, 1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_synth_bass, 255, 252, 0, 115 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_timpani, 255, 246, 0, 226 + voice_keysplit voicegroup006, KeySplitTable2 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup007, KeySplitTable3 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup009, KeySplitTable5 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_2 60, 0, 3, 0, 1, 7, 1 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_3, 0, 7, 15, 2 + voice_square_1 60, 0, 0, 3, 0, 1, 7, 1 + voice_square_1 60, 0, 0, 3, 0, 0, 7, 1 diff --git a/sound/voicegroups/voicegroup126.inc b/sound/voicegroups/voicegroup126.inc index 53ff6eb193..51959b4f1e 100644 --- a/sound/voicegroups/voicegroup126.inc +++ b/sound/voicegroups/voicegroup126.inc @@ -1,131 +1,131 @@ .align 2 voicegroup126:: - voice_keysplit_all voicegroup001 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_2 60, 0, 0, 1, 1, 7, 1 - voice_square_1 60, 0, 0, 0, 1, 1, 7, 1 - voice_square_1 60, 0, 0, 0, 0, 0, 7, 1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_slap_bass, 255, 235, 128, 99 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_timpani, 255, 246, 0, 226 - voice_keysplit voicegroup006, KeySplitTable2 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup007, KeySplitTable3 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup009, KeySplitTable5 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_2 60, 0, 3, 1, 1, 6, 1 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4850, 0, 7, 15, 2 - voice_square_1 60, 0, 0, 3, 1, 1, 6, 1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_orchestra_cymbal_crash, 255, 235, 0, 216 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_orchestra_cymbal_crash, 255, 246, 0, 216 + voice_keysplit_all voicegroup001 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_2 60, 0, 0, 1, 1, 7, 1 + voice_square_1 60, 0, 0, 0, 1, 1, 7, 1 + voice_square_1 60, 0, 0, 0, 0, 0, 7, 1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_slap_bass, 255, 235, 128, 99 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_timpani, 255, 246, 0, 226 + voice_keysplit voicegroup006, KeySplitTable2 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup007, KeySplitTable3 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup009, KeySplitTable5 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_2 60, 0, 3, 1, 1, 6, 1 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_3, 0, 7, 15, 2 + voice_square_1 60, 0, 0, 3, 1, 1, 6, 1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_orchestra_cymbal_crash, 255, 235, 0, 216 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_orchestra_cymbal_crash, 255, 246, 0, 216 diff --git a/sound/voicegroups/voicegroup127.inc b/sound/voicegroups/voicegroup127.inc index c812157da4..476d3f48f6 100644 --- a/sound/voicegroups/voicegroup127.inc +++ b/sound/voicegroups/voicegroup127.inc @@ -1,131 +1,131 @@ .align 2 voicegroup127:: - voice_directsound 60, 0, DirectSoundWaveData_unknown_synth_snare, 255, 249, 103, 165 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1_alt 60, 0, 0, 2, 0, 2, 0, 0 - voice_square_1_alt 60, 0, 0, 0, 0, 2, 0, 1 - voice_square_1_alt 60, 0, 0, 2, 0, 4, 0, 1 - voice_square_1_alt 60, 0, 44, 2, 0, 4, 0, 0 - voice_square_1_alt 60, 0, 38, 0, 0, 4, 0, 0 - voice_square_1_alt 60, 0, 0, 0, 0, 7, 0, 0 - voice_square_1_alt 60, 0, 0, 2, 2, 0, 15, 0 - voice_square_1_alt 60, 0, 0, 1, 2, 0, 15, 0 - voice_square_1_alt 60, 0, 23, 1, 0, 1, 9, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_square_wave, 255, 0, 255, 165 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_square_wave, 255, 226, 0, 165 - voice_square_1_alt 60, 0, 0, 2, 0, 6, 0, 1 - voice_square_1_alt 60, 0, 36, 0, 0, 2, 0, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_timpani, 255, 246, 0, 226 - voice_keysplit voicegroup006, KeySplitTable2 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_2_alt 60, 0, 3, 0, 1, 0, 1 - voice_square_1_alt 60, 0, 0, 3, 0, 1, 0, 1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1_alt 60, 0, 46, 2, 0, 4, 0, 0 - voice_square_1_alt 60, 0, 38, 2, 0, 4, 0, 0 - voice_square_1_alt 60, 0, 119, 2, 0, 0, 15, 1 - voice_square_1_alt 60, 0, 0, 2, 0, 0, 15, 1 - voice_square_1_alt 60, 0, 106, 2, 0, 2, 0, 0 - voice_square_1_alt 60, 0, 23, 2, 0, 1, 9, 0 - voice_square_1_alt 60, 0, 21, 2, 0, 1, 9, 0 - voice_square_1_alt 60, 0, 0, 0, 0, 0, 15, 1 - voice_square_1_alt 60, 0, 47, 2, 0, 2, 6, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_noise 60, 0, 0, 0, 7, 15, 0 - voice_noise 60, 0, 0, 2, 7, 15, 0 - voice_noise_alt 60, 0, 0, 2, 0, 15, 0 - voice_noise_alt 60, 0, 1, 0, 0, 15, 0 - voice_noise_alt 60, 0, 0, 0, 0, 15, 0 - voice_noise_alt 60, 0, 0, 0, 3, 0, 0 - voice_noise_alt 60, 0, 0, 0, 2, 0, 0 - voice_noise_alt 60, 0, 0, 0, 1, 0, 0 - voice_noise_alt 60, 0, 0, 0, 1, 0, 1 + voice_directsound 60, 0, DirectSoundWaveData_unknown_synth_snare, 255, 249, 103, 165 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1_alt 60, 0, 0, 2, 0, 2, 0, 0 + voice_square_1_alt 60, 0, 0, 0, 0, 2, 0, 1 + voice_square_1_alt 60, 0, 0, 2, 0, 4, 0, 1 + voice_square_1_alt 60, 0, 44, 2, 0, 4, 0, 0 + voice_square_1_alt 60, 0, 38, 0, 0, 4, 0, 0 + voice_square_1_alt 60, 0, 0, 0, 0, 7, 0, 0 + voice_square_1_alt 60, 0, 0, 2, 2, 0, 15, 0 + voice_square_1_alt 60, 0, 0, 1, 2, 0, 15, 0 + voice_square_1_alt 60, 0, 23, 1, 0, 1, 9, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_square_wave, 255, 0, 255, 165 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_square_wave, 255, 226, 0, 165 + voice_square_1_alt 60, 0, 0, 2, 0, 6, 0, 1 + voice_square_1_alt 60, 0, 36, 0, 0, 2, 0, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_timpani, 255, 246, 0, 226 + voice_keysplit voicegroup006, KeySplitTable2 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_2_alt 60, 0, 3, 0, 1, 0, 1 + voice_square_1_alt 60, 0, 0, 3, 0, 1, 0, 1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1_alt 60, 0, 46, 2, 0, 4, 0, 0 + voice_square_1_alt 60, 0, 38, 2, 0, 4, 0, 0 + voice_square_1_alt 60, 0, 119, 2, 0, 0, 15, 1 + voice_square_1_alt 60, 0, 0, 2, 0, 0, 15, 1 + voice_square_1_alt 60, 0, 106, 2, 0, 2, 0, 0 + voice_square_1_alt 60, 0, 23, 2, 0, 1, 9, 0 + voice_square_1_alt 60, 0, 21, 2, 0, 1, 9, 0 + voice_square_1_alt 60, 0, 0, 0, 0, 0, 15, 1 + voice_square_1_alt 60, 0, 47, 2, 0, 2, 6, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_noise 60, 0, 0, 0, 7, 15, 0 + voice_noise 60, 0, 0, 2, 7, 15, 0 + voice_noise_alt 60, 0, 0, 2, 0, 15, 0 + voice_noise_alt 60, 0, 1, 0, 0, 15, 0 + voice_noise_alt 60, 0, 0, 0, 0, 15, 0 + voice_noise_alt 60, 0, 0, 0, 3, 0, 0 + voice_noise_alt 60, 0, 0, 0, 2, 0, 0 + voice_noise_alt 60, 0, 0, 0, 1, 0, 0 + voice_noise_alt 60, 0, 0, 0, 1, 0, 1 diff --git a/sound/voicegroups/voicegroup128.inc b/sound/voicegroups/voicegroup128.inc index 78e0bf43af..69b52d29d6 100644 --- a/sound/voicegroups/voicegroup128.inc +++ b/sound/voicegroups/voicegroup128.inc @@ -1,131 +1,131 @@ .align 2 voicegroup128:: - voice_directsound_no_resample 60, 0, DirectSoundWaveData_bicycle_bell, 255, 249, 0, 165 - voice_directsound_alt 60, 0, DirectSoundWaveData_bicycle_bell, 255, 0, 255, 165 - voice_directsound 60, 0, DirectSoundWaveData_unknown_synth_snare, 255, 0, 255, 165 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_glockenspiel, 255, 242, 0, 127 - voice_noise_alt 60, 0, 0, 0, 1, 0, 1 - voice_noise_alt 60, 0, 1, 0, 1, 0, 1 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_timpani, 255, 0, 255, 165 - voice_square_1_alt 60, 0, 0, 2, 0, 2, 0, 1 - voice_directsound 60, 0, DirectSoundWaveData_8725A2C, 255, 0, 255, 165 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_pizzicato_strings, 255, 0, 255, 127 - voice_directsound 60, 0, DirectSoundWaveData_872762C, 255, 0, 255, 127 - voice_noise_alt 60, 0, 1, 0, 2, 0, 0 - voice_square_1 60, 0, 103, 3, 2, 7, 0, 0 - voice_square_2 60, 0, 3, 2, 7, 0, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_square_wave, 255, 226, 0, 127 - voice_directsound 60, 0, DirectSoundWaveData_872921C, 255, 0, 255, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_square_wave, 255, 204, 0, 127 - voice_square_1_alt 60, 0, 0, 2, 0, 2, 0, 1 - voice_directsound 60, 0, DirectSoundWaveData_872A5D0, 255, 0, 255, 127 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_square_wave, 255, 0, 255, 127 - voice_square_1 60, 0, 103, 0, 0, 7, 0, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_orchestra_snare, 255, 0, 255, 127 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_wind, 255, 0, 255, 127 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_bubbles, 255, 0, 255, 127 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_rnd_snare, 255, 0, 255, 127 - voice_noise_alt 60, 0, 0, 0, 7, 15, 1 - voice_directsound 60, 0, DirectSoundWaveData_872EEA8, 255, 0, 255, 127 - voice_noise_alt 60, 0, 1, 0, 7, 15, 1 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_glockenspiel, 255, 246, 0, 127 - voice_directsound 60, 0, DirectSoundWaveData_87301B0, 255, 0, 255, 127 - voice_square_1_alt 60, 0, 19, 2, 0, 2, 0, 0 - voice_directsound 60, 0, DirectSoundWaveData_trinity_30303_mega_bass, 255, 0, 255, 127 - voice_square_1 60, 0, 103, 0, 0, 0, 15, 0 - voice_directsound_alt 60, 0, DirectSoundWaveData_87301B0, 255, 0, 255, 127 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_fretless_bass, 255, 255, 255, 127 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_synth_bass, 255, 0, 255, 127 - voice_directsound 60, 0, DirectSoundWaveData_8734298, 255, 0, 255, 127 - voice_directsound 60, 0, DirectSoundWaveData_trinity_30303_mega_bass, 255, 242, 0, 0 - voice_directsound 60, 0, DirectSoundWaveData_87364A8, 255, 0, 255, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_tubular_bell, 255, 165, 90, 216 - voice_directsound 60, 0, DirectSoundWaveData_unknown_close_hihat, 255, 127, 0, 188 - voice_directsound 60, 0, DirectSoundWaveData_87385E4, 255, 249, 0, 165 - voice_square_1 60, 0, 0, 0, 4, 6, 0, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_glockenspiel, 13, 0, 255, 127 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_tubular_bell, 13, 0, 255, 127 - voice_directsound 60, 0, DirectSoundWaveData_trinity_big_boned, 255, 0, 255, 127 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_harp, 255, 252, 0, 204 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_xylophone, 255, 235, 0, 204 - voice_square_1 60, 0, 0, 0, 4, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_xylophone, 255, 188, 0, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_tubular_bell, 255, 226, 0, 127 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_orchestra_cymbal_crash, 26, 0, 255, 127 - voice_square_1_alt 60, 0, 0, 2, 0, 1, 0, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_glockenspiel, 255, 252, 0, 127 - voice_square_1_alt 60, 0, 0, 1, 0, 2, 0, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_pizzicato_strings, 255, 127, 0, 127 - voice_noise_alt 60, 0, 0, 1, 6, 0, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_slap_bass, 255, 255, 255, 127 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_tr909_hand_clap, 255, 255, 255, 127 - voice_directsound 60, 0, DirectSoundWaveData_873ECD8, 255, 255, 255, 127 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_french_horn_72, 11, 242, 0, 127 - voice_square_1_alt 60, 0, 0, 2, 4, 6, 0, 0 - voice_directsound 60, 0, DirectSoundWaveData_8740818, 255, 255, 255, 127 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_accordion, 255, 0, 255, 165 - voice_directsound 60, 0, DirectSoundWaveData_unused_sc55_tom, 255, 0, 255, 165 - voice_noise_alt 60, 0, 0, 5, 7, 15, 1 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_square_wave, 128, 242, 0, 165 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_string_ensemble_72, 255, 0, 255, 165 - voice_square_1 60, 0, 0, 0, 1, 5, 0, 0 - voice_noise_alt 60, 0, 0, 6, 6, 0, 1 - voice_noise_alt 60, 0, 0, 3, 6, 0, 1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_trinity_30303_mega_bass, 15, 127, 231, 127 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_87424B0, 255, 0, 255, 165 - voice_directsound 60, 0, DirectSoundWaveData_87430C0, 255, 0, 255, 165 - voice_directsound 60, 0, DirectSoundWaveData_8743C50, 255, 0, 255, 165 - voice_directsound 60, 0, DirectSoundWaveData_87446EC, 255, 0, 255, 165 - voice_directsound 60, 0, DirectSoundWaveData_8745034, 255, 0, 255, 165 - voice_directsound 60, 0, DirectSoundWaveData_8745A7C, 255, 0, 255, 165 - + voice_directsound_no_resample 60, 0, DirectSoundWaveData_bicycle_bell, 255, 249, 0, 165 + voice_directsound_alt 60, 0, DirectSoundWaveData_bicycle_bell, 255, 0, 255, 165 + voice_directsound 60, 0, DirectSoundWaveData_unknown_synth_snare, 255, 0, 255, 165 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_glockenspiel, 255, 242, 0, 127 + voice_noise_alt 60, 0, 0, 0, 1, 0, 1 + voice_noise_alt 60, 0, 1, 0, 1, 0, 1 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_timpani, 255, 0, 255, 165 + voice_square_1_alt 60, 0, 0, 2, 0, 2, 0, 1 + voice_directsound 60, 0, DirectSoundWaveData_unknown_1, 255, 0, 255, 165 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_pizzicato_strings, 255, 0, 255, 127 + voice_directsound 60, 0, DirectSoundWaveData_unknown_2, 255, 0, 255, 127 + voice_noise_alt 60, 0, 1, 0, 2, 0, 0 + voice_square_1 60, 0, 103, 3, 2, 7, 0, 0 + voice_square_2 60, 0, 3, 2, 7, 0, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_square_wave, 255, 226, 0, 127 + voice_directsound 60, 0, DirectSoundWaveData_unknown_3, 255, 0, 255, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_square_wave, 255, 204, 0, 127 + voice_square_1_alt 60, 0, 0, 2, 0, 2, 0, 1 + voice_directsound 60, 0, DirectSoundWaveData_unknown_4, 255, 0, 255, 127 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_square_wave, 255, 0, 255, 127 + voice_square_1 60, 0, 103, 0, 0, 7, 0, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_orchestra_snare, 255, 0, 255, 127 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_wind, 255, 0, 255, 127 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_bubbles, 255, 0, 255, 127 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_rnd_snare, 255, 0, 255, 127 + voice_noise_alt 60, 0, 0, 0, 7, 15, 1 + voice_directsound 60, 0, DirectSoundWaveData_unknown_5, 255, 0, 255, 127 + voice_noise_alt 60, 0, 1, 0, 7, 15, 1 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_glockenspiel, 255, 246, 0, 127 + voice_directsound 60, 0, DirectSoundWaveData_unknown_6, 255, 0, 255, 127 + voice_square_1_alt 60, 0, 19, 2, 0, 2, 0, 0 + voice_directsound 60, 0, DirectSoundWaveData_trinity_30303_mega_bass, 255, 0, 255, 127 + voice_square_1 60, 0, 103, 0, 0, 0, 15, 0 + voice_directsound_alt 60, 0, DirectSoundWaveData_unknown_6, 255, 0, 255, 127 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_fretless_bass, 255, 255, 255, 127 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_synth_bass, 255, 0, 255, 127 + voice_directsound 60, 0, DirectSoundWaveData_unknown_7, 255, 0, 255, 127 + voice_directsound 60, 0, DirectSoundWaveData_trinity_30303_mega_bass, 255, 242, 0, 0 + voice_directsound 60, 0, DirectSoundWaveData_unknown_8, 255, 0, 255, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_tubular_bell, 255, 165, 90, 216 + voice_directsound 60, 0, DirectSoundWaveData_unknown_close_hihat, 255, 127, 0, 188 + voice_directsound 60, 0, DirectSoundWaveData_unknown_9, 255, 249, 0, 165 + voice_square_1 60, 0, 0, 0, 4, 6, 0, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_glockenspiel, 13, 0, 255, 127 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_tubular_bell, 13, 0, 255, 127 + voice_directsound 60, 0, DirectSoundWaveData_trinity_big_boned, 255, 0, 255, 127 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_harp, 255, 252, 0, 204 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_xylophone, 255, 235, 0, 204 + voice_square_1 60, 0, 0, 0, 4, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_xylophone, 255, 188, 0, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_tubular_bell, 255, 226, 0, 127 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_orchestra_cymbal_crash, 26, 0, 255, 127 + voice_square_1_alt 60, 0, 0, 2, 0, 1, 0, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_glockenspiel, 255, 252, 0, 127 + voice_square_1_alt 60, 0, 0, 1, 0, 2, 0, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_pizzicato_strings, 255, 127, 0, 127 + voice_noise_alt 60, 0, 0, 1, 6, 0, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_slap_bass, 255, 255, 255, 127 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_tr909_hand_clap, 255, 255, 255, 127 + voice_directsound 60, 0, DirectSoundWaveData_unknown_10, 255, 255, 255, 127 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_french_horn_72, 11, 242, 0, 127 + voice_square_1_alt 60, 0, 0, 2, 4, 6, 0, 0 + voice_directsound 60, 0, DirectSoundWaveData_unknown_11, 255, 255, 255, 127 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_accordion, 255, 0, 255, 165 + voice_directsound 60, 0, DirectSoundWaveData_unused_sc55_tom, 255, 0, 255, 165 + voice_noise_alt 60, 0, 0, 5, 7, 15, 1 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_square_wave, 128, 242, 0, 165 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_string_ensemble_72, 255, 0, 255, 165 + voice_square_1 60, 0, 0, 0, 1, 5, 0, 0 + voice_noise_alt 60, 0, 0, 6, 6, 0, 1 + voice_noise_alt 60, 0, 0, 3, 6, 0, 1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_trinity_30303_mega_bass, 15, 127, 231, 127 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_unknown_12, 255, 0, 255, 165 + voice_directsound 60, 0, DirectSoundWaveData_unknown_13, 255, 0, 255, 165 + voice_directsound 60, 0, DirectSoundWaveData_unknown_14, 255, 0, 255, 165 + voice_directsound 60, 0, DirectSoundWaveData_unknown_15, 255, 0, 255, 165 + voice_directsound 60, 0, DirectSoundWaveData_unknown_16, 255, 0, 255, 165 + voice_directsound 60, 0, DirectSoundWaveData_unknown_17, 255, 0, 255, 165 + diff --git a/sound/voicegroups/voicegroup129.inc b/sound/voicegroups/voicegroup129.inc index 89ba4a59b7..8e136bdf48 100644 --- a/sound/voicegroups/voicegroup129.inc +++ b/sound/voicegroups/voicegroup129.inc @@ -1,131 +1,131 @@ .align 2 voicegroup129:: - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_mute_high_conga, 255, 0, 255, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_open_low_conga, 255, 0, 255, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_tr909_hand_clap, 255, 226, 25, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_8725A2C, 255, 0, 255, 165 - voice_directsound 60, 0, DirectSoundWaveData_dance_drums_ride_bell, 255, 165, 103, 231 - voice_directsound 60, 0, DirectSoundWaveData_sd90_open_triangle, 255, 204, 128, 249 - voice_directsound 60, 0, DirectSoundWaveData_register_noise, 255, 0, 255, 76 - voice_directsound 60, 0, DirectSoundWaveData_88D6978, 255, 0, 206, 204 - voice_directsound 60, 0, DirectSoundWaveData_ethnic_flavours_ohtsuzumi, 255, 0, 206, 38 - voice_directsound 60, 0, DirectSoundWaveData_ethnic_flavours_hyoushigi, 255, 0, 206, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_xylophone, 255, 235, 0, 216 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_nylon_str_guitar, 255, 165, 128, 204 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sd90_special_scream_drive, 255, 0, 255, 165 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_synth_bass, 255, 252, 0, 115 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_harp, 255, 252, 0, 204 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_accordion, 255, 0, 255, 165 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_square_wave, 255, 204, 0, 127 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1_alt 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup008, KeySplitTable4 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1_alt 60, 0, 0, 2, 0, 0, 10, 4 - voice_square_1_alt 60, 0, 0, 3, 0, 0, 10, 3 - voice_square_1_alt 60, 0, 0, 2, 0, 0, 10, 1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1_alt 60, 0, 0, 0, 0, 0, 15, 1 - voice_square_1_alt 60, 0, 0, 0, 0, 2, 5, 6 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1_alt 60, 0, 29, 2, 0, 2, 0, 0 - voice_square_1_alt 60, 0, 22, 2, 0, 2, 0, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_taiko, 255, 0, 255, 0 - voice_directsound 60, 0, DirectSoundWaveData_sd90_ambient_tom, 255, 0, 255, 226 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_noise_alt 60, 0, 0, 0, 1, 9, 2 - voice_noise_alt 60, 0, 0, 0, 4, 3, 1 - voice_noise_alt 60, 0, 0, 0, 1, 12, 0 - voice_noise_alt 60, 0, 1, 0, 1, 9, 0 - voice_noise_alt 60, 0, 0, 0, 2, 6, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_mute_high_conga, 255, 0, 255, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_open_low_conga, 255, 0, 255, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_tr909_hand_clap, 255, 226, 25, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_unknown_1, 255, 0, 255, 165 + voice_directsound 60, 0, DirectSoundWaveData_dance_drums_ride_bell, 255, 165, 103, 231 + voice_directsound 60, 0, DirectSoundWaveData_sd90_open_triangle, 255, 204, 128, 249 + voice_directsound 60, 0, DirectSoundWaveData_register_noise, 255, 0, 255, 76 + voice_directsound 60, 0, DirectSoundWaveData_unknown_18, 255, 0, 206, 204 + voice_directsound 60, 0, DirectSoundWaveData_ethnic_flavours_ohtsuzumi, 255, 0, 206, 38 + voice_directsound 60, 0, DirectSoundWaveData_ethnic_flavours_hyoushigi, 255, 0, 206, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_xylophone, 255, 235, 0, 216 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_nylon_str_guitar, 255, 165, 128, 204 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sd90_special_scream_drive, 255, 0, 255, 165 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_synth_bass, 255, 252, 0, 115 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_harp, 255, 252, 0, 204 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_accordion, 255, 0, 255, 165 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_square_wave, 255, 204, 0, 127 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1_alt 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup008, KeySplitTable4 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1_alt 60, 0, 0, 2, 0, 0, 10, 4 + voice_square_1_alt 60, 0, 0, 3, 0, 0, 10, 3 + voice_square_1_alt 60, 0, 0, 2, 0, 0, 10, 1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1_alt 60, 0, 0, 0, 0, 0, 15, 1 + voice_square_1_alt 60, 0, 0, 0, 0, 2, 5, 6 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1_alt 60, 0, 29, 2, 0, 2, 0, 0 + voice_square_1_alt 60, 0, 22, 2, 0, 2, 0, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_taiko, 255, 0, 255, 0 + voice_directsound 60, 0, DirectSoundWaveData_sd90_ambient_tom, 255, 0, 255, 226 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_noise_alt 60, 0, 0, 0, 1, 9, 2 + voice_noise_alt 60, 0, 0, 0, 4, 3, 1 + voice_noise_alt 60, 0, 0, 0, 1, 12, 0 + voice_noise_alt 60, 0, 1, 0, 1, 9, 0 + voice_noise_alt 60, 0, 0, 0, 2, 6, 0 diff --git a/sound/voicegroups/voicegroup130.inc b/sound/voicegroups/voicegroup130.inc index 63e42a489f..7044bb38e4 100644 --- a/sound/voicegroups/voicegroup130.inc +++ b/sound/voicegroups/voicegroup130.inc @@ -1,182 +1,182 @@ .align 2 voicegroup130:: - voice_directsound 60, 0, DirectSoundWaveData_88DBBC0, 255, 0, 255, 0 - voice_directsound 60, 0, DirectSoundWaveData_88DC220, 255, 0, 255, 0 - voice_directsound 60, 0, DirectSoundWaveData_88DC704, 255, 0, 255, 0 - voice_directsound 60, 0, DirectSoundWaveData_88DD054, 255, 0, 255, 0 - voice_directsound 60, 0, DirectSoundWaveData_88DDAC4, 255, 0, 255, 0 - voice_directsound 60, 0, DirectSoundWaveData_88DDDE4, 255, 0, 255, 0 - voice_directsound 60, 0, DirectSoundWaveData_88DEA6C, 255, 0, 255, 0 - voice_directsound 60, 0, DirectSoundWaveData_88DF08C, 255, 0, 255, 0 - voice_directsound 60, 0, DirectSoundWaveData_88DF414, 255, 0, 255, 0 - voice_directsound 60, 0, DirectSoundWaveData_88E01F8, 255, 0, 255, 0 - voice_directsound 60, 0, DirectSoundWaveData_88E0B68, 255, 0, 255, 0 - voice_directsound 60, 0, DirectSoundWaveData_88E0F04, 255, 0, 255, 0 - voice_directsound 60, 0, DirectSoundWaveData_88E16B8, 255, 0, 255, 0 - voice_directsound 60, 0, DirectSoundWaveData_88E2414, 255, 0, 255, 0 - voice_directsound 60, 0, DirectSoundWaveData_88E2658, 255, 0, 255, 0 - voice_directsound 60, 0, DirectSoundWaveData_88E3498, 255, 0, 255, 0 - voice_directsound 60, 0, DirectSoundWaveData_88E3DEC, 255, 0, 255, 0 - voice_directsound 60, 0, DirectSoundWaveData_88E4140, 255, 0, 255, 0 - voice_directsound 60, 0, DirectSoundWaveData_88E4774, 255, 0, 255, 0 - voice_directsound 60, 0, DirectSoundWaveData_88E53E0, 255, 0, 255, 0 - voice_directsound 60, 0, DirectSoundWaveData_88E5978, 255, 0, 255, 0 - voice_directsound 60, 0, DirectSoundWaveData_88E647C, 255, 0, 255, 0 - voice_directsound 60, 0, DirectSoundWaveData_88E6A80, 255, 0, 255, 0 - voice_directsound 60, 0, DirectSoundWaveData_88E6C78, 255, 0, 255, 0 - voice_directsound 60, 0, DirectSoundWaveData_88E75DC, 255, 0, 255, 0 - voice_directsound 60, 0, DirectSoundWaveData_88E8568, 255, 0, 255, 0 - voice_directsound 60, 0, DirectSoundWaveData_88E8BA0, 255, 0, 255, 0 - voice_directsound 60, 0, DirectSoundWaveData_88E9674, 255, 0, 255, 0 - voice_directsound 60, 0, DirectSoundWaveData_88EA5B8, 255, 0, 255, 0 - voice_directsound 60, 0, DirectSoundWaveData_88EAB30, 255, 0, 255, 0 - voice_directsound 60, 0, DirectSoundWaveData_88EB97C, 255, 0, 255, 0 - voice_directsound 60, 0, DirectSoundWaveData_88EC884, 255, 0, 255, 0 - voice_directsound 60, 0, DirectSoundWaveData_88ED358, 255, 0, 255, 0 - voice_directsound 60, 0, DirectSoundWaveData_88EDEEC, 255, 0, 255, 0 - voice_directsound 60, 0, DirectSoundWaveData_88EE8C4, 255, 0, 255, 0 - voice_directsound 60, 0, DirectSoundWaveData_88EEF04, 255, 0, 255, 0 - voice_directsound 60, 0, DirectSoundWaveData_88EF9E4, 255, 0, 255, 0 - voice_directsound 60, 0, DirectSoundWaveData_88F0020, 255, 0, 255, 0 - voice_directsound 60, 0, DirectSoundWaveData_88F0738, 255, 0, 255, 0 - voice_directsound 60, 0, DirectSoundWaveData_88F1074, 255, 0, 255, 0 - voice_directsound 60, 0, DirectSoundWaveData_88F1830, 255, 0, 255, 0 - voice_directsound 60, 0, DirectSoundWaveData_88F1D94, 255, 0, 255, 0 - voice_directsound 60, 0, DirectSoundWaveData_88F2B08, 255, 0, 255, 0 - voice_directsound 60, 0, DirectSoundWaveData_88F2F84, 255, 0, 255, 0 - voice_directsound 60, 0, DirectSoundWaveData_88F3470, 255, 0, 255, 0 - voice_directsound 60, 0, DirectSoundWaveData_88F3C38, 255, 0, 255, 0 - voice_directsound 60, 0, DirectSoundWaveData_88F4834, 255, 0, 255, 0 - voice_directsound 60, 0, DirectSoundWaveData_88F4BAC, 255, 0, 255, 0 - voice_directsound 60, 0, DirectSoundWaveData_88F5368, 255, 0, 255, 0 - voice_directsound 60, 0, DirectSoundWaveData_88F5FCC, 255, 0, 255, 0 - voice_directsound 60, 0, DirectSoundWaveData_88F6498, 255, 0, 255, 0 - voice_keysplit_all voicegroup001 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_accordion_duplicate, 255, 249, 25, 248 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_noise_alt 60, 0, 0, 0, 1, 7, 1 + voice_directsound 60, 0, DirectSoundWaveData_Phoneme_1, 255, 0, 255, 0 + voice_directsound 60, 0, DirectSoundWaveData_Phoneme_2, 255, 0, 255, 0 + voice_directsound 60, 0, DirectSoundWaveData_Phoneme_3, 255, 0, 255, 0 + voice_directsound 60, 0, DirectSoundWaveData_Phoneme_4, 255, 0, 255, 0 + voice_directsound 60, 0, DirectSoundWaveData_Phoneme_5, 255, 0, 255, 0 + voice_directsound 60, 0, DirectSoundWaveData_Phoneme_6, 255, 0, 255, 0 + voice_directsound 60, 0, DirectSoundWaveData_Phoneme_7, 255, 0, 255, 0 + voice_directsound 60, 0, DirectSoundWaveData_Phoneme_8, 255, 0, 255, 0 + voice_directsound 60, 0, DirectSoundWaveData_Phoneme_9, 255, 0, 255, 0 + voice_directsound 60, 0, DirectSoundWaveData_Phoneme_10, 255, 0, 255, 0 + voice_directsound 60, 0, DirectSoundWaveData_Phoneme_11, 255, 0, 255, 0 + voice_directsound 60, 0, DirectSoundWaveData_Phoneme_12, 255, 0, 255, 0 + voice_directsound 60, 0, DirectSoundWaveData_Phoneme_13, 255, 0, 255, 0 + voice_directsound 60, 0, DirectSoundWaveData_Phoneme_14, 255, 0, 255, 0 + voice_directsound 60, 0, DirectSoundWaveData_Phoneme_15, 255, 0, 255, 0 + voice_directsound 60, 0, DirectSoundWaveData_Phoneme_16, 255, 0, 255, 0 + voice_directsound 60, 0, DirectSoundWaveData_Phoneme_17, 255, 0, 255, 0 + voice_directsound 60, 0, DirectSoundWaveData_Phoneme_18, 255, 0, 255, 0 + voice_directsound 60, 0, DirectSoundWaveData_Phoneme_19, 255, 0, 255, 0 + voice_directsound 60, 0, DirectSoundWaveData_Phoneme_20, 255, 0, 255, 0 + voice_directsound 60, 0, DirectSoundWaveData_Phoneme_21, 255, 0, 255, 0 + voice_directsound 60, 0, DirectSoundWaveData_Phoneme_22, 255, 0, 255, 0 + voice_directsound 60, 0, DirectSoundWaveData_Phoneme_23, 255, 0, 255, 0 + voice_directsound 60, 0, DirectSoundWaveData_Phoneme_24, 255, 0, 255, 0 + voice_directsound 60, 0, DirectSoundWaveData_Phoneme_25, 255, 0, 255, 0 + voice_directsound 60, 0, DirectSoundWaveData_Phoneme_26, 255, 0, 255, 0 + voice_directsound 60, 0, DirectSoundWaveData_Phoneme_27, 255, 0, 255, 0 + voice_directsound 60, 0, DirectSoundWaveData_Phoneme_28, 255, 0, 255, 0 + voice_directsound 60, 0, DirectSoundWaveData_Phoneme_29, 255, 0, 255, 0 + voice_directsound 60, 0, DirectSoundWaveData_Phoneme_30, 255, 0, 255, 0 + voice_directsound 60, 0, DirectSoundWaveData_Phoneme_31, 255, 0, 255, 0 + voice_directsound 60, 0, DirectSoundWaveData_Phoneme_32, 255, 0, 255, 0 + voice_directsound 60, 0, DirectSoundWaveData_Phoneme_33, 255, 0, 255, 0 + voice_directsound 60, 0, DirectSoundWaveData_Phoneme_34, 255, 0, 255, 0 + voice_directsound 60, 0, DirectSoundWaveData_Phoneme_35, 255, 0, 255, 0 + voice_directsound 60, 0, DirectSoundWaveData_Phoneme_36, 255, 0, 255, 0 + voice_directsound 60, 0, DirectSoundWaveData_Phoneme_37, 255, 0, 255, 0 + voice_directsound 60, 0, DirectSoundWaveData_Phoneme_38, 255, 0, 255, 0 + voice_directsound 60, 0, DirectSoundWaveData_Phoneme_39, 255, 0, 255, 0 + voice_directsound 60, 0, DirectSoundWaveData_Phoneme_40, 255, 0, 255, 0 + voice_directsound 60, 0, DirectSoundWaveData_Phoneme_41, 255, 0, 255, 0 + voice_directsound 60, 0, DirectSoundWaveData_Phoneme_42, 255, 0, 255, 0 + voice_directsound 60, 0, DirectSoundWaveData_Phoneme_43, 255, 0, 255, 0 + voice_directsound 60, 0, DirectSoundWaveData_Phoneme_44, 255, 0, 255, 0 + voice_directsound 60, 0, DirectSoundWaveData_Phoneme_45, 255, 0, 255, 0 + voice_directsound 60, 0, DirectSoundWaveData_Phoneme_46, 255, 0, 255, 0 + voice_directsound 60, 0, DirectSoundWaveData_Phoneme_47, 255, 0, 255, 0 + voice_directsound 60, 0, DirectSoundWaveData_Phoneme_48, 255, 0, 255, 0 + voice_directsound 60, 0, DirectSoundWaveData_Phoneme_49, 255, 0, 255, 0 + voice_directsound 60, 0, DirectSoundWaveData_Phoneme_50, 255, 0, 255, 0 + voice_directsound 60, 0, DirectSoundWaveData_Phoneme_51, 255, 0, 255, 0 + voice_keysplit_all voicegroup001 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_accordion_duplicate, 255, 249, 25, 248 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_noise_alt 60, 0, 0, 0, 1, 7, 1 diff --git a/sound/voicegroups/voicegroup131.inc b/sound/voicegroups/voicegroup131.inc index 3b0377b5e7..029afa5be5 100644 --- a/sound/voicegroups/voicegroup131.inc +++ b/sound/voicegroups/voicegroup131.inc @@ -1,131 +1,131 @@ .align 2 voicegroup131:: - voice_keysplit_all voicegroup002 - voice_keysplit voicegroup005, KeySplitTable1 - voice_directsound 60, 0, DirectSoundWaveData_steinway_b_piano, 128, 204, 51, 242 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_nylon_str_guitar, 128, 204, 103, 226 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1_alt 60, 0, 0, 1, 0, 2, 3, 5 - voice_square_2_alt 60, 0, 3, 0, 2, 6, 5 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4830, 0, 7, 9, 1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_noise_alt 60, 0, 0, 0, 1, 0, 1 + voice_keysplit_all voicegroup002 + voice_keysplit voicegroup005, KeySplitTable1 + voice_directsound 60, 0, DirectSoundWaveData_steinway_b_piano, 128, 204, 51, 242 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_nylon_str_guitar, 128, 204, 103, 226 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1_alt 60, 0, 0, 1, 0, 2, 3, 5 + voice_square_2_alt 60, 0, 3, 0, 2, 6, 5 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_1, 0, 7, 9, 1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_noise_alt 60, 0, 0, 0, 1, 0, 1 diff --git a/sound/voicegroups/voicegroup132.inc b/sound/voicegroups/voicegroup132.inc index 92e565468e..2806916bca 100644 --- a/sound/voicegroups/voicegroup132.inc +++ b/sound/voicegroups/voicegroup132.inc @@ -1,131 +1,131 @@ .align 2 voicegroup132:: - voice_keysplit_all voicegroup002 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_tubular_bell, 255, 165, 97, 236 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_organ2, 128, 146, 118, 137 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_nylon_str_guitar, 51, 204, 92, 226 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_timpani, 255, 165, 154, 235 - voice_keysplit voicegroup006, KeySplitTable2 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup007, KeySplitTable3 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup008, KeySplitTable4 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup009, KeySplitTable5 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_flute, 255, 127, 231, 127 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1_alt 60, 0, 0, 2, 0, 4, 2, 2 - voice_square_2_alt 60, 0, 3, 0, 1, 7, 5 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4830, 0, 4, 6, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4920, 0, 4, 6, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1_alt 60, 0, 0, 0, 0, 4, 2, 2 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4840, 0, 2, 9, 1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_noise_alt 60, 0, 0, 0, 2, 6, 0 - voice_noise_alt 60, 0, 0, 0, 1, 8, 1 + voice_keysplit_all voicegroup002 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_tubular_bell, 255, 165, 97, 236 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_organ2, 128, 146, 118, 137 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_nylon_str_guitar, 51, 204, 92, 226 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_timpani, 255, 165, 154, 235 + voice_keysplit voicegroup006, KeySplitTable2 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup007, KeySplitTable3 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup008, KeySplitTable4 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup009, KeySplitTable5 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_flute, 255, 127, 231, 127 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1_alt 60, 0, 0, 2, 0, 4, 2, 2 + voice_square_2_alt 60, 0, 3, 0, 1, 7, 5 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_1, 0, 4, 6, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_16, 0, 4, 6, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1_alt 60, 0, 0, 0, 0, 4, 2, 2 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_2, 0, 2, 9, 1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_noise_alt 60, 0, 0, 0, 2, 6, 0 + voice_noise_alt 60, 0, 0, 0, 1, 8, 1 diff --git a/sound/voicegroups/voicegroup133.inc b/sound/voicegroups/voicegroup133.inc index ff98e8ff2c..be70f6ae33 100644 --- a/sound/voicegroups/voicegroup133.inc +++ b/sound/voicegroups/voicegroup133.inc @@ -1,131 +1,131 @@ .align 2 voicegroup133:: - voice_keysplit_all voicegroup002 - voice_keysplit voicegroup005, KeySplitTable1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_ethnic_flavours_atarigane, 255, 0, 255, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_tubular_bell, 255, 165, 90, 216 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_organ2, 128, 146, 108, 137 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_nylon_str_guitar, 128, 204, 103, 226 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sd90_classical_overdrive_guitar, 255, 0, 255, 127 - voice_directsound 60, 0, DirectSoundWaveData_sd90_classical_distortion_guitar_high, 255, 0, 255, 127 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_synth_bass, 255, 252, 0, 115 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_square_wave, 255, 0, 255, 127 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_timpani, 255, 0, 193, 153 - voice_keysplit voicegroup006, KeySplitTable2 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup007, KeySplitTable3 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup009, KeySplitTable5 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sd90_classical_distortion_guitar_low, 255, 0, 255, 127 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sd90_classical_whistle, 255, 0, 255, 127 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1_alt 60, 0, 0, 1, 0, 1, 9, 0 - voice_square_2_alt 60, 0, 3, 0, 2, 9, 1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_2_alt 60, 0, 2, 1, 0, 9, 1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4870, 0, 7, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4830, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sd90_special_scream_drive, 255, 0, 255, 165 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_noise_alt 60, 0, 0, 0, 2, 6, 0 - voice_noise_alt 60, 0, 0, 0, 1, 8, 1 + voice_keysplit_all voicegroup002 + voice_keysplit voicegroup005, KeySplitTable1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_ethnic_flavours_atarigane, 255, 0, 255, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_tubular_bell, 255, 165, 90, 216 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_organ2, 128, 146, 108, 137 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_nylon_str_guitar, 128, 204, 103, 226 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sd90_classical_overdrive_guitar, 255, 0, 255, 127 + voice_directsound 60, 0, DirectSoundWaveData_sd90_classical_distortion_guitar_high, 255, 0, 255, 127 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_synth_bass, 255, 252, 0, 115 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_square_wave, 255, 0, 255, 127 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_timpani, 255, 0, 193, 153 + voice_keysplit voicegroup006, KeySplitTable2 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup007, KeySplitTable3 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup009, KeySplitTable5 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sd90_classical_distortion_guitar_low, 255, 0, 255, 127 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sd90_classical_whistle, 255, 0, 255, 127 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1_alt 60, 0, 0, 1, 0, 1, 9, 0 + voice_square_2_alt 60, 0, 3, 0, 2, 9, 1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_2_alt 60, 0, 2, 1, 0, 9, 1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_5, 0, 7, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_1, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sd90_special_scream_drive, 255, 0, 255, 165 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_noise_alt 60, 0, 0, 0, 2, 6, 0 + voice_noise_alt 60, 0, 0, 0, 1, 8, 1 diff --git a/sound/voicegroups/voicegroup134.inc b/sound/voicegroups/voicegroup134.inc index 470a6613a3..1bc01fed07 100644 --- a/sound/voicegroups/voicegroup134.inc +++ b/sound/voicegroups/voicegroup134.inc @@ -1,93 +1,93 @@ .align 2 voicegroup134:: - voice_keysplit_all voicegroup001 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_timpani, 255, 246, 0, 226 - voice_keysplit voicegroup006, KeySplitTable2 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup007, KeySplitTable3 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup009, KeySplitTable5 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_2_alt 60, 0, 2, 0, 1, 7, 1 - voice_square_1_alt 60, 0, 0, 2, 0, 1, 7, 1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_2_alt 60, 0, 3, 0, 1, 7, 1 - voice_square_1_alt 60, 0, 0, 3, 0, 1, 7, 1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4890, 0, 7, 15, 1 - voice_square_1_alt 60, 0, 0, 2, 0, 0, 7, 1 - voice_square_1_alt 60, 0, 0, 3, 0, 0, 7, 1 + voice_keysplit_all voicegroup001 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_timpani, 255, 246, 0, 226 + voice_keysplit voicegroup006, KeySplitTable2 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup007, KeySplitTable3 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup009, KeySplitTable5 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_2_alt 60, 0, 2, 0, 1, 7, 1 + voice_square_1_alt 60, 0, 0, 2, 0, 1, 7, 1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_2_alt 60, 0, 3, 0, 1, 7, 1 + voice_square_1_alt 60, 0, 0, 3, 0, 1, 7, 1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_7, 0, 7, 15, 1 + voice_square_1_alt 60, 0, 0, 2, 0, 0, 7, 1 + voice_square_1_alt 60, 0, 0, 3, 0, 0, 7, 1 diff --git a/sound/voicegroups/voicegroup135.inc b/sound/voicegroups/voicegroup135.inc index 48ed76c036..2ea22bf969 100644 --- a/sound/voicegroups/voicegroup135.inc +++ b/sound/voicegroups/voicegroup135.inc @@ -1,86 +1,86 @@ .align 2 voicegroup135:: - voice_keysplit_all voicegroup002 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_accordion, 85, 137, 180, 204 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1_alt 60, 0, 0, 2, 0, 0, 9, 0 - voice_square_2_alt 60, 0, 2, 0, 0, 9, 0 - voice_square_1_alt 60, 0, 0, 0, 1, 2, 6, 0 + voice_keysplit_all voicegroup002 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_accordion, 85, 137, 180, 204 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1_alt 60, 0, 0, 2, 0, 0, 9, 0 + voice_square_2_alt 60, 0, 2, 0, 0, 9, 0 + voice_square_1_alt 60, 0, 0, 0, 1, 2, 6, 0 diff --git a/sound/voicegroups/voicegroup136.inc b/sound/voicegroups/voicegroup136.inc index 3b053ce2d9..0428c8c004 100644 --- a/sound/voicegroups/voicegroup136.inc +++ b/sound/voicegroups/voicegroup136.inc @@ -1,131 +1,131 @@ .align 2 voicegroup136:: - voice_keysplit_all voicegroup002 - voice_keysplit voicegroup005, KeySplitTable1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sd90_classical_overdrive_guitar, 255, 0, 255, 127 - voice_directsound 60, 0, DirectSoundWaveData_sd90_classical_distortion_guitar_high, 255, 0, 255, 127 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_synth_bass, 255, 252, 0, 115 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup006, KeySplitTable2 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sd90_classical_distortion_guitar_low, 255, 0, 255, 127 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_2_alt 60, 0, 0, 0, 5, 0, 0 - voice_square_1_alt 60, 0, 0, 0, 0, 5, 0, 0 - voice_square_1_alt 60, 0, 0, 2, 2, 4, 10, 0 - voice_square_2_alt 60, 0, 0, 0, 5, 0, 0 - voice_square_1_alt 60, 0, 0, 1, 0, 5, 0, 0 - voice_square_2_alt 60, 0, 3, 2, 4, 10, 0 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4870, 1, 5, 0, 3 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4880, 1, 5, 0, 3 - voice_square_2_alt 60, 0, 1, 0, 1, 10, 2 - voice_square_1_alt 60, 0, 0, 1, 0, 1, 10, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_noise_alt 60, 0, 0, 0, 0, 15, 0 - voice_noise_alt 60, 0, 0, 0, 2, 4, 0 - voice_noise_alt 60, 0, 0, 0, 1, 0, 0 + voice_keysplit_all voicegroup002 + voice_keysplit voicegroup005, KeySplitTable1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sd90_classical_overdrive_guitar, 255, 0, 255, 127 + voice_directsound 60, 0, DirectSoundWaveData_sd90_classical_distortion_guitar_high, 255, 0, 255, 127 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_synth_bass, 255, 252, 0, 115 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup006, KeySplitTable2 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sd90_classical_distortion_guitar_low, 255, 0, 255, 127 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_2_alt 60, 0, 0, 0, 5, 0, 0 + voice_square_1_alt 60, 0, 0, 0, 0, 5, 0, 0 + voice_square_1_alt 60, 0, 0, 2, 2, 4, 10, 0 + voice_square_2_alt 60, 0, 0, 0, 5, 0, 0 + voice_square_1_alt 60, 0, 0, 1, 0, 5, 0, 0 + voice_square_2_alt 60, 0, 3, 2, 4, 10, 0 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_5, 1, 5, 0, 3 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_6, 1, 5, 0, 3 + voice_square_2_alt 60, 0, 1, 0, 1, 10, 2 + voice_square_1_alt 60, 0, 0, 1, 0, 1, 10, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_noise_alt 60, 0, 0, 0, 0, 15, 0 + voice_noise_alt 60, 0, 0, 0, 2, 4, 0 + voice_noise_alt 60, 0, 0, 0, 1, 0, 0 diff --git a/sound/voicegroups/voicegroup137.inc b/sound/voicegroups/voicegroup137.inc index 8eb7910397..cf7422cd23 100644 --- a/sound/voicegroups/voicegroup137.inc +++ b/sound/voicegroups/voicegroup137.inc @@ -1,131 +1,131 @@ .align 2 voicegroup137:: - voice_keysplit_all voicegroup002 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sd90_classical_detuned_ep1_low, 255, 165, 180, 165 - voice_directsound 60, 0, DirectSoundWaveData_sd90_classical_detuned_ep1_high, 255, 137, 154, 165 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_glockenspiel, 255, 204, 51, 242 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_tubular_bell, 255, 165, 90, 216 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_harp, 255, 242, 0, 242 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_timpani, 255, 0, 193, 153 - voice_keysplit voicegroup006, KeySplitTable2 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup007, KeySplitTable3 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup008, KeySplitTable4 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup009, KeySplitTable5 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1_alt 60, 0, 0, 1, 1, 2, 3, 1 - voice_square_2_alt 60, 0, 1, 1, 2, 3, 1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4870, 0, 2, 4, 1 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4880, 0, 2, 4, 1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_noise_alt 60, 0, 0, 0, 0, 15, 0 - voice_noise_alt 60, 0, 0, 0, 2, 4, 0 - voice_noise_alt 60, 0, 0, 0, 1, 0, 1 + voice_keysplit_all voicegroup002 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sd90_classical_detuned_ep1_low, 255, 165, 180, 165 + voice_directsound 60, 0, DirectSoundWaveData_sd90_classical_detuned_ep1_high, 255, 137, 154, 165 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_glockenspiel, 255, 204, 51, 242 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_tubular_bell, 255, 165, 90, 216 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_harp, 255, 242, 0, 242 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_timpani, 255, 0, 193, 153 + voice_keysplit voicegroup006, KeySplitTable2 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup007, KeySplitTable3 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup008, KeySplitTable4 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup009, KeySplitTable5 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1_alt 60, 0, 0, 1, 1, 2, 3, 1 + voice_square_2_alt 60, 0, 1, 1, 2, 3, 1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_5, 0, 2, 4, 1 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_6, 0, 2, 4, 1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_noise_alt 60, 0, 0, 0, 0, 15, 0 + voice_noise_alt 60, 0, 0, 0, 2, 4, 0 + voice_noise_alt 60, 0, 0, 0, 1, 0, 1 diff --git a/sound/voicegroups/voicegroup138.inc b/sound/voicegroups/voicegroup138.inc index 0439e92f5f..227538f5dc 100644 --- a/sound/voicegroups/voicegroup138.inc +++ b/sound/voicegroups/voicegroup138.inc @@ -1,131 +1,131 @@ .align 2 voicegroup138:: - voice_keysplit_all voicegroup002 - voice_keysplit voicegroup005, KeySplitTable1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sd90_classical_detuned_ep1_low, 255, 188, 128, 226 - voice_directsound 60, 65, DirectSoundWaveData_sd90_classical_detuned_ep1_high, 255, 204, 77, 246 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_organ2, 255, 76, 133, 137 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_accordion, 64, 188, 108, 165 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_nylon_str_guitar, 255, 249, 25, 127 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_harp, 255, 246, 0, 235 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup006, KeySplitTable2 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup007, KeySplitTable3 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_flute, 255, 127, 231, 127 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1_alt 60, 0, 0, 0, 0, 2, 5, 2 - voice_square_2_alt 60, 0, 3, 0, 1, 6, 3 - voice_square_2_alt 60, 0, 0, 0, 2, 6, 5 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4830, 0, 0, 12, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_noise_alt 60, 0, 0, 0, 2, 6, 0 - voice_noise_alt 60, 0, 0, 0, 1, 6, 0 + voice_keysplit_all voicegroup002 + voice_keysplit voicegroup005, KeySplitTable1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sd90_classical_detuned_ep1_low, 255, 188, 128, 226 + voice_directsound 60, 65, DirectSoundWaveData_sd90_classical_detuned_ep1_high, 255, 204, 77, 246 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_organ2, 255, 76, 133, 137 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_accordion, 64, 188, 108, 165 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_nylon_str_guitar, 255, 249, 25, 127 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_harp, 255, 246, 0, 235 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup006, KeySplitTable2 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup007, KeySplitTable3 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_flute, 255, 127, 231, 127 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1_alt 60, 0, 0, 0, 0, 2, 5, 2 + voice_square_2_alt 60, 0, 3, 0, 1, 6, 3 + voice_square_2_alt 60, 0, 0, 0, 2, 6, 5 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_1, 0, 0, 12, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_noise_alt 60, 0, 0, 0, 2, 6, 0 + voice_noise_alt 60, 0, 0, 0, 1, 6, 0 diff --git a/sound/voicegroups/voicegroup139.inc b/sound/voicegroups/voicegroup139.inc index 5d22231360..e8969de570 100644 --- a/sound/voicegroups/voicegroup139.inc +++ b/sound/voicegroups/voicegroup139.inc @@ -1,131 +1,131 @@ .align 2 voicegroup139:: - voice_keysplit_all voicegroup002 - voice_keysplit voicegroup005, KeySplitTable1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_glockenspiel, 255, 165, 51, 242 - voice_directsound 60, 0, DirectSoundWaveData_ethnic_flavours_atarigane, 255, 0, 255, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_xylophone, 255, 235, 0, 204 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_tubular_bell, 255, 165, 90, 216 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_organ2, 128, 127, 103, 201 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_accordion, 37, 127, 77, 165 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_nylon_str_guitar, 51, 204, 92, 226 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_harp, 255, 242, 51, 226 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup006, KeySplitTable2 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1_alt 60, 0, 0, 2, 0, 2, 3, 1 - voice_square_2_alt 60, 0, 3, 0, 2, 7, 2 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup008, KeySplitTable4 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup009, KeySplitTable5 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_flute, 255, 0, 255, 165 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sd90_classical_whistle, 255, 0, 255, 127 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4870, 0, 7, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_noise_alt 60, 0, 0, 0, 1, 6, 1 - voice_noise_alt 60, 0, 0, 0, 1, 6, 1 + voice_keysplit_all voicegroup002 + voice_keysplit voicegroup005, KeySplitTable1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_glockenspiel, 255, 165, 51, 242 + voice_directsound 60, 0, DirectSoundWaveData_ethnic_flavours_atarigane, 255, 0, 255, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_xylophone, 255, 235, 0, 204 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_tubular_bell, 255, 165, 90, 216 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_organ2, 128, 127, 103, 201 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_accordion, 37, 127, 77, 165 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_nylon_str_guitar, 51, 204, 92, 226 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_harp, 255, 242, 51, 226 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup006, KeySplitTable2 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1_alt 60, 0, 0, 2, 0, 2, 3, 1 + voice_square_2_alt 60, 0, 3, 0, 2, 7, 2 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup008, KeySplitTable4 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup009, KeySplitTable5 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_flute, 255, 0, 255, 165 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sd90_classical_whistle, 255, 0, 255, 127 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_5, 0, 7, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_noise_alt 60, 0, 0, 0, 1, 6, 1 + voice_noise_alt 60, 0, 0, 0, 1, 6, 1 diff --git a/sound/voicegroups/voicegroup140.inc b/sound/voicegroups/voicegroup140.inc index 7dfc37f745..8206cca1d2 100644 --- a/sound/voicegroups/voicegroup140.inc +++ b/sound/voicegroups/voicegroup140.inc @@ -1,7 +1,7 @@ .align 2 voicegroup140:: - voice_keysplit_all voicegroup001 - voice_square_1 60, 0, 0, 2, 0, 2, 3, 1 - voice_square_2_alt 60, 0, 2, 0, 2, 3, 1 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4870, 0, 7, 15, 0 + voice_keysplit_all voicegroup001 + voice_square_1 60, 0, 0, 2, 0, 2, 3, 1 + voice_square_2_alt 60, 0, 2, 0, 2, 3, 1 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_5, 0, 7, 15, 0 diff --git a/sound/voicegroups/voicegroup141.inc b/sound/voicegroups/voicegroup141.inc index 7a866f991e..1e556a21b6 100644 --- a/sound/voicegroups/voicegroup141.inc +++ b/sound/voicegroups/voicegroup141.inc @@ -1,131 +1,131 @@ .align 2 voicegroup141:: - voice_keysplit_all voicegroup002 - voice_keysplit voicegroup005, KeySplitTable1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_xylophone, 255, 235, 0, 204 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_organ2, 255, 76, 133, 137 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_accordion, 64, 188, 108, 165 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_nylon_str_guitar, 85, 249, 25, 127 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup006, KeySplitTable2 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup007, KeySplitTable3 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_flute, 255, 0, 255, 165 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1_alt 60, 0, 0, 0, 0, 2, 5, 2 - voice_square_2_alt 60, 0, 3, 0, 2, 7, 3 - voice_square_2_alt 60, 0, 2, 0, 2, 6, 5 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4840, 1, 7, 0, 6 - voice_square_1_alt 60, 0, 0, 1, 0, 2, 4, 2 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4850, 0, 2, 9, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_noise_alt 60, 0, 0, 0, 2, 6, 0 - voice_noise_alt 60, 0, 0, 0, 1, 6, 0 + voice_keysplit_all voicegroup002 + voice_keysplit voicegroup005, KeySplitTable1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_xylophone, 255, 235, 0, 204 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_organ2, 255, 76, 133, 137 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_accordion, 64, 188, 108, 165 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_nylon_str_guitar, 85, 249, 25, 127 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup006, KeySplitTable2 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup007, KeySplitTable3 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_flute, 255, 0, 255, 165 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1_alt 60, 0, 0, 0, 0, 2, 5, 2 + voice_square_2_alt 60, 0, 3, 0, 2, 7, 3 + voice_square_2_alt 60, 0, 2, 0, 2, 6, 5 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_2, 1, 7, 0, 6 + voice_square_1_alt 60, 0, 0, 1, 0, 2, 4, 2 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_3, 0, 2, 9, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_noise_alt 60, 0, 0, 0, 2, 6, 0 + voice_noise_alt 60, 0, 0, 0, 1, 6, 0 diff --git a/sound/voicegroups/voicegroup142.inc b/sound/voicegroups/voicegroup142.inc index aa7e8b2043..af5b809bf8 100644 --- a/sound/voicegroups/voicegroup142.inc +++ b/sound/voicegroups/voicegroup142.inc @@ -1,87 +1,87 @@ .align 2 voicegroup142:: - voice_keysplit_all voicegroup002 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_organ2, 64, 188, 128, 201 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_nylon_str_guitar, 64, 195, 103, 220 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sd90_classical_overdrive_guitar, 128, 195, 72, 127 - voice_directsound 60, 0, DirectSoundWaveData_sd90_classical_distortion_guitar_high, 85, 188, 103, 160 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_synth_bass, 128, 188, 77, 115 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sd90_classical_distortion_guitar_low, 255, 175, 154, 127 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1_alt 60, 0, 0, 2, 0, 2, 6, 4 - voice_square_2_alt 60, 0, 2, 0, 2, 5, 5 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4900, 0, 7, 15, 0 + voice_keysplit_all voicegroup002 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_organ2, 64, 188, 128, 201 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_nylon_str_guitar, 64, 195, 103, 220 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sd90_classical_overdrive_guitar, 128, 195, 72, 127 + voice_directsound 60, 0, DirectSoundWaveData_sd90_classical_distortion_guitar_high, 85, 188, 103, 160 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_synth_bass, 128, 188, 77, 115 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sd90_classical_distortion_guitar_low, 255, 175, 154, 127 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1_alt 60, 0, 0, 2, 0, 2, 6, 4 + voice_square_2_alt 60, 0, 2, 0, 2, 5, 5 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_14, 0, 7, 15, 0 diff --git a/sound/voicegroups/voicegroup143.inc b/sound/voicegroups/voicegroup143.inc index d668337f87..9cb286ac13 100644 --- a/sound/voicegroups/voicegroup143.inc +++ b/sound/voicegroups/voicegroup143.inc @@ -1,131 +1,131 @@ .align 2 voicegroup143:: - voice_keysplit_all voicegroup002 - voice_keysplit voicegroup005, KeySplitTable1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_organ2, 128, 160, 123, 165 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_nylon_str_guitar, 255, 249, 25, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup006, KeySplitTable2 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_2_alt 60, 0, 3, 0, 2, 3, 2 - voice_square_1_alt 60, 0, 0, 2, 0, 2, 3, 1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4870, 0, 7, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_noise_alt 60, 0, 0, 0, 1, 9, 0 - voice_noise_alt 60, 0, 0, 0, 1, 6, 1 + voice_keysplit_all voicegroup002 + voice_keysplit voicegroup005, KeySplitTable1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_organ2, 128, 160, 123, 165 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_nylon_str_guitar, 255, 249, 25, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup006, KeySplitTable2 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_2_alt 60, 0, 3, 0, 2, 3, 2 + voice_square_1_alt 60, 0, 0, 2, 0, 2, 3, 1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_5, 0, 7, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_noise_alt 60, 0, 0, 0, 1, 9, 0 + voice_noise_alt 60, 0, 0, 0, 1, 6, 1 diff --git a/sound/voicegroups/voicegroup144.inc b/sound/voicegroups/voicegroup144.inc index 43ed4dbab2..87830a387b 100644 --- a/sound/voicegroups/voicegroup144.inc +++ b/sound/voicegroups/voicegroup144.inc @@ -1,131 +1,131 @@ .align 2 voicegroup144:: - voice_keysplit_all voicegroup002 - voice_keysplit voicegroup005, KeySplitTable1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_organ2, 85, 188, 92, 165 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_organ2, 85, 127, 180, 165 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_nylon_str_guitar, 51, 204, 92, 226 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_fretless_bass, 255, 253, 0, 216 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_synth_bass, 255, 252, 0, 115 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup006, KeySplitTable2 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_2_alt 60, 0, 3, 0, 2, 4, 2 - voice_square_2_alt 60, 0, 1, 0, 2, 4, 3 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4870, 0, 7, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_noise_alt 60, 0, 0, 0, 1, 9, 0 - voice_noise_alt 60, 0, 0, 0, 1, 6, 0 + voice_keysplit_all voicegroup002 + voice_keysplit voicegroup005, KeySplitTable1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_organ2, 85, 188, 92, 165 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_organ2, 85, 127, 180, 165 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_nylon_str_guitar, 51, 204, 92, 226 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_fretless_bass, 255, 253, 0, 216 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_synth_bass, 255, 252, 0, 115 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup006, KeySplitTable2 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_2_alt 60, 0, 3, 0, 2, 4, 2 + voice_square_2_alt 60, 0, 1, 0, 2, 4, 3 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_5, 0, 7, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_noise_alt 60, 0, 0, 0, 1, 9, 0 + voice_noise_alt 60, 0, 0, 0, 1, 6, 0 diff --git a/sound/voicegroups/voicegroup145.inc b/sound/voicegroups/voicegroup145.inc index a14803a12c..96cda70e48 100644 --- a/sound/voicegroups/voicegroup145.inc +++ b/sound/voicegroups/voicegroup145.inc @@ -1,131 +1,131 @@ .align 2 voicegroup145:: - voice_keysplit_all voicegroup002 - voice_keysplit voicegroup005, KeySplitTable1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sd90_classical_detuned_ep1_low, 255, 188, 128, 226 - voice_directsound 60, 65, DirectSoundWaveData_sd90_classical_detuned_ep1_high, 255, 204, 77, 246 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_organ2, 255, 76, 133, 137 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_accordion, 64, 188, 108, 165 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_nylon_str_guitar, 255, 249, 25, 127 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_harp, 255, 246, 0, 235 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup006, KeySplitTable2 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup007, KeySplitTable3 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_flute, 255, 127, 231, 127 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1_alt 60, 0, 0, 0, 0, 2, 5, 2 - voice_square_2_alt 60, 0, 3, 0, 0, 9, 0 - voice_square_2_alt 60, 0, 0, 0, 2, 6, 5 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4830, 0, 0, 12, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_noise_alt 60, 0, 0, 0, 2, 6, 0 - voice_noise_alt 60, 0, 0, 0, 1, 6, 0 + voice_keysplit_all voicegroup002 + voice_keysplit voicegroup005, KeySplitTable1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sd90_classical_detuned_ep1_low, 255, 188, 128, 226 + voice_directsound 60, 65, DirectSoundWaveData_sd90_classical_detuned_ep1_high, 255, 204, 77, 246 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_organ2, 255, 76, 133, 137 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_accordion, 64, 188, 108, 165 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_nylon_str_guitar, 255, 249, 25, 127 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_harp, 255, 246, 0, 235 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup006, KeySplitTable2 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup007, KeySplitTable3 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_flute, 255, 127, 231, 127 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1_alt 60, 0, 0, 0, 0, 2, 5, 2 + voice_square_2_alt 60, 0, 3, 0, 0, 9, 0 + voice_square_2_alt 60, 0, 0, 0, 2, 6, 5 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_1, 0, 0, 12, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_noise_alt 60, 0, 0, 0, 2, 6, 0 + voice_noise_alt 60, 0, 0, 0, 1, 6, 0 diff --git a/sound/voicegroups/voicegroup146.inc b/sound/voicegroups/voicegroup146.inc index d78b991e33..b0f1b92d6f 100644 --- a/sound/voicegroups/voicegroup146.inc +++ b/sound/voicegroups/voicegroup146.inc @@ -1,131 +1,131 @@ .align 2 voicegroup146:: - voice_keysplit_all voicegroup002 - voice_directsound 60, 0, DirectSoundWaveData_steinway_b_piano, 255, 165, 103, 235 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_xylophone, 255, 235, 0, 204 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_nylon_str_guitar, 85, 249, 25, 226 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup006, KeySplitTable2 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sd90_classical_whistle, 43, 76, 103, 216 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_2_alt 60, 0, 2, 0, 2, 4, 4 - voice_square_1_alt 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_2_alt 60, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4830, 0, 7, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_noise_alt 60, 0, 0, 0, 1, 9, 0 - voice_noise_alt 60, 0, 0, 0, 1, 6, 2 + voice_keysplit_all voicegroup002 + voice_directsound 60, 0, DirectSoundWaveData_steinway_b_piano, 255, 165, 103, 235 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_xylophone, 255, 235, 0, 204 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_nylon_str_guitar, 85, 249, 25, 226 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup006, KeySplitTable2 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sd90_classical_whistle, 43, 76, 103, 216 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_2_alt 60, 0, 2, 0, 2, 4, 4 + voice_square_1_alt 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_2_alt 60, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_1, 0, 7, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_noise_alt 60, 0, 0, 0, 1, 9, 0 + voice_noise_alt 60, 0, 0, 0, 1, 6, 2 diff --git a/sound/voicegroups/voicegroup147.inc b/sound/voicegroups/voicegroup147.inc index 35fb9dc5b3..4767815824 100644 --- a/sound/voicegroups/voicegroup147.inc +++ b/sound/voicegroups/voicegroup147.inc @@ -1,87 +1,87 @@ .align 2 voicegroup147:: - voice_keysplit_all voicegroup001 - voice_keysplit voicegroup005, KeySplitTable1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_nylon_str_guitar, 64, 249, 25, 226 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup006, KeySplitTable2 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1_alt 60, 0, 0, 2, 0, 0, 6, 1 - voice_square_2_alt 60, 0, 2, 0, 0, 6, 1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4830, 0, 2, 4, 2 + voice_keysplit_all voicegroup001 + voice_keysplit voicegroup005, KeySplitTable1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_nylon_str_guitar, 64, 249, 25, 226 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup006, KeySplitTable2 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1_alt 60, 0, 0, 2, 0, 0, 6, 1 + voice_square_2_alt 60, 0, 2, 0, 0, 6, 1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_1, 0, 2, 4, 2 diff --git a/sound/voicegroups/voicegroup148.inc b/sound/voicegroups/voicegroup148.inc index 1ada1b89c6..4fc324df88 100644 --- a/sound/voicegroups/voicegroup148.inc +++ b/sound/voicegroups/voicegroup148.inc @@ -1,131 +1,131 @@ .align 2 voicegroup148:: - voice_keysplit_all voicegroup002 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_square_wave, 255, 226, 0, 127 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_tubular_bell, 255, 165, 90, 216 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_square_wave, 255, 0, 255, 127 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup006, KeySplitTable2 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup008, KeySplitTable4 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1_alt 60, 0, 0, 2, 0, 0, 12, 0 - voice_square_2_alt 60, 0, 2, 0, 0, 12, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4870, 0, 7, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_noise_alt 60, 0, 0, 0, 3, 5, 2 - voice_noise_alt 60, 0, 0, 0, 1, 6, 5 + voice_keysplit_all voicegroup002 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_square_wave, 255, 226, 0, 127 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_tubular_bell, 255, 165, 90, 216 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_square_wave, 255, 0, 255, 127 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup006, KeySplitTable2 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup008, KeySplitTable4 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1_alt 60, 0, 0, 2, 0, 0, 12, 0 + voice_square_2_alt 60, 0, 2, 0, 0, 12, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_5, 0, 7, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_noise_alt 60, 0, 0, 0, 3, 5, 2 + voice_noise_alt 60, 0, 0, 0, 1, 6, 5 diff --git a/sound/voicegroups/voicegroup149.inc b/sound/voicegroups/voicegroup149.inc index 78c29fb840..c0239fef95 100644 --- a/sound/voicegroups/voicegroup149.inc +++ b/sound/voicegroups/voicegroup149.inc @@ -1,96 +1,96 @@ .align 2 voicegroup149:: - voice_keysplit_all voicegroup190 - voice_keysplit voicegroup005, KeySplitTable1 - voice_square_1_alt 60, 0, 0, 2, 0, 0, 12, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_glockenspiel, 255, 165, 51, 242 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_xylophone, 255, 235, 0, 204 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_tubular_bell, 255, 165, 90, 216 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_harp, 255, 246, 0, 235 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_timpani, 255, 165, 154, 153 - voice_keysplit voicegroup006, KeySplitTable2 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup007, KeySplitTable3 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup008, KeySplitTable4 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup009, KeySplitTable5 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sd90_classical_oboe, 43, 188, 103, 165 - voice_directsound 60, 0, DirectSoundWaveData_unused_sd90_oboe, 43, 165, 103, 165 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_flute, 255, 127, 231, 127 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1_alt 60, 0, 0, 1, 1, 2, 3, 1 - voice_square_2_alt 60, 0, 1, 0, 2, 4, 2 - voice_square_1_alt 60, 0, 0, 1, 0, 2, 6, 1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1_alt 60, 0, 0, 0, 0, 2, 3, 1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4870, 0, 7, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4830, 0, 7, 15, 0 + voice_keysplit_all voicegroup190 + voice_keysplit voicegroup005, KeySplitTable1 + voice_square_1_alt 60, 0, 0, 2, 0, 0, 12, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_glockenspiel, 255, 165, 51, 242 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_xylophone, 255, 235, 0, 204 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_tubular_bell, 255, 165, 90, 216 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_harp, 255, 246, 0, 235 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_timpani, 255, 165, 154, 153 + voice_keysplit voicegroup006, KeySplitTable2 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup007, KeySplitTable3 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup008, KeySplitTable4 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup009, KeySplitTable5 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sd90_classical_oboe, 43, 188, 103, 165 + voice_directsound 60, 0, DirectSoundWaveData_unused_sd90_oboe, 43, 165, 103, 165 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_flute, 255, 127, 231, 127 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1_alt 60, 0, 0, 1, 1, 2, 3, 1 + voice_square_2_alt 60, 0, 1, 0, 2, 4, 2 + voice_square_1_alt 60, 0, 0, 1, 0, 2, 6, 1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1_alt 60, 0, 0, 0, 0, 2, 3, 1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_5, 0, 7, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_1, 0, 7, 15, 0 diff --git a/sound/voicegroups/voicegroup150.inc b/sound/voicegroups/voicegroup150.inc index 233981ebdf..c51150d782 100644 --- a/sound/voicegroups/voicegroup150.inc +++ b/sound/voicegroups/voicegroup150.inc @@ -1,131 +1,131 @@ .align 2 voicegroup150:: - voice_keysplit_all voicegroup002 - voice_directsound 60, 0, DirectSoundWaveData_steinway_b_piano, 255, 165, 103, 235 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sd90_classical_whistle, 85, 204, 77, 127 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_2_alt 60, 0, 1, 0, 1, 4, 6 - voice_square_1_alt 60, 0, 0, 1, 0, 2, 4, 5 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4840, 0, 7, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_noise_alt 60, 0, 0, 0, 2, 4, 0 - voice_noise_alt 60, 0, 0, 0, 1, 0, 0 + voice_keysplit_all voicegroup002 + voice_directsound 60, 0, DirectSoundWaveData_steinway_b_piano, 255, 165, 103, 235 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sd90_classical_whistle, 85, 204, 77, 127 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_2_alt 60, 0, 1, 0, 1, 4, 6 + voice_square_1_alt 60, 0, 0, 1, 0, 2, 4, 5 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_2, 0, 7, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_noise_alt 60, 0, 0, 0, 2, 4, 0 + voice_noise_alt 60, 0, 0, 0, 1, 0, 0 diff --git a/sound/voicegroups/voicegroup151.inc b/sound/voicegroups/voicegroup151.inc index 3688a2541d..29571169d6 100644 --- a/sound/voicegroups/voicegroup151.inc +++ b/sound/voicegroups/voicegroup151.inc @@ -1,91 +1,91 @@ .align 2 voicegroup151:: - voice_keysplit_all voicegroup002 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_tubular_bell, 255, 165, 90, 216 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_timpani, 255, 0, 193, 127 - voice_keysplit voicegroup006, KeySplitTable2 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup007, KeySplitTable3 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup008, KeySplitTable4 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup009, KeySplitTable5 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1_alt 60, 0, 0, 1, 1, 2, 3, 1 - voice_square_2_alt 60, 0, 1, 0, 2, 4, 2 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1_alt 60, 0, 0, 0, 0, 2, 3, 1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4870, 0, 7, 15, 0 + voice_keysplit_all voicegroup002 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_tubular_bell, 255, 165, 90, 216 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_timpani, 255, 0, 193, 127 + voice_keysplit voicegroup006, KeySplitTable2 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup007, KeySplitTable3 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup008, KeySplitTable4 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup009, KeySplitTable5 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1_alt 60, 0, 0, 1, 1, 2, 3, 1 + voice_square_2_alt 60, 0, 1, 0, 2, 4, 2 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1_alt 60, 0, 0, 0, 0, 2, 3, 1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_5, 0, 7, 15, 0 diff --git a/sound/voicegroups/voicegroup152.inc b/sound/voicegroups/voicegroup152.inc index bf07b260ca..06ccc3ae9d 100644 --- a/sound/voicegroups/voicegroup152.inc +++ b/sound/voicegroups/voicegroup152.inc @@ -1,131 +1,131 @@ .align 2 voicegroup152:: - voice_keysplit_all voicegroup002 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_tubular_bell, 255, 165, 97, 236 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_organ2, 128, 160, 175, 165 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_nylon_str_guitar, 255, 165, 128, 204 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_timpani, 255, 127, 154, 235 - voice_keysplit voicegroup006, KeySplitTable2 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup007, KeySplitTable3 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup008, KeySplitTable4 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup009, KeySplitTable5 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1_alt 60, 0, 0, 2, 0, 4, 2, 1 - voice_square_2_alt 60, 0, 3, 0, 1, 5, 2 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4830, 0, 4, 6, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4920, 0, 4, 6, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1_alt 60, 0, 0, 1, 0, 2, 4, 1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4840, 0, 2, 9, 1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_noise_alt 60, 0, 0, 0, 2, 6, 0 - voice_noise_alt 60, 0, 0, 0, 1, 6, 1 + voice_keysplit_all voicegroup002 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_tubular_bell, 255, 165, 97, 236 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_organ2, 128, 160, 175, 165 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_nylon_str_guitar, 255, 165, 128, 204 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_timpani, 255, 127, 154, 235 + voice_keysplit voicegroup006, KeySplitTable2 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup007, KeySplitTable3 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup008, KeySplitTable4 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup009, KeySplitTable5 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1_alt 60, 0, 0, 2, 0, 4, 2, 1 + voice_square_2_alt 60, 0, 3, 0, 1, 5, 2 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_1, 0, 4, 6, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_16, 0, 4, 6, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1_alt 60, 0, 0, 1, 0, 2, 4, 1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_2, 0, 2, 9, 1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_noise_alt 60, 0, 0, 0, 2, 6, 0 + voice_noise_alt 60, 0, 0, 0, 1, 6, 1 diff --git a/sound/voicegroups/voicegroup153.inc b/sound/voicegroups/voicegroup153.inc index 90840698e4..7206c7ba3d 100644 --- a/sound/voicegroups/voicegroup153.inc +++ b/sound/voicegroups/voicegroup153.inc @@ -1,131 +1,131 @@ .align 2 voicegroup153:: - voice_keysplit_all voicegroup002 - voice_keysplit voicegroup005, KeySplitTable1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_tubular_bell, 255, 165, 97, 236 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_harp, 255, 246, 0, 235 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_timpani, 255, 127, 154, 235 - voice_keysplit voicegroup006, KeySplitTable2 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup007, KeySplitTable3 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup008, KeySplitTable4 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup009, KeySplitTable5 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_flute, 255, 127, 231, 127 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1_alt 60, 0, 0, 1, 0, 3, 5, 2 - voice_square_2_alt 60, 0, 3, 0, 3, 4, 2 - voice_square_2_alt 60, 0, 0, 0, 2, 6, 5 - voice_square_1_alt 60, 0, 0, 0, 0, 1, 6, 2 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B48A0, 0, 1, 12, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_noise_alt 60, 0, 0, 0, 2, 6, 0 - voice_noise_alt 60, 0, 0, 0, 1, 6, 2 + voice_keysplit_all voicegroup002 + voice_keysplit voicegroup005, KeySplitTable1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_tubular_bell, 255, 165, 97, 236 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_harp, 255, 246, 0, 235 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_timpani, 255, 127, 154, 235 + voice_keysplit voicegroup006, KeySplitTable2 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup007, KeySplitTable3 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup008, KeySplitTable4 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup009, KeySplitTable5 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_flute, 255, 127, 231, 127 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1_alt 60, 0, 0, 1, 0, 3, 5, 2 + voice_square_2_alt 60, 0, 3, 0, 3, 4, 2 + voice_square_2_alt 60, 0, 0, 0, 2, 6, 5 + voice_square_1_alt 60, 0, 0, 0, 0, 1, 6, 2 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_8, 0, 1, 12, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_noise_alt 60, 0, 0, 0, 2, 6, 0 + voice_noise_alt 60, 0, 0, 0, 1, 6, 2 diff --git a/sound/voicegroups/voicegroup154.inc b/sound/voicegroups/voicegroup154.inc index 14cfd2dd9d..ce70e65d57 100644 --- a/sound/voicegroups/voicegroup154.inc +++ b/sound/voicegroups/voicegroup154.inc @@ -1,96 +1,96 @@ .align 2 voicegroup154:: - voice_keysplit_all voicegroup002 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sd90_classical_detuned_ep1_low, 255, 249, 0, 165 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_tubular_bell, 255, 165, 97, 236 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_timpani, 255, 127, 154, 235 - voice_keysplit voicegroup006, KeySplitTable2 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup007, KeySplitTable3 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup008, KeySplitTable4 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup009, KeySplitTable5 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1_alt 60, 0, 0, 1, 0, 0, 10, 0 - voice_square_2_alt 60, 0, 1, 0, 0, 10, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4860, 0, 0, 12, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4880, 0, 0, 12, 0 + voice_keysplit_all voicegroup002 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sd90_classical_detuned_ep1_low, 255, 249, 0, 165 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_tubular_bell, 255, 165, 97, 236 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_timpani, 255, 127, 154, 235 + voice_keysplit voicegroup006, KeySplitTable2 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup007, KeySplitTable3 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup008, KeySplitTable4 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup009, KeySplitTable5 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1_alt 60, 0, 0, 1, 0, 0, 10, 0 + voice_square_2_alt 60, 0, 1, 0, 0, 10, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_4, 0, 0, 12, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_6, 0, 0, 12, 0 diff --git a/sound/voicegroups/voicegroup155.inc b/sound/voicegroups/voicegroup155.inc index 7fcfdcfe66..8150754aab 100644 --- a/sound/voicegroups/voicegroup155.inc +++ b/sound/voicegroups/voicegroup155.inc @@ -1,131 +1,131 @@ .align 2 voicegroup155:: - voice_keysplit_all voicegroup002 - voice_keysplit voicegroup005, KeySplitTable1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sd90_classical_detuned_ep1_low, 255, 249, 0, 165 - voice_directsound 60, 0, DirectSoundWaveData_sd90_classical_detuned_ep1_high, 255, 188, 103, 165 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_tubular_bell, 255, 165, 90, 216 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_organ2, 255, 0, 255, 127 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_nylon_str_guitar, 128, 249, 25, 127 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_nylon_str_guitar, 255, 165, 128, 204 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sd90_classical_overdrive_guitar, 255, 0, 255, 127 - voice_directsound 60, 0, DirectSoundWaveData_sd90_classical_distortion_guitar_high, 255, 165, 154, 165 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_timpani, 255, 246, 0, 226 - voice_keysplit voicegroup006, KeySplitTable2 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup007, KeySplitTable3 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup009, KeySplitTable5 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sd90_classical_distortion_guitar_low, 255, 165, 180, 165 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1_alt 60, 0, 0, 1, 0, 2, 7, 2 - voice_square_2_alt 60, 0, 3, 0, 3, 6, 2 - voice_square_2_alt 60, 0, 3, 0, 2, 6, 5 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4890, 0, 3, 6, 5 - voice_square_2_alt 60, 0, 0, 0, 2, 6, 5 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4850, 0, 7, 15, 1 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4830, 0, 7, 15, 0 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4910, 0, 1, 9, 2 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_2_alt 60, 0, 2, 0, 2, 6, 3 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sd90_special_scream_drive, 255, 0, 255, 165 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_noise_alt 60, 0, 0, 0, 2, 6, 2 - voice_noise_alt 60, 0, 0, 0, 1, 6, 0 + voice_keysplit_all voicegroup002 + voice_keysplit voicegroup005, KeySplitTable1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sd90_classical_detuned_ep1_low, 255, 249, 0, 165 + voice_directsound 60, 0, DirectSoundWaveData_sd90_classical_detuned_ep1_high, 255, 188, 103, 165 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_tubular_bell, 255, 165, 90, 216 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_organ2, 255, 0, 255, 127 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_nylon_str_guitar, 128, 249, 25, 127 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_nylon_str_guitar, 255, 165, 128, 204 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sd90_classical_overdrive_guitar, 255, 0, 255, 127 + voice_directsound 60, 0, DirectSoundWaveData_sd90_classical_distortion_guitar_high, 255, 165, 154, 165 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_timpani, 255, 246, 0, 226 + voice_keysplit voicegroup006, KeySplitTable2 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup007, KeySplitTable3 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup009, KeySplitTable5 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sd90_classical_distortion_guitar_low, 255, 165, 180, 165 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1_alt 60, 0, 0, 1, 0, 2, 7, 2 + voice_square_2_alt 60, 0, 3, 0, 3, 6, 2 + voice_square_2_alt 60, 0, 3, 0, 2, 6, 5 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_7, 0, 3, 6, 5 + voice_square_2_alt 60, 0, 0, 0, 2, 6, 5 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_3, 0, 7, 15, 1 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_1, 0, 7, 15, 0 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_15, 0, 1, 9, 2 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_2_alt 60, 0, 2, 0, 2, 6, 3 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sd90_special_scream_drive, 255, 0, 255, 165 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_noise_alt 60, 0, 0, 0, 2, 6, 2 + voice_noise_alt 60, 0, 0, 0, 1, 6, 0 diff --git a/sound/voicegroups/voicegroup156.inc b/sound/voicegroups/voicegroup156.inc index 0d8ec69d9f..374464fff9 100644 --- a/sound/voicegroups/voicegroup156.inc +++ b/sound/voicegroups/voicegroup156.inc @@ -1,131 +1,131 @@ .align 2 voicegroup156:: - voice_keysplit_all voicegroup002 - voice_keysplit voicegroup005, KeySplitTable1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4870, 0, 7, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sd90_classical_detuned_ep1_low, 255, 249, 0, 165 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_organ2, 255, 0, 255, 127 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_accordion, 255, 0, 255, 165 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_nylon_str_guitar, 255, 165, 128, 204 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sd90_classical_overdrive_guitar, 255, 0, 255, 127 - voice_directsound 60, 0, DirectSoundWaveData_sd90_classical_distortion_guitar_high, 255, 0, 255, 127 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_2_alt 60, 0, 3, 0, 4, 4, 4 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_unused_sc88pro_unison_slap, 255, 165, 180, 216 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_2_alt 60, 0, 1, 0, 1, 7, 5 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup006, KeySplitTable2 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup007, KeySplitTable3 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup009, KeySplitTable5 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sd90_classical_distortion_guitar_low, 255, 0, 255, 127 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_2_alt 60, 0, 2, 0, 2, 3, 1 - voice_square_1_alt 60, 0, 0, 0, 0, 2, 7, 5 - voice_square_1_alt 60, 0, 0, 3, 0, 2, 6, 5 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sd90_special_scream_drive, 255, 0, 255, 165 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_noise_alt 60, 0, 0, 0, 0, 15, 0 - voice_noise_alt 60, 0, 0, 0, 2, 6, 0 - voice_noise_alt 60, 0, 0, 0, 1, 6, 0 + voice_keysplit_all voicegroup002 + voice_keysplit voicegroup005, KeySplitTable1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_5, 0, 7, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sd90_classical_detuned_ep1_low, 255, 249, 0, 165 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_organ2, 255, 0, 255, 127 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_accordion, 255, 0, 255, 165 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_nylon_str_guitar, 255, 165, 128, 204 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sd90_classical_overdrive_guitar, 255, 0, 255, 127 + voice_directsound 60, 0, DirectSoundWaveData_sd90_classical_distortion_guitar_high, 255, 0, 255, 127 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_2_alt 60, 0, 3, 0, 4, 4, 4 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_unused_sc88pro_unison_slap, 255, 165, 180, 216 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_2_alt 60, 0, 1, 0, 1, 7, 5 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup006, KeySplitTable2 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup007, KeySplitTable3 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup009, KeySplitTable5 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sd90_classical_distortion_guitar_low, 255, 0, 255, 127 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_2_alt 60, 0, 2, 0, 2, 3, 1 + voice_square_1_alt 60, 0, 0, 0, 0, 2, 7, 5 + voice_square_1_alt 60, 0, 0, 3, 0, 2, 6, 5 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sd90_special_scream_drive, 255, 0, 255, 165 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_noise_alt 60, 0, 0, 0, 0, 15, 0 + voice_noise_alt 60, 0, 0, 0, 2, 6, 0 + voice_noise_alt 60, 0, 0, 0, 1, 6, 0 diff --git a/sound/voicegroups/voicegroup157.inc b/sound/voicegroups/voicegroup157.inc index 102702545e..7dd93abd0a 100644 --- a/sound/voicegroups/voicegroup157.inc +++ b/sound/voicegroups/voicegroup157.inc @@ -1,131 +1,131 @@ .align 2 voicegroup157:: - voice_keysplit_all voicegroup002 - voice_keysplit voicegroup005, KeySplitTable1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_2_alt 60, 0, 3, 0, 2, 6, 5 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_organ2, 128, 146, 190, 115 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_accordion, 255, 0, 255, 165 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_nylon_str_guitar, 255, 165, 128, 204 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sd90_classical_overdrive_guitar, 255, 0, 255, 127 - voice_directsound 60, 0, DirectSoundWaveData_sd90_classical_distortion_guitar_high, 255, 0, 255, 127 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_fingered_bass, 255, 253, 0, 149 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_unused_sc88pro_unison_slap, 255, 165, 180, 216 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_synth_bass, 255, 252, 0, 115 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup006, KeySplitTable2 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup007, KeySplitTable3 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup009, KeySplitTable5 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sd90_classical_distortion_guitar_low, 255, 0, 255, 127 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1_alt 60, 0, 0, 1, 0, 2, 7, 2 - voice_square_2_alt 60, 0, 3, 0, 3, 3, 0 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4890, 0, 3, 6, 5 - voice_square_1_alt 60, 0, 0, 0, 0, 2, 7, 2 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4830, 0, 7, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4880, 0, 7, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_2_alt 60, 0, 2, 0, 2, 6, 3 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_noise_alt 60, 0, 0, 0, 2, 6, 0 - voice_noise_alt 60, 0, 0, 0, 1, 6, 1 + voice_keysplit_all voicegroup002 + voice_keysplit voicegroup005, KeySplitTable1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_2_alt 60, 0, 3, 0, 2, 6, 5 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_organ2, 128, 146, 190, 115 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_accordion, 255, 0, 255, 165 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_nylon_str_guitar, 255, 165, 128, 204 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sd90_classical_overdrive_guitar, 255, 0, 255, 127 + voice_directsound 60, 0, DirectSoundWaveData_sd90_classical_distortion_guitar_high, 255, 0, 255, 127 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_fingered_bass, 255, 253, 0, 149 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_unused_sc88pro_unison_slap, 255, 165, 180, 216 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_synth_bass, 255, 252, 0, 115 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup006, KeySplitTable2 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup007, KeySplitTable3 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup009, KeySplitTable5 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sd90_classical_distortion_guitar_low, 255, 0, 255, 127 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1_alt 60, 0, 0, 1, 0, 2, 7, 2 + voice_square_2_alt 60, 0, 3, 0, 3, 3, 0 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_7, 0, 3, 6, 5 + voice_square_1_alt 60, 0, 0, 0, 0, 2, 7, 2 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_1, 0, 7, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_6, 0, 7, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_2_alt 60, 0, 2, 0, 2, 6, 3 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_noise_alt 60, 0, 0, 0, 2, 6, 0 + voice_noise_alt 60, 0, 0, 0, 1, 6, 1 diff --git a/sound/voicegroups/voicegroup158.inc b/sound/voicegroups/voicegroup158.inc index 798a6f4d10..50fa566068 100644 --- a/sound/voicegroups/voicegroup158.inc +++ b/sound/voicegroups/voicegroup158.inc @@ -1,131 +1,131 @@ .align 2 voicegroup158:: - voice_keysplit_all voicegroup002 - voice_keysplit voicegroup005, KeySplitTable1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sd90_classical_detuned_ep1_low, 255, 249, 0, 165 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_ethnic_flavours_atarigane, 255, 0, 255, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_tubular_bell, 255, 165, 90, 216 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_organ2, 128, 146, 108, 137 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_nylon_str_guitar, 128, 204, 103, 226 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sd90_classical_overdrive_guitar, 255, 0, 255, 127 - voice_directsound 60, 0, DirectSoundWaveData_sd90_classical_distortion_guitar_high, 255, 0, 255, 127 - voice_directsound 60, 0, DirectSoundWaveData_sd90_special_scream_drive, 255, 0, 255, 165 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_fretless_bass, 255, 253, 0, 188 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_synth_bass, 255, 252, 0, 115 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_square_wave, 255, 0, 255, 127 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_timpani, 255, 0, 193, 153 - voice_keysplit voicegroup006, KeySplitTable2 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_classical_choir_voice_ahhs, 255, 0, 255, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup007, KeySplitTable3 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup009, KeySplitTable5 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sd90_classical_distortion_guitar_low, 255, 0, 236, 188 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sd90_classical_whistle, 255, 0, 255, 127 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1_alt 60, 0, 0, 1, 0, 1, 9, 0 - voice_square_2_alt 60, 0, 3, 0, 1, 10, 1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_2_alt 60, 0, 2, 1, 0, 9, 1 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4880, 0, 7, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4870, 0, 7, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4830, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_noise_alt 60, 0, 0, 0, 2, 6, 0 - voice_noise_alt 60, 0, 0, 0, 1, 8, 1 + voice_keysplit_all voicegroup002 + voice_keysplit voicegroup005, KeySplitTable1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sd90_classical_detuned_ep1_low, 255, 249, 0, 165 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_ethnic_flavours_atarigane, 255, 0, 255, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_tubular_bell, 255, 165, 90, 216 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_organ2, 128, 146, 108, 137 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_nylon_str_guitar, 128, 204, 103, 226 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sd90_classical_overdrive_guitar, 255, 0, 255, 127 + voice_directsound 60, 0, DirectSoundWaveData_sd90_classical_distortion_guitar_high, 255, 0, 255, 127 + voice_directsound 60, 0, DirectSoundWaveData_sd90_special_scream_drive, 255, 0, 255, 165 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_fretless_bass, 255, 253, 0, 188 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_synth_bass, 255, 252, 0, 115 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_square_wave, 255, 0, 255, 127 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_timpani, 255, 0, 193, 153 + voice_keysplit voicegroup006, KeySplitTable2 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_classical_choir_voice_ahhs, 255, 0, 255, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup007, KeySplitTable3 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup009, KeySplitTable5 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sd90_classical_distortion_guitar_low, 255, 0, 236, 188 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sd90_classical_whistle, 255, 0, 255, 127 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1_alt 60, 0, 0, 1, 0, 1, 9, 0 + voice_square_2_alt 60, 0, 3, 0, 1, 10, 1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_2_alt 60, 0, 2, 1, 0, 9, 1 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_6, 0, 7, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_5, 0, 7, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_1, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_noise_alt 60, 0, 0, 0, 2, 6, 0 + voice_noise_alt 60, 0, 0, 0, 1, 8, 1 diff --git a/sound/voicegroups/voicegroup159.inc b/sound/voicegroups/voicegroup159.inc index ce05bc70e2..f1d2046560 100644 --- a/sound/voicegroups/voicegroup159.inc +++ b/sound/voicegroups/voicegroup159.inc @@ -1,131 +1,131 @@ .align 2 voicegroup159:: - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sd90_classical_detuned_ep1_low, 64, 249, 0, 188 - voice_directsound 60, 0, DirectSoundWaveData_sd90_classical_detuned_ep1_high, 51, 249, 0, 165 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_nylon_str_guitar, 85, 249, 25, 127 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup006, KeySplitTable2 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1_alt 60, 0, 0, 2, 0, 7, 0, 6 - voice_square_2_alt 60, 0, 1, 1, 5, 1, 6 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4840, 1, 7, 0, 6 - voice_square_1_alt 60, 0, 0, 0, 1, 4, 3, 6 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_noise_alt 60, 0, 0, 0, 2, 4, 0 - voice_noise_alt 60, 0, 0, 0, 1, 0, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sd90_classical_detuned_ep1_low, 64, 249, 0, 188 + voice_directsound 60, 0, DirectSoundWaveData_sd90_classical_detuned_ep1_high, 51, 249, 0, 165 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_nylon_str_guitar, 85, 249, 25, 127 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup006, KeySplitTable2 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1_alt 60, 0, 0, 2, 0, 7, 0, 6 + voice_square_2_alt 60, 0, 1, 1, 5, 1, 6 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_2, 1, 7, 0, 6 + voice_square_1_alt 60, 0, 0, 0, 1, 4, 3, 6 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_noise_alt 60, 0, 0, 0, 2, 4, 0 + voice_noise_alt 60, 0, 0, 0, 1, 0, 0 diff --git a/sound/voicegroups/voicegroup160.inc b/sound/voicegroups/voicegroup160.inc index 9198c7f127..160d0cad8f 100644 --- a/sound/voicegroups/voicegroup160.inc +++ b/sound/voicegroups/voicegroup160.inc @@ -1,91 +1,91 @@ .align 2 voicegroup160:: - voice_keysplit_all voicegroup001 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_tubular_bell, 255, 165, 90, 216 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_nylon_str_guitar, 128, 249, 25, 127 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_fretless_bass, 255, 253, 0, 188 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup006, KeySplitTable2 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1_alt 60, 0, 0, 1, 0, 2, 3, 1 - voice_square_2_alt 60, 0, 1, 0, 2, 4, 2 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4870, 0, 7, 15, 0 + voice_keysplit_all voicegroup001 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_tubular_bell, 255, 165, 90, 216 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_nylon_str_guitar, 128, 249, 25, 127 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_fretless_bass, 255, 253, 0, 188 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup006, KeySplitTable2 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1_alt 60, 0, 0, 1, 0, 2, 3, 1 + voice_square_2_alt 60, 0, 1, 0, 2, 4, 2 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_5, 0, 7, 15, 0 diff --git a/sound/voicegroups/voicegroup161.inc b/sound/voicegroups/voicegroup161.inc index 8165b38e8d..c334fa2647 100644 --- a/sound/voicegroups/voicegroup161.inc +++ b/sound/voicegroups/voicegroup161.inc @@ -1,131 +1,131 @@ .align 2 voicegroup161:: - voice_keysplit_all voicegroup002 - voice_keysplit voicegroup005, KeySplitTable1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_tubular_bell, 255, 165, 90, 216 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_organ2, 255, 0, 255, 127 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_accordion, 255, 0, 255, 165 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup006, KeySplitTable2 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup007, KeySplitTable3 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup008, KeySplitTable4 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_flute, 255, 0, 255, 165 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1_alt 60, 0, 0, 2, 0, 2, 6, 4 - voice_square_2_alt 60, 0, 2, 0, 2, 6, 2 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_2_alt 60, 0, 1, 0, 2, 6, 2 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4870, 0, 7, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_noise_alt 60, 0, 0, 0, 2, 4, 0 - voice_noise_alt 60, 0, 0, 0, 1, 0, 0 + voice_keysplit_all voicegroup002 + voice_keysplit voicegroup005, KeySplitTable1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_tubular_bell, 255, 165, 90, 216 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_organ2, 255, 0, 255, 127 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_accordion, 255, 0, 255, 165 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup006, KeySplitTable2 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup007, KeySplitTable3 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup008, KeySplitTable4 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_flute, 255, 0, 255, 165 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1_alt 60, 0, 0, 2, 0, 2, 6, 4 + voice_square_2_alt 60, 0, 2, 0, 2, 6, 2 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_2_alt 60, 0, 1, 0, 2, 6, 2 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_5, 0, 7, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_noise_alt 60, 0, 0, 0, 2, 4, 0 + voice_noise_alt 60, 0, 0, 0, 1, 0, 0 diff --git a/sound/voicegroups/voicegroup162.inc b/sound/voicegroups/voicegroup162.inc index cf6d4294c6..3a532b23ee 100644 --- a/sound/voicegroups/voicegroup162.inc +++ b/sound/voicegroups/voicegroup162.inc @@ -1,96 +1,96 @@ .align 2 voicegroup162:: - voice_keysplit_all voicegroup002 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sd90_classical_detuned_ep1_high, 64, 188, 108, 244 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_tubular_bell, 255, 165, 90, 216 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_organ2, 64, 195, 92, 235 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_nylon_str_guitar, 128, 249, 25, 127 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_fingered_bass, 64, 204, 113, 235 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup006, KeySplitTable2 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1_alt 60, 0, 0, 1, 0, 0, 6, 0 - voice_square_2_alt 60, 0, 1, 0, 0, 6, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4870, 0, 7, 15, 0 + voice_keysplit_all voicegroup002 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sd90_classical_detuned_ep1_high, 64, 188, 108, 244 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_tubular_bell, 255, 165, 90, 216 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_organ2, 64, 195, 92, 235 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_nylon_str_guitar, 128, 249, 25, 127 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_fingered_bass, 64, 204, 113, 235 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup006, KeySplitTable2 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1_alt 60, 0, 0, 1, 0, 0, 6, 0 + voice_square_2_alt 60, 0, 1, 0, 0, 6, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_5, 0, 7, 15, 0 diff --git a/sound/voicegroups/voicegroup163.inc b/sound/voicegroups/voicegroup163.inc index 6c6fc38033..cd7c6ebef2 100644 --- a/sound/voicegroups/voicegroup163.inc +++ b/sound/voicegroups/voicegroup163.inc @@ -1,131 +1,131 @@ .align 2 voicegroup163:: - voice_keysplit_all voicegroup002 - voice_keysplit voicegroup005, KeySplitTable1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sd90_classical_detuned_ep1_low, 255, 188, 128, 226 - voice_directsound 60, 65, DirectSoundWaveData_sd90_classical_detuned_ep1_high, 255, 204, 77, 246 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_organ2, 255, 76, 133, 137 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_accordion, 64, 188, 108, 165 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_nylon_str_guitar, 255, 249, 25, 127 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_harp, 255, 246, 0, 235 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup006, KeySplitTable2 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup007, KeySplitTable3 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_88D6978, 255, 0, 206, 204 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_flute, 255, 127, 231, 127 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1_alt 60, 0, 0, 0, 0, 1, 5, 2 - voice_square_2_alt 60, 0, 3, 0, 3, 4, 2 - voice_square_2_alt 60, 0, 0, 0, 2, 6, 5 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4900, 0, 0, 12, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_noise_alt 60, 0, 0, 0, 2, 6, 0 - voice_noise_alt 60, 0, 0, 0, 1, 6, 0 + voice_keysplit_all voicegroup002 + voice_keysplit voicegroup005, KeySplitTable1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sd90_classical_detuned_ep1_low, 255, 188, 128, 226 + voice_directsound 60, 65, DirectSoundWaveData_sd90_classical_detuned_ep1_high, 255, 204, 77, 246 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_organ2, 255, 76, 133, 137 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_accordion, 64, 188, 108, 165 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_nylon_str_guitar, 255, 249, 25, 127 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_harp, 255, 246, 0, 235 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup006, KeySplitTable2 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup007, KeySplitTable3 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_unknown_18, 255, 0, 206, 204 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_flute, 255, 127, 231, 127 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1_alt 60, 0, 0, 0, 0, 1, 5, 2 + voice_square_2_alt 60, 0, 3, 0, 3, 4, 2 + voice_square_2_alt 60, 0, 0, 0, 2, 6, 5 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_14, 0, 0, 12, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_noise_alt 60, 0, 0, 0, 2, 6, 0 + voice_noise_alt 60, 0, 0, 0, 1, 6, 0 diff --git a/sound/voicegroups/voicegroup164.inc b/sound/voicegroups/voicegroup164.inc index b7f742114b..d64cfd33ad 100644 --- a/sound/voicegroups/voicegroup164.inc +++ b/sound/voicegroups/voicegroup164.inc @@ -1,131 +1,131 @@ .align 2 voicegroup164:: - voice_keysplit_all voicegroup002 - voice_keysplit voicegroup005, KeySplitTable1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sd90_classical_detuned_ep1_low, 128, 180, 108, 209 - voice_directsound 60, 65, DirectSoundWaveData_sd90_classical_detuned_ep1_high, 85, 204, 77, 246 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1_alt 60, 0, 0, 2, 0, 0, 10, 6 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_organ2, 255, 76, 133, 137 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_accordion, 64, 188, 108, 165 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_nylon_str_guitar, 255, 249, 25, 127 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_harp, 255, 246, 0, 235 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup006, KeySplitTable2 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_flute, 255, 127, 231, 127 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_2_alt 60, 0, 2, 0, 2, 6, 2 - voice_square_1_alt 60, 0, 0, 2, 0, 1, 7, 4 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4920, 0, 0, 12, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4830, 0, 0, 12, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_noise_alt 60, 0, 0, 0, 2, 6, 0 - voice_noise_alt 60, 0, 0, 0, 1, 6, 0 + voice_keysplit_all voicegroup002 + voice_keysplit voicegroup005, KeySplitTable1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sd90_classical_detuned_ep1_low, 128, 180, 108, 209 + voice_directsound 60, 65, DirectSoundWaveData_sd90_classical_detuned_ep1_high, 85, 204, 77, 246 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1_alt 60, 0, 0, 2, 0, 0, 10, 6 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_organ2, 255, 76, 133, 137 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_accordion, 64, 188, 108, 165 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_nylon_str_guitar, 255, 249, 25, 127 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_harp, 255, 246, 0, 235 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup006, KeySplitTable2 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_flute, 255, 127, 231, 127 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_2_alt 60, 0, 2, 0, 2, 6, 2 + voice_square_1_alt 60, 0, 0, 2, 0, 1, 7, 4 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_16, 0, 0, 12, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_1, 0, 0, 12, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_noise_alt 60, 0, 0, 0, 2, 6, 0 + voice_noise_alt 60, 0, 0, 0, 1, 6, 0 diff --git a/sound/voicegroups/voicegroup165.inc b/sound/voicegroups/voicegroup165.inc index 4e48069568..c3262766cb 100644 --- a/sound/voicegroups/voicegroup165.inc +++ b/sound/voicegroups/voicegroup165.inc @@ -1,131 +1,131 @@ .align 2 voicegroup165:: - voice_keysplit_all voicegroup002 - voice_keysplit voicegroup005, KeySplitTable1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_glockenspiel, 255, 165, 51, 242 - voice_directsound 60, 0, DirectSoundWaveData_ethnic_flavours_atarigane, 255, 0, 255, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_xylophone, 255, 235, 0, 204 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_tubular_bell, 255, 165, 90, 216 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_organ2, 37, 165, 103, 127 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_nylon_str_guitar, 255, 204, 92, 226 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_harp, 255, 242, 51, 226 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup006, KeySplitTable2 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1_alt 60, 0, 0, 2, 0, 2, 10, 1 - voice_square_2_alt 60, 0, 2, 0, 2, 6, 6 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup008, KeySplitTable4 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup009, KeySplitTable5 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_flute, 255, 0, 255, 165 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sd90_enhanced_delay_shaku, 255, 191, 97, 165 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sd90_classical_whistle, 255, 0, 255, 127 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4870, 0, 7, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_noise_alt 60, 0, 0, 0, 1, 9, 0 - voice_noise_alt 60, 0, 0, 0, 1, 6, 1 + voice_keysplit_all voicegroup002 + voice_keysplit voicegroup005, KeySplitTable1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_glockenspiel, 255, 165, 51, 242 + voice_directsound 60, 0, DirectSoundWaveData_ethnic_flavours_atarigane, 255, 0, 255, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_xylophone, 255, 235, 0, 204 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_tubular_bell, 255, 165, 90, 216 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_organ2, 37, 165, 103, 127 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_nylon_str_guitar, 255, 204, 92, 226 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_harp, 255, 242, 51, 226 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup006, KeySplitTable2 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1_alt 60, 0, 0, 2, 0, 2, 10, 1 + voice_square_2_alt 60, 0, 2, 0, 2, 6, 6 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup008, KeySplitTable4 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup009, KeySplitTable5 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_flute, 255, 0, 255, 165 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sd90_enhanced_delay_shaku, 255, 191, 97, 165 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sd90_classical_whistle, 255, 0, 255, 127 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_5, 0, 7, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_noise_alt 60, 0, 0, 0, 1, 9, 0 + voice_noise_alt 60, 0, 0, 0, 1, 6, 1 diff --git a/sound/voicegroups/voicegroup166.inc b/sound/voicegroups/voicegroup166.inc index 7c23ebb014..edd94624c0 100644 --- a/sound/voicegroups/voicegroup166.inc +++ b/sound/voicegroups/voicegroup166.inc @@ -1,131 +1,131 @@ .align 2 voicegroup166:: - voice_keysplit_all voicegroup002 - voice_keysplit voicegroup005, KeySplitTable1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_ethnic_flavours_atarigane, 255, 0, 255, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_tubular_bell, 255, 165, 90, 216 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_organ2, 128, 146, 108, 137 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_nylon_str_guitar, 128, 204, 103, 226 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sd90_classical_overdrive_guitar, 255, 0, 255, 127 - voice_directsound 60, 0, DirectSoundWaveData_sd90_classical_distortion_guitar_high, 255, 0, 255, 127 - voice_directsound 60, 0, DirectSoundWaveData_sd90_special_scream_drive, 255, 0, 255, 165 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_fretless_bass, 255, 253, 0, 188 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_synth_bass, 255, 252, 0, 115 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_square_wave, 255, 0, 255, 127 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_timpani, 255, 0, 193, 153 - voice_keysplit voicegroup006, KeySplitTable2 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup007, KeySplitTable3 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup009, KeySplitTable5 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sd90_classical_distortion_guitar_low, 255, 0, 236, 188 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sd90_classical_whistle, 255, 0, 255, 127 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1_alt 60, 0, 0, 3, 0, 1, 9, 0 - voice_square_2_alt 60, 0, 3, 0, 2, 9, 1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_2_alt 60, 0, 2, 1, 0, 9, 1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4870, 0, 7, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4830, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_noise_alt 60, 0, 0, 0, 2, 6, 0 - voice_noise_alt 60, 0, 0, 0, 1, 8, 1 + voice_keysplit_all voicegroup002 + voice_keysplit voicegroup005, KeySplitTable1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_ethnic_flavours_atarigane, 255, 0, 255, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_tubular_bell, 255, 165, 90, 216 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_organ2, 128, 146, 108, 137 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_nylon_str_guitar, 128, 204, 103, 226 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sd90_classical_overdrive_guitar, 255, 0, 255, 127 + voice_directsound 60, 0, DirectSoundWaveData_sd90_classical_distortion_guitar_high, 255, 0, 255, 127 + voice_directsound 60, 0, DirectSoundWaveData_sd90_special_scream_drive, 255, 0, 255, 165 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_fretless_bass, 255, 253, 0, 188 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_synth_bass, 255, 252, 0, 115 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_square_wave, 255, 0, 255, 127 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_timpani, 255, 0, 193, 153 + voice_keysplit voicegroup006, KeySplitTable2 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup007, KeySplitTable3 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup009, KeySplitTable5 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sd90_classical_distortion_guitar_low, 255, 0, 236, 188 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sd90_classical_whistle, 255, 0, 255, 127 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1_alt 60, 0, 0, 3, 0, 1, 9, 0 + voice_square_2_alt 60, 0, 3, 0, 2, 9, 1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_2_alt 60, 0, 2, 1, 0, 9, 1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_5, 0, 7, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_1, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_noise_alt 60, 0, 0, 0, 2, 6, 0 + voice_noise_alt 60, 0, 0, 0, 1, 8, 1 diff --git a/sound/voicegroups/voicegroup167.inc b/sound/voicegroups/voicegroup167.inc index d4cf5a9f4d..0213b7aec0 100644 --- a/sound/voicegroups/voicegroup167.inc +++ b/sound/voicegroups/voicegroup167.inc @@ -1,131 +1,131 @@ .align 2 voicegroup167:: - voice_keysplit_all voicegroup002 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_organ2, 255, 76, 133, 137 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_accordion, 64, 188, 108, 165 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_nylon_str_guitar, 128, 249, 25, 127 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup007, KeySplitTable3 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1_alt 60, 0, 0, 0, 0, 1, 10, 4 - voice_square_2_alt 60, 0, 3, 0, 2, 8, 3 - voice_square_2_alt 60, 0, 2, 0, 2, 6, 5 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4870, 0, 0, 6, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_noise_alt 60, 0, 0, 0, 2, 6, 0 - voice_noise_alt 60, 0, 0, 0, 1, 6, 0 + voice_keysplit_all voicegroup002 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_organ2, 255, 76, 133, 137 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_accordion, 64, 188, 108, 165 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_nylon_str_guitar, 128, 249, 25, 127 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup007, KeySplitTable3 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1_alt 60, 0, 0, 0, 0, 1, 10, 4 + voice_square_2_alt 60, 0, 3, 0, 2, 8, 3 + voice_square_2_alt 60, 0, 2, 0, 2, 6, 5 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_5, 0, 0, 6, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_noise_alt 60, 0, 0, 0, 2, 6, 0 + voice_noise_alt 60, 0, 0, 0, 1, 6, 0 diff --git a/sound/voicegroups/voicegroup168.inc b/sound/voicegroups/voicegroup168.inc index 2bb2c3b214..ea6b59d2ef 100644 --- a/sound/voicegroups/voicegroup168.inc +++ b/sound/voicegroups/voicegroup168.inc @@ -1,131 +1,131 @@ .align 2 voicegroup168:: - voice_keysplit_all voicegroup002 - voice_keysplit voicegroup005, KeySplitTable1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sd90_classical_detuned_ep1_low, 255, 188, 128, 226 - voice_directsound 60, 65, DirectSoundWaveData_sd90_classical_detuned_ep1_high, 255, 204, 77, 246 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_organ2, 255, 76, 133, 137 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_accordion, 64, 188, 108, 165 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_nylon_str_guitar, 255, 249, 25, 127 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_pizzicato_strings, 255, 216, 0, 165 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_harp, 255, 246, 0, 235 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup006, KeySplitTable2 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup009, KeySplitTable5 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_flute, 255, 127, 231, 127 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1_alt 60, 0, 0, 1, 0, 1, 4, 2 - voice_square_2_alt 60, 0, 3, 0, 2, 6, 4 - voice_square_2_alt 60, 0, 0, 0, 2, 6, 5 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4900, 0, 0, 12, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_noise_alt 60, 0, 0, 0, 2, 6, 0 - voice_noise_alt 60, 0, 0, 0, 1, 6, 0 + voice_keysplit_all voicegroup002 + voice_keysplit voicegroup005, KeySplitTable1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sd90_classical_detuned_ep1_low, 255, 188, 128, 226 + voice_directsound 60, 65, DirectSoundWaveData_sd90_classical_detuned_ep1_high, 255, 204, 77, 246 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_organ2, 255, 76, 133, 137 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_accordion, 64, 188, 108, 165 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_nylon_str_guitar, 255, 249, 25, 127 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_pizzicato_strings, 255, 216, 0, 165 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_harp, 255, 246, 0, 235 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup006, KeySplitTable2 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup009, KeySplitTable5 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_flute, 255, 127, 231, 127 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1_alt 60, 0, 0, 1, 0, 1, 4, 2 + voice_square_2_alt 60, 0, 3, 0, 2, 6, 4 + voice_square_2_alt 60, 0, 0, 0, 2, 6, 5 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_14, 0, 0, 12, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_noise_alt 60, 0, 0, 0, 2, 6, 0 + voice_noise_alt 60, 0, 0, 0, 1, 6, 0 diff --git a/sound/voicegroups/voicegroup169.inc b/sound/voicegroups/voicegroup169.inc index bac059cff4..77ee6ffee4 100644 --- a/sound/voicegroups/voicegroup169.inc +++ b/sound/voicegroups/voicegroup169.inc @@ -1,131 +1,131 @@ .align 2 voicegroup169:: - voice_keysplit_all voicegroup001 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_organ2, 255, 0, 255, 210 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_fretless_bass, 255, 253, 0, 188 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup007, KeySplitTable3 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup008, KeySplitTable4 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4840, 0, 7, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1_alt 60, 0, 0, 2, 0, 1, 4, 1 - voice_square_2_alt 60, 0, 2, 0, 1, 4, 1 - voice_square_2_alt 60, 0, 0, 0, 1, 4, 1 - voice_square_1_alt 60, 0, 0, 0, 0, 1, 4, 1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_noise_alt 60, 0, 0, 0, 2, 4, 0 - voice_noise_alt 60, 0, 0, 0, 1, 0, 0 + voice_keysplit_all voicegroup001 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_organ2, 255, 0, 255, 210 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_fretless_bass, 255, 253, 0, 188 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup007, KeySplitTable3 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup008, KeySplitTable4 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_2, 0, 7, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1_alt 60, 0, 0, 2, 0, 1, 4, 1 + voice_square_2_alt 60, 0, 2, 0, 1, 4, 1 + voice_square_2_alt 60, 0, 0, 0, 1, 4, 1 + voice_square_1_alt 60, 0, 0, 0, 0, 1, 4, 1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_noise_alt 60, 0, 0, 0, 2, 4, 0 + voice_noise_alt 60, 0, 0, 0, 1, 0, 0 diff --git a/sound/voicegroups/voicegroup170.inc b/sound/voicegroups/voicegroup170.inc index 01a3388743..43c8ae6df7 100644 --- a/sound/voicegroups/voicegroup170.inc +++ b/sound/voicegroups/voicegroup170.inc @@ -1,87 +1,87 @@ .align 2 voicegroup170:: - voice_keysplit_all voicegroup001 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_timpani, 255, 246, 0, 226 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup007, KeySplitTable3 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup008, KeySplitTable4 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_flute, 255, 127, 231, 127 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_2_alt 60, 0, 1, 0, 1, 7, 1 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4830, 0, 7, 15, 1 - voice_square_1_alt 60, 0, 0, 1, 0, 1, 7, 1 - voice_square_2_alt 60, 0, 2, 0, 1, 0, 0 + voice_keysplit_all voicegroup001 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_timpani, 255, 246, 0, 226 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup007, KeySplitTable3 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup008, KeySplitTable4 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_flute, 255, 127, 231, 127 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_2_alt 60, 0, 1, 0, 1, 7, 1 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_1, 0, 7, 15, 1 + voice_square_1_alt 60, 0, 0, 1, 0, 1, 7, 1 + voice_square_2_alt 60, 0, 2, 0, 1, 0, 0 diff --git a/sound/voicegroups/voicegroup171.inc b/sound/voicegroups/voicegroup171.inc index 2fc106983d..f4ae315ce5 100644 --- a/sound/voicegroups/voicegroup171.inc +++ b/sound/voicegroups/voicegroup171.inc @@ -1,94 +1,94 @@ .align 2 voicegroup171:: - voice_keysplit_all voicegroup001 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_pizzicato_strings, 255, 216, 0, 165 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_timpani, 255, 246, 0, 226 - voice_keysplit voicegroup006, KeySplitTable2 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup007, KeySplitTable3 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup009, KeySplitTable5 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_flute, 255, 127, 231, 127 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_2_alt 60, 0, 2, 0, 1, 7, 0 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4880, 0, 7, 15, 1 - voice_square_1_alt 60, 0, 0, 2, 0, 1, 7, 0 - voice_square_2_alt 60, 0, 2, 0, 2, 0, 0 - voice_square_2_alt 60, 0, 3, 0, 1, 7, 0 - voice_square_1_alt 60, 0, 0, 3, 0, 1, 7, 0 - voice_square_1_alt 60, 0, 0, 2, 0, 2, 0, 0 - voice_square_1_alt 60, 0, 0, 3, 0, 0, 7, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4880, 0, 7, 15, 0 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4890, 0, 7, 15, 1 + voice_keysplit_all voicegroup001 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_pizzicato_strings, 255, 216, 0, 165 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_timpani, 255, 246, 0, 226 + voice_keysplit voicegroup006, KeySplitTable2 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup007, KeySplitTable3 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup009, KeySplitTable5 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_flute, 255, 127, 231, 127 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_2_alt 60, 0, 2, 0, 1, 7, 0 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_6, 0, 7, 15, 1 + voice_square_1_alt 60, 0, 0, 2, 0, 1, 7, 0 + voice_square_2_alt 60, 0, 2, 0, 2, 0, 0 + voice_square_2_alt 60, 0, 3, 0, 1, 7, 0 + voice_square_1_alt 60, 0, 0, 3, 0, 1, 7, 0 + voice_square_1_alt 60, 0, 0, 2, 0, 2, 0, 0 + voice_square_1_alt 60, 0, 0, 3, 0, 0, 7, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_6, 0, 7, 15, 0 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_7, 0, 7, 15, 1 diff --git a/sound/voicegroups/voicegroup172.inc b/sound/voicegroups/voicegroup172.inc index af9c09334f..ffd981c830 100644 --- a/sound/voicegroups/voicegroup172.inc +++ b/sound/voicegroups/voicegroup172.inc @@ -1,131 +1,131 @@ .align 2 voicegroup172:: - voice_keysplit_all voicegroup002 - voice_keysplit voicegroup005, KeySplitTable1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sd90_classical_detuned_ep1_low, 255, 188, 128, 226 - voice_directsound 60, 65, DirectSoundWaveData_sd90_classical_detuned_ep1_high, 255, 204, 77, 246 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_organ2, 255, 76, 133, 137 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_accordion, 64, 188, 108, 165 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_nylon_str_guitar, 255, 249, 25, 127 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_harp, 255, 246, 0, 235 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup006, KeySplitTable2 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup007, KeySplitTable3 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_flute, 255, 127, 231, 127 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1_alt 60, 0, 0, 1, 0, 2, 5, 2 - voice_square_2_alt 60, 0, 3, 0, 2, 6, 3 - voice_square_2_alt 60, 0, 0, 0, 2, 6, 5 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4900, 0, 0, 12, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_noise_alt 60, 0, 0, 0, 2, 6, 0 - voice_noise_alt 60, 0, 0, 0, 1, 6, 0 + voice_keysplit_all voicegroup002 + voice_keysplit voicegroup005, KeySplitTable1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sd90_classical_detuned_ep1_low, 255, 188, 128, 226 + voice_directsound 60, 65, DirectSoundWaveData_sd90_classical_detuned_ep1_high, 255, 204, 77, 246 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_organ2, 255, 76, 133, 137 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_accordion, 64, 188, 108, 165 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_nylon_str_guitar, 255, 249, 25, 127 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_harp, 255, 246, 0, 235 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup006, KeySplitTable2 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup007, KeySplitTable3 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_flute, 255, 127, 231, 127 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1_alt 60, 0, 0, 1, 0, 2, 5, 2 + voice_square_2_alt 60, 0, 3, 0, 2, 6, 3 + voice_square_2_alt 60, 0, 0, 0, 2, 6, 5 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_14, 0, 0, 12, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_noise_alt 60, 0, 0, 0, 2, 6, 0 + voice_noise_alt 60, 0, 0, 0, 1, 6, 0 diff --git a/sound/voicegroups/voicegroup173.inc b/sound/voicegroups/voicegroup173.inc index 98a024ad29..46979c6258 100644 --- a/sound/voicegroups/voicegroup173.inc +++ b/sound/voicegroups/voicegroup173.inc @@ -1,131 +1,131 @@ .align 2 voicegroup173:: - voice_keysplit_all voicegroup002 - voice_keysplit voicegroup005, KeySplitTable1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sd90_classical_detuned_ep1_low, 255, 188, 128, 226 - voice_directsound 60, 65, DirectSoundWaveData_sd90_classical_detuned_ep1_high, 128, 204, 77, 246 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_tubular_bell, 255, 165, 90, 216 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_organ2, 51, 0, 203, 127 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_nylon_str_guitar, 128, 249, 25, 127 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_nylon_str_guitar, 64, 216, 51, 224 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_fretless_bass, 255, 253, 0, 188 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup006, KeySplitTable2 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_flute, 255, 127, 231, 127 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1_alt 60, 0, 0, 1, 0, 2, 3, 4 - voice_square_2_alt 60, 0, 3, 0, 3, 3, 2 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4870, 0, 7, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_noise_alt 60, 0, 0, 0, 2, 6, 0 - voice_noise_alt 60, 0, 0, 0, 1, 3, 2 + voice_keysplit_all voicegroup002 + voice_keysplit voicegroup005, KeySplitTable1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sd90_classical_detuned_ep1_low, 255, 188, 128, 226 + voice_directsound 60, 65, DirectSoundWaveData_sd90_classical_detuned_ep1_high, 128, 204, 77, 246 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_tubular_bell, 255, 165, 90, 216 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_organ2, 51, 0, 203, 127 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_nylon_str_guitar, 128, 249, 25, 127 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_nylon_str_guitar, 64, 216, 51, 224 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_fretless_bass, 255, 253, 0, 188 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup006, KeySplitTable2 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_flute, 255, 127, 231, 127 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1_alt 60, 0, 0, 1, 0, 2, 3, 4 + voice_square_2_alt 60, 0, 3, 0, 3, 3, 2 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_5, 0, 7, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_noise_alt 60, 0, 0, 0, 2, 6, 0 + voice_noise_alt 60, 0, 0, 0, 1, 3, 2 diff --git a/sound/voicegroups/voicegroup174.inc b/sound/voicegroups/voicegroup174.inc index 0a65666114..ab7d43fc72 100644 --- a/sound/voicegroups/voicegroup174.inc +++ b/sound/voicegroups/voicegroup174.inc @@ -1,160 +1,160 @@ .align 2 voicegroup174:: - voice_keysplit_all voicegroup002 - voice_keysplit voicegroup005, KeySplitTable1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sd90_classical_detuned_ep1_low, 255, 249, 0, 165 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_organ2, 255, 0, 255, 127 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_accordion, 255, 0, 255, 165 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sd90_classical_overdrive_guitar, 128, 0, 255, 214 - voice_directsound 60, 0, DirectSoundWaveData_sd90_classical_distortion_guitar_high, 128, 0, 255, 206 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_synth_bass, 255, 252, 0, 165 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup006, KeySplitTable2 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup007, KeySplitTable3 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup009, KeySplitTable5 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sd90_classical_distortion_guitar_low, 255, 0, 255, 209 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1_alt 60, 0, 0, 3, 0, 2, 3, 4 - voice_square_2_alt 60, 0, 3, 0, 2, 3, 4 - voice_square_1_alt 60, 0, 0, 3, 0, 2, 3, 4 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4840, 0, 7, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sd90_special_scream_drive, 255, 0, 255, 165 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_noise_alt 60, 0, 0, 0, 2, 6, 0 - voice_noise_alt 60, 0, 0, 0, 1, 3, 1 - voice_keysplit_all voicegroup177 - voice_square_1_alt 60, 0, 0, 2, 0, 2, 9, 1 - voice_square_2_alt 60, 0, 2, 0, 2, 9, 1 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4870, 0, 7, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_nylon_str_guitar, 255, 165, 154, 127 - voice_keysplit_all voicegroup002 - voice_square_1_alt 60, 0, 0, 2, 0, 2, 3, 1 - voice_square_2_alt 60, 0, 2, 0, 2, 3, 1 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4870, 0, 7, 15, 0 + voice_keysplit_all voicegroup002 + voice_keysplit voicegroup005, KeySplitTable1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sd90_classical_detuned_ep1_low, 255, 249, 0, 165 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_organ2, 255, 0, 255, 127 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_accordion, 255, 0, 255, 165 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sd90_classical_overdrive_guitar, 128, 0, 255, 214 + voice_directsound 60, 0, DirectSoundWaveData_sd90_classical_distortion_guitar_high, 128, 0, 255, 206 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_synth_bass, 255, 252, 0, 165 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup006, KeySplitTable2 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup007, KeySplitTable3 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup009, KeySplitTable5 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sd90_classical_distortion_guitar_low, 255, 0, 255, 209 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1_alt 60, 0, 0, 3, 0, 2, 3, 4 + voice_square_2_alt 60, 0, 3, 0, 2, 3, 4 + voice_square_1_alt 60, 0, 0, 3, 0, 2, 3, 4 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_2, 0, 7, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sd90_special_scream_drive, 255, 0, 255, 165 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_noise_alt 60, 0, 0, 0, 2, 6, 0 + voice_noise_alt 60, 0, 0, 0, 1, 3, 1 + voice_keysplit_all voicegroup177 + voice_square_1_alt 60, 0, 0, 2, 0, 2, 9, 1 + voice_square_2_alt 60, 0, 2, 0, 2, 9, 1 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_5, 0, 7, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_nylon_str_guitar, 255, 165, 154, 127 + voice_keysplit_all voicegroup002 + voice_square_1_alt 60, 0, 0, 2, 0, 2, 3, 1 + voice_square_2_alt 60, 0, 2, 0, 2, 3, 1 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_5, 0, 7, 15, 0 diff --git a/sound/voicegroups/voicegroup175.inc b/sound/voicegroups/voicegroup175.inc index 6ba9fec3b4..a074f216dd 100644 --- a/sound/voicegroups/voicegroup175.inc +++ b/sound/voicegroups/voicegroup175.inc @@ -1,55 +1,55 @@ .align 2 voicegroup175:: - voice_keysplit_all voicegroup177 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_xylophone, 255, 235, 0, 204 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_nylon_str_guitar, 85, 165, 154, 127 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit_all voicegroup177 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_xylophone, 255, 235, 0, 204 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_nylon_str_guitar, 85, 165, 154, 127 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 diff --git a/sound/voicegroups/voicegroup176.inc b/sound/voicegroups/voicegroup176.inc index 8b4c687b5b..ee3c97e493 100644 --- a/sound/voicegroups/voicegroup176.inc +++ b/sound/voicegroups/voicegroup176.inc @@ -1,51 +1,51 @@ .align 2 voicegroup176:: - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1_alt 60, 0, 0, 2, 0, 2, 7, 1 - voice_square_2_alt 60, 0, 2, 0, 2, 9, 1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4830, 0, 7, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1_alt 60, 0, 0, 2, 0, 2, 7, 1 + voice_square_2_alt 60, 0, 2, 0, 2, 9, 1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_1, 0, 7, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 diff --git a/sound/voicegroups/voicegroup177.inc b/sound/voicegroups/voicegroup177.inc index 12d57b389b..bd0e738fd4 100644 --- a/sound/voicegroups/voicegroup177.inc +++ b/sound/voicegroups/voicegroup177.inc @@ -1,93 +1,93 @@ .align 2 voicegroup177:: - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound_no_resample 64, 64, DirectSoundWaveData_sc88pro_jingle_bell, 255, 0, 255, 0 - voice_directsound_no_resample 64, 64, DirectSoundWaveData_drum_and_percussion_kick, 255, 0, 255, 0 - voice_directsound_no_resample 67, 71, DirectSoundWaveData_sd90_solo_snare, 255, 180, 175, 228 - voice_directsound_no_resample 64, 64, DirectSoundWaveData_sd90_solo_snare, 255, 0, 255, 242 - voice_directsound_no_resample 65, 0, DirectSoundWaveData_sc88pro_tr909_hand_clap, 255, 255, 255, 127 - voice_directsound_no_resample 64, 64, DirectSoundWaveData_sc88pro_orchestra_snare, 255, 0, 255, 242 - voice_directsound 64, 24, DirectSoundWaveData_sd90_ambient_tom, 255, 0, 255, 226 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 68, 29, DirectSoundWaveData_sd90_ambient_tom, 255, 0, 255, 226 - voice_directsound_no_resample 60, 64, DirectSoundWaveData_sc88pro_rnd_snare, 255, 0, 255, 242 - voice_directsound 72, 64, DirectSoundWaveData_sd90_ambient_tom, 255, 0, 255, 226 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 76, 39, DirectSoundWaveData_sd90_ambient_tom, 255, 0, 255, 226 - voice_directsound 80, 89, DirectSoundWaveData_sd90_ambient_tom, 255, 0, 255, 226 - voice_directsound_no_resample 33, 10, DirectSoundWaveData_sc88pro_orchestra_cymbal_crash, 255, 235, 0, 231 - voice_directsound 84, 104, DirectSoundWaveData_sd90_ambient_tom, 255, 0, 255, 235 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 63, 64, DirectSoundWaveData_sc88pro_orchestra_cymbal_crash, 255, 235, 0, 231 - voice_directsound_no_resample 64, 64, DirectSoundWaveData_dance_drums_ride_bell, 255, 165, 103, 231 - voice_directsound_no_resample 64, 64, DirectSoundWaveData_sc88pro_tambourine, 255, 127, 77, 204 - voice_directsound_no_resample 64, 64, DirectSoundWaveData_trinity_cymbal_crash, 255, 231, 0, 188 - voice_directsound_no_resample 64, 64, DirectSoundWaveData_sd90_cowbell, 255, 0, 255, 242 - voice_directsound_no_resample 64, 118, DirectSoundWaveData_sc88pro_orchestra_cymbal_crash, 255, 235, 0, 231 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound_no_resample 64, 64, DirectSoundWaveData_sc88pro_orchestra_cymbal_crash, 255, 235, 0, 231 - voice_directsound_no_resample 64, 64, DirectSoundWaveData_sc88pro_orchestra_cymbal_crash, 8, 0, 255, 216 - voice_directsound_no_resample 64, 64, DirectSoundWaveData_unused_heart_of_asia_indian_drum, 255, 0, 255, 0 - voice_directsound_no_resample 64, 64, DirectSoundWaveData_sc88pro_mute_high_conga, 255, 0, 255, 0 - voice_directsound_no_resample 64, 64, DirectSoundWaveData_sc88pro_open_low_conga, 255, 0, 255, 0 - voice_directsound_no_resample 64, 64, DirectSoundWaveData_sc88pro_open_low_conga, 255, 0, 255, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound_no_resample 64, 64, DirectSoundWaveData_sd90_open_triangle, 255, 242, 103, 188 - voice_directsound_no_resample 64, 64, DirectSoundWaveData_sd90_open_triangle, 255, 242, 103, 188 - voice_directsound_no_resample 64, 64, DirectSoundWaveData_sd90_open_triangle, 255, 165, 103, 188 - voice_directsound_no_resample 64, 64, DirectSoundWaveData_sc88pro_jingle_bell, 255, 0, 255, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound_no_resample 64, 64, DirectSoundWaveData_ethnic_flavours_atarigane, 255, 0, 255, 0 - voice_directsound 63, 64, DirectSoundWaveData_sc88pro_taiko, 255, 0, 255, 0 - voice_directsound 50, 64, DirectSoundWaveData_ethnic_flavours_kotsuzumi, 255, 0, 255, 0 - voice_directsound 64, 64, DirectSoundWaveData_ethnic_flavours_kotsuzumi, 255, 0, 255, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound_no_resample 64, 64, DirectSoundWaveData_sc88pro_jingle_bell, 255, 0, 255, 0 + voice_directsound_no_resample 64, 64, DirectSoundWaveData_drum_and_percussion_kick, 255, 0, 255, 0 + voice_directsound_no_resample 67, 71, DirectSoundWaveData_sd90_solo_snare, 255, 180, 175, 228 + voice_directsound_no_resample 64, 64, DirectSoundWaveData_sd90_solo_snare, 255, 0, 255, 242 + voice_directsound_no_resample 65, 0, DirectSoundWaveData_sc88pro_tr909_hand_clap, 255, 255, 255, 127 + voice_directsound_no_resample 64, 64, DirectSoundWaveData_sc88pro_orchestra_snare, 255, 0, 255, 242 + voice_directsound 64, 24, DirectSoundWaveData_sd90_ambient_tom, 255, 0, 255, 226 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 68, 29, DirectSoundWaveData_sd90_ambient_tom, 255, 0, 255, 226 + voice_directsound_no_resample 60, 64, DirectSoundWaveData_sc88pro_rnd_snare, 255, 0, 255, 242 + voice_directsound 72, 64, DirectSoundWaveData_sd90_ambient_tom, 255, 0, 255, 226 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 76, 39, DirectSoundWaveData_sd90_ambient_tom, 255, 0, 255, 226 + voice_directsound 80, 89, DirectSoundWaveData_sd90_ambient_tom, 255, 0, 255, 226 + voice_directsound_no_resample 33, 10, DirectSoundWaveData_sc88pro_orchestra_cymbal_crash, 255, 235, 0, 231 + voice_directsound 84, 104, DirectSoundWaveData_sd90_ambient_tom, 255, 0, 255, 235 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 63, 64, DirectSoundWaveData_sc88pro_orchestra_cymbal_crash, 255, 235, 0, 231 + voice_directsound_no_resample 64, 64, DirectSoundWaveData_dance_drums_ride_bell, 255, 165, 103, 231 + voice_directsound_no_resample 64, 64, DirectSoundWaveData_sc88pro_tambourine, 255, 127, 77, 204 + voice_directsound_no_resample 64, 64, DirectSoundWaveData_trinity_cymbal_crash, 255, 231, 0, 188 + voice_directsound_no_resample 64, 64, DirectSoundWaveData_sd90_cowbell, 255, 0, 255, 242 + voice_directsound_no_resample 64, 118, DirectSoundWaveData_sc88pro_orchestra_cymbal_crash, 255, 235, 0, 231 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound_no_resample 64, 64, DirectSoundWaveData_sc88pro_orchestra_cymbal_crash, 255, 235, 0, 231 + voice_directsound_no_resample 64, 64, DirectSoundWaveData_sc88pro_orchestra_cymbal_crash, 8, 0, 255, 216 + voice_directsound_no_resample 64, 64, DirectSoundWaveData_unused_heart_of_asia_indian_drum, 255, 0, 255, 0 + voice_directsound_no_resample 64, 64, DirectSoundWaveData_sc88pro_mute_high_conga, 255, 0, 255, 0 + voice_directsound_no_resample 64, 64, DirectSoundWaveData_sc88pro_open_low_conga, 255, 0, 255, 0 + voice_directsound_no_resample 64, 64, DirectSoundWaveData_sc88pro_open_low_conga, 255, 0, 255, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound_no_resample 64, 64, DirectSoundWaveData_sd90_open_triangle, 255, 242, 103, 188 + voice_directsound_no_resample 64, 64, DirectSoundWaveData_sd90_open_triangle, 255, 242, 103, 188 + voice_directsound_no_resample 64, 64, DirectSoundWaveData_sd90_open_triangle, 255, 165, 103, 188 + voice_directsound_no_resample 64, 64, DirectSoundWaveData_sc88pro_jingle_bell, 255, 0, 255, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound_no_resample 64, 64, DirectSoundWaveData_ethnic_flavours_atarigane, 255, 0, 255, 0 + voice_directsound 63, 64, DirectSoundWaveData_sc88pro_taiko, 255, 0, 255, 0 + voice_directsound 50, 64, DirectSoundWaveData_ethnic_flavours_kotsuzumi, 255, 0, 255, 0 + voice_directsound 64, 64, DirectSoundWaveData_ethnic_flavours_kotsuzumi, 255, 0, 255, 0 diff --git a/sound/voicegroups/voicegroup178.inc b/sound/voicegroups/voicegroup178.inc index 0062455af8..026d7bb3d8 100644 --- a/sound/voicegroups/voicegroup178.inc +++ b/sound/voicegroups/voicegroup178.inc @@ -1,91 +1,91 @@ .align 2 voicegroup178:: - voice_keysplit_all voicegroup177 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_xylophone, 255, 204, 103, 165 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_nylon_str_guitar, 255, 165, 154, 165 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1_alt 60, 0, 0, 2, 0, 2, 7, 1 - voice_square_2_alt 60, 0, 2, 0, 2, 7, 1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4870, 0, 0, 15, 1 + voice_keysplit_all voicegroup177 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_xylophone, 255, 204, 103, 165 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_nylon_str_guitar, 255, 165, 154, 165 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1_alt 60, 0, 0, 2, 0, 2, 7, 1 + voice_square_2_alt 60, 0, 2, 0, 2, 7, 1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_5, 0, 0, 15, 1 diff --git a/sound/voicegroups/voicegroup179.inc b/sound/voicegroups/voicegroup179.inc index f777dcb3a4..e69cace5b8 100644 --- a/sound/voicegroups/voicegroup179.inc +++ b/sound/voicegroups/voicegroup179.inc @@ -1,91 +1,91 @@ .align 2 voicegroup179:: - voice_keysplit_all voicegroup177 - voice_keysplit_all voicegroup176 - voice_keysplit voicegroup005, KeySplitTable1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_xylophone, 255, 235, 0, 204 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_nylon_str_guitar, 85, 165, 154, 127 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_fingered_bass, 255, 253, 0, 149 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup006, KeySplitTable2 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup007, KeySplitTable3 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup008, KeySplitTable4 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup009, KeySplitTable5 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1_alt 60, 0, 0, 3, 0, 0, 10, 0 - voice_square_2_alt 60, 0, 0, 0, 1, 9, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_2_alt 60, 0, 3, 0, 1, 9, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4830, 0, 7, 15, 0 + voice_keysplit_all voicegroup177 + voice_keysplit_all voicegroup176 + voice_keysplit voicegroup005, KeySplitTable1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_xylophone, 255, 235, 0, 204 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_nylon_str_guitar, 85, 165, 154, 127 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_fingered_bass, 255, 253, 0, 149 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup006, KeySplitTable2 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup007, KeySplitTable3 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup008, KeySplitTable4 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup009, KeySplitTable5 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1_alt 60, 0, 0, 3, 0, 0, 10, 0 + voice_square_2_alt 60, 0, 0, 0, 1, 9, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_2_alt 60, 0, 3, 0, 1, 9, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_1, 0, 7, 15, 0 diff --git a/sound/voicegroups/voicegroup180.inc b/sound/voicegroups/voicegroup180.inc index 1754c35de4..ea182d38e5 100644 --- a/sound/voicegroups/voicegroup180.inc +++ b/sound/voicegroups/voicegroup180.inc @@ -1,131 +1,131 @@ .align 2 voicegroup180:: - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup005, KeySplitTable1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sd90_classical_detuned_ep1_low, 64, 249, 0, 188 - voice_directsound 60, 0, DirectSoundWaveData_sd90_classical_detuned_ep1_low, 255, 249, 0, 165 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1_alt 60, 0, 0, 2, 0, 2, 3, 1 - voice_square_2_alt 60, 0, 2, 0, 2, 3, 1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4870, 0, 7, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound_no_resample 60, 0, DirectSoundWaveData_sc88pro_tr909_hand_clap, 255, 255, 255, 127 - voice_noise_alt 60, 0, 0, 0, 1, 0, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup005, KeySplitTable1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sd90_classical_detuned_ep1_low, 64, 249, 0, 188 + voice_directsound 60, 0, DirectSoundWaveData_sd90_classical_detuned_ep1_low, 255, 249, 0, 165 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1_alt 60, 0, 0, 2, 0, 2, 3, 1 + voice_square_2_alt 60, 0, 2, 0, 2, 3, 1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_5, 0, 7, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound_no_resample 60, 0, DirectSoundWaveData_sc88pro_tr909_hand_clap, 255, 255, 255, 127 + voice_noise_alt 60, 0, 0, 0, 1, 0, 0 diff --git a/sound/voicegroups/voicegroup181.inc b/sound/voicegroups/voicegroup181.inc index 0b7e24583c..92df8710a8 100644 --- a/sound/voicegroups/voicegroup181.inc +++ b/sound/voicegroups/voicegroup181.inc @@ -1,50 +1,50 @@ .align 2 voicegroup181:: - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup005, KeySplitTable1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_harp, 255, 242, 51, 242 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup005, KeySplitTable1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_harp, 255, 242, 51, 242 diff --git a/sound/voicegroups/voicegroup182.inc b/sound/voicegroups/voicegroup182.inc index a773b680a5..ec39554958 100644 --- a/sound/voicegroups/voicegroup182.inc +++ b/sound/voicegroups/voicegroup182.inc @@ -1,91 +1,91 @@ .align 2 voicegroup182:: - voice_keysplit_all voicegroup002 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_timpani, 255, 0, 193, 76 - voice_keysplit voicegroup006, KeySplitTable2 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup007, KeySplitTable3 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup008, KeySplitTable4 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup009, KeySplitTable5 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1_alt 60, 0, 0, 1, 1, 2, 3, 1 - voice_square_2_alt 60, 0, 1, 0, 2, 6, 2 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1_alt 60, 0, 0, 0, 0, 2, 3, 1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4870, 0, 7, 15, 0 + voice_keysplit_all voicegroup002 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_timpani, 255, 0, 193, 76 + voice_keysplit voicegroup006, KeySplitTable2 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup007, KeySplitTable3 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup008, KeySplitTable4 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup009, KeySplitTable5 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1_alt 60, 0, 0, 1, 1, 2, 3, 1 + voice_square_2_alt 60, 0, 1, 0, 2, 6, 2 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1_alt 60, 0, 0, 0, 0, 2, 3, 1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_5, 0, 7, 15, 0 diff --git a/sound/voicegroups/voicegroup183.inc b/sound/voicegroups/voicegroup183.inc index f930e480a1..ff49e3763b 100644 --- a/sound/voicegroups/voicegroup183.inc +++ b/sound/voicegroups/voicegroup183.inc @@ -1,131 +1,131 @@ .align 2 voicegroup183:: - voice_keysplit_all voicegroup002 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_nylon_str_guitar, 128, 249, 25, 127 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_fretless_bass, 255, 253, 0, 188 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1_alt 60, 0, 0, 2, 0, 2, 4, 1 - voice_square_2_alt 60, 0, 2, 0, 2, 4, 1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4870, 0, 7, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_noise_alt 60, 0, 0, 0, 2, 6, 0 - voice_noise_alt 60, 0, 0, 0, 1, 3, 1 + voice_keysplit_all voicegroup002 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_nylon_str_guitar, 128, 249, 25, 127 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_fretless_bass, 255, 253, 0, 188 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1_alt 60, 0, 0, 2, 0, 2, 4, 1 + voice_square_2_alt 60, 0, 2, 0, 2, 4, 1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_5, 0, 7, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_noise_alt 60, 0, 0, 0, 2, 6, 0 + voice_noise_alt 60, 0, 0, 0, 1, 3, 1 diff --git a/sound/voicegroups/voicegroup184.inc b/sound/voicegroups/voicegroup184.inc index d12cb031d1..86f392e65c 100644 --- a/sound/voicegroups/voicegroup184.inc +++ b/sound/voicegroups/voicegroup184.inc @@ -1,89 +1,89 @@ .align 2 voicegroup184:: - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4870, 0, 7, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_tubular_bell, 255, 165, 90, 216 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sd90_special_scream_drive, 255, 0, 255, 165 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_synth_bass, 255, 252, 0, 115 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_2_alt 60, 0, 3, 0, 0, 15, 0 - voice_square_1_alt 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_classical_choir_voice_ahhs, 255, 0, 255, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_5, 0, 7, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_tubular_bell, 255, 165, 90, 216 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sd90_special_scream_drive, 255, 0, 255, 165 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_synth_bass, 255, 252, 0, 115 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_2_alt 60, 0, 3, 0, 0, 15, 0 + voice_square_1_alt 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_classical_choir_voice_ahhs, 255, 0, 255, 0 diff --git a/sound/voicegroups/voicegroup185.inc b/sound/voicegroups/voicegroup185.inc index 7b76f7ac7b..879a4e8883 100644 --- a/sound/voicegroups/voicegroup185.inc +++ b/sound/voicegroups/voicegroup185.inc @@ -1,131 +1,131 @@ .align 2 voicegroup185:: - voice_keysplit_all voicegroup002 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_tubular_bell, 255, 165, 90, 216 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sd90_classical_overdrive_guitar, 128, 0, 255, 214 - voice_directsound 60, 0, DirectSoundWaveData_sd90_classical_distortion_guitar_high, 128, 0, 255, 206 - voice_directsound 60, 0, DirectSoundWaveData_sd90_special_scream_drive, 255, 0, 255, 165 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_fingered_bass, 255, 253, 0, 149 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_fretless_bass, 255, 253, 0, 188 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_synth_bass, 255, 252, 0, 115 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_pizzicato_strings, 255, 216, 0, 165 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_timpani, 255, 246, 0, 226 - voice_keysplit voicegroup006, KeySplitTable2 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_classical_choir_voice_ahhs, 85, 0, 154, 165 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup007, KeySplitTable3 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup009, KeySplitTable5 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sd90_classical_distortion_guitar_low, 255, 0, 255, 209 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sd90_classical_whistle, 255, 0, 255, 127 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_2_alt 60, 0, 2, 0, 0, 15, 0 - voice_square_1_alt 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4920, 0, 7, 15, 0 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4910, 0, 7, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4870, 0, 7, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_noise_alt 60, 0, 0, 0, 2, 6, 0 - voice_noise_alt 60, 0, 0, 0, 1, 6, 1 + voice_keysplit_all voicegroup002 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_tubular_bell, 255, 165, 90, 216 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sd90_classical_overdrive_guitar, 128, 0, 255, 214 + voice_directsound 60, 0, DirectSoundWaveData_sd90_classical_distortion_guitar_high, 128, 0, 255, 206 + voice_directsound 60, 0, DirectSoundWaveData_sd90_special_scream_drive, 255, 0, 255, 165 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_fingered_bass, 255, 253, 0, 149 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_fretless_bass, 255, 253, 0, 188 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_synth_bass, 255, 252, 0, 115 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_pizzicato_strings, 255, 216, 0, 165 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_timpani, 255, 246, 0, 226 + voice_keysplit voicegroup006, KeySplitTable2 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_classical_choir_voice_ahhs, 85, 0, 154, 165 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup007, KeySplitTable3 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup009, KeySplitTable5 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sd90_classical_distortion_guitar_low, 255, 0, 255, 209 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sd90_classical_whistle, 255, 0, 255, 127 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_2_alt 60, 0, 2, 0, 0, 15, 0 + voice_square_1_alt 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_16, 0, 7, 15, 0 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_15, 0, 7, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_5, 0, 7, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_noise_alt 60, 0, 0, 0, 2, 6, 0 + voice_noise_alt 60, 0, 0, 0, 1, 6, 1 diff --git a/sound/voicegroups/voicegroup186.inc b/sound/voicegroups/voicegroup186.inc index 64f1460c75..18dc71d70d 100644 --- a/sound/voicegroups/voicegroup186.inc +++ b/sound/voicegroups/voicegroup186.inc @@ -1,131 +1,131 @@ .align 2 voicegroup186:: - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup005, KeySplitTable1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_2_alt 60, 0, 3, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_noise_alt 60, 0, 0, 0, 2, 6, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup005, KeySplitTable1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_2_alt 60, 0, 3, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_noise_alt 60, 0, 0, 0, 2, 6, 0 diff --git a/sound/voicegroups/voicegroup187.inc b/sound/voicegroups/voicegroup187.inc index c4b1af710a..640912505a 100644 --- a/sound/voicegroups/voicegroup187.inc +++ b/sound/voicegroups/voicegroup187.inc @@ -1,131 +1,131 @@ .align 2 voicegroup187:: - voice_keysplit_all voicegroup002 - voice_keysplit voicegroup005, KeySplitTable1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_organ2, 255, 76, 133, 137 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_accordion, 64, 188, 108, 165 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_nylon_str_guitar, 255, 249, 25, 127 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_harp, 255, 246, 0, 235 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup006, KeySplitTable2 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup007, KeySplitTable3 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup009, KeySplitTable5 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_flute, 255, 127, 231, 127 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1_alt 60, 0, 0, 0, 0, 2, 5, 2 - voice_square_2_alt 60, 0, 1, 0, 1, 7, 1 - voice_square_2_alt 60, 0, 0, 0, 2, 6, 5 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4830, 0, 0, 12, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_noise_alt 60, 0, 0, 0, 2, 6, 0 - voice_noise_alt 60, 0, 0, 0, 1, 6, 1 + voice_keysplit_all voicegroup002 + voice_keysplit voicegroup005, KeySplitTable1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_organ2, 255, 76, 133, 137 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_accordion, 64, 188, 108, 165 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_nylon_str_guitar, 255, 249, 25, 127 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_harp, 255, 246, 0, 235 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup006, KeySplitTable2 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup007, KeySplitTable3 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup009, KeySplitTable5 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_flute, 255, 127, 231, 127 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1_alt 60, 0, 0, 0, 0, 2, 5, 2 + voice_square_2_alt 60, 0, 1, 0, 1, 7, 1 + voice_square_2_alt 60, 0, 0, 0, 2, 6, 5 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_1, 0, 0, 12, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_noise_alt 60, 0, 0, 0, 2, 6, 0 + voice_noise_alt 60, 0, 0, 0, 1, 6, 1 diff --git a/sound/voicegroups/voicegroup188.inc b/sound/voicegroups/voicegroup188.inc index 0f071fca51..8556bcd4d2 100644 --- a/sound/voicegroups/voicegroup188.inc +++ b/sound/voicegroups/voicegroup188.inc @@ -1,131 +1,131 @@ .align 2 voicegroup188:: - voice_keysplit_all voicegroup002 - voice_keysplit voicegroup005, KeySplitTable1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sd90_classical_detuned_ep1_low, 255, 188, 128, 226 - voice_directsound 60, 65, DirectSoundWaveData_sd90_classical_detuned_ep1_high, 128, 204, 77, 246 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_tubular_bell, 255, 165, 90, 216 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_organ2, 51, 0, 203, 127 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_nylon_str_guitar, 128, 249, 25, 127 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_nylon_str_guitar, 64, 216, 51, 224 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_fretless_bass, 255, 253, 0, 188 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup006, KeySplitTable2 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_flute, 255, 127, 231, 127 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1_alt 60, 0, 0, 1, 0, 2, 6, 1 - voice_square_2_alt 60, 0, 3, 0, 3, 3, 2 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4830, 0, 7, 15, 2 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_noise_alt 60, 0, 0, 0, 2, 7, 0 - voice_noise_alt 60, 0, 0, 0, 1, 9, 1 + voice_keysplit_all voicegroup002 + voice_keysplit voicegroup005, KeySplitTable1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sd90_classical_detuned_ep1_low, 255, 188, 128, 226 + voice_directsound 60, 65, DirectSoundWaveData_sd90_classical_detuned_ep1_high, 128, 204, 77, 246 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_tubular_bell, 255, 165, 90, 216 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_organ2, 51, 0, 203, 127 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_nylon_str_guitar, 128, 249, 25, 127 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_nylon_str_guitar, 64, 216, 51, 224 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_fretless_bass, 255, 253, 0, 188 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup006, KeySplitTable2 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_flute, 255, 127, 231, 127 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1_alt 60, 0, 0, 1, 0, 2, 6, 1 + voice_square_2_alt 60, 0, 3, 0, 3, 3, 2 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_1, 0, 7, 15, 2 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_noise_alt 60, 0, 0, 0, 2, 7, 0 + voice_noise_alt 60, 0, 0, 0, 1, 9, 1 diff --git a/sound/voicegroups/voicegroup189.inc b/sound/voicegroups/voicegroup189.inc index 462948118d..6c04cd8320 100644 --- a/sound/voicegroups/voicegroup189.inc +++ b/sound/voicegroups/voicegroup189.inc @@ -1,95 +1,95 @@ .align 2 voicegroup189:: - voice_keysplit_all voicegroup002 - voice_keysplit voicegroup005, KeySplitTable1 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sd90_classical_detuned_ep1_low, 255, 188, 128, 226 - voice_directsound 60, 65, DirectSoundWaveData_sd90_classical_detuned_ep1_high, 128, 204, 77, 246 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_tubular_bell, 255, 165, 90, 216 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_organ2, 51, 0, 203, 127 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_nylon_str_guitar, 128, 249, 25, 127 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_nylon_str_guitar, 64, 216, 51, 224 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_fretless_bass, 255, 253, 0, 188 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_keysplit voicegroup006, KeySplitTable2 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 60, 0, DirectSoundWaveData_sc88pro_flute, 255, 127, 231, 127 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1_alt 60, 0, 0, 2, 0, 2, 6, 3 - voice_square_2_alt 60, 0, 3, 0, 2, 7, 2 - voice_square_1_alt 60, 0, 0, 1, 0, 2, 6, 2 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit_all voicegroup002 + voice_keysplit voicegroup005, KeySplitTable1 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sd90_classical_detuned_ep1_low, 255, 188, 128, 226 + voice_directsound 60, 65, DirectSoundWaveData_sd90_classical_detuned_ep1_high, 128, 204, 77, 246 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_tubular_bell, 255, 165, 90, 216 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_organ2, 51, 0, 203, 127 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_nylon_str_guitar, 128, 249, 25, 127 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_nylon_str_guitar, 64, 216, 51, 224 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_fretless_bass, 255, 253, 0, 188 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_keysplit voicegroup006, KeySplitTable2 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 60, 0, DirectSoundWaveData_sc88pro_flute, 255, 127, 231, 127 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1_alt 60, 0, 0, 2, 0, 2, 6, 3 + voice_square_2_alt 60, 0, 3, 0, 2, 7, 2 + voice_square_1_alt 60, 0, 0, 1, 0, 2, 6, 2 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 diff --git a/sound/voicegroups/voicegroup190.inc b/sound/voicegroups/voicegroup190.inc index f8dacda624..25a84e84ed 100644 --- a/sound/voicegroups/voicegroup190.inc +++ b/sound/voicegroups/voicegroup190.inc @@ -1,90 +1,90 @@ .align 2 voicegroup190:: - voice_programmable_wave_alt 60, 0, ProgrammableWaveData_86B4830, 0, 7, 15, 2 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_noise_alt 60, 0, 0, 0, 2, 7, 0 - voice_noise_alt 60, 0, 0, 0, 1, 9, 1 - voice_directsound_no_resample 64, 64, DirectSoundWaveData_drum_and_percussion_kick, 255, 0, 255, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound_no_resample 64, 52, DirectSoundWaveData_sc88pro_orchestra_snare, 255, 0, 255, 242 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound_no_resample 60, 64, DirectSoundWaveData_sc88pro_rnd_snare, 255, 0, 255, 242 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound_no_resample 33, 104, DirectSoundWaveData_sc88pro_orchestra_cymbal_crash, 255, 235, 0, 231 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound 63, 64, DirectSoundWaveData_sc88pro_orchestra_cymbal_crash, 255, 235, 0, 231 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound_no_resample 64, 34, DirectSoundWaveData_sc88pro_tambourine, 255, 127, 77, 204 - voice_directsound_no_resample 64, 14, DirectSoundWaveData_trinity_cymbal_crash, 255, 231, 0, 188 - voice_directsound_no_resample 64, 89, DirectSoundWaveData_sd90_cowbell, 255, 0, 255, 242 - voice_directsound_no_resample 64, 24, DirectSoundWaveData_sc88pro_orchestra_cymbal_crash, 255, 235, 0, 231 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound_no_resample 64, 54, DirectSoundWaveData_sc88pro_orchestra_cymbal_crash, 255, 235, 0, 231 - voice_directsound_no_resample 64, 54, DirectSoundWaveData_sc88pro_orchestra_cymbal_crash, 8, 0, 255, 216 - voice_directsound_no_resample 64, 94, DirectSoundWaveData_unused_heart_of_asia_indian_drum, 255, 0, 255, 0 - voice_directsound_no_resample 64, 34, DirectSoundWaveData_sc88pro_mute_high_conga, 255, 0, 255, 0 - voice_directsound_no_resample 64, 34, DirectSoundWaveData_sc88pro_open_low_conga, 255, 0, 255, 0 - voice_directsound_no_resample 64, 90, DirectSoundWaveData_sc88pro_open_low_conga, 255, 0, 255, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound_no_resample 64, 39, DirectSoundWaveData_sd90_open_triangle, 255, 242, 103, 188 - voice_directsound_no_resample 64, 79, DirectSoundWaveData_sd90_open_triangle, 255, 242, 103, 188 - voice_directsound_no_resample 64, 39, DirectSoundWaveData_sd90_open_triangle, 255, 165, 103, 188 - voice_directsound_no_resample 64, 64, DirectSoundWaveData_sc88pro_jingle_bell, 255, 0, 255, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 - voice_directsound_no_resample 64, 104, DirectSoundWaveData_ethnic_flavours_atarigane, 255, 0, 255, 0 - voice_directsound 63, 64, DirectSoundWaveData_sc88pro_taiko, 255, 0, 255, 0 + voice_programmable_wave_alt 60, 0, ProgrammableWaveData_1, 0, 7, 15, 2 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_noise_alt 60, 0, 0, 0, 2, 7, 0 + voice_noise_alt 60, 0, 0, 0, 1, 9, 1 + voice_directsound_no_resample 64, 64, DirectSoundWaveData_drum_and_percussion_kick, 255, 0, 255, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound_no_resample 64, 52, DirectSoundWaveData_sc88pro_orchestra_snare, 255, 0, 255, 242 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound_no_resample 60, 64, DirectSoundWaveData_sc88pro_rnd_snare, 255, 0, 255, 242 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound_no_resample 33, 104, DirectSoundWaveData_sc88pro_orchestra_cymbal_crash, 255, 235, 0, 231 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound 63, 64, DirectSoundWaveData_sc88pro_orchestra_cymbal_crash, 255, 235, 0, 231 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound_no_resample 64, 34, DirectSoundWaveData_sc88pro_tambourine, 255, 127, 77, 204 + voice_directsound_no_resample 64, 14, DirectSoundWaveData_trinity_cymbal_crash, 255, 231, 0, 188 + voice_directsound_no_resample 64, 89, DirectSoundWaveData_sd90_cowbell, 255, 0, 255, 242 + voice_directsound_no_resample 64, 24, DirectSoundWaveData_sc88pro_orchestra_cymbal_crash, 255, 235, 0, 231 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound_no_resample 64, 54, DirectSoundWaveData_sc88pro_orchestra_cymbal_crash, 255, 235, 0, 231 + voice_directsound_no_resample 64, 54, DirectSoundWaveData_sc88pro_orchestra_cymbal_crash, 8, 0, 255, 216 + voice_directsound_no_resample 64, 94, DirectSoundWaveData_unused_heart_of_asia_indian_drum, 255, 0, 255, 0 + voice_directsound_no_resample 64, 34, DirectSoundWaveData_sc88pro_mute_high_conga, 255, 0, 255, 0 + voice_directsound_no_resample 64, 34, DirectSoundWaveData_sc88pro_open_low_conga, 255, 0, 255, 0 + voice_directsound_no_resample 64, 90, DirectSoundWaveData_sc88pro_open_low_conga, 255, 0, 255, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound_no_resample 64, 39, DirectSoundWaveData_sd90_open_triangle, 255, 242, 103, 188 + voice_directsound_no_resample 64, 79, DirectSoundWaveData_sd90_open_triangle, 255, 242, 103, 188 + voice_directsound_no_resample 64, 39, DirectSoundWaveData_sd90_open_triangle, 255, 165, 103, 188 + voice_directsound_no_resample 64, 64, DirectSoundWaveData_sc88pro_jingle_bell, 255, 0, 255, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_square_1 60, 0, 0, 2, 0, 0, 15, 0 + voice_directsound_no_resample 64, 104, DirectSoundWaveData_ethnic_flavours_atarigane, 255, 0, 255, 0 + voice_directsound 63, 64, DirectSoundWaveData_sc88pro_taiko, 255, 0, 255, 0 diff --git a/src/apprentice.c b/src/apprentice.c index e686dabbed..447f4f5fdb 100644 --- a/src/apprentice.c +++ b/src/apprentice.c @@ -127,7 +127,7 @@ void BufferApprenticeChallengeText(u8 saveApprenticeId) for (i = 0; num != 0 && i < APPRENTICE_COUNT; num /= 10, i++) ; - StringCopy7(gStringVar1, gSaveBlock2Ptr->apprentices[saveApprenticeId].playerName); + StringCopy_PlayerName(gStringVar1, gSaveBlock2Ptr->apprentices[saveApprenticeId].playerName); ConvertInternationalString(gStringVar1, gSaveBlock2Ptr->apprentices[saveApprenticeId].language); ConvertIntToDecimalStringN(gStringVar2, gSaveBlock2Ptr->apprentices[saveApprenticeId].number, STR_CONV_MODE_RIGHT_ALIGN, i); challengeText = sApprenticeChallengeTexts[gSaveBlock2Ptr->apprentices[saveApprenticeId].id]; @@ -632,7 +632,7 @@ static void CreateApprenticeMenu(u8 menu) pixelWidth = 0; for (i = 0; i < count; i++) { - s32 width = GetStringWidth(1, strings[i], 0); + s32 width = GetStringWidth(FONT_NORMAL, strings[i], 0); if (width > pixelWidth) pixelWidth = width; } @@ -643,9 +643,9 @@ static void CreateApprenticeMenu(u8 menu) SetStandardWindowBorderStyle(windowId, 0); for (i = 0; i < count; i++) - AddTextPrinterParameterized(windowId, 1, strings[i], 8, (i * 16) + 1, TEXT_SPEED_FF, NULL); + AddTextPrinterParameterized(windowId, FONT_NORMAL, strings[i], 8, (i * 16) + 1, TEXT_SKIP_DRAW, NULL); - InitMenuInUpperLeftCornerPlaySoundWhenAPressed(windowId, count, 0); + InitMenuInUpperLeftCornerNormal(windowId, count, 0); CreateChooseAnswerTask(TRUE, count, windowId); } @@ -691,7 +691,7 @@ static u8 CreateAndShowWindow(u8 left, u8 top, u8 width, u8 height) windowId = AddWindow(&winTemplate); PutWindowTilemap(windowId); - CopyWindowToVram(windowId, 3); + CopyWindowToVram(windowId, COPYWIN_FULL); return windowId; } @@ -911,7 +911,7 @@ static void Script_PrintApprenticeMessage(void) ScriptContext2_Enable(); FreezeObjectEvents(); PlayerFreeze(); - sub_808BCF4(); + StopPlayerAvatar(); DrawDialogueFrame(0, 1); PrintApprenticeMessage(); } @@ -1107,7 +1107,7 @@ static void TrySetApprenticeHeldItem(void) if (PLAYER_APPRENTICE.questionsAnswered < NUM_WHICH_MON_QUESTIONS) return; - + count = 0; for (j = 0; j < APPRENTICE_MAX_QUESTIONS; j++) { diff --git a/src/battle_ai_main.c b/src/battle_ai_main.c index e3b8e8d5d3..d5815ad701 100644 --- a/src/battle_ai_main.c +++ b/src/battle_ai_main.c @@ -7,6 +7,7 @@ #include "battle_factory.h" #include "battle_setup.h" #include "data.h" +#include "event_data.h" #include "item.h" #include "pokemon.h" #include "random.h" @@ -123,6 +124,28 @@ void BattleAI_SetupItems(void) } } +static u32 GetWildAiFlags(void) +{ + u8 avgLevel = GetMonData(&gEnemyParty[0], MON_DATA_LEVEL); + u32 flags; + + if (IsDoubleBattle()) + avgLevel = (GetMonData(&gEnemyParty[0], MON_DATA_LEVEL) + GetMonData(&gEnemyParty[1], MON_DATA_LEVEL)) / 2; + + flags |= AI_FLAG_CHECK_BAD_MOVE; + if (avgLevel >= 20) + flags |= AI_FLAG_CHECK_VIABILITY; + if (avgLevel >= 60) + flags |= AI_FLAG_PREFER_STRONGEST_MOVE; + if (avgLevel >= 80) + flags |= AI_FLAG_HP_AWARE; + + if (B_VAR_WILD_AI_FLAGS != 0 && VarGet(B_VAR_WILD_AI_FLAGS) != 0) + flags |= VarGet(B_VAR_WILD_AI_FLAGS); + + return flags; +} + void BattleAI_SetupFlags(void) { if (gBattleTypeFlags & BATTLE_TYPE_RECORDED) @@ -141,6 +164,10 @@ void BattleAI_SetupFlags(void) AI_THINKING_STRUCT->aiFlags = gTrainers[gTrainerBattleOpponent_A].aiFlags | gTrainers[gTrainerBattleOpponent_B].aiFlags; else AI_THINKING_STRUCT->aiFlags = gTrainers[gTrainerBattleOpponent_A].aiFlags; + + // check smart wild AI + if (!(gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_TRAINER)) && IsWildMonSmart()) + AI_THINKING_STRUCT->aiFlags |= GetWildAiFlags(); if (gBattleTypeFlags & (BATTLE_TYPE_DOUBLE | BATTLE_TYPE_TWO_OPPONENTS) || gTrainers[gTrainerBattleOpponent_A].doubleBattle) AI_THINKING_STRUCT->aiFlags |= AI_FLAG_DOUBLE_BATTLE; // Act smart in doubles and don't attack your partner. @@ -167,7 +194,7 @@ void BattleAI_SetupAIData(u8 defaultScoreMoves) defaultScoreMoves >>= 1; } - moveLimitations = CheckMoveLimitations(gActiveBattler, 0, 0xFF); + moveLimitations = CheckMoveLimitations(gActiveBattler, 0, MOVE_LIMITATIONS_ALL); // Ignore moves that aren't possible to use. for (i = 0; i < MAX_MON_MOVES; i++) @@ -212,7 +239,7 @@ u8 BattleAI_ChooseMoveOrAction(void) // Clear protect structures, some flags may be set during AI calcs // e.g. pranksterElevated from GetMovePriority - memset(&gProtectStructs[gActiveBattler], 0, sizeof(struct ProtectStruct)); + memset(&gProtectStructs, 0, MAX_BATTLERS_COUNT * sizeof(struct ProtectStruct)); gCurrentMove = savedCurrentMove; return ret; @@ -278,6 +305,7 @@ static u8 ChooseMoveOrAction_Singles(void) return AI_CHOICE_WATCH; gActiveBattler = sBattler_AI; + // If can switch. if (CountUsablePartyMons(sBattler_AI) > 0 && !IsAbilityPreventingEscape(sBattler_AI) @@ -318,7 +346,7 @@ static u8 ChooseMoveOrAction_Singles(void) } } } - + numOfBestMoves = 1; currentMoveArray[0] = AI_THINKING_STRUCT->score[0]; consideredMoveArray[0] = 0; @@ -559,7 +587,7 @@ static s16 AI_CheckBadMove(u8 battlerAtk, u8 battlerDef, u16 move, s16 score) } // check off screen - if (IsSemiInvulnerable(battlerDef, move) && moveEffect != EFFECT_SEMI_INVULNERABLE && GetWhoStrikesFirst(battlerAtk, battlerDef, TRUE) != 1) + if (IsSemiInvulnerable(battlerDef, move) && moveEffect != EFFECT_SEMI_INVULNERABLE && AI_WhoStrikesFirst(battlerAtk, battlerDef) == AI_IS_FASTER) RETURN_SCORE_MINUS(20); // if target off screen and we go first, don't use move // check if negates type @@ -696,7 +724,7 @@ static s16 AI_CheckBadMove(u8 battlerAtk, u8 battlerDef, u16 move, s16 score) accuracy = 50; break; case ABILITY_LEAF_GUARD: - if (AI_WeatherHasEffect() && (gBattleWeather & WEATHER_SUN_ANY) + if (AI_WeatherHasEffect() && (gBattleWeather & B_WEATHER_SUN) && AI_DATA->defHoldEffect != HOLD_EFFECT_UTILITY_UMBRELLA && IsNonVolatileStatusMoveEffect(moveEffect)) RETURN_SCORE_MINUS(10); @@ -778,7 +806,7 @@ static s16 AI_CheckBadMove(u8 battlerAtk, u8 battlerDef, u16 move, s16 score) // primal weather check if (WEATHER_HAS_EFFECT) { - if (gBattleWeather & WEATHER_PRIMAL_ANY) + if (gBattleWeather & B_WEATHER_PRIMAL_ANY) { switch (move) { @@ -792,12 +820,12 @@ static s16 AI_CheckBadMove(u8 battlerAtk, u8 battlerDef, u16 move, s16 score) if (!IS_MOVE_STATUS(move)) { - if (gBattleWeather & WEATHER_SUN_PRIMAL) + if (gBattleWeather & B_WEATHER_SUN_PRIMAL) { if (moveType == TYPE_WATER) RETURN_SCORE_MINUS(30); } - else if (gBattleWeather & WEATHER_RAIN_PRIMAL) + else if (gBattleWeather & B_WEATHER_RAIN_PRIMAL) { if (moveType == TYPE_FIRE) RETURN_SCORE_MINUS(30); @@ -1211,10 +1239,14 @@ static s16 AI_CheckBadMove(u8 battlerAtk, u8 battlerDef, u16 move, s16 score) case EFFECT_AURORA_VEIL: if (gSideStatuses[GetBattlerSide(battlerAtk)] & SIDE_STATUS_AURORA_VEIL || PartnerHasSameMoveEffectWithoutTarget(AI_DATA->battlerAtkPartner, move, AI_DATA->partnerMove) - || !(gBattleWeather & WEATHER_HAIL_ANY)) + || !(gBattleWeather & B_WEATHER_HAIL)) score -= 10; break; case EFFECT_OHKO: + if (B_SHEER_COLD_IMMUNITY >= GEN_7 + && move == MOVE_SHEER_COLD + && IS_BATTLER_OF_TYPE(battlerDef, TYPE_ICE)) + return 0; if (!ShouldTryOHKO(battlerAtk, battlerDef, AI_DATA->atkAbility, AI_DATA->defAbility, accuracy, move)) score -= 10; break; @@ -1258,7 +1290,7 @@ static s16 AI_CheckBadMove(u8 battlerAtk, u8 battlerDef, u16 move, s16 score) && (B_MENTAL_HERB >= GEN_5 && AI_DATA->defHoldEffect != HOLD_EFFECT_MENTAL_HERB) && !PartnerHasSameMoveEffectWithoutTarget(AI_DATA->battlerAtkPartner, move, AI_DATA->partnerMove)) { - if (GetWhoStrikesFirst(battlerAtk, battlerDef, TRUE) == 0) // attacker should go first + if (AI_WhoStrikesFirst(battlerAtk, battlerDef) == AI_IS_FASTER) // Attacker should go first { if (gLastMoves[battlerDef] == MOVE_NONE || gLastMoves[battlerDef] == 0xFFFF) score -= 10; // no anticipated move to disable @@ -1278,7 +1310,7 @@ static s16 AI_CheckBadMove(u8 battlerAtk, u8 battlerDef, u16 move, s16 score) && (B_MENTAL_HERB >= GEN_5 && AI_DATA->defHoldEffect != HOLD_EFFECT_MENTAL_HERB) && !DoesPartnerHaveSameMoveEffect(AI_DATA->battlerAtkPartner, battlerDef, move, AI_DATA->partnerMove)) { - if (GetWhoStrikesFirst(battlerAtk, battlerDef, TRUE) == 0) // attacker should go first + if (AI_WhoStrikesFirst(battlerAtk, battlerDef) == AI_IS_FASTER) // Attacker should go first { if (gLastMoves[battlerDef] == MOVE_NONE || gLastMoves[battlerDef] == 0xFFFF) score -= 10; // no anticipated move to encore @@ -1392,22 +1424,22 @@ static s16 AI_CheckBadMove(u8 battlerAtk, u8 battlerDef, u16 move, s16 score) } break; case EFFECT_SANDSTORM: - if (gBattleWeather & WEATHER_SANDSTORM_ANY //TODO | WEATHER_PRIMAL_ANY) + if (gBattleWeather & (B_WEATHER_SANDSTORM | B_WEATHER_PRIMAL_ANY) || PartnerMoveEffectIsWeather(AI_DATA->battlerAtkPartner, AI_DATA->partnerMove)) score -= 8; break; case EFFECT_SUNNY_DAY: - if (gBattleWeather & WEATHER_SUN_ANY //TODO | WEATHER_PRIMAL_ANY) + if (gBattleWeather & (B_WEATHER_SUN | B_WEATHER_PRIMAL_ANY) || PartnerMoveEffectIsWeather(AI_DATA->battlerAtkPartner, AI_DATA->partnerMove)) score -= 8; break; case EFFECT_RAIN_DANCE: - if (gBattleWeather & WEATHER_RAIN_ANY //TODO | WEATHER_PRIMAL_ANY) + if (gBattleWeather & (B_WEATHER_RAIN | B_WEATHER_PRIMAL_ANY) || PartnerMoveEffectIsWeather(AI_DATA->battlerAtkPartner, AI_DATA->partnerMove)) score -= 8; break; case EFFECT_HAIL: - if (gBattleWeather & WEATHER_HAIL_ANY //TODO | WEATHER_PRIMAL_ANY) + if (gBattleWeather & (B_WEATHER_HAIL | B_WEATHER_PRIMAL_ANY) || PartnerMoveEffectIsWeather(AI_DATA->battlerAtkPartner, AI_DATA->partnerMove)) score -= 8; break; @@ -1571,11 +1603,13 @@ static s16 AI_CheckBadMove(u8 battlerAtk, u8 battlerDef, u16 move, s16 score) break; case EFFECT_MUD_SPORT: if (gFieldStatuses & STATUS_FIELD_MUDSPORT + || gStatuses4[battlerAtk] & STATUS4_MUD_SPORT || PartnerHasSameMoveEffectWithoutTarget(AI_DATA->battlerAtkPartner, move, AI_DATA->partnerMove)) score -= 10; break; case EFFECT_WATER_SPORT: if (gFieldStatuses & STATUS_FIELD_WATERSPORT + || gStatuses4[battlerAtk] & STATUS4_WATER_SPORT || PartnerHasSameMoveEffectWithoutTarget(AI_DATA->battlerAtkPartner, move, AI_DATA->partnerMove)) score -= 10; break; @@ -1635,7 +1669,7 @@ static s16 AI_CheckBadMove(u8 battlerAtk, u8 battlerDef, u16 move, s16 score) case EFFECT_MORNING_SUN: case EFFECT_SYNTHESIS: case EFFECT_MOONLIGHT: - if (AI_WeatherHasEffect() && (gBattleWeather & (WEATHER_RAIN_ANY | WEATHER_SANDSTORM_ANY | WEATHER_HAIL_ANY))) + if (AI_WeatherHasEffect() && (gBattleWeather & (B_WEATHER_RAIN | B_WEATHER_SANDSTORM | B_WEATHER_HAIL))) score -= 3; else if (AtMaxHp(battlerAtk)) score -= 10; @@ -1719,7 +1753,7 @@ static s16 AI_CheckBadMove(u8 battlerAtk, u8 battlerDef, u16 move, s16 score) break; case EFFECT_SPITE: case EFFECT_MIMIC: - if (GetWhoStrikesFirst(battlerAtk, battlerDef, TRUE) == 0) // attacker should go first + if (AI_WhoStrikesFirst(battlerAtk, battlerDef) == AI_IS_FASTER) // Attacker should go first { if (gLastMoves[battlerDef] == MOVE_NONE || gLastMoves[battlerDef] == 0xFFFF) @@ -1876,7 +1910,7 @@ static s16 AI_CheckBadMove(u8 battlerAtk, u8 battlerDef, u16 move, s16 score) if (isDoubleBattle) { if (IsHazardMoveEffect(gBattleMoves[AI_DATA->partnerMove].effect) // partner is going to set up hazards - && GetWhoStrikesFirst(AI_DATA->battlerAtkPartner, battlerAtk, FALSE)) // partner is going to set up before the potential Defog + && AI_WhoStrikesFirst(AI_DATA->battlerAtkPartner, battlerAtk) == AI_IS_FASTER) // partner is going to set up before the potential Defog { score -= 10; break; // Don't use Defog if partner is going to set up hazards @@ -1905,16 +1939,16 @@ static s16 AI_CheckBadMove(u8 battlerAtk, u8 battlerDef, u16 move, s16 score) break; case EFFECT_SPECTRAL_THIEF: break; - case EFFECT_SOLARBEAM: + case EFFECT_SOLAR_BEAM: if (AI_DATA->atkHoldEffect == HOLD_EFFECT_POWER_HERB - || (AI_WeatherHasEffect() && gBattleWeather & WEATHER_SUN_ANY && AI_DATA->atkHoldEffect != HOLD_EFFECT_UTILITY_UMBRELLA)) + || (AI_WeatherHasEffect() && gBattleWeather & B_WEATHER_SUN && AI_DATA->atkHoldEffect != HOLD_EFFECT_UTILITY_UMBRELLA)) break; if (CanTargetFaintAi(battlerDef, battlerAtk)) //Attacker can be knocked out score -= 4; break; case EFFECT_SEMI_INVULNERABLE: if (predictedMove != MOVE_NONE - && GetWhoStrikesFirst(battlerAtk, battlerDef, TRUE) == 1 + && AI_WhoStrikesFirst(battlerAtk, battlerDef) == AI_IS_SLOWER && gBattleMoves[predictedMove].effect == EFFECT_SEMI_INVULNERABLE) score -= 10; // Don't Fly/dig/etc if opponent is going to fly/dig/etc after you @@ -2095,7 +2129,7 @@ static s16 AI_CheckBadMove(u8 battlerAtk, u8 battlerDef, u16 move, s16 score) case EFFECT_ME_FIRST: if (predictedMove != MOVE_NONE) { - if (GetWhoStrikesFirst(battlerAtk, battlerDef, TRUE) == 1) + if (AI_WhoStrikesFirst(battlerAtk, battlerDef) == AI_IS_SLOWER) score -= 10; // Target is predicted to go first, Me First will fail else return AI_CheckBadMove(battlerAtk, battlerDef, predictedMove, score); @@ -2282,7 +2316,7 @@ static s16 AI_CheckBadMove(u8 battlerAtk, u8 battlerDef, u16 move, s16 score) } break; case EFFECT_ELECTRIFY: - if (GetWhoStrikesFirst(battlerAtk, battlerDef, TRUE) == 0 + if (AI_WhoStrikesFirst(battlerAtk, battlerDef) == AI_IS_FASTER //|| GetMoveTypeSpecial(battlerDef, predictedMove) == TYPE_ELECTRIC // Move will already be electric type || PartnerMoveIsSameAsAttacker(AI_DATA->battlerAtkPartner, battlerDef, move, AI_DATA->partnerMove)) score -= 10; @@ -2311,7 +2345,7 @@ static s16 AI_CheckBadMove(u8 battlerAtk, u8 battlerDef, u16 move, s16 score) case EFFECT_INSTRUCT: { u16 instructedMove; - if (GetWhoStrikesFirst(battlerAtk, battlerDef, TRUE) == 1) + if (AI_WhoStrikesFirst(battlerAtk, battlerDef) == AI_IS_SLOWER) instructedMove = predictedMove; else instructedMove = gLastMoves[battlerDef]; @@ -2351,21 +2385,21 @@ static s16 AI_CheckBadMove(u8 battlerAtk, u8 battlerDef, u16 move, s16 score) break; case EFFECT_QUASH: if (!isDoubleBattle - || GetWhoStrikesFirst(battlerAtk, battlerDef, TRUE) == 1 + || AI_WhoStrikesFirst(battlerAtk, battlerDef) == AI_IS_SLOWER || PartnerMoveIsSameAsAttacker(AI_DATA->battlerAtkPartner, battlerDef, move, AI_DATA->partnerMove)) score -= 10; break; case EFFECT_AFTER_YOU: if (!IsTargetingPartner(battlerAtk, battlerDef) || !isDoubleBattle - || GetWhoStrikesFirst(battlerAtk, battlerDef, TRUE) == 1 + || AI_WhoStrikesFirst(battlerAtk, battlerDef) == AI_IS_SLOWER || PartnerMoveIsSameAsAttacker(AI_DATA->battlerAtkPartner, battlerDef, move, AI_DATA->partnerMove)) score -= 10; break; case EFFECT_SUCKER_PUNCH: if (predictedMove != MOVE_NONE) { - if (IS_MOVE_STATUS(predictedMove) || GetWhoStrikesFirst(battlerAtk, battlerDef, TRUE) == 1) // opponent going first + if (IS_MOVE_STATUS(predictedMove) || AI_WhoStrikesFirst(battlerAtk, battlerDef) == AI_IS_SLOWER) // Opponent going first score -= 10; } break; @@ -2413,11 +2447,11 @@ static s16 AI_CheckBadMove(u8 battlerAtk, u8 battlerDef, u16 move, s16 score) score--; break; case EFFECT_VITAL_THROW: - if (IsAiFaster(AI_CHECK_FASTER) && GetHealthPercentage(battlerAtk) < 40) + if (WillAIStrikeFirst() && GetHealthPercentage(battlerAtk) < 40) score--; // don't want to move last break; case EFFECT_FLAIL: - if (GetWhoStrikesFirst(battlerAtk, battlerDef, TRUE) == 1 // opponent should go first + if (AI_WhoStrikesFirst(battlerAtk, battlerDef) == AI_IS_SLOWER // Opponent should go first || GetHealthPercentage(battlerAtk) > 50) score -= 4; break; @@ -2468,7 +2502,7 @@ static s16 AI_TryToFaint(u8 battlerAtk, u8 battlerDef, u16 move, s16 score) if (CanIndexMoveFaintTarget(battlerAtk, battlerDef, AI_THINKING_STRUCT->movesetIndex, 0) && gBattleMoves[move].effect != EFFECT_EXPLOSION) { // this move can faint the target - if (GetWhoStrikesFirst(battlerAtk, battlerDef, TRUE) == 0 || GetMovePriority(battlerAtk, move) > 0) + if (!WillAIStrikeFirst() || GetMovePriority(battlerAtk, move) > 0) score += 4; // we go first or we're using priority move else score += 2; @@ -2486,7 +2520,7 @@ static s16 AI_TryToFaint(u8 battlerAtk, u8 battlerDef, u16 move, s16 score) { case AI_EFFECTIVENESS_x4: if (WEATHER_HAS_EFFECT - && gBattleWeather & WEATHER_STRONG_WINDS + && gBattleWeather & B_WEATHER_STRONG_WINDS && IS_BATTLER_OF_TYPE(battlerDef, TYPE_FLYING)) { if (AI_RandLessThan(176)) //Consider it supereffective instead of hypereffective. @@ -2499,7 +2533,7 @@ static s16 AI_TryToFaint(u8 battlerAtk, u8 battlerDef, u16 move, s16 score) break; case AI_EFFECTIVENESS_x2: if (WEATHER_HAS_EFFECT - && gBattleWeather & WEATHER_STRONG_WINDS + && gBattleWeather & B_WEATHER_STRONG_WINDS && IS_BATTLER_OF_TYPE(battlerDef, TYPE_FLYING)) { break; // Don't increase score, consider it neutral. @@ -2516,7 +2550,7 @@ static s16 AI_TryToFaint(u8 battlerAtk, u8 battlerDef, u16 move, s16 score) } //AI_TryToFaint_CheckIfDanger - if (!IsAiFaster(AI_CHECK_FASTER) && CanTargetFaintAi(battlerDef, battlerAtk)) + if (!WillAIStrikeFirst() && CanTargetFaintAi(battlerDef, battlerAtk)) { // AI_TryToFaint_Danger if (GetMoveDamageResult(move) != MOVE_POWER_BEST) score--; @@ -2566,7 +2600,7 @@ static s16 AI_DoubleBattle(u8 battlerAtk, u8 battlerDef, u16 move, s16 score) // Ally decided to use Frost Breath on us. we must have Anger Point as our ability if (AI_DATA->atkAbility == ABILITY_ANGER_POINT) { - if (GetWhoStrikesFirst(battlerAtk, battlerAtkPartner, TRUE) == 1) // partner moving first + if (AI_WhoStrikesFirst(battlerAtk, battlerAtkPartner) == AI_IS_SLOWER) // Partner moving first { // discourage raising our attack since it's about to be maxed out if (IsAttackBoostMoveEffect(effect)) @@ -2833,22 +2867,22 @@ static s16 AI_DoubleBattle(u8 battlerAtk, u8 battlerDef, u16 move, s16 score) case EFFECT_INSTRUCT: { u16 instructedMove; - if (GetWhoStrikesFirst(battlerAtk, battlerAtkPartner, TRUE) == 0) + if (AI_WhoStrikesFirst(battlerAtk, battlerAtkPartner) == AI_IS_FASTER) instructedMove = AI_DATA->partnerMove; else instructedMove = gLastMoves[battlerAtkPartner]; if (instructedMove != MOVE_NONE && !IS_MOVE_STATUS(instructedMove) - && gBattleMoves[instructedMove].target & (MOVE_TARGET_BOTH | MOVE_TARGET_FOES_AND_ALLY)) //Use instruct on multi-target moves + && gBattleMoves[instructedMove].target & (MOVE_TARGET_BOTH | MOVE_TARGET_FOES_AND_ALLY)) // Use instruct on multi-target moves { RETURN_SCORE_PLUS(1); } } break; case EFFECT_AFTER_YOU: - if (GetWhoStrikesFirst(battlerAtkPartner, FOE(battlerAtkPartner), TRUE) == 1 // opponent mon 1 goes before partner - || GetWhoStrikesFirst(battlerAtkPartner, BATTLE_PARTNER(FOE(battlerAtkPartner)), TRUE) == 1) // opponent mon 2 goes before partner + if (AI_WhoStrikesFirst(battlerAtkPartner, FOE(battlerAtkPartner) == AI_IS_SLOWER) // Opponent mon 1 goes before partner + || AI_WhoStrikesFirst(battlerAtkPartner, BATTLE_PARTNER(FOE(battlerAtkPartner)) == AI_IS_SLOWER)) // Opponent mon 2 goes before partner { if (gBattleMoves[AI_DATA->partnerMove].effect == EFFECT_COUNTER || gBattleMoves[AI_DATA->partnerMove].effect == EFFECT_MIRROR_COAT) break; // These moves need to go last @@ -2874,7 +2908,9 @@ static s16 AI_DoubleBattle(u8 battlerAtk, u8 battlerDef, u16 move, s16 score) case EFFECT_EARTHQUAKE: case EFFECT_MAGNITUDE: if (!IsBattlerGrounded(battlerAtkPartner) - || (GetWhoStrikesFirst(battlerAtk, battlerAtkPartner, TRUE) == 1 && IsUngroundingEffect(gBattleMoves[AI_DATA->partnerMove].effect))) + || (IsBattlerGrounded(battlerAtkPartner) + && AI_WhoStrikesFirst(battlerAtk, battlerAtkPartner) == AI_IS_SLOWER + && IsUngroundingEffect(gBattleMoves[AI_DATA->partnerMove].effect))) score += 2; else if (IS_BATTLER_OF_TYPE(battlerAtkPartner, TYPE_FIRE) || IS_BATTLER_OF_TYPE(battlerAtkPartner, TYPE_ELECTRIC) @@ -2925,9 +2961,9 @@ static s16 AI_CheckViability(u8 battlerAtk, u8 battlerDef, u16 move, s16 score) // check already dead if (!IsBattlerIncapacitated(battlerDef, AI_DATA->defAbility) && CanTargetFaintAi(battlerAtk, battlerDef) - && GetWhoStrikesFirst(battlerAtk, battlerDef, TRUE) == 1) // opponent should go first + && AI_WhoStrikesFirst(battlerAtk, battlerDef) == AI_IS_SLOWER) // Opponent should go first { - if (atkPriority > 0) + if (atkPriority > 0) score++; else score--; @@ -2969,7 +3005,11 @@ static s16 AI_CheckViability(u8 battlerAtk, u8 battlerDef, u16 move, s16 score) { case ABILITY_MOXIE: case ABILITY_BEAST_BOOST: - if (GetWhoStrikesFirst(battlerAtk, battlerDef, TRUE) == 0) // attacker should go first + case ABILITY_CHILLING_NEIGH: + case ABILITY_GRIM_NEIGH: + case ABILITY_AS_ONE_ICE_RIDER: + case ABILITY_AS_ONE_SHADOW_RIDER: + if (AI_WhoStrikesFirst(battlerAtk, battlerDef) == AI_IS_FASTER) // Attacker should go first { if (CanIndexMoveFaintTarget(battlerAtk, battlerDef, AI_THINKING_STRUCT->movesetIndex, 0)) score += 8; // prioritize killing target for stat boost @@ -2980,7 +3020,6 @@ static s16 AI_CheckViability(u8 battlerAtk, u8 battlerDef, u16 move, s16 score) // move effect checks switch (moveEffect) { - case EFFECT_HIT: break; case EFFECT_SLEEP: @@ -3042,7 +3081,7 @@ static s16 AI_CheckViability(u8 battlerAtk, u8 battlerDef, u16 move, s16 score) break; case EFFECT_SPEED_UP: case EFFECT_SPEED_UP_2: - if (IsAiFaster(AI_CHECK_SLOWER)) + if (!WillAIStrikeFirst()) { if (!AI_RandLessThan(70)) score += 3; @@ -3140,7 +3179,7 @@ static s16 AI_CheckViability(u8 battlerAtk, u8 battlerDef, u16 move, s16 score) break; case EFFECT_SPEED_DOWN: case EFFECT_SPEED_DOWN_2: - if (IsAiFaster(AI_CHECK_FASTER)) + if (WillAIStrikeFirst()) score -= 3; else if (!AI_RandLessThan(70)) score += 2; @@ -3243,6 +3282,10 @@ static s16 AI_CheckViability(u8 battlerAtk, u8 battlerDef, u16 move, s16 score) case EFFECT_MULTI_HIT: case EFFECT_DOUBLE_HIT: case EFFECT_TRIPLE_KICK: + if (AI_MoveMakesContact(AI_DATA->atkAbility, AI_DATA->atkHoldEffect, move) + && AI_DATA->atkAbility != ABILITY_MAGIC_GUARD + && AI_DATA->defHoldEffect == HOLD_EFFECT_ROCKY_HELMET) + score -= 2; break; case EFFECT_CONVERSION: if (!IS_BATTLER_OF_TYPE(battlerAtk, gBattleMoves[gBattleMons[battlerAtk].moves[0]].type)) @@ -3318,7 +3361,7 @@ static s16 AI_CheckViability(u8 battlerAtk, u8 battlerDef, u16 move, s16 score) || HasMoveEffect(EFFECT_SNORE, battlerAtk) || AI_DATA->atkAbility == ABILITY_SHED_SKIN || AI_DATA->atkAbility == ABILITY_EARLY_BIRD - || (gBattleWeather & WEATHER_RAIN_ANY && gWishFutureKnock.weatherDuration != 1 && AI_DATA->atkAbility == ABILITY_HYDRATION && AI_DATA->atkHoldEffect != HOLD_EFFECT_UTILITY_UMBRELLA)) + || (gBattleWeather & B_WEATHER_RAIN && gWishFutureKnock.weatherDuration != 1 && AI_DATA->atkAbility == ABILITY_HYDRATION && AI_DATA->atkHoldEffect != HOLD_EFFECT_UTILITY_UMBRELLA)) { score += 2; } @@ -3381,7 +3424,7 @@ static s16 AI_CheckViability(u8 battlerAtk, u8 battlerDef, u16 move, s16 score) score += 2; break; case EFFECT_SPEED_DOWN_HIT: - if (IsAiFaster(AI_CHECK_FASTER)) + if (WillAIStrikeFirst()) score -= 2; else if (!AI_RandLessThan(70)) score++; @@ -3413,7 +3456,7 @@ static s16 AI_CheckViability(u8 battlerAtk, u8 battlerDef, u16 move, s16 score) score++; break; case EFFECT_MIMIC: - if (GetWhoStrikesFirst(battlerAtk, battlerDef, TRUE) == 0) + if (AI_WhoStrikesFirst(battlerAtk, battlerDef) == AI_IS_FASTER) { if (gLastMoves[battlerDef] != MOVE_NONE && gLastMoves[battlerDef] != 0xFFFF) return AI_CheckViability(battlerAtk, battlerDef, gLastMoves[battlerDef], score); @@ -3472,7 +3515,7 @@ static s16 AI_CheckViability(u8 battlerAtk, u8 battlerDef, u16 move, s16 score) if (gDisableStructs[battlerDef].disableTimer == 0 && (B_MENTAL_HERB >= GEN_5 && AI_DATA->defHoldEffect != HOLD_EFFECT_MENTAL_HERB)) // mental herb { - if (GetWhoStrikesFirst(battlerAtk, battlerDef, TRUE) == 0) // AI goes first + if (AI_WhoStrikesFirst(battlerAtk, battlerDef) == AI_IS_FASTER) // AI goes first { if (gLastMoves[battlerDef] != MOVE_NONE && gLastMoves[battlerDef] != 0xFFFF) @@ -3522,11 +3565,11 @@ static s16 AI_CheckViability(u8 battlerAtk, u8 battlerDef, u16 move, s16 score) score++; break; case EFFECT_SPEED_UP_HIT: - if (AI_DATA->atkAbility == ABILITY_SERENE_GRACE && AI_DATA->defAbility != ABILITY_CONTRARY && IsAiFaster(AI_CHECK_SLOWER)) + if (AI_DATA->atkAbility == ABILITY_SERENE_GRACE && AI_DATA->defAbility != ABILITY_CONTRARY && !WillAIStrikeFirst()) score += 3; break; case EFFECT_DESTINY_BOND: - if (GetWhoStrikesFirst(battlerAtk, battlerDef, TRUE) == 0 && CanTargetFaintAi(battlerDef, battlerAtk)) + if (AI_WhoStrikesFirst(battlerAtk, battlerDef) == AI_IS_FASTER && CanTargetFaintAi(battlerDef, battlerAtk)) score += 3; break; case EFFECT_SPITE: @@ -3774,7 +3817,7 @@ static s16 AI_CheckViability(u8 battlerAtk, u8 battlerDef, u16 move, s16 score) && AI_DATA->atkAbility != ABILITY_CONTRARY && CanIndexMoveFaintTarget(battlerAtk, battlerDef, AI_THINKING_STRUCT->movesetIndex, 0)) { - if (GetWhoStrikesFirst(battlerAtk, battlerDef, TRUE) == 0) // Attacker goes first + if (AI_WhoStrikesFirst(battlerAtk, battlerDef) == AI_IS_FASTER) // Attacker goes first score += 9; else score += 3; @@ -3819,7 +3862,7 @@ static s16 AI_CheckViability(u8 battlerAtk, u8 battlerDef, u16 move, s16 score) score++; if (predictedMove != MOVE_NONE && !isDoubleBattle) { - if (GetWhoStrikesFirst(battlerAtk, battlerDef, TRUE) == 0) // Attacker goes first + if (AI_WhoStrikesFirst(battlerAtk, battlerDef) == AI_IS_FASTER) // Attacker goes first { if (gBattleMoves[predictedMove].effect == EFFECT_EXPLOSION || gBattleMoves[predictedMove].effect == EFFECT_PROTECT) @@ -3886,7 +3929,7 @@ static s16 AI_CheckViability(u8 battlerAtk, u8 battlerDef, u16 move, s16 score) break; case EFFECT_ATTRACT: if (!isDoubleBattle && BattlerWillFaintFromSecondaryDamage(battlerDef, AI_DATA->defAbility) - && GetWhoStrikesFirst(battlerAtk, battlerDef, TRUE) == 1) // Target goes first + && AI_WhoStrikesFirst(battlerAtk, battlerDef) == AI_IS_SLOWER) // Target goes first break; // Don't use if the attract won't have a change to activate if (gBattleMons[battlerDef].status1 & STATUS1_ANY @@ -3931,7 +3974,7 @@ static s16 AI_CheckViability(u8 battlerAtk, u8 battlerDef, u16 move, s16 score) if (isDoubleBattle) { if (IsHazardMoveEffect(gBattleMoves[AI_DATA->partnerMove].effect) // Partner is going to set up hazards - && GetWhoStrikesFirst(battlerAtk, AI_DATA->battlerAtkPartner, TRUE) == 1) // Partner going first + && AI_WhoStrikesFirst(battlerAtk, AI_DATA->battlerAtkPartner) == AI_IS_SLOWER) // Partner going first break; // Don't use Defog if partner is going to set up hazards } @@ -4024,12 +4067,12 @@ static s16 AI_CheckViability(u8 battlerAtk, u8 battlerDef, u16 move, s16 score) switch (AI_DATA->defAbility) { case ABILITY_SWIFT_SWIM: - if (gBattleWeather & WEATHER_RAIN_ANY) + if (gBattleWeather & B_WEATHER_RAIN) score += 3; // Slow 'em down break; case ABILITY_CHLOROPHYLL: case ABILITY_FLOWER_GIFT: - if (gBattleWeather & WEATHER_SUN_ANY) + if (gBattleWeather & B_WEATHER_SUN) score += 3; // Slow 'em down break; } @@ -4101,6 +4144,18 @@ static s16 AI_CheckViability(u8 battlerAtk, u8 battlerDef, u16 move, s16 score) score++; if (IsRecycleEncouragedItem(GetUsedHeldItem(battlerAtk))) score++; + if (AI_DATA->atkAbility == ABILITY_RIPEN) + { + u16 item = GetUsedHeldItem(battlerAtk); + u16 toHeal = (ItemId_GetHoldEffectParam(item) == 10) ? 10 : gBattleMons[battlerAtk].maxHP / ItemId_GetHoldEffectParam(item); + + if (IsStatBoostingBerry(item) && atkHpPercent > 60) + score++; + else if (ShouldRestoreHpBerry(battlerAtk, item) && !CanAIFaintTarget(battlerAtk, battlerDef, 0) + && ((GetWhoStrikesFirst(battlerAtk, battlerDef, TRUE) == 0 && CanTargetFaintAiWithMod(battlerDef, battlerAtk, 0, 0)) + || !CanTargetFaintAiWithMod(battlerDef, battlerAtk, toHeal, 0))) + score++; // Recycle healing berry if we can't otherwise faint the target and the target wont kill us after we activate the berry + } break; case EFFECT_BRICK_BREAK: if (gSideStatuses[GetBattlerSide(battlerDef)] & SIDE_STATUS_REFLECT) @@ -4408,13 +4463,13 @@ static s16 AI_CheckViability(u8 battlerAtk, u8 battlerDef, u16 move, s16 score) score++; break; case EFFECT_THROAT_CHOP: - if (predictedMove != MOVE_NONE && TestMoveFlags(predictedMove, FLAG_SOUND) && GetWhoStrikesFirst(battlerAtk, battlerDef, TRUE) == 0) + if (predictedMove != MOVE_NONE && TestMoveFlags(predictedMove, FLAG_SOUND) && AI_WhoStrikesFirst(battlerAtk, battlerDef) == AI_IS_FASTER) score += 3; // Ai goes first and predicts the target will use a sound move else if (TestMoveFlagsInMoveset(battlerDef, FLAG_SOUND)) score += 3; break; case EFFECT_HEAL_BLOCK: - if (GetWhoStrikesFirst(battlerAtk, battlerDef, TRUE) == 0 && predictedMove != MOVE_NONE && IsHealingMoveEffect(gBattleMoves[predictedMove].effect)) + if (AI_WhoStrikesFirst(battlerAtk, battlerDef) == AI_IS_FASTER && predictedMove != MOVE_NONE && IsHealingMoveEffect(gBattleMoves[predictedMove].effect)) score += 3; // Try to cancel healing move else if (HasHealingEffect(battlerDef) || AI_DATA->defHoldEffect == HOLD_EFFECT_LEFTOVERS || (AI_DATA->defHoldEffect == HOLD_EFFECT_BLACK_SLUDGE && IS_BATTLER_OF_TYPE(battlerDef, TYPE_POISON))) @@ -4450,7 +4505,7 @@ static s16 AI_CheckViability(u8 battlerAtk, u8 battlerDef, u16 move, s16 score) break; case EFFECT_QUASH: if (isDoubleBattle - && GetWhoStrikesFirst(AI_DATA->battlerAtkPartner, battlerDef, TRUE) == 1) // Attacker partner wouldn't go before target + && AI_WhoStrikesFirst(AI_DATA->battlerAtkPartner, battlerDef) == AI_IS_SLOWER) // Attacker partner wouldn't go before target score++; break; case EFFECT_TAILWIND: @@ -4472,8 +4527,8 @@ static s16 AI_CheckViability(u8 battlerAtk, u8 battlerDef, u16 move, s16 score) if (IsBattlerGrounded(battlerAtk) && HasDamagingMoveOfType(battlerDef, TYPE_ELECTRIC) && !(AI_GetTypeEffectiveness(MOVE_EARTHQUAKE, battlerDef, battlerAtk) == AI_EFFECTIVENESS_x0)) // Doesn't resist ground move { - if (GetWhoStrikesFirst(battlerAtk, battlerDef, TRUE) == 0) // Attacker goes first - { + if (AI_WhoStrikesFirst(battlerAtk, battlerDef) == AI_IS_FASTER) // Attacker goes first + { if (gBattleMoves[predictedMove].type == TYPE_GROUND) score += 3; // Cause the enemy's move to fail break; @@ -4487,7 +4542,7 @@ static s16 AI_CheckViability(u8 battlerAtk, u8 battlerDef, u16 move, s16 score) } break; case EFFECT_CAMOUFLAGE: - if (predictedMove != MOVE_NONE && GetWhoStrikesFirst(battlerAtk, battlerDef, TRUE) == 0 // Attacker goes first + if (predictedMove != MOVE_NONE && AI_WhoStrikesFirst(battlerAtk, battlerDef) == AI_IS_FASTER // Attacker goes first && !IS_MOVE_STATUS(move) && AI_GetTypeEffectiveness(predictedMove, battlerDef, battlerAtk) != AI_EFFECTIVENESS_x0) score++; break; @@ -4507,7 +4562,7 @@ static s16 AI_CheckViability(u8 battlerAtk, u8 battlerDef, u16 move, s16 score) break; case EFFECT_TWO_TURNS_ATTACK: case EFFECT_SKULL_BASH: - case EFFECT_SOLARBEAM: + case EFFECT_SOLAR_BEAM: if (AI_DATA->atkHoldEffect == HOLD_EFFECT_POWER_HERB) score += 2; break; @@ -4530,7 +4585,7 @@ static s16 AI_CheckViability(u8 battlerAtk, u8 battlerDef, u16 move, s16 score) } break; case EFFECT_FLAIL: - if (GetWhoStrikesFirst(battlerAtk, battlerDef, TRUE) == 0) // Ai goes first + if (AI_WhoStrikesFirst(battlerAtk, battlerDef) == AI_IS_FASTER) // Ai goes first { if (GetHealthPercentage(battlerAtk) < 20) score++; @@ -4539,7 +4594,7 @@ static s16 AI_CheckViability(u8 battlerAtk, u8 battlerDef, u16 move, s16 score) } break; case EFFECT_SHORE_UP: - if (AI_WeatherHasEffect() && (gBattleWeather & WEATHER_SANDSTORM_ANY) + if (AI_WeatherHasEffect() && (gBattleWeather & B_WEATHER_SANDSTORM) && ShouldRecover(battlerAtk, battlerDef, move, 67)) score += 3; else if (ShouldRecover(battlerAtk, battlerDef, move, 50)) @@ -4572,7 +4627,7 @@ static s16 AI_CheckViability(u8 battlerAtk, u8 battlerDef, u16 move, s16 score) score += 2; break; case EFFECT_ENDEAVOR: - if (GetWhoStrikesFirst(battlerAtk, battlerDef, TRUE) == 1) // Opponent faster + if (AI_WhoStrikesFirst(battlerAtk, battlerDef) == AI_IS_SLOWER) // Opponent faster { if (GetHealthPercentage(battlerAtk) < 40) score++; @@ -4603,7 +4658,7 @@ static s16 AI_SetupFirstTurn(u8 battlerAtk, u8 battlerDef, u16 move, s16 score) return score; if (AI_THINKING_STRUCT->aiFlags & AI_FLAG_SMART_SWITCHING - && GetWhoStrikesFirst(battlerAtk, battlerDef, TRUE) == 1 + && AI_WhoStrikesFirst(battlerAtk, battlerDef) == AI_IS_SLOWER && CanTargetFaintAi(battlerDef, battlerAtk) && GetMovePriority(battlerAtk, move) == 0) { @@ -4906,7 +4961,7 @@ static s16 AI_HPAware(u8 battlerAtk, u8 battlerDef, u16 move, s16 score) case EFFECT_BELLY_DRUM: case EFFECT_PSYCH_UP: case EFFECT_MIRROR_COAT: - case EFFECT_SOLARBEAM: + case EFFECT_SOLAR_BEAM: case EFFECT_TWO_TURNS_ATTACK: case EFFECT_ERUPTION: case EFFECT_TICKLE: diff --git a/src/battle_ai_switch_items.c b/src/battle_ai_switch_items.c index 400876cc9b..9136d667ca 100644 --- a/src/battle_ai_switch_items.c +++ b/src/battle_ai_switch_items.c @@ -5,6 +5,7 @@ #include "battle_anim.h" #include "battle_controllers.h" #include "battle_setup.h" +#include "data.h" #include "pokemon.h" #include "random.h" #include "util.h" @@ -43,7 +44,7 @@ static bool8 ShouldSwitchIfAllBadMoves(void) { gBattleResources->ai->switchMon = 0; *(gBattleStruct->AI_monToSwitchIntoId + gActiveBattler) = PARTY_SIZE; - BtlController_EmitTwoReturnValues(1, B_ACTION_SWITCH, 0); + BtlController_EmitTwoReturnValues(BUFFER_B, B_ACTION_SWITCH, 0); return TRUE; } else @@ -58,7 +59,7 @@ static bool8 ShouldSwitchIfPerishSong(void) && gDisableStructs[gActiveBattler].perishSongTimer == 0) { *(gBattleStruct->AI_monToSwitchIntoId + gActiveBattler) = PARTY_SIZE; - BtlController_EmitTwoReturnValues(1, B_ACTION_SWITCH, 0); + BtlController_EmitTwoReturnValues(BUFFER_B, B_ACTION_SWITCH, 0); return TRUE; } else @@ -125,7 +126,7 @@ static bool8 ShouldSwitchIfWonderGuard(void) { // We found a mon. *(gBattleStruct->AI_monToSwitchIntoId + gActiveBattler) = i; - BtlController_EmitTwoReturnValues(1, B_ACTION_SWITCH, 0); + BtlController_EmitTwoReturnValues(BUFFER_B, B_ACTION_SWITCH, 0); return TRUE; } } @@ -216,7 +217,7 @@ static bool8 FindMonThatAbsorbsOpponentsMove(void) { // we found a mon. *(gBattleStruct->AI_monToSwitchIntoId + gActiveBattler) = i; - BtlController_EmitTwoReturnValues(1, B_ACTION_SWITCH, 0); + BtlController_EmitTwoReturnValues(BUFFER_B, B_ACTION_SWITCH, 0); return TRUE; } } @@ -236,13 +237,13 @@ static bool8 ShouldSwitchIfNaturalCure(void) if ((gLastLandedMoves[gActiveBattler] == 0 || gLastLandedMoves[gActiveBattler] == 0xFFFF) && Random() & 1) { *(gBattleStruct->AI_monToSwitchIntoId + gActiveBattler) = PARTY_SIZE; - BtlController_EmitTwoReturnValues(1, B_ACTION_SWITCH, 0); + BtlController_EmitTwoReturnValues(BUFFER_B, B_ACTION_SWITCH, 0); return TRUE; } else if (gBattleMoves[gLastLandedMoves[gActiveBattler]].power == 0 && Random() & 1) { *(gBattleStruct->AI_monToSwitchIntoId + gActiveBattler) = PARTY_SIZE; - BtlController_EmitTwoReturnValues(1, B_ACTION_SWITCH, 0); + BtlController_EmitTwoReturnValues(BUFFER_B, B_ACTION_SWITCH, 0); return TRUE; } @@ -254,7 +255,7 @@ static bool8 ShouldSwitchIfNaturalCure(void) if (Random() & 1) { *(gBattleStruct->AI_monToSwitchIntoId + gActiveBattler) = PARTY_SIZE; - BtlController_EmitTwoReturnValues(1, B_ACTION_SWITCH, 0); + BtlController_EmitTwoReturnValues(BUFFER_B, B_ACTION_SWITCH, 0); return TRUE; } @@ -407,7 +408,7 @@ static bool8 FindMonWithFlagsAndSuperEffective(u16 flags, u8 moduloPercent) if (AI_GetTypeEffectiveness(move, gActiveBattler, battlerIn1) >= UQ_4_12(2.0) && Random() % moduloPercent == 0) { *(gBattleStruct->AI_monToSwitchIntoId + gActiveBattler) = i; - BtlController_EmitTwoReturnValues(1, B_ACTION_SWITCH, 0); + BtlController_EmitTwoReturnValues(BUFFER_B, B_ACTION_SWITCH, 0); return TRUE; } } @@ -436,6 +437,7 @@ bool32 ShouldSwitch(void) return FALSE; availableToSwitch = 0; + if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE) { battlerIn1 = gActiveBattler; @@ -564,7 +566,7 @@ void AI_TrySwitchOrUseItem(void) } } - BtlController_EmitTwoReturnValues(1, B_ACTION_USE_MOVE, (gActiveBattler ^ BIT_SIDE) << 8); + BtlController_EmitTwoReturnValues(BUFFER_B, B_ACTION_USE_MOVE, (gActiveBattler ^ BIT_SIDE) << 8); } // If there are two(or more) mons to choose from, always choose one that has baton pass @@ -793,7 +795,9 @@ static bool8 ShouldUseItem(void) u8 validMons = 0; bool8 shouldUse = FALSE; - if (gBattleTypeFlags & BATTLE_TYPE_INGAME_PARTNER && GetBattlerPosition(gActiveBattler) == B_POSITION_PLAYER_RIGHT) + // If teaming up with player and Pokemon is on the right, or Pokemon is currently held by Sky Drop + if ((gBattleTypeFlags & BATTLE_TYPE_INGAME_PARTNER && GetBattlerPosition(gActiveBattler) == B_POSITION_PLAYER_RIGHT) + || gStatuses3[gActiveBattler] & STATUS3_SKY_DROPPED) return FALSE; if (gStatuses3[gActiveBattler] & STATUS3_EMBARGO) @@ -851,7 +855,8 @@ static bool8 ShouldUseItem(void) break; if (gBattleMons[gActiveBattler].hp == 0) break; - if (gBattleMons[gActiveBattler].hp < gBattleMons[gActiveBattler].maxHP / 4 || gBattleMons[gActiveBattler].maxHP - gBattleMons[gActiveBattler].hp > itemEffects[paramOffset]) + if (gBattleMons[gActiveBattler].hp < gBattleMons[gActiveBattler].maxHP / 4 + || gBattleMons[gActiveBattler].maxHP - gBattleMons[gActiveBattler].hp > itemEffects[paramOffset]) shouldUse = TRUE; break; case AI_ITEM_CURE_CONDITION: @@ -861,7 +866,7 @@ static bool8 ShouldUseItem(void) *(gBattleStruct->AI_itemFlags + gActiveBattler / 2) |= (1 << AI_HEAL_SLEEP); shouldUse = TRUE; } - if (itemEffects[3] & ITEM3_POISON && (gBattleMons[gActiveBattler].status1 & STATUS1_POISON + if (itemEffects[3] & ITEM3_POISON && (gBattleMons[gActiveBattler].status1 & STATUS1_POISON || gBattleMons[gActiveBattler].status1 & STATUS1_TOXIC_POISON)) { *(gBattleStruct->AI_itemFlags + gActiveBattler / 2) |= (1 << AI_HEAL_POISON); @@ -934,7 +939,7 @@ static bool8 ShouldUseItem(void) if (shouldUse) { - BtlController_EmitTwoReturnValues(1, B_ACTION_USE_ITEM, 0); + BtlController_EmitTwoReturnValues(BUFFER_B, B_ACTION_USE_ITEM, 0); *(gBattleStruct->chosenItem + (gActiveBattler / 2) * 2) = item; gBattleResources->battleHistory->trainerItems[i] = 0; return shouldUse; diff --git a/src/battle_ai_util.c b/src/battle_ai_util.c index 81450eccbe..fb53bb8013 100644 --- a/src/battle_ai_util.c +++ b/src/battle_ai_util.c @@ -157,7 +157,6 @@ static const s8 sAiAbilityRatings[ABILITIES_COUNT] = [ABILITY_POISON_HEAL] = 8, [ABILITY_POISON_POINT] = 4, [ABILITY_POISON_TOUCH] = 4, - //[ABILITY_PORTAL_POWER] = 8, [ABILITY_POWER_CONSTRUCT] = 10, [ABILITY_POWER_OF_ALCHEMY] = 0, [ABILITY_PRANKSTER] = 8, @@ -358,7 +357,7 @@ static const u16 sIgnoredPowerfulMoveEffects[] = EFFECT_DREAM_EATER, EFFECT_RECHARGE, EFFECT_SKULL_BASH, - EFFECT_SOLARBEAM, + EFFECT_SOLAR_BEAM, EFFECT_SPIT_UP, EFFECT_FOCUS_PUNCH, EFFECT_SUPERPOWER, @@ -439,6 +438,11 @@ static const u16 sOtherMoveCallingMoves[] = }; // Functions +bool32 WillAIStrikeFirst(void) +{ + return (AI_WhoStrikesFirst(sBattler_AI, gBattlerTarget) == AI_IS_FASTER); +} + bool32 AI_RandLessThan(u8 val) { if ((Random() % 0xFF) < val) @@ -632,7 +636,7 @@ bool32 IsTruantMonVulnerable(u32 battlerAI, u32 opposingBattler) u32 move = gBattleResources->battleHistory->usedMoves[opposingBattler][i]; if (gBattleMoves[move].effect == EFFECT_PROTECT && move != MOVE_ENDURE) return TRUE; - if (gBattleMoves[move].effect == EFFECT_SEMI_INVULNERABLE && GetWhoStrikesFirst(battlerAI, opposingBattler, TRUE) == 1) + if (gBattleMoves[move].effect == EFFECT_SEMI_INVULNERABLE && AI_WhoStrikesFirst(battlerAI, opposingBattler) == AI_IS_SLOWER) return TRUE; } return FALSE; @@ -654,7 +658,7 @@ bool32 MovesWithSplitUnusable(u32 attacker, u32 target, u32 split) { s32 i, moveType; u32 usable = 0; - u32 unusable = CheckMoveLimitations(attacker, 0, 0xFF); + u32 unusable = CheckMoveLimitations(attacker, 0, MOVE_LIMITATIONS_ALL); u16 *moves = GetMovesArray(attacker); for (i = 0; i < MAX_MON_MOVES; i++) @@ -981,48 +985,43 @@ u8 AI_GetMoveEffectiveness(u16 move, u8 battlerAtk, u8 battlerDef) return damageVar; } -// AI_CHECK_FASTER: is user(ai) faster -// AI_CHECK_SLOWER: is target faster -bool32 IsAiFaster(u8 battler) +/* Checks to see if AI will move ahead of another battler + * Output: + * AI_IS_FASTER: is user(ai) faster + * AI_IS_SLOWER: is target faster +*/ +u8 AI_WhoStrikesFirst(u8 battlerAI, u8 battler2) { u32 fasterAI = 0, fasterPlayer = 0, i; - s8 prioAI, prioPlayer; + s8 prioAI = 0; + s8 prioPlayer = 0; // Check move priorities first. - prioAI = GetMovePriority(sBattler_AI, AI_THINKING_STRUCT->moveConsidered); - SaveBattlerData(gBattlerTarget); - SetBattlerData(gBattlerTarget); + prioAI = GetMovePriority(battlerAI, AI_THINKING_STRUCT->moveConsidered); for (i = 0; i < MAX_MON_MOVES; i++) { - if (gBattleMons[gBattlerTarget].moves[i] == 0 || gBattleMons[gBattlerTarget].moves[i] == 0xFFFF) + if (gBattleMons[battler2].moves[i] == 0 || gBattleMons[battler2].moves[i] == 0xFFFF) continue; - prioPlayer = GetMovePriority(gBattlerTarget, gBattleMons[gBattlerTarget].moves[i]); + prioPlayer = GetMovePriority(battler2, gBattleMons[battler2].moves[i]); if (prioAI > prioPlayer) fasterAI++; else if (prioPlayer > prioAI) fasterPlayer++; } - RestoreBattlerData(gBattlerTarget); if (fasterAI > fasterPlayer) { - if (battler == 0) // is user (ai) faster - return TRUE; - else - return FALSE; + return AI_IS_FASTER; } else if (fasterAI < fasterPlayer) { - if (battler == 1) // is target (player) faster - return TRUE; - else - return FALSE; + return AI_IS_SLOWER; } else { // Priorities are the same(at least comparing to moves the AI is aware of), decide by speed. - if (GetWhoStrikesFirst(sBattler_AI, gBattlerTarget, TRUE) == battler) + if (GetWhoStrikesFirst(battlerAI, battler2, TRUE) == 0) return TRUE; else return FALSE; @@ -1033,7 +1032,7 @@ bool32 IsAiFaster(u8 battler) bool32 CanTargetFaintAi(u8 battlerDef, u8 battlerAtk) { s32 i, dmg; - u32 unusable = CheckMoveLimitations(battlerDef, 0, 0xFF); + u32 unusable = CheckMoveLimitations(battlerDef, 0, MOVE_LIMITATIONS_ALL); u16 *moves = gBattleResources->battleHistory->usedMoves[battlerDef]; for (i = 0; i < MAX_MON_MOVES; i++) @@ -1053,7 +1052,7 @@ bool32 CanTargetFaintAi(u8 battlerDef, u8 battlerAtk) bool32 CanAIFaintTarget(u8 battlerAtk, u8 battlerDef, u8 numHits) { s32 i, dmg; - u32 moveLimitations = CheckMoveLimitations(battlerAtk, 0, 0xFF); + u32 moveLimitations = CheckMoveLimitations(battlerAtk, 0, MOVE_LIMITATIONS_ALL); u16 *moves = gBattleMons[battlerAtk].moves; for (i = 0; i < MAX_MON_MOVES; i++) @@ -1077,7 +1076,7 @@ bool32 CanAIFaintTarget(u8 battlerAtk, u8 battlerDef, u8 numHits) bool32 CanMoveFaintBattler(u16 move, u8 battlerDef, u8 battlerAtk, u8 nHits) { s32 i, dmg; - u32 unusable = CheckMoveLimitations(battlerDef, 0, 0xFF); + u32 unusable = CheckMoveLimitations(battlerDef, 0, MOVE_LIMITATIONS_ALL); if (move != MOVE_NONE && move != 0xFFFF && !(unusable & gBitTable[i]) && AI_CalcDamage(move, battlerDef, battlerAtk) >= gBattleMons[battlerAtk].hp) return TRUE; @@ -1089,13 +1088,17 @@ bool32 CanMoveFaintBattler(u16 move, u8 battlerDef, u8 battlerAtk, u8 nHits) bool32 CanTargetFaintAiWithMod(u8 battlerDef, u8 battlerAtk, s32 hpMod, s32 dmgMod) { u32 i; - u32 unusable = CheckMoveLimitations(battlerDef, 0, 0xFF); + u32 unusable = CheckMoveLimitations(battlerDef, 0, MOVE_LIMITATIONS_ALL); + s32 dmg; u16 *moves = gBattleResources->battleHistory->usedMoves[battlerDef]; + u32 hpCheck = gBattleMons[battlerAtk].hp + hpMod; + + if (hpCheck > gBattleMons[battlerAtk].maxHP) + hpCheck = gBattleMons[battlerAtk].maxHP; for (i = 0; i < MAX_MON_MOVES; i++) { - u32 dmg = AI_CalcDamage(moves[i], battlerDef, battlerAtk); - u32 hpCheck = gBattleMons[battlerAtk].hp + hpMod; + dmg = AI_THINKING_STRUCT->simulatedDmg[battlerAtk][battlerDef][i]; if (dmgMod) dmg *= dmgMod; @@ -1141,15 +1144,13 @@ s32 AI_GetAbility(u32 battlerId) // Else, guess the ability if (gBaseStats[gBattleMons[battlerId].species].abilities[0] != ABILITY_NONE) { - if (gBaseStats[gBattleMons[battlerId].species].abilities[1] != ABILITY_NONE) + u16 abilityGuess = ABILITY_NONE; + while (abilityGuess == ABILITY_NONE) { - // AI has no knowledge of opponent, so it guesses which ability. - return gBaseStats[gBattleMons[battlerId].species].abilities[Random() & 1]; - } - else - { - return gBaseStats[gBattleMons[battlerId].species].abilities[0]; // It's definitely ability 1. + abilityGuess = gBaseStats[gBattleMons[battlerId].species].abilities[Random() % NUM_ABILITY_SLOTS]; } + + return abilityGuess; } return ABILITY_NONE; // Unknown. @@ -1377,7 +1378,7 @@ u32 AI_GetMoveAccuracy(u8 battlerAtk, u8 battlerDef, u16 atkAbility, u16 defAbil moveAcc = gBattleMoves[move].accuracy; // Check Thunder and Hurricane on sunny weather. - if (WEATHER_HAS_EFFECT && gBattleWeather & WEATHER_SUN_ANY + if (WEATHER_HAS_EFFECT && gBattleWeather & B_WEATHER_SUN && (gBattleMoves[move].effect == EFFECT_THUNDER || gBattleMoves[move].effect == EFFECT_HURRICANE)) moveAcc = 50; // Check Wonder Skin. @@ -1394,9 +1395,9 @@ u32 AI_GetMoveAccuracy(u8 battlerAtk, u8 battlerDef, u16 atkAbility, u16 defAbil if (IsBattlerAlive(BATTLE_PARTNER(battlerAtk)) && GetBattlerAbility(BATTLE_PARTNER(battlerAtk)) == ABILITY_VICTORY_STAR) calc = (calc * 110) / 100; // 1.1 ally's victory star boost - if (defAbility == ABILITY_SAND_VEIL && WEATHER_HAS_EFFECT && gBattleWeather & WEATHER_SANDSTORM_ANY) + if (defAbility == ABILITY_SAND_VEIL && WEATHER_HAS_EFFECT && gBattleWeather & B_WEATHER_SANDSTORM) calc = (calc * 80) / 100; // 1.2 sand veil loss - else if (defAbility == ABILITY_SNOW_CLOAK && WEATHER_HAS_EFFECT && gBattleWeather & WEATHER_HAIL_ANY) + else if (defAbility == ABILITY_SNOW_CLOAK && WEATHER_HAS_EFFECT && gBattleWeather & B_WEATHER_HAIL) calc = (calc * 80) / 100; // 1.2 snow cloak loss else if (defAbility == ABILITY_TANGLED_FEET && gBattleMons[battlerDef].status2 & STATUS2_CONFUSION) calc = (calc * 50) / 100; // 1.5 tangled feet loss @@ -1447,14 +1448,14 @@ bool32 IsMoveEncouragedToHit(u8 battlerAtk, u8 battlerDef, u16 move) return TRUE; // discouraged from hitting - if (AI_WeatherHasEffect() && (gBattleWeather & WEATHER_SUN_ANY) + if (AI_WeatherHasEffect() && (gBattleWeather & B_WEATHER_SUN) && (gBattleMoves[move].effect == EFFECT_THUNDER || gBattleMoves[move].effect == EFFECT_HURRICANE)) return FALSE; // increased accuracy but don't always hit if ((AI_WeatherHasEffect() && - (((gBattleWeather & WEATHER_RAIN_ANY) && (gBattleMoves[move].effect == EFFECT_THUNDER || gBattleMoves[move].effect == EFFECT_HURRICANE)) - || (((gBattleWeather & WEATHER_HAIL_ANY) && move == MOVE_BLIZZARD)))) + (((gBattleWeather & B_WEATHER_RAIN) && (gBattleMoves[move].effect == EFFECT_THUNDER || gBattleMoves[move].effect == EFFECT_HURRICANE)) + || (((gBattleWeather & B_WEATHER_HAIL) && move == MOVE_BLIZZARD)))) || (gBattleMoves[move].effect == EFFECT_VITAL_THROW) || (gBattleMoves[move].accuracy == 0) || ((B_MINIMIZE_DMG_ACC >= GEN_6) && (gStatuses3[battlerDef] & STATUS3_MINIMIZED) && (gBattleMoves[move].flags & FLAG_DMG_MINIMIZE))) @@ -1498,7 +1499,7 @@ bool32 ShouldSetSandstorm(u8 battler, u16 ability, u16 holdEffect) { if (!AI_WeatherHasEffect()) return FALSE; - else if (gBattleWeather & WEATHER_SANDSTORM_ANY) + else if (gBattleWeather & B_WEATHER_SANDSTORM) return FALSE; if (ability == ABILITY_SAND_VEIL @@ -1523,7 +1524,7 @@ bool32 ShouldSetHail(u8 battler, u16 ability, u16 holdEffect) { if (!AI_WeatherHasEffect()) return FALSE; - else if (gBattleWeather & WEATHER_HAIL_ANY) + else if (gBattleWeather & B_WEATHER_HAIL) return FALSE; if (ability == ABILITY_SNOW_CLOAK @@ -1547,7 +1548,7 @@ bool32 ShouldSetRain(u8 battlerAtk, u16 atkAbility, u16 holdEffect) { if (!AI_WeatherHasEffect()) return FALSE; - else if (gBattleWeather & WEATHER_RAIN_ANY) + else if (gBattleWeather & B_WEATHER_RAIN) return FALSE; if (holdEffect != HOLD_EFFECT_UTILITY_UMBRELLA @@ -1570,7 +1571,7 @@ bool32 ShouldSetSun(u8 battlerAtk, u16 atkAbility, u16 holdEffect) { if (!AI_WeatherHasEffect()) return FALSE; - else if (gBattleWeather & WEATHER_SUN_ANY) + else if (gBattleWeather & B_WEATHER_SUN) return FALSE; if (holdEffect != HOLD_EFFECT_UTILITY_UMBRELLA @@ -1580,7 +1581,7 @@ bool32 ShouldSetSun(u8 battlerAtk, u16 atkAbility, u16 holdEffect) || atkAbility == ABILITY_LEAF_GUARD || atkAbility == ABILITY_SOLAR_POWER || atkAbility == ABILITY_HARVEST - || HasMoveEffect(battlerAtk, EFFECT_SOLARBEAM) + || HasMoveEffect(battlerAtk, EFFECT_SOLAR_BEAM) || HasMoveEffect(battlerAtk, EFFECT_MORNING_SUN) || HasMoveEffect(battlerAtk, EFFECT_SYNTHESIS) || HasMoveEffect(battlerAtk, EFFECT_MOONLIGHT) @@ -1709,7 +1710,7 @@ u32 CountNegativeStatStages(u8 battlerId) bool32 ShouldLowerAttack(u8 battlerAtk, u8 battlerDef, u16 defAbility) { - if (IsAiFaster(AI_CHECK_FASTER) && CanAIFaintTarget(battlerAtk, battlerDef, 0)) + if (WillAIStrikeFirst() && (AI_THINKING_STRUCT->aiFlags & AI_FLAG_TRY_TO_FAINT) && CanAIFaintTarget(battlerAtk, battlerDef, 0)) return FALSE; // Don't bother lowering stats if can kill enemy. if (gBattleMons[battlerDef].statStages[STAT_ATK] > 4 @@ -1725,7 +1726,7 @@ bool32 ShouldLowerAttack(u8 battlerAtk, u8 battlerDef, u16 defAbility) bool32 ShouldLowerDefense(u8 battlerAtk, u8 battlerDef, u16 defAbility) { - if (IsAiFaster(AI_CHECK_FASTER) && CanAIFaintTarget(battlerAtk, battlerDef, 0)) + if (WillAIStrikeFirst() && (AI_THINKING_STRUCT->aiFlags & AI_FLAG_TRY_TO_FAINT) && CanAIFaintTarget(battlerAtk, battlerDef, 0)) return FALSE; // Don't bother lowering stats if can kill enemy. if (gBattleMons[battlerDef].statStages[STAT_DEF] > 4 @@ -1741,10 +1742,10 @@ bool32 ShouldLowerDefense(u8 battlerAtk, u8 battlerDef, u16 defAbility) bool32 ShouldLowerSpeed(u8 battlerAtk, u8 battlerDef, u16 defAbility) { - if (IsAiFaster(AI_CHECK_FASTER) && CanAIFaintTarget(battlerAtk, battlerDef, 0)) + if (WillAIStrikeFirst() && (AI_THINKING_STRUCT->aiFlags & AI_FLAG_TRY_TO_FAINT) && CanAIFaintTarget(battlerAtk, battlerDef, 0)) return FALSE; // Don't bother lowering stats if can kill enemy. - if (IsAiFaster(AI_CHECK_SLOWER) + if (!WillAIStrikeFirst() && defAbility != ABILITY_CONTRARY && defAbility != ABILITY_CLEAR_BODY && defAbility != ABILITY_FULL_METAL_BODY @@ -1755,7 +1756,7 @@ bool32 ShouldLowerSpeed(u8 battlerAtk, u8 battlerDef, u16 defAbility) bool32 ShouldLowerSpAtk(u8 battlerAtk, u8 battlerDef, u16 defAbility) { - if (IsAiFaster(AI_CHECK_FASTER) && CanAIFaintTarget(battlerAtk, battlerDef, 0)) + if (WillAIStrikeFirst() && (AI_THINKING_STRUCT->aiFlags & AI_FLAG_TRY_TO_FAINT) && CanAIFaintTarget(battlerAtk, battlerDef, 0)) return FALSE; // Don't bother lowering stats if can kill enemy. if (gBattleMons[battlerDef].statStages[STAT_SPATK] > 4 @@ -1770,7 +1771,7 @@ bool32 ShouldLowerSpAtk(u8 battlerAtk, u8 battlerDef, u16 defAbility) bool32 ShouldLowerSpDef(u8 battlerAtk, u8 battlerDef, u16 defAbility) { - if (IsAiFaster(AI_CHECK_FASTER) && CanAIFaintTarget(battlerAtk, battlerDef, 0)) + if (WillAIStrikeFirst() && (AI_THINKING_STRUCT->aiFlags & AI_FLAG_TRY_TO_FAINT) && CanAIFaintTarget(battlerAtk, battlerDef, 0)) return FALSE; // Don't bother lowering stats if can kill enemy. if (gBattleMons[battlerDef].statStages[STAT_SPDEF] > 4 @@ -1785,7 +1786,7 @@ bool32 ShouldLowerSpDef(u8 battlerAtk, u8 battlerDef, u16 defAbility) bool32 ShouldLowerAccuracy(u8 battlerAtk, u8 battlerDef, u16 defAbility) { - if (IsAiFaster(AI_CHECK_FASTER) && CanAIFaintTarget(battlerAtk, battlerDef, 0)) + if (WillAIStrikeFirst() && (AI_THINKING_STRUCT->aiFlags & AI_FLAG_TRY_TO_FAINT) && CanAIFaintTarget(battlerAtk, battlerDef, 0)) return FALSE; // Don't bother lowering stats if can kill enemy. if (defAbility != ABILITY_CONTRARY @@ -1799,7 +1800,7 @@ bool32 ShouldLowerAccuracy(u8 battlerAtk, u8 battlerDef, u16 defAbility) bool32 ShouldLowerEvasion(u8 battlerAtk, u8 battlerDef, u16 defAbility) { - if (IsAiFaster(AI_CHECK_FASTER) && CanAIFaintTarget(battlerAtk, battlerDef, 0)) + if (WillAIStrikeFirst() && (AI_THINKING_STRUCT->aiFlags & AI_FLAG_TRY_TO_FAINT) && CanAIFaintTarget(battlerAtk, battlerDef, 0)) return FALSE; // Don't bother lowering stats if can kill enemy. if (gBattleMons[battlerDef].statStages[STAT_EVASION] > DEFAULT_STAT_STAGE @@ -1907,7 +1908,7 @@ bool32 HasMoveWithLowAccuracy(u8 battlerAtk, u8 battlerDef, u8 accCheck, bool32 { s32 i; u16 *moves = GetMovesArray(battlerAtk); - u8 moveLimitations = CheckMoveLimitations(battlerAtk, 0, 0xFF); + u8 moveLimitations = CheckMoveLimitations(battlerAtk, 0, MOVE_LIMITATIONS_ALL); for (i = 0; i < MAX_MON_MOVES; i++) { @@ -1932,7 +1933,7 @@ bool32 HasMoveWithLowAccuracy(u8 battlerAtk, u8 battlerDef, u8 accCheck, bool32 bool32 HasSleepMoveWithLowAccuracy(u8 battlerAtk, u8 battlerDef) { - u8 moveLimitations = CheckMoveLimitations(battlerAtk, 0, 0xFF); + u8 moveLimitations = CheckMoveLimitations(battlerAtk, 0, MOVE_LIMITATIONS_ALL); u32 i; u16 *moves = GetMovesArray(battlerAtk); @@ -2328,7 +2329,7 @@ static u32 GetWeatherDamage(u8 battlerId) if (!AI_WeatherHasEffect()) return 0; - if (gBattleWeather & WEATHER_SANDSTORM_ANY) + if (gBattleWeather & B_WEATHER_SANDSTORM) { if (BattlerAffectedBySandstorm(battlerId, ability) && !(gStatuses3[battlerId] & (STATUS3_UNDERGROUND | STATUS3_UNDERWATER)) @@ -2339,7 +2340,7 @@ static u32 GetWeatherDamage(u8 battlerId) damage = 1; } } - if ((gBattleWeather & WEATHER_HAIL_ANY) && ability != ABILITY_ICE_BODY) + if ((gBattleWeather & B_WEATHER_HAIL) && ability != ABILITY_ICE_BODY) { if (BattlerAffectedByHail(battlerId, ability) && !(gStatuses3[battlerId] & (STATUS3_UNDERGROUND | STATUS3_UNDERWATER)) @@ -2414,9 +2415,19 @@ static bool32 AnyUsefulStatIsRaised(u8 battler) return FALSE; } +struct Pokemon *GetPartyBattlerPartyData(u8 battlerId, u8 switchBattler) +{ + struct Pokemon *mon; + if (GetBattlerSide(battlerId) == B_SIDE_PLAYER) + mon = &gPlayerParty[switchBattler]; + else + mon = &gEnemyParty[switchBattler]; + return mon; +} + static bool32 PartyBattlerShouldAvoidHazards(u8 currBattler, u8 switchBattler) { - struct Pokemon *mon = GetBattlerPartyData(switchBattler); + struct Pokemon *mon = GetPartyBattlerPartyData(currBattler, switchBattler); u16 ability = GetMonAbility(mon); // we know our own party data u16 holdEffect = GetBattlerHoldEffect(GetMonData(mon, MON_DATA_HELD_ITEM), TRUE); u32 flags = gSideStatuses[GetBattlerSide(currBattler)] & (SIDE_STATUS_SPIKES | SIDE_STATUS_STEALTH_ROCK | SIDE_STATUS_STICKY_WEB | SIDE_STATUS_TOXIC_SPIKES); @@ -2463,7 +2474,7 @@ bool32 ShouldPivot(u8 battlerAtk, u8 battlerDef, u16 defAbility, u16 move, u8 mo /*if (IsPredictedToSwitch(battlerDef, battlerAtk) && !hasStatBoost) return PIVOT; // Try pivoting so you can switch to a better matchup to counter your new opponent*/ - if (GetWhoStrikesFirst(battlerAtk, battlerDef, TRUE) == 0) // Attacker goes first + if (AI_WhoStrikesFirst(battlerAtk, battlerDef) == AI_IS_FASTER) // Attacker goes first { if (!CanAIFaintTarget(battlerAtk, battlerDef, 0)) // Can't KO foe otherwise { @@ -2823,7 +2834,7 @@ u32 ShouldTryToFlinch(u8 battlerAtk, u8 battlerDef, u16 atkAbility, u16 defAbili { if (defAbility == ABILITY_INNER_FOCUS || DoesSubstituteBlockMove(battlerAtk, battlerDef, move) - || GetWhoStrikesFirst(battlerAtk, battlerDef, TRUE) == 1) // opponent goes first + || AI_WhoStrikesFirst(battlerAtk, battlerDef) == AI_IS_SLOWER) // Opponent goes first { return 0; // don't try to flinch } @@ -2947,7 +2958,7 @@ bool32 ShouldUseRecoilMove(u8 battlerAtk, u8 battlerDef, u32 recoilDmg, u8 moveI bool32 ShouldAbsorb(u8 battlerAtk, u8 battlerDef, u16 move, s32 damage) { - if (move == 0xFFFF || GetWhoStrikesFirst(battlerAtk, gBattlerTarget, TRUE) == 0) + if (move == 0xFFFF || AI_WhoStrikesFirst(battlerAtk, battlerDef) == AI_IS_FASTER) { // using item or user goes first u8 healPercent = (gBattleMoves[move].argument == 0) ? 50 : gBattleMoves[move].argument; @@ -2974,7 +2985,7 @@ bool32 ShouldAbsorb(u8 battlerAtk, u8 battlerDef, u16 move, s32 damage) bool32 ShouldRecover(u8 battlerAtk, u8 battlerDef, u16 move, u8 healPercent) { - if (move == 0xFFFF || GetWhoStrikesFirst(battlerAtk, gBattlerTarget, TRUE) == 0) + if (move == 0xFFFF || AI_WhoStrikesFirst(battlerAtk, battlerDef) == AI_IS_FASTER) { // using item or user going first s32 damage = AI_THINKING_STRUCT->simulatedDmg[battlerAtk][battlerDef][AI_THINKING_STRUCT->movesetIndex]; @@ -2998,7 +3009,7 @@ bool32 ShouldSetScreen(u8 battlerAtk, u8 battlerDef, u16 moveEffect) { case EFFECT_AURORA_VEIL: // Use only in Hail and only if AI doesn't already have Reflect, Light Screen or Aurora Veil itself active. - if (gBattleWeather & WEATHER_HAIL_ANY + if (gBattleWeather & B_WEATHER_HAIL && !(gSideStatuses[atkSide] & (SIDE_STATUS_REFLECT | SIDE_STATUS_LIGHTSCREEN | SIDE_STATUS_AURORA_VEIL))) return TRUE; break; @@ -3374,6 +3385,47 @@ static const u16 sRecycleEncouragedItems[] = // TODO expand this }; +// Its assumed that the berry is strategically given, so no need to check benefits of the berry +bool32 IsStatBoostingBerry(u16 item) +{ + switch (item) + { + case ITEM_LIECHI_BERRY: + case ITEM_GANLON_BERRY: + case ITEM_SALAC_BERRY: + case ITEM_PETAYA_BERRY: + case ITEM_APICOT_BERRY: + //case ITEM_LANSAT_BERRY: + case ITEM_STARF_BERRY: + #ifdef ITEM_EXPANSION + case ITEM_MICLE_BERRY: + #endif + return TRUE; + default: + return FALSE; + } +} + +bool32 ShouldRestoreHpBerry(u8 battlerAtk, u16 item) +{ + switch (item) + { + case ITEM_ORAN_BERRY: + if (gBattleMons[battlerAtk].maxHP <= 50) + return TRUE; // Only worth it in the early game + return FALSE; + case ITEM_SITRUS_BERRY: + case ITEM_FIGY_BERRY: + case ITEM_WIKI_BERRY: + case ITEM_MAGO_BERRY: + case ITEM_AGUAV_BERRY: + case ITEM_IAPAPA_BERRY: + return TRUE; + default: + return FALSE; + } +} + bool32 IsRecycleEncouragedItem(u16 item) { u32 i; @@ -3395,6 +3447,9 @@ void IncreaseStatUpScore(u8 battlerAtk, u8 battlerDef, u8 statId, s16 *score) if (GetHealthPercentage(battlerAtk) < 80 && AI_RandLessThan(128)) return; + + if ((AI_THINKING_STRUCT->aiFlags & AI_FLAG_TRY_TO_FAINT) && CanAIFaintTarget(battlerAtk, battlerDef, 0)) + return; // Damaging moves would get a score boost from AI_TryToFaint or PreferStrongestMove so we don't consider them here switch (statId) { @@ -3420,7 +3475,7 @@ void IncreaseStatUpScore(u8 battlerAtk, u8 battlerDef, u8 statId, s16 *score) } break; case STAT_SPEED: - if (IsAiFaster(AI_CHECK_SLOWER)) + if (!WillAIStrikeFirst()) { if (gBattleMons[battlerAtk].statStages[STAT_SPEED] < STAT_UP_2_STAGE) *score += 2; @@ -3467,6 +3522,9 @@ void IncreaseStatUpScore(u8 battlerAtk, u8 battlerDef, u8 statId, s16 *score) void IncreasePoisonScore(u8 battlerAtk, u8 battlerDef, u16 move, s16 *score) { + if ((AI_THINKING_STRUCT->aiFlags & AI_FLAG_TRY_TO_FAINT) && CanAIFaintTarget(battlerAtk, battlerDef, 0)) + return; + if (AI_CanPoison(battlerAtk, battlerDef, AI_DATA->defAbility, move, AI_DATA->partnerMove) && GetHealthPercentage(battlerDef) > 20) { if (!HasDamagingMove(battlerDef)) @@ -3487,6 +3545,9 @@ void IncreasePoisonScore(u8 battlerAtk, u8 battlerDef, u16 move, s16 *score) void IncreaseBurnScore(u8 battlerAtk, u8 battlerDef, u16 move, s16 *score) { + if ((AI_THINKING_STRUCT->aiFlags & AI_FLAG_TRY_TO_FAINT) && CanAIFaintTarget(battlerAtk, battlerDef, 0)) + return; + if (AI_CanBurn(battlerAtk, battlerDef, AI_DATA->defAbility, AI_DATA->battlerAtkPartner, move, AI_DATA->partnerMove)) { (*score)++; // burning is good @@ -3503,6 +3564,9 @@ void IncreaseBurnScore(u8 battlerAtk, u8 battlerDef, u16 move, s16 *score) void IncreaseParalyzeScore(u8 battlerAtk, u8 battlerDef, u16 move, s16 *score) { + if ((AI_THINKING_STRUCT->aiFlags & AI_FLAG_TRY_TO_FAINT) && CanAIFaintTarget(battlerAtk, battlerDef, 0)) + return; + if (AI_CanParalyze(battlerAtk, battlerDef, AI_DATA->defAbility, move, AI_DATA->partnerMove)) { u8 atkSpeed = GetBattlerTotalSpeedStat(battlerAtk); @@ -3521,6 +3585,9 @@ void IncreaseParalyzeScore(u8 battlerAtk, u8 battlerDef, u16 move, s16 *score) void IncreaseSleepScore(u8 battlerAtk, u8 battlerDef, u16 move, s16 *score) { + if ((AI_THINKING_STRUCT->aiFlags & AI_FLAG_TRY_TO_FAINT) && CanAIFaintTarget(battlerAtk, battlerDef, 0)) + return; + if (AI_CanPutToSleep(battlerAtk, battlerDef, AI_DATA->defAbility, move, AI_DATA->partnerMove)) *score += 2; else @@ -3536,6 +3603,9 @@ void IncreaseSleepScore(u8 battlerAtk, u8 battlerDef, u16 move, s16 *score) void IncreaseConfusionScore(u8 battlerAtk, u8 battlerDef, u16 move, s16 *score) { + if ((AI_THINKING_STRUCT->aiFlags & AI_FLAG_TRY_TO_FAINT) && CanAIFaintTarget(battlerAtk, battlerDef, 0)) + return; + if (AI_CanConfuse(battlerAtk, battlerDef, AI_DATA->defAbility, AI_DATA->battlerAtkPartner, move, AI_DATA->partnerMove) && AI_DATA->defHoldEffect != HOLD_EFFECT_CURE_CONFUSION && AI_DATA->defHoldEffect != HOLD_EFFECT_CURE_STATUS) @@ -3548,3 +3618,12 @@ void IncreaseConfusionScore(u8 battlerAtk, u8 battlerDef, u16 move, s16 *score) *score += 2; } } + +bool32 AI_MoveMakesContact(u32 ability, u32 holdEffect, u16 move) +{ + if (TestMoveFlags(move, FLAG_MAKES_CONTACT) + && ability != ABILITY_LONG_REACH + && holdEffect != HOLD_EFFECT_PROTECTIVE_PADS) + return TRUE; + return FALSE; +} diff --git a/src/battle_anim.c b/src/battle_anim.c index e6152a7cfb..b6efd2b041 100644 --- a/src/battle_anim.c +++ b/src/battle_anim.c @@ -20,81 +20,80 @@ #include "constants/battle_config.h" #include "constants/moves.h" -#define ANIM_SPRITE_INDEX_COUNT 8 +/* + This file handles the commands for the macros defined in + battle_anim_script.inc and used in battle_anim_scripts.s +*/ -extern struct MusicPlayerInfo gMPlayInfo_BGM; -extern struct MusicPlayerInfo gMPlayInfo_SE1; -extern struct MusicPlayerInfo gMPlayInfo_SE2; +#define ANIM_SPRITE_INDEX_COUNT 8 extern const u16 gMovesWithQuietBGM[]; extern const u8 *const gBattleAnims_Moves[]; -// this file's functions -static void ScriptCmd_loadspritegfx(void); -static void ScriptCmd_unloadspritegfx(void); -static void ScriptCmd_createsprite(void); -static void ScriptCmd_createvisualtask(void); -static void ScriptCmd_delay(void); -static void ScriptCmd_waitforvisualfinish(void); -static void ScriptCmd_hang1(void); -static void ScriptCmd_hang2(void); -static void ScriptCmd_end(void); -static void ScriptCmd_playse(void); -static void ScriptCmd_monbg(void); -static void ScriptCmd_clearmonbg(void); -static void ScriptCmd_setalpha(void); -static void ScriptCmd_blendoff(void); -static void ScriptCmd_call(void); -static void ScriptCmd_return(void); -static void ScriptCmd_setarg(void); -static void ScriptCmd_choosetwoturnanim(void); -static void ScriptCmd_jumpifmoveturn(void); -static void ScriptCmd_goto(void); -static void ScriptCmd_fadetobg(void); -static void ScriptCmd_restorebg(void); -static void ScriptCmd_waitbgfadeout(void); -static void ScriptCmd_waitbgfadein(void); -static void ScriptCmd_changebg(void); -static void ScriptCmd_playsewithpan(void); -static void ScriptCmd_setpan(void); -static void ScriptCmd_panse_1B(void); -static void ScriptCmd_loopsewithpan(void); -static void ScriptCmd_waitplaysewithpan(void); -static void ScriptCmd_setbldcnt(void); -static void ScriptCmd_createsoundtask(void); -static void ScriptCmd_waitsound(void); -static void ScriptCmd_jumpargeq(void); -static void ScriptCmd_monbg_22(void); -static void ScriptCmd_clearmonbg_23(void); -static void ScriptCmd_jumpifcontest(void); -static void ScriptCmd_fadetobgfromset(void); -static void ScriptCmd_panse_26(void); -static void ScriptCmd_panse_27(void); -static void ScriptCmd_monbgprio_28(void); -static void ScriptCmd_monbgprio_29(void); -static void ScriptCmd_monbgprio_2A(void); -static void ScriptCmd_invisible(void); -static void ScriptCmd_visible(void); -static void ScriptCmd_doublebattle_2D(void); -static void ScriptCmd_doublebattle_2E(void); -static void ScriptCmd_stopsound(void); +static void Cmd_loadspritegfx(void); +static void Cmd_unloadspritegfx(void); +static void Cmd_createsprite(void); +static void Cmd_createvisualtask(void); +static void Cmd_delay(void); +static void Cmd_waitforvisualfinish(void); +static void Cmd_nop(void); +static void Cmd_nop2(void); +static void Cmd_end(void); +static void Cmd_playse(void); +static void Cmd_monbg(void); +static void Cmd_clearmonbg(void); +static void Cmd_setalpha(void); +static void Cmd_blendoff(void); +static void Cmd_call(void); +static void Cmd_return(void); +static void Cmd_setarg(void); +static void Cmd_choosetwoturnanim(void); +static void Cmd_jumpifmoveturn(void); +static void Cmd_goto(void); +static void Cmd_fadetobg(void); +static void Cmd_restorebg(void); +static void Cmd_waitbgfadeout(void); +static void Cmd_waitbgfadein(void); +static void Cmd_changebg(void); +static void Cmd_playsewithpan(void); +static void Cmd_setpan(void); +static void Cmd_panse(void); +static void Cmd_loopsewithpan(void); +static void Cmd_waitplaysewithpan(void); +static void Cmd_setbldcnt(void); +static void Cmd_createsoundtask(void); +static void Cmd_waitsound(void); +static void Cmd_jumpargeq(void); +static void Cmd_monbg_static(void); +static void Cmd_clearmonbg_static(void); +static void Cmd_jumpifcontest(void); +static void Cmd_fadetobgfromset(void); +static void Cmd_panse_adjustnone(void); +static void Cmd_panse_adjustall(void); +static void Cmd_splitbgprio(void); +static void Cmd_splitbgprio_all(void); +static void Cmd_splitbgprio_foes(void); +static void Cmd_invisible(void); +static void Cmd_visible(void); +static void Cmd_teamattack_moveback(void); +static void Cmd_teamattack_movefwd(void); +static void Cmd_stopsound(void); static void RunAnimScriptCommand(void); -static void task_pA_ma0A_obj_to_bg_pal(u8 taskId); -static void sub_80A46A0(void); -static void sub_80A4980(u8 taskId); -static void sub_80A4BB0(u8 taskId); +static void Task_UpdateMonBg(u8 taskId); +static void FlipBattlerBgTiles(void); +static void Task_ClearMonBg(u8 taskId); +static void Task_ClearMonBgStatic(u8 taskId); static void Task_FadeToBg(u8 taskId); static void Task_PanFromInitialToTarget(u8 taskId); static void Task_LoopAndPlaySE(u8 taskId); static void Task_WaitAndPlaySE(u8 taskId); static void LoadDefaultBg(void); -// ewram EWRAM_DATA static const u8 *sBattleAnimScriptPtr = NULL; EWRAM_DATA static const u8 *sBattleAnimScriptRetAddr = NULL; EWRAM_DATA void (*gAnimScriptCallback)(void) = NULL; -EWRAM_DATA static s8 gAnimFramesToWait = 0; +EWRAM_DATA static s8 sAnimFramesToWait = 0; EWRAM_DATA bool8 gAnimScriptActive = FALSE; EWRAM_DATA u8 gAnimVisualTaskCount = 0; EWRAM_DATA u8 gAnimSoundTaskCount = 0; @@ -115,2055 +114,65 @@ EWRAM_DATA u8 gBattleAnimTarget = 0; EWRAM_DATA u16 gAnimBattlerSpecies[MAX_BATTLERS_COUNT] = {0}; EWRAM_DATA u8 gAnimCustomPanning = 0; -const struct OamData gOamData_AffineOff_ObjNormal_8x8 = -{ - .y = 0, - .affineMode = ST_OAM_AFFINE_OFF, - .objMode = ST_OAM_OBJ_NORMAL, - .bpp = ST_OAM_4BPP, - .shape = SPRITE_SHAPE(8x8), - .x = 0, - .size = SPRITE_SIZE(8x8), - .tileNum = 0, - .priority = 2, - .paletteNum = 0, -}; - - -const struct OamData gOamData_AffineOff_ObjNormal_16x16 = -{ - .y = 0, - .affineMode = ST_OAM_AFFINE_OFF, - .objMode = ST_OAM_OBJ_NORMAL, - .bpp = ST_OAM_4BPP, - .shape = SPRITE_SHAPE(16x16), - .x = 0, - .size = SPRITE_SIZE(16x16), - .tileNum = 0, - .priority = 2, - .paletteNum = 0, -}; - -const struct OamData gOamData_AffineOff_ObjNormal_32x32 = -{ - .y = 0, - .affineMode = ST_OAM_AFFINE_OFF, - .objMode = ST_OAM_OBJ_NORMAL, - .bpp = ST_OAM_4BPP, - .shape = SPRITE_SHAPE(32x32), - .x = 0, - .size = SPRITE_SIZE(32x32), - .tileNum = 0, - .priority = 2, - .paletteNum = 0, -}; - -const struct OamData gOamData_AffineOff_ObjNormal_64x64 = -{ - .y = 0, - .affineMode = ST_OAM_AFFINE_OFF, - .objMode = ST_OAM_OBJ_NORMAL, - .bpp = ST_OAM_4BPP, - .shape = SPRITE_SHAPE(64x64), - .x = 0, - .size = SPRITE_SIZE(64x64), - .tileNum = 0, - .priority = 2, - .paletteNum = 0, -}; - -const struct OamData gOamData_AffineOff_ObjNormal_16x8 = -{ - .y = 0, - .affineMode = ST_OAM_AFFINE_OFF, - .objMode = ST_OAM_OBJ_NORMAL, - .bpp = ST_OAM_4BPP, - .shape = SPRITE_SHAPE(16x8), - .x = 0, - .size = SPRITE_SIZE(16x8), - .tileNum = 0, - .priority = 2, - .paletteNum = 0, -}; - -const struct OamData gOamData_AffineOff_ObjNormal_32x8 = -{ - .y = 0, - .affineMode = ST_OAM_AFFINE_OFF, - .objMode = ST_OAM_OBJ_NORMAL, - .bpp = ST_OAM_4BPP, - .shape = SPRITE_SHAPE(32x8), - .x = 0, - .size = SPRITE_SIZE(32x8), - .tileNum = 0, - .priority = 2, - .paletteNum = 0, -}; - -const struct OamData gOamData_AffineOff_ObjNormal_32x16 = -{ - .y = 0, - .affineMode = ST_OAM_AFFINE_OFF, - .objMode = ST_OAM_OBJ_NORMAL, - .bpp = ST_OAM_4BPP, - .shape = SPRITE_SHAPE(32x16), - .x = 0, - .size = SPRITE_SIZE(32x16), - .tileNum = 0, - .priority = 2, - .paletteNum = 0, -}; - -const struct OamData gOamData_AffineOff_ObjNormal_64x32 = -{ - .y = 0, - .affineMode = ST_OAM_AFFINE_OFF, - .objMode = ST_OAM_OBJ_NORMAL, - .bpp = ST_OAM_4BPP, - .shape = SPRITE_SHAPE(64x32), - .x = 0, - .size = SPRITE_SIZE(64x32), - .tileNum = 0, - .priority = 2, - .paletteNum = 0, -}; - -const struct OamData gOamData_AffineOff_ObjNormal_8x16 = -{ - .y = 0, - .affineMode = ST_OAM_AFFINE_OFF, - .objMode = ST_OAM_OBJ_NORMAL, - .bpp = ST_OAM_4BPP, - .shape = SPRITE_SHAPE(8x16), - .x = 0, - .size = SPRITE_SIZE(8x16), - .tileNum = 0, - .priority = 2, - .paletteNum = 0, -}; - -const struct OamData gOamData_AffineOff_ObjNormal_8x32 = -{ - .y = 0, - .affineMode = ST_OAM_AFFINE_OFF, - .objMode = ST_OAM_OBJ_NORMAL, - .bpp = ST_OAM_4BPP, - .shape = SPRITE_SHAPE(8x32), - .x = 0, - .size = SPRITE_SIZE(8x32), - .tileNum = 0, - .priority = 2, - .paletteNum = 0, -}; - -const struct OamData gOamData_AffineOff_ObjNormal_16x32 = -{ - .y = 0, - .affineMode = ST_OAM_AFFINE_OFF, - .objMode = ST_OAM_OBJ_NORMAL, - .bpp = ST_OAM_4BPP, - .shape = SPRITE_SHAPE(16x32), - .x = 0, - .size = SPRITE_SIZE(16x32), - .tileNum = 0, - .priority = 2, - .paletteNum = 0, -}; - -const struct OamData gOamData_AffineOff_ObjNormal_32x64 = -{ - .y = 0, - .affineMode = ST_OAM_AFFINE_OFF, - .objMode = ST_OAM_OBJ_NORMAL, - .bpp = ST_OAM_4BPP, - .shape = SPRITE_SHAPE(32x64), - .x = 0, - .size = SPRITE_SIZE(32x64), - .tileNum = 0, - .priority = 2, - .paletteNum = 0, -}; - -const struct OamData gOamData_AffineNormal_ObjNormal_8x8 = -{ - .y = 0, - .affineMode = ST_OAM_AFFINE_NORMAL, - .objMode = ST_OAM_OBJ_NORMAL, - .bpp = ST_OAM_4BPP, - .shape = SPRITE_SHAPE(8x8), - .x = 0, - .size = SPRITE_SIZE(8x8), - .tileNum = 0, - .priority = 2, - .paletteNum = 0, -}; - -const struct OamData gOamData_AffineNormal_ObjNormal_16x16 = -{ - .y = 0, - .affineMode = ST_OAM_AFFINE_NORMAL, - .objMode = ST_OAM_OBJ_NORMAL, - .bpp = ST_OAM_4BPP, - .shape = SPRITE_SHAPE(16x16), - .x = 0, - .size = SPRITE_SIZE(16x16), - .tileNum = 0, - .priority = 2, - .paletteNum = 0, -}; - -const struct OamData gOamData_AffineNormal_ObjNormal_32x32 = -{ - .y = 0, - .affineMode = ST_OAM_AFFINE_NORMAL, - .objMode = ST_OAM_OBJ_NORMAL, - .bpp = ST_OAM_4BPP, - .shape = SPRITE_SHAPE(32x32), - .x = 0, - .size = SPRITE_SIZE(32x32), - .tileNum = 0, - .priority = 2, - .paletteNum = 0, -}; - -const struct OamData gOamData_AffineNormal_ObjNormal_64x64 = -{ - .y = 0, - .affineMode = ST_OAM_AFFINE_NORMAL, - .objMode = ST_OAM_OBJ_NORMAL, - .bpp = ST_OAM_4BPP, - .shape = SPRITE_SHAPE(64x64), - .x = 0, - .size = SPRITE_SIZE(64x64), - .tileNum = 0, - .priority = 2, - .paletteNum = 0, -}; - -const struct OamData gOamData_AffineNormal_ObjNormal_16x8 = -{ - .y = 0, - .affineMode = ST_OAM_AFFINE_NORMAL, - .objMode = ST_OAM_OBJ_NORMAL, - .bpp = ST_OAM_4BPP, - .shape = SPRITE_SHAPE(16x8), - .x = 0, - .size = SPRITE_SIZE(16x8), - .tileNum = 0, - .priority = 2, - .paletteNum = 0, -}; - -const struct OamData gOamData_AffineNormal_ObjNormal_32x8 = -{ - .y = 0, - .affineMode = ST_OAM_AFFINE_NORMAL, - .objMode = ST_OAM_OBJ_NORMAL, - .bpp = ST_OAM_4BPP, - .shape = SPRITE_SHAPE(32x8), - .x = 0, - .size = SPRITE_SIZE(32x8), - .tileNum = 0, - .priority = 2, - .paletteNum = 0, -}; - -const struct OamData gOamData_AffineNormal_ObjNormal_32x16 = -{ - .y = 0, - .affineMode = ST_OAM_AFFINE_NORMAL, - .objMode = ST_OAM_OBJ_NORMAL, - .bpp = ST_OAM_4BPP, - .shape = SPRITE_SHAPE(32x16), - .x = 0, - .size = SPRITE_SIZE(32x16), - .tileNum = 0, - .priority = 2, - .paletteNum = 0, -}; - -const struct OamData gOamData_AffineNormal_ObjNormal_64x32 = -{ - .y = 0, - .affineMode = ST_OAM_AFFINE_NORMAL, - .objMode = ST_OAM_OBJ_NORMAL, - .bpp = ST_OAM_4BPP, - .shape = SPRITE_SHAPE(64x32), - .x = 0, - .size = SPRITE_SIZE(64x32), - .tileNum = 0, - .priority = 2, - .paletteNum = 0, -}; - -const struct OamData gOamData_AffineNormal_ObjNormal_8x16 = -{ - .y = 0, - .affineMode = ST_OAM_AFFINE_NORMAL, - .objMode = ST_OAM_OBJ_NORMAL, - .bpp = ST_OAM_4BPP, - .shape = SPRITE_SHAPE(8x16), - .x = 0, - .size = SPRITE_SIZE(8x16), - .tileNum = 0, - .priority = 2, - .paletteNum = 0, -}; - -const struct OamData gOamData_AffineNormal_ObjNormal_8x32 = -{ - .y = 0, - .affineMode = ST_OAM_AFFINE_NORMAL, - .objMode = ST_OAM_OBJ_NORMAL, - .bpp = ST_OAM_4BPP, - .shape = SPRITE_SHAPE(8x32), - .x = 0, - .size = SPRITE_SIZE(8x32), - .tileNum = 0, - .priority = 2, - .paletteNum = 0, -}; - -const struct OamData gOamData_AffineNormal_ObjNormal_16x32 = -{ - .y = 0, - .affineMode = ST_OAM_AFFINE_NORMAL, - .objMode = ST_OAM_OBJ_NORMAL, - .bpp = ST_OAM_4BPP, - .shape = SPRITE_SHAPE(16x32), - .x = 0, - .size = SPRITE_SIZE(16x32), - .tileNum = 0, - .priority = 2, - .paletteNum = 0, -}; - -const struct OamData gOamData_AffineNormal_ObjNormal_32x64 = -{ - .y = 0, - .affineMode = ST_OAM_AFFINE_NORMAL, - .objMode = ST_OAM_OBJ_NORMAL, - .bpp = ST_OAM_4BPP, - .shape = SPRITE_SHAPE(32x64), - .x = 0, - .size = SPRITE_SIZE(32x64), - .tileNum = 0, - .priority = 2, - .paletteNum = 0, -}; - -const struct OamData gOamData_AffineDouble_ObjNormal_8x8 = -{ - .y = 0, - .affineMode = ST_OAM_AFFINE_DOUBLE, - .objMode = ST_OAM_OBJ_NORMAL, - .bpp = ST_OAM_4BPP, - .shape = SPRITE_SHAPE(8x8), - .x = 0, - .size = SPRITE_SIZE(8x8), - .tileNum = 0, - .priority = 2, - .paletteNum = 0, -}; - -const struct OamData gOamData_AffineDouble_ObjNormal_16x16 = -{ - .y = 0, - .affineMode = ST_OAM_AFFINE_DOUBLE, - .objMode = ST_OAM_OBJ_NORMAL, - .bpp = ST_OAM_4BPP, - .shape = SPRITE_SHAPE(16x16), - .x = 0, - .size = SPRITE_SIZE(16x16), - .tileNum = 0, - .priority = 2, - .paletteNum = 0, -}; - -const struct OamData gOamData_AffineDouble_ObjNormal_32x32 = -{ - .y = 0, - .affineMode = ST_OAM_AFFINE_DOUBLE, - .objMode = ST_OAM_OBJ_NORMAL, - .bpp = ST_OAM_4BPP, - .shape = SPRITE_SHAPE(32x32), - .x = 0, - .size = SPRITE_SIZE(32x32), - .tileNum = 0, - .priority = 2, - .paletteNum = 0, -}; - -const struct OamData gOamData_AffineDouble_ObjNormal_64x64 = -{ - .y = 0, - .affineMode = ST_OAM_AFFINE_DOUBLE, - .objMode = ST_OAM_OBJ_NORMAL, - .bpp = ST_OAM_4BPP, - .shape = SPRITE_SHAPE(64x64), - .x = 0, - .size = SPRITE_SIZE(64x64), - .tileNum = 0, - .priority = 2, - .paletteNum = 0, -}; - -const struct OamData gOamData_AffineDouble_ObjNormal_16x8 = -{ - .y = 0, - .affineMode = ST_OAM_AFFINE_DOUBLE, - .objMode = ST_OAM_OBJ_NORMAL, - .bpp = ST_OAM_4BPP, - .shape = SPRITE_SHAPE(16x8), - .x = 0, - .size = SPRITE_SIZE(16x8), - .tileNum = 0, - .priority = 2, - .paletteNum = 0, -}; - -const struct OamData gOamData_AffineDouble_ObjNormal_32x8 = -{ - .y = 0, - .affineMode = ST_OAM_AFFINE_DOUBLE, - .objMode = ST_OAM_OBJ_NORMAL, - .bpp = ST_OAM_4BPP, - .shape = SPRITE_SHAPE(32x8), - .x = 0, - .size = SPRITE_SIZE(32x8), - .tileNum = 0, - .priority = 2, - .paletteNum = 0, -}; - -const struct OamData gOamData_AffineDouble_ObjNormal_32x16 = -{ - .y = 0, - .affineMode = ST_OAM_AFFINE_DOUBLE, - .objMode = ST_OAM_OBJ_NORMAL, - .bpp = ST_OAM_4BPP, - .shape = SPRITE_SHAPE(32x16), - .x = 0, - .size = SPRITE_SIZE(32x16), - .tileNum = 0, - .priority = 2, - .paletteNum = 0, -}; - -const struct OamData gOamData_AffineDouble_ObjNormal_64x32 = -{ - .y = 0, - .affineMode = ST_OAM_AFFINE_DOUBLE, - .objMode = ST_OAM_OBJ_NORMAL, - .bpp = ST_OAM_4BPP, - .shape = SPRITE_SHAPE(64x32), - .x = 0, - .size = SPRITE_SIZE(64x32), - .tileNum = 0, - .priority = 2, - .paletteNum = 0, -}; - -const struct OamData gOamData_AffineDouble_ObjNormal_8x16 = -{ - .y = 0, - .affineMode = ST_OAM_AFFINE_DOUBLE, - .objMode = ST_OAM_OBJ_NORMAL, - .bpp = ST_OAM_4BPP, - .shape = SPRITE_SHAPE(8x16), - .x = 0, - .size = SPRITE_SIZE(8x16), - .tileNum = 0, - .priority = 2, - .paletteNum = 0, -}; - -const struct OamData gOamData_AffineDouble_ObjNormal_8x32 = -{ - .y = 0, - .affineMode = ST_OAM_AFFINE_DOUBLE, - .objMode = ST_OAM_OBJ_NORMAL, - .bpp = ST_OAM_4BPP, - .shape = SPRITE_SHAPE(8x32), - .x = 0, - .size = SPRITE_SIZE(8x32), - .tileNum = 0, - .priority = 2, - .paletteNum = 0, -}; - -const struct OamData gOamData_AffineDouble_ObjNormal_16x32 = -{ - .y = 0, - .affineMode = ST_OAM_AFFINE_DOUBLE, - .objMode = ST_OAM_OBJ_NORMAL, - .bpp = ST_OAM_4BPP, - .shape = SPRITE_SHAPE(16x32), - .x = 0, - .size = SPRITE_SIZE(16x32), - .tileNum = 0, - .priority = 2, - .paletteNum = 0, -}; - -const struct OamData gOamData_AffineDouble_ObjNormal_32x64 = -{ - .y = 0, - .affineMode = ST_OAM_AFFINE_DOUBLE, - .objMode = ST_OAM_OBJ_NORMAL, - .bpp = ST_OAM_4BPP, - .shape = SPRITE_SHAPE(32x64), - .x = 0, - .size = SPRITE_SIZE(32x64), - .tileNum = 0, - .priority = 2, - .paletteNum = 0, -}; - -const struct OamData gOamData_AffineOff_ObjBlend_8x8 = -{ - .y = 0, - .affineMode = ST_OAM_AFFINE_OFF, - .objMode = ST_OAM_OBJ_BLEND, - .bpp = ST_OAM_4BPP, - .shape = SPRITE_SHAPE(8x8), - .x = 0, - .size = SPRITE_SIZE(8x8), - .tileNum = 0, - .priority = 2, - .paletteNum = 0, -}; - -const struct OamData gOamData_AffineOff_ObjBlend_16x16 = -{ - .y = 0, - .affineMode = ST_OAM_AFFINE_OFF, - .objMode = ST_OAM_OBJ_BLEND, - .bpp = ST_OAM_4BPP, - .shape = SPRITE_SHAPE(16x16), - .x = 0, - .size = SPRITE_SIZE(16x16), - .tileNum = 0, - .priority = 2, - .paletteNum = 0, -}; - -const struct OamData gOamData_AffineOff_ObjBlend_32x32 = -{ - .y = 0, - .affineMode = ST_OAM_AFFINE_OFF, - .objMode = ST_OAM_OBJ_BLEND, - .bpp = ST_OAM_4BPP, - .shape = SPRITE_SHAPE(32x32), - .x = 0, - .size = SPRITE_SIZE(32x32), - .tileNum = 0, - .priority = 2, - .paletteNum = 0, -}; - -const struct OamData gOamData_AffineOff_ObjBlend_64x64 = -{ - .y = 0, - .affineMode = ST_OAM_AFFINE_OFF, - .objMode = ST_OAM_OBJ_BLEND, - .bpp = ST_OAM_4BPP, - .shape = SPRITE_SHAPE(64x64), - .x = 0, - .size = SPRITE_SIZE(64x64), - .tileNum = 0, - .priority = 2, - .paletteNum = 0, -}; - -const struct OamData gOamData_AffineOff_ObjBlend_16x8 = -{ - .y = 0, - .affineMode = ST_OAM_AFFINE_OFF, - .objMode = ST_OAM_OBJ_BLEND, - .bpp = ST_OAM_4BPP, - .shape = SPRITE_SHAPE(16x8), - .x = 0, - .size = SPRITE_SIZE(16x8), - .tileNum = 0, - .priority = 2, - .paletteNum = 0, -}; - -const struct OamData gOamData_AffineOff_ObjBlend_32x8 = -{ - .y = 0, - .affineMode = ST_OAM_AFFINE_OFF, - .objMode = ST_OAM_OBJ_BLEND, - .bpp = ST_OAM_4BPP, - .shape = SPRITE_SHAPE(32x8), - .x = 0, - .size = SPRITE_SIZE(32x8), - .tileNum = 0, - .priority = 2, - .paletteNum = 0, -}; - -const struct OamData gOamData_AffineOff_ObjBlend_32x16 = -{ - .y = 0, - .affineMode = ST_OAM_AFFINE_OFF, - .objMode = ST_OAM_OBJ_BLEND, - .bpp = ST_OAM_4BPP, - .shape = SPRITE_SHAPE(32x16), - .x = 0, - .size = SPRITE_SIZE(32x16), - .tileNum = 0, - .priority = 2, - .paletteNum = 0, -}; - -const struct OamData gOamData_AffineOff_ObjBlend_64x32 = -{ - .y = 0, - .affineMode = ST_OAM_AFFINE_OFF, - .objMode = ST_OAM_OBJ_BLEND, - .bpp = ST_OAM_4BPP, - .shape = SPRITE_SHAPE(64x32), - .x = 0, - .size = SPRITE_SIZE(64x32), - .tileNum = 0, - .priority = 2, - .paletteNum = 0, -}; - -const struct OamData gOamData_AffineOff_ObjBlend_8x16 = -{ - .y = 0, - .affineMode = ST_OAM_AFFINE_OFF, - .objMode = ST_OAM_OBJ_BLEND, - .bpp = ST_OAM_4BPP, - .shape = SPRITE_SHAPE(8x16), - .x = 0, - .size = SPRITE_SIZE(8x16), - .tileNum = 0, - .priority = 2, - .paletteNum = 0, -}; - -const struct OamData gOamData_AffineOff_ObjBlend_8x32 = -{ - .y = 0, - .affineMode = ST_OAM_AFFINE_OFF, - .objMode = ST_OAM_OBJ_BLEND, - .bpp = ST_OAM_4BPP, - .shape = SPRITE_SHAPE(8x32), - .x = 0, - .size = SPRITE_SIZE(8x32), - .tileNum = 0, - .priority = 2, - .paletteNum = 0, -}; - -const struct OamData gOamData_AffineOff_ObjBlend_16x32 = -{ - .y = 0, - .affineMode = ST_OAM_AFFINE_OFF, - .objMode = ST_OAM_OBJ_BLEND, - .bpp = ST_OAM_4BPP, - .shape = SPRITE_SHAPE(16x32), - .x = 0, - .size = SPRITE_SIZE(16x32), - .tileNum = 0, - .priority = 2, - .paletteNum = 0, -}; - -const struct OamData gOamData_AffineOff_ObjBlend_32x64 = -{ - .y = 0, - .affineMode = ST_OAM_AFFINE_OFF, - .objMode = ST_OAM_OBJ_BLEND, - .bpp = ST_OAM_4BPP, - .shape = SPRITE_SHAPE(32x64), - .x = 0, - .size = SPRITE_SIZE(32x64), - .tileNum = 0, - .priority = 2, - .paletteNum = 0, -}; - -const struct OamData gOamData_AffineNormal_ObjBlend_8x8 = -{ - .y = 0, - .affineMode = ST_OAM_AFFINE_NORMAL, - .objMode = ST_OAM_OBJ_BLEND, - .bpp = ST_OAM_4BPP, - .shape = SPRITE_SHAPE(8x8), - .x = 0, - .size = SPRITE_SIZE(8x8), - .tileNum = 0, - .priority = 2, - .paletteNum = 0, -}; - -const struct OamData gOamData_AffineNormal_ObjBlend_16x16 = -{ - .y = 0, - .affineMode = ST_OAM_AFFINE_NORMAL, - .objMode = ST_OAM_OBJ_BLEND, - .bpp = ST_OAM_4BPP, - .shape = SPRITE_SHAPE(16x16), - .x = 0, - .size = SPRITE_SIZE(16x16), - .tileNum = 0, - .priority = 2, - .paletteNum = 0, -}; - -const struct OamData gOamData_AffineNormal_ObjBlend_32x32 = -{ - .y = 0, - .affineMode = ST_OAM_AFFINE_NORMAL, - .objMode = ST_OAM_OBJ_BLEND, - .bpp = ST_OAM_4BPP, - .shape = SPRITE_SHAPE(32x32), - .x = 0, - .size = SPRITE_SIZE(32x32), - .tileNum = 0, - .priority = 2, - .paletteNum = 0, -}; - -const struct OamData gOamData_AffineNormal_ObjBlend_64x64 = -{ - .y = 0, - .affineMode = ST_OAM_AFFINE_NORMAL, - .objMode = ST_OAM_OBJ_BLEND, - .bpp = ST_OAM_4BPP, - .shape = SPRITE_SHAPE(64x64), - .x = 0, - .size = SPRITE_SIZE(64x64), - .tileNum = 0, - .priority = 2, - .paletteNum = 0, -}; - -const struct OamData gOamData_AffineNormal_ObjBlend_16x8 = -{ - .y = 0, - .affineMode = ST_OAM_AFFINE_NORMAL, - .objMode = ST_OAM_OBJ_BLEND, - .bpp = ST_OAM_4BPP, - .shape = SPRITE_SHAPE(16x8), - .x = 0, - .size = SPRITE_SIZE(16x8), - .tileNum = 0, - .priority = 2, - .paletteNum = 0, -}; - -const struct OamData gOamData_AffineNormal_ObjBlend_32x8 = -{ - .y = 0, - .affineMode = ST_OAM_AFFINE_NORMAL, - .objMode = ST_OAM_OBJ_BLEND, - .bpp = ST_OAM_4BPP, - .shape = SPRITE_SHAPE(32x8), - .x = 0, - .size = SPRITE_SIZE(32x8), - .tileNum = 0, - .priority = 2, - .paletteNum = 0, -}; - -const struct OamData gOamData_AffineNormal_ObjBlend_32x16 = -{ - .y = 0, - .affineMode = ST_OAM_AFFINE_NORMAL, - .objMode = ST_OAM_OBJ_BLEND, - .bpp = ST_OAM_4BPP, - .shape = SPRITE_SHAPE(32x16), - .x = 0, - .size = SPRITE_SIZE(32x16), - .tileNum = 0, - .priority = 2, - .paletteNum = 0, -}; - -const struct OamData gOamData_AffineNormal_ObjBlend_64x32 = -{ - .y = 0, - .affineMode = ST_OAM_AFFINE_NORMAL, - .objMode = ST_OAM_OBJ_BLEND, - .bpp = ST_OAM_4BPP, - .shape = SPRITE_SHAPE(64x32), - .x = 0, - .size = SPRITE_SIZE(64x32), - .tileNum = 0, - .priority = 2, - .paletteNum = 0, -}; - -const struct OamData gOamData_AffineNormal_ObjBlend_8x16 = -{ - .y = 0, - .affineMode = ST_OAM_AFFINE_NORMAL, - .objMode = ST_OAM_OBJ_BLEND, - .bpp = ST_OAM_4BPP, - .shape = SPRITE_SHAPE(8x16), - .x = 0, - .size = SPRITE_SIZE(8x16), - .tileNum = 0, - .priority = 2, - .paletteNum = 0, -}; - -const struct OamData gOamData_AffineNormal_ObjBlend_8x32 = -{ - .y = 0, - .affineMode = ST_OAM_AFFINE_NORMAL, - .objMode = ST_OAM_OBJ_BLEND, - .bpp = ST_OAM_4BPP, - .shape = SPRITE_SHAPE(8x32), - .x = 0, - .size = SPRITE_SIZE(8x32), - .tileNum = 0, - .priority = 2, - .paletteNum = 0, -}; - -const struct OamData gOamData_AffineNormal_ObjBlend_16x32 = -{ - .y = 0, - .affineMode = ST_OAM_AFFINE_NORMAL, - .objMode = ST_OAM_OBJ_BLEND, - .bpp = ST_OAM_4BPP, - .shape = SPRITE_SHAPE(16x32), - .x = 0, - .size = SPRITE_SIZE(16x32), - .tileNum = 0, - .priority = 2, - .paletteNum = 0, -}; - -const struct OamData gOamData_AffineNormal_ObjBlend_32x64 = -{ - .y = 0, - .affineMode = ST_OAM_AFFINE_NORMAL, - .objMode = ST_OAM_OBJ_BLEND, - .bpp = ST_OAM_4BPP, - .shape = SPRITE_SHAPE(32x64), - .x = 0, - .size = SPRITE_SIZE(32x64), - .tileNum = 0, - .priority = 2, - .paletteNum = 0, -}; - -const struct OamData gOamData_AffineDouble_ObjBlend_8x8 = -{ - .y = 0, - .affineMode = ST_OAM_AFFINE_DOUBLE, - .objMode = ST_OAM_OBJ_BLEND, - .bpp = ST_OAM_4BPP, - .shape = SPRITE_SHAPE(8x8), - .x = 0, - .size = SPRITE_SIZE(8x8), - .tileNum = 0, - .priority = 2, - .paletteNum = 0, -}; - -const struct OamData gOamData_AffineDouble_ObjBlend_16x16 = -{ - .y = 0, - .affineMode = ST_OAM_AFFINE_DOUBLE, - .objMode = ST_OAM_OBJ_BLEND, - .bpp = ST_OAM_4BPP, - .shape = SPRITE_SHAPE(16x16), - .x = 0, - .size = SPRITE_SIZE(16x16), - .tileNum = 0, - .priority = 2, - .paletteNum = 0, -}; - -const struct OamData gOamData_AffineDouble_ObjBlend_32x32 = -{ - .y = 0, - .affineMode = ST_OAM_AFFINE_DOUBLE, - .objMode = ST_OAM_OBJ_BLEND, - .bpp = ST_OAM_4BPP, - .shape = SPRITE_SHAPE(32x32), - .x = 0, - .size = SPRITE_SIZE(32x32), - .tileNum = 0, - .priority = 2, - .paletteNum = 0, -}; - -const struct OamData gOamData_AffineDouble_ObjBlend_64x64 = -{ - .y = 0, - .affineMode = ST_OAM_AFFINE_DOUBLE, - .objMode = ST_OAM_OBJ_BLEND, - .bpp = ST_OAM_4BPP, - .shape = SPRITE_SHAPE(64x64), - .x = 0, - .size = SPRITE_SIZE(64x64), - .tileNum = 0, - .priority = 2, - .paletteNum = 0, -}; - -const struct OamData gOamData_AffineDouble_ObjBlend_16x8 = -{ - .y = 0, - .affineMode = ST_OAM_AFFINE_DOUBLE, - .objMode = ST_OAM_OBJ_BLEND, - .bpp = ST_OAM_4BPP, - .shape = SPRITE_SHAPE(16x8), - .x = 0, - .size = SPRITE_SIZE(16x8), - .tileNum = 0, - .priority = 2, - .paletteNum = 0, -}; - -const struct OamData gOamData_AffineDouble_ObjBlend_32x8 = -{ - .y = 0, - .affineMode = ST_OAM_AFFINE_DOUBLE, - .objMode = ST_OAM_OBJ_BLEND, - .bpp = ST_OAM_4BPP, - .shape = SPRITE_SHAPE(32x8), - .x = 0, - .size = SPRITE_SIZE(32x8), - .tileNum = 0, - .priority = 2, - .paletteNum = 0, -}; - -const struct OamData gOamData_AffineDouble_ObjBlend_32x16 = -{ - .y = 0, - .affineMode = ST_OAM_AFFINE_DOUBLE, - .objMode = ST_OAM_OBJ_BLEND, - .bpp = ST_OAM_4BPP, - .shape = SPRITE_SHAPE(32x16), - .x = 0, - .size = SPRITE_SIZE(32x16), - .tileNum = 0, - .priority = 2, - .paletteNum = 0, -}; - -const struct OamData gOamData_AffineDouble_ObjBlend_64x32 = -{ - .y = 0, - .affineMode = ST_OAM_AFFINE_DOUBLE, - .objMode = ST_OAM_OBJ_BLEND, - .bpp = ST_OAM_4BPP, - .shape = SPRITE_SHAPE(64x32), - .x = 0, - .size = SPRITE_SIZE(64x32), - .tileNum = 0, - .priority = 2, - .paletteNum = 0, -}; - -const struct OamData gOamData_AffineDouble_ObjBlend_8x16 = -{ - .y = 0, - .affineMode = ST_OAM_AFFINE_DOUBLE, - .objMode = ST_OAM_OBJ_BLEND, - .bpp = ST_OAM_4BPP, - .shape = SPRITE_SHAPE(8x16), - .x = 0, - .size = SPRITE_SIZE(8x16), - .tileNum = 0, - .priority = 2, - .paletteNum = 0, -}; - -const struct OamData gOamData_AffineDouble_ObjBlend_8x32 = -{ - .y = 0, - .affineMode = ST_OAM_AFFINE_DOUBLE, - .objMode = ST_OAM_OBJ_BLEND, - .bpp = ST_OAM_4BPP, - .shape = SPRITE_SHAPE(8x32), - .x = 0, - .size = SPRITE_SIZE(8x32), - .tileNum = 0, - .priority = 2, - .paletteNum = 0, -}; - -const struct OamData gOamData_AffineDouble_ObjBlend_16x32 = -{ - .y = 0, - .affineMode = ST_OAM_AFFINE_DOUBLE, - .objMode = ST_OAM_OBJ_BLEND, - .bpp = ST_OAM_4BPP, - .shape = SPRITE_SHAPE(16x32), - .x = 0, - .size = SPRITE_SIZE(16x32), - .tileNum = 0, - .priority = 2, - .paletteNum = 0, -}; - -const struct OamData gOamData_AffineDouble_ObjBlend_32x64 = -{ - .y = 0, - .affineMode = ST_OAM_AFFINE_DOUBLE, - .objMode = ST_OAM_OBJ_BLEND, - .bpp = ST_OAM_4BPP, - .shape = SPRITE_SHAPE(32x64), - .x = 0, - .size = SPRITE_SIZE(32x64), - .tileNum = 0, - .priority = 2, - .paletteNum = 0, -}; - -const struct CompressedSpriteSheet gBattleAnimPicTable[] = -{ - {gBattleAnimSpriteGfx_Bone, 0x0200, ANIM_TAG_BONE}, - {gBattleAnimSpriteGfx_Spark, 0x0300, ANIM_TAG_SPARK}, - {gBattleAnimSpriteGfx_Pencil, 0x0200, ANIM_TAG_PENCIL}, - {gBattleAnimSpriteGfx_AirWave, 0x0100, ANIM_TAG_AIR_WAVE}, - {gBattleAnimSpriteGfx_Orb, 0x0200, ANIM_TAG_ORB}, - #if B_NEW_SWORD_PARTICLE - {gBattleAnimSpriteGfx_NewSword, 0x0400, ANIM_TAG_SWORD}, - #else - {gBattleAnimSpriteGfx_Sword, 0x0400, ANIM_TAG_SWORD}, - #endif - #if B_NEW_LEECH_SEED_PARTICLE - {gBattleAnimSpriteGfx_NewLeechSeed, 0x0180, ANIM_TAG_SEED}, - #else - {gBattleAnimSpriteGfx_Seed, 0x0180, ANIM_TAG_SEED}, - #endif - {gBattleAnimSpriteGfx_Explosion6, 0x0800, ANIM_TAG_EXPLOSION_6}, - {gBattleAnimSpriteGfx_PinkOrb, 0x0020, ANIM_TAG_PINK_ORB}, - {gBattleAnimSpriteGfx_Gust, 0x0400, ANIM_TAG_GUST}, - {gBattleAnimSpriteGfx_IceCube, 0x1200, ANIM_TAG_ICE_CUBE}, - {gBattleAnimSpriteGfx_Spark2, 0x0180, ANIM_TAG_SPARK_2}, - {gBattleAnimSpriteGfx_Orange, 0x0080, ANIM_TAG_ORANGE}, - {gBattleAnimSpriteGfx_YellowBall, 0x0080, ANIM_TAG_YELLOW_BALL}, - {gBattleAnimSpriteGfx_LockOn, 0x0280, ANIM_TAG_LOCK_ON}, - {gBattleAnimSpriteGfx_TiedBag, 0x0080, ANIM_TAG_TIED_BAG}, - {gBattleAnimSpriteGfx_BlackSmoke, 0x0100, ANIM_TAG_BLACK_SMOKE}, - {gBattleAnimSpriteGfx_BlackBall, 0x0020, ANIM_TAG_BLACK_BALL}, - {gBattleAnimSpriteGfx_Conversion, 0x0080, ANIM_TAG_CONVERSION}, - {gBattleAnimSpriteGfx_Glass, 0x0400, ANIM_TAG_GLASS}, - {gBattleAnimSpriteGfx_HornHit, 0x0200, ANIM_TAG_HORN_HIT}, - {gBattleAnimSpriteGfx_Hit, 0x0A00, ANIM_TAG_HIT}, - {gBattleAnimSpriteGfx_Hit, 0x0A00, ANIM_TAG_HIT_2}, - {gBattleAnimSpriteGfx_BlueShards, 0x0380, ANIM_TAG_BLUE_SHARDS}, - {gBattleAnimSpriteGfx_ClosingEye, 0x0300, ANIM_TAG_CLOSING_EYE}, - {gBattleAnimSpriteGfx_WavingHand, 0x0A00, ANIM_TAG_WAVING_HAND}, - {gBattleAnimSpriteGfx_HitDuplicate, 0x0A00, ANIM_TAG_HIT_DUPLICATE}, - {gBattleAnimSpriteGfx_Leer, 0x0A00, ANIM_TAG_LEER}, - {gBattleAnimSpriteGfx_BlueBurst, 0x0A00, ANIM_TAG_BLUE_BURST}, - #if B_NEW_EMBER_PARTICLES - {gBattleAnimSpriteGfx_NewEmbers, 0x0A00, ANIM_TAG_SMALL_EMBER}, - #else - {gBattleAnimSpriteGfx_SmallEmber, 0x0A00, ANIM_TAG_SMALL_EMBER}, - #endif - {gBattleAnimSpriteGfx_GraySmoke, 0x0A00, ANIM_TAG_GRAY_SMOKE}, - {gBattleAnimSpriteGfx_BlueStar, 0x0E00, ANIM_TAG_BLUE_STAR}, - {gBattleAnimSpriteGfx_BubbleBurst, 0x0380, ANIM_TAG_BUBBLE_BURST}, - {gBattleAnimSpriteGfx_Fire, 0x1000, ANIM_TAG_FIRE}, - {gBattleAnimSpriteGfx_SpinningFire, 0x0800, ANIM_TAG_SPINNING_FIRE}, - {gBattleAnimSpriteGfx_FirePlume, 0x0A00, ANIM_TAG_FIRE_PLUME}, - {gBattleAnimSpriteGfx_Lightning2, 0x0800, ANIM_TAG_LIGHTNING_2}, - {gBattleAnimSpriteGfx_Lightning, 0x0A00, ANIM_TAG_LIGHTNING}, - {gBattleAnimSpriteGfx_ClawSlash2, 0x0A00, ANIM_TAG_CLAW_SLASH_2}, - {gBattleAnimSpriteGfx_ClawSlash, 0x0A00, ANIM_TAG_CLAW_SLASH}, - {gBattleAnimSpriteGfx_Scratch3, 0x0A00, ANIM_TAG_SCRATCH_3}, - {gBattleAnimSpriteGfx_Scratch2, 0x0A00, ANIM_TAG_SCRATCH_2}, - {gBattleAnimSpriteGfx_BubbleBurst2, 0x0A00, ANIM_TAG_BUBBLE_BURST_2}, - {gBattleAnimSpriteGfx_IceChunk, 0x0A00, ANIM_TAG_ICE_CHUNK}, - {gBattleAnimSpriteGfx_Glass2, 0x0A00, ANIM_TAG_GLASS_2}, - {gBattleAnimSpriteGfx_PinkHeart2, 0x0A00, ANIM_TAG_PINK_HEART_2}, - {gBattleAnimSpriteGfx_SapDrip, 0x1000, ANIM_TAG_SAP_DRIP}, - {gBattleAnimSpriteGfx_SapDrip, 0x1000, ANIM_TAG_SAP_DRIP_2}, - {gBattleAnimSpriteGfx_Sparkle1, 0x1000, ANIM_TAG_SPARKLE_1}, - {gBattleAnimSpriteGfx_Sparkle1, 0x1000, ANIM_TAG_SPARKLE_2}, - {gBattleAnimSpriteGfx_HumanoidFoot, 0x0200, ANIM_TAG_HUMANOID_FOOT}, - {gBattleAnimSpriteGfx_MonsterFoot, 0x0200, ANIM_TAG_MONSTER_FOOT}, - {gBattleAnimSpriteGfx_HumanoidHand, 0x0200, ANIM_TAG_HUMANOID_HAND}, - {gBattleAnimSpriteGfx_NoiseLine, 0x0800, ANIM_TAG_NOISE_LINE}, - {gBattleAnimSpriteGfx_YellowUnk, 0x0080, ANIM_TAG_YELLOW_UNK}, - {gBattleAnimSpriteGfx_RedFist, 0x0200, ANIM_TAG_RED_FIST}, - {gBattleAnimSpriteGfx_SlamHit, 0x1000, ANIM_TAG_SLAM_HIT}, - {gBattleAnimSpriteGfx_Ring, 0x0180, ANIM_TAG_RING}, - #if NEW_ROCKS_PARTICLE - {gBattleAnimSpriteGfx_NewRocks, 0x0C00, ANIM_TAG_ROCKS}, - #else - {gBattleAnimSpriteGfx_Rocks, 0x0C00, ANIM_TAG_ROCKS}, - #endif - {gBattleAnimSpriteGfx_Z, 0x0100, ANIM_TAG_Z}, - {gBattleAnimSpriteGfx_YellowUnk2, 0x0040, ANIM_TAG_YELLOW_UNK_2}, - {gBattleAnimSpriteGfx_AirSlash, 0x0180, ANIM_TAG_AIR_SLASH}, - {gBattleAnimSpriteGfx_SpinningGreenOrbs, 0x0800, ANIM_TAG_SPINNING_GREEN_ORBS}, - #if B_NEW_LEAF_PARTICLE - {gBattleAnimSpriteGfx_NewLeaf, 0x0480, ANIM_TAG_LEAF}, - #else - {gBattleAnimSpriteGfx_Leaf, 0x0480, ANIM_TAG_LEAF}, - #endif - {gBattleAnimSpriteGfx_Finger, 0x0200, ANIM_TAG_FINGER}, - {gBattleAnimSpriteGfx_PoisonPowder, 0x0200, ANIM_TAG_POISON_POWDER}, - {gBattleAnimSpriteGfx_BrownTriangle, 0x0100, ANIM_TAG_BROWN_TRIANGLE}, - {gBattleAnimSpriteGfx_PoisonPowder, 0x0200, ANIM_TAG_SLEEP_POWDER}, - {gBattleAnimSpriteGfx_PoisonPowder, 0x0200, ANIM_TAG_STUN_SPORE}, - {gBattleAnimSpriteGfx_PoisonPowder, 0x0200, ANIM_TAG_POWDER}, - {gBattleAnimSpriteGfx_Sparkle3, 0x0200, ANIM_TAG_SPARKLE_3}, - {gBattleAnimSpriteGfx_Sparkle4, 0x0A00, ANIM_TAG_SPARKLE_4}, - {gBattleAnimSpriteGfx_MusicNotes, 0x0300, ANIM_TAG_MUSIC_NOTES}, - {gBattleAnimSpriteGfx_Duck, 0x0180, ANIM_TAG_DUCK}, - {gBattleAnimSpriteGfx_MudSand, 0x00A0, ANIM_TAG_MUD_SAND}, - {gBattleAnimSpriteGfx_Alert, 0x0700, ANIM_TAG_ALERT}, - {gBattleAnimSpriteGfx_BlueFlames, 0x0400, ANIM_TAG_BLUE_FLAMES}, - {gBattleAnimSpriteGfx_BlueFlames2, 0x0200, ANIM_TAG_BLUE_FLAMES_2}, - {gBattleAnimSpriteGfx_Shock4, 0x0300, ANIM_TAG_SHOCK_4}, - {gBattleAnimSpriteGfx_Shock, 0x0C00, ANIM_TAG_SHOCK}, - {gBattleAnimSpriteGfx_Bell2, 0x0A00, ANIM_TAG_BELL_2}, - {gBattleAnimSpriteGfx_PinkGlove, 0x0080, ANIM_TAG_PINK_GLOVE}, - {gBattleAnimSpriteGfx_BlueLines, 0x0040, ANIM_TAG_BLUE_LINES}, - {gBattleAnimSpriteGfx_Impact3, 0x0E00, ANIM_TAG_IMPACT_3}, - {gBattleAnimSpriteGfx_Impact2, 0x0E00, ANIM_TAG_IMPACT_2}, - {gBattleAnimSpriteGfx_Reticle, 0x0280, ANIM_TAG_RETICLE}, - {gBattleAnimSpriteGfx_Breath, 0x0200, ANIM_TAG_BREATH}, - {gBattleAnimSpriteGfx_Anger, 0x0080, ANIM_TAG_ANGER}, - {gBattleAnimSpriteGfx_Snowball, 0x00C0, ANIM_TAG_SNOWBALL}, - {gBattleAnimSpriteGfx_Vine, 0x0A00, ANIM_TAG_VINE}, - {gBattleAnimSpriteGfx_Sword2, 0x0200, ANIM_TAG_SWORD_2}, - {gBattleAnimSpriteGfx_Clapping, 0x0180, ANIM_TAG_CLAPPING}, - {gBattleAnimSpriteGfx_RedTube, 0x0080, ANIM_TAG_RED_TUBE}, - {gBattleAnimSpriteGfx_Amnesia, 0x1000, ANIM_TAG_AMNESIA}, - {gBattleAnimSpriteGfx_String2, 0x0A00, ANIM_TAG_STRING_2}, - {gBattleAnimSpriteGfx_Pencil2, 0x0180, ANIM_TAG_PENCIL_2}, - {gBattleAnimSpriteGfx_Petal, 0x0380, ANIM_TAG_PETAL}, - {gBattleAnimSpriteGfx_BentSpoon, 0x0C00, ANIM_TAG_BENT_SPOON}, - {gBattleAnimSpriteGfx_Web, 0x0200, ANIM_TAG_WEB}, - {gBattleAnimSpriteGfx_MilkBottle, 0x0200, ANIM_TAG_MILK_BOTTLE}, - {gBattleAnimSpriteGfx_Coin, 0x0200, ANIM_TAG_COIN}, - {gBattleAnimSpriteGfx_CrackedEgg, 0x0200, ANIM_TAG_CRACKED_EGG}, - {gBattleAnimSpriteGfx_HatchedEgg, 0x0400, ANIM_TAG_HATCHED_EGG}, - {gBattleAnimSpriteGfx_FreshEgg, 0x0080, ANIM_TAG_FRESH_EGG}, - {gBattleAnimSpriteGfx_Fangs, 0x0400, ANIM_TAG_FANGS}, - {gBattleAnimSpriteGfx_Explosion2, 0x0c00, ANIM_TAG_EXPLOSION_2}, - {gBattleAnimSpriteGfx_Explosion3, 0x0200, ANIM_TAG_EXPLOSION_3}, - {gBattleAnimSpriteGfx_WaterDroplet, 0x1000, ANIM_TAG_WATER_DROPLET}, - {gBattleAnimSpriteGfx_WaterDroplet2, 0x0a00, ANIM_TAG_WATER_DROPLET_2}, - {gBattleAnimSpriteGfx_Seed2, 0x0020, ANIM_TAG_SEED_2}, - {gBattleAnimSpriteGfx_Sprout, 0x0e00, ANIM_TAG_SPROUT}, - {gBattleAnimSpriteGfx_RedWand, 0x0080, ANIM_TAG_RED_WAND}, - {gBattleAnimSpriteGfx_PurpleGreenUnk, 0x0a00, ANIM_TAG_PURPLE_GREEN_UNK}, - {gBattleAnimSpriteGfx_WaterColumn, 0x0400, ANIM_TAG_WATER_COLUMN}, - {gBattleAnimSpriteGfx_MudUnk, 0x0200, ANIM_TAG_MUD_UNK}, - {gBattleAnimSpriteGfx_RainDrops, 0x0700, ANIM_TAG_RAIN_DROPS}, - {gBattleAnimSpriteGfx_FurySwipes, 0x0800, ANIM_TAG_FURY_SWIPES}, - {gBattleAnimSpriteGfx_Vine2, 0x0a00, ANIM_TAG_VINE_2}, - {gBattleAnimSpriteGfx_Teeth, 0x0600, ANIM_TAG_TEETH}, - {gBattleAnimSpriteGfx_Bone2, 0x0800, ANIM_TAG_BONE_2}, - {gBattleAnimSpriteGfx_WhiteBag, 0x0200, ANIM_TAG_WHITE_BAG}, - {gBattleAnimSpriteGfx_Unknown, 0x0040, ANIM_TAG_UNKNOWN}, - {gBattleAnimSpriteGfx_PurpleCoral, 0x0180, ANIM_TAG_PURPLE_CORAL}, - {gBattleAnimSpriteGfx_PurpleDroplet, 0x0600, ANIM_TAG_PURPLE_DROPLET}, - {gBattleAnimSpriteGfx_Shock2, 0x0600, ANIM_TAG_SHOCK_2}, - {gBattleAnimSpriteGfx_ClosingEye2, 0x0200, ANIM_TAG_CLOSING_EYE_2}, - {gBattleAnimSpriteGfx_MetalBall, 0x0080, ANIM_TAG_METAL_BALL}, - #if NEW_SUBSTITUTE_PARTICLE - {gBattleAnimSpriteGfx_NewSubstituteFront, 0x0200, ANIM_TAG_MONSTER_DOLL}, - #else - {gBattleAnimSpriteGfx_MonsterDoll, 0x0200, ANIM_TAG_MONSTER_DOLL}, - #endif - {gBattleAnimSpriteGfx_Whirlwind, 0x0800, ANIM_TAG_WHIRLWIND}, - {gBattleAnimSpriteGfx_Whirlwind2, 0x0080, ANIM_TAG_WHIRLWIND_2}, - {gBattleAnimSpriteGfx_Explosion4, 0x0a00, ANIM_TAG_EXPLOSION_4}, - {gBattleAnimSpriteGfx_Explosion5, 0x0280, ANIM_TAG_EXPLOSION_5}, - {gBattleAnimSpriteGfx_Tongue, 0x0280, ANIM_TAG_TONGUE}, - {gBattleAnimSpriteGfx_Smoke, 0x0100, ANIM_TAG_SMOKE}, - {gBattleAnimSpriteGfx_Smoke2, 0x0200, ANIM_TAG_SMOKE_2}, - {gBattleAnimSpriteGfx_Impact, 0x0200, ANIM_TAG_IMPACT}, - {gBattleAnimSpriteGfx_CircleImpact, 0x0020, ANIM_TAG_CIRCLE_IMPACT}, - {gBattleAnimSpriteGfx_Scratch, 0x0a00, ANIM_TAG_SCRATCH}, - {gBattleAnimSpriteGfx_Cut, 0x0800, ANIM_TAG_CUT}, - #if B_NEW_TEETH_PARTICLE - {gBattleAnimSpriteGfx_NewTeeth, 0x0800, ANIM_TAG_SHARP_TEETH}, - #else - {gBattleAnimSpriteGfx_SharpTeeth, 0x0800, ANIM_TAG_SHARP_TEETH}, - #endif - {gBattleAnimSpriteGfx_RainbowRings, 0x00c0, ANIM_TAG_RAINBOW_RINGS}, - {gBattleAnimSpriteGfx_IceCrystals, 0x01c0, ANIM_TAG_ICE_CRYSTALS}, - {gBattleAnimSpriteGfx_IceSpikes, 0x0100, ANIM_TAG_ICE_SPIKES}, - #if B_NEW_HANDS_FEET_PARTICLE - {gBattleAnimSpriteGfx_NewHandsAndFeet, 0x0800, ANIM_TAG_HANDS_AND_FEET}, - #else - {gBattleAnimSpriteGfx_HandsAndFeet, 0x0800, ANIM_TAG_HANDS_AND_FEET}, - #endif - {gBattleAnimSpriteGfx_MistCloud, 0x0200, ANIM_TAG_MIST_CLOUD}, - {gBattleAnimSpriteGfx_Clamp, 0x0800, ANIM_TAG_CLAMP}, - {gBattleAnimSpriteGfx_Bubble, 0x0180, ANIM_TAG_BUBBLE}, - {gBattleAnimSpriteGfx_Orbs, 0x0180, ANIM_TAG_ORBS}, - {gBattleAnimSpriteGfx_WaterImpact, 0x0200, ANIM_TAG_WATER_IMPACT}, - {gBattleAnimSpriteGfx_WaterOrb, 0x0200, ANIM_TAG_WATER_ORB}, - {gBattleAnimSpriteGfx_PoisonBubble, 0x0180, ANIM_TAG_POISON_BUBBLE}, - {gBattleAnimSpriteGfx_ToxicBubble, 0x0400, ANIM_TAG_TOXIC_BUBBLE}, - #if B_NEW_SPIKES_PARTICLE - {gBattleAnimSpriteGfx_NewSpikes, 0x0080, ANIM_TAG_SPIKES}, - #else - {gBattleAnimSpriteGfx_Spikes, 0x0080, ANIM_TAG_SPIKES}, - #endif - {gBattleAnimSpriteGfx_HornHit2, 0x0100, ANIM_TAG_HORN_HIT_2}, - {gBattleAnimSpriteGfx_AirWave2, 0x0100, ANIM_TAG_AIR_WAVE_2}, - {gBattleAnimSpriteGfx_SmallBubbles, 0x0140, ANIM_TAG_SMALL_BUBBLES}, - #if B_NEW_FLY_BUBBLE_PARTICLE - {gBattleAnimSpriteGfx_NewFly, 0x0800, ANIM_TAG_ROUND_SHADOW}, - #else - {gBattleAnimSpriteGfx_RoundShadow, 0x0800, ANIM_TAG_ROUND_SHADOW}, - #endif - {gBattleAnimSpriteGfx_Sunlight, 0x0200, ANIM_TAG_SUNLIGHT}, - {gBattleAnimSpriteGfx_Spore, 0x0100, ANIM_TAG_SPORE}, - {gBattleAnimSpriteGfx_Flower, 0x00a0, ANIM_TAG_FLOWER}, - {gBattleAnimSpriteGfx_RazorLeaf, 0x0100, ANIM_TAG_RAZOR_LEAF}, - {gBattleAnimSpriteGfx_Needle, 0x0080, ANIM_TAG_NEEDLE}, - {gBattleAnimSpriteGfx_WhirlwindLines, 0x0300, ANIM_TAG_WHIRLWIND_LINES}, - {gBattleAnimSpriteGfx_GoldRing, 0x0100, ANIM_TAG_GOLD_RING}, - {gBattleAnimSpriteGfx_GoldRing, 0x0100, ANIM_TAG_PURPLE_RING}, - {gBattleAnimSpriteGfx_GoldRing, 0x0100, ANIM_TAG_BLUE_RING}, - {gBattleAnimSpriteGfx_GreenLightWall, 0x0800, ANIM_TAG_GREEN_LIGHT_WALL}, - {gBattleAnimSpriteGfx_GreenLightWall, 0x0800, ANIM_TAG_BLUE_LIGHT_WALL}, - {gBattleAnimSpriteGfx_GreenLightWall, 0x0800, ANIM_TAG_RED_LIGHT_WALL}, - {gBattleAnimSpriteGfx_GreenLightWall, 0x0800, ANIM_TAG_GRAY_LIGHT_WALL}, - {gBattleAnimSpriteGfx_GreenLightWall, 0x0800, ANIM_TAG_ORANGE_LIGHT_WALL}, - {gBattleAnimSpriteGfx_BlackBall2, 0x0080, ANIM_TAG_BLACK_BALL_2}, - {gBattleAnimSpriteGfx_MistCloud, 0x0200, ANIM_TAG_PURPLE_GAS_CLOUD}, - {gBattleAnimSpriteGfx_SparkH, 0x0200, ANIM_TAG_SPARK_H}, - {gBattleAnimSpriteGfx_YellowStar, 0x0200, ANIM_TAG_YELLOW_STAR}, - {gBattleAnimSpriteGfx_LargeFreshEgg, 0x0080, ANIM_TAG_LARGE_FRESH_EGG}, - {gBattleAnimSpriteGfx_ShadowBall, 0x0200, ANIM_TAG_SHADOW_BALL}, - {gBattleAnimSpriteGfx_Lick, 0x0500, ANIM_TAG_LICK}, - {gBattleAnimSpriteGfx_VoidLines, 0x0800, ANIM_TAG_VOID_LINES}, - {gBattleAnimSpriteGfx_String, 0x0400, ANIM_TAG_STRING}, - {gBattleAnimSpriteGfx_WebThread, 0x0020, ANIM_TAG_WEB_THREAD}, - {gBattleAnimSpriteGfx_SpiderWeb, 0x0800, ANIM_TAG_SPIDER_WEB}, - {gBattleAnimSpriteGfx_Lightbulb, 0x0100, ANIM_TAG_LIGHTBULB}, - {gBattleAnimSpriteGfx_Slash, 0x0800, ANIM_TAG_SLASH}, - {gBattleAnimSpriteGfx_FocusEnergy, 0x0400, ANIM_TAG_FOCUS_ENERGY}, - {gBattleAnimSpriteGfx_SphereToCube, 0x0a00, ANIM_TAG_SPHERE_TO_CUBE}, - {gBattleAnimSpriteGfx_Tendrils, 0x1000, ANIM_TAG_TENDRILS}, - #if B_NEW_MEAN_LOOK_PARTICLE - {gBattleAnimSpriteGfx_NewEye, 0x0800, ANIM_TAG_EYE}, - #else - {gBattleAnimSpriteGfx_Eye, 0x0800, ANIM_TAG_EYE}, - #endif - {gBattleAnimSpriteGfx_WhiteShadow, 0x0400, ANIM_TAG_WHITE_SHADOW}, - {gBattleAnimSpriteGfx_TealAlert, 0x0200, ANIM_TAG_TEAL_ALERT}, - {gBattleAnimSpriteGfx_OpeningEye, 0x0800, ANIM_TAG_OPENING_EYE}, - {gBattleAnimSpriteGfx_RoundWhiteHalo, 0x0800, ANIM_TAG_ROUND_WHITE_HALO}, - {gBattleAnimSpriteGfx_FangAttack, 0x0800, ANIM_TAG_FANG_ATTACK}, - {gBattleAnimSpriteGfx_PurpleHandOutline, 0x0200, ANIM_TAG_PURPLE_HAND_OUTLINE}, - {gBattleAnimSpriteGfx_Moon, 0x0800, ANIM_TAG_MOON}, - {gBattleAnimSpriteGfx_GreenSparkle, 0x0200, ANIM_TAG_GREEN_SPARKLE}, - {gBattleAnimSpriteGfx_Spiral, 0x0800, ANIM_TAG_SPIRAL}, - {gBattleAnimSpriteGfx_SnoreZ, 0x0200, ANIM_TAG_SNORE_Z}, - {gBattleAnimSpriteGfx_Explosion, 0x0800, ANIM_TAG_EXPLOSION}, - #if B_NEW_CURSE_NAIL_PARTICLE - {gBattleAnimSpriteGfx_NewNail, 0x0400, ANIM_TAG_NAIL}, - #else - {gBattleAnimSpriteGfx_Nail, 0x0400, ANIM_TAG_NAIL}, - #endif - {gBattleAnimSpriteGfx_GhostlySpirit, 0x0200, ANIM_TAG_GHOSTLY_SPIRIT}, - {gBattleAnimSpriteGfx_WarmRock, 0x0a80, ANIM_TAG_WARM_ROCK}, - {gBattleAnimSpriteGfx_BreakingEgg, 0x0600, ANIM_TAG_BREAKING_EGG}, - {gBattleAnimSpriteGfx_ThinRing, 0x0800, ANIM_TAG_THIN_RING}, - {gBattleAnimSpriteGfx_PunchImpact, 0x0200, ANIM_TAG_PUNCH_IMPACT}, - {gBattleAnimSpriteGfx_Bell, 0x0600, ANIM_TAG_BELL}, - {gBattleAnimSpriteGfx_MusicNotes2, 0x0800, ANIM_TAG_MUSIC_NOTES_2}, - {gBattleAnimSpriteGfx_SpeedDust, 0x0180, ANIM_TAG_SPEED_DUST}, - {gBattleAnimSpriteGfx_TornMetal, 0x0800, ANIM_TAG_TORN_METAL}, - {gBattleAnimSpriteGfx_ThoughtBubble, 0x0800, ANIM_TAG_THOUGHT_BUBBLE}, - {gBattleAnimSpriteGfx_MagentaHeart, 0x0080, ANIM_TAG_MAGENTA_HEART}, - {gBattleAnimSpriteGfx_ElectricOrbs, 0x0080, ANIM_TAG_ELECTRIC_ORBS}, - {gBattleAnimSpriteGfx_CircleOfLight, 0x0800, ANIM_TAG_CIRCLE_OF_LIGHT}, - {gBattleAnimSpriteGfx_Electricity, 0x0800, ANIM_TAG_ELECTRICITY}, - {gBattleAnimSpriteGfx_Finger2, 0x0600, ANIM_TAG_FINGER_2}, - {gBattleAnimSpriteGfx_MovementWaves, 0x0600, ANIM_TAG_MOVEMENT_WAVES}, - {gBattleAnimSpriteGfx_MagentaHeart, 0x0080, ANIM_TAG_RED_HEART}, - {gBattleAnimSpriteGfx_RedOrb, 0x0080, ANIM_TAG_RED_ORB}, - {gBattleAnimSpriteGfx_EyeSparkle, 0x0180, ANIM_TAG_EYE_SPARKLE}, - {gBattleAnimSpriteGfx_MagentaHeart, 0x0080, ANIM_TAG_PINK_HEART}, - {gBattleAnimSpriteGfx_Angel, 0x0200, ANIM_TAG_ANGEL}, - {gBattleAnimSpriteGfx_Devil, 0x0400, ANIM_TAG_DEVIL}, - {gBattleAnimSpriteGfx_Swipe, 0x0a00, ANIM_TAG_SWIPE}, - {gBattleAnimSpriteGfx_Roots, 0x0800, ANIM_TAG_ROOTS}, - {gBattleAnimSpriteGfx_ItemBag, 0x0200, ANIM_TAG_ITEM_BAG}, - {gBattleAnimSpriteGfx_JaggedMusicNote, 0x0400, ANIM_TAG_JAGGED_MUSIC_NOTE}, - #if B_NEW_BATON_PASS_BALL_PARTICLE - {gBattleAnimSpriteGfx_NewPokeball, 0x0080, ANIM_TAG_POKEBALL}, - #else - {gBattleAnimSpriteGfx_Pokeball, 0x0080, ANIM_TAG_POKEBALL}, - #endif - {gBattleAnimSpriteGfx_Spotlight, 0x0800, ANIM_TAG_SPOTLIGHT}, - {gBattleAnimSpriteGfx_LetterZ, 0x0200, ANIM_TAG_LETTER_Z}, - {gBattleAnimSpriteGfx_RapidSpin, 0x0300, ANIM_TAG_RAPID_SPIN}, - {gBattleAnimSpriteGfx_TriAttackTriangle, 0x0800, ANIM_TAG_TRI_ATTACK_TRIANGLE}, - {gBattleAnimSpriteGfx_WispOrb, 0x0380, ANIM_TAG_WISP_ORB}, - {gBattleAnimSpriteGfx_WispFire, 0x0800, ANIM_TAG_WISP_FIRE}, - {gBattleAnimSpriteGfx_GoldStars, 0x00c0, ANIM_TAG_GOLD_STARS}, - {gBattleAnimSpriteGfx_EclipsingOrb, 0x0800, ANIM_TAG_ECLIPSING_ORB}, - {gBattleAnimSpriteGfx_GrayOrb, 0x0060, ANIM_TAG_GRAY_ORB}, - {gBattleAnimSpriteGfx_GrayOrb, 0x0060, ANIM_TAG_BLUE_ORB}, - {gBattleAnimSpriteGfx_GrayOrb, 0x0060, ANIM_TAG_RED_ORB_2}, - {gBattleAnimSpriteGfx_PinkPetal, 0x0080, ANIM_TAG_PINK_PETAL}, - {gBattleAnimSpriteGfx_PainSplit, 0x0180, ANIM_TAG_PAIN_SPLIT}, - {gBattleAnimSpriteGfx_Confetti, 0x0180, ANIM_TAG_CONFETTI}, - #if B_NEW_MORNING_SUN_STAR_PARTICLE - {gBattleAnimSpriteGfx_NewGreenStar, 0x0200, ANIM_TAG_GREEN_STAR}, - #else - {gBattleAnimSpriteGfx_GreenStar, 0x0200, ANIM_TAG_GREEN_STAR}, - #endif - {gBattleAnimSpriteGfx_PinkCloud, 0x0200, ANIM_TAG_PINK_CLOUD}, - {gBattleAnimSpriteGfx_SweatDrop, 0x0020, ANIM_TAG_SWEAT_DROP}, - {gBattleAnimSpriteGfx_GuardRing, 0x0400, ANIM_TAG_GUARD_RING}, - {gBattleAnimSpriteGfx_PurpleScratch, 0x0600, ANIM_TAG_PURPLE_SCRATCH}, - {gBattleAnimSpriteGfx_PurpleSwipe, 0x1000, ANIM_TAG_PURPLE_SWIPE}, - {gBattleAnimSpriteGfx_TagHand, 0x0400, ANIM_TAG_TAG_HAND}, - {gBattleAnimSpriteGfx_SmallRedEye, 0x0020, ANIM_TAG_SMALL_RED_EYE}, - {gBattleAnimSpriteGfx_HollowOrb, 0x0080, ANIM_TAG_HOLLOW_ORB}, - {gBattleAnimSpriteGfx_XSign, 0x0800, ANIM_TAG_X_SIGN}, - {gBattleAnimSpriteGfx_BluegreenOrb, 0x0080, ANIM_TAG_BLUEGREEN_ORB}, - {gBattleAnimSpriteGfx_PawPrint, 0x0200, ANIM_TAG_PAW_PRINT}, - {gBattleAnimSpriteGfx_PurpleFlame, 0x0400, ANIM_TAG_PURPLE_FLAME}, - {gBattleAnimSpriteGfx_RedBall, 0x0200, ANIM_TAG_RED_BALL}, - {gBattleAnimSpriteGfx_SmellingsaltEffect, 0x0200, ANIM_TAG_SMELLINGSALT_EFFECT}, - {gBattleAnimSpriteGfx_Meteor, 0x0800, ANIM_TAG_METEOR}, - {gBattleAnimSpriteGfx_FlatRock, 0x0280, ANIM_TAG_FLAT_ROCK}, - {gBattleAnimSpriteGfx_MagnifyingGlass, 0x0200, ANIM_TAG_MAGNIFYING_GLASS}, - {gBattleAnimSpriteGfx_WaterOrb, 0x0200, ANIM_TAG_BROWN_ORB}, - {gBattleAnimSpriteGfx_MetalSoundWaves, 0x0400, ANIM_TAG_METAL_SOUND_WAVES}, - {gBattleAnimSpriteGfx_FlyingDirt, 0x0200, ANIM_TAG_FLYING_DIRT}, - {gBattleAnimSpriteGfx_IcicleSpear, 0x0200, ANIM_TAG_ICICLE_SPEAR}, - {gBattleAnimSpriteGfx_Hail, 0x0080, ANIM_TAG_HAIL}, - {gBattleAnimSpriteGfx_GlowyRedOrb, 0x0020, ANIM_TAG_GLOWY_RED_ORB}, - {gBattleAnimSpriteGfx_GlowyRedOrb, 0x0020, ANIM_TAG_GLOWY_GREEN_ORB}, - {gBattleAnimSpriteGfx_GreenSpike, 0x0080, ANIM_TAG_GREEN_SPIKE}, - {gBattleAnimSpriteGfx_CircleOfLight, 0x0800, ANIM_TAG_WHITE_CIRCLE_OF_LIGHT}, - {gBattleAnimSpriteGfx_GlowyRedOrb, 0x0020, ANIM_TAG_GLOWY_BLUE_ORB}, - {gBattleAnimSpriteGfx_Pokeblock, 0x0080, ANIM_TAG_POKEBLOCK}, - {gBattleAnimSpriteGfx_WhiteFeather, 0x0400, ANIM_TAG_WHITE_FEATHER}, - {gBattleAnimSpriteGfx_Sparkle6, 0x0080, ANIM_TAG_SPARKLE_6}, - {gBattleAnimSpriteGfx_Splash, 0x0800, ANIM_TAG_SPLASH}, - {gBattleAnimSpriteGfx_SweatBead, 0x0020, ANIM_TAG_SWEAT_BEAD}, - {gBattleAnimSpriteGfx_Gem1, 0x0800, ANIM_TAG_GEM_1}, - {gBattleAnimSpriteGfx_Gem2, 0x0800, ANIM_TAG_GEM_2}, - {gBattleAnimSpriteGfx_Gem3, 0x0800, ANIM_TAG_GEM_3}, - {gBattleAnimSpriteGfx_SlamHit2, 0x1000, ANIM_TAG_SLAM_HIT_2}, - {gBattleAnimSpriteGfx_Recycle, 0x0800, ANIM_TAG_RECYCLE}, - {gBattleAnimSpriteGfx_RedParticles, 0x00a0, ANIM_TAG_RED_PARTICLES}, - {gBattleAnimSpriteGfx_Protect, 0x0800, ANIM_TAG_PROTECT}, - {gBattleAnimSpriteGfx_DirtMound, 0x0200, ANIM_TAG_DIRT_MOUND}, - {gBattleAnimSpriteGfx_Shock3, 0x0600, ANIM_TAG_SHOCK_3}, - {gBattleAnimSpriteGfx_WeatherBall, 0x0200, ANIM_TAG_WEATHER_BALL}, - {gBattleAnimSpriteGfx_Bird, 0x0800, ANIM_TAG_BIRD}, - {gBattleAnimSpriteGfx_CrossImpact, 0x0200, ANIM_TAG_CROSS_IMPACT}, - {gBattleAnimSpriteGfx_Slash, 0x0800, ANIM_TAG_SLASH_2}, - {gBattleAnimSpriteGfx_SlamHit, 0x1000, ANIM_TAG_WHIP_HIT}, - {gBattleAnimSpriteGfx_GoldRing, 0x0100, ANIM_TAG_BLUE_RING_2}, - {gBattleAnimSpriteGfx_WhiteStreak, 0x0200, ANIM_TAG_WHITE_STREAK}, - {gBattleAnimSpriteGfx_PurpleJab, 0x0100, ANIM_TAG_PURPLE_JAB}, - {gBattleAnimSpriteGfx_Spikes, 0x0080, ANIM_TAG_TOXIC_SPIKES}, - {gBattleAnimSpriteGfx_EnergyBall, 0x0200, ANIM_TAG_ENERGY_BALL}, - {gBattleAnimSpriteGfx_SeedBrown, 0x0080, ANIM_TAG_SEED_BROWN}, - {gBattleAnimSpriteGfx_Feint, 0x0800, ANIM_TAG_FEINT}, - {gBattleAnimSpriteGfx_MegaStone, 0x800, ANIM_TAG_MEGA_STONE}, - {gBattleAnimSpriteGfx_MegaSymbol, 0x0200, ANIM_TAG_MEGA_SYMBOL}, - {gBattleAnimSpriteGfx_MegaParticles, 0x0180, ANIM_TAG_MEGA_PARTICLES}, - {gBattleAnimSpriteGfx_TrumpCard, 0x0180, ANIM_TAG_TRUMP_CARD}, - {gBattleAnimSpriteGfx_TrumpCardParticles, 0x0060, ANIM_TAG_TRUMP_CARD_PARTICLES}, - {gBattleAnimSpriteGfx_Accupressure, 0x0200, ANIM_TAG_ACCUPRESSURE}, - {gBattleAnimSpriteGfx_WringOut, 0x0200, ANIM_TAG_WRING_OUT}, - {gBattleAnimSpriteGfx_ColoredOrbs, 0x0300, ANIM_TAG_COLORED_ORBS}, - {gBattleAnimSpriteGfx_WorrySeed, 0x0080, ANIM_TAG_WORRY_SEED}, - {gBattleAnimSpriteGfx_SmallCloud, 0x0080, ANIM_TAG_SMALL_CLOUD}, - {gBattleAnimSpriteGfx_AttackOrder, 0x0480, ANIM_TAG_ATTACK_ORDER}, - {gBattleAnimSpriteGfx_DragonPulse, 0x0100, ANIM_TAG_DRAGON_PULSE}, - {gBattleAnimSpriteGfx_WoodHammer, 0x0C00, ANIM_TAG_WOOD_HAMMER}, - {gBattleAnimSpriteGfx_PsychoCut, 0x0200, ANIM_TAG_PSYCHO_CUT}, - {gBattleAnimSpriteGfx_PowerGem, 0x0080, ANIM_TAG_POWER_GEM}, - {gBattleAnimSpriteGfx_StoneEdge, 0x0A00, ANIM_TAG_STONE_EDGE}, - {gBattleAnimSpriteGfx_StealthRock, 0x0080, ANIM_TAG_STEALTH_ROCK}, - {gBattleAnimSpriteGfx_PoisonJab, 0x0080, ANIM_TAG_POISON_JAB}, - {gBattleAnimSpriteGfx_PoisonBubble, 0x0180, ANIM_TAG_GREEN_POISON_BUBBLE}, - {gBattleAnimSpriteGfx_FlashCannonBall, 0x200, ANIM_TAG_FLASH_CANNON_BALL}, - {gBattleAnimSpriteGfx_WaterGun, 0x180, ANIM_TAG_WATER_GUN}, - {gBattleAnimSpriteGfx_Punishment, 0xa00, ANIM_TAG_PUNISHMENT_BLADES}, - {gBattleAnimSpriteGfx_QuickGuard, 0x200, ANIM_TAG_QUICK_GUARD_HAND}, - {gBattleAnimSpriteGfx_ShellRight, 0x800, ANIM_TAG_SHELL_RIGHT}, - {gBattleAnimSpriteGfx_ShellLeft, 0x800, ANIM_TAG_SHELL_LEFT}, - {gBattleAnimSpriteGfx_RazorShell, 0x200, ANIM_TAG_RAZOR_SHELL}, - {gBattleAnimSpriteGfx_HydroPump, 0x200, ANIM_TAG_HYDRO_PUMP}, - {gBattleAnimSpriteGfx_Brine, 0xc00, ANIM_TAG_BRINE}, - {gBattleAnimSpriteGfx_Gear, 0x200, ANIM_TAG_GEAR}, - {gBattleAnimSpriteGfx_AssuranceHand, 0x200, ANIM_TAG_ASSURANCE_HAND}, - {gBattleAnimSpriteGfx_AcupressureFinger, 0x200, ANIM_TAG_ACUPRESSURE_FINGER}, - {gBattleAnimSpriteGfx_Fishies, 0x480, ANIM_TAG_WISHIWASHI_FISH}, - {gBattleAnimSpriteGfx_ZygardeHexes, 0x480, ANIM_TAG_ZYGARDE_HEXES}, - {gBattleAnimSpriteGfx_AuraSphere, 0x200, ANIM_TAG_AURA_SPHERE}, - {gBattleAnimSpriteGfx_OmegaStone, 0x800, ANIM_TAG_OMEGA_STONE}, - {gBattleAnimSpriteGfx_AlphaStone, 0x800, ANIM_TAG_ALPHA_STONE}, - {gBattleAnimSpriteGfx_BerryNormal, 0x400, ANIM_TAG_BERRY_NORMAL}, - {gBattleAnimSpriteGfx_BerryEaten, 0x200, ANIM_TAG_BERRY_EATEN}, - {gBattleAnimSpriteGfx_PurpleDrake, 0x800, ANIM_TAG_DRAGON_ASCENT}, - {gBattleAnimSpriteGfx_PinkDiamond, 0x40, ANIM_TAG_PINK_DIAMOND}, - {gBattleAnimSpriteGfx_SteamEruption, 0xa00, ANIM_TAG_STEAM_ERUPTION}, - {gBattleAnimSpriteGfx_Confide, 0x800, ANIM_TAG_CONFIDE}, - {gBattleAnimSpriteGfx_Arrows, 0x480, ANIM_TAG_VERTICAL_HEX}, - {NULL, 0x0, ANIM_TAG_UNAVAILABLE_1}, - {NULL, 0x0, ANIM_TAG_UNAVAILABLE_2}, - {gBattleAnimSpriteGfx_PowerTrick, 0x800, ANIM_TAG_POWER_TRICK}, - {gBattleAnimSpriteGfx_ChainLink, 0x200, ANIM_TAG_CHAIN_LINK}, - {gBattleAnimSpriteGfx_Anchor, 0x200, ANIM_TAG_ANCHOR}, - {gBattleAnimSpriteGfx_HorseshoeFist, 0x800, ANIM_TAG_HORSESHOE_SIDE_FIST}, - {gBattleAnimSpriteGfx_PurpleDrake, 0x800, ANIM_TAG_DRAGON_ASCENT_FOE}, - {gBattleAnimSpriteGfx_CraftyShield, 0x80, ANIM_TAG_CRAFTY_SHIELD}, - {gBattleAnimSpriteGfx_BlacephalonHead, 0x200, ANIM_TAG_BLACEPHALON_HEAD}, - {gBattleAnimSpriteGfx_FairyLockChains, 0x400, ANIM_TAG_FAIRY_LOCK_CHAINS}, - {gBattleAnimSpriteGfx_LightningRain, 0x700, ANIM_TAG_IONS}, - {gBattleAnimSpriteGfx_Chop, 0x200, ANIM_TAG_CHOP}, - {gBattleAnimSpriteGfx_HeartStamp, 0x400, ANIM_TAG_HEART_STAMP}, - {gBattleAnimSpriteGfx_HornLeech, 0x200, ANIM_TAG_HORN_LEECH}, - {gBattleAnimSpriteGfx_Steamroller, 0x800, ANIM_TAG_STEAMROLLER}, - {gBattleAnimSpriteGfx_HoopaHand, 0x80, ANIM_TAG_HOOPA_HAND}, - {gBattleAnimSpriteGfx_HoopaRing, 0x200, ANIM_TAG_HOOPA_RING}, - {gBattleAnimSpriteGfx_MetalBits, 0x140, ANIM_TAG_METAL_BITS}, - {gBattleAnimSpriteGfx_RocksSmall, 0x140, ANIM_TAG_SMALL_ROCK}, - {gBattleAnimSpriteGfx_SpiritShackleArrow, 0x200, ANIM_TAG_SPIRIT_ARROW}, - {gBattleAnimSpriteGfx_NecrozmaStar, 0x200, ANIM_TAG_ULTRA_BURST_SYMBOL}, - {gBattleAnimSpriteGfx_ZMoveSymbol, 0x800, ANIM_TAG_Z_MOVE_SYMBOL}, - {gBattleAnimSpriteGfx_BigRock, 0x800, ANIM_TAG_REALLY_BIG_ROCK}, - {gBattleAnimSpriteGfx_Cacoon, 0x800, ANIM_TAG_COCOON}, - {gBattleAnimSpriteGfx_Drill, 0x800, ANIM_TAG_CORKSCREW}, - {gBattleAnimSpriteGfx_GigavoltHavocSpear, 0x800, ANIM_TAG_HAVOC_SPEAR}, - {gBattleAnimSpriteGfx_PurpleDrake, 0x800, ANIM_TAG_PURPLE_DRAKE}, - {gBattleAnimSpriteGfx_MudBomb, 0x800, ANIM_TAG_MUD_BOMB}, - {gBattleAnimSpriteGfx_Branch, 0x200, ANIM_TAG_BRANCH}, - {gBattleAnimSpriteGfx_Apple, 0x200, ANIM_TAG_APPLE}, - {gBattleAnimSpriteGfx_Obstruct, 0x200, ANIM_TAG_OBSTRUCT_CROSS}, - {gBattleAnimSpriteGfx_PoisonColumn, 0x2000, ANIM_TAG_POISON_COLUMN}, - {gBattleAnimSpriteGfx_PoisonColumn, 0x2000, ANIM_TAG_GARBAGE_COLUMN}, - {gBattleAnimSpriteGfx_LargeSpike, 0x1000, ANIM_TAG_LARGE_SPIKE}, - {gBattleAnimSpriteGfx_DragonPulseRing, 0x200, ANIM_TAG_DRAGON_PULSE_RING}, - {gBattleAnimSpriteGfx_StonePillar, 0x2000, ANIM_TAG_STONE_PILLAR}, - {gBattleAnimSpriteGfx_Mushroom, 0x800, ANIM_TAG_MUSHROOM}, - {gBattleAnimSpriteGfx_GoldenApple, 0x800, ANIM_TAG_GOLDEN_APPLE}, - {gBattleAnimSpriteGfx_IceRock, 0x2800, ANIM_TAG_ICE_ROCK}, - {gBattleAnimSpriteGfx_Tornado, 0x1800, ANIM_TAG_TORNADO}, - {gBattleAnimSpriteGfx_StraightBeam, 0x180, ANIM_TAG_STRAIGHT_BEAM}, - {gBattleAnimSpriteGfx_DreepyMissile, 0x200, ANIM_TAG_DREEPY}, - {gBattleAnimSpriteGfx_IceRock, 0x1800, ANIM_TAG_ICE_ROCK_SINGLE}, - {gBattleAnimSpriteGfx_StonePillar, 0x1800, ANIM_TAG_STONE_PILLAR_MULTI}, - {gBattleAnimSpriteGfx_AlphaSymbol, 0x0200, ANIM_TAG_ALPHA_SYMBOL}, - {gBattleAnimSpriteGfx_OmegaSymbol, 0x0200, ANIM_TAG_OMEGA_SYMBOL}, - {gBattleAnimSpriteGfx_PrimalParticles, 0x0180, ANIM_TAG_PRIMAL_PARTICLES}, - {gBattleAnimSpriteGfx_Orbs, 0x0180, ANIM_TAG_STEEL_BEAM}, -}; - -const struct CompressedSpritePalette gBattleAnimPaletteTable[] = -{ - {gBattleAnimSpritePal_Bone, ANIM_TAG_BONE}, - {gBattleAnimSpritePal_Spark, ANIM_TAG_SPARK}, - {gBattleAnimSpritePal_Pencil, ANIM_TAG_PENCIL}, - {gBattleAnimSpritePal_AirWave, ANIM_TAG_AIR_WAVE}, - {gBattleAnimSpritePal_Orb, ANIM_TAG_ORB}, - #if B_NEW_SWORD_PARTICLE - {gBattleAnimSpritePal_NewSword, ANIM_TAG_SWORD}, - #else - {gBattleAnimSpritePal_Sword, ANIM_TAG_SWORD}, - #endif - #if B_NEW_LEECH_SEED_PARTICLE - {gBattleAnimSpritePal_NewLeechSeed, ANIM_TAG_SEED}, - #else - {gBattleAnimSpritePal_Seed, ANIM_TAG_SEED}, - #endif - {gBattleAnimSpritePal_Explosion6, ANIM_TAG_EXPLOSION_6}, - {gBattleAnimSpritePal_PinkOrb, ANIM_TAG_PINK_ORB}, - {gBattleAnimSpritePal_Gust, ANIM_TAG_GUST}, - {gBattleAnimSpritePal_IceCube, ANIM_TAG_ICE_CUBE}, - {gBattleAnimSpritePal_Spark2, ANIM_TAG_SPARK_2}, - {gBattleAnimSpritePal_Orange, ANIM_TAG_ORANGE}, - {gBattleAnimSpritePal_YellowBall, ANIM_TAG_YELLOW_BALL}, - {gBattleAnimSpritePal_LockOn, ANIM_TAG_LOCK_ON}, - {gBattleAnimSpritePal_TiedBag, ANIM_TAG_TIED_BAG}, - {gBattleAnimSpritePal_BlackSmoke, ANIM_TAG_BLACK_SMOKE}, - {gBattleAnimSpritePal_BlackSmoke, ANIM_TAG_BLACK_BALL}, - {gBattleAnimSpritePal_Conversion, ANIM_TAG_CONVERSION}, - {gBattleAnimSpritePal_Glass, ANIM_TAG_GLASS}, - #if B_NEW_HORN_ATTACK_PARTICLE - {gBattleAnimSpritePal_NewHornHit, ANIM_TAG_HORN_HIT}, - #else - {gBattleAnimSpritePal_HornHit, ANIM_TAG_HORN_HIT}, - #endif - {gBattleAnimSpritePal_Hit, ANIM_TAG_HIT}, - {gBattleAnimSpritePal_Hit2, ANIM_TAG_HIT_2}, - {gBattleAnimSpritePal_BlueShards, ANIM_TAG_BLUE_SHARDS}, - {gBattleAnimSpritePal_ClosingEye, ANIM_TAG_CLOSING_EYE}, - {gBattleAnimSpritePal_WavingHand, ANIM_TAG_WAVING_HAND}, - {gBattleAnimSpritePal_HitDuplicate, ANIM_TAG_HIT_DUPLICATE}, - {gBattleAnimSpritePal_Leer, ANIM_TAG_LEER}, - {gBattleAnimSpritePal_BlueBurst, ANIM_TAG_BLUE_BURST}, - #if B_NEW_EMBER_PARTICLES - {gBattleAnimSpritePal_NewEmbers, ANIM_TAG_SMALL_EMBER}, - #else - {gBattleAnimSpritePal_SmallEmber, ANIM_TAG_SMALL_EMBER}, - #endif - {gBattleAnimSpritePal_GraySmoke, ANIM_TAG_GRAY_SMOKE}, - {gBattleAnimSpritePal_BlueStar, ANIM_TAG_BLUE_STAR}, - {gBattleAnimSpritePal_BubbleBurst, ANIM_TAG_BUBBLE_BURST}, - {gBattleAnimSpritePal_Fire, ANIM_TAG_FIRE}, - {gBattleAnimSpritePal_Fire, ANIM_TAG_SPINNING_FIRE}, - {gBattleAnimSpritePal_Fire, ANIM_TAG_FIRE_PLUME}, - {gBattleAnimSpritePal_Lightning2, ANIM_TAG_LIGHTNING_2}, - {gBattleAnimSpritePal_Lightning2, ANIM_TAG_LIGHTNING}, - {gBattleAnimSpritePal_ClawSlash2, ANIM_TAG_CLAW_SLASH_2}, - {gBattleAnimSpritePal_ClawSlash, ANIM_TAG_CLAW_SLASH}, - {gBattleAnimSpritePal_ClawSlash2, ANIM_TAG_SCRATCH_3}, - {gBattleAnimSpritePal_ClawSlash2, ANIM_TAG_SCRATCH_2}, - {gBattleAnimSpritePal_BubbleBurst2, ANIM_TAG_BUBBLE_BURST_2}, - {gBattleAnimSpritePal_IceChunk, ANIM_TAG_ICE_CHUNK}, - {gBattleAnimSpritePal_Glass2, ANIM_TAG_GLASS_2}, - {gBattleAnimSpritePal_PinkHeart2, ANIM_TAG_PINK_HEART_2}, - {gBattleAnimSpritePal_SapDrip, ANIM_TAG_SAP_DRIP}, - {gBattleAnimSpritePal_SapDrip2, ANIM_TAG_SAP_DRIP}, - {gBattleAnimSpritePal_Sparkle1, ANIM_TAG_SPARKLE_1}, - {gBattleAnimSpritePal_Sparkle2, ANIM_TAG_SPARKLE_2}, - {gBattleAnimSpritePal_HumanoidFoot, ANIM_TAG_HUMANOID_FOOT}, - {gBattleAnimSpritePal_HumanoidFoot, ANIM_TAG_MONSTER_FOOT}, - {gBattleAnimSpritePal_HumanoidFoot, ANIM_TAG_HUMANOID_HAND}, - {gBattleAnimSpritePal_HitDuplicate, ANIM_TAG_NOISE_LINE}, - {gBattleAnimSpritePal_YellowUnk, ANIM_TAG_YELLOW_UNK}, - {gBattleAnimSpritePal_HumanoidFoot, ANIM_TAG_RED_FIST}, - {gBattleAnimSpritePal_SlamHit, ANIM_TAG_SLAM_HIT}, - {gBattleAnimSpritePal_Ring, ANIM_TAG_RING}, - #if NEW_ROCKS_PARTICLE - {gBattleAnimSpritePal_NewRocks, ANIM_TAG_ROCKS}, - #else - {gBattleAnimSpritePal_Rocks, ANIM_TAG_ROCKS}, - #endif - {gBattleAnimSpritePal_Z, ANIM_TAG_Z}, - {gBattleAnimSpritePal_YellowUnk2, ANIM_TAG_YELLOW_UNK_2}, - {gBattleAnimSpritePal_AirSlash, ANIM_TAG_AIR_SLASH}, - {gBattleAnimSpritePal_SpinningGreenOrbs, ANIM_TAG_SPINNING_GREEN_ORBS}, - #if B_NEW_LEAF_PARTICLE - {gBattleAnimSpritePal_NewLeaf, ANIM_TAG_LEAF}, - #else - {gBattleAnimSpritePal_Leaf, ANIM_TAG_LEAF}, - #endif - {gBattleAnimSpritePal_Finger, ANIM_TAG_FINGER}, - {gBattleAnimSpritePal_PoisonPowder, ANIM_TAG_POISON_POWDER}, - {gBattleAnimSpritePal_BrownTriangle, ANIM_TAG_BROWN_TRIANGLE}, - {gBattleAnimSpritePal_SleepPowder, ANIM_TAG_SLEEP_POWDER}, - {gBattleAnimSpritePal_StunSpore, ANIM_TAG_STUN_SPORE}, - {gBattleAnimSpritePal_PoisonPowder, ANIM_TAG_POWDER}, - {gBattleAnimSpritePal_Sparkle3, ANIM_TAG_SPARKLE_3}, - {gBattleAnimSpritePal_Sparkle3, ANIM_TAG_SPARKLE_4}, - {gBattleAnimSpritePal_MusicNotes, ANIM_TAG_MUSIC_NOTES}, - {gBattleAnimSpritePal_Duck, ANIM_TAG_DUCK}, - {gBattleAnimSpritePal_MudSand, ANIM_TAG_MUD_SAND}, - {gBattleAnimSpritePal_Alert, ANIM_TAG_ALERT}, - {gBattleAnimSpritePal_BlueFlames, ANIM_TAG_BLUE_FLAMES}, - {gBattleAnimSpritePal_BlueFlames, ANIM_TAG_BLUE_FLAMES_2}, - {gBattleAnimSpritePal_Shock4, ANIM_TAG_SHOCK_4}, - {gBattleAnimSpritePal_Shock4, ANIM_TAG_SHOCK}, - {gBattleAnimSpritePal_Bell2, ANIM_TAG_BELL_2}, - {gBattleAnimSpritePal_PinkGlove, ANIM_TAG_PINK_GLOVE}, - {gBattleAnimSpritePal_BlueLines, ANIM_TAG_BLUE_LINES}, - {gBattleAnimSpritePal_Impact3, ANIM_TAG_IMPACT_3}, - {gBattleAnimSpritePal_Impact2, ANIM_TAG_IMPACT_2}, - {gBattleAnimSpritePal_Reticle, ANIM_TAG_RETICLE}, - {gBattleAnimSpritePal_Breath, ANIM_TAG_BREATH}, - {gBattleAnimSpritePal_Anger, ANIM_TAG_ANGER}, - {gBattleAnimSpritePal_Snowball, ANIM_TAG_SNOWBALL}, - {gBattleAnimSpritePal_Vine, ANIM_TAG_VINE}, - {gBattleAnimSpritePal_Sword2, ANIM_TAG_SWORD_2}, - {gBattleAnimSpritePal_Clapping, ANIM_TAG_CLAPPING}, - {gBattleAnimSpritePal_RedTube, ANIM_TAG_RED_TUBE}, - {gBattleAnimSpritePal_Amnesia, ANIM_TAG_AMNESIA}, - {gBattleAnimSpritePal_String2, ANIM_TAG_STRING_2}, - {gBattleAnimSpritePal_Pencil2, ANIM_TAG_PENCIL_2}, - {gBattleAnimSpritePal_Petal, ANIM_TAG_PETAL}, - {gBattleAnimSpritePal_BentSpoon, ANIM_TAG_BENT_SPOON}, - {gBattleAnimSpritePal_String2, ANIM_TAG_WEB}, - {gBattleAnimSpritePal_MilkBottle, ANIM_TAG_MILK_BOTTLE}, - {gBattleAnimSpritePal_Coin, ANIM_TAG_COIN}, - {gBattleAnimSpritePal_CrackedEgg, ANIM_TAG_CRACKED_EGG}, - {gBattleAnimSpritePal_CrackedEgg, ANIM_TAG_HATCHED_EGG}, - {gBattleAnimSpritePal_FreshEgg, ANIM_TAG_FRESH_EGG}, - {gBattleAnimSpritePal_Fangs, ANIM_TAG_FANGS}, - {gBattleAnimSpritePal_Explosion2, ANIM_TAG_EXPLOSION_2}, - {gBattleAnimSpritePal_Explosion2, ANIM_TAG_EXPLOSION_3}, - {gBattleAnimSpritePal_WaterDroplet, ANIM_TAG_WATER_DROPLET}, - {gBattleAnimSpritePal_WaterDroplet, ANIM_TAG_WATER_DROPLET_2}, - {gBattleAnimSpritePal_Seed2, ANIM_TAG_SEED_2}, - {gBattleAnimSpritePal_Seed2, ANIM_TAG_SPROUT}, - {gBattleAnimSpritePal_RedWand, ANIM_TAG_RED_WAND}, - {gBattleAnimSpritePal_PurpleGreenUnk, ANIM_TAG_PURPLE_GREEN_UNK}, - {gBattleAnimSpritePal_WaterColumn, ANIM_TAG_WATER_COLUMN}, - {gBattleAnimSpritePal_MudUnk, ANIM_TAG_MUD_UNK}, - {gBattleAnimSpritePal_RainDrops, ANIM_TAG_RAIN_DROPS}, - {gBattleAnimSpritePal_FurySwipes, ANIM_TAG_FURY_SWIPES}, - {gBattleAnimSpritePal_Vine2, ANIM_TAG_VINE_2}, - {gBattleAnimSpritePal_Teeth, ANIM_TAG_TEETH}, - {gBattleAnimSpritePal_Bone2, ANIM_TAG_BONE_2}, - {gBattleAnimSpritePal_WhiteBag, ANIM_TAG_WHITE_BAG}, - {gBattleAnimSpritePal_Unknown, ANIM_TAG_UNKNOWN}, - {gBattleAnimSpritePal_PurpleCoral, ANIM_TAG_PURPLE_CORAL}, - {gBattleAnimSpritePal_PurpleCoral, ANIM_TAG_PURPLE_DROPLET}, - {gBattleAnimSpritePal_Shock2, ANIM_TAG_SHOCK_2}, - {gBattleAnimSpritePal_ClosingEye2, ANIM_TAG_CLOSING_EYE_2}, - {gBattleAnimSpritePal_MetalBall, ANIM_TAG_METAL_BALL}, - #if NEW_SUBSTITUTE_PARTICLE - {gBattleAnimSpritePal_NewSubstituteFront, ANIM_TAG_MONSTER_DOLL}, - #else - {gBattleAnimSpritePal_MonsterDoll, ANIM_TAG_MONSTER_DOLL}, - #endif - {gBattleAnimSpritePal_Whirlwind, ANIM_TAG_WHIRLWIND}, - {gBattleAnimSpritePal_Whirlwind, ANIM_TAG_WHIRLWIND_2}, - {gBattleAnimSpritePal_Explosion4, ANIM_TAG_EXPLOSION_4}, - {gBattleAnimSpritePal_Explosion4, ANIM_TAG_EXPLOSION_5}, - {gBattleAnimSpritePal_Tongue, ANIM_TAG_TONGUE}, - {gBattleAnimSpritePal_Smoke, ANIM_TAG_SMOKE}, - {gBattleAnimSpritePal_Smoke, ANIM_TAG_SMOKE_2}, - #if B_NEW_IMPACT_PALETTE - {gBattleAnimSpritePal_NewImpact, ANIM_TAG_IMPACT}, - #else - {gBattleAnimSpritePal_Impact, ANIM_TAG_IMPACT}, - #endif - {gBattleAnimSpritePal_CircleImpact, ANIM_TAG_CIRCLE_IMPACT}, - {gBattleAnimSpritePal_Impact, ANIM_TAG_SCRATCH}, - {gBattleAnimSpritePal_Impact, ANIM_TAG_CUT}, - #if B_NEW_TEETH_PARTICLE - {gBattleAnimSpritePal_NewTeeth, ANIM_TAG_SHARP_TEETH}, - #else - {gBattleAnimSpritePal_SharpTeeth, ANIM_TAG_SHARP_TEETH}, - #endif - {gBattleAnimSpritePal_RainbowRings, ANIM_TAG_RAINBOW_RINGS}, - {gBattleAnimSpritePal_IceCrystals, ANIM_TAG_ICE_CRYSTALS}, - {gBattleAnimSpritePal_IceCrystals, ANIM_TAG_ICE_SPIKES}, - #if B_NEW_HANDS_FEET_PARTICLE - {gBattleAnimSpritePal_NewHandsAndFeet, ANIM_TAG_HANDS_AND_FEET}, - #else - {gBattleAnimSpritePal_HandsAndFeet, ANIM_TAG_HANDS_AND_FEET}, - #endif - {gBattleAnimSpritePal_MistCloud, ANIM_TAG_MIST_CLOUD}, - {gBattleAnimSpritePal_SharpTeeth, ANIM_TAG_CLAMP}, - {gBattleAnimSpritePal_RainDrops, ANIM_TAG_BUBBLE}, - {gBattleAnimSpritePal_Orbs, ANIM_TAG_ORBS}, - {gBattleAnimSpritePal_WaterImpact, ANIM_TAG_WATER_IMPACT}, - {gBattleAnimSpritePal_WaterImpact, ANIM_TAG_WATER_ORB}, - {gBattleAnimSpritePal_PoisonBubble, ANIM_TAG_POISON_BUBBLE}, - {gBattleAnimSpritePal_PoisonBubble, ANIM_TAG_TOXIC_BUBBLE}, - #if B_NEW_SPIKES_PARTICLE - {gBattleAnimSpritePal_NewSpikes, ANIM_TAG_SPIKES}, - #else - {gBattleAnimSpritePal_Spikes, ANIM_TAG_SPIKES}, - #endif - {gBattleAnimSpritePal_HornHit2, ANIM_TAG_HORN_HIT_2}, - {gBattleAnimSpritePal_AirWave2, ANIM_TAG_AIR_WAVE_2}, - {gBattleAnimSpritePal_SmallBubbles, ANIM_TAG_SMALL_BUBBLES}, - #if B_NEW_FLY_BUBBLE_PARTICLE - {gBattleAnimSpritePal_NewFly, ANIM_TAG_ROUND_SHADOW}, - #else - {gBattleAnimSpritePal_RoundShadow, ANIM_TAG_ROUND_SHADOW}, - #endif - {gBattleAnimSpritePal_Sunlight, ANIM_TAG_SUNLIGHT}, - {gBattleAnimSpritePal_Spore, ANIM_TAG_SPORE}, - {gBattleAnimSpritePal_Flower, ANIM_TAG_FLOWER}, - {gBattleAnimSpritePal_RazorLeaf, ANIM_TAG_RAZOR_LEAF}, - {gBattleAnimSpritePal_Needle, ANIM_TAG_NEEDLE}, - {gBattleAnimSpritePal_WhirlwindLines, ANIM_TAG_WHIRLWIND_LINES}, - {gBattleAnimSpritePal_GoldRing, ANIM_TAG_GOLD_RING}, - {gBattleAnimSpritePal_PurpleRing, ANIM_TAG_PURPLE_RING}, - {gBattleAnimSpritePal_BlueRing, ANIM_TAG_BLUE_RING}, - {gBattleAnimSpritePal_GreenLightWall, ANIM_TAG_GREEN_LIGHT_WALL}, - {gBattleAnimSpritePal_BlueLightWall, ANIM_TAG_BLUE_LIGHT_WALL}, - {gBattleAnimSpritePal_RedLightWall, ANIM_TAG_RED_LIGHT_WALL}, - {gBattleAnimSpritePal_GrayLightWall, ANIM_TAG_GRAY_LIGHT_WALL}, - {gBattleAnimSpritePal_OrangeLightWall, ANIM_TAG_ORANGE_LIGHT_WALL}, - {gBattleAnimSpritePal_BlackBall2, ANIM_TAG_BLACK_BALL_2}, - {gBattleAnimSpritePal_PurpleGasCloud, ANIM_TAG_PURPLE_GAS_CLOUD}, - {gBattleAnimSpritePal_Spark, ANIM_TAG_SPARK_H}, - {gBattleAnimSpritePal_YellowStar, ANIM_TAG_YELLOW_STAR}, - {gBattleAnimSpritePal_LargeFreshEgg, ANIM_TAG_LARGE_FRESH_EGG}, - {gBattleAnimSpritePal_ShadowBall, ANIM_TAG_SHADOW_BALL}, - {gBattleAnimSpritePal_Lick, ANIM_TAG_LICK}, - {gBattleAnimSpritePal_VoidLines, ANIM_TAG_VOID_LINES}, - {gBattleAnimSpritePal_String, ANIM_TAG_STRING}, - {gBattleAnimSpritePal_String, ANIM_TAG_WEB_THREAD}, - {gBattleAnimSpritePal_String, ANIM_TAG_SPIDER_WEB}, - {gBattleAnimSpritePal_Lightbulb, ANIM_TAG_LIGHTBULB}, - {gBattleAnimSpritePal_Slash, ANIM_TAG_SLASH}, - {gBattleAnimSpritePal_FocusEnergy, ANIM_TAG_FOCUS_ENERGY}, - {gBattleAnimSpritePal_SphereToCube, ANIM_TAG_SPHERE_TO_CUBE}, - {gBattleAnimSpritePal_Tendrils, ANIM_TAG_TENDRILS}, - #if B_NEW_MEAN_LOOK_PARTICLE - {gBattleAnimSpritePal_NewEye, ANIM_TAG_EYE}, - #else - {gBattleAnimSpritePal_Eye, ANIM_TAG_EYE}, - #endif - {gBattleAnimSpritePal_WhiteShadow, ANIM_TAG_WHITE_SHADOW}, - {gBattleAnimSpritePal_TealAlert, ANIM_TAG_TEAL_ALERT}, - {gBattleAnimSpritePal_OpeningEye, ANIM_TAG_OPENING_EYE}, - {gBattleAnimSpritePal_RoundWhiteHalo, ANIM_TAG_ROUND_WHITE_HALO}, - {gBattleAnimSpritePal_FangAttack, ANIM_TAG_FANG_ATTACK}, - {gBattleAnimSpritePal_PurpleHandOutline, ANIM_TAG_PURPLE_HAND_OUTLINE}, - {gBattleAnimSpritePal_Moon, ANIM_TAG_MOON}, - {gBattleAnimSpritePal_GreenSparkle, ANIM_TAG_GREEN_SPARKLE}, - {gBattleAnimSpritePal_Spiral, ANIM_TAG_SPIRAL}, - {gBattleAnimSpritePal_SnoreZ, ANIM_TAG_SNORE_Z}, - {gBattleAnimSpritePal_Explosion, ANIM_TAG_EXPLOSION}, - {gBattleAnimSpritePal_Nail, ANIM_TAG_NAIL}, - {gBattleAnimSpritePal_GhostlySpirit, ANIM_TAG_GHOSTLY_SPIRIT}, - {gBattleAnimSpritePal_WarmRock, ANIM_TAG_WARM_ROCK}, - {gBattleAnimSpritePal_BreakingEgg, ANIM_TAG_BREAKING_EGG}, - {gBattleAnimSpritePal_ThinRing, ANIM_TAG_THIN_RING}, - {gBattleAnimSpritePal_PunchImpact, ANIM_TAG_PUNCH_IMPACT}, - {gBattleAnimSpritePal_Bell, ANIM_TAG_BELL}, - {gBattleAnimSpritePal_MusicNotes2, ANIM_TAG_MUSIC_NOTES_2}, - {gBattleAnimSpritePal_SpeedDust, ANIM_TAG_SPEED_DUST}, - {gBattleAnimSpritePal_BlueLightWall, ANIM_TAG_TORN_METAL}, - {gBattleAnimSpritePal_ThoughtBubble, ANIM_TAG_THOUGHT_BUBBLE}, - {gBattleAnimSpritePal_MagentaHeart, ANIM_TAG_MAGENTA_HEART}, - {gBattleAnimSpritePal_ElectricOrbs, ANIM_TAG_ELECTRIC_ORBS}, - {gBattleAnimSpritePal_ElectricOrbs, ANIM_TAG_CIRCLE_OF_LIGHT}, - {gBattleAnimSpritePal_ElectricOrbs, ANIM_TAG_ELECTRICITY}, - {gBattleAnimSpritePal_Finger, ANIM_TAG_FINGER_2}, - {gBattleAnimSpritePal_MovementWaves, ANIM_TAG_MOVEMENT_WAVES}, - {gBattleAnimSpritePal_RedHeart, ANIM_TAG_RED_HEART}, - {gBattleAnimSpritePal_RedOrb, ANIM_TAG_RED_ORB}, - {gBattleAnimSpritePal_EyeSparkle, ANIM_TAG_EYE_SPARKLE}, - {gBattleAnimSpritePal_PinkHeart, ANIM_TAG_PINK_HEART}, - {gBattleAnimSpritePal_Angel, ANIM_TAG_ANGEL}, - {gBattleAnimSpritePal_Devil, ANIM_TAG_DEVIL}, - {gBattleAnimSpritePal_Swipe, ANIM_TAG_SWIPE}, - {gBattleAnimSpritePal_Roots, ANIM_TAG_ROOTS}, - {gBattleAnimSpritePal_ItemBag, ANIM_TAG_ITEM_BAG}, - {gBattleAnimSpritePal_JaggedMusicNote, ANIM_TAG_JAGGED_MUSIC_NOTE}, - #if B_NEW_BATON_PASS_BALL_PARTICLE - {gBattleAnimSpritePal_NewPokeball, ANIM_TAG_POKEBALL}, - #else - {gBattleAnimSpritePal_Pokeball, ANIM_TAG_POKEBALL}, - #endif - {gBattleAnimSpritePal_Pokeball, ANIM_TAG_SPOTLIGHT}, - {gBattleAnimSpritePal_LetterZ, ANIM_TAG_LETTER_Z}, - {gBattleAnimSpritePal_RapidSpin, ANIM_TAG_RAPID_SPIN}, - {gBattleAnimSpritePal_TriAttackTriangle, ANIM_TAG_TRI_ATTACK_TRIANGLE}, - {gBattleAnimSpritePal_WispOrb, ANIM_TAG_WISP_ORB}, - {gBattleAnimSpritePal_WispOrb, ANIM_TAG_WISP_FIRE}, - {gBattleAnimSpritePal_GoldStars, ANIM_TAG_GOLD_STARS}, - {gBattleAnimSpritePal_EclipsingOrb, ANIM_TAG_ECLIPSING_ORB}, - {gBattleAnimSpritePal_GrayOrb, ANIM_TAG_GRAY_ORB}, - {gBattleAnimSpritePal_BlueOrb, ANIM_TAG_BLUE_ORB}, - {gBattleAnimSpritePal_RedOrb2, ANIM_TAG_RED_ORB_2}, - {gBattleAnimSpritePal_PinkPetal, ANIM_TAG_PINK_PETAL}, - {gBattleAnimSpritePal_PainSplit, ANIM_TAG_PAIN_SPLIT}, - {gBattleAnimSpritePal_Confetti, ANIM_TAG_CONFETTI}, - #if B_NEW_MORNING_SUN_STAR_PARTICLE - {gBattleAnimSpritePal_NewGreenStar, ANIM_TAG_GREEN_STAR}, - #else - {gBattleAnimSpritePal_GreenStar, ANIM_TAG_GREEN_STAR}, - #endif - {gBattleAnimSpritePal_PinkCloud, ANIM_TAG_PINK_CLOUD}, - {gBattleAnimSpritePal_SweatDrop, ANIM_TAG_SWEAT_DROP}, - {gBattleAnimSpritePal_GuardRing, ANIM_TAG_GUARD_RING}, - {gBattleAnimSpritePal_PurpleScratch, ANIM_TAG_PURPLE_SCRATCH}, - {gBattleAnimSpritePal_PurpleScratch, ANIM_TAG_PURPLE_SWIPE}, - {gBattleAnimSpritePal_Finger, ANIM_TAG_TAG_HAND}, - {gBattleAnimSpritePal_SmallRedEye, ANIM_TAG_SMALL_RED_EYE}, - {gBattleAnimSpritePal_HollowOrb, ANIM_TAG_HOLLOW_ORB}, - {gBattleAnimSpritePal_HollowOrb, ANIM_TAG_X_SIGN}, - {gBattleAnimSpritePal_BluegreenOrb, ANIM_TAG_BLUEGREEN_ORB}, - {gBattleAnimSpritePal_PawPrint, ANIM_TAG_PAW_PRINT}, - {gBattleAnimSpritePal_PurpleFlame, ANIM_TAG_PURPLE_FLAME}, - {gBattleAnimSpritePal_RedBall, ANIM_TAG_RED_BALL}, - {gBattleAnimSpritePal_SmellingsaltEffect, ANIM_TAG_SMELLINGSALT_EFFECT}, - {gBattleAnimSpritePal_Meteor, ANIM_TAG_METEOR}, - {gBattleAnimSpritePal_FlatRock, ANIM_TAG_FLAT_ROCK}, - {gBattleAnimSpritePal_MagnifyingGlass, ANIM_TAG_MAGNIFYING_GLASS}, - {gBattleAnimSpritePal_BrownOrb, ANIM_TAG_BROWN_ORB}, - {gBattleAnimSpritePal_MetalSoundWaves, ANIM_TAG_METAL_SOUND_WAVES}, - {gBattleAnimSpritePal_FlyingDirt, ANIM_TAG_FLYING_DIRT}, - {gBattleAnimSpritePal_IcicleSpear, ANIM_TAG_ICICLE_SPEAR}, - {gBattleAnimSpritePal_Hail, ANIM_TAG_HAIL}, - {gBattleAnimSpritePal_GlowyRedOrb, ANIM_TAG_GLOWY_RED_ORB}, - {gBattleAnimSpritePal_GlowyGreenOrb, ANIM_TAG_GLOWY_GREEN_ORB}, - {gBattleAnimSpritePal_GreenSpike, ANIM_TAG_GREEN_SPIKE}, - {gBattleAnimSpritePal_WhiteCircleOfLight, ANIM_TAG_WHITE_CIRCLE_OF_LIGHT}, - {gBattleAnimSpritePal_GlowyBlueOrb, ANIM_TAG_GLOWY_BLUE_ORB}, - {gBattleAnimSpritePal_Pokeblock, ANIM_TAG_POKEBLOCK}, - {gBattleAnimSpritePal_WhiteFeather, ANIM_TAG_WHITE_FEATHER}, - {gBattleAnimSpritePal_Sparkle6, ANIM_TAG_SPARKLE_6}, - {gBattleAnimSpritePal_Splash, ANIM_TAG_SPLASH}, - {gBattleAnimSpritePal_Splash, ANIM_TAG_SWEAT_BEAD}, - {gBattleAnimSpritePal_Gem1, ANIM_TAG_GEM_1}, - {gBattleAnimSpritePal_Gem1, ANIM_TAG_GEM_2}, - {gBattleAnimSpritePal_Gem1, ANIM_TAG_GEM_3}, - {gBattleAnimSpritePal_SlamHit2, ANIM_TAG_SLAM_HIT_2}, - {gBattleAnimSpritePal_Recycle, ANIM_TAG_RECYCLE}, - {gBattleAnimSpritePal_RedParticles, ANIM_TAG_RED_PARTICLES}, - {gBattleAnimSpritePal_Protect, ANIM_TAG_PROTECT}, - {gBattleAnimSpritePal_DirtMound, ANIM_TAG_DIRT_MOUND}, - {gBattleAnimSpritePal_Shock3, ANIM_TAG_SHOCK_3}, - {gBattleAnimSpritePal_WeatherBall, ANIM_TAG_WEATHER_BALL}, - {gBattleAnimSpritePal_Bird, ANIM_TAG_BIRD}, - {gBattleAnimSpritePal_CrossImpact, ANIM_TAG_CROSS_IMPACT}, - {gBattleAnimSpritePal_Slash2, ANIM_TAG_SLASH_2}, - {gBattleAnimSpritePal_WhipHit, ANIM_TAG_WHIP_HIT}, - {gBattleAnimSpritePal_BlueRing2, ANIM_TAG_BLUE_RING_2}, - {gBattleAnimSpritePal_WhiteStreak, ANIM_TAG_WHITE_STREAK}, - {gBattleAnimSpritePal_PurpleJab, ANIM_TAG_PURPLE_JAB}, - //new particles - {gBattleAnimSpritePal_ToxicSpikes, ANIM_TAG_TOXIC_SPIKES}, - {gBattleAnimSpritePal_EnergyBall, ANIM_TAG_ENERGY_BALL}, - {gBattleAnimSpritePal_SeedBrown, ANIM_TAG_SEED_BROWN}, - {gBattleAnimSpritePal_Feint, ANIM_TAG_FEINT}, - {gBattleAnimSpritePal_MegaStone, ANIM_TAG_MEGA_STONE}, - {gBattleAnimSpritePal_MegaSymbol, ANIM_TAG_MEGA_SYMBOL}, - {gBattleAnimSpritePal_MegaParticles, ANIM_TAG_MEGA_PARTICLES}, - {gBattleAnimSpritePal_TrumpCard, ANIM_TAG_TRUMP_CARD}, - {gBattleAnimSpritePal_TrumpCardParticles, ANIM_TAG_TRUMP_CARD_PARTICLES}, - {gBattleAnimSpritePal_Accupressure, ANIM_TAG_ACCUPRESSURE}, - {gBattleAnimSpritePal_WringOut, ANIM_TAG_WRING_OUT}, - {gBattleAnimSpritePal_ColoredOrbs, ANIM_TAG_COLORED_ORBS}, - {gBattleAnimSpritePal_WorrySeed, ANIM_TAG_WORRY_SEED}, - {gBattleAnimSpritePal_SmallCloud, ANIM_TAG_SMALL_CLOUD}, - {gBattleAnimSpritePal_AttackOrder, ANIM_TAG_ATTACK_ORDER}, - {gBattleAnimSpritePal_DragonPulse, ANIM_TAG_DRAGON_PULSE}, - {gBattleAnimSpritePal_WoodHammer, ANIM_TAG_WOOD_HAMMER}, - {gBattleAnimSpritePal_PsychoCut, ANIM_TAG_PSYCHO_CUT}, - {gBattleAnimSpritePal_PowerGem, ANIM_TAG_POWER_GEM}, - {gBattleAnimSpritePal_StoneEdge, ANIM_TAG_STONE_EDGE}, - {gBattleAnimSpritePal_StealthRock, ANIM_TAG_STEALTH_ROCK}, - {gBattleAnimSpritePal_PoisonJab, ANIM_TAG_POISON_JAB}, - {gBattleAnimSpritePal_Vine, ANIM_TAG_GREEN_POISON_BUBBLE}, - {gBattleAnimSpritePal_FlashCannonBall, ANIM_TAG_FLASH_CANNON_BALL}, - {gBattleAnimSpritePal_WaterGun, ANIM_TAG_WATER_GUN}, - {gBattleAnimSpritePal_Punishment, ANIM_TAG_PUNISHMENT_BLADES}, - {gBattleAnimSpritePal_QuickGuard, ANIM_TAG_QUICK_GUARD_HAND}, - {gBattleAnimSpritePal_ShellLeft, ANIM_TAG_SHELL_RIGHT}, - {gBattleAnimSpritePal_ShellLeft, ANIM_TAG_SHELL_LEFT}, - {gBattleAnimSpritePal_RazorShell, ANIM_TAG_RAZOR_SHELL}, - {gBattleAnimSpritePal_HydroPump, ANIM_TAG_HYDRO_PUMP}, - {gBattleAnimSpritePal_Brine, ANIM_TAG_BRINE}, - {gBattleAnimSpritePal_Gear, ANIM_TAG_GEAR}, - {gBattleAnimSpritePal_AssuranceHand, ANIM_TAG_ASSURANCE_HAND}, - {gBattleAnimSpritePal_AcupressureFinger, ANIM_TAG_ACUPRESSURE_FINGER}, - {gBattleAnimSpritePal_Fishies, ANIM_TAG_WISHIWASHI_FISH}, - {gBattleAnimSpritePal_ZygardeHexes, ANIM_TAG_ZYGARDE_HEXES}, - {gBattleAnimSpritePal_AuraSphere, ANIM_TAG_AURA_SPHERE}, - {gBattleAnimSpritePal_OmegaStone, ANIM_TAG_OMEGA_STONE}, - {gBattleAnimSpritePal_AlphaStone, ANIM_TAG_ALPHA_STONE}, - {gBattleAnimSpritePal_BerryNormal, ANIM_TAG_BERRY_NORMAL}, - {gBattleAnimSpritePal_SpacialRendSlices, ANIM_TAG_BERRY_EATEN}, - {gBattleAnimSpritePal_GreenDrake, ANIM_TAG_DRAGON_ASCENT}, - {gBattleAnimSpritePal_PinkDiamond, ANIM_TAG_PINK_DIAMOND}, - {gBattleAnimSpritePal_SteamEruption, ANIM_TAG_STEAM_ERUPTION}, - {gBattleAnimSpritePal_Confide, ANIM_TAG_CONFIDE}, - {gBattleAnimSpritePal_FusionFlare, ANIM_TAG_VERTICAL_HEX}, - {NULL, ANIM_TAG_UNAVAILABLE_1}, - {NULL, ANIM_TAG_UNAVAILABLE_2}, - {gBattleAnimSpritePal_PowerTrick, ANIM_TAG_POWER_TRICK}, - {gBattleAnimSpritePal_ChainLink, ANIM_TAG_CHAIN_LINK}, - {gBattleAnimSpritePal_NaturalGiftRing, ANIM_TAG_ANCHOR}, - {gBattleAnimSpritePal_HorseshoeFist, ANIM_TAG_HORSESHOE_SIDE_FIST}, - {gBattleAnimSpritePal_AvalancheRocks, ANIM_TAG_DRAGON_ASCENT_FOE}, - {gBattleAnimSpritePal_CraftyShield, ANIM_TAG_CRAFTY_SHIELD}, - {gBattleAnimSpritePal_BlacephalonHead, ANIM_TAG_BLACEPHALON_HEAD}, - {gBattleAnimSpritePal_DracoMeteor, ANIM_TAG_FAIRY_LOCK_CHAINS}, - {gBattleAnimSpritePal_LightningRain, ANIM_TAG_IONS}, - {gBattleAnimSpritePal_Chop, ANIM_TAG_CHOP}, - [ANIM_TAG_HEART_STAMP - ANIM_SPRITES_START] = {gBattleAnimSpritePal_HeartStamp, ANIM_TAG_HEART_STAMP}, - {gBattleAnimSpritePal_HornLeech, ANIM_TAG_HORN_LEECH}, - {gBattleAnimSpritePal_Steamroller, ANIM_TAG_STEAMROLLER}, - {gBattleAnimSpritePal_HoopaHand, ANIM_TAG_HOOPA_HAND}, - {gBattleAnimSpritePal_HoopaRing, ANIM_TAG_HOOPA_RING}, - {gBattleAnimSpritePal_BlueFlare, ANIM_TAG_METAL_BITS}, - {gBattleAnimSpritePal_NewRocks, ANIM_TAG_SMALL_ROCK}, - {gBattleAnimSpritePal_SpiritShackleArrow, ANIM_TAG_SPIRIT_ARROW}, - {gBattleAnimSpritePal_NecrozmaStar, ANIM_TAG_ULTRA_BURST_SYMBOL}, - {gBattleAnimSpritePal_ZMoveSymbol, ANIM_TAG_Z_MOVE_SYMBOL}, - {gBattleAnimSpritePal_BigRock, ANIM_TAG_REALLY_BIG_ROCK}, - {gBattleAnimSpritePal_Cacoon, ANIM_TAG_COCOON}, - {gBattleAnimSpritePal_Drill, ANIM_TAG_CORKSCREW}, - {gBattleAnimSpritePal_GigavoltHavocSpear, ANIM_TAG_HAVOC_SPEAR}, - {gBattleAnimSpritePal_PurpleDrake, ANIM_TAG_PURPLE_DRAKE}, - {gBattleAnimSpritePal_MudBomb, ANIM_TAG_MUD_BOMB}, - {gBattleAnimSpritePal_Branch, ANIM_TAG_BRANCH}, - {gBattleAnimSpritePal_Apple, ANIM_TAG_APPLE}, - {gBattleAnimSpritePal_Obstruct, ANIM_TAG_OBSTRUCT_CROSS}, - {gBattleAnimSpritePal_PoisonColumn, ANIM_TAG_POISON_COLUMN}, - {gBattleAnimSpritePal_GarbagePoisonPillar, ANIM_TAG_GARBAGE_COLUMN}, - {gBattleAnimSpritePal_LargeSpike, ANIM_TAG_LARGE_SPIKE}, - {gBattleAnimSpritePal_DragonPulseRing, ANIM_TAG_DRAGON_PULSE_RING}, - {gBattleAnimSpritePal_StonePillar, ANIM_TAG_STONE_PILLAR}, - {gBattleAnimSpritePal_Mushroom, ANIM_TAG_MUSHROOM}, - {gBattleAnimSpritePal_GoldenApple, ANIM_TAG_GOLDEN_APPLE}, - {gBattleAnimSpritePal_IceRock, ANIM_TAG_ICE_ROCK}, - {gBattleAnimSpritePal_Tornado, ANIM_TAG_TORNADO}, - {gBattleAnimSpritePal_StraightBeam, ANIM_TAG_STRAIGHT_BEAM}, - {gBattleAnimSpritePal_DreepyMissile, ANIM_TAG_DREEPY}, - {gBattleAnimSpritePal_IceRock, ANIM_TAG_ICE_ROCK_SINGLE}, - {gBattleAnimSpritePal_StonePillar, ANIM_TAG_STONE_PILLAR_MULTI}, - {gBattleAnimSpritePal_AlphaSymbol, ANIM_TAG_ALPHA_SYMBOL}, - {gBattleAnimSpritePal_OmegaSymbol, ANIM_TAG_OMEGA_SYMBOL}, - {gBattleAnimSpritePal_PrimalParticles, ANIM_TAG_PRIMAL_PARTICLES}, - {gBattleAnimSpritePal_SteelBeam, ANIM_TAG_STEEL_BEAM}, -}; - -const struct BattleAnimBackground gBattleAnimBackgroundTable[] = -{ - [BG_DARK_] = {gBattleAnimBgImage_Dark, gBattleAnimBgPalette_Dark, gBattleAnimBgTilemap_Dark}, - [BG_DARK] = {gBattleAnimBgImage_Dark, gBattleAnimBgPalette_Dark, gBattleAnimBgTilemap_Dark}, - [BG_GHOST] = {gBattleAnimBgImage_Ghost, gBattleAnimBgPalette_Ghost, gBattleAnimBgTilemap_Ghost}, - [BG_PSYCHIC] = {gBattleAnimBgImage_Psychic, gBattleAnimBgPalette_Psychic, gBattleAnimBgTilemap_Psychic}, - [BG_IMPACT_OPPONENT] = {gBattleAnimBgImage_Impact, gBattleAnimBgPalette_Impact, gBattleAnimBgTilemap_ImpactOpponent}, - [BG_IMPACT_PLAYER] = {gBattleAnimBgImage_Impact, gBattleAnimBgPalette_Impact, gBattleAnimBgTilemap_ImpactPlayer}, - [BG_IMPACT_CONTESTS] = {gBattleAnimBgImage_Impact, gBattleAnimBgPalette_Impact, gBattleAnimBgTilemap_ImpactContests}, - [BG_DRILL] = {gBattleAnimBgImage_Drill, gBattleAnimBgPalette_Drill, gBattleAnimBgTilemap_Drill}, - [BG_DRILL_CONTESTS] = {gBattleAnimBgImage_Drill, gBattleAnimBgPalette_Drill, gBattleAnimBgTilemap_DrillContests}, - [BG_HIGHSPEED_OPPONENT] = {gBattleAnimBgImage_Highspeed, gBattleAnimBgPalette_Highspeed, gBattleAnimBgTilemap_HighspeedOpponent}, - [BG_HIGHSPEED_PLAYER] = {gBattleAnimBgImage_Highspeed, gBattleAnimBgPalette_Highspeed, gBattleAnimBgTilemap_HighspeedPlayer}, - [BG_THUNDER] = {gBattleAnimBgImage_Thunder, gBattleAnimBgPalette_Thunder, gBattleAnimBgTilemap_Thunder}, - [BG_GUILLOTINE_OPPONENT] = {gBattleAnimBgImage_Guillotine, gBattleAnimBgPalette_Guillotine, gBattleAnimBgTilemap_GuillotineOpponent}, - [BG_GUILLOTINE_PLAYER] = {gBattleAnimBgImage_Guillotine, gBattleAnimBgPalette_Guillotine, gBattleAnimBgTilemap_GuillotinePlayer}, - [BG_GUILLOTINE_CONTESTS] = {gBattleAnimBgImage_Guillotine, gBattleAnimBgPalette_Guillotine, gBattleAnimBgTilemap_GuillotineContests}, - [BG_ICE] = {gBattleAnimBgImage_Ice, gBattleAnimBgPalette_Ice, gBattleAnimBgTilemap_Ice}, - [BG_COSMIC] = {gBattleAnimBgImage_Cosmic, gBattleAnimBgPalette_Cosmic, gBattleAnimBgTilemap_Cosmic}, - [BG_IN_AIR] = {gBattleAnimBgImage_InAir, gBattleAnimBgPalette_InAir, gBattleAnimBgTilemap_InAir}, - [BG_SKY] = {gBattleAnimBgImage_Drill, gBattleAnimBgPalette_Sky, gBattleAnimBgTilemap_Drill}, - [BG_SKY_CONTESTS] = {gBattleAnimBgImage_Drill, gBattleAnimBgPalette_Sky, gBattleAnimBgTilemap_DrillContests}, - [BG_AURORA] = {gBattleAnimBgImage_Aurora, gBattleAnimBgPalette_Aurora, gBattleAnimBgTilemap_Aurora}, - [BG_FISSURE] = {gBattleAnimBgImage_Fissure, gBattleAnimBgPalette_Fissure, gBattleAnimBgTilemap_Fissure}, - [BG_BUG_OPPONENT] = {gBattleAnimBgImage_Highspeed, gBattleAnimBgPalette_Bug, gBattleAnimBgTilemap_HighspeedOpponent}, - [BG_BUG_PLAYER] = {gBattleAnimBgImage_Highspeed, gBattleAnimBgPalette_Bug, gBattleAnimBgTilemap_HighspeedPlayer}, - [BG_SOLARBEAM_OPPONENT] = {gBattleAnimBgImage_Impact, gBattleAnimBgPalette_Solarbeam, gBattleAnimBgTilemap_ImpactOpponent}, - [BG_SOLARBEAM_PLAYER] = {gBattleAnimBgImage_Impact, gBattleAnimBgPalette_Solarbeam, gBattleAnimBgTilemap_ImpactPlayer}, - [BG_SOLARBEAM_CONTESTS] = {gBattleAnimBgImage_Impact, gBattleAnimBgPalette_Solarbeam, gBattleAnimBgTilemap_ImpactContests}, - //new bgs - [BG_MAGMA_STORM] = {gBattleAnimBgImage_InAir, gBattleAnimBgPalette_MagmaStorm, gBattleAnimBgTilemap_InAir}, - [BG_GIGA_IMPACT_OPPONENT] = {gBattleAnimBgImage_GigaImpact, gBattleAnimBgPalette_GigaImpact, gBattleAnimBgTilemap_GigaImpactOpponent}, - [BG_GIGA_IMPACT_PLAYER] = {gBattleAnimBgImage_GigaImpact, gBattleAnimBgPalette_GigaImpact, gBattleAnimBgTilemap_GigaImpactPlayer}, - [BG_GIGA_IMPACT_CONTEST] = {gBattleAnimBgImage_GigaImpact, gBattleAnimBgPalette_GigaImpact, gBattleAnimBgTilemap_GigaImpactContest}, - [BG_TRICK_ROOM] = {gBattleAnimBgImage_TrickRoom, gBattleAnimBgPalette_TrickRoom, gBattleAnimBgTilemap_TrickRoom}, - [BG_ROCK_WRECKER] = {gBattleAnimBgImage_Hurricane, gBattleAnimBgPalette_RockWrecker, gBattleAnimBgTilemap_Hurricane}, - [BG_SPACIAL_REND_ON_OPPONENT] = {gBattleAnimBgImage_SpacialRend, gBattleAnimBgPalette_SpacialRend, gBattleAnimBgTilemap_GigaImpactOpponent}, - [BG_SPACIAL_REND_ON_PLAYER] = {gBattleAnimBgImage_SpacialRend, gBattleAnimBgPalette_SpacialRend, gBattleAnimBgTilemap_GigaImpactPlayer}, - [BG_DARK_VOID] = {gBattleAnimBgImage_Waterfall, gBattleAnimBgPalette_DarkVoid, gBattleAnimBgTilemap_DarkVoid}, - [BG_WATER] = {gBattleAnimBgImage_HydroPump, gBattleAnimBgPalette_HydroPump, gBattleAnimBgTilemap_HydroPump}, - [BG_NIGHTMARE] = {gBattleAnimBgImage_Nightmare, gBattleAnimBgPalette_Nightmare, gBattleAnimBgTilemap_Nightmare}, - [BG_LEAF_STORM] = {gBattleAnimBgImage_LeafStorm, gBattleAnimBgPalette_LeafStorm, gBattleAnimBgTilemap_LeafStorm}, - [BG_FIRE] = {gBattleAnimBgImage_Fire1, gBattleAnimBgPalette_Fire1, gBattleAnimBgTilemap_Fire1}, - [BG_FIRE_2] = {gBattleAnimBgImage_Fire1, gBattleAnimBgPalette_Fire2, gBattleAnimBgTilemap_Fire1}, - [BG_WATER_2] = {gBattleAnimBgImage_Waterfall, gBattleAnimBgPalette_Waterfall, gBattleAnimBgTilemap_Waterfall}, - [BG_POISON] = {gBattleAnimBgImage_Waterfall, gBattleAnimBgPalette_PoisonFalls, gBattleAnimBgTilemap_Waterfall}, - [BG_AEROBLAST] = {gBattleAnimBgImage_Aeroblast, gBattleAnimBgPalette_Aeroblast, gBattleAnimBgTilemap_Aeroblast}, - [BG_HURRICANE] = {gBattleAnimBgImage_Hurricane, gBattleAnimBgPalette_Hurricane, gBattleAnimBgTilemap_Hurricane}, - [BG_ELECTRIC_TERRAIN] = {gBattleAnimBgImage_ElectricTerrain, gBattleAnimBgPalette_ElectricTerrain, gBattleAnimBgTilemap_ElectricTerrain}, - [BG_GRASSY_TERRAIN] = {gBattleAnimBgImage_GrassyTerrain, gBattleAnimBgPalette_GrassyTerrain, gBattleAnimBgTilemap_GrassyTerrain}, - [BG_MISTY_TERRAIN] = {gBattleAnimBgImage_MistyTerrain, gBattleAnimBgPalette_MistyTerrain, gBattleAnimBgTilemap_MistyTerrain}, - [BG_PSYCHIC_TERRAIN] = {gBattleAnimBgImage_PsychicTerrain, gBattleAnimBgPalette_PsychicTerrain, gBattleAnimBgTilemap_PsychicTerrain}, - [BG_FOCUS_BLAST] = {gBattleAnimBgImage_FocusBlast, gBattleAnimBgPalette_FocusBlast, gBattleAnimBgTilemap_FocusBlast}, - [BG_GUNK_SHOT] = {gBattleAnimBgImage_FocusBlast, gBattleAnimBgPalette_GunkShot, gBattleAnimBgTilemap_FocusBlast}, - [BG_HYDRO_CANNON] = {gBattleAnimBgImage_HydroCannon, gBattleAnimBgPalette_HydroCannon, gBattleAnimBgTilemap_HydroCannon}, - [BG_WONDER_ROOM] = {gBattleAnimBgImage_TrickRoom, gBattleAnimBgPalette_WonderRoom, gBattleAnimBgTilemap_TrickRoom}, - [BG_MAGIC_ROOM] = {gBattleAnimBgImage_TrickRoom, gBattleAnimBgPalette_MagicRoom, gBattleAnimBgTilemap_TrickRoom}, - [BG_HYPERSPACE_FURY] = {gBattleAnimBgImage_Psychic, gBattleAnimBgPalette_HyperspaceFury, gBattleAnimBgTilemap_Psychic}, - [BG_BOLT_STRIKE] = {gBattleAnimBgImage_BoltStrike, gBattleAnimBgPalette_BoltStrike, gBattleAnimBgTilemap_BoltStrike}, - [BG_ZMOVE_ACTIVATE] = {gBattleAnimBgImage_ZMoveActivate, gBattleAnimBgPalette_ZMoveActivate, gBattleAnimBgTilemap_ZMoveActivate}, - [BG_TECTONIC_RAGE] = {gBattleAnimBgImage_InAir, gBattleAnimBgPalette_TectonicRage, gBattleAnimBgTilemap_InAir}, - [BG_BLUE_SKY_DAY] = {gBattleAnimBgImage_SkyDay, gBattleAnimBgPalette_SkyDay, gBattleAnimBgTilemap_SkyDay}, - [BG_BLUE_SKY_AFTERNOON] = {gBattleAnimBgImage_SkyDay, gBattleAnimBgPalette_SkyAfternoon, gBattleAnimBgTilemap_SkyDay}, - [BG_BLUE_SKY_NIGHT] = {gBattleAnimBgImage_SkyDay, gBattleAnimBgPalette_SkyNight, gBattleAnimBgTilemap_SkyDay}, - [BG_ZMOVE_MOUNTAIN] = {gBattleAnimBgImage_ZMoveMountain, gBattleAnimBgPalette_ZMoveMountain, gBattleAnimBgTilemap_ZMoveMountain}, - [BG_NEVERENDING_NIGHTMARE] = {gBattleAnimBgImage_NeverendingNightmare, gBattleAnimBgPalette_NeverendingNightmare, gBattleAnimBgTilemap_NeverendingNightmare}, - [BG_WATER_PULSE] = {gBattleAnimBgImage_WaterPulse, gBattleAnimBgPalette_WaterPulse, gBattleAnimBgTilemap_WaterPulse}, - [BG_INFERNO_OVERDRIVE] = {gBattleAnimBgImage_InfernoOverdrive, gBattleAnimBgPalette_InfernoOverdrive, gBattleAnimBgTilemap_InfernoOverdrive}, - [BG_BLOOM_DOOM] = {gBattleAnimBgImage_BloomDoom, gBattleAnimBgPalette_BloomDoom, gBattleAnimBgTilemap_BloomDoom}, - [BG_SHATTERED_PSYCHE] = {gBattleAnimBgImage_ShatteredPsyche, gBattleAnimBgPalette_ShatteredPsyche, gBattleAnimBgTilemap_ShatteredPsyche}, - [BG_TWINKLE_TACKLE] = {gBattleAnimBgImage_TwinkleTackle, gBattleAnimBgPalette_TwinkleTackle, gBattleAnimBgTilemap_TwinkleTackle}, - [BG_BLACKHOLE_ECLIPSE] = {gBattleAnimBgImage_BlackholeEclipse, gBattleAnimBgPalette_BlackholeEclipse, gBattleAnimBgTilemap_BlackholeEclipse}, - [BG_SOULSTEALING_7STAR_STRIKE] = {gBattleAnimBgImage_SoulStealing7StarStrike, gBattleAnimBgPalette_SoulStealing7StarStrike, gBattleAnimBgTilemap_SoulStealing7StarStrike}, - [BG_MALICIOUS_MOONSAULT] = {gBattleAnimBgImage_MaliciousMoonsault, gBattleAnimBgPalette_MaliciousMoonsault, gBattleAnimBgTilemap_MaliciousMoonsault}, - [BG_CLANGOROUS_SOULBLAZE] = {gBattleAnimBgImage_ClangorousSoulblaze, gBattleAnimBgPalette_ClangorousSoulblaze, gBattleAnimBgTilemap_ClangorousSoulblaze}, - [BG_SNUGGLE_FOREVER] = {gBattleAnimBgImage_SnuggleForever, gBattleAnimBgPalette_SnuggleForever, gBattleAnimBgTilemap_SnuggleForever}, - [BG_MAX_LIGHTNING] = {gBattleAnimBgImage_MaxLightning, gBattleAnimBgPalette_MaxLightning, gBattleAnimBgTilemap_MaxLightning}, - [BG_GARBAGE_FALLS] = {gBattleAnimBgImage_Waterfall, gBattleAnimBgPalette_GarbageFalls, gBattleAnimBgTilemap_Waterfall}, - [BG_HYPER_BEAM] = {gBattleAnimBgImage_HydroCannon, gBattleAnimBgPalette_HyperBeam, gBattleAnimBgTilemap_HydroCannon}, - [BG_DYNAMAX_CANNON] = {gBattleAnimBgImage_HydroCannon, gBattleAnimBgPalette_DynamaxCannon, gBattleAnimBgTilemap_HydroCannon}, - [BG_AURA_SPHERE] = {gBattleAnimBgImage_FocusBlast, gBattleAnimBgPalette_AuraSphere, gBattleAnimBgTilemap_FocusBlast}, - [BG_STEEL_BEAM_OPPONENT] = {gBattleAnimBgImage_Highspeed, gBattleAnimBgPalette_SteelBeam, gBattleAnimBgTilemap_HighspeedOpponent}, - [BG_STEEL_BEAM_PLAYER] = {gBattleAnimBgImage_Highspeed, gBattleAnimBgPalette_SteelBeam, gBattleAnimBgTilemap_HighspeedPlayer}, -}; +#include "data/battle_anim.h" static void (* const sScriptCmdTable[])(void) = { - ScriptCmd_loadspritegfx, - ScriptCmd_unloadspritegfx, - ScriptCmd_createsprite, - ScriptCmd_createvisualtask, - ScriptCmd_delay, - ScriptCmd_waitforvisualfinish, - ScriptCmd_hang1, - ScriptCmd_hang2, - ScriptCmd_end, - ScriptCmd_playse, - ScriptCmd_monbg, - ScriptCmd_clearmonbg, - ScriptCmd_setalpha, - ScriptCmd_blendoff, - ScriptCmd_call, - ScriptCmd_return, - ScriptCmd_setarg, - ScriptCmd_choosetwoturnanim, - ScriptCmd_jumpifmoveturn, - ScriptCmd_goto, - ScriptCmd_fadetobg, - ScriptCmd_restorebg, - ScriptCmd_waitbgfadeout, - ScriptCmd_waitbgfadein, - ScriptCmd_changebg, - ScriptCmd_playsewithpan, - ScriptCmd_setpan, - ScriptCmd_panse_1B, - ScriptCmd_loopsewithpan, - ScriptCmd_waitplaysewithpan, - ScriptCmd_setbldcnt, - ScriptCmd_createsoundtask, - ScriptCmd_waitsound, - ScriptCmd_jumpargeq, - ScriptCmd_monbg_22, - ScriptCmd_clearmonbg_23, - ScriptCmd_jumpifcontest, - ScriptCmd_fadetobgfromset, - ScriptCmd_panse_26, - ScriptCmd_panse_27, - ScriptCmd_monbgprio_28, - ScriptCmd_monbgprio_29, - ScriptCmd_monbgprio_2A, - ScriptCmd_invisible, - ScriptCmd_visible, - ScriptCmd_doublebattle_2D, - ScriptCmd_doublebattle_2E, - ScriptCmd_stopsound + Cmd_loadspritegfx, // 0x00 + Cmd_unloadspritegfx, // 0x01 + Cmd_createsprite, // 0x02 + Cmd_createvisualtask, // 0x03 + Cmd_delay, // 0x04 + Cmd_waitforvisualfinish, // 0x05 + Cmd_nop, // 0x06 + Cmd_nop2, // 0x07 + Cmd_end, // 0x08 + Cmd_playse, // 0x09 + Cmd_monbg, // 0x0A + Cmd_clearmonbg, // 0x0B + Cmd_setalpha, // 0x0C + Cmd_blendoff, // 0x0D + Cmd_call, // 0x0E + Cmd_return, // 0x0F + Cmd_setarg, // 0x10 + Cmd_choosetwoturnanim, // 0x11 + Cmd_jumpifmoveturn, // 0x12 + Cmd_goto, // 0x13 + Cmd_fadetobg, // 0x14 + Cmd_restorebg, // 0x15 + Cmd_waitbgfadeout, // 0x16 + Cmd_waitbgfadein, // 0x17 + Cmd_changebg, // 0x18 + Cmd_playsewithpan, // 0x19 + Cmd_setpan, // 0x1A + Cmd_panse, // 0x1B + Cmd_loopsewithpan, // 0x1C + Cmd_waitplaysewithpan, // 0x1D + Cmd_setbldcnt, // 0x1E + Cmd_createsoundtask, // 0x1F + Cmd_waitsound, // 0x20 + Cmd_jumpargeq, // 0x21 + Cmd_monbg_static, // 0x22 + Cmd_clearmonbg_static, // 0x23 + Cmd_jumpifcontest, // 0x24 + Cmd_fadetobgfromset, // 0x25 + Cmd_panse_adjustnone, // 0x26 + Cmd_panse_adjustall, // 0x27 + Cmd_splitbgprio, // 0x28 + Cmd_splitbgprio_all, // 0x29 + Cmd_splitbgprio_foes, // 0x2A + Cmd_invisible, // 0x2B + Cmd_visible, // 0x2C + Cmd_teamattack_moveback, // 0x2D + Cmd_teamattack_movefwd, // 0x2E + Cmd_stopsound, // 0x2F }; -// code void ClearBattleAnimationVars(void) { s32 i; - gAnimFramesToWait = 0; + sAnimFramesToWait = 0; gAnimScriptActive = FALSE; gAnimVisualTaskCount = 0; gAnimSoundTaskCount = 0; @@ -2234,7 +243,7 @@ void LaunchBattleAnimation(const u8 *const animsTable[], u16 tableId, bool8 isMo if (!IsContest()) { - sub_80A8278(); + InitPrioritiesForVisibleBattlers(); UpdateOamPriorityInAllHealthboxes(0, hideHpBoxes); for (i = 0; i < MAX_BATTLERS_COUNT; i++) { @@ -2262,7 +271,7 @@ void LaunchBattleAnimation(const u8 *const animsTable[], u16 tableId, bool8 isMo sMonAnimTaskIdArray[1] = TASK_NONE; sBattleAnimScriptPtr = animsTable[tableId]; gAnimScriptActive = TRUE; - gAnimFramesToWait = 0; + sAnimFramesToWait = 0; gAnimScriptCallback = RunAnimScriptCommand; for (i = 0; i < ANIM_SPRITE_INDEX_COUNT; i++) @@ -2274,7 +283,7 @@ void LaunchBattleAnimation(const u8 *const animsTable[], u16 tableId, bool8 isMo { if (tableId == gMovesWithQuietBGM[i]) { - m4aMPlayVolumeControl(&gMPlayInfo_BGM, 0xFFFF, 128); + m4aMPlayVolumeControl(&gMPlayInfo_BGM, TRACKS_ALL, 128); break; } } @@ -2335,14 +344,14 @@ static void ClearSpriteIndex(u16 index) static void WaitAnimFrameCount(void) { - if (gAnimFramesToWait <= 0) + if (sAnimFramesToWait <= 0) { gAnimScriptCallback = RunAnimScriptCommand; - gAnimFramesToWait = 0; + sAnimFramesToWait = 0; } else { - gAnimFramesToWait--; + sAnimFramesToWait--; } } @@ -2351,10 +360,10 @@ static void RunAnimScriptCommand(void) do { sScriptCmdTable[sBattleAnimScriptPtr[0]](); - } while (gAnimFramesToWait == 0 && gAnimScriptActive); + } while (sAnimFramesToWait == 0 && gAnimScriptActive); } -static void ScriptCmd_loadspritegfx(void) +static void Cmd_loadspritegfx(void) { u16 index; @@ -2364,11 +373,11 @@ static void ScriptCmd_loadspritegfx(void) LoadCompressedSpritePaletteUsingHeap(&gBattleAnimPaletteTable[GET_TRUE_SPRITE_INDEX(index)]); sBattleAnimScriptPtr += 2; AddSpriteIndex(GET_TRUE_SPRITE_INDEX(index)); - gAnimFramesToWait = 1; + sAnimFramesToWait = 1; gAnimScriptCallback = WaitAnimFrameCount; } -static void ScriptCmd_unloadspritegfx(void) +static void Cmd_unloadspritegfx(void) { u16 index; @@ -2380,7 +389,7 @@ static void ScriptCmd_unloadspritegfx(void) ClearSpriteIndex(GET_TRUE_SPRITE_INDEX(index)); } -static void ScriptCmd_createsprite(void) +static void Cmd_createsprite(void) { s32 i; const struct SpriteTemplate *template; @@ -2403,11 +412,11 @@ static void ScriptCmd_createsprite(void) sBattleAnimScriptPtr += 2; } - if (argVar & 0x80) + if (argVar & ANIMSPRITE_IS_TARGET) { - argVar ^= 0x80; - if (argVar >= 0x40) - argVar -= 0x40; + argVar ^= ANIMSPRITE_IS_TARGET; + if (argVar >= 64) + argVar -= 64; else argVar *= -1; @@ -2415,8 +424,8 @@ static void ScriptCmd_createsprite(void) } else { - if (argVar >= 0x40) - argVar -= 0x40; + if (argVar >= 64) + argVar -= 64; else argVar *= -1; @@ -2434,7 +443,7 @@ static void ScriptCmd_createsprite(void) gAnimVisualTaskCount++; } -static void ScriptCmd_createvisualtask(void) +static void Cmd_createvisualtask(void) { TaskFunc taskFunc; u8 taskPriority; @@ -2464,39 +473,39 @@ static void ScriptCmd_createvisualtask(void) gAnimVisualTaskCount++; } -static void ScriptCmd_delay(void) +static void Cmd_delay(void) { sBattleAnimScriptPtr++; - gAnimFramesToWait = sBattleAnimScriptPtr[0]; - if (gAnimFramesToWait == 0) - gAnimFramesToWait = -1; + sAnimFramesToWait = sBattleAnimScriptPtr[0]; + if (sAnimFramesToWait == 0) + sAnimFramesToWait = -1; sBattleAnimScriptPtr++; gAnimScriptCallback = WaitAnimFrameCount; } // Wait for visual tasks to finish. -static void ScriptCmd_waitforvisualfinish(void) +static void Cmd_waitforvisualfinish(void) { if (gAnimVisualTaskCount == 0) { sBattleAnimScriptPtr++; - gAnimFramesToWait = 0; + sAnimFramesToWait = 0; } else { - gAnimFramesToWait = 1; + sAnimFramesToWait = 1; } } -static void ScriptCmd_hang1(void) +static void Cmd_nop(void) { } -static void ScriptCmd_hang2(void) +static void Cmd_nop2(void) { } -static void ScriptCmd_end(void) +static void Cmd_end(void) { s32 i; bool32 continuousAnim = FALSE; @@ -2506,7 +515,7 @@ static void ScriptCmd_end(void) || sMonAnimTaskIdArray[0] != TASK_NONE || sMonAnimTaskIdArray[1] != TASK_NONE) { sSoundAnimFramesToWait = 0; - gAnimFramesToWait = 1; + sAnimFramesToWait = 1; return; } @@ -2515,7 +524,7 @@ static void ScriptCmd_end(void) { if (++sSoundAnimFramesToWait <= 90) // Wait 90 frames, then halt the sound effect. { - gAnimFramesToWait = 1; + sAnimFramesToWait = 1; return; } else @@ -2540,69 +549,78 @@ static void ScriptCmd_end(void) if (!continuousAnim) // May have been used for debug? { - m4aMPlayVolumeControl(&gMPlayInfo_BGM, 0xFFFF, 256); + m4aMPlayVolumeControl(&gMPlayInfo_BGM, TRACKS_ALL, 256); if (!IsContest()) { - sub_80A8278(); + InitPrioritiesForVisibleBattlers(); UpdateOamPriorityInAllHealthboxes(1, TRUE); } gAnimScriptActive = FALSE; } } -static void ScriptCmd_playse(void) +static void Cmd_playse(void) { sBattleAnimScriptPtr++; PlaySE(T1_READ_16(sBattleAnimScriptPtr)); sBattleAnimScriptPtr += 2; } -#define t1_MONBG_BATTLER 0 -#define t1_MON_IN_BG2 1 -#define t1_CREATE_ANOTHER_TASK 2 -#define t1_IS_SECONDMON_BG 3 +// These two tasks share context and similar task data +// To differentiate them the task data for Task_UpdateMonBg is prefixed t2 -#define t2_BATTLER_SPRITE_ID 0 -#define t2_MON_IN_BG2 5 -#define t2_MONBG_BATTLER 6 +// Task data for Task_InitUpdateMonBg +#define tBattlerId data[0] +#define tInBg2 data[1] +#define tActive data[2] +#define tIsPartner data[3] -static void sub_80A40F4(u8 taskId) +// Task data for Task_UpdateMonBg +#define t2_SpriteId data[0] +#define t2_SpriteX data[1] +#define t2_SpriteY data[2] +#define t2_BgX data[3] +#define t2_BgY data[4] +#define t2_InBg2 data[5] +#define t2_BattlerId data[6] + +static void Task_InitUpdateMonBg(u8 taskId) { - u8 newTaskId; + u8 updateTaskId; - s16 *selfData = gTasks[taskId].data; - u8 battlerSpriteId = gBattlerSpriteIds[selfData[t1_MONBG_BATTLER]]; + s16 *data = gTasks[taskId].data; + u8 battlerSpriteId = gBattlerSpriteIds[tBattlerId]; gSprites[battlerSpriteId].invisible = TRUE; - if (!selfData[t1_CREATE_ANOTHER_TASK]) + if (!tActive) { DestroyAnimVisualTask(taskId); return; } - newTaskId = CreateTask(task_pA_ma0A_obj_to_bg_pal, 10); - gTasks[newTaskId].data[t2_BATTLER_SPRITE_ID] = battlerSpriteId; - gTasks[newTaskId].data[1] = gSprites[battlerSpriteId].x + gSprites[battlerSpriteId].x2; - gTasks[newTaskId].data[2] = gSprites[battlerSpriteId].y + gSprites[battlerSpriteId].y2; + updateTaskId = CreateTask(Task_UpdateMonBg, 10); + gTasks[updateTaskId].t2_SpriteId = battlerSpriteId; + gTasks[updateTaskId].t2_SpriteX = gSprites[battlerSpriteId].x + gSprites[battlerSpriteId].x2; + gTasks[updateTaskId].t2_SpriteY = gSprites[battlerSpriteId].y + gSprites[battlerSpriteId].y2; - if (!selfData[t1_MON_IN_BG2]) + if (!tInBg2) { - gTasks[newTaskId].data[3] = gBattle_BG1_X; - gTasks[newTaskId].data[4] = gBattle_BG1_Y; + gTasks[updateTaskId].t2_BgX = gBattle_BG1_X; + gTasks[updateTaskId].t2_BgY = gBattle_BG1_Y; } else { - gTasks[newTaskId].data[3] = gBattle_BG2_X; - gTasks[newTaskId].data[4] = gBattle_BG2_Y; + gTasks[updateTaskId].t2_BgX = gBattle_BG2_X; + gTasks[updateTaskId].t2_BgY = gBattle_BG2_Y; } - gTasks[newTaskId].data[t2_MON_IN_BG2] = selfData[t1_MON_IN_BG2]; - gTasks[newTaskId].data[t2_MONBG_BATTLER] = selfData[t1_MONBG_BATTLER]; - sMonAnimTaskIdArray[selfData[t1_IS_SECONDMON_BG]] = newTaskId; + gTasks[updateTaskId].t2_InBg2 = tInBg2; + gTasks[updateTaskId].t2_BattlerId = tBattlerId; + sMonAnimTaskIdArray[tIsPartner] = updateTaskId; DestroyAnimVisualTask(taskId); } -static void ScriptCmd_monbg(void) +static void Cmd_monbg(void) { bool8 toBG_2; u8 taskId; @@ -2617,6 +635,7 @@ static void ScriptCmd_monbg(void) else battlerId = gBattleAnimAttacker; + // Move designated battler to background if (IsBattlerSpriteVisible(battlerId)) { u8 position = GetBattlerPosition(battlerId); @@ -2626,15 +645,16 @@ static void ScriptCmd_monbg(void) toBG_2 = TRUE; MoveBattlerSpriteToBG(battlerId, toBG_2, FALSE); - taskId = CreateTask(sub_80A40F4, 10); + taskId = CreateTask(Task_InitUpdateMonBg, 10); gAnimVisualTaskCount++; - gTasks[taskId].data[t1_MONBG_BATTLER] = battlerId; - gTasks[taskId].data[t1_MON_IN_BG2] = toBG_2; - gTasks[taskId].data[t1_CREATE_ANOTHER_TASK] = TRUE; - gTasks[taskId].data[t1_IS_SECONDMON_BG] = 0; + gTasks[taskId].tBattlerId = battlerId; + gTasks[taskId].tInBg2 = toBG_2; + gTasks[taskId].tActive = TRUE; + gTasks[taskId].tIsPartner = FALSE; } + // Move battler's partner to background battlerId ^= BIT_FLANK; if (IsBattlerSpriteVisible(battlerId)) { @@ -2645,16 +665,16 @@ static void ScriptCmd_monbg(void) toBG_2 = TRUE; MoveBattlerSpriteToBG(battlerId, toBG_2, FALSE); - taskId = CreateTask(sub_80A40F4, 10); + taskId = CreateTask(Task_InitUpdateMonBg, 10); gAnimVisualTaskCount++; - gTasks[taskId].data[0] = battlerId; - gTasks[taskId].data[1] = toBG_2; - gTasks[taskId].data[t1_CREATE_ANOTHER_TASK] = TRUE; - gTasks[taskId].data[t1_IS_SECONDMON_BG] = 1; + gTasks[taskId].tBattlerId = battlerId; + gTasks[taskId].tInBg2 = toBG_2; + gTasks[taskId].tActive = TRUE; + gTasks[taskId].tIsPartner = TRUE; } sBattleAnimScriptPtr++; - gAnimFramesToWait = 1; + sAnimFramesToWait = 1; gAnimScriptCallback = WaitAnimFrameCount; } @@ -2738,10 +758,10 @@ void MoveBattlerSpriteToBG(u8 battlerId, bool8 toBG_2, bool8 setSpriteInvisible) else battlerPosition = GetBattlerPosition(battlerId); - sub_8118FBC(1, 0, 0, battlerPosition, animBg.paletteId, animBg.bgTiles, animBg.bgTilemap, animBg.tilesOffset); + DrawBattlerOnBg(1, 0, 0, battlerPosition, animBg.paletteId, animBg.bgTiles, animBg.bgTilemap, animBg.tilesOffset); if (IsContest()) - sub_80A46A0(); + FlipBattlerBgTiles(); } else { @@ -2768,11 +788,11 @@ void MoveBattlerSpriteToBG(u8 battlerId, bool8 toBG_2, bool8 setSpriteInvisible) LoadPalette(&gPlttBufferUnfaded[0x100 + battlerId * 16], 0x90, 0x20); CpuCopy32(&gPlttBufferUnfaded[0x100 + battlerId * 16], (void*)(BG_PLTT + 0x120), 0x20); - sub_8118FBC(2, 0, 0, GetBattlerPosition(battlerId), animBg.paletteId, animBg.bgTiles + 0x1000, animBg.bgTilemap + 0x400, animBg.tilesOffset); + DrawBattlerOnBg(2, 0, 0, GetBattlerPosition(battlerId), animBg.paletteId, animBg.bgTiles + 0x1000, animBg.bgTilemap + 0x400, animBg.tilesOffset); } } -static void sub_80A46A0(void) +static void FlipBattlerBgTiles(void) { s32 i, j; struct BattleAnimBgData animBg; @@ -2786,10 +806,8 @@ static void sub_80A46A0(void) { for (j = 0; j < 4; j++) { - u16 temp = ptr[j + i * 32]; - - ptr[j + i * 32] = ptr[7 - j + i * 32]; - ptr[7 - j + i * 32] = temp; + u16 temp; + SWAP(ptr[j + i * 32], ptr[7 - j + i * 32], temp); } } for (i = 0; i < 8; i++) @@ -2800,20 +818,20 @@ static void sub_80A46A0(void) } } -void sub_80A4720(u16 a, u16 *b, u32 c, u8 d) +void RelocateBattleBgPal(u16 paletteNum, u16 *dest, u32 offset, bool8 largeScreen) { s32 i, j; - s32 var; + s32 size; - if (d == 0) - var = 32; + if (!largeScreen) + size = 32; else - var = 64; - a <<= 12; - for (i = 0; i < var; i++) + size = 64; + paletteNum <<= 12; + for (i = 0; i < size; i++) { for (j = 0; j < 32; j++) - b[j + i * 32] = ((b[j + i * 32] & 0xFFF) | a) + c; + dest[j + i * 32] = ((dest[j + i * 32] & 0xFFF) | paletteNum) + offset; } } @@ -2836,43 +854,58 @@ void ResetBattleAnimBg(bool8 toBG2) } } -static void task_pA_ma0A_obj_to_bg_pal(u8 taskId) +static void Task_UpdateMonBg(u8 taskId) { - u8 spriteId, palIndex; + u8 spriteId, battlerId; s16 x, y; struct BattleAnimBgData animBg; - spriteId = gTasks[taskId].data[0]; - palIndex = gTasks[taskId].data[6]; + spriteId = gTasks[taskId].t2_SpriteId; + battlerId = gTasks[taskId].t2_BattlerId; GetBattleAnimBg1Data(&animBg); - x = gTasks[taskId].data[1] - (gSprites[spriteId].x + gSprites[spriteId].x2); - y = gTasks[taskId].data[2] - (gSprites[spriteId].y + gSprites[spriteId].y2); + x = gTasks[taskId].t2_SpriteX - (gSprites[spriteId].x + gSprites[spriteId].x2); + y = gTasks[taskId].t2_SpriteY - (gSprites[spriteId].y + gSprites[spriteId].y2); - if (gTasks[taskId].data[5] == 0) + if (!gTasks[taskId].t2_InBg2) { u16 *src; u16 *dst; - gBattle_BG1_X = x + gTasks[taskId].data[3]; - gBattle_BG1_Y = y + gTasks[taskId].data[4]; - src = gPlttBufferFaded + 0x100 + palIndex * 16; - dst = gPlttBufferFaded + 0x100 + animBg.paletteId * 16 - 256; - CpuCopy32(src, dst, 0x20); + gBattle_BG1_X = x + gTasks[taskId].t2_BgX; + gBattle_BG1_Y = y + gTasks[taskId].t2_BgY; + + src = &gPlttBufferFaded[0x100 + battlerId * 16]; + dst = &gPlttBufferFaded[0x100 + animBg.paletteId * 16 - 256]; + CpuCopy32(src, dst, 32); } else { u16 *src; u16 *dst; - gBattle_BG2_X = x + gTasks[taskId].data[3]; - gBattle_BG2_Y = y + gTasks[taskId].data[4]; - src = gPlttBufferFaded + 0x100 + palIndex * 16; - dst = gPlttBufferFaded + 0x100 - 112; - CpuCopy32(src, dst, 0x20); + gBattle_BG2_X = x + gTasks[taskId].t2_BgX; + gBattle_BG2_Y = y + gTasks[taskId].t2_BgY; + + src = &gPlttBufferFaded[0x100 + battlerId * 16]; + dst = &gPlttBufferFaded[0x100 - 112]; + CpuCopy32(src, dst, 32); } } -static void ScriptCmd_clearmonbg(void) +#undef tBattlerId +#undef tInBg2 +#undef tActive +#undef tIsPartner + +#undef t2_SpriteId +#undef t2_SpriteX +#undef t2_SpriteY +#undef t2_BgX +#undef t2_BgY +#undef t2_InBg2 +#undef t2_BattlerId + +static void Cmd_clearmonbg(void) { u8 animBattlerId; u8 battlerId; @@ -2898,14 +931,14 @@ static void ScriptCmd_clearmonbg(void) else animBattlerId = 0; - taskId = CreateTask(sub_80A4980, 5); + taskId = CreateTask(Task_ClearMonBg, 5); gTasks[taskId].data[0] = animBattlerId; gTasks[taskId].data[2] = battlerId; sBattleAnimScriptPtr++; } -static void sub_80A4980(u8 taskId) +static void Task_ClearMonBg(u8 taskId) { gTasks[taskId].data[1]++; if (gTasks[taskId].data[1] != 1) @@ -2933,7 +966,8 @@ static void sub_80A4980(u8 taskId) } } -static void ScriptCmd_monbg_22(void) +// Equivalent to Cmd_monbg but never creates Task_InitUpdateMonBg / Task_UpdateMonBg +static void Cmd_monbg_static(void) { bool8 toBG_2; u8 battlerId; @@ -2979,7 +1013,7 @@ static void ScriptCmd_monbg_22(void) sBattleAnimScriptPtr++; } -static void ScriptCmd_clearmonbg_23(void) +static void Cmd_clearmonbg_static(void) { u8 animBattlerId; u8 battlerId; @@ -3005,14 +1039,14 @@ static void ScriptCmd_clearmonbg_23(void) else animBattlerId = 0; - taskId = CreateTask(sub_80A4BB0, 5); + taskId = CreateTask(Task_ClearMonBgStatic, 5); gTasks[taskId].data[0] = animBattlerId; gTasks[taskId].data[2] = battlerId; sBattleAnimScriptPtr++; } -static void sub_80A4BB0(u8 taskId) +static void Task_ClearMonBgStatic(u8 taskId) { gTasks[taskId].data[1]++; if (gTasks[taskId].data[1] != 1) @@ -3034,16 +1068,7 @@ static void sub_80A4BB0(u8 taskId) } } -#undef t1_MONBG_BATTLER -#undef t1_MON_IN_BG2 -#undef t1_CREATE_ANOTHER_TASK -#undef t1_IS_SECONDMON_BG - -#undef t2_BATTLER_SPRITE_ID -#undef t2_MON_IN_BG2 -#undef t2_MONBG_BATTLER - -static void ScriptCmd_setalpha(void) +static void Cmd_setalpha(void) { u16 half1, half2; @@ -3054,7 +1079,7 @@ static void ScriptCmd_setalpha(void) SetGpuReg(REG_OFFSET_BLDALPHA, half1 | half2); } -static void ScriptCmd_setbldcnt(void) +static void Cmd_setbldcnt(void) { u16 half1, half2; @@ -3064,27 +1089,31 @@ static void ScriptCmd_setbldcnt(void) SetGpuReg(REG_OFFSET_BLDCNT, half1 | half2); } -static void ScriptCmd_blendoff(void) +static void Cmd_blendoff(void) { sBattleAnimScriptPtr++; SetGpuReg(REG_OFFSET_BLDCNT, 0); SetGpuReg(REG_OFFSET_BLDALPHA, 0); } -static void ScriptCmd_call(void) +static void Cmd_call(void) { sBattleAnimScriptPtr++; sBattleAnimScriptRetAddr = sBattleAnimScriptPtr + 4; sBattleAnimScriptPtr = T2_READ_PTR(sBattleAnimScriptPtr); } -static void ScriptCmd_return(void) +static void Cmd_return(void) { sBattleAnimScriptPtr = sBattleAnimScriptRetAddr; } -static void ScriptCmd_setarg(void) +static void Cmd_setarg(void) { + // Save original address to return to + // after the T1_READ_16, + 4. + // They could have equivalently just advanced + // sBattleAnimScriptPtr by 2 afterwards. const u8 *addr = sBattleAnimScriptPtr; u16 value; u8 argId; @@ -3097,7 +1126,7 @@ static void ScriptCmd_setarg(void) gBattleAnimArgs[argId] = value; } -static void ScriptCmd_choosetwoturnanim(void) +static void Cmd_choosetwoturnanim(void) { sBattleAnimScriptPtr++; if (gAnimMoveTurn & 1) @@ -3105,7 +1134,7 @@ static void ScriptCmd_choosetwoturnanim(void) sBattleAnimScriptPtr = T2_READ_PTR(sBattleAnimScriptPtr); } -static void ScriptCmd_jumpifmoveturn(void) +static void Cmd_jumpifmoveturn(void) { u8 toCheck; sBattleAnimScriptPtr++; @@ -3118,7 +1147,7 @@ static void ScriptCmd_jumpifmoveturn(void) sBattleAnimScriptPtr += 4; } -static void ScriptCmd_goto(void) +static void Cmd_goto(void) { sBattleAnimScriptPtr++; sBattleAnimScriptPtr = T2_READ_PTR(sBattleAnimScriptPtr); @@ -3137,7 +1166,7 @@ bool8 IsContest(void) #define tBackgroundId data[0] #define tState data[10] -static void ScriptCmd_fadetobg(void) +static void Cmd_fadetobg(void) { u8 backgroundId; u8 taskId; @@ -3150,7 +1179,7 @@ static void ScriptCmd_fadetobg(void) sAnimBackgroundFadeState = 1; } -static void ScriptCmd_fadetobgfromset(void) +static void Cmd_fadetobgfromset(void) { u8 bg1, bg2, bg3; u8 taskId; @@ -3218,17 +1247,17 @@ void LoadMoveBg(u16 bgId) void *dmaDest; LZDecompressWram(tilemap, gDecompressionBuffer); - sub_80A4720(GetBattleBgPaletteNum(), (void*)(gDecompressionBuffer), 0x100, 0); + RelocateBattleBgPal(GetBattleBgPaletteNum(), (void*)gDecompressionBuffer, 0x100, FALSE); dmaSrc = gDecompressionBuffer; - dmaDest = (void *)(BG_SCREEN_ADDR(26)); + dmaDest = (void *)BG_SCREEN_ADDR(26); DmaCopy32(3, dmaSrc, dmaDest, 0x800); - LZDecompressVram(gBattleAnimBackgroundTable[bgId].image, (void *)(BG_SCREEN_ADDR(4))); + LZDecompressVram(gBattleAnimBackgroundTable[bgId].image, (void *)BG_SCREEN_ADDR(4)); LoadCompressedPalette(gBattleAnimBackgroundTable[bgId].palette, GetBattleBgPaletteNum() * 16, 32); } else { - LZDecompressVram(gBattleAnimBackgroundTable[bgId].tilemap, (void *)(BG_SCREEN_ADDR(26))); - LZDecompressVram(gBattleAnimBackgroundTable[bgId].image, (void *)(BG_CHAR_ADDR(2))); + LZDecompressVram(gBattleAnimBackgroundTable[bgId].tilemap, (void *)BG_SCREEN_ADDR(26)); + LZDecompressVram(gBattleAnimBackgroundTable[bgId].image, (void *)BG_CHAR_ADDR(2)); LoadCompressedPalette(gBattleAnimBackgroundTable[bgId].palette, 32, 32); } } @@ -3245,7 +1274,7 @@ static void LoadDefaultBg(void) DrawMainBattleBackground(); } -static void ScriptCmd_restorebg(void) +static void Cmd_restorebg(void) { u8 taskId; @@ -3258,33 +1287,33 @@ static void ScriptCmd_restorebg(void) #undef tBackgroundId #undef tState -static void ScriptCmd_waitbgfadeout(void) +static void Cmd_waitbgfadeout(void) { if (sAnimBackgroundFadeState == 2) { sBattleAnimScriptPtr++; - gAnimFramesToWait = 0; + sAnimFramesToWait = 0; } else { - gAnimFramesToWait = 1; + sAnimFramesToWait = 1; } } -static void ScriptCmd_waitbgfadein(void) +static void Cmd_waitbgfadein(void) { if (sAnimBackgroundFadeState == 0) { sBattleAnimScriptPtr++; - gAnimFramesToWait = 0; + sAnimFramesToWait = 0; } else { - gAnimFramesToWait = 1; + sAnimFramesToWait = 1; } } -static void ScriptCmd_changebg(void) +static void Cmd_changebg(void) { sBattleAnimScriptPtr++; LoadMoveBg(sBattleAnimScriptPtr[0]); @@ -3376,7 +1405,7 @@ s16 CalculatePanIncrement(s16 sourcePan, s16 targetPan, s16 incrementPan) return ret; } -static void ScriptCmd_playsewithpan(void) +static void Cmd_playsewithpan(void) { u16 songId; s8 pan; @@ -3388,7 +1417,7 @@ static void ScriptCmd_playsewithpan(void) sBattleAnimScriptPtr += 3; } -static void ScriptCmd_setpan(void) +static void Cmd_setpan(void) { s8 pan; @@ -3405,7 +1434,7 @@ static void ScriptCmd_setpan(void) #define tCurrentPan data[4] #define tFrameCounter data[8] -static void ScriptCmd_panse_1B(void) +static void Cmd_panse(void) { u16 songNum; s8 currentPanArg, incrementPan, incrementPanArg, currentPan, targetPan; @@ -3415,13 +1444,14 @@ static void ScriptCmd_panse_1B(void) sBattleAnimScriptPtr++; songNum = T1_READ_16(sBattleAnimScriptPtr); currentPanArg = sBattleAnimScriptPtr[2]; - incrementPan = sBattleAnimScriptPtr[3]; + incrementPan = sBattleAnimScriptPtr[3]; // targetPan, var is re-used incrementPanArg = sBattleAnimScriptPtr[4]; framesToWait = sBattleAnimScriptPtr[5]; currentPan = BattleAnimAdjustPanning(currentPanArg); targetPan = BattleAnimAdjustPanning(incrementPan); incrementPan = CalculatePanIncrement(currentPan, targetPan, incrementPanArg); + taskId = CreateTask(Task_PanFromInitialToTarget, 1); gTasks[taskId].tInitialPan = currentPan; gTasks[taskId].tTargetPan = targetPan; @@ -3477,7 +1507,7 @@ void Task_PanFromInitialToTarget(u8 taskId) } } -static void ScriptCmd_panse_26(void) +static void Cmd_panse_adjustnone(void) { u16 songId; s8 currentPan, targetPan, incrementPan; @@ -3504,7 +1534,7 @@ static void ScriptCmd_panse_26(void) sBattleAnimScriptPtr += 6; } -static void ScriptCmd_panse_27(void) +static void Cmd_panse_adjustall(void) { u16 songId; s8 targetPanArg, incrementPanArg, currentPanArg, currentPan, targetPan, incrementPan; @@ -3548,7 +1578,7 @@ static void ScriptCmd_panse_27(void) #define tNumberOfPlays data[3] #define tFrameCounter data[8] -static void ScriptCmd_loopsewithpan(void) +static void Cmd_loopsewithpan(void) { u16 songId; s8 panningArg, panning; @@ -3605,7 +1635,7 @@ static void Task_LoopAndPlaySE(u8 taskId) #define tPanning data[1] #define tFramesToWait data[2] -static void ScriptCmd_waitplaysewithpan(void) +static void Cmd_waitplaysewithpan(void) { u16 songId; s8 panningArg, panning; @@ -3641,7 +1671,7 @@ static void Task_WaitAndPlaySE(u8 taskId) #undef tPanning #undef tFramesToWait -static void ScriptCmd_createsoundtask(void) +static void Cmd_createsoundtask(void) { TaskFunc func; u8 numArgs, taskId; @@ -3662,12 +1692,12 @@ static void ScriptCmd_createsoundtask(void) gAnimSoundTaskCount++; } -static void ScriptCmd_waitsound(void) +static void Cmd_waitsound(void) { if (gAnimSoundTaskCount != 0) { sSoundAnimFramesToWait = 0; - gAnimFramesToWait = 1; + sAnimFramesToWait = 1; } else if (IsSEPlaying()) { @@ -3679,18 +1709,18 @@ static void ScriptCmd_waitsound(void) } else { - gAnimFramesToWait = 1; + sAnimFramesToWait = 1; } } else { sSoundAnimFramesToWait = 0; sBattleAnimScriptPtr++; - gAnimFramesToWait = 0; + sAnimFramesToWait = 0; } } -static void ScriptCmd_jumpargeq(void) +static void Cmd_jumpargeq(void) { u8 argId; s16 valueToCheck; @@ -3705,7 +1735,7 @@ static void ScriptCmd_jumpargeq(void) sBattleAnimScriptPtr += 7; } -static void ScriptCmd_jumpifcontest(void) +static void Cmd_jumpifcontest(void) { sBattleAnimScriptPtr++; if (IsContest()) @@ -3714,7 +1744,7 @@ static void ScriptCmd_jumpifcontest(void) sBattleAnimScriptPtr += 4; } -static void ScriptCmd_monbgprio_28(void) +static void Cmd_splitbgprio(void) { u8 wantedBattler; u8 battlerId; @@ -3728,6 +1758,7 @@ static void ScriptCmd_monbgprio_28(void) else battlerId = gBattleAnimAttacker; + // Apply only if the given battler is the lead (on left from team's perspective) battlerPosition = GetBattlerPosition(battlerId); if (!IsContest() && (battlerPosition == B_POSITION_PLAYER_LEFT || battlerPosition == B_POSITION_OPPONENT_RIGHT)) { @@ -3736,7 +1767,7 @@ static void ScriptCmd_monbgprio_28(void) } } -static void ScriptCmd_monbgprio_29(void) +static void Cmd_splitbgprio_all(void) { sBattleAnimScriptPtr++; if (!IsContest()) @@ -3746,7 +1777,7 @@ static void ScriptCmd_monbgprio_29(void) } } -static void ScriptCmd_monbgprio_2A(void) +static void Cmd_splitbgprio_foes(void) { u8 wantedBattler; u8 battlerPosition; @@ -3754,6 +1785,8 @@ static void ScriptCmd_monbgprio_2A(void) wantedBattler = sBattleAnimScriptPtr[1]; sBattleAnimScriptPtr += 2; + + // Apply only if the attacking the opposing side if (GetBattlerSide(gBattleAnimAttacker) != GetBattlerSide(gBattleAnimTarget)) { if (wantedBattler != ANIM_ATTACKER) @@ -3761,6 +1794,7 @@ static void ScriptCmd_monbgprio_2A(void) else battlerId = gBattleAnimAttacker; + // Apply only if the given battler is the lead (on left from team's perspective) battlerPosition = GetBattlerPosition(battlerId); if (!IsContest() && (battlerPosition == B_POSITION_PLAYER_LEFT || battlerPosition == B_POSITION_OPPONENT_RIGHT)) { @@ -3770,7 +1804,7 @@ static void ScriptCmd_monbgprio_2A(void) } } -static void ScriptCmd_invisible(void) +static void Cmd_invisible(void) { u8 spriteId; @@ -3781,7 +1815,7 @@ static void ScriptCmd_invisible(void) sBattleAnimScriptPtr += 2; } -static void ScriptCmd_visible(void) +static void Cmd_visible(void) { u8 spriteId; @@ -3792,34 +1826,37 @@ static void ScriptCmd_visible(void) sBattleAnimScriptPtr += 2; } -static void ScriptCmd_doublebattle_2D(void) +// Below two commands are never used +static void Cmd_teamattack_moveback(void) { u8 wantedBattler; - u8 r4; + u8 priorityRank; u8 spriteId; wantedBattler = sBattleAnimScriptPtr[1]; sBattleAnimScriptPtr += 2; + + // Apply to double battles when attacking own side if (!IsContest() && IsDoubleBattle() && GetBattlerSide(gBattleAnimAttacker) == GetBattlerSide(gBattleAnimTarget)) { if (wantedBattler == ANIM_ATTACKER) { - r4 = GetBattlerSpriteBGPriorityRank(gBattleAnimAttacker); + priorityRank = GetBattlerSpriteBGPriorityRank(gBattleAnimAttacker); spriteId = GetAnimBattlerSpriteId(ANIM_ATTACKER); } else { - r4 = GetBattlerSpriteBGPriorityRank(gBattleAnimTarget); + priorityRank = GetBattlerSpriteBGPriorityRank(gBattleAnimTarget); spriteId = GetAnimBattlerSpriteId(ANIM_TARGET); } if (spriteId != SPRITE_NONE) { gSprites[spriteId].invisible = FALSE; - if (r4 == 2) + if (priorityRank == 2) gSprites[spriteId].oam.priority = 3; - if (r4 == 1) + if (priorityRank == 1) ResetBattleAnimBg(FALSE); else ResetBattleAnimBg(TRUE); @@ -3827,34 +1864,36 @@ static void ScriptCmd_doublebattle_2D(void) } } -static void ScriptCmd_doublebattle_2E(void) +static void Cmd_teamattack_movefwd(void) { u8 wantedBattler; - u8 r4; + u8 priorityRank; u8 spriteId; wantedBattler = sBattleAnimScriptPtr[1]; sBattleAnimScriptPtr += 2; + + // Apply to double battles when attacking own side if (!IsContest() && IsDoubleBattle() && GetBattlerSide(gBattleAnimAttacker) == GetBattlerSide(gBattleAnimTarget)) { if (wantedBattler == ANIM_ATTACKER) { - r4 = GetBattlerSpriteBGPriorityRank(gBattleAnimAttacker); + priorityRank = GetBattlerSpriteBGPriorityRank(gBattleAnimAttacker); spriteId = GetAnimBattlerSpriteId(ANIM_ATTACKER); } else { - r4 = GetBattlerSpriteBGPriorityRank(gBattleAnimTarget); + priorityRank = GetBattlerSpriteBGPriorityRank(gBattleAnimTarget); spriteId = GetAnimBattlerSpriteId(ANIM_TARGET); } - if (spriteId != SPRITE_NONE && r4 == 2) + if (spriteId != SPRITE_NONE && priorityRank == 2) gSprites[spriteId].oam.priority = 2; } } -static void ScriptCmd_stopsound(void) +static void Cmd_stopsound(void) { m4aMPlayStop(&gMPlayInfo_SE1); m4aMPlayStop(&gMPlayInfo_SE2); diff --git a/src/battle_anim_bug.c b/src/battle_anim_bug.c index fdfd0081e7..dde184f993 100644 --- a/src/battle_anim_bug.c +++ b/src/battle_anim_bug.c @@ -208,12 +208,12 @@ static void AnimMegahornHorn(struct Sprite *sprite) gBattleAnimArgs[0] = -gBattleAnimArgs[0]; } - sprite->x = GetBattlerSpriteCoord2(gBattleAnimTarget, 2) + gBattleAnimArgs[0]; - sprite->y = GetBattlerSpriteCoord2(gBattleAnimTarget, 3) + gBattleAnimArgs[1]; + sprite->x = GetBattlerSpriteCoord2(gBattleAnimTarget, BATTLER_COORD_X_2) + gBattleAnimArgs[0]; + sprite->y = GetBattlerSpriteCoord2(gBattleAnimTarget, BATTLER_COORD_Y_PIC_OFFSET) + gBattleAnimArgs[1]; sprite->data[0] = gBattleAnimArgs[4]; - sprite->data[2] = GetBattlerSpriteCoord(gBattleAnimTarget, 2) + gBattleAnimArgs[2]; - sprite->data[4] = GetBattlerSpriteCoord(gBattleAnimTarget, 3) + gBattleAnimArgs[3]; + sprite->data[2] = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_X_2) + gBattleAnimArgs[2]; + sprite->data[4] = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_Y_PIC_OFFSET) + gBattleAnimArgs[3]; sprite->callback = StartAnimLinearTranslation; StoreSpriteCallbackInData6(sprite, DestroyAnimSprite); @@ -232,12 +232,12 @@ static void AnimLeechLifeNeedle(struct Sprite *sprite) gBattleAnimArgs[0] = -gBattleAnimArgs[0]; } - sprite->x = GetBattlerSpriteCoord2(gBattleAnimTarget, 2) + gBattleAnimArgs[0]; - sprite->y = GetBattlerSpriteCoord2(gBattleAnimTarget, 3) + gBattleAnimArgs[1]; + sprite->x = GetBattlerSpriteCoord2(gBattleAnimTarget, BATTLER_COORD_X_2) + gBattleAnimArgs[0]; + sprite->y = GetBattlerSpriteCoord2(gBattleAnimTarget, BATTLER_COORD_Y_PIC_OFFSET) + gBattleAnimArgs[1]; sprite->data[0] = gBattleAnimArgs[2]; - sprite->data[2] = GetBattlerSpriteCoord(gBattleAnimTarget, 2); - sprite->data[4] = GetBattlerSpriteCoord(gBattleAnimTarget, 3); + sprite->data[2] = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_X_2); + sprite->data[4] = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_Y_PIC_OFFSET); sprite->callback = StartAnimLinearTranslation; StoreSpriteCallbackInData6(sprite, DestroyAnimSprite); @@ -262,8 +262,8 @@ static void AnimTranslateWebThread(struct Sprite *sprite) if (!gBattleAnimArgs[4]) { - sprite->data[2] = GetBattlerSpriteCoord(gBattleAnimTarget, 2); - sprite->data[4] = GetBattlerSpriteCoord(gBattleAnimTarget, 3); + sprite->data[2] = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_X_2); + sprite->data[4] = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_Y_PIC_OFFSET); } else { @@ -402,8 +402,8 @@ static void AnimTranslateStinger(struct Sprite *sprite) InitSpritePosToAnimAttacker(sprite, 1); - lVarX = GetBattlerSpriteCoord(gBattleAnimTarget, 2) + gBattleAnimArgs[2]; - lVarY = GetBattlerSpriteCoord(gBattleAnimTarget, 3) + gBattleAnimArgs[3]; + lVarX = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_X_2) + gBattleAnimArgs[2]; + lVarY = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_Y_PIC_OFFSET) + gBattleAnimArgs[3]; rot = ArcTan2Neg(lVarX - sprite->x, lVarY - sprite->y); rot += 0xC000; TrySetSpriteRotScale(sprite, FALSE, 0x100, 0x100, rot); @@ -431,8 +431,8 @@ void AnimMissileArc(struct Sprite *sprite) gBattleAnimArgs[2] = -gBattleAnimArgs[2]; sprite->data[0] = gBattleAnimArgs[4]; - sprite->data[2] = GetBattlerSpriteCoord(gBattleAnimTarget, 2) + gBattleAnimArgs[2]; - sprite->data[4] = GetBattlerSpriteCoord(gBattleAnimTarget, 3) + gBattleAnimArgs[3]; + sprite->data[2] = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_X_2) + gBattleAnimArgs[2]; + sprite->data[4] = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_Y_PIC_OFFSET) + gBattleAnimArgs[3]; sprite->data[5] = gBattleAnimArgs[5]; InitAnimArcTranslation(sprite); @@ -481,13 +481,13 @@ static void AnimTailGlowOrb(struct Sprite *sprite) { if (gBattleAnimArgs[0] == ANIM_ATTACKER) { - sprite->x = GetBattlerSpriteCoord(gBattleAnimAttacker, 2); - sprite->y = GetBattlerSpriteCoord(gBattleAnimAttacker, 3) + 18; + sprite->x = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_X_2); + sprite->y = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_Y_PIC_OFFSET) + 18; } else { - sprite->x = GetBattlerSpriteCoord(gBattleAnimTarget, 2); - sprite->y = GetBattlerSpriteCoord(gBattleAnimTarget, 3) + 18; + sprite->x = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_X_2); + sprite->y = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_Y_PIC_OFFSET) + 18; } StoreSpriteCallbackInData6(sprite, DestroySpriteAndMatrix); diff --git a/src/battle_anim_dark.c b/src/battle_anim_dark.c index 90edc72b43..142e5596e5 100644 --- a/src/battle_anim_dark.c +++ b/src/battle_anim_dark.c @@ -866,7 +866,7 @@ void AnimTask_InitMementoShadow(u8 taskId) DestroyAnimVisualTask(taskId); } -void sub_8114470(u8 taskId) +void AnimTask_MementoHandleBg(u8 taskId) { u8 toBG2 = GetBattlerSpriteBGPriorityRank(gBattleAnimAttacker) ^ 1 ? 1 : 0; ResetBattleAnimBg(toBG2); diff --git a/src/battle_anim_dragon.c b/src/battle_anim_dragon.c index dba4e10f1d..57ed24e1e0 100644 --- a/src/battle_anim_dragon.c +++ b/src/battle_anim_dragon.c @@ -318,8 +318,8 @@ static void AnimSpinningDracoMeteor(struct Sprite *sprite) static void AnimOutrageFlame(struct Sprite *sprite) { - sprite->x = GetBattlerSpriteCoord(gBattleAnimAttacker, 2); - sprite->y = GetBattlerSpriteCoord(gBattleAnimAttacker, 3); + sprite->x = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_X_2); + sprite->y = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_Y_PIC_OFFSET); if (GetBattlerSide(gBattleAnimAttacker) != B_SIDE_PLAYER) { sprite->x -= gBattleAnimArgs[0]; @@ -344,8 +344,8 @@ static void AnimOutrageFlame(struct Sprite *sprite) static void StartDragonFireTranslation(struct Sprite *sprite) { SetSpriteCoordsToAnimAttackerCoords(sprite); - sprite->data[2] = GetBattlerSpriteCoord(gBattleAnimTarget, 2); - sprite->data[4] = GetBattlerSpriteCoord(gBattleAnimTarget, 3); + sprite->data[2] = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_X_2); + sprite->data[4] = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_Y_PIC_OFFSET); if (GetBattlerSide(gBattleAnimAttacker) != B_SIDE_PLAYER) { sprite->x -= gBattleAnimArgs[1]; @@ -371,13 +371,13 @@ void AnimDragonRageFirePlume(struct Sprite *sprite) { if (gBattleAnimArgs[0] == 0) { - sprite->x = GetBattlerSpriteCoord(gBattleAnimAttacker, 0); - sprite->y = GetBattlerSpriteCoord(gBattleAnimAttacker, 1); + sprite->x = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_X); + sprite->y = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_Y); } else { - sprite->x = GetBattlerSpriteCoord(gBattleAnimTarget, 0); - sprite->y = GetBattlerSpriteCoord(gBattleAnimTarget, 1); + sprite->x = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_X); + sprite->y = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_Y); } SetAnimSpriteInitialXOffset(sprite, gBattleAnimArgs[1]); @@ -399,8 +399,8 @@ void AnimDragonDanceOrb(struct Sprite *sprite) { u16 r5; u16 r0; - sprite->x = GetBattlerSpriteCoord(gBattleAnimAttacker, 2); - sprite->y = GetBattlerSpriteCoord(gBattleAnimAttacker, 3); + sprite->x = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_X_2); + sprite->y = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_Y_PIC_OFFSET); sprite->data[4] = 0; sprite->data[5] = 1; sprite->data[6] = gBattleAnimArgs[0]; @@ -546,8 +546,8 @@ void AnimOverheatFlame(struct Sprite *sprite) { int i; int yAmplitude = (gBattleAnimArgs[2] * 3) / 5; - sprite->x = GetBattlerSpriteCoord(gBattleAnimAttacker, 2); - sprite->y = GetBattlerSpriteCoord(gBattleAnimAttacker, 3) + gBattleAnimArgs[4]; + sprite->x = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_X_2); + sprite->y = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_Y_PIC_OFFSET) + gBattleAnimArgs[4]; sprite->data[1] = Cos(gBattleAnimArgs[1], gBattleAnimArgs[2]); sprite->data[2] = Sin(gBattleAnimArgs[1], yAmplitude); sprite->x += sprite->data[1] * gBattleAnimArgs[0]; diff --git a/src/battle_anim_effects_1.c b/src/battle_anim_effects_1.c index 3498346f2e..c66bc9726c 100644 --- a/src/battle_anim_effects_1.c +++ b/src/battle_anim_effects_1.c @@ -25,8 +25,8 @@ struct { } static EWRAM_DATA sFrenzyPlantRootData = {0}; // Debug? Written to but never read. static void AnimMovePowderParticle_Step(struct Sprite *); -static void AnimSolarbeamSmallOrb(struct Sprite *); -static void AnimSolarbeamSmallOrb_Step(struct Sprite *); +static void AnimSolarBeamSmallOrb(struct Sprite *); +static void AnimSolarBeamSmallOrb_Step(struct Sprite *); static void AnimAbsorptionOrb_Step(struct Sprite *); static void AnimHyperBeamOrb_Step(struct Sprite *); static void AnimSporeParticle_Step(struct Sprite *); @@ -453,49 +453,49 @@ const struct SpriteTemplate gPoisonPowderParticleSpriteTemplate = .callback = AnimMovePowderParticle, }; -const union AnimCmd gSolarbeamBigOrbAnimCmds1[] = +const union AnimCmd gSolarBeamBigOrbAnimCmds1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; -const union AnimCmd gSolarbeamBigOrbAnimCmds2[] = +const union AnimCmd gSolarBeamBigOrbAnimCmds2[] = { ANIMCMD_FRAME(1, 1), ANIMCMD_END, }; -const union AnimCmd gSolarbeamBigOrbAnimCmds3[] = +const union AnimCmd gSolarBeamBigOrbAnimCmds3[] = { ANIMCMD_FRAME(2, 1), ANIMCMD_END, }; -const union AnimCmd gSolarbeamBigOrbAnimCmds4[] = +const union AnimCmd gSolarBeamBigOrbAnimCmds4[] = { ANIMCMD_FRAME(3, 1), ANIMCMD_END, }; -const union AnimCmd gSolarbeamBigOrbAnimCmds5[] = +const union AnimCmd gSolarBeamBigOrbAnimCmds5[] = { ANIMCMD_FRAME(4, 1), ANIMCMD_END, }; -const union AnimCmd gSolarbeamBigOrbAnimCmds6[] = +const union AnimCmd gSolarBeamBigOrbAnimCmds6[] = { ANIMCMD_FRAME(5, 1), ANIMCMD_END, }; -const union AnimCmd gSolarbeamBigOrbAnimCmds7[] = +const union AnimCmd gSolarBeamBigOrbAnimCmds7[] = { ANIMCMD_FRAME(6, 1), ANIMCMD_END, }; -const union AnimCmd gSolarbeamSmallOrbAnimCms[] = +const union AnimCmd gSolarBeamSmallOrbAnimCms[] = { ANIMCMD_FRAME(7, 1), ANIMCMD_END, @@ -507,20 +507,20 @@ const union AnimCmd gPowerAbsorptionOrbAnimCmds[] = ANIMCMD_END, }; -const union AnimCmd *const gSolarbeamBigOrbAnimTable[] = +const union AnimCmd *const gSolarBeamBigOrbAnimTable[] = { - gSolarbeamBigOrbAnimCmds1, - gSolarbeamBigOrbAnimCmds2, - gSolarbeamBigOrbAnimCmds3, - gSolarbeamBigOrbAnimCmds4, - gSolarbeamBigOrbAnimCmds5, - gSolarbeamBigOrbAnimCmds6, - gSolarbeamBigOrbAnimCmds7, + gSolarBeamBigOrbAnimCmds1, + gSolarBeamBigOrbAnimCmds2, + gSolarBeamBigOrbAnimCmds3, + gSolarBeamBigOrbAnimCmds4, + gSolarBeamBigOrbAnimCmds5, + gSolarBeamBigOrbAnimCmds6, + gSolarBeamBigOrbAnimCmds7, }; -const union AnimCmd *const gSolarbeamSmallOrbAnimTable[] = +const union AnimCmd *const gSolarBeamSmallOrbAnimTable[] = { - gSolarbeamSmallOrbAnimCms, + gSolarBeamSmallOrbAnimCms, }; const union AnimCmd *const gPowerAbsorptionOrbAnimTable[] = @@ -548,26 +548,26 @@ const struct SpriteTemplate gPowerAbsorptionOrbSpriteTemplate = .callback = AnimPowerAbsorptionOrb, }; -const struct SpriteTemplate gSolarbeamBigOrbSpriteTemplate = +const struct SpriteTemplate gSolarBeamBigOrbSpriteTemplate = { .tileTag = ANIM_TAG_ORBS, .paletteTag = ANIM_TAG_ORBS, .oam = &gOamData_AffineOff_ObjNormal_8x8, - .anims = gSolarbeamBigOrbAnimTable, + .anims = gSolarBeamBigOrbAnimTable, .images = NULL, .affineAnims = gDummySpriteAffineAnimTable, - .callback = AnimSolarbeamBigOrb, + .callback = AnimSolarBeamBigOrb, }; -const struct SpriteTemplate gSolarbeamSmallOrbSpriteTemplate = +const struct SpriteTemplate gSolarBeamSmallOrbSpriteTemplate = { .tileTag = ANIM_TAG_ORBS, .paletteTag = ANIM_TAG_ORBS, .oam = &gOamData_AffineOff_ObjNormal_8x8, - .anims = gSolarbeamSmallOrbAnimTable, + .anims = gSolarBeamSmallOrbAnimTable, .images = NULL, .affineAnims = gDummySpriteAffineAnimTable, - .callback = AnimSolarbeamSmallOrb, + .callback = AnimSolarBeamSmallOrb, }; const union AffineAnimCmd gStockpileAbsorptionOrbAffineCmds[] = { @@ -616,7 +616,7 @@ const struct SpriteTemplate gHyperBeamOrbSpriteTemplate = .tileTag = ANIM_TAG_ORBS, .paletteTag = ANIM_TAG_ORBS, .oam = &gOamData_AffineOff_ObjNormal_8x8, - .anims = gSolarbeamBigOrbAnimTable, + .anims = gSolarBeamBigOrbAnimTable, .images = NULL, .affineAnims = gDummySpriteAffineAnimTable, .callback = AnimHyperBeamOrb, @@ -3053,7 +3053,7 @@ void AnimPowerAbsorptionOrb(struct Sprite* sprite) // arg 1: initial y pixel offset // arg 2: duration // arg 3: sprite anim number -void AnimSolarbeamBigOrb(struct Sprite* sprite) +void AnimSolarBeamBigOrb(struct Sprite* sprite) { InitSpritePosToAnimAttacker(sprite, TRUE); StartSpriteAnim(sprite, gBattleAnimArgs[3]); @@ -3065,12 +3065,12 @@ void AnimSolarbeamBigOrb(struct Sprite* sprite) } // Moves a small orb in a wavy pattern towards the target mon. -// The small orb "circles" the big orbs in AnimSolarbeamBigOrb. +// The small orb "circles" the big orbs in AnimSolarBeamBigOrb. // arg 0: initial x pixel offset // arg 1: initial y pixel offset // arg 2: duration // arg 3: initial wave offset -static void AnimSolarbeamSmallOrb(struct Sprite* sprite) +static void AnimSolarBeamSmallOrb(struct Sprite* sprite) { InitSpritePosToAnimAttacker(sprite, TRUE); @@ -3089,11 +3089,11 @@ static void AnimSolarbeamSmallOrb(struct Sprite* sprite) InitAnimLinearTranslation(sprite); sprite->data[5] = gBattleAnimArgs[3]; - sprite->callback = AnimSolarbeamSmallOrb_Step; + sprite->callback = AnimSolarBeamSmallOrb_Step; sprite->callback(sprite); } -static void AnimSolarbeamSmallOrb_Step(struct Sprite* sprite) +static void AnimSolarBeamSmallOrb_Step(struct Sprite* sprite) { if (AnimTranslateLinear(sprite)) { @@ -3112,10 +3112,10 @@ static void AnimSolarbeamSmallOrb_Step(struct Sprite* sprite) } } -// Creates 15 small secondary orbs used in the solarbeam anim effect. +// Creates 15 small secondary orbs used in the SolarBeam anim effect. // There is a 7-frame delay between each of them. // No args. -void AnimTask_CreateSmallSolarbeamOrbs(u8 taskId) +void AnimTask_CreateSmallSolarBeamOrbs(u8 taskId) { if (--gTasks[taskId].data[0] == -1) { @@ -3125,7 +3125,7 @@ void AnimTask_CreateSmallSolarbeamOrbs(u8 taskId) gBattleAnimArgs[1] = 0; gBattleAnimArgs[2] = 80; gBattleAnimArgs[3] = 0; - CreateSpriteAndAnimate(&gSolarbeamSmallOrbSpriteTemplate, 0, 0, GetBattlerSpriteSubpriority(gBattleAnimTarget) + 1); + CreateSpriteAndAnimate(&gSolarBeamSmallOrbSpriteTemplate, 0, 0, GetBattlerSpriteSubpriority(gBattleAnimTarget) + 1); } if (gTasks[taskId].data[1] == 15) @@ -3654,7 +3654,7 @@ void AnimPetalDanceSmallFlower(struct Sprite* sprite) sprite->data[1] = sprite->x; sprite->data[2] = sprite->x; sprite->data[3] = sprite->y; - sprite->data[4] = GetBattlerSpriteCoord(gBattleAnimAttacker, 3) + gBattleAnimArgs[2]; + sprite->data[4] = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_Y_PIC_OFFSET) + gBattleAnimArgs[2]; InitAnimLinearTranslation(sprite); sprite->data[5] = 0x40; sprite->callback = AnimPetalDanceSmallFlower_Step; @@ -4077,8 +4077,8 @@ static void AnimIngrainOrb(struct Sprite* sprite) { if (!sprite->data[0]) { - sprite->x = GetBattlerSpriteCoord(gBattleAnimAttacker, 2) + gBattleAnimArgs[0]; - sprite->y = GetBattlerSpriteCoord(gBattleAnimAttacker, 1) + gBattleAnimArgs[1]; + sprite->x = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_X_2) + gBattleAnimArgs[0]; + sprite->y = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_Y) + gBattleAnimArgs[1]; sprite->data[1] = gBattleAnimArgs[2]; sprite->data[2] = gBattleAnimArgs[3]; sprite->data[3] = gBattleAnimArgs[4]; @@ -4415,8 +4415,8 @@ void AnimTask_LeafBlade(u8 taskId) struct Task *task = &gTasks[taskId]; task->data[4] = GetBattlerSpriteSubpriority(gBattleAnimTarget) - 1; - task->data[6] = GetBattlerSpriteCoord(gBattleAnimTarget, 2); - task->data[7] = GetBattlerSpriteCoord(gBattleAnimTarget, 3); + task->data[6] = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_X_2); + task->data[7] = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_Y_PIC_OFFSET); task->data[10] = GetBattlerSpriteCoordAttr(gBattleAnimTarget, BATTLER_COORD_ATTR_WIDTH); task->data[11] = GetBattlerSpriteCoordAttr(gBattleAnimTarget, BATTLER_COORD_ATTR_HEIGHT); task->data[5] = (GetBattlerSide(gBattleAnimTarget) == B_SIDE_OPPONENT) ? 1 : -1; @@ -4707,11 +4707,11 @@ static void AnimFlyingParticle(struct Sprite* sprite) sprite->oam.priority = GetBattlerSpriteBGPriority(battler) + 1; break; case 2: - sprite->y = GetBattlerSpriteCoord(battler, 3) + gBattleAnimArgs[0]; + sprite->y = GetBattlerSpriteCoord(battler, BATTLER_COORD_Y_PIC_OFFSET) + gBattleAnimArgs[0]; sprite->oam.priority = GetBattlerSpriteBGPriority(battler); break; case 3: - sprite->y = GetBattlerSpriteCoord(gBattleAnimTarget, 3) + gBattleAnimArgs[0]; + sprite->y = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_Y_PIC_OFFSET) + gBattleAnimArgs[0]; GetAnimBattlerSpriteId(ANIM_TARGET); sprite->oam.priority = GetBattlerSpriteBGPriority(battler) + 1; break; @@ -4787,13 +4787,13 @@ void AnimNeedleArmSpike(struct Sprite* sprite) { if (gBattleAnimArgs[0] == 0) { - a = GetBattlerSpriteCoord(gBattleAnimAttacker, 2); - b = GetBattlerSpriteCoord(gBattleAnimAttacker, 3); + a = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_X_2); + b = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_Y_PIC_OFFSET); } else { - a = GetBattlerSpriteCoord(gBattleAnimTarget, 2); - b = GetBattlerSpriteCoord(gBattleAnimTarget, 3); + a = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_X_2); + b = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_Y_PIC_OFFSET); } sprite->data[0] = gBattleAnimArgs[4]; @@ -4896,8 +4896,8 @@ static void AnimFlickeringPunch(struct Sprite* sprite) // arg 2: slice direction; 0 = right-to-left, 1 = left-to-right void AnimCuttingSlice(struct Sprite* sprite) { - sprite->x = GetBattlerSpriteCoord(gBattleAnimTarget, 0); - sprite->y = GetBattlerSpriteCoord(gBattleAnimTarget, 1); + sprite->x = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_X); + sprite->y = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_Y); if (GetBattlerSide(gBattleAnimTarget) == B_SIDE_PLAYER) sprite->y += 8; @@ -4922,32 +4922,31 @@ void AnimCuttingSlice(struct Sprite* sprite) static void AnimAirCutterSlice(struct Sprite* sprite) { - u8 a; - u8 b; + u8 x, y; switch (gBattleAnimArgs[3]) { case 1: - a = GetBattlerSpriteCoord(BATTLE_PARTNER(gBattleAnimTarget), 0); - b = GetBattlerSpriteCoord(BATTLE_PARTNER(gBattleAnimTarget), 1); + x = GetBattlerSpriteCoord(BATTLE_PARTNER(gBattleAnimTarget), BATTLER_COORD_X); + y = GetBattlerSpriteCoord(BATTLE_PARTNER(gBattleAnimTarget), BATTLER_COORD_Y); break; case 2: - a = GetBattlerSpriteCoord(gBattleAnimTarget, 0); - b = GetBattlerSpriteCoord(gBattleAnimTarget, 1); + x = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_X); + y = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_Y); if (IsBattlerSpriteVisible(BATTLE_PARTNER(gBattleAnimTarget))) { - a = (GetBattlerSpriteCoord(BATTLE_PARTNER(gBattleAnimTarget), 0) + a) / 2; - b = (GetBattlerSpriteCoord(BATTLE_PARTNER(gBattleAnimTarget), 1) + b) / 2; + x = (GetBattlerSpriteCoord(BATTLE_PARTNER(gBattleAnimTarget), BATTLER_COORD_X) + x) / 2; + y = (GetBattlerSpriteCoord(BATTLE_PARTNER(gBattleAnimTarget), BATTLER_COORD_Y) + y) / 2; } break; case 0: default: - a = GetBattlerSpriteCoord(gBattleAnimTarget, 0); - b = GetBattlerSpriteCoord(gBattleAnimTarget, 1); + x = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_X); + y = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_Y); break; } - sprite->x = a; - sprite->y = b; + sprite->x = x; + sprite->y = y; if (GetBattlerSide(gBattleAnimTarget) == B_SIDE_PLAYER) sprite->y += 8; @@ -5062,8 +5061,8 @@ static void AnimProtect(struct Sprite* sprite) if (IsContest()) gBattleAnimArgs[1] += 8; - sprite->x = GetBattlerSpriteCoord2(gBattleAnimAttacker, 0) + gBattleAnimArgs[0]; - sprite->y = GetBattlerSpriteCoord2(gBattleAnimAttacker, 1) + gBattleAnimArgs[1]; + sprite->x = GetBattlerSpriteCoord2(gBattleAnimAttacker, BATTLER_COORD_X) + gBattleAnimArgs[0]; + sprite->y = GetBattlerSpriteCoord2(gBattleAnimAttacker, BATTLER_COORD_Y) + gBattleAnimArgs[1]; if (GetBattlerSide(gBattleAnimAttacker) == B_SIDE_PLAYER || IsContest()) sprite->oam.priority = GetBattlerSpriteBGPriority(gBattleAnimAttacker) + 1; else @@ -5122,8 +5121,8 @@ static void AnimProtect_Step(struct Sprite *sprite) static void AnimMilkBottle(struct Sprite* sprite) { - sprite->x = GetBattlerSpriteCoord(gBattleAnimTarget, 2); - sprite->y = GetBattlerSpriteCoord(gBattleAnimTarget, 3) + 0xFFE8; + sprite->x = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_X_2); + sprite->y = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_Y_PIC_OFFSET) + 0xFFE8; sprite->data[0] = 0; sprite->data[1] = 0; sprite->data[2] = 0; @@ -5262,13 +5261,13 @@ static void AnimSparkingStars(struct Sprite* sprite) { if (!gBattleAnimArgs[6]) { - sprite->x = GetBattlerSpriteCoord(battler, 0); - sprite->y = GetBattlerSpriteCoord(battler, 1) + gBattleAnimArgs[1]; + sprite->x = GetBattlerSpriteCoord(battler, BATTLER_COORD_X); + sprite->y = GetBattlerSpriteCoord(battler, BATTLER_COORD_Y) + gBattleAnimArgs[1]; } else { - sprite->x = GetBattlerSpriteCoord(battler, 2); - sprite->y = GetBattlerSpriteCoord(battler, 3) + gBattleAnimArgs[1]; + sprite->x = GetBattlerSpriteCoord(battler, BATTLER_COORD_X_2); + sprite->y = GetBattlerSpriteCoord(battler, BATTLER_COORD_Y_PIC_OFFSET) + gBattleAnimArgs[1]; } SetAnimSpriteInitialXOffset(sprite, gBattleAnimArgs[0]); @@ -5431,8 +5430,8 @@ static void AnimLockOnTarget_Step3(struct Sprite* sprite) sprite->y2 = 0; sprite->x2 = 0; sprite->data[0] = 6; - sprite->data[2] = GetBattlerSpriteCoord(gBattleAnimTarget, 2) + a; - sprite->data[4] = GetBattlerSpriteCoord(gBattleAnimTarget, 3) + b; + sprite->data[2] = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_X_2) + a; + sprite->data[4] = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_Y_PIC_OFFSET) + b; sprite->callback = StartAnimLinearTranslation; StoreSpriteCallbackInData6(sprite, AnimLockOnTarget_Step5); } @@ -5548,7 +5547,7 @@ static void AnimBowMon_Step1(struct Sprite* sprite) sprite->data[2] = 0; sprite->data[3] = gBattlerSpriteIds[gBattleAnimAttacker]; StoreSpriteCallbackInData6(sprite, AnimBowMon_Step1_Callback); - sprite->callback = TranslateMonSpriteLinear; + sprite->callback = TranslateSpriteLinearById; } static void AnimBowMon_Step1_Callback(struct Sprite* sprite) @@ -5578,7 +5577,7 @@ static void AnimBowMon_Step2(struct Sprite* sprite) sprite->data[2] = 0; sprite->data[3] = gBattlerSpriteIds[gBattleAnimAttacker]; StoreSpriteCallbackInData6(sprite, AnimBowMon_Step4); - sprite->callback = TranslateMonSpriteLinear; + sprite->callback = TranslateSpriteLinearById; } static void AnimBowMon_Step3(struct Sprite* sprite) @@ -5816,13 +5815,13 @@ static void AnimSlashSlice(struct Sprite* sprite) { if (gBattleAnimArgs[0] == 0) { - sprite->x = GetBattlerSpriteCoord(gBattleAnimAttacker, 2) + gBattleAnimArgs[1]; - sprite->y = GetBattlerSpriteCoord(gBattleAnimAttacker, 3) + gBattleAnimArgs[2]; + sprite->x = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_X_2) + gBattleAnimArgs[1]; + sprite->y = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_Y_PIC_OFFSET) + gBattleAnimArgs[2]; } else { - sprite->x = GetBattlerSpriteCoord(gBattleAnimTarget, 2) + gBattleAnimArgs[1]; - sprite->y = GetBattlerSpriteCoord(gBattleAnimTarget, 3) + gBattleAnimArgs[2]; + sprite->x = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_X_2) + gBattleAnimArgs[1]; + sprite->y = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_Y_PIC_OFFSET) + gBattleAnimArgs[2]; } sprite->data[0] = 0; @@ -5833,16 +5832,16 @@ static void AnimSlashSlice(struct Sprite* sprite) static void AnimFalseSwipeSlice(struct Sprite* sprite) { - sprite->x = GetBattlerSpriteCoord(gBattleAnimTarget, 2) + 0xFFD0; - sprite->y = GetBattlerSpriteCoord(gBattleAnimTarget, 3); + sprite->x = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_X_2) + 0xFFD0; + sprite->y = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_Y_PIC_OFFSET); StoreSpriteCallbackInData6(sprite, AnimFalseSwipeSlice_Step1); sprite->callback = RunStoredCallbackWhenAnimEnds; } static void AnimFalseSwipePositionedSlice(struct Sprite* sprite) { - sprite->x = sprite->x = GetBattlerSpriteCoord(gBattleAnimTarget, 2) + 0xFFD0 + gBattleAnimArgs[0]; - sprite->y = GetBattlerSpriteCoord(gBattleAnimTarget, 3); + sprite->x = sprite->x = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_X_2) + 0xFFD0 + gBattleAnimArgs[0]; + sprite->y = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_Y_PIC_OFFSET); StartSpriteAnim(sprite, 1); sprite->data[0] = 0; sprite->data[1] = 0; @@ -5883,13 +5882,13 @@ void AnimEndureEnergy(struct Sprite* sprite) { if (gBattleAnimArgs[0] == 0) { - sprite->x = GetBattlerSpriteCoord(gBattleAnimAttacker, 0) + gBattleAnimArgs[1]; - sprite->y = GetBattlerSpriteCoord(gBattleAnimAttacker, 1) + gBattleAnimArgs[2]; + sprite->x = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_X) + gBattleAnimArgs[1]; + sprite->y = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_Y) + gBattleAnimArgs[2]; } else { - sprite->x = GetBattlerSpriteCoord(gBattleAnimTarget, 0) + gBattleAnimArgs[1]; - sprite->y = GetBattlerSpriteCoord(gBattleAnimTarget, 1) + gBattleAnimArgs[2]; + sprite->x = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_X) + gBattleAnimArgs[1]; + sprite->y = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_Y) + gBattleAnimArgs[2]; } sprite->data[0] = 0; @@ -5912,8 +5911,8 @@ static void AnimEndureEnergy_Step(struct Sprite* sprite) static void AnimSharpenSphere(struct Sprite* sprite) { - sprite->x = GetBattlerSpriteCoord(gBattleAnimAttacker, 2); - sprite->y = GetBattlerSpriteCoord(gBattleAnimAttacker, 3) - 12; + sprite->x = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_X_2); + sprite->y = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_Y_PIC_OFFSET) - 12; sprite->data[0] = 0; sprite->data[1] = 2; sprite->data[2] = 0; @@ -5951,8 +5950,8 @@ void AnimConversion(struct Sprite* sprite) { if (sprite->data[0] == 0) { - sprite->x = GetBattlerSpriteCoord(gBattleAnimAttacker, 0) + gBattleAnimArgs[0]; - sprite->y = GetBattlerSpriteCoord(gBattleAnimAttacker, 1) + gBattleAnimArgs[1]; + sprite->x = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_X) + gBattleAnimArgs[0]; + sprite->y = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_Y) + gBattleAnimArgs[1]; if (IsContest()) sprite->y += 10; @@ -6005,8 +6004,8 @@ static void AnimConversion2_Step(struct Sprite* sprite) { sprite->animPaused = 0; sprite->data[0] = 30; - sprite->data[2] = GetBattlerSpriteCoord(gBattleAnimAttacker, 2); - sprite->data[4] = GetBattlerSpriteCoord(gBattleAnimAttacker, 3); + sprite->data[2] = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_X_2); + sprite->data[4] = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_Y_PIC_OFFSET); sprite->callback = StartAnimLinearTranslation; StoreSpriteCallbackInData6(sprite, DestroyAnimSprite); } @@ -6077,7 +6076,7 @@ static void AnimMoon_Step(struct Sprite* sprite) static void AnimMoonlightSparkle(struct Sprite* sprite) { - sprite->x = GetBattlerSpriteCoord(gBattleAnimAttacker, 2) + gBattleAnimArgs[0]; + sprite->x = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_X_2) + gBattleAnimArgs[0]; sprite->y = gBattleAnimArgs[1]; sprite->data[0] = 0; sprite->data[1] = 0; @@ -6218,8 +6217,8 @@ static void AnimHornHit(struct Sprite* sprite) sprite->data[0] = 0; sprite->data[1] = gBattleAnimArgs[2]; - sprite->x = GetBattlerSpriteCoord(gBattleAnimTarget, 2) + gBattleAnimArgs[0]; - sprite->y = GetBattlerSpriteCoord(gBattleAnimTarget, 3) + gBattleAnimArgs[1]; + sprite->x = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_X_2) + gBattleAnimArgs[0]; + sprite->y = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_Y_PIC_OFFSET) + gBattleAnimArgs[1]; sprite->data[6] = sprite->x; sprite->data[7] = sprite->y; if (IsContest()) @@ -6332,7 +6331,7 @@ static void AnimDoubleTeam(struct Sprite* sprite) if (sprite->data[0] > 64) { gTasks[sprite->data[2]].data[3]--; - obj_delete_but_dont_free_vram(sprite); + DestroySpriteWithActiveSheet(sprite); } else { @@ -6406,8 +6405,8 @@ static void AnimWavyMusicNotes(struct Sprite* sprite) } else { - a = GetBattlerSpriteCoord(gBattleAnimTarget, 2); - b = GetBattlerSpriteCoord(gBattleAnimTarget, 3); + a = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_X_2); + b = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_Y_PIC_OFFSET); } sprite->data[4] = sprite->x << 4; @@ -6470,8 +6469,8 @@ static void AnimFlyingMusicNotes(struct Sprite* sprite) if (GetBattlerSide(gBattleAnimAttacker) == B_SIDE_OPPONENT) gBattleAnimArgs[1] *= -1; - sprite->x = GetBattlerSpriteCoord(gBattleAnimAttacker, 2) + gBattleAnimArgs[1]; - sprite->y = GetBattlerSpriteCoord(gBattleAnimAttacker, 3) + gBattleAnimArgs[2]; + sprite->x = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_X_2) + gBattleAnimArgs[1]; + sprite->y = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_Y_PIC_OFFSET) + gBattleAnimArgs[2]; StartSpriteAnim(sprite, gBattleAnimArgs[0]); sprite->data[2] = 0; sprite->data[3] = 0; @@ -6514,8 +6513,8 @@ static void AnimBellyDrumHand(struct Sprite* sprite) a = -16; } - sprite->x = GetBattlerSpriteCoord(gBattleAnimAttacker, 2) + a; - sprite->y = GetBattlerSpriteCoord(gBattleAnimAttacker, 3) + 8; + sprite->x = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_X_2) + a; + sprite->y = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_Y_PIC_OFFSET) + 8; sprite->data[0] = 8; sprite->callback = WaitAnimForDuration; StoreSpriteCallbackInData6(sprite, DestroyAnimSprite); @@ -6569,7 +6568,7 @@ void SetSpriteNextToMonHead(u8 battler, struct Sprite* sprite) else sprite->x = GetBattlerSpriteCoordAttr(battler, BATTLER_COORD_ATTR_LEFT) - 8; - sprite->y = GetBattlerSpriteCoord(battler, 3) - (s16)GetBattlerSpriteCoordAttr(battler, BATTLER_COORD_ATTR_HEIGHT) / 4; + sprite->y = GetBattlerSpriteCoord(battler, BATTLER_COORD_Y_PIC_OFFSET) - (s16)GetBattlerSpriteCoordAttr(battler, BATTLER_COORD_ATTR_HEIGHT) / 4; } void AnimThoughtBubble(struct Sprite* sprite) @@ -6632,7 +6631,7 @@ void AnimFollowMeFinger(struct Sprite* sprite) else battler = gBattleAnimTarget; - sprite->x = GetBattlerSpriteCoord(battler, 0); + sprite->x = GetBattlerSpriteCoord(battler, BATTLER_COORD_X); sprite->y = GetBattlerSpriteCoordAttr(battler, BATTLER_COORD_ATTR_TOP); if (sprite->y <= 9) sprite->y = 10; @@ -6809,10 +6808,10 @@ const struct SpriteTemplate gSteelBeamBigOrbSpriteTemplate = .tileTag = ANIM_TAG_STEEL_BEAM, .paletteTag = ANIM_TAG_STEEL_BEAM, .oam = &gOamData_AffineOff_ObjNormal_8x8, - .anims = gSolarbeamBigOrbAnimTable, + .anims = gSolarBeamBigOrbAnimTable, .images = NULL, .affineAnims = gDummySpriteAffineAnimTable, - .callback = AnimSolarbeamBigOrb, + .callback = AnimSolarBeamBigOrb, }; const struct SpriteTemplate gSteelBeamSmallOrbSpriteTemplate = @@ -6820,10 +6819,10 @@ const struct SpriteTemplate gSteelBeamSmallOrbSpriteTemplate = .tileTag = ANIM_TAG_STEEL_BEAM, .paletteTag = ANIM_TAG_STEEL_BEAM, .oam = &gOamData_AffineOff_ObjNormal_8x8, - .anims = gSolarbeamSmallOrbAnimTable, + .anims = gSolarBeamSmallOrbAnimTable, .images = NULL, .affineAnims = gDummySpriteAffineAnimTable, - .callback = AnimSolarbeamSmallOrb, + .callback = AnimSolarBeamSmallOrb, }; void AnimTask_CreateSmallSteelBeamOrbs(u8 taskId) diff --git a/src/battle_anim_effects_2.c b/src/battle_anim_effects_2.c index 54bcf40f2e..033779f53a 100755 --- a/src/battle_anim_effects_2.c +++ b/src/battle_anim_effects_2.c @@ -1299,20 +1299,30 @@ const struct SpriteTemplate gRoarOfTimeBombTemplate = .callback = AnimSpriteOnMonPos }; +#define sAmplitudeX data[1] +#define sCircleSpeed data[2] +#define sMoveSteps data[3] +#define sAmplitudeY data[4] + static void AnimCirclingFinger(struct Sprite *sprite) { SetSpriteCoordsToAnimAttackerCoords(sprite); SetAnimSpriteInitialXOffset(sprite, gBattleAnimArgs[0]); sprite->y += gBattleAnimArgs[1]; - sprite->data[1] = gBattleAnimArgs[2]; - sprite->data[2] = gBattleAnimArgs[4]; - sprite->data[3] = gBattleAnimArgs[5]; - sprite->data[4] = gBattleAnimArgs[3]; + sprite->sAmplitudeX = gBattleAnimArgs[2]; + sprite->sCircleSpeed = gBattleAnimArgs[4]; + sprite->sMoveSteps = gBattleAnimArgs[5]; + sprite->sAmplitudeY = gBattleAnimArgs[3]; StoreSpriteCallbackInData6(sprite, DestroySpriteAndMatrix); - sprite->callback = TranslateSpriteInEllipseOverDuration; + sprite->callback = TranslateSpriteInEllipse; sprite->callback(sprite); } +#undef sAmplitudeX +#undef sCircleSpeed +#undef sMoveSteps +#undef sAmplitudeY + static void AnimBouncingMusicNote(struct Sprite *sprite) { u8 battler; @@ -1366,8 +1376,8 @@ static void AnimVibrateBattlerBack_Step(struct Sprite *sprite) static void AnimVibrateBattlerBack(struct Sprite *sprite) { u8 spriteId; - sprite->x = GetBattlerSpriteCoord(gBattleAnimAttacker, 2); - sprite->y = GetBattlerSpriteCoord(gBattleAnimAttacker, 3); + sprite->x = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_X_2); + sprite->y = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_Y_PIC_OFFSET); spriteId = gBattlerSpriteIds[gBattleAnimTarget]; if (GetBattlerSide(gBattleAnimAttacker) != B_SIDE_PLAYER) sprite->x -= gBattleAnimArgs[0]; @@ -1535,8 +1545,8 @@ void AnimSonicBoomProjectile(struct Sprite *sprite) } InitSpritePosToAnimAttacker(sprite, TRUE); - targetXPos = GetBattlerSpriteCoord(gBattleAnimTarget, 2) + gBattleAnimArgs[2]; - targetYPos = GetBattlerSpriteCoord(gBattleAnimTarget, 3) + gBattleAnimArgs[3]; + targetXPos = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_X_2) + gBattleAnimArgs[2]; + targetYPos = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_Y_PIC_OFFSET) + gBattleAnimArgs[3]; rotation = ArcTan2Neg(targetXPos - sprite->x, targetYPos - sprite->y); rotation += 0xF000; if (IsContest()) @@ -1809,8 +1819,8 @@ static void AnimCoinThrow(struct Sprite *sprite) u16 var; InitSpritePosToAnimAttacker(sprite, TRUE); - r6 = GetBattlerSpriteCoord(gBattleAnimTarget, 2); - r7 = GetBattlerSpriteCoord(gBattleAnimTarget, 3) + gBattleAnimArgs[3]; + r6 = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_X_2); + r7 = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_Y_PIC_OFFSET) + gBattleAnimArgs[3]; if (GetBattlerSide(gBattleAnimAttacker) != B_SIDE_PLAYER) gBattleAnimArgs[2] = -gBattleAnimArgs[2]; @@ -1920,7 +1930,7 @@ static void AnimRazorWindTornado(struct Sprite *sprite) sprite->data[2] = gBattleAnimArgs[5]; sprite->data[3] = gBattleAnimArgs[6]; sprite->data[4] = gBattleAnimArgs[3]; - sprite->callback = TranslateSpriteInCircleOverDuration; + sprite->callback = TranslateSpriteInCircle; StoreSpriteCallbackInData6(sprite, DestroyAnimSprite); sprite->callback(sprite); } @@ -2150,7 +2160,7 @@ static void CreateMinimizeSprite(struct Task* task, u8 taskId) { if ((matrixNum = AllocOamMatrix()) == 0xFF) { - obj_delete_but_dont_free_vram(&gSprites[spriteId]); + DestroySpriteWithActiveSheet(&gSprites[spriteId]); } else { @@ -2178,7 +2188,7 @@ static void ClonedMinizeSprite_Step(struct Sprite *sprite) { gTasks[sprite->data[1]].data[sprite->data[2]]--; FreeOamMatrix(sprite->oam.matrixNum); - obj_delete_but_dont_free_vram(sprite); + DestroySpriteWithActiveSheet(sprite); } } @@ -2431,12 +2441,12 @@ void AnimTask_SketchDrawMon(u8 taskId) if (GetBattlerSpriteBGPriorityRank(gBattleAnimTarget) == 1) { task->data[6] = gBattle_BG1_X; - params.dmaDest = (u16 *)REG_ADDR_BG1HOFS; + params.dmaDest = ®_BG1HOFS; } else { task->data[6] = gBattle_BG2_X; - params.dmaDest = (u16 *)REG_ADDR_BG2HOFS; + params.dmaDest = ®_BG2HOFS; } for (i = task->data[0] - 0x40; i <= task->data[0]; i++) @@ -2504,7 +2514,7 @@ static void AnimTask_SketchDrawMon_Step(u8 taskId) static void AnimPencil(struct Sprite *sprite) { - sprite->x = GetBattlerSpriteCoord(gBattleAnimTarget, 0) - 16; + sprite->x = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_X) - 16; sprite->y = GetBattlerYCoordWithElevation(gBattleAnimTarget) + 16; sprite->data[0] = 0; sprite->data[1] = 0; @@ -2592,9 +2602,9 @@ static void AnimBlendThinRing(struct Sprite *sprite) { SetAverageBattlerPositions(battler, r4, &sp0, &sp1); if (r4 == 0) - r4 = GetBattlerSpriteCoord(battler, 0); + r4 = GetBattlerSpriteCoord(battler, BATTLER_COORD_X); else - r4 = GetBattlerSpriteCoord(battler, 2); + r4 = GetBattlerSpriteCoord(battler, BATTLER_COORD_X_2); if (GetBattlerSide(battler) != B_SIDE_PLAYER) gBattleAnimArgs[0] -= (sp0 - r4) - gBattleAnimArgs[0]; // This is weird. @@ -2617,14 +2627,14 @@ static void AnimHyperVoiceRing_WaitEnd(struct Sprite *sprite) void AnimHyperVoiceRing(struct Sprite *sprite) { - u16 r9 = 0; - u16 r6 = 0; - s16 sp0 = 0; - s16 sp1 = 0; - u8 sp4; + u16 startX = 0; + u16 startY = 0; + s16 x = 0; + s16 y = 0; + u8 yCoordType; u8 battler1; u8 battler2; - u8 r10; + u8 xCoordType; if (gBattleAnimArgs[5] == 0) { @@ -2639,18 +2649,18 @@ void AnimHyperVoiceRing(struct Sprite *sprite) if (!gBattleAnimArgs[6]) { - r10 = 0; - sp4 = 1; + xCoordType = BATTLER_COORD_X; + yCoordType = BATTLER_COORD_Y; } else { - r10 = 2; - sp4 = 3; + xCoordType = BATTLER_COORD_X_2; + yCoordType = BATTLER_COORD_Y_PIC_OFFSET; } if (GetBattlerSide(battler1) != B_SIDE_PLAYER) { - r9 = GetBattlerSpriteCoord(battler1, r10) + gBattleAnimArgs[0]; + startX = GetBattlerSpriteCoord(battler1, xCoordType) + gBattleAnimArgs[0]; if (IsBattlerSpriteVisible(BATTLE_PARTNER(battler2))) sprite->subpriority = gSprites[gBattlerSpriteIds[BATTLE_PARTNER(battler2)]].subpriority - 1; else @@ -2658,7 +2668,7 @@ void AnimHyperVoiceRing(struct Sprite *sprite) } else { - r9 = GetBattlerSpriteCoord(battler1, r10) - gBattleAnimArgs[0]; + startX = GetBattlerSpriteCoord(battler1, xCoordType) - gBattleAnimArgs[0]; if (!IsContest() && IsBattlerSpriteVisible(BATTLE_PARTNER(battler1))) { if (gSprites[gBattlerSpriteIds[battler1]].x < gSprites[gBattlerSpriteIds[BATTLE_PARTNER(battler1)]].x) @@ -2673,27 +2683,27 @@ void AnimHyperVoiceRing(struct Sprite *sprite) } - r6 = GetBattlerSpriteCoord(battler1, sp4) + gBattleAnimArgs[1]; + startY = GetBattlerSpriteCoord(battler1, yCoordType) + gBattleAnimArgs[1]; if (!IsContest() && IsBattlerSpriteVisible(BATTLE_PARTNER(battler2))) { - SetAverageBattlerPositions(battler2, gBattleAnimArgs[6], &sp0, &sp1); + SetAverageBattlerPositions(battler2, gBattleAnimArgs[6], &x, &y); } else { - sp0 = GetBattlerSpriteCoord(battler2, r10); - sp1 = GetBattlerSpriteCoord(battler2, sp4); + x = GetBattlerSpriteCoord(battler2, xCoordType); + y = GetBattlerSpriteCoord(battler2, yCoordType); } if (GetBattlerSide(battler2)) - sp0 += gBattleAnimArgs[3]; + x += gBattleAnimArgs[3]; else - sp0 -= gBattleAnimArgs[3]; + x -= gBattleAnimArgs[3]; - sp1 += gBattleAnimArgs[4]; - sprite->x = sprite->data[1] = r9; - sprite->y = sprite->data[3] = r6; - sprite->data[2] = sp0; - sprite->data[4] = sp1; + y += gBattleAnimArgs[4]; + sprite->x = sprite->data[1] = startX; + sprite->y = sprite->data[3] = startY; + sprite->data[2] = x; + sprite->data[4] = y; sprite->data[0] = gBattleAnimArgs[0]; InitAnimLinearTranslation(sprite); sprite->callback = AnimHyperVoiceRing_WaitEnd; @@ -2960,8 +2970,8 @@ void AnimTask_SpeedDust(u8 taskId) task->data[7] = 0; task->data[8] = 0; task->data[13] = 0; - task->data[14] = GetBattlerSpriteCoord(gBattleAnimAttacker, ANIM_ATTACKER); - task->data[15] = GetBattlerSpriteCoord(gBattleAnimAttacker, ANIM_TARGET); + task->data[14] = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_X); + task->data[15] = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_Y); task->func = AnimTask_SpeedDust_Step; } @@ -3084,8 +3094,8 @@ static void AnimHealBellMusicNote(struct Sprite *sprite) gBattleAnimArgs[2] = -gBattleAnimArgs[2]; sprite->data[0] = gBattleAnimArgs[4]; - sprite->data[2] = GetBattlerSpriteCoord(gBattleAnimAttacker, 0) + gBattleAnimArgs[2]; - sprite->data[4] = GetBattlerSpriteCoord(gBattleAnimAttacker, 1) + gBattleAnimArgs[3]; + sprite->data[2] = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_X) + gBattleAnimArgs[2]; + sprite->data[4] = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_Y) + gBattleAnimArgs[3]; sprite->callback = StartAnimLinearTranslation; StoreSpriteCallbackInData6(sprite, DestroyAnimSprite); SetMusicNotePalette(sprite, gBattleAnimArgs[5], gBattleAnimArgs[6]); @@ -3202,9 +3212,9 @@ static void AnimRedHeartProjectile(struct Sprite *sprite) InitSpritePosToAnimAttacker(sprite, TRUE); sprite->data[0] = 95; sprite->data[1] = sprite->x; - sprite->data[2] = GetBattlerSpriteCoord(gBattleAnimTarget, 2); + sprite->data[2] = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_X_2); sprite->data[3] = sprite->y; - sprite->data[4] = GetBattlerSpriteCoord(gBattleAnimTarget, 3); + sprite->data[4] = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_Y_PIC_OFFSET); InitAnimLinearTranslation(sprite); sprite->callback = AnimRedHeartProjectile_Step; } @@ -3286,9 +3296,9 @@ void AnimTask_HeartsBackground(u8 taskId) SetGpuReg(REG_OFFSET_BG1HOFS, gBattle_BG1_X); SetGpuReg(REG_OFFSET_BG1VOFS, gBattle_BG1_Y); GetBattleAnimBg1Data(&animBg); - AnimLoadCompressedBgGfx(animBg.bgId, &gBattleAnimBgImage_Attract, animBg.tilesOffset); - AnimLoadCompressedBgTilemapHandleContest(&animBg, &gBattleAnimBgTilemap_Attract, 0); - LoadCompressedPalette(&gBattleAnimBgPalette_Attract, animBg.paletteId * 16, 32); + AnimLoadCompressedBgGfx(animBg.bgId, gBattleAnimBgImage_Attract, animBg.tilesOffset); + AnimLoadCompressedBgTilemapHandleContest(&animBg, gBattleAnimBgTilemap_Attract, FALSE); + LoadCompressedPalette(gBattleAnimBgPalette_Attract, animBg.paletteId * 16, 32); gTasks[taskId].func = AnimTask_HeartsBackground_Step; } @@ -3365,11 +3375,11 @@ void AnimTask_ScaryFace(u8 taskId) SetGpuReg(REG_OFFSET_BG1VOFS, gBattle_BG1_Y); GetBattleAnimBg1Data(&animBg); if (IsContest()) - AnimLoadCompressedBgTilemapHandleContest(&animBg, &gBattleAnimBgTilemap_ScaryFaceContest, 0); + AnimLoadCompressedBgTilemapHandleContest(&animBg, &gBattleAnimBgTilemap_ScaryFaceContest, FALSE); else if (GetBattlerSide(gBattleAnimTarget) == B_SIDE_OPPONENT) - AnimLoadCompressedBgTilemapHandleContest(&animBg, &gBattleAnimBgTilemap_ScaryFacePlayer, 0); + AnimLoadCompressedBgTilemapHandleContest(&animBg, &gBattleAnimBgTilemap_ScaryFacePlayer, FALSE); else - AnimLoadCompressedBgTilemapHandleContest(&animBg, &gBattleAnimBgTilemap_ScaryFaceOpponent, 0); + AnimLoadCompressedBgTilemapHandleContest(&animBg, &gBattleAnimBgTilemap_ScaryFaceOpponent, FALSE); AnimLoadCompressedBgGfx(animBg.bgId, gBattleAnimBgImage_ScaryFace, animBg.tilesOffset); LoadCompressedPalette(gBattleAnimBgPalette_ScaryFace, animBg.paletteId * 16, 32); @@ -3439,8 +3449,8 @@ static void AnimTask_ScaryFace_Step(u8 taskId) // arg 1: initial wave offset void AnimOrbitFast(struct Sprite *sprite) { - sprite->x = GetBattlerSpriteCoord(gBattleAnimAttacker, 2); - sprite->y = GetBattlerSpriteCoord(gBattleAnimAttacker, 3); + sprite->x = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_X_2); + sprite->y = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_Y_PIC_OFFSET); sprite->affineAnimPaused = 1; sprite->data[0] = gBattleAnimArgs[0]; sprite->data[1] = gBattleAnimArgs[1]; @@ -3490,8 +3500,8 @@ static void AnimOrbitFast_Step(struct Sprite *sprite) // arg 0: initial wave offset void AnimOrbitScatter(struct Sprite *sprite) { - sprite->x = GetBattlerSpriteCoord(gBattleAnimAttacker, 2); - sprite->y = GetBattlerSpriteCoord(gBattleAnimAttacker, 3); + sprite->x = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_X_2); + sprite->y = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_Y_PIC_OFFSET); sprite->data[0] = Sin(gBattleAnimArgs[0], 10); sprite->data[1] = Cos(gBattleAnimArgs[0], 7); sprite->callback = AnimOrbitScatter_Step; @@ -3501,7 +3511,7 @@ static void AnimOrbitScatter_Step(struct Sprite *sprite) { sprite->x2 += sprite->data[0]; sprite->y2 += sprite->data[1]; - if (sprite->x + sprite->x2 + 16 > ((u32)DISPLAY_WIDTH + 32) + if (sprite->x + sprite->x2 + 16 > ((u32)DISPLAY_WIDTH + 32) || sprite->y + sprite->y2 > DISPLAY_HEIGHT || sprite->y + sprite->y2 < -16) DestroyAnimSprite(sprite); } @@ -3516,8 +3526,8 @@ static void AnimSpitUpOrb_Step(struct Sprite *sprite) static void AnimSpitUpOrb(struct Sprite *sprite) { - sprite->x = GetBattlerSpriteCoord(gBattleAnimAttacker, 2); - sprite->y = GetBattlerSpriteCoord(gBattleAnimAttacker, 3); + sprite->x = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_X_2); + sprite->y = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_Y_PIC_OFFSET); sprite->data[0] = Sin(gBattleAnimArgs[0], 10); sprite->data[1] = Cos(gBattleAnimArgs[0], 7); sprite->data[2] = gBattleAnimArgs[1]; @@ -3654,13 +3664,13 @@ static void AnimMovementWaves(struct Sprite *sprite) { if (!gBattleAnimArgs[0]) { - sprite->x = GetBattlerSpriteCoord(gBattleAnimAttacker, 2); - sprite->y = GetBattlerSpriteCoord(gBattleAnimAttacker, 3); + sprite->x = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_X_2); + sprite->y = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_Y_PIC_OFFSET); } else { - sprite->x = GetBattlerSpriteCoord(gBattleAnimTarget, 2); - sprite->y = GetBattlerSpriteCoord(gBattleAnimTarget, 3); + sprite->x = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_X_2); + sprite->y = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_Y_PIC_OFFSET); } if (!gBattleAnimArgs[1]) @@ -3708,8 +3718,8 @@ static void AnimJaggedMusicNote(struct Sprite *sprite) if (GetBattlerSide(battler) == B_SIDE_OPPONENT) gBattleAnimArgs[1] *= -1; - sprite->x = GetBattlerSpriteCoord(battler, 2) + gBattleAnimArgs[1]; - sprite->y = GetBattlerSpriteCoord(battler, 3) + gBattleAnimArgs[2]; + sprite->x = GetBattlerSpriteCoord(battler, BATTLER_COORD_X_2) + gBattleAnimArgs[1]; + sprite->y = GetBattlerSpriteCoord(battler, BATTLER_COORD_Y_PIC_OFFSET) + gBattleAnimArgs[2]; sprite->data[0] = 0; sprite->data[1] = (u16)sprite->x << 3; sprite->data[2] = (u16)sprite->y << 3; @@ -3841,8 +3851,8 @@ static void AnimGuardRing(struct Sprite *sprite) } else { - sprite->x = GetBattlerSpriteCoord(gBattleAnimAttacker, 0); - sprite->y = GetBattlerSpriteCoord(gBattleAnimAttacker, 1) + 40; + sprite->x = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_X); + sprite->y = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_Y) + 40; } sprite->data[0] = 13; diff --git a/src/battle_anim_effects_3.c b/src/battle_anim_effects_3.c index 6ec5773888..d9dc8f6184 100755 --- a/src/battle_anim_effects_3.c +++ b/src/battle_anim_effects_3.c @@ -726,7 +726,7 @@ const struct SpriteTemplate gSweetScentPetalSpriteTemplate = .callback = AnimSweetScentPetal, }; -static const u16 sUnusedPalette[] = INCBIN_U16("graphics/battle_anims/unused.gbapal"); +static const u16 sUnusedPalette[] = INCBIN_U16("graphics/battle_anims/unused/unknown.gbapal"); const union AnimCmd gPainSplitAnimCmds[] = { @@ -1307,8 +1307,8 @@ static void AnimBlackSmoke_Step(struct Sprite *sprite) void AnimTask_SmokescreenImpact(u8 taskId) { SmokescreenImpact( - GetBattlerSpriteCoord(gBattleAnimTarget, 2) + 8, - GetBattlerSpriteCoord(gBattleAnimTarget, 3) + 8, + GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_X_2) + 8, + GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_Y_PIC_OFFSET) + 8, 0); DestroyAnimVisualTask(taskId); } @@ -1343,8 +1343,8 @@ static void AnimWhiteHalo_Step2(struct Sprite *sprite) void AnimTealAlert(struct Sprite *sprite) { u16 rotation; - u8 x = GetBattlerSpriteCoord(gBattleAnimTarget, 2); - u8 y = GetBattlerSpriteCoord(gBattleAnimTarget, 3); + u8 x = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_X_2); + u8 y = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_Y_PIC_OFFSET); InitSpritePosToAnimTarget(sprite, TRUE); @@ -1704,8 +1704,8 @@ static void AnimClappingHand(struct Sprite *sprite) { if (gBattleAnimArgs[3] == 0) { - sprite->x = GetBattlerSpriteCoord(gBattleAnimAttacker, 0); - sprite->y = GetBattlerSpriteCoord(gBattleAnimAttacker, 1); + sprite->x = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_X); + sprite->y = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_Y); } sprite->x += gBattleAnimArgs[0]; @@ -1806,13 +1806,13 @@ static void AnimRapidSpin(struct Sprite *sprite) { if (gBattleAnimArgs[0] == 0) { - sprite->x = GetBattlerSpriteCoord(gBattleAnimAttacker, 0) + gBattleAnimArgs[1]; - sprite->y = GetBattlerSpriteCoord(gBattleAnimAttacker, 1); + sprite->x = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_X) + gBattleAnimArgs[1]; + sprite->y = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_Y); } else { - sprite->x = GetBattlerSpriteCoord(gBattleAnimTarget, 0) + gBattleAnimArgs[1]; - sprite->y = GetBattlerSpriteCoord(gBattleAnimTarget, 1); + sprite->x = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_X) + gBattleAnimArgs[1]; + sprite->y = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_Y); } sprite->y2 = gBattleAnimArgs[2]; @@ -1992,8 +1992,8 @@ void AnimTask_TormentAttacker(u8 taskId) task->data[0] = 0; task->data[1] = 0; - task->data[2] = GetBattlerSpriteCoord(gBattleAnimAttacker, 2); - task->data[3] = GetBattlerSpriteCoord(gBattleAnimAttacker, 3); + task->data[2] = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_X_2); + task->data[3] = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_Y_PIC_OFFSET); task->data[4] = 32; task->data[5] = -20; task->data[6] = 0; @@ -2134,8 +2134,8 @@ static void AnimTriAttackTriangle(struct Sprite *sprite) sprite->x2 = 0; sprite->y2 = 0; sprite->data[0] = 20; - sprite->data[2] = GetBattlerSpriteCoord(gBattleAnimTarget, 2); - sprite->data[4] = GetBattlerSpriteCoord(gBattleAnimTarget, 3); + sprite->data[2] = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_X_2); + sprite->data[4] = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_Y_PIC_OFFSET); sprite->callback = StartAnimLinearTranslation; } } @@ -2162,8 +2162,8 @@ static void AnimBatonPassPokeball(struct Sprite *sprite) switch (sprite->data[0]) { case 0: - sprite->x = GetBattlerSpriteCoord(gBattleAnimAttacker, 2); - sprite->y = GetBattlerSpriteCoord(gBattleAnimAttacker, 3); + sprite->x = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_X_2); + sprite->y = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_Y_PIC_OFFSET); PrepareBattlerSpriteForRotScale(spriteId, ST_OAM_OBJ_NORMAL); sprite->data[1] = 256; sprite->data[2] = 256; @@ -2318,7 +2318,7 @@ static void AnimSwallowBlueOrb(struct Sprite *sprite) case 0: InitSpritePosToAnimAttacker(sprite, FALSE); sprite->data[1] = 0x900; - sprite->data[2] = GetBattlerSpriteCoord(gBattleAnimAttacker, 3); + sprite->data[2] = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_Y_PIC_OFFSET); sprite->data[0]++; break; case 1: @@ -2379,10 +2379,10 @@ void AnimTask_TransformMon(u8 taskId) break; case 2: HandleSpeciesGfxDataChange(gBattleAnimAttacker, gBattleAnimTarget, gTasks[taskId].data[10], gBattleAnimArgs[1]); - sub_80A6BFC(&animBg, gBattleAnimAttacker); + GetBgDataForTransform(&animBg, gBattleAnimAttacker); if (IsContest()) - position = 0; + position = B_POSITION_PLAYER_LEFT; else position = GetBattlerPosition(gBattleAnimAttacker); @@ -2484,7 +2484,7 @@ void AnimTask_MorningSunLightBeam(u8 taskId) SetAnimBgAttribute(1, BG_ANIM_CHAR_BASE_BLOCK, 1); GetBattleAnimBg1Data(&animBg); - AnimLoadCompressedBgTilemapHandleContest(&animBg, &gBattleAnimMaskTilemap_LightBeam, 0); + AnimLoadCompressedBgTilemapHandleContest(&animBg, &gBattleAnimMaskTilemap_LightBeam, FALSE); if (IsContest()) { gBattle_BG1_X = -56; @@ -2572,8 +2572,8 @@ static void AnimGreenStar(struct Sprite *sprite) if (xOffset > 31) xOffset = 32 - xOffset; - sprite->x = GetBattlerSpriteCoord(gBattleAnimAttacker, 0) + xOffset; - sprite->y = GetBattlerSpriteCoord(gBattleAnimAttacker, 1) + 32; + sprite->x = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_X) + xOffset; + sprite->y = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_Y) + 32; sprite->data[1] = gBattleAnimArgs[0]; sprite->data[2] = gBattleAnimArgs[1]; @@ -2665,7 +2665,7 @@ void AnimTask_DoomDesireLightBeam(u8 taskId) SetAnimBgAttribute(1, BG_ANIM_CHAR_BASE_BLOCK, 1); GetBattleAnimBg1Data(&animBg); - AnimLoadCompressedBgTilemapHandleContest(&animBg, &gBattleAnimMaskTilemap_LightBeam, 0); + AnimLoadCompressedBgTilemapHandleContest(&animBg, &gBattleAnimMaskTilemap_LightBeam, FALSE); if (IsContest()) { gBattle_BG1_X = -56; @@ -3342,8 +3342,8 @@ void AnimTask_RolePlaySilhouette(u8 taskId) } } - coord1 = GetBattlerSpriteCoord(gBattleAnimAttacker, 0); - coord2 = GetBattlerSpriteCoord(gBattleAnimAttacker, 1); + coord1 = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_X); + coord2 = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_Y); spriteId = CreateAdditionalMonSpriteForMoveAnim(species, isBackPic, 0, coord1 + xOffset, coord2, 5, personality, otId, gBattleAnimTarget, TRUE); gSprites[spriteId].oam.priority = priority; @@ -4261,7 +4261,7 @@ static void AnimSmellingSaltsHand(struct Sprite *sprite) sprite->oam.tileNum += 16; sprite->data[6] = gBattleAnimArgs[2]; sprite->data[7] = gBattleAnimArgs[1] == 0 ? -1 : 1; - sprite->y = GetBattlerSpriteCoord(battler, 3); + sprite->y = GetBattlerSpriteCoord(battler, BATTLER_COORD_Y_PIC_OFFSET); if (gBattleAnimArgs[1] == 0) { sprite->oam.matrixNum |= ST_OAM_HFLIP; @@ -4376,12 +4376,12 @@ static void AnimSmellingSaltExclamation(struct Sprite *sprite) { if (gBattleAnimArgs[0] == ANIM_ATTACKER) { - sprite->x = GetBattlerSpriteCoord(gBattleAnimAttacker, 2); + sprite->x = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_X_2); sprite->y = GetBattlerSpriteCoordAttr(gBattleAnimAttacker, BATTLER_COORD_ATTR_TOP); } else { - sprite->x = GetBattlerSpriteCoord(gBattleAnimTarget, 2); + sprite->x = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_X_2); sprite->y = GetBattlerSpriteCoordAttr(gBattleAnimTarget, BATTLER_COORD_ATTR_TOP); } @@ -4522,9 +4522,9 @@ void AnimTask_HelpingHandAttackerMovement(u8 taskId) { if (IsDoubleBattle() == TRUE) { - int x = GetBattlerSpriteCoord(gBattleAnimAttacker, 0); - int y = GetBattlerSpriteCoord(BATTLE_PARTNER(gBattleAnimAttacker), 0); - if (x > y) + int attackerX = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_X); + int partnerX = GetBattlerSpriteCoord(BATTLE_PARTNER(gBattleAnimAttacker), BATTLER_COORD_X); + if (attackerX > partnerX) task->data[14] = 1; else task->data[14] = -1; @@ -4662,24 +4662,24 @@ static void AnimForesightMagnifyingGlass_Step(struct Sprite *sprite) sprite->data[6] = 0; case 0: case 4: - x = GetBattlerSpriteCoordAttr(sprite->data[7], 5) - 4; - y = GetBattlerSpriteCoordAttr(sprite->data[7], 3) - 4; + x = GetBattlerSpriteCoordAttr(sprite->data[7], BATTLER_COORD_ATTR_RIGHT) - 4; + y = GetBattlerSpriteCoordAttr(sprite->data[7], BATTLER_COORD_ATTR_BOTTOM) - 4; break; case 1: - x = GetBattlerSpriteCoordAttr(sprite->data[7], 5) - 4; - y = GetBattlerSpriteCoordAttr(sprite->data[7], 2) + 4; + x = GetBattlerSpriteCoordAttr(sprite->data[7], BATTLER_COORD_ATTR_RIGHT) - 4; + y = GetBattlerSpriteCoordAttr(sprite->data[7], BATTLER_COORD_ATTR_TOP) + 4; break; case 2: - x = GetBattlerSpriteCoordAttr(sprite->data[7], 4) + 4; - y = GetBattlerSpriteCoordAttr(sprite->data[7], 3) - 4; + x = GetBattlerSpriteCoordAttr(sprite->data[7], BATTLER_COORD_ATTR_LEFT) + 4; + y = GetBattlerSpriteCoordAttr(sprite->data[7], BATTLER_COORD_ATTR_BOTTOM) - 4; break; case 3: - x = GetBattlerSpriteCoordAttr(sprite->data[7], 4) + 4; - y = GetBattlerSpriteCoordAttr(sprite->data[7], 2) - 4; + x = GetBattlerSpriteCoordAttr(sprite->data[7], BATTLER_COORD_ATTR_LEFT) + 4; + y = GetBattlerSpriteCoordAttr(sprite->data[7], BATTLER_COORD_ATTR_TOP) - 4; break; case 5: - x = GetBattlerSpriteCoord(sprite->data[7], 2); - y = GetBattlerSpriteCoord(sprite->data[7], 3); + x = GetBattlerSpriteCoord(sprite->data[7], BATTLER_COORD_X_2); + y = GetBattlerSpriteCoord(sprite->data[7], BATTLER_COORD_Y_PIC_OFFSET); break; } @@ -4921,7 +4921,7 @@ void AnimBlockX(struct Sprite *sprite) y = -96; } - sprite->y = GetBattlerSpriteCoord(gBattleAnimTarget, 3); + sprite->y = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_Y_PIC_OFFSET); sprite->y2 = y; sprite->callback = AnimBlockX_Step; } @@ -5003,7 +5003,7 @@ void AnimTask_OdorSleuthMovement(u8 taskId) spriteId2 = CloneBattlerSpriteWithBlend(ANIM_TARGET); if (spriteId2 < 0) { - obj_delete_but_dont_free_vram(&gSprites[spriteId1]); + DestroySpriteWithActiveSheet(&gSprites[spriteId1]); DestroyAnimVisualTask(taskId); return; } @@ -5081,7 +5081,7 @@ static void MoveOdorSleuthClone(struct Sprite *sprite) if (sprite->data[5] < 0) { gTasks[sprite->data[6]].data[sprite->data[7]]--; - obj_delete_but_dont_free_vram(sprite); + DestroySpriteWithActiveSheet(sprite); } } break; @@ -5528,15 +5528,15 @@ static void AnimRecycle_Step(struct Sprite *sprite) void AnimTask_GetWeather(u8 taskId) { bool32 utilityUmbrellaAffected = GetBattlerHoldEffect(gBattleAnimAttacker, TRUE) == HOLD_EFFECT_UTILITY_UMBRELLA; - + gBattleAnimArgs[ARG_RET_ID] = ANIM_WEATHER_NONE; - if (gWeatherMoveAnim & WEATHER_SUN_ANY && !utilityUmbrellaAffected) + if (gWeatherMoveAnim & B_WEATHER_SUN && !utilityUmbrellaAffected) gBattleAnimArgs[ARG_RET_ID] = ANIM_WEATHER_SUN; - else if (gWeatherMoveAnim & WEATHER_RAIN_ANY && !utilityUmbrellaAffected) + else if (gWeatherMoveAnim & B_WEATHER_RAIN && !utilityUmbrellaAffected) gBattleAnimArgs[ARG_RET_ID] = ANIM_WEATHER_RAIN; - else if (gWeatherMoveAnim & WEATHER_SANDSTORM_ANY) + else if (gWeatherMoveAnim & B_WEATHER_SANDSTORM) gBattleAnimArgs[ARG_RET_ID] = ANIM_WEATHER_SANDSTORM; - else if (gWeatherMoveAnim & WEATHER_HAIL_ANY) + else if (gWeatherMoveAnim & B_WEATHER_HAIL) gBattleAnimArgs[ARG_RET_ID] = ANIM_WEATHER_HAIL; DestroyAnimVisualTask(taskId); diff --git a/src/battle_anim_electric.c b/src/battle_anim_electric.c index 9095aff526..dbb7b33dd3 100644 --- a/src/battle_anim_electric.c +++ b/src/battle_anim_electric.c @@ -603,7 +603,7 @@ static void AnimUnusedCirclingShock(struct Sprite *sprite) sprite->data[2] = gBattleAnimArgs[3]; sprite->data[3] = gBattleAnimArgs[4]; StoreSpriteCallbackInData6(sprite, DestroySpriteAndMatrix); - sprite->callback = TranslateSpriteInCircleOverDuration; + sprite->callback = TranslateSpriteInCircle; } void AnimSparkElectricity(struct Sprite *sprite) @@ -777,8 +777,8 @@ static void AnimElectricity(struct Sprite *sprite) // The vertical falling thunder bolt used in Thunder Wave/Shock/Bolt void AnimTask_ElectricBolt(u8 taskId) { - gTasks[taskId].data[0] = GetBattlerSpriteCoord(gBattleAnimTarget, 0) + gBattleAnimArgs[0]; - gTasks[taskId].data[1] = GetBattlerSpriteCoord(gBattleAnimTarget, 1) + gBattleAnimArgs[1]; + gTasks[taskId].data[0] = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_X) + gBattleAnimArgs[0]; + gTasks[taskId].data[1] = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_Y) + gBattleAnimArgs[1]; gTasks[taskId].data[2] = gBattleAnimArgs[2]; gTasks[taskId].func = AnimTask_ElectricBolt_Step; } @@ -1410,6 +1410,7 @@ void AnimTask_ShockWaveLightning(u8 taskId) static bool8 CreateShockWaveLightningSprite(struct Task *task, u8 taskId) { u8 spriteId = CreateSprite(&gLightningSpriteTemplate, task->data[13], task->data[14], task->data[12]); + if (spriteId != MAX_SPRITES) { gSprites[spriteId].callback = AnimShockWaveLightning; diff --git a/src/battle_anim_fight.c b/src/battle_anim_fight.c index 21f35173f8..fabcb73ac8 100644 --- a/src/battle_anim_fight.c +++ b/src/battle_anim_fight.c @@ -551,8 +551,8 @@ static void AnimFistOrFootRandomPos(struct Sprite *sprite) gBattleAnimArgs[2] = Random2() % 5; StartSpriteAnim(sprite, gBattleAnimArgs[2]); - sprite->x = GetBattlerSpriteCoord(battler, 2); - sprite->y = GetBattlerSpriteCoord(battler, 3); + sprite->x = GetBattlerSpriteCoord(battler, BATTLER_COORD_X_2); + sprite->y = GetBattlerSpriteCoord(battler, BATTLER_COORD_Y_PIC_OFFSET); xMod = GetBattlerSpriteCoordAttr(battler, BATTLER_COORD_ATTR_WIDTH) / 2; yMod = GetBattlerSpriteCoordAttr(battler, BATTLER_COORD_ATTR_HEIGHT) / 4; @@ -719,8 +719,8 @@ static void AnimStompFoot_Step(struct Sprite *sprite) if (--sprite->data[0] == -1) { sprite->data[0] = 6; - sprite->data[2] = GetBattlerSpriteCoord(gBattleAnimTarget, 2); - sprite->data[4] = GetBattlerSpriteCoord(gBattleAnimTarget, 3); + sprite->data[2] = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_X_2); + sprite->data[4] = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_Y_PIC_OFFSET); sprite->callback = StartAnimLinearTranslation; StoreSpriteCallbackInData6(sprite, AnimStompFoot_End); @@ -764,13 +764,13 @@ static void AnimBrickBreakWall(struct Sprite *sprite) { if (gBattleAnimArgs[0] == ANIM_ATTACKER) { - sprite->x = GetBattlerSpriteCoord(gBattleAnimAttacker, 0); - sprite->y = GetBattlerSpriteCoord(gBattleAnimAttacker, 1); + sprite->x = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_X); + sprite->y = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_Y); } else { - sprite->x = GetBattlerSpriteCoord(gBattleAnimTarget, 0); - sprite->y = GetBattlerSpriteCoord(gBattleAnimTarget, 1); + sprite->x = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_X); + sprite->y = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_Y); } sprite->x += gBattleAnimArgs[1]; @@ -818,13 +818,13 @@ static void AnimBrickBreakWallShard(struct Sprite *sprite) { if (gBattleAnimArgs[0] == ANIM_ATTACKER) { - sprite->x = GetBattlerSpriteCoord(gBattleAnimAttacker, 0) + gBattleAnimArgs[2]; - sprite->y = GetBattlerSpriteCoord(gBattleAnimAttacker, 1) + gBattleAnimArgs[3]; + sprite->x = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_X) + gBattleAnimArgs[2]; + sprite->y = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_Y) + gBattleAnimArgs[3]; } else { - sprite->x = GetBattlerSpriteCoord(gBattleAnimTarget, 0) + gBattleAnimArgs[2]; - sprite->y = GetBattlerSpriteCoord(gBattleAnimTarget, 1) + gBattleAnimArgs[3]; + sprite->x = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_X) + gBattleAnimArgs[2]; + sprite->y = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_Y) + gBattleAnimArgs[3]; } sprite->oam.tileNum += gBattleAnimArgs[1] * 16; @@ -869,8 +869,8 @@ static void AnimSuperpowerOrb(struct Sprite *sprite) { if (gBattleAnimArgs[0] == ANIM_ATTACKER) { - sprite->x = GetBattlerSpriteCoord(gBattlerAttacker, 2); - sprite->y = GetBattlerSpriteCoord(gBattlerAttacker, 3); + sprite->x = GetBattlerSpriteCoord(gBattlerAttacker, BATTLER_COORD_X_2); + sprite->y = GetBattlerSpriteCoord(gBattlerAttacker, BATTLER_COORD_Y_PIC_OFFSET); sprite->oam.priority = GetBattlerSpriteBGPriority(gBattleAnimAttacker); sprite->data[7] = gBattleAnimTarget; } @@ -894,13 +894,13 @@ static void AnimSuperpowerOrb_Step(struct Sprite *sprite) sprite->data[0] = 16; sprite->data[1] = sprite->x; - sprite->data[2] = GetBattlerSpriteCoord(sprite->data[7], 2); + sprite->data[2] = GetBattlerSpriteCoord(sprite->data[7], BATTLER_COORD_X_2); sprite->data[3] = sprite->y; - sprite->data[4] = GetBattlerSpriteCoord(sprite->data[7], 3); + sprite->data[4] = GetBattlerSpriteCoord(sprite->data[7], BATTLER_COORD_Y_PIC_OFFSET); InitAnimLinearTranslation(sprite); StoreSpriteCallbackInData6(sprite, DestroySpriteAndMatrix); - sprite->callback = AnimTranslateLinear_WaitEnd; + sprite->callback = AnimTranslateLinear_WithFollowup; } } @@ -938,10 +938,10 @@ static void AnimSuperpowerRock_Step1(struct Sprite *sprite) } else { - s16 pos0 = GetBattlerSpriteCoord(gBattleAnimAttacker, 2); - s16 pos1 = GetBattlerSpriteCoord(gBattleAnimAttacker, 3); - s16 pos2 = GetBattlerSpriteCoord(gBattleAnimTarget, 2); - s16 pos3 = GetBattlerSpriteCoord(gBattleAnimTarget, 3); + s16 pos0 = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_X_2); + s16 pos1 = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_Y_PIC_OFFSET); + s16 pos2 = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_X_2); + s16 pos3 = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_Y_PIC_OFFSET); sprite->data[0] = pos2 - pos0; sprite->data[1] = pos3 - pos1; @@ -972,8 +972,8 @@ static void AnimSuperpowerFireball(struct Sprite *sprite) if (gBattleAnimArgs[0] == ANIM_ATTACKER) { - sprite->x = GetBattlerSpriteCoord(gBattlerAttacker, 2); - sprite->y = GetBattlerSpriteCoord(gBattlerAttacker, 3); + sprite->x = GetBattlerSpriteCoord(gBattlerAttacker, BATTLER_COORD_X_2); + sprite->y = GetBattlerSpriteCoord(gBattlerAttacker, BATTLER_COORD_Y_PIC_OFFSET); battler = gBattleAnimTarget; sprite->oam.priority = GetBattlerSpriteBGPriority(gBattleAnimAttacker); } @@ -990,13 +990,13 @@ static void AnimSuperpowerFireball(struct Sprite *sprite) sprite->data[0] = 16; sprite->data[1] = sprite->x; - sprite->data[2] = GetBattlerSpriteCoord(battler, 2); + sprite->data[2] = GetBattlerSpriteCoord(battler, BATTLER_COORD_X_2); sprite->data[3] = sprite->y; - sprite->data[4] = GetBattlerSpriteCoord(battler, 3); + sprite->data[4] = GetBattlerSpriteCoord(battler, BATTLER_COORD_Y_PIC_OFFSET); InitAnimLinearTranslation(sprite); StoreSpriteCallbackInData6(sprite, DestroyAnimSprite); - sprite->callback = AnimTranslateLinear_WaitEnd; + sprite->callback = AnimTranslateLinear_WithFollowup; } static void AnimArmThrustHit_Step(struct Sprite *sprite) @@ -1011,8 +1011,8 @@ static void AnimArmThrustHit(struct Sprite *sprite) { u8 turn; - sprite->x = GetBattlerSpriteCoord(gBattleAnimTarget, 2); - sprite->y = GetBattlerSpriteCoord(gBattleAnimTarget, 3); + sprite->x = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_X_2); + sprite->y = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_Y_PIC_OFFSET); sprite->data[1] = gBattleAnimArgs[3]; sprite->data[2] = gBattleAnimArgs[0]; sprite->data[3] = gBattleAnimArgs[1]; diff --git a/src/battle_anim_fire.c b/src/battle_anim_fire.c index 05ba936296..2c0d4d0c71 100644 --- a/src/battle_anim_fire.c +++ b/src/battle_anim_fire.c @@ -558,7 +558,7 @@ static void AnimFireSpiralInward(struct Sprite *sprite) StoreSpriteCallbackInData6(sprite, DestroyAnimSprite); - sprite->callback = TranslateSpriteInGrowingCircleOverDuration; + sprite->callback = TranslateSpriteInGrowingCircle; sprite->callback(sprite); } @@ -751,9 +751,9 @@ static void AnimFireRing_Step1(struct Sprite *sprite) { sprite->data[0] = 0x19; sprite->data[1] = sprite->x; - sprite->data[2] = GetBattlerSpriteCoord(gBattleAnimTarget, 2); + sprite->data[2] = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_X_2); sprite->data[3] = sprite->y; - sprite->data[4] = GetBattlerSpriteCoord(gBattleAnimTarget, 3); + sprite->data[4] = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_Y_PIC_OFFSET); InitAnimLinearTranslation(sprite); @@ -767,8 +767,8 @@ static void AnimFireRing_Step2(struct Sprite *sprite) { sprite->data[0] = 0; - sprite->x = GetBattlerSpriteCoord(gBattleAnimTarget, 2); - sprite->y = GetBattlerSpriteCoord(gBattleAnimTarget, 3); + sprite->x = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_X_2); + sprite->y = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_Y_PIC_OFFSET); sprite->y2 = 0; sprite->x2 = 0; @@ -1187,9 +1187,9 @@ static void AnimWillOWispOrb(struct Sprite *sprite) sprite->data[0] = 256; sprite->data[1] = sprite->x; - sprite->data[2] = GetBattlerSpriteCoord(gBattleAnimTarget, 2); + sprite->data[2] = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_X_2); sprite->data[3] = sprite->y; - sprite->data[4] = GetBattlerSpriteCoord(gBattleAnimTarget, 3); + sprite->data[4] = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_Y_PIC_OFFSET); InitAnimLinearTranslationWithSpeed(sprite); sprite->callback = AnimWillOWispOrb_Step; diff --git a/src/battle_anim_flying.c b/src/battle_anim_flying.c index cce21c84e7..da52881d98 100644 --- a/src/battle_anim_flying.c +++ b/src/battle_anim_flying.c @@ -659,7 +659,7 @@ static void AnimFallingFeather_Step(struct Sprite *sprite) { switch (data->unk2 / 64) { - case 0: + case 0: if ((u8)data->unk0_1 == 1) //casts to u8 here are necessary for matching { data->unk0_0d = 1; @@ -893,8 +893,8 @@ static void AnimFallingFeather_Step(struct Sprite *sprite) static void AnimUnusedBubbleThrow(struct Sprite *sprite) { sprite->oam.priority = GetBattlerSpriteBGPriority(gBattleAnimTarget); - sprite->x = GetBattlerSpriteCoord(gBattleAnimAttacker, 2); - sprite->y = GetBattlerSpriteCoord(gBattleAnimAttacker, 3); + sprite->x = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_X_2); + sprite->y = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_Y_PIC_OFFSET); sprite->callback = TranslateAnimSpriteToTargetMonLocation; } @@ -953,8 +953,8 @@ void AnimTask_DrillPeckHitSplats(u8 task) gBattleAnimArgs[3] = 3; CreateSpriteAndAnimate(&gFlashingHitSplatSpriteTemplate, - GetBattlerSpriteCoord(gBattleAnimTarget, 2), - GetBattlerSpriteCoord(gBattleAnimTarget, 3), + GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_X_2), + GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_Y_PIC_OFFSET), 3); } @@ -985,7 +985,7 @@ static void AnimBounceBallLand(struct Sprite *sprite) switch (sprite->data[0]) { case 0: - sprite->y = GetBattlerSpriteCoord(gBattleAnimTarget, 1); + sprite->y = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_Y); sprite->y2 = -sprite->y - 32; sprite->data[0]++; break; @@ -1054,13 +1054,13 @@ static void AnimDiveWaterSplash(struct Sprite *sprite) case 0: if (!gBattleAnimArgs[0]) { - sprite->x = GetBattlerSpriteCoord(gBattleAnimAttacker, 0); - sprite->y = GetBattlerSpriteCoord(gBattleAnimAttacker, 1); + sprite->x = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_X); + sprite->y = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_Y); } else { - sprite->x = GetBattlerSpriteCoord(gBattleAnimTarget, 0); - sprite->y = GetBattlerSpriteCoord(gBattleAnimTarget, 1); + sprite->x = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_X); + sprite->y = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_Y); } sprite->data[1] = 0x200; @@ -1121,13 +1121,13 @@ static void AnimSprayWaterDroplet(struct Sprite *sprite) if (gBattleAnimArgs[1] == 0) { - sprite->x = GetBattlerSpriteCoord(gBattleAnimAttacker, 0); - sprite->y = GetBattlerSpriteCoord(gBattleAnimAttacker, 1) + 32; + sprite->x = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_X); + sprite->y = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_Y) + 32; } else { - sprite->x = GetBattlerSpriteCoord(gBattleAnimTarget, 0); - sprite->y = GetBattlerSpriteCoord(gBattleAnimTarget, 1) + 32; + sprite->x = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_X); + sprite->y = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_Y) + 32; } sprite->callback = AnimSprayWaterDroplet_Step; @@ -1188,8 +1188,8 @@ static void AnimSkyAttackBird(struct Sprite *sprite) s16 posx = sprite->x; s16 posy = sprite->y; - sprite->x = GetBattlerSpriteCoord(gBattleAnimAttacker, 2); - sprite->y = GetBattlerSpriteCoord(gBattleAnimAttacker, 3); + sprite->x = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_X_2); + sprite->y = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_Y_PIC_OFFSET); sprite->data[4] = sprite->x << 4; sprite->data[5] = sprite->y << 4; diff --git a/src/battle_anim_ghost.c b/src/battle_anim_ghost.c index adca0dd2c7..d9cbc919cd 100644 --- a/src/battle_anim_ghost.c +++ b/src/battle_anim_ghost.c @@ -275,9 +275,9 @@ static void AnimConfuseRayBallBounce(struct Sprite *sprite) InitSpritePosToAnimAttacker(sprite, TRUE); sprite->data[0] = gBattleAnimArgs[2]; sprite->data[1] = sprite->x; - sprite->data[2] = GetBattlerSpriteCoord(gBattleAnimTarget, 2); + sprite->data[2] = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_X_2); sprite->data[3] = sprite->y; - sprite->data[4] = GetBattlerSpriteCoord(gBattleAnimTarget, 3); + sprite->data[4] = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_Y_PIC_OFFSET); InitAnimLinearTranslationWithSpeed(sprite); sprite->callback = AnimConfuseRayBallBounce_Step1; sprite->data[6] = 16; @@ -453,8 +453,8 @@ void AnimShadowBall(struct Sprite *sprite) s16 oldPosX = sprite->x; s16 oldPosY = sprite->y; - sprite->x = GetBattlerSpriteCoord(gBattleAnimAttacker, 2); - sprite->y = GetBattlerSpriteCoord(gBattleAnimAttacker, 3); + sprite->x = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_X_2); + sprite->y = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_Y_PIC_OFFSET); sprite->data[0] = 0; sprite->data[1] = gBattleAnimArgs[0]; sprite->data[2] = gBattleAnimArgs[1]; @@ -484,8 +484,8 @@ static void AnimShadowBall_Step(struct Sprite *sprite) sprite->data[2] -= 1; if (sprite->data[2] > 0) break; - sprite->data[1] = GetBattlerSpriteCoord(gBattleAnimTarget, 2); - sprite->data[2] = GetBattlerSpriteCoord(gBattleAnimTarget, 3); + sprite->data[1] = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_X_2); + sprite->data[2] = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_Y_PIC_OFFSET); sprite->data[4] = sprite->x << 4; sprite->data[5] = sprite->y << 4; sprite->data[6] = ((sprite->data[1] - sprite->x) << 4) / sprite->data[3]; @@ -500,8 +500,8 @@ static void AnimShadowBall_Step(struct Sprite *sprite) sprite->data[3] -= 1; if (sprite->data[3] > 0) break; - sprite->x = GetBattlerSpriteCoord(gBattleAnimTarget, 2); - sprite->y = GetBattlerSpriteCoord(gBattleAnimTarget, 3); + sprite->x = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_X_2); + sprite->y = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_Y_PIC_OFFSET); sprite->data[0] += 1; break; case 3: @@ -620,7 +620,7 @@ static void AnimTask_NightmareClone_Step(u8 taskId) break; if (task->data[1] <= 80) break; - obj_delete_but_dont_free_vram(&gSprites[task->data[0]]); + DestroySpriteWithActiveSheet(&gSprites[task->data[0]]); task->data[4] = 1; break; case 1: @@ -706,9 +706,9 @@ static void AnimTask_SpiteTargetShadow_Step1(u8 taskId) startLine = 0; if (position == 1) - task->data[10] = ScanlineEffect_InitWave(startLine, startLine + 64, 2, 6, 0, 4, 1); + task->data[10] = ScanlineEffect_InitWave(startLine, startLine + 64, 2, 6, 0, SCANLINE_EFFECT_REG_BG1HOFS, 1); else - task->data[10] = ScanlineEffect_InitWave(startLine, startLine + 64, 2, 6, 0, 8, 1); + task->data[10] = ScanlineEffect_InitWave(startLine, startLine + 64, 2, 6, 0, SCANLINE_EFFECT_REG_BG2HOFS, 1); task->data[15]++; break; @@ -776,7 +776,7 @@ static void AnimTask_SpiteTargetShadow_Step3(u8 taskId) break; case 2: gSprites[task->data[14]].invisible = TRUE; - obj_delete_but_dont_free_vram(&gSprites[task->data[0]]); + DestroySpriteWithActiveSheet(&gSprites[task->data[0]]); FreeSpritePaletteByTag(ANIM_TAG_BENT_SPOON); SetGpuReg(REG_OFFSET_BLDCNT, 0); SetGpuReg(REG_OFFSET_BLDALPHA, 0); @@ -800,17 +800,17 @@ static void AnimDestinyBondWhiteShadow(struct Sprite *sprite) if (gBattleAnimArgs[0] == 0) { - battler1X = GetBattlerSpriteCoord(gBattleAnimAttacker, 0); - battler1Y = GetBattlerSpriteCoord(gBattleAnimAttacker, 1) + 28; - battler2X = GetBattlerSpriteCoord(gBattleAnimTarget, 0); - battler2Y = GetBattlerSpriteCoord(gBattleAnimTarget, 1) + 28; + battler1X = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_X); + battler1Y = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_Y) + 28; + battler2X = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_X); + battler2Y = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_Y) + 28; } else { - battler1X = GetBattlerSpriteCoord(gBattleAnimTarget, 0); - battler1Y = GetBattlerSpriteCoord(gBattleAnimTarget, 1) + 28; - battler2X = GetBattlerSpriteCoord(gBattleAnimAttacker, 0); - battler2Y = GetBattlerSpriteCoord(gBattleAnimAttacker, 1) + 28; + battler1X = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_X); + battler1Y = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_Y) + 28; + battler2X = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_X); + battler2Y = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_Y) + 28; } yDiff = battler2Y - battler1Y; @@ -860,7 +860,7 @@ void AnimTask_DestinyBondWhiteShadow(u8 taskId) task->data[9] = 16; task->data[10] = gBattleAnimArgs[0]; - baseX = GetBattlerSpriteCoord(gBattleAnimAttacker, 2); + baseX = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_X_2); baseY = GetBattlerSpriteCoordAttr(gBattleAnimAttacker, BATTLER_COORD_ATTR_BOTTOM); if (!IsContest()) { @@ -877,7 +877,7 @@ void AnimTask_DestinyBondWhiteShadow(u8 taskId) if (spriteId != MAX_SPRITES) { - x = GetBattlerSpriteCoord(battler, 2); + x = GetBattlerSpriteCoord(battler, BATTLER_COORD_X_2); y = GetBattlerSpriteCoordAttr(battler, BATTLER_COORD_ATTR_BOTTOM); gSprites[spriteId].data[0] = baseX << 4; gSprites[spriteId].data[1] = baseY << 4; @@ -1236,7 +1236,7 @@ void AnimTask_GrudgeFlames(u8 taskId) task->data[0] = 0; task->data[1] = 16; - task->data[9] = GetBattlerSpriteCoord(gBattleAnimAttacker, 2); + task->data[9] = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_X_2); task->data[10] = GetBattlerYCoordWithElevation(gBattleAnimAttacker); task->data[11] = (GetBattlerSpriteCoordAttr(gBattleAnimAttacker, BATTLER_COORD_ATTR_WIDTH) / 2) + 8; task->data[7] = 0; diff --git a/src/battle_anim_ground.c b/src/battle_anim_ground.c index aca6b819d4..b362c3bb22 100644 --- a/src/battle_anim_ground.c +++ b/src/battle_anim_ground.c @@ -160,11 +160,11 @@ const struct SpriteTemplate gMudBombToss = // a boomerang. After hitting the target mon, it comes back to the user. static void AnimBonemerangProjectile(struct Sprite *sprite) { - sprite->x = GetBattlerSpriteCoord(gBattleAnimAttacker, 2); - sprite->y = GetBattlerSpriteCoord(gBattleAnimAttacker, 3); + sprite->x = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_X_2); + sprite->y = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_Y_PIC_OFFSET); sprite->data[0] = 20; - sprite->data[2] = GetBattlerSpriteCoord(gBattleAnimTarget, 2); - sprite->data[4] = GetBattlerSpriteCoord(gBattleAnimTarget, 3); + sprite->data[2] = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_X_2); + sprite->data[4] = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_Y_PIC_OFFSET); sprite->data[5] = -40; InitAnimArcTranslation(sprite); sprite->callback = AnimBonemerangProjectile_Step; @@ -179,8 +179,8 @@ static void AnimBonemerangProjectile_Step(struct Sprite *sprite) sprite->y2 = 0; sprite->x2 = 0; sprite->data[0] = 20; - sprite->data[2] = GetBattlerSpriteCoord(gBattleAnimAttacker, 2); - sprite->data[4] = GetBattlerSpriteCoord(gBattleAnimAttacker, 3); + sprite->data[2] = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_X_2); + sprite->data[4] = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_Y_PIC_OFFSET); sprite->data[5] = 40; InitAnimArcTranslation(sprite); sprite->callback = AnimBonemerangProjectile_End; @@ -207,8 +207,8 @@ static void AnimBoneHitProjectile(struct Sprite *sprite) gBattleAnimArgs[2] = -gBattleAnimArgs[2]; sprite->data[0] = gBattleAnimArgs[4]; - sprite->data[2] = GetBattlerSpriteCoord(gBattleAnimTarget, 2) + gBattleAnimArgs[2]; - sprite->data[4] = GetBattlerSpriteCoord(gBattleAnimTarget, 3) + gBattleAnimArgs[3]; + sprite->data[2] = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_X_2) + gBattleAnimArgs[2]; + sprite->data[4] = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_Y_PIC_OFFSET) + gBattleAnimArgs[3]; sprite->callback = StartAnimLinearTranslation; StoreSpriteCallbackInData6(sprite, DestroyAnimSprite); } @@ -226,8 +226,8 @@ void AnimDirtScatter(struct Sprite *sprite) InitSpritePosToAnimAttacker(sprite, 1); - targetXPos = GetBattlerSpriteCoord2(gBattleAnimTarget, 2); - targetYPos = GetBattlerSpriteCoord2(gBattleAnimTarget, 3); + targetXPos = GetBattlerSpriteCoord2(gBattleAnimTarget, BATTLER_COORD_X_2); + targetYPos = GetBattlerSpriteCoord2(gBattleAnimTarget, BATTLER_COORD_Y_PIC_OFFSET); xOffset = Random2() & 0x1F; yOffset = Random2() & 0x1F; @@ -253,8 +253,8 @@ void AnimMudSportDirt(struct Sprite *sprite) sprite->oam.tileNum++; if (gBattleAnimArgs[0] == 0) { - sprite->x = GetBattlerSpriteCoord(gBattleAnimAttacker, 2) + gBattleAnimArgs[1]; - sprite->y = GetBattlerSpriteCoord(gBattleAnimAttacker, 3) + gBattleAnimArgs[2]; + sprite->x = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_X_2) + gBattleAnimArgs[1]; + sprite->y = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_Y_PIC_OFFSET) + gBattleAnimArgs[2]; sprite->data[0] = gBattleAnimArgs[1] > 0 ? 1 : -1; sprite->callback = AnimMudSportDirtRising; } @@ -537,7 +537,7 @@ void AnimDirtPlumeParticle(struct Sprite *sprite) gBattleAnimArgs[2] *= -1; } - sprite->x = GetBattlerSpriteCoord(battler, 2) + xOffset; + sprite->x = GetBattlerSpriteCoord(battler, BATTLER_COORD_X_2) + xOffset; sprite->y = GetBattlerYCoordWithElevation(battler) + 30; sprite->data[0] = gBattleAnimArgs[5]; sprite->data[2] = sprite->x + gBattleAnimArgs[2]; @@ -568,7 +568,7 @@ static void AnimDigDirtMound(struct Sprite *sprite) else battler = gBattleAnimTarget; - sprite->x = GetBattlerSpriteCoord(battler, 0) - 16 + (gBattleAnimArgs[1] * 32); + sprite->x = GetBattlerSpriteCoord(battler, BATTLER_COORD_X) - 16 + (gBattleAnimArgs[1] * 32); sprite->y = GetBattlerYCoordWithElevation(battler) + 32; sprite->oam.tileNum += gBattleAnimArgs[1] * 8; StoreSpriteCallbackInData6(sprite, DestroyAnimSprite); diff --git a/src/battle_anim_ice.c b/src/battle_anim_ice.c index d7bc599782..db61ef5a04 100644 --- a/src/battle_anim_ice.c +++ b/src/battle_anim_ice.c @@ -587,7 +587,7 @@ static void AvalancheAnim_Step(struct Sprite *sprite) sprite->data[5] = gBattleAnimArgs[2]; StoreSpriteCallbackInData6(sprite, AvalancheAnim_Step2); - sprite->callback = TranslateSpriteInEllipseOverDuration; + sprite->callback = TranslateSpriteInEllipse; sprite->callback(sprite); } @@ -602,7 +602,7 @@ static void AvalancheAnim_Step2(struct Sprite *sprite) sprite->data[4] = -24; StoreSpriteCallbackInData6(sprite, DestroySpriteAndMatrix); - sprite->callback = TranslateSpriteInEllipseOverDuration; + sprite->callback = TranslateSpriteInEllipse; sprite->callback(sprite); } @@ -621,7 +621,7 @@ static void AnimUnusedIceCrystalThrow(struct Sprite *sprite) sprite->data[2] = gBattleAnimArgs[2] + targetX; sprite->data[3] = gBattleAnimArgs[1] + attackerY; sprite->data[4] = gBattleAnimArgs[3] + targetY; - sub_80A64EC(sprite); + ConvertPosDataToTranslateLinearData(sprite); for (;(targetX >= -32 && targetX <= DISPLAY_WIDTH + 32) && (targetY >= -32 && targetY <= DISPLAY_HEIGHT + 32); targetX += sprite->data[1], targetY += sprite->data[2]) @@ -640,7 +640,7 @@ static void AnimUnusedIceCrystalThrow(struct Sprite *sprite) sprite->data[2] = targetX; sprite->data[3] = attackerY; sprite->data[4] = targetY; - sub_80A64EC(sprite); + ConvertPosDataToTranslateLinearData(sprite); sprite->data[3] = gBattleAnimArgs[5]; sprite->data[4] = gBattleAnimArgs[6]; sprite->callback = AnimUnusedIceCrystalThrow_Step; @@ -675,7 +675,7 @@ static void AnimIcePunchSwirlingParticle(struct Sprite *sprite) sprite->data[3] = 30; sprite->data[4] = -512; StoreSpriteCallbackInData6(sprite, DestroyAnimSprite); - sprite->callback = TranslateSpriteInGrowingCircleOverDuration; + sprite->callback = TranslateSpriteInGrowingCircle; sprite->callback(sprite); } @@ -1083,7 +1083,7 @@ void AnimTask_HazeScrollingFog(u8 taskId) GetBattleAnimBg1Data(&animBg); LoadBgTiles(animBg.bgId, gWeatherFogHorizontalTiles, 0x800, animBg.tilesOffset); - AnimLoadCompressedBgTilemapHandleContest(&animBg, gBattleAnimFogTilemap, 0); + AnimLoadCompressedBgTilemapHandleContest(&animBg, gBattleAnimFogTilemap, FALSE); LoadPalette(&gFogPalette, animBg.paletteId * 16, 32); gTasks[taskId].func = AnimTask_HazeScrollingFog_Step; @@ -1188,7 +1188,7 @@ void AnimTask_LoadMistTiles(u8 taskId) GetBattleAnimBg1Data(&animBg); LoadBgTiles(animBg.bgId, gWeatherFogHorizontalTiles, 0x800, animBg.tilesOffset); - AnimLoadCompressedBgTilemapHandleContest(&animBg, gBattleAnimFogTilemap, 0); + AnimLoadCompressedBgTilemapHandleContest(&animBg, gBattleAnimFogTilemap, FALSE); LoadPalette(&gFogPalette, animBg.paletteId * 16, 32); gTasks[taskId].data[15] = -1; diff --git a/src/battle_anim_mon_movement.c b/src/battle_anim_mon_movement.c index 0cf6bafd0d..d15cf63425 100644 --- a/src/battle_anim_mon_movement.c +++ b/src/battle_anim_mon_movement.c @@ -449,14 +449,14 @@ static void DoHorizontalLunge(struct Sprite *sprite) sprite->data[3] = gBattlerSpriteIds[gBattleAnimAttacker]; sprite->data[4] = gBattleAnimArgs[0]; StoreSpriteCallbackInData6(sprite, ReverseHorizontalLungeDirection); - sprite->callback = TranslateMonSpriteLinear; + sprite->callback = TranslateSpriteLinearById; } static void ReverseHorizontalLungeDirection(struct Sprite *sprite) { sprite->data[0] = sprite->data[4]; sprite->data[1] = -sprite->data[1]; - sprite->callback = TranslateMonSpriteLinear; + sprite->callback = TranslateSpriteLinearById; StoreSpriteCallbackInData6(sprite, DestroyAnimSprite); } @@ -476,14 +476,14 @@ static void DoVerticalDip(struct Sprite *sprite) sprite->data[3] = spriteId; sprite->data[4] = gBattleAnimArgs[0]; StoreSpriteCallbackInData6(sprite, ReverseVerticalDipDirection); - sprite->callback = TranslateMonSpriteLinear; + sprite->callback = TranslateSpriteLinearById; } static void ReverseVerticalDipDirection(struct Sprite *sprite) { sprite->data[0] = sprite->data[4]; sprite->data[2] = -sprite->data[2]; - sprite->callback = TranslateMonSpriteLinear; + sprite->callback = TranslateSpriteLinearById; StoreSpriteCallbackInData6(sprite, DestroyAnimSprite); } @@ -589,7 +589,7 @@ static void SlideMonToOffset(struct Sprite *sprite) sprite->data[5] = monSpriteId; sprite->invisible = TRUE; StoreSpriteCallbackInData6(sprite, DestroyAnimSprite); - sprite->callback = TranslateMonSpriteLinearFixedPoint; + sprite->callback = TranslateSpriteLinearByIdFixedPoint; } static void SlideMonToOffsetAndBack(struct Sprite *sprite) @@ -630,7 +630,7 @@ static void SlideMonToOffsetAndBack(struct Sprite *sprite) { StoreSpriteCallbackInData6(sprite, SlideMonToOffsetAndBack_End); } - sprite->callback = TranslateMonSpriteLinearFixedPoint; + sprite->callback = TranslateSpriteLinearByIdFixedPoint; } diff --git a/src/battle_anim_mons.c b/src/battle_anim_mons.c index ef34461c7c..32eb525eb3 100644 --- a/src/battle_anim_mons.c +++ b/src/battle_anim_mons.c @@ -20,32 +20,30 @@ extern const struct OamData gOamData_AffineNormal_ObjNormal_64x64; -static void sub_80A6FB4(struct Sprite *sprite); +static void AnimTranslateLinear_WithFollowup_SetCornerVecX(struct Sprite *sprite); static void AnimFastTranslateLinearWaitEnd(struct Sprite *sprite); static void AnimThrowProjectile_Step(struct Sprite *sprite); -static void sub_80A8DFC(struct Sprite *sprite); +static void AnimBattlerTrace(struct Sprite *sprite); static void AnimWeatherBallUp_Step(struct Sprite *sprite); static u16 GetBattlerYDeltaFromSpriteId(u8 spriteId); static void AnimTask_BlendPalInAndOutSetup(struct Task *task); static void AnimTask_AlphaFadeIn_Step(u8 taskId); static void AnimTask_AttackerPunchWithTrace_Step(u8 taskId); static void AnimTask_BlendMonInAndOut_Step(u8 taskId); -static bool8 sub_80A7238(void); -static void sub_80A8D78(struct Task *task, u8 taskId); +static bool8 ShouldRotScaleSpeciesBeFlipped(void); +static void CreateBattlerTrace(struct Task *task, u8 taskId); -// EWRAM vars -EWRAM_DATA static union AffineAnimCmd *gAnimTaskAffineAnim = NULL; +EWRAM_DATA static union AffineAnimCmd *sAnimTaskAffineAnim = NULL; -// Const rom data -static const struct UCoords8 sBattlerCoords[][4] = +static const struct UCoords8 sBattlerCoords[][MAX_BATTLERS_COUNT] = { - { + { // Single battle { 72, 80 }, { 176, 40 }, { 48, 40 }, { 112, 80 }, }, - { + { // Double battle { 32, 80 }, { 200, 40 }, { 90, 88 }, @@ -54,29 +52,29 @@ static const struct UCoords8 sBattlerCoords[][4] = }; // One entry for each of the four Castform forms. -const struct MonCoords gCastformFrontSpriteCoords[] = +const struct MonCoords gCastformFrontSpriteCoords[NUM_CASTFORM_FORMS] = { - { .size = 0x44, .y_offset = 17 }, // NORMAL - { .size = 0x66, .y_offset = 9 }, // SUN - { .size = 0x46, .y_offset = 9 }, // RAIN - { .size = 0x86, .y_offset = 8 }, // HAIL + [CASTFORM_NORMAL] = { .size = MON_COORDS_SIZE(32, 32), .y_offset = 17 }, + [CASTFORM_FIRE] = { .size = MON_COORDS_SIZE(48, 48), .y_offset = 9 }, + [CASTFORM_WATER] = { .size = MON_COORDS_SIZE(32, 48), .y_offset = 9 }, + [CASTFORM_ICE] = { .size = MON_COORDS_SIZE(64, 48), .y_offset = 8 }, }; -static const u8 sCastformElevations[] = +static const u8 sCastformElevations[NUM_CASTFORM_FORMS] = { - 13, // NORMAL - 14, // SUN - 13, // RAIN - 13, // HAIL + [CASTFORM_NORMAL] = 13, + [CASTFORM_FIRE] = 14, + [CASTFORM_WATER] = 13, + [CASTFORM_ICE] = 13, }; // Y position of the backsprite for each of the four Castform forms. -static const u8 sCastformBackSpriteYCoords[] = +static const u8 sCastformBackSpriteYCoords[NUM_CASTFORM_FORMS] = { - 0, // NORMAL - 0, // SUN - 0, // RAIN - 0, // HAIL + [CASTFORM_NORMAL] = 0, + [CASTFORM_FIRE] = 0, + [CASTFORM_WATER] = 0, + [CASTFORM_ICE] = 0, }; // Placeholders for pokemon sprites to be created for a move animation effect (e.g. Role Play / Snatch) @@ -285,8 +283,8 @@ u8 GetBattlerSpriteFinal_Y(u8 battlerId, u16 species, bool8 a3) { if (GetBattlerSide(battlerId) == B_SIDE_PLAYER) y += 8; - if (y > 104) - y = 104; + if (y > DISPLAY_HEIGHT - MON_PIC_HEIGHT + 8) + y = DISPLAY_HEIGHT - MON_PIC_HEIGHT + 8; } return y; } @@ -383,7 +381,7 @@ u8 GetAnimBattlerSpriteId(u8 animBattler) } else { - return 0xff; + return SPRITE_NONE; } } else if (animBattler == ANIM_TARGET) @@ -395,13 +393,13 @@ u8 GetAnimBattlerSpriteId(u8 animBattler) } else { - return 0xff; + return SPRITE_NONE; } } else if (animBattler == ANIM_ATK_PARTNER) { if (!IsBattlerSpriteVisible(BATTLE_PARTNER(gBattleAnimAttacker))) - return 0xff; + return SPRITE_NONE; else return gBattlerSpriteIds[BATTLE_PARTNER(gBattleAnimAttacker)]; } @@ -410,7 +408,7 @@ u8 GetAnimBattlerSpriteId(u8 animBattler) if (IsBattlerSpriteVisible(BATTLE_PARTNER(gBattleAnimTarget))) return gBattlerSpriteIds[BATTLE_PARTNER(gBattleAnimTarget)]; else - return 0xff; + return SPRITE_NONE; } } @@ -426,18 +424,38 @@ void SetCallbackToStoredInData6(struct Sprite *sprite) sprite->callback = (void (*)(struct Sprite *))callback; } -void TranslateSpriteInCircleOverDuration(struct Sprite *sprite) +// Sprite data for TranslateSpriteInCircle/Ellipse and related +#define sCirclePos data[0] +#define sAmplitude data[1] +#define sCircleSpeed data[2] +#define sDuration data[3] + +// TranslateSpriteInGrowingCircle +#define sAmplitudeSpeed data[4] +#define sAmplitudeChange data[5] + +// TranslateSpriteInEllipse +#define sAmplitudeX sAmplitude +#define sAmplitudeY data[4] + +// TranslateSpriteInWavePattern +#define sCirclePosX sCirclePos +#define sCircleSpeedX sCircleSpeed +#define sCirclePosY data[4] +#define sCircleSpeedY data[5] + +void TranslateSpriteInCircle(struct Sprite *sprite) { - if (sprite->data[3]) + if (sprite->sDuration) { - sprite->x2 = Sin(sprite->data[0], sprite->data[1]); - sprite->y2 = Cos(sprite->data[0], sprite->data[1]); - sprite->data[0] += sprite->data[2]; - if (sprite->data[0] >= 0x100) - sprite->data[0] -= 0x100; - else if (sprite->data[0] < 0) - sprite->data[0] += 0x100; - sprite->data[3]--; + sprite->x2 = Sin(sprite->sCirclePos, sprite->sAmplitude); + sprite->y2 = Cos(sprite->sCirclePos, sprite->sAmplitude); + sprite->sCirclePos += sprite->sCircleSpeed; + if (sprite->sCirclePos >= 0x100) + sprite->sCirclePos -= 0x100; + else if (sprite->sCirclePos < 0) + sprite->sCirclePos += 0x100; + sprite->sDuration--; } else { @@ -445,19 +463,19 @@ void TranslateSpriteInCircleOverDuration(struct Sprite *sprite) } } -void TranslateSpriteInGrowingCircleOverDuration(struct Sprite *sprite) +void TranslateSpriteInGrowingCircle(struct Sprite *sprite) { - if (sprite->data[3]) + if (sprite->sDuration) { - sprite->x2 = Sin(sprite->data[0], (sprite->data[5] >> 8) + sprite->data[1]); - sprite->y2 = Cos(sprite->data[0], (sprite->data[5] >> 8) + sprite->data[1]); - sprite->data[0] += sprite->data[2]; - sprite->data[5] += sprite->data[4]; - if (sprite->data[0] >= 0x100) - sprite->data[0] -= 0x100; - else if (sprite->data[0] < 0) - sprite->data[0] += 0x100; - sprite->data[3]--; + sprite->x2 = Sin(sprite->sCirclePos, (sprite->sAmplitudeChange >> 8) + sprite->sAmplitude); + sprite->y2 = Cos(sprite->sCirclePos, (sprite->sAmplitudeChange >> 8) + sprite->sAmplitude); + sprite->sCirclePos += sprite->sCircleSpeed; + sprite->sAmplitudeChange += sprite->sAmplitudeSpeed; + if (sprite->sCirclePos >= 0x100) + sprite->sCirclePos -= 0x100; + else if (sprite->sCirclePos < 0) + sprite->sCirclePos += 0x100; + sprite->sDuration--; } else { @@ -465,23 +483,28 @@ void TranslateSpriteInGrowingCircleOverDuration(struct Sprite *sprite) } } -void sub_80A63C8(struct Sprite *sprite) +// Unused +// Exact shape depends on arguments. Can move in a figure-8-like pattern, or circular, etc. +static void TranslateSpriteInWavePattern(struct Sprite *sprite) { - if (sprite->data[3]) + if (sprite->sDuration) { - sprite->x2 = Sin(sprite->data[0], sprite->data[1]); - sprite->y2 = Cos(sprite->data[4], sprite->data[1]); - sprite->data[0] += sprite->data[2]; - sprite->data[4] += sprite->data[5]; - if (sprite->data[0] >= 0x100) - sprite->data[0] -= 0x100; - else if (sprite->data[0] < 0) - sprite->data[0] += 0x100; - if (sprite->data[4] >= 0x100) - sprite->data[4] -= 0x100; - else if (sprite->data[4] < 0) - sprite->data[4] += 0x100; - sprite->data[3]--; + sprite->x2 = Sin(sprite->sCirclePosX, sprite->sAmplitude); + sprite->y2 = Cos(sprite->sCirclePosY, sprite->sAmplitude); + sprite->sCirclePosX += sprite->sCircleSpeedX; + sprite->sCirclePosY += sprite->sCircleSpeedY; + + if (sprite->sCirclePosX >= 0x100) + sprite->sCirclePosX -= 0x100; + else if (sprite->sCirclePosX < 0) + sprite->sCirclePosX += 0x100; + + if (sprite->sCirclePosY >= 0x100) + sprite->sCirclePosY -= 0x100; + else if (sprite->sCirclePosY < 0) + sprite->sCirclePosY += 0x100; + + sprite->sDuration--; } else { @@ -489,18 +512,18 @@ void sub_80A63C8(struct Sprite *sprite) } } -void TranslateSpriteInEllipseOverDuration(struct Sprite *sprite) +void TranslateSpriteInEllipse(struct Sprite *sprite) { - if (sprite->data[3]) + if (sprite->sDuration) { - sprite->x2 = Sin(sprite->data[0], sprite->data[1]); - sprite->y2 = Cos(sprite->data[0], sprite->data[4]); - sprite->data[0] += sprite->data[2]; - if (sprite->data[0] >= 0x100) - sprite->data[0] -= 0x100; - else if (sprite->data[0] < 0) - sprite->data[0] += 0x100; - sprite->data[3]--; + sprite->x2 = Sin(sprite->sCirclePos, sprite->sAmplitudeX); + sprite->y2 = Cos(sprite->sCirclePos, sprite->sAmplitudeY); + sprite->sCirclePos += sprite->sCircleSpeed; + if (sprite->sCirclePos >= 0x100) + sprite->sCirclePos -= 0x100; + else if (sprite->sCirclePos < 0) + sprite->sCirclePos += 0x100; + sprite->sDuration--; } else { @@ -508,6 +531,19 @@ void TranslateSpriteInEllipseOverDuration(struct Sprite *sprite) } } +#undef sCirclePos +#undef sAmplitude +#undef sCircleSpeed +#undef sDuration +#undef sAmplitudeSpeed +#undef sAmplitudeChange +#undef sAmplitudeX +#undef sAmplitudeY +#undef sCirclePosX +#undef sCircleSpeedX +#undef sCirclePosY +#undef sCircleSpeedY + // Simply waits until the sprite's data[0] hits zero. // This is used to let sprite anims or affine anims to run for a designated // duration. @@ -519,34 +555,47 @@ void WaitAnimForDuration(struct Sprite *sprite) SetCallbackToStoredInData6(sprite); } -static void sub_80A64D0(struct Sprite *sprite) +// Sprite data for ConvertPosDataToTranslateLinearData +#define sStepsX data[0] +#define sStartX data[1] +#define sTargetX data[2] +#define sStartY data[3] +#define sTargetY data[4] + +// Sprite data for TranslateSpriteLinear +#define sMoveSteps data[0] +#define sSpeedX data[1] +#define sSpeedY data[2] + +// Functionally unused +static void AnimPosToTranslateLinear(struct Sprite *sprite) { - sub_80A64EC(sprite); + ConvertPosDataToTranslateLinearData(sprite); sprite->callback = TranslateSpriteLinear; sprite->callback(sprite); } -void sub_80A64EC(struct Sprite *sprite) +void ConvertPosDataToTranslateLinearData(struct Sprite *sprite) { s16 old; int xDiff; - if (sprite->data[1] > sprite->data[2]) - sprite->data[0] = -sprite->data[0]; - xDiff = sprite->data[2] - sprite->data[1]; - old = sprite->data[0]; - sprite->data[0] = abs(xDiff / sprite->data[0]); - sprite->data[2] = (sprite->data[4] - sprite->data[3]) / sprite->data[0]; - sprite->data[1] = old; + if (sprite->sStartX > sprite->sTargetX) + sprite->sStepsX = -sprite->sStepsX; + xDiff = sprite->sTargetX - sprite->sStartX; + old = sprite->sStepsX; + sprite->sMoveSteps = abs(xDiff / sprite->sStepsX); + sprite->sSpeedY = (sprite->sTargetY - sprite->sStartY) / sprite->sMoveSteps; + sprite->sSpeedX = old; } void TranslateSpriteLinear(struct Sprite *sprite) { - if (sprite->data[0] > 0) + if (sprite->sMoveSteps > 0) { - sprite->data[0]--; - sprite->x2 += sprite->data[1]; - sprite->y2 += sprite->data[2]; + sprite->sMoveSteps--; + sprite->x2 += sprite->sSpeedX; + sprite->y2 += sprite->sSpeedY; } else { @@ -588,16 +637,18 @@ static void TranslateSpriteLinearFixedPointIconFrame(struct Sprite *sprite) UpdateMonIconFrame(sprite); } -void sub_80A65EC(struct Sprite *sprite) +// Unused +static void TranslateSpriteToBattleTargetPos(struct Sprite *sprite) { - sprite->data[1] = sprite->x + sprite->x2; - sprite->data[3] = sprite->y + sprite->y2; - sprite->data[2] = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_X_2); - sprite->data[4] = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_Y_PIC_OFFSET); - sprite->callback = sub_80A64D0; + sprite->sStartX = sprite->x + sprite->x2; + sprite->sStartY = sprite->y + sprite->y2; + sprite->sTargetX = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_X_2); + sprite->sTargetY = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_Y_PIC_OFFSET); + sprite->callback = AnimPosToTranslateLinear; } -void TranslateMonSpriteLinear(struct Sprite *sprite) +// Same as TranslateSpriteLinear but takes an id to specify which sprite to move +void TranslateSpriteLinearById(struct Sprite *sprite) { if (sprite->data[0] > 0) { @@ -611,7 +662,7 @@ void TranslateMonSpriteLinear(struct Sprite *sprite) } } -void TranslateMonSpriteLinearFixedPoint(struct Sprite *sprite) +void TranslateSpriteLinearByIdFixedPoint(struct Sprite *sprite) { if (sprite->data[0] > 0) { @@ -654,18 +705,26 @@ void DestroySpriteAndMatrix(struct Sprite *sprite) DestroyAnimSprite(sprite); } -void sub_80A6760(struct Sprite *sprite) +// Unused +static void TranslateSpriteToBattleAttackerPos(struct Sprite *sprite) { - sprite->data[1] = sprite->x + sprite->x2; - sprite->data[3] = sprite->y + sprite->y2; - sprite->data[2] = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_X_2); - sprite->data[4] = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_Y_PIC_OFFSET); - sprite->callback = sub_80A64D0; + sprite->sStartX = sprite->x + sprite->x2; + sprite->sStartY = sprite->y + sprite->y2; + sprite->sTargetX = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_X_2); + sprite->sTargetY = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_Y_PIC_OFFSET); + sprite->callback = AnimPosToTranslateLinear; } -void sub_80A67A4(struct Sprite *sprite) +#undef sStepsX +#undef sStartX +#undef sTargetX +#undef sStartY +#undef sTargetY + +// Unused +static void EndUnkPaletteAnim(struct Sprite *sprite) { - ResetPaletteStructByUid(sprite->data[5]); + PaletteStruct_ResetById(sprite->data[5]); DestroySpriteAndMatrix(sprite); } @@ -893,8 +952,8 @@ void GetBattleAnimBg1Data(struct BattleAnimBgData *out) { if (IsContest()) { - out->bgTiles = gUnknown_0202305C; - out->bgTilemap = (u16 *)gUnknown_02023060; + out->bgTiles = gBattleAnimBgTileBuffer; + out->bgTilemap = (u16 *)gBattleAnimBgTilemapBuffer; out->paletteId = 14; out->bgId = 1; out->tilesOffset = 0; @@ -902,8 +961,8 @@ void GetBattleAnimBg1Data(struct BattleAnimBgData *out) } else { - out->bgTiles = gUnknown_0202305C; - out->bgTilemap = (u16 *)gUnknown_02023060; + out->bgTiles = gBattleAnimBgTileBuffer; + out->bgTilemap = (u16 *)gBattleAnimBgTilemapBuffer; out->paletteId = 8; out->bgId = 1; out->tilesOffset = 0x200; @@ -915,8 +974,8 @@ void GetBattleAnimBgData(struct BattleAnimBgData *out, u32 bgId) { if (IsContest()) { - out->bgTiles = gUnknown_0202305C; - out->bgTilemap = (u16 *)gUnknown_02023060; + out->bgTiles = gBattleAnimBgTileBuffer; + out->bgTilemap = (u16 *)gBattleAnimBgTilemapBuffer; out->paletteId = 14; out->bgId = 1; out->tilesOffset = 0; @@ -928,8 +987,8 @@ void GetBattleAnimBgData(struct BattleAnimBgData *out, u32 bgId) } else { - out->bgTiles = gUnknown_0202305C; - out->bgTilemap = (u16 *)gUnknown_02023060; + out->bgTiles = gBattleAnimBgTileBuffer; + out->bgTilemap = (u16 *)gBattleAnimBgTilemapBuffer; out->paletteId = 9; out->bgId = 2; out->tilesOffset = 0x300; @@ -937,10 +996,10 @@ void GetBattleAnimBgData(struct BattleAnimBgData *out, u32 bgId) } } -void sub_80A6BFC(struct BattleAnimBgData *out, u8 unused) +void GetBgDataForTransform(struct BattleAnimBgData *out, u8 battlerId) { - out->bgTiles = gUnknown_0202305C; - out->bgTilemap = (u16 *)gUnknown_02023060; + out->bgTiles = gBattleAnimBgTileBuffer; + out->bgTilemap = (u16 *)gBattleAnimBgTilemapBuffer; if (IsContest()) { out->paletteId = 14; @@ -977,9 +1036,9 @@ void ClearBattleAnimBg(u32 bgId) void AnimLoadCompressedBgGfx(u32 bgId, const u32 *src, u32 tilesOffset) { - CpuFill32(0, gUnknown_0202305C, 0x2000); - LZDecompressWram(src, gUnknown_0202305C); - LoadBgTiles(bgId, gUnknown_0202305C, 0x2000, tilesOffset); + CpuFill32(0, gBattleAnimBgTileBuffer, 0x2000); + LZDecompressWram(src, gBattleAnimBgTileBuffer); + LoadBgTiles(bgId, gBattleAnimBgTileBuffer, 0x2000, tilesOffset); } static void InitAnimBgTilemapBuffer(u32 bgId, const void *src) @@ -994,12 +1053,12 @@ void AnimLoadCompressedBgTilemap(u32 bgId, const void *src) CopyBgTilemapBufferToVram(bgId); } -void AnimLoadCompressedBgTilemapHandleContest(struct BattleAnimBgData *unk, const void *src, u32 arg2) +void AnimLoadCompressedBgTilemapHandleContest(struct BattleAnimBgData *data, const void *src, bool32 largeScreen) { - InitAnimBgTilemapBuffer(unk->bgId, src); + InitAnimBgTilemapBuffer(data->bgId, src); if (IsContest() == TRUE) - sub_80A4720(unk->paletteId, unk->bgTilemap, 0, arg2); - CopyBgTilemapBufferToVram(unk->bgId); + RelocateBattleBgPal(data->paletteId, data->bgTilemap, 0, largeScreen); + CopyBgTilemapBufferToVram(data->bgId); } u8 GetBattleBgPaletteNum(void) @@ -1076,16 +1135,17 @@ void StartAnimLinearTranslation(struct Sprite *sprite) sprite->data[1] = sprite->x; sprite->data[3] = sprite->y; InitAnimLinearTranslation(sprite); - sprite->callback = AnimTranslateLinear_WaitEnd; + sprite->callback = AnimTranslateLinear_WithFollowup; sprite->callback(sprite); } -void sub_80A6F14(struct Sprite *sprite) +// Unused +static void StartAnimLinearTranslation_SetCornerVecX(struct Sprite *sprite) { sprite->data[1] = sprite->x; sprite->data[3] = sprite->y; InitAnimLinearTranslation(sprite); - sprite->callback = sub_80A6FB4; + sprite->callback = AnimTranslateLinear_WithFollowup_SetCornerVecX; sprite->callback(sprite); } @@ -1119,15 +1179,16 @@ bool8 AnimTranslateLinear(struct Sprite *sprite) return FALSE; } -void AnimTranslateLinear_WaitEnd(struct Sprite *sprite) +void AnimTranslateLinear_WithFollowup(struct Sprite *sprite) { if (AnimTranslateLinear(sprite)) SetCallbackToStoredInData6(sprite); } -static void sub_80A6FB4(struct Sprite *sprite) +// Functionally unused +static void AnimTranslateLinear_WithFollowup_SetCornerVecX(struct Sprite *sprite) { - sub_8039E9C(sprite); + AnimSetCenterToCornerVecX(sprite); if (AnimTranslateLinear(sprite)) SetCallbackToStoredInData6(sprite); } @@ -1144,7 +1205,7 @@ void InitAnimLinearTranslationWithSpeedAndPos(struct Sprite *sprite) sprite->data[1] = sprite->x; sprite->data[3] = sprite->y; InitAnimLinearTranslationWithSpeed(sprite); - sprite->callback = AnimTranslateLinear_WaitEnd; + sprite->callback = AnimTranslateLinear_WithFollowup; sprite->callback(sprite); } @@ -1246,7 +1307,7 @@ void SetSpriteRotScale(u8 spriteId, s16 xScale, s16 yScale, u16 rotation) src.xScale = xScale; src.yScale = yScale; src.rotation = rotation; - if (sub_80A7238()) + if (ShouldRotScaleSpeciesBeFlipped()) src.xScale = -src.xScale; i = gSprites[spriteId].oam.matrixNum; ObjAffineSet(&src, &matrix, 1, 2); @@ -1256,7 +1317,8 @@ void SetSpriteRotScale(u8 spriteId, s16 xScale, s16 yScale, u16 rotation) gOamMatrices[i].d = matrix.d; } -static bool8 sub_80A7238(void) +// Pokémon in Contests (except Unown) should be flipped. +static bool8 ShouldRotScaleSpeciesBeFlipped(void) { if (IsContest()) { @@ -1321,7 +1383,7 @@ void TrySetSpriteRotScale(struct Sprite *sprite, bool8 recalcCenterVector, s16 x src.xScale = xScale; src.yScale = yScale; src.rotation = rotation; - if (sub_80A7238()) + if (ShouldRotScaleSpeciesBeFlipped()) src.xScale = -src.xScale; i = sprite->oam.matrixNum; ObjAffineSet(&src, &matrix, 1, 2); @@ -1629,7 +1691,7 @@ s16 CloneBattlerSpriteWithBlend(u8 animBattler) return -1; } -void obj_delete_but_dont_free_vram(struct Sprite *sprite) +void DestroySpriteWithActiveSheet(struct Sprite *sprite) { sprite->usingSheet = TRUE; DestroySprite(sprite); @@ -1784,34 +1846,34 @@ void PrepareAffineAnimInTaskData(struct Task *task, u8 spriteId, const union Aff bool8 RunAffineAnimFromTaskData(struct Task *task) { - gAnimTaskAffineAnim = &((union AffineAnimCmd *)LoadPointerFromVars(task->data[13], task->data[14]))[task->data[7]]; - switch (gAnimTaskAffineAnim->type) + sAnimTaskAffineAnim = &((union AffineAnimCmd *)LoadPointerFromVars(task->data[13], task->data[14]))[task->data[7]]; + switch (sAnimTaskAffineAnim->type) { default: - if (!gAnimTaskAffineAnim->frame.duration) + if (!sAnimTaskAffineAnim->frame.duration) { - task->data[10] = gAnimTaskAffineAnim->frame.xScale; - task->data[11] = gAnimTaskAffineAnim->frame.yScale; - task->data[12] = gAnimTaskAffineAnim->frame.rotation; + task->data[10] = sAnimTaskAffineAnim->frame.xScale; + task->data[11] = sAnimTaskAffineAnim->frame.yScale; + task->data[12] = sAnimTaskAffineAnim->frame.rotation; task->data[7]++; - gAnimTaskAffineAnim++; + sAnimTaskAffineAnim++; } - task->data[10] += gAnimTaskAffineAnim->frame.xScale; - task->data[11] += gAnimTaskAffineAnim->frame.yScale; - task->data[12] += gAnimTaskAffineAnim->frame.rotation; + task->data[10] += sAnimTaskAffineAnim->frame.xScale; + task->data[11] += sAnimTaskAffineAnim->frame.yScale; + task->data[12] += sAnimTaskAffineAnim->frame.rotation; SetSpriteRotScale(task->data[15], task->data[10], task->data[11], task->data[12]); SetBattlerSpriteYOffsetFromYScale(task->data[15]); - if (++task->data[8] >= gAnimTaskAffineAnim->frame.duration) + if (++task->data[8] >= sAnimTaskAffineAnim->frame.duration) { task->data[8] = 0; task->data[7]++; } break; case AFFINEANIMCMDTYPE_JUMP: - task->data[7] = gAnimTaskAffineAnim->jump.target; + task->data[7] = sAnimTaskAffineAnim->jump.target; break; case AFFINEANIMCMDTYPE_LOOP: - if (gAnimTaskAffineAnim->loop.count) + if (sAnimTaskAffineAnim->loop.count) { if (task->data[9]) { @@ -1823,7 +1885,7 @@ bool8 RunAffineAnimFromTaskData(struct Task *task) } else { - task->data[9] = gAnimTaskAffineAnim->loop.count; + task->data[9] = sAnimTaskAffineAnim->loop.count; } if (!task->data[7]) { @@ -1832,8 +1894,8 @@ bool8 RunAffineAnimFromTaskData(struct Task *task) for (;;) { task->data[7]--; - gAnimTaskAffineAnim--; - if (gAnimTaskAffineAnim->type == AFFINEANIMCMDTYPE_LOOP) + sAnimTaskAffineAnim--; + if (sAnimTaskAffineAnim->type == AFFINEANIMCMDTYPE_LOOP) { task->data[7]++; return TRUE; @@ -1857,12 +1919,12 @@ bool8 RunAffineAnimFromTaskData(struct Task *task) // matrix's scale in the y dimension. void SetBattlerSpriteYOffsetFromYScale(u8 spriteId) { - int var = 64 - GetBattlerYDeltaFromSpriteId(spriteId) * 2; + int var = MON_PIC_HEIGHT - GetBattlerYDeltaFromSpriteId(spriteId) * 2; u16 matrix = gSprites[spriteId].oam.matrixNum; int var2 = SAFE_DIV(var << 8, gOamMatrices[matrix].d); - if (var2 > 128) - var2 = 128; + if (var2 > MON_PIC_HEIGHT * 2) + var2 = MON_PIC_HEIGHT * 2; gSprites[spriteId].y2 = (var - var2) / 2; } @@ -1870,12 +1932,12 @@ void SetBattlerSpriteYOffsetFromYScale(u8 spriteId) // matrix's scale in the y dimension. void SetBattlerSpriteYOffsetFromOtherYScale(u8 spriteId, u8 otherSpriteId) { - int var = 64 - GetBattlerYDeltaFromSpriteId(otherSpriteId) * 2; + int var = MON_PIC_HEIGHT - GetBattlerYDeltaFromSpriteId(otherSpriteId) * 2; u16 matrix = gSprites[spriteId].oam.matrixNum; int var2 = SAFE_DIV(var << 8, gOamMatrices[matrix].d); - if (var2 > 128) - var2 = 128; + if (var2 > MON_PIC_HEIGHT * 2) + var2 = MON_PIC_HEIGHT * 2; gSprites[spriteId].y2 = (var - var2) / 2; } @@ -1926,7 +1988,7 @@ static u16 GetBattlerYDeltaFromSpriteId(u8 spriteId) } } } - return 64; + return MON_PIC_HEIGHT; } void StorePointerInVars(s16 *lo, s16 *hi, const void *ptr) @@ -1991,7 +2053,8 @@ void AnimTask_GetFrustrationPowerLevel(u8 taskId) DestroyAnimVisualTask(taskId); } -void sub_80A8174(u8 priority) +// Unused +static void SetPriorityForVisibleBattlers(u8 priority) { if (IsBattlerSpriteVisible(gBattleAnimTarget)) gSprites[gBattlerSpriteIds[gBattleAnimTarget]].oam.priority = priority; @@ -2003,7 +2066,7 @@ void sub_80A8174(u8 priority) gSprites[gBattlerSpriteIds[BATTLE_PARTNER(gBattleAnimAttacker)]].oam.priority = priority; } -void sub_80A8278(void) +void InitPrioritiesForVisibleBattlers(void) { int i; @@ -2252,17 +2315,17 @@ s16 GetBattlerSpriteCoordAttr(u8 battlerId, u8 attr) switch (attr) { case BATTLER_COORD_ATTR_HEIGHT: - return (coords->size & 0xf) * 8; + return GET_MON_COORDS_HEIGHT(coords->size); case BATTLER_COORD_ATTR_WIDTH: - return (coords->size >> 4) * 8; + return GET_MON_COORDS_WIDTH(coords->size); case BATTLER_COORD_ATTR_LEFT: - return GetBattlerSpriteCoord(battlerId, BATTLER_COORD_X_2) - ((coords->size >> 4) * 4); + return GetBattlerSpriteCoord(battlerId, BATTLER_COORD_X_2) - (GET_MON_COORDS_WIDTH(coords->size) / 2); case BATTLER_COORD_ATTR_RIGHT: - return GetBattlerSpriteCoord(battlerId, BATTLER_COORD_X_2) + ((coords->size >> 4) * 4); + return GetBattlerSpriteCoord(battlerId, BATTLER_COORD_X_2) + (GET_MON_COORDS_WIDTH(coords->size) / 2); case BATTLER_COORD_ATTR_TOP: - return GetBattlerSpriteCoord(battlerId, BATTLER_COORD_Y_PIC_OFFSET) - ((coords->size & 0xf) * 4); + return GetBattlerSpriteCoord(battlerId, BATTLER_COORD_Y_PIC_OFFSET) - (GET_MON_COORDS_HEIGHT(coords->size) / 2); case BATTLER_COORD_ATTR_BOTTOM: - return GetBattlerSpriteCoord(battlerId, BATTLER_COORD_Y_PIC_OFFSET) + ((coords->size & 0xf) * 4); + return GetBattlerSpriteCoord(battlerId, BATTLER_COORD_Y_PIC_OFFSET) + (GET_MON_COORDS_HEIGHT(coords->size) / 2); case BATTLER_COORD_ATTR_RAW_BOTTOM: ret = GetBattlerSpriteCoord(battlerId, BATTLER_COORD_Y) + 31; return ret - coords->y_offset; @@ -2374,6 +2437,19 @@ void AnimSpinningSparkle(struct Sprite *sprite) StoreSpriteCallbackInData6(sprite, DestroyAnimSprite); } +// Task and sprite data for AnimTask_AttackerPunchWithTrace +#define tBattlerSpriteId data[0] +#define tMoveSpeed data[1] +#define tState data[2] +#define tCounter data[3] +#define tPaletteNum data[4] +#define tNumTracesActive data[5] +#define tPriority data[6] + +#define sActiveTime data[0] +#define sTaskId data[1] +#define sSpriteId data[2] + // Slides attacker to right and back with a cloned trace of the specified color // arg0: Trace palette blend color // arg1: Trace palette blend coeff @@ -2383,21 +2459,24 @@ void AnimTask_AttackerPunchWithTrace(u8 taskId) u16 dest; struct Task *task = &gTasks[taskId]; - task->data[0] = GetAnimBattlerSpriteId(ANIM_ATTACKER); - task->data[1] = ((GetBattlerSide(gBattleAnimAttacker)) != B_SIDE_PLAYER) ? -8 : 8; - task->data[2] = 0; - task->data[3] = 0; - gSprites[task->data[0]].x2 -= task->data[0]; - task->data[4] = AllocSpritePalette(ANIM_TAG_BENT_SPOON); - task->data[5] = 0; + task->tBattlerSpriteId = GetAnimBattlerSpriteId(ANIM_ATTACKER); + task->tMoveSpeed = (GetBattlerSide(gBattleAnimAttacker) != B_SIDE_PLAYER) ? -8 : 8; + task->tState = 0; + task->tCounter = 0; + gSprites[task->tBattlerSpriteId].x2 -= task->tBattlerSpriteId; + task->tPaletteNum = AllocSpritePalette(ANIM_TAG_BENT_SPOON); + task->tNumTracesActive = 0; - dest = (task->data[4] + 0x10) * 0x10; - src = (gSprites[task->data[0]].oam.paletteNum + 0x10) * 0x10; - task->data[6] = GetBattlerSpriteSubpriority(gBattleAnimAttacker); - if (task->data[6] == 20 || task->data[6] == 40) - task->data[6] = 2; + dest = (task->tPaletteNum + 16) * 16; + src = (gSprites[task->tBattlerSpriteId].oam.paletteNum + 0x10) * 0x10; + + // Set trace's priority based on battler's subpriority + task->tPriority = GetBattlerSpriteSubpriority(gBattleAnimAttacker); + if (task->tPriority == 20 || task->tPriority == 40) + task->tPriority = 2; else - task->data[6] = 3; + task->tPriority = 3; + CpuCopy32(&gPlttBufferUnfaded[src], &gPlttBufferFaded[dest], 0x20); BlendPalette(dest, 16, gBattleAnimArgs[1], gBattleAnimArgs[0]); task->func = AnimTask_AttackerPunchWithTrace_Step; @@ -2406,28 +2485,30 @@ void AnimTask_AttackerPunchWithTrace(u8 taskId) static void AnimTask_AttackerPunchWithTrace_Step(u8 taskId) { struct Task *task = &gTasks[taskId]; - switch (task->data[2]) + switch (task->tState) { case 0: - sub_80A8D78(task, taskId); - gSprites[task->data[0]].x2 += task->data[1]; - if (++task->data[3] == 5) + // Move forward + CreateBattlerTrace(task, taskId); + gSprites[task->tBattlerSpriteId].x2 += task->tMoveSpeed; + if (++task->tCounter == 5) { - task->data[3]--; - task->data[2]++; + task->tCounter--; + task->tState++; } break; case 1: - sub_80A8D78(task, taskId); - gSprites[task->data[0]].x2 -= task->data[1]; - if (--task->data[3] == 0) + // Move back (do same number of traces as before) + CreateBattlerTrace(task, taskId); + gSprites[task->tBattlerSpriteId].x2 -= task->tMoveSpeed; + if (--task->tCounter == 0) { - gSprites[task->data[0]].x2 = 0; - task->data[2]++; + gSprites[task->tBattlerSpriteId].x2 = 0; + task->tState++; } break; case 2: - if (!task->data[5]) + if (task->tNumTracesActive == 0) { FreeSpritePaletteByTag(ANIM_TAG_BENT_SPOON); DestroyAnimVisualTask(taskId); @@ -2436,31 +2517,44 @@ static void AnimTask_AttackerPunchWithTrace_Step(u8 taskId) } } -static void sub_80A8D78(struct Task *task, u8 taskId) +static void CreateBattlerTrace(struct Task *task, u8 taskId) { s16 spriteId = CloneBattlerSpriteWithBlend(0); if (spriteId >= 0) { - gSprites[spriteId].oam.priority = task->data[6]; - gSprites[spriteId].oam.paletteNum = task->data[4]; - gSprites[spriteId].data[0] = 8; - gSprites[spriteId].data[1] = taskId; - gSprites[spriteId].data[2] = spriteId; - gSprites[spriteId].x2 = gSprites[task->data[0]].x2; - gSprites[spriteId].callback = sub_80A8DFC; - task->data[5]++; + gSprites[spriteId].oam.priority = task->tPriority; + gSprites[spriteId].oam.paletteNum = task->tPaletteNum; + gSprites[spriteId].sActiveTime = 8; + gSprites[spriteId].sTaskId = taskId; + gSprites[spriteId].sSpriteId = spriteId; + gSprites[spriteId].x2 = gSprites[task->tBattlerSpriteId].x2; + gSprites[spriteId].callback = AnimBattlerTrace; + task->tNumTracesActive++; } } -static void sub_80A8DFC(struct Sprite *sprite) +// Just waits until destroyed +static void AnimBattlerTrace(struct Sprite *sprite) { - if (--sprite->data[0] == 0) + if (--sprite->sActiveTime == 0) { - gTasks[sprite->data[1]].data[5]--; - obj_delete_but_dont_free_vram(sprite); + gTasks[sprite->sTaskId].tNumTracesActive--; + DestroySpriteWithActiveSheet(sprite); } } +#undef tBattlerSpriteId +#undef tMoveSpeed +#undef tState +#undef tCounter +#undef tPaletteNum +#undef tNumTracesActive +#undef tPriority + +#undef sActiveTime +#undef sTaskId +#undef sSpriteId + void AnimWeatherBallUp(struct Sprite *sprite) { sprite->x = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_X_2); diff --git a/src/battle_anim_new.c b/src/battle_anim_new.c index 63fed0b3d6..450ab35245 100644 --- a/src/battle_anim_new.c +++ b/src/battle_anim_new.c @@ -1889,7 +1889,7 @@ const struct SpriteTemplate gLightOfRuinPinkOrbsTemplate = .tileTag = ANIM_TAG_ORBS, .paletteTag = ANIM_TAG_PINK_PETAL, .oam = &gOamData_AffineOff_ObjNormal_8x8, - .anims = gSolarbeamBigOrbAnimTable, + .anims = gSolarBeamBigOrbAnimTable, .images = NULL, .affineAnims = gDummySpriteAffineAnimTable, .callback = AnimHyperBeamOrb @@ -2819,7 +2819,7 @@ const struct SpriteTemplate gCoreEnforcerBeamTemplate = .tileTag = ANIM_TAG_ORBS, .paletteTag = ANIM_TAG_ORBS, .oam = &gOamData_AffineOff_ObjNormal_8x8, - .anims = gSolarbeamBigOrbAnimTable, + .anims = gSolarBeamBigOrbAnimTable, .images = NULL, .affineAnims = gDummySpriteAffineAnimTable, .callback = SpriteCB_CoreEnforcerBeam @@ -2957,7 +2957,7 @@ const struct SpriteTemplate gFleurCannonOrbTemplate = .tileTag = ANIM_TAG_ORBS, .paletteTag = ANIM_TAG_PINK_PETAL, .oam = &gOamData_AffineOff_ObjNormal_8x8, - .anims = gSolarbeamBigOrbAnimTable, + .anims = gSolarBeamBigOrbAnimTable, .images = NULL, .affineAnims = gDummySpriteAffineAnimTable, .callback = AnimHyperBeamOrb @@ -3275,7 +3275,7 @@ const struct SpriteTemplate gMoongeistBeamBlueOrbsTemplate = .tileTag = ANIM_TAG_ORBS, .paletteTag = ANIM_TAG_WATER_GUN, .oam = &gOamData_AffineOff_ObjNormal_8x8, - .anims = gSolarbeamBigOrbAnimTable, + .anims = gSolarBeamBigOrbAnimTable, .images = NULL, .affineAnims = gDummySpriteAffineAnimTable, .callback = AnimHyperBeamOrb @@ -3286,7 +3286,7 @@ const struct SpriteTemplate gMoongeistBeamPurpleOrbsTemplate = .tileTag = ANIM_TAG_ORBS, .paletteTag = ANIM_TAG_ASSURANCE_HAND, .oam = &gOamData_AffineOff_ObjNormal_8x8, - .anims = gSolarbeamBigOrbAnimTable, + .anims = gSolarBeamBigOrbAnimTable, .images = NULL, .affineAnims = gDummySpriteAffineAnimTable, .callback = AnimHyperBeamOrb @@ -4284,7 +4284,7 @@ static void SpriteCB_GrowingSuperpower(struct Sprite *sprite) InitAnimLinearTranslation(sprite); StoreSpriteCallbackInData6(sprite, DestroyAnimSprite); - sprite->callback = AnimTranslateLinear_WaitEnd; + sprite->callback = AnimTranslateLinear_WithFollowup; } static void SpriteCB_CentredSpiderWeb(struct Sprite* sprite) @@ -4324,7 +4324,7 @@ static void SpriteCB_CoreEnforcerBeam(struct Sprite* sprite) { if (!(gBattleTypeFlags & BATTLE_TYPE_DOUBLE)) { - AnimSolarbeamBigOrb(sprite); + AnimSolarBeamBigOrb(sprite); } else { @@ -4966,7 +4966,7 @@ static void AnimHappyHourCoinShower(struct Sprite *sprite) sprite->data[4] = -70; sprite->data[5] = gBattleAnimArgs[2]; StoreSpriteCallbackInData6(sprite, AnimFallingRock_Step); - sprite->callback = TranslateSpriteInEllipseOverDuration; + sprite->callback = TranslateSpriteInEllipse; sprite->callback(sprite); } diff --git a/src/battle_anim_normal.c b/src/battle_anim_normal.c index 4cead3d97f..8bbfc58456 100644 --- a/src/battle_anim_normal.c +++ b/src/battle_anim_normal.c @@ -494,7 +494,7 @@ static void AnimCirclingSparkle(struct Sprite *sprite) sprite->data[4] = 112; sprite->data[5] = 0; StoreSpriteCallbackInData6(sprite, DestroySpriteAndMatrix); - sprite->callback = TranslateSpriteInGrowingCircleOverDuration; + sprite->callback = TranslateSpriteInGrowingCircle; sprite->callback(sprite); } @@ -818,50 +818,67 @@ void AnimTask_InvertScreenColor(u8 taskId) DestroyAnimVisualTask(taskId); } -void UnusedAnimTask_8115F94(u8 taskId) +// Unused +#define tTimer data[0] +#define tLength data[1] +#define tFlagsScenery data[2] +#define tFlagsAttacker data[3] +#define tFlagsTarget data[4] +#define tColorR data[5] +#define tColorG data[6] +#define tColorB data[7] +void AnimTask_TintPalettes(u8 taskId) { u8 attackerBattler; u8 targetBattler; u8 paletteIndex; u32 selectedPalettes = 0; - if (gTasks[taskId].data[0] == 0) + if (gTasks[taskId].tTimer == 0) { - gTasks[taskId].data[2] = gBattleAnimArgs[0]; - gTasks[taskId].data[3] = gBattleAnimArgs[1]; - gTasks[taskId].data[4] = gBattleAnimArgs[2]; - gTasks[taskId].data[1] = gBattleAnimArgs[3]; - gTasks[taskId].data[5] = gBattleAnimArgs[4]; - gTasks[taskId].data[6] = gBattleAnimArgs[5]; - gTasks[taskId].data[7] = gBattleAnimArgs[6]; + gTasks[taskId].tFlagsScenery = gBattleAnimArgs[0]; + gTasks[taskId].tFlagsAttacker = gBattleAnimArgs[1]; + gTasks[taskId].tFlagsTarget = gBattleAnimArgs[2]; + gTasks[taskId].tLength = gBattleAnimArgs[3]; + gTasks[taskId].tColorR = gBattleAnimArgs[4]; + gTasks[taskId].tColorG = gBattleAnimArgs[5]; + gTasks[taskId].tColorB = gBattleAnimArgs[6]; } - gTasks[taskId].data[0]++; + gTasks[taskId].tTimer++; attackerBattler = gBattleAnimAttacker; targetBattler = gBattleAnimTarget; - if (gTasks[taskId].data[2] & 0x100) - selectedPalettes = 0x0000FFFF; + if (gTasks[taskId].tFlagsScenery & (1 << 8)) + selectedPalettes = PALETTES_BG; - if (gTasks[taskId].data[2] & 0x1) + if (gTasks[taskId].tFlagsScenery & 1) { paletteIndex = IndexOfSpritePaletteTag(gSprites[gHealthboxSpriteIds[attackerBattler]].template->paletteTag); selectedPalettes |= (1 << paletteIndex) << 16; } - if (gTasks[taskId].data[3] & 0x100) + if (gTasks[taskId].tFlagsAttacker & (1 << 8)) selectedPalettes |= (1 << attackerBattler) << 16; - if (gTasks[taskId].data[4] & 0x100) + if (gTasks[taskId].tFlagsTarget & (1 << 8)) selectedPalettes |= (1 << targetBattler) << 16; - TintPlttBuffer(selectedPalettes, gTasks[taskId].data[5], gTasks[taskId].data[6], gTasks[taskId].data[7]); - if (gTasks[taskId].data[0] == gTasks[taskId].data[1]) + TintPlttBuffer(selectedPalettes, gTasks[taskId].tColorR, gTasks[taskId].tColorG, gTasks[taskId].tColorB); + if (gTasks[taskId].tTimer == gTasks[taskId].tLength) { UnfadePlttBuffer(selectedPalettes); DestroyAnimVisualTask(taskId); } } +#undef tTimer +#undef tLength +#undef tFlagsScenery +#undef tFlagsAttacker +#undef tFlagsTarget +#undef tColorR +#undef tColorG +#undef tColorB static void AnimShakeMonOrBattleTerrain(struct Sprite *sprite) { diff --git a/src/battle_anim_poison.c b/src/battle_anim_poison.c index 90a645fd78..dc24e658b6 100644 --- a/src/battle_anim_poison.c +++ b/src/battle_anim_poison.c @@ -407,8 +407,8 @@ static void AnimSludgeProjectile(struct Sprite *sprite) InitSpritePosToAnimAttacker(sprite, 1); sprite->data[0] = gBattleAnimArgs[2]; - sprite->data[2] = GetBattlerSpriteCoord(gBattleAnimTarget, 2); - sprite->data[4] = GetBattlerSpriteCoord(gBattleAnimTarget, 3); + sprite->data[2] = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_X_2); + sprite->data[4] = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_Y_PIC_OFFSET); sprite->data[5] = -30; InitAnimArcTranslation(sprite); diff --git a/src/battle_anim_psychic.c b/src/battle_anim_psychic.c index 2cc48b571a..5e42a2426a 100644 --- a/src/battle_anim_psychic.c +++ b/src/battle_anim_psychic.c @@ -767,8 +767,8 @@ static void AnimQuestionMark(struct Sprite *sprite) if (GetBattlerSide(gBattleAnimAttacker) == B_SIDE_OPPONENT) x = -x; - sprite->x = GetBattlerSpriteCoord(gBattleAnimAttacker, 2) + x; - sprite->y = GetBattlerSpriteCoord(gBattleAnimAttacker, 3) + y; + sprite->x = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_X_2) + x; + sprite->y = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_Y_PIC_OFFSET) + y; if (sprite->y < 16) sprite->y = 16; @@ -1225,7 +1225,7 @@ static void AnimTask_TransparentCloneGrowAndShrink_Step(u8 taskId) task->data[0]++; break; case 2: - obj_delete_but_dont_free_vram(&gSprites[task->data[15]]); + DestroySpriteWithActiveSheet(&gSprites[task->data[15]]); task->data[0]++; break; case 3: diff --git a/src/battle_anim_rock.c b/src/battle_anim_rock.c index afbacc6337..4444964847 100644 --- a/src/battle_anim_rock.c +++ b/src/battle_anim_rock.c @@ -409,7 +409,7 @@ void AnimFallingRock(struct Sprite *sprite) sprite->data[5] = gBattleAnimArgs[2]; StoreSpriteCallbackInData6(sprite, AnimFallingRock_Step); - sprite->callback = TranslateSpriteInEllipseOverDuration; + sprite->callback = TranslateSpriteInEllipse; sprite->callback(sprite); } @@ -424,7 +424,7 @@ void AnimFallingRock_Step(struct Sprite *sprite) sprite->data[4] = -24; StoreSpriteCallbackInData6(sprite, DestroySpriteAndMatrix); - sprite->callback = TranslateSpriteInEllipseOverDuration; + sprite->callback = TranslateSpriteInEllipse; sprite->callback(sprite); } @@ -505,7 +505,7 @@ void AnimTask_LoadSandstormBackground(u8 taskId) GetBattleAnimBg1Data(&animBg); AnimLoadCompressedBgGfx(animBg.bgId, gBattleAnimBgImage_Sandstorm, animBg.tilesOffset); - AnimLoadCompressedBgTilemapHandleContest(&animBg, gBattleAnimBgTilemap_Sandstorm, 0); + AnimLoadCompressedBgTilemapHandleContest(&animBg, gBattleAnimBgTilemap_Sandstorm, FALSE); LoadCompressedPalette(gBattleAnimSpritePal_FlyingDirt, animBg.paletteId * 16, 32); if (gBattleAnimArgs[0] && GetBattlerSide(gBattleAnimAttacker) != B_SIDE_PLAYER) @@ -660,10 +660,10 @@ void AnimTask_Rollout(u8 taskId) task = &gTasks[taskId]; - var0 = GetBattlerSpriteCoord(gBattleAnimAttacker, 2); - var1 = GetBattlerSpriteCoord(gBattleAnimAttacker, 1) + 24; - var2 = GetBattlerSpriteCoord(gBattleAnimTarget, 2); - var3 = GetBattlerSpriteCoord(gBattleAnimTarget, 1) + 24; + var0 = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_X_2); + var1 = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_Y) + 24; + var2 = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_X_2); + var3 = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_Y) + 24; if (BATTLE_PARTNER(gBattleAnimAttacker) == gBattleAnimTarget) var3 = var1; @@ -883,8 +883,8 @@ static void AnimRockBlastRock(struct Sprite *sprite) static void AnimRockScatter(struct Sprite *sprite) { - sprite->x = GetBattlerSpriteCoord(gBattleAnimTarget, 0); - sprite->y = GetBattlerSpriteCoord(gBattleAnimTarget, 1); + sprite->x = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_X); + sprite->y = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_Y); sprite->x += gBattleAnimArgs[0]; sprite->y += gBattleAnimArgs[1]; diff --git a/src/battle_anim_smokescreen.c b/src/battle_anim_smokescreen.c index ea7f948434..9844f50077 100644 --- a/src/battle_anim_smokescreen.c +++ b/src/battle_anim_smokescreen.c @@ -13,7 +13,7 @@ static void SpriteCB_DestroySprite(struct Sprite *sprite); // The below data for smokescreen starts and ends with some data that belongs to battle_gfx_sfx_util.c -const u8 gBattlePalaceNatureToMoveTarget[NUM_NATURES] = +const u8 gBattlePalaceNatureToMoveTarget[NUM_NATURES] = { [NATURE_HARDY] = PALACE_TARGET_STRONGER, [NATURE_LONELY] = PALACE_TARGET_STRONGER, @@ -21,7 +21,7 @@ const u8 gBattlePalaceNatureToMoveTarget[NUM_NATURES] = [NATURE_ADAMANT] = PALACE_TARGET_STRONGER, [NATURE_NAUGHTY] = PALACE_TARGET_WEAKER, [NATURE_BOLD] = PALACE_TARGET_WEAKER, - [NATURE_DOCILE] = PALACE_TARGET_RANDOM, + [NATURE_DOCILE] = PALACE_TARGET_RANDOM, [NATURE_RELAXED] = PALACE_TARGET_STRONGER, [NATURE_IMPISH] = PALACE_TARGET_STRONGER, [NATURE_LAX] = PALACE_TARGET_STRONGER, @@ -29,7 +29,7 @@ const u8 gBattlePalaceNatureToMoveTarget[NUM_NATURES] = [NATURE_HASTY] = PALACE_TARGET_WEAKER, [NATURE_SERIOUS] = PALACE_TARGET_WEAKER, [NATURE_JOLLY] = PALACE_TARGET_STRONGER, - [NATURE_NAIVE] = PALACE_TARGET_RANDOM, + [NATURE_NAIVE] = PALACE_TARGET_RANDOM, [NATURE_MODEST] = PALACE_TARGET_WEAKER, [NATURE_MILD] = PALACE_TARGET_STRONGER, [NATURE_QUIET] = PALACE_TARGET_WEAKER, @@ -54,7 +54,7 @@ static const struct CompressedSpritePalette sSmokescreenImpactSpritePalette = static const struct OamData sOamData_SmokescreenImpact = { - .y = 0, + .y = 0, .affineMode = ST_OAM_AFFINE_OFF, .objMode = ST_OAM_OBJ_NORMAL, .mosaic = 0, @@ -71,33 +71,33 @@ static const struct OamData sOamData_SmokescreenImpact = static const union AnimCmd sAnim_SmokescreenImpact_0[] = { - ANIMCMD_FRAME(0, 4), - ANIMCMD_FRAME(4, 4), - ANIMCMD_FRAME(8, 4), + ANIMCMD_FRAME(0, 4), + ANIMCMD_FRAME(4, 4), + ANIMCMD_FRAME(8, 4), ANIMCMD_END }; static const union AnimCmd sAnim_SmokescreenImpact_1[] = { - ANIMCMD_FRAME(0, 4, .hFlip = TRUE), - ANIMCMD_FRAME(4, 4, .hFlip = TRUE), - ANIMCMD_FRAME(8, 4, .hFlip = TRUE), + ANIMCMD_FRAME(0, 4, .hFlip = TRUE), + ANIMCMD_FRAME(4, 4, .hFlip = TRUE), + ANIMCMD_FRAME(8, 4, .hFlip = TRUE), ANIMCMD_END }; static const union AnimCmd sAnim_SmokescreenImpact_2[] = { - ANIMCMD_FRAME(0, 4, .vFlip = TRUE), - ANIMCMD_FRAME(4, 4, .vFlip = TRUE), - ANIMCMD_FRAME(8, 4, .vFlip = TRUE), + ANIMCMD_FRAME(0, 4, .vFlip = TRUE), + ANIMCMD_FRAME(4, 4, .vFlip = TRUE), + ANIMCMD_FRAME(8, 4, .vFlip = TRUE), ANIMCMD_END }; static const union AnimCmd sAnim_SmokescreenImpact_3[] = { - ANIMCMD_FRAME(0, 4, .hFlip = TRUE, .vFlip = TRUE), - ANIMCMD_FRAME(4, 4, .hFlip = TRUE, .vFlip = TRUE), - ANIMCMD_FRAME(8, 4, .hFlip = TRUE, .vFlip = TRUE), + ANIMCMD_FRAME(0, 4, .hFlip = TRUE, .vFlip = TRUE), + ANIMCMD_FRAME(4, 4, .hFlip = TRUE, .vFlip = TRUE), + ANIMCMD_FRAME(8, 4, .hFlip = TRUE, .vFlip = TRUE), ANIMCMD_END }; @@ -111,12 +111,12 @@ static const union AnimCmd *const sAnims_SmokescreenImpact[] = static const struct SpriteTemplate sSmokescreenImpactSpriteTemplate = { - .tileTag = 55019, - .paletteTag = 55019, - .oam = &sOamData_SmokescreenImpact, - .anims = sAnims_SmokescreenImpact, - .images = NULL, - .affineAnims = gDummySpriteAffineAnimTable, + .tileTag = 55019, + .paletteTag = 55019, + .oam = &sOamData_SmokescreenImpact, + .anims = sAnims_SmokescreenImpact, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, .callback = SpriteCB_DestroySprite }; @@ -127,7 +127,7 @@ const struct CompressedSpriteSheet gSpriteSheet_EnemyShadow = static const struct OamData sOamData_EnemyShadow = { - .y = 0, + .y = 0, .affineMode = ST_OAM_AFFINE_OFF, .objMode = ST_OAM_OBJ_NORMAL, .mosaic = 0, @@ -144,12 +144,12 @@ static const struct OamData sOamData_EnemyShadow = const struct SpriteTemplate gSpriteTemplate_EnemyShadow = { - .tileTag = 55129, - .paletteTag = 55039, - .oam = &sOamData_EnemyShadow, - .anims = gDummySpriteAnimTable, - .images = NULL, - .affineAnims = gDummySpriteAffineAnimTable, + .tileTag = 55129, + .paletteTag = 55039, + .oam = &sOamData_EnemyShadow, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, .callback = SpriteCB_SetInvisible }; diff --git a/src/battle_anim_sound_tasks.c b/src/battle_anim_sound_tasks.c index 1bcbcd0e0b..f04d9177db 100644 --- a/src/battle_anim_sound_tasks.c +++ b/src/battle_anim_sound_tasks.c @@ -172,7 +172,7 @@ void SoundTask_PlayCryHighPitch(u8 taskId) } if (species != SPECIES_NONE) - PlayCry3(species, pan, 3); + PlayCry_ByMode(species, pan, CRY_MODE_HIGH_PITCH); DestroyAnimVisualTask(taskId); } @@ -223,10 +223,10 @@ void SoundTask_PlayDoubleCry(u8 taskId) if (species != SPECIES_NONE) { - if (gBattleAnimArgs[1] == 0xFF) - PlayCry3(species, pan, 9); - else - PlayCry3(species, pan, 7); + if (gBattleAnimArgs[1] == DOUBLE_CRY_GROWL) + PlayCry_ByMode(species, pan, CRY_MODE_GROWL_1); + else // DOUBLE_CRY_ROAR + PlayCry_ByMode(species, pan, CRY_MODE_ROAR_1); gTasks[taskId].func = SoundTask_PlayDoubleCry_Step; } @@ -247,19 +247,19 @@ static void SoundTask_PlayDoubleCry_Step(u8 taskId) } else { - if (gTasks[taskId].data[0] == 0xFF) + if (gTasks[taskId].data[0] == DOUBLE_CRY_GROWL) { if (!IsCryPlaying()) { - PlayCry3(species, pan, 10); + PlayCry_ByMode(species, pan, CRY_MODE_GROWL_2); DestroyAnimVisualTask(taskId); } } - else + else // DOUBLE_CRY_ROAR { if (!IsCryPlaying()) { - PlayCry3(species, pan, 8); + PlayCry_ByMode(species, pan, CRY_MODE_ROAR_2); DestroyAnimVisualTask(taskId); } } @@ -279,12 +279,18 @@ void SoundTask_WaitForCry(u8 taskId) } } + +#define tSpecies data[1] +#define tPan data[2] +#define tState data[9] +#define tLastCry data[10] // If it's not the last cry, don't try to restore the BGM, because another is coming + void SoundTask_PlayCryWithEcho(u8 taskId) { u16 species; s8 pan; - gTasks[taskId].data[10] = gBattleAnimArgs[0]; + gTasks[taskId].tLastCry = gBattleAnimArgs[0]; pan = BattleAnimAdjustPanning(SOUND_PAN_ATTACKER); if (IsContest()) @@ -292,8 +298,8 @@ void SoundTask_PlayCryWithEcho(u8 taskId) else species = gAnimBattlerSpecies[gBattleAnimAttacker]; - gTasks[taskId].data[1] = species; - gTasks[taskId].data[2] = pan; + gTasks[taskId].tSpecies = species; + gTasks[taskId].tPan = pan; if (species != SPECIES_NONE) gTasks[taskId].func = SoundTask_PlayCryWithEcho_Step; @@ -303,38 +309,44 @@ void SoundTask_PlayCryWithEcho(u8 taskId) static void SoundTask_PlayCryWithEcho_Step(u8 taskId) { - u16 species = gTasks[taskId].data[1]; - s8 pan = gTasks[taskId].data[2]; + u16 species = gTasks[taskId].tSpecies; + s8 pan = gTasks[taskId].tPan; - switch (gTasks[taskId].data[9]) + // Note the cases are not in order of execution + switch (gTasks[taskId].tState) { case 2: - PlayCry6(species, pan, 4); - gTasks[taskId].data[9]++; + PlayCry_DuckNoRestore(species, pan, CRY_MODE_ECHO_START); + gTasks[taskId].tState++; break; case 1: case 3: case 4: - gTasks[taskId].data[9]++; + gTasks[taskId].tState++; break; case 5: if (IsCryPlaying()) break; case 0: StopCryAndClearCrySongs(); - gTasks[taskId].data[9]++; + gTasks[taskId].tState++; break; default: - if (gTasks[taskId].data[10] == 0) - PlayCry6(species, pan, 6); + if (!gTasks[taskId].tLastCry) + PlayCry_DuckNoRestore(species, pan, CRY_MODE_ECHO_END); else - PlayCry3(species, pan, 6); + PlayCry_ByMode(species, pan, CRY_MODE_ECHO_END); DestroyAnimVisualTask(taskId); break; } } +#undef tSpecies +#undef tPan +#undef tState +#undef tLastCry + void SoundTask_PlaySE1WithPanning(u8 taskId) { u16 songId = gBattleAnimArgs[0]; diff --git a/src/battle_anim_status_effects.c b/src/battle_anim_status_effects.c index 4893abd585..9be3d65dc4 100644 --- a/src/battle_anim_status_effects.c +++ b/src/battle_anim_status_effects.c @@ -210,35 +210,35 @@ static const struct SpriteTemplate sFlickeringShrinkOrbSpriteTemplate = static const struct Subsprite sFrozenIceCubeSubsprites[] = { { - .x = -16, - .y = -16, - .shape = SPRITE_SHAPE(64x64), - .size = SPRITE_SIZE(64x64), - .tileOffset = 0, + .x = -16, + .y = -16, + .shape = SPRITE_SHAPE(64x64), + .size = SPRITE_SIZE(64x64), + .tileOffset = 0, .priority = 2 }, { - .x = -16, - .y = 48, - .shape = SPRITE_SHAPE(64x32), - .size = SPRITE_SIZE(64x32), - .tileOffset = 64, + .x = -16, + .y = 48, + .shape = SPRITE_SHAPE(64x32), + .size = SPRITE_SIZE(64x32), + .tileOffset = 64, .priority = 2 }, { - .x = 48, - .y = -16, - .shape = SPRITE_SHAPE(32x64), + .x = 48, + .y = -16, + .shape = SPRITE_SHAPE(32x64), .size = SPRITE_SIZE(32x64), - .tileOffset = 96, + .tileOffset = 96, .priority = 2 }, { - .x = 48, - .y = 48, - .shape = SPRITE_SHAPE(32x32), - .size = SPRITE_SIZE(32x32), - .tileOffset = 128, + .x = 48, + .y = 48, + .shape = SPRITE_SHAPE(32x32), + .size = SPRITE_SIZE(32x32), + .tileOffset = 128, .priority = 2 }, }; diff --git a/src/battle_anim_throw.c b/src/battle_anim_throw.c index f325cba07a..0db7df10cd 100755 --- a/src/battle_anim_throw.c +++ b/src/battle_anim_throw.c @@ -2244,7 +2244,7 @@ void TryShinyAnimation(u8 battler, struct Pokemon *mon) if (IsBattlerSpriteVisible(battler)) { - shinyValue = HIHALF(otId) ^ LOHALF(otId) ^ HIHALF(personality) ^ LOHALF(personality); + shinyValue = GET_SHINY_VALUE(otId, personality); if (shinyValue < SHINY_ODDS) isShiny = TRUE; diff --git a/src/battle_anim_utility_funcs.c b/src/battle_anim_utility_funcs.c index c85a918da8..70982993b8 100644 --- a/src/battle_anim_utility_funcs.c +++ b/src/battle_anim_utility_funcs.c @@ -268,7 +268,7 @@ static void AnimMonTrace(struct Sprite *sprite) else { gTasks[sprite->data[1]].data[sprite->data[2]]--; - obj_delete_but_dont_free_vram(sprite); + DestroySpriteWithActiveSheet(sprite); } } @@ -332,7 +332,7 @@ void AnimTask_DrawFallingWhiteLinesOnAttacker(u8 taskId) spriteId = GetAnimBattlerSpriteId(ANIM_ATTACKER); newSpriteId = CreateInvisibleSpriteCopy(gBattleAnimAttacker, spriteId, species); GetBattleAnimBg1Data(&animBgData); - AnimLoadCompressedBgTilemapHandleContest(&animBgData, gBattleAnimMaskTilemap_Curse, 0); + AnimLoadCompressedBgTilemapHandleContest(&animBgData, gBattleAnimMaskTilemap_Curse, FALSE); AnimLoadCompressedBgGfx(animBgData.bgId, gBattleAnimMaskImage_Curse, animBgData.tilesOffset); LoadPalette(sCurseLinesPalette, animBgData.paletteId * 16 + 1, 2); @@ -471,9 +471,9 @@ static void StatsChangeAnimation_Step2(u8 taskId) GetBattleAnimBg1Data(&animBgData); if (sAnimStatsChangeData->data[0] == 0) - AnimLoadCompressedBgTilemapHandleContest(&animBgData, gBattleStatMask1_Tilemap, 0); + AnimLoadCompressedBgTilemapHandleContest(&animBgData, gBattleStatMask1_Tilemap, FALSE); else - AnimLoadCompressedBgTilemapHandleContest(&animBgData, gBattleStatMask2_Tilemap, 0); + AnimLoadCompressedBgTilemapHandleContest(&animBgData, gBattleStatMask2_Tilemap, FALSE); AnimLoadCompressedBgGfx(animBgData.bgId, gBattleStatMask_Gfx, animBgData.tilesOffset); switch (sAnimStatsChangeData->data[1]) @@ -822,7 +822,7 @@ void StartMonScrollingBgMask(u8 taskId, int unused, u16 scrollSpeed, u8 battler, spriteId2 = CreateInvisibleSpriteCopy(battler2, gBattlerSpriteIds[battler2], species); GetBattleAnimBg1Data(&animBgData); - AnimLoadCompressedBgTilemapHandleContest(&animBgData, tilemap, 0); + AnimLoadCompressedBgTilemapHandleContest(&animBgData, tilemap, FALSE); AnimLoadCompressedBgGfx(animBgData.bgId, gfx, animBgData.tilesOffset); LoadCompressedPalette(palette, animBgData.paletteId * 16, 32); diff --git a/src/battle_anim_water.c b/src/battle_anim_water.c index 8ff49c6236..e18214a0a1 100644 --- a/src/battle_anim_water.c +++ b/src/battle_anim_water.c @@ -57,9 +57,8 @@ static void AnimAquaTail(struct Sprite *sprite); static void AnimKnockOffAquaTail(struct Sprite *sprite); static void AnimKnockOffAquaTailStep(struct Sprite *sprite); -// Both unused -const u8 gUnknown_8593C80[] = INCBIN_U8("graphics/unknown/unknown_593C80.4bpp"); -const u8 gUnknown_8593FFC[] = INCBIN_U8("graphics/unknown/unknown_593FFC.bin"); +static const u8 sUnusedWater_Gfx[] = INCBIN_U8("graphics/battle_anims/unused/water_gfx.4bpp"); +static const u8 sUnusedWater[] = INCBIN_U8("graphics/battle_anims/unused/water.bin"); static const union AnimCmd sAnim_RainDrop[] = { @@ -677,23 +676,23 @@ static void AnimWaterBubbleProjectile(struct Sprite *sprite) if (GetBattlerSide(gBattleAnimAttacker) != B_SIDE_PLAYER) { - sprite->x = GetBattlerSpriteCoord(gBattleAnimAttacker, 2) - gBattleAnimArgs[0]; - sprite->y = GetBattlerSpriteCoord(gBattleAnimAttacker, 3) + gBattleAnimArgs[1]; + sprite->x = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_X_2) - gBattleAnimArgs[0]; + sprite->y = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_Y_PIC_OFFSET) + gBattleAnimArgs[1]; sprite->animPaused = TRUE; } else { - sprite->x = GetBattlerSpriteCoord(gBattleAnimAttacker, 2) + gBattleAnimArgs[0]; - sprite->y = GetBattlerSpriteCoord(gBattleAnimAttacker, 3) + gBattleAnimArgs[1]; + sprite->x = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_X_2) + gBattleAnimArgs[0]; + sprite->y = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_Y_PIC_OFFSET) + gBattleAnimArgs[1]; sprite->animPaused = TRUE; } if (GetBattlerSide(gBattleAnimAttacker) != B_SIDE_PLAYER) gBattleAnimArgs[2] = -gBattleAnimArgs[2]; sprite->data[0] = gBattleAnimArgs[6]; sprite->data[1] = sprite->x; - sprite->data[2] = GetBattlerSpriteCoord(gBattleAnimTarget, 2); + sprite->data[2] = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_X_2); sprite->data[3] = sprite->y; - sprite->data[4] = GetBattlerSpriteCoord(gBattleAnimTarget, 3); + sprite->data[4] = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_Y_PIC_OFFSET); InitAnimLinearTranslation(sprite); spriteId = CreateInvisibleSpriteWithCallback(SpriteCallbackDummy); sprite->data[5] = spriteId; @@ -755,9 +754,9 @@ static void AnimAuroraBeamRings(struct Sprite *sprite) unkArg = gBattleAnimArgs[2]; sprite->data[0] = gBattleAnimArgs[4]; sprite->data[1] = sprite->x; - sprite->data[2] = GetBattlerSpriteCoord(gBattleAnimTarget, 2) + unkArg; + sprite->data[2] = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_X_2) + unkArg; sprite->data[3] = sprite->y; - sprite->data[4] = GetBattlerSpriteCoord(gBattleAnimTarget, 3) + gBattleAnimArgs[3]; + sprite->data[4] = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_Y_PIC_OFFSET) + gBattleAnimArgs[3]; InitAnimLinearTranslation(sprite); sprite->callback = AnimAuroraBeamRings_Step; sprite->affineAnimPaused = TRUE; @@ -831,9 +830,9 @@ static void AnimToTargetInSinWave(struct Sprite *sprite) InitSpritePosToAnimAttacker(sprite, TRUE); sprite->data[0] = 30; sprite->data[1] = sprite->x; - sprite->data[2] = GetBattlerSpriteCoord(gBattleAnimTarget, 2); + sprite->data[2] = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_X_2); sprite->data[3] = sprite->y; - sprite->data[4] = GetBattlerSpriteCoord(gBattleAnimTarget, 3); + sprite->data[4] = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_Y_PIC_OFFSET); InitAnimLinearTranslation(sprite); sprite->data[5] = 0xD200 / sprite->data[0]; sprite->data[7] = gBattleAnimArgs[3]; @@ -886,8 +885,8 @@ static void AnimHydroCannonCharge(struct Sprite *sprite) { u8 priority; - sprite->x = GetBattlerSpriteCoord(gBattleAnimAttacker, 0); - sprite->y = GetBattlerSpriteCoord(gBattleAnimAttacker, 1); + sprite->x = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_X); + sprite->y = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_Y); sprite->y2 = -10; priority = GetBattlerSpriteSubpriority(gBattleAnimAttacker); if (!IsContest()) @@ -933,14 +932,14 @@ static void AnimHydroCannonBeam(struct Sprite *sprite) else animType = FALSE; if ((u8)gBattleAnimArgs[5] == 0) - coordType = 3; + coordType = BATTLER_COORD_Y_PIC_OFFSET; else - coordType = 1; + coordType = BATTLER_COORD_Y; InitSpritePosToAnimAttacker(sprite, animType); if (GetBattlerSide(gBattleAnimAttacker) != B_SIDE_PLAYER) gBattleAnimArgs[2] = -gBattleAnimArgs[2]; sprite->data[0] = gBattleAnimArgs[4]; - sprite->data[2] = GetBattlerSpriteCoord(gBattleAnimTarget, 2) + gBattleAnimArgs[2]; + sprite->data[2] = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_X_2) + gBattleAnimArgs[2]; sprite->data[4] = GetBattlerSpriteCoord(gBattleAnimTarget, coordType) + gBattleAnimArgs[3]; sprite->callback = StartAnimLinearTranslation; StoreSpriteCallbackInData6(sprite, DestroyAnimSprite); @@ -1002,7 +1001,7 @@ void AnimTask_CreateSurfWave(u8 taskId) } else { - AnimLoadCompressedBgTilemapHandleContest(&animBg, gBattleAnimBgTilemap_SurfContest, 1); + AnimLoadCompressedBgTilemapHandleContest(&animBg, gBattleAnimBgTilemap_SurfContest, TRUE); } AnimLoadCompressedBgGfx(animBg.bgId, gBattleAnimBgImage_Surf, animBg.tilesOffset); switch (gBattleAnimArgs[0]) @@ -1154,7 +1153,7 @@ static void AnimTask_SurfWaveScanlineEffect(u8 taskId) else gScanlineEffectRegBuffers[0][i] = gScanlineEffectRegBuffers[1][i] = task->data[2]; - params.dmaDest = (vu16 *)REG_ADDR_BLDALPHA; + params.dmaDest = ®_BLDALPHA; params.dmaControl = SCANLINE_EFFECT_DMACNT_16BIT; params.initState = 1; params.unused9 = 0; @@ -1361,8 +1360,8 @@ static u8 GetWaterSpoutPowerForAnim(void) static void CreateWaterSpoutLaunchDroplets(struct Task *task, u8 taskId) { s16 i; - s16 attackerCoordX = GetBattlerSpriteCoord(gBattleAnimAttacker, 2); - s16 attackerCoordY = GetBattlerSpriteCoord(gBattleAnimAttacker, 3); + s16 attackerCoordX = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_X_2); + s16 attackerCoordY = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_Y_PIC_OFFSET); s16 trigIndex = 172; u8 subpriority = GetBattlerSpriteSubpriority(gBattleAnimAttacker) - 1; s16 increment = 4 - task->data[1]; @@ -1535,8 +1534,8 @@ void AnimTask_WaterSport(u8 taskId) { struct Task *task = &gTasks[taskId]; - task->data[3] = GetBattlerSpriteCoord(gBattleAnimAttacker, 2); - task->data[4] = GetBattlerSpriteCoord(gBattleAnimAttacker, 3); + task->data[3] = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_X_2); + task->data[4] = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_Y_PIC_OFFSET); task->data[7] = (GetBattlerSide(gBattleAnimAttacker) == B_SIDE_PLAYER) ? 1 : -1; if (IsContest()) task->data[7] *= -1; @@ -1708,8 +1707,8 @@ static void AnimWaterPulseRingBubble(struct Sprite *sprite) void AnimWaterPulseRing(struct Sprite *sprite) { InitSpritePosToAnimAttacker(sprite, TRUE); - sprite->data[1] = GetBattlerSpriteCoord(gBattleAnimTarget, 2); - sprite->data[2] = GetBattlerSpriteCoord(gBattleAnimTarget, 3); + sprite->data[1] = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_X_2); + sprite->data[2] = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_Y_PIC_OFFSET); sprite->data[3] = gBattleAnimArgs[2]; sprite->data[4] = gBattleAnimArgs[3]; sprite->callback = AnimWaterPulseRing_Step; @@ -1742,7 +1741,7 @@ static void CreateWaterPulseRingBubbles(struct Sprite *sprite, int xDiff, int yD s16 randomSomethingY; s16 randomSomethingX; u8 spriteId; - + something = sprite->data[0] / 2; combinedX = sprite->x + sprite->x2; combinedY = sprite->y + sprite->y2; diff --git a/src/battle_arena.c b/src/battle_arena.c index 8d31230791..9105fc5035 100644 --- a/src/battle_arena.c +++ b/src/battle_arena.c @@ -28,7 +28,6 @@ #include "constants/moves.h" #include "constants/rgb.h" -// This file's functions. static void InitArenaChallenge(void); static void GetArenaData(void); static void SetArenaData(void); @@ -39,7 +38,6 @@ static void BufferArenaOpponentName(void); static void SpriteCb_JudgmentIcon(struct Sprite *sprite); static void ShowJudgmentSprite(u8 x, u8 y, u8 category, u8 battler); -// Const rom data. static const s8 sMindRatings[] = { [MOVE_NONE] = 0, @@ -453,7 +451,7 @@ static const union AnimCmd *const sJudgementIconAnimCmds[] = static const struct SpriteTemplate sSpriteTemplate_JudgmentIcon = { .tileTag = TAG_JUDGEMENT_ICON, - .paletteTag = 0xFFFF, + .paletteTag = TAG_NONE, .oam = &sJudgementIconOamData, .anims = sJudgementIconAnimCmds, .images = NULL, @@ -501,7 +499,6 @@ static const u16 sLongStreakPrizeItems[] = ITEM_CHOICE_BAND, }; -// code void CallBattleArenaFunction(void) { sArenaFunctions[gSpecialVar_0x8004](); @@ -537,15 +534,15 @@ u8 BattleArena_ShowJudgmentWindow(u8 *state) gBattleTextBuff2[0] = CHAR_0; gBattleTextBuff2[1] = EOS; BattleStringExpandPlaceholdersToDisplayedString(gText_PlayerMon1Name); - BattlePutTextOnWindow(gDisplayedStringBattle, 15); - BattlePutTextOnWindow(gText_Vs, 16); + BattlePutTextOnWindow(gDisplayedStringBattle, ARENA_WIN_PLAYER_NAME); + BattlePutTextOnWindow(gText_Vs, ARENA_WIN_VS); BattleStringExpandPlaceholdersToDisplayedString(gText_OpponentMon1Name); - BattlePutTextOnWindow(gDisplayedStringBattle, 17); - BattlePutTextOnWindow(gText_Mind, 18); - BattlePutTextOnWindow(gText_Skill, 19); - BattlePutTextOnWindow(gText_Body, 20); + BattlePutTextOnWindow(gDisplayedStringBattle, ARENA_WIN_OPPONENT_NAME); + BattlePutTextOnWindow(gText_Mind, ARENA_WIN_MIND); + BattlePutTextOnWindow(gText_Skill, ARENA_WIN_SKILL); + BattlePutTextOnWindow(gText_Body, ARENA_WIN_BODY); BattleStringExpandPlaceholdersToDisplayedString(gText_Judgement); - BattlePutTextOnWindow(gDisplayedStringBattle, 21); + BattlePutTextOnWindow(gDisplayedStringBattle, ARENA_WIN_JUDGEMENT_TITLE); (*state)++; } break; @@ -567,7 +564,7 @@ u8 BattleArena_ShowJudgmentWindow(u8 *state) ShowJudgmentSprite(80, 40, ARENA_CATEGORY_MIND, B_POSITION_PLAYER_LEFT); ShowJudgmentSprite(160, 40, ARENA_CATEGORY_MIND, B_POSITION_OPPONENT_LEFT); BattleStringExpandPlaceholdersToDisplayedString(gText_Judgement); - BattlePutTextOnWindow(gDisplayedStringBattle, 21); + BattlePutTextOnWindow(gDisplayedStringBattle, ARENA_WIN_JUDGEMENT_TITLE); (*state)++; ret = 1; break; @@ -576,7 +573,7 @@ u8 BattleArena_ShowJudgmentWindow(u8 *state) ShowJudgmentSprite(80, 56, ARENA_CATEGORY_SKILL, B_POSITION_PLAYER_LEFT); ShowJudgmentSprite(160, 56, ARENA_CATEGORY_SKILL, B_POSITION_OPPONENT_LEFT); BattleStringExpandPlaceholdersToDisplayedString(gText_Judgement); - BattlePutTextOnWindow(gDisplayedStringBattle, 21); + BattlePutTextOnWindow(gDisplayedStringBattle, ARENA_WIN_JUDGEMENT_TITLE); (*state)++; ret = 1; break; @@ -585,7 +582,7 @@ u8 BattleArena_ShowJudgmentWindow(u8 *state) ShowJudgmentSprite(80, 72, ARENA_CATEGORY_BODY, B_POSITION_PLAYER_LEFT); ShowJudgmentSprite(160, 72, ARENA_CATEGORY_BODY, B_POSITION_OPPONENT_LEFT); BattleStringExpandPlaceholdersToDisplayedString(gText_Judgement); - BattlePutTextOnWindow(gDisplayedStringBattle, 21); + BattlePutTextOnWindow(gDisplayedStringBattle, ARENA_WIN_JUDGEMENT_TITLE); (*state)++; ret = 1; break; @@ -614,7 +611,7 @@ u8 BattleArena_ShowJudgmentWindow(u8 *state) SetGpuReg(REG_OFFSET_WININ, WININ_WIN0_BG1 | WININ_WIN0_BG2 | WININ_WIN0_BG3 | WININ_WIN0_OBJ | WININ_WIN0_CLR | WININ_WIN1_BG_ALL | WININ_WIN1_OBJ | WININ_WIN1_CLR); HandleBattleWindow(5, 0, 24, 13, WINDOW_CLEAR); CopyBgTilemapBufferToVram(0); - m4aMPlayVolumeControl(&gMPlayInfo_BGM, 0xFFFF, 256); + m4aMPlayVolumeControl(&gMPlayInfo_BGM, TRACKS_ALL, 256); BeginNormalPaletteFade(0x7FFFFF1C, 4, 8, 0, RGB_BLACK); (*state)++; break; @@ -801,7 +798,7 @@ static void InitArenaChallenge(void) if (!isCurrent) gSaveBlock2Ptr->frontier.arenaWinStreaks[lvlMode] = 0; - SetDynamicWarp(0, gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum, -1); + SetDynamicWarp(0, gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum, WARP_ID_NONE); gTrainerBattleOpponent_A = 0; } @@ -917,7 +914,7 @@ void DrawArenaRefereeTextBox(void) FillBgTilemapBufferRect(0, 0x836, 29, 19, 1, 1, palNum); } -void RemoveArenaRefereeTextBox(void) +void EraseArenaRefereeTextBox(void) { u8 width; u8 height; diff --git a/src/battle_bg.c b/src/battle_bg.c index 8ef2fd4ca1..a0136ead54 100644 --- a/src/battle_bg.c +++ b/src/battle_bg.c @@ -163,7 +163,7 @@ const struct BgTemplate gBattleBgTemplates[] = static const struct WindowTemplate gStandardBattleWindowTemplates[] = { - { // 0 Standard battle message + [B_WIN_MSG] = { .bg = 0, .tilemapLeft = 2, .tilemapTop = 15, @@ -172,7 +172,7 @@ static const struct WindowTemplate gStandardBattleWindowTemplates[] = .paletteNum = 0, .baseBlock = 0x0090, }, - { // 1 "What will (pokemon) do?" + [B_WIN_ACTION_PROMPT] = { .bg = 0, .tilemapLeft = 1, .tilemapTop = 35, @@ -181,7 +181,7 @@ static const struct WindowTemplate gStandardBattleWindowTemplates[] = .paletteNum = 0, .baseBlock = 0x01c0, }, - { // 2 "Fight/Pokemon/Bag/Run" + [B_WIN_ACTION_MENU] = { .bg = 0, .tilemapLeft = 17, .tilemapTop = 35, @@ -190,7 +190,7 @@ static const struct WindowTemplate gStandardBattleWindowTemplates[] = .paletteNum = 5, .baseBlock = 0x0190, }, - { // 3 Top left move + [B_WIN_MOVE_NAME_1] = { .bg = 0, .tilemapLeft = 2, .tilemapTop = 55, @@ -199,7 +199,7 @@ static const struct WindowTemplate gStandardBattleWindowTemplates[] = .paletteNum = 5, .baseBlock = 0x0300, }, - { // 4 Top right move + [B_WIN_MOVE_NAME_2] = { .bg = 0, .tilemapLeft = 11, .tilemapTop = 55, @@ -208,7 +208,7 @@ static const struct WindowTemplate gStandardBattleWindowTemplates[] = .paletteNum = 5, .baseBlock = 0x0310, }, - { // 5 Bottom left move + [B_WIN_MOVE_NAME_3] = { .bg = 0, .tilemapLeft = 2, .tilemapTop = 57, @@ -217,7 +217,7 @@ static const struct WindowTemplate gStandardBattleWindowTemplates[] = .paletteNum = 5, .baseBlock = 0x0320, }, - { // 6 Bottom right move + [B_WIN_MOVE_NAME_4] = { .bg = 0, .tilemapLeft = 11, .tilemapTop = 57, @@ -226,7 +226,7 @@ static const struct WindowTemplate gStandardBattleWindowTemplates[] = .paletteNum = 5, .baseBlock = 0x0330, }, - { + [B_WIN_PP] = { .bg = 0, .tilemapLeft = 21, .tilemapTop = 55, @@ -235,7 +235,7 @@ static const struct WindowTemplate gStandardBattleWindowTemplates[] = .paletteNum = 5, .baseBlock = 0x0290, }, - { + [B_WIN_DUMMY] = { .bg = 0, .tilemapLeft = 21, .tilemapTop = 57, @@ -244,7 +244,7 @@ static const struct WindowTemplate gStandardBattleWindowTemplates[] = .paletteNum = 5, .baseBlock = 0x0298, }, - { + [B_WIN_PP_REMAINING] = { .bg = 0, .tilemapLeft = 25, .tilemapTop = 55, @@ -253,7 +253,7 @@ static const struct WindowTemplate gStandardBattleWindowTemplates[] = .paletteNum = 5, .baseBlock = 0x0298, }, - { + [B_WIN_MOVE_TYPE] = { .bg = 0, .tilemapLeft = 21, .tilemapTop = 57, @@ -262,7 +262,7 @@ static const struct WindowTemplate gStandardBattleWindowTemplates[] = .paletteNum = 5, .baseBlock = 0x02a0, }, - { + [B_WIN_SWITCH_PROMPT] = { .bg = 0, .tilemapLeft = 21, .tilemapTop = 55, @@ -271,7 +271,7 @@ static const struct WindowTemplate gStandardBattleWindowTemplates[] = .paletteNum = 5, .baseBlock = 0x02b0, }, - { + [B_WIN_YESNO] = { .bg = 0, .tilemapLeft = 26, .tilemapTop = 9, @@ -280,7 +280,7 @@ static const struct WindowTemplate gStandardBattleWindowTemplates[] = .paletteNum = 5, .baseBlock = 0x0100, }, - { + [B_WIN_LEVEL_UP_BOX] = { .bg = 1, .tilemapLeft = 19, .tilemapTop = 8, @@ -289,7 +289,7 @@ static const struct WindowTemplate gStandardBattleWindowTemplates[] = .paletteNum = 5, .baseBlock = 0x0100, }, - { + [B_WIN_LEVEL_UP_BANNER] = { .bg = 2, .tilemapLeft = 18, .tilemapTop = 0, @@ -298,7 +298,7 @@ static const struct WindowTemplate gStandardBattleWindowTemplates[] = .paletteNum = 6, .baseBlock = 0x016e, }, - { + [B_WIN_VS_PLAYER] = { .bg = 1, .tilemapLeft = 2, .tilemapTop = 3, @@ -307,7 +307,7 @@ static const struct WindowTemplate gStandardBattleWindowTemplates[] = .paletteNum = 5, .baseBlock = 0x0020, }, - { + [B_WIN_VS_OPPONENT] = { .bg = 2, .tilemapLeft = 2, .tilemapTop = 3, @@ -316,7 +316,7 @@ static const struct WindowTemplate gStandardBattleWindowTemplates[] = .paletteNum = 5, .baseBlock = 0x0040, }, - { + [B_WIN_VS_MULTI_PLAYER_1] = { .bg = 1, .tilemapLeft = 2, .tilemapTop = 2, @@ -325,7 +325,7 @@ static const struct WindowTemplate gStandardBattleWindowTemplates[] = .paletteNum = 5, .baseBlock = 0x0020, }, - { + [B_WIN_VS_MULTI_PLAYER_2] = { .bg = 2, .tilemapLeft = 2, .tilemapTop = 2, @@ -334,7 +334,7 @@ static const struct WindowTemplate gStandardBattleWindowTemplates[] = .paletteNum = 5, .baseBlock = 0x0040, }, - { + [B_WIN_VS_MULTI_PLAYER_3] = { .bg = 1, .tilemapLeft = 2, .tilemapTop = 6, @@ -343,7 +343,7 @@ static const struct WindowTemplate gStandardBattleWindowTemplates[] = .paletteNum = 5, .baseBlock = 0x0060, }, - { + [B_WIN_VS_MULTI_PLAYER_4] = { .bg = 2, .tilemapLeft = 2, .tilemapTop = 6, @@ -352,7 +352,7 @@ static const struct WindowTemplate gStandardBattleWindowTemplates[] = .paletteNum = 5, .baseBlock = 0x0080, }, - { + [B_WIN_VS_OUTCOME_DRAW] = { .bg = 0, .tilemapLeft = 12, .tilemapTop = 2, @@ -361,7 +361,7 @@ static const struct WindowTemplate gStandardBattleWindowTemplates[] = .paletteNum = 0, .baseBlock = 0x00a0, }, - { + [B_WIN_VS_OUTCOME_LEFT] = { .bg = 0, .tilemapLeft = 4, .tilemapTop = 2, @@ -370,7 +370,7 @@ static const struct WindowTemplate gStandardBattleWindowTemplates[] = .paletteNum = 0, .baseBlock = 0x00a0, }, - { + [B_WIN_VS_OUTCOME_RIGHT] = { .bg = 0, .tilemapLeft = 19, .tilemapTop = 2, @@ -384,7 +384,7 @@ static const struct WindowTemplate gStandardBattleWindowTemplates[] = static const struct WindowTemplate gBattleArenaWindowTemplates[] = { - { + [B_WIN_MSG] = { .bg = 0, .tilemapLeft = 2, .tilemapTop = 15, @@ -393,7 +393,7 @@ static const struct WindowTemplate gBattleArenaWindowTemplates[] = .paletteNum = 0, .baseBlock = 0x0090, }, - { + [B_WIN_ACTION_PROMPT] = { .bg = 0, .tilemapLeft = 1, .tilemapTop = 35, @@ -402,7 +402,7 @@ static const struct WindowTemplate gBattleArenaWindowTemplates[] = .paletteNum = 0, .baseBlock = 0x01c0, }, - { + [B_WIN_ACTION_MENU] = { .bg = 0, .tilemapLeft = 17, .tilemapTop = 35, @@ -411,7 +411,7 @@ static const struct WindowTemplate gBattleArenaWindowTemplates[] = .paletteNum = 5, .baseBlock = 0x0190, }, - { + [B_WIN_MOVE_NAME_1] = { .bg = 0, .tilemapLeft = 2, .tilemapTop = 55, @@ -420,7 +420,7 @@ static const struct WindowTemplate gBattleArenaWindowTemplates[] = .paletteNum = 5, .baseBlock = 0x0300, }, - { + [B_WIN_MOVE_NAME_2] = { .bg = 0, .tilemapLeft = 11, .tilemapTop = 55, @@ -429,7 +429,7 @@ static const struct WindowTemplate gBattleArenaWindowTemplates[] = .paletteNum = 5, .baseBlock = 0x0310, }, - { + [B_WIN_MOVE_NAME_3] = { .bg = 0, .tilemapLeft = 2, .tilemapTop = 57, @@ -438,7 +438,7 @@ static const struct WindowTemplate gBattleArenaWindowTemplates[] = .paletteNum = 5, .baseBlock = 0x0320, }, - { + [B_WIN_MOVE_NAME_4] = { .bg = 0, .tilemapLeft = 11, .tilemapTop = 57, @@ -447,7 +447,7 @@ static const struct WindowTemplate gBattleArenaWindowTemplates[] = .paletteNum = 5, .baseBlock = 0x0330, }, - { + [B_WIN_PP] = { .bg = 0, .tilemapLeft = 21, .tilemapTop = 55, @@ -456,7 +456,7 @@ static const struct WindowTemplate gBattleArenaWindowTemplates[] = .paletteNum = 5, .baseBlock = 0x0290, }, - { + [B_WIN_DUMMY] = { .bg = 0, .tilemapLeft = 21, .tilemapTop = 57, @@ -465,7 +465,7 @@ static const struct WindowTemplate gBattleArenaWindowTemplates[] = .paletteNum = 5, .baseBlock = 0x0298, }, - { + [B_WIN_PP_REMAINING] = { .bg = 0, .tilemapLeft = 25, .tilemapTop = 55, @@ -474,7 +474,7 @@ static const struct WindowTemplate gBattleArenaWindowTemplates[] = .paletteNum = 5, .baseBlock = 0x0298, }, - { + [B_WIN_MOVE_TYPE] = { .bg = 0, .tilemapLeft = 21, .tilemapTop = 57, @@ -483,7 +483,7 @@ static const struct WindowTemplate gBattleArenaWindowTemplates[] = .paletteNum = 5, .baseBlock = 0x02a0, }, - { + [B_WIN_SWITCH_PROMPT] = { .bg = 0, .tilemapLeft = 21, .tilemapTop = 55, @@ -492,7 +492,7 @@ static const struct WindowTemplate gBattleArenaWindowTemplates[] = .paletteNum = 5, .baseBlock = 0x02b0, }, - { + [B_WIN_YESNO] = { .bg = 0, .tilemapLeft = 26, .tilemapTop = 9, @@ -501,7 +501,7 @@ static const struct WindowTemplate gBattleArenaWindowTemplates[] = .paletteNum = 5, .baseBlock = 0x0100, }, - { + [B_WIN_LEVEL_UP_BOX] = { .bg = 1, .tilemapLeft = 19, .tilemapTop = 8, @@ -510,7 +510,7 @@ static const struct WindowTemplate gBattleArenaWindowTemplates[] = .paletteNum = 5, .baseBlock = 0x0100, }, - { + [B_WIN_LEVEL_UP_BANNER] = { .bg = 2, .tilemapLeft = 18, .tilemapTop = 0, @@ -519,7 +519,7 @@ static const struct WindowTemplate gBattleArenaWindowTemplates[] = .paletteNum = 6, .baseBlock = 0x016e, }, - { + [ARENA_WIN_PLAYER_NAME] = { .bg = 0, .tilemapLeft = 6, .tilemapTop = 1, @@ -528,7 +528,7 @@ static const struct WindowTemplate gBattleArenaWindowTemplates[] = .paletteNum = 5, .baseBlock = 0x0100, }, - { + [ARENA_WIN_VS] = { .bg = 0, .tilemapLeft = 14, .tilemapTop = 1, @@ -537,7 +537,7 @@ static const struct WindowTemplate gBattleArenaWindowTemplates[] = .paletteNum = 5, .baseBlock = 0x0110, }, - { + [ARENA_WIN_OPPONENT_NAME] = { .bg = 0, .tilemapLeft = 16, .tilemapTop = 1, @@ -546,7 +546,7 @@ static const struct WindowTemplate gBattleArenaWindowTemplates[] = .paletteNum = 5, .baseBlock = 0x0114, }, - { + [ARENA_WIN_MIND] = { .bg = 0, .tilemapLeft = 12, .tilemapTop = 4, @@ -555,7 +555,7 @@ static const struct WindowTemplate gBattleArenaWindowTemplates[] = .paletteNum = 5, .baseBlock = 0x0124, }, - { + [ARENA_WIN_SKILL] = { .bg = 0, .tilemapLeft = 12, .tilemapTop = 6, @@ -564,7 +564,7 @@ static const struct WindowTemplate gBattleArenaWindowTemplates[] = .paletteNum = 5, .baseBlock = 0x0130, }, - { + [ARENA_WIN_BODY] = { .bg = 0, .tilemapLeft = 12, .tilemapTop = 8, @@ -573,7 +573,7 @@ static const struct WindowTemplate gBattleArenaWindowTemplates[] = .paletteNum = 5, .baseBlock = 0x013c, }, - { + [ARENA_WIN_JUDGEMENT_TITLE] = { .bg = 0, .tilemapLeft = 8, .tilemapTop = 11, @@ -582,7 +582,7 @@ static const struct WindowTemplate gBattleArenaWindowTemplates[] = .paletteNum = 5, .baseBlock = 0x0148, }, - { + [ARENA_WIN_JUDGEMENT_TEXT] = { .bg = 0, .tilemapLeft = 2, .tilemapTop = 15, @@ -596,11 +596,11 @@ static const struct WindowTemplate gBattleArenaWindowTemplates[] = const struct WindowTemplate * const gBattleWindowTemplates[] = { - gStandardBattleWindowTemplates, - gBattleArenaWindowTemplates, + [B_WIN_TYPE_NORMAL] = gStandardBattleWindowTemplates, + [B_WIN_TYPE_ARENA] = gBattleArenaWindowTemplates, }; -static const struct BattleBackground gBattleTerrainTable[] = +static const struct BattleBackground sBattleTerrainTable[] = { [BATTLE_TERRAIN_GRASS] = { @@ -693,20 +693,19 @@ static const struct BattleBackground gBattleTerrainTable[] = }, }; -static void sub_8035648(void); +static void CB2_UnusedBattleInit(void); -// Unused -static void sub_8035608(void) +static void UnusedBattleInit(void) { u8 spriteId; ResetSpriteData(); - spriteId = CreateSprite(&gUnknown_0831AC88, 0, 0, 0); + spriteId = CreateSprite(&gUnusedBattleInitSprite, 0, 0, 0); gSprites[spriteId].invisible = TRUE; - SetMainCallback2(sub_8035648); + SetMainCallback2(CB2_UnusedBattleInit); } -static void sub_8035648(void) +static void CB2_UnusedBattleInit(void) { AnimateSprites(); BuildOamBuffer(); @@ -719,13 +718,13 @@ void BattleInitBgsAndWindows(void) if (gBattleTypeFlags & BATTLE_TYPE_ARENA) { - gBattleScripting.windowsType = 1; - SetBgTilemapBuffer(1, gUnknown_02023060); - SetBgTilemapBuffer(2, gUnknown_02023060); + gBattleScripting.windowsType = B_WIN_TYPE_ARENA; + SetBgTilemapBuffer(1, gBattleAnimBgTilemapBuffer); + SetBgTilemapBuffer(2, gBattleAnimBgTilemapBuffer); } else { - gBattleScripting.windowsType = 0; + gBattleScripting.windowsType = B_WIN_TYPE_NORMAL; } InitWindows(gBattleWindowTemplates[gBattleScripting.windowsType]); @@ -810,9 +809,9 @@ void DrawMainBattleBackground(void) { default: case MAP_BATTLE_SCENE_NORMAL: - LZDecompressVram(gBattleTerrainTable[gBattleTerrain].tileset, (void*)(BG_CHAR_ADDR(2))); - LZDecompressVram(gBattleTerrainTable[gBattleTerrain].tilemap, (void*)(BG_SCREEN_ADDR(26))); - LoadCompressedPalette(gBattleTerrainTable[gBattleTerrain].palette, 0x20, 0x60); + LZDecompressVram(sBattleTerrainTable[gBattleTerrain].tileset, (void*)(BG_CHAR_ADDR(2))); + LZDecompressVram(sBattleTerrainTable[gBattleTerrain].tilemap, (void*)(BG_SCREEN_ADDR(26))); + LoadCompressedPalette(sBattleTerrainTable[gBattleTerrain].palette, 0x20, 0x60); break; case MAP_BATTLE_SCENE_GYM: LZDecompressVram(gBattleTerrainTiles_Building, (void*)(BG_CHAR_ADDR(2))); @@ -942,7 +941,7 @@ static void DrawLinkBattleVsScreenOutcomeText(void) { if (gBattleOutcome == B_OUTCOME_DREW) { - BattlePutTextOnWindow(gText_Draw, 0x15); + BattlePutTextOnWindow(gText_Draw, B_WIN_VS_OUTCOME_DRAW); } else if (gBattleTypeFlags & BATTLE_TYPE_MULTI) { @@ -951,20 +950,20 @@ static void DrawLinkBattleVsScreenOutcomeText(void) switch (gLinkPlayers[gBattleScripting.multiplayerId].id) { case 0: - BattlePutTextOnWindow(gText_Win, 0x16); - BattlePutTextOnWindow(gText_Loss, 0x17); + BattlePutTextOnWindow(gText_Win, B_WIN_VS_OUTCOME_LEFT); + BattlePutTextOnWindow(gText_Loss, B_WIN_VS_OUTCOME_RIGHT); break; case 1: - BattlePutTextOnWindow(gText_Win, 0x17); - BattlePutTextOnWindow(gText_Loss, 0x16); + BattlePutTextOnWindow(gText_Win, B_WIN_VS_OUTCOME_RIGHT); + BattlePutTextOnWindow(gText_Loss, B_WIN_VS_OUTCOME_LEFT); break; case 2: - BattlePutTextOnWindow(gText_Win, 0x16); - BattlePutTextOnWindow(gText_Loss, 0x17); + BattlePutTextOnWindow(gText_Win, B_WIN_VS_OUTCOME_LEFT); + BattlePutTextOnWindow(gText_Loss, B_WIN_VS_OUTCOME_RIGHT); break; case 3: - BattlePutTextOnWindow(gText_Win, 0x17); - BattlePutTextOnWindow(gText_Loss, 0x16); + BattlePutTextOnWindow(gText_Win, B_WIN_VS_OUTCOME_RIGHT); + BattlePutTextOnWindow(gText_Loss, B_WIN_VS_OUTCOME_LEFT); break; } } @@ -973,20 +972,20 @@ static void DrawLinkBattleVsScreenOutcomeText(void) switch (gLinkPlayers[gBattleScripting.multiplayerId].id) { case 0: - BattlePutTextOnWindow(gText_Win, 0x17); - BattlePutTextOnWindow(gText_Loss, 0x16); + BattlePutTextOnWindow(gText_Win, B_WIN_VS_OUTCOME_RIGHT); + BattlePutTextOnWindow(gText_Loss, B_WIN_VS_OUTCOME_LEFT); break; case 1: - BattlePutTextOnWindow(gText_Win, 0x16); - BattlePutTextOnWindow(gText_Loss, 0x17); + BattlePutTextOnWindow(gText_Win, B_WIN_VS_OUTCOME_LEFT); + BattlePutTextOnWindow(gText_Loss, B_WIN_VS_OUTCOME_RIGHT); break; case 2: - BattlePutTextOnWindow(gText_Win, 0x17); - BattlePutTextOnWindow(gText_Loss, 0x16); + BattlePutTextOnWindow(gText_Win, B_WIN_VS_OUTCOME_RIGHT); + BattlePutTextOnWindow(gText_Loss, B_WIN_VS_OUTCOME_LEFT); break; case 3: - BattlePutTextOnWindow(gText_Win, 0x16); - BattlePutTextOnWindow(gText_Loss, 0x17); + BattlePutTextOnWindow(gText_Win, B_WIN_VS_OUTCOME_LEFT); + BattlePutTextOnWindow(gText_Loss, B_WIN_VS_OUTCOME_RIGHT); break; } } @@ -995,26 +994,26 @@ static void DrawLinkBattleVsScreenOutcomeText(void) { if (gLinkPlayers[gBattleScripting.multiplayerId].id != 0) { - BattlePutTextOnWindow(gText_Win, 0x17); - BattlePutTextOnWindow(gText_Loss, 0x16); + BattlePutTextOnWindow(gText_Win, B_WIN_VS_OUTCOME_RIGHT); + BattlePutTextOnWindow(gText_Loss, B_WIN_VS_OUTCOME_LEFT); } else { - BattlePutTextOnWindow(gText_Win, 0x16); - BattlePutTextOnWindow(gText_Loss, 0x17); + BattlePutTextOnWindow(gText_Win, B_WIN_VS_OUTCOME_LEFT); + BattlePutTextOnWindow(gText_Loss, B_WIN_VS_OUTCOME_RIGHT); } } else { if (gLinkPlayers[gBattleScripting.multiplayerId].id != 0) { - BattlePutTextOnWindow(gText_Win, 0x16); - BattlePutTextOnWindow(gText_Loss, 0x17); + BattlePutTextOnWindow(gText_Win, B_WIN_VS_OUTCOME_LEFT); + BattlePutTextOnWindow(gText_Loss, B_WIN_VS_OUTCOME_RIGHT); } else { - BattlePutTextOnWindow(gText_Win, 0x17); - BattlePutTextOnWindow(gText_Loss, 0x16); + BattlePutTextOnWindow(gText_Win, B_WIN_VS_OUTCOME_RIGHT); + BattlePutTextOnWindow(gText_Loss, B_WIN_VS_OUTCOME_LEFT); } } } @@ -1038,19 +1037,19 @@ void InitLinkBattleVsScreen(u8 taskId) switch (linkPlayer->id) { case 0: - BattlePutTextOnWindow(name, 0x11); + BattlePutTextOnWindow(name, B_WIN_VS_MULTI_PLAYER_1); DrawLinkBattleParticipantPokeballs(taskId, linkPlayer->id, 1, 2, 4); break; case 1: - BattlePutTextOnWindow(name, 0x12); + BattlePutTextOnWindow(name, B_WIN_VS_MULTI_PLAYER_2); DrawLinkBattleParticipantPokeballs(taskId, linkPlayer->id, 2, 2, 4); break; case 2: - BattlePutTextOnWindow(name, 0x13); + BattlePutTextOnWindow(name, B_WIN_VS_MULTI_PLAYER_3); DrawLinkBattleParticipantPokeballs(taskId, linkPlayer->id, 1, 2, 8); break; case 3: - BattlePutTextOnWindow(name, 0x14); + BattlePutTextOnWindow(name, B_WIN_VS_MULTI_PLAYER_4); DrawLinkBattleParticipantPokeballs(taskId, linkPlayer->id, 2, 2, 8); break; } @@ -1066,10 +1065,10 @@ void InitLinkBattleVsScreen(u8 taskId) opponentId = playerId, playerId = opponentId_copy; name = gLinkPlayers[playerId].name; - BattlePutTextOnWindow(name, 0xF); + BattlePutTextOnWindow(name, B_WIN_VS_PLAYER); name = gLinkPlayers[opponentId].name; - BattlePutTextOnWindow(name, 0x10); + BattlePutTextOnWindow(name, B_WIN_VS_OPPONENT); DrawLinkBattleParticipantPokeballs(taskId, playerId, 1, 2, 7); DrawLinkBattleParticipantPokeballs(taskId, opponentId, 2, 2, 7); @@ -1131,13 +1130,13 @@ void DrawBattleEntryBackground(void) { if (gBattleTypeFlags & BATTLE_TYPE_LINK) { - LZDecompressVram(gUnknown_08D778F0, (void*)(BG_CHAR_ADDR(1))); + LZDecompressVram(gBattleVSFrame_Gfx, (void*)(BG_CHAR_ADDR(1))); LZDecompressVram(gVsLettersGfx, (void*)OBJ_VRAM0); - LoadCompressedPalette(gUnknown_08D77AE4, 0x60, 0x20); + LoadCompressedPalette(gBattleVSFrame_Pal, 0x60, 0x20); SetBgAttribute(1, BG_ATTR_SCREENSIZE, 1); SetGpuReg(REG_OFFSET_BG1CNT, 0x5C04); - CopyToBgTilemapBuffer(1, gUnknown_08D779D8, 0, 0); - CopyToBgTilemapBuffer(2, gUnknown_08D779D8, 0, 0); + CopyToBgTilemapBuffer(1, gBattleVSFrame_Tilemap, 0, 0); + CopyToBgTilemapBuffer(2, gBattleVSFrame_Tilemap, 0, 0); CopyBgTilemapBufferToVram(1); CopyBgTilemapBufferToVram(2); SetGpuReg(REG_OFFSET_WININ, WININ_WIN0_BG1 | WININ_WIN0_BG2 | WININ_WIN0_OBJ | WININ_WIN0_CLR); @@ -1155,10 +1154,12 @@ void DrawBattleEntryBackground(void) } else { + // Set up bg for the multi battle intro where both teams slide in facing the screen. + // Note Steven's multi battle (which has a dedicated back pic) is excluded above. SetBgAttribute(1, BG_ATTR_CHARBASEINDEX, 2); SetBgAttribute(2, BG_ATTR_CHARBASEINDEX, 2); - CopyToBgTilemapBuffer(1, gUnknown_08D857A8, 0, 0); - CopyToBgTilemapBuffer(2, gUnknown_08D85A1C, 0, 0); + CopyToBgTilemapBuffer(1, gMultiBattleIntroBg_Opponent_Tilemap, 0, 0); + CopyToBgTilemapBuffer(2, gMultiBattleIntroBg_Player_Tilemap, 0, 0); CopyBgTilemapBufferToVram(1); CopyBgTilemapBufferToVram(2); } @@ -1199,8 +1200,8 @@ void DrawBattleEntryBackground(void) if (GetCurrentMapBattleScene() == MAP_BATTLE_SCENE_NORMAL) { - LZDecompressVram(gBattleTerrainTable[gBattleTerrain].entryTileset, (void*)(BG_CHAR_ADDR(1))); - LZDecompressVram(gBattleTerrainTable[gBattleTerrain].entryTilemap, (void*)(BG_SCREEN_ADDR(28))); + LZDecompressVram(sBattleTerrainTable[gBattleTerrain].entryTileset, (void*)(BG_CHAR_ADDR(1))); + LZDecompressVram(sBattleTerrainTable[gBattleTerrain].entryTilemap, (void*)(BG_SCREEN_ADDR(28))); } else { @@ -1256,7 +1257,7 @@ bool8 LoadChosenBattleElement(u8 caseId) { default: case MAP_BATTLE_SCENE_NORMAL: - LZDecompressVram(gBattleTerrainTable[gBattleTerrain].tileset, (void*)(BG_CHAR_ADDR(2))); + LZDecompressVram(sBattleTerrainTable[gBattleTerrain].tileset, (void*)(BG_CHAR_ADDR(2))); break; case MAP_BATTLE_SCENE_GYM: LZDecompressVram(gBattleTerrainTiles_Building, (void*)(BG_CHAR_ADDR(2))); @@ -1318,7 +1319,7 @@ bool8 LoadChosenBattleElement(u8 caseId) { default: case MAP_BATTLE_SCENE_NORMAL: - LZDecompressVram(gBattleTerrainTable[gBattleTerrain].tilemap, (void*)(BG_SCREEN_ADDR(26))); + LZDecompressVram(sBattleTerrainTable[gBattleTerrain].tilemap, (void*)(BG_SCREEN_ADDR(26))); break; case MAP_BATTLE_SCENE_GYM: LZDecompressVram(gBattleTerrainTilemap_Building, (void*)(BG_SCREEN_ADDR(26))); @@ -1380,7 +1381,7 @@ bool8 LoadChosenBattleElement(u8 caseId) { default: case MAP_BATTLE_SCENE_NORMAL: - LoadCompressedPalette(gBattleTerrainTable[gBattleTerrain].palette, 0x20, 0x60); + LoadCompressedPalette(sBattleTerrainTable[gBattleTerrain].palette, 0x20, 0x60); break; case MAP_BATTLE_SCENE_GYM: LoadCompressedPalette(gBattleTerrainPalette_BuildingGym, 0x20, 0x60); diff --git a/src/battle_controller_link_opponent.c b/src/battle_controller_link_opponent.c index aae9f17e3c..12276df7b7 100644 --- a/src/battle_controller_link_opponent.c +++ b/src/battle_controller_link_opponent.c @@ -29,9 +29,6 @@ #include "constants/trainers.h" #include "recorded_battle.h" -extern struct MusicPlayerInfo gMPlayInfo_BGM; - -// this file's functions static void LinkOpponentHandleGetMonData(void); static void LinkOpponentHandleGetRawMonData(void); static void LinkOpponentHandleSetMonData(void); @@ -325,7 +322,7 @@ static void Intro_TryShinyAnimShowHealthbox(void) } else { - m4aMPlayVolumeControl(&gMPlayInfo_BGM, 0xFFFF, 0x100); + m4aMPlayVolumeControl(&gMPlayInfo_BGM, TRACKS_ALL, 0x100); } } @@ -426,7 +423,7 @@ static void FreeMonSpriteAfterSwitchOutAnim(void) static void CompleteOnInactiveTextPrinter(void) { - if (!IsTextPrinterActive(0)) + if (!IsTextPrinterActive(B_WIN_MSG)) LinkOpponentBufferExecCompleted(); } @@ -467,7 +464,7 @@ static void SwitchIn_HandleSoundAndEnd(void) if (gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy || gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy_2) { - m4aMPlayVolumeControl(&gMPlayInfo_BGM, 0xFFFF, 0x100); + m4aMPlayVolumeControl(&gMPlayInfo_BGM, TRACKS_ALL, 0x100); LinkOpponentBufferExecCompleted(); } } @@ -560,7 +557,7 @@ static void LinkOpponentHandleGetMonData(void) monToCheck >>= 1; } } - BtlController_EmitDataTransfer(1, size, monData); + BtlController_EmitDataTransfer(BUFFER_B, size, monData); LinkOpponentBufferExecCompleted(); } @@ -606,7 +603,7 @@ static u32 CopyLinkOpponentMonData(u8 monId, u8 *dst) battleMon.abilityNum = GetMonData(&gEnemyParty[monId], MON_DATA_ABILITY_NUM); battleMon.otId = GetMonData(&gEnemyParty[monId], MON_DATA_OT_ID); GetMonData(&gEnemyParty[monId], MON_DATA_NICKNAME, nickname); - StringCopy10(battleMon.nickname, nickname); + StringCopy_Nickname(battleMon.nickname, nickname); GetMonData(&gEnemyParty[monId], MON_DATA_OT_NAME, battleMon.otName); src = (u8 *)&battleMon; for (size = 0; size < sizeof(battleMon); size++) @@ -1131,7 +1128,7 @@ static void LinkOpponentHandleLoadMonSprite(void) SetMultiuseSpriteTemplateToPokemon(species, GetBattlerPosition(gActiveBattler)); gBattlerSpriteIds[gActiveBattler] = CreateSprite(&gMultiuseSpriteTemplate, - GetBattlerSpriteCoord(gActiveBattler, 2), + GetBattlerSpriteCoord(gActiveBattler, BATTLER_COORD_X_2), GetBattlerSpriteDefault_Y(gActiveBattler), GetBattlerSpriteSubpriority(gActiveBattler)); @@ -1165,7 +1162,7 @@ static void StartSendOutAnim(u8 battlerId, bool8 dontClearSubstituteBit) gBattlerSpriteIds[battlerId] = CreateSprite( &gMultiuseSpriteTemplate, - GetBattlerSpriteCoord(battlerId, 2), + GetBattlerSpriteCoord(battlerId, BATTLER_COORD_X_2), GetBattlerSpriteDefault_Y(battlerId), GetBattlerSpriteSubpriority(battlerId)); @@ -1472,7 +1469,7 @@ static void LinkOpponentHandlePrintString(void) gBattle_BG0_Y = 0; stringId = (u16*)(&gBattleResources->bufferA[gActiveBattler][2]); BufferStringBattle(*stringId); - BattlePutTextOnWindow(gDisplayedStringBattle, 0); + BattlePutTextOnWindow(gDisplayedStringBattle, B_WIN_MSG); gBattlerControllerFuncs[gActiveBattler] = CompleteOnInactiveTextPrinter; BattleTv_SetDataBasedOnString(*stringId); } @@ -1685,7 +1682,7 @@ static void LinkOpponentHandleFaintingCry(void) { u16 species = GetMonData(&gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_SPECIES); - PlayCry3(species, 25, 5); + PlayCry_ByMode(species, 25, CRY_MODE_FAINT); LinkOpponentBufferExecCompleted(); } diff --git a/src/battle_controller_link_partner.c b/src/battle_controller_link_partner.c index 966ea5eb5a..278f5a192b 100644 --- a/src/battle_controller_link_partner.c +++ b/src/battle_controller_link_partner.c @@ -29,7 +29,6 @@ #include "constants/trainers.h" #include "recorded_battle.h" -// this file's functions static void LinkPartnerHandleGetMonData(void); static void LinkPartnerHandleGetRawMonData(void); static void LinkPartnerHandleSetMonData(void); @@ -315,7 +314,7 @@ static void FreeMonSpriteAfterSwitchOutAnim(void) static void CompleteOnInactiveTextPrinter(void) { - if (!IsTextPrinterActive(0)) + if (!IsTextPrinterActive(B_WIN_MSG)) LinkPartnerBufferExecCompleted(); } @@ -445,7 +444,7 @@ static void LinkPartnerHandleGetMonData(void) monToCheck >>= 1; } } - BtlController_EmitDataTransfer(1, size, monData); + BtlController_EmitDataTransfer(BUFFER_B, size, monData); LinkPartnerBufferExecCompleted(); } @@ -491,7 +490,7 @@ static u32 CopyLinkPartnerMonData(u8 monId, u8 *dst) battleMon.abilityNum = GetMonData(&gPlayerParty[monId], MON_DATA_ABILITY_NUM); battleMon.otId = GetMonData(&gPlayerParty[monId], MON_DATA_OT_ID); GetMonData(&gPlayerParty[monId], MON_DATA_NICKNAME, nickname); - StringCopy10(battleMon.nickname, nickname); + StringCopy_Nickname(battleMon.nickname, nickname); GetMonData(&gPlayerParty[monId], MON_DATA_OT_NAME, battleMon.otName); src = (u8 *)&battleMon; for (size = 0; size < sizeof(battleMon); size++) @@ -1019,7 +1018,7 @@ static void LinkPartnerHandleLoadMonSprite(void) SetMultiuseSpriteTemplateToPokemon(species, GetBattlerPosition(gActiveBattler)); gBattlerSpriteIds[gActiveBattler] = CreateSprite(&gMultiuseSpriteTemplate, - GetBattlerSpriteCoord(gActiveBattler, 2), + GetBattlerSpriteCoord(gActiveBattler, BATTLER_COORD_X_2), GetBattlerSpriteDefault_Y(gActiveBattler), GetBattlerSpriteSubpriority(gActiveBattler)); gSprites[gBattlerSpriteIds[gActiveBattler]].x2 = -DISPLAY_WIDTH; @@ -1050,7 +1049,7 @@ static void StartSendOutAnim(u8 battlerId, bool8 dontClearSubstituteBit) gBattlerSpriteIds[battlerId] = CreateSprite( &gMultiuseSpriteTemplate, - GetBattlerSpriteCoord(battlerId, 2), + GetBattlerSpriteCoord(battlerId, BATTLER_COORD_X_2), GetBattlerSpriteDefault_Y(battlerId), GetBattlerSpriteSubpriority(battlerId)); @@ -1302,7 +1301,7 @@ static void LinkPartnerHandlePrintString(void) gBattle_BG0_Y = 0; stringId = (u16*)(&gBattleResources->bufferA[gActiveBattler][2]); BufferStringBattle(*stringId); - BattlePutTextOnWindow(gDisplayedStringBattle, 0); + BattlePutTextOnWindow(gDisplayedStringBattle, B_WIN_MSG); gBattlerControllerFuncs[gActiveBattler] = CompleteOnInactiveTextPrinter; BattleTv_SetDataBasedOnString(*stringId); } @@ -1515,7 +1514,7 @@ static void LinkPartnerHandleFaintingCry(void) { u16 species = GetMonData(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_SPECIES); - PlayCry3(species, -25, 5); + PlayCry_ByMode(species, -25, CRY_MODE_FAINT); LinkPartnerBufferExecCompleted(); } diff --git a/src/battle_controller_opponent.c b/src/battle_controller_opponent.c index b43e80225b..0c4b08620c 100644 --- a/src/battle_controller_opponent.c +++ b/src/battle_controller_opponent.c @@ -34,9 +34,6 @@ #include "constants/trainers.h" #include "trainer_hill.h" -extern struct MusicPlayerInfo gMPlayInfo_BGM; - -// this file's functions static void OpponentHandleGetMonData(void); static void OpponentHandleGetRawMonData(void); static void OpponentHandleSetMonData(void); @@ -344,7 +341,7 @@ static void Intro_TryShinyAnimShowHealthbox(void) m4aMPlayContinue(&gMPlayInfo_BGM); } else - m4aMPlayVolumeControl(&gMPlayInfo_BGM, 0xFFFF, 0x100); + m4aMPlayVolumeControl(&gMPlayInfo_BGM, TRACKS_ALL, 0x100); } gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].bgmRestored = TRUE; bgmRestored = TRUE; @@ -440,7 +437,7 @@ static void FreeMonSpriteAfterSwitchOutAnim(void) static void CompleteOnInactiveTextPrinter(void) { - if (!IsTextPrinterActive(0)) + if (!IsTextPrinterActive(B_WIN_MSG)) OpponentBufferExecCompleted(); } @@ -480,7 +477,7 @@ static void SwitchIn_HandleSoundAndEnd(void) if (gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy || gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy_2) { - m4aMPlayVolumeControl(&gMPlayInfo_BGM, 0xFFFF, 0x100); + m4aMPlayVolumeControl(&gMPlayInfo_BGM, TRACKS_ALL, 0x100); OpponentBufferExecCompleted(); } } @@ -568,7 +565,7 @@ static void OpponentHandleGetMonData(void) monToCheck >>= 1; } } - BtlController_EmitDataTransfer(1, size, monData); + BtlController_EmitDataTransfer(BUFFER_B, size, monData); OpponentBufferExecCompleted(); } @@ -614,7 +611,7 @@ static u32 GetOpponentMonData(u8 monId, u8 *dst) battleMon.abilityNum = GetMonData(&gEnemyParty[monId], MON_DATA_ABILITY_NUM); battleMon.otId = GetMonData(&gEnemyParty[monId], MON_DATA_OT_ID); GetMonData(&gEnemyParty[monId], MON_DATA_NICKNAME, nickname); - StringCopy10(battleMon.nickname, nickname); + StringCopy_Nickname(battleMon.nickname, nickname); GetMonData(&gEnemyParty[monId], MON_DATA_OT_NAME, battleMon.otName); src = (u8 *)&battleMon; for (size = 0; size < sizeof(battleMon); size++) @@ -887,7 +884,7 @@ static void OpponentHandleGetRawMonData(void) for (i = 0; i < gBattleResources->bufferA[gActiveBattler][2]; i++) dst[i] = src[i]; - BtlController_EmitDataTransfer(1, gBattleResources->bufferA[gActiveBattler][2], dst); + BtlController_EmitDataTransfer(BUFFER_B, gBattleResources->bufferA[gActiveBattler][2], dst); OpponentBufferExecCompleted(); } @@ -1148,7 +1145,7 @@ static void OpponentHandleLoadMonSprite(void) SetMultiuseSpriteTemplateToPokemon(species, GetBattlerPosition(gActiveBattler)); gBattlerSpriteIds[gActiveBattler] = CreateSprite(&gMultiuseSpriteTemplate, - GetBattlerSpriteCoord(gActiveBattler, 2), + GetBattlerSpriteCoord(gActiveBattler, BATTLER_COORD_X_2), GetBattlerSpriteDefault_Y(gActiveBattler), GetBattlerSpriteSubpriority(gActiveBattler)); @@ -1183,7 +1180,7 @@ static void StartSendOutAnim(u8 battlerId, bool8 dontClearSubstituteBit) SetMultiuseSpriteTemplateToPokemon(species, GetBattlerPosition(battlerId)); gBattlerSpriteIds[battlerId] = CreateSprite(&gMultiuseSpriteTemplate, - GetBattlerSpriteCoord(battlerId, 2), + GetBattlerSpriteCoord(battlerId, BATTLER_COORD_X_2), GetBattlerSpriteDefault_Y(battlerId), GetBattlerSpriteSubpriority(battlerId)); @@ -1533,7 +1530,7 @@ static void OpponentHandlePrintString(void) gBattle_BG0_Y = 0; stringId = (u16*)(&gBattleResources->bufferA[gActiveBattler][2]); BufferStringBattle(*stringId); - BattlePutTextOnWindow(gDisplayedStringBattle, 0); + BattlePutTextOnWindow(gDisplayedStringBattle, B_WIN_MSG); gBattlerControllerFuncs[gActiveBattler] = CompleteOnInactiveTextPrinter; BattleArena_DeductMindPoints(gActiveBattler, *stringId); } @@ -1545,7 +1542,7 @@ static void OpponentHandlePrintSelectionString(void) static void OpponentHandleChooseAction(void) { - AI_TrySwitchOrUseItem(); + AI_TrySwitchOrUseItem(); // TODO consider move choice first OpponentBufferExecCompleted(); } @@ -1558,7 +1555,7 @@ static void OpponentHandleChooseMove(void) { if (gBattleTypeFlags & BATTLE_TYPE_PALACE) { - BtlController_EmitTwoReturnValues(1, 10, ChooseMoveAndTargetInBattlePalace()); + BtlController_EmitTwoReturnValues(BUFFER_B, 10, ChooseMoveAndTargetInBattlePalace()); OpponentBufferExecCompleted(); } else @@ -1566,7 +1563,8 @@ static void OpponentHandleChooseMove(void) u8 chosenMoveId; struct ChooseMoveStruct *moveInfo = (struct ChooseMoveStruct*)(&gBattleResources->bufferA[gActiveBattler][4]); - if (gBattleTypeFlags & (BATTLE_TYPE_TRAINER | BATTLE_TYPE_FIRST_BATTLE | BATTLE_TYPE_SAFARI | BATTLE_TYPE_ROAMER)) + if (gBattleTypeFlags & (BATTLE_TYPE_TRAINER | BATTLE_TYPE_FIRST_BATTLE | BATTLE_TYPE_SAFARI | BATTLE_TYPE_ROAMER) + || IsWildMonSmart()) { BattleAI_SetupAIData(0xF); chosenMoveId = BattleAI_ChooseMoveOrAction(); @@ -1574,16 +1572,16 @@ static void OpponentHandleChooseMove(void) switch (chosenMoveId) { case AI_CHOICE_WATCH: - BtlController_EmitTwoReturnValues(1, B_ACTION_SAFARI_WATCH_CAREFULLY, 0); + BtlController_EmitTwoReturnValues(BUFFER_B, B_ACTION_SAFARI_WATCH_CAREFULLY, 0); break; case AI_CHOICE_FLEE: - BtlController_EmitTwoReturnValues(1, B_ACTION_RUN, 0); + BtlController_EmitTwoReturnValues(BUFFER_B, B_ACTION_RUN, 0); break; case AI_CHOICE_SWITCH: - BtlController_EmitTwoReturnValues(1, 10, 0xFFFF); + BtlController_EmitTwoReturnValues(BUFFER_B, 10, 0xFFFF); break; case 6: - BtlController_EmitTwoReturnValues(1, 15, gBattlerTarget); + BtlController_EmitTwoReturnValues(BUFFER_B, 15, gBattlerTarget); break; default: if (gBattleMoves[moveInfo->moves[chosenMoveId]].target & (MOVE_TARGET_USER_OR_SELECTED | MOVE_TARGET_USER)) @@ -1594,15 +1592,17 @@ static void OpponentHandleChooseMove(void) if (gAbsentBattlerFlags & gBitTable[gBattlerTarget]) gBattlerTarget = GetBattlerAtPosition(B_POSITION_PLAYER_RIGHT); } - if (CanMegaEvolve(gActiveBattler)) // If opponent can mega evolve, do it. - BtlController_EmitTwoReturnValues(1, 10, (chosenMoveId) | (RET_MEGA_EVOLUTION) | (gBattlerTarget << 8)); + + // If opponent can mega evolve, do it. + if (CanMegaEvolve(gActiveBattler)) + BtlController_EmitTwoReturnValues(BUFFER_B, 10, (chosenMoveId) | (RET_MEGA_EVOLUTION) | (gBattlerTarget << 8)); else - BtlController_EmitTwoReturnValues(1, 10, (chosenMoveId) | (gBattlerTarget << 8)); + BtlController_EmitTwoReturnValues(BUFFER_B, 10, (chosenMoveId) | (gBattlerTarget << 8)); break; } OpponentBufferExecCompleted(); } - else + else // Wild pokemon - use random move { u16 move; do @@ -1612,11 +1612,11 @@ static void OpponentHandleChooseMove(void) } while (move == MOVE_NONE); if (gBattleMoves[move].target & (MOVE_TARGET_USER_OR_SELECTED | MOVE_TARGET_USER)) - BtlController_EmitTwoReturnValues(1, 10, (chosenMoveId) | (gActiveBattler << 8)); + BtlController_EmitTwoReturnValues(BUFFER_B, 10, (chosenMoveId) | (gActiveBattler << 8)); else if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE) - BtlController_EmitTwoReturnValues(1, 10, (chosenMoveId) | (GetBattlerAtPosition(Random() & 2) << 8)); + BtlController_EmitTwoReturnValues(BUFFER_B, 10, (chosenMoveId) | (GetBattlerAtPosition(Random() & 2) << 8)); else - BtlController_EmitTwoReturnValues(1, 10, (chosenMoveId) | (GetBattlerAtPosition(B_POSITION_PLAYER_LEFT) << 8)); + BtlController_EmitTwoReturnValues(BUFFER_B, 10, (chosenMoveId) | (GetBattlerAtPosition(B_POSITION_PLAYER_LEFT) << 8)); OpponentBufferExecCompleted(); } @@ -1625,7 +1625,7 @@ static void OpponentHandleChooseMove(void) static void OpponentHandleChooseItem(void) { - BtlController_EmitOneReturnValue(1, *(gBattleStruct->chosenItem + (gActiveBattler / 2) * 2)); + BtlController_EmitOneReturnValue(BUFFER_B, *(gBattleStruct->chosenItem + (gActiveBattler / 2) * 2)); OpponentBufferExecCompleted(); } @@ -1672,7 +1672,7 @@ static void OpponentHandleChoosePokemon(void) *(gBattleStruct->monToSwitchIntoId + gActiveBattler) = chosenMonId; - BtlController_EmitChosenMonReturnValue(1, chosenMonId, NULL); + BtlController_EmitChosenMonReturnValue(BUFFER_B, chosenMonId, NULL); OpponentBufferExecCompleted(); } @@ -1854,7 +1854,7 @@ static void OpponentHandleFaintingCry(void) { u16 species = GetMonData(&gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_SPECIES); - PlayCry3(species, 25, 5); + PlayCry_ByMode(species, 25, CRY_MODE_FAINT); OpponentBufferExecCompleted(); } diff --git a/src/battle_controller_player.c b/src/battle_controller_player.c index e1cb2f54f0..1f2a247554 100644 --- a/src/battle_controller_player.c +++ b/src/battle_controller_player.c @@ -37,9 +37,6 @@ #include "constants/trainers.h" #include "constants/rgb.h" -extern struct MusicPlayerInfo gMPlayInfo_BGM; - -// this file's functions static void PlayerHandleGetMonData(void); static void PlayerHandleSetMonData(void); static void PlayerHandleSetRawMonData(void); @@ -253,17 +250,17 @@ static void HandleInputChooseAction(void) switch (gActionSelectionCursor[gActiveBattler]) { - case 0: - BtlController_EmitTwoReturnValues(1, B_ACTION_USE_MOVE, 0); + case 0: // Top left + BtlController_EmitTwoReturnValues(BUFFER_B, B_ACTION_USE_MOVE, 0); break; - case 1: - BtlController_EmitTwoReturnValues(1, B_ACTION_USE_ITEM, 0); + case 1: // Top right + BtlController_EmitTwoReturnValues(BUFFER_B, B_ACTION_USE_ITEM, 0); break; - case 2: - BtlController_EmitTwoReturnValues(1, B_ACTION_SWITCH, 0); + case 2: // Bottom left + BtlController_EmitTwoReturnValues(BUFFER_B, B_ACTION_SWITCH, 0); break; - case 3: - BtlController_EmitTwoReturnValues(1, B_ACTION_RUN, 0); + case 3: // Bottom right + BtlController_EmitTwoReturnValues(BUFFER_B, B_ACTION_RUN, 0); break; } PlayerBufferExecCompleted(); @@ -324,7 +321,7 @@ static void HandleInputChooseAction(void) return; } PlaySE(SE_SELECT); - BtlController_EmitTwoReturnValues(1, B_ACTION_CANCEL_PARTNER, 0); + BtlController_EmitTwoReturnValues(BUFFER_B, B_ACTION_CANCEL_PARTNER, 0); PlayerBufferExecCompleted(); } } @@ -334,7 +331,7 @@ static void HandleInputChooseAction(void) } else if (B_ENABLE_DEBUG && gMain.newKeys & SELECT_BUTTON) { - BtlController_EmitTwoReturnValues(1, B_ACTION_DEBUG, 0); + BtlController_EmitTwoReturnValues(BUFFER_B, B_ACTION_DEBUG, 0); PlayerBufferExecCompleted(); } #if B_LAST_USED_BALL == TRUE @@ -342,7 +339,7 @@ static void HandleInputChooseAction(void) { PlaySE(SE_SELECT); TryHideLastUsedBall(); - BtlController_EmitTwoReturnValues(1, B_ACTION_THROW_BALL, 0); + BtlController_EmitTwoReturnValues(BUFFER_B, B_ACTION_THROW_BALL, 0); PlayerBufferExecCompleted(); } #endif @@ -378,9 +375,9 @@ static void HandleInputChooseTarget(void) PlaySE(SE_SELECT); gSprites[gBattlerSpriteIds[gMultiUsePlayerCursor]].callback = SpriteCb_HideAsMoveTarget; if (gBattleStruct->mega.playerSelect) - BtlController_EmitTwoReturnValues(1, 10, gMoveSelectionCursor[gActiveBattler] | RET_MEGA_EVOLUTION | (gMultiUsePlayerCursor << 8)); + BtlController_EmitTwoReturnValues(BUFFER_B, 10, gMoveSelectionCursor[gActiveBattler] | RET_MEGA_EVOLUTION | (gMultiUsePlayerCursor << 8)); else - BtlController_EmitTwoReturnValues(1, 10, gMoveSelectionCursor[gActiveBattler] | (gMultiUsePlayerCursor << 8)); + BtlController_EmitTwoReturnValues(BUFFER_B, 10, gMoveSelectionCursor[gActiveBattler] | (gMultiUsePlayerCursor << 8)); EndBounceEffect(gMultiUsePlayerCursor, BOUNCE_HEALTHBOX); TryHideLastUsedBall(); HideMegaTriggerSprite(); @@ -534,9 +531,9 @@ static void HandleInputShowEntireFieldTargets(void) PlaySE(SE_SELECT); HideAllTargets(); if (gBattleStruct->mega.playerSelect) - BtlController_EmitTwoReturnValues(1, 10, gMoveSelectionCursor[gActiveBattler] | RET_MEGA_EVOLUTION | (gMultiUsePlayerCursor << 8)); + BtlController_EmitTwoReturnValues(BUFFER_B, 10, gMoveSelectionCursor[gActiveBattler] | RET_MEGA_EVOLUTION | (gMultiUsePlayerCursor << 8)); else - BtlController_EmitTwoReturnValues(1, 10, gMoveSelectionCursor[gActiveBattler] | (gMultiUsePlayerCursor << 8)); + BtlController_EmitTwoReturnValues(BUFFER_B, 10, gMoveSelectionCursor[gActiveBattler] | (gMultiUsePlayerCursor << 8)); HideMegaTriggerSprite(); PlayerBufferExecCompleted(); } @@ -562,9 +559,9 @@ static void HandleInputShowTargets(void) PlaySE(SE_SELECT); HideShownTargets(); if (gBattleStruct->mega.playerSelect) - BtlController_EmitTwoReturnValues(1, 10, gMoveSelectionCursor[gActiveBattler] | RET_MEGA_EVOLUTION | (gMultiUsePlayerCursor << 8)); + BtlController_EmitTwoReturnValues(BUFFER_B, 10, gMoveSelectionCursor[gActiveBattler] | RET_MEGA_EVOLUTION | (gMultiUsePlayerCursor << 8)); else - BtlController_EmitTwoReturnValues(1, 10, gMoveSelectionCursor[gActiveBattler] | (gMultiUsePlayerCursor << 8)); + BtlController_EmitTwoReturnValues(BUFFER_B, 10, gMoveSelectionCursor[gActiveBattler] | (gMultiUsePlayerCursor << 8)); HideMegaTriggerSprite(); TryHideLastUsedBall(); PlayerBufferExecCompleted(); @@ -668,9 +665,9 @@ static void HandleInputChooseMove(void) case 0: default: if (gBattleStruct->mega.playerSelect) - BtlController_EmitTwoReturnValues(1, 10, gMoveSelectionCursor[gActiveBattler] | RET_MEGA_EVOLUTION | (gMultiUsePlayerCursor << 8)); + BtlController_EmitTwoReturnValues(BUFFER_B, 10, gMoveSelectionCursor[gActiveBattler] | RET_MEGA_EVOLUTION | (gMultiUsePlayerCursor << 8)); else - BtlController_EmitTwoReturnValues(1, 10, gMoveSelectionCursor[gActiveBattler] | (gMultiUsePlayerCursor << 8)); + BtlController_EmitTwoReturnValues(BUFFER_B, 10, gMoveSelectionCursor[gActiveBattler] | (gMultiUsePlayerCursor << 8)); HideMegaTriggerSprite(); TryHideLastUsedBall(); PlayerBufferExecCompleted(); @@ -699,7 +696,7 @@ static void HandleInputChooseMove(void) { PlaySE(SE_SELECT); gBattleStruct->mega.playerSelect = FALSE; - BtlController_EmitTwoReturnValues(1, 10, 0xFFFF); + BtlController_EmitTwoReturnValues(BUFFER_B, 10, 0xFFFF); HideMegaTriggerSprite(); PlayerBufferExecCompleted(); } @@ -765,7 +762,7 @@ static void HandleInputChooseMove(void) gMultiUsePlayerCursor = gMoveSelectionCursor[gActiveBattler] + 1; MoveSelectionCreateCursorAt(gMultiUsePlayerCursor, 27); - BattlePutTextOnWindow(gText_BattleSwitchWhich, 0xB); + BattlePutTextOnWindow(gText_BattleSwitchWhich, B_WIN_SWITCH_PROMPT); gBattlerControllerFuncs[gActiveBattler] = HandleMoveSwitching; } } @@ -1021,7 +1018,7 @@ static void SetLinkBattleEndCallbacks(void) if (gReceivedRemoteLinkPlayers == 0) { m4aSongNumStop(SE_LOW_HEALTH); - gMain.inBattle = 0; + gMain.inBattle = FALSE; gMain.callback1 = gPreBattleCallback1; SetMainCallback2(CB2_InitEndLinkBattle); if (gBattleOutcome == B_OUTCOME_WON) @@ -1034,7 +1031,7 @@ static void SetLinkBattleEndCallbacks(void) if (IsLinkTaskFinished()) { m4aSongNumStop(SE_LOW_HEALTH); - gMain.inBattle = 0; + gMain.inBattle = FALSE; gMain.callback1 = gPreBattleCallback1; SetMainCallback2(CB2_InitEndLinkBattle); if (gBattleOutcome == B_OUTCOME_WON) @@ -1064,7 +1061,7 @@ void SetBattleEndCallbacks(void) else { m4aSongNumStop(SE_LOW_HEALTH); - gMain.inBattle = 0; + gMain.inBattle = FALSE; gMain.callback1 = gPreBattleCallback1; SetMainCallback2(gMain.savedCallback); } @@ -1192,7 +1189,7 @@ static void Intro_TryShinyAnimShowHealthbox(void) if (gBattleTypeFlags & BATTLE_TYPE_MULTI && gBattleTypeFlags & BATTLE_TYPE_LINK) m4aMPlayContinue(&gMPlayInfo_BGM); else - m4aMPlayVolumeControl(&gMPlayInfo_BGM, 0xFFFF, 0x100); + m4aMPlayVolumeControl(&gMPlayInfo_BGM, TRACKS_ALL, 0x100); } gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].bgmRestored = TRUE; bgmRestored = TRUE; @@ -1260,7 +1257,7 @@ static void SwitchIn_HandleSoundAndEnd(void) if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive && !IsCryPlayingOrClearCrySongs()) { - m4aMPlayVolumeControl(&gMPlayInfo_BGM, 0xFFFF, 0x100); + m4aMPlayVolumeControl(&gMPlayInfo_BGM, TRACKS_ALL, 0x100); HandleLowHpMusicChange(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], gActiveBattler); PlayerBufferExecCompleted(); } @@ -1289,7 +1286,7 @@ void Task_PlayerController_RestoreBgmAfterCry(u8 taskId) { if (!IsCryPlayingOrClearCrySongs()) { - m4aMPlayVolumeControl(&gMPlayInfo_BGM, 0xFFFF, 0x100); + m4aMPlayVolumeControl(&gMPlayInfo_BGM, TRACKS_ALL, 0x100); DestroyTask(taskId); } } @@ -1313,7 +1310,7 @@ static void CompleteOnHealthbarDone(void) static void CompleteOnInactiveTextPrinter(void) { - if (!IsTextPrinterActive(0)) + if (!IsTextPrinterActive(B_WIN_MSG)) PlayerBufferExecCompleted(); } @@ -1351,7 +1348,7 @@ static void Task_GiveExpToMon(u8 taskId) gainedExp -= nextLvlExp - currExp; savedActiveBattler = gActiveBattler; gActiveBattler = battlerId; - BtlController_EmitTwoReturnValues(1, RET_VALUE_LEVELED_UP, gainedExp); + BtlController_EmitTwoReturnValues(BUFFER_B, RET_VALUE_LEVELED_UP, gainedExp); gActiveBattler = savedActiveBattler; if (IsDoubleBattle() == TRUE @@ -1430,7 +1427,7 @@ static void Task_GiveExpWithExpBar(u8 taskId) gainedExp -= expOnNextLvl - currExp; savedActiveBattler = gActiveBattler; gActiveBattler = battlerId; - BtlController_EmitTwoReturnValues(1, RET_VALUE_LEVELED_UP, gainedExp); + BtlController_EmitTwoReturnValues(BUFFER_B, RET_VALUE_LEVELED_UP, gainedExp); gActiveBattler = savedActiveBattler; gTasks[taskId].func = Task_LaunchLvlUpAnim; } @@ -1515,7 +1512,7 @@ static void FreeMonSpriteAfterSwitchOutAnim(void) static void CompleteOnInactiveTextPrinter2(void) { - if (!IsTextPrinterActive(0)) + if (!IsTextPrinterActive(B_WIN_MSG)) PlayerBufferExecCompleted(); } @@ -1538,9 +1535,9 @@ static void WaitForMonSelection(void) if (gMain.callback2 == BattleMainCB2 && !gPaletteFade.active) { if (gPartyMenuUseExitCallback == TRUE) - BtlController_EmitChosenMonReturnValue(1, gSelectedMonPartyId, gBattlePartyCurrentOrder); + BtlController_EmitChosenMonReturnValue(BUFFER_B, gSelectedMonPartyId, gBattlePartyCurrentOrder); else - BtlController_EmitChosenMonReturnValue(1, PARTY_SIZE, NULL); + BtlController_EmitChosenMonReturnValue(BUFFER_B, PARTY_SIZE, NULL); if ((gBattleResources->bufferA[gActiveBattler][1] & 0xF) == 1) PrintLinkStandbyMsg(); @@ -1564,7 +1561,7 @@ static void CompleteWhenChoseItem(void) { if (gMain.callback2 == BattleMainCB2 && !gPaletteFade.active) { - BtlController_EmitOneReturnValue(1, gSpecialVar_ItemId); + BtlController_EmitOneReturnValue(BUFFER_B, gSpecialVar_ItemId); PlayerBufferExecCompleted(); } } @@ -1616,9 +1613,9 @@ static void PlayerHandleYesNoInput(void) PlaySE(SE_SELECT); if (gMultiUsePlayerCursor != 0) - BtlController_EmitTwoReturnValues(1, 0xE, 0); + BtlController_EmitTwoReturnValues(BUFFER_B, 0xE, 0); else - BtlController_EmitTwoReturnValues(1, 0xD, 0); + BtlController_EmitTwoReturnValues(BUFFER_B, 0xD, 0); PlayerBufferExecCompleted(); } @@ -1640,7 +1637,8 @@ static void MoveSelectionDisplayMoveNames(void) { MoveSelectionDestroyCursorAt(i); StringCopy(gDisplayedStringBattle, gMoveNames[moveInfo->moves[i]]); - BattlePutTextOnWindow(gDisplayedStringBattle, i + 3); + // Prints on windows B_WIN_MOVE_NAME_1, B_WIN_MOVE_NAME_2, B_WIN_MOVE_NAME_3, B_WIN_MOVE_NAME_4 + BattlePutTextOnWindow(gDisplayedStringBattle, i + B_WIN_MOVE_NAME_1); if (moveInfo->moves[i] != MOVE_NONE) gNumberOfMovesToChoose++; } @@ -1649,7 +1647,7 @@ static void MoveSelectionDisplayMoveNames(void) static void MoveSelectionDisplayPpString(void) { StringCopy(gDisplayedStringBattle, gText_MoveInterfacePP); - BattlePutTextOnWindow(gDisplayedStringBattle, 7); + BattlePutTextOnWindow(gDisplayedStringBattle, B_WIN_PP); } static void MoveSelectionDisplayPpNumber(void) @@ -1666,7 +1664,7 @@ static void MoveSelectionDisplayPpNumber(void) *(txtPtr)++ = CHAR_SLASH; ConvertIntToDecimalStringN(txtPtr, moveInfo->maxPp[gMoveSelectionCursor[gActiveBattler]], STR_CONV_MODE_RIGHT_ALIGN, 2); - BattlePutTextOnWindow(gDisplayedStringBattle, 9); + BattlePutTextOnWindow(gDisplayedStringBattle, B_WIN_PP_REMAINING); } static void MoveSelectionDisplayMoveType(void) @@ -1676,11 +1674,11 @@ static void MoveSelectionDisplayMoveType(void) txtPtr = StringCopy(gDisplayedStringBattle, gText_MoveInterfaceType); *(txtPtr)++ = EXT_CTRL_CODE_BEGIN; - *(txtPtr)++ = EXT_CTRL_CODE_SIZE; + *(txtPtr)++ = EXT_CTRL_CODE_FONT; *(txtPtr)++ = 1; StringCopy(txtPtr, gTypeNames[gBattleMoves[moveInfo->moves[gMoveSelectionCursor[gActiveBattler]]].type]); - BattlePutTextOnWindow(gDisplayedStringBattle, 10); + BattlePutTextOnWindow(gDisplayedStringBattle, B_WIN_MOVE_TYPE); } static void MoveSelectionCreateCursorAt(u8 cursorPosition, u8 arg1) @@ -1751,7 +1749,7 @@ static void PrintLinkStandbyMsg(void) { gBattle_BG0_X = 0; gBattle_BG0_Y = 0; - BattlePutTextOnWindow(gText_LinkStandby, 0); + BattlePutTextOnWindow(gText_LinkStandby, B_WIN_MSG); } } @@ -1776,7 +1774,7 @@ static void PlayerHandleGetMonData(void) monToCheck >>= 1; } } - BtlController_EmitDataTransfer(1, size, monData); + BtlController_EmitDataTransfer(BUFFER_B, size, monData); PlayerBufferExecCompleted(); } @@ -1822,7 +1820,7 @@ static u32 CopyPlayerMonData(u8 monId, u8 *dst) battleMon.abilityNum = GetMonData(&gPlayerParty[monId], MON_DATA_ABILITY_NUM); battleMon.otId = GetMonData(&gPlayerParty[monId], MON_DATA_OT_ID); GetMonData(&gPlayerParty[monId], MON_DATA_NICKNAME, nickname); - StringCopy10(battleMon.nickname, nickname); + StringCopy_Nickname(battleMon.nickname, nickname); GetMonData(&gPlayerParty[monId], MON_DATA_OT_NAME, battleMon.otName); src = (u8 *)&battleMon; for (size = 0; size < sizeof(battleMon); size++) @@ -2095,7 +2093,7 @@ void PlayerHandleGetRawMonData(void) for (i = 0; i < gBattleResources->bufferA[gActiveBattler][2]; i++) dst[i] = src[i]; - BtlController_EmitDataTransfer(1, gBattleResources->bufferA[gActiveBattler][2], dst); + BtlController_EmitDataTransfer(BUFFER_B, gBattleResources->bufferA[gActiveBattler][2], dst); PlayerBufferExecCompleted(); } @@ -2380,7 +2378,7 @@ static void StartSendOutAnim(u8 battlerId, bool8 dontClearSubstituteBit) gBattlerSpriteIds[battlerId] = CreateSprite( &gMultiuseSpriteTemplate, - GetBattlerSpriteCoord(battlerId, 2), + GetBattlerSpriteCoord(battlerId, BATTLER_COORD_X_2), GetBattlerSpriteDefault_Y(battlerId), GetBattlerSpriteSubpriority(battlerId)); @@ -2401,13 +2399,14 @@ static void StartSendOutAnim(u8 battlerId, bool8 dontClearSubstituteBit) static void PlayerHandleReturnMonToBall(void) { - if (gBattleResources->bufferA[gActiveBattler][1] == 0) + if (!gBattleResources->bufferA[gActiveBattler][1]) { gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0; gBattlerControllerFuncs[gActiveBattler] = DoSwitchOutAnimation; } else { + // Skip animation, just remove battler FreeSpriteOamMatrix(&gSprites[gBattlerSpriteIds[gActiveBattler]]); DestroySprite(&gSprites[gBattlerSpriteIds[gActiveBattler]]); SetHealthboxSpriteInvisible(gHealthboxSpriteIds[gActiveBattler]); @@ -2730,7 +2729,7 @@ static void PlayerHandlePrintString(void) gBattle_BG0_Y = 0; stringId = (u16*)(&gBattleResources->bufferA[gActiveBattler][2]); BufferStringBattle(*stringId); - BattlePutTextOnWindow(gDisplayedStringBattle, 0); + BattlePutTextOnWindow(gDisplayedStringBattle, B_WIN_MSG); gBattlerControllerFuncs[gActiveBattler] = CompleteOnInactiveTextPrinter2; BattleTv_SetDataBasedOnString(*stringId); BattleArena_DeductMindPoints(gActiveBattler, *stringId); @@ -2760,7 +2759,7 @@ static void PlayerHandleChooseAction(void) gBattlerControllerFuncs[gActiveBattler] = HandleChooseActionAfterDma3; BattleTv_ClearExplosionFaintCause(); - BattlePutTextOnWindow(gText_BattleMenu, 2); + BattlePutTextOnWindow(gText_BattleMenu, B_WIN_ACTION_MENU); for (i = 0; i < 4; i++) ActionSelectionDestroyCursorAt(i); @@ -2768,7 +2767,7 @@ static void PlayerHandleChooseAction(void) TryRestoreLastUsedBall(); ActionSelectionCreateCursorAt(gActionSelectionCursor[gActiveBattler], 0); BattleStringExpandPlaceholdersToDisplayedString(gText_WhatWillPkmnDo); - BattlePutTextOnWindow(gDisplayedStringBattle, 1); + BattlePutTextOnWindow(gDisplayedStringBattle, B_WIN_ACTION_PROMPT); } static void PlayerHandleYesNoBox(void) @@ -2776,7 +2775,7 @@ static void PlayerHandleYesNoBox(void) if (GetBattlerSide(gActiveBattler) == B_SIDE_PLAYER) { HandleBattleWindow(0x18, 8, 0x1D, 0xD, 0); - BattlePutTextOnWindow(gText_BattleYesNoChoice, 12); + BattlePutTextOnWindow(gText_BattleYesNoChoice, B_WIN_YESNO); gMultiUsePlayerCursor = 1; BattleCreateYesNoCursorAt(1); gBattlerControllerFuncs[gActiveBattler] = PlayerHandleYesNoInput; @@ -2804,7 +2803,7 @@ static void PlayerChooseMoveInBattlePalace(void) if (--*(gBattleStruct->arenaMindPoints + gActiveBattler) == 0) { gBattlePalaceMoveSelectionRngValue = gRngValue; - BtlController_EmitTwoReturnValues(1, 10, ChooseMoveAndTargetInBattlePalace()); + BtlController_EmitTwoReturnValues(BUFFER_B, 10, ChooseMoveAndTargetInBattlePalace()); PlayerBufferExecCompleted(); } } @@ -2859,7 +2858,7 @@ static void PlayerHandleChoosePokemon(void) if (gBattleTypeFlags & BATTLE_TYPE_ARENA && (gBattleResources->bufferA[gActiveBattler][1] & 0xF) != PARTY_ACTION_CANT_SWITCH) { - BtlController_EmitChosenMonReturnValue(1, gBattlerPartyIndexes[gActiveBattler] + 1, gBattlePartyCurrentOrder); + BtlController_EmitChosenMonReturnValue(BUFFER_B, gBattlerPartyIndexes[gActiveBattler] + 1, gBattlePartyCurrentOrder); PlayerBufferExecCompleted(); } else @@ -3016,25 +3015,25 @@ static void PlayerHandleCmd32(void) static void PlayerHandleTwoReturnValues(void) { - BtlController_EmitTwoReturnValues(1, 0, 0); + BtlController_EmitTwoReturnValues(BUFFER_B, 0, 0); PlayerBufferExecCompleted(); } static void PlayerHandleChosenMonReturnValue(void) { - BtlController_EmitChosenMonReturnValue(1, 0, NULL); + BtlController_EmitChosenMonReturnValue(BUFFER_B, 0, NULL); PlayerBufferExecCompleted(); } static void PlayerHandleOneReturnValue(void) { - BtlController_EmitOneReturnValue(1, 0); + BtlController_EmitOneReturnValue(BUFFER_B, 0); PlayerBufferExecCompleted(); } static void PlayerHandleOneReturnValue_Duplicate(void) { - BtlController_EmitOneReturnValue_Duplicate(1, 0); + BtlController_EmitOneReturnValue_Duplicate(BUFFER_B, 0); PlayerBufferExecCompleted(); } @@ -3114,7 +3113,7 @@ static void PlayerHandleFaintingCry(void) { u16 species = GetMonData(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_SPECIES); - PlayCry3(species, -25, 5); + PlayCry_ByMode(species, -25, CRY_MODE_FAINT); PlayerBufferExecCompleted(); } @@ -3287,14 +3286,14 @@ static void PlayerHandleLinkStandbyMsg(void) RecordedBattle_RecordAllBattlerData(&gBattleResources->bufferA[gActiveBattler][2]); switch (gBattleResources->bufferA[gActiveBattler][1]) { - case 0: + case LINK_STANDBY_MSG_STOP_BOUNCE: PrintLinkStandbyMsg(); // fall through - case 1: + case LINK_STANDBY_STOP_BOUNCE_ONLY: EndBounceEffect(gActiveBattler, BOUNCE_HEALTHBOX); EndBounceEffect(gActiveBattler, BOUNCE_MON); break; - case 2: + case LINK_STANDBY_MSG_ONLY: PrintLinkStandbyMsg(); break; } diff --git a/src/battle_controller_player_partner.c b/src/battle_controller_player_partner.c index f0540e65f5..0b7a954063 100644 --- a/src/battle_controller_player_partner.c +++ b/src/battle_controller_player_partner.c @@ -27,7 +27,6 @@ #include "constants/songs.h" #include "constants/trainers.h" -// this file's functions static void PlayerPartnerHandleGetMonData(void); static void PlayerPartnerHandleGetRawMonData(void); static void PlayerPartnerHandleSetMonData(void); @@ -302,7 +301,7 @@ static void CompleteOnHealthbarDone(void) static void CompleteOnInactiveTextPrinter(void) { - if (!IsTextPrinterActive(0)) + if (!IsTextPrinterActive(B_WIN_MSG)) PlayerPartnerBufferExecCompleted(); } @@ -335,7 +334,7 @@ static void Task_GiveExpToMon(u8 taskId) gainedExp -= nextLvlExp - currExp; savedActiveBank = gActiveBattler; gActiveBattler = battlerId; - BtlController_EmitTwoReturnValues(1, RET_VALUE_LEVELED_UP, gainedExp); + BtlController_EmitTwoReturnValues(BUFFER_B, RET_VALUE_LEVELED_UP, gainedExp); gActiveBattler = savedActiveBank; if (IsDoubleBattle() == TRUE @@ -414,7 +413,7 @@ static void Task_GiveExpWithExpBar(u8 taskId) gainedExp -= expOnNextLvl - currExp; savedActiveBank = gActiveBattler; gActiveBattler = battlerId; - BtlController_EmitTwoReturnValues(1, RET_VALUE_LEVELED_UP, gainedExp); + BtlController_EmitTwoReturnValues(BUFFER_B, RET_VALUE_LEVELED_UP, gainedExp); gActiveBattler = savedActiveBank; gTasks[taskId].func = Task_LaunchLvlUpAnim; } @@ -499,7 +498,7 @@ static void FreeMonSpriteAfterSwitchOutAnim(void) static void CompleteOnInactiveTextPrinter2(void) { - if (!IsTextPrinterActive(0)) + if (!IsTextPrinterActive(B_WIN_MSG)) PlayerPartnerBufferExecCompleted(); } @@ -629,7 +628,7 @@ static void PlayerPartnerHandleGetMonData(void) monToCheck >>= 1; } } - BtlController_EmitDataTransfer(1, size, monData); + BtlController_EmitDataTransfer(BUFFER_B, size, monData); PlayerPartnerBufferExecCompleted(); } @@ -675,7 +674,7 @@ static u32 CopyPlayerPartnerMonData(u8 monId, u8 *dst) battleMon.abilityNum = GetMonData(&gPlayerParty[monId], MON_DATA_ABILITY_NUM); battleMon.otId = GetMonData(&gPlayerParty[monId], MON_DATA_OT_ID); GetMonData(&gPlayerParty[monId], MON_DATA_NICKNAME, nickname); - StringCopy10(battleMon.nickname, nickname); + StringCopy_Nickname(battleMon.nickname, nickname); GetMonData(&gPlayerParty[monId], MON_DATA_OT_NAME, battleMon.otName); src = (u8 *)&battleMon; for (size = 0; size < sizeof(battleMon); size++) @@ -1203,7 +1202,7 @@ static void PlayerPartnerHandleLoadMonSprite(void) SetMultiuseSpriteTemplateToPokemon(species, GetBattlerPosition(gActiveBattler)); gBattlerSpriteIds[gActiveBattler] = CreateSprite(&gMultiuseSpriteTemplate, - GetBattlerSpriteCoord(gActiveBattler, 2), + GetBattlerSpriteCoord(gActiveBattler, BATTLER_COORD_X_2), GetBattlerSpriteDefault_Y(gActiveBattler), GetBattlerSpriteSubpriority(gActiveBattler)); gSprites[gBattlerSpriteIds[gActiveBattler]].x2 = -DISPLAY_WIDTH; @@ -1234,7 +1233,7 @@ static void StartSendOutAnim(u8 battlerId, bool8 dontClearSubstituteBit) gBattlerSpriteIds[battlerId] = CreateSprite( &gMultiuseSpriteTemplate, - GetBattlerSpriteCoord(battlerId, 2), + GetBattlerSpriteCoord(battlerId, BATTLER_COORD_X_2), GetBattlerSpriteDefault_Y(battlerId), GetBattlerSpriteSubpriority(battlerId)); @@ -1498,7 +1497,7 @@ static void PlayerPartnerHandlePrintString(void) gBattle_BG0_Y = 0; stringId = (u16*)(&gBattleResources->bufferA[gActiveBattler][2]); BufferStringBattle(*stringId); - BattlePutTextOnWindow(gDisplayedStringBattle, 0); + BattlePutTextOnWindow(gDisplayedStringBattle, B_WIN_MSG); gBattlerControllerFuncs[gActiveBattler] = CompleteOnInactiveTextPrinter2; } @@ -1535,10 +1534,12 @@ static void PlayerPartnerHandleChooseMove(void) gBattlerTarget = GetBattlerAtPosition(B_POSITION_OPPONENT_RIGHT); } - if (CanMegaEvolve(gActiveBattler)) // If partner can mega evolve, do it. - BtlController_EmitTwoReturnValues(1, 10, (chosenMoveId) | (RET_MEGA_EVOLUTION) | (gBattlerTarget << 8)); + // If partner can mega evolve, do it. + if (CanMegaEvolve(gActiveBattler)) + BtlController_EmitTwoReturnValues(BUFFER_B, 10, (chosenMoveId) | (RET_MEGA_EVOLUTION) | (gBattlerTarget << 8)); else - BtlController_EmitTwoReturnValues(1, 10, (chosenMoveId) | (gBattlerTarget << 8)); + BtlController_EmitTwoReturnValues(BUFFER_B, 10, (chosenMoveId) | (gBattlerTarget << 8)); + PlayerPartnerBufferExecCompleted(); } @@ -1568,7 +1569,7 @@ static void PlayerPartnerHandleChoosePokemon(void) } *(gBattleStruct->monToSwitchIntoId + gActiveBattler) = chosenMonId; - BtlController_EmitChosenMonReturnValue(1, chosenMonId, NULL); + BtlController_EmitChosenMonReturnValue(BUFFER_B, chosenMonId, NULL); PlayerPartnerBufferExecCompleted(); } @@ -1774,7 +1775,7 @@ static void PlayerPartnerHandleFaintingCry(void) { u16 species = GetMonData(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_SPECIES); - PlayCry3(species, -25, 5); + PlayCry_ByMode(species, -25, CRY_MODE_FAINT); PlayerPartnerBufferExecCompleted(); } diff --git a/src/battle_controller_recorded_opponent.c b/src/battle_controller_recorded_opponent.c index df5880c723..69bffb45c2 100644 --- a/src/battle_controller_recorded_opponent.c +++ b/src/battle_controller_recorded_opponent.c @@ -29,9 +29,6 @@ #include "constants/songs.h" #include "constants/trainers.h" -extern struct MusicPlayerInfo gMPlayInfo_BGM; - -// this file's functions static void RecordedOpponentHandleGetMonData(void); static void RecordedOpponentHandleGetRawMonData(void); static void RecordedOpponentHandleSetMonData(void); @@ -264,11 +261,11 @@ static void Intro_TryShinyAnimShowHealthbox(void) bool32 bgmRestored = FALSE; bool32 battlerAnimsDone = FALSE; - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].triedShinyMonAnim + if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].triedShinyMonAnim && !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive) TryShinyAnimation(gActiveBattler, &gEnemyParty[gBattlerPartyIndexes[gActiveBattler]]); - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].triedShinyMonAnim + if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].triedShinyMonAnim && !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].ballAnimActive) TryShinyAnimation(gActiveBattler ^ BIT_FLANK, &gEnemyParty[gBattlerPartyIndexes[gActiveBattler ^ BIT_FLANK]]); @@ -303,7 +300,7 @@ static void Intro_TryShinyAnimShowHealthbox(void) } else { - m4aMPlayVolumeControl(&gMPlayInfo_BGM, 0xFFFF, 0x100); + m4aMPlayVolumeControl(&gMPlayInfo_BGM, TRACKS_ALL, 0x100); } } gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].bgmRestored = TRUE; @@ -410,7 +407,7 @@ static void FreeMonSpriteAfterSwitchOutAnim(void) static void CompleteOnInactiveTextPrinter(void) { - if (!IsTextPrinterActive(0)) + if (!IsTextPrinterActive(B_WIN_MSG)) RecordedOpponentBufferExecCompleted(); } @@ -452,7 +449,7 @@ static void SwitchIn_HandleSoundAndEnd(void) if (gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy || gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy_2) { - m4aMPlayVolumeControl(&gMPlayInfo_BGM, 0xFFFF, 0x100); + m4aMPlayVolumeControl(&gMPlayInfo_BGM, TRACKS_ALL, 0x100); RecordedOpponentBufferExecCompleted(); } } @@ -543,7 +540,7 @@ static void RecordedOpponentHandleGetMonData(void) monToCheck >>= 1; } } - BtlController_EmitDataTransfer(1, size, monData); + BtlController_EmitDataTransfer(BUFFER_B, size, monData); RecordedOpponentBufferExecCompleted(); } @@ -589,7 +586,7 @@ static u32 CopyRecordedOpponentMonData(u8 monId, u8 *dst) battleMon.abilityNum = GetMonData(&gEnemyParty[monId], MON_DATA_ABILITY_NUM); battleMon.otId = GetMonData(&gEnemyParty[monId], MON_DATA_OT_ID); GetMonData(&gEnemyParty[monId], MON_DATA_NICKNAME, nickname); - StringCopy10(battleMon.nickname, nickname); + StringCopy_Nickname(battleMon.nickname, nickname); GetMonData(&gEnemyParty[monId], MON_DATA_OT_NAME, battleMon.otName); src = (u8 *)&battleMon; for (size = 0; size < sizeof(battleMon); size++) @@ -1114,7 +1111,7 @@ static void RecordedOpponentHandleLoadMonSprite(void) SetMultiuseSpriteTemplateToPokemon(species, GetBattlerPosition(gActiveBattler)); gBattlerSpriteIds[gActiveBattler] = CreateSprite(&gMultiuseSpriteTemplate, - GetBattlerSpriteCoord(gActiveBattler, 2), + GetBattlerSpriteCoord(gActiveBattler, BATTLER_COORD_X_2), GetBattlerSpriteDefault_Y(gActiveBattler), GetBattlerSpriteSubpriority(gActiveBattler)); @@ -1147,7 +1144,7 @@ static void StartSendOutAnim(u8 battlerId, bool8 dontClearSubstituteBit) SetMultiuseSpriteTemplateToPokemon(species, GetBattlerPosition(battlerId)); gBattlerSpriteIds[battlerId] = CreateSprite(&gMultiuseSpriteTemplate, - GetBattlerSpriteCoord(battlerId, 2), + GetBattlerSpriteCoord(battlerId, BATTLER_COORD_X_2), GetBattlerSpriteDefault_Y(battlerId), GetBattlerSpriteSubpriority(battlerId)); @@ -1399,7 +1396,7 @@ static void RecordedOpponentHandlePrintString(void) gBattle_BG0_Y = 0; stringId = (u16*)(&gBattleResources->bufferA[gActiveBattler][2]); BufferStringBattle(*stringId); - BattlePutTextOnWindow(gDisplayedStringBattle, 0); + BattlePutTextOnWindow(gDisplayedStringBattle, B_WIN_MSG); gBattlerControllerFuncs[gActiveBattler] = CompleteOnInactiveTextPrinter; } @@ -1410,7 +1407,7 @@ static void RecordedOpponentHandlePrintSelectionString(void) static void RecordedOpponentHandleChooseAction(void) { - BtlController_EmitTwoReturnValues(1, RecordedBattle_GetBattlerAction(gActiveBattler), 0); + BtlController_EmitTwoReturnValues(BUFFER_B, RecordedBattle_GetBattlerAction(gActiveBattler), 0); RecordedOpponentBufferExecCompleted(); } @@ -1423,13 +1420,13 @@ static void RecordedOpponentHandleChooseMove(void) { if (gBattleTypeFlags & BATTLE_TYPE_PALACE) { - BtlController_EmitTwoReturnValues(1, 10, ChooseMoveAndTargetInBattlePalace()); + BtlController_EmitTwoReturnValues(BUFFER_B, 10, ChooseMoveAndTargetInBattlePalace()); } else { u8 moveId = RecordedBattle_GetBattlerAction(gActiveBattler); u8 target = RecordedBattle_GetBattlerAction(gActiveBattler); - BtlController_EmitTwoReturnValues(1, 10, moveId | (target << 8)); + BtlController_EmitTwoReturnValues(BUFFER_B, 10, moveId | (target << 8)); } RecordedOpponentBufferExecCompleted(); @@ -1443,7 +1440,7 @@ static void RecordedOpponentHandleChooseItem(void) static void RecordedOpponentHandleChoosePokemon(void) { *(gBattleStruct->monToSwitchIntoId + gActiveBattler) = RecordedBattle_GetBattlerAction(gActiveBattler); - BtlController_EmitChosenMonReturnValue(1, *(gBattleStruct->monToSwitchIntoId + gActiveBattler), NULL); + BtlController_EmitChosenMonReturnValue(BUFFER_B, *(gBattleStruct->monToSwitchIntoId + gActiveBattler), NULL); RecordedOpponentBufferExecCompleted(); } @@ -1625,7 +1622,7 @@ static void RecordedOpponentHandleFaintingCry(void) { u16 species = GetMonData(&gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_SPECIES); - PlayCry3(species, 25, 5); + PlayCry_ByMode(species, 25, CRY_MODE_FAINT); RecordedOpponentBufferExecCompleted(); } diff --git a/src/battle_controller_recorded_player.c b/src/battle_controller_recorded_player.c index c6d6083c81..f81b246201 100644 --- a/src/battle_controller_recorded_player.c +++ b/src/battle_controller_recorded_player.c @@ -25,9 +25,6 @@ #include "constants/battle_anim.h" #include "constants/songs.h" -extern struct MusicPlayerInfo gMPlayInfo_BGM; - -// this file's functions static void RecordedPlayerHandleGetMonData(void); static void RecordedPlayerHandleGetRawMonData(void); static void RecordedPlayerHandleSetMonData(void); @@ -318,7 +315,7 @@ static void Intro_TryShinyAnimShowHealthbox(void) } else { - m4aMPlayVolumeControl(&gMPlayInfo_BGM, 0xFFFF, 0x100); + m4aMPlayVolumeControl(&gMPlayInfo_BGM, TRACKS_ALL, 0x100); } } @@ -390,7 +387,7 @@ static void FreeMonSpriteAfterSwitchOutAnim(void) static void CompleteOnInactiveTextPrinter(void) { - if (!IsTextPrinterActive(0)) + if (!IsTextPrinterActive(B_WIN_MSG)) RecordedPlayerBufferExecCompleted(); } @@ -520,7 +517,7 @@ static void RecordedPlayerHandleGetMonData(void) monToCheck >>= 1; } } - BtlController_EmitDataTransfer(1, size, monData); + BtlController_EmitDataTransfer(BUFFER_B, size, monData); RecordedPlayerBufferExecCompleted(); } @@ -566,7 +563,7 @@ static u32 CopyRecordedPlayerMonData(u8 monId, u8 *dst) battleMon.abilityNum = GetMonData(&gPlayerParty[monId], MON_DATA_ABILITY_NUM); battleMon.otId = GetMonData(&gPlayerParty[monId], MON_DATA_OT_ID); GetMonData(&gPlayerParty[monId], MON_DATA_NICKNAME, nickname); - StringCopy10(battleMon.nickname, nickname); + StringCopy_Nickname(battleMon.nickname, nickname); GetMonData(&gPlayerParty[monId], MON_DATA_OT_NAME, battleMon.otName); src = (u8 *)&battleMon; for (size = 0; size < sizeof(battleMon); size++) @@ -1094,7 +1091,7 @@ static void RecordedPlayerHandleLoadMonSprite(void) SetMultiuseSpriteTemplateToPokemon(species, GetBattlerPosition(gActiveBattler)); gBattlerSpriteIds[gActiveBattler] = CreateSprite(&gMultiuseSpriteTemplate, - GetBattlerSpriteCoord(gActiveBattler, 2), + GetBattlerSpriteCoord(gActiveBattler, BATTLER_COORD_X_2), GetBattlerSpriteDefault_Y(gActiveBattler), GetBattlerSpriteSubpriority(gActiveBattler)); gSprites[gBattlerSpriteIds[gActiveBattler]].x2 = -DISPLAY_WIDTH; @@ -1125,7 +1122,7 @@ static void StartSendOutAnim(u8 battlerId, bool8 dontClearSubstituteBit) gBattlerSpriteIds[battlerId] = CreateSprite( &gMultiuseSpriteTemplate, - GetBattlerSpriteCoord(battlerId, 2), + GetBattlerSpriteCoord(battlerId, BATTLER_COORD_X_2), GetBattlerSpriteDefault_Y(battlerId), GetBattlerSpriteSubpriority(battlerId)); @@ -1403,7 +1400,7 @@ static void RecordedPlayerHandlePrintString(void) gBattle_BG0_Y = 0; stringId = (u16*)(&gBattleResources->bufferA[gActiveBattler][2]); BufferStringBattle(*stringId); - BattlePutTextOnWindow(gDisplayedStringBattle, 0); + BattlePutTextOnWindow(gDisplayedStringBattle, B_WIN_MSG); gBattlerControllerFuncs[gActiveBattler] = CompleteOnInactiveTextPrinter; } @@ -1416,7 +1413,7 @@ static void ChooseActionInBattlePalace(void) { if (gBattleCommunication[4] >= gBattlersCount / 2) { - BtlController_EmitTwoReturnValues(1, RecordedBattle_GetBattlerAction(gActiveBattler), 0); + BtlController_EmitTwoReturnValues(BUFFER_B, RecordedBattle_GetBattlerAction(gActiveBattler), 0); RecordedPlayerBufferExecCompleted(); } } @@ -1429,7 +1426,7 @@ static void RecordedPlayerHandleChooseAction(void) } else { - BtlController_EmitTwoReturnValues(1, RecordedBattle_GetBattlerAction(gActiveBattler), 0); + BtlController_EmitTwoReturnValues(BUFFER_B, RecordedBattle_GetBattlerAction(gActiveBattler), 0); RecordedPlayerBufferExecCompleted(); } } @@ -1443,13 +1440,13 @@ static void RecordedPlayerHandleChooseMove(void) { if (gBattleTypeFlags & BATTLE_TYPE_PALACE) { - BtlController_EmitTwoReturnValues(1, 10, ChooseMoveAndTargetInBattlePalace()); + BtlController_EmitTwoReturnValues(BUFFER_B, 10, ChooseMoveAndTargetInBattlePalace()); } else { u8 moveId = RecordedBattle_GetBattlerAction(gActiveBattler); u8 target = RecordedBattle_GetBattlerAction(gActiveBattler); - BtlController_EmitTwoReturnValues(1, 10, moveId | (target << 8)); + BtlController_EmitTwoReturnValues(BUFFER_B, 10, moveId | (target << 8)); } RecordedPlayerBufferExecCompleted(); @@ -1463,7 +1460,7 @@ static void RecordedPlayerHandleChooseItem(void) static void RecordedPlayerHandleChoosePokemon(void) { *(gBattleStruct->monToSwitchIntoId + gActiveBattler) = RecordedBattle_GetBattlerAction(gActiveBattler); - BtlController_EmitChosenMonReturnValue(1, *(gBattleStruct->monToSwitchIntoId + gActiveBattler), NULL); + BtlController_EmitChosenMonReturnValue(BUFFER_B, *(gBattleStruct->monToSwitchIntoId + gActiveBattler), NULL); RecordedPlayerBufferExecCompleted(); } @@ -1646,7 +1643,7 @@ static void RecordedPlayerHandleFaintingCry(void) { u16 species = GetMonData(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_SPECIES); - PlayCry3(species, -25, 5); + PlayCry_ByMode(species, -25, CRY_MODE_FAINT); RecordedPlayerBufferExecCompleted(); } diff --git a/src/battle_controller_safari.c b/src/battle_controller_safari.c index 212e0d2285..f020651116 100644 --- a/src/battle_controller_safari.c +++ b/src/battle_controller_safari.c @@ -24,7 +24,6 @@ #include "constants/songs.h" #include "constants/rgb.h" -// this file's functions static void SafariHandleGetMonData(void); static void SafariHandleGetRawMonData(void); static void SafariHandleSetMonData(void); @@ -179,16 +178,16 @@ static void HandleInputChooseAction(void) switch (gActionSelectionCursor[gActiveBattler]) { case 0: - BtlController_EmitTwoReturnValues(1, B_ACTION_SAFARI_BALL, 0); + BtlController_EmitTwoReturnValues(BUFFER_B, B_ACTION_SAFARI_BALL, 0); break; case 1: - BtlController_EmitTwoReturnValues(1, B_ACTION_SAFARI_POKEBLOCK, 0); + BtlController_EmitTwoReturnValues(BUFFER_B, B_ACTION_SAFARI_POKEBLOCK, 0); break; case 2: - BtlController_EmitTwoReturnValues(1, B_ACTION_SAFARI_GO_NEAR, 0); + BtlController_EmitTwoReturnValues(BUFFER_B, B_ACTION_SAFARI_GO_NEAR, 0); break; case 3: - BtlController_EmitTwoReturnValues(1, B_ACTION_SAFARI_RUN, 0); + BtlController_EmitTwoReturnValues(BUFFER_B, B_ACTION_SAFARI_RUN, 0); break; } SafariBufferExecCompleted(); @@ -243,7 +242,7 @@ static void CompleteOnBattlerSpriteCallbackDummy(void) static void CompleteOnInactiveTextPrinter(void) { - if (!IsTextPrinterActive(0)) + if (!IsTextPrinterActive(B_WIN_MSG)) SafariBufferExecCompleted(); } @@ -283,7 +282,7 @@ static void CompleteWhenChosePokeblock(void) { if (gMain.callback2 == BattleMainCB2 && !gPaletteFade.active) { - BtlController_EmitOneReturnValue(1, gSpecialVar_ItemId); + BtlController_EmitOneReturnValue(BUFFER_B, gSpecialVar_ItemId); SafariBufferExecCompleted(); } } @@ -427,7 +426,7 @@ static void SafariHandlePrintString(void) gBattle_BG0_Y = 0; stringId = (u16*)(&gBattleResources->bufferA[gActiveBattler][2]); BufferStringBattle(*stringId); - BattlePutTextOnWindow(gDisplayedStringBattle, 0); + BattlePutTextOnWindow(gDisplayedStringBattle, B_WIN_MSG); gBattlerControllerFuncs[gActiveBattler] = CompleteOnInactiveTextPrinter; } @@ -454,14 +453,14 @@ static void SafariHandleChooseAction(void) s32 i; gBattlerControllerFuncs[gActiveBattler] = HandleChooseActionAfterDma3; - BattlePutTextOnWindow(gText_SafariZoneMenu, 2); + BattlePutTextOnWindow(gText_SafariZoneMenu, B_WIN_ACTION_MENU); for (i = 0; i < 4; i++) ActionSelectionDestroyCursorAt(i); ActionSelectionCreateCursorAt(gActionSelectionCursor[gActiveBattler], 0); BattleStringExpandPlaceholdersToDisplayedString(gText_WhatWillPkmnDo2); - BattlePutTextOnWindow(gDisplayedStringBattle, 1); + BattlePutTextOnWindow(gDisplayedStringBattle, B_WIN_ACTION_PROMPT); } static void SafariHandleYesNoBox(void) @@ -619,7 +618,7 @@ static void SafariHandleFaintingCry(void) { u16 species = GetMonData(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_SPECIES); - PlayCry1(species, 25); + PlayCry_Normal(species, 25); SafariBufferExecCompleted(); } diff --git a/src/battle_controller_wally.c b/src/battle_controller_wally.c index 18dcdb06db..0761872974 100644 --- a/src/battle_controller_wally.c +++ b/src/battle_controller_wally.c @@ -198,7 +198,7 @@ static void WallyHandleActions(void) if (--gBattleStruct->wallyWaitFrames == 0) { PlaySE(SE_SELECT); - BtlController_EmitTwoReturnValues(1, B_ACTION_USE_MOVE, 0); + BtlController_EmitTwoReturnValues(BUFFER_B, B_ACTION_USE_MOVE, 0); WallyBufferExecCompleted(); gBattleStruct->wallyBattleState++; gBattleStruct->wallyMovesState = 0; @@ -209,7 +209,7 @@ static void WallyHandleActions(void) if (--gBattleStruct->wallyWaitFrames == 0) { PlaySE(SE_SELECT); - BtlController_EmitTwoReturnValues(1, B_ACTION_USE_MOVE, 0); + BtlController_EmitTwoReturnValues(BUFFER_B, B_ACTION_USE_MOVE, 0); WallyBufferExecCompleted(); gBattleStruct->wallyBattleState++; gBattleStruct->wallyMovesState = 0; @@ -219,7 +219,7 @@ static void WallyHandleActions(void) case 3: if (--gBattleStruct->wallyWaitFrames == 0) { - BtlController_EmitTwoReturnValues(1, B_ACTION_WALLY_THROW, 0); + BtlController_EmitTwoReturnValues(BUFFER_B, B_ACTION_WALLY_THROW, 0); WallyBufferExecCompleted(); gBattleStruct->wallyBattleState++; gBattleStruct->wallyMovesState = 0; @@ -240,7 +240,7 @@ static void WallyHandleActions(void) if (--gBattleStruct->wallyWaitFrames == 0) { PlaySE(SE_SELECT); - BtlController_EmitTwoReturnValues(1, B_ACTION_USE_ITEM, 0); + BtlController_EmitTwoReturnValues(BUFFER_B, B_ACTION_USE_ITEM, 0); WallyBufferExecCompleted(); } break; @@ -255,7 +255,7 @@ static void CompleteOnBattlerSpriteCallbackDummy(void) static void CompleteOnInactiveTextPrinter(void) { - if (!IsTextPrinterActive(0)) + if (!IsTextPrinterActive(B_WIN_MSG)) WallyBufferExecCompleted(); } @@ -280,18 +280,18 @@ static void CompleteOnChosenItem(void) { if (gMain.callback2 == BattleMainCB2 && !gPaletteFade.active) { - BtlController_EmitOneReturnValue(1, gSpecialVar_ItemId); + BtlController_EmitOneReturnValue(BUFFER_B, gSpecialVar_ItemId); WallyBufferExecCompleted(); } } static void Intro_TryShinyAnimShowHealthbox(void) { - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].triedShinyMonAnim + if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].triedShinyMonAnim && !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive) TryShinyAnimation(gActiveBattler, &gPlayerParty[gBattlerPartyIndexes[gActiveBattler]]); - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].triedShinyMonAnim + if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].triedShinyMonAnim && !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].ballAnimActive) TryShinyAnimation(gActiveBattler ^ BIT_FLANK, &gPlayerParty[gBattlerPartyIndexes[gActiveBattler ^ BIT_FLANK]]); @@ -446,7 +446,7 @@ static void WallyHandleGetMonData(void) monToCheck >>= 1; } } - BtlController_EmitDataTransfer(1, size, monData); + BtlController_EmitDataTransfer(BUFFER_B, size, monData); WallyBufferExecCompleted(); } @@ -492,7 +492,7 @@ static u32 CopyWallyMonData(u8 monId, u8 *dst) battleMon.abilityNum = GetMonData(&gPlayerParty[monId], MON_DATA_ABILITY_NUM); battleMon.otId = GetMonData(&gPlayerParty[monId], MON_DATA_OT_ID); GetMonData(&gPlayerParty[monId], MON_DATA_NICKNAME, nickname); - StringCopy10(battleMon.nickname, nickname); + StringCopy_Nickname(battleMon.nickname, nickname); GetMonData(&gPlayerParty[monId], MON_DATA_OT_NAME, battleMon.otName); src = (u8 *)&battleMon; for (size = 0; size < sizeof(battleMon); size++) @@ -1179,7 +1179,7 @@ static void WallyHandlePrintString(void) gBattle_BG0_Y = 0; stringId = (u16*)(&gBattleResources->bufferA[gActiveBattler][2]); BufferStringBattle(*stringId); - BattlePutTextOnWindow(gDisplayedStringBattle, 0); + BattlePutTextOnWindow(gDisplayedStringBattle, B_WIN_MSG); gBattlerControllerFuncs[gActiveBattler] = CompleteOnInactiveTextPrinter; } @@ -1206,14 +1206,14 @@ static void WallyHandleChooseAction(void) s32 i; gBattlerControllerFuncs[gActiveBattler] = HandleChooseActionAfterDma3; - BattlePutTextOnWindow(gText_BattleMenu, 2); + BattlePutTextOnWindow(gText_BattleMenu, B_WIN_ACTION_MENU); for (i = 0; i < 4; i++) ActionSelectionDestroyCursorAt(i); ActionSelectionCreateCursorAt(gActionSelectionCursor[gActiveBattler], 0); BattleStringExpandPlaceholdersToDisplayedString(gText_WhatWillWallyDo); - BattlePutTextOnWindow(gDisplayedStringBattle, 1); + BattlePutTextOnWindow(gDisplayedStringBattle, B_WIN_ACTION_PROMPT); } static void WallyHandleYesNoBox(void) @@ -1242,7 +1242,7 @@ static void WallyHandleChooseMove(void) if (--gBattleStruct->wallyMoveFrames == 0) { PlaySE(SE_SELECT); - BtlController_EmitTwoReturnValues(1, 10, 0x100); + BtlController_EmitTwoReturnValues(BUFFER_B, 10, 0x100); WallyBufferExecCompleted(); } break; @@ -1416,7 +1416,9 @@ static void WallyHandleFaintingCry(void) { u16 species = GetMonData(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_SPECIES); - PlayCry1(species, 25); + // Seems that it doesn't bother using CRY_MODE_FAINT because + // Wally's Pokémon during the tutorial is never intended to faint. + PlayCry_Normal(species, 25); WallyBufferExecCompleted(); } @@ -1467,7 +1469,7 @@ static void StartSendOutAnim(u8 battlerId) gBattleControllerData[battlerId] = CreateInvisibleSpriteWithCallback(SpriteCB_WaitForBattlerBallReleaseAnim); SetMultiuseSpriteTemplateToPokemon(species, GetBattlerPosition(battlerId)); gBattlerSpriteIds[battlerId] = CreateSprite(&gMultiuseSpriteTemplate, - GetBattlerSpriteCoord(battlerId, 2), + GetBattlerSpriteCoord(battlerId, BATTLER_COORD_X_2), GetBattlerSpriteDefault_Y(battlerId), GetBattlerSpriteSubpriority(battlerId)); diff --git a/src/battle_controllers.c b/src/battle_controllers.c index 033a121228..6e43d01615 100644 --- a/src/battle_controllers.c +++ b/src/battle_controllers.c @@ -670,14 +670,14 @@ static void PrepareBufferDataTransfer(u8 bufferId, u8 *data, u16 size) { switch (bufferId) { - case 0: + case BUFFER_A: for (i = 0; i < size; i++) { gBattleResources->bufferA[gActiveBattler][i] = *data; data++; } break; - case 1: + case BUFFER_B: for (i = 0; i < size; i++) { gBattleResources->bufferB[gActiveBattler][i] = *data; @@ -747,7 +747,7 @@ void PrepareBufferDataTransferLink(u8 bufferId, u16 size, u8 *data) static void Task_HandleSendLinkBuffersData(u8 taskId) { - u16 var; + u16 numPlayers; u16 blockSize; switch (gTasks[taskId].data[11]) @@ -769,11 +769,11 @@ static void Task_HandleSendLinkBuffersData(u8 taskId) else { if (gBattleTypeFlags & BATTLE_TYPE_BATTLE_TOWER) - var = 2; + numPlayers = 2; else - var = (gBattleTypeFlags & BATTLE_TYPE_MULTI) ? 4 : 2; + numPlayers = (gBattleTypeFlags & BATTLE_TYPE_MULTI) ? 4 : 2; - if (GetLinkPlayerCount_2() >= var) + if (GetLinkPlayerCount_2() >= numPlayers) { if (IsLinkMaster()) { @@ -799,7 +799,7 @@ static void Task_HandleSendLinkBuffersData(u8 taskId) gTasks[taskId].data[15] = 0; } blockSize = (gLinkBattleSendBuffer[gTasks[taskId].data[15] + LINK_BUFF_SIZE_LO] | (gLinkBattleSendBuffer[gTasks[taskId].data[15] + LINK_BUFF_SIZE_HI] << 8)) + LINK_BUFF_DATA; - SendBlock(bitmask_all_link_players_but_self(), &gLinkBattleSendBuffer[gTasks[taskId].data[15]], blockSize); + SendBlock(BitmaskAllOtherLinkPlayers(), &gLinkBattleSendBuffer[gTasks[taskId].data[15]], blockSize); gTasks[taskId].data[11]++; } else @@ -974,10 +974,10 @@ void BtlController_EmitSwitchInAnim(u8 bufferId, u8 partyId, bool8 dontClearSubs PrepareBufferDataTransfer(bufferId, sBattleBuffersTransferData, 4); } -void BtlController_EmitReturnMonToBall(u8 bufferId, u8 arg1) +void BtlController_EmitReturnMonToBall(u8 bufferId, bool8 skipAnim) { sBattleBuffersTransferData[0] = CONTROLLER_RETURNMONTOBALL; - sBattleBuffersTransferData[1] = arg1; + sBattleBuffersTransferData[1] = skipAnim; PrepareBufferDataTransfer(bufferId, sBattleBuffersTransferData, 2); } @@ -1144,12 +1144,13 @@ void BtlController_EmitPrintSelectionString(u8 bufferId, u16 stringID) PrepareBufferDataTransfer(bufferId, sBattleBuffersTransferData, sizeof(struct BattleMsgData) + 4); } -void BtlController_EmitChooseAction(u8 bufferId, u8 arg1, u16 arg2) +// itemId only relevant for B_ACTION_USE_ITEM +void BtlController_EmitChooseAction(u8 bufferId, u8 action, u16 itemId) { sBattleBuffersTransferData[0] = CONTROLLER_CHOOSEACTION; - sBattleBuffersTransferData[1] = arg1; - sBattleBuffersTransferData[2] = arg2; - sBattleBuffersTransferData[3] = (arg2 & 0xFF00) >> 8; + sBattleBuffersTransferData[1] = action; + sBattleBuffersTransferData[2] = itemId; + sBattleBuffersTransferData[3] = (itemId & 0xFF00) >> 8; PrepareBufferDataTransfer(bufferId, sBattleBuffersTransferData, 4); } @@ -1187,7 +1188,7 @@ void BtlController_EmitChooseItem(u8 bufferId, u8 *arg1) PrepareBufferDataTransfer(bufferId, sBattleBuffersTransferData, 4); } -void BtlController_EmitChoosePokemon(u8 bufferId, u8 caseId, u8 slotId, u16 abilityId, u8 *arg4) +void BtlController_EmitChoosePokemon(u8 bufferId, u8 caseId, u8 slotId, u16 abilityId, u8 *data) { s32 i; @@ -1197,7 +1198,7 @@ void BtlController_EmitChoosePokemon(u8 bufferId, u8 caseId, u8 slotId, u16 abil sBattleBuffersTransferData[3] = abilityId & 0xFF; sBattleBuffersTransferData[7] = (abilityId >> 8) & 0xFF; for (i = 0; i < 3; i++) - sBattleBuffersTransferData[4 + i] = arg4[i]; + sBattleBuffersTransferData[4 + i] = data[i]; PrepareBufferDataTransfer(bufferId, sBattleBuffersTransferData, 8); // Only 7 bytes were written. } @@ -1292,15 +1293,19 @@ void BtlController_EmitDMA3Transfer(u8 bufferId, void *dst, u16 size, void *data PrepareBufferDataTransfer(bufferId, sBattleBuffersTransferData, size + 7); } -void BtlController_EmitPlayBGM(u8 bufferId, u16 songId, void *unusedDumbDataParameter) +// Unused +void BtlController_EmitPlayBGM(u8 bufferId, u16 songId, void *data) { s32 i; sBattleBuffersTransferData[0] = CONTROLLER_PLAYBGM; sBattleBuffersTransferData[1] = songId; sBattleBuffersTransferData[2] = (songId & 0xFF00) >> 8; - for (i = 0; i < songId; i++) // ???? - sBattleBuffersTransferData[3 + i] = *(u8*)(unusedDumbDataParameter++); + + // Nonsense loop using songId as a size + // Would go out of bounds for any song id after SE_RG_BAG_POCKET (253) + for (i = 0; i < songId; i++) + sBattleBuffersTransferData[3 + i] = *(u8*)(data++); PrepareBufferDataTransfer(bufferId, sBattleBuffersTransferData, songId + 3); } @@ -1456,8 +1461,8 @@ void BtlController_EmitDrawPartyStatusSummary(u8 bufferId, struct HpAndStatus* h s32 i; sBattleBuffersTransferData[0] = CONTROLLER_DRAWPARTYSTATUSSUMMARY; - sBattleBuffersTransferData[1] = flags & 0x7F; - sBattleBuffersTransferData[2] = (flags & 0x80) >> 7; // If true, skip delay after drawing. True during intro + sBattleBuffersTransferData[1] = flags & ~PARTY_SUMM_SKIP_DRAW_DELAY; // If true, skip player side + sBattleBuffersTransferData[2] = (flags & PARTY_SUMM_SKIP_DRAW_DELAY) >> 7; // If true, skip delay after drawing. True during intro sBattleBuffersTransferData[3] = CONTROLLER_DRAWPARTYSTATUSSUMMARY; for (i = 0; i < (s32)(sizeof(struct HpAndStatus) * PARTY_SIZE); i++) sBattleBuffersTransferData[4 + i] = *(i + (u8*)(hpAndStatus)); @@ -1500,11 +1505,12 @@ void BtlController_EmitBattleAnimation(u8 bufferId, u8 animationId, u16 argument PrepareBufferDataTransfer(bufferId, sBattleBuffersTransferData, 4); } -void BtlController_EmitLinkStandbyMsg(u8 bufferId, u8 arg1, bool32 record) +// mode is a LINK_STANDBY_* constant +void BtlController_EmitLinkStandbyMsg(u8 bufferId, u8 mode, bool32 record) { bool8 record_ = record; sBattleBuffersTransferData[0] = CONTROLLER_LINKSTANDBYMSG; - sBattleBuffersTransferData[1] = arg1; + sBattleBuffersTransferData[1] = mode; if (record_) sBattleBuffersTransferData[3] = sBattleBuffersTransferData[2] = RecordedBattle_BufferNewBattlerData(&sBattleBuffersTransferData[4]); diff --git a/src/battle_debug.c b/src/battle_debug.c index a10e60412f..2ea46321df 100644 --- a/src/battle_debug.c +++ b/src/battle_debug.c @@ -792,13 +792,13 @@ static void Task_ShowAiPoints(u8 taskId) gBattleMons[data->aiBattlerId].otId, gBattleMons[data->aiBattlerId].personality, TRUE, - 39, 130, 15, 0xFFFF); + 39, 130, 15, TAG_NONE); #else data->aiMonSpriteId = CreateMonPicSprite(gBattleMons[data->aiBattlerId].species, gBattleMons[data->aiBattlerId].otId, gBattleMons[data->aiBattlerId].personality, TRUE, - 39, 130, 15, 0xFFFF); + 39, 130, 15, TAG_NONE); #endif data->aiViewState++; break; @@ -915,13 +915,13 @@ static void Task_ShowAiKnowledge(u8 taskId) gBattleMons[data->aiBattlerId].otId, gBattleMons[data->aiBattlerId].personality, TRUE, - 39, 130, 15, 0xFFFF); + 39, 130, 15, TAG_NONE); #else data->aiMonSpriteId = CreateMonPicSprite(gBattleMons[data->aiBattlerId].species, gBattleMons[data->aiBattlerId].otId, gBattleMons[data->aiBattlerId].personality, TRUE, - 39, 130, 15, 0xFFFF); + 39, 130, 15, TAG_NONE); #endif data->aiViewState++; break; @@ -1325,10 +1325,10 @@ static void PrintSecondaryEntries(struct BattleDebugMenu *data) { u8 *txtPtr = StringCopy(text, gStatNamesTable[STAT_ATK + i]); txtPtr[0] = CHAR_SPACE; - if (gBattleMons[data->battlerId].statStages[STAT_ATK + i] >= 6) + if (gBattleMons[data->battlerId].statStages[STAT_ATK + i] >= DEFAULT_STAT_STAGE) { txtPtr[1] = CHAR_PLUS; - txtPtr[2] = CHAR_0 + (gBattleMons[data->battlerId].statStages[STAT_ATK + i] - 6); + txtPtr[2] = CHAR_0 + (gBattleMons[data->battlerId].statStages[STAT_ATK + i] - DEFAULT_STAT_STAGE); } else { @@ -1428,7 +1428,7 @@ static void UpdateBattlerValue(struct BattleDebugMenu *data) *(u8*)(data->modifyArrows.modifiedValPtr) = data->modifyArrows.currValue; if (*(u8*)(data->modifyArrows.modifiedValPtr) == 0) { - gBattleMons[data->battlerId].status2 &= ~(STATUS2_SUBSTITUTE); + gBattleMons[data->battlerId].status2 &= ~STATUS2_SUBSTITUTE; gBattleSpritesDataPtr->battlerData[data->battlerId].behindSubstitute = 0; } else @@ -1447,7 +1447,7 @@ static void UpdateBattlerValue(struct BattleDebugMenu *data) } else { - gBattleMons[data->battlerId].status2 &= ~(STATUS2_INFATUATION); + gBattleMons[data->battlerId].status2 &= ~STATUS2_INFATUATION; } break; case VAL_ITEM: @@ -1513,7 +1513,7 @@ static u8 *GetSideStatusValue(struct BattleDebugMenu *data, bool32 changeStatus, if (statusTrue) *(u32*)(data->modifyArrows.modifiedValPtr) |= SIDE_STATUS_REFLECT; else - *(u32*)(data->modifyArrows.modifiedValPtr) &= ~(SIDE_STATUS_REFLECT); + *(u32*)(data->modifyArrows.modifiedValPtr) &= ~SIDE_STATUS_REFLECT; sideTimer->reflectBattlerId = data->battlerId; } return &sideTimer->reflectTimer; @@ -1523,7 +1523,7 @@ static u8 *GetSideStatusValue(struct BattleDebugMenu *data, bool32 changeStatus, if (statusTrue) *(u32*)(data->modifyArrows.modifiedValPtr) |= SIDE_STATUS_LIGHTSCREEN; else - *(u32*)(data->modifyArrows.modifiedValPtr) &= ~(SIDE_STATUS_LIGHTSCREEN); + *(u32*)(data->modifyArrows.modifiedValPtr) &= ~SIDE_STATUS_LIGHTSCREEN; sideTimer->lightscreenBattlerId = data->battlerId; } return &sideTimer->lightscreenTimer; @@ -1533,7 +1533,7 @@ static u8 *GetSideStatusValue(struct BattleDebugMenu *data, bool32 changeStatus, if (statusTrue) *(u32*)(data->modifyArrows.modifiedValPtr) |= SIDE_STATUS_SPIKES; else - *(u32*)(data->modifyArrows.modifiedValPtr) &= ~(SIDE_STATUS_SPIKES); + *(u32*)(data->modifyArrows.modifiedValPtr) &= ~SIDE_STATUS_SPIKES; } return &sideTimer->spikesAmount; case LIST_SIDE_SAFEGUARD: @@ -1542,7 +1542,7 @@ static u8 *GetSideStatusValue(struct BattleDebugMenu *data, bool32 changeStatus, if (statusTrue) *(u32*)(data->modifyArrows.modifiedValPtr) |= SIDE_STATUS_SAFEGUARD; else - *(u32*)(data->modifyArrows.modifiedValPtr) &= ~(SIDE_STATUS_SAFEGUARD); + *(u32*)(data->modifyArrows.modifiedValPtr) &= ~SIDE_STATUS_SAFEGUARD; sideTimer->safeguardBattlerId = data->battlerId; } return &sideTimer->safeguardTimer; @@ -1552,7 +1552,7 @@ static u8 *GetSideStatusValue(struct BattleDebugMenu *data, bool32 changeStatus, if (statusTrue) *(u32*)(data->modifyArrows.modifiedValPtr) |= SIDE_STATUS_MIST; else - *(u32*)(data->modifyArrows.modifiedValPtr) &= ~(SIDE_STATUS_MIST); + *(u32*)(data->modifyArrows.modifiedValPtr) &= ~SIDE_STATUS_MIST; sideTimer->mistBattlerId = data->battlerId; } return &sideTimer->mistTimer; @@ -1562,7 +1562,7 @@ static u8 *GetSideStatusValue(struct BattleDebugMenu *data, bool32 changeStatus, if (statusTrue) *(u32*)(data->modifyArrows.modifiedValPtr) |= SIDE_STATUS_AURORA_VEIL; else - *(u32*)(data->modifyArrows.modifiedValPtr) &= ~(SIDE_STATUS_AURORA_VEIL); + *(u32*)(data->modifyArrows.modifiedValPtr) &= ~SIDE_STATUS_AURORA_VEIL; sideTimer->auroraVeilBattlerId = data->battlerId; } return &sideTimer->auroraVeilTimer; @@ -1572,7 +1572,7 @@ static u8 *GetSideStatusValue(struct BattleDebugMenu *data, bool32 changeStatus, if (statusTrue) *(u32*)(data->modifyArrows.modifiedValPtr) |= SIDE_STATUS_LUCKY_CHANT; else - *(u32*)(data->modifyArrows.modifiedValPtr) &= ~(SIDE_STATUS_LUCKY_CHANT); + *(u32*)(data->modifyArrows.modifiedValPtr) &= ~SIDE_STATUS_LUCKY_CHANT; sideTimer->luckyChantBattlerId = data->battlerId; } return &sideTimer->luckyChantTimer; @@ -1582,7 +1582,7 @@ static u8 *GetSideStatusValue(struct BattleDebugMenu *data, bool32 changeStatus, if (statusTrue) *(u32*)(data->modifyArrows.modifiedValPtr) |= SIDE_STATUS_TAILWIND; else - *(u32*)(data->modifyArrows.modifiedValPtr) &= ~(SIDE_STATUS_TAILWIND); + *(u32*)(data->modifyArrows.modifiedValPtr) &= ~SIDE_STATUS_TAILWIND; sideTimer->tailwindBattlerId = data->battlerId; } return &sideTimer->tailwindTimer; @@ -1592,7 +1592,7 @@ static u8 *GetSideStatusValue(struct BattleDebugMenu *data, bool32 changeStatus, if (statusTrue) *(u32*)(data->modifyArrows.modifiedValPtr) |= SIDE_STATUS_STEALTH_ROCK; else - *(u32*)(data->modifyArrows.modifiedValPtr) &= ~(SIDE_STATUS_STEALTH_ROCK); + *(u32*)(data->modifyArrows.modifiedValPtr) &= ~SIDE_STATUS_STEALTH_ROCK; } return &sideTimer->stealthRockAmount; case LIST_SIDE_TOXIC_SPIKES: @@ -1601,7 +1601,7 @@ static u8 *GetSideStatusValue(struct BattleDebugMenu *data, bool32 changeStatus, if (statusTrue) *(u32*)(data->modifyArrows.modifiedValPtr) |= SIDE_STATUS_TOXIC_SPIKES; else - *(u32*)(data->modifyArrows.modifiedValPtr) &= ~(SIDE_STATUS_TOXIC_SPIKES); + *(u32*)(data->modifyArrows.modifiedValPtr) &= ~SIDE_STATUS_TOXIC_SPIKES; } return &sideTimer->toxicSpikesAmount; case LIST_SIDE_STICKY_WEB: @@ -1610,7 +1610,7 @@ static u8 *GetSideStatusValue(struct BattleDebugMenu *data, bool32 changeStatus, if (statusTrue) *(u32*)(data->modifyArrows.modifiedValPtr) |= SIDE_STATUS_STICKY_WEB; else - *(u32*)(data->modifyArrows.modifiedValPtr) &= ~(SIDE_STATUS_STICKY_WEB); + *(u32*)(data->modifyArrows.modifiedValPtr) &= ~SIDE_STATUS_STICKY_WEB; } return &sideTimer->stickyWebAmount; default: @@ -1811,14 +1811,42 @@ static bool32 TryMoveDigit(struct BattleDebugModifyArrows *modArrows, bool32 mov if (moveUp) { if (charDigits[modArrows->currentDigit] == CHAR_9) + { charDigits[modArrows->currentDigit] = CHAR_0; + for (i = modArrows->currentDigit - 1; i >= 0; i--) + { + if (charDigits[i] == CHAR_9) + { + charDigits[i] = CHAR_0; + } + else + { + charDigits[i]++; + break; + } + } + } else charDigits[modArrows->currentDigit]++; } else { if (charDigits[modArrows->currentDigit] == CHAR_0) + { charDigits[modArrows->currentDigit] = CHAR_9; + for (i = modArrows->currentDigit - 1; i >= 0; i--) + { + if (charDigits[i] == CHAR_0) + { + charDigits[i] = CHAR_9; + } + else + { + charDigits[i]--; + break; + } + } + } else charDigits[modArrows->currentDigit]--; } @@ -1968,7 +1996,7 @@ static const u8 sText_HoldEffectQuickPowder[] = _("Quick Powder"); static const u8 sText_HoldEffectAdamantOrb[] = _("Adamant Orb"); static const u8 sText_HoldEffectLustrousOrb[] = _("Lustrous Orb"); static const u8 sText_HoldEffectGriseousOrb[] = _("Griseous Orb"); -static const u8 sText_HoldEffectGracidea[] = _("Gracidea"); +static const u8 sText_HoldEffectEnigmaBerry[] = _("Enigma Berry"); static const u8 sText_HoldEffectResistBerry[] = _("Resist Berry"); static const u8 sText_HoldEffectPowerItem[] = _("Power Item"); static const u8 sText_HoldEffectRestorePctHp[] = _("Restore Pct Hp"); @@ -1997,11 +2025,13 @@ static const u8 sText_HoldEffectSafetyGoggles[] = _("Safety Goggles"); static const u8 sText_HoldEffectLuminousMoss[] = _("Luminous Moss"); static const u8 sText_HoldEffectSnowball[] = _("Snowball"); static const u8 sText_HoldEffectWeaknessPolicy[] = _("Weakness Policy"); +static const u8 sText_HoldEffectPrimalOrb[] = _("Primal Orb"); static const u8 sText_HoldEffectProtectivePads[] = _("Protective Pads"); static const u8 sText_HoldEffectTerrainExtender[] = _("Terrain Extender"); static const u8 sText_HoldEffectSeeds[] = _("Seeds"); static const u8 sText_HoldEffectAdrenalineOrb[] = _("Adrenaline Orb"); static const u8 sText_HoldEffectMemory[] = _("Memory"); +static const u8 sText_HoldEffectZCrystal[] = _("Z-Crystal"); static const u8 sText_HoldEffectPlate[] = _("Plate"); static const u8 sText_HoldEffectUtilityUmbrella[] = _("Utility Umbrella"); static const u8 sText_HoldEffectEjectPack[] = _("Eject Pack"); @@ -2039,7 +2069,7 @@ static const u8 *const sHoldEffectNames[] = [HOLD_EFFECT_EXP_SHARE] = sText_HoldEffectExpShare, [HOLD_EFFECT_QUICK_CLAW] = sText_HoldEffectQuickClaw, [HOLD_EFFECT_FRIENDSHIP_UP] = sText_HoldEffectFriendshipUp, - //[HOLD_EFFECT_MENTAL_HERB] = sText_HoldEffectMentalHerb, + [HOLD_EFFECT_MENTAL_HERB] = sText_HoldEffectMentalHerb, [HOLD_EFFECT_CHOICE_BAND] = sText_HoldEffectChoiceBand, [HOLD_EFFECT_FLINCH] = sText_HoldEffectFlinch, [HOLD_EFFECT_BUG_POWER] = sText_HoldEffectBugPower, @@ -2108,16 +2138,17 @@ static const u8 *const sHoldEffectNames[] = [HOLD_EFFECT_ADAMANT_ORB] = sText_HoldEffectAdamantOrb, [HOLD_EFFECT_LUSTROUS_ORB] = sText_HoldEffectLustrousOrb, [HOLD_EFFECT_GRISEOUS_ORB] = sText_HoldEffectGriseousOrb, - [HOLD_EFFECT_GRACIDEA] = sText_HoldEffectGracidea, + [HOLD_EFFECT_ENIGMA_BERRY] = sText_HoldEffectEnigmaBerry, [HOLD_EFFECT_RESIST_BERRY] = sText_HoldEffectResistBerry, [HOLD_EFFECT_POWER_ITEM] = sText_HoldEffectPowerItem, [HOLD_EFFECT_RESTORE_PCT_HP] = sText_HoldEffectRestorePctHp, - //[HOLD_EFFECT_MICLE_BERRY] = sText_HoldEffectMicleBerry, - //[HOLD_EFFECT_CUSTAP_BERRY] = sText_HoldEffectCustapBerry, - //[HOLD_EFFECT_JABOCA_BERRY] = sText_HoldEffectJabocaBerry, - //[HOLD_EFFECT_ROWAP_BERRY] = sText_HoldEffectRowapBerry, - //[HOLD_EFFECT_KEE_BERRY] = sText_HoldEffectKeeBerry, - //[HOLD_EFFECT_MARANGA_BERRY] = sText_HoldEffectMarangaBerry, + [HOLD_EFFECT_MICLE_BERRY] = sText_HoldEffectMicleBerry, + [HOLD_EFFECT_CUSTAP_BERRY] = sText_HoldEffectCustapBerry, + [HOLD_EFFECT_JABOCA_BERRY] = sText_HoldEffectJabocaBerry, + [HOLD_EFFECT_ROWAP_BERRY] = sText_HoldEffectRowapBerry, + [HOLD_EFFECT_KEE_BERRY] = sText_HoldEffectKeeBerry, + [HOLD_EFFECT_MARANGA_BERRY] = sText_HoldEffectMarangaBerry, + [HOLD_EFFECT_PLATE] = sText_HoldEffectPlate, [HOLD_EFFECT_FLOAT_STONE] = sText_HoldEffectFloatStone, [HOLD_EFFECT_EVIOLITE] = sText_HoldEffectEviolite, [HOLD_EFFECT_ASSAULT_VEST] = sText_HoldEffectAssaultVest, @@ -2137,12 +2168,13 @@ static const u8 *const sHoldEffectNames[] = [HOLD_EFFECT_LUMINOUS_MOSS] = sText_HoldEffectLuminousMoss, [HOLD_EFFECT_SNOWBALL] = sText_HoldEffectSnowball, [HOLD_EFFECT_WEAKNESS_POLICY] = sText_HoldEffectWeaknessPolicy, + [HOLD_EFFECT_PRIMAL_ORB] = sText_HoldEffectPrimalOrb, [HOLD_EFFECT_PROTECTIVE_PADS] = sText_HoldEffectProtectivePads, [HOLD_EFFECT_TERRAIN_EXTENDER] = sText_HoldEffectTerrainExtender, [HOLD_EFFECT_SEEDS] = sText_HoldEffectSeeds, [HOLD_EFFECT_ADRENALINE_ORB] = sText_HoldEffectAdrenalineOrb, [HOLD_EFFECT_MEMORY] = sText_HoldEffectMemory, - [HOLD_EFFECT_PLATE] = sText_HoldEffectPlate, + [HOLD_EFFECT_Z_CRYSTAL] = sText_HoldEffectZCrystal, [HOLD_EFFECT_UTILITY_UMBRELLA] = sText_HoldEffectUtilityUmbrella, [HOLD_EFFECT_EJECT_PACK] = sText_HoldEffectEjectPack, [HOLD_EFFECT_ROOM_SERVICE] = sText_HoldEffectRoomService, diff --git a/src/battle_dome.c b/src/battle_dome.c index 005c8caa94..1d630bd80d 100644 --- a/src/battle_dome.c +++ b/src/battle_dome.c @@ -104,7 +104,7 @@ static void HblankCb_TourneyTree(void); static void VblankCb_TourneyTree(void); static u8 UpdateTourneyTreeCursor(u8 taskId); static void DecideRoundWinners(u8 roundId); -static u8 sub_81953E8(u8 tournamentId, u8); +static u8 GetOpposingNPCTournamentIdByRound(u8 tournamentId, u8); static void DrawTourneyAdvancementLine(u8, u8); static void SpriteCb_HorizontalScrollArrow(struct Sprite *sprite); static void SpriteCb_VerticalScrollArrow(struct Sprite *sprite); @@ -870,7 +870,7 @@ static const struct WindowTemplate sInfoCardWindowTemplates[] = static const struct ScanlineEffectParams sTourneyTreeScanlineEffectParams = { - .dmaDest = (void *)REG_ADDR_BG3CNT, + .dmaDest = ®_BG3CNT, .dmaControl = SCANLINE_EFFECT_DMACNT_16BIT, .initState = 1, }; @@ -978,7 +978,7 @@ static const union AnimCmd * const sSpriteAnimTable_TourneyTreePokeball[] = static const struct SpriteTemplate sTourneyTreePokeballSpriteTemplate = { .tileTag = 0x0000, - .paletteTag = 0xffff, + .paletteTag = TAG_NONE, .oam = &sOamData_TourneyTreePokeball, .anims = sSpriteAnimTable_TourneyTreePokeball, .images = NULL, @@ -1007,7 +1007,7 @@ static const union AnimCmd * const sSpriteAnimTable_TourneyTreeCancelButton[] = static const struct SpriteTemplate sCancelButtonSpriteTemplate = { .tileTag = 0x0000, - .paletteTag = 0xffff, + .paletteTag = TAG_NONE, .oam = &sOamData_TourneyTreeCloseButton, .anims = sSpriteAnimTable_TourneyTreeCancelButton, .images = NULL, @@ -1036,7 +1036,7 @@ static const union AnimCmd * const sSpriteAnimTable_TourneyTreeExitButton[] = static const struct SpriteTemplate sExitButtonSpriteTemplate = { .tileTag = 0x0000, - .paletteTag = 0xffff, + .paletteTag = TAG_NONE, .oam = &sOamData_TourneyTreeCloseButton, .anims = sSpriteAnimTable_TourneyTreeExitButton, .images = NULL, @@ -1083,7 +1083,7 @@ static const union AnimCmd * const sSpriteAnimTable_HorizontalScrollArrow[] = static const struct SpriteTemplate sHorizontalScrollArrowSpriteTemplate = { .tileTag = 0x0000, - .paletteTag = 0xffff, + .paletteTag = TAG_NONE, .oam = &sOamData_HorizontalScrollArrow, .anims = sSpriteAnimTable_HorizontalScrollArrow, .images = NULL, @@ -1094,7 +1094,7 @@ static const struct SpriteTemplate sHorizontalScrollArrowSpriteTemplate = static const struct SpriteTemplate sVerticalScrollArrowSpriteTemplate = { .tileTag = 0x0000, - .paletteTag = 0xffff, + .paletteTag = TAG_NONE, .oam = &sOamData_VerticalScrollArrow, .anims = sSpriteAnimTable_VerticalScrollArrow, .images = NULL, @@ -1197,7 +1197,7 @@ static const u8 sLastMatchCardNum[DOME_ROUNDS_COUNT] = [DOME_FINAL] = 30 }; -static const u8 gUnknown_0860D1A0[DOME_TOURNAMENT_TRAINERS_COUNT / 2][DOME_ROUNDS_COUNT] = +static const u8 sTrainerAndRoundToLastMatchCardNum[DOME_TOURNAMENT_TRAINERS_COUNT / 2][DOME_ROUNDS_COUNT] = { {16, 24, 28, 30}, {17, 24, 28, 30}, @@ -1209,7 +1209,7 @@ static const u8 gUnknown_0860D1A0[DOME_TOURNAMENT_TRAINERS_COUNT / 2][DOME_ROUND {23, 27, 29, 30}, }; -static const u8 gUnknown_0860D1C0[DOME_TOURNAMENT_TRAINERS_COUNT] = {0, 15, 8, 7, 3, 12, 11, 4, 1, 14, 9, 6, 2, 13, 10, 5}; +static const u8 sTournamentIdToPairedTrainerIds[DOME_TOURNAMENT_TRAINERS_COUNT] = {0, 15, 8, 7, 3, 12, 11, 4, 1, 14, 9, 6, 2, 13, 10, 5}; // The first line of text on a trainers info card. It describes their potential to win, based on their seed in the tournament tree. // Dome Ace Tucker has their own separate potential text. @@ -2099,7 +2099,7 @@ static void InitDomeChallenge(void) if (!(gSaveBlock2Ptr->frontier.winStreakActiveFlags & sWinStreakFlags[battleMode][lvlMode])) gSaveBlock2Ptr->frontier.domeWinStreaks[battleMode][lvlMode] = 0; - SetDynamicWarp(0, gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum, -1); + SetDynamicWarp(0, gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum, WARP_ID_NONE); gTrainerBattleOpponent_A = 0; } @@ -3410,7 +3410,7 @@ static void Task_HandleInfoCardInput(u8 taskId) for (i = windowId; i < windowId + 9; i++) { - CopyWindowToVram(i, 2); + CopyWindowToVram(i, COPYWIN_GFX); FillWindowPixelBuffer(i, PIXEL_FILL(0)); } gTasks[taskId].tState = STATE_REACT_INPUT; @@ -4160,7 +4160,7 @@ static u8 Task_GetInfoCardInput(u8 taskId) if (input == INFOCARD_INPUT_AB) { if (sInfoCard->pos != 0) - gTasks[taskId2].data[1] = gUnknown_0860D1A0[position / 2][sInfoCard->pos - 1]; + gTasks[taskId2].data[1] = sTrainerAndRoundToLastMatchCardNum[position / 2][sInfoCard->pos - 1]; else gTasks[taskId2].data[1] = position; } @@ -4200,9 +4200,9 @@ static u8 Task_GetInfoCardInput(u8 taskId) if (input == INFOCARD_INPUT_AB) { if (sInfoCard->pos == 0) // On left trainer info card - gTasks[taskId2].data[1] = gUnknown_0860D1C0[sInfoCard->tournamentIds[0]]; + gTasks[taskId2].data[1] = sTournamentIdToPairedTrainerIds[sInfoCard->tournamentIds[0]]; else if (sInfoCard->pos == 2) // On right trainer info card - gTasks[taskId2].data[1] = gUnknown_0860D1C0[sInfoCard->tournamentIds[1]]; + gTasks[taskId2].data[1] = sTournamentIdToPairedTrainerIds[sInfoCard->tournamentIds[1]]; else // On match info card gTasks[taskId2].data[1] = position; } @@ -4249,11 +4249,11 @@ static void DisplayTrainerInfoOnCard(u8 flags, u8 trainerTourneyId) // Create trainer pic sprite if (trainerId == TRAINER_PLAYER) - sInfoCard->spriteIds[arrId] = CreateTrainerPicSprite(PlayerGenderToFrontTrainerPicId(gSaveBlock2Ptr->playerGender), TRUE, x + 48, y + 64, palSlot + 12, 0xFFFF); + sInfoCard->spriteIds[arrId] = CreateTrainerPicSprite(PlayerGenderToFrontTrainerPicId(gSaveBlock2Ptr->playerGender), TRUE, x + 48, y + 64, palSlot + 12, TAG_NONE); else if (trainerId == TRAINER_FRONTIER_BRAIN) - sInfoCard->spriteIds[arrId] = CreateTrainerPicSprite(GetDomeBrainTrainerPicId(), TRUE, x + 48, y + 64, palSlot + 12, 0xFFFF); + sInfoCard->spriteIds[arrId] = CreateTrainerPicSprite(GetDomeBrainTrainerPicId(), TRUE, x + 48, y + 64, palSlot + 12, TAG_NONE); else - sInfoCard->spriteIds[arrId] = CreateTrainerPicSprite(GetFrontierTrainerFrontSpriteId(trainerId), TRUE, x + 48, y + 64, palSlot + 12, 0xFFFF); + sInfoCard->spriteIds[arrId] = CreateTrainerPicSprite(GetFrontierTrainerFrontSpriteId(trainerId), TRUE, x + 48, y + 64, palSlot + 12, TAG_NONE); if (flags & MOVE_CARD) gSprites[sInfoCard->spriteIds[arrId]].invisible = TRUE; @@ -4294,7 +4294,7 @@ static void DisplayTrainerInfoOnCard(u8 flags, u8 trainerTourneyId) } // Initialize the text printer - textPrinter.fontId = 2; + textPrinter.fontId = FONT_SHORT; textPrinter.x = 0; textPrinter.y = 0; textPrinter.currentX = textPrinter.x; @@ -4340,7 +4340,7 @@ static void DisplayTrainerInfoOnCard(u8 flags, u8 trainerTourneyId) textPrinter.currentChar = gStringVar1; textPrinter.windowId = windowId; PutWindowTilemap(windowId); - CopyWindowToVram(windowId, 3); + CopyWindowToVram(windowId, COPYWIN_FULL); AddTextPrinter(&textPrinter, 0, NULL); textPrinter.letterSpacing = 0; @@ -4362,12 +4362,12 @@ static void DisplayTrainerInfoOnCard(u8 flags, u8 trainerTourneyId) textPrinter.currentX = 0; PutWindowTilemap(1 + i + windowId); - CopyWindowToVram(1 + i + windowId, 3); + CopyWindowToVram(1 + i + windowId, COPYWIN_FULL); AddTextPrinter(&textPrinter, 0, NULL); } PutWindowTilemap(windowId + 4); - CopyWindowToVram(windowId + 4, 3); + CopyWindowToVram(windowId + 4, COPYWIN_FULL); // Print text about trainers potential in the tourney if (trainerId == TRAINER_FRONTIER_BRAIN) @@ -4375,7 +4375,7 @@ static void DisplayTrainerInfoOnCard(u8 flags, u8 trainerTourneyId) else textPrinter.currentChar = sBattleDomePotentialTexts[trainerTourneyId]; - textPrinter.fontId = 1; + textPrinter.fontId = FONT_NORMAL; textPrinter.windowId = windowId + 4; textPrinter.currentX = 0; textPrinter.y = 4; @@ -4722,11 +4722,11 @@ static void DisplayMatchInfoOnCard(u8 flags, u8 matchNo) // Draw left trainer sprite. if (trainerIds[0] == TRAINER_PLAYER) - sInfoCard->spriteIds[arrId] = CreateTrainerPicSprite(PlayerGenderToFrontTrainerPicId(gSaveBlock2Ptr->playerGender), TRUE, x + 48, y + 88, palSlot + 12, 0xFFFF); + sInfoCard->spriteIds[arrId] = CreateTrainerPicSprite(PlayerGenderToFrontTrainerPicId(gSaveBlock2Ptr->playerGender), TRUE, x + 48, y + 88, palSlot + 12, TAG_NONE); else if (trainerIds[0] == TRAINER_FRONTIER_BRAIN) - sInfoCard->spriteIds[arrId] = CreateTrainerPicSprite(GetDomeBrainTrainerPicId(), TRUE, x + 48, y + 88, palSlot + 12, 0xFFFF); + sInfoCard->spriteIds[arrId] = CreateTrainerPicSprite(GetDomeBrainTrainerPicId(), TRUE, x + 48, y + 88, palSlot + 12, TAG_NONE); else - sInfoCard->spriteIds[arrId] = CreateTrainerPicSprite(GetFrontierTrainerFrontSpriteId(trainerIds[0]), TRUE, x + 48, y + 88, palSlot + 12, 0xFFFF); + sInfoCard->spriteIds[arrId] = CreateTrainerPicSprite(GetFrontierTrainerFrontSpriteId(trainerIds[0]), TRUE, x + 48, y + 88, palSlot + 12, TAG_NONE); if (flags & MOVE_CARD) gSprites[sInfoCard->spriteIds[arrId]].invisible = TRUE; @@ -4735,11 +4735,11 @@ static void DisplayMatchInfoOnCard(u8 flags, u8 matchNo) // Draw right trainer sprite. if (trainerIds[1] == TRAINER_PLAYER) - sInfoCard->spriteIds[1 + arrId] = CreateTrainerPicSprite(PlayerGenderToFrontTrainerPicId(gSaveBlock2Ptr->playerGender), TRUE, x + 192, y + 88, palSlot + 13, 0xFFFF); + sInfoCard->spriteIds[1 + arrId] = CreateTrainerPicSprite(PlayerGenderToFrontTrainerPicId(gSaveBlock2Ptr->playerGender), TRUE, x + 192, y + 88, palSlot + 13, TAG_NONE); else if (trainerIds[1] == TRAINER_FRONTIER_BRAIN) - sInfoCard->spriteIds[1 + arrId] = CreateTrainerPicSprite(GetDomeBrainTrainerPicId(), TRUE, x + 192, y + 88, palSlot + 13, 0xFFFF); + sInfoCard->spriteIds[1 + arrId] = CreateTrainerPicSprite(GetDomeBrainTrainerPicId(), TRUE, x + 192, y + 88, palSlot + 13, TAG_NONE); else - sInfoCard->spriteIds[1 + arrId] = CreateTrainerPicSprite(GetFrontierTrainerFrontSpriteId(trainerIds[1]), TRUE, x + 192, y + 88, palSlot + 13, 0xFFFF); + sInfoCard->spriteIds[1 + arrId] = CreateTrainerPicSprite(GetFrontierTrainerFrontSpriteId(trainerIds[1]), TRUE, x + 192, y + 88, palSlot + 13, TAG_NONE); if (flags & MOVE_CARD) gSprites[sInfoCard->spriteIds[1 + arrId]].invisible = TRUE; @@ -4840,9 +4840,9 @@ static void DisplayMatchInfoOnCard(u8 flags, u8 matchNo) StringExpandPlaceholders(gStringVar4, sBattleDomeWinTexts[winStringId]); textPrinter.currentChar = gStringVar4; textPrinter.windowId = windowId + 8; - textPrinter.fontId = 1; + textPrinter.fontId = FONT_NORMAL; PutWindowTilemap(windowId + 8); - CopyWindowToVram(windowId + 8, 3); + CopyWindowToVram(windowId + 8, COPYWIN_FULL); textPrinter.currentX = 0; textPrinter.currentY = textPrinter.y = 0; AddTextPrinter(&textPrinter, 0, NULL); @@ -4855,14 +4855,14 @@ static void DisplayMatchInfoOnCard(u8 flags, u8 matchNo) else CopyDomeTrainerName(gStringVar1, trainerIds[0]); - textPrinter.fontId = 2; + textPrinter.fontId = FONT_SHORT; textPrinter.letterSpacing = 2; textPrinter.currentChar = gStringVar1; textPrinter.windowId = windowId + 6; textPrinter.currentX = GetStringCenterAlignXOffsetWithLetterSpacing(textPrinter.fontId, textPrinter.currentChar, 0x40, textPrinter.letterSpacing); textPrinter.currentY = textPrinter.y = 2; PutWindowTilemap(windowId + 6); - CopyWindowToVram(windowId + 6, 3); + CopyWindowToVram(windowId + 6, COPYWIN_FULL); AddTextPrinter(&textPrinter, 0, NULL); // Print right trainer's name. @@ -4878,7 +4878,7 @@ static void DisplayMatchInfoOnCard(u8 flags, u8 matchNo) textPrinter.currentX = GetStringCenterAlignXOffsetWithLetterSpacing(textPrinter.fontId, textPrinter.currentChar, 0x40, textPrinter.letterSpacing); textPrinter.currentY = textPrinter.y = 2; PutWindowTilemap(windowId + 7); - CopyWindowToVram(windowId + 7, 3); + CopyWindowToVram(windowId + 7, COPYWIN_FULL); AddTextPrinter(&textPrinter, 0, NULL); // Print match number. @@ -4888,7 +4888,7 @@ static void DisplayMatchInfoOnCard(u8 flags, u8 matchNo) textPrinter.currentX = GetStringCenterAlignXOffsetWithLetterSpacing(textPrinter.fontId, textPrinter.currentChar, 0xA0, textPrinter.letterSpacing); textPrinter.currentY = textPrinter.y = 2; PutWindowTilemap(windowId + 5); - CopyWindowToVram(windowId + 5, 3); + CopyWindowToVram(windowId + 5, COPYWIN_FULL); AddTextPrinter(&textPrinter, 0, NULL); } @@ -5205,7 +5205,7 @@ static u16 GetWinningMove(int winnerTournamentId, int loserTournamentId, u8 roun { for (i = 0; i < roundId - 1; i++) { - if (gSaveBlock2Ptr->frontier.domeWinningMoves[sub_81953E8(winnerTournamentId, i)] == moveIds[j]) + if (gSaveBlock2Ptr->frontier.domeWinningMoves[GetOpposingNPCTournamentIdByRound(winnerTournamentId, i)] == moveIds[j]) break; } if (i != roundId - 1) @@ -5262,10 +5262,10 @@ static void Task_ShowTourneyTree(u8 taskId) gBattle_BG0_Y = 0; gBattle_BG1_X = 0; gBattle_BG1_Y = 0; - ChangeBgX(2, 0, 0); - ChangeBgY(2, 0, 0); - ChangeBgX(3, 0, 0); - ChangeBgY(3, 0xB00, 0); + ChangeBgX(2, 0, BG_COORD_SET); + ChangeBgY(2, 0, BG_COORD_SET); + ChangeBgX(3, 0, BG_COORD_SET); + ChangeBgY(3, 0xB00, BG_COORD_SET); gTasks[taskId].tState++; break; case 1: @@ -5320,7 +5320,7 @@ static void Task_ShowTourneyTree(u8 taskId) gTasks[taskId].tState++; break; case 4: - textPrinter.fontId = 2; + textPrinter.fontId = FONT_SHORT; textPrinter.currentChar = gText_BattleTourney; textPrinter.windowId = 2; textPrinter.x = 0; @@ -5423,9 +5423,9 @@ static void Task_ShowTourneyTree(u8 taskId) PutWindowTilemap(0); PutWindowTilemap(1); PutWindowTilemap(2); - CopyWindowToVram(0, 3); - CopyWindowToVram(1, 3); - CopyWindowToVram(2, 3); + CopyWindowToVram(0, COPYWIN_FULL); + CopyWindowToVram(1, COPYWIN_FULL); + CopyWindowToVram(2, COPYWIN_FULL); SetHBlankCallback(HblankCb_TourneyTree); SetVBlankCallback(VblankCb_TourneyTree); if (r4 == 2) @@ -5505,7 +5505,7 @@ static void Task_HandleStaticTourneyTreeInput(u8 taskId) { gTasks[taskId].tState = STATE_DELAY; gTasks[taskId].data[3] = 64; - textPrinter.fontId = 2; + textPrinter.fontId = FONT_SHORT; textPrinter.x = 0; textPrinter.y = 0; textPrinter.letterSpacing = 2; @@ -5578,8 +5578,8 @@ static void CB2_TourneyTree(void) static void VblankCb_TourneyInfoCard(void) { - ChangeBgX(3, 0x80, 1); - ChangeBgY(3, 0x80, 2); + ChangeBgX(3, 0x80, BG_COORD_ADD); + ChangeBgY(3, 0x80, BG_COORD_SUB); SetGpuReg(REG_OFFSET_BG0HOFS, gBattle_BG0_X); SetGpuReg(REG_OFFSET_BG0VOFS, gBattle_BG0_Y); SetGpuReg(REG_OFFSET_BG1HOFS, gBattle_BG1_X); @@ -5674,8 +5674,8 @@ static void VblankCb_TourneyTree(void) SetGpuReg(REG_OFFSET_BG0VOFS, gBattle_BG0_Y); SetGpuReg(REG_OFFSET_BG1HOFS, gBattle_BG1_X); SetGpuReg(REG_OFFSET_BG1VOFS, gBattle_BG1_Y); - ChangeBgY(2, 0x80, 2); - ChangeBgY(3, 0x80, 1); + ChangeBgY(2, 0x80, BG_COORD_SUB); + ChangeBgY(3, 0x80, BG_COORD_ADD); LoadOam(); ProcessSpriteCopyRequests(); TransferPlttBuffer(); @@ -5781,7 +5781,7 @@ static void InitRandomTourneyTreeResults(void) gSaveBlock2Ptr->frontier.lvlMode = FRONTIER_LVL_50; zero1 = 0; zero2 = 0; - + gSaveBlock2Ptr->frontier.domeLvlMode = zero1 + 1; gSaveBlock2Ptr->frontier.domeBattleMode = zero2 + 1; @@ -5915,10 +5915,10 @@ int TrainerIdToDomeTournamentId(u16 trainerId) return i; } -static u8 sub_81953E8(u8 tournamentId, u8 round) +static u8 GetOpposingNPCTournamentIdByRound(u8 tournamentId, u8 round) { u8 tournamentIds[2]; - BufferDomeWinString(gUnknown_0860D1A0[gUnknown_0860D1C0[tournamentId] / 2][round] - 16, tournamentIds); + BufferDomeWinString(sTrainerAndRoundToLastMatchCardNum[sTournamentIdToPairedTrainerIds[tournamentId] / 2][round] - 16, tournamentIds); if (tournamentId == tournamentIds[0]) return tournamentIds[1]; else diff --git a/src/battle_factory.c b/src/battle_factory.c index aec00cd819..8d8a29e8ff 100644 --- a/src/battle_factory.c +++ b/src/battle_factory.c @@ -43,12 +43,12 @@ static u8 GetMoveBattleStyle(u16 move); // Number of moves needed on the team to be considered using a certain battle style static const u8 sRequiredMoveCounts[FACTORY_NUM_STYLES - 1] = { - [FACTORY_STYLE_PREPARATION - 1] = 3, - [FACTORY_STYLE_SLOW_STEADY - 1] = 3, - [FACTORY_STYLE_ENDURANCE - 1] = 3, - [FACTORY_STYLE_HIGH_RISK - 1] = 2, - [FACTORY_STYLE_WEAKENING - 1] = 2, - [FACTORY_STYLE_UNPREDICTABLE - 1] = 2, + [FACTORY_STYLE_PREPARATION - 1] = 3, + [FACTORY_STYLE_SLOW_STEADY - 1] = 3, + [FACTORY_STYLE_ENDURANCE - 1] = 3, + [FACTORY_STYLE_HIGH_RISK - 1] = 2, + [FACTORY_STYLE_WEAKENING - 1] = 2, + [FACTORY_STYLE_UNPREDICTABLE - 1] = 2, [FACTORY_STYLE_WEATHER - 1] = 2 }; @@ -217,7 +217,7 @@ static void InitFactoryChallenge(void) for (i = 0; i < FRONTIER_PARTY_SIZE; i++) gFrontierTempParty[i] = 0xFFFF; - SetDynamicWarp(0, gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum, -1); + SetDynamicWarp(0, gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum, WARP_ID_NONE); gTrainerBattleOpponent_A = 0; } diff --git a/src/battle_factory_screen.c b/src/battle_factory_screen.c index 3fb65d498d..247b8712fe 100644 --- a/src/battle_factory_screen.c +++ b/src/battle_factory_screen.c @@ -1147,12 +1147,12 @@ static void CB2_InitSelectScreen(void) sSelectMonPicBgTilesetBuffer = AllocZeroed(0x440); sSelectMenuTilemapBuffer = Alloc(BG_SCREEN_SIZE); sSelectMonPicBgTilemapBuffer = AllocZeroed(BG_SCREEN_SIZE); - ChangeBgX(0, 0, 0); - ChangeBgY(0, 0, 0); - ChangeBgX(1, 0, 0); - ChangeBgY(1, 0, 0); - ChangeBgX(3, 0, 0); - ChangeBgY(3, 0, 0); + ChangeBgX(0, 0, BG_COORD_SET); + ChangeBgY(0, 0, BG_COORD_SET); + ChangeBgX(1, 0, BG_COORD_SET); + ChangeBgY(1, 0, BG_COORD_SET); + ChangeBgX(3, 0, BG_COORD_SET); + ChangeBgY(3, 0, BG_COORD_SET); SetGpuReg(REG_OFFSET_BLDCNT, 0); SetGpuReg(REG_OFFSET_BLDALPHA, 0); SetGpuReg(REG_OFFSET_BLDY, 0); @@ -1404,7 +1404,7 @@ static void Select_HandleMonSelectionChange(void) if (sFactorySelectScreen->mons[cursorPos].selectedId) // Deselect a mon. { paletteNum = IndexOfSpritePaletteTag(PALTAG_BALL_GRAY); - if (sFactorySelectScreen->selectingMonsState == FRONTIER_PARTY_SIZE + if (sFactorySelectScreen->selectingMonsState == FRONTIER_PARTY_SIZE && sFactorySelectScreen->mons[cursorPos].selectedId == 1) { for (i = 0; i < SELECTABLE_MONS_COUNT; i++) @@ -1854,15 +1854,15 @@ static void Select_ErasePopupMenu(u8 windowId) gSprites[sFactorySelectScreen->menuCursor1SpriteId].invisible = TRUE; gSprites[sFactorySelectScreen->menuCursor2SpriteId].invisible = TRUE; FillWindowPixelBuffer(windowId, PIXEL_FILL(0)); - CopyWindowToVram(windowId, 2); + CopyWindowToVram(windowId, COPYWIN_GFX); ClearWindowTilemap(windowId); } static void Select_PrintRentalPkmnString(void) { FillWindowPixelBuffer(SELECT_WIN_TITLE, PIXEL_FILL(0)); - AddTextPrinterParameterized(SELECT_WIN_TITLE, 1, gText_RentalPkmn2, 2, 1, 0, NULL); - CopyWindowToVram(SELECT_WIN_TITLE, 3); + AddTextPrinterParameterized(SELECT_WIN_TITLE, FONT_NORMAL, gText_RentalPkmn2, 2, 1, 0, NULL); + CopyWindowToVram(SELECT_WIN_TITLE, COPYWIN_FULL); } static void Select_PrintMonSpecies(void) @@ -1874,9 +1874,9 @@ static void Select_PrintMonSpecies(void) FillWindowPixelBuffer(SELECT_WIN_SPECIES, PIXEL_FILL(0)); species = GetMonData(&sFactorySelectScreen->mons[monId].monData, MON_DATA_SPECIES, NULL); StringCopy(gStringVar4, gSpeciesNames[species]); - x = GetStringRightAlignXOffset(1, gStringVar4, 86); - AddTextPrinterParameterized3(SELECT_WIN_SPECIES, 1, x, 1, sSpeciesNameTextColors, 0, gStringVar4); - CopyWindowToVram(SELECT_WIN_SPECIES, 2); + x = GetStringRightAlignXOffset(FONT_NORMAL, gStringVar4, 86); + AddTextPrinterParameterized3(SELECT_WIN_SPECIES, FONT_NORMAL, x, 1, sSpeciesNameTextColors, 0, gStringVar4); + CopyWindowToVram(SELECT_WIN_SPECIES, COPYWIN_GFX); } static void Select_PrintSelectMonString(void) @@ -1893,15 +1893,15 @@ static void Select_PrintSelectMonString(void) else str = gText_TheseThreePkmnOkay; - AddTextPrinterParameterized(SELECT_WIN_INFO, 1, str, 2, 5, 0, NULL); - CopyWindowToVram(SELECT_WIN_INFO, 2); + AddTextPrinterParameterized(SELECT_WIN_INFO, FONT_NORMAL, str, 2, 5, 0, NULL); + CopyWindowToVram(SELECT_WIN_INFO, COPYWIN_GFX); } static void Select_PrintCantSelectSameMon(void) { FillWindowPixelBuffer(SELECT_WIN_INFO, PIXEL_FILL(0)); - AddTextPrinterParameterized(SELECT_WIN_INFO, 1, gText_CantSelectSamePkmn, 2, 5, 0, NULL); - CopyWindowToVram(SELECT_WIN_INFO, 2); + AddTextPrinterParameterized(SELECT_WIN_INFO, FONT_NORMAL, gText_CantSelectSamePkmn, 2, 5, 0, NULL); + CopyWindowToVram(SELECT_WIN_INFO, COPYWIN_GFX); } static void Select_PrintMenuOptions(void) @@ -1910,23 +1910,23 @@ static void Select_PrintMenuOptions(void) PutWindowTilemap(SELECT_WIN_OPTIONS); FillWindowPixelBuffer(SELECT_WIN_OPTIONS, PIXEL_FILL(0)); - AddTextPrinterParameterized3(SELECT_WIN_OPTIONS, 1, 7, 1, sMenuOptionTextColors, 0, gText_Summary); + AddTextPrinterParameterized3(SELECT_WIN_OPTIONS, FONT_NORMAL, 7, 1, sMenuOptionTextColors, 0, gText_Summary); if (selectedId != 0) - AddTextPrinterParameterized3(SELECT_WIN_OPTIONS, 1, 7, 17, sMenuOptionTextColors, 0, gText_Deselect); + AddTextPrinterParameterized3(SELECT_WIN_OPTIONS, FONT_NORMAL, 7, 17, sMenuOptionTextColors, 0, gText_Deselect); else - AddTextPrinterParameterized3(SELECT_WIN_OPTIONS, 1, 7, 17, sMenuOptionTextColors, 0, gText_Rent); + AddTextPrinterParameterized3(SELECT_WIN_OPTIONS, FONT_NORMAL, 7, 17, sMenuOptionTextColors, 0, gText_Rent); - AddTextPrinterParameterized3(SELECT_WIN_OPTIONS, 1, 7, 33, sMenuOptionTextColors, 0, gText_Others2); - CopyWindowToVram(SELECT_WIN_OPTIONS, 3); + AddTextPrinterParameterized3(SELECT_WIN_OPTIONS, FONT_NORMAL, 7, 33, sMenuOptionTextColors, 0, gText_Others2); + CopyWindowToVram(SELECT_WIN_OPTIONS, COPYWIN_FULL); } static void Select_PrintYesNoOptions(void) { PutWindowTilemap(SELECT_WIN_YES_NO); FillWindowPixelBuffer(SELECT_WIN_YES_NO, PIXEL_FILL(0)); - AddTextPrinterParameterized3(SELECT_WIN_YES_NO, 1, 7, 1, sMenuOptionTextColors, 0, gText_Yes2); - AddTextPrinterParameterized3(SELECT_WIN_YES_NO, 1, 7, 17, sMenuOptionTextColors, 0, gText_No2); - CopyWindowToVram(SELECT_WIN_YES_NO, 3); + AddTextPrinterParameterized3(SELECT_WIN_YES_NO, FONT_NORMAL, 7, 1, sMenuOptionTextColors, 0, gText_Yes2); + AddTextPrinterParameterized3(SELECT_WIN_YES_NO, FONT_NORMAL, 7, 17, sMenuOptionTextColors, 0, gText_No2); + CopyWindowToVram(SELECT_WIN_YES_NO, COPYWIN_FULL); } static u8 Select_RunMenuOptionFunc(void) @@ -1994,9 +1994,9 @@ static void Select_PrintMonCategory(void) FillWindowPixelBuffer(SELECT_WIN_MON_CATEGORY, PIXEL_FILL(0)); species = GetMonData(&sFactorySelectScreen->mons[monId].monData, MON_DATA_SPECIES, NULL); CopyMonCategoryText(SpeciesToNationalPokedexNum(species), text); - x = GetStringRightAlignXOffset(1, text, 0x76); - AddTextPrinterParameterized(SELECT_WIN_MON_CATEGORY, 1, text, x, 1, 0, NULL); - CopyWindowToVram(SELECT_WIN_MON_CATEGORY, 2); + x = GetStringRightAlignXOffset(FONT_NORMAL, text, 0x76); + AddTextPrinterParameterized(SELECT_WIN_MON_CATEGORY, FONT_NORMAL, text, x, 1, 0, NULL); + CopyWindowToVram(SELECT_WIN_MON_CATEGORY, COPYWIN_GFX); } } @@ -2008,7 +2008,7 @@ static void Select_CreateMonSprite(void) u32 personality = GetMonData(mon, MON_DATA_PERSONALITY, NULL); u32 otId = GetMonData(mon, MON_DATA_OT_ID, NULL); - sFactorySelectScreen->monPics[1].monSpriteId = CreateMonPicSprite_HandleDeoxys(species, otId, personality, TRUE, 88, 32, 15, 0xFFFF); + sFactorySelectScreen->monPics[1].monSpriteId = CreateMonPicSprite_HandleDeoxys(species, otId, personality, TRUE, 88, 32, 15, TAG_NONE); gSprites[sFactorySelectScreen->monPics[1].monSpriteId].centerToCornerVecX = 0; gSprites[sFactorySelectScreen->monPics[1].monSpriteId].centerToCornerVecY = 0; @@ -2034,7 +2034,7 @@ static void Select_ReshowMonSprite(void) personality = GetMonData(mon, MON_DATA_PERSONALITY, NULL); otId = GetMonData(mon, MON_DATA_OT_ID, NULL); - sFactorySelectScreen->monPics[1].monSpriteId = CreateMonPicSprite_HandleDeoxys(species, otId, personality, TRUE, 88, 32, 15, 0xFFFF); + sFactorySelectScreen->monPics[1].monSpriteId = CreateMonPicSprite_HandleDeoxys(species, otId, personality, TRUE, 88, 32, 15, TAG_NONE); gSprites[sFactorySelectScreen->monPics[1].monSpriteId].centerToCornerVecX = 0; gSprites[sFactorySelectScreen->monPics[1].monSpriteId].centerToCornerVecY = 0; @@ -2056,7 +2056,7 @@ static void Select_CreateChosenMonsSprites(void) u32 personality = GetMonData(mon, MON_DATA_PERSONALITY, NULL); u32 otId = GetMonData(mon, MON_DATA_OT_ID, NULL); - sFactorySelectScreen->monPics[i].monSpriteId = CreateMonPicSprite_HandleDeoxys(species, otId, personality, TRUE, (i * 72) + 16, 32, i + 13, 0xFFFF); + sFactorySelectScreen->monPics[i].monSpriteId = CreateMonPicSprite_HandleDeoxys(species, otId, personality, TRUE, (i * 72) + 16, 32, i + 13, TAG_NONE); gSprites[sFactorySelectScreen->monPics[i].monSpriteId].centerToCornerVecX = 0; gSprites[sFactorySelectScreen->monPics[i].monSpriteId].centerToCornerVecY = 0; break; @@ -3012,7 +3012,7 @@ static void Swap_Task_ScreenInfoTransitionOut(u8 taskId) if (!gPaletteFade.active) { FillWindowPixelBuffer(SWAP_WIN_ACTION_FADE, PIXEL_FILL(0)); - CopyWindowToVram(SWAP_WIN_ACTION_FADE, 2); + CopyWindowToVram(SWAP_WIN_ACTION_FADE, COPYWIN_GFX); if (sFactorySwapScreen->inEnemyScreen == TRUE) { // Start "Pkmn for Swap" button slide offscreen @@ -3057,7 +3057,7 @@ static void Swap_Task_ScreenInfoTransitionOut(u8 taskId) } break; case 5: - if (gTasks[taskId].tSlideFinishedPkmn == TRUE + if (gTasks[taskId].tSlideFinishedPkmn == TRUE && gTasks[taskId].tSlideFinishedCancel == TRUE) { gTasks[taskId].tState = gTasks[taskId].tFollowUpTaskState; @@ -3123,7 +3123,7 @@ static void Swap_Task_ScreenInfoTransitionIn(u8 taskId) } break; case 2: - if (gTasks[taskId].tSlideFinishedPkmn == TRUE + if (gTasks[taskId].tSlideFinishedPkmn == TRUE && gTasks[taskId].tSlideFinishedCancel == TRUE) { gPlttBufferFaded[226] = sPokeballGray_Pal[37]; @@ -3150,7 +3150,7 @@ static void Swap_Task_ScreenInfoTransitionIn(u8 taskId) break; case 6: FillWindowPixelBuffer(SWAP_WIN_ACTION_FADE, PIXEL_FILL(0)); - CopyWindowToVram(SWAP_WIN_ACTION_FADE, 2); + CopyWindowToVram(SWAP_WIN_ACTION_FADE, COPYWIN_GFX); gTasks[taskId].tState++; break; case 7: @@ -3205,7 +3205,7 @@ static void Swap_Task_SwitchPartyScreen(u8 taskId) gTasks[taskId].tState++; break; case 3: - if (!FuncIsActiveTask(Swap_Task_SlideCycleBalls) + if (!FuncIsActiveTask(Swap_Task_SlideCycleBalls) && gTasks[sFactorySwapScreen->fadeSpeciesNameTaskId].tFadeOutFinished == TRUE) { Swap_EraseSpeciesWindow(); @@ -3280,14 +3280,14 @@ static void CB2_InitSwapScreen(void) sSwapMonPicBgTilesetBuffer = AllocZeroed(0x440); sSwapMenuTilemapBuffer = Alloc(BG_SCREEN_SIZE); sSwapMonPicBgTilemapBuffer = AllocZeroed(BG_SCREEN_SIZE); - ChangeBgX(0, 0, 0); - ChangeBgY(0, 0, 0); - ChangeBgX(1, 0, 0); - ChangeBgY(1, 0, 0); - ChangeBgX(2, 0, 0); - ChangeBgY(2, 0, 0); - ChangeBgX(3, 0, 0); - ChangeBgY(3, 0, 0); + ChangeBgX(0, 0, BG_COORD_SET); + ChangeBgY(0, 0, BG_COORD_SET); + ChangeBgX(1, 0, BG_COORD_SET); + ChangeBgY(1, 0, BG_COORD_SET); + ChangeBgX(2, 0, BG_COORD_SET); + ChangeBgY(2, 0, BG_COORD_SET); + ChangeBgX(3, 0, BG_COORD_SET); + ChangeBgY(3, 0, BG_COORD_SET); SetGpuReg(REG_OFFSET_BLDY, 0); SetGpuReg(REG_OFFSET_MOSAIC, 0); SetGpuReg(REG_OFFSET_WIN0H, 0); @@ -3679,7 +3679,7 @@ static void Swap_HideActionButtonHighlights(void) { // Hide button highlight on "Pkmn for Swap" gSprites[sFactorySwapScreen->pkmnForSwapButtonSpriteIds[1][i]].invisible = TRUE; - + // Hide button highlight on Cancel if (i < ARRAY_COUNT(sFactorySwapScreen->cancelButtonSpriteIds[0])) gSprites[sFactorySwapScreen->cancelButtonSpriteIds[1][i]].invisible = TRUE; @@ -3724,7 +3724,7 @@ static void Swap_ErasePopupMenu(u8 windowId) gSprites[sFactorySwapScreen->menuCursor1SpriteId].invisible = TRUE; gSprites[sFactorySwapScreen->menuCursor2SpriteId].invisible = TRUE; FillWindowPixelBuffer(windowId, PIXEL_FILL(0)); - CopyWindowToVram(windowId, 2); + CopyWindowToVram(windowId, COPYWIN_GFX); ClearWindowTilemap(windowId); } @@ -3732,14 +3732,14 @@ static void Swap_EraseSpeciesWindow(void) { PutWindowTilemap(SWAP_WIN_SPECIES); FillWindowPixelBuffer(SWAP_WIN_SPECIES, PIXEL_FILL(0)); - CopyWindowToVram(SWAP_WIN_SPECIES, 2); + CopyWindowToVram(SWAP_WIN_SPECIES, COPYWIN_GFX); } static void Swap_EraseSpeciesAtFadeWindow(void) { PutWindowTilemap(SWAP_WIN_SPECIES_AT_FADE); FillWindowPixelBuffer(SWAP_WIN_SPECIES_AT_FADE, PIXEL_FILL(0)); - CopyWindowToVram(SWAP_WIN_SPECIES_AT_FADE, 2); + CopyWindowToVram(SWAP_WIN_SPECIES_AT_FADE, COPYWIN_GFX); } static void Swap_EraseActionFadeWindow(void) @@ -3747,14 +3747,14 @@ static void Swap_EraseActionFadeWindow(void) Swap_EraseSpeciesWindow(); PutWindowTilemap(SWAP_WIN_ACTION_FADE); FillWindowPixelBuffer(SWAP_WIN_ACTION_FADE, PIXEL_FILL(0)); - CopyWindowToVram(SWAP_WIN_ACTION_FADE, 2); + CopyWindowToVram(SWAP_WIN_ACTION_FADE, COPYWIN_GFX); } static void Swap_PrintPkmnSwap(void) { FillWindowPixelBuffer(SWAP_WIN_TITLE, PIXEL_FILL(1)); - AddTextPrinterParameterized(SWAP_WIN_TITLE, 1, gText_PkmnSwap, 2, 1, 0, NULL); - CopyWindowToVram(SWAP_WIN_TITLE, 3); + AddTextPrinterParameterized(SWAP_WIN_TITLE, FONT_NORMAL, gText_PkmnSwap, 2, 1, 0, NULL); + CopyWindowToVram(SWAP_WIN_TITLE, COPYWIN_FULL); } static void Swap_PrintMonSpecies(void) @@ -3765,7 +3765,7 @@ static void Swap_PrintMonSpecies(void) FillWindowPixelBuffer(SWAP_WIN_SPECIES, PIXEL_FILL(0)); if (sFactorySwapScreen->cursorPos >= FRONTIER_PARTY_SIZE) { - CopyWindowToVram(SWAP_WIN_SPECIES, 2); + CopyWindowToVram(SWAP_WIN_SPECIES, COPYWIN_GFX); } else { @@ -3775,42 +3775,42 @@ static void Swap_PrintMonSpecies(void) else species = GetMonData(&gEnemyParty[monId], MON_DATA_SPECIES, NULL); StringCopy(gStringVar4, gSpeciesNames[species]); - x = GetStringRightAlignXOffset(1, gStringVar4, 86); - AddTextPrinterParameterized3(SWAP_WIN_SPECIES, 1, x, 1, sSwapSpeciesNameTextColors, 0, gStringVar4); - CopyWindowToVram(SWAP_WIN_SPECIES, 3); + x = GetStringRightAlignXOffset(FONT_NORMAL, gStringVar4, 86); + AddTextPrinterParameterized3(SWAP_WIN_SPECIES, FONT_NORMAL, x, 1, sSwapSpeciesNameTextColors, 0, gStringVar4); + CopyWindowToVram(SWAP_WIN_SPECIES, COPYWIN_FULL); } } static void Swap_PrintOnInfoWindow(const u8 *str) { FillWindowPixelBuffer(SWAP_WIN_INFO, PIXEL_FILL(0)); - AddTextPrinterParameterized(SWAP_WIN_INFO, 1, str, 2, 5, 0, NULL); - CopyWindowToVram(SWAP_WIN_INFO, 2); + AddTextPrinterParameterized(SWAP_WIN_INFO, FONT_NORMAL, str, 2, 5, 0, NULL); + CopyWindowToVram(SWAP_WIN_INFO, COPYWIN_GFX); } static void Swap_PrintMenuOptions(void) { PutWindowTilemap(SWAP_WIN_OPTIONS); FillWindowPixelBuffer(SWAP_WIN_OPTIONS, PIXEL_FILL(0)); - AddTextPrinterParameterized3(SWAP_WIN_OPTIONS, 1, 15, 1, sSwapMenuOptionsTextColors, 0, gText_Summary2); - AddTextPrinterParameterized3(SWAP_WIN_OPTIONS, 1, 15, 17, sSwapMenuOptionsTextColors, 0, gText_Swap); - AddTextPrinterParameterized3(SWAP_WIN_OPTIONS, 1, 15, 33, sSwapMenuOptionsTextColors, 0, gText_Rechoose); - CopyWindowToVram(SWAP_WIN_OPTIONS, 3); + AddTextPrinterParameterized3(SWAP_WIN_OPTIONS, FONT_NORMAL, 15, 1, sSwapMenuOptionsTextColors, 0, gText_Summary2); + AddTextPrinterParameterized3(SWAP_WIN_OPTIONS, FONT_NORMAL, 15, 17, sSwapMenuOptionsTextColors, 0, gText_Swap); + AddTextPrinterParameterized3(SWAP_WIN_OPTIONS, FONT_NORMAL, 15, 33, sSwapMenuOptionsTextColors, 0, gText_Rechoose); + CopyWindowToVram(SWAP_WIN_OPTIONS, COPYWIN_FULL); } static void Swap_PrintYesNoOptions(void) { PutWindowTilemap(SWAP_WIN_YES_NO); FillWindowPixelBuffer(SWAP_WIN_YES_NO, PIXEL_FILL(0)); - AddTextPrinterParameterized3(SWAP_WIN_YES_NO, 1, 7, 1, sSwapMenuOptionsTextColors, 0, gText_Yes3); - AddTextPrinterParameterized3(SWAP_WIN_YES_NO, 1, 7, 17, sSwapMenuOptionsTextColors, 0, gText_No3); - CopyWindowToVram(SWAP_WIN_YES_NO, 3); + AddTextPrinterParameterized3(SWAP_WIN_YES_NO, FONT_NORMAL, 7, 1, sSwapMenuOptionsTextColors, 0, gText_Yes3); + AddTextPrinterParameterized3(SWAP_WIN_YES_NO, FONT_NORMAL, 7, 17, sSwapMenuOptionsTextColors, 0, gText_No3); + CopyWindowToVram(SWAP_WIN_YES_NO, COPYWIN_FULL); } static void Swap_PrintActionString(const u8 *str, u32 y, u32 windowId) { - s32 x = GetStringRightAlignXOffset(0, str, 0x46); - AddTextPrinterParameterized3(windowId, 0, x, y, sSwapMenuOptionsTextColors, 0, str); + s32 x = GetStringRightAlignXOffset(FONT_SMALL, str, 0x46); + AddTextPrinterParameterized3(windowId, FONT_SMALL, x, y, sSwapMenuOptionsTextColors, 0, str); } static void Swap_PrintActionStrings(void) @@ -3824,7 +3824,7 @@ static void Swap_PrintActionStrings(void) Swap_PrintActionString(gText_Cancel3, 24, SWAP_WIN_ACTION_FADE); break; } - CopyWindowToVram(SWAP_WIN_ACTION_FADE, 3); + CopyWindowToVram(SWAP_WIN_ACTION_FADE, COPYWIN_FULL); } static void Swap_PrintActionStrings2(void) @@ -3838,7 +3838,7 @@ static void Swap_PrintActionStrings2(void) Swap_PrintActionString(gText_Cancel3, 32, SWAP_WIN_OPTIONS); break; } - CopyWindowToVram(SWAP_WIN_OPTIONS, 3); + CopyWindowToVram(SWAP_WIN_OPTIONS, COPYWIN_FULL); } static void Swap_PrintOneActionString(u8 which) @@ -3853,7 +3853,7 @@ static void Swap_PrintOneActionString(u8 which) Swap_PrintActionString(gText_Cancel3, 32, SWAP_WIN_OPTIONS); break; } - CopyWindowToVram(SWAP_WIN_OPTIONS, 3); + CopyWindowToVram(SWAP_WIN_OPTIONS, COPYWIN_FULL); } // For printing the species name once its selected. Keep the current fade but don't keep fading in and out @@ -3874,7 +3874,7 @@ static void Swap_PrintMonSpeciesAtFade(void) FillWindowPixelBuffer(SWAP_WIN_SPECIES_AT_FADE, PIXEL_FILL(0)); if (sFactorySwapScreen->cursorPos >= FRONTIER_PARTY_SIZE) { - CopyWindowToVram(SWAP_WIN_SPECIES_AT_FADE, 3); + CopyWindowToVram(SWAP_WIN_SPECIES_AT_FADE, COPYWIN_FULL); } else { @@ -3884,9 +3884,9 @@ static void Swap_PrintMonSpeciesAtFade(void) else species = GetMonData(&gEnemyParty[monId], MON_DATA_SPECIES, NULL); StringCopy(gStringVar4, gSpeciesNames[species]); - x = GetStringRightAlignXOffset(1, gStringVar4, 86); - AddTextPrinterParameterized3(SWAP_WIN_SPECIES_AT_FADE, 1, x, 1, sSwapSpeciesNameTextColors, 0, gStringVar4); - CopyWindowToVram(SWAP_WIN_SPECIES_AT_FADE, 3); + x = GetStringRightAlignXOffset(FONT_NORMAL, gStringVar4, 86); + AddTextPrinterParameterized3(SWAP_WIN_SPECIES_AT_FADE, FONT_NORMAL, x, 1, sSwapSpeciesNameTextColors, 0, gStringVar4); + CopyWindowToVram(SWAP_WIN_SPECIES_AT_FADE, COPYWIN_FULL); } } @@ -3901,7 +3901,7 @@ static void Swap_PrintMonSpeciesForTransition(void) if (sFactorySwapScreen->cursorPos >= FRONTIER_PARTY_SIZE) { - CopyWindowToVram(SWAP_WIN_SPECIES, 2); + CopyWindowToVram(SWAP_WIN_SPECIES, COPYWIN_GFX); } else { @@ -3911,9 +3911,9 @@ static void Swap_PrintMonSpeciesForTransition(void) else species = GetMonData(&gEnemyParty[monId], MON_DATA_SPECIES, NULL); StringCopy(gStringVar4, gSpeciesNames[species]); - x = GetStringRightAlignXOffset(1, gStringVar4, 86); - AddTextPrinterParameterized3(SWAP_WIN_SPECIES, 1, x, 1, sSwapSpeciesNameTextColors, 0, gStringVar4); - CopyWindowToVram(SWAP_WIN_SPECIES, 3); + x = GetStringRightAlignXOffset(FONT_NORMAL, gStringVar4, 86); + AddTextPrinterParameterized3(SWAP_WIN_SPECIES, FONT_NORMAL, x, 1, sSwapSpeciesNameTextColors, 0, gStringVar4); + CopyWindowToVram(SWAP_WIN_SPECIES, COPYWIN_FULL); } } @@ -3927,7 +3927,7 @@ static void Swap_PrintMonCategory(void) FillWindowPixelBuffer(SWAP_WIN_MON_CATEGORY, PIXEL_FILL(0)); if (monId >= FRONTIER_PARTY_SIZE) { - CopyWindowToVram(SWAP_WIN_MON_CATEGORY, 2); + CopyWindowToVram(SWAP_WIN_MON_CATEGORY, COPYWIN_GFX); } else { @@ -3937,9 +3937,9 @@ static void Swap_PrintMonCategory(void) else species = GetMonData(&gEnemyParty[monId], MON_DATA_SPECIES, NULL); CopyMonCategoryText(SpeciesToNationalPokedexNum(species), text); - x = GetStringRightAlignXOffset(1, text, 0x76); - AddTextPrinterParameterized(SWAP_WIN_MON_CATEGORY, 1, text, x, 1, 0, NULL); - CopyWindowToVram(SWAP_WIN_MON_CATEGORY, 2); + x = GetStringRightAlignXOffset(FONT_NORMAL, text, 0x76); + AddTextPrinterParameterized(SWAP_WIN_MON_CATEGORY, FONT_NORMAL, text, x, 1, 0, NULL); + CopyWindowToVram(SWAP_WIN_MON_CATEGORY, COPYWIN_GFX); } } @@ -4072,9 +4072,9 @@ static void Swap_ShowSummaryMonSprite(void) otId = GetMonData(mon, MON_DATA_OT_ID, NULL); #ifdef BUGFIX - sFactorySwapScreen->monPic.monSpriteId = CreateMonPicSprite_HandleDeoxys(species, otId, personality, TRUE, 88, 32, 15, 0xFFFF); + sFactorySwapScreen->monPic.monSpriteId = CreateMonPicSprite_HandleDeoxys(species, otId, personality, TRUE, 88, 32, 15, TAG_NONE); #else - sFactorySwapScreen->monPic.monSpriteId = CreateMonPicSprite_HandleDeoxys(species, personality, otId, TRUE, 88, 32, 15, 0xFFFF); + sFactorySwapScreen->monPic.monSpriteId = CreateMonPicSprite_HandleDeoxys(species, personality, otId, TRUE, 88, 32, 15, TAG_NONE); #endif gSprites[sFactorySwapScreen->monPic.monSpriteId].centerToCornerVecX = 0; gSprites[sFactorySwapScreen->monPic.monSpriteId].centerToCornerVecY = 0; @@ -4126,7 +4126,7 @@ static void Swap_TaskCantHaveSameMons(u8 taskId) if (sFactorySwapScreen->monPicAnimating != TRUE) { FillWindowPixelBuffer(SWAP_WIN_ACTION_FADE, PIXEL_FILL(0)); - CopyWindowToVram(SWAP_WIN_ACTION_FADE, 2); + CopyWindowToVram(SWAP_WIN_ACTION_FADE, COPYWIN_GFX); gTasks[taskId].tState++; } break; @@ -4296,7 +4296,7 @@ static void Swap_CreateMonSprite(void) personality = GetMonData(mon, MON_DATA_PERSONALITY, NULL); otId = GetMonData(mon, MON_DATA_OT_ID, NULL); - sFactorySwapScreen->monPic.monSpriteId = CreateMonPicSprite_HandleDeoxys(species, otId, personality, TRUE, 88, 32, 15, 0xFFFF); + sFactorySwapScreen->monPic.monSpriteId = CreateMonPicSprite_HandleDeoxys(species, otId, personality, TRUE, 88, 32, 15, TAG_NONE); gSprites[sFactorySwapScreen->monPic.monSpriteId].centerToCornerVecX = 0; gSprites[sFactorySwapScreen->monPic.monSpriteId].centerToCornerVecY = 0; diff --git a/src/battle_gfx_sfx_util.c b/src/battle_gfx_sfx_util.c index 482a135c5b..18c58181a5 100644 --- a/src/battle_gfx_sfx_util.c +++ b/src/battle_gfx_sfx_util.c @@ -27,10 +27,6 @@ #include "constants/rgb.h" #include "constants/battle_palace.h" -extern struct MusicPlayerInfo gMPlayInfo_SE1; -extern struct MusicPlayerInfo gMPlayInfo_SE2; -extern struct MusicPlayerInfo gMPlayInfo_BGM; - extern const u8 gBattlePalaceNatureToMoveTarget[]; extern const u8 * const gBattleAnims_General[]; extern const u8 * const gBattleAnims_Special[]; @@ -116,7 +112,7 @@ u16 ChooseMoveAndTargetInBattlePalace(void) s32 i, var1, var2; s32 chosenMoveId = -1; struct ChooseMoveStruct *moveInfo = (struct ChooseMoveStruct*)(&gBattleResources->bufferA[gActiveBattler][4]); - u8 unusableMovesBits = CheckMoveLimitations(gActiveBattler, 0, 0xFF); + u8 unusableMovesBits = CheckMoveLimitations(gActiveBattler, 0, MOVE_LIMITATIONS_ALL); s32 percent = Random() % 100; // Heavy variable re-use here makes this hard to read without defines @@ -439,9 +435,10 @@ bool8 TryHandleLaunchBattleTableAnimation(u8 activeBattler, u8 atkBattler, u8 de { u8 taskId; - if (tableId == B_ANIM_CASTFORM_CHANGE && (argument & 0x80)) + if (tableId == B_ANIM_CASTFORM_CHANGE && (argument & CASTFORM_SUBSTITUTE)) { - gBattleMonForms[activeBattler] = (argument & ~(0x80)); + // If Castform is behind substitute, set the new form but skip the animation + gBattleMonForms[activeBattler] = (argument & ~CASTFORM_SUBSTITUTE); return TRUE; } if (gBattleSpritesDataPtr->battlerData[activeBattler].behindSubstitute @@ -620,7 +617,7 @@ static void BattleLoadMonSpriteGfx(struct Pokemon *mon, u32 battlerId, bool32 op if (species == SPECIES_CASTFORM || species == SPECIES_CHERRIM) { paletteOffset = 0x100 + battlerId * 16; - LZDecompressWram(lzPaletteData, gBattleStruct->castformPalette[0]); + LZDecompressWram(lzPaletteData, gBattleStruct->castformPalette[CASTFORM_NORMAL]); LoadPalette(gBattleStruct->castformPalette[gBattleMonForms[battlerId]], paletteOffset, 0x20); } @@ -757,7 +754,7 @@ bool8 BattleLoadAllHealthBoxesGfx(u8 state) void LoadBattleBarGfx(u8 arg0) { - LZDecompressWram(gUnknown_08C093F0, gMonSpritesGfxPtr->barFontGfx); + LZDecompressWram(gBattleInterfaceGfx_BattleBar, gMonSpritesGfxPtr->barFontGfx); } bool8 BattleInitAllSprites(u8 *state1, u8 *battlerId) @@ -864,7 +861,7 @@ void CopyBattleSpriteInvisibility(u8 battlerId) gBattleSpritesDataPtr->battlerData[battlerId].invisible = gSprites[gBattlerSpriteIds[battlerId]].invisible; } -void HandleSpeciesGfxDataChange(u8 battlerAtk, u8 battlerDef, bool8 notTransform, bool32 megaEvo) +void HandleSpeciesGfxDataChange(u8 battlerAtk, u8 battlerDef, bool8 castform, bool32 megaEvo) { u32 personalityValue, otId, position, paletteOffset, targetSpecies; const void *lzPaletteData, *src; @@ -872,13 +869,13 @@ void HandleSpeciesGfxDataChange(u8 battlerAtk, u8 battlerDef, bool8 notTransform if (IsContest()) { - position = 0; + position = B_POSITION_PLAYER_LEFT; targetSpecies = gContestResources->moveAnim->targetSpecies; personalityValue = gContestResources->moveAnim->personality; otId = gContestResources->moveAnim->otId; HandleLoadSpecialPokePic_DontHandleDeoxys(&gMonBackPicTable[targetSpecies], - gMonSpritesGfxPtr->sprites.ptr[0], + gMonSpritesGfxPtr->sprites.ptr[position], targetSpecies, gContestResources->moveAnim->targetPersonality); } @@ -913,7 +910,7 @@ void HandleSpeciesGfxDataChange(u8 battlerAtk, u8 battlerDef, bool8 notTransform } } - if (notTransform) + if (castform) { StartSpriteAnim(&gSprites[gBattlerSpriteIds[battlerAtk]], gBattleSpritesDataPtr->animationData->animArg); paletteOffset = 0x100 + battlerAtk * 16; @@ -939,8 +936,8 @@ void HandleSpeciesGfxDataChange(u8 battlerAtk, u8 battlerDef, bool8 notTransform if (targetSpecies == SPECIES_CASTFORM || targetSpecies == SPECIES_CHERRIM) { gSprites[gBattlerSpriteIds[battlerAtk]].anims = gMonFrontAnimsPtrTable[targetSpecies]; - LZDecompressWram(lzPaletteData, gBattleStruct->castformPalette[0]); - LoadPalette(gBattleStruct->castformPalette[0] + gBattleMonForms[battlerDef] * 16, paletteOffset, 32); + LZDecompressWram(lzPaletteData, gBattleStruct->castformPalette[CASTFORM_NORMAL]); + LoadPalette(gBattleStruct->castformPalette[gBattleMonForms[battlerDef]], paletteOffset, 32); } if (!megaEvo) @@ -967,7 +964,7 @@ void BattleLoadSubstituteOrMonSpriteGfx(u8 battlerId, bool8 loadMonSprite) if (!loadMonSprite) { if (IsContest()) - position = 0; + position = B_POSITION_PLAYER_LEFT; else position = GetBattlerPosition(battlerId); @@ -1116,13 +1113,19 @@ void LoadAndCreateEnemyShadowSprites(void) LoadCompressedSpriteSheet(&gSpriteSheet_EnemyShadow); battlerId = GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT); - gBattleSpritesDataPtr->healthBoxesData[battlerId].shadowSpriteId = CreateSprite(&gSpriteTemplate_EnemyShadow, GetBattlerSpriteCoord(battlerId, 0), GetBattlerSpriteCoord(battlerId, 1) + 29, 0xC8); + gBattleSpritesDataPtr->healthBoxesData[battlerId].shadowSpriteId = CreateSprite(&gSpriteTemplate_EnemyShadow, + GetBattlerSpriteCoord(battlerId, BATTLER_COORD_X), + GetBattlerSpriteCoord(battlerId, BATTLER_COORD_Y) + 29, + 0xC8); gSprites[gBattleSpritesDataPtr->healthBoxesData[battlerId].shadowSpriteId].data[0] = battlerId; if (IsDoubleBattle()) { battlerId = GetBattlerAtPosition(B_POSITION_OPPONENT_RIGHT); - gBattleSpritesDataPtr->healthBoxesData[battlerId].shadowSpriteId = CreateSprite(&gSpriteTemplate_EnemyShadow, GetBattlerSpriteCoord(battlerId, 0), GetBattlerSpriteCoord(battlerId, 1) + 29, 0xC8); + gBattleSpritesDataPtr->healthBoxesData[battlerId].shadowSpriteId = CreateSprite(&gSpriteTemplate_EnemyShadow, + GetBattlerSpriteCoord(battlerId, BATTLER_COORD_X), + GetBattlerSpriteCoord(battlerId, BATTLER_COORD_Y) + 29, + 0xC8); gSprites[gBattleSpritesDataPtr->healthBoxesData[battlerId].shadowSpriteId].data[0] = battlerId; } } @@ -1179,7 +1182,8 @@ void HideBattlerShadowSprite(u8 battlerId) gSprites[gBattleSpritesDataPtr->healthBoxesData[battlerId].shadowSpriteId].callback = SpriteCB_SetInvisible; } -void sub_805EF14(void) +// Color the background tiles surrounding the action selection and move windows +void FillAroundBattleWindows(void) { u16 *vramPtr = (u16*)(VRAM + 0x240); s32 i; @@ -1216,20 +1220,20 @@ void AllocateMonSpritesGfx(void) gMonSpritesGfxPtr = NULL; gMonSpritesGfxPtr = AllocZeroed(sizeof(*gMonSpritesGfxPtr)); - gMonSpritesGfxPtr->firstDecompressed = AllocZeroed(0x8000); + gMonSpritesGfxPtr->firstDecompressed = AllocZeroed(MON_PIC_SIZE * 4 * MAX_BATTLERS_COUNT); for (i = 0; i < MAX_BATTLERS_COUNT; i++) { - gMonSpritesGfxPtr->sprites.ptr[i] = gMonSpritesGfxPtr->firstDecompressed + (i * 0x2000); + gMonSpritesGfxPtr->sprites.ptr[i] = gMonSpritesGfxPtr->firstDecompressed + (i * MON_PIC_SIZE * 4); *(gMonSpritesGfxPtr->templates + i) = gBattlerSpriteTemplates[i]; for (j = 0; j < 4; j++) { - gMonSpritesGfxPtr->field_74[i][j].data = gMonSpritesGfxPtr->sprites.ptr[i] + (j * MON_PIC_SIZE); - gMonSpritesGfxPtr->field_74[i][j].size = MON_PIC_SIZE; + gMonSpritesGfxPtr->frameImages[i][j].data = gMonSpritesGfxPtr->sprites.ptr[i] + (j * MON_PIC_SIZE); + gMonSpritesGfxPtr->frameImages[i][j].size = MON_PIC_SIZE; } - gMonSpritesGfxPtr->templates[i].images = gMonSpritesGfxPtr->field_74[i]; + gMonSpritesGfxPtr->templates[i].images = gMonSpritesGfxPtr->frameImages[i]; } gMonSpritesGfxPtr->barFontGfx = AllocZeroed(0x1000); @@ -1240,17 +1244,14 @@ void FreeMonSpritesGfx(void) if (gMonSpritesGfxPtr == NULL) return; - if (gMonSpritesGfxPtr->buffer != NULL) - FREE_AND_SET_NULL(gMonSpritesGfxPtr->buffer); - if (gMonSpritesGfxPtr->field_178 != NULL) - FREE_AND_SET_NULL(gMonSpritesGfxPtr->field_178); - + TRY_FREE_AND_SET_NULL(gMonSpritesGfxPtr->buffer); + TRY_FREE_AND_SET_NULL(gMonSpritesGfxPtr->unusedPtr); FREE_AND_SET_NULL(gMonSpritesGfxPtr->barFontGfx); FREE_AND_SET_NULL(gMonSpritesGfxPtr->firstDecompressed); - gMonSpritesGfxPtr->sprites.ptr[0] = NULL; - gMonSpritesGfxPtr->sprites.ptr[1] = NULL; - gMonSpritesGfxPtr->sprites.ptr[2] = NULL; - gMonSpritesGfxPtr->sprites.ptr[3] = NULL; + gMonSpritesGfxPtr->sprites.ptr[B_POSITION_PLAYER_LEFT] = NULL; + gMonSpritesGfxPtr->sprites.ptr[B_POSITION_OPPONENT_LEFT] = NULL; + gMonSpritesGfxPtr->sprites.ptr[B_POSITION_PLAYER_RIGHT] = NULL; + gMonSpritesGfxPtr->sprites.ptr[B_POSITION_OPPONENT_RIGHT] = NULL; FREE_AND_SET_NULL(gMonSpritesGfxPtr); } diff --git a/src/battle_interface.c b/src/battle_interface.c index 180874eb0b..6d98d794d3 100644 --- a/src/battle_interface.c +++ b/src/battle_interface.c @@ -10,7 +10,6 @@ #include "string_util.h" #include "text.h" #include "sound.h" -#include "constants/songs.h" #include "decompress.h" #include "task.h" #include "util.h" @@ -21,15 +20,17 @@ #include "international_string_util.h" #include "safari_zone.h" #include "battle_anim.h" -#include "constants/battle_anim.h" -#include "constants/rgb.h" -#include "battle_debug.h" -#include "constants/battle_config.h" #include "data.h" #include "pokemon_summary_screen.h" +#include "strings.h" +#include "battle_debug.h" +#include "item.h" #include "item_icon.h" #include "item_use.h" -#include "item.h" +#include "constants/battle_anim.h" +#include "constants/rgb.h" +#include "constants/songs.h" +#include "constants/battle_config.h" #include "constants/items.h" enum @@ -101,11 +102,11 @@ enum HEALTHBOX_GFX_63, //hp bar red [7 pixels] HEALTHBOX_GFX_64, //hp bar red [8 pixels] HEALTHBOX_GFX_65, //hp bar frame end - HEALTHBOX_GFX_66, //status ball [full] - HEALTHBOX_GFX_67, //status ball [empty] - HEALTHBOX_GFX_68, //status ball [fainted] - HEALTHBOX_GFX_69, //status ball [statused] - HEALTHBOX_GFX_70, //status ball [unused extra] + HEALTHBOX_GFX_STATUS_BALL, // Full + HEALTHBOX_GFX_STATUS_BALL_EMPTY, + HEALTHBOX_GFX_STATUS_BALL_FAINTED, + HEALTHBOX_GFX_STATUS_BALL_STATUSED, + HEALTHBOX_GFX_STATUS_BALL_CAUGHT, HEALTHBOX_GFX_STATUS_PSN_BATTLER1, //status2 "PSN" HEALTHBOX_GFX_72, HEALTHBOX_GFX_73, @@ -151,19 +152,10 @@ enum HEALTHBOX_GFX_STATUS_BRN_BATTLER3, //status4 "BRN" HEALTHBOX_GFX_114, HEALTHBOX_GFX_115, - HEALTHBOX_GFX_116, //unknown_D12FEC - HEALTHBOX_GFX_117, //unknown_D1300C + HEALTHBOX_GFX_FRAME_END, + HEALTHBOX_GFX_FRAME_END_BAR, }; -// strings -extern const u8 gText_Slash[]; -extern const u8 gText_HighlightDarkGray[]; -extern const u8 gText_DynColor2[]; -extern const u8 gText_DynColor2Male[]; -extern const u8 gText_DynColor1Female[]; - -// this file's functions - static const u8 *GetHealthboxElementGfxPtr(u8 elementId); static u8* AddTextPrinterAndCreateWindowOnHealthbox(const u8 *str, u32 x, u32 y, u32 bgColor, u32 *windowId); @@ -176,17 +168,17 @@ static void SafariTextIntoHealthboxObject(void *dest, u8 *windowTileData, u32 wi static void HpTextIntoHealthboxObject(void *dest, u8 *windowTileData, u32 windowWidth); static void FillHealthboxObject(void *dest, u32 arg1, u32 arg2); -static void sub_8073E08(u8 taskId); -static void sub_8073F98(u8 taskId); -static void sub_8073E64(u8 taskId); +static void Task_HidePartyStatusSummary_BattleStart_1(u8 taskId); +static void Task_HidePartyStatusSummary_BattleStart_2(u8 taskId); +static void Task_HidePartyStatusSummary_DuringBattle(u8 taskId); static void SpriteCB_HealthBoxOther(struct Sprite *sprite); static void SpriteCB_HealthBar(struct Sprite *sprite); -static void sub_8074158(struct Sprite *sprite); -static void sub_8074090(struct Sprite *sprite); -static void SpriteCB_StatusSummaryBar(struct Sprite *sprite); -static void SpriteCB_StatusSummaryBallsOnBattleStart(struct Sprite *sprite); -static void SpriteCB_StatusSummaryBallsOnSwitchout(struct Sprite *sprite); +static void SpriteCB_StatusSummaryBar_Enter(struct Sprite *sprite); +static void SpriteCB_StatusSummaryBar_Exit(struct Sprite *sprite); +static void SpriteCB_StatusSummaryBalls_Enter(struct Sprite *sprite); +static void SpriteCB_StatusSummaryBalls_Exit(struct Sprite *sprite); +static void SpriteCB_StatusSummaryBalls_OnSwitchout(struct Sprite *sprite); static void SpriteCb_MegaTrigger(struct Sprite *sprite); static void SpriteCb_MegaIndicator(struct Sprite *sprite); @@ -203,8 +195,7 @@ static void Task_FreeAbilityPopUpGfx(u8 taskId); static void SpriteCB_LastUsedBall(struct Sprite *sprite); static void SpriteCB_LastUsedBallWin(struct Sprite *sprite); -// const rom data -static const struct OamData sUnknown_0832C138 = +static const struct OamData sOamData_64x32 = { .y = 0, .affineMode = ST_OAM_AFFINE_OFF, @@ -226,7 +217,7 @@ static const struct SpriteTemplate sHealthboxPlayerSpriteTemplates[2] = { .tileTag = TAG_HEALTHBOX_PLAYER1_TILE, .paletteTag = TAG_HEALTHBOX_PAL, - .oam = &sUnknown_0832C138, + .oam = &sOamData_64x32, .anims = gDummySpriteAnimTable, .images = NULL, .affineAnims = gDummySpriteAffineAnimTable, @@ -235,7 +226,7 @@ static const struct SpriteTemplate sHealthboxPlayerSpriteTemplates[2] = { .tileTag = TAG_HEALTHBOX_PLAYER2_TILE, .paletteTag = TAG_HEALTHBOX_PAL, - .oam = &sUnknown_0832C138, + .oam = &sOamData_64x32, .anims = gDummySpriteAnimTable, .images = NULL, .affineAnims = gDummySpriteAffineAnimTable, @@ -248,7 +239,7 @@ static const struct SpriteTemplate sHealthboxOpponentSpriteTemplates[2] = { .tileTag = TAG_HEALTHBOX_OPPONENT1_TILE, .paletteTag = TAG_HEALTHBOX_PAL, - .oam = &sUnknown_0832C138, + .oam = &sOamData_64x32, .anims = gDummySpriteAnimTable, .images = NULL, .affineAnims = gDummySpriteAffineAnimTable, @@ -257,7 +248,7 @@ static const struct SpriteTemplate sHealthboxOpponentSpriteTemplates[2] = { .tileTag = TAG_HEALTHBOX_OPPONENT2_TILE, .paletteTag = TAG_HEALTHBOX_PAL, - .oam = &sUnknown_0832C138, + .oam = &sOamData_64x32, .anims = gDummySpriteAnimTable, .images = NULL, .affineAnims = gDummySpriteAffineAnimTable, @@ -269,7 +260,7 @@ static const struct SpriteTemplate sHealthboxSafariSpriteTemplate = { .tileTag = TAG_HEALTHBOX_SAFARI_TILE, .paletteTag = TAG_HEALTHBOX_PAL, - .oam = &sUnknown_0832C138, + .oam = &sOamData_64x32, .anims = gDummySpriteAnimTable, .images = NULL, .affineAnims = gDummySpriteAffineAnimTable, @@ -333,7 +324,7 @@ static const struct SpriteTemplate sHealthbarSpriteTemplates[MAX_BATTLERS_COUNT] } }; -static const struct Subsprite sUnknown_0832C258[] = +static const struct Subsprite sHealthBar_Subsprites_Player[] = { { .x = DISPLAY_WIDTH, @@ -353,7 +344,7 @@ static const struct Subsprite sUnknown_0832C258[] = } }; -static const struct Subsprite sUnknown_0832C260[] = +static const struct Subsprite sHealthBar_Subsprites_Opponent[] = { { .x = DISPLAY_WIDTH, @@ -381,16 +372,16 @@ static const struct Subsprite sUnknown_0832C260[] = } }; -static const struct SubspriteTable sUnknown_0832C28C[] = +static const struct SubspriteTable sHealthBar_SubspriteTables[] = { - {ARRAY_COUNT(sUnknown_0832C258), sUnknown_0832C258}, - {ARRAY_COUNT(sUnknown_0832C260), sUnknown_0832C260} + [B_SIDE_PLAYER] = {ARRAY_COUNT(sHealthBar_Subsprites_Player), sHealthBar_Subsprites_Player}, + [B_SIDE_OPPONENT] = {ARRAY_COUNT(sHealthBar_Subsprites_Opponent), sHealthBar_Subsprites_Opponent} }; -static const struct Subsprite sStatusSummaryBar_Subsprites_0[] = +static const struct Subsprite sStatusSummaryBar_Subsprites_Enter[] = { { - .x = 160, + .x = 32 * 5, .y = 0, .shape = SPRITE_SHAPE(32x8), .size = SPRITE_SIZE(32x8), @@ -398,7 +389,7 @@ static const struct Subsprite sStatusSummaryBar_Subsprites_0[] = .priority = 1 }, { - .x = 192, + .x = 32 * 6, .y = 0, .shape = SPRITE_SHAPE(32x8), .size = SPRITE_SIZE(32x8), @@ -406,7 +397,7 @@ static const struct Subsprite sStatusSummaryBar_Subsprites_0[] = .priority = 1 }, { - .x = 224, + .x = 32 * 7, .y = 0, .shape = SPRITE_SHAPE(32x8), .size = SPRITE_SIZE(32x8), @@ -423,10 +414,10 @@ static const struct Subsprite sStatusSummaryBar_Subsprites_0[] = } }; -static const struct Subsprite sUnknown_0832C2AC[] = +static const struct Subsprite sStatusSummaryBar_Subsprites_Exit[] = { { - .x = 160, + .x = 32 * 5, .y = 0, .shape = SPRITE_SHAPE(32x8), .size = SPRITE_SIZE(32x8), @@ -434,7 +425,7 @@ static const struct Subsprite sUnknown_0832C2AC[] = .priority = 1 }, { - .x = 192, + .x = 32 * 6, .y = 0, .shape = SPRITE_SHAPE(32x8), .size = SPRITE_SIZE(32x8), @@ -442,7 +433,7 @@ static const struct Subsprite sUnknown_0832C2AC[] = .priority = 1 }, { - .x = 224, + .x = 32 * 7, .y = 0, .shape = SPRITE_SHAPE(32x8), .size = SPRITE_SIZE(32x8), @@ -450,7 +441,7 @@ static const struct Subsprite sUnknown_0832C2AC[] = .priority = 1 }, { - .x = 0, + .x = 32 * 0, .y = 0, .shape = SPRITE_SHAPE(32x8), .size = SPRITE_SIZE(32x8), @@ -458,7 +449,7 @@ static const struct Subsprite sUnknown_0832C2AC[] = .priority = 1 }, { - .x = 32, + .x = 32 * 1, .y = 0, .shape = SPRITE_SHAPE(32x8), .size = SPRITE_SIZE(32x8), @@ -466,7 +457,7 @@ static const struct Subsprite sUnknown_0832C2AC[] = .priority = 1 }, { - .x = 64, + .x = 32 * 2, .y = 0, .shape = SPRITE_SHAPE(32x8), .size = SPRITE_SIZE(32x8), @@ -475,14 +466,14 @@ static const struct Subsprite sUnknown_0832C2AC[] = } }; -static const struct SubspriteTable sStatusSummaryBar_SubspriteTable[] = +static const struct SubspriteTable sStatusSummaryBar_SubspriteTable_Enter[] = { - {ARRAY_COUNT(sStatusSummaryBar_Subsprites_0), sStatusSummaryBar_Subsprites_0} + {ARRAY_COUNT(sStatusSummaryBar_Subsprites_Enter), sStatusSummaryBar_Subsprites_Enter} }; -static const struct SubspriteTable sUnknown_0832C2CC[] = +static const struct SubspriteTable sStatusSummaryBar_SubspriteTable_Exit[] = { - {ARRAY_COUNT(sUnknown_0832C2AC), sUnknown_0832C2AC} + {ARRAY_COUNT(sStatusSummaryBar_Subsprites_Exit), sStatusSummaryBar_Subsprites_Exit} }; static const struct CompressedSpriteSheet sStatusSummaryBarSpriteSheet = @@ -502,7 +493,7 @@ static const struct SpritePalette sStatusSummaryBallsSpritePal = static const struct SpriteSheet sStatusSummaryBallsSpriteSheet = { - gBattleInterface_BallDisplayGfx, 0x80, TAG_STATUS_SUMMARY_BALLS_TILE + &gHealthboxElementsGfxTable[HEALTHBOX_GFX_STATUS_BALL], 0x80, TAG_STATUS_SUMMARY_BALLS_TILE }; static const struct OamData sOamData_StatusSummaryBalls = @@ -524,23 +515,23 @@ static const struct OamData sOamData_StatusSummaryBalls = static const struct SpriteTemplate sStatusSummaryBarSpriteTemplates[2] = { - { + { // Player .tileTag = TAG_STATUS_SUMMARY_BAR_TILE, .paletteTag = TAG_STATUS_SUMMARY_BAR_PAL, - .oam = &sUnknown_0832C138, + .oam = &sOamData_64x32, .anims = gDummySpriteAnimTable, .images = NULL, .affineAnims = gDummySpriteAffineAnimTable, - .callback = SpriteCB_StatusSummaryBar + .callback = SpriteCB_StatusSummaryBar_Enter }, - { + { // Opponent .tileTag = TAG_STATUS_SUMMARY_BAR_TILE, .paletteTag = TAG_STATUS_SUMMARY_BAR_PAL, - .oam = &sUnknown_0832C138, + .oam = &sOamData_64x32, .anims = gDummySpriteAnimTable, .images = NULL, .affineAnims = gDummySpriteAffineAnimTable, - .callback = SpriteCB_StatusSummaryBar + .callback = SpriteCB_StatusSummaryBar_Enter } }; @@ -553,7 +544,7 @@ static const struct SpriteTemplate sStatusSummaryBallsSpriteTemplates[2] = .anims = gDummySpriteAnimTable, .images = NULL, .affineAnims = gDummySpriteAffineAnimTable, - .callback = SpriteCB_StatusSummaryBallsOnBattleStart + .callback = SpriteCB_StatusSummaryBalls_Enter }, { .tileTag = TAG_STATUS_SUMMARY_BALLS_TILE, @@ -562,25 +553,12 @@ static const struct SpriteTemplate sStatusSummaryBallsSpriteTemplates[2] = .anims = gDummySpriteAnimTable, .images = NULL, .affineAnims = gDummySpriteAffineAnimTable, - .callback = SpriteCB_StatusSummaryBallsOnBattleStart + .callback = SpriteCB_StatusSummaryBalls_Enter } }; -// possibly text -static const u8 sUnknown_0832C3C4[] = -{ - 0xfc, 0x01, 0x01, 0xfc, 0x02, 0x02, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, -}; - -// possibly text -static const u8 sUnknown_0832C3D8[] = -{ - 0xfc, 0x01, 0x01, 0xfc, 0x02, 0x00, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, -}; +static const u8 sEmptyWhiteText_GrayHighlight[] = __("{COLOR WHITE}{HIGHLIGHT DARK_GRAY} "); +static const u8 sEmptyWhiteText_TransparentHighlight[] = __("{COLOR WHITE}{HIGHLIGHT TRANSPARENT} "); enum { @@ -600,7 +578,15 @@ static const u16 sStatusIconColors[] = [PAL_STATUS_BRN] = RGB(28, 14, 10), }; -static const struct WindowTemplate sHealthboxWindowTemplate = {0, 0, 0, 8, 2, 0, 0}; // width = 8, height = 2 +static const struct WindowTemplate sHealthboxWindowTemplate = { + .bg = 0, + .tilemapLeft = 0, + .tilemapTop = 0, + .width = 8, + .height = 2, + .paletteNum = 0, + .baseBlock = 0 +}; static const u8 sMegaTriggerGfx[] = INCBIN_U8("graphics/battle_interface/mega_trigger.4bpp"); static const u16 sMegaTriggerPal[] = INCBIN_U16("graphics/battle_interface/mega_trigger.gbapal"); @@ -744,9 +730,6 @@ static const struct SpriteTemplate sSpriteTemplate_OmegaIndicator = .callback = SpriteCb_MegaIndicator, }; - -// code - // Because the healthbox is too large to fit into one sprite, it is divided into two sprites. // healthboxLeft or healthboxMain is the left part that is used as the 'main' sprite. // healthboxRight or healthboxOther is the right part of the healthbox. @@ -845,7 +828,7 @@ u8 CreateBattlerHealthboxSprites(u8 battlerId) healthbarSpriteId = CreateSpriteAtEnd(&sHealthbarSpriteTemplates[gBattlerPositions[battlerId]], 140, 60, 0); healthBarSpritePtr = &gSprites[healthbarSpriteId]; - SetSubspriteTables(healthBarSpritePtr, &sUnknown_0832C28C[GetBattlerSide(battlerId)]); + SetSubspriteTables(healthBarSpritePtr, &sHealthBar_SubspriteTables[GetBattlerSide(battlerId)]); healthBarSpritePtr->subspriteMode = SUBSPRITES_IGNORE_PRIORITY; healthBarSpritePtr->oam.priority = 1; @@ -1170,7 +1153,7 @@ void UpdateHpTextInHealthbox(u8 healthboxSpriteId, s16 value, u8 maxOrCurrent) { u8 battler; - memcpy(text, sUnknown_0832C3C4, sizeof(sUnknown_0832C3C4)); + memcpy(text, sEmptyWhiteText_GrayHighlight, sizeof(sEmptyWhiteText_GrayHighlight)); battler = gSprites[healthboxSpriteId].hMain_Battler; if (IsDoubleBattle() == TRUE) { @@ -1197,7 +1180,7 @@ void UpdateHpTextInHealthbox(u8 healthboxSpriteId, s16 value, u8 maxOrCurrent) } ConvertIntToDecimalStringN(text + 6, value, STR_CONV_MODE_LEADING_ZEROS, 3); - RenderTextFont9(gMonSpritesGfxPtr->barFontGfx, 9, text); + RenderTextHandleBold(gMonSpritesGfxPtr->barFontGfx, FONT_BOLD, text); for (i = 0; i < 3; i++) { @@ -1229,7 +1212,7 @@ static void UpdateHpTextInHealthboxInDoubles(u8 healthboxSpriteId, s16 value, u8 windowTileData = AddTextPrinterAndCreateWindowOnHealthbox(text, 0, 5, 0, &windowId); HpTextIntoHealthboxObject((void*)(OBJ_VRAM0) + spriteTileNum + 0xC0, windowTileData, 2); RemoveWindowOnHealthbox(windowId); - CpuCopy32(GetHealthboxElementGfxPtr(HEALTHBOX_GFX_116), + CpuCopy32(GetHealthboxElementGfxPtr(HEALTHBOX_GFX_FRAME_END), (void*)(OBJ_VRAM0 + 0x680) + (gSprites[healthboxSpriteId].oam.tileNum * TILE_SIZE_4BPP), 0x20); } @@ -1249,7 +1232,7 @@ static void UpdateHpTextInHealthboxInDoubles(u8 healthboxSpriteId, s16 value, u8 { u8 battlerId; - memcpy(text, sUnknown_0832C3D8, sizeof(sUnknown_0832C3D8)); + memcpy(text, sEmptyWhiteText_TransparentHighlight, sizeof(sEmptyWhiteText_TransparentHighlight)); battlerId = gSprites[healthboxSpriteId].hMain_Battler; if (gBattleSpritesDataPtr->battlerData[battlerId].hpNumbersNoBars) // don't print text if only bars are visible @@ -1266,7 +1249,7 @@ static void UpdateHpTextInHealthboxInDoubles(u8 healthboxSpriteId, s16 value, u8 txtPtr = ConvertIntToDecimalStringN(text + 6, value, STR_CONV_MODE_RIGHT_ALIGN, 3); if (!maxOrCurrent) StringCopy(txtPtr, gText_Slash); - RenderTextFont9(gMonSpritesGfxPtr->barFontGfx, 9, text); + RenderTextHandleBold(gMonSpritesGfxPtr->barFontGfx, FONT_BOLD, text); for (i = var; i < var + 3; i++) { @@ -1295,7 +1278,7 @@ static void UpdateHpTextInHealthboxInDoubles(u8 healthboxSpriteId, s16 value, u8 { if (GetBattlerSide(battlerId) == B_SIDE_PLAYER) // Impossible to reach part, because the battlerId is from the opponent's side. { - CpuCopy32(GetHealthboxElementGfxPtr(HEALTHBOX_GFX_116), + CpuCopy32(GetHealthboxElementGfxPtr(HEALTHBOX_GFX_FRAME_END), (void*)(OBJ_VRAM0) + ((gSprites[healthboxSpriteId].oam.tileNum + 52) * TILE_SIZE_4BPP), 0x20); } @@ -1312,12 +1295,12 @@ static void PrintSafariMonInfo(u8 healthboxSpriteId, struct Pokemon *mon) u8 *barFontGfx; u8 i, var, nature, healthBarSpriteId; - memcpy(text, sUnknown_0832C3C4, sizeof(sUnknown_0832C3C4)); + memcpy(text, sEmptyWhiteText_GrayHighlight, sizeof(sEmptyWhiteText_GrayHighlight)); barFontGfx = &gMonSpritesGfxPtr->barFontGfx[0x520 + (GetBattlerPosition(gSprites[healthboxSpriteId].hMain_Battler) * 384)]; var = 5; nature = GetNature(mon); - StringCopy(text + 6, gNatureNamePointers[nature]); - RenderTextFont9(barFontGfx, 9, text); + StringCopy(&text[6], gNatureNamePointers[nature]); + RenderTextHandleBold(barFontGfx, FONT_BOLD, text); for (j = 6, i = 0; i < var; i++, j++) { @@ -1345,11 +1328,11 @@ static void PrintSafariMonInfo(u8 healthboxSpriteId, struct Pokemon *mon) } healthBarSpriteId = gSprites[healthboxSpriteId].hMain_HealthBarSpriteId; - ConvertIntToDecimalStringN(text + 6, gBattleStruct->safariCatchFactor, STR_CONV_MODE_RIGHT_ALIGN, 2); - ConvertIntToDecimalStringN(text + 9, gBattleStruct->safariEscapeFactor, STR_CONV_MODE_RIGHT_ALIGN, 2); + ConvertIntToDecimalStringN(&text[6], gBattleStruct->safariCatchFactor, STR_CONV_MODE_RIGHT_ALIGN, 2); + ConvertIntToDecimalStringN(&text[9], gBattleStruct->safariEscapeFactor, STR_CONV_MODE_RIGHT_ALIGN, 2); text[5] = CHAR_SPACE; text[8] = CHAR_SLASH; - RenderTextFont9(gMonSpritesGfxPtr->barFontGfx, 9, text); + RenderTextHandleBold(gMonSpritesGfxPtr->barFontGfx, FONT_BOLD, text); j = healthBarSpriteId; // Needed to match for some reason. for (j = 0; j < 5; j++) @@ -1403,7 +1386,7 @@ void SwapHpBarsWithHpText(void) { UpdateStatusIconInHealthbox(gHealthboxSpriteIds[i]); UpdateHealthboxAttribute(gHealthboxSpriteIds[i], &gPlayerParty[gBattlerPartyIndexes[i]], HEALTHBOX_HEALTH_BAR); - CpuCopy32(GetHealthboxElementGfxPtr(HEALTHBOX_GFX_117), (void*)(OBJ_VRAM0 + 0x680 + gSprites[gHealthboxSpriteIds[i]].oam.tileNum * TILE_SIZE_4BPP), 32); + CpuCopy32(GetHealthboxElementGfxPtr(HEALTHBOX_GFX_FRAME_END_BAR), (void*)(OBJ_VRAM0 + 0x680 + gSprites[gHealthboxSpriteIds[i]].oam.tileNum * TILE_SIZE_4BPP), 32); } } else @@ -1652,7 +1635,7 @@ static void SpriteCb_MegaIndicator(struct Sprite *sprite) #define tSummaryBarSpriteId data[1] #define tBallIconSpriteId(n) data[3 + n] #define tIsBattleStart data[10] -#define tData15 data[15] +#define tBlend data[15] u8 CreatePartyStatusSummarySprites(u8 battlerId, struct HpAndStatus *partyInfo, u8 arg2, bool8 isBattleStart) { @@ -1699,7 +1682,7 @@ u8 CreatePartyStatusSummarySprites(u8 battlerId, struct HpAndStatus *partyInfo, LoadSpritePalette(&sStatusSummaryBallsSpritePal); summaryBarSpriteId = CreateSprite(&sStatusSummaryBarSpriteTemplates[isOpponent], bar_X, bar_Y, 10); - SetSubspriteTables(&gSprites[summaryBarSpriteId], sStatusSummaryBar_SubspriteTable); + SetSubspriteTables(&gSprites[summaryBarSpriteId], sStatusSummaryBar_SubspriteTable_Enter); gSprites[summaryBarSpriteId].x2 = bar_pos2_X; gSprites[summaryBarSpriteId].data[0] = bar_data0; @@ -1718,7 +1701,7 @@ u8 CreatePartyStatusSummarySprites(u8 battlerId, struct HpAndStatus *partyInfo, ballIconSpritesIds[i] = CreateSpriteAtEnd(&sStatusSummaryBallsSpriteTemplates[isOpponent], bar_X, bar_Y - 4, 9); if (!isBattleStart) - gSprites[ballIconSpritesIds[i]].callback = SpriteCB_StatusSummaryBallsOnSwitchout; + gSprites[ballIconSpritesIds[i]].callback = SpriteCB_StatusSummaryBalls_OnSwitchout; if (!isOpponent) { @@ -1750,42 +1733,49 @@ u8 CreatePartyStatusSummarySprites(u8 battlerId, struct HpAndStatus *partyInfo, { for (i = 0; i < PARTY_SIZE; i++) { - if (partyInfo[i].hp == 0xFFFF) // empty slot or an egg + if (partyInfo[i].hp == HP_EMPTY_SLOT) { + // empty slot or an egg gSprites[ballIconSpritesIds[i]].oam.tileNum += 1; gSprites[ballIconSpritesIds[i]].data[7] = 1; } - else if (partyInfo[i].hp == 0) // fainted mon + else if (partyInfo[i].hp == 0) { + // fainted mon gSprites[ballIconSpritesIds[i]].oam.tileNum += 3; } - else if (partyInfo[i].status != 0) // mon with major status + else if (partyInfo[i].status != 0) { + // mon with major status gSprites[ballIconSpritesIds[i]].oam.tileNum += 2; } } } else { - for (i = 0, var = 5, j = 0; j < PARTY_SIZE; j++) + for (i = 0, var = PARTY_SIZE - 1, j = 0; j < PARTY_SIZE; j++) { - if (partyInfo[j].hp == 0xFFFF) // empty slot or an egg + if (partyInfo[j].hp == HP_EMPTY_SLOT) { + // empty slot or an egg gSprites[ballIconSpritesIds[var]].oam.tileNum += 1; gSprites[ballIconSpritesIds[var]].data[7] = 1; var--; continue; } - else if (partyInfo[j].hp == 0) // fainted mon + else if (partyInfo[j].hp == 0) { + // fainted mon gSprites[ballIconSpritesIds[i]].oam.tileNum += 3; } else if (gBattleTypeFlags & BATTLE_TYPE_ARENA && gBattleStruct->arenaLostPlayerMons & gBitTable[j]) { + // fainted arena mon gSprites[ballIconSpritesIds[i]].oam.tileNum += 3; } - else if (partyInfo[j].status != 0) // mon with major status + else if (partyInfo[j].status != 0) { + // mon with primary status gSprites[ballIconSpritesIds[i]].oam.tileNum += 2; } i++; @@ -1796,19 +1786,22 @@ u8 CreatePartyStatusSummarySprites(u8 battlerId, struct HpAndStatus *partyInfo, { if (gBattleTypeFlags & (BATTLE_TYPE_MULTI | BATTLE_TYPE_TWO_OPPONENTS)) { - for (var = 5, i = 0; i < PARTY_SIZE; i++) + for (var = PARTY_SIZE - 1, i = 0; i < PARTY_SIZE; i++) { - if (partyInfo[i].hp == 0xFFFF) // empty slot or an egg + if (partyInfo[i].hp == HP_EMPTY_SLOT) { + // empty slot or an egg gSprites[ballIconSpritesIds[var]].oam.tileNum += 1; gSprites[ballIconSpritesIds[var]].data[7] = 1; } - else if (partyInfo[i].hp == 0) // fainted mon + else if (partyInfo[i].hp == 0) { + // fainted mon gSprites[ballIconSpritesIds[var]].oam.tileNum += 3; } - else if (partyInfo[i].status != 0) // mon with major status + else if (partyInfo[i].status != 0) { + // mon with primary status gSprites[ballIconSpritesIds[var]].oam.tileNum += 2; } var--; @@ -1818,24 +1811,28 @@ u8 CreatePartyStatusSummarySprites(u8 battlerId, struct HpAndStatus *partyInfo, { for (var = 0, i = 0, j = 0; j < PARTY_SIZE; j++) { - if (partyInfo[j].hp == 0xFFFF) // empty slot or an egg + if (partyInfo[j].hp == HP_EMPTY_SLOT) { + // empty slot or an egg gSprites[ballIconSpritesIds[i]].oam.tileNum += 1; gSprites[ballIconSpritesIds[i]].data[7] = 1; i++; continue; } - else if (partyInfo[j].hp == 0) // fainted mon + else if (partyInfo[j].hp == 0) { - gSprites[ballIconSpritesIds[5 - var]].oam.tileNum += 3; + // fainted mon + gSprites[ballIconSpritesIds[PARTY_SIZE - 1 - var]].oam.tileNum += 3; } - else if (gBattleTypeFlags & BATTLE_TYPE_ARENA && gBattleStruct->arenaLostOpponentMons & gBitTable[j]) // hmm...? + else if (gBattleTypeFlags & BATTLE_TYPE_ARENA && gBattleStruct->arenaLostOpponentMons & gBitTable[j]) { - gSprites[ballIconSpritesIds[5 - var]].oam.tileNum += 3; + // fainted arena mon + gSprites[ballIconSpritesIds[PARTY_SIZE - 1 - var]].oam.tileNum += 3; } - else if (partyInfo[j].status != 0) // mon with major status + else if (partyInfo[j].status != 0) { - gSprites[ballIconSpritesIds[5 - var]].oam.tileNum += 2; + // mon with primary status + gSprites[ballIconSpritesIds[PARTY_SIZE - 1 - var]].oam.tileNum += 2; } var++; } @@ -1860,6 +1857,7 @@ u8 CreatePartyStatusSummarySprites(u8 battlerId, struct HpAndStatus *partyInfo, return taskId; } +// Slide the party summary tray back offscreen void Task_HidePartyStatusSummary(u8 taskId) { u8 ballIconSpriteIds[PARTY_SIZE]; @@ -1878,7 +1876,7 @@ void Task_HidePartyStatusSummary(u8 taskId) SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT2_ALL | BLDCNT_EFFECT_BLEND); SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(16, 0)); - gTasks[taskId].tData15 = 16; + gTasks[taskId].tBlend = 16; for (i = 0; i < PARTY_SIZE; i++) gSprites[ballIconSpriteIds[i]].oam.objMode = ST_OAM_OBJ_BLEND; @@ -1891,51 +1889,51 @@ void Task_HidePartyStatusSummary(u8 taskId) { if (GetBattlerSide(battlerId) != B_SIDE_PLAYER) { - gSprites[ballIconSpriteIds[5 - i]].data[1] = 7 * i; - gSprites[ballIconSpriteIds[5 - i]].data[3] = 0; - gSprites[ballIconSpriteIds[5 - i]].data[4] = 0; - gSprites[ballIconSpriteIds[5 - i]].callback = sub_8074158; + gSprites[ballIconSpriteIds[PARTY_SIZE - 1 - i]].data[1] = 7 * i; + gSprites[ballIconSpriteIds[PARTY_SIZE - 1 - i]].data[3] = 0; + gSprites[ballIconSpriteIds[PARTY_SIZE - 1 - i]].data[4] = 0; + gSprites[ballIconSpriteIds[PARTY_SIZE - 1 - i]].callback = SpriteCB_StatusSummaryBalls_Exit; } else { gSprites[ballIconSpriteIds[i]].data[1] = 7 * i; gSprites[ballIconSpriteIds[i]].data[3] = 0; gSprites[ballIconSpriteIds[i]].data[4] = 0; - gSprites[ballIconSpriteIds[i]].callback = sub_8074158; + gSprites[ballIconSpriteIds[i]].callback = SpriteCB_StatusSummaryBalls_Exit; } } gSprites[summaryBarSpriteId].data[0] /= 2; gSprites[summaryBarSpriteId].data[1] = 0; - gSprites[summaryBarSpriteId].callback = sub_8074090; - SetSubspriteTables(&gSprites[summaryBarSpriteId], sUnknown_0832C2CC); - gTasks[taskId].func = sub_8073E08; + gSprites[summaryBarSpriteId].callback = SpriteCB_StatusSummaryBar_Exit; + SetSubspriteTables(&gSprites[summaryBarSpriteId], sStatusSummaryBar_SubspriteTable_Exit); + gTasks[taskId].func = Task_HidePartyStatusSummary_BattleStart_1; } else { - gTasks[taskId].func = sub_8073F98; + gTasks[taskId].func = Task_HidePartyStatusSummary_DuringBattle; } } -static void sub_8073E08(u8 taskId) +static void Task_HidePartyStatusSummary_BattleStart_1(u8 taskId) { if ((gTasks[taskId].data[11]++ % 2) == 0) { - if (--gTasks[taskId].tData15 < 0) + if (--gTasks[taskId].tBlend < 0) return; - SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(gTasks[taskId].data[15], 16 - gTasks[taskId].data[15])); + SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(gTasks[taskId].tBlend, 16 - gTasks[taskId].tBlend)); } - if (gTasks[taskId].tData15 == 0) - gTasks[taskId].func = sub_8073E64; + if (gTasks[taskId].tBlend == 0) + gTasks[taskId].func = Task_HidePartyStatusSummary_BattleStart_2; } -static void sub_8073E64(u8 taskId) +static void Task_HidePartyStatusSummary_BattleStart_2(u8 taskId) { u8 ballIconSpriteIds[PARTY_SIZE]; s32 i; u8 battlerId = gTasks[taskId].tBattler; - if (--gTasks[taskId].tData15 == -1) + if (--gTasks[taskId].tBlend == -1) { u8 summaryBarSpriteId = gTasks[taskId].tSummaryBarSpriteId; @@ -1959,7 +1957,7 @@ static void sub_8073E64(u8 taskId) for (i = 1; i < PARTY_SIZE; i++) DestroySprite(&gSprites[ballIconSpriteIds[i]]); } - else if (gTasks[taskId].tData15 == -3) + else if (gTasks[taskId].tBlend == -3) { gBattleSpritesDataPtr->healthBoxesData[battlerId].partyStatusSummaryShown = 0; SetGpuReg(REG_OFFSET_BLDCNT, 0); @@ -1968,17 +1966,17 @@ static void sub_8073E64(u8 taskId) } } -static void sub_8073F98(u8 taskId) +static void Task_HidePartyStatusSummary_DuringBattle(u8 taskId) { u8 ballIconSpriteIds[PARTY_SIZE]; s32 i; u8 battlerId = gTasks[taskId].tBattler; - if (--gTasks[taskId].tData15 >= 0) + if (--gTasks[taskId].tBlend >= 0) { - SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(gTasks[taskId].data[15], 16 - gTasks[taskId].data[15])); + SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(gTasks[taskId].tBlend, 16 - gTasks[taskId].tBlend)); } - else if (gTasks[taskId].tData15 == -1) + else if (gTasks[taskId].tBlend == -1) { u8 summaryBarSpriteId = gTasks[taskId].tSummaryBarSpriteId; @@ -1991,7 +1989,7 @@ static void sub_8073F98(u8 taskId) for (i = 1; i < PARTY_SIZE; i++) DestroySprite(&gSprites[ballIconSpriteIds[i]]); } - else if (gTasks[taskId].tData15 == -3) + else if (gTasks[taskId].tBlend == -3) { gBattleSpritesDataPtr->healthBoxesData[battlerId].partyStatusSummaryShown = 0; SetGpuReg(REG_OFFSET_BLDCNT, 0); @@ -2004,15 +2002,15 @@ static void sub_8073F98(u8 taskId) #undef tSummaryBarSpriteId #undef tBallIconSpriteId #undef tIsBattleStart -#undef tData15 +#undef tBlend -static void SpriteCB_StatusSummaryBar(struct Sprite *sprite) +static void SpriteCB_StatusSummaryBar_Enter(struct Sprite *sprite) { if (sprite->x2 != 0) sprite->x2 += sprite->data[0]; } -static void sub_8074090(struct Sprite *sprite) +static void SpriteCB_StatusSummaryBar_Exit(struct Sprite *sprite) { sprite->data[1] += 32; if (sprite->data[0] > 0) @@ -2022,7 +2020,7 @@ static void sub_8074090(struct Sprite *sprite) sprite->data[1] &= 0xF; } -static void SpriteCB_StatusSummaryBallsOnBattleStart(struct Sprite *sprite) +static void SpriteCB_StatusSummaryBalls_Enter(struct Sprite *sprite) { u8 var1; u16 var2; @@ -2067,7 +2065,7 @@ static void SpriteCB_StatusSummaryBallsOnBattleStart(struct Sprite *sprite) } } -static void sub_8074158(struct Sprite *sprite) +static void SpriteCB_StatusSummaryBalls_Exit(struct Sprite *sprite) { u8 var1; u16 var2; @@ -2093,7 +2091,7 @@ static void sub_8074158(struct Sprite *sprite) } } -static void SpriteCB_StatusSummaryBallsOnSwitchout(struct Sprite *sprite) +static void SpriteCB_StatusSummaryBalls_OnSwitchout(struct Sprite *sprite) { u8 barSpriteId = sprite->data[0]; @@ -2112,9 +2110,9 @@ static void UpdateNickInHealthbox(u8 healthboxSpriteId, struct Pokemon *mon) if (illusionMon != NULL) mon = illusionMon; - StringCopy(gDisplayedStringBattle, gText_HighlightDarkGray); + StringCopy(gDisplayedStringBattle, gText_HealthboxNickname); GetMonData(mon, MON_DATA_NICKNAME, nickname); - StringGetEnd10(nickname); + StringGet_Nickname(nickname); ptr = StringAppend(gDisplayedStringBattle, nickname); gender = GetMonGender(mon); @@ -2128,15 +2126,15 @@ static void UpdateNickInHealthbox(u8 healthboxSpriteId, struct Pokemon *mon) switch (gender) { default: - StringCopy(ptr, gText_DynColor2); + StringCopy(ptr, gText_HealthboxGender_None); windowTileData = AddTextPrinterAndCreateWindowOnHealthbox(gDisplayedStringBattle, 0, 3, 2, &windowId); break; case MON_MALE: - StringCopy(ptr, gText_DynColor2Male); + StringCopy(ptr, gText_HealthboxGender_Male); windowTileData = AddTextPrinterAndCreateWindowOnHealthbox(gDisplayedStringBattle, 0, 3, 2, &windowId); break; case MON_FEMALE: - StringCopy(ptr, gText_DynColor1Female); + StringCopy(ptr, gText_HealthboxGender_Female); windowTileData = AddTextPrinterAndCreateWindowOnHealthbox(gDisplayedStringBattle, 0, 3, 2, &windowId); break; } @@ -2179,7 +2177,7 @@ static void TryAddPokeballIconToHealthbox(u8 healthboxSpriteId, bool8 noStatus) healthBarSpriteId = gSprites[healthboxSpriteId].hMain_HealthBarSpriteId; if (noStatus) - CpuCopy32(GetHealthboxElementGfxPtr(HEALTHBOX_GFX_70), (void*)(OBJ_VRAM0 + (gSprites[healthBarSpriteId].oam.tileNum + 8) * TILE_SIZE_4BPP), 32); + CpuCopy32(GetHealthboxElementGfxPtr(HEALTHBOX_GFX_STATUS_BALL_CAUGHT), (void*)(OBJ_VRAM0 + (gSprites[healthBarSpriteId].oam.tileNum + 8) * TILE_SIZE_4BPP), 32); else CpuFill32(0, (void*)(OBJ_VRAM0 + (gSprites[healthBarSpriteId].oam.tileNum + 8) * TILE_SIZE_4BPP), 32); } @@ -2347,7 +2345,7 @@ static void UpdateLeftNoOfBallsTextOnHealthbox(u8 healthboxSpriteId) txtPtr = StringCopy(text, gText_SafariBallLeft); ConvertIntToDecimalStringN(txtPtr, gNumSafariBalls, STR_CONV_MODE_LEFT_ALIGN, 2); - windowTileData = AddTextPrinterAndCreateWindowOnHealthbox(text, GetStringRightAlignXOffset(0, text, 0x2F), 3, 2, &windowId); + windowTileData = AddTextPrinterAndCreateWindowOnHealthbox(text, GetStringRightAlignXOffset(FONT_SMALL, text, 0x2F), 3, 2, &windowId); spriteTileNum = gSprites[healthboxSpriteId].oam.tileNum * TILE_SIZE_4BPP; SafariTextIntoHealthboxObject((void*)(OBJ_VRAM0 + 0x2C0) + spriteTileNum, windowTileData, 2); SafariTextIntoHealthboxObject((void*)(OBJ_VRAM0 + 0xA00) + spriteTileNum, windowTileData + 0x40, 4); @@ -2440,7 +2438,11 @@ s32 MoveBattleBar(u8 battlerId, u8 healthboxSpriteId, u8 whichBar, u8 unused) gBattleSpritesDataPtr->battleBars[battlerId].oldValue, gBattleSpritesDataPtr->battleBars[battlerId].receivedValue, &gBattleSpritesDataPtr->battleBars[battlerId].currValue, + #if B_FAST_HP_DRAIN == TRUE + B_HEALTHBAR_PIXELS / 8, max(gBattleSpritesDataPtr->battleBars[battlerId].maxValue / B_HEALTHBAR_PIXELS, 1)); + #else B_HEALTHBAR_PIXELS / 8, 1); + #endif } else // exp bar { @@ -2720,7 +2722,7 @@ static u8* AddTextPrinterAndCreateWindowOnHealthbox(const u8 *str, u32 x, u32 y, color[1] = 1; color[2] = 3; - AddTextPrinterParameterized4(winId, 0, x, y, 0, 0, color, -1, str); + AddTextPrinterParameterized4(winId, FONT_SMALL, x, y, 0, 0, color, TEXT_SKIP_DRAW, str); *windowId = winId; return (u8*)(GetWindowAttribute(winId, WINDOW_TILE_DATA)); @@ -2855,15 +2857,15 @@ static const struct SpriteTemplate sSpriteTemplate_AbilityPopUp2 = static const s16 sAbilityPopUpCoordsDoubles[MAX_BATTLERS_COUNT][2] = { {29, 80}, // player left - {204, 19}, // opponent left + {186, 19}, // opponent left {29, 97}, // player right - {204, 36}, // opponent right + {186, 36}, // opponent right }; static const s16 sAbilityPopUpCoordsSingles[MAX_BATTLERS_COUNT][2] = { - {29, 93}, // player - {204, 23}, // opponent + {29, 97}, // player + {186, 57}, // opponent }; static u8* AddTextPrinterAndCreateWindowOnAbilityPopUp(const u8 *str, u32 x, u32 y, u32 color1, u32 color2, u32 color3, u32 *windowId) @@ -2874,7 +2876,7 @@ static u8* AddTextPrinterAndCreateWindowOnAbilityPopUp(const u8 *str, u32 x, u32 winTemplate.height = 2; *windowId = AddWindow(&winTemplate); - FillWindowPixelBuffer(*windowId, (color1 << 4) | (color1)); + FillWindowPixelBuffer(*windowId, PIXEL_FILL(color1)); AddTextPrinterParameterized4(*windowId, 0, x, y, 0, 0, color, -1, str); return (u8*)(GetWindowAttribute(*windowId, WINDOW_TILE_DATA)); @@ -2903,10 +2905,10 @@ static void PrintOnAbilityPopUp(const u8 *str, u8 *spriteTileData1, u8 *spriteTi { u32 windowId, i; u8 *windowTileData; - u8 text1[MAX_CHARS_PRINTED + 2]; - u8 text2[MAX_CHARS_PRINTED + 2]; + u8 text1[MAX_CHARS_PRINTED]; + u8 text2[MAX_CHARS_PRINTED]; - for (i = 0; i < MAX_CHARS_PRINTED + 1; i++) + for (i = 0; i < MAX_CHARS_PRINTED; i++) { text1[i] = str[i]; if (text1[i] == EOS) @@ -2918,7 +2920,7 @@ static void PrintOnAbilityPopUp(const u8 *str, u8 *spriteTileData1, u8 *spriteTi TextIntoAbilityPopUp(spriteTileData1, windowTileData, 8, (y == 0)); RemoveWindow(windowId); - if (i == MAX_CHARS_PRINTED + 1) + if (i == MAX_CHARS_PRINTED) { for (i = 0; i < MAX_CHARS_PRINTED; i++) { @@ -2929,11 +2931,22 @@ static void PrintOnAbilityPopUp(const u8 *str, u8 *spriteTileData1, u8 *spriteTi text2[i] = EOS; windowTileData = AddTextPrinterAndCreateWindowOnAbilityPopUp(text2, x2, y, color1, color2, color3, &windowId); - TextIntoAbilityPopUp(spriteTileData2, windowTileData, 1, (y == 0)); + TextIntoAbilityPopUp(spriteTileData2, windowTileData, 3, (y == 0)); RemoveWindow(windowId); } } +static const u8 sText_Space16[]= _(" "); +static void ClearAbilityName(u8 spriteId1, u8 spriteId2) +{ + PrintOnAbilityPopUp(sText_Space16, + (void*)(OBJ_VRAM0) + (gSprites[spriteId1].oam.tileNum * 32) + 256, + (void*)(OBJ_VRAM0) + (gSprites[spriteId2].oam.tileNum * 32) + 256, + 6, 1, + 4, + 7, 9, 1); +} + static void PrintBattlerOnAbilityPopUp(u8 battlerId, u8 spriteId1, u8 spriteId2) { int i; @@ -2954,7 +2967,7 @@ static void PrintBattlerOnAbilityPopUp(u8 battlerId, u8 spriteId1, u8 spriteId2) name--; lastChar = *(name - 1); - name[0] = CHAR_SGL_QUOT_RIGHT; // apostraphe + name[0] = CHAR_SGL_QUOTE_RIGHT; // apostraphe name++; if (lastChar != CHAR_S && lastChar != CHAR_s) { @@ -2976,7 +2989,7 @@ static void PrintAbilityOnAbilityPopUp(u32 ability, u8 spriteId1, u8 spriteId2) PrintOnAbilityPopUp(gAbilityNames[ability], (void*)(OBJ_VRAM0) + (gSprites[spriteId1].oam.tileNum * 32) + 256, (void*)(OBJ_VRAM0) + (gSprites[spriteId2].oam.tileNum * 32) + 256, - 7, 1, + 6, 1, 4, 7, 9, 1); } @@ -3037,6 +3050,20 @@ static const u16 sOverwrittenPixelsTable[][2] = {PIXEL_COORDS_TO_OFFSET(0, 24), 3}, {PIXEL_COORDS_TO_OFFSET(0, 25), 3}, {PIXEL_COORDS_TO_OFFSET(0, 26), 3}, + +//Second Row Of Image + {PIXEL_COORDS_TO_OFFSET(0, 45), 8}, + {PIXEL_COORDS_TO_OFFSET(0, 46), 8}, + {PIXEL_COORDS_TO_OFFSET(0, 47), 8}, + //{PIXEL_COORDS_TO_OFFSET(0, 48), 8}, // cuts off the top of the 'G' in Neutralizing Gas + {PIXEL_COORDS_TO_OFFSET(8, 45), 8}, + {PIXEL_COORDS_TO_OFFSET(8, 46), 8}, + {PIXEL_COORDS_TO_OFFSET(8, 47), 8}, + {PIXEL_COORDS_TO_OFFSET(8, 48), 8}, + {PIXEL_COORDS_TO_OFFSET(16, 45), 8}, + {PIXEL_COORDS_TO_OFFSET(16, 46), 8}, + {PIXEL_COORDS_TO_OFFSET(16, 47), 8}, + {PIXEL_COORDS_TO_OFFSET(16, 48), 8}, }; static inline void CopyPixels(u8 *dest, const u8 *src, u32 pixelCount) @@ -3163,6 +3190,7 @@ void UpdateAbilityPopup(u8 battlerId) u8 spriteId2 = gBattleStruct->abilityPopUpSpriteIds[battlerId][1]; u16 ability = (gBattleScripting.abilityPopupOverwrite != 0) ? gBattleScripting.abilityPopupOverwrite : gBattleMons[battlerId].ability; + ClearAbilityName(spriteId1, spriteId2); PrintAbilityOnAbilityPopUp(ability, spriteId1, spriteId2); RestoreOverwrittenPixels((void*)(OBJ_VRAM0) + (gSprites[spriteId1].oam.tileNum * 32)); } @@ -3228,19 +3256,19 @@ static void Task_FreeAbilityPopUpGfx(u8 taskId) static const struct OamData sOamData_LastUsedBall = { - .y = 0, - .affineMode = 0, - .objMode = 0, - .mosaic = 0, - .bpp = 0, - .shape = SPRITE_SHAPE(32x32), - .x = 0, - .matrixNum = 0, - .size = SPRITE_SIZE(32x32), - .tileNum = 0, - .priority = 1, - .paletteNum = 0, - .affineParam = 0, + .y = 0, + .affineMode = 0, + .objMode = 0, + .mosaic = 0, + .bpp = 0, + .shape = SPRITE_SHAPE(32x32), + .x = 0, + .matrixNum = 0, + .size = SPRITE_SIZE(32x32), + .tileNum = 0, + .priority = 1, + .paletteNum = 0, + .affineParam = 0, }; static const struct SpriteTemplate sSpriteTemplate_LastUsedBallWindow = @@ -3276,19 +3304,23 @@ static const struct SpriteSheet sSpriteSheet_LastUsedBallWindow = bool32 CanThrowLastUsedBall(void) { - #if B_LAST_USED_BALL == FALSE +#if B_LAST_USED_BALL == FALSE + return FALSE; +#else + if (!CanThrowBall()) + return FALSE; + if (gBattleTypeFlags & BATTLE_TYPE_TRAINER) + return FALSE; + if (!CheckBagHasItem(gLastThrownBall, 1)) return FALSE; - #else - return (!(CanThrowBall() != 0 - || (gBattleTypeFlags & BATTLE_TYPE_TRAINER) - || !CheckBagHasItem(gLastThrownBall, 1))); - #endif -} + return TRUE; +#endif +} void TryAddLastUsedBallItemSprites(void) { - #if B_LAST_USED_BALL == TRUE +#if B_LAST_USED_BALL == TRUE if (gLastThrownBall == 0 || (gLastThrownBall != 0 && !CheckBagHasItem(gLastThrownBall, 1))) { @@ -3297,10 +3329,8 @@ void TryAddLastUsedBallItemSprites(void) CompactItemsInBagPocket(&gBagPockets[BALLS_POCKET]); gLastThrownBall = gBagPockets[BALLS_POCKET].itemSlots[0].itemId; } - - if (CanThrowBall() != 0 - || (gBattleTypeFlags & BATTLE_TYPE_TRAINER) - || !CheckBagHasItem(gLastThrownBall, 1)) + + if (!CanThrowLastUsedBall()) return; // ball @@ -3321,11 +3351,11 @@ void TryAddLastUsedBallItemSprites(void) if (gBattleStruct->ballSpriteIds[1] == MAX_SPRITES) { gBattleStruct->ballSpriteIds[1] = CreateSprite(&sSpriteTemplate_LastUsedBallWindow, - LAST_BALL_WIN_X_0, - LAST_USED_WIN_Y, 5); + LAST_BALL_WIN_X_0, + LAST_USED_WIN_Y, 5); gSprites[gBattleStruct->ballSpriteIds[0]].sHide = FALSE; // restore } - #endif +#endif } static void DestroyLastUsedBallWinGfx(struct Sprite *sprite) @@ -3380,7 +3410,7 @@ static void SpriteCB_LastUsedBall(struct Sprite *sprite) static void TryHideOrRestoreLastUsedBall(u8 caseId) { - #if B_LAST_USED_BALL == TRUE +#if B_LAST_USED_BALL == TRUE if (gBattleStruct->ballSpriteIds[0] == MAX_SPRITES) return; @@ -3399,23 +3429,22 @@ static void TryHideOrRestoreLastUsedBall(u8 caseId) gSprites[gBattleStruct->ballSpriteIds[1]].sHide = FALSE; // restore break; } - #endif +#endif } void TryHideLastUsedBall(void) { - #if B_LAST_USED_BALL == TRUE +#if B_LAST_USED_BALL == TRUE TryHideOrRestoreLastUsedBall(0); - #endif +#endif } void TryRestoreLastUsedBall(void) { - #if B_LAST_USED_BALL == TRUE +#if B_LAST_USED_BALL == TRUE if (gBattleStruct->ballSpriteIds[0] != MAX_SPRITES) TryHideOrRestoreLastUsedBall(1); else TryAddLastUsedBallItemSprites(); - #endif +#endif } - diff --git a/src/battle_intro.c b/src/battle_intro.c index 39b2bd1c17..78982ca4c3 100644 --- a/src/battle_intro.c +++ b/src/battle_intro.c @@ -584,36 +584,35 @@ static void BattleIntroSlidePartner(u8 taskId) } } -void sub_8118FBC(int bgId, u8 arg1, u8 arg2, u8 battlerPosition, u8 arg4, u8 *arg5, u16 *arg6, u16 tilesOffset) +void DrawBattlerOnBg(int bgId, u8 x, u8 y, u8 battlerPosition, u8 paletteId, u8 *tiles, u16 *tilemap, u16 tilesOffset) { int i, j; u8 battler = GetBattlerAtPosition(battlerPosition); int offset = tilesOffset; - CpuCopy16(gMonSpritesGfxPtr->sprites.ptr[battlerPosition] + BG_SCREEN_SIZE * gBattleMonForms[battler], arg5, BG_SCREEN_SIZE); - LoadBgTiles(bgId, arg5, 0x1000, tilesOffset); - for (i = arg2; i < arg2 + 8; i++) + CpuCopy16(gMonSpritesGfxPtr->sprites.ptr[battlerPosition] + BG_SCREEN_SIZE * gBattleMonForms[battler], tiles, BG_SCREEN_SIZE); + LoadBgTiles(bgId, tiles, 0x1000, tilesOffset); + for (i = y; i < y + 8; i++) { - for (j = arg1; j < arg1 + 8; j++) + for (j = x; j < x + 8; j++) { - arg6[i * 32 + j] = offset | (arg4 << 12); + tilemap[i * 32 + j] = offset | (paletteId << 12); offset++; } } - - LoadBgTilemap(bgId, arg6, BG_SCREEN_SIZE, 0); + LoadBgTilemap(bgId, tilemap, BG_SCREEN_SIZE, 0); } -void unref_sub_8119094(u8 arg0, u8 arg1, u8 battlerPosition, u8 arg3, u8 arg4, u16 arg5, u8 arg6, u8 arg7) +static void DrawBattlerOnBgDMA(u8 x, u8 y, u8 battlerPosition, u8 arg3, u8 paletteId, u16 arg5, u8 arg6, u8 arg7) { int i, j, offset; DmaCopy16(3, gMonSpritesGfxPtr->sprites.ptr[battlerPosition] + BG_SCREEN_SIZE * arg3, (void *)BG_SCREEN_ADDR(0) + arg5, BG_SCREEN_SIZE); offset = (arg5 >> 5) - (arg7 << 9); - for (i = arg1; i < arg1 + 8; i++) + for (i = y; i < y + 8; i++) { - for (j = arg0; j < arg0 + 8; j++) + for (j = x; j < x + 8; j++) { - *((u16 *)(BG_VRAM) + (i * 32) + (j + (arg6 << 10))) = offset | (arg4 << 12); + *((u16 *)(BG_VRAM) + (i * 32) + (j + (arg6 << 10))) = offset | (paletteId << 12); offset++; } } diff --git a/src/battle_main.c b/src/battle_main.c index 5277ade1ea..37845472ac 100644 --- a/src/battle_main.c +++ b/src/battle_main.c @@ -64,13 +64,9 @@ #include "constants/trainers.h" #include "cable_club.h" -extern struct MusicPlayerInfo gMPlayInfo_SE1; -extern struct MusicPlayerInfo gMPlayInfo_SE2; - extern const struct BgTemplate gBattleBgTemplates[]; extern const struct WindowTemplate *const gBattleWindowTemplates[]; -// this file's functions static void CB2_InitBattleInternal(void); static void CB2_PreInitMultiBattle(void); static void CB2_PreInitIngamePlayerPartnerBattle(void); @@ -80,19 +76,18 @@ static void CB2_HandleStartBattle(void); static void TryCorrectShedinjaLanguage(struct Pokemon *mon); static u8 CreateNPCTrainerParty(struct Pokemon *party, u16 trainerNum, bool8 firstTrainer); static void BattleMainCB1(void); -static void sub_8038538(struct Sprite *sprite); static void CB2_EndLinkBattle(void); static void EndLinkBattleInSteps(void); -static void sub_80392A8(void); -static void sub_803937C(void); -static void sub_803939C(void); +static void CB2_InitAskRecordBattle(void); +static void CB2_AskRecordBattle(void); +static void AskRecordBattle(void); static void SpriteCb_MoveWildMonToRight(struct Sprite *sprite); static void SpriteCb_WildMonShowHealthbox(struct Sprite *sprite); static void SpriteCb_WildMonAnimate(struct Sprite *sprite); -static void sub_80398D0(struct Sprite *sprite); +static void SpriteCB_Flicker(struct Sprite *sprite); static void SpriteCB_AnimFaintOpponent(struct Sprite *sprite); static void SpriteCb_BlinkVisible(struct Sprite *sprite); -static void SpriteCallbackDummy_3(struct Sprite *sprite); +static void SpriteCB_Idle(struct Sprite *sprite); static void SpriteCB_BattleSpriteSlideLeft(struct Sprite *sprite); static void TurnValuesCleanUp(bool8 var0); static void SpriteCB_BounceEffect(struct Sprite *sprite); @@ -102,8 +97,9 @@ static void TryDoEventsBeforeFirstTurn(void); static void HandleTurnActionSelectionState(void); static void RunTurnActionsFunctions(void); static void SetActionsAndBattlersTurnOrder(void); -static void sub_803CDF8(void); +static void UpdateBattlerPartyOrdersOnSwitch(void); static bool8 AllAtActionConfirmed(void); +static void TryChangeTurnOrder(void); static void CheckFocusPunch_ClearVarsBeforeTurnStarts(void); static void CheckMegaEvolutionBeforeTurn(void); static void CheckQuickClaw_CustapBerryActivation(void); @@ -117,8 +113,9 @@ static void HandleEndTurn_BattleLost(void); static void HandleEndTurn_RanFromBattle(void); static void HandleEndTurn_MonFled(void); static void HandleEndTurn_FinishBattle(void); +static void SpriteCB_UnusedBattleInit(struct Sprite* sprite); +static void SpriteCB_UnusedBattleInit_Main(struct Sprite *sprite); -// EWRAM vars EWRAM_DATA u16 gBattle_BG0_X = 0; EWRAM_DATA u16 gBattle_BG0_Y = 0; EWRAM_DATA u16 gBattle_BG1_X = 0; @@ -135,13 +132,19 @@ EWRAM_DATA u8 gDisplayedStringBattle[400] = {0}; EWRAM_DATA u8 gBattleTextBuff1[TEXT_BUFF_ARRAY_COUNT] = {0}; EWRAM_DATA u8 gBattleTextBuff2[TEXT_BUFF_ARRAY_COUNT] = {0}; EWRAM_DATA u8 gBattleTextBuff3[TEXT_BUFF_ARRAY_COUNT] = {0}; +// The below array is never intentionally used. However, Juan's +// defeat text (SootopolisCity_Gym_1F_Text_JuanDefeat) is too long +// for gDisplayedStringBattle and overflows into this array. If it +// is removed (and none of the buffers above are increased in size) +// it will instead overflow into useful data. +EWRAM_DATA static u32 sFlickerArray[25] = {0}; EWRAM_DATA u32 gBattleTypeFlags = 0; EWRAM_DATA u8 gBattleTerrain = 0; EWRAM_DATA u32 gUnusedFirstBattleVar1 = 0; // Never read -EWRAM_DATA struct UnknownPokemonStruct4 gMultiPartnerParty[MULTI_PARTY_SIZE] = {0}; -EWRAM_DATA static struct UnknownPokemonStruct4* sMultiPartnerPartyBuffer = NULL; -EWRAM_DATA u8 *gUnknown_0202305C = NULL; -EWRAM_DATA u8 *gUnknown_02023060 = NULL; +EWRAM_DATA struct MultiPartnerMenuPokemon gMultiPartnerParty[MULTI_PARTY_SIZE] = {0}; +EWRAM_DATA static struct MultiPartnerMenuPokemon* sMultiPartnerPartyBuffer = NULL; +EWRAM_DATA u8 *gBattleAnimBgTileBuffer = NULL; +EWRAM_DATA u8 *gBattleAnimBgTilemapBuffer = NULL; EWRAM_DATA u8 gActiveBattler = 0; EWRAM_DATA u32 gBattleControllerExecFlags = 0; EWRAM_DATA u8 gBattlersCount = 0; @@ -235,7 +238,6 @@ EWRAM_DATA u8 gLastUsedBall = 0; EWRAM_DATA u16 gLastThrownBall = 0; EWRAM_DATA bool8 gSwapDamageCategory = FALSE; // Photon Geyser, Shell Side Arm, Light That Burns the Sky -// IWRAM common vars void (*gPreBattleCallback1)(void); void (*gBattleMainFunc)(void); struct BattleResults gBattleResults; @@ -246,19 +248,18 @@ u8 gMultiUsePlayerCursor; u8 gNumberOfMovesToChoose; u8 gBattleControllerData[MAX_BATTLERS_COUNT]; // Used by the battle controllers to store misc sprite/task IDs for each battler -// rom const data static const struct ScanlineEffectParams sIntroScanlineParams16Bit = { - (void *)REG_ADDR_BG3HOFS, SCANLINE_EFFECT_DMACNT_16BIT, 1 + ®_BG3HOFS, SCANLINE_EFFECT_DMACNT_16BIT, 1 }; // unused static const struct ScanlineEffectParams sIntroScanlineParams32Bit = { - (void *)REG_ADDR_BG3HOFS, SCANLINE_EFFECT_DMACNT_32BIT, 1 + ®_BG3HOFS, SCANLINE_EFFECT_DMACNT_32BIT, 1 }; -const struct SpriteTemplate gUnknown_0831AC88 = +const struct SpriteTemplate gUnusedBattleInitSprite = { .tileTag = 0, .paletteTag = 0, @@ -266,7 +267,7 @@ const struct SpriteTemplate gUnknown_0831AC88 = .anims = gDummySpriteAnimTable, .images = NULL, .affineAnims = gDummySpriteAffineAnimTable, - .callback = sub_8038528, + .callback = SpriteCB_UnusedBattleInit, }; static const u8 sText_ShedinjaJpnName[] = _("ヌケニン"); // Nukenin @@ -301,7 +302,7 @@ const struct OamData gOamData_BattleSpritePlayerSide = .affineParam = 0, }; -static const s8 gUnknown_0831ACE0[] ={-32, -16, -16, -32, -32, 0, 0, 0}; +static const s8 sCenterToCornerVecXs[8] ={-32, -16, -16, -32, -32}; const u8 gTypeNames[NUMBER_OF_MON_TYPES][TYPE_NAME_LENGTH + 1] = { @@ -373,7 +374,7 @@ const struct TrainerMoney gTrainerMoneyTable[] = {TRAINER_CLASS_TWINS, 3}, {TRAINER_CLASS_SAILOR, 8}, {TRAINER_CLASS_COLLECTOR, 15}, - {TRAINER_CLASS_PKMN_TRAINER_3, 15}, + {TRAINER_CLASS_RIVAL, 15}, {TRAINER_CLASS_PKMN_BREEDER, 10}, {TRAINER_CLASS_PKMN_RANGER, 12}, {TRAINER_CLASS_TEAM_MAGMA, 5}, @@ -384,54 +385,54 @@ const struct TrainerMoney gTrainerMoneyTable[] = {TRAINER_CLASS_HIKER, 10}, {TRAINER_CLASS_YOUNG_COUPLE, 8}, {TRAINER_CLASS_WINSTRATE, 10}, - {0xFF, 5}, + {0xFF, 5}, // Any trainer class not listed above uses this }; #include "data/text/abilities.h" static void (* const sTurnActionsFuncsTable[])(void) = { - [B_ACTION_USE_MOVE] = HandleAction_UseMove, - [B_ACTION_USE_ITEM] = HandleAction_UseItem, - [B_ACTION_SWITCH] = HandleAction_Switch, - [B_ACTION_RUN] = HandleAction_Run, + [B_ACTION_USE_MOVE] = HandleAction_UseMove, + [B_ACTION_USE_ITEM] = HandleAction_UseItem, + [B_ACTION_SWITCH] = HandleAction_Switch, + [B_ACTION_RUN] = HandleAction_Run, [B_ACTION_SAFARI_WATCH_CAREFULLY] = HandleAction_WatchesCarefully, - [B_ACTION_SAFARI_BALL] = HandleAction_SafariZoneBallThrow, - [B_ACTION_SAFARI_POKEBLOCK] = HandleAction_ThrowPokeblock, - [B_ACTION_SAFARI_GO_NEAR] = HandleAction_GoNear, - [B_ACTION_SAFARI_RUN] = HandleAction_SafariZoneRun, - [B_ACTION_WALLY_THROW] = HandleAction_WallyBallThrow, - [B_ACTION_EXEC_SCRIPT] = HandleAction_RunBattleScript, - [B_ACTION_TRY_FINISH] = HandleAction_TryFinish, - [B_ACTION_FINISHED] = HandleAction_ActionFinished, - [B_ACTION_NOTHING_FAINTED] = HandleAction_NothingIsFainted, - [B_ACTION_THROW_BALL] = HandleAction_ThrowBall, + [B_ACTION_SAFARI_BALL] = HandleAction_SafariZoneBallThrow, + [B_ACTION_SAFARI_POKEBLOCK] = HandleAction_ThrowPokeblock, + [B_ACTION_SAFARI_GO_NEAR] = HandleAction_GoNear, + [B_ACTION_SAFARI_RUN] = HandleAction_SafariZoneRun, + [B_ACTION_WALLY_THROW] = HandleAction_WallyBallThrow, + [B_ACTION_EXEC_SCRIPT] = HandleAction_RunBattleScript, + [B_ACTION_TRY_FINISH] = HandleAction_TryFinish, + [B_ACTION_FINISHED] = HandleAction_ActionFinished, + [B_ACTION_NOTHING_FAINTED] = HandleAction_NothingIsFainted, + [B_ACTION_THROW_BALL] = HandleAction_ThrowBall, }; static void (* const sEndTurnFuncsTable[])(void) = { - [0] = HandleEndTurn_ContinueBattle, //B_OUTCOME_NONE? - [B_OUTCOME_WON] = HandleEndTurn_BattleWon, - [B_OUTCOME_LOST] = HandleEndTurn_BattleLost, - [B_OUTCOME_DREW] = HandleEndTurn_BattleLost, - [B_OUTCOME_RAN] = HandleEndTurn_RanFromBattle, + [0] = HandleEndTurn_ContinueBattle, + [B_OUTCOME_WON] = HandleEndTurn_BattleWon, + [B_OUTCOME_LOST] = HandleEndTurn_BattleLost, + [B_OUTCOME_DREW] = HandleEndTurn_BattleLost, + [B_OUTCOME_RAN] = HandleEndTurn_RanFromBattle, [B_OUTCOME_PLAYER_TELEPORTED] = HandleEndTurn_FinishBattle, - [B_OUTCOME_MON_FLED] = HandleEndTurn_MonFled, - [B_OUTCOME_CAUGHT] = HandleEndTurn_FinishBattle, - [B_OUTCOME_NO_SAFARI_BALLS] = HandleEndTurn_FinishBattle, - [B_OUTCOME_FORFEITED] = HandleEndTurn_FinishBattle, - [B_OUTCOME_MON_TELEPORTED] = HandleEndTurn_FinishBattle, + [B_OUTCOME_MON_FLED] = HandleEndTurn_MonFled, + [B_OUTCOME_CAUGHT] = HandleEndTurn_FinishBattle, + [B_OUTCOME_NO_SAFARI_BALLS] = HandleEndTurn_FinishBattle, + [B_OUTCOME_FORFEITED] = HandleEndTurn_FinishBattle, + [B_OUTCOME_MON_TELEPORTED] = HandleEndTurn_FinishBattle, }; -const u8 gStatusConditionString_PoisonJpn[8] = _("どく$$$$$"); -const u8 gStatusConditionString_SleepJpn[8] = _("ねむり$$$$"); -const u8 gStatusConditionString_ParalysisJpn[8] = _("まひ$$$$$"); -const u8 gStatusConditionString_BurnJpn[8] = _("やけど$$$$"); -const u8 gStatusConditionString_IceJpn[8] = _("こおり$$$$"); -const u8 gStatusConditionString_ConfusionJpn[8] = _("こんらん$$$"); -const u8 gStatusConditionString_LoveJpn[8] = _("メロメロ$$$"); +const u8 gStatusConditionString_PoisonJpn[] = _("どく$$$$$"); +const u8 gStatusConditionString_SleepJpn[] = _("ねむり$$$$"); +const u8 gStatusConditionString_ParalysisJpn[] = _("まひ$$$$$"); +const u8 gStatusConditionString_BurnJpn[] = _("やけど$$$$"); +const u8 gStatusConditionString_IceJpn[] = _("こおり$$$$"); +const u8 gStatusConditionString_ConfusionJpn[] = _("こんらん$$$"); +const u8 gStatusConditionString_LoveJpn[] = _("メロメロ$$$"); -const u8 * const gStatusConditionStringsTable[7][2] = +const u8 * const gStatusConditionStringsTable[][2] = { {gStatusConditionString_PoisonJpn, gText_Poison}, {gStatusConditionString_SleepJpn, gText_Sleep}, @@ -442,7 +443,6 @@ const u8 * const gStatusConditionStringsTable[7][2] = {gStatusConditionString_LoveJpn, gText_Love} }; -// code void CB2_InitBattle(void) { MoveSaveBlocks_ResetHeap(); @@ -557,7 +557,7 @@ static void CB2_InitBattleInternal(void) { CreateNPCTrainerParty(&gEnemyParty[0], gTrainerBattleOpponent_A, TRUE); if (gBattleTypeFlags & BATTLE_TYPE_TWO_OPPONENTS && !BATTLE_TWO_VS_ONE_OPPONENT) - CreateNPCTrainerParty(&gEnemyParty[3], gTrainerBattleOpponent_B, FALSE); + CreateNPCTrainerParty(&gEnemyParty[PARTY_SIZE / 2], gTrainerBattleOpponent_B, FALSE); SetWildMonHeldItem(); } @@ -834,7 +834,7 @@ static void CB2_HandleStartBattle(void) ShowBg(1); ShowBg(2); ShowBg(3); - sub_805EF14(); + FillAroundBattleWindows(); gBattleCommunication[MULTIUSE_STATE] = 1; } if (gWirelessCommType) @@ -859,7 +859,7 @@ static void CB2_HandleStartBattle(void) gLinkPlayers[1].id = 1; } - SendBlock(bitmask_all_link_players_but_self(), &gBattleStruct->multiBuffer.linkBattlerHeader, sizeof(gBattleStruct->multiBuffer.linkBattlerHeader)); + SendBlock(BitmaskAllOtherLinkPlayers(), &gBattleStruct->multiBuffer.linkBattlerHeader, sizeof(gBattleStruct->multiBuffer.linkBattlerHeader)); gBattleCommunication[MULTIUSE_STATE] = 2; } if (gWirelessCommType) @@ -895,15 +895,18 @@ static void CB2_HandleStartBattle(void) } break; case 3: + // Link battle, send/receive party Pokémon 2 at a time if (IsLinkTaskFinished()) { - SendBlock(bitmask_all_link_players_but_self(), gPlayerParty, sizeof(struct Pokemon) * 2); + // Send Pokémon 1-2 + SendBlock(BitmaskAllOtherLinkPlayers(), gPlayerParty, sizeof(struct Pokemon) * 2); gBattleCommunication[MULTIUSE_STATE]++; } break; case 4: if ((GetBlockReceivedStatus() & 3) == 3) { + // Recv Pokémon 1-2 ResetBlockReceivedFlags(); memcpy(gEnemyParty, gBlockRecvBuffer[enemyMultiplayerId], sizeof(struct Pokemon) * 2); gBattleCommunication[MULTIUSE_STATE]++; @@ -912,30 +915,35 @@ static void CB2_HandleStartBattle(void) case 7: if (IsLinkTaskFinished()) { - SendBlock(bitmask_all_link_players_but_self(), gPlayerParty + 2, sizeof(struct Pokemon) * 2); + // Send Pokémon 3-4 + SendBlock(BitmaskAllOtherLinkPlayers(), &gPlayerParty[2], sizeof(struct Pokemon) * 2); gBattleCommunication[MULTIUSE_STATE]++; } break; case 8: if ((GetBlockReceivedStatus() & 3) == 3) { + // Recv Pokémon 3-4 ResetBlockReceivedFlags(); - memcpy(gEnemyParty + 2, gBlockRecvBuffer[enemyMultiplayerId], sizeof(struct Pokemon) * 2); + memcpy(&gEnemyParty[2], gBlockRecvBuffer[enemyMultiplayerId], sizeof(struct Pokemon) * 2); gBattleCommunication[MULTIUSE_STATE]++; } break; case 11: if (IsLinkTaskFinished()) { - SendBlock(bitmask_all_link_players_but_self(), gPlayerParty + 4, sizeof(struct Pokemon) * 2); + // Send Pokémon 5-6 + SendBlock(BitmaskAllOtherLinkPlayers(), &gPlayerParty[4], sizeof(struct Pokemon) * 2); gBattleCommunication[MULTIUSE_STATE]++; } break; case 12: if ((GetBlockReceivedStatus() & 3) == 3) { + // Recv Pokémon 5-6 ResetBlockReceivedFlags(); - memcpy(gEnemyParty + 4, gBlockRecvBuffer[enemyMultiplayerId], sizeof(struct Pokemon) * 2); + memcpy(&gEnemyParty[4], gBlockRecvBuffer[enemyMultiplayerId], sizeof(struct Pokemon) * 2); + TryCorrectShedinjaLanguage(&gEnemyParty[0]); TryCorrectShedinjaLanguage(&gEnemyParty[1]); TryCorrectShedinjaLanguage(&gEnemyParty[2]); @@ -947,13 +955,15 @@ static void CB2_HandleStartBattle(void) break; case 15: InitBattleControllers(); - sub_8184E58(); + RecordedBattle_SetTrainerInfo(); gBattleCommunication[SPRITES_INIT_STATE1] = 0; gBattleCommunication[SPRITES_INIT_STATE2] = 0; if (gBattleTypeFlags & BATTLE_TYPE_LINK) { + // Check if both players are using Emerald + // to determine if the recorded battle rng + // seed needs to be sent s32 i; - for (i = 0; i < 2 && (gLinkPlayers[i].version & 0xFF) == VERSION_EMERALD; i++); if (i == 2) @@ -967,13 +977,15 @@ static void CB2_HandleStartBattle(void) } break; case 16: + // Both players are using Emerald, send rng seed for recorded battle if (IsLinkTaskFinished()) { - SendBlock(bitmask_all_link_players_but_self(), &gRecordedBattleRngSeed, sizeof(gRecordedBattleRngSeed)); + SendBlock(BitmaskAllOtherLinkPlayers(), &gRecordedBattleRngSeed, sizeof(gRecordedBattleRngSeed)); gBattleCommunication[MULTIUSE_STATE]++; } break; case 17: + // Receive rng seed for recorded battle (only read it if partner is the link master) if ((GetBlockReceivedStatus() & 3) == 3) { ResetBlockReceivedFlags(); @@ -983,17 +995,17 @@ static void CB2_HandleStartBattle(void) } break; case 18: + // Finish, start battle if (BattleInitAllSprites(&gBattleCommunication[SPRITES_INIT_STATE1], &gBattleCommunication[SPRITES_INIT_STATE2])) { gPreBattleCallback1 = gMain.callback1; gMain.callback1 = BattleMainCB1; SetMainCallback2(BattleMainCB2); if (gBattleTypeFlags & BATTLE_TYPE_LINK) - { gBattleTypeFlags |= BATTLE_TYPE_LINK_IN_BATTLE; - } } break; + // Introduce short delays between sending party Pokémon for link case 5: case 9: case 13: @@ -1011,7 +1023,7 @@ static void CB2_HandleStartBattle(void) static void CB2_HandleStartMultiPartnerBattle(void) { u8 playerMultiplayerId; - u8 enemyMultiplayerId; + u8 partnerMultiplayerId; RunTasks(); AnimateSprites(); @@ -1019,7 +1031,7 @@ static void CB2_HandleStartMultiPartnerBattle(void) playerMultiplayerId = GetMultiplayerId(); gBattleScripting.multiplayerId = playerMultiplayerId; - enemyMultiplayerId = playerMultiplayerId ^ BIT_SIDE; + partnerMultiplayerId = playerMultiplayerId ^ BIT_SIDE; switch (gBattleCommunication[MULTIUSE_STATE]) { @@ -1030,7 +1042,7 @@ static void CB2_HandleStartMultiPartnerBattle(void) ShowBg(1); ShowBg(2); ShowBg(3); - sub_805EF14(); + FillAroundBattleWindows(); gBattleCommunication[MULTIUSE_STATE] = 1; } if (gWirelessCommType) @@ -1061,7 +1073,7 @@ static void CB2_HandleStartMultiPartnerBattle(void) *(&gBattleStruct->multiBuffer.linkBattlerHeader.versionSignatureHi) = 3; BufferPartyVsScreenHealth_AtStart(); SetPlayerBerryDataInBattleStruct(); - SendBlock(bitmask_all_link_players_but_self(), &gBattleStruct->multiBuffer.linkBattlerHeader, sizeof(gBattleStruct->multiBuffer.linkBattlerHeader)); + SendBlock(BitmaskAllOtherLinkPlayers(), &gBattleStruct->multiBuffer.linkBattlerHeader, sizeof(gBattleStruct->multiBuffer.linkBattlerHeader)); gBattleCommunication[MULTIUSE_STATE] = 2; } @@ -1095,25 +1107,28 @@ static void CB2_HandleStartMultiPartnerBattle(void) } break; case 3: + // Link battle, send/receive party Pokémon in groups if (IsLinkTaskFinished()) { - SendBlock(bitmask_all_link_players_but_self(), gPlayerParty, sizeof(struct Pokemon) * 2); + // Send Pokémon 1-2 + SendBlock(BitmaskAllOtherLinkPlayers(), gPlayerParty, sizeof(struct Pokemon) * 2); gBattleCommunication[MULTIUSE_STATE]++; } break; case 4: if ((GetBlockReceivedStatus() & 3) == 3) { + // Recv partner's Pokémon 1-2, and copy partner's and own Pokémon into party positions ResetBlockReceivedFlags(); if (gLinkPlayers[playerMultiplayerId].id != 0) { - memcpy(gPlayerParty, gBlockRecvBuffer[enemyMultiplayerId], sizeof(struct Pokemon) * 2); - memcpy(gPlayerParty + MULTI_PARTY_SIZE, gBlockRecvBuffer[playerMultiplayerId], sizeof(struct Pokemon) * 2); + memcpy(gPlayerParty, gBlockRecvBuffer[partnerMultiplayerId], sizeof(struct Pokemon) * 2); + memcpy(&gPlayerParty[MULTI_PARTY_SIZE], gBlockRecvBuffer[playerMultiplayerId], sizeof(struct Pokemon) * 2); } else { memcpy(gPlayerParty, gBlockRecvBuffer[playerMultiplayerId], sizeof(struct Pokemon) * 2); - memcpy(gPlayerParty + MULTI_PARTY_SIZE, gBlockRecvBuffer[enemyMultiplayerId], sizeof(struct Pokemon) * 2); + memcpy(&gPlayerParty[MULTI_PARTY_SIZE], gBlockRecvBuffer[partnerMultiplayerId], sizeof(struct Pokemon) * 2); } gBattleCommunication[MULTIUSE_STATE]++; } @@ -1121,23 +1136,25 @@ static void CB2_HandleStartMultiPartnerBattle(void) case 5: if (IsLinkTaskFinished()) { - SendBlock(bitmask_all_link_players_but_self(), gPlayerParty + 2, sizeof(struct Pokemon)); + // Send Pokémon 3 + SendBlock(BitmaskAllOtherLinkPlayers(), &gPlayerParty[2], sizeof(struct Pokemon)); gBattleCommunication[MULTIUSE_STATE]++; } break; case 6: if ((GetBlockReceivedStatus() & 3) == 3) { + // Recv partner's Pokémon 3, and copy partner's and own Pokémon into party positions ResetBlockReceivedFlags(); if (gLinkPlayers[playerMultiplayerId].id != 0) { - memcpy(gPlayerParty + 2, gBlockRecvBuffer[enemyMultiplayerId], sizeof(struct Pokemon)); - memcpy(gPlayerParty + 5, gBlockRecvBuffer[playerMultiplayerId], sizeof(struct Pokemon)); + memcpy(&gPlayerParty[2], gBlockRecvBuffer[partnerMultiplayerId], sizeof(struct Pokemon)); + memcpy(&gPlayerParty[2 + MULTI_PARTY_SIZE], gBlockRecvBuffer[playerMultiplayerId], sizeof(struct Pokemon)); } else { - memcpy(gPlayerParty + 2, gBlockRecvBuffer[playerMultiplayerId], sizeof(struct Pokemon)); - memcpy(gPlayerParty + 5, gBlockRecvBuffer[enemyMultiplayerId], sizeof(struct Pokemon)); + memcpy(&gPlayerParty[2], gBlockRecvBuffer[playerMultiplayerId], sizeof(struct Pokemon)); + memcpy(&gPlayerParty[2 + MULTI_PARTY_SIZE], gBlockRecvBuffer[partnerMultiplayerId], sizeof(struct Pokemon)); } gBattleCommunication[MULTIUSE_STATE]++; } @@ -1145,52 +1162,55 @@ static void CB2_HandleStartMultiPartnerBattle(void) case 7: if (IsLinkTaskFinished()) { - SendBlock(bitmask_all_link_players_but_self(), gEnemyParty, sizeof(struct Pokemon) * 2); + // Send enemy Pokémon 1-2 to partner + SendBlock(BitmaskAllOtherLinkPlayers(), gEnemyParty, sizeof(struct Pokemon) * 2); gBattleCommunication[MULTIUSE_STATE]++; } break; case 8: if ((GetBlockReceivedStatus() & 3) == 3) { + // Recv enemy Pokémon 1-2 (if not master) ResetBlockReceivedFlags(); if (GetMultiplayerId() != 0) - { memcpy(gEnemyParty, gBlockRecvBuffer[0], sizeof(struct Pokemon) * 2); - } gBattleCommunication[MULTIUSE_STATE]++; } break; case 9: if (IsLinkTaskFinished()) { - SendBlock(bitmask_all_link_players_but_self(), gEnemyParty + 2, sizeof(struct Pokemon) * 2); + // Send enemy Pokémon 3-4 to partner + SendBlock(BitmaskAllOtherLinkPlayers(), &gEnemyParty[2], sizeof(struct Pokemon) * 2); gBattleCommunication[MULTIUSE_STATE]++; } break; case 10: if ((GetBlockReceivedStatus() & 3) == 3) { + // Recv enemy Pokémon 3-4 (if not master) ResetBlockReceivedFlags(); if (GetMultiplayerId() != 0) - { - memcpy(gEnemyParty + 2, gBlockRecvBuffer[0], sizeof(struct Pokemon) * 2); - } + memcpy(&gEnemyParty[2], gBlockRecvBuffer[0], sizeof(struct Pokemon) * 2); gBattleCommunication[MULTIUSE_STATE]++; } break; case 11: if (IsLinkTaskFinished()) { - SendBlock(bitmask_all_link_players_but_self(), gEnemyParty + 4, sizeof(struct Pokemon) * 2); + // Send enemy Pokémon 5-6 to partner + SendBlock(BitmaskAllOtherLinkPlayers(), &gEnemyParty[4], sizeof(struct Pokemon) * 2); gBattleCommunication[MULTIUSE_STATE]++; } break; case 12: if ((GetBlockReceivedStatus() & 3) == 3) { + // Recv enemy Pokémon 5-6 (if not master) ResetBlockReceivedFlags(); if (GetMultiplayerId() != 0) - memcpy(gEnemyParty + 4, gBlockRecvBuffer[0], sizeof(struct Pokemon) * 2); + memcpy(&gEnemyParty[4], gBlockRecvBuffer[0], sizeof(struct Pokemon) * 2); + TryCorrectShedinjaLanguage(&gPlayerParty[0]); TryCorrectShedinjaLanguage(&gPlayerParty[1]); TryCorrectShedinjaLanguage(&gPlayerParty[2]); @@ -1208,35 +1228,34 @@ static void CB2_HandleStartMultiPartnerBattle(void) break; case 13: InitBattleControllers(); - sub_8184E58(); + RecordedBattle_SetTrainerInfo(); gBattleCommunication[SPRITES_INIT_STATE1] = 0; gBattleCommunication[SPRITES_INIT_STATE2] = 0; if (gBattleTypeFlags & BATTLE_TYPE_LINK) - { gBattleCommunication[MULTIUSE_STATE] = 14; - } else - { gBattleCommunication[MULTIUSE_STATE] = 16; - } break; case 14: + // Send rng seed for recorded battle if (IsLinkTaskFinished()) { - SendBlock(bitmask_all_link_players_but_self(), &gRecordedBattleRngSeed, sizeof(gRecordedBattleRngSeed)); + SendBlock(BitmaskAllOtherLinkPlayers(), &gRecordedBattleRngSeed, sizeof(gRecordedBattleRngSeed)); gBattleCommunication[MULTIUSE_STATE]++; } break; case 15: + // Receive rng seed for recorded battle (only read it if partner is the link master) if ((GetBlockReceivedStatus() & 3) == 3) { ResetBlockReceivedFlags(); if (!(gBattleTypeFlags & BATTLE_TYPE_IS_MASTER)) - memcpy(&gRecordedBattleRngSeed, gBlockRecvBuffer[enemyMultiplayerId], sizeof(gRecordedBattleRngSeed)); + memcpy(&gRecordedBattleRngSeed, gBlockRecvBuffer[partnerMultiplayerId], sizeof(gRecordedBattleRngSeed)); gBattleCommunication[MULTIUSE_STATE]++; } break; case 16: + // Finish, start battle if (BattleInitAllSprites(&gBattleCommunication[SPRITES_INIT_STATE1], &gBattleCommunication[SPRITES_INIT_STATE2])) { TrySetLinkBattleTowerEnemyPartyLevel(); @@ -1244,31 +1263,29 @@ static void CB2_HandleStartMultiPartnerBattle(void) gMain.callback1 = BattleMainCB1; SetMainCallback2(BattleMainCB2); if (gBattleTypeFlags & BATTLE_TYPE_LINK) - { gBattleTypeFlags |= BATTLE_TYPE_LINK_IN_BATTLE; - } } break; } } -static void sub_80379F8(u8 arrayIdPlus) +static void SetMultiPartnerMenuParty(u8 offset) { s32 i; - for (i = 0; i < (int)ARRAY_COUNT(gMultiPartnerParty); i++) + for (i = 0; i < MULTI_PARTY_SIZE; i++) { - gMultiPartnerParty[i].species = GetMonData(&gPlayerParty[arrayIdPlus + i], MON_DATA_SPECIES); - gMultiPartnerParty[i].heldItem = GetMonData(&gPlayerParty[arrayIdPlus + i], MON_DATA_HELD_ITEM); - GetMonData(&gPlayerParty[arrayIdPlus + i], MON_DATA_NICKNAME, gMultiPartnerParty[i].nickname); - gMultiPartnerParty[i].level = GetMonData(&gPlayerParty[arrayIdPlus + i], MON_DATA_LEVEL); - gMultiPartnerParty[i].hp = GetMonData(&gPlayerParty[arrayIdPlus + i], MON_DATA_HP); - gMultiPartnerParty[i].maxhp = GetMonData(&gPlayerParty[arrayIdPlus + i], MON_DATA_MAX_HP); - gMultiPartnerParty[i].status = GetMonData(&gPlayerParty[arrayIdPlus + i], MON_DATA_STATUS); - gMultiPartnerParty[i].personality = GetMonData(&gPlayerParty[arrayIdPlus + i], MON_DATA_PERSONALITY); - gMultiPartnerParty[i].gender = GetMonGender(&gPlayerParty[arrayIdPlus + i]); + gMultiPartnerParty[i].species = GetMonData(&gPlayerParty[offset + i], MON_DATA_SPECIES); + gMultiPartnerParty[i].heldItem = GetMonData(&gPlayerParty[offset + i], MON_DATA_HELD_ITEM); + GetMonData(&gPlayerParty[offset + i], MON_DATA_NICKNAME, gMultiPartnerParty[i].nickname); + gMultiPartnerParty[i].level = GetMonData(&gPlayerParty[offset + i], MON_DATA_LEVEL); + gMultiPartnerParty[i].hp = GetMonData(&gPlayerParty[offset + i], MON_DATA_HP); + gMultiPartnerParty[i].maxhp = GetMonData(&gPlayerParty[offset + i], MON_DATA_MAX_HP); + gMultiPartnerParty[i].status = GetMonData(&gPlayerParty[offset + i], MON_DATA_STATUS); + gMultiPartnerParty[i].personality = GetMonData(&gPlayerParty[offset + i], MON_DATA_PERSONALITY); + gMultiPartnerParty[i].gender = GetMonGender(&gPlayerParty[offset + i]); StripExtCtrlCodes(gMultiPartnerParty[i].nickname); - if (GetMonData(&gPlayerParty[arrayIdPlus + i], MON_DATA_LANGUAGE) != LANGUAGE_JAPANESE) + if (GetMonData(&gPlayerParty[offset + i], MON_DATA_LANGUAGE) != LANGUAGE_JAPANESE) PadNameString(gMultiPartnerParty[i].nickname, CHAR_SPACE); } memcpy(sMultiPartnerPartyBuffer, gMultiPartnerParty, sizeof(gMultiPartnerParty)); @@ -1278,15 +1295,15 @@ static void CB2_PreInitMultiBattle(void) { s32 i; u8 playerMultiplierId; - s32 numPlayers = 4; - u8 r4 = 0xF; + s32 numPlayers = MAX_BATTLERS_COUNT; + u8 blockMask = 0xF; u32 *savedBattleTypeFlags; void (**savedCallback)(void); if (gBattleTypeFlags & BATTLE_TYPE_BATTLE_TOWER) { numPlayers = 2; - r4 = 3; + blockMask = 3; } playerMultiplierId = GetMultiplayerId(); @@ -1303,14 +1320,14 @@ static void CB2_PreInitMultiBattle(void) case 0: if (gReceivedRemoteLinkPlayers != 0 && IsLinkTaskFinished()) { - sMultiPartnerPartyBuffer = Alloc(sizeof(struct UnknownPokemonStruct4) * ARRAY_COUNT(gMultiPartnerParty)); - sub_80379F8(0); - SendBlock(bitmask_all_link_players_but_self(), sMultiPartnerPartyBuffer, sizeof(struct UnknownPokemonStruct4) * ARRAY_COUNT(gMultiPartnerParty)); + sMultiPartnerPartyBuffer = Alloc(sizeof(gMultiPartnerParty)); + SetMultiPartnerMenuParty(0); + SendBlock(BitmaskAllOtherLinkPlayers(), sMultiPartnerPartyBuffer, sizeof(gMultiPartnerParty)); gBattleCommunication[MULTIUSE_STATE]++; } break; case 1: - if ((GetBlockReceivedStatus() & r4) == r4) + if ((GetBlockReceivedStatus() & blockMask) == blockMask) { ResetBlockReceivedFlags(); for (i = 0; i < numPlayers; i++) @@ -1323,12 +1340,12 @@ static void CB2_PreInitMultiBattle(void) if ((!(gLinkPlayers[i].id & 1) && !(gLinkPlayers[playerMultiplierId].id & 1)) || (gLinkPlayers[i].id & 1 && gLinkPlayers[playerMultiplierId].id & 1)) { - memcpy(gMultiPartnerParty, gBlockRecvBuffer[i], sizeof(struct UnknownPokemonStruct4) * ARRAY_COUNT(gMultiPartnerParty)); + memcpy(gMultiPartnerParty, gBlockRecvBuffer[i], sizeof(gMultiPartnerParty)); } } else { - memcpy(gMultiPartnerParty, gBlockRecvBuffer[i], sizeof(struct UnknownPokemonStruct4) * ARRAY_COUNT(gMultiPartnerParty)); + memcpy(gMultiPartnerParty, gBlockRecvBuffer[i], sizeof(gMultiPartnerParty)); } } gBattleCommunication[MULTIUSE_STATE]++; @@ -1387,8 +1404,8 @@ static void CB2_PreInitIngamePlayerPartnerBattle(void) switch (gBattleCommunication[MULTIUSE_STATE]) { case 0: - sMultiPartnerPartyBuffer = Alloc(sizeof(struct UnknownPokemonStruct4) * ARRAY_COUNT(gMultiPartnerParty)); - sub_80379F8(3); + sMultiPartnerPartyBuffer = Alloc(sizeof(gMultiPartnerParty)); + SetMultiPartnerMenuParty(MULTI_PARTY_SIZE); gBattleCommunication[MULTIUSE_STATE]++; *savedCallback = gMain.savedCallback; *savedBattleTypeFlags = gBattleTypeFlags; @@ -1431,7 +1448,7 @@ static void CB2_HandleStartMultiBattle(void) ShowBg(1); ShowBg(2); ShowBg(3); - sub_805EF14(); + FillAroundBattleWindows(); gBattleCommunication[MULTIUSE_STATE] = 1; } if (gWirelessCommType) @@ -1450,7 +1467,7 @@ static void CB2_HandleStartMultiBattle(void) BufferPartyVsScreenHealth_AtStart(); SetPlayerBerryDataInBattleStruct(); - SendBlock(bitmask_all_link_players_but_self(), &gBattleStruct->multiBuffer.linkBattlerHeader, sizeof(gBattleStruct->multiBuffer.linkBattlerHeader)); + SendBlock(BitmaskAllOtherLinkPlayers(), &gBattleStruct->multiBuffer.linkBattlerHeader, sizeof(gBattleStruct->multiBuffer.linkBattlerHeader)); gBattleCommunication[MULTIUSE_STATE]++; } if (gWirelessCommType) @@ -1507,7 +1524,7 @@ static void CB2_HandleStartMultiBattle(void) case 3: if (IsLinkTaskFinished()) { - SendBlock(bitmask_all_link_players_but_self(), gPlayerParty, sizeof(struct Pokemon) * 2); + SendBlock(BitmaskAllOtherLinkPlayers(), gPlayerParty, sizeof(struct Pokemon) * 2); gBattleCommunication[MULTIUSE_STATE]++; } break; @@ -1570,7 +1587,7 @@ static void CB2_HandleStartMultiBattle(void) case 5: if (IsLinkTaskFinished()) { - SendBlock(bitmask_all_link_players_but_self(), gPlayerParty + 2, sizeof(struct Pokemon)); + SendBlock(BitmaskAllOtherLinkPlayers(), gPlayerParty + 2, sizeof(struct Pokemon)); gBattleCommunication[MULTIUSE_STATE]++; } break; @@ -1646,7 +1663,7 @@ static void CB2_HandleStartMultiBattle(void) break; case 7: InitBattleControllers(); - sub_8184E58(); + RecordedBattle_SetTrainerInfo(); gBattleCommunication[SPRITES_INIT_STATE1] = 0; gBattleCommunication[SPRITES_INIT_STATE2] = 0; if (gBattleTypeFlags & BATTLE_TYPE_LINK) @@ -1669,7 +1686,7 @@ static void CB2_HandleStartMultiBattle(void) u32* ptr = gBattleStruct->multiBuffer.battleVideo; ptr[0] = gBattleTypeFlags; ptr[1] = gRecordedBattleRngSeed; // UB: overwrites berry data - SendBlock(bitmask_all_link_players_but_self(), ptr, sizeof(gBattleStruct->multiBuffer.battleVideo)); + SendBlock(BitmaskAllOtherLinkPlayers(), ptr, sizeof(gBattleStruct->multiBuffer.battleVideo)); gBattleCommunication[MULTIUSE_STATE]++; } break; @@ -1714,11 +1731,12 @@ void BattleMainCB2(void) UpdatePaletteFade(); RunTasks(); - if (JOY_HELD(B_BUTTON) && gBattleTypeFlags & BATTLE_TYPE_RECORDED && sub_8186450()) + if (JOY_HELD(B_BUTTON) && gBattleTypeFlags & BATTLE_TYPE_RECORDED && RecordedBattle_CanStopPlayback()) { + // Player pressed B during recorded battle playback, end battle gSpecialVar_Result = gBattleOutcome = B_OUTCOME_PLAYER_TELEPORTED; ResetPaletteFadeControl(); - BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 0x10, RGB_BLACK); + BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 16, RGB_BLACK); SetMainCallback2(CB2_QuitRecordedBattle); } } @@ -1727,7 +1745,7 @@ static void FreeRestoreBattleData(void) { gMain.callback1 = gPreBattleCallback1; gScanlineEffect.state = 3; - gMain.inBattle = 0; + gMain.inBattle = FALSE; ZeroEnemyPartyMons(); m4aSongNumStop(SE_LOW_HEALTH); FreeMonSpritesGfx(); @@ -1748,34 +1766,37 @@ void CB2_QuitRecordedBattle(void) } } -void sub_8038528(struct Sprite* sprite) +#define sState data[0] +#define sDelay data[4] + +static void SpriteCB_UnusedBattleInit(struct Sprite* sprite) { - sprite->data[0] = 0; - sprite->callback = sub_8038538; + sprite->sState = 0; + sprite->callback = SpriteCB_UnusedBattleInit_Main; } -static void sub_8038538(struct Sprite *sprite) +static void SpriteCB_UnusedBattleInit_Main(struct Sprite *sprite) { - u16 *arr = (u16*)(gDecompressionBuffer); + u16 *arr = (u16*)gDecompressionBuffer; - switch (sprite->data[0]) + switch (sprite->sState) { case 0: - sprite->data[0]++; + sprite->sState++; sprite->data[1] = 0; sprite->data[2] = 0x281; sprite->data[3] = 0; - sprite->data[4] = 1; + sprite->sDelay = 1; // fall through case 1: - sprite->data[4]--; - if (sprite->data[4] == 0) + sprite->sDelay--; + if (sprite->sDelay == 0) { s32 i; s32 r2; s32 r0; - sprite->data[4] = 2; + sprite->sDelay = 2; r2 = sprite->data[1] + sprite->data[3] * 32; r0 = sprite->data[2] - sprite->data[3] * 32; for (i = 0; i < 29; i += 2) @@ -1786,7 +1807,7 @@ static void sub_8038538(struct Sprite *sprite) sprite->data[3]++; if (sprite->data[3] == 21) { - sprite->data[0]++; + sprite->sState++; sprite->data[1] = 32; } } @@ -1819,8 +1840,8 @@ static u8 CreateNPCTrainerParty(struct Pokemon *party, u16 trainerNum, bool8 fir if (gBattleTypeFlags & BATTLE_TYPE_TWO_OPPONENTS) { - if (gTrainers[trainerNum].partySize > 3) - monsCount = 3; + if (gTrainers[trainerNum].partySize > PARTY_SIZE / 2) + monsCount = PARTY_SIZE / 2; else monsCount = gTrainers[trainerNum].partySize; } @@ -2017,7 +2038,7 @@ void CB2_InitEndLinkBattle(void) SetHBlankCallback(NULL); SetVBlankCallback(NULL); - gBattleTypeFlags &= ~(BATTLE_TYPE_LINK_IN_BATTLE); + gBattleTypeFlags &= ~BATTLE_TYPE_LINK_IN_BATTLE; if (gBattleTypeFlags & BATTLE_TYPE_FRONTIER) { @@ -2113,33 +2134,35 @@ static void EndLinkBattleInSteps(void) case 1: if (--gBattleCommunication[1] == 0) { - BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 0x10, RGB_BLACK); + BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 16, RGB_BLACK); gBattleCommunication[MULTIUSE_STATE]++; } break; case 2: if (!gPaletteFade.active) { - u8 monsCount; + u8 battlerCount; gMain.anyLinkBattlerHasFrontierPass = RecordedBattle_GetFrontierPassFlag(); if (gBattleTypeFlags & BATTLE_TYPE_MULTI) - monsCount = 4; + battlerCount = 4; else - monsCount = 2; + battlerCount = 2; - for (i = 0; i < monsCount && (gLinkPlayers[i].version & 0xFF) == VERSION_EMERALD; i++); + for (i = 0; i < battlerCount && (gLinkPlayers[i].version & 0xFF) == VERSION_EMERALD; i++); - if (!gSaveBlock2Ptr->frontier.disableRecordBattle && i == monsCount) + if (!gSaveBlock2Ptr->frontier.disableRecordBattle && i == battlerCount) { if (FlagGet(FLAG_SYS_FRONTIER_PASS)) { + // Ask player if they want to record the battle FreeAllWindowBuffers(); - SetMainCallback2(sub_80392A8); + SetMainCallback2(CB2_InitAskRecordBattle); } else if (!gMain.anyLinkBattlerHasFrontierPass) { + // No players can record this battle, end SetMainCallback2(gMain.savedCallback); FreeBattleResources(); FreeBattleSpritesData(); @@ -2147,6 +2170,8 @@ static void EndLinkBattleInSteps(void) } else if (gReceivedRemoteLinkPlayers == 0) { + // Player can't record battle but + // another player can, reconnect with them CreateTask(Task_ReconnectWithLinkPlayers, 5); gBattleCommunication[MULTIUSE_STATE]++; } @@ -2165,12 +2190,12 @@ static void EndLinkBattleInSteps(void) } break; case 3: - CpuFill32(0, (void*)(VRAM), VRAM_SIZE); + CpuFill32(0, (void*)VRAM, VRAM_SIZE); for (i = 0; i < 2; i++) LoadChosenBattleElement(i); - BeginNormalPaletteFade(PALETTES_ALL, 0, 0x10, 0, RGB_BLACK); + BeginNormalPaletteFade(PALETTES_ALL, 0, 16, 0, RGB_BLACK); gBattleCommunication[MULTIUSE_STATE]++; break; case 4: @@ -2185,12 +2210,12 @@ static void EndLinkBattleInSteps(void) if (IsLinkTaskFinished() == TRUE) { SetLinkStandbyCallback(); - BattlePutTextOnWindow(gText_LinkStandby3, 0); + BattlePutTextOnWindow(gText_LinkStandby3, B_WIN_MSG); gBattleCommunication[MULTIUSE_STATE]++; } break; case 7: - if (!IsTextPrinterActive(0)) + if (!IsTextPrinterActive(B_WIN_MSG)) { if (IsLinkTaskFinished() == TRUE) gBattleCommunication[MULTIUSE_STATE]++; @@ -2204,7 +2229,7 @@ static void EndLinkBattleInSteps(void) case 9: if (!gMain.anyLinkBattlerHasFrontierPass || gWirelessCommType || gReceivedRemoteLinkPlayers != 1) { - gMain.anyLinkBattlerHasFrontierPass = 0; + gMain.anyLinkBattlerHasFrontierPass = FALSE; SetMainCallback2(gMain.savedCallback); FreeBattleResources(); FreeBattleSpritesData(); @@ -2246,7 +2271,7 @@ u32 GetBattleBgTemplateData(u8 arrayId, u8 caseId) return ret; } -static void sub_80392A8(void) +static void CB2_InitAskRecordBattle(void) { s32 i; @@ -2274,14 +2299,14 @@ static void sub_80392A8(void) FreeAllSpritePalettes(); gReservedSpritePaletteCount = 4; SetVBlankCallback(VBlankCB_Battle); - SetMainCallback2(sub_803937C); + SetMainCallback2(CB2_AskRecordBattle); BeginNormalPaletteFade(PALETTES_ALL, 0, 0x10, 0, RGB_BLACK); gBattleCommunication[MULTIUSE_STATE] = 0; } -static void sub_803937C(void) +static void CB2_AskRecordBattle(void) { - sub_803939C(); + AskRecordBattle(); AnimateSprites(); BuildOamBuffer(); RunTextPrinters(); @@ -2289,47 +2314,65 @@ static void sub_803937C(void) RunTasks(); } -static void sub_803939C(void) + +// States for AskRecordBattle +#define STATE_INIT 0 +#define STATE_LINK 1 +#define STATE_WAIT_LINK 2 +#define STATE_ASK_RECORD 3 +#define STATE_PRINT_YES_NO 4 +#define STATE_HANDLE_YES_NO 5 +#define STATE_RECORD_NO 6 +#define STATE_END_RECORD_NO 7 +#define STATE_WAIT_END 8 +#define STATE_END 9 +#define STATE_RECORD_YES 10 +#define STATE_RECORD_WAIT 11 +#define STATE_END_RECORD_YES 12 + +static void AskRecordBattle(void) { switch (gBattleCommunication[MULTIUSE_STATE]) { - case 0: + case STATE_INIT: ShowBg(0); ShowBg(1); ShowBg(2); gBattleCommunication[MULTIUSE_STATE]++; break; - case 1: + case STATE_LINK: if (gMain.anyLinkBattlerHasFrontierPass && gReceivedRemoteLinkPlayers == 0) CreateTask(Task_ReconnectWithLinkPlayers, 5); gBattleCommunication[MULTIUSE_STATE]++; break; - case 2: + case STATE_WAIT_LINK: if (!FuncIsActiveTask(Task_ReconnectWithLinkPlayers)) gBattleCommunication[MULTIUSE_STATE]++; break; - case 3: + case STATE_ASK_RECORD: if (!gPaletteFade.active) { - BattlePutTextOnWindow(gText_RecordBattleToPass, 0); + // "Would you like to record your battle on your FRONTIER PASS?" + BattlePutTextOnWindow(gText_RecordBattleToPass, B_WIN_MSG); gBattleCommunication[MULTIUSE_STATE]++; } break; - case 4: - if (!IsTextPrinterActive(0)) + case STATE_PRINT_YES_NO: + if (!IsTextPrinterActive(B_WIN_MSG)) { HandleBattleWindow(0x18, 8, 0x1D, 0xD, 0); - BattlePutTextOnWindow(gText_BattleYesNoChoice, 0xC); + BattlePutTextOnWindow(gText_BattleYesNoChoice, B_WIN_YESNO); gBattleCommunication[CURSOR_POSITION] = 1; BattleCreateYesNoCursorAt(1); gBattleCommunication[MULTIUSE_STATE]++; } break; - case 5: + case STATE_HANDLE_YES_NO: if (JOY_NEW(DPAD_UP)) { if (gBattleCommunication[CURSOR_POSITION] != 0) { + // Moved cursor onto Yes PlaySE(SE_SELECT); BattleDestroyYesNoCursorAt(gBattleCommunication[CURSOR_POSITION]); gBattleCommunication[CURSOR_POSITION] = 0; @@ -2340,6 +2383,7 @@ static void sub_803939C(void) { if (gBattleCommunication[CURSOR_POSITION] == 0) { + // Moved cursor onto No PlaySE(SE_SELECT); BattleDestroyYesNoCursorAt(gBattleCommunication[CURSOR_POSITION]); gBattleCommunication[CURSOR_POSITION] = 1; @@ -2351,12 +2395,14 @@ static void sub_803939C(void) PlaySE(SE_SELECT); if (gBattleCommunication[CURSOR_POSITION] == 0) { + // Selected Yes HandleBattleWindow(0x18, 8, 0x1D, 0xD, WINDOW_CLEAR); gBattleCommunication[1] = MoveRecordedBattleToSaveData(); - gBattleCommunication[MULTIUSE_STATE] = 10; + gBattleCommunication[MULTIUSE_STATE] = STATE_RECORD_YES; } else { + // Selected No gBattleCommunication[MULTIUSE_STATE]++; } } @@ -2366,19 +2412,20 @@ static void sub_803939C(void) gBattleCommunication[MULTIUSE_STATE]++; } break; - case 6: + case STATE_RECORD_NO: if (IsLinkTaskFinished() == TRUE) { HandleBattleWindow(0x18, 8, 0x1D, 0xD, WINDOW_CLEAR); if (gMain.anyLinkBattlerHasFrontierPass) { + // Other battlers may be recording, wait for them SetLinkStandbyCallback(); - BattlePutTextOnWindow(gText_LinkStandby3, 0); + BattlePutTextOnWindow(gText_LinkStandby3, B_WIN_MSG); } - gBattleCommunication[MULTIUSE_STATE]++; + gBattleCommunication[MULTIUSE_STATE]++; // STATE_END_RECORD_NO } break; - case 8: + case STATE_WAIT_END: if (--gBattleCommunication[1] == 0) { if (gMain.anyLinkBattlerHasFrontierPass && !gWirelessCommType) @@ -2386,10 +2433,10 @@ static void sub_803939C(void) gBattleCommunication[MULTIUSE_STATE]++; } break; - case 9: + case STATE_END: if (!gMain.anyLinkBattlerHasFrontierPass || gWirelessCommType || gReceivedRemoteLinkPlayers != 1) { - gMain.anyLinkBattlerHasFrontierPass = 0; + gMain.anyLinkBattlerHasFrontierPass = FALSE; if (!gPaletteFade.active) { SetMainCallback2(gMain.savedCallback); @@ -2399,53 +2446,53 @@ static void sub_803939C(void) } } break; - case 10: + case STATE_RECORD_YES: if (gBattleCommunication[1] == 1) { PlaySE(SE_SAVE); BattleStringExpandPlaceholdersToDisplayedString(gText_BattleRecordedOnPass); - BattlePutTextOnWindow(gDisplayedStringBattle, 0); - gBattleCommunication[1] = 0x80; + BattlePutTextOnWindow(gDisplayedStringBattle, B_WIN_MSG); + gBattleCommunication[1] = 128; // Delay gBattleCommunication[MULTIUSE_STATE]++; } else { BattleStringExpandPlaceholdersToDisplayedString(BattleFrontier_BattleTowerBattleRoom_Text_RecordCouldntBeSaved); - BattlePutTextOnWindow(gDisplayedStringBattle, 0); - gBattleCommunication[1] = 0x80; + BattlePutTextOnWindow(gDisplayedStringBattle, B_WIN_MSG); + gBattleCommunication[1] = 128; // Delay gBattleCommunication[MULTIUSE_STATE]++; } break; - case 11: - if (IsLinkTaskFinished() == TRUE && !IsTextPrinterActive(0) && --gBattleCommunication[1] == 0) + case STATE_RECORD_WAIT: + if (IsLinkTaskFinished() == TRUE && !IsTextPrinterActive(B_WIN_MSG) && --gBattleCommunication[1] == 0) { if (gMain.anyLinkBattlerHasFrontierPass) { SetLinkStandbyCallback(); - BattlePutTextOnWindow(gText_LinkStandby3, 0); + BattlePutTextOnWindow(gText_LinkStandby3, B_WIN_MSG); } gBattleCommunication[MULTIUSE_STATE]++; } break; - case 12: - case 7: - if (!IsTextPrinterActive(0)) + case STATE_END_RECORD_YES: + case STATE_END_RECORD_NO: + if (!IsTextPrinterActive(B_WIN_MSG)) { if (gMain.anyLinkBattlerHasFrontierPass) { if (IsLinkTaskFinished() == TRUE) { - BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 0x10, RGB_BLACK); - gBattleCommunication[1] = 0x20; - gBattleCommunication[MULTIUSE_STATE] = 8; + BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 16, RGB_BLACK); + gBattleCommunication[1] = 32; // Delay + gBattleCommunication[MULTIUSE_STATE] = STATE_WAIT_END; } } else { - BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 0x10, RGB_BLACK); - gBattleCommunication[1] = 0x20; - gBattleCommunication[MULTIUSE_STATE] = 8; + BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 16, RGB_BLACK); + gBattleCommunication[1] = 32; // Delay + gBattleCommunication[MULTIUSE_STATE] = STATE_WAIT_END; } } break; @@ -2466,9 +2513,9 @@ static void TryCorrectShedinjaLanguage(struct Pokemon *mon) } } -u32 GetBattleWindowTemplatePixelWidth(u32 setId, u32 tableId) +u32 GetBattleWindowTemplatePixelWidth(u32 windowsType, u32 tableId) { - return gBattleWindowTemplates[setId][tableId].width * 8; + return gBattleWindowTemplates[windowsType][tableId].width * 8; } #define sBattler data[0] @@ -2524,23 +2571,29 @@ void SpriteCallbackDummy_2(struct Sprite *sprite) } -static void sub_80398D0(struct Sprite *sprite) +#define sNumFlickers data[3] +#define sDelay data[4] + +static void SpriteCB_Flicker(struct Sprite *sprite) { - sprite->data[4]--; - if (sprite->data[4] == 0) + sprite->sDelay--; + if (sprite->sDelay == 0) { - sprite->data[4] = 8; + sprite->sDelay = 8; sprite->invisible ^= 1; - sprite->data[3]--; - if (sprite->data[3] == 0) + sprite->sNumFlickers--; + if (sprite->sNumFlickers == 0) { sprite->invisible = FALSE; sprite->callback = SpriteCallbackDummy_2; - // sUnusedUnknownArray[0] = 0; + // sFlickerArray[0] = 0; } } } +#undef sNumFlickers +#undef sDelay + extern const struct MonCoords gMonFrontPicCoords[]; extern const struct MonCoords gCastformFrontSpriteCoords[]; @@ -2637,7 +2690,7 @@ void SpriteCb_HideAsMoveTarget(struct Sprite *sprite) sprite->callback = SpriteCallbackDummy_2; } -void SpriteCb_OpponentMonFromBall(struct Sprite *sprite) +void SpriteCB_OpponentMonFromBall(struct Sprite *sprite) { if (sprite->affineAnimEnded) { @@ -2663,19 +2716,19 @@ static void SpriteCB_BattleSpriteSlideLeft(struct Sprite *sprite) sprite->x2 -= 2; if (sprite->x2 == 0) { - sprite->callback = SpriteCallbackDummy_3; + sprite->callback = SpriteCB_Idle; sprite->data[1] = 0; } } } // Unused -static void sub_80105DC(struct Sprite *sprite) +static void SetIdleSpriteCallback(struct Sprite *sprite) { - sprite->callback = SpriteCallbackDummy_3; + sprite->callback = SpriteCB_Idle; } -static void SpriteCallbackDummy_3(struct Sprite *sprite) +static void SpriteCB_Idle(struct Sprite *sprite) { } @@ -2789,29 +2842,31 @@ static void SpriteCB_BounceEffect(struct Sprite *sprite) #undef sBouncerSpriteId #undef sWhich -void SpriteCb_PlayerMonFromBall(struct Sprite *sprite) +void SpriteCB_PlayerMonFromBall(struct Sprite *sprite) { if (sprite->affineAnimEnded) BattleAnimateBackSprite(sprite, sprite->sSpeciesId); } -void sub_8039E60(struct Sprite *sprite) +static void SpriteCB_TrainerThrowObject_Main(struct Sprite *sprite) { - sub_8039E9C(sprite); + AnimSetCenterToCornerVecX(sprite); if (sprite->animEnded) - sprite->callback = SpriteCallbackDummy_3; + sprite->callback = SpriteCB_Idle; } +// Sprite callback for a trainer back pic to throw an object +// (Wally throwing a ball, throwing Pokéblocks/balls in the Safari Zone) void SpriteCB_TrainerThrowObject(struct Sprite *sprite) { StartSpriteAnim(sprite, 1); - sprite->callback = sub_8039E60; + sprite->callback = SpriteCB_TrainerThrowObject_Main; } -void sub_8039E9C(struct Sprite *sprite) +void AnimSetCenterToCornerVecX(struct Sprite *sprite) { if (sprite->animDelayCounter == 0) - sprite->centerToCornerVecX = gUnknown_0831ACE0[sprite->animCmdIndex]; + sprite->centerToCornerVecX = sCenterToCornerVecXs[sprite->animCmdIndex]; } void BeginBattleIntroDummy(void) @@ -2871,6 +2926,7 @@ static void BattleStartClearSetData(void) gBattleStruct->lastTakenMoveFrom[i][2] = 0; gBattleStruct->lastTakenMoveFrom[i][3] = 0; gBattleStruct->AI_monToSwitchIntoId[i] = PARTY_SIZE; + gBattleStruct->skyDropTargets[i] = 0xFF; } gLastUsedMove = 0; @@ -2936,6 +2992,7 @@ static void BattleStartClearSetData(void) gBattleStruct->mega.triggerSpriteId = 0xFF; gBattleStruct->stickyWebUser = 0xFF; + gBattleStruct->appearedInBattle = 0; for (i = 0; i < PARTY_SIZE; i++) { @@ -2974,14 +3031,14 @@ void SwitchInClearSetData(void) gStatuses3[gActiveBattler] &= (STATUS3_LEECHSEED_BATTLER | STATUS3_LEECHSEED | STATUS3_ALWAYS_HITS | STATUS3_PERISH_SONG | STATUS3_ROOTED | STATUS3_GASTRO_ACID | STATUS3_EMBARGO | STATUS3_TELEKINESIS | STATUS3_MAGNET_RISE | STATUS3_HEAL_BLOCK | STATUS3_AQUA_RING | STATUS3_POWER_TRICK); - + gStatuses4[gActiveBattler] &= (STATUS4_MUD_SPORT | STATUS4_WATER_SPORT); for (i = 0; i < gBattlersCount; i++) { if (GetBattlerSide(gActiveBattler) != GetBattlerSide(i) && (gStatuses3[i] & STATUS3_ALWAYS_HITS) != 0 && (gDisableStructs[i].battlerWithSureHit == gActiveBattler)) { - gStatuses3[i] &= ~(STATUS3_ALWAYS_HITS); + gStatuses3[i] &= ~STATUS3_ALWAYS_HITS; gStatuses3[i] |= STATUS3_ALWAYS_HITS_TURN(2); } } @@ -2992,16 +3049,15 @@ void SwitchInClearSetData(void) { gBattleMons[gActiveBattler].status2 = 0; gStatuses3[gActiveBattler] = 0; + gStatuses4[gActiveBattler] = 0; } - - gStatuses4[gActiveBattler] = 0; for (i = 0; i < gBattlersCount; i++) { if (gBattleMons[i].status2 & STATUS2_INFATUATED_WITH(gActiveBattler)) - gBattleMons[i].status2 &= ~(STATUS2_INFATUATED_WITH(gActiveBattler)); + gBattleMons[i].status2 &= ~STATUS2_INFATUATED_WITH(gActiveBattler); if ((gBattleMons[i].status2 & STATUS2_WRAPPED) && *(gBattleStruct->wrappedBy + i) == gActiveBattler) - gBattleMons[i].status2 &= ~(STATUS2_WRAPPED); + gBattleMons[i].status2 &= ~STATUS2_WRAPPED; } gActionSelectionCursor[gActiveBattler] = 0; @@ -3078,9 +3134,9 @@ void FaintClearSetData(void) if ((gBattleMons[i].status2 & STATUS2_ESCAPE_PREVENTION) && gDisableStructs[i].battlerPreventingEscape == gActiveBattler) gBattleMons[i].status2 &= ~STATUS2_ESCAPE_PREVENTION; if (gBattleMons[i].status2 & STATUS2_INFATUATED_WITH(gActiveBattler)) - gBattleMons[i].status2 &= ~(STATUS2_INFATUATED_WITH(gActiveBattler)); + gBattleMons[i].status2 &= ~STATUS2_INFATUATED_WITH(gActiveBattler); if ((gBattleMons[i].status2 & STATUS2_WRAPPED) && *(gBattleStruct->wrappedBy + i) == gActiveBattler) - gBattleMons[i].status2 &= ~(STATUS2_WRAPPED); + gBattleMons[i].status2 &= ~STATUS2_WRAPPED; } gActionSelectionCursor[gActiveBattler] = 0; @@ -3102,7 +3158,7 @@ void FaintClearSetData(void) gProtectStructs[gActiveBattler].confusionSelfDmg = FALSE; gProtectStructs[gActiveBattler].targetAffected = FALSE; gProtectStructs[gActiveBattler].chargingTurn = FALSE; - gProtectStructs[gActiveBattler].fleeFlag = 0; + gProtectStructs[gActiveBattler].fleeType = 0; gProtectStructs[gActiveBattler].usedImprisonedMove = FALSE; gProtectStructs[gActiveBattler].loveImmobility = FALSE; gProtectStructs[gActiveBattler].usedDisabledMove = FALSE; @@ -3160,6 +3216,45 @@ void FaintClearSetData(void) UndoFormChange(gBattlerPartyIndexes[gActiveBattler], GET_BATTLER_SIDE(gActiveBattler), FALSE); if (GetBattlerSide(gActiveBattler) == B_SIDE_PLAYER) UndoMegaEvolution(gBattlerPartyIndexes[gActiveBattler]); + + // If the fainted mon was involved in a Sky Drop + if (gBattleStruct->skyDropTargets[gActiveBattler] != 0xFF) + { + // Get battler id of the other Pokemon involved in this Sky Drop + u8 otherSkyDropper = gBattleStruct->skyDropTargets[gActiveBattler]; + + // Clear Sky Drop data + gBattleStruct->skyDropTargets[gActiveBattler] = 0xFF; + gBattleStruct->skyDropTargets[otherSkyDropper] = 0xFF; + + // If the other Pokemon involved in this Sky Drop was the target, not the attacker + if (gStatuses3[otherSkyDropper] & STATUS3_SKY_DROPPED) + { + // Release the target and take them out of the semi-invulnerable state + gStatuses3[otherSkyDropper] &= ~(STATUS3_SKY_DROPPED | STATUS3_ON_AIR); + + // Make the target's sprite visible + gSprites[gBattlerSpriteIds[otherSkyDropper]].invisible = FALSE; + + // If the target was sky dropped in the middle of using Outrage/Petal Dance/Thrash, + // confuse them upon release and print "confused via fatigue" message and animation. + if (gBattleMons[otherSkyDropper].status2 & STATUS2_LOCK_CONFUSE) + { + gBattleMons[otherSkyDropper].status2 &= ~(STATUS2_LOCK_CONFUSE); + + // If the released mon can be confused, do so. + // Don't use CanBeConfused here, since it can cause issues in edge cases. + if (!(GetBattlerAbility(otherSkyDropper) == ABILITY_OWN_TEMPO + || gBattleMons[otherSkyDropper].status2 & STATUS2_CONFUSION + || IsBattlerTerrainAffected(otherSkyDropper, STATUS_FIELD_MISTY_TERRAIN))) + { + gBattleMons[otherSkyDropper].status2 |= STATUS2_CONFUSION_TURN(((Random()) % 4) + 2); + gBattlerAttacker = otherSkyDropper; + gBattlescriptCurrInstr = BattleScript_ThrashConfuses - 2; + } + } + } + } } static void DoBattleIntro(void) @@ -3171,7 +3266,7 @@ static void DoBattleIntro(void) { case 0: // Get Data of all battlers. gActiveBattler = gBattleCommunication[1]; - BtlController_EmitGetMonData(0, REQUEST_ALL_BATTLE, 0); + BtlController_EmitGetMonData(BUFFER_A, REQUEST_ALL_BATTLE, 0); MarkBattlerForControllerExec(gActiveBattler); (*state)++; break; @@ -3188,7 +3283,7 @@ static void DoBattleIntro(void) if (!gBattleControllerExecFlags) { gActiveBattler = GetBattlerAtPosition(0); - BtlController_EmitIntroSlide(0, gBattleTerrain); + BtlController_EmitIntroSlide(BUFFER_A, gBattleTerrain); MarkBattlerForControllerExec(gActiveBattler); gBattleCommunication[0] = 0; gBattleCommunication[1] = 0; @@ -3216,25 +3311,25 @@ static void DoBattleIntro(void) gBattleStruct->hpOnSwitchout[GetBattlerSide(gActiveBattler)] = gBattleMons[gActiveBattler].hp; gBattleMons[gActiveBattler].status2 = 0; for (i = 0; i < NUM_BATTLE_STATS; i++) - gBattleMons[gActiveBattler].statStages[i] = 6; + gBattleMons[gActiveBattler].statStages[i] = DEFAULT_STAT_STAGE; } // Draw sprite. switch (GetBattlerPosition(gActiveBattler)) { case B_POSITION_PLAYER_LEFT: // player sprite - BtlController_EmitDrawTrainerPic(0); + BtlController_EmitDrawTrainerPic(BUFFER_A); MarkBattlerForControllerExec(gActiveBattler); break; case B_POSITION_OPPONENT_LEFT: if (gBattleTypeFlags & BATTLE_TYPE_TRAINER) // opponent 1 sprite { - BtlController_EmitDrawTrainerPic(0); + BtlController_EmitDrawTrainerPic(BUFFER_A); MarkBattlerForControllerExec(gActiveBattler); } else // wild mon 1 { - BtlController_EmitLoadMonSprite(0); + BtlController_EmitLoadMonSprite(BUFFER_A); MarkBattlerForControllerExec(gActiveBattler); gBattleResults.lastOpponentSpecies = GetMonData(&gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_SPECIES, NULL); } @@ -3242,7 +3337,7 @@ static void DoBattleIntro(void) case B_POSITION_PLAYER_RIGHT: if (gBattleTypeFlags & (BATTLE_TYPE_MULTI | BATTLE_TYPE_INGAME_PARTNER)) // partner sprite { - BtlController_EmitDrawTrainerPic(0); + BtlController_EmitDrawTrainerPic(BUFFER_A); MarkBattlerForControllerExec(gActiveBattler); } break; @@ -3251,13 +3346,13 @@ static void DoBattleIntro(void) { if (gBattleTypeFlags & (BATTLE_TYPE_MULTI | BATTLE_TYPE_TWO_OPPONENTS) && !BATTLE_TWO_VS_ONE_OPPONENT) // opponent 2 if exists { - BtlController_EmitDrawTrainerPic(0); + BtlController_EmitDrawTrainerPic(BUFFER_A); MarkBattlerForControllerExec(gActiveBattler); } } else // wild mon 2 { - BtlController_EmitLoadMonSprite(0); + BtlController_EmitLoadMonSprite(BUFFER_A); MarkBattlerForControllerExec(gActiveBattler); gBattleResults.lastOpponentSpecies = GetMonData(&gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_SPECIES, NULL); } @@ -3290,7 +3385,7 @@ static void DoBattleIntro(void) if (GetMonData(&gEnemyParty[i], MON_DATA_SPECIES2) == SPECIES_NONE || GetMonData(&gEnemyParty[i], MON_DATA_SPECIES2) == SPECIES_EGG) { - hpStatus[i].hp = 0xFFFF; + hpStatus[i].hp = HP_EMPTY_SLOT; hpStatus[i].status = 0; } else @@ -3301,7 +3396,7 @@ static void DoBattleIntro(void) } gActiveBattler = GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT); - BtlController_EmitDrawPartyStatusSummary(0, hpStatus, 0x80); + BtlController_EmitDrawPartyStatusSummary(BUFFER_A, hpStatus, PARTY_SUMM_SKIP_DRAW_DELAY); MarkBattlerForControllerExec(gActiveBattler); for (i = 0; i < PARTY_SIZE; i++) @@ -3309,7 +3404,7 @@ static void DoBattleIntro(void) if (GetMonData(&gPlayerParty[i], MON_DATA_SPECIES2) == SPECIES_NONE || GetMonData(&gPlayerParty[i], MON_DATA_SPECIES2) == SPECIES_EGG) { - hpStatus[i].hp = 0xFFFF; + hpStatus[i].hp = HP_EMPTY_SLOT; hpStatus[i].status = 0; } else @@ -3320,7 +3415,7 @@ static void DoBattleIntro(void) } gActiveBattler = GetBattlerAtPosition(B_POSITION_PLAYER_LEFT); - BtlController_EmitDrawPartyStatusSummary(0, hpStatus, 0x80); + BtlController_EmitDrawPartyStatusSummary(BUFFER_A, hpStatus, PARTY_SUMM_SKIP_DRAW_DELAY); MarkBattlerForControllerExec(gActiveBattler); (*state)++; @@ -3370,7 +3465,7 @@ static void DoBattleIntro(void) else gActiveBattler = GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT); - BtlController_EmitIntroTrainerBallThrow(0); + BtlController_EmitIntroTrainerBallThrow(BUFFER_A); MarkBattlerForControllerExec(gActiveBattler); (*state)++; break; @@ -3384,7 +3479,7 @@ static void DoBattleIntro(void) else gActiveBattler = GetBattlerAtPosition(B_POSITION_OPPONENT_RIGHT); - BtlController_EmitIntroTrainerBallThrow(0); + BtlController_EmitIntroTrainerBallThrow(BUFFER_A); MarkBattlerForControllerExec(gActiveBattler); } if (B_FAST_INTRO && !(gBattleTypeFlags & (BATTLE_TYPE_RECORDED | BATTLE_TYPE_RECORDED_LINK | BATTLE_TYPE_RECORDED_IS_MASTER | BATTLE_TYPE_LINK))) @@ -3439,7 +3534,7 @@ static void DoBattleIntro(void) else gActiveBattler = GetBattlerAtPosition(B_POSITION_PLAYER_LEFT); - BtlController_EmitIntroTrainerBallThrow(0); + BtlController_EmitIntroTrainerBallThrow(BUFFER_A); MarkBattlerForControllerExec(gActiveBattler); (*state)++; break; @@ -3451,7 +3546,7 @@ static void DoBattleIntro(void) else gActiveBattler = GetBattlerAtPosition(B_POSITION_PLAYER_RIGHT); - BtlController_EmitIntroTrainerBallThrow(0); + BtlController_EmitIntroTrainerBallThrow(BUFFER_A); MarkBattlerForControllerExec(gActiveBattler); } (*state)++; @@ -3548,11 +3643,11 @@ static void TryDoEventsBeforeFirstTurn(void) return; } } - + // Check neutralizing gas if (AbilityBattleEffects(ABILITYEFFECT_NEUTRALIZINGGAS, 0, 0, 0, 0) != 0) return; - + // Check all switch in abilities happening from the fastest mon to slowest. while (gBattleStruct->switchInAbilitiesCounter < gBattlersCount) { @@ -3576,11 +3671,14 @@ static void TryDoEventsBeforeFirstTurn(void) *(gBattleStruct->monToSwitchIntoId + i) = PARTY_SIZE; gChosenActionByBattler[i] = B_ACTION_NONE; gChosenMoveByBattler[i] = MOVE_NONE; + // Record party slots of player's mons that appeared in battle + if (!IsBattlerAIControlled(i)) + gBattleStruct->appearedInBattle |= gBitTable[gBattlerPartyIndexes[i]]; } TurnValuesCleanUp(FALSE); SpecialStatusesClear(); - *(&gBattleStruct->field_91) = gAbsentBattlerFlags; - BattlePutTextOnWindow(gText_EmptyString3, 0); + *(&gBattleStruct->absentBattlerFlags) = gAbsentBattlerFlags; + BattlePutTextOnWindow(gText_EmptyString3, B_WIN_MSG); gBattleMainFunc = HandleTurnActionSelectionState; ResetSentPokesToOpponentValue(); @@ -3588,7 +3686,7 @@ static void TryDoEventsBeforeFirstTurn(void) gBattleCommunication[i] = 0; for (i = 0; i < gBattlersCount; i++) - gBattleMons[i].status2 &= ~(STATUS2_FLINCHED); + gBattleMons[i].status2 &= ~STATUS2_FLINCHED; *(&gBattleStruct->turnEffectsTracker) = 0; *(&gBattleStruct->turnEffectsBattlerId) = 0; @@ -3619,7 +3717,7 @@ static void HandleEndTurn_ContinueBattle(void) gBattleCommunication[i] = 0; for (i = 0; i < gBattlersCount; i++) { - gBattleMons[i].status2 &= ~(STATUS2_FLINCHED); + gBattleMons[i].status2 &= ~STATUS2_FLINCHED; if ((gBattleMons[i].status1 & STATUS1_SLEEP) && (gBattleMons[i].status2 & STATUS2_MULTIPLETURNS)) CancelMultiTurnMoves(i); } @@ -3651,10 +3749,10 @@ void BattleTurnPassed(void) return; TurnValuesCleanUp(FALSE); - gHitMarker &= ~(HITMARKER_NO_ATTACKSTRING); - gHitMarker &= ~(HITMARKER_UNABLE_TO_USE_MOVE); - gHitMarker &= ~(HITMARKER_x400000); - gHitMarker &= ~(HITMARKER_PASSIVE_DAMAGE); + gHitMarker &= ~HITMARKER_NO_ATTACKSTRING; + gHitMarker &= ~HITMARKER_UNABLE_TO_USE_MOVE; + gHitMarker &= ~HITMARKER_PLAYER_FAINTED; + gHitMarker &= ~HITMARKER_PASSIVE_DAMAGE; gBattleScripting.animTurn = 0; gBattleScripting.animTargetsHit = 0; gBattleScripting.moveendState = 0; @@ -3686,8 +3784,8 @@ void BattleTurnPassed(void) for (i = 0; i < MAX_BATTLERS_COUNT; i++) *(gBattleStruct->monToSwitchIntoId + i) = PARTY_SIZE; - *(&gBattleStruct->field_91) = gAbsentBattlerFlags; - BattlePutTextOnWindow(gText_EmptyString3, 0); + *(&gBattleStruct->absentBattlerFlags) = gAbsentBattlerFlags; + BattlePutTextOnWindow(gText_EmptyString3, B_WIN_MSG); gBattleMainFunc = HandleTurnActionSelectionState; gRandomTurnNumber = Random(); @@ -3755,10 +3853,8 @@ void SwitchPartyOrder(u8 battler) u8 partyId1; u8 partyId2; - // gBattleStruct->field_60[battler][i] - for (i = 0; i < (int)ARRAY_COUNT(gBattlePartyCurrentOrder); i++) - gBattlePartyCurrentOrder[i] = *(battler * 3 + i + (u8*)(gBattleStruct->field_60)); + gBattlePartyCurrentOrder[i] = *(battler * 3 + i + (u8*)(gBattleStruct->battlerPartyOrders)); partyId1 = GetPartyIdFromBattlePartyId(gBattlerPartyIndexes[battler]); partyId2 = GetPartyIdFromBattlePartyId(*(gBattleStruct->monToSwitchIntoId + battler)); @@ -3768,15 +3864,15 @@ void SwitchPartyOrder(u8 battler) { for (i = 0; i < (int)ARRAY_COUNT(gBattlePartyCurrentOrder); i++) { - *(battler * 3 + i + (u8*)(gBattleStruct->field_60)) = gBattlePartyCurrentOrder[i]; - *(BATTLE_PARTNER(battler) * 3 + i + (u8*)(gBattleStruct->field_60)) = gBattlePartyCurrentOrder[i]; + *(battler * 3 + i + (u8*)(gBattleStruct->battlerPartyOrders)) = gBattlePartyCurrentOrder[i]; + *(BATTLE_PARTNER(battler) * 3 + i + (u8*)(gBattleStruct->battlerPartyOrders)) = gBattlePartyCurrentOrder[i]; } } else { for (i = 0; i < (int)ARRAY_COUNT(gBattlePartyCurrentOrder); i++) { - *(battler * 3 + i + (u8*)(gBattleStruct->field_60)) = gBattlePartyCurrentOrder[i]; + *(battler * 3 + i + (u8*)(gBattleStruct->battlerPartyOrders)) = gBattlePartyCurrentOrder[i]; } } } @@ -3812,10 +3908,10 @@ static void HandleTurnActionSelectionState(void) *(gBattleStruct->monToSwitchIntoId + gActiveBattler) = PARTY_SIZE; if (gBattleTypeFlags & BATTLE_TYPE_MULTI || (position & BIT_FLANK) == B_FLANK_LEFT - || gBattleStruct->field_91 & gBitTable[GetBattlerAtPosition(BATTLE_PARTNER(position))] + || gBattleStruct->absentBattlerFlags & gBitTable[GetBattlerAtPosition(BATTLE_PARTNER(position))] || gBattleCommunication[GetBattlerAtPosition(BATTLE_PARTNER(position))] == STATE_WAIT_ACTION_CONFIRMED) { - if (gBattleStruct->field_91 & gBitTable[gActiveBattler]) + if (gBattleStruct->absentBattlerFlags & gBitTable[gActiveBattler]) { gChosenActionByBattler[gActiveBattler] = B_ACTION_NOTHING_FAINTED; if (!(gBattleTypeFlags & BATTLE_TYPE_MULTI)) @@ -3841,7 +3937,7 @@ static void HandleTurnActionSelectionState(void) } else { - BtlController_EmitChooseAction(0, gChosenActionByBattler[0], gBattleResources->bufferB[0][1] | (gBattleResources->bufferB[0][2] << 8)); + BtlController_EmitChooseAction(BUFFER_A, gChosenActionByBattler[0], gBattleResources->bufferB[0][1] | (gBattleResources->bufferB[0][2] << 8)); MarkBattlerForControllerExec(gActiveBattler); gBattleCommunication[gActiveBattler]++; } @@ -3892,15 +3988,17 @@ static void HandleTurnActionSelectionState(void) i); } - BtlController_EmitChooseMove(0, (gBattleTypeFlags & BATTLE_TYPE_DOUBLE) != 0, FALSE, &moveInfo); + BtlController_EmitChooseMove(BUFFER_A, (gBattleTypeFlags & BATTLE_TYPE_DOUBLE) != 0, FALSE, &moveInfo); MarkBattlerForControllerExec(gActiveBattler); } break; case B_ACTION_USE_ITEM: - if (gBattleTypeFlags & (BATTLE_TYPE_LINK + if ((gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_FRONTIER_NO_PYRAMID | BATTLE_TYPE_EREADER_TRAINER | BATTLE_TYPE_RECORDED_LINK)) + // Or if currently held by Sky Drop + || gStatuses3[gActiveBattler] & STATUS3_SKY_DROPPED) { RecordedBattle_ClearBattlerAction(gActiveBattler, 1); gSelectionBattleScripts[gActiveBattler] = BattleScript_ActionSelectionItemsCantBeUsed; @@ -3911,29 +4009,29 @@ static void HandleTurnActionSelectionState(void) } else { - BtlController_EmitChooseItem(0, gBattleStruct->field_60[gActiveBattler]); + BtlController_EmitChooseItem(BUFFER_A, gBattleStruct->battlerPartyOrders[gActiveBattler]); MarkBattlerForControllerExec(gActiveBattler); } break; case B_ACTION_SWITCH: - *(gBattleStruct->field_58 + gActiveBattler) = gBattlerPartyIndexes[gActiveBattler]; + *(gBattleStruct->battlerPartyIndexes + gActiveBattler) = gBattlerPartyIndexes[gActiveBattler]; if (gBattleTypeFlags & BATTLE_TYPE_ARENA || !CanBattlerEscape(gActiveBattler)) { - BtlController_EmitChoosePokemon(0, PARTY_ACTION_CANT_SWITCH, PARTY_SIZE, ABILITY_NONE, gBattleStruct->field_60[gActiveBattler]); + BtlController_EmitChoosePokemon(BUFFER_A, PARTY_ACTION_CANT_SWITCH, PARTY_SIZE, ABILITY_NONE, gBattleStruct->battlerPartyOrders[gActiveBattler]); } else if ((i = IsAbilityPreventingEscape(gActiveBattler))) { - BtlController_EmitChoosePokemon(0, ((i - 1) << 4) | PARTY_ACTION_ABILITY_PREVENTS, PARTY_SIZE, gBattleMons[i - 1].ability, gBattleStruct->field_60[gActiveBattler]); + BtlController_EmitChoosePokemon(BUFFER_A, ((i - 1) << 4) | PARTY_ACTION_ABILITY_PREVENTS, PARTY_SIZE, gBattleMons[i - 1].ability, gBattleStruct->battlerPartyOrders[gActiveBattler]); } else { if (gActiveBattler == 2 && gChosenActionByBattler[0] == B_ACTION_SWITCH) - BtlController_EmitChoosePokemon(0, PARTY_ACTION_CHOOSE_MON, *(gBattleStruct->monToSwitchIntoId + 0), ABILITY_NONE, gBattleStruct->field_60[gActiveBattler]); + BtlController_EmitChoosePokemon(BUFFER_A, PARTY_ACTION_CHOOSE_MON, *(gBattleStruct->monToSwitchIntoId + 0), ABILITY_NONE, gBattleStruct->battlerPartyOrders[gActiveBattler]); else if (gActiveBattler == 3 && gChosenActionByBattler[1] == B_ACTION_SWITCH) - BtlController_EmitChoosePokemon(0, PARTY_ACTION_CHOOSE_MON, *(gBattleStruct->monToSwitchIntoId + 1), ABILITY_NONE, gBattleStruct->field_60[gActiveBattler]); + BtlController_EmitChoosePokemon(BUFFER_A, PARTY_ACTION_CHOOSE_MON, *(gBattleStruct->monToSwitchIntoId + 1), ABILITY_NONE, gBattleStruct->battlerPartyOrders[gActiveBattler]); else - BtlController_EmitChoosePokemon(0, PARTY_ACTION_CHOOSE_MON, PARTY_SIZE, ABILITY_NONE, gBattleStruct->field_60[gActiveBattler]); + BtlController_EmitChoosePokemon(BUFFER_A, PARTY_ACTION_CHOOSE_MON, PARTY_SIZE, ABILITY_NONE, gBattleStruct->battlerPartyOrders[gActiveBattler]); } MarkBattlerForControllerExec(gActiveBattler); break; @@ -3948,7 +4046,7 @@ static void HandleTurnActionSelectionState(void) } break; case B_ACTION_SAFARI_POKEBLOCK: - BtlController_EmitChooseItem(0, gBattleStruct->field_60[gActiveBattler]); + BtlController_EmitChooseItem(BUFFER_A, gBattleStruct->battlerPartyOrders[gActiveBattler]); MarkBattlerForControllerExec(gActiveBattler); break; case B_ACTION_CANCEL_PARTNER: @@ -3958,7 +4056,7 @@ static void HandleTurnActionSelectionState(void) if (gBattleMons[GetBattlerAtPosition(BATTLE_PARTNER(GetBattlerPosition(gActiveBattler)))].status2 & STATUS2_MULTIPLETURNS || gBattleMons[GetBattlerAtPosition(BATTLE_PARTNER(GetBattlerPosition(gActiveBattler)))].status2 & STATUS2_RECHARGE) { - BtlController_EmitEndBounceEffect(0); + BtlController_EmitEndBounceEffect(BUFFER_A); MarkBattlerForControllerExec(gActiveBattler); return; } @@ -3988,11 +4086,11 @@ static void HandleTurnActionSelectionState(void) } gBattleStruct->mega.toEvolve &= ~(gBitTable[BATTLE_PARTNER(GetBattlerPosition(gActiveBattler))]); - BtlController_EmitEndBounceEffect(0); + BtlController_EmitEndBounceEffect(BUFFER_A); MarkBattlerForControllerExec(gActiveBattler); return; case B_ACTION_DEBUG: - BtlController_EmitDebugMenu(0); + BtlController_EmitDebugMenu(BUFFER_A); MarkBattlerForControllerExec(gActiveBattler); break; } @@ -4048,10 +4146,10 @@ static void HandleTurnActionSelectionState(void) return; case 15: gChosenActionByBattler[gActiveBattler] = B_ACTION_SWITCH; - sub_803CDF8(); + UpdateBattlerPartyOrdersOnSwitch(); return; default: - sub_818603C(2); + RecordedBattle_CheckMovesetChanges(B_RECORD_MODE_PLAYBACK); if ((gBattleResources->bufferB[gActiveBattler][2] | (gBattleResources->bufferB[gActiveBattler][3] << 8)) == 0xFFFF) { gBattleCommunication[gActiveBattler] = STATE_BEFORE_ACTION_CHOSEN; @@ -4073,7 +4171,7 @@ static void HandleTurnActionSelectionState(void) RecordedBattle_SetBattlerAction(gActiveBattler, gBattleResources->bufferB[gActiveBattler][2]); RecordedBattle_SetBattlerAction(gActiveBattler, gBattleResources->bufferB[gActiveBattler][3]); } - *(gBattleStruct->chosenMovePositions + gActiveBattler) = gBattleResources->bufferB[gActiveBattler][2] & ~(RET_MEGA_EVOLUTION); + *(gBattleStruct->chosenMovePositions + gActiveBattler) = gBattleResources->bufferB[gActiveBattler][2] & ~RET_MEGA_EVOLUTION; gChosenMoveByBattler[gActiveBattler] = gBattleMons[gActiveBattler].moves[*(gBattleStruct->chosenMovePositions + gActiveBattler)]; *(gBattleStruct->moveTarget + gActiveBattler) = gBattleResources->bufferB[gActiveBattler][3]; if (gBattleResources->bufferB[gActiveBattler][2] & RET_MEGA_EVOLUTION) @@ -4104,7 +4202,7 @@ static void HandleTurnActionSelectionState(void) } else { - sub_803CDF8(); + UpdateBattlerPartyOrdersOnSwitch(); gBattleCommunication[gActiveBattler]++; } break; @@ -4124,13 +4222,9 @@ static void HandleTurnActionSelectionState(void) break; case B_ACTION_SAFARI_POKEBLOCK: if ((gBattleResources->bufferB[gActiveBattler][1] | (gBattleResources->bufferB[gActiveBattler][2] << 8)) != 0) - { gBattleCommunication[gActiveBattler]++; - } else - { gBattleCommunication[gActiveBattler] = STATE_BEFORE_ACTION_CHOSEN; - } break; case B_ACTION_SAFARI_GO_NEAR: gBattleCommunication[gActiveBattler]++; @@ -4160,15 +4254,15 @@ static void HandleTurnActionSelectionState(void) else i = FALSE; - if (((gBattleTypeFlags & (BATTLE_TYPE_MULTI | BATTLE_TYPE_DOUBLE)) != BATTLE_TYPE_DOUBLE) + if (((gBattleTypeFlags & BATTLE_TYPE_MULTI) || !(gBattleTypeFlags & BATTLE_TYPE_DOUBLE)) || (position & BIT_FLANK) != B_FLANK_LEFT - || (*(&gBattleStruct->field_91) & gBitTable[GetBattlerAtPosition(position ^ BIT_FLANK)])) + || (*(&gBattleStruct->absentBattlerFlags) & gBitTable[GetBattlerAtPosition(position ^ BIT_FLANK)])) { - BtlController_EmitLinkStandbyMsg(0, 0, i); + BtlController_EmitLinkStandbyMsg(BUFFER_A, LINK_STANDBY_MSG_STOP_BOUNCE, i); } else { - BtlController_EmitLinkStandbyMsg(0, 1, i); + BtlController_EmitLinkStandbyMsg(BUFFER_A, LINK_STANDBY_STOP_BOUNCE_ONLY, i); } MarkBattlerForControllerExec(gActiveBattler); gBattleCommunication[gActiveBattler]++; @@ -4234,14 +4328,14 @@ static void HandleTurnActionSelectionState(void) // Check if everyone chose actions. if (gBattleCommunication[ACTIONS_CONFIRMED_COUNT] == gBattlersCount) { - sub_818603C(1); - + RecordedBattle_CheckMovesetChanges(B_RECORD_MODE_RECORDING); + if (WILD_DOUBLE_BATTLE && gBattleStruct->throwingPokeBall) { // if we choose to throw a ball with our second mon, skip the action of the first // (if we have chosen throw ball with first, second's is already skipped) gChosenActionByBattler[B_POSITION_PLAYER_LEFT] = B_ACTION_NOTHING_FAINTED; } - + gBattleMainFunc = SetActionsAndBattlersTurnOrder; if (gBattleTypeFlags & BATTLE_TYPE_INGAME_PARTNER) @@ -4271,20 +4365,20 @@ static bool8 AllAtActionConfirmed(void) return FALSE; } -static void sub_803CDF8(void) +static void UpdateBattlerPartyOrdersOnSwitch(void) { *(gBattleStruct->monToSwitchIntoId + gActiveBattler) = gBattleResources->bufferB[gActiveBattler][1]; RecordedBattle_SetBattlerAction(gActiveBattler, gBattleResources->bufferB[gActiveBattler][1]); if (gBattleTypeFlags & BATTLE_TYPE_LINK && gBattleTypeFlags & BATTLE_TYPE_MULTI) { - *(gActiveBattler * 3 + (u8*)(gBattleStruct->field_60) + 0) &= 0xF; - *(gActiveBattler * 3 + (u8*)(gBattleStruct->field_60) + 0) |= (gBattleResources->bufferB[gActiveBattler][2] & 0xF0); - *(gActiveBattler * 3 + (u8*)(gBattleStruct->field_60) + 1) = gBattleResources->bufferB[gActiveBattler][3]; + *(gActiveBattler * 3 + (u8*)(gBattleStruct->battlerPartyOrders) + 0) &= 0xF; + *(gActiveBattler * 3 + (u8*)(gBattleStruct->battlerPartyOrders) + 0) |= (gBattleResources->bufferB[gActiveBattler][2] & 0xF0); + *(gActiveBattler * 3 + (u8*)(gBattleStruct->battlerPartyOrders) + 1) = gBattleResources->bufferB[gActiveBattler][3]; - *((gActiveBattler ^ BIT_FLANK) * 3 + (u8*)(gBattleStruct->field_60) + 0) &= (0xF0); - *((gActiveBattler ^ BIT_FLANK) * 3 + (u8*)(gBattleStruct->field_60) + 0) |= (gBattleResources->bufferB[gActiveBattler][2] & 0xF0) >> 4; - *((gActiveBattler ^ BIT_FLANK) * 3 + (u8*)(gBattleStruct->field_60) + 2) = gBattleResources->bufferB[gActiveBattler][3]; + *((gActiveBattler ^ BIT_FLANK) * 3 + (u8*)(gBattleStruct->battlerPartyOrders) + 0) &= (0xF0); + *((gActiveBattler ^ BIT_FLANK) * 3 + (u8*)(gBattleStruct->battlerPartyOrders) + 0) |= (gBattleResources->bufferB[gActiveBattler][2] & 0xF0) >> 4; + *((gActiveBattler ^ BIT_FLANK) * 3 + (u8*)(gBattleStruct->battlerPartyOrders) + 2) = gBattleResources->bufferB[gActiveBattler][3]; } } @@ -4305,13 +4399,13 @@ u32 GetBattlerTotalSpeedStat(u8 battlerId) // weather abilities if (WEATHER_HAS_EFFECT) { - if (ability == ABILITY_SWIFT_SWIM && holdEffect != HOLD_EFFECT_UTILITY_UMBRELLA && gBattleWeather & WEATHER_RAIN_ANY) + if (ability == ABILITY_SWIFT_SWIM && holdEffect != HOLD_EFFECT_UTILITY_UMBRELLA && gBattleWeather & B_WEATHER_RAIN) speed *= 2; - else if (ability == ABILITY_CHLOROPHYLL && holdEffect != HOLD_EFFECT_UTILITY_UMBRELLA && gBattleWeather & WEATHER_SUN_ANY) + else if (ability == ABILITY_CHLOROPHYLL && holdEffect != HOLD_EFFECT_UTILITY_UMBRELLA && gBattleWeather & B_WEATHER_SUN) speed *= 2; - else if (ability == ABILITY_SAND_RUSH && gBattleWeather & WEATHER_SANDSTORM_ANY) + else if (ability == ABILITY_SAND_RUSH && gBattleWeather & B_WEATHER_SANDSTORM) speed *= 2; - else if (ability == ABILITY_SLUSH_RUSH && gBattleWeather & WEATHER_HAIL_ANY) + else if (ability == ABILITY_SLUSH_RUSH && gBattleWeather & B_WEATHER_HAIL) speed *= 2; } @@ -4647,12 +4741,12 @@ static void TurnValuesCleanUp(bool8 var0) { gDisableStructs[gActiveBattler].rechargeTimer--; if (gDisableStructs[gActiveBattler].rechargeTimer == 0) - gBattleMons[gActiveBattler].status2 &= ~(STATUS2_RECHARGE); + gBattleMons[gActiveBattler].status2 &= ~STATUS2_RECHARGE; } } if (gDisableStructs[gActiveBattler].substituteHP == 0) - gBattleMons[gActiveBattler].status2 &= ~(STATUS2_SUBSTITUTE); + gBattleMons[gActiveBattler].status2 &= ~STATUS2_SUBSTITUTE; } gSideStatuses[0] &= ~(SIDE_STATUS_QUICK_GUARD | SIDE_STATUS_WIDE_GUARD | SIDE_STATUS_CRAFTY_SHIELD | SIDE_STATUS_MAT_BLOCK); @@ -4688,6 +4782,32 @@ static void CheckMegaEvolutionBeforeTurn(void) } } + #if B_MEGA_EVO_TURN_ORDER <= GEN_6 + gBattleMainFunc = CheckFocusPunch_ClearVarsBeforeTurnStarts; + gBattleStruct->focusPunchBattlerId = 0; + #else + gBattleMainFunc = TryChangeTurnOrder; // This will just do nothing if no mon has mega evolved + #endif +} + +// In gen7, priority and speed are recalculated during the turn in which a pokemon mega evolves +static void TryChangeTurnOrder(void) +{ + s32 i, j; + for (i = 0; i < gBattlersCount - 1; i++) + { + for (j = i + 1; j < gBattlersCount; j++) + { + u8 battler1 = gBattlerByTurnOrder[i]; + u8 battler2 = gBattlerByTurnOrder[j]; + if (gActionsByTurnOrder[i] == B_ACTION_USE_MOVE + && gActionsByTurnOrder[j] == B_ACTION_USE_MOVE) + { + if (GetWhoStrikesFirst(battler1, battler2, FALSE)) + SwapTurnOrder(i, j); + } + } + } gBattleMainFunc = CheckFocusPunch_ClearVarsBeforeTurnStarts; gBattleStruct->focusPunchBattlerId = 0; } @@ -4791,15 +4911,15 @@ static void RunTurnActionsFunctions(void) if (gCurrentTurnActionNumber >= gBattlersCount) // everyone did their actions, turn finished { - gHitMarker &= ~(HITMARKER_PASSIVE_DAMAGE); + gHitMarker &= ~HITMARKER_PASSIVE_DAMAGE; gBattleMainFunc = sEndTurnFuncsTable[gBattleOutcome & 0x7F]; } else { if (gBattleStruct->savedTurnActionNumber != gCurrentTurnActionNumber) // action turn has been done, clear hitmarker bits for another battlerId { - gHitMarker &= ~(HITMARKER_NO_ATTACKSTRING); - gHitMarker &= ~(HITMARKER_UNABLE_TO_USE_MOVE); + gHitMarker &= ~HITMARKER_NO_ATTACKSTRING; + gHitMarker &= ~HITMARKER_UNABLE_TO_USE_MOVE; } } } @@ -4814,7 +4934,7 @@ static void HandleEndTurn_BattleWon(void) gBattleTextBuff1[0] = gBattleOutcome; gBattlerAttacker = GetBattlerAtPosition(B_POSITION_PLAYER_LEFT); gBattlescriptCurrInstr = BattleScript_LinkBattleWonOrLost; - gBattleOutcome &= ~(B_OUTCOME_LINK_BATTLE_RAN); + gBattleOutcome &= ~B_OUTCOME_LINK_BATTLE_RAN; } else if (gBattleTypeFlags & BATTLE_TYPE_TRAINER && gBattleTypeFlags & (BATTLE_TYPE_FRONTIER | BATTLE_TYPE_TRAINER_HILL | BATTLE_TYPE_EREADER_TRAINER)) @@ -4873,13 +4993,13 @@ static void HandleEndTurn_BattleLost(void) if (gBattleOutcome & B_OUTCOME_LINK_BATTLE_RAN) { gBattlescriptCurrInstr = BattleScript_PrintPlayerForfeitedLinkBattle; - gBattleOutcome &= ~(B_OUTCOME_LINK_BATTLE_RAN); + gBattleOutcome &= ~B_OUTCOME_LINK_BATTLE_RAN; gSaveBlock2Ptr->frontier.disableRecordBattle = TRUE; } else { gBattlescriptCurrInstr = BattleScript_FrontierLinkBattleLost; - gBattleOutcome &= ~(B_OUTCOME_LINK_BATTLE_RAN); + gBattleOutcome &= ~B_OUTCOME_LINK_BATTLE_RAN; } } else @@ -4887,7 +5007,7 @@ static void HandleEndTurn_BattleLost(void) gBattleTextBuff1[0] = gBattleOutcome; gBattlerAttacker = GetBattlerAtPosition(B_POSITION_PLAYER_LEFT); gBattlescriptCurrInstr = BattleScript_LinkBattleWonOrLost; - gBattleOutcome &= ~(B_OUTCOME_LINK_BATTLE_RAN); + gBattleOutcome &= ~B_OUTCOME_LINK_BATTLE_RAN; } } else @@ -4915,15 +5035,15 @@ static void HandleEndTurn_RanFromBattle(void) } else { - switch (gProtectStructs[gBattlerAttacker].fleeFlag) + switch (gProtectStructs[gBattlerAttacker].fleeType) { default: gBattlescriptCurrInstr = BattleScript_GotAwaySafely; break; - case 1: + case FLEE_ITEM: gBattlescriptCurrInstr = BattleScript_SmokeBallEscape; break; - case 2: + case FLEE_ABILITY: gBattlescriptCurrInstr = BattleScript_RanAwayUsingMonAbility; break; } @@ -4988,7 +5108,7 @@ static void HandleEndTurn_FinishBattle(void) TryPutBreakingNewsOnAir(); } - sub_8186444(); + RecordedBattle_SetPlaybackFinished(); BeginFastPaletteFade(3); FadeOutMapMusic(5); #if B_TRAINERS_KNOCK_OFF_ITEMS @@ -5098,7 +5218,7 @@ static void ReturnFromBattleToOverworld(void) return; gSpecialVar_Result = gBattleOutcome; - gMain.inBattle = 0; + gMain.inBattle = FALSE; gMain.callback1 = gPreBattleCallback1; if (gBattleTypeFlags & BATTLE_TYPE_ROAMER) @@ -5154,16 +5274,16 @@ void SetTypeBeforeUsingMove(u16 move, u8 battlerAtk) { if (WEATHER_HAS_EFFECT) { - if (gBattleWeather & WEATHER_RAIN_ANY && holdEffect != HOLD_EFFECT_UTILITY_UMBRELLA) - gBattleStruct->dynamicMoveType = TYPE_WATER | 0x80; - else if (gBattleWeather & WEATHER_SANDSTORM_ANY) - gBattleStruct->dynamicMoveType = TYPE_ROCK | 0x80; - else if (gBattleWeather & WEATHER_SUN_ANY && holdEffect != HOLD_EFFECT_UTILITY_UMBRELLA) - gBattleStruct->dynamicMoveType = TYPE_FIRE | 0x80; - else if (gBattleWeather & WEATHER_HAIL_ANY) - gBattleStruct->dynamicMoveType = TYPE_ICE | 0x80; + if (gBattleWeather & B_WEATHER_RAIN && holdEffect != HOLD_EFFECT_UTILITY_UMBRELLA) + gBattleStruct->dynamicMoveType = TYPE_WATER | F_DYNAMIC_TYPE_2; + else if (gBattleWeather & B_WEATHER_SANDSTORM) + gBattleStruct->dynamicMoveType = TYPE_ROCK | F_DYNAMIC_TYPE_2; + else if (gBattleWeather & B_WEATHER_SUN && holdEffect != HOLD_EFFECT_UTILITY_UMBRELLA) + gBattleStruct->dynamicMoveType = TYPE_FIRE | F_DYNAMIC_TYPE_2; + else if (gBattleWeather & B_WEATHER_HAIL) + gBattleStruct->dynamicMoveType = TYPE_ICE | F_DYNAMIC_TYPE_2; else - gBattleStruct->dynamicMoveType = TYPE_NORMAL | 0x80; + gBattleStruct->dynamicMoveType = TYPE_NORMAL | F_DYNAMIC_TYPE_2; } } else if (gBattleMoves[move].effect == EFFECT_HIDDEN_POWER) @@ -5175,24 +5295,26 @@ void SetTypeBeforeUsingMove(u16 move, u8 battlerAtk) | ((gBattleMons[battlerAtk].spAttackIV & 1) << 4) | ((gBattleMons[battlerAtk].spDefenseIV & 1) << 5); - gBattleStruct->dynamicMoveType = (15 * typeBits) / 63 + 1; + // Subtract 4 instead of 1 below because 3 types are excluded (TYPE_NORMAL and TYPE_MYSTERY and TYPE_FAIRY) + // The final + 1 skips past Normal, and the following conditional skips TYPE_MYSTERY + gBattleStruct->dynamicMoveType = ((NUMBER_OF_MON_TYPES - 4) * typeBits) / 63 + 1; if (gBattleStruct->dynamicMoveType >= TYPE_MYSTERY) gBattleStruct->dynamicMoveType++; - gBattleStruct->dynamicMoveType |= 0xC0; + gBattleStruct->dynamicMoveType |= F_DYNAMIC_TYPE_1 | F_DYNAMIC_TYPE_2; } else if (gBattleMoves[move].effect == EFFECT_CHANGE_TYPE_ON_ITEM) { if (holdEffect == gBattleMoves[move].argument) - gBattleStruct->dynamicMoveType = ItemId_GetSecondaryId(gBattleMons[battlerAtk].item) | 0x80; + gBattleStruct->dynamicMoveType = ItemId_GetSecondaryId(gBattleMons[battlerAtk].item) | F_DYNAMIC_TYPE_2; } else if (gBattleMoves[move].effect == EFFECT_REVELATION_DANCE) { if (gBattleMons[battlerAtk].type1 != TYPE_MYSTERY) - gBattleStruct->dynamicMoveType = gBattleMons[battlerAtk].type1 | 0x80; + gBattleStruct->dynamicMoveType = gBattleMons[battlerAtk].type1 | F_DYNAMIC_TYPE_2; else if (gBattleMons[battlerAtk].type2 != TYPE_MYSTERY) - gBattleStruct->dynamicMoveType = gBattleMons[battlerAtk].type2 | 0x80; + gBattleStruct->dynamicMoveType = gBattleMons[battlerAtk].type2 | F_DYNAMIC_TYPE_2; else if (gBattleMons[battlerAtk].type3 != TYPE_MYSTERY) - gBattleStruct->dynamicMoveType = gBattleMons[battlerAtk].type3 | 0x80; + gBattleStruct->dynamicMoveType = gBattleMons[battlerAtk].type3 | F_DYNAMIC_TYPE_2; } else if (gBattleMoves[move].effect == EFFECT_NATURAL_GIFT) { @@ -5204,15 +5326,15 @@ void SetTypeBeforeUsingMove(u16 move, u8 battlerAtk) if (IsBattlerTerrainAffected(battlerAtk, STATUS_FIELD_TERRAIN_ANY)) { if (gFieldStatuses & STATUS_FIELD_ELECTRIC_TERRAIN) - gBattleStruct->dynamicMoveType = TYPE_ELECTRIC | 0x80; + gBattleStruct->dynamicMoveType = TYPE_ELECTRIC | F_DYNAMIC_TYPE_2; else if (gFieldStatuses & STATUS_FIELD_GRASSY_TERRAIN) - gBattleStruct->dynamicMoveType = TYPE_GRASS | 0x80; + gBattleStruct->dynamicMoveType = TYPE_GRASS | F_DYNAMIC_TYPE_2; else if (gFieldStatuses & STATUS_FIELD_MISTY_TERRAIN) - gBattleStruct->dynamicMoveType = TYPE_FAIRY | 0x80; + gBattleStruct->dynamicMoveType = TYPE_FAIRY | F_DYNAMIC_TYPE_2; else if (gFieldStatuses & STATUS_FIELD_PSYCHIC_TERRAIN) - gBattleStruct->dynamicMoveType = TYPE_PSYCHIC | 0x80; + gBattleStruct->dynamicMoveType = TYPE_PSYCHIC | F_DYNAMIC_TYPE_2; else //failsafe - gBattleStruct->dynamicMoveType = TYPE_NORMAL | 0x80; + gBattleStruct->dynamicMoveType = TYPE_NORMAL | F_DYNAMIC_TYPE_2; } } @@ -5221,7 +5343,7 @@ void SetTypeBeforeUsingMove(u16 move, u8 battlerAtk) if ((gFieldStatuses & STATUS_FIELD_ION_DELUGE && moveType == TYPE_NORMAL) || gStatuses4[battlerAtk] & STATUS4_ELECTRIFIED) { - gBattleStruct->dynamicMoveType = 0x80 | TYPE_ELECTRIC; + gBattleStruct->dynamicMoveType = TYPE_ELECTRIC | F_DYNAMIC_TYPE_2; } else if (gBattleMoves[move].type == TYPE_NORMAL && gBattleMoves[move].effect != EFFECT_HIDDEN_POWER @@ -5235,7 +5357,7 @@ void SetTypeBeforeUsingMove(u16 move, u8 battlerAtk) ) ) { - gBattleStruct->dynamicMoveType = 0x80 | ateType; + gBattleStruct->dynamicMoveType = ateType | F_DYNAMIC_TYPE_2; gBattleStruct->ateBoost[battlerAtk] = 1; } else if (gBattleMoves[move].type != TYPE_NORMAL @@ -5243,21 +5365,21 @@ void SetTypeBeforeUsingMove(u16 move, u8 battlerAtk) && gBattleMoves[move].effect != EFFECT_WEATHER_BALL && attackerAbility == ABILITY_NORMALIZE) { - gBattleStruct->dynamicMoveType = 0x80 | TYPE_NORMAL; + gBattleStruct->dynamicMoveType = TYPE_NORMAL | F_DYNAMIC_TYPE_2; gBattleStruct->ateBoost[battlerAtk] = 1; } else if (gBattleMoves[move].flags & FLAG_SOUND && attackerAbility == ABILITY_LIQUID_VOICE) { - gBattleStruct->dynamicMoveType = 0x80 | TYPE_WATER; + gBattleStruct->dynamicMoveType = TYPE_WATER | F_DYNAMIC_TYPE_2; } else if (gStatuses4[battlerAtk] & STATUS4_PLASMA_FISTS && moveType == TYPE_NORMAL) { - gBattleStruct->dynamicMoveType = 0x80 | TYPE_ELECTRIC; + gBattleStruct->dynamicMoveType = TYPE_ELECTRIC | F_DYNAMIC_TYPE_2; } else if (move == MOVE_AURA_WHEEL && gBattleMons[battlerAtk].species == SPECIES_MORPEKO_HANGRY) { - gBattleStruct->dynamicMoveType = 0x80 | TYPE_DARK; + gBattleStruct->dynamicMoveType = TYPE_DARK | F_DYNAMIC_TYPE_2; } // Check if a gem should activate. @@ -5289,3 +5411,8 @@ void SetTotemBoost(void) } } } + +bool32 IsWildMonSmart(void) +{ + return (B_SMART_WILD_AI_FLAG != 0 && FlagGet(B_SMART_WILD_AI_FLAG)); +} diff --git a/src/battle_message.c b/src/battle_message.c index d64d02f902..1e97de1886 100644 --- a/src/battle_message.c +++ b/src/battle_message.c @@ -8,6 +8,7 @@ #include "data.h" #include "event_data.h" #include "frontier_util.h" +#include "graphics.h" #include "international_string_util.h" #include "item.h" #include "link.h" @@ -44,18 +45,13 @@ struct BattleWindowText u8 shadowColor; }; -extern const u16 gUnknown_08D85620[]; - -// this file's functions static void ChooseMoveUsedParticle(u8 *textPtr); static void ChooseTypeOfMoveUsedString(u8 *dst); static void ExpandBattleTextBuffPlaceholders(const u8 *src, u8 *dst); -// EWRAM vars static EWRAM_DATA u16 sBattlerAbilities[MAX_BATTLERS_COUNT] = {0}; EWRAM_DATA struct BattleMsgData *gBattleMsgDataPtr = NULL; -// const rom data // todo: make some of those names less vague: attacker/target vs pkmn, etc. static const u8 sText_Trainer1LoseText[] = _("{B_TRAINER1_LOSE_TEXT}"); @@ -431,6 +427,8 @@ static const u8 sText_ExclamationMark4[] = _("!"); static const u8 sText_ExclamationMark5[] = _("!"); static const u8 sText_Accuracy[] = _("accuracy"); static const u8 sText_Evasiveness[] = _("evasiveness"); +static const u8 sText_PkmnTookTargetHigh[] = _("{B_ATK_NAME_WITH_PREFIX} took {B_DEF_NAME_WITH_PREFIX}\ninto the air!"); +static const u8 sText_TargetTooHeavy[] = _("But the target\nwas too heavy!"); const u8 * const gStatNamesTable[NUM_BATTLE_STATS] = { @@ -565,8 +563,8 @@ static const u8 sText_Electromagnetism[] = _("electromagnetism"); static const u8 sText_BufferEnds[] = _("{B_ATK_NAME_WITH_PREFIX}'s {B_BUFF1}\nwore off!"); static const u8 sText_ThroatChopEnds[] = _("{B_ATK_NAME_WITH_PREFIX} can\nuse sound-based moves again!"); static const u8 sText_TelekinesisEnds[] = _("{B_ATK_NAME_WITH_PREFIX} was freed\nfrom the telekinesis!"); -static const u8 sText_TailwindEnds[] = _("{B_ATK_TEAM1} team's tailwind\n petered out!"); -static const u8 sText_LuckyChantEnds[] = _("{B_ATK_TEAM1} team's Lucky Chant\n wore off!"); +static const u8 sText_TailwindEnds[] = _("{B_ATK_TEAM1} team's tailwind\npetered out!"); +static const u8 sText_LuckyChantEnds[] = _("{B_ATK_TEAM1} team's Lucky Chant\nwore off!"); static const u8 sText_TrickRoomEnds[] = _("The twisted dimensions returned to\nnormal!"); static const u8 sText_WonderRoomEnds[] = _("Wonder Room wore off, and Defense\nand Sp. Def stats returned to normal!"); static const u8 sText_MagicRoomEnds[] = _("Magic Room wore off, and held items'\neffects returned to normal!"); @@ -1334,6 +1332,8 @@ const u8 *const gBattleStringsTable[BATTLESTRINGS_COUNT] = [STRINGID_PKMNBECAMEWEAKERTOFIRE - 12] = sText_PkmnBecameWeakerToFire, [STRINGID_ABOUTTOUSEPOLTERGEIST - 12] = sText_PkmnAboutToBeAttackedByItsItem, [STRINGID_CANTESCAPEBECAUSEOFCURRENTMOVE - 12] = sText_CantEscapeBecauseOfCurrentMove, + [STRINGID_PKMNTOOKTARGETHIGH - 12] = sText_PkmnTookTargetHigh, + [STRINGID_TARGETTOOHEAVY - 12] = sText_TargetTooHeavy, }; const u16 gMentalHerbCureStringIds[] = @@ -1548,6 +1548,7 @@ const u16 gFirstTurnOfTwoStringIds[] = [B_MSG_TURN1_PHANTOM_FORCE] = STRINGID_VANISHEDINSTANTLY, [B_MSG_TURN1_GEOMANCY] = STRINGID_PKNMABSORBINGPOWER, [B_MSG_TURN1_FREEZE_SHOCK] = STRINGID_CLOAKEDINAFREEZINGLIGHT, + [B_MSG_TURN1_SKY_DROP] = STRINGID_PKMNTOOKTARGETHIGH, }; // Index copied from move's index in sTrappingMoves @@ -1995,585 +1996,584 @@ static const u8 sDummyWeirdStatusString[] = {EOS, EOS, EOS, EOS, EOS, EOS, EOS, static const struct BattleWindowText sTextOnWindowsInfo_Normal[] = { -// The corresponding WindowTemplate is gStandardBattleWindowTemplates[] within src/battle_bg.c - { // 0 Standard battle message + [B_WIN_MSG] = { .fillValue = PIXEL_FILL(0xF), - .fontId = 1, + .fontId = FONT_NORMAL, .x = 0, .y = 1, .letterSpacing = 0, .lineSpacing = 0, .speed = 1, - .fgColor = 1, - .bgColor = 15, - .shadowColor = 6, + .fgColor = TEXT_COLOR_WHITE, + .bgColor = TEXT_DYNAMIC_COLOR_6, + .shadowColor = TEXT_COLOR_GREEN, }, - { // 1 "What will (pokemon) do?" + [B_WIN_ACTION_PROMPT] = { .fillValue = PIXEL_FILL(0xF), - .fontId = 1, + .fontId = FONT_NORMAL, .x = 1, .y = 1, .letterSpacing = 0, .lineSpacing = 0, .speed = 0, - .fgColor = 1, - .bgColor = 15, - .shadowColor = 6, + .fgColor = TEXT_COLOR_WHITE, + .bgColor = TEXT_DYNAMIC_COLOR_6, + .shadowColor = TEXT_COLOR_GREEN, }, - { // 2 "Fight/Pokemon/Bag/Run" + [B_WIN_ACTION_MENU] = { .fillValue = PIXEL_FILL(0xE), - .fontId = 1, + .fontId = FONT_NORMAL, .x = 0, .y = 1, .letterSpacing = 0, .lineSpacing = 0, .speed = 0, - .fgColor = 13, - .bgColor = 14, - .shadowColor = 15, + .fgColor = TEXT_DYNAMIC_COLOR_4, + .bgColor = TEXT_DYNAMIC_COLOR_5, + .shadowColor = TEXT_DYNAMIC_COLOR_6, }, - { // 3 Top left move + [B_WIN_MOVE_NAME_1] = { .fillValue = PIXEL_FILL(0xE), - .fontId = 7, + .fontId = FONT_NARROW, .x = 0, .y = 1, .letterSpacing = 0, .lineSpacing = 0, .speed = 0, - .fgColor = 13, - .bgColor = 14, - .shadowColor = 15, + .fgColor = TEXT_DYNAMIC_COLOR_4, + .bgColor = TEXT_DYNAMIC_COLOR_5, + .shadowColor = TEXT_DYNAMIC_COLOR_6, }, - { // 4 Top right move + [B_WIN_MOVE_NAME_2] = { .fillValue = PIXEL_FILL(0xE), - .fontId = 7, + .fontId = FONT_NARROW, .x = 0, .y = 1, .letterSpacing = 0, .lineSpacing = 0, .speed = 0, - .fgColor = 13, - .bgColor = 14, - .shadowColor = 15, + .fgColor = TEXT_DYNAMIC_COLOR_4, + .bgColor = TEXT_DYNAMIC_COLOR_5, + .shadowColor = TEXT_DYNAMIC_COLOR_6, }, - { // 5 Bottom left move + [B_WIN_MOVE_NAME_3] = { .fillValue = PIXEL_FILL(0xE), - .fontId = 7, + .fontId = FONT_NARROW, .x = 0, .y = 1, .letterSpacing = 0, .lineSpacing = 0, .speed = 0, - .fgColor = 13, - .bgColor = 14, - .shadowColor = 15, + .fgColor = TEXT_DYNAMIC_COLOR_4, + .bgColor = TEXT_DYNAMIC_COLOR_5, + .shadowColor = TEXT_DYNAMIC_COLOR_6, }, - { // 6 Bottom right move + [B_WIN_MOVE_NAME_4] = { .fillValue = PIXEL_FILL(0xE), - .fontId = 7, + .fontId = FONT_NARROW, .x = 0, .y = 1, .letterSpacing = 0, .lineSpacing = 0, .speed = 0, - .fgColor = 13, - .bgColor = 14, - .shadowColor = 15, + .fgColor = TEXT_DYNAMIC_COLOR_4, + .bgColor = TEXT_DYNAMIC_COLOR_5, + .shadowColor = TEXT_DYNAMIC_COLOR_6, }, - { // 7 "PP" + [B_WIN_PP] = { .fillValue = PIXEL_FILL(0xE), - .fontId = 7, + .fontId = FONT_NARROW, .x = 0, .y = 1, .letterSpacing = 0, .lineSpacing = 0, .speed = 0, - .fgColor = 12, - .bgColor = 14, - .shadowColor = 11, + .fgColor = TEXT_DYNAMIC_COLOR_3, + .bgColor = TEXT_DYNAMIC_COLOR_5, + .shadowColor = TEXT_DYNAMIC_COLOR_2, }, - { // 8 + [B_WIN_DUMMY] = { .fillValue = PIXEL_FILL(0xE), - .fontId = 1, + .fontId = FONT_NORMAL, .x = 0, .y = 1, .letterSpacing = 0, .lineSpacing = 0, .speed = 0, - .fgColor = 13, - .bgColor = 14, - .shadowColor = 15, + .fgColor = TEXT_DYNAMIC_COLOR_4, + .bgColor = TEXT_DYNAMIC_COLOR_5, + .shadowColor = TEXT_DYNAMIC_COLOR_6, }, - { // 9 PP remaining + [B_WIN_PP_REMAINING] = { .fillValue = PIXEL_FILL(0xE), - .fontId = 1, + .fontId = FONT_NORMAL, .x = 2, .y = 1, .letterSpacing = 0, .lineSpacing = 0, .speed = 0, - .fgColor = 12, - .bgColor = 14, - .shadowColor = 11, + .fgColor = TEXT_DYNAMIC_COLOR_3, + .bgColor = TEXT_DYNAMIC_COLOR_5, + .shadowColor = TEXT_DYNAMIC_COLOR_2, }, - { // 10 "type" + [B_WIN_MOVE_TYPE] = { .fillValue = PIXEL_FILL(0xE), - .fontId = 7, + .fontId = FONT_NARROW, .x = 0, .y = 1, .letterSpacing = 0, .lineSpacing = 0, .speed = 0, - .fgColor = 13, - .bgColor = 14, - .shadowColor = 15, + .fgColor = TEXT_DYNAMIC_COLOR_4, + .bgColor = TEXT_DYNAMIC_COLOR_5, + .shadowColor = TEXT_DYNAMIC_COLOR_6, }, - { // 11 "switch which?" + [B_WIN_SWITCH_PROMPT] = { .fillValue = PIXEL_FILL(0xE), - .fontId = 7, + .fontId = FONT_NARROW, .x = 0, .y = 1, .letterSpacing = 0, .lineSpacing = 0, .speed = 0, - .fgColor = 13, - .bgColor = 14, - .shadowColor = 15, + .fgColor = TEXT_DYNAMIC_COLOR_4, + .bgColor = TEXT_DYNAMIC_COLOR_5, + .shadowColor = TEXT_DYNAMIC_COLOR_6, }, - { // 12 "gText_BattleYesNoChoice" + [B_WIN_YESNO] = { .fillValue = PIXEL_FILL(0xE), - .fontId = 1, + .fontId = FONT_NORMAL, .x = 0, .y = 1, .letterSpacing = 0, .lineSpacing = 0, .speed = 0, - .fgColor = 13, - .bgColor = 14, - .shadowColor = 15, + .fgColor = TEXT_DYNAMIC_COLOR_4, + .bgColor = TEXT_DYNAMIC_COLOR_5, + .shadowColor = TEXT_DYNAMIC_COLOR_6, }, - { // 13 + [B_WIN_LEVEL_UP_BOX] = { .fillValue = PIXEL_FILL(0xE), - .fontId = 1, + .fontId = FONT_NORMAL, .x = 0, .y = 1, .letterSpacing = 0, .lineSpacing = 0, .speed = 0, - .fgColor = 13, - .bgColor = 14, - .shadowColor = 15, + .fgColor = TEXT_DYNAMIC_COLOR_4, + .bgColor = TEXT_DYNAMIC_COLOR_5, + .shadowColor = TEXT_DYNAMIC_COLOR_6, }, - { // 14 + [B_WIN_LEVEL_UP_BANNER] = { .fillValue = PIXEL_FILL(0), - .fontId = 1, + .fontId = FONT_NORMAL, .x = 32, .y = 1, .letterSpacing = 0, .lineSpacing = 0, .speed = 0, - .fgColor = 1, - .bgColor = 0, - .shadowColor = 2, + .fgColor = TEXT_COLOR_WHITE, + .bgColor = TEXT_COLOR_TRANSPARENT, + .shadowColor = TEXT_COLOR_DARK_GRAY, }, - { // 15 + [B_WIN_VS_PLAYER] = { .fillValue = PIXEL_FILL(0xE), - .fontId = 1, + .fontId = FONT_NORMAL, .x = -1, .y = 1, .letterSpacing = 0, .lineSpacing = 0, .speed = 0, - .fgColor = 13, - .bgColor = 14, - .shadowColor = 15, + .fgColor = TEXT_DYNAMIC_COLOR_4, + .bgColor = TEXT_DYNAMIC_COLOR_5, + .shadowColor = TEXT_DYNAMIC_COLOR_6, }, - { // 16 + [B_WIN_VS_OPPONENT] = { .fillValue = PIXEL_FILL(0xE), - .fontId = 1, + .fontId = FONT_NORMAL, .x = -1, .y = 1, .letterSpacing = 0, .lineSpacing = 0, .speed = 0, - .fgColor = 13, - .bgColor = 14, - .shadowColor = 15, + .fgColor = TEXT_DYNAMIC_COLOR_4, + .bgColor = TEXT_DYNAMIC_COLOR_5, + .shadowColor = TEXT_DYNAMIC_COLOR_6, }, - { // 17 + [B_WIN_VS_MULTI_PLAYER_1] = { .fillValue = PIXEL_FILL(0xE), - .fontId = 1, + .fontId = FONT_NORMAL, .x = -1, .y = 1, .letterSpacing = 0, .lineSpacing = 0, .speed = 0, - .fgColor = 13, - .bgColor = 14, - .shadowColor = 15, + .fgColor = TEXT_DYNAMIC_COLOR_4, + .bgColor = TEXT_DYNAMIC_COLOR_5, + .shadowColor = TEXT_DYNAMIC_COLOR_6, }, - { // 18 + [B_WIN_VS_MULTI_PLAYER_2] = { .fillValue = PIXEL_FILL(0xE), - .fontId = 1, + .fontId = FONT_NORMAL, .x = -1, .y = 1, .letterSpacing = 0, .lineSpacing = 0, .speed = 0, - .fgColor = 13, - .bgColor = 14, - .shadowColor = 15, + .fgColor = TEXT_DYNAMIC_COLOR_4, + .bgColor = TEXT_DYNAMIC_COLOR_5, + .shadowColor = TEXT_DYNAMIC_COLOR_6, }, - { // 19 + [B_WIN_VS_MULTI_PLAYER_3] = { .fillValue = PIXEL_FILL(0xE), - .fontId = 1, + .fontId = FONT_NORMAL, .x = -1, .y = 1, .letterSpacing = 0, .lineSpacing = 0, .speed = 0, - .fgColor = 13, - .bgColor = 14, - .shadowColor = 15, + .fgColor = TEXT_DYNAMIC_COLOR_4, + .bgColor = TEXT_DYNAMIC_COLOR_5, + .shadowColor = TEXT_DYNAMIC_COLOR_6, }, - { // 20 + [B_WIN_VS_MULTI_PLAYER_4] = { .fillValue = PIXEL_FILL(0xE), - .fontId = 1, + .fontId = FONT_NORMAL, .x = -1, .y = 1, .letterSpacing = 0, .lineSpacing = 0, .speed = 0, - .fgColor = 13, - .bgColor = 14, - .shadowColor = 15, + .fgColor = TEXT_DYNAMIC_COLOR_4, + .bgColor = TEXT_DYNAMIC_COLOR_5, + .shadowColor = TEXT_DYNAMIC_COLOR_6, }, - { // 21 + [B_WIN_VS_OUTCOME_DRAW] = { .fillValue = PIXEL_FILL(0), - .fontId = 1, + .fontId = FONT_NORMAL, .x = -1, .y = 1, .letterSpacing = 0, .lineSpacing = 0, .speed = 0, - .fgColor = 1, - .bgColor = 0, - .shadowColor = 6, + .fgColor = TEXT_COLOR_WHITE, + .bgColor = TEXT_COLOR_TRANSPARENT, + .shadowColor = TEXT_COLOR_GREEN, }, - { // 22 + [B_WIN_VS_OUTCOME_LEFT] = { .fillValue = PIXEL_FILL(0), - .fontId = 1, + .fontId = FONT_NORMAL, .x = -1, .y = 1, .letterSpacing = 0, .lineSpacing = 0, .speed = 0, - .fgColor = 1, - .bgColor = 0, - .shadowColor = 6, + .fgColor = TEXT_COLOR_WHITE, + .bgColor = TEXT_COLOR_TRANSPARENT, + .shadowColor = TEXT_COLOR_GREEN, }, - { // 23 + [B_WIN_VS_OUTCOME_RIGHT] = { .fillValue = PIXEL_FILL(0x0), - .fontId = 1, + .fontId = FONT_NORMAL, .x = -1, .y = 1, .letterSpacing = 0, .lineSpacing = 0, .speed = 0, - .fgColor = 1, - .bgColor = 0, - .shadowColor = 6, + .fgColor = TEXT_COLOR_WHITE, + .bgColor = TEXT_COLOR_TRANSPARENT, + .shadowColor = TEXT_COLOR_GREEN, }, }; static const struct BattleWindowText sTextOnWindowsInfo_Arena[] = { - { // 0 + [B_WIN_MSG] = { .fillValue = PIXEL_FILL(0xF), - .fontId = 1, + .fontId = FONT_NORMAL, .x = 0, .y = 1, .letterSpacing = 0, .lineSpacing = 0, .speed = 1, - .fgColor = 1, - .bgColor = 15, - .shadowColor = 6, + .fgColor = TEXT_COLOR_WHITE, + .bgColor = TEXT_DYNAMIC_COLOR_6, + .shadowColor = TEXT_COLOR_GREEN, }, - { // 1 + [B_WIN_ACTION_PROMPT] = { .fillValue = PIXEL_FILL(0xF), - .fontId = 1, + .fontId = FONT_NORMAL, .x = 1, .y = 1, .letterSpacing = 0, .lineSpacing = 0, .speed = 0, - .fgColor = 1, - .bgColor = 15, - .shadowColor = 6, + .fgColor = TEXT_COLOR_WHITE, + .bgColor = TEXT_DYNAMIC_COLOR_6, + .shadowColor = TEXT_COLOR_GREEN, }, - { // 2 + [B_WIN_ACTION_MENU] = { .fillValue = PIXEL_FILL(0xE), - .fontId = 1, + .fontId = FONT_NORMAL, .x = 0, .y = 1, .letterSpacing = 0, .lineSpacing = 0, .speed = 0, - .fgColor = 13, - .bgColor = 14, - .shadowColor = 15, + .fgColor = TEXT_DYNAMIC_COLOR_4, + .bgColor = TEXT_DYNAMIC_COLOR_5, + .shadowColor = TEXT_DYNAMIC_COLOR_6, }, - { // 3 + [B_WIN_MOVE_NAME_1] = { .fillValue = PIXEL_FILL(0xE), - .fontId = 7, + .fontId = FONT_NARROW, .x = 0, .y = 1, .letterSpacing = 0, .lineSpacing = 0, .speed = 0, - .fgColor = 13, - .bgColor = 14, - .shadowColor = 15, + .fgColor = TEXT_DYNAMIC_COLOR_4, + .bgColor = TEXT_DYNAMIC_COLOR_5, + .shadowColor = TEXT_DYNAMIC_COLOR_6, }, - { // 4 + [B_WIN_MOVE_NAME_2] = { .fillValue = PIXEL_FILL(0xE), - .fontId = 7, + .fontId = FONT_NARROW, .x = 0, .y = 1, .letterSpacing = 0, .lineSpacing = 0, .speed = 0, - .fgColor = 13, - .bgColor = 14, - .shadowColor = 15, + .fgColor = TEXT_DYNAMIC_COLOR_4, + .bgColor = TEXT_DYNAMIC_COLOR_5, + .shadowColor = TEXT_DYNAMIC_COLOR_6, }, - { // 5 + [B_WIN_MOVE_NAME_3] = { .fillValue = PIXEL_FILL(0xE), - .fontId = 7, + .fontId = FONT_NARROW, .x = 0, .y = 1, .letterSpacing = 0, .lineSpacing = 0, .speed = 0, - .fgColor = 13, - .bgColor = 14, - .shadowColor = 15, + .fgColor = TEXT_DYNAMIC_COLOR_4, + .bgColor = TEXT_DYNAMIC_COLOR_5, + .shadowColor = TEXT_DYNAMIC_COLOR_6, }, - { // 6 + [B_WIN_MOVE_NAME_4] = { .fillValue = PIXEL_FILL(0xE), - .fontId = 7, + .fontId = FONT_NARROW, .x = 0, .y = 1, .letterSpacing = 0, .lineSpacing = 0, .speed = 0, - .fgColor = 13, - .bgColor = 14, - .shadowColor = 15, + .fgColor = TEXT_DYNAMIC_COLOR_4, + .bgColor = TEXT_DYNAMIC_COLOR_5, + .shadowColor = TEXT_DYNAMIC_COLOR_6, }, - { // 7 + [B_WIN_PP] = { .fillValue = PIXEL_FILL(0xE), - .fontId = 7, + .fontId = FONT_NARROW, .x = 0, .y = 1, .letterSpacing = 0, .lineSpacing = 0, .speed = 0, - .fgColor = 12, - .bgColor = 14, - .shadowColor = 11, + .fgColor = TEXT_DYNAMIC_COLOR_3, + .bgColor = TEXT_DYNAMIC_COLOR_5, + .shadowColor = TEXT_DYNAMIC_COLOR_2, }, - { // 8 + [B_WIN_DUMMY] = { .fillValue = PIXEL_FILL(0xE), - .fontId = 1, + .fontId = FONT_NORMAL, .x = 0, .y = 1, .letterSpacing = 0, .lineSpacing = 0, .speed = 0, - .fgColor = 13, - .bgColor = 14, - .shadowColor = 15, + .fgColor = TEXT_DYNAMIC_COLOR_4, + .bgColor = TEXT_DYNAMIC_COLOR_5, + .shadowColor = TEXT_DYNAMIC_COLOR_6, }, - { // 9 + [B_WIN_PP_REMAINING] = { .fillValue = PIXEL_FILL(0xE), - .fontId = 1, + .fontId = FONT_NORMAL, .x = 2, .y = 1, .letterSpacing = 0, .lineSpacing = 0, .speed = 0, - .fgColor = 12, - .bgColor = 14, - .shadowColor = 11, + .fgColor = TEXT_DYNAMIC_COLOR_3, + .bgColor = TEXT_DYNAMIC_COLOR_5, + .shadowColor = TEXT_DYNAMIC_COLOR_2, }, - { // 10 + [B_WIN_MOVE_TYPE] = { .fillValue = PIXEL_FILL(0xE), - .fontId = 7, + .fontId = FONT_NARROW, .x = 0, .y = 1, .letterSpacing = 0, .lineSpacing = 0, .speed = 0, - .fgColor = 13, - .bgColor = 14, - .shadowColor = 15, + .fgColor = TEXT_DYNAMIC_COLOR_4, + .bgColor = TEXT_DYNAMIC_COLOR_5, + .shadowColor = TEXT_DYNAMIC_COLOR_6, }, - { // 11 + [B_WIN_SWITCH_PROMPT] = { .fillValue = PIXEL_FILL(0xE), - .fontId = 7, + .fontId = FONT_NARROW, .x = 0, .y = 1, .letterSpacing = 0, .lineSpacing = 0, .speed = 0, - .fgColor = 13, - .bgColor = 14, - .shadowColor = 15, + .fgColor = TEXT_DYNAMIC_COLOR_4, + .bgColor = TEXT_DYNAMIC_COLOR_5, + .shadowColor = TEXT_DYNAMIC_COLOR_6, }, - { // 12 + [B_WIN_YESNO] = { .fillValue = PIXEL_FILL(0xE), - .fontId = 1, + .fontId = FONT_NORMAL, .x = 0, .y = 1, .letterSpacing = 0, .lineSpacing = 0, .speed = 0, - .fgColor = 13, - .bgColor = 14, - .shadowColor = 15, + .fgColor = TEXT_DYNAMIC_COLOR_4, + .bgColor = TEXT_DYNAMIC_COLOR_5, + .shadowColor = TEXT_DYNAMIC_COLOR_6, }, - { // 13 + [B_WIN_LEVEL_UP_BOX] = { .fillValue = PIXEL_FILL(0xE), - .fontId = 1, + .fontId = FONT_NORMAL, .x = 0, .y = 1, .letterSpacing = 0, .lineSpacing = 0, .speed = 0, - .fgColor = 13, - .bgColor = 14, - .shadowColor = 15, + .fgColor = TEXT_DYNAMIC_COLOR_4, + .bgColor = TEXT_DYNAMIC_COLOR_5, + .shadowColor = TEXT_DYNAMIC_COLOR_6, }, - { // 14 + [B_WIN_LEVEL_UP_BANNER] = { .fillValue = PIXEL_FILL(0), - .fontId = 1, + .fontId = FONT_NORMAL, .x = 32, .y = 1, .letterSpacing = 0, .lineSpacing = 0, .speed = 0, - .fgColor = 1, - .bgColor = 0, - .shadowColor = 2, + .fgColor = TEXT_COLOR_WHITE, + .bgColor = TEXT_COLOR_TRANSPARENT, + .shadowColor = TEXT_COLOR_DARK_GRAY, }, - { // 15 + [ARENA_WIN_PLAYER_NAME] = { .fillValue = PIXEL_FILL(0xE), - .fontId = 1, + .fontId = FONT_NORMAL, .x = -1, .y = 1, .letterSpacing = 0, .lineSpacing = 0, .speed = 0, - .fgColor = 1, - .bgColor = 14, - .shadowColor = 15, + .fgColor = TEXT_COLOR_WHITE, + .bgColor = TEXT_DYNAMIC_COLOR_5, + .shadowColor = TEXT_DYNAMIC_COLOR_6, }, - { // 16 + [ARENA_WIN_VS] = { .fillValue = PIXEL_FILL(0xE), - .fontId = 1, + .fontId = FONT_NORMAL, .x = -1, .y = 1, .letterSpacing = 0, .lineSpacing = 0, .speed = 0, - .fgColor = 13, - .bgColor = 14, - .shadowColor = 15, + .fgColor = TEXT_DYNAMIC_COLOR_4, + .bgColor = TEXT_DYNAMIC_COLOR_5, + .shadowColor = TEXT_DYNAMIC_COLOR_6, }, - { // 17 + [ARENA_WIN_OPPONENT_NAME] = { .fillValue = PIXEL_FILL(0xE), - .fontId = 1, + .fontId = FONT_NORMAL, .x = -1, .y = 1, .letterSpacing = 0, .lineSpacing = 0, .speed = 0, - .fgColor = 13, - .bgColor = 14, - .shadowColor = 15, + .fgColor = TEXT_DYNAMIC_COLOR_4, + .bgColor = TEXT_DYNAMIC_COLOR_5, + .shadowColor = TEXT_DYNAMIC_COLOR_6, }, - { // 18 + [ARENA_WIN_MIND] = { .fillValue = PIXEL_FILL(0xE), - .fontId = 1, + .fontId = FONT_NORMAL, .x = -1, .y = 1, .letterSpacing = 0, .lineSpacing = 0, .speed = 0, - .fgColor = 13, - .bgColor = 14, - .shadowColor = 15, + .fgColor = TEXT_DYNAMIC_COLOR_4, + .bgColor = TEXT_DYNAMIC_COLOR_5, + .shadowColor = TEXT_DYNAMIC_COLOR_6, }, - { // 19 + [ARENA_WIN_SKILL] = { .fillValue = PIXEL_FILL(0xE), - .fontId = 1, + .fontId = FONT_NORMAL, .x = -1, .y = 1, .letterSpacing = 0, .lineSpacing = 0, .speed = 0, - .fgColor = 13, - .bgColor = 14, - .shadowColor = 15, + .fgColor = TEXT_DYNAMIC_COLOR_4, + .bgColor = TEXT_DYNAMIC_COLOR_5, + .shadowColor = TEXT_DYNAMIC_COLOR_6, }, - { // 20 + [ARENA_WIN_BODY] = { .fillValue = PIXEL_FILL(0xE), - .fontId = 1, + .fontId = FONT_NORMAL, .x = -1, .y = 1, .letterSpacing = 0, .lineSpacing = 0, .speed = 0, - .fgColor = 13, - .bgColor = 14, - .shadowColor = 15, + .fgColor = TEXT_DYNAMIC_COLOR_4, + .bgColor = TEXT_DYNAMIC_COLOR_5, + .shadowColor = TEXT_DYNAMIC_COLOR_6, }, - { // 21 + [ARENA_WIN_JUDGEMENT_TITLE] = { .fillValue = PIXEL_FILL(0xE), - .fontId = 1, + .fontId = FONT_NORMAL, .x = -1, .y = 1, .letterSpacing = 0, .lineSpacing = 0, .speed = 0, - .fgColor = 13, - .bgColor = 14, - .shadowColor = 15, + .fgColor = TEXT_DYNAMIC_COLOR_4, + .bgColor = TEXT_DYNAMIC_COLOR_5, + .shadowColor = TEXT_DYNAMIC_COLOR_6, }, - { // 22 + [ARENA_WIN_JUDGEMENT_TEXT] = { .fillValue = PIXEL_FILL(0x1), - .fontId = 1, + .fontId = FONT_NORMAL, .x = 0, .y = 1, .letterSpacing = 0, .lineSpacing = 0, .speed = 1, - .fgColor = 2, - .bgColor = 1, - .shadowColor = 3, + .fgColor = TEXT_COLOR_DARK_GRAY, + .bgColor = TEXT_COLOR_WHITE, + .shadowColor = TEXT_COLOR_LIGHT_GRAY, }, }; static const struct BattleWindowText *const sBattleTextOnWindowsInfo[] = { - sTextOnWindowsInfo_Normal, sTextOnWindowsInfo_Arena + [B_WIN_TYPE_NORMAL] = sTextOnWindowsInfo_Normal, + [B_WIN_TYPE_ARENA] = sTextOnWindowsInfo_Arena }; static const u8 sRecordedBattleTextSpeeds[] = {8, 4, 1, 0}; -// code void BufferStringBattle(u16 stringID) { s32 i; @@ -2918,7 +2918,7 @@ static void GetBattlerNick(u32 battlerId, u8 *dst) if (illusionMon != NULL) mon = illusionMon; GetMonData(mon, MON_DATA_NICKNAME, dst); - StringGetEnd10(dst); + StringGet_Nickname(dst); } #define HANDLE_NICKNAME_STRING_CASE(battlerId) \ @@ -3190,7 +3190,7 @@ u32 BattleStringExpandPlaceholders(const u8 *src, u8 *dst) GetMonData(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_NICKNAME, text); else GetMonData(&gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_NICKNAME, text); - StringGetEnd10(text); + StringGet_Nickname(text); toCpy = text; break; case B_TXT_EFF_NAME_WITH_PREFIX: // effect battlerId name with prefix @@ -3343,7 +3343,7 @@ u32 BattleStringExpandPlaceholders(const u8 *src, u8 *dst) { GetMonData(&gPlayerParty[gBattleStruct->field_52], MON_DATA_NICKNAME, text); } - StringGetEnd10(text); + StringGet_Nickname(text); toCpy = text; break; case B_TXT_PC_CREATOR_NAME: // lanette pc @@ -3594,7 +3594,7 @@ static void ExpandBattleTextBuffPlaceholders(const u8 *src, u8 *dst) GetMonData(&gEnemyParty[src[srcID + 2]], MON_DATA_NICKNAME, text); } - StringGetEnd10(text); + StringGet_Nickname(text); StringAppend(dst, text); srcID += 3; break; @@ -3615,7 +3615,7 @@ static void ExpandBattleTextBuffPlaceholders(const u8 *src, u8 *dst) { gBattleScripting.illusionNickHack = 0; IllusionNickHack(src[srcID + 1], src[srcID + 2], dst); - StringGetEnd10(dst); + StringGet_Nickname(dst); } else { @@ -3623,7 +3623,7 @@ static void ExpandBattleTextBuffPlaceholders(const u8 *src, u8 *dst) GetMonData(&gPlayerParty[src[srcID + 2]], MON_DATA_NICKNAME, dst); else GetMonData(&gEnemyParty[src[srcID + 2]], MON_DATA_NICKNAME, dst); - StringGetEnd10(dst); + StringGet_Nickname(dst); } srcID += 3; break; @@ -3753,9 +3753,9 @@ void BattlePutTextOnWindow(const u8 *text, u8 windowId) struct TextPrinterTemplate printerTemplate; u8 speed; - if (windowId & 0x80) + if (windowId & B_WIN_COPYTOVRAM) { - windowId &= ~(0x80); + windowId &= ~B_WIN_COPYTOVRAM; copyToVram = FALSE; } else @@ -3785,17 +3785,17 @@ void BattlePutTextOnWindow(const u8 *text, u8 windowId) printerTemplate.x = printerTemplate.currentX = alignX; } - if (windowId == 0x16) - gTextFlags.useAlternateDownArrow = 0; + if (windowId == ARENA_WIN_JUDGEMENT_TEXT) + gTextFlags.useAlternateDownArrow = FALSE; else - gTextFlags.useAlternateDownArrow = 1; + gTextFlags.useAlternateDownArrow = TRUE; if (gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_RECORDED)) - gTextFlags.autoScroll = 1; + gTextFlags.autoScroll = TRUE; else - gTextFlags.autoScroll = 0; + gTextFlags.autoScroll = FALSE; - if (windowId == 0 || windowId == 0x16) + if (windowId == B_WIN_MSG || windowId == ARENA_WIN_JUDGEMENT_TEXT) { if (gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_RECORDED_LINK)) speed = 1; @@ -3817,14 +3817,14 @@ void BattlePutTextOnWindow(const u8 *text, u8 windowId) if (copyToVram) { PutWindowTilemap(windowId); - CopyWindowToVram(windowId, 3); + CopyWindowToVram(windowId, COPYWIN_FULL); } } void SetPpNumbersPaletteInMoveSelection(void) { struct ChooseMoveStruct *chooseMoveStruct = (struct ChooseMoveStruct*)(&gBattleResources->bufferA[gActiveBattler][4]); - const u16 *palPtr = gUnknown_08D85620; + const u16 *palPtr = gPPTextPalette; u8 var = GetCurrentPpToMaxPpState(chooseMoveStruct->currentPp[gMoveSelectionCursor[gActiveBattler]], chooseMoveStruct->maxPp[gMoveSelectionCursor[gActiveBattler]]); diff --git a/src/battle_palace.c b/src/battle_palace.c index 6336662546..0fa65200a6 100644 --- a/src/battle_palace.c +++ b/src/battle_palace.c @@ -40,26 +40,26 @@ static void (* const sBattlePalaceFunctions[])(void) = [BATTLE_PALACE_FUNC_GIVE_PRIZE] = GivePalacePrize, }; -static const u16 sBattlePalaceEarlyPrizes[] = +static const u16 sBattlePalaceEarlyPrizes[] = { - ITEM_HP_UP, - ITEM_PROTEIN, - ITEM_IRON, - ITEM_CALCIUM, - ITEM_CARBOS, + ITEM_HP_UP, + ITEM_PROTEIN, + ITEM_IRON, + ITEM_CALCIUM, + ITEM_CARBOS, ITEM_ZINC }; -static const u16 sBattlePalaceLatePrizes[] = +static const u16 sBattlePalaceLatePrizes[] = { - ITEM_BRIGHT_POWDER, - ITEM_WHITE_HERB, - ITEM_QUICK_CLAW, - ITEM_LEFTOVERS, - ITEM_MENTAL_HERB, - ITEM_KINGS_ROCK, - ITEM_FOCUS_BAND, - ITEM_SCOPE_LENS, + ITEM_BRIGHT_POWDER, + ITEM_WHITE_HERB, + ITEM_QUICK_CLAW, + ITEM_LEFTOVERS, + ITEM_MENTAL_HERB, + ITEM_KINGS_ROCK, + ITEM_FOCUS_BAND, + ITEM_SCOPE_LENS, ITEM_CHOICE_BAND }; @@ -93,7 +93,7 @@ static void InitPalaceChallenge(void) if (!(gSaveBlock2Ptr->frontier.winStreakActiveFlags & sWinStreakFlags[battleMode][lvlMode])) gSaveBlock2Ptr->frontier.palaceWinStreaks[battleMode][lvlMode] = 0; - SetDynamicWarp(0, gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum, -1); + SetDynamicWarp(0, gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum, WARP_ID_NONE); gTrainerBattleOpponent_A = 0; } diff --git a/src/battle_pyramid.c b/src/battle_pyramid.c index 50efeecb4d..b10690ce45 100644 --- a/src/battle_pyramid.c +++ b/src/battle_pyramid.c @@ -26,6 +26,7 @@ #include "malloc.h" #include "overworld.h" #include "event_scripts.h" +#include "graphics.h" #include "constants/battle_frontier.h" #include "constants/battle_pyramid.h" #include "constants/event_objects.h" @@ -33,14 +34,11 @@ #include "constants/frontier_util.h" #include "constants/items.h" #include "constants/layouts.h" -#include "constants/maps.h" +#include "constants/metatile_labels.h" #include "constants/moves.h" #include "constants/trainers.h" extern const struct MapLayout *const gMapLayouts[]; -extern const u16 gUnknown_08D856C8[][16]; - - struct PyramidWildMon { @@ -449,7 +447,7 @@ static const struct PyramidTrainerEncounterMusic sTrainerClassEncounterMusic[54] {TRAINER_CLASS_PKMN_BREEDER, TRAINER_ENCOUNTER_MUSIC_FEMALE}, {TRAINER_CLASS_COLLECTOR, TRAINER_ENCOUNTER_MUSIC_SUSPICIOUS}, {TRAINER_CLASS_PKMN_RANGER, TRAINER_ENCOUNTER_MUSIC_COOL}, - {TRAINER_CLASS_PKMN_TRAINER_3, TRAINER_ENCOUNTER_MUSIC_MALE}, + {TRAINER_CLASS_RIVAL, TRAINER_ENCOUNTER_MUSIC_MALE}, {TRAINER_CLASS_YOUNG_COUPLE, TRAINER_ENCOUNTER_MUSIC_GIRL}, {TRAINER_CLASS_PSYCHIC, TRAINER_ENCOUNTER_MUSIC_INTENSE}, {TRAINER_CLASS_SR_AND_JR, TRAINER_ENCOUNTER_MUSIC_TWINS}, @@ -1187,7 +1185,7 @@ static void Task_SetPyramidFloorPalette(u8 taskId) { if (gPaletteFade.active) { - CpuCopy16(gUnknown_08D856C8[gSaveBlock2Ptr->frontier.curChallengeBattleNum], &gPlttBufferUnfaded[96], 32); + CpuCopy16(gBattlePyramidFloor_Pal[gSaveBlock2Ptr->frontier.curChallengeBattleNum], &gPlttBufferUnfaded[96], 32); DestroyTask(taskId); } } @@ -1235,16 +1233,16 @@ static u8 GetPostBattleDirectionHintTextIndex(int *hintType, u8 minDistanceForEx int x, y; u8 textIndex = 0; u16 *map = gBackupMapLayout.map; - map += gBackupMapLayout.width * 7 + 7; + map += gBackupMapLayout.width * 7 + MAP_OFFSET; for (y = 0; y < 32; map += 47, y++) { for (x = 0; x < 32; x++) { - if ((map[x] & METATILE_ID_MASK) == FLOOR_EXIT_METATILE) + if ((map[x] & METATILE_ID_MASK) == METATILE_BattlePyramid_Exit) { - x += 7 - gObjectEvents[gSelectedObjectEvent].initialCoords.x; - y += 7 - gObjectEvents[gSelectedObjectEvent].initialCoords.y; + x += MAP_OFFSET - gObjectEvents[gSelectedObjectEvent].initialCoords.x; + y += MAP_OFFSET - gObjectEvents[gSelectedObjectEvent].initialCoords.y; if (x >= minDistanceForExitHint || x <= -minDistanceForExitHint || y >= minDistanceForExitHint @@ -1537,17 +1535,17 @@ void GenerateBattlePyramidFloorLayout(u16 *backupMapData, bool8 setPlayerPositio const u16 *layoutMap = mapLayout->map; gBackupMapLayout.map = backupMapData; - gBackupMapLayout.width = mapLayout->width * 4 + 15; - gBackupMapLayout.height = mapLayout->height * 4 + 14; + gBackupMapLayout.width = mapLayout->width * 4 + MAP_OFFSET_W; + gBackupMapLayout.height = mapLayout->height * 4 + MAP_OFFSET_H; map = backupMapData; - yOffset = ((i / 4 * mapLayout->height) + 7) * gBackupMapLayout.width; - xOffset = (i % 4 * mapLayout->width) + 7; + yOffset = ((i / 4 * mapLayout->height) + MAP_OFFSET) * gBackupMapLayout.width; + xOffset = (i % 4 * mapLayout->width) + MAP_OFFSET; map += yOffset + xOffset; for (y = 0; y < mapLayout->height; y++) { for (x = 0; x < mapLayout->width; x++) { - if ((layoutMap[x] & METATILE_ID_MASK) != FLOOR_EXIT_METATILE) + if ((layoutMap[x] & METATILE_ID_MASK) != METATILE_BattlePyramid_Exit) { map[x] = layoutMap[x]; } @@ -1558,14 +1556,14 @@ void GenerateBattlePyramidFloorLayout(u16 *backupMapData, bool8 setPlayerPositio gSaveBlock1Ptr->pos.x = (mapLayout->width * (i % 4)) + x; gSaveBlock1Ptr->pos.y = (mapLayout->height * (i / 4)) + y; } - map[x] = (layoutMap[x] & 0xFC00) | FLOOR_WALKABLE_METATILE; + map[x] = (layoutMap[x] & (METATILE_ELEVATION_MASK | METATILE_COLLISION_MASK)) | METATILE_BattlePyramid_Floor; } else { map[x] = layoutMap[x]; } } - map += 15 + (mapLayout->width * 4); + map += MAP_OFFSET_W + (mapLayout->width * 4); layoutMap += mapLayout->width; } } diff --git a/src/battle_pyramid_bag.c b/src/battle_pyramid_bag.c index 83bf35090b..d1b9461465 100644 --- a/src/battle_pyramid_bag.c +++ b/src/battle_pyramid_bag.c @@ -88,8 +88,8 @@ static void CopyBagItemName(u8 *, u16); static void FreeItemIconSpriteByAltId(u8); static void PrintItemDescription(s32); static void PrintSelectorArrowAtPos(u8, u8); -static void PrintOnWindow_Font1(u8, const u8 *, u8, u8, u8, u8, u8, u8); -static void PrintOnWindow_Font7(u8, const u8 *, u8, u8, u8, u8, u8, u8); +static void PyramidBagPrint(u8, const u8 *, u8, u8, u8, u8, u8, u8); +static void PyramidBagPrint_Quantity(u8, const u8 *, u8, u8, u8, u8, u8, u8); static u8 OpenMenuActionWindowById(u8); static void CloseMenuActionWindowById(u8); static void PrintMenuActionText_SingleRow(u8); @@ -159,7 +159,7 @@ static const struct ListMenuTemplate sListMenuTemplate = .lettersSpacing = 0, .itemVerticalPadding = 0, .scrollMultiple = LIST_NO_MULTIPLE_SCROLL, - .fontId = 7, + .fontId = FONT_NARROW, .cursorKind = 0 }; @@ -358,7 +358,7 @@ static const union AffineAnimCmd * const sAffineAnims_PyramidBag[] = [ANIM_BAG_SHAKE] = sAffineAnim_PyramidBag_Shake, }; -static const struct CompressedSpriteSheet sSpriteSheet_PyramidBag = {gBattleFrontierGfx_PyramidBag, 0x0800, TAG_PYRAMID_BAG}; +static const struct CompressedSpriteSheet sSpriteSheet_PyramidBag = {gBattlePyramidBag_Gfx, 0x0800, TAG_PYRAMID_BAG}; static const struct SpriteTemplate sSpriteTemplate_PyramidBag = { @@ -452,9 +452,9 @@ static void VBlankCB_PyramidBag(void) static void CB2_LoadPyramidBagMenu(void) { - while (MenuHelpers_CallLinkSomething() != TRUE - && LoadPyramidBagMenu() != TRUE - && MenuHelpers_LinkSomething() != TRUE); + while (MenuHelpers_ShouldWaitForLinkRecv() != TRUE + && LoadPyramidBagMenu() != TRUE + && MenuHelpers_IsLinkActive() != TRUE); } static bool8 LoadPyramidBagMenu(void) @@ -484,7 +484,7 @@ static bool8 LoadPyramidBagMenu(void) gMain.state++; break; case 5: - if (!MenuHelpers_LinkSomething()) + if (!MenuHelpers_IsLinkActive()) ResetTasks(); gMain.state++; break; @@ -573,12 +573,12 @@ static bool8 LoadPyramidBagGfx(void) case 1: if (FreeTempTileDataBuffersIfPossible() != TRUE) { - LZDecompressWram(gBattleFrontierGfx_PyramidBagTileMap, gPyramidBagMenu->tilemapBuffer); + LZDecompressWram(gBattlePyramidBagTilemap, gPyramidBagMenu->tilemapBuffer); gPyramidBagMenu->state++; } break; case 2: - LoadCompressedPalette(gUnknown_08D9AF44, 0, 32); + LoadCompressedPalette(gBattlePyramidBagInterface_Pal, 0, 32); gPyramidBagMenu->state++; break; case 3: @@ -672,8 +672,8 @@ static void PrintItemQuantity(u8 windowId, u32 itemIndex, u8 y) STR_CONV_MODE_RIGHT_ALIGN, 2); StringExpandPlaceholders(gStringVar4, gText_xVar1); - xAlign = GetStringRightAlignXOffset(7, gStringVar4, 119); - PrintOnWindow_Font7(windowId, gStringVar4, xAlign, y, 0, 0, TEXT_SPEED_FF, COLORID_DARK_GRAY); + xAlign = GetStringRightAlignXOffset(FONT_NARROW, gStringVar4, 119); + PyramidBagPrint_Quantity(windowId, gStringVar4, xAlign, y, 0, 0, TEXT_SKIP_DRAW, COLORID_DARK_GRAY); } static void PrintItemDescription(s32 listMenuId) @@ -690,15 +690,15 @@ static void PrintItemDescription(s32 listMenuId) desc = gStringVar4; } FillWindowPixelBuffer(WIN_INFO, PIXEL_FILL(0)); - PrintOnWindow_Font1(WIN_INFO, desc, 3, 0, 0, 1, 0, COLORID_DARK_GRAY); + PyramidBagPrint(WIN_INFO, desc, 3, 0, 0, 1, 0, COLORID_DARK_GRAY); } static void AddScrollArrows(void) { if (gPyramidBagMenu->scrollIndicatorsTaskId == TASK_NONE) - gPyramidBagMenu->scrollIndicatorsTaskId = AddScrollIndicatorArrowPairParameterized(SCROLL_ARROW_UP, 172, 12, 148, - gPyramidBagMenu->listMenuCount - gPyramidBagMenu->listMenuMaxShown, - TAG_SCROLL_ARROW, TAG_SCROLL_ARROW, + gPyramidBagMenu->scrollIndicatorsTaskId = AddScrollIndicatorArrowPairParameterized(SCROLL_ARROW_UP, 172, 12, 148, + gPyramidBagMenu->listMenuCount - gPyramidBagMenu->listMenuMaxShown, + TAG_SCROLL_ARROW, TAG_SCROLL_ARROW, &gPyramidBagMenuState.scrollPosition); } @@ -849,9 +849,9 @@ static void PrintSelectorArrow(u8 listMenuTaskId, u8 colorId) static void PrintSelectorArrowAtPos(u8 y, u8 colorId) { if (colorId == COLORID_NONE) // If 'no color', erase arrow - FillWindowPixelRect(WIN_LIST, PIXEL_FILL(0), 0, y, GetMenuCursorDimensionByFont(1, 0), GetMenuCursorDimensionByFont(1, 1)); + FillWindowPixelRect(WIN_LIST, PIXEL_FILL(0), 0, y, GetMenuCursorDimensionByFont(FONT_NORMAL, 0), GetMenuCursorDimensionByFont(FONT_NORMAL, 1)); else - PrintOnWindow_Font1(WIN_LIST, gText_SelectorArrow2, 0, y, 0, 0, 0, colorId); + PyramidBagPrint(WIN_LIST, gText_SelectorArrow2, 0, y, 0, 0, 0, colorId); } void CloseBattlePyramidBag(u8 taskId) @@ -866,7 +866,7 @@ static void Task_ClosePyramidBag(u8 taskId) if (!gPaletteFade.active) { DestroyListMenuTask(tListTaskId, &gPyramidBagMenuState.scrollPosition, &gPyramidBagMenuState.cursorPosition); - + // If ready for a new screen (e.g. party menu for giving an item) go to that screen // Otherwise exit the bag and use callback set up when the bag was first opened if (gPyramidBagMenu->newScreenCallback != NULL) @@ -885,7 +885,7 @@ static void Task_ClosePyramidBag(u8 taskId) static void Task_HandlePyramidBagInput(u8 taskId) { s16 *data = gTasks[taskId].data; - if (MenuHelpers_CallLinkSomething() == TRUE || gPaletteFade.active) + if (MenuHelpers_ShouldWaitForLinkRecv() == TRUE || gPaletteFade.active) return; if (JOY_NEW(SELECT_BUTTON)) @@ -937,7 +937,7 @@ static void OpenContextMenu(u8 taskId) { default: // case PYRAMIDBAG_LOC_FIELD: -// case PYRAMIDBAG_LOC_PARTY: +// case PYRAMIDBAG_LOC_PARTY: gPyramidBagMenu->menuActionIds = sMenuActionIds_Field; gPyramidBagMenu->menuActionsCount = ARRAY_COUNT(sMenuActionIds_Field); break; @@ -962,7 +962,7 @@ static void OpenContextMenu(u8 taskId) CopyItemName(gSpecialVar_ItemId, gStringVar1); StringExpandPlaceholders(gStringVar4, gText_Var1IsSelected); FillWindowPixelBuffer(WIN_INFO, PIXEL_FILL(0)); - PrintOnWindow_Font1(WIN_INFO, gStringVar4, 3, 0, 0, 1, 0, COLORID_DARK_GRAY); + PyramidBagPrint(WIN_INFO, gStringVar4, 3, 0, 0, 1, 0, COLORID_DARK_GRAY); if (gPyramidBagMenu->menuActionsCount == 1) PrintMenuActionText_SingleRow(OpenMenuActionWindowById(MENU_WIN_1x1)); else if (gPyramidBagMenu->menuActionsCount == 2) @@ -978,19 +978,19 @@ static void OpenContextMenu(u8 taskId) static void PrintMenuActionText_SingleRow(u8 windowId) { - AddItemMenuActionTextPrinters(windowId, 7, 8, 1, 0, 0x10, gPyramidBagMenu->menuActionsCount, sMenuActions, gPyramidBagMenu->menuActionIds); - InitMenuInUpperLeftCornerPlaySoundWhenAPressed(windowId, gPyramidBagMenu->menuActionsCount, 0); + PrintMenuActionTexts(windowId, FONT_NARROW, 8, 1, 0, 0x10, gPyramidBagMenu->menuActionsCount, sMenuActions, gPyramidBagMenu->menuActionIds); + InitMenuInUpperLeftCornerNormal(windowId, gPyramidBagMenu->menuActionsCount, 0); } static void PrintMenuActionText_MultiRow(u8 windowId, u8 horizontalCount, u8 verticalCount) { - PrintMenuActionGrid(windowId, 7, 8, 1, 56, horizontalCount, verticalCount, sMenuActions, gPyramidBagMenu->menuActionIds); + PrintMenuActionGrid(windowId, FONT_NARROW, 8, 1, 56, horizontalCount, verticalCount, sMenuActions, gPyramidBagMenu->menuActionIds); InitMenuActionGrid(windowId, 56, horizontalCount, verticalCount, 0); } static void HandleMenuActionInput_SingleRow(u8 taskId) { - if (MenuHelpers_CallLinkSomething() != TRUE) + if (MenuHelpers_ShouldWaitForLinkRecv() != TRUE) { s32 id = Menu_ProcessInputNoWrap(); switch (id) @@ -1012,7 +1012,7 @@ static void HandleMenuActionInput_SingleRow(u8 taskId) static void HandleMenuActionInput_2x2(u8 taskId) { - if (MenuHelpers_CallLinkSomething() != TRUE) + if (MenuHelpers_ShouldWaitForLinkRecv() != TRUE) { s8 id = Menu_GetCursorPos(); if (JOY_NEW(DPAD_UP)) @@ -1020,7 +1020,7 @@ static void HandleMenuActionInput_2x2(u8 taskId) if (id > 0 && IsValidMenuAction(id - 2)) { PlaySE(SE_SELECT); - ChangeListMenuCursorPosition(MENU_CURSOR_DELTA_NONE, MENU_CURSOR_DELTA_UP); + ChangeMenuGridCursorPosition(MENU_CURSOR_DELTA_NONE, MENU_CURSOR_DELTA_UP); } } else if (JOY_NEW(DPAD_DOWN)) @@ -1028,7 +1028,7 @@ static void HandleMenuActionInput_2x2(u8 taskId) if (id < gPyramidBagMenu->menuActionsCount - 2 && IsValidMenuAction(id + 2)) { PlaySE(SE_SELECT); - ChangeListMenuCursorPosition(MENU_CURSOR_DELTA_NONE, MENU_CURSOR_DELTA_DOWN); + ChangeMenuGridCursorPosition(MENU_CURSOR_DELTA_NONE, MENU_CURSOR_DELTA_DOWN); } } else if (JOY_NEW(DPAD_LEFT) || GetLRKeysPressed() == MENU_L_PRESSED) @@ -1036,7 +1036,7 @@ static void HandleMenuActionInput_2x2(u8 taskId) if (id & 1 && IsValidMenuAction(id - 1)) { PlaySE(SE_SELECT); - ChangeListMenuCursorPosition(MENU_CURSOR_DELTA_LEFT, MENU_CURSOR_DELTA_NONE); + ChangeMenuGridCursorPosition(MENU_CURSOR_DELTA_LEFT, MENU_CURSOR_DELTA_NONE); } } else if (JOY_NEW(DPAD_RIGHT) || GetLRKeysPressed() == MENU_R_PRESSED) @@ -1044,7 +1044,7 @@ static void HandleMenuActionInput_2x2(u8 taskId) if (!(id & 1) && IsValidMenuAction(id + 1)) { PlaySE(SE_SELECT); - ChangeListMenuCursorPosition(MENU_CURSOR_DELTA_RIGHT, MENU_CURSOR_DELTA_NONE); + ChangeMenuGridCursorPosition(MENU_CURSOR_DELTA_RIGHT, MENU_CURSOR_DELTA_NONE); } } else if (JOY_NEW(A_BUTTON)) @@ -1137,7 +1137,7 @@ static void BagAction_Toss(u8 taskId) CopyItemName(gSpecialVar_ItemId, gStringVar1); StringExpandPlaceholders(gStringVar4, gText_TossHowManyVar1s); FillWindowPixelBuffer(WIN_INFO, PIXEL_FILL(0)); - PrintOnWindow_Font1(WIN_INFO, gStringVar4, 3, 0, 0, 1, 0, COLORID_DARK_GRAY); + PyramidBagPrint(WIN_INFO, gStringVar4, 3, 0, 0, 1, 0, COLORID_DARK_GRAY); ShowNumToToss(); gTasks[taskId].func = Task_ChooseHowManyToToss; } @@ -1151,7 +1151,7 @@ static void AskConfirmToss(u8 taskId) ConvertIntToDecimalStringN(gStringVar2, tNumToToss, STR_CONV_MODE_LEFT_ALIGN, 2); StringExpandPlaceholders(gStringVar4, gText_ConfirmTossItems); FillWindowPixelBuffer(WIN_INFO, PIXEL_FILL(0)); - PrintOnWindow_Font1(WIN_INFO, gStringVar4, 3, 0, 0, 1, 0, COLORID_DARK_GRAY); + PyramidBagPrint(WIN_INFO, gStringVar4, 3, 0, 0, 1, 0, COLORID_DARK_GRAY); CreatePyramidBagYesNo(taskId, &sYesNoTossFuncions); } @@ -1170,8 +1170,8 @@ static void ShowNumToToss(void) ConvertIntToDecimalStringN(gStringVar1, 1, STR_CONV_MODE_LEADING_ZEROS, 2); StringExpandPlaceholders(gStringVar4, gText_xVar1); DrawTossNumberWindow(WIN_TOSS_NUM); - x = GetStringCenterAlignXOffset(1, gStringVar4, 0x28); - AddTextPrinterParameterized(WIN_TOSS_NUM, 1, gStringVar4, x, 2, 0, NULL); + x = GetStringCenterAlignXOffset(FONT_NORMAL, gStringVar4, 0x28); + AddTextPrinterParameterized(WIN_TOSS_NUM, FONT_NORMAL, gStringVar4, x, 2, 0, NULL); } static void UpdateNumToToss(s16 num) @@ -1179,8 +1179,8 @@ static void UpdateNumToToss(s16 num) s32 x; ConvertIntToDecimalStringN(gStringVar1, num, STR_CONV_MODE_LEADING_ZEROS, 2); StringExpandPlaceholders(gStringVar4, gText_xVar1); - x = GetStringCenterAlignXOffset(1, gStringVar4, 0x28); - AddTextPrinterParameterized(WIN_TOSS_NUM, 1, gStringVar4, x, 2, 0, NULL); + x = GetStringCenterAlignXOffset(FONT_NORMAL, gStringVar4, 0x28); + AddTextPrinterParameterized(WIN_TOSS_NUM, FONT_NORMAL, gStringVar4, x, 2, 0, NULL); } static void Task_ChooseHowManyToToss(u8 taskId) @@ -1219,7 +1219,7 @@ static void TossItem(u8 taskId) ConvertIntToDecimalStringN(gStringVar2, tNumToToss, STR_CONV_MODE_LEFT_ALIGN, 2); StringExpandPlaceholders(gStringVar4, gText_ThrewAwayVar2Var1s); FillWindowPixelBuffer(WIN_INFO, PIXEL_FILL(0)); - PrintOnWindow_Font1(WIN_INFO, gStringVar4, 3, 0, 0, 1, 0, COLORID_DARK_GRAY); + PyramidBagPrint(WIN_INFO, gStringVar4, 3, 0, 0, 1, 0, COLORID_DARK_GRAY); gTasks[taskId].func = Task_TossItem; } @@ -1316,7 +1316,7 @@ static void Task_BeginItemSwap(u8 taskId) CopyItemName(gSaveBlock2Ptr->frontier.pyramidBag.itemId[gSaveBlock2Ptr->frontier.lvlMode][tListPos], gStringVar1); StringExpandPlaceholders(gStringVar4, gText_MoveVar1Where); FillWindowPixelBuffer(WIN_INFO, PIXEL_FILL(0)); - PrintOnWindow_Font1(WIN_INFO, gStringVar4, 3, 0, 0, 1, 0, COLORID_DARK_GRAY); + PyramidBagPrint(WIN_INFO, gStringVar4, 3, 0, 0, 1, 0, COLORID_DARK_GRAY); PrintSelectorArrow(tListTaskId, COLORID_LIGHT_GRAY); UpdateSwapLinePos(tListPos); gTasks[taskId].func = Task_ItemSwapHandleInput; @@ -1325,7 +1325,7 @@ static void Task_BeginItemSwap(u8 taskId) static void Task_ItemSwapHandleInput(u8 taskId) { s16 *data = gTasks[taskId].data; - if (MenuHelpers_CallLinkSomething() != TRUE) + if (MenuHelpers_ShouldWaitForLinkRecv() != TRUE) { if (JOY_NEW(SELECT_BUTTON)) { @@ -1443,7 +1443,7 @@ static void InitPyramidBagWindows(void) DeactivateAllTextPrinters(); LoadUserWindowBorderGfx(0, 0x1, 0xE0); LoadMessageBoxGfx(0, 0xA, 0xD0); - LoadPalette(gUnknown_0860F074, 0xF0, 0x20); + LoadPalette(gStandardMenuPalette, 0xF0, 0x20); for (i = 0; i < ARRAY_COUNT(sWindowTemplates); i++) FillWindowPixelBuffer(i, PIXEL_FILL(0)); @@ -1454,14 +1454,14 @@ static void InitPyramidBagWindows(void) ScheduleBgCopyTilemapToVram(1); } -static void PrintOnWindow_Font1(u8 windowId, const u8 *src, u8 x, u8 y, u8 letterSpacing, u8 lineSpacing, u8 speed, u8 colorTableId) +static void PyramidBagPrint(u8 windowId, const u8 *src, u8 x, u8 y, u8 letterSpacing, u8 lineSpacing, u8 speed, u8 colorTableId) { - AddTextPrinterParameterized4(windowId, 1, x, y, letterSpacing, lineSpacing, sTextColors[colorTableId], speed, src); + AddTextPrinterParameterized4(windowId, FONT_NORMAL, x, y, letterSpacing, lineSpacing, sTextColors[colorTableId], speed, src); } -static void PrintOnWindow_Font7(u8 windowId, const u8 *src, u8 x, u8 y, u8 letterSpacing, u8 lineSpacing, u8 speed, u8 colorTableId) +static void PyramidBagPrint_Quantity(u8 windowId, const u8 *src, u8 x, u8 y, u8 letterSpacing, u8 lineSpacing, u8 speed, u8 colorTableId) { - AddTextPrinterParameterized4(windowId, 7, x, y, letterSpacing, lineSpacing, sTextColors[colorTableId], speed, src); + AddTextPrinterParameterized4(windowId, FONT_NARROW, x, y, letterSpacing, lineSpacing, sTextColors[colorTableId], speed, src); } static void DrawTossNumberWindow(u8 windowId) @@ -1509,7 +1509,7 @@ static void CreatePyramidBagYesNo(u8 taskId, const struct YesNoFuncTable *yesNoT void DisplayItemMessageInBattlePyramid(u8 taskId, const u8 *str, void (*callback)(u8 taskId)) { FillWindowPixelBuffer(WIN_MSG, PIXEL_FILL(1)); - DisplayMessageAndContinueTask(taskId, WIN_MSG, 0xA, 0xD, 1, GetPlayerTextSpeedDelay(), str, callback); + DisplayMessageAndContinueTask(taskId, WIN_MSG, 0xA, 0xD, FONT_NORMAL, GetPlayerTextSpeedDelay(), str, callback); ScheduleBgCopyTilemapToVram(1); } @@ -1541,7 +1541,7 @@ static void LoadPyramidBagPalette(void) struct SpritePalette spritePalette; u16 *palPtr = Alloc(0x40); - LZDecompressWram(gBattleFrontierGfx_PyramidBag_Pal, palPtr); + LZDecompressWram(gBattlePyramidBag_Pal, palPtr); spritePalette.data = palPtr + (gSaveBlock2Ptr->frontier.lvlMode * 16); spritePalette.tag = TAG_PYRAMID_BAG; LoadSpritePalette(&spritePalette); @@ -1608,5 +1608,5 @@ static void SetSwapLineInvisibility(bool8 invisible) static void UpdateSwapLinePos(u8 y) { - UpdateSwapLineSpritesPos(&gPyramidBagMenu->spriteIds[PBAG_SPRITE_SWAP_LINE_START], NUM_SWAP_LINE_SPRITES | 0x80, 120, (y + 1) * 16); + UpdateSwapLineSpritesPos(&gPyramidBagMenu->spriteIds[PBAG_SPRITE_SWAP_LINE_START], NUM_SWAP_LINE_SPRITES | SWAP_LINE_HAS_MARGIN, 120, (y + 1) * 16); } diff --git a/src/battle_records.c b/src/battle_records.c index 5dff8e6d34..f576d5912d 100644 --- a/src/battle_records.c +++ b/src/battle_records.c @@ -24,21 +24,18 @@ #include "trainer_hill.h" #include "constants/rgb.h" -// this file's functions static void Task_CloseTrainerHillRecordsOnButton(u8 taskId); static void Task_BeginPaletteFade(u8 taskId); static void Task_ExitTrainerHillRecords(u8 taskId); static void RemoveTrainerHillRecordsWindow(u8 windowId); static void CB2_ShowTrainerHillRecords(void); -// EWRAM variables EWRAM_DATA u8 gRecordsWindowId = 0; EWRAM_DATA static u8 *sTilemapBuffer = NULL; -// const rom data -static const u32 sTrainerHillWindowTileset[] = INCBIN_U32("graphics/unknown/unknown_5B3484.4bpp"); -static const u16 sTrainerHillWindowPalette[] = INCBIN_U16("graphics/unknown/unknown_5B3484.gbapal"); -static const u32 sTrainerHillWindowTilemap[] = INCBIN_U32("graphics/unknown/unknown_5B3564.bin"); +static const u32 sTrainerHillWindowTileset[] = INCBIN_U32("graphics/trainer_hill/records_window.4bpp"); +static const u16 sTrainerHillWindowPalette[] = INCBIN_U16("graphics/trainer_hill/records_window.gbapal"); +static const u32 sTrainerHillWindowTilemap[] = INCBIN_U32("graphics/trainer_hill/records_window.bin"); static const struct BgTemplate sTrainerHillRecordsBgTemplates[] = { @@ -282,8 +279,8 @@ static void PrintLinkBattleWinsLossesDraws(struct LinkBattleRecord *records) ConvertIntToDecimalStringN(gStringVar3, GetGameStat(GAME_STAT_LINK_BATTLE_DRAWS), STR_CONV_MODE_LEFT_ALIGN, 4); StringExpandPlaceholders(gStringVar4, gText_TotalRecordWLD); - x = GetStringCenterAlignXOffset(1, gStringVar4, 0xD0); - AddTextPrinterParameterized(gRecordsWindowId, 1, gStringVar4, x, 0x11, 0, NULL); + x = GetStringCenterAlignXOffset(FONT_NORMAL, gStringVar4, 0xD0); + AddTextPrinterParameterized(gRecordsWindowId, FONT_NORMAL, gStringVar4, x, 0x11, 0, NULL); } static void PrintLinkBattleRecord(struct LinkBattleRecord *record, u8 y, s32 language) @@ -291,10 +288,10 @@ static void PrintLinkBattleRecord(struct LinkBattleRecord *record, u8 y, s32 lan if (record->wins == 0 && record->losses == 0 && record->draws == 0) { // empty slot - AddTextPrinterParameterized(gRecordsWindowId, 1, sText_DashesNoPlayer, 8, (y * 8) + 1, 0, NULL); - AddTextPrinterParameterized(gRecordsWindowId, 1, sText_DashesNoScore, 80, (y * 8) + 1, 0, NULL); - AddTextPrinterParameterized(gRecordsWindowId, 1, sText_DashesNoScore, 128, (y * 8) + 1, 0, NULL); - AddTextPrinterParameterized(gRecordsWindowId, 1, sText_DashesNoScore, 176, (y * 8) + 1, 0, NULL); + AddTextPrinterParameterized(gRecordsWindowId, FONT_NORMAL, sText_DashesNoPlayer, 8, (y * 8) + 1, 0, NULL); + AddTextPrinterParameterized(gRecordsWindowId, FONT_NORMAL, sText_DashesNoScore, 80, (y * 8) + 1, 0, NULL); + AddTextPrinterParameterized(gRecordsWindowId, FONT_NORMAL, sText_DashesNoScore, 128, (y * 8) + 1, 0, NULL); + AddTextPrinterParameterized(gRecordsWindowId, FONT_NORMAL, sText_DashesNoScore, 176, (y * 8) + 1, 0, NULL); } else { @@ -302,16 +299,16 @@ static void PrintLinkBattleRecord(struct LinkBattleRecord *record, u8 y, s32 lan StringCopyN(gStringVar1, record->name, 7); ConvertInternationalString(gStringVar1, language); - AddTextPrinterParameterized(gRecordsWindowId, 1, gStringVar1, 8, (y * 8) + 1, 0, NULL); + AddTextPrinterParameterized(gRecordsWindowId, FONT_NORMAL, gStringVar1, 8, (y * 8) + 1, 0, NULL); ConvertIntToDecimalStringN(gStringVar1, record->wins, STR_CONV_MODE_RIGHT_ALIGN, 4); - AddTextPrinterParameterized(gRecordsWindowId, 1, gStringVar1, 80, (y * 8) + 1, 0, NULL); + AddTextPrinterParameterized(gRecordsWindowId, FONT_NORMAL, gStringVar1, 80, (y * 8) + 1, 0, NULL); ConvertIntToDecimalStringN(gStringVar1, record->losses, STR_CONV_MODE_RIGHT_ALIGN, 4); - AddTextPrinterParameterized(gRecordsWindowId, 1, gStringVar1, 128, (y * 8) + 1, 0, NULL); + AddTextPrinterParameterized(gRecordsWindowId, FONT_NORMAL, gStringVar1, 128, (y * 8) + 1, 0, NULL); ConvertIntToDecimalStringN(gStringVar1, record->draws, STR_CONV_MODE_RIGHT_ALIGN, 4); - AddTextPrinterParameterized(gRecordsWindowId, 1, gStringVar1, 176, (y * 8) + 1, 0, NULL); + AddTextPrinterParameterized(gRecordsWindowId, FONT_NORMAL, gStringVar1, 176, (y * 8) + 1, 0, NULL); } } @@ -324,12 +321,12 @@ void ShowLinkBattleRecords(void) FillWindowPixelBuffer(gRecordsWindowId, PIXEL_FILL(1)); StringExpandPlaceholders(gStringVar4, gText_PlayersBattleResults); - x = GetStringCenterAlignXOffset(1, gStringVar4, 208); - AddTextPrinterParameterized(gRecordsWindowId, 1, gStringVar4, x, 1, 0, NULL); + x = GetStringCenterAlignXOffset(FONT_NORMAL, gStringVar4, 208); + AddTextPrinterParameterized(gRecordsWindowId, FONT_NORMAL, gStringVar4, x, 1, 0, NULL); PrintLinkBattleWinsLossesDraws(gSaveBlock1Ptr->linkBattleRecords.entries); StringExpandPlaceholders(gStringVar4, gText_WinLoseDraw); - AddTextPrinterParameterized(gRecordsWindowId, 1, gStringVar4, 0, 41, 0, NULL); + AddTextPrinterParameterized(gRecordsWindowId, FONT_NORMAL, gStringVar4, 0, 41, 0, NULL); for (i = 0; i < LINK_B_RECORDS_COUNT; i++) { @@ -337,7 +334,7 @@ void ShowLinkBattleRecords(void) } PutWindowTilemap(gRecordsWindowId); - CopyWindowToVram(gRecordsWindowId, 3); + CopyWindowToVram(gRecordsWindowId, COPYWIN_FULL); } void RemoveRecordsWindow(void) @@ -385,7 +382,7 @@ static void RemoveTrainerHillRecordsWindow(u8 windowId) { FillWindowPixelBuffer(windowId, PIXEL_FILL(0)); ClearWindowTilemap(windowId); - CopyWindowToVram(windowId, 2); + CopyWindowToVram(windowId, COPYWIN_GFX); RemoveWindow(windowId); } @@ -428,14 +425,14 @@ static void ClearTasksAndGraphicalStructs(void) static void ResetBgCoordinates(void) { - ChangeBgX(0, 0, 0); - ChangeBgY(0, 0, 0); - ChangeBgX(1, 0, 0); - ChangeBgY(1, 0, 0); - ChangeBgX(2, 0, 0); - ChangeBgY(2, 0, 0); - ChangeBgX(3, 0, 0); - ChangeBgY(3, 0, 0); + ChangeBgX(0, 0, BG_COORD_SET); + ChangeBgY(0, 0, BG_COORD_SET); + ChangeBgX(1, 0, BG_COORD_SET); + ChangeBgY(1, 0, BG_COORD_SET); + ChangeBgX(2, 0, BG_COORD_SET); + ChangeBgY(2, 0, BG_COORD_SET); + ChangeBgX(3, 0, BG_COORD_SET); + ChangeBgY(3, 0, BG_COORD_SET); } static void SetDispcntReg(void) diff --git a/src/battle_script_commands.c b/src/battle_script_commands.c index 742bfdd76d..cef2da350f 100644 --- a/src/battle_script_commands.c +++ b/src/battle_script_commands.c @@ -1,26 +1,16 @@ #include "global.h" #include "battle.h" -#include "constants/battle_move_effects.h" -#include "constants/battle_script_commands.h" #include "battle_message.h" #include "battle_anim.h" #include "battle_ai_main.h" #include "battle_ai_util.h" #include "battle_scripts.h" -#include "constants/moves.h" -#include "constants/abilities.h" #include "item.h" -#include "constants/items.h" -#include "constants/hold_effects.h" #include "util.h" #include "pokemon.h" #include "random.h" #include "battle_controllers.h" #include "battle_interface.h" -#include "constants/songs.h" -#include "constants/trainers.h" -#include "constants/battle_anim.h" -#include "constants/map_types.h" #include "text.h" #include "sound.h" #include "pokedex.h" @@ -39,7 +29,6 @@ #include "pokemon_storage_system.h" #include "task.h" #include "naming_screen.h" -#include "constants/battle_string_ids.h" #include "battle_setup.h" #include "overworld.h" #include "wild_encounter.h" @@ -53,12 +42,21 @@ #include "pokemon_summary_screen.h" #include "pokenav.h" #include "menu_specialized.h" -#include "constants/rgb.h" #include "data.h" +#include "constants/abilities.h" +#include "constants/battle_anim.h" +#include "constants/battle_move_effects.h" +#include "constants/battle_string_ids.h" +#include "constants/hold_effects.h" +#include "constants/items.h" +#include "constants/map_types.h" +#include "constants/moves.h" #include "constants/party_menu.h" +#include "constants/rgb.h" +#include "constants/songs.h" +#include "constants/trainers.h" #include "battle_util.h" -extern struct MusicPlayerInfo gMPlayInfo_BGM; extern struct Evolution gEvolutionTable[][EVOS_PER_MON]; extern const u8* const gBattleScriptsForMoveEffects[]; @@ -289,23 +287,26 @@ static const u16 sTrappingMoves[] = #define STAT_CHANGE_WORKED 0 #define STAT_CHANGE_DIDNT_WORK 1 -// this file's functions +#define LEVEL_UP_BANNER_START 416 +#define LEVEL_UP_BANNER_END 512 + +#define TAG_LVLUP_BANNER_MON_ICON 55130 + static bool8 IsTwoTurnsMove(u16 move); static void TrySetDestinyBondToHappen(void); static u8 AttacksThisTurn(u8 battlerId, u16 move); // Note: returns 1 if it's a charging turn, otherwise 2. static u32 ChangeStatBuffs(s8 statValue, u32 statId, u32 flags, const u8 *BS_ptr); static bool32 IsMonGettingExpSentOut(void); -static void sub_804F17C(void); -static bool8 sub_804F1CC(void); +static void InitLevelUpBanner(void); +static bool8 SlideInLevelUpBanner(void); +static bool8 SlideOutLevelUpBanner(void); static void DrawLevelUpWindow1(void); static void DrawLevelUpWindow2(void); -static bool8 sub_804F344(void); -static void PutMonIconOnLvlUpBox(void); -static void PutLevelAndGenderOnLvlUpBox(void); +static void PutMonIconOnLvlUpBanner(void); +static void DrawLevelUpBannerText(void); +static void SpriteCB_MonIconOnLvlUpBanner(struct Sprite* sprite); static bool32 CriticalCapture(u32 odds); -static void SpriteCB_MonIconOnLvlUpBox(struct Sprite* sprite); - static void Cmd_attackcanceler(void); static void Cmd_accuracycheck(void); static void Cmd_attackstring(void); @@ -342,7 +343,7 @@ static void Cmd_jumpifstat(void); static void Cmd_jumpifstatus3condition(void); static void Cmd_jumpbasedontype(void); static void Cmd_getexp(void); -static void Cmd_unknown_24(void); +static void Cmd_checkteamslost(void); static void Cmd_movevaluescleanup(void); static void Cmd_setmultihit(void); static void Cmd_decrementmultihit(void); @@ -376,7 +377,7 @@ static void Cmd_setroost(void); static void Cmd_jumpifabilitypresent(void); static void Cmd_endselectionscript(void); static void Cmd_playanimation(void); -static void Cmd_playanimation2(void); +static void Cmd_playanimation_var(void); static void Cmd_setgraphicalstatchangevalues(void); static void Cmd_playstatchangeanimation(void); static void Cmd_moveend(void); @@ -400,7 +401,7 @@ static void Cmd_yesnoboxlearnmove(void); static void Cmd_yesnoboxstoplearningmove(void); static void Cmd_hitanimation(void); static void Cmd_getmoneyreward(void); -static void Cmd_unknown_5E(void); +static void Cmd_updatebattlermoves(void); static void Cmd_swapattackerwithtarget(void); static void Cmd_incrementgamestat(void); static void Cmd_drawpartystatussummary(void); @@ -542,7 +543,7 @@ static void Cmd_settypebasedhalvers(void); static void Cmd_jumpifsubstituteblocks(void); static void Cmd_tryrecycleitem(void); static void Cmd_settypetoterrain(void); -static void Cmd_pursuitrelated(void); +static void Cmd_pursuitdoubles(void); static void Cmd_snatchsetbattlers(void); static void Cmd_removelightscreenreflect(void); static void Cmd_handleballthrow(void); @@ -601,7 +602,7 @@ void (* const gBattleScriptingCommandsTable[])(void) = Cmd_jumpifstatus3condition, //0x21 Cmd_jumpbasedontype, //0x22 Cmd_getexp, //0x23 - Cmd_unknown_24, //0x24 + Cmd_checkteamslost, //0x24 Cmd_movevaluescleanup, //0x25 Cmd_setmultihit, //0x26 Cmd_decrementmultihit, //0x27 @@ -635,7 +636,7 @@ void (* const gBattleScriptingCommandsTable[])(void) = Cmd_jumpifabilitypresent, //0x43 Cmd_endselectionscript, //0x44 Cmd_playanimation, //0x45 - Cmd_playanimation2, //0x46 + Cmd_playanimation_var, //0x46 Cmd_setgraphicalstatchangevalues, //0x47 Cmd_playstatchangeanimation, //0x48 Cmd_moveend, //0x49 @@ -659,7 +660,7 @@ void (* const gBattleScriptingCommandsTable[])(void) = Cmd_yesnoboxstoplearningmove, //0x5B Cmd_hitanimation, //0x5C Cmd_getmoneyreward, //0x5D - Cmd_unknown_5E, //0x5E + Cmd_updatebattlermoves, //0x5E Cmd_swapattackerwithtarget, //0x5F Cmd_incrementgamestat, //0x60 Cmd_drawpartystatussummary, //0x61 @@ -801,7 +802,7 @@ void (* const gBattleScriptingCommandsTable[])(void) = Cmd_jumpifsubstituteblocks, //0xE9 Cmd_tryrecycleitem, //0xEA Cmd_settypetoterrain, //0xEB - Cmd_pursuitrelated, //0xEC + Cmd_pursuitdoubles, //0xEC Cmd_snatchsetbattlers, //0xED Cmd_removelightscreenreflect, //0xEE Cmd_handleballthrow, //0xEF @@ -875,14 +876,20 @@ static const u8* const sMoveEffectBS_Ptrs[] = [MOVE_EFFECT_RECOIL_33] = BattleScript_MoveEffectRecoil, }; -static const struct WindowTemplate sUnusedWinTemplate = {0, 1, 3, 7, 0xF, 0x1F, 0x3F}; +static const struct WindowTemplate sUnusedWinTemplate = { + .bg = 0, + .tilemapLeft = 1, + .tilemapTop = 3, + .width = 7, + .height = 15, + .paletteNum = 31, + .baseBlock = 0x3F +}; -static const u16 sUnknown_0831C2C8[] = INCBIN_U16("graphics/battle_interface/unk_battlebox.gbapal"); -static const u32 sUnknown_0831C2E8[] = INCBIN_U32("graphics/battle_interface/unk_battlebox.4bpp.lz"); +static const u16 sLevelUpBanner_Pal[] = INCBIN_U16("graphics/battle_interface/level_up_banner.gbapal"); +static const u32 sLevelUpBanner_Gfx[] = INCBIN_U32("graphics/battle_interface/level_up_banner.4bpp.lz"); -#define MON_ICON_LVLUP_BOX_TAG 0xD75A - -static const struct OamData sOamData_MonIconOnLvlUpBox = +static const struct OamData sOamData_MonIconOnLvlUpBanner = { .y = 0, .affineMode = ST_OAM_AFFINE_OFF, @@ -899,26 +906,25 @@ static const struct OamData sOamData_MonIconOnLvlUpBox = .affineParam = 0, }; -static const struct SpriteTemplate sSpriteTemplate_MonIconOnLvlUpBox = +static const struct SpriteTemplate sSpriteTemplate_MonIconOnLvlUpBanner = { - .tileTag = MON_ICON_LVLUP_BOX_TAG, - .paletteTag = MON_ICON_LVLUP_BOX_TAG, - .oam = &sOamData_MonIconOnLvlUpBox, + .tileTag = TAG_LVLUP_BANNER_MON_ICON, + .paletteTag = TAG_LVLUP_BANNER_MON_ICON, + .oam = &sOamData_MonIconOnLvlUpBanner, .anims = gDummySpriteAnimTable, .images = NULL, .affineAnims = gDummySpriteAffineAnimTable, - .callback = SpriteCB_MonIconOnLvlUpBox + .callback = SpriteCB_MonIconOnLvlUpBanner }; static const u16 sProtectSuccessRates[] = {USHRT_MAX, USHRT_MAX / 2, USHRT_MAX / 4, USHRT_MAX / 8}; -#define FORBIDDEN_MIMIC 0x1 -#define FORBIDDEN_METRONOME 0x2 -#define FORBIDDEN_ASSIST 0x4 -#define FORBIDDEN_COPYCAT 0x8 -#define FORBIDDEN_SLEEP_TALK 0x10 - -#define FORBIDDEN_INSTRUCT_END 0xFFFF +#define FORBIDDEN_MIMIC (1 << 0) +#define FORBIDDEN_METRONOME (1 << 1) +#define FORBIDDEN_ASSIST (1 << 2) +#define FORBIDDEN_COPYCAT (1 << 3) +#define FORBIDDEN_SLEEP_TALK (1 << 4) +#define FORBIDDEN_INSTRUCT (1 << 5) static const u8 sForbiddenMoves[MOVES_COUNT] = { @@ -926,28 +932,29 @@ static const u8 sForbiddenMoves[MOVES_COUNT] = [MOVE_STRUGGLE] = 0xFF, // Neither Struggle [MOVE_AFTER_YOU] = FORBIDDEN_METRONOME, [MOVE_APPLE_ACID] = FORBIDDEN_METRONOME, - [MOVE_ASSIST] = FORBIDDEN_METRONOME | FORBIDDEN_ASSIST | FORBIDDEN_COPYCAT | FORBIDDEN_SLEEP_TALK, + [MOVE_ASSIST] = FORBIDDEN_METRONOME | FORBIDDEN_ASSIST | FORBIDDEN_COPYCAT | FORBIDDEN_SLEEP_TALK | FORBIDDEN_INSTRUCT, [MOVE_ASTRAL_BARRAGE] = FORBIDDEN_METRONOME, [MOVE_AURA_WHEEL] = FORBIDDEN_METRONOME, [MOVE_BADDY_BAD] = FORBIDDEN_METRONOME, [MOVE_BANEFUL_BUNKER] = FORBIDDEN_METRONOME | FORBIDDEN_ASSIST | FORBIDDEN_COPYCAT, - [MOVE_BEAK_BLAST] = FORBIDDEN_METRONOME | FORBIDDEN_ASSIST | FORBIDDEN_COPYCAT | FORBIDDEN_SLEEP_TALK, - [MOVE_BEHEMOTH_BASH] = FORBIDDEN_METRONOME | FORBIDDEN_COPYCAT, - [MOVE_BEHEMOTH_BLADE] = FORBIDDEN_METRONOME | FORBIDDEN_COPYCAT, - [MOVE_BELCH] = FORBIDDEN_METRONOME | FORBIDDEN_ASSIST | FORBIDDEN_COPYCAT | FORBIDDEN_SLEEP_TALK, + [MOVE_BEAK_BLAST] = FORBIDDEN_METRONOME | FORBIDDEN_ASSIST | FORBIDDEN_COPYCAT | FORBIDDEN_SLEEP_TALK | FORBIDDEN_INSTRUCT, + [MOVE_BEHEMOTH_BASH] = FORBIDDEN_METRONOME | FORBIDDEN_ASSIST | FORBIDDEN_COPYCAT, + [MOVE_BEHEMOTH_BLADE] = FORBIDDEN_METRONOME | FORBIDDEN_ASSIST | FORBIDDEN_COPYCAT, + [MOVE_BELCH] = FORBIDDEN_METRONOME | FORBIDDEN_ASSIST | FORBIDDEN_COPYCAT | FORBIDDEN_SLEEP_TALK | FORBIDDEN_INSTRUCT, [MOVE_BESTOW] = FORBIDDEN_METRONOME | FORBIDDEN_ASSIST | FORBIDDEN_COPYCAT, - [MOVE_BIDE] = FORBIDDEN_SLEEP_TALK, + [MOVE_BIDE] = FORBIDDEN_SLEEP_TALK | FORBIDDEN_INSTRUCT, + [MOVE_BLAST_BURN] = FORBIDDEN_INSTRUCT, [MOVE_BODY_PRESS] = FORBIDDEN_METRONOME, - [MOVE_BOUNCE] = FORBIDDEN_ASSIST | FORBIDDEN_SLEEP_TALK, + [MOVE_BOUNCE] = FORBIDDEN_ASSIST | FORBIDDEN_SLEEP_TALK | FORBIDDEN_INSTRUCT, [MOVE_BOUNCY_BUBBLE] = FORBIDDEN_METRONOME, [MOVE_BRANCH_POKE] = FORBIDDEN_METRONOME, [MOVE_BREAKING_SWIPE] = FORBIDDEN_METRONOME, [MOVE_BUZZY_BUZZ] = FORBIDDEN_METRONOME, - [MOVE_CELEBRATE] = FORBIDDEN_METRONOME | FORBIDDEN_ASSIST | FORBIDDEN_COPYCAT | FORBIDDEN_SLEEP_TALK, - [MOVE_CHATTER] = FORBIDDEN_METRONOME | FORBIDDEN_ASSIST | FORBIDDEN_COPYCAT | FORBIDDEN_MIMIC | FORBIDDEN_SLEEP_TALK, + [MOVE_CELEBRATE] = FORBIDDEN_METRONOME | FORBIDDEN_ASSIST | FORBIDDEN_COPYCAT | FORBIDDEN_SLEEP_TALK | FORBIDDEN_INSTRUCT, + [MOVE_CHATTER] = FORBIDDEN_METRONOME | FORBIDDEN_ASSIST | FORBIDDEN_COPYCAT | FORBIDDEN_MIMIC | FORBIDDEN_SLEEP_TALK | FORBIDDEN_INSTRUCT, [MOVE_CIRCLE_THROW] = FORBIDDEN_ASSIST | FORBIDDEN_COPYCAT, [MOVE_CLANGOROUS_SOUL] = FORBIDDEN_METRONOME, - [MOVE_COPYCAT] = FORBIDDEN_METRONOME | FORBIDDEN_ASSIST | FORBIDDEN_COPYCAT | FORBIDDEN_SLEEP_TALK, + [MOVE_COPYCAT] = FORBIDDEN_METRONOME | FORBIDDEN_ASSIST | FORBIDDEN_COPYCAT | FORBIDDEN_SLEEP_TALK | FORBIDDEN_INSTRUCT, [MOVE_COUNTER] = FORBIDDEN_METRONOME | FORBIDDEN_ASSIST | FORBIDDEN_COPYCAT, [MOVE_COVET] = FORBIDDEN_METRONOME | FORBIDDEN_ASSIST | FORBIDDEN_COPYCAT, [MOVE_CRAFTY_SHIELD] = FORBIDDEN_METRONOME, @@ -955,84 +962,96 @@ static const u8 sForbiddenMoves[MOVES_COUNT] = [MOVE_DESTINY_BOND] = FORBIDDEN_METRONOME | FORBIDDEN_ASSIST | FORBIDDEN_COPYCAT, [MOVE_DETECT] = FORBIDDEN_METRONOME | FORBIDDEN_ASSIST | FORBIDDEN_COPYCAT, [MOVE_DIAMOND_STORM] = FORBIDDEN_METRONOME, - [MOVE_DIG] = FORBIDDEN_ASSIST | FORBIDDEN_SLEEP_TALK, - [MOVE_DIVE] = FORBIDDEN_ASSIST | FORBIDDEN_SLEEP_TALK, + [MOVE_DIG] = FORBIDDEN_ASSIST | FORBIDDEN_SLEEP_TALK | FORBIDDEN_INSTRUCT, + [MOVE_DIVE] = FORBIDDEN_ASSIST | FORBIDDEN_SLEEP_TALK | FORBIDDEN_INSTRUCT, [MOVE_DOUBLE_IRON_BASH] = FORBIDDEN_METRONOME, [MOVE_DRAGON_ASCENT] = FORBIDDEN_METRONOME, [MOVE_DRAGON_ENERGY] = FORBIDDEN_METRONOME, [MOVE_DRAGON_TAIL] = FORBIDDEN_ASSIST | FORBIDDEN_COPYCAT, [MOVE_DRUM_BEATING] = FORBIDDEN_METRONOME, - [MOVE_DYNAMAX_CANNON] = FORBIDDEN_METRONOME | FORBIDDEN_COPYCAT | FORBIDDEN_SLEEP_TALK, + [MOVE_DYNAMAX_CANNON] = FORBIDDEN_METRONOME | FORBIDDEN_ASSIST | FORBIDDEN_COPYCAT | FORBIDDEN_SLEEP_TALK | FORBIDDEN_INSTRUCT, [MOVE_ENDURE] = FORBIDDEN_METRONOME | FORBIDDEN_ASSIST | FORBIDDEN_COPYCAT, - [MOVE_ETERNABEAM] = FORBIDDEN_METRONOME, + [MOVE_ETERNABEAM] = FORBIDDEN_METRONOME | FORBIDDEN_INSTRUCT, [MOVE_FALSE_SURRENDER] = FORBIDDEN_METRONOME, [MOVE_FEINT] = FORBIDDEN_METRONOME | FORBIDDEN_ASSIST | FORBIDDEN_COPYCAT, [MOVE_FIERY_WRATH] = FORBIDDEN_METRONOME, [MOVE_FLEUR_CANNON] = FORBIDDEN_METRONOME, [MOVE_FLOATY_FALL] = FORBIDDEN_METRONOME, - [MOVE_FLY] = FORBIDDEN_ASSIST | FORBIDDEN_SLEEP_TALK, - [MOVE_FOCUS_PUNCH] = FORBIDDEN_METRONOME | FORBIDDEN_ASSIST | FORBIDDEN_COPYCAT | FORBIDDEN_SLEEP_TALK, + [MOVE_FLY] = FORBIDDEN_ASSIST | FORBIDDEN_SLEEP_TALK | FORBIDDEN_INSTRUCT, + [MOVE_FOCUS_PUNCH] = FORBIDDEN_METRONOME | FORBIDDEN_ASSIST | FORBIDDEN_COPYCAT | FORBIDDEN_SLEEP_TALK | FORBIDDEN_INSTRUCT, [MOVE_FOLLOW_ME] = FORBIDDEN_METRONOME | FORBIDDEN_ASSIST | FORBIDDEN_COPYCAT, - [MOVE_FREEZE_SHOCK] = FORBIDDEN_METRONOME | FORBIDDEN_SLEEP_TALK, + [MOVE_FREEZE_SHOCK] = FORBIDDEN_METRONOME | FORBIDDEN_SLEEP_TALK | FORBIDDEN_INSTRUCT, [MOVE_FREEZING_GLARE] = FORBIDDEN_METRONOME, [MOVE_FREEZY_FROST] = FORBIDDEN_METRONOME, - [MOVE_GEOMANCY] = FORBIDDEN_SLEEP_TALK, + [MOVE_FRENZY_PLANT] = FORBIDDEN_INSTRUCT, + [MOVE_GEOMANCY] = FORBIDDEN_SLEEP_TALK | FORBIDDEN_INSTRUCT, + [MOVE_GIGA_IMPACT] = FORBIDDEN_INSTRUCT, [MOVE_GLACIAL_LANCE] = FORBIDDEN_METRONOME, [MOVE_GLITZY_GLOW] = FORBIDDEN_METRONOME, [MOVE_GRAV_APPLE] = FORBIDDEN_METRONOME, [MOVE_HELPING_HAND] = FORBIDDEN_METRONOME | FORBIDDEN_ASSIST | FORBIDDEN_COPYCAT, - [MOVE_HOLD_HANDS] = FORBIDDEN_METRONOME | FORBIDDEN_ASSIST | FORBIDDEN_COPYCAT | FORBIDDEN_SLEEP_TALK, + [MOVE_HOLD_HANDS] = FORBIDDEN_METRONOME | FORBIDDEN_ASSIST | FORBIDDEN_COPYCAT | FORBIDDEN_SLEEP_TALK | FORBIDDEN_INSTRUCT, + [MOVE_HYDRO_CANNON] = FORBIDDEN_INSTRUCT, + [MOVE_HYPER_BEAM] = FORBIDDEN_INSTRUCT, [MOVE_HYPERSPACE_FURY] = FORBIDDEN_METRONOME, [MOVE_HYPERSPACE_HOLE] = FORBIDDEN_METRONOME, - [MOVE_ICE_BURN] = FORBIDDEN_METRONOME | FORBIDDEN_SLEEP_TALK, - [MOVE_INSTRUCT] = FORBIDDEN_METRONOME, + [MOVE_ICE_BALL] = FORBIDDEN_INSTRUCT, + [MOVE_ICE_BURN] = FORBIDDEN_METRONOME | FORBIDDEN_SLEEP_TALK | FORBIDDEN_INSTRUCT, + [MOVE_INSTRUCT] = FORBIDDEN_METRONOME | FORBIDDEN_INSTRUCT, [MOVE_JUNGLE_HEALING] = FORBIDDEN_METRONOME, - [MOVE_KINGS_SHIELD] = FORBIDDEN_METRONOME | FORBIDDEN_ASSIST | FORBIDDEN_COPYCAT, + [MOVE_KINGS_SHIELD] = FORBIDDEN_METRONOME | FORBIDDEN_ASSIST | FORBIDDEN_COPYCAT | FORBIDDEN_INSTRUCT, [MOVE_LIFE_DEW] = FORBIDDEN_METRONOME, [MOVE_LIGHT_OF_RUIN] = FORBIDDEN_METRONOME, [MOVE_MAT_BLOCK] = FORBIDDEN_METRONOME | FORBIDDEN_ASSIST | FORBIDDEN_COPYCAT, - [MOVE_ME_FIRST] = FORBIDDEN_METRONOME | FORBIDDEN_ASSIST | FORBIDDEN_COPYCAT | FORBIDDEN_SLEEP_TALK, - [MOVE_METEOR_ASSAULT] = FORBIDDEN_METRONOME, - [MOVE_METRONOME] = FORBIDDEN_METRONOME | FORBIDDEN_ASSIST | FORBIDDEN_COPYCAT | FORBIDDEN_SLEEP_TALK, - [MOVE_MIMIC] = FORBIDDEN_METRONOME | FORBIDDEN_ASSIST | FORBIDDEN_COPYCAT | FORBIDDEN_MIMIC | FORBIDDEN_SLEEP_TALK, + [MOVE_ME_FIRST] = FORBIDDEN_METRONOME | FORBIDDEN_ASSIST | FORBIDDEN_COPYCAT | FORBIDDEN_SLEEP_TALK | FORBIDDEN_INSTRUCT, + [MOVE_METEOR_ASSAULT] = FORBIDDEN_METRONOME | FORBIDDEN_INSTRUCT, + [MOVE_METEOR_BEAM] = FORBIDDEN_INSTRUCT, + [MOVE_METRONOME] = FORBIDDEN_METRONOME | FORBIDDEN_ASSIST | FORBIDDEN_COPYCAT | FORBIDDEN_SLEEP_TALK | FORBIDDEN_INSTRUCT, + [MOVE_MIMIC] = FORBIDDEN_METRONOME | FORBIDDEN_ASSIST | FORBIDDEN_COPYCAT | FORBIDDEN_MIMIC | FORBIDDEN_SLEEP_TALK | FORBIDDEN_INSTRUCT, [MOVE_MIND_BLOWN] = FORBIDDEN_METRONOME, [MOVE_MIRROR_COAT] = FORBIDDEN_METRONOME | FORBIDDEN_ASSIST | FORBIDDEN_COPYCAT, - [MOVE_MIRROR_MOVE] = FORBIDDEN_METRONOME | FORBIDDEN_ASSIST | FORBIDDEN_COPYCAT | FORBIDDEN_SLEEP_TALK, + [MOVE_MIRROR_MOVE] = FORBIDDEN_METRONOME | FORBIDDEN_ASSIST | FORBIDDEN_COPYCAT | FORBIDDEN_SLEEP_TALK | FORBIDDEN_INSTRUCT, [MOVE_MOONGEIST_BEAM] = FORBIDDEN_METRONOME, - [MOVE_NATURE_POWER] = FORBIDDEN_METRONOME | FORBIDDEN_ASSIST | FORBIDDEN_COPYCAT | FORBIDDEN_SLEEP_TALK, + [MOVE_NATURE_POWER] = FORBIDDEN_METRONOME | FORBIDDEN_ASSIST | FORBIDDEN_COPYCAT | FORBIDDEN_SLEEP_TALK | FORBIDDEN_INSTRUCT, [MOVE_NATURES_MADNESS] = FORBIDDEN_METRONOME, - [MOVE_OBSTRUCT] = FORBIDDEN_METRONOME | FORBIDDEN_COPYCAT, + [MOVE_OBSTRUCT] = FORBIDDEN_METRONOME | FORBIDDEN_ASSIST | FORBIDDEN_COPYCAT | FORBIDDEN_INSTRUCT, [MOVE_ORIGIN_PULSE] = FORBIDDEN_METRONOME, + [MOVE_OUTRAGE] = FORBIDDEN_INSTRUCT, [MOVE_OVERDRIVE] = FORBIDDEN_METRONOME, - [MOVE_PHANTOM_FORCE] = FORBIDDEN_ASSIST | FORBIDDEN_SLEEP_TALK, + [MOVE_PETAL_DANCE] = FORBIDDEN_INSTRUCT, + [MOVE_PHANTOM_FORCE] = FORBIDDEN_ASSIST | FORBIDDEN_SLEEP_TALK | FORBIDDEN_INSTRUCT, [MOVE_PHOTON_GEYSER] = FORBIDDEN_METRONOME, [MOVE_PIKA_PAPOW] = FORBIDDEN_METRONOME, [MOVE_PLASMA_FISTS] = FORBIDDEN_METRONOME, [MOVE_PRECIPICE_BLADES] = FORBIDDEN_METRONOME, + [MOVE_PRISMATIC_LASER] = FORBIDDEN_INSTRUCT, [MOVE_PROTECT] = FORBIDDEN_METRONOME | FORBIDDEN_ASSIST | FORBIDDEN_COPYCAT, [MOVE_PYRO_BALL] = FORBIDDEN_METRONOME, [MOVE_QUASH] = FORBIDDEN_METRONOME, [MOVE_QUICK_GUARD] = FORBIDDEN_METRONOME, [MOVE_RAGE_POWDER] = FORBIDDEN_METRONOME | FORBIDDEN_ASSIST | FORBIDDEN_COPYCAT, - [MOVE_RAZOR_WIND] = FORBIDDEN_SLEEP_TALK, + [MOVE_RAZOR_WIND] = FORBIDDEN_SLEEP_TALK | FORBIDDEN_INSTRUCT, [MOVE_RELIC_SONG] = FORBIDDEN_METRONOME, [MOVE_ROAR] = FORBIDDEN_ASSIST | FORBIDDEN_COPYCAT, + [MOVE_ROAR_OF_TIME] = FORBIDDEN_INSTRUCT, + [MOVE_ROCK_WRECKER] = FORBIDDEN_INSTRUCT, + [MOVE_ROLLOUT] = FORBIDDEN_INSTRUCT, [MOVE_SAPPY_SEED] = FORBIDDEN_METRONOME, [MOVE_SECRET_SWORD] = FORBIDDEN_METRONOME, - [MOVE_SHADOW_FORCE] = FORBIDDEN_ASSIST | FORBIDDEN_SLEEP_TALK, - [MOVE_SHELL_TRAP] = FORBIDDEN_METRONOME | FORBIDDEN_ASSIST | FORBIDDEN_COPYCAT | FORBIDDEN_SLEEP_TALK, + [MOVE_SHADOW_FORCE] = FORBIDDEN_ASSIST | FORBIDDEN_SLEEP_TALK | FORBIDDEN_INSTRUCT, + [MOVE_SHELL_TRAP] = FORBIDDEN_METRONOME | FORBIDDEN_ASSIST | FORBIDDEN_COPYCAT | FORBIDDEN_SLEEP_TALK | FORBIDDEN_INSTRUCT, [MOVE_SIZZLY_SLIDE] = FORBIDDEN_METRONOME, - [MOVE_SKETCH] = FORBIDDEN_METRONOME | FORBIDDEN_ASSIST | FORBIDDEN_COPYCAT | FORBIDDEN_MIMIC | FORBIDDEN_SLEEP_TALK, - [MOVE_SKULL_BASH] = FORBIDDEN_SLEEP_TALK, - [MOVE_SKY_ATTACK] = FORBIDDEN_SLEEP_TALK, - [MOVE_SKY_DROP] = FORBIDDEN_ASSIST | FORBIDDEN_SLEEP_TALK, - [MOVE_SLEEP_TALK] = FORBIDDEN_METRONOME | FORBIDDEN_ASSIST | FORBIDDEN_COPYCAT | FORBIDDEN_SLEEP_TALK, + [MOVE_SKETCH] = FORBIDDEN_METRONOME | FORBIDDEN_ASSIST | FORBIDDEN_COPYCAT | FORBIDDEN_MIMIC | FORBIDDEN_SLEEP_TALK | FORBIDDEN_INSTRUCT, + [MOVE_SKULL_BASH] = FORBIDDEN_SLEEP_TALK | FORBIDDEN_INSTRUCT, + [MOVE_SKY_ATTACK] = FORBIDDEN_SLEEP_TALK | FORBIDDEN_INSTRUCT, + [MOVE_SKY_DROP] = FORBIDDEN_ASSIST | FORBIDDEN_SLEEP_TALK | FORBIDDEN_INSTRUCT, + [MOVE_SLEEP_TALK] = FORBIDDEN_METRONOME | FORBIDDEN_ASSIST | FORBIDDEN_COPYCAT | FORBIDDEN_SLEEP_TALK | FORBIDDEN_INSTRUCT, [MOVE_SNAP_TRAP] = FORBIDDEN_METRONOME, [MOVE_SNARL] = FORBIDDEN_METRONOME, - [MOVE_SNATCH] = FORBIDDEN_METRONOME | FORBIDDEN_ASSIST | FORBIDDEN_COPYCAT, + [MOVE_SNATCH] = FORBIDDEN_METRONOME | FORBIDDEN_ASSIST | FORBIDDEN_COPYCAT | FORBIDDEN_INSTRUCT, [MOVE_SNORE] = FORBIDDEN_METRONOME, - [MOVE_SOLAR_BEAM] = FORBIDDEN_SLEEP_TALK, - [MOVE_SOLAR_BLADE] = FORBIDDEN_SLEEP_TALK, + [MOVE_SOLAR_BEAM] = FORBIDDEN_SLEEP_TALK | FORBIDDEN_INSTRUCT, + [MOVE_SOLAR_BLADE] = FORBIDDEN_SLEEP_TALK | FORBIDDEN_INSTRUCT, [MOVE_SPARKLY_SWIRL] = FORBIDDEN_METRONOME, [MOVE_SPECTRAL_THIEF] = FORBIDDEN_METRONOME, [MOVE_SPIKY_SHIELD] = FORBIDDEN_METRONOME | FORBIDDEN_ASSIST | FORBIDDEN_COPYCAT, @@ -1049,11 +1068,12 @@ static const u8 sForbiddenMoves[MOVES_COUNT] = [MOVE_THIEF] = FORBIDDEN_METRONOME | FORBIDDEN_ASSIST | FORBIDDEN_COPYCAT, [MOVE_THOUSAND_ARROWS] = FORBIDDEN_METRONOME, [MOVE_THOUSAND_WAVES] = FORBIDDEN_METRONOME, + [MOVE_THRASH] = FORBIDDEN_INSTRUCT, [MOVE_THUNDER_CAGE] = FORBIDDEN_METRONOME, [MOVE_THUNDEROUS_KICK] = FORBIDDEN_METRONOME, - [MOVE_TRANSFORM] = FORBIDDEN_METRONOME | FORBIDDEN_ASSIST | FORBIDDEN_COPYCAT | FORBIDDEN_MIMIC, + [MOVE_TRANSFORM] = FORBIDDEN_METRONOME | FORBIDDEN_ASSIST | FORBIDDEN_COPYCAT | FORBIDDEN_MIMIC | FORBIDDEN_INSTRUCT, [MOVE_TRICK] = FORBIDDEN_METRONOME | FORBIDDEN_ASSIST | FORBIDDEN_COPYCAT, - [MOVE_UPROAR] = FORBIDDEN_SLEEP_TALK, + [MOVE_UPROAR] = FORBIDDEN_SLEEP_TALK | FORBIDDEN_INSTRUCT, [MOVE_V_CREATE] = FORBIDDEN_METRONOME, [MOVE_VEEVEE_VOLLEY] = FORBIDDEN_METRONOME, [MOVE_WHIRLWIND] = FORBIDDEN_ASSIST | FORBIDDEN_COPYCAT, @@ -1062,43 +1082,6 @@ static const u8 sForbiddenMoves[MOVES_COUNT] = [MOVE_ZIPPY_ZAP] = FORBIDDEN_METRONOME, }; -static const u16 sMoveEffectsForbiddenToInstruct[] = -{ - EFFECT_ASSIST, - //EFFECT_BEAK_BLAST, - EFFECT_BELCH, - EFFECT_BIDE, - //EFFECT_CELEBRATE, - //EFFECT_CHATTER, - EFFECT_COPYCAT, - //EFFECT_DYNAMAX_CANNON, - EFFECT_FOCUS_PUNCH, - EFFECT_GEOMANCY, - //EFFECT_HOLD_HANDS, - EFFECT_INSTRUCT, - EFFECT_ME_FIRST, - EFFECT_METRONOME, - EFFECT_MIMIC, - EFFECT_MIRROR_MOVE, - EFFECT_NATURE_POWER, - //EFFECT_OBSTRUCT, - EFFECT_RAMPAGE, - EFFECT_RECHARGE, - EFFECT_RECOIL_25, - EFFECT_ROLLOUT, - EFFECT_SEMI_INVULNERABLE, - //EFFECT_SHELL_TRAP, - EFFECT_SKETCH, - //EFFECT_SKY_DROP, - EFFECT_SKULL_BASH, - EFFECT_SLEEP_TALK, - EFFECT_SOLARBEAM, - EFFECT_TRANSFORM, - EFFECT_TWO_TURNS_ATTACK, - EFFECT_UPROAR, - FORBIDDEN_INSTRUCT_END -}; - static const u16 sNaturePowerMoves[BATTLE_TERRAIN_COUNT] = { #if B_NATURE_POWER_MOVES >= GEN_7 @@ -1316,7 +1299,7 @@ static const u8 sBattlePalaceNatureToFlavorTextId[NUM_NATURES] = static bool32 NoTargetPresent(u32 move) { if (!IsBattlerAlive(gBattlerTarget)) - gBattlerTarget = GetMoveTarget(move, 0); + gBattlerTarget = GetMoveTarget(move, NO_TARGET_OVERRIDE); switch (gBattleMoves[move].target) { @@ -1387,7 +1370,7 @@ static void Cmd_attackcanceler(void) } if (moveType == TYPE_FIRE - && (gBattleWeather & WEATHER_RAIN_PRIMAL) + && (gBattleWeather & B_WEATHER_RAIN_PRIMAL) && WEATHER_HAS_EFFECT && gBattleMoves[gCurrentMove].power) { @@ -1397,7 +1380,7 @@ static void Cmd_attackcanceler(void) } if (moveType == TYPE_WATER - && (gBattleWeather & WEATHER_SUN_PRIMAL) + && (gBattleWeather & B_WEATHER_SUN_PRIMAL) && WEATHER_HAS_EFFECT && gBattleMoves[gCurrentMove].power) { @@ -1434,6 +1417,8 @@ static void Cmd_attackcanceler(void) SET_BATTLER_TYPE(gBattlerAttacker, moveType); gBattlerAbility = gBattlerAttacker; BattleScriptPushCursor(); + PrepareStringBattle(STRINGID_EMPTYSTRING3, gBattlerAttacker); + gBattleCommunication[MSG_DISPLAY] = 1; gBattlescriptCurrInstr = BattleScript_ProteanActivates; return; } @@ -1443,7 +1428,7 @@ static void Cmd_attackcanceler(void) if (AbilityBattleEffects(ABILITYEFFECT_MOVES_BLOCK, gBattlerTarget, 0, 0, 0)) return; if (!gBattleMons[gBattlerAttacker].pp[gCurrMovePos] && gCurrentMove != MOVE_STRUGGLE - && !(gHitMarker & (HITMARKER_x800000 | HITMARKER_NO_ATTACKSTRING | HITMARKER_NO_PPDEDUCT)) + && !(gHitMarker & (HITMARKER_ALLOW_NO_PP | HITMARKER_NO_ATTACKSTRING | HITMARKER_NO_PPDEDUCT)) && !(gBattleMons[gBattlerAttacker].status2 & STATUS2_MULTIPLETURNS)) { gBattlescriptCurrInstr = BattleScript_NoPPForMove; @@ -1455,7 +1440,8 @@ static void Cmd_attackcanceler(void) return; #endif - gHitMarker &= ~(HITMARKER_x800000); + gHitMarker &= ~HITMARKER_ALLOW_NO_PP; + if (!(gHitMarker & HITMARKER_OBEYS) && !(gBattleMons[gBattlerAttacker].status2 & STATUS2_MULTIPLETURNS)) { switch (IsMonDisobedient()) @@ -1622,13 +1608,15 @@ static bool32 AccuracyCalcHelper(u16 move) JumpIfMoveFailed(7, move); return TRUE; } - else if (GetBattlerAbility(gBattlerAttacker) == ABILITY_NO_GUARD) + // If the attacker has the ability No Guard and they aren't targeting a Pokemon involved in a Sky Drop with the move Sky Drop, move hits. + else if (GetBattlerAbility(gBattlerAttacker) == ABILITY_NO_GUARD && (move != MOVE_SKY_DROP || gBattleStruct->skyDropTargets[gBattlerTarget] == 0xFF)) { if (!JumpIfMoveFailed(7, move)) RecordAbilityBattle(gBattlerAttacker, ABILITY_NO_GUARD); return TRUE; } - else if (GetBattlerAbility(gBattlerTarget) == ABILITY_NO_GUARD) + // If the target has the ability No Guard and they aren't involved in a Sky Drop or the current move isn't Sky Drop, move hits. + else if (GetBattlerAbility(gBattlerTarget) == ABILITY_NO_GUARD && (move != MOVE_SKY_DROP || gBattleStruct->skyDropTargets[gBattlerTarget] == 0xFF)) { if (!JumpIfMoveFailed(7, move)) RecordAbilityBattle(gBattlerTarget, ABILITY_NO_GUARD); @@ -1636,8 +1624,7 @@ static bool32 AccuracyCalcHelper(u16 move) } if ((gStatuses3[gBattlerTarget] & STATUS3_PHANTOM_FORCE) - || (!(gBattleMoves[move].flags & FLAG_DMG_IN_AIR) && gStatuses3[gBattlerTarget] & STATUS3_ON_AIR) - || (!(gBattleMoves[move].flags & FLAG_DMG_2X_IN_AIR) && gStatuses3[gBattlerTarget] & STATUS3_ON_AIR) + || (!(gBattleMoves[move].flags & (FLAG_DMG_IN_AIR | FLAG_DMG_2X_IN_AIR)) && gStatuses3[gBattlerTarget] & STATUS3_ON_AIR) || (!(gBattleMoves[move].flags & FLAG_DMG_UNDERGROUND) && gStatuses3[gBattlerTarget] & STATUS3_UNDERGROUND) || (!(gBattleMoves[move].flags & FLAG_DMG_UNDERWATER) && gStatuses3[gBattlerTarget] & STATUS3_UNDERWATER)) { @@ -1647,8 +1634,8 @@ static bool32 AccuracyCalcHelper(u16 move) } if ((WEATHER_HAS_EFFECT && - ((IsBattlerWeatherAffected(gBattlerTarget, WEATHER_RAIN_ANY) && (gBattleMoves[move].effect == EFFECT_THUNDER || gBattleMoves[move].effect == EFFECT_HURRICANE)) - || ((B_BLIZZARD_HAIL >= GEN_4 && (gBattleWeather & WEATHER_HAIL_ANY) && move == MOVE_BLIZZARD)))) + ((IsBattlerWeatherAffected(gBattlerTarget, B_WEATHER_RAIN) && (gBattleMoves[move].effect == EFFECT_THUNDER || gBattleMoves[move].effect == EFFECT_HURRICANE)) + || ((B_BLIZZARD_HAIL >= GEN_4 && (gBattleWeather & B_WEATHER_HAIL) && move == MOVE_BLIZZARD)))) || (gBattleMoves[move].effect == EFFECT_VITAL_THROW) || (gBattleMoves[move].accuracy == 0) || ((B_MINIMIZE_DMG_ACC >= GEN_6) && (gStatuses3[gBattlerTarget] & STATUS3_MINIMIZED) && (gBattleMoves[move].flags & FLAG_DMG_MINIMIZE))) @@ -1678,25 +1665,25 @@ u32 GetTotalAccuracy(u32 battlerAtk, u32 battlerDef, u32 move) accStage = gBattleMons[battlerAtk].statStages[STAT_ACC]; evasionStage = gBattleMons[battlerDef].statStages[STAT_EVASION]; if (atkAbility == ABILITY_UNAWARE || atkAbility == ABILITY_KEEN_EYE) - evasionStage = 6; + evasionStage = DEFAULT_STAT_STAGE; if (gBattleMoves[move].flags & FLAG_STAT_STAGES_IGNORED) - evasionStage = 6; + evasionStage = DEFAULT_STAT_STAGE; if (defAbility == ABILITY_UNAWARE) - accStage = 6; + accStage = DEFAULT_STAT_STAGE; if (gBattleMons[battlerDef].status2 & STATUS2_FORESIGHT || gStatuses3[battlerDef] & STATUS3_MIRACLE_EYED) buff = accStage; else - buff = accStage + 6 - evasionStage; + buff = accStage + DEFAULT_STAT_STAGE - evasionStage; - if (buff < 0) - buff = 0; - if (buff > 0xC) - buff = 0xC; + if (buff < MIN_STAT_STAGE) + buff = MIN_STAT_STAGE; + if (buff > MAX_STAT_STAGE) + buff = MAX_STAT_STAGE; moveAcc = gBattleMoves[move].accuracy; // Check Thunder and Hurricane on sunny weather. - if (IsBattlerWeatherAffected(battlerDef, WEATHER_SUN_ANY) + if (IsBattlerWeatherAffected(battlerDef, B_WEATHER_SUN) && (gBattleMoves[move].effect == EFFECT_THUNDER || gBattleMoves[move].effect == EFFECT_HURRICANE)) moveAcc = 50; // Check Wonder Skin. @@ -1713,9 +1700,9 @@ u32 GetTotalAccuracy(u32 battlerAtk, u32 battlerDef, u32 move) if (IsBattlerAlive(BATTLE_PARTNER(battlerAtk)) && GetBattlerAbility(BATTLE_PARTNER(battlerAtk)) == ABILITY_VICTORY_STAR) calc = (calc * 110) / 100; // 1.1 ally's victory star boost - if (defAbility == ABILITY_SAND_VEIL && WEATHER_HAS_EFFECT && gBattleWeather & WEATHER_SANDSTORM_ANY) + if (defAbility == ABILITY_SAND_VEIL && WEATHER_HAS_EFFECT && gBattleWeather & B_WEATHER_SANDSTORM) calc = (calc * 80) / 100; // 1.2 sand veil loss - else if (defAbility == ABILITY_SNOW_CLOAK && WEATHER_HAS_EFFECT && gBattleWeather & WEATHER_HAIL_ANY) + else if (defAbility == ABILITY_SNOW_CLOAK && WEATHER_HAS_EFFECT && gBattleWeather & B_WEATHER_HAIL) calc = (calc * 80) / 100; // 1.2 snow cloak loss else if (defAbility == ABILITY_TANGLED_FEET && gBattleMons[battlerDef].status2 & STATUS2_CONFUSION) calc = (calc * 50) / 100; // 1.5 tangled feet loss @@ -1852,16 +1839,17 @@ static void Cmd_ppreduce(void) else gBattleMons[gBattlerAttacker].pp[gCurrMovePos] = 0; - if (!(gBattleMons[gBattlerAttacker].status2 & STATUS2_TRANSFORMED) - && !((gDisableStructs[gBattlerAttacker].mimickedMoves) & gBitTable[gCurrMovePos])) + if (MOVE_IS_PERMANENT(gBattlerAttacker, gCurrMovePos)) { gActiveBattler = gBattlerAttacker; - BtlController_EmitSetMonData(0, REQUEST_PPMOVE1_BATTLE + gCurrMovePos, 0, 1, &gBattleMons[gBattlerAttacker].pp[gCurrMovePos]); + BtlController_EmitSetMonData(BUFFER_A, REQUEST_PPMOVE1_BATTLE + gCurrMovePos, 0, + sizeof(gBattleMons[gBattlerAttacker].pp[gCurrMovePos]), + &gBattleMons[gBattlerAttacker].pp[gCurrMovePos]); MarkBattlerForControllerExec(gBattlerAttacker); } } - gHitMarker &= ~(HITMARKER_NO_PPDEDUCT); + gHitMarker &= ~HITMARKER_NO_PPDEDUCT; gBattlescriptCurrInstr++; } @@ -1874,11 +1862,13 @@ static void Cmd_ppreduce(void) static const u8 sCriticalHitChance[] = {16, 8, 4, 3, 2}; // Gens 2,3,4,5 #endif // B_CRIT_CHANCE +#define BENEFITS_FROM_LEEK(battler, holdEffect)((holdEffect == HOLD_EFFECT_LEEK) && (GET_BASE_SPECIES_ID(gBattleMons[battler].species) == SPECIES_FARFETCHD || gBattleMons[battler].species == SPECIES_SIRFETCHD)) s32 CalcCritChanceStage(u8 battlerAtk, u8 battlerDef, u32 move, bool32 recordAbility) { s32 critChance = 0; u32 abilityAtk = GetBattlerAbility(gBattlerAttacker); u32 abilityDef = GetBattlerAbility(gBattlerTarget); + u32 holdEffectAtk = GetBattlerHoldEffect(battlerAtk, TRUE); if (gSideStatuses[battlerDef] & SIDE_STATUS_LUCKY_CHANT || gStatuses3[gBattlerAttacker] & STATUS3_CANT_SCORE_A_CRIT) @@ -1894,19 +1884,21 @@ s32 CalcCritChanceStage(u8 battlerAtk, u8 battlerDef, u32 move, bool32 recordAbi else if (gStatuses3[battlerAtk] & STATUS3_LASER_FOCUS || gBattleMoves[move].effect == EFFECT_ALWAYS_CRIT || (abilityAtk == ABILITY_MERCILESS && gBattleMons[battlerDef].status1 & STATUS1_PSN_ANY) - || move == MOVE_SURGING_STRIKES) + || move == MOVE_SURGING_STRIKES + #if B_LEEK_ALWAYS_CRIT >= GEN_6 + || ((gBattleMoves[gCurrentMove].flags & FLAG_HIGH_CRIT) && BENEFITS_FROM_LEEK(battlerAtk, holdEffectAtk)) + #endif + ) { critChance = -2; } else { - u32 holdEffectAtk = GetBattlerHoldEffect(battlerAtk, TRUE); - critChance = 2 * ((gBattleMons[gBattlerAttacker].status2 & STATUS2_FOCUS_ENERGY) != 0) + ((gBattleMoves[gCurrentMove].flags & FLAG_HIGH_CRIT) != 0) + (holdEffectAtk == HOLD_EFFECT_SCOPE_LENS) + 2 * (holdEffectAtk == HOLD_EFFECT_LUCKY_PUNCH && gBattleMons[gBattlerAttacker].species == SPECIES_CHANSEY) - + 2 * (holdEffectAtk == HOLD_EFFECT_LEEK && gBattleMons[gBattlerAttacker].species == SPECIES_FARFETCHD) + + 2 * BENEFITS_FROM_LEEK(battlerAtk, holdEffectAtk) + (abilityAtk == ABILITY_SUPER_LUCK); if (critChance >= ARRAY_COUNT(sCriticalHitChance)) @@ -1915,6 +1907,7 @@ s32 CalcCritChanceStage(u8 battlerAtk, u8 battlerDef, u32 move, bool32 recordAbi return critChance; } +#undef BENEFITS_FROM_LEEK s8 GetInverseCritChance(u8 battlerAtk, u8 battlerDef, u32 move) { @@ -2047,9 +2040,9 @@ END: gLastUsedItem = gBattleMons[gBattlerAttacker].item; } - // WEATHER_STRONG_WINDS prints a string when it's about to reduce the power + // B_WEATHER_STRONG_WINDS prints a string when it's about to reduce the power // of a move that is Super Effective against a Flying-type Pokémon. - if (gBattleWeather & WEATHER_STRONG_WINDS) + if (gBattleWeather & B_WEATHER_STRONG_WINDS) { if ((gBattleMons[gBattlerTarget].type1 == TYPE_FLYING && GetTypeModifier(moveType, gBattleMons[gBattlerTarget].type1) >= UQ_4_12(2.0)) @@ -2148,7 +2141,7 @@ static void Cmd_attackanimation(void) else multihit = gMultiHitCounter; - BtlController_EmitMoveAnimation(0, gCurrentMove, gBattleScripting.animTurn, gBattleMovePower, gBattleMoveDamage, gBattleMons[gBattlerAttacker].friendship, &gDisableStructs[gBattlerAttacker], multihit); + BtlController_EmitMoveAnimation(BUFFER_A, gCurrentMove, gBattleScripting.animTurn, gBattleMovePower, gBattleMoveDamage, gBattleMons[gBattlerAttacker].friendship, &gDisableStructs[gBattlerAttacker], multihit); gBattleScripting.animTurn += 1; gBattleScripting.animTargetsHit += 1; MarkBattlerForControllerExec(gBattlerAttacker); @@ -2185,7 +2178,7 @@ static void Cmd_healthbarupdate(void) { s16 healthValue = min(gBattleMoveDamage, 10000); // Max damage (10000) not present in R/S, ensures that huge damage values don't change sign - BtlController_EmitHealthBarUpdate(0, healthValue); + BtlController_EmitHealthBarUpdate(BUFFER_A, healthValue); MarkBattlerForControllerExec(gActiveBattler); if (GetBattlerSide(gActiveBattler) == B_SIDE_PLAYER && gBattleMoveDamage > 0) @@ -2205,8 +2198,8 @@ static void Cmd_datahpupdate(void) if (gBattleStruct->dynamicMoveType == 0) moveType = gBattleMoves[gCurrentMove].type; - else if (!(gBattleStruct->dynamicMoveType & 0x40)) - moveType = gBattleStruct->dynamicMoveType & 0x3F; + else if (!(gBattleStruct->dynamicMoveType & F_DYNAMIC_TYPE_1)) + moveType = gBattleStruct->dynamicMoveType & DYNAMIC_TYPE_MASK; else moveType = gBattleMoves[gCurrentMove].type; @@ -2246,7 +2239,7 @@ static void Cmd_datahpupdate(void) } else { - gHitMarker &= ~(HITMARKER_IGNORE_SUBSTITUTE); + gHitMarker &= ~HITMARKER_IGNORE_SUBSTITUTE; if (gBattleMoveDamage < 0) // hp goes up { gBattleMons[gActiveBattler].hp -= gBattleMoveDamage; @@ -2258,7 +2251,7 @@ static void Cmd_datahpupdate(void) { if (gHitMarker & HITMARKER_SKIP_DMG_TRACK) { - gHitMarker &= ~(HITMARKER_SKIP_DMG_TRACK); + gHitMarker &= ~HITMARKER_SKIP_DMG_TRACK; } else { @@ -2314,8 +2307,8 @@ static void Cmd_datahpupdate(void) } } } - gHitMarker &= ~(HITMARKER_PASSIVE_DAMAGE); - BtlController_EmitSetMonData(0, REQUEST_HP_BATTLE, 0, 2, &gBattleMons[gActiveBattler].hp); + gHitMarker &= ~HITMARKER_PASSIVE_DAMAGE; + BtlController_EmitSetMonData(BUFFER_A, REQUEST_HP_BATTLE, 0, sizeof(gBattleMons[gActiveBattler].hp), &gBattleMons[gActiveBattler].hp); MarkBattlerForControllerExec(gActiveBattler); } } @@ -2349,14 +2342,14 @@ static void Cmd_effectivenesssound(void) gActiveBattler = gBattlerTarget; if (!(gMoveResultFlags & MOVE_RESULT_MISSED)) { - switch (gMoveResultFlags & (~(MOVE_RESULT_MISSED))) + switch (gMoveResultFlags & ~MOVE_RESULT_MISSED) { case MOVE_RESULT_SUPER_EFFECTIVE: - BtlController_EmitPlaySE(0, SE_SUPER_EFFECTIVE); + BtlController_EmitPlaySE(BUFFER_A, SE_SUPER_EFFECTIVE); MarkBattlerForControllerExec(gActiveBattler); break; case MOVE_RESULT_NOT_VERY_EFFECTIVE: - BtlController_EmitPlaySE(0, SE_NOT_EFFECTIVE); + BtlController_EmitPlaySE(BUFFER_A, SE_NOT_EFFECTIVE); MarkBattlerForControllerExec(gActiveBattler); break; case MOVE_RESULT_DOESNT_AFFECT_FOE: @@ -2370,17 +2363,17 @@ static void Cmd_effectivenesssound(void) default: if (gMoveResultFlags & MOVE_RESULT_SUPER_EFFECTIVE) { - BtlController_EmitPlaySE(0, SE_SUPER_EFFECTIVE); + BtlController_EmitPlaySE(BUFFER_A, SE_SUPER_EFFECTIVE); MarkBattlerForControllerExec(gActiveBattler); } else if (gMoveResultFlags & MOVE_RESULT_NOT_VERY_EFFECTIVE) { - BtlController_EmitPlaySE(0, SE_NOT_EFFECTIVE); + BtlController_EmitPlaySE(BUFFER_A, SE_NOT_EFFECTIVE); MarkBattlerForControllerExec(gActiveBattler); } else if (!(gMoveResultFlags & (MOVE_RESULT_DOESNT_AFFECT_FOE | MOVE_RESULT_FAILED))) { - BtlController_EmitPlaySE(0, SE_EFFECTIVE); + BtlController_EmitPlaySE(BUFFER_A, SE_EFFECTIVE); MarkBattlerForControllerExec(gActiveBattler); } break; @@ -2406,7 +2399,7 @@ static void Cmd_resultmessage(void) else { gBattleCommunication[MSG_DISPLAY] = 1; - switch (gMoveResultFlags & (~MOVE_RESULT_MISSED)) + switch (gMoveResultFlags & ~MOVE_RESULT_MISSED) { case MOVE_RESULT_SUPER_EFFECTIVE: stringId = STRINGID_SUPEREFFECTIVE; @@ -2440,9 +2433,9 @@ static void Cmd_resultmessage(void) } else if (gMoveResultFlags & MOVE_RESULT_ONE_HIT_KO) { - gMoveResultFlags &= ~(MOVE_RESULT_ONE_HIT_KO); - gMoveResultFlags &= ~(MOVE_RESULT_SUPER_EFFECTIVE); - gMoveResultFlags &= ~(MOVE_RESULT_NOT_VERY_EFFECTIVE); + gMoveResultFlags &= ~MOVE_RESULT_ONE_HIT_KO; + gMoveResultFlags &= ~MOVE_RESULT_SUPER_EFFECTIVE; + gMoveResultFlags &= ~MOVE_RESULT_NOT_VERY_EFFECTIVE; BattleScriptPushCursor(); gBattlescriptCurrInstr = BattleScript_OneHitKOMsg; return; @@ -2514,7 +2507,7 @@ static void Cmd_printselectionstring(void) { gActiveBattler = gBattlerAttacker; - BtlController_EmitPrintSelectionString(0, T2_READ_16(gBattlescriptCurrInstr + 1)); + BtlController_EmitPrintSelectionString(BUFFER_A, T2_READ_16(gBattlescriptCurrInstr + 1)); MarkBattlerForControllerExec(gActiveBattler); gBattlescriptCurrInstr += 3; @@ -2563,7 +2556,7 @@ static void Cmd_printselectionstringfromtable(void) ptr += gBattleCommunication[MULTISTRING_CHOOSER]; gActiveBattler = gBattlerAttacker; - BtlController_EmitPrintSelectionString(0, *ptr); + BtlController_EmitPrintSelectionString(BUFFER_A, *ptr); MarkBattlerForControllerExec(gActiveBattler); gBattlescriptCurrInstr += 5; @@ -2602,14 +2595,14 @@ void StealTargetItem(u8 battlerStealer, u8 battlerItem) gBattleMons[battlerStealer].item = gLastUsedItem; CheckSetUnburden(battlerItem); - gBattleResources->flags->flags[battlerStealer] &= ~(RESOURCE_FLAG_UNBURDEN); + gBattleResources->flags->flags[battlerStealer] &= ~RESOURCE_FLAG_UNBURDEN; gActiveBattler = battlerStealer; - BtlController_EmitSetMonData(0, REQUEST_HELDITEM_BATTLE, 0, 2, &gLastUsedItem); // set attacker item + BtlController_EmitSetMonData(BUFFER_A, REQUEST_HELDITEM_BATTLE, 0, sizeof(gLastUsedItem), &gLastUsedItem); // set attacker item MarkBattlerForControllerExec(battlerStealer); gActiveBattler = battlerItem; - BtlController_EmitSetMonData(0, REQUEST_HELDITEM_BATTLE, 0, 2, &gBattleMons[battlerItem].item); // remove target item + BtlController_EmitSetMonData(BUFFER_A, REQUEST_HELDITEM_BATTLE, 0, sizeof(gBattleMons[gBattlerTarget].item), &gBattleMons[battlerItem].item); // remove target item MarkBattlerForControllerExec(battlerItem); gBattleStruct->choicedMove[battlerItem] = 0; @@ -2648,7 +2641,7 @@ void SetMoveEffect(bool32 primary, u32 certain) if (gBattleScripting.moveEffect & MOVE_EFFECT_AFFECTS_USER) { gEffectBattler = gBattlerAttacker; // battlerId that effects get applied on - gBattleScripting.moveEffect &= ~(MOVE_EFFECT_AFFECTS_USER); + gBattleScripting.moveEffect &= ~MOVE_EFFECT_AFFECTS_USER; affectsUser = MOVE_EFFECT_AFFECTS_USER; gBattleScripting.battler = gBattlerTarget; // theoretically the attacker } @@ -2657,8 +2650,9 @@ void SetMoveEffect(bool32 primary, u32 certain) gEffectBattler = gBattlerTarget; gBattleScripting.battler = gBattlerAttacker; } + // Just in case this flag is still set - gBattleScripting.moveEffect &= ~(MOVE_EFFECT_CERTAIN); + gBattleScripting.moveEffect &= ~MOVE_EFFECT_CERTAIN; if (GetBattlerAbility(gEffectBattler) == ABILITY_SHIELD_DUST && !(gHitMarker & HITMARKER_IGNORE_SAFEGUARD) && !primary && gBattleScripting.moveEffect <= 9) @@ -2716,7 +2710,7 @@ void SetMoveEffect(bool32 primary, u32 certain) if (gHitMarker & HITMARKER_IGNORE_SAFEGUARD) { gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_ABILITY_PREVENTS_ABILITY_STATUS; - gHitMarker &= ~(HITMARKER_IGNORE_SAFEGUARD); + gHitMarker &= ~HITMARKER_IGNORE_SAFEGUARD; } else { @@ -2754,7 +2748,7 @@ void SetMoveEffect(bool32 primary, u32 certain) if (gHitMarker & HITMARKER_IGNORE_SAFEGUARD) { gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_ABILITY_PREVENTS_ABILITY_STATUS; - gHitMarker &= ~(HITMARKER_IGNORE_SAFEGUARD); + gHitMarker &= ~HITMARKER_IGNORE_SAFEGUARD; } else { @@ -2799,7 +2793,7 @@ void SetMoveEffect(bool32 primary, u32 certain) if (gHitMarker & HITMARKER_IGNORE_SAFEGUARD) { gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_ABILITY_PREVENTS_ABILITY_STATUS; - gHitMarker &= ~(HITMARKER_IGNORE_SAFEGUARD); + gHitMarker &= ~HITMARKER_IGNORE_SAFEGUARD; } else { @@ -2839,7 +2833,7 @@ void SetMoveEffect(bool32 primary, u32 certain) if (gHitMarker & HITMARKER_IGNORE_SAFEGUARD) { gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_ABILITY_PREVENTS_ABILITY_STATUS; - gHitMarker &= ~(HITMARKER_IGNORE_SAFEGUARD); + gHitMarker &= ~HITMARKER_IGNORE_SAFEGUARD; } else { @@ -2862,8 +2856,8 @@ void SetMoveEffect(bool32 primary, u32 certain) if (CanBePoisoned(gBattleScripting.battler, gEffectBattler)) { // It's redundant, because at this point we know the status1 value is 0. - gBattleMons[gEffectBattler].status1 &= ~(STATUS1_TOXIC_POISON); - gBattleMons[gEffectBattler].status1 &= ~(STATUS1_POISON); + gBattleMons[gEffectBattler].status1 &= ~STATUS1_TOXIC_POISON; + gBattleMons[gEffectBattler].status1 &= ~STATUS1_POISON; statusChanged = TRUE; break; } @@ -2885,13 +2879,13 @@ void SetMoveEffect(bool32 primary, u32 certain) gBattlescriptCurrInstr = sMoveEffectBS_Ptrs[gBattleScripting.moveEffect]; gActiveBattler = gEffectBattler; - BtlController_EmitSetMonData(0, REQUEST_STATUS_BATTLE, 0, 4, &gBattleMons[gEffectBattler].status1); + BtlController_EmitSetMonData(BUFFER_A, REQUEST_STATUS_BATTLE, 0, sizeof(gBattleMons[gEffectBattler].status1), &gBattleMons[gEffectBattler].status1); MarkBattlerForControllerExec(gActiveBattler); if (gHitMarker & HITMARKER_IGNORE_SAFEGUARD) { gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_STATUSED_BY_ABILITY; - gHitMarker &= ~(HITMARKER_IGNORE_SAFEGUARD); + gHitMarker &= ~HITMARKER_IGNORE_SAFEGUARD; } else { @@ -2937,9 +2931,20 @@ void SetMoveEffect(bool32 primary, u32 certain) else { gBattleMons[gEffectBattler].status2 |= STATUS2_CONFUSION_TURN(((Random()) % 4) + 2); // 2-5 turns - - BattleScriptPush(gBattlescriptCurrInstr + 1); - gBattlescriptCurrInstr = sMoveEffectBS_Ptrs[gBattleScripting.moveEffect]; + + // If the confusion is activating due to being released from Sky Drop, go to "confused due to fatigue" script. + // Otherwise, do normal confusion script. + if(gCurrentMove == MOVE_SKY_DROP) + { + gBattleMons[gEffectBattler].status2 &= ~(STATUS2_LOCK_CONFUSE); + gBattlerAttacker = gEffectBattler; + gBattlescriptCurrInstr = BattleScript_ThrashConfuses; + } + else + { + BattleScriptPush(gBattlescriptCurrInstr + 1); + gBattlescriptCurrInstr = sMoveEffectBS_Ptrs[gBattleScripting.moveEffect]; + } } break; case MOVE_EFFECT_FLINCH: @@ -3177,11 +3182,7 @@ void SetMoveEffect(bool32 primary, u32 certain) RecordAbilityBattle(gBattlerTarget, gLastUsedAbility); } else if (gBattleMons[gBattlerAttacker].item != 0 - #ifdef ITEM_EXPANSION - || gBattleMons[gBattlerTarget].item == ITEM_ENIGMA_BERRY_E_READER - #else || gBattleMons[gBattlerTarget].item == ITEM_ENIGMA_BERRY - #endif || gBattleMons[gBattlerTarget].item == 0) { gBattlescriptCurrInstr++; @@ -3207,11 +3208,7 @@ void SetMoveEffect(bool32 primary, u32 certain) gBattlescriptCurrInstr++; break; case MOVE_EFFECT_ALL_STATS_UP: - if (NoAliveMonsForEitherParty()) - { - gBattlescriptCurrInstr++; - } - else + if (!NoAliveMonsForEitherParty()) { BattleScriptPush(gBattlescriptCurrInstr + 1); gBattlescriptCurrInstr = BattleScript_AllStatsUp; @@ -3228,10 +3225,10 @@ void SetMoveEffect(bool32 primary, u32 certain) } else { - gBattleMons[gBattlerTarget].status1 &= ~(gBattleMoves[gCurrentMove].argument); + gBattleMons[gBattlerTarget].status1 &= ~gBattleMoves[gCurrentMove].argument; gActiveBattler = gBattlerTarget; - BtlController_EmitSetMonData(0, REQUEST_STATUS_BATTLE, 0, 4, &gBattleMons[gActiveBattler].status1); + BtlController_EmitSetMonData(BUFFER_A, REQUEST_STATUS_BATTLE, 0, sizeof(gBattleMons[gActiveBattler].status1), &gBattleMons[gActiveBattler].status1); MarkBattlerForControllerExec(gActiveBattler); BattleScriptPush(gBattlescriptCurrInstr + 1); @@ -3250,12 +3247,18 @@ void SetMoveEffect(bool32 primary, u32 certain) } break; case MOVE_EFFECT_ATK_DEF_DOWN: // SuperPower - BattleScriptPush(gBattlescriptCurrInstr + 1); - gBattlescriptCurrInstr = BattleScript_AtkDefDown; + if (!NoAliveMonsForEitherParty()) + { + BattleScriptPush(gBattlescriptCurrInstr + 1); + gBattlescriptCurrInstr = BattleScript_AtkDefDown; + } break; case MOVE_EFFECT_DEF_SPDEF_DOWN: // Close Combat - BattleScriptPush(gBattlescriptCurrInstr + 1); - gBattlescriptCurrInstr = BattleScript_DefSpDefDown; + if (!NoAliveMonsForEitherParty()) + { + BattleScriptPush(gBattlescriptCurrInstr + 1); + gBattlescriptCurrInstr = BattleScript_DefSpDefDown; + } break; case MOVE_EFFECT_RECOIL_25: // Take Down, 25% recoil gBattleMoveDamage = (gHpDealt) / 4; @@ -3310,19 +3313,22 @@ void SetMoveEffect(bool32 primary, u32 certain) } break; case MOVE_EFFECT_SP_ATK_TWO_DOWN: // Overheat - BattleScriptPush(gBattlescriptCurrInstr + 1); - gBattlescriptCurrInstr = BattleScript_SAtkDown2; + if (!NoAliveMonsForEitherParty()) + { + BattleScriptPush(gBattlescriptCurrInstr + 1); + gBattlescriptCurrInstr = BattleScript_SAtkDown2; + } break; case MOVE_EFFECT_CLEAR_SMOG: for (i = 0; i < NUM_BATTLE_STATS; i++) { - if (gBattleMons[gEffectBattler].statStages[i] != 6) + if (gBattleMons[gEffectBattler].statStages[i] != DEFAULT_STAT_STAGE) break; } if ((gSpecialStatuses[gEffectBattler].physicalDmg || gSpecialStatuses[gEffectBattler].specialDmg) && i != NUM_BATTLE_STATS) { for (i = 0; i < NUM_BATTLE_STATS; i++) - gBattleMons[gEffectBattler].statStages[i] = 6; + gBattleMons[gEffectBattler].statStages[i] = DEFAULT_STAT_STAGE; BattleScriptPush(gBattlescriptCurrInstr + 1); gBattlescriptCurrInstr = BattleScript_MoveEffectClearSmog; } @@ -3350,10 +3356,10 @@ void SetMoveEffect(bool32 primary, u32 certain) if (IS_BATTLER_PROTECTED(gBattlerTarget)) { gProtectStructs[gBattlerTarget].protected = FALSE; - gSideStatuses[GetBattlerSide(gBattlerTarget)] &= ~(SIDE_STATUS_WIDE_GUARD); - gSideStatuses[GetBattlerSide(gBattlerTarget)] &= ~(SIDE_STATUS_QUICK_GUARD); - gSideStatuses[GetBattlerSide(gBattlerTarget)] &= ~(SIDE_STATUS_CRAFTY_SHIELD); - gSideStatuses[GetBattlerSide(gBattlerTarget)] &= ~(SIDE_STATUS_MAT_BLOCK); + gSideStatuses[GetBattlerSide(gBattlerTarget)] &= ~SIDE_STATUS_WIDE_GUARD; + gSideStatuses[GetBattlerSide(gBattlerTarget)] &= ~SIDE_STATUS_QUICK_GUARD; + gSideStatuses[GetBattlerSide(gBattlerTarget)] &= ~SIDE_STATUS_CRAFTY_SHIELD; + gSideStatuses[GetBattlerSide(gBattlerTarget)] &= ~SIDE_STATUS_MAT_BLOCK; gProtectStructs[gBattlerTarget].spikyShielded = FALSE; gProtectStructs[gBattlerTarget].kingsShielded = FALSE; gProtectStructs[gBattlerTarget].banefulBunkered = FALSE; @@ -3371,51 +3377,58 @@ void SetMoveEffect(bool32 primary, u32 certain) } break; case MOVE_EFFECT_SPECTRAL_THIEF: - gBattleStruct->stolenStats[0] = 0; // Stats to steal. - gBattleScripting.animArg1 = 0; - for (i = STAT_ATK; i < NUM_BATTLE_STATS; i++) + if (!NoAliveMonsForEitherParty()) { - if (gBattleMons[gBattlerTarget].statStages[i] > 6 && gBattleMons[gBattlerAttacker].statStages[i] != 12) + gBattleStruct->stolenStats[0] = 0; // Stats to steal. + gBattleScripting.animArg1 = 0; + for (i = STAT_ATK; i < NUM_BATTLE_STATS; i++) { - gBattleStruct->stolenStats[0] |= gBitTable[i]; - // Store by how many stages to raise the stat. - gBattleStruct->stolenStats[i] = gBattleMons[gBattlerTarget].statStages[i] - 6; - while (gBattleMons[gBattlerAttacker].statStages[i] + gBattleStruct->stolenStats[i] > 12) - gBattleStruct->stolenStats[i]--; - gBattleMons[gBattlerTarget].statStages[i] = 6; - - if (gBattleStruct->stolenStats[i] >= 2) - byTwo++; - - if (gBattleScripting.animArg1 == 0) + if (gBattleMons[gBattlerTarget].statStages[i] > DEFAULT_STAT_STAGE && gBattleMons[gBattlerAttacker].statStages[i] != MAX_STAT_STAGE) { - if (byTwo) - gBattleScripting.animArg1 = STAT_ANIM_PLUS2 - 1 + i; + gBattleStruct->stolenStats[0] |= gBitTable[i]; + // Store by how many stages to raise the stat. + gBattleStruct->stolenStats[i] = gBattleMons[gBattlerTarget].statStages[i] - DEFAULT_STAT_STAGE; + while (gBattleMons[gBattlerAttacker].statStages[i] + gBattleStruct->stolenStats[i] > MAX_STAT_STAGE) + gBattleStruct->stolenStats[i]--; + gBattleMons[gBattlerTarget].statStages[i] = DEFAULT_STAT_STAGE; + + if (gBattleStruct->stolenStats[i] >= 2) + byTwo++; + + if (gBattleScripting.animArg1 == 0) + { + if (byTwo) + gBattleScripting.animArg1 = STAT_ANIM_PLUS2 - 1 + i; + else + gBattleScripting.animArg1 = STAT_ANIM_PLUS1 - 1 + i; + } else - gBattleScripting.animArg1 = STAT_ANIM_PLUS1 - 1 + i; - } - else - { - if (byTwo) - gBattleScripting.animArg1 = STAT_ANIM_MULTIPLE_PLUS2; - else - gBattleScripting.animArg1 = STAT_ANIM_MULTIPLE_PLUS1; + { + if (byTwo) + gBattleScripting.animArg1 = STAT_ANIM_MULTIPLE_PLUS2; + else + gBattleScripting.animArg1 = STAT_ANIM_MULTIPLE_PLUS1; + } } } - } - if (gBattleStruct->stolenStats[0] != 0) - { - BattleScriptPush(gBattlescriptCurrInstr + 1); - gBattlescriptCurrInstr = BattleScript_SpectralThiefSteal; + if (gBattleStruct->stolenStats[0] != 0) + { + BattleScriptPush(gBattlescriptCurrInstr + 1); + gBattlescriptCurrInstr = BattleScript_SpectralThiefSteal; + } } break; case MOVE_EFFECT_V_CREATE: - BattleScriptPush(gBattlescriptCurrInstr + 1); - gBattlescriptCurrInstr = BattleScript_VCreateStatLoss; + if (!NoAliveMonsForEitherParty()) + { + BattleScriptPush(gBattlescriptCurrInstr + 1); + gBattlescriptCurrInstr = BattleScript_VCreateStatLoss; + } break; case MOVE_EFFECT_CORE_ENFORCER: - if (GetBattlerTurnOrderNum(gBattlerAttacker) > GetBattlerTurnOrderNum(gBattlerTarget)) + if (GetBattlerTurnOrderNum(gBattlerAttacker) > GetBattlerTurnOrderNum(gBattlerTarget) + && !NoAliveMonsForEitherParty()) { BattleScriptPush(gBattlescriptCurrInstr + 1); gBattlescriptCurrInstr = BattleScript_MoveEffectCoreEnforcer; @@ -3434,7 +3447,7 @@ void SetMoveEffect(bool32 primary, u32 certain) CheckSetUnburden(gEffectBattler); gActiveBattler = gEffectBattler; - BtlController_EmitSetMonData(0, REQUEST_HELDITEM_BATTLE, 0, 2, &gBattleMons[gEffectBattler].item); + BtlController_EmitSetMonData(BUFFER_A, REQUEST_HELDITEM_BATTLE, 0, sizeof(gBattleMons[gEffectBattler].item), &gBattleMons[gEffectBattler].item); MarkBattlerForControllerExec(gActiveBattler); BattleScriptPush(gBattlescriptCurrInstr + 1); gBattlescriptCurrInstr = BattleScript_MoveEffectIncinerate; @@ -3450,7 +3463,7 @@ void SetMoveEffect(bool32 primary, u32 certain) CheckSetUnburden(gEffectBattler); gActiveBattler = gEffectBattler; - BtlController_EmitSetMonData(0, REQUEST_HELDITEM_BATTLE, 0, 2, &gBattleMons[gEffectBattler].item); + BtlController_EmitSetMonData(BUFFER_A, REQUEST_HELDITEM_BATTLE, 0, sizeof(gBattleMons[gEffectBattler].item), &gBattleMons[gEffectBattler].item); MarkBattlerForControllerExec(gActiveBattler); // attacker temporarily gains their item @@ -3510,7 +3523,7 @@ static void Cmd_seteffectwithchance(void) if (gBattleScripting.moveEffect & MOVE_EFFECT_CERTAIN && !(gMoveResultFlags & MOVE_RESULT_NO_EFFECT)) { - gBattleScripting.moveEffect &= ~(MOVE_EFFECT_CERTAIN); + gBattleScripting.moveEffect &= ~MOVE_EFFECT_CERTAIN; SetMoveEffect(FALSE, MOVE_EFFECT_CERTAIN); } else if (Random() % 100 < percentChance @@ -3599,22 +3612,22 @@ static void Cmd_tryfaintmon(void) gBattlescriptCurrInstr = BS_ptr; if (GetBattlerSide(gActiveBattler) == B_SIDE_PLAYER) { - gHitMarker |= HITMARKER_x400000; - if (gBattleResults.playerFaintCounter < 0xFF) + gHitMarker |= HITMARKER_PLAYER_FAINTED; + if (gBattleResults.playerFaintCounter < 255) gBattleResults.playerFaintCounter++; AdjustFriendshipOnBattleFaint(gActiveBattler); gSideTimers[0].retaliateTimer = 2; } else { - if (gBattleResults.opponentFaintCounter < 0xFF) + if (gBattleResults.opponentFaintCounter < 255) gBattleResults.opponentFaintCounter++; gBattleResults.lastOpponentSpecies = GetMonData(&gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_SPECIES, NULL); gSideTimers[1].retaliateTimer = 2; } if ((gHitMarker & HITMARKER_DESTINYBOND) && gBattleMons[gBattlerAttacker].hp != 0) { - gHitMarker &= ~(HITMARKER_DESTINYBOND); + gHitMarker &= ~HITMARKER_DESTINYBOND; BattleScriptPush(gBattlescriptCurrInstr); gBattleMoveDamage = gBattleMons[battlerId].hp; gBattlescriptCurrInstr = BattleScript_DestinyBondTakesLife; @@ -3631,7 +3644,7 @@ static void Cmd_tryfaintmon(void) BattleScriptPush(gBattlescriptCurrInstr); gBattlescriptCurrInstr = BattleScript_GrudgeTakesPp; gActiveBattler = gBattlerAttacker; - BtlController_EmitSetMonData(0, moveIndex + REQUEST_PPMOVE1_BATTLE, 0, 1, &gBattleMons[gActiveBattler].pp[moveIndex]); + BtlController_EmitSetMonData(BUFFER_A, moveIndex + REQUEST_PPMOVE1_BATTLE, 0, sizeof(gBattleMons[gActiveBattler].pp[moveIndex]), &gBattleMons[gActiveBattler].pp[moveIndex]); MarkBattlerForControllerExec(gActiveBattler); PREPARE_MOVE_BUFFER(gBattleTextBuff1, gBattleMons[gBattlerAttacker].moves[moveIndex]) @@ -3649,7 +3662,7 @@ static void Cmd_dofaintanimation(void) if (gBattleControllerExecFlags == 0) { gActiveBattler = GetBattlerForBattleScript(gBattlescriptCurrInstr[1]); - BtlController_EmitFaintAnimation(0); + BtlController_EmitFaintAnimation(BUFFER_A); MarkBattlerForControllerExec(gActiveBattler); gBattlescriptCurrInstr += 2; } @@ -3664,7 +3677,7 @@ static void Cmd_cleareffectsonfaint(void) if (!(gBattleTypeFlags & BATTLE_TYPE_ARENA) || gBattleMons[gActiveBattler].hp == 0) { gBattleMons[gActiveBattler].status1 = 0; - BtlController_EmitSetMonData(0, REQUEST_STATUS_BATTLE, 0, 0x4, &gBattleMons[gActiveBattler].status1); + BtlController_EmitSetMonData(BUFFER_A, REQUEST_STATUS_BATTLE, 0, sizeof(gBattleMons[gActiveBattler].status1), &gBattleMons[gActiveBattler].status1); MarkBattlerForControllerExec(gActiveBattler); } @@ -3779,23 +3792,23 @@ static void Cmd_jumpifstat(void) static void Cmd_jumpifstatus3condition(void) { - u32 flags; + u32 status; const u8 *jumpPtr; gActiveBattler = GetBattlerForBattleScript(gBattlescriptCurrInstr[1]); - flags = T2_READ_32(gBattlescriptCurrInstr + 2); + status = T2_READ_32(gBattlescriptCurrInstr + 2); jumpPtr = T2_READ_PTR(gBattlescriptCurrInstr + 7); if (gBattlescriptCurrInstr[6]) { - if ((gStatuses3[gActiveBattler] & flags) != 0) + if ((gStatuses3[gActiveBattler] & status) != 0) gBattlescriptCurrInstr += 11; else gBattlescriptCurrInstr = jumpPtr; } else { - if ((gStatuses3[gActiveBattler] & flags) != 0) + if ((gStatuses3[gActiveBattler] & status) != 0) gBattlescriptCurrInstr = jumpPtr; else gBattlescriptCurrInstr += 11; @@ -3932,7 +3945,8 @@ static void Cmd_getexp(void) gBattleScripting.getexpState = 5; gBattleMoveDamage = 0; // used for exp } - else if (GetMonData(&gPlayerParty[gBattleStruct->expGetterMonId], MON_DATA_LEVEL) == MAX_LEVEL) + else if ((gBattleTypeFlags & BATTLE_TYPE_INGAME_PARTNER && gBattleStruct->expGetterMonId >= 3) + || GetMonData(&gPlayerParty[gBattleStruct->expGetterMonId], MON_DATA_LEVEL) == MAX_LEVEL) { *(&gBattleStruct->sentInPokes) >>= 1; gBattleScripting.getexpState = 5; @@ -4043,7 +4057,7 @@ static void Cmd_getexp(void) gBattleResources->beforeLvlUp->stats[STAT_SPDEF] = GetMonData(&gPlayerParty[gBattleStruct->expGetterMonId], MON_DATA_SPDEF); gActiveBattler = gBattleStruct->expGetterBattlerId; - BtlController_EmitExpUpdate(0, gBattleStruct->expGetterMonId, gBattleMoveDamage); + BtlController_EmitExpUpdate(BUFFER_A, gBattleStruct->expGetterMonId, gBattleMoveDamage); MarkBattlerForControllerExec(gActiveBattler); } gBattleScripting.getexpState++; @@ -4124,13 +4138,37 @@ static void Cmd_getexp(void) } } -static bool32 NoAliveMonsForPlayer(void) +#if B_MULTI_BATTLE_WHITEOUT >= GEN_4 +static bool32 NoAliveMonsForPlayerAndPartner(void) { u32 i; u32 HP_count = 0; if (gBattleTypeFlags & BATTLE_TYPE_INGAME_PARTNER && (gPartnerTrainerId == TRAINER_STEVEN_PARTNER || gPartnerTrainerId >= TRAINER_CUSTOM_PARTNER)) { + for (i = 0; i < PARTY_SIZE; i++) + { + if (GetMonData(&gPlayerParty[i], MON_DATA_SPECIES) && !GetMonData(&gPlayerParty[i], MON_DATA_IS_EGG) + && (!(gBattleTypeFlags & BATTLE_TYPE_ARENA) || !(gBattleStruct->arenaLostPlayerMons & gBitTable[i]))) + { + HP_count += GetMonData(&gPlayerParty[i], MON_DATA_HP); + } + } + } + + return (HP_count == 0); +} +#endif + +static bool32 NoAliveMonsForPlayer(void) +{ + u32 i; + u32 HP_count = 0; + + // Get total HP for the player's party to determine if the player has lost + if (gBattleTypeFlags & BATTLE_TYPE_INGAME_PARTNER && (gPartnerTrainerId == TRAINER_STEVEN_PARTNER || gPartnerTrainerId >= TRAINER_CUSTOM_PARTNER)) + { + // In multi battle with Steven, skip his Pokémon for (i = 0; i < MULTI_PARTY_SIZE; i++) { if (GetMonData(&gPlayerParty[i], MON_DATA_SPECIES) && !GetMonData(&gPlayerParty[i], MON_DATA_IS_EGG)) @@ -4157,10 +4195,11 @@ static bool32 NoAliveMonsForOpponent(void) u32 i; u32 HP_count = 0; + // Get total HP for the enemy's party to determine if the player has won for (i = 0; i < PARTY_SIZE; i++) { if (GetMonData(&gEnemyParty[i], MON_DATA_SPECIES) && !GetMonData(&gEnemyParty[i], MON_DATA_IS_EGG) - && (!(gBattleTypeFlags & BATTLE_TYPE_ARENA) || !(gBattleStruct->arenaLostOpponentMons & gBitTable[i]))) + && (!(gBattleTypeFlags & BATTLE_TYPE_ARENA) || !(gBattleStruct->arenaLostOpponentMons & gBitTable[i]))) { HP_count += GetMonData(&gEnemyParty[i], MON_DATA_HP); } @@ -4174,44 +4213,62 @@ bool32 NoAliveMonsForEitherParty(void) return (NoAliveMonsForPlayer() || NoAliveMonsForOpponent()); } -static void Cmd_unknown_24(void) +// For battles that aren't BATTLE_TYPE_LINK or BATTLE_TYPE_RECORDED_LINK, the only thing this +// command does is check whether the player has won/lost by totaling each team's HP. It then +// sets gBattleOutcome accordingly, if necessary. +static void Cmd_checkteamslost(void) { if (gBattleControllerExecFlags) return; +#if B_MULTI_BATTLE_WHITEOUT >= GEN_4 + if (gBattleTypeFlags & (BATTLE_TYPE_MULTI | BATTLE_TYPE_INGAME_PARTNER)) + { + if (NoAliveMonsForPlayerAndPartner()) + gBattleOutcome |= B_OUTCOME_LOST; + } + else + { + if (NoAliveMonsForPlayer()) + gBattleOutcome |= B_OUTCOME_LOST; + } +#else if (NoAliveMonsForPlayer()) gBattleOutcome |= B_OUTCOME_LOST; +#endif if (NoAliveMonsForOpponent()) gBattleOutcome |= B_OUTCOME_WON; + // For link battles that haven't ended, count number of empty battler spots + // In link multi battles, jump to pointer if more than 1 spot empty + // In non-multi battles, jump to pointer if 1 spot is missing on both sides if (gBattleOutcome == 0 && (gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_RECORDED_LINK))) { - s32 i, foundPlayer, foundOpponent; + s32 i, emptyPlayerSpots, emptyOpponentSpots; - for (foundPlayer = 0, i = 0; i < gBattlersCount; i += 2) + for (emptyPlayerSpots = 0, i = 0; i < gBattlersCount; i += 2) { - if ((gHitMarker & HITMARKER_FAINTED2(i)) && (!gSpecialStatuses[i].flag40)) - foundPlayer++; + if ((gHitMarker & HITMARKER_FAINTED2(i)) && (!gSpecialStatuses[i].faintedHasReplacement)) + emptyPlayerSpots++; } - foundOpponent = 0; - + emptyOpponentSpots = 0; for (i = 1; i < gBattlersCount; i += 2) { - if ((gHitMarker & HITMARKER_FAINTED2(i)) && (!gSpecialStatuses[i].flag40)) - foundOpponent++; + if ((gHitMarker & HITMARKER_FAINTED2(i)) && (!gSpecialStatuses[i].faintedHasReplacement)) + emptyOpponentSpots++; } if (gBattleTypeFlags & BATTLE_TYPE_MULTI) { - if (foundOpponent + foundPlayer > 1) + if (emptyOpponentSpots + emptyPlayerSpots > 1) gBattlescriptCurrInstr = T2_READ_PTR(gBattlescriptCurrInstr + 1); else gBattlescriptCurrInstr += 5; } else { - if (foundOpponent != 0 && foundPlayer != 0) + if (emptyOpponentSpots != 0 && emptyPlayerSpots != 0) gBattlescriptCurrInstr = T2_READ_PTR(gBattlescriptCurrInstr + 1); else gBattlescriptCurrInstr += 5; @@ -4229,8 +4286,8 @@ static void MoveValuesCleanUp(void) gIsCriticalHit = FALSE; gBattleScripting.moveEffect = 0; gBattleCommunication[MISS_TYPE] = 0; - gHitMarker &= ~(HITMARKER_DESTINYBOND); - gHitMarker &= ~(HITMARKER_SYNCHRONISE_EFFECT); + gHitMarker &= ~HITMARKER_DESTINYBOND; + gHitMarker &= ~HITMARKER_SYNCHRONISE_EFFECT; } static void Cmd_movevaluescleanup(void) @@ -4406,9 +4463,7 @@ static void Cmd_jumpifarraynotequal(void) for (i = 0; i < size; i++) { if (*mem1 == *mem2) - { equalBytes++; - } mem1++, mem2++; } @@ -4448,9 +4503,7 @@ static void Cmd_copyarray(void) s32 i; for (i = 0; i < size; i++) - { dest[i] = src[i]; - } gBattlescriptCurrInstr += 10; } @@ -4464,9 +4517,7 @@ static void Cmd_copyarraywithindex(void) s32 i; for (i = 0; i < size; i++) - { dest[i] = src[i + *index]; - } gBattlescriptCurrInstr += 14; } @@ -4547,7 +4598,7 @@ static void Cmd_healthbar_update(void) else gActiveBattler = gBattlerAttacker; - BtlController_EmitHealthBarUpdate(0, gBattleMoveDamage); + BtlController_EmitHealthBarUpdate(BUFFER_A, gBattleMoveDamage); MarkBattlerForControllerExec(gActiveBattler); gBattlescriptCurrInstr += 2; } @@ -4651,14 +4702,14 @@ static void Cmd_playanimation(void) #endif if (animId == B_ANIM_STATS_CHANGE - || animId == B_ANIM_SNATCH_MOVE - || animId == B_ANIM_MEGA_EVOLUTION - || animId == B_ANIM_ILLUSION_OFF - || animId == B_ANIM_FORM_CHANGE - || animId == B_ANIM_SUBSTITUTE_FADE - || animId == B_ANIM_PRIMAL_REVERSION) + || animId == B_ANIM_SNATCH_MOVE + || animId == B_ANIM_MEGA_EVOLUTION + || animId == B_ANIM_ILLUSION_OFF + || animId == B_ANIM_FORM_CHANGE + || animId == B_ANIM_SUBSTITUTE_FADE + || animId == B_ANIM_PRIMAL_REVERSION) { - BtlController_EmitBattleAnimation(0, animId, *argumentPtr); + BtlController_EmitBattleAnimation(BUFFER_A, animId, *argumentPtr); MarkBattlerForControllerExec(gActiveBattler); gBattlescriptCurrInstr += 7; } @@ -4668,11 +4719,11 @@ static void Cmd_playanimation(void) gBattlescriptCurrInstr = BattleScript_Pausex20; } else if (animId == B_ANIM_RAIN_CONTINUES - || animId == B_ANIM_SUN_CONTINUES - || animId == B_ANIM_SANDSTORM_CONTINUES - || animId == B_ANIM_HAIL_CONTINUES) + || animId == B_ANIM_SUN_CONTINUES + || animId == B_ANIM_SANDSTORM_CONTINUES + || animId == B_ANIM_HAIL_CONTINUES) { - BtlController_EmitBattleAnimation(0, animId, *argumentPtr); + BtlController_EmitBattleAnimation(BUFFER_A, animId, *argumentPtr); MarkBattlerForControllerExec(gActiveBattler); gBattlescriptCurrInstr += 7; } @@ -4682,13 +4733,14 @@ static void Cmd_playanimation(void) } else { - BtlController_EmitBattleAnimation(0, animId, *argumentPtr); + BtlController_EmitBattleAnimation(BUFFER_A, animId, *argumentPtr); MarkBattlerForControllerExec(gActiveBattler); gBattlescriptCurrInstr += 7; } } -static void Cmd_playanimation2(void) // animation Id is stored in the first pointer +// Same as playanimation, expect it takes a pointer to some animation id, instead of taking the value directly +static void Cmd_playanimation_var(void) { const u16* argumentPtr; const u8* animationIdPtr; @@ -4698,14 +4750,14 @@ static void Cmd_playanimation2(void) // animation Id is stored in the first poin argumentPtr = T2_READ_PTR(gBattlescriptCurrInstr + 6); if (*animationIdPtr == B_ANIM_STATS_CHANGE - || *animationIdPtr == B_ANIM_SNATCH_MOVE - || *animationIdPtr == B_ANIM_MEGA_EVOLUTION - || *animationIdPtr == B_ANIM_ILLUSION_OFF - || *animationIdPtr == B_ANIM_FORM_CHANGE - || *animationIdPtr == B_ANIM_SUBSTITUTE_FADE - || *animationIdPtr == B_ANIM_PRIMAL_REVERSION) + || *animationIdPtr == B_ANIM_SNATCH_MOVE + || *animationIdPtr == B_ANIM_MEGA_EVOLUTION + || *animationIdPtr == B_ANIM_ILLUSION_OFF + || *animationIdPtr == B_ANIM_FORM_CHANGE + || *animationIdPtr == B_ANIM_SUBSTITUTE_FADE + || *animationIdPtr == B_ANIM_PRIMAL_REVERSION) { - BtlController_EmitBattleAnimation(0, *animationIdPtr, *argumentPtr); + BtlController_EmitBattleAnimation(BUFFER_A, *animationIdPtr, *argumentPtr); MarkBattlerForControllerExec(gActiveBattler); gBattlescriptCurrInstr += 10; } @@ -4714,11 +4766,11 @@ static void Cmd_playanimation2(void) // animation Id is stored in the first poin gBattlescriptCurrInstr += 10; } else if (*animationIdPtr == B_ANIM_RAIN_CONTINUES - || *animationIdPtr == B_ANIM_SUN_CONTINUES - || *animationIdPtr == B_ANIM_SANDSTORM_CONTINUES - || *animationIdPtr == B_ANIM_HAIL_CONTINUES) + || *animationIdPtr == B_ANIM_SUN_CONTINUES + || *animationIdPtr == B_ANIM_SANDSTORM_CONTINUES + || *animationIdPtr == B_ANIM_HAIL_CONTINUES) { - BtlController_EmitBattleAnimation(0, *animationIdPtr, *argumentPtr); + BtlController_EmitBattleAnimation(BUFFER_A, *animationIdPtr, *argumentPtr); MarkBattlerForControllerExec(gActiveBattler); gBattlescriptCurrInstr += 10; } @@ -4728,7 +4780,7 @@ static void Cmd_playanimation2(void) // animation Id is stored in the first poin } else { - BtlController_EmitBattleAnimation(0, *animationIdPtr, *argumentPtr); + BtlController_EmitBattleAnimation(BUFFER_A, *animationIdPtr, *argumentPtr); MarkBattlerForControllerExec(gActiveBattler); gBattlescriptCurrInstr += 10; } @@ -4867,7 +4919,7 @@ static void Cmd_playstatchangeanimation(void) } else if (changeableStatsCount != 0 && !gBattleScripting.statAnimPlayed) { - BtlController_EmitBattleAnimation(0, B_ANIM_STATS_CHANGE, statAnimId); + BtlController_EmitBattleAnimation(BUFFER_A, B_ANIM_STATS_CHANGE, statAnimId); MarkBattlerForControllerExec(gActiveBattler); if (flags & STAT_CHANGE_MULTIPLE_STATS && changeableStatsCount > 1) gBattleScripting.statAnimPlayed = TRUE; @@ -4916,7 +4968,7 @@ static void Cmd_moveend(void) u32 moveType = 0; u32 holdEffectAtk = 0; u16 *choicedMoveAtk = NULL; - u32 arg1, arg2; + u32 endMode, endState; u32 originallyUsedMove; if (gChosenMove == 0xFFFF) @@ -4924,8 +4976,8 @@ static void Cmd_moveend(void) else originallyUsedMove = gChosenMove; - arg1 = gBattlescriptCurrInstr[1]; - arg2 = gBattlescriptCurrInstr[2]; + endMode = gBattlescriptCurrInstr[1]; + endState = gBattlescriptCurrInstr[2]; holdEffectAtk = GetBattlerHoldEffect(gBattlerAttacker, TRUE); choicedMoveAtk = &gBattleStruct->choicedMove[gBattlerAttacker]; @@ -5003,9 +5055,9 @@ static void Cmd_moveend(void) && gSpecialStatuses[gBattlerTarget].specialDmg && !(gMoveResultFlags & MOVE_RESULT_NO_EFFECT) && (moveType == TYPE_FIRE || gBattleMoves[gCurrentMove].effect == EFFECT_SCALD)) { - gBattleMons[gBattlerTarget].status1 &= ~(STATUS1_FREEZE); + gBattleMons[gBattlerTarget].status1 &= ~STATUS1_FREEZE; gActiveBattler = gBattlerTarget; - BtlController_EmitSetMonData(0, REQUEST_STATUS_BATTLE, 0, 4, &gBattleMons[gBattlerTarget].status1); + BtlController_EmitSetMonData(BUFFER_A, REQUEST_STATUS_BATTLE, 0, sizeof(gBattleMons[gBattlerTarget].status1), &gBattleMons[gBattlerTarget].status1); MarkBattlerForControllerExec(gActiveBattler); BattleScriptPushCursor(); gBattlescriptCurrInstr = BattleScript_DefrostedViaFireMove; @@ -5106,7 +5158,7 @@ static void Cmd_moveend(void) && gHitMarker & HITMARKER_NO_ANIMATIONS) { gActiveBattler = gBattlerAttacker; - BtlController_EmitSpriteInvisibility(0, TRUE); + BtlController_EmitSpriteInvisibility(BUFFER_A, TRUE); MarkBattlerForControllerExec(gActiveBattler); gBattleScripting.moveendState++; return; @@ -5119,9 +5171,9 @@ static void Cmd_moveend(void) || WasUnableToUseMove(gBattlerAttacker)) { gActiveBattler = gBattlerAttacker; - BtlController_EmitSpriteInvisibility(0, FALSE); + BtlController_EmitSpriteInvisibility(BUFFER_A, FALSE); MarkBattlerForControllerExec(gActiveBattler); - gStatuses3[gBattlerAttacker] &= ~(STATUS3_SEMI_INVULNERABLE); + gStatuses3[gBattlerAttacker] &= ~STATUS3_SEMI_INVULNERABLE; gSpecialStatuses[gBattlerAttacker].restoredBattlerSprite = TRUE; gBattleScripting.moveendState++; return; @@ -5133,9 +5185,9 @@ static void Cmd_moveend(void) && !(gStatuses3[gBattlerTarget] & STATUS3_SEMI_INVULNERABLE)) { gActiveBattler = gBattlerTarget; - BtlController_EmitSpriteInvisibility(0, FALSE); + BtlController_EmitSpriteInvisibility(BUFFER_A, FALSE); MarkBattlerForControllerExec(gActiveBattler); - gStatuses3[gBattlerTarget] &= ~(STATUS3_SEMI_INVULNERABLE); + gStatuses3[gBattlerTarget] &= ~STATUS3_SEMI_INVULNERABLE; gBattleScripting.moveendState++; return; } @@ -5145,7 +5197,34 @@ static void Cmd_moveend(void) for (i = 0; i < gBattlersCount; i++) { if (gDisableStructs[i].substituteHP == 0) - gBattleMons[i].status2 &= ~(STATUS2_SUBSTITUTE); + gBattleMons[i].status2 &= ~STATUS2_SUBSTITUTE; + } + gBattleScripting.moveendState++; + break; + case MOVEEND_SKY_DROP_CONFUSE: // If a Pokemon was released from Sky Drop and was in LOCK_CONFUSE, go to "confused due to fatigue" scripts and clear Sky Drop data. + for (i = 0; i < gBattlersCount; i++) + { + if (gBattleStruct->skyDropTargets[i] == 0xFE) + { + u8 targetId; + // Find the battler id of the Pokemon that was held by Sky Drop + for (targetId = 0; targetId < gBattlersCount; targetId++) + { + if (gBattleStruct->skyDropTargets[targetId] == i) + break; + } + + // Set gBattlerAttacker to the battler id of the target + gBattlerAttacker = targetId; + + // Jump to "confused due to fatigue" script + gBattlescriptCurrInstr = BattleScript_ThrashConfuses; + + // Clear skyDropTargets data + gBattleStruct->skyDropTargets[i] = 0xFF; + gBattleStruct->skyDropTargets[targetId] = 0xFF; + return; + } } gBattleScripting.moveendState++; break; @@ -5160,7 +5239,7 @@ static void Cmd_moveend(void) gActiveBattler = gBattlerAttacker; gBattlerAttacker = gBattlerTarget; gBattlerTarget = gActiveBattler; - gHitMarker &= ~(HITMARKER_SWAP_ATTACKER_TARGET); + gHitMarker &= ~HITMARKER_SWAP_ATTACKER_TARGET; } if (!gSpecialStatuses[gBattlerAttacker].dancerUsedMove) { @@ -5173,7 +5252,7 @@ static void Cmd_moveend(void) } } if (!(gAbsentBattlerFlags & gBitTable[gBattlerAttacker]) - && !(gBattleStruct->field_91 & gBitTable[gBattlerAttacker]) + && !(gBattleStruct->absentBattlerFlags & gBitTable[gBattlerAttacker]) && gBattleMoves[originallyUsedMove].effect != EFFECT_BATON_PASS && gBattleMoves[originallyUsedMove].effect != EFFECT_HEALING_WISH) { @@ -5214,7 +5293,7 @@ static void Cmd_moveend(void) gBattleScripting.moveendState++; break; case MOVEEND_MIRROR_MOVE: // mirror move - if (!(gAbsentBattlerFlags & gBitTable[gBattlerAttacker]) && !(gBattleStruct->field_91 & gBitTable[gBattlerAttacker]) + if (!(gAbsentBattlerFlags & gBitTable[gBattlerAttacker]) && !(gBattleStruct->absentBattlerFlags & gBitTable[gBattlerAttacker]) && gBattleMoves[originallyUsedMove].flags & FLAG_MIRROR_MOVE_AFFECTED && gHitMarker & HITMARKER_OBEYS && gBattlerAttacker != gBattlerTarget && !(gHitMarker & HITMARKER_FAINTED(gBattlerTarget)) && !(gMoveResultFlags & MOVE_RESULT_NO_EFFECT)) @@ -5224,6 +5303,29 @@ static void Cmd_moveend(void) } gBattleScripting.moveendState++; break; + case MOVEEND_MAGICIAN: + if (GetBattlerAbility(gBattlerAttacker) == ABILITY_MAGICIAN + && gCurrentMove != MOVE_FLING && gCurrentMove != MOVE_NATURAL_GIFT + && gBattleMons[gBattlerAttacker].item == ITEM_NONE + && gBattleMons[gBattlerTarget].item != ITEM_NONE + && IsBattlerAlive(gBattlerAttacker) + && TARGET_TURN_DAMAGED + && CanStealItem(gBattlerAttacker, gBattlerTarget, gBattleMons[gBattlerTarget].item) + && !gSpecialStatuses[gBattlerAttacker].gemBoost // In base game, gems are consumed after magician would activate. + && !(gWishFutureKnock.knockedOffMons[GetBattlerSide(gBattlerTarget)] & gBitTable[gBattlerPartyIndexes[gBattlerTarget]]) + && !DoesSubstituteBlockMove(gBattlerAttacker, gBattlerTarget, gCurrentMove) + && !(gMoveResultFlags & MOVE_RESULT_NO_EFFECT) + && (GetBattlerAbility(gBattlerTarget) != ABILITY_STICKY_HOLD || !IsBattlerAlive(gBattlerTarget))) + { + StealTargetItem(gBattlerAttacker, gBattlerTarget); + gBattleScripting.battler = gBattlerAbility = gBattlerAttacker; + gEffectBattler = gBattlerTarget; + BattleScriptPushCursor(); + gBattlescriptCurrInstr = BattleScript_MagicianActivates; + effect = TRUE; + } + gBattleScripting.moveendState++; + break; case MOVEEND_NEXT_TARGET: // For moves hitting two opposing Pokemon. // Set a flag if move hits either target (for throat spray that can't check damage) if (!(gHitMarker & HITMARKER_UNABLE_TO_USE_MOVE) @@ -5257,7 +5359,7 @@ static void Cmd_moveend(void) if (IsBattlerAlive(battlerId)) { - gBattlerTarget = battlerId; + gBattleStruct->moveTarget[gBattlerAttacker] = gBattlerTarget = battlerId; // Fix for moxie spread moves gBattleScripting.moveendState = 0; MoveValuesCleanUp(); gBattleScripting.moveEffect = gBattleScripting.savedMoveEffect; @@ -5268,7 +5370,7 @@ static void Cmd_moveend(void) else { gHitMarker |= HITMARKER_NO_ATTACKSTRING; - gHitMarker &= ~(HITMARKER_NO_PPDEDUCT); + gHitMarker &= ~HITMARKER_NO_PPDEDUCT; } } RecordLastUsedMoveBy(gBattlerAttacker, gCurrentMove); @@ -5447,7 +5549,7 @@ static void Cmd_moveend(void) { if (gBattleResources->flags->flags[i] & RESOURCE_FLAG_EMERGENCY_EXIT) { - gBattleResources->flags->flags[i] &= ~(RESOURCE_FLAG_EMERGENCY_EXIT); + gBattleResources->flags->flags[i] &= ~RESOURCE_FLAG_EMERGENCY_EXIT; gBattlerTarget = gBattlerAbility = i; BattleScriptPushCursor(); if (gBattleTypeFlags & BATTLE_TYPE_TRAINER || GetBattlerSide(i) == B_SIDE_PLAYER) @@ -5474,10 +5576,18 @@ static void Cmd_moveend(void) *(gBattleStruct->moveTarget + gBattlerAttacker) = gSpecialStatuses[gBattlerAttacker].instructedChosenTarget & 0x3; if (gSpecialStatuses[gBattlerAttacker].dancerOriginalTarget) *(gBattleStruct->moveTarget + gBattlerAttacker) = gSpecialStatuses[gBattlerAttacker].dancerOriginalTarget & 0x3; + + #if B_RAMPAGE_CANCELLING >= GEN_5 + if (gBattleMoves[gCurrentMove].effect == EFFECT_RAMPAGE // If we're rampaging + && (gMoveResultFlags & MOVE_RESULT_NO_EFFECT) // And it is unusable + && (gBattleMons[gBattlerAttacker].status2 & STATUS2_LOCK_CONFUSE) != STATUS2_LOCK_CONFUSE_TURN(1)) // And won't end this turn + CancelMultiTurnMoves(gBattlerAttacker); // Cancel it + #endif + gProtectStructs[gBattlerAttacker].usesBouncedMove = FALSE; gProtectStructs[gBattlerAttacker].targetAffected = FALSE; gBattleStruct->ateBoost[gBattlerAttacker] = 0; - gStatuses3[gBattlerAttacker] &= ~(STATUS3_ME_FIRST); + gStatuses3[gBattlerAttacker] &= ~STATUS3_ME_FIRST; gSpecialStatuses[gBattlerAttacker].gemBoost = FALSE; gSpecialStatuses[gBattlerAttacker].damagedMons = 0; gSpecialStatuses[gBattlerTarget].berryReduced = FALSE; @@ -5488,9 +5598,9 @@ static void Cmd_moveend(void) break; } - if (arg1 == 1 && effect == FALSE) + if (endMode == 1 && effect == FALSE) gBattleScripting.moveendState = MOVEEND_COUNT; - if (arg1 == 2 && arg2 == gBattleScripting.moveendState) + if (endMode == 2 && endState == gBattleScripting.moveendState) gBattleScripting.moveendState = MOVEEND_COUNT; } while (gBattleScripting.moveendState != MOVEEND_COUNT && effect == FALSE); @@ -5518,7 +5628,7 @@ static void Cmd_returnatktoball(void) gActiveBattler = gBattlerAttacker; if (!(gHitMarker & HITMARKER_FAINTED(gActiveBattler))) { - BtlController_EmitReturnMonToBall(0, 0); + BtlController_EmitReturnMonToBall(BUFFER_A, FALSE); MarkBattlerForControllerExec(gActiveBattler); } gBattlescriptCurrInstr++; @@ -5533,7 +5643,7 @@ static void Cmd_getswitchedmondata(void) gBattlerPartyIndexes[gActiveBattler] = *(gBattleStruct->monToSwitchIntoId + gActiveBattler); - BtlController_EmitGetMonData(0, REQUEST_ALL_BATTLE, gBitTable[gBattlerPartyIndexes[gActiveBattler]]); + BtlController_EmitGetMonData(BUFFER_A, REQUEST_ALL_BATTLE, gBitTable[gBattlerPartyIndexes[gActiveBattler]]); MarkBattlerForControllerExec(gActiveBattler); gBattlescriptCurrInstr += 2; @@ -5553,9 +5663,7 @@ static void Cmd_switchindataupdate(void) monData = (u8*)(&gBattleMons[gActiveBattler]); for (i = 0; i < sizeof(struct BattlePokemon); i++) - { monData[i] = gBattleResources->bufferB[gActiveBattler][4 + i]; - } gBattleMons[gActiveBattler].type1 = gBaseStats[gBattleMons[gActiveBattler].species].type1; gBattleMons[gActiveBattler].type2 = gBaseStats[gBattleMons[gActiveBattler].species].type2; @@ -5612,7 +5720,7 @@ static void Cmd_switchinanim(void) gAbsentBattlerFlags &= ~(gBitTable[gActiveBattler]); - BtlController_EmitSwitchInAnim(0, gBattlerPartyIndexes[gActiveBattler], gBattlescriptCurrInstr[2]); + BtlController_EmitSwitchInAnim(BUFFER_A, gBattlerPartyIndexes[gActiveBattler], gBattlescriptCurrInstr[2]); MarkBattlerForControllerExec(gActiveBattler); gBattlescriptCurrInstr += 3; @@ -5653,9 +5761,9 @@ bool32 CanBattlerSwitch(u32 battlerId) lastMonId = 0; if (battlerId & 2) - lastMonId = 3; + lastMonId = MULTI_PARTY_SIZE; - for (i = lastMonId; i < lastMonId + 3; i++) + for (i = lastMonId; i < lastMonId + MULTI_PARTY_SIZE; i++) { if (GetMonData(&party[i], MON_DATA_SPECIES) != SPECIES_NONE && !GetMonData(&party[i], MON_DATA_IS_EGG) @@ -5664,7 +5772,7 @@ bool32 CanBattlerSwitch(u32 battlerId) break; } - ret = (i != lastMonId + 3); + ret = (i != lastMonId + MULTI_PARTY_SIZE); } else if (gBattleTypeFlags & BATTLE_TYPE_MULTI) { @@ -5676,7 +5784,7 @@ bool32 CanBattlerSwitch(u32 battlerId) lastMonId = 0; if (GetLinkTrainerFlankId(GetBattlerMultiplayerId(battlerId)) == TRUE) - lastMonId = 3; + lastMonId = MULTI_PARTY_SIZE; } else { @@ -5685,7 +5793,7 @@ bool32 CanBattlerSwitch(u32 battlerId) if (battlerId == 1) lastMonId = 0; else - lastMonId = 3; + lastMonId = MULTI_PARTY_SIZE; } } else @@ -5697,10 +5805,10 @@ bool32 CanBattlerSwitch(u32 battlerId) lastMonId = 0; if (GetLinkTrainerFlankId(GetBattlerMultiplayerId(battlerId)) == TRUE) - lastMonId = 3; + lastMonId = MULTI_PARTY_SIZE; } - for (i = lastMonId; i < lastMonId + 3; i++) + for (i = lastMonId; i < lastMonId + MULTI_PARTY_SIZE; i++) { if (GetMonData(&party[i], MON_DATA_SPECIES) != SPECIES_NONE && !GetMonData(&party[i], MON_DATA_IS_EGG) @@ -5709,7 +5817,7 @@ bool32 CanBattlerSwitch(u32 battlerId) break; } - ret = (i != lastMonId + 3); + ret = (i != lastMonId + MULTI_PARTY_SIZE); } else if (gBattleTypeFlags & BATTLE_TYPE_TWO_OPPONENTS && GetBattlerSide(battlerId) == B_SIDE_OPPONENT) { @@ -5717,9 +5825,9 @@ bool32 CanBattlerSwitch(u32 battlerId) lastMonId = 0; if (battlerId == B_POSITION_OPPONENT_RIGHT) - lastMonId = 3; + lastMonId = PARTY_SIZE / 2; - for (i = lastMonId; i < lastMonId + 3; i++) + for (i = lastMonId; i < lastMonId + (PARTY_SIZE / 2); i++) { if (GetMonData(&party[i], MON_DATA_SPECIES) != SPECIES_NONE && !GetMonData(&party[i], MON_DATA_IS_EGG) @@ -5728,7 +5836,7 @@ bool32 CanBattlerSwitch(u32 battlerId) break; } - ret = (i != lastMonId + 3); + ret = (i != lastMonId + (PARTY_SIZE / 2)); } else { @@ -5772,7 +5880,7 @@ bool32 CanBattlerSwitch(u32 battlerId) static void Cmd_jumpifcantswitch(void) { - gActiveBattler = GetBattlerForBattleScript(gBattlescriptCurrInstr[1] & ~(SWITCH_IGNORE_ESCAPE_PREVENTION)); + gActiveBattler = GetBattlerForBattleScript(gBattlescriptCurrInstr[1] & ~SWITCH_IGNORE_ESCAPE_PREVENTION); if (!(gBattlescriptCurrInstr[1] & SWITCH_IGNORE_ESCAPE_PREVENTION) && !CanBattlerEscape(gActiveBattler)) @@ -5788,15 +5896,16 @@ static void Cmd_jumpifcantswitch(void) } } -// Opens the party screen to choose a new Pokémon to send out -// slotId is the Pokémon to replace +// Opens the party screen to choose a new Pokémon to send out. +// slotId is the Pokémon to replace. +// Note that this is not used by the Switch action, only replacing fainted Pokémon or Baton Pass static void ChooseMonToSendOut(u8 slotId) { - *(gBattleStruct->field_58 + gActiveBattler) = gBattlerPartyIndexes[gActiveBattler]; + *(gBattleStruct->battlerPartyIndexes + gActiveBattler) = gBattlerPartyIndexes[gActiveBattler]; *(gBattleStruct->monToSwitchIntoId + gActiveBattler) = PARTY_SIZE; gBattleStruct->field_93 &= ~(gBitTable[gActiveBattler]); - BtlController_EmitChoosePokemon(0, PARTY_ACTION_SEND_OUT, slotId, ABILITY_NONE, gBattleStruct->field_60[gActiveBattler]); + BtlController_EmitChoosePokemon(BUFFER_A, PARTY_ACTION_SEND_OUT, slotId, ABILITY_NONE, gBattleStruct->battlerPartyOrders[gActiveBattler]); MarkBattlerForControllerExec(gActiveBattler); } @@ -5811,9 +5920,9 @@ static void Cmd_openpartyscreen(void) flags = 0; jumpPtr = T1_READ_PTR(gBattlescriptCurrInstr + 2); - if (gBattlescriptCurrInstr[1] == BS_UNK_5) + if (gBattlescriptCurrInstr[1] == BS_FAINTED_LINK_MULTIPLE_1) { - if ((gBattleTypeFlags & (BATTLE_TYPE_DOUBLE | BATTLE_TYPE_MULTI)) != BATTLE_TYPE_DOUBLE) + if ((gBattleTypeFlags & BATTLE_TYPE_MULTI) || !(gBattleTypeFlags & BATTLE_TYPE_DOUBLE)) { for (gActiveBattler = 0; gActiveBattler < gBattlersCount; gActiveBattler++) { @@ -5822,47 +5931,47 @@ static void Cmd_openpartyscreen(void) if (HasNoMonsToSwitch(gActiveBattler, PARTY_SIZE, PARTY_SIZE)) { gAbsentBattlerFlags |= gBitTable[gActiveBattler]; - gHitMarker &= ~(HITMARKER_FAINTED(gActiveBattler)); - BtlController_EmitLinkStandbyMsg(0, 2, FALSE); + gHitMarker &= ~HITMARKER_FAINTED(gActiveBattler); + BtlController_EmitLinkStandbyMsg(BUFFER_A, LINK_STANDBY_MSG_ONLY, FALSE); MarkBattlerForControllerExec(gActiveBattler); } - else if (!gSpecialStatuses[gActiveBattler].flag40) + else if (!gSpecialStatuses[gActiveBattler].faintedHasReplacement) { ChooseMonToSendOut(PARTY_SIZE); - gSpecialStatuses[gActiveBattler].flag40 = 1; + gSpecialStatuses[gActiveBattler].faintedHasReplacement = TRUE; } } else { - BtlController_EmitLinkStandbyMsg(0, 2, FALSE); + BtlController_EmitLinkStandbyMsg(BUFFER_A, LINK_STANDBY_MSG_ONLY, FALSE); MarkBattlerForControllerExec(gActiveBattler); } } } else if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE) { - u8 flag40_0, flag40_1, flag40_2, flag40_3; + bool8 hasReplacement_0, hasReplacement_1, hasReplacement_2, hasReplacement_3; hitmarkerFaintBits = gHitMarker >> 28; if (gBitTable[0] & hitmarkerFaintBits) { gActiveBattler = 0; - if (HasNoMonsToSwitch(0, PARTY_SIZE, PARTY_SIZE)) + if (HasNoMonsToSwitch(gActiveBattler, PARTY_SIZE, PARTY_SIZE)) { gAbsentBattlerFlags |= gBitTable[gActiveBattler]; - gHitMarker &= ~(HITMARKER_FAINTED(gActiveBattler)); - BtlController_EmitCantSwitch(0); + gHitMarker &= ~HITMARKER_FAINTED(gActiveBattler); + BtlController_EmitCantSwitch(BUFFER_A); MarkBattlerForControllerExec(gActiveBattler); } - else if (!gSpecialStatuses[gActiveBattler].flag40) + else if (!gSpecialStatuses[gActiveBattler].faintedHasReplacement) { ChooseMonToSendOut(gBattleStruct->monToSwitchIntoId[2]); - gSpecialStatuses[gActiveBattler].flag40 = 1; + gSpecialStatuses[gActiveBattler].faintedHasReplacement = TRUE; } else { - BtlController_EmitLinkStandbyMsg(0, 2, FALSE); + BtlController_EmitLinkStandbyMsg(BUFFER_A, LINK_STANDBY_MSG_ONLY, FALSE); MarkBattlerForControllerExec(gActiveBattler); flags |= 1; } @@ -5870,42 +5979,42 @@ static void Cmd_openpartyscreen(void) if (gBitTable[2] & hitmarkerFaintBits && !(gBitTable[0] & hitmarkerFaintBits)) { gActiveBattler = 2; - if (HasNoMonsToSwitch(2, PARTY_SIZE, PARTY_SIZE)) + if (HasNoMonsToSwitch(gActiveBattler, PARTY_SIZE, PARTY_SIZE)) { gAbsentBattlerFlags |= gBitTable[gActiveBattler]; - gHitMarker &= ~(HITMARKER_FAINTED(gActiveBattler)); - BtlController_EmitCantSwitch(0); + gHitMarker &= ~HITMARKER_FAINTED(gActiveBattler); + BtlController_EmitCantSwitch(BUFFER_A); MarkBattlerForControllerExec(gActiveBattler); } - else if (!gSpecialStatuses[gActiveBattler].flag40) + else if (!gSpecialStatuses[gActiveBattler].faintedHasReplacement) { ChooseMonToSendOut(gBattleStruct->monToSwitchIntoId[0]); - gSpecialStatuses[gActiveBattler].flag40 = 1; + gSpecialStatuses[gActiveBattler].faintedHasReplacement = TRUE; } else if (!(flags & 1)) { - BtlController_EmitLinkStandbyMsg(0, 2, FALSE); + BtlController_EmitLinkStandbyMsg(BUFFER_A, LINK_STANDBY_MSG_ONLY, FALSE); MarkBattlerForControllerExec(gActiveBattler); } } if (gBitTable[1] & hitmarkerFaintBits) { gActiveBattler = 1; - if (HasNoMonsToSwitch(1, PARTY_SIZE, PARTY_SIZE)) + if (HasNoMonsToSwitch(gActiveBattler, PARTY_SIZE, PARTY_SIZE)) { gAbsentBattlerFlags |= gBitTable[gActiveBattler]; - gHitMarker &= ~(HITMARKER_FAINTED(gActiveBattler)); - BtlController_EmitCantSwitch(0); + gHitMarker &= ~HITMARKER_FAINTED(gActiveBattler); + BtlController_EmitCantSwitch(BUFFER_A); MarkBattlerForControllerExec(gActiveBattler); } - else if (!gSpecialStatuses[gActiveBattler].flag40) + else if (!gSpecialStatuses[gActiveBattler].faintedHasReplacement) { ChooseMonToSendOut(gBattleStruct->monToSwitchIntoId[3]); - gSpecialStatuses[gActiveBattler].flag40 = 1; + gSpecialStatuses[gActiveBattler].faintedHasReplacement = TRUE; } else { - BtlController_EmitLinkStandbyMsg(0, 2, FALSE); + BtlController_EmitLinkStandbyMsg(BUFFER_A, LINK_STANDBY_MSG_ONLY, FALSE); MarkBattlerForControllerExec(gActiveBattler); flags |= 2; } @@ -5913,60 +6022,60 @@ static void Cmd_openpartyscreen(void) if (gBitTable[3] & hitmarkerFaintBits && !(gBitTable[1] & hitmarkerFaintBits)) { gActiveBattler = 3; - if (HasNoMonsToSwitch(3, PARTY_SIZE, PARTY_SIZE)) + if (HasNoMonsToSwitch(gActiveBattler, PARTY_SIZE, PARTY_SIZE)) { gAbsentBattlerFlags |= gBitTable[gActiveBattler]; - gHitMarker &= ~(HITMARKER_FAINTED(gActiveBattler)); - BtlController_EmitCantSwitch(0); + gHitMarker &= ~HITMARKER_FAINTED(gActiveBattler); + BtlController_EmitCantSwitch(BUFFER_A); MarkBattlerForControllerExec(gActiveBattler); } - else if (!gSpecialStatuses[gActiveBattler].flag40) + else if (!gSpecialStatuses[gActiveBattler].faintedHasReplacement) { ChooseMonToSendOut(gBattleStruct->monToSwitchIntoId[1]); - gSpecialStatuses[gActiveBattler].flag40 = 1; + gSpecialStatuses[gActiveBattler].faintedHasReplacement = TRUE; } else if (!(flags & 2)) { - BtlController_EmitLinkStandbyMsg(0, 2, FALSE); + BtlController_EmitLinkStandbyMsg(BUFFER_A, LINK_STANDBY_MSG_ONLY, FALSE); MarkBattlerForControllerExec(gActiveBattler); } } - flag40_0 = gSpecialStatuses[0].flag40; - if (!flag40_0) + hasReplacement_0 = gSpecialStatuses[0].faintedHasReplacement; + if (!hasReplacement_0) { - flag40_2 = gSpecialStatuses[2].flag40; - if (!flag40_2 && hitmarkerFaintBits != 0) + hasReplacement_2 = gSpecialStatuses[2].faintedHasReplacement; + if (!hasReplacement_2 && hitmarkerFaintBits != 0) { if (gAbsentBattlerFlags & gBitTable[0]) gActiveBattler = 2; else gActiveBattler = 0; - BtlController_EmitLinkStandbyMsg(0, 2, FALSE); + BtlController_EmitLinkStandbyMsg(BUFFER_A, LINK_STANDBY_MSG_ONLY, FALSE); MarkBattlerForControllerExec(gActiveBattler); } } - flag40_1 = gSpecialStatuses[1].flag40; - if (!flag40_1) + hasReplacement_1 = gSpecialStatuses[1].faintedHasReplacement; + if (!hasReplacement_1) { - flag40_3 = gSpecialStatuses[3].flag40; - if (!flag40_3 && hitmarkerFaintBits != 0) + hasReplacement_3 = gSpecialStatuses[3].faintedHasReplacement; + if (!hasReplacement_3 && hitmarkerFaintBits != 0) { if (gAbsentBattlerFlags & gBitTable[1]) gActiveBattler = 3; else gActiveBattler = 1; - BtlController_EmitLinkStandbyMsg(0, 2, FALSE); + BtlController_EmitLinkStandbyMsg(BUFFER_A, LINK_STANDBY_MSG_ONLY, FALSE); MarkBattlerForControllerExec(gActiveBattler); } } } gBattlescriptCurrInstr += 6; } - else if (gBattlescriptCurrInstr[1] == BS_UNK_6) + else if (gBattlescriptCurrInstr[1] == BS_FAINTED_LINK_MULTIPLE_2) { if (!(gBattleTypeFlags & BATTLE_TYPE_MULTI)) { @@ -5976,44 +6085,46 @@ static void Cmd_openpartyscreen(void) if (gBitTable[2] & hitmarkerFaintBits && gBitTable[0] & hitmarkerFaintBits) { gActiveBattler = 2; - if (HasNoMonsToSwitch(2, gBattleResources->bufferB[0][1], PARTY_SIZE)) + if (HasNoMonsToSwitch(gActiveBattler, gBattleResources->bufferB[0][1], PARTY_SIZE)) { gAbsentBattlerFlags |= gBitTable[gActiveBattler]; - gHitMarker &= ~(HITMARKER_FAINTED(gActiveBattler)); - BtlController_EmitCantSwitch(0); + gHitMarker &= ~HITMARKER_FAINTED(gActiveBattler); + BtlController_EmitCantSwitch(BUFFER_A); MarkBattlerForControllerExec(gActiveBattler); } - else if (!gSpecialStatuses[gActiveBattler].flag40) + else if (!gSpecialStatuses[gActiveBattler].faintedHasReplacement) { ChooseMonToSendOut(gBattleStruct->monToSwitchIntoId[0]); - gSpecialStatuses[gActiveBattler].flag40 = 1; + gSpecialStatuses[gActiveBattler].faintedHasReplacement = TRUE; } } if (gBitTable[3] & hitmarkerFaintBits && hitmarkerFaintBits & gBitTable[1]) { gActiveBattler = 3; - if (HasNoMonsToSwitch(3, gBattleResources->bufferB[1][1], PARTY_SIZE)) + if (HasNoMonsToSwitch(gActiveBattler, gBattleResources->bufferB[1][1], PARTY_SIZE)) { gAbsentBattlerFlags |= gBitTable[gActiveBattler]; - gHitMarker &= ~(HITMARKER_FAINTED(gActiveBattler)); - BtlController_EmitCantSwitch(0); + gHitMarker &= ~HITMARKER_FAINTED(gActiveBattler); + BtlController_EmitCantSwitch(BUFFER_A); MarkBattlerForControllerExec(gActiveBattler); } - else if (!gSpecialStatuses[gActiveBattler].flag40) + else if (!gSpecialStatuses[gActiveBattler].faintedHasReplacement) { ChooseMonToSendOut(gBattleStruct->monToSwitchIntoId[1]); - gSpecialStatuses[gActiveBattler].flag40 = 1; + gSpecialStatuses[gActiveBattler].faintedHasReplacement = TRUE; } } gBattlescriptCurrInstr += 6; } else { + // Not multi or double battle gBattlescriptCurrInstr += 6; } } else { + // Multi battle gBattlescriptCurrInstr += 6; } @@ -6034,8 +6145,8 @@ static void Cmd_openpartyscreen(void) else hitmarkerFaintBits = PARTY_ACTION_SEND_OUT; - battlerId = GetBattlerForBattleScript(gBattlescriptCurrInstr[1] & ~(PARTY_SCREEN_OPTIONAL)); - if (gSpecialStatuses[battlerId].flag40) + battlerId = GetBattlerForBattleScript(gBattlescriptCurrInstr[1] & ~PARTY_SCREEN_OPTIONAL); + if (gSpecialStatuses[battlerId].faintedHasReplacement) { gBattlescriptCurrInstr += 6; } @@ -6043,22 +6154,22 @@ static void Cmd_openpartyscreen(void) { gActiveBattler = battlerId; gAbsentBattlerFlags |= gBitTable[gActiveBattler]; - gHitMarker &= ~(HITMARKER_FAINTED(gActiveBattler)); + gHitMarker &= ~HITMARKER_FAINTED(gActiveBattler); gBattlescriptCurrInstr = jumpPtr; } else { gActiveBattler = battlerId; - *(gBattleStruct->field_58 + gActiveBattler) = gBattlerPartyIndexes[gActiveBattler]; - *(gBattleStruct->monToSwitchIntoId + gActiveBattler) = 6; + *(gBattleStruct->battlerPartyIndexes + gActiveBattler) = gBattlerPartyIndexes[gActiveBattler]; + *(gBattleStruct->monToSwitchIntoId + gActiveBattler) = PARTY_SIZE; gBattleStruct->field_93 &= ~(gBitTable[gActiveBattler]); - BtlController_EmitChoosePokemon(0, hitmarkerFaintBits, *(gBattleStruct->monToSwitchIntoId + (gActiveBattler ^ 2)), ABILITY_NONE, gBattleStruct->field_60[gActiveBattler]); + BtlController_EmitChoosePokemon(BUFFER_A, hitmarkerFaintBits, *(gBattleStruct->monToSwitchIntoId + (gActiveBattler ^ 2)), ABILITY_NONE, gBattleStruct->battlerPartyOrders[gActiveBattler]); MarkBattlerForControllerExec(gActiveBattler); gBattlescriptCurrInstr += 6; - if (GetBattlerPosition(gActiveBattler) == 0 && gBattleResults.playerSwitchesCounter < 0xFF) + if (GetBattlerPosition(gActiveBattler) == B_POSITION_PLAYER_LEFT && gBattleResults.playerSwitchesCounter < 255) gBattleResults.playerSwitchesCounter++; if (gBattleTypeFlags & BATTLE_TYPE_MULTI) @@ -6067,7 +6178,7 @@ static void Cmd_openpartyscreen(void) { if (gActiveBattler != battlerId) { - BtlController_EmitLinkStandbyMsg(0, 2, FALSE); + BtlController_EmitLinkStandbyMsg(BUFFER_A, LINK_STANDBY_MSG_ONLY, FALSE); MarkBattlerForControllerExec(gActiveBattler); } } @@ -6078,7 +6189,7 @@ static void Cmd_openpartyscreen(void) if (gAbsentBattlerFlags & gBitTable[gActiveBattler]) gActiveBattler ^= BIT_FLANK; - BtlController_EmitLinkStandbyMsg(0, 2, FALSE); + BtlController_EmitLinkStandbyMsg(BUFFER_A, LINK_STANDBY_MSG_ONLY, FALSE); MarkBattlerForControllerExec(gActiveBattler); } } @@ -6098,7 +6209,7 @@ static void Cmd_switchhandleorder(void) case 0: for (i = 0; i < gBattlersCount; i++) { - if (gBattleResources->bufferB[i][0] == 0x22) + if (gBattleResources->bufferB[i][0] == CONTROLLER_CHOSENMONRETURNVALUE) { *(gBattleStruct->monToSwitchIntoId + i) = gBattleResources->bufferB[i][1]; if (!(gBattleStruct->field_93 & gBitTable[i])) @@ -6126,13 +6237,13 @@ static void Cmd_switchhandleorder(void) if (gBattleTypeFlags & BATTLE_TYPE_LINK && gBattleTypeFlags & BATTLE_TYPE_MULTI) { - *(gActiveBattler * 3 + (u8*)(gBattleStruct->field_60) + 0) &= 0xF; - *(gActiveBattler * 3 + (u8*)(gBattleStruct->field_60) + 0) |= (gBattleResources->bufferB[gActiveBattler][2] & 0xF0); - *(gActiveBattler * 3 + (u8*)(gBattleStruct->field_60) + 1) = gBattleResources->bufferB[gActiveBattler][3]; + *(gActiveBattler * 3 + (u8*)(gBattleStruct->battlerPartyOrders) + 0) &= 0xF; + *(gActiveBattler * 3 + (u8*)(gBattleStruct->battlerPartyOrders) + 0) |= (gBattleResources->bufferB[gActiveBattler][2] & 0xF0); + *(gActiveBattler * 3 + (u8*)(gBattleStruct->battlerPartyOrders) + 1) = gBattleResources->bufferB[gActiveBattler][3]; - *((gActiveBattler ^ BIT_FLANK) * 3 + (u8*)(gBattleStruct->field_60) + 0) &= (0xF0); - *((gActiveBattler ^ BIT_FLANK) * 3 + (u8*)(gBattleStruct->field_60) + 0) |= (gBattleResources->bufferB[gActiveBattler][2] & 0xF0) >> 4; - *((gActiveBattler ^ BIT_FLANK) * 3 + (u8*)(gBattleStruct->field_60) + 2) = gBattleResources->bufferB[gActiveBattler][3]; + *((gActiveBattler ^ BIT_FLANK) * 3 + (u8*)(gBattleStruct->battlerPartyOrders) + 0) &= (0xF0); + *((gActiveBattler ^ BIT_FLANK) * 3 + (u8*)(gBattleStruct->battlerPartyOrders) + 0) |= (gBattleResources->bufferB[gActiveBattler][2] & 0xF0) >> 4; + *((gActiveBattler ^ BIT_FLANK) * 3 + (u8*)(gBattleStruct->battlerPartyOrders) + 2) = gBattleResources->bufferB[gActiveBattler][3]; } else if (gBattleTypeFlags & BATTLE_TYPE_INGAME_PARTNER) { @@ -6153,8 +6264,8 @@ static void Cmd_switchhandleorder(void) static void SetDmgHazardsBattlescript(u8 battlerId, u8 multistringId) { - gBattleMons[battlerId].status2 &= ~(STATUS2_DESTINY_BOND); - gHitMarker &= ~(HITMARKER_DESTINYBOND); + gBattleMons[battlerId].status2 &= ~STATUS2_DESTINY_BOND; + gHitMarker &= ~HITMARKER_DESTINYBOND; gBattleScripting.battler = battlerId; gBattleCommunication[MULTISTRING_CHOOSER] = multistringId; @@ -6174,9 +6285,12 @@ static void Cmd_switchineffects(void) gActiveBattler = GetBattlerForBattleScript(gBattlescriptCurrInstr[1]); UpdateSentPokesToOpponentValue(gActiveBattler); - gHitMarker &= ~(HITMARKER_FAINTED(gActiveBattler)); - gSpecialStatuses[gActiveBattler].flag40 = 0; - + gHitMarker &= ~HITMARKER_FAINTED(gActiveBattler); + gSpecialStatuses[gActiveBattler].faintedHasReplacement = FALSE; + + if (!IsBattlerAIControlled(gActiveBattler)) + gBattleStruct->appearedInBattle |= gBitTable[gBattlerPartyIndexes[gActiveBattler]]; + // Neutralizing Gas announces itself before hazards if (gBattleMons[gActiveBattler].ability == ABILITY_NEUTRALIZING_GAS && gSpecialStatuses[gActiveBattler].announceNeutralizingGas == 0) { @@ -6218,7 +6332,7 @@ static void Cmd_switchineffects(void) gSideStatuses[GetBattlerSide(gActiveBattler)] |= SIDE_STATUS_TOXIC_SPIKES_DAMAGED; if (IS_BATTLER_OF_TYPE(gActiveBattler, TYPE_POISON)) // Absorb the toxic spikes. { - gSideStatuses[GetBattlerSide(gActiveBattler)] &= ~(SIDE_STATUS_TOXIC_SPIKES); + gSideStatuses[GetBattlerSide(gActiveBattler)] &= ~SIDE_STATUS_TOXIC_SPIKES; gSideTimers[GetBattlerSide(gActiveBattler)].toxicSpikesAmount = 0; gBattleScripting.battler = gActiveBattler; BattleScriptPushCursor(); @@ -6237,7 +6351,7 @@ static void Cmd_switchineffects(void) else gBattleMons[gActiveBattler].status1 |= STATUS1_POISON; - BtlController_EmitSetMonData(0, REQUEST_STATUS_BATTLE, 0, 4, &gBattleMons[gActiveBattler].status1); + BtlController_EmitSetMonData(BUFFER_A, REQUEST_STATUS_BATTLE, 0, sizeof(gBattleMons[gActiveBattler].status1), &gBattleMons[gActiveBattler].status1); MarkBattlerForControllerExec(gActiveBattler); gBattleScripting.battler = gActiveBattler; BattleScriptPushCursor(); @@ -6284,7 +6398,7 @@ static void Cmd_switchineffects(void) gBattleStruct->hpOnSwitchout[GetBattlerSide(i)] = gBattleMons[i].hp; } - if (gBattlescriptCurrInstr[1] == 5) + if (gBattlescriptCurrInstr[1] == BS_FAINTED_LINK_MULTIPLE_1) { u32 hitmarkerFaintBits = gHitMarker >> 28; @@ -6305,7 +6419,7 @@ static void Cmd_switchineffects(void) static void Cmd_trainerslidein(void) { gActiveBattler = GetBattlerAtPosition(gBattlescriptCurrInstr[1]); - BtlController_EmitTrainerSlide(0); + BtlController_EmitTrainerSlide(BUFFER_A); MarkBattlerForControllerExec(gActiveBattler); gBattlescriptCurrInstr += 2; @@ -6314,7 +6428,7 @@ static void Cmd_trainerslidein(void) static void Cmd_playse(void) { gActiveBattler = gBattlerAttacker; - BtlController_EmitPlaySE(0, T2_READ_16(gBattlescriptCurrInstr + 1)); + BtlController_EmitPlaySE(BUFFER_A, T2_READ_16(gBattlescriptCurrInstr + 1)); MarkBattlerForControllerExec(gActiveBattler); gBattlescriptCurrInstr += 3; @@ -6323,7 +6437,7 @@ static void Cmd_playse(void) static void Cmd_fanfare(void) { gActiveBattler = gBattlerAttacker; - BtlController_EmitPlayFanfareOrBGM(0, T2_READ_16(gBattlescriptCurrInstr + 1), FALSE); + BtlController_EmitPlayFanfareOrBGM(BUFFER_A, T2_READ_16(gBattlescriptCurrInstr + 1), FALSE); MarkBattlerForControllerExec(gActiveBattler); gBattlescriptCurrInstr += 3; @@ -6332,7 +6446,7 @@ static void Cmd_fanfare(void) static void Cmd_playfaintcry(void) { gActiveBattler = GetBattlerForBattleScript(gBattlescriptCurrInstr[1]); - BtlController_EmitFaintingCry(0); + BtlController_EmitFaintingCry(BUFFER_A); MarkBattlerForControllerExec(gActiveBattler); gBattlescriptCurrInstr += 2; @@ -6341,7 +6455,7 @@ static void Cmd_playfaintcry(void) static void Cmd_endlinkbattle(void) { gActiveBattler = GetBattlerAtPosition(B_POSITION_PLAYER_LEFT); - BtlController_EmitEndLinkBattle(0, gBattleOutcome); + BtlController_EmitEndLinkBattle(BUFFER_A, gBattleOutcome); MarkBattlerForControllerExec(gActiveBattler); gBattlescriptCurrInstr += 1; @@ -6350,7 +6464,7 @@ static void Cmd_endlinkbattle(void) static void Cmd_returntoball(void) { gActiveBattler = GetBattlerForBattleScript(gBattlescriptCurrInstr[1]); - BtlController_EmitReturnMonToBall(0, 1); + BtlController_EmitReturnMonToBall(BUFFER_A, TRUE); MarkBattlerForControllerExec(gActiveBattler); gBattlescriptCurrInstr += 2; @@ -6358,16 +6472,16 @@ static void Cmd_returntoball(void) static void Cmd_handlelearnnewmove(void) { - const u8 *jumpPtr1 = T1_READ_PTR(gBattlescriptCurrInstr + 1); - const u8 *jumpPtr2 = T1_READ_PTR(gBattlescriptCurrInstr + 5); + const u8 *learnedMovePtr = T1_READ_PTR(gBattlescriptCurrInstr + 1); + const u8 *nothingToLearnPtr = T1_READ_PTR(gBattlescriptCurrInstr + 5); u16 learnMove = MonTryLearningNewMove(&gPlayerParty[gBattleStruct->expGetterMonId], gBattlescriptCurrInstr[9]); while (learnMove == MON_ALREADY_KNOWS_MOVE) learnMove = MonTryLearningNewMove(&gPlayerParty[gBattleStruct->expGetterMonId], FALSE); - if (learnMove == 0) + if (learnMove == MOVE_NONE) { - gBattlescriptCurrInstr = jumpPtr2; + gBattlescriptCurrInstr = nothingToLearnPtr; } else if (learnMove == MON_HAS_MAX_MOVES) { @@ -6392,7 +6506,7 @@ static void Cmd_handlelearnnewmove(void) } } - gBattlescriptCurrInstr = jumpPtr1; + gBattlescriptCurrInstr = learnedMovePtr; } } @@ -6403,8 +6517,8 @@ static void Cmd_yesnoboxlearnmove(void) switch (gBattleScripting.learnMoveState) { case 0: - HandleBattleWindow(0x18, 8, 0x1D, 0xD, 0); - BattlePutTextOnWindow(gText_BattleYesNoChoice, 0xC); + HandleBattleWindow(24, 8, 29, 13, 0); + BattlePutTextOnWindow(gText_BattleYesNoChoice, B_WIN_YESNO); gBattleScripting.learnMoveState++; gBattleCommunication[CURSOR_POSITION] = 0; BattleCreateYesNoCursorAt(0); @@ -6429,8 +6543,8 @@ static void Cmd_yesnoboxlearnmove(void) PlaySE(SE_SELECT); if (gBattleCommunication[1] == 0) { - HandleBattleWindow(0x18, 0x8, 0x1D, 0xD, WINDOW_CLEAR); - BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 0x10, RGB_BLACK); + HandleBattleWindow(24, 8, 29, 13, WINDOW_CLEAR); + BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 16, RGB_BLACK); gBattleScripting.learnMoveState++; } else @@ -6483,17 +6597,14 @@ static void Cmd_yesnoboxlearnmove(void) RemoveMonPPBonus(&gPlayerParty[gBattleStruct->expGetterMonId], movePosition); SetMonMoveSlot(&gPlayerParty[gBattleStruct->expGetterMonId], gMoveToLearn, movePosition); - if (gBattlerPartyIndexes[0] == gBattleStruct->expGetterMonId - && !(gBattleMons[0].status2 & STATUS2_TRANSFORMED) - && !(gDisableStructs[0].mimickedMoves & gBitTable[movePosition])) + if (gBattlerPartyIndexes[0] == gBattleStruct->expGetterMonId && MOVE_IS_PERMANENT(0, movePosition)) { RemoveBattleMonPPBonus(&gBattleMons[0], movePosition); SetBattleMonMoveSlot(&gBattleMons[0], gMoveToLearn, movePosition); } if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE && gBattlerPartyIndexes[2] == gBattleStruct->expGetterMonId - && !(gBattleMons[2].status2 & STATUS2_TRANSFORMED) - && !(gDisableStructs[2].mimickedMoves & gBitTable[movePosition])) + && MOVE_IS_PERMANENT(2, movePosition)) { RemoveBattleMonPPBonus(&gBattleMons[2], movePosition); SetBattleMonMoveSlot(&gBattleMons[2], gMoveToLearn, movePosition); @@ -6503,7 +6614,7 @@ static void Cmd_yesnoboxlearnmove(void) } break; case 5: - HandleBattleWindow(0x18, 8, 0x1D, 0xD, WINDOW_CLEAR); + HandleBattleWindow(24, 8, 29, 13, WINDOW_CLEAR); gBattlescriptCurrInstr += 5; break; case 6: @@ -6520,8 +6631,8 @@ static void Cmd_yesnoboxstoplearningmove(void) switch (gBattleScripting.learnMoveState) { case 0: - HandleBattleWindow(0x18, 8, 0x1D, 0xD, 0); - BattlePutTextOnWindow(gText_BattleYesNoChoice, 0xC); + HandleBattleWindow(24, 8, 29, 13, 0); + BattlePutTextOnWindow(gText_BattleYesNoChoice, B_WIN_YESNO); gBattleScripting.learnMoveState++; gBattleCommunication[CURSOR_POSITION] = 0; BattleCreateYesNoCursorAt(0); @@ -6550,13 +6661,13 @@ static void Cmd_yesnoboxstoplearningmove(void) else gBattlescriptCurrInstr += 5; - HandleBattleWindow(0x18, 0x8, 0x1D, 0xD, WINDOW_CLEAR); + HandleBattleWindow(24, 8, 29, 13, WINDOW_CLEAR); } else if (JOY_NEW(B_BUTTON)) { PlaySE(SE_SELECT); gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1); - HandleBattleWindow(0x18, 0x8, 0x1D, 0xD, WINDOW_CLEAR); + HandleBattleWindow(24, 8, 29, 13, WINDOW_CLEAR); } break; } @@ -6572,7 +6683,7 @@ static void Cmd_hitanimation(void) } else if (!(gHitMarker & HITMARKER_IGNORE_SUBSTITUTE) || !(DoesSubstituteBlockMove(gBattlerAttacker, gActiveBattler, gCurrentMove)) || gDisableStructs[gActiveBattler].substituteHP == 0) { - BtlController_EmitHitAnimation(0); + BtlController_EmitHitAnimation(BUFFER_A); MarkBattlerForControllerExec(gActiveBattler); gBattlescriptCurrInstr += 2; } @@ -6651,14 +6762,15 @@ static void Cmd_getmoneyreward(void) gBattlescriptCurrInstr++; } -static void Cmd_unknown_5E(void) +// Command is never used +static void Cmd_updatebattlermoves(void) { gActiveBattler = GetBattlerForBattleScript(gBattlescriptCurrInstr[1]); switch (gBattleCommunication[0]) { case 0: - BtlController_EmitGetMonData(0, REQUEST_ALL_BATTLE, 0); + BtlController_EmitGetMonData(BUFFER_A, REQUEST_ALL_BATTLE, 0); MarkBattlerForControllerExec(gActiveBattler); gBattleCommunication[0]++; break; @@ -6685,7 +6797,7 @@ static void Cmd_swapattackerwithtarget(void) gBattlerTarget = gActiveBattler; if (gHitMarker & HITMARKER_SWAP_ATTACKER_TARGET) - gHitMarker &= ~(HITMARKER_SWAP_ATTACKER_TARGET); + gHitMarker &= ~HITMARKER_SWAP_ATTACKER_TARGET; else gHitMarker |= HITMARKER_SWAP_ATTACKER_TARGET; @@ -6731,7 +6843,7 @@ static void Cmd_drawpartystatussummary(void) } } - BtlController_EmitDrawPartyStatusSummary(0, hpStatuses, 1); + BtlController_EmitDrawPartyStatusSummary(BUFFER_A, hpStatuses, 1); MarkBattlerForControllerExec(gActiveBattler); gBattlescriptCurrInstr += 2; @@ -6740,7 +6852,7 @@ static void Cmd_drawpartystatussummary(void) static void Cmd_hidepartystatussummary(void) { gActiveBattler = GetBattlerForBattleScript(gBattlescriptCurrInstr[1]); - BtlController_EmitHidePartyStatusSummary(0); + BtlController_EmitHidePartyStatusSummary(BUFFER_A); MarkBattlerForControllerExec(gActiveBattler); gBattlescriptCurrInstr += 2; @@ -6765,7 +6877,7 @@ static void Cmd_statusanimation(void) && gDisableStructs[gActiveBattler].substituteHP == 0 && !(gHitMarker & HITMARKER_NO_ANIMATIONS)) { - BtlController_EmitStatusAnimation(0, FALSE, gBattleMons[gActiveBattler].status1); + BtlController_EmitStatusAnimation(BUFFER_A, FALSE, gBattleMons[gActiveBattler].status1); MarkBattlerForControllerExec(gActiveBattler); } gBattlescriptCurrInstr += 2; @@ -6784,7 +6896,7 @@ static void Cmd_status2animation(void) && gDisableStructs[gActiveBattler].substituteHP == 0 && !(gHitMarker & HITMARKER_NO_ANIMATIONS)) { - BtlController_EmitStatusAnimation(0, TRUE, gBattleMons[gActiveBattler].status2 & wantedToAnimate); + BtlController_EmitStatusAnimation(BUFFER_A, TRUE, gBattleMons[gActiveBattler].status2 & wantedToAnimate); MarkBattlerForControllerExec(gActiveBattler); } gBattlescriptCurrInstr += 6; @@ -6803,7 +6915,7 @@ static void Cmd_chosenstatusanimation(void) && gDisableStructs[gActiveBattler].substituteHP == 0 && !(gHitMarker & HITMARKER_NO_ANIMATIONS)) { - BtlController_EmitStatusAnimation(0, gBattlescriptCurrInstr[2], wantedStatus); + BtlController_EmitStatusAnimation(BUFFER_A, gBattlescriptCurrInstr[2], wantedStatus); MarkBattlerForControllerExec(gActiveBattler); } gBattlescriptCurrInstr += 7; @@ -6815,8 +6927,8 @@ static void Cmd_yesnobox(void) switch (gBattleCommunication[0]) { case 0: - HandleBattleWindow(0x18, 8, 0x1D, 0xD, 0); - BattlePutTextOnWindow(gText_BattleYesNoChoice, 0xC); + HandleBattleWindow(24, 8, 29, 13, 0); + BattlePutTextOnWindow(gText_BattleYesNoChoice, B_WIN_YESNO); gBattleCommunication[0]++; gBattleCommunication[CURSOR_POSITION] = 0; BattleCreateYesNoCursorAt(0); @@ -6840,13 +6952,13 @@ static void Cmd_yesnobox(void) { gBattleCommunication[CURSOR_POSITION] = 1; PlaySE(SE_SELECT); - HandleBattleWindow(0x18, 8, 0x1D, 0xD, WINDOW_CLEAR); + HandleBattleWindow(24, 8, 29, 13, WINDOW_CLEAR); gBattlescriptCurrInstr++; } else if (JOY_NEW(A_BUTTON)) { PlaySE(SE_SELECT); - HandleBattleWindow(0x18, 8, 0x1D, 0xD, WINDOW_CLEAR); + HandleBattleWindow(24, 8, 29, 13, WINDOW_CLEAR); gBattlescriptCurrInstr++; } break; @@ -6911,7 +7023,7 @@ static void Cmd_removeitem(void) gBattleMons[gActiveBattler].item = 0; CheckSetUnburden(gActiveBattler); - BtlController_EmitSetMonData(0, REQUEST_HELDITEM_BATTLE, 0, 2, &gBattleMons[gActiveBattler].item); + BtlController_EmitSetMonData(BUFFER_A, REQUEST_HELDITEM_BATTLE, 0, sizeof(gBattleMons[gActiveBattler].item), &gBattleMons[gActiveBattler].item); MarkBattlerForControllerExec(gActiveBattler); ClearBattlerItemEffectHistory(gActiveBattler); @@ -6930,6 +7042,9 @@ static void Cmd_drawlvlupbox(void) { if (gBattleScripting.drawlvlupboxState == 0) { + // If the Pokémon getting exp is not in-battle then + // slide out a banner with their name and icon on it. + // Otherwise skip ahead. if (IsMonGettingExpSentOut()) gBattleScripting.drawlvlupboxState = 3; else @@ -6939,34 +7054,38 @@ static void Cmd_drawlvlupbox(void) switch (gBattleScripting.drawlvlupboxState) { case 1: - gBattle_BG2_Y = 0x60; + // Start level up banner + gBattle_BG2_Y = 96; SetBgAttribute(2, BG_ATTR_PRIORITY, 0); ShowBg(2); - sub_804F17C(); + InitLevelUpBanner(); gBattleScripting.drawlvlupboxState = 2; break; case 2: - if (!sub_804F1CC()) + if (!SlideInLevelUpBanner()) gBattleScripting.drawlvlupboxState = 3; break; case 3: + // Init level up box gBattle_BG1_X = 0; - gBattle_BG1_Y = 0x100; + gBattle_BG1_Y = 256; SetBgAttribute(0, BG_ATTR_PRIORITY, 1); SetBgAttribute(1, BG_ATTR_PRIORITY, 0); ShowBg(0); ShowBg(1); - HandleBattleWindow(0x12, 7, 0x1D, 0x13, WINDOW_x80); + HandleBattleWindow(18, 7, 29, 19, WINDOW_BG1); gBattleScripting.drawlvlupboxState = 4; break; case 4: + // Draw page 1 of level up box DrawLevelUpWindow1(); - PutWindowTilemap(13); - CopyWindowToVram(13, 3); + PutWindowTilemap(B_WIN_LEVEL_UP_BOX); + CopyWindowToVram(B_WIN_LEVEL_UP_BOX, COPYWIN_FULL); gBattleScripting.drawlvlupboxState++; break; case 5: case 7: + // Wait for draw after each page if (!IsDma3ManagerBusyWithBgCopy()) { gBattle_BG1_Y = 0; @@ -6976,28 +7095,30 @@ static void Cmd_drawlvlupbox(void) case 6: if (gMain.newKeys != 0) { + // Draw page 2 of level up box PlaySE(SE_SELECT); DrawLevelUpWindow2(); - CopyWindowToVram(13, 2); + CopyWindowToVram(B_WIN_LEVEL_UP_BOX, COPYWIN_GFX); gBattleScripting.drawlvlupboxState++; } break; case 8: if (gMain.newKeys != 0) { + // Close level up box PlaySE(SE_SELECT); - HandleBattleWindow(0x12, 7, 0x1D, 0x13, WINDOW_x80 | WINDOW_CLEAR); + HandleBattleWindow(18, 7, 29, 19, WINDOW_BG1 | WINDOW_CLEAR); gBattleScripting.drawlvlupboxState++; } break; case 9: - if (!sub_804F344()) + if (!SlideOutLevelUpBanner()) { - ClearWindowTilemap(14); - CopyWindowToVram(14, 1); + ClearWindowTilemap(B_WIN_LEVEL_UP_BANNER); + CopyWindowToVram(B_WIN_LEVEL_UP_BANNER, COPYWIN_MAP); - ClearWindowTilemap(13); - CopyWindowToVram(13, 1); + ClearWindowTilemap(B_WIN_LEVEL_UP_BOX); + CopyWindowToVram(B_WIN_LEVEL_UP_BOX, COPYWIN_MAP); SetBgAttribute(2, BG_ATTR_PRIORITY, 2); ShowBg(2); @@ -7023,7 +7144,7 @@ static void DrawLevelUpWindow1(void) u16 currStats[NUM_STATS]; GetMonLevelUpWindowStats(&gPlayerParty[gBattleStruct->expGetterMonId], currStats); - DrawLevelUpWindowPg1(0xD, gBattleResources->beforeLvlUp->stats, currStats, TEXT_DYNAMIC_COLOR_5, TEXT_DYNAMIC_COLOR_4, TEXT_DYNAMIC_COLOR_6); + DrawLevelUpWindowPg1(B_WIN_LEVEL_UP_BOX, gBattleResources->beforeLvlUp->stats, currStats, TEXT_DYNAMIC_COLOR_5, TEXT_DYNAMIC_COLOR_4, TEXT_DYNAMIC_COLOR_6); } static void DrawLevelUpWindow2(void) @@ -7031,41 +7152,41 @@ static void DrawLevelUpWindow2(void) u16 currStats[NUM_STATS]; GetMonLevelUpWindowStats(&gPlayerParty[gBattleStruct->expGetterMonId], currStats); - DrawLevelUpWindowPg2(0xD, currStats, TEXT_DYNAMIC_COLOR_5, TEXT_DYNAMIC_COLOR_4, TEXT_DYNAMIC_COLOR_6); + DrawLevelUpWindowPg2(B_WIN_LEVEL_UP_BOX, currStats, TEXT_DYNAMIC_COLOR_5, TEXT_DYNAMIC_COLOR_4, TEXT_DYNAMIC_COLOR_6); } -static void sub_804F17C(void) +static void InitLevelUpBanner(void) { gBattle_BG2_Y = 0; - gBattle_BG2_X = 0x1A0; + gBattle_BG2_X = LEVEL_UP_BANNER_START; - LoadPalette(sUnknown_0831C2C8, 0x60, 0x20); - CopyToWindowPixelBuffer(14, sUnknown_0831C2E8, 0, 0); - PutWindowTilemap(14); - CopyWindowToVram(14, 3); + LoadPalette(sLevelUpBanner_Pal, 0x60, 0x20); + CopyToWindowPixelBuffer(B_WIN_LEVEL_UP_BANNER, sLevelUpBanner_Gfx, 0, 0); + PutWindowTilemap(B_WIN_LEVEL_UP_BANNER); + CopyWindowToVram(B_WIN_LEVEL_UP_BANNER, COPYWIN_FULL); - PutMonIconOnLvlUpBox(); + PutMonIconOnLvlUpBanner(); } -static bool8 sub_804F1CC(void) +static bool8 SlideInLevelUpBanner(void) { if (IsDma3ManagerBusyWithBgCopy()) return TRUE; - if (gBattle_BG2_X == 0x200) + if (gBattle_BG2_X == LEVEL_UP_BANNER_END) return FALSE; - if (gBattle_BG2_X == 0x1A0) - PutLevelAndGenderOnLvlUpBox(); + if (gBattle_BG2_X == LEVEL_UP_BANNER_START) + DrawLevelUpBannerText(); gBattle_BG2_X += 8; - if (gBattle_BG2_X >= 0x200) - gBattle_BG2_X = 0x200; + if (gBattle_BG2_X >= LEVEL_UP_BANNER_END) + gBattle_BG2_X = LEVEL_UP_BANNER_END; - return (gBattle_BG2_X != 0x200); + return (gBattle_BG2_X != LEVEL_UP_BANNER_END); } -static void PutLevelAndGenderOnLvlUpBox(void) +static void DrawLevelUpBannerText(void) { u16 monLevel; u8 monGender; @@ -7078,8 +7199,8 @@ static void PutLevelAndGenderOnLvlUpBox(void) GetMonNickname(&gPlayerParty[gBattleStruct->expGetterMonId], gStringVar4); printerTemplate.currentChar = gStringVar4; - printerTemplate.windowId = 14; - printerTemplate.fontId = 0; + printerTemplate.windowId = B_WIN_LEVEL_UP_BANNER; + printerTemplate.fontId = FONT_SMALL; printerTemplate.x = 32; printerTemplate.y = 0; printerTemplate.currentX = 32; @@ -7091,7 +7212,7 @@ static void PutLevelAndGenderOnLvlUpBox(void) printerTemplate.bgColor = TEXT_COLOR_TRANSPARENT; printerTemplate.shadowColor = TEXT_COLOR_DARK_GRAY; - AddTextPrinter(&printerTemplate, 0xFF, NULL); + AddTextPrinter(&printerTemplate, TEXT_SKIP_DRAW, NULL); txtPtr = gStringVar4; *(txtPtr)++ = CHAR_EXTRA_SYMBOL; @@ -7100,20 +7221,20 @@ static void PutLevelAndGenderOnLvlUpBox(void) var = (u32)(txtPtr); txtPtr = ConvertIntToDecimalStringN(txtPtr, monLevel, STR_CONV_MODE_LEFT_ALIGN, 3); var = (u32)(txtPtr) - var; - txtPtr = StringFill(txtPtr, CHAR_GENDERLESS, 4 - var); + txtPtr = StringFill(txtPtr, CHAR_SPACER, 4 - var); if (monGender != MON_GENDERLESS) { if (monGender == MON_MALE) { - txtPtr = WriteColorChangeControlCode(txtPtr, 0, 0xC); - txtPtr = WriteColorChangeControlCode(txtPtr, 1, 0xD); + txtPtr = WriteColorChangeControlCode(txtPtr, 0, TEXT_DYNAMIC_COLOR_3); + txtPtr = WriteColorChangeControlCode(txtPtr, 1, TEXT_DYNAMIC_COLOR_4); *(txtPtr++) = CHAR_MALE; } else { - txtPtr = WriteColorChangeControlCode(txtPtr, 0, 0xE); - txtPtr = WriteColorChangeControlCode(txtPtr, 1, 0xF); + txtPtr = WriteColorChangeControlCode(txtPtr, 0, TEXT_DYNAMIC_COLOR_5); + txtPtr = WriteColorChangeControlCode(txtPtr, 1, TEXT_DYNAMIC_COLOR_6); *(txtPtr++) = CHAR_FEMALE; } *(txtPtr++) = EOS; @@ -7121,28 +7242,28 @@ static void PutLevelAndGenderOnLvlUpBox(void) printerTemplate.y = 10; printerTemplate.currentY = 10; - AddTextPrinter(&printerTemplate, 0xFF, NULL); + AddTextPrinter(&printerTemplate, TEXT_SKIP_DRAW, NULL); - CopyWindowToVram(14, 2); + CopyWindowToVram(B_WIN_LEVEL_UP_BANNER, COPYWIN_GFX); } -static bool8 sub_804F344(void) +static bool8 SlideOutLevelUpBanner(void) { - if (gBattle_BG2_X == 0x1A0) + if (gBattle_BG2_X == LEVEL_UP_BANNER_START) return FALSE; - if (gBattle_BG2_X - 16 < 0x1A0) - gBattle_BG2_X = 0x1A0; + if (gBattle_BG2_X - 16 < LEVEL_UP_BANNER_START) + gBattle_BG2_X = LEVEL_UP_BANNER_START; else gBattle_BG2_X -= 16; - return (gBattle_BG2_X != 0x1A0); + return (gBattle_BG2_X != LEVEL_UP_BANNER_START); } -#define sDestroy data[0] -#define sSavedLvlUpBoxXPosition data[1] +#define sDestroy data[0] +#define sXOffset data[1] -static void PutMonIconOnLvlUpBox(void) +static void PutMonIconOnLvlUpBanner(void) { u8 spriteId; const u16* iconPal; @@ -7155,23 +7276,23 @@ static void PutMonIconOnLvlUpBox(void) const u8* iconPtr = GetMonIconPtr(species, personality, 1); iconSheet.data = iconPtr; iconSheet.size = 0x200; - iconSheet.tag = MON_ICON_LVLUP_BOX_TAG; + iconSheet.tag = TAG_LVLUP_BANNER_MON_ICON; iconPal = GetValidMonIconPalettePtr(species); iconPalSheet.data = iconPal; - iconPalSheet.tag = MON_ICON_LVLUP_BOX_TAG; + iconPalSheet.tag = TAG_LVLUP_BANNER_MON_ICON; LoadSpriteSheet(&iconSheet); LoadSpritePalette(&iconPalSheet); - spriteId = CreateSprite(&sSpriteTemplate_MonIconOnLvlUpBox, 256, 10, 0); + spriteId = CreateSprite(&sSpriteTemplate_MonIconOnLvlUpBanner, 256, 10, 0); gSprites[spriteId].sDestroy = FALSE; - gSprites[spriteId].sSavedLvlUpBoxXPosition = gBattle_BG2_X; + gSprites[spriteId].sXOffset = gBattle_BG2_X; } -static void SpriteCB_MonIconOnLvlUpBox(struct Sprite* sprite) +static void SpriteCB_MonIconOnLvlUpBanner(struct Sprite* sprite) { - sprite->x2 = sprite->sSavedLvlUpBoxXPosition - gBattle_BG2_X; + sprite->x2 = sprite->sXOffset - gBattle_BG2_X; if (sprite->x2 != 0) { @@ -7180,13 +7301,13 @@ static void SpriteCB_MonIconOnLvlUpBox(struct Sprite* sprite) else if (sprite->sDestroy) { DestroySprite(sprite); - FreeSpriteTilesByTag(MON_ICON_LVLUP_BOX_TAG); - FreeSpritePaletteByTag(MON_ICON_LVLUP_BOX_TAG); + FreeSpriteTilesByTag(TAG_LVLUP_BANNER_MON_ICON); + FreeSpritePaletteByTag(TAG_LVLUP_BANNER_MON_ICON); } } #undef sDestroy -#undef sSavedLvlUpBoxXPosition +#undef sXOffset static bool32 IsMonGettingExpSentOut(void) { @@ -7216,7 +7337,7 @@ static void Cmd_makevisible(void) return; gActiveBattler = GetBattlerForBattleScript(gBattlescriptCurrInstr[1]); - BtlController_EmitSpriteInvisibility(0, FALSE); + BtlController_EmitSpriteInvisibility(BUFFER_A, FALSE); MarkBattlerForControllerExec(gActiveBattler); gBattlescriptCurrInstr += 2; @@ -7398,7 +7519,7 @@ bool32 CanUseLastResort(u8 battlerId) { \ if (move) \ PREPARE_MOVE_BUFFER(gBattleTextBuff1, move);\ - *sideStatuses &= ~(status); \ + *sideStatuses &= ~status; \ sideTimer->structField = 0; \ BattleScriptPushCursor(); \ gBattlescriptCurrInstr = battlescript; \ @@ -7443,7 +7564,7 @@ u32 IsFlowerVeilProtected(u32 battler) u32 IsLeafGuardProtected(u32 battler) { - if (IsBattlerWeatherAffected(battler, WEATHER_SUN_ANY)) + if (IsBattlerWeatherAffected(battler, B_WEATHER_SUN)) return GetBattlerAbility(battler) == ABILITY_LEAF_GUARD; else return 0; @@ -7688,10 +7809,11 @@ static void Cmd_various(void) } return; case VARIOUS_GRAVITY_ON_AIRBORNE_MONS: - if (gStatuses3[gActiveBattler] & STATUS3_ON_AIR) + // Cancel all multiturn moves of IN_AIR Pokemon except those being targeted by Sky Drop. + if (gStatuses3[gActiveBattler] & STATUS3_ON_AIR && !(gStatuses3[gActiveBattler] & STATUS3_SKY_DROPPED)) CancelMultiTurnMoves(gActiveBattler); - gStatuses3[gActiveBattler] &= ~(STATUS3_MAGNET_RISE | STATUS3_TELEKINESIS | STATUS3_ON_AIR); + gStatuses3[gActiveBattler] &= ~(STATUS3_MAGNET_RISE | STATUS3_TELEKINESIS | STATUS3_ON_AIR | STATUS3_SKY_DROPPED); break; case VARIOUS_SPECTRAL_THIEF: // Raise stats @@ -7751,7 +7873,7 @@ static void Cmd_various(void) gBattleCommunication[0] = IsRunningFromBattleImpossible(); break; case VARIOUS_GET_MOVE_TARGET: - gBattlerTarget = GetMoveTarget(gCurrentMove, 0); + gBattlerTarget = GetMoveTarget(gCurrentMove, NO_TARGET_OVERRIDE); break; case VARIOUS_GET_BATTLER_FAINTED: if (gHitMarker & HITMARKER_FAINTED(gActiveBattler)) @@ -7781,13 +7903,13 @@ static void Cmd_various(void) gBattleStruct->choicedMove[gActiveBattler] = 0; } break; - case 7: + case VARIOUS_RESET_PLAYER_FAINTED: if (!(gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_DOUBLE)) && gBattleTypeFlags & BATTLE_TYPE_TRAINER && gBattleMons[0].hp != 0 && gBattleMons[1].hp != 0) { - gHitMarker &= ~(HITMARKER_x400000); + gHitMarker &= ~HITMARKER_PLAYER_FAINTED; } break; case VARIOUS_PALACE_FLAVOR_TEXT: @@ -7820,7 +7942,7 @@ static void Cmd_various(void) case VARIOUS_ARENA_PLAYER_MON_LOST: gBattleMons[0].hp = 0; gHitMarker |= HITMARKER_FAINTED(0); - gHitMarker |= HITMARKER_x400000; + gHitMarker |= HITMARKER_PLAYER_FAINTED; gBattleStruct->arenaLostPlayerMons |= gBitTable[gBattlerPartyIndexes[0]]; gDisableStructs[0].truantSwitchInHack = 1; break; @@ -7829,28 +7951,28 @@ static void Cmd_various(void) gBattleMons[1].hp = 0; gHitMarker |= HITMARKER_FAINTED(0); gHitMarker |= HITMARKER_FAINTED(1); - gHitMarker |= HITMARKER_x400000; + gHitMarker |= HITMARKER_PLAYER_FAINTED; gBattleStruct->arenaLostPlayerMons |= gBitTable[gBattlerPartyIndexes[0]]; gBattleStruct->arenaLostOpponentMons |= gBitTable[gBattlerPartyIndexes[1]]; gDisableStructs[0].truantSwitchInHack = 1; gDisableStructs[1].truantSwitchInHack = 1; break; case VARIOUS_EMIT_YESNOBOX: - BtlController_EmitYesNoBox(0); + BtlController_EmitYesNoBox(BUFFER_A); MarkBattlerForControllerExec(gActiveBattler); break; - case 14: + case VARIOUS_DRAW_ARENA_REF_TEXT_BOX: DrawArenaRefereeTextBox(); break; - case 15: - RemoveArenaRefereeTextBox(); + case VARIOUS_ERASE_ARENA_REF_TEXT_BOX: + EraseArenaRefereeTextBox(); break; case VARIOUS_ARENA_JUDGMENT_STRING: BattleStringExpandPlaceholdersToDisplayedString(gRefereeStringsTable[gBattlescriptCurrInstr[1]]); - BattlePutTextOnWindow(gDisplayedStringBattle, 22); + BattlePutTextOnWindow(gDisplayedStringBattle, ARENA_WIN_JUDGEMENT_TEXT); break; case VARIOUS_ARENA_WAIT_STRING: - if (IsTextPrinterActive(22)) + if (IsTextPrinterActive(ARENA_WIN_JUDGEMENT_TEXT)) return; break; case VARIOUS_WAIT_CRY: @@ -7861,7 +7983,7 @@ static void Cmd_various(void) gActiveBattler = 1; if (gBattleMons[gActiveBattler].hp != 0) { - BtlController_EmitReturnMonToBall(0, 0); + BtlController_EmitReturnMonToBall(BUFFER_A, FALSE); MarkBattlerForControllerExec(gActiveBattler); } break; @@ -7871,22 +7993,22 @@ static void Cmd_various(void) gActiveBattler = 3; if (gBattleMons[gActiveBattler].hp != 0) { - BtlController_EmitReturnMonToBall(0, 0); + BtlController_EmitReturnMonToBall(BUFFER_A, FALSE); MarkBattlerForControllerExec(gActiveBattler); } } break; case VARIOUS_VOLUME_DOWN: - m4aMPlayVolumeControl(&gMPlayInfo_BGM, 0xFFFF, 0x55); + m4aMPlayVolumeControl(&gMPlayInfo_BGM, TRACKS_ALL, 0x55); break; case VARIOUS_VOLUME_UP: - m4aMPlayVolumeControl(&gMPlayInfo_BGM, 0xFFFF, 0x100); + m4aMPlayVolumeControl(&gMPlayInfo_BGM, TRACKS_ALL, 0x100); break; case VARIOUS_SET_ALREADY_STATUS_MOVE_ATTEMPT: gBattleStruct->alreadyStatusedMoveAttempt |= gBitTable[gActiveBattler]; break; - case 24: - if (sub_805725C(gActiveBattler)) + case VARIOUS_PALACE_TRY_ESCAPE_STATUS: + if (BattlePalace_TryEscapeStatus(gActiveBattler)) return; break; case VARIOUS_SET_TELEPORT_OUTCOME: @@ -7911,7 +8033,7 @@ static void Cmd_various(void) } break; case VARIOUS_PLAY_TRAINER_DEFEATED_MUSIC: - BtlController_EmitPlayFanfareOrBGM(0, MUS_VICTORY_TRAINER, TRUE); + BtlController_EmitPlayFanfareOrBGM(BUFFER_A, MUS_VICTORY_TRAINER, TRUE); MarkBattlerForControllerExec(gActiveBattler); break; case VARIOUS_STAT_TEXT_BUFFER: @@ -7931,12 +8053,12 @@ static void Cmd_various(void) gBattlerTarget = gBattleStruct->savedBattlerTarget; break; case VARIOUS_INSTANT_HP_DROP: - BtlController_EmitHealthBarUpdate(0, INSTANT_HP_BAR_DROP); + BtlController_EmitHealthBarUpdate(BUFFER_A, INSTANT_HP_BAR_DROP); MarkBattlerForControllerExec(gActiveBattler); break; case VARIOUS_CLEAR_STATUS: gBattleMons[gActiveBattler].status1 = 0; - BtlController_EmitSetMonData(0, REQUEST_STATUS_BATTLE, 0, 4, &gBattleMons[gActiveBattler].status1); + BtlController_EmitSetMonData(BUFFER_A, REQUEST_STATUS_BATTLE, 0, sizeof(gBattleMons[gActiveBattler].status1), &gBattleMons[gActiveBattler].status1); MarkBattlerForControllerExec(gActiveBattler); break; case VARIOUS_RESTORE_PP: @@ -7946,7 +8068,7 @@ static void Cmd_various(void) data[i] = gBattleMons[gActiveBattler].pp[i]; } data[i] = gBattleMons[gActiveBattler].ppBonuses; - BtlController_EmitSetMonData(0, REQUEST_PP_DATA_BATTLE, 0, 5, data); + BtlController_EmitSetMonData(BUFFER_A, REQUEST_PP_DATA_BATTLE, 0, 5, data); MarkBattlerForControllerExec(gActiveBattler); break; case VARIOUS_TRY_ACTIVATE_MOXIE: // and chilling neigh + as one ice rider @@ -8065,7 +8187,7 @@ static void Cmd_various(void) } break; case VARIOUS_PLAY_MOVE_ANIMATION: - BtlController_EmitMoveAnimation(0, T1_READ_16(gBattlescriptCurrInstr + 3), gBattleScripting.animTurn, 0, 0, gBattleMons[gActiveBattler].friendship, &gDisableStructs[gActiveBattler], gMultiHitCounter); + BtlController_EmitMoveAnimation(BUFFER_A, T1_READ_16(gBattlescriptCurrInstr + 3), gBattleScripting.animTurn, 0, 0, gBattleMons[gActiveBattler].friendship, &gDisableStructs[gActiveBattler], gMultiHitCounter); MarkBattlerForControllerExec(gActiveBattler); gBattlescriptCurrInstr += 5; return; @@ -8102,7 +8224,7 @@ static void Cmd_various(void) { if (gBattleMons[gBattlerTarget].ability == ABILITY_NEUTRALIZING_GAS) gSpecialStatuses[gBattlerTarget].neutralizingGasRemoved = TRUE; - + gBattleMons[gBattlerTarget].ability = ABILITY_SIMPLE; gBattlescriptCurrInstr += 7; } @@ -8173,10 +8295,10 @@ static void Cmd_various(void) case VARIOUS_INVERT_STAT_STAGES: for (i = 0; i < NUM_BATTLE_STATS; i++) { - if (gBattleMons[gActiveBattler].statStages[i] < 6) // Negative becomes positive. - gBattleMons[gActiveBattler].statStages[i] = 6 + (6 - gBattleMons[gActiveBattler].statStages[i]); - else if (gBattleMons[gActiveBattler].statStages[i] > 6) // Positive becomes negative. - gBattleMons[gActiveBattler].statStages[i] = 6 - (gBattleMons[gActiveBattler].statStages[i] - 6); + if (gBattleMons[gActiveBattler].statStages[i] < DEFAULT_STAT_STAGE) // Negative becomes positive. + gBattleMons[gActiveBattler].statStages[i] = DEFAULT_STAT_STAGE + (DEFAULT_STAT_STAGE - gBattleMons[gActiveBattler].statStages[i]); + else if (gBattleMons[gActiveBattler].statStages[i] > DEFAULT_STAT_STAGE) // Positive becomes negative. + gBattleMons[gActiveBattler].statStages[i] = DEFAULT_STAT_STAGE - (gBattleMons[gActiveBattler].statStages[i] - DEFAULT_STAT_STAGE); } break; case VARIOUS_SET_TERRAIN: @@ -8205,8 +8327,8 @@ static void Cmd_various(void) break; default: gCalledMove = move; - gHitMarker &= ~(HITMARKER_ATTACKSTRING_PRINTED); - gBattlerTarget = GetMoveTarget(gCalledMove, 0); + gHitMarker &= ~HITMARKER_ATTACKSTRING_PRINTED; + gBattlerTarget = GetMoveTarget(gCalledMove, NO_TARGET_OVERRIDE); gStatuses3[gBattlerAttacker] |= STATUS3_ME_FIRST; gBattlescriptCurrInstr += 7; break; @@ -8298,7 +8420,7 @@ static void Cmd_various(void) gBattleMons[gActiveBattler].species = megaSpecies; PREPARE_SPECIES_BUFFER(gBattleTextBuff1, gBattleMons[gActiveBattler].species); - BtlController_EmitSetMonData(0, REQUEST_SPECIES_BATTLE, gBitTable[gBattlerPartyIndexes[gActiveBattler]], 2, &gBattleMons[gActiveBattler].species); + BtlController_EmitSetMonData(BUFFER_A, REQUEST_SPECIES_BATTLE, gBitTable[gBattlerPartyIndexes[gActiveBattler]], sizeof(gBattleMons[gActiveBattler].species), &gBattleMons[gActiveBattler].species); MarkBattlerForControllerExec(gActiveBattler); } // Change stats. @@ -8340,7 +8462,7 @@ static void Cmd_various(void) gBattleMons[gActiveBattler].species = primalSpecies; PREPARE_SPECIES_BUFFER(gBattleTextBuff1, gBattleMons[gActiveBattler].species); - BtlController_EmitSetMonData(0, REQUEST_SPECIES_BATTLE, gBitTable[gBattlerPartyIndexes[gActiveBattler]], 2, &gBattleMons[gActiveBattler].species); + BtlController_EmitSetMonData(BUFFER_A, REQUEST_SPECIES_BATTLE, gBitTable[gBattlerPartyIndexes[gActiveBattler]], sizeof(gBattleMons[gActiveBattler].species), &gBattleMons[gActiveBattler].species); MarkBattlerForControllerExec(gActiveBattler); } // Change stats. @@ -8370,7 +8492,7 @@ static void Cmd_various(void) { if (!gBattleTextBuff1) PREPARE_SPECIES_BUFFER(gBattleTextBuff1, gBattleMons[gActiveBattler].species); - BtlController_EmitSetMonData(0, REQUEST_SPECIES_BATTLE, gBitTable[gBattlerPartyIndexes[gActiveBattler]], 2, &gBattleMons[gActiveBattler].species); + BtlController_EmitSetMonData(BUFFER_A, REQUEST_SPECIES_BATTLE, gBitTable[gBattlerPartyIndexes[gActiveBattler]], sizeof(gBattleMons[gActiveBattler].species), &gBattleMons[gActiveBattler].species); MarkBattlerForControllerExec(gActiveBattler); } // Change stats. @@ -8456,19 +8578,14 @@ static void Cmd_various(void) else { gCalledMove = gLastUsedMove; - gHitMarker &= ~(HITMARKER_ATTACKSTRING_PRINTED); - gBattlerTarget = GetMoveTarget(gCalledMove, 0); + gHitMarker &= ~HITMARKER_ATTACKSTRING_PRINTED; + gBattlerTarget = GetMoveTarget(gCalledMove, NO_TARGET_OVERRIDE); gBattlescriptCurrInstr += 7; } return; case VARIOUS_TRY_INSTRUCT: - for (i = 0; sMoveEffectsForbiddenToInstruct[i] != FORBIDDEN_INSTRUCT_END; i++) - { - if (sMoveEffectsForbiddenToInstruct[i] == gBattleMoves[gLastMoves[gBattlerTarget]].effect) - break; - } - if (gLastMoves[gBattlerTarget] == 0 || gLastMoves[gBattlerTarget] == 0xFFFF || sMoveEffectsForbiddenToInstruct[i] != FORBIDDEN_INSTRUCT_END - || gLastMoves[gBattlerTarget] == MOVE_STRUGGLE || gLastMoves[gBattlerTarget] == MOVE_KINGS_SHIELD) + if ((sForbiddenMoves[gLastMoves[gBattlerTarget]] & FORBIDDEN_INSTRUCT) + || gLastMoves[gBattlerTarget] == 0xFFFF) { gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 3); } @@ -8491,7 +8608,7 @@ static void Cmd_various(void) else { gBattlerTarget = gBattleStruct->lastMoveTarget[gBattlerAttacker]; - gHitMarker &= ~(HITMARKER_ATTACKSTRING_PRINTED); + gHitMarker &= ~HITMARKER_ATTACKSTRING_PRINTED; PREPARE_MON_NICK_WITH_PREFIX_BUFFER(gBattleTextBuff1, gActiveBattler, gBattlerPartyIndexes[gActiveBattler]); gBattlescriptCurrInstr += 7; } @@ -8624,14 +8741,14 @@ static void Cmd_various(void) { gBattleMons[gBattlerTarget].status1 = gBattleMons[gBattlerAttacker].status1 & STATUS1_ANY; gActiveBattler = gBattlerTarget; - BtlController_EmitSetMonData(0, REQUEST_STATUS_BATTLE, 0, 4, &gBattleMons[gActiveBattler].status1); + BtlController_EmitSetMonData(BUFFER_A, REQUEST_STATUS_BATTLE, 0, sizeof(gBattleMons[gActiveBattler].status1), &gBattleMons[gActiveBattler].status1); MarkBattlerForControllerExec(gActiveBattler); gBattlescriptCurrInstr += 7; } return; case VARIOUS_CURE_STATUS: gBattleMons[gActiveBattler].status1 = 0; - BtlController_EmitSetMonData(0, REQUEST_STATUS_BATTLE, 0, 4, &gBattleMons[gActiveBattler].status1); + BtlController_EmitSetMonData(BUFFER_A, REQUEST_STATUS_BATTLE, 0, sizeof(gBattleMons[gActiveBattler].status1), &gBattleMons[gActiveBattler].status1); MarkBattlerForControllerExec(gActiveBattler); break; case VARIOUS_POWER_TRICK: @@ -8682,15 +8799,15 @@ static void Cmd_various(void) gActiveBattler = gBattlerAttacker; gBattleMons[gActiveBattler].item = ITEM_NONE; - BtlController_EmitSetMonData(0, REQUEST_HELDITEM_BATTLE, 0, 2, &gBattleMons[gActiveBattler].item); + BtlController_EmitSetMonData(BUFFER_A, REQUEST_HELDITEM_BATTLE, 0, sizeof(gBattleMons[gActiveBattler].item), &gBattleMons[gActiveBattler].item); MarkBattlerForControllerExec(gActiveBattler); CheckSetUnburden(gBattlerAttacker); gActiveBattler = gBattlerTarget; gBattleMons[gActiveBattler].item = gLastUsedItem; - BtlController_EmitSetMonData(0, REQUEST_HELDITEM_BATTLE, 0, 2, &gBattleMons[gActiveBattler].item); + BtlController_EmitSetMonData(BUFFER_A, REQUEST_HELDITEM_BATTLE, 0, sizeof(gBattleMons[gActiveBattler].item), &gBattleMons[gActiveBattler].item); MarkBattlerForControllerExec(gActiveBattler); - gBattleResources->flags->flags[gBattlerTarget] &= ~(RESOURCE_FLAG_UNBURDEN); + gBattleResources->flags->flags[gBattlerTarget] &= ~RESOURCE_FLAG_UNBURDEN; gBattlescriptCurrInstr += 7; } @@ -8712,7 +8829,7 @@ static void Cmd_various(void) } else if (gBattlescriptCurrInstr[3] == 1) { - BtlController_EmitPrintString(0, STRINGID_TRAINERSLIDE); + BtlController_EmitPrintString(BUFFER_A, STRINGID_TRAINERSLIDE); MarkBattlerForControllerExec(gActiveBattler); } else @@ -8744,7 +8861,7 @@ static void Cmd_various(void) break; case VARIOUS_SET_AURORA_VEIL: if (gSideStatuses[GET_BATTLER_SIDE(gActiveBattler)] & SIDE_STATUS_AURORA_VEIL - || !(WEATHER_HAS_EFFECT && gBattleWeather & WEATHER_HAIL_ANY)) + || !(WEATHER_HAS_EFFECT && gBattleWeather & B_WEATHER_HAIL)) { gMoveResultFlags |= MOVE_RESULT_MISSED; gBattleCommunication[MULTISTRING_CHOOSER] = 0; @@ -8815,7 +8932,7 @@ static void Cmd_various(void) } return; case VARIOUS_MOVEEND_ITEM_EFFECTS: - if (ItemBattleEffects(1, gActiveBattler, FALSE)) + if (ItemBattleEffects(ITEMEFFECT_NORMAL, gActiveBattler, FALSE)) return; break; case VARIOUS_ROOM_SERVICE: @@ -8849,7 +8966,7 @@ static void Cmd_various(void) effect = TryHandleSeed(gActiveBattler, STATUS_FIELD_PSYCHIC_TERRAIN, STAT_SPDEF, item, FALSE); break; } - + if (effect) return; } @@ -8859,7 +8976,7 @@ static void Cmd_various(void) if (gBattleControllerExecFlags) break; - BtlController_EmitSpriteInvisibility(0, TRUE); + BtlController_EmitSpriteInvisibility(BUFFER_A, TRUE); MarkBattlerForControllerExec(gActiveBattler); break; case VARIOUS_JUMP_IF_TERRAIN_AFFECTED: @@ -8896,11 +9013,11 @@ static void Cmd_various(void) if (!(gDisableStructs[gActiveBattler].mimickedMoves & gBitTable[i]) && !(gBattleMons[gActiveBattler].status2 & STATUS2_TRANSFORMED)) { - BtlController_EmitSetMonData(0, REQUEST_PPMOVE1_BATTLE + i, 0, 1, &gBattleMons[gActiveBattler].pp[i]); + BtlController_EmitSetMonData(BUFFER_A, REQUEST_PPMOVE1_BATTLE + i, 0, sizeof(gBattleMons[gActiveBattler].pp[i]), &gBattleMons[gActiveBattler].pp[i]); MarkBattlerForControllerExec(gActiveBattler); } - if (gBattleMons[gActiveBattler].pp[i] == 0) + if (gBattleMons[gActiveBattler].pp[i] == 0 && gBattleStruct->skyDropTargets[gActiveBattler] == 0xFF) CancelMultiTurnMoves(gActiveBattler); gBattlescriptCurrInstr += 7; // continue @@ -8967,6 +9084,71 @@ static void Cmd_various(void) gFieldStatuses &= ~STATUS_FIELD_TERRAIN_ANY; // remove the terrain TryToRevertMimicry(); // restore the types of Pokémon with Mimicry break; + case VARIOUS_JUMP_IF_UNDER_200: + // If the Pokemon is less than 200 kg, or weighing less than 441 lbs, then Sky Drop will work. Otherwise, it will fail. + if (GetPokedexHeightWeight(SpeciesToNationalPokedexNum(gBattleMons[gBattlerTarget].species), 1) < 441) + gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 3); + else + gBattlescriptCurrInstr += 7; + return; + case VARIOUS_SET_SKY_DROP: + gStatuses3[gBattlerTarget] |= (STATUS3_SKY_DROPPED | STATUS3_ON_AIR); + /* skyDropTargets holds the information of who is in a particular instance of Sky Drop. + This is needed in the case that multiple Pokemon use Sky Drop in the same turn or if + the target of a Sky Drop faints while in the air.*/ + gBattleStruct->skyDropTargets[gBattlerAttacker] = gBattlerTarget; + gBattleStruct->skyDropTargets[gBattlerTarget] = gBattlerAttacker; + + // End any multiturn effects caused by the target except STATUS2_LOCK_CONFUSE + gBattleMons[gBattlerTarget].status2 &= ~(STATUS2_MULTIPLETURNS); + gBattleMons[gBattlerTarget].status2 &= ~(STATUS2_UPROAR); + gBattleMons[gBattlerTarget].status2 &= ~(STATUS2_BIDE); + gDisableStructs[gBattlerTarget].rolloutTimer = 0; + gDisableStructs[gBattlerTarget].furyCutterCounter = 0; + + // End any Follow Me/Rage Powder effects caused by the target + if (gSideTimers[GetBattlerSide(gBattlerTarget)].followmeTimer != 0 && gSideTimers[GetBattlerSide(gBattlerTarget)].followmeTarget == gBattlerTarget) + gSideTimers[GetBattlerSide(gBattlerTarget)].followmeTimer = 0; + + break; + case VARIOUS_CLEAR_SKY_DROP: + // Check to see if the initial target of this Sky Drop fainted before the 2nd turn of Sky Drop. + // If so, make the move fail. If not, clear all of the statuses and continue the move. + if (gBattleStruct->skyDropTargets[gBattlerAttacker] == 0xFF) + gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 3); + else + { + gBattleStruct->skyDropTargets[gBattlerAttacker] = 0xFF; + gBattleStruct->skyDropTargets[gBattlerTarget] = 0xFF; + gStatuses3[gBattlerTarget] &= ~(STATUS3_SKY_DROPPED | STATUS3_ON_AIR); + gBattlescriptCurrInstr += 7; + } + + // Confuse target if they were in the middle of Petal Dance/Outrage/Thrash when targeted. + if (gBattleMons[gBattlerTarget].status2 & STATUS2_LOCK_CONFUSE) + gBattleScripting.moveEffect = (MOVE_EFFECT_CONFUSION | MOVE_EFFECT_CERTAIN); + return; + case VARIOUS_SKY_DROP_YAWN: // If the mon that's sleeping due to Yawn was holding a Pokemon in Sky Drop, release the target and clear Sky Drop data. + if (gBattleStruct->skyDropTargets[gEffectBattler] != 0xFF && !(gStatuses3[gEffectBattler] & STATUS3_SKY_DROPPED)) + { + // Set the target of Sky Drop as gEffectBattler + gEffectBattler = gBattleStruct->skyDropTargets[gEffectBattler]; + + // Clear skyDropTargets data + gBattleStruct->skyDropTargets[gBattleStruct->skyDropTargets[gEffectBattler]] = 0xFF; + gBattleStruct->skyDropTargets[gEffectBattler] = 0xFF; + + // If the target was in the middle of Outrage/Thrash/etc. when targeted by Sky Drop, confuse them on release and do proper animation + if (gBattleMons[gEffectBattler].status2 & STATUS2_LOCK_CONFUSE && CanBeConfused(gEffectBattler)) + { + gBattleMons[gEffectBattler].status2 &= ~(STATUS2_LOCK_CONFUSE); + gBattlerAttacker = gEffectBattler; + gBattleMons[gBattlerTarget].status2 |= STATUS2_CONFUSION_TURN(((Random()) % 4) + 2); + gBattlescriptCurrInstr = BattleScript_ThrashConfuses; + return; + } + } + break; case VARIOUS_JUMP_IF_PRANKSTER_BLOCKED: if (BlocksPrankster(gCurrentMove, gBattlerAttacker, gActiveBattler, TRUE)) gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 3); @@ -8979,28 +9161,28 @@ static void Cmd_various(void) for (i = 0; i < gBattlersCount; i++) { - if (((GetBattlerAbility(i) == ABILITY_DESOLATE_LAND && gBattleWeather & WEATHER_SUN_PRIMAL) - || (GetBattlerAbility(i) == ABILITY_PRIMORDIAL_SEA && gBattleWeather & WEATHER_RAIN_PRIMAL) - || (GetBattlerAbility(i) == ABILITY_DELTA_STREAM && gBattleWeather & WEATHER_STRONG_WINDS)) - && IsBattlerAlive(i) - && !(gStatuses3[i] & STATUS3_GASTRO_ACID)) + u32 ability = GetBattlerAbility(i); + if (((ability == ABILITY_DESOLATE_LAND && gBattleWeather & B_WEATHER_SUN_PRIMAL) + || (ability == ABILITY_PRIMORDIAL_SEA && gBattleWeather & B_WEATHER_RAIN_PRIMAL) + || (ability == ABILITY_DELTA_STREAM && gBattleWeather & B_WEATHER_STRONG_WINDS)) + && IsBattlerAlive(i)) shouldNotClear = TRUE; } - if (gBattleWeather & WEATHER_SUN_PRIMAL && !shouldNotClear) + if (gBattleWeather & B_WEATHER_SUN_PRIMAL && !shouldNotClear) { - gBattleWeather &= ~WEATHER_SUN_PRIMAL; + gBattleWeather &= ~B_WEATHER_SUN_PRIMAL; PrepareStringBattle(STRINGID_EXTREMESUNLIGHTFADED, gActiveBattler); gBattleCommunication[MSG_DISPLAY] = 1; } - else if (gBattleWeather & WEATHER_RAIN_PRIMAL && !shouldNotClear) + else if (gBattleWeather & B_WEATHER_RAIN_PRIMAL && !shouldNotClear) { - gBattleWeather &= ~WEATHER_RAIN_PRIMAL; + gBattleWeather &= ~B_WEATHER_RAIN_PRIMAL; PrepareStringBattle(STRINGID_HEAVYRAINLIFTED, gActiveBattler); gBattleCommunication[MSG_DISPLAY] = 1; } - else if (gBattleWeather & WEATHER_STRONG_WINDS && !shouldNotClear) + else if (gBattleWeather & B_WEATHER_STRONG_WINDS && !shouldNotClear) { - gBattleWeather &= ~WEATHER_STRONG_WINDS; + gBattleWeather &= ~B_WEATHER_STRONG_WINDS; PrepareStringBattle(STRINGID_STRONGWINDSDISSIPATED, gActiveBattler); gBattleCommunication[MSG_DISPLAY] = 1; } @@ -9075,7 +9257,7 @@ static void Cmd_various(void) { gBattleMons[gActiveBattler].item = gBattleStruct->changedItems[gActiveBattler]; gBattleStruct->changedItems[gActiveBattler] = ITEM_NONE; - gBattleResources->flags->flags[gActiveBattler] &= ~(RESOURCE_FLAG_UNBURDEN); + gBattleResources->flags->flags[gActiveBattler] &= ~RESOURCE_FLAG_UNBURDEN; } gBattlescriptCurrInstr += 4; @@ -9480,7 +9662,7 @@ static void Cmd_faintifabilitynotdamp(void) gActiveBattler = gBattlerAttacker; gBattleMoveDamage = gBattleMons[gActiveBattler].hp; - BtlController_EmitHealthBarUpdate(0, INSTANT_HP_BAR_DROP); + BtlController_EmitHealthBarUpdate(BUFFER_A, INSTANT_HP_BAR_DROP); MarkBattlerForControllerExec(gActiveBattler); gBattlescriptCurrInstr++; @@ -9500,7 +9682,7 @@ static void Cmd_setatkhptozero(void) gActiveBattler = gBattlerAttacker; gBattleMons[gActiveBattler].hp = 0; - BtlController_EmitSetMonData(0, REQUEST_HP_BATTLE, 0, 2, &gBattleMons[gActiveBattler].hp); + BtlController_EmitSetMonData(BUFFER_A, REQUEST_HP_BATTLE, 0, sizeof(gBattleMons[gActiveBattler].hp), &gBattleMons[gActiveBattler].hp); MarkBattlerForControllerExec(gActiveBattler); gBattlescriptCurrInstr++; @@ -9565,17 +9747,17 @@ static void Cmd_trymirrormove(void) move = gBattleStruct->lastTakenMove[gBattlerAttacker]; if (move != 0 && move != 0xFFFF) { - gHitMarker &= ~(HITMARKER_ATTACKSTRING_PRINTED); + gHitMarker &= ~HITMARKER_ATTACKSTRING_PRINTED; gCurrentMove = move; - gBattlerTarget = GetMoveTarget(gCurrentMove, 0); + gBattlerTarget = GetMoveTarget(gCurrentMove, NO_TARGET_OVERRIDE); gBattlescriptCurrInstr = gBattleScriptsForMoveEffects[gBattleMoves[gCurrentMove].effect]; } else if (validMovesCount) { - gHitMarker &= ~(HITMARKER_ATTACKSTRING_PRINTED); + gHitMarker &= ~HITMARKER_ATTACKSTRING_PRINTED; i = Random() % validMovesCount; gCurrentMove = movesArray[i]; - gBattlerTarget = GetMoveTarget(gCurrentMove, 0); + gBattlerTarget = GetMoveTarget(gCurrentMove, NO_TARGET_OVERRIDE); gBattlescriptCurrInstr = gBattleScriptsForMoveEffects[gBattleMoves[gCurrentMove].effect]; } else @@ -9715,7 +9897,7 @@ static void Cmd_trysetrest(void) gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_REST; gBattleMons[gBattlerTarget].status1 = STATUS1_SLEEP_TURN(3); - BtlController_EmitSetMonData(0, REQUEST_STATUS_BATTLE, 0, 4, &gBattleMons[gActiveBattler].status1); + BtlController_EmitSetMonData(BUFFER_A, REQUEST_STATUS_BATTLE, 0, sizeof(gBattleMons[gActiveBattler].status1), &gBattleMons[gActiveBattler].status1); MarkBattlerForControllerExec(gActiveBattler); gBattlescriptCurrInstr += 5; } @@ -9976,15 +10158,15 @@ static u32 ChangeStatBuffs(s8 statValue, u32 statId, u32 flags, const u8 *BS_ptr gSpecialStatuses[gActiveBattler].changedStatsBattlerId = gBattlerAttacker; - flags &= ~(MOVE_EFFECT_AFFECTS_USER); + flags &= ~MOVE_EFFECT_AFFECTS_USER; if (flags & MOVE_EFFECT_CERTAIN) certain++; - flags &= ~(MOVE_EFFECT_CERTAIN); + flags &= ~MOVE_EFFECT_CERTAIN; if (flags & STAT_BUFF_NOT_PROTECT_AFFECTED) notProtectAffected++; - flags &= ~(STAT_BUFF_NOT_PROTECT_AFFECTED); + flags &= ~STAT_BUFF_NOT_PROTECT_AFFECTED; if (GetBattlerAbility(gActiveBattler) == ABILITY_CONTRARY) { @@ -9992,7 +10174,7 @@ static u32 ChangeStatBuffs(s8 statValue, u32 statId, u32 flags, const u8 *BS_ptr gBattleScripting.statChanger ^= STAT_BUFF_NEGATIVE; if (flags & STAT_BUFF_UPDATE_MOVE_EFFECT) { - flags &= ~(STAT_BUFF_UPDATE_MOVE_EFFECT); + flags &= ~STAT_BUFF_UPDATE_MOVE_EFFECT; gBattleScripting.moveEffect = ReverseStatChangeMoveEffect(gBattleScripting.moveEffect); } } @@ -10486,7 +10668,7 @@ static void Cmd_forcerandomswitch(void) } else { - *(gBattleStruct->field_58 + gBattlerTarget) = gBattlerPartyIndexes[gBattlerTarget]; + *(gBattleStruct->battlerPartyIndexes + gBattlerTarget) = gBattlerPartyIndexes[gBattlerTarget]; gBattlescriptCurrInstr = BattleScript_RoarSuccessSwitch; do @@ -10738,7 +10920,7 @@ static void Cmd_weatherdamage(void) gBattleMoveDamage = 0; if (IsBattlerAlive(gBattlerAttacker) && WEATHER_HAS_EFFECT && ability != ABILITY_MAGIC_GUARD) { - if (gBattleWeather & WEATHER_SANDSTORM_ANY) + if (gBattleWeather & B_WEATHER_SANDSTORM) { if (!IS_BATTLER_OF_TYPE(gBattlerAttacker, TYPE_ROCK) && !IS_BATTLER_OF_TYPE(gBattlerAttacker, TYPE_GROUND) @@ -10755,7 +10937,7 @@ static void Cmd_weatherdamage(void) gBattleMoveDamage = 1; } } - if (gBattleWeather & WEATHER_HAIL_ANY) + if (gBattleWeather & B_WEATHER_HAIL) { if (ability == ABILITY_ICE_BODY && !(gStatuses3[gBattlerAttacker] & (STATUS3_UNDERGROUND | STATUS3_UNDERWATER)) @@ -10838,7 +11020,7 @@ static void Cmd_updatestatusicon(void) if (gBattlescriptCurrInstr[1] != BS_ATTACKER_WITH_PARTNER) { gActiveBattler = GetBattlerForBattleScript(gBattlescriptCurrInstr[1]); - BtlController_EmitStatusIconUpdate(0, gBattleMons[gActiveBattler].status1, gBattleMons[gActiveBattler].status2); + BtlController_EmitStatusIconUpdate(BUFFER_A, gBattleMons[gActiveBattler].status1, gBattleMons[gActiveBattler].status2); MarkBattlerForControllerExec(gActiveBattler); gBattlescriptCurrInstr += 2; } @@ -10847,7 +11029,7 @@ static void Cmd_updatestatusicon(void) gActiveBattler = gBattlerAttacker; if (!(gAbsentBattlerFlags & gBitTable[gActiveBattler])) { - BtlController_EmitStatusIconUpdate(0, gBattleMons[gActiveBattler].status1, gBattleMons[gActiveBattler].status2); + BtlController_EmitStatusIconUpdate(BUFFER_A, gBattleMons[gActiveBattler].status1, gBattleMons[gActiveBattler].status2); MarkBattlerForControllerExec(gActiveBattler); } if ((gBattleTypeFlags & BATTLE_TYPE_DOUBLE)) @@ -10855,7 +11037,7 @@ static void Cmd_updatestatusicon(void) gActiveBattler = GetBattlerAtPosition(GetBattlerPosition(gBattlerAttacker) ^ BIT_FLANK); if (!(gAbsentBattlerFlags & gBitTable[gActiveBattler])) { - BtlController_EmitStatusIconUpdate(0, gBattleMons[gActiveBattler].status1, gBattleMons[gActiveBattler].status2); + BtlController_EmitStatusIconUpdate(BUFFER_A, gBattleMons[gActiveBattler].status1, gBattleMons[gActiveBattler].status2); MarkBattlerForControllerExec(gActiveBattler); } } @@ -10935,7 +11117,7 @@ static void Cmd_transformdataexecution(void) } gActiveBattler = gBattlerAttacker; - BtlController_EmitResetActionMoveSelection(0, RESET_MOVE_SELECTION); + BtlController_EmitResetActionMoveSelection(BUFFER_A, RESET_MOVE_SELECTION); MarkBattlerForControllerExec(gActiveBattler); gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_TRANSFORMED; } @@ -10959,7 +11141,7 @@ static void Cmd_setsubstitute(void) gBattleMoveDamage = 1; gBattleMons[gBattlerAttacker].status2 |= STATUS2_SUBSTITUTE; - gBattleMons[gBattlerAttacker].status2 &= ~(STATUS2_WRAPPED); + gBattleMons[gBattlerAttacker].status2 &= ~STATUS2_WRAPPED; gDisableStructs[gBattlerAttacker].substituteHP = gBattleMoveDamage; gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_SET_SUBSTITUTE; gHitMarker |= HITMARKER_IGNORE_SUBSTITUTE; @@ -11017,9 +11199,9 @@ static void Cmd_metronome(void) if (!(sForbiddenMoves[gCurrentMove] & FORBIDDEN_METRONOME)) { - gHitMarker &= ~(HITMARKER_ATTACKSTRING_PRINTED); + gHitMarker &= ~HITMARKER_ATTACKSTRING_PRINTED; gBattlescriptCurrInstr = gBattleScriptsForMoveEffects[gBattleMoves[gCurrentMove].effect]; - gBattlerTarget = GetMoveTarget(gCurrentMove, 0); + gBattlerTarget = GetMoveTarget(gCurrentMove, NO_TARGET_OVERRIDE); return; } } @@ -11180,8 +11362,8 @@ static void Cmd_painsplitdmgcalc(void) static void Cmd_settypetorandomresistance(void) // conversion 2 { - if (gLastLandedMoves[gBattlerAttacker] == 0 - || gLastLandedMoves[gBattlerAttacker] == 0xFFFF) + if (gLastLandedMoves[gBattlerAttacker] == MOVE_NONE + || gLastLandedMoves[gBattlerAttacker] == 0xFFFF) { gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1); } @@ -11231,7 +11413,7 @@ static void Cmd_settypetorandomresistance(void) // conversion 2 static void Cmd_setalwayshitflag(void) { - gStatuses3[gBattlerTarget] &= ~(STATUS3_ALWAYS_HITS); + gStatuses3[gBattlerTarget] &= ~STATUS3_ALWAYS_HITS; gStatuses3[gBattlerTarget] |= STATUS3_ALWAYS_HITS_TURN(2); gDisableStructs[gBattlerTarget].battlerWithSureHit = gBattlerAttacker; gBattlescriptCurrInstr++; @@ -11276,7 +11458,7 @@ static void Cmd_copymovepermanently(void) // sketch } movePpData.ppBonuses = gBattleMons[gBattlerAttacker].ppBonuses; - BtlController_EmitSetMonData(0, REQUEST_MOVES_PP_BATTLE, 0, sizeof(struct MovePpInfo), &movePpData); + BtlController_EmitSetMonData(BUFFER_A, REQUEST_MOVES_PP_BATTLE, 0, sizeof(movePpData), &movePpData); MarkBattlerForControllerExec(gActiveBattler); PREPARE_MOVE_BUFFER(gBattleTextBuff1, gLastPrintedMoves[gBattlerTarget]) @@ -11294,7 +11476,7 @@ static bool8 IsTwoTurnsMove(u16 move) { if (gBattleMoves[move].effect == EFFECT_SKULL_BASH || gBattleMoves[move].effect == EFFECT_TWO_TURNS_ATTACK - || gBattleMoves[move].effect == EFFECT_SOLARBEAM + || gBattleMoves[move].effect == EFFECT_SOLAR_BEAM || gBattleMoves[move].effect == EFFECT_SEMI_INVULNERABLE || gBattleMoves[move].effect == EFFECT_BIDE) return TRUE; @@ -11306,13 +11488,13 @@ static bool8 IsTwoTurnsMove(u16 move) static u8 AttacksThisTurn(u8 battlerId, u16 move) // Note: returns 1 if it's a charging turn, otherwise 2 { // first argument is unused - if (gBattleMoves[move].effect == EFFECT_SOLARBEAM - && IsBattlerWeatherAffected(battlerId, WEATHER_SUN_ANY)) + if (gBattleMoves[move].effect == EFFECT_SOLAR_BEAM + && IsBattlerWeatherAffected(battlerId, B_WEATHER_SUN)) return 2; if (gBattleMoves[move].effect == EFFECT_SKULL_BASH || gBattleMoves[move].effect == EFFECT_TWO_TURNS_ATTACK - || gBattleMoves[move].effect == EFFECT_SOLARBEAM + || gBattleMoves[move].effect == EFFECT_SOLAR_BEAM || gBattleMoves[move].effect == EFFECT_SEMI_INVULNERABLE || gBattleMoves[move].effect == EFFECT_BIDE) { @@ -11335,8 +11517,8 @@ static void Cmd_trychoosesleeptalkmove(void) } } - unusableMovesBits = CheckMoveLimitations(gBattlerAttacker, unusableMovesBits, ~(MOVE_LIMITATION_PP)); - if (unusableMovesBits == 0xF) // all 4 moves cannot be chosen + unusableMovesBits = CheckMoveLimitations(gBattlerAttacker, unusableMovesBits, ~MOVE_LIMITATION_PP); + if (unusableMovesBits == (1 << MAX_MON_MOVES) - 1) // all 4 moves cannot be chosen { gBattlescriptCurrInstr += 5; } @@ -11349,8 +11531,8 @@ static void Cmd_trychoosesleeptalkmove(void) gCalledMove = gBattleMons[gBattlerAttacker].moves[movePosition]; gCurrMovePos = movePosition; - gHitMarker &= ~(HITMARKER_ATTACKSTRING_PRINTED); - gBattlerTarget = GetMoveTarget(gCalledMove, 0); + gHitMarker &= ~HITMARKER_ATTACKSTRING_PRINTED; + gBattlerTarget = GetMoveTarget(gCalledMove, NO_TARGET_OVERRIDE); gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1); } } @@ -11433,16 +11615,18 @@ static void Cmd_tryspiteppreduce(void) gBattleMons[gBattlerTarget].pp[i] -= ppToDeduct; gActiveBattler = gBattlerTarget; + // if (MOVE_IS_PERMANENT(gActiveBattler, i)), but backwards if (!(gDisableStructs[gActiveBattler].mimickedMoves & gBitTable[i]) && !(gBattleMons[gActiveBattler].status2 & STATUS2_TRANSFORMED)) { - BtlController_EmitSetMonData(0, REQUEST_PPMOVE1_BATTLE + i, 0, 1, &gBattleMons[gActiveBattler].pp[i]); + BtlController_EmitSetMonData(BUFFER_A, REQUEST_PPMOVE1_BATTLE + i, 0, sizeof(gBattleMons[gActiveBattler].pp[i]), &gBattleMons[gActiveBattler].pp[i]); MarkBattlerForControllerExec(gActiveBattler); } gBattlescriptCurrInstr += 5; - if (gBattleMons[gBattlerTarget].pp[i] == 0) + // Don't cut off Sky Drop if pp is brought to zero. + if (gBattleMons[gBattlerTarget].pp[i] == 0 && gBattleStruct->skyDropTargets[gBattlerTarget] == 0xFF) CancelMultiTurnMoves(gBattlerTarget); } else @@ -11476,7 +11660,7 @@ static void Cmd_healpartystatus(void) if (GetBattlerAbility(gBattlerAttacker) != ABILITY_SOUNDPROOF) { gBattleMons[gBattlerAttacker].status1 = 0; - gBattleMons[gBattlerAttacker].status2 &= ~(STATUS2_NIGHTMARE); + gBattleMons[gBattlerAttacker].status2 &= ~STATUS2_NIGHTMARE; } else { @@ -11492,7 +11676,7 @@ static void Cmd_healpartystatus(void) if (GetBattlerAbility(gActiveBattler) != ABILITY_SOUNDPROOF) { gBattleMons[gActiveBattler].status1 = 0; - gBattleMons[gActiveBattler].status2 &= ~(STATUS2_NIGHTMARE); + gBattleMons[gActiveBattler].status2 &= ~STATUS2_NIGHTMARE; } else { @@ -11529,17 +11713,17 @@ static void Cmd_healpartystatus(void) else // Aromatherapy { gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_SOOTHING_AROMA; - toHeal = 0x3F; + toHeal = (1 << PARTY_SIZE) - 1; gBattleMons[gBattlerAttacker].status1 = 0; - gBattleMons[gBattlerAttacker].status2 &= ~(STATUS2_NIGHTMARE); + gBattleMons[gBattlerAttacker].status2 &= ~STATUS2_NIGHTMARE; gActiveBattler = GetBattlerAtPosition(GetBattlerPosition(gBattlerAttacker) ^ BIT_FLANK); if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE && !(gAbsentBattlerFlags & gBitTable[gActiveBattler])) { gBattleMons[gActiveBattler].status1 = 0; - gBattleMons[gActiveBattler].status2 &= ~(STATUS2_NIGHTMARE); + gBattleMons[gActiveBattler].status2 &= ~STATUS2_NIGHTMARE; } } @@ -11547,7 +11731,7 @@ static void Cmd_healpartystatus(void) if (toHeal) { gActiveBattler = gBattlerAttacker; - BtlController_EmitSetMonData(0, REQUEST_STATUS_BATTLE, toHeal, 4, &zero); + BtlController_EmitSetMonData(BUFFER_A, REQUEST_STATUS_BATTLE, toHeal, sizeof(zero), &zero); MarkBattlerForControllerExec(gActiveBattler); } @@ -11641,7 +11825,7 @@ static void Cmd_handlerollout(void) } if (--gDisableStructs[gBattlerAttacker].rolloutTimer == 0) // Last hit. { - gBattleMons[gBattlerAttacker].status2 &= ~(STATUS2_MULTIPLETURNS); + gBattleMons[gBattlerAttacker].status2 &= ~STATUS2_MULTIPLETURNS; } gBattlescriptCurrInstr++; @@ -11721,7 +11905,7 @@ static void Cmd_presentdamagecalculation(void) } else { - gMoveResultFlags &= ~(MOVE_RESULT_DOESNT_AFFECT_FOE); + gMoveResultFlags &= ~MOVE_RESULT_DOESNT_AFFECT_FOE; gBattlescriptCurrInstr = BattleScript_PresentHealTarget; } } @@ -11832,7 +12016,7 @@ static void Cmd_jumpifnopursuitswitchdmg(void) gCurrMovePos = gChosenMovePos = *(gBattleStruct->chosenMovePositions + gBattlerTarget); gBattlescriptCurrInstr += 5; gBattleScripting.animTurn = 1; - gHitMarker &= ~(HITMARKER_ATTACKSTRING_PRINTED); + gHitMarker &= ~HITMARKER_ATTACKSTRING_PRINTED; } else { @@ -11898,7 +12082,7 @@ static void Cmd_rapidspinfree(void) if (gBattleMons[gBattlerAttacker].status2 & STATUS2_WRAPPED) { gBattleScripting.battler = gBattlerTarget; - gBattleMons[gBattlerAttacker].status2 &= ~(STATUS2_WRAPPED); + gBattleMons[gBattlerAttacker].status2 &= ~STATUS2_WRAPPED; gBattlerTarget = *(gBattleStruct->wrappedBy + gBattlerAttacker); PREPARE_MOVE_BUFFER(gBattleTextBuff1, gBattleStruct->wrappedMove[gBattlerAttacker]); BattleScriptPushCursor(); @@ -11906,35 +12090,35 @@ static void Cmd_rapidspinfree(void) } else if (gStatuses3[gBattlerAttacker] & STATUS3_LEECHSEED) { - gStatuses3[gBattlerAttacker] &= ~(STATUS3_LEECHSEED); - gStatuses3[gBattlerAttacker] &= ~(STATUS3_LEECHSEED_BATTLER); + gStatuses3[gBattlerAttacker] &= ~STATUS3_LEECHSEED; + gStatuses3[gBattlerAttacker] &= ~STATUS3_LEECHSEED_BATTLER; BattleScriptPushCursor(); gBattlescriptCurrInstr = BattleScript_LeechSeedFree; } else if (gSideStatuses[atkSide] & SIDE_STATUS_SPIKES) { - gSideStatuses[atkSide] &= ~(SIDE_STATUS_SPIKES); + gSideStatuses[atkSide] &= ~SIDE_STATUS_SPIKES; gSideTimers[atkSide].spikesAmount = 0; BattleScriptPushCursor(); gBattlescriptCurrInstr = BattleScript_SpikesFree; } else if (gSideStatuses[atkSide] & SIDE_STATUS_TOXIC_SPIKES) { - gSideStatuses[atkSide] &= ~(SIDE_STATUS_TOXIC_SPIKES); + gSideStatuses[atkSide] &= ~SIDE_STATUS_TOXIC_SPIKES; gSideTimers[atkSide].toxicSpikesAmount = 0; BattleScriptPushCursor(); gBattlescriptCurrInstr = BattleScript_ToxicSpikesFree; } else if (gSideStatuses[atkSide] & SIDE_STATUS_STICKY_WEB) { - gSideStatuses[atkSide] &= ~(SIDE_STATUS_STICKY_WEB); + gSideStatuses[atkSide] &= ~SIDE_STATUS_STICKY_WEB; gSideTimers[atkSide].stickyWebAmount = 0; BattleScriptPushCursor(); gBattlescriptCurrInstr = BattleScript_StickyWebFree; } else if (gSideStatuses[atkSide] & SIDE_STATUS_STEALTH_ROCK) { - gSideStatuses[atkSide] &= ~(SIDE_STATUS_STEALTH_ROCK); + gSideStatuses[atkSide] &= ~SIDE_STATUS_STEALTH_ROCK; gSideTimers[atkSide].stealthRockAmount = 0; BattleScriptPushCursor(); gBattlescriptCurrInstr = BattleScript_StealthRockFree; @@ -11958,16 +12142,16 @@ static void Cmd_recoverbasedonsunlight(void) { if (gCurrentMove == MOVE_SHORE_UP) { - if (WEATHER_HAS_EFFECT && gBattleWeather & WEATHER_SANDSTORM_ANY) + if (WEATHER_HAS_EFFECT && gBattleWeather & B_WEATHER_SANDSTORM) gBattleMoveDamage = 20 * gBattleMons[gBattlerAttacker].maxHP / 30; else gBattleMoveDamage = gBattleMons[gBattlerAttacker].maxHP / 2; } else { - if (!(gBattleWeather & WEATHER_ANY) || !WEATHER_HAS_EFFECT || GetBattlerHoldEffect(gBattlerAttacker, TRUE) == HOLD_EFFECT_UTILITY_UMBRELLA) + if (!(gBattleWeather & B_WEATHER_ANY) || !WEATHER_HAS_EFFECT || GetBattlerHoldEffect(gBattlerAttacker, TRUE) == HOLD_EFFECT_UTILITY_UMBRELLA) gBattleMoveDamage = gBattleMons[gBattlerAttacker].maxHP / 2; - else if (gBattleWeather & WEATHER_SUN_ANY) + else if (gBattleWeather & B_WEATHER_SUN) gBattleMoveDamage = 20 * gBattleMons[gBattlerAttacker].maxHP / 30; else // not sunny weather gBattleMoveDamage = gBattleMons[gBattlerAttacker].maxHP / 4; @@ -12088,6 +12272,7 @@ static void Cmd_setsemiinvulnerablebit(void) { case MOVE_FLY: case MOVE_BOUNCE: + case MOVE_SKY_DROP: gStatuses3[gBattlerAttacker] |= STATUS3_ON_AIR; break; case MOVE_DIG: @@ -12107,7 +12292,7 @@ static void Cmd_setsemiinvulnerablebit(void) static void Cmd_clearsemiinvulnerablebit(void) { - gStatuses3[gBattlerAttacker] &= ~(STATUS3_SEMI_INVULNERABLE); + gStatuses3[gBattlerAttacker] &= ~STATUS3_SEMI_INVULNERABLE; gBattlescriptCurrInstr++; } @@ -12153,7 +12338,7 @@ static void Cmd_jumpifattackandspecialattackcannotfall(void) // memento { gActiveBattler = gBattlerAttacker; gBattleMoveDamage = gBattleMons[gActiveBattler].hp; - BtlController_EmitHealthBarUpdate(0, INSTANT_HP_BAR_DROP); + BtlController_EmitHealthBarUpdate(BUFFER_A, INSTANT_HP_BAR_DROP); MarkBattlerForControllerExec(gActiveBattler); gBattlescriptCurrInstr += 5; } @@ -12177,9 +12362,9 @@ static void Cmd_setcharge(void) static void Cmd_callterrainattack(void) // nature power { - gHitMarker &= ~(HITMARKER_ATTACKSTRING_PRINTED); + gHitMarker &= ~HITMARKER_ATTACKSTRING_PRINTED; gCurrentMove = GetNaturePowerMove(); - gBattlerTarget = GetMoveTarget(gCurrentMove, 0); + gBattlerTarget = GetMoveTarget(gCurrentMove, NO_TARGET_OVERRIDE); BattleScriptPush(gBattleScriptsForMoveEffects[gBattleMoves[gCurrentMove].effect]); gBattlescriptCurrInstr++; } @@ -12206,7 +12391,7 @@ static void Cmd_cureifburnedparalysedorpoisoned(void) // refresh gBattleMons[gBattlerAttacker].status1 = 0; gBattlescriptCurrInstr += 5; gActiveBattler = gBattlerAttacker; - BtlController_EmitSetMonData(0, REQUEST_STATUS_BATTLE, 0, 4, &gBattleMons[gActiveBattler].status1); + BtlController_EmitSetMonData(BUFFER_A, REQUEST_STATUS_BATTLE, 0, sizeof(gBattleMons[gActiveBattler].status1), &gBattleMons[gActiveBattler].status1); MarkBattlerForControllerExec(gActiveBattler); } else @@ -12342,18 +12527,18 @@ static void Cmd_tryswapitems(void) // trick oldItemAtk = gBattleMons[gBattlerAttacker].item; *newItemAtk = gBattleMons[gBattlerTarget].item; - gBattleMons[gBattlerAttacker].item = 0; + gBattleMons[gBattlerAttacker].item = ITEM_NONE; gBattleMons[gBattlerTarget].item = oldItemAtk; RecordItemEffectBattle(gBattlerAttacker, 0); RecordItemEffectBattle(gBattlerTarget, ItemId_GetHoldEffect(oldItemAtk)); gActiveBattler = gBattlerAttacker; - BtlController_EmitSetMonData(0, REQUEST_HELDITEM_BATTLE, 0, 2, newItemAtk); + BtlController_EmitSetMonData(BUFFER_A, REQUEST_HELDITEM_BATTLE, 0, sizeof(*newItemAtk), newItemAtk); MarkBattlerForControllerExec(gBattlerAttacker); gActiveBattler = gBattlerTarget; - BtlController_EmitSetMonData(0, REQUEST_HELDITEM_BATTLE, 0, 2, &gBattleMons[gBattlerTarget].item); + BtlController_EmitSetMonData(BUFFER_A, REQUEST_HELDITEM_BATTLE, 0, sizeof(gBattleMons[gBattlerTarget].item), &gBattleMons[gBattlerTarget].item); MarkBattlerForControllerExec(gBattlerTarget); gBattleStruct->choicedMove[gBattlerTarget] = 0; @@ -12373,15 +12558,17 @@ static void Cmd_tryswapitems(void) // trick TrySaveExchangedItem(gBattlerTarget, *newItemAtk); } - if (oldItemAtk != 0 && *newItemAtk != 0) + if (oldItemAtk != ITEM_NONE && *newItemAtk != ITEM_NONE) + { gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_ITEM_SWAP_BOTH; // attacker's item -> <- target's item - else if (oldItemAtk == 0 && *newItemAtk != 0) - { - if (GetBattlerAbility(gBattlerAttacker) == ABILITY_UNBURDEN && gBattleResources->flags->flags[gBattlerAttacker] & RESOURCE_FLAG_UNBURDEN) - gBattleResources->flags->flags[gBattlerAttacker] &= ~(RESOURCE_FLAG_UNBURDEN); + } + else if (oldItemAtk == ITEM_NONE && *newItemAtk != ITEM_NONE) + { + if (GetBattlerAbility(gBattlerAttacker) == ABILITY_UNBURDEN && gBattleResources->flags->flags[gBattlerAttacker] & RESOURCE_FLAG_UNBURDEN) + gBattleResources->flags->flags[gBattlerAttacker] &= ~RESOURCE_FLAG_UNBURDEN; - gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_ITEM_SWAP_TAKEN; // nothing -> <- target's item - } + gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_ITEM_SWAP_TAKEN; // nothing -> <- target's item + } else { CheckSetUnburden(gBattlerAttacker); @@ -12404,6 +12591,7 @@ static void Cmd_trycopyability(void) // role play } else { + gBattleScripting.abilityPopupOverwrite = gBattleMons[gBattlerAttacker].ability; gBattleMons[gBattlerAttacker].ability = defAbility; gLastUsedAbility = defAbility; gBattlescriptCurrInstr += 5; @@ -12418,7 +12606,7 @@ static void Cmd_trywish(void) if (gWishFutureKnock.wishCounter[gBattlerAttacker] == 0) { gWishFutureKnock.wishCounter[gBattlerAttacker] = 2; - gWishFutureKnock.wishMonId[gBattlerAttacker] = gBattlerPartyIndexes[gBattlerAttacker]; + gWishFutureKnock.wishPartyId[gBattlerAttacker] = gBattlerPartyIndexes[gBattlerAttacker]; gBattlescriptCurrInstr += 6; } else @@ -12427,9 +12615,12 @@ static void Cmd_trywish(void) } break; case 1: // heal effect - PREPARE_MON_NICK_WITH_PREFIX_BUFFER(gBattleTextBuff1, gBattlerTarget, gWishFutureKnock.wishMonId[gBattlerTarget]) + PREPARE_MON_NICK_WITH_PREFIX_BUFFER(gBattleTextBuff1, gBattlerTarget, gWishFutureKnock.wishPartyId[gBattlerTarget]) #if B_WISH_HP_SOURCE >= GEN_5 - gBattleMoveDamage = max(1, gBattleMons[gWishFutureKnock.wishMonId[gBattlerTarget]].maxHP / 2); + if (GetBattlerSide(gBattlerTarget) == B_SIDE_PLAYER) + gBattleMoveDamage = max(1, GetMonData(&gPlayerParty[gWishFutureKnock.wishPartyId[gBattlerTarget]], MON_DATA_MAX_HP) / 2); + else + gBattleMoveDamage = max(1, GetMonData(&gEnemyParty[gWishFutureKnock.wishPartyId[gBattlerTarget]], MON_DATA_MAX_HP) / 2); #else gBattleMoveDamage = max(1, gBattleMons[gBattlerTarget].maxHP / 2); #endif @@ -12469,7 +12660,7 @@ static void Cmd_setgastroacid(void) { if (gBattleMons[gBattlerTarget].ability == ABILITY_NEUTRALIZING_GAS) gSpecialStatuses[gBattlerTarget].neutralizingGasRemoved = TRUE; - + gStatuses3[gBattlerTarget] |= STATUS3_GASTRO_ACID; gBattlescriptCurrInstr += 5; } @@ -12518,7 +12709,7 @@ static void HandleRoomMove(u32 statusFlag, u8 *timer, u8 stringId) { if (gFieldStatuses & statusFlag) { - gFieldStatuses &= ~(statusFlag); + gFieldStatuses &= ~statusFlag; *timer = 0; gBattleCommunication[MULTISTRING_CHOOSER] = stringId + 1; } @@ -12684,9 +12875,9 @@ static void Cmd_assistattackselect(void) } if (chooseableMovesNo) { - gHitMarker &= ~(HITMARKER_ATTACKSTRING_PRINTED); + gHitMarker &= ~HITMARKER_ATTACKSTRING_PRINTED; gCalledMove = movesArray[((Random() & 0xFF) * chooseableMovesNo) >> 8]; - gBattlerTarget = GetMoveTarget(gCalledMove, 0); + gBattlerTarget = GetMoveTarget(gCalledMove, NO_TARGET_OVERRIDE); gBattlescriptCurrInstr += 5; } else @@ -12762,7 +12953,10 @@ static void Cmd_switchoutabilities(void) { case ABILITY_NATURAL_CURE: gBattleMons[gActiveBattler].status1 = 0; - BtlController_EmitSetMonData(0, REQUEST_STATUS_BATTLE, gBitTable[*(gBattleStruct->field_58 + gActiveBattler)], 4, &gBattleMons[gActiveBattler].status1); + BtlController_EmitSetMonData(BUFFER_A, REQUEST_STATUS_BATTLE, + gBitTable[*(gBattleStruct->battlerPartyIndexes + gActiveBattler)], + sizeof(gBattleMons[gActiveBattler].status1), + &gBattleMons[gActiveBattler].status1); MarkBattlerForControllerExec(gActiveBattler); break; case ABILITY_REGENERATOR: @@ -12770,11 +12964,14 @@ static void Cmd_switchoutabilities(void) gBattleMoveDamage += gBattleMons[gActiveBattler].hp; if (gBattleMoveDamage > gBattleMons[gActiveBattler].maxHP) gBattleMoveDamage = gBattleMons[gActiveBattler].maxHP; - BtlController_EmitSetMonData(0, REQUEST_HP_BATTLE, gBitTable[*(gBattleStruct->field_58 + gActiveBattler)], 2, &gBattleMoveDamage); + BtlController_EmitSetMonData(BUFFER_A, REQUEST_HP_BATTLE, + gBitTable[*(gBattleStruct->battlerPartyIndexes + gActiveBattler)], + sizeof(gBattleMoveDamage), + &gBattleMoveDamage); MarkBattlerForControllerExec(gActiveBattler); break; } - + gBattlescriptCurrInstr += 2; } } @@ -12923,7 +13120,7 @@ static void Cmd_pickup(void) ability = gBaseStats[species].abilities[0]; if (ability == ABILITY_PICKUP - && species != 0 + && species != SPECIES_NONE && species != SPECIES_EGG && heldItem == ITEM_NONE && (Random() % 10) == 0) @@ -12962,7 +13159,7 @@ static void Cmd_pickup(void) ability = gBaseStats[species].abilities[0]; if (ability == ABILITY_PICKUP - && species != 0 + && species != SPECIES_NONE && species != SPECIES_EGG && heldItem == ITEM_NONE && (Random() % 10) == 0) @@ -13008,9 +13205,9 @@ static void Cmd_docastformchangeanimation(void) gActiveBattler = gBattleScripting.battler; if (gBattleMons[gActiveBattler].status2 & STATUS2_SUBSTITUTE) - *(&gBattleStruct->formToChangeInto) |= 0x80; + *(&gBattleStruct->formToChangeInto) |= CASTFORM_SUBSTITUTE; - BtlController_EmitBattleAnimation(0, B_ANIM_CASTFORM_CHANGE, gBattleStruct->formToChangeInto); + BtlController_EmitBattleAnimation(BUFFER_A, B_ANIM_CASTFORM_CHANGE, gBattleStruct->formToChangeInto); MarkBattlerForControllerExec(gActiveBattler); gBattlescriptCurrInstr++; @@ -13035,23 +13232,41 @@ static void Cmd_settypebasedhalvers(void) // water and mud sport if (gBattleMoves[gCurrentMove].effect == EFFECT_MUD_SPORT) { - if (!(gFieldStatuses & STATUS_FIELD_MUDSPORT)) - { - gFieldStatuses |= STATUS_FIELD_MUDSPORT; - gFieldTimers.mudSportTimer = 5; - gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_WEAKEN_ELECTRIC; - worked = TRUE; - } + #if B_SPORT_TURNS >= GEN_6 + if (!(gFieldStatuses & STATUS_FIELD_MUDSPORT)) + { + gFieldStatuses |= STATUS_FIELD_MUDSPORT; + gFieldTimers.mudSportTimer = 5; + gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_WEAKEN_ELECTRIC; + worked = TRUE; + } + #else + if (!(gStatuses4[gBattlerAttacker] & STATUS4_MUD_SPORT)) + { + gStatuses4[gBattlerAttacker] |= STATUS4_MUD_SPORT; + gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_WEAKEN_ELECTRIC; + worked = TRUE; + } + #endif } else // water sport { - if (!(gFieldStatuses & STATUS_FIELD_WATERSPORT)) - { - gFieldStatuses |= STATUS_FIELD_WATERSPORT; - gFieldTimers.waterSportTimer = 5; - gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_WEAKEN_FIRE; - worked = TRUE; - } + #if B_SPORT_TURNS >= GEN_6 + if (!(gFieldStatuses & STATUS_FIELD_WATERSPORT)) + { + gFieldStatuses |= STATUS_FIELD_WATERSPORT; + gFieldTimers.waterSportTimer = 5; + gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_WEAKEN_FIRE; + worked = TRUE; + } + #else + if (!(gStatuses4[gBattlerAttacker] & STATUS4_WATER_SPORT)) + { + gStatuses4[gBattlerAttacker] |= v; + gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_WEAKEN_FIRE; + worked = TRUE; + } + #endif } if (worked) @@ -13100,13 +13315,13 @@ static void Cmd_tryrecycleitem(void) gActiveBattler = gBattlerAttacker; usedHeldItem = &gBattleStruct->usedHeldItems[gBattlerPartyIndexes[gActiveBattler]][GetBattlerSide(gActiveBattler)]; - if (*usedHeldItem != 0 && gBattleMons[gActiveBattler].item == 0) + if (*usedHeldItem != ITEM_NONE && gBattleMons[gActiveBattler].item == ITEM_NONE) { gLastUsedItem = *usedHeldItem; - *usedHeldItem = 0; + *usedHeldItem = ITEM_NONE; gBattleMons[gActiveBattler].item = gLastUsedItem; - BtlController_EmitSetMonData(0, REQUEST_HELDITEM_BATTLE, 0, 2, &gBattleMons[gActiveBattler].item); + BtlController_EmitSetMonData(BUFFER_A, REQUEST_HELDITEM_BATTLE, 0, sizeof(gBattleMons[gActiveBattler].item), &gBattleMons[gActiveBattler].item); MarkBattlerForControllerExec(gActiveBattler); gBattlescriptCurrInstr += 5; @@ -13159,7 +13374,8 @@ static void Cmd_settypetoterrain(void) } } -static void Cmd_pursuitrelated(void) +// Unused +static void Cmd_pursuitdoubles(void) { gActiveBattler = GetBattlerAtPosition(GetBattlerPosition(gBattlerAttacker) ^ BIT_FLANK); @@ -13168,7 +13384,7 @@ static void Cmd_pursuitrelated(void) && gChosenActionByBattler[gActiveBattler] == B_ACTION_USE_MOVE && gChosenMoveByBattler[gActiveBattler] == MOVE_PURSUIT) { - gActionsByTurnOrder[gActiveBattler] = 11; + gActionsByTurnOrder[gActiveBattler] = B_ACTION_TRY_FINISH; gCurrentMove = MOVE_PURSUIT; gBattlescriptCurrInstr += 5; gBattleScripting.animTurn = 1; @@ -13200,7 +13416,8 @@ static void Cmd_removelightscreenreflect(void) // brick break bool32 failed; #if B_BRICK_BREAK >= GEN_4 - side = GetBattlerSide(gBattlerAttacker); + // From Gen 4 onwards, Brick Break can remove screens on the user's side if used on an ally + side = GetBattlerSide(gBattlerTarget); #else side = GetBattlerSide(gBattlerAttacker) ^ BIT_SIDE; #endif @@ -13216,9 +13433,9 @@ static void Cmd_removelightscreenreflect(void) // brick break || gSideTimers[side].lightscreenTimer || gSideTimers[side].auroraVeilTimer)) { - gSideStatuses[side] &= ~(SIDE_STATUS_REFLECT); - gSideStatuses[side] &= ~(SIDE_STATUS_LIGHTSCREEN); - gSideStatuses[side] &= ~(SIDE_STATUS_AURORA_VEIL); + gSideStatuses[side] &= ~SIDE_STATUS_REFLECT; + gSideStatuses[side] &= ~SIDE_STATUS_LIGHTSCREEN; + gSideStatuses[side] &= ~SIDE_STATUS_AURORA_VEIL; gSideTimers[side].reflectTimer = 0; gSideTimers[side].lightscreenTimer = 0; gSideTimers[side].auroraVeilTimer = 0; @@ -13255,13 +13472,13 @@ static void Cmd_handleballthrow(void) if (gBattleTypeFlags & BATTLE_TYPE_TRAINER) { - BtlController_EmitBallThrowAnim(0, BALL_TRAINER_BLOCK); + BtlController_EmitBallThrowAnim(BUFFER_A, BALL_TRAINER_BLOCK); MarkBattlerForControllerExec(gActiveBattler); gBattlescriptCurrInstr = BattleScript_TrainerBallBlock; } else if (gBattleTypeFlags & BATTLE_TYPE_WALLY_TUTORIAL) { - BtlController_EmitBallThrowAnim(0, BALL_3_SHAKES_SUCCESS); + BtlController_EmitBallThrowAnim(BUFFER_A, BALL_3_SHAKES_SUCCESS); MarkBattlerForControllerExec(gActiveBattler); gBattlescriptCurrInstr = BattleScript_WallyBallThrow; } @@ -13277,7 +13494,7 @@ static void Cmd_handleballthrow(void) catchRate = gBaseStats[gBattleMons[gBattlerTarget].species].catchRate; #ifdef POKEMON_EXPANSION - if (gBaseStats[gBattleMons[gBattlerTarget].species].flags & F_ULTRA_BEAST) + if (gBaseStats[gBattleMons[gBattlerTarget].species].flags & FLAG_ULTRA_BEAST) { if (gLastUsedItem == ITEM_BEAST_BALL) ballMultiplier = 50; @@ -13481,14 +13698,14 @@ static void Cmd_handleballthrow(void) } else { - if (gBattleResults.catchAttempts[gLastUsedItem - ITEM_ULTRA_BALL] < 0xFF) + if (gBattleResults.catchAttempts[gLastUsedItem - ITEM_ULTRA_BALL] < 255) gBattleResults.catchAttempts[gLastUsedItem - ITEM_ULTRA_BALL]++; } } if (odds > 254) // mon caught { - BtlController_EmitBallThrowAnim(0, BALL_3_SHAKES_SUCCESS); + BtlController_EmitBallThrowAnim(BUFFER_A, BALL_3_SHAKES_SUCCESS); MarkBattlerForControllerExec(gActiveBattler); UndoFormChange(gBattlerPartyIndexes[gBattlerTarget], GET_BATTLER_SIDE(gBattlerTarget), FALSE); gBattlescriptCurrInstr = BattleScript_SuccessBallThrow; @@ -13528,7 +13745,7 @@ static void Cmd_handleballthrow(void) for (shakes = 0; shakes < maxShakes && Random() < odds; shakes++); } - BtlController_EmitBallThrowAnim(0, shakes); + BtlController_EmitBallThrowAnim(BUFFER_A, shakes); MarkBattlerForControllerExec(gActiveBattler); if (shakes == maxShakes) // mon caught, copy of the code above @@ -13624,7 +13841,7 @@ static void Cmd_displaydexinfo(void) switch (gBattleCommunication[0]) { case 0: - BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 0x10, RGB_BLACK); + BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 16, RGB_BLACK); gBattleCommunication[0]++; break; case 1: @@ -13649,13 +13866,13 @@ static void Cmd_displaydexinfo(void) case 3: InitBattleBgsVideo(); LoadBattleTextboxAndBackground(); - gBattle_BG3_X = 0x100; + gBattle_BG3_X = 256; gBattleCommunication[0]++; break; case 4: if (!IsDma3ManagerBusyWithBgCopy()) { - BeginNormalPaletteFade(PALETTES_BG, 0, 0x10, 0, RGB_BLACK); + BeginNormalPaletteFade(PALETTES_BG, 0, 16, 0, RGB_BLACK); ShowBg(0); ShowBg(3); gBattleCommunication[0]++; @@ -13708,7 +13925,7 @@ void HandleBattleWindow(u8 xStart, u8 yStart, u8 xEnd, u8 yEnd, u8 flags) if (flags & WINDOW_CLEAR) var = 0; - bgId = (flags & WINDOW_x80) ? 1 : 0; + bgId = (flags & WINDOW_BG1) ? 1 : 0; CopyToBgTilemapBufferRect_ChangePalette(bgId, &var, destX, destY, 1, 1, 0x11); } } @@ -13739,8 +13956,8 @@ static void Cmd_trygivecaughtmonnick(void) switch (gBattleCommunication[MULTIUSE_STATE]) { case 0: - HandleBattleWindow(0x18, 8, 0x1D, 0xD, 0); - BattlePutTextOnWindow(gText_BattleYesNoChoice, 0xC); + HandleBattleWindow(24, 8, 29, 13, 0); + BattlePutTextOnWindow(gText_BattleYesNoChoice, B_WIN_YESNO); gBattleCommunication[MULTIUSE_STATE]++; gBattleCommunication[CURSOR_POSITION] = 0; BattleCreateYesNoCursorAt(0); @@ -13836,7 +14053,7 @@ static void Cmd_finishturn(void) static void Cmd_trainerslideout(void) { gActiveBattler = GetBattlerAtPosition(gBattlescriptCurrInstr[1]); - BtlController_EmitTrainerSlideBack(0); + BtlController_EmitTrainerSlideBack(BUFFER_A); MarkBattlerForControllerExec(gActiveBattler); gBattlescriptCurrInstr += 2; diff --git a/src/battle_setup.c b/src/battle_setup.c index 07ac3396b3..7e7f850933 100644 --- a/src/battle_setup.c +++ b/src/battle_setup.c @@ -43,12 +43,18 @@ #include "constants/items.h" #include "constants/songs.h" #include "constants/map_types.h" -#include "constants/maps.h" #include "constants/trainers.h" #include "constants/trainer_hill.h" +#include "constants/weather.h" -enum -{ +enum { + TRANSITION_TYPE_NORMAL, + TRANSITION_TYPE_CAVE, + TRANSITION_TYPE_FLASH, + TRANSITION_TYPE_WATER, +}; + +enum { TRAINER_PARAM_LOAD_VAL_8BIT, TRAINER_PARAM_LOAD_VAL_16BIT, TRAINER_PARAM_LOAD_VAL_32BIT, @@ -83,7 +89,6 @@ static void HandleRematchVarsOnBattleEnd(void); static const u8 *GetIntroSpeechOfApproachingTrainer(void); static const u8 *GetTrainerCantBattleSpeech(void); -// ewram vars EWRAM_DATA static u16 sTrainerBattleMode = 0; EWRAM_DATA u16 gTrainerBattleOpponent_A = 0; EWRAM_DATA u16 gTrainerBattleOpponent_B = 0; @@ -101,55 +106,53 @@ EWRAM_DATA static u8 *sTrainerBBattleScriptRetAddr = NULL; EWRAM_DATA static bool8 sShouldCheckTrainerBScript = FALSE; EWRAM_DATA static u8 sNoOfPossibleTrainerRetScripts = 0; -// const rom data - // The first transition is used if the enemy pokemon are lower level than our pokemon. // Otherwise, the second transition is used. static const u8 sBattleTransitionTable_Wild[][2] = { - {B_TRANSITION_SLICE, B_TRANSITION_WHITEFADE}, // Normal - {B_TRANSITION_CLOCKWISE_BLACKFADE, B_TRANSITION_GRID_SQUARES}, // Cave - {B_TRANSITION_BLUR, B_TRANSITION_GRID_SQUARES}, // Cave with flash used - {B_TRANSITION_WAVE, B_TRANSITION_RIPPLE}, // Water + [TRANSITION_TYPE_NORMAL] = {B_TRANSITION_SLICE, B_TRANSITION_WHITE_BARS_FADE}, + [TRANSITION_TYPE_CAVE] = {B_TRANSITION_CLOCKWISE_WIPE, B_TRANSITION_GRID_SQUARES}, + [TRANSITION_TYPE_FLASH] = {B_TRANSITION_BLUR, B_TRANSITION_GRID_SQUARES}, + [TRANSITION_TYPE_WATER] = {B_TRANSITION_WAVE, B_TRANSITION_RIPPLE}, }; static const u8 sBattleTransitionTable_Trainer[][2] = { - {B_TRANSITION_POKEBALLS_TRAIL, B_TRANSITION_SHARDS}, // Normal - {B_TRANSITION_SHUFFLE, B_TRANSITION_BIG_POKEBALL}, // Cave - {B_TRANSITION_BLUR, B_TRANSITION_GRID_SQUARES}, // Cave with flash used - {B_TRANSITION_SWIRL, B_TRANSITION_RIPPLE}, // Water + [TRANSITION_TYPE_NORMAL] = {B_TRANSITION_POKEBALLS_TRAIL, B_TRANSITION_ANGLED_WIPES}, + [TRANSITION_TYPE_CAVE] = {B_TRANSITION_SHUFFLE, B_TRANSITION_BIG_POKEBALL}, + [TRANSITION_TYPE_FLASH] = {B_TRANSITION_BLUR, B_TRANSITION_GRID_SQUARES}, + [TRANSITION_TYPE_WATER] = {B_TRANSITION_SWIRL, B_TRANSITION_RIPPLE}, }; // Battle Frontier (excluding Pyramid and Dome, which have their own tables below) static const u8 sBattleTransitionTable_BattleFrontier[] = { - B_TRANSITION_FRONTIER_LOGO_WIGGLE, - B_TRANSITION_FRONTIER_LOGO_WAVE, - B_TRANSITION_FRONTIER_SQUARES, + B_TRANSITION_FRONTIER_LOGO_WIGGLE, + B_TRANSITION_FRONTIER_LOGO_WAVE, + B_TRANSITION_FRONTIER_SQUARES, B_TRANSITION_FRONTIER_SQUARES_SCROLL, - B_TRANSITION_FRONTIER_CIRCLES_MEET, - B_TRANSITION_FRONTIER_CIRCLES_CROSS, - B_TRANSITION_FRONTIER_CIRCLES_ASYMMETRIC_SPIRAL, + B_TRANSITION_FRONTIER_CIRCLES_MEET, + B_TRANSITION_FRONTIER_CIRCLES_CROSS, + B_TRANSITION_FRONTIER_CIRCLES_ASYMMETRIC_SPIRAL, B_TRANSITION_FRONTIER_CIRCLES_SYMMETRIC_SPIRAL, - B_TRANSITION_FRONTIER_CIRCLES_MEET_IN_SEQ, - B_TRANSITION_FRONTIER_CIRCLES_CROSS_IN_SEQ, - B_TRANSITION_FRONTIER_CIRCLES_ASYMMETRIC_SPIRAL_IN_SEQ, + B_TRANSITION_FRONTIER_CIRCLES_MEET_IN_SEQ, + B_TRANSITION_FRONTIER_CIRCLES_CROSS_IN_SEQ, + B_TRANSITION_FRONTIER_CIRCLES_ASYMMETRIC_SPIRAL_IN_SEQ, B_TRANSITION_FRONTIER_CIRCLES_SYMMETRIC_SPIRAL_IN_SEQ }; static const u8 sBattleTransitionTable_BattlePyramid[] = { - B_TRANSITION_FRONTIER_SQUARES, - B_TRANSITION_FRONTIER_SQUARES_SCROLL, + B_TRANSITION_FRONTIER_SQUARES, + B_TRANSITION_FRONTIER_SQUARES_SCROLL, B_TRANSITION_FRONTIER_SQUARES_SPIRAL }; static const u8 sBattleTransitionTable_BattleDome[] = { - B_TRANSITION_FRONTIER_LOGO_WIGGLE, - B_TRANSITION_FRONTIER_SQUARES, - B_TRANSITION_FRONTIER_SQUARES_SCROLL, + B_TRANSITION_FRONTIER_LOGO_WIGGLE, + B_TRANSITION_FRONTIER_SQUARES, + B_TRANSITION_FRONTIER_SQUARES_SCROLL, B_TRANSITION_FRONTIER_SQUARES_SPIRAL }; @@ -317,7 +320,7 @@ const struct RematchTrainer gRematchTable[REMATCH_TABLE_ENTRIES] = [REMATCH_TRENT] = REMATCH(TRAINER_TRENT_1, TRAINER_TRENT_2, TRAINER_TRENT_3, TRAINER_TRENT_4, TRAINER_TRENT_5, ROUTE112), [REMATCH_SAWYER] = REMATCH(TRAINER_SAWYER_1, TRAINER_SAWYER_2, TRAINER_SAWYER_3, TRAINER_SAWYER_4, TRAINER_SAWYER_5, MT_CHIMNEY), [REMATCH_KIRA_AND_DAN] = REMATCH(TRAINER_KIRA_AND_DAN_1, TRAINER_KIRA_AND_DAN_2, TRAINER_KIRA_AND_DAN_3, TRAINER_KIRA_AND_DAN_4, TRAINER_KIRA_AND_DAN_5, ABANDONED_SHIP_ROOMS2_1F), - [REMATCH_WALLY_3] = REMATCH(TRAINER_WALLY_VR_2, TRAINER_WALLY_VR_3, TRAINER_WALLY_VR_4, TRAINER_WALLY_VR_5, TRAINER_WALLY_VR_5, VICTORY_ROAD_1F), + [REMATCH_WALLY_VR] = REMATCH(TRAINER_WALLY_VR_2, TRAINER_WALLY_VR_3, TRAINER_WALLY_VR_4, TRAINER_WALLY_VR_5, TRAINER_WALLY_VR_5, VICTORY_ROAD_1F), [REMATCH_ROXANNE] = REMATCH(TRAINER_ROXANNE_1, TRAINER_ROXANNE_2, TRAINER_ROXANNE_3, TRAINER_ROXANNE_4, TRAINER_ROXANNE_5, RUSTBORO_CITY), [REMATCH_BRAWLY] = REMATCH(TRAINER_BRAWLY_1, TRAINER_BRAWLY_2, TRAINER_BRAWLY_3, TRAINER_BRAWLY_4, TRAINER_BRAWLY_5, DEWFORD_TOWN), [REMATCH_WATTSON] = REMATCH(TRAINER_WATTSON_1, TRAINER_WATTSON_2, TRAINER_WATTSON_3, TRAINER_WATTSON_4, TRAINER_WATTSON_5, MAUVILLE_CITY), @@ -402,7 +405,7 @@ static void DoStandardWildBattle(bool32 isDouble) { ScriptContext2_Enable(); FreezeObjectEvents(); - sub_808BCF4(); + StopPlayerAvatar(); gMain.savedCallback = CB2_EndWildBattle; gBattleTypeFlags = 0; if (isDouble) @@ -423,7 +426,7 @@ void BattleSetup_StartRoamerBattle(void) { ScriptContext2_Enable(); FreezeObjectEvents(); - sub_808BCF4(); + StopPlayerAvatar(); gMain.savedCallback = CB2_EndWildBattle; gBattleTypeFlags = BATTLE_TYPE_ROAMER; CreateBattleStartTask(GetWildBattleTransition(), 0); @@ -437,7 +440,7 @@ static void DoSafariBattle(void) { ScriptContext2_Enable(); FreezeObjectEvents(); - sub_808BCF4(); + StopPlayerAvatar(); gMain.savedCallback = CB2_EndSafariBattle; gBattleTypeFlags = BATTLE_TYPE_SAFARI; CreateBattleStartTask(GetWildBattleTransition(), 0); @@ -447,7 +450,7 @@ static void DoBattlePikeWildBattle(void) { ScriptContext2_Enable(); FreezeObjectEvents(); - sub_808BCF4(); + StopPlayerAvatar(); gMain.savedCallback = CB2_EndWildBattle; gBattleTypeFlags = BATTLE_TYPE_PIKE; CreateBattleStartTask(GetWildBattleTransition(), 0); @@ -465,12 +468,12 @@ static void DoTrainerBattle(void) TryUpdateGymLeaderRematchFromTrainer(); } -static void sub_80B0828(void) +static void DoBattlePyramidTrainerHillBattle(void) { if (InBattlePyramid()) - CreateBattleStartTask(GetSpecialBattleTransition(10), 0); + CreateBattleStartTask(GetSpecialBattleTransition(B_TRANSITION_GROUP_B_PYRAMID), 0); else - CreateBattleStartTask(GetSpecialBattleTransition(11), 0); + CreateBattleStartTask(GetSpecialBattleTransition(B_TRANSITION_GROUP_TRAINER_HILL), 0); IncrementGameStat(GAME_STAT_TOTAL_BATTLES); IncrementGameStat(GAME_STAT_TRAINER_BATTLES); @@ -569,7 +572,7 @@ void StartGroudonKyogreBattle(void) gBattleTypeFlags = BATTLE_TYPE_LEGENDARY | BATTLE_TYPE_KYOGRE_GROUDON; if (gGameVersion == VERSION_RUBY) - CreateBattleStartTask(B_TRANSITION_SHARDS, MUS_VS_KYOGRE_GROUDON); // GROUDON + CreateBattleStartTask(B_TRANSITION_ANGLED_WIPES, MUS_VS_KYOGRE_GROUDON); // GROUDON else CreateBattleStartTask(B_TRANSITION_RIPPLE, MUS_VS_KYOGRE_GROUDON); // KYOGRE @@ -691,14 +694,16 @@ u8 BattleSetup_GetTerrainId(void) return BATTLE_TERRAIN_MOUNTAIN; if (TestPlayerAvatarFlags(PLAYER_AVATAR_FLAG_SURFING)) { - if (MetatileBehavior_GetBridgeType(tileBehavior)) + // Is BRIDGE_TYPE_POND_*? + if (MetatileBehavior_GetBridgeType(tileBehavior) != BRIDGE_TYPE_OCEAN) return BATTLE_TERRAIN_POND; - if (MetatileBehavior_IsBridge(tileBehavior) == TRUE) + + if (MetatileBehavior_IsBridgeOverWater(tileBehavior) == TRUE) return BATTLE_TERRAIN_WATER; } if (gSaveBlock1Ptr->location.mapGroup == MAP_GROUP(ROUTE113) && gSaveBlock1Ptr->location.mapNum == MAP_NUM(ROUTE113)) return BATTLE_TERRAIN_SAND; - if (GetSav1Weather() == 8) + if (GetSavedWeather() == WEATHER_SANDSTORM) return BATTLE_TERRAIN_SAND; return BATTLE_TERRAIN_PLAIN; @@ -711,21 +716,21 @@ static u8 GetBattleTransitionTypeByMap(void) PlayerGetDestCoords(&x, &y); tileBehavior = MapGridGetMetatileBehaviorAt(x, y); - if (Overworld_GetFlashLevel()) - return B_TRANSITION_SHUFFLE; + if (GetFlashLevel()) + return TRANSITION_TYPE_FLASH; if (!MetatileBehavior_IsSurfableWaterOrUnderwater(tileBehavior)) { switch (gMapHeader.mapType) { case MAP_TYPE_UNDERGROUND: - return B_TRANSITION_SWIRL; + return TRANSITION_TYPE_CAVE; case MAP_TYPE_UNDERWATER: - return B_TRANSITION_BIG_POKEBALL; + return TRANSITION_TYPE_WATER; default: - return B_TRANSITION_BLUR; + return TRANSITION_TYPE_NORMAL; } } - return B_TRANSITION_BIG_POKEBALL; + return TRANSITION_TYPE_WATER; } static u16 GetSumOfPlayerPartyLevel(u8 numMons) @@ -870,16 +875,7 @@ u8 GetTrainerBattleTransition(void) return sBattleTransitionTable_Trainer[transitionType][1]; } -// 0: Battle Tower -// 3: Battle Dome -// 4: Battle Palace -// 5: Battle Arena -// 6: Battle Factory -// 7: Battle Pike -// 10: Battle Pyramid -// 11: Trainer Hill -// 12: Secret Base -// 13: E-Reader +#define RANDOM_TRANSITION(table)(table[Random() % ARRAY_COUNT(table)]) u8 GetSpecialBattleTransition(s32 id) { u16 var; @@ -890,35 +886,35 @@ u8 GetSpecialBattleTransition(s32 id) { switch (id) { - case 11: - case 12: - case 13: + case B_TRANSITION_GROUP_TRAINER_HILL: + case B_TRANSITION_GROUP_SECRET_BASE: + case B_TRANSITION_GROUP_E_READER: return B_TRANSITION_POKEBALLS_TRAIL; - case 10: - return sBattleTransitionTable_BattlePyramid[Random() % ARRAY_COUNT(sBattleTransitionTable_BattlePyramid)]; - case 3: - return sBattleTransitionTable_BattleDome[Random() % ARRAY_COUNT(sBattleTransitionTable_BattleDome)]; + case B_TRANSITION_GROUP_B_PYRAMID: + return RANDOM_TRANSITION(sBattleTransitionTable_BattlePyramid); + case B_TRANSITION_GROUP_B_DOME: + return RANDOM_TRANSITION(sBattleTransitionTable_BattleDome); } if (VarGet(VAR_FRONTIER_BATTLE_MODE) != FRONTIER_MODE_LINK_MULTIS) - return sBattleTransitionTable_BattleFrontier[Random() % ARRAY_COUNT(sBattleTransitionTable_BattleFrontier)]; + return RANDOM_TRANSITION(sBattleTransitionTable_BattleFrontier); } else { switch (id) { - case 11: - case 12: - case 13: + case B_TRANSITION_GROUP_TRAINER_HILL: + case B_TRANSITION_GROUP_SECRET_BASE: + case B_TRANSITION_GROUP_E_READER: return B_TRANSITION_BIG_POKEBALL; - case 10: - return sBattleTransitionTable_BattlePyramid[Random() % ARRAY_COUNT(sBattleTransitionTable_BattlePyramid)]; - case 3: - return sBattleTransitionTable_BattleDome[Random() % ARRAY_COUNT(sBattleTransitionTable_BattleDome)]; + case B_TRANSITION_GROUP_B_PYRAMID: + return RANDOM_TRANSITION(sBattleTransitionTable_BattlePyramid); + case B_TRANSITION_GROUP_B_DOME: + return RANDOM_TRANSITION(sBattleTransitionTable_BattleDome); } if (VarGet(VAR_FRONTIER_BATTLE_MODE) != FRONTIER_MODE_LINK_MULTIS) - return sBattleTransitionTable_BattleFrontier[Random() % ARRAY_COUNT(sBattleTransitionTable_BattleFrontier)]; + return RANDOM_TRANSITION(sBattleTransitionTable_BattleFrontier); } var = gSaveBlock2Ptr->frontier.trainerIds[gSaveBlock2Ptr->frontier.curChallengeBattleNum * 2 + 0] @@ -1337,7 +1333,7 @@ void BattleSetup_StartTrainerBattle(void) gMain.savedCallback = CB2_EndTrainerBattle; if (InBattlePyramid() || InTrainerHillChallenge()) - sub_80B0828(); + DoBattlePyramidTrainerHillBattle(); else DoTrainerBattle(); @@ -1593,12 +1589,14 @@ static s32 TrainerIdToRematchTableId(const struct RematchTrainer *table, u16 tra return -1; } -static bool32 sub_80B1D94(s32 rematchTableId) +// Returns TRUE if the given trainer (by their entry in the rematch table) is not allowed to have rematches. +// This applies to the Elite Four and Victory Road Wally (if he's not been defeated yet) +static bool32 IsRematchForbidden(s32 rematchTableId) { if (rematchTableId >= REMATCH_ELITE_FOUR_ENTRIES) return TRUE; - else if (rematchTableId == REMATCH_WALLY_3) - return (FlagGet(FLAG_DEFEATED_WALLY_VICTORY_ROAD) == FALSE); + else if (rematchTableId == REMATCH_WALLY_VR) + return !FlagGet(FLAG_DEFEATED_WALLY_VICTORY_ROAD); else return FALSE; } @@ -1627,7 +1625,7 @@ static bool32 UpdateRandomTrainerRematches(const struct RematchTrainer *table, u for (i = 0; i <= REMATCH_SPECIAL_TRAINER_START; i++) { - if (table[i].mapGroup == mapGroup && table[i].mapNum == mapNum && !sub_80B1D94(i)) + if (table[i].mapGroup == mapGroup && table[i].mapNum == mapNum && !IsRematchForbidden(i)) { if (gSaveBlock1Ptr->trainerRematches[i] != 0) { diff --git a/src/battle_tent.c b/src/battle_tent.c index 26b2e8bb11..53c91c8713 100644 --- a/src/battle_tent.c +++ b/src/battle_tent.c @@ -114,7 +114,7 @@ static void InitVerdanturfTentChallenge(void) gSaveBlock2Ptr->frontier.challengeStatus = 0; gSaveBlock2Ptr->frontier.curChallengeBattleNum = 0; gSaveBlock2Ptr->frontier.challengePaused = FALSE; - SetDynamicWarp(0, gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum, -1); + SetDynamicWarp(0, gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum, WARP_ID_NONE); } static void GetVerdanturfTentPrize(void) @@ -176,7 +176,7 @@ static void InitFallarborTentChallenge(void) gSaveBlock2Ptr->frontier.challengeStatus = 0; gSaveBlock2Ptr->frontier.curChallengeBattleNum = 0; gSaveBlock2Ptr->frontier.challengePaused = FALSE; - SetDynamicWarp(0, gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum, -1); + SetDynamicWarp(0, gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum, WARP_ID_NONE); } static void GetFallarborTentPrize(void) @@ -231,7 +231,7 @@ static void InitSlateportTentChallenge(void) gSaveBlock2Ptr->frontier.challengeStatus = 0; gSaveBlock2Ptr->frontier.curChallengeBattleNum = 0; gSaveBlock2Ptr->frontier.challengePaused = FALSE; - SetDynamicWarp(0, gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum, -1); + SetDynamicWarp(0, gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum, WARP_ID_NONE); } static void GetSlateportTentPrize(void) diff --git a/src/battle_tower.c b/src/battle_tower.c index 4771143406..193ae2c635 100644 --- a/src/battle_tower.c +++ b/src/battle_tower.c @@ -918,7 +918,7 @@ static void InitTowerChallenge(void) gSaveBlock2Ptr->frontier.towerWinStreaks[battleMode][lvlMode] = 0; ValidateBattleTowerRecordChecksums(); - SetDynamicWarp(0, gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum, -1); + SetDynamicWarp(0, gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum, WARP_ID_NONE); gTrainerBattleOpponent_A = 0; } @@ -1339,7 +1339,7 @@ void PutNewBattleTowerRecord(struct EmeraldBattleTowerRecord *newRecordEm) if (gSaveBlock2Ptr->frontier.towerRecords[i].name[j] != newRecord->name[j]) break; if (newRecord->name[j] == EOS) - #endif + #endif { k = PLAYER_NAME_LENGTH; break; @@ -1677,7 +1677,7 @@ static void FillTrainerParty(u16 trainerId, u8 firstMonId, u8 monCount) if (gSaveBlock2Ptr->frontier.towerRecords[trainerId - TRAINER_RECORD_MIXING_FRIEND].party[j].species != 0 && gSaveBlock2Ptr->frontier.towerRecords[trainerId - TRAINER_RECORD_MIXING_FRIEND].party[j].level <= level) { - CreateBattleTowerMon2(&gEnemyParty[i], &gSaveBlock2Ptr->frontier.towerRecords[trainerId - TRAINER_RECORD_MIXING_FRIEND].party[j], FALSE); + CreateBattleTowerMon_HandleLevel(&gEnemyParty[i], &gSaveBlock2Ptr->frontier.towerRecords[trainerId - TRAINER_RECORD_MIXING_FRIEND].party[j], FALSE); } } return; @@ -1839,7 +1839,7 @@ static void FillFactoryFrontierTrainerParty(u16 trainerId, u8 firstMonId) { u8 lvlMode = gSaveBlock2Ptr->frontier.lvlMode; // Unused variable. u8 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE); - u8 challengeNum = gSaveBlock2Ptr->frontier.towerWinStreaks[battleMode][0] / 7; + u8 challengeNum = gSaveBlock2Ptr->frontier.towerWinStreaks[battleMode][FRONTIER_LVL_50] / 7; if (gSaveBlock2Ptr->frontier.curChallengeBattleNum < 6) fixedIV = GetFactoryMonFixedIV(challengeNum, 0); else @@ -1918,7 +1918,7 @@ static void FillFactoryTentTrainerParty(u16 trainerId, u8 firstMonId) void FrontierSpeechToString(const u16 *words) { ConvertEasyChatWordsToString(gStringVar4, words, 3, 2); - if (GetStringWidth(1, gStringVar4, -1) > 204u) + if (GetStringWidth(FONT_NORMAL, gStringVar4, -1) > 204u) { s32 i = 0; @@ -2041,7 +2041,7 @@ void DoSpecialTrainerBattle(void) } CreateTask(Task_StartBattleAfterTransition, 1); PlayMapChosenOrBattleBGM(0); - BattleTransition_StartOnField(GetSpecialBattleTransition(0)); + BattleTransition_StartOnField(GetSpecialBattleTransition(B_TRANSITION_GROUP_B_TOWER)); break; case SPECIAL_BATTLE_SECRET_BASE: for (i = 0; i < PARTY_SIZE; i++) @@ -2051,7 +2051,7 @@ void DoSpecialTrainerBattle(void) } CreateTask(Task_StartBattleAfterTransition, 1); PlayMapChosenOrBattleBGM(0); - BattleTransition_StartOnField(GetSpecialBattleTransition(12)); + BattleTransition_StartOnField(GetSpecialBattleTransition(B_TRANSITION_GROUP_SECRET_BASE)); break; case SPECIAL_BATTLE_EREADER: ZeroEnemyPartyMons(); @@ -2061,7 +2061,7 @@ void DoSpecialTrainerBattle(void) gTrainerBattleOpponent_A = 0; CreateTask(Task_StartBattleAfterTransition, 1); PlayMapChosenOrBattleBGM(0); - BattleTransition_StartOnField(GetSpecialBattleTransition(13)); + BattleTransition_StartOnField(GetSpecialBattleTransition(B_TRANSITION_GROUP_E_READER)); break; case SPECIAL_BATTLE_DOME: gBattleTypeFlags = BATTLE_TYPE_TRAINER | BATTLE_TYPE_DOME; @@ -2071,7 +2071,7 @@ void DoSpecialTrainerBattle(void) FillFrontierTrainerParty(DOME_BATTLE_PARTY_SIZE); CreateTask(Task_StartBattleAfterTransition, 1); CreateTask_PlayMapChosenOrBattleBGM(0); - BattleTransition_StartOnField(GetSpecialBattleTransition(3)); + BattleTransition_StartOnField(GetSpecialBattleTransition(B_TRANSITION_GROUP_B_DOME)); break; case SPECIAL_BATTLE_PALACE: gBattleTypeFlags = BATTLE_TYPE_TRAINER | BATTLE_TYPE_PALACE; @@ -2083,7 +2083,7 @@ void DoSpecialTrainerBattle(void) FillTentTrainerParty(FRONTIER_PARTY_SIZE); CreateTask(Task_StartBattleAfterTransition, 1); PlayMapChosenOrBattleBGM(0); - BattleTransition_StartOnField(GetSpecialBattleTransition(4)); + BattleTransition_StartOnField(GetSpecialBattleTransition(B_TRANSITION_GROUP_B_PALACE)); break; case SPECIAL_BATTLE_ARENA: gBattleTypeFlags = BATTLE_TYPE_TRAINER | BATTLE_TYPE_ARENA; @@ -2093,7 +2093,7 @@ void DoSpecialTrainerBattle(void) FillTentTrainerParty(FRONTIER_PARTY_SIZE); CreateTask(Task_StartBattleAfterTransition, 1); PlayMapChosenOrBattleBGM(0); - BattleTransition_StartOnField(GetSpecialBattleTransition(5)); + BattleTransition_StartOnField(GetSpecialBattleTransition(B_TRANSITION_GROUP_B_ARENA)); break; case SPECIAL_BATTLE_FACTORY: gBattleTypeFlags = BATTLE_TYPE_TRAINER | BATTLE_TYPE_FACTORY; @@ -2102,28 +2102,28 @@ void DoSpecialTrainerBattle(void) FillFactoryTrainerParty(); CreateTask(Task_StartBattleAfterTransition, 1); PlayMapChosenOrBattleBGM(0); - BattleTransition_StartOnField(GetSpecialBattleTransition(6)); + BattleTransition_StartOnField(GetSpecialBattleTransition(B_TRANSITION_GROUP_B_FACTORY)); break; case SPECIAL_BATTLE_PIKE_SINGLE: gBattleTypeFlags = BATTLE_TYPE_TRAINER | BATTLE_TYPE_BATTLE_TOWER; FillFrontierTrainerParty(FRONTIER_PARTY_SIZE); CreateTask(Task_StartBattleAfterTransition, 1); PlayMapChosenOrBattleBGM(0); - BattleTransition_StartOnField(GetSpecialBattleTransition(7)); + BattleTransition_StartOnField(GetSpecialBattleTransition(B_TRANSITION_GROUP_B_PIKE)); break; case SPECIAL_BATTLE_PYRAMID: gBattleTypeFlags = BATTLE_TYPE_TRAINER | BATTLE_TYPE_PYRAMID; FillFrontierTrainerParty(FRONTIER_PARTY_SIZE); CreateTask(Task_StartBattleAfterTransition, 1); PlayMapChosenOrBattleBGM(0); - BattleTransition_StartOnField(GetSpecialBattleTransition(10)); + BattleTransition_StartOnField(GetSpecialBattleTransition(B_TRANSITION_GROUP_B_PYRAMID)); break; case SPECIAL_BATTLE_PIKE_DOUBLE: gBattleTypeFlags = BATTLE_TYPE_TRAINER | BATTLE_TYPE_BATTLE_TOWER | BATTLE_TYPE_DOUBLE | BATTLE_TYPE_TWO_OPPONENTS; FillFrontierTrainersParties(1); CreateTask(Task_StartBattleAfterTransition, 1); PlayMapChosenOrBattleBGM(0); - BattleTransition_StartOnField(GetSpecialBattleTransition(7)); + BattleTransition_StartOnField(GetSpecialBattleTransition(B_TRANSITION_GROUP_B_PIKE)); break; case SPECIAL_BATTLE_STEVEN: gBattleTypeFlags = BATTLE_TYPE_TRAINER | BATTLE_TYPE_DOUBLE | BATTLE_TYPE_TWO_OPPONENTS | BATTLE_TYPE_MULTI | BATTLE_TYPE_INGAME_PARTNER; @@ -2204,7 +2204,7 @@ static void SaveBattleTowerRecord(void) playerRecord->lvlMode = lvlMode; playerRecord->facilityClass = class; CopyTrainerId(playerRecord->trainerId, gSaveBlock2Ptr->playerTrainerId); - StringCopy7(playerRecord->name, gSaveBlock2Ptr->playerName); + StringCopy_PlayerName(playerRecord->name, gSaveBlock2Ptr->playerName); playerRecord->winStreak = GetCurrentBattleTowerWinStreak(lvlMode, battleMode); for (i = 0; i < EASY_CHAT_BATTLE_WORDS_COUNT; i++) @@ -2619,7 +2619,7 @@ static void LoadLinkMultiOpponentsData(void) challengeNum = gSaveBlock2Ptr->frontier.towerWinStreaks[battleMode][lvlMode] / 7; if (IsLinkTaskFinished()) { - SendBlock(bitmask_all_link_players_but_self(), &challengeNum, sizeof(challengeNum)); + SendBlock(BitmaskAllOtherLinkPlayers(), &challengeNum, sizeof(challengeNum)); gSpecialVar_Result = 1; } } @@ -2656,7 +2656,7 @@ static void LoadLinkMultiOpponentsData(void) case 2: if (IsLinkTaskFinished()) { - SendBlock(bitmask_all_link_players_but_self(), &gSaveBlock2Ptr->frontier.trainerIds, sizeof(gSaveBlock2Ptr->frontier.trainerIds)); + SendBlock(BitmaskAllOtherLinkPlayers(), &gSaveBlock2Ptr->frontier.trainerIds, sizeof(gSaveBlock2Ptr->frontier.trainerIds)); gSpecialVar_Result = 3; } break; @@ -2875,7 +2875,7 @@ static void FillEReaderTrainerWithPlayerData(void) } CopyTrainerId(ereaderTrainer->trainerId, gSaveBlock2Ptr->playerTrainerId); - StringCopy7(ereaderTrainer->name, gSaveBlock2Ptr->playerName); + StringCopy_PlayerName(ereaderTrainer->name, gSaveBlock2Ptr->playerName); ereaderTrainer->winStreak = 1; @@ -3012,7 +3012,7 @@ static void FillPartnerParty(u16 trainerId) sStevenMons[i].species, sStevenMons[i].level, sStevenMons[i].fixedIV, - TRUE, + TRUE, #ifdef BUGFIX j, #else @@ -3152,7 +3152,7 @@ static void FillPartnerParty(u16 trainerId) if (monData.nickname[0] == EXT_CTRL_CODE_BEGIN && monData.nickname[1] == EXT_CTRL_CODE_JPN) trainerName[5] = EOS; } - CreateBattleTowerMon2(&gPlayerParty[MULTI_PARTY_SIZE + i], &monData, TRUE); + CreateBattleTowerMon_HandleLevel(&gPlayerParty[MULTI_PARTY_SIZE + i], &monData, TRUE); SetMonData(&gPlayerParty[MULTI_PARTY_SIZE + i], MON_DATA_OT_NAME, trainerName); j = IsFrontierTrainerFemale(trainerId + TRAINER_RECORD_MIXING_FRIEND); SetMonData(&gPlayerParty[MULTI_PARTY_SIZE + i], MON_DATA_OT_GENDER, &j); diff --git a/src/battle_transition.c b/src/battle_transition.c index 4d446b3df1..1e421b5e47 100644 --- a/src/battle_transition.c +++ b/src/battle_transition.c @@ -25,6 +25,33 @@ #include "constants/trainers.h" #include "constants/rgb.h" +#define PALTAG_UNUSED_MUGSHOT 0x100A + +#define B_TRANS_DMA_FLAGS (1 | ((DMA_SRC_INC | DMA_DEST_FIXED | DMA_REPEAT | DMA_16BIT | DMA_START_HBLANK | DMA_ENABLE) << 16)) + +// Used by each transition task to determine which of its functions to call +#define tState data[0] + +// Below are data defines for InitBlackWipe and UpdateBlackWipe, for the TransitionData data array. +// These will be re-used by any transitions that use these functions. +#define tWipeStartX data[0] +#define tWipeStartY data[1] +#define tWipeCurrX data[2] +#define tWipeCurrY data[3] +#define tWipeEndX data[4] +#define tWipeEndY data[5] +#define tWipeXMove data[6] +#define tWipeYMove data[7] +#define tWipeXDist data[8] +#define tWipeYDist data[9] +#define tWipeTemp data[10] + +#define SET_TILE(ptr, posY, posX, tile) \ +{ \ + u32 index = (posY) * 32 + posX; \ + ptr[index] = tile | (0xF0 << 8); \ +} + struct TransitionData { vu8 VBlank_DMA; @@ -32,245 +59,242 @@ struct TransitionData u16 WINOUT; u16 WIN0H; u16 WIN0V; - u16 field_A; // unused - u16 field_C; // unused + u16 unused1; + u16 unused2; u16 BLDCNT; u16 BLDALPHA; u16 BLDY; - s16 field_14; - s16 field_16; - s16 BG0HOFS_1; - s16 BG0HOFS_2; + s16 cameraX; + s16 cameraY; + s16 BG0HOFS_Lower; + s16 BG0HOFS_Upper; s16 BG0VOFS; // used but not set - s16 field_1E; // unused - s16 field_20; - s16 field_22; // unused + s16 unused3; + s16 counter; + s16 unused4; s16 data[11]; }; -struct StructRectangularSpiral +struct RectangularSpiralLine { - u8 field_0; - s16 field_2; - u8 field_4; - s16 field_6; - u8 field_8; + u8 state; + s16 position; + u8 moveIdx; + s16 reboundPosition; + bool8 outward; }; typedef bool8 (*TransitionStateFunc)(struct Task *task); typedef bool8 (*TransitionSpriteCallback)(struct Sprite *sprite); -// this file's functions -static void LaunchBattleTransitionTask(u8 transitionId); -static void Task_BattleTransitionMain(u8 taskId); -static void Phase1Task_TransitionAll(u8 taskId); -static void Phase2Task_Blur(u8 taskId); -static void Phase2Task_Swirl(u8 taskId); -static void Phase2Task_Shuffle(u8 taskId); -static void Phase2Task_BigPokeball(u8 taskId); -static void Phase2Task_PokeballsTrail(u8 taskId); -static void Phase2Task_Clockwise_BlackFade(u8 taskId); -static void Phase2Task_Ripple(u8 taskId); -static void Phase2Task_Wave(u8 taskId); -static void Phase2Task_Slice(u8 taskId); -static void Phase2Task_WhiteFade(u8 taskId); -static void Phase2Task_GridSquares(u8 taskId); -static void Phase2Task_Shards(u8 taskId); -static void Phase2Task_Sidney(u8 taskId); -static void Phase2Task_Phoebe(u8 taskId); -static void Phase2Task_Glacia(u8 taskId); -static void Phase2Task_Drake(u8 taskId); -static void Phase2Task_Champion(u8 taskId); -static void Phase2Task_Aqua(u8 taskId); -static void Phase2Task_Magma(u8 taskId); -static void Phase2Task_Regice(u8 taskId); -static void Phase2Task_Registeel(u8 taskId); -static void Phase2Task_Regirock(u8 taskId); -static void Phase2Task_Kyogre(u8 taskId); -static void Phase2Task_Groudon(u8 taskId); -static void Phase2Task_Rayquaza(u8 taskId); -static void Phase2Task_ShredSplit(u8 taskId); -static void Phase2Task_Blackhole1(u8 taskId); -static void Phase2Task_Blackhole2(u8 taskId); -static void Phase2Task_RectangularSpiral(u8 taskId); -static void Phase2Task_FrontierLogoWiggle(u8 taskId); -static void Phase2Task_FrontierLogoWave(u8 taskId); -static void Phase2Task_FrontierSquares(u8 taskId); -static void Phase2Task_FrontierSquaresScroll(u8 taskId); -static void Phase2Task_FrontierSquaresSpiral(u8 taskId); -static void VBlankCB_BattleTransition(void); -static void VBlankCB_Phase2_Swirl(void); -static void HBlankCB_Phase2_Swirl(void); -static void VBlankCB_Phase2_Shuffle(void); -static void HBlankCB_Phase2_Shuffle(void); -static void VBlankCB0_Phase2_BigPokeball(void); -static void VBlankCB1_Phase2_BigPokeball(void); -static void VBlankCB_Phase2_Clockwise_BlackFade(void); -static void VBlankCB_Phase2_Ripple(void); -static void HBlankCB_Phase2_Ripple(void); -static void VBlankCB_Phase2_30(void); -static void HBlankCB_Phase2_30(void); -static void VBlankCB_Phase2_Wave(void); -static void VBlankCB_Phase2_Slice(void); -static void HBlankCB_Phase2_Slice(void); -static void VBlankCB0_Phase2_WhiteFade(void); -static void VBlankCB1_Phase2_WhiteFade(void); -static void HBlankCB_Phase2_WhiteFade(void); -static void VBlankCB_Phase2_Shards(void); -static void VBlankCB_Phase2_Rayquaza(void); -static bool8 Phase2_Blur_Func1(struct Task *task); -static bool8 Phase2_Blur_Func2(struct Task *task); -static bool8 Phase2_Blur_Func3(struct Task *task); -static bool8 Phase2_Swirl_Func1(struct Task *task); -static bool8 Phase2_Swirl_Func2(struct Task *task); -static bool8 Phase2_Shuffle_Func1(struct Task *task); -static bool8 Phase2_Shuffle_Func2(struct Task *task); -static bool8 Phase2_Aqua_Func1(struct Task *task); -static bool8 Phase2_Aqua_Func2(struct Task *task); -static bool8 Phase2_Magma_Func1(struct Task *task); -static bool8 Phase2_Magma_Func2(struct Task *task); -static bool8 Phase2_FramesCountdown(struct Task *task); -static bool8 Phase2_Regi_Func1(struct Task *task); -static bool8 Phase2_Regice_Func2(struct Task *task); -static bool8 Phase2_Registeel_Func2(struct Task *task); -static bool8 Phase2_Regirock_Func2(struct Task *task); -static bool8 Phase2_WeatherTrio_Func1(struct Task *task); -static bool8 Phase2_WaitPaletteFade(struct Task *task); -static bool8 Phase2_Kyogre_Func3(struct Task *task); -static bool8 Phase2_Kyogre_Func4(struct Task *task); -static bool8 Phase2_Kyogre_Func5(struct Task *task); -static bool8 Phase2_Groudon_Func3(struct Task *task); -static bool8 Phase2_Groudon_Func4(struct Task *task); -static bool8 Phase2_Groudon_Func5(struct Task *task); -static bool8 Phase2_WeatherDuo_Func6(struct Task *task); -static bool8 Phase2_WeatherDuo_Func7(struct Task *task); -static bool8 Phase2_BigPokeball_Func1(struct Task *task); -static bool8 Phase2_BigPokeball_Func2(struct Task *task); -static bool8 Phase2_BigPokeball_Func3(struct Task *task); -static bool8 Phase2_BigPokeball_Func4(struct Task *task); -static bool8 Phase2_BigPokeball_Func5(struct Task *task); -static bool8 Phase2_BigPokeball_Func6(struct Task *task); -static bool8 Phase2_PokeballsTrail_Func1(struct Task *task); -static bool8 Phase2_PokeballsTrail_Func2(struct Task *task); -static bool8 Phase2_PokeballsTrail_Func3(struct Task *task); -static bool8 Phase2_Clockwise_BlackFade_Func1(struct Task *task); -static bool8 Phase2_Clockwise_BlackFade_Func2(struct Task *task); -static bool8 Phase2_Clockwise_BlackFade_Func3(struct Task *task); -static bool8 Phase2_Clockwise_BlackFade_Func4(struct Task *task); -static bool8 Phase2_Clockwise_BlackFade_Func5(struct Task *task); -static bool8 Phase2_Clockwise_BlackFade_Func6(struct Task *task); -static bool8 Phase2_Clockwise_BlackFade_Func7(struct Task *task); -static bool8 Phase2_Ripple_Func1(struct Task *task); -static bool8 Phase2_Ripple_Func2(struct Task *task); -static bool8 Phase2_Wave_Func1(struct Task *task); -static bool8 Phase2_Wave_Func2(struct Task *task); -static bool8 Phase2_Wave_Func3(struct Task *task); -static bool8 Phase2_Slice_Func1(struct Task *task); -static bool8 Phase2_Slice_Func2(struct Task *task); -static bool8 Phase2_Slice_Func3(struct Task *task); -static bool8 Phase2_WhiteFade_Func1(struct Task *task); -static bool8 Phase2_WhiteFade_Func2(struct Task *task); -static bool8 Phase2_WhiteFade_Func3(struct Task *task); -static bool8 Phase2_WhiteFade_Func4(struct Task *task); -static bool8 Phase2_WhiteFade_Func5(struct Task *task); -static bool8 Phase2_GridSquares_Func1(struct Task *task); -static bool8 Phase2_GridSquares_Func2(struct Task *task); -static bool8 Phase2_GridSquares_Func3(struct Task *task); -static bool8 Phase2_Shards_Func1(struct Task *task); -static bool8 Phase2_Shards_Func2(struct Task *task); -static bool8 Phase2_Shards_Func3(struct Task *task); -static bool8 Phase2_Shards_Func4(struct Task *task); -static bool8 Phase2_Shards_Func5(struct Task *task); -static bool8 Phase2_ShredSplit_Func1(struct Task *task); -static bool8 Phase2_ShredSplit_Func2(struct Task *task); -static bool8 Phase2_ShredSplit_Func3(struct Task *task); -static bool8 Phase2_ShredSplit_Func4(struct Task *task); -static bool8 Phase2_Blackhole_Func1(struct Task *task); -static bool8 Phase2_Blackhole1_Func2(struct Task *task); -static bool8 Phase2_Blackhole1_Func3(struct Task *task); -static bool8 Phase2_Blackhole2_Func2(struct Task *task); -static bool8 Phase2_RectangularSpiral_Func1(struct Task *task); -static bool8 Phase2_RectangularSpiral_Func2(struct Task *task); -static bool8 Phase2_RectangularSpiral_Func3(struct Task *task); -static bool8 Phase2_FrontierLogoWiggle_Func1(struct Task *task); -static bool8 Phase2_FrontierLogoWiggle_Func2(struct Task *task); -static bool8 Phase2_FrontierLogoWave_Func1(struct Task *task); -static bool8 Phase2_FrontierLogoWave_Func2(struct Task *task); -static bool8 Phase2_FrontierLogoWave_Func3(struct Task *task); -static bool8 Phase2_FrontierLogoWave_Func4(struct Task *task); -static bool8 Phase2_Rayquaza_Func3(struct Task *task); -static bool8 Phase2_Rayquaza_Func4(struct Task *task); -static bool8 Phase2_Rayquaza_Func5(struct Task *task); -static bool8 Phase2_Rayquaza_Func6(struct Task *task); -static bool8 Phase2_Rayquaza_Func7(struct Task *task); -static bool8 Phase2_Rayquaza_Func8(struct Task *task); -static bool8 Phase2_Rayquaza_Func9(struct Task *task); -static bool8 Phase2_FrontierSquares_Func1(struct Task *task); -static bool8 Phase2_FrontierSquares_Func2(struct Task *task); -static bool8 Phase2_FrontierSquares_Func3(struct Task *task); -static bool8 Phase2_FrontierSquares_End(struct Task *task); -static bool8 Phase2_FrontierSquaresSpiral_Func1(struct Task *task); -static bool8 Phase2_FrontierSquaresSpiral_Func2(struct Task *task); -static bool8 Phase2_FrontierSquaresSpiral_Func3(struct Task *task); -static bool8 Phase2_FrontierSquaresSpiral_Func4(struct Task *task); -static bool8 Phase2_FrontierSquaresScroll_Func1(struct Task *task); -static bool8 Phase2_FrontierSquaresScroll_Func2(struct Task *task); -static bool8 Phase2_FrontierSquaresScroll_Func3(struct Task *task); -static bool8 Phase2_FrontierSquaresScroll_Func4(struct Task *task); -static bool8 Phase2_FrontierSquaresScroll_Func5(struct Task *task); -static bool8 Phase2_Mugshot_Func1(struct Task *task); -static bool8 Phase2_Mugshot_Func2(struct Task *task); -static bool8 Phase2_Mugshot_Func3(struct Task *task); -static bool8 Phase2_Mugshot_Func4(struct Task *task); -static bool8 Phase2_Mugshot_Func5(struct Task *task); -static bool8 Phase2_Mugshot_Func6(struct Task *task); -static bool8 Phase2_Mugshot_Func7(struct Task *task); -static bool8 Phase2_Mugshot_Func8(struct Task *task); -static bool8 Phase2_Mugshot_Func9(struct Task *task); -static bool8 Phase2_Mugshot_Func10(struct Task *task); -static void Phase2Task_MugShotTransition(u8 taskId); -static void Mugshots_CreateOpponentPlayerSprites(struct Task *task); -static void VBlankCB0_Phase2_Mugshots(void); -static void VBlankCB1_Phase2_Mugshots(void); -static void HBlankCB_Phase2_Mugshots(void); -static bool8 Transition_Phase1(struct Task *task); -static bool8 Transition_WaitForPhase1(struct Task *task); -static bool8 Transition_Phase2(struct Task *task); -static bool8 Transition_WaitForPhase2(struct Task *task); -static void InitTransitionStructVars(void); -static void FadeScreenBlack(void); -static void CreatePhase1Task(s16 a0, s16 a1, s16 a2, s16 a3, s16 a4); -static void sub_814A014(u16 *a0, s16 a1, s16 a2, s16 a3); -static void sub_8149F98(s16 *array, s16 sinAdd, s16 index, s16 indexIncrementer, s16 amplitude, s16 arrSize); -static void GetBg0TilemapDst(u16 **tileset); -static void sub_814A1AC(s16 *a0, s16 a1, s16 a2, s16 a3, s16 a4, s16 a5, s16 a6); -static bool8 sub_814A228(s16 *a0, bool8 a1, bool8 a2); -static void SetTrainerPicSlideTable(s16 spriteId, s16 arrId); -static void IncrementTrainerPicState(s16 spriteId); -static s16 IsTrainerPicSlideDone(s16 spriteId); -static bool8 Phase1_TransitionAll_Func1(struct Task *task); -static bool8 Phase1_TransitionAll_Func2(struct Task *task); -static bool8 IsPhase1Done(void); -static bool16 sub_8149048(const s16 * const *arg0, struct StructRectangularSpiral *arg1); -static void sub_814713C(struct Sprite *sprite); -static void SpriteCb_TrainerPic(struct Sprite *sprite); -static void sub_8149864(struct Sprite *sprite); -static bool8 TrainerPicCb_Nothing(struct Sprite *sprite); -static bool8 TrainerPicCb_SetSlideOffsets(struct Sprite *sprite); -static bool8 TrainerPicCb_Slide1(struct Sprite *sprite); -static bool8 TrainerPicCb_Slide2(struct Sprite *sprite); -static bool8 TrainerPicCb_Slide3(struct Sprite *sprite); +static bool8 Transition_StartIntro(struct Task *); +static bool8 Transition_WaitForIntro(struct Task *); +static bool8 Transition_StartMain(struct Task *); +static bool8 Transition_WaitForMain(struct Task *); -// iwram bss vars -static s16 sUnusedRectangularSpiralVar; +static void LaunchBattleTransitionTask(u8); +static void Task_BattleTransition(u8); +static void Task_Intro(u8); +static void Task_Blur(u8); +static void Task_Swirl(u8); +static void Task_Shuffle(u8); +static void Task_BigPokeball(u8); +static void Task_PokeballsTrail(u8); +static void Task_ClockwiseWipe(u8); +static void Task_Ripple(u8); +static void Task_Wave(u8); +static void Task_Slice(u8); +static void Task_WhiteBarsFade(u8); +static void Task_GridSquares(u8); +static void Task_AngledWipes(u8); +static void Task_Sidney(u8); +static void Task_Phoebe(u8); +static void Task_Glacia(u8); +static void Task_Drake(u8); +static void Task_Champion(u8); +static void Task_Aqua(u8); +static void Task_Magma(u8); +static void Task_Regice(u8); +static void Task_Registeel(u8); +static void Task_Regirock(u8); +static void Task_Kyogre(u8); +static void Task_Groudon(u8); +static void Task_Rayquaza(u8); +static void Task_ShredSplit(u8); +static void Task_Blackhole(u8); +static void Task_BlackholePulsate(u8); +static void Task_RectangularSpiral(u8); +static void Task_FrontierLogoWiggle(u8); +static void Task_FrontierLogoWave(u8); +static void Task_FrontierSquares(u8); +static void Task_FrontierSquaresScroll(u8); +static void Task_FrontierSquaresSpiral(u8); +static void VBlankCB_BattleTransition(void); +static void VBlankCB_Swirl(void); +static void HBlankCB_Swirl(void); +static void VBlankCB_Shuffle(void); +static void HBlankCB_Shuffle(void); +static void VBlankCB_PatternWeave(void); +static void VBlankCB_CircularMask(void); +static void VBlankCB_ClockwiseWipe(void); +static void VBlankCB_Ripple(void); +static void HBlankCB_Ripple(void); +static void VBlankCB_FrontierLogoWave(void); +static void HBlankCB_FrontierLogoWave(void); +static void VBlankCB_Wave(void); +static void VBlankCB_Slice(void); +static void HBlankCB_Slice(void); +static void VBlankCB_WhiteBarsFade(void); +static void VBlankCB_WhiteBarsFade_Blend(void); +static void HBlankCB_WhiteBarsFade(void); +static void VBlankCB_AngledWipes(void); +static void VBlankCB_Rayquaza(void); +static bool8 Blur_Init(struct Task *); +static bool8 Blur_Main(struct Task *); +static bool8 Blur_End(struct Task *); +static bool8 Swirl_Init(struct Task *); +static bool8 Swirl_End(struct Task *); +static bool8 Shuffle_Init(struct Task *); +static bool8 Shuffle_End(struct Task *); +static bool8 Aqua_Init(struct Task *); +static bool8 Aqua_SetGfx(struct Task *); +static bool8 Magma_Init(struct Task *); +static bool8 Magma_SetGfx(struct Task *); +static bool8 FramesCountdown(struct Task *); +static bool8 Regi_Init(struct Task *); +static bool8 Regice_SetGfx(struct Task *); +static bool8 Registeel_SetGfx(struct Task *); +static bool8 Regirock_SetGfx(struct Task *); +static bool8 WeatherTrio_BgFadeBlack(struct Task *); +static bool8 WeatherTrio_WaitFade(struct Task *); +static bool8 Kyogre_Init(struct Task *); +static bool8 Kyogre_PaletteFlash(struct Task *); +static bool8 Kyogre_PaletteBrighten(struct Task *); +static bool8 Groudon_Init(struct Task *); +static bool8 Groudon_PaletteFlash(struct Task *); +static bool8 Groudon_PaletteBrighten(struct Task *); +static bool8 WeatherDuo_FadeOut(struct Task *); +static bool8 WeatherDuo_End(struct Task *); +static bool8 BigPokeball_Init(struct Task *); +static bool8 BigPokeball_SetGfx(struct Task *); +static bool8 PatternWeave_Blend1(struct Task *); +static bool8 PatternWeave_Blend2(struct Task *); +static bool8 PatternWeave_FinishAppear(struct Task *); +static bool8 PatternWeave_CircularMask(struct Task *); +static bool8 PokeballsTrail_Init(struct Task *); +static bool8 PokeballsTrail_Main(struct Task *); +static bool8 PokeballsTrail_End(struct Task *); +static bool8 ClockwiseWipe_Init(struct Task *); +static bool8 ClockwiseWipe_TopRight(struct Task *); +static bool8 ClockwiseWipe_Right(struct Task *); +static bool8 ClockwiseWipe_Bottom(struct Task *); +static bool8 ClockwiseWipe_Left(struct Task *); +static bool8 ClockwiseWipe_TopLeft(struct Task *); +static bool8 ClockwiseWipe_End(struct Task *); +static bool8 Ripple_Init(struct Task *); +static bool8 Ripple_Main(struct Task *); +static bool8 Wave_Init(struct Task *); +static bool8 Wave_Main(struct Task *); +static bool8 Wave_End(struct Task *); +static bool8 Slice_Init(struct Task *); +static bool8 Slice_Main(struct Task *); +static bool8 Slice_End(struct Task *); +static bool8 WhiteBarsFade_Init(struct Task *); +static bool8 WhiteBarsFade_StartBars(struct Task *); +static bool8 WhiteBarsFade_WaitBars(struct Task *); +static bool8 WhiteBarsFade_BlendToBlack(struct Task *); +static bool8 WhiteBarsFade_End(struct Task *); +static bool8 GridSquares_Init(struct Task *); +static bool8 GridSquares_Main(struct Task *); +static bool8 GridSquares_End(struct Task *); +static bool8 AngledWipes_Init(struct Task *); +static bool8 AngledWipes_SetWipeData(struct Task *); +static bool8 AngledWipes_DoWipe(struct Task *); +static bool8 AngledWipes_TryEnd(struct Task *); +static bool8 AngledWipes_StartNext(struct Task *); +static bool8 ShredSplit_Init(struct Task *); +static bool8 ShredSplit_Main(struct Task *); +static bool8 ShredSplit_BrokenCheck(struct Task *); +static bool8 ShredSplit_End(struct Task *); +static bool8 Blackhole_Init(struct Task *); +static bool8 Blackhole_Vibrate(struct Task *); +static bool8 Blackhole_GrowEnd(struct Task *); +static bool8 BlackholePulsate_Main(struct Task *); +static bool8 RectangularSpiral_Init(struct Task *); +static bool8 RectangularSpiral_Main(struct Task *); +static bool8 RectangularSpiral_End(struct Task *); +static bool8 FrontierLogoWiggle_Init(struct Task *); +static bool8 FrontierLogoWiggle_SetGfx(struct Task *); +static bool8 FrontierLogoWave_Init(struct Task *); +static bool8 FrontierLogoWave_SetGfx(struct Task *); +static bool8 FrontierLogoWave_InitScanline(struct Task *); +static bool8 FrontierLogoWave_Main(struct Task *); +static bool8 Rayquaza_Init(struct Task *); +static bool8 Rayquaza_SetGfx(struct Task *); +static bool8 Rayquaza_PaletteFlash(struct Task *); +static bool8 Rayquaza_FadeToBlack(struct Task *); +static bool8 Rayquaza_WaitFade(struct Task *); +static bool8 Rayquaza_SetBlack(struct Task *); +static bool8 Rayquaza_TriRing(struct Task *); +static bool8 FrontierSquares_Init(struct Task *); +static bool8 FrontierSquares_Draw(struct Task *); +static bool8 FrontierSquares_Shrink(struct Task *); +static bool8 FrontierSquares_End(struct Task *); +static bool8 FrontierSquaresSpiral_Init(struct Task *); +static bool8 FrontierSquaresSpiral_Outward(struct Task *); +static bool8 FrontierSquaresSpiral_SetBlack(struct Task *); +static bool8 FrontierSquaresSpiral_Inward(struct Task *); +static bool8 FrontierSquaresScroll_Init(struct Task *); +static bool8 FrontierSquaresScroll_Draw(struct Task *); +static bool8 FrontierSquaresScroll_SetBlack(struct Task *); +static bool8 FrontierSquaresScroll_Erase(struct Task *); +static bool8 FrontierSquaresScroll_End(struct Task *); +static bool8 Mugshot_Init(struct Task *); +static bool8 Mugshot_SetGfx(struct Task *); +static bool8 Mugshot_ShowBanner(struct Task *); +static bool8 Mugshot_StartOpponentSlide(struct Task *); +static bool8 Mugshot_WaitStartPlayerSlide(struct Task *); +static bool8 Mugshot_WaitPlayerSlide(struct Task *); +static bool8 Mugshot_GradualWhiteFade(struct Task *); +static bool8 Mugshot_InitFadeWhiteToBlack(struct Task *); +static bool8 Mugshot_FadeToBlack(struct Task *); +static bool8 Mugshot_End(struct Task *); +static void DoMugshotTransition(u8); +static void Mugshots_CreateTrainerPics(struct Task *); +static void VBlankCB_Mugshots(void); +static void VBlankCB_MugshotsFadeOut(void); +static void HBlankCB_Mugshots(void); +static void InitTransitionData(void); +static void FadeScreenBlack(void); +static void CreateIntroTask(s16, s16, s16, s16, s16); +static void SetCircularMask(u16 *, s16, s16, s16); +static void SetSinWave(s16 *, s16, s16, s16, s16, s16); +static void GetBg0TilemapDst(u16 **); +static void InitBlackWipe(s16 *, s16, s16, s16, s16, s16, s16); +static bool8 UpdateBlackWipe(s16 *, bool8, bool8); +static void SetTrainerPicSlideDirection(s16, s16); +static void IncrementTrainerPicState(s16); +static s16 IsTrainerPicSlideDone(s16); +static bool8 TransitionIntro_FadeToGray(struct Task *); +static bool8 TransitionIntro_FadeFromGray(struct Task *); +static bool8 IsIntroTaskDone(void); +static bool16 UpdateRectangularSpiralLine(const s16 * const *, struct RectangularSpiralLine *); +static void SpriteCB_FldEffPokeballTrail(struct Sprite *); +static void SpriteCB_MugshotTrainerPic(struct Sprite *); +static void SpriteCB_WhiteBarFade(struct Sprite *); +static bool8 MugshotTrainerPic_Pause(struct Sprite *); +static bool8 MugshotTrainerPic_Init(struct Sprite *); +static bool8 MugshotTrainerPic_Slide(struct Sprite *); +static bool8 MugshotTrainerPic_SlideSlow(struct Sprite *); +static bool8 MugshotTrainerPic_SlideOffscreen(struct Sprite *); + +static s16 sDebug_RectangularSpiralData; static u8 sTestingTransitionId; static u8 sTestingTransitionState; -static struct StructRectangularSpiral sRectangularSpiralTransition[4]; +static struct RectangularSpiralLine sRectangularSpiralLines[4]; -// ewram vars -EWRAM_DATA static struct TransitionData *sTransitionStructPtr = NULL; +EWRAM_DATA static struct TransitionData *sTransitionData = NULL; -// const rom data static const u32 sBigPokeball_Tileset[] = INCBIN_U32("graphics/battle_transitions/big_pokeball.4bpp"); static const u32 sPokeballTrail_Tileset[] = INCBIN_U32("graphics/battle_transitions/pokeball_trail.4bpp"); static const u8 sPokeball_Gfx[] = INCBIN_U8("graphics/battle_transitions/pokeball.4bpp"); @@ -290,7 +314,7 @@ static const u16 sRegirock_Palette[] = INCBIN_U16("graphics/battle_transitions/r static const u32 sRegice_Tilemap[] = INCBIN_U32("graphics/battle_transitions/regice.bin"); static const u32 sRegisteel_Tilemap[] = INCBIN_U32("graphics/battle_transitions/registeel.bin"); static const u32 sRegirock_Tilemap[] = INCBIN_U32("graphics/battle_transitions/regirock.bin"); -static const u16 gUnknown_085BDB14[] = INCBIN_U16("graphics/battle_transitions/85BDB14.gbapal"); +static const u16 sUnused_Palette[] = INCBIN_U16("graphics/battle_transitions/unused.gbapal"); static const u32 sKyogre_Tileset[] = INCBIN_U32("graphics/battle_transitions/kyogre.4bpp.lz"); static const u32 sKyogre_Tilemap[] = INCBIN_U32("graphics/battle_transitions/kyogre.bin.lz"); static const u32 sGroudon_Tileset[] = INCBIN_U32("graphics/battle_transitions/groudon.4bpp.lz"); @@ -312,213 +336,217 @@ static const u32 sFrontierSquares_Shrink1_Tileset[] = INCBIN_U32("graphics/battl static const u32 sFrontierSquares_Shrink2_Tileset[] = INCBIN_U32("graphics/battle_transitions/frontier_square_4.4bpp.lz"); static const u32 sFrontierSquares_Tilemap[] = INCBIN_U32("graphics/battle_transitions/frontier_squares.bin"); -static const TaskFunc sPhase1_Tasks[B_TRANSITION_COUNT] = +// All battle transitions use the same intro +static const TaskFunc sTasks_Intro[B_TRANSITION_COUNT] = { - [0 ... B_TRANSITION_COUNT - 1] = &Phase1Task_TransitionAll + [0 ... B_TRANSITION_COUNT - 1] = &Task_Intro }; -static const TaskFunc sPhase2_Tasks[B_TRANSITION_COUNT] = +// After the intro each transition has a unique main task. +// This task will call the functions that do the transition effects. +static const TaskFunc sTasks_Main[B_TRANSITION_COUNT] = { - [B_TRANSITION_BLUR] = Phase2Task_Blur, - [B_TRANSITION_SWIRL] = Phase2Task_Swirl, - [B_TRANSITION_SHUFFLE] = Phase2Task_Shuffle, - [B_TRANSITION_BIG_POKEBALL] = Phase2Task_BigPokeball, - [B_TRANSITION_POKEBALLS_TRAIL] = Phase2Task_PokeballsTrail, - [B_TRANSITION_CLOCKWISE_BLACKFADE] = Phase2Task_Clockwise_BlackFade, - [B_TRANSITION_RIPPLE] = Phase2Task_Ripple, - [B_TRANSITION_WAVE] = Phase2Task_Wave, - [B_TRANSITION_SLICE] = Phase2Task_Slice, - [B_TRANSITION_WHITEFADE] = Phase2Task_WhiteFade, - [B_TRANSITION_GRID_SQUARES] = Phase2Task_GridSquares, - [B_TRANSITION_SHARDS] = Phase2Task_Shards, - [B_TRANSITION_SIDNEY] = Phase2Task_Sidney, - [B_TRANSITION_PHOEBE] = Phase2Task_Phoebe, - [B_TRANSITION_GLACIA] = Phase2Task_Glacia, - [B_TRANSITION_DRAKE] = Phase2Task_Drake, - [B_TRANSITION_CHAMPION] = Phase2Task_Champion, - [B_TRANSITION_AQUA] = Phase2Task_Aqua, - [B_TRANSITION_MAGMA] = Phase2Task_Magma, - [B_TRANSITION_REGICE] = Phase2Task_Regice, - [B_TRANSITION_REGISTEEL] = Phase2Task_Registeel, - [B_TRANSITION_REGIROCK] = Phase2Task_Regirock, - [B_TRANSITION_KYOGRE] = Phase2Task_Kyogre, - [B_TRANSITION_GROUDON] = Phase2Task_Groudon, - [B_TRANSITION_RAYQUAZA] = Phase2Task_Rayquaza, - [B_TRANSITION_SHRED_SPLIT] = Phase2Task_ShredSplit, - [B_TRANSITION_BLACKHOLE1] = Phase2Task_Blackhole1, - [B_TRANSITION_BLACKHOLE2] = Phase2Task_Blackhole2, - [B_TRANSITION_RECTANGULAR_SPIRAL] = Phase2Task_RectangularSpiral, - [B_TRANSITION_FRONTIER_LOGO_WIGGLE] = Phase2Task_FrontierLogoWiggle, - [B_TRANSITION_FRONTIER_LOGO_WAVE] = Phase2Task_FrontierLogoWave, - [B_TRANSITION_FRONTIER_SQUARES] = Phase2Task_FrontierSquares, - [B_TRANSITION_FRONTIER_SQUARES_SCROLL] = Phase2Task_FrontierSquaresScroll, - [B_TRANSITION_FRONTIER_SQUARES_SPIRAL] = Phase2Task_FrontierSquaresSpiral, - [B_TRANSITION_FRONTIER_CIRCLES_MEET] = Phase2Task_FrontierCirclesMeet, - [B_TRANSITION_FRONTIER_CIRCLES_CROSS] = Phase2Task_FrontierCirclesCross, - [B_TRANSITION_FRONTIER_CIRCLES_ASYMMETRIC_SPIRAL] = Phase2Task_FrontierCirclesAsymmetricSpiral, - [B_TRANSITION_FRONTIER_CIRCLES_SYMMETRIC_SPIRAL] = Phase2Task_FrontierCirclesSymmetricSpiral, - [B_TRANSITION_FRONTIER_CIRCLES_MEET_IN_SEQ] = Phase2Task_FrontierCirclesMeetInSeq, - [B_TRANSITION_FRONTIER_CIRCLES_CROSS_IN_SEQ] = Phase2Task_FrontierCirclesCrossInSeq, - [B_TRANSITION_FRONTIER_CIRCLES_ASYMMETRIC_SPIRAL_IN_SEQ] = Phase2Task_FrontierCirclesAsymmetricSpiralInSeq, - [B_TRANSITION_FRONTIER_CIRCLES_SYMMETRIC_SPIRAL_IN_SEQ] = Phase2Task_FrontierCirclesSymmetricSpiralInSeq, + [B_TRANSITION_BLUR] = Task_Blur, + [B_TRANSITION_SWIRL] = Task_Swirl, + [B_TRANSITION_SHUFFLE] = Task_Shuffle, + [B_TRANSITION_BIG_POKEBALL] = Task_BigPokeball, + [B_TRANSITION_POKEBALLS_TRAIL] = Task_PokeballsTrail, + [B_TRANSITION_CLOCKWISE_WIPE] = Task_ClockwiseWipe, + [B_TRANSITION_RIPPLE] = Task_Ripple, + [B_TRANSITION_WAVE] = Task_Wave, + [B_TRANSITION_SLICE] = Task_Slice, + [B_TRANSITION_WHITE_BARS_FADE] = Task_WhiteBarsFade, + [B_TRANSITION_GRID_SQUARES] = Task_GridSquares, + [B_TRANSITION_ANGLED_WIPES] = Task_AngledWipes, + [B_TRANSITION_SIDNEY] = Task_Sidney, + [B_TRANSITION_PHOEBE] = Task_Phoebe, + [B_TRANSITION_GLACIA] = Task_Glacia, + [B_TRANSITION_DRAKE] = Task_Drake, + [B_TRANSITION_CHAMPION] = Task_Champion, + [B_TRANSITION_AQUA] = Task_Aqua, + [B_TRANSITION_MAGMA] = Task_Magma, + [B_TRANSITION_REGICE] = Task_Regice, + [B_TRANSITION_REGISTEEL] = Task_Registeel, + [B_TRANSITION_REGIROCK] = Task_Regirock, + [B_TRANSITION_KYOGRE] = Task_Kyogre, + [B_TRANSITION_GROUDON] = Task_Groudon, + [B_TRANSITION_RAYQUAZA] = Task_Rayquaza, + [B_TRANSITION_SHRED_SPLIT] = Task_ShredSplit, + [B_TRANSITION_BLACKHOLE] = Task_Blackhole, + [B_TRANSITION_BLACKHOLE_PULSATE] = Task_BlackholePulsate, + [B_TRANSITION_RECTANGULAR_SPIRAL] = Task_RectangularSpiral, + [B_TRANSITION_FRONTIER_LOGO_WIGGLE] = Task_FrontierLogoWiggle, + [B_TRANSITION_FRONTIER_LOGO_WAVE] = Task_FrontierLogoWave, + [B_TRANSITION_FRONTIER_SQUARES] = Task_FrontierSquares, + [B_TRANSITION_FRONTIER_SQUARES_SCROLL] = Task_FrontierSquaresScroll, + [B_TRANSITION_FRONTIER_SQUARES_SPIRAL] = Task_FrontierSquaresSpiral, + [B_TRANSITION_FRONTIER_CIRCLES_MEET] = Task_FrontierCirclesMeet, + [B_TRANSITION_FRONTIER_CIRCLES_CROSS] = Task_FrontierCirclesCross, + [B_TRANSITION_FRONTIER_CIRCLES_ASYMMETRIC_SPIRAL] = Task_FrontierCirclesAsymmetricSpiral, + [B_TRANSITION_FRONTIER_CIRCLES_SYMMETRIC_SPIRAL] = Task_FrontierCirclesSymmetricSpiral, + [B_TRANSITION_FRONTIER_CIRCLES_MEET_IN_SEQ] = Task_FrontierCirclesMeetInSeq, + [B_TRANSITION_FRONTIER_CIRCLES_CROSS_IN_SEQ] = Task_FrontierCirclesCrossInSeq, + [B_TRANSITION_FRONTIER_CIRCLES_ASYMMETRIC_SPIRAL_IN_SEQ] = Task_FrontierCirclesAsymmetricSpiralInSeq, + [B_TRANSITION_FRONTIER_CIRCLES_SYMMETRIC_SPIRAL_IN_SEQ] = Task_FrontierCirclesSymmetricSpiralInSeq, }; -static const TransitionStateFunc sMainTransitionPhases[] = +static const TransitionStateFunc sTaskHandlers[] = { - &Transition_Phase1, - &Transition_WaitForPhase1, - &Transition_Phase2, - &Transition_WaitForPhase2 + &Transition_StartIntro, + &Transition_WaitForIntro, + &Transition_StartMain, + &Transition_WaitForMain }; -static const TransitionStateFunc sPhase2_Blur_Funcs[] = +static const TransitionStateFunc sBlur_Funcs[] = { - Phase2_Blur_Func1, - Phase2_Blur_Func2, - Phase2_Blur_Func3 + Blur_Init, + Blur_Main, + Blur_End }; -static const TransitionStateFunc sPhase2_Swirl_Funcs[] = +static const TransitionStateFunc sSwirl_Funcs[] = { - Phase2_Swirl_Func1, - Phase2_Swirl_Func2, + Swirl_Init, + Swirl_End, }; -static const TransitionStateFunc sPhase2_Shuffle_Funcs[] = +static const TransitionStateFunc sShuffle_Funcs[] = { - Phase2_Shuffle_Func1, - Phase2_Shuffle_Func2, + Shuffle_Init, + Shuffle_End, }; -static const TransitionStateFunc sPhase2_Aqua_Funcs[] = +static const TransitionStateFunc sAqua_Funcs[] = { - Phase2_Aqua_Func1, - Phase2_Aqua_Func2, - Phase2_BigPokeball_Func3, - Phase2_BigPokeball_Func4, - Phase2_BigPokeball_Func5, - Phase2_FramesCountdown, - Phase2_BigPokeball_Func6 + Aqua_Init, + Aqua_SetGfx, + PatternWeave_Blend1, + PatternWeave_Blend2, + PatternWeave_FinishAppear, + FramesCountdown, + PatternWeave_CircularMask }; -static const TransitionStateFunc sPhase2_Magma_Funcs[] = +static const TransitionStateFunc sMagma_Funcs[] = { - Phase2_Magma_Func1, - Phase2_Magma_Func2, - Phase2_BigPokeball_Func3, - Phase2_BigPokeball_Func4, - Phase2_BigPokeball_Func5, - Phase2_FramesCountdown, - Phase2_BigPokeball_Func6 + Magma_Init, + Magma_SetGfx, + PatternWeave_Blend1, + PatternWeave_Blend2, + PatternWeave_FinishAppear, + FramesCountdown, + PatternWeave_CircularMask }; -static const TransitionStateFunc sPhase2_BigPokeball_Funcs[] = +static const TransitionStateFunc sBigPokeball_Funcs[] = { - Phase2_BigPokeball_Func1, - Phase2_BigPokeball_Func2, - Phase2_BigPokeball_Func3, - Phase2_BigPokeball_Func4, - Phase2_BigPokeball_Func5, - Phase2_BigPokeball_Func6 + BigPokeball_Init, + BigPokeball_SetGfx, + PatternWeave_Blend1, + PatternWeave_Blend2, + PatternWeave_FinishAppear, + PatternWeave_CircularMask }; -static const TransitionStateFunc sPhase2_Regice_Funcs[] = +static const TransitionStateFunc sRegice_Funcs[] = { - Phase2_Regi_Func1, - Phase2_Regice_Func2, - Phase2_BigPokeball_Func3, - Phase2_BigPokeball_Func4, - Phase2_BigPokeball_Func5, - Phase2_BigPokeball_Func6 + Regi_Init, + Regice_SetGfx, + PatternWeave_Blend1, + PatternWeave_Blend2, + PatternWeave_FinishAppear, + PatternWeave_CircularMask }; -static const TransitionStateFunc sPhase2_Registeel_Funcs[] = +static const TransitionStateFunc sRegisteel_Funcs[] = { - Phase2_Regi_Func1, - Phase2_Registeel_Func2, - Phase2_BigPokeball_Func3, - Phase2_BigPokeball_Func4, - Phase2_BigPokeball_Func5, - Phase2_BigPokeball_Func6 + Regi_Init, + Registeel_SetGfx, + PatternWeave_Blend1, + PatternWeave_Blend2, + PatternWeave_FinishAppear, + PatternWeave_CircularMask }; -static const TransitionStateFunc sPhase2_Regirock_Funcs[] = +static const TransitionStateFunc sRegirock_Funcs[] = { - Phase2_Regi_Func1, - Phase2_Regirock_Func2, - Phase2_BigPokeball_Func3, - Phase2_BigPokeball_Func4, - Phase2_BigPokeball_Func5, - Phase2_BigPokeball_Func6 + Regi_Init, + Regirock_SetGfx, + PatternWeave_Blend1, + PatternWeave_Blend2, + PatternWeave_FinishAppear, + PatternWeave_CircularMask }; -static const TransitionStateFunc sPhase2_Kyogre_Funcs[] = +static const TransitionStateFunc sKyogre_Funcs[] = { - Phase2_WeatherTrio_Func1, - Phase2_WaitPaletteFade, - Phase2_Kyogre_Func3, - Phase2_Kyogre_Func4, - Phase2_Kyogre_Func5, - Phase2_FramesCountdown, - Phase2_WeatherDuo_Func6, - Phase2_WeatherDuo_Func7 + WeatherTrio_BgFadeBlack, + WeatherTrio_WaitFade, + Kyogre_Init, + Kyogre_PaletteFlash, + Kyogre_PaletteBrighten, + FramesCountdown, + WeatherDuo_FadeOut, + WeatherDuo_End }; -static const TransitionStateFunc sPhase2_PokeballsTrail_Funcs[] = +static const TransitionStateFunc sPokeballsTrail_Funcs[] = { - Phase2_PokeballsTrail_Func1, - Phase2_PokeballsTrail_Func2, - Phase2_PokeballsTrail_Func3 + PokeballsTrail_Init, + PokeballsTrail_Main, + PokeballsTrail_End }; -static const s16 sUnknown_085C8B88[2] = {-16, 256}; -static const s16 sUnknown_085C8B8C[5] = {0, 32, 64, 18, 48}; -static const s16 sUnknown_085C8B96[2] = {8, -8}; +#define NUM_POKEBALL_TRAILS 5 +static const s16 sPokeballsTrail_StartXCoords[2] = { -16, DISPLAY_WIDTH + 16 }; +static const s16 sPokeballsTrail_Delays[NUM_POKEBALL_TRAILS] = {0, 32, 64, 18, 48}; +static const s16 sPokeballsTrail_Speeds[2] = {8, -8}; -static const TransitionStateFunc sPhase2_Clockwise_BlackFade_Funcs[] = +static const TransitionStateFunc sClockwiseWipe_Funcs[] = { - Phase2_Clockwise_BlackFade_Func1, - Phase2_Clockwise_BlackFade_Func2, - Phase2_Clockwise_BlackFade_Func3, - Phase2_Clockwise_BlackFade_Func4, - Phase2_Clockwise_BlackFade_Func5, - Phase2_Clockwise_BlackFade_Func6, - Phase2_Clockwise_BlackFade_Func7 + ClockwiseWipe_Init, + ClockwiseWipe_TopRight, + ClockwiseWipe_Right, + ClockwiseWipe_Bottom, + ClockwiseWipe_Left, + ClockwiseWipe_TopLeft, + ClockwiseWipe_End }; -static const TransitionStateFunc sPhase2_Ripple_Funcs[] = +static const TransitionStateFunc sRipple_Funcs[] = { - Phase2_Ripple_Func1, - Phase2_Ripple_Func2 + Ripple_Init, + Ripple_Main }; -static const TransitionStateFunc sPhase2_Wave_Funcs[] = +static const TransitionStateFunc sWave_Funcs[] = { - Phase2_Wave_Func1, - Phase2_Wave_Func2, - Phase2_Wave_Func3 + Wave_Init, + Wave_Main, + Wave_End }; -static const TransitionStateFunc sPhase2_Mugshot_Funcs[] = +static const TransitionStateFunc sMugshot_Funcs[] = { - Phase2_Mugshot_Func1, - Phase2_Mugshot_Func2, - Phase2_Mugshot_Func3, - Phase2_Mugshot_Func4, - Phase2_Mugshot_Func5, - Phase2_Mugshot_Func6, - Phase2_Mugshot_Func7, - Phase2_Mugshot_Func8, - Phase2_Mugshot_Func9, - Phase2_Mugshot_Func10 + Mugshot_Init, + Mugshot_SetGfx, + Mugshot_ShowBanner, + Mugshot_StartOpponentSlide, + Mugshot_WaitStartPlayerSlide, + Mugshot_WaitPlayerSlide, + Mugshot_GradualWhiteFade, + Mugshot_InitFadeWhiteToBlack, + Mugshot_FadeToBlack, + Mugshot_End }; static const u8 sMugshotsTrainerPicIDsTable[MUGSHOTS_COUNT] = { - [MUGSHOT_SIDNEY] = TRAINER_PIC_ELITE_FOUR_SIDNEY, - [MUGSHOT_PHOEBE] = TRAINER_PIC_ELITE_FOUR_PHOEBE, - [MUGSHOT_GLACIA] = TRAINER_PIC_ELITE_FOUR_GLACIA, - [MUGSHOT_DRAKE] = TRAINER_PIC_ELITE_FOUR_DRAKE, + [MUGSHOT_SIDNEY] = TRAINER_PIC_ELITE_FOUR_SIDNEY, + [MUGSHOT_PHOEBE] = TRAINER_PIC_ELITE_FOUR_PHOEBE, + [MUGSHOT_GLACIA] = TRAINER_PIC_ELITE_FOUR_GLACIA, + [MUGSHOT_DRAKE] = TRAINER_PIC_ELITE_FOUR_DRAKE, [MUGSHOT_CHAMPION] = TRAINER_PIC_CHAMPION_WALLACE, }; static const s16 sMugshotsOpponentRotationScales[MUGSHOTS_COUNT][2] = @@ -531,185 +559,222 @@ static const s16 sMugshotsOpponentRotationScales[MUGSHOTS_COUNT][2] = }; static const s16 sMugshotsOpponentCoords[MUGSHOTS_COUNT][2] = { - [MUGSHOT_SIDNEY] = {0, 0}, - [MUGSHOT_PHOEBE] = {0, 0}, - [MUGSHOT_GLACIA] = {-4, 4}, - [MUGSHOT_DRAKE] = {0, 5}, - [MUGSHOT_CHAMPION] = {-8, 7}, + [MUGSHOT_SIDNEY] = { 0, 0}, + [MUGSHOT_PHOEBE] = { 0, 0}, + [MUGSHOT_GLACIA] = {-4, 4}, + [MUGSHOT_DRAKE] = { 0, 5}, + [MUGSHOT_CHAMPION] = {-8, 7}, }; -static const TransitionSpriteCallback sTrainerPicSpriteCbs[] = +static const TransitionSpriteCallback sMugshotTrainerPicFuncs[] = { - TrainerPicCb_Nothing, - TrainerPicCb_SetSlideOffsets, - TrainerPicCb_Slide1, - TrainerPicCb_Slide2, - TrainerPicCb_Nothing, - TrainerPicCb_Slide3, - TrainerPicCb_Nothing + MugshotTrainerPic_Pause, + MugshotTrainerPic_Init, + MugshotTrainerPic_Slide, + MugshotTrainerPic_SlideSlow, + MugshotTrainerPic_Pause, + MugshotTrainerPic_SlideOffscreen, + MugshotTrainerPic_Pause }; -static const s16 sTrainerPicSlideOffsets1[2] = {12, -12}; -static const s16 sTrainerPicSlideOffsets2[2] = {-1, 1}; +// One element per slide direction. +// Sign of acceleration is opposite speed, so slide decelerates. +static const s16 sTrainerPicSlideSpeeds[2] = {12, -12}; +static const s16 sTrainerPicSlideAccels[2] = {-1, 1}; -static const TransitionStateFunc sPhase2_Slice_Funcs[] = +static const TransitionStateFunc sSlice_Funcs[] = { - Phase2_Slice_Func1, - Phase2_Slice_Func2, - Phase2_Slice_Func3 + Slice_Init, + Slice_Main, + Slice_End }; -static const TransitionStateFunc sPhase2_ShredSplit_Funcs[] = +static const TransitionStateFunc sShredSplit_Funcs[] = { - Phase2_ShredSplit_Func1, - Phase2_ShredSplit_Func2, - Phase2_ShredSplit_Func3, - Phase2_ShredSplit_Func4 + ShredSplit_Init, + ShredSplit_Main, + ShredSplit_BrokenCheck, + ShredSplit_End }; -static const u8 gUnknown_085C8C64[] = {39, 119}; -static const s16 gUnknown_085C8C66[] = {1, -1}; +static const u8 sShredSplit_SectionYCoords[] = {39, DISPLAY_HEIGHT - 41}; +static const s16 sShredSplit_SectionMoveDirs[] = {1, -1}; -static const TransitionStateFunc sPhase2_Blackhole1_Funcs[] = +static const TransitionStateFunc sBlackhole_Funcs[] = { - Phase2_Blackhole_Func1, - Phase2_Blackhole1_Func2, - Phase2_Blackhole1_Func3 + Blackhole_Init, + Blackhole_Vibrate, + Blackhole_GrowEnd }; -static const TransitionStateFunc sPhase2_Blackhole2_Funcs[] = +static const TransitionStateFunc sBlackholePulsate_Funcs[] = { - Phase2_Blackhole_Func1, - Phase2_Blackhole2_Func2 + Blackhole_Init, + BlackholePulsate_Main }; -static const s16 gUnknown_085C8C80[] = {-6, 4}; +// Blackhole rapidly alternates adding these values to the radius, +// resulting in a vibrating shrink/grow effect. +static const s16 sBlackhole_Vibrations[] = {-6, 4}; -static const TransitionStateFunc sPhase2_RectangularSpiral_Funcs[] = +static const TransitionStateFunc sRectangularSpiral_Funcs[] = { - Phase2_RectangularSpiral_Func1, - Phase2_RectangularSpiral_Func2, - Phase2_RectangularSpiral_Func3 + RectangularSpiral_Init, + RectangularSpiral_Main, + RectangularSpiral_End }; -static const s16 gUnknown_085C8C90[] = {1, 27, 275, -1}; -static const s16 gUnknown_085C8C98[] = {2, 486, -1}; -static const s16 gUnknown_085C8C9E[] = {3, 262, -1}; -static const s16 gUnknown_085C8CA4[] = {4, 507, -2}; -static const s16 gUnknown_085C8CAA[] = {1, 213, -1}; -static const s16 gUnknown_085C8CB0[] = {2, 548, -2}; -static const s16 gUnknown_085C8CB6[] = {3, 196, -1}; -static const s16 gUnknown_085C8CBC[] = {4, 573, 309, -1}; -static const s16 gUnknown_085C8CC4[] = {1, 474, -1}; -static const s16 gUnknown_085C8CCA[] = {2, 295, 32, -1}; -static const s16 gUnknown_085C8CD2[] = {3, 58, -1}; -static const s16 gUnknown_085C8CD8[] = {4, 455, -1}; -static const s16 gUnknown_085C8CDE[] = {1, 540, -1}; -static const s16 gUnknown_085C8CE4[] = {2, 229, -1}; -static const s16 gUnknown_085C8CEA[] = {3, 244, 28, -1}; -static const s16 gUnknown_085C8CF2[] = {4, 517, -1}; +#define SPIRAL_END (-1) +#define SPIRAL_REBOUND (-2) -static const s16 *const gUnknown_085C8CF8[] = -{ - gUnknown_085C8C90, - gUnknown_085C8CA4, - gUnknown_085C8C98, - gUnknown_085C8C9E, - gUnknown_085C8CEA, - gUnknown_085C8CE4, - gUnknown_085C8CF2, - gUnknown_085C8CDE +// Note that the directions are inverted for the lines originating at the bottom. +// i.e. MOVE_RIGHT is a right move for the top lines and a left move for the inverted bottom lines. +enum { + MOVE_RIGHT = 1, + MOVE_LEFT, + MOVE_UP, + MOVE_DOWN, }; -static const s16 *const gUnknown_085C8D18[] = +// Offsets of the movement data for spiraling in either direction. +#define SPIRAL_INWARD_START 0 +#define SPIRAL_INWARD_END 3 +#define SPIRAL_OUTWARD_START 4 +#define SPIRAL_OUTWARD_END 7 + +static const s16 sRectangularSpiral_Major_InwardRight[] = {MOVE_RIGHT, 27, 275, SPIRAL_END}; +static const s16 sRectangularSpiral_Major_InwardLeft[] = {MOVE_LEFT, 486, SPIRAL_END}; +static const s16 sRectangularSpiral_Major_InwardUp[] = {MOVE_UP, 262, SPIRAL_END}; +static const s16 sRectangularSpiral_Major_InwardDown[] = {MOVE_DOWN, 507, SPIRAL_REBOUND}; + +static const s16 sRectangularSpiral_Minor_InwardRight[] = {MOVE_RIGHT, 213, SPIRAL_END}; +static const s16 sRectangularSpiral_Minor_InwardLeft[] = {MOVE_LEFT, 548, SPIRAL_REBOUND}; +static const s16 sRectangularSpiral_Minor_InwardUp[] = {MOVE_UP, 196, SPIRAL_END}; +static const s16 sRectangularSpiral_Minor_InwardDown[] = {MOVE_DOWN, 573, 309, SPIRAL_END}; + +static const s16 sRectangularSpiral_Minor_OutwardRight[] = {MOVE_RIGHT, 474, SPIRAL_END}; +static const s16 sRectangularSpiral_Minor_OutwardLeft[] = {MOVE_LEFT, 295, 32, SPIRAL_END}; +static const s16 sRectangularSpiral_Minor_OutwardUp[] = {MOVE_UP, 58, SPIRAL_END}; +static const s16 sRectangularSpiral_Minor_OutwardDown[] = {MOVE_DOWN, 455, SPIRAL_END}; + +static const s16 sRectangularSpiral_Major_OutwardRight[] = {MOVE_RIGHT, 540, SPIRAL_END}; +static const s16 sRectangularSpiral_Major_OutwardLeft[] = {MOVE_LEFT, 229, SPIRAL_END}; +static const s16 sRectangularSpiral_Major_OutwardUp[] = {MOVE_UP, 244, 28, SPIRAL_END}; +static const s16 sRectangularSpiral_Major_OutwardDown[] = {MOVE_DOWN, 517, SPIRAL_END}; + +// Move data for spiral lines starting in the top left / bottom right +static const s16 *const sRectangularSpiral_MoveDataTable_MajorDiagonal[] = { - gUnknown_085C8CBC, - gUnknown_085C8CB0, - gUnknown_085C8CB6, - gUnknown_085C8CAA, - gUnknown_085C8CCA, - gUnknown_085C8CD8, - gUnknown_085C8CC4, - gUnknown_085C8CD2 + [SPIRAL_INWARD_START] = + sRectangularSpiral_Major_InwardRight, + sRectangularSpiral_Major_InwardDown, + sRectangularSpiral_Major_InwardLeft, + sRectangularSpiral_Major_InwardUp, + + [SPIRAL_OUTWARD_START] = + sRectangularSpiral_Major_OutwardUp, + sRectangularSpiral_Major_OutwardLeft, + sRectangularSpiral_Major_OutwardDown, + sRectangularSpiral_Major_OutwardRight }; -static const s16 *const *const gUnknown_085C8D38[] = +// Move data for spiral lines starting in the top right / bottom left +static const s16 *const sRectangularSpiral_MoveDataTable_MinorDiagonal[] = { - gUnknown_085C8CF8, - gUnknown_085C8D18 + [SPIRAL_INWARD_START] = + sRectangularSpiral_Minor_InwardDown, + sRectangularSpiral_Minor_InwardLeft, + sRectangularSpiral_Minor_InwardUp, + sRectangularSpiral_Minor_InwardRight, + + [SPIRAL_OUTWARD_START] = + sRectangularSpiral_Minor_OutwardLeft, + sRectangularSpiral_Minor_OutwardDown, + sRectangularSpiral_Minor_OutwardRight, + sRectangularSpiral_Minor_OutwardUp }; -static const TransitionStateFunc sPhase2_Groudon_Funcs[] = +static const s16 *const *const sRectangularSpiral_MoveDataTables[] = { - Phase2_WeatherTrio_Func1, - Phase2_WaitPaletteFade, - Phase2_Groudon_Func3, - Phase2_Groudon_Func4, - Phase2_Groudon_Func5, - Phase2_FramesCountdown, - Phase2_WeatherDuo_Func6, - Phase2_WeatherDuo_Func7 + sRectangularSpiral_MoveDataTable_MajorDiagonal, + sRectangularSpiral_MoveDataTable_MinorDiagonal }; -static const TransitionStateFunc sPhase2_Rayquaza_Funcs[] = +static const TransitionStateFunc sGroudon_Funcs[] = { - Phase2_WeatherTrio_Func1, - Phase2_WaitPaletteFade, - Phase2_Rayquaza_Func3, - Phase2_Rayquaza_Func4, - Phase2_Rayquaza_Func5, - Phase2_Rayquaza_Func6, - Phase2_Rayquaza_Func7, - Phase2_Rayquaza_Func8, - Phase2_Rayquaza_Func9, - Phase2_Blackhole1_Func2, - Phase2_Blackhole1_Func3 + WeatherTrio_BgFadeBlack, + WeatherTrio_WaitFade, + Groudon_Init, + Groudon_PaletteFlash, + Groudon_PaletteBrighten, + FramesCountdown, + WeatherDuo_FadeOut, + WeatherDuo_End }; -static const TransitionStateFunc sPhase2_WhiteFade_Funcs[] = +static const TransitionStateFunc sRayquaza_Funcs[] = { - Phase2_WhiteFade_Func1, - Phase2_WhiteFade_Func2, - Phase2_WhiteFade_Func3, - Phase2_WhiteFade_Func4, - Phase2_WhiteFade_Func5 + WeatherTrio_BgFadeBlack, + WeatherTrio_WaitFade, + Rayquaza_Init, + Rayquaza_SetGfx, + Rayquaza_PaletteFlash, + Rayquaza_FadeToBlack, + Rayquaza_WaitFade, + Rayquaza_SetBlack, + Rayquaza_TriRing, + Blackhole_Vibrate, + Blackhole_GrowEnd }; -static const s16 sUnknown_085C8DA0[] = {0, 20, 15, 40, 10, 25, 35, 5}; - -static const TransitionStateFunc sPhase2_GridSquares_Funcs[] = +static const TransitionStateFunc sWhiteBarsFade_Funcs[] = { - Phase2_GridSquares_Func1, - Phase2_GridSquares_Func2, - Phase2_GridSquares_Func3 + WhiteBarsFade_Init, + WhiteBarsFade_StartBars, + WhiteBarsFade_WaitBars, + WhiteBarsFade_BlendToBlack, + WhiteBarsFade_End }; -static const TransitionStateFunc sPhase2_Shards_Funcs[] = +#define NUM_WHITE_BARS 8 +static const s16 sWhiteBarsFade_StartDelays[NUM_WHITE_BARS] = {0, 20, 15, 40, 10, 25, 35, 5}; + +static const TransitionStateFunc sGridSquares_Funcs[] = { - Phase2_Shards_Func1, - Phase2_Shards_Func2, - Phase2_Shards_Func3, - Phase2_Shards_Func4, - Phase2_Shards_Func5 + GridSquares_Init, + GridSquares_Main, + GridSquares_End }; -static const s16 sUnknown_085C8DD0[][5] = +static const TransitionStateFunc sAngledWipes_Funcs[] = { - {56, 0, 0, 160, 0}, - {104, 160, 240, 88, 1}, - {240, 72, 56, 0, 1}, - {0, 32, 144, 160, 0}, - {144, 160, 184, 0, 1}, - {56, 0, 168, 160, 0}, - {168, 160, 48, 0, 1}, + AngledWipes_Init, + AngledWipes_SetWipeData, + AngledWipes_DoWipe, + AngledWipes_TryEnd, + AngledWipes_StartNext }; -static const s16 sUnknown_085C8E16[] = {8, 4, 2, 1, 1, 1, 0}; +#define NUM_ANGLED_WIPES 7 -static const TransitionStateFunc sPhase1_TransitionAll_Funcs[] = +static const s16 sAngledWipes_MoveData[NUM_ANGLED_WIPES][5] = { - Phase1_TransitionAll_Func1, - Phase1_TransitionAll_Func2 +// startX startY endX endY yDirection + {56, 0, 0, DISPLAY_HEIGHT, 0}, + {104, DISPLAY_HEIGHT, DISPLAY_WIDTH, 88, 1}, + {DISPLAY_WIDTH, 72, 56, 0, 1}, + {0, 32, 144, DISPLAY_HEIGHT, 0}, + {144, DISPLAY_HEIGHT, 184, 0, 1}, + {56, 0, 168, DISPLAY_HEIGHT, 0}, + {168, DISPLAY_HEIGHT, 48, 0, 1}, +}; + +static const s16 sAngledWipes_EndDelays[NUM_ANGLED_WIPES] = {8, 4, 2, 1, 1, 1, 0}; + +static const TransitionStateFunc sTransitionIntroFuncs[] = +{ + TransitionIntro_FadeToGray, + TransitionIntro_FadeFromGray }; static const struct SpriteFrameImage sSpriteImage_Pokeball[] = @@ -748,13 +813,13 @@ static const union AffineAnimCmd *const sSpriteAffineAnimTable_Pokeball[] = static const struct SpriteTemplate sSpriteTemplate_Pokeball = { - .tileTag = 0xFFFF, - .paletteTag = FLDEFF_PAL_TAG_POKEBALL, + .tileTag = TAG_NONE, + .paletteTag = FLDEFF_PAL_TAG_POKEBALL_TRAIL, .oam = &gObjectEventBaseOam_32x32, .anims = sSpriteAnimTable_Pokeball, .images = sSpriteImage_Pokeball, .affineAnims = sSpriteAffineAnimTable_Pokeball, - .callback = sub_814713C + .callback = SpriteCB_FldEffPokeballTrail }; static const struct OamData sOam_UnusedBrendanLass = @@ -797,29 +862,29 @@ static const union AnimCmd *const sSpriteAnimTable_UnusedBrendanLass[] = static const struct SpriteTemplate sSpriteTemplate_UnusedBrendan = { - .tileTag = 0xFFFF, - .paletteTag = 0x100A, + .tileTag = TAG_NONE, + .paletteTag = PALTAG_UNUSED_MUGSHOT, .oam = &sOam_UnusedBrendanLass, .anims = sSpriteAnimTable_UnusedBrendanLass, .images = sImageTable_UnusedBrendan, .affineAnims = gDummySpriteAffineAnimTable, - .callback = SpriteCb_TrainerPic + .callback = SpriteCB_MugshotTrainerPic }; static const struct SpriteTemplate sSpriteTemplate_UnusedLass = { - .tileTag = 0xFFFF, - .paletteTag = 0x100A, + .tileTag = TAG_NONE, + .paletteTag = PALTAG_UNUSED_MUGSHOT, .oam = &sOam_UnusedBrendanLass, .anims = sSpriteAnimTable_UnusedBrendanLass, .images = sImageTable_UnusedLass, .affineAnims = gDummySpriteAffineAnimTable, - .callback = SpriteCb_TrainerPic + .callback = SpriteCB_MugshotTrainerPic }; static const u16 sFieldEffectPal_Pokeball[] = INCBIN_U16("graphics/field_effects/palettes/pokeball.gbapal"); -const struct SpritePalette gSpritePalette_Pokeball = {sFieldEffectPal_Pokeball, FLDEFF_PAL_TAG_POKEBALL}; +const struct SpritePalette gSpritePalette_Pokeball = {sFieldEffectPal_Pokeball, FLDEFF_PAL_TAG_POKEBALL_TRAIL}; static const u16 sMugshotPal_Sidney[] = INCBIN_U16("graphics/battle_transitions/sidney_bg.gbapal"); static const u16 sMugshotPal_Phoebe[] = INCBIN_U16("graphics/battle_transitions/phoebe_bg.gbapal"); @@ -845,59 +910,90 @@ static const u16 *const sPlayerMugshotsPals[GENDER_COUNT] = }; static const u16 sUnusedTrainerPalette[] = INCBIN_U16("graphics/battle_transitions/unused_trainer.gbapal"); -static const struct SpritePalette sSpritePalette_UnusedTrainer = {sUnusedTrainerPalette, 0x100A}; +static const struct SpritePalette sSpritePalette_UnusedTrainer = {sUnusedTrainerPalette, PALTAG_UNUSED_MUGSHOT}; static const u16 sBigPokeball_Tilemap[] = INCBIN_U16("graphics/battle_transitions/big_pokeball_map.bin"); static const u16 sMugshotsTilemap[] = INCBIN_U16("graphics/battle_transitions/elite_four_bg_map.bin"); -static const TransitionStateFunc sPhase2_FrontierLogoWiggle_Funcs[] = +static const TransitionStateFunc sFrontierLogoWiggle_Funcs[] = { - Phase2_FrontierLogoWiggle_Func1, - Phase2_FrontierLogoWiggle_Func2, - Phase2_BigPokeball_Func3, - Phase2_BigPokeball_Func4, - Phase2_BigPokeball_Func5, - Phase2_BigPokeball_Func6 + FrontierLogoWiggle_Init, + FrontierLogoWiggle_SetGfx, + PatternWeave_Blend1, + PatternWeave_Blend2, + PatternWeave_FinishAppear, + PatternWeave_CircularMask }; -static const TransitionStateFunc sPhase2_FrontierLogoWave_Funcs[] = +static const TransitionStateFunc sFrontierLogoWave_Funcs[] = { - Phase2_FrontierLogoWave_Func1, - Phase2_FrontierLogoWave_Func2, - Phase2_FrontierLogoWave_Func3, - Phase2_FrontierLogoWave_Func4 + FrontierLogoWave_Init, + FrontierLogoWave_SetGfx, + FrontierLogoWave_InitScanline, + FrontierLogoWave_Main }; -static const TransitionStateFunc sPhase2_FrontierSquares_Funcs[] = +static const TransitionStateFunc sFrontierSquares_Funcs[] = { - Phase2_FrontierSquares_Func1, - Phase2_FrontierSquares_Func2, - Phase2_FrontierSquares_Func3, - Phase2_FrontierSquares_End + FrontierSquares_Init, + FrontierSquares_Draw, + FrontierSquares_Shrink, + FrontierSquares_End }; -static const TransitionStateFunc sPhase2_FrontierSquaresSpiral_Funcs[] = +static const TransitionStateFunc sFrontierSquaresSpiral_Funcs[] = { - Phase2_FrontierSquaresSpiral_Func1, - Phase2_FrontierSquaresSpiral_Func2, - Phase2_FrontierSquaresSpiral_Func3, - Phase2_FrontierSquaresSpiral_Func4, - Phase2_FrontierSquares_End + FrontierSquaresSpiral_Init, + FrontierSquaresSpiral_Outward, + FrontierSquaresSpiral_SetBlack, + FrontierSquaresSpiral_Inward, + FrontierSquares_End }; -static const TransitionStateFunc sPhase2_FrontierSquaresScroll_Funcs[] = +static const TransitionStateFunc sFrontierSquaresScroll_Funcs[] = { - Phase2_FrontierSquaresScroll_Func1, - Phase2_FrontierSquaresScroll_Func2, - Phase2_FrontierSquaresScroll_Func3, - Phase2_FrontierSquaresScroll_Func4, - Phase2_FrontierSquaresScroll_Func5 + FrontierSquaresScroll_Init, + FrontierSquaresScroll_Draw, + FrontierSquaresScroll_SetBlack, + FrontierSquaresScroll_Erase, + FrontierSquaresScroll_End }; -static const u8 gUnknown_085C9A30[] = {0x1c, 0x1d, 0x1e, 0x1f, 0x20, 0x21, 0x22, 0x1b, 0x14, 0x0d, 0x06, 0x05, 0x04, 0x03, 0x02, 0x01, 0x00, 0x07, 0x0e, 0x15, 0x16, 0x17, 0x18, 0x19, 0x1a, 0x13, 0x0c, 0x0b, 0x0a, 0x09, 0x08, 0x0f, 0x10, 0x11, 0x12}; -static const u8 gUnknown_085C9A53[] = {0x00, 0x10, 0x29, 0x16, 0x2c, 0x02, 0x2b, 0x15, 0x2e, 0x1b, 0x09, 0x30, 0x26, 0x05, 0x39, 0x3b, 0x0c, 0x3f, 0x23, 0x1c, 0x0a, 0x35, 0x07, 0x31, 0x27, 0x17, 0x37, 0x01, 0x3e, 0x11, 0x3d, 0x1e, 0x06, 0x22, 0x0f, 0x33, 0x20, 0x3a, 0x0d, 0x2d, 0x25, 0x34, 0x0b, 0x18, 0x3c, 0x13, 0x38, 0x21, 0x1d, 0x32, 0x28, 0x36, 0x0e, 0x03, 0x2f, 0x14, 0x12, 0x19, 0x04, 0x24, 0x1a, 0x2a, 0x1f, 0x08, 0x00}; +#define SQUARE_SIZE 4 +#define MARGIN_SIZE 1 // Squares do not fit evenly across the width, so there is a margin on either side. +#define NUM_SQUARES_PER_ROW ((DISPLAY_WIDTH - (MARGIN_SIZE * 8 * 2)) / (SQUARE_SIZE * 8)) +#define NUM_SQUARES_PER_COL (DISPLAY_HEIGHT / (SQUARE_SIZE * 8)) +#define NUM_SQUARES (NUM_SQUARES_PER_ROW * NUM_SQUARES_PER_COL) + +// The order in which the squares should appear/disappear to create +// the spiral effect. Spiraling inward starts with the first element, +// and spiraling outward starts with the last. The positions are the +// squares numbered left-to-right top-to-bottom. +static const u8 sFrontierSquaresSpiral_Positions[NUM_SQUARES] = { + 28, 29, 30, 31, 32, 33, 34, + 27, 20, 13, 6, 5, 4, 3, + 2, 1, 0, 7, 14, 21, 22, + 23, 24, 25, 26, 19, 12, 11, + 10, 9, 8, 15, 16, 17, 18 +}; + +// In the scrolling version the squares appear/disappear in a "random" order +// dictated by the list below. +static const u8 sFrontierSquaresScroll_Positions[] = { + 0, 16, 41, 22, 44, 2, 43, 21, + 46, 27, 9, 48, 38, 5, 57, 59, + 12, 63, 35, 28, 10, 53, 7, 49, + 39, 23, 55, 1, 62, 17, 61, 30, + 6, 34, 15, 51, 32, 58, 13, 45, + 37, 52, 11, 24, 60, 19, 56, 33, + 29, 50, 40, 54, 14, 3, 47, 20, + 18, 25, 4, 36, 26, 42, 31, 8 +}; + +//--------------------------- +// Main transition functions +//--------------------------- -// code static void CB2_TestBattleTransition(void) { switch (sTestingTransitionState) @@ -921,7 +1017,8 @@ static void CB2_TestBattleTransition(void) UpdatePaletteFade(); } -void TestBattleTransition(u8 transitionId) +// Unused +static void TestBattleTransition(u8 transitionId) { sTestingTransitionId = transitionId; SetMainCallback2(CB2_TestBattleTransition); @@ -938,20 +1035,17 @@ void BattleTransition_Start(u8 transitionId) LaunchBattleTransitionTask(transitionId); } -// in all tasks data[0] is reserved for the state -#define tState data[0] - // main task that launches sub-tasks for phase1 and phase2 #define tTransitionId data[1] #define tTransitionDone data[15] bool8 IsBattleTransitionDone(void) { - u8 taskId = FindTaskIdByFunc(Task_BattleTransitionMain); + u8 taskId = FindTaskIdByFunc(Task_BattleTransition); if (gTasks[taskId].tTransitionDone) { DestroyTask(taskId); - FREE_AND_SET_NULL(sTransitionStructPtr); + FREE_AND_SET_NULL(sTransitionData); return TRUE; } else @@ -962,23 +1056,23 @@ bool8 IsBattleTransitionDone(void) static void LaunchBattleTransitionTask(u8 transitionId) { - u8 taskId = CreateTask(Task_BattleTransitionMain, 2); + u8 taskId = CreateTask(Task_BattleTransition, 2); gTasks[taskId].tTransitionId = transitionId; - sTransitionStructPtr = AllocZeroed(sizeof(*sTransitionStructPtr)); + sTransitionData = AllocZeroed(sizeof(*sTransitionData)); } -static void Task_BattleTransitionMain(u8 taskId) +static void Task_BattleTransition(u8 taskId) { - while (sMainTransitionPhases[gTasks[taskId].tState](&gTasks[taskId])); + while (sTaskHandlers[gTasks[taskId].tState](&gTasks[taskId])); } -static bool8 Transition_Phase1(struct Task *task) +static bool8 Transition_StartIntro(struct Task *task) { SetWeatherScreenFadeOut(); - CpuCopy32(gPlttBufferFaded, gPlttBufferUnfaded, 0x400); - if (sPhase1_Tasks[task->tTransitionId] != NULL) + CpuCopy32(gPlttBufferFaded, gPlttBufferUnfaded, sizeof(gPlttBufferUnfaded)); + if (sTasks_Intro[task->tTransitionId] != NULL) { - CreateTask(sPhase1_Tasks[task->tTransitionId], 4); + CreateTask(sTasks_Intro[task->tTransitionId], 4); task->tState++; return FALSE; } @@ -989,9 +1083,9 @@ static bool8 Transition_Phase1(struct Task *task) } } -static bool8 Transition_WaitForPhase1(struct Task *task) +static bool8 Transition_WaitForIntro(struct Task *task) { - if (FindTaskIdByFunc(sPhase1_Tasks[task->tTransitionId]) == TASK_NONE) + if (FindTaskIdByFunc(sTasks_Intro[task->tTransitionId]) == TASK_NONE) { task->tState++; return TRUE; @@ -1002,17 +1096,17 @@ static bool8 Transition_WaitForPhase1(struct Task *task) } } -static bool8 Transition_Phase2(struct Task *task) +static bool8 Transition_StartMain(struct Task *task) { - CreateTask(sPhase2_Tasks[task->tTransitionId], 0); + CreateTask(sTasks_Main[task->tTransitionId], 0); task->tState++; return FALSE; } -static bool8 Transition_WaitForPhase2(struct Task *task) +static bool8 Transition_WaitForMain(struct Task *task) { task->tTransitionDone = FALSE; - if (FindTaskIdByFunc(sPhase2_Tasks[task->tTransitionId]) == TASK_NONE) + if (FindTaskIdByFunc(sTasks_Main[task->tTransitionId]) == TASK_NONE) task->tTransitionDone = TRUE; return FALSE; } @@ -1020,38 +1114,32 @@ static bool8 Transition_WaitForPhase2(struct Task *task) #undef tTransitionId #undef tTransitionDone -static void Phase1Task_TransitionAll(u8 taskId) +static void Task_Intro(u8 taskId) { if (gTasks[taskId].tState == 0) { gTasks[taskId].tState++; - CreatePhase1Task(0, 0, 3, 2, 2); // creates a sub-task for this sub-task + CreateIntroTask(0, 0, 3, 2, 2); } - else if (IsPhase1Done()) + else if (IsIntroTaskDone()) { DestroyTask(taskId); } } -// sub-task for phase2 -#define tData1 data[1] -#define tData2 data[2] -#define tData3 data[3] -#define tData4 data[4] -#define tData5 data[5] -#define tData6 data[6] -#define tFuncState data[7] -#define tFrames data[8] -#define tOpponentSpriteId data[13] -#define tPlayerSpriteId data[14] -#define tMugshotId data[15] +//-------------------- +// B_TRANSITION_BLUR +//-------------------- -static void Phase2Task_Blur(u8 taskId) +#define tDelay data[1] +#define tCounter data[2] + +static void Task_Blur(u8 taskId) { - while (sPhase2_Blur_Funcs[gTasks[taskId].tState](&gTasks[taskId])); + while (sBlur_Funcs[gTasks[taskId].tState](&gTasks[taskId])); } -static bool8 Phase2_Blur_Func1(struct Task *task) +static bool8 Blur_Init(struct Task *task) { SetGpuReg(REG_OFFSET_MOSAIC, 0); SetGpuRegBits(REG_OFFSET_BG1CNT, BGCNT_MOSAIC); @@ -1061,48 +1149,58 @@ static bool8 Phase2_Blur_Func1(struct Task *task) return TRUE; } -static bool8 Phase2_Blur_Func2(struct Task *task) +static bool8 Blur_Main(struct Task *task) { - if (task->tData1 != 0) + if (task->tDelay != 0) { - task->tData1--; + task->tDelay--; } else { - task->tData1 = 4; - if (++task->tData2 == 10) - BeginNormalPaletteFade(PALETTES_ALL, -1, 0, 0x10, RGB_BLACK); - SetGpuReg(REG_OFFSET_MOSAIC, (task->tData2 & 15) * 17); - if (task->tData2 > 14) + task->tDelay = 4; + if (++task->tCounter == 10) + BeginNormalPaletteFade(PALETTES_ALL, -1, 0, 16, RGB_BLACK); + SetGpuReg(REG_OFFSET_MOSAIC, (task->tCounter & 15) * 17); + if (task->tCounter > 14) task->tState++; } return FALSE; } -static bool8 Phase2_Blur_Func3(struct Task *task) +static bool8 Blur_End(struct Task *task) { if (!gPaletteFade.active) { - u8 taskId = FindTaskIdByFunc(Phase2Task_Blur); + u8 taskId = FindTaskIdByFunc(Task_Blur); DestroyTask(taskId); } return FALSE; } -static void Phase2Task_Swirl(u8 taskId) +#undef tDelay +#undef tCounter + +//-------------------- +// B_TRANSITION_SWIRL +//-------------------- + +#define tSinIndex data[1] +#define tAmplitude data[2] + +static void Task_Swirl(u8 taskId) { - while (sPhase2_Swirl_Funcs[gTasks[taskId].tState](&gTasks[taskId])); + while (sSwirl_Funcs[gTasks[taskId].tState](&gTasks[taskId])); } -static bool8 Phase2_Swirl_Func1(struct Task *task) +static bool8 Swirl_Init(struct Task *task) { - InitTransitionStructVars(); + InitTransitionData(); ScanlineEffect_Clear(); - BeginNormalPaletteFade(PALETTES_ALL, 4, 0, 0x10, RGB_BLACK); - sub_8149F98(gScanlineEffectRegBuffers[1], sTransitionStructPtr->field_14, 0, 2, 0, 160); + BeginNormalPaletteFade(PALETTES_ALL, 4, 0, 16, RGB_BLACK); + SetSinWave(gScanlineEffectRegBuffers[1], sTransitionData->cameraX, 0, 2, 0, DISPLAY_HEIGHT); - SetVBlankCallback(VBlankCB_Phase2_Swirl); - SetHBlankCallback(HBlankCB_Phase2_Swirl); + SetVBlankCallback(VBlankCB_Swirl); + SetHBlankCallback(HBlankCB_Swirl); EnableInterrupts(INTR_FLAG_VBLANK | INTR_FLAG_HBLANK); @@ -1110,32 +1208,32 @@ static bool8 Phase2_Swirl_Func1(struct Task *task) return FALSE; } -static bool8 Phase2_Swirl_Func2(struct Task *task) +static bool8 Swirl_End(struct Task *task) { - sTransitionStructPtr->VBlank_DMA = FALSE; - task->tData1 += 4; - task->tData2 += 8; + sTransitionData->VBlank_DMA = FALSE; + task->tSinIndex += 4; + task->tAmplitude += 8; - sub_8149F98(gScanlineEffectRegBuffers[0], sTransitionStructPtr->field_14, task->tData1, 2, task->tData2, 160); + SetSinWave(gScanlineEffectRegBuffers[0], sTransitionData->cameraX, task->tSinIndex, 2, task->tAmplitude, DISPLAY_HEIGHT); if (!gPaletteFade.active) { - u8 taskId = FindTaskIdByFunc(Phase2Task_Swirl); + u8 taskId = FindTaskIdByFunc(Task_Swirl); DestroyTask(taskId); } - sTransitionStructPtr->VBlank_DMA++; + sTransitionData->VBlank_DMA++; return FALSE; } -static void VBlankCB_Phase2_Swirl(void) +static void VBlankCB_Swirl(void) { VBlankCB_BattleTransition(); - if (sTransitionStructPtr->VBlank_DMA) - DmaCopy16(3, gScanlineEffectRegBuffers[0], gScanlineEffectRegBuffers[1], 320); + if (sTransitionData->VBlank_DMA) + DmaCopy16(3, gScanlineEffectRegBuffers[0], gScanlineEffectRegBuffers[1], DISPLAY_HEIGHT * 2); } -static void HBlankCB_Phase2_Swirl(void) +static void HBlankCB_Swirl(void) { u16 var = gScanlineEffectRegBuffers[1][REG_VCOUNT]; REG_BG1HOFS = var; @@ -1143,21 +1241,31 @@ static void HBlankCB_Phase2_Swirl(void) REG_BG3HOFS = var; } -static void Phase2Task_Shuffle(u8 taskId) +#undef tSinIndex +#undef tAmplitude + +//---------------------- +// B_TRANSITION_SHUFFLE +//---------------------- + +#define tSinVal data[1] +#define tAmplitude data[2] + +static void Task_Shuffle(u8 taskId) { - while (sPhase2_Shuffle_Funcs[gTasks[taskId].tState](&gTasks[taskId])); + while (sShuffle_Funcs[gTasks[taskId].tState](&gTasks[taskId])); } -static bool8 Phase2_Shuffle_Func1(struct Task *task) +static bool8 Shuffle_Init(struct Task *task) { - InitTransitionStructVars(); + InitTransitionData(); ScanlineEffect_Clear(); - BeginNormalPaletteFade(PALETTES_ALL, 4, 0, 0x10, RGB_BLACK); - memset(gScanlineEffectRegBuffers[1], sTransitionStructPtr->field_16, 0x140); + BeginNormalPaletteFade(PALETTES_ALL, 4, 0, 16, RGB_BLACK); + memset(gScanlineEffectRegBuffers[1], sTransitionData->cameraY, DISPLAY_HEIGHT * 2); - SetVBlankCallback(VBlankCB_Phase2_Shuffle); - SetHBlankCallback(HBlankCB_Phase2_Shuffle); + SetVBlankCallback(VBlankCB_Shuffle); + SetHBlankCallback(HBlankCB_Shuffle); EnableInterrupts(INTR_FLAG_VBLANK | INTR_FLAG_HBLANK); @@ -1165,38 +1273,38 @@ static bool8 Phase2_Shuffle_Func1(struct Task *task) return FALSE; } -static bool8 Phase2_Shuffle_Func2(struct Task *task) +static bool8 Shuffle_End(struct Task *task) { u8 i; - u16 r3, r4; + u16 amplitude, sinVal; - sTransitionStructPtr->VBlank_DMA = FALSE; - r4 = task->tData1; - r3 = task->tData2 >> 8; - task->tData1 += 4224; - task->tData2 += 384; + sTransitionData->VBlank_DMA = FALSE; + sinVal = task->tSinVal; + amplitude = task->tAmplitude >> 8; + task->tSinVal += 4224; + task->tAmplitude += 384; - for (i = 0; i < 160; i++, r4 += 4224) + for (i = 0; i < DISPLAY_HEIGHT; i++, sinVal += 4224) { - u16 var = r4 / 256; - gScanlineEffectRegBuffers[0][i] = sTransitionStructPtr->field_16 + Sin(var, r3); + u16 sinIndex = sinVal / 256; + gScanlineEffectRegBuffers[0][i] = sTransitionData->cameraY + Sin(sinIndex, amplitude); } if (!gPaletteFade.active) - DestroyTask(FindTaskIdByFunc(Phase2Task_Shuffle)); + DestroyTask(FindTaskIdByFunc(Task_Shuffle)); - sTransitionStructPtr->VBlank_DMA++; + sTransitionData->VBlank_DMA++; return FALSE; } -static void VBlankCB_Phase2_Shuffle(void) +static void VBlankCB_Shuffle(void) { VBlankCB_BattleTransition(); - if (sTransitionStructPtr->VBlank_DMA) - DmaCopy16(3, gScanlineEffectRegBuffers[0], gScanlineEffectRegBuffers[1], 320); + if (sTransitionData->VBlank_DMA) + DmaCopy16(3, gScanlineEffectRegBuffers[0], gScanlineEffectRegBuffers[1], DISPLAY_HEIGHT * 2); } -static void HBlankCB_Phase2_Shuffle(void) +static void HBlankCB_Shuffle(void) { u16 var = gScanlineEffectRegBuffers[1][REG_VCOUNT]; REG_BG1VOFS = var; @@ -1204,221 +1312,240 @@ static void HBlankCB_Phase2_Shuffle(void) REG_BG3VOFS = var; } -static void Phase2Task_BigPokeball(u8 taskId) +#undef tSinVal +#undef tAmplitude + +//------------------------------------------------------------------------ +// B_TRANSITION_BIG_POKEBALL, B_TRANSITION_AQUA, B_TRANSITION_MAGMA, +// B_TRANSITION_REGICE, B_TRANSITION_REGISTEEL, B_TRANSITION_REGIROCK +// and B_TRANSITION_KYOGRE. +// +// With the exception of B_TRANSITION_KYOGRE, all of the above transitions +// use the same weave effect (see the PatternWeave functions). +// Unclear why Kyogre's was grouped here and not with Groudon/Rayquaza's. +//------------------------------------------------------------------------ + +#define tBlendTarget1 data[1] +#define tBlendTarget2 data[2] +#define tBlendDelay data[3] + +// Data 1-3 change purpose for PatternWeave_CircularMask +#define tRadius data[1] +#define tRadiusDelta data[2] +#define tVBlankSet data[3] + +#define tSinIndex data[4] +#define tAmplitude data[5] +#define tEndDelay data[8] + +static void Task_BigPokeball(u8 taskId) { - while (sPhase2_BigPokeball_Funcs[gTasks[taskId].tState](&gTasks[taskId])); + while (sBigPokeball_Funcs[gTasks[taskId].tState](&gTasks[taskId])); } -static void Phase2Task_Aqua(u8 taskId) +static void Task_Aqua(u8 taskId) { - while (sPhase2_Aqua_Funcs[gTasks[taskId].tState](&gTasks[taskId])); + while (sAqua_Funcs[gTasks[taskId].tState](&gTasks[taskId])); } -static void Phase2Task_Magma(u8 taskId) +static void Task_Magma(u8 taskId) { - while (sPhase2_Magma_Funcs[gTasks[taskId].tState](&gTasks[taskId])); + while (sMagma_Funcs[gTasks[taskId].tState](&gTasks[taskId])); } -static void Phase2Task_Regice(u8 taskId) +static void Task_Regice(u8 taskId) { - while (sPhase2_Regice_Funcs[gTasks[taskId].tState](&gTasks[taskId])); + while (sRegice_Funcs[gTasks[taskId].tState](&gTasks[taskId])); } -static void Phase2Task_Registeel(u8 taskId) +static void Task_Registeel(u8 taskId) { - while (sPhase2_Registeel_Funcs[gTasks[taskId].tState](&gTasks[taskId])); + while (sRegisteel_Funcs[gTasks[taskId].tState](&gTasks[taskId])); } -static void Phase2Task_Regirock(u8 taskId) +static void Task_Regirock(u8 taskId) { - while (sPhase2_Regirock_Funcs[gTasks[taskId].tState](&gTasks[taskId])); + while (sRegirock_Funcs[gTasks[taskId].tState](&gTasks[taskId])); } -static void Phase2Task_Kyogre(u8 taskId) +static void Task_Kyogre(u8 taskId) { - while (sPhase2_Kyogre_Funcs[gTasks[taskId].tState](&gTasks[taskId])); + while (sKyogre_Funcs[gTasks[taskId].tState](&gTasks[taskId])); } -static void sub_814669C(struct Task *task) +static void InitPatternWeaveTransition(struct Task *task) { s32 i; - InitTransitionStructVars(); + InitTransitionData(); ScanlineEffect_Clear(); - task->tData1 = 16; - task->tData2 = 0; - task->tData4 = 0; - task->tData5 = 0x4000; - sTransitionStructPtr->WININ = WININ_WIN0_ALL; - sTransitionStructPtr->WINOUT = 0; - sTransitionStructPtr->WIN0H = DISPLAY_WIDTH; - sTransitionStructPtr->WIN0V = DISPLAY_HEIGHT; - sTransitionStructPtr->BLDCNT = BLDCNT_TGT1_BG0 | BLDCNT_EFFECT_BLEND | BLDCNT_TGT2_ALL; - sTransitionStructPtr->BLDALPHA = BLDALPHA_BLEND(task->tData2, task->tData1); + task->tBlendTarget1 = 16; + task->tBlendTarget2 = 0; + task->tSinIndex = 0; + task->tAmplitude = 0x4000; + sTransitionData->WININ = WININ_WIN0_ALL; + sTransitionData->WINOUT = 0; + sTransitionData->WIN0H = DISPLAY_WIDTH; + sTransitionData->WIN0V = DISPLAY_HEIGHT; + sTransitionData->BLDCNT = BLDCNT_TGT1_BG0 | BLDCNT_EFFECT_BLEND | BLDCNT_TGT2_ALL; + sTransitionData->BLDALPHA = BLDALPHA_BLEND(task->tBlendTarget2, task->tBlendTarget1); - for (i = 0; i < 160; i++) - { - gScanlineEffectRegBuffers[1][i] = 240; - } + for (i = 0; i < DISPLAY_HEIGHT; i++) + gScanlineEffectRegBuffers[1][i] = DISPLAY_WIDTH; - SetVBlankCallback(VBlankCB0_Phase2_BigPokeball); + SetVBlankCallback(VBlankCB_PatternWeave); } -static bool8 Phase2_Aqua_Func1(struct Task *task) +static bool8 Aqua_Init(struct Task *task) { u16 *tilemap, *tileset; - task->tFrames = 60; - sub_814669C(task); + task->tEndDelay = 60; + InitPatternWeaveTransition(task); GetBg0TilesDst(&tilemap, &tileset); - CpuFill16(0, tilemap, 0x800); + CpuFill16(0, tilemap, BG_SCREEN_SIZE); LZ77UnCompVram(sTeamAqua_Tileset, tileset); - LoadPalette(sEvilTeam_Palette, 0xF0, 0x20); + LoadPalette(sEvilTeam_Palette, 0xF0, sizeof(sEvilTeam_Palette)); task->tState++; return FALSE; } -static bool8 Phase2_Magma_Func1(struct Task *task) +static bool8 Magma_Init(struct Task *task) { u16 *tilemap, *tileset; - task->tFrames = 60; - sub_814669C(task); + task->tEndDelay = 60; + InitPatternWeaveTransition(task); GetBg0TilesDst(&tilemap, &tileset); - CpuFill16(0, tilemap, 0x800); + CpuFill16(0, tilemap, BG_SCREEN_SIZE); LZ77UnCompVram(sTeamMagma_Tileset, tileset); - LoadPalette(sEvilTeam_Palette, 0xF0, 0x20); + LoadPalette(sEvilTeam_Palette, 0xF0, sizeof(sEvilTeam_Palette)); task->tState++; return FALSE; } -static bool8 Phase2_Regi_Func1(struct Task *task) +static bool8 Regi_Init(struct Task *task) { u16 *tilemap, *tileset; - task->tFrames = 60; - sub_814669C(task); + task->tEndDelay = 60; + InitPatternWeaveTransition(task); GetBg0TilesDst(&tilemap, &tileset); - CpuFill16(0, tilemap, 0x800); + CpuFill16(0, tilemap, BG_SCREEN_SIZE); CpuCopy16(sRegis_Tileset, tileset, 0x2000); task->tState++; return FALSE; } -static bool8 Phase2_BigPokeball_Func1(struct Task *task) +static bool8 BigPokeball_Init(struct Task *task) { u16 *tilemap, *tileset; - sub_814669C(task); + InitPatternWeaveTransition(task); GetBg0TilesDst(&tilemap, &tileset); - CpuFill16(0, tilemap, 0x800); - CpuCopy16(sBigPokeball_Tileset, tileset, 0x580); - LoadPalette(sFieldEffectPal_Pokeball, 0xF0, 0x20); + CpuFill16(0, tilemap, BG_SCREEN_SIZE); + CpuCopy16(sBigPokeball_Tileset, tileset, sizeof(sBigPokeball_Tileset)); + LoadPalette(sFieldEffectPal_Pokeball, 0xF0, sizeof(sFieldEffectPal_Pokeball)); task->tState++; return FALSE; } -#define SOME_VRAM_STORE(ptr, posY, posX, toStore) \ -{ \ - u32 index = (posY) * 32 + posX; \ - ptr[index] = toStore; \ -} - -static bool8 Phase2_BigPokeball_Func2(struct Task *task) +static bool8 BigPokeball_SetGfx(struct Task *task) { s16 i, j; u16 *tilemap, *tileset; - const u16 *BigPokeballMap; + const u16 *bigPokeballMap; GetBg0TilesDst(&tilemap, &tileset); - BigPokeballMap = sBigPokeball_Tilemap; + bigPokeballMap = sBigPokeball_Tilemap; for (i = 0; i < 20; i++) { - for (j = 0; j < 30; j++, BigPokeballMap++) - { - SOME_VRAM_STORE(tilemap, i, j, *BigPokeballMap | 0xF000); - } + for (j = 0; j < 30; j++, bigPokeballMap++) + SET_TILE(tilemap, i, j, *bigPokeballMap); } - sub_8149F98(gScanlineEffectRegBuffers[0], 0, task->tData4, 132, task->tData5, 160); + + SetSinWave(gScanlineEffectRegBuffers[0], 0, task->tSinIndex, 132, task->tAmplitude, DISPLAY_HEIGHT); task->tState++; return TRUE; } -static bool8 Phase2_Aqua_Func2(struct Task *task) +static bool8 Aqua_SetGfx(struct Task *task) { u16 *tilemap, *tileset; GetBg0TilesDst(&tilemap, &tileset); LZ77UnCompVram(sTeamAqua_Tilemap, tilemap); - sub_8149F98(gScanlineEffectRegBuffers[0], 0, task->tData4, 132, task->tData5, 160); + SetSinWave(gScanlineEffectRegBuffers[0], 0, task->tSinIndex, 132, task->tAmplitude, DISPLAY_HEIGHT); task->tState++; return FALSE; } -static bool8 Phase2_Magma_Func2(struct Task *task) +static bool8 Magma_SetGfx(struct Task *task) { u16 *tilemap, *tileset; GetBg0TilesDst(&tilemap, &tileset); LZ77UnCompVram(sTeamMagma_Tilemap, tilemap); - sub_8149F98(gScanlineEffectRegBuffers[0], 0, task->tData4, 132, task->tData5, 160); + SetSinWave(gScanlineEffectRegBuffers[0], 0, task->tSinIndex, 132, task->tAmplitude, DISPLAY_HEIGHT); task->tState++; return FALSE; } -static bool8 Phase2_Regice_Func2(struct Task *task) +static bool8 Regice_SetGfx(struct Task *task) { u16 *tilemap, *tileset; GetBg0TilesDst(&tilemap, &tileset); - LoadPalette(sRegice_Palette, 0xF0, 0x20); + LoadPalette(sRegice_Palette, 0xF0, sizeof(sRegice_Palette)); CpuCopy16(sRegice_Tilemap, tilemap, 0x500); - sub_8149F98(gScanlineEffectRegBuffers[0], 0, task->tData4, 132, task->tData5, 160); + SetSinWave(gScanlineEffectRegBuffers[0], 0, task->tSinIndex, 132, task->tAmplitude, DISPLAY_HEIGHT); task->tState++; return FALSE; } -static bool8 Phase2_Registeel_Func2(struct Task *task) +static bool8 Registeel_SetGfx(struct Task *task) { u16 *tilemap, *tileset; GetBg0TilesDst(&tilemap, &tileset); - LoadPalette(sRegisteel_Palette, 0xF0, 0x20); + LoadPalette(sRegisteel_Palette, 0xF0, sizeof(sRegisteel_Palette)); CpuCopy16(sRegisteel_Tilemap, tilemap, 0x500); - sub_8149F98(gScanlineEffectRegBuffers[0], 0, task->tData4, 132, task->tData5, 160); + SetSinWave(gScanlineEffectRegBuffers[0], 0, task->tSinIndex, 132, task->tAmplitude, DISPLAY_HEIGHT); task->tState++; return FALSE; } -static bool8 Phase2_Regirock_Func2(struct Task *task) +static bool8 Regirock_SetGfx(struct Task *task) { u16 *tilemap, *tileset; GetBg0TilesDst(&tilemap, &tileset); - LoadPalette(sRegirock_Palette, 0xF0, 0x20); + LoadPalette(sRegirock_Palette, 0xF0, sizeof(sRegirock_Palette)); CpuCopy16(sRegirock_Tilemap, tilemap, 0x500); - sub_8149F98(gScanlineEffectRegBuffers[0], 0, task->tData4, 132, task->tData5, 160); + SetSinWave(gScanlineEffectRegBuffers[0], 0, task->tSinIndex, 132, task->tAmplitude, DISPLAY_HEIGHT); task->tState++; return FALSE; } -static bool8 Phase2_Kyogre_Func3(struct Task *task) +#define tTimer data[1] + +static bool8 Kyogre_Init(struct Task *task) { u16 *tilemap, *tileset; GetBg0TilesDst(&tilemap, &tileset); - CpuFill16(0, tilemap, 0x800); + CpuFill16(0, tilemap, BG_SCREEN_SIZE); LZ77UnCompVram(sKyogre_Tileset, tileset); LZ77UnCompVram(sKyogre_Tilemap, tilemap); @@ -1426,48 +1553,48 @@ static bool8 Phase2_Kyogre_Func3(struct Task *task) return FALSE; } -static bool8 Phase2_Kyogre_Func4(struct Task *task) +static bool8 Kyogre_PaletteFlash(struct Task *task) { - if (task->tData1 % 3 == 0) + if (task->tTimer % 3 == 0) { - u16 var = task->tData1 % 30; - var /= 3; - LoadPalette(sKyogre1_Palette + (var * 16), 0xF0, 0x20); + u16 offset = task->tTimer % 30; + offset /= 3; + LoadPalette(&sKyogre1_Palette[offset * 16], 0xF0, 0x20); } - if (++task->tData1 > 58) + if (++task->tTimer > 58) { task->tState++; - task->tData1 = 0; + task->tTimer = 0; } return FALSE; } -static bool8 Phase2_Kyogre_Func5(struct Task *task) +static bool8 Kyogre_PaletteBrighten(struct Task *task) { - if (task->tData1 % 5 == 0) + if (task->tTimer % 5 == 0) { - s16 var = task->tData1 / 5; - LoadPalette(sKyogre2_Palette + (var * 16), 0xF0, 0x20); + s16 offset = task->tTimer / 5; + LoadPalette(&sKyogre2_Palette[offset * 16], 0xF0, 0x20); } - if (++task->tData1 > 68) + if (++task->tTimer > 68) { task->tState++; - task->tData1 = 0; - task->tFrames = 30; + task->tTimer = 0; + task->tEndDelay = 30; } return FALSE; } -static bool8 Phase2_WeatherDuo_Func6(struct Task *task) +static bool8 WeatherDuo_FadeOut(struct Task *task) { - BeginNormalPaletteFade(PALETTES_OBJECTS | 0x8000, 1, 0, 0x10, RGB_BLACK); + BeginNormalPaletteFade(PALETTES_OBJECTS | (1 << 15), 1, 0, 16, RGB_BLACK); task->tState++; return FALSE; } -static bool8 Phase2_WeatherDuo_Func7(struct Task *task) +static bool8 WeatherDuo_End(struct Task *task) { if (!gPaletteFade.active) { @@ -1478,100 +1605,106 @@ static bool8 Phase2_WeatherDuo_Func7(struct Task *task) return FALSE; } -static bool8 Phase2_BigPokeball_Func3(struct Task *task) +#undef tTimer + +// The PatternWeave_ functions are used by several different transitions. +// They create an effect where a pattern/image (such as the Magma emblem) is +// formed by a shimmering weave effect. +static bool8 PatternWeave_Blend1(struct Task *task) { - sTransitionStructPtr->VBlank_DMA = FALSE; - if (task->tData3 == 0 || --task->tData3 == 0) + sTransitionData->VBlank_DMA = FALSE; + if (task->tBlendDelay == 0 || --task->tBlendDelay == 0) { - task->tData2++; - task->tData3 = 2; + task->tBlendTarget2++; + task->tBlendDelay = 2; } - sTransitionStructPtr->BLDALPHA = BLDALPHA_BLEND(task->tData2, task->tData1); - if (task->tData2 > 15) + sTransitionData->BLDALPHA = BLDALPHA_BLEND(task->tBlendTarget2, task->tBlendTarget1); + if (task->tBlendTarget2 > 15) task->tState++; - task->tData4 += 8; - task->tData5 -= 256; + task->tSinIndex += 8; + task->tAmplitude -= 256; - sub_8149F98(gScanlineEffectRegBuffers[0], 0, task->tData4, 132, task->tData5 >> 8, 160); + SetSinWave(gScanlineEffectRegBuffers[0], 0, task->tSinIndex, 132, task->tAmplitude >> 8, DISPLAY_HEIGHT); - sTransitionStructPtr->VBlank_DMA++; + sTransitionData->VBlank_DMA++; return FALSE; } -static bool8 Phase2_BigPokeball_Func4(struct Task *task) +static bool8 PatternWeave_Blend2(struct Task *task) { - sTransitionStructPtr->VBlank_DMA = FALSE; - if (task->tData3 == 0 || --task->tData3 == 0) + sTransitionData->VBlank_DMA = FALSE; + if (task->tBlendDelay == 0 || --task->tBlendDelay == 0) { - task->tData1--; - task->tData3 = 2; + task->tBlendTarget1--; + task->tBlendDelay = 2; } - sTransitionStructPtr->BLDALPHA = BLDALPHA_BLEND(task->tData2, task->tData1); - if (task->tData1 == 0) + sTransitionData->BLDALPHA = BLDALPHA_BLEND(task->tBlendTarget2, task->tBlendTarget1); + if (task->tBlendTarget1 == 0) task->tState++; - task->tData4 += 8; - task->tData5 -= 256; + task->tSinIndex += 8; + task->tAmplitude -= 256; - sub_8149F98(gScanlineEffectRegBuffers[0], 0, task->tData4, 132, task->tData5 >> 8, 160); + SetSinWave(gScanlineEffectRegBuffers[0], 0, task->tSinIndex, 132, task->tAmplitude >> 8, DISPLAY_HEIGHT); - sTransitionStructPtr->VBlank_DMA++; + sTransitionData->VBlank_DMA++; return FALSE; } -static bool8 Phase2_BigPokeball_Func5(struct Task *task) +static bool8 PatternWeave_FinishAppear(struct Task *task) { - sTransitionStructPtr->VBlank_DMA = FALSE; - task->tData4 += 8; - task->tData5 -= 256; + sTransitionData->VBlank_DMA = FALSE; + task->tSinIndex += 8; + task->tAmplitude -= 256; - sub_8149F98(gScanlineEffectRegBuffers[0], 0, task->tData4, 132, task->tData5 >> 8, 160); + SetSinWave(gScanlineEffectRegBuffers[0], 0, task->tSinIndex, 132, task->tAmplitude >> 8, DISPLAY_HEIGHT); - if (task->tData5 <= 0) + if (task->tAmplitude <= 0) { task->tState++; - task->tData1 = 160; - task->tData2 = 256; - task->tData3 = 0; + task->tRadius = DISPLAY_HEIGHT; + task->tRadiusDelta = 1 << 8; + task->tVBlankSet = FALSE; } - sTransitionStructPtr->VBlank_DMA++; + sTransitionData->VBlank_DMA++; return FALSE; } -static bool8 Phase2_FramesCountdown(struct Task *task) +static bool8 FramesCountdown(struct Task *task) { - if (--task->tFrames == 0) + if (--task->tEndDelay == 0) task->tState++; return FALSE; } -static bool8 Phase2_WeatherTrio_Func1(struct Task *task) +static bool8 WeatherTrio_BgFadeBlack(struct Task *task) { - BeginNormalPaletteFade(PALETTES_BG, 1, 0, 0x10, RGB_BLACK); + BeginNormalPaletteFade(PALETTES_BG, 1, 0, 16, RGB_BLACK); task->tState++; return FALSE; } -static bool8 Phase2_WaitPaletteFade(struct Task *task) +static bool8 WeatherTrio_WaitFade(struct Task *task) { if (!gPaletteFade.active) task->tState++; return FALSE; } -static bool8 Phase2_BigPokeball_Func6(struct Task *task) +// Do a shrinking circular mask to go to a black screen after the pattern appears. +static bool8 PatternWeave_CircularMask(struct Task *task) { - sTransitionStructPtr->VBlank_DMA = FALSE; - if (task->tData2 < 1024) - task->tData2 += 128; - if (task->tData1 != 0) + sTransitionData->VBlank_DMA = FALSE; + if (task->tRadiusDelta < (4 << 8)) + task->tRadiusDelta += 128; // 256 is 1 unit of speed. Speed up every other frame (128 / 256) + if (task->tRadius != 0) { - task->tData1 -= (task->tData2 >> 8); - if (task->tData1 < 0) - task->tData1 = 0; + task->tRadius -= task->tRadiusDelta >> 8; + if (task->tRadius < 0) + task->tRadius = 0; } - sub_814A014(gScanlineEffectRegBuffers[0], 120, 80, task->tData1); - if (task->tData1 == 0) + SetCircularMask(gScanlineEffectRegBuffers[0], DISPLAY_WIDTH / 2, DISPLAY_HEIGHT / 2, task->tRadius); + if (task->tRadius == 0) { SetVBlankCallback(NULL); DmaStop(0); @@ -1580,357 +1713,382 @@ static bool8 Phase2_BigPokeball_Func6(struct Task *task) } else { - if (task->tData3 == 0) + if (!task->tVBlankSet) { - task->tData3++; - SetVBlankCallback(VBlankCB1_Phase2_BigPokeball); + task->tVBlankSet++; + SetVBlankCallback(VBlankCB_CircularMask); } - - sTransitionStructPtr->VBlank_DMA++; + sTransitionData->VBlank_DMA++; } - return FALSE; } -static void Transition_BigPokeball_Vblank(void) +static void VBlankCB_SetWinAndBlend(void) { DmaStop(0); VBlankCB_BattleTransition(); - if (sTransitionStructPtr->VBlank_DMA) - DmaCopy16(3, gScanlineEffectRegBuffers[0], gScanlineEffectRegBuffers[1], 320); - REG_WININ = sTransitionStructPtr->WININ; - REG_WINOUT = sTransitionStructPtr->WINOUT; - REG_WIN0V = sTransitionStructPtr->WIN0V; - REG_BLDCNT = sTransitionStructPtr->BLDCNT; - REG_BLDALPHA = sTransitionStructPtr->BLDALPHA; + if (sTransitionData->VBlank_DMA) + DmaCopy16(3, gScanlineEffectRegBuffers[0], gScanlineEffectRegBuffers[1], DISPLAY_HEIGHT * 2); + REG_WININ = sTransitionData->WININ; + REG_WINOUT = sTransitionData->WINOUT; + REG_WIN0V = sTransitionData->WIN0V; + REG_BLDCNT = sTransitionData->BLDCNT; + REG_BLDALPHA = sTransitionData->BLDALPHA; } -static void VBlankCB0_Phase2_BigPokeball(void) +static void VBlankCB_PatternWeave(void) { - Transition_BigPokeball_Vblank(); - DmaSet(0, gScanlineEffectRegBuffers[1], ®_BG0HOFS, 0xA2400001); + VBlankCB_SetWinAndBlend(); + DmaSet(0, gScanlineEffectRegBuffers[1], ®_BG0HOFS, B_TRANS_DMA_FLAGS); } -static void VBlankCB1_Phase2_BigPokeball(void) +static void VBlankCB_CircularMask(void) { - Transition_BigPokeball_Vblank(); - DmaSet(0, gScanlineEffectRegBuffers[1], ®_WIN0H, 0xA2400001); + VBlankCB_SetWinAndBlend(); + DmaSet(0, gScanlineEffectRegBuffers[1], ®_WIN0H, B_TRANS_DMA_FLAGS); } -static void Phase2Task_PokeballsTrail(u8 taskId) +#undef tAmplitude +#undef tSinIndex +#undef tBlendTarget1 +#undef tBlendTarget2 +#undef tRadius +#undef tRadiusDelta +#undef tVBlankSet + +//------------------------------ +// B_TRANSITION_POKEBALLS_TRAIL +//------------------------------ + +#define sSide data[0] +#define sDelay data[1] +#define sPrevX data[2] + +static void Task_PokeballsTrail(u8 taskId) { - while (sPhase2_PokeballsTrail_Funcs[gTasks[taskId].tState](&gTasks[taskId])); + while (sPokeballsTrail_Funcs[gTasks[taskId].tState](&gTasks[taskId])); } -static bool8 Phase2_PokeballsTrail_Func1(struct Task *task) +static bool8 PokeballsTrail_Init(struct Task *task) { u16 *tilemap, *tileset; GetBg0TilesDst(&tilemap, &tileset); CpuSet(sPokeballTrail_Tileset, tileset, 0x20); - CpuFill32(0, tilemap, 0x800); - LoadPalette(sFieldEffectPal_Pokeball, 0xF0, 0x20); + CpuFill32(0, tilemap, BG_SCREEN_SIZE); + LoadPalette(sFieldEffectPal_Pokeball, 0xF0, sizeof(sFieldEffectPal_Pokeball)); task->tState++; return FALSE; } -static bool8 Phase2_PokeballsTrail_Func2(struct Task *task) +static bool8 PokeballsTrail_Main(struct Task *task) { s16 i; - s16 rand; - s16 arr0[ARRAY_COUNT(sUnknown_085C8B88)]; - s16 arr1[ARRAY_COUNT(sUnknown_085C8B8C)]; + s16 side; + s16 startX[ARRAY_COUNT(sPokeballsTrail_StartXCoords)]; + s16 delays[ARRAY_COUNT(sPokeballsTrail_Delays)]; + memcpy(startX, sPokeballsTrail_StartXCoords, sizeof(sPokeballsTrail_StartXCoords)); + memcpy(delays, sPokeballsTrail_Delays, sizeof(sPokeballsTrail_Delays)); - memcpy(arr0, sUnknown_085C8B88, sizeof(sUnknown_085C8B88)); - memcpy(arr1, sUnknown_085C8B8C, sizeof(sUnknown_085C8B8C)); - rand = Random() & 1; - for (i = 0; i <= 4; i++, rand ^= 1) + // Randomly pick which side the first ball should start on. + // The side is then flipped for each subsequent ball. + side = Random() & 1; + for (i = 0; i < NUM_POKEBALL_TRAILS; i++, side ^= 1) { - gFieldEffectArguments[0] = arr0[rand]; // x - gFieldEffectArguments[1] = (i * 32) + 16; // y - gFieldEffectArguments[2] = rand; - gFieldEffectArguments[3] = arr1[i]; - FieldEffectStart(FLDEFF_POKEBALL); + gFieldEffectArguments[0] = startX[side]; // x + gFieldEffectArguments[1] = (i * 32) + 16; // y + gFieldEffectArguments[2] = side; + gFieldEffectArguments[3] = delays[i]; + FieldEffectStart(FLDEFF_POKEBALL_TRAIL); } task->tState++; return FALSE; } -static bool8 Phase2_PokeballsTrail_Func3(struct Task *task) +static bool8 PokeballsTrail_End(struct Task *task) { - if (!FieldEffectActiveListContains(FLDEFF_POKEBALL)) + if (!FieldEffectActiveListContains(FLDEFF_POKEBALL_TRAIL)) { FadeScreenBlack(); - DestroyTask(FindTaskIdByFunc(Phase2Task_PokeballsTrail)); + DestroyTask(FindTaskIdByFunc(Task_PokeballsTrail)); } return FALSE; } -bool8 FldEff_Pokeball(void) +bool8 FldEff_PokeballTrail(void) { u8 spriteId = CreateSpriteAtEnd(&sSpriteTemplate_Pokeball, gFieldEffectArguments[0], gFieldEffectArguments[1], 0); gSprites[spriteId].oam.priority = 0; gSprites[spriteId].oam.affineMode = ST_OAM_AFFINE_NORMAL; - gSprites[spriteId].data[0] = gFieldEffectArguments[2]; - gSprites[spriteId].data[1] = gFieldEffectArguments[3]; - gSprites[spriteId].data[2] = -1; + gSprites[spriteId].sSide = gFieldEffectArguments[2]; + gSprites[spriteId].sDelay = gFieldEffectArguments[3]; + gSprites[spriteId].sPrevX = -1; InitSpriteAffineAnim(&gSprites[spriteId]); StartSpriteAffineAnim(&gSprites[spriteId], gFieldEffectArguments[2]); return FALSE; } -static void sub_814713C(struct Sprite *sprite) +static void SpriteCB_FldEffPokeballTrail(struct Sprite *sprite) { - s16 arr0[ARRAY_COUNT(sUnknown_085C8B96)]; + s16 speeds[ARRAY_COUNT(sPokeballsTrail_Speeds)]; + memcpy(speeds, sPokeballsTrail_Speeds, sizeof(sPokeballsTrail_Speeds)); - memcpy(arr0, sUnknown_085C8B96, sizeof(sUnknown_085C8B96)); - if (sprite->data[1] != 0) + if (sprite->sDelay != 0) { - sprite->data[1]--; + sprite->sDelay--; } else { if (sprite->x >= 0 && sprite->x <= DISPLAY_WIDTH) { + // Set Pokéball position s16 posX = sprite->x >> 3; s16 posY = sprite->y >> 3; - if (posX != sprite->data[2]) + // If Pokéball moved forward clear trail behind it + if (posX != sprite->sPrevX) { u32 var; u16 *ptr; - sprite->data[2] = posX; - var = (((REG_BG0CNT >> 8) & 0x1F) << 11); - ptr = (u16 *)(VRAM + var); + sprite->sPrevX = posX; + var = ((REG_BG0CNT >> 8) & 0x1F) << 11; + ptr = (u16 *)(BG_VRAM + var); - SOME_VRAM_STORE(ptr, posY - 2, posX, 0xF001); - SOME_VRAM_STORE(ptr, posY - 1, posX, 0xF001); - SOME_VRAM_STORE(ptr, posY - 0, posX, 0xF001); - SOME_VRAM_STORE(ptr, posY + 1, posX, 0xF001); + SET_TILE(ptr, posY - 2, posX, 1); + SET_TILE(ptr, posY - 1, posX, 1); + SET_TILE(ptr, posY - 0, posX, 1); + SET_TILE(ptr, posY + 1, posX, 1); } } - sprite->x += arr0[sprite->data[0]]; - if (sprite->x < -15 || sprite->x > 255) - FieldEffectStop(sprite, FLDEFF_POKEBALL); + sprite->x += speeds[sprite->sSide]; + if (sprite->x < -15 || sprite->x > DISPLAY_WIDTH + 15) + FieldEffectStop(sprite, FLDEFF_POKEBALL_TRAIL); } } -static void Phase2Task_Clockwise_BlackFade(u8 taskId) +#undef sSide +#undef sDelay +#undef sPrevX + +//----------------------------- +// B_TRANSITION_CLOCKWISE_WIPE +//----------------------------- + +static void Task_ClockwiseWipe(u8 taskId) { - while (sPhase2_Clockwise_BlackFade_Funcs[gTasks[taskId].tState](&gTasks[taskId])); + while (sClockwiseWipe_Funcs[gTasks[taskId].tState](&gTasks[taskId])); } -static bool8 Phase2_Clockwise_BlackFade_Func1(struct Task *task) +static bool8 ClockwiseWipe_Init(struct Task *task) { u16 i; - InitTransitionStructVars(); + InitTransitionData(); ScanlineEffect_Clear(); - sTransitionStructPtr->WININ = 0; - sTransitionStructPtr->WINOUT = WINOUT_WIN01_ALL; - sTransitionStructPtr->WIN0H = -3855; - sTransitionStructPtr->WIN0V = DISPLAY_HEIGHT; + sTransitionData->WININ = 0; + sTransitionData->WINOUT = WINOUT_WIN01_ALL; + sTransitionData->WIN0H = WIN_RANGE(DISPLAY_WIDTH, DISPLAY_WIDTH + 1); + sTransitionData->WIN0V = DISPLAY_HEIGHT; - for (i = 0; i < 160; i++) - { - gScanlineEffectRegBuffers[1][i] = 0xF3F4; - } + for (i = 0; i < DISPLAY_HEIGHT; i++) + gScanlineEffectRegBuffers[1][i] = ((DISPLAY_WIDTH + 3) << 8) | (DISPLAY_WIDTH + 4); - SetVBlankCallback(VBlankCB_Phase2_Clockwise_BlackFade); - sTransitionStructPtr->data[4] = 120; + SetVBlankCallback(VBlankCB_ClockwiseWipe); + sTransitionData->tWipeEndX = DISPLAY_WIDTH / 2; task->tState++; return TRUE; } -static bool8 Phase2_Clockwise_BlackFade_Func2(struct Task *task) +static bool8 ClockwiseWipe_TopRight(struct Task *task) { - sTransitionStructPtr->VBlank_DMA = FALSE; + sTransitionData->VBlank_DMA = FALSE; - sub_814A1AC(sTransitionStructPtr->data, 120, 80, sTransitionStructPtr->data[4], -1, 1, 1); + InitBlackWipe(sTransitionData->data, DISPLAY_WIDTH / 2, DISPLAY_HEIGHT / 2, sTransitionData->tWipeEndX, -1, 1, 1); do { - gScanlineEffectRegBuffers[0][sTransitionStructPtr->data[3]] = (sTransitionStructPtr->data[2] + 1) | 0x7800; - } while (!sub_814A228(sTransitionStructPtr->data, 1, 1)); + gScanlineEffectRegBuffers[0][sTransitionData->tWipeCurrY] = (sTransitionData->tWipeCurrX + 1) | ((DISPLAY_WIDTH / 2) << 8); + } while (!UpdateBlackWipe(sTransitionData->data, TRUE, TRUE)); - sTransitionStructPtr->data[4] += 16; - if (sTransitionStructPtr->data[4] >= 240) + sTransitionData->tWipeEndX += 16; + if (sTransitionData->tWipeEndX >= DISPLAY_WIDTH) { - sTransitionStructPtr->data[5] = 0; + sTransitionData->tWipeEndY = 0; task->tState++; } - sTransitionStructPtr->VBlank_DMA++; + sTransitionData->VBlank_DMA++; return FALSE; } -static bool8 Phase2_Clockwise_BlackFade_Func3(struct Task *task) +static bool8 ClockwiseWipe_Right(struct Task *task) { - s16 r1, r3; - vu8 var = 0; + s16 start, end; + vu8 finished = FALSE; - sTransitionStructPtr->VBlank_DMA = FALSE; + sTransitionData->VBlank_DMA = FALSE; - sub_814A1AC(sTransitionStructPtr->data, 120, 80, 240, sTransitionStructPtr->data[5], 1, 1); + InitBlackWipe(sTransitionData->data, DISPLAY_WIDTH / 2, DISPLAY_HEIGHT / 2, DISPLAY_WIDTH, sTransitionData->tWipeEndY, 1, 1); while (1) { - r1 = 120, r3 = sTransitionStructPtr->data[2] + 1; - if (sTransitionStructPtr->data[5] >= 80) - r1 = sTransitionStructPtr->data[2], r3 = 240; - gScanlineEffectRegBuffers[0][sTransitionStructPtr->data[3]] = (r3) | (r1 << 8); - if (var != 0) + start = DISPLAY_WIDTH / 2, end = sTransitionData->tWipeCurrX + 1; + if (sTransitionData->tWipeEndY >= DISPLAY_HEIGHT / 2) + start = sTransitionData->tWipeCurrX, end = DISPLAY_WIDTH; + gScanlineEffectRegBuffers[0][sTransitionData->tWipeCurrY] = end | (start << 8); + if (finished) break; - var = sub_814A228(sTransitionStructPtr->data, 1, 1); + finished = UpdateBlackWipe(sTransitionData->data, TRUE, TRUE); } - sTransitionStructPtr->data[5] += 8; - if (sTransitionStructPtr->data[5] >= 160) + sTransitionData->tWipeEndY += 8; + if (sTransitionData->tWipeEndY >= DISPLAY_HEIGHT) { - sTransitionStructPtr->data[4] = 240; + sTransitionData->tWipeEndX = DISPLAY_WIDTH; task->tState++; } else { - while (sTransitionStructPtr->data[3] < sTransitionStructPtr->data[5]) - { - gScanlineEffectRegBuffers[0][++sTransitionStructPtr->data[3]] = (r3) | (r1 << 8); - } + while (sTransitionData->tWipeCurrY < sTransitionData->tWipeEndY) + gScanlineEffectRegBuffers[0][++sTransitionData->tWipeCurrY] = end | (start << 8); } - sTransitionStructPtr->VBlank_DMA++; + sTransitionData->VBlank_DMA++; return FALSE; } -static bool8 Phase2_Clockwise_BlackFade_Func4(struct Task *task) +static bool8 ClockwiseWipe_Bottom(struct Task *task) { - sTransitionStructPtr->VBlank_DMA = FALSE; + sTransitionData->VBlank_DMA = FALSE; - sub_814A1AC(sTransitionStructPtr->data, 120, 80, sTransitionStructPtr->data[4], 160, 1, 1); + InitBlackWipe(sTransitionData->data, DISPLAY_WIDTH / 2, DISPLAY_HEIGHT / 2, sTransitionData->tWipeEndX, DISPLAY_HEIGHT, 1, 1); do { - gScanlineEffectRegBuffers[0][sTransitionStructPtr->data[3]] = (sTransitionStructPtr->data[2] << 8) | 0xF0; - } while (!sub_814A228(sTransitionStructPtr->data, 1, 1)); + gScanlineEffectRegBuffers[0][sTransitionData->tWipeCurrY] = (sTransitionData->tWipeCurrX << 8) | DISPLAY_WIDTH; + } while (!UpdateBlackWipe(sTransitionData->data, TRUE, TRUE)); - sTransitionStructPtr->data[4] -= 16; - if (sTransitionStructPtr->data[4] <= 0) + sTransitionData->tWipeEndX -= 16; + if (sTransitionData->tWipeEndX <= 0) { - sTransitionStructPtr->data[5] = 160; + sTransitionData->tWipeEndY = DISPLAY_HEIGHT; task->tState++; } - sTransitionStructPtr->VBlank_DMA++; + sTransitionData->VBlank_DMA++; return FALSE; } -static bool8 Phase2_Clockwise_BlackFade_Func5(struct Task *task) +static bool8 ClockwiseWipe_Left(struct Task *task) { - s16 r1, r2, var4; - vu8 var = 0; + s16 end, start, temp; + vu8 finished = FALSE; - sTransitionStructPtr->VBlank_DMA = FALSE; + sTransitionData->VBlank_DMA = FALSE; - sub_814A1AC(sTransitionStructPtr->data, 120, 80, 0, sTransitionStructPtr->data[5], 1, 1); + InitBlackWipe(sTransitionData->data, DISPLAY_WIDTH / 2, DISPLAY_HEIGHT / 2, 0, sTransitionData->tWipeEndY, 1, 1); while (1) { - r1 = (gScanlineEffectRegBuffers[0][sTransitionStructPtr->data[3]]) & 0xFF; - r2 = sTransitionStructPtr->data[2]; - if (sTransitionStructPtr->data[5] <= 80) - r2 = 120, r1 = sTransitionStructPtr->data[2]; - var4 = (r1) | (r2 << 8); - gScanlineEffectRegBuffers[0][sTransitionStructPtr->data[3]] = var4; - if (var != 0) + end = (gScanlineEffectRegBuffers[0][sTransitionData->tWipeCurrY]) & 0xFF; + start = sTransitionData->tWipeCurrX; + if (sTransitionData->tWipeEndY <= DISPLAY_HEIGHT / 2) + start = DISPLAY_WIDTH / 2, end = sTransitionData->tWipeCurrX; + temp = end | (start << 8); + gScanlineEffectRegBuffers[0][sTransitionData->tWipeCurrY] = temp; + if (finished) break; - var = sub_814A228(sTransitionStructPtr->data, 1, 1); + finished = UpdateBlackWipe(sTransitionData->data, TRUE, TRUE); } - sTransitionStructPtr->data[5] -= 8; - if (sTransitionStructPtr->data[5] <= 0) + sTransitionData->tWipeEndY -= 8; + if (sTransitionData->tWipeEndY <= 0) { - sTransitionStructPtr->data[4] = 0; + sTransitionData->tWipeEndX = 0; task->tState++; } else { - while (sTransitionStructPtr->data[3] > sTransitionStructPtr->data[5]) - { - gScanlineEffectRegBuffers[0][--sTransitionStructPtr->data[3]] = (r1) | (r2 << 8); - } + while (sTransitionData->tWipeCurrY > sTransitionData->tWipeEndY) + gScanlineEffectRegBuffers[0][--sTransitionData->tWipeCurrY] = end | (start << 8); } - sTransitionStructPtr->VBlank_DMA++; + sTransitionData->VBlank_DMA++; return FALSE; } -static bool8 Phase2_Clockwise_BlackFade_Func6(struct Task *task) +static bool8 ClockwiseWipe_TopLeft(struct Task *task) { - sTransitionStructPtr->VBlank_DMA = FALSE; + sTransitionData->VBlank_DMA = FALSE; - sub_814A1AC(sTransitionStructPtr->data, 120, 80, sTransitionStructPtr->data[4], 0, 1, 1); + InitBlackWipe(sTransitionData->data, DISPLAY_WIDTH / 2, DISPLAY_HEIGHT / 2, sTransitionData->tWipeEndX, 0, 1, 1); do { - s16 r2, r3; + s16 start, end; + start = DISPLAY_WIDTH / 2, end = sTransitionData->tWipeCurrX; + if (sTransitionData->tWipeCurrX >= DISPLAY_WIDTH / 2) + start = 0, end = DISPLAY_WIDTH; + gScanlineEffectRegBuffers[0][sTransitionData->tWipeCurrY] = end | (start << 8); + } while (!UpdateBlackWipe(sTransitionData->data, TRUE, TRUE)); - r2 = 120, r3 = sTransitionStructPtr->data[2]; - if (sTransitionStructPtr->data[2] >= 120) - r2 = 0, r3 = 240; - gScanlineEffectRegBuffers[0][sTransitionStructPtr->data[3]] = (r3) | (r2 << 8); - - } while (!sub_814A228(sTransitionStructPtr->data, 1, 1)); - - sTransitionStructPtr->data[4] += 16; - if (sTransitionStructPtr->data[2] > 120) + sTransitionData->tWipeEndX += 16; + if (sTransitionData->tWipeCurrX > DISPLAY_WIDTH / 2) task->tState++; - sTransitionStructPtr->VBlank_DMA++; + sTransitionData->VBlank_DMA++; return FALSE; } -static bool8 Phase2_Clockwise_BlackFade_Func7(struct Task *task) +static bool8 ClockwiseWipe_End(struct Task *task) { DmaStop(0); FadeScreenBlack(); - DestroyTask(FindTaskIdByFunc(Phase2Task_Clockwise_BlackFade)); + DestroyTask(FindTaskIdByFunc(Task_ClockwiseWipe)); return FALSE; } -static void VBlankCB_Phase2_Clockwise_BlackFade(void) +static void VBlankCB_ClockwiseWipe(void) { DmaStop(0); VBlankCB_BattleTransition(); - if (sTransitionStructPtr->VBlank_DMA != 0) - DmaCopy16(3, gScanlineEffectRegBuffers[0], gScanlineEffectRegBuffers[1], 320); - REG_WININ = sTransitionStructPtr->WININ; - REG_WINOUT = sTransitionStructPtr->WINOUT; - REG_WIN0V = sTransitionStructPtr->WIN0V; + if (sTransitionData->VBlank_DMA != 0) + DmaCopy16(3, gScanlineEffectRegBuffers[0], gScanlineEffectRegBuffers[1], DISPLAY_HEIGHT * 2); + REG_WININ = sTransitionData->WININ; + REG_WINOUT = sTransitionData->WINOUT; + REG_WIN0V = sTransitionData->WIN0V; REG_WIN0H = gScanlineEffectRegBuffers[1][0]; - DmaSet(0, gScanlineEffectRegBuffers[1], ®_WIN0H, 0xA2400001); + DmaSet(0, gScanlineEffectRegBuffers[1], ®_WIN0H, B_TRANS_DMA_FLAGS); } -static void Phase2Task_Ripple(u8 taskId) +//--------------------- +// B_TRANSITION_RIPPLE +//--------------------- + +#define tSinVal data[1] +#define tAmplitudeVal data[2] +#define tTimer data[3] +#define tFadeStarted data[4] + +static void Task_Ripple(u8 taskId) { - while (sPhase2_Ripple_Funcs[gTasks[taskId].tState](&gTasks[taskId])); + while (sRipple_Funcs[gTasks[taskId].tState](&gTasks[taskId])); } -static bool8 Phase2_Ripple_Func1(struct Task *task) +static bool8 Ripple_Init(struct Task *task) { u8 i; - InitTransitionStructVars(); + InitTransitionData(); ScanlineEffect_Clear(); - for (i = 0; i < 160; i++) - { - gScanlineEffectRegBuffers[1][i] = sTransitionStructPtr->field_16; - } + for (i = 0; i < DISPLAY_HEIGHT; i++) + gScanlineEffectRegBuffers[1][i] = sTransitionData->cameraY; - SetVBlankCallback(VBlankCB_Phase2_Ripple); - SetHBlankCallback(HBlankCB_Phase2_Ripple); + SetVBlankCallback(VBlankCB_Ripple); + SetHBlankCallback(HBlankCB_Ripple); EnableInterrupts(INTR_FLAG_HBLANK); @@ -1938,48 +2096,48 @@ static bool8 Phase2_Ripple_Func1(struct Task *task) return TRUE; } -static bool8 Phase2_Ripple_Func2(struct Task *task) +static bool8 Ripple_Main(struct Task *task) { u8 i; - s16 r3; - u16 r4, r8; + s16 amplitude; + u16 sinVal, speed; - sTransitionStructPtr->VBlank_DMA = FALSE; + sTransitionData->VBlank_DMA = FALSE; - r3 = task->tData2 >> 8; - r4 = task->tData1; - r8 = 384; - task->tData1 += 0x400; - if (task->tData2 <= 0x1FFF) - task->tData2 += 0x180; + amplitude = task->tAmplitudeVal >> 8; + sinVal = task->tSinVal; + speed = 0x180; + task->tSinVal += 0x400; + if (task->tAmplitudeVal <= 0x1FFF) + task->tAmplitudeVal += 0x180; - for (i = 0; i < 160; i++, r4 += r8) + for (i = 0; i < DISPLAY_HEIGHT; i++, sinVal += speed) { - s16 var = r4 >> 8; - gScanlineEffectRegBuffers[0][i] = sTransitionStructPtr->field_16 + Sin(var & 0xffff, r3); + s16 sinIndex = sinVal >> 8; + gScanlineEffectRegBuffers[0][i] = sTransitionData->cameraY + Sin(sinIndex & 0xffff, amplitude); } - if (++task->tData3 == 81) + if (++task->tTimer == 81) { - task->tData4++; - BeginNormalPaletteFade(PALETTES_ALL, -2, 0, 0x10, RGB_BLACK); + task->tFadeStarted++; + BeginNormalPaletteFade(PALETTES_ALL, -2, 0, 16, RGB_BLACK); } - if (task->tData4 != 0 && !gPaletteFade.active) - DestroyTask(FindTaskIdByFunc(Phase2Task_Ripple)); + if (task->tFadeStarted && !gPaletteFade.active) + DestroyTask(FindTaskIdByFunc(Task_Ripple)); - sTransitionStructPtr->VBlank_DMA++; + sTransitionData->VBlank_DMA++; return FALSE; } -static void VBlankCB_Phase2_Ripple(void) +static void VBlankCB_Ripple(void) { VBlankCB_BattleTransition(); - if (sTransitionStructPtr->VBlank_DMA) - DmaCopy16(3, gScanlineEffectRegBuffers[0], gScanlineEffectRegBuffers[1], 320); + if (sTransitionData->VBlank_DMA) + DmaCopy16(3, gScanlineEffectRegBuffers[0], gScanlineEffectRegBuffers[1], DISPLAY_HEIGHT * 2); } -static void HBlankCB_Phase2_Ripple(void) +static void HBlankCB_Ripple(void) { u16 var = gScanlineEffectRegBuffers[1][REG_VCOUNT]; REG_BG1VOFS = var; @@ -1987,146 +2145,181 @@ static void HBlankCB_Phase2_Ripple(void) REG_BG3VOFS = var; } -static void Phase2Task_Wave(u8 taskId) +#undef tSinVal +#undef tAmplitudeVal +#undef tTimer +#undef tFadeStarted + +//------------------- +// B_TRANSITION_WAVE +//------------------- + +#define tX data[1] +#define tSinIndex data[2] + +static void Task_Wave(u8 taskId) { - while (sPhase2_Wave_Funcs[gTasks[taskId].tState](&gTasks[taskId])); + while (sWave_Funcs[gTasks[taskId].tState](&gTasks[taskId])); } -static bool8 Phase2_Wave_Func1(struct Task *task) +static bool8 Wave_Init(struct Task *task) { u8 i; - InitTransitionStructVars(); + InitTransitionData(); ScanlineEffect_Clear(); - sTransitionStructPtr->WININ = WININ_WIN0_ALL; - sTransitionStructPtr->WINOUT = 0; - sTransitionStructPtr->WIN0H = DISPLAY_WIDTH; - sTransitionStructPtr->WIN0V = DISPLAY_HEIGHT; + sTransitionData->WININ = WININ_WIN0_ALL; + sTransitionData->WINOUT = 0; + sTransitionData->WIN0H = DISPLAY_WIDTH; + sTransitionData->WIN0V = DISPLAY_HEIGHT; - for (i = 0; i < 160; i++) - { - gScanlineEffectRegBuffers[1][i] = 242; - } + for (i = 0; i < DISPLAY_HEIGHT; i++) + gScanlineEffectRegBuffers[1][i] = DISPLAY_WIDTH + 2; - SetVBlankCallback(VBlankCB_Phase2_Wave); + SetVBlankCallback(VBlankCB_Wave); task->tState++; return TRUE; } -static bool8 Phase2_Wave_Func2(struct Task *task) +static bool8 Wave_Main(struct Task *task) { - u8 i, r5; + u8 i, sinIndex; u16* toStore; - bool8 nextFunc; + bool8 finished; - sTransitionStructPtr->VBlank_DMA = FALSE; + sTransitionData->VBlank_DMA = FALSE; toStore = gScanlineEffectRegBuffers[0]; - r5 = task->tData2; - task->tData2 += 16; - task->tData1 += 8; + sinIndex = task->tSinIndex; + task->tSinIndex += 16; + task->tX += 8; - for (i = 0, nextFunc = TRUE; i < 160; i++, r5 += 4, toStore++) + for (i = 0, finished = TRUE; i < DISPLAY_HEIGHT; i++, sinIndex += 4, toStore++) { - s16 value = task->tData1 + Sin(r5, 40); - if (value < 0) - value = 0; - if (value > 240) - value = 240; - *toStore = (value << 8) | (0xF1); - if (value < 240) - nextFunc = FALSE; + s16 x = task->tX + Sin(sinIndex, 40); + if (x < 0) + x = 0; + if (x > DISPLAY_WIDTH) + x = DISPLAY_WIDTH; + *toStore = (x << 8) | (DISPLAY_WIDTH + 1); + if (x < DISPLAY_WIDTH) + finished = FALSE; } - if (nextFunc) + if (finished) task->tState++; - sTransitionStructPtr->VBlank_DMA++; + sTransitionData->VBlank_DMA++; return FALSE; } -static bool8 Phase2_Wave_Func3(struct Task *task) +static bool8 Wave_End(struct Task *task) { DmaStop(0); FadeScreenBlack(); - DestroyTask(FindTaskIdByFunc(Phase2Task_Wave)); + DestroyTask(FindTaskIdByFunc(Task_Wave)); return FALSE; } -static void VBlankCB_Phase2_Wave(void) +static void VBlankCB_Wave(void) { DmaStop(0); VBlankCB_BattleTransition(); - if (sTransitionStructPtr->VBlank_DMA != 0) - DmaCopy16(3, gScanlineEffectRegBuffers[0], gScanlineEffectRegBuffers[1], 320); - REG_WININ = sTransitionStructPtr->WININ; - REG_WINOUT = sTransitionStructPtr->WINOUT; - REG_WIN0V = sTransitionStructPtr->WIN0V; - DmaSet(0, gScanlineEffectRegBuffers[1], ®_WIN0H, 0xA2400001); + if (sTransitionData->VBlank_DMA != 0) + DmaCopy16(3, gScanlineEffectRegBuffers[0], gScanlineEffectRegBuffers[1], DISPLAY_HEIGHT * 2); + REG_WININ = sTransitionData->WININ; + REG_WINOUT = sTransitionData->WINOUT; + REG_WIN0V = sTransitionData->WIN0V; + DmaSet(0, gScanlineEffectRegBuffers[1], ®_WIN0H, B_TRANS_DMA_FLAGS); } -static void Phase2Task_Sidney(u8 taskId) +#undef tX +#undef tSinIndex + +//---------------------------------------------------------------- +// B_TRANSITION_SIDNEY, B_TRANSITION_PHOEBE, B_TRANSITION_GLACIA, +// B_TRANSITION_DRAKE, and B_TRANSITION_CHAMPION +// +// These are all the "mugshot" transitions, where a banner shows +// the trainer pic of the player and their opponent. +//---------------------------------------------------------------- + +#define tSinIndex data[1] +#define tTopBannerX data[2] +#define tBottomBannerX data[3] +#define tTimer data[3] // Re-used +#define tFadeSpread data[4] +#define tOpponentSpriteId data[13] +#define tPlayerSpriteId data[14] +#define tMugshotId data[15] + +// Sprite data for trainer sprites in mugshots +#define sState data[0] +#define sSlideSpeed data[1] +#define sSlideAccel data[2] +#define sDone data[6] +#define sSlideDir data[7] + +static void Task_Sidney(u8 taskId) { gTasks[taskId].tMugshotId = MUGSHOT_SIDNEY; - Phase2Task_MugShotTransition(taskId); + DoMugshotTransition(taskId); } -static void Phase2Task_Phoebe(u8 taskId) +static void Task_Phoebe(u8 taskId) { gTasks[taskId].tMugshotId = MUGSHOT_PHOEBE; - Phase2Task_MugShotTransition(taskId); + DoMugshotTransition(taskId); } -static void Phase2Task_Glacia(u8 taskId) +static void Task_Glacia(u8 taskId) { gTasks[taskId].tMugshotId = MUGSHOT_GLACIA; - Phase2Task_MugShotTransition(taskId); + DoMugshotTransition(taskId); } -static void Phase2Task_Drake(u8 taskId) +static void Task_Drake(u8 taskId) { gTasks[taskId].tMugshotId = MUGSHOT_DRAKE; - Phase2Task_MugShotTransition(taskId); + DoMugshotTransition(taskId); } -static void Phase2Task_Champion(u8 taskId) +static void Task_Champion(u8 taskId) { gTasks[taskId].tMugshotId = MUGSHOT_CHAMPION; - Phase2Task_MugShotTransition(taskId); + DoMugshotTransition(taskId); } -static void Phase2Task_MugShotTransition(u8 taskId) +static void DoMugshotTransition(u8 taskId) { - while (sPhase2_Mugshot_Funcs[gTasks[taskId].tState](&gTasks[taskId])); + while (sMugshot_Funcs[gTasks[taskId].tState](&gTasks[taskId])); } -static bool8 Phase2_Mugshot_Func1(struct Task *task) +static bool8 Mugshot_Init(struct Task *task) { u8 i; - InitTransitionStructVars(); + InitTransitionData(); ScanlineEffect_Clear(); - Mugshots_CreateOpponentPlayerSprites(task); + Mugshots_CreateTrainerPics(task); - task->tData1 = 0; - task->tData2 = 1; - task->tData3 = 239; - sTransitionStructPtr->WININ = WININ_WIN0_ALL; - sTransitionStructPtr->WINOUT = WINOUT_WIN01_BG1 | WINOUT_WIN01_BG2 | WINOUT_WIN01_BG3 | WINOUT_WIN01_OBJ | WINOUT_WIN01_CLR; - sTransitionStructPtr->WIN0V = DISPLAY_HEIGHT; + task->tSinIndex = 0; + task->tTopBannerX = 1; + task->tBottomBannerX = DISPLAY_WIDTH - 1; + sTransitionData->WININ = WININ_WIN0_ALL; + sTransitionData->WINOUT = WINOUT_WIN01_BG1 | WINOUT_WIN01_BG2 | WINOUT_WIN01_BG3 | WINOUT_WIN01_OBJ | WINOUT_WIN01_CLR; + sTransitionData->WIN0V = DISPLAY_HEIGHT; - for (i = 0; i < 160; i++) - { - gScanlineEffectRegBuffers[1][i] = 0xF0F1; - } + for (i = 0; i < DISPLAY_HEIGHT; i++) + gScanlineEffectRegBuffers[1][i] = (DISPLAY_WIDTH << 8) | (DISPLAY_WIDTH + 1); - SetVBlankCallback(VBlankCB0_Phase2_Mugshots); + SetVBlankCallback(VBlankCB_Mugshots); task->tState++; return FALSE; } -static bool8 Phase2_Mugshot_Func2(struct Task *task) +static bool8 Mugshot_SetGfx(struct Task *task) { s16 i, j; u16 *tilemap, *tileset; @@ -2141,99 +2334,108 @@ static bool8 Phase2_Mugshot_Func2(struct Task *task) for (i = 0; i < 20; i++) { for (j = 0; j < 32; j++, mugshotsMap++) - { - SOME_VRAM_STORE(tilemap, i, j, *mugshotsMap | 0xF000); - } + SET_TILE(tilemap, i, j, *mugshotsMap); } EnableInterrupts(INTR_FLAG_HBLANK); - SetHBlankCallback(HBlankCB_Phase2_Mugshots); + SetHBlankCallback(HBlankCB_Mugshots); task->tState++; return FALSE; } -static bool8 Phase2_Mugshot_Func3(struct Task *task) +static bool8 Mugshot_ShowBanner(struct Task *task) { - u8 i, r5; + u8 i, sinIndex; u16* toStore; - s16 value; + s16 x; s32 mergedValue; - sTransitionStructPtr->VBlank_DMA = FALSE; + sTransitionData->VBlank_DMA = FALSE; toStore = gScanlineEffectRegBuffers[0]; - r5 = task->tData1; - task->tData1 += 0x10; + sinIndex = task->tSinIndex; + task->tSinIndex += 16; - for (i = 0; i < 80; i++, toStore++, r5 += 0x10) + // Update top banner + for (i = 0; i < DISPLAY_HEIGHT / 2; i++, toStore++, sinIndex += 16) { - value = task->tData2 + Sin(r5, 0x10); - if (value < 0) - value = 1; - if (value > 0xF0) - value = 0xF0; - *toStore = value; - } - for (; i < 160; i++, toStore++, r5 += 0x10) - { - value = task->tData3 - Sin(r5, 0x10); - if (value < 0) - value = 0; - if (value > 0xEF) - value = 0xEF; - *toStore = (value << 8) | (0xF0); + x = task->tTopBannerX + Sin(sinIndex, 16); + if (x < 0) + x = 1; + if (x > DISPLAY_WIDTH) + x = DISPLAY_WIDTH; + *toStore = x; } - task->tData2 += 8; - task->tData3 -= 8; - if (task->tData2 > 0xF0) - task->tData2 = 0xF0; - if (task->tData3 < 0) - task->tData3 = 0; - mergedValue = *(s32*)(&task->tData2); - if (mergedValue == 0xF0) + // Update bottom banner + for (; i < DISPLAY_HEIGHT; i++, toStore++, sinIndex += 16) + { + x = task->tBottomBannerX - Sin(sinIndex, 16); + if (x < 0) + x = 0; + if (x > DISPLAY_WIDTH - 1) + x = DISPLAY_WIDTH - 1; + *toStore = (x << 8) | DISPLAY_WIDTH; + } + + // Slide banners across screen + task->tTopBannerX += 8; + task->tBottomBannerX -= 8; + + if (task->tTopBannerX > DISPLAY_WIDTH) + task->tTopBannerX = DISPLAY_WIDTH; + if (task->tBottomBannerX < 0) + task->tBottomBannerX = 0; + + mergedValue = *(s32*)(&task->tTopBannerX); + if (mergedValue == DISPLAY_WIDTH) task->tState++; - sTransitionStructPtr->BG0HOFS_1 -= 8; - sTransitionStructPtr->BG0HOFS_2 += 8; - sTransitionStructPtr->VBlank_DMA++; + sTransitionData->BG0HOFS_Lower -= 8; + sTransitionData->BG0HOFS_Upper += 8; + sTransitionData->VBlank_DMA++; return FALSE; } -static bool8 Phase2_Mugshot_Func4(struct Task *task) +static bool8 Mugshot_StartOpponentSlide(struct Task *task) { u8 i; u16* toStore; - sTransitionStructPtr->VBlank_DMA = FALSE; + sTransitionData->VBlank_DMA = FALSE; - for (i = 0, toStore = gScanlineEffectRegBuffers[0]; i < 160; i++, toStore++) - { - *toStore = 0xF0; - } + for (i = 0, toStore = gScanlineEffectRegBuffers[0]; i < DISPLAY_HEIGHT; i++, toStore++) + *toStore = DISPLAY_WIDTH; task->tState++; - task->tData1 = 0; - task->tData2 = 0; - task->tData3 = 0; - sTransitionStructPtr->BG0HOFS_1 -= 8; - sTransitionStructPtr->BG0HOFS_2 += 8; - SetTrainerPicSlideTable(task->tOpponentSpriteId, 0); - SetTrainerPicSlideTable(task->tPlayerSpriteId, 1); + // Clear old data + task->tSinIndex = 0; + task->tTopBannerX = 0; + task->tBottomBannerX = 0; + + sTransitionData->BG0HOFS_Lower -= 8; + sTransitionData->BG0HOFS_Upper += 8; + + SetTrainerPicSlideDirection(task->tOpponentSpriteId, 0); + SetTrainerPicSlideDirection(task->tPlayerSpriteId, 1); + + // Start opponent slide IncrementTrainerPicState(task->tOpponentSpriteId); PlaySE(SE_MUGSHOT); - sTransitionStructPtr->VBlank_DMA++; + sTransitionData->VBlank_DMA++; return FALSE; } -static bool8 Phase2_Mugshot_Func5(struct Task *task) +static bool8 Mugshot_WaitStartPlayerSlide(struct Task *task) { - sTransitionStructPtr->BG0HOFS_1 -= 8; - sTransitionStructPtr->BG0HOFS_2 += 8; + sTransitionData->BG0HOFS_Lower -= 8; + sTransitionData->BG0HOFS_Upper += 8; + + // Start player's slide in once the opponent is finished if (IsTrainerPicSlideDone(task->tOpponentSpriteId)) { task->tState++; @@ -2242,94 +2444,99 @@ static bool8 Phase2_Mugshot_Func5(struct Task *task) return FALSE; } -static bool8 Phase2_Mugshot_Func6(struct Task *task) +static bool8 Mugshot_WaitPlayerSlide(struct Task *task) { - sTransitionStructPtr->BG0HOFS_1 -= 8; - sTransitionStructPtr->BG0HOFS_2 += 8; + sTransitionData->BG0HOFS_Lower -= 8; + sTransitionData->BG0HOFS_Upper += 8; + if (IsTrainerPicSlideDone(task->tPlayerSpriteId)) { - sTransitionStructPtr->VBlank_DMA = FALSE; + sTransitionData->VBlank_DMA = FALSE; SetVBlankCallback(NULL); DmaStop(0); - memset(gScanlineEffectRegBuffers[0], 0, 0x140); - memset(gScanlineEffectRegBuffers[1], 0, 0x140); + memset(gScanlineEffectRegBuffers[0], 0, DISPLAY_HEIGHT * 2); + memset(gScanlineEffectRegBuffers[1], 0, DISPLAY_HEIGHT * 2); SetGpuReg(REG_OFFSET_WIN0H, DISPLAY_WIDTH); SetGpuReg(REG_OFFSET_BLDY, 0); task->tState++; - task->tData3 = 0; - task->tData4 = 0; - sTransitionStructPtr->BLDCNT = BLDCNT_TGT1_ALL | BLDCNT_EFFECT_LIGHTEN; - SetVBlankCallback(VBlankCB1_Phase2_Mugshots); + task->tTimer = 0; + task->tFadeSpread = 0; + sTransitionData->BLDCNT = BLDCNT_TGT1_ALL | BLDCNT_EFFECT_LIGHTEN; + SetVBlankCallback(VBlankCB_MugshotsFadeOut); } return FALSE; } -static bool8 Phase2_Mugshot_Func7(struct Task *task) +static bool8 Mugshot_GradualWhiteFade(struct Task *task) { - bool32 r6; + bool32 active; - sTransitionStructPtr->VBlank_DMA = FALSE; - r6 = TRUE; - sTransitionStructPtr->BG0HOFS_1 -= 8; - sTransitionStructPtr->BG0HOFS_2 += 8; + sTransitionData->VBlank_DMA = FALSE; + active = TRUE; + sTransitionData->BG0HOFS_Lower -= 8; + sTransitionData->BG0HOFS_Upper += 8; - if (task->tData4 < 0x50) - task->tData4 += 2; - if (task->tData4 > 0x50) - task->tData4 = 0x50; + if (task->tFadeSpread < DISPLAY_HEIGHT / 2) + task->tFadeSpread += 2; + if (task->tFadeSpread > DISPLAY_HEIGHT / 2) + task->tFadeSpread = DISPLAY_HEIGHT / 2; - if (++task->tData3 & 1) + if (++task->tTimer & 1) { s16 i; - for (i = 0, r6 = FALSE; i <= task->tData4; i++) + for (i = 0, active = FALSE; i <= task->tFadeSpread; i++) { - s16 index1 = 0x50 - i; - s16 index2 = 0x50 + i; + // Fade starts in middle of screen and + // spreads outwards in both directions. + s16 index1 = DISPLAY_HEIGHT / 2 - i; + s16 index2 = DISPLAY_HEIGHT / 2 + i; if (gScanlineEffectRegBuffers[0][index1] <= 15) { - r6 = TRUE; + active = TRUE; gScanlineEffectRegBuffers[0][index1]++; } if (gScanlineEffectRegBuffers[0][index2] <= 15) { - r6 = TRUE; + active = TRUE; gScanlineEffectRegBuffers[0][index2]++; } } } - if (task->tData4 == 0x50 && !r6) + if (task->tFadeSpread == DISPLAY_HEIGHT / 2 && !active) task->tState++; - sTransitionStructPtr->VBlank_DMA++; + sTransitionData->VBlank_DMA++; return FALSE; } -static bool8 Phase2_Mugshot_Func8(struct Task *task) +// Set palette to white to replace the scanline white fade +// before the screen fades to black. +static bool8 Mugshot_InitFadeWhiteToBlack(struct Task *task) { - sTransitionStructPtr->VBlank_DMA = FALSE; - BlendPalettes(PALETTES_ALL, 0x10, RGB_WHITE); - sTransitionStructPtr->BLDCNT = 0xFF; - task->tData3 = 0; + sTransitionData->VBlank_DMA = FALSE; + BlendPalettes(PALETTES_ALL, 16, RGB_WHITE); + sTransitionData->BLDCNT = 0xFF; + task->tTimer = 0; task->tState++; return TRUE; } -static bool8 Phase2_Mugshot_Func9(struct Task *task) +static bool8 Mugshot_FadeToBlack(struct Task *task) { - sTransitionStructPtr->VBlank_DMA = FALSE; + sTransitionData->VBlank_DMA = FALSE; - task->tData3++; - memset(gScanlineEffectRegBuffers[0], task->tData3, 0x140); - if (task->tData3 > 15) + task->tTimer++; + memset(gScanlineEffectRegBuffers[0], task->tTimer, DISPLAY_HEIGHT * 2); + if (task->tTimer > 15) task->tState++; - sTransitionStructPtr->VBlank_DMA++; + sTransitionData->VBlank_DMA++; return FALSE; } -static bool8 Phase2_Mugshot_Func10(struct Task *task) +static bool8 Mugshot_End(struct Task *task) { DmaStop(0); FadeScreenBlack(); @@ -2337,60 +2544,56 @@ static bool8 Phase2_Mugshot_Func10(struct Task *task) return FALSE; } -static void VBlankCB0_Phase2_Mugshots(void) +static void VBlankCB_Mugshots(void) { DmaStop(0); VBlankCB_BattleTransition(); - if (sTransitionStructPtr->VBlank_DMA != 0) - DmaCopy16(3, gScanlineEffectRegBuffers[0], gScanlineEffectRegBuffers[1], 320); - REG_BG0VOFS = sTransitionStructPtr->BG0VOFS; - REG_WININ = sTransitionStructPtr->WININ; - REG_WINOUT = sTransitionStructPtr->WINOUT; - REG_WIN0V = sTransitionStructPtr->WIN0V; - DmaSet(0, gScanlineEffectRegBuffers[1], ®_WIN0H, 0xA2400001); + if (sTransitionData->VBlank_DMA != 0) + DmaCopy16(3, gScanlineEffectRegBuffers[0], gScanlineEffectRegBuffers[1], DISPLAY_HEIGHT * 2); + REG_BG0VOFS = sTransitionData->BG0VOFS; + REG_WININ = sTransitionData->WININ; + REG_WINOUT = sTransitionData->WINOUT; + REG_WIN0V = sTransitionData->WIN0V; + DmaSet(0, gScanlineEffectRegBuffers[1], ®_WIN0H, B_TRANS_DMA_FLAGS); } -static void VBlankCB1_Phase2_Mugshots(void) +static void VBlankCB_MugshotsFadeOut(void) { DmaStop(0); VBlankCB_BattleTransition(); - if (sTransitionStructPtr->VBlank_DMA != 0) - DmaCopy16(3, gScanlineEffectRegBuffers[0], gScanlineEffectRegBuffers[1], 320); - REG_BLDCNT = sTransitionStructPtr->BLDCNT; - DmaSet(0, gScanlineEffectRegBuffers[1], ®_BLDY, 0xA2400001); + if (sTransitionData->VBlank_DMA != 0) + DmaCopy16(3, gScanlineEffectRegBuffers[0], gScanlineEffectRegBuffers[1], DISPLAY_HEIGHT * 2); + REG_BLDCNT = sTransitionData->BLDCNT; + DmaSet(0, gScanlineEffectRegBuffers[1], ®_BLDY, B_TRANS_DMA_FLAGS); } -static void HBlankCB_Phase2_Mugshots(void) +static void HBlankCB_Mugshots(void) { - if (REG_VCOUNT < 80) - REG_BG0HOFS = sTransitionStructPtr->BG0HOFS_1; + if (REG_VCOUNT < DISPLAY_HEIGHT / 2) + REG_BG0HOFS = sTransitionData->BG0HOFS_Lower; else - REG_BG0HOFS = sTransitionStructPtr->BG0HOFS_2; + REG_BG0HOFS = sTransitionData->BG0HOFS_Upper; } -// data fields for player/opponent sprites in mugshots -#define sState data[0] -#define sOffsetX data[1] -#define sOffsetX2 data[2] -#define sDone data[6] -#define sSlideTableId data[7] - -static void Mugshots_CreateOpponentPlayerSprites(struct Task *task) +static void Mugshots_CreateTrainerPics(struct Task *task) { struct Sprite *opponentSprite, *playerSprite; s16 mugshotId = task->tMugshotId; task->tOpponentSpriteId = CreateTrainerSprite(sMugshotsTrainerPicIDsTable[mugshotId], - sMugshotsOpponentCoords[mugshotId][0] - 32, - sMugshotsOpponentCoords[mugshotId][1] + 42, - 0, gDecompressionBuffer); - task->tPlayerSpriteId = CreateTrainerSprite(PlayerGenderToFrontTrainerPicId(gSaveBlock2Ptr->playerGender), DISPLAY_WIDTH + 32, 106, 0, gDecompressionBuffer); + sMugshotsOpponentCoords[mugshotId][0] - 32, + sMugshotsOpponentCoords[mugshotId][1] + 42, + 0, gDecompressionBuffer); + task->tPlayerSpriteId = CreateTrainerSprite(PlayerGenderToFrontTrainerPicId(gSaveBlock2Ptr->playerGender), + DISPLAY_WIDTH + 32, + 106, + 0, gDecompressionBuffer); opponentSprite = &gSprites[task->tOpponentSpriteId]; playerSprite = &gSprites[task->tPlayerSpriteId]; - opponentSprite->callback = SpriteCb_TrainerPic; - playerSprite->callback = SpriteCb_TrainerPic; + opponentSprite->callback = SpriteCB_MugshotTrainerPic; + playerSprite->callback = SpriteCB_MugshotTrainerPic; opponentSprite->oam.affineMode = ST_OAM_AFFINE_DOUBLE; playerSprite->oam.affineMode = ST_OAM_AFFINE_DOUBLE; @@ -2411,68 +2614,75 @@ static void Mugshots_CreateOpponentPlayerSprites(struct Task *task) SetOamMatrixRotationScaling(playerSprite->oam.matrixNum, -512, 512, 0); } -static void SpriteCb_TrainerPic(struct Sprite *sprite) +static void SpriteCB_MugshotTrainerPic(struct Sprite *sprite) { - while (sTrainerPicSpriteCbs[sprite->sState](sprite)); + while (sMugshotTrainerPicFuncs[sprite->sState](sprite)); } -static bool8 TrainerPicCb_Nothing(struct Sprite *sprite) +// Wait until IncrementTrainerPicState is called +static bool8 MugshotTrainerPic_Pause(struct Sprite *sprite) { return FALSE; } -static bool8 TrainerPicCb_SetSlideOffsets(struct Sprite *sprite) +static bool8 MugshotTrainerPic_Init(struct Sprite *sprite) { - s16 offfsets1[ARRAY_COUNT(sTrainerPicSlideOffsets1)]; - s16 offfsets2[ARRAY_COUNT(sTrainerPicSlideOffsets2)]; + s16 speeds[ARRAY_COUNT(sTrainerPicSlideSpeeds)]; + s16 accels[ARRAY_COUNT(sTrainerPicSlideAccels)]; - memcpy(offfsets1, sTrainerPicSlideOffsets1, sizeof(sTrainerPicSlideOffsets1)); - memcpy(offfsets2, sTrainerPicSlideOffsets2, sizeof(sTrainerPicSlideOffsets2)); + memcpy(speeds, sTrainerPicSlideSpeeds, sizeof(sTrainerPicSlideSpeeds)); + memcpy(accels, sTrainerPicSlideAccels, sizeof(sTrainerPicSlideAccels)); sprite->sState++; - sprite->sOffsetX = offfsets1[sprite->sSlideTableId]; - sprite->sOffsetX2 = offfsets2[sprite->sSlideTableId]; + sprite->sSlideSpeed = speeds[sprite->sSlideDir]; + sprite->sSlideAccel = accels[sprite->sSlideDir]; return TRUE; } -// fast slide to around middle screen -static bool8 TrainerPicCb_Slide1(struct Sprite *sprite) +static bool8 MugshotTrainerPic_Slide(struct Sprite *sprite) { - sprite->x += sprite->sOffsetX; - if (sprite->sSlideTableId && sprite->x < 133) + sprite->x += sprite->sSlideSpeed; + + // Advance state when pic passes ~40% of screen + if (sprite->sSlideDir && sprite->x < DISPLAY_WIDTH - 107) sprite->sState++; - else if (!sprite->sSlideTableId && sprite->x > 103) + else if (!sprite->sSlideDir && sprite->x > 103) sprite->sState++; return FALSE; } -// slower but accelerating slide -static bool8 TrainerPicCb_Slide2(struct Sprite *sprite) +static bool8 MugshotTrainerPic_SlideSlow(struct Sprite *sprite) { - sprite->sOffsetX += sprite->sOffsetX2; - sprite->x += sprite->sOffsetX; - if (sprite->sOffsetX == 0) + // Add acceleration value to speed, then add speed. + // For both sides acceleration is opposite speed, so slide slows down. + sprite->sSlideSpeed += sprite->sSlideAccel; + sprite->x += sprite->sSlideSpeed; + + // Advance state when slide comes to a stop + if (sprite->sSlideSpeed == 0) { sprite->sState++; - sprite->sOffsetX2 = -sprite->sOffsetX2; + sprite->sSlideAccel = -sprite->sSlideAccel; sprite->sDone = TRUE; } return FALSE; } -// Has no practical effect -static bool8 TrainerPicCb_Slide3(struct Sprite *sprite) +// Slides trainer pic offscreen. This is never reached, because it's preceded +// by a second MugshotTrainerPic_Pause, and IncrementTrainerPicState is +// only called once per trainer pic. +static bool8 MugshotTrainerPic_SlideOffscreen(struct Sprite *sprite) { - sprite->sOffsetX += sprite->sOffsetX2; - sprite->x += sprite->sOffsetX; - if (sprite->x < -31 || sprite->x > 271) + sprite->sSlideSpeed += sprite->sSlideAccel; + sprite->x += sprite->sSlideSpeed; + if (sprite->x < -31 || sprite->x > DISPLAY_WIDTH + 31) sprite->sState++; return FALSE; } -static void SetTrainerPicSlideTable(s16 spriteId, s16 arrId) +static void SetTrainerPicSlideDirection(s16 spriteId, s16 dirId) { - gSprites[spriteId].sSlideTableId = arrId; + gSprites[spriteId].sSlideDir = dirId; } static void IncrementTrainerPicState(s16 spriteId) @@ -2486,106 +2696,124 @@ static s16 IsTrainerPicSlideDone(s16 spriteId) } #undef sState -#undef sOffsetX -#undef sOffsetX2 +#undef sSlideSpeed +#undef sSlideAccel #undef sDone -#undef sSlideTableId +#undef sSlideDir +#undef tSinIndex +#undef tTopBannerX +#undef tBottomBannerX +#undef tTimer +#undef tFadeSpread +#undef tOpponentSpriteId +#undef tPlayerSpriteId +#undef tMugshotId -static void Phase2Task_Slice(u8 taskId) +//-------------------- +// B_TRANSITION_SLICE +//-------------------- + +#define tEffectX data[1] +#define tSpeed data[2] +#define tAccel data[3] + +static void Task_Slice(u8 taskId) { - while (sPhase2_Slice_Funcs[gTasks[taskId].tState](&gTasks[taskId])); + while (sSlice_Funcs[gTasks[taskId].tState](&gTasks[taskId])); } -static bool8 Phase2_Slice_Func1(struct Task *task) +static bool8 Slice_Init(struct Task *task) { u16 i; - InitTransitionStructVars(); + InitTransitionData(); ScanlineEffect_Clear(); - task->tData2 = 256; - task->tData3 = 1; - sTransitionStructPtr->WININ = WININ_WIN0_ALL; - sTransitionStructPtr->WINOUT = 0; - sTransitionStructPtr->WIN0V = DISPLAY_HEIGHT; - sTransitionStructPtr->VBlank_DMA = FALSE; + task->tSpeed = 1 << 8; + task->tAccel = 1; + sTransitionData->WININ = WININ_WIN0_ALL; + sTransitionData->WINOUT = 0; + sTransitionData->WIN0V = DISPLAY_HEIGHT; + sTransitionData->VBlank_DMA = FALSE; - for (i = 0; i < 160; i++) + for (i = 0; i < DISPLAY_HEIGHT; i++) { - gScanlineEffectRegBuffers[1][i] = sTransitionStructPtr->field_14; - gScanlineEffectRegBuffers[1][160 + i] = 0xF0; + gScanlineEffectRegBuffers[1][i] = sTransitionData->cameraX; + gScanlineEffectRegBuffers[1][DISPLAY_HEIGHT + i] = DISPLAY_WIDTH; } EnableInterrupts(INTR_FLAG_HBLANK); SetGpuRegBits(REG_OFFSET_DISPSTAT, DISPSTAT_HBLANK_INTR); - SetVBlankCallback(VBlankCB_Phase2_Slice); - SetHBlankCallback(HBlankCB_Phase2_Slice); + SetVBlankCallback(VBlankCB_Slice); + SetHBlankCallback(HBlankCB_Slice); task->tState++; return TRUE; } -static bool8 Phase2_Slice_Func2(struct Task *task) +static bool8 Slice_Main(struct Task *task) { u16 i; - sTransitionStructPtr->VBlank_DMA = FALSE; + sTransitionData->VBlank_DMA = FALSE; - task->tData1 += (task->tData2 >> 8); - if (task->tData1 > 0xF0) - task->tData1 = 0xF0; - if (task->tData2 <= 0xFFF) - task->tData2 += task->tData3; - if (task->tData3 < 128) - task->tData3 <<= 1; // multiplying by two + task->tEffectX += (task->tSpeed >> 8); + if (task->tEffectX > DISPLAY_WIDTH) + task->tEffectX = DISPLAY_WIDTH; + if (task->tSpeed <= 0xFFF) + task->tSpeed += task->tAccel; + if (task->tAccel < 128) + task->tAccel <<= 1; // multiplying by two - for (i = 0; i < 160; i++) + for (i = 0; i < DISPLAY_HEIGHT; i++) { u16 *storeLoc1 = &gScanlineEffectRegBuffers[0][i]; - u16 *storeLoc2 = &gScanlineEffectRegBuffers[0][i + 160]; - if (i & 1) + u16 *storeLoc2 = &gScanlineEffectRegBuffers[0][i + DISPLAY_HEIGHT]; + + // Alternate rows + if (i % 2) { - *storeLoc1 = sTransitionStructPtr->field_14 + task->tData1; - *storeLoc2 = 0xF0 - task->tData1; + *storeLoc1 = sTransitionData->cameraX + task->tEffectX; + *storeLoc2 = DISPLAY_WIDTH - task->tEffectX; } else { - *storeLoc1 = sTransitionStructPtr->field_14 - task->tData1; - *storeLoc2 = (task->tData1 << 8) | (0xF1); + *storeLoc1 = sTransitionData->cameraX - task->tEffectX; + *storeLoc2 = (task->tEffectX << 8) | (DISPLAY_WIDTH + 1); } } - if (task->tData1 > 0xEF) + if (task->tEffectX >= DISPLAY_WIDTH) task->tState++; - sTransitionStructPtr->VBlank_DMA++; + sTransitionData->VBlank_DMA++; return FALSE; } -static bool8 Phase2_Slice_Func3(struct Task *task) +static bool8 Slice_End(struct Task *task) { DmaStop(0); FadeScreenBlack(); - DestroyTask(FindTaskIdByFunc(Phase2Task_Slice)); + DestroyTask(FindTaskIdByFunc(Task_Slice)); return FALSE; } -static void VBlankCB_Phase2_Slice(void) +static void VBlankCB_Slice(void) { DmaStop(0); VBlankCB_BattleTransition(); - REG_WININ = sTransitionStructPtr->WININ; - REG_WINOUT = sTransitionStructPtr->WINOUT; - REG_WIN0V = sTransitionStructPtr->WIN0V; - if (sTransitionStructPtr->VBlank_DMA) - DmaCopy16(3, gScanlineEffectRegBuffers[0], gScanlineEffectRegBuffers[1], 640); - DmaSet(0, &gScanlineEffectRegBuffers[1][160], ®_WIN0H, 0xA2400001); + REG_WININ = sTransitionData->WININ; + REG_WINOUT = sTransitionData->WINOUT; + REG_WIN0V = sTransitionData->WIN0V; + if (sTransitionData->VBlank_DMA) + DmaCopy16(3, gScanlineEffectRegBuffers[0], gScanlineEffectRegBuffers[1], DISPLAY_HEIGHT * 4); + DmaSet(0, &gScanlineEffectRegBuffers[1][DISPLAY_HEIGHT], ®_WIN0H, B_TRANS_DMA_FLAGS); } -static void HBlankCB_Phase2_Slice(void) +static void HBlankCB_Slice(void) { - if (REG_VCOUNT < 160) + if (REG_VCOUNT < DISPLAY_HEIGHT) { u16 var = gScanlineEffectRegBuffers[1][REG_VCOUNT]; REG_BG1HOFS = var; @@ -2594,77 +2822,92 @@ static void HBlankCB_Phase2_Slice(void) } } -static void Phase2Task_ShredSplit(u8 taskId) +#undef tEffectX +#undef tSpeed +#undef tAccel + +//-------------------------- +// B_TRANSITION_SHRED_SPLIT +//-------------------------- + +// Data starts at 4. Possible it shared data +// with Slice above, which ends at 3. +#define tDelayTimer data[4] +#define tExtent data[5] +#define tDelay data[6] + +static void Task_ShredSplit(u8 taskId) { - while (sPhase2_ShredSplit_Funcs[gTasks[taskId].tState](&gTasks[taskId])); + while (sShredSplit_Funcs[gTasks[taskId].tState](&gTasks[taskId])); } -static bool8 Phase2_ShredSplit_Func1(struct Task *task) +static bool8 ShredSplit_Init(struct Task *task) { u16 i; - InitTransitionStructVars(); + InitTransitionData(); ScanlineEffect_Clear(); - sTransitionStructPtr->WININ = WININ_WIN0_ALL; - sTransitionStructPtr->WINOUT = 0; - sTransitionStructPtr->WIN0V = DISPLAY_HEIGHT; + sTransitionData->WININ = WININ_WIN0_ALL; + sTransitionData->WINOUT = 0; + sTransitionData->WIN0V = DISPLAY_HEIGHT; - for (i = 0; i < 0xA0; i++) + for (i = 0; i < DISPLAY_HEIGHT; i++) { - gScanlineEffectRegBuffers[1][i] = sTransitionStructPtr->field_14; - gScanlineEffectRegBuffers[1][0xA0 + i] = 0xF0; - gScanlineEffectRegBuffers[0][i] = sTransitionStructPtr->field_14; - gScanlineEffectRegBuffers[0][0xA0 + i] = 0xF0; - gScanlineEffectRegBuffers[0][0x140 + i] = 0; - gScanlineEffectRegBuffers[0][0x1E0 + i] = 0x100; - gScanlineEffectRegBuffers[0][0x280 + i] = 1; + gScanlineEffectRegBuffers[1][i] = sTransitionData->cameraX; + gScanlineEffectRegBuffers[1][DISPLAY_HEIGHT + i] = DISPLAY_WIDTH; + gScanlineEffectRegBuffers[0][i] = sTransitionData->cameraX; + gScanlineEffectRegBuffers[0][DISPLAY_HEIGHT + i] = DISPLAY_WIDTH; + gScanlineEffectRegBuffers[0][DISPLAY_HEIGHT * 2 + i] = 0; + gScanlineEffectRegBuffers[0][DISPLAY_HEIGHT * 3 + i] = 256; + gScanlineEffectRegBuffers[0][DISPLAY_HEIGHT * 4 + i] = 1; } - task->tData4 = 0; - task->tData5 = 0; - task->tData6 = 7; + task->tDelayTimer = 0; + task->tExtent = 0; + task->tDelay = 7; EnableInterrupts(INTR_FLAG_HBLANK); - SetVBlankCallback(VBlankCB_Phase2_Slice); - SetHBlankCallback(HBlankCB_Phase2_Slice); + SetVBlankCallback(VBlankCB_Slice); + SetHBlankCallback(HBlankCB_Slice); task->tState++; return TRUE; } -static bool8 Phase2_ShredSplit_Func2(struct Task *task) +static bool8 ShredSplit_Main(struct Task *task) { u16 i, j, k; - u8 arr1[ARRAY_COUNT(gUnknown_085C8C64)]; - s16 arr2[ARRAY_COUNT(gUnknown_085C8C66)]; - u8 var; + u8 baseY[ARRAY_COUNT(sShredSplit_SectionYCoords)]; + s16 moveDirs[ARRAY_COUNT(sShredSplit_SectionMoveDirs)]; + u8 linesFinished; u16 *ptr4, *ptr3, *ptr1, *ptr2; - s16 unkVar; + s16 y; - memcpy(arr1, gUnknown_085C8C64, sizeof(arr1)); - memcpy(arr2, gUnknown_085C8C66, sizeof(arr2)); + memcpy(baseY, sShredSplit_SectionYCoords, sizeof(baseY)); + memcpy(moveDirs, sShredSplit_SectionMoveDirs, sizeof(moveDirs)); - sTransitionStructPtr->VBlank_DMA = FALSE; - var = 0; + sTransitionData->VBlank_DMA = FALSE; + linesFinished = 0; - for (i = 0; i <= task->tData5; i++) + for (i = 0; i <= task->tExtent; i++) { + // Slide half of the pixel rows (alternating) right for (j = 0; j < 2; j++) { for (k = 0; k < 2; k++) { - unkVar = (arr1[j]) + (arr2[k] * -(i) * 2); - if (unkVar >= 0 && (unkVar != 79 || j != 1)) + y = baseY[j] + (moveDirs[k] * -i * 2); + if (y >= 0 && (y != DISPLAY_HEIGHT / 2 - 1 || j != 1)) { - ptr4 = &gScanlineEffectRegBuffers[0][unkVar + 320]; - ptr3 = &gScanlineEffectRegBuffers[0][unkVar + 480]; - ptr1 = &gScanlineEffectRegBuffers[0][unkVar + 640]; - if (*ptr4 > 0xEF) + ptr4 = &gScanlineEffectRegBuffers[0][y + DISPLAY_HEIGHT * 2]; + ptr3 = &gScanlineEffectRegBuffers[0][y + DISPLAY_HEIGHT * 3]; + ptr1 = &gScanlineEffectRegBuffers[0][y + DISPLAY_HEIGHT * 4]; + if (*ptr4 >= DISPLAY_WIDTH) { - *ptr4 = 0xF0; - var++; + *ptr4 = DISPLAY_WIDTH; + linesFinished++; } else { @@ -2674,10 +2917,10 @@ static bool8 Phase2_ShredSplit_Func2(struct Task *task) if (*ptr3 <= 0xFFF) *ptr3 += *ptr1; } - ptr2 = &gScanlineEffectRegBuffers[0][unkVar]; - ptr3 = &gScanlineEffectRegBuffers[0][unkVar + 160]; - *ptr2 = sTransitionStructPtr->field_14 + *ptr4; - *ptr3 = 0xF0 - *ptr4; + ptr2 = &gScanlineEffectRegBuffers[0][y]; + ptr3 = &gScanlineEffectRegBuffers[0][y + DISPLAY_HEIGHT]; + *ptr2 = sTransitionData->cameraX + *ptr4; + *ptr3 = DISPLAY_WIDTH - *ptr4; if (i == 0) break; @@ -2685,20 +2928,21 @@ static bool8 Phase2_ShredSplit_Func2(struct Task *task) } } + // Slide the other half of the rows left for (j = 0; j < 2; j++) { for (k = 0; k < 2; k++) { - unkVar = (arr1[j] + 1) + (arr2[k] * -(i) * 2); - if (unkVar <= 160 && (unkVar != 80 || j != 1)) + y = baseY[j] + 1 + (moveDirs[k] * -i * 2); + if (y <= DISPLAY_HEIGHT && (y != DISPLAY_HEIGHT / 2 || j != 1)) { - ptr4 = &gScanlineEffectRegBuffers[0][unkVar + 320]; - ptr3 = &gScanlineEffectRegBuffers[0][unkVar + 480]; - ptr1 = &gScanlineEffectRegBuffers[0][unkVar + 640]; - if (*ptr4 > 0xEF) + ptr4 = &gScanlineEffectRegBuffers[0][y + DISPLAY_HEIGHT * 2]; + ptr3 = &gScanlineEffectRegBuffers[0][y + DISPLAY_HEIGHT * 3]; + ptr1 = &gScanlineEffectRegBuffers[0][y + DISPLAY_HEIGHT * 4]; + if (*ptr4 >= DISPLAY_WIDTH) { - *ptr4 = 0xF0; - var++; + *ptr4 = DISPLAY_WIDTH; + linesFinished++; } else { @@ -2708,10 +2952,10 @@ static bool8 Phase2_ShredSplit_Func2(struct Task *task) if (*ptr3 <= 0xFFF) *ptr3 += *ptr1; } - ptr2 = &gScanlineEffectRegBuffers[0][unkVar]; - ptr3 = &gScanlineEffectRegBuffers[0][unkVar + 160]; - *ptr2 = sTransitionStructPtr->field_14 - *ptr4; - *ptr3 = (*ptr4 << 8) | (0xF1); + ptr2 = &gScanlineEffectRegBuffers[0][y]; + ptr3 = &gScanlineEffectRegBuffers[0][y + DISPLAY_HEIGHT]; + *ptr2 = sTransitionData->cameraX - *ptr4; + *ptr3 = (*ptr4 << 8) | (DISPLAY_WIDTH + 1); if (i == 0) break; @@ -2720,14 +2964,22 @@ static bool8 Phase2_ShredSplit_Func2(struct Task *task) } } - if (--task->tData4 < 0) - task->tData4 = 0; - if (task->tData4 <= 0 && task->tData5 + 1 <= 20) - task->tData4 = task->tData6, task->tData5++; - if (var > 0x9F) + // Count down to next move + if (--task->tDelayTimer < 0) + task->tDelayTimer = 0; + + // Try increase effect's extent + if (task->tDelayTimer <= 0 && task->tExtent + 1 <= DISPLAY_HEIGHT / 8) + { + task->tDelayTimer = task->tDelay; + task->tExtent++; + } + + // All lines have reached screen width, move on. + if (linesFinished >= DISPLAY_HEIGHT) task->tState++; - sTransitionStructPtr->VBlank_DMA++; + sTransitionData->VBlank_DMA++; return FALSE; } @@ -2735,16 +2987,17 @@ static bool8 Phase2_ShredSplit_Func2(struct Task *task) // is always false, resulting in the game being stuck in an infinite loop. // It's possible this transition is only partially // done and the second part was left out. -static bool8 Phase2_ShredSplit_Func3(struct Task *task) +// In any case removing or bypassing this state allows the transition to finish. +static bool8 ShredSplit_BrokenCheck(struct Task *task) { u16 i; bool32 done = TRUE; u16 checkVar2 = 0xFF10; - for (i = 0; i < 0xA0; i++) + for (i = 0; i < DISPLAY_HEIGHT; i++) { - if (gScanlineEffectRegBuffers[1][i] != 0xF0 && gScanlineEffectRegBuffers[1][i] != checkVar2) - done = FALSE; // a break statement should be put here + if (gScanlineEffectRegBuffers[1][i] != DISPLAY_WIDTH && gScanlineEffectRegBuffers[1][i] != checkVar2) + done = FALSE; } if (done == TRUE) @@ -2753,54 +3006,68 @@ static bool8 Phase2_ShredSplit_Func3(struct Task *task) return FALSE; } -static bool8 Phase2_ShredSplit_Func4(struct Task *task) +static bool8 ShredSplit_End(struct Task *task) { DmaStop(0); FadeScreenBlack(); - DestroyTask(FindTaskIdByFunc(Phase2Task_ShredSplit)); + DestroyTask(FindTaskIdByFunc(Task_ShredSplit)); return FALSE; } -static void Phase2Task_Blackhole1(u8 taskId) +#undef tDelayTimer +#undef tExtent +#undef tDelay + +//----------------------------------------------------------- +// B_TRANSITION_BLACKHOLE and B_TRANSITION_BLACKHOLE_PULSATE +//----------------------------------------------------------- + +#define tRadius data[1] +#define tGrowSpeed data[2] +#define tSinIndex data[5] +#define tVibrateId data[6] +#define tAmplitude data[6] // Used differently by the two transitions +#define tFlag data[7] // Used generally to indicate an action has taken place. + +static void Task_Blackhole(u8 taskId) { - while (sPhase2_Blackhole1_Funcs[gTasks[taskId].tState](&gTasks[taskId])); + while (sBlackhole_Funcs[gTasks[taskId].tState](&gTasks[taskId])); } -static void Phase2Task_Blackhole2(u8 taskId) +static void Task_BlackholePulsate(u8 taskId) { - while (sPhase2_Blackhole2_Funcs[gTasks[taskId].tState](&gTasks[taskId])); + while (sBlackholePulsate_Funcs[gTasks[taskId].tState](&gTasks[taskId])); } -static bool8 Phase2_Blackhole_Func1(struct Task *task) +// Init is shared by both transitions +static bool8 Blackhole_Init(struct Task *task) { s32 i; - InitTransitionStructVars(); + InitTransitionData(); ScanlineEffect_Clear(); - sTransitionStructPtr->WININ = 0; - sTransitionStructPtr->WINOUT = WINOUT_WIN01_ALL; - sTransitionStructPtr->WIN0H = DISPLAY_WIDTH; - sTransitionStructPtr->WIN0V = DISPLAY_HEIGHT; + sTransitionData->WININ = 0; + sTransitionData->WINOUT = WINOUT_WIN01_ALL; + sTransitionData->WIN0H = DISPLAY_WIDTH; + sTransitionData->WIN0V = DISPLAY_HEIGHT; - for (i = 0; i < 0xA0; i++) - { + for (i = 0; i < DISPLAY_HEIGHT; i++) gScanlineEffectRegBuffers[1][i] = 0; - } - SetVBlankCallback(VBlankCB1_Phase2_BigPokeball); + SetVBlankCallback(VBlankCB_CircularMask); task->tState++; - task->tData1 = 1; - task->tData2 = 0x100; - task->tFuncState = 0; + task->tRadius = 1; + task->tGrowSpeed = 1 << 8; + task->tFlag = FALSE; return FALSE; } -static bool8 Phase2_Blackhole1_Func3(struct Task *task) +static bool8 Blackhole_GrowEnd(struct Task *task) { - if (task->tFuncState == 1) + if (task->tFlag == TRUE) { DmaStop(0); SetVBlankCallback(NULL); @@ -2808,141 +3075,161 @@ static bool8 Phase2_Blackhole1_Func3(struct Task *task) } else { - sTransitionStructPtr->VBlank_DMA = FALSE; - if (task->tData2 < 0x400) - task->tData2 += 0x80; - if (task->tData1 < 0xA0) - task->tData1 += (task->tData2 >> 8); - if (task->tData1 > 0xA0) - task->tData1 = 0xA0; - sub_814A014(gScanlineEffectRegBuffers[0], 0x78, 0x50, task->tData1); - if (task->tData1 == 0xA0) + sTransitionData->VBlank_DMA = FALSE; + if (task->tGrowSpeed < 1024) + task->tGrowSpeed += 128; + if (task->tRadius < DISPLAY_HEIGHT) + task->tRadius += task->tGrowSpeed >> 8; + if (task->tRadius > DISPLAY_HEIGHT) + task->tRadius = DISPLAY_HEIGHT; + SetCircularMask(gScanlineEffectRegBuffers[0], DISPLAY_WIDTH / 2, DISPLAY_HEIGHT / 2, task->tRadius); + if (task->tRadius == DISPLAY_HEIGHT) { - task->tFuncState = 1; + task->tFlag = TRUE; FadeScreenBlack(); } else { - sTransitionStructPtr->VBlank_DMA++; + sTransitionData->VBlank_DMA++; } } return FALSE; } -static bool8 Phase2_Blackhole1_Func2(struct Task *task) +static bool8 Blackhole_Vibrate(struct Task *task) { - sTransitionStructPtr->VBlank_DMA = FALSE; - if (task->tFuncState == 0) + sTransitionData->VBlank_DMA = FALSE; + if (task->tFlag == FALSE) { - task->tFuncState++; - task->tData1 = 0x30; - task->tData6 = 0; + task->tFlag++; + task->tRadius = 48; + task->tVibrateId = 0; } - task->tData1 += gUnknown_085C8C80[task->tData6]; - task->tData6 = (task->tData6 + 1) % 2; - sub_814A014(gScanlineEffectRegBuffers[0], 0x78, 0x50, task->tData1); - if (task->tData1 < 9) + task->tRadius += sBlackhole_Vibrations[task->tVibrateId]; + task->tVibrateId = (task->tVibrateId + 1) % (int)ARRAY_COUNT(sBlackhole_Vibrations); + SetCircularMask(gScanlineEffectRegBuffers[0], DISPLAY_WIDTH / 2, DISPLAY_HEIGHT / 2, task->tRadius); + if (task->tRadius < 9) { task->tState++; - task->tFuncState = 0; + task->tFlag = FALSE; } - sTransitionStructPtr->VBlank_DMA++; + sTransitionData->VBlank_DMA++; return FALSE; } -static bool8 Phase2_Blackhole2_Func2(struct Task *task) +static bool8 BlackholePulsate_Main(struct Task *task) { u16 index; // should be s16 I think s16 amplitude; - sTransitionStructPtr->VBlank_DMA = FALSE; - if (task->tFuncState == 0) + sTransitionData->VBlank_DMA = FALSE; + if (task->tFlag == FALSE) { - task->tFuncState++; - task->tData5 = 2; - task->tData6 = 2; + task->tFlag++; + task->tSinIndex = 2; + task->tAmplitude = 2; } - if (task->tData1 > 0xA0) - task->tData1 = 0xA0; - sub_814A014(gScanlineEffectRegBuffers[0], 0x78, 0x50, task->tData1); - if (task->tData1 == 0xA0) + if (task->tRadius > DISPLAY_HEIGHT) + task->tRadius = DISPLAY_HEIGHT; + + SetCircularMask(gScanlineEffectRegBuffers[0], DISPLAY_WIDTH / 2, DISPLAY_HEIGHT / 2, task->tRadius); + if (task->tRadius == DISPLAY_HEIGHT) { DmaStop(0); FadeScreenBlack(); DestroyTask(FindTaskIdByFunc(task->func)); } - index = task->tData5; - if ((task->tData5 & 0xFF) <= 128) + index = task->tSinIndex; + if ((task->tSinIndex & 0xFF) <= 128) { - amplitude = task->tData6; - task->tData5 += 8; + amplitude = task->tAmplitude; + task->tSinIndex += 8; } else { - amplitude = task->tData6 - 1; - task->tData5 += 16; + amplitude = task->tAmplitude - 1; + task->tSinIndex += 16; } - task->tData1 += Sin(index & 0xFF, amplitude); + task->tRadius += Sin(index & 0xFF, amplitude); - if (task->tData1 <= 0) - task->tData1 = 1; - if (task->tData5 > 0xFE) - task->tData5 >>= 8, task->tData6++; + if (task->tRadius <= 0) + task->tRadius = 1; - sTransitionStructPtr->VBlank_DMA++; + if (task->tSinIndex >= 0xFF) + { + task->tSinIndex >>= 8; + task->tAmplitude++; + } + + sTransitionData->VBlank_DMA++; return FALSE; } -static void Phase2Task_RectangularSpiral(u8 taskId) +#undef tRadius +#undef tGrowSpeed +#undef tSinIndex +#undef tVibrateId +#undef tAmplitude +#undef tFlag + +//--------------------------------- +// B_TRANSITION_RECTANGULAR_SPIRAL +//--------------------------------- + +static void Task_RectangularSpiral(u8 taskId) { - while (sPhase2_RectangularSpiral_Funcs[gTasks[taskId].tState](&gTasks[taskId])); + while (sRectangularSpiral_Funcs[gTasks[taskId].tState](&gTasks[taskId])); } -static bool8 Phase2_RectangularSpiral_Func1(struct Task *task) +static bool8 RectangularSpiral_Init(struct Task *task) { u16 *tilemap, *tileset; GetBg0TilesDst(&tilemap, &tileset); CpuCopy16(sShrinkingBoxTileset, tileset, 0x20); - CpuCopy16(sShrinkingBoxTileset + 0x70, tileset + 0x20, 0x20); - CpuFill16(0xF000, tilemap, 0x800); - LoadPalette(sFieldEffectPal_Pokeball, 0xF0, 0x20); + CpuCopy16(&sShrinkingBoxTileset[0x70], &tileset[0x20], 0x20); + CpuFill16(0xF0 << 8, tilemap, BG_SCREEN_SIZE); + LoadPalette(sFieldEffectPal_Pokeball, 0xF0, sizeof(sFieldEffectPal_Pokeball)); - task->tData3 = 1; + task->data[3] = 1; task->tState++; - sRectangularSpiralTransition[0].field_0 = 0; - sRectangularSpiralTransition[0].field_2 = -1; - sRectangularSpiralTransition[0].field_4 = 1; - sRectangularSpiralTransition[0].field_6 = 308; - sRectangularSpiralTransition[0].field_8 = 0; + // Line starting in top left + sRectangularSpiralLines[0].state = SPIRAL_INWARD_START; + sRectangularSpiralLines[0].position = -1; + sRectangularSpiralLines[0].moveIdx = 1; + sRectangularSpiralLines[0].reboundPosition = 308; + sRectangularSpiralLines[0].outward = FALSE; - sRectangularSpiralTransition[1].field_0 = 0; - sRectangularSpiralTransition[1].field_2 = -1; - sRectangularSpiralTransition[1].field_4 = 1; - sRectangularSpiralTransition[1].field_6 = 308; - sRectangularSpiralTransition[1].field_8 = 0; + // Line starting in bottom right + sRectangularSpiralLines[1].state = SPIRAL_INWARD_START; + sRectangularSpiralLines[1].position = -1; + sRectangularSpiralLines[1].moveIdx = 1; + sRectangularSpiralLines[1].reboundPosition = 308; + sRectangularSpiralLines[1].outward = FALSE; - sRectangularSpiralTransition[2].field_0 = 0; - sRectangularSpiralTransition[2].field_2 = -3; - sRectangularSpiralTransition[2].field_4 = 1; - sRectangularSpiralTransition[2].field_6 = 307; - sRectangularSpiralTransition[2].field_8 = 0; + // Line starting in top right + sRectangularSpiralLines[2].state = SPIRAL_INWARD_START; + sRectangularSpiralLines[2].position = -3; + sRectangularSpiralLines[2].moveIdx = 1; + sRectangularSpiralLines[2].reboundPosition = 307; + sRectangularSpiralLines[2].outward = FALSE; - sRectangularSpiralTransition[3].field_0 = 0; - sRectangularSpiralTransition[3].field_2 = -3; - sRectangularSpiralTransition[3].field_4 = 1; - sRectangularSpiralTransition[3].field_6 = 307; - sRectangularSpiralTransition[3].field_8 = 0; + // Line starting in bottom left + sRectangularSpiralLines[3].state = SPIRAL_INWARD_START; + sRectangularSpiralLines[3].position = -3; + sRectangularSpiralLines[3].moveIdx = 1; + sRectangularSpiralLines[3].reboundPosition = 307; + sRectangularSpiralLines[3].outward = FALSE; return FALSE; } -static bool8 Phase2_RectangularSpiral_Func2(struct Task *task) +static bool8 RectangularSpiral_Main(struct Task *task) { u16 *tilemap, *tileset; u8 i; @@ -2951,24 +3238,28 @@ static bool8 Phase2_RectangularSpiral_Func2(struct Task *task) GetBg0TilesDst(&tilemap, &tileset); + // Draw 2 tiles at a time for each spiral line for (i = 0; i < 2; i++) { - for (j = 0; j < ARRAY_COUNT(sRectangularSpiralTransition); j++) + for (j = 0; j < ARRAY_COUNT(sRectangularSpiralLines); j++) { - s16 var = 0, var2 = 0; - s32 var3 = 0; + s16 position = 0; + s16 x = 0, y = 0; - if (sub_8149048(gUnknown_085C8D38[j / 2], &sRectangularSpiralTransition[j])) + if (UpdateRectangularSpiralLine(sRectangularSpiral_MoveDataTables[j / 2], &sRectangularSpiralLines[j])) { + // The line moved to a new position, draw the tile. done = FALSE; - var = sRectangularSpiralTransition[j].field_2; + position = sRectangularSpiralLines[j].position; + + // Invert position for the two lines that start at the bottom. if ((j % 2) == 1) - var = 0x27D - var; + position = 637 - position; - var2 = var % 32; - var3 = var / 32; + x = position % 32; + y = position / 32; - SOME_VRAM_STORE(tilemap, var3, var2, 0xF002); + SET_TILE(tilemap, y, x, 2); } } } @@ -2978,7 +3269,7 @@ static bool8 Phase2_RectangularSpiral_Func2(struct Task *task) return FALSE; } -static bool8 Phase2_RectangularSpiral_Func3(struct Task *task) +static bool8 RectangularSpiral_End(struct Task *task) { DmaStop(0); FadeScreenBlack(); @@ -2986,575 +3277,655 @@ static bool8 Phase2_RectangularSpiral_Func3(struct Task *task) return FALSE; } -static bool16 sub_8149048(const s16 * const *arg0, struct StructRectangularSpiral *arg1) +// Returns TRUE if a tile should be drawn, FALSE otherwise +static bool16 UpdateRectangularSpiralLine(const s16 * const *moveDataTable, struct RectangularSpiralLine *line) { - const s16 *array = arg0[arg1->field_0]; - if (array[arg1->field_4] == -1) + const s16 *moveData = moveDataTable[line->state]; + + // Has spiral finished? + // Note that most move data arrays endsin SPIRAL_END but it is + // only ever reached on the final array of spiraling outward. + if (moveData[line->moveIdx] == SPIRAL_END) return FALSE; - // ?? - sUnusedRectangularSpiralVar = array[0]; - sUnusedRectangularSpiralVar = array[1]; - sUnusedRectangularSpiralVar = array[2]; - sUnusedRectangularSpiralVar = array[3]; + // Presumably saving data for debug. + sDebug_RectangularSpiralData = moveData[0]; + sDebug_RectangularSpiralData = moveData[1]; + sDebug_RectangularSpiralData = moveData[2]; + sDebug_RectangularSpiralData = moveData[3]; - switch (array[0]) + // Note that for the two lines originating at the bottom the + // position is inverted, so the directions are flipped. + // i.e. position += 1 is right for the top lines and left + // for their inverted partners on the bottom. + switch (moveData[0]) { - case 1: - arg1->field_2 += 0x1; + case MOVE_RIGHT: + line->position += 1; break; - case 2: - arg1->field_2 -= 0x1; + case MOVE_LEFT: + line->position -= 1; break; - case 3: - arg1->field_2 -= 0x20; + case MOVE_UP: + line->position -= 32; break; - case 4: - arg1->field_2 += 0x20; + case MOVE_DOWN: + line->position += 32; break; } - if (arg1->field_2 > 0x27F || array[arg1->field_4] == -1) + // Below check is never true. + // SPIRAL_END was already checked, and position is never >= 640 + if (line->position >= 640 || moveData[line->moveIdx] == SPIRAL_END) return FALSE; - if (arg1->field_8 == 0 && array[arg1->field_4] == -2) + if (!line->outward && moveData[line->moveIdx] == SPIRAL_REBOUND) { - arg1->field_8 = 1; - arg1->field_4 = 1; - arg1->field_2 = arg1->field_6; - arg1->field_0 = 4; + // Line has reached the final point of spiraling inward. + // Time to flip and start spiraling outward. + line->outward = TRUE; + line->moveIdx = 1; + line->position = line->reboundPosition; + line->state = SPIRAL_OUTWARD_START; } - if (arg1->field_2 == array[arg1->field_4]) + // Reached move target, advance to next movement. + if (line->position == moveData[line->moveIdx]) { - (arg1->field_0)++; - if (arg1->field_8 == 1) + line->state++; + if (line->outward == TRUE) { - if (arg1->field_0 > 7) + if (line->state > SPIRAL_OUTWARD_END) { - (arg1->field_4)++; - (arg1->field_0) = 4; + // Still spiraling outward, loop back to the first state + // but use the second set of move targets. + // For example, the 28 in sRectangularSpiral_Major_OutwardUp + line->moveIdx++; + line->state = SPIRAL_OUTWARD_START; } } else { - if (arg1->field_0 > 3) + if (line->state > SPIRAL_INWARD_END) { - (arg1->field_4)++; - (arg1->field_0) = 0; + // Still spiraling inward, loop back to the first state + // but use the second set of move targets. + // For example, the 275 in sRectangularSpiral_Major_InwardRight + line->moveIdx++; + line->state = SPIRAL_INWARD_START; } } } - return TRUE; } -static void Phase2Task_Groudon(u8 taskId) +//---------------------- +// B_TRANSITION_GROUDON +//---------------------- + +#define tTimer data[1] + +static void Task_Groudon(u8 taskId) { - while (sPhase2_Groudon_Funcs[gTasks[taskId].tState](&gTasks[taskId])); + while (sGroudon_Funcs[gTasks[taskId].tState](&gTasks[taskId])); } -static bool8 Phase2_Groudon_Func3(struct Task *task) +static bool8 Groudon_Init(struct Task *task) { u16 *tilemap, *tileset; GetBg0TilesDst(&tilemap, &tileset); - CpuFill16(0, tilemap, 0x800); + CpuFill16(0, tilemap, BG_SCREEN_SIZE); LZ77UnCompVram(sGroudon_Tileset, tileset); LZ77UnCompVram(sGroudon_Tilemap, tilemap); task->tState++; - task->tData1 = 0; + task->tTimer = 0; return FALSE; } -static bool8 Phase2_Groudon_Func4(struct Task *task) +static bool8 Groudon_PaletteFlash(struct Task *task) { - if (task->tData1 % 3 == 0) + if (task->tTimer % 3 == 0) { - u16 var = (task->tData1 % 30) / 3; - LoadPalette(sGroudon1_Palette + (var * 16), 0xF0, 0x20); + u16 offset = (task->tTimer % 30) / 3; + LoadPalette(&sGroudon1_Palette[offset * 16], 0xF0, 0x20); } - if (++task->tData1 > 58) + if (++task->tTimer > 58) { task->tState++; - task->tData1 = 0; + task->tTimer = 0; } return FALSE; } -static bool8 Phase2_Groudon_Func5(struct Task *task) +static bool8 Groudon_PaletteBrighten(struct Task *task) { - if (task->tData1 % 5 == 0) + if (task->tTimer % 5 == 0) { - s16 var = task->tData1 / 5; - LoadPalette(sGroudon2_Palette + (var * 16), 0xF0, 0x20); + s16 offset = task->tTimer / 5; + LoadPalette(&sGroudon2_Palette[offset * 16], 0xF0, 0x20); } - if (++task->tData1 > 68) + if (++task->tTimer > 68) { task->tState++; - task->tData1 = 0; - task->tFrames = 30; + task->tTimer = 0; + task->tEndDelay = 30; } return FALSE; } -static void Phase2Task_Rayquaza(u8 taskId) +#undef tTimer +#undef tEndDelay + +//----------------------- +// B_TRANSITION_RAYQUAZA +//----------------------- + +#define tTimer data[1] +#define tGrowSpeed data[2] // Shared from B_TRANSITION_BLACKHOLE +#define tFlag data[7] // Shared from B_TRANSITION_BLACKHOLE + +static void Task_Rayquaza(u8 taskId) { - while (sPhase2_Rayquaza_Funcs[gTasks[taskId].tState](&gTasks[taskId])); + while (sRayquaza_Funcs[gTasks[taskId].tState](&gTasks[taskId])); } -static bool8 Phase2_Rayquaza_Func3(struct Task *task) +static bool8 Rayquaza_Init(struct Task *task) { u16 *tilemap, *tileset; u16 i; - InitTransitionStructVars(); + InitTransitionData(); ScanlineEffect_Clear(); SetGpuReg(REG_OFFSET_BG0CNT, BGCNT_CHARBASE(2) | BGCNT_SCREENBASE(26) | BGCNT_TXT256x512); GetBg0TilesDst(&tilemap, &tileset); - CpuFill16(0, tilemap, 0x800); + CpuFill16(0, tilemap, BG_SCREEN_SIZE); CpuCopy16(sRayquaza_Tileset, tileset, 0x2000); - sTransitionStructPtr->field_20 = 0; + sTransitionData->counter = 0; task->tState++; - LoadPalette(sRayquaza_Palette + 0x50, 0xF0, 0x20); + LoadPalette(&sRayquaza_Palette[0x50], 0xF0, 0x20); - for (i = 0; i < 160; i++) + for (i = 0; i < DISPLAY_HEIGHT; i++) { gScanlineEffectRegBuffers[0][i] = 0; gScanlineEffectRegBuffers[1][i] = 0x100; } - SetVBlankCallback(VBlankCB_Phase2_Rayquaza); + SetVBlankCallback(VBlankCB_Rayquaza); return FALSE; } -static bool8 Phase2_Rayquaza_Func4(struct Task *task) +static bool8 Rayquaza_SetGfx(struct Task *task) { u16 *tilemap, *tileset; GetBg0TilesDst(&tilemap, &tileset); - CpuCopy16(sRayquaza_Tilemap, tilemap, 0x1000); + CpuCopy16(sRayquaza_Tilemap, tilemap, sizeof(sRayquaza_Tilemap)); task->tState++; return FALSE; } -static bool8 Phase2_Rayquaza_Func5(struct Task *task) +static bool8 Rayquaza_PaletteFlash(struct Task *task) { - if ((task->tData1 % 4) == 0) + if ((task->tTimer % 4) == 0) { - u16 value = task->tData1 / 4; + u16 value = task->tTimer / 4; const u16 *palPtr = &sRayquaza_Palette[(value + 5) * 16]; LoadPalette(palPtr, 0xF0, 0x20); } - if (++task->tData1 > 40) + if (++task->tTimer > 40) { task->tState++; - task->tData1 = 0; + task->tTimer = 0; } return FALSE; } -static bool8 Phase2_Rayquaza_Func6(struct Task *task) +static bool8 Rayquaza_FadeToBlack(struct Task *task) { - if (++task->tData1 > 20) + if (++task->tTimer > 20) { task->tState++; - task->tData1 = 0; - BeginNormalPaletteFade(PALETTES_OBJECTS | 0x8000, 2, 0, 0x10, RGB_BLACK); + task->tTimer = 0; + BeginNormalPaletteFade(PALETTES_OBJECTS | (1 << 15), 2, 0, 16, RGB_BLACK); } return FALSE; } -static bool8 Phase2_Rayquaza_Func7(struct Task *task) +static bool8 Rayquaza_WaitFade(struct Task *task) { if (!gPaletteFade.active) { - sTransitionStructPtr->field_20 = 1; + sTransitionData->counter = 1; task->tState++; } - return FALSE; } -static bool8 Phase2_Rayquaza_Func8(struct Task *task) +static bool8 Rayquaza_SetBlack(struct Task *task) { - BlendPalettes(PALETTES_BG & ~(0x8000), 8, 0); - BlendPalettes(PALETTES_OBJECTS | 0x8000, 0, 0); + BlendPalettes(PALETTES_BG & ~(1 << 15), 8, RGB_BLACK); + BlendPalettes(PALETTES_OBJECTS | (1 << 15), 0, RGB_BLACK); task->tState++; return FALSE; } -static bool8 Phase2_Rayquaza_Func9(struct Task *task) +static bool8 Rayquaza_TriRing(struct Task *task) { - if ((task->tData1 % 3) == 0) + if ((task->tTimer % 3) == 0) { - u16 value = task->tData1 / 3; + u16 value = task->tTimer / 3; const u16 *palPtr = &sRayquaza_Palette[(value + 0) * 16]; LoadPalette(palPtr, 0xF0, 0x20); } - if (++task->tData1 >= 40) + if (++task->tTimer >= 40) { u16 i; - sTransitionStructPtr->WININ = 0; - sTransitionStructPtr->WINOUT = WINOUT_WIN01_ALL; - sTransitionStructPtr->WIN0H = DISPLAY_WIDTH; - sTransitionStructPtr->WIN0V = DISPLAY_HEIGHT; + sTransitionData->WININ = 0; + sTransitionData->WINOUT = WINOUT_WIN01_ALL; + sTransitionData->WIN0H = DISPLAY_WIDTH; + sTransitionData->WIN0V = DISPLAY_HEIGHT; - for (i = 0; i < 160; i++) - { + for (i = 0; i < DISPLAY_HEIGHT; i++) gScanlineEffectRegBuffers[1][i] = 0; - } - SetVBlankCallback(VBlankCB1_Phase2_BigPokeball); + SetVBlankCallback(VBlankCB_CircularMask); task->tState++; - task->tData2 = 0x100; - task->tFuncState = 0; + task->tGrowSpeed = 1 << 8; + task->tFlag = FALSE; ClearGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_BG0_ON); } return FALSE; } -static void VBlankCB_Phase2_Rayquaza(void) +static void VBlankCB_Rayquaza(void) { void *dmaSrc; DmaStop(0); VBlankCB_BattleTransition(); - if (sTransitionStructPtr->field_20 == 0) + if (sTransitionData->counter == 0) dmaSrc = gScanlineEffectRegBuffers[0]; - else if (sTransitionStructPtr->field_20 == 1) + else if (sTransitionData->counter == 1) dmaSrc = gScanlineEffectRegBuffers[1]; else dmaSrc = gScanlineEffectRegBuffers[0]; - DmaSet(0, dmaSrc, ®_BG0VOFS, 0xA2400001); + DmaSet(0, dmaSrc, ®_BG0VOFS, B_TRANS_DMA_FLAGS); } -static void Phase2Task_WhiteFade(u8 taskId) +#undef tTimer +#undef tGrowSpeed +#undef tFlag + +//------------------------------ +// B_TRANSITION_WHITE_BARS_FADE +//------------------------------ + +#define sFade data[0] +#define sFinished data[1] +#define sDestroyAttempts data[2] +#define sDelay data[5] +#define sIsMainSprite data[6] + +#define FADE_TARGET (16 << 8) + +static void Task_WhiteBarsFade(u8 taskId) { - while (sPhase2_WhiteFade_Funcs[gTasks[taskId].tState](&gTasks[taskId])); + while (sWhiteBarsFade_Funcs[gTasks[taskId].tState](&gTasks[taskId])); } -static bool8 Phase2_WhiteFade_Func1(struct Task *task) +static bool8 WhiteBarsFade_Init(struct Task *task) { u16 i; - InitTransitionStructVars(); + InitTransitionData(); ScanlineEffect_Clear(); - sTransitionStructPtr->BLDCNT = BLDCNT_TGT1_ALL | BLDCNT_EFFECT_LIGHTEN; - sTransitionStructPtr->BLDY = 0; - sTransitionStructPtr->WININ = WININ_WIN0_BG1 | WININ_WIN0_BG2 | WININ_WIN0_BG3 | WININ_WIN0_OBJ; - sTransitionStructPtr->WINOUT = WINOUT_WIN01_ALL; - sTransitionStructPtr->WIN0V = DISPLAY_HEIGHT; + sTransitionData->BLDCNT = BLDCNT_TGT1_ALL | BLDCNT_EFFECT_LIGHTEN; + sTransitionData->BLDY = 0; + sTransitionData->WININ = WININ_WIN0_BG1 | WININ_WIN0_BG2 | WININ_WIN0_BG3 | WININ_WIN0_OBJ; + sTransitionData->WINOUT = WINOUT_WIN01_ALL; + sTransitionData->WIN0V = DISPLAY_HEIGHT; - for (i = 0; i < 160; i++) + for (i = 0; i < DISPLAY_HEIGHT; i++) { gScanlineEffectRegBuffers[1][i] = 0; - gScanlineEffectRegBuffers[1][i + 160] = 0xF0; + gScanlineEffectRegBuffers[1][i + DISPLAY_HEIGHT] = DISPLAY_WIDTH; } EnableInterrupts(INTR_FLAG_HBLANK); - SetHBlankCallback(HBlankCB_Phase2_WhiteFade); - SetVBlankCallback(VBlankCB0_Phase2_WhiteFade); + SetHBlankCallback(HBlankCB_WhiteBarsFade); + SetVBlankCallback(VBlankCB_WhiteBarsFade); task->tState++; return FALSE; } -static bool8 Phase2_WhiteFade_Func2(struct Task *task) +static bool8 WhiteBarsFade_StartBars(struct Task *task) { s16 i, posY; - s16 arr1[ARRAY_COUNT(sUnknown_085C8DA0)]; + s16 delays[ARRAY_COUNT(sWhiteBarsFade_StartDelays)]; struct Sprite *sprite; + memcpy(delays, sWhiteBarsFade_StartDelays, sizeof(sWhiteBarsFade_StartDelays)); - memcpy(arr1, sUnknown_085C8DA0, sizeof(sUnknown_085C8DA0)); - for (i = 0, posY = 0; i < 8; i++, posY += 0x14) + for (i = 0, posY = 0; i < NUM_WHITE_BARS; i++, posY += DISPLAY_HEIGHT / NUM_WHITE_BARS) { - sprite = &gSprites[CreateInvisibleSprite(sub_8149864)]; - sprite->x = 0xF0; + sprite = &gSprites[CreateInvisibleSprite(SpriteCB_WhiteBarFade)]; + sprite->x = DISPLAY_WIDTH; sprite->y = posY; - sprite->data[5] = arr1[i]; + sprite->sDelay = delays[i]; } - sprite->data[6]++; + + // Set on one sprite only. This one will enable the DMA + // copy in VBlank and wait for the others to destroy. + sprite->sIsMainSprite++; task->tState++; return FALSE; } -static bool8 Phase2_WhiteFade_Func3(struct Task *task) +static bool8 WhiteBarsFade_WaitBars(struct Task *task) { - sTransitionStructPtr->VBlank_DMA = 0; - if (sTransitionStructPtr->field_20 > 7) + sTransitionData->VBlank_DMA = 0; + if (sTransitionData->counter >= NUM_WHITE_BARS) { - BlendPalettes(PALETTES_ALL, 0x10, 0x7FFF); + BlendPalettes(PALETTES_ALL, 16, RGB_WHITE); task->tState++; } return FALSE; } -static bool8 Phase2_WhiteFade_Func4(struct Task *task) +static bool8 WhiteBarsFade_BlendToBlack(struct Task *task) { - sTransitionStructPtr->VBlank_DMA = 0; + sTransitionData->VBlank_DMA = 0; DmaStop(0); SetVBlankCallback(0); SetHBlankCallback(0); - sTransitionStructPtr->WIN0H = DISPLAY_WIDTH; - sTransitionStructPtr->BLDY = 0; - sTransitionStructPtr->BLDCNT = 0xFF; - sTransitionStructPtr->WININ = WININ_WIN0_ALL; + sTransitionData->WIN0H = DISPLAY_WIDTH; + sTransitionData->BLDY = 0; + sTransitionData->BLDCNT = 0xFF; + sTransitionData->WININ = WININ_WIN0_ALL; - SetVBlankCallback(VBlankCB1_Phase2_WhiteFade); + SetVBlankCallback(VBlankCB_WhiteBarsFade_Blend); task->tState++; return FALSE; } -static bool8 Phase2_WhiteFade_Func5(struct Task *task) +static bool8 WhiteBarsFade_End(struct Task *task) { - if (++sTransitionStructPtr->BLDY > 16) + if (++sTransitionData->BLDY > 16) { FadeScreenBlack(); - DestroyTask(FindTaskIdByFunc(Phase2Task_WhiteFade)); + DestroyTask(FindTaskIdByFunc(Task_WhiteBarsFade)); } return FALSE; } -static void VBlankCB0_Phase2_WhiteFade(void) +static void VBlankCB_WhiteBarsFade(void) { DmaStop(0); VBlankCB_BattleTransition(); - REG_BLDCNT = sTransitionStructPtr->BLDCNT; - REG_WININ = sTransitionStructPtr->WININ; - REG_WINOUT = sTransitionStructPtr->WINOUT; - REG_WIN0V = sTransitionStructPtr->WIN0V; - if (sTransitionStructPtr->VBlank_DMA) - DmaCopy16(3, gScanlineEffectRegBuffers[0], gScanlineEffectRegBuffers[1], 640); - DmaSet(0, &gScanlineEffectRegBuffers[1][160], ®_WIN0H, 0xA2400001); + REG_BLDCNT = sTransitionData->BLDCNT; + REG_WININ = sTransitionData->WININ; + REG_WINOUT = sTransitionData->WINOUT; + REG_WIN0V = sTransitionData->WIN0V; + if (sTransitionData->VBlank_DMA) + DmaCopy16(3, gScanlineEffectRegBuffers[0], gScanlineEffectRegBuffers[1], DISPLAY_HEIGHT * 4); + DmaSet(0, &gScanlineEffectRegBuffers[1][DISPLAY_HEIGHT], ®_WIN0H, B_TRANS_DMA_FLAGS); } -static void VBlankCB1_Phase2_WhiteFade(void) +static void VBlankCB_WhiteBarsFade_Blend(void) { VBlankCB_BattleTransition(); - REG_BLDY = sTransitionStructPtr->BLDY; - REG_BLDCNT = sTransitionStructPtr->BLDCNT; - REG_WININ = sTransitionStructPtr->WININ; - REG_WINOUT = sTransitionStructPtr->WINOUT; - REG_WIN0H = sTransitionStructPtr->WIN0H; - REG_WIN0V = sTransitionStructPtr->WIN0V; + REG_BLDY = sTransitionData->BLDY; + REG_BLDCNT = sTransitionData->BLDCNT; + REG_WININ = sTransitionData->WININ; + REG_WINOUT = sTransitionData->WINOUT; + REG_WIN0H = sTransitionData->WIN0H; + REG_WIN0V = sTransitionData->WIN0V; } -static void HBlankCB_Phase2_WhiteFade(void) +static void HBlankCB_WhiteBarsFade(void) { REG_BLDY = gScanlineEffectRegBuffers[1][REG_VCOUNT]; } -static void sub_8149864(struct Sprite *sprite) +static void SpriteCB_WhiteBarFade(struct Sprite *sprite) { - if (sprite->data[5]) + if (sprite->sDelay) { - sprite->data[5]--; - if (sprite->data[6]) - sTransitionStructPtr->VBlank_DMA = 1; + sprite->sDelay--; + if (sprite->sIsMainSprite) + sTransitionData->VBlank_DMA = 1; } else { u16 i; u16* ptr1 = &gScanlineEffectRegBuffers[0][sprite->y]; - u16* ptr2 = &gScanlineEffectRegBuffers[0][sprite->y + 160]; - for (i = 0; i < 20; i++) + u16* ptr2 = &gScanlineEffectRegBuffers[0][sprite->y + DISPLAY_HEIGHT]; + for (i = 0; i < DISPLAY_HEIGHT / NUM_WHITE_BARS; i++) { - ptr1[i] = sprite->data[0] >> 8; - ptr2[i] = (u8)(sprite->x); + ptr1[i] = sprite->sFade >> 8; + ptr2[i] = (u8)sprite->x; } - if (sprite->x == 0 && sprite->data[0] == 0x1000) - sprite->data[1] = 1; + if (sprite->x == 0 && sprite->sFade == FADE_TARGET) + sprite->sFinished = TRUE; sprite->x -= 16; - sprite->data[0] += 0x80; + sprite->sFade += FADE_TARGET / 32; if (sprite->x < 0) sprite->x = 0; - if (sprite->data[0] > 0x1000) - sprite->data[0] = 0x1000; + if (sprite->sFade > FADE_TARGET) + sprite->sFade = FADE_TARGET; - if (sprite->data[6]) - sTransitionStructPtr->VBlank_DMA = 1; + if (sprite->sIsMainSprite) + sTransitionData->VBlank_DMA = 1; - if (sprite->data[1]) + if (sprite->sFinished) { - if (sprite->data[6] == 0 || (sTransitionStructPtr->field_20 > 6 && sprite->data[2]++ > 7)) + // If not the main sprite, destroy self. Otherwise, wait until the + // others have destroyed themselves, or until enough time has elapsed. + if (!sprite->sIsMainSprite || (sTransitionData->counter >= NUM_WHITE_BARS - 1 && sprite->sDestroyAttempts++ > 7)) { - sTransitionStructPtr->field_20++; + sTransitionData->counter++; DestroySprite(sprite); } } } } -static void Phase2Task_GridSquares(u8 taskId) +#undef sFade +#undef sFinished +#undef sDestroyAttempts +#undef sDelay +#undef sIsMainSprite + +//--------------------------- +// B_TRANSITION_GRID_SQUARES +//--------------------------- + +#define tDelay data[1] +#define tShrinkStage data[2] + +static void Task_GridSquares(u8 taskId) { - while (sPhase2_GridSquares_Funcs[gTasks[taskId].tState](&gTasks[taskId])); + while (sGridSquares_Funcs[gTasks[taskId].tState](&gTasks[taskId])); } -static bool8 Phase2_GridSquares_Func1(struct Task *task) +static bool8 GridSquares_Init(struct Task *task) { u16 *tilemap, *tileset; GetBg0TilesDst(&tilemap, &tileset); - CpuSet(sShrinkingBoxTileset, tileset, 0x10); - CpuFill16(0xF000, tilemap, 0x800); - LoadPalette(sFieldEffectPal_Pokeball, 0xF0, 0x20); + CpuSet(sShrinkingBoxTileset, tileset, 16); + CpuFill16(0xF0 << 8, tilemap, BG_SCREEN_SIZE); + LoadPalette(sFieldEffectPal_Pokeball, 0xF0, sizeof(sFieldEffectPal_Pokeball)); task->tState++; return FALSE; } -static bool8 Phase2_GridSquares_Func2(struct Task *task) +static bool8 GridSquares_Main(struct Task *task) { u16* tileset; - if (task->tData1 == 0) + if (task->tDelay == 0) { GetBg0TilemapDst(&tileset); - task->tData1 = 3; - task->tData2++; - CpuSet(sShrinkingBoxTileset + (task->tData2 * 8), tileset, 0x10); - if (task->tData2 > 0xD) + task->tDelay = 3; + task->tShrinkStage++; + CpuSet(&sShrinkingBoxTileset[task->tShrinkStage * 8], tileset, 16); + if (task->tShrinkStage > 13) { task->tState++; - task->tData1 = 16; + task->tDelay = 16; } } - task->tData1--; + task->tDelay--; return FALSE; } -static bool8 Phase2_GridSquares_Func3(struct Task *task) +static bool8 GridSquares_End(struct Task *task) { - if (--task->tData1 == 0) + if (--task->tDelay == 0) { FadeScreenBlack(); - DestroyTask(FindTaskIdByFunc(Phase2Task_GridSquares)); + DestroyTask(FindTaskIdByFunc(Task_GridSquares)); } return FALSE; } -static void Phase2Task_Shards(u8 taskId) +#undef tDelay +#undef tShrinkStage + +//--------------------------- +// B_TRANSITION_ANGLED_WIPES +//--------------------------- + +#define tWipeId data[1] +#define tDir data[2] +#define tDelay data[3] + +static void Task_AngledWipes(u8 taskId) { - while (sPhase2_Shards_Funcs[gTasks[taskId].tState](&gTasks[taskId])); + while (sAngledWipes_Funcs[gTasks[taskId].tState](&gTasks[taskId])); } -static bool8 Phase2_Shards_Func1(struct Task *task) +static bool8 AngledWipes_Init(struct Task *task) { u16 i; - InitTransitionStructVars(); + InitTransitionData(); ScanlineEffect_Clear(); - sTransitionStructPtr->WININ = WININ_WIN0_ALL; - sTransitionStructPtr->WINOUT = 0; - sTransitionStructPtr->WIN0V = DISPLAY_HEIGHT; + sTransitionData->WININ = WININ_WIN0_ALL; + sTransitionData->WINOUT = 0; + sTransitionData->WIN0V = DISPLAY_HEIGHT; - for (i = 0; i < 160; i++) - { - gScanlineEffectRegBuffers[0][i] = 0xF0; - } + for (i = 0; i < DISPLAY_HEIGHT; i++) + gScanlineEffectRegBuffers[0][i] = DISPLAY_WIDTH; - CpuSet(gScanlineEffectRegBuffers[0], gScanlineEffectRegBuffers[1], 0xA0); - SetVBlankCallback(VBlankCB_Phase2_Shards); + CpuSet(gScanlineEffectRegBuffers[0], gScanlineEffectRegBuffers[1], DISPLAY_HEIGHT); + SetVBlankCallback(VBlankCB_AngledWipes); task->tState++; return TRUE; } -static bool8 Phase2_Shards_Func2(struct Task *task) +static bool8 AngledWipes_SetWipeData(struct Task *task) { - sub_814A1AC(sTransitionStructPtr->data, - sUnknown_085C8DD0[task->tData1][0], - sUnknown_085C8DD0[task->tData1][1], - sUnknown_085C8DD0[task->tData1][2], - sUnknown_085C8DD0[task->tData1][3], - 1, 1); - task->tData2 = sUnknown_085C8DD0[task->tData1][4]; + InitBlackWipe(sTransitionData->data, + sAngledWipes_MoveData[task->tWipeId][0], + sAngledWipes_MoveData[task->tWipeId][1], + sAngledWipes_MoveData[task->tWipeId][2], + sAngledWipes_MoveData[task->tWipeId][3], + 1, 1); + task->tDir = sAngledWipes_MoveData[task->tWipeId][4]; task->tState++; return TRUE; } -static bool8 Phase2_Shards_Func3(struct Task *task) +static bool8 AngledWipes_DoWipe(struct Task *task) { s16 i; - bool8 nextFunc; + bool8 finished; - sTransitionStructPtr->VBlank_DMA = 0; + sTransitionData->VBlank_DMA = 0; - for (i = 0, nextFunc = FALSE; i < 16; i++) + for (i = 0, finished = FALSE; i < 16; i++) { - s16 r3 = gScanlineEffectRegBuffers[0][sTransitionStructPtr->data[3]] >> 8; - s16 r4 = gScanlineEffectRegBuffers[0][sTransitionStructPtr->data[3]] & 0xFF; - if (task->tData2 == 0) + s16 r3 = gScanlineEffectRegBuffers[0][sTransitionData->tWipeCurrY] >> 8; + s16 r4 = gScanlineEffectRegBuffers[0][sTransitionData->tWipeCurrY] & 0xFF; + if (task->tDir == 0) { - if (r3 < sTransitionStructPtr->data[2]) - r3 = sTransitionStructPtr->data[2]; + // Moving down + if (r3 < sTransitionData->tWipeCurrX) + r3 = sTransitionData->tWipeCurrX; if (r3 > r4) r3 = r4; } else { - if (r4 > sTransitionStructPtr->data[2]) - r4 = sTransitionStructPtr->data[2]; + // Moving up + if (r4 > sTransitionData->tWipeCurrX) + r4 = sTransitionData->tWipeCurrX; if (r4 <= r3) r4 = r3; } - gScanlineEffectRegBuffers[0][sTransitionStructPtr->data[3]] = (r4) | (r3 << 8); - if (nextFunc) + gScanlineEffectRegBuffers[0][sTransitionData->tWipeCurrY] = (r4) | (r3 << 8); + if (finished) { task->tState++; break; } - else - nextFunc = sub_814A228(sTransitionStructPtr->data, 1, 1); + finished = UpdateBlackWipe(sTransitionData->data, TRUE, TRUE); } - sTransitionStructPtr->VBlank_DMA++; + sTransitionData->VBlank_DMA++; return FALSE; } -static bool8 Phase2_Shards_Func4(struct Task *task) +static bool8 AngledWipes_TryEnd(struct Task *task) { - if (++task->tData1 < 7) + if (++task->tWipeId < NUM_ANGLED_WIPES) { + // Continue with next wipe task->tState++; - task->tData3 = sUnknown_085C8E16[task->tData1 - 1]; + task->tDelay = sAngledWipes_EndDelays[task->tWipeId - 1]; return TRUE; } else { + // End transition DmaStop(0); FadeScreenBlack(); - DestroyTask(FindTaskIdByFunc(Phase2Task_Shards)); + DestroyTask(FindTaskIdByFunc(Task_AngledWipes)); return FALSE; } } -static bool8 Phase2_Shards_Func5(struct Task *task) +static bool8 AngledWipes_StartNext(struct Task *task) { - if (--task->tData3 == 0) + if (--task->tDelay == 0) { + // Return to AngledWipes_SetWipeData task->tState = 1; return TRUE; } @@ -3562,118 +3933,121 @@ static bool8 Phase2_Shards_Func5(struct Task *task) return FALSE; } -static void VBlankCB_Phase2_Shards(void) +static void VBlankCB_AngledWipes(void) { DmaStop(0); VBlankCB_BattleTransition(); - if (sTransitionStructPtr->VBlank_DMA) - DmaCopy16(3, gScanlineEffectRegBuffers[0], gScanlineEffectRegBuffers[1], 320); - REG_WININ = sTransitionStructPtr->WININ; - REG_WINOUT = sTransitionStructPtr->WINOUT; - REG_WIN0V = sTransitionStructPtr->WIN0V; + if (sTransitionData->VBlank_DMA) + DmaCopy16(3, gScanlineEffectRegBuffers[0], gScanlineEffectRegBuffers[1], DISPLAY_HEIGHT * 2); + REG_WININ = sTransitionData->WININ; + REG_WINOUT = sTransitionData->WINOUT; + REG_WIN0V = sTransitionData->WIN0V; REG_WIN0H = gScanlineEffectRegBuffers[1][0]; - DmaSet(0, gScanlineEffectRegBuffers[1], ®_WIN0H, 0xA2400001); + DmaSet(0, gScanlineEffectRegBuffers[1], ®_WIN0H, B_TRANS_DMA_FLAGS); } -// sub-task for phase2 -#undef tData1 -#undef tData2 -#undef tData3 -#undef tData4 -#undef tData5 -#undef tData6 -#undef tFuncState -#undef tFrames -#undef tOpponentSpriteId -#undef tPlayerSpriteId -#undef tMugshotId +#undef tWipeId +#undef tDir +#undef tDelay -// sub-task for sub-task phase -#define tData1 data[1] -#define tData2 data[2] -#define tData3 data[3] -#define tData4 data[4] -#define tData5 data[5] -#define tData6 data[6] -#define tData7 data[7] +//----------------------------------- +// Transition intro +//----------------------------------- -static void CreatePhase1Task(s16 a0, s16 a1, s16 a2, s16 a3, s16 a4) +#define tFadeToGrayDelay data[1] +#define tFadeFromGrayDelay data[2] +#define tNumFades data[3] +#define tFadeToGrayIncrement data[4] +#define tFadeFromGrayIncrement data[5] +#define tDelayTimer data[6] +#define tBlend data[7] + +static void CreateIntroTask(s16 fadeToGrayDelay, s16 fadeFromGrayDelay, s16 numFades, s16 fadeToGrayIncrement, s16 fadeFromGrayIncrement) { - u8 taskId = CreateTask(TransitionPhase1_Task_RunFuncs, 3); - gTasks[taskId].tData1 = a0; - gTasks[taskId].tData2 = a1; - gTasks[taskId].tData3 = a2; - gTasks[taskId].tData4 = a3; - gTasks[taskId].tData5 = a4; - gTasks[taskId].tData6 = a0; + u8 taskId = CreateTask(Task_BattleTransition_Intro, 3); + gTasks[taskId].tFadeToGrayDelay = fadeToGrayDelay; + gTasks[taskId].tFadeFromGrayDelay = fadeFromGrayDelay; + gTasks[taskId].tNumFades = numFades; + gTasks[taskId].tFadeToGrayIncrement = fadeToGrayIncrement; + gTasks[taskId].tFadeFromGrayIncrement = fadeFromGrayIncrement; + gTasks[taskId].tDelayTimer = fadeToGrayDelay; } -static bool8 IsPhase1Done(void) +static bool8 IsIntroTaskDone(void) { - if (FindTaskIdByFunc(TransitionPhase1_Task_RunFuncs) == TASK_NONE) + if (FindTaskIdByFunc(Task_BattleTransition_Intro) == TASK_NONE) return TRUE; else return FALSE; } -void TransitionPhase1_Task_RunFuncs(u8 taskId) +void Task_BattleTransition_Intro(u8 taskId) { - while (sPhase1_TransitionAll_Funcs[gTasks[taskId].tState](&gTasks[taskId])); + while (sTransitionIntroFuncs[gTasks[taskId].tState](&gTasks[taskId])); } -static bool8 Phase1_TransitionAll_Func1(struct Task *task) +static bool8 TransitionIntro_FadeToGray(struct Task *task) { - if (task->tData6 == 0 || --task->tData6 == 0) + if (task->tDelayTimer == 0 || --task->tDelayTimer == 0) { - task->tData6 = task->tData1; - task->tData7 += task->tData4; - if (task->tData7 > 16) - task->tData7 = 16; - BlendPalettes(PALETTES_ALL, task->tData7, 0x2D6B); + task->tDelayTimer = task->tFadeToGrayDelay; + task->tBlend += task->tFadeToGrayIncrement; + if (task->tBlend > 16) + task->tBlend = 16; + BlendPalettes(PALETTES_ALL, task->tBlend, RGB(11, 11, 11)); } - if (task->tData7 > 15) + if (task->tBlend >= 16) { + // Fade to gray complete, start fade back task->tState++; - task->tData6 = task->tData2; + task->tDelayTimer = task->tFadeFromGrayDelay; } return FALSE; } -static bool8 Phase1_TransitionAll_Func2(struct Task *task) +static bool8 TransitionIntro_FadeFromGray(struct Task *task) { - if (task->tData6 == 0 || --task->tData6 == 0) + if (task->tDelayTimer == 0 || --task->tDelayTimer == 0) { - task->tData6 = task->tData2; - task->tData7 -= task->tData5; - if (task->tData7 < 0) - task->tData7 = 0; - BlendPalettes(PALETTES_ALL, task->tData7, 0x2D6B); + task->tDelayTimer = task->tFadeFromGrayDelay; + task->tBlend -= task->tFadeFromGrayIncrement; + if (task->tBlend < 0) + task->tBlend = 0; + BlendPalettes(PALETTES_ALL, task->tBlend, RGB(11, 11, 11)); } - if (task->tData7 == 0) + if (task->tBlend == 0) { - if (--task->tData3 == 0) - DestroyTask(FindTaskIdByFunc(TransitionPhase1_Task_RunFuncs)); + if (--task->tNumFades == 0) + { + // All fades done, end intro + DestroyTask(FindTaskIdByFunc(Task_BattleTransition_Intro)); + } else { - task->tData6 = task->tData1; + // Fade from gray complete, start new fade + task->tDelayTimer = task->tFadeToGrayDelay; task->tState = 0; } } return FALSE; } -#undef tData1 -#undef tData2 -#undef tData3 -#undef tData4 -#undef tData5 -#undef tData6 -#undef tData7 +#undef tFadeToGrayDelay +#undef tFadeFromGrayDelay +#undef tNumFades +#undef tFadeToGrayIncrement +#undef tFadeFromGrayIncrement +#undef tDelayTimer +#undef tBlend -static void InitTransitionStructVars(void) +//----------------------------------- +// General transition functions +//----------------------------------- + +static void InitTransitionData(void) { - memset(sTransitionStructPtr, 0, sizeof(*sTransitionStructPtr)); - GetCameraOffsetWithPan(&sTransitionStructPtr->field_14, &sTransitionStructPtr->field_16); + memset(sTransitionData, 0, sizeof(*sTransitionData)); + GetCameraOffsetWithPan(&sTransitionData->cameraX, &sTransitionData->cameraY); } static void VBlankCB_BattleTransition(void) @@ -3686,8 +4060,8 @@ static void VBlankCB_BattleTransition(void) static void GetBg0TilemapDst(u16 **tileset) { u16 charBase = REG_BG0CNT >> 2; - charBase <<= 0xE; - *tileset = (u16*)(VRAM + charBase); + charBase <<= 14; + *tileset = (u16*)(BG_VRAM + charBase); } void GetBg0TilesDst(u16 **tilemap, u16 **tileset) @@ -3695,11 +4069,11 @@ void GetBg0TilesDst(u16 **tilemap, u16 **tileset) u16 screenBase = REG_BG0CNT >> 8; u16 charBase = REG_BG0CNT >> 2; - screenBase <<= 0xB; - charBase <<= 0xE; + screenBase <<= 11; + charBase <<= 14; - *tilemap = (u16*)(VRAM + screenBase); - *tileset = (u16*)(VRAM + charBase); + *tilemap = (u16*)(BG_VRAM + screenBase); + *tileset = (u16*)(BG_VRAM + charBase); } static void FadeScreenBlack(void) @@ -3707,207 +4081,237 @@ static void FadeScreenBlack(void) BlendPalettes(PALETTES_ALL, 16, RGB_BLACK); } -static void sub_8149F98(s16 *array, s16 sinAdd, s16 index, s16 indexIncrementer, s16 amplitude, s16 arrSize) +static void SetSinWave(s16 *array, s16 sinAdd, s16 index, s16 indexIncrementer, s16 amplitude, s16 arrSize) { u8 i; for (i = 0; arrSize > 0; arrSize--, i++, index += indexIncrementer) - { - array[i] = sinAdd + Sin(0xFF & index, amplitude); - } + array[i] = sinAdd + Sin(index & 0xFF, amplitude); } -static void sub_814A014(u16 *array, s16 a1, s16 a2, s16 a3) +static void SetCircularMask(u16 *buffer, s16 centerX, s16 centerY, s16 radius) { s16 i; - memset(array, 0xA, 160 * sizeof(s16)); + memset(buffer, 10, DISPLAY_HEIGHT * sizeof(u16)); for (i = 0; i < 64; i++) { s16 sinResult, cosResult; - s16 toStoreOrr, r2, r3, toStore, r7, r8; + s16 drawXLeft, drawYBottNext, drawYTopNext, drawX, drawYTop, drawYBott; - sinResult = Sin(i, a3); - cosResult = Cos(i, a3); + sinResult = Sin(i, radius); + cosResult = Cos(i, radius); - toStoreOrr = a1 - sinResult; - toStore = a1 + sinResult; - r7 = a2 - cosResult; - r8 = a2 + cosResult; + drawXLeft = centerX - sinResult; + drawX = centerX + sinResult; + drawYTop = centerY - cosResult; + drawYBott = centerY + cosResult; - if (toStoreOrr < 0) - toStoreOrr = 0; - if (toStore > 0xF0) - toStore = 0xF0; - if (r7 < 0) - r7 = 0; - if (r8 > 0x9F) - r8 = 0x9F; + if (drawXLeft < 0) + drawXLeft = 0; + if (drawX > DISPLAY_WIDTH) + drawX = DISPLAY_WIDTH; + if (drawYTop < 0) + drawYTop = 0; + if (drawYBott > DISPLAY_HEIGHT - 1) + drawYBott = DISPLAY_HEIGHT - 1; - toStore |= (toStoreOrr << 8); - array[r7] = toStore; - array[r8] = toStore; + drawX |= (drawXLeft << 8); + buffer[drawYTop] = drawX; + buffer[drawYBott] = drawX; - cosResult = Cos(i + 1, a3); - r3 = a2 - cosResult; - r2 = a2 + cosResult; + cosResult = Cos(i + 1, radius); + drawYTopNext = centerY - cosResult; + drawYBottNext = centerY + cosResult; - if (r3 < 0) - r3 = 0; - if (r2 > 0x9F) - r2 = 0x9F; + if (drawYTopNext < 0) + drawYTopNext = 0; + if (drawYBottNext > DISPLAY_HEIGHT - 1) + drawYBottNext = DISPLAY_HEIGHT - 1; - while (r7 > r3) - array[--r7] = toStore; - while (r7 < r3) - array[++r7] = toStore; + while (drawYTop > drawYTopNext) + buffer[--drawYTop] = drawX; + while (drawYTop < drawYTopNext) + buffer[++drawYTop] = drawX; - while (r8 > r2) - array[--r8] = toStore; - while (r8 < r2) - array[++r8] = toStore; + while (drawYBott > drawYBottNext) + buffer[--drawYBott] = drawX; + while (drawYBott < drawYBottNext) + buffer[++drawYBott] = drawX; } } -static void sub_814A1AC(s16 *data, s16 a1, s16 a2, s16 a3, s16 a4, s16 a5, s16 a6) +static void InitBlackWipe(s16 *data, s16 startX, s16 startY, s16 endX, s16 endY, s16 xMove, s16 yMove) { - data[0] = a1; - data[1] = a2; - data[2] = a1; - data[3] = a2; - data[4] = a3; - data[5] = a4; - data[6] = a5; - data[7] = a6; - data[8] = a3 - a1; - if (data[8] < 0) + tWipeStartX = startX; + tWipeStartY = startY; + tWipeCurrX = startX; + tWipeCurrY = startY; + tWipeEndX = endX; + tWipeEndY = endY; + tWipeXMove = xMove; + tWipeYMove = yMove; + tWipeXDist = endX - startX; + if (tWipeXDist < 0) { - data[8] = -data[8]; - data[6] = -a5; + // If end was less than start, reverse direction + tWipeXDist = -tWipeXDist; + tWipeXMove = -xMove; } - data[9] = a4 - a2; - if (data[9] < 0) + tWipeYDist = endY - startY; + if (tWipeYDist < 0) { - data[9] = -data[9]; - data[7] = -a6; + // If end was less than start, reverse direction + tWipeYDist = -tWipeYDist; + tWipeYMove = -yMove; } - data[10] = 0; + tWipeTemp = 0; } -static bool8 sub_814A228(s16 *data, bool8 a1, bool8 a2) +static bool8 UpdateBlackWipe(s16 *data, bool8 xExact, bool8 yExact) { - u8 var; - if (data[8] > data[9]) + u8 numFinished; + + if (tWipeXDist > tWipeYDist) { - data[2] += data[6]; - data[10] += data[9]; - if (data[10] > data[8]) + // X has further to move, move it first + tWipeCurrX += tWipeXMove; + + // If it has been far enough since Y's + // last move then move it too + tWipeTemp += tWipeYDist; + if (tWipeTemp > tWipeXDist) { - data[3] += data[7]; - data[10] -= data[8]; + tWipeCurrY += tWipeYMove; + tWipeTemp -= tWipeXDist; } } else { - data[3] += data[7]; - data[10] += data[8]; - if (data[10] > data[9]) + // Y has further to move, move it first + tWipeCurrY += tWipeYMove; + + // If it has been far enough since X's + // last move then move it too + tWipeTemp += tWipeXDist; + if (tWipeTemp > tWipeYDist) { - data[2] += data[6]; - data[10] -= data[9]; + tWipeCurrX += tWipeXMove; + tWipeTemp -= tWipeYDist; } } - var = 0; - if ((data[6] > 0 && data[2] >= data[4]) || (data[6] < 0 && data[2] <= data[4])) + + numFinished = 0; + + // Has X coord reached end? + if ((tWipeXMove > 0 && tWipeCurrX >= tWipeEndX) + || (tWipeXMove < 0 && tWipeCurrX <= tWipeEndX)) { - var++; - if (a1) - data[2] = data[4]; - } - if ((data[7] > 0 && data[3] >= data[5]) || (data[7] < 0 && data[3] <= data[5])) - { - var++; - if (a2) - data[3] = data[5]; + numFinished++; + if (xExact) + tWipeCurrX = tWipeEndX; } - if (var == 2) + // Has Y coord reached end? + if ((tWipeYMove > 0 && tWipeCurrY >= tWipeEndY) + || (tWipeYMove < 0 && tWipeCurrY <= tWipeEndY)) + { + numFinished++; + if (yExact) + tWipeCurrY = tWipeEndY; + } + + // Return TRUE if both coords have reached end + if (numFinished == 2) return TRUE; else return FALSE; } -// sub-task for phase2 of a couple of new transitions -#define tData1 data[1] -#define tData2 data[2] -#define tData3 data[3] -#define tData4 data[4] -#define tData5 data[5] -#define tData6 data[6] -#define tData7 data[7] +//----------------------------------- +// B_TRANSITION_FRONTIER_LOGO_WIGGLE +//----------------------------------- -static bool8 Phase2_FrontierLogoWiggle_Func1(struct Task *task) +#define tSinIndex data[4] +#define tAmplitude data[5] + +static bool8 FrontierLogoWiggle_Init(struct Task *task) { u16 *tilemap, *tileset; - sub_814669C(task); + InitPatternWeaveTransition(task); GetBg0TilesDst(&tilemap, &tileset); - CpuFill16(0, tilemap, 0x800); + CpuFill16(0, tilemap, BG_SCREEN_SIZE); LZ77UnCompVram(sFrontierLogo_Tileset, tileset); - LoadPalette(sFrontierLogo_Palette, 0xF0, 0x20); + LoadPalette(sFrontierLogo_Palette, 0xF0, sizeof(sFrontierLogo_Palette)); task->tState++; return FALSE; } -static bool8 Phase2_FrontierLogoWiggle_Func2(struct Task *task) +static bool8 FrontierLogoWiggle_SetGfx(struct Task *task) { u16 *tilemap, *tileset; GetBg0TilesDst(&tilemap, &tileset); LZ77UnCompVram(sFrontierLogo_Tilemap, tilemap); - sub_8149F98(gScanlineEffectRegBuffers[0], 0, task->tData4, 0x84, task->tData5, 160); + SetSinWave(gScanlineEffectRegBuffers[0], 0, task->tSinIndex, 132, task->tAmplitude, DISPLAY_HEIGHT); task->tState++; return TRUE; } -static void Phase2Task_FrontierLogoWiggle(u8 taskId) +static void Task_FrontierLogoWiggle(u8 taskId) { - while (sPhase2_FrontierLogoWiggle_Funcs[gTasks[taskId].tState](&gTasks[taskId])); + while (sFrontierLogoWiggle_Funcs[gTasks[taskId].tState](&gTasks[taskId])); } -static void Phase2Task_FrontierLogoWave(u8 taskId) +#undef tSinIndex +#undef tAmplitude + +//--------------------------------- +// B_TRANSITION_FRONTIER_LOGO_WAVE +//--------------------------------- + +#define tSinVal data[1] +#define tAmplitudeVal data[2] +#define tTimer data[3] +#define tStartedFade data[4] +#define tBlendTarget2 data[5] +#define tBlendTarget1 data[6] +#define tSinDecrement data[7] + +static void Task_FrontierLogoWave(u8 taskId) { - while (sPhase2_FrontierLogoWave_Funcs[gTasks[taskId].tState](&gTasks[taskId])); + while (sFrontierLogoWave_Funcs[gTasks[taskId].tState](&gTasks[taskId])); } -static bool8 Phase2_FrontierLogoWave_Func1(struct Task *task) +static bool8 FrontierLogoWave_Init(struct Task *task) { u16 *tilemap, *tileset; - InitTransitionStructVars(); + InitTransitionData(); ScanlineEffect_Clear(); ClearGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_WIN0_ON | DISPCNT_WIN1_ON); - task->tData2 = 0x2000; - task->tData1 = 0x7FFF; - task->tData5 = 0; - task->tData6 = 16; - task->tData7 = 2560; - sTransitionStructPtr->BLDCNT = BLDCNT_TGT1_BG0 | BLDCNT_EFFECT_BLEND | BLDCNT_TGT2_ALL; - sTransitionStructPtr->BLDALPHA = BLDALPHA_BLEND(task->tData5, task->tData6); - REG_BLDCNT = sTransitionStructPtr->BLDCNT; - REG_BLDALPHA = sTransitionStructPtr->BLDALPHA; + task->tAmplitudeVal = 32 << 8; + task->tSinVal = 0x7FFF; + task->tBlendTarget2 = 0; + task->tBlendTarget1 = 16; + task->tSinDecrement = 2560; + sTransitionData->BLDCNT = BLDCNT_TGT1_BG0 | BLDCNT_EFFECT_BLEND | BLDCNT_TGT2_ALL; + sTransitionData->BLDALPHA = BLDALPHA_BLEND(task->tBlendTarget2, task->tBlendTarget1); + REG_BLDCNT = sTransitionData->BLDCNT; + REG_BLDALPHA = sTransitionData->BLDALPHA; GetBg0TilesDst(&tilemap, &tileset); - CpuFill16(0, tilemap, 0x800); + CpuFill16(0, tilemap, BG_SCREEN_SIZE); LZ77UnCompVram(sFrontierLogo_Tileset, tileset); - LoadPalette(sFrontierLogo_Palette, 0xF0, 0x20); - sTransitionStructPtr->field_16 = 0; + LoadPalette(sFrontierLogo_Palette, 0xF0, sizeof(sFrontierLogo_Palette)); + sTransitionData->cameraY = 0; task->tState++; return FALSE; } -static bool8 Phase2_FrontierLogoWave_Func2(struct Task *task) +static bool8 FrontierLogoWave_SetGfx(struct Task *task) { u16 *tilemap, *tileset; @@ -3918,164 +4322,190 @@ static bool8 Phase2_FrontierLogoWave_Func2(struct Task *task) return TRUE; } -static bool8 Phase2_FrontierLogoWave_Func3(struct Task *task) +static bool8 FrontierLogoWave_InitScanline(struct Task *task) { u8 i; - for (i = 0; i < 160; i++) - { - gScanlineEffectRegBuffers[1][i] = sTransitionStructPtr->field_16; - } + for (i = 0; i < DISPLAY_HEIGHT; i++) + gScanlineEffectRegBuffers[1][i] = sTransitionData->cameraY; - SetVBlankCallback(VBlankCB_Phase2_30); - SetHBlankCallback(HBlankCB_Phase2_30); + SetVBlankCallback(VBlankCB_FrontierLogoWave); + SetHBlankCallback(HBlankCB_FrontierLogoWave); EnableInterrupts(INTR_FLAG_HBLANK); task->tState++; return TRUE; } -static bool8 Phase2_FrontierLogoWave_Func4(struct Task *task) +static bool8 FrontierLogoWave_Main(struct Task *task) { u8 i; - u16 var6, amplitude, var8; + u16 sinVal, amplitude, sinSpread; - sTransitionStructPtr->VBlank_DMA = FALSE; + sTransitionData->VBlank_DMA = FALSE; - amplitude = task->tData2 >> 8; - var6 = task->tData1; - var8 = 384; + amplitude = task->tAmplitudeVal >> 8; + sinVal = task->tSinVal; + sinSpread = 384; - task->tData1 = var6 - task->tData7; + task->tSinVal -= task->tSinDecrement; - if (task->tData3 >= 70) + if (task->tTimer >= 70) { - if (task->tData2 - 384 >= 0) - task->tData2 -= 384; + // Decrease amount of logo movement and distortion + // until it rests normally in the middle of the screen. + if (task->tAmplitudeVal - 384 >= 0) + task->tAmplitudeVal -= 384; else - task->tData2 = 0; + task->tAmplitudeVal = 0; } - if (task->tData3 >= 0 && task->tData3 % 3 == 0) + if (task->tTimer >= 0 && task->tTimer % 3 == 0) { - if (task->tData5 < 16) - task->tData5++; - else if (task->tData6 > 0) - task->tData6--; + // Blend logo into view + if (task->tBlendTarget2 < 16) + task->tBlendTarget2++; + else if (task->tBlendTarget1 > 0) + task->tBlendTarget1--; - sTransitionStructPtr->BLDALPHA = BLDALPHA_BLEND(task->tData5, task->tData6); + sTransitionData->BLDALPHA = BLDALPHA_BLEND(task->tBlendTarget2, task->tBlendTarget1); } - for (i = 0; i < 160; i++, var6 += var8) + // Move logo up and down and distort it + for (i = 0; i < DISPLAY_HEIGHT; i++, sinVal += sinSpread) { - s16 index = var6 / 256; - gScanlineEffectRegBuffers[0][i] = sTransitionStructPtr->field_16 + Sin(index & 0xff, amplitude); + s16 index = sinVal / 256; + gScanlineEffectRegBuffers[0][i] = sTransitionData->cameraY + Sin(index & 0xff, amplitude); } - if (++task->tData3 == 101) + if (++task->tTimer == 101) { - task->tData4++; - BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 0x10, RGB_BLACK); + task->tStartedFade++; + BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 16, RGB_BLACK); } - if (task->tData4 != 0 && !gPaletteFade.active) - DestroyTask(FindTaskIdByFunc(Phase2Task_FrontierLogoWave)); + if (task->tStartedFade && !gPaletteFade.active) + DestroyTask(FindTaskIdByFunc(Task_FrontierLogoWave)); - task->tData7 -= 17; - sTransitionStructPtr->VBlank_DMA++; + task->tSinDecrement -= 17; + sTransitionData->VBlank_DMA++; return FALSE; } -static void VBlankCB_Phase2_30(void) +static void VBlankCB_FrontierLogoWave(void) { VBlankCB_BattleTransition(); - REG_BLDCNT = sTransitionStructPtr->BLDCNT; - REG_BLDALPHA = sTransitionStructPtr->BLDALPHA; + REG_BLDCNT = sTransitionData->BLDCNT; + REG_BLDALPHA = sTransitionData->BLDALPHA; - if (sTransitionStructPtr->VBlank_DMA) - DmaCopy16(3, gScanlineEffectRegBuffers[0], gScanlineEffectRegBuffers[1], 320); + if (sTransitionData->VBlank_DMA) + DmaCopy16(3, gScanlineEffectRegBuffers[0], gScanlineEffectRegBuffers[1], DISPLAY_HEIGHT * 2); } -static void HBlankCB_Phase2_30(void) +static void HBlankCB_FrontierLogoWave(void) { u16 var = gScanlineEffectRegBuffers[1][REG_VCOUNT]; REG_BG0VOFS = var; } -static void Phase2Task_FrontierSquares(u8 taskId) +#undef tSinVal +#undef tAmplitudeVal +#undef tTimer +#undef tStartedFade +#undef tBlendTarget2 +#undef tBlendTarget1 +#undef tSinDecrement + +//---------------------------------------------------------------------- +// B_TRANSITION_FRONTIER_SQUARES, B_TRANSITION_FRONTIER_SQUARES_SCROLL, +// and B_TRANSITION_FRONTIER_SQUARES_SPIRAL +//---------------------------------------------------------------------- + +#define tPosX data[2] +#define tPosY data[3] +#define tRowPos data[4] +#define tShrinkState data[5] +#define tShrinkDelayTimer data[6] +#define tShrinkDelay data[7] + +static void Task_FrontierSquares(u8 taskId) { - while (sPhase2_FrontierSquares_Funcs[gTasks[taskId].tState](&gTasks[taskId])); + while (sFrontierSquares_Funcs[gTasks[taskId].tState](&gTasks[taskId])); } -static void Phase2Task_FrontierSquaresSpiral(u8 taskId) +static void Task_FrontierSquaresSpiral(u8 taskId) { - while (sPhase2_FrontierSquaresSpiral_Funcs[gTasks[taskId].tState](&gTasks[taskId])); + while (sFrontierSquaresSpiral_Funcs[gTasks[taskId].tState](&gTasks[taskId])); } -static void Phase2Task_FrontierSquaresScroll(u8 taskId) +static void Task_FrontierSquaresScroll(u8 taskId) { - while (sPhase2_FrontierSquaresScroll_Funcs[gTasks[taskId].tState](&gTasks[taskId])); + while (sFrontierSquaresScroll_Funcs[gTasks[taskId].tState](&gTasks[taskId])); } -static bool8 Phase2_FrontierSquares_Func1(struct Task *task) +static bool8 FrontierSquares_Init(struct Task *task) { u16 *tilemap, *tileset; GetBg0TilesDst(&tilemap, &tileset); LZ77UnCompVram(sFrontierSquares_FilledBg_Tileset, tileset); - FillBgTilemapBufferRect_Palette0(0, 0, 0, 0, 0x20, 0x20); - FillBgTilemapBufferRect(0, 1, 0, 0, 1, 0x20, 0xF); - FillBgTilemapBufferRect(0, 1, 0x1D, 0, 1, 0x20, 0xF); + FillBgTilemapBufferRect_Palette0(0, 0, 0, 0, 32, 32); + FillBgTilemapBufferRect(0, 1, 0, 0, MARGIN_SIZE, 32, 15); + FillBgTilemapBufferRect(0, 1, 30 - MARGIN_SIZE, 0, MARGIN_SIZE, 32, 15); CopyBgTilemapBufferToVram(0); - LoadPalette(sFrontierSquares_Palette, 0xF0, 0x20); + LoadPalette(sFrontierSquares_Palette, 0xF0, sizeof(sFrontierSquares_Palette)); - task->tData2 = 1; - task->tData3 = 0; - task->tData4 = 0; - task->tData7 = 10; + task->tPosX = MARGIN_SIZE; + task->tPosY = 0; + task->tRowPos = 0; + task->tShrinkDelay = 10; task->tState++; return FALSE; } -static bool8 Phase2_FrontierSquares_Func2(struct Task *task) +static bool8 FrontierSquares_Draw(struct Task *task) { - CopyRectToBgTilemapBufferRect(0, sFrontierSquares_Tilemap, 0, 0, 4, 4, task->tData2, task->tData3, 4, 4, 0xF, 0, 0); + CopyRectToBgTilemapBufferRect(0, sFrontierSquares_Tilemap, 0, 0, + SQUARE_SIZE, SQUARE_SIZE, + task->tPosX, task->tPosY, + SQUARE_SIZE, SQUARE_SIZE, + 15, 0, 0); CopyBgTilemapBufferToVram(0); - task->tData2 += 4; - if (++task->tData4 == 7) + task->tPosX += SQUARE_SIZE; + if (++task->tRowPos == NUM_SQUARES_PER_ROW) { - task->tData2 = 1; - task->tData3 += 4; - task->tData4 = 0; - if (task->tData3 > 19) + task->tPosX = MARGIN_SIZE; + task->tPosY += SQUARE_SIZE; + task->tRowPos = 0; + if (task->tPosY >= NUM_SQUARES_PER_COL * SQUARE_SIZE) task->tState++; } return FALSE; } -static bool8 Phase2_FrontierSquares_Func3(struct Task *task) +static bool8 FrontierSquares_Shrink(struct Task *task) { u8 i; u16 *tilemap, *tileset; GetBg0TilesDst(&tilemap, &tileset); - if (task->tData6++ >= task->tData7) + if (task->tShrinkDelayTimer++ >= task->tShrinkDelay) { - switch (task->tData5) + switch (task->tShrinkState) { case 0: for (i = 250; i < 255; i++) { - gPlttBufferUnfaded[i] = 0; - gPlttBufferFaded[i] = 0; + gPlttBufferUnfaded[i] = RGB_BLACK; + gPlttBufferFaded[i] = RGB_BLACK; } break; case 1: - BlendPalettes(PALETTES_ALL & ~(0x8000), 0x10, 0); + BlendPalettes(PALETTES_ALL & ~(1 << 15), 16, RGB_BLACK); LZ77UnCompVram(sFrontierSquares_EmptyBg_Tileset, tileset); break; case 2: @@ -4085,169 +4515,183 @@ static bool8 Phase2_FrontierSquares_Func3(struct Task *task) LZ77UnCompVram(sFrontierSquares_Shrink2_Tileset, tileset); break; default: - FillBgTilemapBufferRect_Palette0(0, 1, 0, 0, 0x20, 0x20); + FillBgTilemapBufferRect_Palette0(0, 1, 0, 0, 32, 32); CopyBgTilemapBufferToVram(0); task->tState++; return FALSE; } - task->tData6 = 0; - task->tData5++; + task->tShrinkDelayTimer = 0; + task->tShrinkState++; } return FALSE; } -static bool8 Phase2_FrontierSquaresSpiral_Func1(struct Task *task) +#undef tPosX +#undef tPosY +#undef tRowPos +#undef tShrinkState +#undef tShrinkDelayTimer +#undef tShrinkDelay + +#define tSquareNum data[2] +#define tFadeFlag data[3] + +static bool8 FrontierSquaresSpiral_Init(struct Task *task) { u16 *tilemap, *tileset; GetBg0TilesDst(&tilemap, &tileset); LZ77UnCompVram(sFrontierSquares_FilledBg_Tileset, tileset); - FillBgTilemapBufferRect_Palette0(0, 0, 0, 0, 0x20, 0x20); - FillBgTilemapBufferRect(0, 1, 0, 0, 1, 0x20, 0xF); - FillBgTilemapBufferRect(0, 1, 0x1D, 0, 1, 0x20, 0xF); + FillBgTilemapBufferRect_Palette0(0, 0, 0, 0, 32, 32); + FillBgTilemapBufferRect(0, 1, 0, 0, MARGIN_SIZE, 32, 15); + FillBgTilemapBufferRect(0, 1, 30 - MARGIN_SIZE, 0, MARGIN_SIZE, 32, 15); CopyBgTilemapBufferToVram(0); - LoadPalette(sFrontierSquares_Palette, 0xE0, 0x20); - LoadPalette(sFrontierSquares_Palette, 0xF0, 0x20); - BlendPalette(0xE0, 0x10, 8, 0); + LoadPalette(sFrontierSquares_Palette, 0xE0, sizeof(sFrontierSquares_Palette)); + LoadPalette(sFrontierSquares_Palette, 0xF0, sizeof(sFrontierSquares_Palette)); + BlendPalette(0xE0, 16, 8, RGB_BLACK); - task->tData2 = 34; - task->tData3 = 0; + task->tSquareNum = NUM_SQUARES - 1; + task->tFadeFlag = 0; task->tState++; return FALSE; } -static bool8 Phase2_FrontierSquaresSpiral_Func2(struct Task *task) +static bool8 FrontierSquaresSpiral_Outward(struct Task *task) { - u8 var = gUnknown_085C9A30[task->tData2]; - u8 varMod = var % 7; - u8 varDiv = var / 7; - CopyRectToBgTilemapBufferRect(0, &sFrontierSquares_Tilemap, 0, 0, 4, 4, 4 * varMod + 1, 4 * varDiv, 4, 4, 0xF, 0, 0); + u8 pos = sFrontierSquaresSpiral_Positions[task->tSquareNum]; + u8 x = pos % NUM_SQUARES_PER_ROW; + u8 y = pos / NUM_SQUARES_PER_ROW; + CopyRectToBgTilemapBufferRect(0, sFrontierSquares_Tilemap, 0, 0, + SQUARE_SIZE, SQUARE_SIZE, + SQUARE_SIZE * x + MARGIN_SIZE, SQUARE_SIZE * y, + SQUARE_SIZE, SQUARE_SIZE, + 15, 0, 0); CopyBgTilemapBufferToVram(0); - if (--task->tData2 < 0) + if (--task->tSquareNum < 0) task->tState++; return FALSE; } -static bool8 Phase2_FrontierSquaresSpiral_Func3(struct Task *task) +// Now that the overworld is completely covered by the squares, +// set it to black so it's not revealed when the squares are removed. +static bool8 FrontierSquaresSpiral_SetBlack(struct Task *task) { - BlendPalette(0xE0, 0x10, 3, 0); - BlendPalettes(PALETTES_ALL & ~(0x8000 | 0x4000), 0x10, 0); + BlendPalette(0xE0, 16, 3, RGB_BLACK); + BlendPalettes(PALETTES_ALL & ~(1 << 15 | 1 << 14), 16, RGB_BLACK); - task->tData2 = 0; - task->tData3 = 0; + task->tSquareNum = 0; + task->tFadeFlag = 0; task->tState++; return FALSE; } -static bool8 Phase2_FrontierSquaresSpiral_Func4(struct Task *task) +// Spiral inward erasing the squares +static bool8 FrontierSquaresSpiral_Inward(struct Task *task) { - if ((task->tData3 ^= 1)) + // Each square is faded first, then the one that was faded last move is erased. + if (task->tFadeFlag ^= 1) { - CopyRectToBgTilemapBufferRect( - 0, - sFrontierSquares_Tilemap, - 0, - 0, - 4, - 4, - 4 * (gUnknown_085C9A30[task->tData2] % 7) + 1, - 4 * (gUnknown_085C9A30[task->tData2] / 7), - 4, - 4, - 0xE, - 0, - 0); + // Shade square + CopyRectToBgTilemapBufferRect(0, sFrontierSquares_Tilemap, 0, 0, + SQUARE_SIZE, SQUARE_SIZE, + SQUARE_SIZE * (sFrontierSquaresSpiral_Positions[task->tSquareNum] % NUM_SQUARES_PER_ROW) + MARGIN_SIZE, + SQUARE_SIZE * (sFrontierSquaresSpiral_Positions[task->tSquareNum] / NUM_SQUARES_PER_ROW), + SQUARE_SIZE, SQUARE_SIZE, + 14, 0, 0); } else { - if (task->tData2 > 0) + if (task->tSquareNum > 0) { - FillBgTilemapBufferRect( - 0, - 1, - 4 * (gUnknown_085C9A30[task->tData2 - 1] % 7) + 1, - 4 * (gUnknown_085C9A30[task->tData2 - 1] / 7), - 4, - 4, - 0xF); + // Erase square + FillBgTilemapBufferRect(0, 1, + SQUARE_SIZE * (sFrontierSquaresSpiral_Positions[task->tSquareNum - 1] % NUM_SQUARES_PER_ROW) + MARGIN_SIZE, + SQUARE_SIZE * (sFrontierSquaresSpiral_Positions[task->tSquareNum - 1] / NUM_SQUARES_PER_ROW), + SQUARE_SIZE, SQUARE_SIZE, + 15); } - - task->tData2++; + task->tSquareNum++; } - if (task->tData2 > 34) + if (task->tSquareNum >= NUM_SQUARES) task->tState++; CopyBgTilemapBufferToVram(0); return FALSE; } -static bool8 Phase2_FrontierSquares_End(struct Task *task) +static bool8 FrontierSquares_End(struct Task *task) { - FillBgTilemapBufferRect_Palette0(0, 1, 0, 0, 0x20, 0x20); + FillBgTilemapBufferRect_Palette0(0, 1, 0, 0, 32, 32); CopyBgTilemapBufferToVram(0); - BlendPalettes(PALETTES_ALL, 0x10, 0); + BlendPalettes(PALETTES_ALL, 16, RGB_BLACK); DestroyTask(FindTaskIdByFunc(task->func)); return FALSE; } -// sub task for phase2 32 -#define tSub32_X_delta data[0] -#define tSub32_Y_delta data[1] -#define tSub32_Bool data[2] +#undef tSquareNum +#undef tFadeFlag -static void sub_814ABE4(u8 taskId) +#define tScrollXDir data[0] +#define tScrollYDir data[1] +#define tScrollUpdateFlag data[2] + +#define tSquareNum data[2] + +static void Task_ScrollBg(u8 taskId) { - if (!(gTasks[taskId].tSub32_Bool ^= 1)) + if (!(gTasks[taskId].tScrollUpdateFlag ^= 1)) { SetGpuReg(REG_OFFSET_BG0VOFS, gBattle_BG0_X); SetGpuReg(REG_OFFSET_BG0HOFS, gBattle_BG0_Y); - gBattle_BG0_X += gTasks[taskId].tSub32_X_delta; - gBattle_BG0_Y += gTasks[taskId].tSub32_Y_delta; + gBattle_BG0_X += gTasks[taskId].tScrollXDir; + gBattle_BG0_Y += gTasks[taskId].tScrollYDir; } } -static bool8 Phase2_FrontierSquaresScroll_Func1(struct Task *task) +static bool8 FrontierSquaresScroll_Init(struct Task *task) { u8 taskId = 0; u16 *tilemap, *tileset; GetBg0TilesDst(&tilemap, &tileset); LZ77UnCompVram(sFrontierSquares_FilledBg_Tileset, tileset); - FillBgTilemapBufferRect_Palette0(0, 0, 0, 0, 0x20, 0x20); + FillBgTilemapBufferRect_Palette0(0, 0, 0, 0, 32, 32); CopyBgTilemapBufferToVram(0); - LoadPalette(sFrontierSquares_Palette, 0xF0, 0x20); + LoadPalette(sFrontierSquares_Palette, 0xF0, sizeof(sFrontierSquares_Palette)); gBattle_BG0_X = 0; gBattle_BG0_Y = 0; SetGpuReg(REG_OFFSET_BG0VOFS, gBattle_BG0_X); SetGpuReg(REG_OFFSET_BG0HOFS, gBattle_BG0_Y); - task->tData2 = 0; - taskId = CreateTask(sub_814ABE4, 1); + task->tSquareNum = 0; + + // Start scrolling bg in a random direction. + taskId = CreateTask(Task_ScrollBg, 1); switch (Random() % 4) { - case 0: - gTasks[taskId].tSub32_X_delta = 1; - gTasks[taskId].tSub32_Y_delta = 1; + case 0: // Down/right + gTasks[taskId].tScrollXDir = 1; + gTasks[taskId].tScrollYDir = 1; break; - case 1: - gTasks[taskId].tSub32_X_delta = -1; - gTasks[taskId].tSub32_Y_delta = -1; + case 1: // Up/left + gTasks[taskId].tScrollXDir = -1; + gTasks[taskId].tScrollYDir = -1; break; - case 2: - gTasks[taskId].tSub32_X_delta = 1; - gTasks[taskId].tSub32_Y_delta = -1; + case 2: // Up/right + gTasks[taskId].tScrollXDir = 1; + gTasks[taskId].tScrollYDir = -1; break; - default: - gTasks[taskId].tSub32_X_delta = -1; - gTasks[taskId].tSub32_Y_delta = 1; + default: // Down/left + gTasks[taskId].tScrollXDir = -1; + gTasks[taskId].tScrollYDir = 1; break; } @@ -4255,75 +4699,67 @@ static bool8 Phase2_FrontierSquaresScroll_Func1(struct Task *task) return FALSE; } -static bool8 Phase2_FrontierSquaresScroll_Func2(struct Task *task) +static bool8 FrontierSquaresScroll_Draw(struct Task *task) { - u8 var = gUnknown_085C9A53[task->tData2]; - u8 varDiv = var / 8; - u8 varAnd = var & 7; + u8 pos = sFrontierSquaresScroll_Positions[task->tSquareNum]; + u8 x = pos / (NUM_SQUARES_PER_ROW + 1); // +1 because during scroll an additional column covers the margin. + u8 y = pos % (NUM_SQUARES_PER_ROW + 1); - CopyRectToBgTilemapBufferRect( - 0, - &sFrontierSquares_Tilemap, - 0, - 0, - 4, - 4, - 4 * varDiv + 1, - 4 * varAnd, - 4, - 4, - 0xF, - 0, - 0); + CopyRectToBgTilemapBufferRect(0, &sFrontierSquares_Tilemap, 0, 0, + SQUARE_SIZE, SQUARE_SIZE, + SQUARE_SIZE * x + MARGIN_SIZE, SQUARE_SIZE * y, + SQUARE_SIZE, SQUARE_SIZE, + 15, 0, 0); CopyBgTilemapBufferToVram(0); - if (++task->tData2 > 63) + if (++task->tSquareNum >= (int)ARRAY_COUNT(sFrontierSquaresScroll_Positions)) task->tState++; return 0; } -static bool8 Phase2_FrontierSquaresScroll_Func3(struct Task *task) +// Now that the overworld is completely covered by the squares, +// set it to black so it's not revealed when the squares are removed. +static bool8 FrontierSquaresScroll_SetBlack(struct Task *task) { - BlendPalettes(PALETTES_ALL & ~(0x8000), 0x10, 0); + BlendPalettes(PALETTES_ALL & ~(1 << 15), 16, RGB_BLACK); - task->tData2 = 0; + task->tSquareNum = 0; task->tState++; return FALSE; } -static bool8 Phase2_FrontierSquaresScroll_Func4(struct Task *task) +static bool8 FrontierSquaresScroll_Erase(struct Task *task) { - u8 var = gUnknown_085C9A53[task->tData2]; - u8 varDiv = var / 8; - u8 varAnd = var & 7; + u8 pos = sFrontierSquaresScroll_Positions[task->tSquareNum]; + u8 x = pos / (NUM_SQUARES_PER_ROW + 1); + u8 y = pos % (NUM_SQUARES_PER_ROW + 1); - FillBgTilemapBufferRect(0, 1, 4 * varDiv + 1, 4 * varAnd, 4, 4, 0xF); + FillBgTilemapBufferRect(0, 1, + SQUARE_SIZE * x + MARGIN_SIZE, SQUARE_SIZE * y, + SQUARE_SIZE, SQUARE_SIZE, + 15); CopyBgTilemapBufferToVram(0); - if (++task->tData2 > 63) + if (++task->tSquareNum >= (int)ARRAY_COUNT(sFrontierSquaresScroll_Positions)) { - DestroyTask(FindTaskIdByFunc(sub_814ABE4)); + DestroyTask(FindTaskIdByFunc(Task_ScrollBg)); task->tState++; } return FALSE; } -#undef tSub32_X_delta -#undef tSub32_Y_delta -#undef tSub32_Bool - -static bool8 Phase2_FrontierSquaresScroll_Func5(struct Task *task) +static bool8 FrontierSquaresScroll_End(struct Task *task) { gBattle_BG0_X = 0; gBattle_BG0_Y = 0; SetGpuReg(REG_OFFSET_BG0VOFS, 0); SetGpuReg(REG_OFFSET_BG0HOFS, gBattle_BG0_Y); - FillBgTilemapBufferRect_Palette0(0, 1, 0, 0, 0x20, 0x20); + FillBgTilemapBufferRect_Palette0(0, 1, 0, 0, 32, 32); CopyBgTilemapBufferToVram(0); - BlendPalettes(PALETTES_ALL, 0x10, 0); + BlendPalettes(PALETTES_ALL, 16, RGB_BLACK); DestroyTask(FindTaskIdByFunc(task->func)); @@ -4333,10 +4769,7 @@ static bool8 Phase2_FrontierSquaresScroll_Func5(struct Task *task) return FALSE; } -#undef tData1 -#undef tData2 -#undef tData3 -#undef tData4 -#undef tData5 -#undef tData6 -#undef tData7 +#undef tScrollXDir +#undef tScrollYDir +#undef tScrollUpdateFlag +#undef tSquareNum diff --git a/src/battle_transition_frontier.c b/src/battle_transition_frontier.c index 2d34c9f86a..a1a39abdab 100644 --- a/src/battle_transition_frontier.c +++ b/src/battle_transition_frontier.c @@ -21,7 +21,6 @@ typedef bool8 (*TransitionStateFunc)(struct Task *task); -// this file's functions static void SpriteCB_LogoCircleSlide(struct Sprite *sprite); static void SpriteCB_LogoCircleSpiral(struct Sprite *sprite); static bool8 WaitForLogoCirclesAnim(struct Task *task); @@ -46,7 +45,6 @@ static bool8 CirclesSymmetricSpiralInSeq_End(struct Task *task); #define PALTAG_LOGO_CIRCLES 0x2E90 -// const rom data static const u32 sLogoCenter_Gfx[] = INCBIN_U32("graphics/battle_transitions/frontier_logo_center.4bpp.lz"); static const u32 sLogoCenter_Tilemap[] = INCBIN_U32("graphics/battle_transitions/frontier_logo_center.bin"); static const u32 sLogoCircles_Gfx[] = INCBIN_U32("graphics/battle_transitions/frontier_logo_circles.4bpp.lz"); @@ -121,7 +119,7 @@ static const struct SpriteTemplate sSpriteTemplate_LogoCircles = .callback = SpriteCallbackDummy, }; -static const TransitionStateFunc sPhase2_FrontierCirclesMeet_Funcs[] = +static const TransitionStateFunc sFrontierCirclesMeet_Funcs[] = { Circles_Init, CirclesMeet_CreateSprites, @@ -130,7 +128,7 @@ static const TransitionStateFunc sPhase2_FrontierCirclesMeet_Funcs[] = CirclesMeet_End }; -static const TransitionStateFunc sPhase2_FrontierCirclesCross_Funcs[] = +static const TransitionStateFunc sFrontierCirclesCross_Funcs[] = { Circles_Init, CirclesCross_CreateSprites, @@ -139,7 +137,7 @@ static const TransitionStateFunc sPhase2_FrontierCirclesCross_Funcs[] = CirclesCross_End }; -static const TransitionStateFunc sPhase2_FrontierCirclesAsymmetricSpiral_Funcs[] = +static const TransitionStateFunc sFrontierCirclesAsymmetricSpiral_Funcs[] = { Circles_Init, CirclesAsymmetricSpiral_CreateSprites, @@ -148,7 +146,7 @@ static const TransitionStateFunc sPhase2_FrontierCirclesAsymmetricSpiral_Funcs[] CirclesAsymmetricSpiral_End }; -static const TransitionStateFunc sPhase2_FrontierCirclesSymmetricSpiral_Funcs[] = +static const TransitionStateFunc sFrontierCirclesSymmetricSpiral_Funcs[] = { Circles_Init, CirclesSymmetricSpiral_CreateSprites, @@ -157,7 +155,7 @@ static const TransitionStateFunc sPhase2_FrontierCirclesSymmetricSpiral_Funcs[] CirclesSymmetricSpiral_End }; -static const TransitionStateFunc sPhase2_FrontierCirclesMeetInSeq_Funcs[] = +static const TransitionStateFunc sFrontierCirclesMeetInSeq_Funcs[] = { Circles_Init, CirclesMeetInSeq_CreateSprites, @@ -166,7 +164,7 @@ static const TransitionStateFunc sPhase2_FrontierCirclesMeetInSeq_Funcs[] = CirclesMeetInSeq_End }; -static const TransitionStateFunc sPhase2_FrontierCirclesCrossInSeq_Funcs[] = +static const TransitionStateFunc sFrontierCirclesCrossInSeq_Funcs[] = { Circles_Init, CirclesCrossInSeq_CreateSprites, @@ -175,7 +173,7 @@ static const TransitionStateFunc sPhase2_FrontierCirclesCrossInSeq_Funcs[] = CirclesCrossInSeq_End }; -static const TransitionStateFunc sPhase2_FrontierCirclesAsymmetricSpiralInSeq_Funcs[] = +static const TransitionStateFunc sFrontierCirclesAsymmetricSpiralInSeq_Funcs[] = { Circles_Init, CirclesAsymmetricSpiralInSeq_CreateSprites, @@ -184,7 +182,7 @@ static const TransitionStateFunc sPhase2_FrontierCirclesAsymmetricSpiralInSeq_Fu CirclesAsymmetricSpiralInSeq_End }; -static const TransitionStateFunc sPhase2_FrontierCirclesSymmetricSpiralInSeq_Funcs[] = +static const TransitionStateFunc sFrontierCirclesSymmetricSpiralInSeq_Funcs[] = { Circles_Init, CirclesSymmetricSpiralInSeq_CreateSprites, @@ -193,45 +191,72 @@ static const TransitionStateFunc sPhase2_FrontierCirclesSymmetricSpiralInSeq_Fun CirclesSymmetricSpiralInSeq_End }; -// code +// Task data +#define tState data[0] +#define tTimer data[1] +#define tBlend data[2] +#define tFadeTimer data[3] +#define tCircle1SpriteId data[4] +#define tCircle2SpriteId data[5] +#define tCircle3SpriteId data[6] + +#define sTargetX data[0] +#define sTargetY data[1] + +// Sprite data for CreateSlidingLogoCircleSprite +#define sSpeedX data[2] +#define sSpeedY data[3] +#define sTimerX data[4] +#define sTimerY data[5] +#define sDelayX data[6] +#define sDelayY data[7] + +// Sprite data for CreateSpiralingLogoCircleSprite +#define sAngle data[2] +#define sRotateSpeed data[3] +#define sRadius data[4] +#define sTargetRadius data[5] +#define sRadiusDelta data[6] + + static void LoadLogoGfx(void) { - u16 *dst1, *dst2; + u16 *tilemap, *tileset; - GetBg0TilesDst(&dst1, &dst2); - LZ77UnCompVram(sLogoCenter_Gfx, dst2); - LZ77UnCompVram(sLogoCenter_Tilemap, dst1); - LoadPalette(sLogo_Pal, 0xF0, 0x20); + GetBg0TilesDst(&tilemap, &tileset); + LZ77UnCompVram(sLogoCenter_Gfx, tileset); + LZ77UnCompVram(sLogoCenter_Tilemap, tilemap); + LoadPalette(sLogo_Pal, 0xF0, sizeof(sLogo_Pal)); LoadCompressedSpriteSheet(&sSpriteSheet_LogoCircles); LoadSpritePalette(&sSpritePalette_LogoCircles); } -static u8 CreateSlidingLogoCircleSprite(s16 x, s16 y, u8 arg2, u8 arg3, s8 arg4, s8 arg5, u8 spriteAnimNum) +static u8 CreateSlidingLogoCircleSprite(s16 x, s16 y, u8 delayX, u8 delayY, s8 speedX, s8 speedY, u8 spriteAnimNum) { u8 spriteId = CreateSprite(&sSpriteTemplate_LogoCircles, x, y, 0); switch (spriteAnimNum) { case 0: - gSprites[spriteId].data[0] = 120; - gSprites[spriteId].data[1] = 45; + gSprites[spriteId].sTargetX = 120; + gSprites[spriteId].sTargetY = 45; break; case 1: - gSprites[spriteId].data[0] = 89; - gSprites[spriteId].data[1] = 97; + gSprites[spriteId].sTargetX = 89; + gSprites[spriteId].sTargetY = 97; break; case 2: - gSprites[spriteId].data[0] = 151; - gSprites[spriteId].data[1] = 97; + gSprites[spriteId].sTargetX = 151; + gSprites[spriteId].sTargetY = 97; break; } - gSprites[spriteId].data[2] = arg4; - gSprites[spriteId].data[3] = arg5; - gSprites[spriteId].data[6] = arg2; - gSprites[spriteId].data[7] = arg3; - gSprites[spriteId].data[4] = 0; - gSprites[spriteId].data[5] = 0; + gSprites[spriteId].sSpeedX = speedX; + gSprites[spriteId].sSpeedY = speedY; + gSprites[spriteId].sDelayX = delayX; + gSprites[spriteId].sDelayY = delayY; + gSprites[spriteId].sTimerX = 0; + gSprites[spriteId].sTimerY = 0; StartSpriteAnim(&gSprites[spriteId], spriteAnimNum); gSprites[spriteId].callback = SpriteCB_LogoCircleSlide; @@ -243,59 +268,60 @@ static void SpriteCB_LogoCircleSlide(struct Sprite *sprite) { s16 *data = sprite->data; - if (sprite->x == data[0] && sprite->y == data[1]) + if (sprite->x == sTargetX && sprite->y == sTargetY) { sprite->callback = SpriteCallbackDummy; } else { - if (data[4] == data[6]) + if (sTimerX == sDelayX) { - sprite->x += data[2]; - data[4] = 0; + sprite->x += sSpeedX; + sTimerX = 0; } else { - data[4]++; + sTimerX++; } - if (data[5] == data[7]) + if (sTimerY == sDelayY) { - sprite->y += data[3]; - data[5] = 0; + sprite->y += sSpeedY; + sTimerY = 0; } else { - data[5]++; + sTimerY++; } } } -static u8 CreateSpiralingLogoCircleSprite(s16 x, s16 y, s16 arg2, s16 arg3, s16 arg4, s16 arg5, s16 arg6, u8 spriteAnimNum) +static u8 CreateSpiralingLogoCircleSprite(s16 x, s16 y, s16 angle, s16 rotateSpeed, s16 radiusStart, s16 radiusEnd, s16 radiusDelta, u8 spriteAnimNum) { u8 spriteId = CreateSprite(&sSpriteTemplate_LogoCircles, x, y, 0); + // Target coords are set but irrelevant switch (spriteAnimNum) { case 0: - gSprites[spriteId].data[0] = 120; - gSprites[spriteId].data[1] = 45; + gSprites[spriteId].sTargetX = 120; + gSprites[spriteId].sTargetY = 45; break; case 1: - gSprites[spriteId].data[0] = 89; - gSprites[spriteId].data[1] = 97; + gSprites[spriteId].sTargetX = 89; + gSprites[spriteId].sTargetY = 97; break; case 2: - gSprites[spriteId].data[0] = 151; - gSprites[spriteId].data[1] = 97; + gSprites[spriteId].sTargetX = 151; + gSprites[spriteId].sTargetY = 97; break; } - gSprites[spriteId].data[2] = arg2; - gSprites[spriteId].data[3] = arg3; - gSprites[spriteId].data[4] = arg4; - gSprites[spriteId].data[5] = arg5; - gSprites[spriteId].data[6] = arg6; + gSprites[spriteId].sAngle = angle; + gSprites[spriteId].sRotateSpeed = rotateSpeed; + gSprites[spriteId].sRadius = radiusStart; + gSprites[spriteId].sTargetRadius = radiusEnd; + gSprites[spriteId].sRadiusDelta = radiusDelta; StartSpriteAnim(&gSprites[spriteId], spriteAnimNum); gSprites[spriteId].callback = SpriteCB_LogoCircleSpiral; @@ -305,34 +331,32 @@ static u8 CreateSpiralingLogoCircleSprite(s16 x, s16 y, s16 arg2, s16 arg3, s16 static void SpriteCB_LogoCircleSpiral(struct Sprite *sprite) { - sprite->x2 = (Sin2(sprite->data[2]) * sprite->data[4]) >> 12; // div by 4096 - sprite->y2 = (Cos2(sprite->data[2]) * sprite->data[4]) >> 12; // div by 4096 + sprite->x2 = (Sin2(sprite->sAngle) * sprite->sRadius) >> 12; // div by 4096 + sprite->y2 = (Cos2(sprite->sAngle) * sprite->sRadius) >> 12; // div by 4096 - sprite->data[2] = (sprite->data[2] + sprite->data[3]) % 360; + sprite->sAngle = (sprite->sAngle + sprite->sRotateSpeed) % 360; - if (sprite->data[4] != sprite->data[5]) - sprite->data[4] += sprite->data[6]; + if (sprite->sRadius != sprite->sTargetRadius) + sprite->sRadius += sprite->sRadiusDelta; else sprite->callback = SpriteCallbackDummy; } -#define tState data[0] - static void DestroyLogoCirclesGfx(struct Task *task) { FreeSpriteTilesByTag(PALTAG_LOGO_CIRCLES); FreeSpritePaletteByTag(PALTAG_LOGO_CIRCLES); - DestroySprite(&gSprites[task->data[4]]); - DestroySprite(&gSprites[task->data[5]]); - DestroySprite(&gSprites[task->data[6]]); + DestroySprite(&gSprites[task->tCircle1SpriteId]); + DestroySprite(&gSprites[task->tCircle2SpriteId]); + DestroySprite(&gSprites[task->tCircle3SpriteId]); } static bool8 IsLogoCirclesAnimFinished(struct Task *task) { - if (gSprites[task->data[4]].callback == SpriteCallbackDummy - && gSprites[task->data[5]].callback == SpriteCallbackDummy - && gSprites[task->data[6]].callback == SpriteCallbackDummy) + if (gSprites[task->tCircle1SpriteId].callback == SpriteCallbackDummy + && gSprites[task->tCircle2SpriteId].callback == SpriteCallbackDummy + && gSprites[task->tCircle3SpriteId].callback == SpriteCallbackDummy) return TRUE; else return FALSE; @@ -340,13 +364,13 @@ static bool8 IsLogoCirclesAnimFinished(struct Task *task) static bool8 Circles_Init(struct Task *task) { - if (task->data[1] == 0) + if (task->tTimer == 0) { ClearGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_WIN0_ON); ClearGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_WIN1_ON); ClearGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_BG0_ON); - task->data[1]++; + task->tTimer++; return FALSE; } else @@ -354,11 +378,11 @@ static bool8 Circles_Init(struct Task *task) LoadLogoGfx(); SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT1_BG0 | BLDCNT_EFFECT_BLEND | BLDCNT_TGT2_ALL); SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(0, 16)); - ChangeBgX(0, 0, 0); - ChangeBgY(0, 0, 0); - ChangeBgY(0, 0x500, 2); + ChangeBgX(0, 0, BG_COORD_SET); + ChangeBgY(0, 0, BG_COORD_SET); + ChangeBgY(0, 0x500, BG_COORD_SUB); - task->data[1] = 0; + task->tTimer = 0; task->tState++; return TRUE; } @@ -366,27 +390,27 @@ static bool8 Circles_Init(struct Task *task) static bool8 FadeInCenterLogoCircle(struct Task *task) { - if (task->data[2] == 0) + if (task->tBlend == 0) SetGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_BG0_ON); - if (task->data[2] == 16) + if (task->tBlend == 16) { - if (task->data[3] == 31) + if (task->tFadeTimer == 31) { BeginNormalPaletteFade(PALETTES_ALL, -1, 0, 0x10, RGB_BLACK); task->tState++; } else { - task->data[3]++; + task->tFadeTimer++; } } else { u16 blnd; - task->data[2]++; - blnd = task->data[2]; + task->tBlend++; + blnd = task->tBlend; SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(blnd, 16 - blnd)); } @@ -401,16 +425,16 @@ static bool8 WaitForLogoCirclesAnim(struct Task *task) return FALSE; } -void Phase2Task_FrontierCirclesMeet(u8 taskId) +void Task_FrontierCirclesMeet(u8 taskId) { - while (sPhase2_FrontierCirclesMeet_Funcs[gTasks[taskId].tState](&gTasks[taskId])); + while (sFrontierCirclesMeet_Funcs[gTasks[taskId].tState](&gTasks[taskId])); } static bool8 CirclesMeet_CreateSprites(struct Task *task) { - task->data[4] = CreateSlidingLogoCircleSprite(120, -51, 0, 0, 0, 2, 0); - task->data[5] = CreateSlidingLogoCircleSprite(-7, 193, 0, 0, 2, -2, 1); - task->data[6] = CreateSlidingLogoCircleSprite(247, 193, 0, 0, -2, -2, 2); + task->tCircle1SpriteId = CreateSlidingLogoCircleSprite(120, -51, 0, 0, 0, 2, 0); + task->tCircle2SpriteId = CreateSlidingLogoCircleSprite(-7, 193, 0, 0, 2, -2, 1); + task->tCircle3SpriteId = CreateSlidingLogoCircleSprite(247, 193, 0, 0, -2, -2, 2); task->tState++; return FALSE; @@ -421,22 +445,22 @@ static bool8 CirclesMeet_End(struct Task *task) if (!gPaletteFade.active) { DestroyLogoCirclesGfx(task); - DestroyTask(FindTaskIdByFunc(Phase2Task_FrontierCirclesMeet)); + DestroyTask(FindTaskIdByFunc(Task_FrontierCirclesMeet)); } return FALSE; } -void Phase2Task_FrontierCirclesCross(u8 taskId) +void Task_FrontierCirclesCross(u8 taskId) { - while (sPhase2_FrontierCirclesCross_Funcs[gTasks[taskId].tState](&gTasks[taskId])); + while (sFrontierCirclesCross_Funcs[gTasks[taskId].tState](&gTasks[taskId])); } static bool8 CirclesCross_CreateSprites(struct Task *task) { - task->data[4] = CreateSlidingLogoCircleSprite(120, 197, 0, 0, 0, -4, 0); - task->data[5] = CreateSlidingLogoCircleSprite(241, 59, 0, 1, -4, 2, 1); - task->data[6] = CreateSlidingLogoCircleSprite(-1, 59, 0, 1, 4, 2, 2); + task->tCircle1SpriteId = CreateSlidingLogoCircleSprite(120, 197, 0, 0, 0, -4, 0); + task->tCircle2SpriteId = CreateSlidingLogoCircleSprite(241, 59, 0, 1, -4, 2, 1); + task->tCircle3SpriteId = CreateSlidingLogoCircleSprite(-1, 59, 0, 1, 4, 2, 2); task->tState++; return FALSE; @@ -447,22 +471,22 @@ static bool8 CirclesCross_End(struct Task *task) if (!gPaletteFade.active) { DestroyLogoCirclesGfx(task); - DestroyTask(FindTaskIdByFunc(Phase2Task_FrontierCirclesCross)); + DestroyTask(FindTaskIdByFunc(Task_FrontierCirclesCross)); } return FALSE; } -void Phase2Task_FrontierCirclesAsymmetricSpiral(u8 taskId) +void Task_FrontierCirclesAsymmetricSpiral(u8 taskId) { - while (sPhase2_FrontierCirclesAsymmetricSpiral_Funcs[gTasks[taskId].tState](&gTasks[taskId])); + while (sFrontierCirclesAsymmetricSpiral_Funcs[gTasks[taskId].tState](&gTasks[taskId])); } static bool8 CirclesAsymmetricSpiral_CreateSprites(struct Task *task) { - task->data[4] = CreateSpiralingLogoCircleSprite(120, 45, 12, 4, 128, 0, -4, 0); - task->data[5] = CreateSpiralingLogoCircleSprite(89, 97, 252, 4, 128, 0, -4, 1); - task->data[6] = CreateSpiralingLogoCircleSprite(151, 97, 132, 4, 128, 0, -4, 2); + task->tCircle1SpriteId = CreateSpiralingLogoCircleSprite(120, 45, 12, 4, 128, 0, -4, 0); + task->tCircle2SpriteId = CreateSpiralingLogoCircleSprite(89, 97, 252, 4, 128, 0, -4, 1); + task->tCircle3SpriteId = CreateSpiralingLogoCircleSprite(151, 97, 132, 4, 128, 0, -4, 2); task->tState++; return FALSE; @@ -473,22 +497,22 @@ static bool8 CirclesAsymmetricSpiral_End(struct Task *task) if (!gPaletteFade.active) { DestroyLogoCirclesGfx(task); - DestroyTask(FindTaskIdByFunc(Phase2Task_FrontierCirclesAsymmetricSpiral)); + DestroyTask(FindTaskIdByFunc(Task_FrontierCirclesAsymmetricSpiral)); } return FALSE; } -void Phase2Task_FrontierCirclesSymmetricSpiral(u8 taskId) +void Task_FrontierCirclesSymmetricSpiral(u8 taskId) { - while (sPhase2_FrontierCirclesSymmetricSpiral_Funcs[gTasks[taskId].tState](&gTasks[taskId])); + while (sFrontierCirclesSymmetricSpiral_Funcs[gTasks[taskId].tState](&gTasks[taskId])); } static bool8 CirclesSymmetricSpiral_CreateSprites(struct Task *task) { - task->data[4] = CreateSpiralingLogoCircleSprite(120, 80, 284, 8, 131, 35, -3, 0); - task->data[5] = CreateSpiralingLogoCircleSprite(120, 80, 44, 8, 131, 35, -3, 1); - task->data[6] = CreateSpiralingLogoCircleSprite(121, 80, 164, 8, 131, 35, -3, 2); + task->tCircle1SpriteId = CreateSpiralingLogoCircleSprite(120, 80, 284, 8, 131, 35, -3, 0); + task->tCircle2SpriteId = CreateSpiralingLogoCircleSprite(120, 80, 44, 8, 131, 35, -3, 1); + task->tCircle3SpriteId = CreateSpiralingLogoCircleSprite(121, 80, 164, 8, 131, 35, -3, 2); task->tState++; return FALSE; @@ -499,34 +523,34 @@ static bool8 CirclesSymmetricSpiral_End(struct Task *task) if (!gPaletteFade.active) { DestroyLogoCirclesGfx(task); - DestroyTask(FindTaskIdByFunc(Phase2Task_FrontierCirclesSymmetricSpiral)); + DestroyTask(FindTaskIdByFunc(Task_FrontierCirclesSymmetricSpiral)); } return FALSE; } -void Phase2Task_FrontierCirclesMeetInSeq(u8 taskId) +void Task_FrontierCirclesMeetInSeq(u8 taskId) { - while (sPhase2_FrontierCirclesMeetInSeq_Funcs[gTasks[taskId].tState](&gTasks[taskId])); + while (sFrontierCirclesMeetInSeq_Funcs[gTasks[taskId].tState](&gTasks[taskId])); } static bool8 CirclesMeetInSeq_CreateSprites(struct Task *task) { - if (task->data[1] == 0) + if (task->tTimer == 0) { - task->data[4] = CreateSlidingLogoCircleSprite(120, -51, 0, 0, 0, 4, 0); + task->tCircle1SpriteId = CreateSlidingLogoCircleSprite(120, -51, 0, 0, 0, 4, 0); } - else if (task->data[1] == 16) + else if (task->tTimer == 16) { - task->data[5] = CreateSlidingLogoCircleSprite(-7, 193, 0, 0, 4, -4, 1); + task->tCircle2SpriteId = CreateSlidingLogoCircleSprite(-7, 193, 0, 0, 4, -4, 1); } - else if (task->data[1] == 32) + else if (task->tTimer == 32) { - task->data[6] = CreateSlidingLogoCircleSprite(247, 193, 0, 0, -4, -4, 2); + task->tCircle3SpriteId = CreateSlidingLogoCircleSprite(247, 193, 0, 0, -4, -4, 2); task->tState++; } - task->data[1]++; + task->tTimer++; return FALSE; } @@ -535,34 +559,34 @@ static bool8 CirclesMeetInSeq_End(struct Task *task) if (!gPaletteFade.active) { DestroyLogoCirclesGfx(task); - DestroyTask(FindTaskIdByFunc(Phase2Task_FrontierCirclesMeetInSeq)); + DestroyTask(FindTaskIdByFunc(Task_FrontierCirclesMeetInSeq)); } return FALSE; } -void Phase2Task_FrontierCirclesCrossInSeq(u8 taskId) +void Task_FrontierCirclesCrossInSeq(u8 taskId) { - while (sPhase2_FrontierCirclesCrossInSeq_Funcs[gTasks[taskId].tState](&gTasks[taskId])); + while (sFrontierCirclesCrossInSeq_Funcs[gTasks[taskId].tState](&gTasks[taskId])); } static bool8 CirclesCrossInSeq_CreateSprites(struct Task *task) { - if (task->data[1] == 0) + if (task->tTimer == 0) { - task->data[4] = CreateSlidingLogoCircleSprite(120, 197, 0, 0, 0, -8, 0); + task->tCircle1SpriteId = CreateSlidingLogoCircleSprite(120, 197, 0, 0, 0, -8, 0); } - else if (task->data[1] == 16) + else if (task->tTimer == 16) { - task->data[5] = CreateSlidingLogoCircleSprite(241, 78, 0, 0, -8, 1, 1); + task->tCircle2SpriteId = CreateSlidingLogoCircleSprite(241, 78, 0, 0, -8, 1, 1); } - else if (task->data[1] == 32) + else if (task->tTimer == 32) { - task->data[6] = CreateSlidingLogoCircleSprite(-1, 78, 0, 0, 8, 1, 2); + task->tCircle3SpriteId = CreateSlidingLogoCircleSprite(-1, 78, 0, 0, 8, 1, 2); task->tState++; } - task->data[1]++; + task->tTimer++; return FALSE; } @@ -571,34 +595,34 @@ static bool8 CirclesCrossInSeq_End(struct Task *task) if (!gPaletteFade.active) { DestroyLogoCirclesGfx(task); - DestroyTask(FindTaskIdByFunc(Phase2Task_FrontierCirclesCrossInSeq)); + DestroyTask(FindTaskIdByFunc(Task_FrontierCirclesCrossInSeq)); } return FALSE; } -void Phase2Task_FrontierCirclesAsymmetricSpiralInSeq(u8 taskId) +void Task_FrontierCirclesAsymmetricSpiralInSeq(u8 taskId) { - while (sPhase2_FrontierCirclesAsymmetricSpiralInSeq_Funcs[gTasks[taskId].tState](&gTasks[taskId])); + while (sFrontierCirclesAsymmetricSpiralInSeq_Funcs[gTasks[taskId].tState](&gTasks[taskId])); } static bool8 CirclesAsymmetricSpiralInSeq_CreateSprites(struct Task *task) { - if (task->data[1] == 0) + if (task->tTimer == 0) { - task->data[4] = CreateSpiralingLogoCircleSprite(120, 45, 12, 4, 128, 0, -4, 0); + task->tCircle1SpriteId = CreateSpiralingLogoCircleSprite(120, 45, 12, 4, 128, 0, -4, 0); } - else if (task->data[1] == 16) + else if (task->tTimer == 16) { - task->data[5] = CreateSpiralingLogoCircleSprite(89, 97, 252, 4, 128, 0, -4, 1); + task->tCircle2SpriteId = CreateSpiralingLogoCircleSprite(89, 97, 252, 4, 128, 0, -4, 1); } - else if (task->data[1] == 32) + else if (task->tTimer == 32) { - task->data[6] = CreateSpiralingLogoCircleSprite(151, 97, 132, 4, 128, 0, -4, 2); + task->tCircle3SpriteId = CreateSpiralingLogoCircleSprite(151, 97, 132, 4, 128, 0, -4, 2); task->tState++; } - task->data[1]++; + task->tTimer++; return FALSE; } @@ -607,34 +631,34 @@ static bool8 CirclesAsymmetricSpiralInSeq_End(struct Task *task) if (!gPaletteFade.active) { DestroyLogoCirclesGfx(task); - DestroyTask(FindTaskIdByFunc(Phase2Task_FrontierCirclesAsymmetricSpiralInSeq)); + DestroyTask(FindTaskIdByFunc(Task_FrontierCirclesAsymmetricSpiralInSeq)); } return FALSE; } -void Phase2Task_FrontierCirclesSymmetricSpiralInSeq(u8 taskId) +void Task_FrontierCirclesSymmetricSpiralInSeq(u8 taskId) { - while (sPhase2_FrontierCirclesSymmetricSpiralInSeq_Funcs[gTasks[taskId].tState](&gTasks[taskId])); + while (sFrontierCirclesSymmetricSpiralInSeq_Funcs[gTasks[taskId].tState](&gTasks[taskId])); } static bool8 CirclesSymmetricSpiralInSeq_CreateSprites(struct Task *task) { - if (task->data[1] == 0) + if (task->tTimer == 0) { - task->data[4] = CreateSpiralingLogoCircleSprite(120, 80, 284, 8, 131, 35, -3, 0); + task->tCircle1SpriteId = CreateSpiralingLogoCircleSprite(120, 80, 284, 8, 131, 35, -3, 0); } - else if (task->data[1] == 16) + else if (task->tTimer == 16) { - task->data[5] = CreateSpiralingLogoCircleSprite(120, 80, 44, 8, 131, 35, -3, 1); + task->tCircle2SpriteId = CreateSpiralingLogoCircleSprite(120, 80, 44, 8, 131, 35, -3, 1); } - else if (task->data[1] == 32) + else if (task->tTimer == 32) { - task->data[6] = CreateSpiralingLogoCircleSprite(121, 80, 164, 8, 131, 35, -3, 2); + task->tCircle3SpriteId = CreateSpiralingLogoCircleSprite(121, 80, 164, 8, 131, 35, -3, 2); task->tState++; } - task->data[1]++; + task->tTimer++; return FALSE; } @@ -643,7 +667,7 @@ static bool8 CirclesSymmetricSpiralInSeq_End(struct Task *task) if (!gPaletteFade.active) { DestroyLogoCirclesGfx(task); - DestroyTask(FindTaskIdByFunc(Phase2Task_FrontierCirclesSymmetricSpiralInSeq)); + DestroyTask(FindTaskIdByFunc(Task_FrontierCirclesSymmetricSpiralInSeq)); } return FALSE; diff --git a/src/battle_tv.c b/src/battle_tv.c index e6e29470d7..1edd032b97 100644 --- a/src/battle_tv.c +++ b/src/battle_tv.c @@ -86,219 +86,219 @@ static const u16 sVariableDmgMoves[] = static const u16 sPoints_MoveEffect[NUM_BATTLE_MOVE_EFFECTS] = { - [EFFECT_HIT] = 1, - [EFFECT_SLEEP] = 1, - [EFFECT_POISON_HIT] = 1, - [EFFECT_ABSORB] = 4, - [EFFECT_BURN_HIT] = 1, - [EFFECT_FREEZE_HIT] = 1, - [EFFECT_PARALYZE_HIT] = 1, - [EFFECT_EXPLOSION] = 0, - [EFFECT_DREAM_EATER] = 5, - [EFFECT_MIRROR_MOVE] = 1, - [EFFECT_ATTACK_UP] = 1, - [EFFECT_DEFENSE_UP] = 1, - [EFFECT_SPEED_UP] = 1, - [EFFECT_SPECIAL_ATTACK_UP] = 1, - [EFFECT_SPECIAL_DEFENSE_UP] = 1, + [EFFECT_HIT] = 1, + [EFFECT_SLEEP] = 1, + [EFFECT_POISON_HIT] = 1, + [EFFECT_ABSORB] = 4, + [EFFECT_BURN_HIT] = 1, + [EFFECT_FREEZE_HIT] = 1, + [EFFECT_PARALYZE_HIT] = 1, + [EFFECT_EXPLOSION] = 0, + [EFFECT_DREAM_EATER] = 5, + [EFFECT_MIRROR_MOVE] = 1, + [EFFECT_ATTACK_UP] = 1, + [EFFECT_DEFENSE_UP] = 1, + [EFFECT_SPEED_UP] = 1, + [EFFECT_SPECIAL_ATTACK_UP] = 1, + [EFFECT_SPECIAL_DEFENSE_UP] = 1, [EFFECT_ACCURACY_UP] = 1, - [EFFECT_EVASION_UP] = 1, -// [EFFECT_ALWAYS_HIT] = 2, - [EFFECT_ATTACK_DOWN] = 1, - [EFFECT_DEFENSE_DOWN] = 1, - [EFFECT_SPEED_DOWN] = 1, - [EFFECT_SPECIAL_ATTACK_DOWN] = 1, - [EFFECT_SPECIAL_DEFENSE_DOWN] = 1, - [EFFECT_ACCURACY_DOWN] = 1, - [EFFECT_EVASION_DOWN] = 1, - [EFFECT_HAZE] = 5, - [EFFECT_BIDE] = 5, - [EFFECT_RAMPAGE] = 4, - [EFFECT_ROAR] = 5, - [EFFECT_MULTI_HIT] = 1, - [EFFECT_CONVERSION] = 3, + [EFFECT_EVASION_UP] = 1, +// [EFFECT_ALWAYS_HIT] = 2, + [EFFECT_ATTACK_DOWN] = 1, + [EFFECT_DEFENSE_DOWN] = 1, + [EFFECT_SPEED_DOWN] = 1, + [EFFECT_SPECIAL_ATTACK_DOWN] = 1, + [EFFECT_SPECIAL_DEFENSE_DOWN] = 1, + [EFFECT_ACCURACY_DOWN] = 1, + [EFFECT_EVASION_DOWN] = 1, + [EFFECT_HAZE] = 5, + [EFFECT_BIDE] = 5, + [EFFECT_RAMPAGE] = 4, + [EFFECT_ROAR] = 5, + [EFFECT_MULTI_HIT] = 1, + [EFFECT_CONVERSION] = 3, [EFFECT_FLINCH_HIT] = 1, - [EFFECT_RESTORE_HP] = 3, - [EFFECT_TOXIC] = 5, - [EFFECT_PAY_DAY] = 1, - [EFFECT_LIGHT_SCREEN] = 7, - [EFFECT_TRI_ATTACK] = 1, - [EFFECT_REST] = 7, - [EFFECT_OHKO] = 7, -// [EFFECT_RAZOR_WIND] = 1, - [EFFECT_SUPER_FANG] = 5, - [EFFECT_DRAGON_RAGE] = 2, - [EFFECT_TRAP] = 4, -// [EFFECT_HIGH_CRITICAL] = 1, - [EFFECT_DOUBLE_HIT] = 1, - [EFFECT_RECOIL_IF_MISS] = 1, - [EFFECT_MIST] = 5, + [EFFECT_RESTORE_HP] = 3, + [EFFECT_TOXIC] = 5, + [EFFECT_PAY_DAY] = 1, + [EFFECT_LIGHT_SCREEN] = 7, + [EFFECT_TRI_ATTACK] = 1, + [EFFECT_REST] = 7, + [EFFECT_OHKO] = 7, +// [EFFECT_RAZOR_WIND] = 1, + [EFFECT_SUPER_FANG] = 5, + [EFFECT_DRAGON_RAGE] = 2, + [EFFECT_TRAP] = 4, +// [EFFECT_HIGH_CRITICAL] = 1, + [EFFECT_DOUBLE_HIT] = 1, + [EFFECT_RECOIL_IF_MISS] = 1, + [EFFECT_MIST] = 5, [EFFECT_FOCUS_ENERGY] = 1, - [EFFECT_RECOIL_25] = 2, - [EFFECT_CONFUSE] = 4, - [EFFECT_ATTACK_UP_2] = 1, - [EFFECT_DEFENSE_UP_2] = 1, - [EFFECT_SPEED_UP_2] = 1, - [EFFECT_SPECIAL_ATTACK_UP_2] = 1, - [EFFECT_SPECIAL_DEFENSE_UP_2] = 1, - [EFFECT_ACCURACY_UP_2] = 1, - [EFFECT_EVASION_UP_2] = 1, - [EFFECT_TRANSFORM] = 0, - [EFFECT_ATTACK_DOWN_2] = 1, - [EFFECT_DEFENSE_DOWN_2] = 1, - [EFFECT_SPEED_DOWN_2] = 1, - [EFFECT_SPECIAL_ATTACK_DOWN_2] = 1, - [EFFECT_SPECIAL_DEFENSE_DOWN_2] = 1, + [EFFECT_RECOIL_25] = 2, + [EFFECT_CONFUSE] = 4, + [EFFECT_ATTACK_UP_2] = 1, + [EFFECT_DEFENSE_UP_2] = 1, + [EFFECT_SPEED_UP_2] = 1, + [EFFECT_SPECIAL_ATTACK_UP_2] = 1, + [EFFECT_SPECIAL_DEFENSE_UP_2] = 1, + [EFFECT_ACCURACY_UP_2] = 1, + [EFFECT_EVASION_UP_2] = 1, + [EFFECT_TRANSFORM] = 0, + [EFFECT_ATTACK_DOWN_2] = 1, + [EFFECT_DEFENSE_DOWN_2] = 1, + [EFFECT_SPEED_DOWN_2] = 1, + [EFFECT_SPECIAL_ATTACK_DOWN_2] = 1, + [EFFECT_SPECIAL_DEFENSE_DOWN_2] = 1, [EFFECT_ACCURACY_DOWN_2] = 1, - [EFFECT_EVASION_DOWN_2] = 1, - [EFFECT_REFLECT] = 7, - [EFFECT_POISON] = 4, - [EFFECT_PARALYZE] = 4, - [EFFECT_ATTACK_DOWN_HIT] = 1, - [EFFECT_DEFENSE_DOWN_HIT] = 1, - [EFFECT_SPEED_DOWN_HIT] = 1, - [EFFECT_SPECIAL_ATTACK_DOWN_HIT] = 1, - [EFFECT_SPECIAL_DEFENSE_DOWN_HIT] = 1, - [EFFECT_ACCURACY_DOWN_HIT] = 1, - [EFFECT_EVASION_DOWN_HIT] = 1, -// [EFFECT_SKY_ATTACK] = 4, - [EFFECT_CONFUSE_HIT] = 1, - [EFFECT_TWINEEDLE] = 1, - [EFFECT_VITAL_THROW] = 1, + [EFFECT_EVASION_DOWN_2] = 1, + [EFFECT_REFLECT] = 7, + [EFFECT_POISON] = 4, + [EFFECT_PARALYZE] = 4, + [EFFECT_ATTACK_DOWN_HIT] = 1, + [EFFECT_DEFENSE_DOWN_HIT] = 1, + [EFFECT_SPEED_DOWN_HIT] = 1, + [EFFECT_SPECIAL_ATTACK_DOWN_HIT] = 1, + [EFFECT_SPECIAL_DEFENSE_DOWN_HIT] = 1, + [EFFECT_ACCURACY_DOWN_HIT] = 1, + [EFFECT_EVASION_DOWN_HIT] = 1, +// [EFFECT_SKY_ATTACK] = 4, + [EFFECT_CONFUSE_HIT] = 1, + [EFFECT_TWINEEDLE] = 1, + [EFFECT_VITAL_THROW] = 1, [EFFECT_SUBSTITUTE] = 4, - [EFFECT_RECHARGE] = 5, - [EFFECT_RAGE] = 2, - [EFFECT_MIMIC] = 4, - [EFFECT_METRONOME] = 1, - [EFFECT_LEECH_SEED] = 4, - [EFFECT_DO_NOTHING] = 1, - [EFFECT_DISABLE] = 7, - [EFFECT_LEVEL_DAMAGE] = 2, - [EFFECT_PSYWAVE] = 1, - [EFFECT_COUNTER] = 5, - [EFFECT_ENCORE] = 7, - [EFFECT_PAIN_SPLIT] = 3, - [EFFECT_SNORE] = 3, - [EFFECT_CONVERSION_2] = 4, - [EFFECT_LOCK_ON] = 3, + [EFFECT_RECHARGE] = 5, + [EFFECT_RAGE] = 2, + [EFFECT_MIMIC] = 4, + [EFFECT_METRONOME] = 1, + [EFFECT_LEECH_SEED] = 4, + [EFFECT_DO_NOTHING] = 1, + [EFFECT_DISABLE] = 7, + [EFFECT_LEVEL_DAMAGE] = 2, + [EFFECT_PSYWAVE] = 1, + [EFFECT_COUNTER] = 5, + [EFFECT_ENCORE] = 7, + [EFFECT_PAIN_SPLIT] = 3, + [EFFECT_SNORE] = 3, + [EFFECT_CONVERSION_2] = 4, + [EFFECT_LOCK_ON] = 3, [EFFECT_SKETCH] = 3, -// [EFFECT_UNUSED_60] = 3, - [EFFECT_SLEEP_TALK] = 3, - [EFFECT_DESTINY_BOND] = 3, - [EFFECT_FLAIL] = 2, - [EFFECT_SPITE] = 4, - [EFFECT_FALSE_SWIPE] = 1, - [EFFECT_HEAL_BELL] = 5, -// [EFFECT_QUICK_ATTACK] = 1, - [EFFECT_TRIPLE_KICK] = 1, - [EFFECT_THIEF] = 4, - [EFFECT_MEAN_LOOK] = 5, - [EFFECT_NIGHTMARE] = 3, - [EFFECT_MINIMIZE] = 1, - [EFFECT_CURSE] = 2, -// [EFFECT_UNUSED_6E] = 1, +// [EFFECT_UNUSED_60] = 3, + [EFFECT_SLEEP_TALK] = 3, + [EFFECT_DESTINY_BOND] = 3, + [EFFECT_FLAIL] = 2, + [EFFECT_SPITE] = 4, + [EFFECT_FALSE_SWIPE] = 1, + [EFFECT_HEAL_BELL] = 5, +// [EFFECT_QUICK_ATTACK] = 1, + [EFFECT_TRIPLE_KICK] = 1, + [EFFECT_THIEF] = 4, + [EFFECT_MEAN_LOOK] = 5, + [EFFECT_NIGHTMARE] = 3, + [EFFECT_MINIMIZE] = 1, + [EFFECT_CURSE] = 2, +// [EFFECT_UNUSED_6E] = 1, [EFFECT_PROTECT] = 5, - [EFFECT_SPIKES] = 4, - [EFFECT_FORESIGHT] = 3, - [EFFECT_PERISH_SONG] = 6, - [EFFECT_SANDSTORM] = 4, - [EFFECT_ENDURE] = 3, - [EFFECT_ROLLOUT] = 3, - [EFFECT_SWAGGER] = 3, - [EFFECT_FURY_CUTTER] = 2, - [EFFECT_ATTRACT] = 4, - [EFFECT_RETURN] = 1, - [EFFECT_PRESENT] = 1, - [EFFECT_FRUSTRATION] = 1, - [EFFECT_SAFEGUARD] = 5, + [EFFECT_SPIKES] = 4, + [EFFECT_FORESIGHT] = 3, + [EFFECT_PERISH_SONG] = 6, + [EFFECT_SANDSTORM] = 4, + [EFFECT_ENDURE] = 3, + [EFFECT_ROLLOUT] = 3, + [EFFECT_SWAGGER] = 3, + [EFFECT_FURY_CUTTER] = 2, + [EFFECT_ATTRACT] = 4, + [EFFECT_RETURN] = 1, + [EFFECT_PRESENT] = 1, + [EFFECT_FRUSTRATION] = 1, + [EFFECT_SAFEGUARD] = 5, // [EFFECT_THAW_HIT] = 1, Now unused - [EFFECT_MAGNITUDE] = 1, + [EFFECT_MAGNITUDE] = 1, [EFFECT_BATON_PASS] = 7, - [EFFECT_PURSUIT] = 2, - [EFFECT_RAPID_SPIN] = 2, - [EFFECT_SONICBOOM] = 1, -// [EFFECT_UNUSED_83] = 1, - [EFFECT_MORNING_SUN] = 4, - [EFFECT_SYNTHESIS] = 4, - [EFFECT_MOONLIGHT] = 4, - [EFFECT_HIDDEN_POWER] = 1, - [EFFECT_RAIN_DANCE] = 4, - [EFFECT_SUNNY_DAY] = 4, - [EFFECT_DEFENSE_UP_HIT] = 1, - [EFFECT_ATTACK_UP_HIT] = 1, - [EFFECT_ALL_STATS_UP_HIT] = 1, -// [EFFECT_UNUSED_8D] = 1, - [EFFECT_BELLY_DRUM] = 7, + [EFFECT_PURSUIT] = 2, + [EFFECT_RAPID_SPIN] = 2, + [EFFECT_SONICBOOM] = 1, +// [EFFECT_UNUSED_83] = 1, + [EFFECT_MORNING_SUN] = 4, + [EFFECT_SYNTHESIS] = 4, + [EFFECT_MOONLIGHT] = 4, + [EFFECT_HIDDEN_POWER] = 1, + [EFFECT_RAIN_DANCE] = 4, + [EFFECT_SUNNY_DAY] = 4, + [EFFECT_DEFENSE_UP_HIT] = 1, + [EFFECT_ATTACK_UP_HIT] = 1, + [EFFECT_ALL_STATS_UP_HIT] = 1, +// [EFFECT_UNUSED_8D] = 1, + [EFFECT_BELLY_DRUM] = 7, [EFFECT_PSYCH_UP] = 7, - [EFFECT_MIRROR_COAT] = 6, - [EFFECT_SKULL_BASH] = 3, - [EFFECT_TWISTER] = 1, + [EFFECT_MIRROR_COAT] = 6, + [EFFECT_SKULL_BASH] = 3, + [EFFECT_TWISTER] = 1, [EFFECT_EARTHQUAKE] = 1, - [EFFECT_FUTURE_SIGHT] = 1, - [EFFECT_GUST] = 1, - [EFFECT_FLINCH_MINIMIZE_HIT] = 1, - [EFFECT_SOLARBEAM] = 1, - [EFFECT_THUNDER] = 1, - [EFFECT_TELEPORT] = 1, - [EFFECT_BEAT_UP] = 2, - [EFFECT_SEMI_INVULNERABLE] = 3, - [EFFECT_DEFENSE_CURL] = 1, - [EFFECT_SOFTBOILED] = 1, - [EFFECT_FAKE_OUT] = 4, + [EFFECT_FUTURE_SIGHT] = 1, + [EFFECT_GUST] = 1, + [EFFECT_FLINCH_MINIMIZE_HIT] = 1, + [EFFECT_SOLAR_BEAM] = 1, + [EFFECT_THUNDER] = 1, + [EFFECT_TELEPORT] = 1, + [EFFECT_BEAT_UP] = 2, + [EFFECT_SEMI_INVULNERABLE] = 3, + [EFFECT_DEFENSE_CURL] = 1, + [EFFECT_SOFTBOILED] = 1, + [EFFECT_FAKE_OUT] = 4, [EFFECT_UPROAR] = 4, - [EFFECT_STOCKPILE] = 3, - [EFFECT_SPIT_UP] = 3, - [EFFECT_SWALLOW] = 3, -// [EFFECT_UNUSED_A3] = 1, - [EFFECT_HAIL] = 4, - [EFFECT_TORMENT] = 7, - [EFFECT_FLATTER] = 7, - [EFFECT_WILL_O_WISP] = 5, - [EFFECT_MEMENTO] = 7, - [EFFECT_FACADE] = 1, - [EFFECT_FOCUS_PUNCH] = 7, - [EFFECT_SMELLINGSALT] = 1, - [EFFECT_FOLLOW_ME] = 5, - [EFFECT_NATURE_POWER] = 0, - [EFFECT_CHARGE] = 4, + [EFFECT_STOCKPILE] = 3, + [EFFECT_SPIT_UP] = 3, + [EFFECT_SWALLOW] = 3, +// [EFFECT_UNUSED_A3] = 1, + [EFFECT_HAIL] = 4, + [EFFECT_TORMENT] = 7, + [EFFECT_FLATTER] = 7, + [EFFECT_WILL_O_WISP] = 5, + [EFFECT_MEMENTO] = 7, + [EFFECT_FACADE] = 1, + [EFFECT_FOCUS_PUNCH] = 7, + [EFFECT_SMELLINGSALT] = 1, + [EFFECT_FOLLOW_ME] = 5, + [EFFECT_NATURE_POWER] = 0, + [EFFECT_CHARGE] = 4, [EFFECT_TAUNT] = 4, - [EFFECT_HELPING_HAND] = 4, - [EFFECT_TRICK] = 4, - [EFFECT_ROLE_PLAY] = 4, - [EFFECT_WISH] = 2, - [EFFECT_ASSIST] = 2, - [EFFECT_INGRAIN] = 6, - [EFFECT_SUPERPOWER] = 3, - [EFFECT_MAGIC_COAT] = 6, - [EFFECT_RECYCLE] = 4, - [EFFECT_REVENGE] = 4, - [EFFECT_BRICK_BREAK] = 2, - [EFFECT_YAWN] = 5, - [EFFECT_KNOCK_OFF] = 2, - [EFFECT_ENDEAVOR] = 1, - [EFFECT_ERUPTION] = 1, + [EFFECT_HELPING_HAND] = 4, + [EFFECT_TRICK] = 4, + [EFFECT_ROLE_PLAY] = 4, + [EFFECT_WISH] = 2, + [EFFECT_ASSIST] = 2, + [EFFECT_INGRAIN] = 6, + [EFFECT_SUPERPOWER] = 3, + [EFFECT_MAGIC_COAT] = 6, + [EFFECT_RECYCLE] = 4, + [EFFECT_REVENGE] = 4, + [EFFECT_BRICK_BREAK] = 2, + [EFFECT_YAWN] = 5, + [EFFECT_KNOCK_OFF] = 2, + [EFFECT_ENDEAVOR] = 1, + [EFFECT_ERUPTION] = 1, [EFFECT_SKILL_SWAP] = 6, - [EFFECT_IMPRISON] = 6, - [EFFECT_REFRESH] = 6, - [EFFECT_GRUDGE] = 1, - [EFFECT_SNATCH] = 1, - [EFFECT_LOW_KICK] = 1, - [EFFECT_SECRET_POWER] = 1, - [EFFECT_RECOIL_33] = 2, - [EFFECT_TEETER_DANCE] = 6, -// [EFFECT_BLAZE_KICK] = 1, - [EFFECT_MUD_SPORT] = 4, - [EFFECT_POISON_FANG] = 1, - [EFFECT_WEATHER_BALL] = 1, - [EFFECT_OVERHEAT] = 3, - [EFFECT_TICKLE] = 1, - [EFFECT_COSMIC_POWER] = 1, + [EFFECT_IMPRISON] = 6, + [EFFECT_REFRESH] = 6, + [EFFECT_GRUDGE] = 1, + [EFFECT_SNATCH] = 1, + [EFFECT_LOW_KICK] = 1, + [EFFECT_SECRET_POWER] = 1, + [EFFECT_RECOIL_33] = 2, + [EFFECT_TEETER_DANCE] = 6, +// [EFFECT_BLAZE_KICK] = 1, + [EFFECT_MUD_SPORT] = 4, + [EFFECT_POISON_FANG] = 1, + [EFFECT_WEATHER_BALL] = 1, + [EFFECT_OVERHEAT] = 3, + [EFFECT_TICKLE] = 1, + [EFFECT_COSMIC_POWER] = 1, [EFFECT_SKY_UPPERCUT] = 1, - [EFFECT_BULK_UP] = 1, -// [EFFECT_POISON_TAIL] = 1, - [EFFECT_WATER_SPORT] = 4, - [EFFECT_CALM_MIND] = 1, - [EFFECT_DRAGON_DANCE] = 1, + [EFFECT_BULK_UP] = 1, +// [EFFECT_POISON_TAIL] = 1, + [EFFECT_WATER_SPORT] = 4, + [EFFECT_CALM_MIND] = 1, + [EFFECT_DRAGON_DANCE] = 1, [EFFECT_CAMOUFLAGE] = 3 }; @@ -312,93 +312,93 @@ static const u16 sPoints_SetUp[] = { 4, // Future Sight 4, // Doom Desire - 6, + 6, 6, // Wish 7, // Grudge - 6, + 6, 2 // Ingrain }; static const u16 sPoints_RainMoves[] = { - MOVE_BUBBLE, 3, - MOVE_WHIRLPOOL, 3, - MOVE_OCTAZOOKA, 3, - MOVE_CLAMP, 3, - MOVE_WITHDRAW, 3, - MOVE_CRABHAMMER, 3, - MOVE_WATER_SPOUT, 3, + MOVE_BUBBLE, 3, + MOVE_WHIRLPOOL, 3, + MOVE_OCTAZOOKA, 3, + MOVE_CLAMP, 3, + MOVE_WITHDRAW, 3, + MOVE_CRABHAMMER, 3, + MOVE_WATER_SPOUT, 3, MOVE_DIVE, 3, - MOVE_WATERFALL, 3, - MOVE_MUDDY_WATER, 3, - MOVE_SURF, 3, - MOVE_HYDRO_CANNON, 3, - MOVE_HYDRO_PUMP, 3, - MOVE_BUBBLE_BEAM, 3, + MOVE_WATERFALL, 3, + MOVE_MUDDY_WATER, 3, + MOVE_SURF, 3, + MOVE_HYDRO_CANNON, 3, + MOVE_HYDRO_PUMP, 3, + MOVE_BUBBLE_BEAM, 3, MOVE_WATER_SPORT, 0, // Unnecessary, unlisted moves are already given 0 points MOVE_WATER_GUN, 3, - MOVE_WATER_PULSE, 3, - MOVE_WEATHER_BALL, 3, - MOVE_THUNDER, 3, - MOVE_SOLAR_BEAM, -4, - MOVE_OVERHEAT, -4, - MOVE_FLAME_WHEEL, -4, - MOVE_FLAMETHROWER, -4, + MOVE_WATER_PULSE, 3, + MOVE_WEATHER_BALL, 3, + MOVE_THUNDER, 3, + MOVE_SOLAR_BEAM, -4, + MOVE_OVERHEAT, -4, + MOVE_FLAME_WHEEL, -4, + MOVE_FLAMETHROWER, -4, MOVE_SACRED_FIRE, -4, - MOVE_FIRE_BLAST, -4, - MOVE_HEAT_WAVE, -4, - MOVE_EMBER, -4, - MOVE_BLAST_BURN, -4, - MOVE_BLAZE_KICK, -4, - MOVE_ERUPTION, -4, - MOVE_FIRE_SPIN, -4, + MOVE_FIRE_BLAST, -4, + MOVE_HEAT_WAVE, -4, + MOVE_EMBER, -4, + MOVE_BLAST_BURN, -4, + MOVE_BLAZE_KICK, -4, + MOVE_ERUPTION, -4, + MOVE_FIRE_SPIN, -4, MOVE_FIRE_PUNCH, -4, MOVE_SOLAR_BEAM, -4, // Repeated TABLE_END, 0 }; static const u16 sPoints_SunMoves[] = { - MOVE_OVERHEAT, 3, - MOVE_FLAME_WHEEL, 3, - MOVE_FLAMETHROWER, 3, - MOVE_SACRED_FIRE, 3, - MOVE_FIRE_BLAST, 3, - MOVE_HEAT_WAVE, 3, - MOVE_EMBER, 3, + MOVE_OVERHEAT, 3, + MOVE_FLAME_WHEEL, 3, + MOVE_FLAMETHROWER, 3, + MOVE_SACRED_FIRE, 3, + MOVE_FIRE_BLAST, 3, + MOVE_HEAT_WAVE, 3, + MOVE_EMBER, 3, MOVE_BLAST_BURN, 3, - MOVE_BLAZE_KICK, 3, - MOVE_ERUPTION, 3, - MOVE_FIRE_SPIN, 3, - MOVE_FIRE_PUNCH, 3, - MOVE_SOLAR_BEAM, 5, - MOVE_SYNTHESIS, 3, - MOVE_MORNING_SUN, 3, + MOVE_BLAZE_KICK, 3, + MOVE_ERUPTION, 3, + MOVE_FIRE_SPIN, 3, + MOVE_FIRE_PUNCH, 3, + MOVE_SOLAR_BEAM, 5, + MOVE_SYNTHESIS, 3, + MOVE_MORNING_SUN, 3, MOVE_MOONLIGHT, 3, - MOVE_WEATHER_BALL, 3, + MOVE_WEATHER_BALL, 3, TABLE_END, 0 }; static const u16 sPoints_SandstormMoves[] = { - MOVE_WEATHER_BALL, 3, - MOVE_SOLAR_BEAM, -3, + MOVE_WEATHER_BALL, 3, + MOVE_SOLAR_BEAM, -3, TABLE_END, 0 }; static const u16 sPoints_HailMoves[] = { - MOVE_WEATHER_BALL, 3, - MOVE_SOLAR_BEAM, -3, + MOVE_WEATHER_BALL, 3, + MOVE_SOLAR_BEAM, -3, TABLE_END, 0 }; static const u16 sPoints_ElectricMoves[] = { - MOVE_THUNDERBOLT, 3, - MOVE_THUNDER_PUNCH, 3, - MOVE_SPARK, 3, - MOVE_THUNDER_SHOCK, 3, - MOVE_ZAP_CANNON, 3, - MOVE_SHOCK_WAVE, 3, + MOVE_THUNDERBOLT, 3, + MOVE_THUNDER_PUNCH, 3, + MOVE_SPARK, 3, + MOVE_THUNDER_SHOCK, 3, + MOVE_ZAP_CANNON, 3, + MOVE_SHOCK_WAVE, 3, MOVE_THUNDER_WAVE, 0, // Unnecessary, unlisted moves are already given 0 points MOVE_THUNDER, 3, - MOVE_VOLT_TACKLE, 3, + MOVE_VOLT_TACKLE, 3, TABLE_END, 0 }; static const u16 sPoints_StatusDmg[] = @@ -407,7 +407,7 @@ static const u16 sPoints_StatusDmg[] = 3, // Leech Seed 3, // Poison 3, // Toxic - 3, // Burn + 3, // Burn 3, // Nightmare 3 // Wrap (Trapping move) }; @@ -434,62 +434,62 @@ static const u16 sPoints_Flinched[] = { 4 }; static const u16 sPoints_StatIncrease1[NUM_BATTLE_STATS - 1] = { - [STAT_ATK - 1] = 2, - [STAT_DEF - 1] = 2, - [STAT_SPEED - 1] = 2, - [STAT_SPATK - 1] = 2, - [STAT_SPDEF - 1] = 2, - [STAT_ACC - 1] = 2, + [STAT_ATK - 1] = 2, + [STAT_DEF - 1] = 2, + [STAT_SPEED - 1] = 2, + [STAT_SPATK - 1] = 2, + [STAT_SPDEF - 1] = 2, + [STAT_ACC - 1] = 2, [STAT_EVASION - 1] = 2 }; static const u16 sPoints_StatIncrease2[NUM_BATTLE_STATS - 1] = { - [STAT_ATK - 1] = 4, - [STAT_DEF - 1] = 4, - [STAT_SPEED - 1] = 4, - [STAT_SPATK - 1] = 4, - [STAT_SPDEF - 1] = 4, - [STAT_ACC - 1] = 4, + [STAT_ATK - 1] = 4, + [STAT_DEF - 1] = 4, + [STAT_SPEED - 1] = 4, + [STAT_SPATK - 1] = 4, + [STAT_SPDEF - 1] = 4, + [STAT_ACC - 1] = 4, [STAT_EVASION - 1] = 4 }; static const u16 sPoints_StatDecreaseSelf[NUM_BATTLE_STATS - 1] = { - [STAT_ATK - 1] = -1, - [STAT_DEF - 1] = -1, - [STAT_SPEED - 1] = -1, - [STAT_SPATK - 1] = -1, - [STAT_SPDEF - 1] = -1, - [STAT_ACC - 1] = -1, + [STAT_ATK - 1] = -1, + [STAT_DEF - 1] = -1, + [STAT_SPEED - 1] = -1, + [STAT_SPATK - 1] = -1, + [STAT_SPDEF - 1] = -1, + [STAT_ACC - 1] = -1, [STAT_EVASION - 1] = -1 }; static const u16 sPoints_StatDecrease1[NUM_BATTLE_STATS - 1] = { - [STAT_ATK - 1] = 2, - [STAT_DEF - 1] = 2, - [STAT_SPEED - 1] = 2, - [STAT_SPATK - 1] = 2, - [STAT_SPDEF - 1] = 2, - [STAT_ACC - 1] = 2, + [STAT_ATK - 1] = 2, + [STAT_DEF - 1] = 2, + [STAT_SPEED - 1] = 2, + [STAT_SPATK - 1] = 2, + [STAT_SPDEF - 1] = 2, + [STAT_ACC - 1] = 2, [STAT_EVASION - 1] = 2 }; static const u16 sPoints_StatDecrease2[NUM_BATTLE_STATS - 1] = { - [STAT_ATK - 1] = 4, - [STAT_DEF - 1] = 4, - [STAT_SPEED - 1] = 4, - [STAT_SPATK - 1] = 4, - [STAT_SPDEF - 1] = 4, - [STAT_ACC - 1] = 4, + [STAT_ATK - 1] = 4, + [STAT_DEF - 1] = 4, + [STAT_SPEED - 1] = 4, + [STAT_SPATK - 1] = 4, + [STAT_SPDEF - 1] = 4, + [STAT_ACC - 1] = 4, [STAT_EVASION - 1] = 4 }; static const u16 sPoints_StatIncreaseNotSelf[NUM_BATTLE_STATS - 1] = { - [STAT_ATK - 1] = -2, - [STAT_DEF - 1] = -2, - [STAT_SPEED - 1] = -2, + [STAT_ATK - 1] = -2, + [STAT_DEF - 1] = -2, + [STAT_SPEED - 1] = -2, [STAT_SPATK - 1] = -2, - [STAT_SPDEF - 1] = -2, - [STAT_ACC - 1] = -2, + [STAT_SPDEF - 1] = -2, + [STAT_ACC - 1] = -2, [STAT_EVASION - 1] = -2 }; @@ -1130,11 +1130,11 @@ void TryPutLinkBattleTvShowOnAir(void) if (gBattleTypeFlags & BATTLE_TYPE_MULTI) { - if ((playerBestMonId < 3 && !GetLinkTrainerFlankId(gBattleScripting.multiplayerId)) - || (playerBestMonId >= 3 && GetLinkTrainerFlankId(gBattleScripting.multiplayerId))) + if ((playerBestMonId < MULTI_PARTY_SIZE && !GetLinkTrainerFlankId(gBattleScripting.multiplayerId)) + || (playerBestMonId >= MULTI_PARTY_SIZE && GetLinkTrainerFlankId(gBattleScripting.multiplayerId))) { - j = (opponentBestMonId < 3) ? 0 : 1; - PutBattleUpdateOnTheAir(sub_806EF84(j, gBattleScripting.multiplayerId), moveId, playerBestSpecies, opponentBestSpecies); + j = (opponentBestMonId < MULTI_PARTY_SIZE) ? FALSE : TRUE; + PutBattleUpdateOnTheAir(GetOpposingLinkMultiBattlerId(j, gBattleScripting.multiplayerId), moveId, playerBestSpecies, opponentBestSpecies); } } else @@ -1582,12 +1582,12 @@ u8 GetBattlerMoveSlotId(u8 battlerId, u16 moveId) static void AddPointsBasedOnWeather(u16 weatherFlags, u16 moveId, u8 moveSlot) { - if (weatherFlags & WEATHER_RAIN_ANY) + if (weatherFlags & B_WEATHER_RAIN) AddMovePoints(PTS_RAIN, moveId, moveSlot, 0); - else if (weatherFlags & WEATHER_SUN_ANY) + else if (weatherFlags & B_WEATHER_SUN) AddMovePoints(PTS_SUN, moveId, moveSlot, 0); - else if (weatherFlags & WEATHER_SANDSTORM_ANY) + else if (weatherFlags & B_WEATHER_SANDSTORM) AddMovePoints(PTS_SANDSTORM, moveId, moveSlot, 0); - else if (weatherFlags & WEATHER_HAIL_ANY) + else if (weatherFlags & B_WEATHER_HAIL) AddMovePoints(PTS_HAIL, moveId, moveSlot, 0); } diff --git a/src/battle_util.c b/src/battle_util.c index 19e8420c15..23f2a35000 100644 --- a/src/battle_util.c +++ b/src/battle_util.c @@ -224,6 +224,7 @@ bool32 IsAffectedByFollowMe(u32 battlerAtk, u32 defSide, u32 move) if (gSideTimers[defSide].followmeTimer == 0 || gBattleMons[gSideTimers[defSide].followmeTarget].hp == 0 || gBattleMoves[move].effect == EFFECT_SNIPE_SHOT + || gBattleMoves[move].effect == EFFECT_SKY_DROP || ability == ABILITY_PROPELLER_TAIL || ability == ABILITY_STALWART) return FALSE; @@ -239,7 +240,7 @@ void HandleAction_UseMove(void) u32 i, side, moveType, var = 4; gBattlerAttacker = gBattlerByTurnOrder[gCurrentTurnActionNumber]; - if (gBattleStruct->field_91 & gBitTable[gBattlerAttacker] || !IsBattlerAlive(gBattlerAttacker)) + if (gBattleStruct->absentBattlerFlags & gBitTable[gBattlerAttacker] || !IsBattlerAlive(gBattlerAttacker)) { gCurrentActionFuncId = B_ACTION_FINISHED; return; @@ -259,7 +260,7 @@ void HandleAction_UseMove(void) gProtectStructs[gBattlerAttacker].noValidMoves = FALSE; gCurrentMove = gChosenMove = MOVE_STRUGGLE; gHitMarker |= HITMARKER_NO_PPDEDUCT; - *(gBattleStruct->moveTarget + gBattlerAttacker) = GetMoveTarget(MOVE_STRUGGLE, 0); + *(gBattleStruct->moveTarget + gBattlerAttacker) = GetMoveTarget(MOVE_STRUGGLE, NO_TARGET_OVERRIDE); } else if (gBattleMons[gBattlerAttacker].status2 & STATUS2_MULTIPLETURNS || gBattleMons[gBattlerAttacker].status2 & STATUS2_RECHARGE) { @@ -271,7 +272,7 @@ void HandleAction_UseMove(void) { gCurrentMove = gChosenMove = gDisableStructs[gBattlerAttacker].encoredMove; gCurrMovePos = gChosenMovePos = gDisableStructs[gBattlerAttacker].encoredMovePos; - *(gBattleStruct->moveTarget + gBattlerAttacker) = GetMoveTarget(gCurrentMove, 0); + *(gBattleStruct->moveTarget + gBattlerAttacker) = GetMoveTarget(gCurrentMove, NO_TARGET_OVERRIDE); } // check if the encored move wasn't overwritten else if (gDisableStructs[gBattlerAttacker].encoredMove != MOVE_NONE @@ -282,12 +283,12 @@ void HandleAction_UseMove(void) gDisableStructs[gBattlerAttacker].encoredMove = MOVE_NONE; gDisableStructs[gBattlerAttacker].encoredMovePos = 0; gDisableStructs[gBattlerAttacker].encoreTimer = 0; - *(gBattleStruct->moveTarget + gBattlerAttacker) = GetMoveTarget(gCurrentMove, 0); + *(gBattleStruct->moveTarget + gBattlerAttacker) = GetMoveTarget(gCurrentMove, NO_TARGET_OVERRIDE); } else if (gBattleMons[gBattlerAttacker].moves[gCurrMovePos] != gChosenMoveByBattler[gBattlerAttacker]) { gCurrentMove = gChosenMove = gBattleMons[gBattlerAttacker].moves[gCurrMovePos]; - *(gBattleStruct->moveTarget + gBattlerAttacker) = GetMoveTarget(gCurrentMove, 0); + *(gBattleStruct->moveTarget + gBattlerAttacker) = GetMoveTarget(gCurrentMove, NO_TARGET_OVERRIDE); } else { @@ -312,7 +313,7 @@ void HandleAction_UseMove(void) && gBattleMoves[gCurrentMove].target == MOVE_TARGET_SELECTED && GetBattlerSide(gBattlerAttacker) != GetBattlerSide(gSideTimers[side].followmeTarget)) { - gBattlerTarget = gSideTimers[side].followmeTarget; + gBattleStruct->moveTarget[gBattlerAttacker] = gBattlerTarget = gSideTimers[side].followmeTarget; // follow me moxie fix } else if ((gBattleTypeFlags & BATTLE_TYPE_DOUBLE) && gSideTimers[side].followmeTimer == 0 @@ -497,7 +498,7 @@ void HandleAction_Switch(void) gActionSelectionCursor[gBattlerAttacker] = 0; gMoveSelectionCursor[gBattlerAttacker] = 0; - PREPARE_MON_NICK_BUFFER(gBattleTextBuff1, gBattlerAttacker, *(gBattleStruct->field_58 + gBattlerAttacker)) + PREPARE_MON_NICK_BUFFER(gBattleTextBuff1, gBattlerAttacker, *(gBattleStruct->battlerPartyIndexes + gBattlerAttacker)) gBattleScripting.battler = gBattlerAttacker; gBattlescriptCurrInstr = BattleScript_ActionSwitch; @@ -524,11 +525,11 @@ void HandleAction_UseItem(void) } else if (gLastUsedItem == ITEM_POKE_DOLL || gLastUsedItem == ITEM_FLUFFY_TAIL) { - gBattlescriptCurrInstr = gBattlescriptsForRunningByItem[0]; + gBattlescriptCurrInstr = gBattlescriptsForRunningByItem[0]; // BattleScript_RunByUsingItem } else if (GetBattlerSide(gBattlerAttacker) == B_SIDE_PLAYER) { - gBattlescriptCurrInstr = gBattlescriptsForUsingItem[0]; + gBattlescriptCurrInstr = gBattlescriptsForUsingItem[0]; // BattleScript_PlayerUsesItem } else { @@ -618,7 +619,7 @@ bool8 TryRunFromBattle(u8 battler) if (holdEffect == HOLD_EFFECT_CAN_ALWAYS_RUN) { gLastUsedItem = gBattleMons[battler].item; - gProtectStructs[battler].fleeFlag = 1; + gProtectStructs[battler].fleeType = FLEE_ITEM; effect++; } #if B_GHOSTS_ESCAPE >= GEN_6 @@ -637,14 +638,14 @@ bool8 TryRunFromBattle(u8 battler) if (speedVar > (Random() & 0xFF)) { gLastUsedAbility = ABILITY_RUN_AWAY; - gProtectStructs[battler].fleeFlag = 2; + gProtectStructs[battler].fleeType = FLEE_ABILITY; effect++; } } else { gLastUsedAbility = ABILITY_RUN_AWAY; - gProtectStructs[battler].fleeFlag = 2; + gProtectStructs[battler].fleeType = FLEE_ABILITY; effect++; } } @@ -781,7 +782,7 @@ void HandleAction_ThrowPokeblock(void) gBattleCommunication[MULTISTRING_CHOOSER] = gBattleResources->bufferB[gBattlerAttacker][1] - 1; gLastUsedItem = gBattleResources->bufferB[gBattlerAttacker][2]; - if (gBattleResults.pokeblockThrows < 0xFF) + if (gBattleResults.pokeblockThrows < 255) gBattleResults.pokeblockThrows++; if (gBattleStruct->safariPkblThrowCounter < 3) gBattleStruct->safariPkblThrowCounter++; @@ -865,20 +866,25 @@ void HandleAction_NothingIsFainted(void) gCurrentActionFuncId = gActionsByTurnOrder[gCurrentTurnActionNumber]; gHitMarker &= ~(HITMARKER_DESTINYBOND | HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_ATTACKSTRING_PRINTED | HITMARKER_NO_PPDEDUCT | HITMARKER_IGNORE_SAFEGUARD | HITMARKER_PASSIVE_DAMAGE - | HITMARKER_OBEYS | HITMARKER_x10 | HITMARKER_SYNCHRONISE_EFFECT - | HITMARKER_CHARGING | HITMARKER_x4000000); + | HITMARKER_OBEYS | HITMARKER_WAKE_UP_CLEAR | HITMARKER_SYNCHRONISE_EFFECT + | HITMARKER_CHARGING | HITMARKER_NEVER_SET); } void HandleAction_ActionFinished(void) { - *(gBattleStruct->monToSwitchIntoId + gBattlerByTurnOrder[gCurrentTurnActionNumber]) = 6; + #if B_RECALC_TURN_AFTER_ACTIONS >= GEN_8 + u8 i, j; + u8 battler1 = 0; + u8 battler2 = 0; + #endif + *(gBattleStruct->monToSwitchIntoId + gBattlerByTurnOrder[gCurrentTurnActionNumber]) = PARTY_SIZE; gCurrentTurnActionNumber++; gCurrentActionFuncId = gActionsByTurnOrder[gCurrentTurnActionNumber]; SpecialStatusesClear(); gHitMarker &= ~(HITMARKER_DESTINYBOND | HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_ATTACKSTRING_PRINTED | HITMARKER_NO_PPDEDUCT | HITMARKER_IGNORE_SAFEGUARD | HITMARKER_PASSIVE_DAMAGE - | HITMARKER_OBEYS | HITMARKER_x10 | HITMARKER_SYNCHRONISE_EFFECT - | HITMARKER_CHARGING | HITMARKER_x4000000 | HITMARKER_IGNORE_DISGUISE); + | HITMARKER_OBEYS | HITMARKER_WAKE_UP_CLEAR | HITMARKER_SYNCHRONISE_EFFECT + | HITMARKER_CHARGING | HITMARKER_NEVER_SET | HITMARKER_IGNORE_DISGUISE); gCurrentMove = 0; gBattleMoveDamage = 0; @@ -894,10 +900,33 @@ void HandleAction_ActionFinished(void) gBattleCommunication[4] = 0; gBattleScripting.multihitMoveEffect = 0; gBattleResources->battleScriptsStack->size = 0; + + #if B_RECALC_TURN_AFTER_ACTIONS >= GEN_8 + // i starts at `gCurrentTurnActionNumber` because we don't want to recalculate turn order for mon that have already + // taken action. It's been previously increased, which we want in order to not recalculate the turn of the mon that just finished its action + for (i = gCurrentTurnActionNumber; i < gBattlersCount - 1; i++) + { + for (j = i + 1; j < gBattlersCount; j++) + { + u8 battler1 = gBattlerByTurnOrder[i]; + u8 battler2 = gBattlerByTurnOrder[j]; + // We recalculate order only for action of the same priority. If any action other than switch/move has been taken, they should + // have been executed before. The only recalculation needed is for moves/switch. Mega evolution is handled in src/battle_main.c/TryChangeOrder + if((gActionsByTurnOrder[i] == B_ACTION_USE_MOVE && gActionsByTurnOrder[j] == B_ACTION_USE_MOVE)) + { + if (GetWhoStrikesFirst(battler1, battler2, FALSE)) + SwapTurnOrder(i, j); + } + else if ((gActionsByTurnOrder[i] == B_ACTION_SWITCH && gActionsByTurnOrder[j] == B_ACTION_SWITCH)) + { + if (GetWhoStrikesFirst(battler1, battler2, TRUE)) // If the actions chosen are switching, we recalc order but ignoring the moves + SwapTurnOrder(i, j); + } + } + } + #endif } -// rom const data - static const u8 sMovesNotAffectedByStench[] = { [MOVE_AIR_SLASH] = 1, @@ -1255,13 +1284,13 @@ u8 GetBattlerForBattleScript(u8 caseId) case BS_FAINTED: ret = gBattlerFainted; break; - case 5: + case BS_FAINTED_LINK_MULTIPLE_1: ret = gBattlerFainted; break; - case 4: - case 6: - case 8: - case 9: + case BS_ATTACKER_WITH_PARTNER: + case BS_FAINTED_LINK_MULTIPLE_2: + case BS_ATTACKER_SIDE: + case BS_TARGET_SIDE: case BS_PLAYER1: ret = GetBattlerAtPosition(B_POSITION_PLAYER_LEFT); break; @@ -1300,11 +1329,10 @@ void PressurePPLose(u8 target, u8 attacker, u16 move) if (gBattleMons[attacker].pp[moveIndex] != 0) gBattleMons[attacker].pp[moveIndex]--; - if (!(gBattleMons[attacker].status2 & STATUS2_TRANSFORMED) - && !(gDisableStructs[attacker].mimickedMoves & gBitTable[moveIndex])) + if (MOVE_IS_PERMANENT(attacker, moveIndex)) { gActiveBattler = attacker; - BtlController_EmitSetMonData(0, REQUEST_PPMOVE1_BATTLE + moveIndex, 0, 1, &gBattleMons[gActiveBattler].pp[moveIndex]); + BtlController_EmitSetMonData(BUFFER_A, REQUEST_PPMOVE1_BATTLE + moveIndex, 0, 1, &gBattleMons[gActiveBattler].pp[moveIndex]); MarkBattlerForControllerExec(gActiveBattler); } } @@ -1312,7 +1340,7 @@ void PressurePPLose(u8 target, u8 attacker, u16 move) void PressurePPLoseOnUsingImprison(u8 attacker) { int i, j; - int imprisonPos = 4; + int imprisonPos = MAX_MON_MOVES; u8 atkSide = GetBattlerSide(attacker); for (i = 0; i < gBattlersCount; i++) @@ -1333,12 +1361,10 @@ void PressurePPLoseOnUsingImprison(u8 attacker) } } - if (imprisonPos != 4 - && !(gBattleMons[attacker].status2 & STATUS2_TRANSFORMED) - && !(gDisableStructs[attacker].mimickedMoves & gBitTable[imprisonPos])) + if (imprisonPos != MAX_MON_MOVES && MOVE_IS_PERMANENT(attacker, imprisonPos)) { gActiveBattler = attacker; - BtlController_EmitSetMonData(0, REQUEST_PPMOVE1_BATTLE + imprisonPos, 0, 1, &gBattleMons[gActiveBattler].pp[imprisonPos]); + BtlController_EmitSetMonData(BUFFER_A, REQUEST_PPMOVE1_BATTLE + imprisonPos, 0, 1, &gBattleMons[gActiveBattler].pp[imprisonPos]); MarkBattlerForControllerExec(gActiveBattler); } } @@ -1346,7 +1372,7 @@ void PressurePPLoseOnUsingImprison(u8 attacker) void PressurePPLoseOnUsingPerishSong(u8 attacker) { int i, j; - int perishSongPos = 4; + int perishSongPos = MAX_MON_MOVES; for (i = 0; i < gBattlersCount; i++) { @@ -1366,12 +1392,10 @@ void PressurePPLoseOnUsingPerishSong(u8 attacker) } } - if (perishSongPos != MAX_MON_MOVES - && !(gBattleMons[attacker].status2 & STATUS2_TRANSFORMED) - && !(gDisableStructs[attacker].mimickedMoves & gBitTable[perishSongPos])) + if (perishSongPos != MAX_MON_MOVES && MOVE_IS_PERMANENT(attacker, perishSongPos)) { gActiveBattler = attacker; - BtlController_EmitSetMonData(0, REQUEST_PPMOVE1_BATTLE + perishSongPos, 0, 1, &gBattleMons[gActiveBattler].pp[perishSongPos]); + BtlController_EmitSetMonData(BUFFER_A, REQUEST_PPMOVE1_BATTLE + perishSongPos, 0, 1, &gBattleMons[gActiveBattler].pp[perishSongPos]); MarkBattlerForControllerExec(gActiveBattler); } } @@ -1415,17 +1439,85 @@ void MarkBattlerReceivedLinkData(u8 battlerId) for (i = 0; i < GetLinkPlayerCount(); i++) gBattleControllerExecFlags |= gBitTable[battlerId] << (i << 2); - gBattleControllerExecFlags &= ~(0x10000000 << battlerId); + gBattleControllerExecFlags &= ~((1 << 28) << battlerId); } void CancelMultiTurnMoves(u8 battler) { + u8 i; gBattleMons[battler].status2 &= ~(STATUS2_MULTIPLETURNS); gBattleMons[battler].status2 &= ~(STATUS2_LOCK_CONFUSE); gBattleMons[battler].status2 &= ~(STATUS2_UPROAR); gBattleMons[battler].status2 &= ~(STATUS2_BIDE); - gStatuses3[battler] &= ~(STATUS3_SEMI_INVULNERABLE); + // Clear battler's semi-invulnerable bits if they are not held by Sky Drop. + if (!(gStatuses3[battler] & STATUS3_SKY_DROPPED)) + gStatuses3[battler] &= ~(STATUS3_SEMI_INVULNERABLE); + + // Check to see if this Pokemon was in the middle of using Sky Drop. If so, release the target. + if (gBattleStruct->skyDropTargets[battler] != 0xFF && !(gStatuses3[battler] & STATUS3_SKY_DROPPED)) + { + // Get the target's battler id + u8 otherSkyDropper = gBattleStruct->skyDropTargets[battler]; + + // Clears sky_dropped and on_air statuses + gStatuses3[otherSkyDropper] &= ~(STATUS3_SKY_DROPPED | STATUS3_ON_AIR); + + // Makes both attacker and target's sprites visible + gSprites[gBattlerSpriteIds[battler]].invisible = FALSE; + gSprites[gBattlerSpriteIds[otherSkyDropper]].invisible = FALSE; + + // If target was sky dropped in the middle of Outrage/Thrash/Petal Dance, + // confuse them upon release and display "confused by fatigue" message & animation. + // Don't do this if this CancelMultiTurnMoves is caused by falling asleep via Yawn. + if (gBattleMons[otherSkyDropper].status2 & STATUS2_LOCK_CONFUSE && gBattleStruct->turnEffectsTracker != 24) + { + gBattleMons[otherSkyDropper].status2 &= ~(STATUS2_LOCK_CONFUSE); + + // If the target can be confused, confuse them. + // Don't use CanBeConfused, can cause issues in edge cases. + if (!(GetBattlerAbility(otherSkyDropper) == ABILITY_OWN_TEMPO + || gBattleMons[otherSkyDropper].status2 & STATUS2_CONFUSION + || IsBattlerTerrainAffected(otherSkyDropper, STATUS_FIELD_MISTY_TERRAIN))) + { + // Set confused status + gBattleMons[otherSkyDropper].status2 |= STATUS2_CONFUSION_TURN(((Random()) % 4) + 2); + + // If this CancelMultiTurnMoves is occuring due to attackcanceller + if (gBattlescriptCurrInstr[0] == 0x0) + { + gBattleStruct->skyDropTargets[battler] = 0xFE; + } + // If this CancelMultiTurnMoves is occuring due to VARIOUS_GRAVITY_ON_AIRBORNE_MONS + // Reapplying STATUS3_SKY_DROPPED allows for avoiding unecessary messages when Gravity is applied to the target. + else if (gBattlescriptCurrInstr[0] == 0x76 && gBattlescriptCurrInstr[2] == 76) + { + gBattleStruct->skyDropTargets[battler] = 0xFE; + gStatuses3[otherSkyDropper] |= STATUS3_SKY_DROPPED; + } + // If this CancelMultiTurnMoves is occuring due to cancelmultiturnmoves script + else if (gBattlescriptCurrInstr[0] == 0x76 && gBattlescriptCurrInstr[2] == 0) + { + gBattlerAttacker = otherSkyDropper; + gBattlescriptCurrInstr = BattleScript_ThrashConfuses - 3; + } + // If this CancelMultiTurnMoves is occuring due to receiving Sleep/Freeze status + else if (gBattleScripting.moveEffect <= PRIMARY_STATUS_MOVE_EFFECT) + { + gBattlerAttacker = otherSkyDropper; + BattleScriptPush(gBattlescriptCurrInstr + 1); + gBattlescriptCurrInstr = BattleScript_ThrashConfuses - 1; + } + } + } + + // Clear skyDropTargets data, unless this CancelMultiTurnMoves is caused by Yawn, attackcanceler, or VARIOUS_GRAVITY_ON_AIRBORNE_MONS + if (!(gBattleMons[otherSkyDropper].status2 & STATUS2_LOCK_CONFUSE) && gBattleStruct->skyDropTargets[battler] < 4) + { + gBattleStruct->skyDropTargets[battler] = 0xFF; + gBattleStruct->skyDropTargets[otherSkyDropper] = 0xFF; + } + } gDisableStructs[battler].rolloutTimer = 0; gDisableStructs[battler].furyCutterCounter = 0; @@ -1482,7 +1574,7 @@ void PrepareStringBattle(u16 stringId, u8 battler) } gActiveBattler = battler; - BtlController_EmitPrintString(0, stringId); + BtlController_EmitPrintString(BUFFER_A, stringId); MarkBattlerForControllerExec(gActiveBattler); } @@ -1516,7 +1608,6 @@ void OpponentSwitchInResetSentPokesToOpponentValue(u8 battler) if (!(gAbsentBattlerFlags & gBitTable[i])) bits |= gBitTable[gBattlerPartyIndexes[i]]; } - gSentPokesToOpponent[flank] = bits; } } @@ -1606,7 +1697,7 @@ static bool32 IsBelchPreventingMove(u32 battler, u32 move) u8 TrySetCantSelectMoveBattleScript(void) { u32 limitations = 0; - u8 moveId = gBattleResources->bufferB[gActiveBattler][2] & ~(RET_MEGA_EVOLUTION); + u8 moveId = gBattleResources->bufferB[gActiveBattler][2] & ~RET_MEGA_EVOLUTION; u32 move = gBattleMons[gActiveBattler].moves[moveId]; u32 holdEffect = GetBattlerHoldEffect(gActiveBattler, TRUE); u16 *choicedMove = &gBattleStruct->choicedMove[gActiveBattler]; @@ -1731,14 +1822,14 @@ u8 TrySetCantSelectMoveBattleScript(void) limitations++; } } - + if (move == MOVE_STUFF_CHEEKS && ItemId_GetPocket(gBattleMons[gActiveBattler].item) != POCKET_BERRIES) { gCurrentMove = move; if (gBattleTypeFlags & BATTLE_TYPE_PALACE) { gPalaceSelectionBattleScripts[gActiveBattler] = BattleScript_SelectingNotAllowedBelchInPalace; - gProtectStructs[gActiveBattler].palaceUnableToUseMove = 1; + gProtectStructs[gActiveBattler].palaceUnableToUseMove = TRUE; } else { @@ -1748,7 +1839,7 @@ u8 TrySetCantSelectMoveBattleScript(void) } gPotentialItemEffectBattler = gActiveBattler; - if (HOLD_EFFECT_CHOICE(holdEffect) && *choicedMove != 0 && *choicedMove != 0xFFFF && *choicedMove != move) + if (HOLD_EFFECT_CHOICE(holdEffect) && *choicedMove != MOVE_NONE && *choicedMove != 0xFFFF && *choicedMove != move) { gCurrentMove = *choicedMove; gLastUsedItem = gBattleMons[gActiveBattler].item; @@ -1776,14 +1867,14 @@ u8 TrySetCantSelectMoveBattleScript(void) limitations++; } } - if ((GetBattlerAbility(gActiveBattler) == ABILITY_GORILLA_TACTICS) && *choicedMove != 0 + if ((GetBattlerAbility(gActiveBattler) == ABILITY_GORILLA_TACTICS) && *choicedMove != MOVE_NONE && *choicedMove != 0xFFFF && *choicedMove != move) { gCurrentMove = *choicedMove; gLastUsedItem = gBattleMons[gActiveBattler].item; if (gBattleTypeFlags & BATTLE_TYPE_PALACE) { - gProtectStructs[gActiveBattler].palaceUnableToUseMove = 1; + gProtectStructs[gActiveBattler].palaceUnableToUseMove = TRUE; } else { @@ -1818,46 +1909,62 @@ u8 CheckMoveLimitations(u8 battlerId, u8 unusableMoves, u8 check) for (i = 0; i < MAX_MON_MOVES; i++) { - if (gBattleMons[battlerId].moves[i] == 0 && check & MOVE_LIMITATION_ZEROMOVE) + // No move + if (gBattleMons[battlerId].moves[i] == MOVE_NONE && check & MOVE_LIMITATION_ZEROMOVE) unusableMoves |= gBitTable[i]; + // No PP else if (gBattleMons[battlerId].pp[i] == 0 && check & MOVE_LIMITATION_PP) unusableMoves |= gBitTable[i]; + // Disable else if (gBattleMons[battlerId].moves[i] == gDisableStructs[battlerId].disabledMove && check & MOVE_LIMITATION_DISABLED) unusableMoves |= gBitTable[i]; + // Torment else if (gBattleMons[battlerId].moves[i] == gLastMoves[battlerId] && check & MOVE_LIMITATION_TORMENTED && gBattleMons[battlerId].status2 & STATUS2_TORMENT) unusableMoves |= gBitTable[i]; + // Taunt else if (gDisableStructs[battlerId].tauntTimer && check & MOVE_LIMITATION_TAUNT && gBattleMoves[gBattleMons[battlerId].moves[i]].power == 0) unusableMoves |= gBitTable[i]; + // Imprison else if (GetImprisonedMovesCount(battlerId, gBattleMons[battlerId].moves[i]) && check & MOVE_LIMITATION_IMPRISON) unusableMoves |= gBitTable[i]; + // Encore else if (gDisableStructs[battlerId].encoreTimer && gDisableStructs[battlerId].encoredMove != gBattleMons[battlerId].moves[i]) unusableMoves |= gBitTable[i]; - else if (HOLD_EFFECT_CHOICE(holdEffect) && *choicedMove != 0 && *choicedMove != 0xFFFF && *choicedMove != gBattleMons[battlerId].moves[i]) + // Choice Items + else if (HOLD_EFFECT_CHOICE(holdEffect) && *choicedMove != MOVE_NONE && *choicedMove != 0xFFFF && *choicedMove != gBattleMons[battlerId].moves[i]) unusableMoves |= gBitTable[i]; + // Assault Vest else if (holdEffect == HOLD_EFFECT_ASSAULT_VEST && gBattleMoves[gBattleMons[battlerId].moves[i]].power == 0 && gBattleMons[battlerId].moves[i] != MOVE_ME_FIRST) unusableMoves |= gBitTable[i]; + // Gravity else if (IsGravityPreventingMove(gBattleMons[battlerId].moves[i])) unusableMoves |= gBitTable[i]; + // Heal Block else if (IsHealBlockPreventingMove(battlerId, gBattleMons[battlerId].moves[i])) unusableMoves |= gBitTable[i]; + // Belch else if (IsBelchPreventingMove(battlerId, gBattleMons[battlerId].moves[i])) unusableMoves |= gBitTable[i]; + // Throat Chop else if (gDisableStructs[battlerId].throatChopTimer && gBattleMoves[gBattleMons[battlerId].moves[i]].flags & FLAG_SOUND) unusableMoves |= gBitTable[i]; + // Stuff Cheeks else if (gBattleMons[battlerId].moves[i] == MOVE_STUFF_CHEEKS && ItemId_GetPocket(gBattleMons[gActiveBattler].item) != POCKET_BERRIES) unusableMoves |= gBitTable[i]; - else if (GetBattlerAbility(battlerId) == ABILITY_GORILLA_TACTICS && *choicedMove != 0 && *choicedMove != 0xFFFF && *choicedMove != gBattleMons[battlerId].moves[i]) + // Gorilla Tactics + else if (GetBattlerAbility(battlerId) == ABILITY_GORILLA_TACTICS && *choicedMove != MOVE_NONE && *choicedMove != 0xFFFF && *choicedMove != gBattleMons[battlerId].moves[i]) unusableMoves |= gBitTable[i]; } return unusableMoves; } +#define ALL_MOVES_MASK ((1 << MAX_MON_MOVES) - 1) bool8 AreAllMovesUnusable(void) { u8 unusable; - unusable = CheckMoveLimitations(gActiveBattler, 0, 0xFF); + unusable = CheckMoveLimitations(gActiveBattler, 0, MOVE_LIMITATIONS_ALL); - if (unusable == 0xF) // All moves are unusable. + if (unusable == ALL_MOVES_MASK) // All moves are unusable. { gProtectStructs[gActiveBattler].noValidMoves = TRUE; gSelectionBattleScripts[gActiveBattler] = BattleScript_NoMovesLeft; @@ -1867,8 +1974,9 @@ bool8 AreAllMovesUnusable(void) gProtectStructs[gActiveBattler].noValidMoves = FALSE; } - return (unusable == 0xF); + return (unusable == ALL_MOVES_MASK); } +#undef ALL_MOVES_MASK u8 GetImprisonedMovesCount(u8 battlerId, u16 move) { @@ -2207,23 +2315,23 @@ u8 DoFieldEndTurnEffects(void) } break; case ENDTURN_RAIN: - if (gBattleWeather & WEATHER_RAIN_ANY) + if (gBattleWeather & B_WEATHER_RAIN) { - if (!(gBattleWeather & WEATHER_RAIN_PERMANENT) - && !(gBattleWeather & WEATHER_RAIN_PRIMAL)) + if (!(gBattleWeather & B_WEATHER_RAIN_PERMANENT) + && !(gBattleWeather & B_WEATHER_RAIN_PRIMAL)) { if (--gWishFutureKnock.weatherDuration == 0) { - gBattleWeather &= ~WEATHER_RAIN_TEMPORARY; - gBattleWeather &= ~WEATHER_RAIN_DOWNPOUR; + gBattleWeather &= ~B_WEATHER_RAIN_TEMPORARY; + gBattleWeather &= ~B_WEATHER_RAIN_DOWNPOUR; gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_RAIN_STOPPED; } - else if (gBattleWeather & WEATHER_RAIN_DOWNPOUR) + else if (gBattleWeather & B_WEATHER_RAIN_DOWNPOUR) gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_DOWNPOUR_CONTINUES; else gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_RAIN_CONTINUES; } - else if (gBattleWeather & WEATHER_RAIN_DOWNPOUR) + else if (gBattleWeather & B_WEATHER_RAIN_DOWNPOUR) { gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_DOWNPOUR_CONTINUES; } @@ -2238,11 +2346,11 @@ u8 DoFieldEndTurnEffects(void) gBattleStruct->turnCountersTracker++; break; case ENDTURN_SANDSTORM: - if (gBattleWeather & WEATHER_SANDSTORM_ANY) + if (gBattleWeather & B_WEATHER_SANDSTORM) { - if (!(gBattleWeather & WEATHER_SANDSTORM_PERMANENT) && --gWishFutureKnock.weatherDuration == 0) + if (!(gBattleWeather & B_WEATHER_SANDSTORM_PERMANENT) && --gWishFutureKnock.weatherDuration == 0) { - gBattleWeather &= ~WEATHER_SANDSTORM_TEMPORARY; + gBattleWeather &= ~B_WEATHER_SANDSTORM_TEMPORARY; gBattlescriptCurrInstr = BattleScript_SandStormHailEnds; } else @@ -2258,13 +2366,13 @@ u8 DoFieldEndTurnEffects(void) gBattleStruct->turnCountersTracker++; break; case ENDTURN_SUN: - if (gBattleWeather & WEATHER_SUN_ANY) + if (gBattleWeather & B_WEATHER_SUN) { - if (!(gBattleWeather & WEATHER_SUN_PERMANENT) - && !(gBattleWeather & WEATHER_SUN_PRIMAL) + if (!(gBattleWeather & B_WEATHER_SUN_PERMANENT) + && !(gBattleWeather & B_WEATHER_SUN_PRIMAL) && --gWishFutureKnock.weatherDuration == 0) { - gBattleWeather &= ~WEATHER_SUN_TEMPORARY; + gBattleWeather &= ~B_WEATHER_SUN_TEMPORARY; gBattlescriptCurrInstr = BattleScript_SunlightFaded; } else @@ -2278,11 +2386,11 @@ u8 DoFieldEndTurnEffects(void) gBattleStruct->turnCountersTracker++; break; case ENDTURN_HAIL: - if (gBattleWeather & WEATHER_HAIL_ANY) + if (gBattleWeather & B_WEATHER_HAIL) { - if (!(gBattleWeather & WEATHER_HAIL_PERMANENT) && --gWishFutureKnock.weatherDuration == 0) + if (!(gBattleWeather & B_WEATHER_HAIL_PERMANENT) && --gWishFutureKnock.weatherDuration == 0) { - gBattleWeather &= ~WEATHER_HAIL_TEMPORARY; + gBattleWeather &= ~B_WEATHER_HAIL_TEMPORARY; gBattlescriptCurrInstr = BattleScript_SandStormHailEnds; } else @@ -2300,7 +2408,7 @@ u8 DoFieldEndTurnEffects(void) case ENDTURN_TRICK_ROOM: if (gFieldStatuses & STATUS_FIELD_TRICK_ROOM && --gFieldTimers.trickRoomTimer == 0) { - gFieldStatuses &= ~(STATUS_FIELD_TRICK_ROOM); + gFieldStatuses &= ~STATUS_FIELD_TRICK_ROOM; BattleScriptExecute(BattleScript_TrickRoomEnds); effect++; } @@ -2309,7 +2417,7 @@ u8 DoFieldEndTurnEffects(void) case ENDTURN_WONDER_ROOM: if (gFieldStatuses & STATUS_FIELD_WONDER_ROOM && --gFieldTimers.wonderRoomTimer == 0) { - gFieldStatuses &= ~(STATUS_FIELD_WONDER_ROOM); + gFieldStatuses &= ~STATUS_FIELD_WONDER_ROOM; BattleScriptExecute(BattleScript_WonderRoomEnds); effect++; } @@ -2318,7 +2426,7 @@ u8 DoFieldEndTurnEffects(void) case ENDTURN_MAGIC_ROOM: if (gFieldStatuses & STATUS_FIELD_MAGIC_ROOM && --gFieldTimers.magicRoomTimer == 0) { - gFieldStatuses &= ~(STATUS_FIELD_MAGIC_ROOM); + gFieldStatuses &= ~STATUS_FIELD_MAGIC_ROOM; BattleScriptExecute(BattleScript_MagicRoomEnds); effect++; } @@ -2339,7 +2447,7 @@ u8 DoFieldEndTurnEffects(void) if (gFieldStatuses & STATUS_FIELD_MISTY_TERRAIN && (!(gFieldStatuses & STATUS_FIELD_TERRAIN_PERMANENT) && --gFieldTimers.terrainTimer == 0)) { - gFieldStatuses &= ~(STATUS_FIELD_MISTY_TERRAIN); + gFieldStatuses &= ~STATUS_FIELD_MISTY_TERRAIN; TryToRevertMimicry(); BattleScriptExecute(BattleScript_MistyTerrainEnds); effect++; @@ -2352,7 +2460,7 @@ u8 DoFieldEndTurnEffects(void) if (!(gFieldStatuses & STATUS_FIELD_TERRAIN_PERMANENT) && (gFieldTimers.terrainTimer == 0 || --gFieldTimers.terrainTimer == 0)) { - gFieldStatuses &= ~(STATUS_FIELD_GRASSY_TERRAIN); + gFieldStatuses &= ~STATUS_FIELD_GRASSY_TERRAIN; TryToRevertMimicry(); } BattleScriptExecute(BattleScript_GrassyTerrainHeals); @@ -2364,7 +2472,7 @@ u8 DoFieldEndTurnEffects(void) if (gFieldStatuses & STATUS_FIELD_PSYCHIC_TERRAIN && (!(gFieldStatuses & STATUS_FIELD_TERRAIN_PERMANENT) && --gFieldTimers.terrainTimer == 0)) { - gFieldStatuses &= ~(STATUS_FIELD_PSYCHIC_TERRAIN); + gFieldStatuses &= ~STATUS_FIELD_PSYCHIC_TERRAIN; TryToRevertMimicry(); BattleScriptExecute(BattleScript_PsychicTerrainEnds); effect++; @@ -2372,40 +2480,44 @@ u8 DoFieldEndTurnEffects(void) gBattleStruct->turnCountersTracker++; break; case ENDTURN_WATER_SPORT: - if (gFieldStatuses & STATUS_FIELD_WATERSPORT && --gFieldTimers.waterSportTimer == 0) - { - gFieldStatuses &= ~(STATUS_FIELD_WATERSPORT); - BattleScriptExecute(BattleScript_WaterSportEnds); - effect++; - } + #if B_SPORT_TURNS >= GEN_6 + if (gFieldStatuses & STATUS_FIELD_WATERSPORT && --gFieldTimers.waterSportTimer == 0) + { + gFieldStatuses &= ~STATUS_FIELD_WATERSPORT; + BattleScriptExecute(BattleScript_WaterSportEnds); + effect++; + } + #endif gBattleStruct->turnCountersTracker++; break; case ENDTURN_MUD_SPORT: - if (gFieldStatuses & STATUS_FIELD_MUDSPORT && --gFieldTimers.mudSportTimer == 0) - { - gFieldStatuses &= ~(STATUS_FIELD_MUDSPORT); - BattleScriptExecute(BattleScript_MudSportEnds); - effect++; - } + #if B_SPORT_TURNS >= GEN_6 + if (gFieldStatuses & STATUS_FIELD_MUDSPORT && --gFieldTimers.mudSportTimer == 0) + { + gFieldStatuses &= ~STATUS_FIELD_MUDSPORT; + BattleScriptExecute(BattleScript_MudSportEnds); + effect++; + } + #endif gBattleStruct->turnCountersTracker++; break; case ENDTURN_GRAVITY: if (gFieldStatuses & STATUS_FIELD_GRAVITY && --gFieldTimers.gravityTimer == 0) { - gFieldStatuses &= ~(STATUS_FIELD_GRAVITY); + gFieldStatuses &= ~STATUS_FIELD_GRAVITY; BattleScriptExecute(BattleScript_GravityEnds); effect++; } gBattleStruct->turnCountersTracker++; break; case ENDTURN_ION_DELUGE: - gFieldStatuses &= ~(STATUS_FIELD_ION_DELUGE); + gFieldStatuses &= ~STATUS_FIELD_ION_DELUGE; gBattleStruct->turnCountersTracker++; break; case ENDTURN_FAIRY_LOCK: if (gFieldStatuses & STATUS_FIELD_FAIRY_LOCK && --gFieldTimers.fairyLockTimer == 0) { - gFieldStatuses &= ~(STATUS_FIELD_FAIRY_LOCK); + gFieldStatuses &= ~STATUS_FIELD_FAIRY_LOCK; } gBattleStruct->turnCountersTracker++; break; @@ -2531,12 +2643,12 @@ u8 DoBattlerEndTurnEffects(void) gBattleStruct->turnEffectsTracker++; break; case ENDTURN_ITEMS1: // item effects - if (ItemBattleEffects(1, gActiveBattler, FALSE)) + if (ItemBattleEffects(ITEMEFFECT_NORMAL, gActiveBattler, FALSE)) effect++; gBattleStruct->turnEffectsTracker++; break; case ENDTURN_ITEMS2: // item effects again - if (ItemBattleEffects(1, gActiveBattler, TRUE)) + if (ItemBattleEffects(ITEMEFFECT_NORMAL, gActiveBattler, TRUE)) effect++; gBattleStruct->turnEffectsTracker++; break; @@ -2700,7 +2812,7 @@ u8 DoBattlerEndTurnEffects(void) } else // broke free { - gBattleMons[gActiveBattler].status2 &= ~(STATUS2_WRAPPED); + gBattleMons[gActiveBattler].status2 &= ~STATUS2_WRAPPED; PREPARE_MOVE_BUFFER(gBattleTextBuff1, gBattleStruct->wrappedMove[gActiveBattler]); gBattlescriptCurrInstr = BattleScript_WrapEnds; } @@ -2710,9 +2822,9 @@ u8 DoBattlerEndTurnEffects(void) gBattleStruct->turnEffectsTracker++; break; case ENDTURN_OCTOLOCK: - if (gDisableStructs[gActiveBattler].octolock - && !(GetBattlerAbility(gActiveBattler) == ABILITY_CLEAR_BODY - || GetBattlerAbility(gActiveBattler) == ABILITY_FULL_METAL_BODY + if (gDisableStructs[gActiveBattler].octolock + && !(GetBattlerAbility(gActiveBattler) == ABILITY_CLEAR_BODY + || GetBattlerAbility(gActiveBattler) == ABILITY_FULL_METAL_BODY || GetBattlerAbility(gActiveBattler) == ABILITY_WHITE_SMOKE)) { gBattlerTarget = gActiveBattler; @@ -2729,12 +2841,12 @@ u8 DoBattlerEndTurnEffects(void) if ((gBattleMons[gBattlerAttacker].status1 & STATUS1_SLEEP) && GetBattlerAbility(gBattlerAttacker) != ABILITY_SOUNDPROOF) { - gBattleMons[gBattlerAttacker].status1 &= ~(STATUS1_SLEEP); - gBattleMons[gBattlerAttacker].status2 &= ~(STATUS2_NIGHTMARE); + gBattleMons[gBattlerAttacker].status1 &= ~STATUS1_SLEEP; + gBattleMons[gBattlerAttacker].status2 &= ~STATUS2_NIGHTMARE; gBattleCommunication[MULTISTRING_CHOOSER] = 1; BattleScriptExecute(BattleScript_MonWokeUpInUproar); gActiveBattler = gBattlerAttacker; - BtlController_EmitSetMonData(0, REQUEST_STATUS_BATTLE, 0, 4, &gBattleMons[gActiveBattler].status1); + BtlController_EmitSetMonData(BUFFER_A, REQUEST_STATUS_BATTLE, 0, 4, &gBattleMons[gActiveBattler].status1); MarkBattlerForControllerExec(gActiveBattler); break; } @@ -2771,7 +2883,8 @@ u8 DoBattlerEndTurnEffects(void) gBattleStruct->turnEffectsTracker++; break; case ENDTURN_THRASH: // thrash - if (gBattleMons[gActiveBattler].status2 & STATUS2_LOCK_CONFUSE) + // Don't decrement STATUS2_LOCK_CONFUSE if the target is held by Sky Drop + if (gBattleMons[gActiveBattler].status2 & STATUS2_LOCK_CONFUSE && !(gStatuses3[gActiveBattler] & STATUS3_SKY_DROPPED)) { gBattleMons[gActiveBattler].status2 -= STATUS2_LOCK_CONFUSE_TURN(1); if (WasUnableToUseMove(gActiveBattler)) @@ -2779,7 +2892,7 @@ u8 DoBattlerEndTurnEffects(void) else if (!(gBattleMons[gActiveBattler].status2 & STATUS2_LOCK_CONFUSE) && (gBattleMons[gActiveBattler].status2 & STATUS2_MULTIPLETURNS)) { - gBattleMons[gActiveBattler].status2 &= ~(STATUS2_MULTIPLETURNS); + gBattleMons[gActiveBattler].status2 &= ~STATUS2_MULTIPLETURNS; if (!(gBattleMons[gActiveBattler].status2 & STATUS2_CONFUSION)) { gBattleScripting.moveEffect = MOVE_EFFECT_CONFUSION | MOVE_EFFECT_AFFECTS_USER; @@ -2793,8 +2906,9 @@ u8 DoBattlerEndTurnEffects(void) gBattleStruct->turnEffectsTracker++; break; case ENDTURN_FLINCH: // reset flinch - gBattleMons[gActiveBattler].status2 &= ~(STATUS2_FLINCHED); + gBattleMons[gActiveBattler].status2 &= ~STATUS2_FLINCHED; gBattleStruct->turnEffectsTracker++; + break; case ENDTURN_DISABLE: // disable if (gDisableStructs[gActiveBattler].disableTimer != 0) { @@ -2878,8 +2992,8 @@ u8 DoBattlerEndTurnEffects(void) } else { - gBattleMons[gActiveBattler].status1 |= (Random() & 3) + 2; - BtlController_EmitSetMonData(0, REQUEST_STATUS_BATTLE, 0, 4, &gBattleMons[gActiveBattler].status1); + gBattleMons[gActiveBattler].status1 |= (B_SLEEP_TURNS >= GEN_5) ? ((Random() % 3) + 2) : ((Random() % 4) + 3); + BtlController_EmitSetMonData(BUFFER_A, REQUEST_STATUS_BATTLE, 0, 4, &gBattleMons[gActiveBattler].status1); MarkBattlerForControllerExec(gActiveBattler); BattleScriptExecute(BattleScript_YawnMakesAsleep); } @@ -2892,7 +3006,7 @@ u8 DoBattlerEndTurnEffects(void) if (gStatuses3[gActiveBattler] & STATUS3_LASER_FOCUS) { if (gDisableStructs[gActiveBattler].laserFocusTimer == 0 || --gDisableStructs[gActiveBattler].laserFocusTimer == 0) - gStatuses3[gActiveBattler] &= ~(STATUS3_LASER_FOCUS); + gStatuses3[gActiveBattler] &= ~STATUS3_LASER_FOCUS; } gBattleStruct->turnEffectsTracker++; break; @@ -2901,7 +3015,7 @@ u8 DoBattlerEndTurnEffects(void) { if (gDisableStructs[gActiveBattler].embargoTimer == 0 || --gDisableStructs[gActiveBattler].embargoTimer == 0) { - gStatuses3[gActiveBattler] &= ~(STATUS3_EMBARGO); + gStatuses3[gActiveBattler] &= ~STATUS3_EMBARGO; BattleScriptExecute(BattleScript_EmbargoEndTurn); effect++; } @@ -2913,7 +3027,7 @@ u8 DoBattlerEndTurnEffects(void) { if (gDisableStructs[gActiveBattler].magnetRiseTimer == 0 || --gDisableStructs[gActiveBattler].magnetRiseTimer == 0) { - gStatuses3[gActiveBattler] &= ~(STATUS3_MAGNET_RISE); + gStatuses3[gActiveBattler] &= ~STATUS3_MAGNET_RISE; BattleScriptExecute(BattleScript_BufferEndTurn); PREPARE_STRING_BUFFER(gBattleTextBuff1, STRINGID_ELECTROMAGNETISM); effect++; @@ -2926,7 +3040,7 @@ u8 DoBattlerEndTurnEffects(void) { if (gDisableStructs[gActiveBattler].telekinesisTimer == 0 || --gDisableStructs[gActiveBattler].telekinesisTimer == 0) { - gStatuses3[gActiveBattler] &= ~(STATUS3_TELEKINESIS); + gStatuses3[gActiveBattler] &= ~STATUS3_TELEKINESIS; BattleScriptExecute(BattleScript_TelekinesisEndTurn); effect++; } @@ -2938,7 +3052,7 @@ u8 DoBattlerEndTurnEffects(void) { if (gDisableStructs[gActiveBattler].healBlockTimer == 0 || --gDisableStructs[gActiveBattler].healBlockTimer == 0) { - gStatuses3[gActiveBattler] &= ~(STATUS3_HEAL_BLOCK); + gStatuses3[gActiveBattler] &= ~STATUS3_HEAL_BLOCK; BattleScriptExecute(BattleScript_BufferEndTurn); PREPARE_MOVE_BUFFER(gBattleTextBuff1, MOVE_HEAL_BLOCK); effect++; @@ -2949,17 +3063,17 @@ u8 DoBattlerEndTurnEffects(void) case ENDTURN_ROOST: // Return flying type. if (gBattleResources->flags->flags[gActiveBattler] & RESOURCE_FLAG_ROOST) { - gBattleResources->flags->flags[gActiveBattler] &= ~(RESOURCE_FLAG_ROOST); + gBattleResources->flags->flags[gActiveBattler] &= ~RESOURCE_FLAG_ROOST; gBattleMons[gActiveBattler].type1 = gBattleStruct->roostTypes[gActiveBattler][0]; gBattleMons[gActiveBattler].type2 = gBattleStruct->roostTypes[gActiveBattler][1]; } gBattleStruct->turnEffectsTracker++; break; case ENDTURN_ELECTRIFY: - gStatuses4[gActiveBattler] &= ~(STATUS4_ELECTRIFIED); + gStatuses4[gActiveBattler] &= ~STATUS4_ELECTRIFIED; gBattleStruct->turnEffectsTracker++; case ENDTURN_POWDER: - gBattleMons[gActiveBattler].status2 &= ~(STATUS2_POWDER); + gBattleMons[gActiveBattler].status2 &= ~STATUS2_POWDER; gBattleStruct->turnEffectsTracker++; case ENDTURN_THROAT_CHOP: if (gDisableStructs[gActiveBattler].throatChopTimer && --gDisableStructs[gActiveBattler].throatChopTimer == 0) @@ -2981,7 +3095,7 @@ u8 DoBattlerEndTurnEffects(void) break; case ENDTURN_PLASMA_FISTS: for (i = 0; i < gBattlersCount; i++) - gStatuses4[i] &= ~(STATUS4_PLASMA_FISTS); + gStatuses4[i] &= ~STATUS4_PLASMA_FISTS; gBattleStruct->turnEffectsTracker++; break; case ENDTURN_BATTLER_COUNT: // done @@ -3036,7 +3150,7 @@ bool8 HandleWishPerishSongOnTurnEnd(void) if (gWishFutureKnock.futureSightCounter[gActiveBattler] == 0 && gWishFutureKnock.futureSightCounter[gActiveBattler ^ BIT_FLANK] == 0) { - gSideStatuses[GET_BATTLER_SIDE(gBattlerTarget)] &= ~(SIDE_STATUS_FUTUREATTACK); + gSideStatuses[GET_BATTLER_SIDE(gBattlerTarget)] &= ~SIDE_STATUS_FUTUREATTACK; } return TRUE; } @@ -3185,7 +3299,7 @@ bool8 HandleFaintedMonActions(void) gBattleStruct->faintedActionsState = 4; break; case 6: - if (ItemBattleEffects(1, 0, TRUE)) + if (ItemBattleEffects(ITEMEFFECT_NORMAL, 0, TRUE)) return TRUE; gBattleStruct->faintedActionsState++; break; @@ -3202,7 +3316,7 @@ void TryClearRageAndFuryCutter(void) for (i = 0; i < gBattlersCount; i++) { if ((gBattleMons[i].status2 & STATUS2_RAGE) && gChosenMoveByBattler[i] != MOVE_RAGE) - gBattleMons[i].status2 &= ~(STATUS2_RAGE); + gBattleMons[i].status2 &= ~STATUS2_RAGE; if (gDisableStructs[i].furyCutterCounter != 0 && gChosenMoveByBattler[i] != MOVE_FURY_CUTTER) gDisableStructs[i].furyCutterCounter = 0; } @@ -3211,6 +3325,7 @@ void TryClearRageAndFuryCutter(void) enum { CANCELLER_FLAGS, + CANCELLER_SKY_DROP, CANCELLER_ASLEEP, CANCELLER_FROZEN, CANCELLER_TRUANT, @@ -3243,8 +3358,18 @@ u8 AtkCanceller_UnableToUseMove(void) switch (gBattleStruct->atkCancellerTracker) { case CANCELLER_FLAGS: // flags clear - gBattleMons[gBattlerAttacker].status2 &= ~(STATUS2_DESTINY_BOND); - gStatuses3[gBattlerAttacker] &= ~(STATUS3_GRUDGE); + gBattleMons[gBattlerAttacker].status2 &= ~STATUS2_DESTINY_BOND; + gStatuses3[gBattlerAttacker] &= ~STATUS3_GRUDGE; + gBattleStruct->atkCancellerTracker++; + break; + case CANCELLER_SKY_DROP: + // If Pokemon is being held in Sky Drop + if (gStatuses3[gBattlerAttacker] & STATUS3_SKY_DROPPED) + { + gBattlescriptCurrInstr = BattleScript_MoveEnd; + gHitMarker |= HITMARKER_UNABLE_TO_USE_MOVE; + effect = 1; + } gBattleStruct->atkCancellerTracker++; break; case CANCELLER_ASLEEP: // check being asleep @@ -3252,8 +3377,8 @@ u8 AtkCanceller_UnableToUseMove(void) { if (UproarWakeUpCheck(gBattlerAttacker)) { - gBattleMons[gBattlerAttacker].status1 &= ~(STATUS1_SLEEP); - gBattleMons[gBattlerAttacker].status2 &= ~(STATUS2_NIGHTMARE); + gBattleMons[gBattlerAttacker].status1 &= ~STATUS1_SLEEP; + gBattleMons[gBattlerAttacker].status2 &= ~STATUS2_NIGHTMARE; BattleScriptPushCursor(); gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_WOKE_UP_UPROAR; gBattlescriptCurrInstr = BattleScript_MoveUsedWokeUp; @@ -3267,7 +3392,7 @@ u8 AtkCanceller_UnableToUseMove(void) else toSub = 1; if ((gBattleMons[gBattlerAttacker].status1 & STATUS1_SLEEP) < toSub) - gBattleMons[gBattlerAttacker].status1 &= ~(STATUS1_SLEEP); + gBattleMons[gBattlerAttacker].status1 &= ~STATUS1_SLEEP; else gBattleMons[gBattlerAttacker].status1 -= toSub; if (gBattleMons[gBattlerAttacker].status1 & STATUS1_SLEEP) @@ -3281,7 +3406,7 @@ u8 AtkCanceller_UnableToUseMove(void) } else { - gBattleMons[gBattlerAttacker].status2 &= ~(STATUS2_NIGHTMARE); + gBattleMons[gBattlerAttacker].status2 &= ~STATUS2_NIGHTMARE; BattleScriptPushCursor(); gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_WOKE_UP; gBattlescriptCurrInstr = BattleScript_MoveUsedWokeUp; @@ -3301,7 +3426,7 @@ u8 AtkCanceller_UnableToUseMove(void) } else // unfreeze { - gBattleMons[gBattlerAttacker].status1 &= ~(STATUS1_FREEZE); + gBattleMons[gBattlerAttacker].status1 &= ~STATUS1_FREEZE; BattleScriptPushCursor(); gBattlescriptCurrInstr = BattleScript_MoveUsedUnfroze; gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_DEFROSTED; @@ -3326,7 +3451,7 @@ u8 AtkCanceller_UnableToUseMove(void) case CANCELLER_RECHARGE: // recharge if (gBattleMons[gBattlerAttacker].status2 & STATUS2_RECHARGE) { - gBattleMons[gBattlerAttacker].status2 &= ~(STATUS2_RECHARGE); + gBattleMons[gBattlerAttacker].status2 &= ~STATUS2_RECHARGE; gDisableStructs[gBattlerAttacker].rechargeTimer = 0; CancelMultiTurnMoves(gBattlerAttacker); gBattlescriptCurrInstr = BattleScript_MoveUsedMustRecharge; @@ -3477,14 +3602,14 @@ u8 AtkCanceller_UnableToUseMove(void) else { // This is removed in Emerald for some reason - //gBattleMons[gBattlerAttacker].status2 &= ~(STATUS2_MULTIPLETURNS); + //gBattleMons[gBattlerAttacker].status2 &= ~STATUS2_MULTIPLETURNS; if (gTakenDmg[gBattlerAttacker]) { gCurrentMove = MOVE_BIDE; *bideDmg = gTakenDmg[gBattlerAttacker] * 2; gBattlerTarget = gTakenDmgByBattler[gBattlerAttacker]; if (gAbsentBattlerFlags & gBitTable[gBattlerTarget]) - gBattlerTarget = GetMoveTarget(MOVE_BIDE, 1); + gBattlerTarget = GetMoveTarget(MOVE_BIDE, MOVE_TARGET_SELECTED + 1); gBattlescriptCurrInstr = BattleScript_BideAttack; } else @@ -3501,7 +3626,7 @@ u8 AtkCanceller_UnableToUseMove(void) { if (!(gBattleMoves[gCurrentMove].effect == EFFECT_BURN_UP && !IS_BATTLER_OF_TYPE(gBattlerAttacker, TYPE_FIRE))) { - gBattleMons[gBattlerAttacker].status1 &= ~(STATUS1_FREEZE); + gBattleMons[gBattlerAttacker].status1 &= ~STATUS1_FREEZE; BattleScriptPushCursor(); gBattlescriptCurrInstr = BattleScript_MoveUsedUnfroze; gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_DEFROSTED_BY_MOVE; @@ -3566,7 +3691,7 @@ u8 AtkCanceller_UnableToUseMove(void) if (effect == 2) { gActiveBattler = gBattlerAttacker; - BtlController_EmitSetMonData(0, REQUEST_STATUS_BATTLE, 0, 4, &gBattleMons[gActiveBattler].status1); + BtlController_EmitSetMonData(BUFFER_A, REQUEST_STATUS_BATTLE, 0, 4, &gBattleMons[gActiveBattler].status1); MarkBattlerForControllerExec(gActiveBattler); } return effect; @@ -3644,14 +3769,14 @@ bool8 HasNoMonsToSwitch(u8 battler, u8 partyIdBattlerOn1, u8 partyIdBattlerOn2) party = gEnemyParty; id1 = ((battler & BIT_FLANK) / 2); - for (i = id1 * 3; i < id1 * 3 + 3; i++) + for (i = id1 * MULTI_PARTY_SIZE; i < id1 * MULTI_PARTY_SIZE + MULTI_PARTY_SIZE; i++) { if (GetMonData(&party[i], MON_DATA_HP) != 0 && GetMonData(&party[i], MON_DATA_SPECIES2) != SPECIES_NONE && GetMonData(&party[i], MON_DATA_SPECIES2) != SPECIES_EGG) break; } - return (i == id1 * 3 + 3); + return (i == id1 * MULTI_PARTY_SIZE + MULTI_PARTY_SIZE); } else if (gBattleTypeFlags & BATTLE_TYPE_MULTI) { @@ -3684,14 +3809,14 @@ bool8 HasNoMonsToSwitch(u8 battler, u8 partyIdBattlerOn1, u8 partyIdBattlerOn2) id1 = GetLinkTrainerFlankId(id2); } - for (i = id1 * 3; i < id1 * 3 + 3; i++) + for (i = id1 * MULTI_PARTY_SIZE; i < id1 * MULTI_PARTY_SIZE + MULTI_PARTY_SIZE; i++) { if (GetMonData(&party[i], MON_DATA_HP) != 0 && GetMonData(&party[i], MON_DATA_SPECIES2) != SPECIES_NONE && GetMonData(&party[i], MON_DATA_SPECIES2) != SPECIES_EGG) break; } - return (i == id1 * 3 + 3); + return (i == id1 * MULTI_PARTY_SIZE + MULTI_PARTY_SIZE); } else if ((gBattleTypeFlags & BATTLE_TYPE_TWO_OPPONENTS) && GetBattlerSide(battler) == B_SIDE_OPPONENT) { @@ -3700,9 +3825,9 @@ bool8 HasNoMonsToSwitch(u8 battler, u8 partyIdBattlerOn1, u8 partyIdBattlerOn2) if (battler == 1) id1 = 0; else - id1 = 3; + id1 = MULTI_PARTY_SIZE; - for (i = id1; i < id1 + 3; i++) + for (i = id1; i < id1 + MULTI_PARTY_SIZE; i++) { if (GetMonData(&party[i], MON_DATA_HP) != 0 && GetMonData(&party[i], MON_DATA_SPECIES2) != SPECIES_NONE @@ -3749,64 +3874,65 @@ u8 TryWeatherFormChange(u8 battler) u8 ret = 0; bool32 weatherEffect = WEATHER_HAS_EFFECT; u16 holdEffect = GetBattlerHoldEffect(battler, TRUE); - + if (gBattleMons[battler].species == SPECIES_CASTFORM) { if (GetBattlerAbility(battler) != ABILITY_FORECAST || gBattleMons[battler].hp == 0) { - ret = 0; + ret = 0; // No change } else if (!weatherEffect && !IS_BATTLER_OF_TYPE(battler, TYPE_NORMAL)) { SET_BATTLER_TYPE(battler, TYPE_NORMAL); - ret = 1; + ret = CASTFORM_NORMAL + 1; } else if (!weatherEffect) { - ret = 0; + ret = 0; // No change } - else if (holdEffect == HOLD_EFFECT_UTILITY_UMBRELLA || (!(gBattleWeather & (WEATHER_RAIN_ANY | WEATHER_SUN_ANY | WEATHER_HAIL_ANY)) && !IS_BATTLER_OF_TYPE(battler, TYPE_NORMAL))) + else if (holdEffect == HOLD_EFFECT_UTILITY_UMBRELLA || (!(gBattleWeather & (B_WEATHER_RAIN | B_WEATHER_SUN | B_WEATHER_HAIL)) && !IS_BATTLER_OF_TYPE(battler, TYPE_NORMAL))) { SET_BATTLER_TYPE(battler, TYPE_NORMAL); - ret = 1; + ret = CASTFORM_NORMAL + 1; } - else if (gBattleWeather & WEATHER_SUN_ANY && holdEffect != HOLD_EFFECT_UTILITY_UMBRELLA && !IS_BATTLER_OF_TYPE(battler, TYPE_FIRE)) + else if (gBattleWeather & B_WEATHER_SUN && holdEffect != HOLD_EFFECT_UTILITY_UMBRELLA && !IS_BATTLER_OF_TYPE(battler, TYPE_FIRE)) { SET_BATTLER_TYPE(battler, TYPE_FIRE); - ret = 2; + ret = CASTFORM_FIRE + 1; } - else if (gBattleWeather & WEATHER_RAIN_ANY && holdEffect != HOLD_EFFECT_UTILITY_UMBRELLA && !IS_BATTLER_OF_TYPE(battler, TYPE_WATER)) + else if (gBattleWeather & B_WEATHER_RAIN && holdEffect != HOLD_EFFECT_UTILITY_UMBRELLA && !IS_BATTLER_OF_TYPE(battler, TYPE_WATER)) { SET_BATTLER_TYPE(battler, TYPE_WATER); - ret = 3; + ret = CASTFORM_WATER + 1; } - else if (gBattleWeather & WEATHER_HAIL_ANY && !IS_BATTLER_OF_TYPE(battler, TYPE_ICE)) + else if (gBattleWeather & B_WEATHER_HAIL && !IS_BATTLER_OF_TYPE(battler, TYPE_ICE)) { SET_BATTLER_TYPE(battler, TYPE_ICE); - ret = 4; + ret = CASTFORM_ICE + 1; } } else if (gBattleMons[battler].species == SPECIES_CHERRIM) { if (GetBattlerAbility(battler) != ABILITY_FLOWER_GIFT || gBattleMons[battler].hp == 0) - ret = 0; - else if (gBattleMonForms[battler] == 0 && weatherEffect && holdEffect != HOLD_EFFECT_UTILITY_UMBRELLA && gBattleWeather & WEATHER_SUN_ANY) - ret = 2; - else if (gBattleMonForms[battler] != 0 && (!weatherEffect || holdEffect == HOLD_EFFECT_UTILITY_UMBRELLA || !(gBattleWeather & WEATHER_SUN_ANY))) - ret = 1; + ret = 0; // No change + else if (gBattleMonForms[battler] == 0 && weatherEffect && holdEffect != HOLD_EFFECT_UTILITY_UMBRELLA && gBattleWeather & B_WEATHER_SUN) + ret = CHERRIM_SUNSHINE + 1; + else if (gBattleMonForms[battler] != 0 && (!weatherEffect || holdEffect == HOLD_EFFECT_UTILITY_UMBRELLA || !(gBattleWeather & B_WEATHER_SUN))) + ret = CHERRIM_OVERCAST + 1; } return ret; } + static const u16 sWeatherFlagsInfo[][3] = { - [ENUM_WEATHER_RAIN] = {WEATHER_RAIN_TEMPORARY, WEATHER_RAIN_PERMANENT, HOLD_EFFECT_DAMP_ROCK}, - [ENUM_WEATHER_RAIN_PRIMAL] = {WEATHER_RAIN_PRIMAL, WEATHER_RAIN_PRIMAL, HOLD_EFFECT_DAMP_ROCK}, - [ENUM_WEATHER_SUN] = {WEATHER_SUN_TEMPORARY, WEATHER_SUN_PERMANENT, HOLD_EFFECT_HEAT_ROCK}, - [ENUM_WEATHER_SUN_PRIMAL] = {WEATHER_SUN_PRIMAL, WEATHER_SUN_PRIMAL, HOLD_EFFECT_HEAT_ROCK}, - [ENUM_WEATHER_SANDSTORM] = {WEATHER_SANDSTORM_TEMPORARY, WEATHER_SANDSTORM_PERMANENT, HOLD_EFFECT_SMOOTH_ROCK}, - [ENUM_WEATHER_HAIL] = {WEATHER_HAIL_TEMPORARY, WEATHER_HAIL_PERMANENT, HOLD_EFFECT_ICY_ROCK}, - [ENUM_WEATHER_STRONG_WINDS] = {WEATHER_STRONG_WINDS, WEATHER_STRONG_WINDS, HOLD_EFFECT_NONE}, + [ENUM_WEATHER_RAIN] = {B_WEATHER_RAIN_TEMPORARY, B_WEATHER_RAIN_PERMANENT, HOLD_EFFECT_DAMP_ROCK}, + [ENUM_WEATHER_RAIN_PRIMAL] = {B_WEATHER_RAIN_PRIMAL, B_WEATHER_RAIN_PRIMAL, HOLD_EFFECT_DAMP_ROCK}, + [ENUM_WEATHER_SUN] = {B_WEATHER_SUN_TEMPORARY, B_WEATHER_SUN_PERMANENT, HOLD_EFFECT_HEAT_ROCK}, + [ENUM_WEATHER_SUN_PRIMAL] = {B_WEATHER_SUN_PRIMAL, B_WEATHER_SUN_PRIMAL, HOLD_EFFECT_HEAT_ROCK}, + [ENUM_WEATHER_SANDSTORM] = {B_WEATHER_SANDSTORM_TEMPORARY, B_WEATHER_SANDSTORM_PERMANENT, HOLD_EFFECT_SMOOTH_ROCK}, + [ENUM_WEATHER_HAIL] = {B_WEATHER_HAIL_TEMPORARY, B_WEATHER_HAIL_PERMANENT, HOLD_EFFECT_ICY_ROCK}, + [ENUM_WEATHER_STRONG_WINDS] = {B_WEATHER_STRONG_WINDS, B_WEATHER_STRONG_WINDS, HOLD_EFFECT_NONE}, }; bool32 TryChangeBattleWeather(u8 battler, u32 weatherEnumId, bool32 viaAbility) @@ -3817,7 +3943,7 @@ bool32 TryChangeBattleWeather(u8 battler, u32 weatherEnumId, bool32 viaAbility) gBattleWeather = (sWeatherFlagsInfo[weatherEnumId][0] | sWeatherFlagsInfo[weatherEnumId][1]); return TRUE; } - else if (gBattleWeather & WEATHER_PRIMAL_ANY + else if (gBattleWeather & B_WEATHER_PRIMAL_ANY && GetBattlerAbility(battler) != ABILITY_DESOLATE_LAND && GetBattlerAbility(battler) != ABILITY_PRIMORDIAL_SEA && GetBattlerAbility(battler) != ABILITY_DELTA_STREAM) @@ -3873,6 +3999,7 @@ static bool32 ShouldChangeFormHpBased(u32 battler) {ABILITY_SCHOOLING, SPECIES_WISHIWASHI_SCHOOL, SPECIES_WISHIWASHI, 4}, {ABILITY_GULP_MISSILE, SPECIES_CRAMORANT, SPECIES_CRAMORANT_GORGING, 2}, {ABILITY_GULP_MISSILE, SPECIES_CRAMORANT, SPECIES_CRAMORANT_GULPING, 1}, + {ABILITY_ZEN_MODE, SPECIES_DARMANITAN_GALARIAN, SPECIES_DARMANITAN_ZEN_MODE_GALARIAN, 2}, }; u32 i; @@ -4036,25 +4163,25 @@ u8 AbilityBattleEffects(u8 caseID, u8 battler, u16 ability, u8 special, u16 move case WEATHER_RAIN: case WEATHER_RAIN_THUNDERSTORM: case WEATHER_DOWNPOUR: - if (!(gBattleWeather & WEATHER_RAIN_ANY)) + if (!(gBattleWeather & B_WEATHER_RAIN)) { - gBattleWeather = (WEATHER_RAIN_TEMPORARY | WEATHER_RAIN_PERMANENT); + gBattleWeather = (B_WEATHER_RAIN_TEMPORARY | B_WEATHER_RAIN_PERMANENT); gBattleScripting.animArg1 = B_ANIM_RAIN_CONTINUES; effect++; } break; case WEATHER_SANDSTORM: - if (!(gBattleWeather & WEATHER_SANDSTORM_ANY)) + if (!(gBattleWeather & B_WEATHER_SANDSTORM)) { - gBattleWeather = (WEATHER_SANDSTORM_PERMANENT | WEATHER_SANDSTORM_TEMPORARY); + gBattleWeather = B_WEATHER_SANDSTORM; gBattleScripting.animArg1 = B_ANIM_SANDSTORM_CONTINUES; effect++; } break; case WEATHER_DROUGHT: - if (!(gBattleWeather & WEATHER_SUN_ANY)) + if (!(gBattleWeather & B_WEATHER_SUN)) { - gBattleWeather = (WEATHER_SUN_PERMANENT | WEATHER_SUN_TEMPORARY); + gBattleWeather = (B_WEATHER_SUN_PERMANENT | B_WEATHER_SUN_TEMPORARY); gBattleScripting.animArg1 = B_ANIM_SUN_CONTINUES; effect++; } @@ -4155,7 +4282,7 @@ u8 AbilityBattleEffects(u8 caseID, u8 battler, u16 ability, u8 special, u16 move gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_SWITCHIN_PASTEL_VEIL; BattleScriptPushCursorAndCallback(BattleScript_PastelVeilActivates); effect++; - gSpecialStatuses[battler].switchInAbilityDone = 1; + gSpecialStatuses[battler].switchInAbilityDone = TRUE; } break; case ABILITY_ANTICIPATION: @@ -4304,9 +4431,9 @@ u8 AbilityBattleEffects(u8 caseID, u8 battler, u16 ability, u8 special, u16 move BattleScriptPushCursorAndCallback(BattleScript_DrizzleActivates); effect++; } - else if (WEATHER_HAS_EFFECT && gBattleWeather & WEATHER_PRIMAL_ANY && !gSpecialStatuses[battler].switchInAbilityDone) + else if (WEATHER_HAS_EFFECT && gBattleWeather & B_WEATHER_PRIMAL_ANY && !gSpecialStatuses[battler].switchInAbilityDone) { - gSpecialStatuses[battler].switchInAbilityDone = 1; + gSpecialStatuses[battler].switchInAbilityDone = TRUE; BattleScriptPushCursorAndCallback(BattleScript_BlockedByPrimalWeatherEnd3); effect++; } @@ -4317,9 +4444,9 @@ u8 AbilityBattleEffects(u8 caseID, u8 battler, u16 ability, u8 special, u16 move BattleScriptPushCursorAndCallback(BattleScript_SandstreamActivates); effect++; } - else if (WEATHER_HAS_EFFECT && gBattleWeather & WEATHER_PRIMAL_ANY && !gSpecialStatuses[battler].switchInAbilityDone) + else if (WEATHER_HAS_EFFECT && gBattleWeather & B_WEATHER_PRIMAL_ANY && !gSpecialStatuses[battler].switchInAbilityDone) { - gSpecialStatuses[battler].switchInAbilityDone = 1; + gSpecialStatuses[battler].switchInAbilityDone = TRUE; BattleScriptPushCursorAndCallback(BattleScript_BlockedByPrimalWeatherEnd3); effect++; } @@ -4330,9 +4457,9 @@ u8 AbilityBattleEffects(u8 caseID, u8 battler, u16 ability, u8 special, u16 move BattleScriptPushCursorAndCallback(BattleScript_DroughtActivates); effect++; } - else if (WEATHER_HAS_EFFECT && gBattleWeather & WEATHER_PRIMAL_ANY && !gSpecialStatuses[battler].switchInAbilityDone) + else if (WEATHER_HAS_EFFECT && gBattleWeather & B_WEATHER_PRIMAL_ANY && !gSpecialStatuses[battler].switchInAbilityDone) { - gSpecialStatuses[battler].switchInAbilityDone = 1; + gSpecialStatuses[battler].switchInAbilityDone = TRUE; BattleScriptPushCursorAndCallback(BattleScript_BlockedByPrimalWeatherEnd3); effect++; } @@ -4343,9 +4470,9 @@ u8 AbilityBattleEffects(u8 caseID, u8 battler, u16 ability, u8 special, u16 move BattleScriptPushCursorAndCallback(BattleScript_SnowWarningActivates); effect++; } - else if (WEATHER_HAS_EFFECT && gBattleWeather & WEATHER_PRIMAL_ANY && !gSpecialStatuses[battler].switchInAbilityDone) + else if (WEATHER_HAS_EFFECT && gBattleWeather & B_WEATHER_PRIMAL_ANY && !gSpecialStatuses[battler].switchInAbilityDone) { - gSpecialStatuses[battler].switchInAbilityDone = 1; + gSpecialStatuses[battler].switchInAbilityDone = TRUE; BattleScriptPushCursorAndCallback(BattleScript_BlockedByPrimalWeatherEnd3); effect++; } @@ -4388,7 +4515,7 @@ u8 AbilityBattleEffects(u8 caseID, u8 battler, u16 ability, u8 special, u16 move case ABILITY_FORECAST: case ABILITY_FLOWER_GIFT: effect = TryWeatherFormChange(battler); - if (effect != 0) + if (effect) { BattleScriptPushCursorAndCallback(BattleScript_CastformChange); *(&gBattleStruct->formToChangeInto) = effect - 1; @@ -4475,21 +4602,22 @@ u8 AbilityBattleEffects(u8 caseID, u8 battler, u16 ability, u8 special, u16 move switch (gLastUsedAbility) { case ABILITY_HARVEST: - if ((IsBattlerWeatherAffected(battler, WEATHER_SUN_ANY) || Random() % 2 == 0) + if ((IsBattlerWeatherAffected(battler, B_WEATHER_SUN) || Random() % 2 == 0) && gBattleMons[battler].item == ITEM_NONE && gBattleStruct->changedItems[battler] == ITEM_NONE // Will not inherit an item && ItemId_GetPocket(GetUsedHeldItem(battler)) == POCKET_BERRIES) { + gLastUsedItem = GetUsedHeldItem(battler); BattleScriptPushCursorAndCallback(BattleScript_HarvestActivates); effect++; } break; case ABILITY_DRY_SKIN: - if (IsBattlerWeatherAffected(battler, WEATHER_SUN_ANY)) + if (IsBattlerWeatherAffected(battler, B_WEATHER_SUN)) goto SOLAR_POWER_HP_DROP; // Dry Skin works similarly to Rain Dish in Rain case ABILITY_RAIN_DISH: - if (IsBattlerWeatherAffected(battler, WEATHER_RAIN_ANY) + if (IsBattlerWeatherAffected(battler, B_WEATHER_RAIN) && !BATTLER_MAX_HP(battler) && !(gStatuses3[battler] & STATUS3_HEAL_BLOCK)) { @@ -4502,7 +4630,7 @@ u8 AbilityBattleEffects(u8 caseID, u8 battler, u16 ability, u8 special, u16 move } break; case ABILITY_HYDRATION: - if (IsBattlerWeatherAffected(battler, WEATHER_RAIN_ANY) + if (IsBattlerWeatherAffected(battler, B_WEATHER_RAIN) && gBattleMons[battler].status1 & STATUS1_ANY) { goto ABILITY_HEAL_MON_STATUS; @@ -4524,10 +4652,10 @@ u8 AbilityBattleEffects(u8 caseID, u8 battler, u16 ability, u8 special, u16 move StringCopy(gBattleTextBuff1, gStatusConditionString_IceJpn); gBattleMons[battler].status1 = 0; - gBattleMons[battler].status2 &= ~(STATUS2_NIGHTMARE); + gBattleMons[battler].status2 &= ~STATUS2_NIGHTMARE; gBattleScripting.battler = gActiveBattler = battler; BattleScriptPushCursorAndCallback(BattleScript_ShedSkinActivates); - BtlController_EmitSetMonData(0, REQUEST_STATUS_BATTLE, 0, 4, &gBattleMons[battler].status1); + BtlController_EmitSetMonData(BUFFER_A, REQUEST_STATUS_BATTLE, 0, 4, &gBattleMons[battler].status1); MarkBattlerForControllerExec(gActiveBattler); effect++; } @@ -4597,7 +4725,7 @@ u8 AbilityBattleEffects(u8 caseID, u8 battler, u16 ability, u8 special, u16 move break; SOLAR_POWER_HP_DROP: case ABILITY_SOLAR_POWER: - if (IsBattlerWeatherAffected(battler, WEATHER_SUN_ANY)) + if (IsBattlerWeatherAffected(battler, B_WEATHER_SUN)) { BattleScriptPushCursorAndCallback(BattleScript_SolarPowerActivates); gBattleMoveDamage = gBattleMons[battler].maxHP / 8; @@ -4640,7 +4768,7 @@ u8 AbilityBattleEffects(u8 caseID, u8 battler, u16 ability, u8 special, u16 move && !gHasFetchedBall) { gBattleScripting.battler = battler; - BtlController_EmitSetMonData(0, REQUEST_HELDITEM_BATTLE, 0, 2, &gLastUsedBall); + BtlController_EmitSetMonData(BUFFER_A, REQUEST_HELDITEM_BATTLE, 0, 2, &gLastUsedBall); MarkBattlerForControllerExec(battler); gHasFetchedBall = TRUE; gLastUsedItem = gLastUsedBall; @@ -4697,7 +4825,7 @@ u8 AbilityBattleEffects(u8 caseID, u8 battler, u16 ability, u8 special, u16 move gBattlescriptCurrInstr = BattleScript_DarkTypePreventsPrankster; effect = 1; } - + break; case ABILITYEFFECT_ABSORBING: // 3 if (move != MOVE_NONE) @@ -4886,7 +5014,9 @@ u8 AbilityBattleEffects(u8 caseID, u8 battler, u16 ability, u8 special, u16 move && !(TestSheerForceFlag(gBattlerAttacker, gCurrentMove)) && (CanBattlerSwitch(battler) || !(gBattleTypeFlags & BATTLE_TYPE_TRAINER)) && !(gBattleTypeFlags & BATTLE_TYPE_ARENA) - && CountUsablePartyMons(battler) > 0) + && CountUsablePartyMons(battler) > 0 + // Not currently held by Sky Drop + && !(gStatuses3[battler] & STATUS3_SKY_DROPPED)) { gBattleResources->flags->flags[battler] |= RESOURCE_FLAG_EMERGENCY_EXIT; effect++; @@ -5218,9 +5348,9 @@ u8 AbilityBattleEffects(u8 caseID, u8 battler, u16 ability, u8 special, u16 move if (!(gMoveResultFlags & MOVE_RESULT_NO_EFFECT) && !gProtectStructs[gBattlerAttacker].confusionSelfDmg && TARGET_TURN_DAMAGED - && !(WEATHER_HAS_EFFECT && gBattleWeather & WEATHER_SANDSTORM_ANY)) + && !(WEATHER_HAS_EFFECT && gBattleWeather & B_WEATHER_SANDSTORM)) { - if (WEATHER_HAS_EFFECT && gBattleWeather & WEATHER_PRIMAL_ANY) + if (WEATHER_HAS_EFFECT && gBattleWeather & B_WEATHER_PRIMAL_ANY) { BattleScriptPushCursor(); gBattlescriptCurrInstr = BattleScript_BlockedByPrimalWeatherRet; @@ -5363,7 +5493,7 @@ u8 AbilityBattleEffects(u8 caseID, u8 battler, u16 ability, u8 special, u16 move // Make sure that the target isn't an ally - if it is, target the original user if (GetBattlerSide(gBattlerTarget) == GetBattlerSide(gBattlerAttacker)) gBattlerTarget = (gBattleScripting.savedBattler & 0xF0) >> 4; - gHitMarker &= ~(HITMARKER_ATTACKSTRING_PRINTED); + gHitMarker &= ~HITMARKER_ATTACKSTRING_PRINTED; BattleScriptExecute(BattleScript_DancerActivates); effect++; } @@ -5400,7 +5530,7 @@ u8 AbilityBattleEffects(u8 caseID, u8 battler, u16 ability, u8 special, u16 move case ABILITY_VITAL_SPIRIT: if (gBattleMons[battler].status1 & STATUS1_SLEEP) { - gBattleMons[battler].status2 &= ~(STATUS2_NIGHTMARE); + gBattleMons[battler].status2 &= ~STATUS2_NIGHTMARE; StringCopy(gBattleTextBuff1, gStatusConditionString_SleepJpn); effect = 1; } @@ -5437,12 +5567,12 @@ u8 AbilityBattleEffects(u8 caseID, u8 battler, u16 ability, u8 special, u16 move gBattlescriptCurrInstr = BattleScript_AbilityCuredStatus; break; case 2: // get rid of confusion - gBattleMons[battler].status2 &= ~(STATUS2_CONFUSION); + gBattleMons[battler].status2 &= ~STATUS2_CONFUSION; BattleScriptPushCursor(); gBattlescriptCurrInstr = BattleScript_AbilityCuredStatus; break; case 3: // get rid of infatuation - gBattleMons[battler].status2 &= ~(STATUS2_INFATUATION); + gBattleMons[battler].status2 &= ~STATUS2_INFATUATION; BattleScriptPushCursor(); gBattlescriptCurrInstr = BattleScript_BattlerGotOverItsInfatuation; break; @@ -5454,7 +5584,7 @@ u8 AbilityBattleEffects(u8 caseID, u8 battler, u16 ability, u8 special, u16 move } gBattleScripting.battler = gActiveBattler = gBattlerAbility = battler; - BtlController_EmitSetMonData(0, REQUEST_STATUS_BATTLE, 0, 4, &gBattleMons[gActiveBattler].status1); + BtlController_EmitSetMonData(BUFFER_A, REQUEST_STATUS_BATTLE, 0, 4, &gBattleMons[gActiveBattler].status1); MarkBattlerForControllerExec(gActiveBattler); return effect; } @@ -5479,7 +5609,7 @@ u8 AbilityBattleEffects(u8 caseID, u8 battler, u16 ability, u8 special, u16 move case ABILITYEFFECT_SYNCHRONIZE: if (gLastUsedAbility == ABILITY_SYNCHRONIZE && (gHitMarker & HITMARKER_SYNCHRONISE_EFFECT)) { - gHitMarker &= ~(HITMARKER_SYNCHRONISE_EFFECT); + gHitMarker &= ~HITMARKER_SYNCHRONISE_EFFECT; if (!(gBattleMons[gBattlerAttacker].status1 & STATUS1_ANY)) { @@ -5502,7 +5632,7 @@ u8 AbilityBattleEffects(u8 caseID, u8 battler, u16 ability, u8 special, u16 move case ABILITYEFFECT_ATK_SYNCHRONIZE: // 8 if (gLastUsedAbility == ABILITY_SYNCHRONIZE && (gHitMarker & HITMARKER_SYNCHRONISE_EFFECT)) { - gHitMarker &= ~(HITMARKER_SYNCHRONISE_EFFECT); + gHitMarker &= ~HITMARKER_SYNCHRONISE_EFFECT; if (!(gBattleMons[gBattlerTarget].status1 & STATUS1_ANY)) { @@ -5524,10 +5654,11 @@ u8 AbilityBattleEffects(u8 caseID, u8 battler, u16 ability, u8 special, u16 move case ABILITYEFFECT_INTIMIDATE2: for (i = 0; i < gBattlersCount; i++) { - if (GetBattlerAbility(i) == ABILITY_INTIMIDATE && gBattleResources->flags->flags[i] & RESOURCE_FLAG_INTIMIDATED) + if (GetBattlerAbility(i) == ABILITY_INTIMIDATE && gBattleResources->flags->flags[i] & RESOURCE_FLAG_INTIMIDATED + && (IsBattlerAlive(BATTLE_OPPOSITE(i)) || IsBattlerAlive(BATTLE_PARTNER(BATTLE_OPPOSITE(i))))) // At least one opposing mon has to be alive. { + gBattleResources->flags->flags[i] &= ~RESOURCE_FLAG_INTIMIDATED; gLastUsedAbility = ABILITY_INTIMIDATE; - gBattleResources->flags->flags[i] &= ~(RESOURCE_FLAG_INTIMIDATED); if (caseID == ABILITYEFFECT_INTIMIDATE1) { BattleScriptPushCursorAndCallback(BattleScript_IntimidateActivatesEnd3); @@ -5580,7 +5711,7 @@ u8 AbilityBattleEffects(u8 caseID, u8 battler, u16 ability, u8 special, u16 move BattleScriptPushCursor(); gBattlescriptCurrInstr = BattleScript_TraceActivates; } - gBattleResources->flags->flags[i] &= ~(RESOURCE_FLAG_TRACED); + gBattleResources->flags->flags[i] &= ~RESOURCE_FLAG_TRACED; gBattleStruct->tracedAbility[i] = gLastUsedAbility = gBattleMons[gActiveBattler].ability; battler = gBattlerAbility = gBattleScripting.battler = i; @@ -5603,11 +5734,40 @@ u8 AbilityBattleEffects(u8 caseID, u8 battler, u16 ability, u8 special, u16 move BattleScriptPushCursorAndCallback(BattleScript_SwitchInAbilityMsg); effect++; } - + if (effect) break; } break; + case ABILITYEFFECT_FIELD_SPORT: + switch (gLastUsedAbility) + { + case ABILITYEFFECT_MUD_SPORT: + for (i = 0; i < gBattlersCount; i++) + { + if (gStatuses4[i] & STATUS4_MUD_SPORT) + effect = i + 1; + } + break; + case ABILITYEFFECT_WATER_SPORT: + for (i = 0; i < gBattlersCount; i++) + { + if (gStatuses4[i] & STATUS4_WATER_SPORT) + effect = i + 1; + } + break; + default: + for (i = 0; i < gBattlersCount; i++) + { + if (gBattleMons[i].ability == ability) + { + gLastUsedAbility = ability; + effect = i + 1; + } + } + break; + } + break; } if (effect && gLastUsedAbility != 0xFF) @@ -5658,10 +5818,10 @@ u32 GetBattlerAbility(u8 battlerId) { if (gStatuses3[battlerId] & STATUS3_GASTRO_ACID) return ABILITY_NONE; - + if (IsNeutralizingGasOnField() && !IsNeutralizingGasBannedAbility(gBattleMons[battlerId].ability)) return ABILITY_NONE; - + if ((((gBattleMons[gBattlerAttacker].ability == ABILITY_MOLD_BREAKER || gBattleMons[gBattlerAttacker].ability == ABILITY_TERAVOLT || gBattleMons[gBattlerAttacker].ability == ABILITY_TURBOBLAZE) @@ -5672,7 +5832,7 @@ u32 GetBattlerAbility(u8 battlerId) && gActionsByTurnOrder[gBattlerByTurnOrder[gBattlerAttacker]] == B_ACTION_USE_MOVE && gCurrentTurnActionNumber < gBattlersCount) return ABILITY_NONE; - + return gBattleMons[battlerId].ability; } @@ -5748,6 +5908,8 @@ bool32 CanBattlerEscape(u32 battlerId) // no ability check return FALSE; else if (gFieldStatuses & STATUS_FIELD_FAIRY_LOCK) return FALSE; + else if (gStatuses3[battlerId] & STATUS3_SKY_DROPPED) + return FALSE; else return TRUE; } @@ -5770,12 +5932,12 @@ void BattleScriptPushCursorAndCallback(const u8 *BS_ptr) enum { - ITEM_NO_EFFECT, // 0 - ITEM_STATUS_CHANGE, // 1 - ITEM_EFFECT_OTHER, // 2 - ITEM_PP_CHANGE, // 3 - ITEM_HP_CHANGE, // 4 - ITEM_STATS_CHANGE, // 5 + ITEM_NO_EFFECT, + ITEM_STATUS_CHANGE, + ITEM_EFFECT_OTHER, + ITEM_PP_CHANGE, + ITEM_HP_CHANGE, + ITEM_STATS_CHANGE, }; bool32 IsBattlerTerrainAffected(u8 battlerId, u32 terrainFlag) @@ -5784,7 +5946,7 @@ bool32 IsBattlerTerrainAffected(u8 battlerId, u32 terrainFlag) return FALSE; else if (gStatuses3[battlerId] & STATUS3_SEMI_INVULNERABLE) return FALSE; - + return IsBattlerGrounded(battlerId); } @@ -5806,7 +5968,7 @@ bool32 CanSleep(u8 battlerId) bool32 CanBePoisoned(u8 battlerAttacker, u8 battlerTarget) { u16 ability = GetBattlerAbility(battlerTarget); - + if (!(CanPoisonType(battlerAttacker, battlerTarget)) || gSideStatuses[GetBattlerSide(battlerTarget)] & SIDE_STATUS_SAFEGUARD || gBattleMons[battlerTarget].status1 & STATUS1_ANY @@ -5853,7 +6015,7 @@ bool32 CanBeFrozen(u8 battlerId) { u16 ability = GetBattlerAbility(battlerId); if (IS_BATTLER_OF_TYPE(battlerId, TYPE_ICE) - || IsBattlerWeatherAffected(battlerId, WEATHER_SUN_ANY) + || IsBattlerWeatherAffected(battlerId, B_WEATHER_SUN) || gSideStatuses[GetBattlerSide(battlerId)] & SIDE_STATUS_SAFEGUARD || ability == ABILITY_MAGMA_ARMOR || ability == ABILITY_COMATOSE @@ -5969,16 +6131,16 @@ static u8 RandomStatRaiseBerry(u32 battlerId, u32 itemId, bool32 end2) s32 i; u16 stringId; - for (i = 0; i < 5; i++) + for (i = 0; i < NUM_STATS - 1; i++) { if (CompareStat(battlerId, STAT_ATK + i, MAX_STAT_STAGE, CMP_LESS_THAN)) break; } - if (i != 5 && HasEnoughHpToEatBerry(battlerId, GetBattlerHoldEffectParam(battlerId), itemId)) + if (i != NUM_STATS - 1 && HasEnoughHpToEatBerry(battlerId, GetBattlerHoldEffectParam(battlerId), itemId)) { do { - i = Random() % 5; + i = Random() % (NUM_STATS - 1); } while (!CompareStat(battlerId, STAT_ATK + i, MAX_STAT_STAGE, CMP_LESS_THAN)); PREPARE_STAT_BUFFER(gBattleTextBuff1, i + 1); @@ -6008,7 +6170,7 @@ static u8 RandomStatRaiseBerry(u32 battlerId, u32 itemId, bool32 end2) BattleScriptPushCursor(); gBattlescriptCurrInstr = BattleScript_BerryStatRaiseRet; } - + return ITEM_STATS_CHANGE; } return 0; @@ -6067,7 +6229,7 @@ u8 TryHandleSeed(u8 battler, u32 terrainFlag, u8 statId, u16 itemId, bool32 exec gLastUsedItem = itemId; // For surge abilities gEffectBattler = gBattleScripting.battler = battler; SET_STATCHANGER(statId, 1, FALSE); - gBattleScripting.animArg1 = 0xE + statId; + gBattleScripting.animArg1 = 14 + statId; gBattleScripting.animArg2 = 0; if (execute) { @@ -6122,11 +6284,11 @@ static bool32 UnnerveOn(u32 battlerId, u32 itemId) static bool32 GetMentalHerbEffect(u8 battlerId) { bool32 ret = FALSE; - + // Check infatuation if (gBattleMons[battlerId].status2 & STATUS2_INFATUATION) { - gBattleMons[battlerId].status2 &= ~(STATUS2_INFATUATION); + gBattleMons[battlerId].status2 &= ~STATUS2_INFATUATION; gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_MENTALHERBCURE_INFATUATION; // STRINGID_TARGETGOTOVERINFATUATION StringCopy(gBattleTextBuff1, gStatusConditionString_LoveJpn); ret = TRUE; @@ -6151,14 +6313,14 @@ static bool32 GetMentalHerbEffect(u8 battlerId) // Check torment if (gBattleMons[battlerId].status2 & STATUS2_TORMENT) { - gBattleMons[battlerId].status2 &= ~(STATUS2_TORMENT); + gBattleMons[battlerId].status2 &= ~STATUS2_TORMENT; gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_MENTALHERBCURE_TORMENT; ret = TRUE; } // Check heal block if (gStatuses3[battlerId] & STATUS3_HEAL_BLOCK) { - gStatuses3[battlerId] &= ~(STATUS3_HEAL_BLOCK); + gStatuses3[battlerId] &= ~STATUS3_HEAL_BLOCK; gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_MENTALHERBCURE_HEALBLOCK; ret = TRUE; } @@ -6276,7 +6438,7 @@ u8 ItemBattleEffects(u8 caseID, u8 battlerId, bool8 moveTurn) case HOLD_EFFECT_CURE_PAR: if (B_BERRIES_INSTANT >= GEN_4 && gBattleMons[battlerId].status1 & STATUS1_PARALYSIS && !UnnerveOn(battlerId, gLastUsedItem)) { - gBattleMons[battlerId].status1 &= ~(STATUS1_PARALYSIS); + gBattleMons[battlerId].status1 &= ~STATUS1_PARALYSIS; BattleScriptExecute(BattleScript_BerryCurePrlzEnd2); effect = ITEM_STATUS_CHANGE; } @@ -6292,7 +6454,7 @@ u8 ItemBattleEffects(u8 caseID, u8 battlerId, bool8 moveTurn) case HOLD_EFFECT_CURE_BRN: if (B_BERRIES_INSTANT >= GEN_4 && gBattleMons[battlerId].status1 & STATUS1_BURN && !UnnerveOn(battlerId, gLastUsedItem)) { - gBattleMons[battlerId].status1 &= ~(STATUS1_BURN); + gBattleMons[battlerId].status1 &= ~STATUS1_BURN; BattleScriptExecute(BattleScript_BerryCureBrnEnd2); effect = ITEM_STATUS_CHANGE; } @@ -6300,7 +6462,7 @@ u8 ItemBattleEffects(u8 caseID, u8 battlerId, bool8 moveTurn) case HOLD_EFFECT_CURE_FRZ: if (B_BERRIES_INSTANT >= GEN_4 && gBattleMons[battlerId].status1 & STATUS1_FREEZE && !UnnerveOn(battlerId, gLastUsedItem)) { - gBattleMons[battlerId].status1 &= ~(STATUS1_FREEZE); + gBattleMons[battlerId].status1 &= ~STATUS1_FREEZE; BattleScriptExecute(BattleScript_BerryCureFrzEnd2); effect = ITEM_STATUS_CHANGE; } @@ -6308,8 +6470,8 @@ u8 ItemBattleEffects(u8 caseID, u8 battlerId, bool8 moveTurn) case HOLD_EFFECT_CURE_SLP: if (B_BERRIES_INSTANT >= GEN_4 && gBattleMons[battlerId].status1 & STATUS1_SLEEP && !UnnerveOn(battlerId, gLastUsedItem)) { - gBattleMons[battlerId].status1 &= ~(STATUS1_SLEEP); - gBattleMons[battlerId].status2 &= ~(STATUS2_NIGHTMARE); + gBattleMons[battlerId].status1 &= ~STATUS1_SLEEP; + gBattleMons[battlerId].status2 &= ~STATUS2_NIGHTMARE; BattleScriptExecute(BattleScript_BerryCureSlpEnd2); effect = ITEM_STATUS_CHANGE; } @@ -6325,7 +6487,7 @@ u8 ItemBattleEffects(u8 caseID, u8 battlerId, bool8 moveTurn) } if (gBattleMons[battlerId].status1 & STATUS1_SLEEP) { - gBattleMons[battlerId].status2 &= ~(STATUS2_NIGHTMARE); + gBattleMons[battlerId].status2 &= ~STATUS2_NIGHTMARE; StringCopy(gBattleTextBuff1, gStatusConditionString_SleepJpn); i++; } @@ -6349,12 +6511,12 @@ u8 ItemBattleEffects(u8 caseID, u8 battlerId, bool8 moveTurn) StringCopy(gBattleTextBuff1, gStatusConditionString_ConfusionJpn); i++; } - if (!(i > 1)) + if (i <= 1) gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_CURED_PROBLEM; else gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_NORMALIZED_STATUS; gBattleMons[battlerId].status1 = 0; - gBattleMons[battlerId].status2 &= ~(STATUS2_CONFUSION); + gBattleMons[battlerId].status2 &= ~STATUS2_CONFUSION; BattleScriptExecute(BattleScript_BerryCureChosenStatusEnd2); effect = ITEM_STATUS_CHANGE; } @@ -6425,18 +6587,18 @@ u8 ItemBattleEffects(u8 caseID, u8 battlerId, bool8 moveTurn) switch (effect) { case ITEM_STATUS_CHANGE: - BtlController_EmitSetMonData(0, REQUEST_STATUS_BATTLE, 0, 4, &gBattleMons[battlerId].status1); + BtlController_EmitSetMonData(BUFFER_A, REQUEST_STATUS_BATTLE, 0, 4, &gBattleMons[battlerId].status1); MarkBattlerForControllerExec(gActiveBattler); break; case ITEM_PP_CHANGE: - if (!(gBattleMons[battlerId].status2 & STATUS2_TRANSFORMED) && !(gDisableStructs[battlerId].mimickedMoves & gBitTable[i])) + if (MOVE_IS_PERMANENT(battlerId, i)) gBattleMons[battlerId].pp[i] = changedPP; break; } } } break; - case 1: + case ITEMEFFECT_NORMAL: if (gBattleMons[battlerId].hp) { switch (battlerHoldEffect) @@ -6483,7 +6645,7 @@ u8 ItemBattleEffects(u8 caseID, u8 battlerId, bool8 moveTurn) PREPARE_MOVE_BUFFER(gBattleTextBuff1, move); BattleScriptExecute(BattleScript_BerryPPHealEnd2); - BtlController_EmitSetMonData(0, i + REQUEST_PPMOVE1_BATTLE, 0, 1, &changedPP); + BtlController_EmitSetMonData(BUFFER_A, i + REQUEST_PPMOVE1_BATTLE, 0, 1, &changedPP); MarkBattlerForControllerExec(gActiveBattler); effect = ITEM_PP_CHANGE; } @@ -6576,7 +6738,8 @@ u8 ItemBattleEffects(u8 caseID, u8 battlerId, bool8 moveTurn) effect = StatRaiseBerry(battlerId, gLastUsedItem, STAT_SPDEF, TRUE); break; case HOLD_EFFECT_CRITICAL_UP: - if (!moveTurn && !(gBattleMons[battlerId].status2 & STATUS2_FOCUS_ENERGY) && HasEnoughHpToEatBerry(battlerId, GetBattlerHoldEffectParam(battlerId), gLastUsedItem)) + if (!moveTurn && !(gBattleMons[battlerId].status2 & STATUS2_FOCUS_ENERGY) + && HasEnoughHpToEatBerry(battlerId, GetBattlerHoldEffectParam(battlerId), gLastUsedItem)) { gBattleMons[battlerId].status2 |= STATUS2_FOCUS_ENERGY; BattleScriptExecute(BattleScript_BerryFocusEnergyEnd2); @@ -6590,7 +6753,7 @@ u8 ItemBattleEffects(u8 caseID, u8 battlerId, bool8 moveTurn) case HOLD_EFFECT_CURE_PAR: if (gBattleMons[battlerId].status1 & STATUS1_PARALYSIS && !UnnerveOn(battlerId, gLastUsedItem)) { - gBattleMons[battlerId].status1 &= ~(STATUS1_PARALYSIS); + gBattleMons[battlerId].status1 &= ~STATUS1_PARALYSIS; BattleScriptExecute(BattleScript_BerryCurePrlzEnd2); effect = ITEM_STATUS_CHANGE; } @@ -6606,7 +6769,7 @@ u8 ItemBattleEffects(u8 caseID, u8 battlerId, bool8 moveTurn) case HOLD_EFFECT_CURE_BRN: if (gBattleMons[battlerId].status1 & STATUS1_BURN && !UnnerveOn(battlerId, gLastUsedItem)) { - gBattleMons[battlerId].status1 &= ~(STATUS1_BURN); + gBattleMons[battlerId].status1 &= ~STATUS1_BURN; BattleScriptExecute(BattleScript_BerryCureBrnEnd2); effect = ITEM_STATUS_CHANGE; } @@ -6614,7 +6777,7 @@ u8 ItemBattleEffects(u8 caseID, u8 battlerId, bool8 moveTurn) case HOLD_EFFECT_CURE_FRZ: if (gBattleMons[battlerId].status1 & STATUS1_FREEZE && !UnnerveOn(battlerId, gLastUsedItem)) { - gBattleMons[battlerId].status1 &= ~(STATUS1_FREEZE); + gBattleMons[battlerId].status1 &= ~STATUS1_FREEZE; BattleScriptExecute(BattleScript_BerryCureFrzEnd2); effect = ITEM_STATUS_CHANGE; } @@ -6622,8 +6785,8 @@ u8 ItemBattleEffects(u8 caseID, u8 battlerId, bool8 moveTurn) case HOLD_EFFECT_CURE_SLP: if (gBattleMons[battlerId].status1 & STATUS1_SLEEP && !UnnerveOn(battlerId, gLastUsedItem)) { - gBattleMons[battlerId].status1 &= ~(STATUS1_SLEEP); - gBattleMons[battlerId].status2 &= ~(STATUS2_NIGHTMARE); + gBattleMons[battlerId].status1 &= ~STATUS1_SLEEP; + gBattleMons[battlerId].status2 &= ~STATUS2_NIGHTMARE; BattleScriptExecute(BattleScript_BerryCureSlpEnd2); effect = ITEM_STATUS_CHANGE; } @@ -6631,7 +6794,7 @@ u8 ItemBattleEffects(u8 caseID, u8 battlerId, bool8 moveTurn) case HOLD_EFFECT_CURE_CONFUSION: if (gBattleMons[battlerId].status2 & STATUS2_CONFUSION && !UnnerveOn(battlerId, gLastUsedItem)) { - gBattleMons[battlerId].status2 &= ~(STATUS2_CONFUSION); + gBattleMons[battlerId].status2 &= ~STATUS2_CONFUSION; BattleScriptExecute(BattleScript_BerryCureConfusionEnd2); effect = ITEM_EFFECT_OTHER; } @@ -6647,7 +6810,7 @@ u8 ItemBattleEffects(u8 caseID, u8 battlerId, bool8 moveTurn) } if (gBattleMons[battlerId].status1 & STATUS1_SLEEP) { - gBattleMons[battlerId].status2 &= ~(STATUS2_NIGHTMARE); + gBattleMons[battlerId].status2 &= ~STATUS2_NIGHTMARE; StringCopy(gBattleTextBuff1, gStatusConditionString_SleepJpn); i++; } @@ -6671,12 +6834,12 @@ u8 ItemBattleEffects(u8 caseID, u8 battlerId, bool8 moveTurn) StringCopy(gBattleTextBuff1, gStatusConditionString_ConfusionJpn); i++; } - if (!(i > 1)) + if (i <= 1) gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_CURED_PROBLEM; else gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_NORMALIZED_STATUS; gBattleMons[battlerId].status1 = 0; - gBattleMons[battlerId].status2 &= ~(STATUS2_CONFUSION); + gBattleMons[battlerId].status2 &= ~STATUS2_CONFUSION; BattleScriptExecute(BattleScript_BerryCureChosenStatusEnd2); effect = ITEM_STATUS_CHANGE; } @@ -6702,11 +6865,11 @@ u8 ItemBattleEffects(u8 caseID, u8 battlerId, bool8 moveTurn) switch (effect) { case ITEM_STATUS_CHANGE: - BtlController_EmitSetMonData(0, REQUEST_STATUS_BATTLE, 0, 4, &gBattleMons[battlerId].status1); + BtlController_EmitSetMonData(BUFFER_A, REQUEST_STATUS_BATTLE, 0, 4, &gBattleMons[battlerId].status1); MarkBattlerForControllerExec(gActiveBattler); break; case ITEM_PP_CHANGE: - if (!(gBattleMons[battlerId].status2 & STATUS2_TRANSFORMED) && !(gDisableStructs[battlerId].mimickedMoves & gBitTable[i])) + if (MOVE_IS_PERMANENT(battlerId, i)) gBattleMons[battlerId].pp[i] = changedPP; break; } @@ -6782,7 +6945,7 @@ u8 ItemBattleEffects(u8 caseID, u8 battlerId, bool8 moveTurn) case HOLD_EFFECT_CURE_PAR: if (gBattleMons[battlerId].status1 & STATUS1_PARALYSIS && !UnnerveOn(battlerId, gLastUsedItem)) { - gBattleMons[battlerId].status1 &= ~(STATUS1_PARALYSIS); + gBattleMons[battlerId].status1 &= ~STATUS1_PARALYSIS; BattleScriptPushCursor(); gBattlescriptCurrInstr = BattleScript_BerryCureParRet; effect = ITEM_STATUS_CHANGE; @@ -6800,7 +6963,7 @@ u8 ItemBattleEffects(u8 caseID, u8 battlerId, bool8 moveTurn) case HOLD_EFFECT_CURE_BRN: if (gBattleMons[battlerId].status1 & STATUS1_BURN && !UnnerveOn(battlerId, gLastUsedItem)) { - gBattleMons[battlerId].status1 &= ~(STATUS1_BURN); + gBattleMons[battlerId].status1 &= ~STATUS1_BURN; BattleScriptPushCursor(); gBattlescriptCurrInstr = BattleScript_BerryCureBrnRet; effect = ITEM_STATUS_CHANGE; @@ -6809,7 +6972,7 @@ u8 ItemBattleEffects(u8 caseID, u8 battlerId, bool8 moveTurn) case HOLD_EFFECT_CURE_FRZ: if (gBattleMons[battlerId].status1 & STATUS1_FREEZE && !UnnerveOn(battlerId, gLastUsedItem)) { - gBattleMons[battlerId].status1 &= ~(STATUS1_FREEZE); + gBattleMons[battlerId].status1 &= ~STATUS1_FREEZE; BattleScriptPushCursor(); gBattlescriptCurrInstr = BattleScript_BerryCureFrzRet; effect = ITEM_STATUS_CHANGE; @@ -6818,8 +6981,8 @@ u8 ItemBattleEffects(u8 caseID, u8 battlerId, bool8 moveTurn) case HOLD_EFFECT_CURE_SLP: if (gBattleMons[battlerId].status1 & STATUS1_SLEEP && !UnnerveOn(battlerId, gLastUsedItem)) { - gBattleMons[battlerId].status1 &= ~(STATUS1_SLEEP); - gBattleMons[battlerId].status2 &= ~(STATUS2_NIGHTMARE); + gBattleMons[battlerId].status1 &= ~STATUS1_SLEEP; + gBattleMons[battlerId].status2 &= ~STATUS2_NIGHTMARE; BattleScriptPushCursor(); gBattlescriptCurrInstr = BattleScript_BerryCureSlpRet; effect = ITEM_STATUS_CHANGE; @@ -6828,7 +6991,7 @@ u8 ItemBattleEffects(u8 caseID, u8 battlerId, bool8 moveTurn) case HOLD_EFFECT_CURE_CONFUSION: if (gBattleMons[battlerId].status2 & STATUS2_CONFUSION && !UnnerveOn(battlerId, gLastUsedItem)) { - gBattleMons[battlerId].status2 &= ~(STATUS2_CONFUSION); + gBattleMons[battlerId].status2 &= ~STATUS2_CONFUSION; BattleScriptPushCursor(); gBattlescriptCurrInstr = BattleScript_BerryCureConfusionRet; effect = ITEM_EFFECT_OTHER; @@ -6848,32 +7011,28 @@ u8 ItemBattleEffects(u8 caseID, u8 battlerId, bool8 moveTurn) if ((gBattleMons[battlerId].status1 & STATUS1_ANY || gBattleMons[battlerId].status2 & STATUS2_CONFUSION) && !UnnerveOn(battlerId, gLastUsedItem)) { if (gBattleMons[battlerId].status1 & STATUS1_PSN_ANY) - { StringCopy(gBattleTextBuff1, gStatusConditionString_PoisonJpn); - } + if (gBattleMons[battlerId].status1 & STATUS1_SLEEP) { - gBattleMons[battlerId].status2 &= ~(STATUS2_NIGHTMARE); + gBattleMons[battlerId].status2 &= ~STATUS2_NIGHTMARE; StringCopy(gBattleTextBuff1, gStatusConditionString_SleepJpn); } + if (gBattleMons[battlerId].status1 & STATUS1_PARALYSIS) - { StringCopy(gBattleTextBuff1, gStatusConditionString_ParalysisJpn); - } + if (gBattleMons[battlerId].status1 & STATUS1_BURN) - { StringCopy(gBattleTextBuff1, gStatusConditionString_BurnJpn); - } + if (gBattleMons[battlerId].status1 & STATUS1_FREEZE) - { StringCopy(gBattleTextBuff1, gStatusConditionString_IceJpn); - } + if (gBattleMons[battlerId].status2 & STATUS2_CONFUSION) - { StringCopy(gBattleTextBuff1, gStatusConditionString_ConfusionJpn); - } + gBattleMons[battlerId].status1 = 0; - gBattleMons[battlerId].status2 &= ~(STATUS2_CONFUSION); + gBattleMons[battlerId].status2 &= ~STATUS2_CONFUSION; BattleScriptPushCursor(); gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_CURED_PROBLEM; gBattlescriptCurrInstr = BattleScript_BerryCureChosenStatusRet; @@ -6905,7 +7064,7 @@ u8 ItemBattleEffects(u8 caseID, u8 battlerId, bool8 moveTurn) gActiveBattler = gPotentialItemEffectBattler = gBattleScripting.battler = battlerId; if (effect == ITEM_STATUS_CHANGE) { - BtlController_EmitSetMonData(0, REQUEST_STATUS_BATTLE, 0, 4, &gBattleMons[gActiveBattler].status1); + BtlController_EmitSetMonData(BUFFER_A, REQUEST_STATUS_BATTLE, 0, 4, &gBattleMons[gActiveBattler].status1); MarkBattlerForControllerExec(gActiveBattler); } break; @@ -7200,7 +7359,7 @@ u8 ItemBattleEffects(u8 caseID, u8 battlerId, bool8 moveTurn) if (effect == ITEM_STATUS_CHANGE) { gActiveBattler = battlerId; - BtlController_EmitSetMonData(0, REQUEST_STATUS_BATTLE, 0, 4, &gBattleMons[battlerId].status1); + BtlController_EmitSetMonData(BUFFER_A, REQUEST_STATUS_BATTLE, 0, 4, &gBattleMons[battlerId].status1); MarkBattlerForControllerExec(gActiveBattler); } break; @@ -7216,8 +7375,8 @@ u8 ItemBattleEffects(u8 caseID, u8 battlerId, bool8 moveTurn) void ClearFuryCutterDestinyBondGrudge(u8 battlerId) { gDisableStructs[battlerId].furyCutterCounter = 0; - gBattleMons[battlerId].status2 &= ~(STATUS2_DESTINY_BOND); - gStatuses3[battlerId] &= ~(STATUS3_GRUDGE); + gBattleMons[battlerId].status2 &= ~STATUS2_DESTINY_BOND; + gStatuses3[battlerId] &= ~STATUS3_GRUDGE; } void HandleAction_RunBattleScript(void) // identical to RunBattleScriptCommands @@ -7254,15 +7413,15 @@ u32 GetMoveTarget(u16 move, u8 setTarget) u8 targetBattler = 0; u32 i, moveTarget, side; - if (setTarget) + if (setTarget != NO_TARGET_OVERRIDE) moveTarget = setTarget - 1; else moveTarget = gBattleMoves[move].target; - + // Special cases if (move == MOVE_CURSE && !IS_BATTLER_OF_TYPE(gBattlerAttacker, TYPE_GHOST)) moveTarget = MOVE_TARGET_USER; - + switch (moveTarget) { case MOVE_TARGET_SELECTED: @@ -7380,7 +7539,7 @@ u8 IsMonDisobedient(void) // is not obedient if (gCurrentMove == MOVE_RAGE) - gBattleMons[gBattlerAttacker].status2 &= ~(STATUS2_RAGE); + gBattleMons[gBattlerAttacker].status2 &= ~STATUS2_RAGE; if (gBattleMons[gBattlerAttacker].status1 & STATUS1_SLEEP && (gCurrentMove == MOVE_SNORE || gCurrentMove == MOVE_SLEEP_TALK)) { gBattlescriptCurrInstr = BattleScript_IgnoresWhileAsleep; @@ -7391,7 +7550,7 @@ u8 IsMonDisobedient(void) calc = (gBattleMons[gBattlerAttacker].level + obedienceLevel) * rnd >> 8; if (calc < obedienceLevel) { - calc = CheckMoveLimitations(gBattlerAttacker, gBitTable[gCurrMovePos], 0xFF); + calc = CheckMoveLimitations(gBattlerAttacker, gBitTable[gCurrMovePos], MOVE_LIMITATIONS_ALL); if (calc == 0xF) // all moves cannot be used { // Randomly select, then print a disobedient string @@ -7409,8 +7568,8 @@ u8 IsMonDisobedient(void) gCalledMove = gBattleMons[gBattlerAttacker].moves[gCurrMovePos]; gBattlescriptCurrInstr = BattleScript_IgnoresAndUsesRandomMove; - gBattlerTarget = GetMoveTarget(gCalledMove, 0); - gHitMarker |= HITMARKER_x200000; + gBattlerTarget = GetMoveTarget(gCalledMove, NO_TARGET_OVERRIDE); + gHitMarker |= HITMARKER_DISOBEDIENT_MOVE; return 2; } } @@ -7462,7 +7621,7 @@ u32 GetBattlerHoldEffect(u8 battlerId, bool32 checkNegating) return HOLD_EFFECT_NONE; if (gFieldStatuses & STATUS_FIELD_MAGIC_ROOM) return HOLD_EFFECT_NONE; - if (GetBattlerAbility(battlerId) == ABILITY_KLUTZ && !(gStatuses3[battlerId] & STATUS3_GASTRO_ACID)) + if (GetBattlerAbility(battlerId) == ABILITY_KLUTZ) return HOLD_EFFECT_NONE; } @@ -7517,8 +7676,13 @@ bool32 IsBattlerProtected(u8 battlerId, u16 move) else if (gProtectStructs[battlerId].protected) return FALSE; } - - if (!(gBattleMoves[move].flags & FLAG_PROTECT_AFFECTED)) + + // Protective Pads doesn't stop Unseen Fist from bypassing Protect effects, so IsMoveMakingContact() isn't used here. + // This means extra logic is needed to handle Shell Side Arm. + if (GetBattlerAbility(gBattlerAttacker) == ABILITY_UNSEEN_FIST + && (gBattleMoves[move].flags & FLAG_MAKES_CONTACT || (gBattleMoves[move].effect == EFFECT_SHELL_SIDE_ARM && gSwapDamageCategory))) + return FALSE; + else if (!(gBattleMoves[move].flags & FLAG_PROTECT_AFFECTED)) return FALSE; else if (gBattleMoves[move].effect == MOVE_EFFECT_FEINT) return FALSE; @@ -7844,7 +8008,7 @@ static u16 CalcMoveBasePower(u16 move, u8 battlerAtk, u8 battlerDef) basePower *= 2; break; case EFFECT_WEATHER_BALL: - if (WEATHER_HAS_EFFECT && gBattleWeather & WEATHER_ANY) + if (WEATHER_HAS_EFFECT && gBattleWeather & B_WEATHER_ANY) basePower *= 2; break; case EFFECT_PURSUIT: @@ -8046,7 +8210,7 @@ static u32 CalcMoveBasePowerAfterModifiers(u16 move, u8 battlerAtk, u8 battlerDe break; case ABILITY_SAND_FORCE: if ((moveType == TYPE_STEEL || moveType == TYPE_ROCK || moveType == TYPE_GROUND) - && WEATHER_HAS_EFFECT && gBattleWeather & WEATHER_SANDSTORM_ANY) + && WEATHER_HAS_EFFECT && gBattleWeather & B_WEATHER_SANDSTORM) MulModifier(&modifier, UQ_4_12(1.3)); break; case ABILITY_RIVALRY: @@ -8279,8 +8443,8 @@ static u32 CalcMoveBasePowerAfterModifiers(u16 move, u8 battlerAtk, u8 battlerDe if (gSideTimers[atkSide].retaliateTimer == 1) MulModifier(&modifier, UQ_4_12(2.0)); break; - case EFFECT_SOLARBEAM: - if (IsBattlerWeatherAffected(battlerAtk, (WEATHER_HAIL_ANY | WEATHER_SANDSTORM_ANY | WEATHER_RAIN_ANY))) + case EFFECT_SOLAR_BEAM: + if (IsBattlerWeatherAffected(battlerAtk, (B_WEATHER_HAIL | B_WEATHER_SANDSTORM | B_WEATHER_RAIN))) MulModifier(&modifier, UQ_4_12(0.5)); break; case EFFECT_STOMPING_TANTRUM: @@ -8317,7 +8481,15 @@ static u32 CalcMoveBasePowerAfterModifiers(u16 move, u8 battlerAtk, u8 battlerDe MulModifier(&modifier, (B_TERRAIN_TYPE_BOOST >= GEN_8) ? UQ_4_12(1.3) : UQ_4_12(1.5)); if (gFieldStatuses & STATUS_FIELD_PSYCHIC_TERRAIN && moveType == TYPE_PSYCHIC && IsBattlerGrounded(battlerAtk) && !(gStatuses3[battlerAtk] & STATUS3_SEMI_INVULNERABLE)) MulModifier(&modifier, (B_TERRAIN_TYPE_BOOST >= GEN_8) ? UQ_4_12(1.3) : UQ_4_12(1.5)); - + #if B_SPORT_TURNS >= GEN_6 + if ((gFieldStatuses & STATUS_FIELD_MUDSPORT && moveType == TYPE_ELECTRIC) + || (gFieldStatuses & STATUS_FIELD_WATERSPORT && moveType == TYPE_FIRE)) + MulModifier(&modifier, (B_SPORT_DMG_REDUCTION >= GEN_5) ? UQ_4_12(0.23) : UQ_4_12(0.5)); + #else + if ((moveType == TYPE_ELECTRIC && AbilityBattleEffects(ABILITYEFFECT_FIELD_SPORT, 0, 0, ABILITYEFFECT_MUD_SPORT, 0)) + || (moveType == TYPE_FIRE && AbilityBattleEffects(ABILITYEFFECT_FIELD_SPORT, 0, 0, ABILITYEFFECT_WATER_SPORT, 0))) + MulModifier(&modifier, (B_SPORT_DMG_REDUCTION >= GEN_5) ? UQ_4_12(0.23) : UQ_4_12(0.5)); + #endif return ApplyModifier(modifier, basePower); } @@ -8326,6 +8498,9 @@ static u32 CalcAttackStat(u16 move, u8 battlerAtk, u8 battlerDef, u8 moveType, b u8 atkStage; u32 atkStat; u16 modifier; + u16 atkBaseSpeciesId; + + atkBaseSpeciesId = GET_BASE_SPECIES_ID(gBattleMons[battlerAtk].species); if (gBattleMoves[move].effect == EFFECT_FOUL_PLAY) { @@ -8385,7 +8560,7 @@ static u32 CalcAttackStat(u16 move, u8 battlerAtk, u8 battlerDef, u8 moveType, b MulModifier(&modifier, UQ_4_12(0.5)); break; case ABILITY_SOLAR_POWER: - if (IS_MOVE_SPECIAL(move) && IsBattlerWeatherAffected(battlerAtk, WEATHER_SUN_ANY)) + if (IS_MOVE_SPECIAL(move) && IsBattlerWeatherAffected(battlerAtk, B_WEATHER_SUN)) MulModifier(&modifier, UQ_4_12(1.5)); break; case ABILITY_DEFEATIST: @@ -8422,7 +8597,7 @@ static u32 CalcAttackStat(u16 move, u8 battlerAtk, u8 battlerDef, u8 moveType, b } break; case ABILITY_FLOWER_GIFT: - if (gBattleMons[battlerAtk].species == SPECIES_CHERRIM && IsBattlerWeatherAffected(battlerAtk, WEATHER_SUN_ANY) && IS_MOVE_PHYSICAL(move)) + if (gBattleMons[battlerAtk].species == SPECIES_CHERRIM && IsBattlerWeatherAffected(battlerAtk, B_WEATHER_SUN) && IS_MOVE_PHYSICAL(move)) MulModifier(&modifier, UQ_4_12(1.5)); break; case ABILITY_HUSTLE: @@ -8462,7 +8637,7 @@ static u32 CalcAttackStat(u16 move, u8 battlerAtk, u8 battlerDef, u8 moveType, b switch (GetBattlerAbility(BATTLE_PARTNER(battlerAtk))) { case ABILITY_FLOWER_GIFT: - if (gBattleMons[BATTLE_PARTNER(battlerAtk)].species == SPECIES_CHERRIM && IsBattlerWeatherAffected(BATTLE_PARTNER(battlerAtk), WEATHER_SUN_ANY) && IS_MOVE_PHYSICAL(move)) + if (gBattleMons[BATTLE_PARTNER(battlerAtk)].species == SPECIES_CHERRIM && IsBattlerWeatherAffected(BATTLE_PARTNER(battlerAtk), B_WEATHER_SUN) && IS_MOVE_PHYSICAL(move)) MulModifier(&modifier, UQ_4_12(1.5)); break; } @@ -8472,9 +8647,7 @@ static u32 CalcAttackStat(u16 move, u8 battlerAtk, u8 battlerDef, u8 moveType, b switch (GetBattlerHoldEffect(battlerAtk, TRUE)) { case HOLD_EFFECT_THICK_CLUB: - if ((GET_BASE_SPECIES_ID(gBattleMons[battlerAtk].species) == SPECIES_CUBONE - || GET_BASE_SPECIES_ID(gBattleMons[battlerAtk].species) == SPECIES_MAROWAK) - && IS_MOVE_PHYSICAL(move)) + if ((atkBaseSpeciesId == SPECIES_CUBONE || atkBaseSpeciesId == SPECIES_MAROWAK) && IS_MOVE_PHYSICAL(move)) MulModifier(&modifier, UQ_4_12(2.0)); break; case HOLD_EFFECT_DEEP_SEA_TOOTH: @@ -8482,7 +8655,7 @@ static u32 CalcAttackStat(u16 move, u8 battlerAtk, u8 battlerDef, u8 moveType, b MulModifier(&modifier, UQ_4_12(2.0)); break; case HOLD_EFFECT_LIGHT_BALL: - if (gBattleMons[battlerAtk].species == SPECIES_PIKACHU) + if (atkBaseSpeciesId == SPECIES_PIKACHU) MulModifier(&modifier, UQ_4_12(2.0)); break; case HOLD_EFFECT_CHOICE_BAND: @@ -8595,7 +8768,7 @@ static u32 CalcDefenseStat(u16 move, u8 battlerAtk, u8 battlerDef, u8 moveType, } break; case ABILITY_FLOWER_GIFT: - if (gBattleMons[battlerDef].species == SPECIES_CHERRIM && IsBattlerWeatherAffected(battlerDef, WEATHER_SUN_ANY) && !usesDefStat) + if (gBattleMons[battlerDef].species == SPECIES_CHERRIM && IsBattlerWeatherAffected(battlerDef, B_WEATHER_SUN) && !usesDefStat) MulModifier(&modifier, UQ_4_12(1.5)); break; case ABILITY_PUNK_ROCK: @@ -8610,7 +8783,7 @@ static u32 CalcDefenseStat(u16 move, u8 battlerAtk, u8 battlerDef, u8 moveType, switch (GetBattlerAbility(BATTLE_PARTNER(battlerDef))) { case ABILITY_FLOWER_GIFT: - if (gBattleMons[BATTLE_PARTNER(battlerDef)].species == SPECIES_CHERRIM && IsBattlerWeatherAffected(BATTLE_PARTNER(battlerDef), WEATHER_SUN_ANY) && !usesDefStat) + if (gBattleMons[BATTLE_PARTNER(battlerDef)].species == SPECIES_CHERRIM && IsBattlerWeatherAffected(BATTLE_PARTNER(battlerDef), B_WEATHER_SUN) && !usesDefStat) MulModifier(&modifier, UQ_4_12(1.5)); break; } @@ -8646,7 +8819,7 @@ static u32 CalcDefenseStat(u16 move, u8 battlerAtk, u8 battlerDef, u8 moveType, } // sandstorm sp.def boost for rock types - if (IS_BATTLER_OF_TYPE(battlerDef, TYPE_ROCK) && WEATHER_HAS_EFFECT && gBattleWeather & WEATHER_SANDSTORM_ANY && !usesDefStat) + if (IS_BATTLER_OF_TYPE(battlerDef, TYPE_ROCK) && WEATHER_HAS_EFFECT && gBattleWeather & B_WEATHER_SANDSTORM && !usesDefStat) MulModifier(&modifier, UQ_4_12(1.5)); // The defensive stats of a Player's Pokémon are boosted by x1.1 (+10%) if they have the 5th badge and 7th badges. @@ -8685,14 +8858,14 @@ static u32 CalcFinalDmg(u32 dmg, u16 move, u8 battlerAtk, u8 battlerDef, u8 move dmg = ApplyModifier(UQ_4_12(0.5), dmg); // check sunny/rain weather - if (IsBattlerWeatherAffected(battlerAtk, WEATHER_RAIN_ANY)) + if (IsBattlerWeatherAffected(battlerAtk, B_WEATHER_RAIN)) { if (moveType == TYPE_FIRE) dmg = ApplyModifier(UQ_4_12(0.5), dmg); else if (moveType == TYPE_WATER) dmg = ApplyModifier(UQ_4_12(1.5), dmg); } - else if (IsBattlerWeatherAffected(battlerAtk, WEATHER_SUN_ANY)) + else if (IsBattlerWeatherAffected(battlerAtk, B_WEATHER_SUN)) { if (moveType == TYPE_FIRE) dmg = ApplyModifier(UQ_4_12(1.5), dmg); @@ -8887,8 +9060,8 @@ static void MulByTypeEffectiveness(u16 *modifier, u16 move, u8 moveType, u8 batt if (moveType == TYPE_FIRE && gDisableStructs[battlerDef].tarShot) mod = UQ_4_12(2.0); - // WEATHER_STRONG_WINDS weakens Super Effective moves against Flying-type Pokémon - if (WEATHER_HAS_EFFECT && gBattleWeather & WEATHER_STRONG_WINDS) + // B_WEATHER_STRONG_WINDS weakens Super Effective moves against Flying-type Pokémon + if (WEATHER_HAS_EFFECT && gBattleWeather & B_WEATHER_STRONG_WINDS) { if (defType == TYPE_FLYING && mod >= UQ_4_12(2.0)) mod = UQ_4_12(1.0); @@ -8941,6 +9114,10 @@ static u16 CalcTypeEffectivenessMultiplierInternal(u16 move, u8 moveType, u8 bat RecordAbilityBattle(battlerDef, ABILITY_LEVITATE); } } + else if (B_SHEER_COLD_IMMUNITY >= GEN_7 && move == MOVE_SHEER_COLD && IS_BATTLER_OF_TYPE(battlerDef, TYPE_ICE)) + { + modifier = UQ_4_12(0.0); + } // Thousand Arrows ignores type modifiers for flying mons if (!IsBattlerGrounded(battlerDef) && (gBattleMoves[move].flags & FLAG_DMG_UNGROUNDED_IGNORE_TYPE_IF_FLYING) @@ -9126,6 +9303,10 @@ bool32 CanMegaEvolve(u8 battlerId) return FALSE; } + // Check if mon is currently held by Sky Drop + if (gStatuses3[battlerId] & STATUS3_SKY_DROPPED) + return FALSE; + // Gets mon data. if (GetBattlerSide(battlerId) == B_SIDE_OPPONENT) mon = &gEnemyParty[gBattlerPartyIndexes[battlerId]]; @@ -9203,23 +9384,24 @@ void UndoFormChange(u32 monId, u32 side, bool32 isSwitchingOut) struct Pokemon *party = (side == B_SIDE_PLAYER) ? gPlayerParty : gEnemyParty; static const u16 species[][3] = { - // Changed Form ID Default Form ID Should change on switch - {SPECIES_MIMIKYU_BUSTED, SPECIES_MIMIKYU, FALSE}, - {SPECIES_GRENINJA_ASH, SPECIES_GRENINJA_BATTLE_BOND, FALSE}, - {SPECIES_MELOETTA_PIROUETTE, SPECIES_MELOETTA, FALSE}, - {SPECIES_AEGISLASH_BLADE, SPECIES_AEGISLASH, TRUE}, - {SPECIES_DARMANITAN_ZEN_MODE, SPECIES_DARMANITAN, TRUE}, - {SPECIES_MINIOR, SPECIES_MINIOR_CORE_RED, TRUE}, - {SPECIES_MINIOR_METEOR_BLUE, SPECIES_MINIOR_CORE_BLUE, TRUE}, - {SPECIES_MINIOR_METEOR_GREEN, SPECIES_MINIOR_CORE_GREEN, TRUE}, - {SPECIES_MINIOR_METEOR_INDIGO, SPECIES_MINIOR_CORE_INDIGO, TRUE}, - {SPECIES_MINIOR_METEOR_ORANGE, SPECIES_MINIOR_CORE_ORANGE, TRUE}, - {SPECIES_MINIOR_METEOR_VIOLET, SPECIES_MINIOR_CORE_VIOLET, TRUE}, - {SPECIES_MINIOR_METEOR_YELLOW, SPECIES_MINIOR_CORE_YELLOW, TRUE}, - {SPECIES_WISHIWASHI_SCHOOL, SPECIES_WISHIWASHI, TRUE}, - {SPECIES_CRAMORANT_GORGING, SPECIES_CRAMORANT, TRUE}, - {SPECIES_CRAMORANT_GULPING, SPECIES_CRAMORANT, TRUE}, - {SPECIES_MORPEKO_HANGRY, SPECIES_MORPEKO, TRUE}, + // Changed Form ID Default Form ID Should change on switch + {SPECIES_MIMIKYU_BUSTED, SPECIES_MIMIKYU, FALSE}, + {SPECIES_GRENINJA_ASH, SPECIES_GRENINJA_BATTLE_BOND, FALSE}, + {SPECIES_MELOETTA_PIROUETTE, SPECIES_MELOETTA, FALSE}, + {SPECIES_AEGISLASH_BLADE, SPECIES_AEGISLASH, TRUE}, + {SPECIES_DARMANITAN_ZEN_MODE, SPECIES_DARMANITAN, TRUE}, + {SPECIES_MINIOR, SPECIES_MINIOR_CORE_RED, TRUE}, + {SPECIES_MINIOR_METEOR_BLUE, SPECIES_MINIOR_CORE_BLUE, TRUE}, + {SPECIES_MINIOR_METEOR_GREEN, SPECIES_MINIOR_CORE_GREEN, TRUE}, + {SPECIES_MINIOR_METEOR_INDIGO, SPECIES_MINIOR_CORE_INDIGO, TRUE}, + {SPECIES_MINIOR_METEOR_ORANGE, SPECIES_MINIOR_CORE_ORANGE, TRUE}, + {SPECIES_MINIOR_METEOR_VIOLET, SPECIES_MINIOR_CORE_VIOLET, TRUE}, + {SPECIES_MINIOR_METEOR_YELLOW, SPECIES_MINIOR_CORE_YELLOW, TRUE}, + {SPECIES_WISHIWASHI_SCHOOL, SPECIES_WISHIWASHI, TRUE}, + {SPECIES_CRAMORANT_GORGING, SPECIES_CRAMORANT, TRUE}, + {SPECIES_CRAMORANT_GULPING, SPECIES_CRAMORANT, TRUE}, + {SPECIES_MORPEKO_HANGRY, SPECIES_MORPEKO, TRUE}, + {SPECIES_DARMANITAN_ZEN_MODE_GALARIAN, SPECIES_DARMANITAN_GALARIAN, TRUE}, }; currSpecies = GetMonData(&party[monId], MON_DATA_SPECIES, NULL); @@ -9258,7 +9440,7 @@ bool32 CanBattlerGetOrLoseItem(u8 battlerId, u16 itemId) { u16 species = gBattleMons[battlerId].species; u16 holdEffect = ItemId_GetHoldEffect(itemId); - + // Mail can be stolen now if (itemId == ITEM_ENIGMA_BERRY) return FALSE; @@ -9538,7 +9720,7 @@ void SortBattlersBySpeed(u8 *battlers, bool8 slowToFast) { int i, j, currSpeed, currBattler; u16 speeds[4] = {0}; - + for (i = 0; i < gBattlersCount; i++) speeds[i] = GetBattlerTotalSpeedStat(battlers[i]); @@ -9576,7 +9758,7 @@ void TryRestoreStolenItems(void) { u32 i; u16 stolenItem = ITEM_NONE; - + for (i = 0; i < PARTY_SIZE; i++) { if (gBattleStruct->itemStolen[i].stolen) @@ -9591,10 +9773,10 @@ void TryRestoreStolenItems(void) bool32 CanStealItem(u8 battlerStealing, u8 battlerItem, u16 item) { u8 stealerSide = GetBattlerSide(battlerStealing); - + if (gBattleTypeFlags & BATTLE_TYPE_TRAINER_HILL) return FALSE; - + // Check if the battler trying to steal should be able to if (stealerSide == B_SIDE_OPPONENT && !(gBattleTypeFlags & @@ -9620,11 +9802,11 @@ bool32 CanStealItem(u8 battlerStealing, u8 battlerItem, u16 item) { return FALSE; } - + if (!CanBattlerGetOrLoseItem(battlerItem, item) // Battler with item cannot have it stolen ||!CanBattlerGetOrLoseItem(battlerStealing, item)) // Stealer cannot take the item return FALSE; - + return TRUE; } @@ -9672,7 +9854,7 @@ bool32 CompareStat(u8 battlerId, u8 statId, u8 cmpTo, u8 cmpKind) { bool8 ret = FALSE; u8 statValue = gBattleMons[battlerId].statStages[statId]; - + // Because this command is used as a way of checking if a stat can be lowered/raised, // we need to do some modification at run-time. if (GetBattlerAbility(battlerId) == ABILITY_CONTRARY) @@ -9715,7 +9897,7 @@ bool32 CompareStat(u8 battlerId, u8 statId, u8 cmpTo, u8 cmpKind) ret = TRUE; break; } - + return ret; } @@ -9751,7 +9933,7 @@ bool32 TryRoomService(u8 battlerId) BufferStatChange(battlerId, STAT_SPEED, STRINGID_STATFELL); gEffectBattler = gBattleScripting.battler = battlerId; SET_STATCHANGER(STAT_SPEED, 1, TRUE); - gBattleScripting.animArg1 = 0xE + STAT_SPEED; + gBattleScripting.animArg1 = 14 + STAT_SPEED; gBattleScripting.animArg2 = 0; gLastUsedItem = gBattleMons[battlerId].item; return TRUE; @@ -9765,16 +9947,16 @@ bool32 TryRoomService(u8 battlerId) void DoBurmyFormChange(u32 monId) { u16 newSpecies, currSpecies; - s32 sentIn; struct Pokemon *party = gPlayerParty; - sentIn = gSentPokesToOpponent[(gBattlerFainted & 2) >> 1]; currSpecies = GetMonData(&party[monId], MON_DATA_SPECIES, NULL); - if ((GET_BASE_SPECIES_ID(currSpecies) == SPECIES_BURMY) && (gBitTable[monId] & sentIn)) + if ((GET_BASE_SPECIES_ID(currSpecies) == SPECIES_BURMY) + && (gBattleStruct->appearedInBattle & gBitTable[monId]) // Burmy appeared in battle + && GetMonData(&party[monId], MON_DATA_HP, NULL) != 0) // Burmy isn't fainted { switch (gBattleTerrain) - { + { case BATTLE_TERRAIN_GRASS: case BATTLE_TERRAIN_LONG_GRASS: case BATTLE_TERRAIN_POND: @@ -9815,7 +9997,7 @@ bool32 BlocksPrankster(u16 move, u8 battlerPrankster, u8 battlerDef, bool32 chec return FALSE; if (gStatuses3[battlerDef] & STATUS3_SEMI_INVULNERABLE) return FALSE; - + return TRUE; #endif return FALSE; @@ -9830,13 +10012,13 @@ bool32 IsBattlerWeatherAffected(u8 battlerId, u32 weatherFlags) { if (!WEATHER_HAS_EFFECT) return FALSE; - + if (gBattleWeather & weatherFlags) { // given weather is active -> check if its sun, rain against utility umbrella ( since only 1 weather can be active at once) - if (gBattleWeather & (WEATHER_SUN_ANY | WEATHER_RAIN_ANY) && GetBattlerHoldEffect(battlerId, TRUE) == HOLD_EFFECT_UTILITY_UMBRELLA) + if (gBattleWeather & (B_WEATHER_SUN | B_WEATHER_RAIN) && GetBattlerHoldEffect(battlerId, TRUE) == HOLD_EFFECT_UTILITY_UMBRELLA) return FALSE; // utility umbrella blocks sun, rain effects - + return TRUE; } return FALSE; diff --git a/src/battle_util2.c b/src/battle_util2.c index 0af19de274..c269d86134 100644 --- a/src/battle_util2.c +++ b/src/battle_util2.c @@ -31,8 +31,8 @@ void AllocateBattleResources(void) gLinkBattleSendBuffer = AllocZeroed(BATTLE_BUFFER_LINK_SIZE); gLinkBattleRecvBuffer = AllocZeroed(BATTLE_BUFFER_LINK_SIZE); - gUnknown_0202305C = AllocZeroed(0x2000); - gUnknown_02023060 = AllocZeroed(0x1000); + gBattleAnimBgTileBuffer = AllocZeroed(0x2000); + gBattleAnimBgTilemapBuffer = AllocZeroed(0x1000); if (gBattleTypeFlags & BATTLE_TYPE_SECRET_BASE) { @@ -63,8 +63,8 @@ void FreeBattleResources(void) FREE_AND_SET_NULL(gLinkBattleSendBuffer); FREE_AND_SET_NULL(gLinkBattleRecvBuffer); - FREE_AND_SET_NULL(gUnknown_0202305C); - FREE_AND_SET_NULL(gUnknown_02023060); + FREE_AND_SET_NULL(gBattleAnimBgTileBuffer); + FREE_AND_SET_NULL(gBattleAnimBgTilemapBuffer); } } @@ -105,20 +105,19 @@ void SwitchPartyOrderInGameMulti(u8 battlerId, u8 arg1) if (GetBattlerSide(battlerId) != B_SIDE_OPPONENT) { s32 i; - - // gBattleStruct->field_60[0][i] - for (i = 0; i < (int)ARRAY_COUNT(gBattlePartyCurrentOrder); i++) - gBattlePartyCurrentOrder[i] = *(0 * 3 + i + (u8*)(gBattleStruct->field_60)); + gBattlePartyCurrentOrder[i] = *(0 * 3 + i + (u8*)(gBattleStruct->battlerPartyOrders)); SwitchPartyMonSlots(GetPartyIdFromBattlePartyId(gBattlerPartyIndexes[battlerId]), GetPartyIdFromBattlePartyId(arg1)); for (i = 0; i < (int)ARRAY_COUNT(gBattlePartyCurrentOrder); i++) - *(0 * 3 + i + (u8*)(gBattleStruct->field_60)) = gBattlePartyCurrentOrder[i]; + *(0 * 3 + i + (u8*)(gBattleStruct->battlerPartyOrders)) = gBattlePartyCurrentOrder[i]; } } -u32 sub_805725C(u8 battlerId) +// Called when a Pokémon is unable to attack during a Battle Palace battle. +// Check if it was because they are frozen/asleep, and if so try to cure the status. +u32 BattlePalace_TryEscapeStatus(u8 battlerId) { u32 effect = 0; @@ -131,6 +130,7 @@ u32 sub_805725C(u8 battlerId) { if (UproarWakeUpCheck(battlerId)) { + // Wake up from Uproar gBattleMons[battlerId].status1 &= ~(STATUS1_SLEEP); gBattleMons[battlerId].status2 &= ~(STATUS2_NIGHTMARE); BattleScriptPushCursor(); @@ -147,6 +147,7 @@ u32 sub_805725C(u8 battlerId) else toSub = 1; + // Reduce number of sleep turns if ((gBattleMons[battlerId].status1 & STATUS1_SLEEP) < toSub) gBattleMons[battlerId].status1 &= ~(STATUS1_SLEEP); else @@ -154,11 +155,13 @@ u32 sub_805725C(u8 battlerId) if (gBattleMons[battlerId].status1 & STATUS1_SLEEP) { + // Still asleep gBattlescriptCurrInstr = BattleScript_MoveUsedIsAsleep; effect = 2; } else { + // Wake up gBattleMons[battlerId].status2 &= ~(STATUS2_NIGHTMARE); BattleScriptPushCursor(); gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_WOKE_UP; @@ -174,10 +177,12 @@ u32 sub_805725C(u8 battlerId) { if (Random() % 5 != 0) { + // Still frozen gBattlescriptCurrInstr = BattleScript_MoveUsedIsFrozen; } else { + // Unfreeze gBattleMons[battlerId].status1 &= ~(STATUS1_FREEZE); BattleScriptPushCursor(); gBattlescriptCurrInstr = BattleScript_MoveUsedUnfroze; @@ -190,13 +195,13 @@ u32 sub_805725C(u8 battlerId) case 2: break; } - + // Loop until reaching the final state, or stop early if Pokémon was Asleep/Frozen } while (gBattleCommunication[MULTIUSE_STATE] != 2 && effect == 0); if (effect == 2) { gActiveBattler = battlerId; - BtlController_EmitSetMonData(0, REQUEST_STATUS_BATTLE, 0, 4, &gBattleMons[gActiveBattler].status1); + BtlController_EmitSetMonData(BUFFER_A, REQUEST_STATUS_BATTLE, 0, 4, &gBattleMons[gActiveBattler].status1); MarkBattlerForControllerExec(gActiveBattler); } diff --git a/src/berry_blender.c b/src/berry_blender.c index 8e8d392db5..27ea641ce1 100644 --- a/src/berry_blender.c +++ b/src/berry_blender.c @@ -402,17 +402,17 @@ static const struct WindowTemplate sYesNoWindowTemplate_ContinuePlaying = static const s8 sPlayerArrowQuadrant[BLENDER_MAX_PLAYERS][2] = { - {-1, -1}, - { 1, -1}, - {-1, 1}, + {-1, -1}, + { 1, -1}, + {-1, 1}, { 1, 1} }; static const u8 sPlayerArrowPos[BLENDER_MAX_PLAYERS][2] = { - { 72, 32}, - {168, 32}, - { 72, 128}, + { 72, 32}, + {168, 32}, + { 72, 128}, {168, 128} }; @@ -427,16 +427,16 @@ static const u8 sPlayerIdMap[BLENDER_MAX_PLAYERS - 1][BLENDER_MAX_PLAYERS] = // Blender arrow positions: // // 0x0000 (limit 0x10000) -// . . +// . . // . . // 0x4000 . . 0xC000 // . . // . . -// . . +// . . // 0x8000 -// +// static const u16 sArrowStartPos[] = { - 0, + 0, MAX_ARROW_POS / 4 * 3, // 0xC000 MAX_ARROW_POS / 4, // 0x4000 MAX_ARROW_POS / 4 * 2 // 0x8000 @@ -446,8 +446,8 @@ static const u8 sArrowHitRangeStart[BLENDER_MAX_PLAYERS] = {32, 224, 96, 160}; static const TaskFunc sLocalOpponentTasks[] = { - Task_HandleOpponent1, - Task_HandleOpponent2, + Task_HandleOpponent1, + Task_HandleOpponent2, Task_HandleOpponent3 }; @@ -873,7 +873,7 @@ static const u8 sOpponentBerrySets[NUM_NPC_BERRIES * 2][3] = {ITEM_TO_BERRY(ITEM_CHESTO_BERRY) - 1, ITEM_TO_BERRY(ITEM_CHERI_BERRY) - 1, ITEM_TO_BERRY(ITEM_ASPEAR_BERRY) - 1}, // player chose Pecha Berry {ITEM_TO_BERRY(ITEM_PECHA_BERRY) - 1, ITEM_TO_BERRY(ITEM_CHESTO_BERRY) - 1, ITEM_TO_BERRY(ITEM_CHERI_BERRY) - 1}, // player chose Rawst Berry {ITEM_TO_BERRY(ITEM_RAWST_BERRY) - 1, ITEM_TO_BERRY(ITEM_PECHA_BERRY) - 1, ITEM_TO_BERRY(ITEM_CHESTO_BERRY) - 1}, // player chose Aspear Berry - + // These sets are used if the player chose a different berry (set is selected by player's berry % 5) {ITEM_TO_BERRY(ITEM_CHERI_BERRY) - 1, ITEM_TO_BERRY(ITEM_PECHA_BERRY) - 1, ITEM_TO_BERRY(ITEM_RAWST_BERRY) - 1}, // player chose Leppa, Figy, ... {ITEM_TO_BERRY(ITEM_CHESTO_BERRY) - 1, ITEM_TO_BERRY(ITEM_RAWST_BERRY) - 1, ITEM_TO_BERRY(ITEM_ASPEAR_BERRY) - 1}, // player chose Oran, Wiki, ... @@ -885,14 +885,14 @@ static const u8 sOpponentBerrySets[NUM_NPC_BERRIES * 2][3] = // Berry master's berries follow the same rules as above, but instead of explicitly listing // the alternate sets if the player chooses one of these berries, it implicitly uses these berries - 5, i.e. Tamato - Nomel static const u8 sBerryMasterBerries[] = { - ITEM_TO_BERRY(ITEM_SPELON_BERRY) - 1, - ITEM_TO_BERRY(ITEM_PAMTRE_BERRY) - 1, - ITEM_TO_BERRY(ITEM_WATMEL_BERRY) - 1, - ITEM_TO_BERRY(ITEM_DURIN_BERRY) - 1, + ITEM_TO_BERRY(ITEM_SPELON_BERRY) - 1, + ITEM_TO_BERRY(ITEM_PAMTRE_BERRY) - 1, + ITEM_TO_BERRY(ITEM_WATMEL_BERRY) - 1, + ITEM_TO_BERRY(ITEM_DURIN_BERRY) - 1, ITEM_TO_BERRY(ITEM_BELUE_BERRY) - 1 }; -// "0 players" is link +// "0 players" is link static const u8 sNumPlayersToSpeedDivisor[] = {1, 1, 2, 3, 4}; // Black pokeblocks will use one of these random combinations of flavors @@ -932,7 +932,7 @@ static const struct WindowTemplate sBlenderRecordWindowTemplate = static void UpdateHitPitch(void) { - m4aMPlayPitchControl(&gMPlayInfo_SE2, 0xFFFF, 2 * (sBerryBlender->speed - MIN_ARROW_SPEED)); + m4aMPlayPitchControl(&gMPlayInfo_SE2, TRACKS_ALL, 2 * (sBerryBlender->speed - MIN_ARROW_SPEED)); } static void VBlankCB_BerryBlender(void) @@ -1013,10 +1013,10 @@ static void DrawBlenderBg(void) ShowBg(0); ShowBg(1); SetGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_OBJ_1D_MAP); - ChangeBgX(0, 0, 0); - ChangeBgY(0, 0, 0); - ChangeBgX(1, 0, 0); - ChangeBgY(1, 0, 0); + ChangeBgX(0, 0, BG_COORD_SET); + ChangeBgY(0, 0, BG_COORD_SET); + ChangeBgX(1, 0, BG_COORD_SET); + ChangeBgY(1, 0, BG_COORD_SET); } static void InitBerryBlenderWindows(void) @@ -1191,11 +1191,11 @@ static void SetBerrySpriteData(struct Sprite* sprite, s16 x, s16 y, s16 bounceSp static void CreateBerrySprite(u16 a0, u8 playerId) { u8 spriteId = CreateSpinningBerrySprite(a0 + FIRST_BERRY_INDEX - 10, 0, 80, playerId & 1); - SetBerrySpriteData(&gSprites[spriteId], - sBerrySpriteData[playerId][0], - sBerrySpriteData[playerId][1], - sBerrySpriteData[playerId][2], - sBerrySpriteData[playerId][3], + SetBerrySpriteData(&gSprites[spriteId], + sBerrySpriteData[playerId][0], + sBerrySpriteData[playerId][1], + sBerrySpriteData[playerId][2], + sBerrySpriteData[playerId][3], sBerrySpriteData[playerId][4]); } @@ -1355,7 +1355,7 @@ static void CB2_StartBlenderLink(void) { ResetBlockReceivedFlags(); if (GetMultiplayerId() == 0) - SendBlockRequest(4); + SendBlockRequest(BLOCK_REQ_SIZE_40); sBerryBlender->mainState++; } break; @@ -1608,7 +1608,7 @@ static void PrintPlayerNames(void) text[0] = EOS; StringCopy(text, gLinkPlayers[sBerryBlender->arrowIdToPlayerId[i]].name); - xPos = GetStringCenterAlignXOffset(1, text, 0x38); + xPos = GetStringCenterAlignXOffset(FONT_NORMAL, text, 0x38); if (playerId == sBerryBlender->arrowIdToPlayerId[i]) Blender_AddTextPrinter(i, text, xPos, 1, 0, 2); // Highlight player's name in red @@ -1616,7 +1616,7 @@ static void PrintPlayerNames(void) Blender_AddTextPrinter(i, text, xPos, 1, 0, 1); PutWindowTilemap(i); - CopyWindowToVram(i, 3); + CopyWindowToVram(i, COPYWIN_FULL); } } } @@ -2069,7 +2069,7 @@ static bool32 CheckRecvCmdMatches(u16 recvCmd, u16 linkCmd, u16 rfuCmd) { if (gReceivedRemoteLinkPlayers && gWirelessCommType) { - if ((recvCmd & 0xFF00) == rfuCmd) + if ((recvCmd & RFUCMD_MASK) == rfuCmd) return TRUE; } else @@ -2135,12 +2135,12 @@ static void UpdateOpponentScores(void) // BUG: Should be [i][BLENDER_COMM_SCORE] below, not [BLENDER_COMM_SCORE][i] // As a result the music tempo updates if any player misses, but only if 1 specific player hits #ifdef BUGFIX - if (gRecvCmds[i][BLENDER_COMM_SCORE] == LINKCMD_BLENDER_SCORE_MISS - || gRecvCmds[i][BLENDER_COMM_SCORE] == LINKCMD_BLENDER_SCORE_BEST + if (gRecvCmds[i][BLENDER_COMM_SCORE] == LINKCMD_BLENDER_SCORE_MISS + || gRecvCmds[i][BLENDER_COMM_SCORE] == LINKCMD_BLENDER_SCORE_BEST || gRecvCmds[i][BLENDER_COMM_SCORE] == LINKCMD_BLENDER_SCORE_GOOD) #else - if (gRecvCmds[i][BLENDER_COMM_SCORE] == LINKCMD_BLENDER_SCORE_MISS - || gRecvCmds[BLENDER_COMM_SCORE][i] == LINKCMD_BLENDER_SCORE_BEST + if (gRecvCmds[i][BLENDER_COMM_SCORE] == LINKCMD_BLENDER_SCORE_MISS + || gRecvCmds[BLENDER_COMM_SCORE][i] == LINKCMD_BLENDER_SCORE_BEST || gRecvCmds[BLENDER_COMM_SCORE][i] == LINKCMD_BLENDER_SCORE_GOOD) #endif { @@ -2204,7 +2204,7 @@ static void HandlePlayerInput(void) sBerryBlender->speed--; sBerryBlender->slowdownTimer = 0; } - + if (gEnableContestDebugging && JOY_NEW(L_BUTTON)) sBerryBlender->perfectOpponents ^= 1; } @@ -2684,7 +2684,7 @@ static void CB2_EndBlenderGame(void) if (sBerryBlender->arrowIdToPlayerId[i] != NO_PLAYER) { PutWindowTilemap(i); - CopyWindowToVram(i, 3); + CopyWindowToVram(i, COPYWIN_FULL); } } break; @@ -2696,7 +2696,7 @@ static void CB2_EndBlenderGame(void) if (sBerryBlender->arrowIdToPlayerId[i] != NO_PLAYER) { PutWindowTilemap(i); - CopyWindowToVram(i, 3); + CopyWindowToVram(i, COPYWIN_FULL); } } break; @@ -2785,7 +2785,7 @@ static bool8 LinkPlayAgainHandleSaving(void) } break; case 2: - FullSaveGame(); + WriteSaveBlock2(); sBerryBlender->linkPlayAgainState++; sBerryBlender->framesToWait = 0; break; @@ -2799,7 +2799,7 @@ static bool8 LinkPlayAgainHandleSaving(void) case 4: if (IsLinkTaskFinished()) { - if (CheckSaveFile()) + if (WriteSaveBlock1Sector()) { sBerryBlender->linkPlayAgainState = 5; } @@ -3030,10 +3030,10 @@ static void ProcessLinkPlayerCmds(void) sBerryBlender->playerContinueResponses[0] = LINKCMD_SEND_LINK_TYPE; } } - + // If player is link leader, check for responses to the "Continue playing" prompt (even if it's not up yet) - if (GetMultiplayerId() == 0 - && sBerryBlender->playerContinueResponses[0] != LINKCMD_BLENDER_STOP + if (GetMultiplayerId() == 0 + && sBerryBlender->playerContinueResponses[0] != LINKCMD_BLENDER_STOP && sBerryBlender->playerContinueResponses[0] != LINKCMD_SEND_LINK_TYPE) { u8 i; @@ -3135,7 +3135,7 @@ static void UpdateBlenderCenter(void) } else { - if ((gRecvCmds[0][BLENDER_COMM_INPUT_STATE] & 0xFF00) == RFUCMD_BLENDER_SEND_KEYS) + if ((gRecvCmds[0][BLENDER_COMM_INPUT_STATE] & RFUCMD_MASK) == RFUCMD_BLENDER_SEND_KEYS) { sBerryBlender->progressBarValue = gRecvCmds[0][BLENDER_COMM_PROGRESS_BAR]; sBerryBlender->arrowPos = gRecvCmds[0][BLENDER_COMM_ARROW_POS]; @@ -3494,8 +3494,8 @@ static bool8 PrintBlendingResults(void) u16 minutes, seconds; u8 *txtPtr; - xPos = GetStringCenterAlignXOffset(1, sText_BlendingResults, 0xA8); - Blender_AddTextPrinter(5, sText_BlendingResults, xPos, 1, TEXT_SPEED_FF, 0); + xPos = GetStringCenterAlignXOffset(FONT_NORMAL, sText_BlendingResults, 0xA8); + Blender_AddTextPrinter(5, sText_BlendingResults, xPos, 1, TEXT_SKIP_DRAW, 0); if (sBerryBlender->numPlayers == BLENDER_MAX_PLAYERS) yPos = 17; @@ -3510,15 +3510,15 @@ static bool8 PrintBlendingResults(void) StringAppend(sBerryBlender->stringVar, sText_Dot); StringAppend(sBerryBlender->stringVar, gText_Space); StringAppend(sBerryBlender->stringVar, gLinkPlayers[place].name); - Blender_AddTextPrinter(5, sBerryBlender->stringVar, 8, yPos, TEXT_SPEED_FF, 3); + Blender_AddTextPrinter(5, sBerryBlender->stringVar, 8, yPos, TEXT_SKIP_DRAW, 3); StringCopy(sBerryBlender->stringVar, sBerryBlender->blendedBerries[place].name); ConvertInternationalString(sBerryBlender->stringVar, gLinkPlayers[place].language); StringAppend(sBerryBlender->stringVar, sText_SpaceBerry); - Blender_AddTextPrinter(5, sBerryBlender->stringVar, 0x54, yPos, TEXT_SPEED_FF, 3); + Blender_AddTextPrinter(5, sBerryBlender->stringVar, 0x54, yPos, TEXT_SKIP_DRAW, 3); } - Blender_AddTextPrinter(5, sText_MaximumSpeed, 0, 0x51, TEXT_SPEED_FF, 3); + Blender_AddTextPrinter(5, sText_MaximumSpeed, 0, 0x51, TEXT_SKIP_DRAW, 3); ConvertIntToDecimalStringN(sBerryBlender->stringVar, sBerryBlender->maxRPM / 100, STR_CONV_MODE_RIGHT_ALIGN, 3); StringAppend(sBerryBlender->stringVar, sText_Dot); @@ -3526,9 +3526,9 @@ static bool8 PrintBlendingResults(void) StringAppend(sBerryBlender->stringVar, text); StringAppend(sBerryBlender->stringVar, sText_RPM); - xPos = GetStringRightAlignXOffset(1, sBerryBlender->stringVar, 0xA8); - Blender_AddTextPrinter(5, sBerryBlender->stringVar, xPos, 0x51, TEXT_SPEED_FF, 3); - Blender_AddTextPrinter(5, sText_Time, 0, 0x61, TEXT_SPEED_FF, 3); + xPos = GetStringRightAlignXOffset(FONT_NORMAL, sBerryBlender->stringVar, 0xA8); + Blender_AddTextPrinter(5, sBerryBlender->stringVar, xPos, 0x51, TEXT_SKIP_DRAW, 3); + Blender_AddTextPrinter(5, sText_Time, 0, 0x61, TEXT_SKIP_DRAW, 3); seconds = (sBerryBlender->gameFrameTime / 60) % 60; minutes = (sBerryBlender->gameFrameTime / (60 * 60)); @@ -3539,13 +3539,13 @@ static bool8 PrintBlendingResults(void) ConvertIntToDecimalStringN(txtPtr, seconds, STR_CONV_MODE_LEADING_ZEROS, 2); StringAppend(sBerryBlender->stringVar, sText_Sec); - xPos = GetStringRightAlignXOffset(1, sBerryBlender->stringVar, 0xA8); - Blender_AddTextPrinter(5, sBerryBlender->stringVar, xPos, 0x61, TEXT_SPEED_FF, 3); + xPos = GetStringRightAlignXOffset(FONT_NORMAL, sBerryBlender->stringVar, 0xA8); + Blender_AddTextPrinter(5, sBerryBlender->stringVar, xPos, 0x61, TEXT_SKIP_DRAW, 3); sBerryBlender->framesToWait = 0; sBerryBlender->mainState++; - CopyWindowToVram(5, 2); + CopyWindowToVram(5, COPYWIN_GFX); } break; case 4: @@ -3562,7 +3562,7 @@ static bool8 PrintBlendingResults(void) if (sBerryBlender->arrowIdToPlayerId[i] != NO_PLAYER) { PutWindowTilemap(i); - CopyWindowToVram(i, 3); + CopyWindowToVram(i, COPYWIN_FULL); } } @@ -3693,8 +3693,8 @@ static bool8 PrintBlendingRanking(void) break; case 3: DrawStdFrameWithCustomTileAndPalette(5, 0, 1, 0xD); - xPos = GetStringCenterAlignXOffset(1, sText_Ranking, 168); - Blender_AddTextPrinter(5, sText_Ranking, xPos, 1, TEXT_SPEED_FF, 0); + xPos = GetStringCenterAlignXOffset(FONT_NORMAL, sText_Ranking, 168); + Blender_AddTextPrinter(5, sText_Ranking, xPos, 1, TEXT_SKIP_DRAW, 0); sBerryBlender->scoreIconIds[SCORE_BEST] = CreateSprite(&sSpriteTemplate_ScoreSymbols, 128, 52, 0); StartSpriteAnim(&gSprites[sBerryBlender->scoreIconIds[SCORE_BEST]], SCOREANIM_BEST_STATIC); @@ -3718,20 +3718,20 @@ static bool8 PrintBlendingRanking(void) StringAppend(sBerryBlender->stringVar, sText_Dot); StringAppend(sBerryBlender->stringVar, gText_Space); StringAppend(sBerryBlender->stringVar, gLinkPlayers[place].name); - Blender_AddTextPrinter(5, sBerryBlender->stringVar, 0, yPos, TEXT_SPEED_FF, 3); + Blender_AddTextPrinter(5, sBerryBlender->stringVar, 0, yPos, TEXT_SKIP_DRAW, 3); ConvertIntToDecimalStringN(sBerryBlender->stringVar, sBerryBlender->scores[place][SCORE_BEST], STR_CONV_MODE_RIGHT_ALIGN, 3); - Blender_AddTextPrinter(5, sBerryBlender->stringVar, 78, yPos, TEXT_SPEED_FF, 3); + Blender_AddTextPrinter(5, sBerryBlender->stringVar, 78, yPos, TEXT_SKIP_DRAW, 3); ConvertIntToDecimalStringN(sBerryBlender->stringVar, sBerryBlender->scores[place][SCORE_GOOD], STR_CONV_MODE_RIGHT_ALIGN, 3); - Blender_AddTextPrinter(5, sBerryBlender->stringVar, 78 + 32, yPos, TEXT_SPEED_FF, 3); + Blender_AddTextPrinter(5, sBerryBlender->stringVar, 78 + 32, yPos, TEXT_SKIP_DRAW, 3); ConvertIntToDecimalStringN(sBerryBlender->stringVar, sBerryBlender->scores[place][SCORE_MISS], STR_CONV_MODE_RIGHT_ALIGN, 3); - Blender_AddTextPrinter(5, sBerryBlender->stringVar, 78 + 64, yPos, TEXT_SPEED_FF, 3); + Blender_AddTextPrinter(5, sBerryBlender->stringVar, 78 + 64, yPos, TEXT_SKIP_DRAW, 3); } PutWindowTilemap(5); - CopyWindowToVram(5, 3); + CopyWindowToVram(5, COPYWIN_FULL); sBerryBlender->framesToWait = 0; sBerryBlender->mainState++; @@ -3767,9 +3767,9 @@ void ShowBerryBlenderRecordWindow(void) DrawStdWindowFrame(gRecordsWindowId, 0); FillWindowPixelBuffer(gRecordsWindowId, PIXEL_FILL(1)); - xPos = GetStringCenterAlignXOffset(1, gText_BlenderMaxSpeedRecord, 144); - AddTextPrinterParameterized(gRecordsWindowId, 1, gText_BlenderMaxSpeedRecord, xPos, 1, 0, NULL); - AddTextPrinterParameterized(gRecordsWindowId, 1, gText_234Players, 4, 41, 0, NULL); + xPos = GetStringCenterAlignXOffset(FONT_NORMAL, gText_BlenderMaxSpeedRecord, 144); + AddTextPrinterParameterized(gRecordsWindowId, FONT_NORMAL, gText_BlenderMaxSpeedRecord, xPos, 1, 0, NULL); + AddTextPrinterParameterized(gRecordsWindowId, FONT_NORMAL, gText_234Players, 4, 41, 0, NULL); for (i = 0, yPos = 41; i < NUM_SCORE_TYPES; i++) { @@ -3783,12 +3783,12 @@ void ShowBerryBlenderRecordWindow(void) txtPtr = ConvertIntToDecimalStringN(txtPtr, record % 100, STR_CONV_MODE_LEADING_ZEROS, 2); txtPtr = StringAppend(txtPtr, sText_RPM); - xPos = GetStringRightAlignXOffset(1, text, 140); - AddTextPrinterParameterized(gRecordsWindowId, 1, text, xPos, yPos + (i * 16), 0, NULL); + xPos = GetStringRightAlignXOffset(FONT_NORMAL, text, 140); + AddTextPrinterParameterized(gRecordsWindowId, FONT_NORMAL, text, xPos, yPos + (i * 16), 0, NULL); } PutWindowTilemap(gRecordsWindowId); - CopyWindowToVram(gRecordsWindowId, 3); + CopyWindowToVram(gRecordsWindowId, COPYWIN_FULL); } static void Task_PlayPokeblockFanfare(u8 taskId) @@ -3879,7 +3879,7 @@ static void Blender_AddTextPrinter(u8 windowId, const u8 *string, u8 x, u8 y, s3 FillWindowPixelBuffer(windowId, PIXEL_FILL(txtColor[0])); } - AddTextPrinterParameterized4(windowId, 1, x, y, letterSpacing, 1, txtColor, speed, string); + AddTextPrinterParameterized4(windowId, FONT_NORMAL, x, y, letterSpacing, 1, txtColor, speed, string); } static bool32 Blender_PrintText(s16 *textState, const u8 *string, s32 textSpeed) @@ -3890,7 +3890,7 @@ static bool32 Blender_PrintText(s16 *textState, const u8 *string, s32 textSpeed) DrawDialogFrameWithCustomTileAndPalette(4, FALSE, 0x14, 0xF); Blender_AddTextPrinter(4, string, 0, 1, textSpeed, 0); PutWindowTilemap(4); - CopyWindowToVram(4, 3); + CopyWindowToVram(4, COPYWIN_FULL); (*textState)++; break; case 1: diff --git a/src/berry_crush.c b/src/berry_crush.c index 5504d05d6e..9b8323e2d7 100755 --- a/src/berry_crush.c +++ b/src/berry_crush.c @@ -171,7 +171,7 @@ enum { #define INPUT_FLAG_MASK ((1 << INPUT_FLAGS_PER_PLAYER) - 1) // Values for the inputState field -enum { +enum { INPUT_STATE_NONE, INPUT_STATE_HIT, // Hit the crusher INPUT_STATE_HIT_SYNC, // Hit the crusher at same time as another player @@ -241,7 +241,7 @@ struct BerryCrushGame_Results }; // playerIdsRanked above has 3 additional elements after the players. -// Only 1 of these 2*3 is ever used, and it stores the id for which +// Only 1 of these 2*3 is ever used, and it stores the id for which // random results page to show. Its define below is for readability. #define randomPageId playerIdsRanked[0][7] @@ -369,33 +369,33 @@ static u32 Cmd_Quit(struct BerryCrushGame *, u8 *); static EWRAM_DATA struct BerryCrushGame *sGame = NULL; -static const u8 sBitTable[] = { - 1 << 0, - 1 << 1, - 1 << 2, - 1 << 3, - 1 << 4, - 1 << 5, - 1 << 6, - 1 << 7 +static const u8 sBitTable[] = { + 1 << 0, + 1 << 1, + 1 << 2, + 1 << 3, + 1 << 4, + 1 << 5, + 1 << 6, + 1 << 7 }; // Additional A presses are counted depending on the number of players // The bonus of 5 is unobtainable static const u8 sSyncPressBonus[MAX_RFU_PLAYERS] = { 0, 1, 2, 3, 5 }; ALIGNED(4) -static const s8 sIntroOutroVibrationData[][7] = +static const s8 sIntroOutroVibrationData[][7] = { - { 4, 1, 0, -1, 0, 0, 0}, - { 4, 2, 0, -1, 0, 0, 0}, - { 4, 2, 0, -2, 0, 0, 0}, - { 6, 3, 1, -1, -3, -1, 0}, + { 4, 1, 0, -1, 0, 0, 0}, + { 4, 2, 0, -1, 0, 0, 0}, + { 4, 2, 0, -2, 0, 0, 0}, + { 6, 3, 1, -1, -3, -1, 0}, { 6, 4, 1, -2, -4, -2, 0}, }; ALIGNED(4) -static const u8 sVibrationData[MAX_RFU_PLAYERS][4] = +static const u8 sVibrationData[MAX_RFU_PLAYERS][4] = { - {3, 2, 1, 0}, + {3, 2, 1, 0}, {3, 3, 1, 0}, {3, 3, 2, 0}, {3, 4, 2, 0}, @@ -433,7 +433,7 @@ static const struct BgTemplate sBgTemplates[4] = .screenSize = 2, .paletteMode = 0, .priority = 1, - .baseTile = 0, + .baseTile = 0, }, { .bg = 2, @@ -442,7 +442,7 @@ static const struct BgTemplate sBgTemplates[4] = .screenSize = 0, .paletteMode = 0, .priority = 2, - .baseTile = 0, + .baseTile = 0, }, { .bg = 3, @@ -451,7 +451,7 @@ static const struct BgTemplate sBgTemplates[4] = .screenSize = 0, .paletteMode = 0, .priority = 3, - .baseTile = 0, + .baseTile = 0, }, }; @@ -468,11 +468,11 @@ static const u8 sTextColorTable[][3] = static const struct WindowTemplate sWindowTemplate_Rankings = { - .bg = 0, - .tilemapLeft = 3, - .tilemapTop = 4, - .width = 24, - .height = 13, + .bg = 0, + .tilemapLeft = 3, + .tilemapTop = 4, + .width = 24, + .height = 13, .paletteNum = 15, .baseBlock = 1 }; @@ -480,48 +480,48 @@ static const struct WindowTemplate sWindowTemplate_Rankings = static const struct WindowTemplate sWindowTemplates_PlayerNames[MAX_RFU_PLAYERS + 1] = { { - .bg = 0, - .tilemapLeft = 0, - .tilemapTop = 0, - .width = 9, - .height = 2, - .paletteNum = 8, + .bg = 0, + .tilemapLeft = 0, + .tilemapTop = 0, + .width = 9, + .height = 2, + .paletteNum = 8, .baseBlock = 1005 }, { - .bg = 0, - .tilemapLeft = 0, - .tilemapTop = 3, - .width = 9, - .height = 2, - .paletteNum = 8, + .bg = 0, + .tilemapLeft = 0, + .tilemapTop = 3, + .width = 9, + .height = 2, + .paletteNum = 8, .baseBlock = 987 }, { - .bg = 0, - .tilemapLeft = 0, - .tilemapTop = 6, - .width = 9, - .height = 2, - .paletteNum = 8, + .bg = 0, + .tilemapLeft = 0, + .tilemapTop = 6, + .width = 9, + .height = 2, + .paletteNum = 8, .baseBlock = 969 }, { - .bg = 0, - .tilemapLeft = 21, - .tilemapTop = 3, - .width = 9, - .height = 2, - .paletteNum = 8, + .bg = 0, + .tilemapLeft = 21, + .tilemapTop = 3, + .width = 9, + .height = 2, + .paletteNum = 8, .baseBlock = 951 }, { - .bg = 0, - .tilemapLeft = 21, - .tilemapTop = 6, - .width = 9, - .height = 2, - .paletteNum = 8, + .bg = 0, + .tilemapLeft = 21, + .tilemapTop = 6, + .width = 9, + .height = 2, + .paletteNum = 8, .baseBlock = 933 }, DUMMY_WIN_TEMPLATE, @@ -530,30 +530,30 @@ static const struct WindowTemplate sWindowTemplates_PlayerNames[MAX_RFU_PLAYERS static const struct WindowTemplate sWindowTemplates_Results[] = { [STATE_RESULTS_PRESSES - RESULTS_STATE_START] = { - .bg = 0, - .tilemapLeft = 5, - .tilemapTop = 2, - .width = 20, - .height = 16, - .paletteNum = 15, + .bg = 0, + .tilemapLeft = 5, + .tilemapTop = 2, + .width = 20, + .height = 16, + .paletteNum = 15, .baseBlock = 1 }, [STATE_RESULTS_RANDOM - RESULTS_STATE_START] = { - .bg = 0, - .tilemapLeft = 5, - .tilemapTop = 2, - .width = 20, - .height = 16, - .paletteNum = 15, + .bg = 0, + .tilemapLeft = 5, + .tilemapTop = 2, + .width = 20, + .height = 16, + .paletteNum = 15, .baseBlock = 1 }, [STATE_RESULTS_CRUSHING - RESULTS_STATE_START] = { - .bg = 0, - .tilemapLeft = 4, - .tilemapTop = 2, - .width = 22, - .height = 16, - .paletteNum = 15, + .bg = 0, + .tilemapLeft = 4, + .tilemapTop = 2, + .width = 22, + .height = 16, + .paletteNum = 15, .baseBlock = 1 }, DUMMY_WIN_TEMPLATE, @@ -567,7 +567,7 @@ static const u8 sResultsWindowHeights[][MAX_RFU_PLAYERS - 1] = {12, 14, 15, 16}, // "Crushing" page }; -static const u32 sPressingSpeedConversionTable[] = +static const u32 sPressingSpeedConversionTable[] = { 50000000, // 50 25000000, // 25 @@ -590,9 +590,9 @@ static const u8 sCrusherTop_Tilemap[] = INCBIN_U8("graphics/berry_crush/crushe static const u8 sContainerCap_Tilemap[] = INCBIN_U8("graphics/berry_crush/container_cap.bin.lz"); static const u8 sBg_Tilemap[] = INCBIN_U8("graphics/berry_crush/bg.bin.lz"); -// Takes the number of players - 2 and a player id and returns the +// Takes the number of players - 2 and a player id and returns the // index into sPlayerCoords where that player should be seated -static const u8 sPlayerIdToPosId[MAX_RFU_PLAYERS - 1][MAX_RFU_PLAYERS] = +static const u8 sPlayerIdToPosId[MAX_RFU_PLAYERS - 1][MAX_RFU_PLAYERS] = { {1, 3}, {0, 1, 3}, @@ -672,18 +672,18 @@ static const s8 sSparkleCoords[][2] = { 40, -16}, }; -static const u16 sPlayerBerrySpriteTags[MAX_RFU_PLAYERS] = +static const u16 sPlayerBerrySpriteTags[MAX_RFU_PLAYERS] = { - TAG_PLAYER1_BERRY, - TAG_PLAYER2_BERRY, - TAG_PLAYER3_BERRY, - TAG_PLAYER4_BERRY, + TAG_PLAYER1_BERRY, + TAG_PLAYER2_BERRY, + TAG_PLAYER3_BERRY, + TAG_PLAYER4_BERRY, TAG_PLAYER5_BERRY }; // sTimerDigits_Gfx is part of this array but is (apparently) uncompressed // It gets cast to raw uncompressed data when used in sDigitObjTemplates -static const struct CompressedSpriteSheet sSpriteSheets[] = +static const struct CompressedSpriteSheet sSpriteSheets[] = { { .data = sCrusherBase_Gfx, .size = 0x800, .tag = TAG_CRUSHER_BASE }, { .data = sImpact_Gfx, .size = 0xE00, .tag = GFXTAG_IMPACT }, @@ -727,23 +727,23 @@ static const union AnimCmd sAnim_Impact_Big[] = static const union AnimCmd sAnim_Sparkle_Small[] = { ANIMCMD_FRAME(0, 2), - ANIMCMD_FRAME(4, 2), + ANIMCMD_FRAME(4, 2), ANIMCMD_FRAME(8, 2), ANIMCMD_FRAME(12, 2), - ANIMCMD_FRAME(16, 2), - ANIMCMD_FRAME(20, 2), + ANIMCMD_FRAME(16, 2), + ANIMCMD_FRAME(20, 2), ANIMCMD_JUMP(0) }; static const union AnimCmd sAnim_Sparkle_Big[] = { - ANIMCMD_FRAME(24, 4), - ANIMCMD_FRAME(28, 4), - ANIMCMD_FRAME(32, 4), + ANIMCMD_FRAME(24, 4), + ANIMCMD_FRAME(28, 4), + ANIMCMD_FRAME(32, 4), ANIMCMD_FRAME(36, 4), - ANIMCMD_FRAME(40, 4), - ANIMCMD_FRAME(44, 4), - ANIMCMD_FRAME(48, 4), + ANIMCMD_FRAME(40, 4), + ANIMCMD_FRAME(44, 4), + ANIMCMD_FRAME(48, 4), ANIMCMD_FRAME(52, 4), ANIMCMD_JUMP(0) }; @@ -756,7 +756,7 @@ static const union AnimCmd sAnim_Timer[] = static const union AnimCmd sAnim_PlayerBerry[] = { - ANIMCMD_FRAME(0, 0), + ANIMCMD_FRAME(0, 0), ANIMCMD_END }; @@ -810,68 +810,68 @@ static const union AffineAnimCmd *const sAffineAnims_PlayerBerry[] = static const struct SpriteTemplate sSpriteTemplate_CrusherBase = { - .tileTag = TAG_CRUSHER_BASE, - .paletteTag = TAG_CRUSHER_BASE, - .oam = &gOamData_AffineOff_ObjNormal_64x64, - .anims = sAnims_CrusherBase, - .images = NULL, - .affineAnims = gDummySpriteAffineAnimTable, + .tileTag = TAG_CRUSHER_BASE, + .paletteTag = TAG_CRUSHER_BASE, + .oam = &gOamData_AffineOff_ObjNormal_64x64, + .anims = sAnims_CrusherBase, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, .callback = SpriteCallbackDummy }; static const struct SpriteTemplate sSpriteTemplate_Impact = { .tileTag = GFXTAG_IMPACT, - .paletteTag = PALTAG_EFFECT, - .oam = &gOamData_AffineOff_ObjNormal_32x32, - .anims = sAnims_Impact, - .images = NULL, - .affineAnims = gDummySpriteAffineAnimTable, + .paletteTag = PALTAG_EFFECT, + .oam = &gOamData_AffineOff_ObjNormal_32x32, + .anims = sAnims_Impact, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, .callback = SpriteCB_Impact }; static const struct SpriteTemplate sSpriteTemplate_Sparkle = { - .tileTag = GFXTAG_SPARKLE, - .paletteTag = PALTAG_EFFECT, - .oam = &gOamData_AffineOff_ObjNormal_16x16, - .anims = sAnims_Sparkle, - .images = NULL, - .affineAnims = gDummySpriteAffineAnimTable, + .tileTag = GFXTAG_SPARKLE, + .paletteTag = PALTAG_EFFECT, + .oam = &gOamData_AffineOff_ObjNormal_16x16, + .anims = sAnims_Sparkle, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, .callback = SpriteCallbackDummy }; static const struct SpriteTemplate sSpriteTemplate_Timer = { - .tileTag = TAG_TIMER_DIGITS, - .paletteTag = TAG_TIMER_DIGITS, - .oam = &gOamData_AffineOff_ObjNormal_8x16, - .anims = sAnims_Timer, - .images = NULL, - .affineAnims = gDummySpriteAffineAnimTable, + .tileTag = TAG_TIMER_DIGITS, + .paletteTag = TAG_TIMER_DIGITS, + .oam = &gOamData_AffineOff_ObjNormal_8x16, + .anims = sAnims_Timer, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, .callback = SpriteCallbackDummy }; static const struct SpriteTemplate sSpriteTemplate_PlayerBerry = { - .tileTag = TAG_PLAYER1_BERRY, - .paletteTag = TAG_PLAYER1_BERRY, - .oam = &gOamData_AffineDouble_ObjNormal_32x32, - .anims = sAnims_PlayerBerry, - .images = NULL, - .affineAnims = sAffineAnims_PlayerBerry, + .tileTag = TAG_PLAYER1_BERRY, + .paletteTag = TAG_PLAYER1_BERRY, + .oam = &gOamData_AffineDouble_ObjNormal_32x32, + .anims = sAnims_PlayerBerry, + .images = NULL, + .affineAnims = sAffineAnims_PlayerBerry, .callback = SpriteCallbackDummy }; -static const struct DigitObjUtilTemplate sDigitObjTemplates[] = +static const struct DigitObjUtilTemplate sDigitObjTemplates[] = { { // Minutes .strConvMode = 1, .shape = 2, .size = 0, .priority = 0, - .oamCount = 2, - .xDelta = 8, + .oamCount = 2, + .xDelta = 8, .x = 156, .y = 0, .spriteSheet = (void*) &sSpriteSheets[3], @@ -882,8 +882,8 @@ static const struct DigitObjUtilTemplate sDigitObjTemplates[] = .shape = 2, .size = 0, .priority = 0, - .oamCount = 2, - .xDelta = 8, + .oamCount = 2, + .xDelta = 8, .x = 180, .y = 0, .spriteSheet = (void*) &sSpriteSheets[3], @@ -894,8 +894,8 @@ static const struct DigitObjUtilTemplate sDigitObjTemplates[] = .shape = 2, .size = 0, .priority = 0, - .oamCount = 2, - .xDelta = 8, + .oamCount = 2, + .xDelta = 8, .x = 204, .y = 0, .spriteSheet = (void*) &sSpriteSheets[3], @@ -944,7 +944,7 @@ static u32 (*const sBerryCrushCommands[])(struct BerryCrushGame * game, u8 * dat [CMD_QUIT] = Cmd_Quit, }; -// Per group size, the number of A presses required to increase the number of sparkles. +// Per group size, the number of A presses required to increase the number of sparkles. static const u8 sSparkleThresholds[MAX_RFU_PLAYERS - 1][4] = { {2, 4, 6, 7}, // 2 players @@ -984,12 +984,12 @@ static u32 QuitBerryCrush(MainCallback exitCallback) return 0; } -#define ERROR_EXIT(exitCallback) \ - { \ - SetMainCallback2(exitCallback); \ - Rfu.unk_10 = 0; \ - Rfu.unk_12 = 0; \ - Rfu.errorState = 1; \ +#define ERROR_EXIT(exitCallback) \ + { \ + SetMainCallback2(exitCallback); \ + gRfu.errorParam0 = 0; \ + gRfu.errorParam1 = 0; \ + gRfu.errorState = RFU_ERROR_STATE_OCCURRED; \ } void StartBerryCrush(MainCallback exitCallback) @@ -1202,12 +1202,12 @@ static s32 ShowGameDisplay(void) SetBgTilemapBuffer(1, game->gfx.bgBuffers[0]); SetBgTilemapBuffer(2, game->gfx.bgBuffers[2]); SetBgTilemapBuffer(3, game->gfx.bgBuffers[3]); - ChangeBgX(0, 0, 0); - ChangeBgY(0, 0, 0); - ChangeBgX(2, 0, 0); - ChangeBgY(2, 0, 0); - ChangeBgX(3, 0, 0); - ChangeBgY(3, 0, 0); + ChangeBgX(0, 0, BG_COORD_SET); + ChangeBgY(0, 0, BG_COORD_SET); + ChangeBgX(2, 0, BG_COORD_SET); + ChangeBgY(2, 0, BG_COORD_SET); + ChangeBgX(3, 0, BG_COORD_SET); + ChangeBgY(3, 0, BG_COORD_SET); SetGpuReg(REG_OFFSET_BLDCNT, 0); SetGpuReg(REG_OFFSET_BLDALPHA, 0); break; @@ -1249,8 +1249,8 @@ static s32 ShowGameDisplay(void) CreateWirelessStatusIndicatorSprite(0, 0); CreateGameSprites(game); SetGpuReg(REG_OFFSET_BG1VOFS, -gSpriteCoordOffsetY); - ChangeBgX(1, 0, 0); - ChangeBgY(1, 0, 0); + ChangeBgX(1, 0, BG_COORD_SET); + ChangeBgY(1, 0, BG_COORD_SET); break; case 9: gPaletteFade.bufferTransferDisabled = FALSE; @@ -1472,7 +1472,7 @@ static void UpdateInputEffects(struct BerryCrushGame *game, struct BerryCrushGam numPlayersPressed = 0; linkState = (struct BerryCrushGame_LinkState *)game->recvCmd; - + // Read inputs and update impact effects for (i = 0; i < game->playerCount; i++) { @@ -1591,8 +1591,8 @@ static void FramesToMinSec(struct BerryCrushGame_Gfx *gfx, u16 frames) static void PrintTextCentered(u8 windowId, u8 left, u8 colorId, const u8 *string) { - left = (left * 4) - (GetStringWidth(2, string, -1) / 2u); - AddTextPrinterParameterized3(windowId, 2, left, 0, sTextColorTable[colorId], 0, string); + left = (left * 4) - (GetStringWidth(FONT_SHORT, string, -1) / 2u); + AddTextPrinterParameterized3(windowId, FONT_SHORT, left, 0, sTextColorTable[colorId], 0, string); } static void PrintResultsText(struct BerryCrushGame * game, u8 page, u8 sp14, u8 baseY) @@ -1652,8 +1652,8 @@ static void PrintResultsText(struct BerryCrushGame * game, u8 page, u8 sp14, u8 StringExpandPlaceholders(gStringVar4, sResultsTexts[page]); break; } - x = GetStringRightAlignXOffset(2, gStringVar4, sp14 - 4); - AddTextPrinterParameterized3(game->gfx.resultsWindowId, 2, x, y, sTextColorTable[COLORID_GRAY], 0, gStringVar4); + x = GetStringRightAlignXOffset(FONT_SHORT, gStringVar4, sp14 - 4); + AddTextPrinterParameterized3(game->gfx.resultsWindowId, FONT_SHORT, x, y, sTextColorTable[COLORID_GRAY], 0, gStringVar4); if (playerId == game->localId) StringCopy(gStringVar3, gText_1DotBlueF700); else @@ -1661,7 +1661,7 @@ static void PrintResultsText(struct BerryCrushGame * game, u8 page, u8 sp14, u8 gStringVar3[0] = ranking + CHAR_1; DynamicPlaceholderTextUtil_SetPlaceholderPtr(0, game->players[playerId].name); DynamicPlaceholderTextUtil_ExpandPlaceholders(gStringVar4, gStringVar3); - AddTextPrinterParameterized3(game->gfx.resultsWindowId, 2, 4, y, sTextColorTable[COLORID_GRAY], 0, gStringVar4); + AddTextPrinterParameterized3(game->gfx.resultsWindowId, FONT_SHORT, 4, y, sTextColorTable[COLORID_GRAY], 0, gStringVar4); } } @@ -1676,35 +1676,35 @@ static void PrintCrushingResults(struct BerryCrushGame *game) FramesToMinSec(&game->gfx, results->time); // Print time text - AddTextPrinterParameterized3(game->gfx.resultsWindowId, 2, x, y, sTextColorTable[COLORID_GRAY], 0, gText_TimeColon); + AddTextPrinterParameterized3(game->gfx.resultsWindowId, FONT_SHORT, x, y, sTextColorTable[COLORID_GRAY], 0, gText_TimeColon); // Print seconds text - x = 176 - (u8)GetStringWidth(2, gText_SpaceSec, -1); - AddTextPrinterParameterized3(game->gfx.resultsWindowId, 2, x, y, sTextColorTable[COLORID_GRAY], 0, gText_SpaceSec); + x = 176 - (u8)GetStringWidth(FONT_SHORT, gText_SpaceSec, -1); + AddTextPrinterParameterized3(game->gfx.resultsWindowId, FONT_SHORT, x, y, sTextColorTable[COLORID_GRAY], 0, gText_SpaceSec); // Print seconds value ConvertIntToDecimalStringN(gStringVar1, game->gfx.secondsInt, STR_CONV_MODE_LEADING_ZEROS, 2); ConvertIntToDecimalStringN(gStringVar2, game->gfx.secondsFrac, STR_CONV_MODE_LEADING_ZEROS, 2); StringExpandPlaceholders(gStringVar4, gText_XDotY2); - x -= GetStringWidth(2, gStringVar4, -1); - AddTextPrinterParameterized3(game->gfx.resultsWindowId, 2, x, y, sTextColorTable[COLORID_GRAY], 0, gStringVar4); + x -= GetStringWidth(FONT_SHORT, gStringVar4, -1); + AddTextPrinterParameterized3(game->gfx.resultsWindowId, FONT_SHORT, x, y, sTextColorTable[COLORID_GRAY], 0, gStringVar4); // Print minutes text - x -= GetStringWidth(2, gText_SpaceMin, -1); - AddTextPrinterParameterized3(game->gfx.resultsWindowId, 2, x, y, sTextColorTable[COLORID_GRAY], 0, gText_SpaceMin); + x -= GetStringWidth(FONT_SHORT, gText_SpaceMin, -1); + AddTextPrinterParameterized3(game->gfx.resultsWindowId, FONT_SHORT, x, y, sTextColorTable[COLORID_GRAY], 0, gText_SpaceMin); // Print minutes value ConvertIntToDecimalStringN(gStringVar1, game->gfx.minutes, STR_CONV_MODE_LEADING_ZEROS, 1); StringExpandPlaceholders(gStringVar4, gText_StrVar1); - x -= GetStringWidth(2, gStringVar4, -1); - AddTextPrinterParameterized3(game->gfx.resultsWindowId, 2, x, y, sTextColorTable[COLORID_GRAY], 0, gStringVar4); - + x -= GetStringWidth(FONT_SHORT, gStringVar4, -1); + AddTextPrinterParameterized3(game->gfx.resultsWindowId, FONT_SHORT, x, y, sTextColorTable[COLORID_GRAY], 0, gStringVar4); + // Print pressing speed text y += 14; - AddTextPrinterParameterized3(game->gfx.resultsWindowId, 2, 0, y, sTextColorTable[COLORID_GRAY], 0, gText_PressingSpeed); - x = 176 - (u8)GetStringWidth(2, gText_TimesPerSec, -1); - AddTextPrinterParameterized3(game->gfx.resultsWindowId, 2, x, y, sTextColorTable[COLORID_GRAY], 0, gText_TimesPerSec); - + AddTextPrinterParameterized3(game->gfx.resultsWindowId, FONT_SHORT, 0, y, sTextColorTable[COLORID_GRAY], 0, gText_PressingSpeed); + x = 176 - (u8)GetStringWidth(FONT_SHORT, gText_TimesPerSec, -1); + AddTextPrinterParameterized3(game->gfx.resultsWindowId, FONT_SHORT, x, y, sTextColorTable[COLORID_GRAY], 0, gText_TimesPerSec); + // Print pressing speed value for (i = 0; i < 8; i++) if (((u8)game->pressingSpeed >> (7 - i)) & 1) @@ -1712,21 +1712,21 @@ static void PrintCrushingResults(struct BerryCrushGame *game) ConvertIntToDecimalStringN(gStringVar1, game->pressingSpeed >> 8, STR_CONV_MODE_RIGHT_ALIGN, 3); ConvertIntToDecimalStringN(gStringVar2, pressingSpeedFrac / 1000000, STR_CONV_MODE_LEADING_ZEROS, 2); StringExpandPlaceholders(gStringVar4, gText_XDotY3); - x -= GetStringWidth(2, gStringVar4, -1); + x -= GetStringWidth(FONT_SHORT, gStringVar4, -1); if (game->newRecord) - AddTextPrinterParameterized3(game->gfx.resultsWindowId, 2, x, y, sTextColorTable[COLORID_RED], 0, gStringVar4); + AddTextPrinterParameterized3(game->gfx.resultsWindowId, FONT_SHORT, x, y, sTextColorTable[COLORID_RED], 0, gStringVar4); else - AddTextPrinterParameterized3(game->gfx.resultsWindowId, 2, x, y, sTextColorTable[COLORID_GRAY], 0, gStringVar4); + AddTextPrinterParameterized3(game->gfx.resultsWindowId, FONT_SHORT, x, y, sTextColorTable[COLORID_GRAY], 0, gStringVar4); // Print silkiness text y += 14; - AddTextPrinterParameterized3(game->gfx.resultsWindowId, 2, 0, y, sTextColorTable[COLORID_GRAY], 0, gText_Silkiness); + AddTextPrinterParameterized3(game->gfx.resultsWindowId, FONT_SHORT, 0, y, sTextColorTable[COLORID_GRAY], 0, gText_Silkiness); // Print silkiness value ConvertIntToDecimalStringN(gStringVar1, results->silkiness, STR_CONV_MODE_RIGHT_ALIGN, 3); StringExpandPlaceholders(gStringVar4, gText_Var1Percent); - x = 176 - (u8)GetStringWidth(2, gStringVar4, -1); - AddTextPrinterParameterized3(game->gfx.resultsWindowId, 2, x, y, sTextColorTable[COLORID_GRAY], 0, gStringVar4); + x = 176 - (u8)GetStringWidth(FONT_SHORT, gStringVar4, -1); + AddTextPrinterParameterized3(game->gfx.resultsWindowId, FONT_SHORT, x, y, sTextColorTable[COLORID_GRAY], 0, gStringVar4); } static bool32 OpenResultsWindow(struct BerryCrushGame *game, struct BerryCrushGame_Gfx *gfx) @@ -1778,7 +1778,7 @@ static bool32 OpenResultsWindow(struct BerryCrushGame *game, struct BerryCrushGa PrintCrushingResults(game); break; case 5: - CopyWindowToVram(gfx->resultsWindowId, 3); + CopyWindowToVram(gfx->resultsWindowId, COPYWIN_FULL); gfx->resultsState = 0; return TRUE; } @@ -1802,7 +1802,7 @@ static void Task_ShowRankings(u8 taskId) u8 i = 0, j, xPos, yPos; u32 score = 0; s16 *data = gTasks[taskId].data; - + switch (tState) { case 0: @@ -1814,20 +1814,20 @@ static void Task_ShowRankings(u8 taskId) break; case 1: // Print header text - xPos = 96 - GetStringWidth(1, gText_BerryCrush2, -1) / 2u; - AddTextPrinterParameterized3(tWindowId, 1, xPos, 1, sTextColorTable[COLORID_BLUE], 0, gText_BerryCrush2); - xPos = 96 - GetStringWidth(1, gText_PressingSpeedRankings, -1) / 2u; - AddTextPrinterParameterized3(tWindowId, 1, xPos, 17, sTextColorTable[COLORID_BLUE], 0, gText_PressingSpeedRankings); - + xPos = 96 - GetStringWidth(FONT_NORMAL, gText_BerryCrush2, -1) / 2u; + AddTextPrinterParameterized3(tWindowId, FONT_NORMAL, xPos, 1, sTextColorTable[COLORID_BLUE], 0, gText_BerryCrush2); + xPos = 96 - GetStringWidth(FONT_NORMAL, gText_PressingSpeedRankings, -1) / 2u; + AddTextPrinterParameterized3(tWindowId, FONT_NORMAL, xPos, 17, sTextColorTable[COLORID_BLUE], 0, gText_PressingSpeedRankings); + // Print pressing speed record for each group size, ranked yPos = 41; for (i = 0; i < MAX_RFU_PLAYERS - 1; i++) { ConvertIntToDecimalStringN(gStringVar1, i + 2, STR_CONV_MODE_LEFT_ALIGN, 1); StringExpandPlaceholders(gStringVar4, gText_Var1Players); - AddTextPrinterParameterized3(tWindowId, 1, 0, yPos, sTextColorTable[COLORID_GRAY], 0, gStringVar4); - xPos = 192 - (u8)GetStringWidth(1, gText_TimesPerSec, -1); - AddTextPrinterParameterized3(tWindowId, 1, xPos, yPos, sTextColorTable[COLORID_GRAY], 0, gText_TimesPerSec); + AddTextPrinterParameterized3(tWindowId, FONT_NORMAL, 0, yPos, sTextColorTable[COLORID_GRAY], 0, gStringVar4); + xPos = 192 - (u8)GetStringWidth(FONT_NORMAL, gText_TimesPerSec, -1); + AddTextPrinterParameterized3(tWindowId, FONT_NORMAL, xPos, yPos, sTextColorTable[COLORID_GRAY], 0, gText_TimesPerSec); for (j = 0; j < 8; j++) { if (((tPressingSpeeds(i) & 0xFF) >> (7 - j)) & 1) @@ -1836,12 +1836,12 @@ static void Task_ShowRankings(u8 taskId) ConvertIntToDecimalStringN(gStringVar1, (u16)tPressingSpeeds(i) >> 8, STR_CONV_MODE_RIGHT_ALIGN, 3); ConvertIntToDecimalStringN(gStringVar2, score / 1000000, STR_CONV_MODE_LEADING_ZEROS, 2); StringExpandPlaceholders(gStringVar4, gText_XDotY3); - xPos -= GetStringWidth(1, gStringVar4, -1); - AddTextPrinterParameterized3(tWindowId, 1, xPos, yPos, sTextColorTable[COLORID_GRAY], 0, gStringVar4); + xPos -= GetStringWidth(FONT_NORMAL, gStringVar4, -1); + AddTextPrinterParameterized3(tWindowId, FONT_NORMAL, xPos, yPos, sTextColorTable[COLORID_GRAY], 0, gStringVar4); yPos += 16; score = 0; } - CopyWindowToVram(tWindowId, 3); + CopyWindowToVram(tWindowId, COPYWIN_FULL); break; case 2: if (JOY_NEW(A_BUTTON | B_BUTTON)) @@ -1913,8 +1913,8 @@ static void DrawPlayerNameWindows(struct BerryCrushGame *game) // Print the player's name AddTextPrinterParameterized4( game->gfx.nameWindowIds[i], - 2, - 36 - GetStringWidth(2, game->players[i].name, 0) / 2u, + FONT_SHORT, + 36 - GetStringWidth(FONT_SHORT, game->players[i].name, 0) / 2u, 1, 0, 0, @@ -1928,8 +1928,8 @@ static void DrawPlayerNameWindows(struct BerryCrushGame *game) // Print a partner's name AddTextPrinterParameterized4( game->gfx.nameWindowIds[i], - 2, - 36 - GetStringWidth(2, game->players[i].name, 0) / 2u, + FONT_SHORT, + 36 - GetStringWidth(FONT_SHORT, game->players[i].name, 0) / 2u, 1, 0, 0, @@ -1938,7 +1938,7 @@ static void DrawPlayerNameWindows(struct BerryCrushGame *game) game->players[i].name ); } - CopyWindowToVram(game->gfx.nameWindowIds[i], 3); + CopyWindowToVram(game->gfx.nameWindowIds[i], COPYWIN_FULL); } CopyBgTilemapBufferToVram(0); } @@ -1977,7 +1977,7 @@ static void CreateGameSprites(struct BerryCrushGame *game) for (i = 0; i < ARRAY_COUNT(sSpriteSheets) - 1; i++) LoadCompressedSpriteSheet(&sSpriteSheets[i]); LoadSpritePalettes(sSpritePals); - + // Create sprite for crusher base spriteId = CreateSprite(&sSpriteTemplate_CrusherBase, 120, 88, 5); game->gfx.coreSprite = &gSprites[spriteId]; @@ -2258,13 +2258,13 @@ static u32 Cmd_PrintMessage(struct BerryCrushGame *game, u8 *args) if (args[1] & F_MSG_EXPAND) { StringExpandPlaceholders(gStringVar4, sMessages[args[0]]); - AddTextPrinterParameterized2(0, 1, gStringVar4, game->textSpeed, 0, 2, 1, 3); + AddTextPrinterParameterized2(0, FONT_NORMAL, gStringVar4, game->textSpeed, 0, 2, 1, 3); } else { - AddTextPrinterParameterized2(0, 1, sMessages[args[0]], game->textSpeed, 0, 2, 1, 3); + AddTextPrinterParameterized2(0, FONT_NORMAL, sMessages[args[0]], game->textSpeed, 0, 2, 1, 3); } - CopyWindowToVram(0, 3); + CopyWindowToVram(0, COPYWIN_FULL); break; case 1: if (!IsTextPrinterActive(0)) @@ -2372,7 +2372,7 @@ static u32 Cmd_WaitForOthersToPickBerries(struct BerryCrushGame *game, u8 *args) case 2: if (!IsLinkTaskFinished()) return 0; - + // Send player's chosen berry to partners memset(game->sendCmd, 0, sizeof(game->sendCmd)); game->sendCmd[0] = game->players[game->localId].berryId; @@ -2563,13 +2563,13 @@ static void HandlePartnerInput(struct BerryCrushGame *game) for (i = 0; i < game->playerCount; i++) { linkState = (struct BerryCrushGame_LinkState *)gRecvCmds[i]; - + // Skip player if we have not received a packet from them - if ((linkState->rfuCmd & 0xFF00) != RFUCMD_SEND_PACKET) + if ((linkState->rfuCmd & RFUCMD_MASK) != RFUCMD_SEND_PACKET) continue; if (linkState->sendFlag != SEND_GAME_STATE) continue; - + if (linkState->pushedAButton) { game->localState.playerPressedAFlags |= sBitTable[i]; @@ -2577,10 +2577,10 @@ static void HandlePartnerInput(struct BerryCrushGame *game) game->players[i].numAPresses++; numPlayersPressed++; timeDiff = game->timer - game->players[i].inputTime; - + // If the interval between inputs is regular, the input is considered "neat" // This counts toward the player's neatness score - if (timeDiff >= game->players[i].timeSincePrevInput - 1 + if (timeDiff >= game->players[i].timeSincePrevInput - 1 && timeDiff <= game->players[i].timeSincePrevInput + 1) { // On neat input streak @@ -2595,7 +2595,7 @@ static void HandlePartnerInput(struct BerryCrushGame *game) game->players[i].neatInputStreak = 0; game->players[i].timeSincePrevInput = timeDiff; } - + game->players[i].inputTime = game->timer; game->players[i].inputFlags++; if (game->players[i].inputFlags > F_INPUT_HIT_B) @@ -2637,7 +2637,7 @@ static void HandlePartnerInput(struct BerryCrushGame *game) // Target number of A presses has been reached, game is complete game->newDepth = 32; - game->localState.endGame = TRUE; + game->localState.endGame = TRUE; } // Updates the crusher, input flags, and timer to send to group members @@ -2648,7 +2648,7 @@ static void UpdateLeaderGameState(struct BerryCrushGame *game) u16 flags = 0; u16 temp = 0; u8 i = 0; - + for (i = 0; i < game->playerCount; i++) { if (game->players[i].inputState != INPUT_STATE_NONE) @@ -2727,7 +2727,7 @@ static void HandlePlayerInput(struct BerryCrushGame *game) if (game->localId != 0 && !game->localState.pushedAButton) return; game->localState.sendFlag = SEND_GAME_STATE; - + // Every 30 frames, check whether the sparkles produced should be big, // depending on how many A presses there were in that time if (game->timer % 30 == 0) @@ -2744,7 +2744,7 @@ static void HandlePlayerInput(struct BerryCrushGame *game) game->bigSparkleCounter = 0; game->numBigSparkleChecks++; } - + // Every 15 frames, update the amount of sparkles that should be produced, // depending on how many A presses there were in that time (including the bonus) if (game->timer % 15 == 0) @@ -2787,7 +2787,7 @@ static void HandlePlayerInput(struct BerryCrushGame *game) game->cmdTimer = 0; } } - + } if (game->timer >= MAX_TIME) game->localState.endGame = TRUE; @@ -2805,7 +2805,7 @@ static void RecvLinkData(struct BerryCrushGame *game) for (i = 0; i < game->playerCount; i++) game->players[i].inputState = INPUT_STATE_NONE; - if ((gRecvCmds[0][0] & 0xFF00) != RFUCMD_SEND_PACKET) + if ((gRecvCmds[0][0] & RFUCMD_MASK) != RFUCMD_SEND_PACKET) { game->playedSound = FALSE; return; @@ -3056,14 +3056,14 @@ static u32 Cmd_TabulateResults(struct BerryCrushGame *game, u8 *args) game->results.playerIdsRanked[RESULTS_PAGE_RANDOM][i] = i; game->results.stats[RESULTS_PAGE_PRESSES][i] = game->players[i].numAPresses; game->results.totalAPresses += game->results.stats[RESULTS_PAGE_PRESSES][i]; - + // Calculate value for random second results page switch (game->results.randomPageId) { case RESULTS_PAGE_NEATNESS: if (game->players[i].numAPresses != 0) { - // Calculate percentage of inputs that were in largest "neat" streak + // Calculate percentage of inputs that were in largest "neat" streak // "Neat" inputs are those done at a regular interval temp1 = game->players[i].maxNeatInputStreak; temp1 = Q_24_8(temp1); @@ -3129,7 +3129,7 @@ static u32 Cmd_TabulateResults(struct BerryCrushGame *game, u8 *args) // Calculate player rankings for "Number of Presses" by sorting arrays if (game->results.stats[RESULTS_PAGE_PRESSES][j - 1] < game->results.stats[RESULTS_PAGE_PRESSES][j]) { - SWAP(game->results.stats[RESULTS_PAGE_PRESSES][j], + SWAP(game->results.stats[RESULTS_PAGE_PRESSES][j], game->results.stats[RESULTS_PAGE_PRESSES][j - 1], tempStat); SWAP(game->results.playerIdsRanked[RESULTS_PAGE_PRESSES][j], @@ -3139,7 +3139,7 @@ static u32 Cmd_TabulateResults(struct BerryCrushGame *game, u8 *args) // Calculate player rankings for random second results page by sorting arrays if (game->results.stats[RESULTS_PAGE_RANDOM][j - 1] < game->results.stats[RESULTS_PAGE_RANDOM][j]) { - SWAP(game->results.stats[RESULTS_PAGE_RANDOM][j], + SWAP(game->results.stats[RESULTS_PAGE_RANDOM][j], game->results.stats[RESULTS_PAGE_RANDOM][j - 1], tempStat); SWAP(game->results.playerIdsRanked[RESULTS_PAGE_RANDOM][j], @@ -3242,12 +3242,12 @@ static u32 Cmd_SaveGame(struct BerryCrushGame *game, u8 *args) if (!IsLinkTaskFinished()) return 0; DrawDialogueFrame(0, 0); - AddTextPrinterParameterized2(0, 1, gText_SavingDontTurnOffPower, 0, 0, 2, 1, 3); - CopyWindowToVram(0, 3); - CreateTask(Task_LinkSave, 0); + AddTextPrinterParameterized2(0, FONT_NORMAL, gText_SavingDontTurnOffPower, 0, 0, 2, 1, 3); + CopyWindowToVram(0, COPYWIN_FULL); + CreateTask(Task_LinkFullSave, 0); break; case 3: - if (FuncIsActiveTask(Task_LinkSave)) + if (FuncIsActiveTask(Task_LinkFullSave)) return 0; break; case 4: @@ -3319,7 +3319,7 @@ static u32 Cmd_CommunicatePlayAgainResponses(struct BerryCrushGame *game, u8 *ar case 1: if (!IsLinkTaskFinished()) return 0; - + // Send player's Yes/No response to partners game->sendCmd[0] = game->playAgainState; game->recvCmd[0] = 0; @@ -3391,10 +3391,10 @@ static u32 Cmd_StopGame(struct BerryCrushGame *game, u8 *args) case 0: DrawDialogueFrame(0, 0); if (game->playAgainState == PLAY_AGAIN_NO_BERRIES) - AddTextPrinterParameterized2(0, 1, sMessages[MSG_NO_BERRIES], game->textSpeed, 0, 2, 1, 3); + AddTextPrinterParameterized2(0, FONT_NORMAL, sMessages[MSG_NO_BERRIES], game->textSpeed, 0, 2, 1, 3); else - AddTextPrinterParameterized2(0, 1, sMessages[MSG_DROPPED], game->textSpeed, 0, 2, 1, 3); - CopyWindowToVram(0, 3); + AddTextPrinterParameterized2(0, FONT_NORMAL, sMessages[MSG_DROPPED], game->textSpeed, 0, 2, 1, 3); + CopyWindowToVram(0, COPYWIN_FULL); break; case 1: if (IsTextPrinterActive(0)) diff --git a/src/berry_fix_program.c b/src/berry_fix_program.c index 31caf79cc0..e8c4bc7e68 100644 --- a/src/berry_fix_program.c +++ b/src/berry_fix_program.c @@ -51,20 +51,20 @@ static const u8 sText_TransmissionFailureTryAgain[] = _("Transmission failure.\n static const struct BgTemplate sBerryFixBgTemplates[] = { { - .bg = 0, - .charBaseIndex = 0, - .mapBaseIndex = 30, - .screenSize = 0, - .paletteMode = 0, + .bg = 0, + .charBaseIndex = 0, + .mapBaseIndex = 30, + .screenSize = 0, + .paletteMode = 0, .priority = 0, .baseTile = 0 - }, + }, { - .bg = 1, - .charBaseIndex = 1, - .mapBaseIndex = 31, - .screenSize = 0, - .paletteMode = 0, + .bg = 1, + .charBaseIndex = 1, + .mapBaseIndex = 31, + .screenSize = 0, + .paletteMode = 0, .priority = 1, .baseTile = 0 } @@ -72,39 +72,39 @@ static const struct BgTemplate sBerryFixBgTemplates[] = { static const struct WindowTemplate sBerryFixWindowTemplates[] = { { - .bg = 0, - .tilemapLeft = 2, - .tilemapTop = 4, - .width = 26, - .height = 2, - .paletteNum = 15, + .bg = 0, + .tilemapLeft = 2, + .tilemapTop = 4, + .width = 26, + .height = 2, + .paletteNum = 15, .baseBlock = 1 }, { - .bg = 0, - .tilemapLeft = 1, - .tilemapTop = 11, - .width = 28, - .height = 8, - .paletteNum = 15, + .bg = 0, + .tilemapLeft = 1, + .tilemapTop = 11, + .width = 28, + .height = 8, + .paletteNum = 15, .baseBlock = 53 }, { - .bg = 0, - .tilemapLeft = 0, - .tilemapTop = 8, - .width = 30, - .height = 2, - .paletteNum = 15, + .bg = 0, + .tilemapLeft = 0, + .tilemapTop = 8, + .width = 30, + .height = 2, + .paletteNum = 15, .baseBlock = 277 }, { - .bg = 0, - .tilemapLeft = 8, - .tilemapTop = 0, - .width = 14, - .height = 2, - .paletteNum = 15, + .bg = 0, + .tilemapLeft = 8, + .tilemapTop = 0, + .width = 14, + .height = 2, + .paletteNum = 15, .baseBlock = 337 }, DUMMY_WIN_TEMPLATE @@ -148,27 +148,27 @@ static const struct { gBerryFixGameboy_Gfx, gBerryFixGameboy_Tilemap, gBerryFixGameboy_Pal - }, + }, [SCENE_TURN_OFF_POWER] = { gBerryFixGameboyLogo_Gfx, gBerryFixGameboyLogo_Tilemap, gBerryFixGameboyLogo_Pal - }, + }, [SCENE_TRANSMITTING] = { gBerryFixGbaTransfer_Gfx, gBerryFixGbaTransfer_Tilemap, gBerryFixGbaTransfer_Pal - }, + }, [SCENE_FOLLOW_INSTRUCT] = { gBerryFixGbaTransferHighlight_Gfx, gBerryFixGbaTransferHighlight_Tilemap, gBerryFixGbaTransferHighlight_Pal - }, + }, [SCENE_TRANSMIT_FAILED] = { gBerryFixGbaTransferError_Gfx, gBerryFixGbaTransferError_Tilemap, gBerryFixGbaTransferError_Pal - }, + }, [SCENE_BEGIN] = { gBerryFixWindow_Gfx, gBerryFixWindow_Tilemap, @@ -242,22 +242,22 @@ static void BerryFix_Main(void) } else if (++sBerryFix->timer > 180) { - MultiBootStartMaster(&sBerryFix->mb, - gMultiBootProgram_BerryGlitchFix_Start + ROM_HEADER_SIZE, - (u32)(gMultiBootProgram_BerryGlitchFix_End - (gMultiBootProgram_BerryGlitchFix_Start + ROM_HEADER_SIZE)), - 4, + MultiBootStartMaster(&sBerryFix->mb, + gMultiBootProgram_BerryGlitchFix_Start + ROM_HEADER_SIZE, + (u32)(gMultiBootProgram_BerryGlitchFix_End - (gMultiBootProgram_BerryGlitchFix_Start + ROM_HEADER_SIZE)), + 4, 1); sBerryFix->state = MAINSTATE_TRANSMIT; } break; case MAINSTATE_TRANSMIT: - if (TryScene(SCENE_TRANSMITTING)) + if (TryScene(SCENE_TRANSMITTING)) { MultiBootMain(&sBerryFix->mb); - if (MultiBootCheckComplete(&sBerryFix->mb)) + if (MultiBootCheckComplete(&sBerryFix->mb)) sBerryFix->state = MAINSTATE_EXIT; - else if (!(sBerryFix->mb.client_bit & 2)) + else if (!(sBerryFix->mb.client_bit & 2)) sBerryFix->state = MAINSTATE_FAILED; } break; @@ -290,10 +290,10 @@ static void BerryFix_GpuSet(void) ResetBgsAndClearDma3BusyFlags(0); InitBgsFromTemplates(0, sBerryFixBgTemplates, ARRAY_COUNT(sBerryFixBgTemplates)); - ChangeBgX(0, 0, 0); - ChangeBgY(0, 0, 0); - ChangeBgX(1, 0, 0); - ChangeBgY(1, 0, 0); + ChangeBgX(0, 0, BG_COORD_SET); + ChangeBgY(0, 0, BG_COORD_SET); + ChangeBgX(1, 0, BG_COORD_SET); + ChangeBgY(1, 0, BG_COORD_SET); InitWindows(sBerryFixWindowTemplates); DeactivateAllTextPrinters(); @@ -303,25 +303,25 @@ static void BerryFix_GpuSet(void) FillWindowPixelBuffer(3, PIXEL_FILL(0)); FillWindowPixelBuffer(0, PIXEL_FILL(10)); - width = GetStringWidth(0, sText_Emerald, 0); + width = GetStringWidth(FONT_SMALL, sText_Emerald, 0); left = (120 - width) / 2; - AddTextPrinterParameterized3(2, 0, left, 3, sGameTitleTextColors, TEXT_SPEED_FF, sText_Emerald); + AddTextPrinterParameterized3(2, FONT_SMALL, left, 3, sGameTitleTextColors, TEXT_SKIP_DRAW, sText_Emerald); - width = GetStringWidth(0, sText_RubySapphire, 0); + width = GetStringWidth(FONT_SMALL, sText_RubySapphire, 0); left = (120 - width) / 2 + 120; - AddTextPrinterParameterized3(2, 0, left, 3, sGameTitleTextColors, TEXT_SPEED_FF, sText_RubySapphire); + AddTextPrinterParameterized3(2, FONT_SMALL, left, 3, sGameTitleTextColors, TEXT_SKIP_DRAW, sText_RubySapphire); - width = GetStringWidth(0, sText_RubySapphire, 0); + width = GetStringWidth(FONT_SMALL, sText_RubySapphire, 0); left = (112 - width) / 2; - AddTextPrinterParameterized3(3, 0, left, 0, sGameTitleTextColors, TEXT_SPEED_FF, sText_RubySapphire); + AddTextPrinterParameterized3(3, FONT_SMALL, left, 0, sGameTitleTextColors, TEXT_SKIP_DRAW, sText_RubySapphire); - width = GetStringWidth(1, sText_BerryProgramUpdate, 0); + width = GetStringWidth(FONT_NORMAL, sText_BerryProgramUpdate, 0); left = (208 - width) / 2; - AddTextPrinterParameterized3(0, 1, left, 2, sBerryProgramTextColors, TEXT_SPEED_FF, sText_BerryProgramUpdate); + AddTextPrinterParameterized3(0, FONT_NORMAL, left, 2, sBerryProgramTextColors, TEXT_SKIP_DRAW, sText_BerryProgramUpdate); - CopyWindowToVram(2, 2); - CopyWindowToVram(3, 2); - CopyWindowToVram(0, 2); + CopyWindowToVram(2, COPYWIN_GFX); + CopyWindowToVram(3, COPYWIN_GFX); + CopyWindowToVram(0, COPYWIN_GFX); } static int BerryFix_TrySetScene(int scene) @@ -346,9 +346,9 @@ static void BerryFix_SetScene(int scene) { FillBgTilemapBufferRect_Palette0(0, 0, 0, 0, 32, 32); FillWindowPixelBuffer(1, PIXEL_FILL(10)); - AddTextPrinterParameterized3(1, 1, 0, 0, sBerryProgramTextColors, -1, sBerryProgramTexts[scene]); + AddTextPrinterParameterized3(1, FONT_NORMAL, 0, 0, sBerryProgramTextColors, TEXT_SKIP_DRAW, sBerryProgramTexts[scene]); PutWindowTilemap(1); - CopyWindowToVram(1, 2); + CopyWindowToVram(1, COPYWIN_GFX); switch (scene) { case SCENE_ENSURE_CONNECT: diff --git a/src/berry_powder.c b/src/berry_powder.c index 50d280f0a6..96f14d6e4e 100755 --- a/src/berry_powder.c +++ b/src/berry_powder.c @@ -62,66 +62,66 @@ static const u32 sUnknown[] = {0xFF, 0x00}; static const struct WindowTemplate sBerryPowderWindowTemplates[] = { { - .bg = 0, - .tilemapLeft = 1, - .tilemapTop = 1, - .width = 28, - .height = 2, - .paletteNum = 13, + .bg = 0, + .tilemapLeft = 1, + .tilemapTop = 1, + .width = 28, + .height = 2, + .paletteNum = 13, .baseBlock = 19 }, { - .bg = 0, - .tilemapLeft = 1, - .tilemapTop = 5, - .width = 28, - .height = 14, - .paletteNum = 13, + .bg = 0, + .tilemapLeft = 1, + .tilemapTop = 5, + .width = 28, + .height = 14, + .paletteNum = 13, .baseBlock = 75 }, { - .bg = 0, - .tilemapLeft = 1, - .tilemapTop = 5, - .width = 28, - .height = 7, - .paletteNum = 13, + .bg = 0, + .tilemapLeft = 1, + .tilemapTop = 5, + .width = 28, + .height = 7, + .paletteNum = 13, .baseBlock = 75 }, { - .bg = 0, - .tilemapLeft = 1, - .tilemapTop = 8, - .width = 19, - .height = 3, - .paletteNum = 13, + .bg = 0, + .tilemapLeft = 1, + .tilemapTop = 8, + .width = 19, + .height = 3, + .paletteNum = 13, .baseBlock = 19 }, { - .bg = 0, - .tilemapLeft = 22, - .tilemapTop = 7, - .width = 6, - .height = 4, - .paletteNum = 13, + .bg = 0, + .tilemapLeft = 22, + .tilemapTop = 7, + .width = 6, + .height = 4, + .paletteNum = 13, .baseBlock = 76 }, { - .bg = 0, - .tilemapLeft = 4, - .tilemapTop = 6, - .width = 22, - .height = 5, - .paletteNum = 13, + .bg = 0, + .tilemapLeft = 4, + .tilemapTop = 6, + .width = 22, + .height = 5, + .paletteNum = 13, .baseBlock = 19 }, { - .bg = 0, - .tilemapLeft = 5, - .tilemapTop = 8, - .width = 19, - .height = 3, - .paletteNum = 13, + .bg = 0, + .tilemapLeft = 5, + .tilemapTop = 8, + .width = 19, + .height = 3, + .paletteNum = 13, .baseBlock = 19 }, }; @@ -205,13 +205,13 @@ u32 GetBerryPowder(void) static void PrintBerryPowderAmount(u8 windowId, int amount, u8 x, u8 y, u8 speed) { ConvertIntToDecimalStringN(gStringVar1, amount, STR_CONV_MODE_RIGHT_ALIGN, 5); - AddTextPrinterParameterized(windowId, 1, gStringVar1, x, y, speed, NULL); + AddTextPrinterParameterized(windowId, FONT_NORMAL, gStringVar1, x, y, speed, NULL); } static void DrawPlayerPowderAmount(u8 windowId, u16 baseTileOffset, u8 paletteNum, u32 amount) { DrawStdFrameWithCustomTileAndPalette(windowId, FALSE, baseTileOffset, paletteNum); - AddTextPrinterParameterized(windowId, 1, gText_Powder, 0, 1, TEXT_SPEED_FF, NULL); + AddTextPrinterParameterized(windowId, FONT_NORMAL, gText_Powder, 0, 1, TEXT_SKIP_DRAW, NULL); PrintBerryPowderAmount(windowId, amount, 26, 17, 0); } diff --git a/src/berry_tag_screen.c b/src/berry_tag_screen.c index babbbb3eb2..92b1f65d1b 100644 --- a/src/berry_tag_screen.c +++ b/src/berry_tag_screen.c @@ -200,11 +200,11 @@ static void CB2_InitBerryTagScreen(void) { while (1) { - if (MenuHelpers_CallLinkSomething() == TRUE) + if (MenuHelpers_ShouldWaitForLinkRecv() == TRUE) break; if (InitBerryTagScreen() == TRUE) break; - if (MenuHelpers_LinkSomething() == TRUE) + if (MenuHelpers_IsLinkActive() == TRUE) break; } } @@ -237,7 +237,7 @@ static bool8 InitBerryTagScreen(void) gMain.state++; break; case 5: - if (!MenuHelpers_LinkSomething()) + if (!MenuHelpers_IsLinkActive()) ResetTasks(); gMain.state++; break; @@ -376,14 +376,14 @@ static void HandleInitWindows(void) static void PrintTextInBerryTagScreen(u8 windowId, const u8 *text, u8 x, u8 y, s32 speed, u8 colorStructId) { - AddTextPrinterParameterized4(windowId, 1, x, y, 0, 0, sTextColors[colorStructId], speed, text); + AddTextPrinterParameterized4(windowId, FONT_NORMAL, x, y, 0, 0, sTextColors[colorStructId], speed, text); } static void AddBerryTagTextToBg0(void) { memcpy(GetBgTilemapBuffer(0), sBerryTag->tilemapBuffers[2], sizeof(sBerryTag->tilemapBuffers[2])); FillWindowPixelBuffer(WIN_BERRY_TAG, PIXEL_FILL(15)); - PrintTextInBerryTagScreen(WIN_BERRY_TAG, gText_BerryTag, GetStringCenterAlignXOffset(1, gText_BerryTag, 0x40), 1, 0, 1); + PrintTextInBerryTagScreen(WIN_BERRY_TAG, gText_BerryTag, GetStringCenterAlignXOffset(FONT_NORMAL, gText_BerryTag, 0x40), 1, 0, 1); PutWindowTilemap(WIN_BERRY_TAG); ScheduleBgCopyTilemapToVram(0); } @@ -409,7 +409,7 @@ static void PrintBerryNumberAndName(void) static void PrintBerrySize(void) { const struct Berry *berry = GetBerryInfo(sBerryTag->berryId); - AddTextPrinterParameterized(WIN_SIZE_FIRM, 1, gText_SizeSlash, 0, 1, TEXT_SPEED_FF, NULL); + AddTextPrinterParameterized(WIN_SIZE_FIRM, FONT_NORMAL, gText_SizeSlash, 0, 1, TEXT_SKIP_DRAW, NULL); if (berry->size != 0) { u32 inches, fraction; @@ -423,34 +423,34 @@ static void PrintBerrySize(void) ConvertIntToDecimalStringN(gStringVar1, inches, STR_CONV_MODE_LEFT_ALIGN, 2); ConvertIntToDecimalStringN(gStringVar2, fraction, STR_CONV_MODE_LEFT_ALIGN, 2); StringExpandPlaceholders(gStringVar4, gText_Var1DotVar2); - AddTextPrinterParameterized(WIN_SIZE_FIRM, 1, gStringVar4, 0x28, 1, 0, NULL); + AddTextPrinterParameterized(WIN_SIZE_FIRM, FONT_NORMAL, gStringVar4, 0x28, 1, 0, NULL); } else { - AddTextPrinterParameterized(WIN_SIZE_FIRM, 1, gText_ThreeMarks, 0x28, 1, 0, NULL); + AddTextPrinterParameterized(WIN_SIZE_FIRM, FONT_NORMAL, gText_ThreeMarks, 0x28, 1, 0, NULL); } } static void PrintBerryFirmness(void) { const struct Berry *berry = GetBerryInfo(sBerryTag->berryId); - AddTextPrinterParameterized(WIN_SIZE_FIRM, 1, gText_FirmSlash, 0, 0x11, TEXT_SPEED_FF, NULL); + AddTextPrinterParameterized(WIN_SIZE_FIRM, FONT_NORMAL, gText_FirmSlash, 0, 0x11, TEXT_SKIP_DRAW, NULL); if (berry->firmness != 0) - AddTextPrinterParameterized(WIN_SIZE_FIRM, 1, sBerryFirmnessStrings[berry->firmness - 1], 0x28, 0x11, 0, NULL); + AddTextPrinterParameterized(WIN_SIZE_FIRM, FONT_NORMAL, sBerryFirmnessStrings[berry->firmness - 1], 0x28, 0x11, 0, NULL); else - AddTextPrinterParameterized(WIN_SIZE_FIRM, 1, gText_ThreeMarks, 0x28, 0x11, 0, NULL); + AddTextPrinterParameterized(WIN_SIZE_FIRM, FONT_NORMAL, gText_ThreeMarks, 0x28, 0x11, 0, NULL); } static void PrintBerryDescription1(void) { const struct Berry *berry = GetBerryInfo(sBerryTag->berryId); - AddTextPrinterParameterized(WIN_DESC, 1, berry->description1, 0, 1, 0, NULL); + AddTextPrinterParameterized(WIN_DESC, FONT_NORMAL, berry->description1, 0, 1, 0, NULL); } static void PrintBerryDescription2(void) { const struct Berry *berry = GetBerryInfo(sBerryTag->berryId); - AddTextPrinterParameterized(WIN_DESC, 1, berry->description2, 0, 0x11, 0, NULL); + AddTextPrinterParameterized(WIN_DESC, FONT_NORMAL, berry->description2, 0, 0x11, 0, NULL); } static void CreateBerrySprite(void) diff --git a/src/bike.c b/src/bike.c index e97a5e04e4..20166392e9 100644 --- a/src/bike.c +++ b/src/bike.c @@ -71,12 +71,12 @@ static void (*const sMachBikeTransitions[])(u8) = MachBikeTransition_TrySlowDown, }; -// bikeFrameCounter is input which is represented by sMachBikeSpeeds in order: 0 is normal speed (1 speed), 1 is fast speed (2 speed), 2 is fastest speed (4 speed) +// bikeFrameCounter is input which is represented by sMachBikeSpeeds in order static void (*const sMachBikeSpeedCallbacks[])(u8) = { - PlayerGoSpeed1, // normal speed (1 speed) - PlayerGoSpeed2, // fast speed (2 speed) - PlayerGoSpeed4, // fastest speed (4 speed) + PlayerWalkNormal, + PlayerWalkFast, + PlayerWalkFaster, }; static void (*const sAcroBikeTransitions[])(u8) = @@ -108,7 +108,7 @@ static u8 (*const sAcroBikeInputHandlers[])(u8 *, u16, u16) = }; // used with bikeFrameCounter from mach bike -static const u16 sMachBikeSpeeds[] = {SPEED_NORMAL, SPEED_FAST, SPEED_FASTEST}; +static const u16 sMachBikeSpeeds[] = {BIKE_SPEED_NORMAL, BIKE_SPEED_FAST, BIKE_SPEED_FASTEST}; // this is a list of timers to compare against later, terminated with 0. the only timer being compared against is 4 frames in this list. static const u8 sAcroBikeJumpTimerList[] = {4, 0}; @@ -147,7 +147,7 @@ static u8 GetMachBikeTransition(u8 *dirTraveling) if (*dirTraveling == 0) { *dirTraveling = direction; // update the direction, since below we either faced a direction or we started moving. - if (gPlayerAvatar.bikeSpeed == SPEED_STANDING) + if (gPlayerAvatar.bikeSpeed == BIKE_SPEED_STANDING) { gPlayerAvatar.runningState = NOT_MOVING; return MACH_TRANS_FACE_DIRECTION; @@ -159,7 +159,7 @@ static u8 GetMachBikeTransition(u8 *dirTraveling) // we need to check if the last traveled direction changed from the new direction as well as ensuring that we dont update the state while the player is moving: see the else check. if (*dirTraveling != direction && gPlayerAvatar.runningState != MOVING) { - if (gPlayerAvatar.bikeSpeed != SPEED_STANDING) + if (gPlayerAvatar.bikeSpeed != BIKE_SPEED_STANDING) { *dirTraveling = direction; // implement the new direction gPlayerAvatar.runningState = MOVING; @@ -246,7 +246,7 @@ static void MachBikeTransition_TrySlowDown(u8 direction) { u8 collision; - if (gPlayerAvatar.bikeSpeed != SPEED_STANDING) + if (gPlayerAvatar.bikeSpeed != BIKE_SPEED_STANDING) gPlayerAvatar.bikeFrameCounter = --gPlayerAvatar.bikeSpeed; collision = GetBikeCollision(direction); @@ -306,7 +306,7 @@ static u8 AcroBikeHandleInputNormal(u8 *newDirection, u16 newKeys, u16 heldKeys) return ACRO_TRANS_FACE_DIRECTION; } } - if (*newDirection == direction && (heldKeys & B_BUTTON) && gPlayerAvatar.bikeSpeed == SPEED_STANDING) + if (*newDirection == direction && (heldKeys & B_BUTTON) && gPlayerAvatar.bikeSpeed == BIKE_SPEED_STANDING) { gPlayerAvatar.bikeSpeed++; gPlayerAvatar.acroBikeState = ACRO_STATE_WHEELIE_MOVING; @@ -342,7 +342,7 @@ static u8 AcroBikeHandleInputTurning(u8 *newDirection, u16 newKeys, u16 heldKeys if (*newDirection == AcroBike_GetJumpDirection()) { Bike_SetBikeStill(); // Bike_SetBikeStill sets speed to standing, but the next line immediately overrides it. could have just reset acroBikeState to 0 here instead of wasting a jump. - gPlayerAvatar.bikeSpeed = SPEED_NORMAL; + gPlayerAvatar.bikeSpeed = BIKE_SPEED_NORMAL; if (*newDirection == GetOppositeDirection(direction)) { // do a turn jump. @@ -658,7 +658,7 @@ static void AcroBikeTransition_SideJump(u8 direction) playerObjEvent = &gObjectEvents[gPlayerAvatar.objectEventId]; PlaySE(SE_BIKE_HOP); playerObjEvent->facingDirectionLocked = 1; - PlayerSetAnimId(GetJumpMovementAction(direction), 2); + PlayerSetAnimId(GetJumpMovementAction(direction), COPY_MOVE_WALK); } static void AcroBikeTransition_TurnJump(u8 direction) @@ -775,7 +775,7 @@ static void AcroBike_TryHistoryUpdate(u16 newKeys, u16 heldKeys) // newKeys is u else { Bike_UpdateDirTimerHistory(direction); - gPlayerAvatar.bikeSpeed = SPEED_STANDING; + gPlayerAvatar.bikeSpeed = BIKE_SPEED_STANDING; } direction = heldKeys & (A_BUTTON | B_BUTTON | SELECT_BUTTON | START_BUTTON); // directions is reused for some reason. @@ -787,7 +787,7 @@ static void AcroBike_TryHistoryUpdate(u16 newKeys, u16 heldKeys) // newKeys is u else { Bike_UpdateABStartSelectHistory(direction); - gPlayerAvatar.bikeSpeed = SPEED_STANDING; + gPlayerAvatar.bikeSpeed = BIKE_SPEED_STANDING; } } @@ -962,7 +962,7 @@ bool8 IsBikingDisallowedByPlayer(void) bool8 IsPlayerNotUsingAcroBikeOnBumpySlope(void) { - if (TestPlayerAvatarFlags(PLAYER_AVATAR_FLAG_ACRO_BIKE) + if (TestPlayerAvatarFlags(PLAYER_AVATAR_FLAG_ACRO_BIKE) && MetatileBehavior_IsBumpySlope(gObjectEvents[gPlayerAvatar.objectEventId].currentMetatileBehavior)) return FALSE; else @@ -994,7 +994,7 @@ void BikeClearState(int newDirHistory, int newAbStartHistory) gPlayerAvatar.acroBikeState = ACRO_STATE_NORMAL; gPlayerAvatar.newDirBackup = DIR_NONE; gPlayerAvatar.bikeFrameCounter = 0; - gPlayerAvatar.bikeSpeed = SPEED_STANDING; + gPlayerAvatar.bikeSpeed = BIKE_SPEED_STANDING; gPlayerAvatar.directionHistory = newDirHistory; gPlayerAvatar.abStartSelectHistory = newAbStartHistory; @@ -1014,7 +1014,7 @@ void Bike_UpdateBikeCounterSpeed(u8 counter) static void Bike_SetBikeStill(void) { gPlayerAvatar.bikeFrameCounter = 0; - gPlayerAvatar.bikeSpeed = SPEED_STANDING; + gPlayerAvatar.bikeSpeed = BIKE_SPEED_STANDING; } s16 GetPlayerSpeed(void) @@ -1027,11 +1027,11 @@ s16 GetPlayerSpeed(void) if (gPlayerAvatar.flags & PLAYER_AVATAR_FLAG_MACH_BIKE) return machSpeeds[gPlayerAvatar.bikeFrameCounter]; else if (gPlayerAvatar.flags & PLAYER_AVATAR_FLAG_ACRO_BIKE) - return SPEED_FASTER; + return BIKE_SPEED_FASTER; else if (gPlayerAvatar.flags & (PLAYER_AVATAR_FLAG_SURFING | PLAYER_AVATAR_FLAG_DASH)) - return SPEED_FAST; + return BIKE_SPEED_FAST; else - return SPEED_NORMAL; + return BIKE_SPEED_NORMAL; } void Bike_HandleBumpySlopeJump(void) diff --git a/src/braille.c b/src/braille.c new file mode 100644 index 0000000000..704f50760b --- /dev/null +++ b/src/braille.c @@ -0,0 +1,212 @@ +#include "global.h" +#include "main.h" +#include "window.h" +#include "text.h" +#include "sound.h" + +// This file handles the braille font. +// For printing braille messages, see ScrCmd_braillemessage + +ALIGNED(4) +static const u8 sScrollDistances[] = { + [OPTIONS_TEXT_SPEED_SLOW] = 1, + [OPTIONS_TEXT_SPEED_MID] = 2, + [OPTIONS_TEXT_SPEED_FAST] = 4, +}; +static const u16 sFont_Braille[] = INCBIN_U16("graphics/fonts/braille.fwjpnfont"); + +static void DecompressGlyph_Braille(u16); + +u16 FontFunc_Braille(struct TextPrinter *textPrinter) +{ + u16 char_; + struct TextPrinterSubStruct *subStruct; + subStruct = (struct TextPrinterSubStruct *)(&textPrinter->subStructFields); + + switch (textPrinter->state) + { + case RENDER_STATE_HANDLE_CHAR: + if (JOY_HELD(A_BUTTON | B_BUTTON) && subStruct->hasPrintBeenSpedUp) + { + textPrinter->delayCounter = 0; + } + if (textPrinter->delayCounter && textPrinter->textSpeed) + { + textPrinter->delayCounter --; + if (gTextFlags.canABSpeedUpPrint && JOY_NEW(A_BUTTON | B_BUTTON)) + { + subStruct->hasPrintBeenSpedUp = TRUE; + textPrinter->delayCounter = 0; + } + return RENDER_UPDATE; + } + if (gTextFlags.autoScroll) + textPrinter->delayCounter = 3; + else + textPrinter->delayCounter = textPrinter->textSpeed; + + char_ = *textPrinter->printerTemplate.currentChar++; + switch (char_) + { + case EOS: + return RENDER_FINISH; + case CHAR_NEWLINE: + textPrinter->printerTemplate.currentX = textPrinter->printerTemplate.x; + textPrinter->printerTemplate.currentY += gFonts[textPrinter->printerTemplate.fontId].maxLetterHeight + textPrinter->printerTemplate.lineSpacing; + return RENDER_REPEAT; + case PLACEHOLDER_BEGIN: + textPrinter->printerTemplate.currentChar++; + return RENDER_REPEAT; + case EXT_CTRL_CODE_BEGIN: + char_ = *textPrinter->printerTemplate.currentChar++; + switch (char_) + { + case EXT_CTRL_CODE_COLOR: + textPrinter->printerTemplate.fgColor = *textPrinter->printerTemplate.currentChar++; + GenerateFontHalfRowLookupTable(textPrinter->printerTemplate.fgColor, textPrinter->printerTemplate.bgColor, textPrinter->printerTemplate.shadowColor); + return RENDER_REPEAT; + case EXT_CTRL_CODE_HIGHLIGHT: + textPrinter->printerTemplate.bgColor = *textPrinter->printerTemplate.currentChar++; + GenerateFontHalfRowLookupTable(textPrinter->printerTemplate.fgColor, textPrinter->printerTemplate.bgColor, textPrinter->printerTemplate.shadowColor); + return RENDER_REPEAT; + case EXT_CTRL_CODE_SHADOW: + textPrinter->printerTemplate.shadowColor = *textPrinter->printerTemplate.currentChar++; + GenerateFontHalfRowLookupTable(textPrinter->printerTemplate.fgColor, textPrinter->printerTemplate.bgColor, textPrinter->printerTemplate.shadowColor); + return RENDER_REPEAT; + case EXT_CTRL_CODE_COLOR_HIGHLIGHT_SHADOW: + textPrinter->printerTemplate.fgColor = *textPrinter->printerTemplate.currentChar; + textPrinter->printerTemplate.bgColor = *++textPrinter->printerTemplate.currentChar; + textPrinter->printerTemplate.shadowColor = *++textPrinter->printerTemplate.currentChar; + textPrinter->printerTemplate.currentChar++; + + GenerateFontHalfRowLookupTable(textPrinter->printerTemplate.fgColor, textPrinter->printerTemplate.bgColor, textPrinter->printerTemplate.shadowColor); + return RENDER_REPEAT; + case EXT_CTRL_CODE_PALETTE: + textPrinter->printerTemplate.currentChar++; + return RENDER_REPEAT; + case EXT_CTRL_CODE_FONT: + subStruct->fontId = *textPrinter->printerTemplate.currentChar; + textPrinter->printerTemplate.currentChar++; + return RENDER_REPEAT; + case EXT_CTRL_CODE_RESET_SIZE: + return RENDER_REPEAT; + case EXT_CTRL_CODE_PAUSE: + textPrinter->delayCounter = *textPrinter->printerTemplate.currentChar++; + textPrinter->state = RENDER_STATE_PAUSE; + return RENDER_REPEAT; + case EXT_CTRL_CODE_PAUSE_UNTIL_PRESS: + textPrinter->state = RENDER_STATE_WAIT; + if (gTextFlags.autoScroll) + subStruct->autoScrollDelay = 0; + return RENDER_UPDATE; + case EXT_CTRL_CODE_WAIT_SE: + textPrinter->state = RENDER_STATE_WAIT_SE; + return RENDER_UPDATE; + case EXT_CTRL_CODE_PLAY_BGM: + case EXT_CTRL_CODE_PLAY_SE: + textPrinter->printerTemplate.currentChar += 2; + return RENDER_REPEAT; + case EXT_CTRL_CODE_ESCAPE: + char_ = *++textPrinter->printerTemplate.currentChar; + break; + case EXT_CTRL_CODE_SHIFT_TEXT: + textPrinter->printerTemplate.currentX = textPrinter->printerTemplate.x + *textPrinter->printerTemplate.currentChar++; + return RENDER_REPEAT; + case EXT_CTRL_CODE_SHIFT_DOWN: + textPrinter->printerTemplate.currentY = textPrinter->printerTemplate.y + *textPrinter->printerTemplate.currentChar++; + return RENDER_REPEAT; + case EXT_CTRL_CODE_FILL_WINDOW: + FillWindowPixelBuffer(textPrinter->printerTemplate.windowId, PIXEL_FILL(textPrinter->printerTemplate.bgColor)); + return RENDER_REPEAT; + } + break; + case CHAR_PROMPT_CLEAR: + textPrinter->state = RENDER_STATE_CLEAR; + TextPrinterInitDownArrowCounters(textPrinter); + return RENDER_UPDATE; + case CHAR_PROMPT_SCROLL: + textPrinter->state = RENDER_STATE_SCROLL_START; + TextPrinterInitDownArrowCounters(textPrinter); + return RENDER_UPDATE; + case CHAR_EXTRA_SYMBOL: + char_ = *textPrinter->printerTemplate.currentChar++| 0x100; + break; + case CHAR_KEYPAD_ICON: + textPrinter->printerTemplate.currentChar++; + return RENDER_PRINT; + } + DecompressGlyph_Braille(char_); + CopyGlyphToWindow(textPrinter); + textPrinter->printerTemplate.currentX += gCurGlyph.width + textPrinter->printerTemplate.letterSpacing; + return RENDER_PRINT; + case RENDER_STATE_WAIT: + if (TextPrinterWait(textPrinter)) + textPrinter->state = RENDER_STATE_HANDLE_CHAR; + return RENDER_UPDATE; + case RENDER_STATE_CLEAR: + if (TextPrinterWaitWithDownArrow(textPrinter)) + { + FillWindowPixelBuffer(textPrinter->printerTemplate.windowId, PIXEL_FILL(textPrinter->printerTemplate.bgColor)); + textPrinter->printerTemplate.currentX = textPrinter->printerTemplate.x; + textPrinter->printerTemplate.currentY = textPrinter->printerTemplate.y; + textPrinter->state = RENDER_STATE_HANDLE_CHAR; + } + return RENDER_UPDATE; + case RENDER_STATE_SCROLL_START: + if (TextPrinterWaitWithDownArrow(textPrinter)) + { + TextPrinterClearDownArrow(textPrinter); + textPrinter->scrollDistance = gFonts[textPrinter->printerTemplate.fontId].maxLetterHeight + textPrinter->printerTemplate.lineSpacing; + textPrinter->printerTemplate.currentX = textPrinter->printerTemplate.x; + textPrinter->state = RENDER_STATE_SCROLL; + } + return RENDER_UPDATE; + case RENDER_STATE_SCROLL: + if (textPrinter->scrollDistance) + { + if (textPrinter->scrollDistance < sScrollDistances[gSaveBlock2Ptr->optionsTextSpeed]) + { + ScrollWindow(textPrinter->printerTemplate.windowId, 0, textPrinter->scrollDistance, PIXEL_FILL(textPrinter->printerTemplate.bgColor)); + textPrinter->scrollDistance = 0; + } + else + { + ScrollWindow(textPrinter->printerTemplate.windowId, 0, sScrollDistances[gSaveBlock2Ptr->optionsTextSpeed], PIXEL_FILL(textPrinter->printerTemplate.bgColor)); + textPrinter->scrollDistance -= sScrollDistances[gSaveBlock2Ptr->optionsTextSpeed]; + } + CopyWindowToVram(textPrinter->printerTemplate.windowId, COPYWIN_GFX); + } + else + { + textPrinter->state = RENDER_STATE_HANDLE_CHAR; + } + return RENDER_UPDATE; + case RENDER_STATE_WAIT_SE: + if (!IsSEPlaying()) + textPrinter->state = RENDER_STATE_HANDLE_CHAR; + return RENDER_UPDATE; + case RENDER_STATE_PAUSE: + if (textPrinter->delayCounter) + textPrinter->delayCounter --; + else + textPrinter->state = RENDER_STATE_HANDLE_CHAR; + return RENDER_UPDATE; + } + return RENDER_FINISH; +} + +static void DecompressGlyph_Braille(u16 glyph) +{ + const u16 *glyphs = sFont_Braille + 0x100 * (glyph / 8) + 0x10 * (glyph % 8); + DecompressGlyphTile(glyphs, gCurGlyph.gfxBufferTop); + DecompressGlyphTile(glyphs + 0x8, gCurGlyph.gfxBufferTop + 8); + DecompressGlyphTile(glyphs + 0x80, gCurGlyph.gfxBufferBottom); + DecompressGlyphTile(glyphs + 0x88, gCurGlyph.gfxBufferBottom + 8); + gCurGlyph.width = 16; + gCurGlyph.height = 16; +} + +u32 GetGlyphWidth_Braille(u16 glyphId, bool32 isJapanese) +{ + return 16; +} diff --git a/src/braille_puzzles.c b/src/braille_puzzles.c index aa6664f356..26caa830d3 100644 --- a/src/braille_puzzles.c +++ b/src/braille_puzzles.c @@ -6,23 +6,15 @@ #include "sound.h" #include "task.h" #include "constants/field_effects.h" -#include "constants/maps.h" #include "constants/songs.h" #include "constants/metatile_labels.h" #include "fieldmap.h" #include "party_menu.h" #include "fldeff.h" -// why do this, GF? -enum -{ - REGIROCK_PUZZLE, - REGISTEEL_PUZZLE -}; +EWRAM_DATA static bool8 sIsRegisteelPuzzle = 0; -EWRAM_DATA static u8 sBraillePuzzleCallbackFlag = 0; - -static const u8 gRegicePathCoords[][2] = +static const u8 sRegicePathCoords[][2] = { {4, 21}, {5, 21}, @@ -62,9 +54,9 @@ static const u8 gRegicePathCoords[][2] = {4, 22}, }; -void SealedChamberShakingEffect(u8); -void DoBrailleRegirockEffect(void); -void DoBrailleRegisteelEffect(void); +static void Task_SealedChamberShakingEffect(u8); +static void DoBrailleRegirockEffect(void); +static void DoBrailleRegisteelEffect(void); bool8 ShouldDoBrailleDigEffect(void) { @@ -85,12 +77,12 @@ bool8 ShouldDoBrailleDigEffect(void) void DoBrailleDigEffect(void) { - MapGridSetMetatileIdAt(16, 8, METATILE_Cave_SealedChamberEntrance_TopLeft); - MapGridSetMetatileIdAt(17, 8, METATILE_Cave_SealedChamberEntrance_TopMid); - MapGridSetMetatileIdAt(18, 8, METATILE_Cave_SealedChamberEntrance_TopRight); - MapGridSetMetatileIdAt(16, 9, METATILE_Cave_SealedChamberEntrance_BottomLeft | METATILE_COLLISION_MASK); - MapGridSetMetatileIdAt(17, 9, METATILE_Cave_SealedChamberEntrance_BottomMid); - MapGridSetMetatileIdAt(18, 9, METATILE_Cave_SealedChamberEntrance_BottomRight | METATILE_COLLISION_MASK); + MapGridSetMetatileIdAt( 9 + MAP_OFFSET, 1 + MAP_OFFSET, METATILE_Cave_SealedChamberEntrance_TopLeft); + MapGridSetMetatileIdAt(10 + MAP_OFFSET, 1 + MAP_OFFSET, METATILE_Cave_SealedChamberEntrance_TopMid); + MapGridSetMetatileIdAt(11 + MAP_OFFSET, 1 + MAP_OFFSET, METATILE_Cave_SealedChamberEntrance_TopRight); + MapGridSetMetatileIdAt( 9 + MAP_OFFSET, 2 + MAP_OFFSET, METATILE_Cave_SealedChamberEntrance_BottomLeft | METATILE_COLLISION_MASK); + MapGridSetMetatileIdAt(10 + MAP_OFFSET, 2 + MAP_OFFSET, METATILE_Cave_SealedChamberEntrance_BottomMid); + MapGridSetMetatileIdAt(11 + MAP_OFFSET, 2 + MAP_OFFSET, METATILE_Cave_SealedChamberEntrance_BottomRight | METATILE_COLLISION_MASK); DrawWholeMapView(); PlaySE(SE_BANG); FlagSet(FLAG_SYS_BRAILLE_DIG); @@ -112,123 +104,52 @@ bool8 CheckRelicanthWailord(void) } // THEORY: this was caused by block commenting out all of the older R/S braille functions but leaving the call to it itself, which creates the nullsub. -// the code is shown below to show what this might look like. void ShouldDoBrailleRegirockEffectOld(void) { - /* - if (!FlagGet(FLAG_SYS_REGIROCK_PUZZLE_COMPLETED) && (gSaveBlock1.location.mapGroup == MAP_GROUP_DESERT_RUINS && gSaveBlock1.location.mapNum == MAP_ID_DESERT_RUINS)) - { - if (gSaveBlock1.pos.x == 10 && gSaveBlock1.pos.y == 23) - return TRUE; - else if (gSaveBlock1.pos.x == 9 && gSaveBlock1.pos.y == 23) - return TRUE; - else if (gSaveBlock1.pos.x == 11 && gSaveBlock1.pos.y == 23) - return TRUE; - } - - return FALSE; } -void DoBrailleRegirockEffect(void) +#define tDelayCounter data[1] +#define tShakeCounter data[2] +#define tVerticalPan data[4] +#define tDelay data[5] +#define tNumShakes data[6] + +void DoSealedChamberShakingEffect_Long(void) { - FieldEffectActiveListRemove(FLDEFF_USE_STRENGTH); - MapGridSetMetatileIdAt(14, 26, 554); - MapGridSetMetatileIdAt(15, 26, 555); - MapGridSetMetatileIdAt(16, 26, 556); - MapGridSetMetatileIdAt(14, 27, 3634); - MapGridSetMetatileIdAt(15, 27, 563); - MapGridSetMetatileIdAt(16, 27, 3636); - DrawWholeMapView(); - PlaySE(SE_BANG); - FlagSet(FLAG_SYS_REGIROCK_PUZZLE_COMPLETED); - ScriptContext2_Disable(); -} + u8 taskId = CreateTask(Task_SealedChamberShakingEffect, 9); -bool8 ShouldDoBrailleRegisteelEffect(void) -{ - if (!FlagGet(FLAG_SYS_REGISTEEL_PUZZLE_COMPLETED) && (gSaveBlock1.location.mapGroup == MAP_GROUP_ANCIENT_TOMB && gSaveBlock1.location.mapNum == MAP_ID_ANCIENT_TOMB)) - { - if (gSaveBlock1.pos.x == 8 && gSaveBlock1.pos.y == 25) - return TRUE; - } - - return FALSE; -} - -void DoBrailleRegisteelEffect(void) -{ - gFieldEffectArguments[0] = gLastFieldPokeMenuOpened; - FieldEffectStart(FLDEFF_USE_TOMB_PUZZLE_EFFECT); -} - -bool8 FldEff_UseFlyAncientTomb(void) -{ - u8 taskId = CreateFieldMoveTask(); - - gTasks[taskId].data[8] = (u32)UseRegisteelHm_Callback >> 16; - gTasks[taskId].data[9] = (u32)UseRegisteelHm_Callback; - return FALSE; -} - -void UseRegisteelHm_Callback(void) -{ - FieldEffectActiveListRemove(FLDEFF_USE_TOMB_PUZZLE_EFFECT); - UseFlyAncientTomb_Finish(); -} - -void UseFlyAncientTomb_Finish(void) -{ - MapGridSetMetatileIdAt(14, 26, 554); - MapGridSetMetatileIdAt(15, 26, 555); - MapGridSetMetatileIdAt(16, 26, 556); - MapGridSetMetatileIdAt(14, 27, 3634); - MapGridSetMetatileIdAt(15, 27, 563); - MapGridSetMetatileIdAt(16, 27, 3636); - DrawWholeMapView(); - PlaySE(SE_BANG); - FlagSet(FLAG_SYS_REGISTEEL_PUZZLE_COMPLETED); - ScriptContext2_Disable(); -} - */ -} - -void DoSealedChamberShakingEffect1(void) -{ - u8 taskId = CreateTask(SealedChamberShakingEffect, 9); - - gTasks[taskId].data[1] = 0; - gTasks[taskId].data[2] = 0; - gTasks[taskId].data[4] = 2; - gTasks[taskId].data[5] = 5; - gTasks[taskId].data[6] = 50; + gTasks[taskId].tDelayCounter = 0; + gTasks[taskId].tShakeCounter = 0; + gTasks[taskId].tVerticalPan = 2; + gTasks[taskId].tDelay = 5; + gTasks[taskId].tNumShakes = 50; SetCameraPanningCallback(0); } -void DoSealedChamberShakingEffect2(void) +void DoSealedChamberShakingEffect_Short(void) { - u8 taskId = CreateTask(SealedChamberShakingEffect, 9); + u8 taskId = CreateTask(Task_SealedChamberShakingEffect, 9); - gTasks[taskId].data[1] = 0; - gTasks[taskId].data[2] = 0; - gTasks[taskId].data[4] = 3; - gTasks[taskId].data[5] = 5; - gTasks[taskId].data[6] = 2; + gTasks[taskId].tDelayCounter = 0; + gTasks[taskId].tShakeCounter = 0; + gTasks[taskId].tVerticalPan = 3; + gTasks[taskId].tDelay = 5; + gTasks[taskId].tNumShakes = 2; SetCameraPanningCallback(0); } -void SealedChamberShakingEffect(u8 taskId) +static void Task_SealedChamberShakingEffect(u8 taskId) { struct Task *task = &gTasks[taskId]; - task->data[1]++; - - if (!(task->data[1] % task->data[5])) + task->tDelayCounter++; + if (task->tDelayCounter % task->tDelay == 0) { - task->data[1] = 0; - task->data[2]++; - task->data[4] = -task->data[4]; - SetCameraPanning(0, task->data[4]); - if (task->data[2] == task->data[6]) + task->tDelayCounter = 0; + task->tShakeCounter++; + task->tVerticalPan = -task->tVerticalPan; + SetCameraPanning(0, task->tVerticalPan); + if (task->tShakeCounter == task->tNumShakes) { DestroyTask(taskId); EnableBothScriptContexts(); @@ -237,7 +158,12 @@ void SealedChamberShakingEffect(u8 taskId) } } -// moved later in the function because it was rewritten. +#undef tDelayCounter +#undef tShakeCounter +#undef tVerticalPan +#undef tDelay +#undef tNumShakes + bool8 ShouldDoBrailleRegirockEffect(void) { if (!FlagGet(FLAG_SYS_REGIROCK_PUZZLE_COMPLETED) @@ -246,17 +172,17 @@ bool8 ShouldDoBrailleRegirockEffect(void) { if (gSaveBlock1Ptr->pos.x == 6 && gSaveBlock1Ptr->pos.y == 23) { - sBraillePuzzleCallbackFlag = REGIROCK_PUZZLE; + sIsRegisteelPuzzle = FALSE; return TRUE; } else if (gSaveBlock1Ptr->pos.x == 5 && gSaveBlock1Ptr->pos.y == 23) { - sBraillePuzzleCallbackFlag = REGIROCK_PUZZLE; + sIsRegisteelPuzzle = FALSE; return TRUE; } else if (gSaveBlock1Ptr->pos.x == 7 && gSaveBlock1Ptr->pos.y == 23) { - sBraillePuzzleCallbackFlag = REGIROCK_PUZZLE; + sIsRegisteelPuzzle = FALSE; return TRUE; } } @@ -276,14 +202,14 @@ void UseRegirockHm_Callback(void) DoBrailleRegirockEffect(); } -void DoBrailleRegirockEffect(void) +static void DoBrailleRegirockEffect(void) { - MapGridSetMetatileIdAt(14, 26, METATILE_Cave_SealedChamberEntrance_TopLeft); - MapGridSetMetatileIdAt(15, 26, METATILE_Cave_SealedChamberEntrance_TopMid); - MapGridSetMetatileIdAt(16, 26, METATILE_Cave_SealedChamberEntrance_TopRight); - MapGridSetMetatileIdAt(14, 27, METATILE_Cave_SealedChamberEntrance_BottomLeft | METATILE_COLLISION_MASK); - MapGridSetMetatileIdAt(15, 27, METATILE_Cave_SealedChamberEntrance_BottomMid); - MapGridSetMetatileIdAt(16, 27, METATILE_Cave_SealedChamberEntrance_BottomRight | METATILE_COLLISION_MASK); + MapGridSetMetatileIdAt(7 + MAP_OFFSET, 19 + MAP_OFFSET, METATILE_Cave_SealedChamberEntrance_TopLeft); + MapGridSetMetatileIdAt(8 + MAP_OFFSET, 19 + MAP_OFFSET, METATILE_Cave_SealedChamberEntrance_TopMid); + MapGridSetMetatileIdAt(9 + MAP_OFFSET, 19 + MAP_OFFSET, METATILE_Cave_SealedChamberEntrance_TopRight); + MapGridSetMetatileIdAt(7 + MAP_OFFSET, 20 + MAP_OFFSET, METATILE_Cave_SealedChamberEntrance_BottomLeft | METATILE_COLLISION_MASK); + MapGridSetMetatileIdAt(8 + MAP_OFFSET, 20 + MAP_OFFSET, METATILE_Cave_SealedChamberEntrance_BottomMid); + MapGridSetMetatileIdAt(9 + MAP_OFFSET, 20 + MAP_OFFSET, METATILE_Cave_SealedChamberEntrance_BottomRight | METATILE_COLLISION_MASK); DrawWholeMapView(); PlaySE(SE_BANG); FlagSet(FLAG_SYS_REGIROCK_PUZZLE_COMPLETED); @@ -296,7 +222,7 @@ bool8 ShouldDoBrailleRegisteelEffect(void) { if (gSaveBlock1Ptr->pos.x == 8 && gSaveBlock1Ptr->pos.y == 25) { - sBraillePuzzleCallbackFlag = REGISTEEL_PUZZLE; + sIsRegisteelPuzzle = TRUE; return TRUE; } } @@ -315,14 +241,14 @@ void UseRegisteelHm_Callback(void) DoBrailleRegisteelEffect(); } -void DoBrailleRegisteelEffect(void) +static void DoBrailleRegisteelEffect(void) { - MapGridSetMetatileIdAt(14, 26, METATILE_Cave_SealedChamberEntrance_TopLeft); - MapGridSetMetatileIdAt(15, 26, METATILE_Cave_SealedChamberEntrance_TopMid); - MapGridSetMetatileIdAt(16, 26, METATILE_Cave_SealedChamberEntrance_TopRight); - MapGridSetMetatileIdAt(14, 27, METATILE_Cave_SealedChamberEntrance_BottomLeft | METATILE_COLLISION_MASK); - MapGridSetMetatileIdAt(15, 27, METATILE_Cave_SealedChamberEntrance_BottomMid); - MapGridSetMetatileIdAt(16, 27, METATILE_Cave_SealedChamberEntrance_BottomRight | METATILE_COLLISION_MASK); + MapGridSetMetatileIdAt(7 + MAP_OFFSET, 19 + MAP_OFFSET, METATILE_Cave_SealedChamberEntrance_TopLeft); + MapGridSetMetatileIdAt(8 + MAP_OFFSET, 19 + MAP_OFFSET, METATILE_Cave_SealedChamberEntrance_TopMid); + MapGridSetMetatileIdAt(9 + MAP_OFFSET, 19 + MAP_OFFSET, METATILE_Cave_SealedChamberEntrance_TopRight); + MapGridSetMetatileIdAt(7 + MAP_OFFSET, 20 + MAP_OFFSET, METATILE_Cave_SealedChamberEntrance_BottomLeft | METATILE_COLLISION_MASK); + MapGridSetMetatileIdAt(8 + MAP_OFFSET, 20 + MAP_OFFSET, METATILE_Cave_SealedChamberEntrance_BottomMid); + MapGridSetMetatileIdAt(9 + MAP_OFFSET, 20 + MAP_OFFSET, METATILE_Cave_SealedChamberEntrance_BottomRight | METATILE_COLLISION_MASK); DrawWholeMapView(); PlaySE(SE_BANG); FlagSet(FLAG_SYS_REGISTEEL_PUZZLE_COMPLETED); @@ -330,80 +256,8 @@ void DoBrailleRegisteelEffect(void) } // theory: another commented out DoBrailleWait and Task_BrailleWait. -void DoBrailleWait(void) +static void DoBrailleWait(void) { - /* - if (!FlagGet(FLAG_SYS_BRAILLE_REGICE_COMPLETED)) - CreateTask(Task_BrailleWait, 0x50); -} - -void Task_BrailleWait(u8 taskId) -{ - s16 *data = gTasks[taskId].data; - - switch (data[0]) - { - case 0: - data[1] = 7200; - data[0] = 1; - break; - case 1: - if (BrailleWait_CheckButtonPress() != FALSE) - { - MenuZeroFillScreen(); - PlaySE(SE_SELECT); - data[0] = 2; - } - else - { - data[1] = data[1] - 1; - if (data[1] == 0) - { - MenuZeroFillScreen(); - data[0] = 3; - data[1] = 30; - } - } - break; - case 2: - if (BrailleWait_CheckButtonPress() == FALSE) - { - data[1] = data[1] - 1; - if (data[1] == 0) - data[0] = 4; - break; - } - sub_8064E2C(); - DestroyTask(taskId); - ScriptContext2_Disable(); - break; - case 3: - data[1] = data[1] - 1; - if (data[1] == 0) - data[0] = 4; - break; - case 4: - sub_8064E2C(); - ScriptContext1_SetupScript(S_OpenRegiceChamber); - DestroyTask(taskId); - break; - } -} - -bool32 BrailleWait_CheckButtonPress(void) -{ - u16 keyMask = A_BUTTON | B_BUTTON | START_BUTTON | SELECT_BUTTON | DPAD_ANY; - - if (gSaveBlock2.optionsButtonMode == OPTIONS_BUTTON_MODE_LR) - keyMask |= L_BUTTON | R_BUTTON; - if (gSaveBlock2.optionsButtonMode == OPTIONS_BUTTON_MODE_L_EQUALS_A) - keyMask |= L_BUTTON; - - if (gMain.newKeys & keyMask) - return TRUE; - else - return FALSE; - */ } // this used to be FldEff_UseFlyAncientTomb . why did GF merge the 2 functions? @@ -411,7 +265,7 @@ bool8 FldEff_UsePuzzleEffect(void) { u8 taskId = CreateFieldMoveTask(); - if (sBraillePuzzleCallbackFlag == REGISTEEL_PUZZLE) + if (sIsRegisteelPuzzle == TRUE) { gTasks[taskId].data[8] = (u32)UseRegisteelHm_Callback >> 16; gTasks[taskId].data[9] = (u32)UseRegisteelHm_Callback; @@ -438,10 +292,10 @@ bool8 ShouldDoBrailleRegicePuzzle(void) if (FlagGet(FLAG_TEMP_3) == TRUE) return FALSE; - for (i = 0; i < 36; i++) + for (i = 0; i < ARRAY_COUNT(sRegicePathCoords); i++) { - u8 xPos = gRegicePathCoords[i][0]; - u8 yPos = gRegicePathCoords[i][1]; + u8 xPos = sRegicePathCoords[i][0]; + u8 yPos = sRegicePathCoords[i][1]; if (gSaveBlock1Ptr->pos.x == xPos && gSaveBlock1Ptr->pos.y == yPos) { u16 varValue; diff --git a/src/cable_car.c b/src/cable_car.c index 32d4325352..c81764728b 100644 --- a/src/cable_car.c +++ b/src/cable_car.c @@ -17,6 +17,7 @@ #include "sound.h" #include "sprite.h" #include "task.h" +#include "constants/event_object_movement.h" #include "constants/event_objects.h" #include "constants/rgb.h" #include "constants/songs.h" @@ -825,7 +826,7 @@ static void CreateCableCarSprites(void) case FALSE: default: // Create player sprite - spriteId = AddPseudoObjectEvent(playerGraphicsIds[gSaveBlock2Ptr->playerGender], SpriteCB_Player, 200, 73, 102); + spriteId = CreateObjectGraphicsSprite(playerGraphicsIds[gSaveBlock2Ptr->playerGender], SpriteCB_Player, 200, 73, 102); if (spriteId != MAX_SPRITES) { gSprites[spriteId].oam.priority = 2; @@ -853,7 +854,7 @@ static void CreateCableCarSprites(void) case TRUE: CopyToBgTilemapBufferRect_ChangePalette(0, sCableCar->groundTilemap + 0x24, 24, 26, 12, 3, 17); // Create player sprite - spriteId = AddPseudoObjectEvent(playerGraphicsIds[gSaveBlock2Ptr->playerGender], SpriteCB_Player, 128, 39, 102); + spriteId = CreateObjectGraphicsSprite(playerGraphicsIds[gSaveBlock2Ptr->playerGender], SpriteCB_Player, 128, 39, 102); if (spriteId != MAX_SPRITES) { gSprites[spriteId].oam.priority = 2; @@ -890,27 +891,25 @@ static void CreateCableCarSprites(void) if ((rval % 64) == 0) { // Unclear if this was intentional, but the - 1 in the below ARRAY_COUNT means the Zigzagoon is never used - spriteId = AddPseudoObjectEvent(hikerGraphicsIds[rval % (ARRAY_COUNT(hikerGraphicsIds) - 1)], hikerCallbacks[GOING_DOWN], hikerCoords[GOING_DOWN][0], hikerCoords[GOING_DOWN][1], 106); + spriteId = CreateObjectGraphicsSprite(hikerGraphicsIds[rval % (ARRAY_COUNT(hikerGraphicsIds) - 1)], hikerCallbacks[GOING_DOWN], hikerCoords[GOING_DOWN][0], hikerCoords[GOING_DOWN][1], 106); if (spriteId != MAX_SPRITES) { gSprites[spriteId].oam.priority = 2; gSprites[spriteId].x2 = -gSprites[spriteId].centerToCornerVecX; gSprites[spriteId].y2 = -gSprites[spriteId].centerToCornerVecY; - + // Randomly choose which direction the NPC is going if (!GOING_DOWN) { if (rval % 2) { - // Do walking west anim - StartSpriteAnim(&gSprites[spriteId], 6); + StartSpriteAnim(&gSprites[spriteId], ANIM_STD_GO_WEST); gSprites[spriteId].sSameDir = TRUE; gSprites[spriteId].y += 2; } else { - // Do walking east anim - StartSpriteAnim(&gSprites[spriteId], 7); + StartSpriteAnim(&gSprites[spriteId], ANIM_STD_GO_EAST); gSprites[spriteId].sSameDir = FALSE; } } @@ -918,15 +917,13 @@ static void CreateCableCarSprites(void) { if (rval % 2) { - // Do walking east anim - StartSpriteAnim(&gSprites[spriteId], 7); + StartSpriteAnim(&gSprites[spriteId], ANIM_STD_GO_EAST); gSprites[spriteId].sSameDir = TRUE; gSprites[spriteId].y += 2; } else { - // Do walking west anim - StartSpriteAnim(&gSprites[spriteId], 6); + StartSpriteAnim(&gSprites[spriteId], ANIM_STD_GO_WEST); gSprites[spriteId].sSameDir = FALSE; } } @@ -1024,7 +1021,7 @@ static void DrawNextGroundSegmentGoingDown(void) sCableCar->groundSegmentXStart = (sCableCar->groundSegmentXStart + 2) % 32; sCableCar->groundTileIdx += 2; sGroundSegmentY_Down = sCableCar->groundSegmentYStart; - + // Draw next segment for (i = 0; i < ARRAY_COUNT(sCableCar->groundTileBuffer); i++) { diff --git a/src/cable_club.c b/src/cable_club.c index abe1d5d4dd..4ee2797f4d 100644 --- a/src/cable_club.c +++ b/src/cable_club.c @@ -18,7 +18,7 @@ #include "overworld.h" #include "palette.h" #include "union_room.h" -#include "mevent2.h" +#include "mystery_gift.h" #include "script.h" #include "script_pokemon_util.h" #include "sound.h" @@ -99,17 +99,17 @@ static void PrintNumPlayersInLink(u16 windowId, u32 numPlayers) ConvertIntToDecimalStringN(gStringVar1, numPlayers, STR_CONV_MODE_LEFT_ALIGN, 1); SetStandardWindowBorderStyle(windowId, 0); StringExpandPlaceholders(gStringVar4, gText_NumPlayerLink); - xPos = GetStringCenterAlignXOffset(1, gStringVar4, 88); - AddTextPrinterParameterized(windowId, 1, gStringVar4, xPos, 1, 0xFF, NULL); - CopyWindowToVram(windowId, 3); + xPos = GetStringCenterAlignXOffset(FONT_NORMAL, gStringVar4, 88); + AddTextPrinterParameterized(windowId, FONT_NORMAL, gStringVar4, xPos, 1, TEXT_SKIP_DRAW, NULL); + CopyWindowToVram(windowId, COPYWIN_FULL); } static void ClearLinkPlayerCountWindow(u16 windowId) { - // Following this call with a copy-to-vram with mode 3 is identical to + // Following this call with a copy-to-vram with mode COPYWIN_FULL is identical to // calling ClearStdWindowAndFrame(windowId, TRUE). ClearStdWindowAndFrame(windowId, FALSE); - CopyWindowToVram(windowId, 3); + CopyWindowToVram(windowId, COPYWIN_FULL); } static void UpdateLinkPlayerCountDisplay(u8 taskId, u8 numPlayers) @@ -185,9 +185,9 @@ static bool32 CheckLinkCanceled(u8 taskId) return FALSE; } -static bool32 sub_80B25CC(u8 taskId) +static bool32 CheckSioErrored(u8 taskId) { - if (GetSioMultiSI() == 1) + if (GetSioMultiSI() == TRUE) { gTasks[taskId].func = Task_LinkupConnectionError; return TRUE; @@ -196,12 +196,12 @@ static bool32 sub_80B25CC(u8 taskId) } // Unused -static void sub_80B2600(u8 taskId) +static void Task_DelayedBlockRequest(u8 taskId) { gTasks[taskId].data[0]++; if (gTasks[taskId].data[0] == 10) { - SendBlockRequest(2); + SendBlockRequest(BLOCK_REQ_SIZE_100); DestroyTask(taskId); } } @@ -252,7 +252,7 @@ static void Task_LinkupAwaitConnection(u8 taskId) static void Task_LinkupConfirmWhenReady(u8 taskId) { if (CheckLinkCanceledBeforeConnection(taskId) == TRUE - || sub_80B25CC(taskId) == TRUE + || CheckSioErrored(taskId) == TRUE || CheckLinkErrored(taskId) == TRUE) return; @@ -269,7 +269,7 @@ static void Task_LinkupAwaitConfirmation(u8 taskId) s32 linkPlayerCount = GetLinkPlayerCount_2(); if (CheckLinkCanceledBeforeConnection(taskId) == TRUE - || sub_80B25CC(taskId) == TRUE + || CheckSioErrored(taskId) == TRUE || CheckLinkErrored(taskId) == TRUE) return; @@ -291,7 +291,7 @@ static void Task_LinkupAwaitConfirmation(u8 taskId) static void Task_LinkupTryConfirmation(u8 taskId) { if (CheckLinkCanceledBeforeConnection(taskId) == TRUE - || sub_80B25CC(taskId) == TRUE + || CheckSioErrored(taskId) == TRUE || CheckLinkErrored(taskId) == TRUE) return; @@ -352,14 +352,14 @@ static void Task_LinkupExchangeDataWithLeader(u8 taskId) gSpecialVar_Result = ExchangeDataAndGetLinkupStatus(minPlayers, maxPlayers); if (gSpecialVar_Result == LINKUP_ONGOING) return; - if (gSpecialVar_Result == LINKUP_DIFF_SELECTIONS + if (gSpecialVar_Result == LINKUP_DIFF_SELECTIONS || gSpecialVar_Result == LINKUP_WRONG_NUM_PLAYERS) { SetCloseLinkCallback(); HideFieldMessageBox(); gTasks[taskId].func = Task_StopLinkup; } - else if (gSpecialVar_Result == LINKUP_PLAYER_NOT_READY + else if (gSpecialVar_Result == LINKUP_PLAYER_NOT_READY || gSpecialVar_Result == LINKUP_PARTNER_NOT_READY) { CloseLink(); @@ -372,7 +372,7 @@ static void Task_LinkupExchangeDataWithLeader(u8 taskId) gLocalLinkPlayerId = GetMultiplayerId(); SaveLinkPlayers(gFieldLinkPlayerCount); card = (struct TrainerCard *)gBlockSendBuffer; - TrainerCard_GenerateCardForPlayer(card); + TrainerCard_GenerateCardForLinkPlayer(card); card->monSpecies[0] = GetMonData(&gPlayerParty[gSelectedOrderFromParty[0] - 1], MON_DATA_SPECIES, NULL); card->monSpecies[1] = GetMonData(&gPlayerParty[gSelectedOrderFromParty[1] - 1], MON_DATA_SPECIES, NULL); gTasks[taskId].func = Task_LinkupAwaitTrainerCardData; @@ -407,7 +407,7 @@ static void Task_LinkupCheckStatusAfterConfirm(u8 taskId) HideFieldMessageBox(); gTasks[taskId].func = Task_StopLinkup; } - else if (gSpecialVar_Result == LINKUP_PLAYER_NOT_READY + else if (gSpecialVar_Result == LINKUP_PLAYER_NOT_READY || gSpecialVar_Result == LINKUP_PARTNER_NOT_READY) { CloseLink(); @@ -420,11 +420,11 @@ static void Task_LinkupCheckStatusAfterConfirm(u8 taskId) gLocalLinkPlayerId = GetMultiplayerId(); SaveLinkPlayers(gFieldLinkPlayerCount); card = (struct TrainerCard *)gBlockSendBuffer; - TrainerCard_GenerateCardForPlayer(card); + TrainerCard_GenerateCardForLinkPlayer(card); card->monSpecies[0] = GetMonData(&gPlayerParty[gSelectedOrderFromParty[0] - 1], MON_DATA_SPECIES, NULL); card->monSpecies[1] = GetMonData(&gPlayerParty[gSelectedOrderFromParty[1] - 1], MON_DATA_SPECIES, NULL); gTasks[taskId].func = Task_LinkupAwaitTrainerCardData; - SendBlockRequest(2); + SendBlockRequest(BLOCK_REQ_SIZE_100); } } @@ -518,7 +518,7 @@ static void Task_LinkupAwaitTrainerCardData(u8 taskId) for (index = 0; index < GetLinkPlayerCount(); index++) { - CopyTrainerCardData(&gTrainerCards[index], gBlockRecvBuffer[index], gLinkPlayers[index].version); + CopyTrainerCardData(&gTrainerCards[index], (struct TrainerCard *)gBlockRecvBuffer[index], gLinkPlayers[index].version); } SetSuppressLinkErrorMessage(FALSE); @@ -1004,10 +1004,10 @@ void CB2_ReturnFromCableClubBattle(void) switch (gBattleOutcome) { case B_OUTCOME_WON: - RecordIdOfWonderCardSenderByEventType(0, gLinkPlayers[GetMultiplayerId() ^ 1].trainerId); + MysteryGift_TryIncrementStat(CARD_STAT_BATTLES_WON, gLinkPlayers[GetMultiplayerId() ^ 1].trainerId); break; case B_OUTCOME_LOST: - RecordIdOfWonderCardSenderByEventType(1, gLinkPlayers[GetMultiplayerId() ^ 1].trainerId); + MysteryGift_TryIncrementStat(CARD_STAT_BATTLES_LOST, gLinkPlayers[GetMultiplayerId() ^ 1].trainerId); break; } } @@ -1023,15 +1023,15 @@ void CB2_ReturnFromCableClubBattle(void) void CleanupLinkRoomState(void) { - if (gSpecialVar_0x8004 == USING_SINGLE_BATTLE - || gSpecialVar_0x8004 == USING_DOUBLE_BATTLE - || gSpecialVar_0x8004 == USING_MULTI_BATTLE + if (gSpecialVar_0x8004 == USING_SINGLE_BATTLE + || gSpecialVar_0x8004 == USING_DOUBLE_BATTLE + || gSpecialVar_0x8004 == USING_MULTI_BATTLE || gSpecialVar_0x8004 == USING_BATTLE_TOWER) { LoadPlayerParty(); SavePlayerBag(); } - SetWarpDestinationToDynamicWarp(0x7F); + SetWarpDestinationToDynamicWarp(WARP_ID_DYNAMIC); } void ExitLinkRoom(void) @@ -1078,7 +1078,7 @@ static void Task_EnterCableClubSeat(u8 taskId) case 3: // Exit, failure SetLinkWaitingForScript(); - sub_8197AE8(TRUE); + EraseFieldMessageBox(TRUE); DestroyTask(taskId); EnableBothScriptContexts(); break; @@ -1172,9 +1172,11 @@ static void CreateTask_StartWiredTrade(void) CreateTask(Task_StartWiredTrade, 80); } -void nullsub_37(void) +// Unused, implemented in Ruby/Sapphire +void Script_StartWiredTrade(void) { - + // CreateTask_StartWiredTrade(); + // ScriptContext1_Stop(); } void ColosseumPlayerSpotTriggered(void) @@ -1251,7 +1253,7 @@ void Task_WaitForLinkPlayerConnection(u8 taskId) #undef tTimer -static void sub_80B3AAC(u8 taskId) +static void Task_WaitExitToScript(u8 taskId) { if (!gReceivedRemoteLinkPlayers) { @@ -1261,10 +1263,10 @@ static void sub_80B3AAC(u8 taskId) } // Unused -static void sub_80B3AD0(u8 taskId) +static void ExitLinkToScript(u8 taskId) { SetCloseLinkCallback(); - gTasks[taskId].func = sub_80B3AAC; + gTasks[taskId].func = Task_WaitExitToScript; } #define tTimer data[1] diff --git a/src/clear_save_data_screen.c b/src/clear_save_data_screen.c index 0d69eb0fa9..9bde45e97b 100644 --- a/src/clear_save_data_screen.c +++ b/src/clear_save_data_screen.c @@ -80,7 +80,7 @@ void CB2_InitClearSaveDataScreen(void) static void Task_DoClearSaveDataScreenYesNo(u8 taskId) { DrawStdFrameWithCustomTileAndPalette(0, 0, 2, 14); - AddTextPrinterParameterized(0, 1, gText_ClearAllSaveData, 0, 1, 0, 0); + AddTextPrinterParameterized(0, FONT_NORMAL, gText_ClearAllSaveData, 0, 1, 0, 0); CreateYesNoMenu(sClearSaveYesNo, 2, 14, 1); gTasks[taskId].func = Task_ClearSaveDataScreenYesNoChoice; } @@ -91,7 +91,7 @@ static void Task_ClearSaveDataScreenYesNoChoice(u8 taskId) { case 0: FillWindowPixelBuffer(0, PIXEL_FILL(1)); - AddTextPrinterParameterized(0, 1, gText_ClearingData, 0, 1, 0, 0); + AddTextPrinterParameterized(0, FONT_NORMAL, gText_ClearingData, 0, 1, 0, 0); gTasks[taskId].func = Task_ClearSaveData; break; case 1: @@ -205,5 +205,5 @@ static void InitClearSaveDataScreenWindows(void) DeactivateAllTextPrinters(); FillWindowPixelBuffer(0, PIXEL_FILL(0)); LoadWindowGfx(0, 0, 2, 224); - LoadPalette(gUnknown_0860F074, 0xF0, 0x20); + LoadPalette(gStandardMenuPalette, 0xF0, 0x20); } diff --git a/src/coins.c b/src/coins.c index 52c7dd3ece..17fd147b74 100644 --- a/src/coins.c +++ b/src/coins.c @@ -17,8 +17,8 @@ void PrintCoinsString(u32 coinAmount) ConvertIntToDecimalStringN(gStringVar1, coinAmount, STR_CONV_MODE_RIGHT_ALIGN, MAX_COIN_DIGITS); StringExpandPlaceholders(gStringVar4, gText_Coins); - xAlign = GetStringRightAlignXOffset(1, gStringVar4, 0x40); - AddTextPrinterParameterized(sCoinsWindowId, 1, gStringVar4, xAlign, 1, 0, NULL); + xAlign = GetStringRightAlignXOffset(FONT_NORMAL, gStringVar4, 0x40); + AddTextPrinterParameterized(sCoinsWindowId, FONT_NORMAL, gStringVar4, xAlign, 1, 0, NULL); } void ShowCoinsWindow(u32 coinAmount, u8 x, u8 y) diff --git a/src/confetti_util.c b/src/confetti_util.c index bcf19f705c..9ede3088a8 100644 --- a/src/confetti_util.c +++ b/src/confetti_util.c @@ -10,43 +10,6 @@ static EWRAM_DATA struct struct ConfettiUtil *array; } *sWork = NULL; -static void sub_81520A8(void *dest, u16 value, u8 left, u8 top, u8 width, u8 height) // Unused. -{ - u8 i; - u8 j; - u8 x; - u8 y; - - for (i = 0, y = top; i < height; i++) - { - for (x = left, j = 0; j < width; j++) - { - *(u16 *)((dest) + (y * 64 + x * 2)) = value; - x = (x + 1) % 32; - } - y = (y + 1) % 32; - } -} - -static void sub_8152134(void *dest, const u16 *src, u8 left, u8 top, u8 width, u8 height) // Unused. -{ - u8 i; - u8 j; - u8 x; - u8 y; - const u16 *_src; - - for (i = 0, _src = src, y = top; i < height; i++) - { - for (x = left, j = 0; j < width; j++) - { - *(u16 *)((dest) + (y * 64 + x * 2)) = *(_src++); - x = (x + 1) % 32; - } - y = (y + 1) % 32; - } -} - bool32 ConfettiUtil_Init(u8 count) { u8 i = 0; diff --git a/src/contest.c b/src/contest.c index 46fa0efedb..ced9f90cde 100644 --- a/src/contest.c +++ b/src/contest.c @@ -75,7 +75,7 @@ static void Task_FinishRoundOfAppeals(u8); static void Task_ReadyUpdateHeartSliders(u8); static void Task_UpdateHeartSliders(u8); static void Task_WaitForHeartSliders(u8); -static void sub_80DA348(u8); +static void Task_RestorePlttBufferUnfaded(u8); static void Task_WaitPrintRoundResult(u8); static void Task_PrintRoundResultText(u8); static void Task_ReUpdateHeartSliders(u8); @@ -666,7 +666,7 @@ static const struct CompressedSpriteSheet sSpriteSheet_JudgeSymbols = const struct CompressedSpritePalette sSpritePalette_JudgeSymbols = { - .data = gContest3Pal, + .data = gContestJudgeSymbolsPal, .tag = TAG_CONTEST_SYMBOLS_PAL }; @@ -1028,11 +1028,11 @@ void LoadContestBgAfterMoveAnim(void) { s32 i; - LZDecompressVram(gContestMiscGfx, (void *)VRAM); + LZDecompressVram(gContestInterfaceGfx, (void *)VRAM); LZDecompressVram(gContestAudienceGfx, (void *)(BG_SCREEN_ADDR(4))); - CopyToBgTilemapBuffer(3, gOldContestGfx, 0, 0); + CopyToBgTilemapBuffer(3, gContestAudienceTilemap, 0, 0); CopyBgTilemapBufferToVram(3); - LoadCompressedPalette(gOldContestPalette, 0, 0x200); + LoadCompressedPalette(gContestInterfaceAudiencePalette, 0, 0x200); LoadContestPalettes(); for (i = 0; i < CONTESTANT_COUNT; i++) { @@ -1103,10 +1103,10 @@ static void InitContestResources(void) eContestAI = (struct ContestAIInfo){}; *gContestResources->excitement = (struct ContestExcitement){}; memset(eContestGfxState, 0, CONTESTANT_COUNT * sizeof(struct ContestGraphicsState)); - + if (!(gLinkContestFlags & LINK_CONTEST_FLAG_IS_LINK)) SortContestants(FALSE); - + for (i = 0; i < CONTESTANT_COUNT; i++) { eContestantStatus[i].nextTurnOrder = 0xFF; @@ -1136,9 +1136,9 @@ static void AllocContestResources(void) gContestResources->contestBgTilemaps[3] = AllocZeroed(0x1000); gContestResources->boxBlinkTiles1 = AllocZeroed(0x800); gContestResources->boxBlinkTiles2 = AllocZeroed(0x800); - gContestResources->field_3c = AllocZeroed(0x2000); - gUnknown_0202305C = gContestResources->field_3c; - gUnknown_02023060 = gContestResources->contestBgTilemaps[1]; + gContestResources->animBgTileBuffer = AllocZeroed(0x2000); + gBattleAnimBgTileBuffer = gContestResources->animBgTileBuffer; + gBattleAnimBgTilemapBuffer = gContestResources->contestBgTilemaps[1]; } static void FreeContestResources(void) @@ -1158,10 +1158,10 @@ static void FreeContestResources(void) FREE_AND_SET_NULL(gContestResources->contestBgTilemaps[3]); FREE_AND_SET_NULL(gContestResources->boxBlinkTiles1); FREE_AND_SET_NULL(gContestResources->boxBlinkTiles2); - FREE_AND_SET_NULL(gContestResources->field_3c); + FREE_AND_SET_NULL(gContestResources->animBgTileBuffer); FREE_AND_SET_NULL(gContestResources); - gUnknown_0202305C = NULL; - gUnknown_02023060 = NULL; + gBattleAnimBgTileBuffer = NULL; + gBattleAnimBgTilemapBuffer = NULL; } void CB2_StartContest(void) @@ -1310,24 +1310,24 @@ static bool8 SetupContestGraphics(u8 *stateVar) RequestDma3Fill(0, (void *)VRAM + 0x10000, 0x8000, 1); break; case 1: - LZDecompressVram(gContestMiscGfx, (void *)VRAM); + LZDecompressVram(gContestInterfaceGfx, (void *)VRAM); break; case 2: LZDecompressVram(gContestAudienceGfx, (void *)(BG_SCREEN_ADDR(4))); DmaCopyLarge32(3, (void *)(BG_SCREEN_ADDR(4)), eUnzippedContestAudience_Gfx, 0x2000, 0x1000); break; case 3: - CopyToBgTilemapBuffer(3, gOldContestGfx, 0, 0); + CopyToBgTilemapBuffer(3, gContestAudienceTilemap, 0, 0); CopyBgTilemapBufferToVram(3); break; case 4: - CopyToBgTilemapBuffer(2, gUnknown_08C17170, 0, 0); + CopyToBgTilemapBuffer(2, gContestInterfaceTilemap, 0, 0); CopyBgTilemapBufferToVram(2); // This is a bug, and copies random junk. savedJunk is never read. DmaCopy32Defvars(3, gContestResources->contestBgTilemaps[2], eContestTempSave.savedJunk, sizeof(eContestTempSave.savedJunk)); break; case 5: - LoadCompressedPalette(gOldContestPalette, 0, 0x200); + LoadCompressedPalette(gContestInterfaceAudiencePalette, 0, 0x200); CpuCopy32(gPlttBufferUnfaded + 128, tempPalette1, 16 * sizeof(u16)); CpuCopy32(gPlttBufferUnfaded + (5 + gContestPlayerMonIndex) * 16, tempPalette2, 16 * sizeof(u16)); CpuCopy32(tempPalette2, gPlttBufferUnfaded + 128, 16 * sizeof(u16)); @@ -1543,7 +1543,7 @@ static void Task_ShowMoveSelectScreen(u8 taskId) moveNameBuffer = StringCopy(moveNameBuffer, gMoveNames[move]); FillWindowPixelBuffer(i + MOVE_WINDOWS_START, PIXEL_FILL(0)); - Contest_PrintTextToBg0WindowAt(i + MOVE_WINDOWS_START, moveName, 5, 1, 7); + Contest_PrintTextToBg0WindowAt(i + MOVE_WINDOWS_START, moveName, 5, 1, FONT_NARROW); } DrawMoveSelectArrow(eContest.playerMoveChoice); @@ -1667,7 +1667,7 @@ static void Task_HideMoveSelectScreen(u8 taskId) { FillWindowPixelBuffer(MOVE_WINDOWS_START + i, PIXEL_FILL(0)); PutWindowTilemap(MOVE_WINDOWS_START + i); - CopyWindowToVram(MOVE_WINDOWS_START + i, 2); + CopyWindowToVram(MOVE_WINDOWS_START + i, COPYWIN_GFX); } Contest_SetBgCopyFlags(0); // This seems to be a bug; it should have just copied PLTT_BUFFER_SIZE. @@ -2553,10 +2553,10 @@ static void Task_UpdateHeartSliders(u8 taskId) static void Task_WaitForHeartSliders(u8 taskId) { if (SlidersDoneUpdating()) - gTasks[taskId].func = sub_80DA348; + gTasks[taskId].func = Task_RestorePlttBufferUnfaded; } -static void sub_80DA348(u8 taskId) +static void Task_RestorePlttBufferUnfaded(u8 taskId) { DmaCopy32Defvars(3, eContestTempSave.cachedPlttBufferUnfaded, gPlttBufferUnfaded, PLTT_BUFFER_SIZE * 2); gTasks[taskId].data[0] = 0; @@ -2794,7 +2794,7 @@ void CreateContestMonFromParty(u8 partyIndex) gContestMons[gContestPlayerMonIndex].highestRank = 0; gContestMons[gContestPlayerMonIndex].species = GetMonData(&gPlayerParty[partyIndex], MON_DATA_SPECIES); GetMonData(&gPlayerParty[partyIndex], MON_DATA_NICKNAME, name); - StringGetEnd10(name); + StringGet_Nickname(name); if (gLinkContestFlags & LINK_CONTEST_FLAG_IS_LINK) { StripMonNameForLinkContest(name, GetMonData(&gPlayerParty[partyIndex], MON_DATA_LANGUAGE)); @@ -3029,10 +3029,10 @@ static void PrintContestantTrainerNameWithColor(u8 contestant, u8 color) StringCopy(buffer, gText_Slash); StringAppend(buffer, gContestMons[contestant].trainerName); Contest_CopyStringWithColor(buffer, color); - offset = GetStringRightAlignXOffset(7, gDisplayedStringBattle, 0x60); + offset = GetStringRightAlignXOffset(FONT_NARROW, gDisplayedStringBattle, 0x60); if (offset > 55) offset = 55; - Contest_PrintTextToBg0WindowAt(gContestantTurnOrder[contestant], gDisplayedStringBattle, offset, 1, 7); + Contest_PrintTextToBg0WindowAt(gContestantTurnOrder[contestant], gDisplayedStringBattle, offset, 1, FONT_NARROW); } static void PrintContestantMonName(u8 contestant) @@ -3043,7 +3043,7 @@ static void PrintContestantMonName(u8 contestant) static void PrintContestantMonNameWithColor(u8 contestant, u8 color) { Contest_CopyStringWithColor(gContestMons[contestant].nickname, color); - Contest_PrintTextToBg0WindowAt(gContestantTurnOrder[contestant], gDisplayedStringBattle, 5, 1, 7); + Contest_PrintTextToBg0WindowAt(gContestantTurnOrder[contestant], gDisplayedStringBattle, 5, 1, FONT_NARROW); } static u16 CalculateContestantRound1Points(u8 who, u8 contestCategory) @@ -3122,12 +3122,12 @@ static u8 CreateContestantSprite(u16 species, u32 otId, u32 personality, u32 ind species = SanitizeSpecies(species); if (index == gContestPlayerMonIndex) - HandleLoadSpecialPokePic_2(&gMonBackPicTable[species], gMonSpritesGfxPtr->sprites.ptr[0], species, personality); + HandleLoadSpecialPokePic_2(&gMonBackPicTable[species], gMonSpritesGfxPtr->sprites.ptr[B_POSITION_PLAYER_LEFT], species, personality); else - HandleLoadSpecialPokePic_DontHandleDeoxys(&gMonBackPicTable[species], gMonSpritesGfxPtr->sprites.ptr[0], species, personality); + HandleLoadSpecialPokePic_DontHandleDeoxys(&gMonBackPicTable[species], gMonSpritesGfxPtr->sprites.ptr[B_POSITION_PLAYER_LEFT], species, personality); LoadCompressedPalette(GetMonSpritePalFromSpeciesAndPersonality(species, otId, personality), 0x120, 0x20); - SetMultiuseSpriteTemplateToPokemon(species, 0); + SetMultiuseSpriteTemplateToPokemon(species, B_POSITION_PLAYER_LEFT); spriteId = CreateSprite(&gMultiuseSpriteTemplate, 0x70, GetBattlerSpriteFinal_Y(2, species, FALSE), 30); gSprites[spriteId].oam.paletteNum = 2; @@ -3342,9 +3342,9 @@ static bool8 DrawStatusSymbol(u8 contestant) u16 symbolOffset = 0; u8 contestantOffset = gContestantTurnOrder[contestant] * 5 + 2; - if (eContestantStatus[contestant].resistant - || eContestantStatus[contestant].immune - || eContestantStatus[contestant].jamSafetyCount != 0 + if (eContestantStatus[contestant].resistant + || eContestantStatus[contestant].immune + || eContestantStatus[contestant].jamSafetyCount != 0 || eContestantStatus[contestant].jamReduction != 0) symbolOffset = GetStatusSymbolTileOffset(STAT_SYMBOL_CIRCLE); else if (eContestantStatus[contestant].nervous) @@ -3377,7 +3377,7 @@ static void DrawStatusSymbols(void) static void ContestClearGeneralTextWindow(void) { FillWindowPixelBuffer(WIN_GENERAL_TEXT, PIXEL_FILL(0)); - CopyWindowToVram(WIN_GENERAL_TEXT, 2); + CopyWindowToVram(WIN_GENERAL_TEXT, COPYWIN_GFX); Contest_SetBgCopyFlags(0); } @@ -3820,7 +3820,7 @@ static void Task_UpdateAppealHearts(u8 taskId) { PlaySE(SE_CONTEST_HEART); m4aMPlayImmInit(&gMPlayInfo_SE1); - m4aMPlayPitchControl(&gMPlayInfo_SE1, 0xFFFF, pitchMod * 256); + m4aMPlayPitchControl(&gMPlayInfo_SE1, TRACKS_ALL, pitchMod * 256); } else { @@ -4273,7 +4273,7 @@ static void ContestDebugDoPrint(void) txtPtr = StringCopy(txtPtr, gText_OneDash); } ConvertIntToDecimalStringN(txtPtr, value, STR_CONV_MODE_LEFT_ALIGN, 4); - Contest_PrintTextToBg0WindowAt(gContestantTurnOrder[i], text, 55, 1, 7); + Contest_PrintTextToBg0WindowAt(gContestantTurnOrder[i], text, 55, 1, FONT_NARROW); } for (i = 0; i < CONTESTANT_COUNT; i++) { @@ -4285,7 +4285,7 @@ static void ContestDebugDoPrint(void) txtPtr = StringCopy(txtPtr, gText_OneDash); } ConvertIntToDecimalStringN(txtPtr, value, STR_CONV_MODE_LEFT_ALIGN, 4); - Contest_PrintTextToBg0WindowAt(gContestantTurnOrder[i], text, 5, 1, 7); + Contest_PrintTextToBg0WindowAt(gContestantTurnOrder[i], text, 5, 1, FONT_NARROW); } SwapMoveDescAndContestTilemaps(); break; @@ -4336,7 +4336,7 @@ void SortContestants(bool8 useRanking) s32 j; for (j = i; j > v3; j--) gContestantTurnOrder[j] = gContestantTurnOrder[j - 1]; - + // Insert into the new spot. gContestantTurnOrder[v3] = i; break; @@ -4351,7 +4351,7 @@ void SortContestants(bool8 useRanking) } // Invert gContestantTurnOrder; above, it was a list of contestant IDs. Now it's a list of turn orderings. - // + // // For example, if contestant 3 had the first turn, then `gContestantTurnOrder[1] = 3`. The turn is the index, // the contestant is the data. After inverting the list, `gContestantTurnOrder[3] = 1`. The contestant is the index, // and the turn is the data. @@ -4386,7 +4386,7 @@ void SortContestants(bool8 useRanking) } // Randomize the order of contestants with tied rankings using Selection Sort. - // + // // Look through the array for tied ranks, and use randomOrdering to break the tie. // This ensures that contestants with the same rank will be randomly ordered. This // uses an in-place slection sort, which involves a lot of extra swapping. @@ -4762,13 +4762,13 @@ static void Task_ApplauseOverflowAnimation(u8 taskId) if (++gTasks[taskId].data[0] == 1) { gTasks[taskId].data[0] = 0; - + // Alternate between normal colors and white. if (gTasks[taskId].data[3] == 0) gTasks[taskId].data[4]++; else gTasks[taskId].data[4]--; - + BlendPalette(264 + gTasks[taskId].data[2] * 16, 1, gTasks[taskId].data[4], RGB_WHITE); // At the maximum or minimum blending, switch directions. @@ -5089,7 +5089,7 @@ static void SetBgForCurtainDrop(void) CpuFill32(0, gContestResources->contestBgTilemaps[1], 0x1000); - CopyToBgTilemapBuffer(1, gUnknown_08C17980, 0, 0); + CopyToBgTilemapBuffer(1, gContestCurtainTilemap, 0, 0); Contest_SetBgCopyFlags(1); for (i = 0; i < CONTESTANT_COUNT; i++) @@ -5410,7 +5410,7 @@ static void Contest_PrintTextToBg0WindowStd(u32 windowId, const u8 *b) printerTemplate.currentChar = b; printerTemplate.windowId = windowId; - printerTemplate.fontId = 1; + printerTemplate.fontId = FONT_NORMAL; printerTemplate.x = 0; printerTemplate.y = 1; printerTemplate.currentX = 0; @@ -5457,7 +5457,7 @@ static void Contest_StartTextPrinter(const u8 *currChar, bool32 b) printerTemplate.currentChar = currChar; printerTemplate.windowId = 4; - printerTemplate.fontId = 1; + printerTemplate.fontId = FONT_NORMAL; printerTemplate.x = 0; printerTemplate.y = 1; printerTemplate.currentX = 0; @@ -5956,7 +5956,7 @@ static void ContestDebugPrintBitStrings(void) if (!gEnableContestDebugging) return; - + if (eContestDebugMode != CONTEST_DEBUG_MODE_PRINT_WINNER_FLAGS && eContestDebugMode != CONTEST_DEBUG_MODE_PRINT_LOSER_FLAGS) return; @@ -5968,7 +5968,7 @@ static void ContestDebugPrintBitStrings(void) for (i = 0; i < CONTESTANT_COUNT; i++) { txtPtr = StringCopy(text1, gText_CDot); - Contest_PrintTextToBg0WindowAt(gContestantTurnOrder[i], text1, 5, 1, 7); + Contest_PrintTextToBg0WindowAt(gContestantTurnOrder[i], text1, 5, 1, FONT_NARROW); bits = gContestResources->tv[i].winnerFlags; for (j = 7; j > -1; j--) // Weird loop. { @@ -5981,7 +5981,7 @@ static void ContestDebugPrintBitStrings(void) text2[j] = EOS; Contest_PrintTextToBg0WindowAt(gContestantTurnOrder[i], text2, 5, 1, 7); - Contest_PrintTextToBg0WindowAt(gContestantTurnOrder[i], text1 + j, 55, 1, 7); + Contest_PrintTextToBg0WindowAt(gContestantTurnOrder[i], text1 + j, 55, 1, FONT_NARROW); } } else // CONTEST_DEBUG_MODE_PRINT_LOSER_FLAGS @@ -6001,8 +6001,8 @@ static void ContestDebugPrintBitStrings(void) text2[j] = text1[j]; text2[j] = EOS; - Contest_PrintTextToBg0WindowAt(gContestantTurnOrder[i], text2, 5, 1, 7); - Contest_PrintTextToBg0WindowAt(gContestantTurnOrder[i], text1 + j, 55, 1, 7); + Contest_PrintTextToBg0WindowAt(gContestantTurnOrder[i], text2, 5, 1, FONT_NARROW); + Contest_PrintTextToBg0WindowAt(gContestantTurnOrder[i], text1 + j, 55, 1, FONT_NARROW); } } SwapMoveDescAndContestTilemaps(); @@ -6031,10 +6031,10 @@ static u8 GetMonNicknameLanguage(u8 *nickname) || *nickname == CHAR_SLASH || *nickname == CHAR_HYPHEN || *nickname == CHAR_ELLIPSIS - || *nickname == CHAR_DBL_QUOT_LEFT - || *nickname == CHAR_DBL_QUOT_RIGHT - || *nickname == CHAR_SGL_QUOT_LEFT - || *nickname == CHAR_DBL_QUOT_LEFT) // Most likely a typo, CHAR_SGL_QUOT_RIGHT should be here instead. + || *nickname == CHAR_DBL_QUOTE_LEFT + || *nickname == CHAR_DBL_QUOTE_RIGHT + || *nickname == CHAR_SGL_QUOTE_LEFT + || *nickname == CHAR_DBL_QUOTE_LEFT) // Most likely a typo, CHAR_SGL_QUOTE_RIGHT should be here instead. { nickname++; } diff --git a/src/contest_ai.c b/src/contest_ai.c index 8fe339790a..7aeba828a6 100644 --- a/src/contest_ai.c +++ b/src/contest_ai.c @@ -1732,7 +1732,7 @@ static void ContestAICmd_if_user_doesnt_have_exciting_move(void) // BUG: This is checking if the user has a specific move, but when it's used in the AI script // they're checking for an effect. Checking for a specific effect would make more sense, -// but given that effects are normally read as a single byte and this reads 2 bytes, it +// but given that effects are normally read as a single byte and this reads 2 bytes, it // seems reading a move was intended and the AI script is using it incorrectly. // The fix below aligns the function with how it's used by the script, rather than the apparent // intention of its usage @@ -1750,7 +1750,7 @@ static void ContestAICmd_check_user_has_move(void) #else u16 move = gContestMons[eContestAI.contestantId].moves[i]; #endif - + if (move == targetMove) { hasMove = TRUE; diff --git a/src/contest_link.c b/src/contest_link.c index ae6975268f..9a960e00ac 100644 --- a/src/contest_link.c +++ b/src/contest_link.c @@ -22,7 +22,7 @@ static void Task_LinkContest_InitFlags(u8); bool32 LinkContest_SendBlock(void *src, u16 size) { memcpy(gDecompressionBuffer, src, size); - if (SendBlock(bitmask_all_link_players_but_self(), gDecompressionBuffer, size)) + if (SendBlock(BitmaskAllOtherLinkPlayers(), gDecompressionBuffer, size)) return TRUE; else return FALSE; @@ -61,7 +61,7 @@ void Task_LinkContest_Init(u8 taskId) for (i = 0; i < CONTESTANT_COUNT; i++) gBlockRecvBuffer[i][0] = 0xFF; - + gTasks[taskId].tState = 0; gTasks[taskId].func = Task_LinkContest_StartInitFlags; } @@ -99,7 +99,7 @@ bool32 LinkContest_TryLinkStandby(s16 *state) // Skip standby for RS cabled links if (gLinkContestFlags & LINK_CONTEST_FLAG_HAS_RS_PLAYER) return TRUE; - + switch (*state) { case 0: @@ -162,7 +162,7 @@ void Task_LinkContest_CommunicateMonsRS(u8 taskId) // Only if leader. Request other players data if (++gTasks[taskId].tTimer > 300) { - SendBlockRequest(2); + SendBlockRequest(BLOCK_REQ_SIZE_100); gTasks[taskId].tState = 1; } break; @@ -238,7 +238,7 @@ void Task_LinkContest_CommunicateCategoryRS(u8 taskId) case 10: if (++gTasks[taskId].tTimer > 10) { - SendBlockRequest(2); + SendBlockRequest(BLOCK_REQ_SIZE_100); gTasks[taskId].tState = 1; } break; @@ -491,7 +491,7 @@ void Task_LinkContest_CommunicateLeaderIdsRS(u8 taskId) case 10: if (++gTasks[taskId].tTimer > 10) { - SendBlockRequest(2); + SendBlockRequest(BLOCK_REQ_SIZE_100); gTasks[taskId].tState = 1; } break; diff --git a/src/contest_link_util.c b/src/contest_link_util.c index 31ffb5fdb3..28dec19892 100644 --- a/src/contest_link_util.c +++ b/src/contest_link_util.c @@ -88,7 +88,7 @@ static void Task_LinkContest_SetUpContestEm(u8 taskId) for (i = 0; i < gNumLinkContestPlayers; i++) categories[i] = gTasks[taskId].data[i + 1]; - + // Ensure all players are doing the same category for (i = 0; i < gNumLinkContestPlayers && categories[0] == categories[i]; i++) ; @@ -100,7 +100,7 @@ static void Task_LinkContest_SetUpContestEm(u8 taskId) for (i = 0; i < gNumLinkContestPlayers; i++) leaderIds[i] = gTasks[taskId].data[i + 5]; - + // If < 4 players and player is leader, set AI contestants based on rank and game clear if (gNumLinkContestPlayers != CONTESTANT_COUNT && GetMultiplayerId() == 0) { @@ -113,7 +113,7 @@ static void Task_LinkContest_SetUpContestEm(u8 taskId) if (rank) rank--; - + gameCleared = TRUE; for (i = 0; i < gNumLinkContestPlayers; i++) { @@ -202,7 +202,7 @@ static void Task_LinkContest_CommunicateRngEm(u8 taskId) // Only the leader sends the RNG seed if (!IsLinkTaskFinished()) return; - + if (LinkContest_SendBlock(&gRngValue, sizeof(gRngValue)) == 1) gTasks[taskId].data[0]++; } @@ -321,7 +321,7 @@ static void Task_LinkContest_CommunicateAIMonsEm(u8 taskId) { if (!IsLinkTaskFinished()) return; - + if (LinkContest_SendBlock(&gContestMons[gNumLinkContestPlayers], (CONTESTANT_COUNT - gNumLinkContestPlayers) * sizeof(struct ContestPokemon)) == 1) gTasks[taskId].data[0]++; } diff --git a/src/contest_painting.c b/src/contest_painting.c index d4bc8ca04e..e71cf391f8 100644 --- a/src/contest_painting.c +++ b/src/contest_painting.c @@ -267,14 +267,14 @@ static void InitContestPaintingWindow(void) { ResetBgsAndClearDma3BusyFlags(0); InitBgsFromTemplates(0, sBgTemplates, ARRAY_COUNT(sBgTemplates)); - ChangeBgX(1, 0, 0); - ChangeBgY(1, 0, 0); + ChangeBgX(1, 0, BG_COORD_SET); + ChangeBgY(1, 0, BG_COORD_SET); SetBgTilemapBuffer(1, AllocZeroed(BG_SCREEN_SIZE)); sWindowId = AddWindow(&sWindowTemplate); DeactivateAllTextPrinters(); FillWindowPixelBuffer(sWindowId, PIXEL_FILL(0)); PutWindowTilemap(sWindowId); - CopyWindowToVram(sWindowId, 3); + CopyWindowToVram(sWindowId, COPYWIN_FULL); ShowBg(1); } @@ -306,8 +306,8 @@ static void PrintContestPaintingCaption(u8 contestType, bool8 isForArtist) StringExpandPlaceholders(gStringVar4, sMuseumCaptions[category]); } - x = GetStringCenterAlignXOffset(1, gStringVar4, 208); - AddTextPrinterParameterized(sWindowId, 1, gStringVar4, x, 1, 0, 0); + x = GetStringCenterAlignXOffset(FONT_NORMAL, gStringVar4, 208); + AddTextPrinterParameterized(sWindowId, FONT_NORMAL, gStringVar4, x, 1, 0, 0); CopyBgTilemapBufferToVram(1); } @@ -361,27 +361,27 @@ static void VBlankCB_ContestPainting(void) TransferPlttBuffer(); } -static void InitContestMonPixels(u16 species, u8 whichSprite) +static void InitContestMonPixels(u16 species, bool8 backPic) { const void *pal = GetMonSpritePalFromSpeciesAndPersonality(species, gContestPaintingWinner->trainerId, gContestPaintingWinner->personality); LZDecompressVram(pal, gContestPaintingMonPalette); - if (whichSprite == 0) + if (!backPic) { HandleLoadSpecialPokePic_DontHandleDeoxys( &gMonFrontPicTable[species], - gMonSpritesGfxPtr->sprites.ptr[1], + gMonSpritesGfxPtr->sprites.ptr[B_POSITION_OPPONENT_LEFT], species, gContestPaintingWinner->personality); - _InitContestMonPixels(gMonSpritesGfxPtr->sprites.ptr[1], gContestPaintingMonPalette, (void *)gContestMonPixels); + _InitContestMonPixels(gMonSpritesGfxPtr->sprites.ptr[B_POSITION_OPPONENT_LEFT], gContestPaintingMonPalette, (void *)gContestMonPixels); } else { HandleLoadSpecialPokePic_DontHandleDeoxys( &gMonBackPicTable[species], - gMonSpritesGfxPtr->sprites.ptr[0], + gMonSpritesGfxPtr->sprites.ptr[B_POSITION_PLAYER_LEFT], species, gContestPaintingWinner->personality); - _InitContestMonPixels(gMonSpritesGfxPtr->sprites.ptr[0], gContestPaintingMonPalette, (void *)gContestMonPixels); + _InitContestMonPixels(gMonSpritesGfxPtr->sprites.ptr[B_POSITION_PLAYER_LEFT], gContestPaintingMonPalette, (void *)gContestMonPixels); } } @@ -592,7 +592,7 @@ static void DoContestPaintingImageProcessing(u8 imageEffect) static void CreateContestPaintingPicture(u8 contestWinnerId, bool8 isForArtist) { AllocPaintingResources(); - InitContestMonPixels(gContestPaintingWinner->species, 0); + InitContestMonPixels(gContestPaintingWinner->species, FALSE); DoContestPaintingImageProcessing(GetImageEffectForContestWinner(contestWinnerId)); InitPaintingMonOamData(contestWinnerId); LoadContestPaintingFrame(contestWinnerId, isForArtist); diff --git a/src/contest_util.c b/src/contest_util.c index aae05d531d..1ca2175265 100644 --- a/src/contest_util.c +++ b/src/contest_util.c @@ -893,7 +893,7 @@ static void Task_ShowWinnerMonBanner(u8 taskId) { HandleLoadSpecialPokePic_2( &gMonFrontPicTable[species], - gMonSpritesGfxPtr->sprites.ptr[1], + gMonSpritesGfxPtr->sprites.ptr[B_POSITION_OPPONENT_LEFT], species, personality); } @@ -901,7 +901,7 @@ static void Task_ShowWinnerMonBanner(u8 taskId) { HandleLoadSpecialPokePic_DontHandleDeoxys( &gMonFrontPicTable[species], - gMonSpritesGfxPtr->sprites.ptr[1], + gMonSpritesGfxPtr->sprites.ptr[B_POSITION_OPPONENT_LEFT], species, personality); } @@ -1176,12 +1176,12 @@ static s32 DrawResultsTextWindow(const u8 *text, u8 spriteId) windowId = AddWindow(&windowTemplate); FillWindowPixelBuffer(windowId, PIXEL_FILL(1)); - origWidth = GetStringWidth(1, text, 0); + origWidth = GetStringWidth(FONT_NORMAL, text, 0); strWidth = (origWidth + 9) / 8; if (strWidth > 30) strWidth = 30; - AddTextPrinterParameterized3(windowId, 1, (strWidth * 8 - origWidth) / 2, 1, sContestLinkTextColors, -1, text); + AddTextPrinterParameterized3(windowId, FONT_NORMAL, (strWidth * 8 - origWidth) / 2, 1, sContestLinkTextColors, TEXT_SKIP_DRAW, text); { s32 i; struct Sprite *sprite; @@ -1194,16 +1194,16 @@ static s32 DrawResultsTextWindow(const u8 *text, u8 spriteId) for (i = 1; i < (int)ARRAY_COUNT(spriteTilePtrs); i++) spriteTilePtrs[i] = (void*)(gSprites[sprite->data[i - 1]].oam.tileNum * 32 + OBJ_VRAM0); - + for (i = 0; i < (int)ARRAY_COUNT(spriteTilePtrs); i++) CpuFill32(0, spriteTilePtrs[i], 0x400); - + dst = spriteTilePtrs[0]; CpuCopy32(src, dst, 0x20); CpuCopy32(src + 128, dst + 0x100, 0x20); CpuCopy32(src + 128, dst + 0x200, 0x20); CpuCopy32(src + 64, dst + 0x300, 0x20); - + for (i = 0; i < strWidth; i++) { dst = &spriteTilePtrs[(i + 1) / 8][((i + 1) % 8) * 32]; @@ -1236,7 +1236,7 @@ static void CreateResultsTextWindowSprites(void) LoadSpriteSheet(&sSpriteSheets_ResultsTextWindow[i]); LoadSpritePalette(&sSpritePalette_ResultsTextWindow); - + // Create sprites for the two window types, each made up of 4 sprites for (i = 0; i < (int)ARRAY_COUNT(sSpriteSheets_ResultsTextWindow); i++) { @@ -1578,7 +1578,7 @@ static void SpriteCB_WinnerMonSlideIn(struct Sprite *sprite) { if (++sprite->data[0] == 10) { - PlayCry1(sprite->data[1], 0); + PlayCry_Normal(sprite->data[1], 0); sprite->data[1] = 0; } } @@ -1931,7 +1931,7 @@ static void AddContestTextPrinter(int windowId, u8 *str, int x) struct TextPrinterTemplate textPrinter; textPrinter.currentChar = str; textPrinter.windowId = windowId; - textPrinter.fontId = 7; + textPrinter.fontId = FONT_NARROW; textPrinter.x = x; textPrinter.y = 2; textPrinter.currentX = x; @@ -2253,10 +2253,10 @@ void Task_LinkContest_FinalizeConnection(u8 taskId) { // Succesfully connected for (i = 0; i < CONTESTANT_COUNT; i++) - StringGetEnd10(gContestMons[i].nickname); + StringGet_Nickname(gContestMons[i].nickname); DestroyTask(taskId); - SetDynamicWarp(0, gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum, -1); + SetDynamicWarp(0, gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum, WARP_ID_NONE); ScriptContext2_Disable(); EnableBothScriptContexts(); } @@ -2581,13 +2581,13 @@ void ShowContestEntryMonPic(void) gTasks[taskId].data[0] = 0; gTasks[taskId].data[1] = species; if (gSpecialVar_0x8006 == gContestPlayerMonIndex) - HandleLoadSpecialPokePic_2(&gMonFrontPicTable[species], gMonSpritesGfxPtr->sprites.ptr[1], species, personality); + HandleLoadSpecialPokePic_2(&gMonFrontPicTable[species], gMonSpritesGfxPtr->sprites.ptr[B_POSITION_OPPONENT_LEFT], species, personality); else - HandleLoadSpecialPokePic_DontHandleDeoxys(&gMonFrontPicTable[species], gMonSpritesGfxPtr->sprites.ptr[1], species, personality); + HandleLoadSpecialPokePic_DontHandleDeoxys(&gMonFrontPicTable[species], gMonSpritesGfxPtr->sprites.ptr[B_POSITION_OPPONENT_LEFT], species, personality); palette = GetMonSpritePalStructFromOtIdPersonality(species, otId, personality); LoadCompressedSpritePalette(palette); - SetMultiuseSpriteTemplateToPokemon(species, 1); + SetMultiuseSpriteTemplateToPokemon(species, B_POSITION_OPPONENT_LEFT); gMultiuseSpriteTemplate.paletteTag = palette->tag; spriteId = CreateSprite(&gMultiuseSpriteTemplate, (left + 1) * 8 + 32, (top * 8) + 40, 0); diff --git a/src/credits.c b/src/credits.c index 3ea51f743e..43c8d66283 100644 --- a/src/credits.c +++ b/src/credits.c @@ -369,7 +369,7 @@ static void InitCreditsBgsAndWindows(void) InitWindows(sWindowTemplates); DeactivateAllTextPrinters(); PutWindowTilemap(0); - CopyWindowToVram(0, 3); + CopyWindowToVram(0, COPYWIN_FULL); ShowBg(0); } @@ -400,8 +400,8 @@ static void PrintCreditsText(const u8 *string, u8 y, bool8 isTitle) color[2] = TEXT_COLOR_DARK_GRAY; } - x = GetStringCenterAlignXOffsetWithLetterSpacing(1, string, DISPLAY_WIDTH, 1); - AddTextPrinterParameterized4(0, 1, x, y, 1, 0, color, -1, string); + x = GetStringCenterAlignXOffsetWithLetterSpacing(FONT_NORMAL, string, DISPLAY_WIDTH, 1); + AddTextPrinterParameterized4(0, FONT_NORMAL, x, y, 1, 0, color, TEXT_SKIP_DRAW, string); } #define tMainTaskId data[1] @@ -759,9 +759,9 @@ static void Task_UpdatePage(u8 taskId) for (i = 0; i < ENTRIES_PER_PAGE; i++) PrintCreditsText( sCreditsEntryPointerTable[gTasks[taskId].tCurrentPage][i]->text, - 5 + i * 16, + 5 + i * 16, sCreditsEntryPointerTable[gTasks[taskId].tCurrentPage][i]->isTitle); - CopyWindowToVram(0, 2); + CopyWindowToVram(0, COPYWIN_GFX); gTasks[taskId].tCurrentPage++; gTasks[taskId].tState++; @@ -811,7 +811,7 @@ static void Task_UpdatePage(u8 taskId) { // Still more Credits pages to show, return to state 2 to print FillWindowPixelBuffer(0, PIXEL_FILL(0)); - CopyWindowToVram(0, 2); + CopyWindowToVram(0, COPYWIN_GFX); gTasks[taskId].tState = 2; } return; @@ -911,9 +911,9 @@ static void Task_ShowMons(u8 taskId) case 2: if (sCreditsData->imgCounter == NUM_MON_SLIDES || gTasks[gTasks[taskId].tMainTaskId].func != Task_CreditsMain) break; - spriteId = CreateCreditsMonSprite(sCreditsData->monToShow[sCreditsData->currShownMon], - sMonSpritePos[sCreditsData->nextImgPos][0], - sMonSpritePos[sCreditsData->nextImgPos][1], + spriteId = CreateCreditsMonSprite(sCreditsData->monToShow[sCreditsData->currShownMon], + sMonSpritePos[sCreditsData->nextImgPos][0], + sMonSpritePos[sCreditsData->nextImgPos][1], sCreditsData->nextImgPos); if (sCreditsData->currShownMon < sCreditsData->numMonToShow - 1) { @@ -1532,7 +1532,7 @@ static u8 CreateCreditsMonSprite(u16 nationalDexNum, s16 x, s16 y, u16 position) static void SpriteCB_CreditsMonBg(struct Sprite *sprite) { - if (gSprites[sprite->sMonSpriteId].data[0] == 10 + if (gSprites[sprite->sMonSpriteId].data[0] == 10 || gIntroCredits_MovingSceneryState != INTROCRED_SCENERY_NORMAL) { DestroySprite(sprite); @@ -1554,7 +1554,7 @@ static void DeterminePokemonToShow(void) u16 page; u16 dexNum; u16 j; - + // Go through the Pokedex, and anything that has gotten caught we put into our massive array. // This basically packs all of the caught pokemon into the front of the array for (dexNum = 1, j = 0; dexNum < NATIONAL_DEX_COUNT; dexNum++) @@ -1584,7 +1584,7 @@ static void DeterminePokemonToShow(void) // Select a random mon, insert into array page = Random() % sCreditsData->numCaughtMon; sCreditsData->monToShow[j] = sCreditsData->caughtMonIds[page]; - + // Remove the select mon from the array, and condense array entries j++; sCreditsData->caughtMonIds[page] = 0; diff --git a/src/crt0.s b/src/crt0.s index 385e340a57..7c679c13b5 100644 --- a/src/crt0.s +++ b/src/crt0.s @@ -1,108 +1,9 @@ -#include "constants/global.h" .include "constants/gba_constants.inc" .syntax unified - .global Start - - .text - .arm -Start: @ 8000000 - b Init - - .include "asm/rom_header.inc" - -@ 80000C0 - .word 0 - - .global GPIOPortData -GPIOPortData: @ 80000C4 - .2byte 0 - - .global GPIOPortDirection -GPIOPortDirection: @ 80000C6 - .2byte 0 - - .global GPIOPortReadEnable -GPIOPortReadEnable: @ 80000C8 - .2byte 0 - -@ 80000CA - .2byte 0 - -@ 80000CC - .space 0x34 - - .4byte GAME_VERSION - .4byte GAME_LANGUAGE - - .ascii "pokemon emerald version" - .space 9 - - .4byte gMonFrontPicTable - .4byte gMonBackPicTable - .4byte gMonPaletteTable - .4byte gMonShinyPaletteTable - .4byte gMonIconTable - .4byte gMonIconPaletteIndices - .4byte gMonIconPaletteTable - .4byte gSpeciesNames - .4byte gMoveNames - .4byte gDecorations - - .4byte 0x00001270 @ offsetof(struct SaveBlock1, flags) - .4byte 0x0000139c @ offsetof(struct SaveBlock1, vars) - .4byte 0x00000018 @ offsetof(struct SaveBlock2, pokedex) - .4byte 0x00000988 @ offsetof(struct SaveBlock1, seen1) - .4byte 0x00003b24 @ offsetof(struct SaveBlock1, seen2) - .4byte 0x00000046 @ ? - .4byte 0x000008e4 @ ? - .4byte 0x000008ac @ ? - .4byte 0x00000182 @ NATIONAL_DEX_COUNT? - - .byte 0x07, 0x0a, 0x0a, 0x0a, 0x0c, 0x0c, 0x06, 0x0c - .byte 0x06, 0x10, 0x12, 0x0c, 0x0f, 0x0b, 0x01, 0x08 - - .4byte 0x0000000c @ ? - .4byte 0x00000f2c @ sizeof(struct SaveBlock2) - .4byte 0x00003d88 @ sizeof(struct SaveBlock1) - .4byte 0x00000234 @ offsetof(struct SaveBlock1, playerPartyCount) - .4byte 0x00000238 @ offsetof(struct SaveBlock1, playerParty) - .4byte 0x00000009 @ offsetof(struct SaveBlock2, specialSaveWarpFlags) - .4byte 0x0000000a @ offsetof(struct SaveBlock2, playerTrainerId) - .4byte 0x00000000 @ offsetof(struct SaveBlock2, playerName) - .4byte 0x00000008 @ offsetof(struct SaveBlock2, playerGender) - .4byte 0x00000ca8 @ offsetof(struct SaveBlock2, frontier.challengeStatus) - .4byte 0x00000ca8 @ offsetof(struct SaveBlock2, frontier.challengeStatus) - .4byte 0x000031c7 @ offsetof(struct SaveBlock1, externalEventFlags) - .4byte 0x000031b3 @ offsetof(struct SaveBlock1, externalEventData) - .4byte 0x00000000 - - .4byte gBaseStats - .4byte gAbilityNames - .4byte gAbilityDescriptionPointers - .4byte gItems - .4byte gBattleMoves - .4byte gBallSpriteSheets - .4byte gBallSpritePalettes - - .4byte 0x000000a8 @ offsetof(struct SaveBlock2, gcnLinkFlags) - .4byte 0x00000864 @ ? - .4byte 0x0000089b @ ? - - .byte 0x1e, 0x1e, 0x10, 0x40 - - .4byte 0x0000322e @ offsetof(struct SaveBlock1, ? part-way into unk_322C) - .4byte 0x00000498 @ offsetof(struct SaveBlock1, pcItems) - .4byte 0x000031a8 @ offsetof(struct SaveBlock1, giftRibbons) - .4byte 0x000031f8 @ offsetof(struct SaveBlock1, enigmaBerry) - .4byte 0x00000034 @ offsetof(struct SaveBlock1, mapView) - .4byte 0x00000000 - .4byte 0x00000000 - - .arm .align 2, 0 .global Init Init: @ 8000204 diff --git a/src/data/battle_anim.h b/src/data/battle_anim.h new file mode 100644 index 0000000000..5483b8f3ba --- /dev/null +++ b/src/data/battle_anim.h @@ -0,0 +1,1990 @@ +const struct OamData gOamData_AffineOff_ObjNormal_8x8 = +{ + .y = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_NORMAL, + .bpp = ST_OAM_4BPP, + .shape = SPRITE_SHAPE(8x8), + .x = 0, + .size = SPRITE_SIZE(8x8), + .tileNum = 0, + .priority = 2, + .paletteNum = 0, +}; + + +const struct OamData gOamData_AffineOff_ObjNormal_16x16 = +{ + .y = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_NORMAL, + .bpp = ST_OAM_4BPP, + .shape = SPRITE_SHAPE(16x16), + .x = 0, + .size = SPRITE_SIZE(16x16), + .tileNum = 0, + .priority = 2, + .paletteNum = 0, +}; + +const struct OamData gOamData_AffineOff_ObjNormal_32x32 = +{ + .y = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_NORMAL, + .bpp = ST_OAM_4BPP, + .shape = SPRITE_SHAPE(32x32), + .x = 0, + .size = SPRITE_SIZE(32x32), + .tileNum = 0, + .priority = 2, + .paletteNum = 0, +}; + +const struct OamData gOamData_AffineOff_ObjNormal_64x64 = +{ + .y = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_NORMAL, + .bpp = ST_OAM_4BPP, + .shape = SPRITE_SHAPE(64x64), + .x = 0, + .size = SPRITE_SIZE(64x64), + .tileNum = 0, + .priority = 2, + .paletteNum = 0, +}; + +const struct OamData gOamData_AffineOff_ObjNormal_16x8 = +{ + .y = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_NORMAL, + .bpp = ST_OAM_4BPP, + .shape = SPRITE_SHAPE(16x8), + .x = 0, + .size = SPRITE_SIZE(16x8), + .tileNum = 0, + .priority = 2, + .paletteNum = 0, +}; + +const struct OamData gOamData_AffineOff_ObjNormal_32x8 = +{ + .y = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_NORMAL, + .bpp = ST_OAM_4BPP, + .shape = SPRITE_SHAPE(32x8), + .x = 0, + .size = SPRITE_SIZE(32x8), + .tileNum = 0, + .priority = 2, + .paletteNum = 0, +}; + +const struct OamData gOamData_AffineOff_ObjNormal_32x16 = +{ + .y = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_NORMAL, + .bpp = ST_OAM_4BPP, + .shape = SPRITE_SHAPE(32x16), + .x = 0, + .size = SPRITE_SIZE(32x16), + .tileNum = 0, + .priority = 2, + .paletteNum = 0, +}; + +const struct OamData gOamData_AffineOff_ObjNormal_64x32 = +{ + .y = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_NORMAL, + .bpp = ST_OAM_4BPP, + .shape = SPRITE_SHAPE(64x32), + .x = 0, + .size = SPRITE_SIZE(64x32), + .tileNum = 0, + .priority = 2, + .paletteNum = 0, +}; + +const struct OamData gOamData_AffineOff_ObjNormal_8x16 = +{ + .y = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_NORMAL, + .bpp = ST_OAM_4BPP, + .shape = SPRITE_SHAPE(8x16), + .x = 0, + .size = SPRITE_SIZE(8x16), + .tileNum = 0, + .priority = 2, + .paletteNum = 0, +}; + +const struct OamData gOamData_AffineOff_ObjNormal_8x32 = +{ + .y = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_NORMAL, + .bpp = ST_OAM_4BPP, + .shape = SPRITE_SHAPE(8x32), + .x = 0, + .size = SPRITE_SIZE(8x32), + .tileNum = 0, + .priority = 2, + .paletteNum = 0, +}; + +const struct OamData gOamData_AffineOff_ObjNormal_16x32 = +{ + .y = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_NORMAL, + .bpp = ST_OAM_4BPP, + .shape = SPRITE_SHAPE(16x32), + .x = 0, + .size = SPRITE_SIZE(16x32), + .tileNum = 0, + .priority = 2, + .paletteNum = 0, +}; + +const struct OamData gOamData_AffineOff_ObjNormal_32x64 = +{ + .y = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_NORMAL, + .bpp = ST_OAM_4BPP, + .shape = SPRITE_SHAPE(32x64), + .x = 0, + .size = SPRITE_SIZE(32x64), + .tileNum = 0, + .priority = 2, + .paletteNum = 0, +}; + +const struct OamData gOamData_AffineNormal_ObjNormal_8x8 = +{ + .y = 0, + .affineMode = ST_OAM_AFFINE_NORMAL, + .objMode = ST_OAM_OBJ_NORMAL, + .bpp = ST_OAM_4BPP, + .shape = SPRITE_SHAPE(8x8), + .x = 0, + .size = SPRITE_SIZE(8x8), + .tileNum = 0, + .priority = 2, + .paletteNum = 0, +}; + +const struct OamData gOamData_AffineNormal_ObjNormal_16x16 = +{ + .y = 0, + .affineMode = ST_OAM_AFFINE_NORMAL, + .objMode = ST_OAM_OBJ_NORMAL, + .bpp = ST_OAM_4BPP, + .shape = SPRITE_SHAPE(16x16), + .x = 0, + .size = SPRITE_SIZE(16x16), + .tileNum = 0, + .priority = 2, + .paletteNum = 0, +}; + +const struct OamData gOamData_AffineNormal_ObjNormal_32x32 = +{ + .y = 0, + .affineMode = ST_OAM_AFFINE_NORMAL, + .objMode = ST_OAM_OBJ_NORMAL, + .bpp = ST_OAM_4BPP, + .shape = SPRITE_SHAPE(32x32), + .x = 0, + .size = SPRITE_SIZE(32x32), + .tileNum = 0, + .priority = 2, + .paletteNum = 0, +}; + +const struct OamData gOamData_AffineNormal_ObjNormal_64x64 = +{ + .y = 0, + .affineMode = ST_OAM_AFFINE_NORMAL, + .objMode = ST_OAM_OBJ_NORMAL, + .bpp = ST_OAM_4BPP, + .shape = SPRITE_SHAPE(64x64), + .x = 0, + .size = SPRITE_SIZE(64x64), + .tileNum = 0, + .priority = 2, + .paletteNum = 0, +}; + +const struct OamData gOamData_AffineNormal_ObjNormal_16x8 = +{ + .y = 0, + .affineMode = ST_OAM_AFFINE_NORMAL, + .objMode = ST_OAM_OBJ_NORMAL, + .bpp = ST_OAM_4BPP, + .shape = SPRITE_SHAPE(16x8), + .x = 0, + .size = SPRITE_SIZE(16x8), + .tileNum = 0, + .priority = 2, + .paletteNum = 0, +}; + +const struct OamData gOamData_AffineNormal_ObjNormal_32x8 = +{ + .y = 0, + .affineMode = ST_OAM_AFFINE_NORMAL, + .objMode = ST_OAM_OBJ_NORMAL, + .bpp = ST_OAM_4BPP, + .shape = SPRITE_SHAPE(32x8), + .x = 0, + .size = SPRITE_SIZE(32x8), + .tileNum = 0, + .priority = 2, + .paletteNum = 0, +}; + +const struct OamData gOamData_AffineNormal_ObjNormal_32x16 = +{ + .y = 0, + .affineMode = ST_OAM_AFFINE_NORMAL, + .objMode = ST_OAM_OBJ_NORMAL, + .bpp = ST_OAM_4BPP, + .shape = SPRITE_SHAPE(32x16), + .x = 0, + .size = SPRITE_SIZE(32x16), + .tileNum = 0, + .priority = 2, + .paletteNum = 0, +}; + +const struct OamData gOamData_AffineNormal_ObjNormal_64x32 = +{ + .y = 0, + .affineMode = ST_OAM_AFFINE_NORMAL, + .objMode = ST_OAM_OBJ_NORMAL, + .bpp = ST_OAM_4BPP, + .shape = SPRITE_SHAPE(64x32), + .x = 0, + .size = SPRITE_SIZE(64x32), + .tileNum = 0, + .priority = 2, + .paletteNum = 0, +}; + +const struct OamData gOamData_AffineNormal_ObjNormal_8x16 = +{ + .y = 0, + .affineMode = ST_OAM_AFFINE_NORMAL, + .objMode = ST_OAM_OBJ_NORMAL, + .bpp = ST_OAM_4BPP, + .shape = SPRITE_SHAPE(8x16), + .x = 0, + .size = SPRITE_SIZE(8x16), + .tileNum = 0, + .priority = 2, + .paletteNum = 0, +}; + +const struct OamData gOamData_AffineNormal_ObjNormal_8x32 = +{ + .y = 0, + .affineMode = ST_OAM_AFFINE_NORMAL, + .objMode = ST_OAM_OBJ_NORMAL, + .bpp = ST_OAM_4BPP, + .shape = SPRITE_SHAPE(8x32), + .x = 0, + .size = SPRITE_SIZE(8x32), + .tileNum = 0, + .priority = 2, + .paletteNum = 0, +}; + +const struct OamData gOamData_AffineNormal_ObjNormal_16x32 = +{ + .y = 0, + .affineMode = ST_OAM_AFFINE_NORMAL, + .objMode = ST_OAM_OBJ_NORMAL, + .bpp = ST_OAM_4BPP, + .shape = SPRITE_SHAPE(16x32), + .x = 0, + .size = SPRITE_SIZE(16x32), + .tileNum = 0, + .priority = 2, + .paletteNum = 0, +}; + +const struct OamData gOamData_AffineNormal_ObjNormal_32x64 = +{ + .y = 0, + .affineMode = ST_OAM_AFFINE_NORMAL, + .objMode = ST_OAM_OBJ_NORMAL, + .bpp = ST_OAM_4BPP, + .shape = SPRITE_SHAPE(32x64), + .x = 0, + .size = SPRITE_SIZE(32x64), + .tileNum = 0, + .priority = 2, + .paletteNum = 0, +}; + +const struct OamData gOamData_AffineDouble_ObjNormal_8x8 = +{ + .y = 0, + .affineMode = ST_OAM_AFFINE_DOUBLE, + .objMode = ST_OAM_OBJ_NORMAL, + .bpp = ST_OAM_4BPP, + .shape = SPRITE_SHAPE(8x8), + .x = 0, + .size = SPRITE_SIZE(8x8), + .tileNum = 0, + .priority = 2, + .paletteNum = 0, +}; + +const struct OamData gOamData_AffineDouble_ObjNormal_16x16 = +{ + .y = 0, + .affineMode = ST_OAM_AFFINE_DOUBLE, + .objMode = ST_OAM_OBJ_NORMAL, + .bpp = ST_OAM_4BPP, + .shape = SPRITE_SHAPE(16x16), + .x = 0, + .size = SPRITE_SIZE(16x16), + .tileNum = 0, + .priority = 2, + .paletteNum = 0, +}; + +const struct OamData gOamData_AffineDouble_ObjNormal_32x32 = +{ + .y = 0, + .affineMode = ST_OAM_AFFINE_DOUBLE, + .objMode = ST_OAM_OBJ_NORMAL, + .bpp = ST_OAM_4BPP, + .shape = SPRITE_SHAPE(32x32), + .x = 0, + .size = SPRITE_SIZE(32x32), + .tileNum = 0, + .priority = 2, + .paletteNum = 0, +}; + +const struct OamData gOamData_AffineDouble_ObjNormal_64x64 = +{ + .y = 0, + .affineMode = ST_OAM_AFFINE_DOUBLE, + .objMode = ST_OAM_OBJ_NORMAL, + .bpp = ST_OAM_4BPP, + .shape = SPRITE_SHAPE(64x64), + .x = 0, + .size = SPRITE_SIZE(64x64), + .tileNum = 0, + .priority = 2, + .paletteNum = 0, +}; + +const struct OamData gOamData_AffineDouble_ObjNormal_16x8 = +{ + .y = 0, + .affineMode = ST_OAM_AFFINE_DOUBLE, + .objMode = ST_OAM_OBJ_NORMAL, + .bpp = ST_OAM_4BPP, + .shape = SPRITE_SHAPE(16x8), + .x = 0, + .size = SPRITE_SIZE(16x8), + .tileNum = 0, + .priority = 2, + .paletteNum = 0, +}; + +const struct OamData gOamData_AffineDouble_ObjNormal_32x8 = +{ + .y = 0, + .affineMode = ST_OAM_AFFINE_DOUBLE, + .objMode = ST_OAM_OBJ_NORMAL, + .bpp = ST_OAM_4BPP, + .shape = SPRITE_SHAPE(32x8), + .x = 0, + .size = SPRITE_SIZE(32x8), + .tileNum = 0, + .priority = 2, + .paletteNum = 0, +}; + +const struct OamData gOamData_AffineDouble_ObjNormal_32x16 = +{ + .y = 0, + .affineMode = ST_OAM_AFFINE_DOUBLE, + .objMode = ST_OAM_OBJ_NORMAL, + .bpp = ST_OAM_4BPP, + .shape = SPRITE_SHAPE(32x16), + .x = 0, + .size = SPRITE_SIZE(32x16), + .tileNum = 0, + .priority = 2, + .paletteNum = 0, +}; + +const struct OamData gOamData_AffineDouble_ObjNormal_64x32 = +{ + .y = 0, + .affineMode = ST_OAM_AFFINE_DOUBLE, + .objMode = ST_OAM_OBJ_NORMAL, + .bpp = ST_OAM_4BPP, + .shape = SPRITE_SHAPE(64x32), + .x = 0, + .size = SPRITE_SIZE(64x32), + .tileNum = 0, + .priority = 2, + .paletteNum = 0, +}; + +const struct OamData gOamData_AffineDouble_ObjNormal_8x16 = +{ + .y = 0, + .affineMode = ST_OAM_AFFINE_DOUBLE, + .objMode = ST_OAM_OBJ_NORMAL, + .bpp = ST_OAM_4BPP, + .shape = SPRITE_SHAPE(8x16), + .x = 0, + .size = SPRITE_SIZE(8x16), + .tileNum = 0, + .priority = 2, + .paletteNum = 0, +}; + +const struct OamData gOamData_AffineDouble_ObjNormal_8x32 = +{ + .y = 0, + .affineMode = ST_OAM_AFFINE_DOUBLE, + .objMode = ST_OAM_OBJ_NORMAL, + .bpp = ST_OAM_4BPP, + .shape = SPRITE_SHAPE(8x32), + .x = 0, + .size = SPRITE_SIZE(8x32), + .tileNum = 0, + .priority = 2, + .paletteNum = 0, +}; + +const struct OamData gOamData_AffineDouble_ObjNormal_16x32 = +{ + .y = 0, + .affineMode = ST_OAM_AFFINE_DOUBLE, + .objMode = ST_OAM_OBJ_NORMAL, + .bpp = ST_OAM_4BPP, + .shape = SPRITE_SHAPE(16x32), + .x = 0, + .size = SPRITE_SIZE(16x32), + .tileNum = 0, + .priority = 2, + .paletteNum = 0, +}; + +const struct OamData gOamData_AffineDouble_ObjNormal_32x64 = +{ + .y = 0, + .affineMode = ST_OAM_AFFINE_DOUBLE, + .objMode = ST_OAM_OBJ_NORMAL, + .bpp = ST_OAM_4BPP, + .shape = SPRITE_SHAPE(32x64), + .x = 0, + .size = SPRITE_SIZE(32x64), + .tileNum = 0, + .priority = 2, + .paletteNum = 0, +}; + +const struct OamData gOamData_AffineOff_ObjBlend_8x8 = +{ + .y = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_BLEND, + .bpp = ST_OAM_4BPP, + .shape = SPRITE_SHAPE(8x8), + .x = 0, + .size = SPRITE_SIZE(8x8), + .tileNum = 0, + .priority = 2, + .paletteNum = 0, +}; + +const struct OamData gOamData_AffineOff_ObjBlend_16x16 = +{ + .y = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_BLEND, + .bpp = ST_OAM_4BPP, + .shape = SPRITE_SHAPE(16x16), + .x = 0, + .size = SPRITE_SIZE(16x16), + .tileNum = 0, + .priority = 2, + .paletteNum = 0, +}; + +const struct OamData gOamData_AffineOff_ObjBlend_32x32 = +{ + .y = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_BLEND, + .bpp = ST_OAM_4BPP, + .shape = SPRITE_SHAPE(32x32), + .x = 0, + .size = SPRITE_SIZE(32x32), + .tileNum = 0, + .priority = 2, + .paletteNum = 0, +}; + +const struct OamData gOamData_AffineOff_ObjBlend_64x64 = +{ + .y = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_BLEND, + .bpp = ST_OAM_4BPP, + .shape = SPRITE_SHAPE(64x64), + .x = 0, + .size = SPRITE_SIZE(64x64), + .tileNum = 0, + .priority = 2, + .paletteNum = 0, +}; + +const struct OamData gOamData_AffineOff_ObjBlend_16x8 = +{ + .y = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_BLEND, + .bpp = ST_OAM_4BPP, + .shape = SPRITE_SHAPE(16x8), + .x = 0, + .size = SPRITE_SIZE(16x8), + .tileNum = 0, + .priority = 2, + .paletteNum = 0, +}; + +const struct OamData gOamData_AffineOff_ObjBlend_32x8 = +{ + .y = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_BLEND, + .bpp = ST_OAM_4BPP, + .shape = SPRITE_SHAPE(32x8), + .x = 0, + .size = SPRITE_SIZE(32x8), + .tileNum = 0, + .priority = 2, + .paletteNum = 0, +}; + +const struct OamData gOamData_AffineOff_ObjBlend_32x16 = +{ + .y = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_BLEND, + .bpp = ST_OAM_4BPP, + .shape = SPRITE_SHAPE(32x16), + .x = 0, + .size = SPRITE_SIZE(32x16), + .tileNum = 0, + .priority = 2, + .paletteNum = 0, +}; + +const struct OamData gOamData_AffineOff_ObjBlend_64x32 = +{ + .y = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_BLEND, + .bpp = ST_OAM_4BPP, + .shape = SPRITE_SHAPE(64x32), + .x = 0, + .size = SPRITE_SIZE(64x32), + .tileNum = 0, + .priority = 2, + .paletteNum = 0, +}; + +const struct OamData gOamData_AffineOff_ObjBlend_8x16 = +{ + .y = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_BLEND, + .bpp = ST_OAM_4BPP, + .shape = SPRITE_SHAPE(8x16), + .x = 0, + .size = SPRITE_SIZE(8x16), + .tileNum = 0, + .priority = 2, + .paletteNum = 0, +}; + +const struct OamData gOamData_AffineOff_ObjBlend_8x32 = +{ + .y = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_BLEND, + .bpp = ST_OAM_4BPP, + .shape = SPRITE_SHAPE(8x32), + .x = 0, + .size = SPRITE_SIZE(8x32), + .tileNum = 0, + .priority = 2, + .paletteNum = 0, +}; + +const struct OamData gOamData_AffineOff_ObjBlend_16x32 = +{ + .y = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_BLEND, + .bpp = ST_OAM_4BPP, + .shape = SPRITE_SHAPE(16x32), + .x = 0, + .size = SPRITE_SIZE(16x32), + .tileNum = 0, + .priority = 2, + .paletteNum = 0, +}; + +const struct OamData gOamData_AffineOff_ObjBlend_32x64 = +{ + .y = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_BLEND, + .bpp = ST_OAM_4BPP, + .shape = SPRITE_SHAPE(32x64), + .x = 0, + .size = SPRITE_SIZE(32x64), + .tileNum = 0, + .priority = 2, + .paletteNum = 0, +}; + +const struct OamData gOamData_AffineNormal_ObjBlend_8x8 = +{ + .y = 0, + .affineMode = ST_OAM_AFFINE_NORMAL, + .objMode = ST_OAM_OBJ_BLEND, + .bpp = ST_OAM_4BPP, + .shape = SPRITE_SHAPE(8x8), + .x = 0, + .size = SPRITE_SIZE(8x8), + .tileNum = 0, + .priority = 2, + .paletteNum = 0, +}; + +const struct OamData gOamData_AffineNormal_ObjBlend_16x16 = +{ + .y = 0, + .affineMode = ST_OAM_AFFINE_NORMAL, + .objMode = ST_OAM_OBJ_BLEND, + .bpp = ST_OAM_4BPP, + .shape = SPRITE_SHAPE(16x16), + .x = 0, + .size = SPRITE_SIZE(16x16), + .tileNum = 0, + .priority = 2, + .paletteNum = 0, +}; + +const struct OamData gOamData_AffineNormal_ObjBlend_32x32 = +{ + .y = 0, + .affineMode = ST_OAM_AFFINE_NORMAL, + .objMode = ST_OAM_OBJ_BLEND, + .bpp = ST_OAM_4BPP, + .shape = SPRITE_SHAPE(32x32), + .x = 0, + .size = SPRITE_SIZE(32x32), + .tileNum = 0, + .priority = 2, + .paletteNum = 0, +}; + +const struct OamData gOamData_AffineNormal_ObjBlend_64x64 = +{ + .y = 0, + .affineMode = ST_OAM_AFFINE_NORMAL, + .objMode = ST_OAM_OBJ_BLEND, + .bpp = ST_OAM_4BPP, + .shape = SPRITE_SHAPE(64x64), + .x = 0, + .size = SPRITE_SIZE(64x64), + .tileNum = 0, + .priority = 2, + .paletteNum = 0, +}; + +const struct OamData gOamData_AffineNormal_ObjBlend_16x8 = +{ + .y = 0, + .affineMode = ST_OAM_AFFINE_NORMAL, + .objMode = ST_OAM_OBJ_BLEND, + .bpp = ST_OAM_4BPP, + .shape = SPRITE_SHAPE(16x8), + .x = 0, + .size = SPRITE_SIZE(16x8), + .tileNum = 0, + .priority = 2, + .paletteNum = 0, +}; + +const struct OamData gOamData_AffineNormal_ObjBlend_32x8 = +{ + .y = 0, + .affineMode = ST_OAM_AFFINE_NORMAL, + .objMode = ST_OAM_OBJ_BLEND, + .bpp = ST_OAM_4BPP, + .shape = SPRITE_SHAPE(32x8), + .x = 0, + .size = SPRITE_SIZE(32x8), + .tileNum = 0, + .priority = 2, + .paletteNum = 0, +}; + +const struct OamData gOamData_AffineNormal_ObjBlend_32x16 = +{ + .y = 0, + .affineMode = ST_OAM_AFFINE_NORMAL, + .objMode = ST_OAM_OBJ_BLEND, + .bpp = ST_OAM_4BPP, + .shape = SPRITE_SHAPE(32x16), + .x = 0, + .size = SPRITE_SIZE(32x16), + .tileNum = 0, + .priority = 2, + .paletteNum = 0, +}; + +const struct OamData gOamData_AffineNormal_ObjBlend_64x32 = +{ + .y = 0, + .affineMode = ST_OAM_AFFINE_NORMAL, + .objMode = ST_OAM_OBJ_BLEND, + .bpp = ST_OAM_4BPP, + .shape = SPRITE_SHAPE(64x32), + .x = 0, + .size = SPRITE_SIZE(64x32), + .tileNum = 0, + .priority = 2, + .paletteNum = 0, +}; + +const struct OamData gOamData_AffineNormal_ObjBlend_8x16 = +{ + .y = 0, + .affineMode = ST_OAM_AFFINE_NORMAL, + .objMode = ST_OAM_OBJ_BLEND, + .bpp = ST_OAM_4BPP, + .shape = SPRITE_SHAPE(8x16), + .x = 0, + .size = SPRITE_SIZE(8x16), + .tileNum = 0, + .priority = 2, + .paletteNum = 0, +}; + +const struct OamData gOamData_AffineNormal_ObjBlend_8x32 = +{ + .y = 0, + .affineMode = ST_OAM_AFFINE_NORMAL, + .objMode = ST_OAM_OBJ_BLEND, + .bpp = ST_OAM_4BPP, + .shape = SPRITE_SHAPE(8x32), + .x = 0, + .size = SPRITE_SIZE(8x32), + .tileNum = 0, + .priority = 2, + .paletteNum = 0, +}; + +const struct OamData gOamData_AffineNormal_ObjBlend_16x32 = +{ + .y = 0, + .affineMode = ST_OAM_AFFINE_NORMAL, + .objMode = ST_OAM_OBJ_BLEND, + .bpp = ST_OAM_4BPP, + .shape = SPRITE_SHAPE(16x32), + .x = 0, + .size = SPRITE_SIZE(16x32), + .tileNum = 0, + .priority = 2, + .paletteNum = 0, +}; + +const struct OamData gOamData_AffineNormal_ObjBlend_32x64 = +{ + .y = 0, + .affineMode = ST_OAM_AFFINE_NORMAL, + .objMode = ST_OAM_OBJ_BLEND, + .bpp = ST_OAM_4BPP, + .shape = SPRITE_SHAPE(32x64), + .x = 0, + .size = SPRITE_SIZE(32x64), + .tileNum = 0, + .priority = 2, + .paletteNum = 0, +}; + +const struct OamData gOamData_AffineDouble_ObjBlend_8x8 = +{ + .y = 0, + .affineMode = ST_OAM_AFFINE_DOUBLE, + .objMode = ST_OAM_OBJ_BLEND, + .bpp = ST_OAM_4BPP, + .shape = SPRITE_SHAPE(8x8), + .x = 0, + .size = SPRITE_SIZE(8x8), + .tileNum = 0, + .priority = 2, + .paletteNum = 0, +}; + +const struct OamData gOamData_AffineDouble_ObjBlend_16x16 = +{ + .y = 0, + .affineMode = ST_OAM_AFFINE_DOUBLE, + .objMode = ST_OAM_OBJ_BLEND, + .bpp = ST_OAM_4BPP, + .shape = SPRITE_SHAPE(16x16), + .x = 0, + .size = SPRITE_SIZE(16x16), + .tileNum = 0, + .priority = 2, + .paletteNum = 0, +}; + +const struct OamData gOamData_AffineDouble_ObjBlend_32x32 = +{ + .y = 0, + .affineMode = ST_OAM_AFFINE_DOUBLE, + .objMode = ST_OAM_OBJ_BLEND, + .bpp = ST_OAM_4BPP, + .shape = SPRITE_SHAPE(32x32), + .x = 0, + .size = SPRITE_SIZE(32x32), + .tileNum = 0, + .priority = 2, + .paletteNum = 0, +}; + +const struct OamData gOamData_AffineDouble_ObjBlend_64x64 = +{ + .y = 0, + .affineMode = ST_OAM_AFFINE_DOUBLE, + .objMode = ST_OAM_OBJ_BLEND, + .bpp = ST_OAM_4BPP, + .shape = SPRITE_SHAPE(64x64), + .x = 0, + .size = SPRITE_SIZE(64x64), + .tileNum = 0, + .priority = 2, + .paletteNum = 0, +}; + +const struct OamData gOamData_AffineDouble_ObjBlend_16x8 = +{ + .y = 0, + .affineMode = ST_OAM_AFFINE_DOUBLE, + .objMode = ST_OAM_OBJ_BLEND, + .bpp = ST_OAM_4BPP, + .shape = SPRITE_SHAPE(16x8), + .x = 0, + .size = SPRITE_SIZE(16x8), + .tileNum = 0, + .priority = 2, + .paletteNum = 0, +}; + +const struct OamData gOamData_AffineDouble_ObjBlend_32x8 = +{ + .y = 0, + .affineMode = ST_OAM_AFFINE_DOUBLE, + .objMode = ST_OAM_OBJ_BLEND, + .bpp = ST_OAM_4BPP, + .shape = SPRITE_SHAPE(32x8), + .x = 0, + .size = SPRITE_SIZE(32x8), + .tileNum = 0, + .priority = 2, + .paletteNum = 0, +}; + +const struct OamData gOamData_AffineDouble_ObjBlend_32x16 = +{ + .y = 0, + .affineMode = ST_OAM_AFFINE_DOUBLE, + .objMode = ST_OAM_OBJ_BLEND, + .bpp = ST_OAM_4BPP, + .shape = SPRITE_SHAPE(32x16), + .x = 0, + .size = SPRITE_SIZE(32x16), + .tileNum = 0, + .priority = 2, + .paletteNum = 0, +}; + +const struct OamData gOamData_AffineDouble_ObjBlend_64x32 = +{ + .y = 0, + .affineMode = ST_OAM_AFFINE_DOUBLE, + .objMode = ST_OAM_OBJ_BLEND, + .bpp = ST_OAM_4BPP, + .shape = SPRITE_SHAPE(64x32), + .x = 0, + .size = SPRITE_SIZE(64x32), + .tileNum = 0, + .priority = 2, + .paletteNum = 0, +}; + +const struct OamData gOamData_AffineDouble_ObjBlend_8x16 = +{ + .y = 0, + .affineMode = ST_OAM_AFFINE_DOUBLE, + .objMode = ST_OAM_OBJ_BLEND, + .bpp = ST_OAM_4BPP, + .shape = SPRITE_SHAPE(8x16), + .x = 0, + .size = SPRITE_SIZE(8x16), + .tileNum = 0, + .priority = 2, + .paletteNum = 0, +}; + +const struct OamData gOamData_AffineDouble_ObjBlend_8x32 = +{ + .y = 0, + .affineMode = ST_OAM_AFFINE_DOUBLE, + .objMode = ST_OAM_OBJ_BLEND, + .bpp = ST_OAM_4BPP, + .shape = SPRITE_SHAPE(8x32), + .x = 0, + .size = SPRITE_SIZE(8x32), + .tileNum = 0, + .priority = 2, + .paletteNum = 0, +}; + +const struct OamData gOamData_AffineDouble_ObjBlend_16x32 = +{ + .y = 0, + .affineMode = ST_OAM_AFFINE_DOUBLE, + .objMode = ST_OAM_OBJ_BLEND, + .bpp = ST_OAM_4BPP, + .shape = SPRITE_SHAPE(16x32), + .x = 0, + .size = SPRITE_SIZE(16x32), + .tileNum = 0, + .priority = 2, + .paletteNum = 0, +}; + +const struct OamData gOamData_AffineDouble_ObjBlend_32x64 = +{ + .y = 0, + .affineMode = ST_OAM_AFFINE_DOUBLE, + .objMode = ST_OAM_OBJ_BLEND, + .bpp = ST_OAM_4BPP, + .shape = SPRITE_SHAPE(32x64), + .x = 0, + .size = SPRITE_SIZE(32x64), + .tileNum = 0, + .priority = 2, + .paletteNum = 0, +}; + +const struct CompressedSpriteSheet gBattleAnimPicTable[] = +{ + {gBattleAnimSpriteGfx_Bone, 0x0200, ANIM_TAG_BONE}, + {gBattleAnimSpriteGfx_Spark, 0x0300, ANIM_TAG_SPARK}, + {gBattleAnimSpriteGfx_Pencil, 0x0200, ANIM_TAG_PENCIL}, + {gBattleAnimSpriteGfx_AirWave, 0x0100, ANIM_TAG_AIR_WAVE}, + {gBattleAnimSpriteGfx_Orb, 0x0200, ANIM_TAG_ORB}, + #if B_NEW_SWORD_PARTICLE + {gBattleAnimSpriteGfx_NewSword, 0x0400, ANIM_TAG_SWORD}, + #else + {gBattleAnimSpriteGfx_Sword, 0x0400, ANIM_TAG_SWORD}, + #endif + #if B_NEW_LEECH_SEED_PARTICLE + {gBattleAnimSpriteGfx_NewLeechSeed, 0x0180, ANIM_TAG_SEED}, + #else + {gBattleAnimSpriteGfx_Seed, 0x0180, ANIM_TAG_SEED}, + #endif + {gBattleAnimSpriteGfx_Explosion6, 0x0800, ANIM_TAG_EXPLOSION_6}, + {gBattleAnimSpriteGfx_PinkOrb, 0x0020, ANIM_TAG_PINK_ORB}, + {gBattleAnimSpriteGfx_Gust, 0x0400, ANIM_TAG_GUST}, + {gBattleAnimSpriteGfx_IceCube, 0x1200, ANIM_TAG_ICE_CUBE}, + {gBattleAnimSpriteGfx_Spark2, 0x0180, ANIM_TAG_SPARK_2}, + {gBattleAnimSpriteGfx_Orange, 0x0080, ANIM_TAG_ORANGE}, + {gBattleAnimSpriteGfx_YellowBall, 0x0080, ANIM_TAG_YELLOW_BALL}, + {gBattleAnimSpriteGfx_LockOn, 0x0280, ANIM_TAG_LOCK_ON}, + {gBattleAnimSpriteGfx_TiedBag, 0x0080, ANIM_TAG_TIED_BAG}, + {gBattleAnimSpriteGfx_BlackSmoke, 0x0100, ANIM_TAG_BLACK_SMOKE}, + {gBattleAnimSpriteGfx_BlackBall, 0x0020, ANIM_TAG_BLACK_BALL}, + {gBattleAnimSpriteGfx_Conversion, 0x0080, ANIM_TAG_CONVERSION}, + {gBattleAnimSpriteGfx_Glass, 0x0400, ANIM_TAG_GLASS}, + {gBattleAnimSpriteGfx_HornHit, 0x0200, ANIM_TAG_HORN_HIT}, + {gBattleAnimSpriteGfx_Hit, 0x0A00, ANIM_TAG_HIT}, + {gBattleAnimSpriteGfx_Hit, 0x0A00, ANIM_TAG_HIT_2}, + {gBattleAnimSpriteGfx_BlueShards, 0x0380, ANIM_TAG_BLUE_SHARDS}, + {gBattleAnimSpriteGfx_ClosingEye, 0x0300, ANIM_TAG_CLOSING_EYE}, + {gBattleAnimSpriteGfx_WavingHand, 0x0A00, ANIM_TAG_WAVING_HAND}, + {gBattleAnimSpriteGfx_HitDuplicate, 0x0A00, ANIM_TAG_HIT_DUPLICATE}, + {gBattleAnimSpriteGfx_Leer, 0x0A00, ANIM_TAG_LEER}, + {gBattleAnimSpriteGfx_BlueBurst, 0x0A00, ANIM_TAG_BLUE_BURST}, + #if B_NEW_EMBER_PARTICLES + {gBattleAnimSpriteGfx_NewEmbers, 0x0A00, ANIM_TAG_SMALL_EMBER}, + #else + {gBattleAnimSpriteGfx_SmallEmber, 0x0A00, ANIM_TAG_SMALL_EMBER}, + #endif + {gBattleAnimSpriteGfx_GraySmoke, 0x0A00, ANIM_TAG_GRAY_SMOKE}, + {gBattleAnimSpriteGfx_BlueStar, 0x0E00, ANIM_TAG_BLUE_STAR}, + {gBattleAnimSpriteGfx_BubbleBurst, 0x0380, ANIM_TAG_BUBBLE_BURST}, + {gBattleAnimSpriteGfx_Fire, 0x1000, ANIM_TAG_FIRE}, + {gBattleAnimSpriteGfx_SpinningFire, 0x0800, ANIM_TAG_SPINNING_FIRE}, + {gBattleAnimSpriteGfx_FirePlume, 0x0A00, ANIM_TAG_FIRE_PLUME}, + {gBattleAnimSpriteGfx_Lightning2, 0x0800, ANIM_TAG_LIGHTNING_2}, + {gBattleAnimSpriteGfx_Lightning, 0x0A00, ANIM_TAG_LIGHTNING}, + {gBattleAnimSpriteGfx_ClawSlash2, 0x0A00, ANIM_TAG_CLAW_SLASH_2}, + {gBattleAnimSpriteGfx_ClawSlash, 0x0A00, ANIM_TAG_CLAW_SLASH}, + {gBattleAnimSpriteGfx_Scratch3, 0x0A00, ANIM_TAG_SCRATCH_3}, + {gBattleAnimSpriteGfx_Scratch2, 0x0A00, ANIM_TAG_SCRATCH_2}, + {gBattleAnimSpriteGfx_BubbleBurst2, 0x0A00, ANIM_TAG_BUBBLE_BURST_2}, + {gBattleAnimSpriteGfx_IceChunk, 0x0A00, ANIM_TAG_ICE_CHUNK}, + {gBattleAnimSpriteGfx_Glass2, 0x0A00, ANIM_TAG_GLASS_2}, + {gBattleAnimSpriteGfx_PinkHeart2, 0x0A00, ANIM_TAG_PINK_HEART_2}, + {gBattleAnimSpriteGfx_SapDrip, 0x1000, ANIM_TAG_SAP_DRIP}, + {gBattleAnimSpriteGfx_SapDrip, 0x1000, ANIM_TAG_SAP_DRIP_2}, + {gBattleAnimSpriteGfx_Sparkle1, 0x1000, ANIM_TAG_SPARKLE_1}, + {gBattleAnimSpriteGfx_Sparkle1, 0x1000, ANIM_TAG_SPARKLE_2}, + {gBattleAnimSpriteGfx_HumanoidFoot, 0x0200, ANIM_TAG_HUMANOID_FOOT}, + {gBattleAnimSpriteGfx_MonsterFoot, 0x0200, ANIM_TAG_MONSTER_FOOT}, + {gBattleAnimSpriteGfx_HumanoidHand, 0x0200, ANIM_TAG_HUMANOID_HAND}, + {gBattleAnimSpriteGfx_NoiseLine, 0x0800, ANIM_TAG_NOISE_LINE}, + {gBattleAnimSpriteGfx_YellowUnk, 0x0080, ANIM_TAG_YELLOW_UNK}, + {gBattleAnimSpriteGfx_RedFist, 0x0200, ANIM_TAG_RED_FIST}, + {gBattleAnimSpriteGfx_SlamHit, 0x1000, ANIM_TAG_SLAM_HIT}, + {gBattleAnimSpriteGfx_Ring, 0x0180, ANIM_TAG_RING}, + #if NEW_ROCKS_PARTICLE + {gBattleAnimSpriteGfx_NewRocks, 0x0C00, ANIM_TAG_ROCKS}, + #else + {gBattleAnimSpriteGfx_Rocks, 0x0C00, ANIM_TAG_ROCKS}, + #endif + {gBattleAnimSpriteGfx_Z, 0x0100, ANIM_TAG_Z}, + {gBattleAnimSpriteGfx_YellowUnk2, 0x0040, ANIM_TAG_YELLOW_UNK_2}, + {gBattleAnimSpriteGfx_AirSlash, 0x0180, ANIM_TAG_AIR_SLASH}, + {gBattleAnimSpriteGfx_SpinningGreenOrbs, 0x0800, ANIM_TAG_SPINNING_GREEN_ORBS}, + #if B_NEW_LEAF_PARTICLE + {gBattleAnimSpriteGfx_NewLeaf, 0x0480, ANIM_TAG_LEAF}, + #else + {gBattleAnimSpriteGfx_Leaf, 0x0480, ANIM_TAG_LEAF}, + #endif + {gBattleAnimSpriteGfx_Finger, 0x0200, ANIM_TAG_FINGER}, + {gBattleAnimSpriteGfx_PoisonPowder, 0x0200, ANIM_TAG_POISON_POWDER}, + {gBattleAnimSpriteGfx_BrownTriangle, 0x0100, ANIM_TAG_BROWN_TRIANGLE}, + {gBattleAnimSpriteGfx_PoisonPowder, 0x0200, ANIM_TAG_SLEEP_POWDER}, + {gBattleAnimSpriteGfx_PoisonPowder, 0x0200, ANIM_TAG_STUN_SPORE}, + {gBattleAnimSpriteGfx_PoisonPowder, 0x0200, ANIM_TAG_POWDER}, + {gBattleAnimSpriteGfx_Sparkle3, 0x0200, ANIM_TAG_SPARKLE_3}, + {gBattleAnimSpriteGfx_Sparkle4, 0x0A00, ANIM_TAG_SPARKLE_4}, + {gBattleAnimSpriteGfx_MusicNotes, 0x0300, ANIM_TAG_MUSIC_NOTES}, + {gBattleAnimSpriteGfx_Duck, 0x0180, ANIM_TAG_DUCK}, + {gBattleAnimSpriteGfx_MudSand, 0x00A0, ANIM_TAG_MUD_SAND}, + {gBattleAnimSpriteGfx_Alert, 0x0700, ANIM_TAG_ALERT}, + {gBattleAnimSpriteGfx_BlueFlames, 0x0400, ANIM_TAG_BLUE_FLAMES}, + {gBattleAnimSpriteGfx_BlueFlames2, 0x0200, ANIM_TAG_BLUE_FLAMES_2}, + {gBattleAnimSpriteGfx_Shock4, 0x0300, ANIM_TAG_SHOCK_4}, + {gBattleAnimSpriteGfx_Shock, 0x0C00, ANIM_TAG_SHOCK}, + {gBattleAnimSpriteGfx_Bell2, 0x0A00, ANIM_TAG_BELL_2}, + {gBattleAnimSpriteGfx_PinkGlove, 0x0080, ANIM_TAG_PINK_GLOVE}, + {gBattleAnimSpriteGfx_BlueLines, 0x0040, ANIM_TAG_BLUE_LINES}, + {gBattleAnimSpriteGfx_Impact3, 0x0E00, ANIM_TAG_IMPACT_3}, + {gBattleAnimSpriteGfx_Impact2, 0x0E00, ANIM_TAG_IMPACT_2}, + {gBattleAnimSpriteGfx_Reticle, 0x0280, ANIM_TAG_RETICLE}, + {gBattleAnimSpriteGfx_Breath, 0x0200, ANIM_TAG_BREATH}, + {gBattleAnimSpriteGfx_Anger, 0x0080, ANIM_TAG_ANGER}, + {gBattleAnimSpriteGfx_Snowball, 0x00C0, ANIM_TAG_SNOWBALL}, + {gBattleAnimSpriteGfx_Vine, 0x0A00, ANIM_TAG_VINE}, + {gBattleAnimSpriteGfx_Sword2, 0x0200, ANIM_TAG_SWORD_2}, + {gBattleAnimSpriteGfx_Clapping, 0x0180, ANIM_TAG_CLAPPING}, + {gBattleAnimSpriteGfx_RedTube, 0x0080, ANIM_TAG_RED_TUBE}, + {gBattleAnimSpriteGfx_Amnesia, 0x1000, ANIM_TAG_AMNESIA}, + {gBattleAnimSpriteGfx_String2, 0x0A00, ANIM_TAG_STRING_2}, + {gBattleAnimSpriteGfx_Pencil2, 0x0180, ANIM_TAG_PENCIL_2}, + {gBattleAnimSpriteGfx_Petal, 0x0380, ANIM_TAG_PETAL}, + {gBattleAnimSpriteGfx_BentSpoon, 0x0C00, ANIM_TAG_BENT_SPOON}, + {gBattleAnimSpriteGfx_Web, 0x0200, ANIM_TAG_WEB}, + {gBattleAnimSpriteGfx_MilkBottle, 0x0200, ANIM_TAG_MILK_BOTTLE}, + {gBattleAnimSpriteGfx_Coin, 0x0200, ANIM_TAG_COIN}, + {gBattleAnimSpriteGfx_CrackedEgg, 0x0200, ANIM_TAG_CRACKED_EGG}, + {gBattleAnimSpriteGfx_HatchedEgg, 0x0400, ANIM_TAG_HATCHED_EGG}, + {gBattleAnimSpriteGfx_FreshEgg, 0x0080, ANIM_TAG_FRESH_EGG}, + {gBattleAnimSpriteGfx_Fangs, 0x0400, ANIM_TAG_FANGS}, + {gBattleAnimSpriteGfx_Explosion2, 0x0c00, ANIM_TAG_EXPLOSION_2}, + {gBattleAnimSpriteGfx_Explosion3, 0x0200, ANIM_TAG_EXPLOSION_3}, + {gBattleAnimSpriteGfx_WaterDroplet, 0x1000, ANIM_TAG_WATER_DROPLET}, + {gBattleAnimSpriteGfx_WaterDroplet2, 0x0a00, ANIM_TAG_WATER_DROPLET_2}, + {gBattleAnimSpriteGfx_Seed2, 0x0020, ANIM_TAG_SEED_2}, + {gBattleAnimSpriteGfx_Sprout, 0x0e00, ANIM_TAG_SPROUT}, + {gBattleAnimSpriteGfx_RedWand, 0x0080, ANIM_TAG_RED_WAND}, + {gBattleAnimSpriteGfx_PurpleGreenUnk, 0x0a00, ANIM_TAG_PURPLE_GREEN_UNK}, + {gBattleAnimSpriteGfx_WaterColumn, 0x0400, ANIM_TAG_WATER_COLUMN}, + {gBattleAnimSpriteGfx_MudUnk, 0x0200, ANIM_TAG_MUD_UNK}, + {gBattleAnimSpriteGfx_RainDrops, 0x0700, ANIM_TAG_RAIN_DROPS}, + {gBattleAnimSpriteGfx_FurySwipes, 0x0800, ANIM_TAG_FURY_SWIPES}, + {gBattleAnimSpriteGfx_Vine2, 0x0a00, ANIM_TAG_VINE_2}, + {gBattleAnimSpriteGfx_Teeth, 0x0600, ANIM_TAG_TEETH}, + {gBattleAnimSpriteGfx_Bone2, 0x0800, ANIM_TAG_BONE_2}, + {gBattleAnimSpriteGfx_WhiteBag, 0x0200, ANIM_TAG_WHITE_BAG}, + {gBattleAnimSpriteGfx_Unknown, 0x0040, ANIM_TAG_UNKNOWN}, + {gBattleAnimSpriteGfx_PurpleCoral, 0x0180, ANIM_TAG_PURPLE_CORAL}, + {gBattleAnimSpriteGfx_PurpleDroplet, 0x0600, ANIM_TAG_PURPLE_DROPLET}, + {gBattleAnimSpriteGfx_Shock2, 0x0600, ANIM_TAG_SHOCK_2}, + {gBattleAnimSpriteGfx_ClosingEye2, 0x0200, ANIM_TAG_CLOSING_EYE_2}, + {gBattleAnimSpriteGfx_MetalBall, 0x0080, ANIM_TAG_METAL_BALL}, + #if NEW_SUBSTITUTE_PARTICLE + {gBattleAnimSpriteGfx_NewSubstituteFront, 0x0200, ANIM_TAG_MONSTER_DOLL}, + #else + {gBattleAnimSpriteGfx_MonsterDoll, 0x0200, ANIM_TAG_MONSTER_DOLL}, + #endif + {gBattleAnimSpriteGfx_Whirlwind, 0x0800, ANIM_TAG_WHIRLWIND}, + {gBattleAnimSpriteGfx_Whirlwind2, 0x0080, ANIM_TAG_WHIRLWIND_2}, + {gBattleAnimSpriteGfx_Explosion4, 0x0a00, ANIM_TAG_EXPLOSION_4}, + {gBattleAnimSpriteGfx_Explosion5, 0x0280, ANIM_TAG_EXPLOSION_5}, + {gBattleAnimSpriteGfx_Tongue, 0x0280, ANIM_TAG_TONGUE}, + {gBattleAnimSpriteGfx_Smoke, 0x0100, ANIM_TAG_SMOKE}, + {gBattleAnimSpriteGfx_Smoke2, 0x0200, ANIM_TAG_SMOKE_2}, + {gBattleAnimSpriteGfx_Impact, 0x0200, ANIM_TAG_IMPACT}, + {gBattleAnimSpriteGfx_CircleImpact, 0x0020, ANIM_TAG_CIRCLE_IMPACT}, + {gBattleAnimSpriteGfx_Scratch, 0x0a00, ANIM_TAG_SCRATCH}, + {gBattleAnimSpriteGfx_Cut, 0x0800, ANIM_TAG_CUT}, + #if B_NEW_TEETH_PARTICLE + {gBattleAnimSpriteGfx_NewTeeth, 0x0800, ANIM_TAG_SHARP_TEETH}, + #else + {gBattleAnimSpriteGfx_SharpTeeth, 0x0800, ANIM_TAG_SHARP_TEETH}, + #endif + {gBattleAnimSpriteGfx_RainbowRings, 0x00c0, ANIM_TAG_RAINBOW_RINGS}, + {gBattleAnimSpriteGfx_IceCrystals, 0x01c0, ANIM_TAG_ICE_CRYSTALS}, + {gBattleAnimSpriteGfx_IceSpikes, 0x0100, ANIM_TAG_ICE_SPIKES}, + #if B_NEW_HANDS_FEET_PARTICLE + {gBattleAnimSpriteGfx_NewHandsAndFeet, 0x0800, ANIM_TAG_HANDS_AND_FEET}, + #else + {gBattleAnimSpriteGfx_HandsAndFeet, 0x0800, ANIM_TAG_HANDS_AND_FEET}, + #endif + {gBattleAnimSpriteGfx_MistCloud, 0x0200, ANIM_TAG_MIST_CLOUD}, + {gBattleAnimSpriteGfx_Clamp, 0x0800, ANIM_TAG_CLAMP}, + {gBattleAnimSpriteGfx_Bubble, 0x0180, ANIM_TAG_BUBBLE}, + {gBattleAnimSpriteGfx_Orbs, 0x0180, ANIM_TAG_ORBS}, + {gBattleAnimSpriteGfx_WaterImpact, 0x0200, ANIM_TAG_WATER_IMPACT}, + {gBattleAnimSpriteGfx_WaterOrb, 0x0200, ANIM_TAG_WATER_ORB}, + {gBattleAnimSpriteGfx_PoisonBubble, 0x0180, ANIM_TAG_POISON_BUBBLE}, + {gBattleAnimSpriteGfx_ToxicBubble, 0x0400, ANIM_TAG_TOXIC_BUBBLE}, + #if B_NEW_SPIKES_PARTICLE + {gBattleAnimSpriteGfx_NewSpikes, 0x0080, ANIM_TAG_SPIKES}, + #else + {gBattleAnimSpriteGfx_Spikes, 0x0080, ANIM_TAG_SPIKES}, + #endif + {gBattleAnimSpriteGfx_HornHit2, 0x0100, ANIM_TAG_HORN_HIT_2}, + {gBattleAnimSpriteGfx_AirWave2, 0x0100, ANIM_TAG_AIR_WAVE_2}, + {gBattleAnimSpriteGfx_SmallBubbles, 0x0140, ANIM_TAG_SMALL_BUBBLES}, + #if B_NEW_FLY_BUBBLE_PARTICLE + {gBattleAnimSpriteGfx_NewFly, 0x0800, ANIM_TAG_ROUND_SHADOW}, + #else + {gBattleAnimSpriteGfx_RoundShadow, 0x0800, ANIM_TAG_ROUND_SHADOW}, + #endif + {gBattleAnimSpriteGfx_Sunlight, 0x0200, ANIM_TAG_SUNLIGHT}, + {gBattleAnimSpriteGfx_Spore, 0x0100, ANIM_TAG_SPORE}, + {gBattleAnimSpriteGfx_Flower, 0x00a0, ANIM_TAG_FLOWER}, + {gBattleAnimSpriteGfx_RazorLeaf, 0x0100, ANIM_TAG_RAZOR_LEAF}, + {gBattleAnimSpriteGfx_Needle, 0x0080, ANIM_TAG_NEEDLE}, + {gBattleAnimSpriteGfx_WhirlwindLines, 0x0300, ANIM_TAG_WHIRLWIND_LINES}, + {gBattleAnimSpriteGfx_GoldRing, 0x0100, ANIM_TAG_GOLD_RING}, + {gBattleAnimSpriteGfx_GoldRing, 0x0100, ANIM_TAG_PURPLE_RING}, + {gBattleAnimSpriteGfx_GoldRing, 0x0100, ANIM_TAG_BLUE_RING}, + {gBattleAnimSpriteGfx_GreenLightWall, 0x0800, ANIM_TAG_GREEN_LIGHT_WALL}, + {gBattleAnimSpriteGfx_GreenLightWall, 0x0800, ANIM_TAG_BLUE_LIGHT_WALL}, + {gBattleAnimSpriteGfx_GreenLightWall, 0x0800, ANIM_TAG_RED_LIGHT_WALL}, + {gBattleAnimSpriteGfx_GreenLightWall, 0x0800, ANIM_TAG_GRAY_LIGHT_WALL}, + {gBattleAnimSpriteGfx_GreenLightWall, 0x0800, ANIM_TAG_ORANGE_LIGHT_WALL}, + {gBattleAnimSpriteGfx_BlackBall2, 0x0080, ANIM_TAG_BLACK_BALL_2}, + {gBattleAnimSpriteGfx_MistCloud, 0x0200, ANIM_TAG_PURPLE_GAS_CLOUD}, + {gBattleAnimSpriteGfx_SparkH, 0x0200, ANIM_TAG_SPARK_H}, + {gBattleAnimSpriteGfx_YellowStar, 0x0200, ANIM_TAG_YELLOW_STAR}, + {gBattleAnimSpriteGfx_LargeFreshEgg, 0x0080, ANIM_TAG_LARGE_FRESH_EGG}, + {gBattleAnimSpriteGfx_ShadowBall, 0x0200, ANIM_TAG_SHADOW_BALL}, + {gBattleAnimSpriteGfx_Lick, 0x0500, ANIM_TAG_LICK}, + {gBattleAnimSpriteGfx_VoidLines, 0x0800, ANIM_TAG_VOID_LINES}, + {gBattleAnimSpriteGfx_String, 0x0400, ANIM_TAG_STRING}, + {gBattleAnimSpriteGfx_WebThread, 0x0020, ANIM_TAG_WEB_THREAD}, + {gBattleAnimSpriteGfx_SpiderWeb, 0x0800, ANIM_TAG_SPIDER_WEB}, + {gBattleAnimSpriteGfx_Lightbulb, 0x0100, ANIM_TAG_LIGHTBULB}, + {gBattleAnimSpriteGfx_Slash, 0x0800, ANIM_TAG_SLASH}, + {gBattleAnimSpriteGfx_FocusEnergy, 0x0400, ANIM_TAG_FOCUS_ENERGY}, + {gBattleAnimSpriteGfx_SphereToCube, 0x0a00, ANIM_TAG_SPHERE_TO_CUBE}, + {gBattleAnimSpriteGfx_Tendrils, 0x1000, ANIM_TAG_TENDRILS}, + #if B_NEW_MEAN_LOOK_PARTICLE + {gBattleAnimSpriteGfx_NewEye, 0x0800, ANIM_TAG_EYE}, + #else + {gBattleAnimSpriteGfx_Eye, 0x0800, ANIM_TAG_EYE}, + #endif + {gBattleAnimSpriteGfx_WhiteShadow, 0x0400, ANIM_TAG_WHITE_SHADOW}, + {gBattleAnimSpriteGfx_TealAlert, 0x0200, ANIM_TAG_TEAL_ALERT}, + {gBattleAnimSpriteGfx_OpeningEye, 0x0800, ANIM_TAG_OPENING_EYE}, + {gBattleAnimSpriteGfx_RoundWhiteHalo, 0x0800, ANIM_TAG_ROUND_WHITE_HALO}, + {gBattleAnimSpriteGfx_FangAttack, 0x0800, ANIM_TAG_FANG_ATTACK}, + {gBattleAnimSpriteGfx_PurpleHandOutline, 0x0200, ANIM_TAG_PURPLE_HAND_OUTLINE}, + {gBattleAnimSpriteGfx_Moon, 0x0800, ANIM_TAG_MOON}, + {gBattleAnimSpriteGfx_GreenSparkle, 0x0200, ANIM_TAG_GREEN_SPARKLE}, + {gBattleAnimSpriteGfx_Spiral, 0x0800, ANIM_TAG_SPIRAL}, + {gBattleAnimSpriteGfx_SnoreZ, 0x0200, ANIM_TAG_SNORE_Z}, + {gBattleAnimSpriteGfx_Explosion, 0x0800, ANIM_TAG_EXPLOSION}, + #if B_NEW_CURSE_NAIL_PARTICLE + {gBattleAnimSpriteGfx_NewNail, 0x0400, ANIM_TAG_NAIL}, + #else + {gBattleAnimSpriteGfx_Nail, 0x0400, ANIM_TAG_NAIL}, + #endif + {gBattleAnimSpriteGfx_GhostlySpirit, 0x0200, ANIM_TAG_GHOSTLY_SPIRIT}, + {gBattleAnimSpriteGfx_WarmRock, 0x0a80, ANIM_TAG_WARM_ROCK}, + {gBattleAnimSpriteGfx_BreakingEgg, 0x0600, ANIM_TAG_BREAKING_EGG}, + {gBattleAnimSpriteGfx_ThinRing, 0x0800, ANIM_TAG_THIN_RING}, + {gBattleAnimSpriteGfx_PunchImpact, 0x0200, ANIM_TAG_PUNCH_IMPACT}, + {gBattleAnimSpriteGfx_Bell, 0x0600, ANIM_TAG_BELL}, + {gBattleAnimSpriteGfx_MusicNotes2, 0x0800, ANIM_TAG_MUSIC_NOTES_2}, + {gBattleAnimSpriteGfx_SpeedDust, 0x0180, ANIM_TAG_SPEED_DUST}, + {gBattleAnimSpriteGfx_TornMetal, 0x0800, ANIM_TAG_TORN_METAL}, + {gBattleAnimSpriteGfx_ThoughtBubble, 0x0800, ANIM_TAG_THOUGHT_BUBBLE}, + {gBattleAnimSpriteGfx_MagentaHeart, 0x0080, ANIM_TAG_MAGENTA_HEART}, + {gBattleAnimSpriteGfx_ElectricOrbs, 0x0080, ANIM_TAG_ELECTRIC_ORBS}, + {gBattleAnimSpriteGfx_CircleOfLight, 0x0800, ANIM_TAG_CIRCLE_OF_LIGHT}, + {gBattleAnimSpriteGfx_Electricity, 0x0800, ANIM_TAG_ELECTRICITY}, + {gBattleAnimSpriteGfx_Finger2, 0x0600, ANIM_TAG_FINGER_2}, + {gBattleAnimSpriteGfx_MovementWaves, 0x0600, ANIM_TAG_MOVEMENT_WAVES}, + {gBattleAnimSpriteGfx_MagentaHeart, 0x0080, ANIM_TAG_RED_HEART}, + {gBattleAnimSpriteGfx_RedOrb, 0x0080, ANIM_TAG_RED_ORB}, + {gBattleAnimSpriteGfx_EyeSparkle, 0x0180, ANIM_TAG_EYE_SPARKLE}, + {gBattleAnimSpriteGfx_MagentaHeart, 0x0080, ANIM_TAG_PINK_HEART}, + {gBattleAnimSpriteGfx_Angel, 0x0200, ANIM_TAG_ANGEL}, + {gBattleAnimSpriteGfx_Devil, 0x0400, ANIM_TAG_DEVIL}, + {gBattleAnimSpriteGfx_Swipe, 0x0a00, ANIM_TAG_SWIPE}, + {gBattleAnimSpriteGfx_Roots, 0x0800, ANIM_TAG_ROOTS}, + {gBattleAnimSpriteGfx_ItemBag, 0x0200, ANIM_TAG_ITEM_BAG}, + {gBattleAnimSpriteGfx_JaggedMusicNote, 0x0400, ANIM_TAG_JAGGED_MUSIC_NOTE}, + #if B_NEW_BATON_PASS_BALL_PARTICLE + {gBattleAnimSpriteGfx_NewPokeball, 0x0080, ANIM_TAG_POKEBALL}, + #else + {gBattleAnimSpriteGfx_Pokeball, 0x0080, ANIM_TAG_POKEBALL}, + #endif + {gBattleAnimSpriteGfx_Spotlight, 0x0800, ANIM_TAG_SPOTLIGHT}, + {gBattleAnimSpriteGfx_LetterZ, 0x0200, ANIM_TAG_LETTER_Z}, + {gBattleAnimSpriteGfx_RapidSpin, 0x0300, ANIM_TAG_RAPID_SPIN}, + {gBattleAnimSpriteGfx_TriAttackTriangle, 0x0800, ANIM_TAG_TRI_ATTACK_TRIANGLE}, + {gBattleAnimSpriteGfx_WispOrb, 0x0380, ANIM_TAG_WISP_ORB}, + {gBattleAnimSpriteGfx_WispFire, 0x0800, ANIM_TAG_WISP_FIRE}, + {gBattleAnimSpriteGfx_GoldStars, 0x00c0, ANIM_TAG_GOLD_STARS}, + {gBattleAnimSpriteGfx_EclipsingOrb, 0x0800, ANIM_TAG_ECLIPSING_ORB}, + {gBattleAnimSpriteGfx_GrayOrb, 0x0060, ANIM_TAG_GRAY_ORB}, + {gBattleAnimSpriteGfx_GrayOrb, 0x0060, ANIM_TAG_BLUE_ORB}, + {gBattleAnimSpriteGfx_GrayOrb, 0x0060, ANIM_TAG_RED_ORB_2}, + {gBattleAnimSpriteGfx_PinkPetal, 0x0080, ANIM_TAG_PINK_PETAL}, + {gBattleAnimSpriteGfx_PainSplit, 0x0180, ANIM_TAG_PAIN_SPLIT}, + {gBattleAnimSpriteGfx_Confetti, 0x0180, ANIM_TAG_CONFETTI}, + #if B_NEW_MORNING_SUN_STAR_PARTICLE + {gBattleAnimSpriteGfx_NewGreenStar, 0x0200, ANIM_TAG_GREEN_STAR}, + #else + {gBattleAnimSpriteGfx_GreenStar, 0x0200, ANIM_TAG_GREEN_STAR}, + #endif + {gBattleAnimSpriteGfx_PinkCloud, 0x0200, ANIM_TAG_PINK_CLOUD}, + {gBattleAnimSpriteGfx_SweatDrop, 0x0020, ANIM_TAG_SWEAT_DROP}, + {gBattleAnimSpriteGfx_GuardRing, 0x0400, ANIM_TAG_GUARD_RING}, + {gBattleAnimSpriteGfx_PurpleScratch, 0x0600, ANIM_TAG_PURPLE_SCRATCH}, + {gBattleAnimSpriteGfx_PurpleSwipe, 0x1000, ANIM_TAG_PURPLE_SWIPE}, + {gBattleAnimSpriteGfx_TagHand, 0x0400, ANIM_TAG_TAG_HAND}, + {gBattleAnimSpriteGfx_SmallRedEye, 0x0020, ANIM_TAG_SMALL_RED_EYE}, + {gBattleAnimSpriteGfx_HollowOrb, 0x0080, ANIM_TAG_HOLLOW_ORB}, + {gBattleAnimSpriteGfx_XSign, 0x0800, ANIM_TAG_X_SIGN}, + {gBattleAnimSpriteGfx_BluegreenOrb, 0x0080, ANIM_TAG_BLUEGREEN_ORB}, + {gBattleAnimSpriteGfx_PawPrint, 0x0200, ANIM_TAG_PAW_PRINT}, + {gBattleAnimSpriteGfx_PurpleFlame, 0x0400, ANIM_TAG_PURPLE_FLAME}, + {gBattleAnimSpriteGfx_RedBall, 0x0200, ANIM_TAG_RED_BALL}, + {gBattleAnimSpriteGfx_SmellingsaltEffect, 0x0200, ANIM_TAG_SMELLINGSALT_EFFECT}, + {gBattleAnimSpriteGfx_Meteor, 0x0800, ANIM_TAG_METEOR}, + {gBattleAnimSpriteGfx_FlatRock, 0x0280, ANIM_TAG_FLAT_ROCK}, + {gBattleAnimSpriteGfx_MagnifyingGlass, 0x0200, ANIM_TAG_MAGNIFYING_GLASS}, + {gBattleAnimSpriteGfx_WaterOrb, 0x0200, ANIM_TAG_BROWN_ORB}, + {gBattleAnimSpriteGfx_MetalSoundWaves, 0x0400, ANIM_TAG_METAL_SOUND_WAVES}, + {gBattleAnimSpriteGfx_FlyingDirt, 0x0200, ANIM_TAG_FLYING_DIRT}, + {gBattleAnimSpriteGfx_IcicleSpear, 0x0200, ANIM_TAG_ICICLE_SPEAR}, + {gBattleAnimSpriteGfx_Hail, 0x0080, ANIM_TAG_HAIL}, + {gBattleAnimSpriteGfx_GlowyRedOrb, 0x0020, ANIM_TAG_GLOWY_RED_ORB}, + {gBattleAnimSpriteGfx_GlowyRedOrb, 0x0020, ANIM_TAG_GLOWY_GREEN_ORB}, + {gBattleAnimSpriteGfx_GreenSpike, 0x0080, ANIM_TAG_GREEN_SPIKE}, + {gBattleAnimSpriteGfx_CircleOfLight, 0x0800, ANIM_TAG_WHITE_CIRCLE_OF_LIGHT}, + {gBattleAnimSpriteGfx_GlowyRedOrb, 0x0020, ANIM_TAG_GLOWY_BLUE_ORB}, + {gBattleAnimSpriteGfx_Pokeblock, 0x0080, ANIM_TAG_POKEBLOCK}, + {gBattleAnimSpriteGfx_WhiteFeather, 0x0400, ANIM_TAG_WHITE_FEATHER}, + {gBattleAnimSpriteGfx_Sparkle6, 0x0080, ANIM_TAG_SPARKLE_6}, + {gBattleAnimSpriteGfx_Splash, 0x0800, ANIM_TAG_SPLASH}, + {gBattleAnimSpriteGfx_SweatBead, 0x0020, ANIM_TAG_SWEAT_BEAD}, + {gBattleAnimSpriteGfx_Gem1, 0x0800, ANIM_TAG_GEM_1}, + {gBattleAnimSpriteGfx_Gem2, 0x0800, ANIM_TAG_GEM_2}, + {gBattleAnimSpriteGfx_Gem3, 0x0800, ANIM_TAG_GEM_3}, + {gBattleAnimSpriteGfx_SlamHit2, 0x1000, ANIM_TAG_SLAM_HIT_2}, + {gBattleAnimSpriteGfx_Recycle, 0x0800, ANIM_TAG_RECYCLE}, + {gBattleAnimSpriteGfx_RedParticles, 0x00a0, ANIM_TAG_RED_PARTICLES}, + {gBattleAnimSpriteGfx_Protect, 0x0800, ANIM_TAG_PROTECT}, + {gBattleAnimSpriteGfx_DirtMound, 0x0200, ANIM_TAG_DIRT_MOUND}, + {gBattleAnimSpriteGfx_Shock3, 0x0600, ANIM_TAG_SHOCK_3}, + {gBattleAnimSpriteGfx_WeatherBall, 0x0200, ANIM_TAG_WEATHER_BALL}, + {gBattleAnimSpriteGfx_Bird, 0x0800, ANIM_TAG_BIRD}, + {gBattleAnimSpriteGfx_CrossImpact, 0x0200, ANIM_TAG_CROSS_IMPACT}, + {gBattleAnimSpriteGfx_Slash, 0x0800, ANIM_TAG_SLASH_2}, + {gBattleAnimSpriteGfx_SlamHit, 0x1000, ANIM_TAG_WHIP_HIT}, + {gBattleAnimSpriteGfx_GoldRing, 0x0100, ANIM_TAG_BLUE_RING_2}, + {gBattleAnimSpriteGfx_WhiteStreak, 0x0200, ANIM_TAG_WHITE_STREAK}, + {gBattleAnimSpriteGfx_PurpleJab, 0x0100, ANIM_TAG_PURPLE_JAB}, + {gBattleAnimSpriteGfx_Spikes, 0x0080, ANIM_TAG_TOXIC_SPIKES}, + {gBattleAnimSpriteGfx_EnergyBall, 0x0200, ANIM_TAG_ENERGY_BALL}, + {gBattleAnimSpriteGfx_SeedBrown, 0x0080, ANIM_TAG_SEED_BROWN}, + {gBattleAnimSpriteGfx_Feint, 0x0800, ANIM_TAG_FEINT}, + {gBattleAnimSpriteGfx_MegaStone, 0x800, ANIM_TAG_MEGA_STONE}, + {gBattleAnimSpriteGfx_MegaSymbol, 0x0200, ANIM_TAG_MEGA_SYMBOL}, + {gBattleAnimSpriteGfx_MegaParticles, 0x0180, ANIM_TAG_MEGA_PARTICLES}, + {gBattleAnimSpriteGfx_TrumpCard, 0x0180, ANIM_TAG_TRUMP_CARD}, + {gBattleAnimSpriteGfx_TrumpCardParticles, 0x0060, ANIM_TAG_TRUMP_CARD_PARTICLES}, + {gBattleAnimSpriteGfx_Accupressure, 0x0200, ANIM_TAG_ACCUPRESSURE}, + {gBattleAnimSpriteGfx_WringOut, 0x0200, ANIM_TAG_WRING_OUT}, + {gBattleAnimSpriteGfx_ColoredOrbs, 0x0300, ANIM_TAG_COLORED_ORBS}, + {gBattleAnimSpriteGfx_WorrySeed, 0x0080, ANIM_TAG_WORRY_SEED}, + {gBattleAnimSpriteGfx_SmallCloud, 0x0080, ANIM_TAG_SMALL_CLOUD}, + {gBattleAnimSpriteGfx_AttackOrder, 0x0480, ANIM_TAG_ATTACK_ORDER}, + {gBattleAnimSpriteGfx_DragonPulse, 0x0100, ANIM_TAG_DRAGON_PULSE}, + {gBattleAnimSpriteGfx_WoodHammer, 0x0C00, ANIM_TAG_WOOD_HAMMER}, + {gBattleAnimSpriteGfx_PsychoCut, 0x0200, ANIM_TAG_PSYCHO_CUT}, + {gBattleAnimSpriteGfx_PowerGem, 0x0080, ANIM_TAG_POWER_GEM}, + {gBattleAnimSpriteGfx_StoneEdge, 0x0A00, ANIM_TAG_STONE_EDGE}, + {gBattleAnimSpriteGfx_StealthRock, 0x0080, ANIM_TAG_STEALTH_ROCK}, + {gBattleAnimSpriteGfx_PoisonJab, 0x0080, ANIM_TAG_POISON_JAB}, + {gBattleAnimSpriteGfx_PoisonBubble, 0x0180, ANIM_TAG_GREEN_POISON_BUBBLE}, + {gBattleAnimSpriteGfx_FlashCannonBall, 0x200, ANIM_TAG_FLASH_CANNON_BALL}, + {gBattleAnimSpriteGfx_WaterGun, 0x180, ANIM_TAG_WATER_GUN}, + {gBattleAnimSpriteGfx_Punishment, 0xa00, ANIM_TAG_PUNISHMENT_BLADES}, + {gBattleAnimSpriteGfx_QuickGuard, 0x200, ANIM_TAG_QUICK_GUARD_HAND}, + {gBattleAnimSpriteGfx_ShellRight, 0x800, ANIM_TAG_SHELL_RIGHT}, + {gBattleAnimSpriteGfx_ShellLeft, 0x800, ANIM_TAG_SHELL_LEFT}, + {gBattleAnimSpriteGfx_RazorShell, 0x200, ANIM_TAG_RAZOR_SHELL}, + {gBattleAnimSpriteGfx_HydroPump, 0x200, ANIM_TAG_HYDRO_PUMP}, + {gBattleAnimSpriteGfx_Brine, 0xc00, ANIM_TAG_BRINE}, + {gBattleAnimSpriteGfx_Gear, 0x200, ANIM_TAG_GEAR}, + {gBattleAnimSpriteGfx_AssuranceHand, 0x200, ANIM_TAG_ASSURANCE_HAND}, + {gBattleAnimSpriteGfx_AcupressureFinger, 0x200, ANIM_TAG_ACUPRESSURE_FINGER}, + {gBattleAnimSpriteGfx_Fishies, 0x480, ANIM_TAG_WISHIWASHI_FISH}, + {gBattleAnimSpriteGfx_ZygardeHexes, 0x480, ANIM_TAG_ZYGARDE_HEXES}, + {gBattleAnimSpriteGfx_AuraSphere, 0x200, ANIM_TAG_AURA_SPHERE}, + {gBattleAnimSpriteGfx_OmegaStone, 0x800, ANIM_TAG_OMEGA_STONE}, + {gBattleAnimSpriteGfx_AlphaStone, 0x800, ANIM_TAG_ALPHA_STONE}, + {gBattleAnimSpriteGfx_BerryNormal, 0x400, ANIM_TAG_BERRY_NORMAL}, + {gBattleAnimSpriteGfx_BerryEaten, 0x200, ANIM_TAG_BERRY_EATEN}, + {gBattleAnimSpriteGfx_PurpleDrake, 0x800, ANIM_TAG_DRAGON_ASCENT}, + {gBattleAnimSpriteGfx_PinkDiamond, 0x40, ANIM_TAG_PINK_DIAMOND}, + {gBattleAnimSpriteGfx_SteamEruption, 0xa00, ANIM_TAG_STEAM_ERUPTION}, + {gBattleAnimSpriteGfx_Confide, 0x800, ANIM_TAG_CONFIDE}, + {gBattleAnimSpriteGfx_Arrows, 0x480, ANIM_TAG_VERTICAL_HEX}, + {NULL, 0x0, ANIM_TAG_UNAVAILABLE_1}, + {NULL, 0x0, ANIM_TAG_UNAVAILABLE_2}, + {gBattleAnimSpriteGfx_PowerTrick, 0x800, ANIM_TAG_POWER_TRICK}, + {gBattleAnimSpriteGfx_ChainLink, 0x200, ANIM_TAG_CHAIN_LINK}, + {gBattleAnimSpriteGfx_Anchor, 0x200, ANIM_TAG_ANCHOR}, + {gBattleAnimSpriteGfx_HorseshoeFist, 0x800, ANIM_TAG_HORSESHOE_SIDE_FIST}, + {gBattleAnimSpriteGfx_PurpleDrake, 0x800, ANIM_TAG_DRAGON_ASCENT_FOE}, + {gBattleAnimSpriteGfx_CraftyShield, 0x80, ANIM_TAG_CRAFTY_SHIELD}, + {gBattleAnimSpriteGfx_BlacephalonHead, 0x200, ANIM_TAG_BLACEPHALON_HEAD}, + {gBattleAnimSpriteGfx_FairyLockChains, 0x400, ANIM_TAG_FAIRY_LOCK_CHAINS}, + {gBattleAnimSpriteGfx_LightningRain, 0x700, ANIM_TAG_IONS}, + {gBattleAnimSpriteGfx_Chop, 0x200, ANIM_TAG_CHOP}, + {gBattleAnimSpriteGfx_HeartStamp, 0x400, ANIM_TAG_HEART_STAMP}, + {gBattleAnimSpriteGfx_HornLeech, 0x200, ANIM_TAG_HORN_LEECH}, + {gBattleAnimSpriteGfx_Steamroller, 0x800, ANIM_TAG_STEAMROLLER}, + {gBattleAnimSpriteGfx_HoopaHand, 0x80, ANIM_TAG_HOOPA_HAND}, + {gBattleAnimSpriteGfx_HoopaRing, 0x200, ANIM_TAG_HOOPA_RING}, + {gBattleAnimSpriteGfx_MetalBits, 0x140, ANIM_TAG_METAL_BITS}, + {gBattleAnimSpriteGfx_RocksSmall, 0x140, ANIM_TAG_SMALL_ROCK}, + {gBattleAnimSpriteGfx_SpiritShackleArrow, 0x200, ANIM_TAG_SPIRIT_ARROW}, + {gBattleAnimSpriteGfx_NecrozmaStar, 0x200, ANIM_TAG_ULTRA_BURST_SYMBOL}, + {gBattleAnimSpriteGfx_ZMoveSymbol, 0x800, ANIM_TAG_Z_MOVE_SYMBOL}, + {gBattleAnimSpriteGfx_BigRock, 0x800, ANIM_TAG_REALLY_BIG_ROCK}, + {gBattleAnimSpriteGfx_Cacoon, 0x800, ANIM_TAG_COCOON}, + {gBattleAnimSpriteGfx_Drill, 0x800, ANIM_TAG_CORKSCREW}, + {gBattleAnimSpriteGfx_GigavoltHavocSpear, 0x800, ANIM_TAG_HAVOC_SPEAR}, + {gBattleAnimSpriteGfx_PurpleDrake, 0x800, ANIM_TAG_PURPLE_DRAKE}, + {gBattleAnimSpriteGfx_MudBomb, 0x800, ANIM_TAG_MUD_BOMB}, + {gBattleAnimSpriteGfx_Branch, 0x200, ANIM_TAG_BRANCH}, + {gBattleAnimSpriteGfx_Apple, 0x200, ANIM_TAG_APPLE}, + {gBattleAnimSpriteGfx_Obstruct, 0x200, ANIM_TAG_OBSTRUCT_CROSS}, + {gBattleAnimSpriteGfx_PoisonColumn, 0x2000, ANIM_TAG_POISON_COLUMN}, + {gBattleAnimSpriteGfx_PoisonColumn, 0x2000, ANIM_TAG_GARBAGE_COLUMN}, + {gBattleAnimSpriteGfx_LargeSpike, 0x1000, ANIM_TAG_LARGE_SPIKE}, + {gBattleAnimSpriteGfx_DragonPulseRing, 0x200, ANIM_TAG_DRAGON_PULSE_RING}, + {gBattleAnimSpriteGfx_StonePillar, 0x2000, ANIM_TAG_STONE_PILLAR}, + {gBattleAnimSpriteGfx_Mushroom, 0x800, ANIM_TAG_MUSHROOM}, + {gBattleAnimSpriteGfx_GoldenApple, 0x800, ANIM_TAG_GOLDEN_APPLE}, + {gBattleAnimSpriteGfx_IceRock, 0x2800, ANIM_TAG_ICE_ROCK}, + {gBattleAnimSpriteGfx_Tornado, 0x1800, ANIM_TAG_TORNADO}, + {gBattleAnimSpriteGfx_StraightBeam, 0x180, ANIM_TAG_STRAIGHT_BEAM}, + {gBattleAnimSpriteGfx_DreepyMissile, 0x200, ANIM_TAG_DREEPY}, + {gBattleAnimSpriteGfx_IceRock, 0x1800, ANIM_TAG_ICE_ROCK_SINGLE}, + {gBattleAnimSpriteGfx_StonePillar, 0x1800, ANIM_TAG_STONE_PILLAR_MULTI}, + {gBattleAnimSpriteGfx_AlphaSymbol, 0x0200, ANIM_TAG_ALPHA_SYMBOL}, + {gBattleAnimSpriteGfx_OmegaSymbol, 0x0200, ANIM_TAG_OMEGA_SYMBOL}, + {gBattleAnimSpriteGfx_PrimalParticles, 0x0180, ANIM_TAG_PRIMAL_PARTICLES}, + {gBattleAnimSpriteGfx_Orbs, 0x0180, ANIM_TAG_STEEL_BEAM}, +}; + +const struct CompressedSpritePalette gBattleAnimPaletteTable[] = +{ + {gBattleAnimSpritePal_Bone, ANIM_TAG_BONE}, + {gBattleAnimSpritePal_Spark, ANIM_TAG_SPARK}, + {gBattleAnimSpritePal_Pencil, ANIM_TAG_PENCIL}, + {gBattleAnimSpritePal_AirWave, ANIM_TAG_AIR_WAVE}, + {gBattleAnimSpritePal_Orb, ANIM_TAG_ORB}, + #if B_NEW_SWORD_PARTICLE + {gBattleAnimSpritePal_NewSword, ANIM_TAG_SWORD}, + #else + {gBattleAnimSpritePal_Sword, ANIM_TAG_SWORD}, + #endif + #if B_NEW_LEECH_SEED_PARTICLE + {gBattleAnimSpritePal_NewLeechSeed, ANIM_TAG_SEED}, + #else + {gBattleAnimSpritePal_Seed, ANIM_TAG_SEED}, + #endif + {gBattleAnimSpritePal_Explosion6, ANIM_TAG_EXPLOSION_6}, + {gBattleAnimSpritePal_PinkOrb, ANIM_TAG_PINK_ORB}, + {gBattleAnimSpritePal_Gust, ANIM_TAG_GUST}, + {gBattleAnimSpritePal_IceCube, ANIM_TAG_ICE_CUBE}, + {gBattleAnimSpritePal_Spark2, ANIM_TAG_SPARK_2}, + {gBattleAnimSpritePal_Orange, ANIM_TAG_ORANGE}, + {gBattleAnimSpritePal_YellowBall, ANIM_TAG_YELLOW_BALL}, + {gBattleAnimSpritePal_LockOn, ANIM_TAG_LOCK_ON}, + {gBattleAnimSpritePal_TiedBag, ANIM_TAG_TIED_BAG}, + {gBattleAnimSpritePal_BlackSmoke, ANIM_TAG_BLACK_SMOKE}, + {gBattleAnimSpritePal_BlackSmoke, ANIM_TAG_BLACK_BALL}, + {gBattleAnimSpritePal_Conversion, ANIM_TAG_CONVERSION}, + {gBattleAnimSpritePal_Glass, ANIM_TAG_GLASS}, + #if B_NEW_HORN_ATTACK_PARTICLE + {gBattleAnimSpritePal_NewHornHit, ANIM_TAG_HORN_HIT}, + #else + {gBattleAnimSpritePal_HornHit, ANIM_TAG_HORN_HIT}, + #endif + {gBattleAnimSpritePal_Hit, ANIM_TAG_HIT}, + {gBattleAnimSpritePal_Hit2, ANIM_TAG_HIT_2}, + {gBattleAnimSpritePal_BlueShards, ANIM_TAG_BLUE_SHARDS}, + {gBattleAnimSpritePal_ClosingEye, ANIM_TAG_CLOSING_EYE}, + {gBattleAnimSpritePal_WavingHand, ANIM_TAG_WAVING_HAND}, + {gBattleAnimSpritePal_HitDuplicate, ANIM_TAG_HIT_DUPLICATE}, + {gBattleAnimSpritePal_Leer, ANIM_TAG_LEER}, + {gBattleAnimSpritePal_BlueBurst, ANIM_TAG_BLUE_BURST}, + #if B_NEW_EMBER_PARTICLES + {gBattleAnimSpritePal_NewEmbers, ANIM_TAG_SMALL_EMBER}, + #else + {gBattleAnimSpritePal_SmallEmber, ANIM_TAG_SMALL_EMBER}, + #endif + {gBattleAnimSpritePal_GraySmoke, ANIM_TAG_GRAY_SMOKE}, + {gBattleAnimSpritePal_BlueStar, ANIM_TAG_BLUE_STAR}, + {gBattleAnimSpritePal_BubbleBurst, ANIM_TAG_BUBBLE_BURST}, + {gBattleAnimSpritePal_Fire, ANIM_TAG_FIRE}, + {gBattleAnimSpritePal_Fire, ANIM_TAG_SPINNING_FIRE}, + {gBattleAnimSpritePal_Fire, ANIM_TAG_FIRE_PLUME}, + {gBattleAnimSpritePal_Lightning2, ANIM_TAG_LIGHTNING_2}, + {gBattleAnimSpritePal_Lightning2, ANIM_TAG_LIGHTNING}, + {gBattleAnimSpritePal_ClawSlash2, ANIM_TAG_CLAW_SLASH_2}, + {gBattleAnimSpritePal_ClawSlash, ANIM_TAG_CLAW_SLASH}, + {gBattleAnimSpritePal_ClawSlash2, ANIM_TAG_SCRATCH_3}, + {gBattleAnimSpritePal_ClawSlash2, ANIM_TAG_SCRATCH_2}, + {gBattleAnimSpritePal_BubbleBurst2, ANIM_TAG_BUBBLE_BURST_2}, + {gBattleAnimSpritePal_IceChunk, ANIM_TAG_ICE_CHUNK}, + {gBattleAnimSpritePal_Glass2, ANIM_TAG_GLASS_2}, + {gBattleAnimSpritePal_PinkHeart2, ANIM_TAG_PINK_HEART_2}, + {gBattleAnimSpritePal_SapDrip, ANIM_TAG_SAP_DRIP}, + {gBattleAnimSpritePal_SapDrip2, ANIM_TAG_SAP_DRIP}, + {gBattleAnimSpritePal_Sparkle1, ANIM_TAG_SPARKLE_1}, + {gBattleAnimSpritePal_Sparkle2, ANIM_TAG_SPARKLE_2}, + {gBattleAnimSpritePal_HumanoidFoot, ANIM_TAG_HUMANOID_FOOT}, + {gBattleAnimSpritePal_HumanoidFoot, ANIM_TAG_MONSTER_FOOT}, + {gBattleAnimSpritePal_HumanoidFoot, ANIM_TAG_HUMANOID_HAND}, + {gBattleAnimSpritePal_HitDuplicate, ANIM_TAG_NOISE_LINE}, + {gBattleAnimSpritePal_YellowUnk, ANIM_TAG_YELLOW_UNK}, + {gBattleAnimSpritePal_HumanoidFoot, ANIM_TAG_RED_FIST}, + {gBattleAnimSpritePal_SlamHit, ANIM_TAG_SLAM_HIT}, + {gBattleAnimSpritePal_Ring, ANIM_TAG_RING}, + #if NEW_ROCKS_PARTICLE + {gBattleAnimSpritePal_NewRocks, ANIM_TAG_ROCKS}, + #else + {gBattleAnimSpritePal_Rocks, ANIM_TAG_ROCKS}, + #endif + {gBattleAnimSpritePal_Z, ANIM_TAG_Z}, + {gBattleAnimSpritePal_YellowUnk2, ANIM_TAG_YELLOW_UNK_2}, + {gBattleAnimSpritePal_AirSlash, ANIM_TAG_AIR_SLASH}, + {gBattleAnimSpritePal_SpinningGreenOrbs, ANIM_TAG_SPINNING_GREEN_ORBS}, + #if B_NEW_LEAF_PARTICLE + {gBattleAnimSpritePal_NewLeaf, ANIM_TAG_LEAF}, + #else + {gBattleAnimSpritePal_Leaf, ANIM_TAG_LEAF}, + #endif + {gBattleAnimSpritePal_Finger, ANIM_TAG_FINGER}, + {gBattleAnimSpritePal_PoisonPowder, ANIM_TAG_POISON_POWDER}, + {gBattleAnimSpritePal_BrownTriangle, ANIM_TAG_BROWN_TRIANGLE}, + {gBattleAnimSpritePal_SleepPowder, ANIM_TAG_SLEEP_POWDER}, + {gBattleAnimSpritePal_StunSpore, ANIM_TAG_STUN_SPORE}, + {gBattleAnimSpritePal_PoisonPowder, ANIM_TAG_POWDER}, + {gBattleAnimSpritePal_Sparkle3, ANIM_TAG_SPARKLE_3}, + {gBattleAnimSpritePal_Sparkle3, ANIM_TAG_SPARKLE_4}, + {gBattleAnimSpritePal_MusicNotes, ANIM_TAG_MUSIC_NOTES}, + {gBattleAnimSpritePal_Duck, ANIM_TAG_DUCK}, + {gBattleAnimSpritePal_MudSand, ANIM_TAG_MUD_SAND}, + {gBattleAnimSpritePal_Alert, ANIM_TAG_ALERT}, + {gBattleAnimSpritePal_BlueFlames, ANIM_TAG_BLUE_FLAMES}, + {gBattleAnimSpritePal_BlueFlames, ANIM_TAG_BLUE_FLAMES_2}, + {gBattleAnimSpritePal_Shock4, ANIM_TAG_SHOCK_4}, + {gBattleAnimSpritePal_Shock4, ANIM_TAG_SHOCK}, + {gBattleAnimSpritePal_Bell2, ANIM_TAG_BELL_2}, + {gBattleAnimSpritePal_PinkGlove, ANIM_TAG_PINK_GLOVE}, + {gBattleAnimSpritePal_BlueLines, ANIM_TAG_BLUE_LINES}, + {gBattleAnimSpritePal_Impact3, ANIM_TAG_IMPACT_3}, + {gBattleAnimSpritePal_Impact2, ANIM_TAG_IMPACT_2}, + {gBattleAnimSpritePal_Reticle, ANIM_TAG_RETICLE}, + {gBattleAnimSpritePal_Breath, ANIM_TAG_BREATH}, + {gBattleAnimSpritePal_Anger, ANIM_TAG_ANGER}, + {gBattleAnimSpritePal_Snowball, ANIM_TAG_SNOWBALL}, + {gBattleAnimSpritePal_Vine, ANIM_TAG_VINE}, + {gBattleAnimSpritePal_Sword2, ANIM_TAG_SWORD_2}, + {gBattleAnimSpritePal_Clapping, ANIM_TAG_CLAPPING}, + {gBattleAnimSpritePal_RedTube, ANIM_TAG_RED_TUBE}, + {gBattleAnimSpritePal_Amnesia, ANIM_TAG_AMNESIA}, + {gBattleAnimSpritePal_String2, ANIM_TAG_STRING_2}, + {gBattleAnimSpritePal_Pencil2, ANIM_TAG_PENCIL_2}, + {gBattleAnimSpritePal_Petal, ANIM_TAG_PETAL}, + {gBattleAnimSpritePal_BentSpoon, ANIM_TAG_BENT_SPOON}, + {gBattleAnimSpritePal_String2, ANIM_TAG_WEB}, + {gBattleAnimSpritePal_MilkBottle, ANIM_TAG_MILK_BOTTLE}, + {gBattleAnimSpritePal_Coin, ANIM_TAG_COIN}, + {gBattleAnimSpritePal_CrackedEgg, ANIM_TAG_CRACKED_EGG}, + {gBattleAnimSpritePal_CrackedEgg, ANIM_TAG_HATCHED_EGG}, + {gBattleAnimSpritePal_FreshEgg, ANIM_TAG_FRESH_EGG}, + {gBattleAnimSpritePal_Fangs, ANIM_TAG_FANGS}, + {gBattleAnimSpritePal_Explosion2, ANIM_TAG_EXPLOSION_2}, + {gBattleAnimSpritePal_Explosion2, ANIM_TAG_EXPLOSION_3}, + {gBattleAnimSpritePal_WaterDroplet, ANIM_TAG_WATER_DROPLET}, + {gBattleAnimSpritePal_WaterDroplet, ANIM_TAG_WATER_DROPLET_2}, + {gBattleAnimSpritePal_Seed2, ANIM_TAG_SEED_2}, + {gBattleAnimSpritePal_Seed2, ANIM_TAG_SPROUT}, + {gBattleAnimSpritePal_RedWand, ANIM_TAG_RED_WAND}, + {gBattleAnimSpritePal_PurpleGreenUnk, ANIM_TAG_PURPLE_GREEN_UNK}, + {gBattleAnimSpritePal_WaterColumn, ANIM_TAG_WATER_COLUMN}, + {gBattleAnimSpritePal_MudUnk, ANIM_TAG_MUD_UNK}, + {gBattleAnimSpritePal_RainDrops, ANIM_TAG_RAIN_DROPS}, + {gBattleAnimSpritePal_FurySwipes, ANIM_TAG_FURY_SWIPES}, + {gBattleAnimSpritePal_Vine2, ANIM_TAG_VINE_2}, + {gBattleAnimSpritePal_Teeth, ANIM_TAG_TEETH}, + {gBattleAnimSpritePal_Bone2, ANIM_TAG_BONE_2}, + {gBattleAnimSpritePal_WhiteBag, ANIM_TAG_WHITE_BAG}, + {gBattleAnimSpritePal_Unknown, ANIM_TAG_UNKNOWN}, + {gBattleAnimSpritePal_PurpleCoral, ANIM_TAG_PURPLE_CORAL}, + {gBattleAnimSpritePal_PurpleCoral, ANIM_TAG_PURPLE_DROPLET}, + {gBattleAnimSpritePal_Shock2, ANIM_TAG_SHOCK_2}, + {gBattleAnimSpritePal_ClosingEye2, ANIM_TAG_CLOSING_EYE_2}, + {gBattleAnimSpritePal_MetalBall, ANIM_TAG_METAL_BALL}, + #if NEW_SUBSTITUTE_PARTICLE + {gBattleAnimSpritePal_NewSubstituteFront, ANIM_TAG_MONSTER_DOLL}, + #else + {gBattleAnimSpritePal_MonsterDoll, ANIM_TAG_MONSTER_DOLL}, + #endif + {gBattleAnimSpritePal_Whirlwind, ANIM_TAG_WHIRLWIND}, + {gBattleAnimSpritePal_Whirlwind, ANIM_TAG_WHIRLWIND_2}, + {gBattleAnimSpritePal_Explosion4, ANIM_TAG_EXPLOSION_4}, + {gBattleAnimSpritePal_Explosion4, ANIM_TAG_EXPLOSION_5}, + {gBattleAnimSpritePal_Tongue, ANIM_TAG_TONGUE}, + {gBattleAnimSpritePal_Smoke, ANIM_TAG_SMOKE}, + {gBattleAnimSpritePal_Smoke, ANIM_TAG_SMOKE_2}, + #if B_NEW_IMPACT_PALETTE + {gBattleAnimSpritePal_NewImpact, ANIM_TAG_IMPACT}, + #else + {gBattleAnimSpritePal_Impact, ANIM_TAG_IMPACT}, + #endif + {gBattleAnimSpritePal_CircleImpact, ANIM_TAG_CIRCLE_IMPACT}, + {gBattleAnimSpritePal_Impact, ANIM_TAG_SCRATCH}, + {gBattleAnimSpritePal_Impact, ANIM_TAG_CUT}, + #if B_NEW_TEETH_PARTICLE + {gBattleAnimSpritePal_NewTeeth, ANIM_TAG_SHARP_TEETH}, + #else + {gBattleAnimSpritePal_SharpTeeth, ANIM_TAG_SHARP_TEETH}, + #endif + {gBattleAnimSpritePal_RainbowRings, ANIM_TAG_RAINBOW_RINGS}, + {gBattleAnimSpritePal_IceCrystals, ANIM_TAG_ICE_CRYSTALS}, + {gBattleAnimSpritePal_IceCrystals, ANIM_TAG_ICE_SPIKES}, + #if B_NEW_HANDS_FEET_PARTICLE + {gBattleAnimSpritePal_NewHandsAndFeet, ANIM_TAG_HANDS_AND_FEET}, + #else + {gBattleAnimSpritePal_HandsAndFeet, ANIM_TAG_HANDS_AND_FEET}, + #endif + {gBattleAnimSpritePal_MistCloud, ANIM_TAG_MIST_CLOUD}, + {gBattleAnimSpritePal_SharpTeeth, ANIM_TAG_CLAMP}, + {gBattleAnimSpritePal_RainDrops, ANIM_TAG_BUBBLE}, + {gBattleAnimSpritePal_Orbs, ANIM_TAG_ORBS}, + {gBattleAnimSpritePal_WaterImpact, ANIM_TAG_WATER_IMPACT}, + {gBattleAnimSpritePal_WaterImpact, ANIM_TAG_WATER_ORB}, + {gBattleAnimSpritePal_PoisonBubble, ANIM_TAG_POISON_BUBBLE}, + {gBattleAnimSpritePal_PoisonBubble, ANIM_TAG_TOXIC_BUBBLE}, + #if B_NEW_SPIKES_PARTICLE + {gBattleAnimSpritePal_NewSpikes, ANIM_TAG_SPIKES}, + #else + {gBattleAnimSpritePal_Spikes, ANIM_TAG_SPIKES}, + #endif + {gBattleAnimSpritePal_HornHit2, ANIM_TAG_HORN_HIT_2}, + {gBattleAnimSpritePal_AirWave2, ANIM_TAG_AIR_WAVE_2}, + {gBattleAnimSpritePal_SmallBubbles, ANIM_TAG_SMALL_BUBBLES}, + #if B_NEW_FLY_BUBBLE_PARTICLE + {gBattleAnimSpritePal_NewFly, ANIM_TAG_ROUND_SHADOW}, + #else + {gBattleAnimSpritePal_RoundShadow, ANIM_TAG_ROUND_SHADOW}, + #endif + {gBattleAnimSpritePal_Sunlight, ANIM_TAG_SUNLIGHT}, + {gBattleAnimSpritePal_Spore, ANIM_TAG_SPORE}, + {gBattleAnimSpritePal_Flower, ANIM_TAG_FLOWER}, + {gBattleAnimSpritePal_RazorLeaf, ANIM_TAG_RAZOR_LEAF}, + {gBattleAnimSpritePal_Needle, ANIM_TAG_NEEDLE}, + {gBattleAnimSpritePal_WhirlwindLines, ANIM_TAG_WHIRLWIND_LINES}, + {gBattleAnimSpritePal_GoldRing, ANIM_TAG_GOLD_RING}, + {gBattleAnimSpritePal_PurpleRing, ANIM_TAG_PURPLE_RING}, + {gBattleAnimSpritePal_BlueRing, ANIM_TAG_BLUE_RING}, + {gBattleAnimSpritePal_GreenLightWall, ANIM_TAG_GREEN_LIGHT_WALL}, + {gBattleAnimSpritePal_BlueLightWall, ANIM_TAG_BLUE_LIGHT_WALL}, + {gBattleAnimSpritePal_RedLightWall, ANIM_TAG_RED_LIGHT_WALL}, + {gBattleAnimSpritePal_GrayLightWall, ANIM_TAG_GRAY_LIGHT_WALL}, + {gBattleAnimSpritePal_OrangeLightWall, ANIM_TAG_ORANGE_LIGHT_WALL}, + {gBattleAnimSpritePal_BlackBall2, ANIM_TAG_BLACK_BALL_2}, + {gBattleAnimSpritePal_PurpleGasCloud, ANIM_TAG_PURPLE_GAS_CLOUD}, + {gBattleAnimSpritePal_Spark, ANIM_TAG_SPARK_H}, + {gBattleAnimSpritePal_YellowStar, ANIM_TAG_YELLOW_STAR}, + {gBattleAnimSpritePal_LargeFreshEgg, ANIM_TAG_LARGE_FRESH_EGG}, + {gBattleAnimSpritePal_ShadowBall, ANIM_TAG_SHADOW_BALL}, + {gBattleAnimSpritePal_Lick, ANIM_TAG_LICK}, + {gBattleAnimSpritePal_VoidLines, ANIM_TAG_VOID_LINES}, + {gBattleAnimSpritePal_String, ANIM_TAG_STRING}, + {gBattleAnimSpritePal_String, ANIM_TAG_WEB_THREAD}, + {gBattleAnimSpritePal_String, ANIM_TAG_SPIDER_WEB}, + {gBattleAnimSpritePal_Lightbulb, ANIM_TAG_LIGHTBULB}, + {gBattleAnimSpritePal_Slash, ANIM_TAG_SLASH}, + {gBattleAnimSpritePal_FocusEnergy, ANIM_TAG_FOCUS_ENERGY}, + {gBattleAnimSpritePal_SphereToCube, ANIM_TAG_SPHERE_TO_CUBE}, + {gBattleAnimSpritePal_Tendrils, ANIM_TAG_TENDRILS}, + #if B_NEW_MEAN_LOOK_PARTICLE + {gBattleAnimSpritePal_NewEye, ANIM_TAG_EYE}, + #else + {gBattleAnimSpritePal_Eye, ANIM_TAG_EYE}, + #endif + {gBattleAnimSpritePal_WhiteShadow, ANIM_TAG_WHITE_SHADOW}, + {gBattleAnimSpritePal_TealAlert, ANIM_TAG_TEAL_ALERT}, + {gBattleAnimSpritePal_OpeningEye, ANIM_TAG_OPENING_EYE}, + {gBattleAnimSpritePal_RoundWhiteHalo, ANIM_TAG_ROUND_WHITE_HALO}, + {gBattleAnimSpritePal_FangAttack, ANIM_TAG_FANG_ATTACK}, + {gBattleAnimSpritePal_PurpleHandOutline, ANIM_TAG_PURPLE_HAND_OUTLINE}, + {gBattleAnimSpritePal_Moon, ANIM_TAG_MOON}, + {gBattleAnimSpritePal_GreenSparkle, ANIM_TAG_GREEN_SPARKLE}, + {gBattleAnimSpritePal_Spiral, ANIM_TAG_SPIRAL}, + {gBattleAnimSpritePal_SnoreZ, ANIM_TAG_SNORE_Z}, + {gBattleAnimSpritePal_Explosion, ANIM_TAG_EXPLOSION}, + {gBattleAnimSpritePal_Nail, ANIM_TAG_NAIL}, + {gBattleAnimSpritePal_GhostlySpirit, ANIM_TAG_GHOSTLY_SPIRIT}, + {gBattleAnimSpritePal_WarmRock, ANIM_TAG_WARM_ROCK}, + {gBattleAnimSpritePal_BreakingEgg, ANIM_TAG_BREAKING_EGG}, + {gBattleAnimSpritePal_ThinRing, ANIM_TAG_THIN_RING}, + {gBattleAnimSpritePal_PunchImpact, ANIM_TAG_PUNCH_IMPACT}, + {gBattleAnimSpritePal_Bell, ANIM_TAG_BELL}, + {gBattleAnimSpritePal_MusicNotes2, ANIM_TAG_MUSIC_NOTES_2}, + {gBattleAnimSpritePal_SpeedDust, ANIM_TAG_SPEED_DUST}, + {gBattleAnimSpritePal_BlueLightWall, ANIM_TAG_TORN_METAL}, + {gBattleAnimSpritePal_ThoughtBubble, ANIM_TAG_THOUGHT_BUBBLE}, + {gBattleAnimSpritePal_MagentaHeart, ANIM_TAG_MAGENTA_HEART}, + {gBattleAnimSpritePal_ElectricOrbs, ANIM_TAG_ELECTRIC_ORBS}, + {gBattleAnimSpritePal_ElectricOrbs, ANIM_TAG_CIRCLE_OF_LIGHT}, + {gBattleAnimSpritePal_ElectricOrbs, ANIM_TAG_ELECTRICITY}, + {gBattleAnimSpritePal_Finger, ANIM_TAG_FINGER_2}, + {gBattleAnimSpritePal_MovementWaves, ANIM_TAG_MOVEMENT_WAVES}, + {gBattleAnimSpritePal_RedHeart, ANIM_TAG_RED_HEART}, + {gBattleAnimSpritePal_RedOrb, ANIM_TAG_RED_ORB}, + {gBattleAnimSpritePal_EyeSparkle, ANIM_TAG_EYE_SPARKLE}, + {gBattleAnimSpritePal_PinkHeart, ANIM_TAG_PINK_HEART}, + {gBattleAnimSpritePal_Angel, ANIM_TAG_ANGEL}, + {gBattleAnimSpritePal_Devil, ANIM_TAG_DEVIL}, + {gBattleAnimSpritePal_Swipe, ANIM_TAG_SWIPE}, + {gBattleAnimSpritePal_Roots, ANIM_TAG_ROOTS}, + {gBattleAnimSpritePal_ItemBag, ANIM_TAG_ITEM_BAG}, + {gBattleAnimSpritePal_JaggedMusicNote, ANIM_TAG_JAGGED_MUSIC_NOTE}, + #if B_NEW_BATON_PASS_BALL_PARTICLE + {gBattleAnimSpritePal_NewPokeball, ANIM_TAG_POKEBALL}, + #else + {gBattleAnimSpritePal_Pokeball, ANIM_TAG_POKEBALL}, + #endif + {gBattleAnimSpritePal_Pokeball, ANIM_TAG_SPOTLIGHT}, + {gBattleAnimSpritePal_LetterZ, ANIM_TAG_LETTER_Z}, + {gBattleAnimSpritePal_RapidSpin, ANIM_TAG_RAPID_SPIN}, + {gBattleAnimSpritePal_TriAttackTriangle, ANIM_TAG_TRI_ATTACK_TRIANGLE}, + {gBattleAnimSpritePal_WispOrb, ANIM_TAG_WISP_ORB}, + {gBattleAnimSpritePal_WispOrb, ANIM_TAG_WISP_FIRE}, + {gBattleAnimSpritePal_GoldStars, ANIM_TAG_GOLD_STARS}, + {gBattleAnimSpritePal_EclipsingOrb, ANIM_TAG_ECLIPSING_ORB}, + {gBattleAnimSpritePal_GrayOrb, ANIM_TAG_GRAY_ORB}, + {gBattleAnimSpritePal_BlueOrb, ANIM_TAG_BLUE_ORB}, + {gBattleAnimSpritePal_RedOrb2, ANIM_TAG_RED_ORB_2}, + {gBattleAnimSpritePal_PinkPetal, ANIM_TAG_PINK_PETAL}, + {gBattleAnimSpritePal_PainSplit, ANIM_TAG_PAIN_SPLIT}, + {gBattleAnimSpritePal_Confetti, ANIM_TAG_CONFETTI}, + #if B_NEW_MORNING_SUN_STAR_PARTICLE + {gBattleAnimSpritePal_NewGreenStar, ANIM_TAG_GREEN_STAR}, + #else + {gBattleAnimSpritePal_GreenStar, ANIM_TAG_GREEN_STAR}, + #endif + {gBattleAnimSpritePal_PinkCloud, ANIM_TAG_PINK_CLOUD}, + {gBattleAnimSpritePal_SweatDrop, ANIM_TAG_SWEAT_DROP}, + {gBattleAnimSpritePal_GuardRing, ANIM_TAG_GUARD_RING}, + {gBattleAnimSpritePal_PurpleScratch, ANIM_TAG_PURPLE_SCRATCH}, + {gBattleAnimSpritePal_PurpleScratch, ANIM_TAG_PURPLE_SWIPE}, + {gBattleAnimSpritePal_Finger, ANIM_TAG_TAG_HAND}, + {gBattleAnimSpritePal_SmallRedEye, ANIM_TAG_SMALL_RED_EYE}, + {gBattleAnimSpritePal_HollowOrb, ANIM_TAG_HOLLOW_ORB}, + {gBattleAnimSpritePal_HollowOrb, ANIM_TAG_X_SIGN}, + {gBattleAnimSpritePal_BluegreenOrb, ANIM_TAG_BLUEGREEN_ORB}, + {gBattleAnimSpritePal_PawPrint, ANIM_TAG_PAW_PRINT}, + {gBattleAnimSpritePal_PurpleFlame, ANIM_TAG_PURPLE_FLAME}, + {gBattleAnimSpritePal_RedBall, ANIM_TAG_RED_BALL}, + {gBattleAnimSpritePal_SmellingsaltEffect, ANIM_TAG_SMELLINGSALT_EFFECT}, + {gBattleAnimSpritePal_Meteor, ANIM_TAG_METEOR}, + {gBattleAnimSpritePal_FlatRock, ANIM_TAG_FLAT_ROCK}, + {gBattleAnimSpritePal_MagnifyingGlass, ANIM_TAG_MAGNIFYING_GLASS}, + {gBattleAnimSpritePal_BrownOrb, ANIM_TAG_BROWN_ORB}, + {gBattleAnimSpritePal_MetalSoundWaves, ANIM_TAG_METAL_SOUND_WAVES}, + {gBattleAnimSpritePal_FlyingDirt, ANIM_TAG_FLYING_DIRT}, + {gBattleAnimSpritePal_IcicleSpear, ANIM_TAG_ICICLE_SPEAR}, + {gBattleAnimSpritePal_Hail, ANIM_TAG_HAIL}, + {gBattleAnimSpritePal_GlowyRedOrb, ANIM_TAG_GLOWY_RED_ORB}, + {gBattleAnimSpritePal_GlowyGreenOrb, ANIM_TAG_GLOWY_GREEN_ORB}, + {gBattleAnimSpritePal_GreenSpike, ANIM_TAG_GREEN_SPIKE}, + {gBattleAnimSpritePal_WhiteCircleOfLight, ANIM_TAG_WHITE_CIRCLE_OF_LIGHT}, + {gBattleAnimSpritePal_GlowyBlueOrb, ANIM_TAG_GLOWY_BLUE_ORB}, + {gBattleAnimSpritePal_Pokeblock, ANIM_TAG_POKEBLOCK}, + {gBattleAnimSpritePal_WhiteFeather, ANIM_TAG_WHITE_FEATHER}, + {gBattleAnimSpritePal_Sparkle6, ANIM_TAG_SPARKLE_6}, + {gBattleAnimSpritePal_Splash, ANIM_TAG_SPLASH}, + {gBattleAnimSpritePal_Splash, ANIM_TAG_SWEAT_BEAD}, + {gBattleAnimSpritePal_Gem1, ANIM_TAG_GEM_1}, + {gBattleAnimSpritePal_Gem1, ANIM_TAG_GEM_2}, + {gBattleAnimSpritePal_Gem1, ANIM_TAG_GEM_3}, + {gBattleAnimSpritePal_SlamHit2, ANIM_TAG_SLAM_HIT_2}, + {gBattleAnimSpritePal_Recycle, ANIM_TAG_RECYCLE}, + {gBattleAnimSpritePal_RedParticles, ANIM_TAG_RED_PARTICLES}, + {gBattleAnimSpritePal_Protect, ANIM_TAG_PROTECT}, + {gBattleAnimSpritePal_DirtMound, ANIM_TAG_DIRT_MOUND}, + {gBattleAnimSpritePal_Shock3, ANIM_TAG_SHOCK_3}, + {gBattleAnimSpritePal_WeatherBall, ANIM_TAG_WEATHER_BALL}, + {gBattleAnimSpritePal_Bird, ANIM_TAG_BIRD}, + {gBattleAnimSpritePal_CrossImpact, ANIM_TAG_CROSS_IMPACT}, + {gBattleAnimSpritePal_Slash2, ANIM_TAG_SLASH_2}, + {gBattleAnimSpritePal_WhipHit, ANIM_TAG_WHIP_HIT}, + {gBattleAnimSpritePal_BlueRing2, ANIM_TAG_BLUE_RING_2}, + {gBattleAnimSpritePal_WhiteStreak, ANIM_TAG_WHITE_STREAK}, + {gBattleAnimSpritePal_PurpleJab, ANIM_TAG_PURPLE_JAB}, + //new particles + {gBattleAnimSpritePal_ToxicSpikes, ANIM_TAG_TOXIC_SPIKES}, + {gBattleAnimSpritePal_EnergyBall, ANIM_TAG_ENERGY_BALL}, + {gBattleAnimSpritePal_SeedBrown, ANIM_TAG_SEED_BROWN}, + {gBattleAnimSpritePal_Feint, ANIM_TAG_FEINT}, + {gBattleAnimSpritePal_MegaStone, ANIM_TAG_MEGA_STONE}, + {gBattleAnimSpritePal_MegaSymbol, ANIM_TAG_MEGA_SYMBOL}, + {gBattleAnimSpritePal_MegaParticles, ANIM_TAG_MEGA_PARTICLES}, + {gBattleAnimSpritePal_TrumpCard, ANIM_TAG_TRUMP_CARD}, + {gBattleAnimSpritePal_TrumpCardParticles, ANIM_TAG_TRUMP_CARD_PARTICLES}, + {gBattleAnimSpritePal_Accupressure, ANIM_TAG_ACCUPRESSURE}, + {gBattleAnimSpritePal_WringOut, ANIM_TAG_WRING_OUT}, + {gBattleAnimSpritePal_ColoredOrbs, ANIM_TAG_COLORED_ORBS}, + {gBattleAnimSpritePal_WorrySeed, ANIM_TAG_WORRY_SEED}, + {gBattleAnimSpritePal_SmallCloud, ANIM_TAG_SMALL_CLOUD}, + {gBattleAnimSpritePal_AttackOrder, ANIM_TAG_ATTACK_ORDER}, + {gBattleAnimSpritePal_DragonPulse, ANIM_TAG_DRAGON_PULSE}, + {gBattleAnimSpritePal_WoodHammer, ANIM_TAG_WOOD_HAMMER}, + {gBattleAnimSpritePal_PsychoCut, ANIM_TAG_PSYCHO_CUT}, + {gBattleAnimSpritePal_PowerGem, ANIM_TAG_POWER_GEM}, + {gBattleAnimSpritePal_StoneEdge, ANIM_TAG_STONE_EDGE}, + {gBattleAnimSpritePal_StealthRock, ANIM_TAG_STEALTH_ROCK}, + {gBattleAnimSpritePal_PoisonJab, ANIM_TAG_POISON_JAB}, + {gBattleAnimSpritePal_Vine, ANIM_TAG_GREEN_POISON_BUBBLE}, + {gBattleAnimSpritePal_FlashCannonBall, ANIM_TAG_FLASH_CANNON_BALL}, + {gBattleAnimSpritePal_WaterGun, ANIM_TAG_WATER_GUN}, + {gBattleAnimSpritePal_Punishment, ANIM_TAG_PUNISHMENT_BLADES}, + {gBattleAnimSpritePal_QuickGuard, ANIM_TAG_QUICK_GUARD_HAND}, + {gBattleAnimSpritePal_ShellLeft, ANIM_TAG_SHELL_RIGHT}, + {gBattleAnimSpritePal_ShellLeft, ANIM_TAG_SHELL_LEFT}, + {gBattleAnimSpritePal_RazorShell, ANIM_TAG_RAZOR_SHELL}, + {gBattleAnimSpritePal_HydroPump, ANIM_TAG_HYDRO_PUMP}, + {gBattleAnimSpritePal_Brine, ANIM_TAG_BRINE}, + {gBattleAnimSpritePal_Gear, ANIM_TAG_GEAR}, + {gBattleAnimSpritePal_AssuranceHand, ANIM_TAG_ASSURANCE_HAND}, + {gBattleAnimSpritePal_AcupressureFinger, ANIM_TAG_ACUPRESSURE_FINGER}, + {gBattleAnimSpritePal_Fishies, ANIM_TAG_WISHIWASHI_FISH}, + {gBattleAnimSpritePal_ZygardeHexes, ANIM_TAG_ZYGARDE_HEXES}, + {gBattleAnimSpritePal_AuraSphere, ANIM_TAG_AURA_SPHERE}, + {gBattleAnimSpritePal_OmegaStone, ANIM_TAG_OMEGA_STONE}, + {gBattleAnimSpritePal_AlphaStone, ANIM_TAG_ALPHA_STONE}, + {gBattleAnimSpritePal_BerryNormal, ANIM_TAG_BERRY_NORMAL}, + {gBattleAnimSpritePal_SpacialRendSlices, ANIM_TAG_BERRY_EATEN}, + {gBattleAnimSpritePal_GreenDrake, ANIM_TAG_DRAGON_ASCENT}, + {gBattleAnimSpritePal_PinkDiamond, ANIM_TAG_PINK_DIAMOND}, + {gBattleAnimSpritePal_SteamEruption, ANIM_TAG_STEAM_ERUPTION}, + {gBattleAnimSpritePal_Confide, ANIM_TAG_CONFIDE}, + {gBattleAnimSpritePal_FusionFlare, ANIM_TAG_VERTICAL_HEX}, + {NULL, ANIM_TAG_UNAVAILABLE_1}, + {NULL, ANIM_TAG_UNAVAILABLE_2}, + {gBattleAnimSpritePal_PowerTrick, ANIM_TAG_POWER_TRICK}, + {gBattleAnimSpritePal_ChainLink, ANIM_TAG_CHAIN_LINK}, + {gBattleAnimSpritePal_NaturalGiftRing, ANIM_TAG_ANCHOR}, + {gBattleAnimSpritePal_HorseshoeFist, ANIM_TAG_HORSESHOE_SIDE_FIST}, + {gBattleAnimSpritePal_AvalancheRocks, ANIM_TAG_DRAGON_ASCENT_FOE}, + {gBattleAnimSpritePal_CraftyShield, ANIM_TAG_CRAFTY_SHIELD}, + {gBattleAnimSpritePal_BlacephalonHead, ANIM_TAG_BLACEPHALON_HEAD}, + {gBattleAnimSpritePal_DracoMeteor, ANIM_TAG_FAIRY_LOCK_CHAINS}, + {gBattleAnimSpritePal_LightningRain, ANIM_TAG_IONS}, + {gBattleAnimSpritePal_Chop, ANIM_TAG_CHOP}, + [ANIM_TAG_HEART_STAMP - ANIM_SPRITES_START] = {gBattleAnimSpritePal_HeartStamp, ANIM_TAG_HEART_STAMP}, + {gBattleAnimSpritePal_HornLeech, ANIM_TAG_HORN_LEECH}, + {gBattleAnimSpritePal_Steamroller, ANIM_TAG_STEAMROLLER}, + {gBattleAnimSpritePal_HoopaHand, ANIM_TAG_HOOPA_HAND}, + {gBattleAnimSpritePal_HoopaRing, ANIM_TAG_HOOPA_RING}, + {gBattleAnimSpritePal_BlueFlare, ANIM_TAG_METAL_BITS}, + {gBattleAnimSpritePal_NewRocks, ANIM_TAG_SMALL_ROCK}, + {gBattleAnimSpritePal_SpiritShackleArrow, ANIM_TAG_SPIRIT_ARROW}, + {gBattleAnimSpritePal_NecrozmaStar, ANIM_TAG_ULTRA_BURST_SYMBOL}, + {gBattleAnimSpritePal_ZMoveSymbol, ANIM_TAG_Z_MOVE_SYMBOL}, + {gBattleAnimSpritePal_BigRock, ANIM_TAG_REALLY_BIG_ROCK}, + {gBattleAnimSpritePal_Cacoon, ANIM_TAG_COCOON}, + {gBattleAnimSpritePal_Drill, ANIM_TAG_CORKSCREW}, + {gBattleAnimSpritePal_GigavoltHavocSpear, ANIM_TAG_HAVOC_SPEAR}, + {gBattleAnimSpritePal_PurpleDrake, ANIM_TAG_PURPLE_DRAKE}, + {gBattleAnimSpritePal_MudBomb, ANIM_TAG_MUD_BOMB}, + {gBattleAnimSpritePal_Branch, ANIM_TAG_BRANCH}, + {gBattleAnimSpritePal_Apple, ANIM_TAG_APPLE}, + {gBattleAnimSpritePal_Obstruct, ANIM_TAG_OBSTRUCT_CROSS}, + {gBattleAnimSpritePal_PoisonColumn, ANIM_TAG_POISON_COLUMN}, + {gBattleAnimSpritePal_GarbagePoisonPillar, ANIM_TAG_GARBAGE_COLUMN}, + {gBattleAnimSpritePal_LargeSpike, ANIM_TAG_LARGE_SPIKE}, + {gBattleAnimSpritePal_DragonPulseRing, ANIM_TAG_DRAGON_PULSE_RING}, + {gBattleAnimSpritePal_StonePillar, ANIM_TAG_STONE_PILLAR}, + {gBattleAnimSpritePal_Mushroom, ANIM_TAG_MUSHROOM}, + {gBattleAnimSpritePal_GoldenApple, ANIM_TAG_GOLDEN_APPLE}, + {gBattleAnimSpritePal_IceRock, ANIM_TAG_ICE_ROCK}, + {gBattleAnimSpritePal_Tornado, ANIM_TAG_TORNADO}, + {gBattleAnimSpritePal_StraightBeam, ANIM_TAG_STRAIGHT_BEAM}, + {gBattleAnimSpritePal_DreepyMissile, ANIM_TAG_DREEPY}, + {gBattleAnimSpritePal_IceRock, ANIM_TAG_ICE_ROCK_SINGLE}, + {gBattleAnimSpritePal_StonePillar, ANIM_TAG_STONE_PILLAR_MULTI}, + {gBattleAnimSpritePal_AlphaSymbol, ANIM_TAG_ALPHA_SYMBOL}, + {gBattleAnimSpritePal_OmegaSymbol, ANIM_TAG_OMEGA_SYMBOL}, + {gBattleAnimSpritePal_PrimalParticles, ANIM_TAG_PRIMAL_PARTICLES}, + {gBattleAnimSpritePal_SteelBeam, ANIM_TAG_STEEL_BEAM}, +}; + +const struct BattleAnimBackground gBattleAnimBackgroundTable[] = +{ + [BG_NONE] = {gBattleAnimBgImage_Dark, gBattleAnimBgPalette_Dark, gBattleAnimBgTilemap_Dark}, + [BG_DARK] = {gBattleAnimBgImage_Dark, gBattleAnimBgPalette_Dark, gBattleAnimBgTilemap_Dark}, + [BG_GHOST] = {gBattleAnimBgImage_Ghost, gBattleAnimBgPalette_Ghost, gBattleAnimBgTilemap_Ghost}, + [BG_PSYCHIC] = {gBattleAnimBgImage_Psychic, gBattleAnimBgPalette_Psychic, gBattleAnimBgTilemap_Psychic}, + [BG_IMPACT_OPPONENT] = {gBattleAnimBgImage_Impact, gBattleAnimBgPalette_Impact, gBattleAnimBgTilemap_ImpactOpponent}, + [BG_IMPACT_PLAYER] = {gBattleAnimBgImage_Impact, gBattleAnimBgPalette_Impact, gBattleAnimBgTilemap_ImpactPlayer}, + [BG_IMPACT_CONTESTS] = {gBattleAnimBgImage_Impact, gBattleAnimBgPalette_Impact, gBattleAnimBgTilemap_ImpactContests}, + [BG_DRILL] = {gBattleAnimBgImage_Drill, gBattleAnimBgPalette_Drill, gBattleAnimBgTilemap_Drill}, + [BG_DRILL_CONTESTS] = {gBattleAnimBgImage_Drill, gBattleAnimBgPalette_Drill, gBattleAnimBgTilemap_DrillContests}, + [BG_HIGHSPEED_OPPONENT] = {gBattleAnimBgImage_Highspeed, gBattleAnimBgPalette_Highspeed, gBattleAnimBgTilemap_HighspeedOpponent}, + [BG_HIGHSPEED_PLAYER] = {gBattleAnimBgImage_Highspeed, gBattleAnimBgPalette_Highspeed, gBattleAnimBgTilemap_HighspeedPlayer}, + [BG_THUNDER] = {gBattleAnimBgImage_Thunder, gBattleAnimBgPalette_Thunder, gBattleAnimBgTilemap_Thunder}, + [BG_GUILLOTINE_OPPONENT] = {gBattleAnimBgImage_Guillotine, gBattleAnimBgPalette_Guillotine, gBattleAnimBgTilemap_GuillotineOpponent}, + [BG_GUILLOTINE_PLAYER] = {gBattleAnimBgImage_Guillotine, gBattleAnimBgPalette_Guillotine, gBattleAnimBgTilemap_GuillotinePlayer}, + [BG_GUILLOTINE_CONTESTS] = {gBattleAnimBgImage_Guillotine, gBattleAnimBgPalette_Guillotine, gBattleAnimBgTilemap_GuillotineContests}, + [BG_ICE] = {gBattleAnimBgImage_Ice, gBattleAnimBgPalette_Ice, gBattleAnimBgTilemap_Ice}, + [BG_COSMIC] = {gBattleAnimBgImage_Cosmic, gBattleAnimBgPalette_Cosmic, gBattleAnimBgTilemap_Cosmic}, + [BG_IN_AIR] = {gBattleAnimBgImage_InAir, gBattleAnimBgPalette_InAir, gBattleAnimBgTilemap_InAir}, + [BG_SKY] = {gBattleAnimBgImage_Drill, gBattleAnimBgPalette_Sky, gBattleAnimBgTilemap_Drill}, + [BG_SKY_CONTESTS] = {gBattleAnimBgImage_Drill, gBattleAnimBgPalette_Sky, gBattleAnimBgTilemap_DrillContests}, + [BG_AURORA] = {gBattleAnimBgImage_Aurora, gBattleAnimBgPalette_Aurora, gBattleAnimBgTilemap_Aurora}, + [BG_FISSURE] = {gBattleAnimBgImage_Fissure, gBattleAnimBgPalette_Fissure, gBattleAnimBgTilemap_Fissure}, + [BG_BUG_OPPONENT] = {gBattleAnimBgImage_Highspeed, gBattleAnimBgPalette_Bug, gBattleAnimBgTilemap_HighspeedOpponent}, + [BG_BUG_PLAYER] = {gBattleAnimBgImage_Highspeed, gBattleAnimBgPalette_Bug, gBattleAnimBgTilemap_HighspeedPlayer}, + [BG_SOLAR_BEAM_OPPONENT] = {gBattleAnimBgImage_Impact, gBattleAnimBgPalette_SolarBeam, gBattleAnimBgTilemap_ImpactOpponent}, + [BG_SOLAR_BEAM_PLAYER] = {gBattleAnimBgImage_Impact, gBattleAnimBgPalette_SolarBeam, gBattleAnimBgTilemap_ImpactPlayer}, + [BG_SOLAR_BEAM_CONTESTS] = {gBattleAnimBgImage_Impact, gBattleAnimBgPalette_SolarBeam, gBattleAnimBgTilemap_ImpactContests}, + //new bgs + [BG_MAGMA_STORM] = {gBattleAnimBgImage_InAir, gBattleAnimBgPalette_MagmaStorm, gBattleAnimBgTilemap_InAir}, + [BG_GIGA_IMPACT_OPPONENT] = {gBattleAnimBgImage_GigaImpact, gBattleAnimBgPalette_GigaImpact, gBattleAnimBgTilemap_GigaImpactOpponent}, + [BG_GIGA_IMPACT_PLAYER] = {gBattleAnimBgImage_GigaImpact, gBattleAnimBgPalette_GigaImpact, gBattleAnimBgTilemap_GigaImpactPlayer}, + [BG_GIGA_IMPACT_CONTEST] = {gBattleAnimBgImage_GigaImpact, gBattleAnimBgPalette_GigaImpact, gBattleAnimBgTilemap_GigaImpactContest}, + [BG_TRICK_ROOM] = {gBattleAnimBgImage_TrickRoom, gBattleAnimBgPalette_TrickRoom, gBattleAnimBgTilemap_TrickRoom}, + [BG_ROCK_WRECKER] = {gBattleAnimBgImage_Hurricane, gBattleAnimBgPalette_RockWrecker, gBattleAnimBgTilemap_Hurricane}, + [BG_SPACIAL_REND_ON_OPPONENT] = {gBattleAnimBgImage_SpacialRend, gBattleAnimBgPalette_SpacialRend, gBattleAnimBgTilemap_GigaImpactOpponent}, + [BG_SPACIAL_REND_ON_PLAYER] = {gBattleAnimBgImage_SpacialRend, gBattleAnimBgPalette_SpacialRend, gBattleAnimBgTilemap_GigaImpactPlayer}, + [BG_DARK_VOID] = {gBattleAnimBgImage_Waterfall, gBattleAnimBgPalette_DarkVoid, gBattleAnimBgTilemap_DarkVoid}, + [BG_WATER] = {gBattleAnimBgImage_HydroPump, gBattleAnimBgPalette_HydroPump, gBattleAnimBgTilemap_HydroPump}, + [BG_NIGHTMARE] = {gBattleAnimBgImage_Nightmare, gBattleAnimBgPalette_Nightmare, gBattleAnimBgTilemap_Nightmare}, + [BG_LEAF_STORM] = {gBattleAnimBgImage_LeafStorm, gBattleAnimBgPalette_LeafStorm, gBattleAnimBgTilemap_LeafStorm}, + [BG_FIRE] = {gBattleAnimBgImage_Fire1, gBattleAnimBgPalette_Fire1, gBattleAnimBgTilemap_Fire1}, + [BG_FIRE_2] = {gBattleAnimBgImage_Fire1, gBattleAnimBgPalette_Fire2, gBattleAnimBgTilemap_Fire1}, + [BG_WATER_2] = {gBattleAnimBgImage_Waterfall, gBattleAnimBgPalette_Waterfall, gBattleAnimBgTilemap_Waterfall}, + [BG_POISON] = {gBattleAnimBgImage_Waterfall, gBattleAnimBgPalette_PoisonFalls, gBattleAnimBgTilemap_Waterfall}, + [BG_AEROBLAST] = {gBattleAnimBgImage_Aeroblast, gBattleAnimBgPalette_Aeroblast, gBattleAnimBgTilemap_Aeroblast}, + [BG_HURRICANE] = {gBattleAnimBgImage_Hurricane, gBattleAnimBgPalette_Hurricane, gBattleAnimBgTilemap_Hurricane}, + [BG_ELECTRIC_TERRAIN] = {gBattleAnimBgImage_ElectricTerrain, gBattleAnimBgPalette_ElectricTerrain, gBattleAnimBgTilemap_ElectricTerrain}, + [BG_GRASSY_TERRAIN] = {gBattleAnimBgImage_GrassyTerrain, gBattleAnimBgPalette_GrassyTerrain, gBattleAnimBgTilemap_GrassyTerrain}, + [BG_MISTY_TERRAIN] = {gBattleAnimBgImage_MistyTerrain, gBattleAnimBgPalette_MistyTerrain, gBattleAnimBgTilemap_MistyTerrain}, + [BG_PSYCHIC_TERRAIN] = {gBattleAnimBgImage_PsychicTerrain, gBattleAnimBgPalette_PsychicTerrain, gBattleAnimBgTilemap_PsychicTerrain}, + [BG_FOCUS_BLAST] = {gBattleAnimBgImage_FocusBlast, gBattleAnimBgPalette_FocusBlast, gBattleAnimBgTilemap_FocusBlast}, + [BG_GUNK_SHOT] = {gBattleAnimBgImage_FocusBlast, gBattleAnimBgPalette_GunkShot, gBattleAnimBgTilemap_FocusBlast}, + [BG_HYDRO_CANNON] = {gBattleAnimBgImage_HydroCannon, gBattleAnimBgPalette_HydroCannon, gBattleAnimBgTilemap_HydroCannon}, + [BG_WONDER_ROOM] = {gBattleAnimBgImage_TrickRoom, gBattleAnimBgPalette_WonderRoom, gBattleAnimBgTilemap_TrickRoom}, + [BG_MAGIC_ROOM] = {gBattleAnimBgImage_TrickRoom, gBattleAnimBgPalette_MagicRoom, gBattleAnimBgTilemap_TrickRoom}, + [BG_HYPERSPACE_FURY] = {gBattleAnimBgImage_Psychic, gBattleAnimBgPalette_HyperspaceFury, gBattleAnimBgTilemap_Psychic}, + [BG_BOLT_STRIKE] = {gBattleAnimBgImage_BoltStrike, gBattleAnimBgPalette_BoltStrike, gBattleAnimBgTilemap_BoltStrike}, + [BG_ZMOVE_ACTIVATE] = {gBattleAnimBgImage_ZMoveActivate, gBattleAnimBgPalette_ZMoveActivate, gBattleAnimBgTilemap_ZMoveActivate}, + [BG_TECTONIC_RAGE] = {gBattleAnimBgImage_InAir, gBattleAnimBgPalette_TectonicRage, gBattleAnimBgTilemap_InAir}, + [BG_BLUE_SKY_DAY] = {gBattleAnimBgImage_SkyDay, gBattleAnimBgPalette_SkyDay, gBattleAnimBgTilemap_SkyDay}, + [BG_BLUE_SKY_AFTERNOON] = {gBattleAnimBgImage_SkyDay, gBattleAnimBgPalette_SkyAfternoon, gBattleAnimBgTilemap_SkyDay}, + [BG_BLUE_SKY_NIGHT] = {gBattleAnimBgImage_SkyDay, gBattleAnimBgPalette_SkyNight, gBattleAnimBgTilemap_SkyDay}, + [BG_ZMOVE_MOUNTAIN] = {gBattleAnimBgImage_ZMoveMountain, gBattleAnimBgPalette_ZMoveMountain, gBattleAnimBgTilemap_ZMoveMountain}, + [BG_NEVERENDING_NIGHTMARE] = {gBattleAnimBgImage_NeverendingNightmare, gBattleAnimBgPalette_NeverendingNightmare, gBattleAnimBgTilemap_NeverendingNightmare}, + [BG_WATER_PULSE] = {gBattleAnimBgImage_WaterPulse, gBattleAnimBgPalette_WaterPulse, gBattleAnimBgTilemap_WaterPulse}, + [BG_INFERNO_OVERDRIVE] = {gBattleAnimBgImage_InfernoOverdrive, gBattleAnimBgPalette_InfernoOverdrive, gBattleAnimBgTilemap_InfernoOverdrive}, + [BG_BLOOM_DOOM] = {gBattleAnimBgImage_BloomDoom, gBattleAnimBgPalette_BloomDoom, gBattleAnimBgTilemap_BloomDoom}, + [BG_SHATTERED_PSYCHE] = {gBattleAnimBgImage_ShatteredPsyche, gBattleAnimBgPalette_ShatteredPsyche, gBattleAnimBgTilemap_ShatteredPsyche}, + [BG_TWINKLE_TACKLE] = {gBattleAnimBgImage_TwinkleTackle, gBattleAnimBgPalette_TwinkleTackle, gBattleAnimBgTilemap_TwinkleTackle}, + [BG_BLACKHOLE_ECLIPSE] = {gBattleAnimBgImage_BlackholeEclipse, gBattleAnimBgPalette_BlackholeEclipse, gBattleAnimBgTilemap_BlackholeEclipse}, + [BG_SOULSTEALING_7STAR_STRIKE] = {gBattleAnimBgImage_SoulStealing7StarStrike, gBattleAnimBgPalette_SoulStealing7StarStrike, gBattleAnimBgTilemap_SoulStealing7StarStrike}, + [BG_MALICIOUS_MOONSAULT] = {gBattleAnimBgImage_MaliciousMoonsault, gBattleAnimBgPalette_MaliciousMoonsault, gBattleAnimBgTilemap_MaliciousMoonsault}, + [BG_CLANGOROUS_SOULBLAZE] = {gBattleAnimBgImage_ClangorousSoulblaze, gBattleAnimBgPalette_ClangorousSoulblaze, gBattleAnimBgTilemap_ClangorousSoulblaze}, + [BG_SNUGGLE_FOREVER] = {gBattleAnimBgImage_SnuggleForever, gBattleAnimBgPalette_SnuggleForever, gBattleAnimBgTilemap_SnuggleForever}, + [BG_MAX_LIGHTNING] = {gBattleAnimBgImage_MaxLightning, gBattleAnimBgPalette_MaxLightning, gBattleAnimBgTilemap_MaxLightning}, + [BG_GARBAGE_FALLS] = {gBattleAnimBgImage_Waterfall, gBattleAnimBgPalette_GarbageFalls, gBattleAnimBgTilemap_Waterfall}, + [BG_HYPER_BEAM] = {gBattleAnimBgImage_HydroCannon, gBattleAnimBgPalette_HyperBeam, gBattleAnimBgTilemap_HydroCannon}, + [BG_DYNAMAX_CANNON] = {gBattleAnimBgImage_HydroCannon, gBattleAnimBgPalette_DynamaxCannon, gBattleAnimBgTilemap_HydroCannon}, + [BG_AURA_SPHERE] = {gBattleAnimBgImage_FocusBlast, gBattleAnimBgPalette_AuraSphere, gBattleAnimBgTilemap_FocusBlast}, + [BG_STEEL_BEAM_OPPONENT] = {gBattleAnimBgImage_Highspeed, gBattleAnimBgPalette_SteelBeam, gBattleAnimBgTilemap_HighspeedOpponent}, + [BG_STEEL_BEAM_PLAYER] = {gBattleAnimBgImage_Highspeed, gBattleAnimBgPalette_SteelBeam, gBattleAnimBgTilemap_HighspeedPlayer}, +}; diff --git a/src/data/battle_frontier/apprentice.h b/src/data/battle_frontier/apprentice.h index 285946de45..408c3902d5 100644 --- a/src/data/battle_frontier/apprentice.h +++ b/src/data/battle_frontier/apprentice.h @@ -934,18 +934,18 @@ static const bool8 sValidApprenticeMoves[MOVES_COUNT] = // WHICH_MOVE has max 5 occurrences, defined as NUM_WHICH_MOVE_QUESTIONS // WHICH_FIRST has max 1 occurrence, lead mon should only be chosen once // WHICH_SPEECH has max 1 occurrence, as the apprentice leaves after its asked -static const u8 sQuestionPossibilities[MAX_APPRENTICE_QUESTIONS] = +static const u8 sQuestionPossibilities[MAX_APPRENTICE_QUESTIONS] = { QUESTION_ID_WHAT_ITEM, - QUESTION_ID_WHAT_ITEM, - QUESTION_ID_WHAT_ITEM, + QUESTION_ID_WHAT_ITEM, + QUESTION_ID_WHAT_ITEM, QUESTION_ID_WHICH_MOVE, - QUESTION_ID_WHICH_MOVE, - QUESTION_ID_WHICH_MOVE, - QUESTION_ID_WHICH_MOVE, - QUESTION_ID_WHICH_MOVE, - QUESTION_ID_WHICH_FIRST, - QUESTION_ID_WIN_SPEECH + QUESTION_ID_WHICH_MOVE, + QUESTION_ID_WHICH_MOVE, + QUESTION_ID_WHICH_MOVE, + QUESTION_ID_WHICH_MOVE, + QUESTION_ID_WHICH_FIRST, + QUESTION_ID_WIN_SPEECH }; static void (* const sApprenticeFunctions[])(void) = diff --git a/src/data/battle_frontier/battle_frontier_exchange_corner.h b/src/data/battle_frontier/battle_frontier_exchange_corner.h index d29dbdc445..426285e92e 100644 --- a/src/data/battle_frontier/battle_frontier_exchange_corner.h +++ b/src/data/battle_frontier/battle_frontier_exchange_corner.h @@ -1,51 +1,51 @@ static const u16 sFrontierExchangeCorner_Decor1[] = -{ - DECOR_KISS_POSTER, - DECOR_KISS_CUSHION, - DECOR_SMOOCHUM_DOLL, - DECOR_TOGEPI_DOLL, - DECOR_MEOWTH_DOLL, - DECOR_CLEFAIRY_DOLL, - DECOR_DITTO_DOLL, - DECOR_CYNDAQUIL_DOLL, - DECOR_CHIKORITA_DOLL, - DECOR_TOTODILE_DOLL, - 0xFFFF +{ + DECOR_KISS_POSTER, + DECOR_KISS_CUSHION, + DECOR_SMOOCHUM_DOLL, + DECOR_TOGEPI_DOLL, + DECOR_MEOWTH_DOLL, + DECOR_CLEFAIRY_DOLL, + DECOR_DITTO_DOLL, + DECOR_CYNDAQUIL_DOLL, + DECOR_CHIKORITA_DOLL, + DECOR_TOTODILE_DOLL, + 0xFFFF }; static const u16 sFrontierExchangeCorner_Decor2[] = -{ - DECOR_LAPRAS_DOLL, - DECOR_SNORLAX_DOLL, - DECOR_VENUSAUR_DOLL, - DECOR_CHARIZARD_DOLL, - DECOR_BLASTOISE_DOLL, - 0xFFFF +{ + DECOR_LAPRAS_DOLL, + DECOR_SNORLAX_DOLL, + DECOR_VENUSAUR_DOLL, + DECOR_CHARIZARD_DOLL, + DECOR_BLASTOISE_DOLL, + 0xFFFF }; static const u16 sFrontierExchangeCorner_Vitamins[] = -{ - ITEM_PROTEIN, - ITEM_CALCIUM, - ITEM_IRON, - ITEM_ZINC, - ITEM_CARBOS, - ITEM_HP_UP, - 0xFFFF +{ + ITEM_PROTEIN, + ITEM_CALCIUM, + ITEM_IRON, + ITEM_ZINC, + ITEM_CARBOS, + ITEM_HP_UP, + 0xFFFF }; static const u16 sFrontierExchangeCorner_HoldItems[] = -{ - ITEM_LEFTOVERS, - ITEM_WHITE_HERB, - ITEM_QUICK_CLAW, - ITEM_MENTAL_HERB, - ITEM_BRIGHT_POWDER, - ITEM_CHOICE_BAND, - ITEM_KINGS_ROCK, - ITEM_FOCUS_BAND, - ITEM_SCOPE_LENS, - 0xFFFF +{ + ITEM_LEFTOVERS, + ITEM_WHITE_HERB, + ITEM_QUICK_CLAW, + ITEM_MENTAL_HERB, + ITEM_BRIGHT_POWDER, + ITEM_CHOICE_BAND, + ITEM_KINGS_ROCK, + ITEM_FOCUS_BAND, + ITEM_SCOPE_LENS, + 0xFFFF }; static const u8 *const sFrontierExchangeCorner_Decor1Descriptions[] = @@ -63,7 +63,7 @@ static const u8 *const sFrontierExchangeCorner_Decor1Descriptions[] = gText_Exit, }; -static const u8 *const sFrontierExchangeCorner_Decor2Descriptions[] = +static const u8 *const sFrontierExchangeCorner_Decor2Descriptions[] = { BattleFrontier_ExchangeServiceCorner_Text_LargeDollDesc, BattleFrontier_ExchangeServiceCorner_Text_LargeDollDesc, @@ -73,7 +73,7 @@ static const u8 *const sFrontierExchangeCorner_Decor2Descriptions[] = gText_Exit }; -static const u8 *const sFrontierExchangeCorner_VitaminsDescriptions[] = +static const u8 *const sFrontierExchangeCorner_VitaminsDescriptions[] = { BattleFrontier_ExchangeServiceCorner_Text_ProteinDesc, BattleFrontier_ExchangeServiceCorner_Text_CalciumDesc, @@ -84,7 +84,7 @@ static const u8 *const sFrontierExchangeCorner_VitaminsDescriptions[] = gText_Exit }; -static const u8 *const sFrontierExchangeCorner_HoldItemsDescriptions[] = +static const u8 *const sFrontierExchangeCorner_HoldItemsDescriptions[] = { BattleFrontier_ExchangeServiceCorner_Text_LeftoversDesc, BattleFrontier_ExchangeServiceCorner_Text_WhiteHerbDesc, diff --git a/src/data/battle_frontier/battle_frontier_trainer_mons.h b/src/data/battle_frontier/battle_frontier_trainer_mons.h index 183964f2d9..efd9ef84dd 100644 --- a/src/data/battle_frontier/battle_frontier_trainer_mons.h +++ b/src/data/battle_frontier/battle_frontier_trainer_mons.h @@ -343,7 +343,7 @@ FRONTIER_MON_SPINDA, \ FRONTIER_MON_CORSOLA, \ FRONTIER_MON_POLIWHIRL, \ - -1 + -1 #define FRONTIER_MONS_POKEFAN_M_1 \ FRONTIER_MON_SMOOCHUM, \ @@ -532,7 +532,7 @@ FRONTIER_MON_LEDIAN, \ FRONTIER_MON_ARIADOS, \ FRONTIER_MON_YANMA, \ - -1 + -1 #define FRONTIER_MONS_BUG_MANIAC_1 \ FRONTIER_MON_SHEDINJA, \ @@ -565,7 +565,7 @@ FRONTIER_MON_LEDIAN, \ FRONTIER_MON_ARIADOS, \ FRONTIER_MON_YANMA, \ - -1 + -1 #define FRONTIER_MONS_FISHERMAN_1 \ FRONTIER_MON_MAGIKARP, \ @@ -612,7 +612,7 @@ FRONTIER_MON_CORSOLA, \ FRONTIER_MON_MAWILE, \ FRONTIER_MON_ONIX, \ - -1 + -1 #define FRONTIER_MONS_PARASOL_LADY_1 \ FRONTIER_MON_SUNKERN, \ @@ -697,7 +697,7 @@ FRONTIER_MON_ELEKID, \ FRONTIER_MON_FLAAFFY, \ FRONTIER_MON_MAWILE, \ - -1 + -1 #define FRONTIER_MONS_BIRD_KEEPER_1 \ FRONTIER_MON_AZURILL, \ @@ -769,7 +769,7 @@ FRONTIER_MON_CORSOLA, \ FRONTIER_MON_POLIWHIRL, \ FRONTIER_MON_ONIX, \ - -1 + -1 #define FRONTIER_MONS_HIKER_1 \ FRONTIER_MON_TYROGUE, \ @@ -799,7 +799,7 @@ FRONTIER_MON_LOUDRED, \ FRONTIER_MON_NOSEPASS, \ FRONTIER_MON_ONIX, \ - -1 + -1 #define FRONTIER_MONS_KINDLER_1 \ FRONTIER_MON_SLUGMA, \ @@ -823,7 +823,7 @@ FRONTIER_MON_NOSEPASS, \ FRONTIER_MON_MAWILE, \ FRONTIER_MON_ONIX, \ - -1 + -1 #define FRONTIER_MONS_RUNNING_TRIATHLETE_1 \ FRONTIER_MON_AZURILL, \ @@ -870,7 +870,7 @@ FRONTIER_MON_LOUDRED, \ FRONTIER_MON_SPINDA, \ FRONTIER_MON_ONIX, \ - -1 + -1 #define FRONTIER_MONS_SWIMMING_TRIATHLETE_1 \ FRONTIER_MON_TYROGUE, \ @@ -905,7 +905,7 @@ FRONTIER_MON_SPINDA, \ FRONTIER_MON_CORSOLA, \ FRONTIER_MON_POLIWHIRL, \ - -1 + -1 #define FRONTIER_MONS_CYCLING_TRIATHLETE_1 \ FRONTIER_MON_PICHU, \ @@ -937,7 +937,7 @@ FRONTIER_MON_SPINDA, \ FRONTIER_MON_FLAAFFY, \ FRONTIER_MON_MAWILE, \ - -1 + -1 #define FRONTIER_MONS_RUNNING_TRIATHLETE_2 \ FRONTIER_MON_DELCATTY_1, \ @@ -974,7 +974,7 @@ FRONTIER_MON_STANTLER_1, \ FRONTIER_MON_PIDGEOT_1, \ FRONTIER_MON_SCYTHER_1, \ - -1 + -1 #define FRONTIER_MONS_SWIMMING_TRIATHLETE_2 \ FRONTIER_MON_WAILMER_1, \ @@ -1008,7 +1008,7 @@ FRONTIER_MON_POLIWRATH_1, \ FRONTIER_MON_POLITOED_1, \ FRONTIER_MON_CLOYSTER_1, \ - -1 + -1 #define FRONTIER_MONS_CYCLING_TRIATHLETE_2 \ FRONTIER_MON_DELCATTY_1, \ @@ -1042,7 +1042,7 @@ FRONTIER_MON_MAGNETON_1, \ FRONTIER_MON_STANTLER_1, \ FRONTIER_MON_PIDGEOT_1, \ - -1 + -1 #define FRONTIER_MONS_BLACK_BELT_BATTLE_GIRL_1 \ FRONTIER_MON_LICKITUNG_1, \ @@ -1085,7 +1085,7 @@ FRONTIER_MON_TORKOAL_1, \ FRONTIER_MON_CACTURNE_1, \ FRONTIER_MON_POLIWRATH_1, \ - -1 + -1 #define FRONTIER_MONS_EXPERT_1A \ FRONTIER_MON_DELCATTY_1, \ @@ -1126,7 +1126,7 @@ FRONTIER_MON_RATICATE_1, \ FRONTIER_MON_MASQUERAIN_1, \ FRONTIER_MON_FURRET_1, \ - -1 + -1 #define FRONTIER_MONS_EXPERT_1B \ FRONTIER_MON_DUNSPARCE_1, \ @@ -1166,7 +1166,7 @@ FRONTIER_MON_HITMONCHAN_1, \ FRONTIER_MON_GIRAFARIG_1, \ FRONTIER_MON_HITMONTOP_1, \ - -1 + -1 #define FRONTIER_MONS_EXPERT_1C \ FRONTIER_MON_BANETTE_1, \ @@ -1199,7 +1199,7 @@ FRONTIER_MON_PINSIR_1, \ FRONTIER_MON_POLITOED_1, \ FRONTIER_MON_CLOYSTER_1, \ - -1 + -1 #define FRONTIER_MONS_PSYCHIC_1 \ FRONTIER_MON_DELCATTY_2, \ @@ -1235,7 +1235,7 @@ FRONTIER_MON_CACTURNE_2, \ FRONTIER_MON_GOREBYSS_2, \ FRONTIER_MON_POLITOED_2, \ - -1 + -1 #define FRONTIER_MONS_HEX_MANIAC_1 \ FRONTIER_MON_SABLEYE_2, \ @@ -1265,7 +1265,7 @@ FRONTIER_MON_CRAWDAUNT_2, \ FRONTIER_MON_GRUMPIG_2, \ FRONTIER_MON_CACTURNE_2, \ - -1 + -1 #define FRONTIER_MONS_POKEMANIAC_1 \ FRONTIER_MON_LICKITUNG_2, \ @@ -1299,7 +1299,7 @@ FRONTIER_MON_MANTINE_2, \ FRONTIER_MON_SWALOT_2, \ FRONTIER_MON_TORKOAL_2, \ - -1 + -1 #define FRONTIER_MONS_GENTLEMAN_1A \ FRONTIER_MON_DELCATTY_2, \ @@ -1340,7 +1340,7 @@ FRONTIER_MON_RATICATE_2, \ FRONTIER_MON_MASQUERAIN_2, \ FRONTIER_MON_FURRET_2, \ - -1 + -1 #define FRONTIER_MONS_GENTLEMAN_1B \ FRONTIER_MON_DUNSPARCE_2, \ @@ -1380,7 +1380,7 @@ FRONTIER_MON_HITMONCHAN_2, \ FRONTIER_MON_GIRAFARIG_2, \ FRONTIER_MON_HITMONTOP_2, \ - -1 + -1 #define FRONTIER_MONS_BUG_MANIAC_2 \ FRONTIER_MON_LEDIAN, \ @@ -1402,7 +1402,7 @@ FRONTIER_MON_NINJASK_2, \ FRONTIER_MON_SCYTHER_2, \ FRONTIER_MON_PINSIR_2, \ - -1 + -1 #define FRONTIER_MONS_RUIN_MANIAC_2 \ FRONTIER_MON_GRAVELER_2, \ @@ -1427,7 +1427,7 @@ FRONTIER_MON_RELICANTH_2, \ FRONTIER_MON_OMASTAR_2, \ FRONTIER_MON_KABUTOPS_2, \ - -1 + -1 #define FRONTIER_MONS_COLLECTOR_1 \ FRONTIER_MON_BANETTE_2, \ @@ -1460,7 +1460,7 @@ FRONTIER_MON_PINSIR_2, \ FRONTIER_MON_POLITOED_2, \ FRONTIER_MON_CLOYSTER_2, \ - -1 + -1 #define FRONTIER_MONS_PARASOL_LADY_2 \ FRONTIER_MON_GLOOM_2, \ @@ -1475,7 +1475,7 @@ FRONTIER_MON_HUNTAIL_2, \ FRONTIER_MON_GOREBYSS_2, \ FRONTIER_MON_OMASTAR_2, \ - -1 + -1 #define FRONTIER_MONS_BEAUTY_1 \ FRONTIER_MON_DELCATTY_2, \ @@ -1509,7 +1509,7 @@ FRONTIER_MON_STANTLER_2, \ FRONTIER_MON_SWALOT_2, \ FRONTIER_MON_PIDGEOT_2, \ - -1 + -1 #define FRONTIER_MONS_AROMA_LADY_2 \ FRONTIER_MON_WEEPINBELL_2, \ @@ -1530,7 +1530,7 @@ FRONTIER_MON_GRUMPIG_2, \ FRONTIER_MON_CACTURNE_2, \ FRONTIER_MON_BELLOSSOM_2, \ - -1 + -1 #define FRONTIER_MONS_COOLTRAINER_1A \ FRONTIER_MON_DUGTRIO_1, \ @@ -1566,7 +1566,7 @@ FRONTIER_MON_GOLEM_1, \ FRONTIER_MON_RHYDON_1, \ FRONTIER_MON_ALAKAZAM_1, \ - -1 + -1 #define FRONTIER_MONS_COOLTRAINER_1B \ FRONTIER_MON_WEEZING_1, \ @@ -1602,7 +1602,7 @@ FRONTIER_MON_AERODACTYL_1, \ FRONTIER_MON_PORYGON2_1, \ FRONTIER_MON_GARDEVOIR_1, \ - -1 + -1 #define FRONTIER_MONS_COOLTRAINER_1C \ FRONTIER_MON_EXEGGUTOR_1, \ @@ -1635,7 +1635,7 @@ FRONTIER_MON_SALAMENCE_1, \ FRONTIER_MON_METAGROSS_1, \ FRONTIER_MON_SLAKING_1, \ - -1 + -1 #define FRONTIER_MONS_PKMN_RANGER_1 \ FRONTIER_MON_NINJASK_1, \ @@ -1767,7 +1767,7 @@ FRONTIER_MON_SALAMENCE_1, \ FRONTIER_MON_METAGROSS_1, \ FRONTIER_MON_SLAKING_1, \ - -1 + -1 #define FRONTIER_MONS_PKMN_BREEDER_F_1 \ FRONTIER_MON_DUGTRIO_1, \ @@ -1818,7 +1818,7 @@ FRONTIER_MON_ARMALDO_1, \ FRONTIER_MON_GOLDUCK_1, \ FRONTIER_MON_RAPIDASH_1, \ - -1 + -1 // Odd, all the other Youngster/Lass trainers of this group have Dugtrio, but one does not #define FRONTIER_MONS_YOUNGSTER_LASS_2_NO_DUGTRIO \ @@ -1854,7 +1854,7 @@ FRONTIER_MON_GOLEM_2, \ FRONTIER_MON_RHYDON_2, \ FRONTIER_MON_ALAKAZAM_2, \ - -1 + -1 #define FRONTIER_MONS_YOUNGSTER_LASS_2 \ FRONTIER_MON_DUGTRIO_2, \ @@ -1927,7 +1927,7 @@ FRONTIER_MON_SALAMENCE_2, \ FRONTIER_MON_METAGROSS_2, \ FRONTIER_MON_SLAKING_2, \ - -1 + -1 #define FRONTIER_MONS_BUG_CATCHER_2 \ FRONTIER_MON_NINJASK_2, \ @@ -1953,7 +1953,7 @@ FRONTIER_MON_VENUSAUR_2, \ FRONTIER_MON_MEGANIUM_2, \ FRONTIER_MON_SCEPTILE_2, \ - -1 + -1 #define FRONTIER_MONS_NINJA_BOY_2 \ FRONTIER_MON_PARASECT_2, \ @@ -1988,7 +1988,7 @@ FRONTIER_MON_VENUSAUR_2, \ FRONTIER_MON_ESPEON_2, \ FRONTIER_MON_CROBAT_2, \ - -1 + -1 #define FRONTIER_MONS_TUBER_2 \ FRONTIER_MON_QUAGSIRE_2, \ @@ -2068,7 +2068,7 @@ FRONTIER_MON_WAILORD_3, \ FRONTIER_MON_TENTACRUEL_3, \ FRONTIER_MON_STARMIE_3, \ - -1 + -1 #define FRONTIER_MONS_RUIN_MANIAC_3 \ FRONTIER_MON_DUGTRIO_3, \ @@ -2093,7 +2093,7 @@ FRONTIER_MON_AGGRON_3, \ FRONTIER_MON_SWAMPERT_3, \ FRONTIER_MON_METAGROSS_3, \ - -1 + -1 #define FRONTIER_MONS_COLLECTOR_2 \ FRONTIER_MON_DUGTRIO_3, \ @@ -2144,7 +2144,7 @@ FRONTIER_MON_ARMALDO_3, \ FRONTIER_MON_GOLDUCK_3, \ FRONTIER_MON_RAPIDASH_3, \ - -1 + -1 #define FRONTIER_MONS_GUITARIST_2 \ FRONTIER_MON_SABLEYE_2, \ @@ -2162,7 +2162,7 @@ FRONTIER_MON_HOUNDOOM_3, \ FRONTIER_MON_JOLTEON_3, \ FRONTIER_MON_UMBREON_3, \ - -1 + -1 #define FRONTIER_MONS_BIRD_KEEPER_2 \ FRONTIER_MON_MURKROW_2, \ @@ -2234,7 +2234,7 @@ FRONTIER_MON_AERODACTYL_3, \ FRONTIER_MON_AGGRON_3, \ FRONTIER_MON_BLAZIKEN_3, \ - -1 + -1 #define FRONTIER_MONS_KINDLER_2 \ FRONTIER_MON_GRANBULL_3, \ @@ -2256,7 +2256,7 @@ FRONTIER_MON_BLISSEY_3, \ FRONTIER_MON_ARCANINE_3, \ FRONTIER_MON_SLAKING_3, \ - -1 + -1 #define FRONTIER_MONS_GENTLEMAN_2 \ FRONTIER_MON_MUK_3, \ @@ -2307,7 +2307,7 @@ FRONTIER_MON_SALAMENCE_3, \ FRONTIER_MON_METAGROSS_3, \ FRONTIER_MON_SLAKING_3, \ - -1 + -1 #define FRONTIER_MONS_YOUNGSTER_LASS_3 \ FRONTIER_MON_DUGTRIO_4, \ @@ -2343,7 +2343,7 @@ FRONTIER_MON_GOLEM_4, \ FRONTIER_MON_RHYDON_4, \ FRONTIER_MON_ALAKAZAM_4, \ - -1 + -1 #define FRONTIER_MONS_CAMPER_PICNICKER_2 \ FRONTIER_MON_WEEZING_4, \ @@ -2417,7 +2417,7 @@ FRONTIER_MON_BLISSEY_4, \ FRONTIER_MON_MILOTIC_4, \ FRONTIER_MON_SLAKING_4, \ - -1 + -1 #define FRONTIER_MONS_SWIMMER_F_2 \ FRONTIER_MON_GRANBULL_4, \ @@ -3017,7 +3017,7 @@ FRONTIER_MON_MANECTRIC_4, \ FRONTIER_MON_VILEPLUME_4, \ FRONTIER_MON_VICTREEBEL_4, \ - -1 + -1 #define FRONTIER_MONS_COOLTRAINER_F_2B \ FRONTIER_MON_ELECTRODE_1, \ @@ -3418,7 +3418,7 @@ FRONTIER_MON_SALAMENCE_2, \ FRONTIER_MON_METAGROSS_2, \ FRONTIER_MON_SLAKING_2, \ - -1 + -1 // Similar to FRONTIER_MONS_GENERAL_C but _1 (would be identical if not for re-ordering) // Used by Pkmn Ranger, Running Triathlete, Cycling Triathlete @@ -4066,7 +4066,7 @@ FRONTIER_MON_TYRANITAR_8, \ FRONTIER_MON_TYRANITAR_9, \ FRONTIER_MON_TYRANITAR_10, \ - -1 + -1 // For this group, Expert M uses Tyranitar, Expert F uses Dragonite #define FRONTIER_MONS_EXPERT_2C(lastmon) \ @@ -4170,7 +4170,7 @@ FRONTIER_MON_##lastmon##_8, \ FRONTIER_MON_##lastmon##_9, \ FRONTIER_MON_##lastmon##_10,\ - -1 + -1 // The strong Psychic M/F trainers all use the below pokemon // Additionally they use 1 of 3 legendary trios, and Latios or Latias depending on gender @@ -4270,7 +4270,7 @@ FRONTIER_MON_ZAPDOS_6, \ FRONTIER_MON_MOLTRES_5, \ FRONTIER_MON_MOLTRES_6, \ - -1 + -1 #define FRONTIER_MONS_PSYCHIC_2B(lati) \ FRONTIER_MONS_PSYCHIC_2(lati, RAIKOU, ENTEI, SUICUNE) \ @@ -4284,7 +4284,7 @@ FRONTIER_MON_ENTEI_6, \ FRONTIER_MON_SUICUNE_5, \ FRONTIER_MON_SUICUNE_6, \ - -1 + -1 // Because the regis/latis are swapped here they cant all be merged into the same macro and match #define FRONTIER_MONS_PSYCHIC_2C(lati) \ @@ -4299,7 +4299,7 @@ FRONTIER_MON_##lati##_6, \ FRONTIER_MON_##lati##_7, \ FRONTIER_MON_##lati##_8, \ - -1 + -1 #define FRONTIER_MONS_HEX_MANIAC_2A \ FRONTIER_MON_SHARPEDO_2, \ @@ -4332,7 +4332,7 @@ FRONTIER_MON_GENGAR_6, \ FRONTIER_MON_GENGAR_7, \ FRONTIER_MON_GENGAR_8, \ - -1 + -1 #define FRONTIER_MONS_HEX_MANIAC_2B \ FRONTIER_MON_SEVIPER_2, \ @@ -4388,7 +4388,7 @@ FRONTIER_MON_GENGAR_6, \ FRONTIER_MON_GENGAR_7, \ FRONTIER_MON_GENGAR_8, \ - -1 + -1 #define FRONTIER_MONS_HEX_MANIAC_2C \ FRONTIER_MON_SEVIPER_2, \ @@ -4450,7 +4450,7 @@ FRONTIER_MON_GENGAR_6, \ FRONTIER_MON_GENGAR_7, \ FRONTIER_MON_GENGAR_8, \ - -1 + -1 // For whatever reason FRONTIER_MON_MAROWAK_2 is in a different order than _1 _3 and _4 // This order change is the only difference btween FRONITER_MONS_POKEMANIAC_2A and FRONTIER_MONS_POKEMANIAC_2B other than the numbered suffixes @@ -4542,7 +4542,7 @@ FRONTIER_MON_TYRANITAR_8, \ FRONTIER_MON_TYRANITAR_9, \ FRONTIER_MON_TYRANITAR_10, \ - -1 + -1 #define FRONTIER_MONS_POKEMANIAC_2B \ FRONTIER_MON_ZANGOOSE_2, \ @@ -4828,7 +4828,7 @@ FRONTIER_MON_TYRANITAR_8, \ FRONTIER_MON_TYRANITAR_9, \ FRONTIER_MON_TYRANITAR_10, \ - -1 + -1 // Identical to FRONTIER_MONS_COOLTRAINER_2D but with both latias and latios #define FRONTIER_MONS_GENTLEMAN_3B \ @@ -4922,7 +4922,7 @@ FRONTIER_MON_ENTEI_6, \ FRONTIER_MON_SUICUNE_5, \ FRONTIER_MON_SUICUNE_6, \ - -1 + -1 #define FRONTIER_MONS_SWIMMING_TRIATHLETE_M_3 \ FRONTIER_MON_SNEASEL_2, \ @@ -5005,7 +5005,7 @@ FRONTIER_MON_LAPRAS_6, \ FRONTIER_MON_LAPRAS_7, \ FRONTIER_MON_LAPRAS_8, \ - -1 + -1 #define FRONTIER_MONS_SWIMMING_TRIATHLETE_F_3 \ FRONTIER_MON_SNEASEL_2, \ @@ -5119,7 +5119,7 @@ FRONTIER_MON_SCIZOR_4, \ FRONTIER_MON_HERACROSS_4, \ FRONTIER_MON_SHUCKLE_4, \ - -1 + -1 #define FRONTIER_MONS_FISHERMAN_3 \ FRONTIER_MON_SEAKING_2, \ @@ -5229,7 +5229,7 @@ FRONTIER_MON_REGICE_6, \ FRONTIER_MON_REGISTEEL_5, \ FRONTIER_MON_REGISTEEL_6, \ - -1 + -1 #define FRONTIER_MONS_COLLECTOR_3 \ FRONTIER_MON_VENUSAUR_1, \ @@ -5268,7 +5268,7 @@ FRONTIER_MON_CHARIZARD_4, \ FRONTIER_MON_TYPHLOSION_4, \ FRONTIER_MON_SWAMPERT_4, \ - -1 + -1 #define FRONTIER_MONS_GUITARIST_3A \ FRONTIER_MON_ABSOL_2, \ @@ -5330,7 +5330,7 @@ FRONTIER_MON_ZAPDOS_6, \ FRONTIER_MON_MOLTRES_5, \ FRONTIER_MON_MOLTRES_6, \ - -1 + -1 #define FRONTIER_MONS_GUITARIST_3B \ FRONTIER_MON_MISDREAVUS_1, \ @@ -5368,7 +5368,7 @@ FRONTIER_MON_LATIAS_6, \ FRONTIER_MON_LATIOS_5, \ FRONTIER_MON_LATIOS_6, \ - -1 + -1 #define FRONTIER_MONS_BIRD_KEEPER_3 \ FRONTIER_MON_PIDGEOT_2, \ @@ -5432,7 +5432,7 @@ FRONTIER_MON_SALAMENCE_6, \ FRONTIER_MON_SALAMENCE_7, \ FRONTIER_MON_SALAMENCE_8, \ - -1 + -1 #define FRONTIER_MONS_SAILOR_3 \ FRONTIER_MON_MEDICHAM_1, \ @@ -5515,7 +5515,7 @@ FRONTIER_MON_LAPRAS_6, \ FRONTIER_MON_LAPRAS_7, \ FRONTIER_MON_LAPRAS_8, \ - -1 + -1 #define FRONTIER_MONS_HIKER_3 \ FRONTIER_MON_DUGTRIO_1, \ @@ -5596,7 +5596,7 @@ FRONTIER_MON_TYRANITAR_8, \ FRONTIER_MON_TYRANITAR_9, \ FRONTIER_MON_TYRANITAR_10, \ - -1 + -1 #define FRONTIER_MONS_KINDLER_3 \ FRONTIER_MON_MISDREAVUS_1, \ @@ -5661,7 +5661,7 @@ FRONTIER_MON_DRAGONITE_8, \ FRONTIER_MON_DRAGONITE_9, \ FRONTIER_MON_DRAGONITE_10, \ - -1 + -1 #define FRONTIER_MONS_PARASOL_LADY_3 \ FRONTIER_MON_GLALIE_1, \ @@ -5699,7 +5699,7 @@ FRONTIER_MON_HOUNDOOM_4, \ FRONTIER_MON_VENUSAUR_4, \ FRONTIER_MON_FLAREON_4, \ - -1 + -1 // Only used by one Beauty #define FRONTIER_MONS_EEVEELUTIONS \ @@ -5723,7 +5723,7 @@ FRONTIER_MON_FLAREON_4, \ FRONTIER_MON_ESPEON_4, \ FRONTIER_MON_UMBREON_4, \ - -1 + -1 #define FRONTIER_MONS_BEAUTY_2 \ FRONTIER_MON_JYNX_1, \ @@ -5765,7 +5765,7 @@ FRONTIER_MON_LAPRAS_8, \ FRONTIER_MON_SALAMENCE_8, \ FRONTIER_MON_LATIAS_6, \ - -1 + -1 #define FRONTIER_MONS_AROMA_LADY_3 \ FRONTIER_MON_WOBBUFFET_1, \ @@ -5863,1507 +5863,1507 @@ FRONTIER_MON_STARMIE_6, \ FRONTIER_MON_STARMIE_7, \ FRONTIER_MON_STARMIE_8, \ - -1 + -1 -const u16 gBattleFrontierTrainerMons_Brady[] = +const u16 gBattleFrontierTrainerMons_Brady[] = { FRONTIER_MONS_YOUNGSTER_LASS_1 }; -const u16 gBattleFrontierTrainerMons_Conner[] = +const u16 gBattleFrontierTrainerMons_Conner[] = { FRONTIER_MONS_YOUNGSTER_LASS_1 }; -const u16 gBattleFrontierTrainerMons_Bradley[] = +const u16 gBattleFrontierTrainerMons_Bradley[] = { FRONTIER_MONS_YOUNGSTER_LASS_1 }; -const u16 gBattleFrontierTrainerMons_Cybil[] = +const u16 gBattleFrontierTrainerMons_Cybil[] = { FRONTIER_MONS_YOUNGSTER_LASS_1 }; -const u16 gBattleFrontierTrainerMons_Rodette[] = +const u16 gBattleFrontierTrainerMons_Rodette[] = { FRONTIER_MONS_YOUNGSTER_LASS_1 }; -const u16 gBattleFrontierTrainerMons_Peggy[] = +const u16 gBattleFrontierTrainerMons_Peggy[] = { FRONTIER_MONS_YOUNGSTER_LASS_1 }; -const u16 gBattleFrontierTrainerMons_Keith[] = +const u16 gBattleFrontierTrainerMons_Keith[] = { FRONTIER_MONS_SCHOOL_KID_1 }; -const u16 gBattleFrontierTrainerMons_Grayson[] = +const u16 gBattleFrontierTrainerMons_Grayson[] = { FRONTIER_MONS_SCHOOL_KID_1 }; -const u16 gBattleFrontierTrainerMons_Glenn[] = +const u16 gBattleFrontierTrainerMons_Glenn[] = { FRONTIER_MONS_SCHOOL_KID_1 }; -const u16 gBattleFrontierTrainerMons_Liliana[] = +const u16 gBattleFrontierTrainerMons_Liliana[] = { FRONTIER_MONS_SCHOOL_KID_1 }; -const u16 gBattleFrontierTrainerMons_Elise[] = +const u16 gBattleFrontierTrainerMons_Elise[] = { FRONTIER_MONS_SCHOOL_KID_1 }; -const u16 gBattleFrontierTrainerMons_Zoey[] = +const u16 gBattleFrontierTrainerMons_Zoey[] = { FRONTIER_MONS_SCHOOL_KID_1 }; -const u16 gBattleFrontierTrainerMons_Manuel[] = +const u16 gBattleFrontierTrainerMons_Manuel[] = { FRONTIER_MONS_RICH_BOY_LADY_1 }; -const u16 gBattleFrontierTrainerMons_Russ[] = +const u16 gBattleFrontierTrainerMons_Russ[] = { FRONTIER_MONS_RICH_BOY_LADY_1 }; -const u16 gBattleFrontierTrainerMons_Dustin[] = +const u16 gBattleFrontierTrainerMons_Dustin[] = { FRONTIER_MONS_RICH_BOY_LADY_1 }; -const u16 gBattleFrontierTrainerMons_Tina[] = +const u16 gBattleFrontierTrainerMons_Tina[] = { FRONTIER_MONS_RICH_BOY_LADY_1 }; -const u16 gBattleFrontierTrainerMons_Gillian[] = +const u16 gBattleFrontierTrainerMons_Gillian[] = { FRONTIER_MONS_RICH_BOY_LADY_1 }; -const u16 gBattleFrontierTrainerMons_Zoe[] = +const u16 gBattleFrontierTrainerMons_Zoe[] = { FRONTIER_MONS_RICH_BOY_LADY_1 }; -const u16 gBattleFrontierTrainerMons_Chen[] = +const u16 gBattleFrontierTrainerMons_Chen[] = { FRONTIER_MONS_CAMPER_PICNICKER_1 }; -const u16 gBattleFrontierTrainerMons_Al[] = +const u16 gBattleFrontierTrainerMons_Al[] = { FRONTIER_MONS_CAMPER_PICNICKER_1 }; -const u16 gBattleFrontierTrainerMons_Mitch[] = -{ - FRONTIER_MONS_CAMPER_PICNICKER_1 -}; - -const u16 gBattleFrontierTrainerMons_Anne[] = +const u16 gBattleFrontierTrainerMons_Mitch[] = { FRONTIER_MONS_CAMPER_PICNICKER_1 }; -const u16 gBattleFrontierTrainerMons_Alize[] = +const u16 gBattleFrontierTrainerMons_Anne[] = { FRONTIER_MONS_CAMPER_PICNICKER_1 }; -const u16 gBattleFrontierTrainerMons_Lauren[] = +const u16 gBattleFrontierTrainerMons_Alize[] = { - FRONTIER_MONS_CAMPER_PICNICKER_1 + FRONTIER_MONS_CAMPER_PICNICKER_1 }; -const u16 gBattleFrontierTrainerMons_Kipp[] = +const u16 gBattleFrontierTrainerMons_Lauren[] = +{ + FRONTIER_MONS_CAMPER_PICNICKER_1 +}; + +const u16 gBattleFrontierTrainerMons_Kipp[] = { FRONTIER_MONS_TUBER_1 }; -const u16 gBattleFrontierTrainerMons_Jason[] = +const u16 gBattleFrontierTrainerMons_Jason[] = { FRONTIER_MONS_TUBER_1 }; -const u16 gBattleFrontierTrainerMons_John[] = +const u16 gBattleFrontierTrainerMons_John[] = { FRONTIER_MONS_TUBER_1 }; -const u16 gBattleFrontierTrainerMons_Ann[] = +const u16 gBattleFrontierTrainerMons_Ann[] = { FRONTIER_MONS_TUBER_1 }; -const u16 gBattleFrontierTrainerMons_Eileen[] = +const u16 gBattleFrontierTrainerMons_Eileen[] = { FRONTIER_MONS_TUBER_1 }; -const u16 gBattleFrontierTrainerMons_Carlie[] = +const u16 gBattleFrontierTrainerMons_Carlie[] = { FRONTIER_MONS_TUBER_1 }; -const u16 gBattleFrontierTrainerMons_Gordon[] = +const u16 gBattleFrontierTrainerMons_Gordon[] = { FRONTIER_MONS_SWIMMER_M_1 }; -const u16 gBattleFrontierTrainerMons_Ayden[] = +const u16 gBattleFrontierTrainerMons_Ayden[] = { FRONTIER_MONS_SWIMMER_M_1 }; -const u16 gBattleFrontierTrainerMons_Marco[] = +const u16 gBattleFrontierTrainerMons_Marco[] = { FRONTIER_MONS_SWIMMER_M_1 }; -const u16 gBattleFrontierTrainerMons_Cierra[] = +const u16 gBattleFrontierTrainerMons_Cierra[] = { FRONTIER_MONS_SWIMMER_F_1 }; -const u16 gBattleFrontierTrainerMons_Marcy[] = +const u16 gBattleFrontierTrainerMons_Marcy[] = { FRONTIER_MONS_SWIMMER_F_1 }; -const u16 gBattleFrontierTrainerMons_Kathy[] = +const u16 gBattleFrontierTrainerMons_Kathy[] = { FRONTIER_MONS_SWIMMER_F_1 }; -const u16 gBattleFrontierTrainerMons_Peyton[] = +const u16 gBattleFrontierTrainerMons_Peyton[] = { FRONTIER_MONS_POKEFAN_M_1 }; -const u16 gBattleFrontierTrainerMons_Julian[] = +const u16 gBattleFrontierTrainerMons_Julian[] = { FRONTIER_MONS_POKEFAN_M_1 }; -const u16 gBattleFrontierTrainerMons_Quinn[] = +const u16 gBattleFrontierTrainerMons_Quinn[] = { FRONTIER_MONS_POKEFAN_M_1 }; -const u16 gBattleFrontierTrainerMons_Haylee[] = +const u16 gBattleFrontierTrainerMons_Haylee[] = { - FRONTIER_MONS_POKEFAN_F_1 + FRONTIER_MONS_POKEFAN_F_1 }; -const u16 gBattleFrontierTrainerMons_Amanda[] = +const u16 gBattleFrontierTrainerMons_Amanda[] = { - FRONTIER_MONS_POKEFAN_F_1 + FRONTIER_MONS_POKEFAN_F_1 }; -const u16 gBattleFrontierTrainerMons_Stacy[] = +const u16 gBattleFrontierTrainerMons_Stacy[] = { FRONTIER_MONS_POKEFAN_F_1 }; // The below 6 are the early Pkmn Breeder class trainers, which use groups from other general classes -const u16 gBattleFrontierTrainerMons_Rafael[] = +const u16 gBattleFrontierTrainerMons_Rafael[] = { FRONTIER_MONS_YOUNGSTER_LASS_1 }; -const u16 gBattleFrontierTrainerMons_Oliver[] = +const u16 gBattleFrontierTrainerMons_Oliver[] = { FRONTIER_MONS_SCHOOL_KID_1 }; -const u16 gBattleFrontierTrainerMons_Payton[] = +const u16 gBattleFrontierTrainerMons_Payton[] = { FRONTIER_MONS_CAMPER_PICNICKER_1 }; -const u16 gBattleFrontierTrainerMons_Pamela[] = +const u16 gBattleFrontierTrainerMons_Pamela[] = { FRONTIER_MONS_YOUNGSTER_LASS_1 }; -const u16 gBattleFrontierTrainerMons_Eliza[] = +const u16 gBattleFrontierTrainerMons_Eliza[] = { - FRONTIER_MONS_SCHOOL_KID_1 + FRONTIER_MONS_SCHOOL_KID_1 }; -const u16 gBattleFrontierTrainerMons_Marisa[] = +const u16 gBattleFrontierTrainerMons_Marisa[] = { - FRONTIER_MONS_CAMPER_PICNICKER_1 + FRONTIER_MONS_CAMPER_PICNICKER_1 }; -const u16 gBattleFrontierTrainerMons_Lewis[] = +const u16 gBattleFrontierTrainerMons_Lewis[] = { FRONTIER_MONS_BUG_CATCHER_1_EXTRA(METAPOD, KAKUNA) }; -const u16 gBattleFrontierTrainerMons_Yoshi[] = +const u16 gBattleFrontierTrainerMons_Yoshi[] = { - FRONTIER_MONS_BUG_CATCHER_1_EXTRA(SILCOON, CASCOON) + FRONTIER_MONS_BUG_CATCHER_1_EXTRA(SILCOON, CASCOON) }; -const u16 gBattleFrontierTrainerMons_Destin[] = +const u16 gBattleFrontierTrainerMons_Destin[] = { FRONTIER_MONS_BUG_CATCHER_1 }; -const u16 gBattleFrontierTrainerMons_Keon[] = +const u16 gBattleFrontierTrainerMons_Keon[] = { FRONTIER_MONS_NINJA_BOY_1 }; -const u16 gBattleFrontierTrainerMons_Stuart[] = +const u16 gBattleFrontierTrainerMons_Stuart[] = { FRONTIER_MONS_NINJA_BOY_1 }; -const u16 gBattleFrontierTrainerMons_Nestor[] = +const u16 gBattleFrontierTrainerMons_Nestor[] = { - FRONTIER_MONS_NINJA_BOY_1 + FRONTIER_MONS_NINJA_BOY_1 }; -const u16 gBattleFrontierTrainerMons_Derrick[] = +const u16 gBattleFrontierTrainerMons_Derrick[] = { FRONTIER_MONS_BUG_MANIAC_1 }; -const u16 gBattleFrontierTrainerMons_Bryson[] = +const u16 gBattleFrontierTrainerMons_Bryson[] = { FRONTIER_MONS_BUG_MANIAC_1 }; -const u16 gBattleFrontierTrainerMons_Clayton[] = +const u16 gBattleFrontierTrainerMons_Clayton[] = { FRONTIER_MONS_BUG_MANIAC_1 }; -const u16 gBattleFrontierTrainerMons_Trenton[] = -{ - FRONTIER_MONS_FISHERMAN_1 -}; - -const u16 gBattleFrontierTrainerMons_Jenson[] = +const u16 gBattleFrontierTrainerMons_Trenton[] = { FRONTIER_MONS_FISHERMAN_1 }; -const u16 gBattleFrontierTrainerMons_Wesley[] = +const u16 gBattleFrontierTrainerMons_Jenson[] = { FRONTIER_MONS_FISHERMAN_1 }; -const u16 gBattleFrontierTrainerMons_Anton[] = +const u16 gBattleFrontierTrainerMons_Wesley[] = +{ + FRONTIER_MONS_FISHERMAN_1 +}; + +const u16 gBattleFrontierTrainerMons_Anton[] = { FRONTIER_MONS_RUIN_MANIAC_1 }; -const u16 gBattleFrontierTrainerMons_Lawson[] = +const u16 gBattleFrontierTrainerMons_Lawson[] = { FRONTIER_MONS_RUIN_MANIAC_1 }; -const u16 gBattleFrontierTrainerMons_Sammy[] = +const u16 gBattleFrontierTrainerMons_Sammy[] = { FRONTIER_MONS_RUIN_MANIAC_1 }; // The below 3 are the early Collector class trainers, which use groups from other general classes -const u16 gBattleFrontierTrainerMons_Arnie[] = +const u16 gBattleFrontierTrainerMons_Arnie[] = { FRONTIER_MONS_YOUNGSTER_LASS_1 }; -const u16 gBattleFrontierTrainerMons_Adrian[] = +const u16 gBattleFrontierTrainerMons_Adrian[] = { FRONTIER_MONS_SCHOOL_KID_1 }; -const u16 gBattleFrontierTrainerMons_Tristan[] = +const u16 gBattleFrontierTrainerMons_Tristan[] = { FRONTIER_MONS_CAMPER_PICNICKER_1 }; -const u16 gBattleFrontierTrainerMons_Juliana[] = +const u16 gBattleFrontierTrainerMons_Juliana[] = { FRONTIER_MONS_PARASOL_LADY_1 }; -const u16 gBattleFrontierTrainerMons_Rylee[] = +const u16 gBattleFrontierTrainerMons_Rylee[] = { FRONTIER_MONS_PARASOL_LADY_1 }; -const u16 gBattleFrontierTrainerMons_Chelsea[] = +const u16 gBattleFrontierTrainerMons_Chelsea[] = { FRONTIER_MONS_PARASOL_LADY_1 }; // The below 3 are the early Beauty class trainers, which use groups from other general classes -const u16 gBattleFrontierTrainerMons_Danela[] = +const u16 gBattleFrontierTrainerMons_Danela[] = { FRONTIER_MONS_YOUNGSTER_LASS_1 }; -const u16 gBattleFrontierTrainerMons_Lizbeth[] = +const u16 gBattleFrontierTrainerMons_Lizbeth[] = { FRONTIER_MONS_SCHOOL_KID_1 }; -const u16 gBattleFrontierTrainerMons_Amelia[] = +const u16 gBattleFrontierTrainerMons_Amelia[] = { FRONTIER_MONS_CAMPER_PICNICKER_1 }; -const u16 gBattleFrontierTrainerMons_Jillian[] = -{ - FRONTIER_MONS_AROMA_LADY_1 -}; - -const u16 gBattleFrontierTrainerMons_Abbie[] = -{ - FRONTIER_MONS_AROMA_LADY_1 -}; - -const u16 gBattleFrontierTrainerMons_Briana[] = +const u16 gBattleFrontierTrainerMons_Jillian[] = { FRONTIER_MONS_AROMA_LADY_1 }; -const u16 gBattleFrontierTrainerMons_Antonio[] = +const u16 gBattleFrontierTrainerMons_Abbie[] = +{ + FRONTIER_MONS_AROMA_LADY_1 +}; + +const u16 gBattleFrontierTrainerMons_Briana[] = +{ + FRONTIER_MONS_AROMA_LADY_1 +}; + +const u16 gBattleFrontierTrainerMons_Antonio[] = { FRONTIER_MONS_GUITARIST_1 }; -const u16 gBattleFrontierTrainerMons_Jaden[] = +const u16 gBattleFrontierTrainerMons_Jaden[] = { FRONTIER_MONS_GUITARIST_1 }; -const u16 gBattleFrontierTrainerMons_Dakota[] = +const u16 gBattleFrontierTrainerMons_Dakota[] = { - FRONTIER_MONS_GUITARIST_1 + FRONTIER_MONS_GUITARIST_1 }; -const u16 gBattleFrontierTrainerMons_Brayden[] = +const u16 gBattleFrontierTrainerMons_Brayden[] = { FRONTIER_MONS_BIRD_KEEPER_1 }; -const u16 gBattleFrontierTrainerMons_Corson[] = +const u16 gBattleFrontierTrainerMons_Corson[] = { FRONTIER_MONS_BIRD_KEEPER_1 }; -const u16 gBattleFrontierTrainerMons_Trevin[] = +const u16 gBattleFrontierTrainerMons_Trevin[] = { FRONTIER_MONS_BIRD_KEEPER_1 }; -const u16 gBattleFrontierTrainerMons_Patrick[] = +const u16 gBattleFrontierTrainerMons_Patrick[] = { FRONTIER_MONS_SAILOR_1 }; -const u16 gBattleFrontierTrainerMons_Kaden[] = +const u16 gBattleFrontierTrainerMons_Kaden[] = { FRONTIER_MONS_SAILOR_1 }; -const u16 gBattleFrontierTrainerMons_Maxwell[] = +const u16 gBattleFrontierTrainerMons_Maxwell[] = { FRONTIER_MONS_SAILOR_1 }; -const u16 gBattleFrontierTrainerMons_Daryl[] = +const u16 gBattleFrontierTrainerMons_Daryl[] = { FRONTIER_MONS_HIKER_1 }; -const u16 gBattleFrontierTrainerMons_Kenneth[] = +const u16 gBattleFrontierTrainerMons_Kenneth[] = { FRONTIER_MONS_HIKER_1 }; -const u16 gBattleFrontierTrainerMons_Rich[] = +const u16 gBattleFrontierTrainerMons_Rich[] = { FRONTIER_MONS_HIKER_1 }; -const u16 gBattleFrontierTrainerMons_Caden[] = +const u16 gBattleFrontierTrainerMons_Caden[] = { FRONTIER_MONS_KINDLER_1 }; -const u16 gBattleFrontierTrainerMons_Marlon[] = +const u16 gBattleFrontierTrainerMons_Marlon[] = { FRONTIER_MONS_KINDLER_1 }; -const u16 gBattleFrontierTrainerMons_Nash[] = +const u16 gBattleFrontierTrainerMons_Nash[] = { FRONTIER_MONS_KINDLER_1 }; -const u16 gBattleFrontierTrainerMons_Robby[] = +const u16 gBattleFrontierTrainerMons_Robby[] = { FRONTIER_MONS_RUNNING_TRIATHLETE_1 }; -const u16 gBattleFrontierTrainerMons_Reece[] = +const u16 gBattleFrontierTrainerMons_Reece[] = { FRONTIER_MONS_RUNNING_TRIATHLETE_1 }; -const u16 gBattleFrontierTrainerMons_Kathryn[] = +const u16 gBattleFrontierTrainerMons_Kathryn[] = { FRONTIER_MONS_RUNNING_TRIATHLETE_1 }; -const u16 gBattleFrontierTrainerMons_Ellen[] = +const u16 gBattleFrontierTrainerMons_Ellen[] = { FRONTIER_MONS_RUNNING_TRIATHLETE_1 }; -const u16 gBattleFrontierTrainerMons_Ramon[] = +const u16 gBattleFrontierTrainerMons_Ramon[] = { FRONTIER_MONS_SWIMMING_TRIATHLETE_1 }; -const u16 gBattleFrontierTrainerMons_Arthur[] = +const u16 gBattleFrontierTrainerMons_Arthur[] = { FRONTIER_MONS_SWIMMING_TRIATHLETE_1 }; -const u16 gBattleFrontierTrainerMons_Alondra[] = +const u16 gBattleFrontierTrainerMons_Alondra[] = { FRONTIER_MONS_SWIMMING_TRIATHLETE_1 }; -const u16 gBattleFrontierTrainerMons_Adriana[] = +const u16 gBattleFrontierTrainerMons_Adriana[] = { FRONTIER_MONS_SWIMMING_TRIATHLETE_1 }; -const u16 gBattleFrontierTrainerMons_Malik[] = +const u16 gBattleFrontierTrainerMons_Malik[] = { FRONTIER_MONS_CYCLING_TRIATHLETE_1 }; -const u16 gBattleFrontierTrainerMons_Jill[] = +const u16 gBattleFrontierTrainerMons_Jill[] = { FRONTIER_MONS_CYCLING_TRIATHLETE_1 }; -const u16 gBattleFrontierTrainerMons_Erik[] = +const u16 gBattleFrontierTrainerMons_Erik[] = { FRONTIER_MONS_RUNNING_TRIATHLETE_2 }; -const u16 gBattleFrontierTrainerMons_Yazmin[] = +const u16 gBattleFrontierTrainerMons_Yazmin[] = { FRONTIER_MONS_RUNNING_TRIATHLETE_2 }; -const u16 gBattleFrontierTrainerMons_Jamal[] = +const u16 gBattleFrontierTrainerMons_Jamal[] = { FRONTIER_MONS_SWIMMING_TRIATHLETE_2 }; -const u16 gBattleFrontierTrainerMons_Leslie[] = +const u16 gBattleFrontierTrainerMons_Leslie[] = { FRONTIER_MONS_SWIMMING_TRIATHLETE_2 }; -const u16 gBattleFrontierTrainerMons_Dave[] = +const u16 gBattleFrontierTrainerMons_Dave[] = { FRONTIER_MONS_CYCLING_TRIATHLETE_2 }; -const u16 gBattleFrontierTrainerMons_Carlo[] = +const u16 gBattleFrontierTrainerMons_Carlo[] = { FRONTIER_MONS_CYCLING_TRIATHLETE_2 }; -const u16 gBattleFrontierTrainerMons_Emilia[] = +const u16 gBattleFrontierTrainerMons_Emilia[] = { FRONTIER_MONS_CYCLING_TRIATHLETE_2 }; -const u16 gBattleFrontierTrainerMons_Dalia[] = +const u16 gBattleFrontierTrainerMons_Dalia[] = { FRONTIER_MONS_CYCLING_TRIATHLETE_2 }; -const u16 gBattleFrontierTrainerMons_Hitomi[] = +const u16 gBattleFrontierTrainerMons_Hitomi[] = { FRONTIER_MONS_BLACK_BELT_BATTLE_GIRL_1 }; -const u16 gBattleFrontierTrainerMons_Ricardo[] = +const u16 gBattleFrontierTrainerMons_Ricardo[] = { FRONTIER_MONS_BLACK_BELT_BATTLE_GIRL_1 }; -const u16 gBattleFrontierTrainerMons_Shizuka[] = +const u16 gBattleFrontierTrainerMons_Shizuka[] = { FRONTIER_MONS_BLACK_BELT_BATTLE_GIRL_1 }; -const u16 gBattleFrontierTrainerMons_Joana[] = +const u16 gBattleFrontierTrainerMons_Joana[] = { FRONTIER_MONS_BLACK_BELT_BATTLE_GIRL_1 }; -const u16 gBattleFrontierTrainerMons_Kelly[] = +const u16 gBattleFrontierTrainerMons_Kelly[] = { FRONTIER_MONS_BLACK_BELT_BATTLE_GIRL_1 }; -const u16 gBattleFrontierTrainerMons_Rayna[] = +const u16 gBattleFrontierTrainerMons_Rayna[] = { FRONTIER_MONS_BLACK_BELT_BATTLE_GIRL_1 }; -const u16 gBattleFrontierTrainerMons_Evan[] = +const u16 gBattleFrontierTrainerMons_Evan[] = { FRONTIER_MONS_EXPERT_1A }; -const u16 gBattleFrontierTrainerMons_Jordan[] = +const u16 gBattleFrontierTrainerMons_Jordan[] = { FRONTIER_MONS_EXPERT_1B }; -const u16 gBattleFrontierTrainerMons_Joel[] = +const u16 gBattleFrontierTrainerMons_Joel[] = { FRONTIER_MONS_EXPERT_1C }; -const u16 gBattleFrontierTrainerMons_Kristen[] = +const u16 gBattleFrontierTrainerMons_Kristen[] = { FRONTIER_MONS_EXPERT_1A }; -const u16 gBattleFrontierTrainerMons_Selphy[] = +const u16 gBattleFrontierTrainerMons_Selphy[] = { FRONTIER_MONS_EXPERT_1B }; -const u16 gBattleFrontierTrainerMons_Chloe[] = +const u16 gBattleFrontierTrainerMons_Chloe[] = { FRONTIER_MONS_EXPERT_1C }; -const u16 gBattleFrontierTrainerMons_Norton[] = +const u16 gBattleFrontierTrainerMons_Norton[] = { FRONTIER_MONS_PSYCHIC_1 }; -const u16 gBattleFrontierTrainerMons_Lukas[] = +const u16 gBattleFrontierTrainerMons_Lukas[] = { FRONTIER_MONS_PSYCHIC_1 }; -const u16 gBattleFrontierTrainerMons_Zach[] = +const u16 gBattleFrontierTrainerMons_Zach[] = { FRONTIER_MONS_PSYCHIC_1 }; -const u16 gBattleFrontierTrainerMons_Kaitlyn[] = +const u16 gBattleFrontierTrainerMons_Kaitlyn[] = { FRONTIER_MONS_PSYCHIC_1 }; -const u16 gBattleFrontierTrainerMons_Breanna[] = +const u16 gBattleFrontierTrainerMons_Breanna[] = { FRONTIER_MONS_PSYCHIC_1 }; -const u16 gBattleFrontierTrainerMons_Kendra[] = +const u16 gBattleFrontierTrainerMons_Kendra[] = { FRONTIER_MONS_PSYCHIC_1 }; -const u16 gBattleFrontierTrainerMons_Molly[] = +const u16 gBattleFrontierTrainerMons_Molly[] = { FRONTIER_MONS_HEX_MANIAC_1 }; -const u16 gBattleFrontierTrainerMons_Jazmin[] = +const u16 gBattleFrontierTrainerMons_Jazmin[] = { FRONTIER_MONS_HEX_MANIAC_1 }; -const u16 gBattleFrontierTrainerMons_Kelsey[] = +const u16 gBattleFrontierTrainerMons_Kelsey[] = { FRONTIER_MONS_HEX_MANIAC_1 }; -const u16 gBattleFrontierTrainerMons_Jalen[] = +const u16 gBattleFrontierTrainerMons_Jalen[] = { FRONTIER_MONS_POKEMANIAC_1 }; -const u16 gBattleFrontierTrainerMons_Griffen[] = +const u16 gBattleFrontierTrainerMons_Griffen[] = { FRONTIER_MONS_POKEMANIAC_1 }; -const u16 gBattleFrontierTrainerMons_Xander[] = +const u16 gBattleFrontierTrainerMons_Xander[] = { FRONTIER_MONS_POKEMANIAC_1 }; -const u16 gBattleFrontierTrainerMons_Marvin[] = +const u16 gBattleFrontierTrainerMons_Marvin[] = { FRONTIER_MONS_GENTLEMAN_1A }; -const u16 gBattleFrontierTrainerMons_Brennan[] = +const u16 gBattleFrontierTrainerMons_Brennan[] = { FRONTIER_MONS_GENTLEMAN_1B }; -const u16 gBattleFrontierTrainerMons_Baley[] = +const u16 gBattleFrontierTrainerMons_Baley[] = { FRONTIER_MONS_BUG_MANIAC_2 }; -const u16 gBattleFrontierTrainerMons_Zackary[] = +const u16 gBattleFrontierTrainerMons_Zackary[] = { FRONTIER_MONS_RUIN_MANIAC_2 }; -const u16 gBattleFrontierTrainerMons_Gabriel[] = +const u16 gBattleFrontierTrainerMons_Gabriel[] = { FRONTIER_MONS_COLLECTOR_1 }; -const u16 gBattleFrontierTrainerMons_Emily[] = +const u16 gBattleFrontierTrainerMons_Emily[] = { FRONTIER_MONS_PARASOL_LADY_2 }; -const u16 gBattleFrontierTrainerMons_Jordyn[] = +const u16 gBattleFrontierTrainerMons_Jordyn[] = { FRONTIER_MONS_BEAUTY_1 }; -const u16 gBattleFrontierTrainerMons_Sofia[] = +const u16 gBattleFrontierTrainerMons_Sofia[] = { FRONTIER_MONS_AROMA_LADY_2 }; -const u16 gBattleFrontierTrainerMons_Braden[] = +const u16 gBattleFrontierTrainerMons_Braden[] = { FRONTIER_MONS_COOLTRAINER_1A }; -const u16 gBattleFrontierTrainerMons_Kayden[] = +const u16 gBattleFrontierTrainerMons_Kayden[] = { FRONTIER_MONS_COOLTRAINER_1B }; -const u16 gBattleFrontierTrainerMons_Cooper[] = +const u16 gBattleFrontierTrainerMons_Cooper[] = { FRONTIER_MONS_COOLTRAINER_1C }; -const u16 gBattleFrontierTrainerMons_Julia[] = +const u16 gBattleFrontierTrainerMons_Julia[] = { FRONTIER_MONS_COOLTRAINER_1A }; -const u16 gBattleFrontierTrainerMons_Amara[] = +const u16 gBattleFrontierTrainerMons_Amara[] = { FRONTIER_MONS_COOLTRAINER_1B }; -const u16 gBattleFrontierTrainerMons_Lynn[] = +const u16 gBattleFrontierTrainerMons_Lynn[] = { FRONTIER_MONS_COOLTRAINER_1C }; -const u16 gBattleFrontierTrainerMons_Jovan[] = +const u16 gBattleFrontierTrainerMons_Jovan[] = { FRONTIER_MONS_PKMN_RANGER_1 }; -const u16 gBattleFrontierTrainerMons_Dominic[] = +const u16 gBattleFrontierTrainerMons_Dominic[] = { FRONTIER_MONS_PKMN_RANGER_1 }; -const u16 gBattleFrontierTrainerMons_Nikolas[] = +const u16 gBattleFrontierTrainerMons_Nikolas[] = { FRONTIER_MONS_PKMN_RANGER_1 }; -const u16 gBattleFrontierTrainerMons_Valeria[] = +const u16 gBattleFrontierTrainerMons_Valeria[] = { FRONTIER_MONS_PKMN_RANGER_1 }; -const u16 gBattleFrontierTrainerMons_Delaney[] = +const u16 gBattleFrontierTrainerMons_Delaney[] = { FRONTIER_MONS_PKMN_RANGER_1 }; -const u16 gBattleFrontierTrainerMons_Meghan[] = +const u16 gBattleFrontierTrainerMons_Meghan[] = { FRONTIER_MONS_PKMN_RANGER_1 }; -const u16 gBattleFrontierTrainerMons_Roberto[] = +const u16 gBattleFrontierTrainerMons_Roberto[] = { FRONTIER_MONS_DRAGON_TAMER_1 }; -const u16 gBattleFrontierTrainerMons_Damian[] = +const u16 gBattleFrontierTrainerMons_Damian[] = { FRONTIER_MONS_DRAGON_TAMER_1 }; -const u16 gBattleFrontierTrainerMons_Brody[] = +const u16 gBattleFrontierTrainerMons_Brody[] = { FRONTIER_MONS_DRAGON_TAMER_1 }; -const u16 gBattleFrontierTrainerMons_Graham[] = +const u16 gBattleFrontierTrainerMons_Graham[] = { FRONTIER_MONS_DRAGON_TAMER_1 }; -const u16 gBattleFrontierTrainerMons_Tylor[] = +const u16 gBattleFrontierTrainerMons_Tylor[] = { FRONTIER_MONS_POKEFAN_2 }; -const u16 gBattleFrontierTrainerMons_Jaren[] = +const u16 gBattleFrontierTrainerMons_Jaren[] = { FRONTIER_MONS_POKEFAN_2 }; -const u16 gBattleFrontierTrainerMons_Cordell[] = +const u16 gBattleFrontierTrainerMons_Cordell[] = { FRONTIER_MONS_PKMN_BREEDER_M_1 }; -const u16 gBattleFrontierTrainerMons_Jazlyn[] = +const u16 gBattleFrontierTrainerMons_Jazlyn[] = { FRONTIER_MONS_PKMN_BREEDER_F_1 }; -const u16 gBattleFrontierTrainerMons_Zachery[] = +const u16 gBattleFrontierTrainerMons_Zachery[] = { FRONTIER_MONS_YOUNGSTER_LASS_2 }; -const u16 gBattleFrontierTrainerMons_Johan[] = +const u16 gBattleFrontierTrainerMons_Johan[] = { FRONTIER_MONS_YOUNGSTER_LASS_2_NO_DUGTRIO }; -const u16 gBattleFrontierTrainerMons_Shea[] = +const u16 gBattleFrontierTrainerMons_Shea[] = { FRONTIER_MONS_YOUNGSTER_LASS_2 }; -const u16 gBattleFrontierTrainerMons_Kaila[] = +const u16 gBattleFrontierTrainerMons_Kaila[] = { FRONTIER_MONS_YOUNGSTER_LASS_2 }; -const u16 gBattleFrontierTrainerMons_Isiah[] = +const u16 gBattleFrontierTrainerMons_Isiah[] = { FRONTIER_MONS_SCHOOL_KID_2 }; -const u16 gBattleFrontierTrainerMons_Garrett[] = +const u16 gBattleFrontierTrainerMons_Garrett[] = { FRONTIER_MONS_SCHOOL_KID_2 }; -const u16 gBattleFrontierTrainerMons_Haylie[] = +const u16 gBattleFrontierTrainerMons_Haylie[] = { FRONTIER_MONS_SCHOOL_KID_2 }; -const u16 gBattleFrontierTrainerMons_Megan[] = +const u16 gBattleFrontierTrainerMons_Megan[] = { FRONTIER_MONS_SCHOOL_KID_2 }; -const u16 gBattleFrontierTrainerMons_Issac[] = +const u16 gBattleFrontierTrainerMons_Issac[] = { FRONTIER_MONS_RICH_BOY_LADY_2 }; -const u16 gBattleFrontierTrainerMons_Quinton[] = +const u16 gBattleFrontierTrainerMons_Quinton[] = { FRONTIER_MONS_RICH_BOY_LADY_2 }; -const u16 gBattleFrontierTrainerMons_Salma[] = +const u16 gBattleFrontierTrainerMons_Salma[] = { FRONTIER_MONS_RICH_BOY_LADY_2 }; -const u16 gBattleFrontierTrainerMons_Ansley[] = +const u16 gBattleFrontierTrainerMons_Ansley[] = { FRONTIER_MONS_RICH_BOY_LADY_2 }; -const u16 gBattleFrontierTrainerMons_Holden[] = +const u16 gBattleFrontierTrainerMons_Holden[] = { FRONTIER_MONS_BUG_CATCHER_2 }; -const u16 gBattleFrontierTrainerMons_Luca[] = +const u16 gBattleFrontierTrainerMons_Luca[] = { FRONTIER_MONS_BUG_CATCHER_2 }; -const u16 gBattleFrontierTrainerMons_Jamison[] = +const u16 gBattleFrontierTrainerMons_Jamison[] = { FRONTIER_MONS_NINJA_BOY_2 }; -const u16 gBattleFrontierTrainerMons_Gunnar[] = +const u16 gBattleFrontierTrainerMons_Gunnar[] = { FRONTIER_MONS_NINJA_BOY_2 }; -const u16 gBattleFrontierTrainerMons_Craig[] = +const u16 gBattleFrontierTrainerMons_Craig[] = { FRONTIER_MONS_TUBER_2 }; -const u16 gBattleFrontierTrainerMons_Pierce[] = +const u16 gBattleFrontierTrainerMons_Pierce[] = { FRONTIER_MONS_TUBER_2 }; -const u16 gBattleFrontierTrainerMons_Regina[] = +const u16 gBattleFrontierTrainerMons_Regina[] = { FRONTIER_MONS_TUBER_2 }; -const u16 gBattleFrontierTrainerMons_Alison[] = +const u16 gBattleFrontierTrainerMons_Alison[] = { FRONTIER_MONS_TUBER_2 }; -const u16 gBattleFrontierTrainerMons_Hank[] = +const u16 gBattleFrontierTrainerMons_Hank[] = { FRONTIER_MONS_BUG_MANIAC_3 }; -const u16 gBattleFrontierTrainerMons_Earl[] = +const u16 gBattleFrontierTrainerMons_Earl[] = { FRONTIER_MONS_BUG_MANIAC_3 }; -const u16 gBattleFrontierTrainerMons_Ramiro[] = +const u16 gBattleFrontierTrainerMons_Ramiro[] = { FRONTIER_MONS_FISHERMAN_2 }; -const u16 gBattleFrontierTrainerMons_Hunter[] = +const u16 gBattleFrontierTrainerMons_Hunter[] = { FRONTIER_MONS_FISHERMAN_2 }; -const u16 gBattleFrontierTrainerMons_Aiden[] = +const u16 gBattleFrontierTrainerMons_Aiden[] = { FRONTIER_MONS_RUIN_MANIAC_3 }; -const u16 gBattleFrontierTrainerMons_Xavier[] = +const u16 gBattleFrontierTrainerMons_Xavier[] = { FRONTIER_MONS_RUIN_MANIAC_3 }; -const u16 gBattleFrontierTrainerMons_Clinton[] = +const u16 gBattleFrontierTrainerMons_Clinton[] = { FRONTIER_MONS_COLLECTOR_2 }; -const u16 gBattleFrontierTrainerMons_Jesse[] = +const u16 gBattleFrontierTrainerMons_Jesse[] = { FRONTIER_MONS_COLLECTOR_2 }; -const u16 gBattleFrontierTrainerMons_Eduardo[] = +const u16 gBattleFrontierTrainerMons_Eduardo[] = { FRONTIER_MONS_GUITARIST_2 }; -const u16 gBattleFrontierTrainerMons_Hal[] = +const u16 gBattleFrontierTrainerMons_Hal[] = { FRONTIER_MONS_GUITARIST_2 }; -const u16 gBattleFrontierTrainerMons_Gage[] = +const u16 gBattleFrontierTrainerMons_Gage[] = { FRONTIER_MONS_BIRD_KEEPER_2 }; -const u16 gBattleFrontierTrainerMons_Arnold[] = +const u16 gBattleFrontierTrainerMons_Arnold[] = { FRONTIER_MONS_BIRD_KEEPER_2 }; -const u16 gBattleFrontierTrainerMons_Jarrett[] = +const u16 gBattleFrontierTrainerMons_Jarrett[] = { FRONTIER_MONS_SAILOR_2 }; -const u16 gBattleFrontierTrainerMons_Garett[] = +const u16 gBattleFrontierTrainerMons_Garett[] = { FRONTIER_MONS_SAILOR_2 }; -const u16 gBattleFrontierTrainerMons_Emanuel[] = +const u16 gBattleFrontierTrainerMons_Emanuel[] = { FRONTIER_MONS_HIKER_2 }; -const u16 gBattleFrontierTrainerMons_Gustavo[] = +const u16 gBattleFrontierTrainerMons_Gustavo[] = { FRONTIER_MONS_HIKER_2 }; -const u16 gBattleFrontierTrainerMons_Kameron[] = +const u16 gBattleFrontierTrainerMons_Kameron[] = { FRONTIER_MONS_KINDLER_2 }; -const u16 gBattleFrontierTrainerMons_Alfredo[] = +const u16 gBattleFrontierTrainerMons_Alfredo[] = { FRONTIER_MONS_KINDLER_2 }; -const u16 gBattleFrontierTrainerMons_Ruben[] = +const u16 gBattleFrontierTrainerMons_Ruben[] = { FRONTIER_MONS_GENTLEMAN_2 }; -const u16 gBattleFrontierTrainerMons_Lamar[] = +const u16 gBattleFrontierTrainerMons_Lamar[] = { FRONTIER_MONS_GENTLEMAN_2 }; -const u16 gBattleFrontierTrainerMons_Jaxon[] = +const u16 gBattleFrontierTrainerMons_Jaxon[] = { FRONTIER_MONS_YOUNGSTER_LASS_3 }; -const u16 gBattleFrontierTrainerMons_Logan[] = +const u16 gBattleFrontierTrainerMons_Logan[] = { FRONTIER_MONS_YOUNGSTER_LASS_3 }; -const u16 gBattleFrontierTrainerMons_Emilee[] = +const u16 gBattleFrontierTrainerMons_Emilee[] = { FRONTIER_MONS_YOUNGSTER_LASS_3 }; -const u16 gBattleFrontierTrainerMons_Josie[] = +const u16 gBattleFrontierTrainerMons_Josie[] = { FRONTIER_MONS_YOUNGSTER_LASS_3 }; -const u16 gBattleFrontierTrainerMons_Armando[] = +const u16 gBattleFrontierTrainerMons_Armando[] = { FRONTIER_MONS_CAMPER_PICNICKER_2 }; -const u16 gBattleFrontierTrainerMons_Skyler[] = +const u16 gBattleFrontierTrainerMons_Skyler[] = { FRONTIER_MONS_CAMPER_PICNICKER_2 }; -const u16 gBattleFrontierTrainerMons_Ruth[] = +const u16 gBattleFrontierTrainerMons_Ruth[] = { FRONTIER_MONS_CAMPER_PICNICKER_2 }; -const u16 gBattleFrontierTrainerMons_Melody[] = +const u16 gBattleFrontierTrainerMons_Melody[] = { FRONTIER_MONS_CAMPER_PICNICKER_2 }; -const u16 gBattleFrontierTrainerMons_Pedro[] = +const u16 gBattleFrontierTrainerMons_Pedro[] = { FRONTIER_MONS_SWIMMER_M_2 }; -const u16 gBattleFrontierTrainerMons_Erick[] = +const u16 gBattleFrontierTrainerMons_Erick[] = { FRONTIER_MONS_SWIMMER_M_2 }; -const u16 gBattleFrontierTrainerMons_Elaine[] = +const u16 gBattleFrontierTrainerMons_Elaine[] = { FRONTIER_MONS_SWIMMER_F_2 }; -const u16 gBattleFrontierTrainerMons_Joyce[] = +const u16 gBattleFrontierTrainerMons_Joyce[] = { FRONTIER_MONS_SWIMMER_F_2 }; -const u16 gBattleFrontierTrainerMons_Todd[] = +const u16 gBattleFrontierTrainerMons_Todd[] = { FRONTIER_MONS_POKEFAN_3 }; -const u16 gBattleFrontierTrainerMons_Gavin[] = +const u16 gBattleFrontierTrainerMons_Gavin[] = { FRONTIER_MONS_POKEFAN_3 }; -const u16 gBattleFrontierTrainerMons_Malory[] = +const u16 gBattleFrontierTrainerMons_Malory[] = { FRONTIER_MONS_POKEFAN_3 }; -const u16 gBattleFrontierTrainerMons_Esther[] = +const u16 gBattleFrontierTrainerMons_Esther[] = { FRONTIER_MONS_POKEFAN_3 }; -const u16 gBattleFrontierTrainerMons_Oscar[] = +const u16 gBattleFrontierTrainerMons_Oscar[] = { FRONTIER_MONS_PKMN_BREEDER_2 }; -const u16 gBattleFrontierTrainerMons_Wilson[] = +const u16 gBattleFrontierTrainerMons_Wilson[] = { FRONTIER_MONS_PKMN_BREEDER_2 }; -const u16 gBattleFrontierTrainerMons_Clare[] = +const u16 gBattleFrontierTrainerMons_Clare[] = { FRONTIER_MONS_PKMN_BREEDER_2 }; -const u16 gBattleFrontierTrainerMons_Tess[] = +const u16 gBattleFrontierTrainerMons_Tess[] = { FRONTIER_MONS_PKMN_BREEDER_2 }; -const u16 gBattleFrontierTrainerMons_Leon[] = +const u16 gBattleFrontierTrainerMons_Leon[] = { FRONTIER_MONS_COOLTRAINER_M_2A }; -const u16 gBattleFrontierTrainerMons_Alonzo[] = +const u16 gBattleFrontierTrainerMons_Alonzo[] = { FRONTIER_MONS_COOLTRAINER_M_2B }; -const u16 gBattleFrontierTrainerMons_Vince[] = +const u16 gBattleFrontierTrainerMons_Vince[] = { FRONTIER_MONS_COOLTRAINER_2C(LATIOS) }; -const u16 gBattleFrontierTrainerMons_Bryon[] = +const u16 gBattleFrontierTrainerMons_Bryon[] = { FRONTIER_MONS_COOLTRAINER_2D(LATIOS) }; -const u16 gBattleFrontierTrainerMons_Ava[] = +const u16 gBattleFrontierTrainerMons_Ava[] = { FRONTIER_MONS_COOLTRAINER_F_2A }; -const u16 gBattleFrontierTrainerMons_Miriam[] = +const u16 gBattleFrontierTrainerMons_Miriam[] = { FRONTIER_MONS_COOLTRAINER_F_2B }; -const u16 gBattleFrontierTrainerMons_Carrie[] = +const u16 gBattleFrontierTrainerMons_Carrie[] = { FRONTIER_MONS_COOLTRAINER_2C(LATIAS) }; -const u16 gBattleFrontierTrainerMons_Gillian2[] = +const u16 gBattleFrontierTrainerMons_Gillian2[] = { FRONTIER_MONS_COOLTRAINER_2D(LATIAS) }; -const u16 gBattleFrontierTrainerMons_Tyler[] = +const u16 gBattleFrontierTrainerMons_Tyler[] = { FRONTIER_MONS_GENERAL_A }; -const u16 gBattleFrontierTrainerMons_Chaz[] = +const u16 gBattleFrontierTrainerMons_Chaz[] = { FRONTIER_MONS_GENERAL_B }; -const u16 gBattleFrontierTrainerMons_Nelson[] = +const u16 gBattleFrontierTrainerMons_Nelson[] = { FRONTIER_MONS_COOLTRAINER_2D(LATIOS) }; -const u16 gBattleFrontierTrainerMons_Shania[] = +const u16 gBattleFrontierTrainerMons_Shania[] = { FRONTIER_MONS_GENERAL_C }; -const u16 gBattleFrontierTrainerMons_Stella[] = +const u16 gBattleFrontierTrainerMons_Stella[] = { FRONTIER_MONS_GENERAL_D }; -const u16 gBattleFrontierTrainerMons_Dorine[] = +const u16 gBattleFrontierTrainerMons_Dorine[] = { FRONTIER_MONS_COOLTRAINER_2D(LATIAS) }; -const u16 gBattleFrontierTrainerMons_Maddox[] = +const u16 gBattleFrontierTrainerMons_Maddox[] = { FRONTIER_MONS_DRAGON_TAMER_2 }; -const u16 gBattleFrontierTrainerMons_Davin[] = +const u16 gBattleFrontierTrainerMons_Davin[] = { FRONTIER_MONS_DRAGON_TAMER_2 }; -const u16 gBattleFrontierTrainerMons_Trevon[] = +const u16 gBattleFrontierTrainerMons_Trevon[] = { FRONTIER_MONS_DRAGON_TAMER_2 }; -const u16 gBattleFrontierTrainerMons_Mateo[] = +const u16 gBattleFrontierTrainerMons_Mateo[] = { FRONTIER_MONS_BLACK_BELT_2A }; -const u16 gBattleFrontierTrainerMons_Bret[] = +const u16 gBattleFrontierTrainerMons_Bret[] = { FRONTIER_MONS_BLACK_BELT_BATTLE_GIRL_2B }; -const u16 gBattleFrontierTrainerMons_Raul[] = +const u16 gBattleFrontierTrainerMons_Raul[] = { FRONTIER_MONS_BLACK_BELT_BATTLE_GIRL_2C }; -const u16 gBattleFrontierTrainerMons_Kay[] = +const u16 gBattleFrontierTrainerMons_Kay[] = { FRONTIER_MONS_BATTLE_GIRL_2A }; -const u16 gBattleFrontierTrainerMons_Elena[] = +const u16 gBattleFrontierTrainerMons_Elena[] = { FRONTIER_MONS_BLACK_BELT_BATTLE_GIRL_2B }; -const u16 gBattleFrontierTrainerMons_Alana[] = +const u16 gBattleFrontierTrainerMons_Alana[] = { FRONTIER_MONS_BLACK_BELT_BATTLE_GIRL_2C }; -const u16 gBattleFrontierTrainerMons_Alexas[] = +const u16 gBattleFrontierTrainerMons_Alexas[] = { FRONTIER_MONS_EXPERT_2A(TYRANITAR) }; -const u16 gBattleFrontierTrainerMons_Weston[] = +const u16 gBattleFrontierTrainerMons_Weston[] = { FRONTIER_MONS_EXPERT_2B(LATIOS) }; -const u16 gBattleFrontierTrainerMons_Jasper[] = +const u16 gBattleFrontierTrainerMons_Jasper[] = { FRONTIER_MONS_EXPERT_2C(TYRANITAR) }; -const u16 gBattleFrontierTrainerMons_Nadia[] = +const u16 gBattleFrontierTrainerMons_Nadia[] = { FRONTIER_MONS_EXPERT_2A(DRAGONITE) }; -const u16 gBattleFrontierTrainerMons_Miranda[] = +const u16 gBattleFrontierTrainerMons_Miranda[] = { FRONTIER_MONS_EXPERT_2B(LATIAS) }; -const u16 gBattleFrontierTrainerMons_Emma[] = +const u16 gBattleFrontierTrainerMons_Emma[] = { FRONTIER_MONS_EXPERT_2C(DRAGONITE) }; -const u16 gBattleFrontierTrainerMons_Rolando[] = +const u16 gBattleFrontierTrainerMons_Rolando[] = { FRONTIER_MONS_PSYCHIC_2A(LATIOS) }; -const u16 gBattleFrontierTrainerMons_Stanly[] = +const u16 gBattleFrontierTrainerMons_Stanly[] = { FRONTIER_MONS_PSYCHIC_2B(LATIOS) }; -const u16 gBattleFrontierTrainerMons_Dario[] = +const u16 gBattleFrontierTrainerMons_Dario[] = { FRONTIER_MONS_PSYCHIC_2C(LATIOS) }; -const u16 gBattleFrontierTrainerMons_Karlee[] = +const u16 gBattleFrontierTrainerMons_Karlee[] = { FRONTIER_MONS_PSYCHIC_2A(LATIAS) }; -const u16 gBattleFrontierTrainerMons_Jaylin[] = +const u16 gBattleFrontierTrainerMons_Jaylin[] = { FRONTIER_MONS_PSYCHIC_2B(LATIAS) }; -const u16 gBattleFrontierTrainerMons_Ingrid[] = +const u16 gBattleFrontierTrainerMons_Ingrid[] = { FRONTIER_MONS_PSYCHIC_2C(LATIAS) }; -const u16 gBattleFrontierTrainerMons_Delilah[] = +const u16 gBattleFrontierTrainerMons_Delilah[] = { FRONTIER_MONS_HEX_MANIAC_2A }; -const u16 gBattleFrontierTrainerMons_Carly[] = +const u16 gBattleFrontierTrainerMons_Carly[] = { FRONTIER_MONS_HEX_MANIAC_2B }; -const u16 gBattleFrontierTrainerMons_Lexie[] = +const u16 gBattleFrontierTrainerMons_Lexie[] = { FRONTIER_MONS_HEX_MANIAC_2C }; -const u16 gBattleFrontierTrainerMons_Miller[] = +const u16 gBattleFrontierTrainerMons_Miller[] = { FRONTIER_MONS_POKEMANIAC_2A }; -const u16 gBattleFrontierTrainerMons_Marv[] = +const u16 gBattleFrontierTrainerMons_Marv[] = { FRONTIER_MONS_POKEMANIAC_2B }; -const u16 gBattleFrontierTrainerMons_Layton[] = +const u16 gBattleFrontierTrainerMons_Layton[] = { FRONTIER_MONS_POKEMANIAC_2C }; -const u16 gBattleFrontierTrainerMons_Brooks[] = +const u16 gBattleFrontierTrainerMons_Brooks[] = { FRONTIER_MONS_GENERAL_A }; -const u16 gBattleFrontierTrainerMons_Gregory[] = +const u16 gBattleFrontierTrainerMons_Gregory[] = { FRONTIER_MONS_GENTLEMAN_3A }; -const u16 gBattleFrontierTrainerMons_Reese[] = +const u16 gBattleFrontierTrainerMons_Reese[] = { FRONTIER_MONS_GENTLEMAN_3B }; -const u16 gBattleFrontierTrainerMons_Mason[] = +const u16 gBattleFrontierTrainerMons_Mason[] = { FRONTIER_MONS_GENERAL_A }; -const u16 gBattleFrontierTrainerMons_Toby[] = +const u16 gBattleFrontierTrainerMons_Toby[] = { FRONTIER_MONS_GENERAL_B }; -const u16 gBattleFrontierTrainerMons_Dorothy[] = +const u16 gBattleFrontierTrainerMons_Dorothy[] = { FRONTIER_MONS_GENERAL_C }; -const u16 gBattleFrontierTrainerMons_Piper[] = +const u16 gBattleFrontierTrainerMons_Piper[] = { FRONTIER_MONS_GENERAL_D }; -const u16 gBattleFrontierTrainerMons_Finn[] = +const u16 gBattleFrontierTrainerMons_Finn[] = { FRONTIER_MONS_SWIMMING_TRIATHLETE_M_3 }; -const u16 gBattleFrontierTrainerMons_Samir[] = +const u16 gBattleFrontierTrainerMons_Samir[] = { FRONTIER_MONS_SWIMMING_TRIATHLETE_M_3 }; -const u16 gBattleFrontierTrainerMons_Fiona[] = +const u16 gBattleFrontierTrainerMons_Fiona[] = { FRONTIER_MONS_SWIMMING_TRIATHLETE_F_3 }; -const u16 gBattleFrontierTrainerMons_Gloria[] = +const u16 gBattleFrontierTrainerMons_Gloria[] = { FRONTIER_MONS_SWIMMING_TRIATHLETE_F_3 }; -const u16 gBattleFrontierTrainerMons_Nico[] = +const u16 gBattleFrontierTrainerMons_Nico[] = { FRONTIER_MONS_GENERAL_A }; -const u16 gBattleFrontierTrainerMons_Jeremy[] = +const u16 gBattleFrontierTrainerMons_Jeremy[] = { FRONTIER_MONS_GENERAL_B }; -const u16 gBattleFrontierTrainerMons_Caitlin[] = +const u16 gBattleFrontierTrainerMons_Caitlin[] = { FRONTIER_MONS_GENERAL_C }; -const u16 gBattleFrontierTrainerMons_Reena[] = +const u16 gBattleFrontierTrainerMons_Reena[] = { FRONTIER_MONS_GENERAL_D }; -const u16 gBattleFrontierTrainerMons_Avery[] = +const u16 gBattleFrontierTrainerMons_Avery[] = { FRONTIER_MONS_BUG_MANIAC_4 }; -const u16 gBattleFrontierTrainerMons_Liam[] = +const u16 gBattleFrontierTrainerMons_Liam[] = { FRONTIER_MONS_BUG_MANIAC_4 }; -const u16 gBattleFrontierTrainerMons_Theo[] = +const u16 gBattleFrontierTrainerMons_Theo[] = { FRONTIER_MONS_FISHERMAN_3 }; -const u16 gBattleFrontierTrainerMons_Bailey[] = +const u16 gBattleFrontierTrainerMons_Bailey[] = { FRONTIER_MONS_FISHERMAN_3 }; -const u16 gBattleFrontierTrainerMons_Hugo[] = +const u16 gBattleFrontierTrainerMons_Hugo[] = { FRONTIER_MONS_RUIN_MANIAC_4 }; -const u16 gBattleFrontierTrainerMons_Bryce[] = +const u16 gBattleFrontierTrainerMons_Bryce[] = { FRONTIER_MONS_RUIN_MANIAC_4 }; -const u16 gBattleFrontierTrainerMons_Gideon[] = +const u16 gBattleFrontierTrainerMons_Gideon[] = { FRONTIER_MONS_COLLECTOR_3 }; -const u16 gBattleFrontierTrainerMons_Triston[] = +const u16 gBattleFrontierTrainerMons_Triston[] = { FRONTIER_MONS_COLLECTOR_3 }; -const u16 gBattleFrontierTrainerMons_Charles[] = +const u16 gBattleFrontierTrainerMons_Charles[] = { FRONTIER_MONS_GUITARIST_3A }; -const u16 gBattleFrontierTrainerMons_Raymond[] = +const u16 gBattleFrontierTrainerMons_Raymond[] = { FRONTIER_MONS_GUITARIST_3B }; -const u16 gBattleFrontierTrainerMons_Dirk[] = +const u16 gBattleFrontierTrainerMons_Dirk[] = { FRONTIER_MONS_BIRD_KEEPER_3 }; -const u16 gBattleFrontierTrainerMons_Harold[] = +const u16 gBattleFrontierTrainerMons_Harold[] = { FRONTIER_MONS_BIRD_KEEPER_3 }; -const u16 gBattleFrontierTrainerMons_Omar[] = +const u16 gBattleFrontierTrainerMons_Omar[] = { FRONTIER_MONS_SAILOR_3 }; -const u16 gBattleFrontierTrainerMons_Peter[] = +const u16 gBattleFrontierTrainerMons_Peter[] = { FRONTIER_MONS_SAILOR_3 }; -const u16 gBattleFrontierTrainerMons_Dev[] = +const u16 gBattleFrontierTrainerMons_Dev[] = { FRONTIER_MONS_HIKER_3 }; -const u16 gBattleFrontierTrainerMons_Corey[] = +const u16 gBattleFrontierTrainerMons_Corey[] = { FRONTIER_MONS_HIKER_3 }; -const u16 gBattleFrontierTrainerMons_Andre[] = +const u16 gBattleFrontierTrainerMons_Andre[] = { FRONTIER_MONS_KINDLER_3 }; -const u16 gBattleFrontierTrainerMons_Ferris[] = +const u16 gBattleFrontierTrainerMons_Ferris[] = { FRONTIER_MONS_KINDLER_3 }; -const u16 gBattleFrontierTrainerMons_Alivia[] = +const u16 gBattleFrontierTrainerMons_Alivia[] = { FRONTIER_MONS_PARASOL_LADY_3 }; -const u16 gBattleFrontierTrainerMons_Paige[] = +const u16 gBattleFrontierTrainerMons_Paige[] = { FRONTIER_MONS_PARASOL_LADY_3 }; -const u16 gBattleFrontierTrainerMons_Anya[] = +const u16 gBattleFrontierTrainerMons_Anya[] = { FRONTIER_MONS_EEVEELUTIONS }; -const u16 gBattleFrontierTrainerMons_Dawn[] = +const u16 gBattleFrontierTrainerMons_Dawn[] = { FRONTIER_MONS_BEAUTY_2 }; -const u16 gBattleFrontierTrainerMons_Abby[] = +const u16 gBattleFrontierTrainerMons_Abby[] = { FRONTIER_MONS_AROMA_LADY_3 }; -const u16 gBattleFrontierTrainerMons_Gretel[] = +const u16 gBattleFrontierTrainerMons_Gretel[] = { FRONTIER_MONS_AROMA_LADY_3 }; diff --git a/src/data/battle_frontier/battle_tent.h b/src/data/battle_frontier/battle_tent.h index bce7979c8c..46598b2120 100644 --- a/src/data/battle_frontier/battle_tent.h +++ b/src/data/battle_frontier/battle_tent.h @@ -1,5 +1,5 @@ // Slateport Battle Tent. -const u16 gSlateportBattleTentTrainerMons_Jolie[] = +const u16 gSlateportBattleTentTrainerMons_Jolie[] = { SLATEPORT_TENT_MON_CACNEA_1, SLATEPORT_TENT_MON_LOMBRE_1, @@ -15,7 +15,7 @@ const u16 gSlateportBattleTentTrainerMons_Jolie[] = -1 }; -const u16 gSlateportBattleTentTrainerMons_Malachi[] = +const u16 gSlateportBattleTentTrainerMons_Malachi[] = { SLATEPORT_TENT_MON_CACNEA_1, SLATEPORT_TENT_MON_GRAVELER, @@ -31,7 +31,7 @@ const u16 gSlateportBattleTentTrainerMons_Malachi[] = -1 }; -const u16 gSlateportBattleTentTrainerMons_Kelsie[] = +const u16 gSlateportBattleTentTrainerMons_Kelsie[] = { SLATEPORT_TENT_MON_WAILMER_1, SLATEPORT_TENT_MON_WAILMER_2, @@ -47,7 +47,7 @@ const u16 gSlateportBattleTentTrainerMons_Kelsie[] = -1 }; -const u16 gSlateportBattleTentTrainerMons_Davon[] = +const u16 gSlateportBattleTentTrainerMons_Davon[] = { SLATEPORT_TENT_MON_WAILMER_1, SLATEPORT_TENT_MON_WAILMER_2, @@ -64,7 +64,7 @@ const u16 gSlateportBattleTentTrainerMons_Davon[] = -1 }; -const u16 gSlateportBattleTentTrainerMons_Glenda[] = +const u16 gSlateportBattleTentTrainerMons_Glenda[] = { SLATEPORT_TENT_MON_ZIGZAGOON_1, SLATEPORT_TENT_MON_ZIGZAGOON_2, @@ -82,7 +82,7 @@ const u16 gSlateportBattleTentTrainerMons_Glenda[] = -1 }; -const u16 gSlateportBattleTentTrainerMons_Helena[] = +const u16 gSlateportBattleTentTrainerMons_Helena[] = { SLATEPORT_TENT_MON_MIGHTYENA_1, SLATEPORT_TENT_MON_MIGHTYENA_2, @@ -98,7 +98,7 @@ const u16 gSlateportBattleTentTrainerMons_Helena[] = -1 }; -const u16 gSlateportBattleTentTrainerMons_Rodolfo[] = +const u16 gSlateportBattleTentTrainerMons_Rodolfo[] = { SLATEPORT_TENT_MON_ZIGZAGOON_1, SLATEPORT_TENT_MON_ZIGZAGOON_2, @@ -116,7 +116,7 @@ const u16 gSlateportBattleTentTrainerMons_Rodolfo[] = -1 }; -const u16 gSlateportBattleTentTrainerMons_Davion[] = +const u16 gSlateportBattleTentTrainerMons_Davion[] = { SLATEPORT_TENT_MON_BALTOY, SLATEPORT_TENT_MON_VOLTORB, @@ -135,7 +135,7 @@ const u16 gSlateportBattleTentTrainerMons_Davion[] = -1 }; -const u16 gSlateportBattleTentTrainerMons_Kendall[] = +const u16 gSlateportBattleTentTrainerMons_Kendall[] = { SLATEPORT_TENT_MON_WAILMER_1, SLATEPORT_TENT_MON_WINGULL_1, @@ -154,7 +154,7 @@ const u16 gSlateportBattleTentTrainerMons_Kendall[] = -1 }; -const u16 gSlateportBattleTentTrainerMons_Colten[] = +const u16 gSlateportBattleTentTrainerMons_Colten[] = { SLATEPORT_TENT_MON_ZIGZAGOON_1, SLATEPORT_TENT_MON_BEAUTIFLY, @@ -171,7 +171,7 @@ const u16 gSlateportBattleTentTrainerMons_Colten[] = -1 }; -const u16 gSlateportBattleTentTrainerMons_Irvin[] = +const u16 gSlateportBattleTentTrainerMons_Irvin[] = { SLATEPORT_TENT_MON_ZIGZAGOON_1, SLATEPORT_TENT_MON_ZIGZAGOON_2, @@ -189,7 +189,7 @@ const u16 gSlateportBattleTentTrainerMons_Irvin[] = -1 }; -const u16 gSlateportBattleTentTrainerMons_Shaun[] = +const u16 gSlateportBattleTentTrainerMons_Shaun[] = { SLATEPORT_TENT_MON_BALTOY, SLATEPORT_TENT_MON_MIGHTYENA_1, @@ -207,7 +207,7 @@ const u16 gSlateportBattleTentTrainerMons_Shaun[] = -1 }; -const u16 gSlateportBattleTentTrainerMons_Kyler[] = +const u16 gSlateportBattleTentTrainerMons_Kyler[] = { SLATEPORT_TENT_MON_ELECTRIKE_1, SLATEPORT_TENT_MON_VOLTORB, @@ -224,7 +224,7 @@ const u16 gSlateportBattleTentTrainerMons_Kyler[] = -1 }; -const u16 gSlateportBattleTentTrainerMons_Maggie[] = +const u16 gSlateportBattleTentTrainerMons_Maggie[] = { SLATEPORT_TENT_MON_LOMBRE_1, SLATEPORT_TENT_MON_NUZLEAF, @@ -240,7 +240,7 @@ const u16 gSlateportBattleTentTrainerMons_Maggie[] = -1 }; -const u16 gSlateportBattleTentTrainerMons_Stephon[] = +const u16 gSlateportBattleTentTrainerMons_Stephon[] = { SLATEPORT_TENT_MON_PELIPPER_1, SLATEPORT_TENT_MON_LOMBRE_1, @@ -256,7 +256,7 @@ const u16 gSlateportBattleTentTrainerMons_Stephon[] = -1 }; -const u16 gSlateportBattleTentTrainerMons_Rebecca[] = +const u16 gSlateportBattleTentTrainerMons_Rebecca[] = { SLATEPORT_TENT_MON_PELIPPER_1, SLATEPORT_TENT_MON_NUZLEAF, @@ -272,7 +272,7 @@ const u16 gSlateportBattleTentTrainerMons_Rebecca[] = -1 }; -const u16 gSlateportBattleTentTrainerMons_Reggie[] = +const u16 gSlateportBattleTentTrainerMons_Reggie[] = { SLATEPORT_TENT_MON_MARILL_1, SLATEPORT_TENT_MON_WINGULL_1, @@ -289,7 +289,7 @@ const u16 gSlateportBattleTentTrainerMons_Reggie[] = -1 }; -const u16 gSlateportBattleTentTrainerMons_Janae[] = +const u16 gSlateportBattleTentTrainerMons_Janae[] = { SLATEPORT_TENT_MON_ZIGZAGOON_1, SLATEPORT_TENT_MON_ZIGZAGOON_2, @@ -306,7 +306,7 @@ const u16 gSlateportBattleTentTrainerMons_Janae[] = -1 }; -const u16 gSlateportBattleTentTrainerMons_Caiden[] = +const u16 gSlateportBattleTentTrainerMons_Caiden[] = { SLATEPORT_TENT_MON_LOMBRE_1, SLATEPORT_TENT_MON_NINJASK_1, @@ -324,7 +324,7 @@ const u16 gSlateportBattleTentTrainerMons_Caiden[] = -1 }; -const u16 gSlateportBattleTentTrainerMons_Kirsten[] = +const u16 gSlateportBattleTentTrainerMons_Kirsten[] = { SLATEPORT_TENT_MON_LOMBRE_1, SLATEPORT_TENT_MON_GRAVELER, @@ -342,7 +342,7 @@ const u16 gSlateportBattleTentTrainerMons_Kirsten[] = -1 }; -const u16 gSlateportBattleTentTrainerMons_Kurtis[] = +const u16 gSlateportBattleTentTrainerMons_Kurtis[] = { SLATEPORT_TENT_MON_ZIGZAGOON_1, SLATEPORT_TENT_MON_ZIGZAGOON_2, @@ -358,7 +358,7 @@ const u16 gSlateportBattleTentTrainerMons_Kurtis[] = -1 }; -const u16 gSlateportBattleTentTrainerMons_Stefan[] = +const u16 gSlateportBattleTentTrainerMons_Stefan[] = { SLATEPORT_TENT_MON_WAILMER_1, SLATEPORT_TENT_MON_WAILMER_2, @@ -374,7 +374,7 @@ const u16 gSlateportBattleTentTrainerMons_Stefan[] = -1 }; -const u16 gSlateportBattleTentTrainerMons_Avery[] = +const u16 gSlateportBattleTentTrainerMons_Avery[] = { SLATEPORT_TENT_MON_BEAUTIFLY, SLATEPORT_TENT_MON_DUSTOX, @@ -390,7 +390,7 @@ const u16 gSlateportBattleTentTrainerMons_Avery[] = -1 }; -const u16 gSlateportBattleTentTrainerMons_Dwane[] = +const u16 gSlateportBattleTentTrainerMons_Dwane[] = { SLATEPORT_TENT_MON_NINJASK_1, SLATEPORT_TENT_MON_NINJASK_2, @@ -406,7 +406,7 @@ const u16 gSlateportBattleTentTrainerMons_Dwane[] = -1 }; -const u16 gSlateportBattleTentTrainerMons_Mckenna[] = +const u16 gSlateportBattleTentTrainerMons_Mckenna[] = { SLATEPORT_TENT_MON_CACNEA_2, SLATEPORT_TENT_MON_SWELLOW, @@ -422,7 +422,7 @@ const u16 gSlateportBattleTentTrainerMons_Mckenna[] = -1 }; -const u16 gSlateportBattleTentTrainerMons_Camryn[] = +const u16 gSlateportBattleTentTrainerMons_Camryn[] = { SLATEPORT_TENT_MON_WAILMER_2, SLATEPORT_TENT_MON_MARILL_1, @@ -439,7 +439,7 @@ const u16 gSlateportBattleTentTrainerMons_Camryn[] = -1 }; -const u16 gSlateportBattleTentTrainerMons_Natasha[] = +const u16 gSlateportBattleTentTrainerMons_Natasha[] = { SLATEPORT_TENT_MON_ZIGZAGOON_2, SLATEPORT_TENT_MON_DUSTOX, @@ -455,7 +455,7 @@ const u16 gSlateportBattleTentTrainerMons_Natasha[] = -1 }; -const u16 gSlateportBattleTentTrainerMons_Austyn[] = +const u16 gSlateportBattleTentTrainerMons_Austyn[] = { SLATEPORT_TENT_MON_ARON_2, SLATEPORT_TENT_MON_LOUDRED, @@ -472,7 +472,7 @@ const u16 gSlateportBattleTentTrainerMons_Austyn[] = -1 }; -const u16 gSlateportBattleTentTrainerMons_Donovan[] = +const u16 gSlateportBattleTentTrainerMons_Donovan[] = { SLATEPORT_TENT_MON_LOMBRE_1, SLATEPORT_TENT_MON_GRAVELER, @@ -491,7 +491,7 @@ const u16 gSlateportBattleTentTrainerMons_Donovan[] = -1 }; -const u16 gSlateportBattleTentTrainerMons_Tamia[] = +const u16 gSlateportBattleTentTrainerMons_Tamia[] = { SLATEPORT_TENT_MON_BEAUTIFLY, SLATEPORT_TENT_MON_MARILL_1, @@ -507,7 +507,7 @@ const u16 gSlateportBattleTentTrainerMons_Tamia[] = -1 }; -const struct BattleFrontierTrainer gSlateportBattleTentTrainers[NUM_BATTLE_TENT_TRAINERS] = +const struct BattleFrontierTrainer gSlateportBattleTentTrainers[NUM_BATTLE_TENT_TRAINERS] = { [SLATEPORT_TENT_TRAINER_JOLIE] = { .facilityClass = FACILITY_CLASS_AROMA_LADY, @@ -751,7 +751,7 @@ const struct BattleFrontierTrainer gSlateportBattleTentTrainers[NUM_BATTLE_TENT_ } }; -const struct FacilityMon gSlateportBattleTentMons[NUM_SLATEPORT_TENT_MONS] = +const struct FacilityMon gSlateportBattleTentMons[NUM_SLATEPORT_TENT_MONS] = { [SLATEPORT_TENT_MON_ZIGZAGOON_1] = { .species = SPECIES_ZIGZAGOON, @@ -1246,7 +1246,7 @@ const struct FacilityMon gSlateportBattleTentMons[NUM_SLATEPORT_TENT_MONS] = }; // Verdanturf Battle Tent. -const u16 gVerdanturfBattleTentTrainerMons_Brenna[] = +const u16 gVerdanturfBattleTentTrainerMons_Brenna[] = { VERDANTURF_TENT_MON_SHROOMISH, VERDANTURF_TENT_MON_SWALOT, @@ -1256,7 +1256,7 @@ const u16 gVerdanturfBattleTentTrainerMons_Brenna[] = -1 }; -const u16 gVerdanturfBattleTentTrainerMons_Dilan[] = +const u16 gVerdanturfBattleTentTrainerMons_Dilan[] = { VERDANTURF_TENT_MON_GRAVELER, VERDANTURF_TENT_MON_TRAPINCH, @@ -1266,7 +1266,7 @@ const u16 gVerdanturfBattleTentTrainerMons_Dilan[] = -1 }; -const u16 gVerdanturfBattleTentTrainerMons_Eliana[] = +const u16 gVerdanturfBattleTentTrainerMons_Eliana[] = { VERDANTURF_TENT_MON_MAGIKARP, VERDANTURF_TENT_MON_BARBOACH, @@ -1276,7 +1276,7 @@ const u16 gVerdanturfBattleTentTrainerMons_Eliana[] = -1 }; -const u16 gVerdanturfBattleTentTrainerMons_Markus[] = +const u16 gVerdanturfBattleTentTrainerMons_Markus[] = { VERDANTURF_TENT_MON_MAGIKARP, VERDANTURF_TENT_MON_BARBOACH, @@ -1286,7 +1286,7 @@ const u16 gVerdanturfBattleTentTrainerMons_Markus[] = -1 }; -const u16 gVerdanturfBattleTentTrainerMons_Caitlyn[] = +const u16 gVerdanturfBattleTentTrainerMons_Caitlyn[] = { VERDANTURF_TENT_MON_POOCHYENA, VERDANTURF_TENT_MON_KECLEON, @@ -1297,7 +1297,7 @@ const u16 gVerdanturfBattleTentTrainerMons_Caitlyn[] = -1 }; -const u16 gVerdanturfBattleTentTrainerMons_Desiree[] = +const u16 gVerdanturfBattleTentTrainerMons_Desiree[] = { VERDANTURF_TENT_MON_WINGULL, VERDANTURF_TENT_MON_KECLEON, @@ -1307,7 +1307,7 @@ const u16 gVerdanturfBattleTentTrainerMons_Desiree[] = -1 }; -const u16 gVerdanturfBattleTentTrainerMons_Ronald[] = +const u16 gVerdanturfBattleTentTrainerMons_Ronald[] = { VERDANTURF_TENT_MON_ZIGZAGOON, VERDANTURF_TENT_MON_LINOONE, @@ -1317,7 +1317,7 @@ const u16 gVerdanturfBattleTentTrainerMons_Ronald[] = -1 }; -const u16 gVerdanturfBattleTentTrainerMons_Ashten[] = +const u16 gVerdanturfBattleTentTrainerMons_Ashten[] = { VERDANTURF_TENT_MON_ARON_1, VERDANTURF_TENT_MON_KECLEON, @@ -1327,7 +1327,7 @@ const u16 gVerdanturfBattleTentTrainerMons_Ashten[] = -1 }; -const u16 gVerdanturfBattleTentTrainerMons_Gerard[] = +const u16 gVerdanturfBattleTentTrainerMons_Gerard[] = { VERDANTURF_TENT_MON_MARILL, VERDANTURF_TENT_MON_BARBOACH, @@ -1337,7 +1337,7 @@ const u16 gVerdanturfBattleTentTrainerMons_Gerard[] = -1 }; -const u16 gVerdanturfBattleTentTrainerMons_Bradly[] = +const u16 gVerdanturfBattleTentTrainerMons_Bradly[] = { VERDANTURF_TENT_MON_NUZLEAF, VERDANTURF_TENT_MON_TAILLOW, @@ -1347,7 +1347,7 @@ const u16 gVerdanturfBattleTentTrainerMons_Bradly[] = -1 }; -const u16 gVerdanturfBattleTentTrainerMons_Dennis[] = +const u16 gVerdanturfBattleTentTrainerMons_Dennis[] = { VERDANTURF_TENT_MON_NINJASK, VERDANTURF_TENT_MON_TRAPINCH, @@ -1357,7 +1357,7 @@ const u16 gVerdanturfBattleTentTrainerMons_Dennis[] = -1 }; -const u16 gVerdanturfBattleTentTrainerMons_Prestin[] = +const u16 gVerdanturfBattleTentTrainerMons_Prestin[] = { VERDANTURF_TENT_MON_KADABRA, VERDANTURF_TENT_MON_MIGHTYENA, @@ -1369,7 +1369,7 @@ const u16 gVerdanturfBattleTentTrainerMons_Prestin[] = -1 }; -const u16 gVerdanturfBattleTentTrainerMons_Ernesto[] = +const u16 gVerdanturfBattleTentTrainerMons_Ernesto[] = { VERDANTURF_TENT_MON_MAGNEMITE, VERDANTURF_TENT_MON_VOLTORB, @@ -1379,7 +1379,7 @@ const u16 gVerdanturfBattleTentTrainerMons_Ernesto[] = -1 }; -const u16 gVerdanturfBattleTentTrainerMons_Nala[] = +const u16 gVerdanturfBattleTentTrainerMons_Nala[] = { VERDANTURF_TENT_MON_ZIGZAGOON, VERDANTURF_TENT_MON_SHROOMISH, @@ -1391,7 +1391,7 @@ const u16 gVerdanturfBattleTentTrainerMons_Nala[] = -1 }; -const u16 gVerdanturfBattleTentTrainerMons_Darnell[] = +const u16 gVerdanturfBattleTentTrainerMons_Darnell[] = { VERDANTURF_TENT_MON_POOCHYENA, VERDANTURF_TENT_MON_SOLROCK, @@ -1402,7 +1402,7 @@ const u16 gVerdanturfBattleTentTrainerMons_Darnell[] = -1 }; -const u16 gVerdanturfBattleTentTrainerMons_Ashlyn[] = +const u16 gVerdanturfBattleTentTrainerMons_Ashlyn[] = { VERDANTURF_TENT_MON_SOLROCK, VERDANTURF_TENT_MON_MARILL, @@ -1414,7 +1414,7 @@ const u16 gVerdanturfBattleTentTrainerMons_Ashlyn[] = -1 }; -const u16 gVerdanturfBattleTentTrainerMons_Addison[] = +const u16 gVerdanturfBattleTentTrainerMons_Addison[] = { VERDANTURF_TENT_MON_POOCHYENA, VERDANTURF_TENT_MON_ZIGZAGOON, @@ -1424,7 +1424,7 @@ const u16 gVerdanturfBattleTentTrainerMons_Addison[] = -1 }; -const u16 gVerdanturfBattleTentTrainerMons_Justine[] = +const u16 gVerdanturfBattleTentTrainerMons_Justine[] = { VERDANTURF_TENT_MON_POOCHYENA, VERDANTURF_TENT_MON_ZIGZAGOON, @@ -1434,7 +1434,7 @@ const u16 gVerdanturfBattleTentTrainerMons_Justine[] = -1 }; -const u16 gVerdanturfBattleTentTrainerMons_Tyson[] = +const u16 gVerdanturfBattleTentTrainerMons_Tyson[] = { VERDANTURF_TENT_MON_MACHOP, VERDANTURF_TENT_MON_MAKUHITA, @@ -1446,7 +1446,7 @@ const u16 gVerdanturfBattleTentTrainerMons_Tyson[] = -1 }; -const u16 gVerdanturfBattleTentTrainerMons_Laila[] = +const u16 gVerdanturfBattleTentTrainerMons_Laila[] = { VERDANTURF_TENT_MON_MACHOP, VERDANTURF_TENT_MON_MAKUHITA, @@ -1457,7 +1457,7 @@ const u16 gVerdanturfBattleTentTrainerMons_Laila[] = -1 }; -const u16 gVerdanturfBattleTentTrainerMons_Waren[] = +const u16 gVerdanturfBattleTentTrainerMons_Waren[] = { VERDANTURF_TENT_MON_POOCHYENA, VERDANTURF_TENT_MON_ARON_1, @@ -1467,7 +1467,7 @@ const u16 gVerdanturfBattleTentTrainerMons_Waren[] = -1 }; -const u16 gVerdanturfBattleTentTrainerMons_Tobias[] = +const u16 gVerdanturfBattleTentTrainerMons_Tobias[] = { VERDANTURF_TENT_MON_MAGIKARP, VERDANTURF_TENT_MON_BARBOACH, @@ -1477,7 +1477,7 @@ const u16 gVerdanturfBattleTentTrainerMons_Tobias[] = -1 }; -const u16 gVerdanturfBattleTentTrainerMons_Josiah[] = +const u16 gVerdanturfBattleTentTrainerMons_Josiah[] = { VERDANTURF_TENT_MON_WINGULL, VERDANTURF_TENT_MON_SWABLU, @@ -1487,7 +1487,7 @@ const u16 gVerdanturfBattleTentTrainerMons_Josiah[] = -1 }; -const u16 gVerdanturfBattleTentTrainerMons_Dion[] = +const u16 gVerdanturfBattleTentTrainerMons_Dion[] = { VERDANTURF_TENT_MON_NINJASK, VERDANTURF_TENT_MON_DUSTOX, @@ -1498,7 +1498,7 @@ const u16 gVerdanturfBattleTentTrainerMons_Dion[] = -1 }; -const u16 gVerdanturfBattleTentTrainerMons_Kenzie[] = +const u16 gVerdanturfBattleTentTrainerMons_Kenzie[] = { VERDANTURF_TENT_MON_LOTAD, VERDANTURF_TENT_MON_NUMEL_1, @@ -1509,7 +1509,7 @@ const u16 gVerdanturfBattleTentTrainerMons_Kenzie[] = -1 }; -const u16 gVerdanturfBattleTentTrainerMons_Lillian[] = +const u16 gVerdanturfBattleTentTrainerMons_Lillian[] = { VERDANTURF_TENT_MON_GOLDEEN_2, VERDANTURF_TENT_MON_PELIPPER, @@ -1519,7 +1519,7 @@ const u16 gVerdanturfBattleTentTrainerMons_Lillian[] = -1 }; -const u16 gVerdanturfBattleTentTrainerMons_Lesley[] = +const u16 gVerdanturfBattleTentTrainerMons_Lesley[] = { VERDANTURF_TENT_MON_NUZLEAF, VERDANTURF_TENT_MON_POOCHYENA, @@ -1529,7 +1529,7 @@ const u16 gVerdanturfBattleTentTrainerMons_Lesley[] = -1 }; -const u16 gVerdanturfBattleTentTrainerMons_Marquis[] = +const u16 gVerdanturfBattleTentTrainerMons_Marquis[] = { VERDANTURF_TENT_MON_GOLDEEN_2, VERDANTURF_TENT_MON_PELIPPER, @@ -1540,7 +1540,7 @@ const u16 gVerdanturfBattleTentTrainerMons_Marquis[] = -1 }; -const u16 gVerdanturfBattleTentTrainerMons_Freddy[] = +const u16 gVerdanturfBattleTentTrainerMons_Freddy[] = { VERDANTURF_TENT_MON_LOTAD, VERDANTURF_TENT_MON_SEVIPER, @@ -1550,7 +1550,7 @@ const u16 gVerdanturfBattleTentTrainerMons_Freddy[] = -1 }; -const u16 gVerdanturfBattleTentTrainerMons_Cecilia[] = +const u16 gVerdanturfBattleTentTrainerMons_Cecilia[] = { VERDANTURF_TENT_MON_SWELLOW, VERDANTURF_TENT_MON_NUZLEAF, @@ -1560,7 +1560,7 @@ const u16 gVerdanturfBattleTentTrainerMons_Cecilia[] = -1 }; -const struct BattleFrontierTrainer gVerdanturfBattleTentTrainers[NUM_BATTLE_TENT_TRAINERS] = +const struct BattleFrontierTrainer gVerdanturfBattleTentTrainers[NUM_BATTLE_TENT_TRAINERS] = { [VERDANTURF_TENT_TRAINER_BRENNA] = { .facilityClass = FACILITY_CLASS_AROMA_LADY, @@ -1804,7 +1804,7 @@ const struct BattleFrontierTrainer gVerdanturfBattleTentTrainers[NUM_BATTLE_TENT } }; -const struct FacilityMon gVerdanturfBattleTentMons[NUM_VERDANTURF_TENT_MONS] = +const struct FacilityMon gVerdanturfBattleTentMons[NUM_VERDANTURF_TENT_MONS] = { [VERDANTURF_TENT_MON_POOCHYENA] = { .species = SPECIES_POOCHYENA, @@ -2124,7 +2124,7 @@ const struct FacilityMon gVerdanturfBattleTentMons[NUM_VERDANTURF_TENT_MONS] = }; // Fallarbor Battle Tent. -const u16 gFallarborBattleTentTrainerMons_Amber[] = +const u16 gFallarborBattleTentTrainerMons_Amber[] = { FALLARBOR_TENT_MON_SWALOT, FALLARBOR_TENT_MON_SHROOMISH, @@ -2135,7 +2135,7 @@ const u16 gFallarborBattleTentTrainerMons_Amber[] = -1 }; -const u16 gFallarborBattleTentTrainerMons_Javier[] = +const u16 gFallarborBattleTentTrainerMons_Javier[] = { FALLARBOR_TENT_MON_SOLROCK, FALLARBOR_TENT_MON_TRAPINCH, @@ -2146,7 +2146,7 @@ const u16 gFallarborBattleTentTrainerMons_Javier[] = -1 }; -const u16 gFallarborBattleTentTrainerMons_Natalie[] = +const u16 gFallarborBattleTentTrainerMons_Natalie[] = { FALLARBOR_TENT_MON_MAGIKARP, FALLARBOR_TENT_MON_PELIPPER, @@ -2156,7 +2156,7 @@ const u16 gFallarborBattleTentTrainerMons_Natalie[] = -1 }; -const u16 gFallarborBattleTentTrainerMons_Treve[] = +const u16 gFallarborBattleTentTrainerMons_Treve[] = { FALLARBOR_TENT_MON_WINGULL, FALLARBOR_TENT_MON_PELIPPER, @@ -2166,7 +2166,7 @@ const u16 gFallarborBattleTentTrainerMons_Treve[] = -1 }; -const u16 gFallarborBattleTentTrainerMons_Arianna[] = +const u16 gFallarborBattleTentTrainerMons_Arianna[] = { FALLARBOR_TENT_MON_ELECTRIKE, FALLARBOR_TENT_MON_LINOONE_2, @@ -2176,7 +2176,7 @@ const u16 gFallarborBattleTentTrainerMons_Arianna[] = -1 }; -const u16 gFallarborBattleTentTrainerMons_Jadyn[] = +const u16 gFallarborBattleTentTrainerMons_Jadyn[] = { FALLARBOR_TENT_MON_NUMEL, FALLARBOR_TENT_MON_LOUDRED, @@ -2187,7 +2187,7 @@ const u16 gFallarborBattleTentTrainerMons_Jadyn[] = -1 }; -const u16 gFallarborBattleTentTrainerMons_Gerardo[] = +const u16 gFallarborBattleTentTrainerMons_Gerardo[] = { FALLARBOR_TENT_MON_SOLROCK, FALLARBOR_TENT_MON_ELECTRIKE, @@ -2197,7 +2197,7 @@ const u16 gFallarborBattleTentTrainerMons_Gerardo[] = -1 }; -const u16 gFallarborBattleTentTrainerMons_Jonn[] = +const u16 gFallarborBattleTentTrainerMons_Jonn[] = { FALLARBOR_TENT_MON_ARON_1, FALLARBOR_TENT_MON_ARON_2, @@ -2207,7 +2207,7 @@ const u16 gFallarborBattleTentTrainerMons_Jonn[] = -1 }; -const u16 gFallarborBattleTentTrainerMons_Esteban[] = +const u16 gFallarborBattleTentTrainerMons_Esteban[] = { FALLARBOR_TENT_MON_MAGIKARP, FALLARBOR_TENT_MON_WINGULL, @@ -2217,7 +2217,7 @@ const u16 gFallarborBattleTentTrainerMons_Esteban[] = -1 }; -const u16 gFallarborBattleTentTrainerMons_Jameson[] = +const u16 gFallarborBattleTentTrainerMons_Jameson[] = { FALLARBOR_TENT_MON_LINOONE_1, FALLARBOR_TENT_MON_PLUSLE, @@ -2227,7 +2227,7 @@ const u16 gFallarborBattleTentTrainerMons_Jameson[] = -1 }; -const u16 gFallarborBattleTentTrainerMons_Alanzo[] = +const u16 gFallarborBattleTentTrainerMons_Alanzo[] = { FALLARBOR_TENT_MON_NINCADA, FALLARBOR_TENT_MON_BEAUTIFLY, @@ -2239,7 +2239,7 @@ const u16 gFallarborBattleTentTrainerMons_Alanzo[] = -1 }; -const u16 gFallarborBattleTentTrainerMons_Howard[] = +const u16 gFallarborBattleTentTrainerMons_Howard[] = { FALLARBOR_TENT_MON_ELECTRIKE, FALLARBOR_TENT_MON_LINOONE_2, @@ -2249,7 +2249,7 @@ const u16 gFallarborBattleTentTrainerMons_Howard[] = -1 }; -const u16 gFallarborBattleTentTrainerMons_Conrad[] = +const u16 gFallarborBattleTentTrainerMons_Conrad[] = { FALLARBOR_TENT_MON_ELECTRIKE, FALLARBOR_TENT_MON_MAGNEMITE, @@ -2259,7 +2259,7 @@ const u16 gFallarborBattleTentTrainerMons_Conrad[] = -1 }; -const u16 gFallarborBattleTentTrainerMons_Makenna[] = +const u16 gFallarborBattleTentTrainerMons_Makenna[] = { FALLARBOR_TENT_MON_KECLEON, FALLARBOR_TENT_MON_WHISMUR, @@ -2269,7 +2269,7 @@ const u16 gFallarborBattleTentTrainerMons_Makenna[] = -1 }; -const u16 gFallarborBattleTentTrainerMons_Brayan[] = +const u16 gFallarborBattleTentTrainerMons_Brayan[] = { FALLARBOR_TENT_MON_NUMEL, FALLARBOR_TENT_MON_KECLEON, @@ -2281,7 +2281,7 @@ const u16 gFallarborBattleTentTrainerMons_Brayan[] = -1 }; -const u16 gFallarborBattleTentTrainerMons_Mariana[] = +const u16 gFallarborBattleTentTrainerMons_Mariana[] = { FALLARBOR_TENT_MON_NUMEL, FALLARBOR_TENT_MON_KECLEON, @@ -2293,7 +2293,7 @@ const u16 gFallarborBattleTentTrainerMons_Mariana[] = -1 }; -const u16 gFallarborBattleTentTrainerMons_Sheldon[] = +const u16 gFallarborBattleTentTrainerMons_Sheldon[] = { FALLARBOR_TENT_MON_PLUSLE, FALLARBOR_TENT_MON_POOCHYENA, @@ -2303,7 +2303,7 @@ const u16 gFallarborBattleTentTrainerMons_Sheldon[] = -1 }; -const u16 gFallarborBattleTentTrainerMons_Gianna[] = +const u16 gFallarborBattleTentTrainerMons_Gianna[] = { FALLARBOR_TENT_MON_LINOONE_1, FALLARBOR_TENT_MON_PLUSLE, @@ -2313,7 +2313,7 @@ const u16 gFallarborBattleTentTrainerMons_Gianna[] = -1 }; -const u16 gFallarborBattleTentTrainerMons_Yahir[] = +const u16 gFallarborBattleTentTrainerMons_Yahir[] = { FALLARBOR_TENT_MON_KECLEON, FALLARBOR_TENT_MON_MACHOKE, @@ -2324,7 +2324,7 @@ const u16 gFallarborBattleTentTrainerMons_Yahir[] = -1 }; -const u16 gFallarborBattleTentTrainerMons_Britney[] = +const u16 gFallarborBattleTentTrainerMons_Britney[] = { FALLARBOR_TENT_MON_KECLEON, FALLARBOR_TENT_MON_MAKUHITA, @@ -2335,7 +2335,7 @@ const u16 gFallarborBattleTentTrainerMons_Britney[] = -1 }; -const u16 gFallarborBattleTentTrainerMons_Hecter[] = +const u16 gFallarborBattleTentTrainerMons_Hecter[] = { FALLARBOR_TENT_MON_NUMEL, FALLARBOR_TENT_MON_LINOONE_1, @@ -2346,7 +2346,7 @@ const u16 gFallarborBattleTentTrainerMons_Hecter[] = -1 }; -const u16 gFallarborBattleTentTrainerMons_Tannor[] = +const u16 gFallarborBattleTentTrainerMons_Tannor[] = { FALLARBOR_TENT_MON_MAGIKARP, FALLARBOR_TENT_MON_BARBOACH, @@ -2356,7 +2356,7 @@ const u16 gFallarborBattleTentTrainerMons_Tannor[] = -1 }; -const u16 gFallarborBattleTentTrainerMons_Benji[] = +const u16 gFallarborBattleTentTrainerMons_Benji[] = { FALLARBOR_TENT_MON_SWABLU, FALLARBOR_TENT_MON_SKARMORY, @@ -2366,7 +2366,7 @@ const u16 gFallarborBattleTentTrainerMons_Benji[] = -1 }; -const u16 gFallarborBattleTentTrainerMons_Rory[] = +const u16 gFallarborBattleTentTrainerMons_Rory[] = { FALLARBOR_TENT_MON_NINCADA, FALLARBOR_TENT_MON_DUSTOX, @@ -2377,7 +2377,7 @@ const u16 gFallarborBattleTentTrainerMons_Rory[] = -1 }; -const u16 gFallarborBattleTentTrainerMons_Eleanor[] = +const u16 gFallarborBattleTentTrainerMons_Eleanor[] = { FALLARBOR_TENT_MON_LINOONE_2, FALLARBOR_TENT_MON_WINGULL, @@ -2389,7 +2389,7 @@ const u16 gFallarborBattleTentTrainerMons_Eleanor[] = -1 }; -const u16 gFallarborBattleTentTrainerMons_Evelyn[] = +const u16 gFallarborBattleTentTrainerMons_Evelyn[] = { FALLARBOR_TENT_MON_PELIPPER, FALLARBOR_TENT_MON_WAILMER, @@ -2399,7 +2399,7 @@ const u16 gFallarborBattleTentTrainerMons_Evelyn[] = -1 }; -const u16 gFallarborBattleTentTrainerMons_Arielle[] = +const u16 gFallarborBattleTentTrainerMons_Arielle[] = { FALLARBOR_TENT_MON_LINOONE_1, FALLARBOR_TENT_MON_POOCHYENA, @@ -2409,7 +2409,7 @@ const u16 gFallarborBattleTentTrainerMons_Arielle[] = -1 }; -const u16 gFallarborBattleTentTrainerMons_Connar[] = +const u16 gFallarborBattleTentTrainerMons_Connar[] = { FALLARBOR_TENT_MON_MAKUHITA, FALLARBOR_TENT_MON_MACHOKE, @@ -2420,7 +2420,7 @@ const u16 gFallarborBattleTentTrainerMons_Connar[] = -1 }; -const u16 gFallarborBattleTentTrainerMons_Maurice[] = +const u16 gFallarborBattleTentTrainerMons_Maurice[] = { FALLARBOR_TENT_MON_KECLEON, FALLARBOR_TENT_MON_MAGIKARP, @@ -2430,7 +2430,7 @@ const u16 gFallarborBattleTentTrainerMons_Maurice[] = -1 }; -const u16 gFallarborBattleTentTrainerMons_Kianna[] = +const u16 gFallarborBattleTentTrainerMons_Kianna[] = { FALLARBOR_TENT_MON_LOUDRED, FALLARBOR_TENT_MON_MIGHTYENA, @@ -2441,7 +2441,7 @@ const u16 gFallarborBattleTentTrainerMons_Kianna[] = -1 }; -const struct BattleFrontierTrainer gFallarborBattleTentTrainers[NUM_BATTLE_TENT_TRAINERS] = +const struct BattleFrontierTrainer gFallarborBattleTentTrainers[NUM_BATTLE_TENT_TRAINERS] = { [FALLARBOR_TENT_TRAINER_AMBER] = { .facilityClass = FACILITY_CLASS_AROMA_LADY, @@ -2685,7 +2685,7 @@ const struct BattleFrontierTrainer gFallarborBattleTentTrainers[NUM_BATTLE_TENT_ } }; -const struct FacilityMon gFallarborBattleTentMons[NUM_FALLARBOR_TENT_MONS] = +const struct FacilityMon gFallarborBattleTentMons[NUM_FALLARBOR_TENT_MONS] = { [FALLARBOR_TENT_MON_NUMEL] = { .species = SPECIES_NUMEL, diff --git a/src/data/battle_frontier/trainer_hill.h b/src/data/battle_frontier/trainer_hill.h index 59cfabd644..88c58b237a 100644 --- a/src/data/battle_frontier/trainer_hill.h +++ b/src/data/battle_frontier/trainer_hill.h @@ -194,22 +194,22 @@ static const struct TrHillFloor sDataTagJPDefault_Floors[] = { }, .display = { .metatileData = { - 0x31, 0x35, 0x35, 0x3b, 0x26, 0x26, 0x1b, 0x1c, 0x1d, 0x25, 0x39, 0x3a, 0x3b, 0x3b, 0x3b, 0x08, - 0x31, 0x2b, 0x2b, 0x3b, 0x34, 0x34, 0x2b, 0x2b, 0x34, 0x33, 0x3f, 0x3f, 0x3f, 0x3f, 0x3b, 0x08, - 0x31, 0x2b, 0x2b, 0x3b, 0x3b, 0x3b, 0x34, 0x34, 0x3b, 0x33, 0x3f, 0x3f, 0x3f, 0x3b, 0x3b, 0x08, - 0x31, 0x2b, 0x2b, 0x35, 0x35, 0x35, 0x35, 0x35, 0x3b, 0x33, 0x3f, 0x3f, 0x3f, 0x3b, 0x3f, 0x08, - 0x31, 0x2b, 0x34, 0x34, 0x34, 0x2b, 0x34, 0x34, 0x3b, 0x2c, 0x3f, 0x3f, 0x3f, 0x3b, 0x3b, 0x08, - 0x31, 0x2b, 0x3b, 0x35, 0x3b, 0x2b, 0x3b, 0x35, 0x3b, 0x35, 0x3b, 0x3f, 0x3f, 0x3f, 0x3b, 0x08, - 0x31, 0x2b, 0x3b, 0x2b, 0x3b, 0x2b, 0x3b, 0x2b, 0x3b, 0x2b, 0x3b, 0x3f, 0x3f, 0x3f, 0x3b, 0x08, - 0x31, 0x34, 0x3b, 0x2b, 0x3b, 0x34, 0x3b, 0x2b, 0x35, 0x2b, 0x3b, 0x3b, 0x3f, 0x3b, 0x3b, 0x08, - 0x31, 0x3b, 0x3b, 0x34, 0x3b, 0x3b, 0x3b, 0x34, 0x34, 0x34, 0x3f, 0x3b, 0x3b, 0x3b, 0x3f, 0x08, - 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, - 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, - 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, - 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, - 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, - 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, - 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, + 0x31, 0x35, 0x35, 0x3b, 0x26, 0x26, 0x1b, 0x1c, 0x1d, 0x25, 0x39, 0x3a, 0x3b, 0x3b, 0x3b, 0x08, + 0x31, 0x2b, 0x2b, 0x3b, 0x34, 0x34, 0x2b, 0x2b, 0x34, 0x33, 0x3f, 0x3f, 0x3f, 0x3f, 0x3b, 0x08, + 0x31, 0x2b, 0x2b, 0x3b, 0x3b, 0x3b, 0x34, 0x34, 0x3b, 0x33, 0x3f, 0x3f, 0x3f, 0x3b, 0x3b, 0x08, + 0x31, 0x2b, 0x2b, 0x35, 0x35, 0x35, 0x35, 0x35, 0x3b, 0x33, 0x3f, 0x3f, 0x3f, 0x3b, 0x3f, 0x08, + 0x31, 0x2b, 0x34, 0x34, 0x34, 0x2b, 0x34, 0x34, 0x3b, 0x2c, 0x3f, 0x3f, 0x3f, 0x3b, 0x3b, 0x08, + 0x31, 0x2b, 0x3b, 0x35, 0x3b, 0x2b, 0x3b, 0x35, 0x3b, 0x35, 0x3b, 0x3f, 0x3f, 0x3f, 0x3b, 0x08, + 0x31, 0x2b, 0x3b, 0x2b, 0x3b, 0x2b, 0x3b, 0x2b, 0x3b, 0x2b, 0x3b, 0x3f, 0x3f, 0x3f, 0x3b, 0x08, + 0x31, 0x34, 0x3b, 0x2b, 0x3b, 0x34, 0x3b, 0x2b, 0x35, 0x2b, 0x3b, 0x3b, 0x3f, 0x3b, 0x3b, 0x08, + 0x31, 0x3b, 0x3b, 0x34, 0x3b, 0x3b, 0x3b, 0x34, 0x34, 0x34, 0x3f, 0x3b, 0x3b, 0x3b, 0x3f, 0x08, + 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, + 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, + 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, + 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, + 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, + 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, + 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, }, .collisionData = { 0x0381, 0x6fc1, 0x6341, 0x6041, 0x7f41, 0x4401, 0x5541, 0x5541, 0x11c1, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff }, .coords = { COORDS_XY(8,2), COORDS_XY(8,7) }, @@ -396,22 +396,22 @@ static const struct TrHillFloor sDataTagJPDefault_Floors[] = { }, .display = { .metatileData = { - 0x31, 0x3b, 0x35, 0x3b, 0x39, 0x26, 0x1b, 0x1c, 0x1d, 0x25, 0x39, 0x3a, 0x3b, 0x35, 0x3b, 0x08, - 0x31, 0x3b, 0x2b, 0x3b, 0x3b, 0x2b, 0x2b, 0x2b, 0x2b, 0x2b, 0x3b, 0x3b, 0x3b, 0x2b, 0x3b, 0x08, - 0x31, 0x3b, 0x2b, 0x3b, 0x3b, 0x2b, 0x2b, 0x2b, 0x2b, 0x2b, 0x3e, 0x3e, 0x3b, 0x2b, 0x3b, 0x08, - 0x31, 0x3b, 0x2b, 0x3b, 0x3b, 0x2b, 0x2b, 0x2b, 0x2b, 0x2b, 0x3b, 0x3b, 0x3b, 0x2b, 0x3b, 0x08, - 0x3f, 0x3b, 0x2b, 0x3b, 0x3b, 0x2b, 0x2b, 0x2b, 0x2b, 0x2b, 0x3b, 0x3e, 0x3e, 0x2b, 0x3b, 0x08, - 0x31, 0x3b, 0x2b, 0x3b, 0x3b, 0x2b, 0x2b, 0x2c, 0x2b, 0x2b, 0x3b, 0x3b, 0x3b, 0x2b, 0x3b, 0x08, - 0x31, 0x3f, 0x2b, 0x3b, 0x3b, 0x2c, 0x2c, 0x3b, 0x2c, 0x2c, 0x3e, 0x3e, 0x3b, 0x2b, 0x3b, 0x08, - 0x31, 0x3b, 0x2b, 0x35, 0x35, 0x35, 0x35, 0x3b, 0x35, 0x35, 0x35, 0x35, 0x35, 0x2b, 0x3b, 0x08, - 0x3f, 0x3b, 0x2c, 0x2c, 0x2c, 0x2c, 0x2c, 0x3b, 0x2c, 0x2c, 0x2c, 0x2c, 0x2c, 0x2c, 0x3b, 0x08, - 0x31, 0x3b, 0x3f, 0x3f, 0x3b, 0x35, 0x35, 0x3b, 0x35, 0x35, 0x35, 0x35, 0x35, 0x35, 0x35, 0x08, - 0x31, 0x3f, 0x3f, 0x3f, 0x3b, 0x2b, 0x2b, 0x35, 0x2b, 0x2b, 0x2b, 0x2b, 0x2b, 0x2b, 0x2b, 0x08, - 0x31, 0x3f, 0x3f, 0x3b, 0x3b, 0x2b, 0x2b, 0x2b, 0x2b, 0x2b, 0x2b, 0x2b, 0x2b, 0x2b, 0x2b, 0x08, - 0x31, 0x3b, 0x3b, 0x3b, 0x3f, 0x2c, 0x2c, 0x2c, 0x2c, 0x2c, 0x2c, 0x2c, 0x2c, 0x2c, 0x2c, 0x08, - 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, - 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, - 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, + 0x31, 0x3b, 0x35, 0x3b, 0x39, 0x26, 0x1b, 0x1c, 0x1d, 0x25, 0x39, 0x3a, 0x3b, 0x35, 0x3b, 0x08, + 0x31, 0x3b, 0x2b, 0x3b, 0x3b, 0x2b, 0x2b, 0x2b, 0x2b, 0x2b, 0x3b, 0x3b, 0x3b, 0x2b, 0x3b, 0x08, + 0x31, 0x3b, 0x2b, 0x3b, 0x3b, 0x2b, 0x2b, 0x2b, 0x2b, 0x2b, 0x3e, 0x3e, 0x3b, 0x2b, 0x3b, 0x08, + 0x31, 0x3b, 0x2b, 0x3b, 0x3b, 0x2b, 0x2b, 0x2b, 0x2b, 0x2b, 0x3b, 0x3b, 0x3b, 0x2b, 0x3b, 0x08, + 0x3f, 0x3b, 0x2b, 0x3b, 0x3b, 0x2b, 0x2b, 0x2b, 0x2b, 0x2b, 0x3b, 0x3e, 0x3e, 0x2b, 0x3b, 0x08, + 0x31, 0x3b, 0x2b, 0x3b, 0x3b, 0x2b, 0x2b, 0x2c, 0x2b, 0x2b, 0x3b, 0x3b, 0x3b, 0x2b, 0x3b, 0x08, + 0x31, 0x3f, 0x2b, 0x3b, 0x3b, 0x2c, 0x2c, 0x3b, 0x2c, 0x2c, 0x3e, 0x3e, 0x3b, 0x2b, 0x3b, 0x08, + 0x31, 0x3b, 0x2b, 0x35, 0x35, 0x35, 0x35, 0x3b, 0x35, 0x35, 0x35, 0x35, 0x35, 0x2b, 0x3b, 0x08, + 0x3f, 0x3b, 0x2c, 0x2c, 0x2c, 0x2c, 0x2c, 0x3b, 0x2c, 0x2c, 0x2c, 0x2c, 0x2c, 0x2c, 0x3b, 0x08, + 0x31, 0x3b, 0x3f, 0x3f, 0x3b, 0x35, 0x35, 0x3b, 0x35, 0x35, 0x35, 0x35, 0x35, 0x35, 0x35, 0x08, + 0x31, 0x3f, 0x3f, 0x3f, 0x3b, 0x2b, 0x2b, 0x35, 0x2b, 0x2b, 0x2b, 0x2b, 0x2b, 0x2b, 0x2b, 0x08, + 0x31, 0x3f, 0x3f, 0x3b, 0x3b, 0x2b, 0x2b, 0x2b, 0x2b, 0x2b, 0x2b, 0x2b, 0x2b, 0x2b, 0x2b, 0x08, + 0x31, 0x3b, 0x3b, 0x3b, 0x3f, 0x2c, 0x2c, 0x2c, 0x2c, 0x2c, 0x2c, 0x2c, 0x2c, 0x2c, 0x2c, 0x08, + 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, + 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, + 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, }, .collisionData = { 0x0381, 0x27c5, 0x27c5, 0x27c5, 0x27c5, 0x27c5, 0x26c5, 0x2005, 0x3efd, 0x1, 0x6ff, 0x7ff, 0x7ff, 0xffff, 0xffff, 0xffff }, .coords = { COORDS_XY(7,6), COORDS_XY(7,10) }, @@ -727,21 +727,21 @@ static const struct TrHillFloor sDataTagNormal_Floors[] = }, .display = { .metatileData = { - 0x31, 0x3B, 0x35, 0x35, 0x26, 0x26, 0x1B, 0x1C, 0x1D, 0x25, 0x26, 0x3A, 0x3B, 0x35, 0x3B, 0x08, - 0x31, 0x3B, 0x2C, 0x2C, 0x2C, 0x2B, 0x24, 0x24, 0x24, 0x24, 0x2C, 0x3B, 0x3B, 0x2C, 0x3B, 0x08, - 0x2D, 0x3B, 0x3B, 0x3B, 0x3B, 0x2B, 0x3B, 0x3B, 0x3B, 0x3B, 0x35, 0x3B, 0x35, 0x35, 0x3B, 0x08, - 0x33, 0x3B, 0x32, 0x21, 0x30, 0x2B, 0x3B, 0x32, 0x21, 0x30, 0x2B, 0x3B, 0x2C, 0x2B, 0x3B, 0x08, - 0x33, 0x35, 0x3B, 0x3B, 0x3B, 0x2C, 0x35, 0x3B, 0x3B, 0x3B, 0x2B, 0x3B, 0x3B, 0x2B, 0x3B, 0x08, - 0x34, 0x2C, 0x3B, 0x32, 0x21, 0x30, 0x2B, 0x32, 0x30, 0x3B, 0x2B, 0x32, 0x30, 0x2C, 0x3B, 0x08, - 0x31, 0x35, 0x3B, 0x3B, 0x35, 0x3B, 0x2C, 0x3B, 0x3B, 0x35, 0x2C, 0x3B, 0x3B, 0x35, 0x35, 0x08, - 0x31, 0x2C, 0x32, 0x30, 0x2B, 0x32, 0x30, 0x35, 0x3B, 0x2B, 0x32, 0x21, 0x30, 0x2C, 0x2C, 0x08, - 0x31, 0x35, 0x3B, 0x3B, 0x2B, 0x3B, 0x3B, 0x2B, 0x3B, 0x2C, 0x3B, 0x35, 0x3B, 0x3B, 0x3B, 0x08, - 0x31, 0x2C, 0x32, 0x30, 0x2B, 0x32, 0x30, 0x2B, 0x3B, 0x32, 0x30, 0x2B, 0x32, 0x30, 0x3B, 0x08, - 0x31, 0x35, 0x35, 0x35, 0x2B, 0x3B, 0x3B, 0x2B, 0x3B, 0x3B, 0x35, 0x2B, 0x3B, 0x35, 0x35, 0x08, - 0x31, 0x2B, 0x2C, 0x2C, 0x2C, 0x32, 0x30, 0x2B, 0x32, 0x30, 0x2C, 0x2C, 0x3B, 0x2C, 0x2C, 0x08, - 0x31, 0x2B, 0x3B, 0x3B, 0x35, 0x3B, 0x3B, 0x2B, 0x3B, 0x3B, 0x35, 0x3B, 0x3B, 0x3B, 0x3B, 0x08, - 0x31, 0x2C, 0x32, 0x30, 0x2B, 0x3B, 0x3B, 0x2C, 0x32, 0x30, 0x2C, 0x32, 0x30, 0x3B, 0x35, 0x08, - 0x31, 0x3B, 0x3B, 0x3B, 0x2C, 0x3B, 0x3B, 0x3B, 0x3B, 0x3B, 0x3B, 0x3B, 0x3B, 0x3B, 0x2C, 0x08, + 0x31, 0x3B, 0x35, 0x35, 0x26, 0x26, 0x1B, 0x1C, 0x1D, 0x25, 0x26, 0x3A, 0x3B, 0x35, 0x3B, 0x08, + 0x31, 0x3B, 0x2C, 0x2C, 0x2C, 0x2B, 0x24, 0x24, 0x24, 0x24, 0x2C, 0x3B, 0x3B, 0x2C, 0x3B, 0x08, + 0x2D, 0x3B, 0x3B, 0x3B, 0x3B, 0x2B, 0x3B, 0x3B, 0x3B, 0x3B, 0x35, 0x3B, 0x35, 0x35, 0x3B, 0x08, + 0x33, 0x3B, 0x32, 0x21, 0x30, 0x2B, 0x3B, 0x32, 0x21, 0x30, 0x2B, 0x3B, 0x2C, 0x2B, 0x3B, 0x08, + 0x33, 0x35, 0x3B, 0x3B, 0x3B, 0x2C, 0x35, 0x3B, 0x3B, 0x3B, 0x2B, 0x3B, 0x3B, 0x2B, 0x3B, 0x08, + 0x34, 0x2C, 0x3B, 0x32, 0x21, 0x30, 0x2B, 0x32, 0x30, 0x3B, 0x2B, 0x32, 0x30, 0x2C, 0x3B, 0x08, + 0x31, 0x35, 0x3B, 0x3B, 0x35, 0x3B, 0x2C, 0x3B, 0x3B, 0x35, 0x2C, 0x3B, 0x3B, 0x35, 0x35, 0x08, + 0x31, 0x2C, 0x32, 0x30, 0x2B, 0x32, 0x30, 0x35, 0x3B, 0x2B, 0x32, 0x21, 0x30, 0x2C, 0x2C, 0x08, + 0x31, 0x35, 0x3B, 0x3B, 0x2B, 0x3B, 0x3B, 0x2B, 0x3B, 0x2C, 0x3B, 0x35, 0x3B, 0x3B, 0x3B, 0x08, + 0x31, 0x2C, 0x32, 0x30, 0x2B, 0x32, 0x30, 0x2B, 0x3B, 0x32, 0x30, 0x2B, 0x32, 0x30, 0x3B, 0x08, + 0x31, 0x35, 0x35, 0x35, 0x2B, 0x3B, 0x3B, 0x2B, 0x3B, 0x3B, 0x35, 0x2B, 0x3B, 0x35, 0x35, 0x08, + 0x31, 0x2B, 0x2C, 0x2C, 0x2C, 0x32, 0x30, 0x2B, 0x32, 0x30, 0x2C, 0x2C, 0x3B, 0x2C, 0x2C, 0x08, + 0x31, 0x2B, 0x3B, 0x3B, 0x35, 0x3B, 0x3B, 0x2B, 0x3B, 0x3B, 0x35, 0x3B, 0x3B, 0x3B, 0x3B, 0x08, + 0x31, 0x2C, 0x32, 0x30, 0x2B, 0x3B, 0x3B, 0x2C, 0x32, 0x30, 0x2C, 0x32, 0x30, 0x3B, 0x35, 0x08, + 0x31, 0x3B, 0x3B, 0x3B, 0x2C, 0x3B, 0x3B, 0x3B, 0x3B, 0x3B, 0x3B, 0x3B, 0x3B, 0x3B, 0x2C, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, }, .collisionData = {0x0381, 0x3FE5, 0x0401, 0xBDED, 0x8425, 0xDFBD, 0x0221, 0x7E7F, 0x0941, 0x7F7D, 0x0911, 0x7FF7, 0x4101, 0x79F9, 0x0803, 0xFFFF}, @@ -1049,21 +1049,21 @@ static const struct TrHillFloor sDataTagNormal_Floors[] = }, .display = { .metatileData = { - 0xD1, 0xD5, 0xD5, 0xD5, 0xD9, 0xD9, 0x1B, 0x1C, 0x1D, 0xC5, 0xC6, 0xCE, 0xD5, 0xDB, 0xD5, 0x08, - 0xD1, 0xCB, 0xC4, 0xC4, 0xDB, 0xDB, 0xC4, 0xC4, 0xC4, 0xCC, 0xCC, 0xCC, 0xCB, 0xDB, 0xCB, 0x08, - 0xD1, 0xCB, 0xDB, 0xDB, 0x17, 0x17, 0x17, 0xDB, 0xDB, 0xDB, 0xDB, 0xDB, 0xCB, 0xDB, 0xCB, 0x08, - 0xD1, 0xCB, 0xDB, 0xD5, 0x17, 0x17, 0x17, 0xD5, 0xD5, 0xD5, 0xD5, 0xDF, 0xCB, 0xDB, 0xCB, 0x08, - 0xD1, 0xCB, 0xDB, 0xCB, 0x17, 0x17, 0x1F, 0xCB, 0xCB, 0xC4, 0xC4, 0xDB, 0xCB, 0xDB, 0xCB, 0x08, - 0xD1, 0xCB, 0xDB, 0xCB, 0xDB, 0xDB, 0xC4, 0xCB, 0xCB, 0xDF, 0xD5, 0xD5, 0xCB, 0xDB, 0xCB, 0x08, - 0xD1, 0xCB, 0xDB, 0xCB, 0xDB, 0xDB, 0xDB, 0xCB, 0xCB, 0xDB, 0xC4, 0xC4, 0xCB, 0xDB, 0xCB, 0x08, - 0xD1, 0xCB, 0xDB, 0xCB, 0xDB, 0xDB, 0xDB, 0xCB, 0xCB, 0xD5, 0xD5, 0xDF, 0xCB, 0xDB, 0xCB, 0x08, - 0xD1, 0xCB, 0xDB, 0xCB, 0xDB, 0xDB, 0xDB, 0xCB, 0xCB, 0xC4, 0xC4, 0xDB, 0xCB, 0xDB, 0xCB, 0x08, - 0xD1, 0xCB, 0xDB, 0xCB, 0xDB, 0xDB, 0xDB, 0xCB, 0xCB, 0xDF, 0xD5, 0xD5, 0xCB, 0xDB, 0xCB, 0x08, - 0xD1, 0xCB, 0xDB, 0xCB, 0xDB, 0xDB, 0xDB, 0xC4, 0xC4, 0xDB, 0xC4, 0xC4, 0xC4, 0xDB, 0xCB, 0x08, - 0xD1, 0xCB, 0xDB, 0xCB, 0x9B, 0x9B, 0x9B, 0x9B, 0x9B, 0x9B, 0xDB, 0xD5, 0xD5, 0xD5, 0xCB, 0x08, - 0xD1, 0xC4, 0xDB, 0xCB, 0xDB, 0xDB, 0xDB, 0xDB, 0xDB, 0x9B, 0xDB, 0xCB, 0xCB, 0xCB, 0xCB, 0x08, - 0xD1, 0xDB, 0xDB, 0xCB, 0xDB, 0xDB, 0xDB, 0xDB, 0xDB, 0x9B, 0xDB, 0xCB, 0xCB, 0xCB, 0xCB, 0x08, - 0xD1, 0xDB, 0xDB, 0xC4, 0xDB, 0xDB, 0xDB, 0xDB, 0xDB, 0x9B, 0xDB, 0xC4, 0xC4, 0xC4, 0xC4, 0x08, + 0xD1, 0xD5, 0xD5, 0xD5, 0xD9, 0xD9, 0x1B, 0x1C, 0x1D, 0xC5, 0xC6, 0xCE, 0xD5, 0xDB, 0xD5, 0x08, + 0xD1, 0xCB, 0xC4, 0xC4, 0xDB, 0xDB, 0xC4, 0xC4, 0xC4, 0xCC, 0xCC, 0xCC, 0xCB, 0xDB, 0xCB, 0x08, + 0xD1, 0xCB, 0xDB, 0xDB, 0x17, 0x17, 0x17, 0xDB, 0xDB, 0xDB, 0xDB, 0xDB, 0xCB, 0xDB, 0xCB, 0x08, + 0xD1, 0xCB, 0xDB, 0xD5, 0x17, 0x17, 0x17, 0xD5, 0xD5, 0xD5, 0xD5, 0xDF, 0xCB, 0xDB, 0xCB, 0x08, + 0xD1, 0xCB, 0xDB, 0xCB, 0x17, 0x17, 0x1F, 0xCB, 0xCB, 0xC4, 0xC4, 0xDB, 0xCB, 0xDB, 0xCB, 0x08, + 0xD1, 0xCB, 0xDB, 0xCB, 0xDB, 0xDB, 0xC4, 0xCB, 0xCB, 0xDF, 0xD5, 0xD5, 0xCB, 0xDB, 0xCB, 0x08, + 0xD1, 0xCB, 0xDB, 0xCB, 0xDB, 0xDB, 0xDB, 0xCB, 0xCB, 0xDB, 0xC4, 0xC4, 0xCB, 0xDB, 0xCB, 0x08, + 0xD1, 0xCB, 0xDB, 0xCB, 0xDB, 0xDB, 0xDB, 0xCB, 0xCB, 0xD5, 0xD5, 0xDF, 0xCB, 0xDB, 0xCB, 0x08, + 0xD1, 0xCB, 0xDB, 0xCB, 0xDB, 0xDB, 0xDB, 0xCB, 0xCB, 0xC4, 0xC4, 0xDB, 0xCB, 0xDB, 0xCB, 0x08, + 0xD1, 0xCB, 0xDB, 0xCB, 0xDB, 0xDB, 0xDB, 0xCB, 0xCB, 0xDF, 0xD5, 0xD5, 0xCB, 0xDB, 0xCB, 0x08, + 0xD1, 0xCB, 0xDB, 0xCB, 0xDB, 0xDB, 0xDB, 0xC4, 0xC4, 0xDB, 0xC4, 0xC4, 0xC4, 0xDB, 0xCB, 0x08, + 0xD1, 0xCB, 0xDB, 0xCB, 0x9B, 0x9B, 0x9B, 0x9B, 0x9B, 0x9B, 0xDB, 0xD5, 0xD5, 0xD5, 0xCB, 0x08, + 0xD1, 0xC4, 0xDB, 0xCB, 0xDB, 0xDB, 0xDB, 0xDB, 0xDB, 0x9B, 0xDB, 0xCB, 0xCB, 0xCB, 0xCB, 0x08, + 0xD1, 0xDB, 0xDB, 0xCB, 0xDB, 0xDB, 0xDB, 0xDB, 0xDB, 0x9B, 0xDB, 0xCB, 0xCB, 0xCB, 0xCB, 0x08, + 0xD1, 0xDB, 0xDB, 0xC4, 0xDB, 0xDB, 0xDB, 0xDB, 0xDB, 0x9B, 0xDB, 0xC4, 0xC4, 0xC4, 0xC4, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, }, .collisionData = {0x0381, 0x73FB, 0x400B, 0x400B, 0x51EB, 0x538B, 0x51BB, 0x518B, 0x51EB, 0x518B, 0x51BB, 0x5003, 0x501F, 0x101F, 0x101F, 0xFFFF}, @@ -1370,21 +1370,21 @@ static const struct TrHillFloor sDataTagNormal_Floors[] = }, .display = { .metatileData = { - 0x31, 0x35, 0x35, 0x35, 0x26, 0x26, 0x13, 0x14, 0x15, 0x38, 0x26, 0x2E, 0x35, 0x35, 0x3B, 0x08, - 0x69, 0x63, 0x64, 0x64, 0x64, 0x64, 0x71, 0x71, 0x71, 0x72, 0x64, 0x64, 0x64, 0x63, 0x73, 0x08, - 0x69, 0x63, 0x73, 0x73, 0x73, 0x73, 0x73, 0x73, 0x73, 0x73, 0x73, 0x73, 0x73, 0x63, 0x73, 0x08, - 0x69, 0x63, 0x73, 0x73, 0x73, 0x73, 0x73, 0x73, 0x73, 0x73, 0x73, 0x73, 0x73, 0x63, 0x73, 0x08, - 0x69, 0x63, 0x43, 0x41, 0x40, 0x41, 0x42, 0x41, 0x41, 0x4A, 0x42, 0x41, 0x41, 0x63, 0x73, 0x08, - 0x69, 0x63, 0x73, 0x73, 0x73, 0x73, 0x73, 0x73, 0x73, 0x64, 0x73, 0x73, 0x73, 0x63, 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0x73, 0x73, 0x64, 0x73, 0x73, 0x73, 0x73, 0x73, 0x73, 0x63, 0x73, 0x08, + 0x69, 0x63, 0x41, 0x40, 0x43, 0x41, 0x42, 0x42, 0x41, 0x4A, 0x42, 0x41, 0x42, 0x63, 0x73, 0x08, + 0x69, 0x64, 0x73, 0x73, 0x73, 0x73, 0x73, 0x73, 0x73, 0x64, 0x73, 0x73, 0x73, 0x64, 0x73, 0x08, + 0x69, 0x43, 0x43, 0x41, 0x42, 0x42, 0x41, 0x43, 0x41, 0x41, 0x40, 0x42, 0x41, 0x42, 0x73, 0x08, 0x69, 0x42, 0x73, 0x73, 0x73, 0x73, 0x73, 0x73, 0x73, 0x73, 0x73, 0x73, 0x73, 0x42, 0x73, 0x08, }, .collisionData = {0x0381, 0x7C3D, 0x4005, 0x4005, 0x4005, 0x4045, 0x4005, 0x4805, 0x4005, 0x4045, 0x4005, 0x4205, 0x4005, 0x4045, 0x1, 0x1}, @@ -1684,21 +1684,21 @@ static const struct TrHillFloor sDataTagNormal_Floors[] = }, .display = { .metatileData = { - 0x31, 0x3B, 0x3B, 0x3B, 0x39, 0x26, 0x1B, 0x1C, 0x1D, 0x25, 0x39, 0x3A, 0x3B, 0x3B, 0x3B, 0x08, - 0x1F, 0x17, 0x17, 0x17, 0x17, 0x2B, 0x24, 0x24, 0x24, 0x2B, 0x3B, 0x3B, 0x3B, 0x3B, 0x3B, 0x08, - 0x33, 0x17, 0x17, 0x17, 0x17, 0x2B, 0x3B, 0x3B, 0x3B, 0x2B, 0x35, 0x35, 0x3B, 0x35, 0x35, 0x08, - 0x33, 0x17, 0x17, 0x17, 0x17, 0x2B, 0x3B, 0x3B, 0x3B, 0x2B, 0x2C, 0x2C, 0x3B, 0x2C, 0x2C, 0x08, - 0x33, 0x17, 0x1F, 0x17, 0x17, 0x2B, 0x3B, 0x3B, 0x3B, 0x2B, 0x17, 0x17, 0x17, 0x17, 0x17, 0x08, - 0x34, 0x17, 0x2C, 0x17, 0x17, 0x2B, 0x3B, 0x3B, 0x3B, 0x2C, 0x17, 0x17, 0x17, 0x17, 0x17, 0x08, - 0x17, 0x17, 0x17, 0x17, 0x17, 0x2C, 0x3B, 0x3B, 0x3B, 0x3B, 0x17, 0x17, 0x17, 0x17, 0x17, 0x08, - 0x1F, 0x17, 0x17, 0x17, 0x17, 0x1F, 0x17, 0x3B, 0x3B, 0x3B, 0x17, 0x17, 0x17, 0x17, 0x17, 0x08, - 0x33, 0x17, 0x17, 0x17, 0x17, 0x2B, 0x3B, 0x3B, 0x3B, 0x35, 0x1F, 0x17, 0x17, 0x1F, 0x17, 0x08, - 0x34, 0x17, 0x17, 0x17, 0x17, 0x2B, 0x3B, 0x3B, 0x3B, 0x2B, 0x2C, 0x3B, 0x3B, 0x2B, 0x17, 0x08, - 0x17, 0x17, 0x17, 0x1F, 0x17, 0x2B, 0x3B, 0x3B, 0x3B, 0x2B, 0x17, 0x17, 0x17, 0x2C, 0x17, 0x08, - 0x1F, 0x17, 0x17, 0x2C, 0x17, 0x2B, 0x3B, 0x3B, 0x3B, 0x2B, 0x17, 0x3B, 0x1F, 0x3B, 0x17, 0x08, - 0x33, 0x17, 0x17, 0x17, 0x17, 0x2B, 0x3B, 0x3B, 0x3B, 0x2B, 0x17, 0x3B, 0x2B, 0x3B, 0x17, 0x08, - 0x33, 0x17, 0x17, 0x17, 0x17, 0x2B, 0x35, 0x35, 0x35, 0x2B, 0x17, 0x3B, 0x2C, 0x3B, 0x17, 0x08, - 0x34, 0x17, 0x17, 0x17, 0x17, 0x2C, 0x2C, 0x2C, 0x2C, 0x2C, 0x17, 0x17, 0x17, 0x17, 0x17, 0x08, + 0x31, 0x3B, 0x3B, 0x3B, 0x39, 0x26, 0x1B, 0x1C, 0x1D, 0x25, 0x39, 0x3A, 0x3B, 0x3B, 0x3B, 0x08, + 0x1F, 0x17, 0x17, 0x17, 0x17, 0x2B, 0x24, 0x24, 0x24, 0x2B, 0x3B, 0x3B, 0x3B, 0x3B, 0x3B, 0x08, + 0x33, 0x17, 0x17, 0x17, 0x17, 0x2B, 0x3B, 0x3B, 0x3B, 0x2B, 0x35, 0x35, 0x3B, 0x35, 0x35, 0x08, + 0x33, 0x17, 0x17, 0x17, 0x17, 0x2B, 0x3B, 0x3B, 0x3B, 0x2B, 0x2C, 0x2C, 0x3B, 0x2C, 0x2C, 0x08, + 0x33, 0x17, 0x1F, 0x17, 0x17, 0x2B, 0x3B, 0x3B, 0x3B, 0x2B, 0x17, 0x17, 0x17, 0x17, 0x17, 0x08, + 0x34, 0x17, 0x2C, 0x17, 0x17, 0x2B, 0x3B, 0x3B, 0x3B, 0x2C, 0x17, 0x17, 0x17, 0x17, 0x17, 0x08, + 0x17, 0x17, 0x17, 0x17, 0x17, 0x2C, 0x3B, 0x3B, 0x3B, 0x3B, 0x17, 0x17, 0x17, 0x17, 0x17, 0x08, + 0x1F, 0x17, 0x17, 0x17, 0x17, 0x1F, 0x17, 0x3B, 0x3B, 0x3B, 0x17, 0x17, 0x17, 0x17, 0x17, 0x08, + 0x33, 0x17, 0x17, 0x17, 0x17, 0x2B, 0x3B, 0x3B, 0x3B, 0x35, 0x1F, 0x17, 0x17, 0x1F, 0x17, 0x08, + 0x34, 0x17, 0x17, 0x17, 0x17, 0x2B, 0x3B, 0x3B, 0x3B, 0x2B, 0x2C, 0x3B, 0x3B, 0x2B, 0x17, 0x08, + 0x17, 0x17, 0x17, 0x1F, 0x17, 0x2B, 0x3B, 0x3B, 0x3B, 0x2B, 0x17, 0x17, 0x17, 0x2C, 0x17, 0x08, + 0x1F, 0x17, 0x17, 0x2C, 0x17, 0x2B, 0x3B, 0x3B, 0x3B, 0x2B, 0x17, 0x3B, 0x1F, 0x3B, 0x17, 0x08, + 0x33, 0x17, 0x17, 0x17, 0x17, 0x2B, 0x3B, 0x3B, 0x3B, 0x2B, 0x17, 0x3B, 0x2B, 0x3B, 0x17, 0x08, + 0x33, 0x17, 0x17, 0x17, 0x17, 0x2B, 0x35, 0x35, 0x35, 0x2B, 0x17, 0x3B, 0x2C, 0x3B, 0x17, 0x08, + 0x34, 0x17, 0x17, 0x17, 0x17, 0x2C, 0x2C, 0x2C, 0x2C, 0x2C, 0x17, 0x17, 0x17, 0x17, 0x17, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, }, .collisionData = {0x0381, 0x7C1, 0x8441, 0x8477, 0x8441, 0xA441, 0x0401, 0x1, 0x8401, 0x8465, 0x0445, 0x1441, 0x8449, 0x8449, 0x87C1, 0xFFFF}, @@ -2005,21 +2005,21 @@ static const struct TrHillFloor sDataTagVariety_Floors[] = { }, .display = { .metatileData = { - 0x31, 0x3B, 0x3B, 0x3B, 0x39, 0x39, 0x13, 0x14, 0x15, 0x38, 0x39, 0x3A, 0x3B, 0x3B, 0x3B, 0x08, - 0x40, 0x41, 0x41, 0x41, 0x41, 0x41, 0x42, 0x43, 0x43, 0x43, 0x43, 0x43, 0x40, 0x41, 0x41, 0x08, - 0x40, 0xFB, 0x43, 0x41, 0x41, 0x41, 0x42, 0x40, 0x43, 0x41, 0x42, 0x42, 0x42, 0xFB, 0x41, 0x08, - 0x40, 0x41, 0xFB, 0x41, 0x41, 0x41, 0x42, 0x40, 0x43, 0x41, 0x43, 0x43, 0xFB, 0x40, 0x41, 0x08, - 0x40, 0x41, 0x41, 0xFB, 0x43, 0x41, 0x42, 0x40, 0x43, 0x43, 0x43, 0xFB, 0x41, 0x40, 0x41, 0x08, - 0x40, 0x41, 0x41, 0x41, 0x42, 0x42, 0x42, 0x40, 0x43, 0x43, 0x43, 0x41, 0x41, 0x40, 0x41, 0x08, - 0x40, 0x41, 0x41, 0x41, 0xFE, 0xFE, 0xFE, 0xFB, 0xFE, 0xFE, 0xFE, 0x41, 0x41, 0x40, 0x41, 0x08, - 0x40, 0x41, 0x41, 0x41, 0xFE, 0xFE, 0xFE, 0xFB, 0xFE, 0xFE, 0xFE, 0x41, 0x41, 0x40, 0x41, 0x08, - 0x40, 0x41, 0x42, 0x41, 0xFE, 0xFB, 0xFB, 0xFB, 0xFB, 0xFB, 0xFE, 0x41, 0x41, 0x40, 0x41, 0x08, - 0x40, 0x41, 0x41, 0x41, 0xFE, 0xFE, 0xFE, 0xFB, 0xFE, 0xFE, 0xFE, 0x41, 0x41, 0x40, 0x41, 0x08, - 0x40, 0x41, 0x41, 0x41, 0xFE, 0xFE, 0xFE, 0xFB, 0xFE, 0xFE, 0xFE, 0x41, 0x41, 0x40, 0x41, 0x08, - 0x40, 0x42, 0x41, 0x43, 0x43, 0x43, 0x41, 0x40, 0x42, 0x42, 0x42, 0x42, 0x41, 0x40, 0x41, 0x08, - 0x40, 0x40, 0x41, 0xFB, 0x41, 0x41, 0x41, 0x41, 0x41, 0x41, 0x41, 0xFB, 0x41, 0x40, 0x41, 0x08, - 0x40, 0x40, 0xFB, 0x43, 0x43, 0x41, 0x41, 0x41, 0x42, 0x42, 0x42, 0x42, 0xFB, 0x40, 0x41, 0x08, - 0x40, 0xFB, 0x43, 0x43, 0x41, 0x41, 0x43, 0x43, 0x43, 0x43, 0x43, 0x43, 0x43, 0xFB, 0x41, 0x08, + 0x31, 0x3B, 0x3B, 0x3B, 0x39, 0x39, 0x13, 0x14, 0x15, 0x38, 0x39, 0x3A, 0x3B, 0x3B, 0x3B, 0x08, + 0x40, 0x41, 0x41, 0x41, 0x41, 0x41, 0x42, 0x43, 0x43, 0x43, 0x43, 0x43, 0x40, 0x41, 0x41, 0x08, + 0x40, 0xFB, 0x43, 0x41, 0x41, 0x41, 0x42, 0x40, 0x43, 0x41, 0x42, 0x42, 0x42, 0xFB, 0x41, 0x08, + 0x40, 0x41, 0xFB, 0x41, 0x41, 0x41, 0x42, 0x40, 0x43, 0x41, 0x43, 0x43, 0xFB, 0x40, 0x41, 0x08, + 0x40, 0x41, 0x41, 0xFB, 0x43, 0x41, 0x42, 0x40, 0x43, 0x43, 0x43, 0xFB, 0x41, 0x40, 0x41, 0x08, + 0x40, 0x41, 0x41, 0x41, 0x42, 0x42, 0x42, 0x40, 0x43, 0x43, 0x43, 0x41, 0x41, 0x40, 0x41, 0x08, + 0x40, 0x41, 0x41, 0x41, 0xFE, 0xFE, 0xFE, 0xFB, 0xFE, 0xFE, 0xFE, 0x41, 0x41, 0x40, 0x41, 0x08, + 0x40, 0x41, 0x41, 0x41, 0xFE, 0xFE, 0xFE, 0xFB, 0xFE, 0xFE, 0xFE, 0x41, 0x41, 0x40, 0x41, 0x08, + 0x40, 0x41, 0x42, 0x41, 0xFE, 0xFB, 0xFB, 0xFB, 0xFB, 0xFB, 0xFE, 0x41, 0x41, 0x40, 0x41, 0x08, + 0x40, 0x41, 0x41, 0x41, 0xFE, 0xFE, 0xFE, 0xFB, 0xFE, 0xFE, 0xFE, 0x41, 0x41, 0x40, 0x41, 0x08, + 0x40, 0x41, 0x41, 0x41, 0xFE, 0xFE, 0xFE, 0xFB, 0xFE, 0xFE, 0xFE, 0x41, 0x41, 0x40, 0x41, 0x08, + 0x40, 0x42, 0x41, 0x43, 0x43, 0x43, 0x41, 0x40, 0x42, 0x42, 0x42, 0x42, 0x41, 0x40, 0x41, 0x08, + 0x40, 0x40, 0x41, 0xFB, 0x41, 0x41, 0x41, 0x41, 0x41, 0x41, 0x41, 0xFB, 0x41, 0x40, 0x41, 0x08, + 0x40, 0x40, 0xFB, 0x43, 0x43, 0x41, 0x41, 0x41, 0x42, 0x42, 0x42, 0x42, 0xFB, 0x40, 0x41, 0x08, + 0x40, 0xFB, 0x43, 0x43, 0x41, 0x41, 0x43, 0x43, 0x43, 0x43, 0x43, 0x43, 0x43, 0xFB, 0x41, 0x08, 0x40, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x08, }, .collisionData = {0x0381, 0x1, 0x1, 0x1, 0x1, 0x1, 0x1, 0x1, 0x1, 0x1, 0x1, 0x1, 0x1, 0x1, 0x1, 0x1}, @@ -2345,21 +2345,21 @@ static const struct TrHillFloor sDataTagVariety_Floors[] = { }, .display = { .metatileData = { - 0x31, 0x3B, 0x3B, 0x3B, 0x39, 0x39, 0x13, 0x14, 0x15, 0x38, 0x39, 0x3A, 0x3B, 0x3B, 0x3B, 0x08, - 0x91, 0x9B, 0x9C, 0x96, 0x40, 0x40, 0x96, 0x9B, 0x96, 0x40, 0x40, 0x96, 0x9B, 0x9C, 0x9B, 0x08, - 0x9C, 0x9B, 0x96, 0x40, 0xDB, 0xDB, 0x40, 0x96, 0x40, 0xDB, 0xDB, 0x42, 0x96, 0x9B, 0x9B, 0x08, - 0x91, 0x96, 0x40, 0xDB, 0xDB, 0xDB, 0xDB, 0xDB, 0xDB, 0xDB, 0xDB, 0xDB, 0x42, 0x96, 0x9C, 0x08, - 0x91, 0x42, 0xDB, 0xDB, 0xD6, 0xD6, 0xD6, 0xDB, 0xD6, 0xD6, 0xD6, 0xDB, 0xDB, 0x42, 0x9B, 0x08, - 0x96, 0x42, 0xDB, 0xD6, 0xD6, 0xD6, 0xD6, 0xD6, 0xD6, 0xD6, 0xD6, 0xD6, 0xDB, 0x42, 0x96, 0x08, - 0x96, 0x42, 0xDB, 0xD6, 0xD6, 0xD6, 0xD6, 0xD6, 0xD6, 0xD6, 0xD6, 0xD6, 0xDB, 0x42, 0x96, 0x08, - 0x96, 0x42, 0xDB, 0xD6, 0xD6, 0xD6, 0xD6, 0xD6, 0xD6, 0xD6, 0xD6, 0xD6, 0xDB, 0x42, 0x96, 0x08, - 0x96, 0x42, 0xDB, 0xDB, 0xD6, 0xD6, 0xD6, 0xD6, 0xD6, 0xD6, 0xD6, 0xDB, 0xDB, 0x42, 0x96, 0x08, - 0x91, 0x96, 0x42, 0xDB, 0xDB, 0xD6, 0xD6, 0xD6, 0xD6, 0xD6, 0xDB, 0xDB, 0x42, 0x96, 0x9B, 0x08, - 0x91, 0x9B, 0x96, 0x42, 0xDB, 0xDB, 0xD6, 0xD6, 0xD6, 0xDB, 0xDB, 0x42, 0x96, 0x9B, 0x9C, 0x08, - 0x9C, 0x9B, 0x9B, 0x96, 0x42, 0xDB, 0xDB, 0xD6, 0xDB, 0xDB, 0x42, 0x96, 0x9B, 0x9B, 0x9B, 0x08, - 0x96, 0x9B, 0x9B, 0x9B, 0x96, 0x41, 0xDB, 0xDB, 0xDB, 0x42, 0x96, 0x9B, 0x9B, 0x9C, 0x96, 0x08, - 0xD6, 0x96, 0x9C, 0x9B, 0x9B, 0x96, 0x41, 0xDB, 0x42, 0x96, 0x9B, 0x9B, 0x9B, 0x96, 0xD6, 0x08, - 0x9C, 0xD6, 0x96, 0x9B, 0x9C, 0x9B, 0x96, 0x40, 0x96, 0x9B, 0x9C, 0x9B, 0x96, 0xD6, 0x9C, 0x08, + 0x31, 0x3B, 0x3B, 0x3B, 0x39, 0x39, 0x13, 0x14, 0x15, 0x38, 0x39, 0x3A, 0x3B, 0x3B, 0x3B, 0x08, + 0x91, 0x9B, 0x9C, 0x96, 0x40, 0x40, 0x96, 0x9B, 0x96, 0x40, 0x40, 0x96, 0x9B, 0x9C, 0x9B, 0x08, + 0x9C, 0x9B, 0x96, 0x40, 0xDB, 0xDB, 0x40, 0x96, 0x40, 0xDB, 0xDB, 0x42, 0x96, 0x9B, 0x9B, 0x08, + 0x91, 0x96, 0x40, 0xDB, 0xDB, 0xDB, 0xDB, 0xDB, 0xDB, 0xDB, 0xDB, 0xDB, 0x42, 0x96, 0x9C, 0x08, + 0x91, 0x42, 0xDB, 0xDB, 0xD6, 0xD6, 0xD6, 0xDB, 0xD6, 0xD6, 0xD6, 0xDB, 0xDB, 0x42, 0x9B, 0x08, + 0x96, 0x42, 0xDB, 0xD6, 0xD6, 0xD6, 0xD6, 0xD6, 0xD6, 0xD6, 0xD6, 0xD6, 0xDB, 0x42, 0x96, 0x08, + 0x96, 0x42, 0xDB, 0xD6, 0xD6, 0xD6, 0xD6, 0xD6, 0xD6, 0xD6, 0xD6, 0xD6, 0xDB, 0x42, 0x96, 0x08, + 0x96, 0x42, 0xDB, 0xD6, 0xD6, 0xD6, 0xD6, 0xD6, 0xD6, 0xD6, 0xD6, 0xD6, 0xDB, 0x42, 0x96, 0x08, + 0x96, 0x42, 0xDB, 0xDB, 0xD6, 0xD6, 0xD6, 0xD6, 0xD6, 0xD6, 0xD6, 0xDB, 0xDB, 0x42, 0x96, 0x08, + 0x91, 0x96, 0x42, 0xDB, 0xDB, 0xD6, 0xD6, 0xD6, 0xD6, 0xD6, 0xDB, 0xDB, 0x42, 0x96, 0x9B, 0x08, + 0x91, 0x9B, 0x96, 0x42, 0xDB, 0xDB, 0xD6, 0xD6, 0xD6, 0xDB, 0xDB, 0x42, 0x96, 0x9B, 0x9C, 0x08, + 0x9C, 0x9B, 0x9B, 0x96, 0x42, 0xDB, 0xDB, 0xD6, 0xDB, 0xDB, 0x42, 0x96, 0x9B, 0x9B, 0x9B, 0x08, + 0x96, 0x9B, 0x9B, 0x9B, 0x96, 0x41, 0xDB, 0xDB, 0xDB, 0x42, 0x96, 0x9B, 0x9B, 0x9C, 0x96, 0x08, + 0xD6, 0x96, 0x9C, 0x9B, 0x9B, 0x96, 0x41, 0xDB, 0x42, 0x96, 0x9B, 0x9B, 0x9B, 0x96, 0xD6, 0x08, + 0x9C, 0xD6, 0x96, 0x9B, 0x9C, 0x9B, 0x96, 0x40, 0x96, 0x9B, 0x9C, 0x9B, 0x96, 0xD6, 0x9C, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, }, .collisionData = {0x0381, 0x1, 0x1, 0x1, 0x1, 0x1, 0x1, 0x1, 0x1, 0x1, 0x1, 0x1, 0x1, 0x1, 0x1, 0xFFFF}, @@ -2666,21 +2666,21 @@ static const struct TrHillFloor sDataTagVariety_Floors[] = { }, .display = { .metatileData = { - 0x31, 0x3B, 0x3B, 0x3B, 0x39, 0x39, 0x1B, 0x1C, 0x1D, 0x38, 0x39, 0x3A, 0x3B, 0x3B, 0x3B, 0x08, - 0x91, 0x9B, 0x9B, 0x9B, 0x9B, 0x9B, 0x84, 0x84, 0x84, 0x9A, 0x9B, 0x9B, 0x9B, 0x9B, 0x9B, 0x08, - 0x17, 0xB2, 0xA1, 0xA1, 0xA1, 0xA1, 0xA1, 0xA1, 0xA1, 0xA1, 0xA1, 0xB0, 0x17, 0xB2, 0xA1, 0x08, - 0x17, 0xBB, 0x17, 0x17, 0x17, 0x17, 0x17, 0x17, 0x17, 0x17, 0x17, 0xBB, 0x17, 0x17, 0x17, 0x08, - 0x17, 0xB2, 0xA1, 0xA1, 0xA1, 0xA1, 0xA1, 0xA1, 0xA1, 0xA1, 0xA1, 0xB0, 0x17, 0xB2, 0xA1, 0x08, - 0x17, 0x17, 0x17, 0xBB, 0x17, 0x17, 0x17, 0x17, 0x17, 0xBB, 0x17, 0x17, 0x17, 0x17, 0x17, 0x08, - 0x17, 0xB2, 0xA1, 0xA1, 0xA1, 0xA1, 0xA1, 0xA1, 0xA1, 0xA1, 0xA1, 0xB0, 0x17, 0xB2, 0xA1, 0x08, - 0x17, 0x17, 0xBB, 0x17, 0x17, 0x17, 0x17, 0xBB, 0x17, 0x17, 0x17, 0x17, 0x17, 0x17, 0x17, 0x08, - 0x17, 0xB2, 0xA1, 0xA1, 0xA1, 0xA1, 0xA1, 0xA1, 0xA1, 0xA1, 0xA1, 0xB0, 0x17, 0xB2, 0xA1, 0x08, - 0x17, 0x17, 0x17, 0x17, 0x17, 0xBB, 0x17, 0x17, 0x17, 0x17, 0xBB, 0x17, 0x17, 0x17, 0x17, 0x08, - 0x17, 0xB2, 0xA1, 0xA1, 0xA1, 0xA1, 0xA1, 0xA1, 0xA1, 0xA1, 0xA1, 0xB0, 0x17, 0xB2, 0xA1, 0x08, - 0x17, 0x17, 0x17, 0x17, 0x17, 0x17, 0x17, 0x17, 0x17, 0xBB, 0x17, 0x17, 0xBB, 0x17, 0x17, 0x08, - 0x17, 0xB2, 0xA1, 0xA1, 0xA1, 0xA1, 0xA1, 0xA1, 0xA1, 0xA1, 0xA1, 0xB0, 0x17, 0xB2, 0xA1, 0x08, - 0x17, 0x17, 0x17, 0x17, 0xBB, 0x17, 0x17, 0x17, 0x17, 0x17, 0x17, 0x17, 0x17, 0x17, 0x17, 0x08, - 0x17, 0xB2, 0xA1, 0xA1, 0xA1, 0xA1, 0xA1, 0xA1, 0xA1, 0xA1, 0xA1, 0xB0, 0x17, 0xB2, 0xA1, 0x08, + 0x31, 0x3B, 0x3B, 0x3B, 0x39, 0x39, 0x1B, 0x1C, 0x1D, 0x38, 0x39, 0x3A, 0x3B, 0x3B, 0x3B, 0x08, + 0x91, 0x9B, 0x9B, 0x9B, 0x9B, 0x9B, 0x84, 0x84, 0x84, 0x9A, 0x9B, 0x9B, 0x9B, 0x9B, 0x9B, 0x08, + 0x17, 0xB2, 0xA1, 0xA1, 0xA1, 0xA1, 0xA1, 0xA1, 0xA1, 0xA1, 0xA1, 0xB0, 0x17, 0xB2, 0xA1, 0x08, + 0x17, 0xBB, 0x17, 0x17, 0x17, 0x17, 0x17, 0x17, 0x17, 0x17, 0x17, 0xBB, 0x17, 0x17, 0x17, 0x08, + 0x17, 0xB2, 0xA1, 0xA1, 0xA1, 0xA1, 0xA1, 0xA1, 0xA1, 0xA1, 0xA1, 0xB0, 0x17, 0xB2, 0xA1, 0x08, + 0x17, 0x17, 0x17, 0xBB, 0x17, 0x17, 0x17, 0x17, 0x17, 0xBB, 0x17, 0x17, 0x17, 0x17, 0x17, 0x08, + 0x17, 0xB2, 0xA1, 0xA1, 0xA1, 0xA1, 0xA1, 0xA1, 0xA1, 0xA1, 0xA1, 0xB0, 0x17, 0xB2, 0xA1, 0x08, + 0x17, 0x17, 0xBB, 0x17, 0x17, 0x17, 0x17, 0xBB, 0x17, 0x17, 0x17, 0x17, 0x17, 0x17, 0x17, 0x08, + 0x17, 0xB2, 0xA1, 0xA1, 0xA1, 0xA1, 0xA1, 0xA1, 0xA1, 0xA1, 0xA1, 0xB0, 0x17, 0xB2, 0xA1, 0x08, + 0x17, 0x17, 0x17, 0x17, 0x17, 0xBB, 0x17, 0x17, 0x17, 0x17, 0xBB, 0x17, 0x17, 0x17, 0x17, 0x08, + 0x17, 0xB2, 0xA1, 0xA1, 0xA1, 0xA1, 0xA1, 0xA1, 0xA1, 0xA1, 0xA1, 0xB0, 0x17, 0xB2, 0xA1, 0x08, + 0x17, 0x17, 0x17, 0x17, 0x17, 0x17, 0x17, 0x17, 0x17, 0xBB, 0x17, 0x17, 0xBB, 0x17, 0x17, 0x08, + 0x17, 0xB2, 0xA1, 0xA1, 0xA1, 0xA1, 0xA1, 0xA1, 0xA1, 0xA1, 0xA1, 0xB0, 0x17, 0xB2, 0xA1, 0x08, + 0x17, 0x17, 0x17, 0x17, 0xBB, 0x17, 0x17, 0x17, 0x17, 0x17, 0x17, 0x17, 0x17, 0x17, 0x17, 0x08, + 0x17, 0xB2, 0xA1, 0xA1, 0xA1, 0xA1, 0xA1, 0xA1, 0xA1, 0xA1, 0xA1, 0xB0, 0x17, 0xB2, 0xA1, 0x08, 0x17, 0xBB, 0xBB, 0xBB, 0xBB, 0xBB, 0xBB, 0xBB, 0xBB, 0xBB, 0xBB, 0xBB, 0x17, 0xBB, 0xBB, 0x08, }, .collisionData = {0x0381, 0x0381, 0x7FF7, 0x1, 0x7FF7, 0x1, 0x7FF7, 0x1, 0x7FF7, 0x1, 0x7FF7, 0x1, 0x7FF7, 0x1, 0x7FF7, 0x1}, @@ -2978,21 +2978,21 @@ static const struct TrHillFloor sDataTagVariety_Floors[] = { }, .display = { .metatileData = { - 0x31, 0x3B, 0x3B, 0x3B, 0x39, 0x39, 0x13, 0x14, 0x15, 0x38, 0x39, 0x3A, 0x3B, 0x3B, 0x3B, 0x08, - 0x69, 0x40, 0x6D, 0x41, 0x73, 0x41, 0x5E, 0x41, 0x71, 0x42, 0x45, 0x45, 0x45, 0x45, 0x45, 0x08, - 0x43, 0x73, 0x64, 0x73, 0x43, 0x73, 0x64, 0x73, 0x41, 0x73, 0x45, 0x45, 0x45, 0x45, 0x45, 0x08, - 0x65, 0x40, 0x73, 0x42, 0x6D, 0x42, 0x73, 0x42, 0x6D, 0x42, 0x45, 0x45, 0x45, 0x45, 0x45, 0x08, - 0x6C, 0x73, 0x41, 0x73, 0x64, 0x73, 0x40, 0x73, 0x64, 0x73, 0x40, 0x73, 0x42, 0x73, 0x41, 0x08, - 0x69, 0x40, 0x6D, 0x41, 0x73, 0x40, 0x6D, 0x43, 0x73, 0x43, 0x6D, 0x42, 0x73, 0x42, 0x6D, 0x08, - 0x40, 0x73, 0x64, 0x73, 0x43, 0x73, 0x64, 0x73, 0x41, 0x73, 0x64, 0x73, 0x41, 0x73, 0x64, 0x08, - 0x65, 0x42, 0x73, 0x42, 0x6D, 0x41, 0x73, 0x40, 0x6D, 0x42, 0x73, 0x41, 0x6D, 0x42, 0x73, 0x08, - 0x6C, 0x73, 0x41, 0x73, 0x64, 0x73, 0x42, 0x73, 0x64, 0x73, 0x42, 0x73, 0x64, 0x73, 0x42, 0x08, - 0x69, 0x40, 0x6D, 0x41, 0x73, 0x41, 0x6D, 0x42, 0x73, 0x43, 0x6D, 0x41, 0x73, 0x43, 0x6D, 0x08, - 0x40, 0x73, 0x64, 0x73, 0x43, 0x73, 0x64, 0x73, 0x43, 0x73, 0x64, 0x73, 0x42, 0x73, 0x64, 0x08, - 0x65, 0x42, 0x73, 0x42, 0x6D, 0x43, 0x73, 0x42, 0x6D, 0x42, 0x73, 0x41, 0x6D, 0x40, 0x73, 0x08, - 0x6C, 0x73, 0x40, 0x73, 0x64, 0x73, 0x41, 0x73, 0x64, 0x73, 0x42, 0x73, 0x64, 0x73, 0x42, 0x08, - 0x69, 0x40, 0x6D, 0x42, 0x73, 0x42, 0x6D, 0x43, 0x73, 0x40, 0x6D, 0x41, 0x73, 0x40, 0x6D, 0x08, - 0x40, 0x73, 0x64, 0x73, 0x40, 0x73, 0x64, 0x73, 0x40, 0x73, 0x64, 0x73, 0x43, 0x73, 0x64, 0x08, + 0x31, 0x3B, 0x3B, 0x3B, 0x39, 0x39, 0x13, 0x14, 0x15, 0x38, 0x39, 0x3A, 0x3B, 0x3B, 0x3B, 0x08, + 0x69, 0x40, 0x6D, 0x41, 0x73, 0x41, 0x5E, 0x41, 0x71, 0x42, 0x45, 0x45, 0x45, 0x45, 0x45, 0x08, + 0x43, 0x73, 0x64, 0x73, 0x43, 0x73, 0x64, 0x73, 0x41, 0x73, 0x45, 0x45, 0x45, 0x45, 0x45, 0x08, + 0x65, 0x40, 0x73, 0x42, 0x6D, 0x42, 0x73, 0x42, 0x6D, 0x42, 0x45, 0x45, 0x45, 0x45, 0x45, 0x08, + 0x6C, 0x73, 0x41, 0x73, 0x64, 0x73, 0x40, 0x73, 0x64, 0x73, 0x40, 0x73, 0x42, 0x73, 0x41, 0x08, + 0x69, 0x40, 0x6D, 0x41, 0x73, 0x40, 0x6D, 0x43, 0x73, 0x43, 0x6D, 0x42, 0x73, 0x42, 0x6D, 0x08, + 0x40, 0x73, 0x64, 0x73, 0x43, 0x73, 0x64, 0x73, 0x41, 0x73, 0x64, 0x73, 0x41, 0x73, 0x64, 0x08, + 0x65, 0x42, 0x73, 0x42, 0x6D, 0x41, 0x73, 0x40, 0x6D, 0x42, 0x73, 0x41, 0x6D, 0x42, 0x73, 0x08, + 0x6C, 0x73, 0x41, 0x73, 0x64, 0x73, 0x42, 0x73, 0x64, 0x73, 0x42, 0x73, 0x64, 0x73, 0x42, 0x08, + 0x69, 0x40, 0x6D, 0x41, 0x73, 0x41, 0x6D, 0x42, 0x73, 0x43, 0x6D, 0x41, 0x73, 0x43, 0x6D, 0x08, + 0x40, 0x73, 0x64, 0x73, 0x43, 0x73, 0x64, 0x73, 0x43, 0x73, 0x64, 0x73, 0x42, 0x73, 0x64, 0x08, + 0x65, 0x42, 0x73, 0x42, 0x6D, 0x43, 0x73, 0x42, 0x6D, 0x42, 0x73, 0x41, 0x6D, 0x40, 0x73, 0x08, + 0x6C, 0x73, 0x40, 0x73, 0x64, 0x73, 0x41, 0x73, 0x64, 0x73, 0x42, 0x73, 0x64, 0x73, 0x42, 0x08, + 0x69, 0x40, 0x6D, 0x42, 0x73, 0x42, 0x6D, 0x43, 0x73, 0x40, 0x6D, 0x41, 0x73, 0x40, 0x6D, 0x08, + 0x40, 0x73, 0x64, 0x73, 0x40, 0x73, 0x64, 0x73, 0x40, 0x73, 0x64, 0x73, 0x43, 0x73, 0x64, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, }, .collisionData = {0x0381, 0x1, 0x2201, 0x1, 0x8881, 0x1, 0x2223, 0x1, 0x8889, 0x1, 0x2223, 0x1, 0x8889, 0x1, 0x2223, 0xFFFF}, @@ -3304,21 +3304,21 @@ static const struct TrHillFloor sDataTagUnique_Floors[] = { }, .display = { .metatileData = { - 0xF1, 0xF5, 0xFB, 0xF5, 0xE6, 0xE6, 0x1B, 0x14, 0x15, 0xF8, 0xF9, 0xFA, 0xFB, 0xFB, 0xFB, 0x08, - 0xF1, 0xEB, 0xFB, 0xEB, 0xEC, 0xEC, 0xEC, 0xF9, 0xE6, 0xEE, 0xF5, 0xF5, 0xF5, 0xF5, 0xF5, 0x08, - 0xF1, 0xEB, 0xFB, 0xEB, 0xFB, 0x9B, 0x9B, 0xFB, 0xEB, 0xEC, 0xEC, 0xEC, 0xEC, 0xEC, 0xEB, 0x08, - 0xF1, 0xEB, 0xFB, 0xEB, 0x9B, 0xDB, 0xDB, 0x9B, 0xEC, 0xFB, 0xF5, 0xF5, 0xF5, 0xFB, 0xEB, 0x08, - 0xF1, 0xEB, 0xFB, 0xEB, 0xF5, 0x95, 0x95, 0xF5, 0xF5, 0xF5, 0xEB, 0xEC, 0xEB, 0xFB, 0xEB, 0x08, - 0xED, 0xEB, 0xFB, 0xEC, 0xEC, 0xEC, 0xEC, 0xEC, 0xEC, 0xEC, 0xEB, 0xFB, 0xEB, 0xFB, 0xEB, 0x08, - 0xF4, 0xEB, 0xFB, 0xF5, 0xF5, 0xF5, 0xF5, 0xF5, 0xF5, 0xF5, 0xEB, 0xFB, 0xEB, 0xFB, 0xEB, 0x08, - 0xF1, 0xEB, 0xFB, 0xEB, 0xEC, 0xEC, 0xEC, 0xEC, 0xEC, 0xEC, 0xEC, 0xFB, 0xEB, 0xFB, 0xEC, 0x08, - 0xF1, 0xEB, 0xFB, 0xEB, 0xFB, 0xF5, 0xF5, 0xF5, 0xF5, 0xF5, 0xF5, 0xF5, 0xEB, 0xF5, 0xFB, 0x08, - 0xF1, 0xEC, 0xFB, 0xEB, 0xFB, 0xEC, 0xEC, 0xEC, 0xEC, 0xEC, 0xEC, 0xEC, 0xEC, 0xEB, 0xFB, 0x08, - 0xF1, 0xF5, 0xF5, 0xEB, 0xF5, 0xF5, 0xF5, 0xF5, 0xF5, 0xF5, 0xF5, 0xF5, 0xFB, 0xEB, 0xFB, 0x08, - 0xF1, 0xEC, 0xEC, 0xEC, 0xEC, 0xEC, 0xEC, 0xEC, 0xEC, 0xEC, 0xEC, 0xEB, 0xFB, 0xEB, 0xFB, 0x08, - 0xF1, 0xF5, 0xF5, 0xF5, 0xF5, 0xF5, 0xF5, 0xF5, 0xF5, 0xF5, 0xF5, 0xEB, 0xFB, 0xEB, 0xFB, 0x08, - 0xF1, 0xEC, 0xEC, 0xEC, 0xEC, 0xEC, 0xEC, 0xEC, 0xEC, 0xEC, 0xEC, 0xEC, 0xFB, 0xEC, 0xFB, 0x08, - 0xF1, 0xFB, 0xFB, 0xFB, 0xFB, 0xFB, 0xFB, 0xFB, 0xFB, 0xFB, 0xFB, 0xFB, 0xFB, 0xFB, 0xFB, 0x08, + 0xF1, 0xF5, 0xFB, 0xF5, 0xE6, 0xE6, 0x1B, 0x14, 0x15, 0xF8, 0xF9, 0xFA, 0xFB, 0xFB, 0xFB, 0x08, + 0xF1, 0xEB, 0xFB, 0xEB, 0xEC, 0xEC, 0xEC, 0xF9, 0xE6, 0xEE, 0xF5, 0xF5, 0xF5, 0xF5, 0xF5, 0x08, + 0xF1, 0xEB, 0xFB, 0xEB, 0xFB, 0x9B, 0x9B, 0xFB, 0xEB, 0xEC, 0xEC, 0xEC, 0xEC, 0xEC, 0xEB, 0x08, + 0xF1, 0xEB, 0xFB, 0xEB, 0x9B, 0xDB, 0xDB, 0x9B, 0xEC, 0xFB, 0xF5, 0xF5, 0xF5, 0xFB, 0xEB, 0x08, + 0xF1, 0xEB, 0xFB, 0xEB, 0xF5, 0x95, 0x95, 0xF5, 0xF5, 0xF5, 0xEB, 0xEC, 0xEB, 0xFB, 0xEB, 0x08, + 0xED, 0xEB, 0xFB, 0xEC, 0xEC, 0xEC, 0xEC, 0xEC, 0xEC, 0xEC, 0xEB, 0xFB, 0xEB, 0xFB, 0xEB, 0x08, + 0xF4, 0xEB, 0xFB, 0xF5, 0xF5, 0xF5, 0xF5, 0xF5, 0xF5, 0xF5, 0xEB, 0xFB, 0xEB, 0xFB, 0xEB, 0x08, + 0xF1, 0xEB, 0xFB, 0xEB, 0xEC, 0xEC, 0xEC, 0xEC, 0xEC, 0xEC, 0xEC, 0xFB, 0xEB, 0xFB, 0xEC, 0x08, + 0xF1, 0xEB, 0xFB, 0xEB, 0xFB, 0xF5, 0xF5, 0xF5, 0xF5, 0xF5, 0xF5, 0xF5, 0xEB, 0xF5, 0xFB, 0x08, + 0xF1, 0xEC, 0xFB, 0xEB, 0xFB, 0xEC, 0xEC, 0xEC, 0xEC, 0xEC, 0xEC, 0xEC, 0xEC, 0xEB, 0xFB, 0x08, + 0xF1, 0xF5, 0xF5, 0xEB, 0xF5, 0xF5, 0xF5, 0xF5, 0xF5, 0xF5, 0xF5, 0xF5, 0xFB, 0xEB, 0xFB, 0x08, + 0xF1, 0xEC, 0xEC, 0xEC, 0xEC, 0xEC, 0xEC, 0xEC, 0xEC, 0xEC, 0xEC, 0xEB, 0xFB, 0xEB, 0xFB, 0x08, + 0xF1, 0xF5, 0xF5, 0xF5, 0xF5, 0xF5, 0xF5, 0xF5, 0xF5, 0xF5, 0xF5, 0xEB, 0xFB, 0xEB, 0xFB, 0x08, + 0xF1, 0xEC, 0xEC, 0xEC, 0xEC, 0xEC, 0xEC, 0xEC, 0xEC, 0xEC, 0xEC, 0xEC, 0xFB, 0xEC, 0xFB, 0x08, + 0xF1, 0xFB, 0xFB, 0xFB, 0xFB, 0xFB, 0xFB, 0xFB, 0xFB, 0xFB, 0xFB, 0xFB, 0xFB, 0xFB, 0xFB, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, }, .collisionData = {0x0381, 0x5E01, 0x50FF, 0x5083, 0x503B, 0x5FEB, 0xC02B, 0x5FEB, 0x5009, 0x57FD, 0x1005, 0x7FF5, 0x15, 0x7FF5, 0x1, 0xFFFF}, @@ -3625,21 +3625,21 @@ static const struct TrHillFloor sDataTagUnique_Floors[] = { }, .display = { .metatileData = { - 0x31, 0x3B, 0x3B, 0x3B, 0x39, 0x26, 0x1B, 0x1C, 0x1D, 0x25, 0x39, 0x3A, 0x3B, 0x3B, 0x3B, 0x08, - 0x2D, 0x3B, 0x3B, 0x3B, 0x35, 0x2C, 0x23, 0x24, 0x23, 0x2C, 0x35, 0x3B, 0x3B, 0x3B, 0x3B, 0x08, - 0x94, 0x87, 0x9B, 0x87, 0x8C, 0x87, 0x8B, 0x87, 0x8C, 0x87, 0x8C, 0x87, 0x95, 0x87, 0x9B, 0x08, - 0x91, 0x8F, 0x9B, 0x8F, 0x9B, 0x8F, 0x8C, 0x8F, 0x9B, 0x8F, 0x9B, 0x8F, 0x8C, 0x8F, 0x95, 0x08, - 0x8D, 0x97, 0x95, 0x97, 0x9B, 0x97, 0x95, 0x97, 0x95, 0x97, 0x9B, 0x97, 0x9B, 0x97, 0x8C, 0x08, - 0x94, 0x87, 0x8C, 0x87, 0x9B, 0x87, 0x8C, 0x87, 0x8B, 0x87, 0x9B, 0x9B, 0x9B, 0x87, 0x9B, 0x08, - 0x91, 0x8F, 0x9B, 0x8F, 0x95, 0x8F, 0x9B, 0x8F, 0x8C, 0x8F, 0x95, 0x9B, 0x95, 0x8F, 0x9B, 0x08, - 0x91, 0x97, 0x95, 0x97, 0x8C, 0x97, 0x95, 0x97, 0x95, 0x97, 0x8C, 0x9B, 0x8C, 0x97, 0x95, 0x08, - 0x91, 0x87, 0x8C, 0x87, 0x9B, 0x87, 0x8C, 0x87, 0x8B, 0x87, 0x9B, 0x87, 0x95, 0x87, 0x8C, 0x08, - 0x8D, 0x8F, 0x9B, 0x8F, 0x95, 0x8F, 0x9B, 0x8F, 0x8C, 0x8F, 0x9B, 0x8F, 0x8C, 0x8F, 0x9B, 0x08, - 0x94, 0x97, 0x95, 0x97, 0x8C, 0x97, 0x9B, 0x97, 0x95, 0x97, 0x95, 0x97, 0x9B, 0x97, 0x9B, 0x08, - 0x91, 0x87, 0x8C, 0x87, 0x95, 0x87, 0x95, 0x87, 0x8B, 0x87, 0x8C, 0x87, 0x9B, 0x87, 0x9B, 0x08, - 0x91, 0x8F, 0x95, 0x8F, 0x8B, 0x8F, 0x8C, 0x8F, 0x8C, 0x8F, 0x9B, 0x8F, 0x95, 0x8F, 0x9B, 0x08, - 0x91, 0x97, 0x8C, 0x97, 0x8C, 0x97, 0x9B, 0x97, 0x9B, 0x97, 0x9B, 0x97, 0x8B, 0x97, 0x9B, 0x08, - 0x91, 0x9B, 0x9B, 0x9B, 0x9B, 0x9B, 0x9B, 0x9B, 0x9B, 0x9B, 0x9B, 0x9B, 0x8C, 0x9B, 0x9B, 0x08, + 0x31, 0x3B, 0x3B, 0x3B, 0x39, 0x26, 0x1B, 0x1C, 0x1D, 0x25, 0x39, 0x3A, 0x3B, 0x3B, 0x3B, 0x08, + 0x2D, 0x3B, 0x3B, 0x3B, 0x35, 0x2C, 0x23, 0x24, 0x23, 0x2C, 0x35, 0x3B, 0x3B, 0x3B, 0x3B, 0x08, + 0x94, 0x87, 0x9B, 0x87, 0x8C, 0x87, 0x8B, 0x87, 0x8C, 0x87, 0x8C, 0x87, 0x95, 0x87, 0x9B, 0x08, + 0x91, 0x8F, 0x9B, 0x8F, 0x9B, 0x8F, 0x8C, 0x8F, 0x9B, 0x8F, 0x9B, 0x8F, 0x8C, 0x8F, 0x95, 0x08, + 0x8D, 0x97, 0x95, 0x97, 0x9B, 0x97, 0x95, 0x97, 0x95, 0x97, 0x9B, 0x97, 0x9B, 0x97, 0x8C, 0x08, + 0x94, 0x87, 0x8C, 0x87, 0x9B, 0x87, 0x8C, 0x87, 0x8B, 0x87, 0x9B, 0x9B, 0x9B, 0x87, 0x9B, 0x08, + 0x91, 0x8F, 0x9B, 0x8F, 0x95, 0x8F, 0x9B, 0x8F, 0x8C, 0x8F, 0x95, 0x9B, 0x95, 0x8F, 0x9B, 0x08, + 0x91, 0x97, 0x95, 0x97, 0x8C, 0x97, 0x95, 0x97, 0x95, 0x97, 0x8C, 0x9B, 0x8C, 0x97, 0x95, 0x08, + 0x91, 0x87, 0x8C, 0x87, 0x9B, 0x87, 0x8C, 0x87, 0x8B, 0x87, 0x9B, 0x87, 0x95, 0x87, 0x8C, 0x08, + 0x8D, 0x8F, 0x9B, 0x8F, 0x95, 0x8F, 0x9B, 0x8F, 0x8C, 0x8F, 0x9B, 0x8F, 0x8C, 0x8F, 0x9B, 0x08, + 0x94, 0x97, 0x95, 0x97, 0x8C, 0x97, 0x9B, 0x97, 0x95, 0x97, 0x95, 0x97, 0x9B, 0x97, 0x9B, 0x08, + 0x91, 0x87, 0x8C, 0x87, 0x95, 0x87, 0x95, 0x87, 0x8B, 0x87, 0x8C, 0x87, 0x9B, 0x87, 0x9B, 0x08, + 0x91, 0x8F, 0x95, 0x8F, 0x8B, 0x8F, 0x8C, 0x8F, 0x8C, 0x8F, 0x9B, 0x8F, 0x95, 0x8F, 0x9B, 0x08, + 0x91, 0x97, 0x8C, 0x97, 0x8C, 0x97, 0x9B, 0x97, 0x9B, 0x97, 0x9B, 0x97, 0x8B, 0x97, 0x9B, 0x08, + 0x91, 0x9B, 0x9B, 0x9B, 0x9B, 0x9B, 0x9B, 0x9B, 0x9B, 0x9B, 0x9B, 0x9B, 0x8C, 0x9B, 0x9B, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, }, .collisionData = {0x0381, 0x7C1, 0x8AA1, 0x0209, 0x5557, 0xA281, 0x81, 0x5D6D, 0x2283, 0x89, 0xDD55, 0x20A1, 0xA81, 0x7D5D, 0x9, 0xFFFF}, @@ -3946,21 +3946,21 @@ static const struct TrHillFloor sDataTagUnique_Floors[] = { }, .display = { .metatileData = { - 0x31, 0x3B, 0x3B, 0x3B, 0x39, 0x39, 0x13, 0x14, 0x15, 0x38, 0x39, 0x3A, 0x3B, 0x3B, 0x3B, 0x08, - 0x69, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x7C, 0x46, 0x08, - 0x69, 0x46, 0x7A, 0x73, 0x73, 0x73, 0x79, 0x73, 0x73, 0x73, 0x7D, 0x73, 0x73, 0x73, 0x46, 0x08, - 0x69, 0x46, 0x73, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x08, - 0x69, 0x46, 0x73, 0x73, 0x7B, 0x73, 0x7C, 0x73, 0x7B, 0x73, 0x7A, 0x73, 0x73, 0x73, 0x46, 0x08, - 0x69, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x7A, 0x46, 0x08, - 0x69, 0x46, 0x73, 0x73, 0x73, 0x73, 0x73, 0x7D, 0x7C, 0x73, 0x7C, 0x73, 0x7B, 0x73, 0x46, 0x08, - 0x69, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x7C, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x08, - 0x91, 0x46, 0x9B, 0x9B, 0x9B, 0x46, 0x3B, 0x3B, 0x3B, 0x46, 0x9B, 0x9B, 0x9B, 0x9B, 0x46, 0x08, - 0x91, 0x46, 0x9B, 0x9B, 0x9B, 0x46, 0x3B, 0x3B, 0x3B, 0x46, 0x9B, 0x9B, 0x9B, 0x9B, 0x46, 0x08, - 0x91, 0x46, 0x9B, 0x9B, 0x9B, 0x46, 0x3B, 0x3B, 0x3B, 0x46, 0x9B, 0x9B, 0x9B, 0x9B, 0x46, 0x08, - 0xF1, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x78, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x08, - 0xF1, 0x46, 0xFB, 0xFB, 0xFB, 0xFB, 0xFB, 0xFB, 0x7A, 0xFB, 0xFB, 0xFB, 0xFB, 0xFB, 0x7C, 0x08, - 0xF1, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0xFB, 0x08, - 0x7C, 0xFB, 0x7B, 0xFB, 0x7A, 0xFB, 0x79, 0xFB, 0xB3, 0xFB, 0x7D, 0xFB, 0x7E, 0xFB, 0x7D, 0x08, + 0x31, 0x3B, 0x3B, 0x3B, 0x39, 0x39, 0x13, 0x14, 0x15, 0x38, 0x39, 0x3A, 0x3B, 0x3B, 0x3B, 0x08, + 0x69, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x7C, 0x46, 0x08, + 0x69, 0x46, 0x7A, 0x73, 0x73, 0x73, 0x79, 0x73, 0x73, 0x73, 0x7D, 0x73, 0x73, 0x73, 0x46, 0x08, + 0x69, 0x46, 0x73, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x08, + 0x69, 0x46, 0x73, 0x73, 0x7B, 0x73, 0x7C, 0x73, 0x7B, 0x73, 0x7A, 0x73, 0x73, 0x73, 0x46, 0x08, + 0x69, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x7A, 0x46, 0x08, + 0x69, 0x46, 0x73, 0x73, 0x73, 0x73, 0x73, 0x7D, 0x7C, 0x73, 0x7C, 0x73, 0x7B, 0x73, 0x46, 0x08, + 0x69, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x7C, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x08, + 0x91, 0x46, 0x9B, 0x9B, 0x9B, 0x46, 0x3B, 0x3B, 0x3B, 0x46, 0x9B, 0x9B, 0x9B, 0x9B, 0x46, 0x08, + 0x91, 0x46, 0x9B, 0x9B, 0x9B, 0x46, 0x3B, 0x3B, 0x3B, 0x46, 0x9B, 0x9B, 0x9B, 0x9B, 0x46, 0x08, + 0x91, 0x46, 0x9B, 0x9B, 0x9B, 0x46, 0x3B, 0x3B, 0x3B, 0x46, 0x9B, 0x9B, 0x9B, 0x9B, 0x46, 0x08, + 0xF1, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x78, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x08, + 0xF1, 0x46, 0xFB, 0xFB, 0xFB, 0xFB, 0xFB, 0xFB, 0x7A, 0xFB, 0xFB, 0xFB, 0xFB, 0xFB, 0x7C, 0x08, + 0xF1, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0xFB, 0x08, + 0x7C, 0xFB, 0x7B, 0xFB, 0x7A, 0xFB, 0x79, 0xFB, 0xB3, 0xFB, 0x7D, 0xFB, 0x7E, 0xFB, 0x7D, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, }, .collisionData = {0x0381, 0x7FFB, 0x4003, 0x5FFF, 0x4003, 0x7FFB, 0x4003, 0x7EFF, 0x4443, 0x4443, 0x4443, 0x7EFF, 0x4001, 0x7FFD, 0x1, 0xFFFF}, @@ -4257,21 +4257,21 @@ static const struct TrHillFloor sDataTagUnique_Floors[] = { }, .display = { .metatileData = { - 0xF1, 0xFB, 0xFB, 0xFB, 0xF9, 0xF9, 0x1B, 0x1C, 0x1D, 0xE5, 0xE6, 0xEE, 0xF5, 0xFB, 0xFB, 0x08, - 0xED, 0xF5, 0xF5, 0xF5, 0xFB, 0xFB, 0xEC, 0xEC, 0xEC, 0xEB, 0xEC, 0xEC, 0xEC, 0xFB, 0xFB, 0x08, - 0xF4, 0xEC, 0xEC, 0xEC, 0xFB, 0xFB, 0xFB, 0xFB, 0xFB, 0xEB, 0xFB, 0xFB, 0xFB, 0xFB, 0xFB, 0x08, - 0xF1, 0xF5, 0xF5, 0xF5, 0xF5, 0xF5, 0xF5, 0xF5, 0xFB, 0xEB, 0xFB, 0xF5, 0xF5, 0xF5, 0xF5, 0x08, - 0xF1, 0xEB, 0xEC, 0xEC, 0xEC, 0xEB, 0xEC, 0xEC, 0xFB, 0xEC, 0xFB, 0xEC, 0xEC, 0xEC, 0xEC, 0x08, - 0xF1, 0xEB, 0xFB, 0xFB, 0xFB, 0xEB, 0xFB, 0xF5, 0xFB, 0xF5, 0xFB, 0xFB, 0xFB, 0xFB, 0xFB, 0x08, - 0xF1, 0xEB, 0xFB, 0xF5, 0xFB, 0xEB, 0xFB, 0xEB, 0xFB, 0xEB, 0xF5, 0xF5, 0xF5, 0xFB, 0xFB, 0x08, - 0xF1, 0xEB, 0xFB, 0xEB, 0xFB, 0xEB, 0xFB, 0xEB, 0xFB, 0xEB, 0xEC, 0xEC, 0xEC, 0xFB, 0xFB, 0x08, - 0xF1, 0xEB, 0xFB, 0xEB, 0xFB, 0xEB, 0xFB, 0xEB, 0xFB, 0xEB, 0xFB, 0xF5, 0xF5, 0xF5, 0xF5, 0x08, - 0xF1, 0xEB, 0xFB, 0xEB, 0xFB, 0xEB, 0xFB, 0xEB, 0xFB, 0xEB, 0xFB, 0xEC, 0xEC, 0xEC, 0xEC, 0x08, - 0xF1, 0xEB, 0xFB, 0xEB, 0xFB, 0xEB, 0xFB, 0xEB, 0xFB, 0xEB, 0xFB, 0xFB, 0xFB, 0xFB, 0xFB, 0x08, - 0xF1, 0xEB, 0xFB, 0xEB, 0xFB, 0xEB, 0xFB, 0xEB, 0xFB, 0xEB, 0xF5, 0xF5, 0xF5, 0xF5, 0xFB, 0x08, - 0xF1, 0xEC, 0xFB, 0xEB, 0xFB, 0xEC, 0xFB, 0xEB, 0xFB, 0xEC, 0xEC, 0xEC, 0xEC, 0xEC, 0xFB, 0x08, - 0xF1, 0xFB, 0xFB, 0xEB, 0xFB, 0xFB, 0xFB, 0xEB, 0xFB, 0xFB, 0xFB, 0xFB, 0xFB, 0xFB, 0xFB, 0x08, - 0xF1, 0xFB, 0xFB, 0xEC, 0xFB, 0xFB, 0xFB, 0xEC, 0xFB, 0xFB, 0xFB, 0xFB, 0xFB, 0xFB, 0xFB, 0x08, + 0xF1, 0xFB, 0xFB, 0xFB, 0xF9, 0xF9, 0x1B, 0x1C, 0x1D, 0xE5, 0xE6, 0xEE, 0xF5, 0xFB, 0xFB, 0x08, + 0xED, 0xF5, 0xF5, 0xF5, 0xFB, 0xFB, 0xEC, 0xEC, 0xEC, 0xEB, 0xEC, 0xEC, 0xEC, 0xFB, 0xFB, 0x08, + 0xF4, 0xEC, 0xEC, 0xEC, 0xFB, 0xFB, 0xFB, 0xFB, 0xFB, 0xEB, 0xFB, 0xFB, 0xFB, 0xFB, 0xFB, 0x08, + 0xF1, 0xF5, 0xF5, 0xF5, 0xF5, 0xF5, 0xF5, 0xF5, 0xFB, 0xEB, 0xFB, 0xF5, 0xF5, 0xF5, 0xF5, 0x08, + 0xF1, 0xEB, 0xEC, 0xEC, 0xEC, 0xEB, 0xEC, 0xEC, 0xFB, 0xEC, 0xFB, 0xEC, 0xEC, 0xEC, 0xEC, 0x08, + 0xF1, 0xEB, 0xFB, 0xFB, 0xFB, 0xEB, 0xFB, 0xF5, 0xFB, 0xF5, 0xFB, 0xFB, 0xFB, 0xFB, 0xFB, 0x08, + 0xF1, 0xEB, 0xFB, 0xF5, 0xFB, 0xEB, 0xFB, 0xEB, 0xFB, 0xEB, 0xF5, 0xF5, 0xF5, 0xFB, 0xFB, 0x08, + 0xF1, 0xEB, 0xFB, 0xEB, 0xFB, 0xEB, 0xFB, 0xEB, 0xFB, 0xEB, 0xEC, 0xEC, 0xEC, 0xFB, 0xFB, 0x08, + 0xF1, 0xEB, 0xFB, 0xEB, 0xFB, 0xEB, 0xFB, 0xEB, 0xFB, 0xEB, 0xFB, 0xF5, 0xF5, 0xF5, 0xF5, 0x08, + 0xF1, 0xEB, 0xFB, 0xEB, 0xFB, 0xEB, 0xFB, 0xEB, 0xFB, 0xEB, 0xFB, 0xEC, 0xEC, 0xEC, 0xEC, 0x08, + 0xF1, 0xEB, 0xFB, 0xEB, 0xFB, 0xEB, 0xFB, 0xEB, 0xFB, 0xEB, 0xFB, 0xFB, 0xFB, 0xFB, 0xFB, 0x08, + 0xF1, 0xEB, 0xFB, 0xEB, 0xFB, 0xEB, 0xFB, 0xEB, 0xFB, 0xEB, 0xF5, 0xF5, 0xF5, 0xF5, 0xFB, 0x08, + 0xF1, 0xEC, 0xFB, 0xEB, 0xFB, 0xEC, 0xFB, 0xEB, 0xFB, 0xEC, 0xEC, 0xEC, 0xEC, 0xEC, 0xFB, 0x08, + 0xF1, 0xFB, 0xFB, 0xEB, 0xFB, 0xFB, 0xFB, 0xEB, 0xFB, 0xFB, 0xFB, 0xFB, 0xFB, 0xFB, 0xFB, 0x08, + 0xF1, 0xFB, 0xFB, 0xEC, 0xFB, 0xFB, 0xFB, 0xEC, 0xFB, 0xFB, 0xFB, 0xFB, 0xFB, 0xFB, 0xFB, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, }, .collisionData = {0x0381, 0x3F9, 0xF041, 0x41, 0x7F5F, 0x4401, 0x4541, 0x5579, 0x5541, 0x555F, 0x5541, 0x5541, 0x557D, 0x1101, 0x1101, 0xFFFF}, @@ -4590,21 +4590,21 @@ static const struct TrHillFloor sDataTagExpert_Floors[] = { }, .display = { .metatileData = { - 0x31, 0x3B, 0x3B, 0x3B, 0x39, 0x39, 0x1B, 0x14, 0x15, 0x38, 0x39, 0x3A, 0x3B, 0x3B, 0x3B, 0x08, - 0x31, 0x3B, 0x3B, 0x3B, 0x3B, 0x3B, 0x2C, 0x39, 0x39, 0x3A, 0x3B, 0x3B, 0x3B, 0x3B, 0x3B, 0x08, - 0x31, 0x3B, 0x08, 0x08, 0x08, 0x08, 0x08, 0x3B, 0x08, 0x08, 0x08, 0x08, 0x08, 0x3B, 0x3B, 0x08, - 0x69, 0x73, 0x08, 0x4D, 0x4D, 0x4D, 0x4D, 0xD1, 0x4D, 0x4D, 0x4D, 0x4D, 0x08, 0x69, 0x73, 0x08, - 0x40, 0x3B, 0x08, 0x55, 0x55, 0x55, 0x55, 0xD1, 0x55, 0x55, 0x55, 0x55, 0x08, 0x31, 0x41, 0x08, - 0x69, 0x41, 0x08, 0xC5, 0xD9, 0xD9, 0xD9, 0x9A, 0xD9, 0xD9, 0xD9, 0xC6, 0x08, 0x41, 0x73, 0x08, - 0x69, 0x3B, 0x08, 0xD4, 0xDB, 0x9B, 0x73, 0x73, 0x73, 0x9B, 0xDB, 0xCC, 0x08, 0x31, 0x73, 0x08, - 0x69, 0x3B, 0x08, 0xCD, 0x9B, 0x73, 0x73, 0x44, 0x73, 0x73, 0x9B, 0xD5, 0x08, 0x31, 0x73, 0x08, - 0x69, 0x3B, 0x08, 0xD4, 0xDB, 0x9B, 0x73, 0x73, 0x73, 0x9B, 0xDB, 0xCC, 0x08, 0x31, 0x73, 0x08, - 0x69, 0x41, 0x08, 0xD1, 0xDB, 0xDB, 0xDB, 0x9B, 0xDB, 0xDB, 0xDB, 0xDB, 0x08, 0x41, 0x73, 0x08, - 0x40, 0x3B, 0x08, 0x08, 0xC7, 0xC7, 0xDB, 0xDB, 0xDB, 0xC7, 0xC7, 0x08, 0x08, 0x31, 0x41, 0x08, - 0x69, 0x3B, 0x4D, 0x4D, 0x67, 0x67, 0xDB, 0xDB, 0xDB, 0x67, 0x67, 0x4D, 0x4D, 0x31, 0x73, 0x08, - 0x69, 0x3B, 0x55, 0x55, 0xD7, 0xD7, 0xD1, 0xDB, 0xDB, 0xD7, 0xD7, 0x55, 0x55, 0x31, 0x73, 0x08, - 0x69, 0x3B, 0x39, 0x39, 0x39, 0x39, 0x3A, 0x3B, 0x3B, 0x39, 0x39, 0x39, 0x39, 0x3A, 0x73, 0x08, - 0x69, 0x73, 0x73, 0x73, 0x73, 0x73, 0x73, 0x73, 0x73, 0x73, 0x73, 0x73, 0x73, 0x73, 0x73, 0x08, + 0x31, 0x3B, 0x3B, 0x3B, 0x39, 0x39, 0x1B, 0x14, 0x15, 0x38, 0x39, 0x3A, 0x3B, 0x3B, 0x3B, 0x08, + 0x31, 0x3B, 0x3B, 0x3B, 0x3B, 0x3B, 0x2C, 0x39, 0x39, 0x3A, 0x3B, 0x3B, 0x3B, 0x3B, 0x3B, 0x08, + 0x31, 0x3B, 0x08, 0x08, 0x08, 0x08, 0x08, 0x3B, 0x08, 0x08, 0x08, 0x08, 0x08, 0x3B, 0x3B, 0x08, + 0x69, 0x73, 0x08, 0x4D, 0x4D, 0x4D, 0x4D, 0xD1, 0x4D, 0x4D, 0x4D, 0x4D, 0x08, 0x69, 0x73, 0x08, + 0x40, 0x3B, 0x08, 0x55, 0x55, 0x55, 0x55, 0xD1, 0x55, 0x55, 0x55, 0x55, 0x08, 0x31, 0x41, 0x08, + 0x69, 0x41, 0x08, 0xC5, 0xD9, 0xD9, 0xD9, 0x9A, 0xD9, 0xD9, 0xD9, 0xC6, 0x08, 0x41, 0x73, 0x08, + 0x69, 0x3B, 0x08, 0xD4, 0xDB, 0x9B, 0x73, 0x73, 0x73, 0x9B, 0xDB, 0xCC, 0x08, 0x31, 0x73, 0x08, + 0x69, 0x3B, 0x08, 0xCD, 0x9B, 0x73, 0x73, 0x44, 0x73, 0x73, 0x9B, 0xD5, 0x08, 0x31, 0x73, 0x08, + 0x69, 0x3B, 0x08, 0xD4, 0xDB, 0x9B, 0x73, 0x73, 0x73, 0x9B, 0xDB, 0xCC, 0x08, 0x31, 0x73, 0x08, + 0x69, 0x41, 0x08, 0xD1, 0xDB, 0xDB, 0xDB, 0x9B, 0xDB, 0xDB, 0xDB, 0xDB, 0x08, 0x41, 0x73, 0x08, + 0x40, 0x3B, 0x08, 0x08, 0xC7, 0xC7, 0xDB, 0xDB, 0xDB, 0xC7, 0xC7, 0x08, 0x08, 0x31, 0x41, 0x08, + 0x69, 0x3B, 0x4D, 0x4D, 0x67, 0x67, 0xDB, 0xDB, 0xDB, 0x67, 0x67, 0x4D, 0x4D, 0x31, 0x73, 0x08, + 0x69, 0x3B, 0x55, 0x55, 0xD7, 0xD7, 0xD1, 0xDB, 0xDB, 0xD7, 0xD7, 0x55, 0x55, 0x31, 0x73, 0x08, + 0x69, 0x3B, 0x39, 0x39, 0x39, 0x39, 0x3A, 0x3B, 0x3B, 0x39, 0x39, 0x39, 0x39, 0x3A, 0x73, 0x08, + 0x69, 0x73, 0x73, 0x73, 0x73, 0x73, 0x73, 0x73, 0x73, 0x73, 0x73, 0x73, 0x73, 0x73, 0x73, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, }, .collisionData = {0x0381, 0x0201, 0x3EF9, 0x3EF9, 0x3EF9, 0x2009, 0x3019, 0x2009, 0x3019, 0x2009, 0x3019, 0x3019, 0x3C79, 0x1, 0x1, 0xFFFF}, @@ -4912,21 +4912,21 @@ static const struct TrHillFloor sDataTagExpert_Floors[] = { }, .display = { .metatileData = { - 0x31, 0x3B, 0x3B, 0x3B, 0x39, 0x39, 0x13, 0x14, 0x15, 0x38, 0x39, 0x3A, 0x3B, 0x3B, 0x3B, 0x08, - 0x91, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x78, 0x08, - 0x91, 0x46, 0x9B, 0x7C, 0x9B, 0x9B, 0x9B, 0x7D, 0x9B, 0x7C, 0x9B, 0x7B, 0x9B, 0x7A, 0x9B, 0x08, - 0x91, 0x46, 0x7D, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x08, - 0x91, 0x46, 0x9B, 0x7E, 0x9B, 0x9B, 0x9B, 0x7D, 0x9B, 0x7E, 0x9B, 0xB3, 0x9B, 0x9B, 0x9B, 0x08, - 0x91, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x9B, 0x08, - 0x91, 0x46, 0x9B, 0x7D, 0x9B, 0x7C, 0x9B, 0x7B, 0x9B, 0x7A, 0x9B, 0x7C, 0x9B, 0x9B, 0x9B, 0x08, - 0x91, 0x46, 0x9B, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x08, - 0x91, 0x46, 0x9B, 0x7C, 0x9B, 0x7D, 0x9B, 0x7E, 0x9B, 0x9B, 0x9B, 0x7D, 0x9B, 0x7E, 0x9B, 0x08, - 0x91, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0xB3, 0x08, - 0x91, 0xD6, 0x96, 0x9B, 0x9B, 0x96, 0xD6, 0xDB, 0xD6, 0x96, 0x9B, 0x9B, 0x96, 0xD6, 0x9B, 0x08, - 0xD6, 0x96, 0x9B, 0x9B, 0x96, 0xD6, 0xDB, 0xDB, 0xDB, 0xD6, 0x96, 0x9B, 0x9B, 0x96, 0xD6, 0x08, - 0x96, 0x9B, 0x9B, 0x96, 0xD6, 0xDB, 0xDB, 0xDB, 0xDB, 0xDB, 0xD6, 0x96, 0x9B, 0x9B, 0x96, 0x08, - 0xD6, 0x96, 0x9B, 0x9B, 0x96, 0xD6, 0xDB, 0xDB, 0xDB, 0xD6, 0x96, 0x9B, 0x9B, 0x96, 0xD6, 0x08, - 0x91, 0xD6, 0x96, 0x9B, 0x9B, 0x96, 0xD6, 0xDB, 0xD6, 0x96, 0x9B, 0x9B, 0x96, 0xD6, 0x9B, 0x08, + 0x31, 0x3B, 0x3B, 0x3B, 0x39, 0x39, 0x13, 0x14, 0x15, 0x38, 0x39, 0x3A, 0x3B, 0x3B, 0x3B, 0x08, + 0x91, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x78, 0x08, + 0x91, 0x46, 0x9B, 0x7C, 0x9B, 0x9B, 0x9B, 0x7D, 0x9B, 0x7C, 0x9B, 0x7B, 0x9B, 0x7A, 0x9B, 0x08, + 0x91, 0x46, 0x7D, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x08, + 0x91, 0x46, 0x9B, 0x7E, 0x9B, 0x9B, 0x9B, 0x7D, 0x9B, 0x7E, 0x9B, 0xB3, 0x9B, 0x9B, 0x9B, 0x08, + 0x91, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x9B, 0x08, + 0x91, 0x46, 0x9B, 0x7D, 0x9B, 0x7C, 0x9B, 0x7B, 0x9B, 0x7A, 0x9B, 0x7C, 0x9B, 0x9B, 0x9B, 0x08, + 0x91, 0x46, 0x9B, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x08, + 0x91, 0x46, 0x9B, 0x7C, 0x9B, 0x7D, 0x9B, 0x7E, 0x9B, 0x9B, 0x9B, 0x7D, 0x9B, 0x7E, 0x9B, 0x08, + 0x91, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0xB3, 0x08, + 0x91, 0xD6, 0x96, 0x9B, 0x9B, 0x96, 0xD6, 0xDB, 0xD6, 0x96, 0x9B, 0x9B, 0x96, 0xD6, 0x9B, 0x08, + 0xD6, 0x96, 0x9B, 0x9B, 0x96, 0xD6, 0xDB, 0xDB, 0xDB, 0xD6, 0x96, 0x9B, 0x9B, 0x96, 0xD6, 0x08, + 0x96, 0x9B, 0x9B, 0x96, 0xD6, 0xDB, 0xDB, 0xDB, 0xDB, 0xDB, 0xD6, 0x96, 0x9B, 0x9B, 0x96, 0x08, + 0xD6, 0x96, 0x9B, 0x9B, 0x96, 0xD6, 0xDB, 0xDB, 0xDB, 0xD6, 0x96, 0x9B, 0x9B, 0x96, 0xD6, 0x08, + 0x91, 0xD6, 0x96, 0x9B, 0x9B, 0x96, 0xD6, 0xDB, 0xD6, 0x96, 0x9B, 0x9B, 0x96, 0xD6, 0x9B, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, }, .collisionData = {0x0381, 0x7FFD, 0x4001, 0x5FFF, 0x4001, 0x7FFD, 0x4001, 0x5FFF, 0x4001, 0x7FFD, 0x1, 0x1, 0x1, 0x1, 0x1, 0xFFFF}, @@ -5234,21 +5234,21 @@ static const struct TrHillFloor sDataTagExpert_Floors[] = { }, .display = { .metatileData = { - 0xD1, 0xDB, 0xDB, 0xDB, 0xD9, 0xD9, 0x1B, 0x14, 0x15, 0x98, 0x99, 0x9A, 0x9B, 0x9B, 0x9B, 0x08, - 0xD1, 0xDB, 0xDB, 0xDB, 0xD5, 0xD5, 0xC3, 0xF9, 0x86, 0x8E, 0x95, 0x9B, 0x9B, 0x9B, 0x9B, 0x08, - 0xD1, 0xDB, 0xDB, 0xD5, 0xCB, 0xCB, 0xCB, 0xFB, 0x8B, 0x8B, 0x8B, 0x95, 0x9B, 0x9B, 0x9B, 0x08, - 0xD1, 0xDB, 0xD5, 0xCB, 0xCB, 0xCB, 0xCB, 0xFB, 0x8B, 0x8B, 0x8B, 0x8B, 0x95, 0x9B, 0x9B, 0x08, - 0xD1, 0xDB, 0xCB, 0xCB, 0xCB, 0xCB, 0xCB, 0xFB, 0x8B, 0x8B, 0x8B, 0x8B, 0x8B, 0x9B, 0x9B, 0x08, - 0xD1, 0xD5, 0xCB, 0xCB, 0xCB, 0xCB, 0xCB, 0xFB, 0x8C, 0x8B, 0x8B, 0x8B, 0x8B, 0x95, 0x9B, 0x08, - 0xD1, 0xCB, 0xCB, 0xCB, 0xCB, 0xCC, 0xCC, 0xFB, 0xFB, 0x8C, 0x8B, 0x8B, 0x8B, 0x8B, 0x9B, 0x08, - 0xD1, 0xCC, 0xCC, 0xCC, 0xCC, 0xFB, 0xF5, 0xFB, 0xF5, 0xFB, 0x8B, 0x8B, 0x8B, 0x8B, 0x9B, 0x08, - 0xD1, 0xD5, 0xD5, 0xD5, 0xD5, 0xFB, 0xEC, 0xFB, 0xEC, 0xFB, 0x8B, 0x8B, 0x8B, 0x8B, 0x9B, 0x08, - 0xD1, 0xCB, 0xCB, 0xCB, 0xCB, 0xF5, 0xF5, 0xFB, 0xFB, 0xF5, 0x8B, 0x8B, 0x8B, 0x8B, 0x9B, 0x08, - 0xD1, 0xCC, 0xCB, 0xCB, 0xCB, 0xCB, 0xCB, 0xFB, 0xFB, 0x8B, 0x8B, 0x8B, 0x8B, 0x8C, 0x9B, 0x08, - 0xD1, 0xDB, 0xCB, 0xCB, 0xCB, 0xCB, 0xCB, 0xFB, 0xF5, 0x8B, 0x8B, 0x8B, 0x8B, 0x9B, 0x9B, 0x08, - 0xD1, 0xDB, 0xCC, 0xCB, 0xCB, 0xCB, 0xCB, 0xFB, 0x8B, 0x8B, 0x8B, 0x8B, 0x8C, 0x9B, 0x9B, 0x08, - 0xD1, 0xDB, 0xDB, 0xCC, 0xCB, 0xCB, 0xCB, 0xFB, 0x8B, 0x8B, 0x8B, 0x8C, 0x9B, 0x9B, 0x9B, 0x08, - 0xD1, 0xDB, 0xDB, 0xDB, 0xCC, 0xCC, 0xCB, 0xFB, 0x8C, 0x8C, 0x8C, 0x9B, 0x9B, 0x9B, 0x9B, 0x08, + 0xD1, 0xDB, 0xDB, 0xDB, 0xD9, 0xD9, 0x1B, 0x14, 0x15, 0x98, 0x99, 0x9A, 0x9B, 0x9B, 0x9B, 0x08, + 0xD1, 0xDB, 0xDB, 0xDB, 0xD5, 0xD5, 0xC3, 0xF9, 0x86, 0x8E, 0x95, 0x9B, 0x9B, 0x9B, 0x9B, 0x08, + 0xD1, 0xDB, 0xDB, 0xD5, 0xCB, 0xCB, 0xCB, 0xFB, 0x8B, 0x8B, 0x8B, 0x95, 0x9B, 0x9B, 0x9B, 0x08, + 0xD1, 0xDB, 0xD5, 0xCB, 0xCB, 0xCB, 0xCB, 0xFB, 0x8B, 0x8B, 0x8B, 0x8B, 0x95, 0x9B, 0x9B, 0x08, + 0xD1, 0xDB, 0xCB, 0xCB, 0xCB, 0xCB, 0xCB, 0xFB, 0x8B, 0x8B, 0x8B, 0x8B, 0x8B, 0x9B, 0x9B, 0x08, + 0xD1, 0xD5, 0xCB, 0xCB, 0xCB, 0xCB, 0xCB, 0xFB, 0x8C, 0x8B, 0x8B, 0x8B, 0x8B, 0x95, 0x9B, 0x08, + 0xD1, 0xCB, 0xCB, 0xCB, 0xCB, 0xCC, 0xCC, 0xFB, 0xFB, 0x8C, 0x8B, 0x8B, 0x8B, 0x8B, 0x9B, 0x08, + 0xD1, 0xCC, 0xCC, 0xCC, 0xCC, 0xFB, 0xF5, 0xFB, 0xF5, 0xFB, 0x8B, 0x8B, 0x8B, 0x8B, 0x9B, 0x08, + 0xD1, 0xD5, 0xD5, 0xD5, 0xD5, 0xFB, 0xEC, 0xFB, 0xEC, 0xFB, 0x8B, 0x8B, 0x8B, 0x8B, 0x9B, 0x08, + 0xD1, 0xCB, 0xCB, 0xCB, 0xCB, 0xF5, 0xF5, 0xFB, 0xFB, 0xF5, 0x8B, 0x8B, 0x8B, 0x8B, 0x9B, 0x08, + 0xD1, 0xCC, 0xCB, 0xCB, 0xCB, 0xCB, 0xCB, 0xFB, 0xFB, 0x8B, 0x8B, 0x8B, 0x8B, 0x8C, 0x9B, 0x08, + 0xD1, 0xDB, 0xCB, 0xCB, 0xCB, 0xCB, 0xCB, 0xFB, 0xF5, 0x8B, 0x8B, 0x8B, 0x8B, 0x9B, 0x9B, 0x08, + 0xD1, 0xDB, 0xCC, 0xCB, 0xCB, 0xCB, 0xCB, 0xFB, 0x8B, 0x8B, 0x8B, 0x8B, 0x8C, 0x9B, 0x9B, 0x08, + 0xD1, 0xDB, 0xDB, 0xCC, 0xCB, 0xCB, 0xCB, 0xFB, 0x8B, 0x8B, 0x8B, 0x8C, 0x9B, 0x9B, 0x9B, 0x08, + 0xD1, 0xDB, 0xDB, 0xDB, 0xCC, 0xCC, 0xCB, 0xFB, 0x8C, 0x8C, 0x8C, 0x9B, 0x9B, 0x9B, 0x9B, 0x08, 0xD1, 0xDB, 0xDB, 0xDB, 0xDB, 0xDB, 0xCC, 0xFB, 0x9B, 0x9B, 0x9B, 0x9B, 0x9B, 0x9B, 0x9B, 0x08, }, .collisionData = {0x0381, 0x0201, 0xEE1, 0x1EF1, 0x3EF9, 0x3EF9, 0x7E7D, 0x783D, 0x2BD, 0x783D, 0x7E7D, 0x3E79, 0x3EF9, 0x1EF1, 0xEE1, 0x201}, @@ -5548,21 +5548,21 @@ static const struct TrHillFloor sDataTagExpert_Floors[] = { }, .display = { .metatileData = { - 0x31, 0x3B, 0x3B, 0x3B, 0x39, 0x39, 0x13, 0x14, 0x15, 0x39, 0x39, 0x3A, 0x3B, 0x3B, 0x3B, 0x08, - 0x96, 0xFB, 0xF6, 0xFD, 0xF6, 0xF6, 0xFB, 0x46, 0xFB, 0xF6, 0xF6, 0xFD, 0xF6, 0xFB, 0x9B, 0x08, - 0xFB, 0x9B, 0xFB, 0xF6, 0xFB, 0xFB, 0xFB, 0x46, 0xFB, 0xFB, 0xFB, 0xF6, 0xFB, 0x9B, 0xFB, 0x08, - 0xF6, 0xFB, 0x9B, 0xFB, 0xFB, 0x46, 0x46, 0x9B, 0x46, 0x46, 0xFB, 0xFB, 0x9B, 0xFB, 0xF6, 0x08, - 0xFD, 0xF6, 0xFB, 0x9B, 0x46, 0x36, 0x36, 0x9B, 0x36, 0x36, 0x46, 0x9B, 0xFB, 0xF6, 0xFD, 0x08, - 0xF6, 0xFB, 0xFB, 0x46, 0x9B, 0x46, 0x46, 0xDB, 0x46, 0x46, 0x9B, 0x46, 0xFB, 0xFB, 0xF6, 0x08, - 0xF6, 0xFB, 0x46, 0x36, 0x46, 0x9B, 0xDB, 0xD6, 0xDB, 0x9B, 0x46, 0x36, 0x46, 0xFB, 0xF6, 0x08, - 0xFB, 0xFB, 0x46, 0x36, 0x9B, 0xDB, 0xD6, 0xD6, 0xD6, 0xDB, 0x9B, 0x36, 0x46, 0xFB, 0xFB, 0x08, - 0x96, 0x9B, 0x9B, 0x9B, 0x9B, 0xD6, 0xD6, 0x96, 0xD6, 0xD6, 0xDB, 0x9B, 0x9B, 0x9B, 0x96, 0x08, - 0xFB, 0xFB, 0x46, 0x36, 0x9B, 0xDB, 0xD6, 0xD6, 0xD6, 0xDB, 0x9B, 0x36, 0x46, 0xFB, 0xFB, 0x08, - 0xF6, 0xFB, 0x46, 0x36, 0x46, 0x9B, 0xDB, 0xD6, 0xDB, 0x9B, 0x46, 0x36, 0x46, 0xFB, 0xF6, 0x08, - 0xF6, 0xFB, 0xFB, 0x46, 0x9B, 0x46, 0x46, 0xDB, 0x46, 0x46, 0x9B, 0x46, 0xFB, 0xFB, 0xF6, 0x08, - 0xFD, 0xF6, 0xFB, 0x9B, 0x46, 0x36, 0x36, 0x9B, 0x36, 0x36, 0x46, 0x9B, 0xFB, 0xF6, 0xFD, 0x08, - 0xF6, 0xFB, 0x9B, 0xFB, 0xFB, 0x46, 0x46, 0x9B, 0x46, 0x46, 0xFB, 0xFB, 0x9B, 0xFB, 0xF6, 0x08, - 0xFB, 0x9B, 0xFB, 0xF6, 0xFB, 0xFB, 0xFB, 0x46, 0xFB, 0xFB, 0xFB, 0xF6, 0xFB, 0x9B, 0xFB, 0x08, + 0x31, 0x3B, 0x3B, 0x3B, 0x39, 0x39, 0x13, 0x14, 0x15, 0x39, 0x39, 0x3A, 0x3B, 0x3B, 0x3B, 0x08, + 0x96, 0xFB, 0xF6, 0xFD, 0xF6, 0xF6, 0xFB, 0x46, 0xFB, 0xF6, 0xF6, 0xFD, 0xF6, 0xFB, 0x9B, 0x08, + 0xFB, 0x9B, 0xFB, 0xF6, 0xFB, 0xFB, 0xFB, 0x46, 0xFB, 0xFB, 0xFB, 0xF6, 0xFB, 0x9B, 0xFB, 0x08, + 0xF6, 0xFB, 0x9B, 0xFB, 0xFB, 0x46, 0x46, 0x9B, 0x46, 0x46, 0xFB, 0xFB, 0x9B, 0xFB, 0xF6, 0x08, + 0xFD, 0xF6, 0xFB, 0x9B, 0x46, 0x36, 0x36, 0x9B, 0x36, 0x36, 0x46, 0x9B, 0xFB, 0xF6, 0xFD, 0x08, + 0xF6, 0xFB, 0xFB, 0x46, 0x9B, 0x46, 0x46, 0xDB, 0x46, 0x46, 0x9B, 0x46, 0xFB, 0xFB, 0xF6, 0x08, + 0xF6, 0xFB, 0x46, 0x36, 0x46, 0x9B, 0xDB, 0xD6, 0xDB, 0x9B, 0x46, 0x36, 0x46, 0xFB, 0xF6, 0x08, + 0xFB, 0xFB, 0x46, 0x36, 0x9B, 0xDB, 0xD6, 0xD6, 0xD6, 0xDB, 0x9B, 0x36, 0x46, 0xFB, 0xFB, 0x08, + 0x96, 0x9B, 0x9B, 0x9B, 0x9B, 0xD6, 0xD6, 0x96, 0xD6, 0xD6, 0xDB, 0x9B, 0x9B, 0x9B, 0x96, 0x08, + 0xFB, 0xFB, 0x46, 0x36, 0x9B, 0xDB, 0xD6, 0xD6, 0xD6, 0xDB, 0x9B, 0x36, 0x46, 0xFB, 0xFB, 0x08, + 0xF6, 0xFB, 0x46, 0x36, 0x46, 0x9B, 0xDB, 0xD6, 0xDB, 0x9B, 0x46, 0x36, 0x46, 0xFB, 0xF6, 0x08, + 0xF6, 0xFB, 0xFB, 0x46, 0x9B, 0x46, 0x46, 0xDB, 0x46, 0x46, 0x9B, 0x46, 0xFB, 0xFB, 0xF6, 0x08, + 0xFD, 0xF6, 0xFB, 0x9B, 0x46, 0x36, 0x36, 0x9B, 0x36, 0x36, 0x46, 0x9B, 0xFB, 0xF6, 0xFD, 0x08, + 0xF6, 0xFB, 0x9B, 0xFB, 0xFB, 0x46, 0x46, 0x9B, 0x46, 0x46, 0xFB, 0xFB, 0x9B, 0xFB, 0xF6, 0x08, + 0xFB, 0x9B, 0xFB, 0xF6, 0xFB, 0xFB, 0xFB, 0x46, 0xFB, 0xFB, 0xFB, 0xF6, 0xFB, 0x9B, 0xFB, 0x08, 0x96, 0xFB, 0xF6, 0xFD, 0xF6, 0xF6, 0xFB, 0x46, 0xFB, 0xF6, 0xF6, 0xFD, 0xF6, 0xFB, 0x9B, 0x08, }, .collisionData = {0x0381, 0x0101, 0x0101, 0x6C1, 0x0821, 0x16D1, 0x2829, 0x2009, 0x1, 0x2009, 0x2829, 0x16D1, 0x0821, 0x6C1, 0x0101, 0x101}, diff --git a/src/data/battle_moves.h b/src/data/battle_moves.h index a49cf5fd87..890c8bafb5 100644 --- a/src/data/battle_moves.h +++ b/src/data/battle_moves.h @@ -1202,7 +1202,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = [MOVE_SOLAR_BEAM] = { - .effect = EFFECT_SOLARBEAM, + .effect = EFFECT_SOLAR_BEAM, .power = 120, .type = TYPE_GRASS, .accuracy = 100, @@ -8009,7 +8009,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = [MOVE_SKY_DROP] = { - .effect = EFFECT_PLACEHOLDER, // Needs a custom move effect + .effect = EFFECT_SKY_DROP, .power = 60, .type = TYPE_FLYING, .accuracy = 100, @@ -9848,7 +9848,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = [MOVE_SOLAR_BLADE] = { - .effect = EFFECT_SOLARBEAM, + .effect = EFFECT_SOLAR_BEAM, .power = 125, .type = TYPE_GRASS, .accuracy = 100, diff --git a/src/data/contest_opponents.h b/src/data/contest_opponents.h index db801971ac..fb2ff5986e 100644 --- a/src/data/contest_opponents.h +++ b/src/data/contest_opponents.h @@ -99,8 +99,8 @@ #define CONTEST_OPPONENT_TREY 94 #define CONTEST_OPPONENT_LANE 95 -// All contest opponents have a common set of AI flags (which contains all of the actually -// useful AI scripts, as well as some dummys) and a random combination of 2-3 dummy flags. +// All contest opponents have a common set of AI flags (which contains all of the actually +// useful AI scripts, as well as some dummys) and a random combination of 2-3 dummy flags. // Seems that like the battle AI they had more plans for this than what ended up in the final game #define CONTEST_AI_SET_1 (CONTEST_AI_COMMON | CONTEST_AI_DUMMY_20 | CONTEST_AI_DUMMY_21) #define CONTEST_AI_SET_2 (CONTEST_AI_COMMON | CONTEST_AI_DUMMY_19 | CONTEST_AI_DUMMY_25) @@ -1166,7 +1166,7 @@ const struct ContestPokemon gContestOpponents[] = .personality = 0, .otId = 0xFFFF }, - [CONTEST_OPPONENT_ARIANA] = { + [CONTEST_OPPONENT_ARIANA] = { .species = SPECIES_KECLEON, .nickname = _("KECON"), .trainerName = _("ARIANA"), @@ -2010,7 +2010,7 @@ const struct ContestPokemon gContestOpponents[] = .species = SPECIES_CUBONE, .nickname = _("CUBIN"), .trainerName = _("COLTIN"), - .trainerGfxId = OBJ_EVENT_GFX_MAN_4, + .trainerGfxId = OBJ_EVENT_GFX_MAN_4, .aiFlags = CONTEST_AI_SET_2, .whichRank = CONTEST_RANK_HYPER, .aiPool_Cool = FALSE, diff --git a/src/data/contest_text_tables.h b/src/data/contest_text_tables.h index f893bc66a6..64ad704a59 100644 --- a/src/data/contest_text_tables.h +++ b/src/data/contest_text_tables.h @@ -181,7 +181,7 @@ extern const u8 gText_CouldntImproveItsCondition[]; extern const u8 gText_BadConditionResultedInWeakAppeal[]; extern const u8 gText_MonWasUnaffected[]; extern const u8 gText_AttractedCrowdsAttention[]; - + // sContestConditions extern const u8 gText_Contest_Coolness[]; extern const u8 gText_Contest_Beauty[]; diff --git a/src/data/decoration/header.h b/src/data/decoration/header.h index c574988281..7a151808d3 100644 --- a/src/data/decoration/header.h +++ b/src/data/decoration/header.h @@ -11,7 +11,7 @@ const struct Decoration gDecorations[] = .description = DecorDesc_SMALL_DESK, .tiles = DecorGfx_SMALL_DESK, }, - + [DECOR_SMALL_DESK] = { .id = DECOR_SMALL_DESK, @@ -23,7 +23,7 @@ const struct Decoration gDecorations[] = .description = DecorDesc_SMALL_DESK, .tiles = DecorGfx_SMALL_DESK, }, - + [DECOR_POKEMON_DESK] = { .id = DECOR_POKEMON_DESK, @@ -35,7 +35,7 @@ const struct Decoration gDecorations[] = .description = DecorDesc_POKEMON_DESK, .tiles = DecorGfx_POKEMON_DESK, }, - + [DECOR_HEAVY_DESK] = { .id = DECOR_HEAVY_DESK, @@ -47,7 +47,7 @@ const struct Decoration gDecorations[] = .description = DecorDesc_HEAVY_DESK, .tiles = DecorGfx_HEAVY_DESK, }, - + [DECOR_RAGGED_DESK] = { .id = DECOR_RAGGED_DESK, @@ -59,7 +59,7 @@ const struct Decoration gDecorations[] = .description = DecorDesc_RAGGED_DESK, .tiles = DecorGfx_RAGGED_DESK, }, - + [DECOR_COMFORT_DESK] = { .id = DECOR_COMFORT_DESK, @@ -71,7 +71,7 @@ const struct Decoration gDecorations[] = .description = DecorDesc_COMFORT_DESK, .tiles = DecorGfx_COMFORT_DESK, }, - + [DECOR_PRETTY_DESK] = { .id = DECOR_PRETTY_DESK, @@ -83,7 +83,7 @@ const struct Decoration gDecorations[] = .description = DecorDesc_PRETTY_DESK, .tiles = DecorGfx_PRETTY_DESK, }, - + [DECOR_BRICK_DESK] = { .id = DECOR_BRICK_DESK, @@ -95,7 +95,7 @@ const struct Decoration gDecorations[] = .description = DecorDesc_BRICK_DESK, .tiles = DecorGfx_BRICK_DESK, }, - + [DECOR_CAMP_DESK] = { .id = DECOR_CAMP_DESK, @@ -107,7 +107,7 @@ const struct Decoration gDecorations[] = .description = DecorDesc_CAMP_DESK, .tiles = DecorGfx_CAMP_DESK, }, - + [DECOR_HARD_DESK] = { .id = DECOR_HARD_DESK, @@ -119,7 +119,7 @@ const struct Decoration gDecorations[] = .description = DecorDesc_HARD_DESK, .tiles = DecorGfx_HARD_DESK, }, - + [DECOR_SMALL_CHAIR] = { .id = DECOR_SMALL_CHAIR, @@ -131,7 +131,7 @@ const struct Decoration gDecorations[] = .description = DecorDesc_SMALL_CHAIR, .tiles = DecorGfx_SMALL_CHAIR, }, - + [DECOR_POKEMON_CHAIR] = { .id = DECOR_POKEMON_CHAIR, @@ -143,7 +143,7 @@ const struct Decoration gDecorations[] = .description = DecorDesc_POKEMON_CHAIR, .tiles = DecorGfx_POKEMON_CHAIR, }, - + [DECOR_HEAVY_CHAIR] = { .id = DECOR_HEAVY_CHAIR, @@ -155,7 +155,7 @@ const struct Decoration gDecorations[] = .description = DecorDesc_HEAVY_CHAIR, .tiles = DecorGfx_HEAVY_CHAIR, }, - + [DECOR_PRETTY_CHAIR] = { .id = DECOR_PRETTY_CHAIR, @@ -167,7 +167,7 @@ const struct Decoration gDecorations[] = .description = DecorDesc_PRETTY_CHAIR, .tiles = DecorGfx_PRETTY_CHAIR, }, - + [DECOR_COMFORT_CHAIR] = { .id = DECOR_COMFORT_CHAIR, @@ -179,7 +179,7 @@ const struct Decoration gDecorations[] = .description = DecorDesc_COMFORT_CHAIR, .tiles = DecorGfx_COMFORT_CHAIR, }, - + [DECOR_RAGGED_CHAIR] = { .id = DECOR_RAGGED_CHAIR, @@ -191,7 +191,7 @@ const struct Decoration gDecorations[] = .description = DecorDesc_RAGGED_CHAIR, .tiles = DecorGfx_RAGGED_CHAIR, }, - + [DECOR_BRICK_CHAIR] = { .id = DECOR_BRICK_CHAIR, @@ -203,7 +203,7 @@ const struct Decoration gDecorations[] = .description = DecorDesc_BRICK_CHAIR, .tiles = DecorGfx_BRICK_CHAIR, }, - + [DECOR_CAMP_CHAIR] = { .id = DECOR_CAMP_CHAIR, @@ -215,7 +215,7 @@ const struct Decoration gDecorations[] = .description = DecorDesc_CAMP_CHAIR, .tiles = DecorGfx_CAMP_CHAIR, }, - + [DECOR_HARD_CHAIR] = { .id = DECOR_HARD_CHAIR, @@ -227,7 +227,7 @@ const struct Decoration gDecorations[] = .description = DecorDesc_HARD_CHAIR, .tiles = DecorGfx_HARD_CHAIR, }, - + [DECOR_RED_PLANT] = { .id = DECOR_RED_PLANT, @@ -239,7 +239,7 @@ const struct Decoration gDecorations[] = .description = DecorDesc_RED_PLANT, .tiles = DecorGfx_RED_PLANT, }, - + [DECOR_TROPICAL_PLANT] = { .id = DECOR_TROPICAL_PLANT, @@ -251,7 +251,7 @@ const struct Decoration gDecorations[] = .description = DecorDesc_TROPICAL_PLANT, .tiles = DecorGfx_TROPICAL_PLANT, }, - + [DECOR_PRETTY_FLOWERS] = { .id = DECOR_PRETTY_FLOWERS, @@ -263,7 +263,7 @@ const struct Decoration gDecorations[] = .description = DecorDesc_PRETTY_FLOWERS, .tiles = DecorGfx_PRETTY_FLOWERS, }, - + [DECOR_COLORFUL_PLANT] = { .id = DECOR_COLORFUL_PLANT, @@ -275,7 +275,7 @@ const struct Decoration gDecorations[] = .description = DecorDesc_COLORFUL_PLANT, .tiles = DecorGfx_COLORFUL_PLANT, }, - + [DECOR_BIG_PLANT] = { .id = DECOR_BIG_PLANT, @@ -287,7 +287,7 @@ const struct Decoration gDecorations[] = .description = DecorDesc_BIG_PLANT, .tiles = DecorGfx_BIG_PLANT, }, - + [DECOR_GORGEOUS_PLANT] = { .id = DECOR_GORGEOUS_PLANT, @@ -299,7 +299,7 @@ const struct Decoration gDecorations[] = .description = DecorDesc_GORGEOUS_PLANT, .tiles = DecorGfx_GORGEOUS_PLANT, }, - + [DECOR_RED_BRICK] = { .id = DECOR_RED_BRICK, @@ -311,7 +311,7 @@ const struct Decoration gDecorations[] = .description = DecorDesc_RED_BRICK, .tiles = DecorGfx_RED_BRICK, }, - + [DECOR_YELLOW_BRICK] = { .id = DECOR_YELLOW_BRICK, @@ -323,7 +323,7 @@ const struct Decoration gDecorations[] = .description = DecorDesc_YELLOW_BRICK, .tiles = DecorGfx_YELLOW_BRICK, }, - + [DECOR_BLUE_BRICK] = { .id = DECOR_BLUE_BRICK, @@ -335,7 +335,7 @@ const struct Decoration gDecorations[] = .description = DecorDesc_BLUE_BRICK, .tiles = DecorGfx_BLUE_BRICK, }, - + [DECOR_RED_BALLOON] = { .id = DECOR_RED_BALLOON, @@ -347,7 +347,7 @@ const struct Decoration gDecorations[] = .description = DecorDesc_RED_BALLOON, .tiles = DecorGfx_RED_BALLOON, }, - + [DECOR_BLUE_BALLOON] = { .id = DECOR_BLUE_BALLOON, @@ -359,7 +359,7 @@ const struct Decoration gDecorations[] = .description = DecorDesc_BLUE_BALLOON, .tiles = DecorGfx_BLUE_BALLOON, }, - + [DECOR_YELLOW_BALLOON] = { .id = DECOR_YELLOW_BALLOON, @@ -371,7 +371,7 @@ const struct Decoration gDecorations[] = .description = DecorDesc_YELLOW_BALLOON, .tiles = DecorGfx_YELLOW_BALLOON, }, - + [DECOR_RED_TENT] = { .id = DECOR_RED_TENT, @@ -383,7 +383,7 @@ const struct Decoration gDecorations[] = .description = DecorDesc_RED_TENT, .tiles = DecorGfx_RED_TENT, }, - + [DECOR_BLUE_TENT] = { .id = DECOR_BLUE_TENT, @@ -395,7 +395,7 @@ const struct Decoration gDecorations[] = .description = DecorDesc_BLUE_TENT, .tiles = DecorGfx_BLUE_TENT, }, - + [DECOR_SOLID_BOARD] = { .id = DECOR_SOLID_BOARD, @@ -407,7 +407,7 @@ const struct Decoration gDecorations[] = .description = DecorDesc_SOLID_BOARD, .tiles = DecorGfx_SOLID_BOARD, }, - + [DECOR_SLIDE] = { .id = DECOR_SLIDE, @@ -419,7 +419,7 @@ const struct Decoration gDecorations[] = .description = DecorDesc_SLIDE, .tiles = DecorGfx_SLIDE, }, - + [DECOR_FENCE_LENGTH] = { .id = DECOR_FENCE_LENGTH, @@ -431,7 +431,7 @@ const struct Decoration gDecorations[] = .description = DecorDesc_FENCE_LENGTH, .tiles = DecorGfx_FENCE_LENGTH, }, - + [DECOR_FENCE_WIDTH] = { .id = DECOR_FENCE_WIDTH, @@ -443,7 +443,7 @@ const struct Decoration gDecorations[] = .description = DecorDesc_FENCE_WIDTH, .tiles = DecorGfx_FENCE_WIDTH, }, - + [DECOR_TIRE] = { .id = DECOR_TIRE, @@ -455,7 +455,7 @@ const struct Decoration gDecorations[] = .description = DecorDesc_TIRE, .tiles = DecorGfx_TIRE, }, - + [DECOR_STAND] = { .id = DECOR_STAND, @@ -467,7 +467,7 @@ const struct Decoration gDecorations[] = .description = DecorDesc_STAND, .tiles = DecorGfx_STAND, }, - + [DECOR_MUD_BALL] = { .id = DECOR_MUD_BALL, @@ -479,7 +479,7 @@ const struct Decoration gDecorations[] = .description = DecorDesc_MUD_BALL, .tiles = DecorGfx_MUD_BALL, }, - + [DECOR_BREAKABLE_DOOR] = { .id = DECOR_BREAKABLE_DOOR, @@ -491,7 +491,7 @@ const struct Decoration gDecorations[] = .description = DecorDesc_BREAKABLE_DOOR, .tiles = DecorGfx_BREAKABLE_DOOR, }, - + [DECOR_SAND_ORNAMENT] = { .id = DECOR_SAND_ORNAMENT, @@ -503,7 +503,7 @@ const struct Decoration gDecorations[] = .description = DecorDesc_SAND_ORNAMENT, .tiles = DecorGfx_SAND_ORNAMENT, }, - + [DECOR_SILVER_SHIELD] = { .id = DECOR_SILVER_SHIELD, @@ -515,7 +515,7 @@ const struct Decoration gDecorations[] = .description = DecorDesc_SILVER_SHIELD, .tiles = DecorGfx_SILVER_SHIELD, }, - + [DECOR_GOLD_SHIELD] = { .id = DECOR_GOLD_SHIELD, @@ -527,7 +527,7 @@ const struct Decoration gDecorations[] = .description = DecorDesc_GOLD_SHIELD, .tiles = DecorGfx_GOLD_SHIELD, }, - + [DECOR_GLASS_ORNAMENT] = { .id = DECOR_GLASS_ORNAMENT, @@ -539,7 +539,7 @@ const struct Decoration gDecorations[] = .description = DecorDesc_GLASS_ORNAMENT, .tiles = DecorGfx_GLASS_ORNAMENT, }, - + [DECOR_TV] = { .id = DECOR_TV, @@ -551,7 +551,7 @@ const struct Decoration gDecorations[] = .description = DecorDesc_TV, .tiles = DecorGfx_TV, }, - + [DECOR_ROUND_TV] = { .id = DECOR_ROUND_TV, @@ -563,7 +563,7 @@ const struct Decoration gDecorations[] = .description = DecorDesc_ROUND_TV, .tiles = DecorGfx_ROUND_TV, }, - + [DECOR_CUTE_TV] = { .id = DECOR_CUTE_TV, @@ -575,7 +575,7 @@ const struct Decoration gDecorations[] = .description = DecorDesc_CUTE_TV, .tiles = DecorGfx_CUTE_TV, }, - + [DECOR_GLITTER_MAT] = { .id = DECOR_GLITTER_MAT, @@ -587,7 +587,7 @@ const struct Decoration gDecorations[] = .description = DecorDesc_GLITTER_MAT, .tiles = DecorGfx_GLITTER_MAT, }, - + [DECOR_JUMP_MAT] = { .id = DECOR_JUMP_MAT, @@ -599,7 +599,7 @@ const struct Decoration gDecorations[] = .description = DecorDesc_JUMP_MAT, .tiles = DecorGfx_JUMP_MAT, }, - + [DECOR_SPIN_MAT] = { .id = DECOR_SPIN_MAT, @@ -611,7 +611,7 @@ const struct Decoration gDecorations[] = .description = DecorDesc_SPIN_MAT, .tiles = DecorGfx_SPIN_MAT, }, - + [DECOR_C_LOW_NOTE_MAT] = { .id = DECOR_C_LOW_NOTE_MAT, @@ -623,7 +623,7 @@ const struct Decoration gDecorations[] = .description = DecorDesc_C_LOW_NOTE_MAT, .tiles = DecorGfx_C_LOW_NOTE_MAT, }, - + [DECOR_D_NOTE_MAT] = { .id = DECOR_D_NOTE_MAT, @@ -635,7 +635,7 @@ const struct Decoration gDecorations[] = .description = DecorDesc_D_NOTE_MAT, .tiles = DecorGfx_D_NOTE_MAT, }, - + [DECOR_E_NOTE_MAT] = { .id = DECOR_E_NOTE_MAT, @@ -647,7 +647,7 @@ const struct Decoration gDecorations[] = .description = DecorDesc_E_NOTE_MAT, .tiles = DecorGfx_E_NOTE_MAT, }, - + [DECOR_F_NOTE_MAT] = { .id = DECOR_F_NOTE_MAT, @@ -659,7 +659,7 @@ const struct Decoration gDecorations[] = .description = DecorDesc_F_NOTE_MAT, .tiles = DecorGfx_F_NOTE_MAT, }, - + [DECOR_G_NOTE_MAT] = { .id = DECOR_G_NOTE_MAT, @@ -671,7 +671,7 @@ const struct Decoration gDecorations[] = .description = DecorDesc_G_NOTE_MAT, .tiles = DecorGfx_G_NOTE_MAT, }, - + [DECOR_A_NOTE_MAT] = { .id = DECOR_A_NOTE_MAT, @@ -683,7 +683,7 @@ const struct Decoration gDecorations[] = .description = DecorDesc_A_NOTE_MAT, .tiles = DecorGfx_A_NOTE_MAT, }, - + [DECOR_B_NOTE_MAT] = { .id = DECOR_B_NOTE_MAT, @@ -695,7 +695,7 @@ const struct Decoration gDecorations[] = .description = DecorDesc_B_NOTE_MAT, .tiles = DecorGfx_B_NOTE_MAT, }, - + [DECOR_C_HIGH_NOTE_MAT] = { .id = DECOR_C_HIGH_NOTE_MAT, @@ -707,7 +707,7 @@ const struct Decoration gDecorations[] = .description = DecorDesc_C_HIGH_NOTE_MAT, .tiles = DecorGfx_C_HIGH_NOTE_MAT, }, - + [DECOR_SURF_MAT] = { .id = DECOR_SURF_MAT, @@ -719,7 +719,7 @@ const struct Decoration gDecorations[] = .description = DecorDesc_SURF_MAT, .tiles = DecorGfx_SURF_MAT, }, - + [DECOR_THUNDER_MAT] = { .id = DECOR_THUNDER_MAT, @@ -731,7 +731,7 @@ const struct Decoration gDecorations[] = .description = DecorDesc_THUNDER_MAT, .tiles = DecorGfx_THUNDER_MAT, }, - + [DECOR_FIRE_BLAST_MAT] = { .id = DECOR_FIRE_BLAST_MAT, @@ -743,7 +743,7 @@ const struct Decoration gDecorations[] = .description = DecorDesc_FIRE_BLAST_MAT, .tiles = DecorGfx_FIRE_BLAST_MAT, }, - + [DECOR_POWDER_SNOW_MAT] = { .id = DECOR_POWDER_SNOW_MAT, @@ -755,7 +755,7 @@ const struct Decoration gDecorations[] = .description = DecorDesc_POWDER_SNOW_MAT, .tiles = DecorGfx_POWDER_SNOW_MAT, }, - + [DECOR_ATTRACT_MAT] = { .id = DECOR_ATTRACT_MAT, @@ -767,7 +767,7 @@ const struct Decoration gDecorations[] = .description = DecorDesc_ATTRACT_MAT, .tiles = DecorGfx_ATTRACT_MAT, }, - + [DECOR_FISSURE_MAT] = { .id = DECOR_FISSURE_MAT, @@ -779,7 +779,7 @@ const struct Decoration gDecorations[] = .description = DecorDesc_FISSURE_MAT, .tiles = DecorGfx_FISSURE_MAT, }, - + [DECOR_SPIKES_MAT] = { .id = DECOR_SPIKES_MAT, @@ -791,7 +791,7 @@ const struct Decoration gDecorations[] = .description = DecorDesc_SPIKES_MAT, .tiles = DecorGfx_SPIKES_MAT, }, - + [DECOR_BALL_POSTER] = { .id = DECOR_BALL_POSTER, @@ -803,7 +803,7 @@ const struct Decoration gDecorations[] = .description = DecorDesc_BALL_POSTER, .tiles = DecorGfx_BALL_POSTER, }, - + [DECOR_GREEN_POSTER] = { .id = DECOR_GREEN_POSTER, @@ -815,7 +815,7 @@ const struct Decoration gDecorations[] = .description = DecorDesc_GREEN_POSTER, .tiles = DecorGfx_GREEN_POSTER, }, - + [DECOR_RED_POSTER] = { .id = DECOR_RED_POSTER, @@ -827,7 +827,7 @@ const struct Decoration gDecorations[] = .description = DecorDesc_RED_POSTER, .tiles = DecorGfx_RED_POSTER, }, - + [DECOR_BLUE_POSTER] = { .id = DECOR_BLUE_POSTER, @@ -839,7 +839,7 @@ const struct Decoration gDecorations[] = .description = DecorDesc_BLUE_POSTER, .tiles = DecorGfx_BLUE_POSTER, }, - + [DECOR_CUTE_POSTER] = { .id = DECOR_CUTE_POSTER, @@ -851,7 +851,7 @@ const struct Decoration gDecorations[] = .description = DecorDesc_CUTE_POSTER, .tiles = DecorGfx_CUTE_POSTER, }, - + [DECOR_PIKA_POSTER] = { .id = DECOR_PIKA_POSTER, @@ -863,7 +863,7 @@ const struct Decoration gDecorations[] = .description = DecorDesc_PIKA_POSTER, .tiles = DecorGfx_PIKA_POSTER, }, - + [DECOR_LONG_POSTER] = { .id = DECOR_LONG_POSTER, @@ -875,7 +875,7 @@ const struct Decoration gDecorations[] = .description = DecorDesc_LONG_POSTER, .tiles = DecorGfx_LONG_POSTER, }, - + [DECOR_SEA_POSTER] = { .id = DECOR_SEA_POSTER, @@ -887,7 +887,7 @@ const struct Decoration gDecorations[] = .description = DecorDesc_SEA_POSTER, .tiles = DecorGfx_SEA_POSTER, }, - + [DECOR_SKY_POSTER] = { .id = DECOR_SKY_POSTER, @@ -899,7 +899,7 @@ const struct Decoration gDecorations[] = .description = DecorDesc_SKY_POSTER, .tiles = DecorGfx_SKY_POSTER, }, - + [DECOR_KISS_POSTER] = { .id = DECOR_KISS_POSTER, @@ -911,7 +911,7 @@ const struct Decoration gDecorations[] = .description = DecorDesc_KISS_POSTER, .tiles = DecorGfx_KISS_POSTER, }, - + [DECOR_PICHU_DOLL] = { .id = DECOR_PICHU_DOLL, @@ -923,7 +923,7 @@ const struct Decoration gDecorations[] = .description = DecorDesc_PICHU_DOLL, .tiles = DecorGfx_PICHU_DOLL, }, - + [DECOR_PIKACHU_DOLL] = { .id = DECOR_PIKACHU_DOLL, @@ -935,7 +935,7 @@ const struct Decoration gDecorations[] = .description = DecorDesc_PIKACHU_DOLL, .tiles = DecorGfx_PIKACHU_DOLL, }, - + [DECOR_MARILL_DOLL] = { .id = DECOR_MARILL_DOLL, @@ -947,7 +947,7 @@ const struct Decoration gDecorations[] = .description = DecorDesc_MARILL_DOLL, .tiles = DecorGfx_MARILL_DOLL, }, - + [DECOR_TOGEPI_DOLL] = { .id = DECOR_TOGEPI_DOLL, @@ -959,7 +959,7 @@ const struct Decoration gDecorations[] = .description = DecorDesc_TOGEPI_DOLL, .tiles = DecorGfx_TOGEPI_DOLL, }, - + [DECOR_CYNDAQUIL_DOLL] = { .id = DECOR_CYNDAQUIL_DOLL, @@ -971,7 +971,7 @@ const struct Decoration gDecorations[] = .description = DecorDesc_CYNDAQUIL_DOLL, .tiles = DecorGfx_CYNDAQUIL_DOLL, }, - + [DECOR_CHIKORITA_DOLL] = { .id = DECOR_CHIKORITA_DOLL, @@ -983,7 +983,7 @@ const struct Decoration gDecorations[] = .description = DecorDesc_CHIKORITA_DOLL, .tiles = DecorGfx_CHIKORITA_DOLL, }, - + [DECOR_TOTODILE_DOLL] = { .id = DECOR_TOTODILE_DOLL, @@ -995,7 +995,7 @@ const struct Decoration gDecorations[] = .description = DecorDesc_TOTODILE_DOLL, .tiles = DecorGfx_TOTODILE_DOLL, }, - + [DECOR_JIGGLYPUFF_DOLL] = { .id = DECOR_JIGGLYPUFF_DOLL, @@ -1007,7 +1007,7 @@ const struct Decoration gDecorations[] = .description = DecorDesc_JIGGLYPUFF_DOLL, .tiles = DecorGfx_JIGGLYPUFF_DOLL, }, - + [DECOR_MEOWTH_DOLL] = { .id = DECOR_MEOWTH_DOLL, @@ -1019,7 +1019,7 @@ const struct Decoration gDecorations[] = .description = DecorDesc_MEOWTH_DOLL, .tiles = DecorGfx_MEOWTH_DOLL, }, - + [DECOR_CLEFAIRY_DOLL] = { .id = DECOR_CLEFAIRY_DOLL, @@ -1031,7 +1031,7 @@ const struct Decoration gDecorations[] = .description = DecorDesc_CLEFAIRY_DOLL, .tiles = DecorGfx_CLEFAIRY_DOLL, }, - + [DECOR_DITTO_DOLL] = { .id = DECOR_DITTO_DOLL, @@ -1043,7 +1043,7 @@ const struct Decoration gDecorations[] = .description = DecorDesc_DITTO_DOLL, .tiles = DecorGfx_DITTO_DOLL, }, - + [DECOR_SMOOCHUM_DOLL] = { .id = DECOR_SMOOCHUM_DOLL, @@ -1055,7 +1055,7 @@ const struct Decoration gDecorations[] = .description = DecorDesc_SMOOCHUM_DOLL, .tiles = DecorGfx_SMOOCHUM_DOLL, }, - + [DECOR_TREECKO_DOLL] = { .id = DECOR_TREECKO_DOLL, @@ -1067,7 +1067,7 @@ const struct Decoration gDecorations[] = .description = DecorDesc_TREECKO_DOLL, .tiles = DecorGfx_TREECKO_DOLL, }, - + [DECOR_TORCHIC_DOLL] = { .id = DECOR_TORCHIC_DOLL, @@ -1079,7 +1079,7 @@ const struct Decoration gDecorations[] = .description = DecorDesc_TORCHIC_DOLL, .tiles = DecorGfx_TORCHIC_DOLL, }, - + [DECOR_MUDKIP_DOLL] = { .id = DECOR_MUDKIP_DOLL, @@ -1091,7 +1091,7 @@ const struct Decoration gDecorations[] = .description = DecorDesc_MUDKIP_DOLL, .tiles = DecorGfx_MUDKIP_DOLL, }, - + [DECOR_DUSKULL_DOLL] = { .id = DECOR_DUSKULL_DOLL, @@ -1103,7 +1103,7 @@ const struct Decoration gDecorations[] = .description = DecorDesc_DUSKULL_DOLL, .tiles = DecorGfx_DUSKULL_DOLL, }, - + [DECOR_WYNAUT_DOLL] = { .id = DECOR_WYNAUT_DOLL, @@ -1115,7 +1115,7 @@ const struct Decoration gDecorations[] = .description = DecorDesc_WYNAUT_DOLL, .tiles = DecorGfx_WYNAUT_DOLL, }, - + [DECOR_BALTOY_DOLL] = { .id = DECOR_BALTOY_DOLL, @@ -1127,7 +1127,7 @@ const struct Decoration gDecorations[] = .description = DecorDesc_BALTOY_DOLL, .tiles = DecorGfx_BALTOY_DOLL, }, - + [DECOR_KECLEON_DOLL] = { .id = DECOR_KECLEON_DOLL, @@ -1139,7 +1139,7 @@ const struct Decoration gDecorations[] = .description = DecorDesc_KECLEON_DOLL, .tiles = DecorGfx_KECLEON_DOLL, }, - + [DECOR_AZURILL_DOLL] = { .id = DECOR_AZURILL_DOLL, @@ -1151,7 +1151,7 @@ const struct Decoration gDecorations[] = .description = DecorDesc_AZURILL_DOLL, .tiles = DecorGfx_AZURILL_DOLL, }, - + [DECOR_SKITTY_DOLL] = { .id = DECOR_SKITTY_DOLL, @@ -1163,7 +1163,7 @@ const struct Decoration gDecorations[] = .description = DecorDesc_SKITTY_DOLL, .tiles = DecorGfx_SKITTY_DOLL, }, - + [DECOR_SWABLU_DOLL] = { .id = DECOR_SWABLU_DOLL, @@ -1175,7 +1175,7 @@ const struct Decoration gDecorations[] = .description = DecorDesc_SWABLU_DOLL, .tiles = DecorGfx_SWABLU_DOLL, }, - + [DECOR_GULPIN_DOLL] = { .id = DECOR_GULPIN_DOLL, @@ -1187,7 +1187,7 @@ const struct Decoration gDecorations[] = .description = DecorDesc_GULPIN_DOLL, .tiles = DecorGfx_GULPIN_DOLL, }, - + [DECOR_LOTAD_DOLL] = { .id = DECOR_LOTAD_DOLL, @@ -1199,7 +1199,7 @@ const struct Decoration gDecorations[] = .description = DecorDesc_LOTAD_DOLL, .tiles = DecorGfx_LOTAD_DOLL, }, - + [DECOR_SEEDOT_DOLL] = { .id = DECOR_SEEDOT_DOLL, @@ -1211,7 +1211,7 @@ const struct Decoration gDecorations[] = .description = DecorDesc_SEEDOT_DOLL, .tiles = DecorGfx_SEEDOT_DOLL, }, - + [DECOR_PIKA_CUSHION] = { .id = DECOR_PIKA_CUSHION, @@ -1223,7 +1223,7 @@ const struct Decoration gDecorations[] = .description = DecorDesc_PIKA_CUSHION, .tiles = DecorGfx_PIKA_CUSHION, }, - + [DECOR_ROUND_CUSHION] = { .id = DECOR_ROUND_CUSHION, @@ -1235,7 +1235,7 @@ const struct Decoration gDecorations[] = .description = DecorDesc_ROUND_CUSHION, .tiles = DecorGfx_ROUND_CUSHION, }, - + [DECOR_KISS_CUSHION] = { .id = DECOR_KISS_CUSHION, @@ -1247,7 +1247,7 @@ const struct Decoration gDecorations[] = .description = DecorDesc_KISS_CUSHION, .tiles = DecorGfx_KISS_CUSHION, }, - + [DECOR_ZIGZAG_CUSHION] = { .id = DECOR_ZIGZAG_CUSHION, @@ -1259,7 +1259,7 @@ const struct Decoration gDecorations[] = .description = DecorDesc_ZIGZAG_CUSHION, .tiles = DecorGfx_ZIGZAG_CUSHION, }, - + [DECOR_SPIN_CUSHION] = { .id = DECOR_SPIN_CUSHION, @@ -1271,7 +1271,7 @@ const struct Decoration gDecorations[] = .description = DecorDesc_SPIN_CUSHION, .tiles = DecorGfx_SPIN_CUSHION, }, - + [DECOR_DIAMOND_CUSHION] = { .id = DECOR_DIAMOND_CUSHION, @@ -1283,7 +1283,7 @@ const struct Decoration gDecorations[] = .description = DecorDesc_DIAMOND_CUSHION, .tiles = DecorGfx_DIAMOND_CUSHION, }, - + [DECOR_BALL_CUSHION] = { .id = DECOR_BALL_CUSHION, @@ -1295,7 +1295,7 @@ const struct Decoration gDecorations[] = .description = DecorDesc_BALL_CUSHION, .tiles = DecorGfx_BALL_CUSHION, }, - + [DECOR_GRASS_CUSHION] = { .id = DECOR_GRASS_CUSHION, @@ -1307,7 +1307,7 @@ const struct Decoration gDecorations[] = .description = DecorDesc_GRASS_CUSHION, .tiles = DecorGfx_GRASS_CUSHION, }, - + [DECOR_FIRE_CUSHION] = { .id = DECOR_FIRE_CUSHION, @@ -1319,7 +1319,7 @@ const struct Decoration gDecorations[] = .description = DecorDesc_FIRE_CUSHION, .tiles = DecorGfx_FIRE_CUSHION, }, - + [DECOR_WATER_CUSHION] = { .id = DECOR_WATER_CUSHION, @@ -1331,7 +1331,7 @@ const struct Decoration gDecorations[] = .description = DecorDesc_WATER_CUSHION, .tiles = DecorGfx_WATER_CUSHION, }, - + [DECOR_SNORLAX_DOLL] = { .id = DECOR_SNORLAX_DOLL, @@ -1343,7 +1343,7 @@ const struct Decoration gDecorations[] = .description = DecorDesc_SNORLAX_DOLL, .tiles = DecorGfx_SNORLAX_DOLL, }, - + [DECOR_RHYDON_DOLL] = { .id = DECOR_RHYDON_DOLL, @@ -1355,7 +1355,7 @@ const struct Decoration gDecorations[] = .description = DecorDesc_RHYDON_DOLL, .tiles = DecorGfx_RHYDON_DOLL, }, - + [DECOR_LAPRAS_DOLL] = { .id = DECOR_LAPRAS_DOLL, @@ -1367,7 +1367,7 @@ const struct Decoration gDecorations[] = .description = DecorDesc_LAPRAS_DOLL, .tiles = DecorGfx_LAPRAS_DOLL, }, - + [DECOR_VENUSAUR_DOLL] = { .id = DECOR_VENUSAUR_DOLL, @@ -1379,7 +1379,7 @@ const struct Decoration gDecorations[] = .description = DecorDesc_VENUSAUR_DOLL, .tiles = DecorGfx_VENUSAUR_DOLL, }, - + [DECOR_CHARIZARD_DOLL] = { .id = DECOR_CHARIZARD_DOLL, @@ -1391,7 +1391,7 @@ const struct Decoration gDecorations[] = .description = DecorDesc_CHARIZARD_DOLL, .tiles = DecorGfx_CHARIZARD_DOLL, }, - + [DECOR_BLASTOISE_DOLL] = { .id = DECOR_BLASTOISE_DOLL, @@ -1403,7 +1403,7 @@ const struct Decoration gDecorations[] = .description = DecorDesc_BLASTOISE_DOLL, .tiles = DecorGfx_BLASTOISE_DOLL, }, - + [DECOR_WAILMER_DOLL] = { .id = DECOR_WAILMER_DOLL, @@ -1415,7 +1415,7 @@ const struct Decoration gDecorations[] = .description = DecorDesc_WAILMER_DOLL, .tiles = DecorGfx_WAILMER_DOLL, }, - + [DECOR_REGIROCK_DOLL] = { .id = DECOR_REGIROCK_DOLL, @@ -1427,7 +1427,7 @@ const struct Decoration gDecorations[] = .description = DecorDesc_REGIROCK_DOLL, .tiles = DecorGfx_REGIROCK_DOLL, }, - + [DECOR_REGICE_DOLL] = { .id = DECOR_REGICE_DOLL, @@ -1439,7 +1439,7 @@ const struct Decoration gDecorations[] = .description = DecorDesc_REGICE_DOLL, .tiles = DecorGfx_REGICE_DOLL, }, - + [DECOR_REGISTEEL_DOLL] = { .id = DECOR_REGISTEEL_DOLL, diff --git a/src/data/decoration/icon.h b/src/data/decoration/icon.h index b29dab20f3..03a0e06695 100644 --- a/src/data/decoration/icon.h +++ b/src/data/decoration/icon.h @@ -1,4 +1,4 @@ -const u32 *const gDecorIconTable[][2] = +const u32 *const gDecorIconTable[][2] = { [DECOR_NONE] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, [DECOR_SMALL_DESK] = {NULL, NULL}, diff --git a/src/data/field_effects/field_effect_objects.h b/src/data/field_effects/field_effect_objects.h index 54145efbcc..598b88932e 100755 --- a/src/data/field_effects/field_effect_objects.h +++ b/src/data/field_effects/field_effect_objects.h @@ -29,8 +29,8 @@ static const struct SpriteFrameImage sPicTable_ShadowExtraLarge[] = { }; const struct SpriteTemplate gFieldEffectObjectTemplate_ShadowSmall = { - .tileTag = 0xFFFF, - .paletteTag = 0xFFFF, + .tileTag = TAG_NONE, + .paletteTag = TAG_NONE, .oam = &gObjectEventBaseOam_8x8, .anims = sAnimTable_Shadow, .images = sPicTable_ShadowSmall, @@ -39,8 +39,8 @@ const struct SpriteTemplate gFieldEffectObjectTemplate_ShadowSmall = { }; const struct SpriteTemplate gFieldEffectObjectTemplate_ShadowMedium = { - .tileTag = 0xFFFF, - .paletteTag = 0xFFFF, + .tileTag = TAG_NONE, + .paletteTag = TAG_NONE, .oam = &gObjectEventBaseOam_16x8, .anims = sAnimTable_Shadow, .images = sPicTable_ShadowMedium, @@ -49,8 +49,8 @@ const struct SpriteTemplate gFieldEffectObjectTemplate_ShadowMedium = { }; const struct SpriteTemplate gFieldEffectObjectTemplate_ShadowLarge = { - .tileTag = 0xFFFF, - .paletteTag = 0xFFFF, + .tileTag = TAG_NONE, + .paletteTag = TAG_NONE, .oam = &gObjectEventBaseOam_32x8, .anims = sAnimTable_Shadow, .images = sPicTable_ShadowLarge, @@ -59,8 +59,8 @@ const struct SpriteTemplate gFieldEffectObjectTemplate_ShadowLarge = { }; const struct SpriteTemplate gFieldEffectObjectTemplate_ShadowExtraLarge = { - .tileTag = 0xFFFF, - .paletteTag = 0xFFFF, + .tileTag = TAG_NONE, + .paletteTag = TAG_NONE, .oam = &gObjectEventBaseOam_64x32, .anims = sAnimTable_Shadow, .images = sPicTable_ShadowExtraLarge, @@ -92,7 +92,7 @@ static const union AnimCmd *const sAnimTable_TallGrass[] = }; const struct SpriteTemplate gFieldEffectObjectTemplate_TallGrass = { - .tileTag = 0xFFFF, + .tileTag = TAG_NONE, .paletteTag = FLDEFF_PAL_TAG_GENERAL_1, .oam = &gObjectEventBaseOam_16x16, .anims = sAnimTable_TallGrass, @@ -128,7 +128,7 @@ static const union AnimCmd *const sAnimTable_Ripple[] = }; const struct SpriteTemplate gFieldEffectObjectTemplate_Ripple = { - .tileTag = 0xFFFF, + .tileTag = TAG_NONE, .paletteTag = FLDEFF_PAL_TAG_GENERAL_1, .oam = &gObjectEventBaseOam_16x16, .anims = sAnimTable_Ripple, @@ -161,7 +161,7 @@ static const union AnimCmd *const sAnimTable_Ash[] = }; const struct SpriteTemplate gFieldEffectObjectTemplate_Ash = { - .tileTag = 0xFFFF, + .tileTag = TAG_NONE, .paletteTag = FLDEFF_PAL_TAG_GENERAL_1, .oam = &gObjectEventBaseOam_16x16, .anims = sAnimTable_Ash, @@ -209,8 +209,8 @@ static const union AnimCmd *const sAnimTable_SurfBlob[] = }; const struct SpriteTemplate gFieldEffectObjectTemplate_SurfBlob = { - .tileTag = 0xFFFF, - .paletteTag = 0xFFFF, + .tileTag = TAG_NONE, + .paletteTag = TAG_NONE, .oam = &gObjectEventBaseOam_32x32, .anims = sAnimTable_SurfBlob, .images = sPicTable_SurfBlob, @@ -266,8 +266,8 @@ static const union AnimCmd *const sAnimTable_Arrow[] = }; const struct SpriteTemplate gFieldEffectObjectTemplate_Arrow = { - .tileTag = 0xFFFF, - .paletteTag = 0xFFFF, + .tileTag = TAG_NONE, + .paletteTag = TAG_NONE, .oam = &gObjectEventBaseOam_16x16, .anims = sAnimTable_Arrow, .images = sPicTable_Arrow, @@ -295,7 +295,7 @@ static const union AnimCmd *const sAnimTable_GroundImpactDust[] = }; const struct SpriteTemplate gFieldEffectObjectTemplate_GroundImpactDust = { - .tileTag = 0xFFFF, + .tileTag = TAG_NONE, .paletteTag = FLDEFF_PAL_TAG_GENERAL_0, .oam = &gObjectEventBaseOam_16x8, .anims = sAnimTable_GroundImpactDust, @@ -326,7 +326,7 @@ static const union AnimCmd *const sAnimTable_JumpTallGrass[] = }; const struct SpriteTemplate gFieldEffectObjectTemplate_JumpTallGrass = { - .tileTag = 0xFFFF, + .tileTag = TAG_NONE, .paletteTag = FLDEFF_PAL_TAG_GENERAL_1, .oam = &gObjectEventBaseOam_16x8, .anims = sAnimTable_JumpTallGrass, @@ -374,7 +374,7 @@ static const union AnimCmd *const sAnimTable_SandFootprints[] = }; const struct SpriteTemplate gFieldEffectObjectTemplate_SandFootprints = { - .tileTag = 0xFFFF, + .tileTag = TAG_NONE, .paletteTag = FLDEFF_PAL_TAG_GENERAL_0, .oam = &gObjectEventBaseOam_16x16, .anims = sAnimTable_SandFootprints, @@ -422,7 +422,7 @@ static const union AnimCmd *const sAnimTable_DeepSandFootprints[] = }; const struct SpriteTemplate gFieldEffectObjectTemplate_DeepSandFootprints = { - .tileTag = 0xFFFF, + .tileTag = TAG_NONE, .paletteTag = FLDEFF_PAL_TAG_GENERAL_0, .oam = &gObjectEventBaseOam_16x16, .anims = sAnimTable_DeepSandFootprints, @@ -500,7 +500,7 @@ static const union AnimCmd *const sAnimTable_BikeTireTracks[] = }; const struct SpriteTemplate gFieldEffectObjectTemplate_BikeTireTracks = { - .tileTag = 0xFFFF, + .tileTag = TAG_NONE, .paletteTag = FLDEFF_PAL_TAG_GENERAL_0, .oam = &gObjectEventBaseOam_16x16, .anims = sAnimTable_BikeTireTracks, @@ -531,7 +531,7 @@ static const union AnimCmd *const sAnimTable_JumpBigSplash[] = }; const struct SpriteTemplate gFieldEffectObjectTemplate_JumpBigSplash = { - .tileTag = 0xFFFF, + .tileTag = TAG_NONE, .paletteTag = FLDEFF_PAL_TAG_GENERAL_0, .oam = &gObjectEventBaseOam_16x16, .anims = sAnimTable_JumpBigSplash, @@ -572,7 +572,7 @@ static const union AnimCmd *const sAnimTable_Splash[] = }; const struct SpriteTemplate gFieldEffectObjectTemplate_Splash = { - .tileTag = 0xFFFF, + .tileTag = TAG_NONE, .paletteTag = FLDEFF_PAL_TAG_GENERAL_0, .oam = &gObjectEventBaseOam_16x8, .anims = sAnimTable_Splash, @@ -601,7 +601,7 @@ static const union AnimCmd *const sAnimTable_JumpSmallSplash[] = }; const struct SpriteTemplate gFieldEffectObjectTemplate_JumpSmallSplash = { - .tileTag = 0xFFFF, + .tileTag = TAG_NONE, .paletteTag = FLDEFF_PAL_TAG_GENERAL_0, .oam = &gObjectEventBaseOam_16x8, .anims = sAnimTable_JumpSmallSplash, @@ -635,7 +635,7 @@ static const union AnimCmd *const sAnimTable_LongGrass[] = }; const struct SpriteTemplate gFieldEffectObjectTemplate_LongGrass = { - .tileTag = 0xFFFF, + .tileTag = TAG_NONE, .paletteTag = FLDEFF_PAL_TAG_GENERAL_1, .oam = &gObjectEventBaseOam_16x16, .anims = sAnimTable_LongGrass, @@ -670,7 +670,7 @@ static const union AnimCmd *const sAnimTable_JumpLongGrass[] = }; const struct SpriteTemplate gFieldEffectObjectTemplate_JumpLongGrass = { - .tileTag = 0xFFFF, + .tileTag = TAG_NONE, .paletteTag = FLDEFF_PAL_TAG_GENERAL_1, .oam = &gObjectEventBaseOam_16x16, .anims = sAnimTable_JumpLongGrass, @@ -711,7 +711,7 @@ static const union AnimCmd *const sAnimTable_UnusedGrass[] = }; const struct SpriteTemplate gFieldEffectObjectTemplate_UnusedGrass = { - .tileTag = 0xFFFF, + .tileTag = TAG_NONE, .paletteTag = FLDEFF_PAL_TAG_GENERAL_1, .oam = &gObjectEventBaseOam_16x16, .anims = sAnimTable_UnusedGrass, @@ -744,7 +744,7 @@ static const union AnimCmd *const sAnimTable_UnusedGrass2[] = }; const struct SpriteTemplate gFieldEffectObjectTemplate_UnusedGrass2 = { - .tileTag = 0xFFFF, + .tileTag = TAG_NONE, .paletteTag = FLDEFF_PAL_TAG_GENERAL_1, .oam = &gObjectEventBaseOam_16x16, .anims = sAnimTable_UnusedGrass2, @@ -775,7 +775,7 @@ static const union AnimCmd *const sAnimTable_UnusedSand[] = }; const struct SpriteTemplate gFieldEffectObjectTemplate_UnusedSand = { - .tileTag = 0xFFFF, + .tileTag = TAG_NONE, .paletteTag = FLDEFF_PAL_TAG_GENERAL_0, .oam = &gObjectEventBaseOam_16x16, .anims = sAnimTable_UnusedSand, @@ -804,7 +804,7 @@ static const union AnimCmd *const sAnimTable_SandPile[] = }; const struct SpriteTemplate gFieldEffectObjectTemplate_SandPile = { - .tileTag = 0xFFFF, + .tileTag = TAG_NONE, .paletteTag = FLDEFF_PAL_TAG_GENERAL_0, .oam = &gObjectEventBaseOam_16x8, .anims = sAnimTable_SandPile, @@ -837,7 +837,7 @@ static const union AnimCmd *const sAnimTable_WaterSurfacing[] = }; const struct SpriteTemplate gFieldEffectObjectTemplate_WaterSurfacing = { - .tileTag = 0xFFFF, + .tileTag = TAG_NONE, .paletteTag = FLDEFF_PAL_TAG_GENERAL_0, .oam = &gObjectEventBaseOam_16x16, .anims = sAnimTable_WaterSurfacing, @@ -882,7 +882,7 @@ static const union AffineAnimCmd *const sAffineAnims_ReflectionDistortion[] = const struct SpriteTemplate gFieldEffectObjectTemplate_ReflectionDistortion = { .tileTag = 0x0, - .paletteTag = 0xFFFF, + .paletteTag = TAG_NONE, .oam = &gDummyOamData, .anims = gDummySpriteAnimTable, .images = NULL, @@ -930,8 +930,8 @@ static const union AnimCmd *const sAnimTable_Sparkle[] = }; const struct SpriteTemplate gFieldEffectObjectTemplate_Sparkle = { - .tileTag = 0xFFFF, - .paletteTag = 0xFFFF, + .tileTag = TAG_NONE, + .paletteTag = TAG_NONE, .oam = &gObjectEventBaseOam_16x16, .anims = sAnimTable_Sparkle, .images = sPicTable_Sparkle, @@ -974,8 +974,8 @@ static const union AnimCmd *const sAnimTable_TreeDisguise[] = }; const struct SpriteTemplate gFieldEffectObjectTemplate_TreeDisguise = { - .tileTag = 0xFFFF, - .paletteTag = 0xFFFF, + .tileTag = TAG_NONE, + .paletteTag = TAG_NONE, .oam = &gObjectEventBaseOam_16x32, .anims = sAnimTable_TreeDisguise, .images = sPicTable_TreeDisguise, @@ -1018,8 +1018,8 @@ static const union AnimCmd *const sAnimTable_MountainDisguise[] = }; const struct SpriteTemplate gFieldEffectObjectTemplate_MountainDisguise = { - .tileTag = 0xFFFF, - .paletteTag = 0xFFFF, + .tileTag = TAG_NONE, + .paletteTag = TAG_NONE, .oam = &gObjectEventBaseOam_16x32, .anims = sAnimTable_MountainDisguise, .images = sPicTable_MountainDisguise, @@ -1038,8 +1038,8 @@ static const struct SpriteFrameImage sPicTable_SandDisguisePlaceholder[] = { }; const struct SpriteTemplate gFieldEffectObjectTemplate_SandDisguisePlaceholder = { - .tileTag = 0xFFFF, - .paletteTag = 0xFFFF, + .tileTag = TAG_NONE, + .paletteTag = TAG_NONE, .oam = &gObjectEventBaseOam_16x32, .anims = sAnimTable_TreeDisguise, .images = sPicTable_SandDisguisePlaceholder, @@ -1063,8 +1063,8 @@ static const union AnimCmd *const sAnimTable_Bird[] = }; const struct SpriteTemplate gFieldEffectObjectTemplate_Bird = { - .tileTag = 0xFFFF, - .paletteTag = 0xFFFF, + .tileTag = TAG_NONE, + .paletteTag = TAG_NONE, .oam = &gObjectEventBaseOam_32x32, .anims = sAnimTable_Bird, .images = sPicTable_Bird, @@ -1090,7 +1090,7 @@ static const union AnimCmd *const sAnimTable_ShortGrass[] = }; const struct SpriteTemplate gFieldEffectObjectTemplate_ShortGrass = { - .tileTag = 0xFFFF, + .tileTag = TAG_NONE, .paletteTag = FLDEFF_PAL_TAG_GENERAL_1, .oam = &gObjectEventBaseOam_16x16, .anims = sAnimTable_ShortGrass, @@ -1115,7 +1115,7 @@ static const union AnimCmd *const sAnimTable_HotSpringsWater[] = }; const struct SpriteTemplate gFieldEffectObjectTemplate_HotSpringsWater = { - .tileTag = 0xFFFF, + .tileTag = TAG_NONE, .paletteTag = FLDEFF_PAL_TAG_GENERAL_1, .oam = &gObjectEventBaseOam_16x16, .anims = sAnimTable_HotSpringsWater, @@ -1149,12 +1149,12 @@ static const union AnimCmd *const sAnimTable_AshPuff[] = const struct SpriteTemplate gFieldEffectObjectTemplate_AshPuff = { - .tileTag = 0xFFFF, - .paletteTag = FLDEFF_PAL_TAG_ASH, - .oam = &gObjectEventBaseOam_16x16, - .anims = sAnimTable_AshPuff, - .images = sPicTable_AshPuff, - .affineAnims = gDummySpriteAffineAnimTable, + .tileTag = TAG_NONE, + .paletteTag = FLDEFF_PAL_TAG_ASH, + .oam = &gObjectEventBaseOam_16x16, + .anims = sAnimTable_AshPuff, + .images = sPicTable_AshPuff, + .affineAnims = gDummySpriteAffineAnimTable, .callback = SpriteCB_AshPuff }; @@ -1183,14 +1183,14 @@ static const union AnimCmd *const sAnimTable_AshLaunch[] = sAnim_AshLaunch, }; -const struct SpriteTemplate gFieldEffectObjectTemplate_AshLaunch = +const struct SpriteTemplate gFieldEffectObjectTemplate_AshLaunch = { - .tileTag = 0xFFFF, - .paletteTag = FLDEFF_PAL_TAG_ASH, - .oam = &gObjectEventBaseOam_16x16, - .anims = sAnimTable_AshLaunch, - .images = sPicTable_AshLaunch, - .affineAnims = gDummySpriteAffineAnimTable, + .tileTag = TAG_NONE, + .paletteTag = FLDEFF_PAL_TAG_ASH, + .oam = &gObjectEventBaseOam_16x16, + .anims = sAnimTable_AshLaunch, + .images = sPicTable_AshLaunch, + .affineAnims = gDummySpriteAffineAnimTable, .callback = SpriteCB_AshLaunch }; @@ -1224,7 +1224,7 @@ static const union AnimCmd *const sAnimTable_Bubbles[] = }; const struct SpriteTemplate gFieldEffectObjectTemplate_Bubbles = { - .tileTag = 0xFFFF, + .tileTag = TAG_NONE, .paletteTag = FLDEFF_PAL_TAG_GENERAL_0, .oam = &gObjectEventBaseOam_16x32, .anims = sAnimTable_Bubbles, @@ -1252,7 +1252,7 @@ static const union AnimCmd *const sAnimTable_SmallSparkle[] = }; const struct SpriteTemplate gFieldEffectObjectTemplate_SmallSparkle = { - .tileTag = 0xFFFF, + .tileTag = TAG_NONE, .paletteTag = FLDEFF_PAL_TAG_SMALL_SPARKLE, .oam = &gObjectEventBaseOam_16x16, .anims = sAnimTable_SmallSparkle, @@ -1277,8 +1277,8 @@ const struct SpriteFrameImage sPicTable_RayquazaSpotlightEffect[] = { }; const struct SpriteTemplate gFieldEffectObjectTemplate_Rayquaza = { - .tileTag = 0xFFFF, - .paletteTag = 0xFFFF, + .tileTag = TAG_NONE, + .paletteTag = TAG_NONE, .oam = &gObjectEventBaseOam_32x32, .anims = sAnimTable_RayquazaSpotlightEffect, .images = sPicTable_RayquazaSpotlightEffect, diff --git a/src/data/graphics/pokemon.h b/src/data/graphics/pokemon.h index bce0b7a217..f69fafec84 100644 --- a/src/data/graphics/pokemon.h +++ b/src/data/graphics/pokemon.h @@ -2696,12 +2696,12 @@ const u32 gMonBackPic_Deoxys[] = INCBIN_U32("graphics/pokemon/deoxys/back.4bpp.l const u32 gMonShinyPalette_Deoxys[] = INCBIN_U32("graphics/pokemon/deoxys/shiny.gbapal.lz"); const u8 gMonIcon_Deoxys[] = INCBIN_U8("graphics/pokemon/deoxys/icon.4bpp"); const u8 gMonIcon_DeoxysSpeed[] = INCBIN_U8("graphics/pokemon/deoxys/icon_speed.4bpp"); -const u8 gMonIcon_DeoxysSpeedWide[] = INCBIN_U8("graphics/unused/deoxys_speed_icon_wide.4bpp"); +const u8 gMonIcon_DeoxysSpeedWide[] = INCBIN_U8("graphics/pokemon/deoxys/icon_speed_wide.4bpp"); // Unused // Probably the leftover space from the other Deoxys forms static const u8 sEmpty[0x6800] = {0}; -const u16 gUnknown_D437F8[] = INCBIN_U16("graphics/unknown/unknown_D437F8.bin"); +const u16 gMonUnusedGarbage[] = INCBIN_U16("graphics/pokemon/unused_garbage.bin"); const u8 gMonFootprint_Deoxys[] = INCBIN_U8("graphics/pokemon/deoxys/footprint.1bpp"); diff --git a/src/data/graphics/rayquaza_scene.h b/src/data/graphics/rayquaza_scene.h index 633213db87..660f07416c 100644 --- a/src/data/graphics/rayquaza_scene.h +++ b/src/data/graphics/rayquaza_scene.h @@ -24,7 +24,7 @@ const u32 gRaySceneTakesFlight_Bg_Tilemap[] = INCBIN_U32("graphics/rayquaz // Scene 3 (RAY_ANIM_DESCENDS) const u32 gRaySceneDescends_Rayquaza_Gfx[] = INCBIN_U32("graphics/rayquaza_scene/scene_3/rayquaza.4bpp.lz"); -// for some reason there are an extra 0xC bytes at the end of the original rayquaza_tail.4bpp, so in order to produce the correct lz, +// for some reason there are an extra 0xC bytes at the end of the original rayquaza_tail.4bpp, so in order to produce the correct lz, // we have to cat the bytes at the end with a make rule. not sure why those bytes are there, it may have been a bug in Game Freak's software. const u32 gRaySceneDescends_RayquazaTail_Gfx[] = INCBIN_U32("graphics/rayquaza_scene/scene_3/rayquaza_tail_fix.4bpp.lz"); const u32 gRaySceneDescends_Bg_Gfx[] = INCBIN_U32("graphics/rayquaza_scene/scene_3/bg.4bpp.lz"); diff --git a/src/data/items.h b/src/data/items.h index 7e62558aa4..4b306ba798 100644 --- a/src/data/items.h +++ b/src/data/items.h @@ -3744,10 +3744,10 @@ const struct Item gItems[] = .fieldUseFunc = ItemUseOutOfBattle_TMHM, }, - [ITEM_TM22_SOLARBEAM] = + [ITEM_TM22_SOLAR_BEAM] = { .name = _("TM22"), - .itemId = ITEM_TM22_SOLARBEAM, + .itemId = ITEM_TM22_SOLAR_BEAM, .price = 3000, .description = sTM22Desc, .pocket = POCKET_TM_HM, diff --git a/src/data/lilycove_lady.h b/src/data/lilycove_lady.h index 818a5fd5f3..dd0885ff82 100644 --- a/src/data/lilycove_lady.h +++ b/src/data/lilycove_lady.h @@ -5,11 +5,11 @@ static const u16 sContestLadyMonGfxId[] = { - OBJ_EVENT_GFX_ZIGZAGOON_1, - OBJ_EVENT_GFX_SKITTY, - OBJ_EVENT_GFX_POOCHYENA, - OBJ_EVENT_GFX_KECLEON, - OBJ_EVENT_GFX_PIKACHU + [CONTEST_CATEGORY_COOL] = OBJ_EVENT_GFX_ZIGZAGOON_1, + [CONTEST_CATEGORY_BEAUTY] = OBJ_EVENT_GFX_SKITTY, + [CONTEST_CATEGORY_CUTE] = OBJ_EVENT_GFX_POOCHYENA, + [CONTEST_CATEGORY_SMART] = OBJ_EVENT_GFX_KECLEON, + [CONTEST_CATEGORY_TOUGH] = OBJ_EVENT_GFX_PIKACHU }; static const u16 sLilycoveLadyGfxId[] = @@ -20,7 +20,7 @@ static const u16 sLilycoveLadyGfxId[] = }; // Quiz Lady data -static const u16 sQuizLadyQuestion1[] = +static const u16 sQuizLadyQuestion1[QUIZ_QUESTION_LEN] = { EC_WORD_WHICH, EC_WORD_STORES, @@ -33,9 +33,9 @@ static const u16 sQuizLadyQuestion1[] = EC_WORD_POKENAV }; -static const u16 sQuizLadyQuestion2[] = +static const u16 sQuizLadyQuestion2[QUIZ_QUESTION_LEN] = { - EC_WORD_WHICH, + EC_WORD_WHICH, EC_WORD_ISN_T, EC_WORD_A, EC_WORD_GAME, @@ -46,7 +46,7 @@ static const u16 sQuizLadyQuestion2[] = EC_WORD_DARK }; -static const u16 sQuizLadyQuestion3[] = +static const u16 sQuizLadyQuestion3[QUIZ_QUESTION_LEN] = { EC_WORD_HOW, EC_WORD_DO, @@ -59,7 +59,7 @@ static const u16 sQuizLadyQuestion3[] = EC_WORD_CUTE_CHARM }; -static const u16 sQuizLadyQuestion4[] = +static const u16 sQuizLadyQuestion4[QUIZ_QUESTION_LEN] = { EC_WORD_WHICH, EC_WORD_IS, @@ -72,7 +72,7 @@ static const u16 sQuizLadyQuestion4[] = EC_WORD_MACHINE }; -static const u16 sQuizLadyQuestion5[] = +static const u16 sQuizLadyQuestion5[QUIZ_QUESTION_LEN] = { EC_WORD_WHICH, EC_WORD_ITEM, @@ -85,7 +85,7 @@ static const u16 sQuizLadyQuestion5[] = EC_WORD_PHONE }; -static const u16 sQuizLadyQuestion6[] = +static const u16 sQuizLadyQuestion6[QUIZ_QUESTION_LEN] = { EC_WORD_WHICH, EC_WORD_WILL, @@ -98,7 +98,7 @@ static const u16 sQuizLadyQuestion6[] = EC_WORD_SWIFT_SWIM }; -static const u16 sQuizLadyQuestion7[] = +static const u16 sQuizLadyQuestion7[QUIZ_QUESTION_LEN] = { EC_WORD_WHICH, EC_WORD_OF, @@ -111,20 +111,20 @@ static const u16 sQuizLadyQuestion7[] = EC_WORD_ROCK }; -static const u16 sQuizLadyQuestion8[] = +static const u16 sQuizLadyQuestion8[QUIZ_QUESTION_LEN] = { EC_WORD_WHICH, EC_WORD_WILL, EC_MOVE2(BLOCK), EC_WORD_ESCAPE, EC_WORD_QUES, - EC_EMPTY_WORD, + EC_EMPTY_WORD, EC_WORD_RUN_AWAY, EC_WORD_SHADOW_TAG, EC_WORD_WONDER_GUARD }; -static const u16 sQuizLadyQuestion9[] = +static const u16 sQuizLadyQuestion9[QUIZ_QUESTION_LEN] = { EC_WORD_WHICH, EC_WORD_WILL, @@ -137,7 +137,7 @@ static const u16 sQuizLadyQuestion9[] = EC_WORD_SHED_SKIN }; -static const u16 sQuizLadyQuestion10[] = +static const u16 sQuizLadyQuestion10[QUIZ_QUESTION_LEN] = { EC_WORD_WHICH, EC_WORD_GOES, @@ -150,7 +150,7 @@ static const u16 sQuizLadyQuestion10[] = EC_WORD_POKENAV }; -static const u16 sQuizLadyQuestion11[] = +static const u16 sQuizLadyQuestion11[QUIZ_QUESTION_LEN] = { EC_WORD_WHICH, EC_WORD_STORES, @@ -163,7 +163,7 @@ static const u16 sQuizLadyQuestion11[] = EC_WORD_TELEVISION }; -static const u16 sQuizLadyQuestion12[] = +static const u16 sQuizLadyQuestion12[QUIZ_QUESTION_LEN] = { EC_WORD_WHICH, EC_WORD_MACHINE, @@ -176,7 +176,7 @@ static const u16 sQuizLadyQuestion12[] = EC_WORD_TELEVISION }; -static const u16 sQuizLadyQuestion13[] = +static const u16 sQuizLadyQuestion13[QUIZ_QUESTION_LEN] = { EC_WORD_A, EC_WORD_POKEMON, @@ -189,7 +189,7 @@ static const u16 sQuizLadyQuestion13[] = EC_WORD_LETTER }; -static const u16 sQuizLadyQuestion14[] = +static const u16 sQuizLadyQuestion14[QUIZ_QUESTION_LEN] = { EC_WORD_STEEL, EC_WORD_IS, @@ -202,7 +202,7 @@ static const u16 sQuizLadyQuestion14[] = EC_EMPTY_WORD }; -static const u16 sQuizLadyQuestion15[] = +static const u16 sQuizLadyQuestion15[QUIZ_QUESTION_LEN] = { EC_WORD_DARK, EC_WORD_IS, @@ -215,7 +215,7 @@ static const u16 sQuizLadyQuestion15[] = EC_EMPTY_WORD }; -static const u16 sQuizLadyQuestion16[] = +static const u16 sQuizLadyQuestion16[QUIZ_QUESTION_LEN] = { EC_WORD_GHOST, EC_WORD_IS, @@ -434,36 +434,36 @@ static const u16 sFavorLadyPrizes[] = static const u8 *const sContestLadyMonNames[] = { - gText_ContestLady_Handsome, - gText_ContestLady_Vinny, - gText_ContestLady_Moreme, - gText_ContestLady_Ironhard, - gText_ContestLady_Muscle + [CONTEST_CATEGORY_COOL] = gText_ContestLady_Handsome, + [CONTEST_CATEGORY_BEAUTY] = gText_ContestLady_Vinny, + [CONTEST_CATEGORY_CUTE] = gText_ContestLady_Moreme, + [CONTEST_CATEGORY_SMART] = gText_ContestLady_Ironhard, + [CONTEST_CATEGORY_TOUGH] = gText_ContestLady_Muscle }; static const u8 *const sContestLadyCategoryNames[] = { - gText_ContestLady_Coolness, - gText_ContestLady_Beauty, - gText_ContestLady_Cuteness, - gText_ContestLady_Smartness, - gText_ContestLady_Toughness + [CONTEST_CATEGORY_COOL] = gText_ContestLady_Coolness, + [CONTEST_CATEGORY_BEAUTY] = gText_ContestLady_Beauty, + [CONTEST_CATEGORY_CUTE] = gText_ContestLady_Cuteness, + [CONTEST_CATEGORY_SMART] = gText_ContestLady_Smartness, + [CONTEST_CATEGORY_TOUGH] = gText_ContestLady_Toughness }; static const u8 *const sContestNames[] = { - gText_CoolnessContest, - gText_BeautyContest, - gText_CutenessContest, - gText_SmartnessContest, - gText_ToughnessContest + [CONTEST_CATEGORY_COOL] = gText_CoolnessContest, + [CONTEST_CATEGORY_BEAUTY] = gText_BeautyContest, + [CONTEST_CATEGORY_CUTE] = gText_CutenessContest, + [CONTEST_CATEGORY_SMART] = gText_SmartnessContest, + [CONTEST_CATEGORY_TOUGH] = gText_ToughnessContest }; static const u16 sContestLadyMonSpecies[] = { - SPECIES_ZIGZAGOON, - SPECIES_SKITTY, - SPECIES_POOCHYENA, - SPECIES_KECLEON, - SPECIES_PIKACHU + [CONTEST_CATEGORY_COOL] = SPECIES_ZIGZAGOON, + [CONTEST_CATEGORY_BEAUTY] = SPECIES_SKITTY, + [CONTEST_CATEGORY_CUTE] = SPECIES_POOCHYENA, + [CONTEST_CATEGORY_SMART] = SPECIES_KECLEON, + [CONTEST_CATEGORY_TOUGH] = SPECIES_PIKACHU }; diff --git a/src/data/object_events/movement_action_func_tables.h b/src/data/object_events/movement_action_func_tables.h index 4df07be0dd..8070e98774 100755 --- a/src/data/object_events/movement_action_func_tables.h +++ b/src/data/object_events/movement_action_func_tables.h @@ -73,10 +73,10 @@ u8 MovementAction_WalkInPlaceFastDown_Step0(struct ObjectEvent *, struct Sprite u8 MovementAction_WalkInPlaceFastUp_Step0(struct ObjectEvent *, struct Sprite *); u8 MovementAction_WalkInPlaceFastLeft_Step0(struct ObjectEvent *, struct Sprite *); u8 MovementAction_WalkInPlaceFastRight_Step0(struct ObjectEvent *, struct Sprite *); -u8 MovementAction_WalkInPlaceFastestDown_Step0(struct ObjectEvent *, struct Sprite *); -u8 MovementAction_WalkInPlaceFastestUp_Step0(struct ObjectEvent *, struct Sprite *); -u8 MovementAction_WalkInPlaceFastestLeft_Step0(struct ObjectEvent *, struct Sprite *); -u8 MovementAction_WalkInPlaceFastestRight_Step0(struct ObjectEvent *, struct Sprite *); +u8 MovementAction_WalkInPlaceFasterDown_Step0(struct ObjectEvent *, struct Sprite *); +u8 MovementAction_WalkInPlaceFasterUp_Step0(struct ObjectEvent *, struct Sprite *); +u8 MovementAction_WalkInPlaceFasterLeft_Step0(struct ObjectEvent *, struct Sprite *); +u8 MovementAction_WalkInPlaceFasterRight_Step0(struct ObjectEvent *, struct Sprite *); u8 MovementAction_RideWaterCurrentDown_Step0(struct ObjectEvent *, struct Sprite *); u8 MovementAction_RideWaterCurrentDown_Step1(struct ObjectEvent *, struct Sprite *); u8 MovementAction_RideWaterCurrentUp_Step0(struct ObjectEvent *, struct Sprite *); @@ -85,14 +85,14 @@ u8 MovementAction_RideWaterCurrentLeft_Step0(struct ObjectEvent *, struct Sprite u8 MovementAction_RideWaterCurrentLeft_Step1(struct ObjectEvent *, struct Sprite *); u8 MovementAction_RideWaterCurrentRight_Step0(struct ObjectEvent *, struct Sprite *); u8 MovementAction_RideWaterCurrentRight_Step1(struct ObjectEvent *, struct Sprite *); -u8 MovementAction_WalkFastestDown_Step0(struct ObjectEvent *, struct Sprite *); -u8 MovementAction_WalkFastestDown_Step1(struct ObjectEvent *, struct Sprite *); -u8 MovementAction_WalkFastestUp_Step0(struct ObjectEvent *, struct Sprite *); -u8 MovementAction_WalkFastestUp_Step1(struct ObjectEvent *, struct Sprite *); -u8 MovementAction_WalkFastestLeft_Step0(struct ObjectEvent *, struct Sprite *); -u8 MovementAction_WalkFastestLeft_Step1(struct ObjectEvent *, struct Sprite *); -u8 MovementAction_WalkFastestRight_Step0(struct ObjectEvent *, struct Sprite *); -u8 MovementAction_WalkFastestRight_Step1(struct ObjectEvent *, struct Sprite *); +u8 MovementAction_WalkFasterDown_Step0(struct ObjectEvent *, struct Sprite *); +u8 MovementAction_WalkFasterDown_Step1(struct ObjectEvent *, struct Sprite *); +u8 MovementAction_WalkFasterUp_Step0(struct ObjectEvent *, struct Sprite *); +u8 MovementAction_WalkFasterUp_Step1(struct ObjectEvent *, struct Sprite *); +u8 MovementAction_WalkFasterLeft_Step0(struct ObjectEvent *, struct Sprite *); +u8 MovementAction_WalkFasterLeft_Step1(struct ObjectEvent *, struct Sprite *); +u8 MovementAction_WalkFasterRight_Step0(struct ObjectEvent *, struct Sprite *); +u8 MovementAction_WalkFasterRight_Step1(struct ObjectEvent *, struct Sprite *); u8 MovementAction_SlideDown_Step0(struct ObjectEvent *, struct Sprite *); u8 MovementAction_SlideDown_Step1(struct ObjectEvent *, struct Sprite *); u8 MovementAction_SlideUp_Step0(struct ObjectEvent *, struct Sprite *); @@ -299,18 +299,18 @@ u8 (*const gMovementActionFuncs_WalkInPlaceFastDown[])(struct ObjectEvent *, str u8 (*const gMovementActionFuncs_WalkInPlaceFastUp[])(struct ObjectEvent *, struct Sprite *); u8 (*const gMovementActionFuncs_WalkInPlaceFastLeft[])(struct ObjectEvent *, struct Sprite *); u8 (*const gMovementActionFuncs_WalkInPlaceFastRight[])(struct ObjectEvent *, struct Sprite *); -u8 (*const gMovementActionFuncs_WalkInPlaceFastestDown[])(struct ObjectEvent *, struct Sprite *); -u8 (*const gMovementActionFuncs_WalkInPlaceFastestUp[])(struct ObjectEvent *, struct Sprite *); -u8 (*const gMovementActionFuncs_WalkInPlaceFastestLeft[])(struct ObjectEvent *, struct Sprite *); -u8 (*const gMovementActionFuncs_WalkInPlaceFastestRight[])(struct ObjectEvent *, struct Sprite *); +u8 (*const gMovementActionFuncs_WalkInPlaceFasterDown[])(struct ObjectEvent *, struct Sprite *); +u8 (*const gMovementActionFuncs_WalkInPlaceFasterUp[])(struct ObjectEvent *, struct Sprite *); +u8 (*const gMovementActionFuncs_WalkInPlaceFasterLeft[])(struct ObjectEvent *, struct Sprite *); +u8 (*const gMovementActionFuncs_WalkInPlaceFasterRight[])(struct ObjectEvent *, struct Sprite *); u8 (*const gMovementActionFuncs_RideWaterCurrentDown[])(struct ObjectEvent *, struct Sprite *); u8 (*const gMovementActionFuncs_RideWaterCurrentUp[])(struct ObjectEvent *, struct Sprite *); u8 (*const gMovementActionFuncs_RideWaterCurrentLeft[])(struct ObjectEvent *, struct Sprite *); u8 (*const gMovementActionFuncs_RideWaterCurrentRight[])(struct ObjectEvent *, struct Sprite *); -u8 (*const gMovementActionFuncs_WalkFastestDown[])(struct ObjectEvent *, struct Sprite *); -u8 (*const gMovementActionFuncs_WalkFastestUp[])(struct ObjectEvent *, struct Sprite *); -u8 (*const gMovementActionFuncs_WalkFastestLeft[])(struct ObjectEvent *, struct Sprite *); -u8 (*const gMovementActionFuncs_WalkFastestRight[])(struct ObjectEvent *, struct Sprite *); +u8 (*const gMovementActionFuncs_WalkFasterDown[])(struct ObjectEvent *, struct Sprite *); +u8 (*const gMovementActionFuncs_WalkFasterUp[])(struct ObjectEvent *, struct Sprite *); +u8 (*const gMovementActionFuncs_WalkFasterLeft[])(struct ObjectEvent *, struct Sprite *); +u8 (*const gMovementActionFuncs_WalkFasterRight[])(struct ObjectEvent *, struct Sprite *); u8 (*const gMovementActionFuncs_SlideDown[])(struct ObjectEvent *, struct Sprite *); u8 (*const gMovementActionFuncs_SlideUp[])(struct ObjectEvent *, struct Sprite *); u8 (*const gMovementActionFuncs_SlideLeft[])(struct ObjectEvent *, struct Sprite *); @@ -459,18 +459,18 @@ u8 (*const *const gMovementActionFuncs[])(struct ObjectEvent *, struct Sprite *) [MOVEMENT_ACTION_WALK_IN_PLACE_FAST_UP] = gMovementActionFuncs_WalkInPlaceFastUp, [MOVEMENT_ACTION_WALK_IN_PLACE_FAST_LEFT] = gMovementActionFuncs_WalkInPlaceFastLeft, [MOVEMENT_ACTION_WALK_IN_PLACE_FAST_RIGHT] = gMovementActionFuncs_WalkInPlaceFastRight, - [MOVEMENT_ACTION_WALK_IN_PLACE_FASTEST_DOWN] = gMovementActionFuncs_WalkInPlaceFastestDown, - [MOVEMENT_ACTION_WALK_IN_PLACE_FASTEST_UP] = gMovementActionFuncs_WalkInPlaceFastestUp, - [MOVEMENT_ACTION_WALK_IN_PLACE_FASTEST_LEFT] = gMovementActionFuncs_WalkInPlaceFastestLeft, - [MOVEMENT_ACTION_WALK_IN_PLACE_FASTEST_RIGHT] = gMovementActionFuncs_WalkInPlaceFastestRight, + [MOVEMENT_ACTION_WALK_IN_PLACE_FASTER_DOWN] = gMovementActionFuncs_WalkInPlaceFasterDown, + [MOVEMENT_ACTION_WALK_IN_PLACE_FASTER_UP] = gMovementActionFuncs_WalkInPlaceFasterUp, + [MOVEMENT_ACTION_WALK_IN_PLACE_FASTER_LEFT] = gMovementActionFuncs_WalkInPlaceFasterLeft, + [MOVEMENT_ACTION_WALK_IN_PLACE_FASTER_RIGHT] = gMovementActionFuncs_WalkInPlaceFasterRight, [MOVEMENT_ACTION_RIDE_WATER_CURRENT_DOWN] = gMovementActionFuncs_RideWaterCurrentDown, [MOVEMENT_ACTION_RIDE_WATER_CURRENT_UP] = gMovementActionFuncs_RideWaterCurrentUp, [MOVEMENT_ACTION_RIDE_WATER_CURRENT_LEFT] = gMovementActionFuncs_RideWaterCurrentLeft, [MOVEMENT_ACTION_RIDE_WATER_CURRENT_RIGHT] = gMovementActionFuncs_RideWaterCurrentRight, - [MOVEMENT_ACTION_WALK_FASTEST_DOWN] = gMovementActionFuncs_WalkFastestDown, - [MOVEMENT_ACTION_WALK_FASTEST_UP] = gMovementActionFuncs_WalkFastestUp, - [MOVEMENT_ACTION_WALK_FASTEST_LEFT] = gMovementActionFuncs_WalkFastestLeft, - [MOVEMENT_ACTION_WALK_FASTEST_RIGHT] = gMovementActionFuncs_WalkFastestRight, + [MOVEMENT_ACTION_WALK_FASTER_DOWN] = gMovementActionFuncs_WalkFasterDown, + [MOVEMENT_ACTION_WALK_FASTER_UP] = gMovementActionFuncs_WalkFasterUp, + [MOVEMENT_ACTION_WALK_FASTER_LEFT] = gMovementActionFuncs_WalkFasterLeft, + [MOVEMENT_ACTION_WALK_FASTER_RIGHT] = gMovementActionFuncs_WalkFasterRight, [MOVEMENT_ACTION_SLIDE_DOWN] = gMovementActionFuncs_SlideDown, [MOVEMENT_ACTION_SLIDE_UP] = gMovementActionFuncs_SlideUp, [MOVEMENT_ACTION_SLIDE_LEFT] = gMovementActionFuncs_SlideLeft, @@ -603,11 +603,11 @@ u8 (*const gMovementActionFuncs_FaceRight[])(struct ObjectEvent *, struct Sprite }; static u8 (*const sDirectionAnimFuncsBySpeed[])(u8) = { - GetMoveDirectionAnimNum, - GetMoveDirectionFastAnimNum, - GetMoveDirectionFastAnimNum, - GetMoveDirectionFasterAnimNum, - GetMoveDirectionFastestAnimNum, + [MOVE_SPEED_NORMAL] = GetMoveDirectionAnimNum, + [MOVE_SPEED_FAST_1] = GetMoveDirectionFastAnimNum, + [MOVE_SPEED_FAST_2] = GetMoveDirectionFastAnimNum, + [MOVE_SPEED_FASTER] = GetMoveDirectionFasterAnimNum, + [MOVE_SPEED_FASTEST] = GetMoveDirectionFastestAnimNum, }; u8 (*const gMovementActionFuncs_WalkSlowDiagonalUpLeft[])(struct ObjectEvent *, struct Sprite *) = { @@ -706,8 +706,16 @@ u8 (*const gMovementActionFuncs_WalkNormalRight[])(struct ObjectEvent *, struct MovementAction_PauseSpriteAnim, }; -static const s16 sJumpInitDisplacements[] = {0, 1, 1}; -static const s16 sJumpDisplacements[] = {0, 0, 1}; +static const s16 sJumpInitDisplacements[] = { + [JUMP_DISTANCE_IN_PLACE] = 0, + [JUMP_DISTANCE_NORMAL] = 1, + [JUMP_DISTANCE_FAR] = 1, +}; +static const s16 sJumpDisplacements[] = { + [JUMP_DISTANCE_IN_PLACE] = 0, + [JUMP_DISTANCE_NORMAL] = 0, + [JUMP_DISTANCE_FAR] = 1, +}; u8 (*const gMovementActionFuncs_Jump2Down[])(struct ObjectEvent *, struct Sprite *) = { MovementAction_Jump2Down_Step0, @@ -859,26 +867,26 @@ u8 (*const gMovementActionFuncs_WalkInPlaceFastRight[])(struct ObjectEvent *, st MovementAction_PauseSpriteAnim, }; -u8 (*const gMovementActionFuncs_WalkInPlaceFastestDown[])(struct ObjectEvent *, struct Sprite *) = { - MovementAction_WalkInPlaceFastestDown_Step0, +u8 (*const gMovementActionFuncs_WalkInPlaceFasterDown[])(struct ObjectEvent *, struct Sprite *) = { + MovementAction_WalkInPlaceFasterDown_Step0, MovementAction_WalkInPlace_Step1, MovementAction_PauseSpriteAnim, }; -u8 (*const gMovementActionFuncs_WalkInPlaceFastestUp[])(struct ObjectEvent *, struct Sprite *) = { - MovementAction_WalkInPlaceFastestUp_Step0, +u8 (*const gMovementActionFuncs_WalkInPlaceFasterUp[])(struct ObjectEvent *, struct Sprite *) = { + MovementAction_WalkInPlaceFasterUp_Step0, MovementAction_WalkInPlace_Step1, MovementAction_PauseSpriteAnim, }; -u8 (*const gMovementActionFuncs_WalkInPlaceFastestLeft[])(struct ObjectEvent *, struct Sprite *) = { - MovementAction_WalkInPlaceFastestLeft_Step0, +u8 (*const gMovementActionFuncs_WalkInPlaceFasterLeft[])(struct ObjectEvent *, struct Sprite *) = { + MovementAction_WalkInPlaceFasterLeft_Step0, MovementAction_WalkInPlace_Step1, MovementAction_PauseSpriteAnim, }; -u8 (*const gMovementActionFuncs_WalkInPlaceFastestRight[])(struct ObjectEvent *, struct Sprite *) = { - MovementAction_WalkInPlaceFastestRight_Step0, +u8 (*const gMovementActionFuncs_WalkInPlaceFasterRight[])(struct ObjectEvent *, struct Sprite *) = { + MovementAction_WalkInPlaceFasterRight_Step0, MovementAction_WalkInPlace_Step1, MovementAction_PauseSpriteAnim, }; @@ -907,27 +915,27 @@ u8 (*const gMovementActionFuncs_RideWaterCurrentRight[])(struct ObjectEvent *, s MovementAction_PauseSpriteAnim, }; -u8 (*const gMovementActionFuncs_WalkFastestDown[])(struct ObjectEvent *, struct Sprite *) = { - MovementAction_WalkFastestDown_Step0, - MovementAction_WalkFastestDown_Step1, +u8 (*const gMovementActionFuncs_WalkFasterDown[])(struct ObjectEvent *, struct Sprite *) = { + MovementAction_WalkFasterDown_Step0, + MovementAction_WalkFasterDown_Step1, MovementAction_PauseSpriteAnim, }; -u8 (*const gMovementActionFuncs_WalkFastestUp[])(struct ObjectEvent *, struct Sprite *) = { - MovementAction_WalkFastestUp_Step0, - MovementAction_WalkFastestUp_Step1, +u8 (*const gMovementActionFuncs_WalkFasterUp[])(struct ObjectEvent *, struct Sprite *) = { + MovementAction_WalkFasterUp_Step0, + MovementAction_WalkFasterUp_Step1, MovementAction_PauseSpriteAnim, }; -u8 (*const gMovementActionFuncs_WalkFastestLeft[])(struct ObjectEvent *, struct Sprite *) = { - MovementAction_WalkFastestLeft_Step0, - MovementAction_WalkFastestLeft_Step1, +u8 (*const gMovementActionFuncs_WalkFasterLeft[])(struct ObjectEvent *, struct Sprite *) = { + MovementAction_WalkFasterLeft_Step0, + MovementAction_WalkFasterLeft_Step1, MovementAction_PauseSpriteAnim, }; -u8 (*const gMovementActionFuncs_WalkFastestRight[])(struct ObjectEvent *, struct Sprite *) = { - MovementAction_WalkFastestRight_Step0, - MovementAction_WalkFastestRight_Step1, +u8 (*const gMovementActionFuncs_WalkFasterRight[])(struct ObjectEvent *, struct Sprite *) = { + MovementAction_WalkFasterRight_Step0, + MovementAction_WalkFasterRight_Step1, MovementAction_PauseSpriteAnim, }; diff --git a/src/data/object_events/movement_type_func_tables.h b/src/data/object_events/movement_type_func_tables.h index f4890d6846..f5189d838f 100755 --- a/src/data/object_events/movement_type_func_tables.h +++ b/src/data/object_events/movement_type_func_tables.h @@ -388,17 +388,17 @@ u8 (*const gMovementTypeFuncs_CopyPlayer[])(struct ObjectEvent *, struct Sprite }; bool8 (*const gCopyPlayerMovementFuncs[])(struct ObjectEvent *, struct Sprite *, u8, bool8(u8)) = { - CopyablePlayerMovement_None, - CopyablePlayerMovement_FaceDirection, - CopyablePlayerMovement_GoSpeed0, - CopyablePlayerMovement_GoSpeed1, - CopyablePlayerMovement_GoSpeed2, - CopyablePlayerMovement_Slide, - cph_IM_DIFFERENT, - CopyablePlayerMovement_GoSpeed4, - CopyablePlayerMovement_Jump, - CopyablePlayerMovement_None, - CopyablePlayerMovement_None, + [COPY_MOVE_NONE] = CopyablePlayerMovement_None, + [COPY_MOVE_FACE] = CopyablePlayerMovement_FaceDirection, + [COPY_MOVE_WALK] = CopyablePlayerMovement_WalkNormal, + [COPY_MOVE_WALK_FAST] = CopyablePlayerMovement_WalkFast, + [COPY_MOVE_WALK_FASTER] = CopyablePlayerMovement_WalkFaster, + [COPY_MOVE_SLIDE] = CopyablePlayerMovement_Slide, + [COPY_MOVE_JUMP_IN_PLACE] = CopyablePlayerMovement_JumpInPlace, + [COPY_MOVE_JUMP] = CopyablePlayerMovement_Jump, + [COPY_MOVE_JUMP2] = CopyablePlayerMovement_Jump2, + [COPY_MOVE_EMPTY_1] = CopyablePlayerMovement_None, + [COPY_MOVE_EMPTY_2] = CopyablePlayerMovement_None, }; u8 (*const gMovementTypeFuncs_CopyPlayerInGrass[])(struct ObjectEvent *, struct Sprite *) = { diff --git a/src/data/object_events/object_event_anims.h b/src/data/object_events/object_event_anims.h index 93f4022583..a5fb414628 100755 --- a/src/data/object_events/object_event_anims.h +++ b/src/data/object_events/object_event_anims.h @@ -796,99 +796,100 @@ static const union AnimCmd sAnim_HoOhStayStill[] = }; static const union AnimCmd *const sAnimTable_Inanimate[] = { - sAnim_StayStill, + [ANIM_STAY_STILL] = sAnim_StayStill, }; static const union AnimCmd *const sAnimTable_QuintyPlump[] = { - sAnim_QuintyPlumpFaceSouth, - sAnim_QuintyPlumpFaceNorth, - sAnim_QuintyPlumpFaceWest, - sAnim_QuintyPlumpFaceEast, - sAnim_QuintyPlumpGoSouth, - sAnim_QuintyPlumpGoNorth, - sAnim_QuintyPlumpGoWest, - sAnim_QuintyPlumpGoEast, - sAnim_QuintyPlumpGoFastSouth, - sAnim_QuintyPlumpGoFastNorth, - sAnim_QuintyPlumpGoFastWest, - sAnim_QuintyPlumpGoFastEast, - sAnim_QuintyPlumpGoFasterSouth, - sAnim_QuintyPlumpGoFasterNorth, - sAnim_QuintyPlumpGoFasterWest, - sAnim_QuintyPlumpGoFasterEast, - sAnim_QuintyPlumpGoFastestSouth, - sAnim_QuintyPlumpGoFastestNorth, - sAnim_QuintyPlumpGoFastestWest, - sAnim_QuintyPlumpGoFastestEast, + [ANIM_STD_FACE_SOUTH] = sAnim_QuintyPlumpFaceSouth, + [ANIM_STD_FACE_NORTH] = sAnim_QuintyPlumpFaceNorth, + [ANIM_STD_FACE_WEST] = sAnim_QuintyPlumpFaceWest, + [ANIM_STD_FACE_EAST] = sAnim_QuintyPlumpFaceEast, + [ANIM_STD_GO_SOUTH] = sAnim_QuintyPlumpGoSouth, + [ANIM_STD_GO_NORTH] = sAnim_QuintyPlumpGoNorth, + [ANIM_STD_GO_WEST] = sAnim_QuintyPlumpGoWest, + [ANIM_STD_GO_EAST] = sAnim_QuintyPlumpGoEast, + [ANIM_STD_GO_FAST_SOUTH] = sAnim_QuintyPlumpGoFastSouth, + [ANIM_STD_GO_FAST_NORTH] = sAnim_QuintyPlumpGoFastNorth, + [ANIM_STD_GO_FAST_WEST] = sAnim_QuintyPlumpGoFastWest, + [ANIM_STD_GO_FAST_EAST] = sAnim_QuintyPlumpGoFastEast, + [ANIM_STD_GO_FASTER_SOUTH] = sAnim_QuintyPlumpGoFasterSouth, + [ANIM_STD_GO_FASTER_NORTH] = sAnim_QuintyPlumpGoFasterNorth, + [ANIM_STD_GO_FASTER_WEST] = sAnim_QuintyPlumpGoFasterWest, + [ANIM_STD_GO_FASTER_EAST] = sAnim_QuintyPlumpGoFasterEast, + [ANIM_STD_GO_FASTEST_SOUTH] = sAnim_QuintyPlumpGoFastestSouth, + [ANIM_STD_GO_FASTEST_NORTH] = sAnim_QuintyPlumpGoFastestNorth, + [ANIM_STD_GO_FASTEST_WEST] = sAnim_QuintyPlumpGoFastestWest, + [ANIM_STD_GO_FASTEST_EAST] = sAnim_QuintyPlumpGoFastestEast, }; static const union AnimCmd *const sAnimTable_Standard[] = { - sAnim_FaceSouth, - sAnim_FaceNorth, - sAnim_FaceWest, - sAnim_FaceEast, - sAnim_GoSouth, - sAnim_GoNorth, - sAnim_GoWest, - sAnim_GoEast, - sAnim_GoFastSouth, - sAnim_GoFastNorth, - sAnim_GoFastWest, - sAnim_GoFastEast, - sAnim_GoFasterSouth, - sAnim_GoFasterNorth, - sAnim_GoFasterWest, - sAnim_GoFasterEast, - sAnim_GoFastestSouth, - sAnim_GoFastestNorth, - sAnim_GoFastestWest, - sAnim_GoFastestEast, + [ANIM_STD_FACE_SOUTH] = sAnim_FaceSouth, + [ANIM_STD_FACE_NORTH] = sAnim_FaceNorth, + [ANIM_STD_FACE_WEST] = sAnim_FaceWest, + [ANIM_STD_FACE_EAST] = sAnim_FaceEast, + [ANIM_STD_GO_SOUTH] = sAnim_GoSouth, + [ANIM_STD_GO_NORTH] = sAnim_GoNorth, + [ANIM_STD_GO_WEST] = sAnim_GoWest, + [ANIM_STD_GO_EAST] = sAnim_GoEast, + [ANIM_STD_GO_FAST_SOUTH] = sAnim_GoFastSouth, + [ANIM_STD_GO_FAST_NORTH] = sAnim_GoFastNorth, + [ANIM_STD_GO_FAST_WEST] = sAnim_GoFastWest, + [ANIM_STD_GO_FAST_EAST] = sAnim_GoFastEast, + [ANIM_STD_GO_FASTER_SOUTH] = sAnim_GoFasterSouth, + [ANIM_STD_GO_FASTER_NORTH] = sAnim_GoFasterNorth, + [ANIM_STD_GO_FASTER_WEST] = sAnim_GoFasterWest, + [ANIM_STD_GO_FASTER_EAST] = sAnim_GoFasterEast, + [ANIM_STD_GO_FASTEST_SOUTH] = sAnim_GoFastestSouth, + [ANIM_STD_GO_FASTEST_NORTH] = sAnim_GoFastestNorth, + [ANIM_STD_GO_FASTEST_WEST] = sAnim_GoFastestWest, + [ANIM_STD_GO_FASTEST_EAST] = sAnim_GoFastestEast, }; static const union AnimCmd *const sAnimTable_HoOh[] = { - sAnim_FaceSouth, - sAnim_FaceNorth, - sAnim_FaceWest, - sAnim_FaceEast, - sAnim_HoOhFlapWings, - sAnim_HoOhStayStill, - sAnim_GoWest, - sAnim_GoEast, - sAnim_GoFastSouth, - sAnim_GoFastNorth, - sAnim_GoFastWest, - sAnim_GoFastEast, - sAnim_GoFasterSouth, - sAnim_GoFasterNorth, - sAnim_GoFasterWest, - sAnim_GoFasterEast, - sAnim_GoFastestSouth, - sAnim_GoFastestNorth, - sAnim_GoFastestWest, - sAnim_GoFastestEast, + [ANIM_STD_FACE_SOUTH] = sAnim_FaceSouth, + [ANIM_STD_FACE_NORTH] = sAnim_FaceNorth, + [ANIM_STD_FACE_WEST] = sAnim_FaceWest, + [ANIM_STD_FACE_EAST] = sAnim_FaceEast, + [ANIM_STD_GO_SOUTH] = sAnim_HoOhFlapWings, + [ANIM_STD_GO_NORTH] = sAnim_HoOhStayStill, + [ANIM_STD_GO_WEST] = sAnim_GoWest, + [ANIM_STD_GO_EAST] = sAnim_GoEast, + [ANIM_STD_GO_FAST_SOUTH] = sAnim_GoFastSouth, + [ANIM_STD_GO_FAST_NORTH] = sAnim_GoFastNorth, + [ANIM_STD_GO_FAST_WEST] = sAnim_GoFastWest, + [ANIM_STD_GO_FAST_EAST] = sAnim_GoFastEast, + [ANIM_STD_GO_FASTER_SOUTH] = sAnim_GoFasterSouth, + [ANIM_STD_GO_FASTER_NORTH] = sAnim_GoFasterNorth, + [ANIM_STD_GO_FASTER_WEST] = sAnim_GoFasterWest, + [ANIM_STD_GO_FASTER_EAST] = sAnim_GoFasterEast, + [ANIM_STD_GO_FASTEST_SOUTH] = sAnim_GoFastestSouth, + [ANIM_STD_GO_FASTEST_NORTH] = sAnim_GoFastestNorth, + [ANIM_STD_GO_FASTEST_WEST] = sAnim_GoFastestWest, + [ANIM_STD_GO_FASTEST_EAST] = sAnim_GoFastestEast, }; +// The movements for going up use the animations for going right instead. static const union AnimCmd *const sAnimTable_GroudonSide[] = { - sAnim_FaceSouth, - sAnim_FaceNorth, - sAnim_FaceWest, - sAnim_FaceEast, - sAnim_GoSouth, - sAnim_GoEast, - sAnim_GoWest, - sAnim_GoEast, - sAnim_GoFastSouth, - sAnim_GoFastEast, - sAnim_GoFastWest, - sAnim_GoFastEast, - sAnim_GoFasterSouth, - sAnim_GoFasterEast, - sAnim_GoFasterWest, - sAnim_GoFasterEast, - sAnim_GoFastestSouth, - sAnim_GoFastestEast, - sAnim_GoFastestWest, - sAnim_GoFastestEast, + [ANIM_STD_FACE_SOUTH] = sAnim_FaceSouth, + [ANIM_STD_FACE_NORTH] = sAnim_FaceNorth, + [ANIM_STD_FACE_WEST] = sAnim_FaceWest, + [ANIM_STD_FACE_EAST] = sAnim_FaceEast, + [ANIM_STD_GO_SOUTH] = sAnim_GoSouth, + [ANIM_STD_GO_NORTH] = sAnim_GoEast, + [ANIM_STD_GO_WEST] = sAnim_GoWest, + [ANIM_STD_GO_EAST] = sAnim_GoEast, + [ANIM_STD_GO_FAST_SOUTH] = sAnim_GoFastSouth, + [ANIM_STD_GO_FAST_NORTH] = sAnim_GoFastEast, + [ANIM_STD_GO_FAST_WEST] = sAnim_GoFastWest, + [ANIM_STD_GO_FAST_EAST] = sAnim_GoFastEast, + [ANIM_STD_GO_FASTER_SOUTH] = sAnim_GoFasterSouth, + [ANIM_STD_GO_FASTER_NORTH] = sAnim_GoFasterEast, + [ANIM_STD_GO_FASTER_WEST] = sAnim_GoFasterWest, + [ANIM_STD_GO_FASTER_EAST] = sAnim_GoFasterEast, + [ANIM_STD_GO_FASTEST_SOUTH] = sAnim_GoFastestSouth, + [ANIM_STD_GO_FASTEST_NORTH] = sAnim_GoFastestEast, + [ANIM_STD_GO_FASTEST_WEST] = sAnim_GoFastestWest, + [ANIM_STD_GO_FASTEST_EAST] = sAnim_GoFastestEast, }; static const union AnimCmd sAnim_RayquazaCoiledAwake[] = @@ -950,188 +951,187 @@ static const union AnimCmd sAnim_RayquazaFaceEast[] = }; // Though they correspond to facing/walking movements, Rayquaza doesn't have -// equivalent images aside from flying up. Its other frames aside from the 'normal' +// equivalent images aside from flying up. Its other frames aside from the 'normal' // frame are for the sequence where it awakens on Sky Pillar. -// The corresponding facing/walking movements are commented alongside static const union AnimCmd *const sAnimTable_Rayquaza[] = { - sAnim_RayquazaFaceSouth, // Face South - sAnim_RayquazaFaceNorth, // Face North - sAnim_RayquazaFaceWest, // Face West - sAnim_RayquazaFaceEast, // Face East - sAnim_RayquazaCoiledAsleep, // Go South - sAnim_RayquazaFlyUp, // Go North - sAnim_RayquazaCoiledMouthOpen, // Go West - sAnim_RayquazaNormal, // Go East - sAnim_RayquazaCoiledAsleep, // Go fast South - sAnim_RayquazaFlyUp, // Go fast North - sAnim_RayquazaCoiledAwake, // Go fast West - sAnim_RayquazaNormal, // Go fast East - sAnim_RayquazaCoiledAsleep, // Go faster South - sAnim_RayquazaFlyUp, // Go faster North - sAnim_RayquazaCoiledMouthOpen, // Go faster West - sAnim_RayquazaNormal, // Go faster East - sAnim_RayquazaCoiledAsleep, // Go fastest South - sAnim_RayquazaFlyUp, // Go fastest North - sAnim_RayquazaCoiledMouthOpen, // Go fastest West - sAnim_RayquazaNormal, // Go fastest East + [ANIM_STD_FACE_SOUTH] = sAnim_RayquazaFaceSouth, + [ANIM_STD_FACE_NORTH] = sAnim_RayquazaFaceNorth, + [ANIM_STD_FACE_WEST] = sAnim_RayquazaFaceWest, + [ANIM_STD_FACE_EAST] = sAnim_RayquazaFaceEast, + [ANIM_STD_GO_SOUTH] = sAnim_RayquazaCoiledAsleep, + [ANIM_STD_GO_NORTH] = sAnim_RayquazaFlyUp, + [ANIM_STD_GO_WEST] = sAnim_RayquazaCoiledMouthOpen, + [ANIM_STD_GO_EAST] = sAnim_RayquazaNormal, + [ANIM_STD_GO_FAST_SOUTH] = sAnim_RayquazaCoiledAsleep, + [ANIM_STD_GO_FAST_NORTH] = sAnim_RayquazaFlyUp, + [ANIM_STD_GO_FAST_WEST] = sAnim_RayquazaCoiledAwake, + [ANIM_STD_GO_FAST_EAST] = sAnim_RayquazaNormal, + [ANIM_STD_GO_FASTER_SOUTH] = sAnim_RayquazaCoiledAsleep, + [ANIM_STD_GO_FASTER_NORTH] = sAnim_RayquazaFlyUp, + [ANIM_STD_GO_FASTER_WEST] = sAnim_RayquazaCoiledMouthOpen, + [ANIM_STD_GO_FASTER_EAST] = sAnim_RayquazaNormal, + [ANIM_STD_GO_FASTEST_SOUTH] = sAnim_RayquazaCoiledAsleep, + [ANIM_STD_GO_FASTEST_NORTH] = sAnim_RayquazaFlyUp, + [ANIM_STD_GO_FASTEST_WEST] = sAnim_RayquazaCoiledMouthOpen, + [ANIM_STD_GO_FASTEST_EAST] = sAnim_RayquazaNormal, }; static const union AnimCmd *const sAnimTable_BrendanMayNormal[] = { - sAnim_FaceSouth, - sAnim_FaceNorth, - sAnim_FaceWest, - sAnim_FaceEast, - sAnim_GoSouth, - sAnim_GoNorth, - sAnim_GoWest, - sAnim_GoEast, - sAnim_GoFastSouth, - sAnim_GoFastNorth, - sAnim_GoFastWest, - sAnim_GoFastEast, - sAnim_GoFasterSouth, - sAnim_GoFasterNorth, - sAnim_GoFasterWest, - sAnim_GoFasterEast, - sAnim_GoFastestSouth, - sAnim_GoFastestNorth, - sAnim_GoFastestWest, - sAnim_GoFastestEast, - sAnim_RunSouth, - sAnim_RunNorth, - sAnim_RunWest, - sAnim_RunEast, + [ANIM_STD_FACE_SOUTH] = sAnim_FaceSouth, + [ANIM_STD_FACE_NORTH] = sAnim_FaceNorth, + [ANIM_STD_FACE_WEST] = sAnim_FaceWest, + [ANIM_STD_FACE_EAST] = sAnim_FaceEast, + [ANIM_STD_GO_SOUTH] = sAnim_GoSouth, + [ANIM_STD_GO_NORTH] = sAnim_GoNorth, + [ANIM_STD_GO_WEST] = sAnim_GoWest, + [ANIM_STD_GO_EAST] = sAnim_GoEast, + [ANIM_STD_GO_FAST_SOUTH] = sAnim_GoFastSouth, + [ANIM_STD_GO_FAST_NORTH] = sAnim_GoFastNorth, + [ANIM_STD_GO_FAST_WEST] = sAnim_GoFastWest, + [ANIM_STD_GO_FAST_EAST] = sAnim_GoFastEast, + [ANIM_STD_GO_FASTER_SOUTH] = sAnim_GoFasterSouth, + [ANIM_STD_GO_FASTER_NORTH] = sAnim_GoFasterNorth, + [ANIM_STD_GO_FASTER_WEST] = sAnim_GoFasterWest, + [ANIM_STD_GO_FASTER_EAST] = sAnim_GoFasterEast, + [ANIM_STD_GO_FASTEST_SOUTH] = sAnim_GoFastestSouth, + [ANIM_STD_GO_FASTEST_NORTH] = sAnim_GoFastestNorth, + [ANIM_STD_GO_FASTEST_WEST] = sAnim_GoFastestWest, + [ANIM_STD_GO_FASTEST_EAST] = sAnim_GoFastestEast, + [ANIM_RUN_SOUTH] = sAnim_RunSouth, + [ANIM_RUN_NORTH] = sAnim_RunNorth, + [ANIM_RUN_WEST] = sAnim_RunWest, + [ANIM_RUN_EAST] = sAnim_RunEast, }; static const union AnimCmd *const sAnimTable_AcroBike[] = { - sAnim_FaceSouth, - sAnim_FaceNorth, - sAnim_FaceWest, - sAnim_FaceEast, - sAnim_GoSouth, - sAnim_GoNorth, - sAnim_GoWest, - sAnim_GoEast, - sAnim_GoFastSouth, - sAnim_GoFastNorth, - sAnim_GoFastWest, - sAnim_GoFastEast, - sAnim_GoFasterSouth, - sAnim_GoFasterNorth, - sAnim_GoFasterWest, - sAnim_GoFasterEast, - sAnim_GoFastestSouth, - sAnim_GoFastestNorth, - sAnim_GoFastestWest, - sAnim_GoFastestEast, - sAnim_BunnyHoppyBackWheelSouth, - sAnim_BunnyHoppyBackWheelNorth, - sAnim_BunnyHoppyBackWheelWest, - sAnim_BunnyHoppyBackWheelEast, - sAnim_BunnyHoppyFrontWheelSouth, - sAnim_BunnyHoppyFrontWheelNorth, - sAnim_BunnyHoppyFrontWheelWest, - sAnim_BunnyHoppyFrontWheelEast, - sAnim_StandingWheelieBackWheelSouth, - sAnim_StandingWheelieBackWheelNorth, - sAnim_StandingWheelieBackWheelWest, - sAnim_StandingWheelieBackWheelEast, - sAnim_StandingWheelieFrontWheelSouth, - sAnim_StandingWheelieFrontWheelNorth, - sAnim_StandingWheelieFrontWheelWest, - sAnim_StandingWheelieFrontWheelEast, - sAnim_MovingWheelieSouth, - sAnim_MovingWheelieNorth, - sAnim_MovingWheelieWest, - sAnim_MovingWheelieEast, + [ANIM_STD_FACE_SOUTH] = sAnim_FaceSouth, + [ANIM_STD_FACE_NORTH] = sAnim_FaceNorth, + [ANIM_STD_FACE_WEST] = sAnim_FaceWest, + [ANIM_STD_FACE_EAST] = sAnim_FaceEast, + [ANIM_STD_GO_SOUTH] = sAnim_GoSouth, + [ANIM_STD_GO_NORTH] = sAnim_GoNorth, + [ANIM_STD_GO_WEST] = sAnim_GoWest, + [ANIM_STD_GO_EAST] = sAnim_GoEast, + [ANIM_STD_GO_FAST_SOUTH] = sAnim_GoFastSouth, + [ANIM_STD_GO_FAST_NORTH] = sAnim_GoFastNorth, + [ANIM_STD_GO_FAST_WEST] = sAnim_GoFastWest, + [ANIM_STD_GO_FAST_EAST] = sAnim_GoFastEast, + [ANIM_STD_GO_FASTER_SOUTH] = sAnim_GoFasterSouth, + [ANIM_STD_GO_FASTER_NORTH] = sAnim_GoFasterNorth, + [ANIM_STD_GO_FASTER_WEST] = sAnim_GoFasterWest, + [ANIM_STD_GO_FASTER_EAST] = sAnim_GoFasterEast, + [ANIM_STD_GO_FASTEST_SOUTH] = sAnim_GoFastestSouth, + [ANIM_STD_GO_FASTEST_NORTH] = sAnim_GoFastestNorth, + [ANIM_STD_GO_FASTEST_WEST] = sAnim_GoFastestWest, + [ANIM_STD_GO_FASTEST_EAST] = sAnim_GoFastestEast, + [ANIM_BUNNY_HOPPY_BACK_WHEEL_SOUTH] = sAnim_BunnyHoppyBackWheelSouth, + [ANIM_BUNNY_HOPPY_BACK_WHEEL_NORTH] = sAnim_BunnyHoppyBackWheelNorth, + [ANIM_BUNNY_HOPPY_BACK_WHEEL_WEST] = sAnim_BunnyHoppyBackWheelWest, + [ANIM_BUNNY_HOPPY_BACK_WHEEL_EAST] = sAnim_BunnyHoppyBackWheelEast, + [ANIM_BUNNY_HOPPY_FRONT_WHEEL_SOUTH] = sAnim_BunnyHoppyFrontWheelSouth, + [ANIM_BUNNY_HOPPY_FRONT_WHEEL_NORTH] = sAnim_BunnyHoppyFrontWheelNorth, + [ANIM_BUNNY_HOPPY_FRONT_WHEEL_WEST] = sAnim_BunnyHoppyFrontWheelWest, + [ANIM_BUNNY_HOPPY_FRONT_WHEEL_EAST] = sAnim_BunnyHoppyFrontWheelEast, + [ANIM_STANDING_WHEELIE_BACK_WHEEL_SOUTH] = sAnim_StandingWheelieBackWheelSouth, + [ANIM_STANDING_WHEELIE_BACK_WHEEL_NORTH] = sAnim_StandingWheelieBackWheelNorth, + [ANIM_STANDING_WHEELIE_BACK_WHEEL_WEST] = sAnim_StandingWheelieBackWheelWest, + [ANIM_STANDING_WHEELIE_BACK_WHEEL_EAST] = sAnim_StandingWheelieBackWheelEast, + [ANIM_STANDING_WHEELIE_FRONT_WHEEL_SOUTH] = sAnim_StandingWheelieFrontWheelSouth, + [ANIM_STANDING_WHEELIE_FRONT_WHEEL_NORTH] = sAnim_StandingWheelieFrontWheelNorth, + [ANIM_STANDING_WHEELIE_FRONT_WHEEL_WEST] = sAnim_StandingWheelieFrontWheelWest, + [ANIM_STANDING_WHEELIE_FRONT_WHEEL_EAST] = sAnim_StandingWheelieFrontWheelEast, + [ANIM_MOVING_WHEELIE_SOUTH] = sAnim_MovingWheelieSouth, + [ANIM_MOVING_WHEELIE_NORTH] = sAnim_MovingWheelieNorth, + [ANIM_MOVING_WHEELIE_WEST] = sAnim_MovingWheelieWest, + [ANIM_MOVING_WHEELIE_EAST] = sAnim_MovingWheelieEast, }; static const union AnimCmd *const sAnimTable_Surfing[] = { - sAnim_FaceSouth, - sAnim_FaceNorth, - sAnim_FaceWest, - sAnim_FaceEast, - sAnim_GoSouth, - sAnim_GoNorth, - sAnim_GoWest, - sAnim_GoEast, - sAnim_GoFastSouth, - sAnim_GoFastNorth, - sAnim_GoFastWest, - sAnim_GoFastEast, - sAnim_GoFasterSouth, - sAnim_GoFasterNorth, - sAnim_GoFasterWest, - sAnim_GoFasterEast, - sAnim_GoFastestSouth, - sAnim_GoFastestNorth, - sAnim_GoFastestWest, - sAnim_GoFastestEast, - sAnim_GetOnOffSurfBlobSouth, - sAnim_GetOnOffSurfBlobNorth, - sAnim_GetOnOffSurfBlobWest, - sAnim_GetOnOffSurfBlobEast, + [ANIM_STD_FACE_SOUTH] = sAnim_FaceSouth, + [ANIM_STD_FACE_NORTH] = sAnim_FaceNorth, + [ANIM_STD_FACE_WEST] = sAnim_FaceWest, + [ANIM_STD_FACE_EAST] = sAnim_FaceEast, + [ANIM_STD_GO_SOUTH] = sAnim_GoSouth, + [ANIM_STD_GO_NORTH] = sAnim_GoNorth, + [ANIM_STD_GO_WEST] = sAnim_GoWest, + [ANIM_STD_GO_EAST] = sAnim_GoEast, + [ANIM_STD_GO_FAST_SOUTH] = sAnim_GoFastSouth, + [ANIM_STD_GO_FAST_NORTH] = sAnim_GoFastNorth, + [ANIM_STD_GO_FAST_WEST] = sAnim_GoFastWest, + [ANIM_STD_GO_FAST_EAST] = sAnim_GoFastEast, + [ANIM_STD_GO_FASTER_SOUTH] = sAnim_GoFasterSouth, + [ANIM_STD_GO_FASTER_NORTH] = sAnim_GoFasterNorth, + [ANIM_STD_GO_FASTER_WEST] = sAnim_GoFasterWest, + [ANIM_STD_GO_FASTER_EAST] = sAnim_GoFasterEast, + [ANIM_STD_GO_FASTEST_SOUTH] = sAnim_GoFastestSouth, + [ANIM_STD_GO_FASTEST_NORTH] = sAnim_GoFastestNorth, + [ANIM_STD_GO_FASTEST_WEST] = sAnim_GoFastestWest, + [ANIM_STD_GO_FASTEST_EAST] = sAnim_GoFastestEast, + [ANIM_GET_ON_OFF_POKEMON_SOUTH] = sAnim_GetOnOffSurfBlobSouth, + [ANIM_GET_ON_OFF_POKEMON_NORTH] = sAnim_GetOnOffSurfBlobNorth, + [ANIM_GET_ON_OFF_POKEMON_WEST] = sAnim_GetOnOffSurfBlobWest, + [ANIM_GET_ON_OFF_POKEMON_EAST] = sAnim_GetOnOffSurfBlobEast, }; static const union AnimCmd *const sAnimTable_Nurse[] = { - sAnim_FaceSouth, - sAnim_FaceNorth, - sAnim_FaceWest, - sAnim_FaceEast, - sAnim_GoSouth, - sAnim_GoNorth, - sAnim_GoWest, - sAnim_GoEast, - sAnim_GoFastSouth, - sAnim_GoFastNorth, - sAnim_GoFastWest, - sAnim_GoFastEast, - sAnim_GoFasterSouth, - sAnim_GoFasterNorth, - sAnim_GoFasterWest, - sAnim_GoFasterEast, - sAnim_GoFastestSouth, - sAnim_GoFastestNorth, - sAnim_GoFastestWest, - sAnim_GoFastestEast, - sAnim_NurseBow, + [ANIM_STD_FACE_SOUTH] = sAnim_FaceSouth, + [ANIM_STD_FACE_NORTH] = sAnim_FaceNorth, + [ANIM_STD_FACE_WEST] = sAnim_FaceWest, + [ANIM_STD_FACE_EAST] = sAnim_FaceEast, + [ANIM_STD_GO_SOUTH] = sAnim_GoSouth, + [ANIM_STD_GO_NORTH] = sAnim_GoNorth, + [ANIM_STD_GO_WEST] = sAnim_GoWest, + [ANIM_STD_GO_EAST] = sAnim_GoEast, + [ANIM_STD_GO_FAST_SOUTH] = sAnim_GoFastSouth, + [ANIM_STD_GO_FAST_NORTH] = sAnim_GoFastNorth, + [ANIM_STD_GO_FAST_WEST] = sAnim_GoFastWest, + [ANIM_STD_GO_FAST_EAST] = sAnim_GoFastEast, + [ANIM_STD_GO_FASTER_SOUTH] = sAnim_GoFasterSouth, + [ANIM_STD_GO_FASTER_NORTH] = sAnim_GoFasterNorth, + [ANIM_STD_GO_FASTER_WEST] = sAnim_GoFasterWest, + [ANIM_STD_GO_FASTER_EAST] = sAnim_GoFasterEast, + [ANIM_STD_GO_FASTEST_SOUTH] = sAnim_GoFastestSouth, + [ANIM_STD_GO_FASTEST_NORTH] = sAnim_GoFastestNorth, + [ANIM_STD_GO_FASTEST_WEST] = sAnim_GoFastestWest, + [ANIM_STD_GO_FASTEST_EAST] = sAnim_GoFastestEast, + [ANIM_NURSE_BOW] = sAnim_NurseBow, }; static const union AnimCmd *const sAnimTable_FieldMove[] = { - sAnim_FieldMove, + [ANIM_FIELD_MOVE] = sAnim_FieldMove, }; static const union AnimCmd *const sAnimTable_BerryTree[] = { - sAnim_BerryTreeStage0, - sAnim_BerryTreeStage1, - sAnim_BerryTreeStage2, - sAnim_BerryTreeStage3, - sAnim_BerryTreeStage4, + [BERRY_STAGE_PLANTED - 1] = sAnim_BerryTreeStage0, + [BERRY_STAGE_SPROUTED - 1] = sAnim_BerryTreeStage1, + [BERRY_STAGE_TALLER - 1] = sAnim_BerryTreeStage2, + [BERRY_STAGE_FLOWERING - 1] = sAnim_BerryTreeStage3, + [BERRY_STAGE_BERRIES - 1] = sAnim_BerryTreeStage4, }; static const union AnimCmd *const sAnimTable_BreakableRock[] = { - sAnim_StayStill, - sAnim_RockBreak, + [ANIM_STAY_STILL] = sAnim_StayStill, + [ANIM_REMOVE_OBSTACLE] = sAnim_RockBreak, }; static const union AnimCmd *const sAnimTable_CuttableTree[] = { - sAnim_StayStill, - sAnim_TreeCut, + [ANIM_STAY_STILL] = sAnim_StayStill, + [ANIM_REMOVE_OBSTACLE] = sAnim_TreeCut, }; static const union AnimCmd *const sAnimTable_Fishing[] = { - sAnim_TakeOutRodSouth, - sAnim_TakeOutRodNorth, - sAnim_TakeOutRodWest, - sAnim_TakeOutRodEast, - sAnim_PutAwayRodSouth, - sAnim_PutAwayRodNorth, - sAnim_PutAwayRodWest, - sAnim_PutAwayRodEast, - sAnim_HookedPokemonSouth, - sAnim_HookedPokemonNorth, - sAnim_HookedPokemonWest, - sAnim_HookedPokemonEast, + [ANIM_TAKE_OUT_ROD_SOUTH] = sAnim_TakeOutRodSouth, + [ANIM_TAKE_OUT_ROD_NORTH] = sAnim_TakeOutRodNorth, + [ANIM_TAKE_OUT_ROD_WEST] = sAnim_TakeOutRodWest, + [ANIM_TAKE_OUT_ROD_EAST] = sAnim_TakeOutRodEast, + [ANIM_PUT_AWAY_ROD_SOUTH] = sAnim_PutAwayRodSouth, + [ANIM_PUT_AWAY_ROD_NORTH] = sAnim_PutAwayRodNorth, + [ANIM_PUT_AWAY_ROD_WEST] = sAnim_PutAwayRodWest, + [ANIM_PUT_AWAY_ROD_EAST] = sAnim_PutAwayRodEast, + [ANIM_HOOKED_POKEMON_SOUTH] = sAnim_HookedPokemonSouth, + [ANIM_HOOKED_POKEMON_NORTH] = sAnim_HookedPokemonNorth, + [ANIM_HOOKED_POKEMON_WEST] = sAnim_HookedPokemonWest, + [ANIM_HOOKED_POKEMON_EAST] = sAnim_HookedPokemonEast, }; static const union AffineAnimCmd *const sAffineAnimTable_KyogreGroudon[] = { diff --git a/src/data/object_events/object_event_graphics_info.h b/src/data/object_events/object_event_graphics_info.h index ddc6a1cad3..ea424090a5 100755 --- a/src/data/object_events/object_event_graphics_info.h +++ b/src/data/object_events/object_event_graphics_info.h @@ -1,245 +1,245 @@ -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_BrendanNormal = {0xFFFF, OBJ_EVENT_PAL_TAG_BRENDAN, OBJ_EVENT_PAL_TAG_BRIDGE_REFLECTION, 512, 16, 32, 0, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_BrendanMayNormal, sPicTable_BrendanNormal, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_BrendanMachBike = {0xFFFF, OBJ_EVENT_PAL_TAG_BRENDAN, OBJ_EVENT_PAL_TAG_BRIDGE_REFLECTION, 512, 32, 32, 0, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_BIKE_TIRE, &gObjectEventBaseOam_32x32, sOamTables_32x32, sAnimTable_Standard, sPicTable_BrendanMachBike, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_BrendanAcroBike = {0xFFFF, OBJ_EVENT_PAL_TAG_BRENDAN, OBJ_EVENT_PAL_TAG_BRIDGE_REFLECTION, 512, 32, 32, 0, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_BIKE_TIRE, &gObjectEventBaseOam_32x32, sOamTables_32x32, sAnimTable_AcroBike, sPicTable_BrendanAcroBike, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_BrendanSurfing = {0xFFFF, OBJ_EVENT_PAL_TAG_BRENDAN, OBJ_EVENT_PAL_TAG_NONE, 512, 32, 32, 0, SHADOW_SIZE_M, FALSE, TRUE, TRACKS_FOOT, &gObjectEventBaseOam_32x32, sOamTables_32x32, sAnimTable_Surfing, sPicTable_BrendanSurfing, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_BrendanFieldMove = {0xFFFF, OBJ_EVENT_PAL_TAG_BRENDAN, OBJ_EVENT_PAL_TAG_BRIDGE_REFLECTION, 512, 32, 32, 0, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_32x32, sOamTables_32x32, sAnimTable_FieldMove, sPicTable_BrendanFieldMove, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_QuintyPlump = {0xFFFF, OBJ_EVENT_PAL_TAG_QUINTY_PLUMP, OBJ_EVENT_PAL_TAG_NONE, 512, 32, 32, 10, SHADOW_SIZE_L, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_32x32, sOamTables_32x32, sAnimTable_QuintyPlump, sPicTable_QuintyPlump, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_NinjaBoy = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x16, sOamTables_16x16, sAnimTable_Standard, sPicTable_NinjaBoy, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Twin = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_2, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_Twin, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Boy1 = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_3, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_Boy1, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Girl1 = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_2, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_Girl1, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Boy2 = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_Boy2, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Girl2 = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_3, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_Girl2, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_LittleBoy = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_4, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x16, sOamTables_16x16, sAnimTable_Standard, sPicTable_LittleBoy, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_LittleGirl = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_2, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x16, sOamTables_16x16, sAnimTable_Standard, sPicTable_LittleGirl, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Boy3 = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_4, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_Boy3, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Girl3 = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_2, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_Girl3, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_RichBoy = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_3, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_RichBoy, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Woman1 = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_Woman1, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_FatMan = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_FatMan, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_PokefanF = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_2, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_PokefanF, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Man1 = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_3, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_Man1, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Woman2 = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_3, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_Woman2, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_ExpertM = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_4, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_ExpertM, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_ExpertF = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_4, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_ExpertF, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Man2 = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_3, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_Man2, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Woman3 = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_2, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_Woman3, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_PokefanM = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_2, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_PokefanM, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Woman4 = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_Woman4, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Cook = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_3, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_Cook, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_LinkReceptionist = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_3, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_LinkReceptionist, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_OldMan = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_4, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_OldMan, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_OldWoman = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_3, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_OldWoman, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Camper = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_3, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_Camper, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Picnicker = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_3, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_Picnicker, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Man3 = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_2, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_Man3, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Woman5 = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_2, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_Woman5, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Youngster = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_Youngster, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_BugCatcher = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_BugCatcher, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_PsychicM = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_4, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_PsychicM, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_SchoolKidM = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_SchoolKidM, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Maniac = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_4, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_Maniac, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_HexManiac = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_4, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_HexManiac, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_RayquazaStill = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_3, OBJ_EVENT_PAL_TAG_NONE, 2048, 64, 64, 4, SHADOW_SIZE_M, FALSE, TRUE, TRACKS_FOOT, &gObjectEventBaseOam_64x64, sOamTables_64x64, sAnimTable_Standard, sPicTable_RayquazaStill, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_SwimmerM = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_SwimmerM, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_SwimmerF = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_2, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_SwimmerF, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_BlackBelt = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_3, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_BlackBelt, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Beauty = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_3, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_Beauty, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Scientist1 = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_3, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_Scientist1, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Lass = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_4, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_Lass, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Gentleman = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_3, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_Gentleman, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Sailor = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_Sailor, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Fisherman = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_2, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_Fisherman, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_RunningTriathleteM = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_4, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_RunningTriathleteM, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_RunningTriathleteF = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_2, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_RunningTriathleteF, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_TuberF = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x16, sOamTables_16x16, sAnimTable_Standard, sPicTable_TuberF, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_TuberM = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_2, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x16, sOamTables_16x16, sAnimTable_Standard, sPicTable_TuberM, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Hiker = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_Hiker, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_CyclingTriathleteM = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_3, OBJ_EVENT_PAL_TAG_NONE, 512, 32, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_BIKE_TIRE, &gObjectEventBaseOam_32x32, sOamTables_32x32, sAnimTable_AcroBike, sPicTable_CyclingTriathleteM, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_CyclingTriathleteF = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 512, 32, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_BIKE_TIRE, &gObjectEventBaseOam_32x32, sOamTables_32x32, sAnimTable_AcroBike, sPicTable_CyclingTriathleteF, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Nurse = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Nurse, sPicTable_Nurse, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_ItemBall = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_3, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 4, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, sOamTables_16x16, sAnimTable_Inanimate, sPicTable_ItemBall, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_BerryTree = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 16, 2, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, NULL, sAnimTable_BerryTree, sPicTable_PechaBerryTree, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_BerryTreeEarlyStages = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 16, 2, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, sOamTables_16x16, sAnimTable_BerryTree, sPicTable_PechaBerryTree, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_BerryTreeLateStages = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_BerryTree, sPicTable_PechaBerryTree, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_ProfBirch = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_3, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_ProfBirch, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Man4 = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_4, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_Man4, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Man5 = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_2, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_Man5, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_ReporterM = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_4, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_ReporterM, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_ReporterF = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_4, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_ReporterF, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Bard = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_MauvilleOldMan1, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Hipster = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_2, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_MauvilleOldMan1, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Trader = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_3, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_MauvilleOldMan1, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Storyteller = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_MauvilleOldMan2, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Giddy = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_2, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_MauvilleOldMan2, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_UnusedMauvilleOldMan1 = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_3, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_MauvilleOldMan2, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_UnusedMauvilleOldMan2 = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_4, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_MauvilleOldMan2, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_UnusedNatuDoll = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_3, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 4, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, sOamTables_16x16, sAnimTable_Inanimate, sPicTable_UnusedNatuDoll, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_UnusedMagnemiteDoll = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_3, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 4, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, sOamTables_16x16, sAnimTable_Inanimate, sPicTable_UnusedMagnemiteDoll, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_UnusedSquirtleDoll = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, sOamTables_16x16, sAnimTable_Inanimate, sPicTable_UnusedSquirtleDoll, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_UnusedWooperDoll = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_3, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 4, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, sOamTables_16x16, sAnimTable_Inanimate, sPicTable_UnusedWooperDoll, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_UnusedPikachuDoll = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_2, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 3, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, sOamTables_16x16, sAnimTable_Inanimate, sPicTable_UnusedPikachuDoll, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_UnusedPorygon2Doll = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, sOamTables_16x16, sAnimTable_Inanimate, sPicTable_UnusedPorygon2Doll, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_CuttableTree = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_3, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 4, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, sOamTables_16x16, sAnimTable_CuttableTree, sPicTable_CuttableTree, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_MartEmployee = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_MartEmployee, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_RooftopSaleWoman = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_RooftopSaleWoman, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Teala = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_Teala, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_BreakableRock = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, sOamTables_16x16, sAnimTable_BreakableRock, sPicTable_BreakableRock, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_PushableBoulder = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, sOamTables_16x16, sAnimTable_Inanimate, sPicTable_PushableBoulder, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_MrBrineysBoat = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_3, OBJ_EVENT_PAL_TAG_NONE, 512, 32, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_32x32, sOamTables_32x32, sAnimTable_Standard, sPicTable_MrBrineysBoat, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_MayNormal = {0xFFFF, OBJ_EVENT_PAL_TAG_MAY, OBJ_EVENT_PAL_TAG_BRIDGE_REFLECTION, 512, 16, 32, 0, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_BrendanMayNormal, sPicTable_MayNormal, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_MayMachBike = {0xFFFF, OBJ_EVENT_PAL_TAG_MAY, OBJ_EVENT_PAL_TAG_BRIDGE_REFLECTION, 512, 32, 32, 0, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_BIKE_TIRE, &gObjectEventBaseOam_32x32, sOamTables_32x32, sAnimTable_Standard, sPicTable_MayMachBike, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_MayAcroBike = {0xFFFF, OBJ_EVENT_PAL_TAG_MAY, OBJ_EVENT_PAL_TAG_BRIDGE_REFLECTION, 512, 32, 32, 0, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_BIKE_TIRE, &gObjectEventBaseOam_32x32, sOamTables_32x32, sAnimTable_AcroBike, sPicTable_MayAcroBike, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_MaySurfing = {0xFFFF, OBJ_EVENT_PAL_TAG_MAY, OBJ_EVENT_PAL_TAG_NONE, 512, 32, 32, 0, SHADOW_SIZE_M, FALSE, TRUE, TRACKS_FOOT, &gObjectEventBaseOam_32x32, sOamTables_32x32, sAnimTable_Surfing, sPicTable_MaySurfing, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_MayFieldMove = {0xFFFF, OBJ_EVENT_PAL_TAG_MAY, OBJ_EVENT_PAL_TAG_BRIDGE_REFLECTION, 512, 32, 32, 0, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_32x32, sOamTables_32x32, sAnimTable_FieldMove, sPicTable_MayFieldMove, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Truck = {0xFFFF, OBJ_EVENT_PAL_TAG_TRUCK, OBJ_EVENT_PAL_TAG_NONE, 1152, 48, 48, 10, SHADOW_SIZE_M, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_32x32, sOamTables_48x48, sAnimTable_Inanimate, sPicTable_Truck, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_VigorothCarryingBox = {0xFFFF, OBJ_EVENT_PAL_TAG_VIGOROTH, OBJ_EVENT_PAL_TAG_NONE, 512, 32, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_32x32, sOamTables_32x32, sAnimTable_Standard, sPicTable_VigorothCarryingBox, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_VigorothFacingAway = {0xFFFF, OBJ_EVENT_PAL_TAG_VIGOROTH, OBJ_EVENT_PAL_TAG_NONE, 512, 32, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_32x32, sOamTables_32x32, sAnimTable_Standard, sPicTable_VigorothFacingAway, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_BirchsBag = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_2, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 3, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, sOamTables_16x16, sAnimTable_Inanimate, sPicTable_BirchsBag, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_EnemyZigzagoon = {0xFFFF, OBJ_EVENT_PAL_TAG_ZIGZAGOON, OBJ_EVENT_PAL_TAG_NONE, 512, 32, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_32x32, sOamTables_32x32, sAnimTable_Standard, sPicTable_EnemyZigzagoon, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Poochyena = {0xFFFF, OBJ_EVENT_PAL_TAG_POOCHYENA, OBJ_EVENT_PAL_TAG_NONE, 512, 32, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_32x32, sOamTables_32x32, sAnimTable_Standard, sPicTable_Poochyena, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Artist = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_4, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_Artist, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_RivalBrendanNormal = {0xFFFF, OBJ_EVENT_PAL_TAG_BRENDAN, OBJ_EVENT_PAL_TAG_BRIDGE_REFLECTION, 256, 16, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_BrendanMayNormal, sPicTable_BrendanNormal, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_RivalBrendanMachBike = {0xFFFF, OBJ_EVENT_PAL_TAG_BRENDAN, OBJ_EVENT_PAL_TAG_BRIDGE_REFLECTION, 512, 32, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_BIKE_TIRE, &gObjectEventBaseOam_32x32, sOamTables_32x32, sAnimTable_Standard, sPicTable_BrendanMachBike, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_RivalBrendanAcroBike = {0xFFFF, OBJ_EVENT_PAL_TAG_BRENDAN, OBJ_EVENT_PAL_TAG_BRIDGE_REFLECTION, 512, 32, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_BIKE_TIRE, &gObjectEventBaseOam_32x32, sOamTables_32x32, sAnimTable_AcroBike, sPicTable_BrendanAcroBike, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_RivalBrendanSurfing = {0xFFFF, OBJ_EVENT_PAL_TAG_BRENDAN, OBJ_EVENT_PAL_TAG_NONE, 512, 32, 32, 10, SHADOW_SIZE_M, FALSE, TRUE, TRACKS_FOOT, &gObjectEventBaseOam_32x32, sOamTables_32x32, sAnimTable_Surfing, sPicTable_BrendanSurfing, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_RivalBrendanFieldMove = {0xFFFF, OBJ_EVENT_PAL_TAG_BRENDAN, OBJ_EVENT_PAL_TAG_BRIDGE_REFLECTION, 512, 32, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_32x32, sOamTables_32x32, sAnimTable_FieldMove, sPicTable_BrendanFieldMove, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_RivalMayNormal = {0xFFFF, OBJ_EVENT_PAL_TAG_MAY, OBJ_EVENT_PAL_TAG_BRIDGE_REFLECTION, 256, 16, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_BrendanMayNormal, sPicTable_MayNormal, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_RivalMayMachBike = {0xFFFF, OBJ_EVENT_PAL_TAG_MAY, OBJ_EVENT_PAL_TAG_BRIDGE_REFLECTION, 512, 32, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_BIKE_TIRE, &gObjectEventBaseOam_32x32, sOamTables_32x32, sAnimTable_Standard, sPicTable_MayMachBike, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_RivalMayAcroBike = {0xFFFF, OBJ_EVENT_PAL_TAG_MAY, OBJ_EVENT_PAL_TAG_BRIDGE_REFLECTION, 512, 32, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_BIKE_TIRE, &gObjectEventBaseOam_32x32, sOamTables_32x32, sAnimTable_AcroBike, sPicTable_MayAcroBike, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_RivalMaySurfing = {0xFFFF, OBJ_EVENT_PAL_TAG_MAY, OBJ_EVENT_PAL_TAG_NONE, 512, 32, 32, 10, SHADOW_SIZE_M, FALSE, TRUE, TRACKS_FOOT, &gObjectEventBaseOam_32x32, sOamTables_32x32, sAnimTable_Surfing, sPicTable_MaySurfing, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_RivalMayFieldMove = {0xFFFF, OBJ_EVENT_PAL_TAG_MAY, OBJ_EVENT_PAL_TAG_BRIDGE_REFLECTION, 512, 32, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_32x32, sOamTables_32x32, sAnimTable_FieldMove, sPicTable_MayFieldMove, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Cameraman = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_4, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_Cameraman, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_BrendanUnderwater = {0xFFFF, OBJ_EVENT_PAL_TAG_PLAYER_UNDERWATER, OBJ_EVENT_PAL_TAG_NONE, 512, 32, 32, 0, SHADOW_SIZE_M, FALSE, TRUE, TRACKS_FOOT, &gObjectEventBaseOam_32x32, sOamTables_32x32, sAnimTable_Standard, sPicTable_BrendanUnderwater, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_MayUnderwater = {0xFFFF, OBJ_EVENT_PAL_TAG_PLAYER_UNDERWATER, OBJ_EVENT_PAL_TAG_NONE, 512, 32, 32, 10, SHADOW_SIZE_M, FALSE, TRUE, TRACKS_FOOT, &gObjectEventBaseOam_32x32, sOamTables_32x32, sAnimTable_Standard, sPicTable_MayUnderwater, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_MovingBox = {0xFFFF, OBJ_EVENT_PAL_TAG_MOVING_BOX, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 10, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, sOamTables_16x16, sAnimTable_Inanimate, sPicTable_MovingBox, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_CableCar = {0xFFFF, OBJ_EVENT_PAL_TAG_CABLE_CAR, OBJ_EVENT_PAL_TAG_NONE, 2048, 64, 64, 10, SHADOW_SIZE_M, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_64x64, sOamTables_64x64, sAnimTable_Inanimate, sPicTable_CableCar, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Scientist2 = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_Scientist2, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_DevonEmployee = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_2, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_DevonEmployee, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_AquaMemberM = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_4, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_AquaMemberM, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_AquaMemberF = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_4, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_AquaMemberF, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_MagmaMemberM = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_2, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_MagmaMemberM, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_MagmaMemberF = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_2, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_MagmaMemberF, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Sidney = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_2, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_Sidney, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Phoebe = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_Phoebe, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Glacia = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_2, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_Glacia, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Drake = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_3, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_Drake, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Roxanne = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_Roxanne, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Brawly = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_3, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_Brawly, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Wattson = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_2, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_Wattson, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Flannery = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_Flannery, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Norman = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_4, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_Norman, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Winona = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_4, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_Winona, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Liza = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_Liza, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Tate = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_Tate, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Wallace = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_4, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_Wallace, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Steven = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_4, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_Steven, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Wally = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_Wally, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_RubySapphireLittleBoy = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x16, sOamTables_16x16, sAnimTable_Standard, sPicTable_RubySapphireLittleBoy, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_BrendanFishing = {0xFFFF, OBJ_EVENT_PAL_TAG_BRENDAN, OBJ_EVENT_PAL_TAG_BRIDGE_REFLECTION, 512, 32, 32, 0, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_32x32, sOamTables_32x32, sAnimTable_Fishing, sPicTable_BrendanFishing, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_MayFishing = {0xFFFF, OBJ_EVENT_PAL_TAG_MAY, OBJ_EVENT_PAL_TAG_BRIDGE_REFLECTION, 512, 32, 32, 0, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_32x32, sOamTables_32x32, sAnimTable_Fishing, sPicTable_MayFishing, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_HotSpringsOldWoman = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_4, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_HotSpringsOldWoman, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_SSTidal = {0xFFFF, OBJ_EVENT_PAL_TAG_SSTIDAL, OBJ_EVENT_PAL_TAG_NONE, 1920, 96, 40, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_8x8, sOamTables_96x40, sAnimTable_Standard, sPicTable_SSTidal, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_SubmarineShadow = {0xFFFF, OBJ_EVENT_PAL_TAG_SUBMARINE_SHADOW, OBJ_EVENT_PAL_TAG_NONE, 1408, 88, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_8x8, sOamTables_88x32, sAnimTable_Standard, sPicTable_SubmarineShadow, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_PichuDoll = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_2, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 3, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, sOamTables_16x16, sAnimTable_Inanimate, sPicTable_PichuDoll, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_PikachuDoll = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_2, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 3, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, sOamTables_16x16, sAnimTable_Inanimate, sPicTable_PikachuDoll, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_MarillDoll = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, sOamTables_16x16, sAnimTable_Inanimate, sPicTable_MarillDoll, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_TogepiDoll = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_3, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 4, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, sOamTables_16x16, sAnimTable_Inanimate, sPicTable_TogepiDoll, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_CyndaquilDoll = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_4, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 5, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, sOamTables_16x16, sAnimTable_Inanimate, sPicTable_CyndaquilDoll, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_ChikoritaDoll = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_3, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 4, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, sOamTables_16x16, sAnimTable_Inanimate, sPicTable_ChikoritaDoll, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_TotodileDoll = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, sOamTables_16x16, sAnimTable_Inanimate, sPicTable_TotodileDoll, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_JigglypuffDoll = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, sOamTables_16x16, sAnimTable_Inanimate, sPicTable_JigglypuffDoll, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_MeowthDoll = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_2, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 3, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, sOamTables_16x16, sAnimTable_Inanimate, sPicTable_MeowthDoll, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_ClefairyDoll = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, sOamTables_16x16, sAnimTable_Inanimate, sPicTable_ClefairyDoll, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_DittoDoll = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_4, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 5, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, sOamTables_16x16, sAnimTable_Inanimate, sPicTable_DittoDoll, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_SmoochumDoll = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_4, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 5, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, sOamTables_16x16, sAnimTable_Inanimate, sPicTable_SmoochumDoll, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_TreeckoDoll = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_3, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 4, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, sOamTables_16x16, sAnimTable_Inanimate, sPicTable_TreeckoDoll, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_TorchicDoll = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_2, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 3, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, sOamTables_16x16, sAnimTable_Inanimate, sPicTable_TorchicDoll, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_MudkipDoll = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, sOamTables_16x16, sAnimTable_Inanimate, sPicTable_MudkipDoll, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_DuskullDoll = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_4, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 5, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, sOamTables_16x16, sAnimTable_Inanimate, sPicTable_DuskullDoll, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_WynautDoll = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, sOamTables_16x16, sAnimTable_Inanimate, sPicTable_WynautDoll, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_BaltoyDoll = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, sOamTables_16x16, sAnimTable_Inanimate, sPicTable_BaltoyDoll, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_KecleonDoll = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_3, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 4, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, sOamTables_16x16, sAnimTable_Inanimate, sPicTable_KecleonDoll, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_AzurillDoll = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, sOamTables_16x16, sAnimTable_Inanimate, sPicTable_AzurillDoll, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_SkittyDoll = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, sOamTables_16x16, sAnimTable_Inanimate, sPicTable_SkittyDoll, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_SwabluDoll = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, sOamTables_16x16, sAnimTable_Inanimate, sPicTable_SwabluDoll, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_GulpinDoll = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_3, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 4, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, sOamTables_16x16, sAnimTable_Inanimate, sPicTable_GulpinDoll, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_LotadDoll = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_3, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 4, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, sOamTables_16x16, sAnimTable_Inanimate, sPicTable_LotadDoll, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_SeedotDoll = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_3, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 4, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, sOamTables_16x16, sAnimTable_Inanimate, sPicTable_SeedotDoll, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_PikaCushion = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_2, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 3, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, sOamTables_16x16, sAnimTable_Inanimate, sPicTable_PikaCushion, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_RoundCushion = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, sOamTables_16x16, sAnimTable_Inanimate, sPicTable_RoundCushion, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_KissCushion = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_4, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 5, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, sOamTables_16x16, sAnimTable_Inanimate, sPicTable_KissCushion, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_ZigzagCushion = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, sOamTables_16x16, sAnimTable_Inanimate, sPicTable_ZigzagCushion, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_SpinCushion = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, sOamTables_16x16, sAnimTable_Inanimate, sPicTable_SpinCushion, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_DiamondCushion = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_4, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 5, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, sOamTables_16x16, sAnimTable_Inanimate, sPicTable_DiamondCushion, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_BallCushion = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_3, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 4, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, sOamTables_16x16, sAnimTable_Inanimate, sPicTable_BallCushion, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_GrassCushion = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_3, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 4, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, sOamTables_16x16, sAnimTable_Inanimate, sPicTable_GrassCushion, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_FireCushion = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_2, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 3, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, sOamTables_16x16, sAnimTable_Inanimate, sPicTable_FireCushion, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_WaterCushion = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, sOamTables_16x16, sAnimTable_Inanimate, sPicTable_WaterCushion, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_BigSnorlaxDoll = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_4, OBJ_EVENT_PAL_TAG_NONE, 512, 32, 32, 5, SHADOW_SIZE_M, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_32x32, sOamTables_32x32, sAnimTable_Inanimate, sPicTable_BigSnorlaxDoll, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_BigRhydonDoll = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_4, OBJ_EVENT_PAL_TAG_NONE, 512, 32, 32, 5, SHADOW_SIZE_M, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_32x32, sOamTables_32x32, sAnimTable_Inanimate, sPicTable_BigRhydonDoll, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_BigLaprasDoll = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 512, 32, 32, 2, SHADOW_SIZE_M, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_32x32, sOamTables_32x32, sAnimTable_Inanimate, sPicTable_BigLaprasDoll, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_BigVenusaurDoll = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_3, OBJ_EVENT_PAL_TAG_NONE, 512, 32, 32, 4, SHADOW_SIZE_M, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_32x32, sOamTables_32x32, sAnimTable_Inanimate, sPicTable_BigVenusaurDoll, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_BigCharizardDoll = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_2, OBJ_EVENT_PAL_TAG_NONE, 512, 32, 32, 3, SHADOW_SIZE_M, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_32x32, sOamTables_32x32, sAnimTable_Inanimate, sPicTable_BigCharizardDoll, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_BigBlastoiseDoll = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 512, 32, 32, 2, SHADOW_SIZE_M, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_32x32, sOamTables_32x32, sAnimTable_Inanimate, sPicTable_BigBlastoiseDoll, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_BigWailmerDoll = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_4, OBJ_EVENT_PAL_TAG_NONE, 512, 32, 32, 5, SHADOW_SIZE_M, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_32x32, sOamTables_32x32, sAnimTable_Inanimate, sPicTable_BigWailmerDoll, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_BigRegirockDoll = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 512, 32, 32, 2, SHADOW_SIZE_M, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_32x32, sOamTables_32x32, sAnimTable_Inanimate, sPicTable_BigRegirockDoll, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_BigRegiceDoll = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_3, OBJ_EVENT_PAL_TAG_NONE, 512, 32, 32, 4, SHADOW_SIZE_M, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_32x32, sOamTables_32x32, sAnimTable_Inanimate, sPicTable_BigRegiceDoll, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_BigRegisteelDoll = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_4, OBJ_EVENT_PAL_TAG_NONE, 512, 32, 32, 5, SHADOW_SIZE_M, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_32x32, sOamTables_32x32, sAnimTable_Inanimate, sPicTable_BigRegisteelDoll, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Latias = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_2, OBJ_EVENT_PAL_TAG_NONE, 512, 32, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_32x32, sOamTables_32x32, sAnimTable_Standard, sPicTable_LatiasLatios, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Latios = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 512, 32, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_32x32, sOamTables_32x32, sAnimTable_Standard, sPicTable_LatiasLatios, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_GameboyKid = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_3, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_GameboyKid, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_ContestJudge = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_3, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_ContestJudge, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_BrendanWatering = {0xFFFF, OBJ_EVENT_PAL_TAG_BRENDAN, OBJ_EVENT_PAL_TAG_BRIDGE_REFLECTION, 512, 32, 32, 0, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_32x32, sOamTables_32x32, sAnimTable_Standard, sPicTable_BrendanWatering, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_MayWatering = {0xFFFF, OBJ_EVENT_PAL_TAG_MAY, OBJ_EVENT_PAL_TAG_BRIDGE_REFLECTION, 512, 32, 32, 0, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_32x32, sOamTables_32x32, sAnimTable_Standard, sPicTable_MayWatering, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_BrendanDecorating = {0xFFFF, OBJ_EVENT_PAL_TAG_BRENDAN, OBJ_EVENT_PAL_TAG_BRIDGE_REFLECTION, 256, 16, 32, 10, SHADOW_SIZE_M, TRUE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Inanimate, sPicTable_BrendanDecorating, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_MayDecorating = {0xFFFF, OBJ_EVENT_PAL_TAG_MAY, OBJ_EVENT_PAL_TAG_BRIDGE_REFLECTION, 256, 16, 32, 10, SHADOW_SIZE_M, TRUE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Inanimate, sPicTable_MayDecorating, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Archie = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_Archie, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Maxie = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_2, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_Maxie, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_KyogreFront = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_4, OBJ_EVENT_PAL_TAG_NONE, 512, 32, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_32x32, sOamTables_32x32, sAnimTable_Standard, sPicTable_KyogreFront, sAffineAnimTable_KyogreGroudon}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_GroudonFront = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_3, OBJ_EVENT_PAL_TAG_NONE, 512, 32, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_32x32, sOamTables_32x32, sAnimTable_Standard, sPicTable_GroudonFront, sAffineAnimTable_KyogreGroudon}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_KyogreSide = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_4, OBJ_EVENT_PAL_TAG_NONE, 512, 32, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_32x32, sOamTables_32x32, sAnimTable_Standard, sPicTable_KyogreSide, sAffineAnimTable_KyogreGroudon}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_GroudonSide = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_3, OBJ_EVENT_PAL_TAG_NONE, 512, 32, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_32x32, sOamTables_32x32, sAnimTable_GroudonSide, sPicTable_GroudonSide, sAffineAnimTable_KyogreGroudon}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Fossil = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, sOamTables_16x16, sAnimTable_Inanimate, sPicTable_Fossil, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Regirock = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_2, OBJ_EVENT_PAL_TAG_NONE, 512, 32, 32, 3, SHADOW_SIZE_M, TRUE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_32x32, sOamTables_32x32, sAnimTable_Standard, sPicTable_Regi, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Regice = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_3, OBJ_EVENT_PAL_TAG_NONE, 512, 32, 32, 4, SHADOW_SIZE_M, TRUE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_32x32, sOamTables_32x32, sAnimTable_Standard, sPicTable_Regi, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Registeel = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_4, OBJ_EVENT_PAL_TAG_NONE, 512, 32, 32, 5, SHADOW_SIZE_M, TRUE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_32x32, sOamTables_32x32, sAnimTable_Standard, sPicTable_Regi, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Skitty = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x16, sOamTables_16x16, sAnimTable_Standard, sPicTable_Skitty, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Kecleon = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_3, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x16, sOamTables_16x16, sAnimTable_Standard, sPicTable_Kecleon, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_KyogreAsleep = {0xFFFF, OBJ_EVENT_PAL_TAG_KYOGRE, OBJ_EVENT_PAL_TAG_NONE, 512, 32, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_32x32, sOamTables_32x32, sAnimTable_Standard, sPicTable_KyogreFront, sAffineAnimTable_KyogreGroudon}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_GroudonAsleep = {0xFFFF, OBJ_EVENT_PAL_TAG_GROUDON, OBJ_EVENT_PAL_TAG_NONE, 512, 32, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_32x32, sOamTables_32x32, sAnimTable_Standard, sPicTable_GroudonFront, sAffineAnimTable_KyogreGroudon}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Rayquaza = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_3, OBJ_EVENT_PAL_TAG_NONE, 2048, 64, 64, 4, SHADOW_SIZE_M, FALSE, TRUE, TRACKS_FOOT, &gObjectEventBaseOam_64x64, sOamTables_64x64, sAnimTable_Rayquaza, sPicTable_Rayquaza, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Zigzagoon = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x16, sOamTables_16x16, sAnimTable_Standard, sPicTable_Zigzagoon, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Pikachu = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_2, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x16, sOamTables_16x16, sAnimTable_Standard, sPicTable_Pikachu, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Azumarill = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x16, sOamTables_16x16, sAnimTable_Standard, sPicTable_Azumarill, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Wingull = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x16, sOamTables_16x16, sAnimTable_Standard, sPicTable_Wingull, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_KecleonBridgeShadow = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_3, OBJ_EVENT_PAL_TAG_BRIDGE_REFLECTION, 128, 16, 16, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x16, sOamTables_16x16, sAnimTable_Standard, sPicTable_Kecleon, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_TuberMSwimming = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_2, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x16, sOamTables_16x16, sAnimTable_Standard, sPicTable_TuberMSwimming, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Azurill = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x16, sOamTables_16x16, sAnimTable_Standard, sPicTable_Azurill, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Mom = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_4, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_Mom, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_LinkBrendan = {0xFFFF, OBJ_EVENT_PAL_TAG_MAY, OBJ_EVENT_PAL_TAG_BRIDGE_REFLECTION, 256, 16, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_BrendanMayNormal, sPicTable_BrendanNormal, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_LinkMay = {0xFFFF, OBJ_EVENT_PAL_TAG_MAY, OBJ_EVENT_PAL_TAG_BRIDGE_REFLECTION, 256, 16, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_BrendanMayNormal, sPicTable_MayNormal, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Juan = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_4, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_Juan, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Scott = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_Scott, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_MysteryEventDeliveryman = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_MysteryEventDeliveryman, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Statue = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_4, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, TRUE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Inanimate, sPicTable_Statue, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Kirlia = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_3, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_S, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_Kirlia, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Dusclops = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_4, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_Dusclops, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_UnionRoomAttendant = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_3, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_UnionRoomAttendant, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Red = {0xFFFF, OBJ_EVENT_PAL_TAG_RED_LEAF, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_Red, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Leaf = {0xFFFF, OBJ_EVENT_PAL_TAG_RED_LEAF, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_Leaf, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Sudowoodo = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_3, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_Sudowoodo, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Mew = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_Mew, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Deoxys = {0xFFFF, OBJ_EVENT_PAL_TAG_DEOXYS, OBJ_EVENT_PAL_TAG_NONE, 512, 32, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_32x32, sOamTables_32x32, sAnimTable_Standard, sPicTable_Deoxys, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_BirthIslandStone = {0xFFFF, OBJ_EVENT_PAL_TAG_BIRTH_ISLAND_STONE, OBJ_EVENT_PAL_TAG_NONE, 512, 32, 32, 10, SHADOW_SIZE_M, TRUE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_32x32, sOamTables_32x32, sAnimTable_Inanimate, sPicTable_BirthIslandStone, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Anabel = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_4, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_Anabel, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Tucker = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_Tucker, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Greta = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_Greta, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Spenser = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_Spenser, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Noland = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_3, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_Noland, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Lucy = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_4, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_Lucy, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Brandon = {0xFFFF, OBJ_EVENT_PAL_TAG_NPC_3, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_Brandon, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_RubySapphireBrendan = {0xFFFF, OBJ_EVENT_PAL_TAG_RS_BRENDAN, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_RubySapphireBrendan, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_RubySapphireMay = {0xFFFF, OBJ_EVENT_PAL_TAG_RS_MAY, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_RubySapphireMay, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Lugia = {0xFFFF, OBJ_EVENT_PAL_TAG_LUGIA, OBJ_EVENT_PAL_TAG_NONE, 512, 32, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_32x32, sOamTables_32x32, sAnimTable_Standard, sPicTable_Lugia, gDummySpriteAffineAnimTable}; -const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_HoOh = {0xFFFF, OBJ_EVENT_PAL_TAG_HO_OH, OBJ_EVENT_PAL_TAG_NONE, 512, 32, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_32x32, sOamTables_32x32, sAnimTable_HoOh, sPicTable_HoOh, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_BrendanNormal = {TAG_NONE, OBJ_EVENT_PAL_TAG_BRENDAN, OBJ_EVENT_PAL_TAG_BRIDGE_REFLECTION, 512, 16, 32, 0, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_BrendanMayNormal, sPicTable_BrendanNormal, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_BrendanMachBike = {TAG_NONE, OBJ_EVENT_PAL_TAG_BRENDAN, OBJ_EVENT_PAL_TAG_BRIDGE_REFLECTION, 512, 32, 32, 0, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_BIKE_TIRE, &gObjectEventBaseOam_32x32, sOamTables_32x32, sAnimTable_Standard, sPicTable_BrendanMachBike, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_BrendanAcroBike = {TAG_NONE, OBJ_EVENT_PAL_TAG_BRENDAN, OBJ_EVENT_PAL_TAG_BRIDGE_REFLECTION, 512, 32, 32, 0, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_BIKE_TIRE, &gObjectEventBaseOam_32x32, sOamTables_32x32, sAnimTable_AcroBike, sPicTable_BrendanAcroBike, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_BrendanSurfing = {TAG_NONE, OBJ_EVENT_PAL_TAG_BRENDAN, OBJ_EVENT_PAL_TAG_NONE, 512, 32, 32, 0, SHADOW_SIZE_M, FALSE, TRUE, TRACKS_FOOT, &gObjectEventBaseOam_32x32, sOamTables_32x32, sAnimTable_Surfing, sPicTable_BrendanSurfing, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_BrendanFieldMove = {TAG_NONE, OBJ_EVENT_PAL_TAG_BRENDAN, OBJ_EVENT_PAL_TAG_BRIDGE_REFLECTION, 512, 32, 32, 0, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_32x32, sOamTables_32x32, sAnimTable_FieldMove, sPicTable_BrendanFieldMove, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_QuintyPlump = {TAG_NONE, OBJ_EVENT_PAL_TAG_QUINTY_PLUMP, OBJ_EVENT_PAL_TAG_NONE, 512, 32, 32, 10, SHADOW_SIZE_L, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_32x32, sOamTables_32x32, sAnimTable_QuintyPlump, sPicTable_QuintyPlump, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_NinjaBoy = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x16, sOamTables_16x16, sAnimTable_Standard, sPicTable_NinjaBoy, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Twin = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_2, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_Twin, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Boy1 = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_3, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_Boy1, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Girl1 = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_2, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_Girl1, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Boy2 = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_Boy2, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Girl2 = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_3, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_Girl2, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_LittleBoy = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_4, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x16, sOamTables_16x16, sAnimTable_Standard, sPicTable_LittleBoy, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_LittleGirl = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_2, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x16, sOamTables_16x16, sAnimTable_Standard, sPicTable_LittleGirl, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Boy3 = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_4, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_Boy3, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Girl3 = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_2, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_Girl3, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_RichBoy = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_3, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_RichBoy, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Woman1 = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_Woman1, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_FatMan = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_FatMan, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_PokefanF = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_2, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_PokefanF, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Man1 = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_3, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_Man1, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Woman2 = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_3, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_Woman2, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_ExpertM = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_4, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_ExpertM, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_ExpertF = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_4, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_ExpertF, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Man2 = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_3, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_Man2, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Woman3 = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_2, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_Woman3, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_PokefanM = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_2, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_PokefanM, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Woman4 = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_Woman4, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Cook = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_3, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_Cook, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_LinkReceptionist = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_3, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_LinkReceptionist, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_OldMan = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_4, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_OldMan, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_OldWoman = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_3, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_OldWoman, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Camper = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_3, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_Camper, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Picnicker = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_3, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_Picnicker, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Man3 = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_2, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_Man3, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Woman5 = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_2, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_Woman5, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Youngster = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_Youngster, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_BugCatcher = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_BugCatcher, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_PsychicM = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_4, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_PsychicM, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_SchoolKidM = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_SchoolKidM, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Maniac = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_4, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_Maniac, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_HexManiac = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_4, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_HexManiac, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_RayquazaStill = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_3, OBJ_EVENT_PAL_TAG_NONE, 2048, 64, 64, 4, SHADOW_SIZE_M, FALSE, TRUE, TRACKS_FOOT, &gObjectEventBaseOam_64x64, sOamTables_64x64, sAnimTable_Standard, sPicTable_RayquazaStill, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_SwimmerM = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_SwimmerM, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_SwimmerF = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_2, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_SwimmerF, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_BlackBelt = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_3, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_BlackBelt, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Beauty = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_3, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_Beauty, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Scientist1 = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_3, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_Scientist1, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Lass = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_4, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_Lass, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Gentleman = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_3, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_Gentleman, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Sailor = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_Sailor, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Fisherman = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_2, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_Fisherman, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_RunningTriathleteM = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_4, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_RunningTriathleteM, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_RunningTriathleteF = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_2, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_RunningTriathleteF, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_TuberF = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x16, sOamTables_16x16, sAnimTable_Standard, sPicTable_TuberF, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_TuberM = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_2, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x16, sOamTables_16x16, sAnimTable_Standard, sPicTable_TuberM, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Hiker = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_Hiker, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_CyclingTriathleteM = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_3, OBJ_EVENT_PAL_TAG_NONE, 512, 32, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_BIKE_TIRE, &gObjectEventBaseOam_32x32, sOamTables_32x32, sAnimTable_AcroBike, sPicTable_CyclingTriathleteM, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_CyclingTriathleteF = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 512, 32, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_BIKE_TIRE, &gObjectEventBaseOam_32x32, sOamTables_32x32, sAnimTable_AcroBike, sPicTable_CyclingTriathleteF, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Nurse = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Nurse, sPicTable_Nurse, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_ItemBall = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_3, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 4, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, sOamTables_16x16, sAnimTable_Inanimate, sPicTable_ItemBall, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_BerryTree = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 16, 2, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, NULL, sAnimTable_BerryTree, sPicTable_PechaBerryTree, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_BerryTreeEarlyStages = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 16, 2, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, sOamTables_16x16, sAnimTable_BerryTree, sPicTable_PechaBerryTree, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_BerryTreeLateStages = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_BerryTree, sPicTable_PechaBerryTree, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_ProfBirch = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_3, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_ProfBirch, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Man4 = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_4, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_Man4, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Man5 = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_2, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_Man5, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_ReporterM = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_4, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_ReporterM, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_ReporterF = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_4, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_ReporterF, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Bard = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_MauvilleOldMan1, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Hipster = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_2, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_MauvilleOldMan1, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Trader = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_3, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_MauvilleOldMan1, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Storyteller = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_MauvilleOldMan2, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Giddy = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_2, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_MauvilleOldMan2, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_UnusedMauvilleOldMan1 = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_3, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_MauvilleOldMan2, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_UnusedMauvilleOldMan2 = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_4, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_MauvilleOldMan2, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_UnusedNatuDoll = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_3, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 4, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, sOamTables_16x16, sAnimTable_Inanimate, sPicTable_UnusedNatuDoll, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_UnusedMagnemiteDoll = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_3, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 4, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, sOamTables_16x16, sAnimTable_Inanimate, sPicTable_UnusedMagnemiteDoll, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_UnusedSquirtleDoll = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, sOamTables_16x16, sAnimTable_Inanimate, sPicTable_UnusedSquirtleDoll, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_UnusedWooperDoll = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_3, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 4, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, sOamTables_16x16, sAnimTable_Inanimate, sPicTable_UnusedWooperDoll, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_UnusedPikachuDoll = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_2, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 3, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, sOamTables_16x16, sAnimTable_Inanimate, sPicTable_UnusedPikachuDoll, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_UnusedPorygon2Doll = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, sOamTables_16x16, sAnimTable_Inanimate, sPicTable_UnusedPorygon2Doll, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_CuttableTree = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_3, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 4, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, sOamTables_16x16, sAnimTable_CuttableTree, sPicTable_CuttableTree, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_MartEmployee = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_MartEmployee, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_RooftopSaleWoman = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_RooftopSaleWoman, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Teala = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_Teala, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_BreakableRock = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, sOamTables_16x16, sAnimTable_BreakableRock, sPicTable_BreakableRock, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_PushableBoulder = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, sOamTables_16x16, sAnimTable_Inanimate, sPicTable_PushableBoulder, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_MrBrineysBoat = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_3, OBJ_EVENT_PAL_TAG_NONE, 512, 32, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_32x32, sOamTables_32x32, sAnimTable_Standard, sPicTable_MrBrineysBoat, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_MayNormal = {TAG_NONE, OBJ_EVENT_PAL_TAG_MAY, OBJ_EVENT_PAL_TAG_BRIDGE_REFLECTION, 512, 16, 32, 0, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_BrendanMayNormal, sPicTable_MayNormal, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_MayMachBike = {TAG_NONE, OBJ_EVENT_PAL_TAG_MAY, OBJ_EVENT_PAL_TAG_BRIDGE_REFLECTION, 512, 32, 32, 0, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_BIKE_TIRE, &gObjectEventBaseOam_32x32, sOamTables_32x32, sAnimTable_Standard, sPicTable_MayMachBike, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_MayAcroBike = {TAG_NONE, OBJ_EVENT_PAL_TAG_MAY, OBJ_EVENT_PAL_TAG_BRIDGE_REFLECTION, 512, 32, 32, 0, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_BIKE_TIRE, &gObjectEventBaseOam_32x32, sOamTables_32x32, sAnimTable_AcroBike, sPicTable_MayAcroBike, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_MaySurfing = {TAG_NONE, OBJ_EVENT_PAL_TAG_MAY, OBJ_EVENT_PAL_TAG_NONE, 512, 32, 32, 0, SHADOW_SIZE_M, FALSE, TRUE, TRACKS_FOOT, &gObjectEventBaseOam_32x32, sOamTables_32x32, sAnimTable_Surfing, sPicTable_MaySurfing, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_MayFieldMove = {TAG_NONE, OBJ_EVENT_PAL_TAG_MAY, OBJ_EVENT_PAL_TAG_BRIDGE_REFLECTION, 512, 32, 32, 0, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_32x32, sOamTables_32x32, sAnimTable_FieldMove, sPicTable_MayFieldMove, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Truck = {TAG_NONE, OBJ_EVENT_PAL_TAG_TRUCK, OBJ_EVENT_PAL_TAG_NONE, 1152, 48, 48, 10, SHADOW_SIZE_M, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_32x32, sOamTables_48x48, sAnimTable_Inanimate, sPicTable_Truck, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_VigorothCarryingBox = {TAG_NONE, OBJ_EVENT_PAL_TAG_VIGOROTH, OBJ_EVENT_PAL_TAG_NONE, 512, 32, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_32x32, sOamTables_32x32, sAnimTable_Standard, sPicTable_VigorothCarryingBox, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_VigorothFacingAway = {TAG_NONE, OBJ_EVENT_PAL_TAG_VIGOROTH, OBJ_EVENT_PAL_TAG_NONE, 512, 32, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_32x32, sOamTables_32x32, sAnimTable_Standard, sPicTable_VigorothFacingAway, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_BirchsBag = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_2, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 3, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, sOamTables_16x16, sAnimTable_Inanimate, sPicTable_BirchsBag, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_EnemyZigzagoon = {TAG_NONE, OBJ_EVENT_PAL_TAG_ZIGZAGOON, OBJ_EVENT_PAL_TAG_NONE, 512, 32, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_32x32, sOamTables_32x32, sAnimTable_Standard, sPicTable_EnemyZigzagoon, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Poochyena = {TAG_NONE, OBJ_EVENT_PAL_TAG_POOCHYENA, OBJ_EVENT_PAL_TAG_NONE, 512, 32, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_32x32, sOamTables_32x32, sAnimTable_Standard, sPicTable_Poochyena, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Artist = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_4, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_Artist, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_RivalBrendanNormal = {TAG_NONE, OBJ_EVENT_PAL_TAG_BRENDAN, OBJ_EVENT_PAL_TAG_BRIDGE_REFLECTION, 256, 16, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_BrendanMayNormal, sPicTable_BrendanNormal, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_RivalBrendanMachBike = {TAG_NONE, OBJ_EVENT_PAL_TAG_BRENDAN, OBJ_EVENT_PAL_TAG_BRIDGE_REFLECTION, 512, 32, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_BIKE_TIRE, &gObjectEventBaseOam_32x32, sOamTables_32x32, sAnimTable_Standard, sPicTable_BrendanMachBike, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_RivalBrendanAcroBike = {TAG_NONE, OBJ_EVENT_PAL_TAG_BRENDAN, OBJ_EVENT_PAL_TAG_BRIDGE_REFLECTION, 512, 32, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_BIKE_TIRE, &gObjectEventBaseOam_32x32, sOamTables_32x32, sAnimTable_AcroBike, sPicTable_BrendanAcroBike, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_RivalBrendanSurfing = {TAG_NONE, OBJ_EVENT_PAL_TAG_BRENDAN, OBJ_EVENT_PAL_TAG_NONE, 512, 32, 32, 10, SHADOW_SIZE_M, FALSE, TRUE, TRACKS_FOOT, &gObjectEventBaseOam_32x32, sOamTables_32x32, sAnimTable_Surfing, sPicTable_BrendanSurfing, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_RivalBrendanFieldMove = {TAG_NONE, OBJ_EVENT_PAL_TAG_BRENDAN, OBJ_EVENT_PAL_TAG_BRIDGE_REFLECTION, 512, 32, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_32x32, sOamTables_32x32, sAnimTable_FieldMove, sPicTable_BrendanFieldMove, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_RivalMayNormal = {TAG_NONE, OBJ_EVENT_PAL_TAG_MAY, OBJ_EVENT_PAL_TAG_BRIDGE_REFLECTION, 256, 16, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_BrendanMayNormal, sPicTable_MayNormal, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_RivalMayMachBike = {TAG_NONE, OBJ_EVENT_PAL_TAG_MAY, OBJ_EVENT_PAL_TAG_BRIDGE_REFLECTION, 512, 32, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_BIKE_TIRE, &gObjectEventBaseOam_32x32, sOamTables_32x32, sAnimTable_Standard, sPicTable_MayMachBike, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_RivalMayAcroBike = {TAG_NONE, OBJ_EVENT_PAL_TAG_MAY, OBJ_EVENT_PAL_TAG_BRIDGE_REFLECTION, 512, 32, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_BIKE_TIRE, &gObjectEventBaseOam_32x32, sOamTables_32x32, sAnimTable_AcroBike, sPicTable_MayAcroBike, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_RivalMaySurfing = {TAG_NONE, OBJ_EVENT_PAL_TAG_MAY, OBJ_EVENT_PAL_TAG_NONE, 512, 32, 32, 10, SHADOW_SIZE_M, FALSE, TRUE, TRACKS_FOOT, &gObjectEventBaseOam_32x32, sOamTables_32x32, sAnimTable_Surfing, sPicTable_MaySurfing, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_RivalMayFieldMove = {TAG_NONE, OBJ_EVENT_PAL_TAG_MAY, OBJ_EVENT_PAL_TAG_BRIDGE_REFLECTION, 512, 32, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_32x32, sOamTables_32x32, sAnimTable_FieldMove, sPicTable_MayFieldMove, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Cameraman = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_4, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_Cameraman, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_BrendanUnderwater = {TAG_NONE, OBJ_EVENT_PAL_TAG_PLAYER_UNDERWATER, OBJ_EVENT_PAL_TAG_NONE, 512, 32, 32, 0, SHADOW_SIZE_M, FALSE, TRUE, TRACKS_FOOT, &gObjectEventBaseOam_32x32, sOamTables_32x32, sAnimTable_Standard, sPicTable_BrendanUnderwater, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_MayUnderwater = {TAG_NONE, OBJ_EVENT_PAL_TAG_PLAYER_UNDERWATER, OBJ_EVENT_PAL_TAG_NONE, 512, 32, 32, 10, SHADOW_SIZE_M, FALSE, TRUE, TRACKS_FOOT, &gObjectEventBaseOam_32x32, sOamTables_32x32, sAnimTable_Standard, sPicTable_MayUnderwater, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_MovingBox = {TAG_NONE, OBJ_EVENT_PAL_TAG_MOVING_BOX, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 10, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, sOamTables_16x16, sAnimTable_Inanimate, sPicTable_MovingBox, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_CableCar = {TAG_NONE, OBJ_EVENT_PAL_TAG_CABLE_CAR, OBJ_EVENT_PAL_TAG_NONE, 2048, 64, 64, 10, SHADOW_SIZE_M, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_64x64, sOamTables_64x64, sAnimTable_Inanimate, sPicTable_CableCar, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Scientist2 = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_Scientist2, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_DevonEmployee = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_2, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_DevonEmployee, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_AquaMemberM = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_4, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_AquaMemberM, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_AquaMemberF = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_4, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_AquaMemberF, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_MagmaMemberM = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_2, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_MagmaMemberM, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_MagmaMemberF = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_2, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_MagmaMemberF, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Sidney = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_2, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_Sidney, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Phoebe = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_Phoebe, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Glacia = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_2, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_Glacia, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Drake = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_3, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_Drake, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Roxanne = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_Roxanne, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Brawly = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_3, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_Brawly, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Wattson = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_2, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_Wattson, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Flannery = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_Flannery, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Norman = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_4, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_Norman, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Winona = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_4, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_Winona, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Liza = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_Liza, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Tate = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_Tate, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Wallace = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_4, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_Wallace, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Steven = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_4, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_Steven, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Wally = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_Wally, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_RubySapphireLittleBoy = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x16, sOamTables_16x16, sAnimTable_Standard, sPicTable_RubySapphireLittleBoy, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_BrendanFishing = {TAG_NONE, OBJ_EVENT_PAL_TAG_BRENDAN, OBJ_EVENT_PAL_TAG_BRIDGE_REFLECTION, 512, 32, 32, 0, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_32x32, sOamTables_32x32, sAnimTable_Fishing, sPicTable_BrendanFishing, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_MayFishing = {TAG_NONE, OBJ_EVENT_PAL_TAG_MAY, OBJ_EVENT_PAL_TAG_BRIDGE_REFLECTION, 512, 32, 32, 0, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_32x32, sOamTables_32x32, sAnimTable_Fishing, sPicTable_MayFishing, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_HotSpringsOldWoman = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_4, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_HotSpringsOldWoman, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_SSTidal = {TAG_NONE, OBJ_EVENT_PAL_TAG_SSTIDAL, OBJ_EVENT_PAL_TAG_NONE, 1920, 96, 40, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_8x8, sOamTables_96x40, sAnimTable_Standard, sPicTable_SSTidal, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_SubmarineShadow = {TAG_NONE, OBJ_EVENT_PAL_TAG_SUBMARINE_SHADOW, OBJ_EVENT_PAL_TAG_NONE, 1408, 88, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_8x8, sOamTables_88x32, sAnimTable_Standard, sPicTable_SubmarineShadow, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_PichuDoll = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_2, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 3, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, sOamTables_16x16, sAnimTable_Inanimate, sPicTable_PichuDoll, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_PikachuDoll = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_2, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 3, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, sOamTables_16x16, sAnimTable_Inanimate, sPicTable_PikachuDoll, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_MarillDoll = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, sOamTables_16x16, sAnimTable_Inanimate, sPicTable_MarillDoll, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_TogepiDoll = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_3, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 4, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, sOamTables_16x16, sAnimTable_Inanimate, sPicTable_TogepiDoll, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_CyndaquilDoll = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_4, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 5, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, sOamTables_16x16, sAnimTable_Inanimate, sPicTable_CyndaquilDoll, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_ChikoritaDoll = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_3, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 4, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, sOamTables_16x16, sAnimTable_Inanimate, sPicTable_ChikoritaDoll, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_TotodileDoll = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, sOamTables_16x16, sAnimTable_Inanimate, sPicTable_TotodileDoll, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_JigglypuffDoll = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, sOamTables_16x16, sAnimTable_Inanimate, sPicTable_JigglypuffDoll, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_MeowthDoll = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_2, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 3, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, sOamTables_16x16, sAnimTable_Inanimate, sPicTable_MeowthDoll, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_ClefairyDoll = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, sOamTables_16x16, sAnimTable_Inanimate, sPicTable_ClefairyDoll, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_DittoDoll = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_4, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 5, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, sOamTables_16x16, sAnimTable_Inanimate, sPicTable_DittoDoll, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_SmoochumDoll = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_4, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 5, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, sOamTables_16x16, sAnimTable_Inanimate, sPicTable_SmoochumDoll, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_TreeckoDoll = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_3, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 4, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, sOamTables_16x16, sAnimTable_Inanimate, sPicTable_TreeckoDoll, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_TorchicDoll = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_2, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 3, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, sOamTables_16x16, sAnimTable_Inanimate, sPicTable_TorchicDoll, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_MudkipDoll = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, sOamTables_16x16, sAnimTable_Inanimate, sPicTable_MudkipDoll, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_DuskullDoll = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_4, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 5, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, sOamTables_16x16, sAnimTable_Inanimate, sPicTable_DuskullDoll, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_WynautDoll = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, sOamTables_16x16, sAnimTable_Inanimate, sPicTable_WynautDoll, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_BaltoyDoll = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, sOamTables_16x16, sAnimTable_Inanimate, sPicTable_BaltoyDoll, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_KecleonDoll = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_3, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 4, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, sOamTables_16x16, sAnimTable_Inanimate, sPicTable_KecleonDoll, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_AzurillDoll = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, sOamTables_16x16, sAnimTable_Inanimate, sPicTable_AzurillDoll, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_SkittyDoll = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, sOamTables_16x16, sAnimTable_Inanimate, sPicTable_SkittyDoll, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_SwabluDoll = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, sOamTables_16x16, sAnimTable_Inanimate, sPicTable_SwabluDoll, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_GulpinDoll = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_3, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 4, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, sOamTables_16x16, sAnimTable_Inanimate, sPicTable_GulpinDoll, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_LotadDoll = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_3, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 4, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, sOamTables_16x16, sAnimTable_Inanimate, sPicTable_LotadDoll, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_SeedotDoll = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_3, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 4, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, sOamTables_16x16, sAnimTable_Inanimate, sPicTable_SeedotDoll, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_PikaCushion = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_2, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 3, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, sOamTables_16x16, sAnimTable_Inanimate, sPicTable_PikaCushion, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_RoundCushion = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, sOamTables_16x16, sAnimTable_Inanimate, sPicTable_RoundCushion, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_KissCushion = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_4, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 5, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, sOamTables_16x16, sAnimTable_Inanimate, sPicTable_KissCushion, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_ZigzagCushion = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, sOamTables_16x16, sAnimTable_Inanimate, sPicTable_ZigzagCushion, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_SpinCushion = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, sOamTables_16x16, sAnimTable_Inanimate, sPicTable_SpinCushion, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_DiamondCushion = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_4, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 5, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, sOamTables_16x16, sAnimTable_Inanimate, sPicTable_DiamondCushion, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_BallCushion = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_3, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 4, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, sOamTables_16x16, sAnimTable_Inanimate, sPicTable_BallCushion, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_GrassCushion = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_3, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 4, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, sOamTables_16x16, sAnimTable_Inanimate, sPicTable_GrassCushion, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_FireCushion = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_2, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 3, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, sOamTables_16x16, sAnimTable_Inanimate, sPicTable_FireCushion, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_WaterCushion = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, sOamTables_16x16, sAnimTable_Inanimate, sPicTable_WaterCushion, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_BigSnorlaxDoll = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_4, OBJ_EVENT_PAL_TAG_NONE, 512, 32, 32, 5, SHADOW_SIZE_M, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_32x32, sOamTables_32x32, sAnimTable_Inanimate, sPicTable_BigSnorlaxDoll, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_BigRhydonDoll = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_4, OBJ_EVENT_PAL_TAG_NONE, 512, 32, 32, 5, SHADOW_SIZE_M, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_32x32, sOamTables_32x32, sAnimTable_Inanimate, sPicTable_BigRhydonDoll, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_BigLaprasDoll = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 512, 32, 32, 2, SHADOW_SIZE_M, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_32x32, sOamTables_32x32, sAnimTable_Inanimate, sPicTable_BigLaprasDoll, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_BigVenusaurDoll = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_3, OBJ_EVENT_PAL_TAG_NONE, 512, 32, 32, 4, SHADOW_SIZE_M, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_32x32, sOamTables_32x32, sAnimTable_Inanimate, sPicTable_BigVenusaurDoll, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_BigCharizardDoll = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_2, OBJ_EVENT_PAL_TAG_NONE, 512, 32, 32, 3, SHADOW_SIZE_M, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_32x32, sOamTables_32x32, sAnimTable_Inanimate, sPicTable_BigCharizardDoll, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_BigBlastoiseDoll = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 512, 32, 32, 2, SHADOW_SIZE_M, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_32x32, sOamTables_32x32, sAnimTable_Inanimate, sPicTable_BigBlastoiseDoll, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_BigWailmerDoll = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_4, OBJ_EVENT_PAL_TAG_NONE, 512, 32, 32, 5, SHADOW_SIZE_M, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_32x32, sOamTables_32x32, sAnimTable_Inanimate, sPicTable_BigWailmerDoll, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_BigRegirockDoll = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 512, 32, 32, 2, SHADOW_SIZE_M, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_32x32, sOamTables_32x32, sAnimTable_Inanimate, sPicTable_BigRegirockDoll, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_BigRegiceDoll = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_3, OBJ_EVENT_PAL_TAG_NONE, 512, 32, 32, 4, SHADOW_SIZE_M, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_32x32, sOamTables_32x32, sAnimTable_Inanimate, sPicTable_BigRegiceDoll, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_BigRegisteelDoll = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_4, OBJ_EVENT_PAL_TAG_NONE, 512, 32, 32, 5, SHADOW_SIZE_M, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_32x32, sOamTables_32x32, sAnimTable_Inanimate, sPicTable_BigRegisteelDoll, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Latias = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_2, OBJ_EVENT_PAL_TAG_NONE, 512, 32, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_32x32, sOamTables_32x32, sAnimTable_Standard, sPicTable_LatiasLatios, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Latios = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 512, 32, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_32x32, sOamTables_32x32, sAnimTable_Standard, sPicTable_LatiasLatios, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_GameboyKid = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_3, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_GameboyKid, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_ContestJudge = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_3, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_ContestJudge, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_BrendanWatering = {TAG_NONE, OBJ_EVENT_PAL_TAG_BRENDAN, OBJ_EVENT_PAL_TAG_BRIDGE_REFLECTION, 512, 32, 32, 0, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_32x32, sOamTables_32x32, sAnimTable_Standard, sPicTable_BrendanWatering, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_MayWatering = {TAG_NONE, OBJ_EVENT_PAL_TAG_MAY, OBJ_EVENT_PAL_TAG_BRIDGE_REFLECTION, 512, 32, 32, 0, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_32x32, sOamTables_32x32, sAnimTable_Standard, sPicTable_MayWatering, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_BrendanDecorating = {TAG_NONE, OBJ_EVENT_PAL_TAG_BRENDAN, OBJ_EVENT_PAL_TAG_BRIDGE_REFLECTION, 256, 16, 32, 10, SHADOW_SIZE_M, TRUE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Inanimate, sPicTable_BrendanDecorating, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_MayDecorating = {TAG_NONE, OBJ_EVENT_PAL_TAG_MAY, OBJ_EVENT_PAL_TAG_BRIDGE_REFLECTION, 256, 16, 32, 10, SHADOW_SIZE_M, TRUE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Inanimate, sPicTable_MayDecorating, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Archie = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_Archie, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Maxie = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_2, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_Maxie, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_KyogreFront = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_4, OBJ_EVENT_PAL_TAG_NONE, 512, 32, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_32x32, sOamTables_32x32, sAnimTable_Standard, sPicTable_KyogreFront, sAffineAnimTable_KyogreGroudon}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_GroudonFront = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_3, OBJ_EVENT_PAL_TAG_NONE, 512, 32, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_32x32, sOamTables_32x32, sAnimTable_Standard, sPicTable_GroudonFront, sAffineAnimTable_KyogreGroudon}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_KyogreSide = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_4, OBJ_EVENT_PAL_TAG_NONE, 512, 32, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_32x32, sOamTables_32x32, sAnimTable_Standard, sPicTable_KyogreSide, sAffineAnimTable_KyogreGroudon}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_GroudonSide = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_3, OBJ_EVENT_PAL_TAG_NONE, 512, 32, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_32x32, sOamTables_32x32, sAnimTable_GroudonSide, sPicTable_GroudonSide, sAffineAnimTable_KyogreGroudon}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Fossil = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, sOamTables_16x16, sAnimTable_Inanimate, sPicTable_Fossil, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Regirock = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_2, OBJ_EVENT_PAL_TAG_NONE, 512, 32, 32, 3, SHADOW_SIZE_M, TRUE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_32x32, sOamTables_32x32, sAnimTable_Standard, sPicTable_Regi, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Regice = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_3, OBJ_EVENT_PAL_TAG_NONE, 512, 32, 32, 4, SHADOW_SIZE_M, TRUE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_32x32, sOamTables_32x32, sAnimTable_Standard, sPicTable_Regi, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Registeel = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_4, OBJ_EVENT_PAL_TAG_NONE, 512, 32, 32, 5, SHADOW_SIZE_M, TRUE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_32x32, sOamTables_32x32, sAnimTable_Standard, sPicTable_Regi, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Skitty = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x16, sOamTables_16x16, sAnimTable_Standard, sPicTable_Skitty, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Kecleon = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_3, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x16, sOamTables_16x16, sAnimTable_Standard, sPicTable_Kecleon, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_KyogreAsleep = {TAG_NONE, OBJ_EVENT_PAL_TAG_KYOGRE, OBJ_EVENT_PAL_TAG_NONE, 512, 32, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_32x32, sOamTables_32x32, sAnimTable_Standard, sPicTable_KyogreFront, sAffineAnimTable_KyogreGroudon}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_GroudonAsleep = {TAG_NONE, OBJ_EVENT_PAL_TAG_GROUDON, OBJ_EVENT_PAL_TAG_NONE, 512, 32, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_32x32, sOamTables_32x32, sAnimTable_Standard, sPicTable_GroudonFront, sAffineAnimTable_KyogreGroudon}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Rayquaza = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_3, OBJ_EVENT_PAL_TAG_NONE, 2048, 64, 64, 4, SHADOW_SIZE_M, FALSE, TRUE, TRACKS_FOOT, &gObjectEventBaseOam_64x64, sOamTables_64x64, sAnimTable_Rayquaza, sPicTable_Rayquaza, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Zigzagoon = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x16, sOamTables_16x16, sAnimTable_Standard, sPicTable_Zigzagoon, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Pikachu = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_2, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x16, sOamTables_16x16, sAnimTable_Standard, sPicTable_Pikachu, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Azumarill = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x16, sOamTables_16x16, sAnimTable_Standard, sPicTable_Azumarill, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Wingull = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x16, sOamTables_16x16, sAnimTable_Standard, sPicTable_Wingull, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_KecleonBridgeShadow = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_3, OBJ_EVENT_PAL_TAG_BRIDGE_REFLECTION, 128, 16, 16, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x16, sOamTables_16x16, sAnimTable_Standard, sPicTable_Kecleon, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_TuberMSwimming = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_2, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x16, sOamTables_16x16, sAnimTable_Standard, sPicTable_TuberMSwimming, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Azurill = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x16, sOamTables_16x16, sAnimTable_Standard, sPicTable_Azurill, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Mom = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_4, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_Mom, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_LinkBrendan = {TAG_NONE, OBJ_EVENT_PAL_TAG_MAY, OBJ_EVENT_PAL_TAG_BRIDGE_REFLECTION, 256, 16, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_BrendanMayNormal, sPicTable_BrendanNormal, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_LinkMay = {TAG_NONE, OBJ_EVENT_PAL_TAG_MAY, OBJ_EVENT_PAL_TAG_BRIDGE_REFLECTION, 256, 16, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_BrendanMayNormal, sPicTable_MayNormal, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Juan = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_4, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_Juan, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Scott = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_Scott, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_MysteryEventDeliveryman = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_MysteryEventDeliveryman, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Statue = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_4, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, TRUE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Inanimate, sPicTable_Statue, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Kirlia = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_3, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_S, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_Kirlia, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Dusclops = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_4, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_Dusclops, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_UnionRoomAttendant = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_3, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_UnionRoomAttendant, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Red = {TAG_NONE, OBJ_EVENT_PAL_TAG_RED_LEAF, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_Red, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Leaf = {TAG_NONE, OBJ_EVENT_PAL_TAG_RED_LEAF, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_Leaf, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Sudowoodo = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_3, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_Sudowoodo, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Mew = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_Mew, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Deoxys = {TAG_NONE, OBJ_EVENT_PAL_TAG_DEOXYS, OBJ_EVENT_PAL_TAG_NONE, 512, 32, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_32x32, sOamTables_32x32, sAnimTable_Standard, sPicTable_Deoxys, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_BirthIslandStone = {TAG_NONE, OBJ_EVENT_PAL_TAG_BIRTH_ISLAND_STONE, OBJ_EVENT_PAL_TAG_NONE, 512, 32, 32, 10, SHADOW_SIZE_M, TRUE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_32x32, sOamTables_32x32, sAnimTable_Inanimate, sPicTable_BirthIslandStone, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Anabel = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_4, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_Anabel, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Tucker = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_Tucker, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Greta = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_Greta, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Spenser = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_1, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_Spenser, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Noland = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_3, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_Noland, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Lucy = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_4, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_Lucy, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Brandon = {TAG_NONE, OBJ_EVENT_PAL_TAG_NPC_3, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_Brandon, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_RubySapphireBrendan = {TAG_NONE, OBJ_EVENT_PAL_TAG_RS_BRENDAN, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_RubySapphireBrendan, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_RubySapphireMay = {TAG_NONE, OBJ_EVENT_PAL_TAG_RS_MAY, OBJ_EVENT_PAL_TAG_NONE, 256, 16, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, sOamTables_16x32, sAnimTable_Standard, sPicTable_RubySapphireMay, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Lugia = {TAG_NONE, OBJ_EVENT_PAL_TAG_LUGIA, OBJ_EVENT_PAL_TAG_NONE, 512, 32, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_32x32, sOamTables_32x32, sAnimTable_Standard, sPicTable_Lugia, gDummySpriteAffineAnimTable}; +const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_HoOh = {TAG_NONE, OBJ_EVENT_PAL_TAG_HO_OH, OBJ_EVENT_PAL_TAG_NONE, 512, 32, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_32x32, sOamTables_32x32, sAnimTable_HoOh, sPicTable_HoOh, gDummySpriteAffineAnimTable}; diff --git a/src/data/object_events/object_event_subsprites.h b/src/data/object_events/object_event_subsprites.h index 0d55c2df28..b508509cad 100755 --- a/src/data/object_events/object_event_subsprites.h +++ b/src/data/object_events/object_event_subsprites.h @@ -1,78 +1,78 @@ static const struct Subsprite sOamTable_16x16_0[] = { - { - .x = -8, - .y = -8, - .shape = SPRITE_SHAPE(16x16), - .size = SPRITE_SIZE(16x16), - .tileOffset = 0, + { + .x = -8, + .y = -8, + .shape = SPRITE_SHAPE(16x16), + .size = SPRITE_SIZE(16x16), + .tileOffset = 0, .priority = 2 } }; static const struct Subsprite sOamTable_16x16_1[] = { - { - .x = -8, - .y = -8, - .shape = SPRITE_SHAPE(16x16), + { + .x = -8, + .y = -8, + .shape = SPRITE_SHAPE(16x16), .size = SPRITE_SIZE(16x16), - .tileOffset = 0, + .tileOffset = 0, .priority = 1 } }; static const struct Subsprite sOamTable_16x16_2[] = { - { - .x = -8, - .y = -8, - .shape = SPRITE_SHAPE(16x8), - .size = SPRITE_SIZE(16x8), - .tileOffset = 0, + { + .x = -8, + .y = -8, + .shape = SPRITE_SHAPE(16x8), + .size = SPRITE_SIZE(16x8), + .tileOffset = 0, .priority = 2 }, - { - .x = -8, - .y = 0, - .shape = SPRITE_SHAPE(16x8), - .size = SPRITE_SIZE(16x8), - .tileOffset = 2, + { + .x = -8, + .y = 0, + .shape = SPRITE_SHAPE(16x8), + .size = SPRITE_SIZE(16x8), + .tileOffset = 2, .priority = 3 } }; static const struct Subsprite sOamTable_16x16_3[] = { - { - .x = -8, - .y = -8, - .shape = SPRITE_SHAPE(16x16), - .size = SPRITE_SIZE(16x16), - .tileOffset = 0, + { + .x = -8, + .y = -8, + .shape = SPRITE_SHAPE(16x16), + .size = SPRITE_SIZE(16x16), + .tileOffset = 0, .priority = 2 }, - { - .x = -8, - .y = -8, - .shape = SPRITE_SHAPE(16x16), - .size = SPRITE_SIZE(16x16), - .tileOffset = 0, + { + .x = -8, + .y = -8, + .shape = SPRITE_SHAPE(16x16), + .size = SPRITE_SIZE(16x16), + .tileOffset = 0, .priority = 3 } }; static const struct Subsprite sOamTable_16x16_4[] = { - { - .x = -8, - .y = -8, - .shape = SPRITE_SHAPE(16x16), - .size = SPRITE_SIZE(16x16), - .tileOffset = 0, + { + .x = -8, + .y = -8, + .shape = SPRITE_SHAPE(16x16), + .size = SPRITE_SIZE(16x16), + .tileOffset = 0, .priority = 1 }, - { - .x = -8, - .y = -8, - .shape = SPRITE_SHAPE(16x16), - .size = SPRITE_SIZE(16x16), - .tileOffset = 0, + { + .x = -8, + .y = -8, + .shape = SPRITE_SHAPE(16x16), + .size = SPRITE_SIZE(16x16), + .tileOffset = 0, .priority = 3 } }; @@ -87,88 +87,88 @@ static const struct SubspriteTable sOamTables_16x16[] = { }; static const struct Subsprite sOamTable_16x32_0[] = { - { - .x = -8, - .y = -16, - .shape = SPRITE_SHAPE(16x32), - .size = SPRITE_SIZE(16x32), - .tileOffset = 0, + { + .x = -8, + .y = -16, + .shape = SPRITE_SHAPE(16x32), + .size = SPRITE_SIZE(16x32), + .tileOffset = 0, .priority = 2 } }; static const struct Subsprite sOamTable_16x32_1[] = { - { - .x = -8, - .y = -16, - .shape = SPRITE_SHAPE(16x32), + { + .x = -8, + .y = -16, + .shape = SPRITE_SHAPE(16x32), .size = SPRITE_SIZE(16x32), - .tileOffset = 0, + .tileOffset = 0, .priority = 1 } }; static const struct Subsprite sOamTable_16x32_2[] = { - { - .x = -8, - .y = -16, - .shape = SPRITE_SHAPE(16x16), - .size = SPRITE_SIZE(16x16), - .tileOffset = 0, + { + .x = -8, + .y = -16, + .shape = SPRITE_SHAPE(16x16), + .size = SPRITE_SIZE(16x16), + .tileOffset = 0, .priority = 2 }, - { - .x = -8, - .y = 0, - .shape = SPRITE_SHAPE(16x8), - .size = SPRITE_SIZE(16x8), - .tileOffset = 4, + { + .x = -8, + .y = 0, + .shape = SPRITE_SHAPE(16x8), + .size = SPRITE_SIZE(16x8), + .tileOffset = 4, .priority = 2 }, - { - .x = -8, - .y = 8, - .shape = SPRITE_SHAPE(16x8), - .size = SPRITE_SIZE(16x8), - .tileOffset = 6, + { + .x = -8, + .y = 8, + .shape = SPRITE_SHAPE(16x8), + .size = SPRITE_SIZE(16x8), + .tileOffset = 6, .priority = 3 } }; static const struct Subsprite sOamTable_16x32_3[] = { - { - .x = -8, - .y = -16, - .shape = SPRITE_SHAPE(16x16), - .size = SPRITE_SIZE(16x16), - .tileOffset = 0, + { + .x = -8, + .y = -16, + .shape = SPRITE_SHAPE(16x16), + .size = SPRITE_SIZE(16x16), + .tileOffset = 0, .priority = 2 }, - { - .x = -8, - .y = 0, - .shape = SPRITE_SHAPE(16x16), - .size = SPRITE_SIZE(16x16), - .tileOffset = 4, + { + .x = -8, + .y = 0, + .shape = SPRITE_SHAPE(16x16), + .size = SPRITE_SIZE(16x16), + .tileOffset = 4, .priority = 3 } }; static const struct Subsprite sOamTable_16x32_4[] = { - { - .x = -8, - .y = -16, - .shape = SPRITE_SHAPE(16x16), - .size = SPRITE_SIZE(16x16), - .tileOffset = 0, + { + .x = -8, + .y = -16, + .shape = SPRITE_SHAPE(16x16), + .size = SPRITE_SIZE(16x16), + .tileOffset = 0, .priority = 1 }, - { - .x = -8, - .y = 0, - .shape = SPRITE_SHAPE(16x16), - .size = SPRITE_SIZE(16x16), - .tileOffset = 4, + { + .x = -8, + .y = 0, + .shape = SPRITE_SHAPE(16x16), + .size = SPRITE_SIZE(16x16), + .tileOffset = 4, .priority = 3 } }; @@ -184,87 +184,87 @@ static const struct SubspriteTable sOamTables_16x32[] = { static const struct Subsprite sOamTable_32x32_0[] = { { - .x = -16, - .y = -16, - .shape = SPRITE_SHAPE(32x32), - .size = SPRITE_SIZE(32x32), - .tileOffset = 0, + .x = -16, + .y = -16, + .shape = SPRITE_SHAPE(32x32), + .size = SPRITE_SIZE(32x32), + .tileOffset = 0, .priority = 2 } }; static const struct Subsprite sOamTable_32x32_1[] = { { - .x = -16, - .y = -16, - .shape = SPRITE_SHAPE(32x32), + .x = -16, + .y = -16, + .shape = SPRITE_SHAPE(32x32), .size = SPRITE_SIZE(32x32), - .tileOffset = 0, + .tileOffset = 0, .priority = 1 } }; static const struct Subsprite sOamTable_32x32_2[] = { { - .x = -16, - .y = -16, - .shape = SPRITE_SHAPE(32x16), - .size = SPRITE_SIZE(32x16), - .tileOffset = 0, + .x = -16, + .y = -16, + .shape = SPRITE_SHAPE(32x16), + .size = SPRITE_SIZE(32x16), + .tileOffset = 0, .priority = 2 }, { - .x = -16, - .y = 0, - .shape = SPRITE_SHAPE(32x8), - .size = SPRITE_SIZE(32x8), - .tileOffset = 8, + .x = -16, + .y = 0, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 8, .priority = 2 }, { - .x = -16, - .y = 8, - .shape = SPRITE_SHAPE(32x8), - .size = SPRITE_SIZE(32x8), - .tileOffset = 12, + .x = -16, + .y = 8, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 12, .priority = 3 } }; static const struct Subsprite sOamTable_32x32_3[] = { { - .x = -16, - .y = -16, - .shape = SPRITE_SHAPE(32x16), - .size = SPRITE_SIZE(32x16), - .tileOffset = 0, + .x = -16, + .y = -16, + .shape = SPRITE_SHAPE(32x16), + .size = SPRITE_SIZE(32x16), + .tileOffset = 0, .priority = 2 }, { - .x = -16, - .y = 0, - .shape = SPRITE_SHAPE(32x16), + .x = -16, + .y = 0, + .shape = SPRITE_SHAPE(32x16), .size = SPRITE_SIZE(32x16), - .tileOffset = 8, + .tileOffset = 8, .priority = 3 } }; static const struct Subsprite sOamTable_32x32_4[] = { { - .x = -16, - .y = -16, - .shape = SPRITE_SHAPE(32x16), + .x = -16, + .y = -16, + .shape = SPRITE_SHAPE(32x16), .size = SPRITE_SIZE(32x16), - .tileOffset = 0, + .tileOffset = 0, .priority = 1 }, { - .x = -16, - .y = 0, - .shape = SPRITE_SHAPE(32x16), + .x = -16, + .y = 0, + .shape = SPRITE_SHAPE(32x16), .size = SPRITE_SIZE(32x16), - .tileOffset = 8, + .tileOffset = 8, .priority = 3 } }; @@ -280,99 +280,99 @@ static const struct SubspriteTable sOamTables_32x32[] = { static const struct Subsprite sOamTable_48x48[] = { { - .x = -24, - .y = -24, - .shape = SPRITE_SHAPE(32x8), - .size = SPRITE_SIZE(32x8), - .tileOffset = 0, + .x = -24, + .y = -24, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 0, .priority = 2 }, { - .x = 8, - .y = -24, - .shape = SPRITE_SHAPE(16x8), - .size = SPRITE_SIZE(16x8), - .tileOffset = 4, + .x = 8, + .y = -24, + .shape = SPRITE_SHAPE(16x8), + .size = SPRITE_SIZE(16x8), + .tileOffset = 4, .priority = 2 }, { - .x = -24, - .y = -16, - .shape = SPRITE_SHAPE(32x8), - .size = SPRITE_SIZE(32x8), - .tileOffset = 6, + .x = -24, + .y = -16, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 6, .priority = 2 }, { - .x = 8, - .y = -16, - .shape = SPRITE_SHAPE(16x8), - .size = SPRITE_SIZE(16x8), - .tileOffset = 10, + .x = 8, + .y = -16, + .shape = SPRITE_SHAPE(16x8), + .size = SPRITE_SIZE(16x8), + .tileOffset = 10, .priority = 2 }, { - .x = -24, - .y = -8, - .shape = SPRITE_SHAPE(32x8), - .size = SPRITE_SIZE(32x8), - .tileOffset = 12, + .x = -24, + .y = -8, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 12, .priority = 2 }, { - .x = 8, - .y = -8, - .shape = SPRITE_SHAPE(16x8), - .size = SPRITE_SIZE(16x8), - .tileOffset = 16, + .x = 8, + .y = -8, + .shape = SPRITE_SHAPE(16x8), + .size = SPRITE_SIZE(16x8), + .tileOffset = 16, .priority = 2 }, { - .x = -24, - .y = 0, - .shape = SPRITE_SHAPE(32x8), - .size = SPRITE_SIZE(32x8), - .tileOffset = 18, + .x = -24, + .y = 0, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 18, .priority = 2 }, { - .x = 8, - .y = 0, - .shape = SPRITE_SHAPE(16x8), - .size = SPRITE_SIZE(16x8), - .tileOffset = 22, + .x = 8, + .y = 0, + .shape = SPRITE_SHAPE(16x8), + .size = SPRITE_SIZE(16x8), + .tileOffset = 22, .priority = 2 }, { - .x = -24, - .y = 8, - .shape = SPRITE_SHAPE(32x8), - .size = SPRITE_SIZE(32x8), - .tileOffset = 24, + .x = -24, + .y = 8, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 24, .priority = 2 }, { - .x = 8, - .y = 8, - .shape = SPRITE_SHAPE(16x8), - .size = SPRITE_SIZE(16x8), - .tileOffset = 28, + .x = 8, + .y = 8, + .shape = SPRITE_SHAPE(16x8), + .size = SPRITE_SIZE(16x8), + .tileOffset = 28, .priority = 2 }, { - .x = -24, - .y = 16, - .shape = SPRITE_SHAPE(32x8), - .size = SPRITE_SIZE(32x8), - .tileOffset = 30, + .x = -24, + .y = 16, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 30, .priority = 2 }, { - .x = 8, - .y = 16, - .shape = SPRITE_SHAPE(16x8), - .size = SPRITE_SIZE(16x8), - .tileOffset = 34, + .x = 8, + .y = 16, + .shape = SPRITE_SHAPE(16x8), + .size = SPRITE_SIZE(16x8), + .tileOffset = 34, .priority = 2 } }; @@ -388,44 +388,44 @@ static const struct SubspriteTable sOamTables_48x48[] = { static const struct Subsprite sOamTable_64x32_0[] = { { - .x = -32, - .y = -16, - .shape = SPRITE_SHAPE(64x32), - .size = SPRITE_SIZE(64x32), - .tileOffset = 0, + .x = -32, + .y = -16, + .shape = SPRITE_SHAPE(64x32), + .size = SPRITE_SIZE(64x32), + .tileOffset = 0, .priority = 2 } }; static const struct Subsprite sOamTable_64x32_1[] = { { - .x = -32, - .y = -16, - .shape = SPRITE_SHAPE(64x32), - .size = SPRITE_SIZE(64x32), - .tileOffset = 0, + .x = -32, + .y = -16, + .shape = SPRITE_SHAPE(64x32), + .size = SPRITE_SIZE(64x32), + .tileOffset = 0, .priority = 1 } }; static const struct Subsprite sOamTable_64x32_2[] = { { - .x = -32, - .y = -16, - .shape = SPRITE_SHAPE(64x32), - .size = SPRITE_SIZE(64x32), - .tileOffset = 0, + .x = -32, + .y = -16, + .shape = SPRITE_SHAPE(64x32), + .size = SPRITE_SIZE(64x32), + .tileOffset = 0, .priority = 2 } }; static const struct Subsprite sOamTable_64x32_3[] = { { - .x = -32, - .y = -16, - .shape = SPRITE_SHAPE(64x32), - .size = SPRITE_SIZE(64x32), - .tileOffset = 0, + .x = -32, + .y = -16, + .shape = SPRITE_SHAPE(64x32), + .size = SPRITE_SIZE(64x32), + .tileOffset = 0, .priority = 2 } }; @@ -442,44 +442,44 @@ static const struct SubspriteTable sOamTables_64x32[] = { static const struct Subsprite sOamTable_64x64_0[] = { { - .x = -32, - .y = -32, - .shape = SPRITE_SHAPE(64x64), - .size = SPRITE_SIZE(64x64), - .tileOffset = 0, + .x = -32, + .y = -32, + .shape = SPRITE_SHAPE(64x64), + .size = SPRITE_SIZE(64x64), + .tileOffset = 0, .priority = 2 } }; static const struct Subsprite sOamTable_64x64_1[] = { { - .x = -32, - .y = -32, - .shape = SPRITE_SHAPE(64x64), - .size = SPRITE_SIZE(64x64), - .tileOffset = 0, + .x = -32, + .y = -32, + .shape = SPRITE_SHAPE(64x64), + .size = SPRITE_SIZE(64x64), + .tileOffset = 0, .priority = 1 } }; static const struct Subsprite sOamTable_64x64_2[] = { { - .x = -32, - .y = -32, - .shape = SPRITE_SHAPE(64x64), - .size = SPRITE_SIZE(64x64), - .tileOffset = 0, + .x = -32, + .y = -32, + .shape = SPRITE_SHAPE(64x64), + .size = SPRITE_SIZE(64x64), + .tileOffset = 0, .priority = 2 } }; static const struct Subsprite sOamTable_64x64_3[] = { { - .x = -32, - .y = -32, - .shape = SPRITE_SHAPE(64x64), - .size = SPRITE_SIZE(64x64), - .tileOffset = 0, + .x = -32, + .y = -32, + .shape = SPRITE_SHAPE(64x64), + .size = SPRITE_SIZE(64x64), + .tileOffset = 0, .priority = 2 } }; @@ -495,492 +495,492 @@ static const struct SubspriteTable sOamTables_64x64[] = { static const struct Subsprite sOamTable_96x40_0[] = { { - .x = -48, - .y = -20, - .shape = SPRITE_SHAPE(32x8), - .size = SPRITE_SIZE(32x8), - .tileOffset = 0, + .x = -48, + .y = -20, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 0, .priority = 2 }, { - .x = -16, - .y = -20, - .shape = SPRITE_SHAPE(32x8), - .size = SPRITE_SIZE(32x8), - .tileOffset = 4, + .x = -16, + .y = -20, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 4, .priority = 2 }, { - .x = 16, - .y = -20, - .shape = SPRITE_SHAPE(32x8), - .size = SPRITE_SIZE(32x8), - .tileOffset = 8, + .x = 16, + .y = -20, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 8, .priority = 2 }, { - .x = -48, - .y = -12, - .shape = SPRITE_SHAPE(32x8), - .size = SPRITE_SIZE(32x8), - .tileOffset = 12, + .x = -48, + .y = -12, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 12, .priority = 2 }, { - .x = -16, - .y = -12, - .shape = SPRITE_SHAPE(32x8), - .size = SPRITE_SIZE(32x8), - .tileOffset = 16, + .x = -16, + .y = -12, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 16, .priority = 2 }, { - .x = 16, - .y = -12, - .shape = SPRITE_SHAPE(32x8), - .size = SPRITE_SIZE(32x8), - .tileOffset = 20, + .x = 16, + .y = -12, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 20, .priority = 2 }, { - .x = -48, - .y = -4, - .shape = SPRITE_SHAPE(32x8), - .size = SPRITE_SIZE(32x8), - .tileOffset = 24, + .x = -48, + .y = -4, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 24, .priority = 2 }, { - .x = -16, - .y = -4, - .shape = SPRITE_SHAPE(32x8), - .size = SPRITE_SIZE(32x8), - .tileOffset = 28, + .x = -16, + .y = -4, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 28, .priority = 2 }, { - .x = 16, - .y = -4, - .shape = SPRITE_SHAPE(32x8), - .size = SPRITE_SIZE(32x8), - .tileOffset = 32, + .x = 16, + .y = -4, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 32, .priority = 2 }, { - .x = -48, - .y = 4, - .shape = SPRITE_SHAPE(32x8), - .size = SPRITE_SIZE(32x8), - .tileOffset = 36, + .x = -48, + .y = 4, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 36, .priority = 2 }, { - .x = -16, - .y = 4, - .shape = SPRITE_SHAPE(32x8), - .size = SPRITE_SIZE(32x8), - .tileOffset = 40, + .x = -16, + .y = 4, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 40, .priority = 2 }, { - .x = 16, - .y = 4, - .shape = SPRITE_SHAPE(32x8), - .size = SPRITE_SIZE(32x8), - .tileOffset = 44, + .x = 16, + .y = 4, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 44, .priority = 2 }, { - .x = -48, - .y = 12, - .shape = SPRITE_SHAPE(32x8), - .size = SPRITE_SIZE(32x8), - .tileOffset = 48, + .x = -48, + .y = 12, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 48, .priority = 2 }, { - .x = -16, - .y = 12, - .shape = SPRITE_SHAPE(32x8), - .size = SPRITE_SIZE(32x8), - .tileOffset = 52, + .x = -16, + .y = 12, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 52, .priority = 2 }, { - .x = 16, - .y = 12, - .shape = SPRITE_SHAPE(32x8), - .size = SPRITE_SIZE(32x8), - .tileOffset = 56, + .x = 16, + .y = 12, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 56, .priority = 2 } }; static const struct Subsprite sOamTable_96x40_1[] = { { - .x = -48, - .y = -20, - .shape = SPRITE_SHAPE(32x8), - .size = SPRITE_SIZE(32x8), - .tileOffset = 0, + .x = -48, + .y = -20, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 0, .priority = 1 }, { - .x = -16, - .y = -20, - .shape = SPRITE_SHAPE(32x8), - .size = SPRITE_SIZE(32x8), - .tileOffset = 4, + .x = -16, + .y = -20, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 4, .priority = 1 }, { - .x = 16, - .y = -20, - .shape = SPRITE_SHAPE(32x8), - .size = SPRITE_SIZE(32x8), - .tileOffset = 8, + .x = 16, + .y = -20, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 8, .priority = 1 }, { - .x = -48, - .y = -12, - .shape = SPRITE_SHAPE(32x8), - .size = SPRITE_SIZE(32x8), - .tileOffset = 12, + .x = -48, + .y = -12, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 12, .priority = 1 }, { - .x = -16, - .y = -12, - .shape = SPRITE_SHAPE(32x8), - .size = SPRITE_SIZE(32x8), - .tileOffset = 16, + .x = -16, + .y = -12, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 16, .priority = 1 }, { - .x = 16, - .y = -12, - .shape = SPRITE_SHAPE(32x8), - .size = SPRITE_SIZE(32x8), - .tileOffset = 20, + .x = 16, + .y = -12, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 20, .priority = 1 }, { - .x = -48, - .y = -4, - .shape = SPRITE_SHAPE(32x8), - .size = SPRITE_SIZE(32x8), - .tileOffset = 24, + .x = -48, + .y = -4, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 24, .priority = 1 }, { - .x = -16, - .y = -4, - .shape = SPRITE_SHAPE(32x8), - .size = SPRITE_SIZE(32x8), - .tileOffset = 28, + .x = -16, + .y = -4, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 28, .priority = 1 }, { - .x = 16, - .y = -4, - .shape = SPRITE_SHAPE(32x8), - .size = SPRITE_SIZE(32x8), - .tileOffset = 32, + .x = 16, + .y = -4, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 32, .priority = 1 }, { - .x = -48, - .y = 4, - .shape = SPRITE_SHAPE(32x8), - .size = SPRITE_SIZE(32x8), - .tileOffset = 36, + .x = -48, + .y = 4, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 36, .priority = 1 }, { - .x = -16, - .y = 4, - .shape = SPRITE_SHAPE(32x8), - .size = SPRITE_SIZE(32x8), - .tileOffset = 40, + .x = -16, + .y = 4, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 40, .priority = 1 }, { - .x = 16, - .y = 4, - .shape = SPRITE_SHAPE(32x8), - .size = SPRITE_SIZE(32x8), - .tileOffset = 44, + .x = 16, + .y = 4, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 44, .priority = 1 }, { - .x = -48, - .y = 12, - .shape = SPRITE_SHAPE(32x8), - .size = SPRITE_SIZE(32x8), - .tileOffset = 48, + .x = -48, + .y = 12, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 48, .priority = 1 }, { - .x = -16, - .y = 12, - .shape = SPRITE_SHAPE(32x8), - .size = SPRITE_SIZE(32x8), - .tileOffset = 52, + .x = -16, + .y = 12, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 52, .priority = 1 }, { - .x = 16, - .y = 12, - .shape = SPRITE_SHAPE(32x8), - .size = SPRITE_SIZE(32x8), - .tileOffset = 56, + .x = 16, + .y = 12, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 56, .priority = 1 } }; static const struct Subsprite sOamTable_96x40_2[] = { { - .x = -48, - .y = -20, - .shape = SPRITE_SHAPE(32x8), - .size = SPRITE_SIZE(32x8), - .tileOffset = 0, + .x = -48, + .y = -20, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 0, .priority = 2 }, { - .x = -16, - .y = -20, - .shape = SPRITE_SHAPE(32x8), - .size = SPRITE_SIZE(32x8), - .tileOffset = 4, + .x = -16, + .y = -20, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 4, .priority = 2 }, { - .x = 16, - .y = -20, - .shape = SPRITE_SHAPE(32x8), - .size = SPRITE_SIZE(32x8), - .tileOffset = 8, + .x = 16, + .y = -20, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 8, .priority = 2 }, { - .x = -48, - .y = -12, - .shape = SPRITE_SHAPE(32x8), - .size = SPRITE_SIZE(32x8), - .tileOffset = 12, + .x = -48, + .y = -12, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 12, .priority = 2 }, { - .x = -16, - .y = -12, - .shape = SPRITE_SHAPE(32x8), - .size = SPRITE_SIZE(32x8), - .tileOffset = 16, + .x = -16, + .y = -12, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 16, .priority = 2 }, { - .x = 16, - .y = -12, - .shape = SPRITE_SHAPE(32x8), - .size = SPRITE_SIZE(32x8), - .tileOffset = 20, + .x = 16, + .y = -12, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 20, .priority = 2 }, { - .x = -48, - .y = -4, - .shape = SPRITE_SHAPE(32x8), - .size = SPRITE_SIZE(32x8), - .tileOffset = 24, + .x = -48, + .y = -4, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 24, .priority = 2 }, { - .x = -16, - .y = -4, - .shape = SPRITE_SHAPE(32x8), - .size = SPRITE_SIZE(32x8), - .tileOffset = 28, + .x = -16, + .y = -4, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 28, .priority = 2 }, { - .x = 16, - .y = -4, - .shape = SPRITE_SHAPE(32x8), - .size = SPRITE_SIZE(32x8), - .tileOffset = 32, + .x = 16, + .y = -4, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 32, .priority = 2 }, { - .x = -48, - .y = 4, - .shape = SPRITE_SHAPE(32x8), - .size = SPRITE_SIZE(32x8), - .tileOffset = 36, + .x = -48, + .y = 4, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 36, .priority = 2 }, { - .x = -16, - .y = 4, - .shape = SPRITE_SHAPE(32x8), - .size = SPRITE_SIZE(32x8), - .tileOffset = 40, + .x = -16, + .y = 4, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 40, .priority = 2 }, { - .x = 16, - .y = 4, - .shape = SPRITE_SHAPE(32x8), - .size = SPRITE_SIZE(32x8), - .tileOffset = 44, + .x = 16, + .y = 4, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 44, .priority = 2 }, { - .x = -48, - .y = 12, - .shape = SPRITE_SHAPE(32x8), - .size = SPRITE_SIZE(32x8), - .tileOffset = 48, + .x = -48, + .y = 12, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 48, .priority = 2 }, { - .x = -16, - .y = 12, - .shape = SPRITE_SHAPE(32x8), - .size = SPRITE_SIZE(32x8), - .tileOffset = 52, + .x = -16, + .y = 12, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 52, .priority = 2 }, { - .x = 16, - .y = 12, - .shape = SPRITE_SHAPE(32x8), - .size = SPRITE_SIZE(32x8), - .tileOffset = 56, + .x = 16, + .y = 12, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 56, .priority = 2 } }; static const struct Subsprite sOamTable_96x40_3[] = { { - .x = -48, - .y = -20, - .shape = SPRITE_SHAPE(32x8), - .size = SPRITE_SIZE(32x8), - .tileOffset = 0, + .x = -48, + .y = -20, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 0, .priority = 1 }, { - .x = -16, - .y = -20, - .shape = SPRITE_SHAPE(32x8), - .size = SPRITE_SIZE(32x8), - .tileOffset = 4, + .x = -16, + .y = -20, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 4, .priority = 1 }, { - .x = 16, - .y = -20, - .shape = SPRITE_SHAPE(32x8), - .size = SPRITE_SIZE(32x8), - .tileOffset = 8, + .x = 16, + .y = -20, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 8, .priority = 1 }, { - .x = -48, - .y = -12, - .shape = SPRITE_SHAPE(32x8), - .size = SPRITE_SIZE(32x8), - .tileOffset = 12, + .x = -48, + .y = -12, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 12, .priority = 1 }, { - .x = -16, - .y = -12, - .shape = SPRITE_SHAPE(32x8), - .size = SPRITE_SIZE(32x8), - .tileOffset = 16, + .x = -16, + .y = -12, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 16, .priority = 1 }, { - .x = 16, - .y = -12, - .shape = SPRITE_SHAPE(32x8), - .size = SPRITE_SIZE(32x8), - .tileOffset = 20, + .x = 16, + .y = -12, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 20, .priority = 1 }, { - .x = -48, - .y = -4, - .shape = SPRITE_SHAPE(32x8), - .size = SPRITE_SIZE(32x8), - .tileOffset = 24, + .x = -48, + .y = -4, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 24, .priority = 2 }, { - .x = -16, - .y = -4, - .shape = SPRITE_SHAPE(32x8), - .size = SPRITE_SIZE(32x8), - .tileOffset = 28, + .x = -16, + .y = -4, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 28, .priority = 2 }, { - .x = 16, - .y = -4, - .shape = SPRITE_SHAPE(32x8), - .size = SPRITE_SIZE(32x8), - .tileOffset = 32, + .x = 16, + .y = -4, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 32, .priority = 2 }, { - .x = -48, - .y = 4, - .shape = SPRITE_SHAPE(32x8), - .size = SPRITE_SIZE(32x8), - .tileOffset = 36, + .x = -48, + .y = 4, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 36, .priority = 2 }, { - .x = -16, - .y = 4, - .shape = SPRITE_SHAPE(32x8), - .size = SPRITE_SIZE(32x8), - .tileOffset = 40, + .x = -16, + .y = 4, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 40, .priority = 2 }, { - .x = 16, - .y = 4, - .shape = SPRITE_SHAPE(32x8), - .size = SPRITE_SIZE(32x8), - .tileOffset = 44, + .x = 16, + .y = 4, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 44, .priority = 2 }, { - .x = -48, - .y = 12, - .shape = SPRITE_SHAPE(32x8), - .size = SPRITE_SIZE(32x8), - .tileOffset = 48, + .x = -48, + .y = 12, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 48, .priority = 2 }, { - .x = -16, - .y = 12, - .shape = SPRITE_SHAPE(32x8), - .size = SPRITE_SIZE(32x8), - .tileOffset = 52, + .x = -16, + .y = 12, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 52, .priority = 2 }, { - .x = 16, - .y = 12, - .shape = SPRITE_SHAPE(32x8), - .size = SPRITE_SIZE(32x8), - .tileOffset = 56, + .x = 16, + .y = 12, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 56, .priority = 2 } }; @@ -997,524 +997,524 @@ static const struct SubspriteTable sOamTables_96x40[] = { static const struct Subsprite sOamTable_88x32_0[] = { { - .x = -48, - .y = -20, - .shape = SPRITE_SHAPE(32x8), - .size = SPRITE_SIZE(32x8), - .tileOffset = 0, + .x = -48, + .y = -20, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 0, .priority = 2 }, { - .x = -16, - .y = -20, - .shape = SPRITE_SHAPE(32x8), - .size = SPRITE_SIZE(32x8), - .tileOffset = 4, + .x = -16, + .y = -20, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 4, .priority = 2 }, { - .x = 16, - .y = -20, - .shape = SPRITE_SHAPE(16x8), - .size = SPRITE_SIZE(16x8), - .tileOffset = 8, + .x = 16, + .y = -20, + .shape = SPRITE_SHAPE(16x8), + .size = SPRITE_SIZE(16x8), + .tileOffset = 8, .priority = 2 }, { - .x = 32, - .y = -20, - .shape = SPRITE_SHAPE(8x8), - .size = SPRITE_SIZE(8x8), - .tileOffset = 10, + .x = 32, + .y = -20, + .shape = SPRITE_SHAPE(8x8), + .size = SPRITE_SIZE(8x8), + .tileOffset = 10, .priority = 2 }, { - .x = -48, - .y = -12, - .shape = SPRITE_SHAPE(32x8), - .size = SPRITE_SIZE(32x8), - .tileOffset = 11, + .x = -48, + .y = -12, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 11, .priority = 2 }, { - .x = -16, - .y = -12, - .shape = SPRITE_SHAPE(32x8), - .size = SPRITE_SIZE(32x8), - .tileOffset = 15, + .x = -16, + .y = -12, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 15, .priority = 2 }, { - .x = 16, - .y = -12, - .shape = SPRITE_SHAPE(16x8), - .size = SPRITE_SIZE(16x8), - .tileOffset = 19, + .x = 16, + .y = -12, + .shape = SPRITE_SHAPE(16x8), + .size = SPRITE_SIZE(16x8), + .tileOffset = 19, .priority = 2 }, { - .x = 32, - .y = -12, - .shape = SPRITE_SHAPE(8x8), - .size = SPRITE_SIZE(8x8), - .tileOffset = 21, + .x = 32, + .y = -12, + .shape = SPRITE_SHAPE(8x8), + .size = SPRITE_SIZE(8x8), + .tileOffset = 21, .priority = 2 }, { - .x = -48, - .y = -4, - .shape = SPRITE_SHAPE(32x8), - .size = SPRITE_SIZE(32x8), - .tileOffset = 22, + .x = -48, + .y = -4, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 22, .priority = 2 }, { - .x = -16, - .y = -4, - .shape = SPRITE_SHAPE(32x8), - .size = SPRITE_SIZE(32x8), - .tileOffset = 26, + .x = -16, + .y = -4, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 26, .priority = 2 }, { - .x = 16, - .y = -4, - .shape = SPRITE_SHAPE(16x8), - .size = SPRITE_SIZE(16x8), - .tileOffset = 30, + .x = 16, + .y = -4, + .shape = SPRITE_SHAPE(16x8), + .size = SPRITE_SIZE(16x8), + .tileOffset = 30, .priority = 2 }, { - .x = 32, - .y = -4, - .shape = SPRITE_SHAPE(8x8), - .size = SPRITE_SIZE(8x8), - .tileOffset = 32, + .x = 32, + .y = -4, + .shape = SPRITE_SHAPE(8x8), + .size = SPRITE_SIZE(8x8), + .tileOffset = 32, .priority = 2 }, { - .x = -48, - .y = 4, - .shape = SPRITE_SHAPE(32x8), - .size = SPRITE_SIZE(32x8), - .tileOffset = 33, + .x = -48, + .y = 4, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 33, .priority = 2 }, { - .x = -16, - .y = 4, - .shape = SPRITE_SHAPE(32x8), - .size = SPRITE_SIZE(32x8), - .tileOffset = 37, + .x = -16, + .y = 4, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 37, .priority = 2 }, { - .x = 16, - .y = 4, - .shape = SPRITE_SHAPE(16x8), - .size = SPRITE_SIZE(16x8), - .tileOffset = 41, + .x = 16, + .y = 4, + .shape = SPRITE_SHAPE(16x8), + .size = SPRITE_SIZE(16x8), + .tileOffset = 41, .priority = 2 }, { - .x = 32, - .y = 4, - .shape = SPRITE_SHAPE(8x8), - .size = SPRITE_SIZE(8x8), - .tileOffset = 43, + .x = 32, + .y = 4, + .shape = SPRITE_SHAPE(8x8), + .size = SPRITE_SIZE(8x8), + .tileOffset = 43, .priority = 2 } }; static const struct Subsprite sOamTable_88x32_1[] = { { - .x = -48, - .y = -20, - .shape = SPRITE_SHAPE(32x8), - .size = SPRITE_SIZE(32x8), - .tileOffset = 0, + .x = -48, + .y = -20, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 0, .priority = 1 }, { - .x = -16, - .y = -20, - .shape = SPRITE_SHAPE(32x8), - .size = SPRITE_SIZE(32x8), - .tileOffset = 4, + .x = -16, + .y = -20, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 4, .priority = 1 }, { - .x = 16, - .y = -20, - .shape = SPRITE_SHAPE(16x8), - .size = SPRITE_SIZE(16x8), - .tileOffset = 8, + .x = 16, + .y = -20, + .shape = SPRITE_SHAPE(16x8), + .size = SPRITE_SIZE(16x8), + .tileOffset = 8, .priority = 1 }, { - .x = 32, - .y = -20, - .shape = SPRITE_SHAPE(8x8), - .size = SPRITE_SIZE(8x8), - .tileOffset = 10, + .x = 32, + .y = -20, + .shape = SPRITE_SHAPE(8x8), + .size = SPRITE_SIZE(8x8), + .tileOffset = 10, .priority = 1 }, { - .x = -48, - .y = -12, - .shape = SPRITE_SHAPE(32x8), - .size = SPRITE_SIZE(32x8), - .tileOffset = 11, + .x = -48, + .y = -12, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 11, .priority = 1 }, { - .x = -16, - .y = -12, - .shape = SPRITE_SHAPE(32x8), - .size = SPRITE_SIZE(32x8), - .tileOffset = 15, + .x = -16, + .y = -12, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 15, .priority = 1 }, { - .x = 16, - .y = -12, - .shape = SPRITE_SHAPE(16x8), - .size = SPRITE_SIZE(16x8), - .tileOffset = 19, + .x = 16, + .y = -12, + .shape = SPRITE_SHAPE(16x8), + .size = SPRITE_SIZE(16x8), + .tileOffset = 19, .priority = 1 }, { - .x = 32, - .y = -12, - .shape = SPRITE_SHAPE(8x8), - .size = SPRITE_SIZE(8x8), - .tileOffset = 21, + .x = 32, + .y = -12, + .shape = SPRITE_SHAPE(8x8), + .size = SPRITE_SIZE(8x8), + .tileOffset = 21, .priority = 1 }, { - .x = -48, - .y = -4, - .shape = SPRITE_SHAPE(32x8), - .size = SPRITE_SIZE(32x8), - .tileOffset = 22, + .x = -48, + .y = -4, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 22, .priority = 1 }, { - .x = -16, - .y = -4, - .shape = SPRITE_SHAPE(32x8), - .size = SPRITE_SIZE(32x8), - .tileOffset = 26, + .x = -16, + .y = -4, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 26, .priority = 1 }, { - .x = 16, - .y = -4, - .shape = SPRITE_SHAPE(16x8), - .size = SPRITE_SIZE(16x8), - .tileOffset = 30, + .x = 16, + .y = -4, + .shape = SPRITE_SHAPE(16x8), + .size = SPRITE_SIZE(16x8), + .tileOffset = 30, .priority = 1 }, { - .x = 32, - .y = -4, - .shape = SPRITE_SHAPE(8x8), - .size = SPRITE_SIZE(8x8), - .tileOffset = 32, + .x = 32, + .y = -4, + .shape = SPRITE_SHAPE(8x8), + .size = SPRITE_SIZE(8x8), + .tileOffset = 32, .priority = 1 }, { - .x = -48, - .y = 4, - .shape = SPRITE_SHAPE(32x8), - .size = SPRITE_SIZE(32x8), - .tileOffset = 33, + .x = -48, + .y = 4, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 33, .priority = 1 }, { - .x = -16, - .y = 4, - .shape = SPRITE_SHAPE(32x8), - .size = SPRITE_SIZE(32x8), - .tileOffset = 37, + .x = -16, + .y = 4, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 37, .priority = 1 }, { - .x = 16, - .y = 4, - .shape = SPRITE_SHAPE(16x8), - .size = SPRITE_SIZE(16x8), - .tileOffset = 41, + .x = 16, + .y = 4, + .shape = SPRITE_SHAPE(16x8), + .size = SPRITE_SIZE(16x8), + .tileOffset = 41, .priority = 1 }, { - .x = 32, - .y = 4, - .shape = SPRITE_SHAPE(8x8), - .size = SPRITE_SIZE(8x8), - .tileOffset = 43, + .x = 32, + .y = 4, + .shape = SPRITE_SHAPE(8x8), + .size = SPRITE_SIZE(8x8), + .tileOffset = 43, .priority = 1 } }; static const struct Subsprite sOamTable_88x32_2[] = { { - .x = -48, - .y = -20, - .shape = SPRITE_SHAPE(32x8), - .size = SPRITE_SIZE(32x8), - .tileOffset = 0, + .x = -48, + .y = -20, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 0, .priority = 2 }, { - .x = -16, - .y = -20, - .shape = SPRITE_SHAPE(32x8), - .size = SPRITE_SIZE(32x8), - .tileOffset = 4, + .x = -16, + .y = -20, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 4, .priority = 2 }, { - .x = 16, - .y = -20, - .shape = SPRITE_SHAPE(16x8), - .size = SPRITE_SIZE(16x8), - .tileOffset = 8, + .x = 16, + .y = -20, + .shape = SPRITE_SHAPE(16x8), + .size = SPRITE_SIZE(16x8), + .tileOffset = 8, .priority = 2 }, { - .x = 32, - .y = -20, - .shape = SPRITE_SHAPE(8x8), - .size = SPRITE_SIZE(8x8), - .tileOffset = 10, + .x = 32, + .y = -20, + .shape = SPRITE_SHAPE(8x8), + .size = SPRITE_SIZE(8x8), + .tileOffset = 10, .priority = 2 }, { - .x = -48, - .y = -12, - .shape = SPRITE_SHAPE(32x8), - .size = SPRITE_SIZE(32x8), - .tileOffset = 11, + .x = -48, + .y = -12, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 11, .priority = 2 }, { - .x = -16, - .y = -12, - .shape = SPRITE_SHAPE(32x8), - .size = SPRITE_SIZE(32x8), - .tileOffset = 15, + .x = -16, + .y = -12, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 15, .priority = 2 }, { - .x = 16, - .y = -12, - .shape = SPRITE_SHAPE(16x8), - .size = SPRITE_SIZE(16x8), - .tileOffset = 19, + .x = 16, + .y = -12, + .shape = SPRITE_SHAPE(16x8), + .size = SPRITE_SIZE(16x8), + .tileOffset = 19, .priority = 2 }, { - .x = 32, - .y = -12, - .shape = SPRITE_SHAPE(8x8), - .size = SPRITE_SIZE(8x8), - .tileOffset = 21, + .x = 32, + .y = -12, + .shape = SPRITE_SHAPE(8x8), + .size = SPRITE_SIZE(8x8), + .tileOffset = 21, .priority = 2 }, { - .x = -48, - .y = -4, - .shape = SPRITE_SHAPE(32x8), - .size = SPRITE_SIZE(32x8), - .tileOffset = 22, + .x = -48, + .y = -4, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 22, .priority = 2 }, { - .x = -16, - .y = -4, - .shape = SPRITE_SHAPE(32x8), - .size = SPRITE_SIZE(32x8), - .tileOffset = 26, + .x = -16, + .y = -4, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 26, .priority = 2 }, { - .x = 16, - .y = -4, - .shape = SPRITE_SHAPE(16x8), - .size = SPRITE_SIZE(16x8), - .tileOffset = 30, + .x = 16, + .y = -4, + .shape = SPRITE_SHAPE(16x8), + .size = SPRITE_SIZE(16x8), + .tileOffset = 30, .priority = 2 }, { - .x = 32, - .y = -4, - .shape = SPRITE_SHAPE(8x8), - .size = SPRITE_SIZE(8x8), - .tileOffset = 32, + .x = 32, + .y = -4, + .shape = SPRITE_SHAPE(8x8), + .size = SPRITE_SIZE(8x8), + .tileOffset = 32, .priority = 2 }, { - .x = -48, - .y = 4, - .shape = SPRITE_SHAPE(32x8), - .size = SPRITE_SIZE(32x8), - .tileOffset = 33, + .x = -48, + .y = 4, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 33, .priority = 2 }, { - .x = -16, - .y = 4, - .shape = SPRITE_SHAPE(32x8), - .size = SPRITE_SIZE(32x8), - .tileOffset = 37, + .x = -16, + .y = 4, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 37, .priority = 2 }, { - .x = 16, - .y = 4, - .shape = SPRITE_SHAPE(16x8), - .size = SPRITE_SIZE(16x8), - .tileOffset = 41, + .x = 16, + .y = 4, + .shape = SPRITE_SHAPE(16x8), + .size = SPRITE_SIZE(16x8), + .tileOffset = 41, .priority = 2 }, { - .x = 32, - .y = 4, - .shape = SPRITE_SHAPE(8x8), - .size = SPRITE_SIZE(8x8), - .tileOffset = 43, + .x = 32, + .y = 4, + .shape = SPRITE_SHAPE(8x8), + .size = SPRITE_SIZE(8x8), + .tileOffset = 43, .priority = 2 } }; static const struct Subsprite sOamTable_88x32_3[] = { { - .x = -48, - .y = -20, - .shape = SPRITE_SHAPE(32x8), - .size = SPRITE_SIZE(32x8), - .tileOffset = 0, + .x = -48, + .y = -20, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 0, .priority = 1 }, { - .x = -16, - .y = -20, - .shape = SPRITE_SHAPE(32x8), - .size = SPRITE_SIZE(32x8), - .tileOffset = 4, + .x = -16, + .y = -20, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 4, .priority = 1 }, { - .x = 16, - .y = -20, - .shape = SPRITE_SHAPE(16x8), - .size = SPRITE_SIZE(16x8), - .tileOffset = 8, + .x = 16, + .y = -20, + .shape = SPRITE_SHAPE(16x8), + .size = SPRITE_SIZE(16x8), + .tileOffset = 8, .priority = 1 }, { - .x = 32, - .y = -20, - .shape = SPRITE_SHAPE(8x8), - .size = SPRITE_SIZE(8x8), - .tileOffset = 10, + .x = 32, + .y = -20, + .shape = SPRITE_SHAPE(8x8), + .size = SPRITE_SIZE(8x8), + .tileOffset = 10, .priority = 1 }, { - .x = -48, - .y = -12, - .shape = SPRITE_SHAPE(32x8), - .size = SPRITE_SIZE(32x8), - .tileOffset = 11, + .x = -48, + .y = -12, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 11, .priority = 1 }, { - .x = -16, - .y = -12, - .shape = SPRITE_SHAPE(32x8), - .size = SPRITE_SIZE(32x8), - .tileOffset = 15, + .x = -16, + .y = -12, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 15, .priority = 1 }, { - .x = 16, - .y = -12, - .shape = SPRITE_SHAPE(16x8), - .size = SPRITE_SIZE(16x8), - .tileOffset = 19, + .x = 16, + .y = -12, + .shape = SPRITE_SHAPE(16x8), + .size = SPRITE_SIZE(16x8), + .tileOffset = 19, .priority = 1 }, { - .x = 32, - .y = -12, - .shape = SPRITE_SHAPE(8x8), - .size = SPRITE_SIZE(8x8), - .tileOffset = 21, + .x = 32, + .y = -12, + .shape = SPRITE_SHAPE(8x8), + .size = SPRITE_SIZE(8x8), + .tileOffset = 21, .priority = 1 }, { - .x = -48, - .y = -4, - .shape = SPRITE_SHAPE(32x8), - .size = SPRITE_SIZE(32x8), - .tileOffset = 22, + .x = -48, + .y = -4, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 22, .priority = 2 }, { - .x = -16, - .y = -4, - .shape = SPRITE_SHAPE(32x8), - .size = SPRITE_SIZE(32x8), - .tileOffset = 26, + .x = -16, + .y = -4, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 26, .priority = 2 }, { - .x = 16, - .y = -4, - .shape = SPRITE_SHAPE(16x8), - .size = SPRITE_SIZE(16x8), - .tileOffset = 30, + .x = 16, + .y = -4, + .shape = SPRITE_SHAPE(16x8), + .size = SPRITE_SIZE(16x8), + .tileOffset = 30, .priority = 2 }, { - .x = 32, - .y = -4, - .shape = SPRITE_SHAPE(8x8), - .size = SPRITE_SIZE(8x8), - .tileOffset = 32, + .x = 32, + .y = -4, + .shape = SPRITE_SHAPE(8x8), + .size = SPRITE_SIZE(8x8), + .tileOffset = 32, .priority = 2 }, { - .x = -48, - .y = 4, - .shape = SPRITE_SHAPE(32x8), - .size = SPRITE_SIZE(32x8), - .tileOffset = 33, + .x = -48, + .y = 4, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 33, .priority = 2 }, { - .x = -16, - .y = 4, - .shape = SPRITE_SHAPE(32x8), - .size = SPRITE_SIZE(32x8), - .tileOffset = 37, + .x = -16, + .y = 4, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 37, .priority = 2 }, { - .x = 16, - .y = 4, - .shape = SPRITE_SHAPE(16x8), - .size = SPRITE_SIZE(16x8), - .tileOffset = 41, + .x = 16, + .y = 4, + .shape = SPRITE_SHAPE(16x8), + .size = SPRITE_SIZE(16x8), + .tileOffset = 41, .priority = 2 }, { - .x = 32, - .y = 4, - .shape = SPRITE_SHAPE(8x8), - .size = SPRITE_SIZE(8x8), - .tileOffset = 43, + .x = 32, + .y = 4, + .shape = SPRITE_SHAPE(8x8), + .size = SPRITE_SIZE(8x8), + .tileOffset = 43, .priority = 2 } }; diff --git a/src/data/party_menu.h b/src/data/party_menu.h index 570ef738eb..f3a8a50ec0 100644 --- a/src/data/party_menu.h +++ b/src/data/party_menu.h @@ -37,9 +37,9 @@ enum static const struct PartyMenuBoxInfoRects sPartyBoxInfoRects[] = { - [PARTY_BOX_LEFT_COLUMN] = + [PARTY_BOX_LEFT_COLUMN] = { - BlitBitmapToPartyWindow_LeftColumn, + BlitBitmapToPartyWindow_LeftColumn, { //The below are the x, y, width, and height for each of the following info 24, 11, 40, 13, // Nickname @@ -48,12 +48,12 @@ static const struct PartyMenuBoxInfoRects sPartyBoxInfoRects[] = 38, 37, 24, 8, // HP 53, 37, 24, 8, // Max HP 24, 35, 48, 3 // HP bar - }, + }, 12, 34, 64, 16 // Description text (e.g. NO USE) }, - [PARTY_BOX_RIGHT_COLUMN] = + [PARTY_BOX_RIGHT_COLUMN] = { - BlitBitmapToPartyWindow_RightColumn, + BlitBitmapToPartyWindow_RightColumn, { // See above comment 22, 3, 40, 13, // Nickname @@ -62,7 +62,7 @@ static const struct PartyMenuBoxInfoRects sPartyBoxInfoRects[] = 102, 12, 24, 8, // HP 117, 12, 24, 8, // Max HP 88, 10, 48, 3 // HP bar - }, + }, 77, 4, 64, 16 // Description text }, }; @@ -73,7 +73,7 @@ static const struct PartyMenuBoxInfoRects sPartyBoxInfoRects[] = // Pokemon icon (x, y), held item (x, y), status condition (x, y), menu pokeball (x, y) static const u8 sPartyMenuSpriteCoords[PARTY_LAYOUT_COUNT][PARTY_SIZE][4 * 2] = { - [PARTY_LAYOUT_SINGLE] = + [PARTY_LAYOUT_SINGLE] = { { 16, 40, 20, 50, 50, 52, 16, 34}, {104, 18, 108, 28, 136, 27, 102, 25}, @@ -82,7 +82,7 @@ static const u8 sPartyMenuSpriteCoords[PARTY_LAYOUT_COUNT][PARTY_SIZE][4 * 2] = {104, 90, 108, 100, 136, 99, 102, 97}, {104, 114, 108, 124, 136, 123, 102, 121}, }, - [PARTY_LAYOUT_DOUBLE] = + [PARTY_LAYOUT_DOUBLE] = { {16, 24, 20, 34, 50, 36, 16, 18}, {16, 80, 20, 90, 50, 92, 16, 74}, @@ -91,7 +91,7 @@ static const u8 sPartyMenuSpriteCoords[PARTY_LAYOUT_COUNT][PARTY_SIZE][4 * 2] = {104, 82, 108, 92, 136, 91, 102, 89}, {104, 114, 108, 124, 136, 123, 102, 121}, }, - [PARTY_LAYOUT_MULTI] = + [PARTY_LAYOUT_MULTI] = { {16, 24, 20, 34, 50, 36, 16, 18}, {16, 80, 20, 90, 50, 92, 16, 74}, @@ -100,7 +100,7 @@ static const u8 sPartyMenuSpriteCoords[PARTY_LAYOUT_COUNT][PARTY_SIZE][4 * 2] = {104, 82, 106, 92, 136, 91, 102, 89}, {104, 106, 106, 116, 136, 115, 102, 113}, }, - [PARTY_LAYOUT_MULTI_SHOWCASE] = + [PARTY_LAYOUT_MULTI_SHOWCASE] = { {16, 32, 20, 42, 50, 44, 16, 26}, {104, 34, 106, 44, 136, 43, 102, 41}, @@ -1171,14 +1171,14 @@ static const struct SpriteTemplate sSpriteTemplate_StatusIcons = // Mask for the partners party in a multi battle. TRUE if in the partners party, FALSE otherwise // The 7th slot is Cancel, and the 8th slot is unreachable // Used only to determine whether or not to show the Deoxys form icon sprite -static const bool8 sMultiBattlePartnersPartyMask[PARTY_SIZE + 2] = +static const bool8 sMultiBattlePartnersPartyMask[PARTY_SIZE + 2] = { - FALSE, - TRUE, - FALSE, - FALSE, - TRUE, - TRUE, + FALSE, + TRUE, + FALSE, + FALSE, + TRUE, + TRUE, FALSE }; diff --git a/src/data/pokemon/tmhm_learnsets.h b/src/data/pokemon/tmhm_learnsets.h index deeeda16f8..cb42d7c6fc 100644 --- a/src/data/pokemon/tmhm_learnsets.h +++ b/src/data/pokemon/tmhm_learnsets.h @@ -15,7 +15,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM17_PROTECT) | TMHM(TM19_GIGA_DRAIN) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM27_RETURN) | TMHM(TM32_DOUBLE_TEAM) | TMHM(TM36_SLUDGE_BOMB) @@ -35,7 +35,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM17_PROTECT) | TMHM(TM19_GIGA_DRAIN) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM27_RETURN) | TMHM(TM32_DOUBLE_TEAM) | TMHM(TM36_SLUDGE_BOMB) @@ -57,7 +57,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM17_PROTECT) | TMHM(TM19_GIGA_DRAIN) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM26_EARTHQUAKE) | TMHM(TM27_RETURN) | TMHM(TM32_DOUBLE_TEAM) @@ -239,7 +239,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM19_GIGA_DRAIN) | TMHM(TM20_SAFEGUARD) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM27_RETURN) | TMHM(TM29_PSYCHIC) | TMHM(TM30_SHADOW_BALL) @@ -264,7 +264,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM17_PROTECT) | TMHM(TM19_GIGA_DRAIN) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM27_RETURN) | TMHM(TM31_BRICK_BREAK) | TMHM(TM32_DOUBLE_TEAM) @@ -758,7 +758,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM18_RAIN_DANCE) | TMHM(TM20_SAFEGUARD) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM23_IRON_TAIL) | TMHM(TM24_THUNDERBOLT) | TMHM(TM25_THUNDER) @@ -794,7 +794,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM18_RAIN_DANCE) | TMHM(TM20_SAFEGUARD) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM23_IRON_TAIL) | TMHM(TM24_THUNDERBOLT) | TMHM(TM25_THUNDER) @@ -867,7 +867,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM18_RAIN_DANCE) | TMHM(TM20_SAFEGUARD) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM24_THUNDERBOLT) | TMHM(TM25_THUNDER) | TMHM(TM27_RETURN) @@ -901,7 +901,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM18_RAIN_DANCE) | TMHM(TM20_SAFEGUARD) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM24_THUNDERBOLT) | TMHM(TM25_THUNDER) | TMHM(TM27_RETURN) @@ -974,7 +974,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM17_PROTECT) | TMHM(TM19_GIGA_DRAIN) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM27_RETURN) | TMHM(TM32_DOUBLE_TEAM) | TMHM(TM36_SLUDGE_BOMB) @@ -992,7 +992,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM17_PROTECT) | TMHM(TM19_GIGA_DRAIN) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM27_RETURN) | TMHM(TM32_DOUBLE_TEAM) | TMHM(TM36_SLUDGE_BOMB) @@ -1011,7 +1011,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM17_PROTECT) | TMHM(TM19_GIGA_DRAIN) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM27_RETURN) | TMHM(TM32_DOUBLE_TEAM) | TMHM(TM36_SLUDGE_BOMB) @@ -1029,7 +1029,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM17_PROTECT) | TMHM(TM19_GIGA_DRAIN) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM27_RETURN) | TMHM(TM28_DIG) | TMHM(TM32_DOUBLE_TEAM) @@ -1052,7 +1052,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM17_PROTECT) | TMHM(TM19_GIGA_DRAIN) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM27_RETURN) | TMHM(TM28_DIG) | TMHM(TM32_DOUBLE_TEAM) @@ -1073,7 +1073,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM17_PROTECT) | TMHM(TM19_GIGA_DRAIN) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM27_RETURN) | TMHM(TM29_PSYCHIC) | TMHM(TM32_DOUBLE_TEAM) @@ -1093,7 +1093,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM17_PROTECT) | TMHM(TM19_GIGA_DRAIN) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM27_RETURN) | TMHM(TM29_PSYCHIC) | TMHM(TM32_DOUBLE_TEAM) @@ -1607,7 +1607,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM17_PROTECT) | TMHM(TM19_GIGA_DRAIN) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM27_RETURN) | TMHM(TM32_DOUBLE_TEAM) | TMHM(TM36_SLUDGE_BOMB) @@ -1626,7 +1626,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM17_PROTECT) | TMHM(TM19_GIGA_DRAIN) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM27_RETURN) | TMHM(TM32_DOUBLE_TEAM) | TMHM(TM36_SLUDGE_BOMB) @@ -1646,7 +1646,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM17_PROTECT) | TMHM(TM19_GIGA_DRAIN) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM27_RETURN) | TMHM(TM32_DOUBLE_TEAM) | TMHM(TM36_SLUDGE_BOMB) @@ -1778,7 +1778,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM11_SUNNY_DAY) | TMHM(TM17_PROTECT) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM23_IRON_TAIL) | TMHM(TM27_RETURN) | TMHM(TM32_DOUBLE_TEAM) @@ -1797,7 +1797,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM15_HYPER_BEAM) | TMHM(TM17_PROTECT) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM23_IRON_TAIL) | TMHM(TM27_RETURN) | TMHM(TM32_DOUBLE_TEAM) @@ -2348,7 +2348,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM17_PROTECT) | TMHM(TM19_GIGA_DRAIN) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM27_RETURN) | TMHM(TM29_PSYCHIC) | TMHM(TM32_DOUBLE_TEAM) @@ -2372,7 +2372,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM17_PROTECT) | TMHM(TM19_GIGA_DRAIN) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM27_RETURN) | TMHM(TM29_PSYCHIC) | TMHM(TM32_DOUBLE_TEAM) @@ -2495,7 +2495,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM17_PROTECT) | TMHM(TM18_RAIN_DANCE) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM23_IRON_TAIL) | TMHM(TM24_THUNDERBOLT) | TMHM(TM25_THUNDER) @@ -2647,7 +2647,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM18_RAIN_DANCE) | TMHM(TM20_SAFEGUARD) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM23_IRON_TAIL) | TMHM(TM24_THUNDERBOLT) | TMHM(TM25_THUNDER) @@ -2680,7 +2680,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM17_PROTECT) | TMHM(TM19_GIGA_DRAIN) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM27_RETURN) | TMHM(TM32_DOUBLE_TEAM) | TMHM(TM36_SLUDGE_BOMB) @@ -2706,7 +2706,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM17_PROTECT) | TMHM(TM18_RAIN_DANCE) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM23_IRON_TAIL) | TMHM(TM24_THUNDERBOLT) | TMHM(TM25_THUNDER) @@ -2872,7 +2872,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM18_RAIN_DANCE) | TMHM(TM20_SAFEGUARD) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM24_THUNDERBOLT) | TMHM(TM25_THUNDER) | TMHM(TM27_RETURN) @@ -3021,7 +3021,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM17_PROTECT) | TMHM(TM18_RAIN_DANCE) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM23_IRON_TAIL) | TMHM(TM24_THUNDERBOLT) | TMHM(TM25_THUNDER) @@ -3198,7 +3198,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM17_PROTECT) | TMHM(TM18_RAIN_DANCE) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM23_IRON_TAIL) | TMHM(TM24_THUNDERBOLT) | TMHM(TM25_THUNDER) @@ -3356,7 +3356,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM17_PROTECT) | TMHM(TM18_RAIN_DANCE) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM24_THUNDERBOLT) | TMHM(TM25_THUNDER) | TMHM(TM26_EARTHQUAKE) @@ -3560,7 +3560,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM18_RAIN_DANCE) | TMHM(TM20_SAFEGUARD) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM23_IRON_TAIL) | TMHM(TM24_THUNDERBOLT) | TMHM(TM25_THUNDER) @@ -3608,7 +3608,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM19_GIGA_DRAIN) | TMHM(TM20_SAFEGUARD) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM23_IRON_TAIL) | TMHM(TM24_THUNDERBOLT) | TMHM(TM25_THUNDER) @@ -3655,7 +3655,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM19_GIGA_DRAIN) | TMHM(TM20_SAFEGUARD) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM23_IRON_TAIL) | TMHM(TM27_RETURN) | TMHM(TM32_DOUBLE_TEAM) @@ -3676,7 +3676,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM19_GIGA_DRAIN) | TMHM(TM20_SAFEGUARD) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM23_IRON_TAIL) | TMHM(TM27_RETURN) | TMHM(TM32_DOUBLE_TEAM) @@ -3700,7 +3700,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM19_GIGA_DRAIN) | TMHM(TM20_SAFEGUARD) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM23_IRON_TAIL) | TMHM(TM26_EARTHQUAKE) | TMHM(TM27_RETURN) @@ -3874,7 +3874,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM17_PROTECT) | TMHM(TM18_RAIN_DANCE) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM23_IRON_TAIL) | TMHM(TM24_THUNDERBOLT) | TMHM(TM27_RETURN) @@ -3903,7 +3903,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM17_PROTECT) | TMHM(TM18_RAIN_DANCE) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM23_IRON_TAIL) | TMHM(TM24_THUNDERBOLT) | TMHM(TM25_THUNDER) @@ -3976,7 +3976,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM19_GIGA_DRAIN) | TMHM(TM20_SAFEGUARD) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM27_RETURN) | TMHM(TM28_DIG) | TMHM(TM31_BRICK_BREAK) @@ -4000,7 +4000,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM19_GIGA_DRAIN) | TMHM(TM20_SAFEGUARD) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM27_RETURN) | TMHM(TM28_DIG) | TMHM(TM31_BRICK_BREAK) @@ -4020,7 +4020,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM17_PROTECT) | TMHM(TM19_GIGA_DRAIN) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM27_RETURN) | TMHM(TM28_DIG) | TMHM(TM29_PSYCHIC) @@ -4040,7 +4040,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM17_PROTECT) | TMHM(TM19_GIGA_DRAIN) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM27_RETURN) | TMHM(TM28_DIG) | TMHM(TM29_PSYCHIC) @@ -4151,7 +4151,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM18_RAIN_DANCE) | TMHM(TM20_SAFEGUARD) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM23_IRON_TAIL) | TMHM(TM27_RETURN) | TMHM(TM28_DIG) @@ -4177,7 +4177,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM18_RAIN_DANCE) | TMHM(TM20_SAFEGUARD) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM27_RETURN) | TMHM(TM28_DIG) | TMHM(TM29_PSYCHIC) @@ -4202,7 +4202,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM18_RAIN_DANCE) | TMHM(TM20_SAFEGUARD) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM27_RETURN) | TMHM(TM29_PSYCHIC) | TMHM(TM30_SHADOW_BALL) @@ -4229,7 +4229,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM18_RAIN_DANCE) | TMHM(TM20_SAFEGUARD) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM27_RETURN) | TMHM(TM29_PSYCHIC) | TMHM(TM30_SHADOW_BALL) @@ -4258,7 +4258,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM18_RAIN_DANCE) | TMHM(TM19_GIGA_DRAIN) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM27_RETURN) | TMHM(TM29_PSYCHIC) | TMHM(TM30_SHADOW_BALL) @@ -4284,7 +4284,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM18_RAIN_DANCE) | TMHM(TM19_GIGA_DRAIN) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM27_RETURN) | TMHM(TM29_PSYCHIC) | TMHM(TM30_SHADOW_BALL) @@ -4373,7 +4373,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM19_GIGA_DRAIN) | TMHM(TM20_SAFEGUARD) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM27_RETURN) | TMHM(TM32_DOUBLE_TEAM) | TMHM(TM36_SLUDGE_BOMB) @@ -4493,7 +4493,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM17_PROTECT) | TMHM(TM19_GIGA_DRAIN) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM27_RETURN) | TMHM(TM32_DOUBLE_TEAM) | TMHM(TM40_AERIAL_ACE) @@ -4510,7 +4510,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM17_PROTECT) | TMHM(TM19_GIGA_DRAIN) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM27_RETURN) | TMHM(TM32_DOUBLE_TEAM) | TMHM(TM40_AERIAL_ACE) @@ -4528,7 +4528,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM17_PROTECT) | TMHM(TM19_GIGA_DRAIN) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM27_RETURN) | TMHM(TM32_DOUBLE_TEAM) | TMHM(TM40_AERIAL_ACE) @@ -4547,7 +4547,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM17_PROTECT) | TMHM(TM18_RAIN_DANCE) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM23_IRON_TAIL) | TMHM(TM24_THUNDERBOLT) | TMHM(TM25_THUNDER) @@ -4577,7 +4577,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM19_GIGA_DRAIN) | TMHM(TM20_SAFEGUARD) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM27_RETURN) | TMHM(TM32_DOUBLE_TEAM) | TMHM(TM36_SLUDGE_BOMB) @@ -4598,7 +4598,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM19_GIGA_DRAIN) | TMHM(TM20_SAFEGUARD) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM27_RETURN) | TMHM(TM32_DOUBLE_TEAM) | TMHM(TM36_SLUDGE_BOMB) @@ -4615,7 +4615,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM17_PROTECT) | TMHM(TM19_GIGA_DRAIN) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM27_RETURN) | TMHM(TM29_PSYCHIC) | TMHM(TM30_SHADOW_BALL) @@ -4855,7 +4855,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM17_PROTECT) | TMHM(TM19_GIGA_DRAIN) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM26_EARTHQUAKE) | TMHM(TM27_RETURN) | TMHM(TM28_DIG) @@ -4877,7 +4877,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM17_PROTECT) | TMHM(TM19_GIGA_DRAIN) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM26_EARTHQUAKE) | TMHM(TM27_RETURN) | TMHM(TM28_DIG) @@ -4901,7 +4901,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM17_PROTECT) | TMHM(TM18_RAIN_DANCE) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM23_IRON_TAIL) | TMHM(TM24_THUNDERBOLT) | TMHM(TM25_THUNDER) @@ -4982,7 +4982,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM17_PROTECT) | TMHM(TM18_RAIN_DANCE) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM24_THUNDERBOLT) | TMHM(TM25_THUNDER) | TMHM(TM26_EARTHQUAKE) @@ -5017,7 +5017,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM17_PROTECT) | TMHM(TM18_RAIN_DANCE) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM23_IRON_TAIL) | TMHM(TM24_THUNDERBOLT) | TMHM(TM25_THUNDER) @@ -5455,7 +5455,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM12_TAUNT) | TMHM(TM17_PROTECT) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM23_IRON_TAIL) | TMHM(TM27_RETURN) | TMHM(TM30_SHADOW_BALL) @@ -5481,7 +5481,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM15_HYPER_BEAM) | TMHM(TM17_PROTECT) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM23_IRON_TAIL) | TMHM(TM27_RETURN) | TMHM(TM30_SHADOW_BALL) @@ -5568,7 +5568,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM17_PROTECT) | TMHM(TM18_RAIN_DANCE) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM23_IRON_TAIL) | TMHM(TM24_THUNDERBOLT) | TMHM(TM25_THUNDER) @@ -5593,7 +5593,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM17_PROTECT) | TMHM(TM18_RAIN_DANCE) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM23_IRON_TAIL) | TMHM(TM24_THUNDERBOLT) | TMHM(TM25_THUNDER) @@ -5731,7 +5731,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM17_PROTECT) | TMHM(TM18_RAIN_DANCE) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM23_IRON_TAIL) | TMHM(TM24_THUNDERBOLT) | TMHM(TM25_THUNDER) @@ -5766,7 +5766,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM18_RAIN_DANCE) | TMHM(TM20_SAFEGUARD) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM23_IRON_TAIL) | TMHM(TM24_THUNDERBOLT) | TMHM(TM25_THUNDER) @@ -5826,7 +5826,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM17_PROTECT) | TMHM(TM18_RAIN_DANCE) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM23_IRON_TAIL) | TMHM(TM27_RETURN) | TMHM(TM28_DIG) @@ -6003,7 +6003,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM19_GIGA_DRAIN) | TMHM(TM20_SAFEGUARD) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM24_THUNDERBOLT) | TMHM(TM25_THUNDER) | TMHM(TM26_EARTHQUAKE) @@ -6039,7 +6039,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM19_GIGA_DRAIN) | TMHM(TM20_SAFEGUARD) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM27_RETURN) | TMHM(TM29_PSYCHIC) | TMHM(TM30_SHADOW_BALL) @@ -6114,7 +6114,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM19_GIGA_DRAIN) | TMHM(TM20_SAFEGUARD) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM23_IRON_TAIL) | TMHM(TM27_RETURN) | TMHM(TM28_DIG) @@ -6140,7 +6140,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM19_GIGA_DRAIN) | TMHM(TM20_SAFEGUARD) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM23_IRON_TAIL) | TMHM(TM27_RETURN) | TMHM(TM28_DIG) @@ -6169,7 +6169,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM19_GIGA_DRAIN) | TMHM(TM20_SAFEGUARD) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM23_IRON_TAIL) | TMHM(TM26_EARTHQUAKE) | TMHM(TM27_RETURN) @@ -6450,7 +6450,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM19_GIGA_DRAIN) | TMHM(TM20_SAFEGUARD) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM27_RETURN) | TMHM(TM29_PSYCHIC) | TMHM(TM30_SHADOW_BALL) @@ -6473,7 +6473,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM17_PROTECT) | TMHM(TM19_GIGA_DRAIN) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM27_RETURN) | TMHM(TM29_PSYCHIC) | TMHM(TM30_SHADOW_BALL) @@ -6499,7 +6499,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM18_RAIN_DANCE) | TMHM(TM19_GIGA_DRAIN) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM27_RETURN) | TMHM(TM32_DOUBLE_TEAM) | TMHM(TM42_FACADE) @@ -6522,7 +6522,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM18_RAIN_DANCE) | TMHM(TM19_GIGA_DRAIN) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM27_RETURN) | TMHM(TM31_BRICK_BREAK) | TMHM(TM32_DOUBLE_TEAM) @@ -6552,7 +6552,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM18_RAIN_DANCE) | TMHM(TM19_GIGA_DRAIN) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM27_RETURN) | TMHM(TM31_BRICK_BREAK) | TMHM(TM32_DOUBLE_TEAM) @@ -6575,7 +6575,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM17_PROTECT) | TMHM(TM19_GIGA_DRAIN) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM27_RETURN) | TMHM(TM28_DIG) | TMHM(TM30_SHADOW_BALL) @@ -6595,7 +6595,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM17_PROTECT) | TMHM(TM19_GIGA_DRAIN) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM27_RETURN) | TMHM(TM28_DIG) | TMHM(TM30_SHADOW_BALL) @@ -6621,7 +6621,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM17_PROTECT) | TMHM(TM19_GIGA_DRAIN) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM27_RETURN) | TMHM(TM28_DIG) | TMHM(TM30_SHADOW_BALL) @@ -6646,7 +6646,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM17_PROTECT) | TMHM(TM19_GIGA_DRAIN) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM27_RETURN) | TMHM(TM28_DIG) | TMHM(TM30_SHADOW_BALL) @@ -6666,7 +6666,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM17_PROTECT) | TMHM(TM19_GIGA_DRAIN) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM27_RETURN) | TMHM(TM28_DIG) | TMHM(TM30_SHADOW_BALL) @@ -6688,7 +6688,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM17_PROTECT) | TMHM(TM19_GIGA_DRAIN) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM27_RETURN) | TMHM(TM28_DIG) | TMHM(TM30_SHADOW_BALL) @@ -6745,7 +6745,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM19_GIGA_DRAIN) | TMHM(TM20_SAFEGUARD) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM27_RETURN) | TMHM(TM32_DOUBLE_TEAM) | TMHM(TM36_SLUDGE_BOMB) @@ -6767,7 +6767,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM19_GIGA_DRAIN) | TMHM(TM20_SAFEGUARD) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM23_IRON_TAIL) | TMHM(TM27_RETURN) | TMHM(TM31_BRICK_BREAK) @@ -6866,7 +6866,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM18_RAIN_DANCE) | TMHM(TM19_GIGA_DRAIN) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM27_RETURN) | TMHM(TM30_SHADOW_BALL) | TMHM(TM32_DOUBLE_TEAM) @@ -6888,7 +6888,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM18_RAIN_DANCE) | TMHM(TM19_GIGA_DRAIN) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM27_RETURN) | TMHM(TM30_SHADOW_BALL) | TMHM(TM32_DOUBLE_TEAM) @@ -6960,7 +6960,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM18_RAIN_DANCE) | TMHM(TM20_SAFEGUARD) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM23_IRON_TAIL) | TMHM(TM24_THUNDERBOLT) | TMHM(TM25_THUNDER) @@ -6987,7 +6987,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM18_RAIN_DANCE) | TMHM(TM20_SAFEGUARD) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM23_IRON_TAIL) | TMHM(TM24_THUNDERBOLT) | TMHM(TM25_THUNDER) @@ -7014,7 +7014,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM17_PROTECT) | TMHM(TM18_RAIN_DANCE) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM23_IRON_TAIL) | TMHM(TM24_THUNDERBOLT) | TMHM(TM25_THUNDER) @@ -7048,7 +7048,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM17_PROTECT) | TMHM(TM18_RAIN_DANCE) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM26_EARTHQUAKE) | TMHM(TM27_RETURN) | TMHM(TM28_DIG) @@ -7073,7 +7073,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM17_PROTECT) | TMHM(TM18_RAIN_DANCE) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM26_EARTHQUAKE) | TMHM(TM27_RETURN) | TMHM(TM28_DIG) @@ -7383,7 +7383,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM17_PROTECT) | TMHM(TM19_GIGA_DRAIN) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM26_EARTHQUAKE) | TMHM(TM27_RETURN) | TMHM(TM28_DIG) @@ -7404,7 +7404,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM17_PROTECT) | TMHM(TM19_GIGA_DRAIN) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM26_EARTHQUAKE) | TMHM(TM27_RETURN) | TMHM(TM28_DIG) @@ -7428,7 +7428,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM17_PROTECT) | TMHM(TM19_GIGA_DRAIN) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM23_IRON_TAIL) | TMHM(TM26_EARTHQUAKE) | TMHM(TM27_RETURN) @@ -7660,7 +7660,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM17_PROTECT) | TMHM(TM19_GIGA_DRAIN) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM27_RETURN) | TMHM(TM32_DOUBLE_TEAM) | TMHM(TM37_SANDSTORM) @@ -7680,7 +7680,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM17_PROTECT) | TMHM(TM19_GIGA_DRAIN) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM27_RETURN) | TMHM(TM32_DOUBLE_TEAM) | TMHM(TM37_SANDSTORM) @@ -7769,7 +7769,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM17_PROTECT) | TMHM(TM20_SAFEGUARD) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM26_EARTHQUAKE) | TMHM(TM27_RETURN) | TMHM(TM29_PSYCHIC) @@ -7906,7 +7906,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM17_PROTECT) | TMHM(TM18_RAIN_DANCE) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM27_RETURN) | TMHM(TM31_BRICK_BREAK) | TMHM(TM32_DOUBLE_TEAM) @@ -7982,7 +7982,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM18_RAIN_DANCE) | TMHM(TM20_SAFEGUARD) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM27_RETURN) | TMHM(TM32_DOUBLE_TEAM) | TMHM(TM40_AERIAL_ACE) @@ -8005,7 +8005,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM18_RAIN_DANCE) | TMHM(TM20_SAFEGUARD) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM23_IRON_TAIL) | TMHM(TM26_EARTHQUAKE) | TMHM(TM27_RETURN) @@ -8085,7 +8085,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM17_PROTECT) | TMHM(TM19_GIGA_DRAIN) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM27_RETURN) | TMHM(TM30_SHADOW_BALL) | TMHM(TM32_DOUBLE_TEAM) @@ -8108,7 +8108,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM17_PROTECT) | TMHM(TM18_RAIN_DANCE) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM24_THUNDERBOLT) | TMHM(TM25_THUNDER) | TMHM(TM27_RETURN) @@ -8140,7 +8140,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM17_PROTECT) | TMHM(TM18_RAIN_DANCE) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM24_THUNDERBOLT) | TMHM(TM25_THUNDER) | TMHM(TM26_EARTHQUAKE) @@ -8174,7 +8174,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM17_PROTECT) | TMHM(TM18_RAIN_DANCE) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM24_THUNDERBOLT) | TMHM(TM25_THUNDER) | TMHM(TM26_EARTHQUAKE) @@ -8204,7 +8204,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM18_RAIN_DANCE) | TMHM(TM19_GIGA_DRAIN) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM27_RETURN) | TMHM(TM30_SHADOW_BALL) | TMHM(TM32_DOUBLE_TEAM) @@ -8229,7 +8229,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM18_RAIN_DANCE) | TMHM(TM19_GIGA_DRAIN) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM27_RETURN) | TMHM(TM30_SHADOW_BALL) | TMHM(TM32_DOUBLE_TEAM) @@ -8253,7 +8253,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM19_GIGA_DRAIN) | TMHM(TM20_SAFEGUARD) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM26_EARTHQUAKE) | TMHM(TM27_RETURN) | TMHM(TM32_DOUBLE_TEAM) @@ -8279,7 +8279,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM17_PROTECT) | TMHM(TM18_RAIN_DANCE) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM27_RETURN) | TMHM(TM30_SHADOW_BALL) | TMHM(TM32_DOUBLE_TEAM) @@ -8302,7 +8302,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM17_PROTECT) | TMHM(TM18_RAIN_DANCE) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM26_EARTHQUAKE) | TMHM(TM27_RETURN) | TMHM(TM30_SHADOW_BALL) @@ -8332,7 +8332,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM17_PROTECT) | TMHM(TM18_RAIN_DANCE) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM26_EARTHQUAKE) | TMHM(TM27_RETURN) | TMHM(TM30_SHADOW_BALL) @@ -8538,7 +8538,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM18_RAIN_DANCE) | TMHM(TM19_GIGA_DRAIN) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM23_IRON_TAIL) | TMHM(TM24_THUNDERBOLT) | TMHM(TM25_THUNDER) @@ -8649,7 +8649,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM17_PROTECT) | TMHM(TM18_RAIN_DANCE) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM23_IRON_TAIL) | TMHM(TM24_THUNDERBOLT) | TMHM(TM25_THUNDER) @@ -8683,7 +8683,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM17_PROTECT) | TMHM(TM18_RAIN_DANCE) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM24_THUNDERBOLT) | TMHM(TM25_THUNDER) | TMHM(TM27_RETURN) @@ -8710,7 +8710,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM18_RAIN_DANCE) | TMHM(TM19_GIGA_DRAIN) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM24_THUNDERBOLT) | TMHM(TM25_THUNDER) | TMHM(TM27_RETURN) @@ -8736,7 +8736,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM18_RAIN_DANCE) | TMHM(TM19_GIGA_DRAIN) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM24_THUNDERBOLT) | TMHM(TM25_THUNDER) | TMHM(TM27_RETURN) @@ -8759,7 +8759,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM17_PROTECT) | TMHM(TM19_GIGA_DRAIN) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM27_RETURN) | TMHM(TM32_DOUBLE_TEAM) | TMHM(TM36_SLUDGE_BOMB) @@ -8777,7 +8777,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM17_PROTECT) | TMHM(TM19_GIGA_DRAIN) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM26_EARTHQUAKE) | TMHM(TM27_RETURN) | TMHM(TM32_DOUBLE_TEAM) @@ -9160,7 +9160,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM17_PROTECT) | TMHM(TM20_SAFEGUARD) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM23_IRON_TAIL) | TMHM(TM24_THUNDERBOLT) | TMHM(TM25_THUNDER) @@ -9196,7 +9196,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM17_PROTECT) | TMHM(TM18_RAIN_DANCE) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM23_IRON_TAIL) | TMHM(TM24_THUNDERBOLT) | TMHM(TM25_THUNDER) @@ -9234,7 +9234,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM18_RAIN_DANCE) | TMHM(TM20_SAFEGUARD) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM24_THUNDERBOLT) | TMHM(TM25_THUNDER) | TMHM(TM26_EARTHQUAKE) @@ -9272,7 +9272,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM18_RAIN_DANCE) | TMHM(TM20_SAFEGUARD) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM24_THUNDERBOLT) | TMHM(TM25_THUNDER) | TMHM(TM26_EARTHQUAKE) @@ -9337,7 +9337,7 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM18_RAIN_DANCE) | TMHM(TM20_SAFEGUARD) | TMHM(TM21_FRUSTRATION) - | TMHM(TM22_SOLARBEAM) + | TMHM(TM22_SOLAR_BEAM) | TMHM(TM24_THUNDERBOLT) | TMHM(TM25_THUNDER) | TMHM(TM27_RETURN) diff --git a/src/data/pokemon/trainer_class_lookups.h b/src/data/pokemon/trainer_class_lookups.h index 2edefb274c..909d3d7dcb 100644 --- a/src/data/pokemon/trainer_class_lookups.h +++ b/src/data/pokemon/trainer_class_lookups.h @@ -145,13 +145,13 @@ const u8 gFacilityClassToTrainerClass[] = [FACILITY_CLASS_SWIMMER_F] = TRAINER_CLASS_SWIMMER_F, [FACILITY_CLASS_TWINS] = TRAINER_CLASS_TWINS, [FACILITY_CLASS_SAILOR] = TRAINER_CLASS_SAILOR, - [FACILITY_CLASS_WALLY] = TRAINER_CLASS_PKMN_TRAINER_3, - [FACILITY_CLASS_BRENDAN] = TRAINER_CLASS_PKMN_TRAINER_3, - [FACILITY_CLASS_BRENDAN_2] = TRAINER_CLASS_PKMN_TRAINER_3, - [FACILITY_CLASS_BRENDAN_3] = TRAINER_CLASS_PKMN_TRAINER_3, - [FACILITY_CLASS_MAY] = TRAINER_CLASS_PKMN_TRAINER_3, - [FACILITY_CLASS_MAY_2] = TRAINER_CLASS_PKMN_TRAINER_3, - [FACILITY_CLASS_MAY_3] = TRAINER_CLASS_PKMN_TRAINER_3, + [FACILITY_CLASS_WALLY] = TRAINER_CLASS_RIVAL, + [FACILITY_CLASS_BRENDAN] = TRAINER_CLASS_RIVAL, + [FACILITY_CLASS_BRENDAN_2] = TRAINER_CLASS_RIVAL, + [FACILITY_CLASS_BRENDAN_3] = TRAINER_CLASS_RIVAL, + [FACILITY_CLASS_MAY] = TRAINER_CLASS_RIVAL, + [FACILITY_CLASS_MAY_2] = TRAINER_CLASS_RIVAL, + [FACILITY_CLASS_MAY_3] = TRAINER_CLASS_RIVAL, [FACILITY_CLASS_PKMN_BREEDER_M] = TRAINER_CLASS_PKMN_BREEDER, [FACILITY_CLASS_BUG_CATCHER] = TRAINER_CLASS_BUG_CATCHER, [FACILITY_CLASS_PKMN_RANGER_M] = TRAINER_CLASS_PKMN_RANGER, @@ -161,11 +161,11 @@ const u8 gFacilityClassToTrainerClass[] = [FACILITY_CLASS_YOUNG_COUPLE] = TRAINER_CLASS_YOUNG_COUPLE, [FACILITY_CLASS_OLD_COUPLE] = TRAINER_CLASS_OLD_COUPLE, [FACILITY_CLASS_SIS_AND_BRO] = TRAINER_CLASS_SIS_AND_BRO, - [FACILITY_CLASS_STEVEN] = TRAINER_CLASS_PKMN_TRAINER_3, + [FACILITY_CLASS_STEVEN] = TRAINER_CLASS_RIVAL, [FACILITY_CLASS_SALON_MAIDEN_ANABEL] = TRAINER_CLASS_SALON_MAIDEN, [FACILITY_CLASS_DOME_ACE_TUCKER] = TRAINER_CLASS_DOME_ACE, - [FACILITY_CLASS_RED] = TRAINER_CLASS_PKMN_TRAINER_3, - [FACILITY_CLASS_LEAF] = TRAINER_CLASS_PKMN_TRAINER_3, + [FACILITY_CLASS_RED] = TRAINER_CLASS_RIVAL, + [FACILITY_CLASS_LEAF] = TRAINER_CLASS_RIVAL, [FACILITY_CLASS_RS_BRENDAN] = TRAINER_CLASS_RS_PROTAG, [FACILITY_CLASS_RS_MAY] = TRAINER_CLASS_RS_PROTAG, }; diff --git a/src/data/pokemon_graphics/back_pic_coordinates.h b/src/data/pokemon_graphics/back_pic_coordinates.h index 131ac13d9b..addb482851 100644 --- a/src/data/pokemon_graphics/back_pic_coordinates.h +++ b/src/data/pokemon_graphics/back_pic_coordinates.h @@ -1,2203 +1,2207 @@ +// All Pokémon pics are 64x64, but this data table defines where in this 64x64 frame +// the sprite's non-transparent pixels actually are. +// .size is the dimensions of this drawn pixel area. +// .y_offset is the number of pixels between the drawn pixel area and the bottom edge. const struct MonCoords gMonBackPicCoords[] = { [SPECIES_NONE] = { - .size = 0x88, + .size = MON_COORDS_SIZE(64, 64), .y_offset = 0, }, [SPECIES_BULBASAUR] = { - .size = 0x64, + .size = MON_COORDS_SIZE(48, 32), .y_offset = 16, }, [SPECIES_IVYSAUR] = { - .size = 0x66, + .size = MON_COORDS_SIZE(48, 48), .y_offset = 9, }, [SPECIES_VENUSAUR] = { - .size = 0x87, + .size = MON_COORDS_SIZE(64, 56), .y_offset = 7, }, [SPECIES_CHARMANDER] = { - .size = 0x65, + .size = MON_COORDS_SIZE(48, 40), .y_offset = 14, }, [SPECIES_CHARMELEON] = { - .size = 0x66, + .size = MON_COORDS_SIZE(48, 48), .y_offset = 9, }, [SPECIES_CHARIZARD] = { - .size = 0x87, + .size = MON_COORDS_SIZE(64, 56), .y_offset = 4, }, [SPECIES_SQUIRTLE] = { - .size = 0x65, + .size = MON_COORDS_SIZE(48, 40), .y_offset = 14, }, [SPECIES_WARTORTLE] = { - .size = 0x76, + .size = MON_COORDS_SIZE(56, 48), .y_offset = 10, }, [SPECIES_BLASTOISE] = { - .size = 0x86, + .size = MON_COORDS_SIZE(64, 48), .y_offset = 8, }, [SPECIES_CATERPIE] = { - .size = 0x55, + .size = MON_COORDS_SIZE(40, 40), .y_offset = 15, }, [SPECIES_METAPOD] = { - .size = 0x65, + .size = MON_COORDS_SIZE(48, 40), .y_offset = 12, }, [SPECIES_BUTTERFREE] = { - .size = 0x87, + .size = MON_COORDS_SIZE(64, 56), .y_offset = 6, }, [SPECIES_WEEDLE] = { - .size = 0x56, + .size = MON_COORDS_SIZE(40, 48), .y_offset = 11, }, [SPECIES_KAKUNA] = { - .size = 0x46, + .size = MON_COORDS_SIZE(32, 48), .y_offset = 10, }, [SPECIES_BEEDRILL] = { - .size = 0x86, + .size = MON_COORDS_SIZE(64, 48), .y_offset = 9, }, [SPECIES_PIDGEY] = { - .size = 0x66, + .size = MON_COORDS_SIZE(48, 48), .y_offset = 8, }, [SPECIES_PIDGEOTTO] = { - .size = 0x85, + .size = MON_COORDS_SIZE(64, 40), .y_offset = 12, }, [SPECIES_PIDGEOT] = { - .size = 0x78, + .size = MON_COORDS_SIZE(56, 64), .y_offset = 2, }, [SPECIES_RATTATA] = { - .size = 0x65, + .size = MON_COORDS_SIZE(48, 40), .y_offset = 13, }, [SPECIES_RATICATE] = { - .size = 0x75, + .size = MON_COORDS_SIZE(56, 40), .y_offset = 13, }, [SPECIES_SPEAROW] = { - .size = 0x65, + .size = MON_COORDS_SIZE(48, 40), .y_offset = 12, }, [SPECIES_FEAROW] = { - .size = 0x87, + .size = MON_COORDS_SIZE(64, 56), .y_offset = 5, }, [SPECIES_EKANS] = { - .size = 0x66, + .size = MON_COORDS_SIZE(48, 48), .y_offset = 9, }, [SPECIES_ARBOK] = { - .size = 0x77, + .size = MON_COORDS_SIZE(56, 56), .y_offset = 4, }, [SPECIES_PIKACHU] = { - .size = 0x77, + .size = MON_COORDS_SIZE(56, 56), .y_offset = 7, }, [SPECIES_RAICHU] = { - .size = 0x66, + .size = MON_COORDS_SIZE(48, 48), .y_offset = 8, }, [SPECIES_SANDSHREW] = { - .size = 0x65, + .size = MON_COORDS_SIZE(48, 40), .y_offset = 13, }, [SPECIES_SANDSLASH] = { - .size = 0x86, + .size = MON_COORDS_SIZE(64, 48), .y_offset = 9, }, [SPECIES_NIDORAN_F] = { - .size = 0x55, + .size = MON_COORDS_SIZE(40, 40), .y_offset = 12, }, [SPECIES_NIDORINA] = { - .size = 0x86, + .size = MON_COORDS_SIZE(64, 48), .y_offset = 10, }, [SPECIES_NIDOQUEEN] = { - .size = 0x77, + .size = MON_COORDS_SIZE(56, 56), .y_offset = 6, }, [SPECIES_NIDORAN_M] = { - .size = 0x56, + .size = MON_COORDS_SIZE(40, 48), .y_offset = 8, }, [SPECIES_NIDORINO] = { - .size = 0x86, + .size = MON_COORDS_SIZE(64, 48), .y_offset = 9, }, [SPECIES_NIDOKING] = { - .size = 0x88, + .size = MON_COORDS_SIZE(64, 64), .y_offset = 3, }, [SPECIES_CLEFAIRY] = { - .size = 0x65, + .size = MON_COORDS_SIZE(48, 40), .y_offset = 13, }, [SPECIES_CLEFABLE] = { - .size = 0x76, + .size = MON_COORDS_SIZE(56, 48), .y_offset = 10, }, [SPECIES_VULPIX] = { - .size = 0x76, + .size = MON_COORDS_SIZE(56, 48), .y_offset = 9, }, [SPECIES_NINETALES] = { - .size = 0x77, + .size = MON_COORDS_SIZE(56, 56), .y_offset = 5, }, [SPECIES_JIGGLYPUFF] = { - .size = 0x65, + .size = MON_COORDS_SIZE(48, 40), .y_offset = 13, }, [SPECIES_WIGGLYTUFF] = { - .size = 0x66, + .size = MON_COORDS_SIZE(48, 48), .y_offset = 8, }, [SPECIES_ZUBAT] = { - .size = 0x76, + .size = MON_COORDS_SIZE(56, 48), .y_offset = 11, }, [SPECIES_GOLBAT] = { - .size = 0x87, + .size = MON_COORDS_SIZE(64, 56), .y_offset = 6, }, [SPECIES_ODDISH] = { - .size = 0x56, + .size = MON_COORDS_SIZE(40, 48), .y_offset = 11, }, [SPECIES_GLOOM] = { - .size = 0x66, + .size = MON_COORDS_SIZE(48, 48), .y_offset = 10, }, [SPECIES_VILEPLUME] = { - .size = 0x87, + .size = MON_COORDS_SIZE(64, 56), .y_offset = 7, }, [SPECIES_PARAS] = { - .size = 0x63, + .size = MON_COORDS_SIZE(48, 24), .y_offset = 20, }, [SPECIES_PARASECT] = { - .size = 0x87, + .size = MON_COORDS_SIZE(64, 56), .y_offset = 7, }, [SPECIES_VENONAT] = { - .size = 0x77, + .size = MON_COORDS_SIZE(56, 56), .y_offset = 6, }, [SPECIES_VENOMOTH] = { - .size = 0x77, + .size = MON_COORDS_SIZE(56, 56), .y_offset = 4, }, [SPECIES_DIGLETT] = { - .size = 0x54, + .size = MON_COORDS_SIZE(40, 32), .y_offset = 16, }, [SPECIES_DUGTRIO] = { - .size = 0x66, + .size = MON_COORDS_SIZE(48, 48), .y_offset = 11, }, [SPECIES_MEOWTH] = { - .size = 0x65, + .size = MON_COORDS_SIZE(48, 40), .y_offset = 12, }, [SPECIES_PERSIAN] = { - .size = 0x87, + .size = MON_COORDS_SIZE(64, 56), .y_offset = 7, }, [SPECIES_PSYDUCK] = { - .size = 0x67, + .size = MON_COORDS_SIZE(48, 56), .y_offset = 7, }, [SPECIES_GOLDUCK] = { - .size = 0x77, + .size = MON_COORDS_SIZE(56, 56), .y_offset = 5, }, [SPECIES_MANKEY] = { - .size = 0x76, + .size = MON_COORDS_SIZE(56, 48), .y_offset = 11, }, [SPECIES_PRIMEAPE] = { - .size = 0x77, + .size = MON_COORDS_SIZE(56, 56), .y_offset = 7, }, [SPECIES_GROWLITHE] = { - .size = 0x66, + .size = MON_COORDS_SIZE(48, 48), .y_offset = 8, }, [SPECIES_ARCANINE] = { - .size = 0x87, + .size = MON_COORDS_SIZE(64, 56), .y_offset = 6, }, [SPECIES_POLIWAG] = { - .size = 0x74, + .size = MON_COORDS_SIZE(56, 32), .y_offset = 16, }, [SPECIES_POLIWHIRL] = { - .size = 0x65, + .size = MON_COORDS_SIZE(48, 40), .y_offset = 12, }, [SPECIES_POLIWRATH] = { - .size = 0x86, + .size = MON_COORDS_SIZE(64, 48), .y_offset = 11, }, [SPECIES_ABRA] = { - .size = 0x66, + .size = MON_COORDS_SIZE(48, 48), .y_offset = 11, }, [SPECIES_KADABRA] = { - .size = 0x76, + .size = MON_COORDS_SIZE(56, 48), .y_offset = 8, }, [SPECIES_ALAKAZAM] = { - .size = 0x67, + .size = MON_COORDS_SIZE(48, 56), .y_offset = 5, }, [SPECIES_MACHOP] = { - .size = 0x65, + .size = MON_COORDS_SIZE(48, 40), .y_offset = 12, }, [SPECIES_MACHOKE] = { - .size = 0x76, + .size = MON_COORDS_SIZE(56, 48), .y_offset = 9, }, [SPECIES_MACHAMP] = { - .size = 0x67, + .size = MON_COORDS_SIZE(48, 56), .y_offset = 4, }, [SPECIES_BELLSPROUT] = { - .size = 0x66, + .size = MON_COORDS_SIZE(48, 48), .y_offset = 10, }, [SPECIES_WEEPINBELL] = { - .size = 0x66, + .size = MON_COORDS_SIZE(48, 48), .y_offset = 9, }, [SPECIES_VICTREEBEL] = { - .size = 0x87, + .size = MON_COORDS_SIZE(64, 56), .y_offset = 6, }, [SPECIES_TENTACOOL] = { - .size = 0x56, + .size = MON_COORDS_SIZE(40, 48), .y_offset = 10, }, [SPECIES_TENTACRUEL] = { - .size = 0x86, + .size = MON_COORDS_SIZE(64, 48), .y_offset = 11, }, [SPECIES_GEODUDE] = { - .size = 0x66, + .size = MON_COORDS_SIZE(48, 48), .y_offset = 11, }, [SPECIES_GRAVELER] = { - .size = 0x75, + .size = MON_COORDS_SIZE(56, 40), .y_offset = 12, }, [SPECIES_GOLEM] = { - .size = 0x84, + .size = MON_COORDS_SIZE(64, 32), .y_offset = 16, }, [SPECIES_PONYTA] = { - .size = 0x66, + .size = MON_COORDS_SIZE(48, 48), .y_offset = 9, }, [SPECIES_RAPIDASH] = { - .size = 0x87, + .size = MON_COORDS_SIZE(64, 56), .y_offset = 5, }, [SPECIES_SLOWPOKE] = { - .size = 0x85, + .size = MON_COORDS_SIZE(64, 40), .y_offset = 14, }, [SPECIES_SLOWBRO] = { - .size = 0x86, + .size = MON_COORDS_SIZE(64, 48), .y_offset = 10, }, [SPECIES_MAGNEMITE] = { - .size = 0x43, + .size = MON_COORDS_SIZE(32, 24), .y_offset = 20, }, [SPECIES_MAGNETON] = { - .size = 0x66, + .size = MON_COORDS_SIZE(48, 48), .y_offset = 10, }, [SPECIES_FARFETCHD] = { - .size = 0x66, + .size = MON_COORDS_SIZE(48, 48), .y_offset = 10, }, [SPECIES_DODUO] = { - .size = 0x66, + .size = MON_COORDS_SIZE(48, 48), .y_offset = 8, }, [SPECIES_DODRIO] = { - .size = 0x88, + .size = MON_COORDS_SIZE(64, 64), .y_offset = 1, }, [SPECIES_SEEL] = { - .size = 0x66, + .size = MON_COORDS_SIZE(48, 48), .y_offset = 10, }, [SPECIES_DEWGONG] = { - .size = 0x77, + .size = MON_COORDS_SIZE(56, 56), .y_offset = 5, }, [SPECIES_GRIMER] = { - .size = 0x75, + .size = MON_COORDS_SIZE(56, 40), .y_offset = 12, }, [SPECIES_MUK] = { - .size = 0x87, + .size = MON_COORDS_SIZE(64, 56), .y_offset = 5, }, [SPECIES_SHELLDER] = { - .size = 0x76, + .size = MON_COORDS_SIZE(56, 48), .y_offset = 11, }, [SPECIES_CLOYSTER] = { - .size = 0x87, + .size = MON_COORDS_SIZE(64, 56), .y_offset = 6, }, [SPECIES_GASTLY] = { - .size = 0x85, + .size = MON_COORDS_SIZE(64, 40), .y_offset = 14, }, [SPECIES_HAUNTER] = { - .size = 0x76, + .size = MON_COORDS_SIZE(56, 48), .y_offset = 8, }, [SPECIES_GENGAR] = { - .size = 0x76, + .size = MON_COORDS_SIZE(56, 48), .y_offset = 9, }, [SPECIES_ONIX] = { - .size = 0x78, + .size = MON_COORDS_SIZE(56, 64), .y_offset = 0, }, [SPECIES_DROWZEE] = { - .size = 0x65, + .size = MON_COORDS_SIZE(48, 40), .y_offset = 13, }, [SPECIES_HYPNO] = { - .size = 0x66, + .size = MON_COORDS_SIZE(48, 48), .y_offset = 9, }, [SPECIES_KRABBY] = { - .size = 0x66, + .size = MON_COORDS_SIZE(48, 48), .y_offset = 10, }, [SPECIES_KINGLER] = { - .size = 0x77, + .size = MON_COORDS_SIZE(56, 56), .y_offset = 4, }, [SPECIES_VOLTORB] = { - .size = 0x55, + .size = MON_COORDS_SIZE(40, 40), .y_offset = 14, }, [SPECIES_ELECTRODE] = { - 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.size = 0x67, + .size = MON_COORDS_SIZE(48, 56), .y_offset = 6, }, [SPECIES_LILEEP] = { - .size = 0x86, + .size = MON_COORDS_SIZE(64, 48), .y_offset = 9, }, [SPECIES_CRADILY] = { - .size = 0x77, + .size = MON_COORDS_SIZE(56, 56), .y_offset = 4, }, [SPECIES_ANORITH] = { - .size = 0x83, + .size = MON_COORDS_SIZE(64, 24), .y_offset = 23, }, [SPECIES_ARMALDO] = { - .size = 0x77, + .size = MON_COORDS_SIZE(56, 56), .y_offset = 5, }, [SPECIES_RALTS] = { - .size = 0x45, + .size = MON_COORDS_SIZE(32, 40), .y_offset = 13, }, [SPECIES_KIRLIA] = { - .size = 0x57, + .size = MON_COORDS_SIZE(40, 56), .y_offset = 6, }, [SPECIES_GARDEVOIR] = { - .size = 0x77, + .size = MON_COORDS_SIZE(56, 56), .y_offset = 4, }, [SPECIES_BAGON] = { - .size = 0x66, + .size = MON_COORDS_SIZE(48, 48), .y_offset = 8, }, [SPECIES_SHELGON] = { - .size = 0x85, + .size = MON_COORDS_SIZE(64, 40), .y_offset = 13, }, [SPECIES_SALAMENCE] = { - .size = 0x77, + .size = MON_COORDS_SIZE(56, 56), .y_offset = 6, }, [SPECIES_BELDUM] = { - .size = 0x66, + .size = MON_COORDS_SIZE(48, 48), .y_offset = 10, }, [SPECIES_METANG] = { - .size = 0x84, + .size = MON_COORDS_SIZE(64, 32), .y_offset = 16, }, [SPECIES_METAGROSS] = { - .size = 0x83, + .size = MON_COORDS_SIZE(64, 24), .y_offset = 20, }, [SPECIES_REGIROCK] = { - .size = 0x86, + .size = MON_COORDS_SIZE(64, 48), .y_offset = 10, }, [SPECIES_REGICE] = { - .size = 0x85, + .size = MON_COORDS_SIZE(64, 40), .y_offset = 14, }, [SPECIES_REGISTEEL] = { - .size = 0x85, + .size = MON_COORDS_SIZE(64, 40), .y_offset = 14, }, [SPECIES_KYOGRE] = { - .size = 0x84, + .size = MON_COORDS_SIZE(64, 32), .y_offset = 19, }, [SPECIES_GROUDON] = { - .size = 0x87, + .size = MON_COORDS_SIZE(64, 56), .y_offset = 7, }, [SPECIES_RAYQUAZA] = { - .size = 0x78, + .size = MON_COORDS_SIZE(56, 64), .y_offset = 0, }, [SPECIES_LATIAS] = { - .size = 0x88, + .size = MON_COORDS_SIZE(64, 64), .y_offset = 2, }, [SPECIES_LATIOS] = { - .size = 0x88, + .size = MON_COORDS_SIZE(64, 64), .y_offset = 3, }, [SPECIES_JIRACHI] = { - .size = 0x87, + .size = MON_COORDS_SIZE(64, 56), .y_offset = 5, }, [SPECIES_DEOXYS] = { - .size = 0x86, + .size = MON_COORDS_SIZE(64, 48), .y_offset = 9, }, [SPECIES_CHIMECHO] = { - .size = 0x47, + .size = MON_COORDS_SIZE(32, 56), .y_offset = 7, }, [SPECIES_EGG] = { - .size = 0x36, + .size = MON_COORDS_SIZE(24, 48), .y_offset = 10, }, [SPECIES_UNOWN_B] = { - .size = 0x56, + .size = MON_COORDS_SIZE(40, 48), .y_offset = 9, }, [SPECIES_UNOWN_C] = { - .size = 0x67, + .size = MON_COORDS_SIZE(48, 56), .y_offset = 6, }, [SPECIES_UNOWN_D] = { - .size = 0x56, + .size = MON_COORDS_SIZE(40, 48), .y_offset = 8, }, [SPECIES_UNOWN_E] = { - .size = 0x56, + .size = MON_COORDS_SIZE(40, 48), .y_offset = 10, }, [SPECIES_UNOWN_F] = { - .size = 0x66, + .size = MON_COORDS_SIZE(48, 48), .y_offset = 10, }, [SPECIES_UNOWN_G] = { - .size = 0x57, + .size = MON_COORDS_SIZE(40, 56), .y_offset = 5, }, [SPECIES_UNOWN_H] = { - .size = 0x66, + .size = MON_COORDS_SIZE(48, 48), .y_offset = 8, }, [SPECIES_UNOWN_I] = { - .size = 0x37, + .size = MON_COORDS_SIZE(24, 56), .y_offset = 7, }, [SPECIES_UNOWN_J] = { - .size = 0x46, + .size = MON_COORDS_SIZE(32, 48), .y_offset = 9, }, [SPECIES_UNOWN_K] = { - .size = 0x57, + .size = MON_COORDS_SIZE(40, 56), .y_offset = 7, }, [SPECIES_UNOWN_L] = { - .size = 0x46, + .size = MON_COORDS_SIZE(32, 48), .y_offset = 10, }, [SPECIES_UNOWN_M] = { - .size = 0x65, + .size = MON_COORDS_SIZE(48, 40), .y_offset = 13, }, [SPECIES_UNOWN_N] = { - .size = 0x65, + .size = MON_COORDS_SIZE(48, 40), .y_offset = 13, }, [SPECIES_UNOWN_O] = { - .size = 0x66, + .size = MON_COORDS_SIZE(48, 48), .y_offset = 8, }, [SPECIES_UNOWN_P] = { - .size = 0x46, + .size = MON_COORDS_SIZE(32, 48), .y_offset = 10, }, [SPECIES_UNOWN_Q] = { - .size = 0x55, + .size = MON_COORDS_SIZE(40, 40), .y_offset = 15, }, [SPECIES_UNOWN_R] = { - .size = 0x45, + .size = MON_COORDS_SIZE(32, 40), .y_offset = 12, }, [SPECIES_UNOWN_S] = { - .size = 0x57, + .size = MON_COORDS_SIZE(40, 56), .y_offset = 4, }, [SPECIES_UNOWN_T] = { - .size = 0x45, + .size = MON_COORDS_SIZE(32, 40), .y_offset = 13, }, [SPECIES_UNOWN_U] = { - .size = 0x65, + .size = MON_COORDS_SIZE(48, 40), .y_offset = 13, }, [SPECIES_UNOWN_V] = { - .size = 0x56, + .size = MON_COORDS_SIZE(40, 48), .y_offset = 11, }, [SPECIES_UNOWN_W] = { - .size = 0x55, + .size = MON_COORDS_SIZE(40, 40), .y_offset = 13, }, [SPECIES_UNOWN_X] = { - .size = 0x55, + .size = MON_COORDS_SIZE(40, 40), .y_offset = 15, }, [SPECIES_UNOWN_Y] = { - .size = 0x46, + .size = MON_COORDS_SIZE(32, 48), .y_offset = 10, }, [SPECIES_UNOWN_Z] = { - .size = 0x46, + .size = MON_COORDS_SIZE(32, 48), .y_offset = 10, }, [SPECIES_UNOWN_EMARK] = { - .size = 0x37, + .size = MON_COORDS_SIZE(24, 56), .y_offset = 6, }, [SPECIES_UNOWN_QMARK] = { - .size = 0x47, + .size = MON_COORDS_SIZE(32, 56), .y_offset = 6, }, }; diff --git a/src/data/pokemon_graphics/front_pic_coordinates.h b/src/data/pokemon_graphics/front_pic_coordinates.h index b787877b95..6022f9cc18 100644 --- a/src/data/pokemon_graphics/front_pic_coordinates.h +++ b/src/data/pokemon_graphics/front_pic_coordinates.h @@ -1,2203 +1,2207 @@ +// All Pokémon pics are 64x64, but this data table defines where in this 64x64 frame +// the sprite's non-transparent pixels actually are. +// .size is the dimensions of this drawn pixel area. +// .y_offset is the number of pixels between the drawn pixel area and the bottom edge. const struct MonCoords gMonFrontPicCoords[] = { [SPECIES_NONE] = { - .size = 0x88, + .size = MON_COORDS_SIZE(64, 64), .y_offset = 0, }, [SPECIES_BULBASAUR] = { - .size = 0x45, + .size = MON_COORDS_SIZE(32, 40), .y_offset = 14, }, [SPECIES_IVYSAUR] = { - .size = 0x56, + .size = MON_COORDS_SIZE(40, 48), .y_offset = 10, }, [SPECIES_VENUSAUR] = { - .size = 0x88, + .size = MON_COORDS_SIZE(64, 64), .y_offset = 3, }, [SPECIES_CHARMANDER] = { - .size = 0x55, + .size = MON_COORDS_SIZE(40, 40), .y_offset = 12, }, [SPECIES_CHARMELEON] = { - .size = 0x66, + .size = MON_COORDS_SIZE(48, 48), .y_offset = 9, }, [SPECIES_CHARIZARD] = { - .size = 0x88, + .size = MON_COORDS_SIZE(64, 64), .y_offset = 1, }, [SPECIES_SQUIRTLE] = { - .size = 0x65, + .size = MON_COORDS_SIZE(48, 40), .y_offset = 13, }, [SPECIES_WARTORTLE] = { - .size = 0x66, + .size = MON_COORDS_SIZE(48, 48), .y_offset = 8, }, [SPECIES_BLASTOISE] = { - .size = 0x88, + .size = MON_COORDS_SIZE(64, 64), .y_offset = 0, }, [SPECIES_CATERPIE] = { - .size = 0x45, + .size = MON_COORDS_SIZE(32, 40), .y_offset = 16, }, [SPECIES_METAPOD] = { - .size = 0x54, + .size = MON_COORDS_SIZE(40, 32), .y_offset = 20, }, [SPECIES_BUTTERFREE] = { - .size = 0x76, + .size = MON_COORDS_SIZE(56, 48), .y_offset = 9, }, [SPECIES_WEEDLE] = { - .size = 0x54, + .size = MON_COORDS_SIZE(40, 32), .y_offset = 18, }, [SPECIES_KAKUNA] = { - .size = 0x45, + .size = MON_COORDS_SIZE(32, 40), .y_offset = 14, }, [SPECIES_BEEDRILL] = { - .size = 0x86, + .size = MON_COORDS_SIZE(64, 48), .y_offset = 9, }, [SPECIES_PIDGEY] = { - .size = 0x65, + .size = MON_COORDS_SIZE(48, 40), .y_offset = 13, }, [SPECIES_PIDGEOTTO] = { - .size = 0x67, + .size = MON_COORDS_SIZE(48, 56), .y_offset = 11, }, [SPECIES_PIDGEOT] = { - .size = 0x88, + .size = MON_COORDS_SIZE(64, 64), .y_offset = 1, }, [SPECIES_RATTATA] = { - .size = 0x44, + .size = MON_COORDS_SIZE(32, 32), .y_offset = 16, }, [SPECIES_RATICATE] = { - .size = 0x66, + .size = MON_COORDS_SIZE(48, 48), .y_offset = 11, }, [SPECIES_SPEAROW] = { - .size = 0x45, + .size = MON_COORDS_SIZE(32, 40), .y_offset = 15, }, [SPECIES_FEAROW] = { - .size = 0x78, + .size = MON_COORDS_SIZE(56, 64), .y_offset = 0, }, [SPECIES_EKANS] = { - .size = 0x65, + .size = MON_COORDS_SIZE(48, 40), .y_offset = 12, }, [SPECIES_ARBOK] = { - .size = 0x88, + .size = MON_COORDS_SIZE(64, 64), .y_offset = 2, }, [SPECIES_PIKACHU] = { - .size = 0x67, + .size = MON_COORDS_SIZE(48, 56), .y_offset = 9, }, [SPECIES_RAICHU] = { - .size = 0x67, + .size = MON_COORDS_SIZE(48, 56), .y_offset = 4, }, [SPECIES_SANDSHREW] = { - .size = 0x55, + .size = MON_COORDS_SIZE(40, 40), .y_offset = 14, }, [SPECIES_SANDSLASH] = { - .size = 0x76, + .size = MON_COORDS_SIZE(56, 48), .y_offset = 9, }, [SPECIES_NIDORAN_F] = { - .size = 0x45, + .size = MON_COORDS_SIZE(32, 40), .y_offset = 15, }, [SPECIES_NIDORINA] = { - .size = 0x66, + .size = MON_COORDS_SIZE(48, 48), .y_offset = 11, }, [SPECIES_NIDOQUEEN] = { - .size = 0x78, + .size = MON_COORDS_SIZE(56, 64), .y_offset = 3, }, [SPECIES_NIDORAN_M] = { - .size = 0x55, + .size = MON_COORDS_SIZE(40, 40), .y_offset = 12, }, [SPECIES_NIDORINO] = { - .size = 0x66, + .size = MON_COORDS_SIZE(48, 48), .y_offset = 9, }, [SPECIES_NIDOKING] = { - .size = 0x78, + .size = MON_COORDS_SIZE(56, 64), .y_offset = 2, }, [SPECIES_CLEFAIRY] = { - .size = 0x55, + .size = MON_COORDS_SIZE(40, 40), .y_offset = 16, }, [SPECIES_CLEFABLE] = { - .size = 0x66, + .size = MON_COORDS_SIZE(48, 48), .y_offset = 8, }, [SPECIES_VULPIX] = { - .size = 0x65, + .size = MON_COORDS_SIZE(48, 40), .y_offset = 12, }, [SPECIES_NINETALES] = { - .size = 0x88, + .size = MON_COORDS_SIZE(64, 64), .y_offset = 3, }, [SPECIES_JIGGLYPUFF] = { - .size = 0x45, + .size = MON_COORDS_SIZE(32, 40), .y_offset = 16, }, [SPECIES_WIGGLYTUFF] = { - .size = 0x67, + .size = MON_COORDS_SIZE(48, 56), .y_offset = 8, }, [SPECIES_ZUBAT] = { - .size = 0x67, + .size = MON_COORDS_SIZE(48, 56), .y_offset = 6, }, [SPECIES_GOLBAT] = { - .size = 0x88, + .size = MON_COORDS_SIZE(64, 64), .y_offset = 3, }, [SPECIES_ODDISH] = { - .size = 0x45, + .size = MON_COORDS_SIZE(32, 40), .y_offset = 15, }, [SPECIES_GLOOM] = { - .size = 0x66, + .size = MON_COORDS_SIZE(48, 48), .y_offset = 10, }, [SPECIES_VILEPLUME] = { - .size = 0x77, + .size = MON_COORDS_SIZE(56, 56), .y_offset = 6, }, [SPECIES_PARAS] = { - .size = 0x55, + .size = MON_COORDS_SIZE(40, 40), .y_offset = 15, }, [SPECIES_PARASECT] = { - .size = 0x86, + .size = MON_COORDS_SIZE(64, 48), .y_offset = 8, }, [SPECIES_VENONAT] = { - .size = 0x66, + .size = MON_COORDS_SIZE(48, 48), .y_offset = 8, }, [SPECIES_VENOMOTH] = { - .size = 0x88, + .size = MON_COORDS_SIZE(64, 64), .y_offset = 2, }, [SPECIES_DIGLETT] = { - .size = 0x54, + .size = MON_COORDS_SIZE(40, 32), .y_offset = 18, }, [SPECIES_DUGTRIO] = { - .size = 0x75, + .size = MON_COORDS_SIZE(56, 40), .y_offset = 13, }, [SPECIES_MEOWTH] = { - .size = 0x55, + .size = MON_COORDS_SIZE(40, 40), .y_offset = 12, }, [SPECIES_PERSIAN] = { - .size = 0x77, + .size = MON_COORDS_SIZE(56, 56), .y_offset = 7, }, [SPECIES_PSYDUCK] = { - .size = 0x56, + .size = MON_COORDS_SIZE(40, 48), .y_offset = 9, }, [SPECIES_GOLDUCK] = { - .size = 0x78, + .size = MON_COORDS_SIZE(56, 64), .y_offset = 2, }, [SPECIES_MANKEY] = { - .size = 0x65, + .size = MON_COORDS_SIZE(48, 40), .y_offset = 14, }, [SPECIES_PRIMEAPE] = { - .size = 0x77, + .size = MON_COORDS_SIZE(56, 56), .y_offset = 7, }, [SPECIES_GROWLITHE] = { - .size = 0x66, + .size = MON_COORDS_SIZE(48, 48), .y_offset = 11, }, [SPECIES_ARCANINE] = { - .size = 0x88, + .size = MON_COORDS_SIZE(64, 64), .y_offset = 2, }, [SPECIES_POLIWAG] = { - .size = 0x74, + .size = MON_COORDS_SIZE(56, 32), .y_offset = 19, }, [SPECIES_POLIWHIRL] = { - .size = 0x76, + .size = MON_COORDS_SIZE(56, 48), .y_offset = 10, }, [SPECIES_POLIWRATH] = { - .size = 0x76, + .size = MON_COORDS_SIZE(56, 48), .y_offset = 8, }, [SPECIES_ABRA] = { - .size = 0x66, + .size = MON_COORDS_SIZE(48, 48), .y_offset = 11, }, [SPECIES_KADABRA] = { - .size = 0x77, + .size = MON_COORDS_SIZE(56, 56), .y_offset = 5, }, [SPECIES_ALAKAZAM] = { - .size = 0x87, + .size = MON_COORDS_SIZE(64, 56), .y_offset = 4, }, [SPECIES_MACHOP] = { - .size = 0x56, + .size = MON_COORDS_SIZE(40, 48), .y_offset = 11, }, [SPECIES_MACHOKE] = { - .size = 0x67, + .size = MON_COORDS_SIZE(48, 56), .y_offset = 6, }, [SPECIES_MACHAMP] = { - .size = 0x88, + .size = MON_COORDS_SIZE(64, 64), .y_offset = 1, }, [SPECIES_BELLSPROUT] = { - .size = 0x65, + .size = MON_COORDS_SIZE(48, 40), .y_offset = 15, }, [SPECIES_WEEPINBELL] = { - .size = 0x66, + .size = MON_COORDS_SIZE(48, 48), .y_offset = 11, }, [SPECIES_VICTREEBEL] = { - .size = 0x77, + .size = MON_COORDS_SIZE(56, 56), .y_offset = 5, }, [SPECIES_TENTACOOL] = { - .size = 0x46, + .size = MON_COORDS_SIZE(32, 48), .y_offset = 9, }, [SPECIES_TENTACRUEL] = { - .size = 0x87, + .size = MON_COORDS_SIZE(64, 56), .y_offset = 4, }, [SPECIES_GEODUDE] = { - .size = 0x54, + .size = MON_COORDS_SIZE(40, 32), .y_offset = 18, }, [SPECIES_GRAVELER] = { - .size = 0x87, + .size = MON_COORDS_SIZE(64, 56), .y_offset = 4, }, [SPECIES_GOLEM] = { - .size = 0x77, + .size = MON_COORDS_SIZE(56, 56), .y_offset = 5, }, [SPECIES_PONYTA] = { - .size = 0x66, + .size = MON_COORDS_SIZE(48, 48), .y_offset = 8, }, [SPECIES_RAPIDASH] = { - .size = 0x88, + .size = MON_COORDS_SIZE(64, 64), .y_offset = 1, }, [SPECIES_SLOWPOKE] = { - .size = 0x66, + .size = MON_COORDS_SIZE(48, 48), .y_offset = 11, }, [SPECIES_SLOWBRO] = { - .size = 0x86, + .size = MON_COORDS_SIZE(64, 48), .y_offset = 8, }, [SPECIES_MAGNEMITE] = { - .size = 0x43, + .size = MON_COORDS_SIZE(32, 24), .y_offset = 21, }, [SPECIES_MAGNETON] = { - .size = 0x76, + .size = MON_COORDS_SIZE(56, 48), .y_offset = 8, }, [SPECIES_FARFETCHD] = { - .size = 0x66, + .size = MON_COORDS_SIZE(48, 48), .y_offset = 9, }, [SPECIES_DODUO] = { - .size = 0x57, + .size = MON_COORDS_SIZE(40, 56), .y_offset = 5, }, [SPECIES_DODRIO] = { - .size = 0x88, + .size = MON_COORDS_SIZE(64, 64), .y_offset = 0, }, [SPECIES_SEEL] = { - .size = 0x76, + .size = MON_COORDS_SIZE(56, 48), .y_offset = 10, }, [SPECIES_DEWGONG] = { - .size = 0x87, + .size = MON_COORDS_SIZE(64, 56), .y_offset = 7, }, [SPECIES_GRIMER] = { - .size = 0x65, + .size = MON_COORDS_SIZE(48, 40), .y_offset = 12, }, [SPECIES_MUK] = { - .size = 0x87, + .size = MON_COORDS_SIZE(64, 56), .y_offset = 4, }, [SPECIES_SHELLDER] = { - .size = 0x55, + .size = MON_COORDS_SIZE(40, 40), .y_offset = 16, }, [SPECIES_CLOYSTER] = { - .size = 0x87, + .size = MON_COORDS_SIZE(64, 56), .y_offset = 5, }, [SPECIES_GASTLY] = { - .size = 0x77, + .size = MON_COORDS_SIZE(56, 56), .y_offset = 6, }, [SPECIES_HAUNTER] = { - .size = 0x77, + .size = MON_COORDS_SIZE(56, 56), .y_offset = 5, }, [SPECIES_GENGAR] = { - .size = 0x77, + .size = MON_COORDS_SIZE(56, 56), .y_offset = 5, }, [SPECIES_ONIX] = { - .size = 0x78, + .size = MON_COORDS_SIZE(56, 64), .y_offset = 2, }, [SPECIES_DROWZEE] = { - .size = 0x77, + .size = MON_COORDS_SIZE(56, 56), .y_offset = 7, }, [SPECIES_HYPNO] = { - .size = 0x77, + .size = MON_COORDS_SIZE(56, 56), .y_offset = 4, }, [SPECIES_KRABBY] = { - .size = 0x65, + .size = MON_COORDS_SIZE(48, 40), .y_offset = 13, }, [SPECIES_KINGLER] = { - .size = 0x88, + .size = MON_COORDS_SIZE(64, 64), .y_offset = 3, }, [SPECIES_VOLTORB] = { - .size = 0x44, + .size = MON_COORDS_SIZE(32, 32), .y_offset = 19, }, [SPECIES_ELECTRODE] = { - .size = 0x55, + .size = MON_COORDS_SIZE(40, 40), .y_offset = 14, }, [SPECIES_EXEGGCUTE] = { - .size = 0x87, + .size = MON_COORDS_SIZE(64, 56), .y_offset = 7, }, [SPECIES_EXEGGUTOR] = { - .size = 0x88, + .size = MON_COORDS_SIZE(64, 64), .y_offset = 0, }, [SPECIES_CUBONE] = { - .size = 0x55, + .size = MON_COORDS_SIZE(40, 40), .y_offset = 15, }, [SPECIES_MAROWAK] = { - .size = 0x76, + .size = MON_COORDS_SIZE(56, 48), .y_offset = 11, }, [SPECIES_HITMONLEE] = { - .size = 0x87, + .size = MON_COORDS_SIZE(64, 56), .y_offset = 4, }, [SPECIES_HITMONCHAN] = { - .size = 0x67, + .size = MON_COORDS_SIZE(48, 56), .y_offset = 4, }, [SPECIES_LICKITUNG] = { - .size = 0x86, + .size = MON_COORDS_SIZE(64, 48), .y_offset = 8, }, [SPECIES_KOFFING] = { - .size = 0x66, + .size = MON_COORDS_SIZE(48, 48), .y_offset = 8, }, [SPECIES_WEEZING] = { - .size = 0x88, + .size = MON_COORDS_SIZE(64, 64), .y_offset = 2, }, [SPECIES_RHYHORN] = { - .size = 0x76, + .size = MON_COORDS_SIZE(56, 48), .y_offset = 9, }, [SPECIES_RHYDON] = { - .size = 0x88, + .size = MON_COORDS_SIZE(64, 64), .y_offset = 2, }, [SPECIES_CHANSEY] = { - .size = 0x76, + .size = MON_COORDS_SIZE(56, 48), .y_offset = 9, }, [SPECIES_TANGELA] = { - .size = 0x67, + .size = MON_COORDS_SIZE(48, 56), .y_offset = 7, }, [SPECIES_KANGASKHAN] = { - .size = 0x88, + .size = MON_COORDS_SIZE(64, 64), .y_offset = 0, }, [SPECIES_HORSEA] = { - .size = 0x45, + .size = MON_COORDS_SIZE(32, 40), .y_offset = 15, }, [SPECIES_SEADRA] = { - .size = 0x67, + .size = MON_COORDS_SIZE(48, 56), .y_offset = 7, }, [SPECIES_GOLDEEN] = { - .size = 0x66, + .size = MON_COORDS_SIZE(48, 48), .y_offset = 10, }, [SPECIES_SEAKING] = { - .size = 0x77, + .size = MON_COORDS_SIZE(56, 56), .y_offset = 4, }, [SPECIES_STARYU] = { - .size = 0x66, + .size = MON_COORDS_SIZE(48, 48), .y_offset = 10, }, [SPECIES_STARMIE] = { - .size = 0x77, + .size = MON_COORDS_SIZE(56, 56), .y_offset = 6, }, [SPECIES_MR_MIME] = { - 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.size = 0x66, + .size = MON_COORDS_SIZE(48, 48), .y_offset = 13, }, [SPECIES_DEOXYS] = { - .size = 0x88, + .size = MON_COORDS_SIZE(64, 64), .y_offset = 1, }, [SPECIES_CHIMECHO] = { - .size = 0x37, + .size = MON_COORDS_SIZE(24, 56), .y_offset = 6, }, [SPECIES_EGG] = { - .size = 0x33, + .size = MON_COORDS_SIZE(24, 24), .y_offset = 20, }, [SPECIES_UNOWN_B] = { - .size = 0x34, + .size = MON_COORDS_SIZE(24, 32), .y_offset = 16, }, [SPECIES_UNOWN_C] = { - .size = 0x44, + .size = MON_COORDS_SIZE(32, 32), .y_offset = 16, }, [SPECIES_UNOWN_D] = { - .size = 0x44, + .size = MON_COORDS_SIZE(32, 32), .y_offset = 16, }, [SPECIES_UNOWN_E] = { - .size = 0x44, + .size = MON_COORDS_SIZE(32, 32), .y_offset = 17, }, [SPECIES_UNOWN_F] = { - .size = 0x44, + .size = MON_COORDS_SIZE(32, 32), .y_offset = 17, }, [SPECIES_UNOWN_G] = { - .size = 0x35, + .size = MON_COORDS_SIZE(24, 40), .y_offset = 14, }, [SPECIES_UNOWN_H] = { - .size = 0x44, + .size = MON_COORDS_SIZE(32, 32), .y_offset = 16, }, [SPECIES_UNOWN_I] = { - .size = 0x34, + .size = MON_COORDS_SIZE(24, 32), .y_offset = 16, }, [SPECIES_UNOWN_J] = { - .size = 0x34, + .size = MON_COORDS_SIZE(24, 32), .y_offset = 17, }, [SPECIES_UNOWN_K] = { - .size = 0x44, + .size = MON_COORDS_SIZE(32, 32), .y_offset = 17, }, [SPECIES_UNOWN_L] = { - .size = 0x34, + .size = MON_COORDS_SIZE(24, 32), .y_offset = 19, }, [SPECIES_UNOWN_M] = { - .size = 0x44, + .size = MON_COORDS_SIZE(32, 32), .y_offset = 19, }, [SPECIES_UNOWN_N] = { - .size = 0x43, + .size = MON_COORDS_SIZE(32, 24), .y_offset = 20, }, [SPECIES_UNOWN_O] = { - .size = 0x44, + .size = MON_COORDS_SIZE(32, 32), .y_offset = 16, }, [SPECIES_UNOWN_P] = { - .size = 0x34, + .size = MON_COORDS_SIZE(24, 32), .y_offset = 19, }, [SPECIES_UNOWN_Q] = { - .size = 0x43, + .size = MON_COORDS_SIZE(32, 24), .y_offset = 21, }, [SPECIES_UNOWN_R] = { - .size = 0x34, + .size = MON_COORDS_SIZE(24, 32), .y_offset = 19, }, [SPECIES_UNOWN_S] = { - .size = 0x45, + .size = MON_COORDS_SIZE(32, 40), .y_offset = 12, }, [SPECIES_UNOWN_T] = { - .size = 0x34, + .size = MON_COORDS_SIZE(24, 32), .y_offset = 18, }, [SPECIES_UNOWN_U] = { - .size = 0x44, + .size = MON_COORDS_SIZE(32, 32), .y_offset = 18, }, [SPECIES_UNOWN_V] = { - .size = 0x44, + .size = MON_COORDS_SIZE(32, 32), .y_offset = 18, }, [SPECIES_UNOWN_W] = { - .size = 0x44, + .size = MON_COORDS_SIZE(32, 32), .y_offset = 19, }, [SPECIES_UNOWN_X] = { - .size = 0x33, + .size = MON_COORDS_SIZE(24, 24), .y_offset = 21, }, [SPECIES_UNOWN_Y] = { - .size = 0x34, + .size = MON_COORDS_SIZE(24, 32), .y_offset = 17, }, [SPECIES_UNOWN_Z] = { - .size = 0x34, + .size = MON_COORDS_SIZE(24, 32), .y_offset = 16, }, [SPECIES_UNOWN_EMARK] = { - .size = 0x35, + .size = MON_COORDS_SIZE(24, 40), .y_offset = 15, }, [SPECIES_UNOWN_QMARK] = { - .size = 0x35, + .size = MON_COORDS_SIZE(24, 40), .y_offset = 13, }, }; diff --git a/src/data/region_map/city_map_entries.h b/src/data/region_map/city_map_entries.h index d5478c7b49..8ff4530593 100644 --- a/src/data/region_map/city_map_entries.h +++ b/src/data/region_map/city_map_entries.h @@ -1,4 +1,4 @@ -static const struct CityMapEntry sPokenavCityMaps[NUM_CITY_MAPS] = +static const struct CityMapEntry sPokenavCityMaps[NUM_CITY_MAPS] = { { .mapSecId = MAPSEC_LITTLEROOT_TOWN, diff --git a/src/data/script_menu.h b/src/data/script_menu.h index 3880c3c0c8..79355748c7 100644 --- a/src/data/script_menu.h +++ b/src/data/script_menu.h @@ -110,35 +110,35 @@ static const struct MenuAction MultichoiceList_Mechadoll1_Q1[] = {gTrickHouse_Mechadoll_Taillow}, }; -static const struct MenuAction MultichoiceList_Mechadoll1_Q2[] = +static const struct MenuAction MultichoiceList_Mechadoll1_Q2[] = { {gTrickHouse_Mechadoll_Azurill}, {gTrickHouse_Mechadoll_Lotad}, {gTrickHouse_Mechadoll_Wingull}, }; -static const struct MenuAction MultichoiceList_Mechadoll1_Q3[] = +static const struct MenuAction MultichoiceList_Mechadoll1_Q3[] = { {gTrickHouse_Mechadoll_Dustox}, {gTrickHouse_Mechadoll_Zubat}, {gTrickHouse_Mechadoll_Nincada}, }; -static const struct MenuAction MultichoiceList_Mechadoll2_Q1[] = +static const struct MenuAction MultichoiceList_Mechadoll2_Q1[] = { {gTrickHouse_Mechadoll_Ralts}, {gTrickHouse_Mechadoll_Zigzagoon}, {gTrickHouse_Mechadoll_Slakoth}, }; -static const struct MenuAction MultichoiceList_Mechadoll2_Q2[] = +static const struct MenuAction MultichoiceList_Mechadoll2_Q2[] = { {gTrickHouse_Mechadoll_Poochyena2}, {gTrickHouse_Mechadoll_Shroomish}, {gTrickHouse_Mechadoll_Zigzagoon2}, }; -static const struct MenuAction MultichoiceList_Mechadoll2_Q3[] = +static const struct MenuAction MultichoiceList_Mechadoll2_Q3[] = { {gTrickHouse_Mechadoll_Poochyena3}, {gTrickHouse_Mechadoll_Zubat2}, @@ -152,56 +152,56 @@ static const struct MenuAction MultichoiceList_Mechadoll3_Q1[] = {gTrickHouse_Mechadoll_SamePrice}, }; -static const struct MenuAction MultichoiceList_Mechadoll3_Q2[] = +static const struct MenuAction MultichoiceList_Mechadoll3_Q2[] = { {gTrickHouse_Mechadoll_60Yen}, {gTrickHouse_Mechadoll_55Yen}, {gTrickHouse_Mechadoll_Nothing}, }; -static const struct MenuAction MultichoiceList_Mechadoll3_Q3[] = +static const struct MenuAction MultichoiceList_Mechadoll3_Q3[] = { {gTrickHouse_Mechadoll_CostMore}, {gTrickHouse_Mechadoll_CostLess}, {gTrickHouse_Mechadoll_SamePrice2}, }; -static const struct MenuAction MultichoiceList_Mechadoll4_Q1[] = +static const struct MenuAction MultichoiceList_Mechadoll4_Q1[] = { {gTrickHouse_Mechadoll_Male}, {gTrickHouse_Mechadoll_Female}, {gTrickHouse_Mechadoll_Neither}, }; -static const struct MenuAction MultichoiceList_Mechadoll4_Q2[] = +static const struct MenuAction MultichoiceList_Mechadoll4_Q2[] = { {gTrickHouse_Mechadoll_ElderlyMen}, {gTrickHouse_Mechadoll_ElderlyLadies}, {gTrickHouse_Mechadoll_SameNumber}, }; -static const struct MenuAction MultichoiceList_Mechadoll4_Q3[] = +static const struct MenuAction MultichoiceList_Mechadoll4_Q3[] = { {gTrickHouse_Mechadoll_None}, {gTrickHouse_Mechadoll_One}, {gTrickHouse_Mechadoll_Two}, }; -static const struct MenuAction MultichoiceList_Mechadoll5_Q1[] = +static const struct MenuAction MultichoiceList_Mechadoll5_Q1[] = { {gTrickHouse_Mechadoll_Two2}, {gTrickHouse_Mechadoll_Three}, {gTrickHouse_Mechadoll_Four}, }; -static const struct MenuAction MultichoiceList_Mechadoll5_Q2[] = +static const struct MenuAction MultichoiceList_Mechadoll5_Q2[] = { {gTrickHouse_Mechadoll_Six}, {gTrickHouse_Mechadoll_Seven}, {gTrickHouse_Mechadoll_Eight}, }; -static const struct MenuAction MultichoiceList_Mechadoll5_Q3[] = +static const struct MenuAction MultichoiceList_Mechadoll5_Q3[] = { {gTrickHouse_Mechadoll_Six2}, {gTrickHouse_Mechadoll_Seven2}, @@ -934,14 +934,14 @@ const u8 *const gStdStrings[] = [STDSTRING_BATTLE_PYRAMID] = gText_BattlePyramid, }; -static const u8 sLinkServicesMultichoiceIds[] = -{ - MULTI_CABLE_CLUB_NO_RECORD_MIX, - MULTI_WIRELESS_NO_RECORD_BERRY, - MULTI_CABLE_CLUB_WITH_RECORD_MIX, - MULTI_WIRELESS_NO_BERRY, - MULTI_WIRELESS_NO_RECORD, - MULTI_WIRELESS_ALL_SERVICES +static const u8 sLinkServicesMultichoiceIds[] = +{ + MULTI_CABLE_CLUB_NO_RECORD_MIX, + MULTI_WIRELESS_NO_RECORD_BERRY, + MULTI_CABLE_CLUB_WITH_RECORD_MIX, + MULTI_WIRELESS_NO_BERRY, + MULTI_WIRELESS_NO_RECORD, + MULTI_WIRELESS_ALL_SERVICES }; static const u8 *const sPCNameStrings[] = diff --git a/src/data/text/abilities.h b/src/data/text/abilities.h index c2c17b7371..cdc3276082 100644 --- a/src/data/text/abilities.h +++ b/src/data/text/abilities.h @@ -255,6 +255,279 @@ static const u8 sGrimNeighDescription[] = _("KOs boost Sp. Atk stat."); static const u8 sAsOneIceRiderDescription[] = _("Unnerve and Chilling Neigh."); static const u8 sAsOneShadowRiderDescription[] = _("Unnerve and Grim Neigh."); +#if B_EXPANDED_ABILITY_NAMES == TRUE +const u8 gAbilityNames[ABILITIES_COUNT][ABILITY_NAME_LENGTH + 1] = +{ + [ABILITY_NONE] = _("-------"), + [ABILITY_STENCH] = _("Stench"), + [ABILITY_DRIZZLE] = _("Drizzle"), + [ABILITY_SPEED_BOOST] = _("Speed Boost"), + [ABILITY_BATTLE_ARMOR] = _("Battle Armor"), + [ABILITY_STURDY] = _("Sturdy"), + [ABILITY_DAMP] = _("Damp"), + [ABILITY_LIMBER] = _("Limber"), + [ABILITY_SAND_VEIL] = _("Sand Veil"), + [ABILITY_STATIC] = _("Static"), + [ABILITY_VOLT_ABSORB] = _("Volt Absorb"), + [ABILITY_WATER_ABSORB] = _("Water Absorb"), + [ABILITY_OBLIVIOUS] = _("Oblivious"), + [ABILITY_CLOUD_NINE] = _("Cloud Nine"), + [ABILITY_COMPOUND_EYES] = _("Compound Eyes"), + [ABILITY_INSOMNIA] = _("Insomnia"), + [ABILITY_COLOR_CHANGE] = _("Color Change"), + [ABILITY_IMMUNITY] = _("Immunity"), + [ABILITY_FLASH_FIRE] = _("Flash Fire"), + [ABILITY_SHIELD_DUST] = _("Shield Dust"), + [ABILITY_OWN_TEMPO] = _("Own Tempo"), + [ABILITY_SUCTION_CUPS] = _("Suction Cups"), + [ABILITY_INTIMIDATE] = _("Intimidate"), + [ABILITY_SHADOW_TAG] = _("Shadow Tag"), + [ABILITY_ROUGH_SKIN] = _("Rough Skin"), + [ABILITY_WONDER_GUARD] = _("Wonder Guard"), + [ABILITY_LEVITATE] = _("Levitate"), + [ABILITY_EFFECT_SPORE] = _("Effect Spore"), + [ABILITY_SYNCHRONIZE] = _("Synchronize"), + [ABILITY_CLEAR_BODY] = _("Clear Body"), + [ABILITY_NATURAL_CURE] = _("Natural Cure"), + [ABILITY_LIGHTNING_ROD] = _("Lightning Rod"), + [ABILITY_SERENE_GRACE] = _("Serene Grace"), + [ABILITY_SWIFT_SWIM] = _("Swift Swim"), + [ABILITY_CHLOROPHYLL] = _("Chlorophyll"), + [ABILITY_ILLUMINATE] = _("Illuminate"), + [ABILITY_TRACE] = _("Trace"), + [ABILITY_HUGE_POWER] = _("Huge Power"), + [ABILITY_POISON_POINT] = _("Poison Point"), + [ABILITY_INNER_FOCUS] = _("Inner Focus"), + [ABILITY_MAGMA_ARMOR] = _("Magma Armor"), + [ABILITY_WATER_VEIL] = _("Water Veil"), + [ABILITY_MAGNET_PULL] = _("Magnet Pull"), + [ABILITY_SOUNDPROOF] = _("Soundproof"), + [ABILITY_RAIN_DISH] = _("Rain Dish"), + [ABILITY_SAND_STREAM] = _("Sand Stream"), + [ABILITY_PRESSURE] = _("Pressure"), + [ABILITY_THICK_FAT] = _("Thick Fat"), + [ABILITY_EARLY_BIRD] = _("Early Bird"), + [ABILITY_FLAME_BODY] = _("Flame Body"), + [ABILITY_RUN_AWAY] = _("Run Away"), + [ABILITY_KEEN_EYE] = _("Keen Eye"), + [ABILITY_HYPER_CUTTER] = _("Hyper Cutter"), + [ABILITY_PICKUP] = _("Pickup"), + [ABILITY_TRUANT] = _("Truant"), + [ABILITY_HUSTLE] = _("Hustle"), + [ABILITY_CUTE_CHARM] = _("Cute Charm"), + [ABILITY_PLUS] = _("Plus"), + [ABILITY_MINUS] = _("Minus"), + [ABILITY_FORECAST] = _("Forecast"), + [ABILITY_STICKY_HOLD] = _("Sticky Hold"), + [ABILITY_SHED_SKIN] = _("Shed Skin"), + [ABILITY_GUTS] = _("Guts"), + [ABILITY_MARVEL_SCALE] = _("Marvel Scale"), + [ABILITY_LIQUID_OOZE] = _("Liquid Ooze"), + [ABILITY_OVERGROW] = _("Overgrow"), + [ABILITY_BLAZE] = _("Blaze"), + [ABILITY_TORRENT] = _("Torrent"), + [ABILITY_SWARM] = _("Swarm"), + [ABILITY_ROCK_HEAD] = _("Rock Head"), + [ABILITY_DROUGHT] = _("Drought"), + [ABILITY_ARENA_TRAP] = _("Arena Trap"), + [ABILITY_VITAL_SPIRIT] = _("Vital Spirit"), + [ABILITY_WHITE_SMOKE] = _("White Smoke"), + [ABILITY_PURE_POWER] = _("Pure Power"), + [ABILITY_SHELL_ARMOR] = _("Shell Armor"), + [ABILITY_AIR_LOCK] = _("Air Lock"), + [ABILITY_TANGLED_FEET] = _("Tangled Feet"), + [ABILITY_MOTOR_DRIVE] = _("Motor Drive"), + [ABILITY_RIVALRY] = _("Rivalry"), + [ABILITY_STEADFAST] = _("Steadfast"), + [ABILITY_SNOW_CLOAK] = _("Snow Cloak"), + [ABILITY_GLUTTONY] = _("Gluttony"), + [ABILITY_ANGER_POINT] = _("Anger Point"), + [ABILITY_UNBURDEN] = _("Unburden"), + [ABILITY_HEATPROOF] = _("Heatproof"), + [ABILITY_SIMPLE] = _("Simple"), + [ABILITY_DRY_SKIN] = _("Dry Skin"), + [ABILITY_DOWNLOAD] = _("Download"), + [ABILITY_IRON_FIST] = _("Iron Fist"), + [ABILITY_POISON_HEAL] = _("Poison Heal"), + [ABILITY_ADAPTABILITY] = _("Adaptability"), + [ABILITY_SKILL_LINK] = _("Skill Link"), + [ABILITY_HYDRATION] = _("Hydration"), + [ABILITY_SOLAR_POWER] = _("Solar Power"), + [ABILITY_QUICK_FEET] = _("Quick Feet"), + [ABILITY_NORMALIZE] = _("Normalize"), + [ABILITY_SNIPER] = _("Sniper"), + [ABILITY_MAGIC_GUARD] = _("Magic Guard"), + [ABILITY_NO_GUARD] = _("No Guard"), + [ABILITY_STALL] = _("Stall"), + [ABILITY_TECHNICIAN] = _("Technician"), + [ABILITY_LEAF_GUARD] = _("Leaf Guard"), + [ABILITY_KLUTZ] = _("Klutz"), + [ABILITY_MOLD_BREAKER] = _("Mold Breaker"), + [ABILITY_SUPER_LUCK] = _("Super Luck"), + [ABILITY_AFTERMATH] = _("Aftermath"), + [ABILITY_ANTICIPATION] = _("Anticipation"), + [ABILITY_FOREWARN] = _("Forewarn"), + [ABILITY_UNAWARE] = _("Unaware"), + [ABILITY_TINTED_LENS] = _("Tinted Lens"), + [ABILITY_FILTER] = _("Filter"), + [ABILITY_SLOW_START] = _("Slow Start"), + [ABILITY_SCRAPPY] = _("Scrappy"), + [ABILITY_STORM_DRAIN] = _("Storm Drain"), + [ABILITY_ICE_BODY] = _("Ice Body"), + [ABILITY_SOLID_ROCK] = _("Solid Rock"), + [ABILITY_SNOW_WARNING] = _("Snow Warning"), + [ABILITY_HONEY_GATHER] = _("Honey Gather"), + [ABILITY_FRISK] = _("Frisk"), + [ABILITY_RECKLESS] = _("Reckless"), + [ABILITY_MULTITYPE] = _("Multitype"), + [ABILITY_FLOWER_GIFT] = _("Flower Gift"), + [ABILITY_BAD_DREAMS] = _("Bad Dreams"), + [ABILITY_PICKPOCKET] = _("Pickpocket"), + [ABILITY_SHEER_FORCE] = _("Sheer Force"), + [ABILITY_CONTRARY] = _("Contrary"), + [ABILITY_UNNERVE] = _("Unnerve"), + [ABILITY_DEFIANT] = _("Defiant"), + [ABILITY_DEFEATIST] = _("Defeatist"), + [ABILITY_CURSED_BODY] = _("Cursed Body"), + [ABILITY_HEALER] = _("Healer"), + [ABILITY_FRIEND_GUARD] = _("Friend Guard"), + [ABILITY_WEAK_ARMOR] = _("Weak Armor"), + [ABILITY_HEAVY_METAL] = _("Heavy Metal"), + [ABILITY_LIGHT_METAL] = _("Light Metal"), + [ABILITY_MULTISCALE] = _("Multiscale"), + [ABILITY_TOXIC_BOOST] = _("Toxic Boost"), + [ABILITY_FLARE_BOOST] = _("Flare Boost"), + [ABILITY_HARVEST] = _("Harvest"), + [ABILITY_TELEPATHY] = _("Telepathy"), + [ABILITY_MOODY] = _("Moody"), + [ABILITY_OVERCOAT] = _("Overcoat"), + [ABILITY_POISON_TOUCH] = _("Poison Touch"), + [ABILITY_REGENERATOR] = _("Regenerator"), + [ABILITY_BIG_PECKS] = _("Big Pecks"), + [ABILITY_SAND_RUSH] = _("Sand Rush"), + [ABILITY_WONDER_SKIN] = _("Wonder Skin"), + [ABILITY_ANALYTIC] = _("Analytic"), + [ABILITY_ILLUSION] = _("Illusion"), + [ABILITY_IMPOSTER] = _("Imposter"), + [ABILITY_INFILTRATOR] = _("Infiltrator"), + [ABILITY_MUMMY] = _("Mummy"), + [ABILITY_MOXIE] = _("Moxie"), + [ABILITY_JUSTIFIED] = _("Justified"), + [ABILITY_RATTLED] = _("Rattled"), + [ABILITY_MAGIC_BOUNCE] = _("Magic Bounce"), + [ABILITY_SAP_SIPPER] = _("Sap Sipper"), + [ABILITY_PRANKSTER] = _("Prankster"), + [ABILITY_SAND_FORCE] = _("Sand Force"), + [ABILITY_IRON_BARBS] = _("Iron Barbs"), + [ABILITY_ZEN_MODE] = _("Zen Mode"), + [ABILITY_VICTORY_STAR] = _("Victory Star"), + [ABILITY_TURBOBLAZE] = _("Turboblaze"), + [ABILITY_TERAVOLT] = _("Teravolt"), + [ABILITY_AROMA_VEIL] = _("Aroma Veil"), + [ABILITY_FLOWER_VEIL] = _("Flower Veil"), + [ABILITY_CHEEK_POUCH] = _("Cheek Pouch"), + [ABILITY_PROTEAN] = _("Protean"), + [ABILITY_FUR_COAT] = _("Fur Coat"), + [ABILITY_MAGICIAN] = _("Magician"), + [ABILITY_BULLETPROOF] = _("Bulletproof"), + [ABILITY_COMPETITIVE] = _("Competitive"), + [ABILITY_STRONG_JAW] = _("Strong Jaw"), + [ABILITY_REFRIGERATE] = _("Refrigerate"), + [ABILITY_SWEET_VEIL] = _("Sweet Veil"), + [ABILITY_STANCE_CHANGE] = _("Stance Change"), + [ABILITY_GALE_WINGS] = _("Gale Wings"), + [ABILITY_MEGA_LAUNCHER] = _("Mega Launcher"), + [ABILITY_GRASS_PELT] = _("Grass Pelt"), + [ABILITY_SYMBIOSIS] = _("Symbiosis"), + [ABILITY_TOUGH_CLAWS] = _("Tough Claws"), + [ABILITY_PIXILATE] = _("Pixilate"), + [ABILITY_GOOEY] = _("Gooey"), + [ABILITY_AERILATE] = _("Aerilate"), + [ABILITY_PARENTAL_BOND] = _("Parental Bond"), + [ABILITY_DARK_AURA] = _("Dark Aura"), + [ABILITY_FAIRY_AURA] = _("Fairy Aura"), + [ABILITY_AURA_BREAK] = _("Aura Break"), + [ABILITY_PRIMORDIAL_SEA] = _("Primordial Sea"), + [ABILITY_DESOLATE_LAND] = _("Desolate Land"), + [ABILITY_DELTA_STREAM] = _("Delta Stream"), + [ABILITY_STAMINA] = _("Stamina"), + [ABILITY_WIMP_OUT] = _("Wimp Out"), + [ABILITY_EMERGENCY_EXIT] = _("Emergency Exit"), + [ABILITY_WATER_COMPACTION] = _("Water Compaction"), + [ABILITY_MERCILESS] = _("Merciless"), + [ABILITY_SHIELDS_DOWN] = _("Shields Down"), + [ABILITY_STAKEOUT] = _("Stakeout"), + [ABILITY_WATER_BUBBLE] = _("Water Bubble"), + [ABILITY_STEELWORKER] = _("Steelworker"), + [ABILITY_BERSERK] = _("Berserk"), + [ABILITY_SLUSH_RUSH] = _("Slush Rush"), + [ABILITY_LONG_REACH] = _("Long Reach"), + [ABILITY_LIQUID_VOICE] = _("Liquid Voice"), + [ABILITY_TRIAGE] = _("Triage"), + [ABILITY_GALVANIZE] = _("Galvanize"), + [ABILITY_SURGE_SURFER] = _("Surge Surfer"), + [ABILITY_SCHOOLING] = _("Schooling"), + [ABILITY_DISGUISE] = _("Disguise"), + [ABILITY_BATTLE_BOND] = _("Battle Bond"), + [ABILITY_POWER_CONSTRUCT] = _("Power Construct"), + [ABILITY_CORROSION] = _("Corrosion"), + [ABILITY_COMATOSE] = _("Comatose"), + [ABILITY_QUEENLY_MAJESTY] = _("Queenly Majesty"), + [ABILITY_INNARDS_OUT] = _("Innards Out"), + [ABILITY_DANCER] = _("Dancer"), + [ABILITY_BATTERY] = _("Battery"), + [ABILITY_FLUFFY] = _("Fluffy"), + [ABILITY_DAZZLING] = _("Dazzling"), + [ABILITY_SOUL_HEART] = _("Soul-Heart"), + [ABILITY_TANGLING_HAIR] = _("Tangling Hair"), + [ABILITY_RECEIVER] = _("Receiver"), + [ABILITY_POWER_OF_ALCHEMY] = _("Power Of Alchemy"), + [ABILITY_BEAST_BOOST] = _("Beast Boost"), + [ABILITY_RKS_SYSTEM] = _("RKS System"), + [ABILITY_ELECTRIC_SURGE] = _("Electric Surge"), + [ABILITY_PSYCHIC_SURGE] = _("Psychic Surge"), + [ABILITY_MISTY_SURGE] = _("Misty Surge"), + [ABILITY_GRASSY_SURGE] = _("Grassy Surge"), + [ABILITY_FULL_METAL_BODY] = _("Full Metal Body"), + [ABILITY_SHADOW_SHIELD] = _("Shadow Shield"), + [ABILITY_PRISM_ARMOR] = _("Prism Armor"), + [ABILITY_NEUROFORCE] = _("Neuroforce"), + [ABILITY_INTREPID_SWORD] = _("Intrepid Sword"), + [ABILITY_DAUNTLESS_SHIELD] = _("Dauntless Shield"), + [ABILITY_LIBERO] = _("Libero"), + [ABILITY_BALL_FETCH] = _("Ball Fetch"), + [ABILITY_COTTON_DOWN] = _("Cotton Down"), + [ABILITY_PROPELLER_TAIL] = _("Propeller Tail"), + [ABILITY_MIRROR_ARMOR] = _("Mirror Armor"), + [ABILITY_GULP_MISSILE] = _("Gulp Missile"), + [ABILITY_STALWART] = _("Stalwart"), + [ABILITY_STEAM_ENGINE] = _("Steam Engine"), + [ABILITY_PUNK_ROCK] = _("Punk Rock"), + [ABILITY_SAND_SPIT] = _("Sand Spit"), + [ABILITY_ICE_SCALES] = _("Ice Scales"), + [ABILITY_RIPEN] = _("Ripen"), + [ABILITY_ICE_FACE] = _("Ice Face"), + [ABILITY_POWER_SPOT] = _("Power Spot"), + [ABILITY_MIMICRY] = _("Mimicry"), + [ABILITY_SCREEN_CLEANER] = _("Screen Cleaner"), + [ABILITY_STEELY_SPIRIT] = _("Steely Spirit"), + [ABILITY_PERISH_BODY] = _("Perish Body"), + [ABILITY_WANDERING_SPIRIT] = _("Wandering Spirit"), + [ABILITY_GORILLA_TACTICS] = _("Gorilla Tactics"), + [ABILITY_NEUTRALIZING_GAS] = _("Neutralizing Gas"), + [ABILITY_PASTEL_VEIL] = _("Pastel Veil"), + [ABILITY_HUNGER_SWITCH] = _("Hunger Switch"), + [ABILITY_QUICK_DRAW] = _("Quick Draw"), + [ABILITY_UNSEEN_FIST] = _("Unseen Fist"), + [ABILITY_CURIOUS_MEDICINE] = _("Curious Medicine"), + [ABILITY_TRANSISTOR] = _("Transistor"), + [ABILITY_DRAGONS_MAW] = _("Dragon's Maw"), + [ABILITY_CHILLING_NEIGH] = _("Chilling Neigh"), + [ABILITY_GRIM_NEIGH] = _("Grim Neigh"), + [ABILITY_AS_ONE_ICE_RIDER] = _("As One"), + [ABILITY_AS_ONE_SHADOW_RIDER] = _("As One"), +}; +#else // 12 characters const u8 gAbilityNames[ABILITIES_COUNT][ABILITY_NAME_LENGTH + 1] = { [ABILITY_NONE] = _("-------"), @@ -526,6 +799,7 @@ const u8 gAbilityNames[ABILITIES_COUNT][ABILITY_NAME_LENGTH + 1] = [ABILITY_AS_ONE_ICE_RIDER] = _("As One"), [ABILITY_AS_ONE_SHADOW_RIDER] = _("As One"), }; +#endif const u8 *const gAbilityDescriptionPointers[ABILITIES_COUNT] = { diff --git a/src/data/text/gift_ribbon_descriptions.h b/src/data/text/gift_ribbon_descriptions.h index a95f9729d9..0ba7a33d50 100644 --- a/src/data/text/gift_ribbon_descriptions.h +++ b/src/data/text/gift_ribbon_descriptions.h @@ -46,7 +46,7 @@ const u8 gGiftRibbonDescriptionPart2_LovedPokemon[] = _("for a loved POKéMON.") const u8 gGiftRibbonDescriptionPart1_LoveForPokemon[] = _("RIBBON that shows"); const u8 gGiftRibbonDescriptionPart2_LoveForPokemon[] = _("love for POKéMON."); -const u8 *const gGiftRibbonDescriptionPointers[MAX_GIFT_RIBBON][2] = +const u8 *const gGiftRibbonDescriptionPointers[MAX_GIFT_RIBBON][2] = { {gGiftRibbonDescriptionPart1_2003RegionalTourney, gGiftRibbonDescriptionPart2_Champion}, {gGiftRibbonDescriptionPart1_2003NationalTourney, gGiftRibbonDescriptionPart2_Champion}, diff --git a/src/data/text/match_call_messages.h b/src/data/text/match_call_messages.h index 6ea3b549f0..22790c5fb5 100644 --- a/src/data/text/match_call_messages.h +++ b/src/data/text/match_call_messages.h @@ -388,7 +388,7 @@ const u8 gText_MatchCallChampion_Wallace_Pokemon[] = _("I prefer POKéMON of gra const u8 gText_MatchCallChampion_Wallace_Intro1[] = _("I represent beauty as"); const u8 gText_MatchCallChampion_Wallace_Intro2[] = _("well as intelligence."); -const u8 *const gMatchCallFlavorTexts[REMATCH_TABLE_ENTRIES][CHECK_PAGE_ENTRY_COUNT] = +const u8 *const gMatchCallFlavorTexts[REMATCH_TABLE_ENTRIES][CHECK_PAGE_ENTRY_COUNT] = { [REMATCH_ROSE] = MCFLAVOR(AromaLady_Rose), [REMATCH_ANDRES] = MCFLAVOR(RuinManiac_Andres), @@ -454,7 +454,7 @@ const u8 *const gMatchCallFlavorTexts[REMATCH_TABLE_ENTRIES][CHECK_PAGE_ENTRY_CO [REMATCH_TRENT] = MCFLAVOR(Hiker_Trent), [REMATCH_SAWYER] = MCFLAVOR(Hiker_Sawyer), [REMATCH_KIRA_AND_DAN] = MCFLAVOR(YoungCouple_LoisAndHal), - [REMATCH_WALLY_3] = MCFLAVOR(PkmnTrainer_Wally), + [REMATCH_WALLY_VR] = MCFLAVOR(PkmnTrainer_Wally), [REMATCH_ROXANNE] = MCFLAVOR(RockinWhiz_Roxanne), [REMATCH_BRAWLY] = MCFLAVOR(TheBigHit_Brawly), [REMATCH_WATTSON] = MCFLAVOR(SwellShock_Wattson), diff --git a/src/data/text/move_descriptions.h b/src/data/text/move_descriptions.h index 037261e321..2678062e82 100644 --- a/src/data/text/move_descriptions.h +++ b/src/data/text/move_descriptions.h @@ -2479,7 +2479,7 @@ static const u8 sPOLLEN_PUFFDescription[] = _( static const u8 sANCHOR_SHOTDescription[] = _( "Strangles the foe with a\n" - "chain. The foe can't flinch."); + "chain. The foe can't escape."); static const u8 sPSYCHIC_TERRAINDescription[] = _( "The ground turns weird for\n" diff --git a/src/data/text/nature_names.h b/src/data/text/nature_names.h index 6018984459..d15243b091 100644 --- a/src/data/text/nature_names.h +++ b/src/data/text/nature_names.h @@ -24,7 +24,7 @@ static const u8 sSassyNatureName[] = _("SASSY"); static const u8 sCarefulNatureName[] = _("CAREFUL"); static const u8 sQuirkyNatureName[] = _("QUIRKY"); -const u8 *const gNatureNamePointers[NUM_NATURES] = +const u8 *const gNatureNamePointers[NUM_NATURES] = { [NATURE_HARDY] = sHardyNatureName, [NATURE_LONELY] = sLonelyNatureName, diff --git a/src/data/text/ribbon_descriptions.h b/src/data/text/ribbon_descriptions.h index 5db52dcedf..4de90d2e46 100644 --- a/src/data/text/ribbon_descriptions.h +++ b/src/data/text/ribbon_descriptions.h @@ -18,7 +18,7 @@ const u8 gRibbonDescriptionPart2_Artist[] = _("as a super sketch model."); const u8 gRibbonDescriptionPart1_Effort[] = _("RIBBON awarded for"); const u8 gRibbonDescriptionPart2_Effort[] = _("being a hard worker."); -const u8 *const gRibbonDescriptionPointers[][2] = +const u8 *const gRibbonDescriptionPointers[][2] = { [CHAMPION_RIBBON] = {gRibbonDescriptionPart1_Champion, gRibbonDescriptionPart2_Champion}, [COOL_RIBBON_NORMAL] = {gRibbonDescriptionPart1_CoolContest, gRibbonDescriptionPart2_NormalRank}, diff --git a/src/data/text/trainer_class_names.h b/src/data/text/trainer_class_names.h index f012e877b6..63cc356b23 100644 --- a/src/data/text/trainer_class_names.h +++ b/src/data/text/trainer_class_names.h @@ -49,7 +49,7 @@ const u8 gTrainerClassNames[][13] = { [TRAINER_CLASS_SAILOR] = _("SAILOR"), [TRAINER_CLASS_COOLTRAINER_2] = _("COOLTRAINER"), [TRAINER_CLASS_MAGMA_ADMIN] = _("MAGMA ADMIN"), - [TRAINER_CLASS_PKMN_TRAINER_3] = _("{PKMN} TRAINER"), + [TRAINER_CLASS_RIVAL] = _("{PKMN} TRAINER"), [TRAINER_CLASS_BUG_CATCHER] = _("BUG CATCHER"), [TRAINER_CLASS_PKMN_RANGER] = _("{PKMN} RANGER"), [TRAINER_CLASS_MAGMA_LEADER] = _("MAGMA LEADER"), diff --git a/src/data/trade.h b/src/data/trade.h index 752971c112..b260727636 100644 --- a/src/data/trade.h +++ b/src/data/trade.h @@ -1,4 +1,4 @@ -#define GFXTAG_MENU_TEXT 200 // Used as a base tag in CB2_CreateTradeMenu and CB2_ReturnToTradeMenu +#define GFXTAG_MENU_TEXT 200 // Used as a base tag in CB2_CreateTradeMenu and CB2_ReturnToTradeMenu #define GFXTAG_CURSOR 300 #define GFXTAG_LINK_MON_GLOW 5550 #define GFXTAG_LINK_MON_SHADOW 5552 @@ -19,7 +19,7 @@ static const u32 sUnusedStructSizes[] = sizeof(struct SaveBlock1), sizeof(struct MapHeader), // 0x00000530, in RS - sizeof(struct MailStruct), //or ObjectEvent / ObjectEventGraphicsInfo + sizeof(struct Mail), //or ObjectEvent / ObjectEventGraphicsInfo sizeof(struct Pokemon), //or TrainerCard 0x00000528 // 0x000004D8, in RS }; @@ -395,7 +395,7 @@ static const struct MenuAction sSelectTradeMonActions[] = {sText_Trade2, Task_DrawSelectionTrade} }; -static const u8 *const sTradeMessages[] = +static const u8 *const sTradeMessages[] = { [TRADE_MSG_STANDBY] = sText_CommunicationStandby, [TRADE_MSG_CANCELED] = sText_TheTradeHasBeenCanceled, @@ -408,8 +408,8 @@ static const u8 *const sTradeMessages[] = [TRADE_MSG_FRIENDS_MON_CANT_BE_TRADED] = gText_OtherTrainersPkmnCantBeTraded }; -static const u8 sTradeTextColors[] = -{ +static const u8 sTradeTextColors[] = +{ TEXT_COLOR_TRANSPARENT, //bg color TEXT_COLOR_WHITE, //fg color TEXT_COLOR_DARK_GRAY //shadow color @@ -1003,67 +1003,67 @@ static const union AffineAnimCmd *const sAffineAnims_CrossingMonPics[] = static const struct InGameTrade sIngameTrades[] = { - [INGAME_TRADE_SEEDOT] = + [INGAME_TRADE_SEEDOT] = { - .nickname = _("DOTS"), + .nickname = _("DOTS"), .species = SPECIES_SEEDOT, .ivs = {5, 4, 5, 4, 4, 4}, - .abilityNum = 1, + .abilityNum = 1, .otId = 38726, .conditions = {30, 5, 5, 5, 5}, .personality = 0x84, - .heldItem = ITEM_CHESTO_BERRY, + .heldItem = ITEM_CHESTO_BERRY, .mailNum = -1, - .otName = _("KOBE"), - .otGender = MALE, + .otName = _("KOBE"), + .otGender = MALE, .sheen = 10, .requestedSpecies = SPECIES_RALTS - }, - [INGAME_TRADE_PLUSLE] = + }, + [INGAME_TRADE_PLUSLE] = { - .nickname = _("PLUSES"), + .nickname = _("PLUSES"), .species = SPECIES_PLUSLE, .ivs = {4, 4, 4, 5, 5, 4}, - .abilityNum = 0, + .abilityNum = 0, .otId = 73996, .conditions = {5, 5, 30, 5, 5}, .personality = 0x6F, - .heldItem = ITEM_WOOD_MAIL, + .heldItem = ITEM_WOOD_MAIL, .mailNum = 0, - .otName = _("ROMAN"), - .otGender = MALE, + .otName = _("ROMAN"), + .otGender = MALE, .sheen = 10, .requestedSpecies = SPECIES_VOLBEAT - }, - [INGAME_TRADE_HORSEA] = + }, + [INGAME_TRADE_HORSEA] = { .nickname = _("SEASOR"), .species = SPECIES_HORSEA, .ivs = {5, 4, 4, 4, 5, 4}, - .abilityNum = 0, + .abilityNum = 0, .otId = 46285, .conditions = {5, 5, 5, 5, 30}, .personality = 0x7F, - .heldItem = ITEM_WAVE_MAIL, + .heldItem = ITEM_WAVE_MAIL, .mailNum = 1, - .otName = _("SKYLAR"), - .otGender = MALE, + .otName = _("SKYLAR"), + .otGender = MALE, .sheen = 10, .requestedSpecies = SPECIES_BAGON - }, - [INGAME_TRADE_MEOWTH] = + }, + [INGAME_TRADE_MEOWTH] = { .nickname = _("MEOWOW"), .species = SPECIES_MEOWTH, .ivs = {4, 5, 4, 5, 4, 4}, - .abilityNum = 0, + .abilityNum = 0, .otId = 91481, .conditions = {5, 5, 5, 30, 5}, .personality = 0x8B, - .heldItem = ITEM_RETRO_MAIL, + .heldItem = ITEM_RETRO_MAIL, .mailNum = 2, - .otName = _("ISIS"), - .otGender = FEMALE, + .otName = _("ISIS"), + .otGender = FEMALE, .sheen = 10, .requestedSpecies = SPECIES_SKITTY } diff --git a/src/data/trainers.h b/src/data/trainers.h index 619763ea11..b1a873f6c0 100644 --- a/src/data/trainers.h +++ b/src/data/trainers.h @@ -7268,7 +7268,7 @@ const struct Trainer gTrainers[] = { [TRAINER_WALLY_VR_1] = { .partyFlags = F_TRAINER_PARTY_CUSTOM_MOVESET, - .trainerClass = TRAINER_CLASS_PKMN_TRAINER_3, + .trainerClass = TRAINER_CLASS_RIVAL, .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_MALE, .trainerPic = TRAINER_PIC_WALLY, .trainerName = _("WALLY"), @@ -7282,7 +7282,7 @@ const struct Trainer gTrainers[] = { [TRAINER_BRENDAN_ROUTE_103_MUDKIP] = { .partyFlags = 0, - .trainerClass = TRAINER_CLASS_PKMN_TRAINER_3, + .trainerClass = TRAINER_CLASS_RIVAL, .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_MALE, .trainerPic = TRAINER_PIC_BRENDAN, .trainerName = _("BRENDAN"), @@ -7296,7 +7296,7 @@ const struct Trainer gTrainers[] = { [TRAINER_BRENDAN_ROUTE_110_MUDKIP] = { .partyFlags = 0, - .trainerClass = TRAINER_CLASS_PKMN_TRAINER_3, + .trainerClass = TRAINER_CLASS_RIVAL, .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_MALE, .trainerPic = TRAINER_PIC_BRENDAN, .trainerName = _("BRENDAN"), @@ -7310,7 +7310,7 @@ const struct Trainer gTrainers[] = { [TRAINER_BRENDAN_ROUTE_119_MUDKIP] = { .partyFlags = 0, - .trainerClass = TRAINER_CLASS_PKMN_TRAINER_3, + .trainerClass = TRAINER_CLASS_RIVAL, .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_MALE, .trainerPic = TRAINER_PIC_BRENDAN, .trainerName = _("BRENDAN"), @@ -7324,7 +7324,7 @@ const struct Trainer gTrainers[] = { [TRAINER_BRENDAN_ROUTE_103_TREECKO] = { .partyFlags = 0, - .trainerClass = TRAINER_CLASS_PKMN_TRAINER_3, + .trainerClass = TRAINER_CLASS_RIVAL, .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_MALE, .trainerPic = TRAINER_PIC_BRENDAN, .trainerName = _("BRENDAN"), @@ -7338,7 +7338,7 @@ const struct Trainer gTrainers[] = { [TRAINER_BRENDAN_ROUTE_110_TREECKO] = { .partyFlags = 0, - .trainerClass = TRAINER_CLASS_PKMN_TRAINER_3, + .trainerClass = TRAINER_CLASS_RIVAL, .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_MALE, .trainerPic = TRAINER_PIC_BRENDAN, .trainerName = _("BRENDAN"), @@ -7352,7 +7352,7 @@ const struct Trainer gTrainers[] = { [TRAINER_BRENDAN_ROUTE_119_TREECKO] = { .partyFlags = 0, - .trainerClass = TRAINER_CLASS_PKMN_TRAINER_3, + .trainerClass = TRAINER_CLASS_RIVAL, .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_MALE, .trainerPic = TRAINER_PIC_BRENDAN, .trainerName = _("BRENDAN"), @@ -7366,7 +7366,7 @@ const struct Trainer gTrainers[] = { [TRAINER_BRENDAN_ROUTE_103_TORCHIC] = { .partyFlags = 0, - .trainerClass = TRAINER_CLASS_PKMN_TRAINER_3, + .trainerClass = TRAINER_CLASS_RIVAL, .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_MALE, .trainerPic = TRAINER_PIC_BRENDAN, .trainerName = _("BRENDAN"), @@ -7380,7 +7380,7 @@ const struct Trainer gTrainers[] = { [TRAINER_BRENDAN_ROUTE_110_TORCHIC] = { .partyFlags = 0, - .trainerClass = TRAINER_CLASS_PKMN_TRAINER_3, + .trainerClass = TRAINER_CLASS_RIVAL, .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_MALE, .trainerPic = TRAINER_PIC_BRENDAN, .trainerName = _("BRENDAN"), @@ -7394,7 +7394,7 @@ const struct Trainer gTrainers[] = { [TRAINER_BRENDAN_ROUTE_119_TORCHIC] = { .partyFlags = 0, - .trainerClass = TRAINER_CLASS_PKMN_TRAINER_3, + .trainerClass = TRAINER_CLASS_RIVAL, .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_MALE, .trainerPic = TRAINER_PIC_BRENDAN, .trainerName = _("BRENDAN"), @@ -7408,7 +7408,7 @@ const struct Trainer gTrainers[] = { [TRAINER_MAY_ROUTE_103_MUDKIP] = { .partyFlags = 0, - .trainerClass = TRAINER_CLASS_PKMN_TRAINER_3, + .trainerClass = TRAINER_CLASS_RIVAL, .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE, .trainerPic = TRAINER_PIC_MAY, .trainerName = _("MAY"), @@ -7422,7 +7422,7 @@ const struct Trainer gTrainers[] = { [TRAINER_MAY_ROUTE_110_MUDKIP] = { .partyFlags = 0, - .trainerClass = TRAINER_CLASS_PKMN_TRAINER_3, + .trainerClass = TRAINER_CLASS_RIVAL, .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE, .trainerPic = TRAINER_PIC_MAY, .trainerName = _("MAY"), @@ -7436,7 +7436,7 @@ const struct Trainer gTrainers[] = { [TRAINER_MAY_ROUTE_119_MUDKIP] = { .partyFlags = 0, - .trainerClass = TRAINER_CLASS_PKMN_TRAINER_3, + .trainerClass = TRAINER_CLASS_RIVAL, .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE, .trainerPic = TRAINER_PIC_MAY, .trainerName = _("MAY"), @@ -7450,7 +7450,7 @@ const struct Trainer gTrainers[] = { [TRAINER_MAY_ROUTE_103_TREECKO] = { .partyFlags = 0, - .trainerClass = TRAINER_CLASS_PKMN_TRAINER_3, + .trainerClass = TRAINER_CLASS_RIVAL, .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE, .trainerPic = TRAINER_PIC_MAY, .trainerName = _("MAY"), @@ -7464,7 +7464,7 @@ const struct Trainer gTrainers[] = { [TRAINER_MAY_ROUTE_110_TREECKO] = { .partyFlags = 0, - .trainerClass = TRAINER_CLASS_PKMN_TRAINER_3, + .trainerClass = TRAINER_CLASS_RIVAL, .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE, .trainerPic = TRAINER_PIC_MAY, .trainerName = _("MAY"), @@ -7478,7 +7478,7 @@ const struct Trainer gTrainers[] = { [TRAINER_MAY_ROUTE_119_TREECKO] = { .partyFlags = 0, - .trainerClass = TRAINER_CLASS_PKMN_TRAINER_3, + .trainerClass = TRAINER_CLASS_RIVAL, .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE, .trainerPic = TRAINER_PIC_MAY, .trainerName = _("MAY"), @@ -7492,7 +7492,7 @@ const struct Trainer gTrainers[] = { [TRAINER_MAY_ROUTE_103_TORCHIC] = { .partyFlags = 0, - .trainerClass = TRAINER_CLASS_PKMN_TRAINER_3, + .trainerClass = TRAINER_CLASS_RIVAL, .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE, .trainerPic = TRAINER_PIC_MAY, .trainerName = _("MAY"), @@ -7506,7 +7506,7 @@ const struct Trainer gTrainers[] = { [TRAINER_MAY_ROUTE_110_TORCHIC] = { .partyFlags = 0, - .trainerClass = TRAINER_CLASS_PKMN_TRAINER_3, + .trainerClass = TRAINER_CLASS_RIVAL, .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE, .trainerPic = TRAINER_PIC_MAY, .trainerName = _("MAY"), @@ -7520,7 +7520,7 @@ const struct Trainer gTrainers[] = { [TRAINER_MAY_ROUTE_119_TORCHIC] = { .partyFlags = 0, - .trainerClass = TRAINER_CLASS_PKMN_TRAINER_3, + .trainerClass = TRAINER_CLASS_RIVAL, .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE, .trainerPic = TRAINER_PIC_MAY, .trainerName = _("MAY"), @@ -8290,7 +8290,7 @@ const struct Trainer gTrainers[] = { [TRAINER_BRENDAN_RUSTBORO_TREECKO] = { .partyFlags = 0, - .trainerClass = TRAINER_CLASS_PKMN_TRAINER_3, + .trainerClass = TRAINER_CLASS_RIVAL, .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_MALE, .trainerPic = TRAINER_PIC_BRENDAN, .trainerName = _("BRENDAN"), @@ -8304,7 +8304,7 @@ const struct Trainer gTrainers[] = { [TRAINER_BRENDAN_RUSTBORO_MUDKIP] = { .partyFlags = 0, - .trainerClass = TRAINER_CLASS_PKMN_TRAINER_3, + .trainerClass = TRAINER_CLASS_RIVAL, .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_MALE, .trainerPic = TRAINER_PIC_BRENDAN, .trainerName = _("BRENDAN"), @@ -8388,7 +8388,7 @@ const struct Trainer gTrainers[] = { [TRAINER_BRENDAN_RUSTBORO_TORCHIC] = { .partyFlags = 0, - .trainerClass = TRAINER_CLASS_PKMN_TRAINER_3, + .trainerClass = TRAINER_CLASS_RIVAL, .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_MALE, .trainerPic = TRAINER_PIC_BRENDAN, .trainerName = _("BRENDAN"), @@ -8402,7 +8402,7 @@ const struct Trainer gTrainers[] = { [TRAINER_MAY_RUSTBORO_MUDKIP] = { .partyFlags = 0, - .trainerClass = TRAINER_CLASS_PKMN_TRAINER_3, + .trainerClass = TRAINER_CLASS_RIVAL, .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE, .trainerPic = TRAINER_PIC_MAY, .trainerName = _("MAY"), @@ -9186,7 +9186,7 @@ const struct Trainer gTrainers[] = { [TRAINER_WALLY_MAUVILLE] = { .partyFlags = 0, - .trainerClass = TRAINER_CLASS_PKMN_TRAINER_3, + .trainerClass = TRAINER_CLASS_RIVAL, .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_MALE, .trainerPic = TRAINER_PIC_WALLY, .trainerName = _("WALLY"), @@ -9200,7 +9200,7 @@ const struct Trainer gTrainers[] = { [TRAINER_WALLY_VR_2] = { .partyFlags = F_TRAINER_PARTY_CUSTOM_MOVESET, - .trainerClass = TRAINER_CLASS_PKMN_TRAINER_3, + .trainerClass = TRAINER_CLASS_RIVAL, .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_MALE, .trainerPic = TRAINER_PIC_WALLY, .trainerName = _("WALLY"), @@ -9214,7 +9214,7 @@ const struct Trainer gTrainers[] = { [TRAINER_WALLY_VR_3] = { .partyFlags = F_TRAINER_PARTY_CUSTOM_MOVESET, - .trainerClass = TRAINER_CLASS_PKMN_TRAINER_3, + .trainerClass = TRAINER_CLASS_RIVAL, .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_MALE, .trainerPic = TRAINER_PIC_WALLY, .trainerName = _("WALLY"), @@ -9228,7 +9228,7 @@ const struct Trainer gTrainers[] = { [TRAINER_WALLY_VR_4] = { .partyFlags = F_TRAINER_PARTY_CUSTOM_MOVESET, - .trainerClass = TRAINER_CLASS_PKMN_TRAINER_3, + .trainerClass = TRAINER_CLASS_RIVAL, .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_MALE, .trainerPic = TRAINER_PIC_WALLY, .trainerName = _("WALLY"), @@ -9242,7 +9242,7 @@ const struct Trainer gTrainers[] = { [TRAINER_WALLY_VR_5] = { .partyFlags = F_TRAINER_PARTY_CUSTOM_MOVESET, - .trainerClass = TRAINER_CLASS_PKMN_TRAINER_3, + .trainerClass = TRAINER_CLASS_RIVAL, .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_MALE, .trainerPic = TRAINER_PIC_WALLY, .trainerName = _("WALLY"), @@ -9256,7 +9256,7 @@ const struct Trainer gTrainers[] = { [TRAINER_BRENDAN_LILYCOVE_MUDKIP] = { .partyFlags = 0, - .trainerClass = TRAINER_CLASS_PKMN_TRAINER_3, + .trainerClass = TRAINER_CLASS_RIVAL, .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_MALE, .trainerPic = TRAINER_PIC_BRENDAN, .trainerName = _("BRENDAN"), @@ -9270,7 +9270,7 @@ const struct Trainer gTrainers[] = { [TRAINER_BRENDAN_LILYCOVE_TREECKO] = { .partyFlags = 0, - .trainerClass = TRAINER_CLASS_PKMN_TRAINER_3, + .trainerClass = TRAINER_CLASS_RIVAL, .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_MALE, .trainerPic = TRAINER_PIC_BRENDAN, .trainerName = _("BRENDAN"), @@ -9284,7 +9284,7 @@ const struct Trainer gTrainers[] = { [TRAINER_BRENDAN_LILYCOVE_TORCHIC] = { .partyFlags = 0, - .trainerClass = TRAINER_CLASS_PKMN_TRAINER_3, + .trainerClass = TRAINER_CLASS_RIVAL, .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_MALE, .trainerPic = TRAINER_PIC_BRENDAN, .trainerName = _("BRENDAN"), @@ -9298,7 +9298,7 @@ const struct Trainer gTrainers[] = { [TRAINER_MAY_LILYCOVE_MUDKIP] = { .partyFlags = 0, - .trainerClass = TRAINER_CLASS_PKMN_TRAINER_3, + .trainerClass = TRAINER_CLASS_RIVAL, .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE, .trainerPic = TRAINER_PIC_MAY, .trainerName = _("MAY"), @@ -9312,7 +9312,7 @@ const struct Trainer gTrainers[] = { [TRAINER_MAY_LILYCOVE_TREECKO] = { .partyFlags = 0, - .trainerClass = TRAINER_CLASS_PKMN_TRAINER_3, + .trainerClass = TRAINER_CLASS_RIVAL, .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE, .trainerPic = TRAINER_PIC_MAY, .trainerName = _("MAY"), @@ -9326,7 +9326,7 @@ const struct Trainer gTrainers[] = { [TRAINER_MAY_LILYCOVE_TORCHIC] = { .partyFlags = 0, - .trainerClass = TRAINER_CLASS_PKMN_TRAINER_3, + .trainerClass = TRAINER_CLASS_RIVAL, .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE, .trainerPic = TRAINER_PIC_MAY, .trainerName = _("MAY"), @@ -10754,7 +10754,7 @@ const struct Trainer gTrainers[] = { [TRAINER_MAY_RUSTBORO_TREECKO] = { .partyFlags = 0, - .trainerClass = TRAINER_CLASS_PKMN_TRAINER_3, + .trainerClass = TRAINER_CLASS_RIVAL, .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE, .trainerPic = TRAINER_PIC_MAY, .trainerName = _("MAY"), @@ -10768,7 +10768,7 @@ const struct Trainer gTrainers[] = { [TRAINER_MAY_RUSTBORO_TORCHIC] = { .partyFlags = 0, - .trainerClass = TRAINER_CLASS_PKMN_TRAINER_3, + .trainerClass = TRAINER_CLASS_RIVAL, .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE, .trainerPic = TRAINER_PIC_MAY, .trainerName = _("MAY"), @@ -11258,7 +11258,7 @@ const struct Trainer gTrainers[] = { [TRAINER_STEVEN] = { .partyFlags = F_TRAINER_PARTY_HELD_ITEM | F_TRAINER_PARTY_CUSTOM_MOVESET, - .trainerClass = TRAINER_CLASS_PKMN_TRAINER_3, + .trainerClass = TRAINER_CLASS_RIVAL, .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_MALE, .trainerPic = TRAINER_PIC_STEVEN, .trainerName = _("STEVEN"), @@ -11916,7 +11916,7 @@ const struct Trainer gTrainers[] = { [TRAINER_RED] = { .partyFlags = 0, - .trainerClass = TRAINER_CLASS_PKMN_TRAINER_3, + .trainerClass = TRAINER_CLASS_RIVAL, .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_MALE, .trainerPic = TRAINER_PIC_RED, .trainerName = _("RED"), @@ -11930,7 +11930,7 @@ const struct Trainer gTrainers[] = { [TRAINER_LEAF] = { .partyFlags = 0, - .trainerClass = TRAINER_CLASS_PKMN_TRAINER_3, + .trainerClass = TRAINER_CLASS_RIVAL, .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_MALE, .trainerPic = TRAINER_PIC_LEAF, .trainerName = _("LEAF"), diff --git a/src/data/union_room.h b/src/data/union_room.h index be7bfae71e..cf4b12b5d5 100644 --- a/src/data/union_room.h +++ b/src/data/union_room.h @@ -1,29 +1,27 @@ -// const rom data - ALIGNED(4) static const u8 sText_EmptyString[] = _(""); -ALIGNED(4) const u8 sText_Colon[] = _(":"); -ALIGNED(4) const u8 sText_ID[] = _("{ID}"); -ALIGNED(4) const u8 sText_PleaseStartOver[] = _("Please start over from the beginning."); -ALIGNED(4) const u8 sText_WirelessSearchCanceled[] = _("The WIRELESS COMMUNICATION\nSYSTEM search has been canceled."); -ALIGNED(4) const u8 sText_AwaitingCommunucation2[] = _("Awaiting communication\nfrom another player."); // Unused -ALIGNED(4) const u8 sText_AwaitingCommunication[] = _("{STR_VAR_1}! Awaiting\ncommunication from another player."); -ALIGNED(4) const u8 sText_AwaitingLinkPressStart[] = _("{STR_VAR_1}! Awaiting link!\nPress START when everyone's ready."); -ALIGNED(4) const u8 sJPText_SingleBattle[] = _("シングルバトルを かいさいする"); -ALIGNED(4) const u8 sJPText_DoubleBattle[] = _("ダブルバトルを かいさいする"); -ALIGNED(4) const u8 sJPText_MultiBattle[] = _("マルチバトルを かいさいする"); -ALIGNED(4) const u8 sJPText_TradePokemon[] = _("ポケモンこうかんを かいさいする"); -ALIGNED(4) const u8 sJPText_Chat[] = _("チャットを かいさいする"); -ALIGNED(4) const u8 sJPText_DistWonderCard[] = _("ふしぎなカードをくばる"); -ALIGNED(4) const u8 sJPText_DistWonderNews[] = _("ふしぎなニュースをくばる"); -ALIGNED(4) const u8 sJPText_DistMysteryEvent[] = _("ふしぎなできごとを かいさいする"); // Unused -ALIGNED(4) const u8 sJPText_HoldPokemonJump[] = _("なわとびを かいさいする"); -ALIGNED(4) const u8 sJPText_HoldBerryCrush[] = _("きのみマッシャーを かいさいする"); -ALIGNED(4) const u8 sJPText_HoldBerryPicking[] = _("きのみどりを かいさいする"); -ALIGNED(4) const u8 sJPText_HoldSpinTrade[] = _("ぐるぐるこうかんを かいさいする"); -ALIGNED(4) const u8 sJPText_HoldSpinShop[] = _("ぐるぐるショップを かいさいする"); +ALIGNED(4) static const u8 sText_Colon[] = _(":"); +ALIGNED(4) static const u8 sText_ID[] = _("{ID}"); +ALIGNED(4) static const u8 sText_PleaseStartOver[] = _("Please start over from the beginning."); +ALIGNED(4) static const u8 sText_WirelessSearchCanceled[] = _("The WIRELESS COMMUNICATION\nSYSTEM search has been canceled."); +ALIGNED(4) static const u8 sText_AwaitingCommunucation2[] = _("Awaiting communication\nfrom another player."); // Unused +ALIGNED(4) static const u8 sText_AwaitingCommunication[] = _("{STR_VAR_1}! Awaiting\ncommunication from another player."); +ALIGNED(4) static const u8 sText_AwaitingLinkPressStart[] = _("{STR_VAR_1}! Awaiting link!\nPress START when everyone's ready."); +ALIGNED(4) static const u8 sJPText_SingleBattle[] = _("シングルバトルを かいさいする"); +ALIGNED(4) static const u8 sJPText_DoubleBattle[] = _("ダブルバトルを かいさいする"); +ALIGNED(4) static const u8 sJPText_MultiBattle[] = _("マルチバトルを かいさいする"); +ALIGNED(4) static const u8 sJPText_TradePokemon[] = _("ポケモンこうかんを かいさいする"); +ALIGNED(4) static const u8 sJPText_Chat[] = _("チャットを かいさいする"); +ALIGNED(4) static const u8 sJPText_DistWonderCard[] = _("ふしぎなカードをくばる"); +ALIGNED(4) static const u8 sJPText_DistWonderNews[] = _("ふしぎなニュースをくばる"); +ALIGNED(4) static const u8 sJPText_DistMysteryEvent[] = _("ふしぎなできごとを かいさいする"); // Unused +ALIGNED(4) static const u8 sJPText_HoldPokemonJump[] = _("なわとびを かいさいする"); +ALIGNED(4) static const u8 sJPText_HoldBerryCrush[] = _("きのみマッシャーを かいさいする"); +ALIGNED(4) static const u8 sJPText_HoldBerryPicking[] = _("きのみどりを かいさいする"); +ALIGNED(4) static const u8 sJPText_HoldSpinTrade[] = _("ぐるぐるこうかんを かいさいする"); +ALIGNED(4) static const u8 sJPText_HoldSpinShop[] = _("ぐるぐるショップを かいさいする"); // Unused -const u8 *const sJPLinkGroupActionTexts[] = { +static const u8 *const sJPLinkGroupActionTexts[] = { sJPText_SingleBattle, sJPText_DoubleBattle, sJPText_MultiBattle, @@ -40,28 +38,28 @@ const u8 *const sJPLinkGroupActionTexts[] = { sJPText_HoldSpinShop }; -const u8 sText_1PlayerNeeded[] = _("1 player\nneeded."); -const u8 sText_2PlayersNeeded[] = _("2 players\nneeded."); -const u8 sText_3PlayersNeeded[] = _("3 players\nneeded."); -const u8 sText_4PlayersNeeded[] = _("4 players\nneeded."); -const u8 sText_2PlayerMode[] = _("2-PLAYER\nMODE"); -const u8 sText_3PlayerMode[] = _("3-PLAYER\nMODE"); -const u8 sText_4PlayerMode[] = _("4-PLAYER\nMODE"); -const u8 sText_5PlayerMode[] = _("5-PLAYER\nMODE"); +static const u8 sText_1PlayerNeeded[] = _("1 player\nneeded."); +static const u8 sText_2PlayersNeeded[] = _("2 players\nneeded."); +static const u8 sText_3PlayersNeeded[] = _("3 players\nneeded."); +static const u8 sText_4PlayersNeeded[] = _("4 players\nneeded."); +static const u8 sText_2PlayerMode[] = _("2-PLAYER\nMODE"); +static const u8 sText_3PlayerMode[] = _("3-PLAYER\nMODE"); +static const u8 sText_4PlayerMode[] = _("4-PLAYER\nMODE"); +static const u8 sText_5PlayerMode[] = _("5-PLAYER\nMODE"); static const u8 *const sPlayersNeededOrModeTexts[][5] = { // 2 players required { sText_1PlayerNeeded, sText_2PlayerMode - }, + }, // 4 players required { sText_3PlayersNeeded, sText_2PlayersNeeded, sText_1PlayerNeeded, sText_4PlayerMode - }, + }, // 2-5 players required { sText_1PlayerNeeded, @@ -69,7 +67,7 @@ static const u8 *const sPlayersNeededOrModeTexts[][5] = { sText_3PlayerMode, sText_4PlayerMode, sText_5PlayerMode - }, + }, // 3-5 players required { sText_2PlayersNeeded, @@ -77,7 +75,7 @@ static const u8 *const sPlayersNeededOrModeTexts[][5] = { sText_3PlayerMode, sText_4PlayerMode, sText_5PlayerMode - }, + }, // 2-4 players required { sText_1PlayerNeeded, @@ -87,38 +85,38 @@ static const u8 *const sPlayersNeededOrModeTexts[][5] = { } }; -ALIGNED(4) const u8 sText_BButtonCancel[] = _("{B_BUTTON}CANCEL"); -ALIGNED(4) const u8 sJPText_SearchingForParticipants[] = _("ため\nさんかしゃ ぼしゅうちゅう です!"); // Unused, may have been cut off -ALIGNED(4) const u8 sText_PlayerContactedYouForXAccept[] = _("{STR_VAR_2} contacted you for\n{STR_VAR_1}. Accept?"); -ALIGNED(4) const u8 sText_PlayerContactedYouShareX[] = _("{STR_VAR_2} contacted you.\nWill you share {STR_VAR_1}?"); -ALIGNED(4) const u8 sText_PlayerContactedYouAddToMembers[] = _("{STR_VAR_2} contacted you.\nAdd to the members?"); -ALIGNED(4) const u8 sText_AreTheseMembersOK[] = _("{STR_VAR_1}!\nAre these members OK?"); -ALIGNED(4) const u8 sText_CancelModeWithTheseMembers[] = _("Cancel {STR_VAR_1} MODE\nwith these members?"); -ALIGNED(4) const u8 sText_AnOKWasSentToPlayer[] = _("An “OK” was sent\nto {STR_VAR_1}."); -ALIGNED(4) const u8 sText_OtherTrainerUnavailableNow[] = _("The other TRAINER doesn't appear\nto be available now…\p"); -ALIGNED(4) const u8 sText_CantTransmitTrainerTooFar[] = _("You can't transmit with a TRAINER\nwho is too far away.\p"); -ALIGNED(4) const u8 sText_TrainersNotReadyYet[] = _("The other TRAINER(S) is/are not\nready yet.\p"); +ALIGNED(4) static const u8 sText_BButtonCancel[] = _("{B_BUTTON}CANCEL"); +ALIGNED(4) static const u8 sJPText_SearchingForParticipants[] = _("ため\nさんかしゃ ぼしゅうちゅう です!"); // Unused, may have been cut off +ALIGNED(4) static const u8 sText_PlayerContactedYouForXAccept[] = _("{STR_VAR_2} contacted you for\n{STR_VAR_1}. Accept?"); +ALIGNED(4) static const u8 sText_PlayerContactedYouShareX[] = _("{STR_VAR_2} contacted you.\nWill you share {STR_VAR_1}?"); +ALIGNED(4) static const u8 sText_PlayerContactedYouAddToMembers[] = _("{STR_VAR_2} contacted you.\nAdd to the members?"); +ALIGNED(4) static const u8 sText_AreTheseMembersOK[] = _("{STR_VAR_1}!\nAre these members OK?"); +ALIGNED(4) static const u8 sText_CancelModeWithTheseMembers[] = _("Cancel {STR_VAR_1} MODE\nwith these members?"); +ALIGNED(4) static const u8 sText_AnOKWasSentToPlayer[] = _("An “OK” was sent\nto {STR_VAR_1}."); +ALIGNED(4) static const u8 sText_OtherTrainerUnavailableNow[] = _("The other TRAINER doesn't appear\nto be available now…\p"); +ALIGNED(4) static const u8 sText_CantTransmitTrainerTooFar[] = _("You can't transmit with a TRAINER\nwho is too far away.\p"); +ALIGNED(4) static const u8 sText_TrainersNotReadyYet[] = _("The other TRAINER(S) is/are not\nready yet.\p"); static const u8 *const sCantTransmitToTrainerTexts[] = { [UR_TRADE_PLAYER_NOT_READY - 1] = sText_CantTransmitTrainerTooFar, [UR_TRADE_PARTNER_NOT_READY - 1] = sText_TrainersNotReadyYet }; -ALIGNED(4) const u8 sText_ModeWithTheseMembersWillBeCanceled[] = _("The {STR_VAR_1} MODE with\nthese members will be canceled.{PAUSE 60}"); -ALIGNED(4) const u8 sText_MemberNoLongerAvailable[] = _("There is a member who can no\nlonger remain available.\p"); +ALIGNED(4) static const u8 sText_ModeWithTheseMembersWillBeCanceled[] = _("The {STR_VAR_1} MODE with\nthese members will be canceled.{PAUSE 60}"); +ALIGNED(4) static const u8 sText_MemberNoLongerAvailable[] = _("There is a member who can no\nlonger remain available.\p"); static const u8 *const sPlayerUnavailableTexts[] = { sText_OtherTrainerUnavailableNow, sText_MemberNoLongerAvailable }; -ALIGNED(4) const u8 sText_TrainerAppearsUnavailable[] = _("The other TRAINER appears\nunavailable…\p"); -ALIGNED(4) const u8 sText_PlayerSentBackOK[] = _("{STR_VAR_1} sent back an “OK”!"); -ALIGNED(4) const u8 sText_PlayerOKdRegistration[] = _("{STR_VAR_1} OK'd your registration as\na member."); -ALIGNED(4) const u8 sText_PlayerRepliedNo[] = _("{STR_VAR_1} replied, “No…”\p"); -ALIGNED(4) const u8 sText_AwaitingOtherMembers[] = _("{STR_VAR_1}!\nAwaiting other members!"); -ALIGNED(4) const u8 sText_QuitBeingMember[] = _("Quit being a member?"); -ALIGNED(4) const u8 sText_StoppedBeingMember[] = _("You stopped being a member.\p"); +ALIGNED(4) static const u8 sText_TrainerAppearsUnavailable[] = _("The other TRAINER appears\nunavailable…\p"); +ALIGNED(4) static const u8 sText_PlayerSentBackOK[] = _("{STR_VAR_1} sent back an “OK”!"); +ALIGNED(4) static const u8 sText_PlayerOKdRegistration[] = _("{STR_VAR_1} OK'd your registration as\na member."); +ALIGNED(4) static const u8 sText_PlayerRepliedNo[] = _("{STR_VAR_1} replied, “No…”\p"); +ALIGNED(4) static const u8 sText_AwaitingOtherMembers[] = _("{STR_VAR_1}!\nAwaiting other members!"); +ALIGNED(4) static const u8 sText_QuitBeingMember[] = _("Quit being a member?"); +ALIGNED(4) static const u8 sText_StoppedBeingMember[] = _("You stopped being a member.\p"); static const u8 *const sPlayerDisconnectedTexts[] = { [RFU_STATUS_OK] = NULL, @@ -133,12 +131,12 @@ static const u8 *const sPlayerDisconnectedTexts[] = { [RFU_STATUS_LEAVE_GROUP] = sText_StoppedBeingMember }; -ALIGNED(4) const u8 sText_WirelessLinkEstablished[] = _("The WIRELESS COMMUNICATION\nSYSTEM link has been established."); -ALIGNED(4) const u8 sText_WirelessLinkDropped[] = _("The WIRELESS COMMUNICATION\nSYSTEM link has been dropped…"); -ALIGNED(4) const u8 sText_LinkWithFriendDropped[] = _("The link with your friend has been\ndropped…"); -ALIGNED(4) const u8 sText_PlayerRepliedNo2[] = _("{STR_VAR_1} replied, “No…”"); +ALIGNED(4) static const u8 sText_WirelessLinkEstablished[] = _("The WIRELESS COMMUNICATION\nSYSTEM link has been established."); +ALIGNED(4) static const u8 sText_WirelessLinkDropped[] = _("The WIRELESS COMMUNICATION\nSYSTEM link has been dropped…"); +ALIGNED(4) static const u8 sText_LinkWithFriendDropped[] = _("The link with your friend has been\ndropped…"); +ALIGNED(4) static const u8 sText_PlayerRepliedNo2[] = _("{STR_VAR_1} replied, “No…”"); -const u8 *const sLinkDroppedTexts[] = { +static const u8 *const sLinkDroppedTexts[] = { [RFU_STATUS_OK] = NULL, [RFU_STATUS_FATAL_ERROR] = sText_LinkWithFriendDropped, [RFU_STATUS_CONNECTION_ERROR] = sText_LinkWithFriendDropped, @@ -151,8 +149,8 @@ const u8 *const sLinkDroppedTexts[] = { [RFU_STATUS_LEAVE_GROUP] = NULL }; -ALIGNED(4) const u8 sText_DoYouWantXMode[] = _("Do you want the {STR_VAR_2}\nMODE?"); -ALIGNED(4) const u8 sText_DoYouWantXMode2[] = _("Do you want the {STR_VAR_2}\nMODE?"); +ALIGNED(4) static const u8 sText_DoYouWantXMode[] = _("Do you want the {STR_VAR_2}\nMODE?"); +ALIGNED(4) static const u8 sText_DoYouWantXMode2[] = _("Do you want the {STR_VAR_2}\nMODE?"); // Unused static const u8 *const sDoYouWantModeTexts[] = { @@ -160,11 +158,14 @@ static const u8 *const sDoYouWantModeTexts[] = { sText_DoYouWantXMode2 }; -ALIGNED(4) const u8 sText_CommunicatingPleaseWait[] = _("Communicating…\nPlease wait."); // Unused -ALIGNED(4) const u8 sText_AwaitingPlayersResponseAboutTrade[] = _("Awaiting {STR_VAR_1}'s response about\nthe trade…"); -ALIGNED(4) const u8 sText_Communicating[] = _("Communicating{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.\n{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}."); -ALIGNED(4) const u8 sText_CommunicatingWithPlayer[] = _("Communicating with {STR_VAR_1}{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.\n{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}."); -ALIGNED(4) const u8 sText_PleaseWaitAWhile[] = _("Please wait a while{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.\n{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}."); +ALIGNED(4) static const u8 sText_CommunicatingPleaseWait[] = _("Communicating…\nPlease wait."); // Unused +ALIGNED(4) static const u8 sText_AwaitingPlayersResponseAboutTrade[] = _("Awaiting {STR_VAR_1}'s response about\nthe trade…"); +ALIGNED(4) static const u8 sText_Communicating[] = _("Communicating{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.\n" + "{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}."); +ALIGNED(4) static const u8 sText_CommunicatingWithPlayer[] = _("Communicating with {STR_VAR_1}{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.\n" + "{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}."); +ALIGNED(4) static const u8 sText_PleaseWaitAWhile[] = _("Please wait a while{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.\n" + "{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}."); static const u8 *const sCommunicatingWaitTexts[] = { sText_Communicating, @@ -172,10 +173,10 @@ static const u8 *const sCommunicatingWaitTexts[] = { sText_PleaseWaitAWhile }; -ALIGNED(4) const u8 sText_HiDoSomethingMale[] = _("Hiya! Is there something that you\nwanted to do?"); -ALIGNED(4) const u8 sText_HiDoSomethingFemale[] = _("Hello!\nWould you like to do something?"); -ALIGNED(4) const u8 sText_HiDoSomethingAgainMale[] = _("{STR_VAR_1}: Hiya, we meet again!\nWhat are you up for this time?"); -ALIGNED(4) const u8 sText_HiDoSomethingAgainFemale[] = _("{STR_VAR_1}: Oh! {PLAYER}, hello!\nWould you like to do something?"); +ALIGNED(4) static const u8 sText_HiDoSomethingMale[] = _("Hiya! Is there something that you\nwanted to do?"); +ALIGNED(4) static const u8 sText_HiDoSomethingFemale[] = _("Hello!\nWould you like to do something?"); +ALIGNED(4) static const u8 sText_HiDoSomethingAgainMale[] = _("{STR_VAR_1}: Hiya, we meet again!\nWhat are you up for this time?"); +ALIGNED(4) static const u8 sText_HiDoSomethingAgainFemale[] = _("{STR_VAR_1}: Oh! {PLAYER}, hello!\nWould you like to do something?"); static const u8 *const sHiDoSomethingTexts[][GENDER_COUNT] = { { @@ -187,10 +188,10 @@ static const u8 *const sHiDoSomethingTexts[][GENDER_COUNT] = { } }; -ALIGNED(4) const u8 sText_DoSomethingMale[] = _("Want to do something?"); -ALIGNED(4) const u8 sText_DoSomethingFemale[] = _("Would you like to do something?"); -ALIGNED(4) const u8 sText_DoSomethingAgainMale[] = _("{STR_VAR_1}: What would you like to\ndo now?"); -ALIGNED(4) const u8 sText_DoSomethingAgainFemale[] = _("{STR_VAR_1}: Want to do anything else?"); // Unused +ALIGNED(4) static const u8 sText_DoSomethingMale[] = _("Want to do something?"); +ALIGNED(4) static const u8 sText_DoSomethingFemale[] = _("Would you like to do something?"); +ALIGNED(4) static const u8 sText_DoSomethingAgainMale[] = _("{STR_VAR_1}: What would you like to\ndo now?"); +ALIGNED(4) static const u8 sText_DoSomethingAgainFemale[] = _("{STR_VAR_1}: Want to do anything else?"); // Unused // Unused static const u8 *const sDoSomethingTexts[][GENDER_COUNT] = { @@ -203,31 +204,31 @@ static const u8 *const sDoSomethingTexts[][GENDER_COUNT] = { } }; -ALIGNED(4) const u8 sText_SomebodyHasContactedYou[] = _("Somebody has contacted you.{PAUSE 60}"); -ALIGNED(4) const u8 sText_PlayerHasContactedYou[] = _("{STR_VAR_1} has contacted you.{PAUSE 60}"); +ALIGNED(4) static const u8 sText_SomebodyHasContactedYou[] = _("Somebody has contacted you.{PAUSE 60}"); +ALIGNED(4) static const u8 sText_PlayerHasContactedYou[] = _("{STR_VAR_1} has contacted you.{PAUSE 60}"); static const u8 *const sPlayerContactedYouTexts[] = { sText_SomebodyHasContactedYou, sText_PlayerHasContactedYou }; -ALIGNED(4) const u8 sText_AwaitingResponseFromTrainer[] = _("Awaiting a response from\nthe other TRAINER…"); -ALIGNED(4) const u8 sText_AwaitingResponseFromPlayer[] = _("Awaiting a response from\n{STR_VAR_1}…"); +ALIGNED(4) static const u8 sText_AwaitingResponseFromTrainer[] = _("Awaiting a response from\nthe other TRAINER…"); +ALIGNED(4) static const u8 sText_AwaitingResponseFromPlayer[] = _("Awaiting a response from\n{STR_VAR_1}…"); static const u8 *const sAwaitingResponseTexts[] = { sText_AwaitingResponseFromTrainer, sText_AwaitingResponseFromPlayer }; -ALIGNED(4) const u8 sText_ShowTrainerCard[] = _("The other TRAINER showed\nyou their TRAINER CARD.\pWould you like to show your\nTRAINER CARD?"); -ALIGNED(4) const u8 sText_BattleChallenge[] = _("The other TRAINER challenges you\nto battle.\pWill you accept the battle\nchallenge?"); -ALIGNED(4) const u8 sText_ChatInvitation[] = _("The other TRAINER invites you\nto chat.\pWill you accept the chat\ninvitation?"); -ALIGNED(4) const u8 sText_OfferToTradeMon[] = _("There is an offer to trade your\nregistered Lv. {DYNAMIC 0} {DYNAMIC 1}\pin exchange for a\nLv. {DYNAMIC 2} {DYNAMIC 3}.\pWill you accept this trade\noffer?"); -ALIGNED(4) const u8 sText_OfferToTradeEgg[] = _("There is an offer to trade your\nregistered EGG.\lWill you accept this trade offer?"); -ALIGNED(4) const u8 sText_ChatDropped[] = _("The chat has been dropped.\p"); -ALIGNED(4) const u8 sText_OfferDeclined1[] = _("You declined the offer.\p"); -ALIGNED(4) const u8 sText_OfferDeclined2[] = _("You declined the offer.\p"); -ALIGNED(4) const u8 sText_ChatEnded[] = _("The chat was ended.\p"); +ALIGNED(4) static const u8 sText_ShowTrainerCard[] = _("The other TRAINER showed\nyou their TRAINER CARD.\pWould you like to show your\nTRAINER CARD?"); +ALIGNED(4) static const u8 sText_BattleChallenge[] = _("The other TRAINER challenges you\nto battle.\pWill you accept the battle\nchallenge?"); +ALIGNED(4) static const u8 sText_ChatInvitation[] = _("The other TRAINER invites you\nto chat.\pWill you accept the chat\ninvitation?"); +ALIGNED(4) static const u8 sText_OfferToTradeMon[] = _("There is an offer to trade your\nregistered Lv. {DYNAMIC 0} {DYNAMIC 1}\pin exchange for a\nLv. {DYNAMIC 2} {DYNAMIC 3}.\pWill you accept this trade\noffer?"); +ALIGNED(4) static const u8 sText_OfferToTradeEgg[] = _("There is an offer to trade your\nregistered EGG.\lWill you accept this trade offer?"); +ALIGNED(4) static const u8 sText_ChatDropped[] = _("The chat has been dropped.\p"); +ALIGNED(4) static const u8 sText_OfferDeclined1[] = _("You declined the offer.\p"); +ALIGNED(4) static const u8 sText_OfferDeclined2[] = _("You declined the offer.\p"); +ALIGNED(4) static const u8 sText_ChatEnded[] = _("The chat was ended.\p"); // Unused static const u8 *const sInvitationTexts[] = { @@ -237,10 +238,10 @@ static const u8 *const sInvitationTexts[] = { sText_OfferToTradeMon }; -ALIGNED(4) const u8 sText_JoinChatMale[] = _("Oh, hey! We're in a chat right now.\nWant to join us?"); -ALIGNED(4) const u8 sText_PlayerJoinChatMale[] = _("{STR_VAR_1}: Hey, {PLAYER}!\nWe're having a chat right now.\lWant to join us?"); -ALIGNED(4) const u8 sText_JoinChatFemale[] = _("Oh, hi! We're having a chat now.\nWould you like to join us?"); -ALIGNED(4) const u8 sText_PlayerJoinChatFemale[] = _("{STR_VAR_1}: Oh, hi, {PLAYER}!\nWe're having a chat now.\lWould you like to join us?"); +ALIGNED(4) static const u8 sText_JoinChatMale[] = _("Oh, hey! We're in a chat right now.\nWant to join us?"); +ALIGNED(4) static const u8 sText_PlayerJoinChatMale[] = _("{STR_VAR_1}: Hey, {PLAYER}!\nWe're having a chat right now.\lWant to join us?"); +ALIGNED(4) static const u8 sText_JoinChatFemale[] = _("Oh, hi! We're having a chat now.\nWould you like to join us?"); +ALIGNED(4) static const u8 sText_PlayerJoinChatFemale[] = _("{STR_VAR_1}: Oh, hi, {PLAYER}!\nWe're having a chat now.\lWould you like to join us?"); static const u8 *const sJoinChatTexts[][GENDER_COUNT] = { { @@ -252,13 +253,13 @@ static const u8 *const sJoinChatTexts[][GENDER_COUNT] = { } }; -ALIGNED(4) const u8 sText_TrainerAppearsBusy[] = _("……\nThe TRAINER appears to be busy…\p"); -ALIGNED(4) const u8 sText_WaitForBattleMale[] = _("A battle, huh?\nAll right, just give me some time."); -ALIGNED(4) const u8 sText_WaitForChatMale[] = _("You want to chat, huh?\nSure, just wait a little."); -ALIGNED(4) const u8 sText_ShowTrainerCardMale[] = _("Sure thing! As my “Greetings,”\nhere's my TRAINER CARD."); -ALIGNED(4) const u8 sText_WaitForBattleFemale[] = _("A battle? Of course, but I need\ntime to get ready."); -ALIGNED(4) const u8 sText_WaitForChatFemale[] = _("Did you want to chat?\nOkay, but please wait a moment."); -ALIGNED(4) const u8 sText_ShowTrainerCardFemale[] = _("As my introduction, I'll show you\nmy TRAINER CARD."); +ALIGNED(4) static const u8 sText_TrainerAppearsBusy[] = _("……\nThe TRAINER appears to be busy…\p"); +ALIGNED(4) static const u8 sText_WaitForBattleMale[] = _("A battle, huh?\nAll right, just give me some time."); +ALIGNED(4) static const u8 sText_WaitForChatMale[] = _("You want to chat, huh?\nSure, just wait a little."); +ALIGNED(4) static const u8 sText_ShowTrainerCardMale[] = _("Sure thing! As my “Greetings,”\nhere's my TRAINER CARD."); +ALIGNED(4) static const u8 sText_WaitForBattleFemale[] = _("A battle? Of course, but I need\ntime to get ready."); +ALIGNED(4) static const u8 sText_WaitForChatFemale[] = _("Did you want to chat?\nOkay, but please wait a moment."); +ALIGNED(4) static const u8 sText_ShowTrainerCardFemale[] = _("As my introduction, I'll show you\nmy TRAINER CARD."); static const u8 *const sText_WaitOrShowCardTexts[GENDER_COUNT][4] = { { @@ -274,14 +275,14 @@ static const u8 *const sText_WaitOrShowCardTexts[GENDER_COUNT][4] = { } }; -ALIGNED(4) const u8 sText_WaitForChatMale2[] = _("You want to chat, huh?\nSure, just wait a little."); // Unused -ALIGNED(4) const u8 sText_DoneWaitingBattleMale[] = _("Thanks for waiting!\nLet's get our battle started!{PAUSE 60}"); -ALIGNED(4) const u8 sText_DoneWaitingChatMale[] = _("All right!\nLet's chat!{PAUSE 60}"); -ALIGNED(4) const u8 sText_DoneWaitingBattleFemale[] = _("Sorry I made you wait!\nLet's get started!{PAUSE 60}"); -ALIGNED(4) const u8 sText_DoneWaitingChatFemale[] = _("Sorry I made you wait!\nLet's chat.{PAUSE 60}"); -ALIGNED(4) const u8 sText_TradeWillBeStarted[] = _("The trade will be started.{PAUSE 60}"); -ALIGNED(4) const u8 sText_BattleWillBeStarted[] = _("The battle will be started.{PAUSE 60}"); -ALIGNED(4) const u8 sText_EnteringChat[] = _("Entering the chat…{PAUSE 60}"); +ALIGNED(4) static const u8 sText_WaitForChatMale2[] = _("You want to chat, huh?\nSure, just wait a little."); // Unused +ALIGNED(4) static const u8 sText_DoneWaitingBattleMale[] = _("Thanks for waiting!\nLet's get our battle started!{PAUSE 60}"); +ALIGNED(4) static const u8 sText_DoneWaitingChatMale[] = _("All right!\nLet's chat!{PAUSE 60}"); +ALIGNED(4) static const u8 sText_DoneWaitingBattleFemale[] = _("Sorry I made you wait!\nLet's get started!{PAUSE 60}"); +ALIGNED(4) static const u8 sText_DoneWaitingChatFemale[] = _("Sorry I made you wait!\nLet's chat.{PAUSE 60}"); +ALIGNED(4) static const u8 sText_TradeWillBeStarted[] = _("The trade will be started.{PAUSE 60}"); +ALIGNED(4) static const u8 sText_BattleWillBeStarted[] = _("The battle will be started.{PAUSE 60}"); +ALIGNED(4) static const u8 sText_EnteringChat[] = _("Entering the chat…{PAUSE 60}"); static const u8 *const sStartActivityTexts[][GENDER_COUNT][3] = { { @@ -307,36 +308,36 @@ static const u8 *const sStartActivityTexts[][GENDER_COUNT][3] = { } }; -ALIGNED(4) const u8 sText_BattleDeclinedMale[] = _("Sorry! My POKéMON don't seem to\nbe feeling too well right now.\lLet me battle you another time.\p"); -ALIGNED(4) const u8 sText_BattleDeclinedFemale[] = _("I'm terribly sorry, but my POKéMON\naren't feeling well…\pLet's battle another time.\p"); +ALIGNED(4) static const u8 sText_BattleDeclinedMale[] = _("Sorry! My POKéMON don't seem to\nbe feeling too well right now.\lLet me battle you another time.\p"); +ALIGNED(4) static const u8 sText_BattleDeclinedFemale[] = _("I'm terribly sorry, but my POKéMON\naren't feeling well…\pLet's battle another time.\p"); -const u8 *const sBattleDeclinedTexts[GENDER_COUNT] = { +static const u8 *const sBattleDeclinedTexts[GENDER_COUNT] = { sText_BattleDeclinedMale, sText_BattleDeclinedFemale }; -ALIGNED(4) const u8 sText_ShowTrainerCardDeclinedMale[] = _("Huh? My TRAINER CARD…\nWhere'd it go now?\lSorry! I'll show you another time!\p"); -ALIGNED(4) const u8 sText_ShowTrainerCardDeclinedFemale[] = _("Oh? Now where did I put my\nTRAINER CARD?…\lSorry! I'll show you later!\p"); +ALIGNED(4) static const u8 sText_ShowTrainerCardDeclinedMale[] = _("Huh? My TRAINER CARD…\nWhere'd it go now?\lSorry! I'll show you another time!\p"); +ALIGNED(4) static const u8 sText_ShowTrainerCardDeclinedFemale[] = _("Oh? Now where did I put my\nTRAINER CARD?…\lSorry! I'll show you later!\p"); -const u8 *const sShowTrainerCardDeclinedTexts[GENDER_COUNT] = { +static const u8 *const sShowTrainerCardDeclinedTexts[GENDER_COUNT] = { sText_ShowTrainerCardDeclinedMale, sText_ShowTrainerCardDeclinedFemale }; -ALIGNED(4) const u8 sText_IfYouWantToDoSomethingMale[] = _("If you want to do something with\nme, just give me a shout!\p"); -ALIGNED(4) const u8 sText_IfYouWantToDoSomethingFemale[] = _("If you want to do something with\nme, don't be shy.\p"); +ALIGNED(4) static const u8 sText_IfYouWantToDoSomethingMale[] = _("If you want to do something with\nme, just give me a shout!\p"); +ALIGNED(4) static const u8 sText_IfYouWantToDoSomethingFemale[] = _("If you want to do something with\nme, don't be shy.\p"); -const u8 *const sIfYouWantToDoSomethingTexts[GENDER_COUNT] = { +static const u8 *const sIfYouWantToDoSomethingTexts[GENDER_COUNT] = { sText_IfYouWantToDoSomethingMale, sText_IfYouWantToDoSomethingFemale }; -ALIGNED(4) const u8 sText_TrainerBattleBusy[] = _("Whoops! Sorry, but I have to do\nsomething else.\lAnother time, okay?\p"); -ALIGNED(4) const u8 sText_NeedTwoMonsOfLevel30OrLower1[] = _("If you want to battle, you need\ntwo POKéMON that are below\lLv. 30.\p"); -ALIGNED(4) const u8 sText_NeedTwoMonsOfLevel30OrLower2[] = _("For a battle, you need two\nPOKéMON that are below Lv. 30.\p"); +ALIGNED(4) static const u8 sText_TrainerBattleBusy[] = _("Whoops! Sorry, but I have to do\nsomething else.\lAnother time, okay?\p"); +ALIGNED(4) static const u8 sText_NeedTwoMonsOfLevel30OrLower1[] = _("If you want to battle, you need\ntwo POKéMON that are below\lLv. 30.\p"); +ALIGNED(4) static const u8 sText_NeedTwoMonsOfLevel30OrLower2[] = _("For a battle, you need two\nPOKéMON that are below Lv. 30.\p"); -ALIGNED(4) const u8 sText_DeclineChatMale[] = _("Oh, all right.\nCome see me anytime, okay?\p"); -ALIGNED(4) const u8 stext_DeclineChatFemale[] = _("Oh…\nPlease come by anytime.\p"); +ALIGNED(4) static const u8 sText_DeclineChatMale[] = _("Oh, all right.\nCome see me anytime, okay?\p"); +ALIGNED(4) static const u8 stext_DeclineChatFemale[] = _("Oh…\nPlease come by anytime.\p"); // Response from partner when player declines chat static const u8 *const sDeclineChatTexts[GENDER_COUNT] = { @@ -344,8 +345,8 @@ static const u8 *const sDeclineChatTexts[GENDER_COUNT] = { stext_DeclineChatFemale }; -ALIGNED(4) const u8 sText_ChatDeclinedMale[] = _("Oh, sorry!\nI just can't right this instant.\lLet's chat another time.\p"); -ALIGNED(4) const u8 sText_ChatDeclinedFemale[] = _("Oh, I'm sorry.\nI have too much to do right now.\lLet's chat some other time.\p"); +ALIGNED(4) static const u8 sText_ChatDeclinedMale[] = _("Oh, sorry!\nI just can't right this instant.\lLet's chat another time.\p"); +ALIGNED(4) static const u8 sText_ChatDeclinedFemale[] = _("Oh, I'm sorry.\nI have too much to do right now.\lLet's chat some other time.\p"); // Response from partner when they decline chat static const u8 *const sChatDeclinedTexts[GENDER_COUNT] = { @@ -353,22 +354,22 @@ static const u8 *const sChatDeclinedTexts[GENDER_COUNT] = { sText_ChatDeclinedFemale }; -ALIGNED(4) const u8 sText_YoureToughMale[] = _("Whoa!\nI can tell you're pretty tough!\p"); -ALIGNED(4) const u8 sText_UsedGoodMoveMale[] = _("You used that move?\nThat's good strategy!\p"); -ALIGNED(4) const u8 sText_BattleSurpriseMale[] = _("Way to go!\nThat was an eye-opener!\p"); -ALIGNED(4) const u8 sText_SwitchedMonsMale[] = _("Oh! How could you use that\nPOKéMON in that situation?\p"); -ALIGNED(4) const u8 sText_YoureToughFemale[] = _("That POKéMON…\nIt's been raised really well!\p"); -ALIGNED(4) const u8 sText_UsedGoodMoveFemale[] = _("That's it!\nThis is the right move now!\p"); -ALIGNED(4) const u8 sText_BattleSurpriseFemale[] = _("That's awesome!\nYou can battle that way?\p"); -ALIGNED(4) const u8 sText_SwitchedMonsFemale[] = _("You have exquisite timing for\nswitching POKéMON!\p"); +ALIGNED(4) static const u8 sText_YoureToughMale[] = _("Whoa!\nI can tell you're pretty tough!\p"); +ALIGNED(4) static const u8 sText_UsedGoodMoveMale[] = _("You used that move?\nThat's good strategy!\p"); +ALIGNED(4) static const u8 sText_BattleSurpriseMale[] = _("Way to go!\nThat was an eye-opener!\p"); +ALIGNED(4) static const u8 sText_SwitchedMonsMale[] = _("Oh! How could you use that\nPOKéMON in that situation?\p"); +ALIGNED(4) static const u8 sText_YoureToughFemale[] = _("That POKéMON…\nIt's been raised really well!\p"); +ALIGNED(4) static const u8 sText_UsedGoodMoveFemale[] = _("That's it!\nThis is the right move now!\p"); +ALIGNED(4) static const u8 sText_BattleSurpriseFemale[] = _("That's awesome!\nYou can battle that way?\p"); +ALIGNED(4) static const u8 sText_SwitchedMonsFemale[] = _("You have exquisite timing for\nswitching POKéMON!\p"); -const u8 *const sBattleReactionTexts[GENDER_COUNT][4] = { +static const u8 *const sBattleReactionTexts[GENDER_COUNT][4] = { { sText_YoureToughMale, sText_UsedGoodMoveMale, sText_BattleSurpriseMale, sText_SwitchedMonsMale - }, + }, { sText_YoureToughFemale, sText_UsedGoodMoveFemale, @@ -377,22 +378,22 @@ const u8 *const sBattleReactionTexts[GENDER_COUNT][4] = { } }; -ALIGNED(4) const u8 sText_LearnedSomethingMale[] = _("Oh, I see!\nThis is educational!\p"); -ALIGNED(4) const u8 sText_ThatsFunnyMale[] = _("Don't say anything funny anymore!\nI'm sore from laughing!\p"); -ALIGNED(4) const u8 sText_RandomChatMale1[] = _("Oh?\nSomething like that happened.\p"); -ALIGNED(4) const u8 sText_RandomChatMale2[] = _("Hmhm… What?\nSo is this what you're saying?\p"); -ALIGNED(4) const u8 sText_LearnedSomethingFemale[] = _("Is that right?\nI didn't know that.\p"); -ALIGNED(4) const u8 sText_ThatsFunnyFemale[] = _("Ahaha!\nWhat is that about?\p"); -ALIGNED(4) const u8 sText_RandomChatFemale1[] = _("Yes, that's exactly it!\nThat's what I meant.\p"); -ALIGNED(4) const u8 sText_RandomChatFemale2[] = _("In other words…\nYes! That's right!\p"); +ALIGNED(4) static const u8 sText_LearnedSomethingMale[] = _("Oh, I see!\nThis is educational!\p"); +ALIGNED(4) static const u8 sText_ThatsFunnyMale[] = _("Don't say anything funny anymore!\nI'm sore from laughing!\p"); +ALIGNED(4) static const u8 sText_RandomChatMale1[] = _("Oh?\nSomething like that happened.\p"); +ALIGNED(4) static const u8 sText_RandomChatMale2[] = _("Hmhm… What?\nSo is this what you're saying?\p"); +ALIGNED(4) static const u8 sText_LearnedSomethingFemale[] = _("Is that right?\nI didn't know that.\p"); +ALIGNED(4) static const u8 sText_ThatsFunnyFemale[] = _("Ahaha!\nWhat is that about?\p"); +ALIGNED(4) static const u8 sText_RandomChatFemale1[] = _("Yes, that's exactly it!\nThat's what I meant.\p"); +ALIGNED(4) static const u8 sText_RandomChatFemale2[] = _("In other words…\nYes! That's right!\p"); -const u8 *const sChatReactionTexts[GENDER_COUNT][4] = { +static const u8 *const sChatReactionTexts[GENDER_COUNT][4] = { { sText_LearnedSomethingMale, sText_ThatsFunnyMale, sText_RandomChatMale1, sText_RandomChatMale2 - }, + }, { sText_LearnedSomethingFemale, sText_ThatsFunnyFemale, @@ -401,91 +402,100 @@ const u8 *const sChatReactionTexts[GENDER_COUNT][4] = { } }; -ALIGNED(4) const u8 sText_ShowedTrainerCardMale1[] = _("I'm just showing my TRAINER CARD\nas my way of greeting.\p"); -ALIGNED(4) const u8 sText_ShowedTrainerCardMale2[] = _("I hope I get to know you better!\p"); -ALIGNED(4) const u8 sText_ShowedTrainerCardFemale1[] = _("We're showing each other our\nTRAINER CARDS to get acquainted.\p"); -ALIGNED(4) const u8 sText_ShowedTrainerCardFemale2[] = _("Glad to meet you.\nPlease don't be a stranger!\p"); +ALIGNED(4) static const u8 sText_ShowedTrainerCardMale1[] = _("I'm just showing my TRAINER CARD\nas my way of greeting.\p"); +ALIGNED(4) static const u8 sText_ShowedTrainerCardMale2[] = _("I hope I get to know you better!\p"); +ALIGNED(4) static const u8 sText_ShowedTrainerCardFemale1[] = _("We're showing each other our\nTRAINER CARDS to get acquainted.\p"); +ALIGNED(4) static const u8 sText_ShowedTrainerCardFemale2[] = _("Glad to meet you.\nPlease don't be a stranger!\p"); -const u8 *const sTrainerCardReactionTexts[GENDER_COUNT][2] = { +static const u8 *const sTrainerCardReactionTexts[GENDER_COUNT][2] = { { sText_ShowedTrainerCardMale1, sText_ShowedTrainerCardMale2 - }, + }, { sText_ShowedTrainerCardFemale1, sText_ShowedTrainerCardFemale2 } }; -ALIGNED(4) const u8 sText_MaleTraded1[] = _("Yeahah!\nI really wanted this POKéMON!\p"); -ALIGNED(4) const u8 sText_MaleTraded2[] = _("Finally, a trade got me that\nPOKéMON I'd wanted a long time.\p"); -ALIGNED(4) const u8 sText_FemaleTraded1[] = _("I'm trading POKéMON right now.\p"); -ALIGNED(4) const u8 sText_FemaleTraded2[] = _("I finally got that POKéMON I\nwanted in a trade!\p"); +ALIGNED(4) static const u8 sText_MaleTraded1[] = _("Yeahah!\nI really wanted this POKéMON!\p"); +ALIGNED(4) static const u8 sText_MaleTraded2[] = _("Finally, a trade got me that\nPOKéMON I'd wanted a long time.\p"); +ALIGNED(4) static const u8 sText_FemaleTraded1[] = _("I'm trading POKéMON right now.\p"); +ALIGNED(4) static const u8 sText_FemaleTraded2[] = _("I finally got that POKéMON I\nwanted in a trade!\p"); -const u8 *const sTradeReactionTexts[GENDER_COUNT][4] = { +static const u8 *const sTradeReactionTexts[GENDER_COUNT][4] = { { sText_MaleTraded1, sText_MaleTraded2 - }, + }, { sText_FemaleTraded1, sText_FemaleTraded2 } }; -ALIGNED(4) const u8 sText_XCheckedTradingBoard[] = _("{STR_VAR_1} checked the\nTRADING BOARD.\p"); -ALIGNED(4) const u8 sText_RegisterMonAtTradingBoard[] = _("Welcome to the TRADING BOARD.\pYou may register your POKéMON\nand offer it up for a trade.\pWould you like to register one of\nyour POKéMON?"); -ALIGNED(4) const u8 sText_TradingBoardInfo[] = _("This TRADING BOARD is used for\noffering a POKéMON for a trade.\pAll you need to do is register a\nPOKéMON for a trade.\pAnother TRAINER may offer a party\nPOKéMON in return for the trade.\pWe hope you will register POKéMON\nand trade them with many, many\lother TRAINERS.\pWould you like to register one of\nyour POKéMON?"); -ALIGNED(4) const u8 sText_ThankYouForRegistering[] = _("We have registered your POKéMON for\ntrade on the TRADING BOARD.\pThank you for using this service!\p"); // unused -ALIGNED(4) const u8 sText_NobodyHasRegistered[] = _("Nobody has registered any POKéMON\nfor trade on the TRADING BOARD.\p\n"); // unused -ALIGNED(4) const u8 sText_ChooseRequestedMonType[] = _("Please choose the type of POKéMON\nthat you would like in the trade.\n"); -ALIGNED(4) const u8 sText_WhichMonWillYouOffer[] = _("Which of your party POKéMON will\nyou offer in trade?\p"); -ALIGNED(4) const u8 sText_RegistrationCanceled[] = _("Registration has been canceled.\p"); -ALIGNED(4) const u8 sText_RegistraionCompleted[] = _("Registration has been completed.\p"); -ALIGNED(4) const u8 sText_TradeCanceled[] = _("The trade has been canceled.\p"); -ALIGNED(4) const u8 sText_CancelRegistrationOfMon[] = _("Cancel the registration of your\nLv. {STR_VAR_2} {STR_VAR_1}?"); -ALIGNED(4) const u8 sText_CancelRegistrationOfEgg[] = _("Cancel the registration of your\nEGG?"); -ALIGNED(4) const u8 sText_RegistrationCanceled2[] = _("The registration has been canceled.\p"); -ALIGNED(4) const u8 sText_TradeTrainersWillBeListed[] = _("TRAINERS wishing to make a trade\nwill be listed."); // unused -ALIGNED(4) const u8 sText_ChooseTrainerToTradeWith2[] = _("Please choose the TRAINER with whom\nyou would like to trade POKéMON."); // unused -ALIGNED(4) const u8 sText_AskTrainerToMakeTrade[] = _("Would you like to ask {STR_VAR_1} to\nmake a trade?"); -ALIGNED(4) const u8 sText_AwaitingResponseFromTrainer2[] = _("Awaiting a response from\nthe other TRAINER…"); // unused -ALIGNED(4) const u8 sText_NotRegisteredAMonForTrade[] = _("You have not registered a POKéMON\nfor trading.\p"); // unused -ALIGNED(4) const u8 sText_DontHaveTypeTrainerWants[] = _("You don't have a {STR_VAR_2}-type\nPOKéMON that {STR_VAR_1} wants.\p"); -ALIGNED(4) const u8 sText_DontHaveEggTrainerWants[] = _("You don't have an EGG that\n{STR_VAR_1} wants.\p"); -ALIGNED(4) const u8 sText_PlayerCantTradeForYourMon[] = _("{STR_VAR_1} can't make a trade for\nyour POKéMON right now.\p"); -ALIGNED(4) const u8 sText_CantTradeForPartnersMon[] = _("You can't make a trade for\n{STR_VAR_1}'s POKéMON right now.\p"); +ALIGNED(4) static const u8 sText_XCheckedTradingBoard[] = _("{STR_VAR_1} checked the\nTRADING BOARD.\p"); +ALIGNED(4) static const u8 sText_RegisterMonAtTradingBoard[] = _("Welcome to the TRADING BOARD.\pYou may register your POKéMON\nand offer it up for a trade.\pWould you like to register one of\nyour POKéMON?"); +ALIGNED(4) static const u8 sText_TradingBoardInfo[] = _("This TRADING BOARD is used for\n" + "offering a POKéMON for a trade.\p" + "All you need to do is register a\n" + "POKéMON for a trade.\p" + "Another TRAINER may offer a party\n" + "POKéMON in return for the trade.\p" + "We hope you will register POKéMON\n" + "and trade them with many, many\l" + "other TRAINERS.\p" + "Would you like to register one of\nyour POKéMON?"); +ALIGNED(4) static const u8 sText_ThankYouForRegistering[] = _("We have registered your POKéMON for\ntrade on the TRADING BOARD.\pThank you for using this service!\p"); // unused +ALIGNED(4) static const u8 sText_NobodyHasRegistered[] = _("Nobody has registered any POKéMON\nfor trade on the TRADING BOARD.\p\n"); // unused +ALIGNED(4) static const u8 sText_ChooseRequestedMonType[] = _("Please choose the type of POKéMON\nthat you would like in the trade.\n"); +ALIGNED(4) static const u8 sText_WhichMonWillYouOffer[] = _("Which of your party POKéMON will\nyou offer in trade?\p"); +ALIGNED(4) static const u8 sText_RegistrationCanceled[] = _("Registration has been canceled.\p"); +ALIGNED(4) static const u8 sText_RegistraionCompleted[] = _("Registration has been completed.\p"); +ALIGNED(4) static const u8 sText_TradeCanceled[] = _("The trade has been canceled.\p"); +ALIGNED(4) static const u8 sText_CancelRegistrationOfMon[] = _("Cancel the registration of your\nLv. {STR_VAR_2} {STR_VAR_1}?"); +ALIGNED(4) static const u8 sText_CancelRegistrationOfEgg[] = _("Cancel the registration of your\nEGG?"); +ALIGNED(4) static const u8 sText_RegistrationCanceled2[] = _("The registration has been canceled.\p"); +ALIGNED(4) static const u8 sText_TradeTrainersWillBeListed[] = _("TRAINERS wishing to make a trade\nwill be listed."); // unused +ALIGNED(4) static const u8 sText_ChooseTrainerToTradeWith2[] = _("Please choose the TRAINER with whom\nyou would like to trade POKéMON."); // unused +ALIGNED(4) static const u8 sText_AskTrainerToMakeTrade[] = _("Would you like to ask {STR_VAR_1} to\nmake a trade?"); +ALIGNED(4) static const u8 sText_AwaitingResponseFromTrainer2[] = _("Awaiting a response from\nthe other TRAINER…"); // unused +ALIGNED(4) static const u8 sText_NotRegisteredAMonForTrade[] = _("You have not registered a POKéMON\nfor trading.\p"); // unused +ALIGNED(4) static const u8 sText_DontHaveTypeTrainerWants[] = _("You don't have a {STR_VAR_2}-type\nPOKéMON that {STR_VAR_1} wants.\p"); +ALIGNED(4) static const u8 sText_DontHaveEggTrainerWants[] = _("You don't have an EGG that\n{STR_VAR_1} wants.\p"); +ALIGNED(4) static const u8 sText_PlayerCantTradeForYourMon[] = _("{STR_VAR_1} can't make a trade for\nyour POKéMON right now.\p"); +ALIGNED(4) static const u8 sText_CantTradeForPartnersMon[] = _("You can't make a trade for\n{STR_VAR_1}'s POKéMON right now.\p"); // Unused -const u8 *const sCantTradeMonTexts[] = { +static const u8 *const sCantTradeMonTexts[] = { sText_PlayerCantTradeForYourMon, sText_CantTradeForPartnersMon }; -ALIGNED(4) const u8 sText_TradeOfferRejected[] = _("Your trade offer was rejected.\p"); -ALIGNED(4) const u8 sText_EggTrade[] = _("EGG TRADE"); -ALIGNED(4) const u8 sText_ChooseJoinCancel[] = _("{DPAD_UPDOWN}CHOOSE {A_BUTTON}JOIN {B_BUTTON}CANCEL"); -ALIGNED(4) const u8 sText_ChooseTrainer[] = _("Please choose a TRAINER."); -ALIGNED(4) const u8 sText_ChooseTrainerSingleBattle[] = _("Please choose a TRAINER for\na SINGLE BATTLE."); -ALIGNED(4) const u8 sText_ChooseTrainerDoubleBattle[] = _("Please choose a TRAINER for\na DOUBLE BATTLE."); -ALIGNED(4) const u8 sText_ChooseLeaderMultiBattle[] = _("Please choose the LEADER\nfor a MULTI BATTLE."); -ALIGNED(4) const u8 sText_ChooseTrainerToTradeWith[] = _("Please choose the TRAINER to\ntrade with."); -ALIGNED(4) const u8 sText_ChooseTrainerToShareWonderCards[] = _("Please choose the TRAINER who is\nsharing WONDER CARDS."); -ALIGNED(4) const u8 sText_ChooseTrainerToShareWonderNews[] = _("Please choose the TRAINER who is\nsharing WONDER NEWS."); -ALIGNED(4) const u8 sText_ChooseLeaderPokemonJump[] = _("Jump with mini POKéMON!\nPlease choose the LEADER."); -ALIGNED(4) const u8 sText_ChooseLeaderBerryCrush[] = _("BERRY CRUSH!\nPlease choose the LEADER."); -ALIGNED(4) const u8 sText_ChooseLeaderBerryPicking[] = _("DODRIO BERRY-PICKING!\nPlease choose the LEADER."); -ALIGNED(4) const u8 sText_ChooseLeaderBerryBlender[] = _("BERRY BLENDER!\nPlease choose the LEADER."); -ALIGNED(4) const u8 sText_ChooseLeaderRecordCorner[] = _("RECORD CORNER!\nPlease choose the LEADER."); -ALIGNED(4) const u8 sText_ChooseLeaderCoolContest[] = _("COOLNESS CONTEST!\nPlease choose the LEADER."); -ALIGNED(4) const u8 sText_ChooseLeaderBeautyContest[] = _("BEAUTY CONTEST!\nPlease choose the LEADER."); -ALIGNED(4) const u8 sText_ChooseLeaderCuteContest[] = _("CUTENESS CONTEST!\nPlease choose the LEADER."); -ALIGNED(4) const u8 sText_ChooseLeaderSmartContest[] = _("SMARTNESS CONTEST!\nPlease choose the LEADER."); -ALIGNED(4) const u8 sText_ChooseLeaderToughContest[] = _("TOUGHNESS CONTEST!\nPlease choose the LEADER."); -ALIGNED(4) const u8 sText_ChooseLeaderBattleTowerLv50[] = _("BATTLE TOWER LEVEL 50!\nPlease choose the LEADER."); -ALIGNED(4) const u8 sText_ChooseLeaderBattleTowerOpenLv[] = _("BATTLE TOWER OPEN LEVEL!\nPlease choose the LEADER."); +ALIGNED(4) static const u8 sText_TradeOfferRejected[] = _("Your trade offer was rejected.\p"); +ALIGNED(4) static const u8 sText_EggTrade[] = _("EGG TRADE"); +ALIGNED(4) static const u8 sText_ChooseJoinCancel[] = _("{DPAD_UPDOWN}CHOOSE {A_BUTTON}JOIN {B_BUTTON}CANCEL"); +ALIGNED(4) static const u8 sText_ChooseTrainer[] = _("Please choose a TRAINER."); +ALIGNED(4) static const u8 sText_ChooseTrainerSingleBattle[] = _("Please choose a TRAINER for\na SINGLE BATTLE."); +ALIGNED(4) static const u8 sText_ChooseTrainerDoubleBattle[] = _("Please choose a TRAINER for\na DOUBLE BATTLE."); +ALIGNED(4) static const u8 sText_ChooseLeaderMultiBattle[] = _("Please choose the LEADER\nfor a MULTI BATTLE."); +ALIGNED(4) static const u8 sText_ChooseTrainerToTradeWith[] = _("Please choose the TRAINER to\ntrade with."); +ALIGNED(4) static const u8 sText_ChooseTrainerToShareWonderCards[] = _("Please choose the TRAINER who is\nsharing WONDER CARDS."); +ALIGNED(4) static const u8 sText_ChooseTrainerToShareWonderNews[] = _("Please choose the TRAINER who is\nsharing WONDER NEWS."); +ALIGNED(4) static const u8 sText_ChooseLeaderPokemonJump[] = _("Jump with mini POKéMON!\nPlease choose the LEADER."); +ALIGNED(4) static const u8 sText_ChooseLeaderBerryCrush[] = _("BERRY CRUSH!\nPlease choose the LEADER."); +ALIGNED(4) static const u8 sText_ChooseLeaderBerryPicking[] = _("DODRIO BERRY-PICKING!\nPlease choose the LEADER."); +ALIGNED(4) static const u8 sText_ChooseLeaderBerryBlender[] = _("BERRY BLENDER!\nPlease choose the LEADER."); +ALIGNED(4) static const u8 sText_ChooseLeaderRecordCorner[] = _("RECORD CORNER!\nPlease choose the LEADER."); +ALIGNED(4) static const u8 sText_ChooseLeaderCoolContest[] = _("COOLNESS CONTEST!\nPlease choose the LEADER."); +ALIGNED(4) static const u8 sText_ChooseLeaderBeautyContest[] = _("BEAUTY CONTEST!\nPlease choose the LEADER."); +ALIGNED(4) static const u8 sText_ChooseLeaderCuteContest[] = _("CUTENESS CONTEST!\nPlease choose the LEADER."); +ALIGNED(4) static const u8 sText_ChooseLeaderSmartContest[] = _("SMARTNESS CONTEST!\nPlease choose the LEADER."); +ALIGNED(4) static const u8 sText_ChooseLeaderToughContest[] = _("TOUGHNESS CONTEST!\nPlease choose the LEADER."); +ALIGNED(4) static const u8 sText_ChooseLeaderBattleTowerLv50[] = _("BATTLE TOWER LEVEL 50!\nPlease choose the LEADER."); +ALIGNED(4) static const u8 sText_ChooseLeaderBattleTowerOpenLv[] = _("BATTLE TOWER OPEN LEVEL!\nPlease choose the LEADER."); -static const u8 *const sChooseTrainerTexts[NUM_LINK_GROUP_TYPES] = +static const u8 *const sChooseTrainerTexts[NUM_LINK_GROUP_TYPES] = { [LINK_GROUP_SINGLE_BATTLE] = sText_ChooseTrainerSingleBattle, [LINK_GROUP_DOUBLE_BATTLE] = sText_ChooseTrainerDoubleBattle, @@ -511,53 +521,53 @@ static const u8 *const sChooseTrainerTexts[NUM_LINK_GROUP_TYPES] = [LINK_GROUP_BATTLE_TOWER_OPEN] = sText_ChooseLeaderBattleTowerOpenLv }; -ALIGNED(4) const u8 sText_SearchingForWirelessSystemWait[] = _("Searching for a WIRELESS\nCOMMUNICATION SYSTEM. Wait..."); -ALIGNED(4) const u8 sText_MustHaveTwoMonsForDoubleBattle[] = _("For a DOUBLE BATTLE, you must have\nat least two POKéMON.\p"); // Unused -ALIGNED(4) const u8 sText_AwaitingPlayersResponse[] = _("Awaiting {STR_VAR_1}'s response…"); -ALIGNED(4) const u8 sText_PlayerHasBeenAskedToRegisterYouPleaseWait[] = _("{STR_VAR_1} has been asked to register\nyou as a member. Please wait."); -ALIGNED(4) const u8 sText_AwaitingResponseFromWirelessSystem[] = _("Awaiting a response from the\nWIRELESS COMMUNICATION SYSTEM."); -ALIGNED(4) const u8 sText_PleaseWaitForOtherTrainersToGather[] = _("Please wait for other TRAINERS to\ngather and get ready."); // Unused -ALIGNED(4) const u8 sText_NoCardsSharedRightNow[] = _("No CARDS appear to be shared \nright now."); -ALIGNED(4) const u8 sText_NoNewsSharedRightNow[] = _("No NEWS appears to be shared\nright now."); +ALIGNED(4) static const u8 sText_SearchingForWirelessSystemWait[] = _("Searching for a WIRELESS\nCOMMUNICATION SYSTEM. Wait..."); +ALIGNED(4) static const u8 sText_MustHaveTwoMonsForDoubleBattle[] = _("For a DOUBLE BATTLE, you must have\nat least two POKéMON.\p"); // Unused +ALIGNED(4) static const u8 sText_AwaitingPlayersResponse[] = _("Awaiting {STR_VAR_1}'s response…"); +ALIGNED(4) static const u8 sText_PlayerHasBeenAskedToRegisterYouPleaseWait[] = _("{STR_VAR_1} has been asked to register\nyou as a member. Please wait."); +ALIGNED(4) static const u8 sText_AwaitingResponseFromWirelessSystem[] = _("Awaiting a response from the\nWIRELESS COMMUNICATION SYSTEM."); +ALIGNED(4) static const u8 sText_PleaseWaitForOtherTrainersToGather[] = _("Please wait for other TRAINERS to\ngather and get ready."); // Unused +ALIGNED(4) static const u8 sText_NoCardsSharedRightNow[] = _("No CARDS appear to be shared \nright now."); +ALIGNED(4) static const u8 sText_NoNewsSharedRightNow[] = _("No NEWS appears to be shared\nright now."); -const u8 *const sNoWonderSharedTexts[] = { +static const u8 *const sNoWonderSharedTexts[] = { sText_NoCardsSharedRightNow, sText_NoNewsSharedRightNow }; -ALIGNED(4) const u8 sText_Battle[] = _("BATTLE"); -ALIGNED(4) const u8 sText_Chat2[] = _("CHAT"); -ALIGNED(4) const u8 sText_Greetings[] = _("GREETINGS"); -ALIGNED(4) const u8 sText_Exit[] = _("EXIT"); -ALIGNED(4) const u8 sText_Exit2[] = _("EXIT"); -ALIGNED(4) const u8 sText_Info[] = _("INFO"); -ALIGNED(4) const u8 sText_NameWantedOfferLv[] = _("NAME{CLEAR_TO 0x3C}WANTED{CLEAR_TO 0x6E}OFFER{CLEAR_TO 0xC6}LV."); -ALIGNED(4) const u8 sText_SingleBattle[] = _("SINGLE BATTLE"); -ALIGNED(4) const u8 sText_DoubleBattle[] = _("DOUBLE BATTLE"); -ALIGNED(4) const u8 sText_MultiBattle[] = _("MULTI BATTLE"); -ALIGNED(4) const u8 sText_PokemonTrades[] = _("POKéMON TRADES"); -ALIGNED(4) const u8 sText_Chat[] = _("CHAT"); -ALIGNED(4) const u8 sText_Cards[] = _("CARDS"); -ALIGNED(4) const u8 sText_WonderCards[] = _("WONDER CARDS"); -ALIGNED(4) const u8 sText_WonderNews[] = _("WONDER NEWS"); -ALIGNED(4) const u8 sText_PokemonJump[] = _("POKéMON JUMP"); -ALIGNED(4) const u8 sText_BerryCrush[] = _("BERRY CRUSH"); -ALIGNED(4) const u8 sText_BerryPicking[] = _("BERRY-PICKING"); -ALIGNED(4) const u8 sText_Search[] = _("SEARCH"); -ALIGNED(4) const u8 sText_BerryBlender[] = _("BERRY BLENDER"); -ALIGNED(4) const u8 sText_RecordCorner[] = _("RECORD CORNER"); -ALIGNED(4) const u8 sText_CoolContest[] = _("COOL CONTEST"); -ALIGNED(4) const u8 sText_BeautyContest[] = _("BEAUTY CONTEST"); -ALIGNED(4) const u8 sText_CuteContest[] = _("CUTE CONTEST"); -ALIGNED(4) const u8 sText_SmartContest[] = _("SMART CONTEST"); -ALIGNED(4) const u8 sText_ToughContest[] = _("TOUGH CONTEST"); -ALIGNED(4) const u8 sText_BattleTowerLv50[] = _("BATTLE TOWER LV. 50"); -ALIGNED(4) const u8 sText_BattleTowerOpenLv[] = _("BATTLE TOWER OPEN LEVEL"); -ALIGNED(4) const u8 sText_ItsNormalCard[] = _("It's a NORMAL CARD."); -ALIGNED(4) const u8 sText_ItsBronzeCard[] = _("It's a BRONZE CARD!"); -ALIGNED(4) const u8 sText_ItsCopperCard[] = _("It's a COPPER CARD!"); -ALIGNED(4) const u8 sText_ItsSilverCard[] = _("It's a SILVER CARD!"); -ALIGNED(4) const u8 sText_ItsGoldCard[] = _("It's a GOLD CARD!"); +ALIGNED(4) static const u8 sText_Battle[] = _("BATTLE"); +ALIGNED(4) static const u8 sText_Chat2[] = _("CHAT"); +ALIGNED(4) static const u8 sText_Greetings[] = _("GREETINGS"); +ALIGNED(4) static const u8 sText_Exit[] = _("EXIT"); +ALIGNED(4) static const u8 sText_Exit2[] = _("EXIT"); +ALIGNED(4) static const u8 sText_Info[] = _("INFO"); +ALIGNED(4) static const u8 sText_NameWantedOfferLv[] = _("NAME{CLEAR_TO 60}WANTED{CLEAR_TO 110}OFFER{CLEAR_TO 198}LV."); +ALIGNED(4) static const u8 sText_SingleBattle[] = _("SINGLE BATTLE"); +ALIGNED(4) static const u8 sText_DoubleBattle[] = _("DOUBLE BATTLE"); +ALIGNED(4) static const u8 sText_MultiBattle[] = _("MULTI BATTLE"); +ALIGNED(4) static const u8 sText_PokemonTrades[] = _("POKéMON TRADES"); +ALIGNED(4) static const u8 sText_Chat[] = _("CHAT"); +ALIGNED(4) static const u8 sText_Cards[] = _("CARDS"); +ALIGNED(4) static const u8 sText_WonderCards[] = _("WONDER CARDS"); +ALIGNED(4) static const u8 sText_WonderNews[] = _("WONDER NEWS"); +ALIGNED(4) static const u8 sText_PokemonJump[] = _("POKéMON JUMP"); +ALIGNED(4) static const u8 sText_BerryCrush[] = _("BERRY CRUSH"); +ALIGNED(4) static const u8 sText_BerryPicking[] = _("BERRY-PICKING"); +ALIGNED(4) static const u8 sText_Search[] = _("SEARCH"); +ALIGNED(4) static const u8 sText_BerryBlender[] = _("BERRY BLENDER"); +ALIGNED(4) static const u8 sText_RecordCorner[] = _("RECORD CORNER"); +ALIGNED(4) static const u8 sText_CoolContest[] = _("COOL CONTEST"); +ALIGNED(4) static const u8 sText_BeautyContest[] = _("BEAUTY CONTEST"); +ALIGNED(4) static const u8 sText_CuteContest[] = _("CUTE CONTEST"); +ALIGNED(4) static const u8 sText_SmartContest[] = _("SMART CONTEST"); +ALIGNED(4) static const u8 sText_ToughContest[] = _("TOUGH CONTEST"); +ALIGNED(4) static const u8 sText_BattleTowerLv50[] = _("BATTLE TOWER LV. 50"); +ALIGNED(4) static const u8 sText_BattleTowerOpenLv[] = _("BATTLE TOWER OPEN LEVEL"); +ALIGNED(4) static const u8 sText_ItsNormalCard[] = _("It's a NORMAL CARD."); +ALIGNED(4) static const u8 sText_ItsBronzeCard[] = _("It's a BRONZE CARD!"); +ALIGNED(4) static const u8 sText_ItsCopperCard[] = _("It's a COPPER CARD!"); +ALIGNED(4) static const u8 sText_ItsSilverCard[] = _("It's a SILVER CARD!"); +ALIGNED(4) static const u8 sText_ItsGoldCard[] = _("It's a GOLD CARD!"); static const u8 *const sCardColorTexts[] = { sText_ItsNormalCard, @@ -567,17 +577,17 @@ static const u8 *const sCardColorTexts[] = { sText_ItsGoldCard }; -ALIGNED(4) const u8 sText_TrainerCardInfoPage1[] = _("This is {DYNAMIC 0} {DYNAMIC 1}'s\nTRAINER CARD…\l{DYNAMIC 2}\pPOKéDEX: {DYNAMIC 3}\nTIME: {DYNAMIC 4}:{DYNAMIC 5}\p"); -ALIGNED(4) const u8 sText_TrainerCardInfoPage2[] = _("BATTLES: WINS: {DYNAMIC 0} LOSSES: {DYNAMIC 2}\nTRADES: {DYNAMIC 3}\p“{DYNAMIC 4} {DYNAMIC 5}\n{DYNAMIC 6} {DYNAMIC 7}”\p"); -ALIGNED(4) const u8 sText_GladToMeetYouMale[] = _("{DYNAMIC 1}: Glad to have met you!{PAUSE 60}"); -ALIGNED(4) const u8 sText_GladToMeetYouFemale[] = _("{DYNAMIC 1}: Glad to meet you!{PAUSE 60}"); +ALIGNED(4) static const u8 sText_TrainerCardInfoPage1[] = _("This is {DYNAMIC 0} {DYNAMIC 1}'s\nTRAINER CARD…\l{DYNAMIC 2}\pPOKéDEX: {DYNAMIC 3}\nTIME: {DYNAMIC 4}:{DYNAMIC 5}\p"); +ALIGNED(4) static const u8 sText_TrainerCardInfoPage2[] = _("BATTLES: WINS: {DYNAMIC 0} LOSSES: {DYNAMIC 2}\nTRADES: {DYNAMIC 3}\p“{DYNAMIC 4} {DYNAMIC 5}\n{DYNAMIC 6} {DYNAMIC 7}”\p"); +ALIGNED(4) static const u8 sText_GladToMeetYouMale[] = _("{DYNAMIC 1}: Glad to have met you!{PAUSE 60}"); +ALIGNED(4) static const u8 sText_GladToMeetYouFemale[] = _("{DYNAMIC 1}: Glad to meet you!{PAUSE 60}"); -const u8 *const sGladToMeetYouTexts[GENDER_COUNT] = { +static const u8 *const sGladToMeetYouTexts[GENDER_COUNT] = { sText_GladToMeetYouMale, sText_GladToMeetYouFemale }; -ALIGNED(4) const u8 sText_FinishedCheckingPlayersTrainerCard[] = _("Finished checking {DYNAMIC 1}'s\nTRAINER CARD.{PAUSE 60}"); +ALIGNED(4) static const u8 sText_FinishedCheckingPlayersTrainerCard[] = _("Finished checking {DYNAMIC 1}'s\nTRAINER CARD.{PAUSE 60}"); static const u8 *const sLinkGroupActivityNameTexts[] = { [ACTIVITY_NONE] = sText_EmptyString, @@ -586,8 +596,8 @@ static const u8 *const sLinkGroupActivityNameTexts[] = { [ACTIVITY_BATTLE_MULTI] = sText_MultiBattle, [ACTIVITY_TRADE] = sText_PokemonTrades, [ACTIVITY_CHAT] = sText_Chat, - [ACTIVITY_WONDER_CARD] = sText_WonderCards, - [ACTIVITY_WONDER_NEWS] = sText_WonderNews, + [ACTIVITY_WONDER_CARD_DUP] = sText_WonderCards, + [ACTIVITY_WONDER_NEWS_DUP] = sText_WonderNews, [ACTIVITY_CARD] = sText_Cards, [ACTIVITY_POKEMON_JUMP] = sText_PokemonJump, [ACTIVITY_BERRY_CRUSH] = sText_BerryCrush, @@ -601,8 +611,8 @@ static const u8 *const sLinkGroupActivityNameTexts[] = { [ACTIVITY_DECLINE] = sText_EmptyString, [ACTIVITY_NPCTALK] = sText_EmptyString, [ACTIVITY_PLYRTALK] = sText_EmptyString, - [ACTIVITY_WONDER_CARD2] = sText_WonderCards, - [ACTIVITY_WONDER_NEWS2] = sText_WonderNews, + [ACTIVITY_WONDER_CARD] = sText_WonderCards, + [ACTIVITY_WONDER_NEWS] = sText_WonderNews, [ACTIVITY_CONTEST_COOL] = sText_CoolContest, [ACTIVITY_CONTEST_BEAUTY] = sText_BeautyContest, [ACTIVITY_CONTEST_CUTE] = sText_CuteContest, @@ -612,12 +622,12 @@ static const u8 *const sLinkGroupActivityNameTexts[] = { }; static const struct WindowTemplate sWindowTemplate_BButtonCancel = { - .bg = 0x00, - .tilemapLeft = 0x00, - .tilemapTop = 0x00, - .width = 0x1E, - .height = 0x02, - .paletteNum = 0x0F, + .bg = 0, + .tilemapLeft = 0, + .tilemapTop = 0, + .width = 30, + .height = 2, + .paletteNum = 15, .baseBlock = 0x0008 }; @@ -712,27 +722,27 @@ static const struct ListMenuTemplate sListMenuTemplate_PossibleGroupMembers = { .cursorKind = 1 }; -const struct WindowTemplate gUnknown_082F0174 = { - .bg = 0x00, - .tilemapLeft = 0x01, - .tilemapTop = 0x03, - .width = 0x11, - .height = 0x0a, - .paletteNum = 0x0f, +static const struct WindowTemplate sWindowTemplate_GroupList = { + .bg = 0, + .tilemapLeft = 1, + .tilemapTop = 3, + .width = 17, + .height = 10, + .paletteNum = 15, .baseBlock = 0x0044 }; -const struct WindowTemplate gUnknown_082F017C = { - .bg = 0x00, - .tilemapLeft = 0x14, - .tilemapTop = 0x03, - .width = 0x07, - .height = 0x04, - .paletteNum = 0x0f, +static const struct WindowTemplate sWindowTemplate_PlayerNameAndId = { + .bg = 0, + .tilemapLeft = 20, + .tilemapTop = 3, + .width = 7, + .height = 4, + .paletteNum = 15, .baseBlock = 0x00ee }; -const struct ListMenuItem gUnknown_082F0184[] = { +static const struct ListMenuItem sUnionRoomGroupsMenuItems[] = { { sText_EmptyString, 0 }, { sText_EmptyString, 1 }, { sText_EmptyString, 2 }, @@ -752,10 +762,10 @@ const struct ListMenuItem gUnknown_082F0184[] = { }; static const struct ListMenuTemplate sListMenuTemplate_UnionRoomGroups = { - .items = gUnknown_082F0184, + .items = sUnionRoomGroupsMenuItems, .moveCursorFunc = ListMenuDefaultCursorMoveFunc, .itemPrintFunc = ListMenuItemPrintFunc_UnionRoomGroups, - .totalItems = ARRAY_COUNT(gUnknown_082F0184), + .totalItems = ARRAY_COUNT(sUnionRoomGroupsMenuItems), .maxShowed = 5, .windowId = 0, .header_X = 0, @@ -773,27 +783,27 @@ static const struct ListMenuTemplate sListMenuTemplate_UnionRoomGroups = { }; static const struct WindowTemplate sWindowTemplate_InviteToActivity = { - .bg = 0x00, - .tilemapLeft = 0x14, - .tilemapTop = 0x05, - .width = 0x10, - .height = 0x08, - .paletteNum = 0x0f, + .bg = 0, + .tilemapLeft = 20, + .tilemapTop = 5, + .width = 16, + .height = 8, + .paletteNum = 15, .baseBlock = 0x0001 }; -const struct ListMenuItem gUnknown_082F0224[] = { - { sText_Greetings, 0x208 }, - { sText_Battle, 0x241 }, - { sText_Chat2, 0x245 }, - { sText_Exit, 0x040 } +static const struct ListMenuItem sInviteToActivityMenuItems[] = { + { sText_Greetings, ACTIVITY_CARD | LINK_GROUP_CAPACITY(0, 2)}, + { sText_Battle, ACTIVITY_BATTLE_SINGLE | IN_UNION_ROOM | LINK_GROUP_CAPACITY(0, 2)}, + { sText_Chat2, ACTIVITY_CHAT | IN_UNION_ROOM | LINK_GROUP_CAPACITY(0, 2)}, + { sText_Exit, ACTIVITY_NONE | IN_UNION_ROOM } }; static const struct ListMenuTemplate sListMenuTemplate_InviteToActivity = { - .items = gUnknown_082F0224, + .items = sInviteToActivityMenuItems, .moveCursorFunc = ListMenuDefaultCursorMoveFunc, .itemPrintFunc = NULL, - .totalItems = ARRAY_COUNT(gUnknown_082F0224), + .totalItems = ARRAY_COUNT(sInviteToActivityMenuItems), .maxShowed = 4, .windowId = 0, .header_X = 0, @@ -811,12 +821,12 @@ static const struct ListMenuTemplate sListMenuTemplate_InviteToActivity = { }; static const struct WindowTemplate sWindowTemplate_RegisterForTrade = { - .bg = 0x00, - .tilemapLeft = 0x12, - .tilemapTop = 0x07, - .width = 0x10, - .height = 0x06, - .paletteNum = 0x0f, + .bg = 0, + .tilemapLeft = 18, + .tilemapTop = 7, + .width = 16, + .height = 6, + .paletteNum = 15, .baseBlock = 0x0001 }; @@ -847,13 +857,13 @@ static const struct ListMenuTemplate sListMenuTemplate_RegisterForTrade = { .cursorKind = 0 }; -const struct WindowTemplate gUnknown_082F0294 = { - .bg = 0x00, - .tilemapLeft = 0x14, - .tilemapTop = 0x01, - .width = 0x10, - .height = 0x0c, - .paletteNum = 0x0f, +static const struct WindowTemplate sWindowTemplate_TradingBoardRequestType = { + .bg = 0, + .tilemapLeft = 20, + .tilemapTop = 1, + .width = 16, + .height = 12, + .paletteNum = 15, .baseBlock = 0x0001 }; @@ -899,23 +909,23 @@ static const struct ListMenuTemplate sMenuTemplate_TradingBoardRequestType = { .cursorKind = 0 }; -static const struct WindowTemplate sWindowTemplate_TradingBoard = { - .bg = 0x00, - .tilemapLeft = 0x01, - .tilemapTop = 0x01, - .width = 0x1c, - .height = 0x02, - .paletteNum = 0x0d, +static const struct WindowTemplate sWindowTemplate_TradingBoardHeader = { + .bg = 0, + .tilemapLeft = 1, + .tilemapTop = 1, + .width = 28, + .height = 2, + .paletteNum = 13, .baseBlock = 0x0001 }; -const struct WindowTemplate gUnknown_082F034C = { - .bg = 0x00, - .tilemapLeft = 0x01, - .tilemapTop = 0x05, - .width = 0x1c, - .height = 0x0c, - .paletteNum = 0x0d, +static const struct WindowTemplate sWindowTemplate_TradingBoardMain = { + .bg = 0, + .tilemapLeft = 1, + .tilemapTop = 5, + .width = 28, + .height = 12, + .paletteNum = 13, .baseBlock = 0x0039 }; @@ -953,13 +963,14 @@ static const struct ListMenuTemplate sTradeBoardListMenuTemplate = { .cursorKind = 0 }; -const struct WindowTemplate UnrefWindowTemplate_082F03B4 = { - .bg = 0x00, - .tilemapLeft = 0x01, - .tilemapTop = 0x05, - .width = 0x1c, - .height = 0x0c, - .paletteNum = 0x0d, +// Unused +static const struct WindowTemplate sWindowTemplate_Unused = { + .bg = 0, + .tilemapLeft = 1, + .tilemapTop = 5, + .width = 28, + .height = 12, + .paletteNum = 13, .baseBlock = 0x0039 }; @@ -983,10 +994,10 @@ static const struct ListMenuItem sEmptyListMenuItems[] = { }; // Unused -static const struct ListMenuTemplate sUnknownListMenuTemplate = { +static const struct ListMenuTemplate sEmptyListMenuTemplate = { .items = sEmptyListMenuItems, .moveCursorFunc = ListMenuDefaultCursorMoveFunc, - .itemPrintFunc = nullsub_14, + .itemPrintFunc = ItemPrintFunc_EmptyList, .totalItems = ARRAY_COUNT(sEmptyListMenuItems), .maxShowed = 4, .windowId = 0, @@ -1004,54 +1015,54 @@ static const struct ListMenuTemplate sUnknownListMenuTemplate = { .cursorKind = 0 }; -const struct WirelessGnameUnamePair sWirelessGnameUnamePair_Dummy = {0}; +static const struct RfuPlayerData sUnionRoomPlayer_DummyRfu = {0}; -ALIGNED(4) const u8 sAcceptedActivityIds_SingleBattle[] = {ACTIVITY_BATTLE_SINGLE, 0xff}; -ALIGNED(4) const u8 sAcceptedActivityIds_DoubleBattle[] = {ACTIVITY_BATTLE_DOUBLE, 0xff}; -ALIGNED(4) const u8 sAcceptedActivityIds_MultiBattle[] = {ACTIVITY_BATTLE_MULTI, 0xff}; -ALIGNED(4) const u8 sAcceptedActivityIds_Trade[] = {ACTIVITY_TRADE, 0xff}; -ALIGNED(4) const u8 sAcceptedActivityIds_PokemonJump[] = {ACTIVITY_POKEMON_JUMP, 0xff}; -ALIGNED(4) const u8 sAcceptedActivityIds_BerryCrush[] = {ACTIVITY_BERRY_CRUSH, 0xff}; -ALIGNED(4) const u8 sAcceptedActivityIds_BerryPicking[] = {ACTIVITY_BERRY_PICK, 0xff}; -ALIGNED(4) const u8 sAcceptedActivityIds_WonderCard[] = {ACTIVITY_WONDER_CARD2, 0xff}; -ALIGNED(4) const u8 sAcceptedActivityIds_WonderNews[] = {ACTIVITY_WONDER_NEWS2, 0xff}; -ALIGNED(4) const u8 sAcceptedActivityIds_Resume[] = { - IN_UNION_ROOM | ACTIVITY_NONE, - IN_UNION_ROOM | ACTIVITY_BATTLE_SINGLE, - IN_UNION_ROOM | ACTIVITY_TRADE, - IN_UNION_ROOM | ACTIVITY_CHAT, - IN_UNION_ROOM | ACTIVITY_CARD, - IN_UNION_ROOM | ACTIVITY_ACCEPT, - IN_UNION_ROOM | ACTIVITY_DECLINE, - IN_UNION_ROOM | ACTIVITY_NPCTALK, - IN_UNION_ROOM | ACTIVITY_PLYRTALK, +ALIGNED(4) static const u8 sAcceptedActivityIds_SingleBattle[] = {ACTIVITY_BATTLE_SINGLE, 0xff}; +ALIGNED(4) static const u8 sAcceptedActivityIds_DoubleBattle[] = {ACTIVITY_BATTLE_DOUBLE, 0xff}; +ALIGNED(4) static const u8 sAcceptedActivityIds_MultiBattle[] = {ACTIVITY_BATTLE_MULTI, 0xff}; +ALIGNED(4) static const u8 sAcceptedActivityIds_Trade[] = {ACTIVITY_TRADE, 0xff}; +ALIGNED(4) static const u8 sAcceptedActivityIds_PokemonJump[] = {ACTIVITY_POKEMON_JUMP, 0xff}; +ALIGNED(4) static const u8 sAcceptedActivityIds_BerryCrush[] = {ACTIVITY_BERRY_CRUSH, 0xff}; +ALIGNED(4) static const u8 sAcceptedActivityIds_BerryPicking[] = {ACTIVITY_BERRY_PICK, 0xff}; +ALIGNED(4) static const u8 sAcceptedActivityIds_WonderCard[] = {ACTIVITY_WONDER_CARD, 0xff}; +ALIGNED(4) static const u8 sAcceptedActivityIds_WonderNews[] = {ACTIVITY_WONDER_NEWS, 0xff}; +ALIGNED(4) static const u8 sAcceptedActivityIds_Resume[] = { + IN_UNION_ROOM | ACTIVITY_NONE, + IN_UNION_ROOM | ACTIVITY_BATTLE_SINGLE, + IN_UNION_ROOM | ACTIVITY_TRADE, + IN_UNION_ROOM | ACTIVITY_CHAT, + IN_UNION_ROOM | ACTIVITY_CARD, + IN_UNION_ROOM | ACTIVITY_ACCEPT, + IN_UNION_ROOM | ACTIVITY_DECLINE, + IN_UNION_ROOM | ACTIVITY_NPCTALK, + IN_UNION_ROOM | ACTIVITY_PLYRTALK, 0xff }; -ALIGNED(4) const u8 sAcceptedActivityIds_Init[] = {ACTIVITY_SEARCH, 0xff}; -ALIGNED(4) const u8 sAcceptedActivityIds_Unk11[] = { - ACTIVITY_BATTLE_SINGLE, - ACTIVITY_BATTLE_DOUBLE, - ACTIVITY_BATTLE_MULTI, - ACTIVITY_TRADE, - ACTIVITY_POKEMON_JUMP, - ACTIVITY_BERRY_CRUSH, - ACTIVITY_BERRY_PICK, - ACTIVITY_WONDER_CARD2, - ACTIVITY_WONDER_NEWS2, - ACTIVITY_SPIN_TRADE, +ALIGNED(4) static const u8 sAcceptedActivityIds_Init[] = {ACTIVITY_SEARCH, 0xff}; +ALIGNED(4) static const u8 sAcceptedActivityIds_Unk11[] = { + ACTIVITY_BATTLE_SINGLE, + ACTIVITY_BATTLE_DOUBLE, + ACTIVITY_BATTLE_MULTI, + ACTIVITY_TRADE, + ACTIVITY_POKEMON_JUMP, + ACTIVITY_BERRY_CRUSH, + ACTIVITY_BERRY_PICK, + ACTIVITY_WONDER_CARD, + ACTIVITY_WONDER_NEWS, + ACTIVITY_SPIN_TRADE, 0xff }; -ALIGNED(4) const u8 sAcceptedActivityIds_RecordCorner[] = {ACTIVITY_RECORD_CORNER, 0xff}; -ALIGNED(4) const u8 sAcceptedActivityIds_BerryBlender[] = {ACTIVITY_BERRY_BLENDER, 0xff}; -ALIGNED(4) const u8 sAcceptedActivityIds_CoolContest[] = {ACTIVITY_CONTEST_COOL, 0xff}; -ALIGNED(4) const u8 sAcceptedActivityIds_BeautyContest[] = {ACTIVITY_CONTEST_BEAUTY, 0xff}; -ALIGNED(4) const u8 sAcceptedActivityIds_CuteContest[] = {ACTIVITY_CONTEST_CUTE, 0xff}; -ALIGNED(4) const u8 sAcceptedActivityIds_SmartContest[] = {ACTIVITY_CONTEST_SMART, 0xff}; -ALIGNED(4) const u8 sAcceptedActivityIds_ToughContest[] = {ACTIVITY_CONTEST_TOUGH, 0xff}; -ALIGNED(4) const u8 sAcceptedActivityIds_BattleTower[] = {ACTIVITY_BATTLE_TOWER, 0xff}; -ALIGNED(4) const u8 sAcceptedActivityIds_BattleTowerOpen[] = {ACTIVITY_BATTLE_TOWER_OPEN, 0xff}; +ALIGNED(4) static const u8 sAcceptedActivityIds_RecordCorner[] = {ACTIVITY_RECORD_CORNER, 0xff}; +ALIGNED(4) static const u8 sAcceptedActivityIds_BerryBlender[] = {ACTIVITY_BERRY_BLENDER, 0xff}; +ALIGNED(4) static const u8 sAcceptedActivityIds_CoolContest[] = {ACTIVITY_CONTEST_COOL, 0xff}; +ALIGNED(4) static const u8 sAcceptedActivityIds_BeautyContest[] = {ACTIVITY_CONTEST_BEAUTY, 0xff}; +ALIGNED(4) static const u8 sAcceptedActivityIds_CuteContest[] = {ACTIVITY_CONTEST_CUTE, 0xff}; +ALIGNED(4) static const u8 sAcceptedActivityIds_SmartContest[] = {ACTIVITY_CONTEST_SMART, 0xff}; +ALIGNED(4) static const u8 sAcceptedActivityIds_ToughContest[] = {ACTIVITY_CONTEST_TOUGH, 0xff}; +ALIGNED(4) static const u8 sAcceptedActivityIds_BattleTower[] = {ACTIVITY_BATTLE_TOWER, 0xff}; +ALIGNED(4) static const u8 sAcceptedActivityIds_BattleTowerOpen[] = {ACTIVITY_BATTLE_TOWER_OPEN, 0xff}; -const u8 *const sAcceptedActivityIds[NUM_LINK_GROUP_TYPES] = { +static const u8 *const sAcceptedActivityIds[NUM_LINK_GROUP_TYPES] = { [LINK_GROUP_SINGLE_BATTLE] = sAcceptedActivityIds_SingleBattle, [LINK_GROUP_DOUBLE_BATTLE] = sAcceptedActivityIds_DoubleBattle, [LINK_GROUP_MULTI_BATTLE] = sAcceptedActivityIds_MultiBattle, @@ -1076,28 +1087,28 @@ const u8 *const sAcceptedActivityIds[NUM_LINK_GROUP_TYPES] = { [LINK_GROUP_BATTLE_TOWER_OPEN] = sAcceptedActivityIds_BattleTowerOpen }; -static const u8 sLinkGroupToURoomActivity[NUM_LINK_GROUP_TYPES + 2] = +static const u8 sLinkGroupToURoomActivity[NUM_LINK_GROUP_TYPES + 2] = { - [LINK_GROUP_SINGLE_BATTLE] = ACTIVITY_BATTLE_SINGLE, - [LINK_GROUP_DOUBLE_BATTLE] = ACTIVITY_BATTLE_DOUBLE, - [LINK_GROUP_MULTI_BATTLE] = ACTIVITY_BATTLE_MULTI, - [LINK_GROUP_TRADE] = ACTIVITY_TRADE, - [LINK_GROUP_POKEMON_JUMP] = ACTIVITY_POKEMON_JUMP, - [LINK_GROUP_BERRY_CRUSH] = ACTIVITY_BERRY_CRUSH, - [LINK_GROUP_BERRY_PICKING] = ACTIVITY_BERRY_PICK, - [LINK_GROUP_WONDER_CARD] = ACTIVITY_WONDER_CARD2, - [LINK_GROUP_WONDER_NEWS] = ACTIVITY_WONDER_NEWS2, - [LINK_GROUP_UNION_ROOM_RESUME] = ACTIVITY_NONE, - [LINK_GROUP_UNION_ROOM_INIT] = ACTIVITY_NONE, - [LINK_GROUP_UNK_11] = ACTIVITY_NONE, - [LINK_GROUP_RECORD_CORNER] = ACTIVITY_RECORD_CORNER, - [LINK_GROUP_BERRY_BLENDER] = ACTIVITY_BERRY_BLENDER, - [LINK_GROUP_UNK_14] = ACTIVITY_NONE, + [LINK_GROUP_SINGLE_BATTLE] = ACTIVITY_BATTLE_SINGLE, + [LINK_GROUP_DOUBLE_BATTLE] = ACTIVITY_BATTLE_DOUBLE, + [LINK_GROUP_MULTI_BATTLE] = ACTIVITY_BATTLE_MULTI, + [LINK_GROUP_TRADE] = ACTIVITY_TRADE, + [LINK_GROUP_POKEMON_JUMP] = ACTIVITY_POKEMON_JUMP, + [LINK_GROUP_BERRY_CRUSH] = ACTIVITY_BERRY_CRUSH, + [LINK_GROUP_BERRY_PICKING] = ACTIVITY_BERRY_PICK, + [LINK_GROUP_WONDER_CARD] = ACTIVITY_WONDER_CARD, + [LINK_GROUP_WONDER_NEWS] = ACTIVITY_WONDER_NEWS, + [LINK_GROUP_UNION_ROOM_RESUME] = ACTIVITY_NONE, + [LINK_GROUP_UNION_ROOM_INIT] = ACTIVITY_NONE, + [LINK_GROUP_UNK_11] = ACTIVITY_NONE, + [LINK_GROUP_RECORD_CORNER] = ACTIVITY_RECORD_CORNER, + [LINK_GROUP_BERRY_BLENDER] = ACTIVITY_BERRY_BLENDER, + [LINK_GROUP_UNK_14] = ACTIVITY_NONE, [LINK_GROUP_COOL_CONTEST] = ACTIVITY_CONTEST_COOL, - [LINK_GROUP_BEAUTY_CONTEST] = ACTIVITY_CONTEST_BEAUTY, - [LINK_GROUP_CUTE_CONTEST] = ACTIVITY_CONTEST_CUTE, - [LINK_GROUP_SMART_CONTEST] = ACTIVITY_CONTEST_SMART, - [LINK_GROUP_TOUGH_CONTEST] = ACTIVITY_CONTEST_TOUGH, - [LINK_GROUP_BATTLE_TOWER] = ACTIVITY_BATTLE_TOWER, + [LINK_GROUP_BEAUTY_CONTEST] = ACTIVITY_CONTEST_BEAUTY, + [LINK_GROUP_CUTE_CONTEST] = ACTIVITY_CONTEST_CUTE, + [LINK_GROUP_SMART_CONTEST] = ACTIVITY_CONTEST_SMART, + [LINK_GROUP_TOUGH_CONTEST] = ACTIVITY_CONTEST_TOUGH, + [LINK_GROUP_BATTLE_TOWER] = ACTIVITY_BATTLE_TOWER, [LINK_GROUP_BATTLE_TOWER_OPEN] = ACTIVITY_BATTLE_TOWER_OPEN }; diff --git a/src/daycare.c b/src/daycare.c index 6a17150490..ebbab762ad 100644 --- a/src/daycare.c +++ b/src/daycare.c @@ -25,7 +25,6 @@ extern const struct Evolution gEvolutionTable[][EVOS_PER_MON]; -// this file's functions static void ClearDaycareMonMail(struct DaycareMail *mail); static void SetInitialEggData(struct Pokemon *mon, u16 species, struct DayCare *daycare); static u8 GetDaycareCompatibilityScore(struct DayCare *daycare); @@ -78,7 +77,7 @@ static const struct ListMenuTemplate sDaycareListMenuLevelTemplate = .lettersSpacing = 1, .itemVerticalPadding = 0, .scrollMultiple = LIST_NO_MULTIPLE_SCROLL, - .fontId = 1, + .fontId = FONT_NORMAL, .cursorKind = 0 }; @@ -97,7 +96,7 @@ u8 *GetMonNickname2(struct Pokemon *mon, u8 *dest) u8 nickname[POKEMON_NAME_LENGTH * 2]; GetMonData(mon, MON_DATA_NICKNAME, nickname); - return StringCopy10(dest, nickname); + return StringCopy_Nickname(dest, nickname); } u8 *GetBoxMonNickname(struct BoxPokemon *mon, u8 *dest) @@ -105,7 +104,7 @@ u8 *GetBoxMonNickname(struct BoxPokemon *mon, u8 *dest) u8 nickname[POKEMON_NAME_LENGTH * 2]; GetBoxMonData(mon, MON_DATA_NICKNAME, nickname); - return StringCopy10(dest, nickname); + return StringCopy_Nickname(dest, nickname); } u8 CountPokemonInDaycare(struct DayCare *daycare) @@ -122,7 +121,7 @@ u8 CountPokemonInDaycare(struct DayCare *daycare) return count; } -void InitDaycareMailRecordMixing(struct DayCare *daycare, struct RecordMixingDaycareMail *daycareMail) +void InitDaycareMailRecordMixing(struct DayCare *daycare, struct RecordMixingDaycareMail *mixMail) { u8 i; u8 numDaycareMons = 0; @@ -133,17 +132,18 @@ void InitDaycareMailRecordMixing(struct DayCare *daycare, struct RecordMixingDay { numDaycareMons++; if (GetBoxMonData(&daycare->mons[i].mon, MON_DATA_HELD_ITEM) == ITEM_NONE) - daycareMail->holdsItem[i] = FALSE; + mixMail->cantHoldItem[i] = FALSE; else - daycareMail->holdsItem[i] = TRUE; + mixMail->cantHoldItem[i] = TRUE; } else { - daycareMail->holdsItem[i] = TRUE; + // Daycare slot empty + mixMail->cantHoldItem[i] = TRUE; } } - daycareMail->numDaycareMons = numDaycareMons; + mixMail->numDaycareMons = numDaycareMons; } static s8 Daycare_FindEmptySpot(struct DayCare *daycare) @@ -165,7 +165,7 @@ static void StorePokemonInDaycare(struct Pokemon *mon, struct DaycareMon *daycar { u8 mailId; - StringCopy(daycareMon->mail.OT_name, gSaveBlock2Ptr->playerName); + StringCopy(daycareMon->mail.otName, gSaveBlock2Ptr->playerName); GetMonNickname2(mon, daycareMon->mail.monName); StripExtCtrlCodes(daycareMon->mail.monName); daycareMon->mail.gameLanguage = GAME_LANGUAGE; @@ -262,7 +262,7 @@ static u16 TakeSelectedPokemonFromDaycare(struct DaycareMon *daycareMon) gPlayerParty[PARTY_SIZE - 1] = pokemon; if (daycareMon->mail.message.itemId) { - GiveMailToMon2(&gPlayerParty[PARTY_SIZE - 1], &daycareMon->mail.message); + GiveMailToMon(&gPlayerParty[PARTY_SIZE - 1], &daycareMon->mail.message); ClearDaycareMonMail(&daycareMon->mail); } @@ -352,11 +352,11 @@ static void ClearDaycareMonMail(struct DaycareMail *mail) s32 i; for (i = 0; i < PLAYER_NAME_LENGTH + 1; i++) - mail->OT_name[i] = 0; + mail->otName[i] = 0; for (i = 0; i < POKEMON_NAME_LENGTH + 1; i++) mail->monName[i] = 0; - ClearMailStruct(&mail->message); + ClearMail(&mail->message); } static void ClearDaycareMon(struct DaycareMon *daycareMon) @@ -920,7 +920,7 @@ static bool8 TryProduceOrHatchEgg(struct DayCare *daycare) SetMonData(&gPlayerParty[i], MON_DATA_FRIENDSHIP, &eggCycles); } - else + else { gSpecialVar_0x8004 = i; return TRUE; @@ -1186,7 +1186,7 @@ static void DaycareAddTextPrinter(u8 windowId, const u8 *text, u32 x, u32 y) printer.currentChar = text; printer.windowId = windowId; - printer.fontId = 1; + printer.fontId = FONT_NORMAL; printer.x = x; printer.y = y; printer.currentX = x; @@ -1199,7 +1199,7 @@ static void DaycareAddTextPrinter(u8 windowId, const u8 *text, u32 x, u32 y) printer.bgColor = 1; printer.shadowColor = 3; - AddTextPrinter(&printer, 0xFF, NULL); + AddTextPrinter(&printer, TEXT_SKIP_DRAW, NULL); } static void DaycarePrintMonNickname(struct DayCare *daycare, u8 windowId, u32 daycareSlotId, u32 y) @@ -1222,7 +1222,7 @@ static void DaycarePrintMonLvl(struct DayCare *daycare, u8 windowId, u32 daycare level = GetLevelAfterDaycareSteps(&daycare->mons[daycareSlotId].mon, daycare->mons[daycareSlotId].steps); ConvertIntToDecimalStringN(intText, level, STR_CONV_MODE_LEFT_ALIGN, 3); StringAppend(lvlText, intText); - x = GetStringRightAlignXOffset(1, lvlText, 112); + x = GetStringRightAlignXOffset(FONT_NORMAL, lvlText, 112); DaycareAddTextPrinter(windowId, lvlText, x, y); } @@ -1285,7 +1285,7 @@ void ShowDaycareLevelMenu(void) menuTemplate.windowId = windowId; listMenuTaskId = ListMenuInit(&menuTemplate, 0, 0); - CopyWindowToVram(windowId, 3); + CopyWindowToVram(windowId, COPYWIN_FULL); daycareMenuTaskId = CreateTask(Task_HandleDaycareLevelMenuInput, 3); gTasks[daycareMenuTaskId].tMenuListTaskId = listMenuTaskId; diff --git a/src/decompress.c b/src/decompress.c index a65f38c2d7..b74d4e814a 100644 --- a/src/decompress.c +++ b/src/decompress.c @@ -113,7 +113,7 @@ void Unused_LZDecompressWramIndirect(const void **src, void *dest) LZ77UnCompWram(*src, dest); } -void sub_803471C(s32 object_size, s32 object_count, u8 *src_tiles, u8 *dest_tiles) +static void StitchObjectsOn8x8Canvas(s32 object_size, s32 object_count, u8 *src_tiles, u8 *dest_tiles) { /* This function appears to emulate behaviour found in the GB(C) versions regarding how the Pokemon images diff --git a/src/decoration.c b/src/decoration.c index 39858e9578..118b4918e6 100644 --- a/src/decoration.c +++ b/src/decoration.c @@ -315,7 +315,7 @@ static const struct ListMenuTemplate sDecorationItemsListMenuTemplate = .lettersSpacing = FALSE, .itemVerticalPadding = 0, .scrollMultiple = FALSE, - .fontId = 7 + .fontId = FONT_NARROW }; #include "data/decoration/icon.h" @@ -356,7 +356,7 @@ static const struct SpriteFrameImage sDecorSelectorSpriteFrameImages = static const struct SpriteTemplate sDecorationSelectorSpriteTemplate = { - 0xFFFF, + TAG_NONE, PLACE_DECORATION_SELECTOR_TAG, &sDecorSelectorOam, sDecorSelectorAnimCmds, @@ -487,7 +487,7 @@ static const struct SpriteFrameImage sPuttingAwayCursorPicTable = static const struct SpriteTemplate sPuttingAwayCursorSpriteTemplate = { - 0xFFFF, + TAG_NONE, PLACE_DECORATION_PLAYER_TAG, &sPuttingAwayCursorOamData, sPuttingAwayCursorAnimCmds, @@ -557,7 +557,7 @@ static void AddDecorationActionsWindow(void) { u8 windowId = AddDecorationWindow(WINDOW_MAIN_MENU); PrintMenuTable(windowId, ARRAY_COUNT(sDecorationMainMenuActions), sDecorationMainMenuActions); - InitMenuInUpperLeftCornerPlaySoundWhenAPressed(windowId, ARRAY_COUNT(sDecorationMainMenuActions), sDecorationActionsCursorPos); + InitMenuInUpperLeftCornerNormal(windowId, ARRAY_COUNT(sDecorationMainMenuActions), sDecorationActionsCursorPos); } static void InitDecorationActionsWindow(void) @@ -615,7 +615,7 @@ static void HandleDecorationActionsMenuInput(u8 taskId) static void PrintCurMainMenuDescription(void) { FillWindowPixelBuffer(0, PIXEL_FILL(1)); - AddTextPrinterParameterized2(0, 1, sSecretBasePCMenuItemDescriptions[sDecorationActionsCursorPos], 0, 0, 2, 1, 3); + AddTextPrinterParameterized2(0, FONT_NORMAL, sSecretBasePCMenuItemDescriptions[sDecorationActionsCursorPos], 0, 0, 2, 1, 3); } static void DecorationMenuAction_Decorate(u8 taskId) @@ -697,7 +697,7 @@ static void InitDecorationCategoriesWindow(u8 taskId) { u8 windowId = AddDecorationWindow(WINDOW_DECORATION_CATEGORIES); PrintDecorationCategoryMenuItems(taskId); - InitMenuInUpperLeftCornerPlaySoundWhenAPressed(windowId, DECORCAT_COUNT + 1, sCurDecorationCategory); + InitMenuInUpperLeftCornerNormal(windowId, DECORCAT_COUNT + 1, sCurDecorationCategory); gTasks[taskId].func = HandleDecorationCategoriesMenuInput; } @@ -705,7 +705,7 @@ static void ReinitDecorationCategoriesWindow(u8 taskId) { FillWindowPixelBuffer(sDecorMenuWindowIds[WINDOW_DECORATION_CATEGORIES], PIXEL_FILL(1)); PrintDecorationCategoryMenuItems(taskId); - InitMenuInUpperLeftCornerPlaySoundWhenAPressed(sDecorMenuWindowIds[WINDOW_DECORATION_CATEGORIES], DECORCAT_COUNT + 1, sCurDecorationCategory); + InitMenuInUpperLeftCornerNormal(sDecorMenuWindowIds[WINDOW_DECORATION_CATEGORIES], DECORCAT_COUNT + 1, sCurDecorationCategory); gTasks[taskId].func = HandleDecorationCategoriesMenuInput; } @@ -723,12 +723,12 @@ static void PrintDecorationCategoryMenuItems(u8 taskId) { // Only DOLL and CUSHION decorations are enabled when decorating the player's room. if (shouldDisable == TRUE && i != DECORCAT_DOLL && i != DECORCAT_CUSHION) - PrintDecorationCategoryMenuItem(windowId, i, 8, i * 16, TRUE, TEXT_SPEED_FF); + PrintDecorationCategoryMenuItem(windowId, i, 8, i * 16, TRUE, TEXT_SKIP_DRAW); else - PrintDecorationCategoryMenuItem(windowId, i, 8, i * 16, FALSE, TEXT_SPEED_FF); + PrintDecorationCategoryMenuItem(windowId, i, 8, i * 16, FALSE, TEXT_SKIP_DRAW); } - AddTextPrinterParameterized(windowId, 1, gTasks[taskId].tDecorationMenuCommand == DECOR_MENU_TRADE ? gText_Exit : gText_Cancel, 8, i * 16 + 1, 0, NULL); + AddTextPrinterParameterized(windowId, FONT_NORMAL, gTasks[taskId].tDecorationMenuCommand == DECOR_MENU_TRADE ? gText_Exit : gText_Cancel, 8, i * 16 + 1, 0, NULL); ScheduleBgCopyTilemapToVram(0); } @@ -742,12 +742,12 @@ static void PrintDecorationCategoryMenuItem(u8 winid, u8 category, u8 x, u8 y, b ColorMenuItemString(gStringVar4, disabled); str = StringLength(gStringVar4) + gStringVar4; StringCopy(str, sDecorationCategoryNames[category]); - AddTextPrinterParameterized(winid, 1, gStringVar4, x, y, speed, NULL); + AddTextPrinterParameterized(winid, FONT_NORMAL, gStringVar4, x, y, speed, NULL); str = ConvertIntToDecimalStringN(str, GetNumOwnedDecorationsInCategory(category), STR_CONV_MODE_RIGHT_ALIGN, 2); *(str++) = CHAR_SLASH; ConvertIntToDecimalStringN(str, gDecorationInventories[category].size, STR_CONV_MODE_RIGHT_ALIGN, 2); - x = GetStringRightAlignXOffset(1, gStringVar4, width); - AddTextPrinterParameterized(winid, 1, gStringVar4, x, y, speed, NULL); + x = GetStringRightAlignXOffset(FONT_NORMAL, gStringVar4, width); + AddTextPrinterParameterized(winid, FONT_NORMAL, gStringVar4, x, y, speed, NULL); } static void ColorMenuItemString(u8 *str, bool8 disabled) @@ -1024,7 +1024,7 @@ static void PrintDecorationItemDescription(s32 itemIndex) else str = gDecorations[gCurDecorationItems[itemIndex]].description; - AddTextPrinterParameterized(windowId, 1, str, 0, 1, 0, 0); + AddTextPrinterParameterized(windowId, FONT_NORMAL, str, 0, 1, 0, 0); } static void RemoveDecorationItemsOtherWindows(void) @@ -1175,7 +1175,7 @@ static void SetInitialPositions(u8 taskId) static void WarpToInitialPosition(u8 taskId) { DrawWholeMapView(); - SetWarpDestination(gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum, -1, gTasks[taskId].tInitialX, gTasks[taskId].tInitialY); + SetWarpDestination(gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum, WARP_ID_NONE, gTasks[taskId].tInitialX, gTasks[taskId].tInitialY); WarpIntoMap(); } @@ -1395,9 +1395,9 @@ static void SetUpPlacingDecorationPlayerAvatar(u8 taskId, struct PlaceDecoration x -= 8; if (gSaveBlock2Ptr->playerGender == MALE) - sDecor_CameraSpriteObjectIdx2 = AddPseudoObjectEvent(OBJ_EVENT_GFX_BRENDAN_DECORATING, SpriteCallbackDummy, x, 72, 0); + sDecor_CameraSpriteObjectIdx2 = CreateObjectGraphicsSprite(OBJ_EVENT_GFX_BRENDAN_DECORATING, SpriteCallbackDummy, x, 72, 0); else - sDecor_CameraSpriteObjectIdx2 = AddPseudoObjectEvent(OBJ_EVENT_GFX_MAY_DECORATING, SpriteCallbackDummy, x, 72, 0); + sDecor_CameraSpriteObjectIdx2 = CreateObjectGraphicsSprite(OBJ_EVENT_GFX_MAY_DECORATING, SpriteCallbackDummy, x, 72, 0); gSprites[sDecor_CameraSpriteObjectIdx2].oam.priority = 1; DestroySprite(&gSprites[sDecor_CameraSpriteObjectIdx1]); @@ -1481,7 +1481,7 @@ static bool8 IsNonBlockNonElevated(u8 behaviorAt, u16 behaviorBy) static bool8 IsntInitialPosition(u8 taskId, s16 x, s16 y, u16 behaviorBy) { - if (x == gTasks[taskId].tInitialX + 7 && y == gTasks[taskId].tInitialY + 7 && behaviorBy != 0) + if (x == gTasks[taskId].tInitialX + MAP_OFFSET && y == gTasks[taskId].tInitialY + MAP_OFFSET && behaviorBy != 0) return FALSE; return TRUE; } @@ -1532,7 +1532,7 @@ static bool8 CanPlaceDecoration(u8 taskId, const struct Decoration *decoration) return FALSE; behaviorAt = GetObjectEventIdByXYZ(curX, curY, 0); - if (behaviorAt != 0 && behaviorAt != 16) + if (behaviorAt != 0 && behaviorAt != OBJECT_EVENTS_COUNT) return FALSE; } } @@ -1552,7 +1552,7 @@ static bool8 CanPlaceDecoration(u8 taskId, const struct Decoration *decoration) if (!IsntInitialPosition(taskId, curX, curY, behaviorBy)) return FALSE; - if (GetObjectEventIdByXYZ(curX, curY, 0) != 16) + if (GetObjectEventIdByXYZ(curX, curY, 0) != OBJECT_EVENTS_COUNT) return FALSE; } } @@ -1570,7 +1570,7 @@ static bool8 CanPlaceDecoration(u8 taskId, const struct Decoration *decoration) return FALSE; behaviorAt = GetObjectEventIdByXYZ(curX, curY, 0); - if (behaviorAt != 0 && behaviorAt != 16) + if (behaviorAt != 0 && behaviorAt != OBJECT_EVENTS_COUNT) return FALSE; } break; @@ -1606,7 +1606,7 @@ static bool8 CanPlaceDecoration(u8 taskId, const struct Decoration *decoration) return FALSE; } - if (GetObjectEventIdByXYZ(curX, curY, 0) != 16) + if (GetObjectEventIdByXYZ(curX, curY, 0) != OBJECT_EVENTS_COUNT) return FALSE; } break; @@ -1645,8 +1645,8 @@ static void PlaceDecoration(u8 taskId) } else { - sCurDecorMapX = gTasks[taskId].tCursorX - 7; - sCurDecorMapY = gTasks[taskId].tCursorY - 7; + sCurDecorMapX = gTasks[taskId].tCursorX - MAP_OFFSET; + sCurDecorMapY = gTasks[taskId].tCursorY - MAP_OFFSET; ScriptContext1_SetupScript(SecretBase_EventScript_SetDecoration); } @@ -1666,7 +1666,7 @@ static void PlaceDecoration_(u8 taskId) if (sDecorationContext.items[i] == DECOR_NONE) { sDecorationContext.items[i] = gCurDecorationItems[gCurDecorationIndex]; - sDecorationContext.pos[i] = ((gTasks[taskId].tCursorX - 7) << 4) + (gTasks[taskId].tCursorY - 7); + sDecorationContext.pos[i] = ((gTasks[taskId].tCursorX - MAP_OFFSET) << 4) + (gTasks[taskId].tCursorY - MAP_OFFSET); break; } } @@ -2027,7 +2027,7 @@ static u8 gpu_pal_decompress_alloc_tag_and_upload(struct PlaceDecorationGraphics ClearPlaceDecorationGraphicsDataBuffer(data); data->decoration = &gDecorations[decor]; if (data->decoration->permission == DECORPERM_SPRITE) - return AddPseudoObjectEvent(data->decoration->tiles[0], SpriteCallbackDummy, 0, 0, 1); + return CreateObjectGraphicsSprite(data->decoration->tiles[0], SpriteCallbackDummy, 0, 0, 1); FreeSpritePaletteByTag(PLACE_DECORATION_SELECTOR_TAG); SetDecorSelectionMetatiles(data); @@ -2106,7 +2106,7 @@ static u8 AddDecorationIconObjectFromObjectEvent(u16 tilesTag, u16 paletteTag, u } else { - spriteId = AddPseudoObjectEvent(sPlaceDecorationGraphicsDataBuffer.decoration->tiles[0], SpriteCallbackDummy, 0, 0, 1); + spriteId = CreateObjectGraphicsSprite(sPlaceDecorationGraphicsDataBuffer.decoration->tiles[0], SpriteCallbackDummy, 0, 0, 1); } return spriteId; } @@ -2223,7 +2223,7 @@ static void ClearRearrangementNonSprites(void) { for (x = 0; x < sDecorRearrangementDataBuffer[i].width; x++) { - MapGridSetMetatileEntryAt(posX + 7 + x, posY + 7 - y, gMapHeader.mapLayout->map[posX + x + gMapHeader.mapLayout->width * (posY - y)] | 0x3000); + MapGridSetMetatileEntryAt(posX + MAP_OFFSET + x, posY + MAP_OFFSET - y, gMapHeader.mapLayout->map[posX + x + gMapHeader.mapLayout->width * (posY - y)] | 0x3000); } } @@ -2285,9 +2285,9 @@ static void SetUpPuttingAwayDecorationPlayerAvatar(void) LoadPlayerSpritePalette(); gFieldCamera.spriteId = CreateSprite(&sPuttingAwayCursorSpriteTemplate, 120, 80, 0); if (gSaveBlock2Ptr->playerGender == MALE) - sDecor_CameraSpriteObjectIdx2 = AddPseudoObjectEvent(OBJ_EVENT_GFX_BRENDAN_DECORATING, SpriteCallbackDummy, 136, 72, 0); + sDecor_CameraSpriteObjectIdx2 = CreateObjectGraphicsSprite(OBJ_EVENT_GFX_BRENDAN_DECORATING, SpriteCallbackDummy, 136, 72, 0); else - sDecor_CameraSpriteObjectIdx2 = AddPseudoObjectEvent(OBJ_EVENT_GFX_MAY_DECORATING, SpriteCallbackDummy, 136, 72, 0); + sDecor_CameraSpriteObjectIdx2 = CreateObjectGraphicsSprite(OBJ_EVENT_GFX_MAY_DECORATING, SpriteCallbackDummy, 136, 72, 0); gSprites[sDecor_CameraSpriteObjectIdx2].oam.priority = 1; DestroySprite(&gSprites[sDecor_CameraSpriteObjectIdx1]); @@ -2461,12 +2461,12 @@ static bool8 DecorationIsUnderCursor(u8 taskId, u8 idx, struct DecorRearrangemen u8 yOff; u8 ht; - x = gTasks[taskId].tCursorX - 7; - y = gTasks[taskId].tCursorY - 7; + x = gTasks[taskId].tCursorX - MAP_OFFSET; + y = gTasks[taskId].tCursorY - MAP_OFFSET; xOff = sDecorationContext.pos[idx] >> 4; yOff = sDecorationContext.pos[idx] & 0x0F; ht = data->height; - if (sDecorationContext.items[idx] == DECOR_SAND_ORNAMENT && MapGridGetMetatileIdAt(xOff + 7, yOff + 7) == METATILE_SecretBase_SandOrnament_BrokenBase) + if (sDecorationContext.items[idx] == DECOR_SAND_ORNAMENT && MapGridGetMetatileIdAt(xOff + MAP_OFFSET, yOff + MAP_OFFSET) == METATILE_SecretBase_SandOrnament_BrokenBase) ht--; if (x >= xOff && x < xOff + data->width && y > yOff - ht && y <= yOff) diff --git a/src/dewford_trend.c b/src/dewford_trend.c index 09a8d2afe9..bba2085e8b 100644 --- a/src/dewford_trend.c +++ b/src/dewford_trend.c @@ -24,29 +24,29 @@ Information about a Dewford trend is stored in a struct DewfordTrend. In addition to the two easy chat words that make up the trend's phrase, each trend has a few randomly generated values associated with it. - - rand: + - rand: This is a 16 bit value generated once when the phrase is created. It's used in calculations for Feebas tiles, Slot Machines, and Match Call. - - trendiness / maxTrendiness: + - trendiness / maxTrendiness: Initialized as a random value between 30-127 inclusive. This is used to compare how trendy one phrase is vs another. If a submitted phrase is less trendy than the current one it won't be accepted. If the trend is - "boring" (see below) it will lose trendiness over time until it reaches 0, + "boring" (see below) it will lose trendiness over time until it reaches 0, at which point it will stop being boring and gain trendiness until it reaches maxTrendiness (then it becomes boring again and the cycle repeats). - - gainingTrendiness: + - gainingTrendiness: This is a flag that determines whether a phrase should be gaining or losing trendiness. An NPC in Dewford Hall will comment on whether the current phrase is "boring" or not, and if it is gaining trendiness (or if it is still trendier - than the last phrase) it is not boring. This field will always be TRUE for any + than the last phrase) it is not boring. This field will always be TRUE for any new phrase submitted after the 1st submission. ## Saving trends ## - Each time a potential trendy phrase is submitted, it is saved in gSaveBlock1Ptr->dewfordTrends[]. - Up to SAVED_TRENDS_COUNT (5) trends may be saved at one time. The trends in this array are kept - in sorted order from most trendy to least trendy. The current trendy phrase is always at - gSaveBlock1Ptr->dewfordTrends[0]. If the player mixes records with another player, their own - trends are replaced with their mixing partner's, unless the phrase is the same, in which case + Each time a potential trendy phrase is submitted, it is saved in gSaveBlock1Ptr->dewfordTrends[]. + Up to SAVED_TRENDS_COUNT (5) trends may be saved at one time. The trends in this array are kept + in sorted order from most trendy to least trendy. The current trendy phrase is always at + gSaveBlock1Ptr->dewfordTrends[0]. If the player mixes records with another player, their own + trends are replaced with their mixing partner's, unless the phrase is the same, in which case the version with a higher trendiness value is used (see ReceiveDewfordTrendData). ## TV Show ## @@ -247,7 +247,7 @@ void ReceiveDewfordTrendData(struct DewfordTrend *linkedTrends, size_t size, u8 players = GetLinkPlayerCount(); for (i = 0; i < players; i++) memcpy(&linkedTrendsBuffer[i * SAVED_TRENDS_COUNT], (u8 *)linkedTrends + i * size, SAVED_TRENDS_SIZE); - + // Determine which of the received trends should be saved. // savedTrendsBuffer starts empty, and when finished will contain // which of the linked trends to save in the saveblock. @@ -271,15 +271,13 @@ void ReceiveDewfordTrendData(struct DewfordTrend *linkedTrends, size_t size, u8 // Only overwrrite it if it's "trendier" temp = &savedTrendsBuffer[idx]; if (temp->trendiness < src->trendiness) - { *temp = *src; - } } src++; } } SortTrends(savedTrendsBuffer, numTrends, SORT_MODE_FULL); - + // Overwrite current saved trends with new saved trends src = savedTrendsBuffer; dst = gSaveBlock1Ptr->dewfordTrends; @@ -301,7 +299,7 @@ void BufferTrendyPhraseString(void) void IsTrendyPhraseBoring(void) { bool16 result = FALSE; - + do { if (gSaveBlock1Ptr->dewfordTrends[0].trendiness - gSaveBlock1Ptr->dewfordTrends[1].trendiness > 1) @@ -312,7 +310,7 @@ void IsTrendyPhraseBoring(void) break; result = TRUE; } while (0); - + gSpecialVar_Result = result; } diff --git a/src/diploma.c b/src/diploma.c index dca0912e36..76b4ae65c5 100644 --- a/src/diploma.c +++ b/src/diploma.c @@ -83,7 +83,7 @@ void CB2_ShowDiploma(void) LZDecompressWram(sDiplomaTilemap, sDiplomaTilemapPtr); CopyBgTilemapBufferToVram(1); DisplayDiplomaText(); - BlendPalettes(-1, 16, 0); + BlendPalettes(PALETTES_ALL, 16, RGB_BLACK); BeginNormalPaletteFade(PALETTES_ALL, 0, 16, 0, RGB_BLACK); EnableInterrupts(1); SetVBlankCallback(VBlankCB); @@ -140,7 +140,7 @@ static void DisplayDiplomaText(void) StringExpandPlaceholders(gStringVar4, gText_PokedexDiploma); PrintDiplomaText(gStringVar4, 0, 1); PutWindowTilemap(0); - CopyWindowToVram(0, 3); + CopyWindowToVram(0, COPYWIN_FULL); } static const struct BgTemplate sDiplomaBgTemplates[2] = @@ -196,7 +196,7 @@ static void InitDiplomaWindow(void) { InitWindows(sDiplomaWinTemplates); DeactivateAllTextPrinters(); - LoadPalette(gUnknown_0860F074, 0xF0, 0x20); + LoadPalette(gStandardMenuPalette, 0xF0, 0x20); FillWindowPixelBuffer(0, PIXEL_FILL(0)); PutWindowTilemap(0); } @@ -205,5 +205,5 @@ static void PrintDiplomaText(u8 *text, u8 var1, u8 var2) { u8 color[3] = {0, 2, 3}; - AddTextPrinterParameterized4(0, 1, var1, var2, 0, 0, color, -1, text); + AddTextPrinterParameterized4(0, FONT_NORMAL, var1, var2, 0, 0, color, TEXT_SKIP_DRAW, text); } diff --git a/src/dodrio_berry_picking.c b/src/dodrio_berry_picking.c index 7a642968bb..691ca6b2ab 100644 --- a/src/dodrio_berry_picking.c +++ b/src/dodrio_berry_picking.c @@ -139,7 +139,7 @@ enum { #define NUM_STATUS_SQUARES 10 -// Berries fall in predefined columns. +// Berries fall in predefined columns. // A total of 10 are available, though fewer will be used with < 5 players // The 11th column is a repeat of the 1st column wrapped around, so only // the values 0-9 are unique 'valid' columns @@ -342,20 +342,20 @@ static void HandleWaitPlayAgainInput(void); static void ResetPickState(void); static u32 GetHighestScore(void); static void SendPacket_ReadyToStart(bool32); -static void SendPacket_GameState(struct DodrioGame_Player *, - struct DodrioGame_PlayerCommData *, - struct DodrioGame_PlayerCommData *, - struct DodrioGame_PlayerCommData *, - struct DodrioGame_PlayerCommData *, - struct DodrioGame_PlayerCommData *, +static void SendPacket_GameState(struct DodrioGame_Player *, + struct DodrioGame_PlayerCommData *, + struct DodrioGame_PlayerCommData *, + struct DodrioGame_PlayerCommData *, + struct DodrioGame_PlayerCommData *, + struct DodrioGame_PlayerCommData *, u8 , bool32 , bool32 ); -static bool32 RecvPacket_GameState(u32, - struct DodrioGame_Player *, - struct DodrioGame_PlayerCommData *, - struct DodrioGame_PlayerCommData *, - struct DodrioGame_PlayerCommData *, - struct DodrioGame_PlayerCommData *, - struct DodrioGame_PlayerCommData *, +static bool32 RecvPacket_GameState(u32, + struct DodrioGame_Player *, + struct DodrioGame_PlayerCommData *, + struct DodrioGame_PlayerCommData *, + struct DodrioGame_PlayerCommData *, + struct DodrioGame_PlayerCommData *, + struct DodrioGame_PlayerCommData *, u8 *, bool32 *, bool32 *); static void SendPacket_PickState(u8); static bool32 RecvPacket_PickState(u32, u8 *); @@ -422,11 +422,11 @@ static void StopGfxFuncs(void); static void GfxIdle(void); // For each player, the array is a list of all the columns starting with the column to their left -// Only the range of active columns is read from the array (dependent on the number of players), +// Only the range of active columns is read from the array (dependent on the number of players), // so the arrays are spaced such that the numbers in the center are where the data that's read starts and end. static const u8 sActiveColumnMap[MAX_RFU_PLAYERS][MAX_RFU_PLAYERS][NUM_BERRY_COLUMNS] = { - { // 1 player (never used), columns 4-6. + { // 1 player (never used), columns 4-6. // Sometimes read to get default order regardless of the current number of players {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0}, }, @@ -517,21 +517,21 @@ static const u8 sDodrioNeighborMap[MAX_RFU_PLAYERS][MAX_RFU_PLAYERS][3] = }, }; -#define __ 9 // No player at this column. This may go out of bounds if this is returned +#define x 9 // No player at this column. This may go out of bounds if this is returned // Takes the number of players and a column and returns the player id at that column. // Note that the assignment is somewhat arbitrary as players share neighboring columns. ALIGNED(4) static const u8 sPlayerIdAtColumn[MAX_RFU_PLAYERS][NUM_BERRY_COLUMNS] = { - {__, __, __, __, 1, 1, 1, __, __, __, __}, // 1 player - {__, __, __, 0, 0, 1, 1, 0, __, __, __}, // 2 players - {__, __, 2, 2, 0, 0, 1, 1, 1, __, __}, // 3 players - {__, 3, 3, 0, 0, 1, 1, 2, 2, 3, __}, // 4 players - { 3, 3, 4, 4, 0, 0, 1, 1, 2, 2, 3}, // 5 players + {x, x, x, x, 1, 1, 1, x, x, x, x}, // 1 player + {x, x, x, 0, 0, 1, 1, 0, x, x, x}, // 2 players + {x, x, 2, 2, 0, 0, 1, 1, 1, x, x}, // 3 players + {x, 3, 3, 0, 0, 1, 1, 2, 2, 3, x}, // 4 players + {3, 3, 4, 4, 0, 0, 1, 1, 2, 2, 3}, // 5 players }; -#undef __ +#undef x // Each array contains the columns that belong solely to one player, dependent on the number of players // When determing how difficult the berries in a column should be, the highest @@ -592,15 +592,15 @@ ALIGNED(4) static const u8 sPrizeBerryIds[][10] = { { // Possible prizes with 3 players - ITEM_TO_BERRY(ITEM_RAZZ_BERRY) - 1, - ITEM_TO_BERRY(ITEM_BLUK_BERRY) - 1, - ITEM_TO_BERRY(ITEM_NANAB_BERRY) - 1, - ITEM_TO_BERRY(ITEM_WEPEAR_BERRY) - 1, - ITEM_TO_BERRY(ITEM_PINAP_BERRY) - 1, - ITEM_TO_BERRY(ITEM_PINAP_BERRY) - 1, - ITEM_TO_BERRY(ITEM_WEPEAR_BERRY) - 1, - ITEM_TO_BERRY(ITEM_NANAB_BERRY) - 1, - ITEM_TO_BERRY(ITEM_BLUK_BERRY) - 1, + ITEM_TO_BERRY(ITEM_RAZZ_BERRY) - 1, + ITEM_TO_BERRY(ITEM_BLUK_BERRY) - 1, + ITEM_TO_BERRY(ITEM_NANAB_BERRY) - 1, + ITEM_TO_BERRY(ITEM_WEPEAR_BERRY) - 1, + ITEM_TO_BERRY(ITEM_PINAP_BERRY) - 1, + ITEM_TO_BERRY(ITEM_PINAP_BERRY) - 1, + ITEM_TO_BERRY(ITEM_WEPEAR_BERRY) - 1, + ITEM_TO_BERRY(ITEM_NANAB_BERRY) - 1, + ITEM_TO_BERRY(ITEM_BLUK_BERRY) - 1, ITEM_TO_BERRY(ITEM_RAZZ_BERRY) - 1 }, { // Possible prizes with 4 players @@ -864,7 +864,7 @@ static void InitCountdown(void) default: sGame->startCountdown = TRUE; SetGameFunc(FUNC_COUNTDOWN); - break; + break; } } @@ -912,7 +912,7 @@ static void WaitGameStart(void) case 0: if (sGame->startGame) SetGameFunc(FUNC_PLAY_GAME); - break; + break; } } @@ -1352,14 +1352,14 @@ static void ResetGame(void) } break; case 2: - ChangeBgX(0, 0, 0); - ChangeBgY(0, 0, 0); - ChangeBgX(1, 0, 0); - ChangeBgY(1, 0, 0); - ChangeBgX(2, 0, 0); - ChangeBgY(2, 0, 0); - ChangeBgX(3, 0, 0); - ChangeBgY(3, 0, 0); + ChangeBgX(0, 0, BG_COORD_SET); + ChangeBgY(0, 0, BG_COORD_SET); + ChangeBgX(1, 0, BG_COORD_SET); + ChangeBgY(1, 0, BG_COORD_SET); + ChangeBgX(2, 0, BG_COORD_SET); + ChangeBgY(2, 0, BG_COORD_SET); + ChangeBgX(3, 0, BG_COORD_SET); + ChangeBgY(3, 0, BG_COORD_SET); sGame->state++; break; case 3: @@ -1468,15 +1468,15 @@ static void RecvLinkData_Gameplay(void) u8 i; u8 numPlayers = sGame->numPlayers; - sGame->players[0].receivedGameStatePacket = RecvPacket_GameState(0, - &sGame->players[0], - &sGame->players[0].comm, - &sGame->players[1].comm, - &sGame->players[2].comm, - &sGame->players[3].comm, - &sGame->players[4].comm, - &sGame->numGraySquares, - &sGame->berriesFalling, + sGame->players[0].receivedGameStatePacket = RecvPacket_GameState(0, + &sGame->players[0], + &sGame->players[0].comm, + &sGame->players[1].comm, + &sGame->players[2].comm, + &sGame->players[3].comm, + &sGame->players[4].comm, + &sGame->numGraySquares, + &sGame->berriesFalling, &sGame->allReadyToEnd); sGame->clearRecvCmds = TRUE; @@ -1545,15 +1545,15 @@ static void RecvLinkData_ReadyToEnd(void) u8 i; u8 numPlayers = sGame->numPlayers; - sGame->players[0].receivedGameStatePacket = RecvPacket_GameState(0, - &sGame->players[0], - &sGame->players[0].comm, - &sGame->players[1].comm, - &sGame->players[2].comm, - &sGame->players[3].comm, - &sGame->players[4].comm, - &sGame->numGraySquares, - &sGame->berriesFalling, + sGame->players[0].receivedGameStatePacket = RecvPacket_GameState(0, + &sGame->players[0], + &sGame->players[0].comm, + &sGame->players[1].comm, + &sGame->players[2].comm, + &sGame->players[3].comm, + &sGame->players[4].comm, + &sGame->numGraySquares, + &sGame->berriesFalling, &sGame->allReadyToEnd); sGame->clearRecvCmds = TRUE; @@ -1605,25 +1605,25 @@ static void SendLinkData_Leader(void) switch (sGame->funcId) { case FUNC_PLAY_GAME: - SendPacket_GameState(&sGame->player, - &sGame->players[0].comm, - &sGame->players[1].comm, - &sGame->players[2].comm, - &sGame->players[3].comm, - &sGame->players[4].comm, - sGame->numGraySquares, - sGame->berriesFalling, + SendPacket_GameState(&sGame->player, + &sGame->players[0].comm, + &sGame->players[1].comm, + &sGame->players[2].comm, + &sGame->players[3].comm, + &sGame->players[4].comm, + sGame->numGraySquares, + sGame->berriesFalling, sGame->allReadyToEnd); break; case FUNC_WAIT_END_GAME: - SendPacket_GameState(&sGame->player, - &sGame->players[0].comm, - &sGame->players[1].comm, - &sGame->players[2].comm, - &sGame->players[3].comm, - &sGame->players[4].comm, - sGame->numGraySquares, - sGame->berriesFalling, + SendPacket_GameState(&sGame->player, + &sGame->players[0].comm, + &sGame->players[1].comm, + &sGame->players[2].comm, + &sGame->players[3].comm, + &sGame->players[4].comm, + sGame->numGraySquares, + sGame->berriesFalling, sGame->allReadyToEnd); break; } @@ -1634,27 +1634,27 @@ static void RecvLinkData_Member(void) switch (sGame->funcId) { case FUNC_PLAY_GAME: - RecvPacket_GameState(sGame->multiplayerId, - &sGame->players[sGame->multiplayerId], - &sGame->players[0].comm, - &sGame->players[1].comm, - &sGame->players[2].comm, - &sGame->players[3].comm, - &sGame->players[4].comm, - &sGame->numGraySquares, - &sGame->berriesFalling, + RecvPacket_GameState(sGame->multiplayerId, + &sGame->players[sGame->multiplayerId], + &sGame->players[0].comm, + &sGame->players[1].comm, + &sGame->players[2].comm, + &sGame->players[3].comm, + &sGame->players[4].comm, + &sGame->numGraySquares, + &sGame->berriesFalling, &sGame->allReadyToEnd); break; case FUNC_WAIT_END_GAME: - RecvPacket_GameState(sGame->multiplayerId, - &sGame->players[sGame->multiplayerId], - &sGame->players[0].comm, - &sGame->players[1].comm, - &sGame->players[2].comm, - &sGame->players[3].comm, - &sGame->players[4].comm, - &sGame->numGraySquares, - &sGame->berriesFalling, + RecvPacket_GameState(sGame->multiplayerId, + &sGame->players[sGame->multiplayerId], + &sGame->players[0].comm, + &sGame->players[1].comm, + &sGame->players[2].comm, + &sGame->players[3].comm, + &sGame->players[4].comm, + &sGame->numGraySquares, + &sGame->berriesFalling, &sGame->allReadyToEnd); break; } @@ -1728,7 +1728,7 @@ static void HandleSound_Member(void) u8 i; if (sGame->players[sGame->multiplayerId].comm.pickState == PICK_NONE) { - if (sGame->players[sGame->multiplayerId].comm.ateBerry != TRUE + if (sGame->players[sGame->multiplayerId].comm.ateBerry != TRUE && sGame->players[sGame->multiplayerId].comm.missedBerry != TRUE) sGame->playingPickSound = 0; } @@ -1885,7 +1885,7 @@ static void HandlePickBerries(void) column = sActiveColumnMap[0][0][j]; // Attempt has already been checked - if (sGame->playersAttemptingPick[column][0] == i + if (sGame->playersAttemptingPick[column][0] == i || sGame->playersAttemptingPick[column][1] == i) break; @@ -1929,14 +1929,14 @@ static void HandlePickBerries(void) if (++sGame->eatTimer[column] >= 6) { sGame->eatTimer[column] = 0; - - if (sGame->playersAttemptingPick[column][0] == PLAYER_NONE + + if (sGame->playersAttemptingPick[column][0] == PLAYER_NONE && sGame->playersAttemptingPick[column][1] == PLAYER_NONE) { // No players attempting to pick this berry continue; } - else if (sGame->playersAttemptingPick[column][0] != PLAYER_NONE + else if (sGame->playersAttemptingPick[column][0] != PLAYER_NONE && sGame->playersAttemptingPick[column][1] == PLAYER_NONE) { // One player attempting to pick this berry @@ -2003,7 +2003,7 @@ static bool32 TryPickBerry(u8 playerId, u8 pickState, u8 column) pick = 2; break; } - + // Check if berry is within range to be picked if (berries->fallDist[column] == EAT_FALL_DIST - 1 || berries->fallDist[column] == EAT_FALL_DIST) { @@ -2054,7 +2054,7 @@ static void UpdateFallingBerries(void) if (sGame->berryState[i] == BERRYSTATE_NONE || sGame->berryState[i] == BERRYSTATE_PICKED) { sGame->berriesFalling = TRUE; - + if (game->player.berries.fallDist[i] >= MAX_FALL_DIST) { // Berry hit the ground @@ -2591,9 +2591,9 @@ static void ResetForPlayAgainPrompt(void) } static const s16 sBerryScoreMultipliers[] = { - [BERRY_BLUE] = 10, - [BERRY_GREEN] = 30, - [BERRY_GOLD] = 50, + [BERRY_BLUE] = 10, + [BERRY_GREEN] = 30, + [BERRY_GOLD] = 50, [BERRY_MISSED] = 50 // Subtracted }; @@ -2788,7 +2788,7 @@ static u32 SetScoreResults(void) u8 numPlayers = sGame->numPlayers; GetHighestScore(); // Useless call - + if (GetHighestScore() == 0) { // No one scored any points, put everyone in last place with a score of 0. @@ -2810,7 +2810,7 @@ static u32 SetScoreResults(void) { u32 score = GetScoreByRanking(ranking); u8 curRanking = nextRanking; - + // Find all players with the score for this ranking. // Increment nextRanking but not curRanking to allow // for ties @@ -2954,10 +2954,10 @@ static void Task_ShowDodrioBerryPickingRecords(u8 taskId) { case 0: window = sWindowTemplates_Records; - width = GetStringWidth(1, gText_BerryPickingRecords, 0); + width = GetStringWidth(FONT_NORMAL, gText_BerryPickingRecords, 0); for (i = 0; i < ARRAY_COUNT(sRecordsTexts); i++) { - widthCurr = GetStringWidth(1, sRecordsTexts[i], 0) + 50; + widthCurr = GetStringWidth(FONT_NORMAL, sRecordsTexts[i], 0) + 50; if (widthCurr > width) width = widthCurr; } @@ -2968,7 +2968,7 @@ static void Task_ShowDodrioBerryPickingRecords(u8 taskId) window.width = width; tWindowId = AddWindow(&window); PrintRecordsText(tWindowId, width); - CopyWindowToVram(tWindowId, 3); + CopyWindowToVram(tWindowId, COPYWIN_FULL); tState++; break; case 1: @@ -2979,7 +2979,7 @@ static void Task_ShowDodrioBerryPickingRecords(u8 taskId) if (JOY_NEW(A_BUTTON | B_BUTTON)) { rbox_fill_rectangle(tWindowId); - CopyWindowToVram(tWindowId, 1); + CopyWindowToVram(tWindowId, COPYWIN_MAP); tState++; } break; @@ -3008,14 +3008,14 @@ static void PrintRecordsText(u8 windowId, s32 width) LoadUserWindowBorderGfx_(windowId, 0x21D, 0xD0); DrawTextBorderOuter(windowId, 0x21D, 0xD); FillWindowPixelBuffer(windowId, PIXEL_FILL(1)); - AddTextPrinterParameterized(windowId, 1, gText_BerryPickingRecords, GetStringCenterAlignXOffset(1, gText_BerryPickingRecords, width * 8), 1, TEXT_SPEED_FF, NULL); + AddTextPrinterParameterized(windowId, FONT_NORMAL, gText_BerryPickingRecords, GetStringCenterAlignXOffset(FONT_NORMAL, gText_BerryPickingRecords, width * 8), 1, TEXT_SKIP_DRAW, NULL); for (i = 0; i < NUM_RECORD_TYPES; i++) { ConvertIntToDecimalStringN(gStringVar1, recordNums[i], STR_CONV_MODE_LEFT_ALIGN, sRecordNumMaxDigits[i]); - numWidth = GetStringWidth(1, gStringVar1, -1); - AddTextPrinterParameterized(windowId, 1, sRecordsTexts[i], 0, sRecordTextYCoords[i][0], TEXT_SPEED_FF, NULL); + numWidth = GetStringWidth(FONT_NORMAL, gStringVar1, -1); + AddTextPrinterParameterized(windowId, FONT_NORMAL, sRecordsTexts[i], 0, sRecordTextYCoords[i][0], TEXT_SKIP_DRAW, NULL); x = (width * 8) - numWidth; - AddTextPrinterParameterized(windowId, 1, gStringVar1, x, sRecordNumYCoords[i][0], TEXT_SPEED_FF, NULL); + AddTextPrinterParameterized(windowId, FONT_NORMAL, gStringVar1, x, sRecordNumYCoords[i][0], TEXT_SKIP_DRAW, NULL); } PutWindowTilemap(windowId); } @@ -3028,19 +3028,19 @@ static const u16 sDebug_BerryResults[MAX_RFU_PLAYERS][4] = [BERRY_GREEN] = 0, [BERRY_GOLD] = 90, [BERRY_MISSED] = MAX_BERRIES - }, + }, { [BERRY_BLUE] = MAX_BERRIES, [BERRY_GREEN] = MAX_BERRIES, [BERRY_GOLD] = 70, [BERRY_MISSED] = MAX_BERRIES - }, + }, { [BERRY_BLUE] = MAX_BERRIES, [BERRY_GREEN] = 0, [BERRY_GOLD] = MAX_BERRIES, [BERRY_MISSED] = 0 - }, + }, { [BERRY_BLUE] = MAX_BERRIES, [BERRY_GREEN] = MAX_BERRIES, @@ -3048,7 +3048,7 @@ static const u16 sDebug_BerryResults[MAX_RFU_PLAYERS][4] = [BERRY_MISSED] = 0 }, { - [BERRY_BLUE] = MAX_BERRIES, + [BERRY_BLUE] = MAX_BERRIES, [BERRY_GREEN] = MAX_BERRIES, [BERRY_GOLD] = MAX_BERRIES, [BERRY_MISSED] = 0 @@ -3056,16 +3056,16 @@ static const u16 sDebug_BerryResults[MAX_RFU_PLAYERS][4] = }; static const u8 sJPText_Vowels[] = _("あいうえおかき"); -static const u8 sText_ABCDEFG[] = _("ABCDEFG"); -static const u8 sText_0123456[] = _("0123456"); +static const u8 sText_Letters[] = _("ABCDEFG"); +static const u8 sText_Digits[] = _("0123456"); static const u8 *const sDebug_PlayerNames[] = { sJPText_Vowels, sJPText_Vowels, sJPText_Vowels, - sText_ABCDEFG, - sText_0123456 + sText_Letters, + sText_Digits }; static void Debug_UpdateNumPlayers(void) @@ -3106,7 +3106,7 @@ static u32 RecvPacket_ReadyToStart(u32 playerId) { struct ReadyToStartPacket *packet; - if ((gRecvCmds[0][0] & 0xFF00) != RFUCMD_SEND_PACKET) + if ((gRecvCmds[0][0] & RFUCMD_MASK) != RFUCMD_SEND_PACKET) return FALSE; packet = (void *)&gRecvCmds[playerId][1]; @@ -3159,14 +3159,14 @@ struct GameStatePacket bool8 missedBerry_Player5:1; }; -static void SendPacket_GameState(struct DodrioGame_Player *player, - struct DodrioGame_PlayerCommData *player1, - struct DodrioGame_PlayerCommData *player2, - struct DodrioGame_PlayerCommData *player3, - struct DodrioGame_PlayerCommData *player4, - struct DodrioGame_PlayerCommData *player5, - u8 numGraySquares, - bool32 berriesFalling, +static void SendPacket_GameState(struct DodrioGame_Player *player, + struct DodrioGame_PlayerCommData *player1, + struct DodrioGame_PlayerCommData *player2, + struct DodrioGame_PlayerCommData *player3, + struct DodrioGame_PlayerCommData *player4, + struct DodrioGame_PlayerCommData *player5, + u8 numGraySquares, + bool32 berriesFalling, bool32 allReadyToEnd) { struct GameStatePacket packet; @@ -3219,21 +3219,21 @@ static void SendPacket_GameState(struct DodrioGame_Player *player, Rfu_SendPacket(&packet); } -static bool32 RecvPacket_GameState(u32 playerId, - struct DodrioGame_Player *player, - struct DodrioGame_PlayerCommData *player1, - struct DodrioGame_PlayerCommData *player2, - struct DodrioGame_PlayerCommData *player3, - struct DodrioGame_PlayerCommData *player4, - struct DodrioGame_PlayerCommData *player5, - u8 *numGraySquares, - bool32 *berriesFalling, +static bool32 RecvPacket_GameState(u32 playerId, + struct DodrioGame_Player *player, + struct DodrioGame_PlayerCommData *player1, + struct DodrioGame_PlayerCommData *player2, + struct DodrioGame_PlayerCommData *player3, + struct DodrioGame_PlayerCommData *player4, + struct DodrioGame_PlayerCommData *player5, + u8 *numGraySquares, + bool32 *berriesFalling, bool32 *allReadyToEnd) { struct GameStatePacket *packet; struct DodrioGame_Berries *berries = &player->berries; - if ((gRecvCmds[0][0] & 0xFF00) != RFUCMD_SEND_PACKET) + if ((gRecvCmds[0][0] & RFUCMD_MASK) != RFUCMD_SEND_PACKET) return FALSE; packet = (void *)&gRecvCmds[0][1]; @@ -3310,7 +3310,7 @@ static bool32 RecvPacket_PickState(u32 playerId, u8 *pickState) { struct PickStatePacket *packet; - if ((gRecvCmds[0][0] & 0xFF00) != RFUCMD_SEND_PACKET) + if ((gRecvCmds[0][0] & RFUCMD_MASK) != RFUCMD_SEND_PACKET) return FALSE; packet = (void *)&gRecvCmds[playerId][1]; @@ -3341,7 +3341,7 @@ static bool32 RecvPacket_ReadyToEnd(u32 playerId) { struct ReadyToEndPacket *packet; - if ((gRecvCmds[0][0] & 0xFF00) != RFUCMD_SEND_PACKET) + if ((gRecvCmds[0][0] & RFUCMD_MASK) != RFUCMD_SEND_PACKET) return FALSE; packet = (void *)&gRecvCmds[playerId][1]; @@ -3503,7 +3503,7 @@ static const u8 sActiveColumnMap_Duplicate[MAX_RFU_PLAYERS][MAX_RFU_PLAYERS][NUM {6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6}, {8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8}, }, -}; +}; // Unused duplicate of sDodrioHeadToColumnMap static const u8 sDodrioHeadToColumnMap_Duplicate[MAX_RFU_PLAYERS][MAX_RFU_PLAYERS][3] = @@ -4117,7 +4117,7 @@ static void UpdateStatusBarAnim(u8 numEmpty) StartSpriteAnim(&gSprites[sStatusBar->spriteIds[i]], STATUS_YELLOW); } } - + // Set remaining squares gray for (; i < NUM_STATUS_SQUARES; i++) StartSpriteAnim(&gSprites[sStatusBar->spriteIds[i]], STATUS_GRAY); @@ -4132,15 +4132,15 @@ static void SetStatusBarInvisibility(bool8 invisible) } static const u8 sUnusedSounds[] = { - SE_M_CHARM, - SE_NOTE_C, - SE_NOTE_D, - SE_NOTE_E, - SE_NOTE_F, - SE_NOTE_G, - SE_NOTE_A, - SE_NOTE_B, - SE_NOTE_C_HIGH, + SE_M_CHARM, + SE_NOTE_C, + SE_NOTE_D, + SE_NOTE_E, + SE_NOTE_F, + SE_NOTE_G, + SE_NOTE_A, + SE_NOTE_B, + SE_NOTE_C_HIGH, SE_RG_CARD_OPEN }; @@ -4286,9 +4286,9 @@ static void SpriteCB_Cloud(struct Sprite *sprite) } } -static const s16 sCloudStartCoords[NUM_CLOUDS][2] = +static const s16 sCloudStartCoords[NUM_CLOUDS][2] = { - {230, 55}, + {230, 55}, { 30, 74} }; @@ -4640,7 +4640,7 @@ static void ShowNames(void) { colorsId = COLORID_GRAY; playerId = GetPlayerIdByPos(i); - left = (56 - GetStringWidth(1, GetPlayerName(playerId), -1)) / 2u; + left = (56 - GetStringWidth(FONT_NORMAL, GetPlayerName(playerId), -1)) / 2u; window.tilemapLeft = coords->left; window.tilemapTop = coords->top; sGfx->windowIds[i] = AddWindow(&window); @@ -4649,8 +4649,8 @@ static void ShowNames(void) if (playerId == GetMultiplayerId()) colorsId = COLORID_BLUE; name = GetPlayerName(playerId); - AddTextPrinterParameterized3(sGfx->windowIds[i], 1, left, 1, sTextColorTable[colorsId], -1, name); - CopyWindowToVram(sGfx->windowIds[i], 2); + AddTextPrinterParameterized3(sGfx->windowIds[i], FONT_NORMAL, left, 1, sTextColorTable[colorsId], TEXT_SKIP_DRAW, name); + CopyWindowToVram(sGfx->windowIds[i], COPYWIN_GFX); window.baseBlock += 0xE; DrawMessageWindow(&window); } @@ -4726,22 +4726,22 @@ static void PrintRankedScores(u8 numPlayers_) } // Print text - x = 216 - GetStringWidth(1, gText_SpacePoints, 0); + x = 216 - GetStringWidth(FONT_NORMAL, gText_SpacePoints, 0); for (i = 0; i < numPlayers; i++) { u8 colorsId = COLORID_GRAY; u8 playerId = playersByRanking[i]; u32 points = scoreResults[playerId].score; - AddTextPrinterParameterized(sGfx->windowIds[1], 1, sRankingTexts[scoreResults[playerId].ranking], 8, sRankingYCoords[i], -1, NULL); + AddTextPrinterParameterized(sGfx->windowIds[1], FONT_NORMAL, sRankingTexts[scoreResults[playerId].ranking], 8, sRankingYCoords[i], TEXT_SKIP_DRAW, NULL); if (playerId == GetMultiplayerId()) colorsId = COLORID_BLUE; name = GetPlayerName(playerId); - AddTextPrinterParameterized3(sGfx->windowIds[1], 1, 28, sRankingYCoords[i], sTextColorTable[colorsId], -1, name); + AddTextPrinterParameterized3(sGfx->windowIds[1], FONT_NORMAL, 28, sRankingYCoords[i], sTextColorTable[colorsId], TEXT_SKIP_DRAW, name); ConvertIntToDecimalStringN(numString, points, STR_CONV_MODE_LEFT_ALIGN, 7); - numWidth = GetStringWidth(1, numString, -1); - AddTextPrinterParameterized(sGfx->windowIds[1], 1, numString, x - numWidth, sRankingYCoords[i], -1, NULL); - AddTextPrinterParameterized(sGfx->windowIds[1], 1, gText_SpacePoints, x, sRankingYCoords[i], -1, NULL); + numWidth = GetStringWidth(FONT_NORMAL, numString, -1); + AddTextPrinterParameterized(sGfx->windowIds[1], FONT_NORMAL, numString, x - numWidth, sRankingYCoords[i], TEXT_SKIP_DRAW, NULL); + AddTextPrinterParameterized(sGfx->windowIds[1], FONT_NORMAL, gText_SpacePoints, x, sRankingYCoords[i], TEXT_SKIP_DRAW, NULL); } } @@ -4770,10 +4770,10 @@ static void ShowResults(void) case 2: FillWindowPixelBuffer(sGfx->windowIds[0], PIXEL_FILL(1)); FillWindowPixelBuffer(sGfx->windowIds[1], PIXEL_FILL(1)); - strWidth = GetStringWidth(1, gText_BerryPickingResults, -1); + strWidth = GetStringWidth(FONT_NORMAL, gText_BerryPickingResults, -1); x = (224 - strWidth) / 2; - AddTextPrinterParameterized(sGfx->windowIds[0], 1, gText_BerryPickingResults, x, 1, -1, NULL); - AddTextPrinterParameterized(sGfx->windowIds[1], 1, gText_10P30P50P50P, 68, 17, -1, NULL); + AddTextPrinterParameterized(sGfx->windowIds[0], FONT_NORMAL, gText_BerryPickingResults, x, 1, TEXT_SKIP_DRAW, NULL); + AddTextPrinterParameterized(sGfx->windowIds[1], FONT_NORMAL, gText_10P30P50P50P, 68, 17, TEXT_SKIP_DRAW, NULL); for (i = 0; i < numPlayers; i++) { u8 colorsId = COLORID_GRAY; @@ -4781,7 +4781,7 @@ static void ShowResults(void) colorsId = COLORID_BLUE; name = GetPlayerName(i); - AddTextPrinterParameterized3(sGfx->windowIds[1], 1, 0, sResultsYCoords[i], sTextColorTable[colorsId], -1, name); + AddTextPrinterParameterized3(sGfx->windowIds[1], FONT_NORMAL, 0, sResultsYCoords[i], sTextColorTable[colorsId], TEXT_SKIP_DRAW, name); for (j = 0; j < 4; j++) { u32 width; @@ -4789,17 +4789,17 @@ static void ShowResults(void) u16 maxBerriesPicked = Min(GetHighestBerryResult(j), MAX_BERRIES); ConvertIntToDecimalStringN(gStringVar4, berriesPicked, STR_CONV_MODE_LEFT_ALIGN, 4); - width = GetStringWidth(1, gStringVar4, -1); - - // If player got the most of a berry type, highlight their number in red + width = GetStringWidth(FONT_NORMAL, gStringVar4, -1); + + // If player got the most of a berry type, highlight their number in red if (maxBerriesPicked == berriesPicked && maxBerriesPicked != 0) - AddTextPrinterParameterized3(sGfx->windowIds[1], 1, sResultsXCoords[j] - width, sResultsYCoords[i], sTextColorTable[COLORID_RED], -1, gStringVar4); + AddTextPrinterParameterized3(sGfx->windowIds[1], FONT_NORMAL, sResultsXCoords[j] - width, sResultsYCoords[i], sTextColorTable[COLORID_RED], TEXT_SKIP_DRAW, gStringVar4); else - AddTextPrinterParameterized(sGfx->windowIds[1], 1, gStringVar4, sResultsXCoords[j] - width, sResultsYCoords[i], -1, NULL); + AddTextPrinterParameterized(sGfx->windowIds[1], FONT_NORMAL, gStringVar4, sResultsXCoords[j] - width, sResultsYCoords[i], TEXT_SKIP_DRAW, NULL); } } - CopyWindowToVram(sGfx->windowIds[0], 2); - CopyWindowToVram(sGfx->windowIds[1], 2); + CopyWindowToVram(sGfx->windowIds[0], COPYWIN_GFX); + CopyWindowToVram(sGfx->windowIds[1], COPYWIN_GFX); sGfx->state++; break; case 3: @@ -4824,15 +4824,15 @@ static void ShowResults(void) case 5: FillWindowPixelBuffer(sGfx->windowIds[0], PIXEL_FILL(1)); FillWindowPixelBuffer(sGfx->windowIds[1], PIXEL_FILL(1)); - strWidth = GetStringWidth(1, gText_AnnouncingRankings, -1); + strWidth = GetStringWidth(FONT_NORMAL, gText_AnnouncingRankings, -1); x = (224 - strWidth) / 2; - AddTextPrinterParameterized(sGfx->windowIds[0], 1, gText_AnnouncingRankings, x, 1, -1, NULL); + AddTextPrinterParameterized(sGfx->windowIds[0], FONT_NORMAL, gText_AnnouncingRankings, x, 1, TEXT_SKIP_DRAW, NULL); sGfx->state++; break; case 6: PrintRankedScores(numPlayers); - CopyWindowToVram(sGfx->windowIds[0], 2); - CopyWindowToVram(sGfx->windowIds[1], 2); + CopyWindowToVram(sGfx->windowIds[0], COPYWIN_GFX); + CopyWindowToVram(sGfx->windowIds[1], COPYWIN_GFX); sGfx->state++; break; case 7: @@ -4870,14 +4870,14 @@ static void ShowResults(void) PlayNewMapMusic(MUS_LEVEL_UP); FillWindowPixelBuffer(sGfx->windowIds[0], PIXEL_FILL(1)); FillWindowPixelBuffer(sGfx->windowIds[1], PIXEL_FILL(1)); - strWidth = GetStringWidth(1, gText_AnnouncingPrizes, -1); + strWidth = GetStringWidth(FONT_NORMAL, gText_AnnouncingPrizes, -1); x = (224 - strWidth) / 2; - AddTextPrinterParameterized(sGfx->windowIds[0], 1, gText_AnnouncingPrizes, x, 1, -1, NULL); + AddTextPrinterParameterized(sGfx->windowIds[0], FONT_NORMAL, gText_AnnouncingPrizes, x, 1, TEXT_SKIP_DRAW, NULL); DynamicPlaceholderTextUtil_Reset(); CopyItemName(GetPrizeItemId(), gStringVar1); DynamicPlaceholderTextUtil_SetPlaceholderPtr(0, gStringVar1); DynamicPlaceholderTextUtil_ExpandPlaceholders(gStringVar4, gText_FirstPlacePrize); - AddTextPrinterParameterized(sGfx->windowIds[1], 1, gStringVar4, 0, 1, -1, NULL); + AddTextPrinterParameterized(sGfx->windowIds[1], FONT_NORMAL, gStringVar4, 0, 1, TEXT_SKIP_DRAW, NULL); prizeState = TryGivePrize(); if (prizeState != PRIZE_RECEIVED && prizeState != NO_PRIZE) { @@ -4888,10 +4888,10 @@ static void ShowResults(void) DynamicPlaceholderTextUtil_ExpandPlaceholders(gStringVar4, gText_CantHoldAnyMore); else if (prizeState == PRIZE_FILLED_BAG) DynamicPlaceholderTextUtil_ExpandPlaceholders(gStringVar4, gText_FilledStorageSpace); - AddTextPrinterParameterized(sGfx->windowIds[1], 1, gStringVar4, 0, 41, -1, NULL); + AddTextPrinterParameterized(sGfx->windowIds[1], FONT_NORMAL, gStringVar4, 0, 41, TEXT_SKIP_DRAW, NULL); } - CopyWindowToVram(sGfx->windowIds[0], 2); - CopyWindowToVram(sGfx->windowIds[1], 2); + CopyWindowToVram(sGfx->windowIds[0], COPYWIN_GFX); + CopyWindowToVram(sGfx->windowIds[1], COPYWIN_GFX); sGfx->state++; break; case 10: @@ -4946,12 +4946,12 @@ static void Msg_WantToPlayAgain(void) // Print text FillWindowPixelBuffer(sGfx->windowIds[WIN_PLAY_AGAIN], PIXEL_FILL(1)); FillWindowPixelBuffer(sGfx->windowIds[WIN_YES_NO], PIXEL_FILL(1)); - AddTextPrinterParameterized(sGfx->windowIds[WIN_PLAY_AGAIN], 1, gText_WantToPlayAgain, 0, 5, -1, NULL); - AddTextPrinterParameterized(sGfx->windowIds[WIN_YES_NO], 1, gText_Yes, 8, 1, -1, NULL); - AddTextPrinterParameterized(sGfx->windowIds[WIN_YES_NO], 1, gText_No, 8, 17, -1, NULL); - AddTextPrinterParameterized(sGfx->windowIds[WIN_YES_NO], 1, gText_SelectorArrow2, 0, 1, -1, NULL); - CopyWindowToVram(sGfx->windowIds[WIN_PLAY_AGAIN], 2); - CopyWindowToVram(sGfx->windowIds[WIN_YES_NO], 2); + AddTextPrinterParameterized(sGfx->windowIds[WIN_PLAY_AGAIN], FONT_NORMAL, gText_WantToPlayAgain, 0, 5, TEXT_SKIP_DRAW, NULL); + AddTextPrinterParameterized(sGfx->windowIds[WIN_YES_NO], FONT_NORMAL, gText_Yes, 8, 1, TEXT_SKIP_DRAW, NULL); + AddTextPrinterParameterized(sGfx->windowIds[WIN_YES_NO], FONT_NORMAL, gText_No, 8, 17, TEXT_SKIP_DRAW, NULL); + AddTextPrinterParameterized(sGfx->windowIds[WIN_YES_NO], FONT_NORMAL, gText_SelectorArrow2, 0, 1, TEXT_SKIP_DRAW, NULL); + CopyWindowToVram(sGfx->windowIds[WIN_PLAY_AGAIN], COPYWIN_GFX); + CopyWindowToVram(sGfx->windowIds[WIN_YES_NO], COPYWIN_GFX); sGfx->state++; break; case 2: @@ -4970,11 +4970,11 @@ static void Msg_WantToPlayAgain(void) if (y == PLAY_AGAIN_NONE) y = PLAY_AGAIN_YES; FillWindowPixelBuffer(sGfx->windowIds[WIN_YES_NO], PIXEL_FILL(1)); - AddTextPrinterParameterized(sGfx->windowIds[WIN_YES_NO], 1, gText_Yes, 8, 1, -1, NULL); - AddTextPrinterParameterized(sGfx->windowIds[WIN_YES_NO], 1, gText_No, 8, 17, -1, NULL); - AddTextPrinterParameterized(sGfx->windowIds[WIN_YES_NO], 1, gText_SelectorArrow2, 0, ((y - 1) * 16) + 1, -1, NULL); - CopyWindowToVram(sGfx->windowIds[WIN_YES_NO], 3); - + AddTextPrinterParameterized(sGfx->windowIds[WIN_YES_NO], FONT_NORMAL, gText_Yes, 8, 1, TEXT_SKIP_DRAW, NULL); + AddTextPrinterParameterized(sGfx->windowIds[WIN_YES_NO], FONT_NORMAL, gText_No, 8, 17, TEXT_SKIP_DRAW, NULL); + AddTextPrinterParameterized(sGfx->windowIds[WIN_YES_NO], FONT_NORMAL, gText_SelectorArrow2, 0, ((y - 1) * 16) + 1, TEXT_SKIP_DRAW, NULL); + CopyWindowToVram(sGfx->windowIds[WIN_YES_NO], COPYWIN_FULL); + // Increment state only if A or B button have been pressed. if (JOY_NEW(A_BUTTON)) { @@ -5025,22 +5025,22 @@ static void Msg_SavingDontTurnOff(void) { case 0: DrawDialogueFrame(0, FALSE); - AddTextPrinterParameterized2(0, 1, gText_SavingDontTurnOffPower, 0, NULL, 2, 1, 3); + AddTextPrinterParameterized2(0, FONT_NORMAL, gText_SavingDontTurnOffPower, 0, NULL, 2, 1, 3); sGfx->state++; break; case 1: - CopyWindowToVram(0, 3); + CopyWindowToVram(0, COPYWIN_FULL); sGfx->state++; break; case 2: if (!IsDma3ManagerBusyWithBgCopy()) { - CreateTask(Task_LinkSave, 0); + CreateTask(Task_LinkFullSave, 0); sGfx->state++; } break; case 3: - if (!FuncIsActiveTask(Task_LinkSave)) + if (!FuncIsActiveTask(Task_LinkFullSave)) sGfx->state++; break; default: @@ -5063,8 +5063,8 @@ static void Msg_CommunicationStandby(void) break; case 1: FillWindowPixelBuffer(sGfx->windowIds[0], PIXEL_FILL(1)); - AddTextPrinterParameterized(sGfx->windowIds[0], 1, gText_CommunicationStandby3, 0, 5, -1, NULL); - CopyWindowToVram(sGfx->windowIds[0], 2); + AddTextPrinterParameterized(sGfx->windowIds[0], FONT_NORMAL, gText_CommunicationStandby3, 0, 5, TEXT_SKIP_DRAW, NULL); + CopyWindowToVram(sGfx->windowIds[0], COPYWIN_GFX); sGfx->state++; break; case 2: @@ -5103,8 +5103,8 @@ static void Msg_SomeoneDroppedOut(void) break; case 1: FillWindowPixelBuffer(sGfx->windowIds[0], PIXEL_FILL(1)); - AddTextPrinterParameterized(sGfx->windowIds[0], 1, gText_SomeoneDroppedOut, 0, 5, -1, NULL); - CopyWindowToVram(sGfx->windowIds[0], 2); + AddTextPrinterParameterized(sGfx->windowIds[0], FONT_NORMAL, gText_SomeoneDroppedOut, 0, 5, TEXT_SKIP_DRAW, NULL); + CopyWindowToVram(sGfx->windowIds[0], COPYWIN_GFX); sGfx->state++; break; case 2: @@ -5172,14 +5172,14 @@ static void InitBgs(void) SetGpuReg(REG_OFFSET_DISPCNT, 0); ResetBgsAndClearDma3BusyFlags(0); InitBgsFromTemplates(0, sBgTemplates, ARRAY_COUNT(sBgTemplates)); - ChangeBgX(0, 0, 0); - ChangeBgY(0, 0, 0); - ChangeBgX(1, 0, 0); - ChangeBgY(1, 0, 0); - ChangeBgX(2, 0, 0); - ChangeBgY(2, 0, 0); - ChangeBgX(3, 0, 0); - ChangeBgY(3, 0, 0); + ChangeBgX(0, 0, BG_COORD_SET); + ChangeBgY(0, 0, BG_COORD_SET); + ChangeBgX(1, 0, BG_COORD_SET); + ChangeBgY(1, 0, BG_COORD_SET); + ChangeBgX(2, 0, BG_COORD_SET); + ChangeBgY(2, 0, BG_COORD_SET); + ChangeBgX(3, 0, BG_COORD_SET); + ChangeBgY(3, 0, BG_COORD_SET); InitStandardTextBoxWindows(); InitTextBoxGfxAndPrinters(); SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_OBJ_1D_MAP); diff --git a/src/easy_chat.c b/src/easy_chat.c index ad583839d7..f9ba44ba79 100644 --- a/src/easy_chat.c +++ b/src/easy_chat.c @@ -15,7 +15,7 @@ #include "graphics.h" #include "international_string_util.h" #include "main.h" -#include "mevent.h" +#include "mystery_gift.h" #include "menu.h" #include "overworld.h" #include "palette.h" @@ -857,7 +857,7 @@ static const struct WindowTemplate sEasyChatYesNoWindowTemplate = { static const u8 sText_Clear17[] = _("{CLEAR 17}"); -static const u8 *const sEasyChatKeyboardAlphabet[NUM_ALPHABET_ROWS] = +static const u8 *const sEasyChatKeyboardAlphabet[NUM_ALPHABET_ROWS] = { gText_EasyChatKeyboard_ABCDEFothers, gText_EasyChatKeyboard_GHIJKL, @@ -1310,7 +1310,7 @@ static void StartEasyChatScreen(u8 taskId, TaskFunc taskFunc) static void Task_InitEasyChatScreen(u8 taskId) { - if (!IsUpdateLinkStateCBActive()) + if (!IsOverworldLinkActive()) { while (InitEasyChatScreen(taskId)); } @@ -2908,7 +2908,7 @@ static void GetQuizTitle(u8 *dst) u8 name[32]; struct SaveBlock1 *saveBlock1 = gSaveBlock1Ptr; DynamicPlaceholderTextUtil_Reset(); - + // Buffer author's name if (StringLength(saveBlock1->lilycoveLady.quiz.playerName) != 0) { @@ -3176,7 +3176,7 @@ static bool8 UpdateMainCursor(void) else { CopyEasyChatWord(str, *ecWord); - stringWidth = GetStringWidth(1, str, 0); + stringWidth = GetStringWidth(FONT_NORMAL, str, 0); } trueStringWidth = stringWidth + 17; @@ -3900,14 +3900,14 @@ static bool8 InitEasyChatScreenControl_(void) static void InitEasyChatBgs(void) { - ChangeBgX(3, 0, 0); - ChangeBgY(3, 0, 0); - ChangeBgX(1, 0, 0); - ChangeBgY(1, 0, 0); - ChangeBgX(2, 0, 0); - ChangeBgY(2, 0, 0); - ChangeBgX(0, 0, 0); - ChangeBgY(0, 0, 0); + ChangeBgX(3, 0, BG_COORD_SET); + ChangeBgY(3, 0, BG_COORD_SET); + ChangeBgX(1, 0, BG_COORD_SET); + ChangeBgY(1, 0, BG_COORD_SET); + ChangeBgX(2, 0, BG_COORD_SET); + ChangeBgY(2, 0, BG_COORD_SET); + ChangeBgX(0, 0, BG_COORD_SET); + ChangeBgY(0, 0, BG_COORD_SET); SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_MODE_0 | DISPCNT_OBJ_1D_MAP | DISPCNT_OBJ_ON | DISPCNT_WIN0_ON); } @@ -3930,11 +3930,11 @@ static void PrintTitle(void) if (!titleText) return; - xOffset = GetStringCenterAlignXOffset(1, titleText, 144); + xOffset = GetStringCenterAlignXOffset(FONT_NORMAL, titleText, 144); FillWindowPixelBuffer(0, PIXEL_FILL(0)); - PrintEasyChatTextWithColors(0, 1, titleText, xOffset, 1, TEXT_SPEED_FF, TEXT_COLOR_TRANSPARENT, TEXT_COLOR_DARK_GRAY, TEXT_COLOR_LIGHT_GRAY); + PrintEasyChatTextWithColors(0, FONT_NORMAL, titleText, xOffset, 1, TEXT_SKIP_DRAW, TEXT_COLOR_TRANSPARENT, TEXT_COLOR_DARK_GRAY, TEXT_COLOR_LIGHT_GRAY); PutWindowTilemap(0); - CopyWindowToVram(0, 3); + CopyWindowToVram(0, COPYWIN_FULL); } static void PrintEasyChatText(u8 windowId, u8 fontId, const u8 *str, u8 x, u8 y, u8 speed, void (*callback)(struct TextPrinterTemplate *, u16)) @@ -4003,12 +4003,12 @@ static void PrintEasyChatStdMessage(u8 msgId) FillWindowPixelBuffer(1, PIXEL_FILL(1)); if (text1) - PrintEasyChatText(1, 1, text1, 0, 1, TEXT_SPEED_FF, 0); + PrintEasyChatText(1, FONT_NORMAL, text1, 0, 1, TEXT_SKIP_DRAW, 0); if (text2) - PrintEasyChatText(1, 1, text2, 0, 17, TEXT_SPEED_FF, 0); + PrintEasyChatText(1, FONT_NORMAL, text2, 0, 17, TEXT_SKIP_DRAW, 0); - CopyWindowToVram(1, 3); + CopyWindowToVram(1, COPYWIN_FULL); } static void CreateEasyChatYesNoMenu(u8 initialCursorPos) @@ -4099,10 +4099,10 @@ static void PrintCurrentPhrase(void) } *str = EOS; - PrintEasyChatText(sScreenControl->windowId, 1, sScreenControl->phrasePrintBuffer, 0, i * 16 + 1, TEXT_SPEED_FF, 0); + PrintEasyChatText(sScreenControl->windowId, FONT_NORMAL, sScreenControl->phrasePrintBuffer, 0, i * 16 + 1, TEXT_SKIP_DRAW, 0); } - CopyWindowToVram(sScreenControl->windowId, 3); + CopyWindowToVram(sScreenControl->windowId, COPYWIN_FULL); } static void BufferFrameTilemap(u16 *tilemap) @@ -4118,7 +4118,7 @@ static void BufferFrameTilemap(u16 *tilemap) // These frames fill the screen, no need to draw top/bottom edges right = sPhraseFrameDimensions[frameId].left + sPhraseFrameDimensions[frameId].width; bottom = sPhraseFrameDimensions[frameId].top + sPhraseFrameDimensions[frameId].height; - + // Draw middle section for (y = sPhraseFrameDimensions[frameId].top; y < bottom; y++) { @@ -4216,7 +4216,7 @@ static void InitLowerWindowText(u32 whichText) break; } - CopyWindowToVram(2, 2); + CopyWindowToVram(2, COPYWIN_GFX); } static void PrintKeyboardText(void) @@ -4245,7 +4245,7 @@ static void PrintKeyboardGroupNames(void) return; } - PrintEasyChatText(2, 1, GetEasyChatWordGroupName(groupId), x * 84 + 10, y, TEXT_SPEED_FF, NULL); + PrintEasyChatText(2, FONT_NORMAL, GetEasyChatWordGroupName(groupId), x * 84 + 10, y, TEXT_SKIP_DRAW, NULL); } y += 16; @@ -4257,7 +4257,7 @@ static void PrintKeyboardAlphabet(void) u32 i; for (i = 0; i < ARRAY_COUNT(sEasyChatKeyboardAlphabet); i++) - PrintEasyChatText(2, 1, sEasyChatKeyboardAlphabet[i], 10, 97 + i * 16, TEXT_SPEED_FF, NULL); + PrintEasyChatText(2, FONT_NORMAL, sEasyChatKeyboardAlphabet[i], 10, 97 + i * 16, TEXT_SKIP_DRAW, NULL); } static void PrintInitialWordSelectText(void) @@ -4328,16 +4328,16 @@ static void PrintWordSelectText(u8 scrollOffset, u8 numRows) { CopyEasyChatWordPadded(sScreenControl->wordSelectPrintBuffer, easyChatWord, 0); if (!DummyWordCheck(easyChatWord)) - PrintEasyChatText(2, 1, sScreenControl->wordSelectPrintBuffer, (j * 13 + 3) * 8, y, TEXT_SPEED_FF, NULL); + PrintEasyChatText(2, FONT_NORMAL, sScreenControl->wordSelectPrintBuffer, (j * 13 + 3) * 8, y, TEXT_SKIP_DRAW, NULL); else // Never reached - PrintEasyChatTextWithColors(2, 1, sScreenControl->wordSelectPrintBuffer, (j * 13 + 3) * 8, y, TEXT_SPEED_FF, TEXT_COLOR_WHITE, TEXT_COLOR_LIGHT_RED, TEXT_COLOR_LIGHT_GRAY); + PrintEasyChatTextWithColors(2, FONT_NORMAL, sScreenControl->wordSelectPrintBuffer, (j * 13 + 3) * 8, y, TEXT_SKIP_DRAW, TEXT_COLOR_WHITE, TEXT_COLOR_LIGHT_RED, TEXT_COLOR_LIGHT_GRAY); } } y += 16; } - CopyWindowToVram(2, 2); + CopyWindowToVram(2, COPYWIN_GFX); } static void EraseWordSelectRows(u8 scrollOffset, u8 numRows) @@ -4369,7 +4369,7 @@ static void EraseWordSelectRows(u8 scrollOffset, u8 numRows) static void ClearWordSelectWindow(void) { FillWindowPixelBuffer(2, PIXEL_FILL(1)); - CopyWindowToVram(2, 2); + CopyWindowToVram(2, COPYWIN_GFX); } static void InitLowerWindowAnim(int winAnimType) @@ -4516,7 +4516,7 @@ static void BufferLowerWindowFrame(int left, int top, int width, int height) bottom = top + height - 1; x = left; y = top; - + // Draw top edge tilemap[y * 32 + x] = FRAME_OFFSET_GREEN + FRAME_TILE_TOP_L_CORNER; x++; @@ -4550,7 +4550,7 @@ static void BufferLowerWindowFrame(int left, int top, int width, int height) static void ResetLowerWindowScroll(void) { - ChangeBgY(2, 0x800, 0); + ChangeBgY(2, 0x800, BG_COORD_SET); sScreenControl->scrollOffset = 0; } @@ -4572,7 +4572,7 @@ static void InitLowerWindowScroll(s16 scrollChange, u8 speed) } else { - ChangeBgY(2, bgY, 0); + ChangeBgY(2, bgY, BG_COORD_SET); } } @@ -4587,7 +4587,7 @@ static bool8 UpdateLowerWindowScroll(void) } else { - ChangeBgY(2, sScreenControl->scrollSpeed, 1); + ChangeBgY(2, sScreenControl->scrollSpeed, BG_COORD_ADD); return TRUE; } } @@ -4688,7 +4688,7 @@ static void UpdateRectangleCursorPos(void) s8 column; s8 row; - if (sScreenControl->rectangleCursorSpriteRight + if (sScreenControl->rectangleCursorSpriteRight && sScreenControl->rectangleCursorSpriteLeft) { GetKeyboardCursorColAndRow(&column, &row); @@ -5011,7 +5011,7 @@ static void TryAddInterviewObjectEvents(void) return; // Add object for reporter/interviewing fan (facing left) - spriteId = AddPseudoObjectEvent(graphicsId, SpriteCallbackDummy, 76, 40, 0); + spriteId = CreateObjectGraphicsSprite(graphicsId, SpriteCallbackDummy, 76, 40, 0); if (spriteId != MAX_SPRITES) { gSprites[spriteId].oam.priority = 0; @@ -5019,7 +5019,7 @@ static void TryAddInterviewObjectEvents(void) } // Add object for player (facing right) - spriteId = AddPseudoObjectEvent( + spriteId = CreateObjectGraphicsSprite( gSaveBlock2Ptr->playerGender == MALE ? OBJ_EVENT_GFX_RIVAL_BRENDAN_NORMAL : OBJ_EVENT_GFX_RIVAL_MAY_NORMAL, SpriteCallbackDummy, 52, @@ -5082,7 +5082,7 @@ static void AddMainScreenButtonWindow(void) if (str) { int x = sFooterOptionXOffsets[footerIndex][i]; - PrintEasyChatText(windowId, 1, str, x, 1, 0, NULL); + PrintEasyChatText(windowId, FONT_NORMAL, str, x, 1, 0, NULL); } } @@ -5532,16 +5532,16 @@ void InitEasyChatPhrases(void) for (i = 0; i < ARRAY_COUNT(sDefaultProfileWords); i++) gSaveBlock1Ptr->easyChatProfile[i] = sDefaultProfileWords[i]; - + for (i = 0; i < EASY_CHAT_BATTLE_WORDS_COUNT; i++) gSaveBlock1Ptr->easyChatBattleStart[i] = sDefaultBattleStartWords[i]; - + for (i = 0; i < EASY_CHAT_BATTLE_WORDS_COUNT; i++) gSaveBlock1Ptr->easyChatBattleWon[i] = sDefaultBattleWonWords[i]; - + for (i = 0; i < EASY_CHAT_BATTLE_WORDS_COUNT; i++) gSaveBlock1Ptr->easyChatBattleLost[i] = sDefaultBattleLostWords[i]; - + for (i = 0; i < MAIL_COUNT; i++) { for (j = 0; j < MAIL_WORDS_COUNT; j++) @@ -5585,11 +5585,11 @@ static void SetUnlockedEasyChatGroups(void) sWordData->numUnlockedGroups = 0; if (GetNationalPokedexCount(FLAG_GET_SEEN)) sWordData->unlockedGroupIds[sWordData->numUnlockedGroups++] = EC_GROUP_POKEMON; - + // These groups are unlocked automatically for (i = EC_GROUP_TRAINER; i <= EC_GROUP_ADJECTIVES; i++) sWordData->unlockedGroupIds[sWordData->numUnlockedGroups++] = i; - + if (FlagGet(FLAG_SYS_GAME_CLEAR)) { sWordData->unlockedGroupIds[sWordData->numUnlockedGroups++] = EC_GROUP_EVENTS; @@ -5627,7 +5627,7 @@ static u8 *BufferEasyChatWordGroupName(u8 *dest, u8 groupId, u16 totalChars) *str = CHAR_SPACE; str++; } - + *str = EOS; return str; } @@ -5646,7 +5646,7 @@ static u8 *CopyEasyChatWordPadded(u8 *dest, u16 easyChatWord, u16 totalChars) *str = CHAR_SPACE; str++; } - + *str = EOS; return str; } diff --git a/src/egg_hatch.c b/src/egg_hatch.c index e708360d90..8fcaee8a28 100644 --- a/src/egg_hatch.c +++ b/src/egg_hatch.c @@ -396,10 +396,10 @@ static bool8 _CheckDaycareMonReceivedMail(struct DayCare *daycare, u8 daycareId) GetBoxMonNickname(&daycareMon->mon, nickname); if (daycareMon->mail.message.itemId != ITEM_NONE && (StringCompareWithoutExtCtrlCodes(nickname, daycareMon->mail.monName) != 0 - || StringCompareWithoutExtCtrlCodes(gSaveBlock2Ptr->playerName, daycareMon->mail.OT_name) != 0)) + || StringCompareWithoutExtCtrlCodes(gSaveBlock2Ptr->playerName, daycareMon->mail.otName) != 0)) { StringCopy(gStringVar1, nickname); - TVShowConvertInternationalString(gStringVar2, daycareMon->mail.OT_name, daycareMon->mail.gameLanguage); + TVShowConvertInternationalString(gStringVar2, daycareMon->mail.otName, daycareMon->mail.gameLanguage); TVShowConvertInternationalString(gStringVar3, daycareMon->mail.monName, daycareMon->mail.monLanguage); return TRUE; } @@ -411,21 +411,22 @@ bool8 CheckDaycareMonReceivedMail(void) return _CheckDaycareMonReceivedMail(&gSaveBlock1Ptr->daycare, gSpecialVar_0x8004); } -static u8 EggHatchCreateMonSprite(u8 a0, u8 switchID, u8 pokeID, u16* speciesLoc) +static u8 EggHatchCreateMonSprite(u8 useAlt, u8 switchID, u8 pokeID, u16* speciesLoc) { - u8 r5 = 0; + u8 position = 0; u8 spriteID = 0; struct Pokemon* mon = NULL; - if (a0 == 0) + if (useAlt == FALSE) { mon = &gPlayerParty[pokeID]; - r5 = 1; + position = B_POSITION_OPPONENT_LEFT; } - if (a0 == 1) + if (useAlt == TRUE) { + // Alternate sprite allocation position. Never reached. mon = &gPlayerParty[pokeID]; - r5 = 3; + position = B_POSITION_OPPONENT_RIGHT; } switch (switchID) { @@ -434,14 +435,14 @@ static u8 EggHatchCreateMonSprite(u8 a0, u8 switchID, u8 pokeID, u16* speciesLoc u16 species = GetMonData(mon, MON_DATA_SPECIES); u32 pid = GetMonData(mon, MON_DATA_PERSONALITY); HandleLoadSpecialPokePic_DontHandleDeoxys(&gMonFrontPicTable[species], - gMonSpritesGfxPtr->sprites.ptr [(a0 * 2) + 1], + gMonSpritesGfxPtr->sprites.ptr[(useAlt * 2) + B_POSITION_OPPONENT_LEFT], species, pid); LoadCompressedSpritePalette(GetMonSpritePalStruct(mon)); *speciesLoc = species; } break; case 1: - SetMultiuseSpriteTemplateToPokemon(GetMonSpritePalStruct(mon)->tag, r5); + SetMultiuseSpriteTemplateToPokemon(GetMonSpritePalStruct(mon)->tag, position); spriteID = CreateSprite(&gMultiuseSpriteTemplate, 120, 75, 6); gSprites[spriteID].invisible = TRUE; gSprites[spriteID].callback = SpriteCallbackDummy; @@ -494,10 +495,10 @@ static void CB2_EggHatch_0(void) ResetBgsAndClearDma3BusyFlags(0); InitBgsFromTemplates(0, sBgTemplates_EggHatch, ARRAY_COUNT(sBgTemplates_EggHatch)); - ChangeBgX(1, 0, 0); - ChangeBgY(1, 0, 0); - ChangeBgX(0, 0, 0); - ChangeBgY(0, 0, 0); + ChangeBgX(1, 0, BG_COORD_SET); + ChangeBgY(1, 0, BG_COORD_SET); + ChangeBgX(0, 0, BG_COORD_SET); + ChangeBgY(0, 0, BG_COORD_SET); SetBgAttribute(1, BG_ATTR_PRIORITY, 2); SetBgTilemapBuffer(1, Alloc(0x1000)); @@ -535,11 +536,11 @@ static void CB2_EggHatch_0(void) gMain.state++; break; case 5: - EggHatchCreateMonSprite(0, 0, sEggHatchData->eggPartyID, &sEggHatchData->species); + EggHatchCreateMonSprite(FALSE, 0, sEggHatchData->eggPartyID, &sEggHatchData->species); gMain.state++; break; case 6: - sEggHatchData->pokeSpriteID = EggHatchCreateMonSprite(0, 1, sEggHatchData->eggPartyID, &sEggHatchData->species); + sEggHatchData->pokeSpriteID = EggHatchCreateMonSprite(FALSE, 1, sEggHatchData->eggPartyID, &sEggHatchData->species); gMain.state++; break; case 7: @@ -639,11 +640,11 @@ static void CB2_EggHatch_1(void) case 5: GetMonNickname2(&gPlayerParty[sEggHatchData->eggPartyID], gStringVar1); StringExpandPlaceholders(gStringVar4, gText_HatchedFromEgg); - EggHatchPrintMessage(sEggHatchData->windowId, gStringVar4, 0, 3, 0xFF); + EggHatchPrintMessage(sEggHatchData->windowId, gStringVar4, 0, 3, TEXT_SKIP_DRAW); PlayFanfare(MUS_EVOLVED); sEggHatchData->CB2_state++; PutWindowTilemap(sEggHatchData->windowId); - CopyWindowToVram(sEggHatchData->windowId, 3); + CopyWindowToVram(sEggHatchData->windowId, COPYWIN_FULL); break; case 6: if (IsFanfareTaskInactive()) @@ -865,7 +866,7 @@ static void EggHatchPrintMessage(u8 windowId, u8* string, u8 x, u8 y, u8 speed) sEggHatchData->textColor[0] = 0; sEggHatchData->textColor[1] = 5; sEggHatchData->textColor[2] = 6; - AddTextPrinterParameterized4(windowId, 1, x, y, 0, 0, sEggHatchData->textColor, speed, string); + AddTextPrinterParameterized4(windowId, FONT_NORMAL, x, y, 0, 0, sEggHatchData->textColor, speed, string); } u8 GetEggCyclesToSubtract(void) @@ -876,7 +877,9 @@ u8 GetEggCyclesToSubtract(void) if (!GetMonData(&gPlayerParty[i], MON_DATA_SANITY_IS_EGG)) { u16 ability = GetMonAbility(&gPlayerParty[i]); - if (ability == ABILITY_MAGMA_ARMOR || ability == ABILITY_FLAME_BODY) + if (ability == ABILITY_MAGMA_ARMOR + || ability == ABILITY_FLAME_BODY + || ability == ABILITY_STEAM_ENGINE) return 2; } } diff --git a/src/ereader_helpers.c b/src/ereader_helpers.c index 90e9caf4e3..611c959bdc 100755 --- a/src/ereader_helpers.c +++ b/src/ereader_helpers.c @@ -16,31 +16,6 @@ #include "constants/items.h" #include "constants/trainer_hill.h" -enum { - EREADER_XFR_STATE_INIT = 0, - EREADER_XFR_STATE_HANDSHAKE, - EREADER_XFR_STATE_START, - EREADER_XFR_STATE_TRANSFER, - EREADER_XFR_STATE_TRANSFER_DONE, - EREADER_XFR_STATE_CHECKSUM, - EREADER_XFR_STATE_DONE -}; - -#define EREADER_XFER_EXE 1 -#define EREADER_XFER_CHK 2 -#define EREADER_XFER_SHIFT 0 -#define EREADER_XFER_MASK 3 - -#define EREADER_CANCEL_TIMEOUT 1 -#define EREADER_CANCEL_KEY 2 -#define EREADER_CANCEL_MASK 0xC -#define EREADER_CANCEL_SHIFT 2 - -#define EREADER_CHECKSUM_OK 1 -#define EREADER_CHECKSUM_ERR 2 -#define EREADER_CHECKSUM_MASK 0x30 -#define EREADER_CHECKSUM_SHIFT 4 - struct SendRecvMgr { bool8 isParent; @@ -506,7 +481,7 @@ static bool32 TryWriteTrainerHill_Internal(struct EReaderTrainerHillSet * hillSe } hillTag->checksum = CalcByteArraySum((u8 *)hillTag->floors, NUM_TRAINER_HILL_FLOORS * sizeof(struct TrHillFloor)); - if (TryWriteSpecialSaveSection(SECTOR_ID_TRAINER_HILL, (u8 *)hillTag) != SAVE_STATUS_OK) + if (TryWriteSpecialSaveSector(SECTOR_ID_TRAINER_HILL, (u8 *)hillTag) != SAVE_STATUS_OK) return FALSE; return TRUE; @@ -522,7 +497,7 @@ bool32 TryWriteTrainerHill(struct EReaderTrainerHillSet * hillSet) static bool32 TryReadTrainerHill_Internal(struct EReaderTrainerHillSet * dest, u8 * buffer) { - if (TryReadSpecialSaveSection(SECTOR_ID_TRAINER_HILL, buffer) != SAVE_STATUS_OK) + if (TryReadSpecialSaveSector(SECTOR_ID_TRAINER_HILL, buffer) != SAVE_STATUS_OK) return FALSE; memcpy(dest, buffer, sizeof(struct EReaderTrainerHillSet)); @@ -562,17 +537,17 @@ int EReader_Send(int size, const void * src) sendStatus = EReaderHandleTransfer(1, size, src, NULL); sSendRecvStatus = sendStatus; - if ((sSendRecvStatus & 0x13) == 0x10) + if ((sSendRecvStatus & EREADER_XFER_MASK) == 0 && sSendRecvStatus & EREADER_CHECKSUM_OK_MASK) { result = 0; break; } - else if (sSendRecvStatus & 0x8) + else if (sSendRecvStatus & EREADER_CANCEL_KEY_MASK) { result = 1; break; } - else if (sSendRecvStatus & 0x4) + else if (sSendRecvStatus & EREADER_CANCEL_TIMEOUT_MASK) { result = 2; break; @@ -603,17 +578,17 @@ int EReader_Recv(void * dest) recvStatus = EReaderHandleTransfer(0, 0, NULL, dest); sSendRecvStatus = recvStatus; - if ((sSendRecvStatus & 0x13) == 0x10) + if ((sSendRecvStatus & EREADER_XFER_MASK) == 0 && sSendRecvStatus & EREADER_CHECKSUM_OK_MASK) { result = 0; break; } - else if (sSendRecvStatus & 0x8) + else if (sSendRecvStatus & EREADER_CANCEL_KEY_MASK) { result = 1; break; } - else if (sSendRecvStatus & 0x4) + else if (sSendRecvStatus & EREADER_CANCEL_TIMEOUT_MASK) { result = 2; break; @@ -745,7 +720,7 @@ int EReaderHandleTransfer(u8 mode, size_t size, const void * data, void * recvBu } return (sSendRecvMgr.xferState << EREADER_XFER_SHIFT) - | (sSendRecvMgr.cancellationReason << EREADER_CANCEL_SHIFT) + | (sSendRecvMgr.cancellationReason << EREADER_CANCEL_SHIFT) | (sSendRecvMgr.checksumResult << EREADER_CHECKSUM_SHIFT); } diff --git a/src/ereader_screen.c b/src/ereader_screen.c index 438c4bec9d..f98a0247d3 100755 --- a/src/ereader_screen.c +++ b/src/ereader_screen.c @@ -4,7 +4,7 @@ #include "ereader_helpers.h" #include "link.h" #include "main.h" -#include "mystery_gift.h" +#include "mystery_gift_menu.h" #include "save.h" #include "sound.h" #include "sprite.h" @@ -13,37 +13,38 @@ #include "util.h" #include "constants/songs.h" -struct Unk81D5014 +// Equivalent to MysteryGiftTaskData +struct EReaderTaskData { - u16 unk0; - u16 unk2; - u16 unk4; - u16 unk6; - u8 unk8; - u8 unk9; - u8 unkA; - u8 unkB; - u8 unkC; - u8 unkD; - u8 unkE; - u8 *unk10; + u16 timer; + u16 unused1; + u16 unused2; + u16 unused3; + u8 state; + u8 textState; + u8 unused4; + u8 unused5; + u8 unused6; + u8 unused7; + u8 status; + u8 *unusedBuffer; }; -struct Unk03006370 +struct EReaderData { - u16 unk0; - u32 unk4; - u32 *unk8; + u16 status; + u32 size; + u32 *data; }; -static void sub_81D5084(u8); +static void Task_EReader(u8); -struct Unk03006370 gUnknown_03006370; +struct EReaderData gEReaderData; -extern const u8 gUnknown_089A3470[]; -extern const u8 gMultiBootProgram_BerryGlitchFix_Start[]; +extern const u8 gEReaderLinkData_Start[]; +extern const u8 gEReaderLinkData_End[]; -static void sub_81D4D50(struct Unk03006370 *arg0, int arg1, u32 *arg2) +static void EReader_Load(struct EReaderData *eReader, int size, u32 *data) { volatile u16 backupIME = REG_IME; REG_IME = 0; @@ -53,12 +54,12 @@ static void sub_81D4D50(struct Unk03006370 *arg0, int arg1, u32 *arg2) EReaderHelper_ClearSendRecvMgr(); REG_IE |= INTR_FLAG_VCOUNT; REG_IME = backupIME; - arg0->unk0 = 0; - arg0->unk4 = arg1; - arg0->unk8 = arg2; + eReader->status = 0; + eReader->size = size; + eReader->data = data; } -static void sub_81D4DB8(struct Unk03006370 *arg0) +static void EReader_Reset(struct EReaderData *eReader) { volatile u16 backupIME = REG_IME; REG_IME = 0; @@ -68,21 +69,30 @@ static void sub_81D4DB8(struct Unk03006370 *arg0) REG_IME = backupIME; } -static u8 sub_81D4DE8(struct Unk03006370 *arg0) +// Return values for EReader_Transfer +enum { + TRANSFER_ACTIVE, + TRANSFER_SUCCESS, + TRANSFER_CANCELED, + TRANSFER_TIMEOUT, +}; + +static u8 EReader_Transfer(struct EReaderData *eReader) { - u8 var0 = 0; - arg0->unk0 = EReaderHandleTransfer(1, arg0->unk4, arg0->unk8, NULL); - if ((arg0->unk0 & 0x13) == 0x10) - var0 = 1; + u8 transferStatus = TRANSFER_ACTIVE; + eReader->status = EReaderHandleTransfer(TRUE, eReader->size, eReader->data, NULL); - if (arg0->unk0 & 0x8) - var0 = 2; + if ((eReader->status & EREADER_XFER_MASK) == 0 && eReader->status & EREADER_CHECKSUM_OK_MASK) + transferStatus = TRANSFER_SUCCESS; - if (arg0->unk0 & 0x4) - var0 = 3; + if (eReader->status & EREADER_CANCEL_KEY_MASK) + transferStatus = TRANSFER_CANCELED; + + if (eReader->status & EREADER_CANCEL_TIMEOUT_MASK) + transferStatus = TRANSFER_TIMEOUT; gShouldAdvanceLinkState = 0; - return var0; + return transferStatus; } static void OpenEReaderLink(void) @@ -93,17 +103,20 @@ static void OpenEReaderLink(void) SetSuppressLinkErrorMessage(TRUE); } -static bool32 sub_81D4E60(void) +static bool32 ValidateEReaderConnection(void) { volatile u16 backupIME; - u16 sp4[4]; + u16 handshakes[MAX_LINK_PLAYERS]; backupIME = REG_IME; REG_IME = 0; - *(u64 *)sp4 = *(u64 *)gLink.tempRecvBuffer; + *(u64 *)handshakes = *(u64 *)gLink.handshakeBuffer; REG_IME = backupIME; - if (sp4[0] == 0xB9A0 && sp4[1] == 0xCCD0 - && sp4[2] == 0xFFFF && sp4[3] == 0xFFFF) + + // Validate that we are player 1, the EReader is player 2, + // and that players 3 and 4 are empty. + if (handshakes[0] == SLAVE_HANDSHAKE && handshakes[1] == EREADER_HANDSHAKE + && handshakes[2] == 0xFFFF && handshakes[3] == 0xFFFF) { return TRUE; } @@ -111,7 +124,7 @@ static bool32 sub_81D4E60(void) return FALSE; } -static bool32 sub_81D4EC0(void) +static bool32 IsChildConnected(void) { if (IsLinkMaster() && GetLinkPlayerCount_2() == 2) return TRUE; @@ -119,56 +132,77 @@ static bool32 sub_81D4EC0(void) return FALSE; } -static u32 sub_81D4EE4(u8 *arg0, u16 *arg1) -{ - u8 var0; +// States for TryReceiveCard +enum { + RECV_STATE_INIT, + RECV_STATE_WAIT_START, + RECV_STATE_START, + RECV_STATE_EXCHANGE, + RECV_STATE_START_DISCONNECT, + RECV_STATE_WAIT_DISCONNECT, +}; - var0 = *arg0 - 3; - if (var0 < 3 && HasLinkErrorOccurred()) +// Return values for TryReceiveCard +enum { + RECV_ACTIVE, + RECV_CANCELED, + RECV_SUCCESS, + RECV_ERROR, + RECV_DISCONNECTED, + RECV_TIMEOUT, +}; + +static u32 TryReceiveCard(u8 *state, u16 *timer) +{ + if (*state >= RECV_STATE_EXCHANGE + && *state <= RECV_STATE_WAIT_DISCONNECT + && HasLinkErrorOccurred()) { - *arg0 = 0; - return 3; + // Return error status if an error occurs + // during the link exchange. + *state = 0; + return RECV_ERROR; } - switch (*arg0) + switch (*state) { - case 0: + case RECV_STATE_INIT: if (IsLinkMaster() && GetLinkPlayerCount_2() > 1) { - *arg0 = 1; + *state = RECV_STATE_WAIT_START; } else if (JOY_NEW(B_BUTTON)) { - *arg0 = 0; - return 1; + *state = 0; + return RECV_CANCELED; } break; - case 1: - if (++(*arg1) > 5) + case RECV_STATE_WAIT_START: + if (++(*timer) > 5) { - *arg1 = 0; - *arg0 = 2; + *timer = 0; + *state = RECV_STATE_START; } break; - case 2: + case RECV_STATE_START: if (GetLinkPlayerCount_2() == 2) { PlaySE(SE_DING_DONG); CheckShouldAdvanceLinkState(); - *arg1 = 0; - *arg0 = 3; + *timer = 0; + *state = RECV_STATE_EXCHANGE; } else if (JOY_NEW(B_BUTTON)) { - *arg0 = 0; - return 1; + *state = 0; + return RECV_CANCELED; } break; - case 3: - if (++(*arg1) > 30) + case RECV_STATE_EXCHANGE: + if (++(*timer) > 30) { - *arg0 = 0; - return 5; + *state = 0; + return RECV_TIMEOUT; } if (IsLinkConnectionEstablished()) @@ -177,285 +211,320 @@ static u32 sub_81D4EE4(u8 *arg0, u16 *arg1) { if (IsLinkPlayerDataExchangeComplete()) { - *arg0 = 0; - return 2; + *state = 0; + return RECV_SUCCESS; } else { - *arg0 = 4; + *state = RECV_STATE_START_DISCONNECT; } } else { - *arg0 = 3; + *state = RECV_STATE_EXCHANGE; } } break; - case 4: + case RECV_STATE_START_DISCONNECT: SetCloseLinkCallbackAndType(0); - *arg0 = 5; + *state = RECV_STATE_WAIT_DISCONNECT; break; - case 5: + case RECV_STATE_WAIT_DISCONNECT: if (!gReceivedRemoteLinkPlayers) { - *arg0 = 0; - return 4; + *state = 0; + return RECV_DISCONNECTED; } break; default: - return 0; + return RECV_ACTIVE; } - return 0; + return RECV_ACTIVE; } -void task_add_00_ereader(void) +void CreateEReaderTask(void) { - struct Unk81D5014 *data; - u8 taskId = CreateTask(sub_81D5084, 0); - data = (struct Unk81D5014 *)gTasks[taskId].data; - data->unk8 = 0; - data->unk9 = 0; - data->unkA = 0; - data->unkB = 0; - data->unkC = 0; - data->unkD = 0; - data->unk0 = 0; - data->unk2 = 0; - data->unk4 = 0; - data->unk6 = 0; - data->unkE = 0; - data->unk10 = AllocZeroed(0x40); + struct EReaderTaskData *data; + u8 taskId = CreateTask(Task_EReader, 0); + data = (struct EReaderTaskData *)gTasks[taskId].data; + data->state = 0; + data->textState = 0; + data->unused4 = 0; + data->unused5 = 0; + data->unused6 = 0; + data->unused7 = 0; + data->timer = 0; + data->unused1 = 0; + data->unused2 = 0; + data->unused3 = 0; + data->status = 0; + data->unusedBuffer = AllocZeroed(0x40); } -static void sub_81D505C(u16 *arg0) +static void ResetTimer(u16 *timer) { - *arg0 = 0; + *timer = 0; } -static bool32 sub_81D5064(u16 *arg0, u16 arg1) +static bool32 UpdateTimer(u16 *timer, u16 time) { - if (++(*arg0) > arg1) + if (++(*timer) > time) { - *arg0 = 0; + // Timer has finished + *timer = 0; return TRUE; } - + return FALSE; } -static void sub_81D5084(u8 taskId) +// States for Task_EReader +enum { + ER_STATE_START, + ER_STATE_INIT_LINK, + ER_STATE_INIT_LINK_WAIT, + ER_STATE_INIT_LINK_CHECK, + ER_STATE_MSG_SELECT_CONNECT, + ER_STATE_MSG_SELECT_CONNECT_WAIT, + ER_STATE_TRY_LINK, + ER_STATE_INCORRECT_LINK, + ER_STATE_CONNECTING, + ER_STATE_TRANSFER, + ER_STATE_TRANSFER_END, + ER_STATE_TRANSFER_SUCCESS, + ER_STATE_LOAD_CARD_START, + ER_STATE_LOAD_CARD, + ER_STATE_WAIT_RECV_CARD, + ER_STATE_VALIDATE_CARD, + ER_STATE_WAIT_DISCONNECT, + ER_STATE_SAVE, + ER_STATE_SUCCESS_MSG, + ER_STATE_SUCCESS_END, + ER_STATE_LINK_ERROR, + ER_STATE_LINK_ERROR_TRY_AGAIN, + ER_STATE_SAVE_FAILED, + ER_STATE_CANCELED_CARD_READ, + ER_STATE_UNUSED_1, + ER_STATE_UNUSED_2, + ER_STATE_END, +}; + +static void Task_EReader(u8 taskId) { - struct Unk81D5014 *data = (struct Unk81D5014 *)gTasks[taskId].data; - switch (data->unk8) + struct EReaderTaskData *data = (struct EReaderTaskData *)gTasks[taskId].data; + switch (data->state) { - case 0: - if (MG_PrintTextOnWindow1AndWaitButton(&data->unk9, gJPText_ReceiveMysteryGiftWithEReader)) - data->unk8 = 1; + case ER_STATE_START: + if (PrintMysteryGiftMenuMessage(&data->textState, gJPText_ReceiveMysteryGiftWithEReader)) + data->state = ER_STATE_INIT_LINK; break; - case 1: + case ER_STATE_INIT_LINK: OpenEReaderLink(); - sub_81D505C(&data->unk0); - data->unk8 = 2; + ResetTimer(&data->timer); + data->state = ER_STATE_INIT_LINK_WAIT; break; - case 2: - if (sub_81D5064(&data->unk0, 10)) - data->unk8 = 3; + case ER_STATE_INIT_LINK_WAIT: + if (UpdateTimer(&data->timer, 10)) + data->state = ER_STATE_INIT_LINK_CHECK; break; - case 3: - if (!sub_81D4EC0()) + case ER_STATE_INIT_LINK_CHECK: + if (!IsChildConnected()) { CloseLink(); - data->unk8 = 4; + data->state = ER_STATE_MSG_SELECT_CONNECT; } else { - data->unk8 = 13; + data->state = ER_STATE_LOAD_CARD; } break; - case 4: - if (MG_PrintTextOnWindow1AndWaitButton(&data->unk9, gJPText_SelectConnectFromEReaderMenu)) + case ER_STATE_MSG_SELECT_CONNECT: + if (PrintMysteryGiftMenuMessage(&data->textState, gJPText_SelectConnectFromEReaderMenu)) { AddTextPrinterToWindow1(gJPText_SelectConnectWithGBA); - sub_81D505C(&data->unk0); - data->unk8 = 5; + ResetTimer(&data->timer); + data->state = ER_STATE_MSG_SELECT_CONNECT_WAIT; } break; - case 5: - if (sub_81D5064(&data->unk0, 90)) + case ER_STATE_MSG_SELECT_CONNECT_WAIT: + if (UpdateTimer(&data->timer, 90)) { OpenEReaderLink(); - data->unk8 = 6; + data->state = ER_STATE_TRY_LINK; } else if (JOY_NEW(B_BUTTON)) { - sub_81D505C(&data->unk0); + ResetTimer(&data->timer); PlaySE(SE_SELECT); - data->unk8 = 23; + data->state = ER_STATE_CANCELED_CARD_READ; } break; - case 6: + case ER_STATE_TRY_LINK: if (JOY_NEW(B_BUTTON)) { + // Canceled PlaySE(SE_SELECT); CloseLink(); - sub_81D505C(&data->unk0); - data->unk8 = 23; + ResetTimer(&data->timer); + data->state = ER_STATE_CANCELED_CARD_READ; } else if (GetLinkPlayerCount_2() > 1) { - sub_81D505C(&data->unk0); + ResetTimer(&data->timer); CloseLink(); - data->unk8 = 7; + data->state = ER_STATE_INCORRECT_LINK; } - else if (sub_81D4E60()) + else if (ValidateEReaderConnection()) { + // Successful connection PlaySE(SE_SELECT); CloseLink(); - sub_81D505C(&data->unk0); - data->unk8 = 8; + ResetTimer(&data->timer); + data->state = ER_STATE_CONNECTING; } - else if (sub_81D5064(&data->unk0, 10)) + else if (UpdateTimer(&data->timer, 10)) { + // Retry connection CloseLink(); OpenEReaderLink(); - sub_81D505C(&data->unk0); + ResetTimer(&data->timer); } break; - case 7: - if (MG_PrintTextOnWindow1AndWaitButton(&data->unk9, gJPText_LinkIsIncorrect)) - data->unk8 = 4; + case ER_STATE_INCORRECT_LINK: + if (PrintMysteryGiftMenuMessage(&data->textState, gJPText_LinkIsIncorrect)) + data->state = ER_STATE_MSG_SELECT_CONNECT; break; - case 8: + case ER_STATE_CONNECTING: AddTextPrinterToWindow1(gJPText_Connecting); - // XXX: This (u32*) cast is discarding the const qualifier from gUnknown_089A3470 - sub_81D4D50(&gUnknown_03006370, gMultiBootProgram_BerryGlitchFix_Start - gUnknown_089A3470, (u32*)gUnknown_089A3470); - data->unk8 = 9; + // XXX: This (u32*) cast is discarding the const qualifier from gEReaderLinkData_Start + EReader_Load(&gEReaderData, gEReaderLinkData_End - gEReaderLinkData_Start, (u32*)gEReaderLinkData_Start); + data->state = ER_STATE_TRANSFER; break; - case 9: - data->unkE = sub_81D4DE8(&gUnknown_03006370); - if (data->unkE) - data->unk8 = 10; + case ER_STATE_TRANSFER: + data->status = EReader_Transfer(&gEReaderData); + if (data->status != TRANSFER_ACTIVE) + data->state = ER_STATE_TRANSFER_END; break; - case 10: - sub_81D4DB8(&gUnknown_03006370); - if (data->unkE == 3) + case ER_STATE_TRANSFER_END: + EReader_Reset(&gEReaderData); + if (data->status == TRANSFER_TIMEOUT) { - data->unk8 = 20; + data->state = ER_STATE_LINK_ERROR; } - else if (data->unkE == 1) + else if (data->status == TRANSFER_SUCCESS) { - sub_81D505C(&data->unk0); + ResetTimer(&data->timer); AddTextPrinterToWindow1(gJPText_PleaseWaitAMoment); - data->unk8 = 11; + data->state = ER_STATE_TRANSFER_SUCCESS; } - else + else // TRANSFER_CANCELED { - data->unk8 = 0; + data->state = ER_STATE_START; } break; - case 11: - if (sub_81D5064(&data->unk0, 840)) - data->unk8 = 12; + case ER_STATE_TRANSFER_SUCCESS: + if (UpdateTimer(&data->timer, 840)) + data->state = ER_STATE_LOAD_CARD_START; break; - case 12: + case ER_STATE_LOAD_CARD_START: OpenEReaderLink(); AddTextPrinterToWindow1(gJPText_AllowEReaderToLoadCard); - data->unk8 = 13; + data->state = ER_STATE_LOAD_CARD; break; - case 13: - switch (sub_81D4EE4(&data->unk9, &data->unk0)) + case ER_STATE_LOAD_CARD: + switch (TryReceiveCard(&data->textState, &data->timer)) { - case 0: - break; - case 2: - AddTextPrinterToWindow1(gJPText_Connecting); - data->unk8 = 14; - break; - case 1: - PlaySE(SE_SELECT); - CloseLink(); - data->unk8 = 23; - break; - case 5: - CloseLink(); - data->unk8 = 21; - break; - case 3: - case 4: - CloseLink(); - data->unk8 = 20; - break; + case RECV_ACTIVE: + break; + case RECV_SUCCESS: + AddTextPrinterToWindow1(gJPText_Connecting); + data->state = ER_STATE_WAIT_RECV_CARD; + break; + case RECV_CANCELED: + PlaySE(SE_SELECT); + CloseLink(); + data->state = ER_STATE_CANCELED_CARD_READ; + break; + case RECV_TIMEOUT: + CloseLink(); + data->state = ER_STATE_LINK_ERROR_TRY_AGAIN; + break; + case RECV_ERROR: + case RECV_DISCONNECTED: + CloseLink(); + data->state = ER_STATE_LINK_ERROR; + break; } break; - case 14: + case ER_STATE_WAIT_RECV_CARD: if (HasLinkErrorOccurred()) { CloseLink(); - data->unk8 = 20; + data->state = ER_STATE_LINK_ERROR; } else if (GetBlockReceivedStatus()) { ResetBlockReceivedFlags(); - data->unk8 = 15; + data->state = ER_STATE_VALIDATE_CARD; } break; - case 15: - data->unkE = ValidateTrainerHillData((struct EReaderTrainerHillSet *)gDecompressionBuffer); - SetCloseLinkCallbackAndType(data->unkE); - data->unk8 = 16; + case ER_STATE_VALIDATE_CARD: + data->status = ValidateTrainerHillData((struct EReaderTrainerHillSet *)gDecompressionBuffer); + SetCloseLinkCallbackAndType(data->status); + data->state = ER_STATE_WAIT_DISCONNECT; break; - case 16: + case ER_STATE_WAIT_DISCONNECT: if (!gReceivedRemoteLinkPlayers) { - if (data->unkE == 1) - data->unk8 = 17; + if (data->status == TRUE) // Was data valid? + data->state = ER_STATE_SAVE; else - data->unk8 = 20; + data->state = ER_STATE_LINK_ERROR; } break; - case 17: + case ER_STATE_SAVE: if (TryWriteTrainerHill((struct EReaderTrainerHillSet *)&gDecompressionBuffer)) { AddTextPrinterToWindow1(gJPText_ConnectionComplete); - sub_81D505C(&data->unk0); - data->unk8 = 18; + ResetTimer(&data->timer); + data->state = ER_STATE_SUCCESS_MSG; } else { - data->unk8 = 22; + data->state = ER_STATE_SAVE_FAILED; } break; - case 18: - if (sub_81D5064(&data->unk0, 120)) + case ER_STATE_SUCCESS_MSG: + if (UpdateTimer(&data->timer, 120)) { AddTextPrinterToWindow1(gJPText_NewTrainerHasComeToHoenn); PlayFanfare(MUS_OBTAIN_ITEM); - data->unk8 = 19; + data->state = ER_STATE_SUCCESS_END; } break; - case 19: + case ER_STATE_SUCCESS_END: if (IsFanfareTaskInactive() && (JOY_NEW(A_BUTTON | B_BUTTON))) - data->unk8 = 26; + data->state = ER_STATE_END; break; - case 23: - if (MG_PrintTextOnWindow1AndWaitButton(&data->unk9, gJPText_CardReadingHasBeenHalted)) - data->unk8 = 26; + case ER_STATE_CANCELED_CARD_READ: + if (PrintMysteryGiftMenuMessage(&data->textState, gJPText_CardReadingHasBeenHalted)) + data->state = ER_STATE_END; break; - case 20: - if (MG_PrintTextOnWindow1AndWaitButton(&data->unk9, gJPText_ConnectionErrorCheckLink)) - data->unk8 = 0; + case ER_STATE_LINK_ERROR: + if (PrintMysteryGiftMenuMessage(&data->textState, gJPText_ConnectionErrorCheckLink)) + data->state = ER_STATE_START; break; - case 21: - if (MG_PrintTextOnWindow1AndWaitButton(&data->unk9, gJPText_ConnectionErrorTryAgain)) - data->unk8 = 0; + case ER_STATE_LINK_ERROR_TRY_AGAIN: + if (PrintMysteryGiftMenuMessage(&data->textState, gJPText_ConnectionErrorTryAgain)) + data->state = ER_STATE_START; break; - case 22: - if (MG_PrintTextOnWindow1AndWaitButton(&data->unk9, gJPText_WriteErrorUnableToSaveData)) - data->unk8 = 0; + case ER_STATE_SAVE_FAILED: + if (PrintMysteryGiftMenuMessage(&data->textState, gJPText_WriteErrorUnableToSaveData)) + data->state = ER_STATE_START; break; - case 26: - Free(data->unk10); + case ER_STATE_END: + Free(data->unusedBuffer); DestroyTask(taskId); SetMainCallback2(MainCB_FreeAllBuffersAndReturnToInitTitleScreen); break; diff --git a/src/event_data.c b/src/event_data.c index 2bde09012d..e2af6c3d0d 100644 --- a/src/event_data.c +++ b/src/event_data.c @@ -114,36 +114,36 @@ bool32 IsMysteryGiftEnabled(void) return FlagGet(FLAG_SYS_MYSTERY_GIFT_ENABLE); } -void ClearMysteryEventFlags(void) +void ClearMysteryGiftFlags(void) { - FlagClear(FLAG_MYSTERY_EVENT_DONE); - FlagClear(FLAG_MYSTERY_EVENT_1); - FlagClear(FLAG_MYSTERY_EVENT_2); - FlagClear(FLAG_MYSTERY_EVENT_3); - FlagClear(FLAG_MYSTERY_EVENT_4); - FlagClear(FLAG_MYSTERY_EVENT_5); - FlagClear(FLAG_MYSTERY_EVENT_6); - FlagClear(FLAG_MYSTERY_EVENT_7); - FlagClear(FLAG_MYSTERY_EVENT_8); - FlagClear(FLAG_MYSTERY_EVENT_9); - FlagClear(FLAG_MYSTERY_EVENT_10); - FlagClear(FLAG_MYSTERY_EVENT_11); - FlagClear(FLAG_MYSTERY_EVENT_12); - FlagClear(FLAG_MYSTERY_EVENT_13); - FlagClear(FLAG_MYSTERY_EVENT_14); - FlagClear(FLAG_MYSTERY_EVENT_15); + FlagClear(FLAG_MYSTERY_GIFT_DONE); + FlagClear(FLAG_MYSTERY_GIFT_1); + FlagClear(FLAG_MYSTERY_GIFT_2); + FlagClear(FLAG_MYSTERY_GIFT_3); + FlagClear(FLAG_MYSTERY_GIFT_4); + FlagClear(FLAG_MYSTERY_GIFT_5); + FlagClear(FLAG_MYSTERY_GIFT_6); + FlagClear(FLAG_MYSTERY_GIFT_7); + FlagClear(FLAG_MYSTERY_GIFT_8); + FlagClear(FLAG_MYSTERY_GIFT_9); + FlagClear(FLAG_MYSTERY_GIFT_10); + FlagClear(FLAG_MYSTERY_GIFT_11); + FlagClear(FLAG_MYSTERY_GIFT_12); + FlagClear(FLAG_MYSTERY_GIFT_13); + FlagClear(FLAG_MYSTERY_GIFT_14); + FlagClear(FLAG_MYSTERY_GIFT_15); } -void ClearMysteryEventVars(void) +void ClearMysteryGiftVars(void) { - VarSet(VAR_EVENT_PICHU_SLOT, 0); - VarSet(VAR_NEVER_READ_0x40DE, 0); - VarSet(VAR_NEVER_READ_0x40DF, 0); - VarSet(VAR_NEVER_READ_0x40E0, 0); - VarSet(VAR_NEVER_READ_0x40E1, 0); - VarSet(VAR_NEVER_READ_0x40E2, 0); - VarSet(VAR_NEVER_READ_0x40E3, 0); - VarSet(VAR_NEVER_READ_0x40E4, 0); + VarSet(VAR_GIFT_PICHU_SLOT, 0); + VarSet(VAR_GIFT_UNUSED_1, 0); + VarSet(VAR_GIFT_UNUSED_2, 0); + VarSet(VAR_GIFT_UNUSED_3, 0); + VarSet(VAR_GIFT_UNUSED_4, 0); + VarSet(VAR_GIFT_UNUSED_5, 0); + VarSet(VAR_GIFT_UNUSED_6, 0); + VarSet(VAR_GIFT_UNUSED_7, 0); } void DisableResetRTC(void) diff --git a/src/event_object_lock.c b/src/event_object_lock.c index 179c728137..29575111fb 100644 --- a/src/event_object_lock.c +++ b/src/event_object_lock.c @@ -34,7 +34,7 @@ bool8 IsFreezePlayerFinished(void) } else { - sub_808BCF4(); + StopPlayerAvatar(); return TRUE; } } @@ -77,7 +77,7 @@ bool8 IsFreezeSelectedObjectAndPlayerFinished(void) } else { - sub_808BCF4(); + StopPlayerAvatar(); return TRUE; } } @@ -198,7 +198,7 @@ bool8 IsFreezeObjectAndPlayerFinished(void) } else { - sub_808BCF4(); + StopPlayerAvatar(); return TRUE; } } diff --git a/src/event_object_movement.c b/src/event_object_movement.c index 36f7f0a3ef..2c7ceedf4c 100644 --- a/src/event_object_movement.c +++ b/src/event_object_movement.c @@ -32,12 +32,25 @@ // this file was known as evobjmv.c in Game Freak's original source +enum { + MOVE_SPEED_NORMAL, // walking + MOVE_SPEED_FAST_1, // running / surfing / sliding (ice tile) + MOVE_SPEED_FAST_2, // water current / acro bike + MOVE_SPEED_FASTER, // mach bike's max speed + MOVE_SPEED_FASTEST, +}; + +enum { + JUMP_DISTANCE_IN_PLACE, + JUMP_DISTANCE_NORMAL, + JUMP_DISTANCE_FAR, +}; + // Sprite data used throughout #define sObjEventId data[0] #define sTypeFuncId data[1] // Index into corresponding gMovementTypeFuncs_* table #define sActionFuncId data[2] // Index into corresponding gMovementActionFuncs_* table #define sDirection data[3] -#define sSpeed data[4] #define movement_type_def(setup, table) \ @@ -71,7 +84,7 @@ static bool8 ObjectEventExecSingleMovementAction(struct ObjectEvent *, struct Sp static void SetMovementDelay(struct Sprite *, s16); static bool8 WaitForMovementDelay(struct Sprite *); static u8 GetCollisionInDirection(struct ObjectEvent *, u8); -static u32 state_to_direction(u8, u32, u32); +static u32 GetCopyDirection(u8, u32, u32); static void TryEnableObjectEventAnim(struct ObjectEvent *, struct Sprite *); static void ObjectEventExecHeldMovementAction(struct ObjectEvent *, struct Sprite *); static void UpdateObjectEventSpriteAnimPause(struct ObjectEvent *, struct Sprite *); @@ -106,7 +119,7 @@ static void DoRippleFieldEffect(struct ObjectEvent*, struct Sprite*); static void DoGroundEffects_OnSpawn(struct ObjectEvent*, struct Sprite*); static void DoGroundEffects_OnBeginStep(struct ObjectEvent*, struct Sprite*); static void DoGroundEffects_OnFinishStep(struct ObjectEvent*, struct Sprite*); -static void UpdateObjectEventSpritePosition(struct Sprite*); +static void VirtualObject_UpdateAnim(struct Sprite*); static void ApplyLevitateMovement(u8); static bool8 MovementType_Disguise_Callback(struct ObjectEvent *, struct Sprite *); static bool8 MovementType_Buried_Callback(struct ObjectEvent *, struct Sprite *); @@ -118,7 +131,7 @@ static void SetObjectEventDynamicGraphicsId(struct ObjectEvent *); static void RemoveObjectEventInternal(struct ObjectEvent *); static u16 GetObjectEventFlagIdByObjectEventId(u8); static void UpdateObjectEventVisibility(struct ObjectEvent *, struct Sprite *); -static void MakeObjectTemplateFromObjectEventTemplate(struct ObjectEventTemplate *, struct SpriteTemplate *, const struct SubspriteTable **); +static void MakeSpriteTemplateFromObjectEventTemplate(struct ObjectEventTemplate *, struct SpriteTemplate *, const struct SubspriteTable **); static void GetObjectEventMovingCameraOffset(s16 *, s16 *); static struct ObjectEventTemplate *GetObjectEventTemplateByLocalIdAndMap(u8, u8, u8); static void LoadObjectEventPalette(u16); @@ -140,7 +153,7 @@ static void ObjectEventSetSingleMovement(struct ObjectEvent *, struct Sprite *, static void SetSpriteDataForNormalStep(struct Sprite *, u8, u8); static void InitSpriteForFigure8Anim(struct Sprite *sprite); static bool8 AnimateSpriteInFigure8(struct Sprite *sprite); -static void UpdateObjectEventSprite(struct Sprite *); +static void SpriteCB_VirtualObject(struct Sprite *); static void DoShadowFieldEffect(struct ObjectEvent *); static void SetJumpSpriteData(struct Sprite *, u8, u8, u8); static void SetWalkSlowSpriteData(struct Sprite *sprite, u8 direction); @@ -157,7 +170,7 @@ const u8 gReflectionEffectPaletteMap[] = {1, 1, 6, 7, 8, 9, 6, 7, 8, 9, 11, 11, static const struct SpriteTemplate sCameraSpriteTemplate = { .tileTag = 0, - .paletteTag = 0xFFFF, + .paletteTag = TAG_NONE, .oam = &gDummyOamData, .anims = gDummySpriteAnimTable, .images = NULL, @@ -259,88 +272,48 @@ static void (*const sMovementTypeCallbacks[])(struct Sprite *) = [MOVEMENT_TYPE_WALK_SLOWLY_IN_PLACE_RIGHT] = MovementType_WalkSlowlyInPlace, }; -const u8 gRangedMovementTypes[] = { - [MOVEMENT_TYPE_NONE] = 0, - [MOVEMENT_TYPE_LOOK_AROUND] = 0, - [MOVEMENT_TYPE_WANDER_AROUND] = 1, - [MOVEMENT_TYPE_WANDER_UP_AND_DOWN] = 1, - [MOVEMENT_TYPE_WANDER_DOWN_AND_UP] = 1, - [MOVEMENT_TYPE_WANDER_LEFT_AND_RIGHT] = 1, - [MOVEMENT_TYPE_WANDER_RIGHT_AND_LEFT] = 1, - [MOVEMENT_TYPE_FACE_UP] = 0, - [MOVEMENT_TYPE_FACE_DOWN] = 0, - [MOVEMENT_TYPE_FACE_LEFT] = 0, - [MOVEMENT_TYPE_FACE_RIGHT] = 0, - [MOVEMENT_TYPE_PLAYER] = 0, - [MOVEMENT_TYPE_BERRY_TREE_GROWTH] = 0, - [MOVEMENT_TYPE_FACE_DOWN_AND_UP] = 0, - [MOVEMENT_TYPE_FACE_LEFT_AND_RIGHT] = 0, - [MOVEMENT_TYPE_FACE_UP_AND_LEFT] = 0, - [MOVEMENT_TYPE_FACE_UP_AND_RIGHT] = 0, - [MOVEMENT_TYPE_FACE_DOWN_AND_LEFT] = 0, - [MOVEMENT_TYPE_FACE_DOWN_AND_RIGHT] = 0, - [MOVEMENT_TYPE_FACE_DOWN_UP_AND_LEFT] = 0, - [MOVEMENT_TYPE_FACE_DOWN_UP_AND_RIGHT] = 0, - [MOVEMENT_TYPE_FACE_UP_LEFT_AND_RIGHT] = 0, - [MOVEMENT_TYPE_FACE_DOWN_LEFT_AND_RIGHT] = 0, - [MOVEMENT_TYPE_ROTATE_COUNTERCLOCKWISE] = 0, - [MOVEMENT_TYPE_ROTATE_CLOCKWISE] = 0, - [MOVEMENT_TYPE_WALK_UP_AND_DOWN] = 1, - [MOVEMENT_TYPE_WALK_DOWN_AND_UP] = 1, - [MOVEMENT_TYPE_WALK_LEFT_AND_RIGHT] = 1, - [MOVEMENT_TYPE_WALK_RIGHT_AND_LEFT] = 1, - [MOVEMENT_TYPE_WALK_SEQUENCE_UP_RIGHT_LEFT_DOWN] = 1, - [MOVEMENT_TYPE_WALK_SEQUENCE_RIGHT_LEFT_DOWN_UP] = 1, - [MOVEMENT_TYPE_WALK_SEQUENCE_DOWN_UP_RIGHT_LEFT] = 1, - [MOVEMENT_TYPE_WALK_SEQUENCE_LEFT_DOWN_UP_RIGHT] = 1, - [MOVEMENT_TYPE_WALK_SEQUENCE_UP_LEFT_RIGHT_DOWN] = 1, - [MOVEMENT_TYPE_WALK_SEQUENCE_LEFT_RIGHT_DOWN_UP] = 1, - [MOVEMENT_TYPE_WALK_SEQUENCE_DOWN_UP_LEFT_RIGHT] = 1, - [MOVEMENT_TYPE_WALK_SEQUENCE_RIGHT_DOWN_UP_LEFT] = 1, - [MOVEMENT_TYPE_WALK_SEQUENCE_LEFT_UP_DOWN_RIGHT] = 1, - [MOVEMENT_TYPE_WALK_SEQUENCE_UP_DOWN_RIGHT_LEFT] = 1, - [MOVEMENT_TYPE_WALK_SEQUENCE_RIGHT_LEFT_UP_DOWN] = 1, - [MOVEMENT_TYPE_WALK_SEQUENCE_DOWN_RIGHT_LEFT_UP] = 1, - [MOVEMENT_TYPE_WALK_SEQUENCE_RIGHT_UP_DOWN_LEFT] = 1, - [MOVEMENT_TYPE_WALK_SEQUENCE_UP_DOWN_LEFT_RIGHT] = 1, - [MOVEMENT_TYPE_WALK_SEQUENCE_LEFT_RIGHT_UP_DOWN] = 1, - [MOVEMENT_TYPE_WALK_SEQUENCE_DOWN_LEFT_RIGHT_UP] = 1, - [MOVEMENT_TYPE_WALK_SEQUENCE_UP_LEFT_DOWN_RIGHT] = 1, - [MOVEMENT_TYPE_WALK_SEQUENCE_DOWN_RIGHT_UP_LEFT] = 1, - [MOVEMENT_TYPE_WALK_SEQUENCE_LEFT_DOWN_RIGHT_UP] = 1, - [MOVEMENT_TYPE_WALK_SEQUENCE_RIGHT_UP_LEFT_DOWN] = 1, - [MOVEMENT_TYPE_WALK_SEQUENCE_UP_RIGHT_DOWN_LEFT] = 1, - [MOVEMENT_TYPE_WALK_SEQUENCE_DOWN_LEFT_UP_RIGHT] = 1, - [MOVEMENT_TYPE_WALK_SEQUENCE_LEFT_UP_RIGHT_DOWN] = 1, - [MOVEMENT_TYPE_WALK_SEQUENCE_RIGHT_DOWN_LEFT_UP] = 1, - [MOVEMENT_TYPE_COPY_PLAYER] = 1, - [MOVEMENT_TYPE_COPY_PLAYER_OPPOSITE] = 1, - [MOVEMENT_TYPE_COPY_PLAYER_COUNTERCLOCKWISE] = 1, - [MOVEMENT_TYPE_COPY_PLAYER_CLOCKWISE] = 1, - [MOVEMENT_TYPE_TREE_DISGUISE] = 0, - [MOVEMENT_TYPE_MOUNTAIN_DISGUISE] = 0, - [MOVEMENT_TYPE_COPY_PLAYER_IN_GRASS] = 1, - [MOVEMENT_TYPE_COPY_PLAYER_OPPOSITE_IN_GRASS] = 1, - [MOVEMENT_TYPE_COPY_PLAYER_COUNTERCLOCKWISE_IN_GRASS] = 1, - [MOVEMENT_TYPE_COPY_PLAYER_CLOCKWISE_IN_GRASS] = 1, - [MOVEMENT_TYPE_BURIED] = 0, - [MOVEMENT_TYPE_WALK_IN_PLACE_DOWN] = 0, - [MOVEMENT_TYPE_WALK_IN_PLACE_UP] = 0, - [MOVEMENT_TYPE_WALK_IN_PLACE_LEFT] = 0, - [MOVEMENT_TYPE_WALK_IN_PLACE_RIGHT] = 0, - [MOVEMENT_TYPE_JOG_IN_PLACE_DOWN] = 0, - [MOVEMENT_TYPE_JOG_IN_PLACE_UP] = 0, - [MOVEMENT_TYPE_JOG_IN_PLACE_LEFT] = 0, - [MOVEMENT_TYPE_JOG_IN_PLACE_RIGHT] = 0, - [MOVEMENT_TYPE_RUN_IN_PLACE_DOWN] = 0, - [MOVEMENT_TYPE_RUN_IN_PLACE_UP] = 0, - [MOVEMENT_TYPE_RUN_IN_PLACE_LEFT] = 0, - [MOVEMENT_TYPE_RUN_IN_PLACE_RIGHT] = 0, - [MOVEMENT_TYPE_INVISIBLE] = 0, - [MOVEMENT_TYPE_WALK_SLOWLY_IN_PLACE_DOWN] = 0, - [MOVEMENT_TYPE_WALK_SLOWLY_IN_PLACE_UP] = 0, - [MOVEMENT_TYPE_WALK_SLOWLY_IN_PLACE_LEFT] = 0, - [MOVEMENT_TYPE_WALK_SLOWLY_IN_PLACE_RIGHT] = 0, +static const bool8 sMovementTypeHasRange[NUM_MOVEMENT_TYPES] = { + [MOVEMENT_TYPE_WANDER_AROUND] = TRUE, + [MOVEMENT_TYPE_WANDER_UP_AND_DOWN] = TRUE, + [MOVEMENT_TYPE_WANDER_DOWN_AND_UP] = TRUE, + [MOVEMENT_TYPE_WANDER_LEFT_AND_RIGHT] = TRUE, + [MOVEMENT_TYPE_WANDER_RIGHT_AND_LEFT] = TRUE, + [MOVEMENT_TYPE_WALK_UP_AND_DOWN] = TRUE, + [MOVEMENT_TYPE_WALK_DOWN_AND_UP] = TRUE, + [MOVEMENT_TYPE_WALK_LEFT_AND_RIGHT] = TRUE, + [MOVEMENT_TYPE_WALK_RIGHT_AND_LEFT] = TRUE, + [MOVEMENT_TYPE_WALK_SEQUENCE_UP_RIGHT_LEFT_DOWN] = TRUE, + [MOVEMENT_TYPE_WALK_SEQUENCE_RIGHT_LEFT_DOWN_UP] = TRUE, + [MOVEMENT_TYPE_WALK_SEQUENCE_DOWN_UP_RIGHT_LEFT] = TRUE, + [MOVEMENT_TYPE_WALK_SEQUENCE_LEFT_DOWN_UP_RIGHT] = TRUE, + [MOVEMENT_TYPE_WALK_SEQUENCE_UP_LEFT_RIGHT_DOWN] = TRUE, + [MOVEMENT_TYPE_WALK_SEQUENCE_LEFT_RIGHT_DOWN_UP] = TRUE, + [MOVEMENT_TYPE_WALK_SEQUENCE_DOWN_UP_LEFT_RIGHT] = TRUE, + [MOVEMENT_TYPE_WALK_SEQUENCE_RIGHT_DOWN_UP_LEFT] = TRUE, + [MOVEMENT_TYPE_WALK_SEQUENCE_LEFT_UP_DOWN_RIGHT] = TRUE, + [MOVEMENT_TYPE_WALK_SEQUENCE_UP_DOWN_RIGHT_LEFT] = TRUE, + [MOVEMENT_TYPE_WALK_SEQUENCE_RIGHT_LEFT_UP_DOWN] = TRUE, + [MOVEMENT_TYPE_WALK_SEQUENCE_DOWN_RIGHT_LEFT_UP] = TRUE, + [MOVEMENT_TYPE_WALK_SEQUENCE_RIGHT_UP_DOWN_LEFT] = TRUE, + [MOVEMENT_TYPE_WALK_SEQUENCE_UP_DOWN_LEFT_RIGHT] = TRUE, + [MOVEMENT_TYPE_WALK_SEQUENCE_LEFT_RIGHT_UP_DOWN] = TRUE, + [MOVEMENT_TYPE_WALK_SEQUENCE_DOWN_LEFT_RIGHT_UP] = TRUE, + [MOVEMENT_TYPE_WALK_SEQUENCE_UP_LEFT_DOWN_RIGHT] = TRUE, + [MOVEMENT_TYPE_WALK_SEQUENCE_DOWN_RIGHT_UP_LEFT] = TRUE, + [MOVEMENT_TYPE_WALK_SEQUENCE_LEFT_DOWN_RIGHT_UP] = TRUE, + [MOVEMENT_TYPE_WALK_SEQUENCE_RIGHT_UP_LEFT_DOWN] = TRUE, + [MOVEMENT_TYPE_WALK_SEQUENCE_UP_RIGHT_DOWN_LEFT] = TRUE, + [MOVEMENT_TYPE_WALK_SEQUENCE_DOWN_LEFT_UP_RIGHT] = TRUE, + [MOVEMENT_TYPE_WALK_SEQUENCE_LEFT_UP_RIGHT_DOWN] = TRUE, + [MOVEMENT_TYPE_WALK_SEQUENCE_RIGHT_DOWN_LEFT_UP] = TRUE, + [MOVEMENT_TYPE_COPY_PLAYER] = TRUE, + [MOVEMENT_TYPE_COPY_PLAYER_OPPOSITE] = TRUE, + [MOVEMENT_TYPE_COPY_PLAYER_COUNTERCLOCKWISE] = TRUE, + [MOVEMENT_TYPE_COPY_PLAYER_CLOCKWISE] = TRUE, + [MOVEMENT_TYPE_COPY_PLAYER_IN_GRASS] = TRUE, + [MOVEMENT_TYPE_COPY_PLAYER_OPPOSITE_IN_GRASS] = TRUE, + [MOVEMENT_TYPE_COPY_PLAYER_COUNTERCLOCKWISE_IN_GRASS] = TRUE, + [MOVEMENT_TYPE_COPY_PLAYER_CLOCKWISE_IN_GRASS] = TRUE, }; const u8 gInitialMovementTypeFacingDirections[] = { @@ -509,7 +482,7 @@ static const struct SpritePalette sObjectEventSpritePalettes[] = { {gObjectEventPal_Lugia, OBJ_EVENT_PAL_TAG_LUGIA}, {gObjectEventPal_RubySapphireBrendan, OBJ_EVENT_PAL_TAG_RS_BRENDAN}, {gObjectEventPal_RubySapphireMay, OBJ_EVENT_PAL_TAG_RS_MAY}, - {NULL, 0x0000}, + {}, }; static const u16 sReflectionPaletteTags_Brendan[] = { @@ -703,169 +676,169 @@ static const s16 sMovementDelaysShort[] = {32, 48, 64, 80}; #include "data/object_events/movement_type_func_tables.h" static const u8 sFaceDirectionAnimNums[] = { - [DIR_NONE] = 0, - [DIR_SOUTH] = 0, - [DIR_NORTH] = 1, - [DIR_WEST] = 2, - [DIR_EAST] = 3, - [DIR_SOUTHWEST] = 0, - [DIR_SOUTHEAST] = 0, - [DIR_NORTHWEST] = 1, - [DIR_NORTHEAST] = 1, + [DIR_NONE] = ANIM_STD_FACE_SOUTH, + [DIR_SOUTH] = ANIM_STD_FACE_SOUTH, + [DIR_NORTH] = ANIM_STD_FACE_NORTH, + [DIR_WEST] = ANIM_STD_FACE_WEST, + [DIR_EAST] = ANIM_STD_FACE_EAST, + [DIR_SOUTHWEST] = ANIM_STD_FACE_SOUTH, + [DIR_SOUTHEAST] = ANIM_STD_FACE_SOUTH, + [DIR_NORTHWEST] = ANIM_STD_FACE_NORTH, + [DIR_NORTHEAST] = ANIM_STD_FACE_NORTH, }; static const u8 sMoveDirectionAnimNums[] = { - [DIR_NONE] = 4, - [DIR_SOUTH] = 4, - [DIR_NORTH] = 5, - [DIR_WEST] = 6, - [DIR_EAST] = 7, - [DIR_SOUTHWEST] = 4, - [DIR_SOUTHEAST] = 4, - [DIR_NORTHWEST] = 5, - [DIR_NORTHEAST] = 5, + [DIR_NONE] = ANIM_STD_GO_SOUTH, + [DIR_SOUTH] = ANIM_STD_GO_SOUTH, + [DIR_NORTH] = ANIM_STD_GO_NORTH, + [DIR_WEST] = ANIM_STD_GO_WEST, + [DIR_EAST] = ANIM_STD_GO_EAST, + [DIR_SOUTHWEST] = ANIM_STD_GO_SOUTH, + [DIR_SOUTHEAST] = ANIM_STD_GO_SOUTH, + [DIR_NORTHWEST] = ANIM_STD_GO_NORTH, + [DIR_NORTHEAST] = ANIM_STD_GO_NORTH, }; static const u8 sMoveDirectionFastAnimNums[] = { - [DIR_NONE] = 8, - [DIR_SOUTH] = 8, - [DIR_NORTH] = 9, - [DIR_WEST] = 10, - [DIR_EAST] = 11, - [DIR_SOUTHWEST] = 8, - [DIR_SOUTHEAST] = 8, - [DIR_NORTHWEST] = 9, - [DIR_NORTHEAST] = 9, + [DIR_NONE] = ANIM_STD_GO_FAST_SOUTH, + [DIR_SOUTH] = ANIM_STD_GO_FAST_SOUTH, + [DIR_NORTH] = ANIM_STD_GO_FAST_NORTH, + [DIR_WEST] = ANIM_STD_GO_FAST_WEST, + [DIR_EAST] = ANIM_STD_GO_FAST_EAST, + [DIR_SOUTHWEST] = ANIM_STD_GO_FAST_SOUTH, + [DIR_SOUTHEAST] = ANIM_STD_GO_FAST_SOUTH, + [DIR_NORTHWEST] = ANIM_STD_GO_FAST_NORTH, + [DIR_NORTHEAST] = ANIM_STD_GO_FAST_NORTH, }; static const u8 sMoveDirectionFasterAnimNums[] = { - [DIR_NONE] = 12, - [DIR_SOUTH] = 12, - [DIR_NORTH] = 13, - [DIR_WEST] = 14, - [DIR_EAST] = 15, - [DIR_SOUTHWEST] = 12, - [DIR_SOUTHEAST] = 12, - [DIR_NORTHWEST] = 13, - [DIR_NORTHEAST] = 13, + [DIR_NONE] = ANIM_STD_GO_FASTER_SOUTH, + [DIR_SOUTH] = ANIM_STD_GO_FASTER_SOUTH, + [DIR_NORTH] = ANIM_STD_GO_FASTER_NORTH, + [DIR_WEST] = ANIM_STD_GO_FASTER_WEST, + [DIR_EAST] = ANIM_STD_GO_FASTER_EAST, + [DIR_SOUTHWEST] = ANIM_STD_GO_FASTER_SOUTH, + [DIR_SOUTHEAST] = ANIM_STD_GO_FASTER_SOUTH, + [DIR_NORTHWEST] = ANIM_STD_GO_FASTER_NORTH, + [DIR_NORTHEAST] = ANIM_STD_GO_FASTER_NORTH, }; static const u8 sMoveDirectionFastestAnimNums[] = { - [DIR_NONE] = 16, - [DIR_SOUTH] = 16, - [DIR_NORTH] = 17, - [DIR_WEST] = 18, - [DIR_EAST] = 19, - [DIR_SOUTHWEST] = 16, - [DIR_SOUTHEAST] = 16, - [DIR_NORTHWEST] = 17, - [DIR_NORTHEAST] = 17, + [DIR_NONE] = ANIM_STD_GO_FASTEST_SOUTH, + [DIR_SOUTH] = ANIM_STD_GO_FASTEST_SOUTH, + [DIR_NORTH] = ANIM_STD_GO_FASTEST_NORTH, + [DIR_WEST] = ANIM_STD_GO_FASTEST_WEST, + [DIR_EAST] = ANIM_STD_GO_FASTEST_EAST, + [DIR_SOUTHWEST] = ANIM_STD_GO_FASTEST_SOUTH, + [DIR_SOUTHEAST] = ANIM_STD_GO_FASTEST_SOUTH, + [DIR_NORTHWEST] = ANIM_STD_GO_FASTEST_NORTH, + [DIR_NORTHEAST] = ANIM_STD_GO_FASTEST_NORTH, }; static const u8 sJumpSpecialDirectionAnimNums[] = { // used for jumping onto surf mon - [DIR_NONE] = 20, - [DIR_SOUTH] = 20, - [DIR_NORTH] = 21, - [DIR_WEST] = 22, - [DIR_EAST] = 23, - [DIR_SOUTHWEST] = 20, - [DIR_SOUTHEAST] = 20, - [DIR_NORTHWEST] = 21, - [DIR_NORTHEAST] = 21, + [DIR_NONE] = ANIM_GET_ON_OFF_POKEMON_SOUTH, + [DIR_SOUTH] = ANIM_GET_ON_OFF_POKEMON_SOUTH, + [DIR_NORTH] = ANIM_GET_ON_OFF_POKEMON_NORTH, + [DIR_WEST] = ANIM_GET_ON_OFF_POKEMON_WEST, + [DIR_EAST] = ANIM_GET_ON_OFF_POKEMON_EAST, + [DIR_SOUTHWEST] = ANIM_GET_ON_OFF_POKEMON_SOUTH, + [DIR_SOUTHEAST] = ANIM_GET_ON_OFF_POKEMON_SOUTH, + [DIR_NORTHWEST] = ANIM_GET_ON_OFF_POKEMON_NORTH, + [DIR_NORTHEAST] = ANIM_GET_ON_OFF_POKEMON_NORTH, }; static const u8 sAcroWheelieDirectionAnimNums[] = { - [DIR_NONE] = 20, - [DIR_SOUTH] = 20, - [DIR_NORTH] = 21, - [DIR_WEST] = 22, - [DIR_EAST] = 23, - [DIR_SOUTHWEST] = 20, - [DIR_SOUTHEAST] = 20, - [DIR_NORTHWEST] = 21, - [DIR_NORTHEAST] = 21, + [DIR_NONE] = ANIM_BUNNY_HOPPY_BACK_WHEEL_SOUTH, + [DIR_SOUTH] = ANIM_BUNNY_HOPPY_BACK_WHEEL_SOUTH, + [DIR_NORTH] = ANIM_BUNNY_HOPPY_BACK_WHEEL_NORTH, + [DIR_WEST] = ANIM_BUNNY_HOPPY_BACK_WHEEL_WEST, + [DIR_EAST] = ANIM_BUNNY_HOPPY_BACK_WHEEL_EAST, + [DIR_SOUTHWEST] = ANIM_BUNNY_HOPPY_BACK_WHEEL_SOUTH, + [DIR_SOUTHEAST] = ANIM_BUNNY_HOPPY_BACK_WHEEL_SOUTH, + [DIR_NORTHWEST] = ANIM_BUNNY_HOPPY_BACK_WHEEL_NORTH, + [DIR_NORTHEAST] = ANIM_BUNNY_HOPPY_BACK_WHEEL_NORTH, }; static const u8 sAcroUnusedDirectionAnimNums[] = { - [DIR_NONE] = 24, - [DIR_SOUTH] = 24, - [DIR_NORTH] = 25, - [DIR_WEST] = 26, - [DIR_EAST] = 27, - [DIR_SOUTHWEST] = 24, - [DIR_SOUTHEAST] = 24, - [DIR_NORTHWEST] = 25, - [DIR_NORTHEAST] = 25, + [DIR_NONE] = ANIM_BUNNY_HOPPY_FRONT_WHEEL_SOUTH, + [DIR_SOUTH] = ANIM_BUNNY_HOPPY_FRONT_WHEEL_SOUTH, + [DIR_NORTH] = ANIM_BUNNY_HOPPY_FRONT_WHEEL_NORTH, + [DIR_WEST] = ANIM_BUNNY_HOPPY_FRONT_WHEEL_WEST, + [DIR_EAST] = ANIM_BUNNY_HOPPY_FRONT_WHEEL_EAST, + [DIR_SOUTHWEST] = ANIM_BUNNY_HOPPY_FRONT_WHEEL_SOUTH, + [DIR_SOUTHEAST] = ANIM_BUNNY_HOPPY_FRONT_WHEEL_SOUTH, + [DIR_NORTHWEST] = ANIM_BUNNY_HOPPY_FRONT_WHEEL_NORTH, + [DIR_NORTHEAST] = ANIM_BUNNY_HOPPY_FRONT_WHEEL_NORTH, }; static const u8 sAcroEndWheelieDirectionAnimNums[] = { - [DIR_NONE] = 28, - [DIR_SOUTH] = 28, - [DIR_NORTH] = 29, - [DIR_WEST] = 30, - [DIR_EAST] = 31, - [DIR_SOUTHWEST] = 28, - [DIR_SOUTHEAST] = 28, - [DIR_NORTHWEST] = 29, - [DIR_NORTHEAST] = 29, + [DIR_NONE] = ANIM_STANDING_WHEELIE_BACK_WHEEL_SOUTH, + [DIR_SOUTH] = ANIM_STANDING_WHEELIE_BACK_WHEEL_SOUTH, + [DIR_NORTH] = ANIM_STANDING_WHEELIE_BACK_WHEEL_NORTH, + [DIR_WEST] = ANIM_STANDING_WHEELIE_BACK_WHEEL_WEST, + [DIR_EAST] = ANIM_STANDING_WHEELIE_BACK_WHEEL_EAST, + [DIR_SOUTHWEST] = ANIM_STANDING_WHEELIE_BACK_WHEEL_SOUTH, + [DIR_SOUTHEAST] = ANIM_STANDING_WHEELIE_BACK_WHEEL_SOUTH, + [DIR_NORTHWEST] = ANIM_STANDING_WHEELIE_BACK_WHEEL_NORTH, + [DIR_NORTHEAST] = ANIM_STANDING_WHEELIE_BACK_WHEEL_NORTH, }; static const u8 sAcroUnusedActionDirectionAnimNums[] = { - [DIR_NONE] = 32, - [DIR_SOUTH] = 32, - [DIR_NORTH] = 33, - [DIR_WEST] = 34, - [DIR_EAST] = 35, - [DIR_SOUTHWEST] = 32, - [DIR_SOUTHEAST] = 32, - [DIR_NORTHWEST] = 33, - [DIR_NORTHEAST] = 33, + [DIR_NONE] = ANIM_STANDING_WHEELIE_FRONT_WHEEL_SOUTH, + [DIR_SOUTH] = ANIM_STANDING_WHEELIE_FRONT_WHEEL_SOUTH, + [DIR_NORTH] = ANIM_STANDING_WHEELIE_FRONT_WHEEL_NORTH, + [DIR_WEST] = ANIM_STANDING_WHEELIE_FRONT_WHEEL_WEST, + [DIR_EAST] = ANIM_STANDING_WHEELIE_FRONT_WHEEL_EAST, + [DIR_SOUTHWEST] = ANIM_STANDING_WHEELIE_FRONT_WHEEL_SOUTH, + [DIR_SOUTHEAST] = ANIM_STANDING_WHEELIE_FRONT_WHEEL_SOUTH, + [DIR_NORTHWEST] = ANIM_STANDING_WHEELIE_FRONT_WHEEL_NORTH, + [DIR_NORTHEAST] = ANIM_STANDING_WHEELIE_FRONT_WHEEL_NORTH, }; static const u8 sAcroWheeliePedalDirectionAnimNums[] = { - [DIR_NONE] = 36, - [DIR_SOUTH] = 36, - [DIR_NORTH] = 37, - [DIR_WEST] = 38, - [DIR_EAST] = 39, - [DIR_SOUTHWEST] = 36, - [DIR_SOUTHEAST] = 36, - [DIR_NORTHWEST] = 37, - [DIR_NORTHEAST] = 37, + [DIR_NONE] = ANIM_MOVING_WHEELIE_SOUTH, + [DIR_SOUTH] = ANIM_MOVING_WHEELIE_SOUTH, + [DIR_NORTH] = ANIM_MOVING_WHEELIE_NORTH, + [DIR_WEST] = ANIM_MOVING_WHEELIE_WEST, + [DIR_EAST] = ANIM_MOVING_WHEELIE_EAST, + [DIR_SOUTHWEST] = ANIM_MOVING_WHEELIE_SOUTH, + [DIR_SOUTHEAST] = ANIM_MOVING_WHEELIE_SOUTH, + [DIR_NORTHWEST] = ANIM_MOVING_WHEELIE_NORTH, + [DIR_NORTHEAST] = ANIM_MOVING_WHEELIE_NORTH, }; static const u8 sFishingDirectionAnimNums[] = { - [DIR_NONE] = 0, - [DIR_SOUTH] = 0, - [DIR_NORTH] = 1, - [DIR_WEST] = 2, - [DIR_EAST] = 3, - [DIR_SOUTHWEST] = 0, - [DIR_SOUTHEAST] = 0, - [DIR_NORTHWEST] = 1, - [DIR_NORTHEAST] = 1, + [DIR_NONE] = ANIM_TAKE_OUT_ROD_SOUTH, + [DIR_SOUTH] = ANIM_TAKE_OUT_ROD_SOUTH, + [DIR_NORTH] = ANIM_TAKE_OUT_ROD_NORTH, + [DIR_WEST] = ANIM_TAKE_OUT_ROD_WEST, + [DIR_EAST] = ANIM_TAKE_OUT_ROD_EAST, + [DIR_SOUTHWEST] = ANIM_TAKE_OUT_ROD_SOUTH, + [DIR_SOUTHEAST] = ANIM_TAKE_OUT_ROD_SOUTH, + [DIR_NORTHWEST] = ANIM_TAKE_OUT_ROD_NORTH, + [DIR_NORTHEAST] = ANIM_TAKE_OUT_ROD_NORTH, }; static const u8 sFishingNoCatchDirectionAnimNums[] = { - [DIR_NONE] = 4, - [DIR_SOUTH] = 4, - [DIR_NORTH] = 5, - [DIR_WEST] = 6, - [DIR_EAST] = 7, - [DIR_SOUTHWEST] = 4, - [DIR_SOUTHEAST] = 4, - [DIR_NORTHWEST] = 5, - [DIR_NORTHEAST] = 5, + [DIR_NONE] = ANIM_PUT_AWAY_ROD_SOUTH, + [DIR_SOUTH] = ANIM_PUT_AWAY_ROD_SOUTH, + [DIR_NORTH] = ANIM_PUT_AWAY_ROD_NORTH, + [DIR_WEST] = ANIM_PUT_AWAY_ROD_WEST, + [DIR_EAST] = ANIM_PUT_AWAY_ROD_EAST, + [DIR_SOUTHWEST] = ANIM_PUT_AWAY_ROD_SOUTH, + [DIR_SOUTHEAST] = ANIM_PUT_AWAY_ROD_SOUTH, + [DIR_NORTHWEST] = ANIM_PUT_AWAY_ROD_NORTH, + [DIR_NORTHEAST] = ANIM_PUT_AWAY_ROD_NORTH, }; static const u8 sFishingBiteDirectionAnimNums[] = { - [DIR_NONE] = 8, - [DIR_SOUTH] = 8, - [DIR_NORTH] = 9, - [DIR_WEST] = 10, - [DIR_EAST] = 11, - [DIR_SOUTHWEST] = 8, - [DIR_SOUTHEAST] = 8, - [DIR_NORTHWEST] = 9, - [DIR_NORTHEAST] = 9, + [DIR_NONE] = ANIM_HOOKED_POKEMON_SOUTH, + [DIR_SOUTH] = ANIM_HOOKED_POKEMON_SOUTH, + [DIR_NORTH] = ANIM_HOOKED_POKEMON_NORTH, + [DIR_WEST] = ANIM_HOOKED_POKEMON_WEST, + [DIR_EAST] = ANIM_HOOKED_POKEMON_EAST, + [DIR_SOUTHWEST] = ANIM_HOOKED_POKEMON_SOUTH, + [DIR_SOUTHEAST] = ANIM_HOOKED_POKEMON_SOUTH, + [DIR_NORTHWEST] = ANIM_HOOKED_POKEMON_NORTH, + [DIR_NORTHEAST] = ANIM_HOOKED_POKEMON_NORTH, }; static const u8 sRunningDirectionAnimNums[] = { - [DIR_NONE] = 20, - [DIR_SOUTH] = 20, - [DIR_NORTH] = 21, - [DIR_WEST] = 22, - [DIR_EAST] = 23, - [DIR_SOUTHWEST] = 20, - [DIR_SOUTHEAST] = 20, - [DIR_NORTHWEST] = 21, - [DIR_NORTHEAST] = 21, + [DIR_NONE] = ANIM_RUN_SOUTH, + [DIR_SOUTH] = ANIM_RUN_SOUTH, + [DIR_NORTH] = ANIM_RUN_NORTH, + [DIR_WEST] = ANIM_RUN_WEST, + [DIR_EAST] = ANIM_RUN_EAST, + [DIR_SOUTHWEST] = ANIM_RUN_SOUTH, + [DIR_SOUTHEAST] = ANIM_RUN_SOUTH, + [DIR_NORTHWEST] = ANIM_RUN_NORTH, + [DIR_NORTHEAST] = ANIM_RUN_NORTH, }; const u8 gTrainerFacingDirectionMovementTypes[] = { @@ -941,12 +914,12 @@ const u8 gRideWaterCurrentMovementActions[] = { MOVEMENT_ACTION_RIDE_WATER_CURRENT_LEFT, MOVEMENT_ACTION_RIDE_WATER_CURRENT_RIGHT, }; -const u8 gWalkFastestMovementActions[] = { - MOVEMENT_ACTION_WALK_FASTEST_DOWN, - MOVEMENT_ACTION_WALK_FASTEST_DOWN, - MOVEMENT_ACTION_WALK_FASTEST_UP, - MOVEMENT_ACTION_WALK_FASTEST_LEFT, - MOVEMENT_ACTION_WALK_FASTEST_RIGHT, +const u8 gWalkFasterMovementActions[] = { + MOVEMENT_ACTION_WALK_FASTER_DOWN, + MOVEMENT_ACTION_WALK_FASTER_DOWN, + MOVEMENT_ACTION_WALK_FASTER_UP, + MOVEMENT_ACTION_WALK_FASTER_LEFT, + MOVEMENT_ACTION_WALK_FASTER_RIGHT, }; const u8 gSlideMovementActions[] = { MOVEMENT_ACTION_SLIDE_DOWN, @@ -1018,12 +991,12 @@ const u8 gWalkInPlaceFastMovementActions[] = { MOVEMENT_ACTION_WALK_IN_PLACE_FAST_LEFT, MOVEMENT_ACTION_WALK_IN_PLACE_FAST_RIGHT, }; -const u8 gWalkInPlaceFastestMovementActions[] = { - MOVEMENT_ACTION_WALK_IN_PLACE_FASTEST_DOWN, - MOVEMENT_ACTION_WALK_IN_PLACE_FASTEST_DOWN, - MOVEMENT_ACTION_WALK_IN_PLACE_FASTEST_UP, - MOVEMENT_ACTION_WALK_IN_PLACE_FASTEST_LEFT, - MOVEMENT_ACTION_WALK_IN_PLACE_FASTEST_RIGHT, +const u8 gWalkInPlaceFasterMovementActions[] = { + MOVEMENT_ACTION_WALK_IN_PLACE_FASTER_DOWN, + MOVEMENT_ACTION_WALK_IN_PLACE_FASTER_DOWN, + MOVEMENT_ACTION_WALK_IN_PLACE_FASTER_UP, + MOVEMENT_ACTION_WALK_IN_PLACE_FASTER_LEFT, + MOVEMENT_ACTION_WALK_IN_PLACE_FASTER_RIGHT, }; const u8 gAcroWheelieFaceDirectionMovementActions[] = { MOVEMENT_ACTION_ACRO_WHEELIE_FACE_DOWN, @@ -1107,31 +1080,75 @@ static const u8 sOppositeDirections[] = { DIR_SOUTHWEST, }; -const u8 gUnknown_0850DC2F[][4] = { - {2, 1, 4, 3}, - {1, 2, 3, 4}, - {3, 4, 2, 1}, - {4, 3, 1, 2} +// Takes the player's original and current facing direction to get the direction that should be considered to copy. +// Note that this means an NPC who copies the player's movement changes how they copy them based on how +// the player entered the area. For instance an NPC who does the same movements as the player when they +// entered the area facing South will do the opposite movements as the player if they enter facing North. +static const u8 sPlayerDirectionsForCopy[][4] = { + [DIR_SOUTH - 1] = { + [DIR_SOUTH - 1] = DIR_NORTH, + [DIR_NORTH - 1] = DIR_SOUTH, + [DIR_WEST - 1] = DIR_EAST, + [DIR_EAST - 1] = DIR_WEST + }, + [DIR_NORTH - 1] = { + [DIR_SOUTH - 1] = DIR_SOUTH, + [DIR_NORTH - 1] = DIR_NORTH, + [DIR_WEST - 1] = DIR_WEST, + [DIR_EAST - 1] = DIR_EAST + }, + [DIR_WEST - 1] = { + [DIR_SOUTH - 1] = DIR_WEST, + [DIR_NORTH - 1] = DIR_EAST, + [DIR_WEST - 1] = DIR_NORTH, + [DIR_EAST - 1] = DIR_SOUTH + }, + [DIR_EAST - 1] = { + [DIR_SOUTH - 1] = DIR_EAST, + [DIR_NORTH - 1] = DIR_WEST, + [DIR_WEST - 1] = DIR_SOUTH, + [DIR_EAST - 1] = DIR_NORTH + } }; -const u8 gUnknown_0850DC3F[][4] = { - {2, 1, 4, 3}, - {1, 2, 3, 4}, - {4, 3, 1, 2}, - {3, 4, 2, 1} +// Indexed first with the NPC's initial facing direction based on movement type, and secondly with the player direction to copy. +// Returns the direction the copy NPC should travel in. +static const u8 sPlayerDirectionToCopyDirection[][4] = { + [DIR_SOUTH - 1] = { // MOVEMENT_TYPE_COPY_PLAYER_OPPOSITE(_IN_GRASS) + [DIR_SOUTH - 1] = DIR_NORTH, + [DIR_NORTH - 1] = DIR_SOUTH, + [DIR_WEST - 1] = DIR_EAST, + [DIR_EAST - 1] = DIR_WEST + }, + [DIR_NORTH - 1] = { // MOVEMENT_TYPE_COPY_PLAYER(_IN_GRASS) + [DIR_SOUTH - 1] = DIR_SOUTH, + [DIR_NORTH - 1] = DIR_NORTH, + [DIR_WEST - 1] = DIR_WEST, + [DIR_EAST - 1] = DIR_EAST + }, + [DIR_WEST - 1] = { // MOVEMENT_TYPE_COPY_PLAYER_COUNTERCLOCKWISE(_IN_GRASS) + [DIR_SOUTH - 1] = DIR_EAST, + [DIR_NORTH - 1] = DIR_WEST, + [DIR_WEST - 1] = DIR_SOUTH, + [DIR_EAST - 1] = DIR_NORTH + }, + [DIR_EAST - 1] = { // MOVEMENT_TYPE_COPY_PLAYER_CLOCKWISE(_IN_GRASS) + [DIR_SOUTH - 1] = DIR_WEST, + [DIR_NORTH - 1] = DIR_EAST, + [DIR_WEST - 1] = DIR_NORTH, + [DIR_EAST - 1] = DIR_SOUTH + } }; #include "data/object_events/movement_action_func_tables.h" -// Code - static void ClearObjectEvent(struct ObjectEvent *objectEvent) { *objectEvent = (struct ObjectEvent){}; - objectEvent->localId = 0xFF; - objectEvent->mapNum = 0xFF; - objectEvent->mapGroup = 0xFF; - objectEvent->movementActionId = 0xFF; + objectEvent->localId = OBJ_EVENT_ID_PLAYER; + objectEvent->mapNum = MAP_NUM(UNDEFINED); + objectEvent->mapGroup = MAP_GROUP(UNDEFINED); + objectEvent->movementActionId = MOVEMENT_ACTION_NONE; } static void ClearAllObjectEvents(void) @@ -1180,9 +1197,8 @@ u8 GetFirstInactiveObjectEventId(void) u8 GetObjectEventIdByLocalIdAndMap(u8 localId, u8 mapNum, u8 mapGroupId) { if (localId < OBJ_EVENT_ID_PLAYER) - { return GetObjectEventIdByLocalIdAndMapInternal(localId, mapNum, mapGroupId); - } + return GetObjectEventIdByLocalId(localId); } @@ -1242,8 +1258,8 @@ static u8 InitObjectEventStateFromTemplate(struct ObjectEventTemplate *template, return OBJECT_EVENTS_COUNT; objectEvent = &gObjectEvents[objectEventId]; ClearObjectEvent(objectEvent); - x = template->x + 7; - y = template->y + 7; + x = template->x + MAP_OFFSET; + y = template->y + MAP_OFFSET; objectEvent->active = TRUE; objectEvent->triggerGroundEffectsOnMove = TRUE; objectEvent->graphicsId = template->graphicsId; @@ -1267,16 +1283,12 @@ static u8 InitObjectEventStateFromTemplate(struct ObjectEventTemplate *template, objectEvent->previousMovementDirection = gInitialMovementTypeFacingDirections[template->movementType]; SetObjectEventDirection(objectEvent, objectEvent->previousMovementDirection); SetObjectEventDynamicGraphicsId(objectEvent); - if (gRangedMovementTypes[objectEvent->movementType]) + if (sMovementTypeHasRange[objectEvent->movementType]) { if (objectEvent->rangeX == 0) - { objectEvent->rangeX++; - } if (objectEvent->rangeY == 0) - { objectEvent->rangeY++; - } } return objectEventId; } @@ -1290,24 +1302,17 @@ u8 Unref_TryInitLocalObjectEvent(u8 localId) if (gMapHeader.events != NULL) { if (InBattlePyramid()) - { objectEventCount = GetNumBattlePyramidObjectEvents(); - } else if (InTrainerHill()) - { objectEventCount = 2; - } else - { objectEventCount = gMapHeader.events->objectEventCount; - } + for (i = 0; i < objectEventCount; i++) { template = &gSaveBlock1Ptr->objectEventTemplates[i]; if (template->localId == localId && !FlagGet(template->flagId)) - { return InitObjectEventStateFromTemplate(template, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup); - } } } return OBJECT_EVENTS_COUNT; @@ -1406,7 +1411,7 @@ static u8 TrySetupObjectEventSprite(struct ObjectEventTemplate *objectEventTempl if (objectEvent->movementType == MOVEMENT_TYPE_INVISIBLE) objectEvent->invisible = TRUE; - *(u16 *)&spriteTemplate->paletteTag = 0xFFFF; + *(u16 *)&spriteTemplate->paletteTag = TAG_NONE; spriteId = CreateSprite(spriteTemplate, 0, 0, 0); if (spriteId == MAX_SPRITES) { @@ -1442,7 +1447,7 @@ static u8 TrySpawnObjectEventTemplate(struct ObjectEventTemplate *objectEventTem const struct SubspriteTable *subspriteTables = NULL; graphicsInfo = GetObjectEventGraphicsInfo(objectEventTemplate->graphicsId); - MakeObjectTemplateFromObjectEventTemplate(objectEventTemplate, &spriteTemplate, &subspriteTables); + MakeSpriteTemplateFromObjectEventTemplate(objectEventTemplate, &spriteTemplate, &subspriteTables); spriteFrameImage.size = graphicsInfo->size; spriteTemplate.images = &spriteFrameImage; objectEventId = TrySetupObjectEventSprite(objectEventTemplate, &spriteTemplate, mapNum, mapGroup, cameraX, cameraY); @@ -1469,8 +1474,8 @@ u8 SpawnSpecialObjectEventParameterized(u8 graphicsId, u8 movementBehavior, u8 l { struct ObjectEventTemplate objectEventTemplate; - x -= 7; - y -= 7; + x -= MAP_OFFSET; + y -= MAP_OFFSET; objectEventTemplate.localId = localId; objectEventTemplate.graphicsId = graphicsId; objectEventTemplate.inConnection = 0; @@ -1498,7 +1503,7 @@ u8 TrySpawnObjectEvent(u8 localId, u8 mapNum, u8 mapGroup) return TrySpawnObjectEventTemplate(objectEventTemplate, mapNum, mapGroup, cameraX, cameraY); } -static void MakeObjectTemplateFromObjectEventGraphicsInfo(u16 graphicsId, void (*callback)(struct Sprite *), struct SpriteTemplate *spriteTemplate, const struct SubspriteTable **subspriteTables) +static void CopyObjectGraphicsInfoToSpriteTemplate(u16 graphicsId, void (*callback)(struct Sprite *), struct SpriteTemplate *spriteTemplate, const struct SubspriteTable **subspriteTables) { const struct ObjectEventGraphicsInfo *graphicsInfo = GetObjectEventGraphicsInfo(graphicsId); @@ -1512,17 +1517,18 @@ static void MakeObjectTemplateFromObjectEventGraphicsInfo(u16 graphicsId, void ( *subspriteTables = graphicsInfo->subspriteTables; } -static void MakeObjectTemplateFromObjectEventGraphicsInfoWithCallbackIndex(u16 graphicsId, u16 callbackIndex, struct SpriteTemplate *spriteTemplate, const struct SubspriteTable **subspriteTables) +static void CopyObjectGraphicsInfoToSpriteTemplate_WithMovementType(u16 graphicsId, u16 movementType, struct SpriteTemplate *spriteTemplate, const struct SubspriteTable **subspriteTables) { - MakeObjectTemplateFromObjectEventGraphicsInfo(graphicsId, sMovementTypeCallbacks[callbackIndex], spriteTemplate, subspriteTables); + CopyObjectGraphicsInfoToSpriteTemplate(graphicsId, sMovementTypeCallbacks[movementType], spriteTemplate, subspriteTables); } -static void MakeObjectTemplateFromObjectEventTemplate(struct ObjectEventTemplate *objectEventTemplate, struct SpriteTemplate *spriteTemplate, const struct SubspriteTable **subspriteTables) +static void MakeSpriteTemplateFromObjectEventTemplate(struct ObjectEventTemplate *objectEventTemplate, struct SpriteTemplate *spriteTemplate, const struct SubspriteTable **subspriteTables) { - MakeObjectTemplateFromObjectEventGraphicsInfoWithCallbackIndex(objectEventTemplate->graphicsId, objectEventTemplate->movementType, spriteTemplate, subspriteTables); + CopyObjectGraphicsInfoToSpriteTemplate_WithMovementType(objectEventTemplate->graphicsId, objectEventTemplate->movementType, spriteTemplate, subspriteTables); } -u8 AddPseudoObjectEvent(u16 graphicsId, void (*callback)(struct Sprite *), s16 x, s16 y, u8 subpriority) +// Used to create a sprite using a graphicsId associated with object events. +u8 CreateObjectGraphicsSprite(u16 graphicsId, void (*callback)(struct Sprite *), s16 x, s16 y, u8 subpriority) { struct SpriteTemplate *spriteTemplate; const struct SubspriteTable *subspriteTables; @@ -1530,11 +1536,10 @@ u8 AddPseudoObjectEvent(u16 graphicsId, void (*callback)(struct Sprite *), s16 x u8 spriteId; spriteTemplate = malloc(sizeof(struct SpriteTemplate)); - MakeObjectTemplateFromObjectEventGraphicsInfo(graphicsId, callback, spriteTemplate, &subspriteTables); - if (spriteTemplate->paletteTag != 0xFFFF) - { + CopyObjectGraphicsInfoToSpriteTemplate(graphicsId, callback, spriteTemplate, &subspriteTables); + if (spriteTemplate->paletteTag != TAG_NONE) LoadObjectEventPalette(spriteTemplate->paletteTag); - } + spriteId = CreateSprite(spriteTemplate, x, y, subpriority); free(spriteTemplate); @@ -1547,9 +1552,15 @@ u8 AddPseudoObjectEvent(u16 graphicsId, void (*callback)(struct Sprite *), s16 x return spriteId; } -// Used to create sprite object events instead of a full object event -// Used when resources are limiting, e.g. for the audience in contests or group members in Union Room -u8 CreateObjectSprite(u8 graphicsId, u8 objectEventId, s16 x, s16 y, u8 z, u8 direction) +#define sVirtualObjId data[0] +#define sVirtualObjElev data[1] + +// "Virtual Objects" are a class of sprites used instead of a full object event. +// Used when more objects are needed than the object event limit (for Contest / Battle Dome audiences and group members in Union Room). +// A unique id is given as an argument and stored in the sprite data to allow referring back to the same virtual object. +// They can be turned (and, in the case of the Union Room, animated teleporting in and out) but do not have movement types +// or any of the other data normally associated with object events. +u8 CreateVirtualObject(u8 graphicsId, u8 virtualObjId, s16 x, s16 y, u8 z, u8 direction) { u8 spriteId; struct Sprite *sprite; @@ -1558,10 +1569,10 @@ u8 CreateObjectSprite(u8 graphicsId, u8 objectEventId, s16 x, s16 y, u8 z, u8 di const struct ObjectEventGraphicsInfo *graphicsInfo; graphicsInfo = GetObjectEventGraphicsInfo(graphicsId); - MakeObjectTemplateFromObjectEventGraphicsInfo(graphicsId, UpdateObjectEventSprite, &spriteTemplate, &subspriteTables); - *(u16 *)&spriteTemplate.paletteTag = 0xFFFF; - x += 7; - y += 7; + CopyObjectGraphicsInfoToSpriteTemplate(graphicsId, SpriteCB_VirtualObject, &spriteTemplate, &subspriteTables); + *(u16 *)&spriteTemplate.paletteTag = TAG_NONE; + x += MAP_OFFSET; + y += MAP_OFFSET; SetSpritePosToOffsetMapCoords(&x, &y, 8, 16); spriteId = CreateSpriteAtEnd(&spriteTemplate, x, y, 0); if (spriteId != MAX_SPRITES) @@ -1572,20 +1583,16 @@ u8 CreateObjectSprite(u8 graphicsId, u8 objectEventId, s16 x, s16 y, u8 z, u8 di sprite->y += sprite->centerToCornerVecY; sprite->oam.paletteNum = graphicsInfo->paletteSlot; if (sprite->oam.paletteNum >= 16) - { sprite->oam.paletteNum -= 16; - } + sprite->coordOffsetEnabled = TRUE; - sprite->sObjEventId = objectEventId; - sprite->data[1] = z; + sprite->sVirtualObjId = virtualObjId; + sprite->sVirtualObjElev = z; if (graphicsInfo->paletteSlot == 10) - { LoadSpecialObjectReflectionPalette(graphicsInfo->paletteTag, graphicsInfo->paletteSlot); - } else if (graphicsInfo->paletteSlot >= 16) - { _PatchObjectPalette(graphicsInfo->paletteTag, graphicsInfo->paletteSlot | 0xf0); - } + if (subspriteTables != NULL) { SetSubspriteTables(sprite, subspriteTables); @@ -1606,9 +1613,9 @@ void TrySpawnObjectEvents(s16 cameraX, s16 cameraY) if (gMapHeader.events != NULL) { s16 left = gSaveBlock1Ptr->pos.x - 2; - s16 right = gSaveBlock1Ptr->pos.x + 17; + s16 right = gSaveBlock1Ptr->pos.x + MAP_OFFSET_W + 2; s16 top = gSaveBlock1Ptr->pos.y; - s16 bottom = gSaveBlock1Ptr->pos.y + 16; + s16 bottom = gSaveBlock1Ptr->pos.y + MAP_OFFSET_H + 2; if (InBattlePyramid()) objectCount = GetNumBattlePyramidObjectEvents(); @@ -1620,8 +1627,8 @@ void TrySpawnObjectEvents(s16 cameraX, s16 cameraY) for (i = 0; i < objectCount; i++) { struct ObjectEventTemplate *template = &gSaveBlock1Ptr->objectEventTemplates[i]; - s16 npcX = template->x + 7; - s16 npcY = template->y + 7; + s16 npcX = template->x + MAP_OFFSET; + s16 npcY = template->y + MAP_OFFSET; if (top <= npcY && bottom >= npcY && left <= npcX && right >= npcX && !FlagGet(template->flagId)) @@ -1702,10 +1709,10 @@ static void SpawnObjectEventOnReturnToField(u8 objectEventId, s16 x, s16 y) subspriteTables = NULL; graphicsInfo = GetObjectEventGraphicsInfo(objectEvent->graphicsId); spriteFrameImage.size = graphicsInfo->size; - MakeObjectTemplateFromObjectEventGraphicsInfoWithCallbackIndex(objectEvent->graphicsId, objectEvent->movementType, &spriteTemplate, &subspriteTables); + CopyObjectGraphicsInfoToSpriteTemplate_WithMovementType(objectEvent->graphicsId, objectEvent->movementType, &spriteTemplate, &subspriteTables); spriteTemplate.images = &spriteFrameImage; - *(u16 *)&spriteTemplate.paletteTag = 0xFFFF; + *(u16 *)&spriteTemplate.paletteTag = TAG_NONE; paletteSlot = graphicsInfo->paletteSlot; if (paletteSlot == 0) { @@ -1720,7 +1727,7 @@ static void SpawnObjectEventOnReturnToField(u8 objectEventId, s16 x, s16 y) paletteSlot -= 16; _PatchObjectPalette(graphicsInfo->paletteTag, paletteSlot); } - *(u16 *)&spriteTemplate.paletteTag = 0xFFFF; + *(u16 *)&spriteTemplate.paletteTag = TAG_NONE; i = CreateSprite(&spriteTemplate, 0, 0, 0); if (i != MAX_SPRITES) @@ -1770,7 +1777,7 @@ static void SetPlayerAvatarObjectEventIdAndObjectId(u8 objectEventId, u8 spriteI gPlayerAvatar.objectEventId = objectEventId; gPlayerAvatar.spriteId = spriteId; gPlayerAvatar.gender = GetPlayerAvatarGenderByGraphicsId(gObjectEvents[objectEventId].graphicsId); - SetPlayerAvatarExtraStateTransition(gObjectEvents[objectEventId].graphicsId, PLAYER_AVATAR_FLAG_5); + SetPlayerAvatarExtraStateTransition(gObjectEvents[objectEventId].graphicsId, PLAYER_AVATAR_FLAG_CONTROLLABLE); } void ObjectEventSetGraphicsId(struct ObjectEvent *objectEvent, u8 graphicsId) @@ -1809,9 +1816,7 @@ void ObjectEventSetGraphicsId(struct ObjectEvent *objectEvent, u8 graphicsId) sprite->x += 8; sprite->y += 16 + sprite->centerToCornerVecY; if (objectEvent->trackedByCamera) - { CameraObjectReset1(); - } } void ObjectEventSetGraphicsIdByLocalIdAndMap(u8 localId, u8 mapNum, u8 mapGroup, u8 graphicsId) @@ -1819,9 +1824,7 @@ void ObjectEventSetGraphicsIdByLocalIdAndMap(u8 localId, u8 mapNum, u8 mapGroup, u8 objectEventId; if (!TryGetObjectEventIdByLocalIdAndMap(localId, mapNum, mapGroup, &objectEventId)) - { ObjectEventSetGraphicsId(&gObjectEvents[objectEventId], graphicsId); - } } void ObjectEventTurn(struct ObjectEvent *objectEvent, u8 direction) @@ -1839,9 +1842,7 @@ void ObjectEventTurnByLocalIdAndMap(u8 localId, u8 mapNum, u8 mapGroup, u8 direc u8 objectEventId; if (!TryGetObjectEventIdByLocalIdAndMap(localId, mapNum, mapGroup, &objectEventId)) - { ObjectEventTurn(&gObjectEvents[objectEventId], direction); - } } void PlayerObjectTurn(struct PlayerAvatar *playerAvatar, u8 direction) @@ -1878,9 +1879,8 @@ const struct ObjectEventGraphicsInfo *GetObjectEventGraphicsInfo(u8 graphicsId) u8 bard; if (graphicsId >= OBJ_EVENT_GFX_VARS) - { graphicsId = VarGetObjectEventGraphicsId(graphicsId - OBJ_EVENT_GFX_VARS); - } + if (graphicsId == OBJ_EVENT_GFX_BARD) { bard = GetCurrentMauvilleOldMan(); @@ -1888,19 +1888,15 @@ const struct ObjectEventGraphicsInfo *GetObjectEventGraphicsInfo(u8 graphicsId) } if (graphicsId >= NUM_OBJ_EVENT_GFX) - { graphicsId = OBJ_EVENT_GFX_NINJA_BOY; - } - + return gObjectEventGraphicsInfoPointers[graphicsId]; } static void SetObjectEventDynamicGraphicsId(struct ObjectEvent *objectEvent) { if (objectEvent->graphicsId >= OBJ_EVENT_GFX_VARS) - { objectEvent->graphicsId = VarGetObjectEventGraphicsId(objectEvent->graphicsId - OBJ_EVENT_GFX_VARS); - } } void SetObjectInvisibility(u8 localId, u8 mapNum, u8 mapGroup, bool8 invisible) @@ -1908,9 +1904,7 @@ void SetObjectInvisibility(u8 localId, u8 mapNum, u8 mapGroup, bool8 invisible) u8 objectEventId; if (!TryGetObjectEventIdByLocalIdAndMap(localId, mapNum, mapGroup, &objectEventId)) - { gObjectEvents[objectEventId].invisible = invisible; - } } void ObjectEventGetLocalIdAndMap(struct ObjectEvent *objectEvent, void *localId, void *mapNum, void *mapGroup) @@ -1933,7 +1927,7 @@ void AllowObjectAtPosTriggerGroundEffects(s16 x, s16 y) } } -void SetObjectPriority(u8 localId, u8 mapNum, u8 mapGroup, u8 subpriority) +void SetObjectSubpriority(u8 localId, u8 mapNum, u8 mapGroup, u8 subpriority) { u8 objectEventId; struct ObjectEvent *objectEvent; @@ -1948,7 +1942,7 @@ void SetObjectPriority(u8 localId, u8 mapNum, u8 mapGroup, u8 subpriority) } } -void ResetObjectPriority(u8 localId, u8 mapNum, u8 mapGroup) +void ResetObjectSubpriority(u8 localId, u8 mapNum, u8 mapGroup) { u8 objectEventId; struct ObjectEvent *objectEvent; @@ -2029,9 +2023,7 @@ static u8 FindObjectEventPaletteIndexByTag(u16 tag) for (i = 0; sObjectEventSpritePalettes[i].tag != OBJ_EVENT_PAL_TAG_NONE; i++) { if (sObjectEventSpritePalettes[i].tag == tag) - { return i; - } } return 0xFF; } @@ -2120,8 +2112,8 @@ void TryMoveObjectEventToMapCoords(u8 localId, u8 mapNum, u8 mapGroup, s16 x, s1 u8 objectEventId; if (!TryGetObjectEventIdByLocalIdAndMap(localId, mapNum, mapGroup, &objectEventId)) { - x += 7; - y += 7; + x += MAP_OFFSET; + y += MAP_OFFSET; MoveObjectEventToMapCoords(&gObjectEvents[objectEventId], x, y); } } @@ -2165,9 +2157,7 @@ u8 GetObjectEventIdByXYZ(u16 x, u16 y, u8 z) if (gObjectEvents[i].active) { if (gObjectEvents[i].currentCoords.x == x && gObjectEvents[i].currentCoords.y == y && ObjectEventDoesZCoordMatch(&gObjectEvents[i], z)) - { return i; - } } } return OBJECT_EVENTS_COUNT; @@ -2176,9 +2166,8 @@ u8 GetObjectEventIdByXYZ(u16 x, u16 y, u8 z) static bool8 ObjectEventDoesZCoordMatch(struct ObjectEvent *objectEvent, u8 z) { if (objectEvent->currentElevation != 0 && z != 0 && objectEvent->currentElevation != z) - { return FALSE; - } + return TRUE; } @@ -2280,9 +2269,8 @@ static u8 CameraObjectGetFollowedSpriteId(void) camera = FindCameraSprite(); if (camera == NULL) - { return MAX_SPRITES; - } + return camera->sLinkedSpriteId; } @@ -2290,13 +2278,9 @@ void CameraObjectReset2(void) { // UB: Possible null dereference #ifdef UBFIX - struct Sprite *camera; - - camera = FindCameraSprite(); - if (camera != NULL) - { + struct Sprite *camera = FindCameraSprite(); + if (camera) camera->sState = 2; - } #else FindCameraSprite()->sState = 2; #endif // UBFIX @@ -2382,9 +2366,8 @@ static u8 GetObjectTrainerTypeByLocalIdAndMap(u8 localId, u8 mapNum, u8 mapGroup u8 objectEventId; if (TryGetObjectEventIdByLocalIdAndMap(localId, mapNum, mapGroup, &objectEventId)) - { return 0xFF; - } + return gObjectEvents[objectEventId].trainerType; } @@ -2400,9 +2383,8 @@ u8 GetObjectEventBerryTreeIdByLocalIdAndMap(u8 localId, u8 mapNum, u8 mapGroup) u8 objectEventId; if (TryGetObjectEventIdByLocalIdAndMap(localId, mapNum, mapGroup, &objectEventId)) - { return 0xFF; - } + return gObjectEvents[objectEventId].trainerRange_berryTreeId; } @@ -2438,9 +2420,7 @@ static struct ObjectEventTemplate *FindObjectEventTemplateByLocalId(u8 localId, for (i = 0; i < count; i++) { if (templates[i].localId == localId) - { return &templates[i]; - } } return NULL; } @@ -2449,16 +2429,14 @@ struct ObjectEventTemplate *GetBaseTemplateForObjectEvent(const struct ObjectEve { int i; - if (objectEvent->mapNum != gSaveBlock1Ptr->location.mapNum || objectEvent->mapGroup != gSaveBlock1Ptr->location.mapGroup) - { + if (objectEvent->mapNum != gSaveBlock1Ptr->location.mapNum + || objectEvent->mapGroup != gSaveBlock1Ptr->location.mapGroup) return NULL; - } + for (i = 0; i < OBJECT_EVENT_TEMPLATES_COUNT; i++) { if (objectEvent->localId == gSaveBlock1Ptr->objectEventTemplates[i].localId) - { return &gSaveBlock1Ptr->objectEventTemplates[i]; - } } return NULL; } @@ -2470,8 +2448,8 @@ void OverrideTemplateCoordsForObjectEvent(const struct ObjectEvent *objectEvent) objectEventTemplate = GetBaseTemplateForObjectEvent(objectEvent); if (objectEventTemplate != NULL) { - objectEventTemplate->x = objectEvent->currentCoords.x - 7; - objectEventTemplate->y = objectEvent->currentCoords.y - 7; + objectEventTemplate->x = objectEvent->currentCoords.x - MAP_OFFSET; + objectEventTemplate->y = objectEvent->currentCoords.y - MAP_OFFSET; } } @@ -2490,9 +2468,7 @@ void TryOverrideTemplateCoordsForObjectEvent(const struct ObjectEvent *objectEve objectEventTemplate = GetBaseTemplateForObjectEvent(objectEvent); if (objectEventTemplate != NULL) - { objectEventTemplate->movementType = movementType; - } } void TryOverrideObjectEventTemplateCoords(u8 localId, u8 mapNum, u8 mapGroup) @@ -2540,15 +2516,12 @@ u16 GetObjectPaletteTag(u8 palSlot) u8 i; if (palSlot < 10) - { return sObjectPaletteTagSets[sCurrentReflectionType][palSlot]; - } + for (i = 0; sSpecialObjectReflectionPaletteSets[i].tag != OBJ_EVENT_PAL_TAG_NONE; i++) { if (sSpecialObjectReflectionPaletteSets[i].tag == sCurrentSpecialObjectPaletteTag) - { return sSpecialObjectReflectionPaletteSets[i].data[sCurrentReflectionType]; - } } return OBJ_EVENT_PAL_TAG_NONE; } @@ -2573,9 +2546,7 @@ bool8 MovementType_WanderAround_Step1(struct ObjectEvent *objectEvent, struct Sp bool8 MovementType_WanderAround_Step2(struct ObjectEvent *objectEvent, struct Sprite *sprite) { if (!ObjectEventExecSingleMovementAction(objectEvent, sprite)) - { return FALSE; - } SetMovementDelay(sprite, sMovementDelaysMedium[Random() & 3]); sprite->sTypeFuncId = 3; return TRUE; @@ -2636,13 +2607,11 @@ bool8 ObjectEventIsTrainerAndCloseToPlayer(struct ObjectEvent *objectEvent) s16 maxY; if (!TestPlayerAvatarFlags(PLAYER_AVATAR_FLAG_DASH)) - { return FALSE; - } + if (objectEvent->trainerType != TRAINER_TYPE_NORMAL && objectEvent->trainerType != TRAINER_TYPE_BURIED) - { return FALSE; - } + PlayerGetDestCoords(&playerX, &playerY); objX = objectEvent->currentCoords.x; objY = objectEvent->currentCoords.y; @@ -2650,10 +2619,10 @@ bool8 ObjectEventIsTrainerAndCloseToPlayer(struct ObjectEvent *objectEvent) minY = objY - objectEvent->trainerRange_berryTreeId; maxX = objX + objectEvent->trainerRange_berryTreeId; maxY = objY + objectEvent->trainerRange_berryTreeId; - if (minX > playerX || maxX < playerX || minY > playerY || maxY < playerY) - { + if (minX > playerX || maxX < playerX + || minY > playerY || maxY < playerY) return FALSE; - } + return TRUE; } @@ -3221,10 +3190,8 @@ bool8 MovementType_FaceDownAndUp_Step4(struct ObjectEvent *objectEvent, struct S u8 directions[2]; memcpy(directions, gUpAndDownDirections, sizeof gUpAndDownDirections); direction = TryGetTrainerEncounterDirection(objectEvent, RUNFOLLOW_NORTH_SOUTH); - if (direction == 0) - { + if (direction == DIR_NONE) direction = directions[Random() & 1]; - } SetObjectEventDirection(objectEvent, direction); sprite->sTypeFuncId = 1; return TRUE; @@ -3273,10 +3240,8 @@ bool8 MovementType_FaceLeftAndRight_Step4(struct ObjectEvent *objectEvent, struc u8 directions[2]; memcpy(directions, gLeftAndRightDirections, sizeof gLeftAndRightDirections); direction = TryGetTrainerEncounterDirection(objectEvent, RUNFOLLOW_EAST_WEST); - if (direction == 0) - { + if (direction == DIR_NONE) direction = directions[Random() & 1]; - } SetObjectEventDirection(objectEvent, direction); sprite->sTypeFuncId = 1; return TRUE; @@ -3325,10 +3290,8 @@ bool8 MovementType_FaceUpAndLeft_Step4(struct ObjectEvent *objectEvent, struct S u8 directions[2]; memcpy(directions, gUpAndLeftDirections, sizeof gUpAndLeftDirections); direction = TryGetTrainerEncounterDirection(objectEvent, RUNFOLLOW_NORTH_WEST); - if (direction == 0) - { + if (direction == DIR_NONE) direction = directions[Random() & 1]; - } SetObjectEventDirection(objectEvent, direction); sprite->sTypeFuncId = 1; return TRUE; @@ -3377,10 +3340,8 @@ bool8 MovementType_FaceUpAndRight_Step4(struct ObjectEvent *objectEvent, struct u8 directions[2]; memcpy(directions, gUpAndRightDirections, sizeof gUpAndRightDirections); direction = TryGetTrainerEncounterDirection(objectEvent, RUNFOLLOW_NORTH_EAST); - if (direction == 0) - { + if (direction == DIR_NONE) direction = directions[Random() & 1]; - } SetObjectEventDirection(objectEvent, direction); sprite->sTypeFuncId = 1; return TRUE; @@ -3429,10 +3390,8 @@ bool8 MovementType_FaceDownAndLeft_Step4(struct ObjectEvent *objectEvent, struct u8 directions[2]; memcpy(directions, gDownAndLeftDirections, sizeof gDownAndLeftDirections); direction = TryGetTrainerEncounterDirection(objectEvent, RUNFOLLOW_SOUTH_WEST); - if (direction == 0) - { + if (direction == DIR_NONE) direction = directions[Random() & 1]; - } SetObjectEventDirection(objectEvent, direction); sprite->sTypeFuncId = 1; return TRUE; @@ -3481,10 +3440,8 @@ bool8 MovementType_FaceDownAndRight_Step4(struct ObjectEvent *objectEvent, struc u8 directions[2]; memcpy(directions, gDownAndRightDirections, sizeof gDownAndRightDirections); direction = TryGetTrainerEncounterDirection(objectEvent, RUNFOLLOW_SOUTH_EAST); - if (direction == 0) - { + if (direction == DIR_NONE) direction = directions[Random() & 1]; - } SetObjectEventDirection(objectEvent, direction); sprite->sTypeFuncId = 1; return TRUE; @@ -3533,10 +3490,8 @@ bool8 MovementType_FaceDownUpAndLeft_Step4(struct ObjectEvent *objectEvent, stru u8 directions[4]; memcpy(directions, gDownUpAndLeftDirections, sizeof gDownUpAndLeftDirections); direction = TryGetTrainerEncounterDirection(objectEvent, RUNFOLLOW_NORTH_SOUTH_WEST); - if (direction == 0) - { + if (direction == DIR_NONE) direction = directions[Random() & 3]; - } SetObjectEventDirection(objectEvent, direction); sprite->sTypeFuncId = 1; return TRUE; @@ -3585,10 +3540,8 @@ bool8 MovementType_FaceDownUpAndRight_Step4(struct ObjectEvent *objectEvent, str u8 directions[4]; memcpy(directions, gDownUpAndRightDirections, sizeof gDownUpAndRightDirections); direction = TryGetTrainerEncounterDirection(objectEvent, RUNFOLLOW_NORTH_SOUTH_EAST); - if (direction == 0) - { + if (direction == DIR_NONE) direction = directions[Random() & 3]; - } SetObjectEventDirection(objectEvent, direction); sprite->sTypeFuncId = 1; return TRUE; @@ -3637,10 +3590,8 @@ bool8 MovementType_FaceUpLeftAndRight_Step4(struct ObjectEvent *objectEvent, str u8 directions[4]; memcpy(directions, gUpLeftAndRightDirections, sizeof gUpLeftAndRightDirections); direction = TryGetTrainerEncounterDirection(objectEvent, RUNFOLLOW_NORTH_EAST_WEST); - if (direction == 0) - { + if (direction == DIR_NONE) direction = directions[Random() & 3]; - } SetObjectEventDirection(objectEvent, direction); sprite->sTypeFuncId = 1; return TRUE; @@ -3689,10 +3640,8 @@ bool8 MovementType_FaceDownLeftAndRight_Step4(struct ObjectEvent *objectEvent, s u8 directions[4]; memcpy(directions, gDownLeftAndRightDirections, sizeof gDownLeftAndRightDirections); direction = TryGetTrainerEncounterDirection(objectEvent, RUNFOLLOW_SOUTH_EAST_WEST); - if (direction == 0) - { + if (direction == DIR_NONE) direction = directions[Random() & 3]; - } SetObjectEventDirection(objectEvent, direction); sprite->sTypeFuncId = 1; return TRUE; @@ -3721,9 +3670,7 @@ bool8 MovementType_RotateCounterclockwise_Step1(struct ObjectEvent *objectEvent, bool8 MovementType_RotateCounterclockwise_Step2(struct ObjectEvent *objectEvent, struct Sprite *sprite) { if (WaitForMovementDelay(sprite) || ObjectEventIsTrainerAndCloseToPlayer(objectEvent)) - { sprite->sTypeFuncId = 3; - } return FALSE; } @@ -3733,10 +3680,8 @@ bool8 MovementType_RotateCounterclockwise_Step3(struct ObjectEvent *objectEvent, u8 directions[5]; memcpy(directions, gCounterclockwiseDirections, sizeof gCounterclockwiseDirections); direction = TryGetTrainerEncounterDirection(objectEvent, RUNFOLLOW_ANY); - if (direction == 0) - { + if (direction == DIR_NONE) direction = directions[objectEvent->facingDirection]; - } SetObjectEventDirection(objectEvent, direction); sprite->sTypeFuncId = 0; return TRUE; @@ -3765,9 +3710,7 @@ bool8 MovementType_RotateClockwise_Step1(struct ObjectEvent *objectEvent, struct bool8 MovementType_RotateClockwise_Step2(struct ObjectEvent *objectEvent, struct Sprite *sprite) { if (WaitForMovementDelay(sprite) || ObjectEventIsTrainerAndCloseToPlayer(objectEvent)) - { sprite->sTypeFuncId = 3; - } return FALSE; } @@ -3777,10 +3720,8 @@ bool8 MovementType_RotateClockwise_Step3(struct ObjectEvent *objectEvent, struct u8 directions[5]; memcpy(directions, gClockwiseDirections, sizeof gClockwiseDirections); direction = TryGetTrainerEncounterDirection(objectEvent, RUNFOLLOW_ANY); - if (direction == 0) - { + if (direction == DIR_NONE) direction = directions[objectEvent->facingDirection]; - } SetObjectEventDirection(objectEvent, direction); sprite->sTypeFuncId = 0; return TRUE; @@ -3801,9 +3742,7 @@ bool8 MovementType_WalkBackAndForth_Step1(struct ObjectEvent *objectEvent, struc direction = gInitialMovementTypeFacingDirections[objectEvent->movementType]; if (objectEvent->directionSequenceIndex) - { direction = GetOppositeDirection(direction); - } SetObjectEventDirection(objectEvent, direction); sprite->sTypeFuncId = 2; return TRUE; @@ -3900,9 +3839,8 @@ u8 MovementType_WalkSequenceUpRightLeftDown_Step1(struct ObjectEvent *objectEven u8 directions[sizeof(gUpRightLeftDownDirections)]; memcpy(directions, gUpRightLeftDownDirections, sizeof(gUpRightLeftDownDirections)); if (objectEvent->directionSequenceIndex == 2 && objectEvent->initialCoords.x == objectEvent->currentCoords.x) - { objectEvent->directionSequenceIndex = 3; - } + return MoveNextDirectionInSequence(objectEvent, sprite, directions); } @@ -3913,9 +3851,8 @@ u8 MovementType_WalkSequenceRightLeftDownUp_Step1(struct ObjectEvent *objectEven u8 directions[sizeof(gRightLeftDownUpDirections)]; memcpy(directions, gRightLeftDownUpDirections, sizeof(gRightLeftDownUpDirections)); if (objectEvent->directionSequenceIndex == 1 && objectEvent->initialCoords.x == objectEvent->currentCoords.x) - { objectEvent->directionSequenceIndex = 2; - } + return MoveNextDirectionInSequence(objectEvent, sprite, directions); } @@ -3926,9 +3863,8 @@ u8 MovementType_WalkSequenceDownUpRightLeft_Step1(struct ObjectEvent *objectEven u8 directions[sizeof(gDownUpRightLeftDirections)]; memcpy(directions, gDownUpRightLeftDirections, sizeof(gDownUpRightLeftDirections)); if (objectEvent->directionSequenceIndex == 1 && objectEvent->initialCoords.y == objectEvent->currentCoords.y) - { objectEvent->directionSequenceIndex = 2; - } + return MoveNextDirectionInSequence(objectEvent, sprite, directions); } @@ -3939,9 +3875,8 @@ u8 MovementType_WalkSequenceLeftDownUpRight_Step1(struct ObjectEvent *objectEven u8 directions[sizeof(gLeftDownUpRightDirections)]; memcpy(directions, gLeftDownUpRightDirections, sizeof(gLeftDownUpRightDirections)); if (objectEvent->directionSequenceIndex == 2 && objectEvent->initialCoords.y == objectEvent->currentCoords.y) - { objectEvent->directionSequenceIndex = 3; - } + return MoveNextDirectionInSequence(objectEvent, sprite, directions); } @@ -3952,9 +3887,8 @@ u8 MovementType_WalkSequenceUpLeftRightDown_Step1(struct ObjectEvent *objectEven u8 directions[sizeof(gUpLeftRightDownDirections)]; memcpy(directions, gUpLeftRightDownDirections, sizeof(gUpLeftRightDownDirections)); if (objectEvent->directionSequenceIndex == 2 && objectEvent->initialCoords.x == objectEvent->currentCoords.x) - { objectEvent->directionSequenceIndex = 3; - } + return MoveNextDirectionInSequence(objectEvent, sprite, directions); } @@ -3965,9 +3899,8 @@ u8 MovementType_WalkSequenceLeftRightDownUp_Step1(struct ObjectEvent *objectEven u8 directions[sizeof(gLeftRightDownUpDirections)]; memcpy(directions, gLeftRightDownUpDirections, sizeof(gLeftRightDownUpDirections)); if (objectEvent->directionSequenceIndex == 1 && objectEvent->initialCoords.x == objectEvent->currentCoords.x) - { objectEvent->directionSequenceIndex = 2; - } + return MoveNextDirectionInSequence(objectEvent, sprite, directions); } @@ -3978,9 +3911,8 @@ u8 MovementType_WalkSequenceDownUpLeftRight_Step1(struct ObjectEvent *objectEven u8 directions[sizeof(gStandardDirections)]; memcpy(directions, gStandardDirections, sizeof(gStandardDirections)); if (objectEvent->directionSequenceIndex == 1 && objectEvent->initialCoords.y == objectEvent->currentCoords.y) - { objectEvent->directionSequenceIndex = 2; - } + return MoveNextDirectionInSequence(objectEvent, sprite, directions); } @@ -3991,9 +3923,8 @@ u8 MovementType_WalkSequenceRightDownUpLeft_Step1(struct ObjectEvent *objectEven u8 directions[sizeof(gRightDownUpLeftDirections)]; memcpy(directions, gRightDownUpLeftDirections, sizeof(gRightDownUpLeftDirections)); if (objectEvent->directionSequenceIndex == 2 && objectEvent->initialCoords.y == objectEvent->currentCoords.y) - { objectEvent->directionSequenceIndex = 3; - } + return MoveNextDirectionInSequence(objectEvent, sprite, directions); } @@ -4004,9 +3935,8 @@ u8 MovementType_WalkSequenceLeftUpDownRight_Step1(struct ObjectEvent *objectEven u8 directions[sizeof(gLeftUpDownRightDirections)]; memcpy(directions, gLeftUpDownRightDirections, sizeof(gLeftUpDownRightDirections)); if (objectEvent->directionSequenceIndex == 2 && objectEvent->initialCoords.y == objectEvent->currentCoords.y) - { objectEvent->directionSequenceIndex = 3; - } + return MoveNextDirectionInSequence(objectEvent, sprite, directions); } @@ -4017,9 +3947,8 @@ u8 MovementType_WalkSequenceUpDownRightLeft_Step1(struct ObjectEvent *objectEven u8 directions[sizeof(gUpDownRightLeftDirections)]; memcpy(directions, gUpDownRightLeftDirections, sizeof(gUpDownRightLeftDirections)); if (objectEvent->directionSequenceIndex == 1 && objectEvent->initialCoords.y == objectEvent->currentCoords.y) - { objectEvent->directionSequenceIndex = 2; - } + return MoveNextDirectionInSequence(objectEvent, sprite, directions); } @@ -4030,9 +3959,8 @@ u8 MovementType_WalkSequenceRightLeftUpDown_Step1(struct ObjectEvent *objectEven u8 directions[sizeof(gRightLeftUpDownDirections)]; memcpy(directions, gRightLeftUpDownDirections, sizeof(gRightLeftUpDownDirections)); if (objectEvent->directionSequenceIndex == 1 && objectEvent->initialCoords.x == objectEvent->currentCoords.x) - { objectEvent->directionSequenceIndex = 2; - } + return MoveNextDirectionInSequence(objectEvent, sprite, directions); } @@ -4043,9 +3971,8 @@ u8 MovementType_WalkSequenceDownRightLeftUp_Step1(struct ObjectEvent *objectEven u8 directions[sizeof(gDownRightLeftUpDirections)]; memcpy(directions, gDownRightLeftUpDirections, sizeof(gDownRightLeftUpDirections)); if (objectEvent->directionSequenceIndex == 2 && objectEvent->initialCoords.x == objectEvent->currentCoords.x) - { objectEvent->directionSequenceIndex = 3; - } + return MoveNextDirectionInSequence(objectEvent, sprite, directions); } @@ -4056,9 +3983,8 @@ u8 MovementType_WalkSequenceRightUpDownLeft_Step1(struct ObjectEvent *objectEven u8 directions[sizeof(gRightUpDownLeftDirections)]; memcpy(directions, gRightUpDownLeftDirections, sizeof(gRightUpDownLeftDirections)); if (objectEvent->directionSequenceIndex == 2 && objectEvent->initialCoords.y == objectEvent->currentCoords.y) - { objectEvent->directionSequenceIndex = 3; - } + return MoveNextDirectionInSequence(objectEvent, sprite, directions); } @@ -4069,9 +3995,8 @@ u8 MovementType_WalkSequenceUpDownLeftRight_Step1(struct ObjectEvent *objectEven u8 directions[sizeof(gUpDownLeftRightDirections)]; memcpy(directions, gUpDownLeftRightDirections, sizeof(gUpDownLeftRightDirections)); if (objectEvent->directionSequenceIndex == 1 && objectEvent->initialCoords.y == objectEvent->currentCoords.y) - { objectEvent->directionSequenceIndex = 2; - } + return MoveNextDirectionInSequence(objectEvent, sprite, directions); } @@ -4082,9 +4007,8 @@ u8 MovementType_WalkSequenceLeftRightUpDown_Step1(struct ObjectEvent *objectEven u8 directions[sizeof(gLeftRightUpDownDirections)]; memcpy(directions, gLeftRightUpDownDirections, sizeof(gLeftRightUpDownDirections)); if (objectEvent->directionSequenceIndex == 1 && objectEvent->initialCoords.x == objectEvent->currentCoords.x) - { objectEvent->directionSequenceIndex = 2; - } + return MoveNextDirectionInSequence(objectEvent, sprite, directions); } @@ -4095,9 +4019,8 @@ u8 MovementType_WalkSequenceDownLeftRightUp_Step1(struct ObjectEvent *objectEven u8 directions[sizeof(gDownLeftRightUpDirections)]; memcpy(directions, gDownLeftRightUpDirections, sizeof(gDownLeftRightUpDirections)); if (objectEvent->directionSequenceIndex == 2 && objectEvent->initialCoords.x == objectEvent->currentCoords.x) - { objectEvent->directionSequenceIndex = 3; - } + return MoveNextDirectionInSequence(objectEvent, sprite, directions); } @@ -4108,9 +4031,8 @@ u8 MovementType_WalkSequenceUpLeftDownRight_Step1(struct ObjectEvent *objectEven u8 directions[sizeof(gUpLeftDownRightDirections)]; memcpy(directions, gUpLeftDownRightDirections, sizeof(gUpLeftDownRightDirections)); if (objectEvent->directionSequenceIndex == 2 && objectEvent->initialCoords.y == objectEvent->currentCoords.y) - { objectEvent->directionSequenceIndex = 3; - } + return MoveNextDirectionInSequence(objectEvent, sprite, directions); } @@ -4121,9 +4043,8 @@ u8 MovementType_WalkSequenceDownRightUpLeft_Step1(struct ObjectEvent *objectEven u8 directions[sizeof(gDownRightUpLeftDirections)]; memcpy(directions, gDownRightUpLeftDirections, sizeof(gDownRightUpLeftDirections)); if (objectEvent->directionSequenceIndex == 2 && objectEvent->initialCoords.y == objectEvent->currentCoords.y) - { objectEvent->directionSequenceIndex = 3; - } + return MoveNextDirectionInSequence(objectEvent, sprite, directions); } @@ -4134,9 +4055,8 @@ u8 MovementType_WalkSequenceLeftDownRightUp_Step1(struct ObjectEvent *objectEven u8 directions[sizeof(gLeftDownRightUpDirections)]; memcpy(directions, gLeftDownRightUpDirections, sizeof(gLeftDownRightUpDirections)); if (objectEvent->directionSequenceIndex == 2 && objectEvent->initialCoords.x == objectEvent->currentCoords.x) - { objectEvent->directionSequenceIndex = 3; - } + return MoveNextDirectionInSequence(objectEvent, sprite, directions); } @@ -4147,9 +4067,8 @@ u8 MovementType_WalkSequenceRightUpLeftDown_Step1(struct ObjectEvent *objectEven u8 directions[sizeof(gRightUpLeftDownDirections)]; memcpy(directions, gRightUpLeftDownDirections, sizeof(gRightUpLeftDownDirections)); if (objectEvent->directionSequenceIndex == 2 && objectEvent->initialCoords.x == objectEvent->currentCoords.x) - { objectEvent->directionSequenceIndex = 3; - } + return MoveNextDirectionInSequence(objectEvent, sprite, directions); } @@ -4160,9 +4079,8 @@ u8 MovementType_WalkSequenceUpRightDownLeft_Step1(struct ObjectEvent *objectEven u8 directions[sizeof(gUpRightDownLeftDirections)]; memcpy(directions, gUpRightDownLeftDirections, sizeof(gUpRightDownLeftDirections)); if (objectEvent->directionSequenceIndex == 2 && objectEvent->initialCoords.y == objectEvent->currentCoords.y) - { objectEvent->directionSequenceIndex = 3; - } + return MoveNextDirectionInSequence(objectEvent, sprite, directions); } @@ -4173,9 +4091,8 @@ u8 MovementType_WalkSequenceDownLeftUpRight_Step1(struct ObjectEvent *objectEven u8 directions[sizeof(gDownLeftUpRightDirections)]; memcpy(directions, gDownLeftUpRightDirections, sizeof(gDownLeftUpRightDirections)); if (objectEvent->directionSequenceIndex == 2 && objectEvent->initialCoords.y == objectEvent->currentCoords.y) - { objectEvent->directionSequenceIndex = 3; - } + return MoveNextDirectionInSequence(objectEvent, sprite, directions); } @@ -4186,9 +4103,8 @@ u8 MovementType_WalkSequenceLeftUpRightDown_Step1(struct ObjectEvent *objectEven u8 directions[sizeof(gLeftUpRightDownDirections)]; memcpy(directions, gLeftUpRightDownDirections, sizeof(gLeftUpRightDownDirections)); if (objectEvent->directionSequenceIndex == 2 && objectEvent->initialCoords.x == objectEvent->currentCoords.x) - { objectEvent->directionSequenceIndex = 3; - } + return MoveNextDirectionInSequence(objectEvent, sprite, directions); } @@ -4199,9 +4115,8 @@ u8 MovementType_WalkSequenceRightDownLeftUp_Step1(struct ObjectEvent *objectEven u8 directions[sizeof(gRightDownLeftUpDirections)]; memcpy(directions, gRightDownLeftUpDirections, sizeof(gRightDownLeftUpDirections)); if (objectEvent->directionSequenceIndex == 2 && objectEvent->initialCoords.x == objectEvent->currentCoords.x) - { objectEvent->directionSequenceIndex = 3; - } + return MoveNextDirectionInSequence(objectEvent, sprite, directions); } @@ -4211,19 +4126,16 @@ bool8 MovementType_CopyPlayer_Step0(struct ObjectEvent *objectEvent, struct Spri { ClearObjectEventMovement(objectEvent, sprite); if (objectEvent->directionSequenceIndex == 0) - { objectEvent->directionSequenceIndex = GetPlayerFacingDirection(); - } sprite->sTypeFuncId = 1; return TRUE; } bool8 MovementType_CopyPlayer_Step1(struct ObjectEvent *objectEvent, struct Sprite *sprite) { - if (gObjectEvents[gPlayerAvatar.objectEventId].movementActionId == 0xFF || gPlayerAvatar.tileTransitionState == T_TILE_CENTER) - { + if (gObjectEvents[gPlayerAvatar.objectEventId].movementActionId == MOVEMENT_ACTION_NONE || gPlayerAvatar.tileTransitionState == T_TILE_CENTER) return FALSE; - } + return gCopyPlayerMovementFuncs[PlayerGetCopyableMovement()](objectEvent, sprite, GetPlayerMovementDirection(), NULL); } @@ -4244,13 +4156,13 @@ bool8 CopyablePlayerMovement_None(struct ObjectEvent *objectEvent, struct Sprite bool8 CopyablePlayerMovement_FaceDirection(struct ObjectEvent *objectEvent, struct Sprite *sprite, u8 playerDirection, bool8 tileCallback(u8)) { - ObjectEventSetSingleMovement(objectEvent, sprite, GetFaceDirectionMovementAction(state_to_direction(gInitialMovementTypeFacingDirections[objectEvent->movementType], objectEvent->directionSequenceIndex, playerDirection))); + ObjectEventSetSingleMovement(objectEvent, sprite, GetFaceDirectionMovementAction(GetCopyDirection(gInitialMovementTypeFacingDirections[objectEvent->movementType], objectEvent->directionSequenceIndex, playerDirection))); objectEvent->singleMovementActive = TRUE; sprite->sTypeFuncId = 2; return TRUE; } -bool8 CopyablePlayerMovement_GoSpeed0(struct ObjectEvent *objectEvent, struct Sprite *sprite, u8 playerDirection, bool8 tileCallback(u8)) +bool8 CopyablePlayerMovement_WalkNormal(struct ObjectEvent *objectEvent, struct Sprite *sprite, u8 playerDirection, bool8 tileCallback(u8)) { u32 direction; s16 x; @@ -4263,7 +4175,7 @@ bool8 CopyablePlayerMovement_GoSpeed0(struct ObjectEvent *objectEvent, struct Sp if (direction == DIR_NONE) { direction = playerDirection; - direction = state_to_direction(gInitialMovementTypeFacingDirections[objectEvent->movementType], objectEvent->directionSequenceIndex, direction); + direction = GetCopyDirection(gInitialMovementTypeFacingDirections[objectEvent->movementType], objectEvent->directionSequenceIndex, direction); ObjectEventMoveDestCoords(objectEvent, direction, &x, &y); ObjectEventSetSingleMovement(objectEvent, sprite, GetFaceDirectionMovementAction(direction)); objectEvent->singleMovementActive = TRUE; @@ -4273,52 +4185,52 @@ bool8 CopyablePlayerMovement_GoSpeed0(struct ObjectEvent *objectEvent, struct Sp } else { - direction = state_to_direction(gInitialMovementTypeFacingDirections[objectEvent->movementType], objectEvent->directionSequenceIndex, direction); + direction = GetCopyDirection(gInitialMovementTypeFacingDirections[objectEvent->movementType], objectEvent->directionSequenceIndex, direction); } ObjectEventMoveDestCoords(objectEvent, direction, &x, &y); ObjectEventSetSingleMovement(objectEvent, sprite, GetWalkNormalMovementAction(direction)); + if (GetCollisionAtCoords(objectEvent, x, y, direction) || (tileCallback != NULL && !tileCallback(MapGridGetMetatileBehaviorAt(x, y)))) - { ObjectEventSetSingleMovement(objectEvent, sprite, GetFaceDirectionMovementAction(direction)); - } + objectEvent->singleMovementActive = TRUE; sprite->sTypeFuncId = 2; return TRUE; } -bool8 CopyablePlayerMovement_GoSpeed1(struct ObjectEvent *objectEvent, struct Sprite *sprite, u8 playerDirection, bool8 tileCallback(u8)) +bool8 CopyablePlayerMovement_WalkFast(struct ObjectEvent *objectEvent, struct Sprite *sprite, u8 playerDirection, bool8 tileCallback(u8)) { u32 direction; s16 x; s16 y; direction = playerDirection; - direction = state_to_direction(gInitialMovementTypeFacingDirections[objectEvent->movementType], objectEvent->directionSequenceIndex, direction); + direction = GetCopyDirection(gInitialMovementTypeFacingDirections[objectEvent->movementType], objectEvent->directionSequenceIndex, direction); ObjectEventMoveDestCoords(objectEvent, direction, &x, &y); ObjectEventSetSingleMovement(objectEvent, sprite, GetWalkFastMovementAction(direction)); + if (GetCollisionAtCoords(objectEvent, x, y, direction) || (tileCallback != NULL && !tileCallback(MapGridGetMetatileBehaviorAt(x, y)))) - { ObjectEventSetSingleMovement(objectEvent, sprite, GetFaceDirectionMovementAction(direction)); - } + objectEvent->singleMovementActive = TRUE; sprite->sTypeFuncId = 2; return TRUE; } -bool8 CopyablePlayerMovement_GoSpeed2(struct ObjectEvent *objectEvent, struct Sprite *sprite, u8 playerDirection, bool8 tileCallback(u8)) +bool8 CopyablePlayerMovement_WalkFaster(struct ObjectEvent *objectEvent, struct Sprite *sprite, u8 playerDirection, bool8 tileCallback(u8)) { u32 direction; s16 x; s16 y; direction = playerDirection; - direction = state_to_direction(gInitialMovementTypeFacingDirections[objectEvent->movementType], objectEvent->directionSequenceIndex, direction); + direction = GetCopyDirection(gInitialMovementTypeFacingDirections[objectEvent->movementType], objectEvent->directionSequenceIndex, direction); ObjectEventMoveDestCoords(objectEvent, direction, &x, &y); - ObjectEventSetSingleMovement(objectEvent, sprite, GetWalkFastestMovementAction(direction)); + ObjectEventSetSingleMovement(objectEvent, sprite, GetWalkFasterMovementAction(direction)); + if (GetCollisionAtCoords(objectEvent, x, y, direction) || (tileCallback != NULL && !tileCallback(MapGridGetMetatileBehaviorAt(x, y)))) - { ObjectEventSetSingleMovement(objectEvent, sprite, GetFaceDirectionMovementAction(direction)); - } + objectEvent->singleMovementActive = TRUE; sprite->sTypeFuncId = 2; return TRUE; @@ -4331,49 +4243,30 @@ bool8 CopyablePlayerMovement_Slide(struct ObjectEvent *objectEvent, struct Sprit s16 y; direction = playerDirection; - direction = state_to_direction(gInitialMovementTypeFacingDirections[objectEvent->movementType], objectEvent->directionSequenceIndex, direction); + direction = GetCopyDirection(gInitialMovementTypeFacingDirections[objectEvent->movementType], objectEvent->directionSequenceIndex, direction); ObjectEventMoveDestCoords(objectEvent, direction, &x, &y); ObjectEventSetSingleMovement(objectEvent, sprite, GetSlideMovementAction(direction)); + if (GetCollisionAtCoords(objectEvent, x, y, direction) || (tileCallback != NULL && !tileCallback(MapGridGetMetatileBehaviorAt(x, y)))) - { ObjectEventSetSingleMovement(objectEvent, sprite, GetFaceDirectionMovementAction(direction)); - } + objectEvent->singleMovementActive = TRUE; sprite->sTypeFuncId = 2; return TRUE; } -bool8 cph_IM_DIFFERENT(struct ObjectEvent *objectEvent, struct Sprite *sprite, u8 playerDirection, bool8 tileCallback(u8)) +bool8 CopyablePlayerMovement_JumpInPlace(struct ObjectEvent *objectEvent, struct Sprite *sprite, u8 playerDirection, bool8 tileCallback(u8)) { u32 direction; direction = playerDirection; - direction = state_to_direction(gInitialMovementTypeFacingDirections[objectEvent->movementType], objectEvent->directionSequenceIndex, direction); + direction = GetCopyDirection(gInitialMovementTypeFacingDirections[objectEvent->movementType], objectEvent->directionSequenceIndex, direction); ObjectEventSetSingleMovement(objectEvent, sprite, GetJumpInPlaceMovementAction(direction)); objectEvent->singleMovementActive = TRUE; sprite->sTypeFuncId = 2; return TRUE; } -bool8 CopyablePlayerMovement_GoSpeed4(struct ObjectEvent *objectEvent, struct Sprite *sprite, u8 playerDirection, bool8 tileCallback(u8)) -{ - u32 direction; - s16 x; - s16 y; - - direction = playerDirection; - direction = state_to_direction(gInitialMovementTypeFacingDirections[objectEvent->movementType], objectEvent->directionSequenceIndex, direction); - ObjectEventMoveDestCoords(objectEvent, direction, &x, &y); - ObjectEventSetSingleMovement(objectEvent, sprite, GetJumpMovementAction(direction)); - if (GetCollisionAtCoords(objectEvent, x, y, direction) || (tileCallback != NULL && !tileCallback(MapGridGetMetatileBehaviorAt(x, y)))) - { - ObjectEventSetSingleMovement(objectEvent, sprite, GetFaceDirectionMovementAction(direction)); - } - objectEvent->singleMovementActive = TRUE; - sprite->sTypeFuncId = 2; - return TRUE; -} - bool8 CopyablePlayerMovement_Jump(struct ObjectEvent *objectEvent, struct Sprite *sprite, u8 playerDirection, bool8 tileCallback(u8)) { u32 direction; @@ -4381,15 +4274,34 @@ bool8 CopyablePlayerMovement_Jump(struct ObjectEvent *objectEvent, struct Sprite s16 y; direction = playerDirection; - direction = state_to_direction(gInitialMovementTypeFacingDirections[objectEvent->movementType], objectEvent->directionSequenceIndex, direction); + direction = GetCopyDirection(gInitialMovementTypeFacingDirections[objectEvent->movementType], objectEvent->directionSequenceIndex, direction); + ObjectEventMoveDestCoords(objectEvent, direction, &x, &y); + ObjectEventSetSingleMovement(objectEvent, sprite, GetJumpMovementAction(direction)); + + if (GetCollisionAtCoords(objectEvent, x, y, direction) || (tileCallback != NULL && !tileCallback(MapGridGetMetatileBehaviorAt(x, y)))) + ObjectEventSetSingleMovement(objectEvent, sprite, GetFaceDirectionMovementAction(direction)); + + objectEvent->singleMovementActive = TRUE; + sprite->sTypeFuncId = 2; + return TRUE; +} + +bool8 CopyablePlayerMovement_Jump2(struct ObjectEvent *objectEvent, struct Sprite *sprite, u8 playerDirection, bool8 tileCallback(u8)) +{ + u32 direction; + s16 x; + s16 y; + + direction = playerDirection; + direction = GetCopyDirection(gInitialMovementTypeFacingDirections[objectEvent->movementType], objectEvent->directionSequenceIndex, direction); x = objectEvent->currentCoords.x; y = objectEvent->currentCoords.y; MoveCoordsInDirection(direction, &x, &y, 2, 2); ObjectEventSetSingleMovement(objectEvent, sprite, GetJump2MovementAction(direction)); + if (GetCollisionAtCoords(objectEvent, x, y, direction) || (tileCallback != NULL && !tileCallback(MapGridGetMetatileBehaviorAt(x, y)))) - { ObjectEventSetSingleMovement(objectEvent, sprite, GetFaceDirectionMovementAction(direction)); - } + objectEvent->singleMovementActive = TRUE; sprite->sTypeFuncId = 2; return TRUE; @@ -4467,9 +4379,7 @@ bool8 MovementType_Buried_Step0(struct ObjectEvent *objectEvent, struct Sprite * bool8 MovementType_MoveInPlace_Step1(struct ObjectEvent *objectEvent, struct Sprite *sprite) { if (ObjectEventExecSingleMovementAction(objectEvent, sprite)) - { sprite->sTypeFuncId = 0; - } return FALSE; } @@ -4508,7 +4418,7 @@ movement_type_def(MovementType_RunInPlace, gMovementTypeFuncs_RunInPlace) bool8 MovementType_RunInPlace_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite) { ClearObjectEventMovement(objectEvent, sprite); - ObjectEventSetSingleMovement(objectEvent, sprite, GetWalkInPlaceFastestMovementAction(objectEvent->facingDirection)); + ObjectEventSetSingleMovement(objectEvent, sprite, GetWalkInPlaceFasterMovementAction(objectEvent->facingDirection)); sprite->sTypeFuncId = 1; return TRUE; } @@ -4544,7 +4454,7 @@ static void ClearObjectEventMovement(struct ObjectEvent *objectEvent, struct Spr objectEvent->singleMovementActive = FALSE; objectEvent->heldMovementActive = FALSE; objectEvent->heldMovementFinished = FALSE; - objectEvent->movementActionId = 0xFF; + objectEvent->movementActionId = MOVEMENT_ACTION_NONE; sprite->sTypeFuncId = 0; } @@ -4772,9 +4682,8 @@ static bool8 IsMetatileDirectionallyImpassable(struct ObjectEvent *objectEvent, { if (gOppositeDirectionBlockedMetatileFuncs[direction - 1](objectEvent->currentMetatileBehavior) || gDirectionBlockedMetatileFuncs[direction - 1](MapGridGetMetatileBehaviorAt(x, y))) - { return TRUE; - } + return FALSE; } @@ -4791,9 +4700,7 @@ static bool8 DoesObjectCollideWithObjectAt(struct ObjectEvent *objectEvent, s16 if ((curObject->currentCoords.x == x && curObject->currentCoords.y == y) || (curObject->previousCoords.x == x && curObject->previousCoords.y == y)) { if (AreZCoordsCompatible(objectEvent->currentElevation, curObject->currentElevation)) - { return TRUE; - } } } } @@ -4806,9 +4713,7 @@ bool8 IsBerryTreeSparkling(u8 localId, u8 mapNum, u8 mapGroup) if (!TryGetObjectEventIdByLocalIdAndMap(localId, mapNum, mapGroup, &objectEventId) && gSprites[gObjectEvents[objectEventId].spriteId].sBerryTreeFlags & BERRY_FLAG_SPARKLING) - { return TRUE; - } return FALSE; } @@ -4818,9 +4723,7 @@ void SetBerryTreeJustPicked(u8 localId, u8 mapNum, u8 mapGroup) u8 objectEventId; if (!TryGetObjectEventIdByLocalIdAndMap(localId, mapNum, mapGroup, &objectEventId)) - { gSprites[gObjectEvents[objectEventId].spriteId].sBerryTreeFlags |= BERRY_FLAG_JUST_PICKED; - } } #undef sTimer @@ -4925,7 +4828,7 @@ bool8 ObjectEventIsMovementOverridden(struct ObjectEvent *objectEvent) bool8 ObjectEventIsHeldMovementActive(struct ObjectEvent *objectEvent) { - if (objectEvent->heldMovementActive && objectEvent->movementActionId != 0xFF) + if (objectEvent->heldMovementActive && objectEvent->movementActionId != MOVEMENT_ACTION_NONE) return TRUE; return FALSE; @@ -4958,7 +4861,7 @@ void ObjectEventClearHeldMovementIfActive(struct ObjectEvent *objectEvent) void ObjectEventClearHeldMovement(struct ObjectEvent *objectEvent) { - objectEvent->movementActionId = 0xFF; + objectEvent->movementActionId = MOVEMENT_ACTION_NONE; objectEvent->heldMovementActive = FALSE; objectEvent->heldMovementFinished = FALSE; gSprites[objectEvent->spriteId].sTypeFuncId = 0; @@ -4994,14 +4897,12 @@ void UpdateObjectEventCurrentMovement(struct ObjectEvent *objectEvent, struct Sp { DoGroundEffects_OnSpawn(objectEvent, sprite); TryEnableObjectEventAnim(objectEvent, sprite); + if (ObjectEventIsHeldMovementActive(objectEvent)) - { ObjectEventExecHeldMovementAction(objectEvent, sprite); - } else if (!objectEvent->frozen) - { while (callback(objectEvent, sprite)); - } + DoGroundEffects_OnBeginStep(objectEvent, sprite); DoGroundEffects_OnFinishStep(objectEvent, sprite); UpdateObjectEventSpriteAnimPause(objectEvent, sprite); @@ -5025,7 +4926,7 @@ dirn_to_anim(GetWalkSlowMovementAction, gWalkSlowMovementActions); dirn_to_anim(GetWalkNormalMovementAction, gWalkNormalMovementActions); dirn_to_anim(GetWalkFastMovementAction, gWalkFastMovementActions); dirn_to_anim(GetRideWaterCurrentMovementAction, gRideWaterCurrentMovementActions); -dirn_to_anim(GetWalkFastestMovementAction, gWalkFastestMovementActions); +dirn_to_anim(GetWalkFasterMovementAction, gWalkFasterMovementActions); dirn_to_anim(GetSlideMovementAction, gSlideMovementActions); dirn_to_anim(GetPlayerRunMovementAction, gPlayerRunMovementActions); dirn_to_anim(GetJump2MovementAction, gJump2MovementActions); @@ -5036,7 +4937,7 @@ dirn_to_anim(GetJumpSpecialMovementAction, gJumpSpecialMovementActions); dirn_to_anim(GetWalkInPlaceSlowMovementAction, gWalkInPlaceSlowMovementActions); dirn_to_anim(GetWalkInPlaceNormalMovementAction, gWalkInPlaceNormalMovementActions); dirn_to_anim(GetWalkInPlaceFastMovementAction, gWalkInPlaceFastMovementActions); -dirn_to_anim(GetWalkInPlaceFastestMovementAction, gWalkInPlaceFastestMovementActions); +dirn_to_anim(GetWalkInPlaceFasterMovementAction, gWalkInPlaceFasterMovementActions); bool8 ObjectEventFaceOppositeDirection(struct ObjectEvent *objectEvent, u8 direction) { @@ -5060,46 +4961,45 @@ u8 GetOppositeDirection(u8 direction) memcpy(directions, sOppositeDirections, sizeof sOppositeDirections); if (direction <= DIR_NONE || direction > (sizeof sOppositeDirections)) - { return direction; - } + return directions[direction - 1]; } -static u32 zffu_offset_calc(u8 a0, u8 a1) +// Takes the player's original and current direction and gives a direction the copy NPC should consider as the player's direction. +// See comments at the table's definition. +static u32 GetPlayerDirectionForCopy(u8 initDir, u8 moveDir) { - return gUnknown_0850DC2F[a0 - 1][a1 - 1]; + return sPlayerDirectionsForCopy[initDir - 1][moveDir - 1]; } -static u32 state_to_direction(u8 a0, u32 a1, u32 a2) +// copyInitDir is the initial facing direction of the copying NPC. +// playerInitDir is the direction the player was facing when the copying NPC was spawned, as set by MovementType_CopyPlayer_Step0. +// playerMoveDir is the direction the player is currently moving. +static u32 GetCopyDirection(u8 copyInitDir, u32 playerInitDir, u32 playerMoveDir) { - u32 zffuOffset; - u8 a1_2; - u8 a2_2; + u32 dir; + u8 _playerInitDir = playerInitDir; + u8 _playerMoveDir = playerMoveDir; + if (_playerInitDir == DIR_NONE || _playerMoveDir == DIR_NONE + || _playerInitDir > DIR_EAST || _playerMoveDir > DIR_EAST) + return DIR_NONE; - a1_2 = a1; - a2_2 = a2; - if (a1_2 == 0 || a2_2 == 0 || a1_2 > DIR_EAST || a2_2 > DIR_EAST) - { - return 0; - } - zffuOffset = zffu_offset_calc(a1_2, a2); - return gUnknown_0850DC3F[a0 - 1][zffuOffset - 1]; + dir = GetPlayerDirectionForCopy(_playerInitDir, playerMoveDir); + return sPlayerDirectionToCopyDirection[copyInitDir - 1][dir - 1]; } static void ObjectEventExecHeldMovementAction(struct ObjectEvent *objectEvent, struct Sprite *sprite) { if (gMovementActionFuncs[objectEvent->movementActionId][sprite->sActionFuncId](objectEvent, sprite)) - { objectEvent->heldMovementFinished = TRUE; - } } static bool8 ObjectEventExecSingleMovementAction(struct ObjectEvent *objectEvent, struct Sprite *sprite) { if (gMovementActionFuncs[objectEvent->movementActionId][sprite->sActionFuncId](objectEvent, sprite)) { - objectEvent->movementActionId = 0xFF; + objectEvent->movementActionId = MOVEMENT_ACTION_NONE; sprite->sActionFuncId = 0; return TRUE; } @@ -5176,7 +5076,7 @@ static void InitMovementNormal(struct ObjectEvent *objectEvent, struct Sprite *s static void StartRunningAnim(struct ObjectEvent *objectEvent, struct Sprite *sprite, u8 direction) { - InitNpcForMovement(objectEvent, sprite, direction, 1); + InitNpcForMovement(objectEvent, sprite, direction, MOVE_SPEED_FAST_1); SetStepAnimHandleAlternation(objectEvent, sprite, GetRunningDirectionAnimNum(objectEvent->facingDirection)); } @@ -5356,7 +5256,7 @@ bool8 MovementAction_WalkSlowRight_Step1(struct ObjectEvent *objectEvent, struct bool8 MovementAction_WalkNormalDiagonalUpLeft_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite) { - InitMovementNormal(objectEvent, sprite, DIR_NORTHWEST, 0); + InitMovementNormal(objectEvent, sprite, DIR_NORTHWEST, MOVE_SPEED_NORMAL); return MovementAction_WalkNormalDiagonalUpLeft_Step1(objectEvent, sprite); } @@ -5372,7 +5272,7 @@ bool8 MovementAction_WalkNormalDiagonalUpLeft_Step1(struct ObjectEvent *objectEv bool8 MovementAction_WalkNormalDiagonalUpRight_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite) { - InitMovementNormal(objectEvent, sprite, DIR_NORTHEAST, 0); + InitMovementNormal(objectEvent, sprite, DIR_NORTHEAST, MOVE_SPEED_NORMAL); return MovementAction_WalkNormalDiagonalUpRight_Step1(objectEvent, sprite); } @@ -5388,7 +5288,7 @@ bool8 MovementAction_WalkNormalDiagonalUpRight_Step1(struct ObjectEvent *objectE bool8 MovementAction_WalkNormalDiagonalDownLeft_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite) { - InitMovementNormal(objectEvent, sprite, DIR_SOUTHWEST, 0); + InitMovementNormal(objectEvent, sprite, DIR_SOUTHWEST, MOVE_SPEED_NORMAL); return MovementAction_WalkNormalDiagonalDownLeft_Step1(objectEvent, sprite); } @@ -5404,7 +5304,7 @@ bool8 MovementAction_WalkNormalDiagonalDownLeft_Step1(struct ObjectEvent *object bool8 MovementAction_WalkNormalDiagonalDownRight_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite) { - InitMovementNormal(objectEvent, sprite, DIR_SOUTHEAST, 0); + InitMovementNormal(objectEvent, sprite, DIR_SOUTHEAST, MOVE_SPEED_NORMAL); return MovementAction_WalkNormalDiagonalDownRight_Step1(objectEvent, sprite); } @@ -5420,7 +5320,7 @@ bool8 MovementAction_WalkNormalDiagonalDownRight_Step1(struct ObjectEvent *objec bool8 MovementAction_WalkNormalDown_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite) { - InitMovementNormal(objectEvent, sprite, DIR_SOUTH, 0); + InitMovementNormal(objectEvent, sprite, DIR_SOUTH, MOVE_SPEED_NORMAL); return MovementAction_WalkNormalDown_Step1(objectEvent, sprite); } @@ -5436,7 +5336,7 @@ bool8 MovementAction_WalkNormalDown_Step1(struct ObjectEvent *objectEvent, struc bool8 MovementAction_WalkNormalUp_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite) { - InitMovementNormal(objectEvent, sprite, DIR_NORTH, 0); + InitMovementNormal(objectEvent, sprite, DIR_NORTH, MOVE_SPEED_NORMAL); return MovementAction_WalkNormalUp_Step1(objectEvent, sprite); } @@ -5452,7 +5352,7 @@ bool8 MovementAction_WalkNormalUp_Step1(struct ObjectEvent *objectEvent, struct bool8 MovementAction_WalkNormalLeft_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite) { - InitMovementNormal(objectEvent, sprite, DIR_WEST, 0); + InitMovementNormal(objectEvent, sprite, DIR_WEST, MOVE_SPEED_NORMAL); return MovementAction_WalkNormalLeft_Step1(objectEvent, sprite); } @@ -5468,7 +5368,7 @@ bool8 MovementAction_WalkNormalLeft_Step1(struct ObjectEvent *objectEvent, struc bool8 MovementAction_WalkNormalRight_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite) { - InitMovementNormal(objectEvent, sprite, DIR_EAST, 0); + InitMovementNormal(objectEvent, sprite, DIR_EAST, MOVE_SPEED_NORMAL); return MovementAction_WalkNormalRight_Step1(objectEvent, sprite); } @@ -5491,7 +5391,7 @@ enum { JUMP_TYPE_NORMAL, }; -static void InitJump(struct ObjectEvent *objectEvent, struct Sprite *sprite, u8 direction, u8 speed, u8 type) +static void InitJump(struct ObjectEvent *objectEvent, struct Sprite *sprite, u8 direction, u8 distance, u8 type) { s16 displacements[ARRAY_COUNT(sJumpInitDisplacements)]; s16 x; @@ -5501,22 +5401,24 @@ static void InitJump(struct ObjectEvent *objectEvent, struct Sprite *sprite, u8 x = 0; y = 0; SetObjectEventDirection(objectEvent, direction); - MoveCoordsInDirection(direction, &x, &y, displacements[speed], displacements[speed]); + MoveCoordsInDirection(direction, &x, &y, displacements[distance], displacements[distance]); ShiftObjectEventCoords(objectEvent, objectEvent->currentCoords.x + x, objectEvent->currentCoords.y + y); - SetJumpSpriteData(sprite, direction, speed, type); + SetJumpSpriteData(sprite, direction, distance, type); sprite->sActionFuncId = 1; sprite->animPaused = FALSE; objectEvent->triggerGroundEffectsOnMove = TRUE; objectEvent->disableCoveringGroundEffects = TRUE; } -static void InitJumpRegular(struct ObjectEvent *objectEvent, struct Sprite *sprite, u8 direction, u8 speed, u8 type) +static void InitJumpRegular(struct ObjectEvent *objectEvent, struct Sprite *sprite, u8 direction, u8 distance, u8 type) { - InitJump(objectEvent, sprite, direction, speed, type); + InitJump(objectEvent, sprite, direction, distance, type); SetStepAnimHandleAlternation(objectEvent, sprite, GetMoveDirectionAnimNum(objectEvent->facingDirection)); DoShadowFieldEffect(objectEvent); } +#define sDistance data[4] + static u8 UpdateJumpAnim(struct ObjectEvent *objectEvent, struct Sprite *sprite, u8 callback(struct Sprite *)) { s16 displacements[ARRAY_COUNT(sJumpDisplacements)]; @@ -5526,11 +5428,11 @@ static u8 UpdateJumpAnim(struct ObjectEvent *objectEvent, struct Sprite *sprite, memcpy(displacements, sJumpDisplacements, sizeof sJumpDisplacements); result = callback(sprite); - if (result == JUMP_HALFWAY && displacements[sprite->sSpeed] != 0) + if (result == JUMP_HALFWAY && displacements[sprite->sDistance] != 0) { x = 0; y = 0; - MoveCoordsInDirection(objectEvent->movementDirection, &x, &y, displacements[sprite->sSpeed], displacements[sprite->sSpeed]); + MoveCoordsInDirection(objectEvent->movementDirection, &x, &y, displacements[sprite->sDistance], displacements[sprite->sDistance]); ShiftObjectEventCoords(objectEvent, objectEvent->currentCoords.x + x, objectEvent->currentCoords.y + y); objectEvent->triggerGroundEffectsOnMove = TRUE; objectEvent->disableCoveringGroundEffects = TRUE; @@ -5545,6 +5447,8 @@ static u8 UpdateJumpAnim(struct ObjectEvent *objectEvent, struct Sprite *sprite, return result; } +#undef sDistance + static u8 DoJumpAnimStep(struct ObjectEvent *objectEvent, struct Sprite *sprite) { return UpdateJumpAnim(objectEvent, sprite, DoJumpSpriteMovement); @@ -5587,7 +5491,7 @@ static bool8 DoJumpInPlaceAnim(struct ObjectEvent *objectEvent, struct Sprite *s bool8 MovementAction_Jump2Down_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite) { - InitJumpRegular(objectEvent, sprite, DIR_SOUTH, 2, JUMP_TYPE_HIGH); + InitJumpRegular(objectEvent, sprite, DIR_SOUTH, JUMP_DISTANCE_FAR, JUMP_TYPE_HIGH); return MovementAction_Jump2Down_Step1(objectEvent, sprite); } @@ -5604,7 +5508,7 @@ bool8 MovementAction_Jump2Down_Step1(struct ObjectEvent *objectEvent, struct Spr bool8 MovementAction_Jump2Up_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite) { - InitJumpRegular(objectEvent, sprite, DIR_NORTH, 2, JUMP_TYPE_HIGH); + InitJumpRegular(objectEvent, sprite, DIR_NORTH, JUMP_DISTANCE_FAR, JUMP_TYPE_HIGH); return MovementAction_Jump2Up_Step1(objectEvent, sprite); } @@ -5621,7 +5525,7 @@ bool8 MovementAction_Jump2Up_Step1(struct ObjectEvent *objectEvent, struct Sprit bool8 MovementAction_Jump2Left_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite) { - InitJumpRegular(objectEvent, sprite, DIR_WEST, 2, JUMP_TYPE_HIGH); + InitJumpRegular(objectEvent, sprite, DIR_WEST, JUMP_DISTANCE_FAR, JUMP_TYPE_HIGH); return MovementAction_Jump2Left_Step1(objectEvent, sprite); } @@ -5638,7 +5542,7 @@ bool8 MovementAction_Jump2Left_Step1(struct ObjectEvent *objectEvent, struct Spr bool8 MovementAction_Jump2Right_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite) { - InitJumpRegular(objectEvent, sprite, DIR_EAST, 2, JUMP_TYPE_HIGH); + InitJumpRegular(objectEvent, sprite, DIR_EAST, JUMP_DISTANCE_FAR, JUMP_TYPE_HIGH); return MovementAction_Jump2Right_Step1(objectEvent, sprite); } @@ -5701,7 +5605,7 @@ bool8 MovementAction_Delay16_Step0(struct ObjectEvent *objectEvent, struct Sprit bool8 MovementAction_WalkFastDown_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite) { - InitMovementNormal(objectEvent, sprite, DIR_SOUTH, 1); + InitMovementNormal(objectEvent, sprite, DIR_SOUTH, MOVE_SPEED_FAST_1); return MovementAction_WalkFastDown_Step1(objectEvent, sprite); } @@ -5717,7 +5621,7 @@ bool8 MovementAction_WalkFastDown_Step1(struct ObjectEvent *objectEvent, struct bool8 MovementAction_WalkFastUp_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite) { - InitMovementNormal(objectEvent, sprite, DIR_NORTH, 1); + InitMovementNormal(objectEvent, sprite, DIR_NORTH, MOVE_SPEED_FAST_1); return MovementAction_WalkFastUp_Step1(objectEvent, sprite); } @@ -5733,7 +5637,7 @@ bool8 MovementAction_WalkFastUp_Step1(struct ObjectEvent *objectEvent, struct Sp bool8 MovementAction_WalkFastLeft_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite) { - InitMovementNormal(objectEvent, sprite, DIR_WEST, 1); + InitMovementNormal(objectEvent, sprite, DIR_WEST, MOVE_SPEED_FAST_1); return MovementAction_WalkFastLeft_Step1(objectEvent, sprite); } @@ -5749,7 +5653,7 @@ bool8 MovementAction_WalkFastLeft_Step1(struct ObjectEvent *objectEvent, struct bool8 MovementAction_WalkFastRight_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite) { - InitMovementNormal(objectEvent, sprite, DIR_EAST, 1); + InitMovementNormal(objectEvent, sprite, DIR_EAST, MOVE_SPEED_FAST_1); return MovementAction_WalkFastRight_Step1(objectEvent, sprite); } @@ -5787,9 +5691,8 @@ bool8 MovementAction_WalkInPlace_Step1(struct ObjectEvent *objectEvent, struct S bool8 MovementAction_WalkInPlaceSlow_Step1(struct ObjectEvent *objectEvent, struct Sprite *sprite) { if (sprite->data[3] & 1) - { sprite->animDelayCounter++; - } + return MovementAction_WalkInPlace_Step1(objectEvent, sprite); } @@ -5865,25 +5768,25 @@ bool8 MovementAction_WalkInPlaceFastRight_Step0(struct ObjectEvent *objectEvent, return MovementAction_WalkInPlace_Step1(objectEvent, sprite); } -bool8 MovementAction_WalkInPlaceFastestDown_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite) +bool8 MovementAction_WalkInPlaceFasterDown_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite) { InitMoveInPlace(objectEvent, sprite, DIR_SOUTH, GetMoveDirectionFasterAnimNum(DIR_SOUTH), 4); return MovementAction_WalkInPlace_Step1(objectEvent, sprite); } -bool8 MovementAction_WalkInPlaceFastestUp_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite) +bool8 MovementAction_WalkInPlaceFasterUp_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite) { InitMoveInPlace(objectEvent, sprite, DIR_NORTH, GetMoveDirectionFasterAnimNum(DIR_NORTH), 4); return MovementAction_WalkInPlace_Step1(objectEvent, sprite); } -bool8 MovementAction_WalkInPlaceFastestLeft_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite) +bool8 MovementAction_WalkInPlaceFasterLeft_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite) { InitMoveInPlace(objectEvent, sprite, DIR_WEST, GetMoveDirectionFasterAnimNum(DIR_WEST), 4); return MovementAction_WalkInPlace_Step1(objectEvent, sprite); } -bool8 MovementAction_WalkInPlaceFastestRight_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite) +bool8 MovementAction_WalkInPlaceFasterRight_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite) { InitMoveInPlace(objectEvent, sprite, DIR_EAST, GetMoveDirectionFasterAnimNum(DIR_EAST), 4); return MovementAction_WalkInPlace_Step1(objectEvent, sprite); @@ -5891,7 +5794,7 @@ bool8 MovementAction_WalkInPlaceFastestRight_Step0(struct ObjectEvent *objectEve bool8 MovementAction_RideWaterCurrentDown_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite) { - InitMovementNormal(objectEvent, sprite, DIR_SOUTH, 2); + InitMovementNormal(objectEvent, sprite, DIR_SOUTH, MOVE_SPEED_FAST_2); return MovementAction_RideWaterCurrentDown_Step1(objectEvent, sprite); } @@ -5907,7 +5810,7 @@ bool8 MovementAction_RideWaterCurrentDown_Step1(struct ObjectEvent *objectEvent, bool8 MovementAction_RideWaterCurrentUp_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite) { - InitMovementNormal(objectEvent, sprite, DIR_NORTH, 2); + InitMovementNormal(objectEvent, sprite, DIR_NORTH, MOVE_SPEED_FAST_2); return MovementAction_RideWaterCurrentUp_Step1(objectEvent, sprite); } @@ -5923,7 +5826,7 @@ bool8 MovementAction_RideWaterCurrentUp_Step1(struct ObjectEvent *objectEvent, s bool8 MovementAction_RideWaterCurrentLeft_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite) { - InitMovementNormal(objectEvent, sprite, DIR_WEST, 2); + InitMovementNormal(objectEvent, sprite, DIR_WEST, MOVE_SPEED_FAST_2); return MovementAction_RideWaterCurrentLeft_Step1(objectEvent, sprite); } @@ -5939,7 +5842,7 @@ bool8 MovementAction_RideWaterCurrentLeft_Step1(struct ObjectEvent *objectEvent, bool8 MovementAction_RideWaterCurrentRight_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite) { - InitMovementNormal(objectEvent, sprite, DIR_EAST, 2); + InitMovementNormal(objectEvent, sprite, DIR_EAST, MOVE_SPEED_FAST_2); return MovementAction_RideWaterCurrentRight_Step1(objectEvent, sprite); } @@ -5953,13 +5856,13 @@ bool8 MovementAction_RideWaterCurrentRight_Step1(struct ObjectEvent *objectEvent return FALSE; } -bool8 MovementAction_WalkFastestDown_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite) +bool8 MovementAction_WalkFasterDown_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite) { - InitMovementNormal(objectEvent, sprite, DIR_SOUTH, 3); - return MovementAction_WalkFastestDown_Step1(objectEvent, sprite); + InitMovementNormal(objectEvent, sprite, DIR_SOUTH, MOVE_SPEED_FASTER); + return MovementAction_WalkFasterDown_Step1(objectEvent, sprite); } -bool8 MovementAction_WalkFastestDown_Step1(struct ObjectEvent *objectEvent, struct Sprite *sprite) +bool8 MovementAction_WalkFasterDown_Step1(struct ObjectEvent *objectEvent, struct Sprite *sprite) { if (UpdateMovementNormal(objectEvent, sprite)) { @@ -5969,13 +5872,13 @@ bool8 MovementAction_WalkFastestDown_Step1(struct ObjectEvent *objectEvent, stru return FALSE; } -bool8 MovementAction_WalkFastestUp_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite) +bool8 MovementAction_WalkFasterUp_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite) { - InitMovementNormal(objectEvent, sprite, DIR_NORTH, 3); - return MovementAction_WalkFastestUp_Step1(objectEvent, sprite); + InitMovementNormal(objectEvent, sprite, DIR_NORTH, MOVE_SPEED_FASTER); + return MovementAction_WalkFasterUp_Step1(objectEvent, sprite); } -bool8 MovementAction_WalkFastestUp_Step1(struct ObjectEvent *objectEvent, struct Sprite *sprite) +bool8 MovementAction_WalkFasterUp_Step1(struct ObjectEvent *objectEvent, struct Sprite *sprite) { if (UpdateMovementNormal(objectEvent, sprite)) { @@ -5985,13 +5888,13 @@ bool8 MovementAction_WalkFastestUp_Step1(struct ObjectEvent *objectEvent, struct return FALSE; } -bool8 MovementAction_WalkFastestLeft_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite) +bool8 MovementAction_WalkFasterLeft_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite) { - InitMovementNormal(objectEvent, sprite, DIR_WEST, 3); - return MovementAction_WalkFastestLeft_Step1(objectEvent, sprite); + InitMovementNormal(objectEvent, sprite, DIR_WEST, MOVE_SPEED_FASTER); + return MovementAction_WalkFasterLeft_Step1(objectEvent, sprite); } -bool8 MovementAction_WalkFastestLeft_Step1(struct ObjectEvent *objectEvent, struct Sprite *sprite) +bool8 MovementAction_WalkFasterLeft_Step1(struct ObjectEvent *objectEvent, struct Sprite *sprite) { if (UpdateMovementNormal(objectEvent, sprite)) { @@ -6001,13 +5904,13 @@ bool8 MovementAction_WalkFastestLeft_Step1(struct ObjectEvent *objectEvent, stru return FALSE; } -bool8 MovementAction_WalkFastestRight_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite) +bool8 MovementAction_WalkFasterRight_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite) { - InitMovementNormal(objectEvent, sprite, DIR_EAST, 3); - return MovementAction_WalkFastestRight_Step1(objectEvent, sprite); + InitMovementNormal(objectEvent, sprite, DIR_EAST, MOVE_SPEED_FASTER); + return MovementAction_WalkFasterRight_Step1(objectEvent, sprite); } -bool8 MovementAction_WalkFastestRight_Step1(struct ObjectEvent *objectEvent, struct Sprite *sprite) +bool8 MovementAction_WalkFasterRight_Step1(struct ObjectEvent *objectEvent, struct Sprite *sprite) { if (UpdateMovementNormal(objectEvent, sprite)) { @@ -6019,7 +5922,7 @@ bool8 MovementAction_WalkFastestRight_Step1(struct ObjectEvent *objectEvent, str bool8 MovementAction_SlideDown_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite) { - InitMovementNormal(objectEvent, sprite, DIR_SOUTH, 4); + InitMovementNormal(objectEvent, sprite, DIR_SOUTH, MOVE_SPEED_FASTEST); return MovementAction_SlideDown_Step1(objectEvent, sprite); } @@ -6035,7 +5938,7 @@ bool8 MovementAction_SlideDown_Step1(struct ObjectEvent *objectEvent, struct Spr bool8 MovementAction_SlideUp_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite) { - InitMovementNormal(objectEvent, sprite, DIR_NORTH, 4); + InitMovementNormal(objectEvent, sprite, DIR_NORTH, MOVE_SPEED_FASTEST); return MovementAction_SlideUp_Step1(objectEvent, sprite); } @@ -6051,7 +5954,7 @@ bool8 MovementAction_SlideUp_Step1(struct ObjectEvent *objectEvent, struct Sprit bool8 MovementAction_SlideLeft_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite) { - InitMovementNormal(objectEvent, sprite, DIR_WEST, 4); + InitMovementNormal(objectEvent, sprite, DIR_WEST, MOVE_SPEED_FASTEST); return MovementAction_SlideLeft_Step1(objectEvent, sprite); } @@ -6067,7 +5970,7 @@ bool8 MovementAction_SlideLeft_Step1(struct ObjectEvent *objectEvent, struct Spr bool8 MovementAction_SlideRight_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite) { - InitMovementNormal(objectEvent, sprite, DIR_EAST, 4); + InitMovementNormal(objectEvent, sprite, DIR_EAST, MOVE_SPEED_FASTEST); return MovementAction_SlideRight_Step1(objectEvent, sprite); } @@ -6170,7 +6073,7 @@ bool8 MovementAction_WaitSpriteAnim(struct ObjectEvent *objectEvent, struct Spri static void InitJumpSpecial(struct ObjectEvent *objectEvent, struct Sprite *sprite, u8 direction) { - InitJump(objectEvent, sprite, direction, 1, JUMP_TYPE_HIGH); + InitJump(objectEvent, sprite, direction, JUMP_DISTANCE_NORMAL, JUMP_TYPE_HIGH); StartSpriteAnim(sprite, GetJumpSpecialDirectionAnimNum(direction)); } @@ -6247,9 +6150,10 @@ bool8 MovementAction_FacePlayer_Step0(struct ObjectEvent *objectEvent, struct Sp u8 playerObjectId; if (!TryGetObjectEventIdByLocalIdAndMap(OBJ_EVENT_ID_PLAYER, 0, 0, &playerObjectId)) - { - FaceDirection(objectEvent, sprite, GetDirectionToFace(objectEvent->currentCoords.x, objectEvent->currentCoords.y, gObjectEvents[playerObjectId].currentCoords.x, gObjectEvents[playerObjectId].currentCoords.y)); - } + FaceDirection(objectEvent, sprite, GetDirectionToFace(objectEvent->currentCoords.x, + objectEvent->currentCoords.y, + gObjectEvents[playerObjectId].currentCoords.x, + gObjectEvents[playerObjectId].currentCoords.y)); sprite->sActionFuncId = 1; return TRUE; } @@ -6259,9 +6163,10 @@ bool8 MovementAction_FaceAwayPlayer_Step0(struct ObjectEvent *objectEvent, struc u8 playerObjectId; if (!TryGetObjectEventIdByLocalIdAndMap(OBJ_EVENT_ID_PLAYER, 0, 0, &playerObjectId)) - { - FaceDirection(objectEvent, sprite, GetOppositeDirection(GetDirectionToFace(objectEvent->currentCoords.x, objectEvent->currentCoords.y, gObjectEvents[playerObjectId].currentCoords.x, gObjectEvents[playerObjectId].currentCoords.y))); - } + FaceDirection(objectEvent, sprite, GetOppositeDirection(GetDirectionToFace(objectEvent->currentCoords.x, + objectEvent->currentCoords.y, + gObjectEvents[playerObjectId].currentCoords.x, + gObjectEvents[playerObjectId].currentCoords.y))); sprite->sActionFuncId = 1; return TRUE; } @@ -6282,7 +6187,7 @@ bool8 MovementAction_UnlockFacingDirection_Step0(struct ObjectEvent *objectEvent bool8 MovementAction_JumpDown_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite) { - InitJumpRegular(objectEvent, sprite, DIR_SOUTH, 1, JUMP_TYPE_NORMAL); + InitJumpRegular(objectEvent, sprite, DIR_SOUTH, JUMP_DISTANCE_NORMAL, JUMP_TYPE_NORMAL); return MovementAction_JumpDown_Step1(objectEvent, sprite); } @@ -6299,7 +6204,7 @@ bool8 MovementAction_JumpDown_Step1(struct ObjectEvent *objectEvent, struct Spri bool8 MovementAction_JumpUp_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite) { - InitJumpRegular(objectEvent, sprite, DIR_NORTH, 1, JUMP_TYPE_NORMAL); + InitJumpRegular(objectEvent, sprite, DIR_NORTH, JUMP_DISTANCE_NORMAL, JUMP_TYPE_NORMAL); return MovementAction_JumpUp_Step1(objectEvent, sprite); } @@ -6316,7 +6221,7 @@ bool8 MovementAction_JumpUp_Step1(struct ObjectEvent *objectEvent, struct Sprite bool8 MovementAction_JumpLeft_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite) { - InitJumpRegular(objectEvent, sprite, DIR_WEST, 1, JUMP_TYPE_NORMAL); + InitJumpRegular(objectEvent, sprite, DIR_WEST, JUMP_DISTANCE_NORMAL, JUMP_TYPE_NORMAL); return MovementAction_JumpLeft_Step1(objectEvent, sprite); } @@ -6333,7 +6238,7 @@ bool8 MovementAction_JumpLeft_Step1(struct ObjectEvent *objectEvent, struct Spri bool8 MovementAction_JumpRight_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite) { - InitJumpRegular(objectEvent, sprite, DIR_EAST, 1, JUMP_TYPE_NORMAL); + InitJumpRegular(objectEvent, sprite, DIR_EAST, JUMP_DISTANCE_NORMAL, JUMP_TYPE_NORMAL); return MovementAction_JumpRight_Step1(objectEvent, sprite); } @@ -6350,7 +6255,7 @@ bool8 MovementAction_JumpRight_Step1(struct ObjectEvent *objectEvent, struct Spr bool8 MovementAction_JumpInPlaceDown_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite) { - InitJumpRegular(objectEvent, sprite, DIR_SOUTH, 0, JUMP_TYPE_HIGH); + InitJumpRegular(objectEvent, sprite, DIR_SOUTH, JUMP_DISTANCE_IN_PLACE, JUMP_TYPE_HIGH); return MovementAction_JumpInPlaceDown_Step1(objectEvent, sprite); } @@ -6367,7 +6272,7 @@ bool8 MovementAction_JumpInPlaceDown_Step1(struct ObjectEvent *objectEvent, stru bool8 MovementAction_JumpInPlaceUp_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite) { - InitJumpRegular(objectEvent, sprite, DIR_NORTH, 0, JUMP_TYPE_HIGH); + InitJumpRegular(objectEvent, sprite, DIR_NORTH, JUMP_DISTANCE_IN_PLACE, JUMP_TYPE_HIGH); return MovementAction_JumpInPlaceUp_Step1(objectEvent, sprite); } @@ -6384,7 +6289,7 @@ bool8 MovementAction_JumpInPlaceUp_Step1(struct ObjectEvent *objectEvent, struct bool8 MovementAction_JumpInPlaceLeft_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite) { - InitJumpRegular(objectEvent, sprite, DIR_WEST, 0, JUMP_TYPE_HIGH); + InitJumpRegular(objectEvent, sprite, DIR_WEST, JUMP_DISTANCE_IN_PLACE, JUMP_TYPE_HIGH); return MovementAction_JumpInPlaceLeft_Step1(objectEvent, sprite); } @@ -6401,7 +6306,7 @@ bool8 MovementAction_JumpInPlaceLeft_Step1(struct ObjectEvent *objectEvent, stru bool8 MovementAction_JumpInPlaceRight_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite) { - InitJumpRegular(objectEvent, sprite, DIR_EAST, 0, JUMP_TYPE_HIGH); + InitJumpRegular(objectEvent, sprite, DIR_EAST, JUMP_DISTANCE_IN_PLACE, JUMP_TYPE_HIGH); return MovementAction_JumpInPlaceRight_Step1(objectEvent, sprite); } @@ -6418,7 +6323,7 @@ bool8 MovementAction_JumpInPlaceRight_Step1(struct ObjectEvent *objectEvent, str bool8 MovementAction_JumpInPlaceDownUp_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite) { - InitJumpRegular(objectEvent, sprite, DIR_SOUTH, 0, JUMP_TYPE_NORMAL); + InitJumpRegular(objectEvent, sprite, DIR_SOUTH, JUMP_DISTANCE_IN_PLACE, JUMP_TYPE_NORMAL); return MovementAction_JumpInPlaceDownUp_Step1(objectEvent, sprite); } @@ -6435,7 +6340,7 @@ bool8 MovementAction_JumpInPlaceDownUp_Step1(struct ObjectEvent *objectEvent, st bool8 MovementAction_JumpInPlaceUpDown_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite) { - InitJumpRegular(objectEvent, sprite, DIR_NORTH, 0, JUMP_TYPE_NORMAL); + InitJumpRegular(objectEvent, sprite, DIR_NORTH, JUMP_DISTANCE_IN_PLACE, JUMP_TYPE_NORMAL); return MovementAction_JumpInPlaceUpDown_Step1(objectEvent, sprite); } @@ -6452,7 +6357,7 @@ bool8 MovementAction_JumpInPlaceUpDown_Step1(struct ObjectEvent *objectEvent, st bool8 MovementAction_JumpInPlaceLeftRight_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite) { - InitJumpRegular(objectEvent, sprite, DIR_WEST, 0, JUMP_TYPE_NORMAL); + InitJumpRegular(objectEvent, sprite, DIR_WEST, JUMP_DISTANCE_IN_PLACE, JUMP_TYPE_NORMAL); return MovementAction_JumpInPlaceLeftRight_Step1(objectEvent, sprite); } @@ -6469,7 +6374,7 @@ bool8 MovementAction_JumpInPlaceLeftRight_Step1(struct ObjectEvent *objectEvent, bool8 MovementAction_JumpInPlaceRightLeft_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite) { - InitJumpRegular(objectEvent, sprite, DIR_EAST, 0, JUMP_TYPE_NORMAL); + InitJumpRegular(objectEvent, sprite, DIR_EAST, JUMP_DISTANCE_IN_PLACE, JUMP_TYPE_NORMAL); return MovementAction_JumpInPlaceRightLeft_Step1(objectEvent, sprite); } @@ -6492,7 +6397,7 @@ bool8 MovementAction_FaceOriginalDirection_Step0(struct ObjectEvent *objectEvent bool8 MovementAction_NurseJoyBowDown_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite) { - StartSpriteAnimInDirection(objectEvent, sprite, DIR_SOUTH, 0x14); + StartSpriteAnimInDirection(objectEvent, sprite, DIR_SOUTH, ANIM_NURSE_BOW); return FALSE; } @@ -6591,7 +6496,7 @@ bool8 MovementAction_RevealTrainer_Step1(struct ObjectEvent *objectEvent, struct bool8 MovementAction_RockSmashBreak_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite) { - SetAndStartSpriteAnim(sprite, 1, 0); + SetAndStartSpriteAnim(sprite, ANIM_REMOVE_OBSTACLE, 0); sprite->sActionFuncId = 1; return FALSE; } @@ -6619,7 +6524,7 @@ bool8 MovementAction_RockSmashBreak_Step2(struct ObjectEvent *objectEvent, struc bool8 MovementAction_CutTree_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite) { - SetAndStartSpriteAnim(sprite, 1, 0); + SetAndStartSpriteAnim(sprite, ANIM_REMOVE_OBSTACLE, 0); sprite->sActionFuncId = 1; return FALSE; } @@ -6728,7 +6633,7 @@ bool8 MovementAction_WalkDownAffine_Step1(struct ObjectEvent *objectEvent, struc bool8 MovementAction_WalkLeftAffine_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite) { - InitMovementNormal(objectEvent, sprite, DIR_WEST, 1); + InitMovementNormal(objectEvent, sprite, DIR_WEST, MOVE_SPEED_FAST_1); sprite->affineAnimPaused = FALSE; ChangeSpriteAffineAnimIfDifferent(sprite, 2); return MovementAction_WalkLeftAffine_Step1(objectEvent, sprite); @@ -6747,7 +6652,7 @@ bool8 MovementAction_WalkLeftAffine_Step1(struct ObjectEvent *objectEvent, struc bool8 MovementAction_WalkRightAffine_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite) { - InitMovementNormal(objectEvent, sprite, DIR_EAST, 1); + InitMovementNormal(objectEvent, sprite, DIR_EAST, MOVE_SPEED_FAST_1); sprite->affineAnimPaused = FALSE; ChangeSpriteAffineAnimIfDifferent(sprite, 3); return MovementAction_WalkRightAffine_Step1(objectEvent, sprite); @@ -6904,16 +6809,16 @@ bool8 MovementAction_Figure8_Step1(struct ObjectEvent *objectEvent, struct Sprit return FALSE; } -static void InitAcroWheelieJump(struct ObjectEvent *objectEvent, struct Sprite *sprite, u8 direction, u8 speed, u8 type) +static void InitAcroWheelieJump(struct ObjectEvent *objectEvent, struct Sprite *sprite, u8 direction, u8 distance, u8 type) { - InitJump(objectEvent, sprite, direction, speed, type); + InitJump(objectEvent, sprite, direction, distance, type); StartSpriteAnimIfDifferent(sprite, GetAcroWheelieDirectionAnimNum(direction)); DoShadowFieldEffect(objectEvent); } bool8 MovementAction_AcroWheelieHopFaceDown_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite) { - InitAcroWheelieJump(objectEvent, sprite, DIR_SOUTH, 0, JUMP_TYPE_LOW); + InitAcroWheelieJump(objectEvent, sprite, DIR_SOUTH, JUMP_DISTANCE_IN_PLACE, JUMP_TYPE_LOW); return MovementAction_AcroWheelieHopFaceDown_Step1(objectEvent, sprite); } @@ -6930,7 +6835,7 @@ bool8 MovementAction_AcroWheelieHopFaceDown_Step1(struct ObjectEvent *objectEven bool8 MovementAction_AcroWheelieHopFaceUp_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite) { - InitAcroWheelieJump(objectEvent, sprite, DIR_NORTH, 0, JUMP_TYPE_LOW); + InitAcroWheelieJump(objectEvent, sprite, DIR_NORTH, JUMP_DISTANCE_IN_PLACE, JUMP_TYPE_LOW); return MovementAction_AcroWheelieHopFaceUp_Step1(objectEvent, sprite); } @@ -6947,7 +6852,7 @@ bool8 MovementAction_AcroWheelieHopFaceUp_Step1(struct ObjectEvent *objectEvent, bool8 MovementAction_AcroWheelieHopFaceLeft_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite) { - InitAcroWheelieJump(objectEvent, sprite, DIR_WEST, 0, JUMP_TYPE_LOW); + InitAcroWheelieJump(objectEvent, sprite, DIR_WEST, JUMP_DISTANCE_IN_PLACE, JUMP_TYPE_LOW); return MovementAction_AcroWheelieHopFaceLeft_Step1(objectEvent, sprite); } @@ -6964,7 +6869,7 @@ bool8 MovementAction_AcroWheelieHopFaceLeft_Step1(struct ObjectEvent *objectEven bool8 MovementAction_AcroWheelieHopFaceRight_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite) { - InitAcroWheelieJump(objectEvent, sprite, DIR_EAST, 0, JUMP_TYPE_LOW); + InitAcroWheelieJump(objectEvent, sprite, DIR_EAST, JUMP_DISTANCE_IN_PLACE, JUMP_TYPE_LOW); return MovementAction_AcroWheelieHopFaceRight_Step1(objectEvent, sprite); } @@ -6981,7 +6886,7 @@ bool8 MovementAction_AcroWheelieHopFaceRight_Step1(struct ObjectEvent *objectEve bool8 MovementAction_AcroWheelieHopDown_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite) { - InitAcroWheelieJump(objectEvent, sprite, DIR_SOUTH, 1, JUMP_TYPE_LOW); + InitAcroWheelieJump(objectEvent, sprite, DIR_SOUTH, JUMP_DISTANCE_NORMAL, JUMP_TYPE_LOW); return MovementAction_AcroWheelieHopDown_Step1(objectEvent, sprite); } @@ -6998,7 +6903,7 @@ bool8 MovementAction_AcroWheelieHopDown_Step1(struct ObjectEvent *objectEvent, s bool8 MovementAction_AcroWheelieHopUp_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite) { - InitAcroWheelieJump(objectEvent, sprite, DIR_NORTH, 1, JUMP_TYPE_LOW); + InitAcroWheelieJump(objectEvent, sprite, DIR_NORTH, JUMP_DISTANCE_NORMAL, JUMP_TYPE_LOW); return MovementAction_AcroWheelieHopUp_Step1(objectEvent, sprite); } @@ -7015,7 +6920,7 @@ bool8 MovementAction_AcroWheelieHopUp_Step1(struct ObjectEvent *objectEvent, str bool8 MovementAction_AcroWheelieHopLeft_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite) { - InitAcroWheelieJump(objectEvent, sprite, DIR_WEST, 1, JUMP_TYPE_LOW); + InitAcroWheelieJump(objectEvent, sprite, DIR_WEST, JUMP_DISTANCE_NORMAL, JUMP_TYPE_LOW); return MovementAction_AcroWheelieHopLeft_Step1(objectEvent, sprite); } @@ -7032,7 +6937,7 @@ bool8 MovementAction_AcroWheelieHopLeft_Step1(struct ObjectEvent *objectEvent, s bool8 MovementAction_AcroWheelieHopRight_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite) { - InitAcroWheelieJump(objectEvent, sprite, DIR_EAST, 1, JUMP_TYPE_LOW); + InitAcroWheelieJump(objectEvent, sprite, DIR_EAST, JUMP_DISTANCE_NORMAL, JUMP_TYPE_LOW); return MovementAction_AcroWheelieHopRight_Step1(objectEvent, sprite); } @@ -7049,7 +6954,7 @@ bool8 MovementAction_AcroWheelieHopRight_Step1(struct ObjectEvent *objectEvent, bool8 MovementAction_AcroWheelieJumpDown_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite) { - InitAcroWheelieJump(objectEvent, sprite, DIR_SOUTH, 2, JUMP_TYPE_HIGH); + InitAcroWheelieJump(objectEvent, sprite, DIR_SOUTH, JUMP_DISTANCE_FAR, JUMP_TYPE_HIGH); return MovementAction_AcroWheelieJumpDown_Step1(objectEvent, sprite); } @@ -7066,7 +6971,7 @@ bool8 MovementAction_AcroWheelieJumpDown_Step1(struct ObjectEvent *objectEvent, bool8 MovementAction_AcroWheelieJumpUp_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite) { - InitAcroWheelieJump(objectEvent, sprite, DIR_NORTH, 2, JUMP_TYPE_HIGH); + InitAcroWheelieJump(objectEvent, sprite, DIR_NORTH, JUMP_DISTANCE_FAR, JUMP_TYPE_HIGH); return MovementAction_AcroWheelieJumpUp_Step1(objectEvent, sprite); } @@ -7083,7 +6988,7 @@ bool8 MovementAction_AcroWheelieJumpUp_Step1(struct ObjectEvent *objectEvent, st bool8 MovementAction_AcroWheelieJumpLeft_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite) { - InitAcroWheelieJump(objectEvent, sprite, DIR_WEST, 2, JUMP_TYPE_HIGH); + InitAcroWheelieJump(objectEvent, sprite, DIR_WEST, JUMP_DISTANCE_FAR, JUMP_TYPE_HIGH); return MovementAction_AcroWheelieJumpLeft_Step1(objectEvent, sprite); } @@ -7100,7 +7005,7 @@ bool8 MovementAction_AcroWheelieJumpLeft_Step1(struct ObjectEvent *objectEvent, bool8 MovementAction_AcroWheelieJumpRight_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite) { - InitAcroWheelieJump(objectEvent, sprite, DIR_EAST, 2, JUMP_TYPE_HIGH); + InitAcroWheelieJump(objectEvent, sprite, DIR_EAST, JUMP_DISTANCE_FAR, JUMP_TYPE_HIGH); return MovementAction_AcroWheelieJumpRight_Step1(objectEvent, sprite); } @@ -7391,9 +7296,7 @@ bool8 MovementAction_PauseSpriteAnim(struct ObjectEvent *objectEvent, struct Spr static void UpdateObjectEventSpriteAnimPause(struct ObjectEvent *objectEvent, struct Sprite *sprite) { if (objectEvent->disableAnim) - { sprite->animPaused = TRUE; - } } static void TryEnableObjectEventAnim(struct ObjectEvent *objectEvent, struct Sprite *sprite) @@ -7497,7 +7400,7 @@ static void ObjectEventUpdateMetatileBehaviors(struct ObjectEvent *objEvent) static void GetGroundEffectFlags_Reflection(struct ObjectEvent *objEvent, u32 *flags) { - u32 reflectionFlags[NUM_REFLECTION_TYPES - 1] = { + u32 reflectionFlags[NUM_REFLECTION_TYPES - 1] = { [REFL_TYPE_ICE - 1] = GROUND_EFFECT_FLAG_ICE_REFLECTION, [REFL_TYPE_WATER - 1] = GROUND_EFFECT_FLAG_WATER_REFLECTION }; @@ -7544,14 +7447,10 @@ static void GetGroundEffectFlags_LongGrassOnBeginStep(struct ObjectEvent *objEve static void GetGroundEffectFlags_Tracks(struct ObjectEvent *objEvent, u32 *flags) { if (MetatileBehavior_IsDeepSand(objEvent->previousMetatileBehavior)) - { *flags |= GROUND_EFFECT_FLAG_DEEP_SAND; - } else if (MetatileBehavior_IsSandOrDeepSand(objEvent->previousMetatileBehavior) || MetatileBehavior_IsFootprints(objEvent->previousMetatileBehavior)) - { *flags |= GROUND_EFFECT_FLAG_SAND; - } } static void GetGroundEffectFlags_SandHeap(struct ObjectEvent *objEvent, u32 *flags) @@ -7561,14 +7460,14 @@ static void GetGroundEffectFlags_SandHeap(struct ObjectEvent *objEvent, u32 *fla { if (!objEvent->inSandPile) { - objEvent->inSandPile = 0; - objEvent->inSandPile = 1; + objEvent->inSandPile = FALSE; + objEvent->inSandPile = TRUE; *flags |= GROUND_EFFECT_FLAG_SAND_PILE; } } else { - objEvent->inSandPile = 0; + objEvent->inSandPile = FALSE; } } @@ -7581,14 +7480,14 @@ static void GetGroundEffectFlags_ShallowFlowingWater(struct ObjectEvent *objEven { if (!objEvent->inShallowFlowingWater) { - objEvent->inShallowFlowingWater = 0; - objEvent->inShallowFlowingWater = 1; + objEvent->inShallowFlowingWater = FALSE; + objEvent->inShallowFlowingWater = TRUE; *flags |= GROUND_EFFECT_FLAG_SHALLOW_FLOWING_WATER; } } else { - objEvent->inShallowFlowingWater = 0; + objEvent->inShallowFlowingWater = FALSE; } } @@ -7596,9 +7495,7 @@ static void GetGroundEffectFlags_Puddle(struct ObjectEvent *objEvent, u32 *flags { if (MetatileBehavior_IsPuddle(objEvent->currentMetatileBehavior) && MetatileBehavior_IsPuddle(objEvent->previousMetatileBehavior)) - { *flags |= GROUND_EFFECT_FLAG_PUDDLE; - } } static void GetGroundEffectFlags_Ripple(struct ObjectEvent *objEvent, u32 *flags) @@ -7614,14 +7511,14 @@ static void GetGroundEffectFlags_ShortGrass(struct ObjectEvent *objEvent, u32 *f { if (!objEvent->inShortGrass) { - objEvent->inShortGrass = 0; - objEvent->inShortGrass = 1; + objEvent->inShortGrass = FALSE; + objEvent->inShortGrass = TRUE; *flags |= GROUND_EFFECT_FLAG_SHORT_GRASS; } } else { - objEvent->inShortGrass = 0; + objEvent->inShortGrass = FALSE; } } @@ -7632,14 +7529,14 @@ static void GetGroundEffectFlags_HotSprings(struct ObjectEvent *objEvent, u32 *f { if (!objEvent->inHotSprings) { - objEvent->inHotSprings = 0; - objEvent->inHotSprings = 1; + objEvent->inHotSprings = FALSE; + objEvent->inHotSprings = TRUE; *flags |= GROUND_EFFECT_FLAG_HOT_SPRINGS; } } else { - objEvent->inHotSprings = 0; + objEvent->inHotSprings = FALSE; } } @@ -7715,7 +7612,7 @@ static u8 ObjectEventGetNearbyReflectionType(struct ObjectEvent *objEvent) RETURN_REFLECTION_TYPE_AT(objEvent->previousCoords.x - j, objEvent->previousCoords.y + one + i) } } - + return REFL_TYPE_NONE; } @@ -7937,9 +7834,9 @@ void GroundEffect_FlowingWater(struct ObjectEvent *objEvent, struct Sprite *spri } static void (*const sGroundEffectTracksFuncs[])(struct ObjectEvent *objEvent, struct Sprite *sprite, u8 a) = { - DoTracksGroundEffect_None, - DoTracksGroundEffect_Footprints, - DoTracksGroundEffect_BikeTireTracks, + [TRACKS_NONE] = DoTracksGroundEffect_None, + [TRACKS_FOOT] = DoTracksGroundEffect_Footprints, + [TRACKS_BIKE_TIRE] = DoTracksGroundEffect_BikeTireTracks, }; void GroundEffect_SandTracks(struct ObjectEvent *objEvent, struct Sprite *sprite) @@ -8205,11 +8102,11 @@ bool8 FreezeObjectEvent(struct ObjectEvent *objectEvent) } else { - objectEvent->frozen = 1; + objectEvent->frozen = TRUE; objectEvent->spriteAnimPausedBackup = gSprites[objectEvent->spriteId].animPaused; objectEvent->spriteAffineAnimPausedBackup = gSprites[objectEvent->spriteId].affineAnimPaused; - gSprites[objectEvent->spriteId].animPaused = 1; - gSprites[objectEvent->spriteId].affineAnimPaused = 1; + gSprites[objectEvent->spriteId].animPaused = TRUE; + gSprites[objectEvent->spriteId].affineAnimPaused = TRUE; return FALSE; } } @@ -8278,6 +8175,7 @@ static void Step8(struct Sprite *sprite, u8 dir) sprite->y += 8 * (u16) sDirectionToVectors[dir].y; } +#define sSpeed data[4] #define sTimer data[5] static void SetSpriteDataForNormalStep(struct Sprite *sprite, u8 direction, u8 speed) @@ -8341,15 +8239,19 @@ static const SpriteStepFunc sStep8Funcs[] = { }; static const SpriteStepFunc *const sNpcStepFuncTables[] = { - sStep1Funcs, - sStep2Funcs, - sStep3Funcs, - sStep4Funcs, - sStep8Funcs, + [MOVE_SPEED_NORMAL] = sStep1Funcs, + [MOVE_SPEED_FAST_1] = sStep2Funcs, + [MOVE_SPEED_FAST_2] = sStep3Funcs, + [MOVE_SPEED_FASTER] = sStep4Funcs, + [MOVE_SPEED_FASTEST] = sStep8Funcs, }; static const s16 sStepTimes[] = { - 16, 8, 6, 4, 2 + [MOVE_SPEED_NORMAL] = 16, + [MOVE_SPEED_FAST_1] = 8, + [MOVE_SPEED_FAST_2] = 6, + [MOVE_SPEED_FASTER] = 4, + [MOVE_SPEED_FASTEST] = 2, }; static bool8 NpcTakeStep(struct Sprite *sprite) @@ -8367,6 +8269,7 @@ static bool8 NpcTakeStep(struct Sprite *sprite) return TRUE; } +#undef sSpeed #undef sTimer #define sTimer data[4] @@ -8501,34 +8404,43 @@ static s16 GetJumpY(s16 i, u8 type) return sJumpYTable[type][i]; } +#define sDistance data[4] #define sJumpType data[5] #define sTimer data[6] -static void SetJumpSpriteData(struct Sprite *sprite, u8 direction, u8 speed, u8 type) +static void SetJumpSpriteData(struct Sprite *sprite, u8 direction, u8 distance, u8 type) { sprite->sDirection = direction; - sprite->sSpeed = speed; + sprite->sDistance = distance; sprite->sJumpType = type; sprite->sTimer = 0; } static u8 DoJumpSpriteMovement(struct Sprite *sprite) { - s16 speedToTime[] = {16, 16, 32}; - u8 speedToShift[] = {0, 0, 1}; + s16 distanceToTime[] = { + [JUMP_DISTANCE_IN_PLACE] = 16, + [JUMP_DISTANCE_NORMAL] = 16, + [JUMP_DISTANCE_FAR] = 32, + }; + u8 distanceToShift[] = { + [JUMP_DISTANCE_IN_PLACE] = 0, + [JUMP_DISTANCE_NORMAL] = 0, + [JUMP_DISTANCE_FAR] = 1, + }; u8 result = 0; - if (sprite->sSpeed) + if (sprite->sDistance != JUMP_DISTANCE_IN_PLACE) Step1(sprite, sprite->sDirection); - sprite->y2 = GetJumpY(sprite->sTimer >> speedToShift[sprite->sSpeed], sprite->sJumpType); + sprite->y2 = GetJumpY(sprite->sTimer >> distanceToShift[sprite->sDistance], sprite->sJumpType); sprite->sTimer++; - if (sprite->sTimer == speedToTime[sprite->sSpeed] >> 1) + if (sprite->sTimer == distanceToTime[sprite->sDistance] >> 1) result = JUMP_HALFWAY; - if (sprite->sTimer >= speedToTime[sprite->sSpeed]) + if (sprite->sTimer >= distanceToTime[sprite->sDistance]) { sprite->y2 = 0; result = JUMP_FINISHED; @@ -8539,21 +8451,29 @@ static u8 DoJumpSpriteMovement(struct Sprite *sprite) static u8 DoJumpSpecialSpriteMovement(struct Sprite *sprite) { - s16 speedToTime[] = {32, 32, 64}; - u8 speedToShift[] = {1, 1, 2}; + s16 distanceToTime[] = { + [JUMP_DISTANCE_IN_PLACE] = 32, + [JUMP_DISTANCE_NORMAL] = 32, + [JUMP_DISTANCE_FAR] = 64, + }; + u8 distanceToShift[] = { + [JUMP_DISTANCE_IN_PLACE] = 1, + [JUMP_DISTANCE_NORMAL] = 1, + [JUMP_DISTANCE_FAR] = 2, + }; u8 result = 0; - if (sprite->sSpeed && !(sprite->sTimer & 1)) + if (sprite->sDistance != JUMP_DISTANCE_IN_PLACE && !(sprite->sTimer & 1)) Step1(sprite, sprite->sDirection); - sprite->y2 = GetJumpY(sprite->sTimer >> speedToShift[sprite->sSpeed], sprite->sJumpType); + sprite->y2 = GetJumpY(sprite->sTimer >> distanceToShift[sprite->sDistance], sprite->sJumpType); sprite->sTimer++; - if (sprite->sTimer == speedToTime[sprite->sSpeed] >> 1) + if (sprite->sTimer == distanceToTime[sprite->sDistance] >> 1) result = JUMP_HALFWAY; - if (sprite->sTimer >= speedToTime[sprite->sSpeed]) + if (sprite->sTimer >= distanceToTime[sprite->sDistance]) { sprite->y2 = 0; result = JUMP_FINISHED; @@ -8562,7 +8482,7 @@ static u8 DoJumpSpecialSpriteMovement(struct Sprite *sprite) return result; } -#undef sSpeed +#undef sDistance #undef sJumpType #undef sTimer @@ -8625,50 +8545,50 @@ void UpdateObjectEventSpriteInvisibility(struct Sprite *sprite, bool8 invisible) #define sAnimNum data[3] #define sAnimState data[4] -static void UpdateObjectEventSprite(struct Sprite *sprite) +static void SpriteCB_VirtualObject(struct Sprite *sprite) { - UpdateObjectEventSpritePosition(sprite); - SetObjectSubpriorityByZCoord(sprite->data[1], sprite, 1); + VirtualObject_UpdateAnim(sprite); + SetObjectSubpriorityByZCoord(sprite->sVirtualObjElev, sprite, 1); UpdateObjectEventSpriteInvisibility(sprite, sprite->sInvisible); } // Unused -static void DestroyObjectEventSprites(void) +static void DestroyVirtualObjects(void) { int i; for (i = 0; i < MAX_SPRITES; i++) { struct Sprite *sprite = &gSprites[i]; - if(sprite->inUse && sprite->callback == UpdateObjectEventSprite) + if(sprite->inUse && sprite->callback == SpriteCB_VirtualObject) DestroySprite(sprite); } } -static int GetObjectEventSpriteId(u8 objectEventId) // this should return a u8, because all that call this shifts to u8, but it wont match because it doesnt shift u8 at the end. +static int GetVirtualObjectSpriteId(u8 virtualObjId) { int i; for (i = 0; i < MAX_SPRITES; i++) { struct Sprite *sprite = &gSprites[i]; - if (sprite->inUse && sprite->callback == UpdateObjectEventSprite && (u8)sprite->sObjEventId == objectEventId) + if (sprite->inUse && sprite->callback == SpriteCB_VirtualObject && (u8)sprite->sVirtualObjId == virtualObjId) return i; } return MAX_SPRITES; } -void TurnObjectEventSprite(u8 objectEventId, u8 direction) +void TurnVirtualObject(u8 virtualObjId, u8 direction) { - u8 spriteId = GetObjectEventSpriteId(objectEventId); + u8 spriteId = GetVirtualObjectSpriteId(virtualObjId); if (spriteId != MAX_SPRITES) StartSpriteAnim(&gSprites[spriteId], GetFaceDirectionAnimNum(direction)); } -void SetObjectEventSpriteGraphics(u8 objectEventId, u8 graphicsId) +void SetVirtualObjectGraphics(u8 virtualObjId, u8 graphicsId) { - int spriteId = GetObjectEventSpriteId(objectEventId); + int spriteId = GetVirtualObjectSpriteId(virtualObjId); if (spriteId != MAX_SPRITES) { @@ -8696,9 +8616,9 @@ void SetObjectEventSpriteGraphics(u8 objectEventId, u8 graphicsId) } } -void SetObjectEventSpriteInvisibility(u8 objectEventId, bool32 invisible) +void SetVirtualObjectInvisibility(u8 virtualObjId, bool32 invisible) { - u8 spriteId = GetObjectEventSpriteId(objectEventId); + u8 spriteId = GetVirtualObjectSpriteId(virtualObjId); if (spriteId == MAX_SPRITES) return; @@ -8709,9 +8629,9 @@ void SetObjectEventSpriteInvisibility(u8 objectEventId, bool32 invisible) gSprites[spriteId].sInvisible = FALSE; } -bool32 IsObjectEventSpriteInvisible(u8 objectEventId) +bool32 IsVirtualObjectInvisible(u8 virtualObjId) { - u8 spriteId = GetObjectEventSpriteId(objectEventId); + u8 spriteId = GetVirtualObjectSpriteId(virtualObjId); if (spriteId == MAX_SPRITES) return FALSE; @@ -8719,9 +8639,9 @@ bool32 IsObjectEventSpriteInvisible(u8 objectEventId) return (gSprites[spriteId].sInvisible == TRUE); } -void SetObjectEventSpriteAnim(u8 objectEventId, u8 animNum) +void SetVirtualObjectSpriteAnim(u8 virtualObjId, u8 animNum) { - u8 spriteId = GetObjectEventSpriteId(objectEventId); + u8 spriteId = GetVirtualObjectSpriteId(virtualObjId); if (spriteId != MAX_SPRITES) { @@ -8734,18 +8654,18 @@ static void MoveUnionRoomObjectUp(struct Sprite *sprite) { switch(sprite->sAnimState) { - case 0: + case 0: + sprite->y2 = 0; + sprite->sAnimState++; + case 1: + sprite->y2 -= 8; + if (sprite->y2 == -DISPLAY_HEIGHT) + { sprite->y2 = 0; - sprite->sAnimState++; - case 1: - sprite->y2 -= 8; - if (sprite->y2 == -DISPLAY_HEIGHT) - { - sprite->y2 = 0; - sprite->sInvisible = TRUE; - sprite->sAnimNum = 0; - sprite->sAnimState = 0; - } + sprite->sInvisible = TRUE; + sprite->sAnimNum = 0; + sprite->sAnimState = 0; + } } } @@ -8753,40 +8673,40 @@ static void MoveUnionRoomObjectDown(struct Sprite *sprite) { switch(sprite->sAnimState) { - case 0: - sprite->y2 = -DISPLAY_HEIGHT; - sprite->sAnimState++; - case 1: - sprite->y2 += 8; - if(sprite->y2 == 0) - { - sprite->sAnimNum = 0; - sprite->sAnimState = 0; - } + case 0: + sprite->y2 = -DISPLAY_HEIGHT; + sprite->sAnimState++; + case 1: + sprite->y2 += 8; + if(sprite->y2 == 0) + { + sprite->sAnimNum = 0; + sprite->sAnimState = 0; + } } } -static void UpdateObjectEventSpritePosition(struct Sprite *sprite) +static void VirtualObject_UpdateAnim(struct Sprite *sprite) { switch(sprite->sAnimNum) { - case UNION_ROOM_SPAWN_IN: - MoveUnionRoomObjectDown(sprite); - break; - case UNION_ROOM_SPAWN_OUT: - MoveUnionRoomObjectUp(sprite); - break; - case 0: - break; - default: - sprite->sAnimNum = 0; - break; + case UNION_ROOM_SPAWN_IN: + MoveUnionRoomObjectDown(sprite); + break; + case UNION_ROOM_SPAWN_OUT: + MoveUnionRoomObjectUp(sprite); + break; + case 0: + break; + default: + sprite->sAnimNum = 0; + break; } } -bool32 IsObjectEventSpriteAnimating(u8 objectEventId) +bool32 IsVirtualObjectAnimating(u8 virtualObjId) { - u8 spriteId = GetObjectEventSpriteId(objectEventId); + u8 spriteId = GetVirtualObjectSpriteId(virtualObjId); if (spriteId == MAX_SPRITES) return FALSE; diff --git a/src/evolution_scene.c b/src/evolution_scene.c index 08f816f4fe..327e48d195 100644 --- a/src/evolution_scene.c +++ b/src/evolution_scene.c @@ -82,7 +82,7 @@ static const u8 sText_ShedinjaJapaneseName[] = _("ヌケニン"); // The below table is used by Task_UpdateBgPalette to control the speed at which the bg color updates. // The first two values are indexes into sBgAnim_PalIndexes (indirectly, via sBgAnimPal), and are // the start and end of the range of colors in sBgAnim_PalIndexes it will move through incrementally -// before starting over. It will repeat this cycle x number of times, where x = the 3rd value, +// before starting over. It will repeat this cycle x number of times, where x = the 3rd value, // delaying each increment by y, where y = the 4th value. // Once it has cycled x number of times, it will move to the next array in this table. static const u8 sBgAnim_PaletteControl[][4] = @@ -252,7 +252,7 @@ void EvolutionScene(struct Pokemon* mon, u16 postEvoSpecies, bool8 canStopEvo, u AllocateMonSpritesGfx(); GetMonData(mon, MON_DATA_NICKNAME, name); - StringCopy10(gStringVar1, name); + StringCopy_Nickname(gStringVar1, name); StringCopy(gStringVar2, gSpeciesNames[postEvoSpecies]); // preEvo sprite @@ -260,12 +260,12 @@ void EvolutionScene(struct Pokemon* mon, u16 postEvoSpecies, bool8 canStopEvo, u trainerId = GetMonData(mon, MON_DATA_OT_ID); personality = GetMonData(mon, MON_DATA_PERSONALITY); DecompressPicFromTable_2(&gMonFrontPicTable[currSpecies], - gMonSpritesGfxPtr->sprites.ptr[1], + gMonSpritesGfxPtr->sprites.ptr[B_POSITION_OPPONENT_LEFT], currSpecies); pokePal = GetMonSpritePalStructFromOtIdPersonality(currSpecies, trainerId, personality); LoadCompressedPalette(pokePal->data, 0x110, 0x20); - SetMultiuseSpriteTemplateToPokemon(currSpecies, 1); + SetMultiuseSpriteTemplateToPokemon(currSpecies, B_POSITION_OPPONENT_LEFT); gMultiuseSpriteTemplate.affineAnims = gDummySpriteAffineAnimTable; sEvoStructPtr->preEvoSpriteId = ID = CreateSprite(&gMultiuseSpriteTemplate, 120, 64, 30); @@ -275,12 +275,12 @@ void EvolutionScene(struct Pokemon* mon, u16 postEvoSpecies, bool8 canStopEvo, u // postEvo sprite DecompressPicFromTable_2(&gMonFrontPicTable[postEvoSpecies], - gMonSpritesGfxPtr->sprites.ptr[3], + gMonSpritesGfxPtr->sprites.ptr[B_POSITION_OPPONENT_RIGHT], postEvoSpecies); pokePal = GetMonSpritePalStructFromOtIdPersonality(postEvoSpecies, trainerId, personality); LoadCompressedPalette(pokePal->data, 0x120, 0x20); - SetMultiuseSpriteTemplateToPokemon(postEvoSpecies, 3); + SetMultiuseSpriteTemplateToPokemon(postEvoSpecies, B_POSITION_OPPONENT_RIGHT); gMultiuseSpriteTemplate.affineAnims = gDummySpriteAffineAnimTable; sEvoStructPtr->postEvoSpriteId = ID = CreateSprite(&gMultiuseSpriteTemplate, 120, 64, 30); gSprites[ID].callback = SpriteCallbackDummy_2; @@ -352,13 +352,13 @@ static void CB2_EvolutionSceneLoadGraphics(void) gReservedSpritePaletteCount = 4; DecompressPicFromTable_2(&gMonFrontPicTable[postEvoSpecies], - gMonSpritesGfxPtr->sprites.ptr[3], + gMonSpritesGfxPtr->sprites.ptr[B_POSITION_OPPONENT_RIGHT], postEvoSpecies); pokePal = GetMonSpritePalStructFromOtIdPersonality(postEvoSpecies, trainerId, personality); LoadCompressedPalette(pokePal->data, 0x120, 0x20); - SetMultiuseSpriteTemplateToPokemon(postEvoSpecies, 3); + SetMultiuseSpriteTemplateToPokemon(postEvoSpecies, B_POSITION_OPPONENT_RIGHT); gMultiuseSpriteTemplate.affineAnims = gDummySpriteAffineAnimTable; sEvoStructPtr->postEvoSpriteId = ID = CreateSprite(&gMultiuseSpriteTemplate, 120, 64, 30); @@ -424,7 +424,7 @@ static void CB2_TradeEvolutionSceneLoadGraphics(void) u32 trainerId = GetMonData(mon, MON_DATA_OT_ID); u32 personality = GetMonData(mon, MON_DATA_PERSONALITY); DecompressPicFromTable_2(&gMonFrontPicTable[postEvoSpecies], - gMonSpritesGfxPtr->sprites.ptr[3], + gMonSpritesGfxPtr->sprites.ptr[B_POSITION_OPPONENT_RIGHT], postEvoSpecies); pokePal = GetMonSpritePalStructFromOtIdPersonality(postEvoSpecies, trainerId, personality); LoadCompressedPalette(pokePal->data, 0x120, 0x20); @@ -435,7 +435,7 @@ static void CB2_TradeEvolutionSceneLoadGraphics(void) { u8 ID; - SetMultiuseSpriteTemplateToPokemon(postEvoSpecies, 1); + SetMultiuseSpriteTemplateToPokemon(postEvoSpecies, B_POSITION_OPPONENT_LEFT); gMultiuseSpriteTemplate.affineAnims = gDummySpriteAffineAnimTable; sEvoStructPtr->postEvoSpriteId = ID = CreateSprite(&gMultiuseSpriteTemplate, 120, 64, 30); @@ -474,7 +474,7 @@ void TradeEvolutionScene(struct Pokemon* mon, u16 postEvoSpecies, u8 preEvoSprit u8 ID; GetMonData(mon, MON_DATA_NICKNAME, name); - StringCopy10(gStringVar1, name); + StringCopy_Nickname(gStringVar1, name); StringCopy(gStringVar2, gSpeciesNames[postEvoSpecies]); gAffineAnimsDisabled = TRUE; @@ -488,13 +488,13 @@ void TradeEvolutionScene(struct Pokemon* mon, u16 postEvoSpecies, u8 preEvoSprit sEvoStructPtr->preEvoSpriteId = preEvoSpriteId; DecompressPicFromTable_2(&gMonFrontPicTable[postEvoSpecies], - gMonSpritesGfxPtr->sprites.ptr[1], + gMonSpritesGfxPtr->sprites.ptr[B_POSITION_OPPONENT_LEFT], postEvoSpecies); pokePal = GetMonSpritePalStructFromOtIdPersonality(postEvoSpecies, trainerId, personality); LoadCompressedPalette(pokePal->data, 0x120, 0x20); - SetMultiuseSpriteTemplateToPokemon(postEvoSpecies, 1); + SetMultiuseSpriteTemplateToPokemon(postEvoSpecies, B_POSITION_OPPONENT_LEFT); gMultiuseSpriteTemplate.affineAnims = gDummySpriteAffineAnimTable; sEvoStructPtr->postEvoSpriteId = ID = CreateSprite(&gMultiuseSpriteTemplate, 120, 64, 30); @@ -661,7 +661,7 @@ static void Task_EvolutionScene(u8 taskId) if (!gPaletteFade.active) { StringExpandPlaceholders(gStringVar4, gText_PkmnIsEvolving); - BattlePutTextOnWindow(gStringVar4, 0); + BattlePutTextOnWindow(gStringVar4, B_WIN_MSG); gTasks[taskId].tState++; } break; @@ -758,7 +758,7 @@ static void Task_EvolutionScene(u8 taskId) if (IsCryFinished()) { StringExpandPlaceholders(gStringVar4, gText_CongratsPkmnEvolved); - BattlePutTextOnWindow(gStringVar4, 0); + BattlePutTextOnWindow(gStringVar4, B_WIN_MSG); PlayBGM(MUS_EVOLVED); gTasks[taskId].tState++; SetMonData(mon, MON_DATA_SPECIES, (void*)(&gTasks[taskId].tPostEvoSpecies)); @@ -787,7 +787,7 @@ static void Task_EvolutionScene(u8 taskId) gTasks[taskId].tLearnsFirstMove = FALSE; gTasks[taskId].tLearnMoveState = MVSTATE_INTRO_MSG_1; GetMonData(mon, MON_DATA_NICKNAME, text); - StringCopy10(gBattleTextBuff1, text); + StringCopy_Nickname(gBattleTextBuff1, text); if (var == MON_HAS_MAX_MOVES) gTasks[taskId].tState = EVOSTATE_REPLACE_MOVE; @@ -845,7 +845,7 @@ static void Task_EvolutionScene(u8 taskId) else // Fire Red leftover probably StringExpandPlaceholders(gStringVar4, gText_PkmnStoppedEvolving); - BattlePutTextOnWindow(gStringVar4, 0); + BattlePutTextOnWindow(gStringVar4, B_WIN_MSG); gTasks[taskId].tEvoWasStopped = TRUE; gTasks[taskId].tState = EVOSTATE_TRY_LEARN_MOVE; } @@ -856,7 +856,7 @@ static void Task_EvolutionScene(u8 taskId) BufferMoveToLearnIntoBattleTextBuff2(); PlayFanfare(MUS_LEVEL_UP); BattleStringExpandPlaceholdersToDisplayedString(gBattleStringsTable[STRINGID_PKMNLEARNEDMOVE - BATTLESTRINGS_ID_ADDER]); - BattlePutTextOnWindow(gDisplayedStringBattle, 0); + BattlePutTextOnWindow(gDisplayedStringBattle, B_WIN_MSG); gTasks[taskId].tLearnsFirstMove = 0x40; // re-used as a counter gTasks[taskId].tState++; } @@ -874,7 +874,7 @@ static void Task_EvolutionScene(u8 taskId) // "{mon} is trying to learn {move}" BufferMoveToLearnIntoBattleTextBuff2(); BattleStringExpandPlaceholdersToDisplayedString(gBattleStringsTable[STRINGID_TRYTOLEARNMOVE1 - BATTLESTRINGS_ID_ADDER]); - BattlePutTextOnWindow(gDisplayedStringBattle, 0); + BattlePutTextOnWindow(gDisplayedStringBattle, B_WIN_MSG); gTasks[taskId].tLearnMoveState++; } break; @@ -883,7 +883,7 @@ static void Task_EvolutionScene(u8 taskId) { // "But, {mon} can't learn more than four moves" BattleStringExpandPlaceholdersToDisplayedString(gBattleStringsTable[STRINGID_TRYTOLEARNMOVE2 - BATTLESTRINGS_ID_ADDER]); - BattlePutTextOnWindow(gDisplayedStringBattle, 0); + BattlePutTextOnWindow(gDisplayedStringBattle, B_WIN_MSG); gTasks[taskId].tLearnMoveState++; } break; @@ -892,7 +892,7 @@ static void Task_EvolutionScene(u8 taskId) { // "Delete a move to make room for {move}?" BattleStringExpandPlaceholdersToDisplayedString(gBattleStringsTable[STRINGID_TRYTOLEARNMOVE3 - BATTLESTRINGS_ID_ADDER]); - BattlePutTextOnWindow(gDisplayedStringBattle, 0); + BattlePutTextOnWindow(gDisplayedStringBattle, B_WIN_MSG); gTasks[taskId].tLearnMoveYesState = MVSTATE_SHOW_MOVE_SELECT; gTasks[taskId].tLearnMoveNoState = MVSTATE_ASK_CANCEL; gTasks[taskId].tLearnMoveState++; @@ -901,7 +901,7 @@ static void Task_EvolutionScene(u8 taskId) if (!IsTextPrinterActive(0) && !IsSEPlaying()) { HandleBattleWindow(0x18, 8, 0x1D, 0xD, 0); - BattlePutTextOnWindow(gText_BattleYesNoChoice, 0xC); + BattlePutTextOnWindow(gText_BattleYesNoChoice, B_WIN_YESNO); gTasks[taskId].tLearnMoveState++; sEvoCursorPos = 0; BattleCreateYesNoCursorAt(0); @@ -980,7 +980,7 @@ static void Task_EvolutionScene(u8 taskId) { // Can't forget HMs BattleStringExpandPlaceholdersToDisplayedString(gBattleStringsTable[STRINGID_HMMOVESCANTBEFORGOTTEN - BATTLESTRINGS_ID_ADDER]); - BattlePutTextOnWindow(gDisplayedStringBattle, 0); + BattlePutTextOnWindow(gDisplayedStringBattle, B_WIN_MSG); gTasks[taskId].tLearnMoveState = MVSTATE_RETRY_AFTER_HM; } else @@ -997,14 +997,14 @@ static void Task_EvolutionScene(u8 taskId) break; case MVSTATE_FORGET_MSG_1: BattleStringExpandPlaceholdersToDisplayedString(gBattleStringsTable[STRINGID_123POOF - BATTLESTRINGS_ID_ADDER]); - BattlePutTextOnWindow(gDisplayedStringBattle, 0); + BattlePutTextOnWindow(gDisplayedStringBattle, B_WIN_MSG); gTasks[taskId].tLearnMoveState++; break; case MVSTATE_FORGET_MSG_2: if (!IsTextPrinterActive(0) && !IsSEPlaying()) { BattleStringExpandPlaceholdersToDisplayedString(gBattleStringsTable[STRINGID_PKMNFORGOTMOVE - BATTLESTRINGS_ID_ADDER]); - BattlePutTextOnWindow(gDisplayedStringBattle, 0); + BattlePutTextOnWindow(gDisplayedStringBattle, B_WIN_MSG); gTasks[taskId].tLearnMoveState++; } break; @@ -1012,20 +1012,20 @@ static void Task_EvolutionScene(u8 taskId) if (!IsTextPrinterActive(0) && !IsSEPlaying()) { BattleStringExpandPlaceholdersToDisplayedString(gBattleStringsTable[STRINGID_ANDELLIPSIS - BATTLESTRINGS_ID_ADDER]); - BattlePutTextOnWindow(gDisplayedStringBattle, 0); + BattlePutTextOnWindow(gDisplayedStringBattle, B_WIN_MSG); gTasks[taskId].tState = EVOSTATE_LEARNED_MOVE; } break; case MVSTATE_ASK_CANCEL: BattleStringExpandPlaceholdersToDisplayedString(gBattleStringsTable[STRINGID_STOPLEARNINGMOVE - BATTLESTRINGS_ID_ADDER]); - BattlePutTextOnWindow(gDisplayedStringBattle, 0); + BattlePutTextOnWindow(gDisplayedStringBattle, B_WIN_MSG); gTasks[taskId].tLearnMoveYesState = MVSTATE_CANCEL; gTasks[taskId].tLearnMoveNoState = MVSTATE_INTRO_MSG_1; gTasks[taskId].tLearnMoveState = MVSTATE_PRINT_YES_NO; break; case MVSTATE_CANCEL: BattleStringExpandPlaceholdersToDisplayedString(gBattleStringsTable[STRINGID_DIDNOTLEARNMOVE - BATTLESTRINGS_ID_ADDER]); - BattlePutTextOnWindow(gDisplayedStringBattle, 0); + BattlePutTextOnWindow(gDisplayedStringBattle, B_WIN_MSG); gTasks[taskId].tState = EVOSTATE_TRY_LEARN_MOVE; break; case MVSTATE_RETRY_AFTER_HM: @@ -1094,7 +1094,7 @@ static void Task_TradeEvolutionScene(u8 taskId) case T_EVOSTATE_INTRO_CRY: if (!IsTextPrinterActive(0)) { - PlayCry1(gTasks[taskId].tPreEvoSpecies, 0); + PlayCry_Normal(gTasks[taskId].tPreEvoSpecies, 0); gTasks[taskId].tState++; } break; @@ -1202,7 +1202,7 @@ static void Task_TradeEvolutionScene(u8 taskId) gTasks[taskId].tLearnsFirstMove = FALSE; gTasks[taskId].tLearnMoveState = 0; GetMonData(mon, MON_DATA_NICKNAME, text); - StringCopy10(gBattleTextBuff1, text); + StringCopy_Nickname(gBattleTextBuff1, text); if (var == MON_HAS_MAX_MOVES) gTasks[taskId].tState = T_EVOSTATE_REPLACE_MOVE; diff --git a/src/faraway_island.c b/src/faraway_island.c index 51ab8def44..9ddb66de5c 100755 --- a/src/faraway_island.c +++ b/src/faraway_island.c @@ -7,7 +7,6 @@ #include "sprite.h" #include "constants/event_objects.h" #include "constants/field_effects.h" -#include "constants/maps.h" #include "constants/metatile_behaviors.h" static u8 GetValidMewMoveDirection(u8); @@ -29,10 +28,10 @@ extern const struct SpriteTemplate *const gFieldEffectObjectTemplatePointers[]; static const s16 sFarawayIslandRockCoords[4][2] = { - {14 + 7, 9 + 7}, - {18 + 7, 9 + 7}, - { 9 + 7, 10 + 7}, - {13 + 7, 13 + 7}, + {14 + MAP_OFFSET, 9 + MAP_OFFSET}, + {18 + MAP_OFFSET, 9 + MAP_OFFSET}, + { 9 + MAP_OFFSET, 10 + MAP_OFFSET}, + {13 + MAP_OFFSET, 13 + MAP_OFFSET}, }; static u8 GetMewObjectEventId(void) diff --git a/src/field_control_avatar.c b/src/field_control_avatar.c index 6ec280fd0d..8d6b564d25 100644 --- a/src/field_control_avatar.c +++ b/src/field_control_avatar.c @@ -32,7 +32,6 @@ #include "constants/event_objects.h" #include "constants/field_poison.h" #include "constants/map_types.h" -#include "constants/maps.h" #include "constants/songs.h" #include "constants/trainer_hill.h" @@ -316,7 +315,7 @@ static const u8 *GetInteractedObjectEventScript(struct MapPosition *position, u8 static const u8 *GetInteractedBackgroundEventScript(struct MapPosition *position, u8 metatileBehavior, u8 direction) { - struct BgEvent *bgEvent = GetBackgroundEventAtPosition(&gMapHeader, position->x - 7, position->y - 7, position->height); + struct BgEvent *bgEvent = GetBackgroundEventAtPosition(&gMapHeader, position->x - MAP_OFFSET, position->y - MAP_OFFSET, position->height); if (bgEvent == NULL) return NULL; @@ -421,7 +420,7 @@ static const u8 *GetInteractedMetatileScript(struct MapPosition *position, u8 me return SecretBase_EventScript_SandOrnament; if (MetatileBehavior_IsSecretBaseShieldOrToyTV(metatileBehavior) == TRUE) return SecretBase_EventScript_ShieldOrToyTV; - if (MetatileBehavior_IsMB_C6(metatileBehavior) == TRUE) + if (MetatileBehavior_IsSecretBaseDecorationBase(metatileBehavior) == TRUE) { CheckInteractedWithFriendsFurnitureBottom(); return NULL; @@ -498,7 +497,7 @@ static bool8 TryStartStepBasedScript(struct MapPosition *position, u16 metatileB static bool8 TryStartCoordEventScript(struct MapPosition *position) { - u8 *script = GetCoordEventScriptAtPosition(&gMapHeader, position->x - 7, position->y - 7, position->height); + u8 *script = GetCoordEventScriptAtPosition(&gMapHeader, position->x - MAP_OFFSET, position->y - MAP_OFFSET, position->height); if (script == NULL) return FALSE; @@ -691,7 +690,7 @@ static bool8 TryArrowWarp(struct MapPosition *position, u16 metatileBehavior, u8 { s8 warpEventId = GetWarpEventAtMapPosition(&gMapHeader, position); - if (IsArrowWarpMetatileBehavior(metatileBehavior, direction) == TRUE && warpEventId != -1) + if (IsArrowWarpMetatileBehavior(metatileBehavior, direction) == TRUE && warpEventId != WARP_ID_NONE) { StoreInitialPlayerAvatarState(); SetupWarp(&gMapHeader, warpEventId, position); @@ -705,7 +704,7 @@ static bool8 TryStartWarpEventScript(struct MapPosition *position, u16 metatileB { s8 warpEventId = GetWarpEventAtMapPosition(&gMapHeader, position); - if (warpEventId != -1 && IsWarpMetatileBehavior(metatileBehavior) == TRUE) + if (warpEventId != WARP_ID_NONE && IsWarpMetatileBehavior(metatileBehavior) == TRUE) { StoreInitialPlayerAvatarState(); SetupWarp(&gMapHeader, warpEventId, position); @@ -729,9 +728,8 @@ static bool8 TryStartWarpEventScript(struct MapPosition *position, u16 metatileB DoTeleportTileWarp(); return TRUE; } - if (MetatileBehavior_IsWarpOrBridge(metatileBehavior) == TRUE) + if (MetatileBehavior_IsUnionRoomWarp(metatileBehavior) == TRUE) { - // Maybe unused? This MB is used by log bridges, but there's never a warp event on them DoSpinExitWarp(); return TRUE; } @@ -762,7 +760,7 @@ static bool8 IsWarpMetatileBehavior(u16 metatileBehavior) && MetatileBehavior_IsAquaHideoutWarp(metatileBehavior) != TRUE && MetatileBehavior_IsMtPyreHole(metatileBehavior) != TRUE && MetatileBehavior_IsMossdeepGymWarp(metatileBehavior) != TRUE - && MetatileBehavior_IsWarpOrBridge(metatileBehavior) != TRUE) + && MetatileBehavior_IsUnionRoomWarp(metatileBehavior) != TRUE) return FALSE; return TRUE; } @@ -785,7 +783,7 @@ static bool8 IsArrowWarpMetatileBehavior(u16 metatileBehavior, u8 direction) static s8 GetWarpEventAtMapPosition(struct MapHeader *mapHeader, struct MapPosition *position) { - return GetWarpEventAtPosition(mapHeader, position->x - 7, position->y - 7, position->height); + return GetWarpEventAtPosition(mapHeader, position->x - MAP_OFFSET, position->y - MAP_OFFSET, position->height); } static void SetupWarp(struct MapHeader *unused, s8 warpEventId, struct MapPosition *position) @@ -848,7 +846,7 @@ static bool8 TryDoorWarp(struct MapPosition *position, u16 metatileBehavior, u8 if (MetatileBehavior_IsWarpDoor(metatileBehavior) == TRUE) { warpEventId = GetWarpEventAtMapPosition(&gMapHeader, position); - if (warpEventId != -1 && IsWarpMetatileBehavior(metatileBehavior) == TRUE) + if (warpEventId != WARP_ID_NONE && IsWarpMetatileBehavior(metatileBehavior) == TRUE) { StoreInitialPlayerAvatarState(); SetupWarp(&gMapHeader, warpEventId, position); @@ -874,7 +872,7 @@ static s8 GetWarpEventAtPosition(struct MapHeader *mapHeader, u16 x, u16 y, u8 e return i; } } - return -1; + return WARP_ID_NONE; } static u8 *TryRunCoordEventScript(struct CoordEvent *coordEvent) @@ -920,7 +918,7 @@ static u8 *GetCoordEventScriptAtPosition(struct MapHeader *mapHeader, u16 x, u16 u8 *GetCoordEventScriptAtMapPosition(struct MapPosition *position) { - return GetCoordEventScriptAtPosition(&gMapHeader, position->x - 7, position->y - 7, position->height); + return GetCoordEventScriptAtPosition(&gMapHeader, position->x - MAP_OFFSET, position->y - MAP_OFFSET, position->height); } static struct BgEvent *GetBackgroundEventAtPosition(struct MapHeader *mapHeader, u16 x, u16 y, u8 elevation) @@ -944,7 +942,7 @@ bool8 TryDoDiveWarp(struct MapPosition *position, u16 metatileBehavior) { if (gMapHeader.mapType == MAP_TYPE_UNDERWATER && !MetatileBehavior_IsUnableToEmerge(metatileBehavior)) { - if (SetDiveWarpEmerge(position->x - 7, position->y - 7)) + if (SetDiveWarpEmerge(position->x - MAP_OFFSET, position->y - MAP_OFFSET)) { StoreInitialPlayerAvatarState(); DoDiveWarp(); @@ -954,7 +952,7 @@ bool8 TryDoDiveWarp(struct MapPosition *position, u16 metatileBehavior) } else if (MetatileBehavior_IsDiveable(metatileBehavior) == TRUE) { - if (SetDiveWarpDive(position->x - 7, position->y - 7)) + if (SetDiveWarpDive(position->x - MAP_OFFSET, position->y - MAP_OFFSET)) { StoreInitialPlayerAvatarState(); DoDiveWarp(); @@ -974,12 +972,12 @@ u8 TrySetDiveWarp(void) metatileBehavior = MapGridGetMetatileBehaviorAt(x, y); if (gMapHeader.mapType == MAP_TYPE_UNDERWATER && !MetatileBehavior_IsUnableToEmerge(metatileBehavior)) { - if (SetDiveWarpEmerge(x - 7, y - 7) == TRUE) + if (SetDiveWarpEmerge(x - MAP_OFFSET, y - MAP_OFFSET) == TRUE) return 1; } else if (MetatileBehavior_IsDiveable(metatileBehavior) == TRUE) { - if (SetDiveWarpDive(x - 7, y - 7) == TRUE) + if (SetDiveWarpDive(x - MAP_OFFSET, y - MAP_OFFSET) == TRUE) return 2; } return 0; diff --git a/src/field_door.c b/src/field_door.c index 8aeb1d4914..988ea615d0 100644 --- a/src/field_door.c +++ b/src/field_door.c @@ -5,7 +5,6 @@ #include "fieldmap.h" #include "metatile_behavior.h" #include "task.h" -#include "constants/maps.h" #include "constants/songs.h" #include "constants/metatile_labels.h" @@ -307,7 +306,7 @@ static void door_build_blockdef(u16 *a, u16 b, const u8 *c) static void DrawCurrentDoorAnimFrame(const struct DoorGraphics *gfx, u32 x, u32 y, const u8 *pal) { u16 arr[24]; - + if (gfx->size == 2) { door_build_blockdef(&arr[8], 0x3F0, pal); @@ -346,14 +345,14 @@ static void DrawDoor(const struct DoorGraphics *gfx, const struct DoorAnimFrame { DrawClosedDoorTiles(gfx, x, y); if (ShouldUseMultiCorridorDoor()) - DrawClosedDoorTiles(gfx, gSpecialVar_0x8004 + 7, gSpecialVar_0x8005 + 7); + DrawClosedDoorTiles(gfx, gSpecialVar_0x8004 + MAP_OFFSET, gSpecialVar_0x8005 + MAP_OFFSET); } else { CopyDoorTilesToVram(gfx, frame); DrawCurrentDoorAnimFrame(gfx, x, y, gfx->palette); if (ShouldUseMultiCorridorDoor()) - DrawCurrentDoorAnimFrame(gfx, gSpecialVar_0x8004 + 7, gSpecialVar_0x8005 + 7, gfx->palette); + DrawCurrentDoorAnimFrame(gfx, gSpecialVar_0x8004 + MAP_OFFSET, gSpecialVar_0x8005 + MAP_OFFSET, gfx->palette); } } @@ -524,7 +523,7 @@ bool8 FieldIsDoorAnimationRunning(void) u32 GetDoorSoundEffect(u32 x, u32 y) { int sound = GetDoorSoundType(sDoorAnimGraphicsTable, x, y); - + if (sound == DOOR_SOUND_NORMAL) return SE_DOOR; else if (sound == DOOR_SOUND_SLIDING) @@ -540,7 +539,7 @@ static bool8 ShouldUseMultiCorridorDoor(void) { if (FlagGet(FLAG_ENABLE_MULTI_CORRIDOR_DOOR)) { - if (gSaveBlock1Ptr->location.mapGroup == MAP_GROUP(BATTLE_FRONTIER_BATTLE_TOWER_MULTI_CORRIDOR) + if (gSaveBlock1Ptr->location.mapGroup == MAP_GROUP(BATTLE_FRONTIER_BATTLE_TOWER_MULTI_CORRIDOR) && gSaveBlock1Ptr->location.mapNum == MAP_NUM(BATTLE_FRONTIER_BATTLE_TOWER_MULTI_CORRIDOR)) { return TRUE; diff --git a/src/field_effect.c b/src/field_effect.c index 0d61b35f1d..3f0ba24555 100644 --- a/src/field_effect.c +++ b/src/field_effect.c @@ -348,7 +348,7 @@ static const union AnimCmd *const sAnimTable_NewGameBirch[] = static const struct SpriteTemplate sSpriteTemplate_NewGameBirch = { - .tileTag = 0xFFFF, + .tileTag = TAG_NONE, .paletteTag = 0x1006, .oam = &sOam_64x64, .anims = sAnimTable_NewGameBirch, @@ -407,35 +407,35 @@ static const struct SpriteFrameImage sPicTable_HofMonitorSmall[] = static const struct Subsprite sSubsprites_PokecenterMonitor[] = { { - .x = -12, - .y = -8, - .shape = SPRITE_SHAPE(16x8), + .x = -12, + .y = -8, + .shape = SPRITE_SHAPE(16x8), .size = SPRITE_SIZE(16x8), - .tileOffset = 0, + .tileOffset = 0, .priority = 2 }, { - .x = 4, + .x = 4, .y = -8, - .shape = SPRITE_SHAPE(8x8), - .size = SPRITE_SIZE(8x8), - .tileOffset = 2, - .priority = 2 - }, - { - .x = -12, - .y = 0, - .shape = SPRITE_SHAPE(16x8), - .size = SPRITE_SIZE(16x8), - .tileOffset = 3, + .shape = SPRITE_SHAPE(8x8), + .size = SPRITE_SIZE(8x8), + .tileOffset = 2, .priority = 2 }, { - .x = 4, - .y = 0, - .shape = SPRITE_SHAPE(8x8), - .size = SPRITE_SIZE(8x8), - .tileOffset = 5, + .x = -12, + .y = 0, + .shape = SPRITE_SHAPE(16x8), + .size = SPRITE_SIZE(16x8), + .tileOffset = 3, + .priority = 2 + }, + { + .x = 4, + .y = 0, + .shape = SPRITE_SHAPE(8x8), + .size = SPRITE_SIZE(8x8), + .tileOffset = 5, .priority = 2 } }; @@ -445,35 +445,35 @@ static const struct SubspriteTable sSubspriteTable_PokecenterMonitor = subsprite static const struct Subsprite sSubsprites_HofMonitorBig[] = { { - .x = -32, - .y = -8, - .shape = SPRITE_SHAPE(32x8), + .x = -32, + .y = -8, + .shape = SPRITE_SHAPE(32x8), .size = SPRITE_SIZE(32x8), - .tileOffset = 0, + .tileOffset = 0, .priority = 2 }, { - .x = 0, - .y = -8, - .shape = SPRITE_SHAPE(32x8), + .x = 0, + .y = -8, + .shape = SPRITE_SHAPE(32x8), .size = SPRITE_SIZE(32x8), - .tileOffset = 4, + .tileOffset = 4, .priority = 2 }, { - .x = -32, - .y = 0, - .shape = SPRITE_SHAPE(32x8), + .x = -32, + .y = 0, + .shape = SPRITE_SHAPE(32x8), .size = SPRITE_SIZE(32x8), - .tileOffset = 8, + .tileOffset = 8, .priority = 2 }, { - .x = 0, - .y = 0, - .shape = SPRITE_SHAPE(32x8), + .x = 0, + .y = 0, + .shape = SPRITE_SHAPE(32x8), .size = SPRITE_SIZE(32x8), - .tileOffset = 12, + .tileOffset = 12, .priority = 2 } }; @@ -513,7 +513,7 @@ static const union AnimCmd *const sAnims_HofMonitor[] = static const struct SpriteTemplate sSpriteTemplate_PokeballGlow = { - .tileTag = 0xFFFF, + .tileTag = TAG_NONE, .paletteTag = FLDEFF_PAL_TAG_POKEBALL_GLOW, .oam = &sOam_8x8, .anims = sAnims_Flicker, @@ -524,7 +524,7 @@ static const struct SpriteTemplate sSpriteTemplate_PokeballGlow = static const struct SpriteTemplate sSpriteTemplate_PokecenterMonitor = { - .tileTag = 0xFFFF, + .tileTag = TAG_NONE, .paletteTag = FLDEFF_PAL_TAG_GENERAL_0, .oam = &sOam_16x16, .anims = sAnims_Flicker, @@ -535,7 +535,7 @@ static const struct SpriteTemplate sSpriteTemplate_PokecenterMonitor = static const struct SpriteTemplate sSpriteTemplate_HofMonitorBig = { - .tileTag = 0xFFFF, + .tileTag = TAG_NONE, .paletteTag = FLDEFF_PAL_TAG_HOF_MONITOR, .oam = &sOam_16x16, .anims = sAnims_HofMonitor, @@ -546,7 +546,7 @@ static const struct SpriteTemplate sSpriteTemplate_HofMonitorBig = static const struct SpriteTemplate sSpriteTemplate_HofMonitorSmall = { - .tileTag = 0xFFFF, + .tileTag = TAG_NONE, .paletteTag = FLDEFF_PAL_TAG_HOF_MONITOR, .oam = &sOam_32x16, .anims = sAnims_HofMonitor, @@ -809,7 +809,7 @@ void FieldEffectFreeTilesIfUnused(u16 tileStart) u8 i; u16 tag = GetSpriteTileTagByTileStart(tileStart); - if (tag != 0xFFFF) + if (tag != TAG_NONE) { for (i = 0; i < MAX_SPRITES; i++) if (gSprites[i].inUse && gSprites[i].usingSheet && tileStart == gSprites[i].sheetTileStart) @@ -823,7 +823,7 @@ void FieldEffectFreePaletteIfUnused(u8 paletteNum) u8 i; u16 tag = GetSpritePaletteTagByPaletteNum(paletteNum); - if (tag != 0xFFFF) + if (tag != TAG_NONE) { for (i = 0; i < MAX_SPRITES; i++) if (gSprites[i].inUse && gSprites[i].oam.paletteNum == paletteNum) @@ -937,19 +937,19 @@ void MultiplyInvertedPaletteRGBComponents(u16 i, u8 r, u8 g, u8 b) { int curRed, curGreen, curBlue; u16 color = gPlttBufferUnfaded[i]; - + curRed = (color & RGB_RED); curGreen = (color & RGB_GREEN) >> 5; curBlue = (color & RGB_BLUE) >> 10; - + curRed += (((0x1F - curRed) * r) >> 4); curGreen += (((0x1F - curGreen) * g) >> 4); curBlue += (((0x1F - curBlue) * b) >> 4); - + color = curRed; color |= (curGreen << 5); color |= (curBlue << 10); - + gPlttBufferFaded[i] = color; } @@ -958,19 +958,19 @@ void MultiplyPaletteRGBComponents(u16 i, u8 r, u8 g, u8 b) { int curRed, curGreen, curBlue; u16 color = gPlttBufferUnfaded[i]; - + curRed = (color & RGB_RED); curGreen = (color & RGB_GREEN) >> 5; curBlue = (color & RGB_BLUE) >> 10; - + curRed -= ((curRed * r) >> 4); curGreen -= ((curGreen * g) >> 4); curBlue -= ((curBlue * b) >> 4); - + color = curRed; color |= (curGreen << 5); color |= (curBlue << 10); - + gPlttBufferFaded[i] = color; } @@ -1715,7 +1715,7 @@ static bool8 EscalatorWarpIn_Init(struct Task *task) // If dest is down escalator tile, player is riding up behavior = TRUE; task->tState = 3; // jump to EscalatorWarpIn_Up_Init - } + } else // MB_UP_ESCALATOR { // If dest is up escalator tile, player is riding down @@ -2163,7 +2163,7 @@ static bool8 LavaridgeGym1FWarpEffect_AshPuff(struct Task *task, struct ObjectEv } else { task->data[1]++; - ObjectEventSetHeldMovement(objectEvent, GetWalkInPlaceFastestMovementAction(objectEvent->facingDirection)); + ObjectEventSetHeldMovement(objectEvent, GetWalkInPlaceFasterMovementAction(objectEvent->facingDirection)); PlaySE(SE_LAVARIDGE_FALL_WARP); } } @@ -2265,7 +2265,7 @@ static void EscapeRopeWarpOutEffect_Spin(struct Task *task) gFieldCallback = FieldCallback_EscapeRopeWarpIn; SetMainCallback2(CB2_LoadMap); DestroyTask(FindTaskIdByFunc(Task_EscapeRopeWarpOut)); - } + } else if (task->tSpinDelay == 0 || (--task->tSpinDelay) == 0) { ObjectEventSetHeldMovement(objectEvent, GetFaceDirectionMovementAction(spinDirections[objectEvent->facingDirection])); @@ -2565,15 +2565,17 @@ bool8 FldEff_FieldMoveShowMon(void) return FALSE; } +#define SHOW_MON_CRY_NO_DUCKING (1 << 31) + bool8 FldEff_FieldMoveShowMonInit(void) { struct Pokemon *pokemon; - u32 flag = gFieldEffectArguments[0] & 0x80000000; + bool32 noDucking = gFieldEffectArguments[0] & SHOW_MON_CRY_NO_DUCKING; pokemon = &gPlayerParty[(u8)gFieldEffectArguments[0]]; gFieldEffectArguments[0] = GetMonData(pokemon, MON_DATA_SPECIES); gFieldEffectArguments[1] = GetMonData(pokemon, MON_DATA_OT_ID); gFieldEffectArguments[2] = GetMonData(pokemon, MON_DATA_PERSONALITY); - gFieldEffectArguments[0] |= flag; + gFieldEffectArguments[0] |= noDucking; FieldEffectStart(FLDEFF_FIELD_MOVE_SHOW_MON); FieldEffectActiveListRemove(FLDEFF_FIELD_MOVE_SHOW_MON_INIT); return FALSE; @@ -2913,17 +2915,17 @@ static bool8 SlideIndoorBannerOffscreen(struct Task *task) static u8 InitFieldMoveMonSprite(u32 species, u32 otId, u32 personality) { - u16 v0; + bool16 noDucking; u8 monSprite; struct Sprite *sprite; - v0 = (species & 0x80000000) >> 16; - species &= 0x7fffffff; + noDucking = (species & SHOW_MON_CRY_NO_DUCKING) >> 16; + species &= ~SHOW_MON_CRY_NO_DUCKING; monSprite = CreateMonSprite_FieldMove(species, otId, personality, 320, 80, 0); sprite = &gSprites[monSprite]; sprite->callback = SpriteCallbackDummy; sprite->oam.priority = 0; sprite->sSpecies = species; - sprite->data[6] = v0; + sprite->data[6] = noDucking; return monSprite; } @@ -2935,13 +2937,9 @@ static void SpriteCB_FieldMoveMonSlideOnscreen(struct Sprite *sprite) sprite->sOnscreenTimer = 30; sprite->callback = SpriteCB_FieldMoveMonWaitAfterCry; if (sprite->data[6]) - { - PlayCry2(sprite->sSpecies, 0, 0x7d, 0xa); - } + PlayCry_NormalNoDucking(sprite->sSpecies, 0, CRY_VOLUME_RS, CRY_PRIORITY_NORMAL); else - { - PlayCry1(sprite->sSpecies, 0); - } + PlayCry_Normal(sprite->sSpecies, 0); } } @@ -3021,7 +3019,7 @@ static void SurfFieldEffect_ShowMon(struct Task *task) objectEvent = &gObjectEvents[gPlayerAvatar.objectEventId]; if (ObjectEventCheckHeldMovementStatus(objectEvent)) { - gFieldEffectArguments[0] = task->tMonId | 0x80000000; + gFieldEffectArguments[0] = task->tMonId | SHOW_MON_CRY_NO_DUCKING; FieldEffectStart(FLDEFF_FIELD_MOVE_SHOW_MON_INIT); task->tState++; } @@ -3051,7 +3049,7 @@ static void SurfFieldEffect_End(struct Task *task) if (ObjectEventClearHeldMovementIfFinished(objectEvent)) { gPlayerAvatar.preventStep = FALSE; - gPlayerAvatar.flags &= ~PLAYER_AVATAR_FLAG_5; + gPlayerAvatar.flags &= ~PLAYER_AVATAR_FLAG_CONTROLLABLE; ObjectEventSetHeldMovement(objectEvent, GetFaceDirectionMovementAction(objectEvent->movementDirection)); SetSurfBlob_BobState(objectEvent->fieldEffectSpriteId, BOB_PLAYER_AND_MON); UnfreezeObjectEvents(); @@ -3240,7 +3238,7 @@ static void FlyOutFieldEffect_JumpOnBird(struct Task *task) { struct ObjectEvent *objectEvent = &gObjectEvents[gPlayerAvatar.objectEventId]; ObjectEventSetGraphicsId(objectEvent, GetPlayerAvatarGraphicsIdByStateId(PLAYER_AVATAR_STATE_SURFING)); - StartSpriteAnim(&gSprites[objectEvent->spriteId], 0x16); + StartSpriteAnim(&gSprites[objectEvent->spriteId], ANIM_GET_ON_OFF_POKEMON_WEST); objectEvent->inanimate = TRUE; ObjectEventSetHeldMovement(objectEvent, MOVEMENT_ACTION_JUMP_IN_PLACE_LEFT); if (task->tAvatarFlags & PLAYER_AVATAR_FLAG_SURFING) @@ -3478,7 +3476,7 @@ static void FlyInFieldEffect_BirdSwoopDown(struct Task *task) ObjectEventSetGraphicsId(objectEvent, GetPlayerAvatarGraphicsIdByStateId(PLAYER_AVATAR_STATE_SURFING)); CameraObjectReset2(); ObjectEventTurn(objectEvent, DIR_WEST); - StartSpriteAnim(&gSprites[objectEvent->spriteId], 0x16); + StartSpriteAnim(&gSprites[objectEvent->spriteId], ANIM_GET_ON_OFF_POKEMON_WEST); objectEvent->invisible = FALSE; task->tBirdSpriteId = CreateFlyBirdSprite(); StartFlyBirdSwoopDown(task->tBirdSpriteId); @@ -3768,7 +3766,7 @@ static const union AnimCmd *const sAnims_DeoxysRockFragment[] = { }; static const struct SpriteTemplate sSpriteTemplate_DeoxysRockFragment = { - .tileTag = 0xFFFF, + .tileTag = TAG_NONE, .paletteTag = 4378, .oam = &sOam_8x8, .anims = sAnims_DeoxysRockFragment, @@ -3830,11 +3828,11 @@ bool8 FldEff_MoveDeoxysRock(struct Sprite* sprite) int xPos, yPos; u8 taskId; object = &gObjectEvents[objectEventIdBuffer]; - xPos = object->currentCoords.x - 7; - yPos = object->currentCoords.y - 7; + xPos = object->currentCoords.x - MAP_OFFSET; + yPos = object->currentCoords.y - MAP_OFFSET; xPos = (gFieldEffectArguments[3] - xPos) * 16; yPos = (gFieldEffectArguments[4] - yPos) * 16; - ShiftObjectEventCoords(object, gFieldEffectArguments[3] + 7, gFieldEffectArguments[4] + 7); + ShiftObjectEventCoords(object, gFieldEffectArguments[3] + MAP_OFFSET, gFieldEffectArguments[4] + MAP_OFFSET); taskId = CreateTask(Task_MoveDeoxysRock, 80); gTasks[taskId].data[1] = object->spriteId; gTasks[taskId].data[2] = gSprites[object->spriteId].x + xPos; diff --git a/src/field_effect_helpers.c b/src/field_effect_helpers.c index eab7d85ef0..0acb158637 100755 --- a/src/field_effect_helpers.c +++ b/src/field_effect_helpers.c @@ -37,7 +37,7 @@ static u32 ShowDisguiseFieldEffect(u8, u8, u8); #define sReflectionObjEventId data[0] #define sReflectionObjEventLocalId data[1] -#define sReflectionVerticalOffset data[2] +#define sReflectionVerticalOffset data[2] #define sIsStillReflection data[7] void SetUpReflection(struct ObjectEvent *objectEvent, struct Sprite *sprite, bool8 stillReflection) @@ -71,9 +71,15 @@ static s16 GetReflectionVerticalOffset(struct ObjectEvent *objectEvent) static void LoadObjectReflectionPalette(struct ObjectEvent *objectEvent, struct Sprite *reflectionSprite) { u8 bridgeType; - u16 bridgeReflectionVerticalOffsets[] = { 12, 28, 44 }; + u16 bridgeReflectionVerticalOffsets[] = { + [BRIDGE_TYPE_POND_LOW - 1] = 12, + [BRIDGE_TYPE_POND_MED - 1] = 28, + [BRIDGE_TYPE_POND_HIGH - 1] = 44 + }; reflectionSprite->sReflectionVerticalOffset = 0; - if (!GetObjectEventGraphicsInfo(objectEvent->graphicsId)->disableReflectionPaletteLoad && ((bridgeType = MetatileBehavior_GetBridgeType(objectEvent->previousMetatileBehavior)) || (bridgeType = MetatileBehavior_GetBridgeType(objectEvent->currentMetatileBehavior)))) + if (!GetObjectEventGraphicsInfo(objectEvent->graphicsId)->disableReflectionPaletteLoad + && ((bridgeType = MetatileBehavior_GetBridgeType(objectEvent->previousMetatileBehavior)) + || (bridgeType = MetatileBehavior_GetBridgeType(objectEvent->currentMetatileBehavior)))) { reflectionSprite->sReflectionVerticalOffset = bridgeReflectionVerticalOffsets[bridgeType - 1]; LoadObjectHighBridgeReflectionPalette(objectEvent, reflectionSprite->oam.paletteNum); @@ -337,8 +343,8 @@ void UpdateTallGrassFieldEffect(struct Sprite *sprite) mapGroup = sprite->sMapGroup; metatileBehavior = MapGridGetMetatileBehaviorAt(sprite->sX, sprite->sY); - if (TryGetObjectEventIdByLocalIdAndMap(localId, mapNum, mapGroup, &objectEventId) - || !MetatileBehavior_IsTallGrass(metatileBehavior) + if (TryGetObjectEventIdByLocalIdAndMap(localId, mapNum, mapGroup, &objectEventId) + || !MetatileBehavior_IsTallGrass(metatileBehavior) || (sprite->sObjectMoved && sprite->animEnded)) { FieldEffectStop(sprite, FLDEFF_TALL_GRASS); @@ -347,8 +353,8 @@ void UpdateTallGrassFieldEffect(struct Sprite *sprite) { // Check if the object that triggered the effect has moved away objectEvent = &gObjectEvents[objectEventId]; - if ((objectEvent->currentCoords.x != sprite->sX - || objectEvent->currentCoords.y != sprite->sY) + if ((objectEvent->currentCoords.x != sprite->sX + || objectEvent->currentCoords.y != sprite->sY) && (objectEvent->previousCoords.x != sprite->sX || objectEvent->previousCoords.y != sprite->sY)) sprite->sObjectMoved = TRUE; @@ -391,10 +397,10 @@ u8 FindTallGrassFieldEffectSpriteId(u8 localId, u8 mapNum, u8 mapGroup, s16 x, s if (gSprites[i].inUse) { sprite = &gSprites[i]; - if (sprite->callback == UpdateTallGrassFieldEffect - && (x == sprite->sX && y == sprite->sY) - && localId == (u8)(sprite->sLocalId) - && mapNum == (sprite->sMapNum & 0xFF) + if (sprite->callback == UpdateTallGrassFieldEffect + && (x == sprite->sX && y == sprite->sY) + && localId == (u8)(sprite->sLocalId) + && mapNum == (sprite->sMapNum & 0xFF) && mapGroup == sprite->sMapGroup) return i; } @@ -452,8 +458,8 @@ void UpdateLongGrassFieldEffect(struct Sprite *sprite) mapNum = sprite->sMapNum; mapGroup = sprite->sMapGroup; metatileBehavior = MapGridGetMetatileBehaviorAt(sprite->data[1], sprite->data[2]); - if (TryGetObjectEventIdByLocalIdAndMap(localId, mapNum, mapGroup, &objectEventId) - || !MetatileBehavior_IsLongGrass(metatileBehavior) + if (TryGetObjectEventIdByLocalIdAndMap(localId, mapNum, mapGroup, &objectEventId) + || !MetatileBehavior_IsLongGrass(metatileBehavior) || (sprite->sObjectMoved && sprite->animEnded)) { FieldEffectStop(sprite, FLDEFF_LONG_GRASS); @@ -462,9 +468,9 @@ void UpdateLongGrassFieldEffect(struct Sprite *sprite) { // Check if the object that triggered the effect has moved away objectEvent = &gObjectEvents[objectEventId]; - if ((objectEvent->currentCoords.x != sprite->data[1] - || objectEvent->currentCoords.y != sprite->data[2]) - && (objectEvent->previousCoords.x != sprite->data[1] + if ((objectEvent->currentCoords.x != sprite->data[1] + || objectEvent->currentCoords.y != sprite->data[2]) + && (objectEvent->previousCoords.x != sprite->data[1] || objectEvent->previousCoords.y != sprite->data[2])) sprite->sObjectMoved = TRUE; @@ -1416,8 +1422,8 @@ u32 FldEff_Sparkle(void) { u8 spriteId; - gFieldEffectArguments[0] += 7; - gFieldEffectArguments[1] += 7; + gFieldEffectArguments[0] += MAP_OFFSET; + gFieldEffectArguments[1] += MAP_OFFSET; SetSpritePosToOffsetMapCoords((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 8); spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[FLDEFFOBJ_SMALL_SPARKLE], gFieldEffectArguments[0], gFieldEffectArguments[1], 0x52); if (spriteId != MAX_SPRITES) diff --git a/src/field_message_box.c b/src/field_message_box.c index 69d470b84e..74afb56776 100755 --- a/src/field_message_box.c +++ b/src/field_message_box.c @@ -105,7 +105,7 @@ static bool8 ForceShowFieldAutoScrollMessage(const u8 *str) return TRUE; } -// Same as ShowFieldMessage, but instead of accepting a +// Same as ShowFieldMessage, but instead of accepting a // string arg it just prints whats already in gStringVar4 bool8 ShowFieldMessageFromBuffer(void) { diff --git a/src/field_player_avatar.c b/src/field_player_avatar.c index fe184fe643..6458ced2ed 100644 --- a/src/field_player_avatar.c +++ b/src/field_player_avatar.c @@ -26,7 +26,6 @@ #include "constants/event_object_movement.h" #include "constants/field_effects.h" #include "constants/items.h" -#include "constants/maps.h" #include "constants/moves.h" #include "constants/songs.h" #include "constants/trainer_types.h" @@ -69,8 +68,8 @@ static void PlayerNotOnBikeNotMoving(u8, u16); static void PlayerNotOnBikeTurningInPlace(u8, u16); static void PlayerNotOnBikeMoving(u8, u16); static u8 CheckForPlayerAvatarCollision(u8); -static u8 sub_808B028(u8); -static u8 sub_808B164(struct ObjectEvent *, s16, s16, u8, u8); +static u8 CheckForPlayerAvatarStaticCollision(u8); +static u8 CheckForObjectEventStaticCollision(struct ObjectEvent *, s16, s16, u8, u8); static bool8 CanStopSurfing(s16, s16, u8); static bool8 ShouldJumpLedge(s16, s16, u8); static bool8 TryPushBoulder(s16, s16, u8); @@ -85,8 +84,8 @@ static void PlayerAvatarTransition_Surfing(struct ObjectEvent *a); static void PlayerAvatarTransition_Underwater(struct ObjectEvent *a); static void PlayerAvatarTransition_ReturnToField(struct ObjectEvent *a); -static bool8 player_is_anim_in_certain_ranges(void); -static bool8 sub_808B618(void); +static bool8 PlayerAnimIsMultiFrameStationary(void); +static bool8 PlayerAnimIsMultiFrameStationaryAndStateNotTurning(void); static bool8 PlayerIsAnimActive(void); static bool8 PlayerCheckIfAnimFinishedOrInactive(void); @@ -187,7 +186,7 @@ static bool8 (*const sForcedMovementFuncs[])(void) = ForcedMovement_MuddySlope, }; -static void (*const gUnknown_08497490[])(u8, u16) = +static void (*const sPlayerNotOnBikeFuncs[])(u8, u16) = { PlayerNotOnBikeNotMoving, PlayerNotOnBikeTurningInPlace, @@ -225,10 +224,10 @@ static void (*const sPlayerAvatarTransitionFuncs[])(struct ObjectEvent *) = static bool8 (*const sArrowWarpMetatileBehaviorChecks[])(u8) = { - MetatileBehavior_IsSouthArrowWarp, - MetatileBehavior_IsNorthArrowWarp, - MetatileBehavior_IsWestArrowWarp, - MetatileBehavior_IsEastArrowWarp, + [DIR_SOUTH - 1] = MetatileBehavior_IsSouthArrowWarp, + [DIR_NORTH - 1] = MetatileBehavior_IsNorthArrowWarp, + [DIR_WEST - 1] = MetatileBehavior_IsWestArrowWarp, + [DIR_EAST - 1] = MetatileBehavior_IsEastArrowWarp, }; static const u8 sRivalAvatarGfxIds[][2] = @@ -281,10 +280,10 @@ static const u8 sPlayerAvatarGfxToStateFlag[2][5][2] = static bool8 (*const sArrowWarpMetatileBehaviorChecks2[])(u8) = //Duplicate of sArrowWarpMetatileBehaviorChecks { - MetatileBehavior_IsSouthArrowWarp, - MetatileBehavior_IsNorthArrowWarp, - MetatileBehavior_IsWestArrowWarp, - MetatileBehavior_IsEastArrowWarp, + [DIR_SOUTH - 1] = MetatileBehavior_IsSouthArrowWarp, + [DIR_NORTH - 1] = MetatileBehavior_IsNorthArrowWarp, + [DIR_WEST - 1] = MetatileBehavior_IsWestArrowWarp, + [DIR_EAST - 1] = MetatileBehavior_IsEastArrowWarp, }; static bool8 (*const sPushBoulderFuncs[])(struct Task *, struct ObjectEvent *, struct ObjectEvent *) = @@ -359,7 +358,7 @@ static bool8 TryInterruptObjectEventSpecialAnim(struct ObjectEvent *playerObjEve return FALSE; } - if (!sub_808B028(direction)) + if (CheckForPlayerAvatarStaticCollision(direction) == COLLISION_NONE) { ObjectEventClearHeldMovement(playerObjEvent); return FALSE; @@ -391,7 +390,7 @@ static void MovePlayerAvatarUsingKeypadInput(u8 direction, u16 newKeys, u16 held static void PlayerAllowForcedMovementIfMovingSameDirection(void) { if (gPlayerAvatar.runningState == MOVING) - gPlayerAvatar.flags &= ~PLAYER_AVATAR_FLAG_5; + gPlayerAvatar.flags &= ~PLAYER_AVATAR_FLAG_CONTROLLABLE; } static bool8 TryDoMetatileBehaviorForcedMovement(void) @@ -403,7 +402,7 @@ static u8 GetForcedMovementByMetatileBehavior(void) { u8 i; - if (!(gPlayerAvatar.flags & PLAYER_AVATAR_FLAG_5)) + if (!(gPlayerAvatar.flags & PLAYER_AVATAR_FLAG_CONTROLLABLE)) { u8 metatileBehavior = gObjectEvents[gPlayerAvatar.objectEventId].currentMetatileBehavior; @@ -470,27 +469,27 @@ static u8 DoForcedMovementInCurrentDirection(void (*a)(u8)) static bool8 ForcedMovement_Slip(void) { - return DoForcedMovementInCurrentDirection(PlayerGoSpeed2); + return DoForcedMovementInCurrentDirection(PlayerWalkFast); } static bool8 ForcedMovement_WalkSouth(void) { - return DoForcedMovement(DIR_SOUTH, PlayerGoSpeed1); + return DoForcedMovement(DIR_SOUTH, PlayerWalkNormal); } static bool8 ForcedMovement_WalkNorth(void) { - return DoForcedMovement(DIR_NORTH, PlayerGoSpeed1); + return DoForcedMovement(DIR_NORTH, PlayerWalkNormal); } static bool8 ForcedMovement_WalkWest(void) { - return DoForcedMovement(DIR_WEST, PlayerGoSpeed1); + return DoForcedMovement(DIR_WEST, PlayerWalkNormal); } static bool8 ForcedMovement_WalkEast(void) { - return DoForcedMovement(DIR_EAST, PlayerGoSpeed1); + return DoForcedMovement(DIR_EAST, PlayerWalkNormal); } static bool8 ForcedMovement_PushedSouthByCurrent(void) @@ -524,22 +523,22 @@ static u8 ForcedMovement_Slide(u8 direction, void (*b)(u8)) static bool8 ForcedMovement_SlideSouth(void) { - return ForcedMovement_Slide(DIR_SOUTH, PlayerGoSpeed2); + return ForcedMovement_Slide(DIR_SOUTH, PlayerWalkFast); } static bool8 ForcedMovement_SlideNorth(void) { - return ForcedMovement_Slide(DIR_NORTH, PlayerGoSpeed2); + return ForcedMovement_Slide(DIR_NORTH, PlayerWalkFast); } static bool8 ForcedMovement_SlideWest(void) { - return ForcedMovement_Slide(DIR_WEST, PlayerGoSpeed2); + return ForcedMovement_Slide(DIR_WEST, PlayerWalkFast); } static bool8 ForcedMovement_SlideEast(void) { - return ForcedMovement_Slide(DIR_EAST, PlayerGoSpeed2); + return ForcedMovement_Slide(DIR_EAST, PlayerWalkFast); } static bool8 ForcedMovement_MatJump(void) @@ -562,7 +561,7 @@ static bool8 ForcedMovement_MuddySlope(void) { Bike_UpdateBikeCounterSpeed(0); playerObjEvent->facingDirectionLocked = TRUE; - return DoForcedMovement(DIR_SOUTH, PlayerGoSpeed2); + return DoForcedMovement(DIR_SOUTH, PlayerWalkFast); } else { @@ -572,7 +571,7 @@ static bool8 ForcedMovement_MuddySlope(void) static void MovePlayerNotOnBike(u8 direction, u16 heldKeys) { - gUnknown_08497490[CheckMovementInputNotOnBike(direction)](direction, heldKeys); + sPlayerNotOnBikeFuncs[CheckMovementInputNotOnBike(direction)](direction, heldKeys); } static u8 CheckMovementInputNotOnBike(u8 direction) @@ -631,8 +630,8 @@ static void PlayerNotOnBikeMoving(u8 direction, u16 heldKeys) if (gPlayerAvatar.flags & PLAYER_AVATAR_FLAG_SURFING) { - // speed 2 is fast, same speed as running - PlayerGoSpeed2(direction); + // same speed as running + PlayerWalkFast(direction); return; } @@ -645,7 +644,7 @@ static void PlayerNotOnBikeMoving(u8 direction, u16 heldKeys) } else { - PlayerGoSpeed1(direction); + PlayerWalkNormal(direction); } } @@ -660,7 +659,7 @@ static u8 CheckForPlayerAvatarCollision(u8 direction) return CheckForObjectEventCollision(playerObjEvent, x, y, direction, MapGridGetMetatileBehaviorAt(x, y)); } -static u8 sub_808B028(u8 direction) +static u8 CheckForPlayerAvatarStaticCollision(u8 direction) { s16 x, y; struct ObjectEvent *playerObjEvent = &gObjectEvents[gPlayerAvatar.objectEventId]; @@ -668,7 +667,7 @@ static u8 sub_808B028(u8 direction) x = playerObjEvent->currentCoords.x; y = playerObjEvent->currentCoords.y; MoveCoords(direction, &x, &y); - return sub_808B164(playerObjEvent, x, y, direction, MapGridGetMetatileBehaviorAt(x, y)); + return CheckForObjectEventStaticCollision(playerObjEvent, x, y, direction, MapGridGetMetatileBehaviorAt(x, y)); } u8 CheckForObjectEventCollision(struct ObjectEvent *objectEvent, s16 x, s16 y, u8 direction, u8 metatileBehavior) @@ -694,7 +693,7 @@ u8 CheckForObjectEventCollision(struct ObjectEvent *objectEvent, s16 x, s16 y, u return collision; } -static u8 sub_808B164(struct ObjectEvent *objectEvent, s16 x, s16 y, u8 direction, u8 metatileBehavior) +static u8 CheckForObjectEventStaticCollision(struct ObjectEvent *objectEvent, s16 x, s16 y, u8 direction, u8 metatileBehavior) { u8 collision = GetCollisionAtCoords(objectEvent, x, y, direction); @@ -876,7 +875,7 @@ static void PlayerAvatarTransition_Underwater(struct ObjectEvent *objEvent) static void PlayerAvatarTransition_ReturnToField(struct ObjectEvent *objEvent) { - gPlayerAvatar.flags |= PLAYER_AVATAR_FLAG_5; + gPlayerAvatar.flags |= PLAYER_AVATAR_FLAG_CONTROLLABLE; } void UpdatePlayerAvatarTransitionState(void) @@ -886,24 +885,24 @@ void UpdatePlayerAvatarTransitionState(void) { if (!PlayerCheckIfAnimFinishedOrInactive()) { - if (!player_is_anim_in_certain_ranges()) + if (!PlayerAnimIsMultiFrameStationary()) gPlayerAvatar.tileTransitionState = T_TILE_TRANSITION; } else { - if (!sub_808B618()) + if (!PlayerAnimIsMultiFrameStationaryAndStateNotTurning()) gPlayerAvatar.tileTransitionState = T_TILE_CENTER; } } } -static bool8 player_is_anim_in_certain_ranges(void) +static bool8 PlayerAnimIsMultiFrameStationary(void) { u8 movementActionId = gObjectEvents[gPlayerAvatar.objectEventId].movementActionId; if (movementActionId <= MOVEMENT_ACTION_FACE_RIGHT || (movementActionId >= MOVEMENT_ACTION_DELAY_1 && movementActionId <= MOVEMENT_ACTION_DELAY_16) - || (movementActionId >= MOVEMENT_ACTION_WALK_IN_PLACE_SLOW_DOWN && movementActionId <= MOVEMENT_ACTION_WALK_IN_PLACE_FASTEST_RIGHT) + || (movementActionId >= MOVEMENT_ACTION_WALK_IN_PLACE_SLOW_DOWN && movementActionId <= MOVEMENT_ACTION_WALK_IN_PLACE_FASTER_RIGHT) || (movementActionId >= MOVEMENT_ACTION_ACRO_WHEELIE_FACE_DOWN && movementActionId <= MOVEMENT_ACTION_ACRO_END_WHEELIE_FACE_RIGHT) || (movementActionId >= MOVEMENT_ACTION_ACRO_WHEELIE_IN_PLACE_DOWN && movementActionId <= MOVEMENT_ACTION_ACRO_WHEELIE_IN_PLACE_RIGHT)) return TRUE; @@ -911,9 +910,9 @@ static bool8 player_is_anim_in_certain_ranges(void) return FALSE; } -static bool8 sub_808B618(void) +static bool8 PlayerAnimIsMultiFrameStationaryAndStateNotTurning(void) { - if (player_is_anim_in_certain_ranges() && gPlayerAvatar.runningState != TURN_DIRECTION) + if (PlayerAnimIsMultiFrameStationary() && gPlayerAvatar.runningState != TURN_DIRECTION) return TRUE; else return FALSE; @@ -929,9 +928,9 @@ static bool8 PlayerCheckIfAnimFinishedOrInactive(void) return ObjectEventCheckHeldMovementStatus(&gObjectEvents[gPlayerAvatar.objectEventId]); } -static void PlayerSetCopyableMovement(u8 a) +static void PlayerSetCopyableMovement(u8 movement) { - gObjectEvents[gPlayerAvatar.objectEventId].playerCopyableMovement = a; + gObjectEvents[gPlayerAvatar.objectEventId].playerCopyableMovement = movement; } u8 PlayerGetCopyableMovement(void) @@ -953,70 +952,67 @@ void PlayerSetAnimId(u8 movementActionId, u8 copyableMovement) } } -// normal speed (1 speed) -void PlayerGoSpeed1(u8 a) +void PlayerWalkNormal(u8 direction) { - PlayerSetAnimId(GetWalkNormalMovementAction(a), 2); + PlayerSetAnimId(GetWalkNormalMovementAction(direction), COPY_MOVE_WALK); } -// fast speed (2 speed) -void PlayerGoSpeed2(u8 a) +void PlayerWalkFast(u8 direction) { - PlayerSetAnimId(GetWalkFastMovementAction(a), 2); + PlayerSetAnimId(GetWalkFastMovementAction(direction), COPY_MOVE_WALK); } -void PlayerRideWaterCurrent(u8 a) +void PlayerRideWaterCurrent(u8 direction) { - PlayerSetAnimId(GetRideWaterCurrentMovementAction(a), 2); + PlayerSetAnimId(GetRideWaterCurrentMovementAction(direction), COPY_MOVE_WALK); } -// fastest speed (4 speed) -void PlayerGoSpeed4(u8 a) +void PlayerWalkFaster(u8 direction) { - PlayerSetAnimId(GetWalkFastestMovementAction(a), 2); + PlayerSetAnimId(GetWalkFasterMovementAction(direction), COPY_MOVE_WALK); } -static void PlayerRun(u8 a) +static void PlayerRun(u8 direction) { - PlayerSetAnimId(GetPlayerRunMovementAction(a), 2); + PlayerSetAnimId(GetPlayerRunMovementAction(direction), COPY_MOVE_WALK); } -void PlayerOnBikeCollide(u8 a) +void PlayerOnBikeCollide(u8 direction) { - PlayCollisionSoundIfNotFacingWarp(a); - PlayerSetAnimId(GetWalkInPlaceNormalMovementAction(a), 2); + PlayCollisionSoundIfNotFacingWarp(direction); + PlayerSetAnimId(GetWalkInPlaceNormalMovementAction(direction), COPY_MOVE_WALK); } -void PlayerOnBikeCollideWithFarawayIslandMew(u8 a) +void PlayerOnBikeCollideWithFarawayIslandMew(u8 direction) { - PlayerSetAnimId(GetWalkInPlaceNormalMovementAction(a), 2); + PlayerSetAnimId(GetWalkInPlaceNormalMovementAction(direction), COPY_MOVE_WALK); } -static void PlayerNotOnBikeCollide(u8 a) +static void PlayerNotOnBikeCollide(u8 direction) { - PlayCollisionSoundIfNotFacingWarp(a); - PlayerSetAnimId(GetWalkInPlaceSlowMovementAction(a), 2); + PlayCollisionSoundIfNotFacingWarp(direction); + PlayerSetAnimId(GetWalkInPlaceSlowMovementAction(direction), COPY_MOVE_WALK); } -static void PlayerNotOnBikeCollideWithFarawayIslandMew(u8 a) +static void PlayerNotOnBikeCollideWithFarawayIslandMew(u8 direction) { - PlayerSetAnimId(GetWalkInPlaceSlowMovementAction(a), 2); + PlayerSetAnimId(GetWalkInPlaceSlowMovementAction(direction), COPY_MOVE_WALK); } void PlayerFaceDirection(u8 direction) { - PlayerSetAnimId(GetFaceDirectionMovementAction(direction), 1); + PlayerSetAnimId(GetFaceDirectionMovementAction(direction), COPY_MOVE_FACE); } void PlayerTurnInPlace(u8 direction) { - PlayerSetAnimId(GetWalkInPlaceFastMovementAction(direction), 1); + PlayerSetAnimId(GetWalkInPlaceFastMovementAction(direction), COPY_MOVE_FACE); } void PlayerJumpLedge(u8 direction) { PlaySE(SE_LEDGE); - PlayerSetAnimId(GetJump2MovementAction(direction), 8); + PlayerSetAnimId(GetJump2MovementAction(direction), COPY_MOVE_JUMP2); } // Stop player on current facing direction once they're done moving and if they're not currently Acro Biking on bumpy slope @@ -1032,81 +1028,82 @@ void PlayerFreeze(void) // wheelie idle void PlayerIdleWheelie(u8 direction) { - PlayerSetAnimId(GetAcroWheelieFaceDirectionMovementAction(direction), 1); + PlayerSetAnimId(GetAcroWheelieFaceDirectionMovementAction(direction), COPY_MOVE_FACE); } // normal to wheelie void PlayerStartWheelie(u8 direction) { - PlayerSetAnimId(GetAcroPopWheelieFaceDirectionMovementAction(direction), 1); + PlayerSetAnimId(GetAcroPopWheelieFaceDirectionMovementAction(direction), COPY_MOVE_FACE); } // wheelie to normal void PlayerEndWheelie(u8 direction) { - PlayerSetAnimId(GetAcroEndWheelieFaceDirectionMovementAction(direction), 1); + PlayerSetAnimId(GetAcroEndWheelieFaceDirectionMovementAction(direction), COPY_MOVE_FACE); } // wheelie hopping standing -void PlayerStandingHoppingWheelie(u8 a) +void PlayerStandingHoppingWheelie(u8 direction) { PlaySE(SE_BIKE_HOP); - PlayerSetAnimId(GetAcroWheelieHopFaceDirectionMovementAction(a), 1); + PlayerSetAnimId(GetAcroWheelieHopFaceDirectionMovementAction(direction), COPY_MOVE_FACE); } // wheelie hopping moving -void PlayerMovingHoppingWheelie(u8 a) +void PlayerMovingHoppingWheelie(u8 direction) { PlaySE(SE_BIKE_HOP); - PlayerSetAnimId(GetAcroWheelieHopDirectionMovementAction(a), 2); + PlayerSetAnimId(GetAcroWheelieHopDirectionMovementAction(direction), COPY_MOVE_WALK); } // wheelie hopping ledge -void PlayerLedgeHoppingWheelie(u8 a) +void PlayerLedgeHoppingWheelie(u8 direction) { PlaySE(SE_BIKE_HOP); - PlayerSetAnimId(GetAcroWheelieJumpDirectionMovementAction(a), 8); + PlayerSetAnimId(GetAcroWheelieJumpDirectionMovementAction(direction), COPY_MOVE_JUMP2); } // acro turn jump void PlayerAcroTurnJump(u8 direction) { PlaySE(SE_BIKE_HOP); - PlayerSetAnimId(GetJumpInPlaceTurnAroundMovementAction(direction), 1); + PlayerSetAnimId(GetJumpInPlaceTurnAroundMovementAction(direction), COPY_MOVE_FACE); } void PlayerWheelieInPlace(u8 direction) { PlaySE(SE_WALL_HIT); - PlayerSetAnimId(GetAcroWheelieInPlaceDirectionMovementAction(direction), 2); + PlayerSetAnimId(GetAcroWheelieInPlaceDirectionMovementAction(direction), COPY_MOVE_WALK); } void PlayerPopWheelieWhileMoving(u8 direction) { - PlayerSetAnimId(GetAcroPopWheelieMoveDirectionMovementAction(direction), 2); + PlayerSetAnimId(GetAcroPopWheelieMoveDirectionMovementAction(direction), COPY_MOVE_WALK); } void PlayerWheelieMove(u8 direction) { - PlayerSetAnimId(GetAcroWheelieMoveDirectionMovementAction(direction), 2); + PlayerSetAnimId(GetAcroWheelieMoveDirectionMovementAction(direction), COPY_MOVE_WALK); } void PlayerEndWheelieWhileMoving(u8 direction) { - PlayerSetAnimId(GetAcroEndWheelieMoveDirectionMovementAction(direction), 2); + PlayerSetAnimId(GetAcroEndWheelieMoveDirectionMovementAction(direction), COPY_MOVE_WALK); } -static void PlayCollisionSoundIfNotFacingWarp(u8 a) +static void PlayCollisionSoundIfNotFacingWarp(u8 direction) { s16 x, y; u8 metatileBehavior = gObjectEvents[gPlayerAvatar.objectEventId].currentMetatileBehavior; - if (!sArrowWarpMetatileBehaviorChecks[a - 1](metatileBehavior)) + if (!sArrowWarpMetatileBehaviorChecks[direction - 1](metatileBehavior)) { - if (a == 2) + // Check if walking up into a door + if (direction == DIR_NORTH) { PlayerGetDestCoords(&x, &y); - MoveCoords(2, &x, &y); + MoveCoords(direction, &x, &y); if (MetatileBehavior_IsWarpDoor(MapGridGetMetatileBehaviorAt(x, y))) return; } @@ -1138,22 +1135,22 @@ u8 player_get_pos_including_state_based_drift(s16 *x, s16 *y) switch (object->movementActionId) { - case MOVEMENT_ACTION_WALK_NORMAL_DOWN: - case MOVEMENT_ACTION_PLAYER_RUN_DOWN: - (*y)++; - return TRUE; - case MOVEMENT_ACTION_WALK_NORMAL_UP: - case MOVEMENT_ACTION_PLAYER_RUN_UP: - (*y)--; - return TRUE; - case MOVEMENT_ACTION_WALK_NORMAL_LEFT: - case MOVEMENT_ACTION_PLAYER_RUN_LEFT: - (*x)--; - return TRUE; - case MOVEMENT_ACTION_WALK_NORMAL_RIGHT: - case MOVEMENT_ACTION_PLAYER_RUN_RIGHT: - (*x)++; - return TRUE; + case MOVEMENT_ACTION_WALK_NORMAL_DOWN: + case MOVEMENT_ACTION_PLAYER_RUN_DOWN: + (*y)++; + return TRUE; + case MOVEMENT_ACTION_WALK_NORMAL_UP: + case MOVEMENT_ACTION_PLAYER_RUN_UP: + (*y)--; + return TRUE; + case MOVEMENT_ACTION_WALK_NORMAL_LEFT: + case MOVEMENT_ACTION_PLAYER_RUN_LEFT: + (*x)--; + return TRUE; + case MOVEMENT_ACTION_WALK_NORMAL_RIGHT: + case MOVEMENT_ACTION_PLAYER_RUN_RIGHT: + (*x)++; + return TRUE; } } @@ -1177,7 +1174,8 @@ u8 PlayerGetZCoord(void) return gObjectEvents[gPlayerAvatar.objectEventId].previousElevation; } -void sub_808BC90(s16 x, s16 y) +// unused +void MovePlayerToMapCoords(s16 x, s16 y) { MoveObjectEventToMapCoords(&gObjectEvents[gPlayerAvatar.objectEventId], x, y); } @@ -1197,12 +1195,12 @@ u8 GetPlayerAvatarSpriteId(void) return gPlayerAvatar.spriteId; } -void sub_808BCE8(void) +void CancelPlayerForcedMovement(void) { ForcedMovement_None(); } -void sub_808BCF4(void) +void StopPlayerAvatar(void) { struct ObjectEvent *playerObjEvent = &gObjectEvents[gPlayerAvatar.objectEventId]; @@ -1323,7 +1321,7 @@ void ClearPlayerAvatarInfo(void) void SetPlayerAvatarStateMask(u8 flags) { - gPlayerAvatar.flags &= (PLAYER_AVATAR_FLAG_DASH | PLAYER_AVATAR_FLAG_FORCED_MOVE | PLAYER_AVATAR_FLAG_5); + gPlayerAvatar.flags &= (PLAYER_AVATAR_FLAG_DASH | PLAYER_AVATAR_FLAG_FORCED_MOVE | PLAYER_AVATAR_FLAG_CONTROLLABLE); gPlayerAvatar.flags |= flags; } @@ -1368,8 +1366,8 @@ void InitPlayerAvatar(s16 x, s16 y, u8 direction, u8 gender) playerObjEventTemplate.localId = OBJ_EVENT_ID_PLAYER; playerObjEventTemplate.graphicsId = GetPlayerAvatarGraphicsIdByStateIdAndGender(PLAYER_AVATAR_STATE_NORMAL, gender); - playerObjEventTemplate.x = x - 7; - playerObjEventTemplate.y = y - 7; + playerObjEventTemplate.x = x - MAP_OFFSET; + playerObjEventTemplate.y = y - MAP_OFFSET; playerObjEventTemplate.elevation = 0; playerObjEventTemplate.movementType = MOVEMENT_TYPE_PLAYER; playerObjEventTemplate.movementRangeX = 0; @@ -1389,7 +1387,7 @@ void InitPlayerAvatar(s16 x, s16 y, u8 direction, u8 gender) gPlayerAvatar.objectEventId = objectEventId; gPlayerAvatar.spriteId = objectEvent->spriteId; gPlayerAvatar.gender = gender; - SetPlayerAvatarStateMask(PLAYER_AVATAR_FLAG_5 | PLAYER_AVATAR_FLAG_ON_FOOT); + SetPlayerAvatarStateMask(PLAYER_AVATAR_FLAG_CONTROLLABLE | PLAYER_AVATAR_FLAG_ON_FOOT); } void SetPlayerInvisibility(bool8 invisible) @@ -1402,7 +1400,7 @@ void SetPlayerInvisibility(bool8 invisible) void SetPlayerAvatarFieldMove(void) { ObjectEventSetGraphicsId(&gObjectEvents[gPlayerAvatar.objectEventId], GetPlayerAvatarGraphicsIdByStateId(PLAYER_AVATAR_STATE_FIELD_MOVE)); - StartSpriteAnim(&gSprites[gPlayerAvatar.spriteId], 0); + StartSpriteAnim(&gSprites[gPlayerAvatar.spriteId], ANIM_FIELD_MOVE); } static void SetPlayerAvatarFishing(u8 direction) @@ -1542,7 +1540,7 @@ static u8 PlayerAvatar_DoSecretBaseMatJump(struct Task *task, struct ObjectEvent if (task->data[1] > 1) { gPlayerAvatar.preventStep = FALSE; - gPlayerAvatar.transitionFlags |= PLAYER_AVATAR_FLAG_5; + gPlayerAvatar.transitionFlags |= PLAYER_AVATAR_FLAG_CONTROLLABLE; DestroyTask(FindTaskIdByFunc(DoPlayerAvatarSecretBaseMatJump)); } } @@ -1687,7 +1685,7 @@ static bool8 (*const sFishingStateFuncs[])(struct Task *) = { Fishing_Init, Fishing_GetRodOut, - Fishing_WaitBeforeDots, + Fishing_WaitBeforeDots, Fishing_InitDots, // FISHING_START_ROUND Fishing_ShowDots, Fishing_CheckForBite, @@ -1729,13 +1727,13 @@ static bool8 Fishing_GetRodOut(struct Task *task) { struct ObjectEvent *playerObjEvent; const s16 minRounds1[] = { - [OLD_ROD] = 1, - [GOOD_ROD] = 1, + [OLD_ROD] = 1, + [GOOD_ROD] = 1, [SUPER_ROD] = 1 }; const s16 minRounds2[] = { - [OLD_ROD] = 1, - [GOOD_ROD] = 3, + [OLD_ROD] = 1, + [GOOD_ROD] = 3, [SUPER_ROD] = 6 }; @@ -1765,7 +1763,7 @@ static bool8 Fishing_InitDots(struct Task *task) { u32 randVal; - sub_819786C(0, TRUE); + LoadMessageBoxAndFrameGfx(0, TRUE); task->tStep++; task->tFrameCounter = 0; task->tNumDots = 0; @@ -1806,7 +1804,7 @@ static bool8 Fishing_ShowDots(struct Task *task) } else { - AddTextPrinterParameterized(0, 1, dot, task->tNumDots * 8, 1, 0, NULL); + AddTextPrinterParameterized(0, FONT_NORMAL, dot, task->tNumDots * 8, 1, 0, NULL); task->tNumDots++; } } @@ -1855,7 +1853,7 @@ static bool8 Fishing_CheckForBite(struct Task *task) static bool8 Fishing_GotBite(struct Task *task) { AlignFishingAnimationFrames(); - AddTextPrinterParameterized(0, 1, gText_OhABite, 0, 17, 0, NULL); + AddTextPrinterParameterized(0, FONT_NORMAL, gText_OhABite, 0, 17, 0, NULL); task->tStep++; task->tFrameCounter = 0; return FALSE; @@ -1865,8 +1863,8 @@ static bool8 Fishing_GotBite(struct Task *task) static bool8 Fishing_WaitForA(struct Task *task) { const s16 reelTimeouts[3] = { - [OLD_ROD] = 36, - [GOOD_ROD] = 33, + [OLD_ROD] = 36, + [GOOD_ROD] = 33, [SUPER_ROD] = 30 }; @@ -1910,7 +1908,7 @@ static bool8 Fishing_MonOnHook(struct Task *task) { AlignFishingAnimationFrames(); FillWindowPixelBuffer(0, PIXEL_FILL(1)); - AddTextPrinterParameterized2(0, 1, gText_PokemonOnHook, 1, 0, 2, 1, 3); + AddTextPrinterParameterized2(0, FONT_NORMAL, gText_PokemonOnHook, 1, 0, 2, 1, 3); task->tStep++; task->tFrameCounter = 0; return FALSE; @@ -1957,7 +1955,7 @@ static bool8 Fishing_NotEvenNibble(struct Task *task) AlignFishingAnimationFrames(); StartSpriteAnim(&gSprites[gPlayerAvatar.spriteId], GetFishingNoCatchDirectionAnimNum(GetPlayerFacingDirection())); FillWindowPixelBuffer(0, PIXEL_FILL(1)); - AddTextPrinterParameterized2(0, 1, gText_NotEvenANibble, 1, 0, 2, 1, 3); + AddTextPrinterParameterized2(0, FONT_NORMAL, gText_NotEvenANibble, 1, 0, 2, 1, 3); task->tStep = FISHING_SHOW_RESULT; return TRUE; } @@ -1967,7 +1965,7 @@ static bool8 Fishing_GotAway(struct Task *task) AlignFishingAnimationFrames(); StartSpriteAnim(&gSprites[gPlayerAvatar.spriteId], GetFishingNoCatchDirectionAnimNum(GetPlayerFacingDirection())); FillWindowPixelBuffer(0, PIXEL_FILL(1)); - AddTextPrinterParameterized2(0, 1, gText_ItGotAway, 1, 0, 2, 1, 3); + AddTextPrinterParameterized2(0, FONT_NORMAL, gText_ItGotAway, 1, 0, 2, 1, 3); task->tStep++; return TRUE; } @@ -2100,7 +2098,7 @@ static void Task_DoPlayerSpinExit(u8 taskId) tState++; case 1: // Spin while rising TrySpinPlayerForWarp(object, &tSpinDelayTimer); - + // Rise and accelerate tCurY -= tSpeed; tSpeed += 3; diff --git a/src/field_poison.c b/src/field_poison.c index 132ce571e1..90013243cd 100644 --- a/src/field_poison.c +++ b/src/field_poison.c @@ -50,7 +50,7 @@ static void FaintFromFieldPoison(u8 partyIdx) AdjustFriendship(pokemon, FRIENDSHIP_EVENT_FAINT_FIELD_PSN); SetMonData(pokemon, MON_DATA_STATUS, &status); GetMonData(pokemon, MON_DATA_NICKNAME, gStringVar1); - StringGetEnd10(gStringVar1); + StringGet_Nickname(gStringVar1); } static bool32 MonFaintedFromPoison(u8 partyIdx) diff --git a/src/field_region_map.c b/src/field_region_map.c index 99def49016..26ae736a68 100644 --- a/src/field_region_map.c +++ b/src/field_region_map.c @@ -151,8 +151,8 @@ static void FieldUpdateRegionMap(void) break; case 1: DrawStdFrameWithCustomTileAndPalette(1, 0, 0x27, 0xd); - offset = GetStringCenterAlignXOffset(1, gText_Hoenn, 0x38); - AddTextPrinterParameterized(1, 1, gText_Hoenn, offset, 1, 0, NULL); + offset = GetStringCenterAlignXOffset(FONT_NORMAL, gText_Hoenn, 0x38); + AddTextPrinterParameterized(1, FONT_NORMAL, gText_Hoenn, offset, 1, 0, NULL); ScheduleBgCopyTilemapToVram(0); DrawStdFrameWithCustomTileAndPalette(0, 0, 0x27, 0xd); PrintRegionMapSecName(); @@ -207,12 +207,12 @@ static void PrintRegionMapSecName(void) if (sFieldRegionMapHandler->regionMap.mapSecType != MAPSECTYPE_NONE) { FillWindowPixelBuffer(0, PIXEL_FILL(1)); - AddTextPrinterParameterized(0, 1, sFieldRegionMapHandler->regionMap.mapSecName, 0, 1, 0, NULL); + AddTextPrinterParameterized(0, FONT_NORMAL, sFieldRegionMapHandler->regionMap.mapSecName, 0, 1, 0, NULL); ScheduleBgCopyTilemapToVram(0); } else { FillWindowPixelBuffer(0, PIXEL_FILL(1)); - CopyWindowToVram(0, 3); + CopyWindowToVram(0, COPYWIN_FULL); } } diff --git a/src/field_screen_effect.c b/src/field_screen_effect.c index fbe725c0b1..eda1467258 100644 --- a/src/field_screen_effect.c +++ b/src/field_screen_effect.c @@ -35,7 +35,6 @@ #include "trainer_hill.h" #include "fldeff.h" -// This file's functions. static void Task_ExitNonAnimDoor(u8); static void Task_ExitNonDoor(u8); static void Task_DoContestHallWarp(u8); @@ -50,13 +49,13 @@ static void Task_EnableScriptAfterMusicFade(u8 taskId); // data[0] is used universally by tasks in this file as a state for switches #define tState data[0] -// const -static const u16 sFlashLevelPixelRadii[] = { 200, 72, 64, 56, 48, 40, 32, 24, 0 }; -const s32 gMaxFlashLevel = ARRAY_COUNT(sFlashLevelPixelRadii) - 1; +// Smaller flash level -> larger flash radius +static const u16 sFlashLevelToRadius[] = { 200, 72, 64, 56, 48, 40, 32, 24, 0 }; +const s32 gMaxFlashLevel = ARRAY_COUNT(sFlashLevelToRadius) - 1; const struct ScanlineEffectParams sFlashEffectParams = { - (void *)REG_ADDR_WIN0H, + ®_WIN0H, ((DMA_ENABLE | DMA_START_HBLANK | DMA_REPEAT | DMA_DEST_RELOAD) << 16) | 1, 1 }; @@ -204,7 +203,7 @@ static void Task_ReturnToFieldWirelessLink(u8 taskId) if (!IsLinkTaskFinished()) { if (++task->data[1] > 1800) - GetLinkmanErrorParams(0x6000); + RfuSetErrorParams(F_RFU_ERROR_6 | F_RFU_ERROR_7); } else { @@ -235,9 +234,7 @@ void Task_ReturnToFieldRecordMixing(u8 taskId) break; case 1: if (IsLinkTaskFinished()) - { task->tState++; - } break; case 2: StartSendingKeysToLink(); @@ -505,7 +502,7 @@ void DoDiveWarp(void) CreateTask(Task_WarpAndLoadMap, 10); } -void DoSootopolisLegendWarp(void) +void DoWhiteFadeWarp(void) { ScriptContext2_Enable(); TryFadeOutOldMapMusic(); @@ -973,14 +970,14 @@ static u8 StartUpdateOrbFlashEffect(s32 centerX, s32 centerY, s32 initialFlashRa #undef tFlashRadiusDelta #undef tClearScanlineEffect -// A higher flashLevel value is a smaller flash radius (more darkness). 0 is full brightness -void AnimateFlash(u8 flashLevel) +// A higher flash level is a smaller flash radius (more darkness). 0 is full brightness +void AnimateFlash(u8 newFlashLevel) { - u8 curFlashLevel = Overworld_GetFlashLevel(); + u8 curFlashLevel = GetFlashLevel(); bool8 fullBrightness = FALSE; - if (!flashLevel) + if (newFlashLevel == 0) fullBrightness = TRUE; - StartUpdateFlashLevelEffect(DISPLAY_WIDTH / 2, DISPLAY_HEIGHT / 2, sFlashLevelPixelRadii[curFlashLevel], sFlashLevelPixelRadii[flashLevel], fullBrightness, 1); + StartUpdateFlashLevelEffect(DISPLAY_WIDTH / 2, DISPLAY_HEIGHT / 2, sFlashLevelToRadius[curFlashLevel], sFlashLevelToRadius[newFlashLevel], fullBrightness, 1); StartWaitForFlashUpdate(); ScriptContext2_Enable(); } @@ -989,7 +986,7 @@ void WriteFlashScanlineEffectBuffer(u8 flashLevel) { if (flashLevel) { - SetFlashScanlineEffectWindowBoundaries(&gScanlineEffectRegBuffers[0][0], DISPLAY_WIDTH / 2, DISPLAY_HEIGHT / 2, sFlashLevelPixelRadii[flashLevel]); + SetFlashScanlineEffectWindowBoundaries(&gScanlineEffectRegBuffers[0][0], DISPLAY_WIDTH / 2, DISPLAY_HEIGHT / 2, sFlashLevelToRadius[flashLevel]); CpuFastSet(&gScanlineEffectRegBuffers[0], &gScanlineEffectRegBuffers[1], 480); } } @@ -1147,7 +1144,7 @@ static void Task_OrbEffect(u8 taskId) tState = 1; break; case 1: - sub_8199DF0(0, PIXEL_FILL(1), 0, 1); + BgDmaFill(0, PIXEL_FILL(1), 0, 1); LoadOrbEffectPalette(tBlueOrb); StartUpdateOrbFlashEffect(tCenterX, tCenterY, 1, 160, 1, 2); tState = 2; @@ -1192,7 +1189,7 @@ static void Task_OrbEffect(u8 taskId) if (UpdateOrbEffectBlend(tShakeDir) == TRUE) { tState = 5; - sub_8199DF0(0, PIXEL_FILL(0), 0, 1); + BgDmaFill(0, PIXEL_FILL(0), 0, 1); } } break; diff --git a/src/field_special_scene.c b/src/field_special_scene.c index 3c7016bd1b..d8b9eb05d1 100644 --- a/src/field_special_scene.c +++ b/src/field_special_scene.c @@ -33,15 +33,15 @@ enum //. rodata static const s8 gTruckCamera_HorizontalTable[] = {0, 0, 0, 0, 0, 0, 0, 0, 1, 2, 2, 2, 2, 2, 2, -1, -1, -1, 0}; -static const u8 sSSTidalSailEastMovementScript[] = +static const u8 sSSTidalSailEastMovementScript[] = { - MOVEMENT_ACTION_WALK_FAST_RIGHT, + MOVEMENT_ACTION_WALK_FAST_RIGHT, MOVEMENT_ACTION_STEP_END }; -static const u8 sSSTidalSailWestMovementScript[] = +static const u8 sSSTidalSailWestMovementScript[] = { - MOVEMENT_ACTION_WALK_FAST_LEFT, + MOVEMENT_ACTION_WALK_FAST_LEFT, MOVEMENT_ACTION_STEP_END }; @@ -215,9 +215,9 @@ void Task_HandleTruckSequence(u8 taskId) data[1]++; if (data[1] == 120) { - MapGridSetMetatileIdAt(11, 8, METATILE_InsideOfTruck_ExitLight_Top); - MapGridSetMetatileIdAt(11, 9, METATILE_InsideOfTruck_ExitLight_Mid); - MapGridSetMetatileIdAt(11, 10, METATILE_InsideOfTruck_ExitLight_Bottom); + MapGridSetMetatileIdAt(4 + MAP_OFFSET, 1 + MAP_OFFSET, METATILE_InsideOfTruck_ExitLight_Top); + MapGridSetMetatileIdAt(4 + MAP_OFFSET, 2 + MAP_OFFSET, METATILE_InsideOfTruck_ExitLight_Mid); + MapGridSetMetatileIdAt(4 + MAP_OFFSET, 3 + MAP_OFFSET, METATILE_InsideOfTruck_ExitLight_Bottom); DrawWholeMapView(); PlaySE(SE_TRUCK_DOOR); DestroyTask(taskId); @@ -229,9 +229,9 @@ void Task_HandleTruckSequence(u8 taskId) void ExecuteTruckSequence(void) { - MapGridSetMetatileIdAt(11, 8, METATILE_InsideOfTruck_DoorClosedFloor_Top); - MapGridSetMetatileIdAt(11, 9, METATILE_InsideOfTruck_DoorClosedFloor_Mid); - MapGridSetMetatileIdAt(11, 10, METATILE_InsideOfTruck_DoorClosedFloor_Bottom); + MapGridSetMetatileIdAt(4 + MAP_OFFSET, 1 + MAP_OFFSET, METATILE_InsideOfTruck_DoorClosedFloor_Top); + MapGridSetMetatileIdAt(4 + MAP_OFFSET, 2 + MAP_OFFSET, METATILE_InsideOfTruck_DoorClosedFloor_Mid); + MapGridSetMetatileIdAt(4 + MAP_OFFSET, 3 + MAP_OFFSET, METATILE_InsideOfTruck_DoorClosedFloor_Bottom); DrawWholeMapView(); ScriptContext2_Enable(); CpuFastFill(0, gPlttBufferFaded, 0x400); @@ -325,7 +325,7 @@ void Task_HandlePorthole(u8 taskId) static void ShowSSTidalWhileSailing(void) { - u8 spriteId = AddPseudoObjectEvent(OBJ_EVENT_GFX_SS_TIDAL, SpriteCallbackDummy, 112, 80, 0); + u8 spriteId = CreateObjectGraphicsSprite(OBJ_EVENT_GFX_SS_TIDAL, SpriteCallbackDummy, 112, 80, 0); gSprites[spriteId].coordOffsetEnabled = FALSE; @@ -349,7 +349,7 @@ void LookThroughPorthole(void) FlagSet(FLAG_SYS_CRUISE_MODE); FlagSet(FLAG_DONT_TRANSITION_MUSIC); FlagSet(FLAG_HIDE_MAP_NAME_POPUP); - SetDynamicWarp(0, gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum, -1); + SetDynamicWarp(0, gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum, WARP_ID_NONE); TrySetPortholeWarpDestination(); DoPortholeWarp(); } diff --git a/src/field_specials.c b/src/field_specials.c index 46f8e7fe89..96eb949e55 100644 --- a/src/field_specials.c +++ b/src/field_specials.c @@ -22,7 +22,7 @@ #include "link.h" #include "list_menu.h" #include "main.h" -#include "mevent.h" +#include "mystery_gift.h" #include "match_call.h" #include "menu.h" #include "overworld.h" @@ -55,8 +55,7 @@ #include "constants/items.h" #include "constants/heal_locations.h" #include "constants/map_types.h" -#include "constants/maps.h" -#include "constants/mevent.h" +#include "constants/mystery_gift.h" #include "constants/script_menu.h" #include "constants/slot_machine.h" #include "constants/songs.h" @@ -116,8 +115,8 @@ static void HideFrontierExchangeCornerItemIcon(u16 menu, u16 unused); static void ShowBattleFrontierTutorMoveDescription(u8 menu, u16 selection); static void CloseScrollableMultichoice(u8 taskId); static void ScrollableMultichoice_RemoveScrollArrows(u8 taskId); -static void sub_813A600(u8 taskId); -static void sub_813A664(u8 taskId); +static void Task_ScrollableMultichoice_WaitReturnToList(u8 taskId); +static void Task_ScrollableMultichoice_ReturnToList(u8 taskId); static void ShowFrontierExchangeCornerItemIcon(u16 item); static void Task_DeoxysRockInteraction(u8 taskId); static void ChangeDeoxysRockLevel(u8 a0); @@ -521,9 +520,9 @@ void SpawnLinkPartnerObjectEvent(void) s16 x = 0; s16 y = 0; u8 movementTypes[] = { - MOVEMENT_TYPE_FACE_UP, - MOVEMENT_TYPE_FACE_LEFT, - MOVEMENT_TYPE_FACE_DOWN, + MOVEMENT_TYPE_FACE_UP, + MOVEMENT_TYPE_FACE_LEFT, + MOVEMENT_TYPE_FACE_DOWN, MOVEMENT_TYPE_FACE_RIGHT }; s8 coordOffsets[][2] = { @@ -586,7 +585,7 @@ void SpawnLinkPartnerObjectEvent(void) linkSpriteId = OBJ_EVENT_GFX_RIVAL_MAY_NORMAL; break; } - SpawnSpecialObjectEventParameterized(linkSpriteId, movementTypes[j], 240 - i, coordOffsets[j][0] + x + 7, coordOffsets[j][1] + y + 7, 0); + SpawnSpecialObjectEventParameterized(linkSpriteId, movementTypes[j], 240 - i, coordOffsets[j][0] + x + MAP_OFFSET, coordOffsets[j][1] + y + MAP_OFFSET, 0); LoadLinkPartnerObjectEventSpritePalette(linkSpriteId, 240 - i, i); j++; if (j == MAX_LINK_PLAYERS) @@ -633,13 +632,12 @@ static void LoadLinkPartnerObjectEventSpritePalette(u8 graphicsId, u8 localEvent } } -// NOTE: Coordinates are +7, +7 from actual in-map coordinates static const struct UCoords8 sMauvilleGymSwitchCoords[] = { - { 7, 22}, - {11, 19}, - {10, 16}, - {15, 16} + { 0 + MAP_OFFSET, 15 + MAP_OFFSET}, + { 4 + MAP_OFFSET, 12 + MAP_OFFSET}, + { 3 + MAP_OFFSET, 9 + MAP_OFFSET}, + { 8 + MAP_OFFSET, 9 + MAP_OFFSET} }; // Presses the stepped-on switch and raises the rest @@ -659,10 +657,10 @@ void MauvilleGymPressSwitch(void) void MauvilleGymSetDefaultBarriers(void) { int x, y; - // All switches/barriers are within these coord ranges -7 - for (y = 12; y < 24; y++) + // All switches/barriers are within these coord ranges + for (y = 5 + MAP_OFFSET; y < 17 + MAP_OFFSET; y++) { - for (x = 7; x < 16; x++) + for (x = 0 + MAP_OFFSET; x < 9 + MAP_OFFSET; x++) { switch (MapGridGetMetatileIdAt(x, y)) { @@ -759,9 +757,9 @@ void MauvilleGymDeactivatePuzzle(void) MapGridSetMetatileIdAt(switchCoords->x, switchCoords->y, METATILE_MauvilleGym_PressedSwitch); switchCoords++; } - for (y = 12; y < 24; y++) + for (y = 5 + MAP_OFFSET; y < 17 + MAP_OFFSET; y++) { - for (x = 7; x < 16; x++) + for (x = 0 + MAP_OFFSET; x < 9 + MAP_OFFSET; x++) { switch (MapGridGetMetatileIdAt(x, y)) { @@ -902,8 +900,8 @@ static void PetalburgGymSetDoorMetatiles(u8 roomNumber, u16 metatileId) } for (i = 0; i < nDoors; i++) { - MapGridSetMetatileIdAt(doorCoordsX[i] + 7, doorCoordsY[i] + 7, metatileId | METATILE_COLLISION_MASK); - MapGridSetMetatileIdAt(doorCoordsX[i] + 7, doorCoordsY[i] + 8, (metatileId + 8) | METATILE_COLLISION_MASK); + MapGridSetMetatileIdAt(doorCoordsX[i] + MAP_OFFSET, doorCoordsY[i] + MAP_OFFSET, metatileId | METATILE_COLLISION_MASK); + MapGridSetMetatileIdAt(doorCoordsX[i] + MAP_OFFSET, doorCoordsY[i] + MAP_OFFSET + 1, (metatileId + 8) | METATILE_COLLISION_MASK); } DrawWholeMapView(); } @@ -961,13 +959,9 @@ u8 GetBattleOutcome(void) void CableCarWarp(void) { if (gSpecialVar_0x8004 != 0) - { - SetWarpDestination(MAP_GROUP(ROUTE112_CABLE_CAR_STATION), MAP_NUM(ROUTE112_CABLE_CAR_STATION), -1, 6, 4); - } + SetWarpDestination(MAP_GROUP(ROUTE112_CABLE_CAR_STATION), MAP_NUM(ROUTE112_CABLE_CAR_STATION), WARP_ID_NONE, 6, 4); else - { - SetWarpDestination(MAP_GROUP(MT_CHIMNEY_CABLE_CAR_STATION), MAP_NUM(MT_CHIMNEY_CABLE_CAR_STATION), -1, 6, 4); - } + SetWarpDestination(MAP_GROUP(MT_CHIMNEY_CABLE_CAR_STATION), MAP_NUM(MT_CHIMNEY_CABLE_CAR_STATION), WARP_ID_NONE, 6, 4); } void SetHiddenItemFlag(void) @@ -1115,7 +1109,7 @@ static void PCTurnOnEffect_1(s16 isPcTurnedOn, s8 dx, s8 dy) tileId = METATILE_BrendansMaysHouse_MayPC_On; } } - MapGridSetMetatileIdAt(gSaveBlock1Ptr->pos.x + dx + 7, gSaveBlock1Ptr->pos.y + dy + 7, tileId | METATILE_COLLISION_MASK); + MapGridSetMetatileIdAt(gSaveBlock1Ptr->pos.x + dx + MAP_OFFSET, gSaveBlock1Ptr->pos.y + dy + MAP_OFFSET, tileId | METATILE_COLLISION_MASK); } void DoPCTurnOffEffect(void) @@ -1156,7 +1150,7 @@ static void PCTurnOffEffect(void) { tileId = METATILE_BrendansMaysHouse_MayPC_Off; } - MapGridSetMetatileIdAt(gSaveBlock1Ptr->pos.x + dx + 7, gSaveBlock1Ptr->pos.y + dy + 7, tileId | METATILE_COLLISION_MASK); + MapGridSetMetatileIdAt(gSaveBlock1Ptr->pos.x + dx + MAP_OFFSET, gSaveBlock1Ptr->pos.y + dy + MAP_OFFSET, tileId | METATILE_COLLISION_MASK); DrawWholeMapView(); } @@ -1189,13 +1183,13 @@ static void LotteryCornerComputerEffect(struct Task *task) task->data[3] = 0; if (task->data[4] != 0) { - MapGridSetMetatileIdAt(18, 8, METATILE_Shop_Laptop1_Normal | METATILE_COLLISION_MASK); - MapGridSetMetatileIdAt(18, 9, METATILE_Shop_Laptop2_Normal | METATILE_COLLISION_MASK); + MapGridSetMetatileIdAt(11 + MAP_OFFSET, 1 + MAP_OFFSET, METATILE_Shop_Laptop1_Normal | METATILE_COLLISION_MASK); + MapGridSetMetatileIdAt(11 + MAP_OFFSET, 2 + MAP_OFFSET, METATILE_Shop_Laptop2_Normal | METATILE_COLLISION_MASK); } else { - MapGridSetMetatileIdAt(18, 8, METATILE_Shop_Laptop1_Flash | METATILE_COLLISION_MASK); - MapGridSetMetatileIdAt(18, 9, METATILE_Shop_Laptop2_Flash | METATILE_COLLISION_MASK); + MapGridSetMetatileIdAt(11 + MAP_OFFSET, 1 + MAP_OFFSET, METATILE_Shop_Laptop1_Flash | METATILE_COLLISION_MASK); + MapGridSetMetatileIdAt(11 + MAP_OFFSET, 2 + MAP_OFFSET, METATILE_Shop_Laptop2_Flash | METATILE_COLLISION_MASK); } DrawWholeMapView(); task->data[4] ^= 1; @@ -1209,8 +1203,8 @@ static void LotteryCornerComputerEffect(struct Task *task) void EndLotteryCornerComputerEffect(void) { - MapGridSetMetatileIdAt(18, 8, METATILE_Shop_Laptop1_Normal | METATILE_COLLISION_MASK); - MapGridSetMetatileIdAt(18, 9, METATILE_Shop_Laptop2_Normal | METATILE_COLLISION_MASK); + MapGridSetMetatileIdAt(11 + MAP_OFFSET, 1 + MAP_OFFSET, METATILE_Shop_Laptop1_Normal | METATILE_COLLISION_MASK); + MapGridSetMetatileIdAt(11 + MAP_OFFSET, 2 + MAP_OFFSET, METATILE_Shop_Laptop2_Normal | METATILE_COLLISION_MASK); DrawWholeMapView(); } @@ -1298,7 +1292,12 @@ void IsGrassTypeInParty(void) void SpawnCameraObject(void) { - u8 obj = SpawnSpecialObjectEventParameterized(OBJ_EVENT_GFX_BOY_1, MOVEMENT_TYPE_FACE_DOWN, OBJ_EVENT_ID_CAMERA, gSaveBlock1Ptr->pos.x + 7, gSaveBlock1Ptr->pos.y + 7, 3); + u8 obj = SpawnSpecialObjectEventParameterized(OBJ_EVENT_GFX_BOY_1, + MOVEMENT_TYPE_FACE_DOWN, + OBJ_EVENT_ID_CAMERA, + gSaveBlock1Ptr->pos.x + MAP_OFFSET, + gSaveBlock1Ptr->pos.y + MAP_OFFSET, + 3); gObjectEvents[obj].invisible = TRUE; CameraObjectSetFollowedSpriteId(gObjectEvents[obj].spriteId); } @@ -1331,15 +1330,40 @@ void BufferEReaderTrainerName(void) u16 GetSlotMachineId(void) { - static const u8 sSlotMachineRandomSeeds[] = {12, 2, 4, 5, 1, 8, 7, 11, 3, 10, 9, 6}; - static const u8 sSlotMachineIds[] = {0, 1, 1, 2, 2, 2, 3, 3, 3, 4, 4, 5}; - static const u8 sSlotMachineServiceDayIds[] = {3, 3, 3, 3, 3, 3, 4, 4, 4, 4, 5, 5}; + static const u8 sSlotMachineRandomSeeds[SLOT_MACHINE_COUNT] = {12, 2, 4, 5, 1, 8, 7, 11, 3, 10, 9, 6}; + static const u8 sSlotMachineIds[SLOT_MACHINE_COUNT] = { + SLOT_MACHINE_UNLUCKIEST, + SLOT_MACHINE_UNLUCKIER, + SLOT_MACHINE_UNLUCKIER, + SLOT_MACHINE_UNLUCKY, + SLOT_MACHINE_UNLUCKY, + SLOT_MACHINE_UNLUCKY, + SLOT_MACHINE_LUCKY, + SLOT_MACHINE_LUCKY, + SLOT_MACHINE_LUCKY, + SLOT_MACHINE_LUCKIER, + SLOT_MACHINE_LUCKIER, + SLOT_MACHINE_LUCKIEST + }; + static const u8 sSlotMachineServiceDayIds[SLOT_MACHINE_COUNT] = { + SLOT_MACHINE_LUCKY, + SLOT_MACHINE_LUCKY, + SLOT_MACHINE_LUCKY, + SLOT_MACHINE_LUCKY, + SLOT_MACHINE_LUCKY, + SLOT_MACHINE_LUCKY, + SLOT_MACHINE_LUCKIER, + SLOT_MACHINE_LUCKIER, + SLOT_MACHINE_LUCKIER, + SLOT_MACHINE_LUCKIER, + SLOT_MACHINE_LUCKIEST, + SLOT_MACHINE_LUCKIEST + }; u32 rnd = gSaveBlock1Ptr->dewfordTrends[0].trendiness + gSaveBlock1Ptr->dewfordTrends[0].rand + sSlotMachineRandomSeeds[gSpecialVar_0x8004]; - if (GetPriceReduction(POKENEWS_GAME_CORNER)) - { + if (IsPokeNewsActive(POKENEWS_GAME_CORNER)) return sSlotMachineServiceDayIds[rnd % SLOT_MACHINE_COUNT]; - } + return sSlotMachineIds[rnd % SLOT_MACHINE_COUNT]; } @@ -1422,8 +1446,8 @@ bool8 Special_AreLeadMonEVsMaxedOut(void) u8 TryUpdateRusturfTunnelState(void) { - if (!FlagGet(FLAG_RUSTURF_TUNNEL_OPENED) - && gSaveBlock1Ptr->location.mapGroup == MAP_GROUP(RUSTURF_TUNNEL) + if (!FlagGet(FLAG_RUSTURF_TUNNEL_OPENED) + && gSaveBlock1Ptr->location.mapGroup == MAP_GROUP(RUSTURF_TUNNEL) && gSaveBlock1Ptr->location.mapNum == MAP_NUM(RUSTURF_TUNNEL)) { if (FlagGet(FLAG_HIDE_RUSTURF_TUNNEL_ROCK_1)) @@ -1546,17 +1570,13 @@ bool8 FoundBlackGlasses(void) void SetRoute119Weather(void) { if (IsMapTypeOutdoors(GetLastUsedWarpMapType()) != TRUE) - { - SetSav1Weather(WEATHER_ROUTE119_CYCLE); - } + SetSavedWeather(WEATHER_ROUTE119_CYCLE); } void SetRoute123Weather(void) { if (IsMapTypeOutdoors(GetLastUsedWarpMapType()) != TRUE) - { - SetSav1Weather(WEATHER_ROUTE123_CYCLE); - } + SetSavedWeather(WEATHER_ROUTE123_CYCLE); } u8 GetLeadMonIndex(void) @@ -1651,20 +1671,20 @@ void BufferLottoTicketNumber(void) } } -u16 GetMysteryEventCardVal(void) +u16 GetMysteryGiftCardStat(void) { switch (gSpecialVar_Result) { case GET_NUM_STAMPS: - return mevent_081445C0(GET_NUM_STAMPS_INTERNAL); + return MysteryGift_GetCardStat(CARD_STAT_NUM_STAMPS); case GET_MAX_STAMPS: - return mevent_081445C0(GET_MAX_STAMPS_INTERNAL); + return MysteryGift_GetCardStat(CARD_STAT_MAX_STAMPS); case GET_CARD_BATTLES_WON: - return mevent_081445C0(GET_CARD_BATTLES_WON_INTERNAL); - case 3: // Never occurs - return mevent_081445C0(1); - case 4: // Never occurs - return mevent_081445C0(2); + return MysteryGift_GetCardStat(CARD_STAT_BATTLES_WON); + case GET_CARD_BATTLES_LOST: // Never occurs + return MysteryGift_GetCardStat(CARD_STAT_BATTLES_LOST); + case GET_CARD_NUM_TRADES: // Never occurs + return MysteryGift_GetCardStat(CARD_STAT_NUM_TRADES); default: return 0; } @@ -1710,7 +1730,7 @@ void OffsetCameraForBattle(void) SetCameraPanning(8, 0); } -const struct WindowTemplate gElevatorFloor_WindowTemplate = +const struct WindowTemplate gElevatorFloor_WindowTemplate = { .bg = 0, .tilemapLeft = 21, @@ -1906,14 +1926,14 @@ void ShowDeptStoreElevatorFloorSelect(void) sTutorMoveAndElevatorWindowId = AddWindow(&gElevatorFloor_WindowTemplate); SetStandardWindowBorderStyle(sTutorMoveAndElevatorWindowId, 0); - xPos = GetStringCenterAlignXOffset(1, gText_ElevatorNowOn, 64); - AddTextPrinterParameterized(sTutorMoveAndElevatorWindowId, 1, gText_ElevatorNowOn, xPos, 1, TEXT_SPEED_FF, NULL); + xPos = GetStringCenterAlignXOffset(FONT_NORMAL, gText_ElevatorNowOn, 64); + AddTextPrinterParameterized(sTutorMoveAndElevatorWindowId, FONT_NORMAL, gText_ElevatorNowOn, xPos, 1, TEXT_SKIP_DRAW, NULL); - xPos = GetStringCenterAlignXOffset(1, gDeptStoreFloorNames[gSpecialVar_0x8005], 64); - AddTextPrinterParameterized(sTutorMoveAndElevatorWindowId, 1, gDeptStoreFloorNames[gSpecialVar_0x8005], xPos, 17, TEXT_SPEED_FF, NULL); + xPos = GetStringCenterAlignXOffset(FONT_NORMAL, gDeptStoreFloorNames[gSpecialVar_0x8005], 64); + AddTextPrinterParameterized(sTutorMoveAndElevatorWindowId, FONT_NORMAL, gDeptStoreFloorNames[gSpecialVar_0x8005], xPos, 17, TEXT_SKIP_DRAW, NULL); PutWindowTilemap(sTutorMoveAndElevatorWindowId); - CopyWindowToVram(sTutorMoveAndElevatorWindowId, 3); + CopyWindowToVram(sTutorMoveAndElevatorWindowId, COPYWIN_FULL); } void CloseDeptStoreElevatorWindow(void) @@ -1949,23 +1969,15 @@ static void Task_MoveElevatorWindowLights(u8 taskId) if (data[2] == FALSE) { for (y = 0; y < 3; y++) - { for (x = 0; x < 3; x++) - { - MapGridSetMetatileIdAt(x + 8, y + 7, sElevatorWindowTiles_Ascending[y][data[0] % 3] | METATILE_COLLISION_MASK); - } - } + MapGridSetMetatileIdAt(x + MAP_OFFSET + 1, y + MAP_OFFSET, sElevatorWindowTiles_Ascending[y][data[0] % 3] | METATILE_COLLISION_MASK); } // descending else { for (y = 0; y < 3; y++) - { for (x = 0; x < 3; x++) - { - MapGridSetMetatileIdAt(x + 8, y + 7, sElevatorWindowTiles_Descending[y][data[0] % 3] | METATILE_COLLISION_MASK); - } - } + MapGridSetMetatileIdAt(x + MAP_OFFSET + 1, y + MAP_OFFSET, sElevatorWindowTiles_Descending[y][data[0] % 3] | METATILE_COLLISION_MASK); } DrawWholeMapView(); data[1] = 0; @@ -2020,27 +2032,27 @@ void BufferVarsForIVRater(void) bool8 UsedPokemonCenterWarp(void) { - static const u16 sPokemonCenters[] = - { - MAP_OLDALE_TOWN_POKEMON_CENTER_1F, - MAP_DEWFORD_TOWN_POKEMON_CENTER_1F, - MAP_LAVARIDGE_TOWN_POKEMON_CENTER_1F, - MAP_FALLARBOR_TOWN_POKEMON_CENTER_1F, - MAP_VERDANTURF_TOWN_POKEMON_CENTER_1F, - MAP_PACIFIDLOG_TOWN_POKEMON_CENTER_1F, - MAP_PETALBURG_CITY_POKEMON_CENTER_1F, - MAP_SLATEPORT_CITY_POKEMON_CENTER_1F, - MAP_MAUVILLE_CITY_POKEMON_CENTER_1F, - MAP_RUSTBORO_CITY_POKEMON_CENTER_1F, - MAP_FORTREE_CITY_POKEMON_CENTER_1F, - MAP_LILYCOVE_CITY_POKEMON_CENTER_1F, - MAP_MOSSDEEP_CITY_POKEMON_CENTER_1F, - MAP_SOOTOPOLIS_CITY_POKEMON_CENTER_1F, - MAP_EVER_GRANDE_CITY_POKEMON_CENTER_1F, - MAP_EVER_GRANDE_CITY_POKEMON_LEAGUE_1F, - MAP_BATTLE_FRONTIER_POKEMON_CENTER_1F, - MAP_UNION_ROOM, - 0xFFFF + static const u16 sPokemonCenters[] = + { + MAP_OLDALE_TOWN_POKEMON_CENTER_1F, + MAP_DEWFORD_TOWN_POKEMON_CENTER_1F, + MAP_LAVARIDGE_TOWN_POKEMON_CENTER_1F, + MAP_FALLARBOR_TOWN_POKEMON_CENTER_1F, + MAP_VERDANTURF_TOWN_POKEMON_CENTER_1F, + MAP_PACIFIDLOG_TOWN_POKEMON_CENTER_1F, + MAP_PETALBURG_CITY_POKEMON_CENTER_1F, + MAP_SLATEPORT_CITY_POKEMON_CENTER_1F, + MAP_MAUVILLE_CITY_POKEMON_CENTER_1F, + MAP_RUSTBORO_CITY_POKEMON_CENTER_1F, + MAP_FORTREE_CITY_POKEMON_CENTER_1F, + MAP_LILYCOVE_CITY_POKEMON_CENTER_1F, + MAP_MOSSDEEP_CITY_POKEMON_CENTER_1F, + MAP_SOOTOPOLIS_CITY_POKEMON_CENTER_1F, + MAP_EVER_GRANDE_CITY_POKEMON_CENTER_1F, + MAP_EVER_GRANDE_CITY_POKEMON_LEAGUE_1F, + MAP_BATTLE_FRONTIER_POKEMON_CENTER_1F, + MAP_UNION_ROOM, + 0xFFFF }; int i; @@ -2073,82 +2085,82 @@ void UpdateFrontierManiac(u16 daysSince) void ShowFrontierManiacMessage(void) { - static const u8 *const sFrontierManiacMessages[][FRONTIER_MANIAC_MESSAGE_COUNT] = + static const u8 *const sFrontierManiacMessages[][FRONTIER_MANIAC_MESSAGE_COUNT] = { - [FRONTIER_MANIAC_BATTLE_TOWER_SINGLES] = - { - BattleFrontier_Lounge2_Text_SalonMaidenIsThere, - BattleFrontier_Lounge2_Text_SalonMaidenSilverMons, - BattleFrontier_Lounge2_Text_SalonMaidenGoldMons + [FRONTIER_MANIAC_TOWER_SINGLES] = + { + BattleFrontier_Lounge2_Text_SalonMaidenIsThere, + BattleFrontier_Lounge2_Text_SalonMaidenSilverMons, + BattleFrontier_Lounge2_Text_SalonMaidenGoldMons }, - [FRONTIER_MANIAC_BATTLE_TOWER_DOUBLES] = - { - BattleFrontier_Lounge2_Text_DoubleBattleAdvice1, - BattleFrontier_Lounge2_Text_DoubleBattleAdvice2, - BattleFrontier_Lounge2_Text_DoubleBattleAdvice3 + [FRONTIER_MANIAC_TOWER_DOUBLES] = + { + BattleFrontier_Lounge2_Text_DoubleBattleAdvice1, + BattleFrontier_Lounge2_Text_DoubleBattleAdvice2, + BattleFrontier_Lounge2_Text_DoubleBattleAdvice3 }, - [FRONTIER_MANIAC_BATTLE_TOWER_MULTIS] = - { - BattleFrontier_Lounge2_Text_MultiBattleAdvice, - BattleFrontier_Lounge2_Text_MultiBattleAdvice, - BattleFrontier_Lounge2_Text_MultiBattleAdvice + [FRONTIER_MANIAC_TOWER_MULTIS] = + { + BattleFrontier_Lounge2_Text_MultiBattleAdvice, + BattleFrontier_Lounge2_Text_MultiBattleAdvice, + BattleFrontier_Lounge2_Text_MultiBattleAdvice }, - [FRONTIER_MANIAC_BATTLE_TOWER_LINK] = - { - BattleFrontier_Lounge2_Text_LinkMultiBattleAdvice, - BattleFrontier_Lounge2_Text_LinkMultiBattleAdvice, - BattleFrontier_Lounge2_Text_LinkMultiBattleAdvice + [FRONTIER_MANIAC_TOWER_LINK] = + { + BattleFrontier_Lounge2_Text_LinkMultiBattleAdvice, + BattleFrontier_Lounge2_Text_LinkMultiBattleAdvice, + BattleFrontier_Lounge2_Text_LinkMultiBattleAdvice }, - [FRONTIER_MANIAC_BATTLE_DOME] = - { - BattleFrontier_Lounge2_Text_DomeAceIsThere, - BattleFrontier_Lounge2_Text_DomeAceSilverMons, - BattleFrontier_Lounge2_Text_DomeAceGoldMons + [FRONTIER_MANIAC_DOME] = + { + BattleFrontier_Lounge2_Text_DomeAceIsThere, + BattleFrontier_Lounge2_Text_DomeAceSilverMons, + BattleFrontier_Lounge2_Text_DomeAceGoldMons }, - [FRONTIER_MANIAC_BATTLE_FACTORY] = - { - BattleFrontier_Lounge2_Text_FactoryHeadIsThere, - BattleFrontier_Lounge2_Text_FactoryHeadSilverMons, - BattleFrontier_Lounge2_Text_FactoryHeadGoldMons + [FRONTIER_MANIAC_FACTORY] = + { + BattleFrontier_Lounge2_Text_FactoryHeadIsThere, + BattleFrontier_Lounge2_Text_FactoryHeadSilverMons, + BattleFrontier_Lounge2_Text_FactoryHeadGoldMons }, - [FRONTIER_MANIAC_BATTLE_PALACE] = - { - BattleFrontier_Lounge2_Text_PalaceMavenIsThere, - BattleFrontier_Lounge2_Text_PalaceMavenSilverMons, - BattleFrontier_Lounge2_Text_PalaceMavenGoldMons + [FRONTIER_MANIAC_PALACE] = + { + BattleFrontier_Lounge2_Text_PalaceMavenIsThere, + BattleFrontier_Lounge2_Text_PalaceMavenSilverMons, + BattleFrontier_Lounge2_Text_PalaceMavenGoldMons }, - [FRONTIER_MANIAC_BATTLE_ARENA] = - { - BattleFrontier_Lounge2_Text_ArenaTycoonIsThere, - BattleFrontier_Lounge2_Text_ArenaTycoonSilverMons, - BattleFrontier_Lounge2_Text_ArenaTycoonGoldMons + [FRONTIER_MANIAC_ARENA] = + { + BattleFrontier_Lounge2_Text_ArenaTycoonIsThere, + BattleFrontier_Lounge2_Text_ArenaTycoonSilverMons, + BattleFrontier_Lounge2_Text_ArenaTycoonGoldMons }, - [FRONTIER_MANIAC_BATTLE_PIKE] = - { - BattleFrontier_Lounge2_Text_PikeQueenIsThere, - BattleFrontier_Lounge2_Text_PikeQueenSilverMons, - BattleFrontier_Lounge2_Text_PikeQueenGoldMons + [FRONTIER_MANIAC_PIKE] = + { + BattleFrontier_Lounge2_Text_PikeQueenIsThere, + BattleFrontier_Lounge2_Text_PikeQueenSilverMons, + BattleFrontier_Lounge2_Text_PikeQueenGoldMons }, - [FRONTIER_MANIAC_BATTLE_PYRAMID] = - { - BattleFrontier_Lounge2_Text_PyramidKingIsThere, - BattleFrontier_Lounge2_Text_PyramidKingSilverMons, - BattleFrontier_Lounge2_Text_PyramidKingGoldMons + [FRONTIER_MANIAC_PYRAMID] = + { + BattleFrontier_Lounge2_Text_PyramidKingIsThere, + BattleFrontier_Lounge2_Text_PyramidKingSilverMons, + BattleFrontier_Lounge2_Text_PyramidKingGoldMons }, }; - static const u8 sFrontierManiacStreakThresholds[][FRONTIER_MANIAC_MESSAGE_COUNT - 1] = + static const u8 sFrontierManiacStreakThresholds[][FRONTIER_MANIAC_MESSAGE_COUNT - 1] = { - [FRONTIER_MANIAC_BATTLE_TOWER_SINGLES] = { 21, 56 }, - [FRONTIER_MANIAC_BATTLE_TOWER_DOUBLES] = { 21, 35 }, - [FRONTIER_MANIAC_BATTLE_TOWER_MULTIS] = { 255, 255 }, - [FRONTIER_MANIAC_BATTLE_TOWER_LINK] = { 255, 255 }, - [FRONTIER_MANIAC_BATTLE_DOME] = { 2, 4 }, - [FRONTIER_MANIAC_BATTLE_FACTORY] = { 7, 21 }, - [FRONTIER_MANIAC_BATTLE_PALACE] = { 7, 21 }, - [FRONTIER_MANIAC_BATTLE_ARENA] = { 14, 28 }, - [FRONTIER_MANIAC_BATTLE_PIKE] = { 13, 112 }, //BUG: 112 (0x70) is probably a mistake; the Pike Queen is battled twice well before that - [FRONTIER_MANIAC_BATTLE_PYRAMID] = { 7, 56 } + [FRONTIER_MANIAC_TOWER_SINGLES] = { 21, 56 }, + [FRONTIER_MANIAC_TOWER_DOUBLES] = { 21, 35 }, + [FRONTIER_MANIAC_TOWER_MULTIS] = { 255, 255 }, + [FRONTIER_MANIAC_TOWER_LINK] = { 255, 255 }, + [FRONTIER_MANIAC_DOME] = { 2, 4 }, + [FRONTIER_MANIAC_FACTORY] = { 7, 21 }, + [FRONTIER_MANIAC_PALACE] = { 7, 21 }, + [FRONTIER_MANIAC_ARENA] = { 14, 28 }, + [FRONTIER_MANIAC_PIKE] = { 13, 112 }, //BUG: 112 (0x70) is probably a mistake; the Pike Queen is battled twice well before that + [FRONTIER_MANIAC_PYRAMID] = { 7, 56 } }; u8 i; @@ -2157,11 +2169,11 @@ void ShowFrontierManiacMessage(void) switch (facility) { - case FRONTIER_MANIAC_BATTLE_TOWER_SINGLES: - case FRONTIER_MANIAC_BATTLE_TOWER_DOUBLES: - case FRONTIER_MANIAC_BATTLE_TOWER_MULTIS: - case FRONTIER_MANIAC_BATTLE_TOWER_LINK: - if (gSaveBlock2Ptr->frontier.towerWinStreaks[facility][FRONTIER_LVL_50] + case FRONTIER_MANIAC_TOWER_SINGLES: + case FRONTIER_MANIAC_TOWER_DOUBLES: + case FRONTIER_MANIAC_TOWER_MULTIS: + case FRONTIER_MANIAC_TOWER_LINK: + if (gSaveBlock2Ptr->frontier.towerWinStreaks[facility][FRONTIER_LVL_50] >= gSaveBlock2Ptr->frontier.towerWinStreaks[facility][FRONTIER_LVL_OPEN]) { winStreak = gSaveBlock2Ptr->frontier.towerWinStreaks[facility][FRONTIER_LVL_50]; @@ -2171,8 +2183,8 @@ void ShowFrontierManiacMessage(void) winStreak = gSaveBlock2Ptr->frontier.towerWinStreaks[facility][FRONTIER_LVL_OPEN]; } break; - case FRONTIER_MANIAC_BATTLE_DOME: - if (gSaveBlock2Ptr->frontier.domeWinStreaks[FRONTIER_MODE_SINGLES][FRONTIER_LVL_50] + case FRONTIER_MANIAC_DOME: + if (gSaveBlock2Ptr->frontier.domeWinStreaks[FRONTIER_MODE_SINGLES][FRONTIER_LVL_50] >= gSaveBlock2Ptr->frontier.domeWinStreaks[FRONTIER_MODE_SINGLES][FRONTIER_LVL_OPEN]) { winStreak = gSaveBlock2Ptr->frontier.domeWinStreaks[FRONTIER_MODE_SINGLES][FRONTIER_LVL_50]; @@ -2182,8 +2194,8 @@ void ShowFrontierManiacMessage(void) winStreak = gSaveBlock2Ptr->frontier.domeWinStreaks[FRONTIER_MODE_SINGLES][FRONTIER_LVL_OPEN]; } break; - case FRONTIER_MANIAC_BATTLE_FACTORY: - if (gSaveBlock2Ptr->frontier.factoryWinStreaks[FRONTIER_MODE_SINGLES][FRONTIER_LVL_50] + case FRONTIER_MANIAC_FACTORY: + if (gSaveBlock2Ptr->frontier.factoryWinStreaks[FRONTIER_MODE_SINGLES][FRONTIER_LVL_50] >= gSaveBlock2Ptr->frontier.factoryWinStreaks[FRONTIER_MODE_SINGLES][FRONTIER_LVL_OPEN]) { winStreak = gSaveBlock2Ptr->frontier.factoryWinStreaks[FRONTIER_MODE_SINGLES][FRONTIER_LVL_50]; @@ -2193,8 +2205,8 @@ void ShowFrontierManiacMessage(void) winStreak = gSaveBlock2Ptr->frontier.factoryWinStreaks[FRONTIER_MODE_SINGLES][FRONTIER_LVL_OPEN]; } break; - case FRONTIER_MANIAC_BATTLE_PALACE: - if (gSaveBlock2Ptr->frontier.palaceWinStreaks[FRONTIER_MODE_SINGLES][FRONTIER_LVL_50] + case FRONTIER_MANIAC_PALACE: + if (gSaveBlock2Ptr->frontier.palaceWinStreaks[FRONTIER_MODE_SINGLES][FRONTIER_LVL_50] >= gSaveBlock2Ptr->frontier.palaceWinStreaks[FRONTIER_MODE_SINGLES][FRONTIER_LVL_OPEN]) { winStreak = gSaveBlock2Ptr->frontier.palaceWinStreaks[FRONTIER_MODE_SINGLES][FRONTIER_LVL_50]; @@ -2204,8 +2216,8 @@ void ShowFrontierManiacMessage(void) winStreak = gSaveBlock2Ptr->frontier.palaceWinStreaks[FRONTIER_MODE_SINGLES][FRONTIER_LVL_OPEN]; } break; - case FRONTIER_MANIAC_BATTLE_ARENA: - if (gSaveBlock2Ptr->frontier.arenaWinStreaks[FRONTIER_LVL_50] + case FRONTIER_MANIAC_ARENA: + if (gSaveBlock2Ptr->frontier.arenaWinStreaks[FRONTIER_LVL_50] >= gSaveBlock2Ptr->frontier.arenaWinStreaks[FRONTIER_LVL_OPEN]) { winStreak = gSaveBlock2Ptr->frontier.arenaWinStreaks[FRONTIER_LVL_50]; @@ -2215,8 +2227,8 @@ void ShowFrontierManiacMessage(void) winStreak = gSaveBlock2Ptr->frontier.arenaWinStreaks[FRONTIER_LVL_OPEN]; } break; - case FRONTIER_MANIAC_BATTLE_PIKE: - if (gSaveBlock2Ptr->frontier.pikeWinStreaks[FRONTIER_LVL_50] + case FRONTIER_MANIAC_PIKE: + if (gSaveBlock2Ptr->frontier.pikeWinStreaks[FRONTIER_LVL_50] >= gSaveBlock2Ptr->frontier.pikeWinStreaks[FRONTIER_LVL_OPEN]) { winStreak = gSaveBlock2Ptr->frontier.pikeWinStreaks[FRONTIER_LVL_50]; @@ -2226,8 +2238,8 @@ void ShowFrontierManiacMessage(void) winStreak = gSaveBlock2Ptr->frontier.pikeWinStreaks[FRONTIER_LVL_OPEN]; } break; - case FRONTIER_MANIAC_BATTLE_PYRAMID: - if (gSaveBlock2Ptr->frontier.pyramidWinStreaks[FRONTIER_LVL_50] + case FRONTIER_MANIAC_PYRAMID: + if (gSaveBlock2Ptr->frontier.pyramidWinStreaks[FRONTIER_LVL_50] >= gSaveBlock2Ptr->frontier.pyramidWinStreaks[FRONTIER_LVL_OPEN]) { winStreak = gSaveBlock2Ptr->frontier.pyramidWinStreaks[FRONTIER_LVL_50]; @@ -2429,13 +2441,13 @@ void ShowScrollableMultichoice(void) } } -static const u8 *const sScrollableMultichoiceOptions[][MAX_SCROLL_MULTI_LENGTH] = +static const u8 *const sScrollableMultichoiceOptions[][MAX_SCROLL_MULTI_LENGTH] = { - [SCROLL_MULTI_NONE] = + [SCROLL_MULTI_NONE] = { gText_Exit }, - [SCROLL_MULTI_GLASS_WORKSHOP_VENDOR] = + [SCROLL_MULTI_GLASS_WORKSHOP_VENDOR] = { gText_BlueFlute, gText_YellowFlute, @@ -2446,7 +2458,7 @@ static const u8 *const sScrollableMultichoiceOptions[][MAX_SCROLL_MULTI_LENGTH] gText_PrettyDesk, gText_Exit }, - [SCROLL_MULTI_POKEMON_FAN_CLUB_RATER] = + [SCROLL_MULTI_POKEMON_FAN_CLUB_RATER] = { gText_0Pts, gText_10Pts, @@ -2461,7 +2473,7 @@ static const u8 *const sScrollableMultichoiceOptions[][MAX_SCROLL_MULTI_LENGTH] gText_100Pts, gText_QuestionMark }, - [SCROLL_MULTI_BF_EXCHANGE_CORNER_DECOR_VENDOR_1] = + [SCROLL_MULTI_BF_EXCHANGE_CORNER_DECOR_VENDOR_1] = { gText_KissPoster16BP, gText_KissCushion32BP, @@ -2535,7 +2547,7 @@ static const u8 *const sScrollableMultichoiceOptions[][MAX_SCROLL_MULTI_LENGTH] gText_ExchangeService, gText_Exit }, - [SCROLL_MULTI_BF_MOVE_TUTOR_1] = + [SCROLL_MULTI_BF_MOVE_TUTOR_1] = { gText_Softboiled16BP, gText_SeismicToss24BP, @@ -2549,7 +2561,7 @@ static const u8 *const sScrollableMultichoiceOptions[][MAX_SCROLL_MULTI_LENGTH] gText_SwordsDance48BP, gText_Exit }, - [SCROLL_MULTI_BF_MOVE_TUTOR_2] = + [SCROLL_MULTI_BF_MOVE_TUTOR_2] = { gText_DefenseCurl16BP, gText_Snore24BP, @@ -2657,7 +2669,7 @@ static void InitScrollableMultichoice(void) gScrollableMultichoice_ListMenuTemplate.lettersSpacing = 0; gScrollableMultichoice_ListMenuTemplate.itemVerticalPadding = 0; gScrollableMultichoice_ListMenuTemplate.scrollMultiple = 0; - gScrollableMultichoice_ListMenuTemplate.fontId = 1; + gScrollableMultichoice_ListMenuTemplate.fontId = FONT_NORMAL; gScrollableMultichoice_ListMenuTemplate.cursorKind = 0; } @@ -2706,10 +2718,10 @@ static void ScrollableMultichoice_ProcessInput(u8 taskId) { CloseScrollableMultichoice(taskId); } - else + else // Handle selection while keeping the menu open { ScrollableMultichoice_RemoveScrollArrows(taskId); - task->func = sub_813A600; + task->func = Task_ScrollableMultichoice_WaitReturnToList; EnableBothScriptContexts(); } break; @@ -2727,42 +2739,38 @@ static void CloseScrollableMultichoice(u8 taskId) Free(sScrollableMultichoice_ListMenuItem); ClearStdWindowAndFrameToTransparent(task->tWindowId, 1); FillWindowPixelBuffer(task->tWindowId, PIXEL_FILL(0)); - CopyWindowToVram(task->tWindowId, 2); + CopyWindowToVram(task->tWindowId, COPYWIN_GFX); RemoveWindow(task->tWindowId); DestroyTask(taskId); EnableBothScriptContexts(); } -// Functionally unused; tKeepOpenAfterSelect is only != 0 in unused functions -static void sub_813A600(u8 taskId) +// Never run, tKeepOpenAfterSelect is FALSE for all scrollable multichoices. +static void Task_ScrollableMultichoice_WaitReturnToList(u8 taskId) { switch (gTasks[taskId].tKeepOpenAfterSelect) { - case 1: - default: - break; - case 2: - gTasks[taskId].tKeepOpenAfterSelect = 1; - gTasks[taskId].func = sub_813A664; - break; + case 1: + default: + break; + case 2: + gTasks[taskId].tKeepOpenAfterSelect = 1; + gTasks[taskId].func = Task_ScrollableMultichoice_ReturnToList; + break; } } // Never called -void sub_813A630(void) +void ScrollableMultichoice_TryReturnToList(void) { - u8 taskId = FindTaskIdByFunc(sub_813A600); + u8 taskId = FindTaskIdByFunc(Task_ScrollableMultichoice_WaitReturnToList); if (taskId == TASK_NONE) - { EnableBothScriptContexts(); - } else - { - gTasks[taskId].tKeepOpenAfterSelect++; - } + gTasks[taskId].tKeepOpenAfterSelect++; // Return to list } -static void sub_813A664(u8 taskId) +static void Task_ScrollableMultichoice_ReturnToList(u8 taskId) { ScriptContext2_Enable(); ScrollableMultichoice_UpdateScrollArrows(taskId); @@ -2811,23 +2819,7 @@ static void ScrollableMultichoice_RemoveScrollArrows(u8 taskId) // Removed for Emerald (replaced by ShowScrollableMultichoice) void ShowGlassWorkshopMenu(void) { - /* - u8 i; - ScriptContext2_Enable(); - Menu_DrawStdWindowFrame(0, 0, 10, 11); - InitMenu(0, 1, 1, 5, 0, 9); - gUnknown_0203925C = 0; - ClearVerticalScrollIndicatorPalettes(); - LoadScrollIndicatorPalette(); - sub_810F2B4(); - for (i = 0; i < 5; i++) - { - Menu_PrintText(gUnknown_083F83C0[i], 1, 2 * i + 1); - } - gUnknown_0203925B = 0; - gUnknown_0203925A = ARRAY_COUNT(gUnknown_083F83C0); - CreateTask(sub_810F118, 8); - */ + } void SetBattleTowerLinkPlayerGfx(void) @@ -2896,7 +2888,7 @@ void UpdateFrontierGambler(u16 daysSince) void ShowFrontierGamblerLookingMessage(void) { - static const u8 *const sFrontierGamblerLookingMessages[] = + static const u8 *const sFrontierGamblerLookingMessages[] = { BattleFrontier_Lounge3_Text_ChallengeBattleTowerSingle, BattleFrontier_Lounge3_Text_ChallengeBattleTowerDouble, @@ -2919,7 +2911,7 @@ void ShowFrontierGamblerLookingMessage(void) void ShowFrontierGamblerGoMessage(void) { - static const u8 *const sFrontierGamblerGoMessages[] = + static const u8 *const sFrontierGamblerGoMessages[] = { BattleFrontier_Lounge3_Text_GetToBattleTowerSingle, BattleFrontier_Lounge3_Text_GetToBattleTowerDouble, @@ -2940,19 +2932,19 @@ void ShowFrontierGamblerGoMessage(void) void FrontierGamblerSetWonOrLost(bool8 won) { - static const u16 sFrontierChallenges[] = + static const u16 sFrontierChallenges[] = { FRONTIER_CHALLENGE(FRONTIER_FACILITY_TOWER, FRONTIER_MODE_SINGLES), FRONTIER_CHALLENGE(FRONTIER_FACILITY_TOWER, FRONTIER_MODE_DOUBLES), FRONTIER_CHALLENGE(FRONTIER_FACILITY_TOWER, FRONTIER_MODE_MULTIS), FRONTIER_CHALLENGE(FRONTIER_FACILITY_DOME, FRONTIER_MODE_SINGLES), FRONTIER_CHALLENGE(FRONTIER_FACILITY_DOME, FRONTIER_MODE_DOUBLES), - FRONTIER_CHALLENGE(FRONTIER_FACILITY_FACTORY, FRONTIER_MODE_SINGLES), - FRONTIER_CHALLENGE(FRONTIER_FACILITY_FACTORY, FRONTIER_MODE_DOUBLES), - FRONTIER_CHALLENGE(FRONTIER_FACILITY_PALACE, FRONTIER_MODE_SINGLES), - FRONTIER_CHALLENGE(FRONTIER_FACILITY_PALACE, FRONTIER_MODE_DOUBLES), - FRONTIER_CHALLENGE(FRONTIER_FACILITY_ARENA, FRONTIER_MODE_SINGLES), - FRONTIER_CHALLENGE(FRONTIER_FACILITY_PIKE, FRONTIER_MODE_SINGLES), + FRONTIER_CHALLENGE(FRONTIER_FACILITY_FACTORY, FRONTIER_MODE_SINGLES), + FRONTIER_CHALLENGE(FRONTIER_FACILITY_FACTORY, FRONTIER_MODE_DOUBLES), + FRONTIER_CHALLENGE(FRONTIER_FACILITY_PALACE, FRONTIER_MODE_SINGLES), + FRONTIER_CHALLENGE(FRONTIER_FACILITY_PALACE, FRONTIER_MODE_DOUBLES), + FRONTIER_CHALLENGE(FRONTIER_FACILITY_ARENA, FRONTIER_MODE_SINGLES), + FRONTIER_CHALLENGE(FRONTIER_FACILITY_PIKE, FRONTIER_MODE_SINGLES), FRONTIER_CHALLENGE(FRONTIER_FACILITY_PYRAMID, FRONTIER_MODE_SINGLES) }; @@ -2981,8 +2973,8 @@ void UpdateBattlePointsWindow(void) u8 string[32]; u32 x; StringCopy(ConvertIntToDecimalStringN(string, gSaveBlock2Ptr->frontier.battlePoints, STR_CONV_MODE_RIGHT_ALIGN, 4), gText_BP); - x = GetStringRightAlignXOffset(1, string, 48); - AddTextPrinterParameterized(sBattlePointsWindowId, 1, string, x, 1, 0, NULL); + x = GetStringRightAlignXOffset(FONT_NORMAL, string, 48); + AddTextPrinterParameterized(sBattlePointsWindowId, FONT_NORMAL, string, x, 1, 0, NULL); } void ShowBattlePointsWindow(void) @@ -3000,7 +2992,7 @@ void ShowBattlePointsWindow(void) sBattlePointsWindowId = AddWindow(&sBattlePoints_WindowTemplate); SetStandardWindowBorderStyle(sBattlePointsWindowId, 0); UpdateBattlePointsWindow(); - CopyWindowToVram(sBattlePointsWindowId, 2); + CopyWindowToVram(sBattlePointsWindowId, COPYWIN_GFX); } void CloseBattlePointsWindow(void) @@ -3012,25 +3004,17 @@ void CloseBattlePointsWindow(void) void TakeFrontierBattlePoints(void) { if (gSaveBlock2Ptr->frontier.battlePoints < gSpecialVar_0x8004) - { gSaveBlock2Ptr->frontier.battlePoints = 0; - } else - { gSaveBlock2Ptr->frontier.battlePoints -= gSpecialVar_0x8004; - } } void GiveFrontierBattlePoints(void) { if (gSaveBlock2Ptr->frontier.battlePoints + gSpecialVar_0x8004 > MAX_BATTLE_FRONTIER_POINTS) - { gSaveBlock2Ptr->frontier.battlePoints = MAX_BATTLE_FRONTIER_POINTS; - } else - { gSaveBlock2Ptr->frontier.battlePoints = gSaveBlock2Ptr->frontier.battlePoints + gSpecialVar_0x8004; - } } u16 GetFrontierBattlePoints(void) @@ -3052,7 +3036,7 @@ void ShowFrontierExchangeCornerItemIconWindow(void) sFrontierExchangeCorner_ItemIconWindowId = AddWindow(&sFrontierExchangeCorner_ItemIconWindowTemplate); SetStandardWindowBorderStyle(sFrontierExchangeCorner_ItemIconWindowId, 0); - CopyWindowToVram(sFrontierExchangeCorner_ItemIconWindowId, 2); + CopyWindowToVram(sFrontierExchangeCorner_ItemIconWindowId, COPYWIN_GFX); } void CloseFrontierExchangeCornerItemIconWindow(void) @@ -3061,6 +3045,8 @@ void CloseFrontierExchangeCornerItemIconWindow(void) RemoveWindow(sFrontierExchangeCorner_ItemIconWindowId); } +#define TAG_ITEM_ICON 5500 + static void FillFrontierExchangeCornerWindowAndItemIcon(u16 menu, u16 selection) { #include "data/battle_frontier/battle_frontier_exchange_corner.h" @@ -3071,37 +3057,37 @@ static void FillFrontierExchangeCornerWindowAndItemIcon(u16 menu, u16 selection) switch (menu) { case SCROLL_MULTI_BF_EXCHANGE_CORNER_DECOR_VENDOR_1: - AddTextPrinterParameterized2(0, 1, sFrontierExchangeCorner_Decor1Descriptions[selection], 0, NULL, 2, 1, 3); + AddTextPrinterParameterized2(0, FONT_NORMAL, sFrontierExchangeCorner_Decor1Descriptions[selection], 0, NULL, 2, 1, 3); if (sFrontierExchangeCorner_Decor1[selection] == 0xFFFF) { ShowFrontierExchangeCornerItemIcon(sFrontierExchangeCorner_Decor1[selection]); } else { - FreeSpriteTilesByTag(5500); - FreeSpritePaletteByTag(5500); - sScrollableMultichoice_ItemSpriteId = AddDecorationIconObject(sFrontierExchangeCorner_Decor1[selection], 33, 88, 0, 5500, 5500); + FreeSpriteTilesByTag(TAG_ITEM_ICON); + FreeSpritePaletteByTag(TAG_ITEM_ICON); + sScrollableMultichoice_ItemSpriteId = AddDecorationIconObject(sFrontierExchangeCorner_Decor1[selection], 33, 88, 0, TAG_ITEM_ICON, TAG_ITEM_ICON); } break; case SCROLL_MULTI_BF_EXCHANGE_CORNER_DECOR_VENDOR_2: - AddTextPrinterParameterized2(0, 1, sFrontierExchangeCorner_Decor2Descriptions[selection], 0, NULL, 2, 1, 3); + AddTextPrinterParameterized2(0, FONT_NORMAL, sFrontierExchangeCorner_Decor2Descriptions[selection], 0, NULL, 2, 1, 3); if (sFrontierExchangeCorner_Decor2[selection] == 0xFFFF) { ShowFrontierExchangeCornerItemIcon(sFrontierExchangeCorner_Decor2[selection]); } else { - FreeSpriteTilesByTag(5500); - FreeSpritePaletteByTag(5500); - sScrollableMultichoice_ItemSpriteId = AddDecorationIconObject(sFrontierExchangeCorner_Decor2[selection], 33, 88, 0, 5500, 5500); + FreeSpriteTilesByTag(TAG_ITEM_ICON); + FreeSpritePaletteByTag(TAG_ITEM_ICON); + sScrollableMultichoice_ItemSpriteId = AddDecorationIconObject(sFrontierExchangeCorner_Decor2[selection], 33, 88, 0, TAG_ITEM_ICON, TAG_ITEM_ICON); } break; case SCROLL_MULTI_BF_EXCHANGE_CORNER_VITAMIN_VENDOR: - AddTextPrinterParameterized2(0, 1, sFrontierExchangeCorner_VitaminsDescriptions[selection], 0, NULL, 2, 1, 3); + AddTextPrinterParameterized2(0, FONT_NORMAL, sFrontierExchangeCorner_VitaminsDescriptions[selection], 0, NULL, 2, 1, 3); ShowFrontierExchangeCornerItemIcon(sFrontierExchangeCorner_Vitamins[selection]); break; case SCROLL_MULTI_BF_EXCHANGE_CORNER_HOLD_ITEM_VENDOR: - AddTextPrinterParameterized2(0, 1, sFrontierExchangeCorner_HoldItemsDescriptions[selection], 0, NULL, 2, 1, 3); + AddTextPrinterParameterized2(0, FONT_NORMAL, sFrontierExchangeCorner_HoldItemsDescriptions[selection], 0, NULL, 2, 1, 3); ShowFrontierExchangeCornerItemIcon(sFrontierExchangeCorner_HoldItems[selection]); break; } @@ -3110,9 +3096,9 @@ static void FillFrontierExchangeCornerWindowAndItemIcon(u16 menu, u16 selection) static void ShowFrontierExchangeCornerItemIcon(u16 item) { - FreeSpriteTilesByTag(5500); - FreeSpritePaletteByTag(5500); - sScrollableMultichoice_ItemSpriteId = AddItemIconSprite(5500, 5500, item); + FreeSpriteTilesByTag(TAG_ITEM_ICON); + FreeSpritePaletteByTag(TAG_ITEM_ICON); + sScrollableMultichoice_ItemSpriteId = AddItemIconSprite(TAG_ITEM_ICON, TAG_ITEM_ICON, item); if (sScrollableMultichoice_ItemSpriteId != MAX_SPRITES) { @@ -3140,31 +3126,31 @@ static void HideFrontierExchangeCornerItemIcon(u16 menu, u16 unused) } static const u16 sBattleFrontier_TutorMoves1[] = -{ - MOVE_SOFT_BOILED, - MOVE_SEISMIC_TOSS, - MOVE_DREAM_EATER, - MOVE_MEGA_PUNCH, - MOVE_MEGA_KICK, - MOVE_BODY_SLAM, - MOVE_ROCK_SLIDE, - MOVE_COUNTER, - MOVE_THUNDER_WAVE, - MOVE_SWORDS_DANCE +{ + MOVE_SOFT_BOILED, + MOVE_SEISMIC_TOSS, + MOVE_DREAM_EATER, + MOVE_MEGA_PUNCH, + MOVE_MEGA_KICK, + MOVE_BODY_SLAM, + MOVE_ROCK_SLIDE, + MOVE_COUNTER, + MOVE_THUNDER_WAVE, + MOVE_SWORDS_DANCE }; static const u16 sBattleFrontier_TutorMoves2[] = -{ - MOVE_DEFENSE_CURL, - MOVE_SNORE, - MOVE_MUD_SLAP, - MOVE_SWIFT, - MOVE_ICY_WIND, - MOVE_ENDURE, - MOVE_PSYCH_UP, - MOVE_ICE_PUNCH, - MOVE_THUNDER_PUNCH, - MOVE_FIRE_PUNCH +{ + MOVE_DEFENSE_CURL, + MOVE_SNORE, + MOVE_MUD_SLAP, + MOVE_SWIFT, + MOVE_ICY_WIND, + MOVE_ENDURE, + MOVE_PSYCH_UP, + MOVE_ICE_PUNCH, + MOVE_THUNDER_PUNCH, + MOVE_FIRE_PUNCH }; void BufferBattleFrontierTutorMoveName(void) @@ -3181,7 +3167,7 @@ void BufferBattleFrontierTutorMoveName(void) static void ShowBattleFrontierTutorWindow(u8 menu, u16 selection) { - static const struct WindowTemplate sBattleFrontierTutor_WindowTemplate = + static const struct WindowTemplate sBattleFrontierTutor_WindowTemplate = { .bg = 0, .tilemapLeft = 1, @@ -3205,7 +3191,7 @@ static void ShowBattleFrontierTutorWindow(u8 menu, u16 selection) static void ShowBattleFrontierTutorMoveDescription(u8 menu, u16 selection) { - static const u8 *const sBattleFrontier_TutorMoveDescriptions1[] = + static const u8 *const sBattleFrontier_TutorMoveDescriptions1[] = { BattleFrontier_Lounge7_Text_SoftboiledDesc, BattleFrontier_Lounge7_Text_SeismicTossDesc, @@ -3220,7 +3206,7 @@ static void ShowBattleFrontierTutorMoveDescription(u8 menu, u16 selection) gText_Exit, }; - static const u8 *const sBattleFrontier_TutorMoveDescriptions2[] = + static const u8 *const sBattleFrontier_TutorMoveDescriptions2[] = { BattleFrontier_Lounge7_Text_DefenseCurlDesc, BattleFrontier_Lounge7_Text_SnoreDesc, @@ -3240,11 +3226,11 @@ static void ShowBattleFrontierTutorMoveDescription(u8 menu, u16 selection) FillWindowPixelRect(sTutorMoveAndElevatorWindowId, PIXEL_FILL(1), 0, 0, 96, 48); if (menu == SCROLL_MULTI_BF_MOVE_TUTOR_2) { - AddTextPrinterParameterized(sTutorMoveAndElevatorWindowId, 1, sBattleFrontier_TutorMoveDescriptions2[selection], 0, 1, 0, NULL); + AddTextPrinterParameterized(sTutorMoveAndElevatorWindowId, FONT_NORMAL, sBattleFrontier_TutorMoveDescriptions2[selection], 0, 1, 0, NULL); } else { - AddTextPrinterParameterized(sTutorMoveAndElevatorWindowId, 1, sBattleFrontier_TutorMoveDescriptions1[selection], 0, 1, 0, NULL); + AddTextPrinterParameterized(sTutorMoveAndElevatorWindowId, FONT_NORMAL, sBattleFrontier_TutorMoveDescriptions1[selection], 0, 1, 0, NULL); } } } @@ -3256,11 +3242,11 @@ void CloseBattleFrontierTutorWindow(void) } // Never called -void sub_813ADD4(void) +void ScrollableMultichoice_RedrawPersistentMenu(void) { u16 scrollOffset, selectedRow; u8 i; - u8 taskId = FindTaskIdByFunc(sub_813A600); + u8 taskId = FindTaskIdByFunc(Task_ScrollableMultichoice_WaitReturnToList); if (taskId != TASK_NONE) { struct Task *task = &gTasks[taskId]; @@ -3268,13 +3254,11 @@ void sub_813ADD4(void) SetStandardWindowBorderStyle(task->tWindowId, 0); for (i = 0; i < MAX_SCROLL_MULTI_ON_SCREEN; i++) - { - AddTextPrinterParameterized5(task->tWindowId, 1, sScrollableMultichoiceOptions[gSpecialVar_0x8004][scrollOffset + i], 10, i * 16, TEXT_SPEED_FF, NULL, 0, 0); - } + AddTextPrinterParameterized5(task->tWindowId, FONT_NORMAL, sScrollableMultichoiceOptions[gSpecialVar_0x8004][scrollOffset + i], 10, i * 16, TEXT_SKIP_DRAW, NULL, 0, 0); - AddTextPrinterParameterized(task->tWindowId, 1, gText_SelectorArrow, 0, selectedRow * 16, TEXT_SPEED_FF, NULL); + AddTextPrinterParameterized(task->tWindowId, FONT_NORMAL, gText_SelectorArrow, 0, selectedRow * 16, TEXT_SKIP_DRAW, NULL); PutWindowTilemap(task->tWindowId); - CopyWindowToVram(task->tWindowId, 3); + CopyWindowToVram(task->tWindowId, COPYWIN_FULL); } } @@ -3317,9 +3301,10 @@ void GetBattleFrontierTutorMoveIndex(void) } // Never called -void sub_813AF48(void) +// Close a scrollable multichoice that stays open after selection +void ScrollableMultichoice_ClosePersistentMenu(void) { - u8 taskId = FindTaskIdByFunc(sub_813A600); + u8 taskId = FindTaskIdByFunc(Task_ScrollableMultichoice_WaitReturnToList); if (taskId != TASK_NONE) { struct Task *task = &gTasks[taskId]; @@ -3328,27 +3313,27 @@ void sub_813AF48(void) ClearStdWindowAndFrameToTransparent(task->tWindowId, TRUE); FillWindowPixelBuffer(task->tWindowId, PIXEL_FILL(0)); ClearWindowTilemap(task->tWindowId); - CopyWindowToVram(task->tWindowId, 2); + CopyWindowToVram(task->tWindowId, COPYWIN_GFX); RemoveWindow(task->tWindowId); DestroyTask(taskId); } } // Undefine Scrollable Multichoice task data macros -#undef tMaxItemsOnScreen -#undef tNumItems -#undef tLeft -#undef tTop -#undef tWidth -#undef tHeight -#undef tKeepOpenAfterSelect -#undef tScrollOffset -#undef tSelectedRow -#undef tScrollMultiId -#undef tScrollArrowId -#undef tWindowId -#undef tListTaskId -#undef tTaskId +#undef tMaxItemsOnScreen +#undef tNumItems +#undef tLeft +#undef tTop +#undef tWidth +#undef tHeight +#undef tKeepOpenAfterSelect +#undef tScrollOffset +#undef tSelectedRow +#undef tScrollMultiId +#undef tScrollArrowId +#undef tWindowId +#undef tListTaskId +#undef tTaskId void DoDeoxysRockInteraction(void) { @@ -3449,7 +3434,7 @@ static void ChangeDeoxysRockLevel(u8 rockLevel) gFieldEffectArguments[5] = 5; FieldEffectStart(FLDEFF_MOVE_DEOXYS_ROCK); - Overworld_SetObjEventTemplateCoords(1, sDeoxysRockCoords[rockLevel][0], sDeoxysRockCoords[rockLevel][1]); + SetObjEventTemplateCoords(LOCALID_BIRTH_ISLAND_EXTERIOR_ROCK, sDeoxysRockCoords[rockLevel][0], sDeoxysRockCoords[rockLevel][1]); } static void WaitForDeoxysRockMovement(u8 taskId) @@ -3730,7 +3715,7 @@ bool32 ShouldDistributeEonTicket(void) { if (!VarGet(VAR_DISTRIBUTE_EON_TICKET)) return FALSE; - + return TRUE; } @@ -3779,7 +3764,7 @@ static void Task_LinkRetireStatusWithBattleTowerPartner(u8 taskId) { // Send value of gSpecialVar_0x8004 to leader // Will either be BATTLE_TOWER_LINK_CONTINUE or BATTLE_TOWER_LINK_RETIRE - SendBlock(bitmask_all_link_players_but_self(), &gSpecialVar_0x8004, sizeof(gSpecialVar_0x8004)); + SendBlock(BitmaskAllOtherLinkPlayers(), &gSpecialVar_0x8004, sizeof(gSpecialVar_0x8004)); gTasks[taskId].tState++; } } @@ -3794,17 +3779,17 @@ static void Task_LinkRetireStatusWithBattleTowerPartner(u8 taskId) gSpecialVar_0x8005 = gBlockRecvBuffer[1][0]; ResetBlockReceivedFlag(1); - if (gSpecialVar_0x8004 == BATTLE_TOWER_LINK_RETIRE + if (gSpecialVar_0x8004 == BATTLE_TOWER_LINK_RETIRE && gSpecialVar_0x8005 == BATTLE_TOWER_LINK_RETIRE) { gSpecialVar_Result = BATTLE_TOWER_LINKSTAT_BOTH_RETIRE; } - else if (gSpecialVar_0x8004 == BATTLE_TOWER_LINK_CONTINUE + else if (gSpecialVar_0x8004 == BATTLE_TOWER_LINK_CONTINUE && gSpecialVar_0x8005 == BATTLE_TOWER_LINK_RETIRE) { gSpecialVar_Result = BATTLE_TOWER_LINKSTAT_MEMBER_RETIRE; } - else if (gSpecialVar_0x8004 == BATTLE_TOWER_LINK_RETIRE + else if (gSpecialVar_0x8004 == BATTLE_TOWER_LINK_RETIRE && gSpecialVar_0x8005 == BATTLE_TOWER_LINK_CONTINUE) { gSpecialVar_Result = BATTLE_TOWER_LINKSTAT_LEADER_RETIRE; @@ -3828,7 +3813,7 @@ static void Task_LinkRetireStatusWithBattleTowerPartner(u8 taskId) else { // Send whether or not play should continue - SendBlock(bitmask_all_link_players_but_self(), &gSpecialVar_Result, sizeof(gSpecialVar_Result)); + SendBlock(BitmaskAllOtherLinkPlayers(), &gSpecialVar_Result, sizeof(gSpecialVar_Result)); gTasks[taskId].tState++; } } @@ -3935,13 +3920,18 @@ static void Task_LoopWingFlapSE(u8 taskId) #undef playCount #undef delay +#define CURTAIN_HEIGHT 4 +#define CURTAIN_WIDTH 3 +#define tFrameTimer data +#define tCurrentFrame data[3] + void CloseBattlePikeCurtain(void) { u8 taskId = CreateTask(Task_CloseBattlePikeCurtain, 8); - gTasks[taskId].data[0] = 4; - gTasks[taskId].data[1] = 4; - gTasks[taskId].data[2] = 4; - gTasks[taskId].data[3] = 0; + gTasks[taskId].tFrameTimer[0] = 4; + gTasks[taskId].tFrameTimer[1] = 4; + gTasks[taskId].tFrameTimer[2] = 4; + gTasks[taskId].tCurrentFrame = 0; } static void Task_CloseBattlePikeCurtain(u8 taskId) @@ -3949,19 +3939,21 @@ static void Task_CloseBattlePikeCurtain(u8 taskId) u8 x, y; s16 *data = gTasks[taskId].data; - data[data[3]]--; - if (data[data[3]] == 0) + tFrameTimer[tCurrentFrame]--; + if (tFrameTimer[tCurrentFrame] == 0) { - for (y = 0; y < 4; y++) + for (y = 0; y < CURTAIN_HEIGHT; y++) { - for (x = 0; x < 3; x++) + for (x = 0; x < CURTAIN_WIDTH; x++) { - MapGridSetMetatileIdAt(gSaveBlock1Ptr->pos.x + x + 6, gSaveBlock1Ptr->pos.y + y + 4, x + 513 + y * 8 + data[3] * 32); + MapGridSetMetatileIdAt(gSaveBlock1Ptr->pos.x + x + MAP_OFFSET - 1, + gSaveBlock1Ptr->pos.y + y + MAP_OFFSET - 3, + (x + METATILE_BattlePike_CurtainFrames_Start) + (y * METATILE_ROW_WIDTH) + (tCurrentFrame * CURTAIN_HEIGHT * METATILE_ROW_WIDTH)); } } DrawWholeMapView(); - data[3]++; - if (data[3] == 3) + tCurrentFrame++; + if (tCurrentFrame == 3) { DestroyTask(taskId); EnableBothScriptContexts(); @@ -3969,6 +3961,11 @@ static void Task_CloseBattlePikeCurtain(u8 taskId) } } +#undef CURTAIN_HEIGHT +#undef CURTAIN_WIDTH +#undef tFrameTimer +#undef tCurrentFrame + void GetBattlePyramidHint(void) { gSpecialVar_Result = gSpecialVar_0x8004 / 7; @@ -4026,13 +4023,13 @@ bool8 InPokemonCenter(void) } /* Summary of the Lilycove Trainer Fan Club, because it's a little messy - + ## The Fan Club room itself There are initially 4 members of the Fan Club (+ an interviewer), none of whom are fans of the player After becoming the champion there will be 8 members of the Fan Club, 3 of whom are automatically fans of the player After this point, if a club member is a fan of the player they will sit at the front table and comment on the player If they are not fans of the player, they will sit at the far table and can make comments about a different trainer (see BufferFanClubTrainerName) - + ## Gaining/losing fans After every link battle the player will gain a fan if they won, or lose a fan if they lost If the player has at least 3 fans, this is the only way to gain fans @@ -4101,16 +4098,16 @@ void UpdateTrainerFanClubGameClear(void) } // If the player has < 3 fans, gain a new fan whenever the counter reaches 20+ -// Defeating Drake or participating in a Contest increments the counter by 2 +// Defeating Drake or participating in a Contest increments the counter by 2 // Participating at Battle Tower or in a Secret Base battle increments the counter by 1 u8 TryGainNewFanFromCounter(u8 incrementId) { - static const u8 sCounterIncrements[] = - { - [FANCOUNTER_DEFEATED_DRAKE] = 2, - [FANCOUNTER_BATTLED_AT_BASE] = 1, - [FANCOUNTER_FINISHED_CONTEST] = 2, - [FANCOUNTER_USED_BATTLE_TOWER] = 1 + static const u8 sCounterIncrements[] = + { + [FANCOUNTER_DEFEATED_DRAKE] = 2, + [FANCOUNTER_BATTLED_AT_BASE] = 1, + [FANCOUNTER_FINISHED_CONTEST] = 2, + [FANCOUNTER_USED_BATTLE_TOWER] = 1 }; if (VarGet(VAR_LILYCOVE_FAN_CLUB_STATE) == 2) @@ -4143,16 +4140,16 @@ u8 TryGainNewFanFromCounter(u8 incrementId) // If all the members are already fans of the player then this redundantly sets the first fan in the list to be a fan static u16 PlayerGainRandomTrainerFan(void) { - static const u8 sFanClubMemberIds[NUM_TRAINER_FAN_CLUB_MEMBERS] = - { - FANCLUB_MEMBER1, - FANCLUB_MEMBER2, - FANCLUB_MEMBER3, - FANCLUB_MEMBER4, - FANCLUB_MEMBER5, + static const u8 sFanClubMemberIds[NUM_TRAINER_FAN_CLUB_MEMBERS] = + { + FANCLUB_MEMBER1, + FANCLUB_MEMBER2, + FANCLUB_MEMBER3, + FANCLUB_MEMBER4, + FANCLUB_MEMBER5, FANCLUB_MEMBER6, - FANCLUB_MEMBER7, - FANCLUB_MEMBER8 + FANCLUB_MEMBER7, + FANCLUB_MEMBER8 }; u8 i; @@ -4179,16 +4176,16 @@ static u16 PlayerGainRandomTrainerFan(void) // If no fan was lost while looping, the last current fan in the list will stop being a fan static u16 PlayerLoseRandomTrainerFan(void) { - static const u8 sFanClubMemberIds[NUM_TRAINER_FAN_CLUB_MEMBERS] = - { - FANCLUB_MEMBER1, - FANCLUB_MEMBER6, - FANCLUB_MEMBER7, - FANCLUB_MEMBER4, - FANCLUB_MEMBER3, - FANCLUB_MEMBER5, - FANCLUB_MEMBER8, - FANCLUB_MEMBER2 + static const u8 sFanClubMemberIds[NUM_TRAINER_FAN_CLUB_MEMBERS] = + { + FANCLUB_MEMBER1, + FANCLUB_MEMBER6, + FANCLUB_MEMBER7, + FANCLUB_MEMBER4, + FANCLUB_MEMBER3, + FANCLUB_MEMBER5, + FANCLUB_MEMBER8, + FANCLUB_MEMBER2 }; u8 i; diff --git a/src/field_tasks.c b/src/field_tasks.c index 676a9cfc7b..760d853693 100644 --- a/src/field_tasks.c +++ b/src/field_tasks.c @@ -21,20 +21,40 @@ #include "constants/songs.h" #include "constants/metatile_labels.h" +/* This file handles some persistent tasks that run in the overworld. + * - Task_RunTimeBasedEvents: Periodically updates local time and RTC events. Also triggers ambient cries. + * - Task_MuddySlope: Handles the metatile animation when the player steps on muddy slopes. + * - Task_RunPerStepCallback: Calls one of the functions in sPerStepCallbacks, listed below... + * . DummyPerStepCallback: Default, does nothing + * . AshGrassPerStepCallback: Removes the ash from ash-covered grass that the player steps on. + * . FortreeBridgePerStepCallback: Depresses Fortree log bridges that the player steps on. + * . PacifidlogBridgePerStepCallback: Submerges Pacifidlog log bridges that the player steps on. + * . SootopolisGymIcePerStepCallback: Cracks/breaks ice in Sootopolis Gym that the player steps on. + * . EndTruckSequence: Sets the moving truck boxes to their final position when the truck sequence ends. + * . SecretBasePerStepCallback: Records the decorations in a friend's secret base that the player steps on. + * . CrackedFloorPerStepCallback: Breaks cracked floors that the player steps on. + * + * NOTE: "PerStep" is perhaps misleading. One function in sPerStepCallbacks is called + * every frame while in the overworld by Task_RunPerStepCallback regardless of + * whether or not steps are being taken. However, nearly all of the functions in + * the table check if the player has moved from their previous position before + * doing anything else. + */ + struct PacifidlogMetatileOffsets { s8 x; s8 y; - u16 tileId; + u16 metatileId; }; -static void DummyPerStepCallback(u8 taskId); -static void AshGrassPerStepCallback(u8 taskId); -static void FortreeBridgePerStepCallback(u8 taskId); -static void PacifidlogBridgePerStepCallback(u8 taskId); -static void SootopolisGymIcePerStepCallback(u8 taskId); -static void CrackedFloorPerStepCallback(u8 taskId); -static void Task_MuddySlope(u8 taskId); +static void DummyPerStepCallback(u8); +static void AshGrassPerStepCallback(u8); +static void FortreeBridgePerStepCallback(u8); +static void PacifidlogBridgePerStepCallback(u8); +static void SootopolisGymIcePerStepCallback(u8); +static void CrackedFloorPerStepCallback(u8); +static void Task_MuddySlope(u8); static const TaskFunc sPerStepCallbacks[] = { @@ -48,29 +68,35 @@ static const TaskFunc sPerStepCallbacks[] = [STEP_CB_CRACKED_FLOOR] = CrackedFloorPerStepCallback }; -// they are in pairs but declared as 1D array +// Each array has 4 pairs of data, each pair representing two metatiles of a log and their relative position. +// The 4 pairs are for: +// 0: If the player is standing on the top of a vertical log +// 1: If the player is standing on the bottom of a vertical log +// 2: If the player is standing on the left of a horizontal log +// 3: If the player is standing on the right of a horizontal log +// i.e. the element with an offset of 0,0 is the one the player is standing on. static const struct PacifidlogMetatileOffsets sHalfSubmergedBridgeMetatileOffsets[] = { - { 0, 0, METATILE_Pacifidlog_HalfSubmergedLogs_Vertical0}, {0, 1, METATILE_Pacifidlog_HalfSubmergedLogs_Vertical1}, - { 0, -1, METATILE_Pacifidlog_HalfSubmergedLogs_Vertical0}, {0, 0, METATILE_Pacifidlog_HalfSubmergedLogs_Vertical1}, - { 0, 0, METATILE_Pacifidlog_HalfSubmergedLogs_Horizontal0}, {1, 0, METATILE_Pacifidlog_HalfSubmergedLogs_Horizontal1}, - {-1, 0, METATILE_Pacifidlog_HalfSubmergedLogs_Horizontal0}, {0, 0, METATILE_Pacifidlog_HalfSubmergedLogs_Horizontal1} + { 0, 0, METATILE_Pacifidlog_HalfSubmergedLogs_VerticalTop}, {0, 1, METATILE_Pacifidlog_HalfSubmergedLogs_VerticalBottom}, + { 0, -1, METATILE_Pacifidlog_HalfSubmergedLogs_VerticalTop}, {0, 0, METATILE_Pacifidlog_HalfSubmergedLogs_VerticalBottom}, + { 0, 0, METATILE_Pacifidlog_HalfSubmergedLogs_HorizontalLeft}, {1, 0, METATILE_Pacifidlog_HalfSubmergedLogs_HorizontalRight}, + {-1, 0, METATILE_Pacifidlog_HalfSubmergedLogs_HorizontalLeft}, {0, 0, METATILE_Pacifidlog_HalfSubmergedLogs_HorizontalRight} }; static const struct PacifidlogMetatileOffsets sFullySubmergedBridgeMetatileOffsets[] = { - { 0, 0, METATILE_Pacifidlog_SubmergedLogs_Vertical0}, {0, 1, METATILE_Pacifidlog_SubmergedLogs_Vertical1}, - { 0, -1, METATILE_Pacifidlog_SubmergedLogs_Vertical0}, {0, 0, METATILE_Pacifidlog_SubmergedLogs_Vertical1}, - { 0, 0, METATILE_Pacifidlog_SubmergedLogs_Horizontal0}, {1, 0, METATILE_Pacifidlog_SubmergedLogs_Horizontal1}, - {-1, 0, METATILE_Pacifidlog_SubmergedLogs_Horizontal0}, {0, 0, METATILE_Pacifidlog_SubmergedLogs_Horizontal1} + { 0, 0, METATILE_Pacifidlog_SubmergedLogs_VerticalTop}, {0, 1, METATILE_Pacifidlog_SubmergedLogs_VerticalBottom}, + { 0, -1, METATILE_Pacifidlog_SubmergedLogs_VerticalTop}, {0, 0, METATILE_Pacifidlog_SubmergedLogs_VerticalBottom}, + { 0, 0, METATILE_Pacifidlog_SubmergedLogs_HorizontalLeft}, {1, 0, METATILE_Pacifidlog_SubmergedLogs_HorizontalRight}, + {-1, 0, METATILE_Pacifidlog_SubmergedLogs_HorizontalLeft}, {0, 0, METATILE_Pacifidlog_SubmergedLogs_HorizontalRight} }; static const struct PacifidlogMetatileOffsets sFloatingBridgeMetatileOffsets[] = { - { 0, 0, METATILE_Pacifidlog_FloatingLogs_Vertical0}, {0, 1, METATILE_Pacifidlog_FloatingLogs_Vertical1}, - { 0, -1, METATILE_Pacifidlog_FloatingLogs_Vertical0}, {0, 0, METATILE_Pacifidlog_FloatingLogs_Vertical1}, - { 0, 0, METATILE_Pacifidlog_FloatingLogs_Horizontal0}, {1, 0, METATILE_Pacifidlog_FloatingLogs_Horizontal1}, - {-1, 0, METATILE_Pacifidlog_FloatingLogs_Horizontal0}, {0, 0, METATILE_Pacifidlog_FloatingLogs_Horizontal1} + { 0, 0, METATILE_Pacifidlog_FloatingLogs_VerticalTop}, {0, 1, METATILE_Pacifidlog_FloatingLogs_VerticalBottom}, + { 0, -1, METATILE_Pacifidlog_FloatingLogs_VerticalTop}, {0, 0, METATILE_Pacifidlog_FloatingLogs_VerticalBottom}, + { 0, 0, METATILE_Pacifidlog_FloatingLogs_HorizontalLeft}, {1, 0, METATILE_Pacifidlog_FloatingLogs_HorizontalRight}, + {-1, 0, METATILE_Pacifidlog_FloatingLogs_HorizontalLeft}, {0, 0, METATILE_Pacifidlog_FloatingLogs_HorizontalRight} }; // Each element corresponds to a y coordinate row in the sootopolis gym 1F map. @@ -104,16 +130,11 @@ static const u16 sSootopolisGymIceRowVars[] = 0 }; -static const u16 sMuddySlopeMetatiles[] = { - METATILE_General_MuddySlope_Frame0, - METATILE_General_MuddySlope_Frame3, - METATILE_General_MuddySlope_Frame2, - METATILE_General_MuddySlope_Frame1 -}; +#define tCallbackId data[0] static void Task_RunPerStepCallback(u8 taskId) { - int idx = gTasks[taskId].data[0]; + int idx = gTasks[taskId].tCallbackId; sPerStepCallbacks[idx](taskId); } @@ -121,23 +142,23 @@ static void Task_RunPerStepCallback(u8 taskId) #define tAmbientCryState data[1] #define tAmbientCryDelay data[2] +#define TIME_UPDATE_INTERVAL (1 << 12) + static void RunTimeBasedEvents(s16 *data) { switch (tState) { - case 0: - if (gMain.vblankCounter1 & 0x1000) - { - DoTimeBasedEvents(); - tState++; - } - break; - case 1: - if (!(gMain.vblankCounter1 & 0x1000)) - { - tState--; - } - break; + case 0: + if (gMain.vblankCounter1 & TIME_UPDATE_INTERVAL) + { + DoTimeBasedEvents(); + tState++; + } + break; + case 1: + if (!(gMain.vblankCounter1 & TIME_UPDATE_INTERVAL)) + tState--; + break; } } @@ -153,22 +174,20 @@ static void Task_RunTimeBasedEvents(u8 taskId) } #undef tState -#undef tAmbientCryState -#undef tAmbientCryDelay void SetUpFieldTasks(void) { if (!FuncIsActiveTask(Task_RunPerStepCallback)) { - u8 taskId = CreateTask(Task_RunPerStepCallback, 0x50); - gTasks[taskId].data[0] = 0; + u8 taskId = CreateTask(Task_RunPerStepCallback, 80); + gTasks[taskId].tCallbackId = STEP_CB_DUMMY; } if (!FuncIsActiveTask(Task_MuddySlope)) - CreateTask(Task_MuddySlope, 0x50); + CreateTask(Task_MuddySlope, 80); if (!FuncIsActiveTask(Task_RunTimeBasedEvents)) - CreateTask(Task_RunTimeBasedEvents, 0x50); + CreateTask(Task_RunTimeBasedEvents, 80); } void ActivatePerStepCallback(u8 callbackId) @@ -179,17 +198,13 @@ void ActivatePerStepCallback(u8 callbackId) s32 i; s16 *data = gTasks[taskId].data; - for (i = 0; i < 16; i++) + for (i = 0; i < NUM_TASK_DATA; i++) data[i] = 0; if (callbackId >= ARRAY_COUNT(sPerStepCallbacks)) - { - data[0] = 0; - } + tCallbackId = STEP_CB_DUMMY; else - { - data[0] = callbackId; - } + tCallbackId = callbackId; } } @@ -200,18 +215,20 @@ void ResetFieldTasksArgs(void) taskId = FindTaskIdByFunc(Task_RunPerStepCallback); if (taskId != TASK_NONE) - { data = gTasks[taskId].data; - } + taskId = FindTaskIdByFunc(Task_RunTimeBasedEvents); if (taskId != TASK_NONE) { data = gTasks[taskId].data; - data[1] = 0; - data[2] = 0; + tAmbientCryState = 0; + tAmbientCryDelay = 0; } } +#undef tAmbientCryState +#undef tAmbientCryDelay + static void DummyPerStepCallback(u8 taskId) { @@ -219,101 +236,129 @@ static void DummyPerStepCallback(u8 taskId) static const struct PacifidlogMetatileOffsets *GetPacifidlogBridgeMetatileOffsets(const struct PacifidlogMetatileOffsets *offsets, u16 metatileBehavior) { - if (MetatileBehavior_IsPacifidlogVerticalLog1(metatileBehavior)) + if (MetatileBehavior_IsPacifidlogVerticalLogTop(metatileBehavior)) return &offsets[0 * 2]; - else if (MetatileBehavior_IsPacifidlogVerticalLog2(metatileBehavior)) + else if (MetatileBehavior_IsPacifidlogVerticalLogBottom(metatileBehavior)) return &offsets[1 * 2]; - else if (MetatileBehavior_IsPacifidlogHorizontalLog1(metatileBehavior)) + else if (MetatileBehavior_IsPacifidlogHorizontalLogLeft(metatileBehavior)) return &offsets[2 * 2]; - else if (MetatileBehavior_IsPacifidlogHorizontalLog2(metatileBehavior)) + else if (MetatileBehavior_IsPacifidlogHorizontalLogRight(metatileBehavior)) return &offsets[3 * 2]; else return NULL; } -static void SetPacifidlogBridgeMetatiles(const struct PacifidlogMetatileOffsets *offsets, s16 x, s16 y, bool32 redrawMap) +static void TrySetPacifidlogBridgeMetatiles(const struct PacifidlogMetatileOffsets *offsets, s16 x, s16 y, bool32 redrawMap) { offsets = GetPacifidlogBridgeMetatileOffsets(offsets, MapGridGetMetatileBehaviorAt(x, y)); + + // If offsets is NULL, position is not a log (don't set it) if (offsets) { - MapGridSetMetatileIdAt(x + offsets[0].x, y + offsets[0].y, offsets[0].tileId); + // Set both metatiles of the log + MapGridSetMetatileIdAt(x + offsets[0].x, y + offsets[0].y, offsets[0].metatileId); if (redrawMap) CurrentMapDrawMetatileAt(x + offsets[0].x, y + offsets[0].y); - MapGridSetMetatileIdAt(x + offsets[1].x, y + offsets[1].y, offsets[1].tileId); + MapGridSetMetatileIdAt(x + offsets[1].x, y + offsets[1].y, offsets[1].metatileId); if (redrawMap) CurrentMapDrawMetatileAt(x + offsets[1].x, y + offsets[1].y); } } -static void UpdateHalfSubmergedBridgeMetatiles(s16 x, s16 y, bool32 redrawMap) +static void TrySetLogBridgeHalfSubmerged(s16 x, s16 y, bool32 redrawMap) { - SetPacifidlogBridgeMetatiles(sHalfSubmergedBridgeMetatileOffsets, x, y, redrawMap); + TrySetPacifidlogBridgeMetatiles(sHalfSubmergedBridgeMetatileOffsets, x, y, redrawMap); } -static void UpdateFullySubmergedBridgeMetatiles(s16 x, s16 y, bool32 redrawMap) +static void TrySetLogBridgeFullySubmerged(s16 x, s16 y, bool32 redrawMap) { - SetPacifidlogBridgeMetatiles(sFullySubmergedBridgeMetatileOffsets, x, y, redrawMap); + TrySetPacifidlogBridgeMetatiles(sFullySubmergedBridgeMetatileOffsets, x, y, redrawMap); } -static void UpdateFloatingBridgeMetatiles(s16 x, s16 y, bool32 redrawMap) +static void TrySetLogBridgeFloating(s16 x, s16 y, bool32 redrawMap) { - SetPacifidlogBridgeMetatiles(sFloatingBridgeMetatileOffsets, x, y, redrawMap); + TrySetPacifidlogBridgeMetatiles(sFloatingBridgeMetatileOffsets, x, y, redrawMap); } -static bool32 StandingOnNewPacifidlogBridge(s16 x1, s16 y1, s16 x2, s16 y2) +// Returns FALSE if player has moved from one end of a log to the other (log should remain submerged). +// Otherwise it returns TRUE. +static bool32 ShouldRaisePacifidlogLogs(s16 newX, s16 newY, s16 oldX, s16 oldY) { - u16 metatileBehavior = MapGridGetMetatileBehaviorAt(x2, y2); + u16 oldBehavior = MapGridGetMetatileBehaviorAt(oldX, oldY); - if (MetatileBehavior_IsPacifidlogVerticalLog1(metatileBehavior)) + if (MetatileBehavior_IsPacifidlogVerticalLogTop(oldBehavior)) { - if (y1 > y2) + // Still on same one if moved from top to bottom + if (newY > oldY) return FALSE; } - else if (MetatileBehavior_IsPacifidlogVerticalLog2(metatileBehavior)) + else if (MetatileBehavior_IsPacifidlogVerticalLogBottom(oldBehavior)) { - if (y1 < y2) + // Still on same one if moved from bottom to top + if (newY < oldY) return FALSE; } - else if (MetatileBehavior_IsPacifidlogHorizontalLog1(metatileBehavior)) + else if (MetatileBehavior_IsPacifidlogHorizontalLogLeft(oldBehavior)) { - if (x1 > x2) + // Still on same one if moved from left to right + if (newX > oldX) return FALSE; } - else if (MetatileBehavior_IsPacifidlogHorizontalLog2(metatileBehavior)) + else if (MetatileBehavior_IsPacifidlogHorizontalLogRight(oldBehavior)) { - if (x1 < x2) + // Still on same one if moved from right to left + if (newX < oldX) + return FALSE; + } + + // Player is either on a different log or no log at all + return TRUE; +} + +// Returns FALSE if player has moved from one end of a log to the other (log should remain submerged). +// Otherwise it returns TRUE. +// This is the effectively the same as ShouldRaisePacifidlogLogs, as it swaps both the conditions and which position's behavior to check. +// In effect the previous function asks "was the player's previous position not the other end of a log they're standing on?" +// while this function asks "is the player's current position not the other end of a log they were previously standing on?" +// and with the same positions both questions always have the same answer. +static bool32 ShouldSinkPacifidlogLogs(s16 newX, s16 newY, s16 oldX, s16 oldY) +{ + u16 newBehavior = MapGridGetMetatileBehaviorAt(newX, newY); + + if (MetatileBehavior_IsPacifidlogVerticalLogTop(newBehavior)) + { + // Still on same one if moved from bottom to top + if (newY < oldY) + return FALSE; + } + else if (MetatileBehavior_IsPacifidlogVerticalLogBottom(newBehavior)) + { + // Still on same one if moved from top to bottom + if (newY > oldY) + return FALSE; + } + else if (MetatileBehavior_IsPacifidlogHorizontalLogLeft(newBehavior)) + { + // Still on same one if moved from right to left + if (newX < oldX) + return FALSE; + } + else if (MetatileBehavior_IsPacifidlogHorizontalLogRight(newBehavior)) + { + // Still on same one if moved from left to right + if (newX > oldX) return FALSE; } return TRUE; } -static bool32 StandingOnSamePacifidlogBridge(s16 x1, s16 y1, s16 x2, s16 y2) -{ - u16 metatileBehavior = MapGridGetMetatileBehaviorAt(x1, y1); - - if (MetatileBehavior_IsPacifidlogVerticalLog1(metatileBehavior)) - { - if (y1 < y2) - return FALSE; - } - else if (MetatileBehavior_IsPacifidlogVerticalLog2(metatileBehavior)) - { - if (y1 > y2) - return FALSE; - } - else if (MetatileBehavior_IsPacifidlogHorizontalLog1(metatileBehavior)) - { - if (x1 < x2) - return FALSE; - } - else if (MetatileBehavior_IsPacifidlogHorizontalLog2(metatileBehavior)) - { - if (x1 > x2) - return FALSE; - } - return TRUE; -} +#define tState data[1] +#define tPrevX data[2] +#define tPrevY data[3] +#define tToRaiseX data[4] +#define tToRaiseY data[5] +#define tDelay data[6] static void PacifidlogBridgePerStepCallback(u8 taskId) { @@ -321,180 +366,247 @@ static void PacifidlogBridgePerStepCallback(u8 taskId) s16 x, y; data = gTasks[taskId].data; PlayerGetDestCoords(&x, &y); - switch (data[1]) + switch (tState) { - case 0: - data[2] = x; - data[3] = y; - UpdateFullySubmergedBridgeMetatiles(x, y, TRUE); - data[1] = 1; - break; - case 1: - if (x != data[2] || y != data[3]) - { - if (StandingOnNewPacifidlogBridge(x, y, data[2], data[3])) - { - UpdateHalfSubmergedBridgeMetatiles(data[2], data[3], TRUE); - UpdateFloatingBridgeMetatiles(data[2], data[3], FALSE); - data[4] = data[2]; - data[5] = data[3]; - data[1] = 2; - data[6] = 8; - } - else - { - data[4] = -1; - data[5] = -1; - } + case 0: + tPrevX = x; + tPrevY = y; + + // If player is already standing on a log when the callback + // is set then immediately set it to submerged + TrySetLogBridgeFullySubmerged(x, y, TRUE); + tState = 1; + break; + case 1: + // Skip if player hasn't moved + if (x == tPrevX && y == tPrevY) + return; - if (StandingOnSamePacifidlogBridge(x, y, data[2], data[3])) - { - UpdateHalfSubmergedBridgeMetatiles(x, y, TRUE); - data[1] = 2; - data[6] = 8; - } + if (ShouldRaisePacifidlogLogs(x, y, tPrevX, tPrevY)) + { + // Player's previous position is not the other end of a log + // they're standing on, try and set it half-submerged (rising to surface). + // The floating metatile is queued up by setting it but not drawing it, + // but this is pointless as state 2 will handle it in full anyway. + TrySetLogBridgeHalfSubmerged(tPrevX, tPrevY, TRUE); + TrySetLogBridgeFloating(tPrevX, tPrevY, FALSE); + tToRaiseX = tPrevX; + tToRaiseY = tPrevY; + tState = 2; + tDelay = 8; + } + else + { + // Player has moved but is still on the same log bridge section. + // Keep it submerged. + tToRaiseX = -1; + tToRaiseY = -1; + } - data[2] = x; - data[3] = y; - if (MetatileBehavior_IsPacifidlogLog(MapGridGetMetatileBehaviorAt(x, y))) - PlaySE(SE_PUDDLE); - } - break; - case 2: - if ((--data[6]) == 0) - { - UpdateFullySubmergedBridgeMetatiles(x, y, TRUE); - if (data[4] != -1 && data[5] != -1) - UpdateFloatingBridgeMetatiles(data[4], data[5], TRUE); + if (ShouldSinkPacifidlogLogs(x, y, tPrevX, tPrevY)) + { + // Player's current position is not the other end of a log + // they were previously standing on, try and set it half-submerged (sinking) + TrySetLogBridgeHalfSubmerged(x, y, TRUE); + tState = 2; + tDelay = 8; + } - data[1] = 1; - } - break; + tPrevX = x; + tPrevY = y; + + // If player's new position is a log play the puddle SE + if (MetatileBehavior_IsPacifidlogLog(MapGridGetMetatileBehaviorAt(x, y))) + PlaySE(SE_PUDDLE); + break; + case 2: + if (--tDelay == 0) + { + // If player's current position is a log submerge it fully. + TrySetLogBridgeFullySubmerged(x, y, TRUE); + + // Player's previous position is not the other end of a log + // they're standing on, try to raise their previous position. + if (tToRaiseX != -1 && tToRaiseY != -1) + TrySetLogBridgeFloating(tToRaiseX, tToRaiseY, TRUE); + + tState = 1; + } + break; } } -static void SetLoweredForetreeBridgeMetatile(s16 x, s16 y) +#undef tState +#undef tPrevX +#undef tPrevY +#undef tToRaiseX +#undef tToRaiseY +#undef tDelay + +static void TryLowerFortreeBridge(s16 x, s16 y) { u8 z = PlayerGetZCoord(); if (!(z & 1)) { switch (MapGridGetMetatileIdAt(x, y)) { - case METATILE_Fortree_BridgeOverGrass_Raised: - MapGridSetMetatileIdAt(x, y, METATILE_Fortree_BridgeOverGrass_Lowered); - break; - case METATILE_Fortree_BridgeOverTrees_Raised: - MapGridSetMetatileIdAt(x, y, METATILE_Fortree_BridgeOverTrees_Lowered); - break; + case METATILE_Fortree_BridgeOverGrass_Raised: + MapGridSetMetatileIdAt(x, y, METATILE_Fortree_BridgeOverGrass_Lowered); + break; + case METATILE_Fortree_BridgeOverTrees_Raised: + MapGridSetMetatileIdAt(x, y, METATILE_Fortree_BridgeOverTrees_Lowered); + break; } } } -static void SetNormalFortreeBridgeMetatile(s16 x, s16 y) +static void TryRaiseFortreeBridge(s16 x, s16 y) { u8 z = PlayerGetZCoord(); if (!(z & 1)) { switch (MapGridGetMetatileIdAt(x, y)) { - case METATILE_Fortree_BridgeOverGrass_Lowered: - MapGridSetMetatileIdAt(x, y, METATILE_Fortree_BridgeOverGrass_Raised); - break; - case METATILE_Fortree_BridgeOverTrees_Lowered: - MapGridSetMetatileIdAt(x, y, METATILE_Fortree_BridgeOverTrees_Raised); - break; + case METATILE_Fortree_BridgeOverGrass_Lowered: + MapGridSetMetatileIdAt(x, y, METATILE_Fortree_BridgeOverGrass_Raised); + break; + case METATILE_Fortree_BridgeOverTrees_Lowered: + MapGridSetMetatileIdAt(x, y, METATILE_Fortree_BridgeOverTrees_Raised); + break; } } } +#define tState data[1] +#define tPrevX data[2] +#define tPrevY data[3] +#define tOldBridgeX data[4] +#define tOldBridgeY data[5] +#define tBounceTime data[6] + static void FortreeBridgePerStepCallback(u8 taskId) { bool8 isFortreeBridgeCur; bool8 isFortreeBridgePrev; - u8 z, flag; - s16 x, y, x2, y2; + u8 z, onBridgeElevation; + s16 x, y, prevX, prevY; s16 *data = gTasks[taskId].data; PlayerGetDestCoords(&x, &y); - switch (data[1]) + switch (tState) { - default: + default: + break; + case 0: + tPrevX = x; + tPrevY = y; + + // If player is already on bridge when callback is set then lower it immediately. + if (MetatileBehavior_IsFortreeBridge(MapGridGetMetatileBehaviorAt(x, y))) + { + TryLowerFortreeBridge(x, y); + CurrentMapDrawMetatileAt(x, y); + } + tState = 1; + break; + case 1: + prevX = tPrevX; + prevY = tPrevY; + + // Skip if player hasn't moved + if (x == prevX && y == prevY) break; + + isFortreeBridgeCur = MetatileBehavior_IsFortreeBridge(MapGridGetMetatileBehaviorAt(x, y)); + isFortreeBridgePrev = MetatileBehavior_IsFortreeBridge(MapGridGetMetatileBehaviorAt(prevX, prevY)); + + // Make sure player isn't below bridge + z = PlayerGetZCoord(); + onBridgeElevation = FALSE; + if ((u8)(z & 1) == 0) + onBridgeElevation = TRUE; + + if (onBridgeElevation && (isFortreeBridgeCur == TRUE || isFortreeBridgePrev == TRUE)) + PlaySE(SE_BRIDGE_WALK); + + // Because this doesn't check for isFortreeBridgeCur, bridge sections aren't + // lowered when first stepping onto them from anything other than another bridge. + #ifdef BUGFIX + if (isFortreeBridgePrev || isFortreeBridgeCur) + #else + if (isFortreeBridgePrev) + #endif + { + // Raise old bridge + TryRaiseFortreeBridge(prevX, prevY); + CurrentMapDrawMetatileAt(prevX, prevY); + + // Lower new bridge + TryLowerFortreeBridge(x, y); + CurrentMapDrawMetatileAt(x, y); + } + + // These should really be set below the !isFortreeBridgePrev conditional, + // but it doesn't matter because it's not read until case 2 anyway. + tOldBridgeX = prevX; + tOldBridgeY = prevY; + + tPrevX = x; + tPrevY = y; + if (!isFortreeBridgePrev) + break; + + tBounceTime = 16; + tState = 2; + // fallthrough + case 2: + tBounceTime--; + prevX = tOldBridgeX; + prevY = tOldBridgeY; + switch (tBounceTime % 7) + { case 0: - data[2] = x; - data[3] = y; - if (MetatileBehavior_IsFortreeBridge(MapGridGetMetatileBehaviorAt(x, y))) - { - SetLoweredForetreeBridgeMetatile(x, y); - CurrentMapDrawMetatileAt(x, y); - } - data[1] = 1; - break; + CurrentMapDrawMetatileAt(prevX, prevY); case 1: - x2 = data[2]; - y2 = data[3]; - if (x == x2 && y == y2) - break; - - isFortreeBridgeCur = MetatileBehavior_IsFortreeBridge(MapGridGetMetatileBehaviorAt(x, y)); - isFortreeBridgePrev = MetatileBehavior_IsFortreeBridge(MapGridGetMetatileBehaviorAt(x2, y2)); - z = PlayerGetZCoord(); - flag = 0; - if ((u8)(z & 1) == 0) - flag = 1; - - if (flag && (isFortreeBridgeCur == 1 || isFortreeBridgePrev == 1)) - PlaySE(SE_BRIDGE_WALK); - - if (isFortreeBridgePrev) - { - SetNormalFortreeBridgeMetatile(x2, y2); - CurrentMapDrawMetatileAt(x2, y2); - SetLoweredForetreeBridgeMetatile(x, y); - CurrentMapDrawMetatileAt(x, y); - } - - data[4] = x2; - data[5] = y2; - data[2] = x; - data[3] = y; - if (!isFortreeBridgePrev) - break; - - data[6] = 16; - data[1] = 2; - // fallthrough case 2: - data[6]--; - x2 = data[4]; - y2 = data[5]; - switch (data[6] % 7) - { - case 0: - CurrentMapDrawMetatileAt(x2, y2); - case 1: - case 2: - case 3: - break; - case 4: - SetLoweredForetreeBridgeMetatile(x2, y2); - CurrentMapDrawMetatileAt(x2, y2); - SetNormalFortreeBridgeMetatile(x2, y2); - case 5: - case 6: - case 7: - break; - } - if (data[6] == 0) - { - data[1] = 1; - } + case 3: break; + case 4: + // Bounce bridge section that player has stepped off of + TryLowerFortreeBridge(prevX, prevY); + CurrentMapDrawMetatileAt(prevX, prevY); + TryRaiseFortreeBridge(prevX, prevY); + case 5: + case 6: + case 7: // Not possible with % 7 + break; + } + if (tBounceTime == 0) + tState = 1; + break; } } +#undef tState +#undef tPrevX +#undef tPrevY +#undef tOldBridgeX +#undef tOldBridgeY +#undef tBounceTime + +// Boundaries of the ice puzzle in Sootopolis Gym +#define ICE_PUZZLE_L 3 +#define ICE_PUZZLE_R 13 +#define ICE_PUZZLE_T 6 +#define ICE_PUZZLE_B 19 + +#define ICE_PUZZLE_WIDTH (ICE_PUZZLE_R - ICE_PUZZLE_L + 1) +#define ICE_PUZZLE_HEIGHT (ICE_PUZZLE_B - ICE_PUZZLE_T + 1) + static bool32 CoordInIcePuzzleRegion(s16 x, s16 y) { - if ((u16)(x - 3) < 11 && (u16)(y - 6) < 14 && sSootopolisGymIceRowVars[y]) + if ((u16)(x - ICE_PUZZLE_L) < ICE_PUZZLE_WIDTH + && (u16)(y - ICE_PUZZLE_T) < ICE_PUZZLE_HEIGHT + && sSootopolisGymIceRowVars[y]) return TRUE; else return FALSE; @@ -503,17 +615,17 @@ static bool32 CoordInIcePuzzleRegion(s16 x, s16 y) static void MarkIcePuzzleCoordVisited(s16 x, s16 y) { if (CoordInIcePuzzleRegion(x, y)) - *GetVarPointer(sSootopolisGymIceRowVars[y]) |= (1 << (x - 3)); + *GetVarPointer(sSootopolisGymIceRowVars[y]) |= (1 << (x - ICE_PUZZLE_L)); } static bool32 IsIcePuzzleCoordVisited(s16 x, s16 y) { - u32 var; + u16 var; if (!CoordInIcePuzzleRegion(x, y)) return FALSE; - var = VarGet(sSootopolisGymIceRowVars[y]) << 16; - if ((0x10000 << (x - 3)) & var) // TODO: fix that if + var = VarGet(sSootopolisGymIceRowVars[y]); + if (var &= (1 << (x - ICE_PUZZLE_L))) return TRUE; else return FALSE; @@ -529,121 +641,160 @@ void SetSootopolisGymCrackedIceMetatiles(void) for (y = 0; y < height; y++) { if (IsIcePuzzleCoordVisited(x, y) == TRUE) - MapGridSetMetatileIdAt(x + 7, y + 7, METATILE_SootopolisGym_Ice_Cracked); + MapGridSetMetatileIdAt(x + MAP_OFFSET, y + MAP_OFFSET, METATILE_SootopolisGym_Ice_Cracked); } } } +#define tState data[1] +#define tPrevX data[2] +#define tPrevY data[3] +#define tIceX data[4] +#define tIceY data[5] +#define tDelay data[6] + static void SootopolisGymIcePerStepCallback(u8 taskId) { s16 x, y; u16 tileBehavior; u16 *iceStepCount; s16 *data = gTasks[taskId].data; - switch (data[1]) + switch (tState) { - case 0: - PlayerGetDestCoords(&x, &y); - data[2] = x; - data[3] = y; - data[1] = 1; - break; - case 1: - PlayerGetDestCoords(&x, &y); - if (x != data[2] || y != data[3]) - { - data[2] = x; - data[3] = y; - tileBehavior = MapGridGetMetatileBehaviorAt(x, y); - iceStepCount = GetVarPointer(VAR_ICE_STEP_COUNT); - if (MetatileBehavior_IsThinIce(tileBehavior) == TRUE) - { - (*iceStepCount)++; - data[6] = 4; - data[1] = 2; - data[4] = x; - data[5] = y; - } - else if (MetatileBehavior_IsCrackedIce(tileBehavior) == TRUE) - { - *iceStepCount = 0; - data[6] = 4; - data[1] = 3; - data[4] = x; - data[5] = y; - } - } - break; - case 2: - if (data[6] != 0) - { - data[6]--; - } - else - { - x = data[4]; - y = data[5]; - PlaySE(SE_ICE_CRACK); - MapGridSetMetatileIdAt(x, y, METATILE_SootopolisGym_Ice_Cracked); - CurrentMapDrawMetatileAt(x, y); - MarkIcePuzzleCoordVisited(x - 7, y - 7); - data[1] = 1; - } - break; - case 3: - if (data[6] != 0) - { - data[6]--; - } - else - { - x = data[4]; - y = data[5]; - PlaySE(SE_ICE_BREAK); - MapGridSetMetatileIdAt(x, y, METATILE_SootopolisGym_Ice_Broken); - CurrentMapDrawMetatileAt(x, y); - data[1] = 1; - } - break; + case 0: + PlayerGetDestCoords(&x, &y); + tPrevX = x; + tPrevY = y; + tState = 1; + break; + case 1: + PlayerGetDestCoords(&x, &y); + // End if player hasn't moved + if (x == tPrevX && y == tPrevY) + return; + + tPrevX = x; + tPrevY = y; + tileBehavior = MapGridGetMetatileBehaviorAt(x, y); + iceStepCount = GetVarPointer(VAR_ICE_STEP_COUNT); + if (MetatileBehavior_IsThinIce(tileBehavior) == TRUE) + { + // Thin ice, set it to cracked ice + (*iceStepCount)++; + tDelay = 4; + tState = 2; + tIceX = x; + tIceY = y; + } + else if (MetatileBehavior_IsCrackedIce(tileBehavior) == TRUE) + { + // Cracked ice, set it to broken ice + *iceStepCount = 0; + tDelay = 4; + tState = 3; + tIceX = x; + tIceY = y; + } + break; + case 2: + if (tDelay != 0) + { + tDelay--; + } + else + { + // Crack ice + x = tIceX; + y = tIceY; + PlaySE(SE_ICE_CRACK); + MapGridSetMetatileIdAt(x, y, METATILE_SootopolisGym_Ice_Cracked); + CurrentMapDrawMetatileAt(x, y); + MarkIcePuzzleCoordVisited(x - MAP_OFFSET, y - MAP_OFFSET); + tState = 1; + } + break; + case 3: + if (tDelay != 0) + { + tDelay--; + } + else + { + // Break ice + x = tIceX; + y = tIceY; + PlaySE(SE_ICE_BREAK); + MapGridSetMetatileIdAt(x, y, METATILE_SootopolisGym_Ice_Broken); + CurrentMapDrawMetatileAt(x, y); + tState = 1; + } + break; } } +#undef tState +#undef tPrevX +#undef tPrevY +#undef tIceX +#undef tIceY +#undef tDelay + +#define tPrevX data[1] +#define tPrevY data[2] + static void AshGrassPerStepCallback(u8 taskId) { s16 x, y; u16 *ashGatherCount; s16 *data = gTasks[taskId].data; PlayerGetDestCoords(&x, &y); - if (x != data[1] || y != data[2]) - { - data[1] = x; - data[2] = y; - if (MetatileBehavior_IsAshGrass(MapGridGetMetatileBehaviorAt(x, y))) - { - if (MapGridGetMetatileIdAt(x, y) == METATILE_Fallarbor_AshGrass) - StartAshFieldEffect(x, y, METATILE_Fallarbor_NormalGrass, 4); - else - StartAshFieldEffect(x, y, METATILE_Lavaridge_NormalGrass, 4); - if (CheckBagHasItem(ITEM_SOOT_SACK, 1)) - { - ashGatherCount = GetVarPointer(VAR_ASH_GATHER_COUNT); - if (*ashGatherCount < 9999) - (*ashGatherCount)++; - } + // End if player hasn't moved + if (x == tPrevX && y == tPrevY) + return; + + tPrevX = x; + tPrevY = y; + if (MetatileBehavior_IsAshGrass(MapGridGetMetatileBehaviorAt(x, y))) + { + // Remove ash from grass + if (MapGridGetMetatileIdAt(x, y) == METATILE_Fallarbor_AshGrass) + StartAshFieldEffect(x, y, METATILE_Fallarbor_NormalGrass, 4); + else + StartAshFieldEffect(x, y, METATILE_Lavaridge_NormalGrass, 4); + + // Try to gather ash + if (CheckBagHasItem(ITEM_SOOT_SACK, 1)) + { + ashGatherCount = GetVarPointer(VAR_ASH_GATHER_COUNT); + if (*ashGatherCount < 9999) + (*ashGatherCount)++; } } } +#undef tPrevX +#undef tPrevY + // This function uses the constants for gTileset_Cave's metatile labels, but other tilesets with // the CrackedFloorPerStepCallback callback use the same metatile numbers for the cracked floor // and hole metatiles, such as gTileset_MirageTower. static void SetCrackedFloorHoleMetatile(s16 x, s16 y) { - MapGridSetMetatileIdAt(x, y, MapGridGetMetatileIdAt(x, y) == METATILE_Cave_CrackedFloor ? METATILE_Cave_CrackedFloor_Hole : METATILE_Pacifidlog_SkyPillar_CrackedFloor_Hole); + u16 metatileId = MapGridGetMetatileIdAt(x, y) == METATILE_Cave_CrackedFloor ? METATILE_Cave_CrackedFloor_Hole : METATILE_Pacifidlog_SkyPillar_CrackedFloor_Hole; + MapGridSetMetatileIdAt(x, y, metatileId); CurrentMapDrawMetatileAt(x, y); } +#define tPrevX data[2] +#define tPrevY data[3] +#define tFloor1Delay data[4] +#define tFloor1X data[5] +#define tFloor1Y data[6] +#define tFloor2Delay data[7] +#define tFloor2X data[8] +#define tFloor2Y data[9] + static void CrackedFloorPerStepCallback(u8 taskId) { s16 x, y; @@ -651,113 +802,153 @@ static void CrackedFloorPerStepCallback(u8 taskId) s16 *data = gTasks[taskId].data; PlayerGetDestCoords(&x, &y); behavior = MapGridGetMetatileBehaviorAt(x, y); - if (data[4] != 0 && (--data[4]) == 0) - SetCrackedFloorHoleMetatile(data[5], data[6]); - if (data[7] != 0 && (--data[7]) == 0) - SetCrackedFloorHoleMetatile(data[8], data[9]); + // Update up to 2 previous cracked floor spaces + if (tFloor1Delay != 0 && (--tFloor1Delay) == 0) + SetCrackedFloorHoleMetatile(tFloor1X, tFloor1Y); + if (tFloor2Delay != 0 && (--tFloor2Delay) == 0) + SetCrackedFloorHoleMetatile(tFloor2X, tFloor2Y); if (MetatileBehavior_IsCrackedFloorHole(behavior)) VarSet(VAR_ICE_STEP_COUNT, 0); // this var does double duty - if ((x != data[2] || y != data[3])) - { - data[2] = x; - data[3] = y; - if (MetatileBehavior_IsCrackedFloor(behavior)) - { - if (GetPlayerSpeed() != 4) - VarSet(VAR_ICE_STEP_COUNT, 0); // this var does double duty + // End if player hasn't moved + if (x == tPrevX && y == tPrevY) + return; - if (data[4] == 0) - { - data[4] = 3; - data[5] = x; - data[6] = y; - } - else if (data[7] == 0) - { - data[7] = 3; - data[8] = x; - data[9] = y; - } + tPrevX = x; + tPrevY = y; + if (MetatileBehavior_IsCrackedFloor(behavior)) + { + if (GetPlayerSpeed() != BIKE_SPEED_FASTEST) + VarSet(VAR_ICE_STEP_COUNT, 0); // this var does double duty + + if (tFloor1Delay == 0) + { + tFloor1Delay = 3; + tFloor1X = x; + tFloor1Y = y; + } + else if (tFloor2Delay == 0) + { + tFloor2Delay = 3; + tFloor2X = x; + tFloor2Y = y; } } } +#undef tPrevX +#undef tPrevY +#undef tFloor1Delay +#undef tFloor1X +#undef tFloor1Y +#undef tFloor2Delay +#undef tFloor2X +#undef tFloor2Y + +#define tMapId data[0] +#define tState data[1] +#define tPrevX data[2] +#define tPrevY data[3] +// data[4] - data[15] are data about up to 4 individual animating muddy slope metatiles +// They're divided into groups of 3, i.e data[4]-[6] track one metatile, data[7]-[9] another, and so on. +// For each data triplet, the 1sst is the animation time, and the 2nd/3rd are the x/y coordinates. +#define SLOPE_DATA_START 4 +#define SLOPE_DATA_END (3 * SLOPE_DATA_SIZE + SLOPE_DATA_START) // 13, which is the last slope data start point +enum { + SLOPE_TIME, + SLOPE_X, + SLOPE_Y, + SLOPE_DATA_SIZE +}; +#define tSlopeAnimTime(i) data[(i) * SLOPE_DATA_SIZE + SLOPE_DATA_START + SLOPE_TIME] + +static const u16 sMuddySlopeMetatiles[] = { + METATILE_General_MuddySlope_Frame0, + METATILE_General_MuddySlope_Frame3, + METATILE_General_MuddySlope_Frame2, + METATILE_General_MuddySlope_Frame1 +}; + +#define SLOPE_ANIM_TIME 32 +#define SLOPE_ANIM_STEP_TIME (SLOPE_ANIM_TIME / (int)ARRAY_COUNT(sMuddySlopeMetatiles)) + static void SetMuddySlopeMetatile(s16 *data, s16 x, s16 y) { - u16 tile; - if ((--data[0]) == 0) - tile = 0xe8; + u16 metatileId; + if ((--data[SLOPE_TIME]) == 0) + metatileId = METATILE_General_MuddySlope_Frame0; else - tile = sMuddySlopeMetatiles[data[0] / 8]; + metatileId = sMuddySlopeMetatiles[data[SLOPE_TIME] / SLOPE_ANIM_STEP_TIME]; - MapGridSetMetatileIdAt(x, y, tile); + MapGridSetMetatileIdAt(x, y, metatileId); CurrentMapDrawMetatileAt(x, y); MapGridSetMetatileIdAt(x, y, METATILE_General_MuddySlope_Frame0); } static void Task_MuddySlope(u8 taskId) { - s16 x, y, x2, y2; + s16 x, y, cameraOffsetX, cameraOffsetY; int i; u16 mapId; s16 *data = gTasks[taskId].data; PlayerGetDestCoords(&x, &y); mapId = (gSaveBlock1Ptr->location.mapGroup << 8) | gSaveBlock1Ptr->location.mapNum; - switch (data[1]) + switch (tState) { - case 0: - data[0] = mapId; - data[2] = x; - data[3] = y; - data[1] = 1; - data[4] = 0; - data[7] = 0; - data[10] = 0; - data[13] = 0; + case 0: + tMapId = mapId; + tPrevX = x; + tPrevY = y; + tState = 1; + tSlopeAnimTime(0) = 0; + tSlopeAnimTime(1) = 0; + tSlopeAnimTime(2) = 0; + tSlopeAnimTime(3) = 0; + break; + case 1: + // Skip if player hasn't moved + if (tPrevX == x && tPrevY == y) break; - case 1: - if (data[2] != x || data[3] != y) + + tPrevX = x; + tPrevY = y; + if (MetatileBehavior_IsMuddySlope(MapGridGetMetatileBehaviorAt(x, y))) + { + for (i = SLOPE_DATA_START; i <= SLOPE_DATA_END; i += SLOPE_DATA_SIZE) { - data[2] = x; - data[3] = y; - if (MetatileBehavior_IsMuddySlope(MapGridGetMetatileBehaviorAt(x, y))) + if (data[i] == 0) { - for (i = 4; i < 14; i += 3) - { - if (data[i] == 0) - { - data[i] = 32; - data[i + 1] = x; - data[i + 2] = y; - break; - } - } + data[i + SLOPE_TIME] = SLOPE_ANIM_TIME; + data[i + SLOPE_X] = x; + data[i + SLOPE_Y] = y; + break; } } - break; + } + break; } - if (gCamera.active && mapId != data[0]) + + if (gCamera.active && mapId != tMapId) { - data[0] = mapId; - x2 = gCamera.x; - y2 = gCamera.y; + tMapId = mapId; + cameraOffsetX = gCamera.x; + cameraOffsetY = gCamera.y; } else { - x2 = 0; - y2 = 0; + cameraOffsetX = 0; + cameraOffsetY = 0; } - for (i = 4; i < 14; i += 3) + for (i = SLOPE_DATA_START; i <= SLOPE_DATA_END; i += SLOPE_DATA_SIZE) { - if (data[i]) + if (data[i + SLOPE_TIME]) { - data[i + 1] -= x2; - data[i + 2] -= y2; - SetMuddySlopeMetatile(&data[i], data[i + 1], data[i + 2]); + data[i + SLOPE_X] -= cameraOffsetX; + data[i + SLOPE_Y] -= cameraOffsetY; + SetMuddySlopeMetatile(&data[i + SLOPE_TIME], data[i + SLOPE_X], data[i + SLOPE_Y]); } } } diff --git a/src/field_weather.c b/src/field_weather.c index 4b9c6a8630..cd34364414 100644 --- a/src/field_weather.c +++ b/src/field_weather.c @@ -110,8 +110,8 @@ void (*const gWeatherPalStateFuncs[])(void) = { [WEATHER_PAL_STATE_CHANGING_WEATHER] = UpdateWeatherGammaShift, [WEATHER_PAL_STATE_SCREEN_FADING_IN] = FadeInScreenWithWeather, - [WEATHER_PAL_STATE_SCREEN_FADING_OUT] = DoNothing, - [WEATHER_PAL_STATE_IDLE] = DoNothing, + [WEATHER_PAL_STATE_SCREEN_FADING_OUT] = DoNothing, + [WEATHER_PAL_STATE_IDLE] = DoNothing, }; // This table specifies which of the gamma shift tables should be @@ -719,7 +719,7 @@ void ApplyWeatherGammaShiftIfIdle(s8 gammaIndex) } } -void sub_80ABC7C(u8 gammaIndex, u8 gammaTargetIndex, u8 gammaStepDelay) +void ApplyWeatherGammaShiftIfIdle_Gradual(u8 gammaIndex, u8 gammaTargetIndex, u8 gammaStepDelay) { if (gWeatherPtr->palProcessingState == WEATHER_PAL_STATE_IDLE) { @@ -779,7 +779,7 @@ void FadeScreen(u8 mode, s8 delay) if (fadeOut) { if (useWeatherPal) - CpuFastCopy(gPlttBufferFaded, gPlttBufferUnfaded, 0x400); + CpuFastCopy(gPlttBufferFaded, gPlttBufferUnfaded, PLTT_BUFFER_SIZE * 2); BeginNormalPaletteFade(PALETTES_ALL, delay, 0, 16, fadeColor); gWeatherPtr->palProcessingState = WEATHER_PAL_STATE_SCREEN_FADING_OUT; diff --git a/src/field_weather_effect.c b/src/field_weather_effect.c index 0c3256ab75..2b87557c21 100644 --- a/src/field_weather_effect.c +++ b/src/field_weather_effect.c @@ -1,6 +1,7 @@ #include "global.h" #include "battle_anim.h" #include "event_object_movement.h" +#include "fieldmap.h" #include "field_weather.h" #include "overworld.h" #include "random.h" @@ -189,7 +190,7 @@ static void CreateCloudSprites(void) { gWeatherPtr->sprites.s1.cloudSprites[i] = &gSprites[spriteId]; sprite = gWeatherPtr->sprites.s1.cloudSprites[i]; - SetSpritePosToMapCoords(sCloudSpriteMapCoords[i].x + 7, sCloudSpriteMapCoords[i].y + 7, &sprite->x, &sprite->y); + SetSpritePosToMapCoords(sCloudSpriteMapCoords[i].x + MAP_OFFSET, sCloudSpriteMapCoords[i].y + MAP_OFFSET, &sprite->x, &sprite->y); sprite->coordOffsetEnabled = TRUE; } else @@ -878,7 +879,7 @@ static const union AnimCmd *const sSnowflakeAnimCmds[] = static const struct SpriteTemplate sSnowflakeSpriteTemplate = { - .tileTag = 0xFFFF, + .tileTag = TAG_NONE, .paletteTag = PALTAG_WEATHER, .oam = &sSnowflakeSpriteOamData, .anims = sSnowflakeAnimCmds, @@ -1180,7 +1181,7 @@ void Thunderstorm_Main(void) case TSTORM_STATE_FADE_THUNDER_LONG: if (--gWeatherPtr->thunderDelay == 0) { - sub_80ABC7C(19, 3, 5); + ApplyWeatherGammaShiftIfIdle_Gradual(19, 3, 5); gWeatherPtr->initStep++; } break; @@ -2486,19 +2487,19 @@ static void CreateAbnormalWeatherTask(void) static u8 TranslateWeatherNum(u8); static void UpdateRainCounter(u8, u8); -void SetSav1Weather(u32 weather) +void SetSavedWeather(u32 weather) { u8 oldWeather = gSaveBlock1Ptr->weather; gSaveBlock1Ptr->weather = TranslateWeatherNum(weather); UpdateRainCounter(gSaveBlock1Ptr->weather, oldWeather); } -u8 GetSav1Weather(void) +u8 GetSavedWeather(void) { return gSaveBlock1Ptr->weather; } -void SetSav1WeatherFromCurrMapHeader(void) +void SetSavedWeatherFromCurrMapHeader(void) { u8 oldWeather = gSaveBlock1Ptr->weather; gSaveBlock1Ptr->weather = TranslateWeatherNum(gMapHeader.weather); @@ -2507,19 +2508,19 @@ void SetSav1WeatherFromCurrMapHeader(void) void SetWeather(u32 weather) { - SetSav1Weather(weather); - SetNextWeather(GetSav1Weather()); + SetSavedWeather(weather); + SetNextWeather(GetSavedWeather()); } void SetWeather_Unused(u32 weather) { - SetSav1Weather(weather); - SetCurrentAndNextWeather(GetSav1Weather()); + SetSavedWeather(weather); + SetCurrentAndNextWeather(GetSavedWeather()); } void DoCurrentWeather(void) { - u8 weather = GetSav1Weather(); + u8 weather = GetSavedWeather(); if (weather == WEATHER_ABNORMAL) { @@ -2538,7 +2539,7 @@ void DoCurrentWeather(void) void ResumePausedWeather(void) { - u8 weather = GetSav1Weather(); + u8 weather = GetSavedWeather(); if (weather == WEATHER_ABNORMAL) { diff --git a/src/fieldmap.c b/src/fieldmap.c index e437ea7fc2..aff72c4c68 100644 --- a/src/fieldmap.c +++ b/src/fieldmap.c @@ -105,9 +105,9 @@ static void InitMapLayoutData(struct MapHeader *mapHeader) mapLayout = mapHeader->mapLayout; CpuFastFill16(METATILE_ID_UNDEFINED, gBackupMapData, sizeof(gBackupMapData)); gBackupMapLayout.map = gBackupMapData; - width = mapLayout->width + 15; + width = mapLayout->width + MAP_OFFSET_W; gBackupMapLayout.width = width; - height = mapLayout->height + 14; + height = mapLayout->height + MAP_OFFSET_H; gBackupMapLayout.height = height; if (width * height <= MAX_MAP_DATA_SIZE) { @@ -121,11 +121,11 @@ static void InitBackupMapLayoutData(u16 *map, u16 width, u16 height) u16 *dest; int y; dest = gBackupMapLayout.map; - dest += gBackupMapLayout.width * 7 + 7; + dest += gBackupMapLayout.width * 7 + MAP_OFFSET; for (y = 0; y < height; y++) { CpuCopy16(map, dest, width * 2); - dest += width + 15; + dest += width + MAP_OFFSET_W; map += width; } } @@ -197,8 +197,8 @@ static void FillSouthConnection(struct MapHeader const *mapHeader, struct MapHea if (connectedMapHeader) { cWidth = connectedMapHeader->mapLayout->width; - x = offset + 7; - y = mapHeader->mapLayout->height + 7; + x = offset + MAP_OFFSET; + y = mapHeader->mapLayout->height + MAP_OFFSET; if (x < 0) { x2 = -x; @@ -222,7 +222,7 @@ static void FillSouthConnection(struct MapHeader const *mapHeader, struct MapHea x, y, connectedMapHeader, x2, /*y2*/ 0, - width, /*height*/ 7); + width, /*height*/ MAP_OFFSET); } } @@ -237,8 +237,8 @@ static void FillNorthConnection(struct MapHeader const *mapHeader, struct MapHea { cWidth = connectedMapHeader->mapLayout->width; cHeight = connectedMapHeader->mapLayout->height; - x = offset + 7; - y2 = cHeight - 7; + x = offset + MAP_OFFSET; + y2 = cHeight - MAP_OFFSET; if (x < 0) { x2 = -x; @@ -262,7 +262,7 @@ static void FillNorthConnection(struct MapHeader const *mapHeader, struct MapHea x, /*y*/ 0, connectedMapHeader, x2, y2, - width, /*height*/ 7); + width, /*height*/ MAP_OFFSET); } } @@ -277,8 +277,8 @@ static void FillWestConnection(struct MapHeader const *mapHeader, struct MapHead { cWidth = connectedMapHeader->mapLayout->width; cHeight = connectedMapHeader->mapLayout->height; - y = offset + 7; - x2 = cWidth - 7; + y = offset + MAP_OFFSET; + x2 = cWidth - MAP_OFFSET; if (y < 0) { y2 = -y; @@ -301,7 +301,7 @@ static void FillWestConnection(struct MapHeader const *mapHeader, struct MapHead /*x*/ 0, y, connectedMapHeader, x2, y2, - /*width*/ 7, height); + /*width*/ MAP_OFFSET, height); } } @@ -314,8 +314,8 @@ static void FillEastConnection(struct MapHeader const *mapHeader, struct MapHead if (connectedMapHeader) { cHeight = connectedMapHeader->mapLayout->height; - x = mapHeader->mapLayout->width + 7; - y = offset + 7; + x = mapHeader->mapLayout->width + MAP_OFFSET; + y = offset + MAP_OFFSET; if (y < 0) { y2 = -y; @@ -338,7 +338,7 @@ static void FillEastConnection(struct MapHeader const *mapHeader, struct MapHead x, y, connectedMapHeader, /*x2*/ 0, y2, - /*width*/ 8, height); + /*width*/ MAP_OFFSET + 1, height); } } @@ -433,9 +433,9 @@ void SaveMapView(void) width = gBackupMapLayout.width; x = gSaveBlock1Ptr->pos.x; y = gSaveBlock1Ptr->pos.y; - for (i = y; i < y + 14; i++) + for (i = y; i < y + MAP_OFFSET_H; i++) { - for (j = x; j < x + 15; j++) + for (j = x; j < x + MAP_OFFSET_W; j++) *mapView++ = gBackupMapData[width * i + j]; } } @@ -480,28 +480,28 @@ static void LoadSavedMapView(void) width = gBackupMapLayout.width; x = gSaveBlock1Ptr->pos.x; y = gSaveBlock1Ptr->pos.y; - for (i = y; i < y + 14; i++) + for (i = y; i < y + MAP_OFFSET_H; i++) { if (i == y && i != 0) yMode = 0; - else if (i == y + 13 && i != gMapHeader.mapLayout->height - 1) + else if (i == y + MAP_OFFSET_H - 1 && i != gMapHeader.mapLayout->height - 1) yMode = 1; else yMode = 0xFF; - for (j = x; j < x + 15; j++) + for (j = x; j < x + MAP_OFFSET_W; j++) { if (!SkipCopyingMetatileFromSavedMap(&gBackupMapData[j + width * i], width, yMode)) gBackupMapData[j + width * i] = *mapView; mapView++; } } - for (j = x; j < x + 15; j++) + for (j = x; j < x + MAP_OFFSET_W; j++) { if (y != 0) FixLongGrassMetatilesWindowTop(j, y - 1); if (i < gMapHeader.mapLayout->height - 1) - FixLongGrassMetatilesWindowBottom(j, y + 13); + FixLongGrassMetatilesWindowBottom(j, y + MAP_OFFSET_H - 1); } ClearSavedMapView(); } @@ -524,25 +524,25 @@ static void MoveMapViewToBackup(u8 direction) r8 = 0; x0 = gSaveBlock1Ptr->pos.x; y0 = gSaveBlock1Ptr->pos.y; - x2 = 15; - y2 = 14; + x2 = MAP_OFFSET_W; + y2 = MAP_OFFSET_H; switch (direction) { case CONNECTION_NORTH: y0 += 1; - y2 = 13; + y2 = MAP_OFFSET_H - 1; break; case CONNECTION_SOUTH: r8 = 1; - y2 = 13; + y2 = MAP_OFFSET_H - 1; break; case CONNECTION_WEST: x0 += 1; - x2 = 14; + x2 = MAP_OFFSET_W - 1; break; case CONNECTION_EAST: r9 = 1; - x2 = 14; + x2 = MAP_OFFSET_W - 1; break; } for (y = 0; y < y2; y++) @@ -552,7 +552,7 @@ static void MoveMapViewToBackup(u8 direction) for (x = 0; x < x2; x++) { desti = width * (y + y0); - srci = (y + r8) * 15 + r9; + srci = (y + r8) * MAP_OFFSET_W + r9; src = &mapView[srci + i]; dest = &gBackupMapData[x0 + desti + j]; *dest = *src; @@ -568,28 +568,28 @@ int GetMapBorderIdAt(int x, int y) if (MapGridGetTileAt(x, y) == METATILE_ID_UNDEFINED) return CONNECTION_INVALID; - if (x >= (gBackupMapLayout.width - 8)) + if (x >= (gBackupMapLayout.width - (MAP_OFFSET + 1))) { if (!gMapConnectionFlags.east) return CONNECTION_INVALID; return CONNECTION_EAST; } - else if (x < 7) + else if (x < MAP_OFFSET) { if (!gMapConnectionFlags.west) return CONNECTION_INVALID; return CONNECTION_WEST; } - else if (y >= (gBackupMapLayout.height - 7)) + else if (y >= (gBackupMapLayout.height - MAP_OFFSET)) { if (!gMapConnectionFlags.south) return CONNECTION_INVALID; return CONNECTION_SOUTH; } - else if (y < 7) + else if (y < MAP_OFFSET) { if (!gMapConnectionFlags.north) return CONNECTION_INVALID; @@ -604,14 +604,14 @@ int GetMapBorderIdAt(int x, int y) int GetPostCameraMoveMapBorderId(int x, int y) { - return GetMapBorderIdAt(gSaveBlock1Ptr->pos.x + 7 + x, gSaveBlock1Ptr->pos.y + 7 + y); + return GetMapBorderIdAt(gSaveBlock1Ptr->pos.x + MAP_OFFSET + x, gSaveBlock1Ptr->pos.y + MAP_OFFSET + y); } bool32 CanCameraMoveInDirection(int direction) { int x, y; - x = gSaveBlock1Ptr->pos.x + 7 + gDirectionToVectors[direction].x; - y = gSaveBlock1Ptr->pos.y + 7 + gDirectionToVectors[direction].y; + x = gSaveBlock1Ptr->pos.x + MAP_OFFSET + gDirectionToVectors[direction].x; + y = gSaveBlock1Ptr->pos.y + MAP_OFFSET + gDirectionToVectors[direction].y; if (GetMapBorderIdAt(x, y) == CONNECTION_INVALID) return FALSE; @@ -771,14 +771,14 @@ struct MapConnection *GetConnectionAtCoords(s16 x, s16 y) { direction = connection->direction; if ((direction == CONNECTION_DIVE || direction == CONNECTION_EMERGE) - || (direction == CONNECTION_NORTH && y > 6) - || (direction == CONNECTION_SOUTH && y < gMapHeader.mapLayout->height + 7) - || (direction == CONNECTION_WEST && x > 6) - || (direction == CONNECTION_EAST && x < gMapHeader.mapLayout->width + 7)) + || (direction == CONNECTION_NORTH && y > MAP_OFFSET - 1) + || (direction == CONNECTION_SOUTH && y < gMapHeader.mapLayout->height + MAP_OFFSET) + || (direction == CONNECTION_WEST && x > MAP_OFFSET - 1) + || (direction == CONNECTION_EAST && x < gMapHeader.mapLayout->width + MAP_OFFSET)) { continue; } - if (IsPosInConnectingMap(connection, x - 7, y - 7) == TRUE) + if (IsPosInConnectingMap(connection, x - MAP_OFFSET, y - MAP_OFFSET) == TRUE) { return connection; } @@ -789,14 +789,14 @@ struct MapConnection *GetConnectionAtCoords(s16 x, s16 y) void SetCameraFocusCoords(u16 x, u16 y) { - gSaveBlock1Ptr->pos.x = x - 7; - gSaveBlock1Ptr->pos.y = y - 7; + gSaveBlock1Ptr->pos.x = x - MAP_OFFSET; + gSaveBlock1Ptr->pos.y = y - MAP_OFFSET; } void GetCameraFocusCoords(u16 *x, u16 *y) { - *x = gSaveBlock1Ptr->pos.x + 7; - *y = gSaveBlock1Ptr->pos.y + 7; + *x = gSaveBlock1Ptr->pos.x + MAP_OFFSET; + *y = gSaveBlock1Ptr->pos.y + MAP_OFFSET; } // Unused diff --git a/src/fldeff_cut.c b/src/fldeff_cut.c index 37ee1d8e15..0e639d21fb 100644 --- a/src/fldeff_cut.c +++ b/src/fldeff_cut.c @@ -125,7 +125,7 @@ const struct SpritePalette gSpritePalette_CutGrass = {gFieldEffectPal_CutGrass, static const struct SpriteTemplate sSpriteTemplate_CutGrass = { - .tileTag = 0xFFFF, + .tileTag = TAG_NONE, .paletteTag = FLDEFF_PAL_TAG_CUT_GRASS, .oam = &sOamData_CutGrass, .anims = sSpriteAnimTable_CutGrass, diff --git a/src/fldeff_escalator.c b/src/fldeff_escalator.c index 733dca722e..769e735623 100644 --- a/src/fldeff_escalator.c +++ b/src/fldeff_escalator.c @@ -71,7 +71,7 @@ static void SetEscalatorMetatile(u8 taskId, const s16 *metatileIds, u16 metatile s16 i; s16 j; - // Check all the escalator sections and only progress the selected one to the next stage + // Check all the escalator sections and only progress the selected one to the next stage if (!gTasks[taskId].tGoingUp) { for (i = 0; i < 3; i++) @@ -178,7 +178,7 @@ void StopEscalator(void) bool8 IsEscalatorMoving(void) { - if (gTasks[sEscalatorAnim_TaskId].tDrawingEscalator == FALSE + if (gTasks[sEscalatorAnim_TaskId].tDrawingEscalator == FALSE && gTasks[sEscalatorAnim_TaskId].tTransitionStage == LAST_ESCALATOR_STAGE) return FALSE; else diff --git a/src/fldeff_misc.c b/src/fldeff_misc.c index 9a76ed7440..c01babb68a 100644 --- a/src/fldeff_misc.c +++ b/src/fldeff_misc.c @@ -193,7 +193,7 @@ static const struct SpriteFrameImage sPicTable_SecretPowerShrub[] = static const struct SpriteTemplate sSpriteTemplate_SecretPowerCave = { - .tileTag = 0xFFFF, + .tileTag = TAG_NONE, .paletteTag = FLDEFF_PAL_TAG_SECRET_POWER_TREE, .oam = &sOam_SecretPower, .anims = sAnimTable_SecretPowerCave, @@ -204,7 +204,7 @@ static const struct SpriteTemplate sSpriteTemplate_SecretPowerCave = static const struct SpriteTemplate sSpriteTemplate_SecretPowerTree = { - .tileTag = 0xFFFF, + .tileTag = TAG_NONE, .paletteTag = FLDEFF_PAL_TAG_SECRET_POWER_PLANT, .oam = &sOam_SecretPower, .anims = sAnimTable_SecretPowerTree, @@ -215,7 +215,7 @@ static const struct SpriteTemplate sSpriteTemplate_SecretPowerTree = static const struct SpriteTemplate sSpriteTemplate_SecretPowerShrub = { - .tileTag = 0xFFFF, + .tileTag = TAG_NONE, .paletteTag = FLDEFF_PAL_TAG_SECRET_POWER_PLANT, .oam = &sOam_SecretPower, .anims = sAnimTable_SecretPowerShrub, @@ -261,7 +261,7 @@ static const struct SpriteFrameImage sPicTable_SandPillar[] = static const struct SpriteTemplate sSpriteTemplate_SandPillar = { - .tileTag = 0xFFFF, + .tileTag = TAG_NONE, .paletteTag = FLDEFF_PAL_TAG_SAND_PILLAR, .oam = &sOam_SandPillar, .anims = sAnimTable_SandPillar, @@ -299,7 +299,7 @@ static const union AnimCmd *const sAnimTable_RecordMixLights[] = static const struct SpriteTemplate sSpriteTemplate_RecordMixLights = { - .tileTag = 0xFFFF, + .tileTag = TAG_NONE, .paletteTag = 0x1000, .oam = &gObjectEventBaseOam_32x8, .anims = sAnimTable_RecordMixLights, diff --git a/src/fonts.c b/src/fonts.c new file mode 100644 index 0000000000..df904bacaf --- /dev/null +++ b/src/fonts.c @@ -0,0 +1,292 @@ +#include "global.h" + +ALIGNED(4) const u16 gFontSmallNarrowLatinGlyphs[] = INCBIN_U16("graphics/fonts/small_narrow.latfont"); +ALIGNED(4) const u8 gFontSmallNarrowLatinGlyphWidths[] = { + 3, 5, 5, 5, 5, 5, 5, 5, 5, 4, 3, 4, 4, 5, 5, 5, + 5, 5, 5, 5, 5, 5, 5, 5, 3, 4, 5, 5, 5, 5, 4, 3, + 4, 4, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 8, 5, 6, 3, + 3, 3, 3, 3, 8, 0, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, + 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, + 5, 5, 3, 8, 8, 8, 8, 8, 8, 8, 4, 5, 4, 4, 3, 3, + 3, 3, 3, 3, 3, 3, 3, 3, 5, 3, 3, 3, 3, 3, 3, 4, + 3, 3, 3, 3, 3, 3, 3, 5, 3, 8, 8, 8, 8, 1, 2, 3, + 4, 5, 6, 7, 5, 5, 5, 3, 3, 3, 3, 3, 3, 3, 3, 3, + 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, + 7, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 4, 5, 3, 5, 5, + 5, 5, 5, 3, 3, 5, 5, 5, 3, 5, 5, 5, 5, 5, 5, 5, + 5, 5, 5, 4, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 4, 5, + 5, 5, 5, 4, 5, 5, 5, 5, 5, 5, 5, 5, 5, 4, 4, 5, + 4, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 7, + 3, 5, 5, 5, 5, 5, 5, 3, 3, 3, 3, 3, 3, 3, 3, 3, + 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, + 8, 8, 8, 8, 8, 8, 8, 8, 3, 3, 3, 3, 3, 3, 3, 3, + 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, + 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, + 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, + 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, + 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, + 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, + 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, + 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, + 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, + 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, + 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, + 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, + 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, + 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 3, +}; + +ALIGNED(4) const u16 gFontSmallLatinGlyphs[] = INCBIN_U16("graphics/fonts/small.latfont"); +ALIGNED(4) const u8 gFontSmallLatinGlyphWidths[] = { + 3, 5, 5, 5, 5, 5, 5, 5, 5, 4, 3, 4, 4, 5, 5, 5, + 5, 5, 5, 5, 5, 5, 5, 5, 3, 5, 5, 5, 5, 5, 4, 3, + 4, 4, 5, 5, 5, 6, 5, 5, 5, 5, 5, 5, 8, 7, 8, 3, + 3, 3, 3, 3, 8, 8, 7, 3, 3, 3, 3, 3, 3, 3, 3, 3, + 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, + 5, 5, 5, 8, 8, 8, 8, 8, 8, 8, 4, 7, 5, 5, 3, 3, + 3, 3, 3, 3, 3, 3, 3, 3, 5, 3, 3, 3, 3, 3, 3, 4, + 3, 3, 3, 3, 3, 3, 3, 5, 3, 8, 8, 8, 8, 1, 2, 3, + 4, 5, 6, 7, 5, 7, 7, 3, 3, 3, 3, 3, 3, 3, 3, 3, + 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, + 8, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 4, 5, 5, 5, 5, + 5, 5, 5, 5, 5, 5, 5, 8, 5, 8, 5, 5, 5, 5, 5, 5, + 5, 5, 5, 4, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 4, 5, + 5, 5, 5, 4, 5, 5, 5, 5, 5, 5, 5, 5, 5, 4, 5, 5, + 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 8, + 7, 5, 5, 5, 5, 5, 5, 3, 3, 3, 3, 3, 3, 3, 3, 3, + 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, + 8, 8, 8, 8, 8, 8, 8, 8, 3, 3, 3, 3, 3, 3, 3, 3, + 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, + 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, + 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, + 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, + 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, + 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, + 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, + 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, + 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, + 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, + 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, + 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, + 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, + 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 3, +}; + +ALIGNED(4) const u16 gFontNarrowLatinGlyphs[] = INCBIN_U16("graphics/fonts/narrow.latfont"); +ALIGNED(4) const u8 gFontNarrowLatinGlyphWidths[] = { + 3, 5, 5, 5, 5, 5, 5, 5, 5, 4, 3, 4, 4, 5, 5, 5, + 8, 5, 5, 5, 5, 6, 5, 5, 3, 5, 5, 5, 5, 5, 4, 3, + 4, 4, 5, 5, 5, 8, 5, 5, 5, 5, 5, 6, 9, 6, 6, 3, + 3, 3, 3, 3, 8, 8, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, + 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, + 5, 5, 4, 8, 8, 8, 7, 8, 8, 4, 4, 6, 4, 4, 3, 3, + 3, 3, 3, 3, 3, 3, 3, 3, 5, 3, 3, 3, 3, 3, 3, 4, + 3, 3, 3, 3, 3, 3, 3, 5, 3, 7, 7, 7, 7, 1, 2, 3, + 4, 5, 6, 7, 5, 6, 6, 3, 3, 3, 3, 3, 3, 3, 3, 3, + 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, + 8, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 4, 5, 3, 5, 3, + 5, 5, 5, 3, 3, 5, 5, 6, 3, 6, 6, 5, 5, 5, 5, 5, + 5, 5, 5, 4, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, + 5, 5, 5, 4, 5, 5, 5, 5, 5, 5, 5, 5, 5, 4, 5, 5, + 4, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 8, + 3, 5, 5, 5, 5, 5, 5, 3, 3, 3, 3, 3, 3, 3, 3, 3, + 10, 10, 10, 10, 8, 8, 10, 8, 10, 10, 10, 10, 10, 10, 10, 10, + 10, 10, 10, 10, 10, 10, 10, 10, 3, 3, 3, 3, 3, 3, 3, 3, + 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, + 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, + 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, + 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, + 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, + 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, + 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, + 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, + 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, + 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, + 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, + 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, + 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, + 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 3, +}; + +ALIGNED(4) const u16 gFontShortLatinGlyphs[] = INCBIN_U16("graphics/fonts/short.latfont"); +ALIGNED(4) const u8 gFontShortLatinGlyphWidths[] = { + 3, 6, 6, 6, 6, 6, 6, 6, 6, 6, 3, 6, 6, 6, 6, 6, + 8, 6, 6, 6, 6, 6, 6, 6, 3, 6, 6, 6, 6, 6, 6, 3, + 6, 6, 6, 6, 6, 8, 6, 6, 6, 6, 6, 6, 9, 8, 8, 3, + 3, 3, 3, 3, 10, 8, 5, 3, 3, 3, 3, 3, 3, 3, 3, 3, + 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, + 6, 6, 6, 8, 8, 8, 8, 8, 8, 4, 6, 8, 5, 5, 3, 3, + 3, 3, 3, 3, 3, 3, 3, 3, 6, 3, 3, 3, 3, 3, 3, 6, + 3, 3, 3, 3, 3, 3, 3, 6, 3, 12, 12, 12, 12, 1, 2, 3, + 4, 5, 6, 7, 8, 8, 8, 3, 3, 3, 3, 3, 3, 3, 3, 3, + 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, + 8, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 5, 6, 5, + 6, 6, 6, 3, 3, 6, 6, 8, 5, 9, 6, 6, 6, 6, 6, 6, + 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, + 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 5, 6, 6, 4, 6, 5, + 5, 6, 5, 6, 6, 6, 5, 5, 5, 6, 6, 6, 6, 6, 6, 8, + 5, 6, 6, 6, 6, 6, 6, 3, 3, 3, 3, 3, 3, 3, 3, 3, + 12, 12, 12, 12, 8, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, + 10, 10, 10, 10, 10, 10, 10, 10, 3, 3, 3, 3, 3, 3, 3, 3, + 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, + 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, + 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, + 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, + 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, + 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, + 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, + 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, + 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, + 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, + 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, + 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, + 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, + 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 3, +}; + +ALIGNED(4) const u16 gFontNormalLatinGlyphs[] = INCBIN_U16("graphics/fonts/normal.latfont"); +ALIGNED(4) const u8 gFontNormalLatinGlyphWidths[] = { + 3, 6, 6, 6, 6, 6, 6, 6, 6, 6, 3, 6, 6, 6, 6, 6, + 8, 6, 6, 6, 6, 6, 6, 6, 3, 6, 6, 6, 6, 6, 6, 3, + 6, 6, 6, 6, 6, 8, 6, 6, 6, 6, 6, 6, 9, 7, 6, 3, + 3, 3, 3, 3, 10, 8, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, + 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, + 6, 6, 4, 8, 8, 8, 7, 8, 8, 4, 6, 6, 4, 4, 3, 3, + 3, 3, 3, 3, 3, 3, 3, 3, 6, 3, 3, 3, 3, 3, 3, 6, + 3, 3, 3, 3, 3, 3, 3, 6, 3, 7, 7, 7, 7, 1, 2, 3, + 4, 5, 6, 7, 6, 6, 6, 3, 3, 3, 3, 3, 3, 3, 3, 3, + 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, + 8, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 4, 6, 3, 6, 3, + 6, 6, 6, 3, 3, 6, 6, 6, 3, 7, 6, 6, 6, 6, 6, 6, + 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, + 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 4, 5, 6, + 4, 6, 6, 6, 6, 6, 5, 6, 6, 6, 6, 6, 6, 6, 6, 8, + 3, 6, 6, 6, 6, 6, 6, 3, 3, 3, 3, 3, 3, 3, 3, 3, + 10, 10, 10, 10, 8, 10, 10, 8, 10, 10, 10, 10, 10, 10, 10, 10, + 10, 10, 10, 10, 10, 10, 10, 10, 3, 3, 3, 3, 3, 3, 3, 3, + 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, + 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, + 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, + 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, + 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, + 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, + 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, + 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, + 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, + 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, + 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, + 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, + 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, + 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 3, +}; + +ALIGNED(4) const u16 gFontSmallJapaneseGlyphs[] = INCBIN_U16("graphics/fonts/small.hwjpnfont"); +ALIGNED(4) const u16 gFontNormalJapaneseGlyphs[] = INCBIN_U16("graphics/fonts/normal.hwjpnfont"); + +ALIGNED(4) const u16 gFontFRLGMaleJapaneseGlyphs[] = INCBIN_U16("graphics/fonts/frlg_male.fwjpnfont"); +ALIGNED(4) const u8 gFontFRLGMaleJapaneseGlyphWidths[] = { + 0, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, + 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, + 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, + 9, 9, 9, 9, 9, 9, 9, 10, 10, 10, 10, 10, 10, 10, 10, 10, + 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, + 9, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, + 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, + 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 9, + 9, 9, 9, 9, 9, 9, 9, 10, 10, 10, 10, 10, 10, 10, 10, 10, + 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, + 9, 8, 7, 8, 8, 8, 8, 8, 8, 8, 8, 5, 9, 10, 10, 10, + 8, 10, 10, 10, 10, 8, 8, 8, 10, 10, 8, 6, 6, 6, 6, 6, + 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, + 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 5, 6, 6, 2, 4, 6, + 3, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, + 5, 6, 6, 6, 6, 6, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, + 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, + 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, + 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, + 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, + 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, + 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, + 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, + 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, + 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, + 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, + 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, + 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, + 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, + 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, + 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, +}; + +ALIGNED(4) const u16 gFontFRLGFemaleJapaneseGlyphs[] = INCBIN_U16("graphics/fonts/frlg_female.fwjpnfont"); +ALIGNED(4) const u8 gFontFRLGFemaleJapaneseGlyphWidths[] = { + 0, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, + 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, + 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 9, + 9, 9, 9, 9, 9, 9, 9, 10, 10, 10, 10, 10, 10, 10, 10, 10, + 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, + 9, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, + 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, + 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 9, + 9, 9, 9, 9, 9, 9, 8, 10, 10, 10, 10, 10, 10, 10, 10, 10, + 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, + 9, 8, 7, 8, 8, 8, 8, 8, 8, 8, 8, 5, 9, 10, 10, 10, + 8, 10, 10, 10, 10, 8, 8, 8, 10, 10, 8, 6, 6, 6, 6, 6, + 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, + 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 5, 6, 6, 2, 4, 6, + 3, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, + 5, 6, 6, 6, 6, 6, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, + 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, + 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, + 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, + 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, + 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, + 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, + 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, + 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, + 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, + 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, + 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, + 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, + 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, + 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, + 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, +}; + +ALIGNED(4) const u16 gFontShortJapaneseGlyphs[] = INCBIN_U16("graphics/fonts/short.fwjpnfont"); +ALIGNED(4) const u8 gFontShortJapaneseGlyphWidths[] = { + 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, + 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, + 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 9, + 9, 9, 9, 9, 9, 9, 9, 10, 10, 10, 10, 10, 10, 10, 10, 10, + 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, + 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, + 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, + 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 9, + 9, 9, 9, 9, 9, 9, 9, 10, 10, 10, 10, 10, 10, 10, 10, 10, + 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, + 10, 8, 7, 8, 8, 8, 8, 8, 8, 8, 8, 5, 9, 10, 10, 10, + 8, 10, 10, 10, 10, 8, 8, 8, 10, 10, 8, 6, 6, 6, 6, 6, + 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, + 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 5, 6, 6, 2, 4, 6, + 3, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, + 5, 6, 6, 6, 6, 6, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, + 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, + 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, + 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, + 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, + 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, + 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, + 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, + 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, + 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, + 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, + 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, + 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, + 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, + 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, + 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, +}; diff --git a/src/frontier_pass.c b/src/frontier_pass.c index e3e5ee1f24..07dd8f2289 100644 --- a/src/frontier_pass.c +++ b/src/frontier_pass.c @@ -26,7 +26,6 @@ #include "overworld.h" #include "math_util.h" #include "constants/battle_frontier.h" -#include "constants/maps.h" #include "constants/rgb.h" #include "constants/region_map_sections.h" #include "constants/songs.h" @@ -178,9 +177,9 @@ static const u32 sUnusedData[] = INCBIN_U32("graphics/frontier static const u32 sBattleRecord_Tilemap[] = INCBIN_U32("graphics/frontier_pass/record_frame.bin.lz"); static const u32 sMapAndCard_Zooming_Tilemap[] = INCBIN_U32("graphics/frontier_pass/small_map_and_card_affine.bin.lz"); -static const s16 sBgAffineCoords[][2] = +static const s16 sBgAffineCoords[][2] = { - [CURSOR_AREA_MAP - 1] = {216, 32}, + [CURSOR_AREA_MAP - 1] = {216, 32}, [CURSOR_AREA_CARD - 1] = {216, 128} }; @@ -561,14 +560,14 @@ static void ResetGpuRegsAndBgs(void) SetGpuReg(REG_OFFSET_BG2CNT, 0); SetGpuReg(REG_OFFSET_BG1CNT, 0); SetGpuReg(REG_OFFSET_BG0CNT, 0); - ChangeBgX(0, 0, 0); - ChangeBgY(0, 0, 0); - ChangeBgX(1, 0, 0); - ChangeBgY(1, 0, 0); - ChangeBgX(2, 0, 0); - ChangeBgY(2, 0, 0); - ChangeBgX(3, 0, 0); - ChangeBgY(3, 0, 0); + ChangeBgX(0, 0, BG_COORD_SET); + ChangeBgY(0, 0, BG_COORD_SET); + ChangeBgX(1, 0, BG_COORD_SET); + ChangeBgY(1, 0, BG_COORD_SET); + ChangeBgX(2, 0, BG_COORD_SET); + ChangeBgY(2, 0, BG_COORD_SET); + ChangeBgX(3, 0, BG_COORD_SET); + ChangeBgY(3, 0, BG_COORD_SET); SetGpuReg(REG_OFFSET_BLDCNT, 0); SetGpuReg(REG_OFFSET_BLDY, 0); SetGpuReg(REG_OFFSET_BLDALPHA, 0); @@ -1099,7 +1098,7 @@ static void Task_PassAreaZoom(u8 taskId) tScaleY += tScaleSpeedY; sPassGfx->scaleX = MathUtil_Inv16(tScaleX); sPassGfx->scaleY = MathUtil_Inv16(tScaleY); - + // Check if zoom hasn't reached target if (!tZoomOut) { @@ -1117,7 +1116,7 @@ static void Task_PassAreaZoom(u8 taskId) sPassGfx->zooming = FALSE; if (UpdatePaletteFade()) return; - + if (!tZoomOut) { // Zoomed in and faded out, switch to map or trainer card @@ -1150,23 +1149,23 @@ static void ShowAndPrintWindows(void) FillWindowPixelBuffer(i, PIXEL_FILL(0)); } - x = GetStringCenterAlignXOffset(1, gText_SymbolsEarned, 96); - AddTextPrinterParameterized3(WINDOW_EARNED_SYMBOLS, 1, x, 5, sTextColors[0], 0, gText_SymbolsEarned); + x = GetStringCenterAlignXOffset(FONT_NORMAL, gText_SymbolsEarned, 96); + AddTextPrinterParameterized3(WINDOW_EARNED_SYMBOLS, FONT_NORMAL, x, 5, sTextColors[0], 0, gText_SymbolsEarned); - x = GetStringCenterAlignXOffset(1, gText_BattleRecord, 96); - AddTextPrinterParameterized3(WINDOW_BATTLE_RECORD, 1, x, 5, sTextColors[0], 0, gText_BattleRecord); + x = GetStringCenterAlignXOffset(FONT_NORMAL, gText_BattleRecord, 96); + AddTextPrinterParameterized3(WINDOW_BATTLE_RECORD, FONT_NORMAL, x, 5, sTextColors[0], 0, gText_BattleRecord); - AddTextPrinterParameterized3(WINDOW_BATTLE_POINTS, 8, 5, 4, sTextColors[0], 0, gText_BattlePoints); + AddTextPrinterParameterized3(WINDOW_BATTLE_POINTS, FONT_SMALL_NARROW, 5, 4, sTextColors[0], 0, gText_BattlePoints); ConvertIntToDecimalStringN(gStringVar4, sPassData->battlePoints, STR_CONV_MODE_LEFT_ALIGN, 5); - x = GetStringRightAlignXOffset(8, gStringVar4, 91); - AddTextPrinterParameterized3(WINDOW_BATTLE_POINTS, 8, x, 16, sTextColors[0], 0, gStringVar4); + x = GetStringRightAlignXOffset(FONT_SMALL_NARROW, gStringVar4, 91); + AddTextPrinterParameterized3(WINDOW_BATTLE_POINTS, FONT_SMALL_NARROW, x, 16, sTextColors[0], 0, gStringVar4); sPassData->cursorArea = GetCursorAreaFromCoords(sPassData->cursorX - 5, sPassData->cursorY + 5); sPassData->previousCursorArea = CURSOR_AREA_NOTHING; PrintAreaDescription(sPassData->cursorArea); for (i = 0; i < WINDOW_COUNT; i++) - CopyWindowToVram(i, 3); + CopyWindowToVram(i, COPYWIN_FULL); CopyBgTilemapBufferToVram(0); } @@ -1174,13 +1173,13 @@ static void ShowAndPrintWindows(void) static void PrintAreaDescription(u8 cursorArea) { FillWindowPixelBuffer(WINDOW_DESCRIPTION, PIXEL_FILL(0)); - - if (cursorArea == CURSOR_AREA_RECORD && !sPassData->hasBattleRecord) - AddTextPrinterParameterized3(WINDOW_DESCRIPTION, 1, 2, 0, sTextColors[1], 0, sPassAreaDescriptions[CURSOR_AREA_NOTHING]); - else if (cursorArea != CURSOR_AREA_NOTHING) - AddTextPrinterParameterized3(WINDOW_DESCRIPTION, 1, 2, 0, sTextColors[1], 0, sPassAreaDescriptions[cursorArea]); - CopyWindowToVram(WINDOW_DESCRIPTION, 3); + if (cursorArea == CURSOR_AREA_RECORD && !sPassData->hasBattleRecord) + AddTextPrinterParameterized3(WINDOW_DESCRIPTION, FONT_NORMAL, 2, 0, sTextColors[1], 0, sPassAreaDescriptions[CURSOR_AREA_NOTHING]); + else if (cursorArea != CURSOR_AREA_NOTHING) + AddTextPrinterParameterized3(WINDOW_DESCRIPTION, FONT_NORMAL, 2, 0, sTextColors[1], 0, sPassAreaDescriptions[cursorArea]); + + CopyWindowToVram(WINDOW_DESCRIPTION, COPYWIN_FULL); CopyBgTilemapBufferToVram(0); } @@ -1256,7 +1255,7 @@ static void UpdateAreaHighlight(u8 cursorArea, u8 previousCursorArea) return; break; } - + // If moving on to highlightable area, highlight it switch (cursorArea) { @@ -1715,15 +1714,15 @@ static void PrintOnFrontierMap(void) for (i = 0; i < NUM_FRONTIER_FACILITIES; i++) { if (i == sMapData->cursorPos) - AddTextPrinterParameterized3(MAP_WINDOW_NAME, 7, 4, (i * 16) + 1, sTextColors[2], 0, sMapLandmarks[i].name); + AddTextPrinterParameterized3(MAP_WINDOW_NAME, FONT_NARROW, 4, (i * 16) + 1, sTextColors[2], 0, sMapLandmarks[i].name); else - AddTextPrinterParameterized3(MAP_WINDOW_NAME, 7, 4, (i * 16) + 1, sTextColors[1], 0, sMapLandmarks[i].name); + AddTextPrinterParameterized3(MAP_WINDOW_NAME, FONT_NARROW, 4, (i * 16) + 1, sTextColors[1], 0, sMapLandmarks[i].name); } - AddTextPrinterParameterized3(MAP_WINDOW_DESCRIPTION, 1, 4, 0, sTextColors[0], 0, sMapLandmarks[sMapData->cursorPos].description); + AddTextPrinterParameterized3(MAP_WINDOW_DESCRIPTION, FONT_NORMAL, 4, 0, sTextColors[0], 0, sMapLandmarks[sMapData->cursorPos].description); for (i = 0; i < MAP_WINDOW_COUNT; i++) - CopyWindowToVram(i, 3); + CopyWindowToVram(i, COPYWIN_FULL); CopyBgTilemapBufferToVram(0); } @@ -1743,8 +1742,8 @@ static void HandleFrontierMapCursorMove(u8 direction) sMapData->cursorPos = (oldCursorPos + 1) % NUM_FRONTIER_FACILITIES; } - AddTextPrinterParameterized3(MAP_WINDOW_NAME, 7, 4, (oldCursorPos * 16) + 1, sTextColors[1], 0, sMapLandmarks[oldCursorPos].name); - AddTextPrinterParameterized3(MAP_WINDOW_NAME, 7, 4, (sMapData->cursorPos * 16) + 1, sTextColors[2], 0, sMapLandmarks[sMapData->cursorPos].name); + AddTextPrinterParameterized3(MAP_WINDOW_NAME, FONT_NARROW, 4, (oldCursorPos * 16) + 1, sTextColors[1], 0, sMapLandmarks[oldCursorPos].name); + AddTextPrinterParameterized3(MAP_WINDOW_NAME, FONT_NARROW, 4, (sMapData->cursorPos * 16) + 1, sTextColors[2], 0, sMapLandmarks[sMapData->cursorPos].name); sMapData->cursorSprite->y = (sMapData->cursorPos * 16) + 8; @@ -1752,10 +1751,10 @@ static void HandleFrontierMapCursorMove(u8 direction) sMapData->mapIndicatorSprite->x = sMapLandmarks[sMapData->cursorPos].x; sMapData->mapIndicatorSprite->y = sMapLandmarks[sMapData->cursorPos].y; FillWindowPixelBuffer(MAP_WINDOW_DESCRIPTION, PIXEL_FILL(0)); - AddTextPrinterParameterized3(MAP_WINDOW_DESCRIPTION, 1, 4, 0, sTextColors[0], 0, sMapLandmarks[sMapData->cursorPos].description); + AddTextPrinterParameterized3(MAP_WINDOW_DESCRIPTION, FONT_NORMAL, 4, 0, sTextColors[0], 0, sMapLandmarks[sMapData->cursorPos].description); for (i = 0; i < MAP_WINDOW_COUNT; i++) - CopyWindowToVram(i, 3); + CopyWindowToVram(i, COPYWIN_FULL); CopyBgTilemapBufferToVram(0); PlaySE(SE_DEX_SCROLL); diff --git a/src/frontier_util.c b/src/frontier_util.c index 42271ec958..53e2e7c2bd 100644 --- a/src/frontier_util.c +++ b/src/frontier_util.c @@ -683,16 +683,16 @@ const u16 gFrontierBannedSpecies[] = static const u8 *const sRecordsWindowChallengeTexts[][2] = { - [RANKING_HALL_BATTLE_TOWER_SINGLES] = {gText_BattleTower2, gText_FacilitySingle}, - [RANKING_HALL_BATTLE_TOWER_DOUBLES] = {gText_BattleTower2, gText_FacilityDouble}, - [RANKING_HALL_BATTLE_TOWER_MULTIS] = {gText_BattleTower2, gText_FacilityMulti}, - [RANKING_HALL_BATTLE_DOME] = {gText_BattleDome, gText_FacilitySingle}, - [RANKING_HALL_BATTLE_PALACE] = {gText_BattlePalace, gText_FacilitySingle}, - [RANKING_HALL_BATTLE_ARENA] = {gText_BattleArena, gText_Facility}, - [RANKING_HALL_BATTLE_FACTORY] = {gText_BattleFactory, gText_FacilitySingle}, - [RANKING_HALL_BATTLE_PIKE] = {gText_BattlePike, gText_Facility}, - [RANKING_HALL_BATTLE_PYRAMID] = {gText_BattlePyramid, gText_Facility}, - [RANKING_HALL_BATTLE_TOWER_LINK] = {gText_BattleTower2, gText_FacilityLink}, + [RANKING_HALL_TOWER_SINGLES] = {gText_BattleTower2, gText_FacilitySingle}, + [RANKING_HALL_TOWER_DOUBLES] = {gText_BattleTower2, gText_FacilityDouble}, + [RANKING_HALL_TOWER_MULTIS] = {gText_BattleTower2, gText_FacilityMulti}, + [RANKING_HALL_DOME] = {gText_BattleDome, gText_FacilitySingle}, + [RANKING_HALL_PALACE] = {gText_BattlePalace, gText_FacilitySingle}, + [RANKING_HALL_ARENA] = {gText_BattleArena, gText_Facility}, + [RANKING_HALL_FACTORY] = {gText_BattleFactory, gText_FacilitySingle}, + [RANKING_HALL_PIKE] = {gText_BattlePike, gText_Facility}, + [RANKING_HALL_PYRAMID] = {gText_BattlePyramid, gText_Facility}, + [RANKING_HALL_TOWER_LINK] = {gText_BattleTower2, gText_FacilityLink}, }; static const u8 *const sLevelModeText[] = @@ -703,16 +703,16 @@ static const u8 *const sLevelModeText[] = static const u8 *const sHallFacilityToRecordsText[] = { - [RANKING_HALL_BATTLE_TOWER_SINGLES] = gText_FrontierFacilityWinStreak, - [RANKING_HALL_BATTLE_TOWER_DOUBLES] = gText_FrontierFacilityWinStreak, - [RANKING_HALL_BATTLE_TOWER_MULTIS] = gText_FrontierFacilityWinStreak, - [RANKING_HALL_BATTLE_DOME] = gText_FrontierFacilityClearStreak, - [RANKING_HALL_BATTLE_PALACE] = gText_FrontierFacilityWinStreak, - [RANKING_HALL_BATTLE_ARENA] = gText_FrontierFacilityKOsStreak, - [RANKING_HALL_BATTLE_FACTORY] = gText_FrontierFacilityWinStreak, - [RANKING_HALL_BATTLE_PIKE] = gText_FrontierFacilityRoomsCleared, - [RANKING_HALL_BATTLE_PYRAMID] = gText_FrontierFacilityFloorsCleared, - [RANKING_HALL_BATTLE_TOWER_LINK] = gText_FrontierFacilityWinStreak, + [RANKING_HALL_TOWER_SINGLES] = gText_FrontierFacilityWinStreak, + [RANKING_HALL_TOWER_DOUBLES] = gText_FrontierFacilityWinStreak, + [RANKING_HALL_TOWER_MULTIS] = gText_FrontierFacilityWinStreak, + [RANKING_HALL_DOME] = gText_FrontierFacilityClearStreak, + [RANKING_HALL_PALACE] = gText_FrontierFacilityWinStreak, + [RANKING_HALL_ARENA] = gText_FrontierFacilityKOsStreak, + [RANKING_HALL_FACTORY] = gText_FrontierFacilityWinStreak, + [RANKING_HALL_PIKE] = gText_FrontierFacilityRoomsCleared, + [RANKING_HALL_PYRAMID] = gText_FrontierFacilityFloorsCleared, + [RANKING_HALL_TOWER_LINK] = gText_FrontierFacilityWinStreak, }; static const u16 sFrontierBrainTrainerIds[NUM_FRONTIER_FACILITIES] = @@ -958,9 +958,9 @@ static bool8 IsWinStreakActive(u32 challenge) static void PrintAligned(const u8 *str, s32 y) { - s32 x = GetStringCenterAlignXOffset(1, str, 224); + s32 x = GetStringCenterAlignXOffset(FONT_NORMAL, str, 224); y = (y * 8) + 1; - AddTextPrinterParameterized(gRecordsWindowId, 1, str, x, y, TEXT_SPEED_FF, NULL); + AddTextPrinterParameterized(gRecordsWindowId, FONT_NORMAL, str, x, y, TEXT_SKIP_DRAW, NULL); } static void PrintHyphens(s32 y) @@ -973,18 +973,18 @@ static void PrintHyphens(s32 y) text[i] = EOS; y = (y * 8) + 1; - AddTextPrinterParameterized(gRecordsWindowId, 1, text, 4, y, TEXT_SPEED_FF, NULL); + AddTextPrinterParameterized(gRecordsWindowId, FONT_NORMAL, text, 4, y, TEXT_SKIP_DRAW, NULL); } // Battle Tower records. static void TowerPrintStreak(const u8 *str, u16 num, u8 x1, u8 x2, u8 y) { - AddTextPrinterParameterized(gRecordsWindowId, 1, str, x1, y, TEXT_SPEED_FF, NULL); + AddTextPrinterParameterized(gRecordsWindowId, FONT_NORMAL, str, x1, y, TEXT_SKIP_DRAW, NULL); if (num > MAX_STREAK) num = MAX_STREAK; ConvertIntToDecimalStringN(gStringVar1, num, STR_CONV_MODE_RIGHT_ALIGN, 4); StringExpandPlaceholders(gStringVar4, gText_WinStreak); - AddTextPrinterParameterized(gRecordsWindowId, 1, gStringVar4, x2, y, TEXT_SPEED_FF, NULL); + AddTextPrinterParameterized(gRecordsWindowId, FONT_NORMAL, gStringVar4, x2, y, TEXT_SKIP_DRAW, NULL); } static void TowerPrintRecordStreak(u8 battleMode, u8 lvlMode, u8 x1, u8 x2, u8 y) @@ -1056,15 +1056,15 @@ static void ShowTowerResultsWindow(u8 battleMode) StringExpandPlaceholders(gStringVar4, gText_LinkMultiBattleRoomResults); PrintAligned(gStringVar4, 2); - AddTextPrinterParameterized(gRecordsWindowId, 1, gText_Lv502, 16, 49, TEXT_SPEED_FF, NULL); - AddTextPrinterParameterized(gRecordsWindowId, 1, gText_OpenLv, 16, 97, TEXT_SPEED_FF, NULL); + AddTextPrinterParameterized(gRecordsWindowId, FONT_NORMAL, gText_Lv502, 16, 49, TEXT_SKIP_DRAW, NULL); + AddTextPrinterParameterized(gRecordsWindowId, FONT_NORMAL, gText_OpenLv, 16, 97, TEXT_SKIP_DRAW, NULL); PrintHyphens(10); TowerPrintPrevOrCurrentStreak(battleMode, FRONTIER_LVL_50, 72, 132, 49); TowerPrintRecordStreak(battleMode, FRONTIER_LVL_50, 72, 132, 65); TowerPrintPrevOrCurrentStreak(battleMode, FRONTIER_LVL_OPEN, 72, 132, 97); TowerPrintRecordStreak(battleMode, FRONTIER_LVL_OPEN, 72, 132, 113); PutWindowTilemap(gRecordsWindowId); - CopyWindowToVram(gRecordsWindowId, 3); + CopyWindowToVram(gRecordsWindowId, COPYWIN_FULL); } // Battle Dome records. @@ -1079,10 +1079,10 @@ static u16 DomeGetWinStreak(u8 battleMode, u8 lvlMode) static void PrintTwoStrings(const u8 *str1, const u8 *str2, u16 num, u8 x1, u8 x2, u8 y) { - AddTextPrinterParameterized(gRecordsWindowId, 1, str1, x1, y, TEXT_SPEED_FF, NULL); + AddTextPrinterParameterized(gRecordsWindowId, FONT_NORMAL, str1, x1, y, TEXT_SKIP_DRAW, NULL); ConvertIntToDecimalStringN(gStringVar1, num, STR_CONV_MODE_RIGHT_ALIGN, 4); StringExpandPlaceholders(gStringVar4, str2); - AddTextPrinterParameterized(gRecordsWindowId, 1, gStringVar4, x2, y, TEXT_SPEED_FF, NULL); + AddTextPrinterParameterized(gRecordsWindowId, FONT_NORMAL, gStringVar4, x2, y, TEXT_SKIP_DRAW, NULL); } static void DomePrintPrevOrCurrentStreak(u8 battleMode, u8 lvlMode, u8 x1, u8 x2, u8 y) @@ -1123,8 +1123,8 @@ static void ShowDomeResultsWindow(u8 battleMode) StringExpandPlaceholders(gStringVar4, gText_DoubleBattleTourneyResults); PrintAligned(gStringVar4, 0); - AddTextPrinterParameterized(gRecordsWindowId, 1, gText_Lv502, 8, 33, TEXT_SPEED_FF, NULL); - AddTextPrinterParameterized(gRecordsWindowId, 1, gText_OpenLv, 8, 97, TEXT_SPEED_FF, NULL); + AddTextPrinterParameterized(gRecordsWindowId, FONT_NORMAL, gText_Lv502, 8, 33, TEXT_SKIP_DRAW, NULL); + AddTextPrinterParameterized(gRecordsWindowId, FONT_NORMAL, gText_OpenLv, 8, 97, TEXT_SKIP_DRAW, NULL); PrintHyphens(10); DomePrintPrevOrCurrentStreak(battleMode, FRONTIER_LVL_50, 64, 121, 33); PrintTwoStrings(gText_Record, gText_ClearStreak, gSaveBlock2Ptr->frontier.domeRecordWinStreaks[battleMode][FRONTIER_LVL_50], 64, 121, 49); @@ -1133,18 +1133,18 @@ static void ShowDomeResultsWindow(u8 battleMode) PrintTwoStrings(gText_Record, gText_ClearStreak, gSaveBlock2Ptr->frontier.domeRecordWinStreaks[battleMode][FRONTIER_LVL_OPEN], 64, 121, 113); PrintTwoStrings(gText_Total, gText_Championships, gSaveBlock2Ptr->frontier.domeTotalChampionships[battleMode][FRONTIER_LVL_OPEN], 64, 112, 129); PutWindowTilemap(gRecordsWindowId); - CopyWindowToVram(gRecordsWindowId, 3); + CopyWindowToVram(gRecordsWindowId, COPYWIN_FULL); } // Battle Palace records. static void PalacePrintStreak(const u8 *str, u16 num, u8 x1, u8 x2, u8 y) { - AddTextPrinterParameterized(gRecordsWindowId, 1, str, x1, y, TEXT_SPEED_FF, NULL); + AddTextPrinterParameterized(gRecordsWindowId, FONT_NORMAL, str, x1, y, TEXT_SKIP_DRAW, NULL); if (num > MAX_STREAK) num = MAX_STREAK; ConvertIntToDecimalStringN(gStringVar1, num, STR_CONV_MODE_RIGHT_ALIGN, 4); StringExpandPlaceholders(gStringVar4, gText_WinStreak); - AddTextPrinterParameterized(gRecordsWindowId, 1, gStringVar4, x2, y, TEXT_SPEED_FF, NULL); + AddTextPrinterParameterized(gRecordsWindowId, FONT_NORMAL, gStringVar4, x2, y, TEXT_SKIP_DRAW, NULL); } static void PalacePrintRecordStreak(u8 battleMode, u8 lvlMode, u8 x1, u8 x2, u8 y) @@ -1199,15 +1199,15 @@ static void ShowPalaceResultsWindow(u8 battleMode) StringExpandPlaceholders(gStringVar4, gText_DoubleBattleHallResults); PrintAligned(gStringVar4, 2); - AddTextPrinterParameterized(gRecordsWindowId, 1, gText_Lv502, 16, 49, TEXT_SPEED_FF, NULL); - AddTextPrinterParameterized(gRecordsWindowId, 1, gText_OpenLv, 16, 97, TEXT_SPEED_FF, NULL); + AddTextPrinterParameterized(gRecordsWindowId, FONT_NORMAL, gText_Lv502, 16, 49, TEXT_SKIP_DRAW, NULL); + AddTextPrinterParameterized(gRecordsWindowId, FONT_NORMAL, gText_OpenLv, 16, 97, TEXT_SKIP_DRAW, NULL); PrintHyphens(10); PalacePrintPrevOrCurrentStreak(battleMode, FRONTIER_LVL_50, 72, 131, 49); PalacePrintRecordStreak(battleMode, FRONTIER_LVL_50, 72, 131, 65); PalacePrintPrevOrCurrentStreak(battleMode, FRONTIER_LVL_OPEN, 72, 131, 97); PalacePrintRecordStreak(battleMode, FRONTIER_LVL_OPEN, 72, 131, 113); PutWindowTilemap(gRecordsWindowId); - CopyWindowToVram(gRecordsWindowId, 3); + CopyWindowToVram(gRecordsWindowId, COPYWIN_FULL); } // Battle Pike records. @@ -1222,10 +1222,10 @@ static u16 PikeGetWinStreak(u8 lvlMode) static void PikePrintCleared(const u8 *str1, const u8 *str2, u16 num, u8 x1, u8 x2, u8 y) { - AddTextPrinterParameterized(gRecordsWindowId, 1, str1, x1, y, TEXT_SPEED_FF, NULL); + AddTextPrinterParameterized(gRecordsWindowId, FONT_NORMAL, str1, x1, y, TEXT_SKIP_DRAW, NULL); ConvertIntToDecimalStringN(gStringVar1, num, STR_CONV_MODE_RIGHT_ALIGN, 4); StringExpandPlaceholders(gStringVar4, str2); - AddTextPrinterParameterized(gRecordsWindowId, 1, gStringVar4, x2, y, TEXT_SPEED_FF, NULL); + AddTextPrinterParameterized(gRecordsWindowId, FONT_NORMAL, gStringVar4, x2, y, TEXT_SKIP_DRAW, NULL); } static void PikePrintPrevOrCurrentStreak(u8 lvlMode, u8 x1, u8 x2, u8 y) @@ -1251,8 +1251,8 @@ static void ShowPikeResultsWindow(void) FillWindowPixelBuffer(gRecordsWindowId, PIXEL_FILL(1)); StringExpandPlaceholders(gStringVar4, gText_BattleChoiceResults); PrintAligned(gStringVar4, 0); - AddTextPrinterParameterized(gRecordsWindowId, 1, gText_Lv502, 8, 33, TEXT_SPEED_FF, NULL); - AddTextPrinterParameterized(gRecordsWindowId, 1, gText_OpenLv, 8, 97, TEXT_SPEED_FF, NULL); + AddTextPrinterParameterized(gRecordsWindowId, FONT_NORMAL, gText_Lv502, 8, 33, TEXT_SKIP_DRAW, NULL); + AddTextPrinterParameterized(gRecordsWindowId, FONT_NORMAL, gText_OpenLv, 8, 97, TEXT_SKIP_DRAW, NULL); PrintHyphens(10); PikePrintPrevOrCurrentStreak(FRONTIER_LVL_50, 64, 114, 33); PikePrintCleared(gText_Record, gText_RoomsCleared, gSaveBlock2Ptr->frontier.pikeRecordStreaks[FRONTIER_LVL_50], 64, 114, 49); @@ -1261,18 +1261,18 @@ static void ShowPikeResultsWindow(void) PikePrintCleared(gText_Record, gText_RoomsCleared, gSaveBlock2Ptr->frontier.pikeRecordStreaks[FRONTIER_LVL_OPEN], 64, 114, 113); PikePrintCleared(gText_Total, gText_TimesCleared, gSaveBlock2Ptr->frontier.pikeTotalStreaks[FRONTIER_LVL_OPEN], 64, 114, 129); PutWindowTilemap(gRecordsWindowId); - CopyWindowToVram(gRecordsWindowId, 3); + CopyWindowToVram(gRecordsWindowId, COPYWIN_FULL); } // Battle Arena records. static void ArenaPrintStreak(const u8 *str, u16 num, u8 x1, u8 x2, u8 y) { - AddTextPrinterParameterized(gRecordsWindowId, 1, str, x1, y, TEXT_SPEED_FF, NULL); + AddTextPrinterParameterized(gRecordsWindowId, FONT_NORMAL, str, x1, y, TEXT_SKIP_DRAW, NULL); if (num > MAX_STREAK) num = MAX_STREAK; ConvertIntToDecimalStringN(gStringVar1, num, STR_CONV_MODE_RIGHT_ALIGN, 4); StringExpandPlaceholders(gStringVar4, gText_KOsInARow); - AddTextPrinterParameterized(gRecordsWindowId, 1, gStringVar4, x2, y, TEXT_SPEED_FF, NULL); + AddTextPrinterParameterized(gRecordsWindowId, FONT_NORMAL, gStringVar4, x2, y, TEXT_SKIP_DRAW, NULL); } static void ArenaPrintRecordStreak(u8 lvlMode, u8 x1, u8 x2, u8 y) @@ -1314,29 +1314,29 @@ static void ShowArenaResultsWindow(void) PrintHyphens(10); StringExpandPlaceholders(gStringVar4, gText_SetKOTourneyResults); PrintAligned(gStringVar4, 2); - AddTextPrinterParameterized(gRecordsWindowId, 1, gText_Lv502, 16, 49, TEXT_SPEED_FF, NULL); - AddTextPrinterParameterized(gRecordsWindowId, 1, gText_OpenLv, 16, 97, TEXT_SPEED_FF, NULL); + AddTextPrinterParameterized(gRecordsWindowId, FONT_NORMAL, gText_Lv502, 16, 49, TEXT_SKIP_DRAW, NULL); + AddTextPrinterParameterized(gRecordsWindowId, FONT_NORMAL, gText_OpenLv, 16, 97, TEXT_SKIP_DRAW, NULL); ArenaPrintPrevOrCurrentStreak(FRONTIER_LVL_50, 72, 126, 49); ArenaPrintRecordStreak(FRONTIER_LVL_50, 72, 126, 65); ArenaPrintPrevOrCurrentStreak(FRONTIER_LVL_OPEN, 72, 126, 97); ArenaPrintRecordStreak(FRONTIER_LVL_OPEN, 72, 126, 113); PutWindowTilemap(gRecordsWindowId); - CopyWindowToVram(gRecordsWindowId, 3); + CopyWindowToVram(gRecordsWindowId, COPYWIN_FULL); } // Battle Factory records. static void FactoryPrintStreak(const u8 *str, u16 num1, u16 num2, u8 x1, u8 x2, u8 x3, u8 y) { - AddTextPrinterParameterized(gRecordsWindowId, 1, str, x1, y, TEXT_SPEED_FF, NULL); + AddTextPrinterParameterized(gRecordsWindowId, FONT_NORMAL, str, x1, y, TEXT_SKIP_DRAW, NULL); if (num1 > MAX_STREAK) num1 = MAX_STREAK; ConvertIntToDecimalStringN(gStringVar1, num1, STR_CONV_MODE_RIGHT_ALIGN, 4); StringExpandPlaceholders(gStringVar4, gText_WinStreak); - AddTextPrinterParameterized(gRecordsWindowId, 1, gStringVar4, x2, y, TEXT_SPEED_FF, NULL); + AddTextPrinterParameterized(gRecordsWindowId, FONT_NORMAL, gStringVar4, x2, y, TEXT_SKIP_DRAW, NULL); ConvertIntToDecimalStringN(gStringVar1, num2, STR_CONV_MODE_RIGHT_ALIGN, 4); StringExpandPlaceholders(gStringVar4, gText_TimesVar1); - AddTextPrinterParameterized(gRecordsWindowId, 1, gStringVar4, x3, y, TEXT_SPEED_FF, NULL); + AddTextPrinterParameterized(gRecordsWindowId, FONT_NORMAL, gStringVar4, x3, y, TEXT_SKIP_DRAW, NULL); } static void FactoryPrintRecordStreak(u8 battleMode, u8 lvlMode, u8 x1, u8 x2, u8 x3, u8 y) @@ -1403,27 +1403,27 @@ static void ShowFactoryResultsWindow(u8 battleMode) StringExpandPlaceholders(gStringVar4, gText_BattleSwapDoubleResults); PrintAligned(gStringVar4, 0); - AddTextPrinterParameterized(gRecordsWindowId, 1, gText_Lv502, 8, 33, TEXT_SPEED_FF, NULL); - AddTextPrinterParameterized(gRecordsWindowId, 1, gText_RentalSwap, 152, 33, TEXT_SPEED_FF, NULL); - AddTextPrinterParameterized(gRecordsWindowId, 1, gText_OpenLv, 8, 97, TEXT_SPEED_FF, NULL); + AddTextPrinterParameterized(gRecordsWindowId, FONT_NORMAL, gText_Lv502, 8, 33, TEXT_SKIP_DRAW, NULL); + AddTextPrinterParameterized(gRecordsWindowId, FONT_NORMAL, gText_RentalSwap, 152, 33, TEXT_SKIP_DRAW, NULL); + AddTextPrinterParameterized(gRecordsWindowId, FONT_NORMAL, gText_OpenLv, 8, 97, TEXT_SKIP_DRAW, NULL); PrintHyphens(10); FactoryPrintPrevOrCurrentStreak(battleMode, FRONTIER_LVL_50, 8, 64, 158, 49); FactoryPrintRecordStreak(battleMode, FRONTIER_LVL_50, 8, 64, 158, 65); FactoryPrintPrevOrCurrentStreak(battleMode, FRONTIER_LVL_OPEN, 8, 64, 158, 113); FactoryPrintRecordStreak(battleMode, FRONTIER_LVL_OPEN, 8, 64, 158, 129); PutWindowTilemap(gRecordsWindowId); - CopyWindowToVram(gRecordsWindowId, 3); + CopyWindowToVram(gRecordsWindowId, COPYWIN_FULL); } // Battle Pyramid records. static void PyramidPrintStreak(const u8 *str, u16 num, u8 x1, u8 x2, u8 y) { - AddTextPrinterParameterized(gRecordsWindowId, 1, str, x1, y, TEXT_SPEED_FF, NULL); + AddTextPrinterParameterized(gRecordsWindowId, FONT_NORMAL, str, x1, y, TEXT_SKIP_DRAW, NULL); if (num > MAX_STREAK) num = MAX_STREAK; ConvertIntToDecimalStringN(gStringVar1, num, STR_CONV_MODE_RIGHT_ALIGN, 4); StringExpandPlaceholders(gStringVar4, gText_FloorsCleared); - AddTextPrinterParameterized(gRecordsWindowId, 1, gStringVar4, x2, y, TEXT_SPEED_FF, NULL); + AddTextPrinterParameterized(gRecordsWindowId, FONT_NORMAL, gStringVar4, x2, y, TEXT_SKIP_DRAW, NULL); } static void PyramidPrintRecordStreak(u8 lvlMode, u8 x1, u8 x2, u8 y) @@ -1464,15 +1464,15 @@ static void ShowPyramidResultsWindow(void) FillWindowPixelBuffer(gRecordsWindowId, PIXEL_FILL(1)); StringExpandPlaceholders(gStringVar4, gText_BattleQuestResults); PrintAligned(gStringVar4, 2); - AddTextPrinterParameterized(gRecordsWindowId, 1, gText_Lv502, 8, 49, TEXT_SPEED_FF, NULL); - AddTextPrinterParameterized(gRecordsWindowId, 1, gText_OpenLv, 8, 97, TEXT_SPEED_FF, NULL); + AddTextPrinterParameterized(gRecordsWindowId, FONT_NORMAL, gText_Lv502, 8, 49, TEXT_SKIP_DRAW, NULL); + AddTextPrinterParameterized(gRecordsWindowId, FONT_NORMAL, gText_OpenLv, 8, 97, TEXT_SKIP_DRAW, NULL); PrintHyphens(10); PyramidPrintPrevOrCurrentStreak(FRONTIER_LVL_50, 64, 111, 49); PyramidPrintRecordStreak(FRONTIER_LVL_50, 64, 111, 65); PyramidPrintPrevOrCurrentStreak(FRONTIER_LVL_OPEN, 64, 111, 97); PyramidPrintRecordStreak(FRONTIER_LVL_OPEN, 64, 111, 113); PutWindowTilemap(gRecordsWindowId); - CopyWindowToVram(gRecordsWindowId, 3); + CopyWindowToVram(gRecordsWindowId, COPYWIN_FULL); } // Link contest records. Why is it in this file? @@ -1487,43 +1487,43 @@ static void ShowLinkContestResultsWindow(void) FillWindowPixelBuffer(gRecordsWindowId, PIXEL_FILL(1)); StringExpandPlaceholders(gStringVar4, gText_LinkContestResults); - x = GetStringCenterAlignXOffset(1, gStringVar4, 208); - AddTextPrinterParameterized(gRecordsWindowId, 1, gStringVar4, x, 1, TEXT_SPEED_FF, NULL); + x = GetStringCenterAlignXOffset(FONT_NORMAL, gStringVar4, 208); + AddTextPrinterParameterized(gRecordsWindowId, FONT_NORMAL, gStringVar4, x, 1, TEXT_SKIP_DRAW, NULL); str = gText_1st; - x = GetStringRightAlignXOffset(1, str, 38) + 50; - AddTextPrinterParameterized(gRecordsWindowId, 1, str, x, 25, TEXT_SPEED_FF, NULL); + x = GetStringRightAlignXOffset(FONT_NORMAL, str, 38) + 50; + AddTextPrinterParameterized(gRecordsWindowId, FONT_NORMAL, str, x, 25, TEXT_SKIP_DRAW, NULL); str = gText_2nd; - x = GetStringRightAlignXOffset(1, str, 38) + 88; - AddTextPrinterParameterized(gRecordsWindowId, 1, str, x, 25, TEXT_SPEED_FF, NULL); + x = GetStringRightAlignXOffset(FONT_NORMAL, str, 38) + 88; + AddTextPrinterParameterized(gRecordsWindowId, FONT_NORMAL, str, x, 25, TEXT_SKIP_DRAW, NULL); str = gText_3rd; - x = GetStringRightAlignXOffset(1, str, 38) + 126; - AddTextPrinterParameterized(gRecordsWindowId, 1, str, x, 25, TEXT_SPEED_FF, NULL); + x = GetStringRightAlignXOffset(FONT_NORMAL, str, 38) + 126; + AddTextPrinterParameterized(gRecordsWindowId, FONT_NORMAL, str, x, 25, TEXT_SKIP_DRAW, NULL); str = gText_4th; - x = GetStringRightAlignXOffset(1, str, 38) + 164; - AddTextPrinterParameterized(gRecordsWindowId, 1, str, x, 25, TEXT_SPEED_FF, NULL); + x = GetStringRightAlignXOffset(FONT_NORMAL, str, 38) + 164; + AddTextPrinterParameterized(gRecordsWindowId, FONT_NORMAL, str, x, 25, TEXT_SKIP_DRAW, NULL); x = 6; - AddTextPrinterParameterized(gRecordsWindowId, 1, gText_Cool, x, 41, TEXT_SPEED_FF, NULL); - AddTextPrinterParameterized(gRecordsWindowId, 1, gText_Beauty, x, 57, TEXT_SPEED_FF, NULL); - AddTextPrinterParameterized(gRecordsWindowId, 1, gText_Cute, x, 73, TEXT_SPEED_FF, NULL); - AddTextPrinterParameterized(gRecordsWindowId, 1, gText_Smart, x, 89, TEXT_SPEED_FF, NULL); - AddTextPrinterParameterized(gRecordsWindowId, 1, gText_Tough, x, 105, TEXT_SPEED_FF, NULL); + AddTextPrinterParameterized(gRecordsWindowId, FONT_NORMAL, gText_Cool, x, 41, TEXT_SKIP_DRAW, NULL); + AddTextPrinterParameterized(gRecordsWindowId, FONT_NORMAL, gText_Beauty, x, 57, TEXT_SKIP_DRAW, NULL); + AddTextPrinterParameterized(gRecordsWindowId, FONT_NORMAL, gText_Cute, x, 73, TEXT_SKIP_DRAW, NULL); + AddTextPrinterParameterized(gRecordsWindowId, FONT_NORMAL, gText_Smart, x, 89, TEXT_SKIP_DRAW, NULL); + AddTextPrinterParameterized(gRecordsWindowId, FONT_NORMAL, gText_Tough, x, 105, TEXT_SKIP_DRAW, NULL); for (i = 0; i < CONTEST_CATEGORIES_COUNT; i++) { for (j = 0; j < CONTESTANT_COUNT; j++) { ConvertIntToDecimalStringN(gStringVar4, gSaveBlock2Ptr->contestLinkResults[i][j], STR_CONV_MODE_RIGHT_ALIGN, 4); - AddTextPrinterParameterized(gRecordsWindowId, 1, gStringVar4, (j * 38) + 64, (i * 16) + 41, TEXT_SPEED_FF, NULL); + AddTextPrinterParameterized(gRecordsWindowId, FONT_NORMAL, gStringVar4, (j * 38) + 64, (i * 16) + 41, TEXT_SKIP_DRAW, NULL); } } PutWindowTilemap(gRecordsWindowId); - CopyWindowToVram(gRecordsWindowId, 3); + CopyWindowToVram(gRecordsWindowId, COPYWIN_FULL); } static void CheckPutFrontierTVShowOnAir(void) @@ -2224,18 +2224,18 @@ static void Print1PRecord(s32 position, s32 x, s32 y, struct RankingHall1P *hall u8 text[32]; u16 winStreak; - AddTextPrinterParameterized(gRecordsWindowId, 1, gText_123Dot[position], x * 8, (8 * (y + 5 * position)) + 1, TEXT_SPEED_FF, NULL); + AddTextPrinterParameterized(gRecordsWindowId, FONT_NORMAL, gText_123Dot[position], x * 8, (8 * (y + 5 * position)) + 1, TEXT_SKIP_DRAW, NULL); hallRecord->name[PLAYER_NAME_LENGTH] = EOS; if (hallRecord->winStreak) { TVShowConvertInternationalString(text, hallRecord->name, hallRecord->language); - AddTextPrinterParameterized(gRecordsWindowId, 1, text, (x + 2) * 8, (8 * (y + 5 * position)) + 1, TEXT_SPEED_FF, NULL); + AddTextPrinterParameterized(gRecordsWindowId, FONT_NORMAL, text, (x + 2) * 8, (8 * (y + 5 * position)) + 1, TEXT_SKIP_DRAW, NULL); winStreak = hallRecord->winStreak; if (winStreak > MAX_STREAK) winStreak = MAX_STREAK; ConvertIntToDecimalStringN(gStringVar2, winStreak, STR_CONV_MODE_RIGHT_ALIGN, 4); StringExpandPlaceholders(gStringVar4, sHallFacilityToRecordsText[hallFacilityId]); - AddTextPrinterParameterized(gRecordsWindowId, 1, gStringVar4, GetStringRightAlignXOffset(1, sHallFacilityToRecordsText[hallFacilityId], 0xC8), (8 * (y + 5 * position)) + 1, TEXT_SPEED_FF, NULL); + AddTextPrinterParameterized(gRecordsWindowId, FONT_NORMAL, gStringVar4, GetStringRightAlignXOffset(FONT_NORMAL, sHallFacilityToRecordsText[hallFacilityId], 0xC8), (8 * (y + 5 * position)) + 1, TEXT_SKIP_DRAW, NULL); } } @@ -2244,45 +2244,45 @@ static void Print2PRecord(s32 position, s32 x, s32 y, struct RankingHall2P *hall u8 text[32]; u16 winStreak; - AddTextPrinterParameterized(gRecordsWindowId, 1, gText_123Dot[position], x * 8, (8 * (y + 5 * position)) + 1, TEXT_SPEED_FF, NULL); + AddTextPrinterParameterized(gRecordsWindowId, FONT_NORMAL, gText_123Dot[position], x * 8, (8 * (y + 5 * position)) + 1, TEXT_SKIP_DRAW, NULL); if (hallRecord->winStreak) { hallRecord->name1[PLAYER_NAME_LENGTH] = EOS; hallRecord->name2[PLAYER_NAME_LENGTH] = EOS; TVShowConvertInternationalString(text, hallRecord->name1, hallRecord->language); - AddTextPrinterParameterized(gRecordsWindowId, 1, text, (x + 2) * 8, (8 * (y + 5 * position - 1)) + 1, TEXT_SPEED_FF, NULL); + AddTextPrinterParameterized(gRecordsWindowId, FONT_NORMAL, text, (x + 2) * 8, (8 * (y + 5 * position - 1)) + 1, TEXT_SKIP_DRAW, NULL); if (IsStringJapanese(hallRecord->name2)) TVShowConvertInternationalString(text, hallRecord->name2, LANGUAGE_JAPANESE); else StringCopy(text, hallRecord->name2); - AddTextPrinterParameterized(gRecordsWindowId, 1, text, (x + 4) * 8, (8 * (y + 5 * position + 1)) + 1, TEXT_SPEED_FF, NULL); + AddTextPrinterParameterized(gRecordsWindowId, FONT_NORMAL, text, (x + 4) * 8, (8 * (y + 5 * position + 1)) + 1, TEXT_SKIP_DRAW, NULL); winStreak = hallRecord->winStreak; if (winStreak > MAX_STREAK) winStreak = MAX_STREAK; ConvertIntToDecimalStringN(gStringVar2, winStreak, STR_CONV_MODE_RIGHT_ALIGN, 4); - StringExpandPlaceholders(gStringVar4, sHallFacilityToRecordsText[RANKING_HALL_BATTLE_TOWER_LINK]); - AddTextPrinterParameterized(gRecordsWindowId, 1, gStringVar4, GetStringRightAlignXOffset(1, sHallFacilityToRecordsText[RANKING_HALL_BATTLE_TOWER_LINK], 0xC8), (8 * (y + 5 * position)) + 1, TEXT_SPEED_FF, NULL); + StringExpandPlaceholders(gStringVar4, sHallFacilityToRecordsText[RANKING_HALL_TOWER_LINK]); + AddTextPrinterParameterized(gRecordsWindowId, FONT_NORMAL, gStringVar4, GetStringRightAlignXOffset(FONT_NORMAL, sHallFacilityToRecordsText[RANKING_HALL_TOWER_LINK], 0xC8), (8 * (y + 5 * position)) + 1, TEXT_SKIP_DRAW, NULL); } } static void Fill1PRecords(struct RankingHall1P *dst, s32 hallFacilityId, s32 lvlMode) { s32 i, j; - struct RankingHall1P record1P[4]; + struct RankingHall1P record1P[HALL_RECORDS_COUNT + 1]; struct PlayerHallRecords *playerHallRecords = calloc(1, sizeof(struct PlayerHallRecords)); GetPlayerHallRecords(playerHallRecords); - for (i = 0; i < 3; i++) + for (i = 0; i < HALL_RECORDS_COUNT; i++) record1P[i] = gSaveBlock2Ptr->hallRecords1P[hallFacilityId][lvlMode][i]; - record1P[3] = playerHallRecords->onePlayer[hallFacilityId][lvlMode]; + record1P[HALL_RECORDS_COUNT] = playerHallRecords->onePlayer[hallFacilityId][lvlMode]; - for (i = 0; i < 3; i++) + for (i = 0; i < HALL_RECORDS_COUNT; i++) { s32 highestWinStreak = 0; s32 highestId = 0; - for (j = 0; j < 4; j++) + for (j = 0; j < HALL_RECORDS_COUNT + 1; j++) { if (record1P[j].winStreak > highestWinStreak) { @@ -2290,8 +2290,8 @@ static void Fill1PRecords(struct RankingHall1P *dst, s32 hallFacilityId, s32 lvl highestWinStreak = record1P[j].winStreak; } } - if (record1P[3].winStreak >= highestWinStreak) - highestId = 3; + if (record1P[HALL_RECORDS_COUNT].winStreak >= highestWinStreak) + highestId = HALL_RECORDS_COUNT; dst[i] = record1P[highestId]; record1P[highestId].winStreak = 0; @@ -2303,20 +2303,20 @@ static void Fill1PRecords(struct RankingHall1P *dst, s32 hallFacilityId, s32 lvl static void Fill2PRecords(struct RankingHall2P *dst, s32 lvlMode) { s32 i, j; - struct RankingHall2P record2P[4]; + struct RankingHall2P record2P[HALL_RECORDS_COUNT + 1]; struct PlayerHallRecords *playerHallRecords = calloc(1, sizeof(struct PlayerHallRecords)); GetPlayerHallRecords(playerHallRecords); - for (i = 0; i < 3; i++) + for (i = 0; i < HALL_RECORDS_COUNT; i++) record2P[i] = gSaveBlock2Ptr->hallRecords2P[lvlMode][i]; - record2P[3] = playerHallRecords->twoPlayers[lvlMode]; + record2P[HALL_RECORDS_COUNT] = playerHallRecords->twoPlayers[lvlMode]; - for (i = 0; i < 3; i++) + for (i = 0; i < HALL_RECORDS_COUNT; i++) { s32 highestWinStreak = 0; s32 highestId = 0; - for (j = 0; j < 3; j++) + for (j = 0; j < HALL_RECORDS_COUNT; j++) { if (record2P[j].winStreak > highestWinStreak) { @@ -2324,8 +2324,8 @@ static void Fill2PRecords(struct RankingHall2P *dst, s32 lvlMode) highestWinStreak = record2P[j].winStreak; } } - if (record2P[3].winStreak >= highestWinStreak) - highestId = 3; + if (record2P[HALL_RECORDS_COUNT].winStreak >= highestWinStreak) + highestId = HALL_RECORDS_COUNT; dst[i] = record2P[highestId]; record2P[highestId].winStreak = 0; @@ -2338,26 +2338,26 @@ static void PrintHallRecords(s32 hallFacilityId, s32 lvlMode) { s32 i; s32 x; - struct RankingHall1P records1P[3]; - struct RankingHall2P records2P[3]; + struct RankingHall1P records1P[HALL_RECORDS_COUNT]; + struct RankingHall2P records2P[HALL_RECORDS_COUNT]; StringCopy(gStringVar1, sRecordsWindowChallengeTexts[hallFacilityId][0]); StringExpandPlaceholders(gStringVar4, sRecordsWindowChallengeTexts[hallFacilityId][1]); - AddTextPrinterParameterized(gRecordsWindowId, 1, gStringVar4, 0, 1, TEXT_SPEED_FF, NULL); - x = GetStringRightAlignXOffset(1, sLevelModeText[lvlMode], 0xD0); - AddTextPrinterParameterized(gRecordsWindowId, 1, sLevelModeText[lvlMode], x, 1, TEXT_SPEED_FF, NULL); - if (hallFacilityId == RANKING_HALL_BATTLE_TOWER_LINK) + AddTextPrinterParameterized(gRecordsWindowId, FONT_NORMAL, gStringVar4, 0, 1, TEXT_SKIP_DRAW, NULL); + x = GetStringRightAlignXOffset(FONT_NORMAL, sLevelModeText[lvlMode], 0xD0); + AddTextPrinterParameterized(gRecordsWindowId, FONT_NORMAL, sLevelModeText[lvlMode], x, 1, TEXT_SKIP_DRAW, NULL); + if (hallFacilityId == RANKING_HALL_TOWER_LINK) { gSaveBlock2Ptr->frontier.opponentNames[0][PLAYER_NAME_LENGTH] = EOS; gSaveBlock2Ptr->frontier.opponentNames[1][PLAYER_NAME_LENGTH] = EOS; Fill2PRecords(records2P, lvlMode); - for (i = 0; i < 3; i++) + for (i = 0; i < HALL_RECORDS_COUNT; i++) Print2PRecord(i, 1, 4, &records2P[i]); } else { Fill1PRecords(records1P, hallFacilityId, lvlMode); - for (i = 0; i < 3; i++) + for (i = 0; i < HALL_RECORDS_COUNT; i++) Print1PRecord(i, 1, 4, &records1P[i], hallFacilityId); } } @@ -2369,14 +2369,14 @@ void ShowRankingHallRecordsWindow(void) FillWindowPixelBuffer(gRecordsWindowId, PIXEL_FILL(1)); PrintHallRecords(gSpecialVar_0x8005, FRONTIER_LVL_50); PutWindowTilemap(gRecordsWindowId); - CopyWindowToVram(gRecordsWindowId, 3); + CopyWindowToVram(gRecordsWindowId, COPYWIN_FULL); } void ScrollRankingHallRecordsWindow(void) { FillWindowPixelBuffer(gRecordsWindowId, PIXEL_FILL(1)); PrintHallRecords(gSpecialVar_0x8005, FRONTIER_LVL_OPEN); - CopyWindowToVram(gRecordsWindowId, 2); + CopyWindowToVram(gRecordsWindowId, COPYWIN_GFX); } void ClearRankingHallRecords(void) @@ -2393,20 +2393,20 @@ void ClearRankingHallRecords(void) for (i = 0; i < HALL_FACILITIES_COUNT; i++) { - for (j = 0; j < 2; j++) + for (j = 0; j < FRONTIER_LVL_MODE_COUNT; j++) { - for (k = 0; k < 3; k++) + for (k = 0; k < HALL_RECORDS_COUNT; k++) { - CopyTrainerId(gSaveBlock2Ptr->hallRecords1P[i][j][k].id, ZERO); + CopyTrainerId(gSaveBlock2Ptr->hallRecords1P[i][j][k].id, ZERO); gSaveBlock2Ptr->hallRecords1P[i][j][k].name[0] = EOS; gSaveBlock2Ptr->hallRecords1P[i][j][k].winStreak = 0; } } } - for (j = 0; j < 2; j++) + for (j = 0; j < FRONTIER_LVL_MODE_COUNT; j++) { - for (k = 0; k < 3; k++) + for (k = 0; k < HALL_RECORDS_COUNT; k++) { CopyTrainerId(gSaveBlock2Ptr->hallRecords2P[j][k].id1, ZERO); CopyTrainerId(gSaveBlock2Ptr->hallRecords2P[j][k].id2, ZERO); diff --git a/src/graphics.c b/src/graphics.c index 1621f9d5b2..c2aefa2b7a 100644 --- a/src/graphics.c +++ b/src/graphics.c @@ -345,8 +345,7 @@ const u32 gBattleAnimSpriteGfx_BlackSmoke[] = INCBIN_U32("graphics/battle_anims/ const u32 gBattleAnimSpritePal_BlackSmoke[] = INCBIN_U32("graphics/battle_anims/sprites/black_smoke.gbapal.lz"); const u32 gBattleAnimSpriteGfx_BlackBall[] = INCBIN_U32("graphics/battle_anims/sprites/black_ball.4bpp.lz"); - -const u32 gUnknownGfx_C035B8[] = INCBIN_U32("graphics/unknown/unknown_C035B8.4bpp.lz"); +const u32 gBattleAnimSpritePal_BlackBall[] = INCBIN_U32("graphics/battle_anims/sprites/black_ball.bin"); const u32 gBattleAnimSpritePal_Glass[] = INCBIN_U32("graphics/battle_anims/sprites/glass.gbapal.lz"); const u32 gBattleAnimSpriteGfx_Glass[] = INCBIN_U32("graphics/battle_anims/sprites/glass.4bpp.lz"); @@ -357,9 +356,8 @@ const u32 gBattleAnimSpritePal_HornHit[] = INCBIN_U32("graphics/battle_anims/spr const u32 gBattleAnimSpritePal_BlueShards[] = INCBIN_U32("graphics/battle_anims/sprites/blue_shards.gbapal.lz"); const u32 gBattleAnimSpriteGfx_BlueShards[] = INCBIN_U32("graphics/battle_anims/sprites/blue_shards.4bpp.lz"); -const u32 gUnused_BattleSpritePalette_023[] = INCBIN_U32("graphics/unused/battle_anim_023.gbapal.lz"); - -const u32 gUnusedGfx_MusicNotes[] = INCBIN_U32("graphics/unused/music_notes.4bpp.lz"); +const u32 gBattleAnimUnusedPal_MusicNotes[] = INCBIN_U32("graphics/battle_anims/unused/music_notes.gbapal.lz"); +const u32 gBattleAnimUnusedGfx_MusicNotes[] = INCBIN_U32("graphics/battle_anims/unused/music_notes.4bpp.lz"); const u32 gBattleAnimSpritePal_Hit[] = INCBIN_U32("graphics/battle_anims/sprites/hit.gbapal.lz"); const u32 gBattleAnimSpriteGfx_Hit[] = INCBIN_U32("graphics/battle_anims/sprites/hit.4bpp.lz"); @@ -452,9 +450,9 @@ const u32 gBattleAnimSpritePal_StealthRock[] = INCBIN_U32("graphics/battle_anims const u32 gBattleAnimSpriteGfx_PoisonJab[] = INCBIN_U32("graphics/battle_anims/sprites/poison_jab.4bpp.lz"); const u32 gBattleAnimSpritePal_PoisonJab[] = INCBIN_U32("graphics/battle_anims/sprites/poison_jab.gbapal.lz"); -const u32 gUnknownGfx_C06D98[] = INCBIN_U32("graphics/unknown/unknown_C06D98.4bpp.lz"); -const u32 gUnknownPal_C06D98[] = INCBIN_U32("graphics/unknown/unknown_C06D98.gbapal.lz"); -const u32 gUnknownPal_C06D98_2[] = INCBIN_U32("graphics/unknown/unknown_C06D98_2.gbapal.lz"); +const u32 gBattleAnimSpriteGfx_SpinningBall[] = INCBIN_U32("graphics/battle_anims/unused/spinning_ball.4bpp.lz"); +const u32 gBattleAnimSpritePal_SpinningBall[] = INCBIN_U32("graphics/battle_anims/unused/spinning_ball.gbapal.lz"); +const u32 gBattleAnimSpritePal_SpinningBall2[] = INCBIN_U32("graphics/battle_anims/unused/spinning_ball_2.gbapal.lz"); // old battle interface data, unused @@ -488,18 +486,18 @@ const u32 gBattleAnimSpriteGfx_Glass2[] = INCBIN_U32("graphics/battle_anims/spri const u32 gBattleAnimSpritePal_PinkHeart2[] = INCBIN_U32("graphics/battle_anims/sprites/pink_heart_2.gbapal.lz"); const u32 gBattleAnimSpriteGfx_PinkHeart2[] = INCBIN_U32("graphics/battle_anims/sprites/pink_heart_2.4bpp.lz"); -const u32 gUnknown_08C08F0C[] = INCBIN_U32("graphics/battle_interface/unused_window.4bpp.lz"); -const u32 gUnknown_08C093C8[] = INCBIN_U32("graphics/battle_interface/unused_window.gbapal.lz"); +const u32 gBattleInterfaceGfx_UnusedWindow1[] = INCBIN_U32("graphics/battle_interface/unused_window.4bpp.lz"); +const u32 gBattleInterfacePal_UnusedWindow1[] = INCBIN_U32("graphics/battle_interface/unused_window.gbapal.lz"); -const u32 gUnknown_08C093F0[] = INCBIN_U32("graphics/interface/hp_numbers.4bpp.lz"); +const u32 gBattleInterfaceGfx_BattleBar[] = INCBIN_U32("graphics/interface/battle_bar.4bpp.lz"); const u32 gBattleAnimSpriteGfx_SapDrip[] = INCBIN_U32("graphics/battle_anims/sprites/sap_drip.4bpp.lz"); const u32 gBattleAnimSpritePal_SapDrip[] = INCBIN_U32("graphics/battle_anims/sprites/sap_drip.gbapal.lz"); const u32 gBattleAnimSpritePal_SapDrip2[] = INCBIN_U32("graphics/battle_anims/sprites/sap_drip_2.gbapal.lz"); -const u32 gUnusedGfx_Window2[] = INCBIN_U32("graphics/battle_interface/unused_window2.4bpp.lz"); -const u32 gUnusedGfx_Window2Bar[] = INCBIN_U32("graphics/battle_interface/unused_window2bar.4bpp.lz"); +const u32 gBattleInterfaceGfx_UnusedWindow2[] = INCBIN_U32("graphics/battle_interface/unused_window2.4bpp.lz"); +const u32 gBattleInterfaceGfx_UnusedWindow2Bar[] = INCBIN_U32("graphics/battle_interface/unused_window2bar.4bpp.lz"); const u32 gBattleAnimSpriteGfx_Sparkle1[] = INCBIN_U32("graphics/battle_anims/sprites/sparkle_1.4bpp.lz"); const u32 gBattleAnimSpritePal_Sparkle1[] = INCBIN_U32("graphics/battle_anims/sprites/sparkle_1.gbapal.lz"); @@ -511,8 +509,8 @@ const u32 gBattleAnimSpriteGfx_HumanoidFoot[] = INCBIN_U32("graphics/battle_anim const u32 gBattleAnimSpriteGfx_MonsterFoot[] = INCBIN_U32("graphics/battle_anims/sprites/monster_foot.4bpp.lz"); const u32 gBattleAnimSpriteGfx_HumanoidHand[] = INCBIN_U32("graphics/battle_anims/sprites/humanoid_hand.4bpp.lz"); -const u32 gUnusedGfx_LineSketch[] = INCBIN_U32("graphics/unused/line_sketch.4bpp.lz"); -const u32 gUnusedPal_LineSketch[] = INCBIN_U32("graphics/unused/line_sketch.gbapal.lz"); +const u32 gBattleAnimSpriteGfx_LineSketch[] = INCBIN_U32("graphics/battle_anims/unused/line_sketch.4bpp.lz"); +const u32 gBattleAnimSpritePal_LineSketch[] = INCBIN_U32("graphics/battle_anims/unused/line_sketch.gbapal.lz"); const u32 gBattleAnimSpriteGfx_YellowUnk[] = INCBIN_U32("graphics/battle_anims/sprites/yellow_unk.4bpp.lz"); const u32 gBattleAnimSpritePal_YellowUnk[] = INCBIN_U32("graphics/battle_anims/sprites/yellow_unk.gbapal.lz"); @@ -543,7 +541,7 @@ const u32 gBattleAnimSpritePal_SpinningGreenOrbs[] = INCBIN_U32("graphics/battle const u32 gBattleAnimSpriteGfx_Leaf[] = INCBIN_U32("graphics/battle_anims/sprites/leaf.4bpp.lz"); const u32 gBattleAnimSpritePal_Leaf[] = INCBIN_U32("graphics/battle_anims/sprites/leaf.gbapal.lz"); -const u32 gUnusedGfx_Metronome[] = INCBIN_U32("graphics/unused/metronome_hand_small.4bpp.lz"); // unused, was for metronome at one point +const u32 gBattleAnimSpriteGfx_MetronomeSmallHand[] = INCBIN_U32("graphics/battle_anims/unused/metronome_hand_small.4bpp.lz"); // unused, was for metronome at one point const u32 gBattleAnimSpritePal_Clapping[] = INCBIN_U32("graphics/battle_anims/sprites/clapping.gbapal.lz"); @@ -578,12 +576,13 @@ const u32 gBattleAnimSpritePal_Bell2[] = INCBIN_U32("graphics/battle_anims/sprit const u32 gBattleAnimSpriteGfx_PinkGlove[] = INCBIN_U32("graphics/battle_anims/sprites/pink_glove.4bpp.lz"); const u32 gBattleAnimSpritePal_PinkGlove[] = INCBIN_U32("graphics/battle_anims/sprites/pink_glove.gbapal.lz"); -const u16 gUnknown_C0CA1C[] = INCBIN_U16("graphics/unknown/unknown_C0CA1C.bin"); -const u16 gUnknown_C0CA40[] = INCBIN_U16("graphics/unknown/unknown_C0CA40.bin"); -const u16 gUnknown_C0CA64[] = INCBIN_U16("graphics/unknown/unknown_C0CA64.bin"); -const u32 gUnusedGfx8bpp_LineSketch2[] = INCBIN_U32("graphics/unused/line_sketch_2.8bpp.lz"); -const u16 gUnknown_C0CAE0[] = INCBIN_U16("graphics/unknown/unknown_C0CAE0.bin"); -const u32 gUnusedTilemap_LineSketch2[] = INCBIN_U32("graphics/unused/line_sketch_2.bin.lz"); +const u16 gBattleAnimUnused_Unknown1[] = INCBIN_U16("graphics/battle_anims/unused/unknown_1.bin"); +const u16 gBattleAnimUnused_Unknown2[] = INCBIN_U16("graphics/battle_anims/unused/unknown_2.bin"); +const u16 gBattleAnimUnused_Unknown3[] = INCBIN_U16("graphics/battle_anims/unused/unknown_3.bin"); + +const u32 gBattleAnimUnusedGfx_LineSketch2[] = INCBIN_U32("graphics/battle_anims/unused/line_sketch_2.8bpp.lz"); +const u16 gBattleAnimUnusedPal_LineSketch2[] = INCBIN_U16("graphics/battle_anims/unused/line_sketch_2_pal.bin"); +const u32 gBattleAnimUnusedTilemap_LineSketch2[] = INCBIN_U32("graphics/battle_anims/unused/line_sketch_2.bin.lz"); const u32 gBattleAnimSpriteGfx_BlueLines[] = INCBIN_U32("graphics/battle_anims/sprites/blue_lines.4bpp.lz"); const u32 gBattleAnimSpritePal_BlueLines[] = INCBIN_U32("graphics/battle_anims/sprites/blue_lines.gbapal.lz"); @@ -599,7 +598,7 @@ const u32 gBattleAnimSpritePal_RedTube[] = INCBIN_U32("graphics/battle_anims/spr const u32 gBattleAnimSpritePal_Amnesia[] = INCBIN_U32("graphics/battle_anims/sprites/amnesia.gbapal.lz"); const u32 gBattleAnimSpritePal_String2[] = INCBIN_U32("graphics/battle_anims/sprites/string_2.gbapal.lz"); -const u32 gUnknown_D0D2B4[] = INCBIN_U32("graphics/unknown/unknown_D0D2B4.bin.lz"); +const u32 gBattleAnimUnused_Unknown4[] = INCBIN_U32("graphics/battle_anims/unused/unknown_4.bin.lz"); const u32 gBattleAnimSpritePal_Pencil2[] = INCBIN_U32("graphics/battle_anims/sprites/pencil_2.gbapal.lz"); const u32 gBattleAnimSpritePal_Petal[] = INCBIN_U32("graphics/battle_anims/sprites/petal.gbapal.lz"); @@ -665,9 +664,9 @@ const u32 gUnusedPal_ColorFrames[] = INCBIN_U32("graphics/unused/color_frames.gb const u32 gBattleAnimSpriteGfx_RainDrops[] = INCBIN_U32("graphics/battle_anims/sprites/rain_drops.4bpp.lz"); -const u32 gUnusedGfx8bpp_WaterSplash [] = INCBIN_U32("graphics/unused/water_splash.8bpp.lz"); -const u32 gUnusedTilemap_WaterSplash[] = INCBIN_U32("graphics/unused/water_splash.bin.lz"); -const u32 gUnusedPalette_WaterSplash[] = INCBIN_U32("graphics/unused/water_splash.gbapal.lz"); +const u32 gBattleAnimUnusedGfx_WaterSplash[] = INCBIN_U32("graphics/battle_anims/unused/water_splash.8bpp.lz"); +const u32 gBattleAnimUnusedTilemap_WaterSplash[] = INCBIN_U32("graphics/battle_anims/unused/water_splash.bin.lz"); +const u32 gBattleAnimUnusedPal_WaterSplash[] = INCBIN_U32("graphics/battle_anims/unused/water_splash.gbapal.lz"); const u32 gUnusedGfx_BasicFrame[] = INCBIN_U32("graphics/unused/basic_frame.4bpp.lz"); const u32 gUnusedPal_BasicFrame[] = INCBIN_U32("graphics/unused/basic_frame.gbapal.lz"); @@ -679,7 +678,6 @@ const u16 gBattleInterface_BallStatusBarPal[] = INCBIN_U16("graphics/battle_inte const u16 gBattleInterface_BallDisplayPal[] = INCBIN_U16("graphics/battle_interface/ball_display.gbapal"); -//Originally an array? const u8 gHealthboxElementsGfxTable[] = INCBIN_U8("graphics/battle_interface/hpbar.4bpp", "graphics/battle_interface/expbar.4bpp", "graphics/battle_interface/status_psn.4bpp", @@ -689,17 +687,14 @@ const u8 gHealthboxElementsGfxTable[] = INCBIN_U8("graphics/battle_interface/hpb "graphics/battle_interface/status_brn.4bpp", "graphics/battle_interface/misc.4bpp", "graphics/battle_interface/hpbar_anim.4bpp", - "graphics/battle_interface/misc_frameend.4bpp"); - -const u8 gBattleInterface_BallDisplayGfx[] = INCBIN_U8("graphics/battle_interface/ball_display.4bpp"); - -//Originally an array? -const u8 gUnknown_08C1249C[] = INCBIN_U8("graphics/battle_interface/ball_display_unused_extra.4bpp"); -const u8 gBattleInterfaceGfx_Status2[] = INCBIN_U8("graphics/battle_interface/status2.4bpp"); // these three duplicate sets of graphics are for the opponent pokemon -const u8 gBattleInterfaceGfx_Status3[] = INCBIN_U8("graphics/battle_interface/status3.4bpp"); // and are also for use in double battles. they use dynamic palettes so -const u8 gBattleInterfaceGfx_Status4[] = INCBIN_U8("graphics/battle_interface/status4.4bpp"); // coloring them is an extreme headache and wont be done for now -const u8 gUnknown_D12FEC[] = INCBIN_U8("graphics/unknown/unknown_D12FEC.4bpp"); -const u8 gUnknown_D1300C[] = INCBIN_U8("graphics/unknown/unknown_D1300C.4bpp"); + "graphics/battle_interface/misc_frameend.4bpp", + "graphics/battle_interface/ball_display.4bpp", + "graphics/battle_interface/ball_display_unused_extra.4bpp", + "graphics/battle_interface/status2.4bpp", // these three duplicate sets of graphics are for the opponent pokemon + "graphics/battle_interface/status3.4bpp", // and are also for use in double battles. they use dynamic palettes so + "graphics/battle_interface/status4.4bpp", // coloring them is an extreme headache and wont be done for now + "graphics/battle_interface/healthbox_doubles_frameend.4bpp", + "graphics/battle_interface/healthbox_doubles_frameend_bar.4bpp"); const u32 gBattleInterfaceGfx_UnusedWindow3[] = INCBIN_U32("graphics/battle_interface/unused_window3.4bpp.lz"); const u32 gBattleInterfaceGfx_UnusedWindow4[] = INCBIN_U32("graphics/battle_interface/unused_window4.4bpp.lz"); @@ -762,39 +757,31 @@ const u32 gBattleAnimSpritePal_BlueFlames[] = INCBIN_U32("graphics/battle_anims/ const u32 gBattleAnimSpriteGfx_BlueFlames2[] = INCBIN_U32("graphics/battle_anims/sprites/blue_flames_2.4bpp.lz"); // Contest +const u32 gJPContestGfx1[] = INCBIN_U32("graphics/contest/japanese/composite_1.4bpp.lz"); +const u32 gJPContestPal[] = INCBIN_U32("graphics/contest/japanese/palette.gbapal.lz"); +const u32 gJPContestTilemap1[] = INCBIN_U32("graphics/contest/japanese/tilemap_1.bin.lz"); +const u32 gJPContestTilemap2[] = INCBIN_U32("graphics/contest/japanese/tilemap_2.bin.lz"); +const u32 gJPContestGfx2[] = INCBIN_U32("graphics/contest/japanese/composite_2.4bpp.lz"); -const u32 gUnusedGfx_OldContest[] = INCBIN_U32("graphics/unused/old_contest.4bpp.lz"); -const u32 gUnusedPal_OldContest[] = INCBIN_U32("graphics/unused/old_contest.gbapal.lz"); -const u32 gUnusedTilemap_OldContest[] = INCBIN_U32("graphics/unused/old_contest.bin.lz"); - -const u32 gUnknownTilemap_C15BC0[] = INCBIN_U32("graphics/unknown/unknown_C15BC0.bin.lz"); - -const u32 gUnusedGfx_OldContest2[] = INCBIN_U32("graphics/unused/old_contest_2.4bpp.lz"); -const u32 gOldContestPalette[] = INCBIN_U32("graphics/unused/old_contest_2.gbapal.lz"); -const u32 gOldContestGfx[] = INCBIN_U32("graphics/unused/old_contest_2.bin.lz"); - -const u32 gUnknown_08C17170[] = INCBIN_U32("graphics/unknown/unknown_C17170.bin.lz"); - -const u32 gUnknown_08C17410[] = INCBIN_U32("graphics/unknown/unknown_C17410.bin.lz"); - -const u32 gUnknown_08C1751C[] = INCBIN_U32("graphics/unknown/unknown_C1751C.bin.lz"); - -const u32 gUnknown_08C17980[] = INCBIN_U32("graphics/unknown/unknown_C17980.bin.lz"); - -const u32 gContestMiscGfx[] = INCBIN_U32("graphics/contest/misc.4bpp.lz"); +const u32 gContestInterfaceAudiencePalette[] = INCBIN_U32("graphics/contest/interface_audience.gbapal.lz"); +const u32 gContestAudienceTilemap[] = INCBIN_U32("graphics/contest/audience.bin.lz"); +const u32 gContestInterfaceTilemap[] = INCBIN_U32("graphics/contest/interface.bin.lz"); +const u32 gContestUnusedTilemap1[] = INCBIN_U32("graphics/contest/unused_tilemap_1.bin.lz"); +const u32 gContestUnusedTilemap2[] = INCBIN_U32("graphics/contest/unused_tilemap_2.bin.lz"); +const u32 gContestCurtainTilemap[] = INCBIN_U32("graphics/contest/curtain.bin.lz"); +const u32 gContestInterfaceGfx[] = INCBIN_U32("graphics/contest/interface.4bpp.lz"); const u32 gContestAudienceGfx[] = INCBIN_U32("graphics/contest/audience.4bpp.lz"); - const u32 gContestFaces_Gfx[] = INCBIN_U32("graphics/contest/faces.4bpp.lz"); - const u32 gContestJudgeSymbolsGfx[] = INCBIN_U32("graphics/contest/judge_symbols.4bpp.lz"); -const u32 gContest3Pal[] = INCBIN_U32("graphics/contest/judge_symbols.gbapal.lz"); - +const u32 gContestJudgeSymbolsPal[] = INCBIN_U32("graphics/contest/judge_symbols.gbapal.lz"); const u8 gContestSliderHeart_Gfx[] = INCBIN_U8("graphics/contest/slider_heart.4bpp"); -const u32 gUnknownGfx_C19470[] = INCBIN_U32("graphics/unknown/unknown_C19470.4bpp.lz"); -const u32 gUnknownPal_C19470[] = INCBIN_U32("graphics/unknown/unknown_C19470.gbapal.lz"); +// JP equivalent of the Applause meter +const u32 gJPContestVoltageGfx[] = INCBIN_U32("graphics/contest/japanese/voltage.4bpp.lz"); +const u32 gJPContestVoltagePal[] = INCBIN_U32("graphics/contest/japanese/voltage.gbapal.lz"); +// Contest results const u32 gContestResults_Gfx[] = INCBIN_U32("graphics/contest/results_screen/tiles.4bpp.lz"); const u32 gContestResults_WinnerBanner_Tilemap[] = INCBIN_U32("graphics/contest/results_screen/winner_banner.bin.lz"); const u32 gContestResults_Interface_Tilemap[] = INCBIN_U32("graphics/contest/results_screen/interface.bin.lz"); @@ -826,8 +813,8 @@ const u32 gBattleAnimSpritePal_IceCrystals[] = INCBIN_U32("graphics/battle_anims const u32 gBattleAnimSpriteGfx_IceSpikes[] = INCBIN_U32("graphics/battle_anims/sprites/ice_spikes.4bpp.lz"); -const u32 gUnusedGfx_OldBeatUp[] = INCBIN_U32("graphics/unused/old_beatup.4bpp.lz"); -const u32 gUnusedPal_OldBeatUp[] = INCBIN_U32("graphics/unused/old_beatup.gbapal.lz"); +const u32 gBattleAnimSpriteGfx_OldBeatUp[] = INCBIN_U32("graphics/battle_anims/unused/old_beatup.4bpp.lz"); +const u32 gBattleAnimSpritePal_OldBeatUp[] = INCBIN_U32("graphics/battle_anims/unused/old_beatup.gbapal.lz"); const u32 gBattleAnimSpriteGfx_Orbs[] = INCBIN_U32("graphics/battle_anims/sprites/orbs.4bpp.lz"); const u32 gBattleAnimSpritePal_Orbs[] = INCBIN_U32("graphics/battle_anims/sprites/orbs.gbapal.lz"); @@ -875,9 +862,9 @@ const u32 gBattleAnimSpritePal_RazorLeaf[] = INCBIN_U32("graphics/battle_anims/s const u32 gBattleAnimSpriteGfx_MistCloud[] = INCBIN_U32("graphics/battle_anims/sprites/mist_cloud.4bpp.lz"); const u32 gBattleAnimSpritePal_MistCloud[] = INCBIN_U32("graphics/battle_anims/sprites/mist_cloud.gbapal.lz"); -const u32 gUnknownGfx_D1C060[] = INCBIN_U32("graphics/unknown/unknown_D1C060.4bpp.lz"); -const u32 gUnknownPal_D1C060[] = INCBIN_U32("graphics/unknown/unknown_D1C060.gbapal.lz"); -const u32 gUnknownTilemap_D1C060[] = INCBIN_U32("graphics/unknown/unknown_D1C060.bin.lz"); +const u32 gBattleAnimUnusedGfx_Lights[] = INCBIN_U32("graphics/battle_anims/unused/lights.4bpp.lz"); +const u32 gBattleAnimUnusedPal_Lights[] = INCBIN_U32("graphics/battle_anims/unused/lights.gbapal.lz"); +const u32 gBattleAnimUnusedTilemap_Lights[] = INCBIN_U32("graphics/battle_anims/unused/lights.bin.lz"); const u32 gBattleAnimSpriteGfx_WhirlwindLines[] = INCBIN_U32("graphics/battle_anims/sprites/whirlwind_lines.4bpp.lz"); const u32 gBattleAnimSpritePal_WhirlwindLines[] = INCBIN_U32("graphics/battle_anims/sprites/whirlwind_lines.gbapal.lz"); @@ -918,9 +905,9 @@ const u32 gMetalShineGfx[] = INCBIN_U32("graphics/battle_anims/masks/metal_shine const u32 gMetalShinePalette[] = INCBIN_U32("graphics/battle_anims/masks/metal_shine.gbapal.lz"); const u32 gMetalShineTilemap[] = INCBIN_U32("graphics/battle_anims/masks/metal_shine.bin.lz"); -const u32 gUnusedGfx_Goosuto[] = INCBIN_U32("graphics/unused/goosuto.4bpp.lz"); // ghost -const u32 gUnusedPal_Goosuto[] = INCBIN_U32("graphics/unused/goosuto.gbapal.lz"); -const u32 gUnusedTilemap_Goosuto[] = INCBIN_U32("graphics/unused/goosuto.bin.lz"); +const u32 gUnusedGfx_Goosuto[] = INCBIN_U32("graphics/battle_anims/unused/goosuto.4bpp.lz"); // ghost +const u32 gUnusedPal_Goosuto[] = INCBIN_U32("graphics/battle_anims/unused/goosuto.gbapal.lz"); +const u32 gUnusedTilemap_Goosuto[] = INCBIN_U32("graphics/battle_anims/unused/goosuto.bin.lz"); const u32 gBattleAnimSpriteGfx_YellowStar[] = INCBIN_U32("graphics/battle_anims/sprites/yellow_star.4bpp.lz"); const u32 gBattleAnimSpritePal_YellowStar[] = INCBIN_U32("graphics/battle_anims/sprites/yellow_star.gbapal.lz"); @@ -1270,7 +1257,7 @@ const u32 gBattleAnimSpritePal_Meteor[] = INCBIN_U32("graphics/battle_anims/spri const u32 gBattleAnimSpriteGfx_FlatRock[] = INCBIN_U32("graphics/battle_anims/sprites/flat_rock.4bpp.lz"); const u32 gBattleAnimSpritePal_FlatRock[] = INCBIN_U32("graphics/battle_anims/sprites/flat_rock.gbapal.lz"); -const u32 gUnknownPal_C2F9E0[] = INCBIN_U32("graphics/unknown/unknown_C2F9E0.gbapal.lz"); +const u32 gBattleAnimUnusedPal_Unknown2[] = INCBIN_U32("graphics/battle_anims/unused/unknown_2.gbapal.lz"); #include "data/graphics/pokemon.h" #include "data/graphics/trainers.h" @@ -1278,9 +1265,9 @@ const u32 gUnknownPal_C2F9E0[] = INCBIN_U32("graphics/unknown/unknown_C2F9E0.gba const u8 gMonIcon_QuestionMark[] = INCBIN_U8("graphics/pokemon/question_mark/icon.4bpp"); const u8 gMonFootprint_QuestionMark[] = INCBIN_U8("graphics/pokemon/question_mark/footprint.1bpp"); -const u32 gUnknown_08D778F0[] = INCBIN_U32("graphics/battle_transitions/vs_frame.4bpp.lz"); -const u32 gUnknown_08D779D8[] = INCBIN_U32("graphics/battle_transitions/vs_frame.bin.lz"); -const u32 gUnknown_08D77AE4[] = INCBIN_U32("graphics/battle_transitions/vs_frame.gbapal.lz"); +const u32 gBattleVSFrame_Gfx[] = INCBIN_U32("graphics/battle_transitions/vs_frame.4bpp.lz"); +const u32 gBattleVSFrame_Tilemap[] = INCBIN_U32("graphics/battle_transitions/vs_frame.bin.lz"); +const u32 gBattleVSFrame_Pal[] = INCBIN_U32("graphics/battle_transitions/vs_frame.gbapal.lz"); const u32 gVsLettersGfx[] = INCBIN_U32("graphics/battle_transitions/vs.4bpp.lz"); @@ -1304,7 +1291,7 @@ const u32 gBattleArenaJudgementSymbolsGfx[] = INCBIN_U32("graphics/battle_fronti const u32 gBattleArenaJudgementSymbolsPalette[] = INCBIN_U32("graphics/battle_frontier/arena_judgement_symbols.gbapal.lz"); const u32 gBattleWindowTextPalette[] = INCBIN_U32("graphics/battle_interface/text.gbapal.lz"); -const u16 gUnknown_08D85620[] = INCBIN_U16("graphics/battle_frontier/text_pp.gbapal"); +const u16 gPPTextPalette[] = INCBIN_U16("graphics/battle_frontier/text_pp.gbapal"); const u16 gTilesetAnims_BattleDomePals0_0[] = INCBIN_U16("graphics/battle_frontier/dome_anim1.gbapal"); const u16 gTilesetAnims_BattleDomePals0_1[] = INCBIN_U16("graphics/battle_frontier/dome_anim2.gbapal"); @@ -1313,10 +1300,10 @@ const u16 gTilesetAnims_BattleDomePals0_3[] = INCBIN_U16("graphics/battle_fronti static const u16 sUnused0[] = {0x13F, 0x119, 0x113, 0x10E}; -const u16 gUnknown_08D856C8[] = INCBIN_U16("graphics/battle_frontier/pyramid_light.gbapal"); // unfaded pal for the player light in battle pyramid +const u16 gBattlePyramidFloor_Pal[] = INCBIN_U16("graphics/battle_frontier/pyramid_floor.gbapal"); -const u32 gUnknown_08D857A8[] = INCBIN_U32("graphics/battle_frontier/battle_tilemap1.bin.lz"); -const u32 gUnknown_08D85A1C[] = INCBIN_U32("graphics/battle_frontier/battle_tilemap2.bin.lz"); +const u32 gMultiBattleIntroBg_Opponent_Tilemap[] = INCBIN_U32("graphics/battle_frontier/multi_battle_intro_bg_opponent.bin.lz"); +const u32 gMultiBattleIntroBg_Player_Tilemap[] = INCBIN_U32("graphics/battle_frontier/multi_battle_intro_bg_player.bin.lz"); #include "data/graphics/intro_scene.h" @@ -1390,7 +1377,8 @@ const u32 gBattleAnimBgTilemap_Ghost[] = INCBIN_U32("graphics/battle_anims/backg const u32 gBattleAnimSpritePal_WhipHit[] = INCBIN_U32("graphics/battle_anims/sprites/whip_hit.gbapal.lz"); -const u32 gBattleAnimBgPalette_Solarbeam[] = INCBIN_U32("graphics/battle_anims/backgrounds/solarbeam.gbapal.lz"); +const u32 gBattleAnimBgPalette_SolarBeam[] = INCBIN_U32("graphics/battle_anims/backgrounds/solarbeam.gbapal.lz"); +const u32 gBattleAnimBgTilemap_SolarBeam[] = INCBIN_U32("graphics/battle_anims/backgrounds/solarbeam.bin.lz"); // Unused const u32 gBattleAnimBgPalette_MagmaStorm[] = INCBIN_U32("graphics/battle_anims/backgrounds/magma_storm.gbapal.lz"); @@ -1564,8 +1552,6 @@ const u32 gBattleAnimSpritePal_SteelBeam[] = INCBIN_U32("graphics/battle_anims/s const u32 gBattleAnimBgPalette_SteelBeam[] = INCBIN_U32("graphics/battle_anims/backgrounds/new/steel_beam_bg.gbapal.lz"); // misc -const u32 gUnknown_E6BC04[] = INCBIN_U32("graphics/unknown/unknown_E6BC04.bin.lz"); - const u32 gBerryBlenderCenter_Gfx[] = INCBIN_U32("graphics/berry_blender/center.8bpp.lz"); const u32 gBerryBlenderOuter_Gfx[] = INCBIN_U32("graphics/berry_blender/outer.4bpp.lz"); const u32 gBerryBlenderOuter_Tilemap[] = INCBIN_U32("graphics/berry_blender/outer_map.bin.lz"); @@ -1642,13 +1628,13 @@ const u32 gMoveTypes_Pal[] = INCBIN_U32("graphics/types/move_types.gbapal.lz"); const u32 gSummaryMoveSelect_Gfx[] = INCBIN_U32("graphics/interface/summary_frames.4bpp.lz"); const u32 gSummaryMoveSelect_Pal[] = INCBIN_U32("graphics/interface/summary_frames.gbapal.lz"); -const u32 gStatusScreenBitmap[] = INCBIN_U32("graphics/interface/status_screen.4bpp.lz"); -const u32 gStatusScreenPalette[] = INCBIN_U32("graphics/interface/status_screen.gbapal.lz"); -const u32 gPageInfoTilemap[] = INCBIN_U32("graphics/interface/status_screen.bin.lz"); -const u32 gPageSkillsTilemap[] = INCBIN_U32("graphics/interface/status_tilemap1.bin.lz"); -const u32 gPageBattleMovesTilemap[] = INCBIN_U32("graphics/interface/status_tilemap2.bin.lz"); -const u32 gPageContestMovesTilemap[] = INCBIN_U32("graphics/interface/status_tilemap3.bin.lz"); -const u32 gUnknown_08D98CC8[] = INCBIN_U32("graphics/interface/status_tilemap0.bin.lz"); +const u32 gSummaryScreen_Gfx[] = INCBIN_U32("graphics/interface/summary_screen.4bpp.lz"); +const u32 gSummaryScreen_Pal[] = INCBIN_U32("graphics/interface/summary_screen.gbapal.lz"); +const u32 gSummaryPage_Info_Tilemap[] = INCBIN_U32("graphics/interface/summary_page_info.bin.lz"); +const u32 gSummaryPage_Skills_Tilemap[] = INCBIN_U32("graphics/interface/summary_page_skills.bin.lz"); +const u32 gSummaryPage_BattleMoves_Tilemap[] = INCBIN_U32("graphics/interface/summary_page_battle_moves.bin.lz"); +const u32 gSummaryPage_ContestMoves_Tilemap[] = INCBIN_U32("graphics/interface/summary_page_contest_moves.bin.lz"); +const u32 gSummaryPage_InfoCopy_Tilemap[] = INCBIN_U32("graphics/interface/summary_page_info_copy.bin.lz"); const u32 gBagMaleTiles[] = INCBIN_U32("graphics/misc/bag_male.4bpp.lz"); const u32 gBagFemaleTiles[] = INCBIN_U32("graphics/misc/bag_female.4bpp.lz"); @@ -1660,11 +1646,10 @@ const u32 gBagScreenFemale_Pal[] = INCBIN_U32("graphics/interface/bag_screen_fem const u32 gBagScreen_Gfx[] = INCBIN_U32("graphics/interface/bag_screen.4bpp.lz"); const u32 gBagScreen_GfxTileMap[] = INCBIN_U32("graphics/interface/bag_screen_tilemap.bin.lz"); -const u32 gBattleFrontierGfx_PyramidBag[] = INCBIN_U32("graphics/interface/bag_pyramid.4bpp.lz"); -const u32 gBattleFrontierGfx_PyramidBag_Pal[] = INCBIN_U32("graphics/interface/bag_pyramid.gbapal.lz"); // female palette is first and male is second. -const u32 gBattleFrontierGfx_PyramidBagTileMap[] = INCBIN_U32("graphics/interface/bag_pyramid_tilemap.bin.lz"); - -const u32 gUnknown_08D9AF44[] = INCBIN_U32("graphics/unknown/unknown_D9AF44.gbapal.lz"); +const u32 gBattlePyramidBag_Gfx[] = INCBIN_U32("graphics/interface/bag_pyramid.4bpp.lz"); +const u32 gBattlePyramidBag_Pal[] = INCBIN_U32("graphics/interface/bag_pyramid.gbapal.lz"); // female palette is first and male is second. +const u32 gBattlePyramidBagTilemap[] = INCBIN_U32("graphics/interface/bag_pyramid_tilemap.bin.lz"); +const u32 gBattlePyramidBagInterface_Pal[] = INCBIN_U32("graphics/interface/bag_pyramid_interface.gbapal.lz"); const u32 gBagSwapLineGfx[] = INCBIN_U32("graphics/interface/bag_swap.4bpp.lz"); const u32 gBagSwapLinePal[] = INCBIN_U32("graphics/interface/bag_swap.gbapal.lz"); @@ -1786,10 +1771,10 @@ const u32 gPokedexAreaScreenAreaUnknown_Gfx[] = INCBIN_U32("graphics/pokedex/are // seems to be fire red leftovers, but the menu elements is reused in the item menu for TM descriptions. -const u16 gFireRedMenuElements1_Pal[] = INCBIN_U16("graphics/interface_fr/menu1.gbapal"); -const u16 gFireRedMenuElements2_Pal[] = INCBIN_U16("graphics/interface_fr/menu2.gbapal"); -const u16 gFireRedMenuElements3_Pal[] = INCBIN_U16("graphics/interface_fr/menu3.gbapal"); -const u8 gFireRedMenuElements_Gfx[] = INCBIN_U8("graphics/interface_fr/menu.4bpp"); //the types are reused for item menu +const u16 gMenuInfoElements1_Pal[] = INCBIN_U16("graphics/interface/menu_info1.gbapal"); +const u16 gMenuInfoElements2_Pal[] = INCBIN_U16("graphics/interface/menu_info2.gbapal"); +const u16 gMenuInfoElements3_Pal[] = INCBIN_U16("graphics/interface/menu_info3.gbapal"); +const u8 gMenuInfoElements_Gfx[] = INCBIN_U8("graphics/interface/menu_info.4bpp"); //the types are reused for item menu const u8 gBagMenuHMIcon_Gfx[] = INCBIN_U8("graphics/interface/hm.4bpp"); @@ -1976,8 +1961,8 @@ const u16 gTradeMenu_Pal[] = INCBIN_U16("graphics/trade/menu.gbapal"); const u16 gTradeCursor_Pal[] = INCBIN_U16("graphics/trade/cursor.gbapal"); const u8 gTradeMenu_Gfx[] = INCBIN_U8("graphics/trade/menu.4bpp"); const u8 gTradeCursor_Gfx[] = INCBIN_U8("graphics/trade/cursor.4bpp"); -const u16 gUnused_DDCEE4[] = INCBIN_U16("graphics/unused/unused_DDCEE4.bin"); -const u16 gUnknown_08DDCF04[] = INCBIN_U16("graphics/trade/unknown_DDCF04.bin"); +const u16 gTradeUnused_Tilemap[] = INCBIN_U16("graphics/trade/unused.bin"); +const u16 gTradeMenu_Tilemap[] = INCBIN_U16("graphics/trade/menu.bin"); const u16 gTradeMenuMonBox_Tilemap[] = INCBIN_U16("graphics/trade/menu_mon_box.bin"); const u16 gMessageBox_Pal[] = INCBIN_U16("graphics/text_window/message_box.gbapal"); @@ -2016,26 +2001,21 @@ const u16 gMonIconPalettes[][16] = INCBIN_U16("graphics/pokemon/icon_palettes/icon_palette_2.gbapal"), }; -const u16 gTitleScreenBgPalettes[] = INCBIN_U16("graphics/title_screen/pokemon_logo.gbapal", - "graphics/title_screen/rayquaza_and_clouds.gbapal"); +const u16 gTitleScreenBgPalettes[] = INCBIN_U16("graphics/title_screen/pokemon_logo.gbapal", + "graphics/title_screen/rayquaza_and_clouds.gbapal"); +const u16 gTitleScreenEmeraldVersionPal[] = INCBIN_U16("graphics/title_screen/emerald_version.gbapal"); +const u32 gTitleScreenCloudsTilemap[] = INCBIN_U32("graphics/title_screen/title_screen1.bin.lz"); +const u32 gTitleScreenPokemonLogoGfx[] = INCBIN_U32("graphics/title_screen/pokemon_logo.8bpp.lz"); +const u32 gTitleScreenEmeraldVersionGfx[] = INCBIN_U32("graphics/title_screen/emerald_version.8bpp.lz"); +const u16 gTitleScreenPressStartPal[] = INCBIN_U16("graphics/title_screen/press_start.gbapal"); +const u32 gTitleScreenPressStartGfx[] = INCBIN_U32("graphics/title_screen/press_start.4bpp.lz"); +const u32 gTitleScreenPokemonLogoTilemap[] = INCBIN_U32("graphics/title_screen/title_screen2.bin.lz"); -const u16 gTitleScreenEmeraldVersionPal[] = INCBIN_U16("graphics/title_screen/emerald_version.gbapal"); - -const u32 gUnknown_08DDE458[] = INCBIN_U32("graphics/title_screen/title_screen1.bin.lz"); - -const u32 gTitleScreenPokemonLogoGfx[] = INCBIN_U32("graphics/title_screen/pokemon_logo.8bpp.lz"); - -const u32 gTitleScreenEmeraldVersionGfx[] = INCBIN_U32("graphics/title_screen/emerald_version.8bpp.lz"); - -const u16 gTitleScreenPressStartPal[] = INCBIN_U16("graphics/title_screen/press_start.gbapal"); -const u32 gTitleScreenPressStartGfx[] = INCBIN_U32("graphics/title_screen/press_start.4bpp.lz"); - -const u32 gUnknown_08DE0644[] = INCBIN_U32("graphics/title_screen/title_screen2.bin.lz"); - -const u16 gFrontierPassBg_Pal[][16] = INCBIN_U16("graphics/frontier_pass/bg.gbapal");// size in LoadPalette calls is reported as 0xD0 << 1, which is 0x1A0, but palette is only 0x100 bytes long so it loads garbage as well -const u32 gFrontierPassBg_Gfx[] = INCBIN_U32("graphics/frontier_pass/bg.4bpp.lz"); -const u32 gFrontierPassMapAndCard_Gfx[] = INCBIN_U32("graphics/frontier_pass/map_and_card.8bpp.lz"); -const u32 gFrontierPassBg_Tilemap[] = INCBIN_U32("graphics/frontier_pass/bg.bin.lz"); +// size in LoadPalette calls is reported as 0xD0 << 1, which is 0x1A0, but palette is only 0x100 bytes long so it loads garbage as well +const u16 gFrontierPassBg_Pal[][16] = INCBIN_U16("graphics/frontier_pass/bg.gbapal"); +const u32 gFrontierPassBg_Gfx[] = INCBIN_U32("graphics/frontier_pass/bg.4bpp.lz"); +const u32 gFrontierPassMapAndCard_Gfx[] = INCBIN_U32("graphics/frontier_pass/map_and_card.8bpp.lz"); +const u32 gFrontierPassBg_Tilemap[] = INCBIN_U32("graphics/frontier_pass/bg.bin.lz"); const u16 gFrontierPassCancelButton_Tilemap[] = INCBIN_U16("graphics/frontier_pass/cancel.bin"); const u16 gFrontierPassCancelButtonHighlighted_Tilemap[] = INCBIN_U16("graphics/frontier_pass/cancel_highlighted.bin"); diff --git a/src/hall_of_fame.c b/src/hall_of_fame.c index 590c0d01da..d134f22654 100644 --- a/src/hall_of_fame.c +++ b/src/hall_of_fame.c @@ -64,8 +64,6 @@ static EWRAM_DATA u32 sHofFadePalettes = 0; static EWRAM_DATA struct HallofFameTeam *sHofMonPtr = NULL; static EWRAM_DATA struct HofGfx *sHofGfxPtr = NULL; -extern struct MusicPlayerInfo gMPlayInfo_BGM; - static void ClearVramOamPltt_LoadHofPal(void); static void LoadHofGfx(void); static void InitHofBgs(void); @@ -298,21 +296,21 @@ static const union AnimCmd sAnim_WhiteConfettiC[] = static const union AnimCmd * const sAnims_Confetti[] = { - sAnim_PinkConfettiA, - sAnim_RedConfettiA, - sAnim_BlueConfettiA, + sAnim_PinkConfettiA, + sAnim_RedConfettiA, + sAnim_BlueConfettiA, sAnim_RedConfettiB, - sAnim_BlueConfettiB, - sAnim_YellowConfettiA, - sAnim_WhiteConfettiA, + sAnim_BlueConfettiB, + sAnim_YellowConfettiA, + sAnim_WhiteConfettiA, sAnim_GreenConfettiA, - sAnim_PinkConfettiB, - sAnim_BlueConfettiC, - sAnim_YellowConfettiB, + sAnim_PinkConfettiB, + sAnim_BlueConfettiC, + sAnim_YellowConfettiB, sAnim_WhiteConfettiB, - sAnim_GreenConfettiB, - sAnim_PinkConfettiC, - sAnim_RedConfettiC, + sAnim_GreenConfettiB, + sAnim_PinkConfettiC, + sAnim_RedConfettiC, sAnim_YellowConfettiC, sAnim_WhiteConfettiC }; @@ -334,18 +332,17 @@ static const u32 sHallOfFame_Gfx[] = INCBIN_U32("graphics/misc/japanese_hof.4bpp static const struct HallofFameMon sDummyFameMon = { - .tid = 0x3EA03EA, - .personality = 0, - .species = SPECIES_NONE, - .lvl = 0, + .tid = 0x3EA03EA, + .personality = 0, + .species = SPECIES_NONE, + .lvl = 0, .nick = {0} }; // Unused, order of party slots on Hall of Fame screen static const u8 sHallOfFame_SlotOrder[] = { - 2, 1, 3, - 6, 4, 5, - 0, 0 + 2, 1, 3, + 6, 4, 5, }; // code @@ -489,12 +486,12 @@ static void Task_Hof_InitTeamSaveData(u8 taskId) if (!gHasHallOfFameRecords) { - memset(gDecompressionBuffer, 0, 0x2000); + memset(gDecompressionBuffer, 0, SECTOR_SIZE * NUM_HOF_SECTORS); } else { - if (Save_LoadGameData(SAVE_HALL_OF_FAME) != SAVE_STATUS_OK) - memset(gDecompressionBuffer, 0, 0x2000); + if (LoadGameSave(SAVE_HALL_OF_FAME) != SAVE_STATUS_OK) + memset(gDecompressionBuffer, 0, SECTOR_SIZE * NUM_HOF_SECTORS); } for (i = 0; i < HALL_OF_FAME_MAX_TEAMS; i++, lastSavedTeam++) @@ -516,8 +513,8 @@ static void Task_Hof_InitTeamSaveData(u8 taskId) *lastSavedTeam = *sHofMonPtr; DrawDialogueFrame(0, 0); - AddTextPrinterParameterized2(0, 1, gText_SavingDontTurnOffPower, 0, NULL, 2, 1, 3); - CopyWindowToVram(0, 3); + AddTextPrinterParameterized2(0, FONT_NORMAL, gText_SavingDontTurnOffPower, 0, NULL, 2, 1, 3); + CopyWindowToVram(0, COPYWIN_FULL); gTasks[taskId].func = Task_Hof_TrySaveData; } @@ -588,7 +585,7 @@ static void Task_Hof_DisplayMon(u8 taskId) if (currMon->species == SPECIES_EGG) destY += 10; - spriteId = CreatePicSprite2(currMon->species, currMon->tid, currMon->personality, 1, startX, startY, currMonId, 0xFFFF); + spriteId = CreateMonPicSprite_Affine(currMon->species, currMon->tid, currMon->personality, MON_PIC_AFFINE_FRONT, startX, startY, currMonId, TAG_NONE); gSprites[spriteId].tDestinationX = destX; gSprites[spriteId].tDestinationY = destY; gSprites[spriteId].data[0] = 0; @@ -662,7 +659,7 @@ static void Task_Hof_DoConfetti(u8 taskId) if (gTasks[taskId].tFrameCount != 0) { gTasks[taskId].tFrameCount--; - + // Create new confetti every 4th frame for the first 290 frames // For the last 110 frames wait for the existing confetti to fall offscreen if ((gTasks[taskId].tFrameCount & 3) == 0 && gTasks[taskId].tFrameCount > 110) @@ -678,7 +675,7 @@ static void Task_Hof_DoConfetti(u8 taskId) } BeginNormalPaletteFade(sHofFadePalettes, 0, 12, 12, RGB(16, 29, 24)); FillWindowPixelBuffer(0, PIXEL_FILL(0)); - CopyWindowToVram(0, 3); + CopyWindowToVram(0, COPYWIN_FULL); gTasks[taskId].tFrameCount = 7; gTasks[taskId].func = Task_Hof_WaitToDisplayPlayer; } @@ -703,7 +700,7 @@ static void Task_Hof_DisplayPlayer(u8 taskId) ShowBg(0); ShowBg(1); ShowBg(3); - gTasks[taskId].tPlayerSpriteID = CreateTrainerPicSprite(PlayerGenderToFrontTrainerPicId_Debug(gSaveBlock2Ptr->playerGender, TRUE), 1, 120, 72, 6, 0xFFFF); + gTasks[taskId].tPlayerSpriteID = CreateTrainerPicSprite(PlayerGenderToFrontTrainerPicId_Debug(gSaveBlock2Ptr->playerGender, TRUE), 1, 120, 72, 6, TAG_NONE); AddWindow(&sHof_WindowTemplate); LoadWindowGfx(1, gSaveBlock2Ptr->optionsWindowFrameType, 0x21D, 0xD0); LoadPalette(GetTextWindowPalette(1), 0xE0, 0x20); @@ -726,8 +723,8 @@ static void Task_Hof_WaitAndPrintPlayerInfo(u8 taskId) FillBgTilemapBufferRect_Palette0(0, 0, 0, 0, 0x20, 0x20); HallOfFame_PrintPlayerInfo(1, 2); DrawDialogueFrame(0, 0); - AddTextPrinterParameterized2(0, 1, gText_LeagueChamp, 0, NULL, 2, 1, 3); - CopyWindowToVram(0, 3); + AddTextPrinterParameterized2(0, FONT_NORMAL, gText_LeagueChamp, 0, NULL, 2, 1, 3); + CopyWindowToVram(0, COPYWIN_FULL); gTasks[taskId].func = Task_Hof_ExitOnKeyPressed; } } @@ -855,7 +852,7 @@ void CB2_DoHallOfFamePC(void) gTasks[taskId].tMonSpriteId(i) = SPRITE_NONE; } - sHofMonPtr = AllocZeroed(0x2000); + sHofMonPtr = AllocZeroed(SECTOR_SIZE * NUM_HOF_SECTORS); SetMainCallback2(CB2_HallOfFame); } break; @@ -864,8 +861,8 @@ void CB2_DoHallOfFamePC(void) static void Task_HofPC_CopySaveData(u8 taskId) { - sub_81980F0(0, 0x1E, 0, 0xC, 0x226); - if (Save_LoadGameData(SAVE_HALL_OF_FAME) != SAVE_STATUS_OK) + HofPCTopBar_AddWindow(0, 30, 0, 12, 0x226); + if (LoadGameSave(SAVE_HALL_OF_FAME) != SAVE_STATUS_OK) { gTasks[taskId].func = Task_HofPC_PrintDataIsCorrupted; } @@ -874,7 +871,7 @@ static void Task_HofPC_CopySaveData(u8 taskId) u16 i; struct HallofFameTeam* savedTeams; - CpuCopy16(gDecompressionBuffer, sHofMonPtr, 0x2000); + CpuCopy16(gDecompressionBuffer, sHofMonPtr, SECTOR_SIZE * NUM_HOF_SECTORS); savedTeams = sHofMonPtr; for (i = 0; i < HALL_OF_FAME_MAX_TEAMS; i++, savedTeams++) { @@ -936,7 +933,7 @@ static void Task_HofPC_DrawSpritesPrintText(u8 taskId) if (currMon->species == SPECIES_EGG) posY += 10; - spriteId = CreateMonPicSprite_HandleDeoxys(currMon->species, currMon->tid, currMon->personality, 1, posX, posY, i, 0xFFFF); + spriteId = CreateMonPicSprite_HandleDeoxys(currMon->species, currMon->tid, currMon->personality, 1, posX, posY, i, TAG_NONE); gSprites[spriteId].oam.priority = 1; gTasks[taskId].tMonSpriteId(i) = spriteId; } @@ -952,9 +949,9 @@ static void Task_HofPC_DrawSpritesPrintText(u8 taskId) StringExpandPlaceholders(gStringVar4, gText_HOFNumber); if (gTasks[taskId].tCurrTeamNo <= 0) - sub_8198204(gStringVar4, gText_PickCancel, 0, 0, TRUE); + HofPCTopBar_PrintPair(gStringVar4, gText_PickCancel, FALSE, 0, TRUE); else - sub_8198204(gStringVar4, gText_PickNextCancel, 0, 0, TRUE); + HofPCTopBar_PrintPair(gStringVar4, gText_PickNextCancel, FALSE, 0, TRUE); gTasks[taskId].func = Task_HofPC_PrintMonInfo; } @@ -978,14 +975,14 @@ static void Task_HofPC_PrintMonInfo(u8 taskId) currMonID = gTasks[taskId].tMonSpriteId(gTasks[taskId].tCurrMonId); gSprites[currMonID].oam.priority = 0; - sHofFadePalettes = (0x10000 << gSprites[currMonID].oam.paletteNum) ^ 0xFFFF0000; + sHofFadePalettes = (0x10000 << gSprites[currMonID].oam.paletteNum) ^ PALETTES_OBJECTS; BlendPalettesUnfaded(sHofFadePalettes, 0xC, RGB(16, 29, 24)); currMon = &savedTeams->mon[gTasks[taskId].tCurrMonId]; if (currMon->species != SPECIES_EGG) { StopCryAndClearCrySongs(); - PlayCry1(currMon->species, 0); + PlayCry_Normal(currMon->species, 0); } HallOfFame_PrintMonInfo(currMon, 0, 14); @@ -1019,7 +1016,7 @@ static void Task_HofPC_HandleInput(u8 taskId) if (IsCryPlayingOrClearCrySongs()) { StopCryAndClearCrySongs(); - m4aMPlayVolumeControl(&gMPlayInfo_BGM, 0xFFFF, 0x100); + m4aMPlayVolumeControl(&gMPlayInfo_BGM, TRACKS_ALL, 0x100); } gTasks[taskId].func = Task_HofPC_HandlePaletteOnExit; } @@ -1029,7 +1026,7 @@ static void Task_HofPC_HandleInput(u8 taskId) if (IsCryPlayingOrClearCrySongs()) { StopCryAndClearCrySongs(); - m4aMPlayVolumeControl(&gMPlayInfo_BGM, 0xFFFF, 0x100); + m4aMPlayVolumeControl(&gMPlayInfo_BGM, TRACKS_ALL, 0x100); } gTasks[taskId].func = Task_HofPC_HandlePaletteOnExit; } @@ -1075,7 +1072,7 @@ static void Task_HofPC_HandleExit(u8 taskId) HideBg(0); HideBg(1); HideBg(3); - sub_8198314(); + HofPCTopBar_RemoveWindow(); FreeAllWindowBuffers(); UnsetBgTilemapBuffer(1); UnsetBgTilemapBuffer(3); @@ -1093,10 +1090,10 @@ static void Task_HofPC_HandleExit(u8 taskId) static void Task_HofPC_PrintDataIsCorrupted(u8 taskId) { - sub_8198180(gText_AButtonExit, 8, TRUE); + HofPCTopBar_Print(gText_AButtonExit, 8, TRUE); DrawDialogueFrame(0, 0); - AddTextPrinterParameterized2(0, 1, gText_HOFCorrupted, 0, NULL, 2, 1, 3); - CopyWindowToVram(0, 3); + AddTextPrinterParameterized2(0, FONT_NORMAL, gText_HOFCorrupted, 0, NULL, 2, 1, 3); + CopyWindowToVram(0, COPYWIN_FULL); gTasks[taskId].func = Task_HofPC_ExitOnButtonPress; } @@ -1116,8 +1113,8 @@ static void HallOfFame_PrintWelcomeText(u8 unusedPossiblyWindowId, u8 unused2) { FillWindowPixelBuffer(0, PIXEL_FILL(0)); PutWindowTilemap(0); - AddTextPrinterParameterized3(0, 1, GetStringCenterAlignXOffset(1, gText_WelcomeToHOF, 0xD0), 1, sMonInfoTextColors, 0, gText_WelcomeToHOF); - CopyWindowToVram(0, 3); + AddTextPrinterParameterized3(0, FONT_NORMAL, GetStringCenterAlignXOffset(FONT_NORMAL, gText_WelcomeToHOF, 0xD0), 1, sMonInfoTextColors, 0, gText_WelcomeToHOF); + CopyWindowToVram(0, COPYWIN_FULL); } static void HallOfFame_PrintMonInfo(struct HallofFameMon* currMon, u8 unused1, u8 unused2) @@ -1152,7 +1149,7 @@ static void HallOfFame_PrintMonInfo(struct HallofFameMon* currMon, u8 unused1, u *(stringPtr)++ = CHAR_QUESTION_MARK; } stringPtr[0] = EOS; - AddTextPrinterParameterized3(0, 1, 0x10, 1, sMonInfoTextColors, -1, text); + AddTextPrinterParameterized3(0, FONT_NORMAL, 0x10, 1, sMonInfoTextColors, TEXT_SKIP_DRAW, text); } // nick, species names, gender and level @@ -1160,14 +1157,14 @@ static void HallOfFame_PrintMonInfo(struct HallofFameMon* currMon, u8 unused1, u text[POKEMON_NAME_LENGTH] = EOS; if (currMon->species == SPECIES_EGG) { - width = GetStringCenterAlignXOffset(1, text, 0xD0); - AddTextPrinterParameterized3(0, 1, width, 1, sMonInfoTextColors, -1, text); - CopyWindowToVram(0, 3); + width = GetStringCenterAlignXOffset(FONT_NORMAL, text, 0xD0); + AddTextPrinterParameterized3(0, FONT_NORMAL, width, 1, sMonInfoTextColors, TEXT_SKIP_DRAW, text); + CopyWindowToVram(0, COPYWIN_FULL); } else { - width = GetStringRightAlignXOffset(1, text, 0x80); - AddTextPrinterParameterized3(0, 1, width, 1, sMonInfoTextColors, -1, text); + width = GetStringRightAlignXOffset(FONT_NORMAL, text, 0x80); + AddTextPrinterParameterized3(0, FONT_NORMAL, width, 1, sMonInfoTextColors, TEXT_SKIP_DRAW, text); text[0] = CHAR_SLASH; stringPtr = StringCopy(text + 1, gSpeciesNames[currMon->species]); @@ -1188,17 +1185,17 @@ static void HallOfFame_PrintMonInfo(struct HallofFameMon* currMon, u8 unused1, u } stringPtr[0] = EOS; - AddTextPrinterParameterized3(0, 1, 0x80, 1, sMonInfoTextColors, -1, text); + AddTextPrinterParameterized3(0, FONT_NORMAL, 0x80, 1, sMonInfoTextColors, TEXT_SKIP_DRAW, text); stringPtr = StringCopy(text, gText_Level); ConvertIntToDecimalStringN(stringPtr, currMon->lvl, STR_CONV_MODE_LEFT_ALIGN, 3); - AddTextPrinterParameterized3(0, 1, 0x24, 0x11, sMonInfoTextColors, -1, text); + AddTextPrinterParameterized3(0, FONT_NORMAL, 0x24, 0x11, sMonInfoTextColors, TEXT_SKIP_DRAW, text); stringPtr = StringCopy(text, gText_IDNumber); ConvertIntToDecimalStringN(stringPtr, (u16)(currMon->tid), STR_CONV_MODE_LEADING_ZEROS, 5); - AddTextPrinterParameterized3(0, 1, 0x68, 0x11, sMonInfoTextColors, -1, text); + AddTextPrinterParameterized3(0, FONT_NORMAL, 0x68, 0x11, sMonInfoTextColors, TEXT_SKIP_DRAW, text); - CopyWindowToVram(0, 3); + CopyWindowToVram(0, COPYWIN_FULL); } } @@ -1211,23 +1208,23 @@ static void HallOfFame_PrintPlayerInfo(u8 unused1, u8 unused2) FillWindowPixelBuffer(1, PIXEL_FILL(1)); PutWindowTilemap(1); DrawStdFrameWithCustomTileAndPalette(1, FALSE, 0x21D, 0xD); - AddTextPrinterParameterized3(1, 1, 0, 1, sPlayerInfoTextColors, -1, gText_Name); + AddTextPrinterParameterized3(1, FONT_NORMAL, 0, 1, sPlayerInfoTextColors, TEXT_SKIP_DRAW, gText_Name); - width = GetStringRightAlignXOffset(1, gSaveBlock2Ptr->playerName, 0x70); - AddTextPrinterParameterized3(1, 1, width, 1, sPlayerInfoTextColors, -1, gSaveBlock2Ptr->playerName); + width = GetStringRightAlignXOffset(FONT_NORMAL, gSaveBlock2Ptr->playerName, 0x70); + AddTextPrinterParameterized3(1, FONT_NORMAL, width, 1, sPlayerInfoTextColors, TEXT_SKIP_DRAW, gSaveBlock2Ptr->playerName); trainerId = (gSaveBlock2Ptr->playerTrainerId[0]) | (gSaveBlock2Ptr->playerTrainerId[1] << 8); - AddTextPrinterParameterized3(1, 1, 0, 0x11, sPlayerInfoTextColors, 0, gText_IDNumber); + AddTextPrinterParameterized3(1, FONT_NORMAL, 0, 0x11, sPlayerInfoTextColors, 0, gText_IDNumber); text[0] = (trainerId % 100000) / 10000 + CHAR_0; text[1] = (trainerId % 10000) / 1000 + CHAR_0; text[2] = (trainerId % 1000) / 100 + CHAR_0; text[3] = (trainerId % 100) / 10 + CHAR_0; text[4] = (trainerId % 10) / 1 + CHAR_0; text[5] = EOS; - width = GetStringRightAlignXOffset(1, text, 0x70); - AddTextPrinterParameterized3(1, 1, width, 0x11, sPlayerInfoTextColors, -1, text); + width = GetStringRightAlignXOffset(FONT_NORMAL, text, 0x70); + AddTextPrinterParameterized3(1, FONT_NORMAL, width, 0x11, sPlayerInfoTextColors, TEXT_SKIP_DRAW, text); - AddTextPrinterParameterized3(1, 1, 0, 0x21, sPlayerInfoTextColors, -1, gText_Time); + AddTextPrinterParameterized3(1, FONT_NORMAL, 0, 0x21, sPlayerInfoTextColors, TEXT_SKIP_DRAW, gText_Time); text[0] = (gSaveBlock2Ptr->playTimeHours / 100) + CHAR_0; text[1] = (gSaveBlock2Ptr->playTimeHours % 100) / 10 + CHAR_0; text[2] = (gSaveBlock2Ptr->playTimeHours % 10) + CHAR_0; @@ -1242,10 +1239,10 @@ static void HallOfFame_PrintPlayerInfo(u8 unused1, u8 unused2) text[5] = (gSaveBlock2Ptr->playTimeMinutes % 10) + CHAR_0; text[6] = EOS; - width = GetStringRightAlignXOffset(1, text, 0x70); - AddTextPrinterParameterized3(1, 1, width, 0x21, sPlayerInfoTextColors, -1, text); + width = GetStringRightAlignXOffset(FONT_NORMAL, text, 0x70); + AddTextPrinterParameterized3(1, FONT_NORMAL, width, 0x21, sPlayerInfoTextColors, TEXT_SKIP_DRAW, text); - CopyWindowToVram(1, 3); + CopyWindowToVram(1, COPYWIN_FULL); } static void ClearVramOamPltt_LoadHofPal(void) @@ -1298,12 +1295,12 @@ static void InitHofBgs(void) InitBgsFromTemplates(0, sHof_BgTemplates, ARRAY_COUNT(sHof_BgTemplates)); SetBgTilemapBuffer(1, sHofGfxPtr->tilemap1); SetBgTilemapBuffer(3, sHofGfxPtr->tilemap2); - ChangeBgX(0, 0, 0); - ChangeBgY(0, 0, 0); - ChangeBgX(1, 0, 0); - ChangeBgY(1, 0, 0); - ChangeBgX(3, 0, 0); - ChangeBgY(3, 0, 0); + ChangeBgX(0, 0, BG_COORD_SET); + ChangeBgY(0, 0, BG_COORD_SET); + ChangeBgX(1, 0, BG_COORD_SET); + ChangeBgY(1, 0, BG_COORD_SET); + ChangeBgX(3, 0, BG_COORD_SET); + ChangeBgY(3, 0, BG_COORD_SET); } static bool8 LoadHofBgs(void) @@ -1507,12 +1504,12 @@ static void Task_DoDomeConfetti(u8 taskId) if (tTimer != 0 && tTimer % 3 == 0) { // Create new confetti every 3 frames - id = ConfettiUtil_AddNew(&sOamData_Confetti, - TAG_CONFETTI, - TAG_CONFETTI, - Random() % DISPLAY_WIDTH, - -(Random() % 8), - Random() % ARRAY_COUNT(sAnims_Confetti), + id = ConfettiUtil_AddNew(&sOamData_Confetti, + TAG_CONFETTI, + TAG_CONFETTI, + Random() % DISPLAY_WIDTH, + -(Random() % 8), + Random() % ARRAY_COUNT(sAnims_Confetti), id); if (id != 0xFF) { diff --git a/src/heal_location.c b/src/heal_location.c index 5eda24d67a..ab8dc52650 100644 --- a/src/heal_location.c +++ b/src/heal_location.c @@ -1,6 +1,5 @@ #include "global.h" #include "heal_location.h" -#include "constants/maps.h" #include "constants/heal_locations.h" #include "data/heal_locations.h" diff --git a/src/image_processing_effects.c b/src/image_processing_effects.c index fa6867f2c5..60b105163e 100644 --- a/src/image_processing_effects.c +++ b/src/image_processing_effects.c @@ -733,11 +733,11 @@ static u16 QuantizePixel_BlurHard(u16 *prevPixel, u16 *curPixel, u16 *nextPixel) red = GET_R(*curPixel); green = GET_G(*curPixel); blue = GET_B(*curPixel); - + prevAvg = (GET_R(*prevPixel) + GET_G(*prevPixel) + GET_B(*prevPixel)) / 3; curAvg = (GET_R(*curPixel) + GET_G(*curPixel) + GET_B(*curPixel)) / 3; nextAvg = (GET_R(*nextPixel) + GET_G(*nextPixel) + GET_B(*nextPixel)) / 3; - + if (prevAvg == curAvg && nextAvg == curAvg) return *curPixel; @@ -1096,7 +1096,7 @@ static u16 QuantizePixel_PrimaryColors(u16* color) u16 red = GET_R(*color); u16 green = GET_G(*color); u16 blue = GET_B(*color); - + if (red < 12 && green < 11 && blue < 11) return 1; diff --git a/src/international_string_util.c b/src/international_string_util.c index eb2ec16e70..e4b793b66c 100644 --- a/src/international_string_util.c +++ b/src/international_string_util.c @@ -34,32 +34,32 @@ int GetStringWidthDifference(int fontId, const u8 *str, int totalWidth, int lett return 0; } -int GetMaxWidthInMenuTable(const struct MenuAction *str, int numActions) +int GetMaxWidthInMenuTable(const struct MenuAction *actions, int numActions) { - int i, var; + int i, maxWidth; - for (var = 0, i = 0; i < numActions; i++) + for (maxWidth = 0, i = 0; i < numActions; i++) { - int stringWidth = GetStringWidth(1, str[i].text, 0); - if (stringWidth > var) - var = stringWidth; + int stringWidth = GetStringWidth(FONT_NORMAL, actions[i].text, 0); + if (stringWidth > maxWidth) + maxWidth = stringWidth; } - return ConvertPixelWidthToTileWidth(var); + return ConvertPixelWidthToTileWidth(maxWidth); } -int sub_81DB3D8(const struct MenuAction *str, const u8* arg1, int arg2) +int GetMaxWidthInSubsetOfMenuTable(const struct MenuAction *actions, const u8* actionIds, int numActions) { - int i, var; + int i, maxWidth; - for (var = 0, i = 0; i < arg2; i++) + for (maxWidth = 0, i = 0; i < numActions; i++) { - int stringWidth = GetStringWidth(1, str[arg1[i]].text, 0); - if (stringWidth > var) - var = stringWidth; + int stringWidth = GetStringWidth(FONT_NORMAL, actions[actionIds[i]].text, 0); + if (stringWidth > maxWidth) + maxWidth = stringWidth; } - return ConvertPixelWidthToTileWidth(var); + return ConvertPixelWidthToTileWidth(maxWidth); } int Intl_GetListMenuWidth(const struct ListMenuTemplate *listMenu) @@ -93,32 +93,29 @@ void CopyMonCategoryText(int dexNum, u8 *dest) StringCopy(str + 1, gText_Pokemon); } -u8 *sub_81DB494(u8 *str, int fontId, const u8 *str2, int totalStringWidth) +u8 *GetStringClearToWidth(u8 *dest, int fontId, const u8 *str, int totalStringWidth) { u8 *buffer; int width; int clearWidth; - if (str2) + if (str) { - buffer = StringCopy(str, str2); - width = GetStringWidth(fontId, str2, 0); + buffer = StringCopy(dest, str); + width = GetStringWidth(fontId, str, 0); } else { - buffer = str; + buffer = dest; width = 0; } clearWidth = totalStringWidth - width; if (clearWidth > 0) { - *buffer = EXT_CTRL_CODE_BEGIN; - buffer++; - *buffer = EXT_CTRL_CODE_CLEAR; - buffer++; - *buffer = clearWidth; - buffer++; + *(buffer++) = EXT_CTRL_CODE_BEGIN; + *(buffer++) = EXT_CTRL_CODE_CLEAR; + *(buffer++) = clearWidth; *buffer = EOS; } @@ -209,7 +206,7 @@ void TVShowConvertInternationalString(u8 *dest, const u8 *src, int language) ConvertInternationalString(dest, language); } -int sub_81DB604(u8 *str) +int GetNicknameLanguage(u8 *str) { if (str[0] == EXT_CTRL_CODE_BEGIN && str[1] == EXT_CTRL_CODE_JPN) return LANGUAGE_JAPANESE; @@ -217,10 +214,11 @@ int sub_81DB604(u8 *str) return GAME_LANGUAGE; } -void sub_81DB620(int windowId, int columnStart, int rowStart, int numFillTiles, int numRows) +// Used by Pokénav's Match Call to erase the previous trainer's flavor text when switching between their info pages. +void FillWindowTilesByRow(int windowId, int columnStart, int rowStart, int numFillTiles, int numRows) { u8 *windowTileData; - int fillSize, windowRowSize, rowsToFill; + int fillSize, windowRowSize, i; struct Window *window = &gWindows[windowId]; fillSize = numFillTiles * TILE_SIZE_4BPP; @@ -228,12 +226,10 @@ void sub_81DB620(int windowId, int columnStart, int rowStart, int numFillTiles, windowTileData = window->tileData + (rowStart * windowRowSize) + (columnStart * TILE_SIZE_4BPP); if (numRows > 0) { - rowsToFill = numRows; - while (rowsToFill) + for (i = numRows; i != 0; i--) { CpuFastFill8(0x11, windowTileData, fillSize); windowTileData += windowRowSize; - rowsToFill--; } } } diff --git a/src/intro.c b/src/intro.c index 9fe9169da8..827ce80be8 100644 --- a/src/intro.c +++ b/src/intro.c @@ -1142,10 +1142,10 @@ void CB2_InitCopyrightScreenAfterBootup(void) { if (!SetUpCopyrightScreen()) { - SetSaveBlocksPointers(sub_815355C()); + SetSaveBlocksPointers(GetSaveBlocksPointersBaseOffset()); ResetMenuAndMonGlobals(); Save_ResetSaveCounters(); - Save_LoadGameData(SAVE_NORMAL); + LoadGameSave(SAVE_NORMAL); if (gSaveFileStatus == SAVE_STATUS_EMPTY || gSaveFileStatus == SAVE_STATUS_CORRUPT) Sav2_ClearSetDefault(); SetPokemonCryStereo(gSaveBlock2Ptr->optionsSound); @@ -1421,7 +1421,7 @@ static void Task_Scene2_BikeRide(u8 taskId) gIntroCredits_MovingSceneryState = INTROCRED_SCENERY_FROZEN; DestroyTask(gTasks[taskId].tBgAnimTaskId); } - + if (gIntroFrameCounter > TIMER_END_SCENE_2) { // Fade out to next scene @@ -1671,7 +1671,7 @@ static void SpriteCB_Manectric(struct Sprite *sprite) sprite->x -= 2; if (gIntroFrameCounter != TIMER_MANECTRIC_RUN_CIRCULAR) break; - + // Initialize circular pattern running sprite->y -= 12; sprite->sSinIdx = 0x80; @@ -1848,7 +1848,7 @@ static void Task_Scene3_StartGroudon(u8 taskId) { gTasks[taskId].tState = 0; gTasks[taskId].func = Task_Scene3_Groudon; - ScanlineEffect_InitWave(0, 160, 4, 4, 1, 4, 0); + ScanlineEffect_InitWave(0, 160, 4, 4, 1, SCANLINE_EFFECT_REG_BG1HOFS, 0); } #define tScreenX data[1] @@ -1925,7 +1925,7 @@ static void Task_Scene3_Groudon(u8 taskId) tScreenX = 80; tScreenY = 41; tDelay = 16; - PlayCryInternal(SPECIES_GROUDON, 0, 100, 10, 0); + PlayCryInternal(SPECIES_GROUDON, 0, 100, CRY_PRIORITY_NORMAL, CRY_MODE_NORMAL); tState++; } break; @@ -2058,7 +2058,7 @@ static void Task_Scene3_LoadKyogre(u8 taskId) gTasks[taskId].tDelay = 16; gTasks[taskId].tZoom = 256; PanFadeAndZoomScreen(gTasks[taskId].tScreenX, gTasks[taskId].tScreenY, gTasks[taskId].tZoom, 0); - ScanlineEffect_InitWave(0, 0xA0, 4, 4, 1, 6, 0); + ScanlineEffect_InitWave(0, 0xA0, 4, 4, 1, SCANLINE_EFFECT_REG_BG1VOFS, 0); } static void Task_Scene3_Kyogre(u8 taskId) @@ -2127,7 +2127,7 @@ static void Task_Scene3_Kyogre(u8 taskId) { tDelay = 1; tState++; - PlayCryInternal(SPECIES_KYOGRE, 0, 120, 10, 0); + PlayCryInternal(SPECIES_KYOGRE, 0, 120, CRY_PRIORITY_NORMAL, CRY_MODE_NORMAL); } } break; @@ -2205,7 +2205,7 @@ static void Task_Scene3_Kyogre(u8 taskId) } } -#undef tScreenX +#undef tScreenX #undef tScreenY #undef tZoom #undef tDelay @@ -2219,7 +2219,7 @@ static void Task_Scene3_Kyogre(u8 taskId) #define sUnk data[7] // Never read // taskId is used inconsistently for these two functions. -// The sprite callback for the bubbles will always read it, unless delay is 0 to +// The sprite callback for the bubbles will always read it, unless delay is 0 to // start (it never is), but the first function is often passed 0 instead of a // taskId, and the second function doesn't take/assign a taskId at all. // The only time an actual taskId is given is when it actually needs the @@ -2233,9 +2233,9 @@ static void CreateKyogreBubbleSprites_Body(u8 taskId) for (i = 0; i < NUM_BUBBLES_IN_SET; i++) { - spriteId = CreateSprite(&sSpriteTemplate_Bubbles, - sKyogreBubbleData[i][0], - sKyogreBubbleData[i][1], + spriteId = CreateSprite(&sSpriteTemplate_Bubbles, + sKyogreBubbleData[i][0], + sKyogreBubbleData[i][1], i); gSprites[spriteId].invisible = TRUE; gSprites[spriteId].sTaskId = taskId; @@ -2252,14 +2252,14 @@ static void CreateKyogreBubbleSprites_Fins(void) for (i = 0; i < NUM_BUBBLES_IN_SET; i++) { - spriteId = CreateSprite(&sSpriteTemplate_Bubbles, - sKyogreBubbleData[i + NUM_BUBBLES_IN_SET][0], - sKyogreBubbleData[i + NUM_BUBBLES_IN_SET][1], + spriteId = CreateSprite(&sSpriteTemplate_Bubbles, + sKyogreBubbleData[i + NUM_BUBBLES_IN_SET][0], + sKyogreBubbleData[i + NUM_BUBBLES_IN_SET][1], i); gSprites[spriteId].invisible = TRUE; #ifdef BUGFIX gSprites[spriteId].sDelay = sKyogreBubbleData[i + NUM_BUBBLES_IN_SET][2]; -#else +#else gSprites[spriteId].sDelay = sKyogreBubbleData[i][2]; // Using the wrong set of delays here #endif gSprites[spriteId].sUnk = 64; diff --git a/src/intro_credits_graphics.c b/src/intro_credits_graphics.c index bceddd9b70..e7039e02bd 100644 --- a/src/intro_credits_graphics.c +++ b/src/intro_credits_graphics.c @@ -13,7 +13,7 @@ and the credit sequence, where the player bikes along a grassy path. These graphics are placed in graphics/intro/scene_2 to keep - all of the intro graphics files together, though it includes + all of the intro graphics files together, though it includes the related graphics that are used only by the credits. */ @@ -79,7 +79,7 @@ static void SpriteCB_FlygonLeftHalf(struct Sprite *sprite); static const struct SpriteTemplate sSpriteTemplate_MovingScenery = { .tileTag = TAG_MOVING_SCENERY, - .paletteTag = 0xFFFF, + .paletteTag = TAG_NONE, .oam = &gDummyOamData, .anims = gDummySpriteAnimTable, .images = NULL, @@ -1039,7 +1039,7 @@ static void SpriteCB_MovingScenery(struct Sprite *sprite) { s32 x; s16 state = gIntroCredits_MovingSceneryState; - + if (state != INTROCRED_SCENERY_FROZEN) { switch (state) diff --git a/src/item_menu.c b/src/item_menu.c index 9cc02e8cc4..56ef3cba32 100755 --- a/src/item_menu.c +++ b/src/item_menu.c @@ -76,20 +76,20 @@ enum { enum { ACTION_USE, - ACTION_TOSS, - ACTION_REGISTER, - ACTION_GIVE, - ACTION_CANCEL, + ACTION_TOSS, + ACTION_REGISTER, + ACTION_GIVE, + ACTION_CANCEL, ACTION_BATTLE_USE, - ACTION_CHECK, - ACTION_WALK, - ACTION_DESELECT, - ACTION_CHECK_TAG, - ACTION_CONFIRM, - ACTION_SHOW, - ACTION_GIVE_FAVOR_LADY, - ACTION_CONFIRM_QUIZ_LADY, - ACTION_DUMMY, + ACTION_CHECK, + ACTION_WALK, + ACTION_DESELECT, + ACTION_CHECK_TAG, + ACTION_CONFIRM, + ACTION_SHOW, + ACTION_GIVE_FAVOR_LADY, + ACTION_CONFIRM_QUIZ_LADY, + ACTION_DUMMY, }; enum { @@ -260,7 +260,7 @@ static const struct ListMenuTemplate sItemListMenu = .lettersSpacing = 0, .itemVerticalPadding = 0, .scrollMultiple = 0, - .fontId = 7, + .fontId = FONT_NARROW, .cursorKind = 0 }; @@ -669,7 +669,7 @@ void VBlankCB_BagMenuRun(void) static void CB2_Bag(void) { - while(MenuHelpers_CallLinkSomething() != TRUE && SetupBagMenu() != TRUE && MenuHelpers_LinkSomething() != TRUE) + while(MenuHelpers_ShouldWaitForLinkRecv() != TRUE && SetupBagMenu() != TRUE && MenuHelpers_IsLinkActive() != TRUE) {}; } @@ -705,7 +705,7 @@ static bool8 SetupBagMenu(void) gMain.state++; break; case 6: - if (!MenuHelpers_LinkSomething()) + if (!MenuHelpers_IsLinkActive()) ResetTasks(); gMain.state++; break; @@ -973,16 +973,16 @@ static void BagMenu_ItemPrintCallback(u8 windowId, u32 itemIndex, u8 y) // Print berry quantity ConvertIntToDecimalStringN(gStringVar1, itemQuantity, STR_CONV_MODE_RIGHT_ALIGN, BERRY_CAPACITY_DIGITS); StringExpandPlaceholders(gStringVar4, gText_xVar1); - offset = GetStringRightAlignXOffset(7, gStringVar4, 119); - BagMenu_Print(windowId, 7, gStringVar4, offset, y, 0, 0, TEXT_SPEED_FF, COLORID_NORMAL); + offset = GetStringRightAlignXOffset(FONT_NARROW, gStringVar4, 119); + BagMenu_Print(windowId, FONT_NARROW, gStringVar4, offset, y, 0, 0, TEXT_SKIP_DRAW, COLORID_NORMAL); } else if (gBagPosition.pocket != KEYITEMS_POCKET && ItemId_GetImportance(itemId) == FALSE) { // Print item quantity ConvertIntToDecimalStringN(gStringVar1, itemQuantity, STR_CONV_MODE_RIGHT_ALIGN, BAG_ITEM_CAPACITY_DIGITS); StringExpandPlaceholders(gStringVar4, gText_xVar1); - offset = GetStringRightAlignXOffset(7, gStringVar4, 119); - BagMenu_Print(windowId, 7, gStringVar4, offset, y, 0, 0, TEXT_SPEED_FF, COLORID_NORMAL); + offset = GetStringRightAlignXOffset(FONT_NARROW, gStringVar4, 119); + BagMenu_Print(windowId, FONT_NARROW, gStringVar4, offset, y, 0, 0, TEXT_SKIP_DRAW, COLORID_NORMAL); } else { @@ -1008,7 +1008,7 @@ static void PrintItemDescription(int itemIndex) str = gStringVar4; } FillWindowPixelBuffer(WIN_DESCRIPTION, PIXEL_FILL(0)); - BagMenu_Print(WIN_DESCRIPTION, 1, str, 3, 1, 0, 0, 0, COLORID_NORMAL); + BagMenu_Print(WIN_DESCRIPTION, FONT_NORMAL, str, 3, 1, 0, 0, 0, COLORID_NORMAL); } static void BagMenu_PrintCursor(u8 listTaskId, u8 colorIndex) @@ -1019,9 +1019,9 @@ static void BagMenu_PrintCursor(u8 listTaskId, u8 colorIndex) static void BagMenu_PrintCursorAtPos(u8 y, u8 colorIndex) { if (colorIndex == COLORID_NONE) - FillWindowPixelRect(WIN_ITEM_LIST, PIXEL_FILL(0), 0, y, GetMenuCursorDimensionByFont(1, 0), GetMenuCursorDimensionByFont(1, 1)); + FillWindowPixelRect(WIN_ITEM_LIST, PIXEL_FILL(0), 0, y, GetMenuCursorDimensionByFont(FONT_NORMAL, 0), GetMenuCursorDimensionByFont(FONT_NORMAL, 1)); else - BagMenu_Print(WIN_ITEM_LIST, 1, gText_SelectorArrow2, 0, y, 0, 0, 0, colorIndex); + BagMenu_Print(WIN_ITEM_LIST, FONT_NORMAL, gText_SelectorArrow2, 0, y, 0, 0, 0, colorIndex); } @@ -1084,7 +1084,7 @@ static void Task_CloseBagMenu(u8 taskId) if (!gPaletteFade.active) { DestroyListMenuTask(tListTaskId, &gBagPosition.scrollPosition[gBagPosition.pocket], &gBagPosition.cursorPosition[gBagPosition.pocket]); - + // If ready for a new screen (e.g. party menu for giving an item) go to that screen // Otherwise exit the bag and use callback set up when the bag was first opened if (gBagMenu->newScreenCallback != NULL) @@ -1195,7 +1195,7 @@ static void PrintItemQuantity(u8 windowId, s16 quantity) u8 numDigits = (gBagPosition.pocket == BERRIES_POCKET) ? BERRY_CAPACITY_DIGITS : BAG_ITEM_CAPACITY_DIGITS; ConvertIntToDecimalStringN(gStringVar1, quantity, STR_CONV_MODE_LEADING_ZEROS, numDigits); StringExpandPlaceholders(gStringVar4, gText_xVar1); - AddTextPrinterParameterized(windowId, 1, gStringVar4, GetStringCenterAlignXOffset(1, gStringVar4, 0x28), 2, 0, 0); + AddTextPrinterParameterized(windowId, FONT_NORMAL, gStringVar4, GetStringCenterAlignXOffset(FONT_NORMAL, gStringVar4, 0x28), 2, 0, 0); } // Prints the quantity of items to be sold and the amount that would be earned @@ -1204,7 +1204,7 @@ static void PrintItemSoldAmount(int windowId, int numSold, int moneyEarned) u8 numDigits = (gBagPosition.pocket == BERRIES_POCKET) ? BERRY_CAPACITY_DIGITS : BAG_ITEM_CAPACITY_DIGITS; ConvertIntToDecimalStringN(gStringVar1, numSold, STR_CONV_MODE_LEADING_ZEROS, numDigits); StringExpandPlaceholders(gStringVar4, gText_xVar1); - AddTextPrinterParameterized(windowId, 1, gStringVar4, 0, 1, TEXT_SPEED_FF, 0); + AddTextPrinterParameterized(windowId, FONT_NORMAL, gStringVar4, 0, 1, TEXT_SKIP_DRAW, 0); PrintMoneyAmount(windowId, 38, 1, moneyEarned, 0); } @@ -1215,7 +1215,7 @@ static void Task_BagMenu_HandleInput(u8 taskId) u16* cursorPos = &gBagPosition.cursorPosition[gBagPosition.pocket]; s32 listPosition; - if (MenuHelpers_CallLinkSomething() != TRUE && !gPaletteFade.active) + if (MenuHelpers_ShouldWaitForLinkRecv() != TRUE && !gPaletteFade.active) { switch (GetSwitchBagPocketDirection()) { @@ -1354,7 +1354,7 @@ static void Task_SwitchBagPocket(u8 taskId) { s16* data = gTasks[taskId].data; - if (!MenuHelpers_LinkSomething() && !IsWallysBag()) + if (!MenuHelpers_IsLinkActive() && !IsWallysBag()) { switch (GetSwitchBagPocketDirection()) { @@ -1417,11 +1417,11 @@ static void DrawPocketIndicatorSquare(u8 x, bool8 isCurrentPocket) static bool8 CanSwapItems(void) { // Swaps can only be done from the field or in battle (as opposed to while selling items, for example) - if (gBagPosition.location == ITEMMENULOCATION_FIELD + if (gBagPosition.location == ITEMMENULOCATION_FIELD || gBagPosition.location == ITEMMENULOCATION_BATTLE) { // TMHMs and berries are numbered, and so may not be swapped - if (gBagPosition.pocket != TMHM_POCKET + if (gBagPosition.pocket != TMHM_POCKET && gBagPosition.pocket != BERRIES_POCKET) return TRUE; } @@ -1438,7 +1438,7 @@ static void StartItemSwap(u8 taskId) CopyItemName(BagGetItemIdByPocketPosition(gBagPosition.pocket + 1, tListPosition), gStringVar1); StringExpandPlaceholders(gStringVar4, gText_MoveVar1Where); FillWindowPixelBuffer(WIN_DESCRIPTION, PIXEL_FILL(0)); - BagMenu_Print(WIN_DESCRIPTION, 1, gStringVar4, 3, 1, 0, 0, 0, COLORID_NORMAL); + BagMenu_Print(WIN_DESCRIPTION, FONT_NORMAL, gStringVar4, 3, 1, 0, 0, 0, COLORID_NORMAL); UpdateItemMenuSwapLinePos(tListPosition); DestroyPocketSwitchArrowPair(); BagMenu_PrintCursor(tListTaskId, COLORID_GRAY_CURSOR); @@ -1449,7 +1449,7 @@ static void Task_HandleSwappingItemsInput(u8 taskId) { s16* data = gTasks[taskId].data; - if (MenuHelpers_CallLinkSomething() != TRUE) + if (MenuHelpers_ShouldWaitForLinkRecv() != TRUE) { if (JOY_NEW(SELECT_BUTTON)) { @@ -1589,7 +1589,7 @@ static void OpenContextMenu(u8 taskId) case ITEMMENULOCATION_BERRY_TREE: case ITEMMENULOCATION_ITEMPC: default: - if (MenuHelpers_LinkSomething() == TRUE || InUnionRoom() == TRUE) + if (MenuHelpers_IsLinkActive() == TRUE || InUnionRoom() == TRUE) { if (gBagPosition.pocket == KEYITEMS_POCKET || !IsHoldingItemAllowed(gSpecialVar_ItemId)) { @@ -1653,7 +1653,7 @@ static void OpenContextMenu(u8 taskId) CopyItemName(gSpecialVar_ItemId, gStringVar1); StringExpandPlaceholders(gStringVar4, gText_Var1IsSelected); FillWindowPixelBuffer(WIN_DESCRIPTION, PIXEL_FILL(0)); - BagMenu_Print(WIN_DESCRIPTION, 1, gStringVar4, 3, 1, 0, 0, 0, COLORID_NORMAL); + BagMenu_Print(WIN_DESCRIPTION, FONT_NORMAL, gStringVar4, 3, 1, 0, 0, 0, COLORID_NORMAL); } if (gBagMenu->contextMenuNumItems == 1) PrintContextMenuItems(BagMenu_AddWindow(ITEMWIN_1x1)); @@ -1667,13 +1667,13 @@ static void OpenContextMenu(u8 taskId) static void PrintContextMenuItems(u8 windowId) { - AddItemMenuActionTextPrinters(windowId, 7, 8, 1, 0, 16, gBagMenu->contextMenuNumItems, sItemMenuActions, gBagMenu->contextMenuItemsPtr); - InitMenuInUpperLeftCornerPlaySoundWhenAPressed(windowId, gBagMenu->contextMenuNumItems, 0); + PrintMenuActionTexts(windowId, FONT_NARROW, 8, 1, 0, 16, gBagMenu->contextMenuNumItems, sItemMenuActions, gBagMenu->contextMenuItemsPtr); + InitMenuInUpperLeftCornerNormal(windowId, gBagMenu->contextMenuNumItems, 0); } static void PrintContextMenuItemGrid(u8 windowId, u8 columns, u8 rows) { - PrintMenuActionGrid(windowId, 7, 8, 1, 56, columns, rows, sItemMenuActions, gBagMenu->contextMenuItemsPtr); + PrintMenuActionGrid(windowId, FONT_NARROW, 8, 1, 56, columns, rows, sItemMenuActions, gBagMenu->contextMenuItemsPtr); InitMenuActionGrid(windowId, 56, columns, rows, 0); } @@ -1691,7 +1691,7 @@ static void Task_ItemContext_Normal(u8 taskId) static void Task_ItemContext_SingleRow(u8 taskId) { - if (MenuHelpers_CallLinkSomething() != TRUE) + if (MenuHelpers_ShouldWaitForLinkRecv() != TRUE) { s8 selection = Menu_ProcessInputNoWrap(); switch (selection) @@ -1712,7 +1712,7 @@ static void Task_ItemContext_SingleRow(u8 taskId) static void Task_ItemContext_MultipleRows(u8 taskId) { - if (MenuHelpers_CallLinkSomething() != TRUE) + if (MenuHelpers_ShouldWaitForLinkRecv() != TRUE) { s8 cursorPos = Menu_GetCursorPos(); if (JOY_NEW(DPAD_UP)) @@ -1720,7 +1720,7 @@ static void Task_ItemContext_MultipleRows(u8 taskId) if (cursorPos > 0 && IsValidContextMenuPos(cursorPos - 2)) { PlaySE(SE_SELECT); - ChangeListMenuCursorPosition(MENU_CURSOR_DELTA_NONE, MENU_CURSOR_DELTA_UP); + ChangeMenuGridCursorPosition(MENU_CURSOR_DELTA_NONE, MENU_CURSOR_DELTA_UP); } } else if (JOY_NEW(DPAD_DOWN)) @@ -1728,7 +1728,7 @@ static void Task_ItemContext_MultipleRows(u8 taskId) if (cursorPos < (gBagMenu->contextMenuNumItems - 2) && IsValidContextMenuPos(cursorPos + 2)) { PlaySE(SE_SELECT); - ChangeListMenuCursorPosition(MENU_CURSOR_DELTA_NONE, MENU_CURSOR_DELTA_DOWN); + ChangeMenuGridCursorPosition(MENU_CURSOR_DELTA_NONE, MENU_CURSOR_DELTA_DOWN); } } else if (JOY_NEW(DPAD_LEFT) || GetLRKeysPressed() == MENU_L_PRESSED) @@ -1736,7 +1736,7 @@ static void Task_ItemContext_MultipleRows(u8 taskId) if ((cursorPos & 1) && IsValidContextMenuPos(cursorPos - 1)) { PlaySE(SE_SELECT); - ChangeListMenuCursorPosition(MENU_CURSOR_DELTA_LEFT, MENU_CURSOR_DELTA_NONE); + ChangeMenuGridCursorPosition(MENU_CURSOR_DELTA_LEFT, MENU_CURSOR_DELTA_NONE); } } else if (JOY_NEW(DPAD_RIGHT) || GetLRKeysPressed() == MENU_R_PRESSED) @@ -1744,7 +1744,7 @@ static void Task_ItemContext_MultipleRows(u8 taskId) if (!(cursorPos & 1) && IsValidContextMenuPos(cursorPos + 1)) { PlaySE(SE_SELECT); - ChangeListMenuCursorPosition(MENU_CURSOR_DELTA_RIGHT, MENU_CURSOR_DELTA_NONE); + ChangeMenuGridCursorPosition(MENU_CURSOR_DELTA_RIGHT, MENU_CURSOR_DELTA_NONE); } } else if (JOY_NEW(A_BUTTON)) @@ -1819,7 +1819,7 @@ static void ItemMenu_Toss(u8 taskId) CopyItemName(gSpecialVar_ItemId, gStringVar1); StringExpandPlaceholders(gStringVar4, gText_TossHowManyVar1s); FillWindowPixelBuffer(WIN_DESCRIPTION, PIXEL_FILL(0)); - BagMenu_Print(WIN_DESCRIPTION, 1, gStringVar4, 3, 1, 0, 0, 0, COLORID_NORMAL); + BagMenu_Print(WIN_DESCRIPTION, FONT_NORMAL, gStringVar4, 3, 1, 0, 0, 0, COLORID_NORMAL); AddItemQuantityWindow(ITEMWIN_QUANTITY); gTasks[taskId].func = Task_ChooseHowManyToToss; } @@ -1833,7 +1833,7 @@ static void AskTossItems(u8 taskId) ConvertIntToDecimalStringN(gStringVar2, tItemCount, STR_CONV_MODE_LEFT_ALIGN, MAX_ITEM_DIGITS); StringExpandPlaceholders(gStringVar4, gText_ConfirmTossItems); FillWindowPixelBuffer(WIN_DESCRIPTION, PIXEL_FILL(0)); - BagMenu_Print(WIN_DESCRIPTION, 1, gStringVar4, 3, 1, 0, 0, 0, COLORID_NORMAL); + BagMenu_Print(WIN_DESCRIPTION, FONT_NORMAL, gStringVar4, 3, 1, 0, 0, 0, COLORID_NORMAL); BagMenu_YesNo(taskId, ITEMWIN_YESNO_LOW, &sYesNoTossFunctions); } @@ -1876,7 +1876,7 @@ static void ConfirmToss(u8 taskId) ConvertIntToDecimalStringN(gStringVar2, tItemCount, STR_CONV_MODE_LEFT_ALIGN, MAX_ITEM_DIGITS); StringExpandPlaceholders(gStringVar4, gText_ThrewAwayVar2Var1s); FillWindowPixelBuffer(WIN_DESCRIPTION, PIXEL_FILL(0)); - BagMenu_Print(WIN_DESCRIPTION, 1, gStringVar4, 3, 1, 0, 0, 0, COLORID_NORMAL); + BagMenu_Print(WIN_DESCRIPTION, FONT_NORMAL, gStringVar4, 3, 1, 0, 0, 0, COLORID_NORMAL); gTasks[taskId].func = Task_RemoveItemFromBag; } @@ -1924,7 +1924,7 @@ static void ItemMenu_Give(u8 taskId) RemoveContextWindow(); if (!IsWritingMailAllowed(gSpecialVar_ItemId)) { - DisplayItemMessage(taskId, 1, gText_CantWriteMail, HandleErrorMessage); + DisplayItemMessage(taskId, FONT_NORMAL, gText_CantWriteMail, HandleErrorMessage); } else if (!ItemId_GetImportance(gSpecialVar_ItemId)) { @@ -1946,14 +1946,14 @@ static void ItemMenu_Give(u8 taskId) static void PrintThereIsNoPokemon(u8 taskId) { - DisplayItemMessage(taskId, 1, gText_NoPokemon, HandleErrorMessage); + DisplayItemMessage(taskId, FONT_NORMAL, gText_NoPokemon, HandleErrorMessage); } static void PrintItemCantBeHeld(u8 taskId) { CopyItemName(gSpecialVar_ItemId, gStringVar1); StringExpandPlaceholders(gStringVar4, gText_Var1CantBeHeld); - DisplayItemMessage(taskId, 1, gStringVar4, HandleErrorMessage); + DisplayItemMessage(taskId, FONT_NORMAL, gStringVar4, HandleErrorMessage); } static void HandleErrorMessage(u8 taskId) @@ -2001,13 +2001,13 @@ static void Task_ItemContext_GiveToParty(u8 taskId) { if (!IsWritingMailAllowed(gSpecialVar_ItemId)) { - DisplayItemMessage(taskId, 1, gText_CantWriteMail, HandleErrorMessage); + DisplayItemMessage(taskId, FONT_NORMAL, gText_CantWriteMail, HandleErrorMessage); } else if (!IsHoldingItemAllowed(gSpecialVar_ItemId)) { CopyItemName(gSpecialVar_ItemId, gStringVar1); StringExpandPlaceholders(gStringVar4, gText_Var1CantBeHeldHere); - DisplayItemMessage(taskId, 1, gStringVar4, HandleErrorMessage); + DisplayItemMessage(taskId, FONT_NORMAL, gStringVar4, HandleErrorMessage); } else if (gBagPosition.pocket != KEYITEMS_POCKET && !ItemId_GetImportance(gSpecialVar_ItemId)) { @@ -2023,7 +2023,7 @@ static void Task_ItemContext_GiveToParty(u8 taskId) static void Task_ItemContext_GiveToPC(u8 taskId) { if (ItemIsMail(gSpecialVar_ItemId) == TRUE) - DisplayItemMessage(taskId, 1, gText_CantWriteMail, HandleErrorMessage); + DisplayItemMessage(taskId, FONT_NORMAL, gText_CantWriteMail, HandleErrorMessage); else if (gBagPosition.pocket != KEYITEMS_POCKET && !ItemId_GetImportance(gSpecialVar_ItemId)) gTasks[taskId].func = Task_FadeAndCloseBagMenu; else @@ -2039,7 +2039,7 @@ bool8 UseRegisteredKeyItemOnField(void) if (InUnionRoom() == TRUE || InBattlePyramid() || InBattlePike() || InMultiPartnerRoom() == TRUE) return FALSE; HideMapNamePopUpWindow(); - ChangeBgY_ScreenOff(0, 0, 0); + ChangeBgY_ScreenOff(0, 0, BG_COORD_SET); if (gSaveBlock1Ptr->registeredItem != ITEM_NONE) { if (CheckBagHasItem(gSaveBlock1Ptr->registeredItem, 1) == TRUE) @@ -2047,7 +2047,7 @@ bool8 UseRegisteredKeyItemOnField(void) ScriptContext2_Enable(); FreezeObjectEvents(); PlayerFreeze(); - sub_808BCF4(); + StopPlayerAvatar(); gSpecialVar_ItemId = gSaveBlock1Ptr->registeredItem; taskId = CreateTask(ItemId_GetFieldFunc(gSaveBlock1Ptr->registeredItem), 8); gTasks[taskId].tUsingRegisteredKeyItem = TRUE; @@ -2072,7 +2072,7 @@ static void Task_ItemContext_Sell(u8 taskId) { CopyItemName(gSpecialVar_ItemId, gStringVar2); StringExpandPlaceholders(gStringVar4, gText_CantBuyKeyItem); - DisplayItemMessage(taskId, 1, gStringVar4, CloseItemMessage); + DisplayItemMessage(taskId, FONT_NORMAL, gStringVar4, CloseItemMessage); } else { @@ -2086,7 +2086,7 @@ static void Task_ItemContext_Sell(u8 taskId) { CopyItemName(gSpecialVar_ItemId, gStringVar2); StringExpandPlaceholders(gStringVar4, gText_HowManyToSell); - DisplayItemMessage(taskId, 1, gStringVar4, InitSellHowManyInput); + DisplayItemMessage(taskId, FONT_NORMAL, gStringVar4, InitSellHowManyInput); } } } @@ -2097,7 +2097,7 @@ static void DisplaySellItemPriceAndConfirm(u8 taskId) ConvertIntToDecimalStringN(gStringVar1, (ItemId_GetPrice(gSpecialVar_ItemId) / 2) * tItemCount, STR_CONV_MODE_LEFT_ALIGN, 6); StringExpandPlaceholders(gStringVar4, gText_ICanPayVar1); - DisplayItemMessage(taskId, 1, gStringVar4, AskSellItems); + DisplayItemMessage(taskId, FONT_NORMAL, gStringVar4, AskSellItems); } static void AskSellItems(u8 taskId) @@ -2157,7 +2157,7 @@ static void ConfirmSell(u8 taskId) CopyItemName(gSpecialVar_ItemId, gStringVar2); ConvertIntToDecimalStringN(gStringVar1, (ItemId_GetPrice(gSpecialVar_ItemId) / 2) * tItemCount, STR_CONV_MODE_LEFT_ALIGN, 6); StringExpandPlaceholders(gStringVar4, gText_TurnedOverVar1ForVar2); - DisplayItemMessage(taskId, 1, gStringVar4, SellItem); + DisplayItemMessage(taskId, FONT_NORMAL, gStringVar4, SellItem); } static void SellItem(u8 taskId) @@ -2203,7 +2203,7 @@ static void Task_ItemContext_Deposit(u8 taskId) CopyItemName(gSpecialVar_ItemId, gStringVar1); StringExpandPlaceholders(gStringVar4, gText_DepositHowManyVar1); FillWindowPixelBuffer(WIN_DESCRIPTION, PIXEL_FILL(0)); - BagMenu_Print(WIN_DESCRIPTION, 1, gStringVar4, 3, 1, 0, 0, 0, COLORID_NORMAL); + BagMenu_Print(WIN_DESCRIPTION, FONT_NORMAL, gStringVar4, 3, 1, 0, 0, 0, COLORID_NORMAL); AddItemQuantityWindow(ITEMWIN_QUANTITY); gTasks[taskId].func = Task_ChooseHowManyToDeposit; } @@ -2241,7 +2241,7 @@ static void TryDepositItem(u8 taskId) if (ItemId_GetImportance(gSpecialVar_ItemId)) { // Can't deposit important items - BagMenu_Print(WIN_DESCRIPTION, 1, gText_CantStoreImportantItems, 3, 1, 0, 0, 0, COLORID_NORMAL); + BagMenu_Print(WIN_DESCRIPTION, FONT_NORMAL, gText_CantStoreImportantItems, 3, 1, 0, 0, 0, COLORID_NORMAL); gTasks[taskId].func = WaitDepositErrorMessage; } else if (AddPCItem(gSpecialVar_ItemId, tItemCount) == TRUE) @@ -2250,13 +2250,13 @@ static void TryDepositItem(u8 taskId) CopyItemName(gSpecialVar_ItemId, gStringVar1); ConvertIntToDecimalStringN(gStringVar2, tItemCount, STR_CONV_MODE_LEFT_ALIGN, MAX_ITEM_DIGITS); StringExpandPlaceholders(gStringVar4, gText_DepositedVar2Var1s); - BagMenu_Print(WIN_DESCRIPTION, 1, gStringVar4, 3, 1, 0, 0, 0, COLORID_NORMAL); + BagMenu_Print(WIN_DESCRIPTION, FONT_NORMAL, gStringVar4, 3, 1, 0, 0, 0, COLORID_NORMAL); gTasks[taskId].func = Task_RemoveItemFromBag; } else { // No room to deposit - BagMenu_Print(WIN_DESCRIPTION, 1, gText_NoRoomForItems, 3, 1, 0, 0, 0, COLORID_NORMAL); + BagMenu_Print(WIN_DESCRIPTION, FONT_NORMAL, gText_NoRoomForItems, 3, 1, 0, 0, 0, COLORID_NORMAL); gTasks[taskId].func = WaitDepositErrorMessage; } } @@ -2416,12 +2416,12 @@ static void PrintPocketNames(const u8 *pocketName1, const u8 *pocketName2) window.height = 2; windowId = AddWindow(&window); FillWindowPixelBuffer(windowId, PIXEL_FILL(0)); - offset = GetStringCenterAlignXOffset(1, pocketName1, 0x40); - BagMenu_Print(windowId, 1, pocketName1, offset, 1, 0, 0, TEXT_SPEED_FF, COLORID_POCKET_NAME); + offset = GetStringCenterAlignXOffset(FONT_NORMAL, pocketName1, 0x40); + BagMenu_Print(windowId, FONT_NORMAL, pocketName1, offset, 1, 0, 0, TEXT_SKIP_DRAW, COLORID_POCKET_NAME); if (pocketName2) { - offset = GetStringCenterAlignXOffset(1, pocketName2, 0x40); - BagMenu_Print(windowId, 1, pocketName2, offset + 0x40, 1, 0, 0, TEXT_SPEED_FF, COLORID_POCKET_NAME); + offset = GetStringCenterAlignXOffset(FONT_NORMAL, pocketName2, 0x40); + BagMenu_Print(windowId, FONT_NORMAL, pocketName2, offset + 0x40, 1, 0, 0, TEXT_SKIP_DRAW, COLORID_POCKET_NAME); } CpuCopy32((u8*)GetWindowAttribute(windowId, WINDOW_TILE_DATA), gBagMenu->pocketNameBuffer, sizeof(gBagMenu->pocketNameBuffer)); RemoveWindow(windowId); @@ -2439,7 +2439,7 @@ static void CopyPocketNameToWindow(u32 a) CpuCopy32(tileDataBuffer[0][a], windowTileData, 0x100); // Top half of pocket name b = a + 16; CpuCopy32(tileDataBuffer[0][b], windowTileData + 0x100, 0x100); // Bottom half of pocket name - CopyWindowToVram(WIN_POCKET_NAME, 2); + CopyWindowToVram(WIN_POCKET_NAME, COPYWIN_GFX); } static void LoadBagMenuTextWindows(void) @@ -2451,7 +2451,7 @@ static void LoadBagMenuTextWindows(void) LoadUserWindowBorderGfx(0, 1, 0xE0); LoadMessageBoxGfx(0, 10, 0xD0); ListMenuLoadStdPalAt(0xC0, 1); - LoadPalette(&gUnknown_0860F074, 0xF0, 0x20); + LoadPalette(&gStandardMenuPalette, 0xF0, 0x20); for (i = 0; i <= WIN_POCKET_NAME; i++) { FillWindowPixelBuffer(i, PIXEL_FILL(0)); @@ -2544,7 +2544,7 @@ static void PrepareTMHMMoveWindow(void) BlitMenuInfoIcon(WIN_TMHM_INFO_ICONS, MENU_INFO_ICON_POWER, 0, 12); BlitMenuInfoIcon(WIN_TMHM_INFO_ICONS, MENU_INFO_ICON_ACCURACY, 0, 24); BlitMenuInfoIcon(WIN_TMHM_INFO_ICONS, MENU_INFO_ICON_PP, 0, 36); - CopyWindowToVram(WIN_TMHM_INFO_ICONS, 2); + CopyWindowToVram(WIN_TMHM_INFO_ICONS, COPYWIN_GFX); } static void PrintTMHMMoveData(u16 itemId) @@ -2557,14 +2557,14 @@ static void PrintTMHMMoveData(u16 itemId) if (itemId == ITEM_NONE) { for (i = 0; i < 4; i++) - BagMenu_Print(WIN_TMHM_INFO, 1, gText_ThreeDashes, 7, i * 12, 0, 0, TEXT_SPEED_FF, COLORID_TMHM_INFO); - CopyWindowToVram(WIN_TMHM_INFO, 2); + BagMenu_Print(WIN_TMHM_INFO, FONT_NORMAL, gText_ThreeDashes, 7, i * 12, 0, 0, TEXT_SKIP_DRAW, COLORID_TMHM_INFO); + CopyWindowToVram(WIN_TMHM_INFO, COPYWIN_GFX); } else { moveId = ItemIdToBattleMoveId(itemId); BlitMenuInfoIcon(WIN_TMHM_INFO, gBattleMoves[moveId].type + 1, 0, 0); - + // Print TMHM power if (gBattleMoves[moveId].power <= 1) { @@ -2575,7 +2575,7 @@ static void PrintTMHMMoveData(u16 itemId) ConvertIntToDecimalStringN(gStringVar1, gBattleMoves[moveId].power, STR_CONV_MODE_RIGHT_ALIGN, 3); text = gStringVar1; } - BagMenu_Print(WIN_TMHM_INFO, 1, text, 7, 12, 0, 0, TEXT_SPEED_FF, COLORID_TMHM_INFO); + BagMenu_Print(WIN_TMHM_INFO, FONT_NORMAL, text, 7, 12, 0, 0, TEXT_SKIP_DRAW, COLORID_TMHM_INFO); // Print TMHM accuracy if (gBattleMoves[moveId].accuracy == 0) @@ -2587,12 +2587,12 @@ static void PrintTMHMMoveData(u16 itemId) ConvertIntToDecimalStringN(gStringVar1, gBattleMoves[moveId].accuracy, STR_CONV_MODE_RIGHT_ALIGN, 3); text = gStringVar1; } - BagMenu_Print(WIN_TMHM_INFO, 1, text, 7, 24, 0, 0, TEXT_SPEED_FF, COLORID_TMHM_INFO); + BagMenu_Print(WIN_TMHM_INFO, FONT_NORMAL, text, 7, 24, 0, 0, TEXT_SKIP_DRAW, COLORID_TMHM_INFO); // Print TMHM pp ConvertIntToDecimalStringN(gStringVar1, gBattleMoves[moveId].pp, STR_CONV_MODE_RIGHT_ALIGN, 3); - BagMenu_Print(WIN_TMHM_INFO, 1, gStringVar1, 7, 36, 0, 0, TEXT_SPEED_FF, COLORID_TMHM_INFO); + BagMenu_Print(WIN_TMHM_INFO, FONT_NORMAL, gStringVar1, 7, 36, 0, 0, TEXT_SKIP_DRAW, COLORID_TMHM_INFO); - CopyWindowToVram(WIN_TMHM_INFO, 2); + CopyWindowToVram(WIN_TMHM_INFO, COPYWIN_GFX); } } diff --git a/src/item_menu_icons.c b/src/item_menu_icons.c index c8d1cd8d08..60de132b04 100644 --- a/src/item_menu_icons.c +++ b/src/item_menu_icons.c @@ -271,7 +271,7 @@ static const struct SpriteFrameImage sBerryPicSpriteImageTable[] = static const struct SpriteTemplate gBerryPicSpriteTemplate = { - .tileTag = 0xFFFF, + .tileTag = TAG_NONE, .paletteTag = TAG_BERRY_PIC_PAL, .oam = &sBerryPicOamData, .anims = sBerryPicSpriteAnimTable, @@ -310,7 +310,7 @@ static const union AffineAnimCmd *const sBerryPicRotatingAnimCmds[] = static const struct SpriteTemplate gBerryPicRotatingSpriteTemplate = { - .tileTag = 0xFFFF, + .tileTag = TAG_NONE, .paletteTag = TAG_BERRY_PIC_PAL, .oam = &sBerryPicRotatingOamData, .anims = sBerryPicSpriteAnimTable, @@ -559,26 +559,34 @@ void SetItemMenuSwapLineInvisibility(bool8 invisible) void UpdateItemMenuSwapLinePos(u8 y) { - UpdateSwapLineSpritesPos(&gBagMenu->spriteIds[ITEMMENUSPRITE_SWAP_LINE], ITEMMENU_SWAP_LINE_LENGTH | 0x80, 120, (y + 1) * 16); + UpdateSwapLineSpritesPos(&gBagMenu->spriteIds[ITEMMENUSPRITE_SWAP_LINE], ITEMMENU_SWAP_LINE_LENGTH | SWAP_LINE_HAS_MARGIN, 120, (y + 1) * 16); } -static void sub_80D5018(void *mem0, void *mem1) +static void ArrangeBerryGfx(void *src, void *dest) { u8 i, j; - memset(mem1, 0, 0x800); - mem1 += 0x100; + memset(dest, 0, 0x800); + + // Create top margin + dest += 0x100; + for (i = 0; i < 6; i++) { - mem1 += 0x20; + // Create left margin + dest += 0x20; + + // Copy one row of berry's icon for (j = 0; j < 6; j++) { - memcpy(mem1, mem0, 0x20); - mem1 += 0x20; - mem0 += 0x20; + memcpy(dest, src, 0x20); + dest += 0x20; + src += 0x20; } + + // Create right margin if (i != 5) - mem1 += 0x20; + dest += 0x20; } } @@ -595,7 +603,7 @@ static void LoadBerryGfx(u8 berryId) pal.tag = TAG_BERRY_PIC_PAL; LoadCompressedSpritePalette(&pal); LZDecompressWram(sBerryPicTable[berryId].tiles, &gDecompressionBuffer[0x1000]); - sub_80D5018(&gDecompressionBuffer[0x1000], &gDecompressionBuffer[0]); + ArrangeBerryGfx(&gDecompressionBuffer[0x1000], &gDecompressionBuffer[0]); } u8 CreateBerryTagSprite(u8 id, s16 x, s16 y) diff --git a/src/item_use.c b/src/item_use.c index 9a1fd2478a..e9ac58e63f 100755 --- a/src/item_use.c +++ b/src/item_use.c @@ -144,7 +144,7 @@ static void DisplayCannotUseItemMessage(u8 taskId, bool8 isUsingRegisteredKeyIte if (!isUsingRegisteredKeyItemOnField) { if (!InBattlePyramid()) - DisplayItemMessage(taskId, 1, gStringVar4, CloseItemMessage); + DisplayItemMessage(taskId, FONT_NORMAL, gStringVar4, CloseItemMessage); else DisplayItemMessageInBattlePyramid(taskId, gText_DadsAdvice, Task_CloseBattlePyramidBagMessage); } @@ -183,7 +183,7 @@ u8 CheckIfItemIsTMHMOrEvolutionStone(u16 itemId) // Mail in the bag menu can't have a message but it can be checked (view the mail background, no message) static void CB2_CheckMail(void) { - struct MailStruct mail; + struct Mail mail; mail.itemId = gSpecialVar_ItemId; ReadMail(&mail, CB2_ReturnToBagMenuPocket, 0); } @@ -250,7 +250,7 @@ static bool32 CanFish(void) { if (MetatileBehavior_IsSurfableWaterOrUnderwater(tileBehavior) && !MapGridIsImpassableAt(x, y)) return TRUE; - if (MetatileBehavior_8089510(tileBehavior) == TRUE) + if (MetatileBehavior_IsBridgeOverWaterNoEdge(tileBehavior) == TRUE) return TRUE; } @@ -354,12 +354,14 @@ static bool8 ItemfinderCheckForHiddenItems(const struct MapEvents *events, u8 ta // Check if there are any hidden items on the current map that haven't been picked up if (events->bgEvents[i].kind == BG_EVENT_HIDDEN_ITEM && !FlagGet(events->bgEvents[i].bgUnion.hiddenItem.hiddenItemId + FLAG_HIDDEN_ITEMS_START)) { - itemX = (u16)events->bgEvents[i].x + 7; + itemX = (u16)events->bgEvents[i].x + MAP_OFFSET; distanceX = itemX - playerX; - itemY = (u16)events->bgEvents[i].y + 7; + itemY = (u16)events->bgEvents[i].y + MAP_OFFSET; distanceY = itemY - playerY; - if ((u16)(distanceX + 7) < 15 && (distanceY >= -5) && (distanceY < 6)) + // Player can see 7 metatiles on either side horizontally + // and 5 metatiles on either side vertically + if (distanceX >= -7 && distanceX <= 7 && distanceY >= -5 && distanceY <= 5) SetDistanceOfClosestHiddenItem(taskId, distanceX, distanceY); } } @@ -403,27 +405,27 @@ static bool8 IsHiddenItemPresentInConnection(struct MapConnection *connection, i { // same weird temp variable behavior seen in IsHiddenItemPresentAtCoords case 2: - localOffset = connection->offset + 7; + localOffset = connection->offset + MAP_OFFSET; localX = x - localOffset; - localLength = mapHeader->mapLayout->height - 7; + localLength = mapHeader->mapLayout->height - MAP_OFFSET; localY = localLength + y; // additions are reversed for some reason break; case 1: - localOffset = connection->offset + 7; + localOffset = connection->offset + MAP_OFFSET; localX = x - localOffset; - localLength = gMapHeader.mapLayout->height + 7; + localLength = gMapHeader.mapLayout->height + MAP_OFFSET; localY = y - localLength; break; case 3: - localLength = mapHeader->mapLayout->width - 7; + localLength = mapHeader->mapLayout->width - MAP_OFFSET; localX = localLength + x; // additions are reversed for some reason - localOffset = connection->offset + 7; + localOffset = connection->offset + MAP_OFFSET; localY = y - localOffset; break; case 4: - localLength = gMapHeader.mapLayout->width + 7; + localLength = gMapHeader.mapLayout->width + MAP_OFFSET; localX = x - localLength; - localOffset = connection->offset + 7; + localOffset = connection->offset + MAP_OFFSET; localY = y - localOffset; break; default: @@ -436,14 +438,16 @@ static void CheckForHiddenItemsInMapConnection(u8 taskId) { s16 playerX, playerY; s16 x, y; - s16 width = gMapHeader.mapLayout->width + 7; - s16 height = gMapHeader.mapLayout->height + 7; + s16 width = gMapHeader.mapLayout->width + MAP_OFFSET; + s16 height = gMapHeader.mapLayout->height + MAP_OFFSET; - s16 var1 = 7; - s16 var2 = 7; + s16 var1 = MAP_OFFSET; + s16 var2 = MAP_OFFSET; PlayerGetDestCoords(&playerX, &playerY); + // Player can see 7 metatiles on either side horizontally + // and 5 metatiles on either side vertically for (x = playerX - 7; x <= playerX + 7; x++) { for (y = playerY - 5; y <= playerY + 5; y++) @@ -609,7 +613,7 @@ static void Task_StandingOnHiddenItem(u8 taskId) void ItemUseOutOfBattle_PokeblockCase(u8 taskId) { - if (MenuHelpers_LinkSomething() == TRUE) // link func + if (MenuHelpers_IsLinkActive() == TRUE) { DisplayDadsAdviceCannotUseItemMessage(taskId, gTasks[taskId].tUsingRegisteredKeyItem); } @@ -648,7 +652,7 @@ void ItemUseOutOfBattle_CoinCase(u8 taskId) if (!gTasks[taskId].tUsingRegisteredKeyItem) { - DisplayItemMessage(taskId, 1, gStringVar4, CloseItemMessage); + DisplayItemMessage(taskId, FONT_NORMAL, gStringVar4, CloseItemMessage); } else { @@ -663,7 +667,7 @@ void ItemUseOutOfBattle_PowderJar(u8 taskId) if (!gTasks[taskId].tUsingRegisteredKeyItem) { - DisplayItemMessage(taskId, 1, gStringVar4, CloseItemMessage); + DisplayItemMessage(taskId, FONT_NORMAL, gStringVar4, CloseItemMessage); } else { @@ -779,9 +783,9 @@ void ItemUseOutOfBattle_RareCandy(u8 taskId) void ItemUseOutOfBattle_TMHM(u8 taskId) { if (gSpecialVar_ItemId >= ITEM_HM01_CUT) - DisplayItemMessage(taskId, 1, gText_BootedUpHM, BootUpSoundTMHM); // HM + DisplayItemMessage(taskId, FONT_NORMAL, gText_BootedUpHM, BootUpSoundTMHM); // HM else - DisplayItemMessage(taskId, 1, gText_BootedUpTM, BootUpSoundTMHM); // TM + DisplayItemMessage(taskId, FONT_NORMAL, gText_BootedUpTM, BootUpSoundTMHM); // TM } static void BootUpSoundTMHM(u8 taskId) @@ -796,7 +800,7 @@ static void Task_ShowTMHMContainedMessage(u8 taskId) { StringCopy(gStringVar1, gMoveNames[ItemIdToBattleMoveId(gSpecialVar_ItemId)]); StringExpandPlaceholders(gStringVar4, gText_TMHMContainedVar1); - DisplayItemMessage(taskId, 1, gStringVar4, UseTMHMYesNo); + DisplayItemMessage(taskId, FONT_NORMAL, gStringVar4, UseTMHMYesNo); } } @@ -833,7 +837,7 @@ void ItemUseOutOfBattle_Repel(u8 taskId) if (VarGet(VAR_REPEL_STEP_COUNT) == 0) gTasks[taskId].func = Task_StartUseRepel; else if (!InBattlePyramid()) - DisplayItemMessage(taskId, 1, gText_RepelEffectsLingered, CloseItemMessage); + DisplayItemMessage(taskId, FONT_NORMAL, gText_RepelEffectsLingered, CloseItemMessage); else DisplayItemMessageInBattlePyramid(taskId, gText_RepelEffectsLingered, Task_CloseBattlePyramidBagMessage); } @@ -857,7 +861,7 @@ static void Task_UseRepel(u8 taskId) VarSet(VAR_REPEL_STEP_COUNT, ItemId_GetHoldEffectParam(gSpecialVar_ItemId)); RemoveUsedItem(); if (!InBattlePyramid()) - DisplayItemMessage(taskId, 1, gStringVar4, CloseItemMessage); + DisplayItemMessage(taskId, FONT_NORMAL, gStringVar4, CloseItemMessage); else DisplayItemMessageInBattlePyramid(taskId, gStringVar4, Task_CloseBattlePyramidBagMessage); } @@ -869,7 +873,7 @@ static void Task_UsedBlackWhiteFlute(u8 taskId) { PlaySE(SE_GLASS_FLUTE); if (!InBattlePyramid()) - DisplayItemMessage(taskId, 1, gStringVar4, CloseItemMessage); + DisplayItemMessage(taskId, FONT_NORMAL, gStringVar4, CloseItemMessage); else DisplayItemMessageInBattlePyramid(taskId, gStringVar4, Task_CloseBattlePyramidBagMessage); } @@ -936,34 +940,33 @@ void ItemUseOutOfBattle_EvolutionStone(u8 taskId) SetUpItemUseCallback(taskId); } -u32 CanThrowBall(void) +static u32 GetBallThrowableState(void) { if (IsBattlerAlive(GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT)) - && IsBattlerAlive(GetBattlerAtPosition(B_POSITION_OPPONENT_RIGHT))) - { - return 1; // There are two present pokemon. - } + && IsBattlerAlive(GetBattlerAtPosition(B_POSITION_OPPONENT_RIGHT))) + return BALL_THROW_UNABLE_TWO_MONS; else if (IsPlayerPartyAndPokemonStorageFull() == TRUE) - { - return 2; // No room for mon - } - #if B_SEMI_INVULNERABLE_CATCH >= GEN_4 + return BALL_THROW_UNABLE_NO_ROOM; +#if B_SEMI_INVULNERABLE_CATCH >= GEN_4 else if (gStatuses3[GetCatchingBattler()] & STATUS3_SEMI_INVULNERABLE) - { - return 3; // in semi-invulnerable state - } - #endif - - return 0; // usable + return BALL_THROW_UNABLE_SEMI_INVULNERABLE; +#endif + + return BALL_THROW_ABLE; +} + +bool32 CanThrowBall(void) +{ + return (GetBallThrowableState() == BALL_THROW_ABLE); } static const u8 sText_CantThrowPokeBall_TwoMons[] = _("Cannot throw a ball!\nThere are two Pokémon out there!\p"); static const u8 sText_CantThrowPokeBall_SemiInvulnerable[] = _("Cannot throw a ball!\nThere's no Pokémon in sight!\p"); void ItemUseInBattle_PokeBall(u8 taskId) { - switch (CanThrowBall()) + switch (GetBallThrowableState()) { - case 0: // usable + case BALL_THROW_ABLE: default: RemoveBagItem(gSpecialVar_ItemId, 1); if (!InBattlePyramid()) @@ -971,22 +974,22 @@ void ItemUseInBattle_PokeBall(u8 taskId) else CloseBattlePyramidBag(taskId); break; - case 1: // There are two present pokemon. + case BALL_THROW_UNABLE_TWO_MONS: if (!InBattlePyramid()) - DisplayItemMessage(taskId, 1, sText_CantThrowPokeBall_TwoMons, CloseItemMessage); + DisplayItemMessage(taskId, FONT_NORMAL, sText_CantThrowPokeBall_TwoMons, CloseItemMessage); else DisplayItemMessageInBattlePyramid(taskId, sText_CantThrowPokeBall_TwoMons, Task_CloseBattlePyramidBagMessage); break; - case 2: // No room for mon + case BALL_THROW_UNABLE_NO_ROOM: if (!InBattlePyramid()) - DisplayItemMessage(taskId, 1, gText_BoxFull, CloseItemMessage); + DisplayItemMessage(taskId, FONT_NORMAL, gText_BoxFull, CloseItemMessage); else DisplayItemMessageInBattlePyramid(taskId, gText_BoxFull, Task_CloseBattlePyramidBagMessage); break; #if B_SEMI_INVULNERABLE_CATCH >= GEN_4 - case 3: // Semi-Invulnerable + case BALL_THROW_UNABLE_SEMI_INVULNERABLE: if (!InBattlePyramid()) - DisplayItemMessage(taskId, 1, sText_CantThrowPokeBall_SemiInvulnerable, CloseItemMessage); + DisplayItemMessage(taskId, FONT_NORMAL, sText_CantThrowPokeBall_SemiInvulnerable, CloseItemMessage); else DisplayItemMessageInBattlePyramid(taskId, sText_CantThrowPokeBall_SemiInvulnerable, Task_CloseBattlePyramidBagMessage); break; @@ -1012,7 +1015,7 @@ static void Task_UseStatIncreaseItem(u8 taskId) PlaySE(SE_USE_ITEM); RemoveBagItem(gSpecialVar_ItemId, 1); if (!InBattlePyramid()) - DisplayItemMessage(taskId, 1, UseStatIncreaseItem(gSpecialVar_ItemId), Task_CloseStatIncreaseMessage); + DisplayItemMessage(taskId, FONT_NORMAL, UseStatIncreaseItem(gSpecialVar_ItemId), Task_CloseStatIncreaseMessage); else DisplayItemMessageInBattlePyramid(taskId, UseStatIncreaseItem(gSpecialVar_ItemId), Task_CloseStatIncreaseMessage); } @@ -1026,7 +1029,7 @@ void ItemUseInBattle_StatIncrease(u8 taskId) if (ExecuteTableBasedItemEffect(&gPlayerParty[partyId], gSpecialVar_ItemId, partyId, 0) != FALSE) { if (!InBattlePyramid()) - DisplayItemMessage(taskId, 1, gText_WontHaveEffect, CloseItemMessage); + DisplayItemMessage(taskId, FONT_NORMAL, gText_WontHaveEffect, CloseItemMessage); else DisplayItemMessageInBattlePyramid(taskId, gText_WontHaveEffect, Task_CloseBattlePyramidBagMessage); } @@ -1078,7 +1081,7 @@ void ItemUseInBattle_Escape(u8 taskId) { RemoveUsedItem(); if (!InBattlePyramid()) - DisplayItemMessage(taskId, 1, gStringVar4, Task_FadeAndCloseBagMenu); + DisplayItemMessage(taskId, FONT_NORMAL, gStringVar4, Task_FadeAndCloseBagMenu); else DisplayItemMessageInBattlePyramid(taskId, gStringVar4, CloseBattlePyramidBag); } diff --git a/src/libgcnmultiboot.s b/src/libgcnmultiboot.s index dbf70ccf86..5ecc7d2f90 100644 --- a/src/libgcnmultiboot.s +++ b/src/libgcnmultiboot.s @@ -4,11 +4,36 @@ .include "asm/macros.inc" .include "constants/constants.inc" + .equiv GCMB_STRUCT_COUNTER1, 0x00 + .equiv GCMB_STRUCT_COUNTER2, 0x01 + .equiv GCMB_STRUCT_MBPROGRESS, 0x02 + .equiv GCMB_STRUCT_SAVEDVCOUNT, 0x03 + .equiv GCMB_STRUCT_KEYA, 0x04 + .equiv GCMB_STRUCT_KEYB, 0x08 + .equiv GCMB_STRUCT_KEYC, 0x0C + .equiv GCMB_STRUCT_BOOT_KEY, 0x10 + .equiv GCMB_STRUCT_IMAGE_SIZE, 0x12 + .equiv GCMB_STRUCT_SESSION_KEY, 0x14 + .equiv GCMB_STRUCT_HASH_VAL, 0x18 + .equiv GCMB_STRUCT_KEYC_DERIVATION, 0x1C .equiv GCMB_STRUCT_BASE_DEST_PTR, 0x20 .equiv GCMB_STRUCT_CUR_DEST_PTR, 0x24 .equiv GCMB_STRUCT_SERIAL_INTR_HANDLER, 0x28 - .equiv ROM_HEADER_NINTENDO_LOGO_OFFSET, 0x4 + .equiv ROM_HEADER_NINTENDO_LOGO_OFFSET, 0x04 + .equiv ROM_HEADER_NINTENDO_LOGO_LENGTH, 0x98 + .equiv ROM_HEADER_NINTENDO_LOGO_END, 0xA0 + + .equiv MBPROGRESS_NONE, 0x00 + .equiv MBPROGRESS_LOGO_CORRECT, 0x01 + .equiv MBPROGRESS_READY_TO_BOOT, 0x02 + + .equiv GCMB_MAGIC_BOOTKEY_HASHVAL, 0xBB + .equiv GCMB_MAGIC_BOOTKEY, 0xBB + .equiv GCMB_MAGIC_COUNTER2, 0xCC + .equiv GCMB_MAGIC_KEYA, 0xDD + .equiv GCMB_MAGIC_KEYB, 0xEE + .equiv GCMB_MAGIC_KEYCDERIVATION, 0xFF .syntax unified @@ -22,7 +47,7 @@ GameCubeMultiBoot_Hash: @ 82DED70 movs r2, 0x20 GameCubeMultiBoot_Hash_Loop: - lsrs r3, #1 + lsrs r3, 1 bcc GameCubeMultiBoot_Hash_SkipEor eors r3, r4 @@ -37,137 +62,177 @@ GameCubeMultiBoot_Hash_SkipEor: thumb_func_start GameCubeMultiBoot_Main @ void GameCubeMultiBoot_Main(struct GameCubeMultiBoot *mb); GameCubeMultiBoot_Main: @ 82DED84 - ldr r1, [r0, #GCMB_STRUCT_SERIAL_INTR_HANDLER] - cmp r1, #0 - beq _082DEDAA - ldrb r1, [r0, 0x1] - adds r1, 0x1 - strb r1, [r0, 0x1] - ldrb r1, [r0, 0x2] - cmp r1, 0x2 - beq _082DEDF4 - ldr r3, pool_InterruptRegs - ldrh r2, [r3, #OFFSET_REG_IME - 0x200] - movs r1, 0 - strh r1, [r3, #OFFSET_REG_IME - 0x200] - ldrb r1, [r0] - cmp r1, 0xA - bgt _082DEDA8 - adds r1, 0x1 - strb r1, [r0] -_082DEDA8: - strh r2, [r3, #OFFSET_REG_IME - 0x200] -_082DEDAA: - bcs GameCubeMultiBoot_Init - ldrb r1, [r0, 0x2] + @ If there is no interrupt handler, skip counter manipulation + ldr r1, [r0, GCMB_STRUCT_SERIAL_INTR_HANDLER] cmp r1, 0 - bne _082DEDF6 - ldr r1, [r0, #GCMB_STRUCT_CUR_DEST_PTR] - ldr r2, [r0, #GCMB_STRUCT_BASE_DEST_PTR] + beq GameCubeMultiBoot_Main_SkipCounters + @ Increment the second counter + ldrb r1, [r0, GCMB_STRUCT_COUNTER2] + adds r1, 0x1 + strb r1, [r0, GCMB_STRUCT_COUNTER2] + @ If there is nothing more to do, bail out + ldrb r1, [r0, GCMB_STRUCT_MBPROGRESS] + cmp r1, MBPROGRESS_READY_TO_BOOT + beq GameCubeMultiBoot_Main_Return + @ Save current interrupt master register value + ldr r3, pool_InterruptRegs + ldrh r2, [r3, OFFSET_REG_IME - 0x200] + @ Disable all interrupts + movs r1, 0 + strh r1, [r3, OFFSET_REG_IME - 0x200] + @ Increment the first counter, if it's less than or equal to 10. + ldrb r1, [r0, GCMB_STRUCT_COUNTER1] + cmp r1, 0xA + bgt GameCubeMultiBoot_Main_SkipCounter1Inc + adds r1, 0x1 + strb r1, [r0, GCMB_STRUCT_COUNTER1] +GameCubeMultiBoot_Main_SkipCounter1Inc: + @ Load the saved interrupt master register value (re-enables interrupts if they were enabled before) + strh r2, [r3, OFFSET_REG_IME - 0x200] +GameCubeMultiBoot_Main_SkipCounters: + @ Initialise multiboot structures if required + bcs GameCubeMultiBoot_Init + @ Skip this section (check Nintendo logo) if the check has already passed + ldrb r1, [r0, GCMB_STRUCT_MBPROGRESS] + cmp r1, MBPROGRESS_NONE + bne GameCubeMultiBoot_Main_SkipLogoCheck + @ Bail out if no multiboot image data has been transferred yet + ldr r1, [r0, GCMB_STRUCT_CUR_DEST_PTR] + ldr r2, [r0, GCMB_STRUCT_BASE_DEST_PTR] subs r1, r2 - beq _082DEE76 - cmp r1, 0xA0 - bcc _082DEE76 + beq GameCubeMultiBoot_Main_Return2 + @ Also bail out if not enough data has been transferred + cmp r1, ROM_HEADER_NINTENDO_LOGO_END + bcc GameCubeMultiBoot_Main_Return2 + @ Compare the Nintendo logo of the transferred multiboot image header, with the one in the ROM image of the inserted cart push {r4-r6} - movs r1, 0x98 - adds r2, #ROM_HEADER_NINTENDO_LOGO_OFFSET + movs r1, ROM_HEADER_NINTENDO_LOGO_LENGTH + adds r2, ROM_HEADER_NINTENDO_LOGO_OFFSET ldr r4, pool_NintendoLogo -_082DEDC6: +GameCubeMultiBoot_Main_LogoCmpLoop: ldm r2!, {r5} ldm r4!, {r6} cmp r5, r6 - bne _082DEDDC + bne GameCubeMultiBoot_Main_LogoCmpEnd subs r1, 0x4 - bne _082DEDC6 + bne GameCubeMultiBoot_Main_LogoCmpLoop ldm r2!, {r5} ldm r4!, {r6} eors r5, r6 - lsrs r5, #8 - str r2, [r0, #GCMB_STRUCT_BASE_DEST_PTR] -_082DEDDC: + lsrs r5, 8 + str r2, [r0, GCMB_STRUCT_BASE_DEST_PTR] +GameCubeMultiBoot_Main_LogoCmpEnd: pop {r4-r6} + @ Throw everything away if the logo data didn't match bne GameCubeMultiBoot_Init - movs r1, 0x1 - strb r1, [r0, 0x2] - ldr r1, [r0, 0x4] - ldr r2, [r0, 0x8] + @ Logo matched, set the relevent multiboot progress bit + movs r1, MBPROGRESS_LOGO_CORRECT + strb r1, [r0, GCMB_STRUCT_MBPROGRESS] + @ XOR together KeyA and KeyB to get the initial multiboot image checksum value + ldr r1, [r0, GCMB_STRUCT_KEYA] + ldr r2, [r0, GCMB_STRUCT_KEYB] eors r1, r2 - str r1, [r0, 0x18] + str r1, [r0, GCMB_STRUCT_HASH_VAL] + @ ...also use it as the initial value for the image encryption session key. Algorithm is the same as the GBA BIOS multiboot: sessionkey = (initialvalue * 0x6177614b) + 1 ldr r2, pool_Kawa muls r1, r2 adds r1, 0x1 - str r1, [r0, 0x14] -_082DEDF4: + str r1, [r0, GCMB_STRUCT_SESSION_KEY] +GameCubeMultiBoot_Main_Return: bx lr -_082DEDF6: - ldr r1, [r0, #GCMB_STRUCT_CUR_DEST_PTR] +GameCubeMultiBoot_Main_SkipLogoCheck: + @ If this code is executed, then the logo check has passed, and the data being transferred in is encrypted. + @ Set up registers. + ldr r1, [r0, GCMB_STRUCT_CUR_DEST_PTR] mov r12, r1 - ldr r3, [r0, 0x18] + ldr r3, [r0, GCMB_STRUCT_HASH_VAL] push {r4-r7} - ldr r4, [r0, #GCMB_STRUCT_BASE_DEST_PTR] + ldr r4, [r0, GCMB_STRUCT_BASE_DEST_PTR] ldr r5, pool_Kawa - ldr r6, [r0, 0x14] + ldr r6, [r0, GCMB_STRUCT_SESSION_KEY] ldr r7, pool_HashVal -_082DEE06: +GameCubeMultiBoot_Main_ImageDecryptHashLoop: + @ If there's no more data, break out of the loop cmp r4, r12 - bcs _082DEE26 + bcs GameCubeMultiBoot_Main_ImageDecryptHashEnd + @ Get the next uint32 ldr r1, [r4] + @ Decrypt the ciphertext: plaintext = (ciphertext ^ sessionkey) + hashval eors r1, r6 adds r1, r3 + @ Save the current uint32 of plaintext and advance the pointer stm r4!, {r1} + @ Advance the hashval with this uint32 of plaintext -- this is the same code as GameCubeMultiBoot_Hash. eors r3, r1 movs r2, 0x20 -_082DEE16: - lsrs r3, #1 - bcc _082DEE1C +GameCubeMultiBoot_Main_HashLoop: + lsrs r3, 1 + bcc GameCubeMultiBoot_Main_HashSkipEor eors r3, r7 -_082DEE1C: +GameCubeMultiBoot_Main_HashSkipEor: subs r2, 0x1 - bne _082DEE16 + bne GameCubeMultiBoot_Main_HashLoop + @ Advance the sessionkey with the usual algorithm: sessionkey = (sessionkey * 0x6177614b) + 1 muls r6, r5 adds r6, 0x1 - b _082DEE06 -_082DEE26: - str r4, [r0, #GCMB_STRUCT_BASE_DEST_PTR] - str r6, [r0, 0x14] + b GameCubeMultiBoot_Main_ImageDecryptHashLoop +GameCubeMultiBoot_Main_ImageDecryptHashEnd: + @ Save the new pointer, sessionkey, hashval + str r4, [r0, GCMB_STRUCT_BASE_DEST_PTR] + str r6, [r0, GCMB_STRUCT_SESSION_KEY] pop {r4-r7} - str r3, [r0, 0x18] - ldrh r1, [r0, 0x12] - cmp r1, #0 - bne _082DEE76 - ldr r1, [r0, #GCMB_STRUCT_CUR_DEST_PTR] - ldr r2, [r0, #GCMB_STRUCT_BASE_DEST_PTR] + str r3, [r0, GCMB_STRUCT_HASH_VAL] + @ Bail out if the image size is unknown + ldrh r1, [r0, GCMB_STRUCT_IMAGE_SIZE] + cmp r1, 0 + bne GameCubeMultiBoot_Main_Return2 + @ Bail out if no image data has been transferred + ldr r1, [r0, GCMB_STRUCT_CUR_DEST_PTR] + ldr r2, [r0, GCMB_STRUCT_BASE_DEST_PTR] cmp r1, r2 - bne _082DEE76 - ldr r1, [r0, 0xC] - cmp r1, #0 - beq _082DEE60 - ldrh r1, [r0, 0x10] - cmp r1, #0 - beq _082DEDF4 + bne GameCubeMultiBoot_Main_Return2 + @ If KeyC hasn't been generated yet, go generate it + ldr r1, [r0, GCMB_STRUCT_KEYC] + cmp r1, 0 + beq GameCubeMultiBoot_Main_GenerateKeyC + @ If the other side hasn't sent its boot key yet, bail out + ldrh r1, [r0, GCMB_STRUCT_BOOT_KEY] + cmp r1, 0 + beq GameCubeMultiBoot_Main_Return + @ Save off LR so it doesn't get clobbered by the upcoming function call mov r12, lr - movs r1, 0xBB - ldr r3, [r0, 0xC] + @ Generate the real boot key, which is the checksum of a hardcoded value and KeyC + movs r1, GCMB_MAGIC_BOOTKEY_HASHVAL + ldr r3, [r0, GCMB_STRUCT_KEYC] bl GameCubeMultiBoot_Hash - ldrh r1, [r0, 0x10] + ldrh r1, [r0, GCMB_STRUCT_BOOT_KEY] + @ Restore the saved LR value mov lr, r12 + @ Compare the two boot keys (real and passed in), if they don't match then throw everything away subs r1, r3 bne GameCubeMultiBoot_Init - movs r1, 0x2 - strb r1, [r0, 0x2] + @ The two boot keys matched, tell the caller that the image is ready to boot + movs r1, MBPROGRESS_READY_TO_BOOT + strb r1, [r0, GCMB_STRUCT_MBPROGRESS] + @ Nothing more to do, return. bx lr -_082DEE60: +GameCubeMultiBoot_Main_GenerateKeyC: + @ Save off LR so it doesn't get clobbered by the upcoming function call mov r12, lr - ldrb r1, [r0, 0x3] - lsls r1, #24 + @ KeyC = (SavedVCount << 24) - 1 + ldrb r1, [r0, GCMB_STRUCT_SAVEDVCOUNT] + lsls r1, 24 subs r1, 0x1 - str r1, [r0, 0xC] + str r1, [r0, GCMB_STRUCT_KEYC] + @ Hash the KeyC with the multiboot image checksum to generate the KeyC derivation material to be sent to the other side of the link bl GameCubeMultiBoot_Hash - lsls r3, #8 - adds r3, 0xFF - str r3, [r0, 0x1C] + @ Make sure the sent KeyC derivation material contains a magic value so that the other side can detect it + lsls r3, 8 + adds r3, GCMB_MAGIC_KEYCDERIVATION + @ Save off the KeyC derivation material and return to caller + str r3, [r0, GCMB_STRUCT_KEYC_DERIVATION] bx r12 -_082DEE76: +GameCubeMultiBoot_Main_Return2: bx lr thumb_func_end GameCubeMultiBoot_Main @@ -182,12 +247,15 @@ pool_NintendoLogo: .4byte RomHeaderNintendoLogo thumb_func_start GameCubeMultiBoot_ExecuteProgram @ void GameCubeMultiBoot_ExecuteProgram(struct GameCubeMultiBoot *mb); GameCubeMultiBoot_ExecuteProgram: @ 82DEE84 - ldrb r1, [r0, 0x2] - cmp r1, 0x2 + @ If there's no multiboot image ready, just return to caller + ldrb r1, [r0, GCMB_STRUCT_MBPROGRESS] + cmp r1, MBPROGRESS_READY_TO_BOOT bne GameCubeMultiBoot_ExecuteProgram_Fail + @ Disable interrupts ldr r3, pool_InterruptRegs - movs r1, #0 - strh r1, [r3, #OFFSET_REG_IME - 0x200] + movs r1, 0 + strh r1, [r3, OFFSET_REG_IME - 0x200] + @ Jump to the real entry point of the multiboot image (past the image header), in ARM mode ldr r1, pool_MultiBootLoadAddr adds r1, 0xC0 bx r1 @@ -201,25 +269,25 @@ GameCubeMultiBoot_Init: @ 82DEE98 ldr r3, pool_InterruptRegs @ Save IME register. - ldrh r2, [r3, #OFFSET_REG_IME - 0x200] + ldrh r2, [r3, OFFSET_REG_IME - 0x200] @ Disable interrupts. movs r1, 0 - strh r1, [r3, #OFFSET_REG_IME - 0x200] + strh r1, [r3, OFFSET_REG_IME - 0x200] @ Set the handler to the "Stop" routine. @ Unless the first command that is received is a device reset command, the @ "Stop" routine will be executed and no further commands will be processed. adr r3, GcMbIntrHandler_Stop - str r3, [r0, #GCMB_STRUCT_SERIAL_INTR_HANDLER] + str r3, [r0, GCMB_STRUCT_SERIAL_INTR_HANDLER] ldrb r3, [r0, 0x3] push {r3} ldrb r3, [r0, 0x1] push {r0,r3} - adds r3, r0, #0 - adds r3, #GCMB_STRUCT_BASE_DEST_PTR + adds r3, r0, 0 + adds r3, GCMB_STRUCT_BASE_DEST_PTR @ clear all but the last 3 fields of the struct GameCubeMultiBoot_Init_ClearStructLoop: @@ -261,7 +329,7 @@ GameCubeMultiBoot_Init_ClearStructLoop: strh r1, [r3, OFFSET_REG_IE - 0x200] @ Restore IME register. - strh r2, [r3, #OFFSET_REG_IME - 0x200] + strh r2, [r3, OFFSET_REG_IME - 0x200] bx lr thumb_func_end GameCubeMultiBoot_Init @@ -275,11 +343,11 @@ GameCubeMultiBoot_HandleSerialInterrupt: @ 82DEEE2 ldrh r1, [r3, OFFSET_REG_JOYCNT - 0x120] strh r1, [r3, OFFSET_REG_JOYCNT - 0x120] - movs r2, #0 + movs r2, 0 strb r2, [r0] - ldr r2, [r0, #GCMB_STRUCT_SERIAL_INTR_HANDLER] - cmp r2, #0 + ldr r2, [r0, GCMB_STRUCT_SERIAL_INTR_HANDLER] + cmp r2, 0 beq GameCubeMultiBoot_HandleSerialInterruptDone lsrs r1, 1 @ was a device reset command received? @@ -297,7 +365,7 @@ GcMbIntrHandler_Stop: strh r2, [r3, OFFSET_REG_JOYSTAT - 0x120] GameCubeMultiBoot_SetInterruptHandler: - str r2, [r0, #GCMB_STRUCT_SERIAL_INTR_HANDLER] + str r2, [r0, GCMB_STRUCT_SERIAL_INTR_HANDLER] GameCubeMultiBoot_ReadVCount: ldr r3, pool_RegDispstat @@ -308,19 +376,25 @@ GameCubeMultiBoot_HandleSerialInterruptDone: bx lr GameCubeMultiBoot_BeginHandshake: + @ Throw away anything that got sent ldr r1, [r3, OFFSET_REG_JOY_RECV - 0x120] + @ Send the game code, the other side of the link must send back the same game code ldr r1, pool_RubyUSAGameCode str r1, [r3, OFFSET_REG_JOY_TRANS - 0x120] movs r1, 0x10 strh r1, [r3, OFFSET_REG_JOYSTAT - 0x120] - ldrb r1, [r0, 0x3] - strb r1, [r0, 0x9] - ldrb r1, [r0, 0x2] + @ Use the saved VCount value to provide 8 bits of entropy for KeyB + ldrb r1, [r0, GCMB_STRUCT_SAVEDVCOUNT] + strb r1, [r0, GCMB_STRUCT_KEYB + 1] + @ If a multiboot image has been transferred at least enough such that the Nintendo logo check has passed, stop everything. + ldrb r1, [r0, GCMB_STRUCT_MBPROGRESS] cmp r1, 0 bne GcMbIntrHandler_Stop + @ Set the image destination pointers. ldr r1, pool_MultiBootLoadAddr - str r1, [r0, #GCMB_STRUCT_BASE_DEST_PTR] - str r1, [r0, #GCMB_STRUCT_CUR_DEST_PTR] + str r1, [r0, GCMB_STRUCT_BASE_DEST_PTR] + str r1, [r0, GCMB_STRUCT_CUR_DEST_PTR] + @ Set the new interrupt handler. adr r2, GcMbIntrHandler_CheckGameCodeSent b GameCubeMultiBoot_SetInterruptHandler @@ -347,149 +421,166 @@ GameCubeMultiBoot_CheckHandshakeResponse: ldr r2, pool_RubyUSAGameCode cmp r1, r2 bne GcMbIntrHandler_Stop @ stop if the GameCube didn't reply with the same game code - ldrb r1, [r0, 0x3] - strb r1, [r0, 0xB] - adr r2, GcMbIntrHandler_82DEF44 + @ Use the saved VCount value to provide another 8 bits of entropy for KeyB. + ldrb r1, [r0, GCMB_STRUCT_SAVEDVCOUNT] + strb r1, [r0, GCMB_STRUCT_KEYB + 3] + adr r2, GcMbIntrHandler_ReceiveKeyA b GameCubeMultiBoot_SetInterruptHandler .align 2, 0 -GcMbIntrHandler_82DEF44: @ 82DEF44 +GcMbIntrHandler_ReceiveKeyA: @ 82DEF44 lsrs r1, 1 @ is receive complete? bcc GcMbIntrHandler_Stop @ branch if not ldr r1, [r3, OFFSET_REG_JOY_RECV - 0x120] + @ make sure top 8 bits of the received value is the KeyA magic number, stop if KeyA is invalid lsrs r2, r1, 24 - cmp r2, 0xDD + cmp r2, GCMB_MAGIC_KEYA bne GcMbIntrHandler_Stop - str r1, [r0, 0x4] - ldrb r1, [r0, 0x1] - strb r1, [r0, 0xA] + @ save received KeyA + str r1, [r0, GCMB_STRUCT_KEYA] + @ use the second GameCubeMultiBoot_Main() counter as another 8 bits of entropy for KeyB + ldrb r1, [r0, GCMB_STRUCT_COUNTER2] + strb r1, [r0, GCMB_STRUCT_KEYB + 2] movs r2, 0 movs r3, 0 - ldr r1, [r0, 0x8] + ldr r1, [r0, GCMB_STRUCT_KEYB] lsrs r1, 8 -_082DEF5E: + @ make sure KeyB is valid (other side of the link is supposed to check KeyB too), if it's not then change the byte that was just set so it is +GameCubeMultiBoot_KeyBCheckLoop: lsrs r1, 1 adcs r2, r3 cmp r1, 0 - bne _082DEF5E + bne GameCubeMultiBoot_KeyBCheckLoop cmp r2, 0xE - bgt _082DEF70 + bgt GameCubeMultiBoot_KeyBSaveNewByte cmp r2, 0x7 - bge _082DEF72 + bge GameCubeMultiBoot_KeyBCheckEnd movs r1, 0xFF -_082DEF70: - strb r1, [r0, 0xA] -_082DEF72: - ldr r1, [r0, 0x8] - adds r1, 0xEE +GameCubeMultiBoot_KeyBSaveNewByte: + strb r1, [r0, GCMB_STRUCT_KEYB + 2] +GameCubeMultiBoot_KeyBCheckEnd: + @ add in the KeyB magic number and send off KeyB + ldr r1, [r0, GCMB_STRUCT_KEYB] + adds r1, GCMB_MAGIC_KEYB ldr r3, pool_SerialRegs str r1, [r3, OFFSET_REG_JOY_TRANS - 0x120] movs r1, 0x30 strh r1, [r3, OFFSET_REG_JOYSTAT - 0x120] - adr r2, GcMbIntrHandler_82DEF84 + @ set new interrupt handler + adr r2, GcMbIntrHandler_CheckKeyBSent b GameCubeMultiBoot_SetInterruptHandler .align 2, 0 -GcMbIntrHandler_82DEF84: @ 82DEF84 +GcMbIntrHandler_CheckKeyBSent: @ 82DEF84 lsls r1, 31 bcc GcMbIntrHandler_Stop @ stop if send failed - bmi _082DEF94 @ branch if receive is complete - adr r2, GcMbIntrHandler_82DEF90 + bmi GameCubeMultiBoot_CheckImageSizeResponse @ branch if receive is complete + adr r2, GcMbIntrHandler_CheckImageSizeResponse b GameCubeMultiBoot_SetInterruptHandler .align 2, 0 -GcMbIntrHandler_82DEF90: @ 82DEF90 +GcMbIntrHandler_CheckImageSizeResponse: @ 82DEF90 lsrs r1, 1 @ is receive complete? bcc GcMbIntrHandler_Stop @ branch if not -_082DEF94: +GameCubeMultiBoot_CheckImageSizeResponse: ldr r1, [r3, OFFSET_REG_JOY_RECV - 0x120] - ldr r2, _082DF034 + ldr r2, GameCubeMultiBoot_MaximumImageSizeUInt32s cmp r1, r2 bhs GcMbIntrHandler_Stop adds r1, 0x1 adds r1, r1 - strh r1, [r0, 0x12] - ldrb r1, [r0, 0x2] + strh r1, [r0, GCMB_STRUCT_IMAGE_SIZE] + ldrb r1, [r0, GCMB_STRUCT_MBPROGRESS] cmp r1, 0 -_082DEFA6: +GcMbIntrHandler_StopIfNotEqual: bne GcMbIntrHandler_Stop ldr r1, pool_MultiBootLoadAddr - str r1, [r0, #GCMB_STRUCT_BASE_DEST_PTR] - str r1, [r0, #GCMB_STRUCT_CUR_DEST_PTR] - adr r2, GcMbIntrHandler_82DEFB4 + str r1, [r0, GCMB_STRUCT_BASE_DEST_PTR] + str r1, [r0, GCMB_STRUCT_CUR_DEST_PTR] + adr r2, GcMbIntrHandler_CheckImageResponse b GameCubeMultiBoot_SetInterruptHandler .align 2, 0 -GcMbIntrHandler_82DEFB4: @ 82DEFB4 +GcMbIntrHandler_CheckImageResponse: @ 82DEFB4 lsrs r1, 1 @ is receive complete? bcc GcMbIntrHandler_Stop @ branch if not - ldr r2, [r0, #GCMB_STRUCT_CUR_DEST_PTR] + ldr r2, [r0, GCMB_STRUCT_CUR_DEST_PTR] movs r1, 0x4 ands r1, r2 adds r1, 0x8 lsls r1, 2 strh r1, [r3, OFFSET_REG_JOYSTAT - 0x120] + @ get the recieved uint32 ldr r1, [r3, OFFSET_REG_JOY_RECV - 0x120] + @ put it in the current destination pointer and advance that pointer stm r2!, {r1} - str r2, [r0, #GCMB_STRUCT_CUR_DEST_PTR] - ldrh r1, [r0, 0x12] + @ save off the advanced pointer + str r2, [r0, GCMB_STRUCT_CUR_DEST_PTR] + @ decrease the image size (in uint32s) + ldrh r1, [r0, GCMB_STRUCT_IMAGE_SIZE] subs r1, 0x1 - strh r1, [r0, 0x12] + strh r1, [r0, GCMB_STRUCT_IMAGE_SIZE] + @ branch away if the transfer is not yet complete bne GameCubeMultiBoot_ReadVCount -_082DEFD2: - ldrb r1, [r0, 0x1] +GcMbIntrHandler_SendCounter2: + @ send counter2 with magic number + ldrb r1, [r0, GCMB_STRUCT_COUNTER2] lsls r1, 8 - adds r1, 0xCC + adds r1, GCMB_MAGIC_COUNTER2 str r1, [r3, OFFSET_REG_JOY_TRANS - 0x120] - adr r2, _082DEFE0 + adr r2, GcMbIntrHandler_CheckCounter2Sent b GameCubeMultiBoot_SetInterruptHandler .align 2, 0 -_082DEFE0: +GcMbIntrHandler_CheckCounter2Sent: lsls r1, 31 -_082DEFE2: - bcc GcMbIntrHandler_Stop - ldr r1, [r0, 0x1C] +GcMbIntrHandler_StopIfSendFailed: + bcc GcMbIntrHandler_Stop @ stop if send failed + @ if KeyC derivation value has not yet been generated, send Counter2 again, otherwise, send KeyC derivation + ldr r1, [r0, GCMB_STRUCT_KEYC_DERIVATION] cmp r1, 0 - beq _082DEFD2 + beq GcMbIntrHandler_SendCounter2 str r1, [r3, OFFSET_REG_JOY_TRANS - 0x120] - adr r2, GcMbIntrHandler_82DEFF0 + adr r2, GcMbIntrHandler_CheckKeyCDerivationSent b GameCubeMultiBoot_SetInterruptHandler .align 2, 0 -GcMbIntrHandler_82DEFF0: @ 82DEFF0 +GcMbIntrHandler_CheckKeyCDerivationSent: @ 82DEFF0 lsls r1, 31 - bcc _082DEFE2 @ branch if send failed - bmi _082DF000 @ branch if receive is complete - adr r2, GcMbIntrHandler_82DEFFC + bcc GcMbIntrHandler_StopIfSendFailed @ branch if send failed + bmi GameCubeMultiBoot_CheckBootKeyResponse @ branch if receive is complete + adr r2, GcMbIntrHandler_CheckBootKeyResponse b GameCubeMultiBoot_SetInterruptHandler .align 2, 0 -GcMbIntrHandler_82DEFFC: @ 82DEFFC +GcMbIntrHandler_CheckBootKeyResponse: @ 82DEFFC lsrs r1, 1 @ is receive complete? - bcc _082DEFE2 @ branch if not + bcc GcMbIntrHandler_StopIfSendFailed @ branch if not -_082DF000: +GameCubeMultiBoot_CheckBootKeyResponse: ldr r1, [r3, OFFSET_REG_JOY_RECV - 0x120] + @ make sure received boot key contains expected magic number, stop if not lsrs r2, r1, 24 - cmp r2, 0xBB - bne _082DEFA6 - strh r1, [r0, 0x10] - adr r2, GcMbIntrHandler_82DF010 + cmp r2, GCMB_MAGIC_BOOTKEY + bne GcMbIntrHandler_StopIfNotEqual + @ save received bootkey to be checked in GameCubeMultiBoot_Main() + strh r1, [r0, GCMB_STRUCT_BOOT_KEY] + @ stop if anything more gets sent + adr r2, GcMbIntrHandler_StopUnconditionally b GameCubeMultiBoot_SetInterruptHandler .align 2, 0 -GcMbIntrHandler_82DF010: @ 82DF010 +GcMbIntrHandler_StopUnconditionally: @ 82DF010 b GcMbIntrHandler_Stop thumb_func_end GameCubeMultiBoot_HandleSerialInterrupt @@ -500,11 +591,11 @@ GameCubeMultiBoot_Quit: @ 82DF012 ldr r3, pool_InterruptRegs @ Save IME register. - ldrh r2, [r3, #OFFSET_REG_IME - 0x200] + ldrh r2, [r3, OFFSET_REG_IME - 0x200] @ Disable interrupts. movs r1, 0 - strh r1, [r3, #OFFSET_REG_IME - 0x200] + strh r1, [r3, OFFSET_REG_IME - 0x200] ldr r3, pool_SerialRegs @@ -528,14 +619,14 @@ GameCubeMultiBoot_Quit: @ 82DF012 strh r1, [r3, OFFSET_REG_IE - 0x200] @ Restore IME register. - strh r2, [r3, #OFFSET_REG_IME - 0x200] + strh r2, [r3, OFFSET_REG_IME - 0x200] bx lr thumb_func_end GameCubeMultiBoot_Quit .align 2, 0 -_082DF034: .4byte 0x4000 +GameCubeMultiBoot_MaximumImageSizeUInt32s: .4byte 0x4000 pool_InterruptRegs: .4byte REG_BASE + 0x200 diff --git a/src/libisagbprn.c b/src/libisagbprn.c index e0e979e95e..69c6986aef 100644 --- a/src/libisagbprn.c +++ b/src/libisagbprn.c @@ -31,7 +31,7 @@ void AGBPrintFlush1Block(void); void AGBPrintInit(void) { volatile struct AGBPrintStruct *pPrint = (struct AGBPrintStruct *)AGB_PRINT_STRUCT_ADDR; - u16 *pWSCNT = (u16 *)REG_ADDR_WAITCNT; + u16 *pWSCNT = ®_WAITCNT; u16 *pProtect = (u16 *)AGB_PRINT_PROTECT_ADDR; u16 nOldWSCNT = *pWSCNT; *pWSCNT = WSCNT_DATA; @@ -57,7 +57,7 @@ static void AGBPutcInternal(const char cChr) void AGBPutc(const char cChr) { - u16 *pWSCNT = (u16 *)REG_ADDR_WAITCNT; + u16 *pWSCNT = ®_WAITCNT; u16 nOldWSCNT = *pWSCNT; volatile struct AGBPrintStruct *pPrint; *pWSCNT = WSCNT_DATA; @@ -71,7 +71,7 @@ void AGBPutc(const char cChr) void AGBPrint(const char *pBuf) { volatile struct AGBPrintStruct *pPrint = (struct AGBPrintStruct *)AGB_PRINT_STRUCT_ADDR; - u16 *pWSCNT = (u16 *)REG_ADDR_WAITCNT; + u16 *pWSCNT = ®_WAITCNT; u16 nOldWSCNT = *pWSCNT; *pWSCNT = WSCNT_DATA; while (*pBuf) @@ -105,9 +105,9 @@ static void AGBPrintTransferDataInternal(u32 bAllData) pProtect = (u16 *)AGB_PRINT_PROTECT_ADDR; pPrint = (struct AGBPrintStruct *)AGB_PRINT_STRUCT_ADDR; lpfnFuncFlush = (LPFN_PRINT_FLUSH)AGB_PRINT_FLUSH_ADDR; - pIME = (u16 *)REG_ADDR_IME; + pIME = ®_IME; nIME = *pIME; - pWSCNT = (u16 *)REG_ADDR_WAITCNT; + pWSCNT = ®_WAITCNT; nOldWSCNT = *pWSCNT; *pIME = nIME & ~1; *pWSCNT = WSCNT_DATA; diff --git a/src/librfu_intr.c b/src/librfu_intr.c index 19ea60b067..d902b1c45b 100644 --- a/src/librfu_intr.c +++ b/src/librfu_intr.c @@ -336,8 +336,8 @@ static u16 handshake_wait(u16 slot) static void STWI_set_timer_in_RAM(u8 count) { - vu16* regTMCNTL = (vu16*)(REG_ADDR_TMCNT_L + gSTWIStatus->timerSelect * 4); - vu16* regTMCNTH = (vu16*)(REG_ADDR_TMCNT_H + gSTWIStatus->timerSelect * 4); + vu16* regTMCNTL = ®_TMCNT_L(gSTWIStatus->timerSelect); + vu16* regTMCNTH = ®_TMCNT_H(gSTWIStatus->timerSelect); REG_IME = 0; switch (count) { diff --git a/src/librfu_rfu.c b/src/librfu_rfu.c index 309fc4eadb..9a5db6d9df 100644 --- a/src/librfu_rfu.c +++ b/src/librfu_rfu.c @@ -1,6 +1,14 @@ #include #include "librfu.h" +// If expanding the length of the player name and wireless link functionality is +// desired, ensure that the name string is limited in size when it's copied from the +// saveblock to any Rfu-related fields (e.g. in SetHostRfuUsername). +// If wireless link functionality is not desired ignore or delete this warning. +#if RFU_USER_NAME_LENGTH < (PLAYER_NAME_LENGTH + 1) +#warning "The Wireless Adapter hardware expects a username of no more than 8 bytes." +#endif + struct LLSFStruct { u8 frameSize; @@ -161,7 +169,7 @@ u16 rfu_initializeAPI(u32 *APIBuffer, u16 buffByteSize, IntrFunc *sioIntrTable_p gRfuSlotStatusNI[i] = &gRfuSlotStatusNI[i - 1][1]; gRfuSlotStatusUNI[i] = &gRfuSlotStatusUNI[i - 1][1]; } - // remaining space in API buffer is used for `struct RfuIntrStruct`. + // remaining space in API buffer is used for `struct RfuIntrStruct`. gRfuFixed->STWIBuffer = (struct RfuIntrStruct *)&gRfuSlotStatusUNI[3][1]; STWI_init_all((struct RfuIntrStruct *)&gRfuSlotStatusUNI[3][1], sioIntrTable_p, copyInterruptToRam); rfu_STC_clearAPIVariables(); diff --git a/src/librfu_stwi.c b/src/librfu_stwi.c index 0287b358a7..8d8d10c406 100644 --- a/src/librfu_stwi.c +++ b/src/librfu_stwi.c @@ -40,7 +40,7 @@ void STWI_init_all(struct RfuIntrStruct *interruptStruct, IntrFunc *interrupt, b gSTWIStatus->error = 0; gSTWIStatus->recoveryCount = 0; gSTWIStatus->sending = 0; - REG_RCNT = 0x100; // TODO: mystery bit? + REG_RCNT = 0x100; // TODO: mystery bit? REG_SIOCNT = SIO_INTR_ENABLE | SIO_32BIT_MODE | SIO_115200_BPS; STWI_init_Callback_M(); STWI_init_Callback_S(); @@ -118,7 +118,7 @@ void STWI_init_Callback_S(void) STWI_set_Callback_S(NULL); } -// The callback can take 2 or 3 arguments. +// The callback can take 2 or 3 arguments. void STWI_set_Callback_M(void *callbackM) { gSTWIStatus->callbackM = callbackM; @@ -594,7 +594,7 @@ static s32 STWI_start_Command(void) { u16 imeTemp; - // equivalent to gSTWIStatus->txPacket->rfuPacket32.command, + // equivalent to gSTWIStatus->txPacket->rfuPacket32.command, // but the cast here is required to avoid register issue *(u32 *)gSTWIStatus->txPacket->rfuPacket8.data = 0x99660000 | (gSTWIStatus->reqLength << 8) | gSTWIStatus->reqActiveCommand; REG_SIODATA32 = gSTWIStatus->txPacket->rfuPacket32.command; diff --git a/src/lilycove_lady.c b/src/lilycove_lady.c index 6fa8ba4eb4..85340ed96e 100644 --- a/src/lilycove_lady.c +++ b/src/lilycove_lady.c @@ -65,15 +65,15 @@ void InitLilycoveLady(void) id >>= 1; switch (id) { - case LILYCOVE_LADY_QUIZ: - InitLilycoveQuizLady(); - break; - case LILYCOVE_LADY_FAVOR: - InitLilycoveFavorLady(); - break; - case LILYCOVE_LADY_CONTEST: - InitLilycoveContestLady(); - break; + case LILYCOVE_LADY_QUIZ: + InitLilycoveQuizLady(); + break; + case LILYCOVE_LADY_FAVOR: + InitLilycoveFavorLady(); + break; + case LILYCOVE_LADY_CONTEST: + InitLilycoveContestLady(); + break; } } @@ -81,15 +81,15 @@ void ResetLilycoveLadyForRecordMix(void) { switch (GetLilycoveLadyId()) { - case LILYCOVE_LADY_QUIZ: - ResetQuizLadyForRecordMix(); - break; - case LILYCOVE_LADY_FAVOR: - ResetFavorLadyForRecordMix(); - break; - case LILYCOVE_LADY_CONTEST: - ResetContestLadyForRecordMix(); - break; + case LILYCOVE_LADY_QUIZ: + ResetQuizLadyForRecordMix(); + break; + case LILYCOVE_LADY_FAVOR: + ResetFavorLadyForRecordMix(); + break; + case LILYCOVE_LADY_CONTEST: + ResetContestLadyForRecordMix(); + break; } } @@ -100,15 +100,15 @@ void InitLilycoveLadyRandomly(void) switch (lady) { - case LILYCOVE_LADY_QUIZ: - InitLilycoveQuizLady(); - break; - case LILYCOVE_LADY_FAVOR: - InitLilycoveFavorLady(); - break; - case LILYCOVE_LADY_CONTEST: - InitLilycoveContestLady(); - break; + case LILYCOVE_LADY_QUIZ: + InitLilycoveQuizLady(); + break; + case LILYCOVE_LADY_FAVOR: + InitLilycoveFavorLady(); + break; + case LILYCOVE_LADY_CONTEST: + InitLilycoveContestLady(); + break; } } @@ -119,10 +119,10 @@ void Script_GetLilycoveLadyId(void) static u8 GetNumAcceptedItems(const u16 *itemsArray) { - u8 items; + u8 numItems; - for (items = 0; *itemsArray != ITEM_NONE; items ++, itemsArray ++); - return items; + for (numItems = 0; *itemsArray != ITEM_NONE; numItems++, itemsArray++); + return numItems; } static void FavorLadyPickFavorAndBestItem(void) @@ -160,17 +160,11 @@ u8 GetFavorLadyState(void) { sFavorLadyPtr = &gSaveBlock1Ptr->lilycoveLady.favor; if (sFavorLadyPtr->state == LILYCOVE_LADY_STATE_PRIZE) - { return LILYCOVE_LADY_STATE_PRIZE; - } else if (sFavorLadyPtr->state == LILYCOVE_LADY_STATE_COMPLETED) - { return LILYCOVE_LADY_STATE_COMPLETED; - } else - { return LILYCOVE_LADY_STATE_READY; - } } static const u8 *GetFavorLadyRequest(u8 idx) @@ -189,7 +183,7 @@ bool8 HasAnotherPlayerGivenFavorLadyItem(void) sFavorLadyPtr = &gSaveBlock1Ptr->lilycoveLady.favor; if (sFavorLadyPtr->playerName[0] != EOS) { - StringCopy7(gStringVar3, sFavorLadyPtr->playerName); + StringCopy_PlayerName(gStringVar3, sFavorLadyPtr->playerName); ConvertInternationalString(gStringVar3, sFavorLadyPtr->language); return TRUE; } @@ -209,8 +203,8 @@ void BufferFavorLadyItemName(void) static void SetFavorLadyPlayerName(const u8 *src, u8 *dest) { - memset(dest, 0xFF, 8); - StringCopy7(dest, src); + memset(dest, EOS, PLAYER_NAME_LENGTH + 1); + StringCopy_PlayerName(dest, src); } void BufferFavorLadyPlayerName(void) @@ -254,9 +248,7 @@ static bool8 DoesFavorLadyLikeItem(u16 itemId) sFavorLadyPtr->numItemsGiven++; sFavorLadyPtr->likedItem = TRUE; if (sFavorLadyPtr->bestItem == itemId) - { sFavorLadyPtr->numItemsGiven = LILYCOVE_LADY_GIFT_THRESHOLD; - } break; } sFavorLadyPtr->likedItem = FALSE; @@ -312,9 +304,7 @@ static void QuizLadyPickQuestion(void) questionId = Random() % ARRAY_COUNT(sQuizLadyQuizQuestions); for (i = 0; i < QUIZ_QUESTION_LEN; i ++) - { sQuizLadyPtr->question[i] = sQuizLadyQuizQuestions[questionId][i]; - } sQuizLadyPtr->correctAnswer = sQuizLadyQuizAnswers[questionId]; sQuizLadyPtr->prize = sQuizLadyPrizes[questionId]; sQuizLadyPtr->questionId = questionId; @@ -328,16 +318,16 @@ static void InitLilycoveQuizLady(void) sQuizLadyPtr = &gSaveBlock1Ptr->lilycoveLady.quiz; sQuizLadyPtr->id = LILYCOVE_LADY_QUIZ; sQuizLadyPtr->state = LILYCOVE_LADY_STATE_READY; + for (i = 0; i < QUIZ_QUESTION_LEN; i ++) - { - sQuizLadyPtr->question[i] = -1; - } - sQuizLadyPtr->correctAnswer = -1; - sQuizLadyPtr->playerAnswer = -1; + sQuizLadyPtr->question[i] = EC_EMPTY_WORD; + + sQuizLadyPtr->correctAnswer = EC_EMPTY_WORD; + sQuizLadyPtr->playerAnswer = EC_EMPTY_WORD; + for (i = 0; i < TRAINER_ID_LENGTH; i ++) - { sQuizLadyPtr->playerTrainerId[i] = 0; - } + sQuizLadyPtr->prize = ITEM_NONE; sQuizLadyPtr->waitingForChallenger = FALSE; sQuizLadyPtr->prevQuestionId = ARRAY_COUNT(sQuizLadyQuizQuestions); @@ -351,48 +341,37 @@ static void ResetQuizLadyForRecordMix(void) sQuizLadyPtr->id = LILYCOVE_LADY_QUIZ; sQuizLadyPtr->state = LILYCOVE_LADY_STATE_READY; sQuizLadyPtr->waitingForChallenger = FALSE; - sQuizLadyPtr->playerAnswer = -1; + sQuizLadyPtr->playerAnswer = EC_EMPTY_WORD; } u8 GetQuizLadyState(void) { sQuizLadyPtr = &gSaveBlock1Ptr->lilycoveLady.quiz; if (sQuizLadyPtr->state == LILYCOVE_LADY_STATE_PRIZE) - { return LILYCOVE_LADY_STATE_PRIZE; - } else if (sQuizLadyPtr->state == LILYCOVE_LADY_STATE_COMPLETED) - { return LILYCOVE_LADY_STATE_COMPLETED; - } else - { return LILYCOVE_LADY_STATE_READY; - } } u8 GetQuizAuthor(void) { - int i; - int j; + s32 i, j; u8 authorNameId; - struct LilycoveLadyQuiz *quiz; + struct LilycoveLadyQuiz *quiz = &gSaveBlock1Ptr->lilycoveLady.quiz; - quiz = &gSaveBlock1Ptr->lilycoveLady.quiz; if (IsEasyChatAnswerUnlocked(quiz->correctAnswer) == FALSE) { i = quiz->questionId; do { - if (++ i >= (int)(ARRAY_COUNT(sQuizLadyQuizQuestions))) - { + if (++i >= (int)ARRAY_COUNT(sQuizLadyQuizQuestions)) i = 0; - } } while (IsEasyChatAnswerUnlocked(sQuizLadyQuizAnswers[i]) == FALSE); - for (j = 0; j < QUIZ_QUESTION_LEN; j ++) - { + + for (j = 0; j < QUIZ_QUESTION_LEN; j++) quiz->question[j] = sQuizLadyQuizQuestions[i][j]; - } quiz->correctAnswer = sQuizLadyQuizAnswers[i]; quiz->prize = sQuizLadyPrizes[i]; quiz->questionId = i; @@ -400,17 +379,11 @@ u8 GetQuizAuthor(void) } authorNameId = BufferQuizAuthorName(); if (authorNameId == QUIZ_AUTHOR_NAME_LADY) - { return QUIZ_AUTHOR_LADY; - } else if (authorNameId == QUIZ_AUTHOR_NAME_OTHER_PLAYER || IsQuizTrainerIdNotPlayer()) - { return QUIZ_AUTHOR_OTHER_PLAYER; - } else - { return QUIZ_AUTHOR_PLAYER; - } } static u8 BufferQuizAuthorName(void) @@ -423,18 +396,18 @@ static u8 BufferQuizAuthorName(void) sQuizLadyPtr = &gSaveBlock1Ptr->lilycoveLady.quiz; if (sQuizLadyPtr->playerName[0] == EOS) { - StringCopy7(gStringVar1, gText_QuizLady_Lady); + StringCopy_PlayerName(gStringVar1, gText_QuizLady_Lady); authorNameId = QUIZ_AUTHOR_NAME_LADY; } else { - StringCopy7(gStringVar1, sQuizLadyPtr->playerName); + StringCopy_PlayerName(gStringVar1, sQuizLadyPtr->playerName); ConvertInternationalString(gStringVar1, sQuizLadyPtr->language); nameLen = GetPlayerNameLength(sQuizLadyPtr->playerName); if (nameLen == GetPlayerNameLength(gSaveBlock2Ptr->playerName)) { u8 *name = sQuizLadyPtr->playerName; - for (i = 0; i < nameLen; i ++) + for (i = 0; i < nameLen; i++) { name = sQuizLadyPtr->playerName; if (name[i] != gSaveBlock2Ptr->playerName[i]) @@ -456,7 +429,7 @@ static bool8 IsQuizTrainerIdNotPlayer(void) sQuizLadyPtr = &gSaveBlock1Ptr->lilycoveLady.quiz; notPlayer = FALSE; - for (i = 0; i < TRAINER_ID_LENGTH; i ++) + for (i = 0; i < TRAINER_ID_LENGTH; i++) { if (sQuizLadyPtr->playerTrainerId[i] != gSaveBlock2Ptr->playerTrainerId[i]) { @@ -472,7 +445,7 @@ static u8 GetPlayerNameLength(const u8 *playerName) u8 len; const u8 *ptr; - for (len = 0, ptr = playerName; *ptr != EOS; len ++, ptr ++); + for (len = 0, ptr = playerName; *ptr != EOS; len++, ptr++); return len; } @@ -517,7 +490,7 @@ void BufferQuizPrizeItem(void) gSpecialVar_0x8005 = sQuizLadyPtr->prize; } -void SetQuizLadyState_Complete(void) +void SetQuizLadyState_Complete(void) { sQuizLadyPtr = &gSaveBlock1Ptr->lilycoveLady.quiz; sQuizLadyPtr->state = LILYCOVE_LADY_STATE_COMPLETED; @@ -532,7 +505,7 @@ void SetQuizLadyState_GivePrize(void) void ClearQuizLadyPlayerAnswer(void) { sQuizLadyPtr = &gSaveBlock1Ptr->lilycoveLady.quiz; - sQuizLadyPtr->playerAnswer = -1; + sQuizLadyPtr->playerAnswer = EC_EMPTY_WORD; } void Script_QuizLadyOpenBagMenu(void) @@ -544,13 +517,9 @@ void QuizLadyPickNewQuestion(void) { sQuizLadyPtr = &gSaveBlock1Ptr->lilycoveLady.quiz; if (BufferQuizAuthorNameAndCheckIfLady()) - { sQuizLadyPtr->prevQuestionId = sQuizLadyPtr->questionId; - } else - { sQuizLadyPtr->prevQuestionId = ARRAY_COUNT(sQuizLadyQuizQuestions); - } QuizLadyPickQuestion(); } @@ -559,11 +528,9 @@ void ClearQuizLadyQuestionAndAnswer(void) u8 i; sQuizLadyPtr = &gSaveBlock1Ptr->lilycoveLady.quiz; - for (i = 0; i < QUIZ_QUESTION_LEN; i ++) - { - sQuizLadyPtr->question[i] = -1; - } - sQuizLadyPtr->correctAnswer = -1; + for (i = 0; i < QUIZ_QUESTION_LEN; i++) + sQuizLadyPtr->question[i] = EC_EMPTY_WORD; + sQuizLadyPtr->correctAnswer = EC_EMPTY_WORD; } void QuizLadySetCustomQuestion(void) @@ -583,11 +550,9 @@ void QuizLadyRecordCustomQuizData(void) sQuizLadyPtr = &gSaveBlock1Ptr->lilycoveLady.quiz; sQuizLadyPtr->prize = gSpecialVar_ItemId; - for (i = 0; i < TRAINER_ID_LENGTH; i ++) - { + for (i = 0; i < TRAINER_ID_LENGTH; i++) sQuizLadyPtr->playerTrainerId[i] = gSaveBlock2Ptr->playerTrainerId[i]; - } - StringCopy7(sQuizLadyPtr->playerName, gSaveBlock2Ptr->playerName); + StringCopy_PlayerName(sQuizLadyPtr->playerName, gSaveBlock2Ptr->playerName); sQuizLadyPtr->language = gGameLanguage; } @@ -614,21 +579,18 @@ void QuizLadyClearQuestionForRecordMix(const LilycoveLady *lilycoveLady) u8 i; sQuizLadyPtr = &gSaveBlock1Ptr->lilycoveLady.quiz; - if (lilycoveLady->quiz.prevQuestionId < ARRAY_COUNT(sQuizLadyQuizQuestions) + if (lilycoveLady->quiz.prevQuestionId < ARRAY_COUNT(sQuizLadyQuizQuestions) && sQuizLadyPtr->id == LILYCOVE_LADY_QUIZ) { - for (i = 0; i < 4; i ++) + for (i = 0; i < 4; i++) { if (lilycoveLady->quiz.prevQuestionId != sQuizLadyPtr->questionId) - { break; - } sQuizLadyPtr->questionId = Random() % ARRAY_COUNT(sQuizLadyQuizQuestions); } if (lilycoveLady->quiz.prevQuestionId == sQuizLadyPtr->questionId) - { - sQuizLadyPtr->questionId = (sQuizLadyPtr->questionId + 1) % (int)(ARRAY_COUNT(sQuizLadyQuizQuestions)); - } + sQuizLadyPtr->questionId = (sQuizLadyPtr->questionId + 1) % (int)ARRAY_COUNT(sQuizLadyQuizQuestions); + sQuizLadyPtr->prevQuestionId = lilycoveLady->quiz.prevQuestionId; } } @@ -656,11 +618,10 @@ static void ResetContestLadyForRecordMix(void) sContestLadyPtr = &gSaveBlock1Ptr->lilycoveLady.contest; sContestLadyPtr->id = LILYCOVE_LADY_CONTEST; sContestLadyPtr->givenPokeblock = FALSE; - if (sContestLadyPtr->numGoodPokeblocksGiven == LILYCOVE_LADY_GIFT_THRESHOLD + + if (sContestLadyPtr->numGoodPokeblocksGiven == LILYCOVE_LADY_GIFT_THRESHOLD || sContestLadyPtr->numOtherPokeblocksGiven == LILYCOVE_LADY_GIFT_THRESHOLD) - { ResetContestLadyContestData(); - } } static void ContestLadySavePlayerNameIfHighSheen(u8 sheen) @@ -683,41 +644,41 @@ bool8 GivePokeblockToContestLady(struct Pokeblock *pokeblock) sContestLadyPtr = &gSaveBlock1Ptr->lilycoveLady.contest; switch (sContestLadyPtr->category) { - case CONTEST_CATEGORY_COOL: - if (pokeblock->spicy != 0) - { - sheen = pokeblock->spicy; - correctFlavor = TRUE; - } - break; - case CONTEST_CATEGORY_BEAUTY: - if (pokeblock->dry != 0) - { - sheen = pokeblock->dry; - correctFlavor = TRUE; - } - break; - case CONTEST_CATEGORY_CUTE: - if (pokeblock->sweet != 0) - { - sheen = pokeblock->sweet; - correctFlavor = TRUE; - } - break; - case CONTEST_CATEGORY_SMART: - if (pokeblock->bitter != 0) - { - sheen = pokeblock->bitter; - correctFlavor = TRUE; - } - break; - case CONTEST_CATEGORY_TOUGH: - if (pokeblock->sour != 0) - { - sheen = pokeblock->sour; - correctFlavor = TRUE; - } - break; + case CONTEST_CATEGORY_COOL: + if (pokeblock->spicy != 0) + { + sheen = pokeblock->spicy; + correctFlavor = TRUE; + } + break; + case CONTEST_CATEGORY_BEAUTY: + if (pokeblock->dry != 0) + { + sheen = pokeblock->dry; + correctFlavor = TRUE; + } + break; + case CONTEST_CATEGORY_CUTE: + if (pokeblock->sweet != 0) + { + sheen = pokeblock->sweet; + correctFlavor = TRUE; + } + break; + case CONTEST_CATEGORY_SMART: + if (pokeblock->bitter != 0) + { + sheen = pokeblock->bitter; + correctFlavor = TRUE; + } + break; + case CONTEST_CATEGORY_TOUGH: + if (pokeblock->sour != 0) + { + sheen = pokeblock->sour; + correctFlavor = TRUE; + } + break; } if (correctFlavor == TRUE) { @@ -731,18 +692,18 @@ bool8 GivePokeblockToContestLady(struct Pokeblock *pokeblock) return correctFlavor; } -static void BufferContestLadyCategoryAndMonName(u8 *dest1, u8 *dest2) +static void BufferContestLadyCategoryAndMonName(u8 *category, u8 *nickname) { sContestLadyPtr = &gSaveBlock1Ptr->lilycoveLady.contest; - StringCopy(dest1, sContestLadyCategoryNames[sContestLadyPtr->category]); - StringCopy10(dest2, sContestLadyMonNames[sContestLadyPtr->category]); + StringCopy(category, sContestLadyCategoryNames[sContestLadyPtr->category]); + StringCopy_Nickname(nickname, sContestLadyMonNames[sContestLadyPtr->category]); } -void BufferContestLadyMonName(u8 *dest1, u8 *dest2) +void BufferContestLadyMonName(u8 *category, u8 *nickname) { sContestLadyPtr = &gSaveBlock1Ptr->lilycoveLady.contest; - *dest1 = sContestLadyPtr->category; - StringCopy(dest2, sContestLadyMonNames[sContestLadyPtr->category]); + *category = sContestLadyPtr->category; + StringCopy(nickname, sContestLadyMonNames[sContestLadyPtr->category]); } void BufferContestLadyPlayerName(u8 *dest) @@ -779,9 +740,7 @@ bool8 HasPlayerGivenContestLadyPokeblock(void) { sContestLadyPtr = &gSaveBlock1Ptr->lilycoveLady.contest; if (sContestLadyPtr->givenPokeblock == TRUE) - { return TRUE; - } return FALSE; } @@ -790,11 +749,10 @@ bool8 ShouldContestLadyShowGoOnAir(void) bool8 putOnAir = FALSE; sContestLadyPtr = &gSaveBlock1Ptr->lilycoveLady.contest; - if (sContestLadyPtr->numGoodPokeblocksGiven >= LILYCOVE_LADY_GIFT_THRESHOLD + if (sContestLadyPtr->numGoodPokeblocksGiven >= LILYCOVE_LADY_GIFT_THRESHOLD || sContestLadyPtr->numOtherPokeblocksGiven >= LILYCOVE_LADY_GIFT_THRESHOLD) - { putOnAir = TRUE; - } + return putOnAir; } diff --git a/src/link.c b/src/link.c index 8a04b53e58..1084d4a6de 100644 --- a/src/link.c +++ b/src/link.c @@ -1,7 +1,7 @@ #include "global.h" #include "m4a.h" #include "malloc.h" -#include "reset_save_heap.h" +#include "reload_save.h" #include "save.h" #include "bg.h" #include "window.h" @@ -108,7 +108,7 @@ static EWRAM_DATA u16 sTimeOutCounter = 0; EWRAM_DATA struct LinkPlayer gLocalLinkPlayer = {}; EWRAM_DATA struct LinkPlayer gLinkPlayers[MAX_RFU_PLAYERS] = {}; static EWRAM_DATA struct LinkPlayer sSavedLinkPlayers[MAX_RFU_PLAYERS] = {}; -EWRAM_DATA struct { +static EWRAM_DATA struct { u32 status; u8 lastRecvQueueCount; u8 lastSendQueueCount; @@ -140,7 +140,7 @@ static void LinkCB_WaitCloseLinkWithJP(void); static void LinkCB_Standby(void); static void LinkCB_StandbyForAll(void); -static void CheckErrorStatus(void); +static void TrySetLinkErrorBuffer(void); static void CB2_PrintErrorMessage(void); static bool8 IsSioMultiMaster(void); static void SetWirelessCommType0_Internal(void); @@ -166,11 +166,11 @@ static const u16 sLinkTestDigitsGfx[] = INCBIN_U16("graphics/interface/link_test static const u8 sUnusedTransparentWhite[] = _("{HIGHLIGHT TRANSPARENT}{COLOR WHITE}"); static const u16 sCommErrorBg_Gfx[] = INCBIN_U16("graphics/interface/comm_error_bg.4bpp"); static const struct BlockRequest sBlockRequests[] = { - {gBlockSendBuffer, 200}, - {gBlockSendBuffer, 200}, - {gBlockSendBuffer, 100}, - {gBlockSendBuffer, 220}, - {gBlockSendBuffer, 40} + [BLOCK_REQ_SIZE_NONE] = {gBlockSendBuffer, 200}, + [BLOCK_REQ_SIZE_200] = {gBlockSendBuffer, 200}, + [BLOCK_REQ_SIZE_100] = {gBlockSendBuffer, 100}, + [BLOCK_REQ_SIZE_220] = {gBlockSendBuffer, 220}, + [BLOCK_REQ_SIZE_40] = {gBlockSendBuffer, 40} }; static const u8 sBGControlRegs[] = { REG_OFFSET_BG0CNT, @@ -292,10 +292,9 @@ static void LinkTestScreen(void) gLinkType = LINKTYPE_TRADE; OpenLink(); SeedRng(gMain.vblankCounter2); - for (i = 0; i < MAX_LINK_PLAYERS; i++) - { + for (i = 0; i < TRAINER_ID_LENGTH; i++) gSaveBlock2Ptr->playerTrainerId[i] = Random() % 256; - } + InitLinkTestBG(0, 2, 4, 0, 0); SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_MODE_0 | DISPCNT_OBJ_1D_MAP | DISPCNT_BG0_ON | DISPCNT_BG2_ON | DISPCNT_OBJ_ON); CreateTask(Task_DestroySelf, 0); @@ -394,9 +393,7 @@ void CloseLink(void) { gReceivedRemoteLinkPlayers = FALSE; if (gWirelessCommType) - { LinkRfu_Shutdown(); - } sLinkOpen = FALSE; DisableSerial(); } @@ -485,22 +482,18 @@ u16 LinkMain2(const u16 *heldKeys) u8 i; if (!sLinkOpen) - { return 0; - } + for (i = 0; i < CMD_LENGTH; i++) - { gSendCmd[i] = 0; - } + gLinkHeldKeys = *heldKeys; if (gLinkStatus & LINK_STAT_CONN_ESTABLISHED) { ProcessRecvCmds(SIO_MULTI_CNT->id); if (gLinkCallback != NULL) - { gLinkCallback(); - } - CheckErrorStatus(); + TrySetLinkErrorBuffer(); } return gLinkStatus; } @@ -764,7 +757,7 @@ static int AreAnyLinkPlayersUsingVersions(u32 version1, u32 version2) nPlayers = GetLinkPlayerCount(); for (i = 0; i < nPlayers; i++) { - if ((gLinkPlayers[i].version & 0xFF) == version1 + if ((gLinkPlayers[i].version & 0xFF) == version1 || (gLinkPlayers[i].version & 0xFF) == version2) return 1; } @@ -873,7 +866,7 @@ u8 GetLinkPlayerDataExchangeStatusTimed(int minPlayers, int maxPlayers) sPlayerDataExchangeStatus = EXCHANGE_DIFF_SELECTIONS; linkType1 = gLinkPlayers[GetMultiplayerId()].linkType; linkType2 = gLinkPlayers[GetMultiplayerId() ^ 1].linkType; - if ((linkType1 == LINKTYPE_BATTLE_TOWER_50 && linkType2 == LINKTYPE_BATTLE_TOWER_OPEN) + if ((linkType1 == LINKTYPE_BATTLE_TOWER_50 && linkType2 == LINKTYPE_BATTLE_TOWER_OPEN) || (linkType1 == LINKTYPE_BATTLE_TOWER_OPEN && linkType2 == LINKTYPE_BATTLE_TOWER_50)) { // 3 below indicates partner made different level mode selection @@ -1029,7 +1022,7 @@ u8 GetMultiplayerId(void) return SIO_MULTI_CNT->id; } -u8 bitmask_all_link_players_but_self(void) +u8 BitmaskAllOtherLinkPlayers(void) { u8 mpId; @@ -1350,7 +1343,7 @@ void CheckLinkPlayersMatchSaved(void) for (i = 0; i < gSavedLinkPlayerCount; i++) { - if (sSavedLinkPlayers[i].trainerId != gLinkPlayers[i].trainerId + if (sSavedLinkPlayers[i].trainerId != gLinkPlayers[i].trainerId || StringCompare(sSavedLinkPlayers[i].name, gLinkPlayers[i].name) != 0) { gLinkErrorOccurred = TRUE; @@ -1563,10 +1556,13 @@ static void LinkCB_StandbyForAll(void) } } -static void CheckErrorStatus(void) +static void TrySetLinkErrorBuffer(void) { + // Check if a link error has occurred if (sLinkOpen && EXTRACT_LINK_ERRORS(gLinkStatus)) { + // Link error has occurred, handle message details if + // necessary, then stop the link. if (!gSuppressLinkErrorMessage) { sLinkErrorBuffer.status = gLinkStatus; @@ -1579,7 +1575,7 @@ static void CheckErrorStatus(void) } } -void BufferLinkErrorInfo(u32 status, u8 lastSendQueueCount, u8 lastRecvQueueCount, bool8 disconnected) +void SetLinkErrorBuffer(u32 status, u8 lastSendQueueCount, u8 lastRecvQueueCount, bool8 disconnected) { sLinkErrorBuffer.status = status; sLinkErrorBuffer.lastSendQueueCount = lastSendQueueCount; @@ -1625,7 +1621,7 @@ void CB2_LinkError(void) SetGpuReg(REG_OFFSET_BG1HOFS, 0); SetGpuReg(REG_OFFSET_BG1VOFS, 0); ClearGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_WIN0_ON | DISPCNT_WIN1_ON | DISPCNT_OBJWIN_ON); - LoadPalette(gUnknown_0860F074, 0xf0, 0x20); + LoadPalette(gStandardMenuPalette, 0xf0, 0x20); gSoftResetDisabled = FALSE; CreateTask(Task_DestroySelf, 0); StopMapMusic(); @@ -1647,12 +1643,12 @@ static void ErrorMsg_MoveCloserToPartner(void) LoadPalette(sWirelessLinkDisplayPal, 0, 0x20); FillWindowPixelBuffer(0, PIXEL_FILL(0)); FillWindowPixelBuffer(2, PIXEL_FILL(0)); - AddTextPrinterParameterized3(0, 3, 2, 6, sTextColors, 0, gText_CommErrorEllipsis); - AddTextPrinterParameterized3(2, 3, 2, 1, sTextColors, 0, gText_MoveCloserToLinkPartner); + AddTextPrinterParameterized3(0, FONT_SHORT_COPY_1, 2, 6, sTextColors, 0, gText_CommErrorEllipsis); + AddTextPrinterParameterized3(2, FONT_SHORT_COPY_1, 2, 1, sTextColors, 0, gText_MoveCloserToLinkPartner); PutWindowTilemap(0); PutWindowTilemap(2); - CopyWindowToVram(0, 0); - CopyWindowToVram(2, 3); + CopyWindowToVram(0, COPYWIN_NONE); // Does nothing + CopyWindowToVram(2, COPYWIN_FULL); } static void ErrorMsg_CheckConnections(void) @@ -1660,11 +1656,11 @@ static void ErrorMsg_CheckConnections(void) LoadBgTiles(0, sCommErrorBg_Gfx, 0x20, 0); FillWindowPixelBuffer(1, PIXEL_FILL(0)); FillWindowPixelBuffer(2, PIXEL_FILL(0)); - AddTextPrinterParameterized3(1, 3, 2, 0, sTextColors, 0, gText_CommErrorCheckConnections); + AddTextPrinterParameterized3(1, FONT_SHORT_COPY_1, 2, 0, sTextColors, 0, gText_CommErrorCheckConnections); PutWindowTilemap(1); PutWindowTilemap(2); - CopyWindowToVram(1, 0); - CopyWindowToVram(2, 3); + CopyWindowToVram(1, COPYWIN_NONE); // Does nothing + CopyWindowToVram(2, COPYWIN_FULL); } static void CB2_PrintErrorMessage(void) @@ -1695,9 +1691,9 @@ static void CB2_PrintErrorMessage(void) break; case 130: if (gWirelessCommType == 2) - AddTextPrinterParameterized3(0, 3, 2, 20, sTextColors, 0, gText_ABtnTitleScreen); + AddTextPrinterParameterized3(0, FONT_SHORT_COPY_1, 2, 20, sTextColors, 0, gText_ABtnTitleScreen); else if (gWirelessCommType == 1) - AddTextPrinterParameterized3(0, 3, 2, 20, sTextColors, 0, gText_ABtnRegistrationCounter); + AddTextPrinterParameterized3(0, FONT_SHORT_COPY_1, 2, 20, sTextColors, 0, gText_ABtnRegistrationCounter); break; } if (gMain.state == 160) @@ -1709,7 +1705,7 @@ static void CB2_PrintErrorMessage(void) PlaySE(SE_PIN); gWirelessCommType = 0; sLinkErrorBuffer.disconnected = FALSE; - sub_81700F8(); + ReloadSave(); } } else if (gWirelessCommType == 2) @@ -1731,12 +1727,12 @@ static void CB2_PrintErrorMessage(void) bool8 GetSioMultiSI(void) { - return (REG_SIOCNT & 0x04) != 0; + return (REG_SIOCNT & SIO_MULTI_SI) != 0; } static bool8 IsSioMultiMaster(void) { - return (REG_SIOCNT & 0x8) && !(REG_SIOCNT & 0x04); + return (REG_SIOCNT & SIO_MULTI_SD) && (REG_SIOCNT & SIO_MULTI_SI) == 0; } bool8 IsLinkConnectionEstablished(void) @@ -1777,15 +1773,15 @@ void LinkPlayerFromBlock(u32 who) *player = block->linkPlayer; ConvertLinkPlayerName(player); - if (strcmp(block->magic1, sASCIIGameFreakInc) != 0 + if (strcmp(block->magic1, sASCIIGameFreakInc) != 0 || strcmp(block->magic2, sASCIIGameFreakInc) != 0) SetMainCallback2(CB2_LinkError); } +// When this function returns TRUE the callbacks are skipped bool8 HandleLinkConnection(void) { - bool32 r4; - bool32 r5; + bool32 main1Failed, main2Failed; if (gWirelessCommType == 0) { @@ -1796,11 +1792,13 @@ bool8 HandleLinkConnection(void) } else { - r4 = sub_8010EC0(); - r5 = sub_8010F1C(); + main1Failed = RfuMain1(); // Always returns FALSE + main2Failed = RfuMain2(); if (IsSendingKeysOverCable() == TRUE) { - if (r4 == TRUE || IsRfuRecvQueueEmpty() || r5) + // This will never be reached. + // IsSendingKeysOverCable is always FALSE for wireless communication + if (main1Failed == TRUE || IsRfuRecvQueueEmpty() || main2Failed) return TRUE; } } @@ -1833,9 +1831,9 @@ u32 GetLinkRecvQueueLength(void) return gLink.recvQueue.count; } -bool32 IsLinkRecvQueueLengthAtLeast3(void) +bool32 IsLinkRecvQueueAtOverworldMax(void) { - if (GetLinkRecvQueueLength() > 2) + if (GetLinkRecvQueueLength() >= OVERWORLD_RECV_QUEUE_MAX) return TRUE; return FALSE; @@ -1916,9 +1914,7 @@ u32 LinkMain1(u8 *shouldAdvanceLinkState, u16 *sendCmd, u16 (*recvCmds)[CMD_LENG break; case 1: if (gLink.isMaster == LINK_MASTER && gLink.playerCount > 1) - { gLink.handshakeAsMaster = TRUE; - } break; case 2: gLink.state = LINK_STATE_START0; @@ -1974,20 +1970,14 @@ u32 LinkMain1(u8 *shouldAdvanceLinkState, u16 *sendCmd, u16 (*recvCmds)[CMD_LENG } if (gLink.lag == LAG_MASTER) - { retVal |= LINK_STAT_ERROR_LAG_MASTER; - } if (gLink.localId >= MAX_LINK_PLAYERS) - { retVal |= LINK_STAT_ERROR_INVALID_ID; - } retVal2 = retVal; if (gLink.lag == LAG_SLAVE) - { retVal2 |= LINK_STAT_ERROR_LAG_SLAVE; - } return retVal2; } @@ -2201,30 +2191,26 @@ static bool8 DoHandshake(void) { REG_SIOMLT_SEND = SLAVE_HANDSHAKE; } - *(u64 *)gLink.tempRecvBuffer = REG_SIOMLT_RECV; + *(u64 *)gLink.handshakeBuffer = REG_SIOMLT_RECV; REG_SIOMLT_RECV = 0; gLink.handshakeAsMaster = FALSE; - for (i = 0; i < 4; i++) + for (i = 0; i < MAX_LINK_PLAYERS; i++) { - if ((gLink.tempRecvBuffer[i] & ~0x3) == SLAVE_HANDSHAKE || gLink.tempRecvBuffer[i] == MASTER_HANDSHAKE) + if ((gLink.handshakeBuffer[i] & ~0x3) == SLAVE_HANDSHAKE || gLink.handshakeBuffer[i] == MASTER_HANDSHAKE) { playerCount++; - if (minRecv > gLink.tempRecvBuffer[i] && gLink.tempRecvBuffer[i] != 0) - { - minRecv = gLink.tempRecvBuffer[i]; - } + if (minRecv > gLink.handshakeBuffer[i] && gLink.handshakeBuffer[i] != 0) + minRecv = gLink.handshakeBuffer[i]; } else { - if (gLink.tempRecvBuffer[i] != 0xFFFF) - { + if (gLink.handshakeBuffer[i] != 0xFFFF) playerCount = 0; - } break; } } gLink.playerCount = playerCount; - if (gLink.playerCount > 1 && gLink.playerCount == sHandshakePlayerCount && gLink.tempRecvBuffer[0] == MASTER_HANDSHAKE) + if (gLink.playerCount > 1 && gLink.playerCount == sHandshakePlayerCount && gLink.handshakeBuffer[0] == MASTER_HANDSHAKE) { return TRUE; } diff --git a/src/link_rfu_2.c b/src/link_rfu_2.c index 6366b97047..87e9f8e9d2 100644 --- a/src/link_rfu_2.c +++ b/src/link_rfu_2.c @@ -16,50 +16,88 @@ #include "task.h" #include "text.h" #include "save.h" -#include "mystery_gift.h" +#include "mystery_gift_menu.h" + +enum { + RFUSTATE_INIT, + RFUSTATE_INIT_END, + RFUSTATE_PARENT_CONNECT, + RFUSTATE_PARENT_CONNECT_END, + RFUSTATE_STOP_MANAGER, + RFUSTATE_STOP_MANAGER_END, + RFUSTATE_CHILD_CONNECT, + RFUSTATE_CHILD_CONNECT_END, + RFUSTATE_UNUSED, + RFUSTATE_RECONNECTED, + RFUSTATE_CONNECTED, + RFUSTATE_CHILD_TRY_JOIN, + RFUSTATE_CHILD_JOINED, + RFUSTATE_UR_PLAYER_EXCHANGE, + RFUSTATE_UR_STOP_MANAGER, + RFUSTATE_UR_STOP_MANAGER_END, + RFUSTATE_UR_FINALIZE, +}; +// These states are used for different purposes +// depending on the link mode (parent, child, union room) +#define RFUSTATE_PARENT_FINALIZE_START 17 +#define RFUSTATE_PARENT_FINALIZE 18 +#define RFUSTATE_UR_CONNECT 17 +#define RFUSTATE_UR_CONNECT_END 18 +#define RFUSTATE_FINALIZED 20 + +// States for the 'receiving' field of RfuBlockSend +enum { + RECV_STATE_READY, + RECV_STATE_RECEIVING, + RECV_STATE_FINISHED, +}; struct SioInfo { - char magic[15]; // PokemonSioInfo + char magic[sizeof("PokemonSioInfo")]; u8 playerCount; u8 linkPlayerIdx[RFU_CHILD_MAX]; struct LinkPlayer linkPlayers[MAX_RFU_PLAYERS]; u8 filler[92]; }; +// Struct is mostly empty, presumably because usage of +// its fields was largely removed before release struct RfuDebug { - u8 filler0[6]; - u16 unk_06; - u8 filler1[6]; - vu8 unk_0e; - u8 unk_0f; - u8 filler2[84]; - u16 unk_64; - u8 filler3[29]; - u8 unk_83; - u8 filler4[88]; + u8 unused0[6]; + u16 recvCount; + u8 unused1[6]; + vu8 unkFlag; + u8 childJoinCount; + u8 unused2[84]; + u16 blockSendFailures; + u8 unused3[29]; + u8 blockSendTime; + u8 unused4[88]; }; -u32 gf_rfu_REQ_api[RFU_API_BUFF_SIZE_RAM / 4]; -struct GFRfuManager Rfu; +u32 gRfuAPIBuffer[RFU_API_BUFF_SIZE_RAM / 4]; +struct RfuManager gRfu; static u8 sHeldKeyCount; -static u8 sResendBlock8[16]; -static u16 sResendBlock16[8]; +static u8 sResendBlock8[CMD_LENGTH * 2]; +static u16 sResendBlock16[CMD_LENGTH]; -EWRAM_DATA struct GFtgtGname gHostRFUtgtGnameBuffer = {}; -EWRAM_DATA u8 gHostRFUtgtUnameBuffer[PLAYER_NAME_LENGTH + 1] = {}; +EWRAM_DATA struct RfuGameData gHostRfuGameData = {}; +EWRAM_DATA u8 gHostRfuUsername[RFU_USER_NAME_LENGTH] = {}; static EWRAM_DATA INIT_PARAM sRfuReqConfig = {}; static EWRAM_DATA struct RfuDebug sRfuDebug = {}; static void ResetSendDataManager(struct RfuBlockSend *); -static void sub_800EAB4(void); -static void sub_800EAFC(void); -static void sub_800ED34(u16); -static void sub_800EDBC(u16); +static void InitChildRecvBuffers(void); +static void InitParentSendData(void); +static void MSCCallback_Child(u16); +static void MSCCallback_Parent(u16); static void UpdateBackupQueue(void); -static void Task_ExchangeLinkPlayers(u8); +static void Task_PlayerExchange(u8); +static void Task_PlayerExchangeUpdate(u8); +static void Task_PlayerExchangeChat(u8); static void RfuHandleReceiveCommand(u8); static void CallRfuFunc(void); static void RfuPrepareSendBuffer(u16); @@ -68,31 +106,29 @@ static void SendNextBlock(void); static void SendLastBlock(void); static u8 GetPartnerIndexByNameAndTrainerID(const u8 *, u16); static void UpdateChildStatuses(void); -static s32 sub_80107A0(void); -static void sub_801084C(u8); +static s32 GetJoinGroupStatus(void); static void ClearSelectedLinkPlayerIds(u16); static void ValidateAndReceivePokemonSioInfo(void *); -static void sub_8010D0C(u8); -static void sub_80115EC(s32); -static void sub_8011BF8(void); +static void ParentResetChildRecvMetadata(s32); +static void CB2_RfuIdle(void); static void RfuReqDisconnectSlot(u32); -static void sub_8011E94(u32, u32); -static void sub_801209C(u8); +static void SendDisconnectCommand(u32, u32); +static void Task_TryConnectToUnionRoomParent(u8); static void Debug_PrintEmpty(void); static void Task_Idle(u8); static const INIT_PARAM sRfuReqConfigTemplate = { - .maxMFrame = 4, + .maxMFrame = 4, .MC_TimerCount = 32, .availSlot_flag = 0, .mboot_flag = 0, - .serialNo = 2, - .gameName = (void *)&gHostRFUtgtGnameBuffer, - .userName = gHostRFUtgtUnameBuffer, + .serialNo = RFU_SERIAL_GAME, + .gameName = (void *)&gHostRfuGameData, + .userName = gHostRfuUsername, .fastSearchParent_flag = TRUE, .linkRecovery_enable = FALSE, - .linkRecovery_period = 600, - .NI_failCounter_limit = 0x12c + .linkRecovery_period = 600, + .NI_failCounter_limit = 300 }; static const u8 sAvailSlots[] = { @@ -102,64 +138,97 @@ static const u8 sAvailSlots[] = { [4] = AVAIL_SLOT4 }; +#define BLOCK_MASK(bitNum)((1 << (bitNum)) - 1) static const u32 sAllBlocksReceived[] = { - 0x000000, - 0x000001, - 0x000003, - 0x000007, - 0x00000f, - 0x00001f, - 0x00003f, - 0x00007f, - 0x0000ff, - 0x0001ff, - 0x0003ff, - 0x0007ff, - 0x000fff, - 0x001fff, - 0x003fff, - 0x007fff, - 0x00ffff, - 0x01ffff, - 0x03ffff, - 0x07ffff, - 0x0fffff, - 0x1fffff, - 0x3fffff, - 0x7fffff, - 0xffffff + BLOCK_MASK(0), + BLOCK_MASK(1), + BLOCK_MASK(2), + BLOCK_MASK(3), + BLOCK_MASK(4), + BLOCK_MASK(5), + BLOCK_MASK(6), + BLOCK_MASK(7), + BLOCK_MASK(8), + BLOCK_MASK(9), + BLOCK_MASK(10), + BLOCK_MASK(11), + BLOCK_MASK(12), + BLOCK_MASK(13), + BLOCK_MASK(14), + BLOCK_MASK(15), + BLOCK_MASK(16), + BLOCK_MASK(17), + BLOCK_MASK(18), + BLOCK_MASK(19), + BLOCK_MASK(20), + BLOCK_MASK(21), + BLOCK_MASK(22), + BLOCK_MASK(23), + BLOCK_MASK(24), }; +#undef BLOCK_MASK -static const u8 sUnknown_082ED68C[] = { +static const u8 sSlotToLinkPlayerTableId[] = { 0, 0, 1, 1, 2, 2, 2, 2, 3 }; -static const u8 sUnknown_082ED695[] = { - 0, 1, 1, 2, - 1, 2, 2, 3, - 1, 2, 2, 3, - 2, 3, 3, 4 +// Effectively just returns the number of bits set in the index value +// Used for masks of the other players, MAX_RFU_PLAYERS - 1 excludes self +static const u8 sPlayerBitsToCount[1 << (MAX_RFU_PLAYERS - 1)] = { + 0, // 0000 + 1, // 0001 + 1, // 0010 + 2, // 0011 + 1, // 0100 + 2, // 0101 + 2, // 0110 + 3, // 0111 + 1, // 1000 + 2, // 1001 + 2, // 1010 + 3, // 1011 + 2, // 1100 + 3, // 1101 + 3, // 1110 + 4 // 1111 }; -static const u8 sUnknown_082ED6A5[] = { - 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 1, 0, 2, 0, 1, 0 +// If the 4 bits representing child slots were an array, this table +// would return the index of the most recently set bit +static const u8 sPlayerBitsToNewChildIdx[1 << (MAX_RFU_PLAYERS - 1)] = { + 0, // 0000 + 0, // 0001 + 1, // 0010 + 0, // 0011 + 2, // 0100 + 0, // 0101 + 1, // 0110 + 0, // 0111 + 3, // 1000 + 0, // 1001 + 1, // 1010 + 0, // 1011 + 2, // 1100 + 0, // 1101 + 1, // 1110 + 0 // 1111 }; static const struct BlockRequest sBlockRequests[] = { - { gBlockSendBuffer, 200 }, - { gBlockSendBuffer, 200 }, - { gBlockSendBuffer, 100 }, - { gBlockSendBuffer, 220 }, - { gBlockSendBuffer, 40 } + [BLOCK_REQ_SIZE_NONE] = { gBlockSendBuffer, 200 }, + [BLOCK_REQ_SIZE_200] = { gBlockSendBuffer, 200 }, + [BLOCK_REQ_SIZE_100] = { gBlockSendBuffer, 100 }, + [BLOCK_REQ_SIZE_220] = { gBlockSendBuffer, 220 }, + [BLOCK_REQ_SIZE_40] = { gBlockSendBuffer, 40 } }; static const u16 sAcceptedSerialNos[] = { - 0x0002, - RFU_SERIAL_7F7D, - 0x0000, - 0xFFFF + RFU_SERIAL_GAME, + RFU_SERIAL_WONDER_DISTRIBUTOR, + RFU_SERIAL_UNKNOWN, + RFU_SERIAL_END }; static const char sASCII_RfuCmds[][15] = { @@ -184,21 +253,22 @@ static const char sASCII_RecoverCmds[][16] = { "RECOVER FAILED" }; -static const TaskFunc sUnknown_082ED7E0[] = { - sub_801084C, - Task_ExchangeLinkPlayers, - sub_8010D0C +// List of additional tasks to destroy (if active) when the RFU shuts down +static const TaskFunc sShutdownTasks[] = { + Task_PlayerExchange, + Task_PlayerExchangeUpdate, + Task_PlayerExchangeChat }; static const char sASCII_PokemonSioInfo[] = "PokemonSioInfo"; static const char sASCII_LinkLossDisconnect[] = "LINK LOSS DISCONNECT!"; static const char sASCII_LinkLossRecoveryNow[] = "LINK LOSS RECOVERY NOW"; -ALIGNED(4) static const char sASCII_30Commas[31] = {' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ','\0'}; -static const char sASCII_15Commas[16] = {' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ',' ','\0'}; -static const char sASCII_8Commas[9] = {' ',' ',' ',' ',' ',' ',' ',' ','\0'}; -ALIGNED(4) static const char sASCII_Space[2] = {' ','\0'}; -static const char sASCII_Asterisk[2] = {'*','\0'}; -static const char sASCII_NowSlot[8] = "NOWSLOT"; +ALIGNED(4) static const char sASCII_30Spaces[] = {" "}; +static const char sASCII_15Spaces[] = {" "}; +static const char sASCII_8Spaces[] = {" "}; +ALIGNED(4) static const char sASCII_Space[] = {" "}; +static const char sASCII_Asterisk[] = {"*"}; +static const char sASCII_NowSlot[] = "NOWSLOT"; static const char sASCII_ClockCmds[][12] = { " ", @@ -208,7 +278,7 @@ static const char sASCII_ClockCmds[][12] = { "CLOCK SLAVE" }; -static const char sASCII_ChildParentSearch[3][8] = { +static const char sASCII_ChildParentSearch[][8] = { "CHILD ", "PARENT", "SEARCH" @@ -227,21 +297,17 @@ static void Debug_PrintNum(u16 num, u8 x, u8 y, u8 numDigits) void ResetLinkRfuGFLayer(void) { s32 i; - u8 errorState = Rfu.errorState; - CpuFill16(0, &Rfu, sizeof Rfu); - Rfu.errorState = errorState; - Rfu.parentChild = 0xFF; - if (Rfu.errorState != 4) - { - Rfu.errorState = 0; - } + u8 errorState = gRfu.errorState; + CpuFill16(0, &gRfu, sizeof(gRfu)); + gRfu.errorState = errorState; + gRfu.parentChild = 0xFF; + if (gRfu.errorState != RFU_ERROR_STATE_IGNORE) + gRfu.errorState = RFU_ERROR_STATE_NONE; for (i = 0; i < MAX_RFU_PLAYERS; i++) - { - ResetSendDataManager(&Rfu.recvBlock[i]); - } - ResetSendDataManager(&Rfu.sendBlock); - RfuRecvQueue_Reset(&Rfu.recvQueue); - RfuSendQueue_Reset(&Rfu.sendQueue); + ResetSendDataManager(&gRfu.recvBlock[i]); + ResetSendDataManager(&gRfu.sendBlock); + RfuRecvQueue_Reset(&gRfu.recvQueue); + RfuSendQueue_Reset(&gRfu.sendQueue); CpuFill16(0, gSendCmd, sizeof gSendCmd); CpuFill16(0, gRecvCmds, sizeof gRecvCmds); CpuFill16(0, gLinkPlayers, sizeof gLinkPlayers); @@ -262,158 +328,159 @@ void InitRFU(void) void InitRFUAPI(void) { - if (!rfu_initializeAPI((void *)gf_rfu_REQ_api, sizeof gf_rfu_REQ_api, gIntrTable + 1, TRUE)) + if (!rfu_initializeAPI((void *)gRfuAPIBuffer, sizeof(gRfuAPIBuffer), &gIntrTable[1], TRUE)) { gLinkType = 0; ClearSavedLinkPlayers(); - sub_80111B0(FALSE); + RfuSetIgnoreError(FALSE); ResetLinkRfuGFLayer(); - rfu_setTimerInterrupt(3, gIntrTable + 2); + rfu_setTimerInterrupt(3, &gIntrTable[2]); } } -static void Task_LinkLeaderSearchForChildren(u8 taskId) +static void Task_ParentSearchForChildren(u8 taskId) { UpdateChildStatuses(); - switch (Rfu.state) + switch (gRfu.state) { - case 0: + case RFUSTATE_INIT: rfu_LMAN_initializeRFU(&sRfuReqConfig); - Rfu.state = 1; + gRfu.state = RFUSTATE_INIT_END; gTasks[taskId].data[1] = 1; break; - case 1: + case RFUSTATE_INIT_END: break; - case 2: - rfu_LMAN_establishConnection(Rfu.parentChild, 0, 240, (u16 *)sAcceptedSerialNos); - Rfu.state = 3; + case RFUSTATE_PARENT_CONNECT: + rfu_LMAN_establishConnection(gRfu.parentChild, 0, 240, (u16 *)sAcceptedSerialNos); + gRfu.state = RFUSTATE_PARENT_CONNECT_END; gTasks[taskId].data[1] = 6; break; - case 3: + case RFUSTATE_PARENT_CONNECT_END: break; - case 4: + case RFUSTATE_STOP_MANAGER: rfu_LMAN_stopManager(FALSE); - Rfu.state = 5; + gRfu.state = RFUSTATE_STOP_MANAGER_END; break; - case 5: + case RFUSTATE_STOP_MANAGER_END: break; - case 18: - Rfu.unk_cdb = FALSE; - rfu_LMAN_setMSCCallback(sub_800EDBC); - sub_800EAB4(); - sub_800EAFC(); - Rfu.state = 20; + case RFUSTATE_PARENT_FINALIZE: + gRfu.parentFinished = FALSE; + rfu_LMAN_setMSCCallback(MSCCallback_Parent); + InitChildRecvBuffers(); + InitParentSendData(); + gRfu.state = RFUSTATE_FINALIZED; gTasks[taskId].data[1] = 8; - CreateTask(sub_801084C, 5); + CreateTask(Task_PlayerExchange, 5); DestroyTask(taskId); break; } } -s32 sub_800E87C(u8 idx) +s32 Rfu_GetIndexOfNewestChild(u8 bits) { - return sUnknown_082ED6A5[idx]; + return sPlayerBitsToNewChildIdx[bits]; } -void sub_800E88C(s32 r2, s32 r5) +static void SetLinkPlayerIdsFromSlots(s32 baseSlots, s32 addSlots) { u8 i; - u8 r4 = 1; - s32 r1 = r2; - s32 r6 = 0; - if (r5 == -1) + u8 baseId = 1; + s32 baseSlotsCopy = baseSlots; + s32 newId = 0; + if (addSlots == -1) { - for (i = 0; i < RFU_CHILD_MAX; r2 >>= 1, i++) + // Initialize + for (i = 0; i < RFU_CHILD_MAX; baseSlots >>= 1, i++) { - if (r2 & 1) + if (baseSlots & 1) { - Rfu.linkPlayerIdx[i] = r4; - r4++; + gRfu.linkPlayerIdx[i] = baseId; + baseId++; } } } else { - for (i = 0; i < RFU_CHILD_MAX; r1 >>= 1, i++) + // Clear id for any empty slot + for (i = 0; i < RFU_CHILD_MAX; baseSlotsCopy >>= 1, i++) { - if (!(r1 & 1)) - { - Rfu.linkPlayerIdx[i] = 0; - } + if (!(baseSlotsCopy & 1)) + gRfu.linkPlayerIdx[i] = 0; } - for (r4 = RFU_CHILD_MAX; r4 != 0; r4--) + + // Get starting id by checking existing slots + for (baseId = RFU_CHILD_MAX; baseId != 0; baseId--) { - for (i = 0; i < RFU_CHILD_MAX && Rfu.linkPlayerIdx[i] != r4; i++); + for (i = 0; i < RFU_CHILD_MAX && gRfu.linkPlayerIdx[i] != baseId; i++) + ; if (i == RFU_CHILD_MAX) - { - r6 = r4; - } + newId = baseId; } - for (r5 &= ~r2, i = 0; i < RFU_CHILD_MAX; r5 >>= 1, i++) + + // Set id for new slots + for (addSlots &= ~baseSlots, i = 0; i < RFU_CHILD_MAX; addSlots >>= 1, i++) { - if (r5 & 1) - { - Rfu.linkPlayerIdx[i] = r6++; - } + if (addSlots & 1) + gRfu.linkPlayerIdx[i] = newId++; } } } -static void Task_JoinGroupSearchForParent(u8 taskId) +static void Task_ChildSearchForParent(u8 taskId) { - switch (Rfu.state) + switch (gRfu.state) { - case 0: + case RFUSTATE_INIT: rfu_LMAN_initializeRFU((INIT_PARAM *)&sRfuReqConfigTemplate); - Rfu.state = 1; + gRfu.state = RFUSTATE_INIT_END; gTasks[taskId].data[1] = 1; break; - case 1: + case RFUSTATE_INIT_END: break; - case 6: - rfu_LMAN_establishConnection(Rfu.parentChild, 0, 240, (u16 *)sAcceptedSerialNos); - Rfu.state = 7; + case RFUSTATE_CHILD_CONNECT: + rfu_LMAN_establishConnection(gRfu.parentChild, 0, 240, (u16 *)sAcceptedSerialNos); + gRfu.state = RFUSTATE_CHILD_CONNECT_END; gTasks[taskId].data[1] = 7; break; - case 7: + case RFUSTATE_CHILD_CONNECT_END: break; - case 9: + case RFUSTATE_RECONNECTED: gTasks[taskId].data[1] = 10; break; - case 11: - switch (sub_80107A0()) + case RFUSTATE_CHILD_TRY_JOIN: + switch (GetJoinGroupStatus()) { case RFU_STATUS_JOIN_GROUP_OK: - Rfu.state = 12; + gRfu.state = RFUSTATE_CHILD_JOINED; break; case RFU_STATUS_JOIN_GROUP_NO: case RFU_STATUS_LEAVE_GROUP: rfu_LMAN_requestChangeAgbClockMaster(); - Rfu.unk_ce4 = 2; + gRfu.disconnectMode = RFU_DISCONNECT_NORMAL; DestroyTask(taskId); break; } break; - case 12: + case RFUSTATE_CHILD_JOINED: { - u8 bmChildSlot = 1 << Rfu.childSlot; - rfu_clearSlot(TYPE_NI_SEND | TYPE_NI_RECV, Rfu.childSlot); - rfu_setRecvBuffer(TYPE_UNI, Rfu.childSlot, Rfu.unk_c3f, 70); - rfu_UNI_setSendData(bmChildSlot, Rfu.unk_4c, sizeof(Rfu.unk_4c)); + u8 bmChildSlot = 1 << gRfu.childSlot; + rfu_clearSlot(TYPE_NI_SEND | TYPE_NI_RECV, gRfu.childSlot); + rfu_setRecvBuffer(TYPE_UNI, gRfu.childSlot, gRfu.childRecvQueue, sizeof(gRfu.childRecvQueue)); + rfu_UNI_setSendData(bmChildSlot, gRfu.childSendBuffer, sizeof(gRfu.childSendBuffer)); gTasks[taskId].data[1] = 8; DestroyTask(taskId); - if (sRfuDebug.unk_0f == 0) + if (sRfuDebug.childJoinCount == 0) { Debug_PrintEmpty(); - sRfuDebug.unk_0f++; + sRfuDebug.childJoinCount++; } - CreateTask(sub_801084C, 5); + CreateTask(Task_PlayerExchange, 5); break; } } } -static void sub_800EAB4(void) +static void InitChildRecvBuffers(void) { u8 i; u8 acceptSlot = lman.acceptSlot_flag; @@ -421,79 +488,77 @@ static void sub_800EAB4(void) { if (acceptSlot & 1) { - rfu_setRecvBuffer(TYPE_UNI, i, Rfu.unk_14[i], 14); + rfu_setRecvBuffer(TYPE_UNI, i, gRfu.childRecvBuffer[i], sizeof(gRfu.childRecvBuffer[0])); rfu_clearSlot(TYPE_UNI_SEND | TYPE_UNI_RECV, i); } acceptSlot >>= 1; } } -static void sub_800EAFC(void) +static void InitParentSendData(void) { u8 acceptSlot = lman.acceptSlot_flag; - rfu_UNI_setSendData(acceptSlot, Rfu.recvCmds, 70); - Rfu.unk_cda = sub_800E87C(acceptSlot); - Rfu.unk_ce2 = acceptSlot; - sub_800E88C(acceptSlot, -1); - Rfu.parentChild = MODE_PARENT; + rfu_UNI_setSendData(acceptSlot, gRfu.recvCmds, sizeof(gRfu.recvCmds)); + gRfu.parentSendSlot = Rfu_GetIndexOfNewestChild(acceptSlot); + gRfu.parentSlots = acceptSlot; + SetLinkPlayerIdsFromSlots(acceptSlot, -1); + gRfu.parentChild = MODE_PARENT; } -static void Task_LinkRfu_UnionRoomListen(u8 taskId) +#define tConnectingForChat data[7] + +static void Task_UnionRoomListen(u8 taskId) { - if (GetHostRFUtgtGname()->activity == (ACTIVITY_PLYRTALK | IN_UNION_ROOM) && RfuGetStatus() == RFU_STATUS_NEW_CHILD_DETECTED) + if (GetHostRfuGameData()->activity == (ACTIVITY_PLYRTALK | IN_UNION_ROOM) && RfuGetStatus() == RFU_STATUS_NEW_CHILD_DETECTED) { rfu_REQ_disconnect(lman.acceptSlot_flag); rfu_waitREQComplete(); RfuSetStatus(RFU_STATUS_OK, 0); } - switch (Rfu.state) + switch (gRfu.state) { - case 0: + case RFUSTATE_INIT: rfu_LMAN_initializeRFU(&sRfuReqConfig); - Rfu.state = 1; + gRfu.state = RFUSTATE_INIT_END; gTasks[taskId].data[1] = 1; break; - case 1: + case RFUSTATE_INIT_END: break; - case 17: - rfu_LMAN_establishConnection(2, 0, 240, (u16 *)sAcceptedSerialNos); - rfu_LMAN_setMSCCallback(sub_800ED34); - Rfu.state = 18; + case RFUSTATE_UR_CONNECT: + rfu_LMAN_establishConnection(MODE_P_C_SWITCH, 0, 240, (u16 *)sAcceptedSerialNos); + rfu_LMAN_setMSCCallback(MSCCallback_Child); + gRfu.state = RFUSTATE_UR_CONNECT_END; break; - case 18: + case RFUSTATE_UR_CONNECT_END: break; - case 13: - if (rfu_UNI_setSendData(1 << Rfu.childSlot, Rfu.unk_4c, sizeof(Rfu.unk_4c)) == 0) + case RFUSTATE_UR_PLAYER_EXCHANGE: + if (rfu_UNI_setSendData(1 << gRfu.childSlot, gRfu.childSendBuffer, sizeof(gRfu.childSendBuffer)) == 0) { - Rfu.parentChild = MODE_CHILD; + gRfu.parentChild = MODE_CHILD; DestroyTask(taskId); - if (gTasks[taskId].data[7]) - { - CreateTask(sub_8010D0C, 1); - } + if (gTasks[taskId].tConnectingForChat) + CreateTask(Task_PlayerExchangeChat, 1); else - { - CreateTask(sub_801084C, 5); - } + CreateTask(Task_PlayerExchange, 5); } break; - case 14: - rfu_LMAN_stopManager(0); - Rfu.state = 15; + case RFUSTATE_UR_STOP_MANAGER: + rfu_LMAN_stopManager(FALSE); + gRfu.state = RFUSTATE_UR_STOP_MANAGER_END; break; - case 15: + case RFUSTATE_UR_STOP_MANAGER_END: break; - case 16: - Rfu.unk_cdb = FALSE; - rfu_LMAN_setMSCCallback(sub_800EDBC); + case RFUSTATE_UR_FINALIZE: + gRfu.parentFinished = FALSE; + rfu_LMAN_setMSCCallback(MSCCallback_Parent); UpdateGameData_GroupLockedIn(TRUE); - sub_800EAB4(); - sub_800EAFC(); - Rfu.state = 20; + InitChildRecvBuffers(); + InitParentSendData(); + gRfu.state = RFUSTATE_FINALIZED; gTasks[taskId].data[1] = 8; - Rfu.parentChild = MODE_PARENT; - CreateTask(sub_801084C, 5); - Rfu.unk_ce8 = TRUE; + gRfu.parentChild = MODE_PARENT; + CreateTask(Task_PlayerExchange, 5); + gRfu.playerExchangeActive = TRUE; DestroyTask(taskId); break; } @@ -509,31 +574,32 @@ void LinkRfu_StopManagerBeforeEnteringChat(void) rfu_LMAN_stopManager(FALSE); } -static void sub_800ED34(u16 unused) +// Argument is provided by the RFU and is unused. +static void MSCCallback_Child(u16 REQ_commandID) { s32 i; - for (i = 0; i < (int)ARRAY_COUNT(Rfu.unk_4c); i++) - { - Rfu.unk_4c[i] = 0; - } + for (i = 0; i < COMM_SLOT_LENGTH; i++) + gRfu.childSendBuffer[i] = 0; + rfu_REQ_recvData(); rfu_waitREQComplete(); - if (gRfuSlotStatusUNI[Rfu.childSlot]->recv.newDataFlag) + if (gRfuSlotStatusUNI[gRfu.childSlot]->recv.newDataFlag) { - Rfu.unk_cd0++; - RfuRecvQueue_Enqueue(&Rfu.recvQueue, Rfu.unk_c3f); - sRfuDebug.unk_06++; + gRfu.childSendCount++; + RfuRecvQueue_Enqueue(&gRfu.recvQueue, gRfu.childRecvQueue); + sRfuDebug.recvCount++; UpdateBackupQueue(); - rfu_UNI_readySendData(Rfu.childSlot); - rfu_UNI_clearRecvNewDataFlag(Rfu.childSlot); + rfu_UNI_readySendData(gRfu.childSlot); + rfu_UNI_clearRecvNewDataFlag(gRfu.childSlot); } rfu_LMAN_REQ_sendData(TRUE); } -static void sub_800EDBC(u16 unused) +// Argument is provided by the RFU and is unused. +static void MSCCallback_Parent(u16 REQ_commandID) { - Rfu.unk_cdb = TRUE; + gRfu.parentFinished = TRUE; } void LinkRfu_Shutdown(void) @@ -541,158 +607,156 @@ void LinkRfu_Shutdown(void) u8 i; rfu_LMAN_powerDownRFU(); - if (Rfu.parentChild == MODE_PARENT) + if (gRfu.parentChild == MODE_PARENT) { - if (FuncIsActiveTask(Task_LinkLeaderSearchForChildren) == TRUE) + // Stop parent searching for children + if (FuncIsActiveTask(Task_ParentSearchForChildren) == TRUE) { - DestroyTask(Rfu.searchTaskId); + DestroyTask(gRfu.searchTaskId); ResetLinkRfuGFLayer(); } } - else if (Rfu.parentChild == MODE_CHILD) + else if (gRfu.parentChild == MODE_CHILD) { - if (FuncIsActiveTask(Task_JoinGroupSearchForParent) == TRUE) + // Stop child searching for parent + if (FuncIsActiveTask(Task_ChildSearchForParent) == TRUE) { - DestroyTask(Rfu.searchTaskId); + DestroyTask(gRfu.searchTaskId); ResetLinkRfuGFLayer(); } } - else if (Rfu.parentChild == 2) + else if (gRfu.parentChild == MODE_P_C_SWITCH) { - if (FuncIsActiveTask(Task_LinkRfu_UnionRoomListen) == TRUE) + // Stop parent-child switching mode (union room) + if (FuncIsActiveTask(Task_UnionRoomListen) == TRUE) { - DestroyTask(Rfu.searchTaskId); + DestroyTask(gRfu.searchTaskId); ResetLinkRfuGFLayer(); } } - for (i = 0; i < ARRAY_COUNT(sUnknown_082ED7E0); i++) + + // Destroy additional tasks + for (i = 0; i < ARRAY_COUNT(sShutdownTasks); i++) { - if (FuncIsActiveTask(sUnknown_082ED7E0[i]) == TRUE) - { - DestroyTask(FindTaskIdByFunc(sUnknown_082ED7E0[i])); - } + if (FuncIsActiveTask(sShutdownTasks[i]) == TRUE) + DestroyTask(FindTaskIdByFunc(sShutdownTasks[i])); } } -static void CreateTask_LinkLeaderSearchForChildren(void) +static void CreateTask_ParentSearchForChildren(void) { - Rfu.searchTaskId = CreateTask(Task_LinkLeaderSearchForChildren, 1); + gRfu.searchTaskId = CreateTask(Task_ParentSearchForChildren, 1); } -static bool8 sub_800EE94(void) +// If no parent ID (or if child connection not ready) can't reconnect with parent yet +static bool8 CanTryReconnectParent(void) { - if (Rfu.state == 7 && Rfu.parentId) + if (gRfu.state == RFUSTATE_CHILD_CONNECT_END && gRfu.parentId) + return TRUE; + return FALSE; +} + +static bool32 TryReconnectParent(void) +{ + if (gRfu.state == RFUSTATE_CHILD_CONNECT_END && !rfu_LMAN_CHILD_connectParent(gRfuLinkStatus->partner[gRfu.reconnectParentId].id, 240)) { + gRfu.state = RFUSTATE_RECONNECTED; return TRUE; } return FALSE; } -static bool32 IsParentSuccessfullyReconnected(void) +static void CreateTask_ChildSearchForParent(void) { - if (Rfu.state == 7 && !rfu_LMAN_CHILD_connectParent(gRfuLinkStatus->partner[Rfu.unk_c3d].id, 240)) - { - Rfu.state = 9; - return TRUE; - } - return FALSE; -} - -static void CreateTask_JoinGroupSearchForParent(void) -{ - Rfu.searchTaskId = CreateTask(Task_JoinGroupSearchForParent, 1); + gRfu.searchTaskId = CreateTask(Task_ChildSearchForParent, 1); } bool8 LmanAcceptSlotFlagIsNotZero(void) { if (lman.acceptSlot_flag) - { return TRUE; - } return FALSE; } void LinkRfu_StopManagerAndFinalizeSlots(void) { - Rfu.state = 4; - Rfu.acceptSlot_flag = lman.acceptSlot_flag; + gRfu.state = RFUSTATE_STOP_MANAGER; + gRfu.acceptSlot_flag = lman.acceptSlot_flag; } bool32 WaitRfuState(bool32 force) { - if (Rfu.state == 17 || force) + if (gRfu.state == RFUSTATE_PARENT_FINALIZE_START || force) { - Rfu.state = 18; + gRfu.state = RFUSTATE_PARENT_FINALIZE; return TRUE; } return FALSE; } -void sub_800EF7C(void) +void StopUnionRoomLinkManager(void) { - Rfu.state = 14; + gRfu.state = RFUSTATE_UR_STOP_MANAGER; } -static void sub_800EF88(u8 a0) +// Unused +static void ReadySendDataForSlots(u8 slots) { u8 i; for (i = 0; i < RFU_CHILD_MAX; i++) { - if (a0 & 1) + if (slots & 1) { rfu_UNI_readySendData(i); break; } - a0 >>= 1; + slots >>= 1; } } -static void sub_800EFB0(void) +static void ReadAllPlayerRecvCmds(void) { s32 i, j; - for (i = 0; i < 5; i++) + for (i = 0; i < MAX_RFU_PLAYERS; i++) { - struct GFRfuManager *ptr = &Rfu; - for (j = 0; j < 7; j++) + struct RfuManager *rfu = &gRfu; + for (j = 0; j < CMD_LENGTH - 1; j++) { - ptr->recvCmds[i][j][1] = gRecvCmds[i][j] >> 8; - ptr->recvCmds[i][j][0] = gRecvCmds[i][j]; + rfu->recvCmds[i][j][1] = gRecvCmds[i][j] >> 8; + rfu->recvCmds[i][j][0] = gRecvCmds[i][j]; } } CpuFill16(0, gRecvCmds, sizeof gRecvCmds); } -static void sub_800F014(void) +static void MoveSendCmdToRecv(void) { s32 i; for (i = 0; i < CMD_LENGTH - 1; i++) - { gRecvCmds[0][i] = gSendCmd[i]; - } + for (i = 0; i < CMD_LENGTH - 1; i++) - { gSendCmd[i] = 0; - } } static void UpdateBackupQueue(void) { - if (Rfu.linkRecovered) + if (gRfu.linkRecovered) { - bool8 backupEmpty = RfuBackupQueue_Dequeue(&Rfu.backupQueue, Rfu.unk_4c); + bool8 backupEmpty = RfuBackupQueue_Dequeue(&gRfu.backupQueue, gRfu.childSendBuffer); - if (Rfu.backupQueue.count == 0) - Rfu.linkRecovered = FALSE; + if (gRfu.backupQueue.count == 0) + gRfu.linkRecovered = FALSE; if (backupEmpty) return; } - if (!Rfu.linkRecovered) + if (!gRfu.linkRecovered) { - RfuSendQueue_Dequeue(&Rfu.sendQueue, Rfu.unk_4c); - RfuBackupQueue_Enqueue(&Rfu.backupQueue, Rfu.unk_4c); + RfuSendQueue_Dequeue(&gRfu.sendQueue, gRfu.childSendBuffer); + RfuBackupQueue_Enqueue(&gRfu.backupQueue, gRfu.childSendBuffer); } } @@ -701,26 +765,20 @@ bool32 IsRfuRecvQueueEmpty(void) s32 i; s32 j; - if (gRfuLinkStatus->sendSlotUNIFlag == 0) - { + if (!gRfuLinkStatus->sendSlotUNIFlag) return FALSE; - } + for (i = 0; i < MAX_RFU_PLAYERS; i++) - { for (j = 0; j < CMD_LENGTH - 1; j++) - { if (gRecvCmds[i][j] != 0) - { return FALSE; - } - } - } + return TRUE; } -static bool32 sub_800F0F8(void) +static bool32 RfuMain1_Parent(void) { - if (Rfu.state < 20) + if (gRfu.state < RFUSTATE_FINALIZED) { rfu_REQ_recvData(); rfu_waitREQComplete(); @@ -728,19 +786,19 @@ static bool32 sub_800F0F8(void) } else { - Rfu.unk_cdb = FALSE; - if ((Rfu.unk_ce2 & gRfuLinkStatus->connSlotFlag) == Rfu.unk_ce2 && (Rfu.unk_ce2 & gRfuLinkStatus->connSlotFlag)) + gRfu.parentFinished = FALSE; + if ((gRfu.parentSlots & gRfuLinkStatus->connSlotFlag) == gRfu.parentSlots && (gRfu.parentSlots & gRfuLinkStatus->connSlotFlag)) { - if (!Rfu.unk_cdc) + if (!gRfu.parentMain2Failed) { - if (Rfu.unk_ce3) + if (gRfu.disconnectSlots) { - RfuReqDisconnectSlot(Rfu.unk_ce3); - Rfu.unk_ce3 = 0; - if (Rfu.unk_ce4 == 1) + RfuReqDisconnectSlot(gRfu.disconnectSlots); + gRfu.disconnectSlots = 0; + if (gRfu.disconnectMode == RFU_DISCONNECT_ERROR) { - RfuSetStatus(RFU_STATUS_CONNECTION_ERROR, 0x8000); - GetLinkmanErrorParams(0x8000); + RfuSetStatus(RFU_STATUS_CONNECTION_ERROR, F_RFU_ERROR_8); + RfuSetErrorParams(F_RFU_ERROR_8); return FALSE; } if (!lman.acceptSlot_flag) @@ -750,67 +808,65 @@ static bool32 sub_800F0F8(void) return FALSE; } } - sub_800EFB0(); - rfu_UNI_readySendData(Rfu.unk_cda); + ReadAllPlayerRecvCmds(); + rfu_UNI_readySendData(gRfu.parentSendSlot); rfu_LMAN_REQ_sendData(TRUE); } else { rfu_REQ_PARENT_resumeRetransmitAndChange(); } - Rfu.unk_0e = TRUE; + gRfu.runParentMain2 = TRUE; } } return FALSE; } -static bool32 sub_800F1E0(void) +static bool32 RfuMain2_Parent(void) { u16 i; u16 flags; u8 r0; u16 j; - u8 retval; + bool8 failed; - if (Rfu.state >= 20 && Rfu.unk_0e == TRUE) + if (gRfu.state >= RFUSTATE_FINALIZED && gRfu.runParentMain2 == TRUE) { rfu_waitREQComplete(); - while (Rfu.unk_cdb == FALSE) + while (gRfu.parentFinished == FALSE) { - if (Rfu.errorState != 0) - { + if (gRfu.errorState != RFU_ERROR_STATE_NONE) return FALSE; - } } rfu_REQ_recvData(); rfu_waitREQComplete(); - if ((lman.parentAck_flag & Rfu.unk_ce2) == Rfu.unk_ce2) + if ((lman.parentAck_flag & gRfu.parentSlots) == gRfu.parentSlots) { - Rfu.unk_cdc = FALSE; - sRfuDebug.unk_06++; + gRfu.parentMain2Failed = FALSE; + sRfuDebug.recvCount++; flags = lman.acceptSlot_flag; for (i = 0; i < RFU_CHILD_MAX; i++) { if (flags & 1) { - if (Rfu.unk_14[i][1]) + if (gRfu.childRecvBuffer[i][1]) { - if (Rfu.unk_cee[i] != 0xFF && (Rfu.unk_14[i][0] >> 5) != ((Rfu.unk_cee[i] + 1) & 7)) + if (gRfu.childRecvIds[i] != 0xFF && (gRfu.childRecvBuffer[i][0] >> 5) != ((gRfu.childRecvIds[i] + 1) & 7)) { - if (++Rfu.unk_cea[i] > 4) - GetLinkmanErrorParams(0x8100); + if (++gRfu.numChildRecvErrors[i] > 4) + RfuSetErrorParams(F_RFU_ERROR_8 | F_RFU_ERROR_1); } else { - Rfu.unk_cee[i] = Rfu.unk_14[i][0] / 32; - Rfu.unk_cea[i] = 0; - Rfu.unk_14[i][0] &= 0x1f; - r0 = Rfu.linkPlayerIdx[i]; - for (j = 0; j < 7; j++) + gRfu.childRecvIds[i] = gRfu.childRecvBuffer[i][0] / 32; + gRfu.numChildRecvErrors[i] = 0; + gRfu.childRecvBuffer[i][0] &= 0x1f; + r0 = gRfu.linkPlayerIdx[i]; + for (j = 0; j < CMD_LENGTH - 1; j++) { - gRecvCmds[r0][j] = (Rfu.unk_14[i][(j << 1) + 1] << 8) | Rfu.unk_14[i][(j << 1) + 0]; - Rfu.unk_14[i][(j << 1) + 1] = 0; - Rfu.unk_14[i][(j << 1) + 0] = 0; + gRecvCmds[r0][j] = (gRfu.childRecvBuffer[i][(j << 1) + 1] << 8) | gRfu.childRecvBuffer[i][(j << 1) + 0]; + gRfu.childRecvBuffer[i][(j << 1) + 1] = 0; + gRfu.childRecvBuffer[i][(j << 1) + 0] = 0; } } } @@ -818,102 +874,99 @@ static bool32 sub_800F1E0(void) } flags >>= 1; } - sub_800F014(); + MoveSendCmdToRecv(); RfuHandleReceiveCommand(0); CallRfuFunc(); - if (Rfu.unk_ce5 && !Rfu.unk_cd9) + if (gRfu.nextChildBits && !gRfu.stopNewConnections) { - sRfuDebug.unk_0e = FALSE; - rfu_clearSlot(TYPE_UNI_SEND | TYPE_UNI_RECV, Rfu.unk_cda); + sRfuDebug.unkFlag = FALSE; + rfu_clearSlot(TYPE_UNI_SEND | TYPE_UNI_RECV, gRfu.parentSendSlot); for (i = 0; i < RFU_CHILD_MAX; i++) { - if ((Rfu.unk_ce5 >> i) & 1) - { - rfu_setRecvBuffer(TYPE_UNI, i, Rfu.unk_14[i], 14); - } + if ((gRfu.nextChildBits >> i) & 1) + rfu_setRecvBuffer(TYPE_UNI, i, gRfu.childRecvBuffer[i], sizeof(gRfu.childRecvBuffer[0])); } - sub_800E88C(Rfu.unk_ce2, Rfu.unk_ce2 | Rfu.unk_ce5); - Rfu.unk_ce9 = Rfu.unk_ce5; - Rfu.unk_ce2 |= Rfu.unk_ce5; - Rfu.unk_ce5 = 0; - rfu_UNI_setSendData(Rfu.unk_ce2, Rfu.recvCmds, 70); - Rfu.unk_cda = sub_800E87C(Rfu.unk_ce2); - CreateTask(Task_ExchangeLinkPlayers, 0); + SetLinkPlayerIdsFromSlots(gRfu.parentSlots, gRfu.parentSlots | gRfu.nextChildBits); + gRfu.incomingChild = gRfu.nextChildBits; + gRfu.parentSlots |= gRfu.nextChildBits; + gRfu.nextChildBits = 0; + rfu_UNI_setSendData(gRfu.parentSlots, gRfu.recvCmds, sizeof(gRfu.recvCmds)); + gRfu.parentSendSlot = Rfu_GetIndexOfNewestChild(gRfu.parentSlots); + CreateTask(Task_PlayerExchangeUpdate, 0); } } else { - Rfu.unk_cdc = TRUE; - Rfu.unk_0e = FALSE; + gRfu.parentMain2Failed = TRUE; + gRfu.runParentMain2 = FALSE; } - Rfu.unk_0e = FALSE; + gRfu.runParentMain2 = FALSE; } - retval = Rfu.unk_cdc; - return gRfuLinkStatus->sendSlotUNIFlag ? retval & 1 : FALSE; + failed = gRfu.parentMain2Failed; + return gRfuLinkStatus->sendSlotUNIFlag ? failed & 1 : FALSE; } -static void sub_800F498(u16 *a0, u8 *a1) +static void ChildBuildSendCmd(u16 *sendCmd, u8 *dst) { s32 i; - if (a0[0]) + if (sendCmd[0]) { - a0[0] |= (Rfu.unk_102 << 5); - Rfu.unk_102 = (Rfu.unk_102 + 1) & 7; - for (i = 0; i < 7; i++) + sendCmd[0] |= (gRfu.childSendCmdId << 5); + gRfu.childSendCmdId = (gRfu.childSendCmdId + 1) & 7; + for (i = 0; i < CMD_LENGTH - 1; i++) { - a1[2 * i + 1] = a0[i] >> 8; - a1[2 * i + 0] = a0[i]; + dst[2 * i + 1] = sendCmd[i] >> 8; + dst[2 * i + 0] = sendCmd[i]; } } else { - for (i = 0; i < 14; i++) - a1[i] = 0; + for (i = 0; i < COMM_SLOT_LENGTH; i++) + dst[i] = 0; } } -static bool32 RfuProcessEnqueuedRecvBlock(void) +static bool32 RfuMain1_Child(void) { u8 i; u8 j; - u8 sp00[MAX_RFU_PLAYERS * (2 * (CMD_LENGTH - 1))]; - u8 sp48[2 * (CMD_LENGTH - 1)]; + u8 recv[MAX_RFU_PLAYERS * (2 * (CMD_LENGTH - 1))]; + u8 send[2 * (CMD_LENGTH - 1)]; u8 status; - RfuRecvQueue_Dequeue(&Rfu.recvQueue, sp00); + RfuRecvQueue_Dequeue(&gRfu.recvQueue, recv); for (i = 0; i < MAX_RFU_PLAYERS; i++) { for (j = 0; j < CMD_LENGTH - 1; j++) - { - gRecvCmds[i][j] = (sp00[i * 14 + (j << 1) + 1] << 8) | sp00[i * 14 + (j << 1) + 0]; - } + gRecvCmds[i][j] = (recv[i * COMM_SLOT_LENGTH + (j * 2) + 1] << 8) + | recv[i * COMM_SLOT_LENGTH + (j * 2) + 0]; } RfuHandleReceiveCommand(0); - if (lman.childClockSlave_flag == 0 && Rfu.unk_ce4) + if (lman.childClockSlave_flag == 0 && gRfu.disconnectMode != RFU_DISCONNECT_NONE) { rfu_REQ_disconnect(gRfuLinkStatus->connSlotFlag | gRfuLinkStatus->linkLossSlotFlag); rfu_waitREQComplete(); status = RfuGetStatus(); if (status != RFU_STATUS_FATAL_ERROR && status != RFU_STATUS_JOIN_GROUP_NO && status != RFU_STATUS_LEAVE_GROUP) - RfuSetStatus(RFU_STATUS_CONNECTION_ERROR, 0x9000); + RfuSetStatus(RFU_STATUS_CONNECTION_ERROR, F_RFU_ERROR_5 | F_RFU_ERROR_8); rfu_clearAllSlot(); gReceivedRemoteLinkPlayers = FALSE; - Rfu.callback = NULL; - if (Rfu.unk_ce4 == 1) + gRfu.callback = NULL; + if (gRfu.disconnectMode == RFU_DISCONNECT_ERROR) { - RfuSetStatus(RFU_STATUS_CONNECTION_ERROR, 0x9000); - GetLinkmanErrorParams(0x9000); + RfuSetStatus(RFU_STATUS_CONNECTION_ERROR, F_RFU_ERROR_5 | F_RFU_ERROR_8); + RfuSetErrorParams(F_RFU_ERROR_5 | F_RFU_ERROR_8); } lman.state = lman.next_state = 0; - Rfu.unk_ce4 = 0; + gRfu.disconnectMode = RFU_DISCONNECT_NONE; } - if (Rfu.unk_cd0) + if (gRfu.childSendCount) { - Rfu.unk_cd0--; + gRfu.childSendCount--; CallRfuFunc(); - sub_800F498(gSendCmd, sp48); - RfuSendQueue_Enqueue(&Rfu.sendQueue, sp48); + ChildBuildSendCmd(gSendCmd, send); + RfuSendQueue_Enqueue(&gRfu.sendQueue, send); for (i = 0; i < CMD_LENGTH - 1; i++) gSendCmd[i] = 0; } @@ -924,25 +977,26 @@ static void HandleSendFailure(u8 unused, u32 flags) { s32 i, j, temp; - const u8 *r10 = Rfu.sendBlock.payload; - for (i = 0; i < Rfu.sendBlock.count; i++) + const u8 *payload = gRfu.sendBlock.payload; + for (i = 0; i < gRfu.sendBlock.count; i++) { if (!(flags & 1)) { - sResendBlock16[0] = RFUCMD_0x8900 | i; - for (j = 0; j < 7; j++) + sResendBlock16[0] = RFUCMD_SEND_BLOCK | i; + for (j = 0; j < CMD_LENGTH - 1; j++) { - temp = j << 1; - sResendBlock16[j + 1] = (r10[12 * i + temp + 1] << 8) | r10[12 * i + temp + 0]; + temp = j * 2; + sResendBlock16[j + 1] = (payload[(COMM_SLOT_LENGTH - 2) * i + temp + 1] << 8) + | payload[(COMM_SLOT_LENGTH - 2) * i + temp + 0]; } - for (j = 0; j < 7; j++) + for (j = 0; j < CMD_LENGTH - 1; j++) { - temp = j << 1; + temp = j * 2; sResendBlock8[temp + 1] = sResendBlock16[j] >> 8; sResendBlock8[temp + 0] = sResendBlock16[j]; } - RfuSendQueue_Enqueue(&Rfu.sendQueue, sResendBlock8); - Rfu.sendBlock.failedFlags |= (1 << i); + RfuSendQueue_Enqueue(&gRfu.sendQueue, sResendBlock8); + gRfu.sendBlock.failedFlags |= (1 << i); } flags >>= 1; } @@ -950,32 +1004,30 @@ static void HandleSendFailure(u8 unused, u32 flags) void Rfu_SetBlockReceivedFlag(u8 linkPlayerId) { - if (Rfu.parentChild == MODE_PARENT && linkPlayerId) - Rfu.numBlocksReceived[linkPlayerId] = 1; + if (gRfu.parentChild == MODE_PARENT && linkPlayerId) + gRfu.numBlocksReceived[linkPlayerId] = 1; else - Rfu.blockReceived[linkPlayerId] = TRUE; + gRfu.blockReceived[linkPlayerId] = TRUE; } void Rfu_ResetBlockReceivedFlag(u8 linkPlayerId) { - Rfu.blockReceived[linkPlayerId] = FALSE; - Rfu.recvBlock[linkPlayerId].receiving = 0; + gRfu.blockReceived[linkPlayerId] = FALSE; + gRfu.recvBlock[linkPlayerId].receiving = RECV_STATE_READY; } -static u8 sub_800F74C(const u8 *a0) +static u8 LoadLinkPlayerIds(const u8 *ids) { u8 i; - - if (Rfu.parentChild == MODE_PARENT) + if (gRfu.parentChild == MODE_PARENT) return FALSE; for (i = 0; i < RFU_CHILD_MAX; i++) - { - Rfu.linkPlayerIdx[i] = a0[i]; - } - return a0[Rfu.childSlot]; + gRfu.linkPlayerIdx[i] = ids[i]; + + return ids[gRfu.childSlot]; } -static void RfuFunc_SendKeysToRfu(void) +static void SendKeysToRfu(void) { if (gReceivedRemoteLinkPlayers && gHeldKeyCodeToSend != LINK_KEY_CODE_NULL @@ -987,24 +1039,24 @@ static void RfuFunc_SendKeysToRfu(void) } } -struct GFtgtGname *GetHostRFUtgtGname(void) +struct RfuGameData *GetHostRfuGameData(void) { - return &gHostRFUtgtGnameBuffer; + return &gHostRfuGameData; } bool32 IsSendingKeysToRfu(void) { - return Rfu.callback == RfuFunc_SendKeysToRfu; + return gRfu.callback == SendKeysToRfu; } void StartSendingKeysToRfu(void) { - Rfu.callback = RfuFunc_SendKeysToRfu; + gRfu.callback = SendKeysToRfu; } void ClearLinkRfuCallback(void) { - Rfu.callback = NULL; + gRfu.callback = NULL; } static void Rfu_BerryBlenderSendHeldKeys(void) @@ -1017,8 +1069,8 @@ static void Rfu_BerryBlenderSendHeldKeys(void) void Rfu_SetBerryBlenderLinkCallback(void) { - if (Rfu.callback == NULL) - Rfu.callback = Rfu_BerryBlenderSendHeldKeys; + if (gRfu.callback == NULL) + gRfu.callback = Rfu_BerryBlenderSendHeldKeys; } static void RfuHandleReceiveCommand(u8 unused) @@ -1028,42 +1080,42 @@ static void RfuHandleReceiveCommand(u8 unused) for (i = 0; i < MAX_RFU_PLAYERS; i++) { - switch (gRecvCmds[i][0] & 0xff00) + switch (gRecvCmds[i][0] & RFUCMD_MASK) { - case RFUCMD_0x7800: - if (Rfu.parentChild == MODE_CHILD && gReceivedRemoteLinkPlayers) + case RFUCMD_SEND_PLAYER_IDS_NEW: + if (gRfu.parentChild == MODE_CHILD && gReceivedRemoteLinkPlayers) return; // fallthrough - case RFUCMD_0x7700: + case RFUCMD_SEND_PLAYER_IDS: if (gRfuLinkStatus->parentChild == MODE_CHILD) { - Rfu.playerCount = gRecvCmds[i][1]; - Rfu.multiplayerId = sub_800F74C((u8 *)(gRecvCmds[i] + 2)); + gRfu.playerCount = gRecvCmds[i][1]; + gRfu.multiplayerId = LoadLinkPlayerIds((u8 *)(gRecvCmds[i] + 2)); } break; - case RFUCMD_0x8800: - if (Rfu.recvBlock[i].receiving == 0) + case RFUCMD_SEND_BLOCK_INIT: + if (gRfu.recvBlock[i].receiving == RECV_STATE_READY) { - Rfu.recvBlock[i].next = 0; - Rfu.recvBlock[i].count = gRecvCmds[i][1]; - Rfu.recvBlock[i].owner = gRecvCmds[i][2]; - Rfu.recvBlock[i].receivedFlags = 0; - Rfu.recvBlock[i].receiving = 1; - Rfu.blockReceived[i] = FALSE; + gRfu.recvBlock[i].next = 0; + gRfu.recvBlock[i].count = gRecvCmds[i][1]; + gRfu.recvBlock[i].owner = gRecvCmds[i][2]; + gRfu.recvBlock[i].receivedFlags = 0; + gRfu.recvBlock[i].receiving = RECV_STATE_RECEIVING; + gRfu.blockReceived[i] = FALSE; } break; - case RFUCMD_0x8900: - if (Rfu.recvBlock[i].receiving == 1) + case RFUCMD_SEND_BLOCK: + if (gRfu.recvBlock[i].receiving == RECV_STATE_RECEIVING) { - Rfu.recvBlock[i].next = gRecvCmds[i][0] & 0xff; - Rfu.recvBlock[i].receivedFlags |= (1 << Rfu.recvBlock[i].next); + gRfu.recvBlock[i].next = gRecvCmds[i][0] & 0xff; + gRfu.recvBlock[i].receivedFlags |= (1 << gRfu.recvBlock[i].next); for (j = 0; j < 6; j++) - gBlockRecvBuffer[i][Rfu.recvBlock[i].next * 6 + j] = gRecvCmds[i][j + 1]; - if (Rfu.recvBlock[i].receivedFlags == sAllBlocksReceived[Rfu.recvBlock[i].count]) + gBlockRecvBuffer[i][gRfu.recvBlock[i].next * 6 + j] = gRecvCmds[i][j + 1]; + if (gRfu.recvBlock[i].receivedFlags == sAllBlocksReceived[gRfu.recvBlock[i].count]) { - Rfu.recvBlock[i].receiving = 2; + gRfu.recvBlock[i].receiving = RECV_STATE_FINISHED; Rfu_SetBlockReceivedFlag(i); - if (GetHostRFUtgtGname()->activity == (ACTIVITY_CHAT | IN_UNION_ROOM) && gReceivedRemoteLinkPlayers != 0 && Rfu.parentChild == MODE_CHILD) + if (GetHostRfuGameData()->activity == (ACTIVITY_CHAT | IN_UNION_ROOM) && gReceivedRemoteLinkPlayers != 0 && gRfu.parentChild == MODE_CHILD) ValidateAndReceivePokemonSioInfo(gBlockRecvBuffer); } } @@ -1072,40 +1124,42 @@ static void RfuHandleReceiveCommand(u8 unused) Rfu_InitBlockSend(sBlockRequests[gRecvCmds[i][1]].address, (u16)sBlockRequests[gRecvCmds[i][1]].size); break; case RFUCMD_READY_CLOSE_LINK: - Rfu.readyCloseLink[i] = TRUE; + gRfu.readyCloseLink[i] = TRUE; break; case RFUCMD_READY_EXIT_STANDBY: - if (Rfu.unk_100 == gRecvCmds[i][1]) - Rfu.readyExitStandby[i] = TRUE; + if (gRfu.allReadyNum == gRecvCmds[i][1]) + gRfu.readyExitStandby[i] = TRUE; break; - case RFUCMD_0xED00: - if (Rfu.parentChild == MODE_CHILD) + case RFUCMD_DISCONNECT: + if (gRfu.parentChild == MODE_CHILD) { + // Disconnect child if (gReceivedRemoteLinkPlayers) { if (gRecvCmds[i][1] & gRfuLinkStatus->connSlotFlag) { gReceivedRemoteLinkPlayers = 0; rfu_LMAN_requestChangeAgbClockMaster(); - Rfu.unk_ce4 = gRecvCmds[i][2]; + gRfu.disconnectMode = gRecvCmds[i][2]; } - Rfu.playerCount = gRecvCmds[i][3]; + gRfu.playerCount = gRecvCmds[i][3]; ClearSelectedLinkPlayerIds(gRecvCmds[i][1]); } } else { - RfuPrepareSendBuffer(RFUCMD_0xEE00); + // Disconnect parent + RfuPrepareSendBuffer(RFUCMD_DISCONNECT_PARENT); gSendCmd[1] = gRecvCmds[i][1]; gSendCmd[2] = gRecvCmds[i][2]; gSendCmd[3] = gRecvCmds[i][3]; } break; - case RFUCMD_0xEE00: - if (Rfu.parentChild == MODE_PARENT) + case RFUCMD_DISCONNECT_PARENT: + if (gRfu.parentChild == MODE_PARENT) { - Rfu.unk_ce3 |= gRecvCmds[i][1]; - Rfu.unk_ce4 = gRecvCmds[i][2]; + gRfu.disconnectSlots |= gRecvCmds[i][1]; + gRfu.disconnectMode = gRecvCmds[i][2]; ClearSelectedLinkPlayerIds(gRecvCmds[i][1]); } break; @@ -1114,38 +1168,38 @@ static void RfuHandleReceiveCommand(u8 unused) gLinkPartnersHeldKeys[i] = gRecvCmds[i][1]; break; } - if (Rfu.parentChild == MODE_PARENT && Rfu.numBlocksReceived[i]) + if (gRfu.parentChild == MODE_PARENT && gRfu.numBlocksReceived[i]) { - if (Rfu.numBlocksReceived[i] == 4) + if (gRfu.numBlocksReceived[i] == 4) { - Rfu.blockReceived[i] = TRUE; - Rfu.numBlocksReceived[i] = 0; + gRfu.blockReceived[i] = TRUE; + gRfu.numBlocksReceived[i] = 0; } else - Rfu.numBlocksReceived[i]++; + gRfu.numBlocksReceived[i]++; } } } -static bool8 AreNoPlayersReceiving(void) +static bool8 AreAllPlayersReadyToReceive(void) { s32 i; for (i = 0; i < MAX_RFU_PLAYERS; i++) { - if (Rfu.recvBlock[i].receiving) + if (gRfu.recvBlock[i].receiving != RECV_STATE_READY) return FALSE; } return TRUE; } -static bool8 sub_800FC88(void) +static bool8 AreAllPlayersFinishedReceiving(void) { s32 i; - for (i = 0; i < Rfu.playerCount; i++) + for (i = 0; i < gRfu.playerCount; i++) { - if (Rfu.recvBlock[i].receiving != 2 || Rfu.blockReceived[i] != TRUE) + if (gRfu.recvBlock[i].receiving != RECV_STATE_FINISHED || gRfu.blockReceived[i] != TRUE) return FALSE; } return TRUE; @@ -1159,7 +1213,7 @@ static void ResetSendDataManager(struct RfuBlockSend *data) data->receivedFlags = 0; data->sending = FALSE; data->owner = 0; - data->receiving = 0; + data->receiving = RECV_STATE_READY; } u8 Rfu_GetBlockReceivedStatus(void) @@ -1169,10 +1223,8 @@ u8 Rfu_GetBlockReceivedStatus(void) for (i = 0; i < MAX_RFU_PLAYERS; i++) { - if (Rfu.recvBlock[i].receiving == 2 && Rfu.blockReceived[i] == TRUE) - { + if (gRfu.recvBlock[i].receiving == RECV_STATE_FINISHED && gRfu.blockReceived[i] == TRUE) flags |= (1 << i); - } } return flags; } @@ -1186,26 +1238,26 @@ static void RfuPrepareSendBuffer(u16 command) gSendCmd[0] = command; switch (command) { - case RFUCMD_0x8800: - gSendCmd[1] = Rfu.sendBlock.count; - gSendCmd[2] = Rfu.sendBlock.owner + 0x80; + case RFUCMD_SEND_BLOCK_INIT: + gSendCmd[1] = gRfu.sendBlock.count; + gSendCmd[2] = gRfu.sendBlock.owner + 0x80; break; case RFUCMD_SEND_BLOCK_REQ: - if (AreNoPlayersReceiving()) - gSendCmd[1] = Rfu.blockRequestType; + if (AreAllPlayersReadyToReceive()) + gSendCmd[1] = gRfu.blockRequestType; break; - case RFUCMD_0x7700: - case RFUCMD_0x7800: - tmp = Rfu.unk_ce2 ^ Rfu.unk_ce3; - Rfu.playerCount = sUnknown_082ED695[tmp] + 1; - gSendCmd[1] = Rfu.playerCount; - buff = (u8 *)(gSendCmd + 2); + case RFUCMD_SEND_PLAYER_IDS: + case RFUCMD_SEND_PLAYER_IDS_NEW: + tmp = gRfu.parentSlots ^ gRfu.disconnectSlots; + gRfu.playerCount = sPlayerBitsToCount[tmp] + 1; + gSendCmd[1] = gRfu.playerCount; + buff = (u8 *)&gSendCmd[2]; for (i = 0; i < RFU_CHILD_MAX; i++) - buff[i] = Rfu.linkPlayerIdx[i]; + buff[i] = gRfu.linkPlayerIdx[i]; break; case RFUCMD_READY_EXIT_STANDBY: case RFUCMD_READY_CLOSE_LINK: - gSendCmd[1] = Rfu.unk_100; + gSendCmd[1] = gRfu.allReadyNum; break; case RFUCMD_BLENDER_SEND_KEYS: gSendCmd[0] = command; @@ -1213,14 +1265,13 @@ static void RfuPrepareSendBuffer(u16 command) break; case RFUCMD_SEND_PACKET: for (i = 0; i < RFU_PACKET_SIZE; i++) - gSendCmd[1 + i] = Rfu.packet[i]; + gSendCmd[1 + i] = gRfu.packet[i]; break; case RFUCMD_SEND_HELD_KEYS: gSendCmd[1] = gHeldKeyCodeToSend; break; - case RFUCMD_0xEE00: - break; - case RFUCMD_0xED00: + case RFUCMD_DISCONNECT_PARENT: + case RFUCMD_DISCONNECT: break; } } @@ -1229,7 +1280,7 @@ void Rfu_SendPacket(void *data) { if (gSendCmd[0] == 0 && !RfuHasErrored()) { - memcpy(Rfu.packet, data, sizeof(Rfu.packet)); + memcpy(gRfu.packet, data, sizeof(gRfu.packet)); RfuPrepareSendBuffer(RFUCMD_SEND_PACKET); } } @@ -1237,31 +1288,31 @@ void Rfu_SendPacket(void *data) bool32 Rfu_InitBlockSend(const u8 *src, size_t size) { bool8 r4; - if (Rfu.callback != NULL) + if (gRfu.callback != NULL) return FALSE; if (gSendCmd[0] != 0) return FALSE; - if (Rfu.sendBlock.sending) + if (gRfu.sendBlock.sending) { - sRfuDebug.unk_83++; + sRfuDebug.blockSendTime++; return FALSE; } r4 = (size % 12) != 0; - Rfu.sendBlock.owner = GetMultiplayerId(); - Rfu.sendBlock.sending = TRUE; - Rfu.sendBlock.count = (size / 12) + r4; - Rfu.sendBlock.next = 0; - if (size > 0x100) - Rfu.sendBlock.payload = src; + gRfu.sendBlock.owner = GetMultiplayerId(); + gRfu.sendBlock.sending = TRUE; + gRfu.sendBlock.count = (size / 12) + r4; + gRfu.sendBlock.next = 0; + if (size > BLOCK_BUFFER_SIZE) + gRfu.sendBlock.payload = src; else { if (src != gBlockSendBuffer) memcpy(gBlockSendBuffer, src, size); - Rfu.sendBlock.payload = gBlockSendBuffer; + gRfu.sendBlock.payload = gBlockSendBuffer; } - RfuPrepareSendBuffer(RFUCMD_0x8800); - Rfu.callback = HandleBlockSend; - Rfu.unk_5b = 0; + RfuPrepareSendBuffer(RFUCMD_SEND_BLOCK_INIT); + gRfu.callback = HandleBlockSend; + gRfu.blockSendAttempts = 0; return TRUE; } @@ -1269,16 +1320,16 @@ static void HandleBlockSend(void) { if (gSendCmd[0] == 0) { - RfuPrepareSendBuffer(RFUCMD_0x8800); - if (Rfu.parentChild == MODE_PARENT) + RfuPrepareSendBuffer(RFUCMD_SEND_BLOCK_INIT); + if (gRfu.parentChild == MODE_PARENT) { - if (++Rfu.unk_5b > 2) - Rfu.callback = SendNextBlock; + if (++gRfu.blockSendAttempts > 2) + gRfu.callback = SendNextBlock; } else { - if ((gRecvCmds[GetMultiplayerId()][0] & 0xff00) == RFUCMD_0x8800) - Rfu.callback = SendNextBlock; + if ((gRecvCmds[GetMultiplayerId()][0] & RFUCMD_MASK) == RFUCMD_SEND_BLOCK_INIT) + gRfu.callback = SendNextBlock; } } } @@ -1286,126 +1337,134 @@ static void HandleBlockSend(void) static void SendNextBlock(void) { s32 i; - const u8 *src = Rfu.sendBlock.payload; - gSendCmd[0] = RFUCMD_0x8900 | Rfu.sendBlock.next; + const u8 *src = gRfu.sendBlock.payload; + gSendCmd[0] = RFUCMD_SEND_BLOCK | gRfu.sendBlock.next; for (i = 0; i < CMD_LENGTH - 1; i++) - gSendCmd[i + 1] = (src[(i << 1) + Rfu.sendBlock.next * 12 + 1] << 8) | src[(i << 1) + Rfu.sendBlock.next * 12 + 0]; - Rfu.sendBlock.next++; - if (Rfu.sendBlock.count <= Rfu.sendBlock.next) + gSendCmd[i + 1] = (src[(i << 1) + gRfu.sendBlock.next * 12 + 1] << 8) | src[(i << 1) + gRfu.sendBlock.next * 12 + 0]; + gRfu.sendBlock.next++; + if (gRfu.sendBlock.count <= gRfu.sendBlock.next) { - Rfu.sendBlock.sending = FALSE; - Rfu.callback = SendLastBlock; + gRfu.sendBlock.sending = FALSE; + gRfu.callback = SendLastBlock; } } static void SendLastBlock(void) { - const u8 *src = Rfu.sendBlock.payload; + const u8 *src = gRfu.sendBlock.payload; u8 mpId = GetMultiplayerId(); s32 i; - if (Rfu.parentChild == MODE_CHILD) + if (gRfu.parentChild == MODE_CHILD) { - gSendCmd[0] = RFUCMD_0x8900 | (Rfu.sendBlock.count - 1); + gSendCmd[0] = RFUCMD_SEND_BLOCK | (gRfu.sendBlock.count - 1); for (i = 0; i < CMD_LENGTH - 1; i++) - gSendCmd[i + 1] = (src[(i << 1) + (Rfu.sendBlock.count - 1) * 12 + 1] << 8) | src[(i << 1) + (Rfu.sendBlock.count - 1) * 12 + 0]; - if ((u8)gRecvCmds[mpId][0] == Rfu.sendBlock.count - 1) + gSendCmd[i + 1] = (src[(i << 1) + (gRfu.sendBlock.count - 1) * 12 + 1] << 8) | src[(i << 1) + (gRfu.sendBlock.count - 1) * 12 + 0]; + if ((u8)gRecvCmds[mpId][0] == gRfu.sendBlock.count - 1) { - if (Rfu.recvBlock[mpId].receivedFlags != sAllBlocksReceived[Rfu.recvBlock[mpId].count]) + if (gRfu.recvBlock[mpId].receivedFlags != sAllBlocksReceived[gRfu.recvBlock[mpId].count]) { - HandleSendFailure(mpId, Rfu.recvBlock[mpId].receivedFlags); - sRfuDebug.unk_64++; + HandleSendFailure(mpId, gRfu.recvBlock[mpId].receivedFlags); + sRfuDebug.blockSendFailures++; } else - Rfu.callback = NULL; + { + gRfu.callback = NULL; + } } } else - Rfu.callback = NULL; + { + gRfu.callback = NULL; + } } bool8 Rfu_SendBlockRequest(u8 type) { - Rfu.blockRequestType = type; + gRfu.blockRequestType = type; RfuPrepareSendBuffer(RFUCMD_SEND_BLOCK_REQ); return TRUE; } -static void sub_801011C(void) +static void RfuShutdownAfterDisconnect(void) { rfu_clearAllSlot(); rfu_LMAN_powerDownRFU(); gReceivedRemoteLinkPlayers = 0; - Rfu.isShuttingDown = TRUE; - Rfu.callback = NULL; + gRfu.isShuttingDown = TRUE; + gRfu.callback = NULL; } static void DisconnectRfu(void) { rfu_REQ_disconnect(gRfuLinkStatus->connSlotFlag | gRfuLinkStatus->linkLossSlotFlag); rfu_waitREQComplete(); - sub_801011C(); + RfuShutdownAfterDisconnect(); } static void TryDisconnectRfu(void) { - if (Rfu.parentChild == MODE_CHILD) + if (gRfu.parentChild == MODE_CHILD) { rfu_LMAN_requestChangeAgbClockMaster(); - Rfu.unk_ce4 = 2; + gRfu.disconnectMode = RFU_DISCONNECT_NORMAL; } else - Rfu.callback = DisconnectRfu; + { + gRfu.callback = DisconnectRfu; + } } void LinkRfu_FatalError(void) { rfu_LMAN_requestChangeAgbClockMaster(); - Rfu.unk_ce4 = 1; - Rfu.unk_ce3 = gRfuLinkStatus->connSlotFlag | gRfuLinkStatus->linkLossSlotFlag; + gRfu.disconnectMode = RFU_DISCONNECT_ERROR; + gRfu.disconnectSlots = gRfuLinkStatus->connSlotFlag | gRfuLinkStatus->linkLossSlotFlag; } // RFU equivalent of LinkCB_WaitCloseLink static void WaitAllReadyToCloseLink(void) { s32 i; - u8 playerCount = Rfu.playerCount; + u8 playerCount = gRfu.playerCount; s32 count = 0; // Wait for all players to be ready for (i = 0; i < MAX_RFU_PLAYERS; i++) { - if (Rfu.readyCloseLink[i]) + if (gRfu.readyCloseLink[i]) count++; } if (count == playerCount) { // All ready, close link gBattleTypeFlags &= ~BATTLE_TYPE_LINK_IN_BATTLE; - if (Rfu.parentChild == MODE_CHILD) + if (gRfu.parentChild == MODE_CHILD) { - Rfu.errorState = 3; + gRfu.errorState = RFU_ERROR_STATE_DISCONNECTING; TryDisconnectRfu(); } else - Rfu.callback = TryDisconnectRfu; + { + gRfu.callback = TryDisconnectRfu; + } } } static void SendReadyCloseLink(void) { - if (gSendCmd[0] == 0 && Rfu.unk_ce8 == 0) + if (gSendCmd[0] == 0 && !gRfu.playerExchangeActive) { RfuPrepareSendBuffer(RFUCMD_READY_CLOSE_LINK); - Rfu.callback = WaitAllReadyToCloseLink; + gRfu.callback = WaitAllReadyToCloseLink; } } static void Task_TryReadyCloseLink(u8 taskId) { - if (Rfu.callback == NULL) + if (gRfu.callback == NULL) { - Rfu.unk_cd9 = 1; - Rfu.callback = SendReadyCloseLink; + gRfu.stopNewConnections = TRUE; + gRfu.callback = SendReadyCloseLink; DestroyTask(taskId); } } @@ -1423,34 +1482,34 @@ static void SendReadyExitStandbyUntilAllReady(void) if (GetMultiplayerId() != 0) { - if (Rfu.recvQueue.count == 0 && Rfu.resendExitStandbyTimer > 60) + if (gRfu.recvQueue.count == 0 && gRfu.resendExitStandbyTimer > 60) { RfuPrepareSendBuffer(RFUCMD_READY_EXIT_STANDBY); - Rfu.resendExitStandbyTimer = 0; + gRfu.resendExitStandbyTimer = 0; } } playerCount = GetLinkPlayerCount(); for (i = 0; i < playerCount; i++) { - if (!Rfu.readyExitStandby[i]) + if (!gRfu.readyExitStandby[i]) break; } if (i == playerCount) { for (i = 0; i < MAX_RFU_PLAYERS; i++) - Rfu.readyExitStandby[i] = FALSE; - Rfu.unk_100++; - Rfu.callback = NULL; + gRfu.readyExitStandby[i] = FALSE; + gRfu.allReadyNum++; + gRfu.callback = NULL; } - Rfu.resendExitStandbyTimer++; + gRfu.resendExitStandbyTimer++; } static void LinkLeaderReadyToExitStandby(void) { - if (Rfu.recvQueue.count == 0 && gSendCmd[0] == 0) + if (gRfu.recvQueue.count == 0 && gSendCmd[0] == 0) { RfuPrepareSendBuffer(RFUCMD_READY_EXIT_STANDBY); - Rfu.callback = SendReadyExitStandbyUntilAllReady; + gRfu.callback = SendReadyExitStandbyUntilAllReady; } } @@ -1463,10 +1522,10 @@ static void Rfu_LinkStandby(void) if (GetMultiplayerId() != 0) { // Not link leader, send exit standby when ready - if (Rfu.recvQueue.count == 0 && gSendCmd[0] == 0) + if (gRfu.recvQueue.count == 0 && gSendCmd[0] == 0) { RfuPrepareSendBuffer(RFUCMD_READY_EXIT_STANDBY); - Rfu.callback = SendReadyExitStandbyUntilAllReady; + gRfu.callback = SendReadyExitStandbyUntilAllReady; } } else @@ -1475,15 +1534,15 @@ static void Rfu_LinkStandby(void) playerCount = GetLinkPlayerCount(); for (i = 1; i < playerCount; i++) { - if (!Rfu.readyExitStandby[i]) + if (!gRfu.readyExitStandby[i]) break; } if (i == playerCount) { - if (Rfu.recvQueue.count == 0 && gSendCmd[0] == 0) + if (gRfu.recvQueue.count == 0 && gSendCmd[0] == 0) { RfuPrepareSendBuffer(RFUCMD_READY_EXIT_STANDBY); - Rfu.callback = LinkLeaderReadyToExitStandby; + gRfu.callback = LinkLeaderReadyToExitStandby; } } } @@ -1491,10 +1550,10 @@ static void Rfu_LinkStandby(void) void Rfu_SetLinkStandbyCallback(void) { - if (Rfu.callback == NULL) + if (gRfu.callback == NULL) { - Rfu.callback = Rfu_LinkStandby; - Rfu.resendExitStandbyTimer = 0; + gRfu.callback = Rfu_LinkStandby; + gRfu.resendExitStandbyTimer = 0; } } @@ -1503,49 +1562,49 @@ bool32 IsRfuSerialNumberValid(u32 serialNo) s32 i; for (i = 0; sAcceptedSerialNos[i] != serialNo; i++) { - if (sAcceptedSerialNos[i] == 0xFFFF) + if (sAcceptedSerialNos[i] == RFU_SERIAL_END) return FALSE; } return TRUE; } -u8 sub_801048C(bool32 a0) +u8 Rfu_SetLinkRecovery(bool32 enable) { - if (a0 == FALSE) + if (enable == FALSE) return rfu_LMAN_setLinkRecovery(0, 0); rfu_LMAN_setLinkRecovery(1, 600); return 0; } -void sub_80104B0(void) +void Rfu_StopPartnerSearch(void) { - Rfu.unk_cd9 = 1; + gRfu.stopNewConnections = TRUE; rfu_LMAN_stopManager(FALSE); } u8 Rfu_GetMultiplayerId(void) { - if (Rfu.parentChild == MODE_PARENT) + if (gRfu.parentChild == MODE_PARENT) return 0; - return Rfu.multiplayerId; + return gRfu.multiplayerId; } u8 Rfu_GetLinkPlayerCount(void) { - return Rfu.playerCount; + return gRfu.playerCount; } bool8 IsLinkRfuTaskFinished(void) { - if (Rfu.status == RFU_STATUS_CONNECTION_ERROR) + if (gRfu.status == RFU_STATUS_CONNECTION_ERROR) return FALSE; - return Rfu.callback ? FALSE : TRUE; + return gRfu.callback ? FALSE : TRUE; } static void CallRfuFunc(void) { - if (Rfu.callback) - Rfu.callback(); + if (gRfu.callback) + gRfu.callback(); } static bool8 CheckForLeavingGroupMembers(void) @@ -1554,23 +1613,23 @@ static bool8 CheckForLeavingGroupMembers(void) bool8 memberLeft = FALSE; for (i = 0; i < RFU_CHILD_MAX; i++) { - if (Rfu.partnerSendStatuses[i] < RFU_STATUS_JOIN_GROUP_OK - || Rfu.partnerSendStatuses[i] > RFU_STATUS_JOIN_GROUP_NO) + if (gRfu.partnerSendStatuses[i] < RFU_STATUS_JOIN_GROUP_OK + || gRfu.partnerSendStatuses[i] > RFU_STATUS_JOIN_GROUP_NO) { - if (gRfuSlotStatusNI[i]->recv.state == SLOT_STATE_RECV_SUCCESS + if (gRfuSlotStatusNI[i]->recv.state == SLOT_STATE_RECV_SUCCESS || gRfuSlotStatusNI[i]->recv.state == SLOT_STATE_RECV_SUCCESS_AND_SENDSIDE_UNKNOWN) { - if (Rfu.partnerRecvStatuses[i] == RFU_STATUS_LEAVE_GROUP_NOTICE) + if (gRfu.partnerRecvStatuses[i] == RFU_STATUS_LEAVE_GROUP_NOTICE) { - Rfu.partnerSendStatuses[i] = RFU_STATUS_LEAVE_GROUP; - Rfu.partnerRecvStatuses[i] = RFU_STATUS_10; + gRfu.partnerSendStatuses[i] = RFU_STATUS_LEAVE_GROUP; + gRfu.partnerRecvStatuses[i] = RFU_STATUS_CHILD_LEAVE_READY; rfu_clearSlot(TYPE_NI_RECV, i); - rfu_NI_setSendData(1 << i, 8, &Rfu.partnerSendStatuses[i], 1); + rfu_NI_setSendData(1 << i, 8, &gRfu.partnerSendStatuses[i], 1); memberLeft = TRUE; } } - else if (gRfuSlotStatusNI[Rfu.childSlot]->recv.state == SLOT_STATE_RECV_FAILED) + else if (gRfuSlotStatusNI[gRfu.childSlot]->recv.state == SLOT_STATE_RECV_FAILED) rfu_clearSlot(TYPE_NI_RECV, i); { @@ -1580,27 +1639,33 @@ static bool8 CheckForLeavingGroupMembers(void) return memberLeft; } -bool32 sub_80105EC(void) +bool32 RfuTryDisconnectLeavingChildren(void) { - u8 flags = 0; + u8 childrenLeaving = 0; s32 i; + + // Check all children, get those waiting to be disconnected for (i = 0; i < RFU_CHILD_MAX; i++) { - if (Rfu.partnerRecvStatuses[i] == RFU_STATUS_11) + if (gRfu.partnerRecvStatuses[i] == RFU_STATUS_CHILD_LEAVE) { - flags |= (1 << i); - Rfu.partnerRecvStatuses[i] = RFU_STATUS_OK; + childrenLeaving |= (1 << i); + gRfu.partnerRecvStatuses[i] = RFU_STATUS_OK; } } - if (flags) + + // Disconnect any leaving children + if (childrenLeaving) { - rfu_REQ_disconnect(flags); + rfu_REQ_disconnect(childrenLeaving); rfu_waitREQComplete(); } + + // Return true if any children have left or are still waiting to leave for (i = 0; i < RFU_CHILD_MAX; i++) { - if (Rfu.partnerRecvStatuses[i] == RFU_STATUS_10 - || Rfu.partnerRecvStatuses[i] == RFU_STATUS_11) + if (gRfu.partnerRecvStatuses[i] == RFU_STATUS_CHILD_LEAVE_READY + || gRfu.partnerRecvStatuses[i] == RFU_STATUS_CHILD_LEAVE) return TRUE; } return FALSE; @@ -1611,7 +1676,7 @@ bool32 HasTrainerLeftPartnersList(u16 trainerId, const u8 *name) u8 idx = GetPartnerIndexByNameAndTrainerID(name, trainerId); if (idx == 0xFF) return TRUE; - if (Rfu.partnerSendStatuses[idx] == RFU_STATUS_LEAVE_GROUP) + if (gRfu.partnerSendStatuses[idx] == RFU_STATUS_LEAVE_GROUP) return TRUE; return FALSE; } @@ -1619,16 +1684,16 @@ bool32 HasTrainerLeftPartnersList(u16 trainerId, const u8 *name) void SendRfuStatusToPartner(u8 status, u16 trainerId, const u8 *name) { u8 idx = GetPartnerIndexByNameAndTrainerID(name, trainerId); - Rfu.partnerSendStatuses[idx] = status; + gRfu.partnerSendStatuses[idx] = status; rfu_clearSlot(TYPE_NI_SEND, idx); - rfu_NI_setSendData(1 << idx, 8, &Rfu.partnerSendStatuses[idx], 1); + rfu_NI_setSendData(1 << idx, 8, &gRfu.partnerSendStatuses[idx], 1); } void SendLeaveGroupNotice(void) { - Rfu.unk_c85 = RFU_STATUS_LEAVE_GROUP_NOTICE; - rfu_clearSlot(TYPE_NI_SEND, Rfu.childSlot); - rfu_NI_setSendData(1 << Rfu.childSlot, 8, &Rfu.unk_c85, 1); + gRfu.leaveGroupStatus = RFU_STATUS_LEAVE_GROUP_NOTICE; + rfu_clearSlot(TYPE_NI_SEND, gRfu.childSlot); + rfu_NI_setSendData(1 << gRfu.childSlot, 8, &gRfu.leaveGroupStatus, 1); } u32 WaitSendRfuStatusToPartner(u16 trainerId, const u8 *name) @@ -1648,117 +1713,119 @@ static void UpdateChildStatuses(void) CheckForLeavingGroupMembers(); for (i = 0; i < RFU_CHILD_MAX; i++) { - if (gRfuSlotStatusNI[i]->send.state == SLOT_STATE_SEND_SUCCESS + if (gRfuSlotStatusNI[i]->send.state == SLOT_STATE_SEND_SUCCESS || gRfuSlotStatusNI[i]->send.state == SLOT_STATE_SEND_FAILED) { - if (Rfu.partnerRecvStatuses[i] == RFU_STATUS_10) - Rfu.partnerRecvStatuses[i] = RFU_STATUS_11; + if (gRfu.partnerRecvStatuses[i] == RFU_STATUS_CHILD_LEAVE_READY) + gRfu.partnerRecvStatuses[i] = RFU_STATUS_CHILD_LEAVE; rfu_clearSlot(TYPE_NI_SEND, i); } } } -static s32 sub_80107A0(void) +static s32 GetJoinGroupStatus(void) { s32 status = RFU_STATUS_OK; - if (Rfu.unk_c85 == 8) + if (gRfu.leaveGroupStatus == RFU_STATUS_LEAVE_GROUP_NOTICE) { - if (gRfuSlotStatusNI[Rfu.childSlot]->send.state == SLOT_STATE_SEND_SUCCESS - || gRfuSlotStatusNI[Rfu.childSlot]->send.state == SLOT_STATE_SEND_FAILED) - rfu_clearSlot(TYPE_NI_SEND, Rfu.childSlot); + if (gRfuSlotStatusNI[gRfu.childSlot]->send.state == SLOT_STATE_SEND_SUCCESS + || gRfuSlotStatusNI[gRfu.childSlot]->send.state == SLOT_STATE_SEND_FAILED) + rfu_clearSlot(TYPE_NI_SEND, gRfu.childSlot); } - if (gRfuSlotStatusNI[Rfu.childSlot]->recv.state == SLOT_STATE_RECV_SUCCESS - || gRfuSlotStatusNI[Rfu.childSlot]->recv.state == SLOT_STATE_RECV_SUCCESS_AND_SENDSIDE_UNKNOWN) + if (gRfuSlotStatusNI[gRfu.childSlot]->recv.state == SLOT_STATE_RECV_SUCCESS + || gRfuSlotStatusNI[gRfu.childSlot]->recv.state == SLOT_STATE_RECV_SUCCESS_AND_SENDSIDE_UNKNOWN) { - rfu_clearSlot(TYPE_NI_RECV, Rfu.childSlot); - RfuSetStatus(Rfu.recvStatus, 0); - status = Rfu.recvStatus; + rfu_clearSlot(TYPE_NI_RECV, gRfu.childSlot); + RfuSetStatus(gRfu.childRecvStatus, 0); + status = gRfu.childRecvStatus; } - else if (gRfuSlotStatusNI[Rfu.childSlot]->recv.state == SLOT_STATE_RECV_FAILED) + else if (gRfuSlotStatusNI[gRfu.childSlot]->recv.state == SLOT_STATE_RECV_FAILED) { - rfu_clearSlot(TYPE_NI_RECV, Rfu.childSlot); + rfu_clearSlot(TYPE_NI_RECV, gRfu.childSlot); status = RFU_STATUS_JOIN_GROUP_NO; } return status; } -static void sub_801084C(u8 taskId) +#define tState data[0] + +static void Task_PlayerExchange(u8 taskId) { s32 i; - if (Rfu.status == RFU_STATUS_FATAL_ERROR || Rfu.status == RFU_STATUS_CONNECTION_ERROR) + if (gRfu.status == RFU_STATUS_FATAL_ERROR || gRfu.status == RFU_STATUS_CONNECTION_ERROR) { - Rfu.unk_ce8 = 0; + gRfu.playerExchangeActive = FALSE; DestroyTask(taskId); } - switch (gTasks[taskId].data[0]) + switch (gTasks[taskId].tState) { case 0: - if (AreNoPlayersReceiving()) + if (AreAllPlayersReadyToReceive()) { ResetBlockReceivedFlags(); LocalLinkPlayerToBlock(); - gTasks[taskId].data[0]++; + gTasks[taskId].tState++; } break; case 1: - if (Rfu.parentChild == MODE_PARENT) + if (gRfu.parentChild == MODE_PARENT) { if (gReceivedRemoteLinkPlayers) - RfuPrepareSendBuffer(RFUCMD_0x7800); + RfuPrepareSendBuffer(RFUCMD_SEND_PLAYER_IDS_NEW); else - RfuPrepareSendBuffer(RFUCMD_0x7700); - gTasks[taskId].data[0] = 101; + RfuPrepareSendBuffer(RFUCMD_SEND_PLAYER_IDS); + gTasks[taskId].tState = 101; } else - gTasks[taskId].data[0] = 2; + gTasks[taskId].tState = 2; break; case 101: if (gSendCmd[0] == 0) - gTasks[taskId].data[0] = 2; + gTasks[taskId].tState = 2; break; case 2: - if (Rfu.playerCount) - gTasks[taskId].data[0]++; + if (gRfu.playerCount) + gTasks[taskId].tState++; break; case 3: - if (Rfu.parentChild == MODE_PARENT) + if (gRfu.parentChild == MODE_PARENT) { - if (AreNoPlayersReceiving()) + if (AreAllPlayersReadyToReceive()) { - Rfu.blockRequestType = 0; + gRfu.blockRequestType = BLOCK_REQ_SIZE_NONE; RfuPrepareSendBuffer(RFUCMD_SEND_BLOCK_REQ); - gTasks[taskId].data[0]++; + gTasks[taskId].tState++; } } else - gTasks[taskId].data[0]++; + gTasks[taskId].tState++; break; case 4: - if (sub_800FC88()) - gTasks[taskId].data[0]++; + if (AreAllPlayersFinishedReceiving()) + gTasks[taskId].tState++; break; case 5: - for (i = 0; i < Rfu.playerCount; i++) + for (i = 0; i < gRfu.playerCount; i++) { LinkPlayerFromBlock(i); Rfu_ResetBlockReceivedFlag(i); } - gTasks[taskId].data[0]++; + gTasks[taskId].tState++; break; case 6: DestroyTask(taskId); gReceivedRemoteLinkPlayers = TRUE; - Rfu.unk_ce8 = FALSE; + gRfu.playerExchangeActive = FALSE; rfu_LMAN_setLinkRecovery(1, 600); - if (Rfu.unk_ce6) + if (gRfu.newChildQueue) { for (i = 0; i < RFU_CHILD_MAX; i++) { - if ((Rfu.unk_ce6 >> i) & 1) + if ((gRfu.newChildQueue >> i) & 1) { - Rfu.unk_ce5 = 1 << i; - Rfu.unk_ce6 ^= (1 << i); + gRfu.nextChildBits = 1 << i; + gRfu.newChildQueue ^= (1 << i); } } } @@ -1773,16 +1840,16 @@ static void ClearSelectedLinkPlayerIds(u16 selected) for (i = 0; i < RFU_CHILD_MAX; i++) { if ((selected >> i) & 1) - Rfu.linkPlayerIdx[i] = 0; + gRfu.linkPlayerIdx[i] = 0; } } static void ReceiveRfuLinkPlayers(const struct SioInfo *sioInfo) { s32 i; - Rfu.playerCount = sioInfo->playerCount; + gRfu.playerCount = sioInfo->playerCount; for (i = 0; i < RFU_CHILD_MAX; i++) - Rfu.linkPlayerIdx[i] = sioInfo->linkPlayerIdx[i]; + gRfu.linkPlayerIdx[i] = sioInfo->linkPlayerIdx[i]; for (i = 0; i < MAX_RFU_PLAYERS; i++) { gLinkPlayers[i] = sioInfo->linkPlayers[i]; @@ -1800,74 +1867,75 @@ static void ValidateAndReceivePokemonSioInfo(void *recvBuffer) } } -static void Task_ExchangeLinkPlayers(u8 taskId) +// Equivalent to Task_PlayerExchange, but for when new children arrive after the first exchange +static void Task_PlayerExchangeUpdate(u8 taskId) { s32 i; - struct LinkPlayerBlock *r2; - struct SioInfo *r5; - u8 r4 = Rfu.linkPlayerIdx[sUnknown_082ED68C[Rfu.unk_ce9]]; - if (Rfu.status == RFU_STATUS_FATAL_ERROR || Rfu.status == RFU_STATUS_CONNECTION_ERROR) + struct LinkPlayerBlock *playerBlock; + struct SioInfo *sio; + u8 playerId = gRfu.linkPlayerIdx[sSlotToLinkPlayerTableId[gRfu.incomingChild]]; + if (gRfu.status == RFU_STATUS_FATAL_ERROR || gRfu.status == RFU_STATUS_CONNECTION_ERROR) { - Rfu.unk_ce8 = 0; + gRfu.playerExchangeActive = FALSE; DestroyTask(taskId); } - switch (gTasks[taskId].data[0]) + switch (gTasks[taskId].tState) { case 0: if (gSendCmd[0] == 0) { - ResetBlockReceivedFlag(r4); - RfuPrepareSendBuffer(RFUCMD_0x7800); - gTasks[taskId].data[0]++; + ResetBlockReceivedFlag(playerId); + RfuPrepareSendBuffer(RFUCMD_SEND_PLAYER_IDS_NEW); + gTasks[taskId].tState++; } break; case 1: if (gSendCmd[0] == 0) - gTasks[taskId].data[0]++; + gTasks[taskId].tState++; break; case 2: - if ((GetBlockReceivedStatus() >> r4) & 1) + if ((GetBlockReceivedStatus() >> playerId) & 1) { - ResetBlockReceivedFlag(r4); - r2 = (struct LinkPlayerBlock *)gBlockRecvBuffer[r4]; - gLinkPlayers[r4] = r2->linkPlayer; - ConvertLinkPlayerName(gLinkPlayers + r4); - gTasks[taskId].data[0]++; + ResetBlockReceivedFlag(playerId); + playerBlock = (struct LinkPlayerBlock *)gBlockRecvBuffer[playerId]; + gLinkPlayers[playerId] = playerBlock->linkPlayer; + ConvertLinkPlayerName(&gLinkPlayers[playerId]); + gTasks[taskId].tState++; } break; case 3: - r5 = (struct SioInfo *)gBlockSendBuffer; - memcpy(r5->magic, sASCII_PokemonSioInfo, sizeof sASCII_PokemonSioInfo); - r5->playerCount = Rfu.playerCount; + sio = (struct SioInfo *)gBlockSendBuffer; + memcpy(sio->magic, sASCII_PokemonSioInfo, sizeof sASCII_PokemonSioInfo); + sio->playerCount = gRfu.playerCount; for (i = 0; i < RFU_CHILD_MAX; i++) - r5->linkPlayerIdx[i] = Rfu.linkPlayerIdx[i]; - memcpy(r5->linkPlayers, gLinkPlayers, sizeof gLinkPlayers); - gTasks[taskId].data[0]++; + sio->linkPlayerIdx[i] = gRfu.linkPlayerIdx[i]; + memcpy(sio->linkPlayers, gLinkPlayers, sizeof gLinkPlayers); + gTasks[taskId].tState++; // fallthrough case 4: - r5 = (struct SioInfo *)gBlockSendBuffer; - r5->playerCount = Rfu.playerCount; + sio = (struct SioInfo *)gBlockSendBuffer; + sio->playerCount = gRfu.playerCount; for (i = 0; i < RFU_CHILD_MAX; i++) - r5->linkPlayerIdx[i] = Rfu.linkPlayerIdx[i]; - memcpy(r5->linkPlayers, gLinkPlayers, sizeof gLinkPlayers); + sio->linkPlayerIdx[i] = gRfu.linkPlayerIdx[i]; + memcpy(sio->linkPlayers, gLinkPlayers, sizeof(gLinkPlayers)); if (SendBlock(0, gBlockSendBuffer, 0xa0)) - gTasks[taskId].data[0]++; + gTasks[taskId].tState++; break; case 5: if (IsLinkTaskFinished() && GetBlockReceivedStatus() & 1) { CpuFill16(0, gBlockRecvBuffer, sizeof(struct SioInfo)); ResetBlockReceivedFlag(0); - Rfu.unk_ce8 = 0; - if (Rfu.unk_ce6) + gRfu.playerExchangeActive = FALSE; + if (gRfu.newChildQueue) { - for (i = 0; i < 4; i++) + for (i = 0; i < RFU_CHILD_MAX; i++) { - if ((Rfu.unk_ce6 >> i) & 1) + if ((gRfu.newChildQueue >> i) & 1) { - Rfu.unk_ce5 = 1 << i; - Rfu.unk_ce6 ^= (1 << i); - Rfu.unk_ce8 = 1; + gRfu.nextChildBits = 1 << i; + gRfu.newChildQueue ^= (1 << i); + gRfu.playerExchangeActive = TRUE; break; } } @@ -1878,23 +1946,24 @@ static void Task_ExchangeLinkPlayers(u8 taskId) } } -static void sub_8010D0C(u8 taskId) +// Equivalent to Task_PlayerExchange but for chatting with a Union Room partner +static void Task_PlayerExchangeChat(u8 taskId) { - if (Rfu.status == RFU_STATUS_FATAL_ERROR || Rfu.status == RFU_STATUS_CONNECTION_ERROR) + if (gRfu.status == RFU_STATUS_FATAL_ERROR || gRfu.status == RFU_STATUS_CONNECTION_ERROR) DestroyTask(taskId); - switch (gTasks[taskId].data[0]) + switch (gTasks[taskId].tState) { case 0: - if (Rfu.playerCount) + if (gRfu.playerCount) { LocalLinkPlayerToBlock(); SendBlock(0, gBlockSendBuffer, sizeof(struct LinkPlayerBlock)); - gTasks[taskId].data[0]++; + gTasks[taskId].tState++; } break; case 1: if (IsLinkTaskFinished()) - gTasks[taskId].data[0]++; + gTasks[taskId].tState++; break; case 2: if (GetBlockReceivedStatus() & 1) @@ -1910,28 +1979,28 @@ static void sub_8010D0C(u8 taskId) static void RfuCheckErrorStatus(void) { - if (Rfu.errorState == 1 && lman.childClockSlave_flag == 0) + if (gRfu.errorState == RFU_ERROR_STATE_OCCURRED && lman.childClockSlave_flag == 0) { - if (gMain.callback2 == c2_mystery_gift_e_reader_run || lman.init_param->mboot_flag) + if (gMain.callback2 == CB2_MysteryGiftEReader || lman.init_param->mboot_flag) gWirelessCommType = 2; SetMainCallback2(CB2_LinkError); gMain.savedCallback = CB2_LinkError; - BufferLinkErrorInfo((Rfu.linkmanMsg << 16) | (Rfu.unk_10 << 8) | Rfu.unk_12, Rfu.recvQueue.count, Rfu.sendQueue.count, RfuGetStatus() == RFU_STATUS_CONNECTION_ERROR); - Rfu.errorState = 2; + SetLinkErrorBuffer((gRfu.errorInfo << 16) | (gRfu.errorParam0 << 8) | gRfu.errorParam1, gRfu.recvQueue.count, gRfu.sendQueue.count, RfuGetStatus() == RFU_STATUS_CONNECTION_ERROR); + gRfu.errorState = RFU_ERROR_STATE_PROCESSED; CloseLink(); } - else if (Rfu.sendQueue.full == TRUE || Rfu.recvQueue.full == TRUE) + else if (gRfu.sendQueue.full == TRUE || gRfu.recvQueue.full == TRUE) { if (lman.childClockSlave_flag) rfu_LMAN_requestChangeAgbClockMaster(); - RfuSetStatus(RFU_STATUS_FATAL_ERROR, 0x7000); - GetLinkmanErrorParams(0x7000); + RfuSetStatus(RFU_STATUS_FATAL_ERROR, F_RFU_ERROR_5 | F_RFU_ERROR_6 | F_RFU_ERROR_7); + RfuSetErrorParams(F_RFU_ERROR_5 | F_RFU_ERROR_6 | F_RFU_ERROR_7); } } -static void rfu_REQ_recvData_then_sendData(void) +static void RfuMain1_UnionRoom(void) { - if (lman.parent_child == 1) + if (lman.parent_child == MODE_PARENT) { rfu_REQ_recvData(); rfu_waitREQComplete(); @@ -1939,184 +2008,190 @@ static void rfu_REQ_recvData_then_sendData(void) } } -bool32 sub_8010EC0(void) +// Rfu equivalent of LinkMain1 +bool32 RfuMain1(void) { bool32 retval = FALSE; - Rfu.parentId = 0; + gRfu.parentId = 0; rfu_LMAN_manager_entity(Random2()); - if (!Rfu.isShuttingDown) + if (!gRfu.isShuttingDown) { - switch (Rfu.parentChild) + switch (gRfu.parentChild) { case MODE_PARENT: - sub_800F0F8(); + RfuMain1_Parent(); break; case MODE_CHILD: - retval = RfuProcessEnqueuedRecvBlock(); + retval = RfuMain1_Child(); break; - case 2: - rfu_REQ_recvData_then_sendData(); + case MODE_P_C_SWITCH: + RfuMain1_UnionRoom(); break; } } return retval; } -bool32 sub_8010F1C(void) +// Rfu equivalent of LinkMain2 +bool32 RfuMain2(void) { bool32 retval = FALSE; - if (!Rfu.isShuttingDown) + if (!gRfu.isShuttingDown) { - if (Rfu.parentChild == MODE_PARENT) - retval = sub_800F1E0(); + if (gRfu.parentChild == MODE_PARENT) + retval = RfuMain2_Parent(); RfuCheckErrorStatus(); } return retval; } -static void CopyPlayerNameToUnameBuffer(void) +static void SetHostRfuUsername(void) { - StringCopy(gHostRFUtgtUnameBuffer, gSaveBlock2Ptr->playerName); + StringCopy(gHostRfuUsername, gSaveBlock2Ptr->playerName); } -void ClearAndInitHostRFUtgtGname(void) +void ResetHostRfuGameData(void) { - memset(&gHostRFUtgtGnameBuffer, 0, RFU_GAME_NAME_LENGTH); - InitHostRFUtgtGname(&gHostRFUtgtGnameBuffer, ACTIVITY_NONE, FALSE, 0); + memset(&gHostRfuGameData, 0, RFU_GAME_NAME_LENGTH); + InitHostRfuGameData(&gHostRfuGameData, ACTIVITY_NONE, FALSE, 0); } -void SetHostRFUtgtGname(u8 activity, u32 child_sprite_genders, bool32 started) +void SetHostRfuGameData(u8 activity, u32 partnerInfo, bool32 startedActivity) { - InitHostRFUtgtGname(&gHostRFUtgtGnameBuffer, activity, started, child_sprite_genders); + InitHostRfuGameData(&gHostRfuGameData, activity, startedActivity, partnerInfo); } -void SetGnameBufferWonderFlags(bool32 hasNews, bool32 hasCard) +void SetHostRfuWonderFlags(bool32 hasNews, bool32 hasCard) { - gHostRFUtgtGnameBuffer.unk_00.hasNews = hasNews; - gHostRFUtgtGnameBuffer.unk_00.hasCard = hasCard; + gHostRfuGameData.compatibility.hasNews = hasNews; + gHostRfuGameData.compatibility.hasCard = hasCard; } void SetTradeBoardRegisteredMonInfo(u32 type, u32 species, u32 level) { - gHostRFUtgtGnameBuffer.type = type; - gHostRFUtgtGnameBuffer.species = species; - gHostRFUtgtGnameBuffer.level = level; + gHostRfuGameData.tradeType = type; + gHostRfuGameData.tradeSpecies = species; + gHostRfuGameData.tradeLevel = level; } -u8 sub_801100C(s32 a0) +u8 GetLinkPlayerInfoFlags(s32 playerId) { - u8 retval = 0x80; - retval |= (gLinkPlayers[a0].gender << 3); - retval |= (gLinkPlayers[a0].trainerId & 7); + u8 retval = PINFO_ACTIVE_FLAG; + retval |= (gLinkPlayers[playerId].gender << PINFO_GENDER_SHIFT); + retval |= (gLinkPlayers[playerId].trainerId & PINFO_TID_MASK); return retval; } -void sub_801103C(void) +void GetOtherPlayersInfoFlags(void) { - struct GFtgtGname *r5 = &gHostRFUtgtGnameBuffer; + struct RfuGameData *data = &gHostRfuGameData; s32 i; for (i = 1; i < GetLinkPlayerCount(); i++) - r5->child_sprite_gender[i - 1] = sub_801100C(i); + data->partnerInfo[i - 1] = GetLinkPlayerInfoFlags(i); } -void UpdateGameData_GroupLockedIn(bool8 started) +void UpdateGameData_GroupLockedIn(bool8 startedActivity) { - gHostRFUtgtGnameBuffer.started = started; - rfu_REQ_configGameData(0, 2, (void *)&gHostRFUtgtGnameBuffer, gHostRFUtgtUnameBuffer); + gHostRfuGameData.startedActivity = startedActivity; + rfu_REQ_configGameData(0, RFU_SERIAL_GAME, (void *)&gHostRfuGameData, gHostRfuUsername); } -void UpdateGameData_SetActivity(u8 activity, u32 flags, bool32 started) +void UpdateGameData_SetActivity(u8 activity, u32 partnerInfo, bool32 startedActivity) { if (activity != ACTIVITY_NONE) - SetHostRFUtgtGname(activity, flags, started); - rfu_REQ_configGameData(0, 2, (void *)&gHostRFUtgtGnameBuffer, gHostRFUtgtUnameBuffer); + SetHostRfuGameData(activity, partnerInfo, startedActivity); + rfu_REQ_configGameData(0, RFU_SERIAL_GAME, (void *)&gHostRfuGameData, gHostRfuUsername); } -void sub_80110B8(u32 a0) +void SetUnionRoomChatPlayerData(u32 numPlayers) { s32 i; u32 numConnectedChildren; - u32 child_sprite_genders; - s32 r8; + u32 partnerInfo; + s32 slots; - if (GetHostRFUtgtGname()->activity == (ACTIVITY_CHAT | IN_UNION_ROOM)) + if (GetHostRfuGameData()->activity == (ACTIVITY_CHAT | IN_UNION_ROOM)) { numConnectedChildren = 0; - child_sprite_genders = 0; - r8 = Rfu.unk_ce2 ^ Rfu.unk_ce3; - for (i = 0; i < 4; i++) + partnerInfo = 0; + slots = gRfu.parentSlots ^ gRfu.disconnectSlots; + for (i = 0; i < RFU_CHILD_MAX; i++) { - if ((r8 >> i) & 1) + if ((slots >> i) & 1) { - child_sprite_genders |= ((0x80 | ((gLinkPlayers[Rfu.linkPlayerIdx[i]].gender & 1) << 3) | (gLinkPlayers[Rfu.linkPlayerIdx[i]].trainerId & 7)) << (numConnectedChildren << 3)); + // Only trainerId is shifted by the number of children, so the active flag and gender + // are only ever set for the first child + partnerInfo |= ((PINFO_ACTIVE_FLAG + | ((gLinkPlayers[gRfu.linkPlayerIdx[i]].gender & 1) << PINFO_GENDER_SHIFT) + | (gLinkPlayers[gRfu.linkPlayerIdx[i]].trainerId & PINFO_TID_MASK)) << (numConnectedChildren * 8)); numConnectedChildren++; - if (numConnectedChildren == a0 - 1) + if (numConnectedChildren == numPlayers - 1) break; } } - UpdateGameData_SetActivity((ACTIVITY_CHAT | IN_UNION_ROOM), child_sprite_genders, FALSE); + UpdateGameData_SetActivity(ACTIVITY_CHAT | IN_UNION_ROOM, partnerInfo, FALSE); } } -void GetLinkmanErrorParams(u32 msg) +void RfuSetErrorParams(u32 errorInfo) { - if (Rfu.errorState == 0) + if (gRfu.errorState == RFU_ERROR_STATE_NONE) { - Rfu.unk_10 = lman.param[0]; - Rfu.unk_12 = lman.param[1]; - Rfu.linkmanMsg = msg; - Rfu.errorState = 1; + gRfu.errorParam0 = lman.param[0]; + gRfu.errorParam1 = lman.param[1]; + gRfu.errorInfo = errorInfo; + gRfu.errorState = RFU_ERROR_STATE_OCCURRED; } } static void ResetErrorState(void) { - Rfu.errorState = 0; + gRfu.errorState = RFU_ERROR_STATE_NONE; } -void sub_80111B0(bool32 a0) +void RfuSetIgnoreError(bool32 enable) { - if (!a0) - Rfu.errorState = 0; + if (!enable) + gRfu.errorState = RFU_ERROR_STATE_NONE; else - Rfu.errorState = 4; + gRfu.errorState = RFU_ERROR_STATE_IGNORE; } -static void sub_80111DC(void) +static void DisconnectNewChild(void) { - sub_8011E94(lman.acceptSlot_flag, 1); - Rfu.callback = NULL; + SendDisconnectCommand(lman.acceptSlot_flag, RFU_DISCONNECT_ERROR); + gRfu.callback = NULL; } -static void sub_80111FC(void) +static void StartDisconnectNewChild(void) { - Rfu.callback = sub_80111DC; + gRfu.callback = DisconnectNewChild; } -static void sub_801120C(u8 msg, u8 paramCount) +static void LinkManagerCB_Parent(u8 msg, u8 paramCount) { u8 i; u8 disconnectFlag = 0; switch (msg) { case LMAN_MSG_INITIALIZE_COMPLETED: - Rfu.state = 2; + gRfu.state = RFUSTATE_PARENT_CONNECT; break; case LMAN_MSG_NEW_CHILD_CONNECT_DETECTED: break; case LMAN_MSG_NEW_CHILD_CONNECT_ACCEPTED: - sub_80115EC(lman.param[0]); + ParentResetChildRecvMetadata(lman.param[0]); for (i = 0; i < RFU_CHILD_MAX; i++) { if ((lman.param[0] >> i) & 1) { - struct GFtgtGname *structPtr = (void *)gRfuLinkStatus->partner[i].gname; - if (structPtr->activity == GetHostRFUtgtGname()->activity) + struct RfuGameData *data = (void *)gRfuLinkStatus->partner[i].gname; + if (data->activity == GetHostRfuGameData()->activity) { - Rfu.partnerSendStatuses[i] = RFU_STATUS_OK; - Rfu.partnerRecvStatuses[i] = RFU_STATUS_OK; - rfu_setRecvBuffer(TYPE_NI, i, &Rfu.partnerRecvStatuses[i], 1); + gRfu.partnerSendStatuses[i] = RFU_STATUS_OK; + gRfu.partnerRecvStatuses[i] = RFU_STATUS_OK; + rfu_setRecvBuffer(TYPE_NI, i, &gRfu.partnerRecvStatuses[i], sizeof(gRfu.partnerRecvStatuses[0])); } else { @@ -2135,104 +2210,103 @@ static void sub_801120C(u8 msg, u8 paramCount) case LMAN_MSG_SEARCH_CHILD_PERIOD_EXPIRED: break; case LMAN_MSG_END_WAIT_CHILD_NAME: - if (Rfu.acceptSlot_flag != lman.acceptSlot_flag) + if (gRfu.acceptSlot_flag != lman.acceptSlot_flag) { - rfu_REQ_disconnect(Rfu.acceptSlot_flag ^ lman.acceptSlot_flag); + rfu_REQ_disconnect(gRfu.acceptSlot_flag ^ lman.acceptSlot_flag); rfu_waitREQComplete(); } - Rfu.state = 17; + gRfu.state = RFUSTATE_PARENT_FINALIZE_START; break; case LMAN_MSG_LINK_LOSS_DETECTED_AND_START_RECOVERY: - Rfu.linkLossRecoveryState = 1; + gRfu.linkLossRecoveryState = 1; break; case LMAN_MSG_LINK_RECOVERY_SUCCESSED: - Rfu.linkLossRecoveryState = 3; + gRfu.linkLossRecoveryState = 3; break; case LMAN_MSG_LINK_LOSS_DETECTED_AND_DISCONNECTED: case LMAN_MSG_LINK_RECOVERY_FAILED_AND_DISCONNECTED: - Rfu.linkLossRecoveryState = 4; - Rfu.unk_ce2 &= ~lman.param[0]; + gRfu.linkLossRecoveryState = 4; + gRfu.parentSlots &= ~lman.param[0]; if (gReceivedRemoteLinkPlayers == 1) { - if (Rfu.unk_ce2 == 0) - GetLinkmanErrorParams(msg); + if (gRfu.parentSlots == 0) + RfuSetErrorParams(msg); else - sub_80111FC(); + StartDisconnectNewChild(); } RfuSetStatus(RFU_STATUS_CONNECTION_ERROR, msg); break; - case 0x34: - break; + case 0x34: // ? Not a valid LMAN_MSG value case LMAN_MSG_RFU_POWER_DOWN: case LMAN_MSG_MANAGER_STOPPED: case LMAN_MSG_MANAGER_FORCED_STOPPED_AND_RFU_RESET: break; case LMAN_MSG_LMAN_API_ERROR_RETURN: RfuSetStatus(RFU_STATUS_FATAL_ERROR, msg); - GetLinkmanErrorParams(msg); - Rfu.isShuttingDown = TRUE; + RfuSetErrorParams(msg); + gRfu.isShuttingDown = TRUE; break; case LMAN_MSG_REQ_API_ERROR: case LMAN_MSG_WATCH_DOG_TIMER_ERROR: case LMAN_MSG_CLOCK_SLAVE_MS_CHANGE_ERROR_BY_DMA: case LMAN_MSG_RFU_FATAL_ERROR: - GetLinkmanErrorParams(msg); + RfuSetErrorParams(msg); RfuSetStatus(RFU_STATUS_FATAL_ERROR, msg); - Rfu.unk_cdb = TRUE; + gRfu.parentFinished = TRUE; break; } } -void sub_8011404(u8 msg, u8 unused1) +static void LinkManagerCB_Child(u8 msg, u8 unused1) { switch (msg) { case LMAN_MSG_INITIALIZE_COMPLETED: - Rfu.state = 6; + gRfu.state = RFUSTATE_CHILD_CONNECT; break; case LMAN_MSG_PARENT_FOUND: - Rfu.parentId = lman.param[0]; + gRfu.parentId = lman.param[0]; break; case LMAN_MSG_SEARCH_PARENT_PERIOD_EXPIRED: break; case LMAN_MSG_CONNECT_PARENT_SUCCESSED: - Rfu.childSlot = lman.param[0]; + gRfu.childSlot = lman.param[0]; break; case LMAN_MSG_CONNECT_PARENT_FAILED: RfuSetStatus(RFU_STATUS_CONNECTION_ERROR, msg); break; case LMAN_MSG_CHILD_NAME_SEND_COMPLETED: - Rfu.state = 11; - Rfu.unk_c85 = 0; - Rfu.recvStatus = RFU_STATUS_OK; - rfu_setRecvBuffer(TYPE_NI, Rfu.childSlot, &Rfu.recvStatus, 1); - rfu_setRecvBuffer(TYPE_UNI, Rfu.childSlot, Rfu.unk_c3f, 70); + gRfu.state = RFUSTATE_CHILD_TRY_JOIN; + gRfu.leaveGroupStatus = RFU_STATUS_OK; + gRfu.childRecvStatus = RFU_STATUS_OK; + rfu_setRecvBuffer(TYPE_NI, gRfu.childSlot, &gRfu.childRecvStatus, sizeof(gRfu.childRecvStatus)); + rfu_setRecvBuffer(TYPE_UNI, gRfu.childSlot, gRfu.childRecvQueue, sizeof(gRfu.childRecvQueue)); break; case LMAN_MSG_CHILD_NAME_SEND_FAILED_AND_DISCONNECTED: RfuSetStatus(RFU_STATUS_CONNECTION_ERROR, msg); break; case LMAN_MSG_LINK_LOSS_DETECTED_AND_DISCONNECTED: - Rfu.linkLossRecoveryState = 2; - if (Rfu.recvStatus == RFU_STATUS_JOIN_GROUP_NO) + gRfu.linkLossRecoveryState = 2; + if (gRfu.childRecvStatus == RFU_STATUS_JOIN_GROUP_NO) break; case LMAN_MSG_LINK_RECOVERY_FAILED_AND_DISCONNECTED: - if (Rfu.linkLossRecoveryState != 2) - Rfu.linkLossRecoveryState = 4; - if (Rfu.recvStatus != RFU_STATUS_LEAVE_GROUP) + if (gRfu.linkLossRecoveryState != 2) + gRfu.linkLossRecoveryState = 4; + if (gRfu.childRecvStatus != RFU_STATUS_LEAVE_GROUP) RfuSetStatus(RFU_STATUS_CONNECTION_ERROR, msg); Debug_PrintString(sASCII_LinkLossDisconnect, 5, 5); if (gReceivedRemoteLinkPlayers == 1) - GetLinkmanErrorParams(msg); + RfuSetErrorParams(msg); break; case LMAN_MSG_LINK_LOSS_DETECTED_AND_START_RECOVERY: - Rfu.linkLossRecoveryState = 1; + gRfu.linkLossRecoveryState = 1; Debug_PrintString(sASCII_LinkLossRecoveryNow, 5, 5); break; case LMAN_MSG_LINK_RECOVERY_SUCCESSED: - Rfu.linkLossRecoveryState = 3; - Rfu.linkRecovered = TRUE; + gRfu.linkLossRecoveryState = 3; + gRfu.linkRecovered = TRUE; break; - case 0x34: + case 0x34: // ? Not a valid LMAN_MSG value break; case LMAN_MSG_RFU_POWER_DOWN: case LMAN_MSG_MANAGER_STOPPED: @@ -2240,45 +2314,45 @@ void sub_8011404(u8 msg, u8 unused1) break; case LMAN_MSG_LMAN_API_ERROR_RETURN: RfuSetStatus(RFU_STATUS_FATAL_ERROR, msg); - GetLinkmanErrorParams(msg); - Rfu.isShuttingDown = TRUE; + RfuSetErrorParams(msg); + gRfu.isShuttingDown = TRUE; break; case LMAN_MSG_REQ_API_ERROR: case LMAN_MSG_WATCH_DOG_TIMER_ERROR: case LMAN_MSG_CLOCK_SLAVE_MS_CHANGE_ERROR_BY_DMA: case LMAN_MSG_RFU_FATAL_ERROR: RfuSetStatus(RFU_STATUS_FATAL_ERROR, msg); - GetLinkmanErrorParams(msg); - Rfu.unk_cdb = TRUE; + RfuSetErrorParams(msg); + gRfu.parentFinished = TRUE; break; } } -static void sub_80115EC(s32 a0) +static void ParentResetChildRecvMetadata(s32 slot) { s32 i; for (i = 0; i < RFU_CHILD_MAX; i++) { - if ((a0 >> i) & 1) + if ((slot >> i) & 1) { - Rfu.unk_cea[i] = 0; - Rfu.unk_cee[i] = 0xFF; + gRfu.numChildRecvErrors[i] = 0; + gRfu.childRecvIds[i] = 0xFF; } } } -static u8 GetNewChildrenInUnionRoomChat(s32 a0) +static u8 GetNewChildrenInUnionRoomChat(s32 emptySlotMask) { u8 ret = 0; u8 i; for (i = 0; i < RFU_CHILD_MAX; i++) { - if ((a0 >> i) & 1) + if ((emptySlotMask >> i) & 1) { - struct GFtgtGname *structPtr = (void *)gRfuLinkStatus->partner[i].gname; - if (structPtr->activity == (ACTIVITY_CHAT | IN_UNION_ROOM)) + struct RfuGameData *data = (void *)gRfuLinkStatus->partner[i].gname; + if (data->activity == (ACTIVITY_CHAT | IN_UNION_ROOM)) ret |= (1 << i); } } @@ -2286,78 +2360,78 @@ static u8 GetNewChildrenInUnionRoomChat(s32 a0) return ret; } -static void sub_8011674(u8 msg, u8 paramCount) +static void LinkManagerCB_UnionRoom(u8 msg, u8 paramCount) { - u8 r1; + u8 acceptSlot; switch (msg) { case LMAN_MSG_INITIALIZE_COMPLETED: - Rfu.state = 17; + gRfu.state = RFUSTATE_UR_CONNECT; break; case LMAN_MSG_NEW_CHILD_CONNECT_DETECTED: RfuSetStatus(RFU_STATUS_NEW_CHILD_DETECTED, 0); break; case LMAN_MSG_NEW_CHILD_CONNECT_ACCEPTED: - if (GetHostRFUtgtGname()->activity == (ACTIVITY_CHAT | IN_UNION_ROOM) && Rfu.unk_cd9 == 0) + if (GetHostRfuGameData()->activity == (ACTIVITY_CHAT | IN_UNION_ROOM) && !gRfu.stopNewConnections) { - u8 idx = GetNewChildrenInUnionRoomChat(lman.param[0]); - if (idx != 0) + u8 newChildren = GetNewChildrenInUnionRoomChat(lman.param[0]); + if (newChildren != 0) { - r1 = 1 << sub_800E87C(idx); - if (Rfu.unk_ce6 == 0 && Rfu.unk_ce8 == 0) + acceptSlot = 1 << Rfu_GetIndexOfNewestChild(newChildren); + if (gRfu.newChildQueue == 0 && !gRfu.playerExchangeActive) { - Rfu.unk_ce5 = r1; - Rfu.unk_ce6 |= (r1 ^ idx); - Rfu.unk_ce8 = TRUE; + gRfu.nextChildBits = acceptSlot; + gRfu.newChildQueue |= (acceptSlot ^ newChildren); + gRfu.playerExchangeActive = TRUE; } else { - Rfu.unk_ce6 |= idx; + gRfu.newChildQueue |= newChildren; } } - if (idx != lman.param[0]) + if (newChildren != lman.param[0]) { - Rfu.unk_ce3 |= (idx ^ lman.param[0]); - Rfu.unk_ce4 = 2; + gRfu.disconnectSlots |= (newChildren ^ lman.param[0]); + gRfu.disconnectMode = RFU_DISCONNECT_NORMAL; } } - else if (GetHostRFUtgtGname()->activity == (ACTIVITY_PLYRTALK | IN_UNION_ROOM)) + else if (GetHostRfuGameData()->activity == (ACTIVITY_PLYRTALK | IN_UNION_ROOM)) { rfu_REQ_disconnect(lman.acceptSlot_flag); rfu_waitREQComplete(); } - sub_80115EC(lman.param[0]); + ParentResetChildRecvMetadata(lman.param[0]); break; case LMAN_MSG_NEW_CHILD_CONNECT_REJECTED: break; case LMAN_MSG_SEARCH_CHILD_PERIOD_EXPIRED: break; case LMAN_MSG_END_WAIT_CHILD_NAME: - if (GetHostRFUtgtGname()->activity != (ACTIVITY_CHAT | IN_UNION_ROOM) && lman.acceptCount > 1) + if (GetHostRfuGameData()->activity != (ACTIVITY_CHAT | IN_UNION_ROOM) && lman.acceptCount > 1) { - r1 = 1 << sub_800E87C(lman.param[0]); - rfu_REQ_disconnect(lman.acceptSlot_flag ^ r1); + acceptSlot = 1 << Rfu_GetIndexOfNewestChild(lman.param[0]); + rfu_REQ_disconnect(lman.acceptSlot_flag ^ acceptSlot); rfu_waitREQComplete(); } - if (Rfu.state == 15) - Rfu.state = 16; + if (gRfu.state == RFUSTATE_UR_STOP_MANAGER_END) + gRfu.state = RFUSTATE_UR_FINALIZE; break; break; case LMAN_MSG_PARENT_FOUND: - Rfu.parentId = lman.param[0]; + gRfu.parentId = lman.param[0]; break; case LMAN_MSG_SEARCH_PARENT_PERIOD_EXPIRED: break; case LMAN_MSG_CONNECT_PARENT_SUCCESSED: - Rfu.childSlot = lman.param[0]; + gRfu.childSlot = lman.param[0]; break; case LMAN_MSG_CONNECT_PARENT_FAILED: - Rfu.state = 18; - if (Rfu.unk_ccf < 2) + gRfu.state = RFUSTATE_UR_CONNECT_END; + if (gRfu.connectParentFailures < 2) { - Rfu.unk_ccf++; - CreateTask(sub_801209C, 2); + gRfu.connectParentFailures++; + CreateTask(Task_TryConnectToUnionRoomParent, 2); } else { @@ -2365,51 +2439,53 @@ static void sub_8011674(u8 msg, u8 paramCount) } break; case LMAN_MSG_CHILD_NAME_SEND_COMPLETED: - Rfu.state = 13; + gRfu.state = RFUSTATE_UR_PLAYER_EXCHANGE; RfuSetStatus(RFU_STATUS_CHILD_SEND_COMPLETE, 0); - rfu_setRecvBuffer(TYPE_UNI, Rfu.childSlot, Rfu.unk_c3f, 70); + rfu_setRecvBuffer(TYPE_UNI, gRfu.childSlot, gRfu.childRecvQueue, sizeof(gRfu.childRecvQueue)); break; case LMAN_MSG_CHILD_NAME_SEND_FAILED_AND_DISCONNECTED: RfuSetStatus(RFU_STATUS_CONNECTION_ERROR, msg); break; case LMAN_MSG_LINK_LOSS_DETECTED_AND_START_RECOVERY: if (lman.acceptSlot_flag & lman.param[0]) - Rfu.linkLossRecoveryState = 1; + gRfu.linkLossRecoveryState = 1; break; case LMAN_MSG_LINK_RECOVERY_SUCCESSED: - Rfu.linkLossRecoveryState = 3; + gRfu.linkLossRecoveryState = 3; if (gRfuLinkStatus->parentChild == MODE_CHILD) - Rfu.linkRecovered = TRUE; + gRfu.linkRecovered = TRUE; break; case LMAN_MSG_LINK_LOSS_DETECTED_AND_DISCONNECTED: - Rfu.linkLossRecoveryState = 2; + gRfu.linkLossRecoveryState = 2; case LMAN_MSG_LINK_RECOVERY_FAILED_AND_DISCONNECTED: - if (Rfu.linkLossRecoveryState != 2) - Rfu.linkLossRecoveryState = 4; - if (Rfu.parentChild == MODE_PARENT) + if (gRfu.linkLossRecoveryState != 2) + gRfu.linkLossRecoveryState = 4; + if (gRfu.parentChild == MODE_PARENT) { if (gReceivedRemoteLinkPlayers == 1) { - Rfu.unk_ce2 &= ~(lman.param[0]); - if (Rfu.unk_ce2 == 0) - GetLinkmanErrorParams(msg); + gRfu.parentSlots &= ~(lman.param[0]); + if (gRfu.parentSlots == 0) + RfuSetErrorParams(msg); else - sub_80111FC(); + StartDisconnectNewChild(); } } - else if (Rfu.unk_ce4 != 2 && gReceivedRemoteLinkPlayers == 1) + else if (gRfu.disconnectMode != RFU_DISCONNECT_NORMAL && gReceivedRemoteLinkPlayers == 1) { - GetLinkmanErrorParams(msg); - rfu_LMAN_stopManager(0); + RfuSetErrorParams(msg); + rfu_LMAN_stopManager(FALSE); } - if (gRfuLinkStatus->parentChild == MODE_NEUTRAL && lman.pcswitch_flag == 0 && FuncIsActiveTask(Task_LinkRfu_UnionRoomListen) == TRUE) - Rfu.state = 17; + if (gRfuLinkStatus->parentChild == MODE_NEUTRAL + && !lman.pcswitch_flag + && FuncIsActiveTask(Task_UnionRoomListen) == TRUE) + gRfu.state = RFUSTATE_UR_CONNECT; RfuSetStatus(RFU_STATUS_CONNECTION_ERROR, msg); break; case LMAN_MSG_LINK_DISCONNECTED_BY_USER: - Rfu.unk_ce3 = 0; + gRfu.disconnectSlots = 0; break; case LMAN_MSG_RFU_POWER_DOWN: case LMAN_MSG_MANAGER_STOPPED: @@ -2417,34 +2493,34 @@ static void sub_8011674(u8 msg, u8 paramCount) break; case LMAN_MSG_LMAN_API_ERROR_RETURN: RfuSetStatus(RFU_STATUS_FATAL_ERROR, msg); - GetLinkmanErrorParams(msg); - Rfu.isShuttingDown = TRUE; + RfuSetErrorParams(msg); + gRfu.isShuttingDown = TRUE; break; case LMAN_MSG_REQ_API_ERROR: case LMAN_MSG_WATCH_DOG_TIMER_ERROR: case LMAN_MSG_CLOCK_SLAVE_MS_CHANGE_ERROR_BY_DMA: case LMAN_MSG_RFU_FATAL_ERROR: - GetLinkmanErrorParams(msg); + RfuSetErrorParams(msg); RfuSetStatus(RFU_STATUS_FATAL_ERROR, msg); - Rfu.unk_cdb = FALSE; + gRfu.parentFinished = FALSE; break; } } -void sub_8011A50(void) +void RfuSetNormalDisconnectMode(void) { - Rfu.unk_ce4 = 2; + gRfu.disconnectMode = RFU_DISCONNECT_NORMAL; } -void RfuSetStatus(u8 status, u16 msg) +void RfuSetStatus(u8 status, u16 errorInfo) { - Rfu.status = status; - Rfu.linkmanMsg = msg; + gRfu.status = status; + gRfu.errorInfo = errorInfo; } u8 RfuGetStatus(void) { - return Rfu.status; + return gRfu.status; } bool32 RfuHasErrored(void) @@ -2457,14 +2533,14 @@ bool32 RfuHasErrored(void) return FALSE; } -bool32 sub_8011A9C(void) +bool32 Rfu_IsPlayerExchangeActive(void) { - return Rfu.unk_ce8; + return gRfu.playerExchangeActive; } bool8 Rfu_IsMaster(void) { - return Rfu.parentChild; + return gRfu.parentChild; } void RfuVSync(void) @@ -2477,14 +2553,15 @@ void ClearRecvCommands(void) CpuFill32(0, gRecvCmds, sizeof(gRecvCmds)); } -static void sub_8011AE8(void) +static void VBlank_RfuIdle(void) { LoadOam(); ProcessSpriteCopyRequests(); TransferPlttBuffer(); } -static void sub_8011AFC(void) +// Unused +static void Debug_RfuIdle(void) { s32 i; @@ -2492,14 +2569,14 @@ static void sub_8011AFC(void) FreeAllSpritePalettes(); ResetTasks(); ResetPaletteFade(); - SetVBlankCallback(sub_8011AE8); + SetVBlankCallback(VBlank_RfuIdle); if (IsWirelessAdapterConnected()) { gLinkType = LINKTYPE_TRADE; SetWirelessCommType1(); OpenLink(); SeedRng(gMain.vblankCounter2); - for (i = 0; i < 4; i++) + for (i = 0; i < TRAINER_ID_LENGTH; i++) gSaveBlock2Ptr->playerTrainerId[i] = Random() % 256; SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_BG0_ON | DISPCNT_BG2_ON | DISPCNT_OBJ_1D_MAP); @@ -2508,28 +2585,28 @@ static void sub_8011AFC(void) BuildOamBuffer(); UpdatePaletteFade(); CreateTask_RfuIdle(); - SetMainCallback2(sub_8011BF8); + SetMainCallback2(CB2_RfuIdle); } } bool32 IsUnionRoomListenTaskActive(void) { - return FuncIsActiveTask(Task_LinkRfu_UnionRoomListen); + return FuncIsActiveTask(Task_UnionRoomListen); } void CreateTask_RfuIdle(void) { if (!FuncIsActiveTask(Task_Idle)) - Rfu.idleTaskId = CreateTask(Task_Idle, 0); + gRfu.idleTaskId = CreateTask(Task_Idle, 0); } void DestroyTask_RfuIdle(void) { if (FuncIsActiveTask(Task_Idle) == TRUE) - DestroyTask(Rfu.idleTaskId); + DestroyTask(gRfu.idleTaskId); } -static void sub_8011BF8(void) +static void CB2_RfuIdle(void) { RunTasks(); AnimateSprites(); @@ -2537,33 +2614,33 @@ static void sub_8011BF8(void) UpdatePaletteFade(); } -void InitializeRfuLinkManager_LinkLeader(u32 a0) +void InitializeRfuLinkManager_LinkLeader(u32 groupMax) { - Rfu.parentChild = MODE_PARENT; - CopyPlayerNameToUnameBuffer(); - rfu_LMAN_initializeManager(sub_801120C, NULL); + gRfu.parentChild = MODE_PARENT; + SetHostRfuUsername(); + rfu_LMAN_initializeManager(LinkManagerCB_Parent, NULL); sRfuReqConfig = sRfuReqConfigTemplate; - sRfuReqConfig.availSlot_flag = sAvailSlots[a0 - 1]; - CreateTask_LinkLeaderSearchForChildren(); + sRfuReqConfig.availSlot_flag = sAvailSlots[groupMax - 1]; + CreateTask_ParentSearchForChildren(); } void InitializeRfuLinkManager_JoinGroup(void) { - Rfu.parentChild = MODE_CHILD; - CopyPlayerNameToUnameBuffer(); - rfu_LMAN_initializeManager(sub_8011404, sub_800ED34); - CreateTask_JoinGroupSearchForParent(); + gRfu.parentChild = MODE_CHILD; + SetHostRfuUsername(); + rfu_LMAN_initializeManager(LinkManagerCB_Child, MSCCallback_Child); + CreateTask_ChildSearchForParent(); } void InitializeRfuLinkManager_EnterUnionRoom(void) { - Rfu.parentChild = 2; - CopyPlayerNameToUnameBuffer(); - rfu_LMAN_initializeManager(sub_8011674, NULL); + gRfu.parentChild = MODE_P_C_SWITCH; + SetHostRfuUsername(); + rfu_LMAN_initializeManager(LinkManagerCB_UnionRoom, NULL); sRfuReqConfig = sRfuReqConfigTemplate; sRfuReqConfig.linkRecovery_enable = 0; sRfuReqConfig.linkRecovery_period = 600; - Rfu.searchTaskId = CreateTask(Task_LinkRfu_UnionRoomListen, 1); + gRfu.searchTaskId = CreateTask(Task_UnionRoomListen, 1); } static u16 ReadU16(const void *ptr) @@ -2597,10 +2674,10 @@ static void RfuReqDisconnectSlot(u32 slot) { rfu_REQ_disconnect(slot); rfu_waitREQComplete(); - Rfu.unk_ce2 &= ~(slot); - rfu_clearSlot(1, Rfu.unk_cda); - rfu_UNI_setSendData(Rfu.unk_ce2, Rfu.recvCmds, 70); - Rfu.unk_cda = sub_800E87C(Rfu.unk_ce2); + gRfu.parentSlots &= ~slot; + rfu_clearSlot(1, gRfu.parentSendSlot); + rfu_UNI_setSendData(gRfu.parentSlots, gRfu.recvCmds, sizeof(gRfu.recvCmds)); + gRfu.parentSendSlot = Rfu_GetIndexOfNewestChild(gRfu.parentSlots); } void RequestDisconnectSlotByTrainerNameAndId(const u8 *name, u16 id) @@ -2610,132 +2687,147 @@ void RequestDisconnectSlotByTrainerNameAndId(const u8 *name, u16 id) RfuReqDisconnectSlot(1 << var); } -void sub_8011DE0(u32 a0) +void Rfu_DisconnectPlayerById(u32 playerIdx) { - if (a0 != 0) + if (playerIdx != 0) { s32 i; - u8 var = 0; + u8 toDisconnect = 0; for (i = 0; i < RFU_CHILD_MAX; i++) { - if (Rfu.linkPlayerIdx[i] == a0 && (Rfu.unk_ce2 >> i) & 1) - var |= 1 << i; + if (gRfu.linkPlayerIdx[i] == playerIdx && (gRfu.parentSlots >> i) & 1) + toDisconnect |= 1 << i; } - if (var) - sub_8011E94(var, 2); + if (toDisconnect) + SendDisconnectCommand(toDisconnect, RFU_DISCONNECT_NORMAL); } } -static void sub_8011E2C(u8 taskId) +#define tDisconnectPlayers data[0] +#define tDisconnectMode data[1] + +static void Task_SendDisconnectCommand(u8 taskId) { - if (gSendCmd[0] == 0 && Rfu.unk_ce8 == 0) + if (gSendCmd[0] == 0 && !gRfu.playerExchangeActive) { - RfuPrepareSendBuffer(RFUCMD_0xED00); - gSendCmd[1] = gTasks[taskId].data[0]; - gSendCmd[2] = gTasks[taskId].data[1]; - Rfu.playerCount -= sUnknown_082ED695[gTasks[taskId].data[0]]; - gSendCmd[3] = Rfu.playerCount; + RfuPrepareSendBuffer(RFUCMD_DISCONNECT); + gSendCmd[1] = gTasks[taskId].tDisconnectPlayers; + gSendCmd[2] = gTasks[taskId].tDisconnectMode; + gRfu.playerCount -= sPlayerBitsToCount[gTasks[taskId].tDisconnectPlayers]; + gSendCmd[3] = gRfu.playerCount; DestroyTask(taskId); } } -static void sub_8011E94(u32 a0, u32 a1) +static void SendDisconnectCommand(u32 playersToDisconnect, u32 disconnectMode) { - u8 taskId = FindTaskIdByFunc(sub_8011E2C); + u8 taskId = FindTaskIdByFunc(Task_SendDisconnectCommand); if (taskId == TASK_NONE) { - taskId = CreateTask(sub_8011E2C, 5); - gTasks[taskId].data[0] = a0; + taskId = CreateTask(Task_SendDisconnectCommand, 5); + gTasks[taskId].tDisconnectPlayers = playersToDisconnect; } else { - gTasks[taskId].data[0] |= a0; + // Task is already active, just add the new players to disconnect + gTasks[taskId].tDisconnectPlayers |= playersToDisconnect; } - gTasks[taskId].data[1] = a1; + gTasks[taskId].tDisconnectMode = disconnectMode; } +#undef tDisconnectMode + +#define tTime data[15] + static void Task_RfuReconnectWithParent(u8 taskId) { s16 *data = gTasks[taskId].data; - if (sub_800EE94()) + if (CanTryReconnectParent()) { u8 id = GetPartnerIndexByNameAndTrainerID((u8*)data, ReadU16(&data[8])); if (id != 0xFF) { if (gRfuLinkStatus->partner[id].slot != 0xFF) { - Rfu.unk_c3d = id; - if (IsParentSuccessfullyReconnected()) + gRfu.reconnectParentId = id; + if (TryReconnectParent()) DestroyTask(taskId); } - else if (GetHostRFUtgtGname()->activity == ACTIVITY_WONDER_CARD2 - || GetHostRFUtgtGname()->activity == ACTIVITY_WONDER_NEWS2) + else if (GetHostRfuGameData()->activity == ACTIVITY_WONDER_CARD + || GetHostRfuGameData()->activity == ACTIVITY_WONDER_NEWS) { - data[15]++; + tTime++; } else { - RfuSetStatus(RFU_STATUS_CONNECTION_ERROR, 0x7000); + // Error, unable to reconnect to parent + RfuSetStatus(RFU_STATUS_CONNECTION_ERROR, F_RFU_ERROR_5 | F_RFU_ERROR_6 | F_RFU_ERROR_7); DestroyTask(taskId); } } else { - data[15]++; - Rfu.unk_c3d = id; + tTime++; + gRfu.reconnectParentId = id; } } else { - data[15]++; + tTime++; } - if (data[15] > 240) + if (tTime > 240) { - RfuSetStatus(RFU_STATUS_CONNECTION_ERROR, 0x7000); + // Timeout error + RfuSetStatus(RFU_STATUS_CONNECTION_ERROR, F_RFU_ERROR_5 | F_RFU_ERROR_6 | F_RFU_ERROR_7); DestroyTask(taskId); } } +#undef tTime + void CreateTask_RfuReconnectWithParent(const u8 *name, u16 trainerId) { u8 taskId; s16 *data; - Rfu.status = RFU_STATUS_OK; + gRfu.status = RFU_STATUS_OK; taskId = CreateTask(Task_RfuReconnectWithParent, 3); data = gTasks[taskId].data; StringCopy((u8*)(data), name); data[8] = trainerId; } -static bool32 ShouldRejectPartnerConnectionBasedOnActivity(s16 activity, struct GFtgtGname *partnerGname) +static bool32 IsPartnerActivityIncompatible(s16 activity, struct RfuGameData *partner) { - if (GetHostRFUtgtGname()->activity == (ACTIVITY_CHAT | IN_UNION_ROOM)) + if (GetHostRfuGameData()->activity == (ACTIVITY_CHAT | IN_UNION_ROOM)) { - if (partnerGname->activity != (ACTIVITY_CHAT | IN_UNION_ROOM)) + // Host trying to chat, but partner isn't + if (partner->activity != (ACTIVITY_CHAT | IN_UNION_ROOM)) return TRUE; } - else if (partnerGname->activity != IN_UNION_ROOM) + else if (partner->activity != IN_UNION_ROOM) { + // Partner not in union room return TRUE; } else if (activity == (ACTIVITY_TRADE | IN_UNION_ROOM)) { - struct GFtgtGname *tradeGname = &Rfu.unk_10A; - if (tradeGname->species == SPECIES_EGG) + // Verify that the trade offered hasn't changed + struct RfuGameData *original = &gRfu.parent; + if (original->tradeSpecies == SPECIES_EGG) { - if (partnerGname->species == tradeGname->species) + if (partner->tradeSpecies == original->tradeSpecies) return FALSE; else return TRUE; } - else if (partnerGname->species != tradeGname->species - || partnerGname->level != tradeGname->level - || partnerGname->type != tradeGname->type) + else if (partner->tradeSpecies != original->tradeSpecies + || partner->tradeLevel != original->tradeLevel + || partner->tradeType != original->tradeType) { return TRUE; } @@ -2744,79 +2836,91 @@ static bool32 ShouldRejectPartnerConnectionBasedOnActivity(s16 activity, struct return FALSE; } -static void sub_801209C(u8 taskId) +#define tTime data[0] +#define tActivity data[1] + +static void Task_TryConnectToUnionRoomParent(u8 taskId) { - if (Rfu.status == RFU_STATUS_NEW_CHILD_DETECTED) + // Stop task if player is the new parent + if (gRfu.status == RFU_STATUS_NEW_CHILD_DETECTED) DestroyTask(taskId); - if (++gTasks[taskId].data[0] > 300) + if (++gTasks[taskId].tTime > 300) { - RfuSetStatus(RFU_STATUS_CONNECTION_ERROR, 0x7000); + // Timeout error + RfuSetStatus(RFU_STATUS_CONNECTION_ERROR, F_RFU_ERROR_5 | F_RFU_ERROR_6 | F_RFU_ERROR_7); DestroyTask(taskId); } - if (Rfu.parentId != 0 && lman.parent_child == 0) + // Check if parent should be searched for + if (gRfu.parentId != 0 && lman.parent_child == MODE_CHILD) { - u16 trainerId = ReadU16(Rfu.unk_10A.unk_00.playerTrainerId); - u8 id = GetPartnerIndexByNameAndTrainerID(Rfu.playerName, trainerId); + // Search for parent + u16 trainerId = ReadU16(gRfu.parent.compatibility.playerTrainerId); + u8 id = GetPartnerIndexByNameAndTrainerID(gRfu.parentName, trainerId); if (id != 0xFF) { - if (!ShouldRejectPartnerConnectionBasedOnActivity(gTasks[taskId].data[1], (void *)gRfuLinkStatus->partner[id].gname)) + // Parent found, try to connect + if (!IsPartnerActivityIncompatible(gTasks[taskId].tActivity, (void *)gRfuLinkStatus->partner[id].gname)) { - if (gRfuLinkStatus->partner[id].slot != 0xFF && !rfu_LMAN_CHILD_connectParent(gRfuLinkStatus->partner[id].id, 0x5A)) + if (gRfuLinkStatus->partner[id].slot != 0xFF && !rfu_LMAN_CHILD_connectParent(gRfuLinkStatus->partner[id].id, 90)) { - Rfu.state = 0xA; + // Succesfully connected to parent + gRfu.state = RFUSTATE_CONNECTED; DestroyTask(taskId); } } else { - RfuSetStatus(RFU_STATUS_CONNECTION_ERROR, 0x7000); + // Incompatible partner activity + RfuSetStatus(RFU_STATUS_CONNECTION_ERROR, F_RFU_ERROR_5 | F_RFU_ERROR_6 | F_RFU_ERROR_7); DestroyTask(taskId); } } } } -void sub_8012188(const u8 *name, struct GFtgtGname *structPtr, u8 activity) +void TryConnectToUnionRoomParent(const u8 *name, struct RfuGameData *parent, u8 activity) { - u8 taskId, taskId2; + u8 taskId, listenTaskId; - Rfu.unk_ccf = 0; - Rfu.status = RFU_STATUS_OK; - StringCopy(Rfu.playerName, name); - memcpy(&Rfu.unk_10A, structPtr, RFU_GAME_NAME_LENGTH); + gRfu.connectParentFailures = 0; + gRfu.status = RFU_STATUS_OK; + StringCopy(gRfu.parentName, name); + memcpy(&gRfu.parent, parent, RFU_GAME_NAME_LENGTH); rfu_LMAN_forceChangeSP(); - taskId = CreateTask(sub_801209C, 2); - gTasks[taskId].data[1] = activity; - taskId2 = FindTaskIdByFunc(Task_LinkRfu_UnionRoomListen); + taskId = CreateTask(Task_TryConnectToUnionRoomParent, 2); + gTasks[taskId].tActivity = activity; + listenTaskId = FindTaskIdByFunc(Task_UnionRoomListen); if (activity == (ACTIVITY_CHAT | IN_UNION_ROOM)) { - if (taskId2 != TASK_NONE) - gTasks[taskId2].data[7] = 1; + if (listenTaskId != TASK_NONE) + gTasks[listenTaskId].tConnectingForChat = TRUE; } else { - if (taskId2 != TASK_NONE) - gTasks[taskId2].data[7] = 0; + if (listenTaskId != TASK_NONE) + gTasks[listenTaskId].tConnectingForChat = FALSE; } } bool8 IsRfuRecoveringFromLinkLoss(void) { - if (Rfu.linkLossRecoveryState == 1) + if (gRfu.linkLossRecoveryState == 1) return TRUE; else return FALSE; } -bool32 sub_8012240(void) +bool32 IsRfuCommunicatingWithAllChildren(void) { s32 i; - for (i = 0; i < RFU_CHILD_MAX; i++) { - if ((lman.acceptSlot_flag >> i) & 1 && Rfu.partnerSendStatuses[i] == RFU_STATUS_OK) + // RFU_STATUS_OK is the default status. + // If any connected child is receiving a status other + // than OK, then the parent is communicating with them + if ((lman.acceptSlot_flag >> i) & 1 && gRfu.partnerSendStatuses[i] == RFU_STATUS_OK) return FALSE; } @@ -2826,19 +2930,17 @@ bool32 sub_8012240(void) static void Debug_PrintEmpty(void) { s32 i; - for (i = 0; i < 20; i++) - Debug_PrintString(sASCII_30Commas, 0, i); + Debug_PrintString(sASCII_30Spaces, 0, i); } static void Debug_PrintStatus(void) { s32 i, j; - - Debug_PrintNum(GetBlockReceivedStatus(), 0x1C, 0x13, 2); - Debug_PrintNum(gRfuLinkStatus->connSlotFlag, 0x14, 1, 1); - Debug_PrintNum(gRfuLinkStatus->linkLossSlotFlag, 0x17, 1, 1); - if (Rfu.parentChild == MODE_PARENT) + Debug_PrintNum(GetBlockReceivedStatus(), 28, 19, 2); + Debug_PrintNum(gRfuLinkStatus->connSlotFlag, 20, 1, 1); + Debug_PrintNum(gRfuLinkStatus->linkLossSlotFlag, 23, 1, 1); + if (gRfu.parentChild == MODE_PARENT) { for (i = 0; i < RFU_CHILD_MAX; i++) { @@ -2846,29 +2948,27 @@ static void Debug_PrintStatus(void) { Debug_PrintNum(gRfuLinkStatus->partner[i].serialNo, 1, i + 3, 4); Debug_PrintString((void*)gRfuLinkStatus->partner[i].gname, 6, i + 3); - Debug_PrintString(gRfuLinkStatus->partner[i].uname, 0x16, i + 3); + Debug_PrintString(gRfuLinkStatus->partner[i].uname, 22, i + 3); } } for (i = 0; i < RFU_CHILD_MAX; i++) { - for (j = 0; j < (int)ARRAY_COUNT(Rfu.unk_14[0]); j++) - { - Debug_PrintNum(Rfu.unk_14[i][j], j * 2, i + 11, 2); - } + for (j = 0; j < COMM_SLOT_LENGTH; j++) + Debug_PrintNum(gRfu.childRecvBuffer[i][j], j * 2, i + 11, 2); } - Debug_PrintString(sASCII_NowSlot, 1, 0xF); + Debug_PrintString(sASCII_NowSlot, 1, 15); } else if (gRfuLinkStatus->connSlotFlag != 0 && gRfuLinkStatus->getNameFlag != 0) { for (i = 0; i < RFU_CHILD_MAX; i++) { Debug_PrintNum(0, 1, i + 3, 4); - Debug_PrintString(sASCII_15Commas, 6, i + 3); - Debug_PrintString(sASCII_8Commas, 0x16, i + 3); + Debug_PrintString(sASCII_15Spaces, 6, i + 3); + Debug_PrintString(sASCII_8Spaces, 22, i + 3); } - Debug_PrintNum(gRfuLinkStatus->partner[Rfu.childSlot].serialNo, 1, 3, 4); - Debug_PrintString((void*)gRfuLinkStatus->partner[Rfu.childSlot].gname, 6, 3); - Debug_PrintString(gRfuLinkStatus->partner[Rfu.childSlot].uname, 0x16, 3); + Debug_PrintNum(gRfuLinkStatus->partner[gRfu.childSlot].serialNo, 1, 3, 4); + Debug_PrintString((void*)gRfuLinkStatus->partner[gRfu.childSlot].gname, 6, 3); + Debug_PrintString(gRfuLinkStatus->partner[gRfu.childSlot].uname, 22, 3); } else { @@ -2878,26 +2978,26 @@ static void Debug_PrintStatus(void) { Debug_PrintNum(gRfuLinkStatus->partner[i].serialNo, 1, i + 3, 4); Debug_PrintNum(gRfuLinkStatus->partner[i].id, 6, i + 3, 4); - Debug_PrintString(gRfuLinkStatus->partner[i].uname, 0x16, i + 3); + Debug_PrintString(gRfuLinkStatus->partner[i].uname, 22, i + 3); } } for (; i < RFU_CHILD_MAX; i++) { Debug_PrintNum(0, 1, i + 3, 4); - Debug_PrintString(sASCII_15Commas, 6, i + 3); - Debug_PrintString(sASCII_8Commas, 0x16, i + 3); + Debug_PrintString(sASCII_15Spaces, 6, i + 3); + Debug_PrintString(sASCII_8Spaces, 22, i + 3); } } } static u32 GetRfuSendQueueLength(void) { - return Rfu.sendQueue.count; + return gRfu.sendQueue.count; } u32 GetRfuRecvQueueLength(void) { - return Rfu.recvQueue.count; + return gRfu.recvQueue.count; } static void Task_Idle(u8 taskId) diff --git a/src/link_rfu_3.c b/src/link_rfu_3.c index 251b4792dd..571f305d0e 100644 --- a/src/link_rfu_3.c +++ b/src/link_rfu_3.c @@ -15,6 +15,9 @@ enum { WIRELESS_STATUS_ANIM_ERROR, }; +#define TAG_GFX_STATUS_INDICATOR 0xD431 +#define TAG_PAL_STATUS_INDICATOR 0xD432 + #define UNUSED_QUEUE_NUM_SLOTS 2 #define UNUSED_QUEUE_SLOT_LENGTH 256 @@ -29,89 +32,89 @@ struct RfuUnusedQueue EWRAM_DATA u8 gWirelessStatusIndicatorSpriteId = 0; -static u8 sUnknown_03000D74; +static u8 sSequenceArrayValOffset; static const u16 sWirelessLinkIconPalette[] = INCBIN_U16("graphics/interface/wireless_link_icon.gbapal"); static const u32 sWirelessLinkIconPic[] = INCBIN_U32("graphics/interface/wireless_link_icon.4bpp.lz"); // Most of the below two tables won't make sense with ASCII encoding. static const u8 sWireless_ASCIItoRSETable[256] = { - EOS, + EOS, 0x95, 0x96, 0x97, 0x98, 0x99, 0x9a, 0x37, 0x38, 0x39, 0x3a, 0x3b, 0x3c, 0x3d, 0x3e, 0x3f, 0x40, 0x41, 0x42, 0x43, 0x44, 0x45, 0x46, 0x47, 0x48, 0x49, 0x4a, 0x4b, 0x4c, 0x4d, 0x4e, 0x4f, - [' '] = CHAR_SPACE, - ['!'] = CHAR_EXCL_MARK, + [' '] = CHAR_SPACE, + ['!'] = CHAR_EXCL_MARK, 0xb5, 0xb6, 0xb1, 0x00, 0x00, 0x00, 0x00, 0x00, 0xb2, 0xf1, 0x00, - ['-'] = CHAR_HYPHEN, - ['.'] = CHAR_PERIOD, + ['-'] = CHAR_HYPHEN, + ['.'] = CHAR_PERIOD, ['/'] = CHAR_SLASH, ['0'] = CHAR_0, - ['1'] = CHAR_1, - ['2'] = CHAR_2, - ['3'] = CHAR_3, - ['4'] = CHAR_4, - ['5'] = CHAR_5, - ['6'] = CHAR_6, + ['1'] = CHAR_1, + ['2'] = CHAR_2, + ['3'] = CHAR_3, + ['4'] = CHAR_4, + ['5'] = CHAR_5, + ['6'] = CHAR_6, ['7'] = CHAR_7, - ['8'] = CHAR_8, - ['9'] = CHAR_9, - 0x00, 0x9b, 0x9c, 0x9d, 0x9e, 0x9f, 0x00, - ['A'] = CHAR_A, - ['B'] = CHAR_B, - ['C'] = CHAR_C, - ['D'] = CHAR_D, - ['E'] = CHAR_E, - ['F'] = CHAR_F, + ['8'] = CHAR_8, + ['9'] = CHAR_9, + 0x00, 0x9b, 0x9c, 0x9d, 0x9e, 0x9f, 0x00, + ['A'] = CHAR_A, + ['B'] = CHAR_B, + ['C'] = CHAR_C, + ['D'] = CHAR_D, + ['E'] = CHAR_E, + ['F'] = CHAR_F, ['G'] = CHAR_G, - ['H'] = CHAR_H, - ['I'] = CHAR_I, - ['J'] = CHAR_J, - ['K'] = CHAR_K, - ['L'] = CHAR_L, - ['M'] = CHAR_M, - ['N'] = CHAR_N, + ['H'] = CHAR_H, + ['I'] = CHAR_I, + ['J'] = CHAR_J, + ['K'] = CHAR_K, + ['L'] = CHAR_L, + ['M'] = CHAR_M, + ['N'] = CHAR_N, ['O'] = CHAR_O, - ['P'] = CHAR_P, - ['Q'] = CHAR_Q, - ['R'] = CHAR_R, - ['S'] = CHAR_S, - ['T'] = CHAR_T, - ['U'] = CHAR_U, + ['P'] = CHAR_P, + ['Q'] = CHAR_Q, + ['R'] = CHAR_R, + ['S'] = CHAR_S, + ['T'] = CHAR_T, + ['U'] = CHAR_U, ['V'] = CHAR_V, ['W'] = CHAR_W, - ['X'] = CHAR_X, - ['Y'] = CHAR_Y, - ['Z'] = CHAR_Z, - 0xf2, 0xf3, 0xf4, 0xf5, 0xf6, 0x00, - ['a'] = CHAR_a, - ['b'] = CHAR_b, - ['c'] = CHAR_c, - ['d'] = CHAR_d, - ['e'] = CHAR_e, - ['f'] = CHAR_f, + ['X'] = CHAR_X, + ['Y'] = CHAR_Y, + ['Z'] = CHAR_Z, + 0xf2, 0xf3, 0xf4, 0xf5, 0xf6, 0x00, + ['a'] = CHAR_a, + ['b'] = CHAR_b, + ['c'] = CHAR_c, + ['d'] = CHAR_d, + ['e'] = CHAR_e, + ['f'] = CHAR_f, ['g'] = CHAR_g, - ['h'] = CHAR_h, - ['i'] = CHAR_i, - ['j'] = CHAR_j, - ['k'] = CHAR_k, - ['l'] = CHAR_l, - ['m'] = CHAR_m, - ['n'] = CHAR_n, + ['h'] = CHAR_h, + ['i'] = CHAR_i, + ['j'] = CHAR_j, + ['k'] = CHAR_k, + ['l'] = CHAR_l, + ['m'] = CHAR_m, + ['n'] = CHAR_n, ['o'] = CHAR_o, - ['p'] = CHAR_p, - ['q'] = CHAR_q, - ['r'] = CHAR_r, - ['s'] = CHAR_s, - ['t'] = CHAR_t, - ['u'] = CHAR_u, - ['v'] = CHAR_v, + ['p'] = CHAR_p, + ['q'] = CHAR_q, + ['r'] = CHAR_r, + ['s'] = CHAR_s, + ['t'] = CHAR_t, + ['u'] = CHAR_u, + ['v'] = CHAR_v, ['w'] = CHAR_w, - ['x'] = CHAR_x, - ['y'] = CHAR_y, - ['z'] = CHAR_z, + ['x'] = CHAR_x, + ['y'] = CHAR_y, + ['z'] = CHAR_z, 0x2d, 0x2f, 0x30, 0x31, 0x32, 0x33, 0x34, 0x35, 0x36, 0x50, 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0a, @@ -132,102 +135,102 @@ static const u8 sWireless_ASCIItoRSETable[256] = { }; static const u8 sWireless_RSEtoASCIITable[256] = { - [CHAR_SPACE] = ' ', - 0x86, 0x87, 0x88, 0x89, 0x8a, 0x8b, 0x8c, 0x8d, - 0x8e, 0x8f, 0x90, 0x91, 0x92, 0x93, 0x94, 0x95, - 0x96, 0x97, 0x98, 0x99, 0x9a, 0x9b, 0x9c, 0x9d, - 0x9e, 0x9f, 0xa0, 0xe0, 0xe1, 0xe2, 0xe3, 0xe4, - 0xe5, 0xe6, 0xe7, 0xe8, 0xe9, 0xea, 0xeb, 0xec, - 0xed, 0xee, 0xef, 0xf0, 0x7b, 0xf1, 0x7c, 0x7d, - 0x7e, 0x7f, 0x80, 0x81, 0x82, 0x83, 0x07, 0x08, - 0x09, 0x0a, 0x0b, 0x0c, 0x0d, 0x0e, 0x0f, 0x10, - 0x11, 0x12, 0x13, 0x14, 0x15, 0x16, 0x17, 0x18, - 0x19, 0x1a, 0x1b, 0x1c, 0x1d, 0x1e, 0x1f, 0x84, - 0xb1, 0xb2, 0xb3, 0xb4, 0xb5, 0xb6, 0xb7, 0xb8, - 0xb9, 0xba, 0xbb, 0xbc, 0xbd, 0xbe, 0xbf, 0xc0, - 0xc1, 0xc2, 0xc3, 0xc4, 0xc5, 0xc6, 0xc7, 0xc8, - 0xc9, 0xca, 0xcb, 0xcc, 0xcd, 0xce, 0xcf, 0xd0, - 0xd1, 0xd2, 0xd3, 0xd4, 0xd5, 0xd6, 0xd7, 0xd8, - 0xd9, 0xda, 0xdb, 0xdc, 0xa6, 0xdd, 0xa7, 0xa8, - 0xa9, 0xaa, 0xab, 0xac, 0xad, 0xae, 0xf2, 0xf3, - 0xf4, 0xf5, 0xf6, 0xf7, 0xf8, 0xf9, 0xfa, 0xfb, - 0xfc, 0xfd, 0xfe, 0xff, 0x01, 0x02, 0x03, 0x04, - 0x05, 0x06, 0x3b, 0x3c, 0x3d, 0x3e, 0x3f, 0xaf, - [CHAR_0] = '0', - [CHAR_1] = '1', - [CHAR_2] = '2', - [CHAR_3] = '3', - [CHAR_4] = '4', - [CHAR_5] = '5', + [CHAR_SPACE] = ' ', + 0x86, 0x87, 0x88, 0x89, 0x8a, 0x8b, 0x8c, 0x8d, + 0x8e, 0x8f, 0x90, 0x91, 0x92, 0x93, 0x94, 0x95, + 0x96, 0x97, 0x98, 0x99, 0x9a, 0x9b, 0x9c, 0x9d, + 0x9e, 0x9f, 0xa0, 0xe0, 0xe1, 0xe2, 0xe3, 0xe4, + 0xe5, 0xe6, 0xe7, 0xe8, 0xe9, 0xea, 0xeb, 0xec, + 0xed, 0xee, 0xef, 0xf0, 0x7b, 0xf1, 0x7c, 0x7d, + 0x7e, 0x7f, 0x80, 0x81, 0x82, 0x83, 0x07, 0x08, + 0x09, 0x0a, 0x0b, 0x0c, 0x0d, 0x0e, 0x0f, 0x10, + 0x11, 0x12, 0x13, 0x14, 0x15, 0x16, 0x17, 0x18, + 0x19, 0x1a, 0x1b, 0x1c, 0x1d, 0x1e, 0x1f, 0x84, + 0xb1, 0xb2, 0xb3, 0xb4, 0xb5, 0xb6, 0xb7, 0xb8, + 0xb9, 0xba, 0xbb, 0xbc, 0xbd, 0xbe, 0xbf, 0xc0, + 0xc1, 0xc2, 0xc3, 0xc4, 0xc5, 0xc6, 0xc7, 0xc8, + 0xc9, 0xca, 0xcb, 0xcc, 0xcd, 0xce, 0xcf, 0xd0, + 0xd1, 0xd2, 0xd3, 0xd4, 0xd5, 0xd6, 0xd7, 0xd8, + 0xd9, 0xda, 0xdb, 0xdc, 0xa6, 0xdd, 0xa7, 0xa8, + 0xa9, 0xaa, 0xab, 0xac, 0xad, 0xae, 0xf2, 0xf3, + 0xf4, 0xf5, 0xf6, 0xf7, 0xf8, 0xf9, 0xfa, 0xfb, + 0xfc, 0xfd, 0xfe, 0xff, 0x01, 0x02, 0x03, 0x04, + 0x05, 0x06, 0x3b, 0x3c, 0x3d, 0x3e, 0x3f, 0xaf, + [CHAR_0] = '0', + [CHAR_1] = '1', + [CHAR_2] = '2', + [CHAR_3] = '3', + [CHAR_4] = '4', + [CHAR_5] = '5', [CHAR_6] = '6', - [CHAR_7] = '7', - [CHAR_8] = '8', - [CHAR_9] = '9', - [CHAR_EXCL_MARK] = '!', - 0xdf, 0xa1, 0xb0, 0xa5, 0xde, 0x24, 0x2a, - 0xa2, 0xa3, 0x22, 0x23, 0x20, 0xa4, 0x20, - [CHAR_SLASH] = '/', - [CHAR_A] = 'A', - [CHAR_B] = 'B', - [CHAR_C] = 'C', - [CHAR_D] = 'D', + [CHAR_7] = '7', + [CHAR_8] = '8', + [CHAR_9] = '9', + [CHAR_EXCL_MARK] = '!', + 0xdf, 0xa1, 0xb0, 0xa5, 0xde, 0x24, 0x2a, + 0xa2, 0xa3, 0x22, 0x23, 0x20, 0xa4, 0x20, + [CHAR_SLASH] = '/', + [CHAR_A] = 'A', + [CHAR_B] = 'B', + [CHAR_C] = 'C', + [CHAR_D] = 'D', [CHAR_E] = 'E', - [CHAR_F] = 'F', - [CHAR_G] = 'G', - [CHAR_H] = 'H', - [CHAR_I] = 'I', - [CHAR_J] = 'J', - [CHAR_K] = 'K', - [CHAR_L] = 'L', + [CHAR_F] = 'F', + [CHAR_G] = 'G', + [CHAR_H] = 'H', + [CHAR_I] = 'I', + [CHAR_J] = 'J', + [CHAR_K] = 'K', + [CHAR_L] = 'L', [CHAR_M] = 'M', - [CHAR_N] = 'N', - [CHAR_O] = 'O', - [CHAR_P] = 'P', - [CHAR_Q] = 'Q', - [CHAR_R] = 'R', - [CHAR_S] = 'S', - [CHAR_T] = 'T', + [CHAR_N] = 'N', + [CHAR_O] = 'O', + [CHAR_P] = 'P', + [CHAR_Q] = 'Q', + [CHAR_R] = 'R', + [CHAR_S] = 'S', + [CHAR_T] = 'T', [CHAR_U] = 'U', - [CHAR_V] = 'V', - [CHAR_W] = 'W', - [CHAR_X] = 'X', - [CHAR_Y] = 'Y', - [CHAR_Z] = 'Z', - [CHAR_a] = 'a', - [CHAR_b] = 'b', + [CHAR_V] = 'V', + [CHAR_W] = 'W', + [CHAR_X] = 'X', + [CHAR_Y] = 'Y', + [CHAR_Z] = 'Z', + [CHAR_a] = 'a', + [CHAR_b] = 'b', [CHAR_c] = 'c', - [CHAR_d] = 'd', - [CHAR_e] = 'e', - [CHAR_f] = 'f', - [CHAR_g] = 'g', - [CHAR_h] = 'h', - [CHAR_i] = 'i', - [CHAR_j] = 'j', + [CHAR_d] = 'd', + [CHAR_e] = 'e', + [CHAR_f] = 'f', + [CHAR_g] = 'g', + [CHAR_h] = 'h', + [CHAR_i] = 'i', + [CHAR_j] = 'j', [CHAR_k] = 'k', - [CHAR_l] = 'l', - [CHAR_m] = 'm', - [CHAR_n] = 'n', - [CHAR_o] = 'o', - [CHAR_p] = 'p', - [CHAR_q] = 'q', - [CHAR_r] = 'r', + [CHAR_l] = 'l', + [CHAR_m] = 'm', + [CHAR_n] = 'n', + [CHAR_o] = 'o', + [CHAR_p] = 'p', + [CHAR_q] = 'q', + [CHAR_r] = 'r', [CHAR_s] = 's', - [CHAR_t] = 't', - [CHAR_u] = 'u', - [CHAR_v] = 'v', - [CHAR_w] = 'w', - [CHAR_x] = 'x', - [CHAR_y] = 'y', - [CHAR_z] = 'z', - 0x20, 0x20, 0x2b, 0x5b, 0x5c, 0x5d, 0x5e, 0x5f, + [CHAR_t] = 't', + [CHAR_u] = 'u', + [CHAR_v] = 'v', + [CHAR_w] = 'w', + [CHAR_x] = 'x', + [CHAR_y] = 'y', + [CHAR_z] = 'z', + 0x20, 0x20, 0x2b, 0x5b, 0x5c, 0x5d, 0x5e, 0x5f, [CHAR_DYNAMIC] = ' ', - [CHAR_KEYPAD_ICON] = ' ', - [CHAR_EXTRA_SYMBOL] = ' ', - [CHAR_PROMPT_SCROLL] = ' ', - [CHAR_PROMPT_CLEAR] = ' ', - [EXT_CTRL_CODE_BEGIN] = ' ', - [PLACEHOLDER_BEGIN] = ' ', - [CHAR_NEWLINE] = ' ', + [CHAR_KEYPAD_ICON] = ' ', + [CHAR_EXTRA_SYMBOL] = ' ', + [CHAR_PROMPT_SCROLL] = ' ', + [CHAR_PROMPT_CLEAR] = ' ', + [EXT_CTRL_CODE_BEGIN] = ' ', + [PLACEHOLDER_BEGIN] = ' ', + [CHAR_NEWLINE] = ' ', [EOS] = 0 }; @@ -290,16 +293,16 @@ static const union AnimCmd *const sWirelessStatusIndicatorAnims[] = { }; static const struct CompressedSpriteSheet sWirelessStatusIndicatorSpriteSheet = { - sWirelessLinkIconPic, 0x0380, 0xD431 + sWirelessLinkIconPic, 0x0380, TAG_GFX_STATUS_INDICATOR }; static const struct SpritePalette sWirelessStatusIndicatorSpritePalette = { - sWirelessLinkIconPalette, 0xD432 + sWirelessLinkIconPalette, TAG_PAL_STATUS_INDICATOR }; static const struct SpriteTemplate sWirelessStatusIndicatorSpriteTemplate = { - .tileTag = 0xD431, - .paletteTag = 0xD432, + .tileTag = TAG_GFX_STATUS_INDICATOR, + .paletteTag = TAG_PAL_STATUS_INDICATOR, .oam = &sWirelessStatusIndicatorOamData, .anims = sWirelessStatusIndicatorAnims, .images = NULL, @@ -314,10 +317,8 @@ void RfuRecvQueue_Reset(struct RfuRecvQueue *queue) for (i = 0; i < RECV_QUEUE_NUM_SLOTS; i++) { - for (j = 0; j < RECV_QUEUE_SLOT_LENGTH; j++) - { + for (j = 0; j < COMM_SLOT_LENGTH * MAX_RFU_PLAYERS; j++) queue->slots[i][j] = 0; - } } queue->sendSlot = 0; queue->recvSlot = 0; @@ -332,10 +333,8 @@ void RfuSendQueue_Reset(struct RfuSendQueue *queue) for (i = 0; i < SEND_QUEUE_NUM_SLOTS; i++) { - for (j = 0; j < SEND_QUEUE_SLOT_LENGTH; j++) - { + for (j = 0; j < COMM_SLOT_LENGTH; j++) queue->slots[i][j] = 0; - } } queue->sendSlot = 0; queue->recvSlot = 0; @@ -351,9 +350,7 @@ static void RfuUnusedQueue_Reset(struct RfuUnusedQueue *queue) for (i = 0; i < UNUSED_QUEUE_NUM_SLOTS; i++) { for (j = 0; j < UNUSED_QUEUE_SLOT_LENGTH; j++) - { queue->slots[i][j] = 0; - } } queue->sendSlot = 0; queue->recvSlot = 0; @@ -372,21 +369,21 @@ void RfuRecvQueue_Enqueue(struct RfuRecvQueue *queue, u8 *data) imeBak = REG_IME; REG_IME = 0; count = 0; - for (i = 0; i < RECV_QUEUE_SLOT_LENGTH; i += RECV_QUEUE_SLOT_LENGTH / MAX_RFU_PLAYERS) + for (i = 0; i < COMM_SLOT_LENGTH * MAX_RFU_PLAYERS; i += COMM_SLOT_LENGTH) { if (data[i] == 0 && data[i + 1] == 0) count++; } if (count != MAX_RFU_PLAYERS) { - for (i = 0; i < RECV_QUEUE_SLOT_LENGTH; i++) + for (i = 0; i < COMM_SLOT_LENGTH * MAX_RFU_PLAYERS; i++) queue->slots[queue->recvSlot][i] = data[i]; queue->recvSlot++; queue->recvSlot %= RECV_QUEUE_NUM_SLOTS; queue->count++; - for (i = 0; i < RECV_QUEUE_SLOT_LENGTH; i++) + for (i = 0; i < COMM_SLOT_LENGTH * MAX_RFU_PLAYERS; i++) data[i] = 0; } REG_IME = imeBak; @@ -406,22 +403,20 @@ void RfuSendQueue_Enqueue(struct RfuSendQueue *queue, u8 *data) { imeBak = REG_IME; REG_IME = 0; - for (i = 0; i < SEND_QUEUE_SLOT_LENGTH; i++) + for (i = 0; i < COMM_SLOT_LENGTH; i++) { if (data[i] != 0) break; } - if (i != SEND_QUEUE_SLOT_LENGTH) + if (i != COMM_SLOT_LENGTH) { - for (i = 0; i < SEND_QUEUE_SLOT_LENGTH; i++) - { + for (i = 0; i < COMM_SLOT_LENGTH; i++) queue->slots[queue->recvSlot][i] = data[i]; - } queue->recvSlot++; queue->recvSlot %= SEND_QUEUE_NUM_SLOTS; queue->count++; - for (i = 0; i < SEND_QUEUE_SLOT_LENGTH; i++) + for (i = 0; i < COMM_SLOT_LENGTH; i++) data[i] = 0; } REG_IME = imeBak; @@ -441,13 +436,13 @@ bool8 RfuRecvQueue_Dequeue(struct RfuRecvQueue *queue, u8 *src) REG_IME = 0; if (queue->recvSlot == queue->sendSlot || queue->full) { - for (i = 0; i < RECV_QUEUE_SLOT_LENGTH; i++) + for (i = 0; i < COMM_SLOT_LENGTH * MAX_RFU_PLAYERS; i++) src[i] = 0; REG_IME = imeBak; return FALSE; } - for (i = 0; i < RECV_QUEUE_SLOT_LENGTH; i++) + for (i = 0; i < COMM_SLOT_LENGTH * MAX_RFU_PLAYERS; i++) { src[i] = queue->slots[queue->sendSlot][i]; } @@ -468,7 +463,7 @@ bool8 RfuSendQueue_Dequeue(struct RfuSendQueue *queue, u8 *src) imeBak = REG_IME; REG_IME = 0; - for (i = 0; i < SEND_QUEUE_SLOT_LENGTH; i++) + for (i = 0; i < COMM_SLOT_LENGTH; i++) src[i] = queue->slots[queue->sendSlot][i]; queue->sendSlot++; @@ -488,7 +483,7 @@ void RfuBackupQueue_Enqueue(struct RfuBackupQueue *queue, const u8 *data) } else { - for (i = 0; i < BACKUP_QUEUE_SLOT_LENGTH; i++) + for (i = 0; i < COMM_SLOT_LENGTH; i++) queue->slots[queue->recvSlot][i] = data[i]; queue->recvSlot++; @@ -510,7 +505,7 @@ bool8 RfuBackupQueue_Dequeue(struct RfuBackupQueue *queue, u8 *src) if (src != NULL) { - for (i = 0; i < BACKUP_QUEUE_SLOT_LENGTH; i++) + for (i = 0; i < COMM_SLOT_LENGTH; i++) src[i] = queue->slots[queue->sendSlot][i]; } queue->sendSlot++; @@ -555,46 +550,57 @@ static bool8 RfuUnusedQueue_Dequeue(struct RfuUnusedQueue *queue, u8 *dest) } // Unused -static void sub_800DBF8(u8 *q1, u8 mode) +// Populates an array with a sequence of numbers (which numbers depends on the mode) +// and sets the final element to the total of the other elements +#define SEQ_ARRAY_MAX_SIZE 200 +static void PopulateArrayWithSequence(u8 *arr, u8 mode) { s32 i; u8 rval; - u16 r5 = 0; + u16 total = 0; switch (mode) { case 0: - for (i = 0; i < 200; i++) + // Populate with numbers 1-200 + // Total will be 20100 + for (i = 0; i < SEQ_ARRAY_MAX_SIZE; i++) { - q1[i] = i + 1; - r5 += i + 1; + arr[i] = i + 1; + total += i + 1; } - *((u16 *)(q1 + i)) = r5; + *((u16 *)(arr + i)) = total; break; case 1: + // Populate with numbers 1-100 + // Total will be 5050 for (i = 0; i < 100; i++) { - q1[i] = i + 1; - r5 += i + 1; + arr[i] = i + 1; + total += i + 1; } - *((u16 *)(q1 + 200)) = r5; + *((u16 *)(arr + SEQ_ARRAY_MAX_SIZE)) = total; break; case 2: - for (i = 0; i < 200; i++) + // Populate with random numbers 0-255 + // Total will be a number 0-51000 + for (i = 0; i < SEQ_ARRAY_MAX_SIZE; i++) { rval = Random(); - q1[i] = rval; - r5 += rval; + arr[i] = rval; + total += rval; } - *((u16 *)(q1 + i)) = r5; + *((u16 *)(arr + i)) = total; break; case 3: - for (i = 0; i < 200; i++) + // Populate with numbers 1-200 + sSequenceArrayValOffset + // Total will be a number 20100-51000 + for (i = 0; i < SEQ_ARRAY_MAX_SIZE; i++) { - q1[i] = i + 1 + sUnknown_03000D74; - r5 += (i + 1 + sUnknown_03000D74) & 0xFF; + arr[i] = i + 1 + sSequenceArrayValOffset; + total += (i + 1 + sSequenceArrayValOffset) & 0xFF; } - *((u16 *)(q1 + i)) = r5; - sUnknown_03000D74++; + *((u16 *)(arr + i)) = total; + sSequenceArrayValOffset++; break; } } @@ -606,9 +612,7 @@ static void PkmnStrToASCII(u8 *asciiStr, const u8 *pkmnStr) s32 i; for (i = 0; pkmnStr[i] != EOS; i++) - { asciiStr[i] = sWireless_RSEtoASCIITable[pkmnStr[i]]; - } asciiStr[i] = 0; } @@ -617,9 +621,7 @@ static void ASCIIToPkmnStr(u8 *pkmnStr, const u8 *asciiStr) s32 i; for (i = 0; asciiStr[i] != 0; i++) - { pkmnStr[i] = sWireless_ASCIItoRSETable[asciiStr[i]]; - } pkmnStr[i] = EOS; } @@ -655,33 +657,32 @@ static u8 GetConnectedChildStrength(u8 maxFlags) return 0; } -void InitHostRFUtgtGname(struct GFtgtGname *data, u8 activity, bool32 started, s32 child_sprite_genders) +void InitHostRfuGameData(struct RfuGameData *data, u8 activity, bool32 startedActivity, s32 partnerInfo) { s32 i; - for (i = 0; i < 2; i++) - { - data->unk_00.playerTrainerId[i] = gSaveBlock2Ptr->playerTrainerId[i]; - } + for (i = 0; i < (s32)ARRAY_COUNT(data->compatibility.playerTrainerId); i++) + data->compatibility.playerTrainerId[i] = gSaveBlock2Ptr->playerTrainerId[i]; + for (i = 0; i < RFU_CHILD_MAX; i++) { - data->child_sprite_gender[i] = child_sprite_genders; - child_sprite_genders >>= 8; + data->partnerInfo[i] = partnerInfo; + partnerInfo >>= 8; // Each element is 1 byte } data->playerGender = gSaveBlock2Ptr->playerGender; data->activity = activity; - data->started = started; - data->unk_00.language = GAME_LANGUAGE; - data->unk_00.version = GAME_VERSION; - data->unk_00.hasNews = FALSE; - data->unk_00.hasCard = FALSE; - data->unk_00.unknown = FALSE; - data->unk_00.isChampion = FlagGet(FLAG_IS_CHAMPION); - data->unk_00.hasNationalDex = IsNationalPokedexEnabled(); - data->unk_00.gameClear = FlagGet(FLAG_SYS_GAME_CLEAR); + data->startedActivity = startedActivity; + data->compatibility.language = GAME_LANGUAGE; + data->compatibility.version = GAME_VERSION; + data->compatibility.hasNews = FALSE; + data->compatibility.hasCard = FALSE; + data->compatibility.unknown = FALSE; + data->compatibility.isChampion = FlagGet(FLAG_IS_CHAMPION); + data->compatibility.hasNationalDex = IsNationalPokedexEnabled(); + data->compatibility.gameClear = FlagGet(FLAG_SYS_GAME_CLEAR); } -bool8 LinkRfu_GetNameIfCompatible(struct GFtgtGname *buff1, u8 *buff2, u8 idx) +bool8 Rfu_GetCompatiblePlayerData(struct RfuGameData *gameData, u8 *username, u8 idx) { bool8 retVal; @@ -690,13 +691,13 @@ bool8 LinkRfu_GetNameIfCompatible(struct GFtgtGname *buff1, u8 *buff2, u8 idx) retVal = TRUE; if (IsRfuSerialNumberValid(gRfuLinkStatus->partner[idx].serialNo) && ((gRfuLinkStatus->getNameFlag >> idx) & 1)) { - memcpy(buff1, gRfuLinkStatus->partner[idx].gname, RFU_GAME_NAME_LENGTH); - memcpy(buff2, gRfuLinkStatus->partner[idx].uname, PLAYER_NAME_LENGTH + 1); + memcpy(gameData, gRfuLinkStatus->partner[idx].gname, RFU_GAME_NAME_LENGTH); + memcpy(username, gRfuLinkStatus->partner[idx].uname, RFU_USER_NAME_LENGTH); } else { - memset(buff1, 0, RFU_GAME_NAME_LENGTH); - memset(buff2, 0, PLAYER_NAME_LENGTH + 1); + memset(gameData, 0, RFU_GAME_NAME_LENGTH); + memset(username, 0, RFU_USER_NAME_LENGTH); } } else @@ -704,39 +705,39 @@ bool8 LinkRfu_GetNameIfCompatible(struct GFtgtGname *buff1, u8 *buff2, u8 idx) retVal = FALSE; if (IsRfuSerialNumberValid(gRfuLinkStatus->partner[idx].serialNo)) { - memcpy(buff1, gRfuLinkStatus->partner[idx].gname, RFU_GAME_NAME_LENGTH); - memcpy(buff2, gRfuLinkStatus->partner[idx].uname, PLAYER_NAME_LENGTH + 1); + memcpy(gameData, gRfuLinkStatus->partner[idx].gname, RFU_GAME_NAME_LENGTH); + memcpy(username, gRfuLinkStatus->partner[idx].uname, RFU_USER_NAME_LENGTH); } else { - memset(buff1, 0, RFU_GAME_NAME_LENGTH); - memset(buff2, 0, PLAYER_NAME_LENGTH + 1); + memset(gameData, 0, RFU_GAME_NAME_LENGTH); + memset(username, 0, RFU_USER_NAME_LENGTH); } } return retVal; } -bool8 LinkRfu_GetNameIfSerial7F7D(struct GFtgtGname *buff1, u8 *buff2, u8 idx) +bool8 Rfu_GetWonderDistributorPlayerData(struct RfuGameData *gameData, u8 *username, u8 idx) { bool8 retVal = FALSE; - if (gRfuLinkStatus->partner[idx].serialNo == RFU_SERIAL_7F7D) + if (gRfuLinkStatus->partner[idx].serialNo == RFU_SERIAL_WONDER_DISTRIBUTOR) { - memcpy(buff1, gRfuLinkStatus->partner[idx].gname, RFU_GAME_NAME_LENGTH); - memcpy(buff2, gRfuLinkStatus->partner[idx].uname, PLAYER_NAME_LENGTH + 1); + memcpy(gameData, gRfuLinkStatus->partner[idx].gname, RFU_GAME_NAME_LENGTH); + memcpy(username, gRfuLinkStatus->partner[idx].uname, RFU_USER_NAME_LENGTH); retVal = TRUE; } else { - memset(buff1, 0, RFU_GAME_NAME_LENGTH); - memset(buff2, 0, PLAYER_NAME_LENGTH + 1); + memset(gameData, 0, RFU_GAME_NAME_LENGTH); + memset(username, 0, RFU_USER_NAME_LENGTH); } return retVal; } -void LinkRfu3_SetGnameUnameFromStaticBuffers(struct GFtgtGname *buff1, u8 *buff2) +void CopyHostRfuGameDataAndUsername(struct RfuGameData *gameData, u8 *username) { - memcpy(buff1, &gHostRFUtgtGnameBuffer, RFU_GAME_NAME_LENGTH); - memcpy(buff2, gHostRFUtgtUnameBuffer, PLAYER_NAME_LENGTH + 1); + memcpy(gameData, &gHostRfuGameData, RFU_GAME_NAME_LENGTH); + memcpy(username, gHostRfuUsername, RFU_USER_NAME_LENGTH); } #define sNextAnimNum data[0] @@ -754,8 +755,8 @@ void CreateWirelessStatusIndicatorSprite(u8 x, u8 y) if (x == 0 && y == 0) { - x = 0xE7; - y = 0x08; + x = 231; + y = 8; } if (gRfuLinkStatus->parentChild == MODE_PARENT) { @@ -788,9 +789,7 @@ void DestroyWirelessStatusIndicatorSprite(void) void LoadWirelessStatusIndicatorSpriteGfx(void) { if (GetSpriteTileStartByTag(sWirelessStatusIndicatorSpriteSheet.tag) == 0xFFFF) - { LoadCompressedSpriteSheet(&sWirelessStatusIndicatorSpriteSheet); - } LoadSpritePalette(&sWirelessStatusIndicatorSpritePalette); gWirelessStatusIndicatorSpriteId = SPRITE_NONE; } @@ -802,9 +801,7 @@ static u8 GetParentSignalStrength(void) for (i = 0; i < RFU_CHILD_MAX; i++) { if (flags & 1) - { return gRfuLinkStatus->strength[i]; - } flags >>= 1; } return 0; @@ -827,40 +824,33 @@ void UpdateWirelessStatusIndicatorSprite(void) struct Sprite *sprite = &gSprites[gWirelessStatusIndicatorSpriteId]; u8 signalStrength = RFU_LINK_ICON_LEVEL4_MAX; u8 i = 0; + + // Get weakest signal strength if (gRfuLinkStatus->parentChild == MODE_PARENT) { for (i = 0; i < GetLinkPlayerCount() - 1; i++) { if (signalStrength >= GetConnectedChildStrength(i + 1)) - { signalStrength = GetConnectedChildStrength(i + 1); - } } } else { signalStrength = GetParentSignalStrength(); } + + // Set signal strength sprite anim number if (IsRfuRecoveringFromLinkLoss() == TRUE) - { sprite->sNextAnimNum = WIRELESS_STATUS_ANIM_ERROR; - } else if (signalStrength <= RFU_LINK_ICON_LEVEL1_MAX) - { sprite->sNextAnimNum = WIRELESS_STATUS_ANIM_SEARCHING; - } else if (signalStrength >= RFU_LINK_ICON_LEVEL2_MIN && signalStrength <= RFU_LINK_ICON_LEVEL2_MAX) - { sprite->sNextAnimNum = WIRELESS_STATUS_ANIM_1_BAR; - } else if (signalStrength >= RFU_LINK_ICON_LEVEL3_MIN && signalStrength <= RFU_LINK_ICON_LEVEL3_MAX) - { sprite->sNextAnimNum = WIRELESS_STATUS_ANIM_2_BARS; - } else if (signalStrength >= RFU_LINK_ICON_LEVEL4_MIN) - { sprite->sNextAnimNum = WIRELESS_STATUS_ANIM_3_BARS; - } + if (sprite->sNextAnimNum != sprite->sSavedAnimNum) { SetWirelessStatusIndicatorAnim(sprite, sprite->sNextAnimNum); @@ -871,9 +861,7 @@ void UpdateWirelessStatusIndicatorSprite(void) sprite->sFrameIdx++; sprite->sFrameDelay = 0; if (sprite->anims[sprite->sCurrAnimNum][sprite->sFrameIdx].type == -2) - { sprite->sFrameIdx = 0; - } } else { @@ -884,11 +872,9 @@ void UpdateWirelessStatusIndicatorSprite(void) gMain.oamBuffer[125].y = sprite->y + sprite->centerToCornerVecY; gMain.oamBuffer[125].paletteNum = sprite->oam.paletteNum; gMain.oamBuffer[125].tileNum = sprite->sTileStart + sprite->anims[sprite->sCurrAnimNum][sprite->sFrameIdx].frame.imageValue; - CpuCopy16(gMain.oamBuffer + 125, (struct OamData *)OAM + 125, sizeof(struct OamData)); + CpuCopy16(&gMain.oamBuffer[125], (struct OamData *)OAM + 125, sizeof(struct OamData)); if (RfuGetStatus() == RFU_STATUS_FATAL_ERROR) - { DestroyWirelessStatusIndicatorSprite(); - } } } @@ -919,14 +905,14 @@ static bool32 NameIsNotEmpty(const u8 *name) } // Save the currently connected players into the trainer records, shifting all previous records down. -void RecordMixTrainerNames(void) +void SaveLinkTrainerNames(void) { if (gWirelessCommType != 0) { s32 i; s32 j; s32 nextSpace; - s32 connectedTrainerRecordIndices[5]; + s32 connectedTrainerRecordIndices[MAX_RFU_PLAYERS]; struct TrainerNameRecord *newRecords = calloc(ARRAY_COUNT(gSaveBlock1Ptr->trainerNameRecords), sizeof(struct TrainerNameRecord)); // Check if we already have a record saved for connected trainers. @@ -936,9 +922,7 @@ void RecordMixTrainerNames(void) for (j = 0; j < (int)ARRAY_COUNT(gSaveBlock1Ptr->trainerNameRecords); j++) { if ((u16)gLinkPlayers[i].trainerId == gSaveBlock1Ptr->trainerNameRecords[j].trainerId && StringCompare(gLinkPlayers[i].name, gSaveBlock1Ptr->trainerNameRecords[j].trainerName) == 0) - { connectedTrainerRecordIndices[i] = j; - } } } @@ -952,9 +936,7 @@ void RecordMixTrainerNames(void) // If we already had a record for this trainer, wipe it so that the next step doesn't duplicate it. if (connectedTrainerRecordIndices[i] >= 0) - { - memset(gSaveBlock1Ptr->trainerNameRecords[connectedTrainerRecordIndices[i]].trainerName, 0, 8); - } + memset(gSaveBlock1Ptr->trainerNameRecords[connectedTrainerRecordIndices[i]].trainerName, 0, PLAYER_NAME_LENGTH + 1); nextSpace++; } } @@ -967,9 +949,7 @@ void RecordMixTrainerNames(void) { CopyTrainerRecord(&newRecords[nextSpace], gSaveBlock1Ptr->trainerNameRecords[i].trainerId, gSaveBlock1Ptr->trainerNameRecords[i].trainerName); if (++nextSpace >= (int)ARRAY_COUNT(gSaveBlock1Ptr->trainerNameRecords)) - { break; - } } } @@ -1001,6 +981,6 @@ void WipeTrainerNameRecords(void) for (i = 0; i < (int)ARRAY_COUNT(gSaveBlock1Ptr->trainerNameRecords); i++) { gSaveBlock1Ptr->trainerNameRecords[i].trainerId = 0; - CpuFill16(0, gSaveBlock1Ptr->trainerNameRecords[i].trainerName, 8); + CpuFill16(0, gSaveBlock1Ptr->trainerNameRecords[i].trainerName, PLAYER_NAME_LENGTH + 1); } } diff --git a/src/list_menu.c b/src/list_menu.c index 83c9acd669..ccb1838912 100644 --- a/src/list_menu.c +++ b/src/list_menu.c @@ -330,7 +330,7 @@ s32 DoMysteryGiftListMenu(const struct WindowTemplate *windowTemplate, const str gMultiuseListMenuTemplate = *listMenuTemplate; gMultiuseListMenuTemplate.windowId = sMysteryGiftLinkMenu.windowId; sMysteryGiftLinkMenu.listTaskId = ListMenuInit(&gMultiuseListMenuTemplate, 0, 0); - CopyWindowToVram(sMysteryGiftLinkMenu.windowId, 1); + CopyWindowToVram(sMysteryGiftLinkMenu.windowId, COPYWIN_MAP); sMysteryGiftLinkMenu.state = 1; break; case 1: @@ -364,7 +364,7 @@ s32 DoMysteryGiftListMenu(const struct WindowTemplate *windowTemplate, const str } } - CopyWindowToVram(sMysteryGiftLinkMenu.windowId, 1); + CopyWindowToVram(sMysteryGiftLinkMenu.windowId, COPYWIN_MAP); } break; case 2: @@ -381,7 +381,7 @@ u8 ListMenuInit(struct ListMenuTemplate *listMenuTemplate, u16 scrollOffset, u16 { u8 taskId = ListMenuInitInternal(listMenuTemplate, scrollOffset, selectedRow); PutWindowTilemap(listMenuTemplate->windowId); - CopyWindowToVram(listMenuTemplate->windowId, 2); + CopyWindowToVram(listMenuTemplate->windowId, COPYWIN_GFX); return taskId; } @@ -401,7 +401,7 @@ u8 ListMenuInitInRect(struct ListMenuTemplate *listMenuTemplate, struct ListMenu rect[i].height, rect[i].palNum); } - CopyWindowToVram(listMenuTemplate->windowId, 2); + CopyWindowToVram(listMenuTemplate->windowId, COPYWIN_GFX); return taskId; } @@ -489,7 +489,7 @@ void RedrawListMenu(u8 listTaskId) FillWindowPixelBuffer(list->template.windowId, PIXEL_FILL(list->template.fillValue)); ListMenuPrintEntries(list, list->scrollOffset, 0, list->template.maxShowed); ListMenuDrawCursor(list); - CopyWindowToVram(list->template.windowId, 2); + CopyWindowToVram(list->template.windowId, COPYWIN_GFX); } // unused @@ -604,7 +604,7 @@ static void ListMenuPrint(struct ListMenu *list, const u8 *str, u8 x, u8 y) gListMenuOverride.fontId, x, y, gListMenuOverride.lettersSpacing, - 0, colors, TEXT_SPEED_FF, str); + 0, colors, TEXT_SKIP_DRAW, str); gListMenuOverride.enabled = FALSE; } @@ -617,7 +617,7 @@ static void ListMenuPrint(struct ListMenu *list, const u8 *str, u8 x, u8 y) list->template.fontId, x, y, list->template.lettersSpacing, - 0, colors, TEXT_SPEED_FF, str); + 0, colors, TEXT_SKIP_DRAW, str); } } @@ -683,7 +683,7 @@ static u8 ListMenuAddCursorObject(struct ListMenu *list, u32 cursorKind) cursor.rowWidth = GetWindowAttribute(list->template.windowId, WINDOW_WIDTH) * 8 + 2; cursor.rowHeight = GetFontAttribute(list->template.fontId, FONTATTR_MAX_LETTER_HEIGHT) + 2; cursor.tileTag = 0x4000; - cursor.palTag = SPRITE_INVALID_TAG; + cursor.palTag = TAG_NONE; cursor.palNum = 15; return ListMenuAddCursorObjectInternal(&cursor, cursorKind); @@ -862,7 +862,7 @@ static bool8 ListMenuChangeSelection(struct ListMenu *list, bool8 updateCursorAn ListMenuErasePrintedCursor(list, oldSelectedRow); ListMenuDrawCursor(list); ListMenuCallSelectionChangedCallback(list, FALSE); - CopyWindowToVram(list->template.windowId, 2); + CopyWindowToVram(list->template.windowId, COPYWIN_GFX); break; case 2: case 3: @@ -870,7 +870,7 @@ static bool8 ListMenuChangeSelection(struct ListMenu *list, bool8 updateCursorAn ListMenuScroll(list, cursorCount, movingDown); ListMenuDrawCursor(list); ListMenuCallSelectionChangedCallback(list, FALSE); - CopyWindowToVram(list->template.windowId, 2); + CopyWindowToVram(list->template.windowId, COPYWIN_GFX); break; } } @@ -1076,7 +1076,7 @@ u8 AddScrollIndicatorArrowPair(const struct ScrollArrowsTemplate *arrowInfo, u16 spriteSheet.tag = arrowInfo->tileTag; LoadCompressedSpriteSheet(&spriteSheet); - if (arrowInfo->palTag == SPRITE_INVALID_TAG) + if (arrowInfo->palTag == TAG_NONE) { LoadPalette(sRedArrowPal, (16 * arrowInfo->palNum) + 0x100, 0x20); } @@ -1099,7 +1099,7 @@ u8 AddScrollIndicatorArrowPair(const struct ScrollArrowsTemplate *arrowInfo, u16 data->topSpriteId = AddScrollIndicatorArrowObject(arrowInfo->firstArrowType, arrowInfo->firstX, arrowInfo->firstY, arrowInfo->tileTag, arrowInfo->palTag); data->bottomSpriteId = AddScrollIndicatorArrowObject(arrowInfo->secondArrowType, arrowInfo->secondX, arrowInfo->secondY, arrowInfo->tileTag, arrowInfo->palTag); - if (arrowInfo->palTag == SPRITE_INVALID_TAG) + if (arrowInfo->palTag == TAG_NONE) { gSprites[data->topSpriteId].oam.paletteNum = arrowInfo->palNum; gSprites[data->bottomSpriteId].oam.paletteNum = arrowInfo->palNum; @@ -1179,9 +1179,9 @@ void RemoveScrollIndicatorArrowPair(u8 taskId) { struct ScrollIndicatorPair *data = (void*) gTasks[taskId].data; - if (data->tileTag != SPRITE_INVALID_TAG) + if (data->tileTag != TAG_NONE) FreeSpriteTilesByTag(data->tileTag); - if (data->palTag != SPRITE_INVALID_TAG) + if (data->palTag != TAG_NONE) FreeSpritePaletteByTag(data->palTag); DestroySprite(&gSprites[data->topSpriteId]); @@ -1322,7 +1322,7 @@ static u8 ListMenuAddRedOutlineCursorObject(struct CursorStruct *cursor) spriteSheet.tag = cursor->tileTag; LoadCompressedSpriteSheet(&spriteSheet); - if (cursor->palTag == SPRITE_INVALID_TAG) + if (cursor->palTag == TAG_NONE) { LoadPalette(sRedArrowPal, (16 * cursor->palNum) + 0x100, 0x20); } @@ -1352,7 +1352,7 @@ static u8 ListMenuAddRedOutlineCursorObject(struct CursorStruct *cursor) gSprites[data->spriteId].subpriority = 0; gSprites[data->spriteId].subspriteTableNum = 0; - if (cursor->palTag == SPRITE_INVALID_TAG) + if (cursor->palTag == TAG_NONE) { gSprites[data->spriteId].oam.paletteNum = cursor->palNum; } @@ -1374,9 +1374,9 @@ static void ListMenuRemoveRedOutlineCursorObject(u8 taskId) Free(data->subspritesPtr); - if (data->tileTag != SPRITE_INVALID_TAG) + if (data->tileTag != TAG_NONE) FreeSpriteTilesByTag(data->tileTag); - if (data->palTag != SPRITE_INVALID_TAG) + if (data->palTag != TAG_NONE) FreeSpritePaletteByTag(data->palTag); DestroySprite(&gSprites[data->spriteId]); @@ -1407,7 +1407,7 @@ static u8 ListMenuAddRedArrowCursorObject(struct CursorStruct *cursor) spriteSheet.tag = cursor->tileTag; LoadCompressedSpriteSheet(&spriteSheet); - if (cursor->palTag == SPRITE_INVALID_TAG) + if (cursor->palTag == TAG_NONE) { LoadPalette(sRedArrowPal, (16 * cursor->palNum) + 0x100, 0x20); } @@ -1432,7 +1432,7 @@ static u8 ListMenuAddRedArrowCursorObject(struct CursorStruct *cursor) gSprites[data->spriteId].x2 = 8; gSprites[data->spriteId].y2 = 8; - if (cursor->palTag == SPRITE_INVALID_TAG) + if (cursor->palTag == TAG_NONE) { gSprites[data->spriteId].oam.paletteNum = cursor->palNum; } @@ -1452,9 +1452,9 @@ static void ListMenuRemoveRedArrowCursorObject(u8 taskId) { struct RedArrowCursor *data = (void*) gTasks[taskId].data; - if (data->tileTag != SPRITE_INVALID_TAG) + if (data->tileTag != TAG_NONE) FreeSpriteTilesByTag(data->tileTag); - if (data->palTag != SPRITE_INVALID_TAG) + if (data->palTag != TAG_NONE) FreeSpritePaletteByTag(data->palTag); DestroySprite(&gSprites[data->spriteId]); diff --git a/src/load_save.c b/src/load_save.c index eec8f91aea..f2b12acf0c 100644 --- a/src/load_save.c +++ b/src/load_save.c @@ -25,18 +25,13 @@ struct LoadedSaveData /*0x00F0*/ struct ItemSlot pokeBalls[BAG_POKEBALLS_COUNT]; /*0x0130*/ struct ItemSlot TMsHMs[BAG_TMHM_COUNT]; /*0x0230*/ struct ItemSlot berries[BAG_BERRIES_COUNT]; - /*0x02E8*/ struct MailStruct mail[MAIL_COUNT]; + /*0x02E8*/ struct Mail mail[MAIL_COUNT]; }; // EWRAM DATA -EWRAM_DATA struct SaveBlock2 gSaveblock2 = {0}; -EWRAM_DATA u8 gSaveblock2_DMA[SAVEBLOCK_MOVE_RANGE] = {0}; - -EWRAM_DATA struct SaveBlock1 gSaveblock1 = {0}; -EWRAM_DATA u8 gSaveblock1_DMA[SAVEBLOCK_MOVE_RANGE] = {0}; - -EWRAM_DATA struct PokemonStorage gPokemonStorage = {0}; -EWRAM_DATA u8 gSaveblock3_DMA[SAVEBLOCK_MOVE_RANGE] = {0}; +EWRAM_DATA struct SaveBlock2DMA gSaveblock2 = {0}; +EWRAM_DATA struct SaveBlock1DMA gSaveblock1 = {0}; +EWRAM_DATA struct PokemonStorageDMA gPokemonStorage = {0}; EWRAM_DATA struct LoadedSaveData gLoadedSaveData = {0}; EWRAM_DATA u32 gLastEncryptionKey = 0; @@ -63,14 +58,15 @@ void CheckForFlashMemory(void) void ClearSav2(void) { - CpuFill16(0, &gSaveblock2, sizeof(struct SaveBlock2) + sizeof(gSaveblock2_DMA)); + CpuFill16(0, &gSaveblock2, sizeof(struct SaveBlock2DMA)); } void ClearSav1(void) { - CpuFill16(0, &gSaveblock1, sizeof(struct SaveBlock1) + sizeof(gSaveblock1_DMA)); + CpuFill16(0, &gSaveblock1, sizeof(struct SaveBlock1DMA)); } +// Offset is the sum of the trainer id bytes void SetSaveBlocksPointers(u16 offset) { struct SaveBlock1** sav1_LocalVar = &gSaveBlock1Ptr; @@ -197,13 +193,13 @@ void LoadObjectEvents(void) gObjectEvents[i] = gSaveBlock1Ptr->objectEvents[i]; } -void SaveSerializedGame(void) +void CopyPartyAndObjectsToSave(void) { SavePlayerParty(); SaveObjectEvents(); } -void LoadSerializedGame(void) +void CopyPartyAndObjectsFromSave(void) { LoadPlayerParty(); LoadObjectEvents(); diff --git a/src/lottery_corner.c b/src/lottery_corner.c index 2cbf0a8089..f19e9f7b7b 100644 --- a/src/lottery_corner.c +++ b/src/lottery_corner.c @@ -113,7 +113,7 @@ void PickLotteryCornerTicket(void) gSpecialVar_0x8006 = 1; GetBoxMonData(&gPokemonStoragePtr->boxes[box][slot], MON_DATA_NICKNAME, gStringVar1); } - StringGetEnd10(gStringVar1); + StringGet_Nickname(gStringVar1); } } diff --git a/src/m4a_1.s b/src/m4a_1.s index 62b913c863..f71a5546e4 100644 --- a/src/m4a_1.s +++ b/src/m4a_1.s @@ -302,7 +302,7 @@ _081DD044: ldrb r0, [r4, o_SoundChannel_type] tst r0, TONEDATA_TYPE_CMP | TONEDATA_TYPE_REV beq _081DD068 - bl sub_82DF49C + bl SoundMainRAM_Unk1 b _081DD228 _081DD068: mov r10, r10, lsl 16 @@ -465,8 +465,9 @@ _081DD25E: .pool thumb_func_end SoundMainRAM - arm_func_start sub_82DF49C -sub_82DF49C: +@ Not present in GBA SDK 3.0 + arm_func_start SoundMainRAM_Unk1 +SoundMainRAM_Unk1: ldr r6, [r4, o_SoundChannel_wav] ldrb r0, [r4, o_SoundChannel_statusFlags] tst r0, SOUND_CHANNEL_SF_SPECIAL @@ -505,10 +506,10 @@ _081DD2B4: ldrb r0, [r4, o_SoundChannel_type] tst r0, TONEDATA_TYPE_REV bne _081DD3C0 - bl sub_82DF758 + bl SoundMainRAM_Unk2 mov r0, r1 add r3, r3, 0x1 - bl sub_82DF758 + bl SoundMainRAM_Unk2 sub r1, r1, r0 _081DD308: ldr r6, [r5] @@ -534,11 +535,11 @@ _081DD310: b _081DD364 _081DD358: add r3, r3, lr - bl sub_82DF758 + bl SoundMainRAM_Unk2 mov r0, r1 _081DD364: add r3, r3, 0x1 - bl sub_82DF758 + bl SoundMainRAM_Unk2 sub r1, r1, r0 _081DD370: adds r5, r5, 0x40000000 @@ -565,10 +566,10 @@ _081DD3B0: b _081DD3B0 _081DD3C0: sub r3, r3, 0x1 - bl sub_82DF758 + bl SoundMainRAM_Unk2 mov r0, r1 sub r3, r3, 0x1 - bl sub_82DF758 + bl SoundMainRAM_Unk2 sub r1, r1, r0 _081DD3D8: ldr r6, [r5] @@ -594,11 +595,11 @@ _081DD3E0: b _081DD434 _081DD428: sub r3, r3, lr - bl sub_82DF758 + bl SoundMainRAM_Unk2 mov r0, r1 _081DD434: sub r3, r3, 0x1 - bl sub_82DF758 + bl SoundMainRAM_Unk2 sub r1, r1, r0 _081DD440: adds r5, r5, 0x40000000 @@ -663,10 +664,11 @@ _081DD4F4: str r7, [r5, 0x630] str r6, [r5], 0x4 pop {r8,r12,pc} - arm_func_end sub_82DF49C + arm_func_end SoundMainRAM_Unk1 - arm_func_start sub_82DF758 -sub_82DF758: +@ Not present in GBA SDK 3.0 + arm_func_start SoundMainRAM_Unk2 +SoundMainRAM_Unk2: push {r0,r2,r5-r7,lr} mov r0, r3, lsr 6 ldr r1, [r4, o_SoundChannel_xpi] @@ -704,7 +706,7 @@ _081DD594: ldrsb r1, [r5, r0] pop {r0,r2,r5-r7,pc} .pool - arm_func_end sub_82DF758 + arm_func_end SoundMainRAM_Unk2 thumb_func_start SoundMainBTM SoundMainBTM: diff --git a/src/mail.c b/src/mail.c index 0ee294787c..651fcbb84e 100644 --- a/src/mail.c +++ b/src/mail.c @@ -61,7 +61,7 @@ struct MailRead /*0x0200*/ u8 playerName[12]; /*0x020C*/ MainCallback exitCallback; /*0x0210*/ MainCallback callback; - /*0x0214*/ struct MailStruct *mail; + /*0x0214*/ struct Mail *mail; /*0x0218*/ bool8 hasText; /*0x0219*/ u8 signatureWidth; /*0x021a*/ u8 mailType; @@ -134,98 +134,98 @@ static const u16 sBgColors[GENDER_COUNT][2] = { static const struct MailGraphics sMailGraphics[] = { [ITEM_TO_MAIL(ITEM_ORANGE_MAIL)] = { - .palette = gMailPalette_Orange, - .tiles = gMailTiles_Orange, - .tileMap = gMailTilemap_Orange, - .unused = 0x2C0, + .palette = gMailPalette_Orange, + .tiles = gMailTiles_Orange, + .tileMap = gMailTilemap_Orange, + .unused = 0x2C0, .textColor = RGB(10, 10, 10), .textShadow = RGB(25, 25, 25), - }, + }, [ITEM_TO_MAIL(ITEM_HARBOR_MAIL)] = { - .palette = gMailPalette_Harbor, - .tiles = gMailTiles_Harbor, - .tileMap = gMailTilemap_Harbor, - .unused = 0x2E0, + .palette = gMailPalette_Harbor, + .tiles = gMailTiles_Harbor, + .tileMap = gMailTilemap_Harbor, + .unused = 0x2E0, .textColor = RGB_WHITE, .textShadow = RGB(17, 17, 17), }, [ITEM_TO_MAIL(ITEM_GLITTER_MAIL)] = { - .palette = gMailPalette_Glitter, - .tiles = gMailTiles_Glitter, - .tileMap = gMailTilemap_Glitter, - .unused = 0x400, + .palette = gMailPalette_Glitter, + .tiles = gMailTiles_Glitter, + .tileMap = gMailTilemap_Glitter, + .unused = 0x400, .textColor = RGB(10, 10, 10), .textShadow = RGB(25, 25, 25), - }, + }, [ITEM_TO_MAIL(ITEM_MECH_MAIL)] = { - .palette = gMailPalette_Mech, - .tiles = gMailTiles_Mech, - .tileMap = gMailTilemap_Mech, - .unused = 0x1E0, + .palette = gMailPalette_Mech, + .tiles = gMailTiles_Mech, + .tileMap = gMailTilemap_Mech, + .unused = 0x1E0, .textColor = RGB_WHITE, .textShadow = RGB(17, 17, 17), - }, + }, [ITEM_TO_MAIL(ITEM_WOOD_MAIL)] = { - .palette = gMailPalette_Wood, - .tiles = gMailTiles_Wood, - .tileMap = gMailTilemap_Wood, - .unused = 0x2E0, + .palette = gMailPalette_Wood, + .tiles = gMailTiles_Wood, + .tileMap = gMailTilemap_Wood, + .unused = 0x2E0, .textColor = RGB_WHITE, .textShadow = RGB(17, 17, 17), - }, + }, [ITEM_TO_MAIL(ITEM_WAVE_MAIL)] = { - .palette = gMailPalette_Wave, - .tiles = gMailTiles_Wave, - .tileMap = gMailTilemap_Wave, - .unused = 0x300, + .palette = gMailPalette_Wave, + .tiles = gMailTiles_Wave, + .tileMap = gMailTilemap_Wave, + .unused = 0x300, .textColor = RGB(10, 10, 10), .textShadow = RGB(25, 25, 25), - }, + }, [ITEM_TO_MAIL(ITEM_BEAD_MAIL)] = { - .palette = gMailPalette_Bead, - .tiles = gMailTiles_Bead, - .tileMap = gMailTilemap_Bead, - .unused = 0x140, + .palette = gMailPalette_Bead, + .tiles = gMailTiles_Bead, + .tileMap = gMailTilemap_Bead, + .unused = 0x140, .textColor = RGB_WHITE, .textShadow = RGB(17, 17, 17), - }, + }, [ITEM_TO_MAIL(ITEM_SHADOW_MAIL)] = { - .palette = gMailPalette_Shadow, - .tiles = gMailTiles_Shadow, - .tileMap = gMailTilemap_Shadow, - .unused = 0x300, + .palette = gMailPalette_Shadow, + .tiles = gMailTiles_Shadow, + .tileMap = gMailTilemap_Shadow, + .unused = 0x300, .textColor = RGB_WHITE, .textShadow = RGB(17, 17, 17), - }, + }, [ITEM_TO_MAIL(ITEM_TROPIC_MAIL)] = { - .palette = gMailPalette_Tropic, - .tiles = gMailTiles_Tropic, - .tileMap = gMailTilemap_Tropic, - .unused = 0x220, + .palette = gMailPalette_Tropic, + .tiles = gMailTiles_Tropic, + .tileMap = gMailTilemap_Tropic, + .unused = 0x220, .textColor = RGB(10, 10, 10), .textShadow = RGB(25, 25, 25), - }, + }, [ITEM_TO_MAIL(ITEM_DREAM_MAIL)] = { - .palette = gMailPalette_Dream, - .tiles = gMailTiles_Dream, - .tileMap = gMailTilemap_Dream, - .unused = 0x340, + .palette = gMailPalette_Dream, + .tiles = gMailTiles_Dream, + .tileMap = gMailTilemap_Dream, + .unused = 0x340, .textColor = RGB(10, 10, 10), .textShadow = RGB(25, 25, 25), - }, + }, [ITEM_TO_MAIL(ITEM_FAB_MAIL)] = { - .palette = gMailPalette_Fab, - .tiles = gMailTiles_Fab, - .tileMap = gMailTilemap_Fab, - .unused = 0x2a0, + .palette = gMailPalette_Fab, + .tiles = gMailTiles_Fab, + .tileMap = gMailTilemap_Fab, + .unused = 0x2a0, .textColor = RGB(10, 10, 10), .textShadow = RGB(25, 25, 25), - }, + }, [ITEM_TO_MAIL(ITEM_RETRO_MAIL)] = { - .palette = gMailPalette_Retro, - .tiles = gMailTiles_Retro, - .tileMap = gMailTilemap_Retro, - .unused = 0x520, + .palette = gMailPalette_Retro, + .tiles = gMailTiles_Retro, + .tileMap = gMailTilemap_Retro, + .unused = 0x520, .textColor = RGB(10, 10, 10), .textShadow = RGB(25, 25, 25), } @@ -238,7 +238,7 @@ static const struct MailLineLayout sLineLayouts_Wide[] = { }; static const struct MailLayout sMailLayouts_Wide[] = { - [ITEM_TO_MAIL(ITEM_ORANGE_MAIL)] = { + [ITEM_TO_MAIL(ITEM_ORANGE_MAIL)] = { .numLines = ARRAY_COUNT(sLineLayouts_Wide), .signatureYPos = 0, .signatureWidth = 0, @@ -246,7 +246,7 @@ static const struct MailLayout sMailLayouts_Wide[] = { .wordsXPos = 4, .lines = sLineLayouts_Wide, }, - [ITEM_TO_MAIL(ITEM_HARBOR_MAIL)] = { + [ITEM_TO_MAIL(ITEM_HARBOR_MAIL)] = { .numLines = ARRAY_COUNT(sLineLayouts_Wide), .signatureYPos = 0, .signatureWidth = 0, @@ -254,7 +254,7 @@ static const struct MailLayout sMailLayouts_Wide[] = { .wordsXPos = 4, .lines = sLineLayouts_Wide, }, - [ITEM_TO_MAIL(ITEM_GLITTER_MAIL)] = { + [ITEM_TO_MAIL(ITEM_GLITTER_MAIL)] = { .numLines = ARRAY_COUNT(sLineLayouts_Wide), .signatureYPos = 0, .signatureWidth = 0, @@ -262,7 +262,7 @@ static const struct MailLayout sMailLayouts_Wide[] = { .wordsXPos = 4, .lines = sLineLayouts_Wide, }, - [ITEM_TO_MAIL(ITEM_MECH_MAIL)] = { + [ITEM_TO_MAIL(ITEM_MECH_MAIL)] = { .numLines = ARRAY_COUNT(sLineLayouts_Wide), .signatureYPos = 0, .signatureWidth = 0, @@ -270,7 +270,7 @@ static const struct MailLayout sMailLayouts_Wide[] = { .wordsXPos = 4, .lines = sLineLayouts_Wide, }, - [ITEM_TO_MAIL(ITEM_WOOD_MAIL)] = { + [ITEM_TO_MAIL(ITEM_WOOD_MAIL)] = { .numLines = ARRAY_COUNT(sLineLayouts_Wide), .signatureYPos = 0, .signatureWidth = 0, @@ -278,7 +278,7 @@ static const struct MailLayout sMailLayouts_Wide[] = { .wordsXPos = 4, .lines = sLineLayouts_Wide, }, - [ITEM_TO_MAIL(ITEM_WAVE_MAIL)] = { + [ITEM_TO_MAIL(ITEM_WAVE_MAIL)] = { .numLines = ARRAY_COUNT(sLineLayouts_Wide), .signatureYPos = 0, .signatureWidth = 0, @@ -286,7 +286,7 @@ static const struct MailLayout sMailLayouts_Wide[] = { .wordsXPos = 4, .lines = sLineLayouts_Wide, }, - [ITEM_TO_MAIL(ITEM_BEAD_MAIL)] = { + [ITEM_TO_MAIL(ITEM_BEAD_MAIL)] = { .numLines = ARRAY_COUNT(sLineLayouts_Wide), .signatureYPos = 0, .signatureWidth = 0, @@ -294,7 +294,7 @@ static const struct MailLayout sMailLayouts_Wide[] = { .wordsXPos = 4, .lines = sLineLayouts_Wide, }, - [ITEM_TO_MAIL(ITEM_SHADOW_MAIL)] = { + [ITEM_TO_MAIL(ITEM_SHADOW_MAIL)] = { .numLines = ARRAY_COUNT(sLineLayouts_Wide), .signatureYPos = 0, .signatureWidth = 0, @@ -302,7 +302,7 @@ static const struct MailLayout sMailLayouts_Wide[] = { .wordsXPos = 4, .lines = sLineLayouts_Wide, }, - [ITEM_TO_MAIL(ITEM_TROPIC_MAIL)] = { + [ITEM_TO_MAIL(ITEM_TROPIC_MAIL)] = { .numLines = ARRAY_COUNT(sLineLayouts_Wide), .signatureYPos = 0, .signatureWidth = 0, @@ -310,7 +310,7 @@ static const struct MailLayout sMailLayouts_Wide[] = { .wordsXPos = 4, .lines = sLineLayouts_Wide, }, - [ITEM_TO_MAIL(ITEM_DREAM_MAIL)] = { + [ITEM_TO_MAIL(ITEM_DREAM_MAIL)] = { .numLines = ARRAY_COUNT(sLineLayouts_Wide), .signatureYPos = 0, .signatureWidth = 0, @@ -318,7 +318,7 @@ static const struct MailLayout sMailLayouts_Wide[] = { .wordsXPos = 4, .lines = sLineLayouts_Wide, }, - [ITEM_TO_MAIL(ITEM_FAB_MAIL)] = { + [ITEM_TO_MAIL(ITEM_FAB_MAIL)] = { .numLines = ARRAY_COUNT(sLineLayouts_Wide), .signatureYPos = 8, .signatureWidth = 0, @@ -326,7 +326,7 @@ static const struct MailLayout sMailLayouts_Wide[] = { .wordsXPos = 4, .lines = sLineLayouts_Wide, }, - [ITEM_TO_MAIL(ITEM_RETRO_MAIL)] = { + [ITEM_TO_MAIL(ITEM_RETRO_MAIL)] = { .numLines = ARRAY_COUNT(sLineLayouts_Wide), .signatureYPos = 0, .signatureWidth = 0, @@ -345,7 +345,7 @@ static const struct MailLineLayout sLineLayouts_Tall[] = { }; static const struct MailLayout sMailLayouts_Tall[] = { - [ITEM_TO_MAIL(ITEM_ORANGE_MAIL)] = { + [ITEM_TO_MAIL(ITEM_ORANGE_MAIL)] = { .numLines = ARRAY_COUNT(sLineLayouts_Tall), .signatureYPos = 7, .signatureWidth = 88, @@ -353,7 +353,7 @@ static const struct MailLayout sMailLayouts_Tall[] = { .wordsXPos = 30, .lines = sLineLayouts_Tall, }, - [ITEM_TO_MAIL(ITEM_HARBOR_MAIL)] = { + [ITEM_TO_MAIL(ITEM_HARBOR_MAIL)] = { .numLines = ARRAY_COUNT(sLineLayouts_Tall), .signatureYPos = 10, .signatureWidth = 96, @@ -361,7 +361,7 @@ static const struct MailLayout sMailLayouts_Tall[] = { .wordsXPos = 30, .lines = sLineLayouts_Tall, }, - [ITEM_TO_MAIL(ITEM_GLITTER_MAIL)] = { + [ITEM_TO_MAIL(ITEM_GLITTER_MAIL)] = { .numLines = ARRAY_COUNT(sLineLayouts_Tall), .signatureYPos = 12, .signatureWidth = 104, @@ -369,7 +369,7 @@ static const struct MailLayout sMailLayouts_Tall[] = { .wordsXPos = 30, .lines = sLineLayouts_Tall, }, - [ITEM_TO_MAIL(ITEM_MECH_MAIL)] = { + [ITEM_TO_MAIL(ITEM_MECH_MAIL)] = { .numLines = ARRAY_COUNT(sLineLayouts_Tall), .signatureYPos = 5, .signatureWidth = 96, @@ -377,7 +377,7 @@ static const struct MailLayout sMailLayouts_Tall[] = { .wordsXPos = 30, .lines = sLineLayouts_Tall, }, - [ITEM_TO_MAIL(ITEM_WOOD_MAIL)] = { + [ITEM_TO_MAIL(ITEM_WOOD_MAIL)] = { .numLines = ARRAY_COUNT(sLineLayouts_Tall), .signatureYPos = 10, .signatureWidth = 96, @@ -385,7 +385,7 @@ static const struct MailLayout sMailLayouts_Tall[] = { .wordsXPos = 30, .lines = sLineLayouts_Tall, }, - [ITEM_TO_MAIL(ITEM_WAVE_MAIL)] = { + [ITEM_TO_MAIL(ITEM_WAVE_MAIL)] = { .numLines = ARRAY_COUNT(sLineLayouts_Tall), .signatureYPos = 9, .signatureWidth = 112, @@ -393,7 +393,7 @@ static const struct MailLayout sMailLayouts_Tall[] = { .wordsXPos = 30, .lines = sLineLayouts_Tall, }, - [ITEM_TO_MAIL(ITEM_BEAD_MAIL)] = { + [ITEM_TO_MAIL(ITEM_BEAD_MAIL)] = { .numLines = ARRAY_COUNT(sLineLayouts_Tall), .signatureYPos = 12, .signatureWidth = 104, @@ -401,7 +401,7 @@ static const struct MailLayout sMailLayouts_Tall[] = { .wordsXPos = 30, .lines = sLineLayouts_Tall, }, - [ITEM_TO_MAIL(ITEM_SHADOW_MAIL)] = { + [ITEM_TO_MAIL(ITEM_SHADOW_MAIL)] = { .numLines = ARRAY_COUNT(sLineLayouts_Tall), .signatureYPos = 13, .signatureWidth = 104, @@ -409,7 +409,7 @@ static const struct MailLayout sMailLayouts_Tall[] = { .wordsXPos = 30, .lines = sLineLayouts_Tall, }, - [ITEM_TO_MAIL(ITEM_TROPIC_MAIL)] = { + [ITEM_TO_MAIL(ITEM_TROPIC_MAIL)] = { .numLines = ARRAY_COUNT(sLineLayouts_Tall), .signatureYPos = 9, .signatureWidth = 96, @@ -417,7 +417,7 @@ static const struct MailLayout sMailLayouts_Tall[] = { .wordsXPos = 30, .lines = sLineLayouts_Tall, }, - [ITEM_TO_MAIL(ITEM_DREAM_MAIL)] = { + [ITEM_TO_MAIL(ITEM_DREAM_MAIL)] = { .numLines = ARRAY_COUNT(sLineLayouts_Tall), .signatureYPos = 9, .signatureWidth = 96, @@ -425,7 +425,7 @@ static const struct MailLayout sMailLayouts_Tall[] = { .wordsXPos = 30, .lines = sLineLayouts_Tall, }, - [ITEM_TO_MAIL(ITEM_FAB_MAIL)] = { + [ITEM_TO_MAIL(ITEM_FAB_MAIL)] = { .numLines = ARRAY_COUNT(sLineLayouts_Tall), .signatureYPos = 17, .signatureWidth = 104, @@ -433,7 +433,7 @@ static const struct MailLayout sMailLayouts_Tall[] = { .wordsXPos = 30, .lines = sLineLayouts_Tall, }, - [ITEM_TO_MAIL(ITEM_RETRO_MAIL)] = { + [ITEM_TO_MAIL(ITEM_RETRO_MAIL)] = { .numLines = ARRAY_COUNT(sLineLayouts_Tall), .signatureYPos = 9, .signatureWidth = 96, @@ -443,7 +443,7 @@ static const struct MailLayout sMailLayouts_Tall[] = { }, }; -void ReadMail(struct MailStruct *mail, void (*exitCallback)(void), bool8 hasText) +void ReadMail(struct Mail *mail, void (*exitCallback)(void), bool8 hasText) { u16 buffer[2]; u16 species; @@ -593,10 +593,8 @@ static bool8 MailReadBuildGraphics(void) } break; case 15: - if (Overworld_LinkRecvQueueLengthMoreThan2() == TRUE) - { + if (Overworld_IsRecvQueueAtMax() == TRUE) return FALSE; - } break; case 16: SetVBlankCallback(VBlankCB_MailRead); @@ -641,7 +639,7 @@ static void CB2_InitMailRead(void) SetMainCallback2(CB2_MailRead); break; } - } while (MenuHelpers_LinkSomething() != TRUE); + } while (MenuHelpers_IsLinkActive() != TRUE); } static void BufferMailText(void) @@ -692,16 +690,16 @@ static void PrintMailText(void) if (sMailRead->message[i][0] == EOS || sMailRead->message[i][0] == CHAR_SPACE) continue; - AddTextPrinterParameterized3(0, 1, sMailRead->layout->lines[i].xOffset + sMailRead->layout->wordsXPos, y + sMailRead->layout->wordsYPos, sTextColors, 0, sMailRead->message[i]); + AddTextPrinterParameterized3(0, FONT_NORMAL, sMailRead->layout->lines[i].xOffset + sMailRead->layout->wordsXPos, y + sMailRead->layout->wordsYPos, sTextColors, 0, sMailRead->message[i]); y += sMailRead->layout->lines[i].height; } bufptr = StringCopy(signature, gText_FromSpace); StringCopy(bufptr, sMailRead->playerName); - box_x = GetStringCenterAlignXOffset(1, signature, sMailRead->signatureWidth) + 104; + box_x = GetStringCenterAlignXOffset(FONT_NORMAL, signature, sMailRead->signatureWidth) + 104; box_y = sMailRead->layout->signatureYPos + 88; - AddTextPrinterParameterized3(0, 1, box_x, box_y, sTextColors, 0, signature); - CopyWindowToVram(0, 3); - CopyWindowToVram(1, 3); + AddTextPrinterParameterized3(0, FONT_NORMAL, box_x, box_y, sTextColors, 0, signature); + CopyWindowToVram(0, COPYWIN_FULL); + CopyWindowToVram(1, COPYWIN_FULL); } static void VBlankCB_MailRead(void) diff --git a/src/mail_data.c b/src/mail_data.c index 2ae9bedab7..ca50a687e7 100644 --- a/src/mail_data.c +++ b/src/mail_data.c @@ -7,15 +7,17 @@ #include "international_string_util.h" #include "constants/easy_chat.h" -void ClearMailData(void) +#define UNOWN_OFFSET 30000 + +void ClearAllMail(void) { u8 i; for (i = 0; i < MAIL_COUNT; i++) - ClearMailStruct(&gSaveBlock1Ptr->mail[i]); + ClearMail(&gSaveBlock1Ptr->mail[i]); } -void ClearMailStruct(struct MailStruct *mail) +void ClearMail(struct Mail *mail) { s32 i; @@ -41,7 +43,7 @@ bool8 MonHasMail(struct Pokemon *mon) return FALSE; } -u8 GiveMailToMon(struct Pokemon *mon, u16 itemId) +u8 GiveMailToMonByItemId(struct Pokemon *mon, u16 itemId) { u8 heldItem[2]; u8 id, i; @@ -83,7 +85,7 @@ u16 SpeciesToMailSpecies(u16 species, u32 personality) { if (species == SPECIES_UNOWN) { - u32 species = GetUnownLetterByPersonality(personality) + 30000; + u32 species = GetUnownLetterByPersonality(personality) + UNOWN_OFFSET; return species; } @@ -94,10 +96,10 @@ u16 MailSpeciesToSpecies(u16 mailSpecies, u16 *buffer) { u16 result; - if (mailSpecies >= 30000 && mailSpecies < (30000 + NUM_UNOWN_FORMS)) + if (mailSpecies >= UNOWN_OFFSET && mailSpecies < UNOWN_OFFSET + NUM_UNOWN_FORMS) { result = SPECIES_UNOWN; - *buffer = mailSpecies - 30000; + *buffer = mailSpecies - UNOWN_OFFSET; } else { @@ -107,11 +109,11 @@ u16 MailSpeciesToSpecies(u16 mailSpecies, u16 *buffer) return result; } -u8 GiveMailToMon2(struct Pokemon *mon, struct MailStruct *mail) +u8 GiveMailToMon(struct Pokemon *mon, struct Mail *mail) { u8 heldItem[2]; u16 itemId = mail->itemId; - u8 mailId = GiveMailToMon(mon, itemId); + u8 mailId = GiveMailToMonByItemId(mon, itemId); if (mailId == MAIL_NONE) return MAIL_NONE; @@ -155,7 +157,7 @@ void ClearMailItemId(u8 mailId) gSaveBlock1Ptr->mail[mailId].itemId = ITEM_NONE; } -u8 TakeMailFromMon2(struct Pokemon *mon) +u8 TakeMailFromMonAndSave(struct Pokemon *mon) { u8 i; u8 newHeldItem[2]; @@ -169,7 +171,7 @@ u8 TakeMailFromMon2(struct Pokemon *mon) { if (gSaveBlock1Ptr->mail[i].itemId == ITEM_NONE) { - memcpy(&gSaveBlock1Ptr->mail[i], &gSaveBlock1Ptr->mail[GetMonData(mon, MON_DATA_MAIL)], sizeof(struct MailStruct)); + memcpy(&gSaveBlock1Ptr->mail[i], &gSaveBlock1Ptr->mail[GetMonData(mon, MON_DATA_MAIL)], sizeof(struct Mail)); gSaveBlock1Ptr->mail[GetMonData(mon, MON_DATA_MAIL)].itemId = ITEM_NONE; SetMonData(mon, MON_DATA_MAIL, &newMailId); SetMonData(mon, MON_DATA_HELD_ITEM, newHeldItem); @@ -177,6 +179,7 @@ u8 TakeMailFromMon2(struct Pokemon *mon) } } + // No space to save mail return MAIL_NONE; } diff --git a/src/main.c b/src/main.c index 3125716e25..2b96a8698c 100644 --- a/src/main.c +++ b/src/main.c @@ -57,7 +57,7 @@ const IntrFunc gIntrTableTemplate[] = #define INTR_COUNT ((int)(sizeof(gIntrTableTemplate)/sizeof(IntrFunc))) -static u16 gUnknown_03000000; +static u16 sUnusedVar; // Never read u16 gKeyRepeatStartDelay; bool8 gLinkTransferringData; @@ -117,7 +117,7 @@ void AgbMain() SetMainCallback2(NULL); gLinkTransferringData = FALSE; - gUnknown_03000000 = 0xFC0; + sUnusedVar = 0xFC0; for (;;) { @@ -172,8 +172,8 @@ static void InitMainCallbacks(void) gMain.vblankCounter2 = 0; gMain.callback1 = NULL; SetMainCallback2(CB2_InitCopyrightScreenAfterBootup); - gSaveBlock2Ptr = &gSaveblock2; - gPokemonStoragePtr = &gPokemonStorage; + gSaveBlock2Ptr = &gSaveblock2.block; + gPokemonStoragePtr = &gPokemonStorage.block; } static void CallCallbacks(void) diff --git a/src/main_menu.c b/src/main_menu.c index ec5a3785fd..601e66cb9d 100644 --- a/src/main_menu.c +++ b/src/main_menu.c @@ -35,22 +35,22 @@ #include "text_window.h" #include "title_screen.h" #include "window.h" -#include "mystery_gift.h" +#include "mystery_gift_menu.h" /* * Main menu state machine * ----------------------- - * + * * Entry point: CB2_InitMainMenu - * + * * Note: States advance sequentially unless otherwise stated. - * + * * CB2_InitMainMenu / CB2_ReinitMainMenu * - Both of these states call InitMainMenu, which does all the work. * - In the Reinit case, the init code will check if the user came from * the options screen. If they did, then the options menu item is * pre-selected. - * + * * Task_MainMenuCheckSaveFile * - Determines how many menu options to show based on whether * the save file is Ok, empty, corrupted, etc. @@ -59,51 +59,51 @@ * - If there were no errors, advance to Task_MainMenuCheckBattery. * - Note that the check to enable Mystery Events would normally happen * here, but this version of Emerald has them disabled. - * + * * Task_WaitForSaveFileErrorWindow * - Wait for the text to finish printing and then for the A button * to be pressed. - * + * * Task_MainMenuCheckBattery * - If the battery is OK, advance to Task_DisplayMainMenu. * - If the battery is dry, advance to Task_WaitForBatteryDryErrorWindow. - * + * * Task_WaitForBatteryDryErrorWindow * - Wait for the text to finish printing and then for the A button * to be pressed. - * + * * Task_DisplayMainWindow * - Display the buttons to the user. If the menu is in HAS_MYSTERY_EVENTS * mode, there are too many buttons for one screen and a scrollbar is added, * and the scrollbar task is spawned (Task_ScrollIndicatorArrowPairOnMainMenu). - * + * * Task_HighlightSelectedMainMenuItem * - Update the UI to match the currently selected item. - * + * * Task_HandleMainMenuInput * - If A is pressed, advance to Task_HandleMainMenuAPressed. * - If B is pressed, return to the title screen via CB2_InitTitleScreen. * - If Up or Down is pressed, handle scrolling if there is a scroll bar, change * the selection, then go back to Task_HighlightSelectedMainMenuItem. - * + * * Task_HandleMainMenuAPressed * - If the user selected New Game, advance to Task_NewGameBirchSpeech_Init. * - If the user selected Continue, advance to CB2_ContinueSavedGame. * - If the user selected the Options menu, advance to CB2_InitOptionMenu. - * - If the user selected Mystery Gift, advance to CB2_MysteryGift. However, + * - If the user selected Mystery Gift, advance to CB2_InitMysteryGift. However, * if the wireless adapter was removed, instead advance to * Task_DisplayMainMenuInvalidActionError. * - Code to start a Mystery Event is present here, but is unreachable in this * version. - * + * * Task_HandleMainMenuBPressed * - Clean up the main menu and go back to CB2_InitTitleScreen. - * + * * Task_DisplayMainMenuInvalidActionError * - Print one of three different error messages, wait for the text to stop * printing, and then wait for A or B to be pressed. * - Then advance to Task_HandleMainMenuBPressed. - * + * * Task_NewGameBirchSpeechInit * - Load the sprites for the intro speech, start playing music * Task_NewGameBirchSpeech_WaitToShowBirch @@ -126,11 +126,11 @@ * - Animates by advancing to Task_NewGameBirchSpeech_SlideOutOldGenderSprite * whenever the player's selection changes. * - Advances to Task_NewGameBirchSpeech_WhatsYourName when done. - * + * * Task_NewGameBirchSpeech_SlideOutOldGenderSprite * Task_NewGameBirchSpeech_SlideInNewGenderSprite * - Returns back to Task_NewGameBirchSpeech_ChooseGender. - * + * * Task_NewGameBirchSpeech_WhatsYourName * Task_NewGameBirchSpeech_WaitForWhatsYourNameToPrint * Task_NewGameBirchSpeech_WaitPressBeforeNameChoice @@ -144,7 +144,7 @@ * Task_NewGameBirchSpeech_ProcessNameYesNoMenu * - If confirmed, advance to Task_NewGameBirchSpeech_SlidePlatformAway2. * - Otherwise, return to Task_NewGameBirchSpeech_BoyOrGirl. - * + * * Task_NewGameBirchSpeech_SlidePlatformAway2 * Task_NewGameBirchSpeech_ReshowBirchLotad * Task_NewGameBirchSpeech_WaitForSpriteFadeInAndTextPrinter @@ -154,23 +154,20 @@ * Task_NewGameBirchSpeech_FadePlayerToWhite * Task_NewGameBirchSpeech_Cleanup * - Advances to CB2_NewGame. - * + * * Task_NewGameBirchSpeechSub_InitPokeball * - Advances to Task_NewGameBirchSpeechSub_WaitForLotad * Task_NewGameBirchSpeechSub_WaitForLotad * - Destroys itself when done. */ -// These two defines are used with the sCurrItemAndOptionsMenuCheck, -// to distinguish between its two parts. -#define OPTION_MENU_FLAG 0x8000 -#define CURRENT_ITEM_MASK 0x7FFF +#define OPTION_MENU_FLAG (1 << 15) // Static type declarations // Static RAM declarations -static EWRAM_DATA u8 gUnknown_02022D04 = 0; +static EWRAM_DATA bool8 sStartedPokeBallTask = 0; static EWRAM_DATA u16 sCurrItemAndOptionMenuCheck = 0; static u8 sBirchSpeechMainTaskId; @@ -201,7 +198,7 @@ static void NewGameBirchSpeech_ShowDialogueWindow(u8, u8); static void NewGameBirchSpeech_ClearWindow(u8); static void Task_NewGameBirchSpeech_ThisIsAPokemon(u8); static void Task_NewGameBirchSpeech_MainSpeech(u8); -static void NewGameBirchSpeech_ShowPokeBallPrinterCallback(struct TextPrinterTemplate *printer, u16 a); +static void NewGameBirchSpeech_WaitForThisIsPokemonText(struct TextPrinterTemplate *printer, u16 a); static void Task_NewGameBirchSpeech_AndYouAre(u8); static void Task_NewGameBirchSpeechSub_WaitForLotad(u8); static void Task_NewGameBirchSpeech_StartBirchLotadPlatformFade(u8); @@ -586,10 +583,10 @@ static u32 InitMainMenu(bool8 returningFromOptionsMenu) BeginNormalPaletteFade(PALETTES_ALL, 0, 0x10, 0, RGB_WHITEALPHA); // fade to white ResetBgsAndClearDma3BusyFlags(0); InitBgsFromTemplates(0, sMainMenuBgTemplates, ARRAY_COUNT(sMainMenuBgTemplates)); - ChangeBgX(0, 0, 0); - ChangeBgY(0, 0, 0); - ChangeBgX(1, 0, 0); - ChangeBgY(1, 0, 0); + ChangeBgX(0, 0, BG_COORD_SET); + ChangeBgY(0, 0, BG_COORD_SET); + ChangeBgX(1, 0, BG_COORD_SET); + ChangeBgY(1, 0, BG_COORD_SET); InitWindows(sWindowTemplates_MainMenu); DeactivateAllTextPrinters(); LoadMainMenuWindowFrameTiles(0, MAIN_MENU_BORDER_TILE); @@ -685,7 +682,7 @@ static void Task_MainMenuCheckSaveFile(u8 taskId) break; } } - sCurrItemAndOptionMenuCheck &= CURRENT_ITEM_MASK; // turn off the "returning from options menu" flag + sCurrItemAndOptionMenuCheck &= ~OPTION_MENU_FLAG; // turn off the "returning from options menu" flag tCurrItem = sCurrItemAndOptionMenuCheck; tItemCount = tMenuType + 2; } @@ -783,12 +780,12 @@ static void Task_DisplayMainMenu(u8 taskId) default: FillWindowPixelBuffer(0, PIXEL_FILL(0xA)); FillWindowPixelBuffer(1, PIXEL_FILL(0xA)); - AddTextPrinterParameterized3(0, 1, 0, 1, sTextColor_Headers, -1, gText_MainMenuNewGame); - AddTextPrinterParameterized3(1, 1, 0, 1, sTextColor_Headers, -1, gText_MainMenuOption); + AddTextPrinterParameterized3(0, FONT_NORMAL, 0, 1, sTextColor_Headers, TEXT_SKIP_DRAW, gText_MainMenuNewGame); + AddTextPrinterParameterized3(1, FONT_NORMAL, 0, 1, sTextColor_Headers, TEXT_SKIP_DRAW, gText_MainMenuOption); PutWindowTilemap(0); PutWindowTilemap(1); - CopyWindowToVram(0, 2); - CopyWindowToVram(1, 2); + CopyWindowToVram(0, COPYWIN_GFX); + CopyWindowToVram(1, COPYWIN_GFX); DrawMainMenuWindowBorder(&sWindowTemplates_MainMenu[0], MAIN_MENU_BORDER_TILE); DrawMainMenuWindowBorder(&sWindowTemplates_MainMenu[1], MAIN_MENU_BORDER_TILE); break; @@ -796,16 +793,16 @@ static void Task_DisplayMainMenu(u8 taskId) FillWindowPixelBuffer(2, PIXEL_FILL(0xA)); FillWindowPixelBuffer(3, PIXEL_FILL(0xA)); FillWindowPixelBuffer(4, PIXEL_FILL(0xA)); - AddTextPrinterParameterized3(2, 1, 0, 1, sTextColor_Headers, -1, gText_MainMenuContinue); - AddTextPrinterParameterized3(3, 1, 0, 1, sTextColor_Headers, -1, gText_MainMenuNewGame); - AddTextPrinterParameterized3(4, 1, 0, 1, sTextColor_Headers, -1, gText_MainMenuOption); + AddTextPrinterParameterized3(2, FONT_NORMAL, 0, 1, sTextColor_Headers, TEXT_SKIP_DRAW, gText_MainMenuContinue); + AddTextPrinterParameterized3(3, FONT_NORMAL, 0, 1, sTextColor_Headers, TEXT_SKIP_DRAW, gText_MainMenuNewGame); + AddTextPrinterParameterized3(4, FONT_NORMAL, 0, 1, sTextColor_Headers, TEXT_SKIP_DRAW, gText_MainMenuOption); MainMenu_FormatSavegameText(); PutWindowTilemap(2); PutWindowTilemap(3); PutWindowTilemap(4); - CopyWindowToVram(2, 2); - CopyWindowToVram(3, 2); - CopyWindowToVram(4, 2); + CopyWindowToVram(2, COPYWIN_GFX); + CopyWindowToVram(3, COPYWIN_GFX); + CopyWindowToVram(4, COPYWIN_GFX); DrawMainMenuWindowBorder(&sWindowTemplates_MainMenu[2], MAIN_MENU_BORDER_TILE); DrawMainMenuWindowBorder(&sWindowTemplates_MainMenu[3], MAIN_MENU_BORDER_TILE); DrawMainMenuWindowBorder(&sWindowTemplates_MainMenu[4], MAIN_MENU_BORDER_TILE); @@ -815,19 +812,19 @@ static void Task_DisplayMainMenu(u8 taskId) FillWindowPixelBuffer(3, PIXEL_FILL(0xA)); FillWindowPixelBuffer(4, PIXEL_FILL(0xA)); FillWindowPixelBuffer(5, PIXEL_FILL(0xA)); - AddTextPrinterParameterized3(2, 1, 0, 1, sTextColor_Headers, -1, gText_MainMenuContinue); - AddTextPrinterParameterized3(3, 1, 0, 1, sTextColor_Headers, -1, gText_MainMenuNewGame); - AddTextPrinterParameterized3(4, 1, 0, 1, sTextColor_Headers, -1, gText_MainMenuMysteryGift); - AddTextPrinterParameterized3(5, 1, 0, 1, sTextColor_Headers, -1, gText_MainMenuOption); + AddTextPrinterParameterized3(2, FONT_NORMAL, 0, 1, sTextColor_Headers, TEXT_SKIP_DRAW, gText_MainMenuContinue); + AddTextPrinterParameterized3(3, FONT_NORMAL, 0, 1, sTextColor_Headers, TEXT_SKIP_DRAW, gText_MainMenuNewGame); + AddTextPrinterParameterized3(4, FONT_NORMAL, 0, 1, sTextColor_Headers, TEXT_SKIP_DRAW, gText_MainMenuMysteryGift); + AddTextPrinterParameterized3(5, FONT_NORMAL, 0, 1, sTextColor_Headers, TEXT_SKIP_DRAW, gText_MainMenuOption); MainMenu_FormatSavegameText(); PutWindowTilemap(2); PutWindowTilemap(3); PutWindowTilemap(4); PutWindowTilemap(5); - CopyWindowToVram(2, 2); - CopyWindowToVram(3, 2); - CopyWindowToVram(4, 2); - CopyWindowToVram(5, 2); + CopyWindowToVram(2, COPYWIN_GFX); + CopyWindowToVram(3, COPYWIN_GFX); + CopyWindowToVram(4, COPYWIN_GFX); + CopyWindowToVram(5, COPYWIN_GFX); DrawMainMenuWindowBorder(&sWindowTemplates_MainMenu[2], MAIN_MENU_BORDER_TILE); DrawMainMenuWindowBorder(&sWindowTemplates_MainMenu[3], MAIN_MENU_BORDER_TILE); DrawMainMenuWindowBorder(&sWindowTemplates_MainMenu[4], MAIN_MENU_BORDER_TILE); @@ -839,22 +836,22 @@ static void Task_DisplayMainMenu(u8 taskId) FillWindowPixelBuffer(4, PIXEL_FILL(0xA)); FillWindowPixelBuffer(5, PIXEL_FILL(0xA)); FillWindowPixelBuffer(6, PIXEL_FILL(0xA)); - AddTextPrinterParameterized3(2, 1, 0, 1, sTextColor_Headers, -1, gText_MainMenuContinue); - AddTextPrinterParameterized3(3, 1, 0, 1, sTextColor_Headers, -1, gText_MainMenuNewGame); - AddTextPrinterParameterized3(4, 1, 0, 1, sTextColor_Headers, -1, gText_MainMenuMysteryGift2); - AddTextPrinterParameterized3(5, 1, 0, 1, sTextColor_Headers, -1, gText_MainMenuMysteryEvents); - AddTextPrinterParameterized3(6, 1, 0, 1, sTextColor_Headers, -1, gText_MainMenuOption); + AddTextPrinterParameterized3(2, FONT_NORMAL, 0, 1, sTextColor_Headers, TEXT_SKIP_DRAW, gText_MainMenuContinue); + AddTextPrinterParameterized3(3, FONT_NORMAL, 0, 1, sTextColor_Headers, TEXT_SKIP_DRAW, gText_MainMenuNewGame); + AddTextPrinterParameterized3(4, FONT_NORMAL, 0, 1, sTextColor_Headers, TEXT_SKIP_DRAW, gText_MainMenuMysteryGift2); + AddTextPrinterParameterized3(5, FONT_NORMAL, 0, 1, sTextColor_Headers, TEXT_SKIP_DRAW, gText_MainMenuMysteryEvents); + AddTextPrinterParameterized3(6, FONT_NORMAL, 0, 1, sTextColor_Headers, TEXT_SKIP_DRAW, gText_MainMenuOption); MainMenu_FormatSavegameText(); PutWindowTilemap(2); PutWindowTilemap(3); PutWindowTilemap(4); PutWindowTilemap(5); PutWindowTilemap(6); - CopyWindowToVram(2, 2); - CopyWindowToVram(3, 2); - CopyWindowToVram(4, 2); - CopyWindowToVram(5, 2); - CopyWindowToVram(6, 2); + CopyWindowToVram(2, COPYWIN_GFX); + CopyWindowToVram(3, COPYWIN_GFX); + CopyWindowToVram(4, COPYWIN_GFX); + CopyWindowToVram(5, COPYWIN_GFX); + CopyWindowToVram(6, COPYWIN_GFX); DrawMainMenuWindowBorder(&sWindowTemplates_MainMenu[2], MAIN_MENU_BORDER_TILE); DrawMainMenuWindowBorder(&sWindowTemplates_MainMenu[3], MAIN_MENU_BORDER_TILE); DrawMainMenuWindowBorder(&sWindowTemplates_MainMenu[4], MAIN_MENU_BORDER_TILE); @@ -864,8 +861,8 @@ static void Task_DisplayMainMenu(u8 taskId) gTasks[tScrollArrowTaskId].func = Task_ScrollIndicatorArrowPairOnMainMenu; if (sCurrItemAndOptionMenuCheck == 4) { - ChangeBgY(0, 0x2000, 1); - ChangeBgY(1, 0x2000, 1); + ChangeBgY(0, 0x2000, BG_COORD_ADD); + ChangeBgY(1, 0x2000, BG_COORD_ADD); tIsScrolled = TRUE; gTasks[tScrollArrowTaskId].tArrowTaskIsScrolled = TRUE; } @@ -904,8 +901,8 @@ static bool8 HandleMainMenuInput(u8 taskId) { if (tMenuType == HAS_MYSTERY_EVENTS && tIsScrolled == TRUE && tCurrItem == 1) { - ChangeBgY(0, 0x2000, 2); - ChangeBgY(1, 0x2000, 2); + ChangeBgY(0, 0x2000, BG_COORD_SUB); + ChangeBgY(1, 0x2000, BG_COORD_SUB); gTasks[tScrollArrowTaskId].tArrowTaskIsScrolled = tIsScrolled = FALSE; } tCurrItem--; @@ -916,8 +913,8 @@ static bool8 HandleMainMenuInput(u8 taskId) { if (tMenuType == HAS_MYSTERY_EVENTS && tCurrItem == 3 && tIsScrolled == FALSE) { - ChangeBgY(0, 0x2000, 1); - ChangeBgY(1, 0x2000, 1); + ChangeBgY(0, 0x2000, BG_COORD_ADD); + ChangeBgY(1, 0x2000, BG_COORD_ADD); gTasks[tScrollArrowTaskId].tArrowTaskIsScrolled = tIsScrolled = TRUE; } tCurrItem++; @@ -1051,8 +1048,8 @@ static void Task_HandleMainMenuAPressed(u8 taskId) } break; } - ChangeBgY(0, 0, 0); - ChangeBgY(1, 0, 0); + ChangeBgY(0, 0, BG_COORD_SET); + ChangeBgY(1, 0, BG_COORD_SET); switch (action) { case ACTION_NEW_GAME: @@ -1073,7 +1070,7 @@ static void Task_HandleMainMenuAPressed(u8 taskId) DestroyTask(taskId); break; case ACTION_MYSTERY_GIFT: - SetMainCallback2(c2_mystery_gift); + SetMainCallback2(CB2_InitMysteryGift); DestroyTask(taskId); break; case ACTION_MYSTERY_EVENTS: @@ -1081,7 +1078,7 @@ static void Task_HandleMainMenuAPressed(u8 taskId) DestroyTask(taskId); break; case ACTION_EREADER: - SetMainCallback2(c2_ereader); + SetMainCallback2(CB2_InitEReader); DestroyTask(taskId); break; case ACTION_INVALID: @@ -1333,7 +1330,7 @@ static void Task_NewGameBirchSpeech_WaitForSpriteFadeInWelcome(u8 taskId) LoadMessageBoxGfx(0, 0xFC, 0xF0); NewGameBirchSpeech_ShowDialogueWindow(0, 1); PutWindowTilemap(0); - CopyWindowToVram(0, 2); + CopyWindowToVram(0, COPYWIN_GFX); NewGameBirchSpeech_ClearWindow(0); StringExpandPlaceholders(gStringVar4, gText_Birch_Welcome); AddTextPrinterForMessage(1); @@ -1348,7 +1345,7 @@ static void Task_NewGameBirchSpeech_ThisIsAPokemon(u8 taskId) { gTasks[taskId].func = Task_NewGameBirchSpeech_MainSpeech; StringExpandPlaceholders(gStringVar4, gText_ThisIsAPokemon); - AddTextPrinterWithCallbackForMessage(1, NewGameBirchSpeech_ShowPokeBallPrinterCallback); + AddTextPrinterWithCallbackForMessage(1, NewGameBirchSpeech_WaitForThisIsPokemonText); sBirchSpeechMainTaskId = taskId; } } @@ -1411,7 +1408,7 @@ static void Task_NewGameBirchSpeech_AndYouAre(u8 taskId) { if (!RunTextPrintersAndIsPrinter0Active()) { - gUnknown_02022D04 = 0; + sStartedPokeBallTask = FALSE; StringExpandPlaceholders(gStringVar4, gText_Birch_AndYouAre); AddTextPrinterForMessage(1); gTasks[taskId].func = Task_NewGameBirchSpeech_StartBirchLotadPlatformFade; @@ -1858,7 +1855,7 @@ static void CB2_NewGameBirchSpeech_ReturnFromNamingScreen(void) LoadMainMenuWindowFrameTiles(0, 0xF3); LoadMessageBoxGfx(0, 0xFC, 0xF0); PutWindowTilemap(0); - CopyWindowToVram(0, 3); + CopyWindowToVram(0, COPYWIN_FULL); } static void SpriteCB_Null(struct Sprite *sprite) @@ -1874,9 +1871,9 @@ static void SpriteCB_MovePlayerDownWhileShrinking(struct Sprite *sprite) sprite->data[0] = y; } -static u8 NewGameBirchSpeech_CreateLotadSprite(u8 a, u8 b) +static u8 NewGameBirchSpeech_CreateLotadSprite(u8 x, u8 y) { - return CreatePicSprite2(SPECIES_LOTAD, SHINY_ODDS, 0, 1, a, b, 14, -1); + return CreateMonPicSprite_Affine(SPECIES_LOTAD, SHINY_ODDS, 0, MON_PIC_AFFINE_FRONT, x, y, 14, TAG_NONE); } static void AddBirchSpeechObjects(u8 taskId) @@ -2093,9 +2090,9 @@ static void NewGameBirchSpeech_ShowGenderMenu(void) DrawMainMenuWindowBorder(&gNewGameBirchSpeechTextWindows[1], 0xF3); FillWindowPixelBuffer(1, PIXEL_FILL(1)); PrintMenuTable(1, ARRAY_COUNT(sMenuActions_Gender), sMenuActions_Gender); - InitMenuInUpperLeftCornerPlaySoundWhenAPressed(1, 2, 0); + InitMenuInUpperLeftCornerNormal(1, 2, 0); PutWindowTilemap(1); - CopyWindowToVram(1, 3); + CopyWindowToVram(1, COPYWIN_FULL); } static s8 NewGameBirchSpeech_ProcessGenderMenuInput(void) @@ -2120,9 +2117,9 @@ static void NewGameBirchSpeech_SetDefaultPlayerName(u8 nameId) static void CreateMainMenuErrorWindow(const u8* str) { FillWindowPixelBuffer(7, PIXEL_FILL(1)); - AddTextPrinterParameterized(7, 1, str, 0, 1, 2, 0); + AddTextPrinterParameterized(7, FONT_NORMAL, str, 0, 1, 2, 0); PutWindowTilemap(7); - CopyWindowToVram(7, 2); + CopyWindowToVram(7, COPYWIN_GFX); DrawMainMenuWindowBorder(&sWindowTemplates_MainMenu[7], MAIN_MENU_BORDER_TILE); SetGpuReg(REG_OFFSET_WIN0H, WIN_RANGE(9, DISPLAY_WIDTH - 9)); SetGpuReg(REG_OFFSET_WIN0V, WIN_RANGE(113, DISPLAY_HEIGHT - 1)); @@ -2139,8 +2136,8 @@ static void MainMenu_FormatSavegameText(void) static void MainMenu_FormatSavegamePlayer(void) { StringExpandPlaceholders(gStringVar4, gText_ContinueMenuPlayer); - AddTextPrinterParameterized3(2, 1, 0, 17, sTextColor_MenuInfo, -1, gStringVar4); - AddTextPrinterParameterized3(2, 1, GetStringRightAlignXOffset(1, gSaveBlock2Ptr->playerName, 100), 17, sTextColor_MenuInfo, -1, gSaveBlock2Ptr->playerName); + AddTextPrinterParameterized3(2, FONT_NORMAL, 0, 17, sTextColor_MenuInfo, TEXT_SKIP_DRAW, gStringVar4); + AddTextPrinterParameterized3(2, FONT_NORMAL, GetStringRightAlignXOffset(FONT_NORMAL, gSaveBlock2Ptr->playerName, 100), 17, sTextColor_MenuInfo, TEXT_SKIP_DRAW, gSaveBlock2Ptr->playerName); } static void MainMenu_FormatSavegameTime(void) @@ -2149,11 +2146,11 @@ static void MainMenu_FormatSavegameTime(void) u8* ptr; StringExpandPlaceholders(gStringVar4, gText_ContinueMenuTime); - AddTextPrinterParameterized3(2, 1, 0x6C, 17, sTextColor_MenuInfo, -1, gStringVar4); + AddTextPrinterParameterized3(2, FONT_NORMAL, 0x6C, 17, sTextColor_MenuInfo, TEXT_SKIP_DRAW, gStringVar4); ptr = ConvertIntToDecimalStringN(str, gSaveBlock2Ptr->playTimeHours, STR_CONV_MODE_LEFT_ALIGN, 3); *ptr = 0xF0; ConvertIntToDecimalStringN(ptr + 1, gSaveBlock2Ptr->playTimeMinutes, STR_CONV_MODE_LEADING_ZEROS, 2); - AddTextPrinterParameterized3(2, 1, GetStringRightAlignXOffset(1, str, 0xD0), 17, sTextColor_MenuInfo, -1, str); + AddTextPrinterParameterized3(2, FONT_NORMAL, GetStringRightAlignXOffset(FONT_NORMAL, str, 0xD0), 17, sTextColor_MenuInfo, TEXT_SKIP_DRAW, str); } static void MainMenu_FormatSavegamePokedex(void) @@ -2168,9 +2165,9 @@ static void MainMenu_FormatSavegamePokedex(void) else dexCount = GetHoennPokedexCount(FLAG_GET_CAUGHT); StringExpandPlaceholders(gStringVar4, gText_ContinueMenuPokedex); - AddTextPrinterParameterized3(2, 1, 0, 33, sTextColor_MenuInfo, -1, gStringVar4); + AddTextPrinterParameterized3(2, FONT_NORMAL, 0, 33, sTextColor_MenuInfo, TEXT_SKIP_DRAW, gStringVar4); ConvertIntToDecimalStringN(str, dexCount, STR_CONV_MODE_LEFT_ALIGN, 3); - AddTextPrinterParameterized3(2, 1, GetStringRightAlignXOffset(1, str, 100), 33, sTextColor_MenuInfo, -1, str); + AddTextPrinterParameterized3(2, FONT_NORMAL, GetStringRightAlignXOffset(FONT_NORMAL, str, 100), 33, sTextColor_MenuInfo, TEXT_SKIP_DRAW, str); } } @@ -2186,9 +2183,9 @@ static void MainMenu_FormatSavegameBadges(void) badgeCount++; } StringExpandPlaceholders(gStringVar4, gText_ContinueMenuBadges); - AddTextPrinterParameterized3(2, 1, 0x6C, 33, sTextColor_MenuInfo, -1, gStringVar4); + AddTextPrinterParameterized3(2, FONT_NORMAL, 0x6C, 33, sTextColor_MenuInfo, TEXT_SKIP_DRAW, gStringVar4); ConvertIntToDecimalStringN(str, badgeCount, STR_CONV_MODE_LEADING_ZEROS, 1); - AddTextPrinterParameterized3(2, 1, GetStringRightAlignXOffset(1, str, 0xD0), 33, sTextColor_MenuInfo, -1, str); + AddTextPrinterParameterized3(2, FONT_NORMAL, GetStringRightAlignXOffset(FONT_NORMAL, str, 0xD0), 33, sTextColor_MenuInfo, TEXT_SKIP_DRAW, str); } static void LoadMainMenuWindowFrameTiles(u8 bgId, u16 tileOffset) @@ -2235,36 +2232,36 @@ static void NewGameBirchSpeech_ClearGenderWindow(u8 windowId, bool8 copyToVram) FillWindowPixelBuffer(windowId, PIXEL_FILL(1)); ClearWindowTilemap(windowId); if (copyToVram == TRUE) - CopyWindowToVram(windowId, 3); + CopyWindowToVram(windowId, COPYWIN_FULL); } static void NewGameBirchSpeech_ClearWindow(u8 windowId) { - u8 bgColor = GetFontAttribute(1, FONTATTR_COLOR_BACKGROUND); - u8 maxCharWidth = GetFontAttribute(1, FONTATTR_MAX_LETTER_WIDTH); - u8 maxCharHeight = GetFontAttribute(1, FONTATTR_MAX_LETTER_HEIGHT); + u8 bgColor = GetFontAttribute(FONT_NORMAL, FONTATTR_COLOR_BACKGROUND); + u8 maxCharWidth = GetFontAttribute(FONT_NORMAL, FONTATTR_MAX_LETTER_WIDTH); + u8 maxCharHeight = GetFontAttribute(FONT_NORMAL, FONTATTR_MAX_LETTER_HEIGHT); u8 winWidth = GetWindowAttribute(windowId, WINDOW_WIDTH); u8 winHeight = GetWindowAttribute(windowId, WINDOW_HEIGHT); FillWindowPixelRect(windowId, bgColor, 0, 0, maxCharWidth * winWidth, maxCharHeight * winHeight); - CopyWindowToVram(windowId, 2); + CopyWindowToVram(windowId, COPYWIN_GFX); } -static void NewGameBirchSpeech_ShowPokeBallPrinterCallback(struct TextPrinterTemplate *printer, u16 a) +static void NewGameBirchSpeech_WaitForThisIsPokemonText(struct TextPrinterTemplate *printer, u16 a) { - if (*(printer->currentChar - 2) == 8 && gUnknown_02022D04 == 0) + // Wait for Birch's "This is a Pokémon" text to reach the pause + // Then start the PokéBall release (if it hasn't been started already) + if (*(printer->currentChar - 2) == EXT_CTRL_CODE_PAUSE && !sStartedPokeBallTask) { - gUnknown_02022D04 = 1; + sStartedPokeBallTask = TRUE; CreateTask(Task_NewGameBirchSpeechSub_InitPokeBall, 0); } } -void CreateYesNoMenuParameterized(u8 a, u8 b, u16 c, u16 d, u8 e, u8 f) +void CreateYesNoMenuParameterized(u8 x, u8 y, u16 baseTileNum, u16 baseBlock, u8 yesNoPalNum, u8 winPalNum) { - struct WindowTemplate sp; - - sp = CreateWindowTemplate(0, a + 1, b + 1, 5, 4, f, d); - CreateYesNoMenu(&sp, c, e, 0); + struct WindowTemplate template = CreateWindowTemplate(0, x + 1, y + 1, 5, 4, winPalNum, baseBlock); + CreateYesNoMenu(&template, baseTileNum, yesNoPalNum, 0); } static void NewGameBirchSpeech_ShowDialogueWindow(u8 windowId, u8 copyToVram) diff --git a/src/map_name_popup.c b/src/map_name_popup.c index cd92bbac18..e44fb33833 100644 --- a/src/map_name_popup.c +++ b/src/map_name_popup.c @@ -68,7 +68,7 @@ static const u16 sMapPopUp_PaletteTable[][16] = static const u16 sMapPopUp_Palette_Underwater[16] = INCBIN_U16("graphics/interface/map_popup/underwater.gbapal"); -static const u8 gRegionMapSectionId_To_PopUpThemeIdMapping[] = +static const u8 sRegionMapSectionId_To_PopUpThemeIdMapping[] = { [MAPSEC_LITTLEROOT_TOWN] = MAPPOPUP_THEME_WOOD, [MAPSEC_OLDALE_TOWN] = MAPPOPUP_THEME_WOOD, @@ -325,12 +325,12 @@ static void ShowMapNamePopUpWindow(void) } AddMapNamePopUpWindow(); LoadMapNamePopUpWindowBg(); - x = GetStringCenterAlignXOffset(7, withoutPrefixPtr, 80); + x = GetStringCenterAlignXOffset(FONT_NARROW, withoutPrefixPtr, 80); mapDisplayHeader[0] = EXT_CTRL_CODE_BEGIN; mapDisplayHeader[1] = EXT_CTRL_CODE_HIGHLIGHT; mapDisplayHeader[2] = TEXT_COLOR_TRANSPARENT; - AddTextPrinterParameterized(GetMapNamePopUpWindowId(), 7, mapDisplayHeader, x, 3, 0xFF, NULL); - CopyWindowToVram(GetMapNamePopUpWindowId(), 3); + AddTextPrinterParameterized(GetMapNamePopUpWindowId(), FONT_NARROW, mapDisplayHeader, x, 3, TEXT_SKIP_DRAW, NULL); + CopyWindowToVram(GetMapNamePopUpWindowId(), COPYWIN_FULL); } #define TILE_TOP_EDGE_START 0x21D @@ -378,7 +378,7 @@ static void LoadMapNamePopUpWindowBg(void) else regionMapSectionId = 0; // Discard kanto region sections; } - popUpThemeId = gRegionMapSectionId_To_PopUpThemeIdMapping[regionMapSectionId]; + popUpThemeId = sRegionMapSectionId_To_PopUpThemeIdMapping[regionMapSectionId]; LoadBgTiles(GetWindowAttribute(popupWindowId, WINDOW_BG), sMapPopUp_OutlineTable[popUpThemeId], 0x400, 0x21D); CallWindowFunction(popupWindowId, DrawMapNamePopUpFrame); diff --git a/src/match_call.c b/src/match_call.c index fd0db630c4..de7f13416d 100644 --- a/src/match_call.c +++ b/src/match_call.c @@ -29,7 +29,6 @@ #include "constants/abilities.h" #include "constants/battle_frontier.h" #include "constants/event_objects.h" -#include "constants/maps.h" #include "constants/region_map_sections.h" #include "constants/songs.h" #include "constants/trainers.h" @@ -1051,8 +1050,8 @@ static bool32 CheckMatchCallChance(void) int callChance = 1; if (!GetMonData(&gPlayerParty[0], MON_DATA_SANITY_IS_EGG) && GetMonAbility(&gPlayerParty[0]) == ABILITY_LIGHTNING_ROD) callChance = 2; - - if (Random() % 10 < callChance * 3) + + if (Random() % 10 < callChance * 3) return TRUE; else return FALSE; @@ -1062,7 +1061,7 @@ static bool32 MapAllowsMatchCall(void) { if (!Overworld_MapTypeAllowsTeleportAndFly(gMapHeader.mapType) || gMapHeader.regionMapSectionId == MAPSEC_SAFARI_ZONE) return FALSE; - + if (gMapHeader.regionMapSectionId == MAPSEC_SOOTOPOLIS_CITY && FlagGet(FLAG_HIDE_SOOTOPOLIS_CITY_RAYQUAZA) == TRUE && FlagGet(FLAG_NEVER_SET_0x0DC) == FALSE) @@ -1180,17 +1179,17 @@ static void StartMatchCall(void) ScriptContext2_Enable(); FreezeObjectEvents(); PlayerFreeze(); - sub_808BCF4(); + StopPlayerAvatar(); } PlaySE(SE_POKENAV_CALL); CreateTask(ExecuteMatchCall, 1); } -static const u16 sMatchCallWindow_Pal[] = INCBIN_U16("graphics/pokenav/match_call_window.gbapal"); -static const u8 sMatchCallWindow_Gfx[] = INCBIN_U8("graphics/pokenav/match_call_window.4bpp"); -static const u16 sPokenavIcon_Pal[] = INCBIN_U16("graphics/pokenav/icon.gbapal"); -static const u32 sPokenavIcon_Gfx[] = INCBIN_U32("graphics/pokenav/icon.4bpp.lz"); +static const u16 sMatchCallWindow_Pal[] = INCBIN_U16("graphics/pokenav/match_call/window.gbapal"); +static const u8 sMatchCallWindow_Gfx[] = INCBIN_U8("graphics/pokenav/match_call/window.4bpp"); +static const u16 sPokenavIcon_Pal[] = INCBIN_U16("graphics/pokenav/match_call/nav_icon.gbapal"); +static const u32 sPokenavIcon_Gfx[] = INCBIN_U32("graphics/pokenav/match_call/nav_icon.4bpp.lz"); static const u8 sText_PokenavCallEllipsis[] = _("………………\p"); @@ -1263,7 +1262,7 @@ static bool32 MatchCall_LoadGfx(u8 taskId) FillWindowPixelBuffer(tWindowId, PIXEL_FILL(8)); LoadPalette(sMatchCallWindow_Pal, 0xE0, sizeof(sMatchCallWindow_Pal)); LoadPalette(sPokenavIcon_Pal, 0xF0, sizeof(sPokenavIcon_Pal)); - ChangeBgY(0, -0x2000, 0); + ChangeBgY(0, -0x2000, BG_COORD_SET); return TRUE; } @@ -1277,7 +1276,7 @@ static bool32 MatchCall_DrawWindow(u8 taskId) DrawMatchCallTextBoxBorder_Internal(tWindowId, TILE_MC_WINDOW, 14); WriteSequenceToBgTilemapBuffer(0, (0xF << 12) | TILE_POKENAV_ICON, 1, 15, 4, 4, 17, 1); tIconTaskId = CreateTask(Task_SpinPokenavIcon, 10); - CopyWindowToVram(tWindowId, 2); + CopyWindowToVram(tWindowId, COPYWIN_GFX); CopyBgTilemapBufferToVram(0); return TRUE; } @@ -1297,9 +1296,9 @@ static bool32 MatchCall_ReadyIntro(u8 taskId) static bool32 MatchCall_SlideWindowIn(u8 taskId) { - if (ChangeBgY(0, 0x600, 1) >= 0) + if (ChangeBgY(0, 0x600, BG_COORD_ADD) >= 0) { - ChangeBgY(0, 0, 0); + ChangeBgY(0, 0, BG_COORD_SET); return TRUE; } @@ -1312,7 +1311,7 @@ static bool32 MatchCall_PrintIntro(u8 taskId) if (!RunMatchCallTextPrinter(tWindowId)) { FillWindowPixelBuffer(tWindowId, PIXEL_FILL(8)); - + // Ready the message if (!sMatchCallState.triggeredFromScript) SelectMatchCallMessage(sMatchCallState.trainerId, gStringVar4); @@ -1329,7 +1328,7 @@ static bool32 MatchCall_PrintMessage(u8 taskId) if (!RunMatchCallTextPrinter(tWindowId) && !IsSEPlaying() && JOY_NEW(A_BUTTON | B_BUTTON)) { FillWindowPixelBuffer(tWindowId, PIXEL_FILL(8)); - CopyWindowToVram(tWindowId, 2); + CopyWindowToVram(tWindowId, COPYWIN_GFX); PlaySE(SE_POKENAV_HANG_UP); return TRUE; } @@ -1340,7 +1339,7 @@ static bool32 MatchCall_PrintMessage(u8 taskId) static bool32 MatchCall_SlideWindowOut(u8 taskId) { s16 *data = gTasks[taskId].data; - if (ChangeBgY(0, 0x600, 2) <= -0x2000) + if (ChangeBgY(0, 0x600, BG_COORD_SUB) <= -0x2000) { FillBgTilemapBufferRect_Palette0(0, 0, 0, 14, 30, 6); DestroyTask(tIconTaskId); @@ -1357,7 +1356,7 @@ static bool32 MatchCall_EndCall(u8 taskId) u8 playerObjectId; if (!IsDma3ManagerBusyWithBgCopy() && !IsSEPlaying()) { - ChangeBgY(0, 0, 0); + ChangeBgY(0, 0, BG_COORD_SET); if (!sMatchCallState.triggeredFromScript) { LoadMessageBoxAndBorderGfx(); @@ -1401,7 +1400,7 @@ static void InitMatchCallTextPrinter(int windowId, const u8 *str) struct TextPrinterTemplate printerTemplate; printerTemplate.currentChar = str; printerTemplate.windowId = windowId; - printerTemplate.fontId = 1; + printerTemplate.fontId = FONT_NORMAL; printerTemplate.x = 32; printerTemplate.y = 1; printerTemplate.currentX = 32; @@ -1499,7 +1498,7 @@ bool32 SelectMatchCallMessage(int trainerId, u8 *str) { u32 matchCallId; const struct MatchCallText *matchCallText; - bool32 retVal = FALSE; + bool32 newRematchRequest = FALSE; matchCallId = GetTrainerMatchCallId(trainerId); sBattleFrontierStreakInfo.facilityId = 0; @@ -1517,7 +1516,7 @@ bool32 SelectMatchCallMessage(int trainerId, u8 *str) else if (ShouldTrainerRequestBattle(matchCallId)) { matchCallText = GetDifferentRouteMatchCallText(matchCallId, str); - retVal = TRUE; + newRematchRequest = TRUE; UpdateRematchIfDefeated(matchCallId); } else if (Random() % 3) @@ -1532,7 +1531,7 @@ bool32 SelectMatchCallMessage(int trainerId, u8 *str) } BuildMatchCallString(matchCallId, matchCallText, str); - return retVal; + return newRematchRequest; } static int GetTrainerMatchCallId(int trainerId) @@ -1569,7 +1568,7 @@ static const struct MatchCallText *GetBattleMatchCallText(int matchCallId, u8 *s { int mask; u32 textId, topic, id; - + topic = Random() % 3; textId = sMatchCallTrainers[matchCallId].battleTopicTextIds[topic]; if (!textId) @@ -1833,7 +1832,7 @@ static void PopulateBattleFrontierStreak(int matchCallId, u8 *destStr) streak /= 10; i++; } - + ConvertIntToDecimalStringN(destStr, sBattleFrontierStreakInfo.streak, STR_CONV_MODE_LEFT_ALIGN, i); } @@ -1902,7 +1901,7 @@ static u16 GetFrontierStreakInfo(u16 facilityId, u32 *topicTextId) case FRONTIER_FACILITY_DOME: for (i = 0; i < 2; i++) { - for (j = 0; j < 2; j++) + for (j = 0; j < FRONTIER_LVL_MODE_COUNT; j++) { if (streak < gSaveBlock2Ptr->frontier.domeRecordWinStreaks[i][j]) streak = gSaveBlock2Ptr->frontier.domeRecordWinStreaks[i][j]; @@ -1915,7 +1914,7 @@ static u16 GetFrontierStreakInfo(u16 facilityId, u32 *topicTextId) #else case FRONTIER_FACILITY_FACTORY: #endif - for (i = 0; i < 2; i++) + for (i = 0; i < FRONTIER_LVL_MODE_COUNT; i++) { if (streak < gSaveBlock2Ptr->frontier.pikeRecordStreaks[i]) streak = gSaveBlock2Ptr->frontier.pikeRecordStreaks[i]; @@ -1925,7 +1924,7 @@ static u16 GetFrontierStreakInfo(u16 facilityId, u32 *topicTextId) case FRONTIER_FACILITY_TOWER: for (i = 0; i < 4; i++) { - for (j = 0; j < 2; j++) + for (j = 0; j < FRONTIER_LVL_MODE_COUNT; j++) { if (streak < gSaveBlock2Ptr->frontier.towerRecordWinStreaks[i][j]) streak = gSaveBlock2Ptr->frontier.towerRecordWinStreaks[i][j]; @@ -1936,7 +1935,7 @@ static u16 GetFrontierStreakInfo(u16 facilityId, u32 *topicTextId) case FRONTIER_FACILITY_PALACE: for (i = 0; i < 2; i++) { - for (j = 0; j < 2; j++) + for (j = 0; j < FRONTIER_LVL_MODE_COUNT; j++) { if (streak < gSaveBlock2Ptr->frontier.palaceRecordWinStreaks[i][j]) streak = gSaveBlock2Ptr->frontier.palaceRecordWinStreaks[i][j]; @@ -1951,7 +1950,7 @@ static u16 GetFrontierStreakInfo(u16 facilityId, u32 *topicTextId) #endif for (i = 0; i < 2; i++) { - for (j = 0; j < 2; j++) + for (j = 0; j < FRONTIER_LVL_MODE_COUNT; j++) { if (streak < gSaveBlock2Ptr->frontier.factoryRecordWinStreaks[i][j]) streak = gSaveBlock2Ptr->frontier.factoryRecordWinStreaks[i][j]; @@ -1960,7 +1959,7 @@ static u16 GetFrontierStreakInfo(u16 facilityId, u32 *topicTextId) *topicTextId = GEN_TOPIC_STREAK_RECORD - 1; break; case FRONTIER_FACILITY_ARENA: - for (i = 0; i < 2; i++) + for (i = 0; i < FRONTIER_LVL_MODE_COUNT; i++) { if (streak < gSaveBlock2Ptr->frontier.arenaRecordStreaks[i]) streak = gSaveBlock2Ptr->frontier.arenaRecordStreaks[i]; @@ -1968,7 +1967,7 @@ static u16 GetFrontierStreakInfo(u16 facilityId, u32 *topicTextId) *topicTextId = GEN_TOPIC_STREAK_RECORD - 1; break; case FRONTIER_FACILITY_PYRAMID: - for (i = 0; i < 2; i++) + for (i = 0; i < FRONTIER_LVL_MODE_COUNT; i++) { if (streak < gSaveBlock2Ptr->frontier.pyramidRecordStreaks[i]) streak = gSaveBlock2Ptr->frontier.pyramidRecordStreaks[i]; @@ -2022,7 +2021,7 @@ static u8 GetPokedexRatingLevel(u16 numSeen) return 18; if (numSeen < 200) return 19; - + if (GetSetPokedexFlag(SpeciesToNationalPokedexNum(SPECIES_DEOXYS), FLAG_GET_CAUGHT)) numSeen--; if (GetSetPokedexFlag(SpeciesToNationalPokedexNum(SPECIES_JIRACHI), FLAG_GET_CAUGHT)) diff --git a/src/mauville_old_man.c b/src/mauville_old_man.c index 239639e0b6..06c3b82886 100644 --- a/src/mauville_old_man.c +++ b/src/mauville_old_man.c @@ -21,12 +21,9 @@ #include "field_message_box.h" #include "script_menu.h" #include "trader.h" +#include "m4a.h" #include "constants/mauville_old_man.h" -#define CHAR_SONG_WORD_SEPARATOR 0x37 - -extern struct MusicPlayerInfo gMPlayInfo_SE2; - static void InitGiddyTaleList(void); static void StartBardSong(bool8 useTemporaryLyrics); static void Task_BardSong(u8 taskId); @@ -51,25 +48,28 @@ static const u16 sDefaultBardSongLyrics[BARD_SONG_LENGTH] = { }; static const u8 * const sGiddyAdjectives[] = { - gText_SoPretty, - gText_SoDarling, - gText_SoRelaxed, - gText_SoSunny, - gText_SoDesirable, - gText_SoExciting, - gText_SoAmusing, - gText_SoMagical + GiddyText_SoPretty, + GiddyText_SoDarling, + GiddyText_SoRelaxed, + GiddyText_SoSunny, + GiddyText_SoDesirable, + GiddyText_SoExciting, + GiddyText_SoAmusing, + GiddyText_SoMagical }; -static const u8 * const sGiddyQuestions[] = { - gMauvilleManText_ISoWantToGoOnAVacation, - gMauvilleManText_IBoughtCrayonsWith120Colors, - gMauvilleManText_WouldntItBeNiceIfWeCouldFloat, - gMauvilleManText_WhenYouWriteOnASandyBeach, - gMauvilleManText_WhatsTheBottomOfTheSeaLike, - gMauvilleManText_WhenYouSeeTheSettingSunDoesIt, - gMauvilleManText_LyingBackInTheGreenGrass, - gMauvilleManText_SecretBasesAreSoWonderful +// Non-random lines Giddy can say. Not all are strictly +// questions, but most are, and the player will receive +// a Yes/No prompt afterwards regardless. +static const u8 * const sGiddyQuestions[GIDDY_MAX_QUESTIONS] = { + GiddyText_ISoWantToGoOnAVacation, + GiddyText_IBoughtCrayonsWith120Colors, + GiddyText_WouldntItBeNiceIfWeCouldFloat, + GiddyText_WhenYouWriteOnASandyBeach, + GiddyText_WhatsTheBottomOfTheSeaLike, + GiddyText_WhenYouSeeTheSettingSunDoesIt, + GiddyText_LyingBackInTheGreenGrass, + GiddyText_SecretBasesAreSoWonderful }; static void SetupBard(void) @@ -120,46 +120,41 @@ void SetMauvilleOldMan(void) // Determine man based on the last digit of the player's trainer ID. switch ((trainerId % 10) / 2) { - case MAUVILLE_MAN_BARD: - SetupBard(); - break; - case MAUVILLE_MAN_HIPSTER: - SetupHipster(); - break; - case MAUVILLE_MAN_TRADER: - SetupTrader(); - break; - case MAUVILLE_MAN_STORYTELLER: - SetupStoryteller(); - break; - case MAUVILLE_MAN_GIDDY: - SetupGiddy(); - break; + case MAUVILLE_MAN_BARD: + SetupBard(); + break; + case MAUVILLE_MAN_HIPSTER: + SetupHipster(); + break; + case MAUVILLE_MAN_TRADER: + SetupTrader(); + break; + case MAUVILLE_MAN_STORYTELLER: + SetupStoryteller(); + break; + case MAUVILLE_MAN_GIDDY: + SetupGiddy(); + break; } - ScrSpecial_SetMauvilleOldManObjEventGfx(); + SetMauvilleOldManObjEventGfx(); } u8 GetCurrentMauvilleOldMan(void) { - struct MauvilleManCommon *common = &gSaveBlock1Ptr->oldMan.common; - - return common->id; + return gSaveBlock1Ptr->oldMan.common.id; } -void ScrSpecial_GetCurrentMauvilleMan(void) +void Script_GetCurrentMauvilleMan(void) { gSpecialVar_Result = GetCurrentMauvilleOldMan(); } -void ScrSpecial_HasBardSongBeenChanged(void) +void HasBardSongBeenChanged(void) { - u16 *scriptResult = &gSpecialVar_Result; // why?? - struct MauvilleManBard *bard = &gSaveBlock1Ptr->oldMan.bard; - - *scriptResult = bard->hasChangedSong; + gSpecialVar_Result = (&gSaveBlock1Ptr->oldMan.bard)->hasChangedSong; } -void ScrSpecial_SaveBardSongLyrics(void) +void SaveBardSongLyrics(void) { u16 i; struct MauvilleManBard *bard = &gSaveBlock1Ptr->oldMan.bard; @@ -191,7 +186,7 @@ static void PrepareSongText(void) while (wordEnd != str) { if (*str == CHAR_SPACE) - *str = CHAR_SONG_WORD_SEPARATOR; + *str = CHAR_BARD_WORD_DELIMIT; str++; } @@ -202,7 +197,7 @@ static void PrepareSongText(void) while (wordEnd != str) { if (*str == CHAR_SPACE) - *str = CHAR_SONG_WORD_SEPARATOR; + *str = CHAR_BARD_WORD_DELIMIT; str++; } @@ -213,7 +208,7 @@ static void PrepareSongText(void) while (wordEnd != str) { if (*str == CHAR_SPACE) - *str = CHAR_SONG_WORD_SEPARATOR; + *str = CHAR_BARD_WORD_DELIMIT; str++; } @@ -225,28 +220,23 @@ static void PrepareSongText(void) } } -void ScrSpecial_PlayBardSong(void) +void PlayBardSong(void) { StartBardSong(gSpecialVar_0x8004); ScriptContext1_Stop(); } -void ScrSpecial_GetHipsterSpokenFlag(void) +void GetHipsterSpokenFlag(void) { - u16 *scriptResult = &gSpecialVar_Result; // again?? - struct MauvilleManHipster *hipster = &gSaveBlock1Ptr->oldMan.hipster; - - *scriptResult = hipster->alreadySpoken; + gSpecialVar_Result = (&gSaveBlock1Ptr->oldMan.hipster)->alreadySpoken; } -void ScrSpecial_SetHipsterSpokenFlag(void) +void SetHipsterSpokenFlag(void) { - struct MauvilleManHipster *hipster = &gSaveBlock1Ptr->oldMan.hipster; - - hipster->alreadySpoken = TRUE; + (&gSaveBlock1Ptr->oldMan.hipster)->alreadySpoken = TRUE; } -void ScrSpecial_HipsterTeachWord(void) +void HipsterTryTeachWord(void) { u16 phrase = GetNewHipsterPhraseToTeach(); @@ -261,11 +251,11 @@ void ScrSpecial_HipsterTeachWord(void) } } -void ScrSpecial_GiddyShouldTellAnotherTale(void) +void GiddyShouldTellAnotherTale(void) { struct MauvilleManGiddy *giddy = &gSaveBlock1Ptr->oldMan.giddy; - if (giddy->taleCounter == 10) + if (giddy->taleCounter == GIDDY_MAX_TALES) { gSpecialVar_Result = FALSE; giddy->taleCounter = 0; @@ -276,31 +266,35 @@ void ScrSpecial_GiddyShouldTellAnotherTale(void) } } -void ScrSpecial_GenerateGiddyLine(void) +void GenerateGiddyLine(void) { struct MauvilleManGiddy *giddy = &gSaveBlock1Ptr->oldMan.giddy; if (giddy->taleCounter == 0) InitGiddyTaleList(); + // A line from Giddy is either a line following this format: + // "{random word} is so {adjective}! Don't you agree?", + // or one of the texts in sGiddyQuestions. if (giddy->randomWords[giddy->taleCounter] != EC_EMPTY_WORD) { u8 *stringPtr; u32 adjective = Random(); + adjective %= ARRAY_COUNT(sGiddyAdjectives); - adjective %= 8; stringPtr = CopyEasyChatWord(gStringVar4, giddy->randomWords[giddy->taleCounter]); - stringPtr = StringCopy(stringPtr, gOtherText_Is); + stringPtr = StringCopy(stringPtr, GiddyText_Is); stringPtr = StringCopy(stringPtr, sGiddyAdjectives[adjective]); - StringCopy(stringPtr, gOtherText_DontYouAgree); + StringCopy(stringPtr, GiddyText_DontYouAgree); } else { StringCopy(gStringVar4, sGiddyQuestions[giddy->questionList[giddy->questionNum++]]); } + // 10% chance for Giddy to stop telling tales. if (!(Random() % 10)) - giddy->taleCounter = 10; + giddy->taleCounter = GIDDY_MAX_TALES; else giddy->taleCounter++; @@ -310,7 +304,7 @@ void ScrSpecial_GenerateGiddyLine(void) static void InitGiddyTaleList(void) { struct MauvilleManGiddy *giddy = &gSaveBlock1Ptr->oldMan.giddy; - u16 arr[][2] = { + u16 wordGroupsAndCount[][2] = { {EC_GROUP_POKEMON, 0}, {EC_GROUP_LIFESTYLE, 0}, {EC_GROUP_HOBBIES, 0}, @@ -319,62 +313,64 @@ static void InitGiddyTaleList(void) {EC_GROUP_POKEMON_NATIONAL, 0} }; u16 i; - u16 r10; - u16 r7; - u16 r1; + u16 totalWords; + u16 temp; + u16 var; // re-used - for (i = 0; i < 8; i++) + // Shuffle question list + for (i = 0; i < GIDDY_MAX_QUESTIONS; i++) giddy->questionList[i] = i; - - for (i = 0; i < 8; i++) + for (i = 0; i < GIDDY_MAX_QUESTIONS; i++) { - r1 = Random() % (i + 1); - r7 = giddy->questionList[i]; - giddy->questionList[i] = giddy->questionList[r1]; - giddy->questionList[r1] = r7; + var = Random() % (i + 1); + SWAP(giddy->questionList[i], giddy->questionList[var], temp); } - r10 = 0; - for (i = 0; i < 6; i++) + // Count total number of words in above word groups + totalWords = 0; + for (i = 0; i < ARRAY_COUNT(wordGroupsAndCount); i++) { - arr[i][1] = EasyChat_GetNumWordsInGroup(arr[i][0]); - r10 += arr[i][1]; + wordGroupsAndCount[i][1] = EasyChat_GetNumWordsInGroup(wordGroupsAndCount[i][0]); + totalWords += wordGroupsAndCount[i][1]; } giddy->questionNum = 0; - r7 = 0; - for (i = 0; i < 10; i++) + temp = 0; + for (i = 0; i < GIDDY_MAX_TALES; i++) { - r1 = Random() % 10; - if (r1 < 3 && r7 < 8) + var = Random() % 10; + if (var < 3 && temp < GIDDY_MAX_QUESTIONS) { + // 30% chance for word to be empty (in which case Giddy + // will say one of his non-random questions), unless + // the limit for questions has been reached already. giddy->randomWords[i] = EC_EMPTY_WORD; - r7++; + temp++; } else { - s16 r2 = Random() % r10; - for (r1 = 0; i < 6; r1++) - if ((r2 -= arr[r1][1]) <= 0) + // Pick a random word id, then advance through the word + // groups until the group where that id landed. + s16 randWord = Random() % totalWords; + for (var = 0; i < ARRAY_COUNT(wordGroupsAndCount); var++) + if ((randWord -= wordGroupsAndCount[var][1]) <= 0) break; - if (r1 == 6) - r1 = 0; - giddy->randomWords[i] = GetRandomEasyChatWordFromUnlockedGroup(arr[r1][0]); + if (var == ARRAY_COUNT(wordGroupsAndCount)) + var = 0; + + // Save the randomly selected word + giddy->randomWords[i] = GetRandomEasyChatWordFromUnlockedGroup(wordGroupsAndCount[var][0]); } } } static void ResetBardFlag(void) { - struct MauvilleManBard *bard = &gSaveBlock1Ptr->oldMan.bard; - - bard->hasChangedSong = FALSE; + (&gSaveBlock1Ptr->oldMan.bard)->hasChangedSong = FALSE; } static void ResetHipsterFlag(void) { - struct MauvilleManHipster *hipster = &gSaveBlock1Ptr->oldMan.hipster; - - hipster->alreadySpoken = FALSE; + (&gSaveBlock1Ptr->oldMan.hipster)->alreadySpoken = FALSE; } static void ResetTraderFlag(void) @@ -391,28 +387,41 @@ void ResetMauvilleOldManFlag(void) { switch (GetCurrentMauvilleOldMan()) { - case MAUVILLE_MAN_BARD: - ResetBardFlag(); - break; - case MAUVILLE_MAN_HIPSTER: - ResetHipsterFlag(); - break; - case MAUVILLE_MAN_STORYTELLER: - ResetStorytellerFlag(); - break; - case MAUVILLE_MAN_TRADER: - ResetTraderFlag(); - break; - case MAUVILLE_MAN_GIDDY: - break; + case MAUVILLE_MAN_BARD: + ResetBardFlag(); + break; + case MAUVILLE_MAN_HIPSTER: + ResetHipsterFlag(); + break; + case MAUVILLE_MAN_STORYTELLER: + ResetStorytellerFlag(); + break; + case MAUVILLE_MAN_TRADER: + ResetTraderFlag(); + break; + case MAUVILLE_MAN_GIDDY: + break; } - ScrSpecial_SetMauvilleOldManObjEventGfx(); + SetMauvilleOldManObjEventGfx(); } +// States and task data for Task_BardSong. +// The function BardSing receives this task as an +// argument and reads its state as well. +enum { + BARD_STATE_INIT, + BARD_STATE_WAIT_BGM, + BARD_STATE_GET_WORD, + BARD_STATE_HANDLE_WORD, + BARD_STATE_WAIT_WORD, + BARD_STATE_PAUSE, +}; -#define tState data[0] -#define tCharIndex data[3] -#define tCurrWord data[4] +#define tState data[0] +#define tWordState data[1] +#define tDelay data[2] +#define tCharIndex data[3] +#define tCurrWord data[4] #define tUseTemporaryLyrics data[5] #define MACRO1(a) (((a) & 3) + (((a) / 8) & 1)) @@ -430,250 +439,261 @@ static void EnableTextPrinters(void) gDisableTextPrinters = FALSE; } -static void BardSong_DisableTextPrinters(struct TextPrinterTemplate * printer, u16 a1) +static void DisableTextPrinters(struct TextPrinterTemplate * printer, u16 a1) { gDisableTextPrinters = TRUE; } -static void sub_8120708(const u8 * src) +static void DrawSongTextWindow(const u8 * str) { DrawDialogueFrame(0, 0); - AddTextPrinterParameterized(0, 1, src, 0, 1, 1, BardSong_DisableTextPrinters); + AddTextPrinterParameterized(0, FONT_NORMAL, str, 0, 1, 1, DisableTextPrinters); gDisableTextPrinters = TRUE; - CopyWindowToVram(0, 3); + CopyWindowToVram(0, COPYWIN_FULL); } static void BardSing(struct Task *task, struct BardSong *song) { switch (task->tState) { - case 0: // Initialize song - { - struct MauvilleManBard *bard = &gSaveBlock1Ptr->oldMan.bard; - u16 *lyrics; - s32 i; + case BARD_STATE_INIT: + { + struct MauvilleManBard *bard = &gSaveBlock1Ptr->oldMan.bard; + u16 *lyrics; + s32 i; - // Copy lyrics - if (gSpecialVar_0x8004 == 0) - lyrics = bard->songLyrics; - else - lyrics = bard->temporaryLyrics; - for (i = 0; i < BARD_SONG_LENGTH; i++) - song->lyrics[i] = lyrics[i]; - song->currWord = 0; - } - break; - case 1: // Wait for BGM to end - break; - case 2: // Initialize word + // Copy lyrics + if (gSpecialVar_0x8004 == 0) + lyrics = bard->songLyrics; + else + lyrics = bard->temporaryLyrics; + for (i = 0; i < BARD_SONG_LENGTH; i++) + song->lyrics[i] = lyrics[i]; + song->currWord = 0; + } + break; + case BARD_STATE_WAIT_BGM: + break; + case BARD_STATE_GET_WORD: + { + u16 word = song->lyrics[song->currWord]; + song->sound = GetWordSounds(word); + GetWordPhonemes(song, MACRO1(word)); + song->currWord++; + if (song->sound->var00 != 0xFF) + song->state = 0; + else { - u16 word = song->lyrics[song->currWord]; - song->sound = GetWordSounds(word); - GetWordPhonemes(song, MACRO1(word)); - song->currWord++; - if (song->sound->var00 != 0xFF) - song->state = 0; - else + song->state = 3; + song->phonemeTimer = 2; + } + break; + } + case BARD_STATE_HANDLE_WORD: + case BARD_STATE_WAIT_WORD: + { + const struct BardSound *sound = &song->sound[song->currPhoneme]; + + switch (song->state) + { + case 0: + song->phonemeTimer = song->phonemes[song->currPhoneme].length; + if (sound->var00 <= 50) { - song->state = 3; - song->phonemeTimer = 2; + u8 num = sound->var00 / 3; + m4aSongNumStart(PH_TRAP_HELD + 3 * num); + } + song->state = 2; + song->phonemeTimer--; + break; + case 2: + song->state = 1; + if (sound->var00 <= 50) + { + song->volume = 0x100 + sound->volume * 16; + m4aMPlayVolumeControl(&gMPlayInfo_SE2, TRACKS_ALL, song->volume); + song->pitch = 0x200 + song->phonemes[song->currPhoneme].pitch; + m4aMPlayPitchControl(&gMPlayInfo_SE2, TRACKS_ALL, song->pitch); + } + break; + case 1: + if (song->voiceInflection > 10) + song->volume -= 2; + if (song->voiceInflection & 1) + song->pitch += 64; + else + song->pitch -= 64; + m4aMPlayVolumeControl(&gMPlayInfo_SE2, TRACKS_ALL, song->volume); + m4aMPlayPitchControl(&gMPlayInfo_SE2, TRACKS_ALL, song->pitch); + song->voiceInflection++; + song->phonemeTimer--; + if (song->phonemeTimer == 0) + { + song->currPhoneme++; + if (song->currPhoneme != 6 && song->sound[song->currPhoneme].var00 != 0xFF) + song->state = 0; + else + { + song->state = 3; + song->phonemeTimer = 2; + } } break; - } case 3: - case 4: - { - const struct BardSound *sound = &song->sound[song->currPhoneme]; - - switch (song->state) + song->phonemeTimer--; + if (song->phonemeTimer == 0) { - case 0: - song->phonemeTimer = song->phonemes[song->currPhoneme].length; - if (sound->var00 <= 50) - { - u8 num = sound->var00 / 3; - m4aSongNumStart(PH_TRAP_HELD + 3 * num); - } - song->state = 2; - song->phonemeTimer--; - break; - case 2: - song->state = 1; - if (sound->var00 <= 50) - { - song->volume = 0x100 + sound->volume * 16; - m4aMPlayVolumeControl(&gMPlayInfo_SE2, 0xFFFF, song->volume); - song->pitch = 0x200 + song->phonemes[song->currPhoneme].pitch; - m4aMPlayPitchControl(&gMPlayInfo_SE2, 0xFFFF, song->pitch); - } - break; - case 1: - if (song->voiceInflection > 10) - song->volume -= 2; - if (song->voiceInflection & 1) - song->pitch += 64; - else - song->pitch -= 64; - m4aMPlayVolumeControl(&gMPlayInfo_SE2, 0xFFFF, song->volume); - m4aMPlayPitchControl(&gMPlayInfo_SE2, 0xFFFF, song->pitch); - song->voiceInflection++; - song->phonemeTimer--; - if (song->phonemeTimer == 0) - { - song->currPhoneme++; - if (song->currPhoneme != 6 && song->sound[song->currPhoneme].var00 != 0xFF) - song->state = 0; - else - { - song->state = 3; - song->phonemeTimer = 2; - } - } - break; - case 3: - song->phonemeTimer--; - if (song->phonemeTimer == 0) - { - m4aMPlayStop(&gMPlayInfo_SE2); - song->state = 4; - } - break; + m4aMPlayStop(&gMPlayInfo_SE2); + song->state = 4; } + break; } - break; - case 5: - break; + } + break; + case BARD_STATE_PAUSE: + break; } } static void Task_BardSong(u8 taskId) { - struct Task *task = &gTasks[taskId]; // r5 + struct Task *task = &gTasks[taskId]; BardSing(task, &gBardSong); + switch (task->tState) { - case 0: // Initialize song - PrepareSongText(); - sub_8120708(gStringVar4); - task->data[1] = 0; - task->data[2] = 0; - task->tCharIndex = 0; - task->tCurrWord = 0; - FadeOutBGMTemporarily(4); - task->tState = 1; - break; - case 1: // Wait for BGM to end - if (IsBGMPausedOrStopped()) - task->tState = 2; - break; - case 2: // Initialize word + case BARD_STATE_INIT: + PrepareSongText(); + DrawSongTextWindow(gStringVar4); + task->tWordState = 0; + task->tDelay = 0; + task->tCharIndex = 0; + task->tCurrWord = 0; + FadeOutBGMTemporarily(4); + task->tState = BARD_STATE_WAIT_BGM; + break; + case BARD_STATE_WAIT_BGM: + if (IsBGMPausedOrStopped()) + task->tState = BARD_STATE_GET_WORD; + break; + case BARD_STATE_GET_WORD: + { + struct MauvilleManBard *bard = &gSaveBlock1Ptr->oldMan.bard; + u8 *str = &gStringVar4[task->tCharIndex]; + u16 wordLen = 0; + + // Read letters until delimiter + while (*str != CHAR_SPACE + && *str != CHAR_NEWLINE + && *str != EXT_CTRL_CODE_BEGIN + && *str != EOS) { - struct MauvilleManBard *bard = &gSaveBlock1Ptr->oldMan.bard; - u8 *str = gStringVar4 + task->tCharIndex; - u16 wordLen = 0; + str++; + wordLen++; + } - while (*str != CHAR_SPACE - && *str != CHAR_NEWLINE - && *str != EXT_CTRL_CODE_BEGIN - && *str != EOS) - { - str++; - wordLen++; - } - if (!task->tUseTemporaryLyrics) - sUnknownBardRelated = MACRO2(bard->songLyrics[task->tCurrWord]); - else - sUnknownBardRelated = MACRO2(bard->temporaryLyrics[task->tCurrWord]); + if (!task->tUseTemporaryLyrics) + sUnknownBardRelated = MACRO2(bard->songLyrics[task->tCurrWord]); + else + sUnknownBardRelated = MACRO2(bard->temporaryLyrics[task->tCurrWord]); - gBardSong.length /= wordLen; - if (gBardSong.length <= 0) - gBardSong.length = 1; - task->tCurrWord++; + gBardSong.length /= wordLen; + if (gBardSong.length <= 0) + gBardSong.length = 1; + task->tCurrWord++; - if (task->data[2] == 0) + if (task->tDelay == 0) + { + task->tState = BARD_STATE_HANDLE_WORD; + task->tWordState = 0; + } + else + { + task->tState = BARD_STATE_PAUSE; + task->tWordState = 0; + } + } + break; + case BARD_STATE_PAUSE: + // Wait before singing next word + if (task->tDelay == 0) + task->tState = BARD_STATE_HANDLE_WORD; + else + task->tDelay--; + break; + case BARD_STATE_HANDLE_WORD: + if (gStringVar4[task->tCharIndex] == EOS) + { + // End song + FadeInBGM(6); + m4aMPlayFadeOutTemporarily(&gMPlayInfo_SE2, 2); + EnableBothScriptContexts(); + DestroyTask(taskId); + } + else if (gStringVar4[task->tCharIndex] == CHAR_SPACE) + { + // Handle space + EnableTextPrinters(); + task->tCharIndex++; + task->tState = BARD_STATE_GET_WORD; + task->tDelay = 0; + } + else if (gStringVar4[task->tCharIndex] == CHAR_NEWLINE) + { + // Handle newline + task->tCharIndex++; + task->tState = BARD_STATE_GET_WORD; + task->tDelay = 0; + } + else if (gStringVar4[task->tCharIndex] == EXT_CTRL_CODE_BEGIN) + { + // Handle ctrl code + task->tCharIndex += 2; // skip over control codes + task->tState = BARD_STATE_GET_WORD; + task->tDelay = 8; + } + else if (gStringVar4[task->tCharIndex] == CHAR_BARD_WORD_DELIMIT) + { + // Handle word boundary + gStringVar4[task->tCharIndex] = CHAR_SPACE; // Replace with a real space + EnableTextPrinters(); + task->tCharIndex++; + task->tDelay = 0; + } + else + { + // Handle regular word + switch (task->tWordState) { - task->tState = 3; - task->data[1] = 0; - } - else - { - task->tState = 5; - task->data[1] = 0; + case 0: + EnableTextPrinters(); + task->tWordState++; + break; + case 1: + task->tWordState++; + break; + case 2: + task->tCharIndex++; + task->tWordState = 0; + task->tDelay = gBardSong.length; + task->tState = BARD_STATE_WAIT_WORD; + break; } } - break; - case 5: - if (task->data[2] == 0) - task->tState = 3; - else - task->data[2]--; - break; - case 3: - if (gStringVar4[task->tCharIndex] == EOS) - { - FadeInBGM(6); - m4aMPlayFadeOutTemporarily(&gMPlayInfo_SE2, 2); - EnableBothScriptContexts(); - DestroyTask(taskId); - } - else if (gStringVar4[task->tCharIndex] == CHAR_SPACE) - { - - EnableTextPrinters(); - task->tCharIndex++; - task->tState = 2; - task->data[2] = 0; - } - else if (gStringVar4[task->tCharIndex] == CHAR_NEWLINE) - { - task->tCharIndex++; - task->tState = 2; - task->data[2] = 0; - } - else if (gStringVar4[task->tCharIndex] == EXT_CTRL_CODE_BEGIN) - { - task->tCharIndex += 2; // skip over control codes - task->tState = 2; - task->data[2] = 8; - } - else if (gStringVar4[task->tCharIndex] == CHAR_SONG_WORD_SEPARATOR) - { - gStringVar4[task->tCharIndex] = CHAR_SPACE; // restore it back to a space - EnableTextPrinters(); - task->tCharIndex++; - task->data[2] = 0; - } - else - { - switch (task->data[1]) - { - case 0: - EnableTextPrinters(); - task->data[1]++; - break; - case 1: - task->data[1]++; - break; - case 2: - task->tCharIndex++; - task->data[1] = 0; - task->data[2] = gBardSong.length; - task->tState = 4; - break; - } - } - break; - case 4: - task->data[2]--; - if (task->data[2] == 0) - task->tState = 3; - break; + break; + case BARD_STATE_WAIT_WORD: + // Wait for word to finish being sung. + // BardSing will continue to play it. + task->tDelay--; + if (task->tDelay == 0) + task->tState = BARD_STATE_HANDLE_WORD; + break; } RunTextPrintersAndIsPrinter0Active(); } -void ScrSpecial_SetMauvilleOldManObjEventGfx(void) +void SetMauvilleOldManObjEventGfx(void) { VarSet(VAR_OBJ_GFX_ID_0, OBJ_EVENT_GFX_BARD); } @@ -720,76 +740,69 @@ void SanitizeMauvilleOldManForRuby(union OldMan * oldMan) } } -void sub_8120C0C(union OldMan * oldMan, u32 r8, u32 r7, u32 r3) +// Unused +static void SetMauvilleOldManLanguage(union OldMan * oldMan, u32 language1, u32 language2, u32 language3) { s32 i; switch (oldMan->common.id) { - case MAUVILLE_MAN_TRADER: - { - struct MauvilleOldManTrader * trader = &oldMan->trader; + case MAUVILLE_MAN_TRADER: + { + struct MauvilleOldManTrader * trader = &oldMan->trader; - for (i = 0; i < NUM_TRADER_ITEMS; i++) - { - if (IsStringJapanese(trader->playerNames[i])) - { - trader->language[i] = r8; - } - else - { - trader->language[i] = r7; - } - } - } - break; - case MAUVILLE_MAN_STORYTELLER: + for (i = 0; i < NUM_TRADER_ITEMS; i++) { - struct MauvilleManStoryteller * storyteller = &oldMan->storyteller; - - for (i = 0; i < NUM_STORYTELLER_TALES; i++) - { - if (IsStringJapanese(storyteller->trainerNames[i])) - { - storyteller->language[i] = r8; - } - else - { - storyteller->language[i] = r7; - } - } - } - break; - case MAUVILLE_MAN_BARD: - { - struct MauvilleManBard * bard = &oldMan->bard; - - if (r3 == LANGUAGE_JAPANESE) - bard->language = r8; + if (IsStringJapanese(trader->playerNames[i])) + trader->language[i] = language1; else - bard->language = r7; + trader->language[i] = language2; } - break; - case MAUVILLE_MAN_HIPSTER: - { - struct MauvilleManHipster * hipster = &oldMan->hipster; + } + break; + case MAUVILLE_MAN_STORYTELLER: + { + struct MauvilleManStoryteller * storyteller = &oldMan->storyteller; - if (r3 == LANGUAGE_JAPANESE) - hipster->language = r8; - else - hipster->language = r7; - } - break; - case MAUVILLE_MAN_GIDDY: + for (i = 0; i < NUM_STORYTELLER_TALES; i++) { - struct MauvilleManGiddy * giddy = &oldMan->giddy; - - if (r3 == LANGUAGE_JAPANESE) - giddy->language = r8; + if (IsStringJapanese(storyteller->trainerNames[i])) + storyteller->language[i] = language1; else - giddy->language = r7; + storyteller->language[i] = language2; } - break; + } + break; + case MAUVILLE_MAN_BARD: + { + struct MauvilleManBard * bard = &oldMan->bard; + + if (language3 == LANGUAGE_JAPANESE) + bard->language = language1; + else + bard->language = language2; + } + break; + case MAUVILLE_MAN_HIPSTER: + { + struct MauvilleManHipster * hipster = &oldMan->hipster; + + if (language3 == LANGUAGE_JAPANESE) + hipster->language = language1; + else + hipster->language = language2; + } + break; + case MAUVILLE_MAN_GIDDY: + { + struct MauvilleManGiddy * giddy = &oldMan->giddy; + + if (language3 == LANGUAGE_JAPANESE) + giddy->language = language1; + else + giddy->language = language2; + } + break; } } @@ -822,83 +835,83 @@ void SanitizeReceivedRubyOldMan(union OldMan * oldMan, u32 version, u32 language switch (oldMan->common.id) { - case MAUVILLE_MAN_TRADER: - { - struct MauvilleOldManTrader * trader = &oldMan->trader; - s32 i; + case MAUVILLE_MAN_TRADER: + { + struct MauvilleOldManTrader * trader = &oldMan->trader; + s32 i; - if (isRuby) + if (isRuby) + { + for (i = 0; i < NUM_TRADER_ITEMS; i++) { - for (i = 0; i < NUM_TRADER_ITEMS; i++) + u8 * str = trader->playerNames[i]; + if (str[0] == EXT_CTRL_CODE_BEGIN && str[1] == EXT_CTRL_CODE_JPN) { - u8 * str = trader->playerNames[i]; - if (str[0] == EXT_CTRL_CODE_BEGIN && str[1] == EXT_CTRL_CODE_JPN) - { - StripExtCtrlCodes(str); - trader->language[i] = LANGUAGE_JAPANESE; - } - else - trader->language[i] = language; + StripExtCtrlCodes(str); + trader->language[i] = LANGUAGE_JAPANESE; } + else + trader->language[i] = language; } - else + } + else + { + for (i = 0; i < NUM_TRADER_ITEMS; i++) { - for (i = 0; i < NUM_TRADER_ITEMS; i++) + if (trader->language[i] == LANGUAGE_JAPANESE) { - if (trader->language[i] == LANGUAGE_JAPANESE) - { - StripExtCtrlCodes(trader->playerNames[i]); - } + StripExtCtrlCodes(trader->playerNames[i]); } } } - break; - case MAUVILLE_MAN_STORYTELLER: + } + break; + case MAUVILLE_MAN_STORYTELLER: + { + + struct MauvilleManStoryteller * storyteller = &oldMan->storyteller; + s32 i; + + if (isRuby) { - - struct MauvilleManStoryteller * storyteller = &oldMan->storyteller; - s32 i; - - if (isRuby) + for (i = 0; i < NUM_STORYTELLER_TALES; i++) { - for (i = 0; i < NUM_STORYTELLER_TALES; i++) - { - if (storyteller->gameStatIDs[i] != 0) - storyteller->language[i] = language; - } + if (storyteller->gameStatIDs[i] != 0) + storyteller->language[i] = language; } } - break; - case MAUVILLE_MAN_BARD: - { - struct MauvilleManBard * bard = &oldMan->bard; + } + break; + case MAUVILLE_MAN_BARD: + { + struct MauvilleManBard * bard = &oldMan->bard; - if (isRuby) - { - bard->language = language; - } - } - break; - case MAUVILLE_MAN_HIPSTER: + if (isRuby) { - struct MauvilleManHipster * hipster = &oldMan->hipster; - - if (isRuby) - { - hipster->language = language; - } + bard->language = language; } - break; - case MAUVILLE_MAN_GIDDY: + } + break; + case MAUVILLE_MAN_HIPSTER: + { + struct MauvilleManHipster * hipster = &oldMan->hipster; + + if (isRuby) { - struct MauvilleManGiddy * giddy = &oldMan->giddy; - - if (isRuby) - { - giddy->language = language; - } + hipster->language = language; } - break; + } + break; + case MAUVILLE_MAN_GIDDY: + { + struct MauvilleManGiddy * giddy = &oldMan->giddy; + + if (isRuby) + { + giddy->language = language; + } + } + break; } } @@ -914,223 +927,226 @@ struct Story static const struct Story sStorytellerStories[] = { // The 50 below is replaced with GAME_STAT_SAVED_GAME { - 50, 1, - MauvilleCity_PokemonCenter_1F_Text_SavedGameTitle, - MauvilleCity_PokemonCenter_1F_Text_SavedGameAction, + 50, 1, + MauvilleCity_PokemonCenter_1F_Text_SavedGameTitle, + MauvilleCity_PokemonCenter_1F_Text_SavedGameAction, MauvilleCity_PokemonCenter_1F_Text_SavedGameStory }, { - GAME_STAT_STARTED_TRENDS, 1, - MauvilleCity_PokemonCenter_1F_Text_TrendsStartedTitle, - MauvilleCity_PokemonCenter_1F_Text_TrendsStartedAction, + GAME_STAT_STARTED_TRENDS, 1, + MauvilleCity_PokemonCenter_1F_Text_TrendsStartedTitle, + MauvilleCity_PokemonCenter_1F_Text_TrendsStartedAction, MauvilleCity_PokemonCenter_1F_Text_TrendsStartedStory }, { - GAME_STAT_PLANTED_BERRIES, 1, - MauvilleCity_PokemonCenter_1F_Text_BerriesPlantedTitle, - MauvilleCity_PokemonCenter_1F_Text_BerriesPlantedAction, + GAME_STAT_PLANTED_BERRIES, 1, + MauvilleCity_PokemonCenter_1F_Text_BerriesPlantedTitle, + MauvilleCity_PokemonCenter_1F_Text_BerriesPlantedAction, MauvilleCity_PokemonCenter_1F_Text_BerriesPlantedStory }, { - GAME_STAT_TRADED_BIKES, 1, - MauvilleCity_PokemonCenter_1F_Text_BikeTradesTitle, - MauvilleCity_PokemonCenter_1F_Text_BikeTradesAction, + GAME_STAT_TRADED_BIKES, 1, + MauvilleCity_PokemonCenter_1F_Text_BikeTradesTitle, + MauvilleCity_PokemonCenter_1F_Text_BikeTradesAction, MauvilleCity_PokemonCenter_1F_Text_BikeTradesStory }, { - GAME_STAT_GOT_INTERVIEWED, 1, - MauvilleCity_PokemonCenter_1F_Text_InterviewsTitle, - MauvilleCity_PokemonCenter_1F_Text_InterviewsAction, + GAME_STAT_GOT_INTERVIEWED, 1, + MauvilleCity_PokemonCenter_1F_Text_InterviewsTitle, + MauvilleCity_PokemonCenter_1F_Text_InterviewsAction, MauvilleCity_PokemonCenter_1F_Text_InterviewsStory }, { - GAME_STAT_TRAINER_BATTLES, 1, - MauvilleCity_PokemonCenter_1F_Text_TrainerBattlesTitle, - MauvilleCity_PokemonCenter_1F_Text_TrainerBattlesAction, + GAME_STAT_TRAINER_BATTLES, 1, + MauvilleCity_PokemonCenter_1F_Text_TrainerBattlesTitle, + MauvilleCity_PokemonCenter_1F_Text_TrainerBattlesAction, MauvilleCity_PokemonCenter_1F_Text_TrainerBattlesStory }, { - GAME_STAT_POKEMON_CAPTURES, 1, - MauvilleCity_PokemonCenter_1F_Text_PokemonCaughtTitle, - MauvilleCity_PokemonCenter_1F_Text_PokemonCaughtAction, + GAME_STAT_POKEMON_CAPTURES, 1, + MauvilleCity_PokemonCenter_1F_Text_PokemonCaughtTitle, + MauvilleCity_PokemonCenter_1F_Text_PokemonCaughtAction, MauvilleCity_PokemonCenter_1F_Text_PokemonCaughtStory }, { - GAME_STAT_FISHING_CAPTURES, 1, - MauvilleCity_PokemonCenter_1F_Text_FishingPokemonCaughtTitle, - MauvilleCity_PokemonCenter_1F_Text_FishingPokemonCaughtAction, + GAME_STAT_FISHING_CAPTURES, 1, + MauvilleCity_PokemonCenter_1F_Text_FishingPokemonCaughtTitle, + MauvilleCity_PokemonCenter_1F_Text_FishingPokemonCaughtAction, MauvilleCity_PokemonCenter_1F_Text_FishingPokemonCaughtStory }, { - GAME_STAT_HATCHED_EGGS, 1, - MauvilleCity_PokemonCenter_1F_Text_EggsHatchedTitle, - MauvilleCity_PokemonCenter_1F_Text_EggsHatchedAction, + GAME_STAT_HATCHED_EGGS, 1, + MauvilleCity_PokemonCenter_1F_Text_EggsHatchedTitle, + MauvilleCity_PokemonCenter_1F_Text_EggsHatchedAction, MauvilleCity_PokemonCenter_1F_Text_EggsHatchedStory }, { - GAME_STAT_EVOLVED_POKEMON, 1, - MauvilleCity_PokemonCenter_1F_Text_PokemonEvolvedTitle, - MauvilleCity_PokemonCenter_1F_Text_PokemonEvolvedAction, + GAME_STAT_EVOLVED_POKEMON, 1, + MauvilleCity_PokemonCenter_1F_Text_PokemonEvolvedTitle, + MauvilleCity_PokemonCenter_1F_Text_PokemonEvolvedAction, MauvilleCity_PokemonCenter_1F_Text_PokemonEvolvedStory }, { - GAME_STAT_USED_POKECENTER, 1, - MauvilleCity_PokemonCenter_1F_Text_UsedPokemonCenterTitle, - MauvilleCity_PokemonCenter_1F_Text_UsedPokemonCenterAction, + GAME_STAT_USED_POKECENTER, 1, + MauvilleCity_PokemonCenter_1F_Text_UsedPokemonCenterTitle, + MauvilleCity_PokemonCenter_1F_Text_UsedPokemonCenterAction, MauvilleCity_PokemonCenter_1F_Text_UsedPokemonCenterStory }, { - GAME_STAT_RESTED_AT_HOME, 1, - MauvilleCity_PokemonCenter_1F_Text_RestedAtHomeTitle, - MauvilleCity_PokemonCenter_1F_Text_RestedAtHomeAction, + GAME_STAT_RESTED_AT_HOME, 1, + MauvilleCity_PokemonCenter_1F_Text_RestedAtHomeTitle, + MauvilleCity_PokemonCenter_1F_Text_RestedAtHomeAction, MauvilleCity_PokemonCenter_1F_Text_RestedAtHomeStory }, { - GAME_STAT_ENTERED_SAFARI_ZONE, 1, - MauvilleCity_PokemonCenter_1F_Text_SafariGamesTitle, - MauvilleCity_PokemonCenter_1F_Text_SafariGamesAction, + GAME_STAT_ENTERED_SAFARI_ZONE, 1, + MauvilleCity_PokemonCenter_1F_Text_SafariGamesTitle, + MauvilleCity_PokemonCenter_1F_Text_SafariGamesAction, MauvilleCity_PokemonCenter_1F_Text_SafariGamesStory }, { - GAME_STAT_USED_CUT, 1, - MauvilleCity_PokemonCenter_1F_Text_UsedCutTitle, - MauvilleCity_PokemonCenter_1F_Text_UsedCutAction, + GAME_STAT_USED_CUT, 1, + MauvilleCity_PokemonCenter_1F_Text_UsedCutTitle, + MauvilleCity_PokemonCenter_1F_Text_UsedCutAction, MauvilleCity_PokemonCenter_1F_Text_UsedCutStory }, { - GAME_STAT_USED_ROCK_SMASH, 1, - MauvilleCity_PokemonCenter_1F_Text_UsedRockSmashTitle, - MauvilleCity_PokemonCenter_1F_Text_UsedRockSmashAction, + GAME_STAT_USED_ROCK_SMASH, 1, + MauvilleCity_PokemonCenter_1F_Text_UsedRockSmashTitle, + MauvilleCity_PokemonCenter_1F_Text_UsedRockSmashAction, MauvilleCity_PokemonCenter_1F_Text_UsedRockSmashStory }, { - GAME_STAT_MOVED_SECRET_BASE, 1, - MauvilleCity_PokemonCenter_1F_Text_MovedBasesTitle, - MauvilleCity_PokemonCenter_1F_Text_MovedBasesAction, + GAME_STAT_MOVED_SECRET_BASE, 1, + MauvilleCity_PokemonCenter_1F_Text_MovedBasesTitle, + MauvilleCity_PokemonCenter_1F_Text_MovedBasesAction, MauvilleCity_PokemonCenter_1F_Text_MovedBasesStory }, { - GAME_STAT_USED_SPLASH, 1, - MauvilleCity_PokemonCenter_1F_Text_UsedSplashTitle, - MauvilleCity_PokemonCenter_1F_Text_UsedSplashAction, + GAME_STAT_USED_SPLASH, 1, + MauvilleCity_PokemonCenter_1F_Text_UsedSplashTitle, + MauvilleCity_PokemonCenter_1F_Text_UsedSplashAction, MauvilleCity_PokemonCenter_1F_Text_UsedSplashStory }, { - GAME_STAT_USED_STRUGGLE, 1, - MauvilleCity_PokemonCenter_1F_Text_UsedStruggleTitle, - MauvilleCity_PokemonCenter_1F_Text_UsedStruggleAction, + GAME_STAT_USED_STRUGGLE, 1, + MauvilleCity_PokemonCenter_1F_Text_UsedStruggleTitle, + MauvilleCity_PokemonCenter_1F_Text_UsedStruggleAction, MauvilleCity_PokemonCenter_1F_Text_UsedStruggleStory }, { - GAME_STAT_SLOT_JACKPOTS, 1, - MauvilleCity_PokemonCenter_1F_Text_SlotJackpotsTitle, - MauvilleCity_PokemonCenter_1F_Text_SlotJackpotsAction, + GAME_STAT_SLOT_JACKPOTS, 1, + MauvilleCity_PokemonCenter_1F_Text_SlotJackpotsTitle, + MauvilleCity_PokemonCenter_1F_Text_SlotJackpotsAction, MauvilleCity_PokemonCenter_1F_Text_SlotJackpotsStory }, { - GAME_STAT_CONSECUTIVE_ROULETTE_WINS, 2, - MauvilleCity_PokemonCenter_1F_Text_RouletteWinsTitle, - MauvilleCity_PokemonCenter_1F_Text_RouletteWinsAction, + GAME_STAT_CONSECUTIVE_ROULETTE_WINS, 2, + MauvilleCity_PokemonCenter_1F_Text_RouletteWinsTitle, + MauvilleCity_PokemonCenter_1F_Text_RouletteWinsAction, MauvilleCity_PokemonCenter_1F_Text_RouletteWinsStory }, { - GAME_STAT_ENTERED_BATTLE_TOWER, 1, - MauvilleCity_PokemonCenter_1F_Text_BattleTowerChallengesTitle, - MauvilleCity_PokemonCenter_1F_Text_BattleTowerChallengesAction, + GAME_STAT_ENTERED_BATTLE_TOWER, 1, + MauvilleCity_PokemonCenter_1F_Text_BattleTowerChallengesTitle, + MauvilleCity_PokemonCenter_1F_Text_BattleTowerChallengesAction, MauvilleCity_PokemonCenter_1F_Text_BattleTowerChallengesStory }, { - GAME_STAT_POKEBLOCKS, 1, - MauvilleCity_PokemonCenter_1F_Text_MadePokeblocksTitle, - MauvilleCity_PokemonCenter_1F_Text_MadePokeblocksAction, + GAME_STAT_POKEBLOCKS, 1, + MauvilleCity_PokemonCenter_1F_Text_MadePokeblocksTitle, + MauvilleCity_PokemonCenter_1F_Text_MadePokeblocksAction, MauvilleCity_PokemonCenter_1F_Text_MadePokeblocksStory }, { - GAME_STAT_ENTERED_CONTEST, 1, - MauvilleCity_PokemonCenter_1F_Text_EnteredContestsTitle, - MauvilleCity_PokemonCenter_1F_Text_EnteredContestsAction, + GAME_STAT_ENTERED_CONTEST, 1, + MauvilleCity_PokemonCenter_1F_Text_EnteredContestsTitle, + MauvilleCity_PokemonCenter_1F_Text_EnteredContestsAction, MauvilleCity_PokemonCenter_1F_Text_EnteredContestsStory }, { - GAME_STAT_WON_CONTEST, 1, - MauvilleCity_PokemonCenter_1F_Text_WonContestsTitle, - MauvilleCity_PokemonCenter_1F_Text_WonContestsAction, + GAME_STAT_WON_CONTEST, 1, + MauvilleCity_PokemonCenter_1F_Text_WonContestsTitle, + MauvilleCity_PokemonCenter_1F_Text_WonContestsAction, MauvilleCity_PokemonCenter_1F_Text_WonContestsStory }, { - GAME_STAT_SHOPPED, 1, - MauvilleCity_PokemonCenter_1F_Text_TimesShoppedTitle, - MauvilleCity_PokemonCenter_1F_Text_TimesShoppedAction, + GAME_STAT_SHOPPED, 1, + MauvilleCity_PokemonCenter_1F_Text_TimesShoppedTitle, + MauvilleCity_PokemonCenter_1F_Text_TimesShoppedAction, MauvilleCity_PokemonCenter_1F_Text_TimesShoppedStory }, { - GAME_STAT_USED_ITEMFINDER, 1, - MauvilleCity_PokemonCenter_1F_Text_UsedItemFinderTitle, - MauvilleCity_PokemonCenter_1F_Text_UsedItemFinderAction, + GAME_STAT_USED_ITEMFINDER, 1, + MauvilleCity_PokemonCenter_1F_Text_UsedItemFinderTitle, + MauvilleCity_PokemonCenter_1F_Text_UsedItemFinderAction, MauvilleCity_PokemonCenter_1F_Text_UsedItemFinderStory }, { - GAME_STAT_GOT_RAINED_ON, 1, - MauvilleCity_PokemonCenter_1F_Text_TimesRainedTitle, - MauvilleCity_PokemonCenter_1F_Text_TimesRainedAction, + GAME_STAT_GOT_RAINED_ON, 1, + MauvilleCity_PokemonCenter_1F_Text_TimesRainedTitle, + MauvilleCity_PokemonCenter_1F_Text_TimesRainedAction, MauvilleCity_PokemonCenter_1F_Text_TimesRainedStory }, { - GAME_STAT_CHECKED_POKEDEX, 1, - MauvilleCity_PokemonCenter_1F_Text_CheckedPokedexTitle, - MauvilleCity_PokemonCenter_1F_Text_CheckedPokedexAction, + GAME_STAT_CHECKED_POKEDEX, 1, + MauvilleCity_PokemonCenter_1F_Text_CheckedPokedexTitle, + MauvilleCity_PokemonCenter_1F_Text_CheckedPokedexAction, MauvilleCity_PokemonCenter_1F_Text_CheckedPokedexStory }, { - GAME_STAT_RECEIVED_RIBBONS, 1, - MauvilleCity_PokemonCenter_1F_Text_ReceivedRibbonsTitle, - MauvilleCity_PokemonCenter_1F_Text_ReceivedRibbonsAction, + GAME_STAT_RECEIVED_RIBBONS, 1, + MauvilleCity_PokemonCenter_1F_Text_ReceivedRibbonsTitle, + MauvilleCity_PokemonCenter_1F_Text_ReceivedRibbonsAction, MauvilleCity_PokemonCenter_1F_Text_ReceivedRibbonsStory }, { - GAME_STAT_JUMPED_DOWN_LEDGES, 1, - MauvilleCity_PokemonCenter_1F_Text_LedgesJumpedTitle, - MauvilleCity_PokemonCenter_1F_Text_LedgesJumpedAction, + GAME_STAT_JUMPED_DOWN_LEDGES, 1, + MauvilleCity_PokemonCenter_1F_Text_LedgesJumpedTitle, + MauvilleCity_PokemonCenter_1F_Text_LedgesJumpedAction, MauvilleCity_PokemonCenter_1F_Text_LedgesJumpedStory }, { - GAME_STAT_WATCHED_TV, 1, - MauvilleCity_PokemonCenter_1F_Text_TVWatchedTitle, - MauvilleCity_PokemonCenter_1F_Text_TVWatchedAction, + GAME_STAT_WATCHED_TV, 1, + MauvilleCity_PokemonCenter_1F_Text_TVWatchedTitle, + MauvilleCity_PokemonCenter_1F_Text_TVWatchedAction, MauvilleCity_PokemonCenter_1F_Text_TVWatchedStory }, { - GAME_STAT_CHECKED_CLOCK, 1, - MauvilleCity_PokemonCenter_1F_Text_CheckedClockTitle, - MauvilleCity_PokemonCenter_1F_Text_CheckedClockAction, + GAME_STAT_CHECKED_CLOCK, 1, + MauvilleCity_PokemonCenter_1F_Text_CheckedClockTitle, + MauvilleCity_PokemonCenter_1F_Text_CheckedClockAction, MauvilleCity_PokemonCenter_1F_Text_CheckedClockStory }, { - GAME_STAT_WON_POKEMON_LOTTERY, 1, - MauvilleCity_PokemonCenter_1F_Text_WonLotteryTitle, - MauvilleCity_PokemonCenter_1F_Text_WonLotteryAction, + GAME_STAT_WON_POKEMON_LOTTERY, 1, + MauvilleCity_PokemonCenter_1F_Text_WonLotteryTitle, + MauvilleCity_PokemonCenter_1F_Text_WonLotteryAction, MauvilleCity_PokemonCenter_1F_Text_WonLotteryStory }, { - GAME_STAT_USED_DAYCARE, 1, - MauvilleCity_PokemonCenter_1F_Text_UsedDaycareTitle, - MauvilleCity_PokemonCenter_1F_Text_UsedDaycareAction, + GAME_STAT_USED_DAYCARE, 1, + MauvilleCity_PokemonCenter_1F_Text_UsedDaycareTitle, + MauvilleCity_PokemonCenter_1F_Text_UsedDaycareAction, MauvilleCity_PokemonCenter_1F_Text_UsedDaycareStory }, { - GAME_STAT_RODE_CABLE_CAR, 1, - MauvilleCity_PokemonCenter_1F_Text_RodeCableCarTitle, - MauvilleCity_PokemonCenter_1F_Text_RodeCableCarAction, + GAME_STAT_RODE_CABLE_CAR, 1, + MauvilleCity_PokemonCenter_1F_Text_RodeCableCarTitle, + MauvilleCity_PokemonCenter_1F_Text_RodeCableCarAction, MauvilleCity_PokemonCenter_1F_Text_RodeCableCarStory }, { - GAME_STAT_ENTERED_HOT_SPRINGS, 1, - MauvilleCity_PokemonCenter_1F_Text_HotSpringsTitle, - MauvilleCity_PokemonCenter_1F_Text_HotSpringsAction, + GAME_STAT_ENTERED_HOT_SPRINGS, 1, + MauvilleCity_PokemonCenter_1F_Text_HotSpringsTitle, + MauvilleCity_PokemonCenter_1F_Text_HotSpringsAction, MauvilleCity_PokemonCenter_1F_Text_HotSpringsStory } }; +static const s32 sNumStories = ARRAY_COUNT(sStorytellerStories); +static const u32 sUnused = 8; + static void StorytellerSetup(void) { s32 i; @@ -1164,12 +1180,12 @@ static const struct Story *GetStoryByStat(u32 stat) { s32 i; - for (i = 0; i < (int)ARRAY_COUNT(sStorytellerStories); i++) + for (i = 0; i < sNumStories; i++) { if (sStorytellerStories[i].stat == stat) return &sStorytellerStories[i]; } - return &sStorytellerStories[ARRAY_COUNT(sStorytellerStories) - 1]; + return &sStorytellerStories[sNumStories - 1]; } static const u8 *GetStoryTitleByStat(u32 stat) @@ -1260,34 +1276,21 @@ static void ScrambleStatList(u8 * arr, s32 count) { u32 a = Random() % count; u32 b = Random() % count; - u8 temp = arr[a]; - arr[a] = arr[b]; - arr[b] = temp; + u8 temp; + SWAP(arr[a], arr[b], temp); } } -struct UnknownStruct_0859F288 -{ - s32 length; - u32 unused2; -}; - -static const struct UnknownStruct_0859F288 sStorytellerStuff = { - ARRAY_COUNT(sStorytellerStories), - sizeof(sStorytellerStuff) -}; - static bool8 StorytellerInitializeRandomStat(void) { - u8 arr[sStorytellerStuff.length]; - s32 i; - s32 j; + u8 storyIds[sNumStories]; + s32 i, j; - ScrambleStatList(arr, ARRAY_COUNT(sStorytellerStories)); - for (i = 0; i < (s32)ARRAY_COUNT(sStorytellerStories); i++) + ScrambleStatList(storyIds, sNumStories); + for (i = 0; i < sNumStories; i++) { - u8 stat = sStorytellerStories[arr[i]].stat; - u8 minVal = sStorytellerStories[arr[i]].minVal; + u8 stat = sStorytellerStories[storyIds[i]].stat; + u8 minVal = sStorytellerStories[storyIds[i]].minVal; for (j = 0; j < NUM_STORYTELLER_TALES; j++) { @@ -1321,7 +1324,7 @@ static void StorytellerDisplayStory(u32 player) static void PrintStoryList(void) { s32 i; - s32 width = GetStringWidth(1, gText_Exit, 0); + s32 width = GetStringWidth(FONT_NORMAL, gText_Exit, 0); for (i = 0; i < NUM_STORYTELLER_TALES; i++) { s32 curWidth; @@ -1329,7 +1332,7 @@ static void PrintStoryList(void) if (gameStatID == 0) break; - curWidth = GetStringWidth(1, GetStoryTitleByStat(gameStatID), 0); + curWidth = GetStringWidth(FONT_NORMAL, GetStoryTitleByStat(gameStatID), 0); if (curWidth > width) width = curWidth; } @@ -1340,11 +1343,11 @@ static void PrintStoryList(void) u16 gameStatID = sStorytellerPtr->gameStatIDs[i]; if (gameStatID == 0) break; - AddTextPrinterParameterized(sStorytellerWindowId, 1, GetStoryTitleByStat(gameStatID), 8, 16 * i + 1, 0xFF, NULL); + AddTextPrinterParameterized(sStorytellerWindowId, FONT_NORMAL, GetStoryTitleByStat(gameStatID), 8, 16 * i + 1, TEXT_SKIP_DRAW, NULL); } - AddTextPrinterParameterized(sStorytellerWindowId, 1, gText_Exit, 8, 16 * i + 1, 0xFF, NULL); - InitMenuInUpperLeftCornerPlaySoundWhenAPressed(sStorytellerWindowId, GetFreeStorySlot() + 1, 0); - CopyWindowToVram(sStorytellerWindowId, 3); + AddTextPrinterParameterized(sStorytellerWindowId, FONT_NORMAL, gText_Exit, 8, 16 * i + 1, TEXT_SKIP_DRAW, NULL); + InitMenuInUpperLeftCornerNormal(sStorytellerWindowId, GetFreeStorySlot() + 1, 0); + CopyWindowToVram(sStorytellerWindowId, COPYWIN_FULL); } static void Task_StoryListMenu(u8 taskId) @@ -1354,63 +1357,63 @@ static void Task_StoryListMenu(u8 taskId) switch (task->data[0]) { - case 0: - PrintStoryList(); - task->data[0]++; - break; - case 1: - selection = Menu_ProcessInput(); - if (selection == MENU_NOTHING_CHOSEN) - break; - if (selection == MENU_B_PRESSED || selection == GetFreeStorySlot()) - { - gSpecialVar_Result = 0; - } - else - { - gSpecialVar_Result = 1; - sSelectedStory = selection; - } - ClearToTransparentAndRemoveWindow(sStorytellerWindowId); - DestroyTask(taskId); - EnableBothScriptContexts(); + case 0: + PrintStoryList(); + task->data[0]++; + break; + case 1: + selection = Menu_ProcessInput(); + if (selection == MENU_NOTHING_CHOSEN) break; + if (selection == MENU_B_PRESSED || selection == GetFreeStorySlot()) + { + gSpecialVar_Result = 0; + } + else + { + gSpecialVar_Result = 1; + sSelectedStory = selection; + } + ClearToTransparentAndRemoveWindow(sStorytellerWindowId); + DestroyTask(taskId); + EnableBothScriptContexts(); + break; } } // Sets gSpecialVar_Result to TRUE if player selected a story -void ScrSpecial_StorytellerStoryListMenu(void) +void StorytellerStoryListMenu(void) { CreateTask(Task_StoryListMenu, 80); } -void ScrSpecial_StorytellerDisplayStory(void) +void Script_StorytellerDisplayStory(void) { StorytellerDisplayStory(sSelectedStory); } -u8 ScrSpecial_StorytellerGetFreeStorySlot(void) +u8 StorytellerGetFreeStorySlot(void) { sStorytellerPtr = &gSaveBlock1Ptr->oldMan.storyteller; return GetFreeStorySlot(); } // Returns TRUE if stat has increased -bool8 ScrSpecial_StorytellerUpdateStat(void) +bool8 StorytellerUpdateStat(void) { - u8 r4; + u8 stat; sStorytellerPtr = &gSaveBlock1Ptr->oldMan.storyteller; - r4 = sStorytellerPtr->gameStatIDs[sSelectedStory]; + stat = sStorytellerPtr->gameStatIDs[sSelectedStory]; if (HasTrainerStatIncreased(sSelectedStory) == TRUE) { - StorytellerRecordNewStat(sSelectedStory, r4); + StorytellerRecordNewStat(sSelectedStory, stat); return TRUE; } return FALSE; } -bool8 ScrSpecial_HasStorytellerAlreadyRecorded(void) +bool8 HasStorytellerAlreadyRecorded(void) { sStorytellerPtr = &gSaveBlock1Ptr->oldMan.storyteller; @@ -1420,7 +1423,7 @@ bool8 ScrSpecial_HasStorytellerAlreadyRecorded(void) return TRUE; } -bool8 ScrSpecial_StorytellerInitializeRandomStat(void) +bool8 Script_StorytellerInitializeRandomStat(void) { sStorytellerPtr = &gSaveBlock1Ptr->oldMan.storyteller; return StorytellerInitializeRandomStat(); diff --git a/src/menu.c b/src/menu.c index 156a4c332e..01bd684f55 100644 --- a/src/menu.c +++ b/src/menu.c @@ -48,25 +48,36 @@ struct Menu bool8 APressMuted; }; +static u16 AddWindowParameterized(u8, u8, u8, u8, u8, u8, u16); +static void WindowFunc_DrawStandardFrame(u8, u8, u8, u8, u8, u8); +static void WindowFunc_DrawDialogueFrame(u8, u8, u8, u8, u8, u8); +static void WindowFunc_ClearStdWindowAndFrame(u8, u8, u8, u8, u8, u8); +static void WindowFunc_ClearDialogWindowAndFrame(u8, u8, u8, u8, u8, u8); +static void WindowFunc_DrawDialogFrameWithCustomTileAndPalette(u8, u8, u8, u8, u8, u8); +static void WindowFunc_ClearDialogWindowAndFrameNullPalette(u8, u8, u8, u8, u8, u8); +static void WindowFunc_DrawStdFrameWithCustomTileAndPalette(u8, u8, u8, u8, u8, u8); +static void WindowFunc_ClearStdWindowAndFrameToTransparent(u8, u8, u8, u8, u8, u8); +static void task_free_buf_after_copying_tile_data_to_vram(u8 taskId); + static EWRAM_DATA u8 sStartMenuWindowId = 0; static EWRAM_DATA u8 sMapNamePopupWindowId = 0; static EWRAM_DATA struct Menu sMenu = {0}; static EWRAM_DATA u16 sTileNum = 0; static EWRAM_DATA u8 sPaletteNum = 0; static EWRAM_DATA u8 sYesNoWindowId = 0; -static EWRAM_DATA u8 sWindowId = 0; +static EWRAM_DATA u8 sHofPCTopBarWindowId = 0; static EWRAM_DATA u16 sFiller = 0; // needed to align static EWRAM_DATA bool8 sScheduledBgCopiesToVram[4] = {FALSE}; static EWRAM_DATA u16 sTempTileDataBufferIdx = 0; static EWRAM_DATA void *sTempTileDataBuffer[0x20] = {NULL}; -const u16 gUnknown_0860F074[] = INCBIN_U16("graphics/interface/860F074.gbapal"); +const u16 gStandardMenuPalette[] = INCBIN_U16("graphics/interface/std_menu.gbapal"); -static const u8 sTextSpeedFrameDelays[] = -{ - [OPTIONS_TEXT_SPEED_SLOW] = 8, - [OPTIONS_TEXT_SPEED_MID] = 4, - [OPTIONS_TEXT_SPEED_FAST] = 1 +static const u8 sTextSpeedFrameDelays[] = +{ + [OPTIONS_TEXT_SPEED_SLOW] = 8, + [OPTIONS_TEXT_SPEED_MID] = 4, + [OPTIONS_TEXT_SPEED_FAST] = 1 }; static const struct WindowTemplate sStandardTextBox_WindowTemplates[] = @@ -94,10 +105,10 @@ static const struct WindowTemplate sYesNo_WindowTemplates = .baseBlock = 0x125 }; -const u16 gUnknown_0860F0B0[] = INCBIN_U16("graphics/interface/860F0B0.gbapal"); -const u8 sTextColors[] = { TEXT_DYNAMIC_COLOR_6, TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GRAY }; +static const u16 sHofPC_TopBar_Pal[] = INCBIN_U16("graphics/interface/hof_pc_topbar.gbapal"); +static const u8 sTextColors[] = { TEXT_DYNAMIC_COLOR_6, TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GRAY }; -// Table of move info icon offsets in graphics/interface_fr/menu.png +// Table of move info icon offsets in graphics/interface/menu_info.png static const struct MenuInfoIcon sMenuInfoIcons[] = { // { width, height, offset } { 12, 12, 0x00 }, // Unused @@ -129,19 +140,6 @@ static const struct MenuInfoIcon sMenuInfoIcons[] = [MENU_INFO_ICON_BALL_BLUE] = { 8, 8, 0xAF }, // For placed decorations in player's room }; - -// Forward declarations -void WindowFunc_DrawStandardFrame(u8, u8, u8, u8, u8, u8); -void WindowFunc_DrawDialogueFrame(u8, u8, u8, u8, u8, u8); -void WindowFunc_ClearStdWindowAndFrame(u8, u8, u8, u8, u8, u8); -void WindowFunc_ClearDialogWindowAndFrame(u8, u8, u8, u8, u8, u8); -void WindowFunc_DrawDialogFrameWithCustomTileAndPalette(u8, u8, u8, u8, u8, u8); -void WindowFunc_ClearDialogWindowAndFrameNullPalette(u8, u8, u8, u8, u8, u8); -void WindowFunc_DrawStdFrameWithCustomTileAndPalette(u8, u8, u8, u8, u8, u8); -void WindowFunc_ClearStdWindowAndFrameToTransparent(u8, u8, u8, u8, u8, u8); -void sub_8198C78(void); -void task_free_buf_after_copying_tile_data_to_vram(u8 taskId); - void InitStandardTextBoxWindows(void) { InitWindows(sStandardTextBox_WindowTemplates); @@ -156,8 +154,8 @@ void FreeAllOverworldWindowBuffers(void) void InitTextBoxGfxAndPrinters(void) { - ChangeBgX(0, 0, 0); - ChangeBgY(0, 0, 0); + ChangeBgX(0, 0, BG_COORD_SET); + ChangeBgY(0, 0, BG_COORD_SET); DeactivateAllTextPrinters(); LoadMessageBoxAndBorderGfx(); } @@ -194,19 +192,19 @@ void AddTextPrinterForMessage(bool8 allowSkippingDelayWithButtonPress) { void (*callback)(struct TextPrinterTemplate *, u16) = NULL; gTextFlags.canABSpeedUpPrint = allowSkippingDelayWithButtonPress; - AddTextPrinterParameterized2(0, 1, gStringVar4, GetPlayerTextSpeedDelay(), callback, 2, 1, 3); + AddTextPrinterParameterized2(0, FONT_NORMAL, gStringVar4, GetPlayerTextSpeedDelay(), callback, 2, 1, 3); } void AddTextPrinterForMessage_2(bool8 allowSkippingDelayWithButtonPress) { gTextFlags.canABSpeedUpPrint = allowSkippingDelayWithButtonPress; - AddTextPrinterParameterized2(0, 1, gStringVar4, GetPlayerTextSpeedDelay(), NULL, 2, 1, 3); + AddTextPrinterParameterized2(0, FONT_NORMAL, gStringVar4, GetPlayerTextSpeedDelay(), NULL, 2, 1, 3); } void AddTextPrinterWithCustomSpeedForMessage(bool8 allowSkippingDelayWithButtonPress, u8 speed) { gTextFlags.canABSpeedUpPrint = allowSkippingDelayWithButtonPress; - AddTextPrinterParameterized2(0, 1, gStringVar4, speed, NULL, 2, 1, 3); + AddTextPrinterParameterized2(0, FONT_NORMAL, gStringVar4, speed, NULL, 2, 1, 3); } void LoadMessageBoxAndBorderGfx(void) @@ -221,7 +219,7 @@ void DrawDialogueFrame(u8 windowId, bool8 copyToVram) FillWindowPixelBuffer(windowId, PIXEL_FILL(1)); PutWindowTilemap(windowId); if (copyToVram == TRUE) - CopyWindowToVram(windowId, 3); + CopyWindowToVram(windowId, COPYWIN_FULL); } void DrawStdWindowFrame(u8 windowId, bool8 copyToVram) @@ -230,7 +228,7 @@ void DrawStdWindowFrame(u8 windowId, bool8 copyToVram) FillWindowPixelBuffer(windowId, PIXEL_FILL(1)); PutWindowTilemap(windowId); if (copyToVram == TRUE) - CopyWindowToVram(windowId, 3); + CopyWindowToVram(windowId, COPYWIN_FULL); } void ClearDialogWindowAndFrame(u8 windowId, bool8 copyToVram) @@ -239,7 +237,7 @@ void ClearDialogWindowAndFrame(u8 windowId, bool8 copyToVram) FillWindowPixelBuffer(windowId, PIXEL_FILL(1)); ClearWindowTilemap(windowId); if (copyToVram == TRUE) - CopyWindowToVram(windowId, 3); + CopyWindowToVram(windowId, COPYWIN_FULL); } void ClearStdWindowAndFrame(u8 windowId, bool8 copyToVram) @@ -248,10 +246,10 @@ void ClearStdWindowAndFrame(u8 windowId, bool8 copyToVram) FillWindowPixelBuffer(windowId, PIXEL_FILL(1)); ClearWindowTilemap(windowId); if (copyToVram == TRUE) - CopyWindowToVram(windowId, 3); + CopyWindowToVram(windowId, COPYWIN_FULL); } -void WindowFunc_DrawStandardFrame(u8 bg, u8 tilemapLeft, u8 tilemapTop, u8 width, u8 height, u8 paletteNum) +static void WindowFunc_DrawStandardFrame(u8 bg, u8 tilemapLeft, u8 tilemapTop, u8 width, u8 height, u8 paletteNum) { int i; @@ -318,7 +316,7 @@ void WindowFunc_DrawStandardFrame(u8 bg, u8 tilemapLeft, u8 tilemapTop, u8 width STD_WINDOW_PALETTE_NUM); } -void WindowFunc_DrawDialogueFrame(u8 bg, u8 tilemapLeft, u8 tilemapTop, u8 width, u8 height, u8 paletteNum) +static void WindowFunc_DrawDialogueFrame(u8 bg, u8 tilemapLeft, u8 tilemapTop, u8 width, u8 height, u8 paletteNum) { FillBgTilemapBufferRect(bg, DLG_WINDOW_BASE_TILE_NUM + 1, @@ -413,12 +411,12 @@ void WindowFunc_DrawDialogueFrame(u8 bg, u8 tilemapLeft, u8 tilemapTop, u8 width DLG_WINDOW_PALETTE_NUM); } -void WindowFunc_ClearStdWindowAndFrame(u8 bg, u8 tilemapLeft, u8 tilemapTop, u8 width, u8 height, u8 paletteNum) +static void WindowFunc_ClearStdWindowAndFrame(u8 bg, u8 tilemapLeft, u8 tilemapTop, u8 width, u8 height, u8 paletteNum) { FillBgTilemapBufferRect(bg, 0, tilemapLeft - 1, tilemapTop - 1, width + 2, height + 2, STD_WINDOW_PALETTE_NUM); } -void WindowFunc_ClearDialogWindowAndFrame(u8 bg, u8 tilemapLeft, u8 tilemapTop, u8 width, u8 height, u8 paletteNum) +static void WindowFunc_ClearDialogWindowAndFrame(u8 bg, u8 tilemapLeft, u8 tilemapTop, u8 width, u8 height, u8 paletteNum) { FillBgTilemapBufferRect(bg, 0, tilemapLeft - 3, tilemapTop - 1, width + 6, height + 2, STD_WINDOW_PALETTE_NUM); } @@ -428,39 +426,41 @@ void SetStandardWindowBorderStyle(u8 windowId, bool8 copyToVram) DrawStdFrameWithCustomTileAndPalette(windowId, copyToVram, STD_WINDOW_BASE_TILE_NUM, STD_WINDOW_PALETTE_NUM); } -void sub_819786C(u8 windowId, bool8 copyToVram) +void LoadMessageBoxAndFrameGfx(u8 windowId, bool8 copyToVram) { LoadMessageBoxGfx(windowId, DLG_WINDOW_BASE_TILE_NUM, DLG_WINDOW_PALETTE_NUM * 0x10); DrawDialogFrameWithCustomTileAndPalette(windowId, copyToVram, DLG_WINDOW_BASE_TILE_NUM, 0xF); } -void sub_819789C(void) +void Menu_LoadStdPal(void) { - LoadPalette(gUnknown_0860F074, STD_WINDOW_PALETTE_NUM * 0x10, 0x14); + LoadPalette(gStandardMenuPalette, STD_WINDOW_PALETTE_NUM * 0x10, 0x14); } void Menu_LoadStdPalAt(u16 offset) { - LoadPalette(gUnknown_0860F074, offset, 0x14); + LoadPalette(gStandardMenuPalette, offset, 0x14); } -const u16 *sub_81978C8(void) +// Unused +static const u16 *Menu_GetStdPal(void) { - return gUnknown_0860F074; + return gStandardMenuPalette; } -u16 sub_81978D0(u8 colorNum) +// Unused +static u16 Menu_GetStdPalColor(u8 colorNum) { if (colorNum > 15) colorNum = 0; - return gUnknown_0860F074[colorNum]; + return gStandardMenuPalette[colorNum]; } void DisplayItemMessageOnField(u8 taskId, const u8 *string, TaskFunc callback) { LoadMessageBoxAndBorderGfx(); - DisplayMessageAndContinueTask(taskId, 0, DLG_WINDOW_BASE_TILE_NUM, DLG_WINDOW_PALETTE_NUM, 1, GetPlayerTextSpeedDelay(), string, callback); - CopyWindowToVram(0, 3); + DisplayMessageAndContinueTask(taskId, 0, DLG_WINDOW_BASE_TILE_NUM, DLG_WINDOW_PALETTE_NUM, FONT_NORMAL, GetPlayerTextSpeedDelay(), string, callback); + CopyWindowToVram(0, COPYWIN_FULL); } void DisplayYesNoMenuDefaultYes(void) @@ -489,10 +489,10 @@ u8 GetPlayerTextSpeedDelay(void) return sTextSpeedFrameDelays[speed]; } -u8 sub_81979C4(u8 a1) +u8 AddStartMenuWindow(u8 numActions) { if (sStartMenuWindowId == WINDOW_NONE) - sStartMenuWindowId = sub_8198AA4(0, 0x16, 1, 7, (a1 * 2) + 2, 0xF, 0x139); + sStartMenuWindowId = AddWindowParameterized(0, 22, 1, 7, (numActions * 2) + 2, 15, 0x139); return sStartMenuWindowId; } @@ -525,7 +525,7 @@ static u16 GetStandardFrameBaseTileNum(void) u8 AddMapNamePopUpWindow(void) { if (sMapNamePopupWindowId == WINDOW_NONE) - sMapNamePopupWindowId = sub_8198AA4(0, 1, 1, 10, 3, 14, 0x107); + sMapNamePopupWindowId = AddWindowParameterized(0, 1, 1, 10, 3, 14, 0x107); return sMapNamePopupWindowId; } @@ -546,10 +546,10 @@ void RemoveMapNamePopUpWindow(void) void AddTextPrinterWithCallbackForMessage(bool8 a1, void (*callback)(struct TextPrinterTemplate *, u16)) { gTextFlags.canABSpeedUpPrint = a1; - AddTextPrinterParameterized2(0, 1, gStringVar4, GetPlayerTextSpeedDelay(), callback, 2, 1, 3); + AddTextPrinterParameterized2(0, FONT_NORMAL, gStringVar4, GetPlayerTextSpeedDelay(), callback, 2, 1, 3); } -void sub_8197AE8(bool8 copyToVram) +void EraseFieldMessageBox(bool8 copyToVram) { FillBgTilemapBufferRect(0, 0, 0, 0, 32, 32, 0x11); if (copyToVram == TRUE) @@ -564,11 +564,11 @@ void DrawDialogFrameWithCustomTileAndPalette(u8 windowId, bool8 copyToVram, u16 FillWindowPixelBuffer(windowId, PIXEL_FILL(1)); PutWindowTilemap(windowId); if (copyToVram == TRUE) - CopyWindowToVram(windowId, 3); + CopyWindowToVram(windowId, COPYWIN_FULL); } // Never used. -void DrawDialogFrameWithCustomTile(u8 windowId, bool8 copyToVram, u16 tileNum) +static void DrawDialogFrameWithCustomTile(u8 windowId, bool8 copyToVram, u16 tileNum) { sTileNum = tileNum; sPaletteNum = GetWindowAttribute(windowId, WINDOW_PALETTE_NUM); @@ -576,10 +576,10 @@ void DrawDialogFrameWithCustomTile(u8 windowId, bool8 copyToVram, u16 tileNum) FillWindowPixelBuffer(windowId, PIXEL_FILL(1)); PutWindowTilemap(windowId); if (copyToVram == TRUE) - CopyWindowToVram(windowId, 3); + CopyWindowToVram(windowId, COPYWIN_FULL); } -void WindowFunc_DrawDialogFrameWithCustomTileAndPalette(u8 bg, u8 tilemapLeft, u8 tilemapTop, u8 width, u8 height, u8 paletteNum) +static void WindowFunc_DrawDialogFrameWithCustomTileAndPalette(u8 bg, u8 tilemapLeft, u8 tilemapTop, u8 width, u8 height, u8 paletteNum) { FillBgTilemapBufferRect(bg, sTileNum + 1, @@ -681,10 +681,10 @@ void ClearDialogWindowAndFrameToTransparent(u8 windowId, bool8 copyToVram) FillWindowPixelBuffer(windowId, PIXEL_FILL(0)); ClearWindowTilemap(windowId); if (copyToVram == TRUE) - CopyWindowToVram(windowId, 3); + CopyWindowToVram(windowId, COPYWIN_FULL); } -void WindowFunc_ClearDialogWindowAndFrameNullPalette(u8 bg, u8 tilemapLeft, u8 tilemapTop, u8 width, u8 height, u8 paletteNum) +static void WindowFunc_ClearDialogWindowAndFrameNullPalette(u8 bg, u8 tilemapLeft, u8 tilemapTop, u8 width, u8 height, u8 paletteNum) { FillBgTilemapBufferRect(bg, 0, tilemapLeft - 3, tilemapTop - 1, width + 6, height + 2, 0); } @@ -697,7 +697,7 @@ void DrawStdFrameWithCustomTileAndPalette(u8 windowId, bool8 copyToVram, u16 bas FillWindowPixelBuffer(windowId, PIXEL_FILL(1)); PutWindowTilemap(windowId); if (copyToVram == TRUE) - CopyWindowToVram(windowId, 3); + CopyWindowToVram(windowId, COPYWIN_FULL); } // Never used. @@ -709,10 +709,10 @@ void DrawStdFrameWithCustomTile(u8 windowId, bool8 copyToVram, u16 baseTileNum) FillWindowPixelBuffer(windowId, PIXEL_FILL(1)); PutWindowTilemap(windowId); if (copyToVram == TRUE) - CopyWindowToVram(windowId, 3); + CopyWindowToVram(windowId, COPYWIN_FULL); } -void WindowFunc_DrawStdFrameWithCustomTileAndPalette(u8 bg, u8 tilemapLeft, u8 tilemapTop, u8 width, u8 height, u8 paletteNum) +static void WindowFunc_DrawStdFrameWithCustomTileAndPalette(u8 bg, u8 tilemapLeft, u8 tilemapTop, u8 width, u8 height, u8 paletteNum) { FillBgTilemapBufferRect(bg, sTileNum + 0, @@ -778,15 +778,16 @@ void ClearStdWindowAndFrameToTransparent(u8 windowId, bool8 copyToVram) FillWindowPixelBuffer(windowId, PIXEL_FILL(0)); ClearWindowTilemap(windowId); if (copyToVram == TRUE) - CopyWindowToVram(windowId, 3); + CopyWindowToVram(windowId, COPYWIN_FULL); } -void WindowFunc_ClearStdWindowAndFrameToTransparent(u8 bg, u8 tilemapLeft, u8 tilemapTop, u8 width, u8 height, u8 paletteNum) +static void WindowFunc_ClearStdWindowAndFrameToTransparent(u8 bg, u8 tilemapLeft, u8 tilemapTop, u8 width, u8 height, u8 paletteNum) { FillBgTilemapBufferRect(bg, 0, tilemapLeft - 1, tilemapTop - 1, width + 2, height + 2, 0); } -u8 sub_81980F0(u8 bg, u8 xPos, u8 yPos, u8 palette, u16 baseTile) +// Creates the window used to display the info bar at the top of the HOF PC that shows the controls and team number. +u8 HofPCTopBar_AddWindow(u8 bg, u8 xPos, u8 yPos, u8 palette, u16 baseTile) { struct WindowTemplate window; memset(&window, 0, sizeof(window)); @@ -798,51 +799,54 @@ u8 sub_81980F0(u8 bg, u8 xPos, u8 yPos, u8 palette, u16 baseTile) window.tilemapTop = yPos; window.height = 2; - window.tilemapLeft = 0x1E - xPos; + window.tilemapLeft = 30 - xPos; window.width = xPos; window.paletteNum = palette; window.baseBlock = baseTile; - sWindowId = AddWindow(&window); + sHofPCTopBarWindowId = AddWindow(&window); if (palette > 15) palette = 15 * 16; else palette *= 16; - LoadPalette(gUnknown_0860F0B0, palette, sizeof(gUnknown_0860F0B0)); - return sWindowId; + LoadPalette(sHofPC_TopBar_Pal, palette, sizeof(sHofPC_TopBar_Pal)); + return sHofPCTopBarWindowId; } -void sub_8198180(const u8 *string, u8 a2, bool8 copyToVram) +// All the below functions checking WINDOW_NONE only handle failure of AddWindow in the above function. +// Because sHofPCTopBarWindowId is not initialized to WINDOW_NONE anywhere it does not handle +// the window not having been drawn yet. +void HofPCTopBar_Print(const u8 *string, u8 left, bool8 copyToVram) { u16 width = 0; - if (sWindowId != WINDOW_NONE) + if (sHofPCTopBarWindowId != WINDOW_NONE) { - PutWindowTilemap(sWindowId); - FillWindowPixelBuffer(sWindowId, PIXEL_FILL(15)); - width = GetStringWidth(0, string, 0); - AddTextPrinterParameterized3(sWindowId, - 0, - 0xEC - (GetWindowAttribute(sWindowId, WINDOW_TILEMAP_LEFT) * 8) - a2 - width, + PutWindowTilemap(sHofPCTopBarWindowId); + FillWindowPixelBuffer(sHofPCTopBarWindowId, PIXEL_FILL(15)); + width = GetStringWidth(FONT_SMALL, string, 0); + AddTextPrinterParameterized3(sHofPCTopBarWindowId, + FONT_SMALL, + 236 - (GetWindowAttribute(sHofPCTopBarWindowId, WINDOW_TILEMAP_LEFT) * 8) - left - width, 1, sTextColors, 0, string); if (copyToVram) - CopyWindowToVram(sWindowId, 3); + CopyWindowToVram(sHofPCTopBarWindowId, COPYWIN_FULL); } } -void sub_8198204(const u8 *string, const u8 *string2, u8 a3, u8 a4, bool8 copyToVram) +void HofPCTopBar_PrintPair(const u8 *string, const u8 *string2, bool8 noBg, u8 left, bool8 copyToVram) { u8 color[3]; u16 width = 0; - if (sWindowId != WINDOW_NONE) + if (sHofPCTopBarWindowId != WINDOW_NONE) { - if (a3 != 0) + if (noBg) { color[0] = TEXT_COLOR_TRANSPARENT; color[1] = TEXT_COLOR_WHITE; @@ -854,53 +858,55 @@ void sub_8198204(const u8 *string, const u8 *string2, u8 a3, u8 a4, bool8 copyTo color[1] = TEXT_COLOR_WHITE; color[2] = TEXT_COLOR_DARK_GRAY; } - PutWindowTilemap(sWindowId); - FillWindowPixelBuffer(sWindowId, PIXEL_FILL(15)); + PutWindowTilemap(sHofPCTopBarWindowId); + FillWindowPixelBuffer(sHofPCTopBarWindowId, PIXEL_FILL(15)); if (string2 != NULL) { - width = GetStringWidth(0, string2, 0); - AddTextPrinterParameterized3(sWindowId, - 0, - 0xEC - (GetWindowAttribute(sWindowId, WINDOW_TILEMAP_LEFT) * 8) - a4 - width, + width = GetStringWidth(FONT_SMALL, string2, 0); + AddTextPrinterParameterized3(sHofPCTopBarWindowId, + FONT_SMALL, + 236 - (GetWindowAttribute(sHofPCTopBarWindowId, WINDOW_TILEMAP_LEFT) * 8) - left - width, 1, color, 0, string2); } - AddTextPrinterParameterized4(sWindowId, 1, 4, 1, 0, 0, color, 0, string); + AddTextPrinterParameterized4(sHofPCTopBarWindowId, FONT_NORMAL, 4, 1, 0, 0, color, 0, string); if (copyToVram) - CopyWindowToVram(sWindowId, 3); + CopyWindowToVram(sHofPCTopBarWindowId, COPYWIN_FULL); } } -void sub_81982D8(void) +// Unused +static void HofPCTopBar_CopyToVram(void) { - if (sWindowId != WINDOW_NONE) - CopyWindowToVram(sWindowId, 3); + if (sHofPCTopBarWindowId != WINDOW_NONE) + CopyWindowToVram(sHofPCTopBarWindowId, COPYWIN_FULL); } -void sub_81982F0(void) +// Unused +static void HofPCTopBar_Clear(void) { - if (sWindowId != WINDOW_NONE) + if (sHofPCTopBarWindowId != WINDOW_NONE) { - FillWindowPixelBuffer(sWindowId, PIXEL_FILL(15)); - CopyWindowToVram(sWindowId, 3); + FillWindowPixelBuffer(sHofPCTopBarWindowId, PIXEL_FILL(15)); + CopyWindowToVram(sHofPCTopBarWindowId, COPYWIN_FULL); } } -void sub_8198314(void) +void HofPCTopBar_RemoveWindow(void) { - if (sWindowId != WINDOW_NONE) + if (sHofPCTopBarWindowId != WINDOW_NONE) { - FillWindowPixelBuffer(sWindowId, PIXEL_FILL(0)); - ClearWindowTilemap(sWindowId); - CopyWindowToVram(sWindowId, 3); - RemoveWindow(sWindowId); - sWindowId = WINDOW_NONE; + FillWindowPixelBuffer(sHofPCTopBarWindowId, PIXEL_FILL(0)); + ClearWindowTilemap(sHofPCTopBarWindowId); + CopyWindowToVram(sHofPCTopBarWindowId, COPYWIN_FULL); + RemoveWindow(sHofPCTopBarWindowId); + sHofPCTopBarWindowId = WINDOW_NONE; } } -u8 sub_8198348(u8 windowId, u8 fontId, u8 left, u8 top, u8 cursorHeight, u8 numChoices, u8 initialCursorPos, u8 a7) +static u8 InitMenu(u8 windowId, u8 fontId, u8 left, u8 top, u8 cursorHeight, u8 numChoices, u8 initialCursorPos, bool8 muteAPress) { s32 pos; @@ -911,7 +917,7 @@ u8 sub_8198348(u8 windowId, u8 fontId, u8 left, u8 top, u8 cursorHeight, u8 numC sMenu.windowId = windowId; sMenu.fontId = fontId; sMenu.optionHeight = cursorHeight; - sMenu.APressMuted = a7; + sMenu.APressMuted = muteAPress; pos = initialCursorPos; @@ -924,15 +930,17 @@ u8 sub_8198348(u8 windowId, u8 fontId, u8 left, u8 top, u8 cursorHeight, u8 numC return sMenu.cursorPos; } -u8 sub_81983AC(u8 windowId, u8 fontId, u8 left, u8 top, u8 cursorHeight, u8 numChoices, u8 initialCursorPos) +// There is no muted version of this, so the version that plays sound when A is pressed is the "Normal" one. +u8 InitMenuNormal(u8 windowId, u8 fontId, u8 left, u8 top, u8 cursorHeight, u8 numChoices, u8 initialCursorPos) { - return sub_8198348(windowId, fontId, left, top, cursorHeight, numChoices, initialCursorPos, 0); + return InitMenu(windowId, fontId, left, top, cursorHeight, numChoices, initialCursorPos, FALSE); } -u8 sub_81983EC(u8 windowId, u8 fontId, u8 left, u8 top, u8 numChoices, u8 initialCursorPos) +// Unused +static u8 InitMenuDefaultCursorHeight(u8 windowId, u8 fontId, u8 left, u8 top, u8 numChoices, u8 initialCursorPos) { u8 cursorHeight = GetMenuCursorDimensionByFont(fontId, 1); - return sub_81983AC(windowId, fontId, left, top, cursorHeight, numChoices, initialCursorPos); + return InitMenuNormal(windowId, fontId, left, top, cursorHeight, numChoices, initialCursorPos); } void RedrawMenuCursor(u8 oldPos, u8 newPos) @@ -1098,32 +1106,30 @@ s8 Menu_ProcessInputNoWrapAround_other(void) return MENU_NOTHING_CHOSEN; } -void PrintTextArray(u8 windowId, u8 fontId, u8 left, u8 top, u8 lineHeight, u8 itemCount, const struct MenuAction *menuActions) +void PrintMenuActionTextsAtPos(u8 windowId, u8 fontId, u8 left, u8 top, u8 lineHeight, u8 itemCount, const struct MenuAction *menuActions) { u8 i; for (i = 0; i < itemCount; i++) - { - AddTextPrinterParameterized(windowId, fontId, menuActions[i].text, left, (lineHeight * i) + top, 0xFF, NULL); - } - CopyWindowToVram(windowId, 2); + AddTextPrinterParameterized(windowId, fontId, menuActions[i].text, left, (lineHeight * i) + top, TEXT_SKIP_DRAW, NULL); + CopyWindowToVram(windowId, COPYWIN_GFX); } -void sub_81987BC(u8 windowId, u8 fontId, u8 left, u8 top, u8 lineHeight, u8 itemCount, const struct MenuAction *menuActions, u8 a6, u8 a7) +// Unused +static void PrintMenuActionTextsWithSpacing(u8 windowId, u8 fontId, u8 left, u8 top, u8 lineHeight, u8 itemCount, const struct MenuAction *menuActions, u8 letterSpacing, u8 lineSpacing) { u8 i; for (i = 0; i < itemCount; i++) - { - AddTextPrinterParameterized5(windowId, fontId, menuActions[i].text, left, (lineHeight * i) + top, 0xFF, NULL, a6, a7); - } - CopyWindowToVram(windowId, 2); + AddTextPrinterParameterized5(windowId, fontId, menuActions[i].text, left, (lineHeight * i) + top, TEXT_SKIP_DRAW, NULL, letterSpacing, lineSpacing); + CopyWindowToVram(windowId, COPYWIN_GFX); } -void sub_8198854(u8 windowId, u8 fontId, u8 lineHeight, u8 itemCount, const struct MenuAction *menuActions) +// Unused +static void PrintMenuActionTextsAtTop(u8 windowId, u8 fontId, u8 lineHeight, u8 itemCount, const struct MenuAction *menuActions) { - PrintTextArray(windowId, fontId, GetFontAttribute(fontId, 0), 1, lineHeight, itemCount, menuActions); + PrintMenuActionTextsAtPos(windowId, fontId, GetFontAttribute(fontId, FONTATTR_MAX_LETTER_WIDTH), 1, lineHeight, itemCount, menuActions); } -void AddItemMenuActionTextPrinters(u8 windowId, u8 fontId, u8 left, u8 top, u8 letterSpacing, u8 lineHeight, u8 itemCount, const struct MenuAction *menuActions, const u8 *actionIds) +void PrintMenuActionTexts(u8 windowId, u8 fontId, u8 left, u8 top, u8 letterSpacing, u8 lineHeight, u8 itemCount, const struct MenuAction *menuActions, const u8 *actionIds) { u8 i; struct TextPrinterTemplate printer; @@ -1144,15 +1150,16 @@ void AddItemMenuActionTextPrinters(u8 windowId, u8 fontId, u8 left, u8 top, u8 l printer.currentChar = menuActions[actionIds[i]].text; printer.y = (lineHeight * i) + top; printer.currentY = printer.y; - AddTextPrinter(&printer, 0xFF, NULL); + AddTextPrinter(&printer, TEXT_SKIP_DRAW, NULL); } - CopyWindowToVram(windowId, 2); + CopyWindowToVram(windowId, COPYWIN_GFX); } -void sub_81989B8(u8 windowId, u8 fontId, u8 lineHeight, u8 itemCount, const struct MenuAction *menuActions, const u8 *actionIds) +// Unused +static void PrintMenuActionTextsAtTopById(u8 windowId, u8 fontId, u8 lineHeight, u8 itemCount, const struct MenuAction *menuActions, const u8 *actionIds) { - AddItemMenuActionTextPrinters(windowId, fontId, GetFontAttribute(fontId, FONTATTR_MAX_LETTER_WIDTH), 1, GetFontAttribute(fontId, FONTATTR_LETTER_SPACING), lineHeight, itemCount, menuActions, actionIds); + PrintMenuActionTexts(windowId, fontId, GetFontAttribute(fontId, FONTATTR_MAX_LETTER_WIDTH), 1, GetFontAttribute(fontId, FONTATTR_LETTER_SPACING), lineHeight, itemCount, menuActions, actionIds); } void SetWindowTemplateFields(struct WindowTemplate *template, u8 bg, u8 left, u8 top, u8 width, u8 height, u8 paletteNum, u16 baseBlock) @@ -1173,14 +1180,15 @@ struct WindowTemplate CreateWindowTemplate(u8 bg, u8 left, u8 top, u8 width, u8 return template; } -u16 sub_8198AA4(u8 bg, u8 left, u8 top, u8 width, u8 height, u8 paletteNum, u16 baseBlock) +u16 AddWindowParameterized(u8 bg, u8 left, u8 top, u8 width, u8 height, u8 paletteNum, u16 baseBlock) { struct WindowTemplate template; SetWindowTemplateFields(&template, bg, left, top, width, height, paletteNum, baseBlock); return AddWindow(&template); } -void sub_8198AF8(const struct WindowTemplate *window, u8 fontId, u8 left, u8 top, u16 baseTileNum, u8 paletteNum, u8 initialCursorPos) +// As opposed to CreateYesNoMenu, which has a hard-coded position. +static void CreateYesNoMenuAtPos(const struct WindowTemplate *window, u8 fontId, u8 left, u8 top, u16 baseTileNum, u8 paletteNum, u8 initialCursorPos) { struct TextPrinterTemplate printer; @@ -1201,47 +1209,46 @@ void sub_8198AF8(const struct WindowTemplate *window, u8 fontId, u8 left, u8 top printer.letterSpacing = GetFontAttribute(fontId, FONTATTR_LETTER_SPACING); printer.lineSpacing = GetFontAttribute(fontId, FONTATTR_LINE_SPACING); - AddTextPrinter(&printer, 0xFF, NULL); + AddTextPrinter(&printer, TEXT_SKIP_DRAW, NULL); - sub_81983AC(sYesNoWindowId, fontId, left, top, GetFontAttribute(fontId, FONTATTR_MAX_LETTER_HEIGHT), 2, initialCursorPos); + InitMenuNormal(sYesNoWindowId, fontId, left, top, GetFontAttribute(fontId, FONTATTR_MAX_LETTER_HEIGHT), 2, initialCursorPos); } -void sub_8198C34(const struct WindowTemplate *window, u8 fontId, u16 baseTileNum, u8 paletteNum) +static void CreateYesNoMenuInTopLeft(const struct WindowTemplate *window, u8 fontId, u16 baseTileNum, u8 paletteNum) { - sub_8198AF8(window, fontId, 0, 1, baseTileNum, paletteNum, 0); + CreateYesNoMenuAtPos(window, fontId, 0, 1, baseTileNum, paletteNum, 0); } s8 Menu_ProcessInputNoWrapClearOnChoose(void) { s8 result = Menu_ProcessInputNoWrap(); if (result != MENU_NOTHING_CHOSEN) - sub_8198C78(); + EraseYesNoWindow(); return result; } -void sub_8198C78(void) +void EraseYesNoWindow(void) { ClearStdWindowAndFrameToTransparent(sYesNoWindowId, TRUE); RemoveWindow(sYesNoWindowId); } -void sub_8198C94(u8 windowId, u8 fontId, u8 left, u8 top, u8 a4, u8 a5, u8 a6, u8 a7, const struct MenuAction *menuActions) +static void PrintMenuActionGridText(u8 windowId, u8 fontId, u8 left, u8 top, u8 width, u8 height, u8 columns, u8 rows, const struct MenuAction *menuActions) { u8 i; u8 j; - for (i = 0; i < a7; i++) + for (i = 0; i < rows; i++) { - for (j = 0; j < a6; j++) - { - AddTextPrinterParameterized(windowId, fontId, menuActions[(i * a6) + j].text, (a4 * j) + left, (a5 * i) + top, 0xFF, NULL); - } + for (j = 0; j < columns; j++) + AddTextPrinterParameterized(windowId, fontId, menuActions[(i * columns) + j].text, (width * j) + left, (height * i) + top, TEXT_SKIP_DRAW, NULL); } - CopyWindowToVram(windowId, 2); + CopyWindowToVram(windowId, COPYWIN_GFX); } -void sub_8198D54(u8 windowId, u8 fontId, u8 a2, u8 a3, u8 a4, u8 a5, const struct MenuAction *menuActions) +// Unused +static void PrintMenuActionGridTextAtTop(u8 windowId, u8 fontId, u8 a2, u8 a3, u8 a4, u8 a5, const struct MenuAction *menuActions) { - sub_8198C94(windowId, fontId, GetFontAttribute(fontId, 0), 0, a2, a3, a4, a5, menuActions); + PrintMenuActionGridText(windowId, fontId, GetFontAttribute(fontId, FONTATTR_MAX_LETTER_WIDTH), 0, a2, a3, a4, a5, menuActions); } void PrintMenuActionGrid(u8 windowId, u8 fontId, u8 left, u8 top, u8 optionWidth, u8 horizontalCount, u8 verticalCount, const struct MenuAction *menuActions, const u8 *actionIds) @@ -1268,11 +1275,11 @@ void PrintMenuActionGrid(u8 windowId, u8 fontId, u8 left, u8 top, u8 optionWidth printer.y = (GetFontAttribute(fontId, FONTATTR_MAX_LETTER_HEIGHT) * i) + top; printer.currentX = printer.x; printer.currentY = printer.y; - AddTextPrinter(&printer, 0xFF, NULL); + AddTextPrinter(&printer, TEXT_SKIP_DRAW, NULL); } } - CopyWindowToVram(windowId, 2); + CopyWindowToVram(windowId, COPYWIN_GFX); } // Unused @@ -1281,7 +1288,7 @@ static void PrintMenuActionGrid_TopLeft(u8 windowId, u8 fontId, u8 optionWidth, PrintMenuActionGrid(windowId, fontId, GetFontAttribute(fontId, FONTATTR_MAX_LETTER_WIDTH), 0, optionWidth, horizontalCount, verticalCount, menuActions, actionIds); } -u8 sub_8198F58(u8 windowId, u8 fontId, u8 left, u8 top, u8 a4, u8 cursorHeight, u8 a6, u8 a7, u8 numChoices, u8 a9) +static u8 InitMenuGrid(u8 windowId, u8 fontId, u8 left, u8 top, u8 optionWidth, u8 optionHeight, u8 columns, u8 rows, u8 numChoices, u8 cursorPos) { s32 pos; @@ -1291,12 +1298,12 @@ u8 sub_8198F58(u8 windowId, u8 fontId, u8 left, u8 top, u8 a4, u8 cursorHeight, sMenu.maxCursorPos = numChoices - 1; sMenu.windowId = windowId; sMenu.fontId = fontId; - sMenu.optionWidth = a4; - sMenu.optionHeight = cursorHeight; - sMenu.columns = a6; - sMenu.rows = a7; + sMenu.optionWidth = optionWidth; + sMenu.optionHeight = optionHeight; + sMenu.columns = columns; + sMenu.rows = rows; - pos = a9; + pos = cursorPos; if (pos < 0 || pos > sMenu.maxCursorPos) sMenu.cursorPos = 0; @@ -1304,42 +1311,34 @@ u8 sub_8198F58(u8 windowId, u8 fontId, u8 left, u8 top, u8 a4, u8 cursorHeight, sMenu.cursorPos = pos; // Why call this when it's not gonna move? - ChangeListMenuCursorPosition(MENU_CURSOR_DELTA_NONE, MENU_CURSOR_DELTA_NONE); + ChangeMenuGridCursorPosition(MENU_CURSOR_DELTA_NONE, MENU_CURSOR_DELTA_NONE); return sMenu.cursorPos; } // Unused -u8 sub_8198FD4(u8 windowId, u8 fontId, u8 left, u8 top, u8 a4, u8 a5, u8 a6, u8 a7) +static u8 InitMenuGridDefaultCursorHeight(u8 windowId, u8 fontId, u8 left, u8 top, u8 width, u8 columns, u8 rows, u8 cursorPos) { u8 cursorHeight = GetMenuCursorDimensionByFont(fontId, 1); - u8 numChoices = a5 * a6; - return sub_8198F58(windowId, fontId, left, top, a4, cursorHeight, a5, a6, numChoices, a7); + u8 numChoices = columns * rows; + return InitMenuGrid(windowId, fontId, left, top, width, cursorHeight, columns, rows, numChoices, cursorPos); } -void sub_8199060(u8 oldCursorPos, u8 newCursorPos) +// Erase cursor at old position, draw cursor at new position. +static void MoveMenuGridCursor(u8 oldCursorPos, u8 newCursorPos) { u8 cursorWidth = GetMenuCursorDimensionByFont(sMenu.fontId, 0); u8 cursorHeight = GetMenuCursorDimensionByFont(sMenu.fontId, 1); + u8 xPos = (oldCursorPos % sMenu.columns) * sMenu.optionWidth + sMenu.left; u8 yPos = (oldCursorPos / sMenu.columns) * sMenu.optionHeight + sMenu.top; - FillWindowPixelRect(sMenu.windowId, - PIXEL_FILL(1), - xPos, - yPos, - cursorWidth, - cursorHeight); + FillWindowPixelRect(sMenu.windowId, PIXEL_FILL(1), xPos, yPos, cursorWidth, cursorHeight); + xPos = (newCursorPos % sMenu.columns) * sMenu.optionWidth + sMenu.left; yPos = (newCursorPos / sMenu.columns) * sMenu.optionHeight + sMenu.top; - AddTextPrinterParameterized(sMenu.windowId, - sMenu.fontId, - gText_SelectorArrow3, - xPos, - yPos, - 0, - 0); + AddTextPrinterParameterized(sMenu.windowId, sMenu.fontId, gText_SelectorArrow3, xPos, yPos, 0, 0); } -u8 ChangeListMenuCursorPosition(s8 deltaX, s8 deltaY) +u8 ChangeMenuGridCursorPosition(s8 deltaX, s8 deltaY) { u8 oldPos = sMenu.cursorPos; @@ -1370,7 +1369,7 @@ u8 ChangeListMenuCursorPosition(s8 deltaX, s8 deltaY) } else { - sub_8199060(oldPos, sMenu.cursorPos); + MoveMenuGridCursor(oldPos, sMenu.cursorPos); return sMenu.cursorPos; } } @@ -1404,12 +1403,13 @@ u8 ChangeGridMenuCursorPosition(s8 deltaX, s8 deltaY) } else { - sub_8199060(oldPos, sMenu.cursorPos); + MoveMenuGridCursor(oldPos, sMenu.cursorPos); return sMenu.cursorPos; } } -s8 sub_8199284(void) +// Unused +static s8 Menu_ProcessGridInput_NoSoundLimit(void) { if (JOY_NEW(A_BUTTON)) { @@ -1423,32 +1423,32 @@ s8 sub_8199284(void) else if (JOY_NEW(DPAD_UP)) { PlaySE(SE_SELECT); - ChangeListMenuCursorPosition(MENU_CURSOR_DELTA_NONE, MENU_CURSOR_DELTA_UP); + ChangeMenuGridCursorPosition(MENU_CURSOR_DELTA_NONE, MENU_CURSOR_DELTA_UP); return MENU_NOTHING_CHOSEN; } else if (JOY_NEW(DPAD_DOWN)) { PlaySE(SE_SELECT); - ChangeListMenuCursorPosition(MENU_CURSOR_DELTA_NONE, MENU_CURSOR_DELTA_DOWN); + ChangeMenuGridCursorPosition(MENU_CURSOR_DELTA_NONE, MENU_CURSOR_DELTA_DOWN); return MENU_NOTHING_CHOSEN; } else if (JOY_NEW(DPAD_LEFT) || GetLRKeysPressed() == MENU_L_PRESSED) { PlaySE(SE_SELECT); - ChangeListMenuCursorPosition(MENU_CURSOR_DELTA_LEFT, MENU_CURSOR_DELTA_NONE); + ChangeMenuGridCursorPosition(MENU_CURSOR_DELTA_LEFT, MENU_CURSOR_DELTA_NONE); return MENU_NOTHING_CHOSEN; } else if (JOY_NEW(DPAD_RIGHT) || GetLRKeysPressed() == MENU_R_PRESSED) { PlaySE(SE_SELECT); - ChangeListMenuCursorPosition(MENU_CURSOR_DELTA_RIGHT, MENU_CURSOR_DELTA_NONE); + ChangeMenuGridCursorPosition(MENU_CURSOR_DELTA_RIGHT, MENU_CURSOR_DELTA_NONE); return MENU_NOTHING_CHOSEN; } return MENU_NOTHING_CHOSEN; } -s8 Menu_ProcessInputGridLayout(void) +s8 Menu_ProcessGridInput(void) { u8 oldPos = sMenu.cursorPos; @@ -1489,7 +1489,8 @@ s8 Menu_ProcessInputGridLayout(void) return MENU_NOTHING_CHOSEN; } -s8 sub_81993D8(void) +// Unused +static s8 Menu_ProcessGridInputRepeat_NoSoundLimit(void) { if (JOY_NEW(A_BUTTON)) { @@ -1500,36 +1501,36 @@ s8 sub_81993D8(void) { return MENU_B_PRESSED; } - else if ((JOY_REPEAT(DPAD_ANY)) == DPAD_UP) + else if (JOY_REPEAT(DPAD_ANY) == DPAD_UP) { PlaySE(SE_SELECT); - ChangeListMenuCursorPosition(MENU_CURSOR_DELTA_NONE, MENU_CURSOR_DELTA_UP); + ChangeMenuGridCursorPosition(MENU_CURSOR_DELTA_NONE, MENU_CURSOR_DELTA_UP); return MENU_NOTHING_CHOSEN; } - else if ((JOY_REPEAT(DPAD_ANY)) == DPAD_DOWN) + else if (JOY_REPEAT(DPAD_ANY) == DPAD_DOWN) { PlaySE(SE_SELECT); - ChangeListMenuCursorPosition(MENU_CURSOR_DELTA_NONE, MENU_CURSOR_DELTA_DOWN); + ChangeMenuGridCursorPosition(MENU_CURSOR_DELTA_NONE, MENU_CURSOR_DELTA_DOWN); return MENU_NOTHING_CHOSEN; } - else if ((JOY_REPEAT(DPAD_ANY)) == DPAD_LEFT || GetLRKeysPressedAndHeld() == MENU_L_PRESSED) + else if (JOY_REPEAT(DPAD_ANY) == DPAD_LEFT || GetLRKeysPressedAndHeld() == MENU_L_PRESSED) { PlaySE(SE_SELECT); - ChangeListMenuCursorPosition(MENU_CURSOR_DELTA_LEFT, MENU_CURSOR_DELTA_NONE); + ChangeMenuGridCursorPosition(MENU_CURSOR_DELTA_LEFT, MENU_CURSOR_DELTA_NONE); return MENU_NOTHING_CHOSEN; } - else if ((JOY_REPEAT(DPAD_ANY)) == DPAD_RIGHT || GetLRKeysPressedAndHeld() == MENU_R_PRESSED) + else if (JOY_REPEAT(DPAD_ANY) == DPAD_RIGHT || GetLRKeysPressedAndHeld() == MENU_R_PRESSED) { PlaySE(SE_SELECT); - ChangeListMenuCursorPosition(MENU_CURSOR_DELTA_RIGHT, MENU_CURSOR_DELTA_NONE); + ChangeMenuGridCursorPosition(MENU_CURSOR_DELTA_RIGHT, MENU_CURSOR_DELTA_NONE); return MENU_NOTHING_CHOSEN; } return MENU_NOTHING_CHOSEN; } -//Unused -s8 sub_8199484(void) +// Unused +static s8 Menu_ProcessGridInputRepeat(void) { u8 oldPos = sMenu.cursorPos; @@ -1579,7 +1580,7 @@ u8 InitMenuInUpperLeftCorner(u8 windowId, u8 itemCount, u8 initialCursorPos, boo sMenu.minCursorPos = 0; sMenu.maxCursorPos = itemCount - 1; sMenu.windowId = windowId; - sMenu.fontId = 1; + sMenu.fontId = FONT_NORMAL; sMenu.optionHeight = 16; sMenu.APressMuted = APressMuted; @@ -1593,7 +1594,8 @@ u8 InitMenuInUpperLeftCorner(u8 windowId, u8 itemCount, u8 initialCursorPos, boo return Menu_MoveCursor(0); } -u8 InitMenuInUpperLeftCornerPlaySoundWhenAPressed(u8 windowId, u8 itemCount, u8 initialCursorPos) +// There is no muted version of this function, so the version that plays sound when A is pressed is the "Normal" one. +u8 InitMenuInUpperLeftCornerNormal(u8 windowId, u8 itemCount, u8 initialCursorPos) { return InitMenuInUpperLeftCorner(windowId, itemCount, initialCursorPos, FALSE); } @@ -1603,24 +1605,22 @@ void PrintMenuTable(u8 windowId, u8 itemCount, const struct MenuAction *menuActi u32 i; for (i = 0; i < itemCount; i++) - { - AddTextPrinterParameterized(windowId, 1, menuActions[i].text, 8, (i * 16) + 1, 0xFF, NULL); - } + AddTextPrinterParameterized(windowId, 1, menuActions[i].text, 8, (i * 16) + 1, TEXT_SKIP_DRAW, NULL); - CopyWindowToVram(windowId, 2); + CopyWindowToVram(windowId, COPYWIN_GFX); } -void sub_81995E4(u8 windowId, u8 itemCount, const struct MenuAction *menuActions, const u8 *actionIds) +void PrintMenuActionTextsInUpperLeftCorner(u8 windowId, u8 itemCount, const struct MenuAction *menuActions, const u8 *actionIds) { u8 i; struct TextPrinterTemplate printer; printer.windowId = windowId; - printer.fontId = 1; - printer.fgColor = GetFontAttribute(1, FONTATTR_COLOR_FOREGROUND); - printer.bgColor = GetFontAttribute(1, FONTATTR_COLOR_BACKGROUND); - printer.shadowColor = GetFontAttribute(1, FONTATTR_COLOR_SHADOW); - printer.unk = GetFontAttribute(1, FONTATTR_UNKNOWN); + printer.fontId = FONT_NORMAL; + printer.fgColor = GetFontAttribute(FONT_NORMAL, FONTATTR_COLOR_FOREGROUND); + printer.bgColor = GetFontAttribute(FONT_NORMAL, FONTATTR_COLOR_BACKGROUND); + printer.shadowColor = GetFontAttribute(FONT_NORMAL, FONTATTR_COLOR_SHADOW); + printer.unk = GetFontAttribute(FONT_NORMAL, FONTATTR_UNKNOWN); printer.letterSpacing = 0; printer.lineSpacing = 0; printer.x = 8; @@ -1631,10 +1631,10 @@ void sub_81995E4(u8 windowId, u8 itemCount, const struct MenuAction *menuActions printer.currentChar = menuActions[actionIds[i]].text; printer.y = (i * 16) + 1; printer.currentY = (i * 16) + 1; - AddTextPrinter(&printer, 0xFF, NULL); + AddTextPrinter(&printer, TEXT_SKIP_DRAW, NULL); } - CopyWindowToVram(windowId, 2); + CopyWindowToVram(windowId, COPYWIN_GFX); } void CreateYesNoMenu(const struct WindowTemplate *window, u16 baseTileNum, u8 paletteNum, u8 initialCursorPos) @@ -1646,20 +1646,20 @@ void CreateYesNoMenu(const struct WindowTemplate *window, u16 baseTileNum, u8 pa printer.currentChar = gText_YesNo; printer.windowId = sYesNoWindowId; - printer.fontId = 1; + printer.fontId = FONT_NORMAL; printer.x = 8; printer.y = 1; printer.currentX = printer.x; printer.currentY = printer.y; - printer.fgColor = GetFontAttribute(1, FONTATTR_COLOR_FOREGROUND); - printer.bgColor = GetFontAttribute(1, FONTATTR_COLOR_BACKGROUND); - printer.shadowColor = GetFontAttribute(1, FONTATTR_COLOR_SHADOW); - printer.unk = GetFontAttribute(1, FONTATTR_UNKNOWN); + printer.fgColor = GetFontAttribute(FONT_NORMAL, FONTATTR_COLOR_FOREGROUND); + printer.bgColor = GetFontAttribute(FONT_NORMAL, FONTATTR_COLOR_BACKGROUND); + printer.shadowColor = GetFontAttribute(FONT_NORMAL, FONTATTR_COLOR_SHADOW); + printer.unk = GetFontAttribute(FONT_NORMAL, FONTATTR_UNKNOWN); printer.letterSpacing = 0; printer.lineSpacing = 0; - AddTextPrinter(&printer, 0xFF, NULL); - InitMenuInUpperLeftCornerPlaySoundWhenAPressed(sYesNoWindowId, 2, initialCursorPos); + AddTextPrinter(&printer, TEXT_SKIP_DRAW, NULL); + InitMenuInUpperLeftCornerNormal(sYesNoWindowId, 2, initialCursorPos); } void PrintMenuGridTable(u8 windowId, u8 optionWidth, u8 columns, u8 rows, const struct MenuAction *menuActions) @@ -1669,40 +1669,41 @@ void PrintMenuGridTable(u8 windowId, u8 optionWidth, u8 columns, u8 rows, const for (i = 0; i < rows; i++) { for (j = 0; j < columns; j++) - AddTextPrinterParameterized(windowId, 1, menuActions[(i * columns) + j].text, (optionWidth * j) + 8, (i * 16) + 1, 0xFF, NULL); + AddTextPrinterParameterized(windowId, 1, menuActions[(i * columns) + j].text, (optionWidth * j) + 8, (i * 16) + 1, TEXT_SKIP_DRAW, NULL); } - CopyWindowToVram(windowId, 2); + CopyWindowToVram(windowId, COPYWIN_GFX); } -void sub_819983C(u8 windowId, u8 a4, u8 itemCount, u8 itemCount2, const struct MenuAction *menuActions, const u8 *actionIds) +// Unused +static void PrintMenuActionGridTextNoSpacing(u8 windowId, u8 optionWidth, u8 columns, u8 rows, const struct MenuAction *menuActions, const u8 *actionIds) { u8 i; u8 j; struct TextPrinterTemplate printer; printer.windowId = windowId; - printer.fontId = 1; - printer.fgColor = GetFontAttribute(1, FONTATTR_COLOR_FOREGROUND); - printer.bgColor = GetFontAttribute(1, FONTATTR_COLOR_BACKGROUND); - printer.shadowColor = GetFontAttribute(1, FONTATTR_COLOR_SHADOW); - printer.unk = GetFontAttribute(1, FONTATTR_UNKNOWN); + printer.fontId = FONT_NORMAL; + printer.fgColor = GetFontAttribute(FONT_NORMAL, FONTATTR_COLOR_FOREGROUND); + printer.bgColor = GetFontAttribute(FONT_NORMAL, FONTATTR_COLOR_BACKGROUND); + printer.shadowColor = GetFontAttribute(FONT_NORMAL, FONTATTR_COLOR_SHADOW); + printer.unk = GetFontAttribute(FONT_NORMAL, FONTATTR_UNKNOWN); printer.letterSpacing = 0; printer.lineSpacing = 0; - for (i = 0; i < itemCount2; i++) + for (i = 0; i < rows; i++) { - for (j = 0; j < itemCount; j++) + for (j = 0; j < columns; j++) { - printer.currentChar = menuActions[actionIds[(itemCount * i) + j]].text; - printer.x = (a4 * j) + 8; + printer.currentChar = menuActions[actionIds[(columns * i) + j]].text; + printer.x = (optionWidth * j) + 8; printer.y = (16 * i) + 1; printer.currentX = printer.x; printer.currentY = printer.y; - AddTextPrinter(&printer, 0xFF, NULL); + AddTextPrinter(&printer, TEXT_SKIP_DRAW, NULL); } } - CopyWindowToVram(windowId, 2); + CopyWindowToVram(windowId, COPYWIN_GFX); } u8 InitMenuActionGrid(u8 windowId, u8 optionWidth, u8 columns, u8 rows, u8 initialCursorPos) @@ -1714,7 +1715,7 @@ u8 InitMenuActionGrid(u8 windowId, u8 optionWidth, u8 columns, u8 rows, u8 initi sMenu.minCursorPos = 0; sMenu.maxCursorPos = (columns * rows) - 1; sMenu.windowId = windowId; - sMenu.fontId = 1; + sMenu.fontId = FONT_NORMAL; sMenu.optionWidth = optionWidth; sMenu.optionHeight = 16; sMenu.columns = columns; @@ -1728,7 +1729,7 @@ u8 InitMenuActionGrid(u8 windowId, u8 optionWidth, u8 columns, u8 rows, u8 initi sMenu.cursorPos = pos; // Why call this when it's not gonna move? - ChangeListMenuCursorPosition(MENU_CURSOR_DELTA_NONE, MENU_CURSOR_DELTA_NONE); + ChangeMenuGridCursorPosition(MENU_CURSOR_DELTA_NONE, MENU_CURSOR_DELTA_NONE); return sMenu.cursorPos; } @@ -1770,9 +1771,7 @@ void ResetTempTileDataBuffers(void) { int i; for (i = 0; i < (int)ARRAY_COUNT(sTempTileDataBuffer); i++) - { sTempTileDataBuffer[i] = NULL; - } sTempTileDataBufferIdx = 0; } @@ -1785,9 +1784,7 @@ bool8 FreeTempTileDataBuffersIfPossible(void) if (sTempTileDataBufferIdx) { for (i = 0; i < sTempTileDataBufferIdx; i++) - { FREE_AND_SET_NULL(sTempTileDataBuffer[i]); - } sTempTileDataBufferIdx = 0; } return FALSE; @@ -1893,51 +1890,46 @@ void CopyToBufferFromBgTilemap(u8 bgId, u16 *dest, u8 left, u8 top, u8 width, u8 for (i = 0; i < height; i++) { for (j = 0; j < width; j++) - { dest[(i * width) + j] = src[(i + top) * 32 + j + left]; - } } } -void sub_8199D3C(void *ptr, int delta, int width, int height, bool32 is8BPP) +void AddValToTilemapBuffer(void *ptr, int delta, int width, int height, bool32 isAffine) { int i; int area = width * height; - if (is8BPP == TRUE) + if (isAffine == TRUE) { u8 *as8BPP = ptr; for (i = 0; i < area; i++) - { as8BPP[i] += delta; - } } else { + // Limit add to first 10 bits u16 *as4BPP = ptr; for (i = 0; i < area; i++) - { as4BPP[i] = (as4BPP[i] & 0xFC00) | ((as4BPP[i] + delta) & 0x3FF); - } } } void ResetBgPositions(void) { - ChangeBgX(0, 0, 0); - ChangeBgX(1, 0, 0); - ChangeBgX(2, 0, 0); - ChangeBgX(3, 0, 0); - ChangeBgY(0, 0, 0); - ChangeBgY(1, 0, 0); - ChangeBgY(2, 0, 0); - ChangeBgY(3, 0, 0); + ChangeBgX(0, 0, BG_COORD_SET); + ChangeBgX(1, 0, BG_COORD_SET); + ChangeBgX(2, 0, BG_COORD_SET); + ChangeBgX(3, 0, BG_COORD_SET); + ChangeBgY(0, 0, BG_COORD_SET); + ChangeBgY(1, 0, BG_COORD_SET); + ChangeBgY(2, 0, BG_COORD_SET); + ChangeBgY(3, 0, BG_COORD_SET); } -void sub_8199DF0(u32 bg, u8 a1, int a2, int a3) +void BgDmaFill(u32 bg, u8 value, int offset, int size) { - int temp = (!GetBgAttribute(bg, BG_ATTR_PALETTEMODE)) ? 0x20 : 0x40; - void *addr = (void *)((GetBgAttribute(bg, BG_ATTR_CHARBASEINDEX) * 0x4000) + (GetBgAttribute(bg, BG_ATTR_BASETILE) + a2) * temp); - RequestDma3Fill(a1 << 24 | a1 << 16 | a1 << 8 | a1, addr + VRAM, a3 * temp, 1); + int temp = (!GetBgAttribute(bg, BG_ATTR_PALETTEMODE)) ? 32 : 64; + void *addr = (void *)((GetBgAttribute(bg, BG_ATTR_CHARBASEINDEX) * 0x4000) + (GetBgAttribute(bg, BG_ATTR_BASETILE) + offset) * temp); + RequestDma3Fill(value << 24 | value << 16 | value << 8 | value, VRAM + addr, size * temp, 1); } void AddTextPrinterParameterized3(u8 windowId, u8 fontId, u8 left, u8 top, const u8 *color, s8 speed, const u8 *str) @@ -1951,8 +1943,8 @@ void AddTextPrinterParameterized3(u8 windowId, u8 fontId, u8 left, u8 top, const printer.y = top; printer.currentX = printer.x; printer.currentY = printer.y; - printer.letterSpacing = GetFontAttribute(fontId, 2); - printer.lineSpacing = GetFontAttribute(fontId, 3); + printer.letterSpacing = GetFontAttribute(fontId, FONTATTR_LETTER_SPACING); + printer.lineSpacing = GetFontAttribute(fontId, FONTATTR_LINE_SPACING); printer.unk = 0; printer.fgColor = color[1]; printer.bgColor = color[0]; @@ -1997,9 +1989,9 @@ void AddTextPrinterParameterized5(u8 windowId, u8 fontId, const u8 *str, u8 left printer.lineSpacing = lineSpacing; printer.unk = 0; - printer.fgColor = GetFontAttribute(fontId, 5); - printer.bgColor = GetFontAttribute(fontId, 6); - printer.shadowColor = GetFontAttribute(fontId, 7); + printer.fgColor = GetFontAttribute(fontId, FONTATTR_COLOR_FOREGROUND); + printer.bgColor = GetFontAttribute(fontId, FONTATTR_COLOR_BACKGROUND); + printer.shadowColor = GetFontAttribute(fontId, FONTATTR_COLOR_SHADOW); AddTextPrinter(&printer, speed, callback); } @@ -2012,11 +2004,10 @@ void PrintPlayerNameOnWindow(u8 windowId, const u8 *src, u16 x, u16 y) StringExpandPlaceholders(gStringVar4, src); - AddTextPrinterParameterized(windowId, 1, gStringVar4, x, y, 0xFF, 0); + AddTextPrinterParameterized(windowId, 1, gStringVar4, x, y, TEXT_SKIP_DRAW, 0); } -// Unused. Similar to BlitBitmapRect4Bit. -void sub_819A080(const struct Bitmap *src, struct Bitmap *dst, u16 srcX, u16 srcY, u16 dstX, u16 dstY, u16 width, u16 height) +static void UnusedBlitBitmapRect(const struct Bitmap *src, struct Bitmap *dst, u16 srcX, u16 srcY, u16 dstX, u16 dstY, u16 width, u16 height) { int loopSrcY, loopDstY, loopSrcX, loopDstX, xEnd, yEnd, multiplierSrcY, multiplierDstY; const u8 *pixelsSrc; @@ -2033,8 +2024,8 @@ void sub_819A080(const struct Bitmap *src, struct Bitmap *dst, u16 srcX, u16 src else yEnd = srcY + height; - multiplierSrcY = (src->width + (src->width & 7)) >> 3; - multiplierDstY = (dst->width + (dst->width & 7)) >> 3; + multiplierSrcY = (src->width + (src->width % 8)) >> 3; + multiplierDstY = (dst->width + (dst->width % 8)) >> 3; for (loopSrcY = srcY, loopDstY = dstY; loopSrcY < yEnd; loopSrcY++, loopDstY++) { @@ -2043,14 +2034,14 @@ void sub_819A080(const struct Bitmap *src, struct Bitmap *dst, u16 srcX, u16 src pixelsSrc = src->pixels + ((loopSrcX >> 1) & 3) + ((loopSrcX >> 3) << 5) + (((loopSrcY >> 3) * multiplierSrcY) << 5) + ((u32)(loopSrcY << 29) >> 27); pixelsDst = (void*) dst->pixels + ((loopDstX >> 1) & 3) + ((loopDstX >> 3) << 5) + ((( loopDstY >> 3) * multiplierDstY) << 5) + ((u32)(loopDstY << 29) >> 27); - if ((uintptr_t)pixelsDst & 0x1) + if ((uintptr_t)pixelsDst & 1) { pixelsDst--; - if (loopDstX & 0x1) + if (loopDstX & 1) { toOrr = *(vu16*)pixelsDst; toOrr &= 0x0fff; - if (loopSrcX & 0x1) + if (loopSrcX & 1) toOrr |= ((*pixelsSrc & 0xf0) << 8); else toOrr |= ((*pixelsSrc & 0x0f) << 12); @@ -2059,7 +2050,7 @@ void sub_819A080(const struct Bitmap *src, struct Bitmap *dst, u16 srcX, u16 src { toOrr = *(vu16*)pixelsDst; toOrr &= 0xf0ff; - if (loopSrcX & 0x1) + if (loopSrcX & 1) toOrr |= ((*pixelsSrc & 0xf0) << 4); else toOrr |= ((*pixelsSrc & 0x0f) << 8); @@ -2091,12 +2082,14 @@ void sub_819A080(const struct Bitmap *src, struct Bitmap *dst, u16 srcX, u16 src } } -void sub_819A25C(u8 palOffset, u16 speciesId) +// Unused +static void LoadMonIconPalAtOffset(u8 palOffset, u16 speciesId) { LoadPalette(GetValidMonIconPalettePtr(speciesId), palOffset, 0x20); } -void sub_819A27C(u8 windowId, u16 speciesId, u32 personality, u16 x, u16 y) +// Unused +static void DrawMonIconAtPos(u8 windowId, u16 speciesId, u32 personality, u16 x, u16 y) { BlitBitmapToWindow(windowId, GetMonIconPtr(speciesId, personality, 1), x, y, 32, 32); } @@ -2109,13 +2102,13 @@ void ListMenuLoadStdPalAt(u8 palOffset, u8 palId) { case 0: default: - palette = gFireRedMenuElements1_Pal; + palette = gMenuInfoElements1_Pal; break; case 1: - palette = gFireRedMenuElements2_Pal; + palette = gMenuInfoElements2_Pal; break; case 2: - palette = gFireRedMenuElements3_Pal; + palette = gMenuInfoElements3_Pal; break; } @@ -2124,7 +2117,7 @@ void ListMenuLoadStdPalAt(u8 palOffset, u8 palId) void BlitMenuInfoIcon(u8 windowId, u8 iconId, u16 x, u16 y) { - BlitBitmapRectToWindow(windowId, gFireRedMenuElements_Gfx + sMenuInfoIcons[iconId].offset * 32, 0, 0, 128, 128, x, y, sMenuInfoIcons[iconId].width, sMenuInfoIcons[iconId].height); + BlitBitmapRectToWindow(windowId, &gMenuInfoElements_Gfx[sMenuInfoIcons[iconId].offset * 32], 0, 0, 128, 128, x, y, sMenuInfoIcons[iconId].width, sMenuInfoIcons[iconId].height); } void BufferSaveMenuText(u8 textId, u8 *dest, u8 color) diff --git a/src/menu_helpers.c b/src/menu_helpers.c index 3e8148a42b..d5cf83bd24 100644 --- a/src/menu_helpers.c +++ b/src/menu_helpers.c @@ -16,7 +16,6 @@ #include "decompress.h" #include "constants/songs.h" #include "constants/items.h" -#include "constants/maps.h" #define TAG_SWAP_LINE 109 @@ -106,14 +105,14 @@ void ResetVramOamAndBgCntRegs(void) void ResetAllBgsCoordinates(void) { - ChangeBgX(0, 0, 0); - ChangeBgY(0, 0, 0); - ChangeBgX(1, 0, 0); - ChangeBgY(1, 0, 0); - ChangeBgX(2, 0, 0); - ChangeBgY(2, 0, 0); - ChangeBgX(3, 0, 0); - ChangeBgY(3, 0, 0); + ChangeBgX(0, 0, BG_COORD_SET); + ChangeBgY(0, 0, BG_COORD_SET); + ChangeBgX(1, 0, BG_COORD_SET); + ChangeBgY(1, 0, BG_COORD_SET); + ChangeBgX(2, 0, BG_COORD_SET); + ChangeBgY(2, 0, BG_COORD_SET); + ChangeBgX(3, 0, BG_COORD_SET); + ChangeBgY(3, 0, BG_COORD_SET); } void SetVBlankHBlankCallbacksToNull(void) @@ -278,51 +277,45 @@ u8 GetLRKeysPressedAndHeld(void) bool8 IsHoldingItemAllowed(u16 itemId) { // Enigma Berry can't be held in link areas - if (itemId != ITEM_ENIGMA_BERRY) - return TRUE; - else if (gSaveBlock1Ptr->location.mapGroup == MAP_GROUP(TRADE_CENTER) - && gSaveBlock1Ptr->location.mapNum == MAP_NUM(TRADE_CENTER)) + if (itemId == ITEM_ENIGMA_BERRY + && ((gSaveBlock1Ptr->location.mapGroup == MAP_GROUP(TRADE_CENTER) + && gSaveBlock1Ptr->location.mapNum == MAP_NUM(TRADE_CENTER)) + || InUnionRoom() == TRUE)) return FALSE; - else if (InUnionRoom() != TRUE) - return TRUE; else - return FALSE; + return TRUE; } bool8 IsWritingMailAllowed(u16 itemId) { - if (IsUpdateLinkStateCBActive() != TRUE && InUnionRoom() != TRUE) + if ((IsOverworldLinkActive() == TRUE || InUnionRoom() == TRUE) && ItemIsMail(itemId) == TRUE) + return FALSE; + else return TRUE; - else if (ItemIsMail(itemId) != TRUE) +} + +bool8 MenuHelpers_IsLinkActive(void) +{ + if (IsOverworldLinkActive() == TRUE || gReceivedRemoteLinkPlayers == 1) return TRUE; else return FALSE; } -bool8 MenuHelpers_LinkSomething(void) +static bool8 IsActiveOverworldLinkBusy(void) { - if (IsUpdateLinkStateCBActive() == TRUE || gReceivedRemoteLinkPlayers == 1) - return TRUE; - else + if (!MenuHelpers_IsLinkActive()) return FALSE; + else + return Overworld_IsRecvQueueAtMax(); } -static bool8 sub_81221D0(void) +bool8 MenuHelpers_ShouldWaitForLinkRecv(void) { - if (!MenuHelpers_LinkSomething()) - return FALSE; - else - return Overworld_LinkRecvQueueLengthMoreThan2(); -} - -bool8 MenuHelpers_CallLinkSomething(void) -{ - if (sub_81221D0() == TRUE) + if (IsActiveOverworldLinkBusy() == TRUE || IsLinkRecvQueueAtOverworldMax() == TRUE ) return TRUE; - else if (IsLinkRecvQueueLengthAtLeast3() != TRUE) - return FALSE; else - return TRUE; + return FALSE; } void SetItemListPerPageCount(struct ItemSlot *slots, u8 slotsCount, u8 *pageItems, u8 *totalItems, u8 maxPerPage) @@ -440,12 +433,16 @@ void SetSwapLineSpritesInvisibility(u8 *spriteIds, u8 count, bool8 invisible) void UpdateSwapLineSpritesPos(u8 *spriteIds, u8 count, s16 x, u16 y) { u8 i; - bool8 unknownBit = count & 0x80; - count &= ~(0x80); + bool8 hasMargin = count & SWAP_LINE_HAS_MARGIN; + count &= ~SWAP_LINE_HAS_MARGIN; for (i = 0; i < count; i++) { - if (i == count - 1 && unknownBit) + // If the list menu has a right margin, the swap line + // shouldn't extend all the way to the edge of the screen. + // If this is the last sprite in the line, move it a bit + // to the left to keep it out of the margin. + if (i == count - 1 && hasMargin) gSprites[spriteIds[i]].x2 = x - 8; else gSprites[spriteIds[i]].x2 = x; diff --git a/src/menu_specialized.c b/src/menu_specialized.c index 2fd12f2fd3..cd77f4a59c 100644 --- a/src/menu_specialized.c +++ b/src/menu_specialized.c @@ -31,14 +31,14 @@ extern const struct CompressedSpriteSheet gMonFrontPicTable[]; EWRAM_DATA static u8 sMailboxWindowIds[MAILBOXWIN_COUNT] = {0}; EWRAM_DATA static struct ListMenuItem *sMailboxList = NULL; -static void MailboxMenu_MoveCursorFunc(s32 itemIndex, bool8 onInit, struct ListMenu *list); -static void sub_81D24A4(struct ConditionGraph *a0); -static void sub_81D2634(struct ConditionGraph *a0); -static void MoveRelearnerCursorCallback(s32 itemIndex, bool8 onInit, struct ListMenu *list); -static void nullsub_79(void); -static void SetNextConditionSparkle(struct Sprite *sprite); -static void SpriteCB_ConditionSparkle(struct Sprite *sprite); -static void ShowAllConditionSparkles(struct Sprite *sprite); +static void MailboxMenu_MoveCursorFunc(s32, bool8, struct ListMenu *); +static void ConditionGraph_CalcRightHalf(struct ConditionGraph *); +static void ConditionGraph_CalcLeftHalf(struct ConditionGraph *); +static void MoveRelearnerCursorCallback(s32, bool8, struct ListMenu *); +static void MoveRelearnerDummy(void); +static void SetNextConditionSparkle(struct Sprite *); +static void SpriteCB_ConditionSparkle(struct Sprite *); +static void ShowAllConditionSparkles(struct Sprite *); static const struct WindowTemplate sWindowTemplates_MailboxMenu[MAILBOXWIN_COUNT] = { @@ -80,46 +80,29 @@ static const u8 sEmptyItemName[] = _(""); static const struct ScanlineEffectParams sConditionGraphScanline = { - .dmaDest = (void*)REG_ADDR_WIN0H, + .dmaDest = ®_WIN0H, .dmaControl = SCANLINE_EFFECT_DMACNT_32BIT, .initState = 1, }; -static const u8 sUnknown_08625410[] = +static const u8 sConditionToLineLength[MAX_CONDITION + 1] = { - 4, - 5, - 6, - 7, - 8, - 9, 9, - 10, 10, - 0xB, 0xB, - 0xC, 0xC, - 0xD, 0xD, - 0xD, 0xD, - 0xE, 0xE, 0xE, 0xE, - 0xF, 0xF, 0xF, 0xF, - 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, - 0x11, 0x11, 0x11, 0x11, 0x11, 0x11, - 0x12, 0x12, 0x12, 0x12, 0x12, 0x12, - 0x13, 0x13, 0x13, 0x13, 0x13, 0x13, 0x13, 0x13, - 0x14, 0x14, 0x14, 0x14, 0x14, 0x14, 0x14, 0x14, - 0x15, 0x15, 0x15, 0x15, 0x15, 0x15, 0x15, 0x15, - 0x16, 0x16, 0x16, 0x16, 0x16, 0x16, 0x16, 0x16, 0x16, 0x16, - 0x17, 0x17, 0x17, 0x17, 0x17, 0x17, 0x17, 0x17, 0x17, 0x17, - 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, - 0x19, 0x19, 0x19, 0x19, 0x19, 0x19, 0x19, 0x19, 0x19, 0x19, 0x19, 0x19, - 0x1A, 0x1A, 0x1A, 0x1A, 0x1A, 0x1A, 0x1A, 0x1A, 0x1A, 0x1A, 0x1A, 0x1A, - 0x1B, 0x1B, 0x1B, 0x1B, 0x1B, 0x1B, 0x1B, 0x1B, 0x1B, 0x1B, 0x1B, 0x1B, 0x1B, 0x1B, - 0x1C, 0x1C, 0x1C, 0x1C, 0x1C, 0x1C, 0x1C, 0x1C, 0x1C, 0x1C, 0x1C, 0x1C, 0x1C, 0x1C, - 0x1D, 0x1D, 0x1D, 0x1D, 0x1D, 0x1D, 0x1D, 0x1D, 0x1D, 0x1D, 0x1D, 0x1D, 0x1D, 0x1D, 0x1D, 0x1D, - 0x1E, 0x1E, 0x1E, 0x1E, 0x1E, 0x1E, 0x1E, 0x1E, 0x1E, 0x1E, 0x1E, 0x1E, 0x1E, 0x1E, 0x1E, 0x1E, - 0x1F, 0x1F, 0x1F, 0x1F, 0x1F, 0x1F, 0x1F, 0x1F, 0x1F, 0x1F, 0x1F, 0x1F, 0x1F, 0x1F, 0x1F, 0x1F, 0x1F, - 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, - 0x21, 0x21, 0x21, 0x21, 0x21, 0x21, 0x21, 0x21, 0x21, 0x21, 0x21, 0x21, 0x21, 0x21, 0x21, 0x21, 0x21, 0x21, 0x21, - 0x22, 0x22, 0x22, 0x22, 0x22, 0x22, 0x22, 0x22, 0x22, 0x22, 0x22, 0x22, 0x22, 0x22, 0x22, 0x22, 0x22, 0x22, 0x22, 0x22, - 0x23 + 4, 5, 6, 7, 8, 9, 9, 10, 10, 11, 11, 12, 12, 13, 13, 13, + 13, 14, 14, 14, 14, 15, 15, 15, 15, 16, 16, 16, 16, 16, 16, 17, + 17, 17, 17, 17, 17, 18, 18, 18, 18, 18, 18, 19, 19, 19, 19, 19, + 19, 19, 19, 20, 20, 20, 20, 20, 20, 20, 20, 21, 21, 21, 21, 21, + 21, 21, 21, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 23, 23, 23, + 23, 23, 23, 23, 23, 23, 23, 24, 24, 24, 24, 24, 24, 24, 24, 24, + 24, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 26, 26, 26, + 26, 26, 26, 26, 26, 26, 26, 26, 26, 27, 27, 27, 27, 27, 27, 27, + 27, 27, 27, 27, 27, 27, 27, 28, 28, 28, 28, 28, 28, 28, 28, 28, + 28, 28, 28, 28, 28, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, + 29, 29, 29, 29, 29, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, + 30, 30, 30, 30, 30, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, + 31, 31, 31, 31, 31, 31, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, + 32, 32, 32, 32, 32, 32, 32, 32, 33, 33, 33, 33, 33, 33, 33, 33, + 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 34, 34, 34, 34, 34, + 34, 34, 34, 34, 34, 34, 34, 34, 34, 34, 34, 34, 34, 34, 34, 35 }; @@ -203,10 +186,14 @@ static const struct ListMenuTemplate sMoveRelearnerMovesListTemplate = .lettersSpacing = 0, .itemVerticalPadding = 0, .scrollMultiple = LIST_NO_MULTIPLE_SCROLL, - .fontId = 1, + .fontId = FONT_NORMAL, .cursorKind = 0 }; +//-------------- +// Mailbox menu +//-------------- + bool8 MailboxMenu_Alloc(u8 count) { u8 i; @@ -268,7 +255,7 @@ static void MailboxMenu_ItemPrintFunc(u8 windowId, u32 itemId, u8 y) length = StringLength(buffer); if (length < PLAYER_NAME_LENGTH - 1) ConvertInternationalString(buffer, LANGUAGE_JAPANESE); - AddTextPrinterParameterized4(windowId, 1, 8, y, 0, 0, sPlayerNameTextColors, -1, buffer); + AddTextPrinterParameterized4(windowId, FONT_NORMAL, 8, y, 0, 0, sPlayerNameTextColors, TEXT_SKIP_DRAW, buffer); } u8 MailboxMenu_CreateList(struct PlayerPCItemPageStruct *page) @@ -296,7 +283,7 @@ u8 MailboxMenu_CreateList(struct PlayerPCItemPageStruct *page) gMultiuseListMenuTemplate.cursorShadowPal = 3; gMultiuseListMenuTemplate.moveCursorFunc = MailboxMenu_MoveCursorFunc; gMultiuseListMenuTemplate.itemPrintFunc = MailboxMenu_ItemPrintFunc; - gMultiuseListMenuTemplate.fontId = 1; + gMultiuseListMenuTemplate.fontId = FONT_NORMAL; gMultiuseListMenuTemplate.cursorKind = 0; gMultiuseListMenuTemplate.lettersSpacing = 0; gMultiuseListMenuTemplate.itemVerticalPadding = 0; @@ -320,67 +307,83 @@ void MailboxMenu_Free(void) Free(sMailboxList); } -void InitConditionGraphData(struct ConditionGraph *graph) +//--------------------------------------- +// Condition graph +// +// This is the graph in the Pokénav and +// Pokéblock case that shows a Pokémon's +// conditions (Beauty, Tough, etc.). +// It works by using scanlines to +// selectively reveal a bg that has been +// filled with the graph color. +//--------------------------------------- + +#define SHIFT_RIGHT_ADJUSTED(n, s)(((n) >> (s)) + (((n) >> ((s) - 1)) & 1)) + +void ConditionGraph_Init(struct ConditionGraph *graph) { u8 i, j; - for (j = 0; j < FLAVOR_COUNT; j++) + for (j = 0; j < CONDITION_COUNT; j++) { - for (i = 0; i < 10; i++) + for (i = 0; i < CONDITION_GRAPH_UPDATE_STEPS; i++) { - graph->unk64[i][j].unk0 = 0; - graph->unk64[i][j].unk2 = 0; - } - for (i = 0; i < 4; i++) - { - graph->stat[i][j] = 0; - graph->unk14[i][j].unk0 = 155; - graph->unk14[i][j].unk2 = 91; + graph->newPositions[i][j].x = 0; + graph->newPositions[i][j].y = 0; } - graph->unk12C[j].unk0 = 0; - graph->unk12C[j].unk2 = 0; + for (i = 0; i < CONDITION_GRAPH_LOAD_MAX; i++) + { + graph->conditions[i][j] = 0; + graph->savedPositions[i][j].x = CONDITION_GRAPH_CENTER_X; + graph->savedPositions[i][j].y = CONDITION_GRAPH_CENTER_Y; + } + + graph->curPositions[j].x = 0; + graph->curPositions[j].y = 0; } - graph->unk354 = 0; - graph->unk352 = 0; + graph->needsDraw = FALSE; + graph->updateCounter = 0; } -void sub_81D1F84(struct ConditionGraph *graph, struct UnknownSubStruct_81D1ED4 *arg1, struct UnknownSubStruct_81D1ED4 *arg2) +// Fills the newPositions array with incremental positions between +// old and new for the graph transition when switching between Pokémon. +void ConditionGraph_SetNewPositions(struct ConditionGraph *graph, struct UCoords16 *old, struct UCoords16 *new) { u16 i, j; - s32 r5, r6; + s32 coord, increment; - for (i = 0; i < FLAVOR_COUNT; i++) + for (i = 0; i < CONDITION_COUNT; i++) { - r5 = arg1[i].unk0 << 8; - r6 = ((arg2[i].unk0 - arg1[i].unk0) << 8) / 10; - for (j = 0; j < 9; j++) + coord = old[i].x << 8; + increment = ((new[i].x - old[i].x) << 8) / CONDITION_GRAPH_UPDATE_STEPS; + for (j = 0; j < CONDITION_GRAPH_UPDATE_STEPS - 1; j++) { - graph->unk64[j][i].unk0 = (r5 >> 8) + ((r5 >> 7) & 1); - r5 += r6; + graph->newPositions[j][i].x = SHIFT_RIGHT_ADJUSTED(coord, 8); + coord += increment; } - graph->unk64[j][i].unk0 = arg2[i].unk0; + graph->newPositions[j][i].x = new[i].x; - r5 = arg1[i].unk2 << 8; - r6 = ((arg2[i].unk2 - arg1[i].unk2) << 8) / 10; - for (j = 0; j < 9; j++) + coord = old[i].y << 8; + increment = ((new[i].y - old[i].y) << 8) / CONDITION_GRAPH_UPDATE_STEPS; + for (j = 0; j < CONDITION_GRAPH_UPDATE_STEPS - 1; j++) { - graph->unk64[j][i].unk2 = (r5 >> 8) + ((r5 >> 7) & 1); - r5 += r6; + graph->newPositions[j][i].y = SHIFT_RIGHT_ADJUSTED(coord, 8); + coord += increment; } - graph->unk64[j][i].unk2 = arg2[i].unk2; + graph->newPositions[j][i].y = new[i].y; } - graph->unk352 = 0; + graph->updateCounter = 0; } -bool32 TransitionConditionGraph(struct ConditionGraph *graph) +bool8 ConditionGraph_TryUpdate(struct ConditionGraph *graph) { - if (graph->unk352 < 10) + if (graph->updateCounter < CONDITION_GRAPH_UPDATE_STEPS) { - sub_81D2230(graph); - return (++graph->unk352 != 10); + ConditionGraph_Update(graph); + return (++graph->updateCounter != CONDITION_GRAPH_UPDATE_STEPS); } else { @@ -388,294 +391,316 @@ bool32 TransitionConditionGraph(struct ConditionGraph *graph) } } -void InitConditionGraphState(struct ConditionGraph *graph) +void ConditionGraph_InitResetScanline(struct ConditionGraph *graph) { - graph->state = 0; + graph->scanlineResetState = 0; } -bool8 SetupConditionGraphScanlineParams(struct ConditionGraph *graph) +bool8 ConditionGraph_ResetScanline(struct ConditionGraph *graph) { struct ScanlineEffectParams params; - switch (graph->state) + switch (graph->scanlineResetState) { case 0: ScanlineEffect_Clear(); - graph->state++; + graph->scanlineResetState++; return TRUE; case 1: params = sConditionGraphScanline; ScanlineEffect_SetParams(params); - graph->state++; + graph->scanlineResetState++; return FALSE; default: return FALSE; } } -void sub_81D2108(struct ConditionGraph *graph) +void ConditionGraph_Draw(struct ConditionGraph *graph) { u16 i; - if (graph->unk354 == 0) + if (!graph->needsDraw) return; - sub_81D24A4(graph); - sub_81D2634(graph); + ConditionGraph_CalcRightHalf(graph); + ConditionGraph_CalcLeftHalf(graph); - for (i = 0; i < 66; i++) + for (i = 0; i < CONDITION_GRAPH_HEIGHT; i++) { - gScanlineEffectRegBuffers[1][(i + 55) * 2] = gScanlineEffectRegBuffers[0][(i + 55) * 2] = (graph->unk140[i][0] << 8) | (graph->unk140[i][1]); - gScanlineEffectRegBuffers[1][(i + 55) * 2 + 1] = gScanlineEffectRegBuffers[0][(i + 55) * 2 + 1] = (graph->unk248[i][0] << 8) | (graph->unk248[i][1]); + // Draw right half + gScanlineEffectRegBuffers[1][(i + CONDITION_GRAPH_TOP_Y - 1) * 2 + 0] = // double assignment + gScanlineEffectRegBuffers[0][(i + CONDITION_GRAPH_TOP_Y - 1) * 2 + 0] = (graph->scanlineRight[i][0] << 8) | (graph->scanlineRight[i][1]); + // Draw left half + gScanlineEffectRegBuffers[1][(i + CONDITION_GRAPH_TOP_Y - 1) * 2 + 1] = // double assignment + gScanlineEffectRegBuffers[0][(i + CONDITION_GRAPH_TOP_Y - 1) * 2 + 1] = (graph->scanlineLeft[i][0] << 8) | (graph->scanlineLeft[i][1]); } - graph->unk354 = 0; + graph->needsDraw = FALSE; } -void SetConditionGraphIOWindows(u8 bg) +void ConditionGraph_InitWindow(u8 bg) { u32 flags; - if (bg > 3) + if (bg >= NUM_BACKGROUNDS) bg = 0; // Unset the WINOUT flag for the bg. flags = (WINOUT_WIN01_BG_ALL | WINOUT_WIN01_OBJ) & ~(1 << bg); - SetGpuReg(REG_OFFSET_WIN0H, WIN_RANGE( 0, DISPLAY_WIDTH)); - SetGpuReg(REG_OFFSET_WIN1H, WIN_RANGE( 0, 155)); - SetGpuReg(REG_OFFSET_WIN0V, WIN_RANGE(56, 121)); - SetGpuReg(REG_OFFSET_WIN1V, WIN_RANGE(56, 121)); + // Set limits for graph data + SetGpuReg(REG_OFFSET_WIN0H, WIN_RANGE( 0, DISPLAY_WIDTH)); // Right side horizontal + SetGpuReg(REG_OFFSET_WIN1H, WIN_RANGE( 0, CONDITION_GRAPH_CENTER_X)); // Left side horizontal + SetGpuReg(REG_OFFSET_WIN0V, WIN_RANGE(CONDITION_GRAPH_TOP_Y, CONDITION_GRAPH_BOTTOM_Y)); // Right side vertical + SetGpuReg(REG_OFFSET_WIN1V, WIN_RANGE(CONDITION_GRAPH_TOP_Y, CONDITION_GRAPH_BOTTOM_Y)); // Left side vertical SetGpuReg(REG_OFFSET_WININ, WININ_WIN0_BG_ALL | WININ_WIN0_OBJ | WININ_WIN0_CLR | WININ_WIN1_BG_ALL | WININ_WIN1_OBJ | WININ_WIN1_CLR); SetGpuReg(REG_OFFSET_WINOUT, flags); } -void sub_81D2230(struct ConditionGraph *graph) +void ConditionGraph_Update(struct ConditionGraph *graph) { u16 i; - for (i = 0; i < FLAVOR_COUNT; i++) - graph->unk12C[i] = graph->unk64[graph->unk352][i]; + for (i = 0; i < CONDITION_COUNT; i++) + graph->curPositions[i] = graph->newPositions[graph->updateCounter][i]; - graph->unk354 = 1; + graph->needsDraw = TRUE; } -static void sub_81D2278(struct ConditionGraph *graph, u16 *arg1, struct UnknownSubStruct_81D1ED4 *arg2, struct UnknownSubStruct_81D1ED4 *arg3, u8 arg4, u16 *arg5) +static void ConditionGraph_CalcLine(struct ConditionGraph *graph, u16 *scanline, struct UCoords16 *pos1, struct UCoords16 *pos2, bool8 dir, u16 *overflowScanline) { - u16 i, r8, r10, r0, var_30; + u16 i, height, top, bottom, x2; u16 *ptr; - s32 r4, var_2C; + s32 x, xIncrement = 0; - var_2C = 0; - if (arg2->unk2 < arg3->unk2) + if (pos1->y < pos2->y) { - r10 = arg2->unk2; - r0 = arg3->unk2; - r4 = arg2->unk0 << 10; - var_30 = arg3->unk0; - r8 = r0 - r10; - if (r8 != 0) - var_2C = ((var_30 - arg2->unk0) << 10) / r8; + top = pos1->y; + bottom = pos2->y; + x = pos1->x << 10; + x2 = pos2->x; + height = bottom - top; + if (height != 0) + xIncrement = ((x2 - pos1->x) << 10) / height; } else { - r0 = arg2->unk2; - r10 = arg3->unk2; - r4 = arg3->unk0 << 10; - var_30 = arg2->unk0; - r8 = r0 - r10; - if (r8 != 0) - var_2C = ((var_30 - arg3->unk0) << 10) / r8; + bottom = pos1->y; + top = pos2->y; + x = pos2->x << 10; + x2 = pos1->x; + height = bottom - top; + if (height != 0) + xIncrement = ((x2 - pos2->x) << 10) / height; } - r8++; - if (arg5 == NULL) + height++; + if (overflowScanline == NULL) { - arg1 += (r10 - 56) * 2; - for (i = 0; i < r8; i++) + scanline += (top - CONDITION_GRAPH_TOP_Y) * 2; + for (i = 0; i < height; i++) { - arg1[arg4] = (r4 >> 10) + ((r4 >> 9) & 1) + arg4; - r4 += var_2C; - arg1 += 2; + scanline[dir] = SHIFT_RIGHT_ADJUSTED(x, 10) + dir; + x += xIncrement; + scanline += 2; } - ptr = arg1 - 2; + ptr = scanline - 2; } - else if (var_2C > 0) + else if (xIncrement > 0) { - arg5 += (r10 - 56) * 2; + overflowScanline += (top - CONDITION_GRAPH_TOP_Y) * 2; // Less readable than the other loops, but it has to be written this way to match. - for (i = 0; i < r8; arg5[arg4] = (r4 >> 10) + ((r4 >> 9) & 1) + arg4, r4 += var_2C, arg5 += 2, i++) + for (i = 0; i < height; overflowScanline[dir] = SHIFT_RIGHT_ADJUSTED(x, 10) + dir, x += xIncrement, overflowScanline += 2, i++) { - if (r4 >= (155 << 10)) + if (x >= (CONDITION_GRAPH_CENTER_X << 10)) break; } - graph->unk350 = r10 + i; - arg1 += (graph->unk350 - 56) * 2; - for (; i < r8; i++) + graph->bottom = top + i; + scanline += (graph->bottom - CONDITION_GRAPH_TOP_Y) * 2; + for (; i < height; i++) { - arg1[arg4] = (r4 >> 10) + ((r4 >> 9) & 1) + arg4; - r4 += var_2C; - arg1 += 2; + scanline[dir] = SHIFT_RIGHT_ADJUSTED(x, 10) + dir; + x += xIncrement; + scanline += 2; } - ptr = arg1 - 2; + ptr = scanline - 2; } - else if (var_2C < 0) + else if (xIncrement < 0) { - arg1 += (r10 - 56) * 2; - for (i = 0; i < r8; i++) + scanline += (top - CONDITION_GRAPH_TOP_Y) * 2; + for (i = 0; i < height; i++) { - arg1[arg4] = (r4 >> 10) + ((r4 >> 9) & 1) + arg4; - if (r4 < (155 << 10)) + scanline[dir] = SHIFT_RIGHT_ADJUSTED(x, 10) + dir; + if (x < (CONDITION_GRAPH_CENTER_X << 10)) { - arg1[arg4] = 155; + scanline[dir] = CONDITION_GRAPH_CENTER_X; break; } - r4 += var_2C; - arg1 += 2; + x += xIncrement; + scanline += 2; } - graph->unk350 = r10 + i; - arg5 += (graph->unk350 - 56) * 2; - for (; i < r8; i++) + graph->bottom = top + i; + overflowScanline += (graph->bottom - CONDITION_GRAPH_TOP_Y) * 2; + for (; i < height; i++) { - arg5[arg4] = (r4 >> 10) + ((r4 >> 9) & 1) + arg4; - r4 += var_2C; - arg5 += 2; + overflowScanline[dir] = SHIFT_RIGHT_ADJUSTED(x, 10) + dir; + x += xIncrement; + overflowScanline += 2; } - ptr = arg5 - 2; + ptr = overflowScanline - 2; } else { - graph->unk350 = r10; - arg1 += (r10 - 56) * 2; - arg5 += (r10 - 56) * 2; - arg1[1] = arg2->unk0 + 1; - arg5[0] = arg3->unk0; - arg5[1] = 155; + graph->bottom = top; + scanline += (top - CONDITION_GRAPH_TOP_Y) * 2; + overflowScanline += (top - CONDITION_GRAPH_TOP_Y) * 2; + scanline[1] = pos1->x + 1; + overflowScanline[0] = pos2->x; + overflowScanline[1] = CONDITION_GRAPH_CENTER_X; return; } - ptr[arg4] = arg4 + var_30; + ptr[dir] = dir + x2; } -static void sub_81D24A4(struct ConditionGraph *graph) +static void ConditionGraph_CalcRightHalf(struct ConditionGraph *graph) { - u16 i, r6, varMax; + u16 i, y, bottom; - if (graph->unk12C[0].unk2 < graph->unk12C[1].unk2) + // Calculate Cool -> Beauty line + if (graph->curPositions[GRAPH_COOL].y < graph->curPositions[GRAPH_BEAUTY].y) { - r6 = graph->unk12C[0].unk2; - sub_81D2278(graph, graph->unk140[0], &graph->unk12C[0], &graph->unk12C[1], 1, NULL); + y = graph->curPositions[GRAPH_COOL].y; + ConditionGraph_CalcLine(graph, graph->scanlineRight[0], &graph->curPositions[GRAPH_COOL], &graph->curPositions[GRAPH_BEAUTY], TRUE, NULL); } else { - r6 = graph->unk12C[1].unk2; - sub_81D2278(graph, graph->unk140[0], &graph->unk12C[1], &graph->unk12C[0], 0, NULL); + y = graph->curPositions[GRAPH_BEAUTY].y; + ConditionGraph_CalcLine(graph, graph->scanlineRight[0], &graph->curPositions[GRAPH_BEAUTY], &graph->curPositions[GRAPH_COOL], FALSE, NULL); } - sub_81D2278(graph, graph->unk140[0], &graph->unk12C[1], &graph->unk12C[2], 1, NULL); + // Calculate Beauty -> Cute line + // No need for conditional, positions on the Beauty line are always above the Cute line + ConditionGraph_CalcLine(graph, graph->scanlineRight[0], &graph->curPositions[GRAPH_BEAUTY], &graph->curPositions[GRAPH_CUTE], TRUE, NULL); - i = (graph->unk12C[2].unk2 <= graph->unk12C[3].unk2); - sub_81D2278(graph, graph->unk140[0], &graph->unk12C[2], &graph->unk12C[3], i, graph->unk248[0]); - for (i = 56; i < r6; i++) + // Calculate Cute -> Tough line (includes left scanline because this crosses the halfway point) + i = (graph->curPositions[GRAPH_CUTE].y <= graph->curPositions[GRAPH_SMART].y); + ConditionGraph_CalcLine(graph, graph->scanlineRight[0], &graph->curPositions[GRAPH_CUTE], &graph->curPositions[GRAPH_SMART], i, graph->scanlineLeft[0]); + + // Clear down to new top + for (i = CONDITION_GRAPH_TOP_Y; i < y; i++) { - graph->unk140[i - 56][0] = 0; - graph->unk140[i - 56][1] = 0; + graph->scanlineRight[i - CONDITION_GRAPH_TOP_Y][0] = 0; + graph->scanlineRight[i - CONDITION_GRAPH_TOP_Y][1] = 0; } - for (i = graph->unk12C[0].unk2; i <= graph->unk350; i++) - graph->unk140[i - 56][0] = 155; + for (i = graph->curPositions[GRAPH_COOL].y; i <= graph->bottom; i++) + graph->scanlineRight[i - CONDITION_GRAPH_TOP_Y][0] = CONDITION_GRAPH_CENTER_X; - varMax = max(graph->unk350, graph->unk12C[2].unk2); - for (i = varMax + 1; i < 122; i++) + // Clear after new bottom + bottom = max(graph->bottom, graph->curPositions[GRAPH_CUTE].y); + for (i = bottom + 1; i <= CONDITION_GRAPH_BOTTOM_Y; i++) { - graph->unk140[i - 56][0] = 0; - graph->unk140[i - 56][1] = 0; + graph->scanlineRight[i - CONDITION_GRAPH_TOP_Y][0] = 0; + graph->scanlineRight[i - CONDITION_GRAPH_TOP_Y][1] = 0; } - for (i = 56; i < 122; i++) + for (i = CONDITION_GRAPH_TOP_Y; i <= CONDITION_GRAPH_BOTTOM_Y; i++) { - if (graph->unk140[i - 56][0] == 0 && graph->unk140[i - 56][1] != 0) - graph->unk140[i - 56][0] = 155; + if (graph->scanlineRight[i - CONDITION_GRAPH_TOP_Y][0] == 0 + && graph->scanlineRight[i - CONDITION_GRAPH_TOP_Y][1] != 0) + graph->scanlineRight[i - CONDITION_GRAPH_TOP_Y][0] = CONDITION_GRAPH_CENTER_X; } } -static void sub_81D2634(struct ConditionGraph *graph) +static void ConditionGraph_CalcLeftHalf(struct ConditionGraph *graph) { - s32 i, r6, varMax; + s32 i, y, bottom; - if (graph->unk12C[0].unk2 < graph->unk12C[4].unk2) + // Calculate Cool -> Tough line + if (graph->curPositions[GRAPH_COOL].y < graph->curPositions[GRAPH_TOUGH].y) { - r6 = graph->unk12C[0].unk2; - sub_81D2278(graph, graph->unk248[0], &graph->unk12C[0], &graph->unk12C[4], 0, NULL); + y = graph->curPositions[GRAPH_COOL].y; + ConditionGraph_CalcLine(graph, graph->scanlineLeft[0], &graph->curPositions[GRAPH_COOL], &graph->curPositions[GRAPH_TOUGH], FALSE, NULL); } else { - r6 = graph->unk12C[4].unk2; - sub_81D2278(graph, graph->unk248[0], &graph->unk12C[4], &graph->unk12C[0], 1, NULL); + y = graph->curPositions[GRAPH_TOUGH].y; + ConditionGraph_CalcLine(graph, graph->scanlineLeft[0], &graph->curPositions[GRAPH_TOUGH], &graph->curPositions[GRAPH_COOL], TRUE, NULL); } - sub_81D2278(graph, graph->unk248[0], &graph->unk12C[4], &graph->unk12C[3], 0, NULL); + // Calculate Tough -> Smart line + // No need for conditional, positions on the Tough line are always above the Smart line + ConditionGraph_CalcLine(graph, graph->scanlineLeft[0], &graph->curPositions[GRAPH_TOUGH], &graph->curPositions[GRAPH_SMART], FALSE, NULL); - for (i = 56; i < r6; i++) + // Clear down to new top + for (i = CONDITION_GRAPH_TOP_Y; i < y; i++) { - graph->unk140[i + 10][0] = 0; - graph->unk140[i + 10][1] = 0; + graph->scanlineLeft[i - CONDITION_GRAPH_TOP_Y][0] = 0; + graph->scanlineLeft[i - CONDITION_GRAPH_TOP_Y][1] = 0; } - for (i = graph->unk12C[0].unk2; i <= graph->unk350; i++) - graph->unk140[i + 10][1] = 155; + for (i = graph->curPositions[GRAPH_COOL].y; i <= graph->bottom; i++) + graph->scanlineLeft[i - CONDITION_GRAPH_TOP_Y][1] = CONDITION_GRAPH_CENTER_X; - varMax = max(graph->unk350, graph->unk12C[3].unk2 + 1); - for (i = varMax; i < 122; i++) + // Clear after new bottom + bottom = max(graph->bottom, graph->curPositions[GRAPH_SMART].y + 1); + for (i = bottom; i <= CONDITION_GRAPH_BOTTOM_Y; i++) { - graph->unk140[i + 10][0] = 0; - graph->unk140[i + 10][1] = 0; + graph->scanlineLeft[i - CONDITION_GRAPH_TOP_Y][0] = 0; + graph->scanlineLeft[i - CONDITION_GRAPH_TOP_Y][1] = 0; } - for (i = 0; i < 66; i++) + for (i = 0; i < CONDITION_GRAPH_HEIGHT; i++) { - if (graph->unk248[i][0] >= graph->unk248[i][1]) + if (graph->scanlineLeft[i][0] >= graph->scanlineLeft[i][1]) { - graph->unk248[i][1] = 0; - graph->unk248[i][0] = 0; + graph->scanlineLeft[i][1] = 0; + graph->scanlineLeft[i][0] = 0; } } } -void sub_81D2754(u8 *arg0, struct UnknownSubStruct_81D1ED4 *arg1) +void ConditionGraph_CalcPositions(u8 *conditions, struct UCoords16 *positions) { - u8 r2, r7; - s8 r12; + u8 lineLength, sinIdx; + s8 posIdx; u16 i; - r2 = sUnknown_08625410[*(arg0++)]; - arg1->unk0 = 155; - arg1->unk2 = 91 - r2; + // Cool is straight up-and-down (not angled), so no need for Sin + lineLength = sConditionToLineLength[*(conditions++)]; + positions[GRAPH_COOL].x = CONDITION_GRAPH_CENTER_X; + positions[GRAPH_COOL].y = CONDITION_GRAPH_CENTER_Y - lineLength; - r7 = 64; - r12 = 0; - for (i = 1; i < 5; i++) + sinIdx = 64; + posIdx = GRAPH_COOL; + for (i = 1; i < CONDITION_COUNT; i++) { - r7 += 51; - if (--r12 < 0) - r12 = 4; + sinIdx += 51; + if (--posIdx < 0) + posIdx = CONDITION_COUNT - 1; - if (r12 == 2) - r7++; + if (posIdx == GRAPH_CUTE) + sinIdx++; - r2 = sUnknown_08625410[*(arg0++)]; - arg1[r12].unk0 = 155 + ((r2 * gSineTable[64 + r7]) >> 8); - arg1[r12].unk2 = 91 - ((r2 * gSineTable[r7]) >> 8); + lineLength = sConditionToLineLength[*(conditions++)]; + positions[posIdx].x = CONDITION_GRAPH_CENTER_X + ((lineLength * gSineTable[64 + sinIdx]) >> 8); + positions[posIdx].y = CONDITION_GRAPH_CENTER_Y - ((lineLength * gSineTable[sinIdx]) >> 8); - if (r12 < 3 && (r2 != 32 || r12 != 2)) - arg1[r12].unk0 = 156 + ((r2 * gSineTable[64 + r7]) >> 8); + if (posIdx <= GRAPH_CUTE && (lineLength != 32 || posIdx != GRAPH_CUTE)) + positions[posIdx].x++; } } +//---------------- +// Move relearner +//---------------- + void InitMoveRelearnerWindows(bool8 useContextWindow) { u8 i; @@ -683,12 +708,10 @@ void InitMoveRelearnerWindows(bool8 useContextWindow) InitWindows(sMoveRelearnerWindowTemplates); DeactivateAllTextPrinters(); LoadUserWindowBorderGfx(0, 1, 0xE0); - LoadPalette(gUnknown_0860F074, 0xF0, 0x20); + LoadPalette(gStandardMenuPalette, 0xF0, 0x20); - for (i = 0; i < 5; i++) - { + for (i = 0; i < ARRAY_COUNT(sMoveRelearnerWindowTemplates) - 1; i++) FillWindowPixelBuffer(i, PIXEL_FILL(1)); - } if (!useContextWindow) { @@ -704,11 +727,11 @@ void InitMoveRelearnerWindows(bool8 useContextWindow) PutWindowTilemap(3); DrawStdFrameWithCustomTileAndPalette(2, 0, 1, 0xE); DrawStdFrameWithCustomTileAndPalette(3, 0, 1, 0xE); - nullsub_79(); + MoveRelearnerDummy(); ScheduleBgCopyTilemapToVram(1); } -static void nullsub_79(void) +static void MoveRelearnerDummy(void) { } @@ -720,13 +743,10 @@ u8 LoadMoveRelearnerMovesList(const struct ListMenuItem *items, u16 numChoices) gMultiuseListMenuTemplate.items = items; if (numChoices < 6) - { gMultiuseListMenuTemplate.maxShowed = numChoices; - } else - { gMultiuseListMenuTemplate.maxShowed = 6; - } + return gMultiuseListMenuTemplate.maxShowed; } @@ -734,36 +754,36 @@ static void MoveRelearnerLoadBattleMoveDescription(u32 chosenMove) { s32 x; const struct BattleMove *move; - u8 buffer[0x20]; + u8 buffer[32]; const u8 *str; FillWindowPixelBuffer(0, PIXEL_FILL(1)); str = gText_MoveRelearnerBattleMoves; - x = GetStringCenterAlignXOffset(1, str, 0x80); - AddTextPrinterParameterized(0, 1, str, x, 1, TEXT_SPEED_FF, NULL); + x = GetStringCenterAlignXOffset(FONT_NORMAL, str, 0x80); + AddTextPrinterParameterized(0, FONT_NORMAL, str, x, 1, TEXT_SKIP_DRAW, NULL); str = gText_MoveRelearnerPP; - AddTextPrinterParameterized(0, 1, str, 4, 0x29, TEXT_SPEED_FF, NULL); + AddTextPrinterParameterized(0, FONT_NORMAL, str, 4, 0x29, TEXT_SKIP_DRAW, NULL); str = gText_MoveRelearnerPower; - x = GetStringRightAlignXOffset(1, str, 0x6A); - AddTextPrinterParameterized(0, 1, str, x, 0x19, TEXT_SPEED_FF, NULL); + x = GetStringRightAlignXOffset(FONT_NORMAL, str, 0x6A); + AddTextPrinterParameterized(0, FONT_NORMAL, str, x, 0x19, TEXT_SKIP_DRAW, NULL); str = gText_MoveRelearnerAccuracy; - x = GetStringRightAlignXOffset(1, str, 0x6A); - AddTextPrinterParameterized(0, 1, str, x, 0x29, TEXT_SPEED_FF, NULL); + x = GetStringRightAlignXOffset(FONT_NORMAL, str, 0x6A); + AddTextPrinterParameterized(0, FONT_NORMAL, str, x, 0x29, TEXT_SKIP_DRAW, NULL); if (chosenMove == LIST_CANCEL) { - CopyWindowToVram(0, 2); + CopyWindowToVram(0, COPYWIN_GFX); return; } move = &gBattleMoves[chosenMove]; str = gTypeNames[move->type]; - AddTextPrinterParameterized(0, 1, str, 4, 0x19, TEXT_SPEED_FF, NULL); + AddTextPrinterParameterized(0, FONT_NORMAL, str, 4, 0x19, TEXT_SKIP_DRAW, NULL); - x = 4 + GetStringWidth(1, gText_MoveRelearnerPP, 0); + x = 4 + GetStringWidth(FONT_NORMAL, gText_MoveRelearnerPP, 0); ConvertIntToDecimalStringN(buffer, move->pp, STR_CONV_MODE_LEFT_ALIGN, 2); - AddTextPrinterParameterized(0, 1, buffer, x, 0x29, TEXT_SPEED_FF, NULL); + AddTextPrinterParameterized(0, FONT_NORMAL, buffer, x, 0x29, TEXT_SKIP_DRAW, NULL); if (move->power < 2) { @@ -774,7 +794,7 @@ static void MoveRelearnerLoadBattleMoveDescription(u32 chosenMove) ConvertIntToDecimalStringN(buffer, move->power, STR_CONV_MODE_LEFT_ALIGN, 3); str = buffer; } - AddTextPrinterParameterized(0, 1, str, 0x6A, 0x19, TEXT_SPEED_FF, NULL); + AddTextPrinterParameterized(0, FONT_NORMAL, str, 0x6A, 0x19, TEXT_SKIP_DRAW, NULL); if (move->accuracy == 0) { @@ -785,10 +805,10 @@ static void MoveRelearnerLoadBattleMoveDescription(u32 chosenMove) ConvertIntToDecimalStringN(buffer, move->accuracy, STR_CONV_MODE_LEFT_ALIGN, 3); str = buffer; } - AddTextPrinterParameterized(0, 1, str, 0x6A, 0x29, TEXT_SPEED_FF, NULL); + AddTextPrinterParameterized(0, FONT_NORMAL, str, 0x6A, 0x29, TEXT_SKIP_DRAW, NULL); str = gMoveDescriptionPointers[chosenMove - 1]; - AddTextPrinterParameterized(0, 7, str, 0, 0x41, 0, NULL); + AddTextPrinterParameterized(0, FONT_NARROW, str, 0, 0x41, 0, NULL); } static void MoveRelearnerMenuLoadContestMoveDescription(u32 chosenMove) @@ -800,31 +820,31 @@ static void MoveRelearnerMenuLoadContestMoveDescription(u32 chosenMove) MoveRelearnerShowHideHearts(chosenMove); FillWindowPixelBuffer(1, PIXEL_FILL(1)); str = gText_MoveRelearnerContestMovesTitle; - x = GetStringCenterAlignXOffset(1, str, 0x80); - AddTextPrinterParameterized(1, 1, str, x, 1, TEXT_SPEED_FF, NULL); + x = GetStringCenterAlignXOffset(FONT_NORMAL, str, 0x80); + AddTextPrinterParameterized(1, FONT_NORMAL, str, x, 1, TEXT_SKIP_DRAW, NULL); str = gText_MoveRelearnerAppeal; - x = GetStringRightAlignXOffset(1, str, 0x5C); - AddTextPrinterParameterized(1, 1, str, x, 0x19, TEXT_SPEED_FF, NULL); + x = GetStringRightAlignXOffset(FONT_NORMAL, str, 0x5C); + AddTextPrinterParameterized(1, FONT_NORMAL, str, x, 0x19, TEXT_SKIP_DRAW, NULL); str = gText_MoveRelearnerJam; - x = GetStringRightAlignXOffset(1, str, 0x5C); - AddTextPrinterParameterized(1, 1, str, x, 0x29, TEXT_SPEED_FF, NULL); + x = GetStringRightAlignXOffset(FONT_NORMAL, str, 0x5C); + AddTextPrinterParameterized(1, FONT_NORMAL, str, x, 0x29, TEXT_SKIP_DRAW, NULL); if (chosenMove == MENU_NOTHING_CHOSEN) { - CopyWindowToVram(1, 2); + CopyWindowToVram(1, COPYWIN_GFX); return; } move = &gContestMoves[chosenMove]; str = gContestMoveTypeTextPointers[move->contestCategory]; - AddTextPrinterParameterized(1, 1, str, 4, 0x19, TEXT_SPEED_FF, NULL); + AddTextPrinterParameterized(1, FONT_NORMAL, str, 4, 0x19, TEXT_SKIP_DRAW, NULL); str = gContestEffectDescriptionPointers[move->effect]; - AddTextPrinterParameterized(1, 7, str, 0, 0x41, TEXT_SPEED_FF, NULL); + AddTextPrinterParameterized(1, FONT_NARROW, str, 0, 0x41, TEXT_SKIP_DRAW, NULL); - CopyWindowToVram(1, 2); + CopyWindowToVram(1, COPYWIN_GFX); } static void MoveRelearnerCursorCallback(s32 itemIndex, bool8 onInit, struct ListMenu *list) @@ -842,7 +862,7 @@ void MoveRelearnerPrintText(u8 *str) FillWindowPixelBuffer(3, PIXEL_FILL(1)); gTextFlags.canABSpeedUpPrint = TRUE; speed = GetPlayerTextSpeedDelay(); - AddTextPrinterParameterized2(3, 1, str, speed, NULL, TEXT_COLOR_DARK_GRAY, TEXT_COLOR_WHITE, 3); + AddTextPrinterParameterized2(3, FONT_NORMAL, str, speed, NULL, TEXT_COLOR_DARK_GRAY, TEXT_COLOR_WHITE, 3); } bool16 MoveRelearnerRunTextPrinters(void) @@ -856,6 +876,10 @@ void MoveRelearnerCreateYesNoMenu(void) CreateYesNoMenu(&sMoveRelearnerYesNoMenuTemplate, 1, 0xE, 0); } +//---------------- +// Condition menu +//---------------- + s32 GetBoxOrPartyMonData(u16 boxId, u16 monId, s32 request, u8 *dst) { s32 ret; @@ -895,7 +919,7 @@ static u8 *GetConditionMenuMonString(u8 *dst, u16 boxId, u16 monId) if (GetBoxOrPartyMonData(box, mon, MON_DATA_IS_EGG, NULL)) return StringCopyPadded(dst, gText_EggNickname, 0, 12); GetBoxOrPartyMonData(box, mon, MON_DATA_NICKNAME, dst); - StringGetEnd10(dst); + StringGet_Nickname(dst); species = GetBoxOrPartyMonData(box, mon, MON_DATA_SPECIES, NULL); if (box == TOTAL_BOXES_COUNT) // Party mon. { @@ -997,7 +1021,7 @@ void GetConditionMenuMonNameAndLocString(u8 *locationDst, u8 *nameDst, u16 boxId if (box == TOTAL_BOXES_COUNT) // Party mon. BufferConditionMenuSpacedStringN(&locationDst[5], gText_InParty, 8); else - BufferConditionMenuSpacedStringN(&locationDst[5], GetBoxNamePtr(box), 8); + BufferConditionMenuSpacedStringN(&locationDst[5], GetBoxNamePtr(box), BOX_NAME_LENGTH); } else { @@ -1010,7 +1034,7 @@ void GetConditionMenuMonNameAndLocString(u8 *locationDst, u8 *nameDst, u16 boxId } } -void GetConditionMenuMonConditions(struct ConditionGraph *graph, u8 *sheen, u16 boxId, u16 monId, u16 partyId, u16 id, u16 numMons, bool8 excludesCancel) +void GetConditionMenuMonConditions(struct ConditionGraph *graph, u8 *numSparkles, u16 boxId, u16 monId, u16 partyId, u16 id, u16 numMons, bool8 excludesCancel) { u16 i; @@ -1019,25 +1043,23 @@ void GetConditionMenuMonConditions(struct ConditionGraph *graph, u8 *sheen, u16 if (partyId != numMons) { - graph->stat[id][0] = GetBoxOrPartyMonData(boxId, monId, MON_DATA_COOL, NULL); - graph->stat[id][1] = GetBoxOrPartyMonData(boxId, monId, MON_DATA_TOUGH, NULL); - graph->stat[id][2] = GetBoxOrPartyMonData(boxId, monId, MON_DATA_SMART, NULL); - graph->stat[id][3] = GetBoxOrPartyMonData(boxId, monId, MON_DATA_CUTE, NULL); - graph->stat[id][4] = GetBoxOrPartyMonData(boxId, monId, MON_DATA_BEAUTY, NULL); + graph->conditions[id][CONDITION_COOL] = GetBoxOrPartyMonData(boxId, monId, MON_DATA_COOL, NULL); + graph->conditions[id][CONDITION_TOUGH] = GetBoxOrPartyMonData(boxId, monId, MON_DATA_TOUGH, NULL); + graph->conditions[id][CONDITION_SMART] = GetBoxOrPartyMonData(boxId, monId, MON_DATA_SMART, NULL); + graph->conditions[id][CONDITION_CUTE] = GetBoxOrPartyMonData(boxId, monId, MON_DATA_CUTE, NULL); + graph->conditions[id][CONDITION_BEAUTY] = GetBoxOrPartyMonData(boxId, monId, MON_DATA_BEAUTY, NULL); - sheen[id] = (GetBoxOrPartyMonData(boxId, monId, MON_DATA_SHEEN, NULL) != 0xFF) - ? GetBoxOrPartyMonData(boxId, monId, MON_DATA_SHEEN, NULL) / 29u - : 9; + numSparkles[id] = GET_NUM_CONDITION_SPARKLES(GetBoxOrPartyMonData(boxId, monId, MON_DATA_SHEEN, NULL)); - sub_81D2754(graph->stat[id], graph->unk14[id]); + ConditionGraph_CalcPositions(graph->conditions[id], graph->savedPositions[id]); } else { - for (i = 0; i < FLAVOR_COUNT; i++) + for (i = 0; i < CONDITION_COUNT; i++) { - graph->stat[id][i] = 0; - graph->unk14[id][i].unk0 = 155; - graph->unk14[id][i].unk2 = 91; + graph->conditions[id][i] = 0; + graph->savedPositions[id][i].x = CONDITION_GRAPH_CENTER_X; + graph->savedPositions[id][i].y = CONDITION_GRAPH_CENTER_Y; } } } @@ -1076,17 +1098,17 @@ bool8 MoveConditionMonOffscreen(s16 *x) return (*x != -80); } -bool8 TryUpdateConditionMonTransitionOn(struct ConditionGraph *graph, s16 *x) +bool8 ConditionMenu_UpdateMonEnter(struct ConditionGraph *graph, s16 *x) { - bool8 graphUpdating = TransitionConditionGraph(graph); + bool8 graphUpdating = ConditionGraph_TryUpdate(graph); bool8 monUpdating = MoveConditionMonOnscreen(x); return (graphUpdating || monUpdating); } -bool8 TryUpdateConditionMonTransitionOff(struct ConditionGraph *graph, s16 *x) +bool8 ConditionMenu_UpdateMonExit(struct ConditionGraph *graph, s16 *x) { - bool8 graphUpdating = TransitionConditionGraph(graph); + bool8 graphUpdating = ConditionGraph_TryUpdate(graph); bool8 monUpdating = MoveConditionMonOffscreen(x); return (graphUpdating || monUpdating); @@ -1145,8 +1167,8 @@ static const union AnimCmd sAnim_ConditionSelectionIcon_Unselected[] = static const union AnimCmd *const sAnims_ConditionSelectionIcon[] = { - sAnim_ConditionSelectionIcon_Selected, - sAnim_ConditionSelectionIcon_Unselected + [CONDITION_ICON_SELECTED] = sAnim_ConditionSelectionIcon_Selected, + [CONDITION_ICON_UNSELECTED] = sAnim_ConditionSelectionIcon_Unselected }; // Just loads the generic data, up to the caller to load the actual sheet/pal for the specific mon @@ -1512,7 +1534,7 @@ void DrawLevelUpWindowPg1(u16 windowId, u16 *statsBefore, u16 *statsAfter, u8 bg { AddTextPrinterParameterized3(windowId, - 1, + FONT_NORMAL, 0, 15 * i, color, @@ -1521,7 +1543,7 @@ void DrawLevelUpWindowPg1(u16 windowId, u16 *statsBefore, u16 *statsAfter, u8 bg StringCopy(text, (statsDiff[i] >= 0) ? gText_Plus : gText_Dash); AddTextPrinterParameterized3(windowId, - 1, + FONT_NORMAL, 56, 15 * i, color, @@ -1534,7 +1556,7 @@ void DrawLevelUpWindowPg1(u16 windowId, u16 *statsBefore, u16 *statsAfter, u8 bg ConvertIntToDecimalStringN(text, abs(statsDiff[i]), STR_CONV_MODE_LEFT_ALIGN, 2); AddTextPrinterParameterized3(windowId, - 1, + FONT_NORMAL, 56 + x, 15 * i, color, @@ -1576,7 +1598,7 @@ void DrawLevelUpWindowPg2(u16 windowId, u16 *currStats, u8 bgClr, u8 fgClr, u8 s x = 6 * (4 - numDigits); AddTextPrinterParameterized3(windowId, - 1, + FONT_NORMAL, 0, 15 * i, color, @@ -1584,7 +1606,7 @@ void DrawLevelUpWindowPg2(u16 windowId, u16 *currStats, u8 bgClr, u8 fgClr, u8 s sLvlUpStatStrings[i]); AddTextPrinterParameterized3(windowId, - 1, + FONT_NORMAL, 56 + x, 15 * i, color, diff --git a/src/metatile_behavior.c b/src/metatile_behavior.c index 2a9304a4d8..6b58e3f05b 100644 --- a/src/metatile_behavior.c +++ b/src/metatile_behavior.c @@ -122,22 +122,22 @@ static const u8 sTileBitAttributes[] = [MB_WATER_SOUTH_ARROW_WARP] = TILE_ATTRIBUTES(TRUE, TRUE, FALSE), [MB_DEEP_SOUTH_WARP] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), [MB_UNUSED_6F] = TILE_ATTRIBUTES(TRUE, TRUE, FALSE), - [MB_WARP_OR_BRIDGE] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), - [MB_UNUSED_71] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), - [MB_ROUTE120_NORTH_BRIDGE_1] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), - [MB_ROUTE120_NORTH_BRIDGE_2] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), - [MB_PACIFIDLOG_VERTICAL_LOG_1] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), - [MB_PACIFIDLOG_VERTICAL_LOG_2] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), - [MB_PACIFIDLOG_HORIZONTAL_LOG_1] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), - [MB_PACIFIDLOG_HORIZONTAL_LOG_2] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), + [MB_BRIDGE_OVER_OCEAN] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), + [MB_BRIDGE_OVER_POND_LOW] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), + [MB_BRIDGE_OVER_POND_MED] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), + [MB_BRIDGE_OVER_POND_HIGH] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), + [MB_PACIFIDLOG_VERTICAL_LOG_TOP] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), + [MB_PACIFIDLOG_VERTICAL_LOG_BOTTOM] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), + [MB_PACIFIDLOG_HORIZONTAL_LOG_LEFT] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), + [MB_PACIFIDLOG_HORIZONTAL_LOG_RIGHT] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), [MB_FORTREE_BRIDGE] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), [MB_UNUSED_79] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), - [MB_ROUTE120_SOUTH_BRIDGE_1] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), - [MB_ROUTE120_SOUTH_BRIDGE_2] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), - [MB_ROUTE120_NORTH_BRIDGE_3] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), - [MB_ROUTE120_NORTH_BRIDGE_4] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), - [MB_UNUSED_7E] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), - [MB_ROUTE110_BRIDGE] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), + [MB_BRIDGE_OVER_POND_MED_EDGE_1] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), + [MB_BRIDGE_OVER_POND_MED_EDGE_2] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), + [MB_BRIDGE_OVER_POND_HIGH_EDGE_1] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), + [MB_BRIDGE_OVER_POND_HIGH_EDGE_2] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), + [MB_UNUSED_BRIDGE] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), + [MB_BIKE_BRIDGE_OVER_BARRIER] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), [MB_COUNTER] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), [MB_UNUSED_81] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), [MB_UNUSED_82] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), @@ -208,7 +208,7 @@ static const u8 sTileBitAttributes[] = [MB_HOLDS_LARGE_DECORATION] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), [MB_SECRET_BASE_TV_SHIELD] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), [MB_PLAYER_ROOM_PC_ON] = TILE_ATTRIBUTES(TRUE, FALSE, FALSE), - [MB_C6] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), + [MB_SECRET_BASE_DECORATION_BASE] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), [MB_SECRET_BASE_POSTER] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), [MB_UNUSED_C8] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), [MB_UNUSED_C9] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE), @@ -631,11 +631,11 @@ bool8 MetatileBehavior_IsCableBoxResults1(u8 metatileBehavior) bool8 MetatileBehavior_IsOpenSecretBaseDoor(u8 metatileBehavior) { - if (metatileBehavior == MB_SECRET_BASE_SPOT_RED_CAVE_OPEN + if (metatileBehavior == MB_SECRET_BASE_SPOT_RED_CAVE_OPEN || metatileBehavior == MB_SECRET_BASE_SPOT_BROWN_CAVE_OPEN - || metatileBehavior == MB_SECRET_BASE_SPOT_YELLOW_CAVE_OPEN + || metatileBehavior == MB_SECRET_BASE_SPOT_YELLOW_CAVE_OPEN || metatileBehavior == MB_SECRET_BASE_SPOT_TREE_LEFT_OPEN - || metatileBehavior == MB_SECRET_BASE_SPOT_SHRUB_OPEN + || metatileBehavior == MB_SECRET_BASE_SPOT_SHRUB_OPEN || metatileBehavior == MB_SECRET_BASE_SPOT_BLUE_CAVE_OPEN || metatileBehavior == MB_SECRET_BASE_SPOT_TREE_RIGHT_OPEN) return TRUE; @@ -711,9 +711,9 @@ bool8 MetatileBehavior_IsSecretBaseImpassable(u8 metatileBehavior) return FALSE; } -bool8 MetatileBehavior_IsMB_C6(u8 metatileBehavior) +bool8 MetatileBehavior_IsSecretBaseDecorationBase(u8 metatileBehavior) { - if (metatileBehavior == MB_C6) + if (metatileBehavior == MB_SECRET_BASE_DECORATION_BASE) return TRUE; else return FALSE; @@ -833,7 +833,9 @@ bool8 MetatileBehavior_IsPlayerRoomPCOn(u8 metatileBehavior) bool8 MetatileBehavior_HasRipples(u8 metatileBehavior) { - if (metatileBehavior == MB_POND_WATER || metatileBehavior == MB_PUDDLE || metatileBehavior == MB_SOOTOPOLIS_DEEP_WATER) + if (metatileBehavior == MB_POND_WATER + || metatileBehavior == MB_PUDDLE + || metatileBehavior == MB_SOOTOPOLIS_DEEP_WATER) return TRUE; else return FALSE; @@ -888,10 +890,19 @@ bool8 MetatileBehavior_IsFootprints(u8 metatileBehavior) return FALSE; } -bool8 MetatileBehavior_IsBridge(u8 metatileBehavior) +// For the sections of log bridges that span water / water's edge. +// Note that the rest of the metatiles for these bridges use MB_NORMAL. +// This is used to allow encounters on the water below the bridge. +bool8 MetatileBehavior_IsBridgeOverWater(u8 metatileBehavior) { - if ((metatileBehavior == MB_WARP_OR_BRIDGE || metatileBehavior == MB_UNUSED_71 || metatileBehavior == MB_ROUTE120_NORTH_BRIDGE_1 || metatileBehavior == MB_ROUTE120_NORTH_BRIDGE_2) - || (metatileBehavior == MB_ROUTE120_NORTH_BRIDGE_3 || metatileBehavior == MB_ROUTE120_NORTH_BRIDGE_4 || metatileBehavior == MB_UNUSED_7E || metatileBehavior == MB_ROUTE110_BRIDGE)) + if ((metatileBehavior == MB_BRIDGE_OVER_OCEAN + || metatileBehavior == MB_BRIDGE_OVER_POND_LOW + || metatileBehavior == MB_BRIDGE_OVER_POND_MED + || metatileBehavior == MB_BRIDGE_OVER_POND_HIGH) + || (metatileBehavior == MB_BRIDGE_OVER_POND_HIGH_EDGE_1 + || metatileBehavior == MB_BRIDGE_OVER_POND_HIGH_EDGE_2 + || metatileBehavior == MB_UNUSED_BRIDGE + || metatileBehavior == MB_BIKE_BRIDGE_OVER_BARRIER)) return TRUE; else return FALSE; @@ -899,34 +910,39 @@ bool8 MetatileBehavior_IsBridge(u8 metatileBehavior) u8 MetatileBehavior_GetBridgeType(u8 metatileBehavior) { - u8 result = metatileBehavior - MB_WARP_OR_BRIDGE; - if (result < 4) - return result; + // MB_BRIDGE_OVER_OCEAN --> BRIDGE_TYPE_OCEAN (Routes 110/119) + // MB_BRIDGE_OVER_POND_LOW --> BRIDGE_TYPE_POND_LOW (Unused) + // MB_BRIDGE_OVER_POND_MED --> BRIDGE_TYPE_POND_MED (Route 120, south) + // MB_BRIDGE_OVER_POND_HIGH --> BRIDGE_TYPE_POND_HIGH (Route 120, north) + if (metatileBehavior >= MB_BRIDGE_OVER_OCEAN + && metatileBehavior <= MB_BRIDGE_OVER_POND_HIGH) + return metatileBehavior - MB_BRIDGE_OVER_OCEAN; - result = metatileBehavior - MB_ROUTE120_SOUTH_BRIDGE_1; - if (result < 2) - return 2; + if (metatileBehavior >= MB_BRIDGE_OVER_POND_MED_EDGE_1 + && metatileBehavior <= MB_BRIDGE_OVER_POND_MED_EDGE_2) + return BRIDGE_TYPE_POND_MED; - result = metatileBehavior - MB_ROUTE120_NORTH_BRIDGE_3; - if (result < 2) - return 3; + if (metatileBehavior >= MB_BRIDGE_OVER_POND_HIGH_EDGE_1 + && metatileBehavior <= MB_BRIDGE_OVER_POND_HIGH_EDGE_2) + return BRIDGE_TYPE_POND_HIGH; - return 0; + return BRIDGE_TYPE_OCEAN; } -u8 MetatileBehavior_8089510(u8 metatileBehavior) +// Used to allow fishing below the bridge metatiles. +bool8 MetatileBehavior_IsBridgeOverWaterNoEdge(u8 metatileBehavior) { - u8 result = metatileBehavior - MB_WARP_OR_BRIDGE; - - if (result < 4) - return 1; + if (metatileBehavior >= MB_BRIDGE_OVER_OCEAN + && metatileBehavior <= MB_BRIDGE_OVER_POND_HIGH) + return TRUE; else - return 0; + return FALSE; } bool8 MetatileBehavior_IsLandWildEncounter(u8 metatileBehavior) { - if (MetatileBehavior_IsSurfableWaterOrUnderwater(metatileBehavior) == FALSE && MetatileBehavior_IsEncounterTile(metatileBehavior) == TRUE) + if (MetatileBehavior_IsSurfableWaterOrUnderwater(metatileBehavior) == FALSE + && MetatileBehavior_IsEncounterTile(metatileBehavior) == TRUE) return TRUE; else return FALSE; @@ -934,7 +950,8 @@ bool8 MetatileBehavior_IsLandWildEncounter(u8 metatileBehavior) bool8 MetatileBehavior_IsWaterWildEncounter(u8 metatileBehavior) { - if (MetatileBehavior_IsSurfableWaterOrUnderwater(metatileBehavior) == TRUE && MetatileBehavior_IsEncounterTile(metatileBehavior) == TRUE) + if (MetatileBehavior_IsSurfableWaterOrUnderwater(metatileBehavior) == TRUE + && MetatileBehavior_IsEncounterTile(metatileBehavior) == TRUE) return TRUE; else return FALSE; @@ -1114,33 +1131,33 @@ bool8 MetatileBehavior_IsFortreeBridge(u8 metatileBehavior) return FALSE; } -bool8 MetatileBehavior_IsPacifidlogVerticalLog1(u8 metatileBehavior) +bool8 MetatileBehavior_IsPacifidlogVerticalLogTop(u8 metatileBehavior) { - if (metatileBehavior == MB_PACIFIDLOG_VERTICAL_LOG_1) + if (metatileBehavior == MB_PACIFIDLOG_VERTICAL_LOG_TOP) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsPacifidlogVerticalLog2(u8 metatileBehavior) +bool8 MetatileBehavior_IsPacifidlogVerticalLogBottom(u8 metatileBehavior) { - if (metatileBehavior == MB_PACIFIDLOG_VERTICAL_LOG_2) + if (metatileBehavior == MB_PACIFIDLOG_VERTICAL_LOG_BOTTOM) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsPacifidlogHorizontalLog1(u8 metatileBehavior) +bool8 MetatileBehavior_IsPacifidlogHorizontalLogLeft(u8 metatileBehavior) { - if (metatileBehavior == MB_PACIFIDLOG_HORIZONTAL_LOG_1) + if (metatileBehavior == MB_PACIFIDLOG_HORIZONTAL_LOG_LEFT) return TRUE; else return FALSE; } -bool8 MetatileBehavior_IsPacifidlogHorizontalLog2(u8 metatileBehavior) +bool8 MetatileBehavior_IsPacifidlogHorizontalLogRight(u8 metatileBehavior) { - if (metatileBehavior == MB_PACIFIDLOG_HORIZONTAL_LOG_2) + if (metatileBehavior == MB_PACIFIDLOG_HORIZONTAL_LOG_RIGHT) return TRUE; else return FALSE; @@ -1148,8 +1165,10 @@ bool8 MetatileBehavior_IsPacifidlogHorizontalLog2(u8 metatileBehavior) bool8 MetatileBehavior_IsPacifidlogLog(u8 metatileBehavior) { - if (metatileBehavior == MB_PACIFIDLOG_VERTICAL_LOG_1 || metatileBehavior == MB_PACIFIDLOG_VERTICAL_LOG_2 - || metatileBehavior == MB_PACIFIDLOG_HORIZONTAL_LOG_1 || metatileBehavior == MB_PACIFIDLOG_HORIZONTAL_LOG_2) + if (metatileBehavior == MB_PACIFIDLOG_VERTICAL_LOG_TOP + || metatileBehavior == MB_PACIFIDLOG_VERTICAL_LOG_BOTTOM + || metatileBehavior == MB_PACIFIDLOG_HORIZONTAL_LOG_LEFT + || metatileBehavior == MB_PACIFIDLOG_HORIZONTAL_LOG_RIGHT) return TRUE; else return FALSE; @@ -1243,9 +1262,12 @@ bool8 MetatileBehavior_IsAquaHideoutWarp(u8 metatileBehavior) return FALSE; } -bool8 MetatileBehavior_IsWarpOrBridge(u8 metatileBehavior) +bool8 MetatileBehavior_IsUnionRoomWarp(u8 metatileBehavior) { - if (metatileBehavior == MB_WARP_OR_BRIDGE) + // This metatile behavior is re-used for some reason by + // the Union Room exit metatile. This function is used to + // initiate a teleport-style warp. + if (metatileBehavior == MB_BRIDGE_OVER_OCEAN) return TRUE; else return FALSE; @@ -1262,9 +1284,15 @@ bool8 MetatileBehavior_IsMossdeepGymWarp(u8 metatileBehavior) bool8 MetatileBehavior_IsSurfableFishableWater(u8 metatileBehavior) { - if (metatileBehavior == MB_POND_WATER || metatileBehavior == MB_OCEAN_WATER || metatileBehavior == MB_SEMI_DEEP_WATER || metatileBehavior == MB_DEEP_WATER - || metatileBehavior == MB_SOOTOPOLIS_DEEP_WATER || (metatileBehavior == MB_EASTWARD_CURRENT || metatileBehavior == MB_WESTWARD_CURRENT - || metatileBehavior == MB_NORTHWARD_CURRENT || metatileBehavior == MB_SOUTHWARD_CURRENT)) + if (metatileBehavior == MB_POND_WATER + || metatileBehavior == MB_OCEAN_WATER + || metatileBehavior == MB_SEMI_DEEP_WATER + || metatileBehavior == MB_DEEP_WATER + || metatileBehavior == MB_SOOTOPOLIS_DEEP_WATER + || (metatileBehavior == MB_EASTWARD_CURRENT + || metatileBehavior == MB_WESTWARD_CURRENT + || metatileBehavior == MB_NORTHWARD_CURRENT + || metatileBehavior == MB_SOUTHWARD_CURRENT)) return TRUE; else return FALSE; diff --git a/src/mevent2.c b/src/mevent2.c deleted file mode 100755 index d2c0208583..0000000000 --- a/src/mevent2.c +++ /dev/null @@ -1,630 +0,0 @@ -#include "global.h" -#include "util.h" -#include "main.h" -#include "event_data.h" -#include "easy_chat.h" -#include "script.h" -#include "battle_tower.h" -#include "mevent_news.h" -#include "string_util.h" -#include "new_game.h" -#include "mevent.h" -#include "constants/mevent.h" - -static EWRAM_DATA bool32 gUnknown_02022C70 = FALSE; - -static void sub_801B180(void); -static void s_DestroyWonderNews(void); -static bool32 sub_801B114(const struct WonderNews *data); -static bool32 sub_801B2CC(const struct WonderCard *data); -static void sub_801B330(void); -static void sub_801B368(void); -static void sub_801B9F8(void); -static void sub_801BA8C(u32 a0, u32 a1, u32 *a2, int a3); - -void sub_801AFD8(void) -{ - CpuFill32(0, &gSaveBlock1Ptr->unk_322C, sizeof(gSaveBlock1Ptr->unk_322C)); - sub_801B180(); - InitQuestionnaireWords(); -} - -struct WonderNews *GetSavedWonderNews(void) -{ - return &gSaveBlock1Ptr->unk_322C.wonderNews.data; -} - -struct WonderCard *GetSavedWonderCard(void) -{ - return &gSaveBlock1Ptr->unk_322C.wonderCard.data; -} - -struct MEventBuffer_3430_Sub *sav1_get_mevent_buffer_2(void) -{ - return &gSaveBlock1Ptr->unk_322C.buffer_310.data; -} - -struct MysteryEventStruct *sub_801B044(void) -{ - return &gSaveBlock1Ptr->unk_322C.unk_340; -} - -u16 *GetQuestionnaireWordsPtr(void) -{ - return gSaveBlock1Ptr->unk_322C.questionnaireWords; -} - -void DestroyWonderNews(void) -{ - s_DestroyWonderNews(); -} - -bool32 sub_801B078(const struct WonderNews *src) -{ - if (!sub_801B114(src)) - return FALSE; - - s_DestroyWonderNews(); - gSaveBlock1Ptr->unk_322C.wonderNews.data = *src; - gSaveBlock1Ptr->unk_322C.wonderNews.crc = CalcCRC16WithTable((void *)&gSaveBlock1Ptr->unk_322C.wonderNews.data, sizeof(struct WonderNews)); - return TRUE; -} - -bool32 ValidateReceivedWonderNews(void) -{ - if (CalcCRC16WithTable((void *)&gSaveBlock1Ptr->unk_322C.wonderNews.data, sizeof(struct WonderNews)) != gSaveBlock1Ptr->unk_322C.wonderNews.crc) - return FALSE; - if (!sub_801B114(&gSaveBlock1Ptr->unk_322C.wonderNews.data)) - return FALSE; - - return TRUE; -} - -static bool32 sub_801B114(const struct WonderNews *data) -{ - if (data->unk_00 == 0) - return FALSE; - - return TRUE; -} - -bool32 WonderNews_Test_Unk_02(void) -{ - const struct WonderNews *data = &gSaveBlock1Ptr->unk_322C.wonderNews.data; - if (data->unk_02 == 0) - return FALSE; - - return TRUE; -} - -static void s_DestroyWonderNews(void) -{ - CpuFill32(0, GetSavedWonderNews(), sizeof(gSaveBlock1Ptr->unk_322C.wonderNews.data)); - gSaveBlock1Ptr->unk_322C.wonderNews.crc = 0; -} - -static void sub_801B180(void) -{ - CpuFill32(0, sub_801B044(), sizeof(struct MysteryEventStruct)); - sub_801DBC0(); -} - -bool32 sub_801B1A4(const u8 *src) -{ - const u8 *r5 = (const u8 *)&gSaveBlock1Ptr->unk_322C.wonderNews.data; - u32 i; - if (!ValidateReceivedWonderNews()) - return FALSE; - - for (i = 0; i < sizeof(struct WonderNews); i++) - { - if (r5[i] != src[i]) - return FALSE; - } - - return TRUE; -} - -void DestroyWonderCard(void) -{ - sub_801B330(); - sub_801B368(); - sub_801B9F8(); - ClearRamScript(); - ClearMysteryEventFlags(); - ClearMysteryEventVars(); - ClearEReaderTrainer(&gSaveBlock2Ptr->frontier.ereaderTrainer); -} - -bool32 sub_801B21C(const struct WonderCard *data) -{ - struct MEventBuffer_3430_Sub *r2; - struct WonderCard *r1; - if (!sub_801B2CC(data)) - return FALSE; - - DestroyWonderCard(); - memcpy(&gSaveBlock1Ptr->unk_322C.wonderCard.data, data, sizeof(struct WonderCard)); - gSaveBlock1Ptr->unk_322C.wonderCard.crc = CalcCRC16WithTable((void *)&gSaveBlock1Ptr->unk_322C.wonderCard.data, sizeof(struct WonderCard)); - r2 = &gSaveBlock1Ptr->unk_322C.buffer_310.data; - r1 = &gSaveBlock1Ptr->unk_322C.wonderCard.data; - r2->unk_06 = r1->unk_02; - return TRUE; -} - -bool32 ValidateReceivedWonderCard(void) -{ - if (gSaveBlock1Ptr->unk_322C.wonderCard.crc != CalcCRC16WithTable((void *)&gSaveBlock1Ptr->unk_322C.wonderCard.data, sizeof(struct WonderCard))) - return FALSE; - if (!sub_801B2CC(&gSaveBlock1Ptr->unk_322C.wonderCard.data)) - return FALSE; - if (!ValidateSavedRamScript()) - return FALSE; - - return TRUE; -} - -static bool32 sub_801B2CC(const struct WonderCard *data) -{ - if (data->unk_00 == 0) - return FALSE; - if (data->unk_08_0 > 2) - return FALSE; - if (!(data->unk_08_6 == 0 || data->unk_08_6 == 1 || data->unk_08_6 == 2)) - return FALSE; - if (data->unk_08_2 > 7) - return FALSE; - if (data->unk_09 > 7) - return FALSE; - - return TRUE; -} - -bool32 WonderCard_Test_Unk_08_6(void) -{ - const struct WonderCard *data = &gSaveBlock1Ptr->unk_322C.wonderCard.data; - if (data->unk_08_6 == 0) - return FALSE; - - return TRUE; -} - -static void sub_801B330(void) -{ - CpuFill32(0, &gSaveBlock1Ptr->unk_322C.wonderCard.data, sizeof(struct WonderCard)); - gSaveBlock1Ptr->unk_322C.wonderCard.crc = 0; -} - -static void sub_801B368(void) -{ - CpuFill32(0, sav1_get_mevent_buffer_2(), 18 *sizeof(u16)); - gSaveBlock1Ptr->unk_322C.buffer_310.crc = 0; -} - -u16 GetWonderCardFlagID(void) -{ - if (ValidateReceivedWonderCard()) - return gSaveBlock1Ptr->unk_322C.wonderCard.data.unk_00; - - return 0; -} - -void WonderCard_ResetInternalReceivedFlag(struct WonderCard *buffer) -{ - if (buffer->unk_08_6 == 1) - buffer->unk_08_6 = 0; -} - -static bool32 IsWonderCardFlagIDInValidRange(u16 a0) -{ - if (a0 >= 1000 && a0 < 1020) - return TRUE; - - return FALSE; -} - -static const u16 sMysteryGiftFlags[] = -{ - FLAG_RECEIVED_AURORA_TICKET, - FLAG_RECEIVED_MYSTIC_TICKET, - FLAG_RECEIVED_OLD_SEA_MAP, - FLAG_UNUSED_MYSTERY_GIFT_0x13D, - FLAG_UNUSED_MYSTERY_GIFT_0x13E, - FLAG_UNUSED_MYSTERY_GIFT_0x13F, - FLAG_UNUSED_MYSTERY_GIFT_0x140, - FLAG_UNUSED_MYSTERY_GIFT_0x141, - FLAG_UNUSED_MYSTERY_GIFT_0x142, - FLAG_UNUSED_MYSTERY_GIFT_0x143, - FLAG_UNUSED_MYSTERY_GIFT_0x144, - FLAG_UNUSED_MYSTERY_GIFT_0x145, - FLAG_UNUSED_MYSTERY_GIFT_0x146, - FLAG_UNUSED_MYSTERY_GIFT_0x147, - FLAG_UNUSED_MYSTERY_GIFT_0x148, - FLAG_UNUSED_MYSTERY_GIFT_0x149, - FLAG_UNUSED_MYSTERY_GIFT_0x14A, - FLAG_UNUSED_MYSTERY_GIFT_0x14B, - FLAG_UNUSED_MYSTERY_GIFT_0x14C, - FLAG_UNUSED_MYSTERY_GIFT_0x14D, -}; - -bool32 CheckReceivedGiftFromWonderCard(void) -{ - u16 value = GetWonderCardFlagID(); - if (!IsWonderCardFlagIDInValidRange(value)) - return FALSE; - - if (FlagGet(sMysteryGiftFlags[value - 1000]) == TRUE) - return FALSE; - - return TRUE; -} - -static int sub_801B438(const struct MEventBuffer_3430_Sub *data, int size) -{ - int r3 = 0; - int i; - for (i = 0; i < size; i++) - { - if (data->unk_08[1][i] && data->unk_08[0][i]) - r3++; - } - - return r3; -} - -static bool32 sub_801B460(const struct MEventBuffer_3430_Sub *data1, const u16 *data2, int size) -{ - int i; - for (i = 0; i < size; i++) - { - if (data1->unk_08[1][i] == data2[1]) - return TRUE; - if (data1->unk_08[0][i] == data2[0]) - return TRUE; - } - - return FALSE; -} - -static bool32 sub_801B4A4(const u16 *data) -{ - if (data[1] == 0) - return FALSE; - if (data[0] == 0) - return FALSE; - if (data[0] >= NUM_SPECIES) - return FALSE; - return TRUE; -} - -static int sub_801B4CC(void) -{ - struct WonderCard *data; - if (!ValidateReceivedWonderCard()) - return 0; - - data = &gSaveBlock1Ptr->unk_322C.wonderCard.data; - if (data->unk_08_0 != 1) - return 0; - - return sub_801B438(&gSaveBlock1Ptr->unk_322C.buffer_310.data, data->unk_09); -} - -bool32 sub_801B508(const u16 *data) -{ - struct WonderCard *buffer = &gSaveBlock1Ptr->unk_322C.wonderCard.data; - int size = buffer->unk_09; - int i; - if (!sub_801B4A4(data)) - return FALSE; - - if (sub_801B460(&gSaveBlock1Ptr->unk_322C.buffer_310.data, data, size)) - return FALSE; - - for (i = 0; i < size; i++) - { - if (gSaveBlock1Ptr->unk_322C.buffer_310.data.unk_08[1][i] == 0 && gSaveBlock1Ptr->unk_322C.buffer_310.data.unk_08[0][i] == 0) - { - gSaveBlock1Ptr->unk_322C.buffer_310.data.unk_08[1][i] = data[1]; - gSaveBlock1Ptr->unk_322C.buffer_310.data.unk_08[0][i] = data[0]; - return TRUE; - } - } - - return FALSE; -} - -void sub_801B580(struct MEventStruct_Unk1442CC *data, bool32 a1) -{ - int i; - CpuFill32(0, data, sizeof(struct MEventStruct_Unk1442CC)); - data->unk_00 = 0x101; - data->unk_04 = 1; - data->unk_08 = 1; - - if (a1) - { - data->unk_0C = 5; - data->unk_10 = 0x0201; - } - else - { - data->unk_0C = 4; - data->unk_10 = 0x0200; - } - - if (ValidateReceivedWonderCard()) - { - data->unk_14 = GetSavedWonderCard()->unk_00; - data->unk_20 = *sav1_get_mevent_buffer_2(); - data->unk_44 = GetSavedWonderCard()->unk_09; - } - else - { - data->unk_14 = 0; - } - - for (i = 0; i < NUM_QUESTIONNAIRE_WORDS; i++) - data->unk_16[i] = gSaveBlock1Ptr->unk_322C.questionnaireWords[i]; - - CopyTrainerId(data->unk_4C, gSaveBlock2Ptr->playerTrainerId); - StringCopy(data->unk_45, gSaveBlock2Ptr->playerName); - for (i = 0; i < 6; i++) - data->unk_50[i] = gSaveBlock1Ptr->easyChatProfile[i]; - - memcpy(data->unk_5C, RomHeaderGameCode, 4); - data->unk_60 = RomHeaderSoftwareVersion; -} - -bool32 sub_801B6A0(const struct MEventStruct_Unk1442CC *data, bool32 a1) -{ - if (data->unk_00 != 0x101) - return FALSE; - - if (!(data->unk_04 & 1)) - return FALSE; - - if (!(data->unk_08 & 1)) - return FALSE; - - if (!a1) - { - if (!(data->unk_0C & 4)) - return FALSE; - - if (!(data->unk_10 & 0x380)) - return FALSE; - } - - return TRUE; -} - -u32 sub_801B6EC(const u16 *a0, const struct MEventStruct_Unk1442CC *a1, const void *unused) -{ - if (a1->unk_14 == 0) - return 0; - - if (*a0 == a1->unk_14) - return 1; - - return 2; -} - -u32 sub_801B708(const u16 *a0, const struct MEventStruct_Unk1442CC *a1, const void *unused) -{ - int r4 = a1->unk_44 - sub_801B438(&a1->unk_20, a1->unk_44); - if (r4 == 0) - return 1; - if (sub_801B460(&a1->unk_20, a0, a1->unk_44)) - return 3; - if (r4 == 1) - return 4; - return 2; -} - -bool32 MEventStruct_Unk1442CC_CompareField_unk_16(const struct MEventStruct_Unk1442CC *a0, const u16 *a1) -{ - int i; - for (i = 0; i < NUM_QUESTIONNAIRE_WORDS; i++) - { - if (a0->unk_16[i] != a1[i]) - return FALSE; - } - - return TRUE; -} - -static int sub_801B770(const struct MEventStruct_Unk1442CC *a0) -{ - return sub_801B438(&a0->unk_20, a0->unk_44); -} - -u16 MEventStruct_Unk1442CC_GetValueNFrom_unk_20(const struct MEventStruct_Unk1442CC *a0, u32 command) -{ - switch (command) - { - case 0: - return a0->unk_20.unk_00; - case 1: - return a0->unk_20.unk_02; - case 2: - return a0->unk_20.unk_04; - case 3: - return sub_801B770(a0); - case 4: - return a0->unk_44; - default: - AGB_ASSERT(0); - return 0; - } -} - -static void sub_801B7D8(u32 command) -{ - struct WonderCard *data = &gSaveBlock1Ptr->unk_322C.wonderCard.data; - if (data->unk_08_0 == 2) - { - u16 *dest = NULL; - switch (command) - { - case 0: - dest = &gSaveBlock1Ptr->unk_322C.buffer_310.data.unk_00; - break; - case 1: - dest = &gSaveBlock1Ptr->unk_322C.buffer_310.data.unk_02; - break; - case 2: - dest = &gSaveBlock1Ptr->unk_322C.buffer_310.data.unk_04; - break; - case 3: - break; - case 4: - break; - } - - if (dest == NULL) - { - AGB_ASSERT(0); - } - else if (++(*dest) > 999) - { - *dest = 999; - } - } -} - -u16 mevent_081445C0(u32 command) -{ - switch (command) - { - case GET_CARD_BATTLES_WON_INTERNAL: - { - struct WonderCard *data = &gSaveBlock1Ptr->unk_322C.wonderCard.data; - if (data->unk_08_0 == 2) - { - struct MEventBuffer_3430_Sub *buffer = &gSaveBlock1Ptr->unk_322C.buffer_310.data; - return buffer->unk_00; - } - break; - } - case 1: // Never occurs - { - struct WonderCard *data = &gSaveBlock1Ptr->unk_322C.wonderCard.data; - if (data->unk_08_0 == 2) - { - struct MEventBuffer_3430_Sub *buffer = &gSaveBlock1Ptr->unk_322C.buffer_310.data; - return buffer->unk_02; - } - break; - } - case 2: // Never occurs - { - struct WonderCard *data = &gSaveBlock1Ptr->unk_322C.wonderCard.data; - if (data->unk_08_0 == 2) - { - struct MEventBuffer_3430_Sub *buffer = &gSaveBlock1Ptr->unk_322C.buffer_310.data; - return buffer->unk_04; - } - break; - } - case GET_NUM_STAMPS_INTERNAL: - { - struct WonderCard *data = &gSaveBlock1Ptr->unk_322C.wonderCard.data; - if (data->unk_08_0 == 1) - return sub_801B4CC(); - break; - } - case GET_MAX_STAMPS_INTERNAL: - { - struct WonderCard *data = &gSaveBlock1Ptr->unk_322C.wonderCard.data; - if (data->unk_08_0 == 1) - return data->unk_09; - break; - } - } - - AGB_ASSERT(0); - return 0; -} - -void ResetReceivedWonderCardFlag(void) -{ - gUnknown_02022C70 = FALSE; -} - -bool32 MEventHandleReceivedWonderCard(u16 a0) -{ - gUnknown_02022C70 = FALSE; - if (a0 == 0) - return FALSE; - - if (!ValidateReceivedWonderCard()) - return FALSE; - - if (gSaveBlock1Ptr->unk_322C.wonderCard.data.unk_00 != a0) - return FALSE; - - gUnknown_02022C70 = TRUE; - return TRUE; -} - -void RecordIdOfWonderCardSenderByEventType(u32 a0, u32 a1) -{ - if (gUnknown_02022C70) - { - switch (a0) - { - case 2: - sub_801BA8C(2, a1, gSaveBlock1Ptr->unk_322C.unk_344[1], 5); - break; - case 0: - sub_801BA8C(0, a1, gSaveBlock1Ptr->unk_322C.unk_344[0], 5); - break; - case 1: - sub_801BA8C(1, a1, gSaveBlock1Ptr->unk_322C.unk_344[0], 5); - break; - default: - AGB_ASSERT(0); - } - } -} - -static void sub_801B9F8(void) -{ - CpuFill32(0, gSaveBlock1Ptr->unk_322C.unk_344, sizeof(gSaveBlock1Ptr->unk_322C.unk_344)); -} - -static bool32 sub_801BA24(u32 a0, u32 *a1, int size) -{ - int i; - int j; - - for (i = 0; i < size; i++) - { - if (a1[i] == a0) - break; - } - - if (i == size) - { - for (j = size - 1; j > 0; j--) - a1[j] = a1[j - 1]; - - a1[0] = a0; - return TRUE; - } - else - { - for (j = i; j > 0; j--) - a1[j] = a1[j - 1]; - - a1[0] = a0; - return FALSE; - } -} - -static void sub_801BA8C(u32 a0, u32 a1, u32 *a2, int a3) -{ - if (sub_801BA24(a1, a2, a3)) - sub_801B7D8(a0); -} diff --git a/src/mevent_801BAAC.c b/src/mevent_801BAAC.c deleted file mode 100644 index a3e6ee0b64..0000000000 --- a/src/mevent_801BAAC.c +++ /dev/null @@ -1,826 +0,0 @@ -#include "global.h" -#include "bg.h" -#include "gpu_regs.h" -#include "palette.h" -#include "decompress.h" -#include "malloc.h" -#include "menu.h" -#include "pokemon_icon.h" -#include "union_room.h" -#include "list_menu.h" -#include "text_window.h" -#include "string_util.h" -#include "link_rfu.h" -#include "mevent.h" -#include "mystery_gift.h" -#include "constants/rgb.h" - -struct UnkStruct_8467FB8 -{ - u8 textPal1:4; - u8 textPal2:4; - u8 textPal3:4; - u8 textPal4:4; - const u32 * tiles; - const u32 * map; - const u16 * pal; -}; - -struct UnkStruct_203F3C8_02DC -{ - u8 unk_00; - u8 unk_01[41]; - u8 unk_42[4]; -}; - -struct UnkStruct_203F3C8 -{ - /*0000*/ struct WonderCard unk_0000; - /*014c*/ struct MEventBuffer_3430_Sub unk_014C; - /*0170*/ const struct UnkStruct_8467FB8 * unk_0170; - /*0174*/ u8 unk_0174; - /*0175*/ u8 unk_0175; - /*0176*/ u16 unk_0176[3]; - /*017C*/ u8 unk_017C; - /*017D*/ u8 unk_017D[7][2]; - /*018B*/ u8 unk_018B[41]; - /*01B4*/ u8 unk_01B4[41]; - /*01DD*/ u8 unk_01DD[7]; - /*01E4*/ u8 unk_01E4[4][41]; - /*0288*/ u8 unk_0288[41]; - /*02B1*/ u8 unk_02B1[41]; - /*02DC*/ struct UnkStruct_203F3C8_02DC unk_02DC[8]; - /*045C*/ u8 buffer_045C[0x1000]; -}; - -EWRAM_DATA struct UnkStruct_203F3C8 * sWonderCardData = NULL; - -void sub_801BEF8(void); -void sub_801C178(u8 whichWindow); -void sub_801C4C0(void); -void sub_801C61C(void); - -extern const struct OamData gOamData_AffineOff_ObjNormal_32x16; - -const u8 sTextColorTable[][3] = { - {TEXT_COLOR_TRANSPARENT, TEXT_COLOR_DARK_GRAY, TEXT_COLOR_LIGHT_GRAY}, - {TEXT_COLOR_TRANSPARENT, TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GRAY} -}; -const u8 ALIGNED(4) gUnknown_082F0E18[3] = {7, 4, 7}; -const struct WindowTemplate gUnknown_082F0E1C[] = { - { - .bg = 1, - .tilemapLeft = 1, - .tilemapTop = 1, - .width = 25, - .height = 4, - .paletteNum = 2, - .baseBlock = 0x029c - }, { - .bg = 1, - .tilemapLeft = 1, - .tilemapTop = 6, - .width = 28, - .height = 8, - .paletteNum = 2, - .baseBlock = 0x01bc - }, { - .bg = 1, - .tilemapLeft = 1, - .tilemapTop = 14, - .width = 28, - .height = 5, - .paletteNum = 2, - .baseBlock = 0x0130 - } -}; - -const u16 gWonderCardBgPal1[] = INCBIN_U16("graphics/wonder_transfers/wonder_card_1.gbapal"); -const u16 gWonderCardBgPal2[] = INCBIN_U16("graphics/wonder_transfers/wonder_card_2.gbapal"); -const u16 gWonderCardBgPal3[] = INCBIN_U16("graphics/wonder_transfers/wonder_card_3.gbapal"); -const u16 gWonderCardBgPal4[] = INCBIN_U16("graphics/wonder_transfers/wonder_card_4.gbapal"); -const u16 gWonderCardBgPal5[] = INCBIN_U16("graphics/wonder_transfers/wonder_card_5.gbapal"); -const u16 gWonderCardBgPal6[] = INCBIN_U16("graphics/wonder_transfers/wonder_card_6.gbapal"); -const u16 gWonderCardBgPal7[] = INCBIN_U16("graphics/wonder_transfers/wonder_card_7.gbapal"); -const u16 gWonderCardBgPal8[] = INCBIN_U16("graphics/wonder_transfers/wonder_card_8.gbapal"); -const u32 gWonderCardBgGfx1[] = INCBIN_U32("graphics/wonder_transfers/wonder_card_1.4bpp.lz"); -const u32 gWonderCardBgTilemap1[] = INCBIN_U32("graphics/wonder_transfers/wonder_card_1.bin.lz"); -const u32 gWonderCardBgGfx2[] = INCBIN_U32("graphics/wonder_transfers/wonder_card_2.4bpp.lz"); -const u32 gWonderCardBgTilemap2[] = INCBIN_U32("graphics/wonder_transfers/wonder_card_2.bin.lz"); -const u32 gWonderCardBgGfx3[] = INCBIN_U32("graphics/wonder_transfers/wonder_card_3.4bpp.lz"); -const u32 gWonderCardBgTilemap3[] = INCBIN_U32("graphics/wonder_transfers/wonder_card_3.bin.lz"); -const u32 gWonderCardBgGfx7[] = INCBIN_U32("graphics/wonder_transfers/wonder_card_7.4bpp.lz"); -const u32 gWonderCardBgTilemap7[] = INCBIN_U32("graphics/wonder_transfers/wonder_card_7.bin.lz"); -const u32 gWonderCardBgGfx8[] = INCBIN_U32("graphics/wonder_transfers/wonder_card_8.4bpp.lz"); -const u32 gWonderCardBgTilemap8[] = INCBIN_U32("graphics/wonder_transfers/wonder_card_8.bin.lz"); -const u16 gWonderCardShadowPal1[] = INCBIN_U16("graphics/wonder_transfers/wonder_card_shadow_1.gbapal"); -const u16 gWonderCardShadowPal2[] = INCBIN_U16("graphics/wonder_transfers/wonder_card_shadow_2.gbapal"); -const u16 gWonderCardShadowPal3[] = INCBIN_U16("graphics/wonder_transfers/wonder_card_shadow_3.gbapal"); -const u16 gWonderCardShadowPal4[] = INCBIN_U16("graphics/wonder_transfers/wonder_card_shadow_4.gbapal"); -const u16 gWonderCardShadowPal5[] = INCBIN_U16("graphics/wonder_transfers/wonder_card_shadow_5.gbapal"); -const u16 gWonderCardShadowPal6[] = INCBIN_U16("graphics/wonder_transfers/wonder_card_shadow_6.gbapal"); -const u16 gWonderCardShadowPal7[] = INCBIN_U16("graphics/wonder_transfers/wonder_card_shadow_7.gbapal"); -const u16 gWonderCardShadowPal8[] = INCBIN_U16("graphics/wonder_transfers/wonder_card_shadow_8.gbapal"); -const u32 gWonderCardShadowGfx[] = INCBIN_U32("graphics/wonder_transfers/wonder_card_shadow.4bpp.lz"); - -const struct CompressedSpriteSheet gUnknown_082F1D00 = { - gWonderCardShadowGfx, 0x100, 0x8000 -}; -const struct SpritePalette gUnknown_082F1D08[] = { - {gWonderCardShadowPal1, 0x8000}, - {gWonderCardShadowPal2, 0x8000}, - {gWonderCardShadowPal3, 0x8000}, - {gWonderCardShadowPal4, 0x8000}, - {gWonderCardShadowPal5, 0x8000}, - {gWonderCardShadowPal6, 0x8000}, - {gWonderCardShadowPal7, 0x8000}, - {gWonderCardShadowPal8, 0x8000} -}; -const struct SpriteTemplate gUnknown_082F1D48 = { - 0x8000, 0x8000, &gOamData_AffineOff_ObjNormal_32x16, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, SpriteCallbackDummy -}; -const struct UnkStruct_8467FB8 gUnknown_082F1D60[8] = { - {1, 0, 0, 0, gWonderCardBgGfx1, gWonderCardBgTilemap1, gWonderCardBgPal1}, - {1, 0, 0, 1, gWonderCardBgGfx2, gWonderCardBgTilemap2, gWonderCardBgPal2}, - {1, 0, 0, 2, gWonderCardBgGfx3, gWonderCardBgTilemap3, gWonderCardBgPal3}, - {1, 0, 0, 3, gWonderCardBgGfx3, gWonderCardBgTilemap3, gWonderCardBgPal4}, - {1, 0, 0, 4, gWonderCardBgGfx3, gWonderCardBgTilemap3, gWonderCardBgPal5}, - {1, 0, 0, 5, gWonderCardBgGfx3, gWonderCardBgTilemap3, gWonderCardBgPal6}, - {1, 0, 0, 6, gWonderCardBgGfx7, gWonderCardBgTilemap7, gWonderCardBgPal7}, - {1, 0, 0, 7, gWonderCardBgGfx8, gWonderCardBgTilemap8, gWonderCardBgPal8} -}; - -bool32 InitWonderCardResources(struct WonderCard * r5, struct MEventBuffer_3430_Sub * r6) -{ - if (r5 == NULL || r6 == NULL) - return FALSE; - sWonderCardData = AllocZeroed(sizeof(struct UnkStruct_203F3C8)); - if (sWonderCardData == NULL) - return FALSE; - sWonderCardData->unk_0000 = *r5; - sWonderCardData->unk_014C = *r6; - if (sWonderCardData->unk_0000.unk_08_2 >= ARRAY_COUNT(gUnknown_082F1D60)) - sWonderCardData->unk_0000.unk_08_2 = 0; - if (sWonderCardData->unk_0000.unk_08_0 >= ARRAY_COUNT(gUnknown_082F0E18)) - sWonderCardData->unk_0000.unk_08_0 = 0; - if (sWonderCardData->unk_0000.unk_09 > ARRAY_COUNT(sWonderCardData->unk_017D)) - sWonderCardData->unk_0000.unk_09 = 0; - sWonderCardData->unk_0170 = &gUnknown_082F1D60[sWonderCardData->unk_0000.unk_08_2]; - return TRUE; -} - -void DestroyWonderCardResources(void) -{ - if (sWonderCardData != NULL) - { - *sWonderCardData = (struct UnkStruct_203F3C8){}; - Free(sWonderCardData); - sWonderCardData = NULL; - } -} - -s32 FadeToWonderCardMenu(void) -{ - if (sWonderCardData == NULL) - return -1; - switch(sWonderCardData->unk_0174) - { - case 0: - BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 16, RGB_BLACK); - break; - case 1: - if (UpdatePaletteFade()) - return 0; - break; - case 2: - FillBgTilemapBufferRect_Palette0(0, 0x000, 0, 0, 30, 20); - FillBgTilemapBufferRect_Palette0(1, 0x000, 0, 0, 30, 20); - FillBgTilemapBufferRect_Palette0(2, 0x000, 0, 0, 30, 20); - CopyBgTilemapBufferToVram(0); - CopyBgTilemapBufferToVram(1); - CopyBgTilemapBufferToVram(2); - DecompressAndCopyTileDataToVram(2, sWonderCardData->unk_0170->tiles, 0, 0x008, 0); - sWonderCardData->unk_0176[0] = AddWindow(&gUnknown_082F0E1C[0]); - sWonderCardData->unk_0176[1] = AddWindow(&gUnknown_082F0E1C[1]); - sWonderCardData->unk_0176[2] = AddWindow(&gUnknown_082F0E1C[2]); - break; - case 3: - if (FreeTempTileDataBuffersIfPossible()) - return 0; - LoadPalette(GetTextWindowPalette(1), 0x20, 0x20); - gPaletteFade.bufferTransferDisabled = TRUE; - LoadPalette(sWonderCardData->unk_0170->pal, 0x10, 0x20); - LZ77UnCompWram(sWonderCardData->unk_0170->map, sWonderCardData->buffer_045C); - CopyRectToBgTilemapBufferRect(2, sWonderCardData->buffer_045C, 0, 0, 30, 20, 0, 0, 30, 20, 1, 0x008, 0); - CopyBgTilemapBufferToVram(2); - break; - case 4: - sub_801BEF8(); - break; - case 5: - sub_801C178(0); - sub_801C178(1); - sub_801C178(2); - CopyBgTilemapBufferToVram(1); - break; - case 6: - LoadMonIconPalettes(); - break; - case 7: - ShowBg(1); - ShowBg(2); - gPaletteFade.bufferTransferDisabled = FALSE; - sub_801C4C0(); - BeginNormalPaletteFade(PALETTES_ALL, 0, 16, 0, RGB_BLACK); - UpdatePaletteFade(); - break; - default: - if (UpdatePaletteFade()) - return 0; - sWonderCardData->unk_0174 = 0; - return 1; - } - ++sWonderCardData->unk_0174; - return 0; -} - -s32 FadeOutFromWonderCard(bool32 flag) -{ - if (sWonderCardData == NULL) - return -1; - switch (sWonderCardData->unk_0174) - { - case 0: - BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 16, RGB_BLACK); - break; - case 1: - if (UpdatePaletteFade()) - return 0; - break; - case 2: - FillBgTilemapBufferRect_Palette0(0, 0x000, 0, 0, 30, 20); - FillBgTilemapBufferRect_Palette0(1, 0x000, 0, 0, 30, 20); - FillBgTilemapBufferRect_Palette0(2, 0x000, 0, 0, 30, 20); - CopyBgTilemapBufferToVram(0); - CopyBgTilemapBufferToVram(1); - CopyBgTilemapBufferToVram(2); - break; - case 3: - HideBg(1); - HideBg(2); - RemoveWindow(sWonderCardData->unk_0176[2]); - RemoveWindow(sWonderCardData->unk_0176[1]); - RemoveWindow(sWonderCardData->unk_0176[0]); - break; - case 4: - sub_801C61C(); - FreeMonIconPalettes(); - break; - case 5: - PrintMysteryGiftOrEReaderTopMenu(gGiftIsFromEReader, flag); - CopyBgTilemapBufferToVram(0); - BeginNormalPaletteFade(PALETTES_ALL, 0, 16, 0, RGB_BLACK); - break; - default: - if (UpdatePaletteFade()) - return 0; - sWonderCardData->unk_0174 = 0; - return 1; - } - ++sWonderCardData->unk_0174; - return 0; -} - -void sub_801BEF8(void) -{ - u16 i = 0; - u16 r6; - u16 sp0[3] = {0, 0, 0}; - - memcpy(sWonderCardData->unk_018B, sWonderCardData->unk_0000.unk_0A, 40); - sWonderCardData->unk_018B[40] = EOS; - memcpy(sWonderCardData->unk_01B4, sWonderCardData->unk_0000.unk_32, 40); - sWonderCardData->unk_01B4[40] = EOS; - if (sWonderCardData->unk_0000.unk_04 > 999999) - sWonderCardData->unk_0000.unk_04 = 999999; - ConvertIntToDecimalStringN(sWonderCardData->unk_01DD, sWonderCardData->unk_0000.unk_04, STR_CONV_MODE_LEFT_ALIGN, 6); - for (i = 0; i < 4; i++) - { - memcpy(sWonderCardData->unk_01E4[i], sWonderCardData->unk_0000.unk_5A[i], 40); - sWonderCardData->unk_01E4[i][40] = EOS; - } - memcpy(sWonderCardData->unk_0288, sWonderCardData->unk_0000.unk_FA, 40); - sWonderCardData->unk_0288[40] = EOS; - switch (sWonderCardData->unk_0000.unk_08_0) - { - case 0: - memcpy(sWonderCardData->unk_02B1, sWonderCardData->unk_0000.unk_122, 40); - sWonderCardData->unk_02B1[40] = EOS; - break; - case 1: - sWonderCardData->unk_02B1[00] = EOS; - break; - case 2: - sWonderCardData->unk_02B1[00] = EOS; - sp0[0] = sWonderCardData->unk_014C.unk_00 < 999 ? sWonderCardData->unk_014C.unk_00 : 999; - sp0[1] = sWonderCardData->unk_014C.unk_02 < 999 ? sWonderCardData->unk_014C.unk_02 : 999; - sp0[2] = sWonderCardData->unk_014C.unk_04 < 999 ? sWonderCardData->unk_014C.unk_04 : 999; - for (i = 0; i < 8; i++) - { - memset(sWonderCardData->unk_02DC[i].unk_42, EOS, 4); - memset(sWonderCardData->unk_02DC[i].unk_01, EOS, 41); - } - for (i = 0, r6 = 0; i < 40; i++) - { - if (sWonderCardData->unk_0000.unk_122[i] != 0xF7) - { - sWonderCardData->unk_02DC[sWonderCardData->unk_0175].unk_01[r6] = sWonderCardData->unk_0000.unk_122[i]; - r6++; - } - else - { - u8 r3 = sWonderCardData->unk_0000.unk_122[i + 1]; - if (r3 > 2) - { - i += 2; - } - else - { - ConvertIntToDecimalStringN(sWonderCardData->unk_02DC[sWonderCardData->unk_0175].unk_42, sp0[r3], STR_CONV_MODE_LEADING_ZEROS, 3); - sWonderCardData->unk_02DC[sWonderCardData->unk_0175].unk_00 = sWonderCardData->unk_0000.unk_122[i + 2]; - sWonderCardData->unk_0175++; - if (sWonderCardData->unk_0175 > 7) - break; - r6 = 0; - i += 2; - } - } - } - } -} - -void sub_801C178(u8 whichWindow) -{ - s8 sp0C = 0; - s32 windowId = sWonderCardData->unk_0176[whichWindow]; - PutWindowTilemap(windowId); - FillWindowPixelBuffer(windowId, 0); - switch (whichWindow) - { - case 0: - { - s32 x; - AddTextPrinterParameterized3(windowId, 3, 0, 1, sTextColorTable[sWonderCardData->unk_0170->textPal1], 0, sWonderCardData->unk_018B); - x = 160 - GetStringWidth(3, sWonderCardData->unk_01B4, GetFontAttribute(3, 2)); - if (x < 0) - x = 0; - AddTextPrinterParameterized3(windowId, 3, x, 17, sTextColorTable[sWonderCardData->unk_0170->textPal1], 0, sWonderCardData->unk_01B4); - if (sWonderCardData->unk_0000.unk_04 != 0) - { - AddTextPrinterParameterized3(windowId, 1, 166, 17, sTextColorTable[sWonderCardData->unk_0170->textPal1], 0, sWonderCardData->unk_01DD); - } - break; - } - case 1: - for (; sp0C < 4; sp0C++) - { - AddTextPrinterParameterized3(windowId, 3, 0, 16 * sp0C + 2, sTextColorTable[sWonderCardData->unk_0170->textPal2], 0, sWonderCardData->unk_01E4[sp0C]); - } - break; - case 2: - AddTextPrinterParameterized3(windowId, 3, 0, gUnknown_082F0E18[sWonderCardData->unk_0000.unk_08_0], sTextColorTable[sWonderCardData->unk_0170->textPal3], 0, sWonderCardData->unk_0288); - if (sWonderCardData->unk_0000.unk_08_0 != 2) - { - AddTextPrinterParameterized3(windowId, 3, 0, 16 + gUnknown_082F0E18[sWonderCardData->unk_0000.unk_08_0], sTextColorTable[sWonderCardData->unk_0170->textPal3], 0, sWonderCardData->unk_02B1); - } - else - { - s32 x = 0; - s32 y = gUnknown_082F0E18[sWonderCardData->unk_0000.unk_08_0] + 16; - s32 spacing = GetFontAttribute(3, 2); - for (; sp0C < sWonderCardData->unk_0175; sp0C++) - { - AddTextPrinterParameterized3(windowId, 3, x, y, sTextColorTable[sWonderCardData->unk_0170->textPal3], 0, sWonderCardData->unk_02DC[sp0C].unk_01); - if (sWonderCardData->unk_02DC[sp0C].unk_42[0] != EOS) - { - x += GetStringWidth(3, sWonderCardData->unk_02DC[sp0C].unk_01, spacing); - AddTextPrinterParameterized3(windowId, 3, x, y, sTextColorTable[sWonderCardData->unk_0170->textPal3], 0, sWonderCardData->unk_02DC[sp0C].unk_42); - x += GetStringWidth(3, sWonderCardData->unk_02DC[sp0C].unk_42, spacing) + sWonderCardData->unk_02DC[sp0C].unk_00; - } - } - } - break; - } - CopyWindowToVram(windowId, 3); -} - -void sub_801C4C0(void) -{ - u8 r7 = 0; - sWonderCardData->unk_017C = 0xFF; - if (sWonderCardData->unk_014C.unk_06 != SPECIES_NONE) - { - sWonderCardData->unk_017C = CreateMonIconNoPersonality(GetIconSpeciesNoPersonality(sWonderCardData->unk_014C.unk_06), SpriteCallbackDummy, 0xDC, 0x14, 0, FALSE); - gSprites[sWonderCardData->unk_017C].oam.priority = 2; - } - if (sWonderCardData->unk_0000.unk_09 != 0 && sWonderCardData->unk_0000.unk_08_0 == 1) - { - LoadCompressedSpriteSheetUsingHeap(&gUnknown_082F1D00); - LoadSpritePalette(&gUnknown_082F1D08[sWonderCardData->unk_0170->textPal4]); - for (; r7 < sWonderCardData->unk_0000.unk_09; r7++) - { - sWonderCardData->unk_017D[r7][0] = 0xFF; - sWonderCardData->unk_017D[r7][1] = 0xFF; - sWonderCardData->unk_017D[r7][0] = CreateSprite(&gUnknown_082F1D48, 0xd8 - 32 * r7, 0x90, 8); - if (sWonderCardData->unk_014C.unk_08[0][r7] != 0) - { - sWonderCardData->unk_017D[r7][1] = CreateMonIconNoPersonality(GetIconSpeciesNoPersonality(sWonderCardData->unk_014C.unk_08[0][r7]), SpriteCallbackDummy, 0xd8 - 32 * r7, 0x88, 0, 0); - } - } - } -} - -void sub_801C61C(void) -{ - u8 r6 = 0; - if (sWonderCardData->unk_017C != 0xFF) - FreeAndDestroyMonIconSprite(&gSprites[sWonderCardData->unk_017C]); - if (sWonderCardData->unk_0000.unk_09 != 0 && sWonderCardData->unk_0000.unk_08_0 == 1) - { - for (; r6 < sWonderCardData->unk_0000.unk_09; r6++) - { - if (sWonderCardData->unk_017D[r6][0] != 0xFF) - { - DestroySprite(&gSprites[sWonderCardData->unk_017D[r6][0]]); - } - if (sWonderCardData->unk_017D[r6][1] != 0xFF) - { - FreeAndDestroyMonIconSprite(&gSprites[sWonderCardData->unk_017D[r6][1]]); - } - } - FreeSpriteTilesByTag(0x8000); - FreeSpritePaletteByTag(0x8000); - } -} - -struct UnkStruct_203F3CC -{ - /*0000*/ struct WonderNews unk_0000; - /*01bc*/ const struct UnkStruct_8467FB8 * unk_01BC; - /*01c0*/ u8 unk_01C0_0:1; - u8 unk_01C0_1:7; - /*01c1*/ u8 unk_01C1; - /*01c2*/ u8 unk_01C2_0:1; - u8 unk_01C2_1:7; - /*01c3*/ u8 unk_01C3_0:1; - u8 unk_01C3_1:7; - /*01c4*/ u16 unk_01C4; - /*01c6*/ u16 unk_01C6; - /*01c8*/ u16 unk_01C8[2]; - /*01cc*/ u8 filler_01CC[2]; - /*01ce*/ u8 unk_01CE[41]; - /*01f7*/ u8 unk_01F7[10][41]; - /*0394*/ struct ScrollArrowsTemplate unk_0394; - /*03a4*/ u8 buffer_03A4[0x1000]; -}; - -EWRAM_DATA struct UnkStruct_203F3CC * sWonderNewsData = NULL; - -void sub_801CDCC(void); -void sub_801CE7C(void); -void sub_801CFA4(void); - -const u8 gUnknown_082F1DE0[][3] = { - {0, 2, 3}, - {0, 1, 2} -}; -const struct WindowTemplate gUnknown_082F1DE8[] = { - { - .bg = 0, - .tilemapLeft = 1, - .tilemapTop = 0, - .width = 28, - .height = 3, - .paletteNum = 2, - .baseBlock = 0x2AC - }, { - .bg = 2, - .tilemapLeft = 1, - .tilemapTop = 3, - .width = 28, - .height = 20, - .paletteNum = 2, - .baseBlock = 0x07C - } -}; -const struct ScrollArrowsTemplate gUnknown_082F1DF8 = { - 0x02, 0xe8, 0x18, 0x03, 0xe8, 0x98, - 0x0000, 0x0002, 0x1000, 0x1000, 0x0 -}; -const u16 gWonderNewsPal1[] = INCBIN_U16("graphics/wonder_transfers/wonder_news_1.gbapal"); -const u16 gWonderNewsPal7[] = INCBIN_U16("graphics/wonder_transfers/wonder_news_7.gbapal"); -const u16 gWonderNewsPal8[] = INCBIN_U16("graphics/wonder_transfers/wonder_news_8.gbapal"); -const u32 gWonderNewsGfx1[] = INCBIN_U32("graphics/wonder_transfers/wonder_news_1.4bpp.lz"); -const u32 gWonderNewsTilemap1[] = INCBIN_U32("graphics/wonder_transfers/wonder_news_1.bin.lz"); -const u32 gWonderNewsGfx2[] = INCBIN_U32("graphics/wonder_transfers/wonder_news_2.4bpp.lz"); -const u32 gWonderNewsTilemap2[] = INCBIN_U32("graphics/wonder_transfers/wonder_news_2.bin.lz"); -const u32 gWonderNewsGfx3[] = INCBIN_U32("graphics/wonder_transfers/wonder_news_3.4bpp.lz"); -const u32 gWonderNewsTilemap3[] = INCBIN_U32("graphics/wonder_transfers/wonder_news_3.bin.lz"); -const u32 gWonderNewsGfx7[] = INCBIN_U32("graphics/wonder_transfers/wonder_news_7.4bpp.lz"); -const u32 gWonderNewsTilemap7[] = INCBIN_U32("graphics/wonder_transfers/wonder_news_7.bin.lz"); -const u32 gWonderNewsGfx8[] = INCBIN_U32("graphics/wonder_transfers/wonder_news_8.4bpp.lz"); -const u32 gWonderNewsTilemap8[] = INCBIN_U32("graphics/wonder_transfers/wonder_news_8.bin.lz"); - -const struct UnkStruct_8467FB8 gUnknown_082F24C8[] = { - {1, 0, 0, 0, gWonderNewsGfx1, gWonderNewsTilemap1, gWonderNewsPal1}, - {1, 0, 0, 0, gWonderNewsGfx2, gWonderNewsTilemap2, gWonderCardBgPal2}, - {1, 0, 0, 0, gWonderNewsGfx3, gWonderNewsTilemap3, gWonderCardBgPal3}, - {1, 0, 0, 0, gWonderNewsGfx3, gWonderNewsTilemap3, gWonderCardBgPal4}, - {1, 0, 0, 0, gWonderNewsGfx3, gWonderNewsTilemap3, gWonderCardBgPal5}, - {1, 0, 0, 0, gWonderNewsGfx3, gWonderNewsTilemap3, gWonderCardBgPal6}, - {1, 0, 0, 0, gWonderNewsGfx7, gWonderNewsTilemap7, gWonderNewsPal7}, - {1, 0, 0, 0, gWonderNewsGfx8, gWonderNewsTilemap8, gWonderNewsPal8} -}; - -bool32 InitWonderNewsResources(const struct WonderNews * a0) -{ - if (a0 == NULL) - return FALSE; - sWonderNewsData = AllocZeroed(sizeof(struct UnkStruct_203F3CC)); - if (sWonderNewsData == NULL) - return FALSE; - sWonderNewsData->unk_0000 = *a0; - if (sWonderNewsData->unk_0000.unk_03 >= ARRAY_COUNT(gUnknown_082F24C8)) - sWonderNewsData->unk_0000.unk_03 = 0; - sWonderNewsData->unk_01BC = &gUnknown_082F24C8[sWonderNewsData->unk_0000.unk_03]; - sWonderNewsData->unk_01C1 = 0xFF; - return TRUE; -} - -void DestroyWonderNewsResources(void) -{ - if (sWonderNewsData != NULL) - { - *sWonderNewsData = (struct UnkStruct_203F3CC){}; - Free(sWonderNewsData); - sWonderNewsData = NULL; - } -} - -s32 FadeToWonderNewsMenu(void) -{ - if (sWonderNewsData == NULL) - return -1; - - switch (sWonderNewsData->unk_01C0_1) - { - case 0: - BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 16, RGB_BLACK); - break; - case 1: - if (UpdatePaletteFade()) - return 0; - ChangeBgY(0, 0, 0); - ChangeBgY(1, 0, 0); - ChangeBgY(2, 0, 0); - ChangeBgY(3, 0, 0); - SetGpuReg(REG_OFFSET_WIN0H, WIN_RANGE(0, DISPLAY_WIDTH)); - SetGpuReg(REG_OFFSET_WIN0V, WIN_RANGE(26, 152)); - SetGpuReg(REG_OFFSET_WININ, WININ_WIN0_BG_ALL | WININ_WIN0_OBJ); - SetGpuReg(REG_OFFSET_WINOUT, WINOUT_WIN01_BG0 | WINOUT_WIN01_BG1 | WINOUT_WIN01_BG3 | WINOUT_WIN01_OBJ); - SetGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_WIN0_ON); - break; - case 2: - FillBgTilemapBufferRect_Palette0(0, 0x000, 0, 0, 30, 20); - FillBgTilemapBufferRect_Palette0(1, 0x000, 0, 0, 30, 20); - FillBgTilemapBufferRect_Palette0(2, 0x000, 0, 0, 30, 20); - FillBgTilemapBufferRect_Palette0(3, 0x000, 0, 0, 30, 20); - CopyBgTilemapBufferToVram(0); - CopyBgTilemapBufferToVram(1); - CopyBgTilemapBufferToVram(2); - CopyBgTilemapBufferToVram(3); - DecompressAndCopyTileDataToVram(3, sWonderNewsData->unk_01BC->tiles, 0, 8, 0); - sWonderNewsData->unk_01C8[0] = AddWindow(&gUnknown_082F1DE8[0]); - sWonderNewsData->unk_01C8[1] = AddWindow(&gUnknown_082F1DE8[1]); - break; - case 3: - if (FreeTempTileDataBuffersIfPossible()) - return 0; - LoadPalette(GetTextWindowPalette(1), 0x20, 0x20); - gPaletteFade.bufferTransferDisabled = TRUE; - LoadPalette(sWonderNewsData->unk_01BC->pal, 0x10, 0x20); - LZ77UnCompWram(sWonderNewsData->unk_01BC->map, sWonderNewsData->buffer_03A4); - CopyRectToBgTilemapBufferRect(1, sWonderNewsData->buffer_03A4, 0, 0, 30, 3, 0, 0, 30, 3, 1, 8, 0); - CopyRectToBgTilemapBufferRect(3, sWonderNewsData->buffer_03A4, 0, 3, 30, 23, 0, 3, 30, 23, 1, 8, 0); - CopyBgTilemapBufferToVram(1); - CopyBgTilemapBufferToVram(3); - break; - case 4: - sub_801CDCC(); - break; - case 5: - sub_801CE7C(); - CopyBgTilemapBufferToVram(0); - CopyBgTilemapBufferToVram(2); - break; - case 6: - ShowBg(1); - ShowBg(2); - ShowBg(3); - gPaletteFade.bufferTransferDisabled = FALSE; - sWonderNewsData->unk_01C1 = AddScrollIndicatorArrowPair(&sWonderNewsData->unk_0394, &sWonderNewsData->unk_01C6); - BeginNormalPaletteFade(PALETTES_ALL, 0, 16, 0, RGB_BLACK); - UpdatePaletteFade(); - break; - default: - if (UpdatePaletteFade()) - return 0; - sWonderNewsData->unk_01C0_1 = 0; - return 1; - } - - ++sWonderNewsData->unk_01C0_1; - return 0; -} - -s32 FadeOutFromWonderNews(bool32 flag) -{ - if (sWonderNewsData == NULL) - return -1; - switch (sWonderNewsData->unk_01C0_1) - { - case 0: - BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 16, RGB_BLACK); - break; - case 1: - if (UpdatePaletteFade()) - return 0; - ChangeBgY(2, 0, 0); - SetGpuReg(REG_OFFSET_WIN0H, 0); - SetGpuReg(REG_OFFSET_WIN0V, 0); - SetGpuReg(REG_OFFSET_WININ, 0); - SetGpuReg(REG_OFFSET_WINOUT, 0); - ClearGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_WIN0_ON); - break; - case 2: - FillBgTilemapBufferRect_Palette0(0, 0x000, 0, 0, 30, 20); - FillBgTilemapBufferRect_Palette0(1, 0x000, 0, 0, 30, 20); - FillBgTilemapBufferRect_Palette0(2, 0x000, 0, 0, 30, 24); - FillBgTilemapBufferRect_Palette0(3, 0x000, 0, 0, 30, 24); - CopyBgTilemapBufferToVram(0); - CopyBgTilemapBufferToVram(1); - CopyBgTilemapBufferToVram(2); - CopyBgTilemapBufferToVram(3); - break; - case 3: - HideBg(1); - HideBg(2); - RemoveWindow(sWonderNewsData->unk_01C8[1]); - RemoveWindow(sWonderNewsData->unk_01C8[0]); - break; - case 4: - ChangeBgY(2, 0, 0); - ChangeBgY(3, 0, 0); - if (sWonderNewsData->unk_01C1 != 0xFF) - { - RemoveScrollIndicatorArrowPair(sWonderNewsData->unk_01C1); - sWonderNewsData->unk_01C1 = 0xFF; - } - break; - case 5: - PrintMysteryGiftOrEReaderTopMenu(gGiftIsFromEReader, flag); - MG_DrawCheckerboardPattern(3); - CopyBgTilemapBufferToVram(0); - CopyBgTilemapBufferToVram(3); - BeginNormalPaletteFade(PALETTES_ALL, 0, 16, 0, RGB_BLACK); - break; - default: - if (UpdatePaletteFade()) - return 0; - sWonderNewsData->unk_01C0_1 = 0; - return 1; - } - ++sWonderNewsData->unk_01C0_1; - return 0; -} - -void MENews_RemoveScrollIndicatorArrowPair(void) -{ - if (!sWonderNewsData->unk_01C0_0 && sWonderNewsData->unk_01C1 != 0xFF) - { - RemoveScrollIndicatorArrowPair(sWonderNewsData->unk_01C1); - sWonderNewsData->unk_01C1 = 0xFF; - sWonderNewsData->unk_01C0_0 = TRUE; - } -} - - -void MENews_AddScrollIndicatorArrowPair(void) -{ - if (sWonderNewsData->unk_01C0_0) - { - sWonderNewsData->unk_01C1 = AddScrollIndicatorArrowPair(&sWonderNewsData->unk_0394, &sWonderNewsData->unk_01C6); - sWonderNewsData->unk_01C0_0 = FALSE; - } -} - -u32 MENews_GetInput(u16 input) -{ - if (sWonderNewsData->unk_01C2_0) - { - sub_801CFA4(); - return 0xFF; - } - switch (input) - { - case A_BUTTON: - return 0; - case B_BUTTON: - return 1; - case DPAD_UP: - if (sWonderNewsData->unk_01C6 == 0) - return 0xFF; - if (sWonderNewsData->unk_01C0_0) - return 0xFF; - sWonderNewsData->unk_01C3_0 = FALSE; - break; - case DPAD_DOWN: - if (sWonderNewsData->unk_01C6 == sWonderNewsData->unk_01C4) - return 0xFF; - if (sWonderNewsData->unk_01C0_0) - return 0xFF; - sWonderNewsData->unk_01C3_0 = TRUE; - break; - default: - return 0xFF; - } - sWonderNewsData->unk_01C2_0 = TRUE; - sWonderNewsData->unk_01C2_1 = 2; - sWonderNewsData->unk_01C3_1 = 0; - if (sWonderNewsData->unk_01C3_0 == FALSE) - return 2; - else - return 3; -} - -void sub_801CDCC(void) -{ - u8 i = 0; - memcpy(sWonderNewsData->unk_01CE, sWonderNewsData->unk_0000.unk_04, 40); - sWonderNewsData->unk_01CE[40] = EOS; - for (; i < 10; ++i) - { - memcpy(sWonderNewsData->unk_01F7[i], sWonderNewsData->unk_0000.unk_2C[i], 40); - sWonderNewsData->unk_01F7[i][40] = EOS; - if (i > 7 && sWonderNewsData->unk_01F7[i][0] != EOS) - ++sWonderNewsData->unk_01C4; - } - sWonderNewsData->unk_0394 = gUnknown_082F1DF8; - sWonderNewsData->unk_0394.fullyDownThreshold = sWonderNewsData->unk_01C4; -} - -void sub_801CE7C(void) -{ - u8 i = 0; - s32 x; - PutWindowTilemap(sWonderNewsData->unk_01C8[0]); - PutWindowTilemap(sWonderNewsData->unk_01C8[1]); - FillWindowPixelBuffer(sWonderNewsData->unk_01C8[0], 0); - FillWindowPixelBuffer(sWonderNewsData->unk_01C8[1], 0); - x = (0xe0 - GetStringWidth(3, sWonderNewsData->unk_01CE, GetFontAttribute(3, 2))) / 2; - if (x < 0) - x = 0; - AddTextPrinterParameterized3(sWonderNewsData->unk_01C8[0], 3, x, 6, gUnknown_082F1DE0[sWonderNewsData->unk_01BC->textPal1], 0, sWonderNewsData->unk_01CE); - for (; i < 10; ++i) - { - AddTextPrinterParameterized3(sWonderNewsData->unk_01C8[1], 3, 0, 16 * i + 2, gUnknown_082F1DE0[sWonderNewsData->unk_01BC->textPal2], 0, sWonderNewsData->unk_01F7[i]); - } - CopyWindowToVram(sWonderNewsData->unk_01C8[0], 3); - CopyWindowToVram(sWonderNewsData->unk_01C8[1], 3); -} - -void sub_801CFA4(void) -{ - u16 r4 = sWonderNewsData->unk_01C2_1; - r4 <<= 8; - if (sWonderNewsData->unk_01C3_0) - { - ChangeBgY(2, r4, 1); - ChangeBgY(3, r4, 1); - } - else - { - ChangeBgY(2, r4, 2); - ChangeBgY(3, r4, 2); - } - sWonderNewsData->unk_01C3_1 += sWonderNewsData->unk_01C2_1; - if (sWonderNewsData->unk_01C3_1 > 15) - { - if (sWonderNewsData->unk_01C3_0) - ++sWonderNewsData->unk_01C6; - else - --sWonderNewsData->unk_01C6; - sWonderNewsData->unk_01C2_0 = FALSE; - sWonderNewsData->unk_01C3_1 = 0; - } -} diff --git a/src/mevent_client.c b/src/mevent_client.c deleted file mode 100644 index 9a62bf18ed..0000000000 --- a/src/mevent_client.c +++ /dev/null @@ -1,291 +0,0 @@ -#include "global.h" -#include "malloc.h" -#include "decompress.h" -#include "overworld.h" -#include "script.h" -#include "battle_tower.h" -#include "mevent.h" -#include "mystery_event_script.h" -#include "mevent_client.h" - -EWRAM_DATA struct mevent_client * s_mevent_client_ptr = NULL; - -static void mevent_client_init(struct mevent_client *, u32, u32); -static u32 mevent_client_exec(struct mevent_client *); -static void mevent_client_free_resources(struct mevent_client *); - -extern const struct mevent_client_cmd gUnknown_082F2598[]; - -void mevent_client_do_init(u32 arg) -{ - s_mevent_client_ptr = AllocZeroed(sizeof(struct mevent_client)); - mevent_client_init(s_mevent_client_ptr, 1, 0); - s_mevent_client_ptr->unk_4C = arg; -} - -u32 mevent_client_do_exec(u16 * a0) -{ - u32 result; - if (s_mevent_client_ptr == NULL) - return 6; - result = mevent_client_exec(s_mevent_client_ptr); - if (result == 6) - { - *a0 = s_mevent_client_ptr->param; - mevent_client_free_resources(s_mevent_client_ptr); - Free(s_mevent_client_ptr); - s_mevent_client_ptr = NULL; - } - return result; -} - -void mevent_client_inc_flag(void) -{ - s_mevent_client_ptr->flag++; -} - -void * mevent_client_get_buffer(void) -{ - return s_mevent_client_ptr->buffer; -} - -void mevent_client_set_param(u32 a0) -{ - s_mevent_client_ptr->param = a0; -} - -static void mevent_client_init(struct mevent_client * svr, u32 sendPlayerNo, u32 recvPlayerNo) -{ - svr->unk_00 = 0; - svr->mainseqno = 0; - svr->flag = 0; - svr->sendBuffer = AllocZeroed(ME_SEND_BUF_SIZE); - svr->recvBuffer = AllocZeroed(ME_SEND_BUF_SIZE); - svr->cmdBuffer = AllocZeroed(ME_SEND_BUF_SIZE); - svr->buffer = AllocZeroed(0x40); - mevent_srv_sub_init(&svr->manager, sendPlayerNo, recvPlayerNo); -} - -static void mevent_client_free_resources(struct mevent_client * svr) -{ - Free(svr->sendBuffer); - Free(svr->recvBuffer); - Free(svr->cmdBuffer); - Free(svr->buffer); -} - -static void mevent_client_jmp_buffer(struct mevent_client * svr) -{ - memcpy(svr->cmdBuffer, svr->recvBuffer, ME_SEND_BUF_SIZE); - svr->cmdidx = 0; -} - -static void mevent_client_send_word(struct mevent_client * svr, u32 ident, u32 word) -{ - CpuFill32(0, svr->sendBuffer, ME_SEND_BUF_SIZE); - *(u32 *)svr->sendBuffer = word; - mevent_srv_sub_init_send(&svr->manager, ident, svr->sendBuffer, sizeof(u32)); -} - -static u32 mainseq_0(struct mevent_client * svr) -{ - // init - memcpy(svr->cmdBuffer, gUnknown_082F2598, ME_SEND_BUF_SIZE); - svr->cmdidx = 0; - svr->mainseqno = 4; - svr->flag = 0; - return 0; -} - -static u32 mainseq_1(struct mevent_client * svr) -{ - // done - return 6; -} - - -static u32 mainseq_2(struct mevent_client * svr) -{ - // do recv - if (mevent_srv_sub_recv(&svr->manager)) - { - svr->mainseqno = 4; - svr->flag = 0; - } - return 1; -} - -static u32 mainseq_3(struct mevent_client * svr) -{ - // do send - if (mevent_srv_sub_send(&svr->manager)) - { - svr->mainseqno = 4; - svr->flag = 0; - } - return 1; -} - -static u32 mainseq_4(struct mevent_client * svr) -{ - // process command - struct mevent_client_cmd * cmd = &svr->cmdBuffer[svr->cmdidx]; - ++svr->cmdidx; - switch (cmd->instr) - { - case 0: - break; - case 1: - svr->param = cmd->parameter; - svr->mainseqno = 1; - svr->flag = 0; - break; - case 2: - mevent_srv_sub_init_recv(&svr->manager, cmd->parameter, svr->recvBuffer); - svr->mainseqno = 2; - svr->flag = 0; - break; - case 3: - svr->mainseqno = 3; - svr->flag = 0; - break; - case 20: - mevent_srv_sub_init_send(&svr->manager, 0x14, svr->sendBuffer, 0); - svr->mainseqno = 3; - svr->flag = 0; - break; - case 19: - mevent_client_send_word(svr, 0x12, GetGameStat(cmd->parameter)); - svr->mainseqno = 3; - svr->flag = 0; - break; - case 6: - if (svr->param == 0) - mevent_client_jmp_buffer(svr); - break; - case 7: - if (svr->param == 1) - mevent_client_jmp_buffer(svr); - break; - case 4: - mevent_client_jmp_buffer(svr); - break; - case 5: - memcpy(svr->buffer, svr->recvBuffer, 0x40); - svr->mainseqno = 5; - svr->flag = 0; - return 2; - case 11: - memcpy(svr->buffer, svr->recvBuffer, 0x40); - svr->mainseqno = 5; - svr->flag = 0; - return 3; - case 12: - memcpy(svr->buffer, svr->recvBuffer, 0x40); - svr->mainseqno = 5; - svr->flag = 0; - return 5; - case 13: - svr->mainseqno = 5; - svr->flag = 0; - return 4; - case 8: - sub_801B580(svr->sendBuffer, svr->unk_4C); - mevent_srv_sub_init_send(&svr->manager, 0x11, svr->sendBuffer, sizeof(struct MEventStruct_Unk1442CC)); - break; - case 14: - mevent_client_send_word(svr, 0x13, svr->param); - break; - case 10: - sub_801B21C(svr->recvBuffer); - break; - case 9: - if (!sub_801B1A4(svr->recvBuffer)) - { - sub_801B078(svr->recvBuffer); - mevent_client_send_word(svr, 0x13, 0); - } - else - mevent_client_send_word(svr, 0x13, 1); - break; - case 15: - svr->mainseqno = 6; - svr->flag = 0; - break; - case 16: - sub_801B508(svr->recvBuffer); - break; - case 17: - InitRamScript_NoObjectEvent(svr->recvBuffer, 1000); - break; - case 18: - memcpy(&gSaveBlock2Ptr->frontier.ereaderTrainer, svr->recvBuffer, 0xbc); - ValidateEReaderTrainer(); - break; - case 21: - memcpy(gDecompressionBuffer, svr->recvBuffer, ME_SEND_BUF_SIZE); - svr->mainseqno = 7; - svr->flag = 0; - break; - } - - return 1; -} - -static u32 mainseq_5(struct mevent_client * svr) -{ - // wait flag - if (svr->flag) - { - svr->mainseqno = 4; - svr->flag = 0; - } - return 1; -} - -static u32 mainseq_6(struct mevent_client * svr) -{ - // ??? - switch (svr->flag) - { - case 0: - sub_8153870(svr->recvBuffer); - ++svr->flag; - break; - case 1: - if (!sub_8153884(&svr->param)) - { - svr->mainseqno = 4; - svr->flag = 0; - } - break; - } - return 1; -} - -static u32 mainseq_7(struct mevent_client * svr) -{ - // exec arbitrary code - u32 (*func)(u32 *, struct SaveBlock2 *, struct SaveBlock1 *) = (void *)gDecompressionBuffer; - if (func(&svr->param, gSaveBlock2Ptr, gSaveBlock1Ptr) == 1) - { - svr->mainseqno = 4; - svr->flag = 0; - } - return 1; -} - -static u32 mevent_client_exec(struct mevent_client * svr) -{ - u32 (*funcs[])(struct mevent_client *) = { - mainseq_0, - mainseq_1, - mainseq_2, - mainseq_3, - mainseq_4, - mainseq_5, - mainseq_6, - mainseq_7 - }; - return funcs[svr->mainseqno](svr); -} diff --git a/src/mevent_news.c b/src/mevent_news.c deleted file mode 100644 index 9e78cf406b..0000000000 --- a/src/mevent_news.c +++ /dev/null @@ -1,148 +0,0 @@ -#include "global.h" -#include "mevent.h" -#include "random.h" -#include "event_data.h" -#include "mevent_news.h" - -static u32 sub_801DCAC(struct MysteryEventStruct *); -static void sub_801DD10(struct MysteryEventStruct *); -static u32 sub_801DD44(struct MysteryEventStruct *); -static void sub_801DCD8(struct MysteryEventStruct *); -static void sub_801DCCC(struct MysteryEventStruct *); - -void GenerateRandomNews(u32 a0) -{ - struct MysteryEventStruct *r5 = sub_801B044(); - - r5->unk_0_0 = a0; - switch (a0) - { - case 0: - break; - case 1: - case 2: - r5->unk_1 = (Random() % 15) + 16; - break; - case 3: - r5->unk_1 = (Random() % 15) + 1; - break; - } -} - -void sub_801DBC0(void) -{ - struct MysteryEventStruct *r5 = sub_801B044(); - - r5->unk_0_0 = 0; - r5->unk_0_2 = 0; - r5->unk_0_5 = 0; - r5->unk_1 = 0; - VarSet(VAR_0x402E, 0); -} - -void sub_801DBDC(void) -{ - u16 *r4 = GetVarPointer(VAR_0x402E); - struct MysteryEventStruct *r2 = sub_801B044(); - struct MysteryEventStruct r0 = *r2; - - if ((u8)r0.unk_0_5 > 4 && ++(*r4) > 0x1f3) - { - r2->unk_0_5 = 0; - *r4 = 0; - } -} - -// Unused -u16 sub_801DC20(void) -{ - u16 *r6 = &gSpecialVar_Result; - struct MysteryEventStruct *r4 = sub_801B044(); - u16 r5; - - if (!IsMysteryEventEnabled() || !ValidateReceivedWonderNews()) - return 0; - - r5 = sub_801DD44(r4); - - switch (r5) - { - case 0: - break; - case 1: - *r6 = sub_801DCAC(r4); - break; - case 2: - *r6 = sub_801DCAC(r4); - break; - case 3: - break; - case 4: - *r6 = sub_801DCAC(r4); - sub_801DCD8(r4); - break; - case 5: - *r6 = sub_801DCAC(r4); - sub_801DCCC(r4); - break; - case 6: - break; - } - - return r5; -} - -static u32 sub_801DCAC(struct MysteryEventStruct *a0) -{ - u32 r4; - - a0->unk_0_0 = 0; - r4 = a0->unk_1 + 0x84; - a0->unk_1 = 0; - sub_801DD10(a0); - return r4; -} - -static void sub_801DCCC(struct MysteryEventStruct *a0) -{ - a0->unk_0_2 = 0; -} - -static void sub_801DCD8(struct MysteryEventStruct *a0) -{ - a0->unk_0_2++; - if ((u8)a0->unk_0_2 > 4) - a0->unk_0_2 = 4; -} - -static void sub_801DD10(struct MysteryEventStruct *a0) -{ - a0->unk_0_5++; - if ((u8)a0->unk_0_5 > 5) - a0->unk_0_5 = 5; -} - -static u32 sub_801DD44(struct MysteryEventStruct *a0) -{ - struct MysteryEventStruct r0; - if ((u8)a0->unk_0_5 == 5) - return 6; - - r0 = *a0; - switch (r0.unk_0_0) - { - case 0: - return 3; - case 1: - return 1; - case 2: - return 2; - case 3: - if ((u8)r0.unk_0_2 < 3) - return 4; - return 5; - default: - AGB_ASSERT(0); - return 0; - } -} diff --git a/src/mevent_scripts.c b/src/mevent_scripts.c deleted file mode 100644 index 41a5ddd51a..0000000000 --- a/src/mevent_scripts.c +++ /dev/null @@ -1,191 +0,0 @@ -#include "global.h" -#include "mevent_client.h" -#include "mevent_server.h" - -const u8 gText_CanceledReadingCard[] = _("Canceled reading\nthe Card."); - - -const struct mevent_client_cmd gUnknown_082F2598[] = { - {.instr = 2, .parameter = 16}, - {.instr = 4, .parameter = 0} -}; - -const struct mevent_client_cmd gUnknown_082F25A8[] = { - {.instr = 8, .parameter = 0}, - {.instr = 3, .parameter = 0}, - {.instr = 2, .parameter = 16}, - {.instr = 4, .parameter = 0} -}; - -const struct mevent_client_cmd gUnknown_082F25C8[] = { - {.instr = 20, .parameter = 0}, - {.instr = 1, .parameter = 10} -}; - -const struct mevent_client_cmd gUnknown_082F25D8[] = { - {.instr = 20, .parameter = 0}, - {.instr = 1, .parameter = 11} -}; - -const struct mevent_client_cmd gUnknown_082F25E8[] = { - {.instr = 20, .parameter = 0}, - {.instr = 1, .parameter = 0} -}; - -const struct mevent_client_cmd gUnknown_082F25F8[] = { - {.instr = 2, .parameter = 22}, - {.instr = 10, .parameter = 0}, - {.instr = 2, .parameter = 25}, - {.instr = 17, .parameter = 0}, - {.instr = 20, .parameter = 0}, - {.instr = 1, .parameter = 2} -}; - -const struct mevent_client_cmd gUnknown_082F2628[] = { - {.instr = 2, .parameter = 23}, - {.instr = 9, .parameter = 0}, - {.instr = 3, .parameter = 0}, - {.instr = 2, .parameter = 16}, - {.instr = 4, .parameter = 0} -}; - -const struct mevent_client_cmd gUnknown_082F2650[] = { - {.instr = 20, .parameter = 0}, - {.instr = 1, .parameter = 7} -}; - -const struct mevent_client_cmd gUnknown_082F2660[] = { - {.instr = 20, .parameter = 0}, - {.instr = 1, .parameter = 3} -}; - -const struct mevent_client_cmd gUnknown_082F2670[] = { - {.instr = 13, .parameter = 0}, - {.instr = 14, .parameter = 0}, - {.instr = 3, .parameter = 0}, - {.instr = 2, .parameter = 16}, - {.instr = 4, .parameter = 0} -}; - -const struct mevent_client_cmd gUnknown_082F2698[] = { - {.instr = 20, .parameter = 0}, - {.instr = 1, .parameter = 9} -}; - -const struct mevent_client_cmd gUnknown_082F26A8[] = { - {.instr = 20, .parameter = 0}, - {.instr = 1, .parameter = 5} -}; - -const struct mevent_client_cmd gUnknown_082F26B8[] = { - {.instr = 2, .parameter = 21}, - {.instr = 12, .parameter = 0}, - {.instr = 20, .parameter = 0}, - {.instr = 1, .parameter = 14}, - {.instr = 2, .parameter = 21}, - {.instr = 12, .parameter = 0}, - {.instr = 20, .parameter = 0}, - {.instr = 1, .parameter = 13} -}; - -const struct mevent_cmd gUnknown_082F26F8[] = { - {.instr = 18, .flag = 0x10, .parameter = gUnknown_082F25C8}, - {.instr = 1, .flag = 0x00, .parameter = NULL}, - {.instr = 2, .flag = 0x14, .parameter = NULL}, - {.instr = 0, .flag = 0x0a, .parameter = NULL}, - {.instr = 18, .flag = 0x10, .parameter = gUnknown_082F25D8}, - {.instr = 1, .flag = 0x00, .parameter = NULL}, - {.instr = 2, .flag = 0x14, .parameter = NULL}, - {.instr = 0, .flag = 0x0b, .parameter = NULL}, - {.instr = 18, .flag = 0x10, .parameter = gUnknown_082F2698}, - {.instr = 1, .flag = 0x00, .parameter = NULL}, - {.instr = 2, .flag = 0x14, .parameter = NULL}, - {.instr = 0, .flag = 0x09, .parameter = NULL} -}; - -const struct mevent_cmd gUnknown_082F2788[] = { - {.instr = 18, .flag = 0x20, .parameter = gUnknown_082F26B8}, - {.instr = 1, .flag = 0x00, .parameter = NULL}, - {.instr = 20, .flag = 0x1b, .parameter = gText_CanceledReadingCard}, - {.instr = 1, .flag = 0x00, .parameter = NULL}, - {.instr = 2, .flag = 0x14, .parameter = NULL}, - {.instr = 0, .flag = 0x09, .parameter = NULL} -}; - -const struct mevent_cmd gUnknown_082F27D0[] = { - {.instr = 18, .flag = 0x10, .parameter = gUnknown_082F2650}, - {.instr = 1, .flag = 0x00, .parameter = NULL}, - {.instr = 2, .flag = 0x14, .parameter = NULL}, - {.instr = 0, .flag = 0x07, .parameter = NULL} -}; - -const struct mevent_cmd gUnknown_082F2800[] = { - {.instr = 18, .flag = 0x28, .parameter = gUnknown_082F2628}, - {.instr = 1, .flag = 0x00, .parameter = NULL}, - {.instr = 14, .flag = 0x00, .parameter = NULL}, - {.instr = 1, .flag = 0x00, .parameter = NULL}, - {.instr = 2, .flag = 0x13, .parameter = NULL}, - {.instr = 8, .flag = 0x00, .parameter = NULL}, - {.instr = 4, .flag = 0x01, .parameter = gUnknown_082F27D0}, - {.instr = 18, .flag = 0x10, .parameter = gUnknown_082F2660}, - {.instr = 1, .flag = 0x00, .parameter = NULL}, - {.instr = 2, .flag = 0x14, .parameter = NULL}, - {.instr = 0, .flag = 0x03, .parameter = NULL} -}; - -const struct mevent_cmd gUnknown_082F2884[] = { - {.instr = 18, .flag = 0x30, .parameter = gUnknown_082F25F8}, - {.instr = 1, .flag = 0x00, .parameter = NULL}, - {.instr = 13, .flag = 0x00, .parameter = NULL}, - {.instr = 1, .flag = 0x00, .parameter = NULL}, - {.instr = 15, .flag = 0x00, .parameter = NULL}, - {.instr = 1, .flag = 0x00, .parameter = NULL}, - {.instr = 2, .flag = 0x14, .parameter = NULL}, - {.instr = 0, .flag = 0x02, .parameter = NULL} -}; - -const struct mevent_cmd gUnknown_082F28E4[] = { - {.instr = 18, .flag = 0x28, .parameter = gUnknown_082F2670}, - {.instr = 1, .flag = 0x00, .parameter = NULL}, - {.instr = 2, .flag = 0x13, .parameter = NULL}, - {.instr = 8, .flag = 0x00, .parameter = NULL}, - {.instr = 4, .flag = 0x00, .parameter = gUnknown_082F2884}, - {.instr = 3, .flag = 0x00, .parameter = gUnknown_082F2788} -}; - -const struct mevent_cmd gUnknown_082F292C[] = { - {.instr = 18, .flag = 0x10, .parameter = gUnknown_082F26A8}, - {.instr = 1, .flag = 0x00, .parameter = NULL}, - {.instr = 2, .flag = 0x14, .parameter = NULL}, - {.instr = 0, .flag = 0x05, .parameter = NULL}, - {.instr = 18, .flag = 0x10, .parameter = gUnknown_082F25E8}, - {.instr = 1, .flag = 0x00, .parameter = NULL}, - {.instr = 2, .flag = 0x14, .parameter = NULL}, - {.instr = 0, .flag = 0x00, .parameter = NULL} -}; - -const struct mevent_cmd s_mevent_wonder_news[] = { - {.instr = 27, .flag = 0x00, .parameter = NULL}, - {.instr = 18, .flag = 0x20, .parameter = gUnknown_082F25A8}, - {.instr = 1, .flag = 0x00, .parameter = NULL}, - {.instr = 2, .flag = 0x11, .parameter = NULL}, - {.instr = 5, .flag = 0x00, .parameter = NULL}, - {.instr = 30, .flag = 0x00, .parameter = NULL}, - {.instr = 4, .flag = 0x00, .parameter = gUnknown_082F26F8}, - {.instr = 3, .flag = 0x00, .parameter = gUnknown_082F2800} -}; - -const struct mevent_cmd s_mevent_wonder_card[] = { - {.instr = 26, .flag = 0x00, .parameter = NULL}, - {.instr = 28, .flag = 0x00, .parameter = NULL}, - {.instr = 18, .flag = 0x20, .parameter = gUnknown_082F25A8}, - {.instr = 1, .flag = 0x00, .parameter = NULL}, - {.instr = 2, .flag = 0x11, .parameter = NULL}, - {.instr = 5, .flag = 0x00, .parameter = NULL}, - {.instr = 6, .flag = 0x00, .parameter = NULL}, - {.instr = 4, .flag = 0x00, .parameter = gUnknown_082F26F8}, - {.instr = 7, .flag = 0x00, .parameter = NULL}, - {.instr = 4, .flag = 0x02, .parameter = gUnknown_082F28E4}, - {.instr = 4, .flag = 0x00, .parameter = gUnknown_082F2884}, - {.instr = 3, .flag = 0x00, .parameter = gUnknown_082F292C} -}; diff --git a/src/mevent_server.c b/src/mevent_server.c deleted file mode 100644 index 2e7b3d89ad..0000000000 --- a/src/mevent_server.c +++ /dev/null @@ -1,295 +0,0 @@ -#include "global.h" -#include "malloc.h" -#include "script.h" -#include "mevent.h" -#include "mevent_server.h" -#include "mevent_server_helpers.h" - -EWRAM_DATA struct mevent_srv_common * s_mevent_srv_common_ptr = NULL; - -static void mevent_srv_init_common(struct mevent_srv_common *, const void *, u32, u32); -static void mevent_srv_free_resources(struct mevent_srv_common *); -static u32 mevent_srv_exec_common(struct mevent_srv_common *); - -extern const struct mevent_cmd s_mevent_wonder_news[]; -extern const struct mevent_cmd s_mevent_wonder_card[]; - -void mevent_srv_init_wnews(void) -{ - s_mevent_srv_common_ptr = AllocZeroed(sizeof(struct mevent_srv_common)); - mevent_srv_init_common(s_mevent_srv_common_ptr, s_mevent_wonder_news, 0, 1); -} - -void mevent_srv_new_wcard(void) -{ - s_mevent_srv_common_ptr = AllocZeroed(sizeof(struct mevent_srv_common)); - mevent_srv_init_common(s_mevent_srv_common_ptr, s_mevent_wonder_card, 0, 1); -} - -u32 mevent_srv_common_do_exec(u16 * a0) -{ - u32 result; - if (s_mevent_srv_common_ptr == NULL) - return 3; - result = mevent_srv_exec_common(s_mevent_srv_common_ptr); - if (result == 3) - { - *a0 = s_mevent_srv_common_ptr->param; - mevent_srv_free_resources(s_mevent_srv_common_ptr); - Free(s_mevent_srv_common_ptr); - s_mevent_srv_common_ptr = NULL; - } - return result; -} - -static void mevent_srv_init_common(struct mevent_srv_common * svr, const void * cmdBuffer, u32 sendPlayerNo, u32 recvPlayerNo) -{ - svr->unk_00 = 0; - svr->mainseqno = 0; - svr->wonder_card = AllocZeroed(sizeof(struct WonderCard)); - svr->wonder_news = AllocZeroed(sizeof(struct WonderNews)); - svr->recvBuffer = AllocZeroed(ME_SEND_BUF_SIZE); - svr->mevent_unk1442cc = AllocZeroed(sizeof(struct MEventStruct_Unk1442CC)); - svr->cmdBuffer = cmdBuffer; - svr->cmdidx = 0; - mevent_srv_sub_init(&svr->manager, sendPlayerNo, recvPlayerNo); -} - -static void mevent_srv_free_resources(struct mevent_srv_common * svr) -{ - Free(svr->wonder_card); - Free(svr->wonder_news); - Free(svr->recvBuffer); - Free(svr->mevent_unk1442cc); -} - -void mevent_srv_common_init_send(struct mevent_srv_common * svr, u32 ident, const void * src, u32 size) -{ - AGB_ASSERT(size <= ME_SEND_BUF_SIZE); - mevent_srv_sub_init_send(&svr->manager, ident, src, size); -} - -static const void * mevent_first_if_not_null_else_second(const void * a0, const void * a1) -{ - if (a0 != NULL) - return a0; - else - return a1; -} - -static u32 mevent_compare_pointers(const void * a0, const void * a1) -{ - if (a1 < a0) - return 0; - else if (a1 == a0) - return 1; - else - return 2; -} - -static u32 common_mainseq_0(struct mevent_srv_common * svr) -{ - // start - svr->mainseqno = 4; - return 0; -} - -static u32 common_mainseq_1(struct mevent_srv_common * svr) -{ - // done - return 3; -} - -static u32 common_mainseq_2(struct mevent_srv_common * svr) -{ - // do recv - if (mevent_srv_sub_recv(&svr->manager)) - svr->mainseqno = 4; - return 1; -} - -static u32 common_mainseq_3(struct mevent_srv_common * svr) -{ - // do send - if (mevent_srv_sub_send(&svr->manager)) - svr->mainseqno = 4; - return 1; -} - -static u32 common_mainseq_4(struct mevent_srv_common * svr) -{ - // process command - const struct mevent_cmd * cmd = &svr->cmdBuffer[svr->cmdidx]; - const void * ptr; - svr->cmdidx++; - - switch (cmd->instr) - { - case 0: - // end - AGB_ASSERT(cmd->parameter == NULL); - svr->mainseqno = 1; - svr->param = cmd->flag; - break; - case 1: - // wait_send - svr->mainseqno = 3; - break; - case 2: - // receive - AGB_ASSERT(cmd->parameter == NULL); - mevent_srv_sub_init_recv(&svr->manager, cmd->flag, svr->recvBuffer); - svr->mainseqno = 2; - break; - case 3: - // jump - AGB_ASSERT(cmd->flag == FALSE); - svr->cmdidx = 0; - svr->cmdBuffer = cmd->parameter; - break; - case 5: - // get_1442CC - AGB_ASSERT(cmd->flag == FALSE); - AGB_ASSERT(cmd->parameter == NULL); - memcpy(svr->mevent_unk1442cc, svr->recvBuffer, sizeof(struct MEventStruct_Unk1442CC)); - break; - case 6: - // check_header__pass_false - AGB_ASSERT(cmd->flag == FALSE); - AGB_ASSERT(cmd->parameter == NULL); - svr->param = sub_801B6A0(svr->mevent_unk1442cc, FALSE); - break; - case 30: - // check_header__pass_true - AGB_ASSERT(cmd->flag == FALSE); - AGB_ASSERT(cmd->parameter == NULL); - svr->param = sub_801B6A0(svr->mevent_unk1442cc, TRUE); - break; - case 4: - // jump_if_eq - if (svr->param == cmd->flag) - { - svr->cmdidx = 0; - svr->cmdBuffer = cmd->parameter; - } - break; - case 7: - // check_crc - AGB_ASSERT(cmd->flag == FALSE); - ptr = mevent_first_if_not_null_else_second(cmd->parameter, svr->wonder_card); - svr->param = sub_801B6EC(ptr, svr->mevent_unk1442cc, ptr); - break; - case 8: - // read_word - AGB_ASSERT(cmd->flag == FALSE); - AGB_ASSERT(cmd->parameter == NULL); - svr->param = *(u32 *)svr->recvBuffer; - break; - case 9: - AGB_ASSERT(cmd->flag == FALSE); - ptr = mevent_first_if_not_null_else_second(cmd->parameter, &svr->sendWord); - svr->param = sub_801B708(ptr, svr->mevent_unk1442cc, ptr); - break; - case 10: - AGB_ASSERT(cmd->parameter == NULL); - svr->param = MEventStruct_Unk1442CC_GetValueNFrom_unk_20(svr->mevent_unk1442cc, cmd->flag); - break; - case 11: - AGB_ASSERT(cmd->flag == FALSE); - svr->param = MEventStruct_Unk1442CC_CompareField_unk_16(svr->mevent_unk1442cc, cmd->parameter); - break; - case 12: - AGB_ASSERT(cmd->flag == FALSE); - svr->param = mevent_compare_pointers(cmd->parameter, *(void **)svr->recvBuffer); - break; - case 14: - AGB_ASSERT(cmd->flag == FALSE); - mevent_srv_common_init_send(svr, 0x17, mevent_first_if_not_null_else_second(cmd->parameter, svr->wonder_news), sizeof(struct WonderNews)); - break; - case 13: - AGB_ASSERT(cmd->flag == FALSE); - mevent_srv_common_init_send(svr, 0x16, mevent_first_if_not_null_else_second(cmd->parameter, svr->wonder_card), sizeof(struct WonderCard)); - break; - case 16: - AGB_ASSERT(cmd->flag == FALSE); - mevent_srv_common_init_send(svr, 0x18, mevent_first_if_not_null_else_second(cmd->parameter, &svr->sendWord), 4); - break; - case 15: - if (cmd->parameter == NULL) - mevent_srv_common_init_send(svr, 0x19, svr->sendBuffer1, svr->sendBuffer1Size); - else - mevent_srv_common_init_send(svr, 0x19, cmd->parameter, cmd->flag); - break; - case 18: - if (cmd->parameter == NULL) - mevent_srv_common_init_send(svr, 0x10, svr->sendBuffer2, svr->sendBuffer2Size); - else - mevent_srv_common_init_send(svr, 0x10, cmd->parameter, cmd->flag); - break; - case 19: - AGB_ASSERT(cmd->flag == FALSE); - mevent_srv_common_init_send(svr, 0x1a, cmd->parameter, 188); - break; - case 20: - mevent_srv_common_init_send(svr, 0x15, cmd->parameter, cmd->flag); - break; - case 17: - mevent_srv_common_init_send(svr, 0x1c, cmd->parameter, cmd->flag); - break; - case 22: - AGB_ASSERT(cmd->flag == FALSE); - memcpy(svr->wonder_card, cmd->parameter, 332); - break; - case 23: - AGB_ASSERT(cmd->flag == FALSE); - memcpy(svr->wonder_news, cmd->parameter, 444); - break; - case 21: - AGB_ASSERT(cmd->flag == FALSE); - svr->sendWord = *(u32 *)cmd->parameter; - break; - case 24: - svr->sendBuffer1 = cmd->parameter; - svr->sendBuffer1Size = cmd->flag; - break; - case 25: - svr->sendBuffer2 = cmd->parameter; - svr->sendBuffer2Size = cmd->flag; - break; - case 26: - AGB_ASSERT(cmd->flag == FALSE && cmd->parameter == NULL); - memcpy(svr->wonder_card, GetSavedWonderCard(), 332); - WonderCard_ResetInternalReceivedFlag(svr->wonder_card); - break; - case 27: - AGB_ASSERT(cmd->flag == FALSE && cmd->parameter == NULL); - memcpy(svr->wonder_news, GetSavedWonderNews(), 444); - break; - case 28: - AGB_ASSERT(cmd->flag == FALSE && cmd->parameter == NULL); - svr->sendBuffer1 = GetSavedRamScriptIfValid(); - break; - case 29: - mevent_srv_common_init_send(svr, 0x1b, cmd->parameter, cmd->flag); - break; - } - - return 1; -} - -static u32 (*const func_tbl[])(struct mevent_srv_common *) = { - common_mainseq_0, - common_mainseq_1, - common_mainseq_2, - common_mainseq_3, - common_mainseq_4 -}; - -static u32 mevent_srv_exec_common(struct mevent_srv_common * svr) -{ - u32 response; - AGB_ASSERT(svr->mainseqno < ARRAY_COUNT(func_tbl)); - response = func_tbl[svr->mainseqno](svr); - AGB_ASSERT(svr->mainseqno < ARRAY_COUNT(func_tbl)); - return response; -} diff --git a/src/mevent_server_helpers.c b/src/mevent_server_helpers.c deleted file mode 100644 index 616f394f71..0000000000 --- a/src/mevent_server_helpers.c +++ /dev/null @@ -1,211 +0,0 @@ -#include "global.h" -#include "malloc.h" -#include "decompress.h" -#include "util.h" -#include "link.h" -#include "link_rfu.h" -#include "overworld.h" -#include "script.h" -#include "battle_tower.h" -#include "mystery_event_script.h" -#include "mevent.h" -#include "mevent_server_helpers.h" - -static u32 mevent_receive_func(struct mevent_srv_sub *); -static u32 mevent_send_func(struct mevent_srv_sub *); - -u32 mevent_srv_sub_recv(struct mevent_srv_sub * svr) -{ - return svr->recvFunc(svr); -} - -u32 mevent_srv_sub_send(struct mevent_srv_sub * svr) -{ - return svr->sendFunc(svr); -} - -void mevent_srv_sub_init(struct mevent_srv_sub * svr, u32 sendPlayerNo, u32 recvPlayerNo) -{ - svr->sendPlayerNo = sendPlayerNo; - svr->recvPlayerNo = recvPlayerNo; - svr->seqno = 0; - svr->sendCRC = 0; - svr->sendSize = 0; - svr->sendCounter = 0; - svr->recvCRC = 0; - svr->recvSize = 0; - svr->recvCounter = 0; - svr->sendBfr = NULL; - svr->recvBfr = NULL; - svr->sendFunc = mevent_send_func; - svr->recvFunc = mevent_receive_func; -} - -void mevent_srv_sub_init_send(struct mevent_srv_sub * svr, u32 ident, const void * src, u32 size) -{ - svr->seqno = 0; - svr->sendIdent = ident; - svr->sendCounter = 0; - svr->sendCRC = 0; - if (size != 0) - svr->sendSize = size; - else - svr->sendSize = ME_SEND_BUF_SIZE; - svr->sendBfr = src; -} - -void mevent_srv_sub_init_recv(struct mevent_srv_sub * svr, u32 ident, void * dest) -{ - svr->seqno = 0; - svr->recvIdent = ident; - svr->recvCounter = 0; - svr->recvCRC = 0; - svr->recvSize = 0; - svr->recvBfr = dest; -} - -static void mevent_recv_block(u32 recv_idx, void * dest, size_t size) -{ - memcpy(dest, gBlockRecvBuffer[recv_idx], size); -} - -static bool32 mevent_has_received(u32 recv_idx) -{ - if ((GetBlockReceivedStatus() >> recv_idx) & 1) - return TRUE; - else - return FALSE; -} - -static void mevent_reset_recv(u32 recv_idx) -{ - ResetBlockReceivedFlag(recv_idx); -} - -static bool32 mevent_receive_func(struct mevent_srv_sub * svr) -{ - struct send_recv_header header; - - switch (svr->seqno) - { - case 0: - if (mevent_has_received(svr->recvPlayerNo)) - { - mevent_recv_block(svr->recvPlayerNo, &header, sizeof(header)); - svr->recvSize = header.size; - svr->recvCRC = header.crc; - if (svr->recvSize > ME_SEND_BUF_SIZE) - { - LinkRfu_FatalError(); - return FALSE; - } - else if (svr->recvIdent != header.ident) - { - LinkRfu_FatalError(); - return FALSE; - } - else - { - svr->recvCounter = 0; - mevent_reset_recv(svr->recvPlayerNo); - ++svr->seqno; - } - } - break; - case 1: - if (mevent_has_received(svr->recvPlayerNo)) - { - size_t blocksiz = svr->recvCounter * 252; - if (svr->recvSize - blocksiz <= 252) - { - mevent_recv_block(svr->recvPlayerNo, svr->recvBfr + blocksiz, svr->recvSize - blocksiz); - ++svr->recvCounter; - ++svr->seqno; - } - else - { - mevent_recv_block(svr->recvPlayerNo, svr->recvBfr + blocksiz, 252); - ++svr->recvCounter; - } - mevent_reset_recv(svr->recvPlayerNo); - } - break; - case 2: - if (CalcCRC16WithTable(svr->recvBfr, svr->recvSize) != svr->recvCRC) - { - LinkRfu_FatalError(); - return FALSE; - } - else - { - svr->seqno = 0; - return TRUE; - } - break; - - } - - return FALSE; -} - -static bool32 mevent_send_func(struct mevent_srv_sub * svr) -{ - struct send_recv_header header; - - switch (svr->seqno) - { - case 0: - if (IsLinkTaskFinished()) - { - header.ident = svr->sendIdent; - header.size = svr->sendSize; - header.crc = CalcCRC16WithTable(svr->sendBfr, svr->sendSize); - svr->sendCRC = header.crc; - svr->sendCounter = 0; - SendBlock(0, &header, sizeof(header)); - ++svr->seqno; - } - break; - case 1: - if (IsLinkTaskFinished()) - { - if (mevent_has_received(svr->sendPlayerNo)) - { - size_t blocksiz; - mevent_reset_recv(svr->sendPlayerNo); - blocksiz = 252 * svr->sendCounter; - if (svr->sendSize - blocksiz <= 252) - { - SendBlock(0, svr->sendBfr + blocksiz, svr->sendSize - blocksiz); - ++svr->sendCounter; - ++svr->seqno; - } - else - { - SendBlock(0, svr->sendBfr + blocksiz, 252); - ++svr->sendCounter; - } - } - } - break; - case 2: - if (IsLinkTaskFinished()) - { - if (CalcCRC16WithTable(svr->sendBfr, svr->sendSize) != svr->sendCRC) - LinkRfu_FatalError(); - else - ++svr->seqno; - } - break; - case 3: - if (mevent_has_received(svr->sendPlayerNo)) - { - mevent_reset_recv(svr->sendPlayerNo); - svr->seqno = 0; - return TRUE; - } - break; - } - - return FALSE; -} diff --git a/src/minigame_countdown.c b/src/minigame_countdown.c index 8e546afc9a..178b6d5b79 100644 --- a/src/minigame_countdown.c +++ b/src/minigame_countdown.c @@ -447,13 +447,13 @@ static bool32 RunMinigameCountdownDigitsAnim(u8 spriteId) switch (sprite->sState) { case 0: - sub_8007E18(sprite, 0x800, 0x1A); + SetSpriteMatrixAnchor(sprite, NO_ANCHOR, 26); sprite->sState++; // fallthrough case 1: if (sprite->sTimer == 0) PlaySE(SE_BALL_BOUNCE_2); - + if (++sprite->sTimer >= 20) { // Ready for jump diff --git a/src/mirage_tower.c b/src/mirage_tower.c index 9b6d0d887b..7300262988 100644 --- a/src/mirage_tower.c +++ b/src/mirage_tower.c @@ -15,12 +15,11 @@ #include "task.h" #include "window.h" #include "constants/event_objects.h" -#include "constants/maps.h" #include "constants/rgb.h" #include "constants/songs.h" #include "constants/metatile_labels.h" -struct MirageTowerPulseBlend +struct MirageTowerPulseBlend { u8 taskId; struct PulseBlend pulseBlend; @@ -153,8 +152,8 @@ static const union AnimCmd *const sAnims_FallingFossil[] = static const struct SpriteTemplate sSpriteTemplate_FallingFossil = { - .tileTag = 0xFFFF, - .paletteTag = 0xFFFF, + .tileTag = TAG_NONE, + .paletteTag = TAG_NONE, .oam = &sOamData_FallingFossil, .anims = sAnims_FallingFossil, .images = NULL, @@ -204,7 +203,7 @@ static const struct OamData sOamData_CeilingCrumbleSmall = static const struct SpriteTemplate sSpriteTemplate_CeilingCrumbleSmall = { .tileTag = TAG_CEILING_CRUMBLE, - .paletteTag = 0xFFFF, + .paletteTag = TAG_NONE, .oam = &sOamData_CeilingCrumbleSmall, .anims = sAnims_CeilingCrumbleSmall, .images = NULL, @@ -242,7 +241,7 @@ static const struct OamData sOamData_CeilingCrumbleLarge = static const struct SpriteTemplate sSpriteTemplate_CeilingCrumbleLarge = { .tileTag = TAG_CEILING_CRUMBLE, - .paletteTag = 0xFFFF, + .paletteTag = TAG_NONE, .oam = &sOamData_CeilingCrumbleLarge, .anims = sAnims_CeilingCrumbleLarge, .images = NULL, @@ -479,7 +478,9 @@ static void SetInvisibleMirageTowerMetatiles(void) { u8 i; for (i = 0; i < ARRAY_COUNT(sInvisibleMirageTowerMetatiles); i++) - MapGridSetMetatileIdAt(sInvisibleMirageTowerMetatiles[i].x + 7, sInvisibleMirageTowerMetatiles[i].y + 7, sInvisibleMirageTowerMetatiles[i].metatileId); + MapGridSetMetatileIdAt(sInvisibleMirageTowerMetatiles[i].x + MAP_OFFSET, + sInvisibleMirageTowerMetatiles[i].y + MAP_OFFSET, + sInvisibleMirageTowerMetatiles[i].metatileId); DrawWholeMapView(); } @@ -534,8 +535,8 @@ static void InitMirageTowerShake(u8 taskId) case 1: sMirageTowerGfxBuffer = (u8 *)AllocZeroed(MIRAGE_TOWER_GFX_LENGTH); sMirageTowerTilemapBuffer = (u8 *)AllocZeroed(BG_SCREEN_SIZE); - ChangeBgX(0, 0, 0); - ChangeBgY(0, 0, 0); + ChangeBgX(0, 0, BG_COORD_SET); + ChangeBgY(0, 0, BG_COORD_SET); gTasks[taskId].tState++; break; case 2: @@ -764,7 +765,7 @@ static void UpdateDisintegrationEffect(u8* tiles, u16 randId, u8 c, u8 size, u8 col = width & 7; sDebug_DisintegrationData[2] = height & 7; sDebug_DisintegrationData[3] = width & 7; - + widthTiles = width / 8; heightTiles = height / 8; sDebug_DisintegrationData[4] = width / 8; @@ -772,11 +773,11 @@ static void UpdateDisintegrationEffect(u8* tiles, u16 randId, u8 c, u8 size, u8 var = (size / 8) * (heightTiles * 64) + (widthTiles * 64); sDebug_DisintegrationData[6] = var; - + baseOffset = var + ((row * 8) + col); baseOffset /= 2; sDebug_DisintegrationData[7] = var + ((row * 8) + col); - + flag = ((randId % 2) ^ 1); tileMask = (c << (flag << 2)) | 15 << (((flag ^ 1) << 2)); tiles[baseOffset + (offset * 32)] &= tileMask; diff --git a/src/money.c b/src/money.c index 6213f2dd00..c331462d4e 100644 --- a/src/money.c +++ b/src/money.c @@ -149,7 +149,7 @@ void PrintMoneyAmount(u8 windowId, u8 x, u8 y, int amount, u8 speed) *(txtPtr++) = 0x77; StringExpandPlaceholders(txtPtr, gText_PokedollarVar1); - AddTextPrinterParameterized(windowId, 1, gStringVar4, x, y, speed, NULL); + AddTextPrinterParameterized(windowId, FONT_NORMAL, gStringVar4, x, y, speed, NULL); } void PrintMoneyAmountInMoneyBoxWithBorder(u8 windowId, u16 tileStart, u8 pallete, int amount) @@ -171,7 +171,7 @@ void DrawMoneyBox(int amount, u8 x, u8 y) sMoneyBoxWindowId = AddWindow(&template); FillWindowPixelBuffer(sMoneyBoxWindowId, PIXEL_FILL(0)); PutWindowTilemap(sMoneyBoxWindowId); - CopyWindowToVram(sMoneyBoxWindowId, 1); + CopyWindowToVram(sMoneyBoxWindowId, COPYWIN_MAP); PrintMoneyAmountInMoneyBoxWithBorder(sMoneyBoxWindowId, 0x214, 14, amount); AddMoneyLabelObject((8 * x) + 19, (8 * y) + 11); } @@ -180,7 +180,7 @@ void HideMoneyBox(void) { RemoveMoneyLabelObject(); ClearStdWindowAndFrameToTransparent(sMoneyBoxWindowId, FALSE); - CopyWindowToVram(sMoneyBoxWindowId, 2); + CopyWindowToVram(sMoneyBoxWindowId, COPYWIN_GFX); RemoveWindow(sMoneyBoxWindowId); } diff --git a/src/move_relearner.c b/src/move_relearner.c index 9fa7bf11c0..2b925135f0 100644 --- a/src/move_relearner.c +++ b/src/move_relearner.c @@ -28,9 +28,9 @@ /* * Move relearner state machine * ------------------------ - * + * * Entry point: TeachMoveRelearnerMove - * + * * TeachMoveRelearnerMove * Task_WaitForFadeOut * CB2_InitLearnMove @@ -45,21 +45,21 @@ * DoMoveRelearnerMain: MENU_STATE_FADE_TO_BLACK * DoMoveRelearnerMain: MENU_STATE_WAIT_FOR_FADE * - Go to MENU_STATE_IDLE_BATTLE_MODE - * + * * DoMoveRelearnerMain: MENU_STATE_SETUP_BATTLE_MODE * DoMoveRelearnerMain: MENU_STATE_IDLE_BATTLE_MODE * - If the player selected a move (pressed A), go to MENU_STATE_PRINT_TEACH_MOVE_PROMPT. * - If the player cancelled (pressed B), go to MENU_STATE_PRINT_GIVE_UP_PROMPT. * - If the player pressed left or right, swap the move display window to contest mode, * and go to MENU_STATE_SETUP_CONTEST_MODE. - * + * * DoMoveRelearnerMain: MENU_STATE_SETUP_CONTEST_MODE * DoMoveRelearnerMain: MENU_STATE_IDLE_CONTEST_MODE * - If the player selected a move, go to MENU_STATE_PRINT_TEACH_MOVE_PROMPT. * - If the player cancelled, go to MENU_STATE_PRINT_GIVE_UP_PROMPT * - If the player pressed left or right, swap the move display window to battle mode, * and go to MENU_STATE_SETUP_BATTLE_MODE. - * + * * DoMoveRelearnerMain: MENU_STATE_PRINT_TEACH_MOVE_PROMPT * DoMoveRelearnerMain: MENU_STATE_TEACH_MOVE_CONFIRM * - Wait for the player to confirm. @@ -68,24 +68,24 @@ * MENU_STATE_PRINT_TEXT_THEN_FANFARE. * - If confirmed and the pokemon doesn't have an empty move slot, go to * MENU_STATE_PRINT_TRYING_TO_LEARN_PROMPT. - * + * * DoMoveRelearnerMain: MENU_STATE_PRINT_TRYING_TO_LEARN_PROMPT * DoMoveRelearnerMain: MENU_STATE_WAIT_FOR_TRYING_TO_LEARN * DoMoveRelearnerMain: MENU_STATE_CONFIRM_DELETE_OLD_MOVE * - If the player confirms, go to MENU_STATE_PRINT_WHICH_MOVE_PROMPT. * - If the player cancels, go to MENU_STATE_PRINT_STOP_TEACHING - * + * * DoMoveRelearnerMain: MENU_STATE_PRINT_STOP_TEACHING * DoMoveRelearnerMain: MENU_STATE_WAIT_FOR_STOP_TEACHING * DoMoveRelearnerMain: MENU_STATE_CONFIRM_STOP_TEACHING * - If the player confirms, go to MENU_STATE_CHOOSE_SETUP_STATE. * - If the player cancels, go back to MENU_STATE_PRINT_TRYING_TO_LEARN_PROMPT. - * + * * DoMoveRelearnerMain: MENU_STATE_PRINT_WHICH_MOVE_PROMPT * DoMoveRelearnerMain: MENU_STATE_SHOW_MOVE_SUMMARY_SCREEN * - Go to ShowSelectMovePokemonSummaryScreen. When done, control returns to * CB2_InitLearnMoveReturnFromSelectMove. - * + * * DoMoveRelearnerMain: MENU_STATE_DOUBLE_FANFARE_FORGOT_MOVE * DoMoveRelearnerMain: MENU_STATE_PRINT_TEXT_THEN_FANFARE * DoMoveRelearnerMain: MENU_STATE_WAIT_FOR_FANFARE @@ -93,13 +93,13 @@ * DoMoveRelearnerMain: MENU_STATE_FADE_AND_RETURN * DoMoveRelearnerMain: MENU_STATE_RETURN_TO_FIELD * - Clean up and go to CB2_ReturnToField. - * + * * DoMoveRelearnerMain: MENU_STATE_PRINT_GIVE_UP_PROMPT * DoMoveRelearnerMain: MENU_STATE_GIVE_UP_CONFIRM * - If the player confirms, go to MENU_STATE_FADE_AND_RETURN, and set VAR_0x8004 to FALSE. * - If the player cancels, go to either MENU_STATE_SETUP_BATTLE_MODE or * MENU_STATE_SETUP_CONTEST_MODE. - * + * * CB2_InitLearnMoveReturnFromSelectMove: * - Do most of the same stuff as CB2_InitLearnMove. * DoMoveRelearnerMain: MENU_STATE_FADE_FROM_SUMMARY_SCREEN @@ -108,7 +108,7 @@ * go to MENU_STATE_DOUBLE_FANFARE_FORGOT_MOVE and set VAR_0x8004 to TRUE. * - If the chosen move is the one the player selected before the summary screen, * go to MENU_STATE_PRINT_STOP_TEACHING. - * + * */ #define MENU_STATE_FADE_TO_BLACK 0 @@ -687,7 +687,7 @@ static void DoMoveRelearnerMain(void) ShowTeachMoveText(TRUE); } RemoveScrollArrows(); - CopyWindowToVram(3, 2); + CopyWindowToVram(3, COPYWIN_GFX); break; case MENU_STATE_TRY_OVERWRITE_MOVE: if (!gPaletteFade.active) @@ -766,7 +766,7 @@ static void HideHeartSpritesAndShowTeachMoveText(bool8 onlyHideSprites) { StringExpandPlaceholders(gStringVar4, gText_TeachWhichMoveToPkmn); FillWindowPixelBuffer(3, 0x11); - AddTextPrinterParameterized(3, 1, gStringVar4, 0, 1, 0, NULL); + AddTextPrinterParameterized(3, FONT_NORMAL, gStringVar4, 0, 1, 0, NULL); } } @@ -836,7 +836,7 @@ static void ShowTeachMoveText(bool8 shouldDoNothingInstead) { StringExpandPlaceholders(gStringVar4, gText_TeachWhichMoveToPkmn); FillWindowPixelBuffer(3, 0x11); - AddTextPrinterParameterized(3, 1, gStringVar4, 0, 1, 0, NULL); + AddTextPrinterParameterized(3, FONT_NORMAL, gStringVar4, 0, 1, 0, NULL); } } @@ -912,7 +912,7 @@ static void CreateLearnableMovesList(void) } GetMonData(&gPlayerParty[sMoveRelearnerStruct->partyMon], MON_DATA_NICKNAME, nickname); - StringCopy10(gStringVar1, nickname); + StringCopy_Nickname(gStringVar1, nickname); sMoveRelearnerStruct->menuItems[sMoveRelearnerStruct->numMenuChoices].name = gText_Cancel; sMoveRelearnerStruct->menuItems[sMoveRelearnerStruct->numMenuChoices].id = LIST_CANCEL; sMoveRelearnerStruct->numMenuChoices++; diff --git a/src/multiboot.c b/src/multiboot.c index 19245b5b33..15b062ed65 100644 --- a/src/multiboot.c +++ b/src/multiboot.c @@ -90,7 +90,7 @@ output_burst: k = 0x0e; for (i = MULTIBOOT_NCHILD; i != 0; i--) { - if (*(vu16 *)(REG_ADDR_SIOMULTI0 + i * 2) != 0xffff) + if (REG_SIOMULTI(i) != 0xffff) { break; } @@ -102,7 +102,7 @@ output_burst: for (i = MULTIBOOT_NCHILD; i != 0; i--) { - j = *(vu16 *)(REG_ADDR_SIOMULTI0 + i * 2); + j = REG_SIOMULTI(i); if (mp->client_bit & (1 << i)) { if (j != ((MULTIBOOT_CLIENT_INFO << 8) | (1 << i))) @@ -141,7 +141,7 @@ output_burst: mp->probe_target_bit = 0; for (i = MULTIBOOT_NCHILD; i != 0; i--) { - j = *(vu16 *)(REG_ADDR_SIOMULTI0 + i * 2); + j = REG_SIOMULTI(i); if ((j >> 8) == MULTIBOOT_CLIENT_INFO) { MultiBoot_required_data[i - 1] = j; @@ -166,7 +166,7 @@ output_burst: { if (mp->probe_target_bit & (1 << i)) { - j = *(vu16 *)(REG_ADDR_SIOMULTI0 + i * 2); + j = REG_SIOMULTI(i); if (j != MultiBoot_required_data[i - 1]) { mp->probe_target_bit ^= 1 << i; @@ -179,7 +179,7 @@ output_burst: k = 1; for (i = MULTIBOOT_NCHILD; i != 0; i--) { - j = *(vu16 *)(REG_ADDR_SIOMULTI0 + i * 2); + j = REG_SIOMULTI(i); mp->client_data[i - 1] = j; if (mp->probe_target_bit & (1 << i)) { @@ -214,7 +214,7 @@ output_burst: case 0xd1: for (i = MULTIBOOT_NCHILD; i != 0; i--) { - j = *(vu16 *)(REG_ADDR_SIOMULTI0 + i * 2); + j = REG_SIOMULTI(i); if (mp->probe_target_bit & (1 << i)) { if ((j >> 8) != MULTIBOOT_CLIENT_DLREADY) @@ -242,7 +242,7 @@ output_burst: { if (mp->probe_target_bit & (1 << i)) { - j = *(vu16 *)(REG_ADDR_SIOMULTI0 + i * 2); + j = REG_SIOMULTI(i); if ((j >> 8) != (MULTIBOOT_MASTER_START_PROBE + 1 - (mp->probe_count >> 1)) || ((j & 0xff) != (1 << i))) { @@ -391,7 +391,7 @@ static int MultiBootHandShake(struct MultiBootParam *mp) default: for (i = MULTIBOOT_NCHILD; i != 0; i--) { - j = *(vu16 *)(REG_ADDR_SIOMULTI0 + i * 2); + j = REG_SIOMULTI(i); if ((mp->client_bit & (1 << i)) && j != must_data) { @@ -413,7 +413,7 @@ static int MultiBootHandShake(struct MultiBootParam *mp) case 0xe8: for (i = MULTIBOOT_NCHILD; i != 0; i--) { - j = *(vu16 *)(REG_ADDR_SIOMULTI0 + i * 2); + j = REG_SIOMULTI(i); if ((mp->client_bit & (1 << i)) && j != must_data) { MultiBootInit(mp); diff --git a/src/mystery_event_menu.c b/src/mystery_event_menu.c index 297883e9cd..0007664ba1 100644 --- a/src/mystery_event_menu.c +++ b/src/mystery_event_menu.c @@ -20,14 +20,11 @@ #include "decompress.h" #include "constants/rgb.h" -// this file's functions static void CB2_MysteryEventMenu(void); static void PrintMysteryMenuText(u8 windowId, const u8 *text, u8 x, u8 y, s32 speed); -// EWRAM vars -static EWRAM_DATA u8 sUnknown_0203BCF8 = 0; // set but unused +static EWRAM_DATA u8 sUnused = 0; // set but unused -// const rom data static const struct BgTemplate sBgTemplates[] = { { @@ -114,16 +111,16 @@ static bool8 GetEventLoadMessage(u8 *dest, u32 status) { bool8 retVal = TRUE; - if (status == 0) + if (status == MEVENT_STATUS_LOAD_OK) { StringCopy(dest, gText_EventSafelyLoaded); retVal = FALSE; } - if (status == 2) + if (status == MEVENT_STATUS_SUCCESS) retVal = FALSE; - if (status == 1) + if (status == MEVENT_STATUS_LOAD_ERROR) StringCopy(dest, gText_LoadErrorEndingSession); return retVal; @@ -136,7 +133,7 @@ static void CB2_MysteryEventMenu(void) case 0: DrawStdFrameWithCustomTileAndPalette(0, 1, 1, 0xD); PutWindowTilemap(0); - CopyWindowToVram(0, 3); + CopyWindowToVram(0, COPYWIN_FULL); ShowBg(0); BeginNormalPaletteFade(PALETTES_ALL, 0, 0x10, 0, RGB_BLACK); gMain.state++; @@ -184,7 +181,7 @@ static void CB2_MysteryEventMenu(void) DrawStdFrameWithCustomTileAndPalette(1, 1, 1, 0xD); PrintMysteryMenuText(1, gText_LoadingEvent, 1, 2, 0); PutWindowTilemap(1); - CopyWindowToVram(1, 3); + CopyWindowToVram(1, COPYWIN_FULL); gMain.state++; } else if (JOY_NEW(B_BUTTON)) @@ -196,7 +193,7 @@ static void CB2_MysteryEventMenu(void) } else { - GetEventLoadMessage(gStringVar4, 1); + GetEventLoadMessage(gStringVar4, MEVENT_STATUS_LOAD_ERROR); PrintMysteryMenuText(0, gStringVar4, 1, 2, 1); gMain.state = 13; } @@ -209,7 +206,7 @@ static void CB2_MysteryEventMenu(void) if (GetLinkPlayerDataExchangeStatusTimed(2, 2) == EXCHANGE_DIFF_SELECTIONS) { SetCloseLinkCallback(); - GetEventLoadMessage(gStringVar4, 1); + GetEventLoadMessage(gStringVar4, MEVENT_STATUS_LOAD_ERROR); PrintMysteryMenuText(0, gStringVar4, 1, 2, 1); gMain.state = 13; } @@ -221,7 +218,7 @@ static void CB2_MysteryEventMenu(void) else { CloseLink(); - GetEventLoadMessage(gStringVar4, 1); + GetEventLoadMessage(gStringVar4, MEVENT_STATUS_LOAD_ERROR); PrintMysteryMenuText(0, gStringVar4, 1, 2, 1); gMain.state = 13; } @@ -255,9 +252,9 @@ static void CB2_MysteryEventMenu(void) case 11: if (gReceivedRemoteLinkPlayers == 0) { - u16 unkVal = RunMysteryEventScript(gDecompressionBuffer); + u16 status = RunMysteryEventScript(gDecompressionBuffer); CpuFill32(0, gDecompressionBuffer, 0x7D4); - if (!GetEventLoadMessage(gStringVar4, unkVal)) + if (!GetEventLoadMessage(gStringVar4, status)) TrySavingData(SAVE_NORMAL); gMain.state++; } @@ -270,7 +267,7 @@ static void CB2_MysteryEventMenu(void) if (!IsTextPrinterActive(0)) { gMain.state++; - sUnknown_0203BCF8 = 0; + sUnused = 0; } break; case 14: @@ -293,7 +290,7 @@ static void CB2_MysteryEventMenu(void) if (gLinkStatus & 0x40 && !IsLinkMaster()) { CloseLink(); - GetEventLoadMessage(gStringVar4, 1); + GetEventLoadMessage(gStringVar4, MEVENT_STATUS_LOAD_ERROR); PrintMysteryMenuText(0, gStringVar4, 1, 2, 1); gMain.state = 13; } @@ -315,5 +312,5 @@ static void PrintMysteryMenuText(u8 windowId, const u8 *text, u8 x, u8 y, s32 sp textColor[2] = 3; FillWindowPixelBuffer(windowId, PIXEL_FILL(textColor[0])); - AddTextPrinterParameterized4(windowId, 1, x, y, letterSpacing, lineSpacing, textColor, speed, text); + AddTextPrinterParameterized4(windowId, FONT_NORMAL, x, y, letterSpacing, lineSpacing, textColor, speed, text); } diff --git a/src/mystery_event_msg.c b/src/mystery_event_msg.c index e0e70a218d..51141bb77e 100644 --- a/src/mystery_event_msg.c +++ b/src/mystery_event_msg.c @@ -1,13 +1,13 @@ #include "global.h" -const u8 gText_MysteryGiftBerry[] = _("Obtained a {STR_VAR_2} BERRY!\nDad has it at PETALBURG GYM."); -const u8 gText_MysteryGiftBerryTransform[] = _("The {STR_VAR_1} BERRY transformed into\none {STR_VAR_2} BERRY."); -const u8 gText_MysteryGiftBerryObtained[] = _("The {STR_VAR_1} BERRY has already been\nobtained."); -const u8 gText_MysteryGiftSpecialRibbon[] = _("A special RIBBON was awarded to\nyour party POKéMON."); -const u8 gText_MysteryGiftNationalDex[] = _("The POKéDEX has been upgraded\nwith the NATIONAL MODE."); -const u8 gText_MysteryGiftRareWord[] = _("A rare word has been added."); -const u8 gText_MysteryGiftSentOver[] = _("{STR_VAR_1} was sent over!"); -const u8 gText_MysteryGiftFullParty[] = _("Your party is full.\n{STR_VAR_1} could not be sent over."); -const u8 gText_MysteryGiftNewTrainer[] = _("A new TRAINER has arrived in\nHOENN."); -const u8 gText_MysteryGiftNewAdversaryInBattleTower[] = _("A new adversary has arrived in the\nBATTLE TOWER."); -const u8 gText_MysteryGiftCantBeUsed[] = _("This data can't be used in\nthis version."); +const u8 gText_MysteryEventBerry[] = _("Obtained a {STR_VAR_2} BERRY!\nDad has it at PETALBURG GYM."); +const u8 gText_MysteryEventBerryTransform[] = _("The {STR_VAR_1} BERRY transformed into\none {STR_VAR_2} BERRY."); +const u8 gText_MysteryEventBerryObtained[] = _("The {STR_VAR_1} BERRY has already been\nobtained."); +const u8 gText_MysteryEventSpecialRibbon[] = _("A special RIBBON was awarded to\nyour party POKéMON."); +const u8 gText_MysteryEventNationalDex[] = _("The POKéDEX has been upgraded\nwith the NATIONAL MODE."); +const u8 gText_MysteryEventRareWord[] = _("A rare word has been added."); +const u8 gText_MysteryEventSentOver[] = _("{STR_VAR_1} was sent over!"); +const u8 gText_MysteryEventFullParty[] = _("Your party is full.\n{STR_VAR_1} could not be sent over."); +const u8 gText_MysteryEventNewTrainer[] = _("A new TRAINER has arrived in\nHOENN."); +const u8 gText_MysteryEventNewAdversaryInBattleTower[] = _("A new adversary has arrived in the\nBATTLE TOWER."); +const u8 gText_MysteryEventCantBeUsed[] = _("This data can't be used in\nthis version."); diff --git a/src/mystery_event_script.c b/src/mystery_event_script.c index 176eab7fc6..5f08c62948 100644 --- a/src/mystery_event_script.c +++ b/src/mystery_event_script.c @@ -22,6 +22,11 @@ extern ScrCmdFunc gMysteryEventScriptCmdTableEnd[]; #define LANGUAGE_MASK 0x1 #define VERSION_MASK 0x200 +#define mScriptBase data[0] +#define mOffset data[1] +#define mStatus data[2] +#define mValid data[3] + EWRAM_DATA static struct ScriptContext sMysteryEventScriptContext = {0}; static bool32 CheckCompatibility(u16 a1, u32 a2, u16 a3, u32 a4) @@ -43,37 +48,37 @@ static bool32 CheckCompatibility(u16 a1, u32 a2, u16 a3, u32 a4) static void SetIncompatible(void) { - StringExpandPlaceholders(gStringVar4, gText_MysteryGiftCantBeUsed); - SetMysteryEventScriptStatus(3); + StringExpandPlaceholders(gStringVar4, gText_MysteryEventCantBeUsed); + SetMysteryEventScriptStatus(MEVENT_STATUS_FAILURE); } static void InitMysteryEventScript(struct ScriptContext *ctx, u8 *script) { InitScriptContext(ctx, gMysteryEventScriptCmdTable, gMysteryEventScriptCmdTableEnd); SetupBytecodeScript(ctx, script); - ctx->data[0] = (u32)script; - ctx->data[1] = 0; - ctx->data[2] = 0; - ctx->data[3] = 0; + ctx->mScriptBase = (u32)script; + ctx->mOffset = 0; + ctx->mStatus = MEVENT_STATUS_LOAD_OK; + ctx->mValid = FALSE; } static bool32 RunMysteryEventScriptCommand(struct ScriptContext *ctx) { - if (RunScriptCommand(ctx) && ctx->data[3]) + if (RunScriptCommand(ctx) && ctx->mValid) return TRUE; else return FALSE; } -void sub_8153870(u8 *script) +void InitMysteryEventScriptContext(u8 *script) { InitMysteryEventScript(&sMysteryEventScriptContext, script); } -bool32 sub_8153884(u32 *a0) +bool32 RunMysteryEventScriptContextCommand(u32 *status) { bool32 ret = RunMysteryEventScriptCommand(&sMysteryEventScriptContext); - *a0 = sMysteryEventScriptContext.data[2]; + *status = sMysteryEventScriptContext.mStatus; return ret; } @@ -84,12 +89,12 @@ u32 RunMysteryEventScript(u8 *script) InitMysteryEventScript(ctx, script); while (RunMysteryEventScriptCommand(ctx)); - return ctx->data[2]; + return ctx->mStatus; } -void SetMysteryEventScriptStatus(u32 val) +void SetMysteryEventScriptStatus(u32 status) { - sMysteryEventScriptContext.data[2] = val; + sMysteryEventScriptContext.mStatus = status; } static int CalcRecordMixingGiftChecksum(void) @@ -174,14 +179,14 @@ bool8 MEScrCmd_checkcompat(struct ScriptContext *ctx) u16 v3; u32 v4; - ctx->data[1] = ScriptReadWord(ctx); + ctx->mOffset = ScriptReadWord(ctx); v1 = ScriptReadHalfword(ctx); v2 = ScriptReadWord(ctx); v3 = ScriptReadHalfword(ctx); v4 = ScriptReadWord(ctx); if (CheckCompatibility(v1, v2, v3, v4) == TRUE) - ctx->data[3] = 1; + ctx->mValid = TRUE; else SetIncompatible(); @@ -195,23 +200,23 @@ bool8 MEScrCmd_nop(struct ScriptContext *ctx) bool8 MEScrCmd_setstatus(struct ScriptContext *ctx) { - u8 value = ScriptReadByte(ctx); - ctx->data[2] = value; + u8 status = ScriptReadByte(ctx); + ctx->mStatus = status; return FALSE; } bool8 MEScrCmd_setmsg(struct ScriptContext *ctx) { - u8 value = ScriptReadByte(ctx); - u8 *str = (u8 *)(ScriptReadWord(ctx) - ctx->data[1] + ctx->data[0]); - if (value == 0xFF || value == ctx->data[2]) + u8 status = ScriptReadByte(ctx); + u8 *str = (u8 *)(ScriptReadWord(ctx) - ctx->mOffset + ctx->mScriptBase); + if (status == MEVENT_STATUS_FF || status == ctx->mStatus) StringExpandPlaceholders(gStringVar4, str); return FALSE; } bool8 MEScrCmd_runscript(struct ScriptContext *ctx) { - u8 *script = (u8 *)(ScriptReadWord(ctx) - ctx->data[1] + ctx->data[0]); + u8 *script = (u8 *)(ScriptReadWord(ctx) - ctx->mOffset + ctx->mScriptBase); ScriptContext2_RunNewScript(script); return FALSE; } @@ -221,7 +226,7 @@ bool8 MEScrCmd_setenigmaberry(struct ScriptContext *ctx) u8 *str; const u8 *message; bool32 haveBerry = IsEnigmaBerryValid(); - u8 *berry = (u8 *)(ScriptReadWord(ctx) - ctx->data[1] + ctx->data[0]); + u8 *berry = (u8 *)(ScriptReadWord(ctx) - ctx->mOffset + ctx->mScriptBase); StringCopyN(gStringVar1, gSaveBlock1Ptr->enigmaBerry.berry.name, BERRY_NAME_LENGTH + 1); SetEnigmaBerry(berry); StringCopyN(gStringVar2, gSaveBlock1Ptr->enigmaBerry.berry.name, BERRY_NAME_LENGTH + 1); @@ -229,27 +234,27 @@ bool8 MEScrCmd_setenigmaberry(struct ScriptContext *ctx) if (!haveBerry) { str = gStringVar4; - message = gText_MysteryGiftBerry; + message = gText_MysteryEventBerry; } else if (StringCompare(gStringVar1, gStringVar2)) { str = gStringVar4; - message = gText_MysteryGiftBerryTransform; + message = gText_MysteryEventBerryTransform; } else { str = gStringVar4; - message = gText_MysteryGiftBerryObtained; + message = gText_MysteryEventBerryObtained; } StringExpandPlaceholders(str, message); - ctx->data[2] = 2; + ctx->mStatus = MEVENT_STATUS_SUCCESS; if (IsEnigmaBerryValid() == TRUE) VarSet(VAR_ENIGMA_BERRY_AVAILABLE, 1); else - ctx->data[2] = 1; + ctx->mStatus = MEVENT_STATUS_LOAD_ERROR; return FALSE; } @@ -259,8 +264,8 @@ bool8 MEScrCmd_giveribbon(struct ScriptContext *ctx) u8 index = ScriptReadByte(ctx); u8 ribbonId = ScriptReadByte(ctx); GiveGiftRibbonToParty(index, ribbonId); - StringExpandPlaceholders(gStringVar4, gText_MysteryGiftSpecialRibbon); - ctx->data[2] = 2; + StringExpandPlaceholders(gStringVar4, gText_MysteryEventSpecialRibbon); + ctx->mStatus = MEVENT_STATUS_SUCCESS; return FALSE; } @@ -269,8 +274,8 @@ bool8 MEScrCmd_initramscript(struct ScriptContext *ctx) u8 mapGroup = ScriptReadByte(ctx); u8 mapNum = ScriptReadByte(ctx); u8 objectId = ScriptReadByte(ctx); - u8 *script = (u8 *)(ScriptReadWord(ctx) - ctx->data[1] + ctx->data[0]); - u8 *scriptEnd = (u8 *)(ScriptReadWord(ctx) - ctx->data[1] + ctx->data[0]); + u8 *script = (u8 *)(ScriptReadWord(ctx) - ctx->mOffset + ctx->mScriptBase); + u8 *scriptEnd = (u8 *)(ScriptReadWord(ctx) - ctx->mOffset + ctx->mScriptBase); InitRamScript(script, scriptEnd - script, mapGroup, mapNum, objectId); return FALSE; } @@ -278,16 +283,16 @@ bool8 MEScrCmd_initramscript(struct ScriptContext *ctx) bool8 MEScrCmd_givenationaldex(struct ScriptContext *ctx) { EnableNationalPokedex(); - StringExpandPlaceholders(gStringVar4, gText_MysteryGiftNationalDex); - ctx->data[2] = 2; + StringExpandPlaceholders(gStringVar4, gText_MysteryEventNationalDex); + ctx->mStatus = MEVENT_STATUS_SUCCESS; return FALSE; } bool8 MEScrCmd_addrareword(struct ScriptContext *ctx) { UnlockAdditionalPhrase(ScriptReadByte(ctx)); - StringExpandPlaceholders(gStringVar4, gText_MysteryGiftRareWord); - ctx->data[2] = 2; + StringExpandPlaceholders(gStringVar4, gText_MysteryEventRareWord); + ctx->mStatus = MEVENT_STATUS_SUCCESS; return FALSE; } @@ -302,11 +307,11 @@ bool8 MEScrCmd_setrecordmixinggift(struct ScriptContext *ctx) bool8 MEScrCmd_givepokemon(struct ScriptContext *ctx) { - struct MailStruct mail; + struct Mail mail; struct Pokemon pokemon; u16 species; u16 heldItem; - u32 data = ScriptReadWord(ctx) - ctx->data[1] + ctx->data[0]; + u32 data = ScriptReadWord(ctx) - ctx->mOffset + ctx->mScriptBase; void *pokemonPtr = (void *)data; void *mailPtr = (void *)(data + sizeof(struct Pokemon)); @@ -320,13 +325,13 @@ bool8 MEScrCmd_givepokemon(struct ScriptContext *ctx) if (gPlayerPartyCount == PARTY_SIZE) { - StringExpandPlaceholders(gStringVar4, gText_MysteryGiftFullParty); - ctx->data[2] = 3; + StringExpandPlaceholders(gStringVar4, gText_MysteryEventFullParty); + ctx->mStatus = MEVENT_STATUS_FAILURE; } else { memcpy(&gPlayerParty[PARTY_SIZE - 1], pokemonPtr, sizeof(struct Pokemon)); - memcpy(&mail, mailPtr, sizeof(struct MailStruct)); + memcpy(&mail, mailPtr, sizeof(struct Mail)); if (species != SPECIES_EGG) { @@ -337,11 +342,11 @@ bool8 MEScrCmd_givepokemon(struct ScriptContext *ctx) heldItem = GetMonData(&gPlayerParty[PARTY_SIZE - 1], MON_DATA_HELD_ITEM); if (ItemIsMail(heldItem)) - GiveMailToMon2(&gPlayerParty[PARTY_SIZE - 1], &mail); + GiveMailToMon(&gPlayerParty[PARTY_SIZE - 1], &mail); CompactPartySlots(); CalculatePlayerPartyCount(); - StringExpandPlaceholders(gStringVar4, gText_MysteryGiftSentOver); - ctx->data[2] = 2; + StringExpandPlaceholders(gStringVar4, gText_MysteryEventSentOver); + ctx->mStatus = MEVENT_STATUS_SUCCESS; } return FALSE; @@ -349,11 +354,11 @@ bool8 MEScrCmd_givepokemon(struct ScriptContext *ctx) bool8 MEScrCmd_addtrainer(struct ScriptContext *ctx) { - u32 data = ScriptReadWord(ctx) - ctx->data[1] + ctx->data[0]; + u32 data = ScriptReadWord(ctx) - ctx->mOffset + ctx->mScriptBase; memcpy(&gSaveBlock2Ptr->frontier.ereaderTrainer, (void *)data, sizeof(gSaveBlock2Ptr->frontier.ereaderTrainer)); ValidateEReaderTrainer(); - StringExpandPlaceholders(gStringVar4, gText_MysteryGiftNewTrainer); - ctx->data[2] = 2; + StringExpandPlaceholders(gStringVar4, gText_MysteryEventNewTrainer); + ctx->mStatus = MEVENT_STATUS_SUCCESS; return FALSE; } @@ -361,19 +366,19 @@ bool8 MEScrCmd_enableresetrtc(struct ScriptContext *ctx) { EnableResetRTC(); StringExpandPlaceholders(gStringVar4, gText_InGameClockUsable); - ctx->data[2] = 2; + ctx->mStatus = MEVENT_STATUS_SUCCESS; return FALSE; } bool8 MEScrCmd_checksum(struct ScriptContext *ctx) { int checksum = ScriptReadWord(ctx); - u8 *data = (u8 *)(ScriptReadWord(ctx) - ctx->data[1] + ctx->data[0]); - u8 *dataEnd = (u8 *)(ScriptReadWord(ctx) - ctx->data[1] + ctx->data[0]); + u8 *data = (u8 *)(ScriptReadWord(ctx) - ctx->mOffset + ctx->mScriptBase); + u8 *dataEnd = (u8 *)(ScriptReadWord(ctx) - ctx->mOffset + ctx->mScriptBase); if (checksum != CalcByteArraySum(data, dataEnd - data)) { - ctx->data[3] = 0; - ctx->data[2] = 1; + ctx->mValid = FALSE; + ctx->mStatus = MEVENT_STATUS_LOAD_ERROR; } return TRUE; } @@ -381,12 +386,12 @@ bool8 MEScrCmd_checksum(struct ScriptContext *ctx) bool8 MEScrCmd_crc(struct ScriptContext *ctx) { int crc = ScriptReadWord(ctx); - u8 *data = (u8 *)(ScriptReadWord(ctx) - ctx->data[1] + ctx->data[0]); - u8 *dataEnd = (u8 *)(ScriptReadWord(ctx) - ctx->data[1] + ctx->data[0]); + u8 *data = (u8 *)(ScriptReadWord(ctx) - ctx->mOffset + ctx->mScriptBase); + u8 *dataEnd = (u8 *)(ScriptReadWord(ctx) - ctx->mOffset + ctx->mScriptBase); if (crc != CalcCRC16(data, dataEnd - data)) { - ctx->data[3] = 0; - ctx->data[2] = 1; + ctx->mValid = FALSE; + ctx->mStatus = MEVENT_STATUS_LOAD_ERROR; } return TRUE; } diff --git a/src/mystery_gift.c b/src/mystery_gift.c old mode 100644 new mode 100755 index afbe50e4d2..1df6533d96 --- a/src/mystery_gift.c +++ b/src/mystery_gift.c @@ -1,1694 +1,662 @@ #include "global.h" +#include "util.h" #include "main.h" -#include "text.h" -#include "task.h" -#include "malloc.h" -#include "gpu_regs.h" -#include "scanline_effect.h" -#include "text_window.h" -#include "bg.h" -#include "window.h" -#include "strings.h" -#include "text_window.h" -#include "menu.h" -#include "palette.h" -#include "constants/songs.h" -#include "sound.h" -#include "mystery_gift.h" -#include "union_room.h" -#include "title_screen.h" -#include "ereader_screen.h" -#include "international_string_util.h" -#include "list_menu.h" -#include "string_util.h" -#include "mevent.h" -#include "mevent_801BAAC.h" -#include "save.h" -#include "link.h" -#include "mevent_client.h" #include "event_data.h" -#include "link_rfu.h" -#include "mevent_news.h" -#include "mevent_server.h" -#include "constants/cable_club.h" +#include "easy_chat.h" +#include "script.h" +#include "battle_tower.h" +#include "wonder_news.h" +#include "string_util.h" +#include "new_game.h" +#include "mystery_gift.h" +#include "constants/mystery_gift.h" -void bgid_upload_textbox_1(u8 bgId); -void task_add_00_mystery_gift(void); -void task00_mystery_gift(u8 taskId); +static EWRAM_DATA bool32 sStatsEnabled = FALSE; -EWRAM_DATA u8 sDownArrowCounterAndYCoordIdx[8] = {}; -EWRAM_DATA bool8 gGiftIsFromEReader = FALSE; +static void ClearSavedWonderNewsMetadata(void); +static void ClearSavedWonderNews(void); +static void ClearSavedWonderCard(void); +static bool32 ValidateWonderNews(const struct WonderNews *); +static bool32 ValidateWonderCard(const struct WonderCard *); +static void ClearSavedWonderCardMetadata(void); +static void ClearSavedTrainerIds(void); +static void IncrementCardStatForNewTrainer(u32, u32, u32 *, int); -static const u16 gUnkTextboxBorderPal[] = INCBIN_U16("graphics/interface/unk_textbox_border.gbapal"); -static const u32 gUnkTextboxBorderGfx[] = INCBIN_U32("graphics/interface/unk_textbox_border.4bpp.lz"); +#define CALC_CRC(data) CalcCRC16WithTable((void *)&(data), sizeof(data)) -struct MysteryGiftTaskData +void ClearMysteryGift(void) { - u16 curPromptWindowId; - u16 unk2; - u16 unk4; - u16 unk6; - u8 state; - u8 textState; - u8 unkA; - u8 unkB; - u8 IsCardOrNews; - u8 source; - u8 prevPromptWindowId; - u8 * buffer; -}; - -static const struct BgTemplate sBGTemplates[] = { - { - .bg = 0, - .charBaseIndex = 2, - .mapBaseIndex = 15, - .screenSize = 0, - .paletteMode = 0, - .priority = 0, - .baseTile = 0x000 - }, { - .bg = 1, - .charBaseIndex = 0, - .mapBaseIndex = 14, - .screenSize = 0, - .paletteMode = 0, - .priority = 1, - .baseTile = 0x000 - }, { - .bg = 2, - .charBaseIndex = 0, - .mapBaseIndex = 13, - .screenSize = 0, - .paletteMode = 0, - .priority = 2, - .baseTile = 0x000 - }, { - .bg = 3, - .charBaseIndex = 0, - .mapBaseIndex = 12, - .screenSize = 0, - .paletteMode = 0, - .priority = 3, - .baseTile = 0x000 - } -}; - -static const struct WindowTemplate sMainWindows[] = { - { - .bg = 0x00, - .tilemapLeft = 0x00, - .tilemapTop = 0x00, - .width = 0x1e, - .height = 0x02, - .paletteNum = 0x0c, - .baseBlock = 0x0013 - }, { - .bg = 0x00, - .tilemapLeft = 0x01, - .tilemapTop = 0x0f, - .width = 0x1c, - .height = 0x04, - .paletteNum = 0x0c, - .baseBlock = 0x004f - }, { - .bg = 0x00, - .tilemapLeft = 0x00, - .tilemapTop = 0x0f, - .width = 0x1e, - .height = 0x05, - .paletteNum = 0x0d, - .baseBlock = 0x004f - }, { - 0xFF - } -}; - -static const struct WindowTemplate sWindowTemplate_PromptYesOrNo_Width28 = { - .bg = 0x00, - .tilemapLeft = 0x01, - .tilemapTop = 0x0f, - .width = 0x1c, - .height = 0x04, - .paletteNum = 0x0c, - .baseBlock = 0x00e5 -}; - -static const struct WindowTemplate sWindowTemplate_PromptYesOrNo_Width20 = { - .bg = 0x00, - .tilemapLeft = 0x01, - .tilemapTop = 0x0f, - .width = 0x14, - .height = 0x04, - .paletteNum = 0x0c, - .baseBlock = 0x00e5 -}; - -static const struct WindowTemplate sMysteryGiftMenuWindowTemplate = { - .bg = 0x00, - .tilemapLeft = 0x01, - .tilemapTop = 0x0f, - .width = 0x13, - .height = 0x04, - .paletteNum = 0x0c, - .baseBlock = 0x00e5 -}; - -static const struct WindowTemplate sWindowTemplate_ThreeOptions = { - .bg = 0x00, - .tilemapLeft = 0x08, - .tilemapTop = 0x06, - .width = 0x0e, - .height = 0x06, - .paletteNum = 0x0c, - .baseBlock = 0x0155 -}; - -static const struct WindowTemplate sWindowTemplate_YesNoBox = { - .bg = 0x00, - .tilemapLeft = 0x17, - .tilemapTop = 0x0f, - .width = 0x06, - .height = 0x04, - .paletteNum = 0x0c, - .baseBlock = 0x0155 -}; - -static const struct WindowTemplate sWindowTemplate_7by8 = { - .bg = 0x00, - .tilemapLeft = 0x16, - .tilemapTop = 0x0b, - .width = 0x07, - .height = 0x08, - .paletteNum = 0x0c, - .baseBlock = 0x0155 -}; - -static const struct WindowTemplate sWindowTemplate_7by6 = { - .bg = 0x00, - .tilemapLeft = 0x16, - .tilemapTop = 0x0d, - .width = 0x07, - .height = 0x06, - .paletteNum = 0x0c, - .baseBlock = 0x0155 -}; - -static const struct WindowTemplate sWindowTemplate_7by4 = { - .bg = 0x00, - .tilemapLeft = 0x16, - .tilemapTop = 0x0f, - .width = 0x07, - .height = 0x04, - .paletteNum = 0x0c, - .baseBlock = 0x0155 -}; - -static const struct ListMenuItem sListMenuItems_CardsOrNews[] = { - { gText_WonderCards, 0 }, - { gText_WonderNews, 1 }, - { gText_Exit3, -2 } -}; - -static const struct ListMenuItem sListMenuItems_WirelessOrFriend[] = { - { gText_WirelessCommunication, 0 }, - { gText_Friend2, 1 }, - { gText_Cancel2, -2 } -}; - -static const struct ListMenuTemplate sListMenuTemplate_ThreeOptions = { - .items = NULL, - .moveCursorFunc = ListMenuDefaultCursorMoveFunc, - .itemPrintFunc = NULL, - .totalItems = 3, - .maxShowed = 3, - .windowId = 0, - .header_X = 0, - .item_X = 8, - .cursor_X = 0, - .upText_Y = 1, - .cursorPal = 2, - .fillValue = 1, - .cursorShadowPal = 3, - .lettersSpacing = 0, - .itemVerticalPadding = 0, - .scrollMultiple = 0, - .fontId = 1, - .cursorKind = 0 -}; - -static const struct ListMenuItem sListMenuItems_ReceiveSendToss[] = { - { gText_Receive, 0 }, - { gText_Send, 1 }, - { gText_Toss, 2 }, - { gText_Cancel2, -2 } -}; - -static const struct ListMenuItem sListMenuItems_ReceiveToss[] = { - { gText_Receive, 0 }, - { gText_Toss, 2 }, - { gText_Cancel2, -2 } -}; - -static const struct ListMenuItem sListMenuItems_ReceiveSend[] = { - { gText_Receive, 0 }, - { gText_Send, 1 }, - { gText_Cancel2, -2 } -}; - -static const struct ListMenuItem sListMenuItems_Receive[] = { - { gText_Receive, 0 }, - { gText_Cancel2, -2 } -}; - -static const struct ListMenuTemplate sListMenu_ReceiveSendToss = { - .items = sListMenuItems_ReceiveSendToss, - .moveCursorFunc = ListMenuDefaultCursorMoveFunc, - .itemPrintFunc = NULL, - .totalItems = 4, - .maxShowed = 4, - .windowId = 0, - .header_X = 0, - .item_X = 8, - .cursor_X = 0, - .upText_Y = 1, - .cursorPal = 2, - .fillValue = 1, - .cursorShadowPal = 3, - .lettersSpacing = 0, - .itemVerticalPadding = 0, - .scrollMultiple = 0, - .fontId = 1, - .cursorKind = 0 -}; - -static const struct ListMenuTemplate sListMenu_ReceiveToss = { - .items = sListMenuItems_ReceiveToss, - .moveCursorFunc = ListMenuDefaultCursorMoveFunc, - .itemPrintFunc = NULL, - .totalItems = 3, - .maxShowed = 3, - .windowId = 0, - .header_X = 0, - .item_X = 8, - .cursor_X = 0, - .upText_Y = 1, - .cursorPal = 2, - .fillValue = 1, - .cursorShadowPal = 3, - .lettersSpacing = 0, - .itemVerticalPadding = 0, - .scrollMultiple = 0, - .fontId = 1, - .cursorKind = 0 -}; - -static const struct ListMenuTemplate sListMenu_ReceiveSend = { - .items = sListMenuItems_ReceiveSend, - .moveCursorFunc = ListMenuDefaultCursorMoveFunc, - .itemPrintFunc = NULL, - .totalItems = 3, - .maxShowed = 3, - .windowId = 0, - .header_X = 0, - .item_X = 8, - .cursor_X = 0, - .upText_Y = 1, - .cursorPal = 2, - .fillValue = 1, - .cursorShadowPal = 3, - .lettersSpacing = 0, - .itemVerticalPadding = 0, - .scrollMultiple = 0, - .fontId = 1, - .cursorKind = 0 -}; - -static const struct ListMenuTemplate sListMenu_Receive = { - .items = sListMenuItems_Receive, - .moveCursorFunc = ListMenuDefaultCursorMoveFunc, - .itemPrintFunc = NULL, - .totalItems = 2, - .maxShowed = 2, - .windowId = 0, - .header_X = 0, - .item_X = 8, - .cursor_X = 0, - .upText_Y = 1, - .cursorPal = 2, - .fillValue = 1, - .cursorShadowPal = 3, - .lettersSpacing = 0, - .itemVerticalPadding = 0, - .scrollMultiple = 0, - .fontId = 1, - .cursorKind = 0 -}; - -static const u8 *const Unref_082F0710[] = { - gText_VarietyOfEventsImportedWireless, - gText_WonderCardsInPossession, - gText_ReadNewsThatArrived, - gText_ReturnToTitle -}; - -ALIGNED(2) const u8 sMG_Ereader_TextColor_1[] = { 0, 1, 2 }; -ALIGNED(2) const u8 sMG_Ereader_TextColor_1_Copy[] = { 0, 1, 2 }; -ALIGNED(2) const u8 sMG_Ereader_TextColor_2[] = { 1, 2, 3 }; - -void vblankcb_mystery_gift_e_reader_run(void) -{ - ProcessSpriteCopyRequests(); - LoadOam(); - TransferPlttBuffer(); + CpuFill32(0, &gSaveBlock1Ptr->mysteryGift, sizeof(gSaveBlock1Ptr->mysteryGift)); + ClearSavedWonderNewsMetadata(); // Clear is redundant, InitSavedWonderNews would be sufficient + InitQuestionnaireWords(); } -void c2_mystery_gift_e_reader_run(void) +struct WonderNews *GetSavedWonderNews(void) { - RunTasks(); - RunTextPrinters(); - AnimateSprites(); - BuildOamBuffer(); + return &gSaveBlock1Ptr->mysteryGift.news; } -bool32 HandleMysteryGiftOrEReaderSetup(s32 mg_or_ereader) +struct WonderCard *GetSavedWonderCard(void) { - switch (gMain.state) - { - case 0: - SetVBlankCallback(NULL); - ResetPaletteFade(); - ResetSpriteData(); - FreeAllSpritePalettes(); - ResetTasks(); - ScanlineEffect_Stop(); - ResetBgsAndClearDma3BusyFlags(0); - - InitBgsFromTemplates(0, sBGTemplates, ARRAY_COUNT(sBGTemplates)); - ChangeBgX(0, 0, 0); - ChangeBgY(0, 0, 0); - ChangeBgX(1, 0, 0); - ChangeBgY(1, 0, 0); - ChangeBgX(2, 0, 0); - ChangeBgY(2, 0, 0); - ChangeBgX(3, 0, 0); - ChangeBgY(3, 0, 0); - - SetBgTilemapBuffer(3, Alloc(BG_SCREEN_SIZE)); - SetBgTilemapBuffer(2, Alloc(BG_SCREEN_SIZE)); - SetBgTilemapBuffer(1, Alloc(BG_SCREEN_SIZE)); - SetBgTilemapBuffer(0, Alloc(BG_SCREEN_SIZE)); - - bgid_upload_textbox_1(3); - InitWindows(sMainWindows); - DeactivateAllTextPrinters(); - ClearGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_WIN0_ON | DISPCNT_WIN1_ON); - SetGpuReg(REG_OFFSET_BLDCNT, 0); - SetGpuReg(REG_OFFSET_BLDALPHA, 0); - SetGpuReg(REG_OFFSET_BLDY, 0); - gMain.state++; - break; - case 1: - LoadPalette(gUnkTextboxBorderPal, 0, 0x20); - LoadPalette(GetTextWindowPalette(2), 0xd0, 0x20); - Menu_LoadStdPalAt(0xC0); - LoadUserWindowBorderGfx(0, 0xA, 0xE0); - LoadUserWindowBorderGfx_(0, 0x1, 0xF0); - FillBgTilemapBufferRect(0, 0x000, 0, 0, 32, 32, 0x11); - FillBgTilemapBufferRect(1, 0x000, 0, 0, 32, 32, 0x11); - FillBgTilemapBufferRect(2, 0x000, 0, 0, 32, 32, 0x11); - MG_DrawCheckerboardPattern(3); - PrintMysteryGiftOrEReaderTopMenu(mg_or_ereader, 0); - gMain.state++; - break; - case 2: - CopyBgTilemapBufferToVram(3); - CopyBgTilemapBufferToVram(2); - CopyBgTilemapBufferToVram(1); - CopyBgTilemapBufferToVram(0); - gMain.state++; - break; - case 3: - ShowBg(0); - ShowBg(3); - PlayBGM(MUS_RG_MYSTERY_GIFT); - SetVBlankCallback(vblankcb_mystery_gift_e_reader_run); - EnableInterrupts(INTR_FLAG_VBLANK | INTR_FLAG_VCOUNT | INTR_FLAG_TIMER3 | INTR_FLAG_SERIAL); - return TRUE; - } - - return FALSE; + return &gSaveBlock1Ptr->mysteryGift.card; } -void c2_mystery_gift(void) +struct WonderCardMetadata *GetSavedWonderCardMetadata(void) { - if (HandleMysteryGiftOrEReaderSetup(0)) - { - SetMainCallback2(c2_mystery_gift_e_reader_run); - gGiftIsFromEReader = FALSE; - task_add_00_mystery_gift(); - } - RunTasks(); + return &gSaveBlock1Ptr->mysteryGift.cardMetadata; } -void c2_ereader(void) +struct WonderNewsMetadata *GetSavedWonderNewsMetadata(void) { - if (HandleMysteryGiftOrEReaderSetup(1)) - { - SetMainCallback2(c2_mystery_gift_e_reader_run); - gGiftIsFromEReader = TRUE; - task_add_00_ereader(); - } + return &gSaveBlock1Ptr->mysteryGift.newsMetadata; } -void MainCB_FreeAllBuffersAndReturnToInitTitleScreen(void) +u16 *GetQuestionnaireWordsPtr(void) { - gGiftIsFromEReader = FALSE; - FreeAllWindowBuffers(); - Free(GetBgTilemapBuffer(0)); - Free(GetBgTilemapBuffer(1)); - Free(GetBgTilemapBuffer(2)); - Free(GetBgTilemapBuffer(3)); - SetMainCallback2(CB2_InitTitleScreen); + return gSaveBlock1Ptr->mysteryGift.questionnaireWords; } -void PrintMysteryGiftOrEReaderTopMenu(bool8 mg_or_ereader, bool32 usePickOkCancel) +// Equivalent to ClearSavedWonderCardAndRelated, but nothing else to clear +void ClearSavedWonderNewsAndRelated(void) { - const u8 * header; - const u8 * options; - FillWindowPixelBuffer(0, 0); - if (mg_or_ereader == 0) - { - header = gText_MysteryGift; - options = !usePickOkCancel ? gText_PickOKExit : gText_PickOKCancel; - } - else - { - header = gJPText_MysteryGift; - options = gJPText_DecideStop; - } - - AddTextPrinterParameterized4(0, 1, 4, 1, 0, 0, sMG_Ereader_TextColor_1, -1, header); - AddTextPrinterParameterized4(0, 0, GetStringRightAlignXOffset(0, options, 0xDE), 1, 0, 0, sMG_Ereader_TextColor_1, -1, options); - CopyWindowToVram(0, 2); - PutWindowTilemap(0); + ClearSavedWonderNews(); } -void MG_DrawTextBorder(u8 windowId) +bool32 SaveWonderNews(const struct WonderNews *news) { - DrawTextBorderOuter(windowId, 0x01, 0xF); -} - -void MG_DrawCheckerboardPattern(u32 bg) -{ - s32 i = 0, j; - - FillBgTilemapBufferRect(bg, 0x003, 0, 0, 32, 2, 0x11); - - for (i = 0; i < 18; i++) - { - for (j = 0; j < 32; j++) - { - if ((i & 1) != (j & 1)) - { - FillBgTilemapBufferRect(bg, 1, j, i + 2, 1, 1, 0x11); - } - else - { - FillBgTilemapBufferRect(bg, 2, j, i + 2, 1, 1, 0x11); - } - } - } -} - -void ClearScreenInBg0(bool32 ignoreTopTwoRows) -{ - switch (ignoreTopTwoRows) - { - case 0: - FillBgTilemapBufferRect(0, 0, 0, 0, 32, 32, 0x11); - break; - case 1: - FillBgTilemapBufferRect(0, 0, 0, 2, 32, 30, 0x11); - break; - } - CopyBgTilemapBufferToVram(0); -} - -void AddTextPrinterToWindow1(const u8 *str) -{ - StringExpandPlaceholders(gStringVar4, str); - FillWindowPixelBuffer(1, 0x11); - AddTextPrinterParameterized4(1, 1, 0, 1, 0, 0, sMG_Ereader_TextColor_2, 0, gStringVar4); - DrawTextBorderOuter(1, 0x001, 0xF); - PutWindowTilemap(1); - CopyWindowToVram(1, 3); -} - -static void ClearTextWindow(void) -{ - rbox_fill_rectangle(1); - ClearWindowTilemap(1); - CopyWindowToVram(1, 1); -} - -bool32 MG_PrintTextOnWindow1AndWaitButton(u8 *textState, const u8 *str) -{ - switch (*textState) - { - case 0: - AddTextPrinterToWindow1(str); - (*textState)++; - break; - case 1: - DrawDownArrow(1, 0xD0, 0x14, 1, FALSE, &sDownArrowCounterAndYCoordIdx[0], &sDownArrowCounterAndYCoordIdx[1]); - if (({JOY_NEW(A_BUTTON | B_BUTTON);})) - (*textState)++; - break; - case 2: - DrawDownArrow(1, 0xD0, 0x14, 1, TRUE, &sDownArrowCounterAndYCoordIdx[0], &sDownArrowCounterAndYCoordIdx[1]); - *textState = 0; - ClearTextWindow(); - return TRUE; - case 0xFF: - *textState = 2; + if (!ValidateWonderNews(news)) return FALSE; - } - return FALSE; -} -static void HideDownArrow(void) -{ - DrawDownArrow(1, 0xD0, 0x14, 1, FALSE, &sDownArrowCounterAndYCoordIdx[0], &sDownArrowCounterAndYCoordIdx[1]); -} - -static void ShowDownArrow(void) -{ - DrawDownArrow(1, 0xD0, 0x14, 1, TRUE, &sDownArrowCounterAndYCoordIdx[0], &sDownArrowCounterAndYCoordIdx[1]); -} - -bool32 unref_HideDownArrowAndWaitButton(u8 * textState) -{ - switch (*textState) - { - case 0: - HideDownArrow(); - if (({JOY_NEW(A_BUTTON | B_BUTTON);})) - { - (*textState)++; - } - break; - case 1: - ShowDownArrow(); - *textState = 0; - return TRUE; - } - return FALSE; -} - -static bool32 PrintStringAndWait2Seconds(u8 * counter, const u8 * str) -{ - if (*counter == 0) - { - AddTextPrinterToWindow1(str); - } - if (++(*counter) > 120) - { - *counter = 0; - ClearTextWindow(); - return TRUE; - } - else - { - return FALSE; - } -} - -static u32 MysteryGift_HandleThreeOptionMenu(u8 * unused0, u16 * unused1, u8 whichMenu) -{ - struct ListMenuTemplate listMenuTemplate = sListMenuTemplate_ThreeOptions; - struct WindowTemplate windowTemplate = sWindowTemplate_ThreeOptions; - s32 width; - s32 response; - - if (whichMenu == 0) - { - listMenuTemplate.items = sListMenuItems_CardsOrNews; - } - else - { - listMenuTemplate.items = sListMenuItems_WirelessOrFriend; - } - width = Intl_GetListMenuWidth(&listMenuTemplate); - if (width & 1) - { - width++; - } - windowTemplate.width = width; - if (width < 30) - { - windowTemplate.tilemapLeft = (30 - width) / 2; - } - else - { - windowTemplate.tilemapLeft = 0; - } - response = DoMysteryGiftListMenu(&windowTemplate, &listMenuTemplate, 1, 0x00A, 0xE0); - if (response != -1) - { - ClearWindowTilemap(2); - CopyWindowToVram(2, 1); - } - return response; -} - -s8 mevent_message_print_and_prompt_yes_no(u8 * textState, u16 * windowId, bool8 yesNoBoxPlacement, const u8 * str) -{ - struct WindowTemplate windowTemplate; - s8 input; - - switch (*textState) - { - case 0: - StringExpandPlaceholders(gStringVar4, str); - if (yesNoBoxPlacement == 0) - { - *windowId = AddWindow(&sWindowTemplate_PromptYesOrNo_Width28); - } - else - { - *windowId = AddWindow(&sWindowTemplate_PromptYesOrNo_Width20); - } - FillWindowPixelBuffer(*windowId, 0x11); - AddTextPrinterParameterized4(*windowId, 1, 0, 1, 0, 0, sMG_Ereader_TextColor_2, 0, gStringVar4); - DrawTextBorderOuter(*windowId, 0x001, 0x0F); - CopyWindowToVram(*windowId, 2); - PutWindowTilemap(*windowId); - (*textState)++; - break; - case 1: - windowTemplate = sWindowTemplate_YesNoBox; - if (yesNoBoxPlacement == 0) - { - windowTemplate.tilemapTop = 9; - } - else - { - windowTemplate.tilemapTop = 15; - } - CreateYesNoMenu(&windowTemplate, 10, 14, 0); - (*textState)++; - break; - case 2: - input = Menu_ProcessInputNoWrapClearOnChoose(); - if (input == -1 || input == 0 || input == 1) - { - *textState = 0; - rbox_fill_rectangle(*windowId); - ClearWindowTilemap(*windowId); - CopyWindowToVram(*windowId, 1); - RemoveWindow(*windowId); - return input; - } - break; - case 0xFF: - *textState = 0; - rbox_fill_rectangle(*windowId); - ClearWindowTilemap(*windowId); - CopyWindowToVram(*windowId, 1); - RemoveWindow(*windowId); - return -1; - } - - return -2; -} - -static s32 HandleMysteryGiftListMenu(u8 * textState, u16 * windowId, bool32 cannotToss, bool32 cannotSend) -{ - struct WindowTemplate windowTemplate; - s32 input; - - switch (*textState) - { - case 0: - if (cannotToss == 0) - { - StringExpandPlaceholders(gStringVar4, gText_WhatToDoWithCards); - } - else - { - StringExpandPlaceholders(gStringVar4, gText_WhatToDoWithNews); - } - *windowId = AddWindow(&sMysteryGiftMenuWindowTemplate); - FillWindowPixelBuffer(*windowId, 0x11); - AddTextPrinterParameterized4(*windowId, 1, 0, 1, 0, 0, sMG_Ereader_TextColor_2, 0, gStringVar4); - DrawTextBorderOuter(*windowId, 0x001, 0x0F); - CopyWindowToVram(*windowId, 2); - PutWindowTilemap(*windowId); - (*textState)++; - break; - case 1: - windowTemplate = sWindowTemplate_YesNoBox; - if (cannotSend) - { - if (cannotToss == 0) - { - input = DoMysteryGiftListMenu(&sWindowTemplate_7by6, &sListMenu_ReceiveToss, 1, 0x00A, 0xE0); - } - else - { - input = DoMysteryGiftListMenu(&sWindowTemplate_7by4, &sListMenu_Receive, 1, 0x00A, 0xE0); - } - } - else - { - if (cannotToss == 0) - { - input = DoMysteryGiftListMenu(&sWindowTemplate_7by8, &sListMenu_ReceiveSendToss, 1, 0x00A, 0xE0); - } - else - { - input = DoMysteryGiftListMenu(&sWindowTemplate_7by6, &sListMenu_ReceiveSend, 1, 0x00A, 0xE0); - } - } - if (input != -1) - { - *textState = 0; - rbox_fill_rectangle(*windowId); - ClearWindowTilemap(*windowId); - CopyWindowToVram(*windowId, 1); - RemoveWindow(*windowId); - return input; - } - break; - case 0xFF: - *textState = 0; - rbox_fill_rectangle(*windowId); - ClearWindowTilemap(*windowId); - CopyWindowToVram(*windowId, 1); - RemoveWindow(*windowId); - return -2; - } - - return -1; -} - -static bool32 ValidateCardOrNews(bool32 cardOrNews) -{ - if (cardOrNews == 0) - { - return ValidateReceivedWonderCard(); - } - else - { - return ValidateReceivedWonderNews(); - } -} - -static bool32 HandleLoadWonderCardOrNews(u8 * state, bool32 cardOrNews) -{ - switch (*state) - { - case 0: - if (cardOrNews == 0) - { - InitWonderCardResources(GetSavedWonderCard(), sav1_get_mevent_buffer_2()); - } - else - { - InitWonderNewsResources(GetSavedWonderNews()); - } - (*state)++; - break; - case 1: - if (cardOrNews == 0) - { - if (!FadeToWonderCardMenu()) - { - return FALSE; - } - } - else - { - if (!FadeToWonderNewsMenu()) - { - return FALSE; - } - } - *state = 0; - return TRUE; - } - - return FALSE; -} - -static bool32 DestroyNewsOrCard(bool32 cardOrNews) -{ - if (cardOrNews == 0) - { - DestroyWonderCard(); - } - else - { - DestroyWonderNews(); - } + ClearSavedWonderNews(); + gSaveBlock1Ptr->mysteryGift.news = *news; + gSaveBlock1Ptr->mysteryGift.newsCrc = CALC_CRC(gSaveBlock1Ptr->mysteryGift.news); return TRUE; } -static bool32 TearDownCardOrNews_ReturnToTopMenu(bool32 cardOrNews, bool32 arg1) +bool32 ValidateSavedWonderNews(void) { - if (cardOrNews == 0) + if (CALC_CRC(gSaveBlock1Ptr->mysteryGift.news) != gSaveBlock1Ptr->mysteryGift.newsCrc) + return FALSE; + if (!ValidateWonderNews(&gSaveBlock1Ptr->mysteryGift.news)) + return FALSE; + + return TRUE; +} + +static bool32 ValidateWonderNews(const struct WonderNews *news) +{ + if (news->id == 0) + return FALSE; + + return TRUE; +} + +bool32 IsSendingSavedWonderNewsAllowed(void) +{ + const struct WonderNews *news = &gSaveBlock1Ptr->mysteryGift.news; + if (news->sendType == SEND_TYPE_DISALLOWED) + return FALSE; + + return TRUE; +} + +static void ClearSavedWonderNews(void) +{ + CpuFill32(0, GetSavedWonderNews(), sizeof(gSaveBlock1Ptr->mysteryGift.news)); + gSaveBlock1Ptr->mysteryGift.newsCrc = 0; +} + +static void ClearSavedWonderNewsMetadata(void) +{ + CpuFill32(0, GetSavedWonderNewsMetadata(), sizeof(gSaveBlock1Ptr->mysteryGift.newsMetadata)); + InitSavedWonderNews(); +} + +bool32 IsWonderNewsSameAsSaved(const u8 *news) +{ + const u8 *savedNews = (const u8 *)&gSaveBlock1Ptr->mysteryGift.news; + u32 i; + if (!ValidateSavedWonderNews()) + return FALSE; + + for (i = 0; i < sizeof(gSaveBlock1Ptr->mysteryGift.news); i++) { - if (FadeOutFromWonderCard(arg1) != 0) + if (savedNews[i] != news[i]) + return FALSE; + } + + return TRUE; +} + +void ClearSavedWonderCardAndRelated(void) +{ + ClearSavedWonderCard(); + ClearSavedWonderCardMetadata(); + ClearSavedTrainerIds(); + ClearRamScript(); + ClearMysteryGiftFlags(); + ClearMysteryGiftVars(); + ClearEReaderTrainer(&gSaveBlock2Ptr->frontier.ereaderTrainer); +} + +bool32 SaveWonderCard(const struct WonderCard *card) +{ + struct WonderCardMetadata *metadata; + if (!ValidateWonderCard(card)) + return FALSE; + + ClearSavedWonderCardAndRelated(); + memcpy(&gSaveBlock1Ptr->mysteryGift.card, card, sizeof(struct WonderCard)); + gSaveBlock1Ptr->mysteryGift.cardCrc = CALC_CRC(gSaveBlock1Ptr->mysteryGift.card); + metadata = &gSaveBlock1Ptr->mysteryGift.cardMetadata; + metadata->iconSpecies = (&gSaveBlock1Ptr->mysteryGift.card)->iconSpecies; + return TRUE; +} + +bool32 ValidateSavedWonderCard(void) +{ + if (gSaveBlock1Ptr->mysteryGift.cardCrc != CALC_CRC(gSaveBlock1Ptr->mysteryGift.card)) + return FALSE; + if (!ValidateWonderCard(&gSaveBlock1Ptr->mysteryGift.card)) + return FALSE; + if (!ValidateSavedRamScript()) + return FALSE; + + return TRUE; +} + +static bool32 ValidateWonderCard(const struct WonderCard *card) +{ + if (card->flagId == 0) + return FALSE; + if (card->type >= CARD_TYPE_COUNT) + return FALSE; + if (!(card->sendType == SEND_TYPE_DISALLOWED + || card->sendType == SEND_TYPE_ALLOWED + || card->sendType == SEND_TYPE_ALLOWED_ALWAYS)) + return FALSE; + if (card->bgType >= NUM_WONDER_BGS) + return FALSE; + if (card->maxStamps > MAX_STAMP_CARD_STAMPS) + return FALSE; + + return TRUE; +} + +bool32 IsSendingSavedWonderCardAllowed(void) +{ + const struct WonderCard *card = &gSaveBlock1Ptr->mysteryGift.card; + if (card->sendType == SEND_TYPE_DISALLOWED) + return FALSE; + + return TRUE; +} + +static void ClearSavedWonderCard(void) +{ + CpuFill32(0, &gSaveBlock1Ptr->mysteryGift.card, sizeof(gSaveBlock1Ptr->mysteryGift.card)); + gSaveBlock1Ptr->mysteryGift.cardCrc = 0; +} + +static void ClearSavedWonderCardMetadata(void) +{ + CpuFill32(0, GetSavedWonderCardMetadata(), sizeof(gSaveBlock1Ptr->mysteryGift.cardMetadata)); + gSaveBlock1Ptr->mysteryGift.cardMetadataCrc = 0; +} + +u16 GetWonderCardFlagID(void) +{ + if (ValidateSavedWonderCard()) + return gSaveBlock1Ptr->mysteryGift.card.flagId; + + return 0; +} + +void DisableWonderCardSending(struct WonderCard *card) +{ + if (card->sendType == SEND_TYPE_ALLOWED) + card->sendType = SEND_TYPE_DISALLOWED; +} + +static bool32 IsWonderCardFlagIDInValidRange(u16 flagId) +{ + if (flagId >= WONDER_CARD_FLAG_OFFSET && flagId < WONDER_CARD_FLAG_OFFSET + NUM_WONDER_CARD_FLAGS) + return TRUE; + + return FALSE; +} + +static const u16 sReceivedGiftFlags[] = +{ + FLAG_RECEIVED_AURORA_TICKET, + FLAG_RECEIVED_MYSTIC_TICKET, + FLAG_RECEIVED_OLD_SEA_MAP, + FLAG_WONDER_CARD_UNUSED_1, + FLAG_WONDER_CARD_UNUSED_2, + FLAG_WONDER_CARD_UNUSED_3, + FLAG_WONDER_CARD_UNUSED_4, + FLAG_WONDER_CARD_UNUSED_5, + FLAG_WONDER_CARD_UNUSED_6, + FLAG_WONDER_CARD_UNUSED_7, + FLAG_WONDER_CARD_UNUSED_8, + FLAG_WONDER_CARD_UNUSED_9, + FLAG_WONDER_CARD_UNUSED_10, + FLAG_WONDER_CARD_UNUSED_11, + FLAG_WONDER_CARD_UNUSED_12, + FLAG_WONDER_CARD_UNUSED_13, + FLAG_WONDER_CARD_UNUSED_14, + FLAG_WONDER_CARD_UNUSED_15, + FLAG_WONDER_CARD_UNUSED_16, + FLAG_WONDER_CARD_UNUSED_17, +}; + +bool32 IsSavedWonderCardGiftNotReceived(void) +{ + u16 value = GetWonderCardFlagID(); + if (!IsWonderCardFlagIDInValidRange(value)) + return FALSE; + + // If flag is set, player has received gift from this card + if (FlagGet(sReceivedGiftFlags[value - WONDER_CARD_FLAG_OFFSET]) == TRUE) + return FALSE; + + return TRUE; +} + +static int GetNumStampsInMetadata(const struct WonderCardMetadata *data, int size) +{ + int numStamps = 0; + int i; + for (i = 0; i < size; i++) + { + if (data->stampData[STAMP_ID][i] && data->stampData[STAMP_SPECIES][i] != SPECIES_NONE) + numStamps++; + } + + return numStamps; +} + +static bool32 IsStampInMetadata(const struct WonderCardMetadata *metadata, const u16 *stamp, int maxStamps) +{ + int i; + for (i = 0; i < maxStamps; i++) + { + if (metadata->stampData[STAMP_ID][i] == stamp[STAMP_ID]) + return TRUE; + if (metadata->stampData[STAMP_SPECIES][i] == stamp[STAMP_SPECIES]) + return TRUE; + } + + return FALSE; +} + +static bool32 ValidateStamp(const u16 *stamp) +{ + if (stamp[STAMP_ID] == 0) + return FALSE; + if (stamp[STAMP_SPECIES] == SPECIES_NONE) + return FALSE; + if (stamp[STAMP_SPECIES] >= NUM_SPECIES) + return FALSE; + return TRUE; +} + +static int GetNumStampsInSavedCard(void) +{ + struct WonderCard *card; + if (!ValidateSavedWonderCard()) + return 0; + + card = &gSaveBlock1Ptr->mysteryGift.card; + if (card->type != CARD_TYPE_STAMP) + return 0; + + return GetNumStampsInMetadata(&gSaveBlock1Ptr->mysteryGift.cardMetadata, card->maxStamps); +} + +bool32 MysteryGift_TrySaveStamp(const u16 *stamp) +{ + struct WonderCard *card = &gSaveBlock1Ptr->mysteryGift.card; + int maxStamps = card->maxStamps; + int i; + if (!ValidateStamp(stamp)) + return FALSE; + + if (IsStampInMetadata(&gSaveBlock1Ptr->mysteryGift.cardMetadata, stamp, maxStamps)) + return FALSE; + + for (i = 0; i < maxStamps; i++) + { + if (gSaveBlock1Ptr->mysteryGift.cardMetadata.stampData[STAMP_ID][i] == 0 + && gSaveBlock1Ptr->mysteryGift.cardMetadata.stampData[STAMP_SPECIES][i] == SPECIES_NONE) { - DestroyWonderCardResources(); + gSaveBlock1Ptr->mysteryGift.cardMetadata.stampData[STAMP_ID][i] = stamp[STAMP_ID]; + gSaveBlock1Ptr->mysteryGift.cardMetadata.stampData[STAMP_SPECIES][i] = stamp[STAMP_SPECIES]; return TRUE; } - else - { + } + + return FALSE; +} + +#define GAME_DATA_VALID_VAR 0x101 +#define GAME_DATA_VALID_GIFT_TYPE_1 (1 << 2) +#define GAME_DATA_VALID_GIFT_TYPE_2 (1 << 9) + +void MysteryGift_LoadLinkGameData(struct MysteryGiftLinkGameData *data, bool32 isWonderNews) +{ + int i; + CpuFill32(0, data, sizeof(*data)); + data->validationVar = GAME_DATA_VALID_VAR; + data->validationFlag1 = 1; + data->validationFlag2 = 1; + + if (isWonderNews) + { + // Despite setting these for News, they are + // only ever checked for Cards + data->validationGiftType1 = GAME_DATA_VALID_GIFT_TYPE_1 | 1; + data->validationGiftType2 = GAME_DATA_VALID_GIFT_TYPE_2 | 1; + } + else // Wonder Card + { + data->validationGiftType1 = GAME_DATA_VALID_GIFT_TYPE_1; + data->validationGiftType2 = GAME_DATA_VALID_GIFT_TYPE_2; + } + + if (ValidateSavedWonderCard()) + { + data->flagId = GetSavedWonderCard()->flagId; + data->cardMetadata = *GetSavedWonderCardMetadata(); + data->maxStamps = GetSavedWonderCard()->maxStamps; + } + else + { + data->flagId = 0; + } + + for (i = 0; i < NUM_QUESTIONNAIRE_WORDS; i++) + data->questionnaireWords[i] = gSaveBlock1Ptr->mysteryGift.questionnaireWords[i]; + + CopyTrainerId(data->playerTrainerId, gSaveBlock2Ptr->playerTrainerId); + StringCopy(data->playerName, gSaveBlock2Ptr->playerName); + for (i = 0; i < EASY_CHAT_BATTLE_WORDS_COUNT; i++) + data->easyChatProfile[i] = gSaveBlock1Ptr->easyChatProfile[i]; + + memcpy(data->romHeaderGameCode, RomHeaderGameCode, GAME_CODE_LENGTH); + data->romHeaderSoftwareVersion = RomHeaderSoftwareVersion; +} + +bool32 MysteryGift_ValidateLinkGameData(const struct MysteryGiftLinkGameData *data, bool32 isWonderNews) +{ + if (data->validationVar != GAME_DATA_VALID_VAR) + return FALSE; + + if (!(data->validationFlag1 & 1)) + return FALSE; + + if (!(data->validationFlag2 & 1)) + return FALSE; + + if (!isWonderNews) + { + if (!(data->validationGiftType1 & GAME_DATA_VALID_GIFT_TYPE_1)) return FALSE; - } - } - else - { - if (FadeOutFromWonderNews(arg1) != 0) - { - DestroyWonderNewsResources(); - return TRUE; - } - else - { + + if (!(data->validationGiftType2 & (GAME_DATA_VALID_GIFT_TYPE_2 | 0x180))) return FALSE; - } + } + + return TRUE; +} + +u32 MysteryGift_CompareCardFlags(const u16 *flagId, const struct MysteryGiftLinkGameData *data, const void *unused) +{ + // Has a Wonder Card already? + if (data->flagId == 0) + return HAS_NO_CARD; + + // Has this Wonder Card already? + if (*flagId == data->flagId) + return HAS_SAME_CARD; + + // Player has a different Wonder Card + return HAS_DIFF_CARD; +} + +// This is referenced by the Mystery Gift server, but the instruction it's referenced in is never used, +// so the return values here are never checked by anything. +u32 MysteryGift_CheckStamps(const u16 *stamp, const struct MysteryGiftLinkGameData *data, const void *unused) +{ + int stampsMissing = data->maxStamps - GetNumStampsInMetadata(&data->cardMetadata, data->maxStamps); + + // Has full stamp card? + if (stampsMissing == 0) + return 1; + + // Already has stamp? + if (IsStampInMetadata(&data->cardMetadata, stamp, data->maxStamps)) + return 3; + + // Only 1 empty stamp left? + if (stampsMissing == 1) + return 4; + + // This is a new stamp + return 2; +} + +bool32 MysteryGift_DoesQuestionnaireMatch(const struct MysteryGiftLinkGameData *data, const u16 *words) +{ + int i; + for (i = 0; i < NUM_QUESTIONNAIRE_WORDS; i++) + { + if (data->questionnaireWords[i] != words[i]) + return FALSE; + } + + return TRUE; +} + +static int GetNumStampsInLinkData(const struct MysteryGiftLinkGameData *data) +{ + return GetNumStampsInMetadata(&data->cardMetadata, data->maxStamps); +} + +u16 MysteryGift_GetCardStatFromLinkData(const struct MysteryGiftLinkGameData *data, u32 stat) +{ + switch (stat) + { + case CARD_STAT_BATTLES_WON: + return data->cardMetadata.battlesWon; + case CARD_STAT_BATTLES_LOST: + return data->cardMetadata.battlesLost; + case CARD_STAT_NUM_TRADES: + return data->cardMetadata.numTrades; + case CARD_STAT_NUM_STAMPS: + return GetNumStampsInLinkData(data); + case CARD_STAT_MAX_STAMPS: + return data->maxStamps; + default: + AGB_ASSERT(0); + return 0; } } -static s32 mevent_message_prompt_discard(u8 * textState, u16 * windowId, bool32 cardOrNews) +static void IncrementCardStat(u32 statType) { - if (cardOrNews == 0) + struct WonderCard *card = &gSaveBlock1Ptr->mysteryGift.card; + if (card->type == CARD_TYPE_LINK_STAT) { - return mevent_message_print_and_prompt_yes_no(textState, windowId, TRUE, gText_IfThrowAwayCardEventWontHappen); - } - else - { - return mevent_message_print_and_prompt_yes_no(textState, windowId, TRUE, gText_OkayToDiscardNews); - } -} - -static bool32 mevent_message_was_thrown_away(u8 * textState, bool32 cardOrNews) -{ - if (cardOrNews == 0) - { - return MG_PrintTextOnWindow1AndWaitButton(textState, gText_WonderCardThrownAway); - } - else - { - return MG_PrintTextOnWindow1AndWaitButton(textState, gText_WonderNewsThrownAway); - } -} - -static bool32 mevent_save_game(u8 * state) -{ - switch (*state) - { - case 0: - AddTextPrinterToWindow1(gText_DataWillBeSaved); - (*state)++; - break; - case 1: - TrySavingData(SAVE_NORMAL); - (*state)++; - break; - case 2: - AddTextPrinterToWindow1(gText_SaveCompletedPressA); - (*state)++; - break; - case 3: - if (({JOY_NEW(A_BUTTON | B_BUTTON);})) + u16 *stat = NULL; + switch (statType) { - (*state)++; + case CARD_STAT_BATTLES_WON: + stat = &gSaveBlock1Ptr->mysteryGift.cardMetadata.battlesWon; + break; + case CARD_STAT_BATTLES_LOST: + stat = &gSaveBlock1Ptr->mysteryGift.cardMetadata.battlesLost; + break; + case CARD_STAT_NUM_TRADES: + stat = &gSaveBlock1Ptr->mysteryGift.cardMetadata.numTrades; + break; + case CARD_STAT_NUM_STAMPS: // Unused + case CARD_STAT_MAX_STAMPS: // Unused + break; + } + + if (stat == NULL) + AGB_ASSERT(0); + else if (++(*stat) > MAX_WONDER_CARD_STAT) + *stat = MAX_WONDER_CARD_STAT; + } +} + +u16 MysteryGift_GetCardStat(u32 stat) +{ + switch (stat) + { + case CARD_STAT_BATTLES_WON: + { + struct WonderCard *card = &gSaveBlock1Ptr->mysteryGift.card; + if (card->type == CARD_TYPE_LINK_STAT) + { + struct WonderCardMetadata *metadata = &gSaveBlock1Ptr->mysteryGift.cardMetadata; + return metadata->battlesWon; } break; - case 4: - *state = 0; - ClearTextWindow(); + } + case CARD_STAT_BATTLES_LOST: + { + struct WonderCard *card = &gSaveBlock1Ptr->mysteryGift.card; + if (card->type == CARD_TYPE_LINK_STAT) + { + struct WonderCardMetadata *metadata = &gSaveBlock1Ptr->mysteryGift.cardMetadata; + return metadata->battlesLost; + } + break; + } + case CARD_STAT_NUM_TRADES: + { + struct WonderCard *card = &gSaveBlock1Ptr->mysteryGift.card; + if (card->type == CARD_TYPE_LINK_STAT) + { + struct WonderCardMetadata *metadata = &gSaveBlock1Ptr->mysteryGift.cardMetadata; + return metadata->numTrades; + } + break; + } + case CARD_STAT_NUM_STAMPS: + { + struct WonderCard *card = &gSaveBlock1Ptr->mysteryGift.card; + if (card->type == CARD_TYPE_STAMP) + return GetNumStampsInSavedCard(); + break; + } + case CARD_STAT_MAX_STAMPS: + { + struct WonderCard *card = &gSaveBlock1Ptr->mysteryGift.card; + if (card->type == CARD_TYPE_STAMP) + return card->maxStamps; + break; + } + } + + AGB_ASSERT(0); + return 0; +} + +void MysteryGift_DisableStats(void) +{ + sStatsEnabled = FALSE; +} + +bool32 MysteryGift_TryEnableStatsByFlagId(u16 flagId) +{ + sStatsEnabled = FALSE; + if (flagId == 0) + return FALSE; + + if (!ValidateSavedWonderCard()) + return FALSE; + + if (gSaveBlock1Ptr->mysteryGift.card.flagId != flagId) + return FALSE; + + sStatsEnabled = TRUE; + return TRUE; +} + +void MysteryGift_TryIncrementStat(u32 stat, u32 trainerId) +{ + if (sStatsEnabled) + { + switch (stat) + { + case CARD_STAT_NUM_TRADES: + IncrementCardStatForNewTrainer(CARD_STAT_NUM_TRADES, + trainerId, + gSaveBlock1Ptr->mysteryGift.trainerIds[1], + ARRAY_COUNT(gSaveBlock1Ptr->mysteryGift.trainerIds[1])); + break; + case CARD_STAT_BATTLES_WON: + IncrementCardStatForNewTrainer(CARD_STAT_BATTLES_WON, + trainerId, + gSaveBlock1Ptr->mysteryGift.trainerIds[0], + ARRAY_COUNT(gSaveBlock1Ptr->mysteryGift.trainerIds[0])); + break; + case CARD_STAT_BATTLES_LOST: + IncrementCardStatForNewTrainer(CARD_STAT_BATTLES_LOST, + trainerId, + gSaveBlock1Ptr->mysteryGift.trainerIds[0], + ARRAY_COUNT(gSaveBlock1Ptr->mysteryGift.trainerIds[0])); + break; + default: + AGB_ASSERT(0); + break; + } + } +} + +static void ClearSavedTrainerIds(void) +{ + CpuFill32(0, gSaveBlock1Ptr->mysteryGift.trainerIds, sizeof(gSaveBlock1Ptr->mysteryGift.trainerIds)); +} + +// Returns TRUE if it's a new trainer id, FALSE if an existing one. +// In either case the given trainerId is saved in element 0 +static bool32 RecordTrainerId(u32 trainerId, u32 *trainerIds, int size) +{ + int i, j; + + for (i = 0; i < size; i++) + { + if (trainerIds[i] == trainerId) + break; + } + + if (i == size) + { + // New trainer, shift array and insert new id at front + for (j = size - 1; j > 0; j--) + trainerIds[j] = trainerIds[j - 1]; + + trainerIds[0] = trainerId; return TRUE; } - - return FALSE; -} - -static const u8 * mevent_message(u32 * a0, u8 a1, u8 cardOrNews, u32 msgId) -{ - const u8 * msg = NULL; - *a0 = 0; - - switch (msgId) - { - case 0: - *a0 = 0; - msg = gText_NothingSentOver; - break; - case 1: - *a0 = 0; - msg = gText_RecordUploadedViaWireless; - break; - case 2: - *a0 = 1; - msg = cardOrNews == 0 ? gText_WonderCardReceived : gText_WonderCardReceivedFrom; - break; - case 3: - *a0 = 1; - msg = cardOrNews == 0 ? gText_WonderNewsReceived : gText_WonderNewsReceivedFrom; - break; - case 4: - *a0 = 1; - msg = gText_NewStampReceived; - break; - case 5: - *a0 = 0; - msg = gText_AlreadyHadCard; - break; - case 6: - *a0 = 0; - msg = gText_AlreadyHadStamp; - break; - case 7: - *a0 = 0; - msg = gText_AlreadyHadNews; - break; - case 8: - *a0 = 0; - msg = gText_NoMoreRoomForStamps; - break; - case 9: - *a0 = 0; - msg = gText_CommunicationCanceled; - break; - case 10: - *a0 = 0; - msg = a1 == 0 ? gText_CantAcceptCardFromTrainer : gText_CantAcceptNewsFromTrainer; - break; - case 11: - *a0 = 0; - msg = gText_CommunicationError; - break; - case 12: - *a0 = 1; - msg = gText_NewTrainerReceived; - break; - case 13: - *a0 = 1; - break; - case 14: - *a0 = 0; - break; - } - - return msg; -} - -static bool32 PrintMGSuccessMessage(u8 * state, const u8 * arg1, u16 * arg2) -{ - switch (*state) - { - case 0: - if (arg1 != NULL) - { - AddTextPrinterToWindow1(arg1); - } - PlayFanfare(MUS_OBTAIN_ITEM); - *arg2 = 0; - (*state)++; - break; - case 1: - if (++(*arg2) > 0xF0) - { - (*state)++; - } - break; - case 2: - if (IsFanfareTaskInactive()) - { - *state = 0; - ClearTextWindow(); - return TRUE; - } - break; - } - return FALSE; -} - -static const u8 * mevent_message_stamp_card_etc_send_status(u32 * a0, u8 unused, u32 msgId) -{ - const u8 * result = gText_CommunicationError; - *a0 = 0; - switch (msgId) - { - case 0: - result = gText_NothingSentOver; - break; - case 1: - result = gText_RecordUploadedViaWireless; - break; - case 2: - result = gText_WonderCardSentTo; - *a0 = 1; - break; - case 3: - result = gText_WonderNewsSentTo; - *a0 = 1; - break; - case 4: - result = gText_StampSentTo; - break; - case 5: - result = gText_OtherTrainerHasCard; - break; - case 6: - result = gText_OtherTrainerHasStamp; - break; - case 7: - result = gText_OtherTrainerHasNews; - break; - case 8: - result = gText_NoMoreRoomForStamps; - break; - case 9: - result = gText_OtherTrainerCanceled; - break; - case 10: - result = gText_CantSendGiftToTrainer; - break; - case 11: - result = gText_CommunicationError; - break; - case 12: - result = gText_GiftSentTo; - break; - case 13: - result = gText_GiftSentTo; - break; - case 14: - result = gText_CantSendGiftToTrainer; - break; - } - return result; -} - -static bool32 PrintMGSendStatus(u8 * state, u16 * arg1, u8 arg2, u32 msgId) -{ - u32 flag; - const u8 * str = mevent_message_stamp_card_etc_send_status(&flag, arg2, msgId); - if (flag) - { - return PrintMGSuccessMessage(state, str, arg1); - } else { - return MG_PrintTextOnWindow1AndWaitButton(state, str); + // Existing trainer, shift back to old slot and move id to front + for (j = i; j > 0; j--) + trainerIds[j] = trainerIds[j - 1]; + + trainerIds[0] = trainerId; + return FALSE; } } -void task_add_00_mystery_gift(void) +static void IncrementCardStatForNewTrainer(u32 stat, u32 trainerId, u32 *trainerIds, int size) { - u8 taskId = CreateTask(task00_mystery_gift, 0); - struct MysteryGiftTaskData * data = (void *)gTasks[taskId].data; - data->state = 0; - data->textState = 0; - data->unkA = 0; - data->unkB = 0; - data->IsCardOrNews = 0; - data->source = 0; - data->curPromptWindowId = 0; - data->unk2 = 0; - data->unk4 = 0; - data->unk6 = 0; - data->prevPromptWindowId = 0; - data->buffer = AllocZeroed(0x40); -} - -void task00_mystery_gift(u8 taskId) -{ - struct MysteryGiftTaskData *data = (void *)gTasks[taskId].data; - u32 sp0, flag; - const u8 *r1; - - switch (data->state) - { - case 0: - data->state = 1; - break; - case 1: - switch (MysteryGift_HandleThreeOptionMenu(&data->textState, &data->curPromptWindowId, FALSE)) - { - case 0: - data->IsCardOrNews = 0; - if (ValidateReceivedWonderCard() == TRUE) - { - data->state = 18; - } - else - { - data->state = 2; - } - break; - case 1: - data->IsCardOrNews = 1; - if (ValidateReceivedWonderNews() == TRUE) - { - data->state = 18; - } - else - { - data->state = 2; - } - break; - case -2u: - data->state = 37; - break; - } - break; - case 2: - { - if (data->IsCardOrNews == 0) - { - if (MG_PrintTextOnWindow1AndWaitButton(&data->textState, gText_DontHaveCardNewOneInput)) - { - data->state = 3; - PrintMysteryGiftOrEReaderTopMenu(0, 1); - } - } - else - { - if (MG_PrintTextOnWindow1AndWaitButton(&data->textState, gText_DontHaveNewsNewOneInput)) - { - data->state = 3; - PrintMysteryGiftOrEReaderTopMenu(0, 1); - } - } - break; - } - case 3: - if (data->IsCardOrNews == 0) - { - AddTextPrinterToWindow1(gText_WhereShouldCardBeAccessed); - } - else - { - AddTextPrinterToWindow1(gText_WhereShouldNewsBeAccessed); - } - data->state = 4; - break; - case 4: - switch (MysteryGift_HandleThreeOptionMenu(&data->textState, &data->curPromptWindowId, TRUE)) - { - case 0: - ClearTextWindow(); - data->state = 5; - data->source = 0; - break; - case 1: - ClearTextWindow(); - data->state = 5; - data->source = 1; - break; - case -2u: - ClearTextWindow(); - if (ValidateCardOrNews(data->IsCardOrNews)) - { - data->state = 18; - } - else - { - data->state = 0; - PrintMysteryGiftOrEReaderTopMenu(0, 0); - } - break; - } - break; - case 5: - *gStringVar1 = EOS; - *gStringVar2 = EOS; - *gStringVar3 = EOS; - - switch (data->IsCardOrNews) - { - case 0: - if (data->source == 1) - { - MEvent_CreateTask_CardOrNewsWithFriend(ACTIVITY_WONDER_CARD2); - } - else if (data->source == 0) - { - MEvent_CreateTask_CardOrNewsOverWireless(ACTIVITY_WONDER_CARD2); - } - break; - case 1: - if (data->source == 1) - { - MEvent_CreateTask_CardOrNewsWithFriend(ACTIVITY_WONDER_NEWS2); - } - else if (data->source == 0) - { - MEvent_CreateTask_CardOrNewsOverWireless(ACTIVITY_WONDER_NEWS2); - } - break; - } - data->state = 6; - break; - case 6: - if (gReceivedRemoteLinkPlayers != 0) - { - ClearScreenInBg0(TRUE); - data->state = 7; - mevent_client_do_init(data->IsCardOrNews); - } - else if (gSpecialVar_Result == LINKUP_FAILED) - { - ClearScreenInBg0(TRUE); - data->state = 3; - } - break; - case 7: - AddTextPrinterToWindow1(gText_Communicating); - data->state = 8; - break; - case 8: - switch (mevent_client_do_exec(&data->curPromptWindowId)) - { - case 6: - Rfu_SetCloseLinkCallback(); - data->prevPromptWindowId = data->curPromptWindowId; - data->state = 13; - break; - case 5: - memcpy(data->buffer, mevent_client_get_buffer(), 0x40); - mevent_client_inc_flag(); - break; - case 3: - data->state = 10; - break; - case 2: - data->state = 9; - break; - case 4: - data->state = 11; - StringCopy(gStringVar1, gLinkPlayers[0].name); - break; - } - break; - case 9: - flag = mevent_message_print_and_prompt_yes_no(&data->textState, &data->curPromptWindowId, FALSE, mevent_client_get_buffer()); - switch (flag) - { - case 0: - mevent_client_set_param(0); - mevent_client_inc_flag(); - data->state = 7; - break; - case 1: - mevent_client_set_param(1); - mevent_client_inc_flag(); - data->state = 7; - break; - case -1u: - mevent_client_set_param(1); - mevent_client_inc_flag(); - data->state = 7; - break; - } - break; - case 10: - if (MG_PrintTextOnWindow1AndWaitButton(&data->textState, mevent_client_get_buffer())) - { - mevent_client_inc_flag(); - data->state = 7; - } - break; - case 11: - flag = mevent_message_print_and_prompt_yes_no(&data->textState, &data->curPromptWindowId, FALSE, gText_ThrowAwayWonderCard); - switch (flag) - { - case 0: - if (CheckReceivedGiftFromWonderCard() == TRUE) - { - data->state = 12; - } - else - { - mevent_client_set_param(0); - mevent_client_inc_flag(); - data->state = 7; - } - break; - case 1: - mevent_client_set_param(1); - mevent_client_inc_flag(); - data->state = 7; - break; - case -1u: - mevent_client_set_param(1); - mevent_client_inc_flag(); - data->state = 7; - break; - } - break; - case 12: - flag = mevent_message_print_and_prompt_yes_no(&data->textState, &data->curPromptWindowId, FALSE, gText_HaventReceivedCardsGift); - switch (flag) - { - case 0: - mevent_client_set_param(0); - mevent_client_inc_flag(); - data->state = 7; - break; - case 1: - mevent_client_set_param(1); - mevent_client_inc_flag(); - data->state = 7; - break; - case -1u: - mevent_client_set_param(1); - mevent_client_inc_flag(); - data->state = 7; - break; - } - break; - case 13: - if (gReceivedRemoteLinkPlayers == 0) - { - DestroyWirelessStatusIndicatorSprite(); - data->state = 14; - } - break; - case 14: - if (PrintStringAndWait2Seconds(&data->textState, gText_CommunicationCompleted)) - { - if (data->source == 1) - { - StringCopy(gStringVar1, gLinkPlayers[0].name); - } - data->state = 15; - } - break; - case 15: - r1 = mevent_message(&sp0, data->IsCardOrNews, data->source, data->prevPromptWindowId); - if (r1 == NULL) - { - r1 = data->buffer; - } - if (sp0) - { - flag = PrintMGSuccessMessage(&data->textState, r1, &data->curPromptWindowId); - } - else - { - flag = MG_PrintTextOnWindow1AndWaitButton(&data->textState, r1); - } - if (flag) - { - if (data->prevPromptWindowId == 3) - { - if (data->source == 1) - { - GenerateRandomNews(1); - } - else - { - GenerateRandomNews(2); - } - } - if (!sp0) - { - data->state = 0; - PrintMysteryGiftOrEReaderTopMenu(0, 0); - } - else - { - data->state = 17; - } - } - break; - case 16: - if (MG_PrintTextOnWindow1AndWaitButton(&data->textState, gText_CommunicationError)) - { - data->state = 0; - PrintMysteryGiftOrEReaderTopMenu(0, 0); - } - break; - case 17: - if (mevent_save_game(&data->textState)) - { - data->state = 18; - } - break; - case 18: - if (HandleLoadWonderCardOrNews(&data->textState, data->IsCardOrNews)) - { - data->state = 20; - } - break; - case 20: - if (data->IsCardOrNews == 0) - { - if (({JOY_NEW(A_BUTTON);})) - { - data->state = 21; - } - if (({JOY_NEW(B_BUTTON);})) - { - data->state = 27; - } - } - else - { - switch (MENews_GetInput(gMain.newKeys)) - { - case 0: - MENews_RemoveScrollIndicatorArrowPair(); - data->state = 21; - break; - case 1: - data->state = 27; - break; - } - } - break; - case 21: - { - u32 result; - if (data->IsCardOrNews == 0) - { - if (WonderCard_Test_Unk_08_6()) - { - result = HandleMysteryGiftListMenu(&data->textState, &data->curPromptWindowId, data->IsCardOrNews, FALSE); - } - else - { - result = HandleMysteryGiftListMenu(&data->textState, &data->curPromptWindowId, data->IsCardOrNews, TRUE); - } - } - else - { - if (WonderNews_Test_Unk_02()) - { - result = HandleMysteryGiftListMenu(&data->textState, &data->curPromptWindowId, data->IsCardOrNews, FALSE); - } - else - { - result = HandleMysteryGiftListMenu(&data->textState, &data->curPromptWindowId, data->IsCardOrNews, TRUE); - } - } - switch (result) - { - case 0: - data->state = 28; - break; - case 1: - data->state = 29; - break; - case 2: - data->state = 22; - break; - case -2u: - if (data->IsCardOrNews == 1) - { - MENews_AddScrollIndicatorArrowPair(); - } - data->state = 20; - break; - } - break; - } - case 22: - switch (mevent_message_prompt_discard(&data->textState, &data->curPromptWindowId, data->IsCardOrNews)) - { - case 0: - if (data->IsCardOrNews == 0 && CheckReceivedGiftFromWonderCard() == TRUE) - { - data->state = 23; - } - else - { - data->state = 24; - } - break; - case 1: - data->state = 21; - break; - case -1: - data->state = 21; - break; - } - break; - case 23: - switch ((u32)mevent_message_print_and_prompt_yes_no(&data->textState, &data->curPromptWindowId, TRUE, gText_HaventReceivedGiftOkayToDiscard)) - { - case 0: - data->state = 24; - break; - case 1: - data->state = 21; - break; - case -1u: - data->state = 21; - break; - } - break; - case 24: - if (TearDownCardOrNews_ReturnToTopMenu(data->IsCardOrNews, 1)) - { - DestroyNewsOrCard(data->IsCardOrNews); - data->state = 25; - } - break; - case 25: - if (mevent_save_game(&data->textState)) - { - data->state = 26; - } - break; - case 26: - if (mevent_message_was_thrown_away(&data->textState, data->IsCardOrNews)) - { - data->state = 0; - PrintMysteryGiftOrEReaderTopMenu(0, 0); - } - break; - case 27: - if (TearDownCardOrNews_ReturnToTopMenu(data->IsCardOrNews, 0)) - { - data->state = 0; - } - break; - case 28: - if (TearDownCardOrNews_ReturnToTopMenu(data->IsCardOrNews, 1)) - { - data->state = 3; - } - break; - case 29: - if (TearDownCardOrNews_ReturnToTopMenu(data->IsCardOrNews, 1)) - { - switch (data->IsCardOrNews) - { - case 0: - MEvent_CreateTask_Leader(ACTIVITY_WONDER_CARD2); - break; - case 1: - MEvent_CreateTask_Leader(ACTIVITY_WONDER_NEWS2); - break; - } - data->source = 1; - data->state = 30; - } - break; - case 30: - if (gReceivedRemoteLinkPlayers != 0) - { - ClearScreenInBg0(1); - data->state = 31; - } - else if (gSpecialVar_Result == LINKUP_FAILED) - { - ClearScreenInBg0(1); - data->state = 18; - } - break; - case 31: - *gStringVar1 = EOS; - *gStringVar2 = EOS; - *gStringVar3 = EOS; - - if (data->IsCardOrNews == 0) - { - AddTextPrinterToWindow1(gText_SendingWonderCard); - mevent_srv_new_wcard(); - } - else - { - AddTextPrinterToWindow1(gText_SendingWonderNews); - mevent_srv_init_wnews(); - } - data->state = 32; - break; - case 32: - if (mevent_srv_common_do_exec(&data->curPromptWindowId) == 3) - { - data->prevPromptWindowId = data->curPromptWindowId; - data->state = 33; - } - break; - case 33: - Rfu_SetCloseLinkCallback(); - StringCopy(gStringVar1, gLinkPlayers[1].name); - data->state = 34; - break; - case 34: - if (gReceivedRemoteLinkPlayers == 0) - { - DestroyWirelessStatusIndicatorSprite(); - data->state = 35; - } - break; - case 35: - if (PrintMGSendStatus(&data->textState, &data->curPromptWindowId, data->source, data->prevPromptWindowId)) - { - if (data->source == 1 && data->prevPromptWindowId == 3) - { - GenerateRandomNews(3); - data->state = 17; - } - else - { - data->state = 0; - PrintMysteryGiftOrEReaderTopMenu(0, 0); - } - } - break; - case 36: - if (MG_PrintTextOnWindow1AndWaitButton(&data->textState, gText_CommunicationError)) - { - data->state = 0; - PrintMysteryGiftOrEReaderTopMenu(0, 0); - } - break; - case 37: - CloseLink(); - Free(data->buffer); - DestroyTask(taskId); - SetMainCallback2(MainCB_FreeAllBuffersAndReturnToInitTitleScreen); - break; - } -} - -u16 GetMysteryGiftBaseBlock(void) -{ - return 0x1A9; -} - -void bgid_upload_textbox_1(u8 bgId) -{ - DecompressAndLoadBgGfxUsingHeap(bgId, gUnkTextboxBorderGfx, 0x100, 0, 0); + if (RecordTrainerId(trainerId, trainerIds, size)) + IncrementCardStat(stat); } diff --git a/src/mystery_gift_client.c b/src/mystery_gift_client.c new file mode 100644 index 0000000000..adf3ce8a62 --- /dev/null +++ b/src/mystery_gift_client.c @@ -0,0 +1,303 @@ +#include "global.h" +#include "malloc.h" +#include "decompress.h" +#include "overworld.h" +#include "script.h" +#include "battle_tower.h" +#include "mystery_gift.h" +#include "mystery_event_script.h" +#include "mystery_gift_client.h" + +enum { + FUNC_INIT, + FUNC_DONE, + FUNC_RECV, + FUNC_SEND, + FUNC_RUN, + FUNC_WAIT, + FUNC_RUN_MEVENT, + FUNC_RUN_BUFFER, +}; + +EWRAM_DATA static struct MysteryGiftClient * sClient = NULL; + +static void MysteryGiftClient_Init(struct MysteryGiftClient *, u32, u32); +static u32 MysteryGiftClient_CallFunc(struct MysteryGiftClient *); +static void MysteryGiftClient_Free(struct MysteryGiftClient *); + +extern const struct MysteryGiftClientCmd gMysteryGiftClientScript_Init[]; + +void MysteryGiftClient_Create(bool32 isWonderNews) +{ + sClient = AllocZeroed(sizeof(*sClient)); + MysteryGiftClient_Init(sClient, 1, 0); + sClient->isWonderNews = isWonderNews; +} + +u32 MysteryGiftClient_Run(u16 * endVal) +{ + u32 result; + if (sClient == NULL) + return CLI_RET_END; + result = MysteryGiftClient_CallFunc(sClient); + if (result == CLI_RET_END) + { + *endVal = sClient->param; + MysteryGiftClient_Free(sClient); + Free(sClient); + sClient = NULL; + } + return result; +} + +void MysteryGiftClient_AdvanceState(void) +{ + sClient->funcState++; +} + +void * MysteryGiftClient_GetMsg(void) +{ + return sClient->msg; +} + +void MysteryGiftClient_SetParam(u32 val) +{ + sClient->param = val; +} + +static void MysteryGiftClient_Init(struct MysteryGiftClient * client, u32 sendPlayerId, u32 recvPlayerId) +{ + client->unused = 0; + client->funcId = FUNC_INIT; + client->funcState = 0; + client->sendBuffer = AllocZeroed(MG_LINK_BUFFER_SIZE); + client->recvBuffer = AllocZeroed(MG_LINK_BUFFER_SIZE); + client->script = AllocZeroed(MG_LINK_BUFFER_SIZE); + client->msg = AllocZeroed(CLIENT_MAX_MSG_SIZE); + MysteryGiftLink_Init(&client->link, sendPlayerId, recvPlayerId); +} + +static void MysteryGiftClient_Free(struct MysteryGiftClient * client) +{ + Free(client->sendBuffer); + Free(client->recvBuffer); + Free(client->script); + Free(client->msg); +} + +static void MysteryGiftClient_CopyRecvScript(struct MysteryGiftClient * client) +{ + memcpy(client->script, client->recvBuffer, MG_LINK_BUFFER_SIZE); + client->cmdidx = 0; +} + +static void MysteryGiftClient_InitSendWord(struct MysteryGiftClient * client, u32 ident, u32 word) +{ + CpuFill32(0, client->sendBuffer, MG_LINK_BUFFER_SIZE); + *(u32 *)client->sendBuffer = word; + MysteryGiftLink_InitSend(&client->link, ident, client->sendBuffer, sizeof(word)); +} + +static u32 Client_Init(struct MysteryGiftClient * client) +{ + memcpy(client->script, gMysteryGiftClientScript_Init, MG_LINK_BUFFER_SIZE); + client->cmdidx = 0; + client->funcId = FUNC_RUN; + client->funcState = 0; + return CLI_RET_INIT; +} + +static u32 Client_Done(struct MysteryGiftClient * client) +{ + return CLI_RET_END; +} + + +static u32 Client_Recv(struct MysteryGiftClient * client) +{ + if (MysteryGiftLink_Recv(&client->link)) + { + client->funcId = FUNC_RUN; + client->funcState = 0; + } + return CLI_RET_ACTIVE; +} + +static u32 Client_Send(struct MysteryGiftClient * client) +{ + if (MysteryGiftLink_Send(&client->link)) + { + client->funcId = FUNC_RUN; + client->funcState = 0; + } + return CLI_RET_ACTIVE; +} + +static u32 Client_Run(struct MysteryGiftClient * client) +{ + // process command + struct MysteryGiftClientCmd * cmd = &client->script[client->cmdidx]; + client->cmdidx++; + switch (cmd->instr) + { + case CLI_NONE: + break; + case CLI_RETURN: + client->param = cmd->parameter; // Set for endVal in MysteryGiftClient_Run + client->funcId = FUNC_DONE; + client->funcState = 0; + break; + case CLI_RECV: + MysteryGiftLink_InitRecv(&client->link, cmd->parameter, client->recvBuffer); + client->funcId = FUNC_RECV; + client->funcState = 0; + break; + case CLI_SEND_LOADED: + // Send without a MysteryGiftLink_InitSend + // Sends whatever has been loaded already + client->funcId = FUNC_SEND; + client->funcState = 0; + break; + case CLI_SEND_READY_END: + MysteryGiftLink_InitSend(&client->link, MG_LINKID_READY_END, client->sendBuffer, 0); + client->funcId = FUNC_SEND; + client->funcState = 0; + break; + case CLI_SEND_STAT: + MysteryGiftClient_InitSendWord(client, MG_LINKID_GAME_STAT, GetGameStat(cmd->parameter)); + client->funcId = FUNC_SEND; + client->funcState = 0; + break; + case CLI_COPY_RECV_IF_N: + if (client->param == FALSE) + MysteryGiftClient_CopyRecvScript(client); + break; + case CLI_COPY_RECV_IF: + if (client->param == TRUE) + MysteryGiftClient_CopyRecvScript(client); + break; + case CLI_COPY_RECV: + MysteryGiftClient_CopyRecvScript(client); + break; + case CLI_YES_NO: + memcpy(client->msg, client->recvBuffer, CLIENT_MAX_MSG_SIZE); + client->funcId = FUNC_WAIT; + client->funcState = 0; + return CLI_RET_YES_NO; + case CLI_PRINT_MSG: + memcpy(client->msg, client->recvBuffer, CLIENT_MAX_MSG_SIZE); + client->funcId = FUNC_WAIT; + client->funcState = 0; + return CLI_RET_PRINT_MSG; + case CLI_COPY_MSG: + memcpy(client->msg, client->recvBuffer, CLIENT_MAX_MSG_SIZE); + client->funcId = FUNC_WAIT; + client->funcState = 0; + return CLI_RET_COPY_MSG; + case CLI_ASK_TOSS: + client->funcId = FUNC_WAIT; + client->funcState = 0; + return CLI_RET_ASK_TOSS; + case CLI_LOAD_GAME_DATA: + MysteryGift_LoadLinkGameData(client->sendBuffer, client->isWonderNews); + MysteryGiftLink_InitSend(&client->link, MG_LINKID_GAME_DATA, client->sendBuffer, sizeof(struct MysteryGiftLinkGameData)); + break; + case CLI_LOAD_TOSS_RESPONSE: + // param here is set by MG_STATE_LINK_ASK_TOSS or MG_STATE_LINK_ASK_TOSS_UNRECEIVED + MysteryGiftClient_InitSendWord(client, MG_LINKID_RESPONSE, client->param); + break; + case CLI_SAVE_CARD: + SaveWonderCard(client->recvBuffer); + break; + case CLI_SAVE_NEWS: + if (!IsWonderNewsSameAsSaved(client->recvBuffer)) + { + SaveWonderNews(client->recvBuffer); + MysteryGiftClient_InitSendWord(client, MG_LINKID_RESPONSE, FALSE); + } + else + { + // Wonder News has already been saved (or is invalid). + // Prepare a signal to indicate it was not saved. + MysteryGiftClient_InitSendWord(client, MG_LINKID_RESPONSE, TRUE); + } + break; + case CLI_RUN_MEVENT_SCRIPT: + client->funcId = FUNC_RUN_MEVENT; + client->funcState = 0; + break; + case CLI_SAVE_STAMP: + MysteryGift_TrySaveStamp(client->recvBuffer); + break; + case CLI_SAVE_RAM_SCRIPT: + InitRamScript_NoObjectEvent(client->recvBuffer, 1000); + break; + case CLI_RECV_EREADER_TRAINER: + memcpy(&gSaveBlock2Ptr->frontier.ereaderTrainer, client->recvBuffer, sizeof(gSaveBlock2Ptr->frontier.ereaderTrainer)); + ValidateEReaderTrainer(); + break; + case CLI_RUN_BUFFER_SCRIPT: + memcpy(gDecompressionBuffer, client->recvBuffer, MG_LINK_BUFFER_SIZE); + client->funcId = FUNC_RUN_BUFFER; + client->funcState = 0; + break; + } + + return CLI_RET_ACTIVE; +} + +static u32 Client_Wait(struct MysteryGiftClient * client) +{ + if (client->funcState) + { + client->funcId = FUNC_RUN; + client->funcState = 0; + } + return CLI_RET_ACTIVE; +} + +static u32 Client_RunMysteryEventScript(struct MysteryGiftClient * client) +{ + switch (client->funcState) + { + case 0: + InitMysteryEventScriptContext(client->recvBuffer); + client->funcState++; + break; + case 1: + if (!RunMysteryEventScriptContextCommand(&client->param)) + { + client->funcId = FUNC_RUN; + client->funcState = 0; + } + break; + } + return CLI_RET_ACTIVE; +} + +static u32 Client_RunBufferScript(struct MysteryGiftClient * client) +{ + // exec arbitrary code + u32 (*func)(u32 *, struct SaveBlock2 *, struct SaveBlock1 *) = (void *)gDecompressionBuffer; + if (func(&client->param, gSaveBlock2Ptr, gSaveBlock1Ptr) == 1) + { + client->funcId = FUNC_RUN; + client->funcState = 0; + } + return CLI_RET_ACTIVE; +} + +static u32 MysteryGiftClient_CallFunc(struct MysteryGiftClient * client) +{ + u32 (*funcs[])(struct MysteryGiftClient *) = { + [FUNC_INIT] = Client_Init, + [FUNC_DONE] = Client_Done, + [FUNC_RECV] = Client_Recv, + [FUNC_SEND] = Client_Send, + [FUNC_RUN] = Client_Run, + [FUNC_WAIT] = Client_Wait, + [FUNC_RUN_MEVENT] = Client_RunMysteryEventScript, + [FUNC_RUN_BUFFER] = Client_RunBufferScript + }; + return funcs[client->funcId](client); +} diff --git a/src/mystery_gift_link.c b/src/mystery_gift_link.c new file mode 100644 index 0000000000..55f4b78527 --- /dev/null +++ b/src/mystery_gift_link.c @@ -0,0 +1,222 @@ +#include "global.h" +#include "malloc.h" +#include "decompress.h" +#include "util.h" +#include "link.h" +#include "link_rfu.h" +#include "overworld.h" +#include "script.h" +#include "battle_tower.h" +#include "mystery_event_script.h" +#include "mystery_gift.h" +#include "mystery_gift_link.h" + +/* + Handles the link connection functions used by the Mystery Gift client/server. + Note: MysteryGiftLink is shortened to MGL for internal functions. +*/ + +struct SendRecvHeader +{ + u16 ident; + u16 crc; + u16 size; +}; + +static u32 MGL_Receive(struct MysteryGiftLink *); +static u32 MGL_Send(struct MysteryGiftLink *); + +u32 MysteryGiftLink_Recv(struct MysteryGiftLink * link) +{ + return link->recvFunc(link); +} + +u32 MysteryGiftLink_Send(struct MysteryGiftLink * link) +{ + return link->sendFunc(link); +} + +void MysteryGiftLink_Init(struct MysteryGiftLink * link, u32 sendPlayerId, u32 recvPlayerId) +{ + link->sendPlayerId = sendPlayerId; + link->recvPlayerId = recvPlayerId; + link->state = 0; + link->sendCRC = 0; + link->sendSize = 0; + link->sendCounter = 0; + link->recvCRC = 0; + link->recvSize = 0; + link->recvCounter = 0; + link->sendBuffer = NULL; + link->recvBuffer = NULL; + link->sendFunc = MGL_Send; + link->recvFunc = MGL_Receive; +} + +void MysteryGiftLink_InitSend(struct MysteryGiftLink * link, u32 ident, const void * src, u32 size) +{ + link->state = 0; + link->sendIdent = ident; + link->sendCounter = 0; + link->sendCRC = 0; + if (size != 0) + link->sendSize = size; + else + link->sendSize = MG_LINK_BUFFER_SIZE; + link->sendBuffer = src; +} + +void MysteryGiftLink_InitRecv(struct MysteryGiftLink * link, u32 ident, void * dest) +{ + link->state = 0; + link->recvIdent = ident; + link->recvCounter = 0; + link->recvCRC = 0; + link->recvSize = 0; + link->recvBuffer = dest; +} + +static void MGL_ReceiveBlock(u32 playerId, void * dest, size_t size) +{ + memcpy(dest, gBlockRecvBuffer[playerId], size); +} + +static bool32 MGL_HasReceived(u32 playerId) +{ + if ((GetBlockReceivedStatus() >> playerId) & 1) + return TRUE; + else + return FALSE; +} + +static void MGL_ResetReceived(u32 playerId) +{ + ResetBlockReceivedFlag(playerId); +} + +static bool32 MGL_Receive(struct MysteryGiftLink * link) +{ + struct SendRecvHeader header; + + switch (link->state) + { + case 0: + if (MGL_HasReceived(link->recvPlayerId)) + { + MGL_ReceiveBlock(link->recvPlayerId, &header, sizeof(header)); + link->recvSize = header.size; + link->recvCRC = header.crc; + if (link->recvSize > MG_LINK_BUFFER_SIZE) + { + LinkRfu_FatalError(); + return FALSE; + } + else if (link->recvIdent != header.ident) + { + LinkRfu_FatalError(); + return FALSE; + } + else + { + link->recvCounter = 0; + MGL_ResetReceived(link->recvPlayerId); + link->state++; + } + } + break; + case 1: + if (MGL_HasReceived(link->recvPlayerId)) + { + size_t blocksize = link->recvCounter * 252; + if (link->recvSize - blocksize <= 252) + { + MGL_ReceiveBlock(link->recvPlayerId, link->recvBuffer + blocksize, link->recvSize - blocksize); + link->recvCounter++; + link->state++; + } + else + { + MGL_ReceiveBlock(link->recvPlayerId, link->recvBuffer + blocksize, 252); + link->recvCounter++; + } + MGL_ResetReceived(link->recvPlayerId); + } + break; + case 2: + if (CalcCRC16WithTable(link->recvBuffer, link->recvSize) != link->recvCRC) + { + LinkRfu_FatalError(); + return FALSE; + } + else + { + link->state = 0; + return TRUE; + } + break; + } + + return FALSE; +} + +static bool32 MGL_Send(struct MysteryGiftLink * link) +{ + struct SendRecvHeader header; + + switch (link->state) + { + case 0: + if (IsLinkTaskFinished()) + { + header.ident = link->sendIdent; + header.size = link->sendSize; + header.crc = CalcCRC16WithTable(link->sendBuffer, link->sendSize); + link->sendCRC = header.crc; + link->sendCounter = 0; + SendBlock(0, &header, sizeof(header)); + link->state++; + } + break; + case 1: + if (IsLinkTaskFinished()) + { + if (MGL_HasReceived(link->sendPlayerId)) + { + size_t blocksize; + MGL_ResetReceived(link->sendPlayerId); + blocksize = 252 * link->sendCounter; + if (link->sendSize - blocksize <= 252) + { + SendBlock(0, link->sendBuffer + blocksize, link->sendSize - blocksize); + link->sendCounter++; + link->state++; + } + else + { + SendBlock(0, link->sendBuffer + blocksize, 252); + link->sendCounter++; + } + } + } + break; + case 2: + if (IsLinkTaskFinished()) + { + if (CalcCRC16WithTable(link->sendBuffer, link->sendSize) != link->sendCRC) + LinkRfu_FatalError(); + else + link->state++; + } + break; + case 3: + if (MGL_HasReceived(link->sendPlayerId)) + { + MGL_ResetReceived(link->sendPlayerId); + link->state = 0; + return TRUE; + } + break; + } + + return FALSE; +} diff --git a/src/mystery_gift_menu.c b/src/mystery_gift_menu.c new file mode 100644 index 0000000000..b970711fd3 --- /dev/null +++ b/src/mystery_gift_menu.c @@ -0,0 +1,1618 @@ +#include "global.h" +#include "main.h" +#include "text.h" +#include "task.h" +#include "malloc.h" +#include "gpu_regs.h" +#include "scanline_effect.h" +#include "text_window.h" +#include "bg.h" +#include "window.h" +#include "strings.h" +#include "text_window.h" +#include "menu.h" +#include "palette.h" +#include "constants/songs.h" +#include "sound.h" +#include "mystery_gift_menu.h" +#include "union_room.h" +#include "title_screen.h" +#include "ereader_screen.h" +#include "international_string_util.h" +#include "list_menu.h" +#include "string_util.h" +#include "mystery_gift.h" +#include "mystery_gift_view.h" +#include "save.h" +#include "link.h" +#include "mystery_gift_client.h" +#include "mystery_gift_server.h" +#include "event_data.h" +#include "link_rfu.h" +#include "wonder_news.h" +#include "constants/cable_club.h" + +#define LIST_MENU_TILE_NUM 10 +#define LIST_MENU_PAL_NUM 224 + +static void LoadMysteryGiftTextboxBorder(u8 bgId); +static void CreateMysteryGiftTask(void); +static void Task_MysteryGift(u8 taskId); + +EWRAM_DATA static u8 sDownArrowCounterAndYCoordIdx[8] = {}; +EWRAM_DATA bool8 gGiftIsFromEReader = FALSE; + +static const u16 sTextboxBorder_Pal[] = INCBIN_U16("graphics/interface/mystery_gift_textbox_border.gbapal"); +static const u32 sTextboxBorder_Gfx[] = INCBIN_U32("graphics/interface/mystery_gift_textbox_border.4bpp.lz"); + +struct MysteryGiftTaskData +{ + u16 var; // Multipurpose + u16 unused1; + u16 unused2; + u16 unused3; + u8 state; + u8 textState; + u8 unused4; + u8 unused5; + bool8 isWonderNews; + bool8 sourceIsFriend; + u8 msgId; + u8 * clientMsg; +}; + +static const struct BgTemplate sBGTemplates[] = { + { + .bg = 0, + .charBaseIndex = 2, + .mapBaseIndex = 15, + .screenSize = 0, + .paletteMode = 0, + .priority = 0, + .baseTile = 0x000 + }, { + .bg = 1, + .charBaseIndex = 0, + .mapBaseIndex = 14, + .screenSize = 0, + .paletteMode = 0, + .priority = 1, + .baseTile = 0x000 + }, { + .bg = 2, + .charBaseIndex = 0, + .mapBaseIndex = 13, + .screenSize = 0, + .paletteMode = 0, + .priority = 2, + .baseTile = 0x000 + }, { + .bg = 3, + .charBaseIndex = 0, + .mapBaseIndex = 12, + .screenSize = 0, + .paletteMode = 0, + .priority = 3, + .baseTile = 0x000 + } +}; + +static const struct WindowTemplate sMainWindows[] = { + { + .bg = 0, + .tilemapLeft = 0, + .tilemapTop = 0, + .width = 30, + .height = 2, + .paletteNum = 12, + .baseBlock = 0x0013 + }, { + .bg = 0, + .tilemapLeft = 1, + .tilemapTop = 15, + .width = 28, + .height = 4, + .paletteNum = 12, + .baseBlock = 0x004f + }, { + .bg = 0, + .tilemapLeft = 0, + .tilemapTop = 15, + .width = 30, + .height = 5, + .paletteNum = 13, + .baseBlock = 0x004f + }, + DUMMY_WIN_TEMPLATE +}; + +static const struct WindowTemplate sWindowTemplate_YesNoMsg_Wide = { + .bg = 0, + .tilemapLeft = 1, + .tilemapTop = 15, + .width = 28, + .height = 4, + .paletteNum = 12, + .baseBlock = 0x00e5 +}; + +static const struct WindowTemplate sWindowTemplate_YesNoMsg = { + .bg = 0, + .tilemapLeft = 1, + .tilemapTop = 15, + .width = 20, + .height = 4, + .paletteNum = 12, + .baseBlock = 0x00e5 +}; + +static const struct WindowTemplate sWindowTemplate_GiftSelect = { + .bg = 0, + .tilemapLeft = 1, + .tilemapTop = 15, + .width = 19, + .height = 4, + .paletteNum = 12, + .baseBlock = 0x00e5 +}; + +static const struct WindowTemplate sWindowTemplate_ThreeOptions = { + .bg = 0, + .tilemapLeft = 8, + .tilemapTop = 6, + .width = 14, + .height = 6, + .paletteNum = 12, + .baseBlock = 0x0155 +}; + +static const struct WindowTemplate sWindowTemplate_YesNoBox = { + .bg = 0, + .tilemapLeft = 23, + .tilemapTop = 15, + .width = 6, + .height = 4, + .paletteNum = 12, + .baseBlock = 0x0155 +}; + +static const struct WindowTemplate sWindowTemplate_GiftSelect_3Options = { + .bg = 0, + .tilemapLeft = 22, + .tilemapTop = 11, + .width = 7, + .height = 8, + .paletteNum = 12, + .baseBlock = 0x0155 +}; + +static const struct WindowTemplate sWindowTemplate_GiftSelect_2Options = { + .bg = 0, + .tilemapLeft = 22, + .tilemapTop = 13, + .width = 7, + .height = 6, + .paletteNum = 12, + .baseBlock = 0x0155 +}; + +static const struct WindowTemplate sWindowTemplate_GiftSelect_1Option = { + .bg = 0, + .tilemapLeft = 22, + .tilemapTop = 15, + .width = 7, + .height = 4, + .paletteNum = 12, + .baseBlock = 0x0155 +}; + +static const struct ListMenuItem sListMenuItems_CardsOrNews[] = { + { gText_WonderCards, 0 }, + { gText_WonderNews, 1 }, + { gText_Exit3, LIST_CANCEL } +}; + +static const struct ListMenuItem sListMenuItems_WirelessOrFriend[] = { + { gText_WirelessCommunication, 0 }, + { gText_Friend2, 1 }, + { gText_Cancel2, LIST_CANCEL } +}; + +static const struct ListMenuTemplate sListMenuTemplate_ThreeOptions = { + .items = NULL, + .moveCursorFunc = ListMenuDefaultCursorMoveFunc, + .itemPrintFunc = NULL, + .totalItems = 3, + .maxShowed = 3, + .windowId = 0, + .header_X = 0, + .item_X = 8, + .cursor_X = 0, + .upText_Y = 1, + .cursorPal = 2, + .fillValue = 1, + .cursorShadowPal = 3, + .lettersSpacing = 0, + .itemVerticalPadding = 0, + .scrollMultiple = 0, + .fontId = FONT_NORMAL, + .cursorKind = 0 +}; + +static const struct ListMenuItem sListMenuItems_ReceiveSendToss[] = { + { gText_Receive, 0 }, + { gText_Send, 1 }, + { gText_Toss, 2 }, + { gText_Cancel2, LIST_CANCEL } +}; + +static const struct ListMenuItem sListMenuItems_ReceiveToss[] = { + { gText_Receive, 0 }, + { gText_Toss, 2 }, + { gText_Cancel2, LIST_CANCEL } +}; + +static const struct ListMenuItem sListMenuItems_ReceiveSend[] = { + { gText_Receive, 0 }, + { gText_Send, 1 }, + { gText_Cancel2, LIST_CANCEL } +}; + +static const struct ListMenuItem sListMenuItems_Receive[] = { + { gText_Receive, 0 }, + { gText_Cancel2, LIST_CANCEL } +}; + +static const struct ListMenuTemplate sListMenu_ReceiveSendToss = { + .items = sListMenuItems_ReceiveSendToss, + .moveCursorFunc = ListMenuDefaultCursorMoveFunc, + .itemPrintFunc = NULL, + .totalItems = 4, + .maxShowed = 4, + .windowId = 0, + .header_X = 0, + .item_X = 8, + .cursor_X = 0, + .upText_Y = 1, + .cursorPal = 2, + .fillValue = 1, + .cursorShadowPal = 3, + .lettersSpacing = 0, + .itemVerticalPadding = 0, + .scrollMultiple = 0, + .fontId = FONT_NORMAL, + .cursorKind = 0 +}; + +static const struct ListMenuTemplate sListMenu_ReceiveToss = { + .items = sListMenuItems_ReceiveToss, + .moveCursorFunc = ListMenuDefaultCursorMoveFunc, + .itemPrintFunc = NULL, + .totalItems = 3, + .maxShowed = 3, + .windowId = 0, + .header_X = 0, + .item_X = 8, + .cursor_X = 0, + .upText_Y = 1, + .cursorPal = 2, + .fillValue = 1, + .cursorShadowPal = 3, + .lettersSpacing = 0, + .itemVerticalPadding = 0, + .scrollMultiple = 0, + .fontId = FONT_NORMAL, + .cursorKind = 0 +}; + +static const struct ListMenuTemplate sListMenu_ReceiveSend = { + .items = sListMenuItems_ReceiveSend, + .moveCursorFunc = ListMenuDefaultCursorMoveFunc, + .itemPrintFunc = NULL, + .totalItems = 3, + .maxShowed = 3, + .windowId = 0, + .header_X = 0, + .item_X = 8, + .cursor_X = 0, + .upText_Y = 1, + .cursorPal = 2, + .fillValue = 1, + .cursorShadowPal = 3, + .lettersSpacing = 0, + .itemVerticalPadding = 0, + .scrollMultiple = 0, + .fontId = FONT_NORMAL, + .cursorKind = 0 +}; + +static const struct ListMenuTemplate sListMenu_Receive = { + .items = sListMenuItems_Receive, + .moveCursorFunc = ListMenuDefaultCursorMoveFunc, + .itemPrintFunc = NULL, + .totalItems = 2, + .maxShowed = 2, + .windowId = 0, + .header_X = 0, + .item_X = 8, + .cursor_X = 0, + .upText_Y = 1, + .cursorPal = 2, + .fillValue = 1, + .cursorShadowPal = 3, + .lettersSpacing = 0, + .itemVerticalPadding = 0, + .scrollMultiple = 0, + .fontId = FONT_NORMAL, + .cursorKind = 0 +}; + +static const u8 *const sUnusedMenuTexts[] = { + gText_VarietyOfEventsImportedWireless, + gText_WonderCardsInPossession, + gText_ReadNewsThatArrived, + gText_ReturnToTitle +}; + +ALIGNED(2) static const u8 sTextColors_TopMenu[] = { TEXT_COLOR_TRANSPARENT, TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GRAY }; +ALIGNED(2) static const u8 sTextColors_TopMenu_Copy[] = { TEXT_COLOR_TRANSPARENT, TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GRAY }; +ALIGNED(2) static const u8 sMG_Ereader_TextColor_2[] = { TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GRAY, TEXT_COLOR_LIGHT_GRAY }; + +static void VBlankCB_MysteryGiftEReader(void) +{ + ProcessSpriteCopyRequests(); + LoadOam(); + TransferPlttBuffer(); +} + +void CB2_MysteryGiftEReader(void) +{ + RunTasks(); + RunTextPrinters(); + AnimateSprites(); + BuildOamBuffer(); +} + +static bool32 HandleMysteryGiftOrEReaderSetup(s32 isEReader) +{ + switch (gMain.state) + { + case 0: + SetVBlankCallback(NULL); + ResetPaletteFade(); + ResetSpriteData(); + FreeAllSpritePalettes(); + ResetTasks(); + ScanlineEffect_Stop(); + ResetBgsAndClearDma3BusyFlags(0); + + InitBgsFromTemplates(0, sBGTemplates, ARRAY_COUNT(sBGTemplates)); + ChangeBgX(0, 0, BG_COORD_SET); + ChangeBgY(0, 0, BG_COORD_SET); + ChangeBgX(1, 0, BG_COORD_SET); + ChangeBgY(1, 0, BG_COORD_SET); + ChangeBgX(2, 0, BG_COORD_SET); + ChangeBgY(2, 0, BG_COORD_SET); + ChangeBgX(3, 0, BG_COORD_SET); + ChangeBgY(3, 0, BG_COORD_SET); + + SetBgTilemapBuffer(3, Alloc(BG_SCREEN_SIZE)); + SetBgTilemapBuffer(2, Alloc(BG_SCREEN_SIZE)); + SetBgTilemapBuffer(1, Alloc(BG_SCREEN_SIZE)); + SetBgTilemapBuffer(0, Alloc(BG_SCREEN_SIZE)); + + LoadMysteryGiftTextboxBorder(3); + InitWindows(sMainWindows); + DeactivateAllTextPrinters(); + ClearGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_WIN0_ON | DISPCNT_WIN1_ON); + SetGpuReg(REG_OFFSET_BLDCNT, 0); + SetGpuReg(REG_OFFSET_BLDALPHA, 0); + SetGpuReg(REG_OFFSET_BLDY, 0); + gMain.state++; + break; + case 1: + LoadPalette(sTextboxBorder_Pal, 0, 0x20); + LoadPalette(GetTextWindowPalette(2), 0xd0, 0x20); + Menu_LoadStdPalAt(0xC0); + LoadUserWindowBorderGfx(0, 0xA, 0xE0); + LoadUserWindowBorderGfx_(0, 0x1, 0xF0); + FillBgTilemapBufferRect(0, 0x000, 0, 0, 32, 32, 0x11); + FillBgTilemapBufferRect(1, 0x000, 0, 0, 32, 32, 0x11); + FillBgTilemapBufferRect(2, 0x000, 0, 0, 32, 32, 0x11); + MG_DrawCheckerboardPattern(3); + PrintMysteryGiftOrEReaderTopMenu(isEReader, FALSE); + gMain.state++; + break; + case 2: + CopyBgTilemapBufferToVram(3); + CopyBgTilemapBufferToVram(2); + CopyBgTilemapBufferToVram(1); + CopyBgTilemapBufferToVram(0); + gMain.state++; + break; + case 3: + ShowBg(0); + ShowBg(3); + PlayBGM(MUS_RG_MYSTERY_GIFT); + SetVBlankCallback(VBlankCB_MysteryGiftEReader); + EnableInterrupts(INTR_FLAG_VBLANK | INTR_FLAG_VCOUNT | INTR_FLAG_TIMER3 | INTR_FLAG_SERIAL); + return TRUE; + } + + return FALSE; +} + +void CB2_InitMysteryGift(void) +{ + if (HandleMysteryGiftOrEReaderSetup(FALSE)) + { + SetMainCallback2(CB2_MysteryGiftEReader); + gGiftIsFromEReader = FALSE; + CreateMysteryGiftTask(); + } + RunTasks(); +} + +void CB2_InitEReader(void) +{ + if (HandleMysteryGiftOrEReaderSetup(TRUE)) + { + SetMainCallback2(CB2_MysteryGiftEReader); + gGiftIsFromEReader = TRUE; + CreateEReaderTask(); + } +} + +void MainCB_FreeAllBuffersAndReturnToInitTitleScreen(void) +{ + gGiftIsFromEReader = FALSE; + FreeAllWindowBuffers(); + Free(GetBgTilemapBuffer(0)); + Free(GetBgTilemapBuffer(1)); + Free(GetBgTilemapBuffer(2)); + Free(GetBgTilemapBuffer(3)); + SetMainCallback2(CB2_InitTitleScreen); +} + +void PrintMysteryGiftOrEReaderTopMenu(bool8 isEReader, bool32 useCancel) +{ + const u8 * header; + const u8 * options; + FillWindowPixelBuffer(0, 0); + if (!isEReader) + { + header = gText_MysteryGift; + options = !useCancel ? gText_PickOKExit : gText_PickOKCancel; + } + else + { + header = gJPText_MysteryGift; + options = gJPText_DecideStop; + } + + AddTextPrinterParameterized4(0, FONT_NORMAL, 4, 1, 0, 0, sTextColors_TopMenu, TEXT_SKIP_DRAW, header); + AddTextPrinterParameterized4(0, FONT_SMALL, GetStringRightAlignXOffset(FONT_SMALL, options, 0xDE), 1, 0, 0, sTextColors_TopMenu, TEXT_SKIP_DRAW, options); + CopyWindowToVram(0, COPYWIN_GFX); + PutWindowTilemap(0); +} + +void MG_DrawTextBorder(u8 windowId) +{ + DrawTextBorderOuter(windowId, 0x01, 0xF); +} + +void MG_DrawCheckerboardPattern(u32 bg) +{ + s32 i = 0, j; + + FillBgTilemapBufferRect(bg, 0x003, 0, 0, 32, 2, 0x11); + + for (i = 0; i < 18; i++) + { + for (j = 0; j < 32; j++) + { + if ((i & 1) != (j & 1)) + FillBgTilemapBufferRect(bg, 1, j, i + 2, 1, 1, 0x11); + else + FillBgTilemapBufferRect(bg, 2, j, i + 2, 1, 1, 0x11); + } + } +} + +static void ClearScreenInBg0(bool32 ignoreTopTwoRows) +{ + switch (ignoreTopTwoRows) + { + case 0: + FillBgTilemapBufferRect(0, 0, 0, 0, 32, 32, 0x11); + break; + case 1: + FillBgTilemapBufferRect(0, 0, 0, 2, 32, 30, 0x11); + break; + } + CopyBgTilemapBufferToVram(0); +} + +void AddTextPrinterToWindow1(const u8 *str) +{ + StringExpandPlaceholders(gStringVar4, str); + FillWindowPixelBuffer(1, 0x11); + AddTextPrinterParameterized4(1, FONT_NORMAL, 0, 1, 0, 0, sMG_Ereader_TextColor_2, 0, gStringVar4); + DrawTextBorderOuter(1, 0x001, 0xF); + PutWindowTilemap(1); + CopyWindowToVram(1, COPYWIN_FULL); +} + +static void ClearTextWindow(void) +{ + rbox_fill_rectangle(1); + ClearWindowTilemap(1); + CopyWindowToVram(1, COPYWIN_MAP); +} + +#define DOWN_ARROW_X 208 +#define DOWN_ARROW_Y 20 + +bool32 PrintMysteryGiftMenuMessage(u8 *textState, const u8 *str) +{ + switch (*textState) + { + case 0: + AddTextPrinterToWindow1(str); + (*textState)++; + break; + case 1: + DrawDownArrow(1, DOWN_ARROW_X, DOWN_ARROW_Y, 1, FALSE, &sDownArrowCounterAndYCoordIdx[0], &sDownArrowCounterAndYCoordIdx[1]); + if (({JOY_NEW(A_BUTTON | B_BUTTON);})) + (*textState)++; + break; + case 2: + DrawDownArrow(1, DOWN_ARROW_X, DOWN_ARROW_Y, 1, TRUE, &sDownArrowCounterAndYCoordIdx[0], &sDownArrowCounterAndYCoordIdx[1]); + *textState = 0; + ClearTextWindow(); + return TRUE; + case 0xFF: + *textState = 2; + return FALSE; + } + return FALSE; +} + +static void HideDownArrow(void) +{ + DrawDownArrow(1, DOWN_ARROW_X, DOWN_ARROW_Y, 1, FALSE, &sDownArrowCounterAndYCoordIdx[0], &sDownArrowCounterAndYCoordIdx[1]); +} + +static void ShowDownArrow(void) +{ + DrawDownArrow(1, DOWN_ARROW_X, DOWN_ARROW_Y, 1, TRUE, &sDownArrowCounterAndYCoordIdx[0], &sDownArrowCounterAndYCoordIdx[1]); +} + +// Unused +static bool32 HideDownArrowAndWaitButton(u8 * textState) +{ + switch (*textState) + { + case 0: + HideDownArrow(); + if (JOY_NEW(A_BUTTON | B_BUTTON)) + (*textState)++; + break; + case 1: + ShowDownArrow(); + *textState = 0; + return TRUE; + } + return FALSE; +} + +static bool32 PrintStringAndWait2Seconds(u8 * counter, const u8 * str) +{ + if (*counter == 0) + AddTextPrinterToWindow1(str); + + if (++(*counter) > 120) + { + *counter = 0; + ClearTextWindow(); + return TRUE; + } + else + { + return FALSE; + } +} + +static u32 MysteryGift_HandleThreeOptionMenu(u8 * unused0, u16 * unused1, u8 whichMenu) +{ + struct ListMenuTemplate listMenuTemplate = sListMenuTemplate_ThreeOptions; + struct WindowTemplate windowTemplate = sWindowTemplate_ThreeOptions; + s32 width; + s32 response; + + if (whichMenu == 0) + listMenuTemplate.items = sListMenuItems_CardsOrNews; + else + listMenuTemplate.items = sListMenuItems_WirelessOrFriend; + + width = Intl_GetListMenuWidth(&listMenuTemplate); + if (width & 1) + width++; + + windowTemplate.width = width; + if (width < 30) + windowTemplate.tilemapLeft = (30 - width) / 2; + else + windowTemplate.tilemapLeft = 0; + + response = DoMysteryGiftListMenu(&windowTemplate, &listMenuTemplate, 1, LIST_MENU_TILE_NUM, LIST_MENU_PAL_NUM); + if (response != LIST_NOTHING_CHOSEN) + { + ClearWindowTilemap(2); + CopyWindowToVram(2, COPYWIN_MAP); + } + return response; +} + +s8 DoMysteryGiftYesNo(u8 * textState, u16 * windowId, bool8 yesNoBoxPlacement, const u8 * str) +{ + struct WindowTemplate windowTemplate; + s8 input; + + switch (*textState) + { + case 0: + // Print question message + StringExpandPlaceholders(gStringVar4, str); + if (yesNoBoxPlacement == 0) + *windowId = AddWindow(&sWindowTemplate_YesNoMsg_Wide); + else + *windowId = AddWindow(&sWindowTemplate_YesNoMsg); + FillWindowPixelBuffer(*windowId, 0x11); + AddTextPrinterParameterized4(*windowId, FONT_NORMAL, 0, 1, 0, 0, sMG_Ereader_TextColor_2, 0, gStringVar4); + DrawTextBorderOuter(*windowId, 0x001, 0x0F); + CopyWindowToVram(*windowId, COPYWIN_GFX); + PutWindowTilemap(*windowId); + (*textState)++; + break; + case 1: + // Create Yes/No + windowTemplate = sWindowTemplate_YesNoBox; + if (yesNoBoxPlacement == 0) + windowTemplate.tilemapTop = 9; + else + windowTemplate.tilemapTop = 15; + CreateYesNoMenu(&windowTemplate, 10, 14, 0); + (*textState)++; + break; + case 2: + // Handle Yes/No input + input = Menu_ProcessInputNoWrapClearOnChoose(); + if (input == MENU_B_PRESSED || input == 0 || input == 1) + { + *textState = 0; + rbox_fill_rectangle(*windowId); + ClearWindowTilemap(*windowId); + CopyWindowToVram(*windowId, COPYWIN_MAP); + RemoveWindow(*windowId); + return input; + } + break; + case 0xFF: + *textState = 0; + rbox_fill_rectangle(*windowId); + ClearWindowTilemap(*windowId); + CopyWindowToVram(*windowId, COPYWIN_MAP); + RemoveWindow(*windowId); + return MENU_B_PRESSED; + } + + return MENU_NOTHING_CHOSEN; +} + +// Handle the "Receive/Send/Toss" menu that appears when selecting Wonder Card/News +static s32 HandleGiftSelectMenu(u8 * textState, u16 * windowId, bool32 cannotToss, bool32 cannotSend) +{ + struct WindowTemplate windowTemplate; + s32 input; + + switch (*textState) + { + case 0: + // Print menu message + if (!cannotToss) + StringExpandPlaceholders(gStringVar4, gText_WhatToDoWithCards); + else + StringExpandPlaceholders(gStringVar4, gText_WhatToDoWithNews); + *windowId = AddWindow(&sWindowTemplate_GiftSelect); + FillWindowPixelBuffer(*windowId, 0x11); + AddTextPrinterParameterized4(*windowId, FONT_NORMAL, 0, 1, 0, 0, sMG_Ereader_TextColor_2, 0, gStringVar4); + DrawTextBorderOuter(*windowId, 0x001, 0x0F); + CopyWindowToVram(*windowId, COPYWIN_GFX); + PutWindowTilemap(*windowId); + (*textState)++; + break; + case 1: + windowTemplate = sWindowTemplate_YesNoBox; + if (cannotSend) + { + if (!cannotToss) + input = DoMysteryGiftListMenu(&sWindowTemplate_GiftSelect_2Options, &sListMenu_ReceiveToss, 1, LIST_MENU_TILE_NUM, LIST_MENU_PAL_NUM); + else + input = DoMysteryGiftListMenu(&sWindowTemplate_GiftSelect_1Option, &sListMenu_Receive, 1, LIST_MENU_TILE_NUM, LIST_MENU_PAL_NUM); + } + else + { + if (!cannotToss) + input = DoMysteryGiftListMenu(&sWindowTemplate_GiftSelect_3Options, &sListMenu_ReceiveSendToss, 1, LIST_MENU_TILE_NUM, LIST_MENU_PAL_NUM); + else + input = DoMysteryGiftListMenu(&sWindowTemplate_GiftSelect_2Options, &sListMenu_ReceiveSend, 1, LIST_MENU_TILE_NUM, LIST_MENU_PAL_NUM); + } + if (input != LIST_NOTHING_CHOSEN) + { + *textState = 0; + rbox_fill_rectangle(*windowId); + ClearWindowTilemap(*windowId); + CopyWindowToVram(*windowId, COPYWIN_MAP); + RemoveWindow(*windowId); + return input; + } + break; + case 0xFF: + *textState = 0; + rbox_fill_rectangle(*windowId); + ClearWindowTilemap(*windowId); + CopyWindowToVram(*windowId, COPYWIN_MAP); + RemoveWindow(*windowId); + return LIST_CANCEL; + } + + return LIST_NOTHING_CHOSEN; +} + +static bool32 ValidateCardOrNews(bool32 isWonderNews) +{ + if (!isWonderNews) + return ValidateSavedWonderCard(); + else + return ValidateSavedWonderNews(); +} + +static bool32 HandleLoadWonderCardOrNews(u8 * state, bool32 isWonderNews) +{ + switch (*state) + { + case 0: + if (!isWonderNews) + WonderCard_Init(GetSavedWonderCard(), GetSavedWonderCardMetadata()); + else + WonderNews_Init(GetSavedWonderNews()); + (*state)++; + break; + case 1: + if (!isWonderNews) + { + if (!WonderCard_Enter()) + return FALSE; + } + else + { + if (!WonderNews_Enter()) + return FALSE; + } + *state = 0; + return TRUE; + } + + return FALSE; +} + +static bool32 ClearSavedNewsOrCard(bool32 isWonderNews) +{ + if (!isWonderNews) + ClearSavedWonderCardAndRelated(); + else + ClearSavedWonderNewsAndRelated(); + return TRUE; +} + +static bool32 ExitWonderCardOrNews(bool32 isWonderNews, bool32 useCancel) +{ + if (!isWonderNews) + { + if (WonderCard_Exit(useCancel)) + { + WonderCard_Destroy(); + return TRUE; + } + else + { + return FALSE; + } + } + else + { + if (WonderNews_Exit(useCancel)) + { + WonderNews_Destroy(); + return TRUE; + } + else + { + return FALSE; + } + } +} + +static s32 AskDiscardGift(u8 * textState, u16 * windowId, bool32 isWonderNews) +{ + if (!isWonderNews) + return DoMysteryGiftYesNo(textState, windowId, TRUE, gText_IfThrowAwayCardEventWontHappen); + else + return DoMysteryGiftYesNo(textState, windowId, TRUE, gText_OkayToDiscardNews); +} + +static bool32 PrintThrownAway(u8 * textState, bool32 isWonderNews) +{ + if (!isWonderNews) + return PrintMysteryGiftMenuMessage(textState, gText_WonderCardThrownAway); + else + return PrintMysteryGiftMenuMessage(textState, gText_WonderNewsThrownAway); +} + +static bool32 SaveOnMysteryGiftMenu(u8 * state) +{ + switch (*state) + { + case 0: + AddTextPrinterToWindow1(gText_DataWillBeSaved); + (*state)++; + break; + case 1: + TrySavingData(SAVE_NORMAL); + (*state)++; + break; + case 2: + AddTextPrinterToWindow1(gText_SaveCompletedPressA); + (*state)++; + break; + case 3: + if (JOY_NEW(A_BUTTON | B_BUTTON)) + (*state)++; + break; + case 4: + *state = 0; + ClearTextWindow(); + return TRUE; + } + + return FALSE; +} + +static const u8 * GetClientResultMessage(bool32 * successMsg, bool8 isWonderNews, bool8 sourceIsFriend, u32 msgId) +{ + const u8 * msg = NULL; + *successMsg = FALSE; + + switch (msgId) + { + case CLI_MSG_NOTHING_SENT: + *successMsg = FALSE; + msg = gText_NothingSentOver; + break; + case CLI_MSG_RECORD_UPLOADED: + *successMsg = FALSE; + msg = gText_RecordUploadedViaWireless; + break; + case CLI_MSG_CARD_RECEIVED: + *successMsg = TRUE; + msg = !sourceIsFriend ? gText_WonderCardReceived : gText_WonderCardReceivedFrom; + break; + case CLI_MSG_NEWS_RECEIVED: + *successMsg = TRUE; + msg = !sourceIsFriend ? gText_WonderNewsReceived : gText_WonderNewsReceivedFrom; + break; + case CLI_MSG_STAMP_RECEIVED: + *successMsg = TRUE; + msg = gText_NewStampReceived; + break; + case CLI_MSG_HAD_CARD: + *successMsg = FALSE; + msg = gText_AlreadyHadCard; + break; + case CLI_MSG_HAD_STAMP: + *successMsg = FALSE; + msg = gText_AlreadyHadStamp; + break; + case CLI_MSG_HAD_NEWS: + *successMsg = FALSE; + msg = gText_AlreadyHadNews; + break; + case CLI_MSG_NO_ROOM_STAMPS: + *successMsg = FALSE; + msg = gText_NoMoreRoomForStamps; + break; + case CLI_MSG_COMM_CANCELED: + *successMsg = FALSE; + msg = gText_CommunicationCanceled; + break; + case CLI_MSG_CANT_ACCEPT: + *successMsg = FALSE; + msg = !isWonderNews ? gText_CantAcceptCardFromTrainer : gText_CantAcceptNewsFromTrainer; + break; + case CLI_MSG_COMM_ERROR: + *successMsg = FALSE; + msg = gText_CommunicationError; + break; + case CLI_MSG_TRAINER_RECEIVED: + *successMsg = TRUE; + msg = gText_NewTrainerReceived; + break; + case CLI_MSG_BUFFER_SUCCESS: + *successMsg = TRUE; + // msg is NULL, use buffer + break; + case CLI_MSG_BUFFER_FAILURE: + *successMsg = FALSE; + // msg is NULL, use buffer + break; + } + + return msg; +} + +static bool32 PrintSuccessMessage(u8 * state, const u8 * msg, u16 * timer) +{ + switch (*state) + { + case 0: + if (msg != NULL) + AddTextPrinterToWindow1(msg); + PlayFanfare(MUS_OBTAIN_ITEM); + *timer = 0; + (*state)++; + break; + case 1: + if (++(*timer) > 240) + (*state)++; + break; + case 2: + if (IsFanfareTaskInactive()) + { + *state = 0; + ClearTextWindow(); + return TRUE; + } + break; + } + return FALSE; +} + +static const u8 * GetServerResultMessage(bool32 * wonderSuccess, bool8 sourceIsFriend, u32 msgId) +{ + const u8 * result = gText_CommunicationError; + *wonderSuccess = FALSE; + switch (msgId) + { + case SVR_MSG_NOTHING_SENT: + result = gText_NothingSentOver; + break; + case SVR_MSG_RECORD_UPLOADED: + result = gText_RecordUploadedViaWireless; + break; + case SVR_MSG_CARD_SENT: + result = gText_WonderCardSentTo; + *wonderSuccess = TRUE; + break; + case SVR_MSG_NEWS_SENT: + result = gText_WonderNewsSentTo; + *wonderSuccess = TRUE; + break; + case SVR_MSG_STAMP_SENT: + result = gText_StampSentTo; + break; + case SVR_MSG_HAS_CARD: + result = gText_OtherTrainerHasCard; + break; + case SVR_MSG_HAS_STAMP: + result = gText_OtherTrainerHasStamp; + break; + case SVR_MSG_HAS_NEWS: + result = gText_OtherTrainerHasNews; + break; + case SVR_MSG_NO_ROOM_STAMPS: + result = gText_NoMoreRoomForStamps; + break; + case SVR_MSG_CLIENT_CANCELED: + result = gText_OtherTrainerCanceled; + break; + case SVR_MSG_CANT_SEND_GIFT_1: + result = gText_CantSendGiftToTrainer; + break; + case SVR_MSG_COMM_ERROR: + result = gText_CommunicationError; + break; + case SVR_MSG_GIFT_SENT_1: + result = gText_GiftSentTo; + break; + case SVR_MSG_GIFT_SENT_2: + result = gText_GiftSentTo; + break; + case SVR_MSG_CANT_SEND_GIFT_2: + result = gText_CantSendGiftToTrainer; + break; + } + return result; +} + +static bool32 PrintServerResultMessage(u8 * state, u16 * timer, bool8 sourceIsFriend, u32 msgId) +{ + bool32 wonderSuccess; + const u8 * str = GetServerResultMessage(&wonderSuccess, sourceIsFriend, msgId); + if (wonderSuccess) + return PrintSuccessMessage(state, str, timer); + else + return PrintMysteryGiftMenuMessage(state, str); +} + +// States for Task_MysteryGift. +// CLIENT states are for when the player is receiving a gift, and use mystery_gift_client.c link functions. +// SERVER states are for when the player is sending a gift, and use mystery_gift_server.c link functions. +// Other states handle the general Mystery Gift menu usage. +enum { + MG_STATE_TO_MAIN_MENU, + MG_STATE_MAIN_MENU, + MG_STATE_DONT_HAVE_ANY, + MG_STATE_SOURCE_PROMPT, + MG_STATE_SOURCE_PROMPT_INPUT, + MG_STATE_CLIENT_LINK_START, + MG_STATE_CLIENT_LINK_WAIT, + MG_STATE_CLIENT_COMMUNICATING, + MG_STATE_CLIENT_LINK, + MG_STATE_CLIENT_YES_NO, + MG_STATE_CLIENT_MESSAGE, + MG_STATE_CLIENT_ASK_TOSS, + MG_STATE_CLIENT_ASK_TOSS_UNRECEIVED, + MG_STATE_CLIENT_LINK_END, + MG_STATE_CLIENT_COMM_COMPLETED, + MG_STATE_CLIENT_RESULT_MSG, + MG_STATE_CLIENT_ERROR, + MG_STATE_SAVE_LOAD_GIFT, + MG_STATE_LOAD_GIFT, + MG_STATE_UNUSED, + MG_STATE_HANDLE_GIFT_INPUT, + MG_STATE_HANDLE_GIFT_SELECT, + MG_STATE_ASK_TOSS, + MG_STATE_ASK_TOSS_UNRECEIVED, + MG_STATE_TOSS, + MG_STATE_TOSS_SAVE, + MG_STATE_TOSSED, + MG_STATE_GIFT_INPUT_EXIT, + MG_STATE_RECEIVE, + MG_STATE_SEND, + MG_STATE_SERVER_LINK_WAIT, + MG_STATE_SERVER_LINK_START, + MG_STATE_SERVER_LINK, + MG_STATE_SERVER_LINK_END, + MG_STATE_SERVER_LINK_END_WAIT, + MG_STATE_SERVER_RESULT_MSG, + MG_STATE_SERVER_ERROR, + MG_STATE_EXIT, +}; + +static void CreateMysteryGiftTask(void) +{ + u8 taskId = CreateTask(Task_MysteryGift, 0); + struct MysteryGiftTaskData * data = (void *)gTasks[taskId].data; + data->state = MG_STATE_TO_MAIN_MENU; + data->textState = 0; + data->unused4 = 0; + data->unused5 = 0; + data->isWonderNews = 0; + data->sourceIsFriend = 0; + data->var = 0; + data->unused1 = 0; + data->unused2 = 0; + data->unused3 = 0; + data->msgId = 0; + data->clientMsg = AllocZeroed(CLIENT_MAX_MSG_SIZE); +} + +static void Task_MysteryGift(u8 taskId) +{ + struct MysteryGiftTaskData *data = (void *)gTasks[taskId].data; + u32 successMsg, input; + const u8 *msg; + + switch (data->state) + { + case MG_STATE_TO_MAIN_MENU: + data->state = MG_STATE_MAIN_MENU; + break; + case MG_STATE_MAIN_MENU: + // Main Mystery Gift menu, player can select Wonder Cards or News (or exit) + switch (MysteryGift_HandleThreeOptionMenu(&data->textState, &data->var, FALSE)) + { + case 0: // "Wonder Cards" + data->isWonderNews = FALSE; + if (ValidateSavedWonderCard() == TRUE) + data->state = MG_STATE_LOAD_GIFT; + else + data->state = MG_STATE_DONT_HAVE_ANY; + break; + case 1: // "Wonder News" + data->isWonderNews = TRUE; + if (ValidateSavedWonderNews() == TRUE) + data->state = MG_STATE_LOAD_GIFT; + else + data->state = MG_STATE_DONT_HAVE_ANY; + break; + case LIST_CANCEL: + data->state = MG_STATE_EXIT; + break; + } + break; + case MG_STATE_DONT_HAVE_ANY: + { + // Player doesn't have any Wonder Card/News + // Start prompt to ask where to read one from + if (!data->isWonderNews) + { + if (PrintMysteryGiftMenuMessage(&data->textState, gText_DontHaveCardNewOneInput)) + { + data->state = MG_STATE_SOURCE_PROMPT; + PrintMysteryGiftOrEReaderTopMenu(FALSE, TRUE); + } + } + else + { + if (PrintMysteryGiftMenuMessage(&data->textState, gText_DontHaveNewsNewOneInput)) + { + data->state = MG_STATE_SOURCE_PROMPT; + PrintMysteryGiftOrEReaderTopMenu(FALSE, TRUE); + } + } + break; + } + case MG_STATE_SOURCE_PROMPT: + if (!data->isWonderNews) + AddTextPrinterToWindow1(gText_WhereShouldCardBeAccessed); + else + AddTextPrinterToWindow1(gText_WhereShouldNewsBeAccessed); + data->state = MG_STATE_SOURCE_PROMPT_INPUT; + break; + case MG_STATE_SOURCE_PROMPT_INPUT: + // Choose where to access the Wonder Card/News from + switch (MysteryGift_HandleThreeOptionMenu(&data->textState, &data->var, TRUE)) + { + case 0: // "Wireless Communication" + ClearTextWindow(); + data->state = MG_STATE_CLIENT_LINK_START; + data->sourceIsFriend = FALSE; + break; + case 1: // "Friend" + ClearTextWindow(); + data->state = MG_STATE_CLIENT_LINK_START; + data->sourceIsFriend = TRUE; + break; + case LIST_CANCEL: + ClearTextWindow(); + if (ValidateCardOrNews(data->isWonderNews)) + { + data->state = MG_STATE_LOAD_GIFT; + } + else + { + data->state = MG_STATE_TO_MAIN_MENU; + PrintMysteryGiftOrEReaderTopMenu(FALSE, FALSE); + } + break; + } + break; + case MG_STATE_CLIENT_LINK_START: + *gStringVar1 = EOS; + *gStringVar2 = EOS; + *gStringVar3 = EOS; + + switch (data->isWonderNews) + { + case FALSE: + if (data->sourceIsFriend == TRUE) + CreateTask_LinkMysteryGiftWithFriend(ACTIVITY_WONDER_CARD); + else if (data->sourceIsFriend == FALSE) + CreateTask_LinkMysteryGiftOverWireless(ACTIVITY_WONDER_CARD); + break; + case TRUE: + if (data->sourceIsFriend == TRUE) + CreateTask_LinkMysteryGiftWithFriend(ACTIVITY_WONDER_NEWS); + else if (data->sourceIsFriend == FALSE) + CreateTask_LinkMysteryGiftOverWireless(ACTIVITY_WONDER_NEWS); + break; + } + data->state = MG_STATE_CLIENT_LINK_WAIT; + break; + case MG_STATE_CLIENT_LINK_WAIT: + if (gReceivedRemoteLinkPlayers != 0) + { + ClearScreenInBg0(TRUE); + data->state = MG_STATE_CLIENT_COMMUNICATING; + MysteryGiftClient_Create(data->isWonderNews); + } + else if (gSpecialVar_Result == LINKUP_FAILED) + { + // Link failed, return to link start menu + ClearScreenInBg0(TRUE); + data->state = MG_STATE_SOURCE_PROMPT; + } + break; + case MG_STATE_CLIENT_COMMUNICATING: + AddTextPrinterToWindow1(gText_Communicating); + data->state = MG_STATE_CLIENT_LINK; + break; + case MG_STATE_CLIENT_LINK: + switch (MysteryGiftClient_Run(&data->var)) + { + case CLI_RET_END: + Rfu_SetCloseLinkCallback(); + data->msgId = data->var; + data->state = MG_STATE_CLIENT_LINK_END; + break; + case CLI_RET_COPY_MSG: + memcpy(data->clientMsg, MysteryGiftClient_GetMsg(), 0x40); + MysteryGiftClient_AdvanceState(); + break; + case CLI_RET_PRINT_MSG: + data->state = MG_STATE_CLIENT_MESSAGE; + break; + case CLI_RET_YES_NO: + data->state = MG_STATE_CLIENT_YES_NO; + break; + case CLI_RET_ASK_TOSS: + data->state = MG_STATE_CLIENT_ASK_TOSS; + StringCopy(gStringVar1, gLinkPlayers[0].name); + break; + } + break; + case MG_STATE_CLIENT_YES_NO: + input = DoMysteryGiftYesNo(&data->textState, &data->var, FALSE, MysteryGiftClient_GetMsg()); + switch (input) + { + case 0: // Yes + MysteryGiftClient_SetParam(FALSE); + MysteryGiftClient_AdvanceState(); + data->state = MG_STATE_CLIENT_COMMUNICATING; + break; + case 1: // No + case MENU_B_PRESSED: + MysteryGiftClient_SetParam(TRUE); + MysteryGiftClient_AdvanceState(); + data->state = MG_STATE_CLIENT_COMMUNICATING; + break; + } + break; + case MG_STATE_CLIENT_MESSAGE: + if (PrintMysteryGiftMenuMessage(&data->textState, MysteryGiftClient_GetMsg())) + { + MysteryGiftClient_AdvanceState(); + data->state = MG_STATE_CLIENT_COMMUNICATING; + } + break; + case MG_STATE_CLIENT_ASK_TOSS: + // Player is receiving a new Wonder Card/News but needs to toss an existing one to make room. + // Ask for confirmation. + input = DoMysteryGiftYesNo(&data->textState, &data->var, FALSE, gText_ThrowAwayWonderCard); + switch (input) + { + case 0: // Yes + if (IsSavedWonderCardGiftNotReceived() == TRUE) + { + data->state = MG_STATE_CLIENT_ASK_TOSS_UNRECEIVED; + } + else + { + MysteryGiftClient_SetParam(FALSE); + MysteryGiftClient_AdvanceState(); + data->state = MG_STATE_CLIENT_COMMUNICATING; + } + break; + case 1: // No + case MENU_B_PRESSED: + MysteryGiftClient_SetParam(TRUE); + MysteryGiftClient_AdvanceState(); + data->state = MG_STATE_CLIENT_COMMUNICATING; + break; + } + break; + case MG_STATE_CLIENT_ASK_TOSS_UNRECEIVED: + // Player has selected to toss a Wonder Card that they haven't received the gift for. + // Ask for confirmation again. + input = DoMysteryGiftYesNo(&data->textState, &data->var, FALSE, gText_HaventReceivedCardsGift); + switch (input) + { + case 0: // Yes + MysteryGiftClient_SetParam(FALSE); + MysteryGiftClient_AdvanceState(); + data->state = MG_STATE_CLIENT_COMMUNICATING; + break; + case 1: // No + case MENU_B_PRESSED: + MysteryGiftClient_SetParam(TRUE); + MysteryGiftClient_AdvanceState(); + data->state = MG_STATE_CLIENT_COMMUNICATING; + break; + } + break; + case MG_STATE_CLIENT_LINK_END: + if (gReceivedRemoteLinkPlayers == 0) + { + DestroyWirelessStatusIndicatorSprite(); + data->state = MG_STATE_CLIENT_COMM_COMPLETED; + } + break; + case MG_STATE_CLIENT_COMM_COMPLETED: + if (PrintStringAndWait2Seconds(&data->textState, gText_CommunicationCompleted)) + { + if (data->sourceIsFriend == TRUE) + StringCopy(gStringVar1, gLinkPlayers[0].name); + data->state = MG_STATE_CLIENT_RESULT_MSG; + } + break; + case MG_STATE_CLIENT_RESULT_MSG: + msg = GetClientResultMessage(&successMsg, data->isWonderNews, data->sourceIsFriend, data->msgId); + if (msg == NULL) + msg = data->clientMsg; + if (successMsg) + input = PrintSuccessMessage(&data->textState, msg, &data->var); + else + input = PrintMysteryGiftMenuMessage(&data->textState, msg); + // input var re-used, here it is TRUE if the message is finished + if (input) + { + if (data->msgId == CLI_MSG_NEWS_RECEIVED) + { + if (data->sourceIsFriend == TRUE) + GenerateRandomWonderNews(WONDER_NEWS_RECV_FRIEND); + else + GenerateRandomWonderNews(WONDER_NEWS_RECV_WIRELESS); + } + if (!successMsg) + { + // Did not receive card/news, return to main menu + data->state = MG_STATE_TO_MAIN_MENU; + PrintMysteryGiftOrEReaderTopMenu(FALSE, FALSE); + } + else + { + data->state = MG_STATE_SAVE_LOAD_GIFT; + } + } + break; + case MG_STATE_SAVE_LOAD_GIFT: + if (SaveOnMysteryGiftMenu(&data->textState)) + data->state = MG_STATE_LOAD_GIFT; + break; + case MG_STATE_LOAD_GIFT: + if (HandleLoadWonderCardOrNews(&data->textState, data->isWonderNews)) + data->state = MG_STATE_HANDLE_GIFT_INPUT; + break; + case MG_STATE_HANDLE_GIFT_INPUT: + if (!data->isWonderNews) + { + // Handle Wonder Card input + if (JOY_NEW(A_BUTTON)) + data->state = MG_STATE_HANDLE_GIFT_SELECT; + if (JOY_NEW(B_BUTTON)) + data->state = MG_STATE_GIFT_INPUT_EXIT; + } + else + { + switch (WonderNews_GetInput(gMain.newKeys)) + { + case NEWS_INPUT_A: + WonderNews_RemoveScrollIndicatorArrowPair(); + data->state = MG_STATE_HANDLE_GIFT_SELECT; + break; + case NEWS_INPUT_B: + data->state = MG_STATE_GIFT_INPUT_EXIT; + break; + } + } + break; + case MG_STATE_HANDLE_GIFT_SELECT: + { + // A Wonder Card/News has been selected, handle its menu + u32 result; + if (!data->isWonderNews) + { + if (IsSendingSavedWonderCardAllowed()) + result = HandleGiftSelectMenu(&data->textState, &data->var, data->isWonderNews, FALSE); + else + result = HandleGiftSelectMenu(&data->textState, &data->var, data->isWonderNews, TRUE); + } + else + { + if (IsSendingSavedWonderNewsAllowed()) + result = HandleGiftSelectMenu(&data->textState, &data->var, data->isWonderNews, FALSE); + else + result = HandleGiftSelectMenu(&data->textState, &data->var, data->isWonderNews, TRUE); + } + switch (result) + { + case 0: // Receive + data->state = MG_STATE_RECEIVE; + break; + case 1: // Send + data->state = MG_STATE_SEND; + break; + case 2: // Toss + data->state = MG_STATE_ASK_TOSS; + break; + case LIST_CANCEL: + if (data->isWonderNews == TRUE) + WonderNews_AddScrollIndicatorArrowPair(); + data->state = MG_STATE_HANDLE_GIFT_INPUT; + break; + } + break; + } + case MG_STATE_ASK_TOSS: + // Player is attempting to discard a saved Wonder Card/News + switch (AskDiscardGift(&data->textState, &data->var, data->isWonderNews)) + { + case 0: // Yes + if (!data->isWonderNews && IsSavedWonderCardGiftNotReceived() == TRUE) + data->state = MG_STATE_ASK_TOSS_UNRECEIVED; + else + data->state = MG_STATE_TOSS; + break; + case 1: // No + case MENU_B_PRESSED: + data->state = MG_STATE_HANDLE_GIFT_SELECT; + break; + } + break; + case MG_STATE_ASK_TOSS_UNRECEIVED: + // Player has selected to toss a Wonder Card that they haven't received the gift for. + // Ask for confirmation again. + switch ((u32)DoMysteryGiftYesNo(&data->textState, &data->var, TRUE, gText_HaventReceivedGiftOkayToDiscard)) + { + case 0: // Yes + data->state = MG_STATE_TOSS; + break; + case 1: // No + case MENU_B_PRESSED: + data->state = MG_STATE_HANDLE_GIFT_SELECT; + break; + } + break; + case MG_STATE_TOSS: + if (ExitWonderCardOrNews(data->isWonderNews, TRUE)) + { + ClearSavedNewsOrCard(data->isWonderNews); + data->state = MG_STATE_TOSS_SAVE; + } + break; + case MG_STATE_TOSS_SAVE: + if (SaveOnMysteryGiftMenu(&data->textState)) + data->state = MG_STATE_TOSSED; + break; + case MG_STATE_TOSSED: + if (PrintThrownAway(&data->textState, data->isWonderNews)) + { + data->state = MG_STATE_TO_MAIN_MENU; + PrintMysteryGiftOrEReaderTopMenu(FALSE, FALSE); + } + break; + case MG_STATE_GIFT_INPUT_EXIT: + if (ExitWonderCardOrNews(data->isWonderNews, FALSE)) + data->state = MG_STATE_TO_MAIN_MENU; + break; + case MG_STATE_RECEIVE: + if (ExitWonderCardOrNews(data->isWonderNews, TRUE)) + data->state = MG_STATE_SOURCE_PROMPT; + break; + case MG_STATE_SEND: + if (ExitWonderCardOrNews(data->isWonderNews, TRUE)) + { + switch (data->isWonderNews) + { + case FALSE: + CreateTask_SendMysteryGift(ACTIVITY_WONDER_CARD); + break; + case TRUE: + CreateTask_SendMysteryGift(ACTIVITY_WONDER_NEWS); + break; + } + data->sourceIsFriend = TRUE; + data->state = MG_STATE_SERVER_LINK_WAIT; + } + break; + case MG_STATE_SERVER_LINK_WAIT: + if (gReceivedRemoteLinkPlayers != 0) + { + ClearScreenInBg0(TRUE); + data->state = MG_STATE_SERVER_LINK_START; + } + else if (gSpecialVar_Result == LINKUP_FAILED) + { + ClearScreenInBg0(TRUE); + data->state = MG_STATE_LOAD_GIFT; + } + break; + case MG_STATE_SERVER_LINK_START: + *gStringVar1 = EOS; + *gStringVar2 = EOS; + *gStringVar3 = EOS; + + if (!data->isWonderNews) + { + AddTextPrinterToWindow1(gText_SendingWonderCard); + MysterGiftServer_CreateForCard(); + } + else + { + AddTextPrinterToWindow1(gText_SendingWonderNews); + MysterGiftServer_CreateForNews(); + } + data->state = MG_STATE_SERVER_LINK; + break; + case MG_STATE_SERVER_LINK: + if (MysterGiftServer_Run(&data->var) == SVR_RET_END) + { + data->msgId = data->var; + data->state = MG_STATE_SERVER_LINK_END; + } + break; + case MG_STATE_SERVER_LINK_END: + Rfu_SetCloseLinkCallback(); + StringCopy(gStringVar1, gLinkPlayers[1].name); + data->state = MG_STATE_SERVER_LINK_END_WAIT; + break; + case MG_STATE_SERVER_LINK_END_WAIT: + if (gReceivedRemoteLinkPlayers == 0) + { + DestroyWirelessStatusIndicatorSprite(); + data->state = MG_STATE_SERVER_RESULT_MSG; + } + break; + case MG_STATE_SERVER_RESULT_MSG: + if (PrintServerResultMessage(&data->textState, &data->var, data->sourceIsFriend, data->msgId)) + { + if (data->sourceIsFriend == TRUE && data->msgId == SVR_MSG_NEWS_SENT) + { + GenerateRandomWonderNews(WONDER_NEWS_SENT); + data->state = MG_STATE_SAVE_LOAD_GIFT; + } + else + { + data->state = MG_STATE_TO_MAIN_MENU; + PrintMysteryGiftOrEReaderTopMenu(FALSE, FALSE); + } + } + break; + case MG_STATE_CLIENT_ERROR: + case MG_STATE_SERVER_ERROR: + if (PrintMysteryGiftMenuMessage(&data->textState, gText_CommunicationError)) + { + data->state = MG_STATE_TO_MAIN_MENU; + PrintMysteryGiftOrEReaderTopMenu(FALSE, FALSE); + } + break; + case MG_STATE_EXIT: + CloseLink(); + Free(data->clientMsg); + DestroyTask(taskId); + SetMainCallback2(MainCB_FreeAllBuffersAndReturnToInitTitleScreen); + break; + } +} + +u16 GetMysteryGiftBaseBlock(void) +{ + return 0x1A9; +} + +static void LoadMysteryGiftTextboxBorder(u8 bgId) +{ + DecompressAndLoadBgGfxUsingHeap(bgId, sTextboxBorder_Gfx, 0x100, 0, 0); +} diff --git a/src/mystery_gift_scripts.c b/src/mystery_gift_scripts.c new file mode 100644 index 0000000000..fcd7f568d0 --- /dev/null +++ b/src/mystery_gift_scripts.c @@ -0,0 +1,217 @@ +#include "global.h" +#include "mystery_gift_client.h" +#include "mystery_gift_server.h" +#include "mystery_gift.h" + +static const u8 sText_CanceledReadingCard[] = _("Canceled reading\nthe Card."); + + +//================== +// Client scripts +//================== + +const struct MysteryGiftClientCmd gMysteryGiftClientScript_Init[] = { + {CLI_RECV, MG_LINKID_CLIENT_SCRIPT}, + {CLI_COPY_RECV} +}; + +static const struct MysteryGiftClientCmd sClientScript_SendGameData[] = { + {CLI_LOAD_GAME_DATA}, + {CLI_SEND_LOADED}, + {CLI_RECV, MG_LINKID_CLIENT_SCRIPT}, + {CLI_COPY_RECV} +}; + +static const struct MysteryGiftClientCmd sClientScript_CantAccept[] = { + {CLI_SEND_READY_END}, + {CLI_RETURN, CLI_MSG_CANT_ACCEPT} +}; + +static const struct MysteryGiftClientCmd sClientScript_CommError[] = { + {CLI_SEND_READY_END}, + {CLI_RETURN, CLI_MSG_COMM_ERROR} +}; + +static const struct MysteryGiftClientCmd sClientScript_NothingSent[] = { + {CLI_SEND_READY_END}, + {CLI_RETURN, CLI_MSG_NOTHING_SENT} +}; + +static const struct MysteryGiftClientCmd sClientScript_SaveCard[] = { + {CLI_RECV, MG_LINKID_CARD}, + {CLI_SAVE_CARD}, + {CLI_RECV, MG_LINKID_RAM_SCRIPT}, + {CLI_SAVE_RAM_SCRIPT}, + {CLI_SEND_READY_END}, + {CLI_RETURN, CLI_MSG_CARD_RECEIVED} +}; + +static const struct MysteryGiftClientCmd sClientScript_SaveNews[] = { + {CLI_RECV, MG_LINKID_NEWS}, + {CLI_SAVE_NEWS}, + {CLI_SEND_LOADED}, // Send whether or not the News was saved (read by sServerScript_SendNews) + {CLI_RECV, MG_LINKID_CLIENT_SCRIPT}, + {CLI_COPY_RECV} +}; + +static const struct MysteryGiftClientCmd sClientScript_HadNews[] = { + {CLI_SEND_READY_END}, + {CLI_RETURN, CLI_MSG_HAD_NEWS} +}; + +static const struct MysteryGiftClientCmd sClientScript_NewsReceived[] = { + {CLI_SEND_READY_END}, + {CLI_RETURN, CLI_MSG_NEWS_RECEIVED} +}; + +static const struct MysteryGiftClientCmd sClientScript_AskToss[] = { + {CLI_ASK_TOSS}, + {CLI_LOAD_TOSS_RESPONSE}, + {CLI_SEND_LOADED}, + {CLI_RECV, MG_LINKID_CLIENT_SCRIPT}, + {CLI_COPY_RECV} +}; + +static const struct MysteryGiftClientCmd sClientScript_Canceled[] = { + {CLI_SEND_READY_END}, + {CLI_RETURN, CLI_MSG_COMM_CANCELED} +}; + +static const struct MysteryGiftClientCmd sClientScript_HadCard[] = { + {CLI_SEND_READY_END}, + {CLI_RETURN, CLI_MSG_HAD_CARD} +}; + +static const struct MysteryGiftClientCmd sClientScript_DynamicError[] = { + {CLI_RECV, MG_LINKID_DYNAMIC_MSG}, + {CLI_COPY_MSG}, + {CLI_SEND_READY_END}, + {CLI_RETURN, CLI_MSG_BUFFER_FAILURE} +}; + +static const struct MysteryGiftClientCmd sClientScript_DynamicSuccess[] = { + {CLI_RECV, MG_LINKID_DYNAMIC_MSG}, + {CLI_COPY_MSG}, + {CLI_SEND_READY_END}, + {CLI_RETURN, CLI_MSG_BUFFER_SUCCESS} +}; + + +//================== +// Server scripts +//================== + +// Create arguments for SVR_LOAD_CLIENT_SCRIPT or SVR_LOAD_MSG +// (a script/text size and pointer to send to the client) +#define PTR_ARG(pointer) .parameter = sizeof(pointer), .ptr = pointer + +static const struct MysteryGiftServerCmd sServerScript_CantSend[] = { + {SVR_LOAD_CLIENT_SCRIPT, PTR_ARG(sClientScript_CantAccept)}, + {SVR_SEND}, + {SVR_RECV, MG_LINKID_READY_END}, + {SVR_RETURN, SVR_MSG_CANT_SEND_GIFT_1} +}; + +static const struct MysteryGiftServerCmd sServerScript_CommError[] = { + {SVR_LOAD_CLIENT_SCRIPT, PTR_ARG(sClientScript_CommError)}, + {SVR_SEND}, + {SVR_RECV, MG_LINKID_READY_END}, + {SVR_RETURN, SVR_MSG_COMM_ERROR} +}; + +static const struct MysteryGiftServerCmd sServerScript_ClientCanceledNews[] = { + {SVR_LOAD_CLIENT_SCRIPT, PTR_ARG(sClientScript_Canceled)}, + {SVR_SEND}, + {SVR_RECV, MG_LINKID_READY_END}, + {SVR_RETURN, SVR_MSG_CLIENT_CANCELED} +}; + +static const struct MysteryGiftServerCmd sServerScript_ClientCanceledCard[] = { + {SVR_LOAD_CLIENT_SCRIPT, PTR_ARG(sClientScript_DynamicError)}, + {SVR_SEND}, + {SVR_LOAD_MSG, PTR_ARG(sText_CanceledReadingCard)}, + {SVR_SEND}, + {SVR_RECV, MG_LINKID_READY_END}, + {SVR_RETURN, SVR_MSG_CLIENT_CANCELED} +}; + +static const struct MysteryGiftServerCmd sServerScript_HasNews[] = { + {SVR_LOAD_CLIENT_SCRIPT, PTR_ARG(sClientScript_HadNews)}, + {SVR_SEND}, + {SVR_RECV, MG_LINKID_READY_END}, + {SVR_RETURN, SVR_MSG_HAS_NEWS} +}; + +static const struct MysteryGiftServerCmd sServerScript_SendNews[] = { + {SVR_LOAD_CLIENT_SCRIPT, PTR_ARG(sClientScript_SaveNews)}, + {SVR_SEND}, + {SVR_LOAD_NEWS}, + {SVR_SEND}, + {SVR_RECV, MG_LINKID_RESPONSE}, + {SVR_READ_RESPONSE}, + {SVR_GOTO_IF_EQ, TRUE, sServerScript_HasNews}, // Wonder News was not saved + {SVR_LOAD_CLIENT_SCRIPT, PTR_ARG(sClientScript_NewsReceived)}, + {SVR_SEND}, + {SVR_RECV, MG_LINKID_READY_END}, + {SVR_RETURN, SVR_MSG_NEWS_SENT} +}; + +static const struct MysteryGiftServerCmd sServerScript_SendCard[] = { + {SVR_LOAD_CLIENT_SCRIPT, PTR_ARG(sClientScript_SaveCard)}, + {SVR_SEND}, + {SVR_LOAD_CARD}, + {SVR_SEND}, + {SVR_LOAD_RAM_SCRIPT}, + {SVR_SEND}, + {SVR_RECV, MG_LINKID_READY_END}, + {SVR_RETURN, SVR_MSG_CARD_SENT} +}; + +static const struct MysteryGiftServerCmd sServerScript_TossPrompt[] = { + {SVR_LOAD_CLIENT_SCRIPT, PTR_ARG(sClientScript_AskToss)}, + {SVR_SEND}, + {SVR_RECV, MG_LINKID_RESPONSE}, + {SVR_READ_RESPONSE}, + {SVR_GOTO_IF_EQ, FALSE, sServerScript_SendCard}, // Tossed old card, send new one + {SVR_GOTO, .ptr = sServerScript_ClientCanceledCard} // Kept old card, cancel new one +}; + +static const struct MysteryGiftServerCmd sServerScript_HasCard[] = { + {SVR_LOAD_CLIENT_SCRIPT, PTR_ARG(sClientScript_HadCard)}, + {SVR_SEND}, + {SVR_RECV, MG_LINKID_READY_END}, + {SVR_RETURN, SVR_MSG_HAS_CARD} +}; + +static const struct MysteryGiftServerCmd sServerScript_NothingSent[] = { + {SVR_LOAD_CLIENT_SCRIPT, PTR_ARG(sClientScript_NothingSent)}, + {SVR_SEND}, + {SVR_RECV, MG_LINKID_READY_END}, + {SVR_RETURN, SVR_MSG_NOTHING_SENT} +}; + +const struct MysteryGiftServerCmd gMysteryGiftServerScript_SendWonderNews[] = { + {SVR_COPY_SAVED_NEWS}, + {SVR_LOAD_CLIENT_SCRIPT, PTR_ARG(sClientScript_SendGameData)}, + {SVR_SEND}, + {SVR_RECV, MG_LINKID_GAME_DATA}, + {SVR_COPY_GAME_DATA}, + {SVR_CHECK_GAME_DATA_NEWS}, + {SVR_GOTO_IF_EQ, FALSE, sServerScript_CantSend}, + {SVR_GOTO, .ptr = sServerScript_SendNews} +}; + +const struct MysteryGiftServerCmd gMysteryGiftServerScript_SendWonderCard[] = { + {SVR_COPY_SAVED_CARD}, + {SVR_COPY_SAVED_RAM_SCRIPT}, + {SVR_LOAD_CLIENT_SCRIPT, PTR_ARG(sClientScript_SendGameData)}, + {SVR_SEND}, + {SVR_RECV, MG_LINKID_GAME_DATA}, + {SVR_COPY_GAME_DATA}, + {SVR_CHECK_GAME_DATA_CARD}, + {SVR_GOTO_IF_EQ, FALSE, sServerScript_CantSend}, + {SVR_CHECK_EXISTING_CARD}, + {SVR_GOTO_IF_EQ, HAS_DIFF_CARD, sServerScript_TossPrompt}, + {SVR_GOTO_IF_EQ, HAS_NO_CARD, sServerScript_SendCard}, + {SVR_GOTO, .ptr = sServerScript_HasCard} // HAS_SAME_CARD +}; diff --git a/src/mystery_gift_server.c b/src/mystery_gift_server.c new file mode 100644 index 0000000000..0e0acb6428 --- /dev/null +++ b/src/mystery_gift_server.c @@ -0,0 +1,291 @@ +#include "global.h" +#include "malloc.h" +#include "script.h" +#include "mystery_gift.h" +#include "mystery_gift_server.h" +#include "mystery_gift_link.h" + +enum { + FUNC_INIT, + FUNC_DONE, + FUNC_RECV, + FUNC_SEND, + FUNC_RUN, +}; + +EWRAM_DATA static struct MysteryGiftServer * sServer = NULL; + +static void MysteryGiftServer_Init(struct MysteryGiftServer *, const void *, u32, u32); +static void MysteryGiftServer_Free(struct MysteryGiftServer *); +static u32 MysteryGiftServer_CallFunc(struct MysteryGiftServer *); + +extern const struct MysteryGiftServerCmd gMysteryGiftServerScript_SendWonderNews[]; +extern const struct MysteryGiftServerCmd gMysteryGiftServerScript_SendWonderCard[]; + +void MysterGiftServer_CreateForNews(void) +{ + sServer = AllocZeroed(sizeof(*sServer)); + MysteryGiftServer_Init(sServer, gMysteryGiftServerScript_SendWonderNews, 0, 1); +} + +void MysterGiftServer_CreateForCard(void) +{ + sServer = AllocZeroed(sizeof(*sServer)); + MysteryGiftServer_Init(sServer, gMysteryGiftServerScript_SendWonderCard, 0, 1); +} + +u32 MysterGiftServer_Run(u16 * endVal) +{ + u32 result; + if (sServer == NULL) + return SVR_RET_END; + result = MysteryGiftServer_CallFunc(sServer); + if (result == SVR_RET_END) + { + *endVal = sServer->param; + MysteryGiftServer_Free(sServer); + Free(sServer); + sServer = NULL; + } + return result; +} + +static void MysteryGiftServer_Init(struct MysteryGiftServer * svr, const void * script, u32 sendPlayerId, u32 recvPlayerId) +{ + svr->unused = 0; + svr->funcId = FUNC_INIT; + svr->card = AllocZeroed(sizeof(*svr->card)); + svr->news = AllocZeroed(sizeof(*svr->news)); + svr->recvBuffer = AllocZeroed(MG_LINK_BUFFER_SIZE); + svr->linkGameData = AllocZeroed(sizeof(*svr->linkGameData)); + svr->script = script; + svr->cmdidx = 0; + MysteryGiftLink_Init(&svr->link, sendPlayerId, recvPlayerId); +} + +static void MysteryGiftServer_Free(struct MysteryGiftServer * svr) +{ + Free(svr->card); + Free(svr->news); + Free(svr->recvBuffer); + Free(svr->linkGameData); +} + +static void MysteryGiftServer_InitSend(struct MysteryGiftServer * svr, u32 ident, const void * src, u32 size) +{ + AGB_ASSERT(size <= MG_LINK_BUFFER_SIZE); + MysteryGiftLink_InitSend(&svr->link, ident, src, size); +} + +// Given the command pointer parameter and the 'default' normal data. +// If the command's pointer is not empty use that as the send data, otherwise use the default. +static const void * MysteryGiftServer_GetSendData(const void * dynamicData, const void * defaultData) +{ + if (dynamicData != NULL) + return dynamicData; + else + return defaultData; +} + +static u32 MysteryGiftServer_Compare(const void * a, const void * b) +{ + if (b < a) + return 0; + else if (b == a) + return 1; + else + return 2; +} + +static u32 Server_Init(struct MysteryGiftServer * svr) +{ + svr->funcId = FUNC_RUN; + return SVR_RET_INIT; +} + +static u32 Server_Done(struct MysteryGiftServer * svr) +{ + return SVR_RET_END; +} + +static u32 Server_Recv(struct MysteryGiftServer * svr) +{ + if (MysteryGiftLink_Recv(&svr->link)) + svr->funcId = FUNC_RUN; + return SVR_RET_ACTIVE; +} + +static u32 Server_Send(struct MysteryGiftServer * svr) +{ + if (MysteryGiftLink_Send(&svr->link)) + svr->funcId = FUNC_RUN; + return SVR_RET_ACTIVE; +} + +static u32 Server_Run(struct MysteryGiftServer * svr) +{ + // process command + const struct MysteryGiftServerCmd * cmd = &svr->script[svr->cmdidx]; + const void * ptr; + svr->cmdidx++; + + switch (cmd->instr) + { + case SVR_RETURN: + AGB_ASSERT(cmd->ptr == NULL); + svr->funcId = FUNC_DONE; + svr->param = cmd->parameter; // Set for endVal in MysteryGiftServer_Run + break; + case SVR_SEND: + svr->funcId = FUNC_SEND; + break; + case SVR_RECV: + AGB_ASSERT(cmd->ptr == NULL); + MysteryGiftLink_InitRecv(&svr->link, cmd->parameter, svr->recvBuffer); + svr->funcId = FUNC_RECV; + break; + case SVR_GOTO: + AGB_ASSERT(cmd->parameter == 0); + svr->cmdidx = 0; + svr->script = cmd->ptr; + break; + case SVR_COPY_GAME_DATA: + AGB_ASSERT(cmd->parameter == 0); + AGB_ASSERT(cmd->ptr == NULL); + memcpy(svr->linkGameData, svr->recvBuffer, sizeof(*svr->linkGameData)); + break; + case SVR_CHECK_GAME_DATA_CARD: + AGB_ASSERT(cmd->parameter == 0); + AGB_ASSERT(cmd->ptr == NULL); + svr->param = MysteryGift_ValidateLinkGameData(svr->linkGameData, FALSE); + break; + case SVR_CHECK_GAME_DATA_NEWS: + AGB_ASSERT(cmd->parameter == 0); + AGB_ASSERT(cmd->ptr == NULL); + svr->param = MysteryGift_ValidateLinkGameData(svr->linkGameData, TRUE); + break; + case SVR_GOTO_IF_EQ: + if (svr->param == cmd->parameter) + { + svr->cmdidx = 0; + svr->script = cmd->ptr; + } + break; + case SVR_CHECK_EXISTING_CARD: + AGB_ASSERT(cmd->parameter == 0); + ptr = MysteryGiftServer_GetSendData(cmd->ptr, svr->card); + svr->param = MysteryGift_CompareCardFlags(ptr, svr->linkGameData, ptr); + break; + case SVR_READ_RESPONSE: + AGB_ASSERT(cmd->parameter == 0); + AGB_ASSERT(cmd->ptr == NULL); + svr->param = *(u32 *)svr->recvBuffer; + break; + case SVR_CHECK_EXISTING_STAMPS: + AGB_ASSERT(cmd->parameter == 0); + ptr = MysteryGiftServer_GetSendData(cmd->ptr, &svr->stamp); + svr->param = MysteryGift_CheckStamps(ptr, svr->linkGameData, ptr); + break; + case SVR_GET_CARD_STAT: + AGB_ASSERT(cmd->ptr == NULL); + svr->param = MysteryGift_GetCardStatFromLinkData(svr->linkGameData, cmd->parameter); + break; + case SVR_CHECK_QUESTIONNAIRE: + AGB_ASSERT(cmd->parameter == 0); + svr->param = MysteryGift_DoesQuestionnaireMatch(svr->linkGameData, cmd->ptr); + break; + case SVR_COMPARE: + AGB_ASSERT(cmd->parameter == 0); + svr->param = MysteryGiftServer_Compare(cmd->ptr, *(void **)svr->recvBuffer); + break; + case SVR_LOAD_NEWS: + AGB_ASSERT(cmd->parameter == 0); + MysteryGiftServer_InitSend(svr, MG_LINKID_NEWS, MysteryGiftServer_GetSendData(cmd->ptr, svr->news), sizeof(*svr->news)); + break; + case SVR_LOAD_CARD: + AGB_ASSERT(cmd->parameter == 0); + MysteryGiftServer_InitSend(svr, MG_LINKID_CARD, MysteryGiftServer_GetSendData(cmd->ptr, svr->card), sizeof(*svr->card)); + break; + case SVR_LOAD_STAMP: + AGB_ASSERT(cmd->parameter == 0); + MysteryGiftServer_InitSend(svr, MG_LINKID_STAMP, MysteryGiftServer_GetSendData(cmd->ptr, &svr->stamp), sizeof(svr->stamp)); + break; + case SVR_LOAD_RAM_SCRIPT: + if (cmd->ptr == NULL) + MysteryGiftServer_InitSend(svr, MG_LINKID_RAM_SCRIPT, svr->ramScript, svr->ramScriptSize); + else + MysteryGiftServer_InitSend(svr, MG_LINKID_RAM_SCRIPT, cmd->ptr, cmd->parameter); + break; + case SVR_LOAD_CLIENT_SCRIPT: + if (cmd->ptr == NULL) + MysteryGiftServer_InitSend(svr, MG_LINKID_CLIENT_SCRIPT, svr->clientScript, svr->clientScriptSize); + else + MysteryGiftServer_InitSend(svr, MG_LINKID_CLIENT_SCRIPT, cmd->ptr, cmd->parameter); + break; + case SVR_LOAD_EREADER_TRAINER: + AGB_ASSERT(cmd->parameter == 0); + MysteryGiftServer_InitSend(svr, MG_LINKID_EREADER_TRAINER, cmd->ptr, sizeof(struct BattleTowerEReaderTrainer)); + break; + case SVR_LOAD_MSG: + MysteryGiftServer_InitSend(svr, MG_LINKID_DYNAMIC_MSG, cmd->ptr, cmd->parameter); + break; + case SVR_LOAD_UNK_2: + MysteryGiftServer_InitSend(svr, MG_LINKID_UNK_2, cmd->ptr, cmd->parameter); + break; + case SVR_COPY_CARD: + AGB_ASSERT(cmd->parameter == 0); + memcpy(svr->card, cmd->ptr, sizeof(*svr->card)); + break; + case SVR_COPY_NEWS: + AGB_ASSERT(cmd->parameter == 0); + memcpy(svr->news, cmd->ptr, sizeof(*svr->news)); + break; + case SVR_COPY_STAMP: + AGB_ASSERT(cmd->parameter == 0); + svr->stamp = *(u32 *)cmd->ptr; + break; + case SVR_SET_RAM_SCRIPT: + svr->ramScript = cmd->ptr; + svr->ramScriptSize = cmd->parameter; + break; + case SVR_SET_CLIENT_SCRIPT: + svr->clientScript = cmd->ptr; + svr->clientScriptSize = cmd->parameter; + break; + case SVR_COPY_SAVED_CARD: + AGB_ASSERT(cmd->parameter == 0 && cmd->ptr == NULL); + memcpy(svr->card, GetSavedWonderCard(), sizeof(*svr->card)); + DisableWonderCardSending(svr->card); + break; + case SVR_COPY_SAVED_NEWS: + AGB_ASSERT(cmd->parameter == 0 && cmd->ptr == NULL); + memcpy(svr->news, GetSavedWonderNews(), sizeof(*svr->news)); + break; + case SVR_COPY_SAVED_RAM_SCRIPT: + AGB_ASSERT(cmd->parameter == 0 && cmd->ptr == NULL); + svr->ramScript = GetSavedRamScriptIfValid(); + break; + case SVR_LOAD_UNK_1: + MysteryGiftServer_InitSend(svr, MG_LINKID_UNK_1, cmd->ptr, cmd->parameter); + break; + } + + return SVR_RET_ACTIVE; +} + +static u32 (*const sFuncTable[])(struct MysteryGiftServer *) = { + [FUNC_INIT] = Server_Init, + [FUNC_DONE] = Server_Done, + [FUNC_RECV] = Server_Recv, + [FUNC_SEND] = Server_Send, + [FUNC_RUN] = Server_Run +}; + +static u32 MysteryGiftServer_CallFunc(struct MysteryGiftServer * svr) +{ + u32 response; + AGB_ASSERT(svr->funcId < ARRAY_COUNT(sFuncTable)); + response = sFuncTable[svr->funcId](svr); + AGB_ASSERT(svr->funcId < ARRAY_COUNT(sFuncTable)); + return response; +} diff --git a/src/mystery_gift_view.c b/src/mystery_gift_view.c new file mode 100644 index 0000000000..3047a219e8 --- /dev/null +++ b/src/mystery_gift_view.c @@ -0,0 +1,936 @@ +#include "global.h" +#include "bg.h" +#include "gpu_regs.h" +#include "palette.h" +#include "decompress.h" +#include "malloc.h" +#include "menu.h" +#include "pokemon_icon.h" +#include "union_room.h" +#include "list_menu.h" +#include "text_window.h" +#include "string_util.h" +#include "link_rfu.h" +#include "mystery_gift.h" +#include "mystery_gift_menu.h" +#include "mystery_gift_view.h" +#include "constants/rgb.h" +#include "constants/mystery_gift.h" + +struct WonderGraphics +{ + u8 titleTextPal:4; + u8 bodyTextPal:4; + u8 footerTextPal:4; // Card only + u8 stampShadowPal:4; // Card only + const u32 * tiles; + const u32 * map; + const u16 * pal; +}; + +//====================== +// Wonder Cards +//====================== + +enum { + CARD_WIN_HEADER, + CARD_WIN_BODY, + CARD_WIN_FOOTER, + CARD_WIN_COUNT +}; + +#define TAG_STAMP_SHADOW 0x8000 + +struct CardStatTextData +{ + u8 width; + u8 statText[WONDER_CARD_TEXT_LENGTH + 1]; + u8 statNumberText[4]; +}; + +struct WonderCardData +{ + /*0000*/ struct WonderCard card; + /*014c*/ struct WonderCardMetadata cardMetadata; + /*0170*/ const struct WonderGraphics * gfx; + /*0174*/ u8 enterExitState; + /*0175*/ u8 statFooterWidth; + /*0176*/ u16 windowIds[CARD_WIN_COUNT]; + /*017C*/ u8 monIconSpriteId; + /*017D*/ u8 stampSpriteIds[MAX_STAMP_CARD_STAMPS][2]; // 2 sprites each, 1 for the shadow and 1 for the Pokémon + /*018B*/ u8 titleText[WONDER_CARD_TEXT_LENGTH + 1]; + /*01B4*/ u8 subtitleText[WONDER_CARD_TEXT_LENGTH + 1]; + /*01DD*/ u8 idNumberText[7]; + /*01E4*/ u8 bodyText[WONDER_CARD_BODY_TEXT_LINES][WONDER_CARD_TEXT_LENGTH + 1]; + /*0288*/ u8 footerLine1Text[WONDER_CARD_TEXT_LENGTH + 1]; + /*02B1*/ u8 giftText[WONDER_CARD_TEXT_LENGTH + 1]; + /*02DC*/ struct CardStatTextData statTextData[8]; + /*045C*/ u8 bgTilemapBuffer[0x1000]; +}; + +EWRAM_DATA static struct WonderCardData * sWonderCardData = NULL; + +static void BufferCardText(void); +static void DrawCardWindow(u8 whichWindow); +static void CreateCardSprites(void); +static void DestroyCardSprites(void); + +extern const struct OamData gOamData_AffineOff_ObjNormal_32x16; + +static const u8 sCard_TextColorTable[][3] = { + {TEXT_COLOR_TRANSPARENT, TEXT_COLOR_DARK_GRAY, TEXT_COLOR_LIGHT_GRAY}, + {TEXT_COLOR_TRANSPARENT, TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GRAY} +}; + +static const u8 ALIGNED(4) sCard_FooterTextOffsets[CARD_TYPE_COUNT] = +{ + [CARD_TYPE_GIFT] = 7, + [CARD_TYPE_STAMP] = 4, + [CARD_TYPE_LINK_STAT] = 7 +}; + +static const struct WindowTemplate sCard_WindowTemplates[] = { + [CARD_WIN_HEADER] = { + .bg = 1, + .tilemapLeft = 1, + .tilemapTop = 1, + .width = 25, + .height = 4, + .paletteNum = 2, + .baseBlock = 0x029c + }, + [CARD_WIN_BODY] = { + .bg = 1, + .tilemapLeft = 1, + .tilemapTop = 6, + .width = 28, + .height = 8, + .paletteNum = 2, + .baseBlock = 0x01bc + }, + [CARD_WIN_FOOTER] = { + .bg = 1, + .tilemapLeft = 1, + .tilemapTop = 14, + .width = 28, + .height = 5, + .paletteNum = 2, + .baseBlock = 0x0130 + } +}; + +static const u16 sWonderCardBgPal1[] = INCBIN_U16("graphics/wonder_card/bg1.gbapal"); +static const u16 sWonderCardBgPal2[] = INCBIN_U16("graphics/wonder_card/bg2.gbapal"); +static const u16 sWonderCardBgPal3[] = INCBIN_U16("graphics/wonder_card/bg3.gbapal"); +static const u16 sWonderCardBgPal4[] = INCBIN_U16("graphics/wonder_card/bg4.gbapal"); +static const u16 sWonderCardBgPal5[] = INCBIN_U16("graphics/wonder_card/bg5.gbapal"); +static const u16 sWonderCardBgPal6[] = INCBIN_U16("graphics/wonder_card/bg6.gbapal"); +static const u16 sWonderCardBgPal7[] = INCBIN_U16("graphics/wonder_card/bg7.gbapal"); +static const u16 sWonderCardBgPal8[] = INCBIN_U16("graphics/wonder_card/bg8.gbapal"); +static const u32 sWonderCardBgGfx1[] = INCBIN_U32("graphics/wonder_card/bg1.4bpp.lz"); +static const u32 sWonderCardBgTilemap1[] = INCBIN_U32("graphics/wonder_card/bg1.bin.lz"); +static const u32 sWonderCardBgGfx2[] = INCBIN_U32("graphics/wonder_card/bg2.4bpp.lz"); +static const u32 sWonderCardBgTilemap2[] = INCBIN_U32("graphics/wonder_card/bg2.bin.lz"); +static const u32 sWonderCardBgGfx3[] = INCBIN_U32("graphics/wonder_card/bg3.4bpp.lz"); +static const u32 sWonderCardBgTilemap3[] = INCBIN_U32("graphics/wonder_card/bg3.bin.lz"); +static const u32 sWonderCardBgGfx7[] = INCBIN_U32("graphics/wonder_card/bg7.4bpp.lz"); +static const u32 sWonderCardBgTilemap7[] = INCBIN_U32("graphics/wonder_card/bg7.bin.lz"); +static const u32 sWonderCardBgGfx8[] = INCBIN_U32("graphics/wonder_card/bg8.4bpp.lz"); +static const u32 sWonderCardBgTilemap8[] = INCBIN_U32("graphics/wonder_card/bg8.bin.lz"); +static const u16 sStampShadowPal1[] = INCBIN_U16("graphics/wonder_card/stamp_shadow_1.gbapal"); +static const u16 sStampShadowPal2[] = INCBIN_U16("graphics/wonder_card/stamp_shadow_2.gbapal"); +static const u16 sStampShadowPal3[] = INCBIN_U16("graphics/wonder_card/stamp_shadow_3.gbapal"); +static const u16 sStampShadowPal4[] = INCBIN_U16("graphics/wonder_card/stamp_shadow_4.gbapal"); +static const u16 sStampShadowPal5[] = INCBIN_U16("graphics/wonder_card/stamp_shadow_5.gbapal"); +static const u16 sStampShadowPal6[] = INCBIN_U16("graphics/wonder_card/stamp_shadow_6.gbapal"); +static const u16 sStampShadowPal7[] = INCBIN_U16("graphics/wonder_card/stamp_shadow_7.gbapal"); +static const u16 sStampShadowPal8[] = INCBIN_U16("graphics/wonder_card/stamp_shadow_8.gbapal"); +static const u32 sStampShadowGfx[] = INCBIN_U32("graphics/wonder_card/stamp_shadow.4bpp.lz"); + +static const struct CompressedSpriteSheet sSpriteSheet_StampShadow = { + sStampShadowGfx, 0x100, TAG_STAMP_SHADOW +}; + +static const struct SpritePalette sSpritePalettes_StampShadow[] = { + {sStampShadowPal1, TAG_STAMP_SHADOW}, + {sStampShadowPal2, TAG_STAMP_SHADOW}, + {sStampShadowPal3, TAG_STAMP_SHADOW}, + {sStampShadowPal4, TAG_STAMP_SHADOW}, + {sStampShadowPal5, TAG_STAMP_SHADOW}, + {sStampShadowPal6, TAG_STAMP_SHADOW}, + {sStampShadowPal7, TAG_STAMP_SHADOW}, + {sStampShadowPal8, TAG_STAMP_SHADOW} +}; + +static const struct SpriteTemplate sSpriteTemplate_StampShadow = { + .tileTag = TAG_STAMP_SHADOW, + .paletteTag = TAG_STAMP_SHADOW, + .oam = &gOamData_AffineOff_ObjNormal_32x16, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = SpriteCallbackDummy +}; + +static const struct WonderGraphics sCardGraphics[NUM_WONDER_BGS] = { + {.titleTextPal = 1, .bodyTextPal = 0, .footerTextPal = 0, .stampShadowPal = 0, .tiles = sWonderCardBgGfx1, .map = sWonderCardBgTilemap1, .pal = sWonderCardBgPal1}, + {.titleTextPal = 1, .bodyTextPal = 0, .footerTextPal = 0, .stampShadowPal = 1, .tiles = sWonderCardBgGfx2, .map = sWonderCardBgTilemap2, .pal = sWonderCardBgPal2}, + {.titleTextPal = 1, .bodyTextPal = 0, .footerTextPal = 0, .stampShadowPal = 2, .tiles = sWonderCardBgGfx3, .map = sWonderCardBgTilemap3, .pal = sWonderCardBgPal3}, + {.titleTextPal = 1, .bodyTextPal = 0, .footerTextPal = 0, .stampShadowPal = 3, .tiles = sWonderCardBgGfx3, .map = sWonderCardBgTilemap3, .pal = sWonderCardBgPal4}, + {.titleTextPal = 1, .bodyTextPal = 0, .footerTextPal = 0, .stampShadowPal = 4, .tiles = sWonderCardBgGfx3, .map = sWonderCardBgTilemap3, .pal = sWonderCardBgPal5}, + {.titleTextPal = 1, .bodyTextPal = 0, .footerTextPal = 0, .stampShadowPal = 5, .tiles = sWonderCardBgGfx3, .map = sWonderCardBgTilemap3, .pal = sWonderCardBgPal6}, + {.titleTextPal = 1, .bodyTextPal = 0, .footerTextPal = 0, .stampShadowPal = 6, .tiles = sWonderCardBgGfx7, .map = sWonderCardBgTilemap7, .pal = sWonderCardBgPal7}, + {.titleTextPal = 1, .bodyTextPal = 0, .footerTextPal = 0, .stampShadowPal = 7, .tiles = sWonderCardBgGfx8, .map = sWonderCardBgTilemap8, .pal = sWonderCardBgPal8} +}; + +bool32 WonderCard_Init(struct WonderCard * card, struct WonderCardMetadata * metadata) +{ + if (card == NULL || metadata == NULL) + return FALSE; + sWonderCardData = AllocZeroed(sizeof(*sWonderCardData)); + if (sWonderCardData == NULL) + return FALSE; + sWonderCardData->card = *card; + sWonderCardData->cardMetadata = *metadata; + if (sWonderCardData->card.bgType >= NUM_WONDER_BGS) + sWonderCardData->card.bgType = 0; + if (sWonderCardData->card.type >= CARD_TYPE_COUNT) + sWonderCardData->card.type = 0; + if (sWonderCardData->card.maxStamps > MAX_STAMP_CARD_STAMPS) + sWonderCardData->card.maxStamps = 0; + sWonderCardData->gfx = &sCardGraphics[sWonderCardData->card.bgType]; + return TRUE; +} + +void WonderCard_Destroy(void) +{ + if (sWonderCardData != NULL) + { + *sWonderCardData = (struct WonderCardData){}; + Free(sWonderCardData); + sWonderCardData = NULL; + } +} + +s32 WonderCard_Enter(void) +{ + if (sWonderCardData == NULL) + return -1; + switch(sWonderCardData->enterExitState) + { + case 0: + BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 16, RGB_BLACK); + break; + case 1: + if (UpdatePaletteFade()) + return 0; + break; + case 2: + FillBgTilemapBufferRect_Palette0(0, 0x000, 0, 0, 30, 20); + FillBgTilemapBufferRect_Palette0(1, 0x000, 0, 0, 30, 20); + FillBgTilemapBufferRect_Palette0(2, 0x000, 0, 0, 30, 20); + CopyBgTilemapBufferToVram(0); + CopyBgTilemapBufferToVram(1); + CopyBgTilemapBufferToVram(2); + DecompressAndCopyTileDataToVram(2, sWonderCardData->gfx->tiles, 0, 0x008, 0); + sWonderCardData->windowIds[CARD_WIN_HEADER] = AddWindow(&sCard_WindowTemplates[CARD_WIN_HEADER]); + sWonderCardData->windowIds[CARD_WIN_BODY] = AddWindow(&sCard_WindowTemplates[CARD_WIN_BODY]); + sWonderCardData->windowIds[CARD_WIN_FOOTER] = AddWindow(&sCard_WindowTemplates[CARD_WIN_FOOTER]); + break; + case 3: + if (FreeTempTileDataBuffersIfPossible()) + return 0; + LoadPalette(GetTextWindowPalette(1), 0x20, 0x20); + gPaletteFade.bufferTransferDisabled = TRUE; + LoadPalette(sWonderCardData->gfx->pal, 0x10, 0x20); + LZ77UnCompWram(sWonderCardData->gfx->map, sWonderCardData->bgTilemapBuffer); + CopyRectToBgTilemapBufferRect(2, sWonderCardData->bgTilemapBuffer, 0, 0, 30, 20, 0, 0, 30, 20, 1, 0x008, 0); + CopyBgTilemapBufferToVram(2); + break; + case 4: + BufferCardText(); + break; + case 5: + DrawCardWindow(CARD_WIN_HEADER); + DrawCardWindow(CARD_WIN_BODY); + DrawCardWindow(CARD_WIN_FOOTER); + CopyBgTilemapBufferToVram(1); + break; + case 6: + LoadMonIconPalettes(); + break; + case 7: + ShowBg(1); + ShowBg(2); + gPaletteFade.bufferTransferDisabled = FALSE; + CreateCardSprites(); + BeginNormalPaletteFade(PALETTES_ALL, 0, 16, 0, RGB_BLACK); + UpdatePaletteFade(); + break; + default: + if (UpdatePaletteFade()) + return 0; + sWonderCardData->enterExitState = 0; + return 1; + } + sWonderCardData->enterExitState++; + return 0; +} + +s32 WonderCard_Exit(bool32 useCancel) +{ + if (sWonderCardData == NULL) + return -1; + switch (sWonderCardData->enterExitState) + { + case 0: + BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 16, RGB_BLACK); + break; + case 1: + if (UpdatePaletteFade()) + return 0; + break; + case 2: + FillBgTilemapBufferRect_Palette0(0, 0x000, 0, 0, 30, 20); + FillBgTilemapBufferRect_Palette0(1, 0x000, 0, 0, 30, 20); + FillBgTilemapBufferRect_Palette0(2, 0x000, 0, 0, 30, 20); + CopyBgTilemapBufferToVram(0); + CopyBgTilemapBufferToVram(1); + CopyBgTilemapBufferToVram(2); + break; + case 3: + HideBg(1); + HideBg(2); + RemoveWindow(sWonderCardData->windowIds[CARD_WIN_FOOTER]); + RemoveWindow(sWonderCardData->windowIds[CARD_WIN_BODY]); + RemoveWindow(sWonderCardData->windowIds[CARD_WIN_HEADER]); + break; + case 4: + DestroyCardSprites(); + FreeMonIconPalettes(); + break; + case 5: + PrintMysteryGiftOrEReaderTopMenu(gGiftIsFromEReader, useCancel); + CopyBgTilemapBufferToVram(0); + BeginNormalPaletteFade(PALETTES_ALL, 0, 16, 0, RGB_BLACK); + break; + default: + if (UpdatePaletteFade()) + return 0; + sWonderCardData->enterExitState = 0; + return 1; + } + sWonderCardData->enterExitState++; + return 0; +} + +static void BufferCardText(void) +{ + u16 i = 0; + u16 charsUntilStat; + u16 stats[3] = {0, 0, 0}; + + // Copy title/subtitle text + memcpy(sWonderCardData->titleText, sWonderCardData->card.titleText, WONDER_CARD_TEXT_LENGTH); + sWonderCardData->titleText[WONDER_CARD_TEXT_LENGTH] = EOS; + memcpy(sWonderCardData->subtitleText, sWonderCardData->card.subtitleText, WONDER_CARD_TEXT_LENGTH); + sWonderCardData->subtitleText[WONDER_CARD_TEXT_LENGTH] = EOS; + + // Copy card id number + if (sWonderCardData->card.idNumber > 999999) + sWonderCardData->card.idNumber = 999999; + ConvertIntToDecimalStringN(sWonderCardData->idNumberText, sWonderCardData->card.idNumber, STR_CONV_MODE_LEFT_ALIGN, 6); + + // Copy body text + for (i = 0; i < WONDER_CARD_BODY_TEXT_LINES; i++) + { + memcpy(sWonderCardData->bodyText[i], sWonderCardData->card.bodyText[i], WONDER_CARD_TEXT_LENGTH); + sWonderCardData->bodyText[i][WONDER_CARD_TEXT_LENGTH] = EOS; + } + + // Copy footer line 1 + memcpy(sWonderCardData->footerLine1Text, sWonderCardData->card.footerLine1Text, WONDER_CARD_TEXT_LENGTH); + sWonderCardData->footerLine1Text[WONDER_CARD_TEXT_LENGTH] = EOS; + + // Copy footer line 2 + switch (sWonderCardData->card.type) + { + case CARD_TYPE_GIFT: + memcpy(sWonderCardData->giftText, sWonderCardData->card.footerLine2Text, WONDER_CARD_TEXT_LENGTH); + sWonderCardData->giftText[WONDER_CARD_TEXT_LENGTH] = EOS; + break; + case CARD_TYPE_STAMP: + sWonderCardData->giftText[0] = EOS; + break; + case CARD_TYPE_LINK_STAT: + sWonderCardData->giftText[0] = EOS; + + // Load stats + stats[0] = sWonderCardData->cardMetadata.battlesWon < MAX_WONDER_CARD_STAT ? sWonderCardData->cardMetadata.battlesWon : MAX_WONDER_CARD_STAT; + stats[1] = sWonderCardData->cardMetadata.battlesLost < MAX_WONDER_CARD_STAT ? sWonderCardData->cardMetadata.battlesLost : MAX_WONDER_CARD_STAT; + stats[2] = sWonderCardData->cardMetadata.numTrades < MAX_WONDER_CARD_STAT ? sWonderCardData->cardMetadata.numTrades : MAX_WONDER_CARD_STAT; + + // Init stat text arrays + for (i = 0; i < ARRAY_COUNT(sWonderCardData->statTextData); i++) + { + memset(sWonderCardData->statTextData[i].statNumberText, EOS, sizeof(sWonderCardData->statTextData[i].statNumberText)); + memset(sWonderCardData->statTextData[i].statText, EOS, sizeof(sWonderCardData->statTextData[i].statText)); + } + + // Copy stat texts + for (i = 0, charsUntilStat = 0; i < WONDER_CARD_TEXT_LENGTH; i++) + { + if (sWonderCardData->card.footerLine2Text[i] != CHAR_DYNAMIC) + { + // Regular text, just copy as is + sWonderCardData->statTextData[sWonderCardData->statFooterWidth].statText[charsUntilStat] = sWonderCardData->card.footerLine2Text[i]; + charsUntilStat++; + } + else + { + // Dynamic char encountered + // These are used to give the id of which stat to print + u8 id = sWonderCardData->card.footerLine2Text[i + 1]; + if (id >= ARRAY_COUNT(stats)) + { + // Invalid stat id, skip ahead + i += 2; + } + else + { + // Copy stat number + ConvertIntToDecimalStringN(sWonderCardData->statTextData[sWonderCardData->statFooterWidth].statNumberText, stats[id], STR_CONV_MODE_LEADING_ZEROS, 3); + sWonderCardData->statTextData[sWonderCardData->statFooterWidth].width = sWonderCardData->card.footerLine2Text[i + 2]; + sWonderCardData->statFooterWidth++; + if (sWonderCardData->statFooterWidth >= ARRAY_COUNT(sWonderCardData->statTextData)) + break; + charsUntilStat = 0; + i += 2; + } + } + } + } +} + +static void DrawCardWindow(u8 whichWindow) +{ + s8 i = 0; + s32 windowId = sWonderCardData->windowIds[whichWindow]; + PutWindowTilemap(windowId); + FillWindowPixelBuffer(windowId, 0); + switch (whichWindow) + { + case CARD_WIN_HEADER: + { + // Print card title/subtitle + s32 x; + AddTextPrinterParameterized3(windowId, FONT_SHORT_COPY_1, 0, 1, sCard_TextColorTable[sWonderCardData->gfx->titleTextPal], 0, sWonderCardData->titleText); + x = 160 - GetStringWidth(FONT_SHORT_COPY_1, sWonderCardData->subtitleText, GetFontAttribute(FONT_SHORT_COPY_1, FONTATTR_LETTER_SPACING)); + if (x < 0) + x = 0; + AddTextPrinterParameterized3(windowId, FONT_SHORT_COPY_1, x, 17, sCard_TextColorTable[sWonderCardData->gfx->titleTextPal], 0, sWonderCardData->subtitleText); + + // Print id number + if (sWonderCardData->card.idNumber != 0) + AddTextPrinterParameterized3(windowId, FONT_NORMAL, 166, 17, sCard_TextColorTable[sWonderCardData->gfx->titleTextPal], 0, sWonderCardData->idNumberText); + break; + } + case CARD_WIN_BODY: + // Print body text + for (; i < WONDER_CARD_BODY_TEXT_LINES; i++) + AddTextPrinterParameterized3(windowId, FONT_SHORT_COPY_1, 0, 16 * i + 2, sCard_TextColorTable[sWonderCardData->gfx->bodyTextPal], 0, sWonderCardData->bodyText[i]); + break; + case CARD_WIN_FOOTER: + // Print footer line 1 + AddTextPrinterParameterized3(windowId, FONT_SHORT_COPY_1, 0, + sCard_FooterTextOffsets[sWonderCardData->card.type], + sCard_TextColorTable[sWonderCardData->gfx->footerTextPal], + 0, sWonderCardData->footerLine1Text); + + // Print footer line 2 + if (sWonderCardData->card.type != CARD_TYPE_LINK_STAT) + { + // Print gift text + // Odd that CARD_TYPE_STAMP is not ignored, it has empty text for this + AddTextPrinterParameterized3(windowId, FONT_SHORT_COPY_1, 0, + 16 + sCard_FooterTextOffsets[sWonderCardData->card.type], + sCard_TextColorTable[sWonderCardData->gfx->footerTextPal], + 0, sWonderCardData->giftText); + } + else + { + s32 x = 0; + s32 y = sCard_FooterTextOffsets[sWonderCardData->card.type] + 16; + s32 spacing = GetFontAttribute(FONT_SHORT_COPY_1, FONTATTR_LETTER_SPACING); + for (; i < sWonderCardData->statFooterWidth; i++) + { + // Print stat text + AddTextPrinterParameterized3(windowId, FONT_SHORT_COPY_1, x, y, sCard_TextColorTable[sWonderCardData->gfx->footerTextPal], 0, sWonderCardData->statTextData[i].statText); + if (sWonderCardData->statTextData[i].statNumberText[0] != EOS) + { + // Print stat number + x += GetStringWidth(FONT_SHORT_COPY_1, sWonderCardData->statTextData[i].statText, spacing); + AddTextPrinterParameterized3(windowId, FONT_SHORT_COPY_1, x, y, + sCard_TextColorTable[sWonderCardData->gfx->footerTextPal], + 0, sWonderCardData->statTextData[i].statNumberText); + x += GetStringWidth(FONT_SHORT_COPY_1, sWonderCardData->statTextData[i].statNumberText, spacing) + sWonderCardData->statTextData[i].width; + } + } + } + break; + } + CopyWindowToVram(windowId, COPYWIN_FULL); +} + +static void CreateCardSprites(void) +{ + u8 i = 0; + sWonderCardData->monIconSpriteId = SPRITE_NONE; + + // Create icon sprite + if (sWonderCardData->cardMetadata.iconSpecies != SPECIES_NONE) + { + sWonderCardData->monIconSpriteId = CreateMonIconNoPersonality(GetIconSpeciesNoPersonality(sWonderCardData->cardMetadata.iconSpecies), SpriteCallbackDummy, 220, 20, 0, FALSE); + gSprites[sWonderCardData->monIconSpriteId].oam.priority = 2; + } + + // Create stamp sprites + if (sWonderCardData->card.maxStamps != 0 && sWonderCardData->card.type == CARD_TYPE_STAMP) + { + LoadCompressedSpriteSheetUsingHeap(&sSpriteSheet_StampShadow); + LoadSpritePalette(&sSpritePalettes_StampShadow[sWonderCardData->gfx->stampShadowPal]); + for (; i < sWonderCardData->card.maxStamps; i++) + { + sWonderCardData->stampSpriteIds[i][0] = SPRITE_NONE; + sWonderCardData->stampSpriteIds[i][1] = SPRITE_NONE; + sWonderCardData->stampSpriteIds[i][0] = CreateSprite(&sSpriteTemplate_StampShadow, 216 - 32 * i, 144, 8); + if (sWonderCardData->cardMetadata.stampData[STAMP_SPECIES][i] != SPECIES_NONE) + sWonderCardData->stampSpriteIds[i][1] = CreateMonIconNoPersonality(GetIconSpeciesNoPersonality(sWonderCardData->cardMetadata.stampData[STAMP_SPECIES][i]), + SpriteCallbackDummy, + 216 - 32 * i, + 136, 0, 0); + } + } +} + +static void DestroyCardSprites(void) +{ + u8 i = 0; + + // Destroy icon sprite + if (sWonderCardData->monIconSpriteId != SPRITE_NONE) + FreeAndDestroyMonIconSprite(&gSprites[sWonderCardData->monIconSpriteId]); + + // Destroy stamp sprites + if (sWonderCardData->card.maxStamps != 0 && sWonderCardData->card.type == CARD_TYPE_STAMP) + { + for (; i < sWonderCardData->card.maxStamps; i++) + { + if (sWonderCardData->stampSpriteIds[i][0] != SPRITE_NONE) + DestroySprite(&gSprites[sWonderCardData->stampSpriteIds[i][0]]); + if (sWonderCardData->stampSpriteIds[i][1] != SPRITE_NONE) + FreeAndDestroyMonIconSprite(&gSprites[sWonderCardData->stampSpriteIds[i][1]]); + } + FreeSpriteTilesByTag(TAG_STAMP_SHADOW); + FreeSpritePaletteByTag(TAG_STAMP_SHADOW); + } +} + +//====================== +// Wonder News +//====================== + +enum { + NEWS_WIN_TITLE, + NEWS_WIN_BODY, + NEWS_WIN_COUNT +}; + +#define TAG_ARROWS 0x1000 + +struct WonderNewsData +{ + /*0000*/ struct WonderNews news; + /*01bc*/ const struct WonderGraphics * gfx; + /*01c0*/ u8 arrowsRemoved:1; + u8 enterExitState:7; + /*01c1*/ u8 arrowTaskId; + /*01c2*/ bool8 scrolling:1; + u8 scrollIncrement:7; + /*01c3*/ bool8 scrollingDown:1; + u8 scrollTotal:7; + /*01c4*/ u16 scrollEnd; + /*01c6*/ u16 scrollOffset; + /*01c8*/ u16 windowIds[NEWS_WIN_COUNT]; + /*01cc*/ u8 unused[2]; + /*01ce*/ u8 titleText[WONDER_NEWS_TEXT_LENGTH + 1]; + /*01f7*/ u8 bodyText[WONDER_NEWS_BODY_TEXT_LINES][WONDER_NEWS_TEXT_LENGTH + 1]; + /*0394*/ struct ScrollArrowsTemplate arrowsTemplate; + /*03a4*/ u8 bgTilemapBuffer[0x1000]; +}; + +EWRAM_DATA static struct WonderNewsData * sWonderNewsData = NULL; + +static void BufferNewsText(void); +static void DrawNewsWindows(void); +static void UpdateNewsScroll(void); + +static const u8 sNews_TextColorTable[][3] = { + {TEXT_COLOR_TRANSPARENT, TEXT_COLOR_DARK_GRAY, TEXT_COLOR_LIGHT_GRAY}, + {TEXT_COLOR_TRANSPARENT, TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GRAY} +}; + +static const struct WindowTemplate sNews_WindowTemplates[] = { + [NEWS_WIN_TITLE] = { + .bg = 0, + .tilemapLeft = 1, + .tilemapTop = 0, + .width = 28, + .height = 3, + .paletteNum = 2, + .baseBlock = 0x2AC + }, + [NEWS_WIN_BODY] = { + .bg = 2, + .tilemapLeft = 1, + .tilemapTop = 3, + .width = 28, + .height = 20, + .paletteNum = 2, + .baseBlock = 0x07C + } +}; + +static const struct ScrollArrowsTemplate sNews_ArrowsTemplate = { + .firstArrowType = SCROLL_ARROW_UP, + .firstX = 232, + .firstY = 24, + .secondArrowType = SCROLL_ARROW_DOWN, + .secondX = 232, + .secondY = 152, + .fullyUpThreshold = 0, + .fullyDownThreshold = 2, + .tileTag = TAG_ARROWS, + .palTag = TAG_ARROWS, + .palNum = 0 +}; + +static const u16 sWonderNewsPal1[] = INCBIN_U16("graphics/wonder_news/bg1.gbapal"); +static const u16 sWonderNewsPal7[] = INCBIN_U16("graphics/wonder_news/bg7.gbapal"); +static const u16 sWonderNewsPal8[] = INCBIN_U16("graphics/wonder_news/bg8.gbapal"); +static const u32 sWonderNewsGfx1[] = INCBIN_U32("graphics/wonder_news/bg1.4bpp.lz"); +static const u32 sWonderNewsTilemap1[] = INCBIN_U32("graphics/wonder_news/bg1.bin.lz"); +static const u32 sWonderNewsGfx2[] = INCBIN_U32("graphics/wonder_news/bg2.4bpp.lz"); +static const u32 sWonderNewsTilemap2[] = INCBIN_U32("graphics/wonder_news/bg2.bin.lz"); +static const u32 sWonderNewsGfx3[] = INCBIN_U32("graphics/wonder_news/bg3.4bpp.lz"); +static const u32 sWonderNewsTilemap3[] = INCBIN_U32("graphics/wonder_news/bg3.bin.lz"); +static const u32 sWonderNewsGfx7[] = INCBIN_U32("graphics/wonder_news/bg7.4bpp.lz"); +static const u32 sWonderNewsTilemap7[] = INCBIN_U32("graphics/wonder_news/bg7.bin.lz"); +static const u32 sWonderNewsGfx8[] = INCBIN_U32("graphics/wonder_news/bg8.4bpp.lz"); +static const u32 sWonderNewsTilemap8[] = INCBIN_U32("graphics/wonder_news/bg8.bin.lz"); + +static const struct WonderGraphics sNewsGraphics[NUM_WONDER_BGS] = { + {.titleTextPal = 1, .bodyTextPal = 0, .tiles = sWonderNewsGfx1, .map = sWonderNewsTilemap1, .pal = sWonderNewsPal1}, + {.titleTextPal = 1, .bodyTextPal = 0, .tiles = sWonderNewsGfx2, .map = sWonderNewsTilemap2, .pal = sWonderCardBgPal2}, + {.titleTextPal = 1, .bodyTextPal = 0, .tiles = sWonderNewsGfx3, .map = sWonderNewsTilemap3, .pal = sWonderCardBgPal3}, + {.titleTextPal = 1, .bodyTextPal = 0, .tiles = sWonderNewsGfx3, .map = sWonderNewsTilemap3, .pal = sWonderCardBgPal4}, + {.titleTextPal = 1, .bodyTextPal = 0, .tiles = sWonderNewsGfx3, .map = sWonderNewsTilemap3, .pal = sWonderCardBgPal5}, + {.titleTextPal = 1, .bodyTextPal = 0, .tiles = sWonderNewsGfx3, .map = sWonderNewsTilemap3, .pal = sWonderCardBgPal6}, + {.titleTextPal = 1, .bodyTextPal = 0, .tiles = sWonderNewsGfx7, .map = sWonderNewsTilemap7, .pal = sWonderNewsPal7}, + {.titleTextPal = 1, .bodyTextPal = 0, .tiles = sWonderNewsGfx8, .map = sWonderNewsTilemap8, .pal = sWonderNewsPal8} +}; + +bool32 WonderNews_Init(const struct WonderNews * news) +{ + if (news == NULL) + return FALSE; + sWonderNewsData = AllocZeroed(sizeof(*sWonderNewsData)); + if (sWonderNewsData == NULL) + return FALSE; + sWonderNewsData->news = *news; + if (sWonderNewsData->news.bgType >= NUM_WONDER_BGS) + sWonderNewsData->news.bgType = 0; + sWonderNewsData->gfx = &sNewsGraphics[sWonderNewsData->news.bgType]; + sWonderNewsData->arrowTaskId = TASK_NONE; + return TRUE; +} + +void WonderNews_Destroy(void) +{ + if (sWonderNewsData != NULL) + { + *sWonderNewsData = (struct WonderNewsData){}; + Free(sWonderNewsData); + sWonderNewsData = NULL; + } +} + +s32 WonderNews_Enter(void) +{ + if (sWonderNewsData == NULL) + return -1; + + switch (sWonderNewsData->enterExitState) + { + case 0: + BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 16, RGB_BLACK); + break; + case 1: + if (UpdatePaletteFade()) + return 0; + ChangeBgY(0, 0, BG_COORD_SET); + ChangeBgY(1, 0, BG_COORD_SET); + ChangeBgY(2, 0, BG_COORD_SET); + ChangeBgY(3, 0, BG_COORD_SET); + SetGpuReg(REG_OFFSET_WIN0H, WIN_RANGE(0, DISPLAY_WIDTH)); + SetGpuReg(REG_OFFSET_WIN0V, WIN_RANGE(26, 152)); + SetGpuReg(REG_OFFSET_WININ, WININ_WIN0_BG_ALL | WININ_WIN0_OBJ); + SetGpuReg(REG_OFFSET_WINOUT, WINOUT_WIN01_BG0 | WINOUT_WIN01_BG1 | WINOUT_WIN01_BG3 | WINOUT_WIN01_OBJ); + SetGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_WIN0_ON); + break; + case 2: + FillBgTilemapBufferRect_Palette0(0, 0x000, 0, 0, 30, 20); + FillBgTilemapBufferRect_Palette0(1, 0x000, 0, 0, 30, 20); + FillBgTilemapBufferRect_Palette0(2, 0x000, 0, 0, 30, 20); + FillBgTilemapBufferRect_Palette0(3, 0x000, 0, 0, 30, 20); + CopyBgTilemapBufferToVram(0); + CopyBgTilemapBufferToVram(1); + CopyBgTilemapBufferToVram(2); + CopyBgTilemapBufferToVram(3); + DecompressAndCopyTileDataToVram(3, sWonderNewsData->gfx->tiles, 0, 8, 0); + sWonderNewsData->windowIds[NEWS_WIN_TITLE] = AddWindow(&sNews_WindowTemplates[NEWS_WIN_TITLE]); + sWonderNewsData->windowIds[NEWS_WIN_BODY] = AddWindow(&sNews_WindowTemplates[NEWS_WIN_BODY]); + break; + case 3: + if (FreeTempTileDataBuffersIfPossible()) + return 0; + LoadPalette(GetTextWindowPalette(1), 0x20, 0x20); + gPaletteFade.bufferTransferDisabled = TRUE; + LoadPalette(sWonderNewsData->gfx->pal, 0x10, 0x20); + LZ77UnCompWram(sWonderNewsData->gfx->map, sWonderNewsData->bgTilemapBuffer); + CopyRectToBgTilemapBufferRect(1, sWonderNewsData->bgTilemapBuffer, 0, 0, 30, 3, 0, 0, 30, 3, 1, 8, 0); + CopyRectToBgTilemapBufferRect(3, sWonderNewsData->bgTilemapBuffer, 0, 3, 30, 23, 0, 3, 30, 23, 1, 8, 0); + CopyBgTilemapBufferToVram(1); + CopyBgTilemapBufferToVram(3); + break; + case 4: + BufferNewsText(); + break; + case 5: + DrawNewsWindows(); + CopyBgTilemapBufferToVram(0); + CopyBgTilemapBufferToVram(2); + break; + case 6: + ShowBg(1); + ShowBg(2); + ShowBg(3); + gPaletteFade.bufferTransferDisabled = FALSE; + sWonderNewsData->arrowTaskId = AddScrollIndicatorArrowPair(&sWonderNewsData->arrowsTemplate, &sWonderNewsData->scrollOffset); + BeginNormalPaletteFade(PALETTES_ALL, 0, 16, 0, RGB_BLACK); + UpdatePaletteFade(); + break; + default: + if (UpdatePaletteFade()) + return 0; + sWonderNewsData->enterExitState = 0; + return 1; + } + + sWonderNewsData->enterExitState++; + return 0; +} + +s32 WonderNews_Exit(bool32 useCancel) +{ + if (sWonderNewsData == NULL) + return -1; + switch (sWonderNewsData->enterExitState) + { + case 0: + BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 16, RGB_BLACK); + break; + case 1: + if (UpdatePaletteFade()) + return 0; + ChangeBgY(2, 0, BG_COORD_SET); + SetGpuReg(REG_OFFSET_WIN0H, 0); + SetGpuReg(REG_OFFSET_WIN0V, 0); + SetGpuReg(REG_OFFSET_WININ, 0); + SetGpuReg(REG_OFFSET_WINOUT, 0); + ClearGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_WIN0_ON); + break; + case 2: + FillBgTilemapBufferRect_Palette0(0, 0x000, 0, 0, 30, 20); + FillBgTilemapBufferRect_Palette0(1, 0x000, 0, 0, 30, 20); + FillBgTilemapBufferRect_Palette0(2, 0x000, 0, 0, 30, 24); + FillBgTilemapBufferRect_Palette0(3, 0x000, 0, 0, 30, 24); + CopyBgTilemapBufferToVram(0); + CopyBgTilemapBufferToVram(1); + CopyBgTilemapBufferToVram(2); + CopyBgTilemapBufferToVram(3); + break; + case 3: + HideBg(1); + HideBg(2); + RemoveWindow(sWonderNewsData->windowIds[NEWS_WIN_BODY]); + RemoveWindow(sWonderNewsData->windowIds[NEWS_WIN_TITLE]); + break; + case 4: + ChangeBgY(2, 0, BG_COORD_SET); + ChangeBgY(3, 0, BG_COORD_SET); + if (sWonderNewsData->arrowTaskId != TASK_NONE) + { + RemoveScrollIndicatorArrowPair(sWonderNewsData->arrowTaskId); + sWonderNewsData->arrowTaskId = TASK_NONE; + } + break; + case 5: + PrintMysteryGiftOrEReaderTopMenu(gGiftIsFromEReader, useCancel); + MG_DrawCheckerboardPattern(3); + CopyBgTilemapBufferToVram(0); + CopyBgTilemapBufferToVram(3); + BeginNormalPaletteFade(PALETTES_ALL, 0, 16, 0, RGB_BLACK); + break; + default: + if (UpdatePaletteFade()) + return 0; + sWonderNewsData->enterExitState = 0; + return 1; + } + sWonderNewsData->enterExitState++; + return 0; +} + +void WonderNews_RemoveScrollIndicatorArrowPair(void) +{ + if (!sWonderNewsData->arrowsRemoved && sWonderNewsData->arrowTaskId != TASK_NONE) + { + RemoveScrollIndicatorArrowPair(sWonderNewsData->arrowTaskId); + sWonderNewsData->arrowTaskId = TASK_NONE; + sWonderNewsData->arrowsRemoved = TRUE; + } +} + + +void WonderNews_AddScrollIndicatorArrowPair(void) +{ + if (sWonderNewsData->arrowsRemoved) + { + sWonderNewsData->arrowTaskId = AddScrollIndicatorArrowPair(&sWonderNewsData->arrowsTemplate, &sWonderNewsData->scrollOffset); + sWonderNewsData->arrowsRemoved = FALSE; + } +} + +u32 WonderNews_GetInput(u16 input) +{ + if (sWonderNewsData->scrolling) + { + UpdateNewsScroll(); + return NEWS_INPUT_NONE; + } + switch (input) + { + case A_BUTTON: + return NEWS_INPUT_A; + case B_BUTTON: + return NEWS_INPUT_B; + case DPAD_UP: + if (sWonderNewsData->scrollOffset == 0) + return NEWS_INPUT_NONE; + if (sWonderNewsData->arrowsRemoved) + return NEWS_INPUT_NONE; + sWonderNewsData->scrollingDown = FALSE; + break; + case DPAD_DOWN: + if (sWonderNewsData->scrollOffset == sWonderNewsData->scrollEnd) + return NEWS_INPUT_NONE; + if (sWonderNewsData->arrowsRemoved) + return NEWS_INPUT_NONE; + sWonderNewsData->scrollingDown = TRUE; + break; + default: + return NEWS_INPUT_NONE; + } + + // Init scroll + sWonderNewsData->scrolling = TRUE; + sWonderNewsData->scrollIncrement = 2; + sWonderNewsData->scrollTotal = 0; + if (!sWonderNewsData->scrollingDown) + return NEWS_INPUT_SCROLL_UP; + else + return NEWS_INPUT_SCROLL_DOWN; +} + +static void BufferNewsText(void) +{ + u8 i = 0; + + // Copy title text + memcpy(sWonderNewsData->titleText, sWonderNewsData->news.titleText, WONDER_NEWS_TEXT_LENGTH); + sWonderNewsData->titleText[WONDER_NEWS_TEXT_LENGTH] = EOS; + + // Copy body text + for (; i < WONDER_NEWS_BODY_TEXT_LINES; i++) + { + memcpy(sWonderNewsData->bodyText[i], sWonderNewsData->news.bodyText[i], WONDER_NEWS_TEXT_LENGTH); + sWonderNewsData->bodyText[i][WONDER_NEWS_TEXT_LENGTH] = EOS; + if (i > 7 && sWonderNewsData->bodyText[i][0] != EOS) + sWonderNewsData->scrollEnd++; + } + sWonderNewsData->arrowsTemplate = sNews_ArrowsTemplate; + sWonderNewsData->arrowsTemplate.fullyDownThreshold = sWonderNewsData->scrollEnd; +} + +static void DrawNewsWindows(void) +{ + u8 i = 0; + s32 x; + PutWindowTilemap(sWonderNewsData->windowIds[NEWS_WIN_TITLE]); + PutWindowTilemap(sWonderNewsData->windowIds[NEWS_WIN_BODY]); + FillWindowPixelBuffer(sWonderNewsData->windowIds[NEWS_WIN_TITLE], 0); + FillWindowPixelBuffer(sWonderNewsData->windowIds[NEWS_WIN_BODY], 0); + + // Print title text + x = (224 - GetStringWidth(FONT_SHORT_COPY_1, sWonderNewsData->titleText, GetFontAttribute(FONT_SHORT_COPY_1, FONTATTR_LETTER_SPACING))) / 2; + if (x < 0) + x = 0; + AddTextPrinterParameterized3(sWonderNewsData->windowIds[NEWS_WIN_TITLE], FONT_SHORT_COPY_1, x, 6, sNews_TextColorTable[sWonderNewsData->gfx->titleTextPal], 0, sWonderNewsData->titleText); + + // Print body text + for (; i < WONDER_NEWS_BODY_TEXT_LINES; i++) + AddTextPrinterParameterized3(sWonderNewsData->windowIds[NEWS_WIN_BODY], FONT_SHORT_COPY_1, 0, + 16 * i + 2, + sNews_TextColorTable[sWonderNewsData->gfx->bodyTextPal], + 0, sWonderNewsData->bodyText[i]); + + CopyWindowToVram(sWonderNewsData->windowIds[NEWS_WIN_TITLE], COPYWIN_FULL); + CopyWindowToVram(sWonderNewsData->windowIds[NEWS_WIN_BODY], COPYWIN_FULL); +} + +static void UpdateNewsScroll(void) +{ + u16 bgMove = sWonderNewsData->scrollIncrement; + bgMove *= 256; + if (sWonderNewsData->scrollingDown) + { + ChangeBgY(2, bgMove, BG_COORD_ADD); + ChangeBgY(3, bgMove, BG_COORD_ADD); + } + else + { + ChangeBgY(2, bgMove, BG_COORD_SUB); + ChangeBgY(3, bgMove, BG_COORD_SUB); + } + sWonderNewsData->scrollTotal += sWonderNewsData->scrollIncrement; + if (sWonderNewsData->scrollTotal > 15) + { + if (sWonderNewsData->scrollingDown) + sWonderNewsData->scrollOffset++; + else + sWonderNewsData->scrollOffset--; + sWonderNewsData->scrolling = FALSE; + sWonderNewsData->scrollTotal = 0; + } +} diff --git a/src/naming_screen.c b/src/naming_screen.c index fc7fb82fe7..5aef44f149 100644 --- a/src/naming_screen.c +++ b/src/naming_screen.c @@ -25,6 +25,7 @@ #include "menu.h" #include "text_window.h" #include "overworld.h" +#include "walda_phrase.h" #include "constants/event_objects.h" #include "constants/rgb.h" @@ -149,7 +150,7 @@ struct NamingScreenTemplate const u8 *title; }; -struct NamingScreenData +struct NamingScreenData { u8 tilemapBuffer1[0x800]; u8 tilemapBuffer2[0x800]; @@ -285,26 +286,33 @@ static const struct WindowTemplate sWindowTemplates[WIN_COUNT + 1] = // This handles what characters get inserted when a key is pressed // The keys shown on the keyboard are handled separately by sNamingScreenKeyboardText -static const u8 sKeyboardChars[KBPAGE_COUNT * KBROW_COUNT * KBCOL_COUNT] = __( - "abcdef ." - "ghijkl ," - "mnopqrs " - "tuvwxyz " - "ABCDEF ." - "GHIJKL ," - "MNOPQRS " - "TUVWXYZ " - "01234 " - "56789 " - "!?♂♀/- " - "…“”‘' "); - -static const u8 sPageColumnCounts[KBPAGE_COUNT] = { - [KEYBOARD_LETTERS_LOWER] = KBCOL_COUNT, - [KEYBOARD_LETTERS_UPPER] = KBCOL_COUNT, - [KEYBOARD_SYMBOLS] = 6 +static const u8 sKeyboardChars[KBPAGE_COUNT][KBROW_COUNT][KBCOL_COUNT] = { + [KEYBOARD_LETTERS_LOWER] = { + __("abcdef ."), + __("ghijkl ,"), + __("mnopqrs "), + __("tuvwxyz "), + }, + [KEYBOARD_LETTERS_UPPER] = { + __("ABCDEF ."), + __("GHIJKL ,"), + __("MNOPQRS "), + __("TUVWXYZ "), + }, + [KEYBOARD_SYMBOLS] = { + __("01234 "), + __("56789 "), + __("!?♂♀/- "), + __("…“”‘' "), + } }; -static const u8 sPageColumnXPos[KBPAGE_COUNT * KBCOL_COUNT] = { + +static const u8 sPageColumnCounts[KBPAGE_COUNT] = { + [KEYBOARD_LETTERS_LOWER] = KBCOL_COUNT, + [KEYBOARD_LETTERS_UPPER] = KBCOL_COUNT, + [KEYBOARD_SYMBOLS] = 6 +}; +static const u8 sPageColumnXPos[KBPAGE_COUNT * KBCOL_COUNT] = { 0, 12, 24, 56, 68, 80, 92, 123, // KEYBOARD_LETTERS_LOWER 0, 12, 24, 56, 68, 80, 92, 123, // KEYBOARD_LETTERS_UPPER 0, 22, 44, 66, 88, 110 // KEYBOARD_SYMBOLS @@ -508,14 +516,14 @@ static void NamingScreen_InitBGs(void) ResetBgsAndClearDma3BusyFlags(0); InitBgsFromTemplates(0, sBgTemplates, ARRAY_COUNT(sBgTemplates)); - ChangeBgX(0, 0, 0); - ChangeBgY(0, 0, 0); - ChangeBgX(1, 0, 0); - ChangeBgY(1, 0, 0); - ChangeBgX(2, 0, 0); - ChangeBgY(2, 0, 0); - ChangeBgX(3, 0, 0); - ChangeBgY(3, 0, 0); + ChangeBgX(0, 0, BG_COORD_SET); + ChangeBgY(0, 0, BG_COORD_SET); + ChangeBgX(1, 0, BG_COORD_SET); + ChangeBgY(1, 0, BG_COORD_SET); + ChangeBgX(2, 0, BG_COORD_SET); + ChangeBgY(2, 0, BG_COORD_SET); + ChangeBgX(3, 0, BG_COORD_SET); + ChangeBgY(3, 0, BG_COORD_SET); InitStandardTextBoxWindows(); InitTextBoxGfxAndPrinters(); @@ -583,25 +591,25 @@ static void Task_NamingScreen(u8 taskId) } // Which gfx/pal to load for the swap page button -static const u8 sPageToNextGfxId[KBPAGE_COUNT] = -{ - [KBPAGE_SYMBOLS] = PAGE_SWAP_UPPER, - [KBPAGE_LETTERS_UPPER] = PAGE_SWAP_LOWER, - [KBPAGE_LETTERS_LOWER] = PAGE_SWAP_OTHERS +static const u8 sPageToNextGfxId[KBPAGE_COUNT] = +{ + [KBPAGE_SYMBOLS] = PAGE_SWAP_UPPER, + [KBPAGE_LETTERS_UPPER] = PAGE_SWAP_LOWER, + [KBPAGE_LETTERS_LOWER] = PAGE_SWAP_OTHERS }; -static const u8 sPageToNextKeyboardId[KBPAGE_COUNT] = -{ - [KBPAGE_SYMBOLS] = KEYBOARD_LETTERS_UPPER, - [KBPAGE_LETTERS_UPPER] = KEYBOARD_LETTERS_LOWER, - [KBPAGE_LETTERS_LOWER] = KEYBOARD_SYMBOLS +static const u8 sPageToNextKeyboardId[KBPAGE_COUNT] = +{ + [KBPAGE_SYMBOLS] = KEYBOARD_LETTERS_UPPER, + [KBPAGE_LETTERS_UPPER] = KEYBOARD_LETTERS_LOWER, + [KBPAGE_LETTERS_LOWER] = KEYBOARD_SYMBOLS }; -static const u8 sPageToKeyboardId[KBPAGE_COUNT] = -{ - [KBPAGE_SYMBOLS] = KEYBOARD_SYMBOLS, - [KBPAGE_LETTERS_UPPER] = KEYBOARD_LETTERS_UPPER, - [KBPAGE_LETTERS_LOWER] = KEYBOARD_LETTERS_LOWER +static const u8 sPageToKeyboardId[KBPAGE_COUNT] = +{ + [KBPAGE_SYMBOLS] = KEYBOARD_SYMBOLS, + [KBPAGE_LETTERS_UPPER] = KEYBOARD_LETTERS_UPPER, + [KBPAGE_LETTERS_LOWER] = KEYBOARD_LETTERS_LOWER }; static u8 PageToNextGfxId(u8 page) @@ -674,7 +682,7 @@ static bool8 MainState_PressedOKButton(void) SetInputState(INPUT_STATE_DISABLED); SetCursorFlashing(FALSE); TryStartButtonFlash(BUTTON_COUNT, FALSE, TRUE); - if (sNamingScreen->templateNum == NAMING_SCREEN_CAUGHT_MON + if (sNamingScreen->templateNum == NAMING_SCREEN_CAUGHT_MON && CalculatePlayerPartyCount() >= PARTY_SIZE) { DisplaySentToPCMessage(); @@ -732,8 +740,8 @@ static void DisplaySentToPCMessage(void) StringExpandPlaceholders(gStringVar4, sTransferredToPCMessages[stringToDisplay]); DrawDialogueFrame(0, 0); gTextFlags.canABSpeedUpPrint = TRUE; - AddTextPrinterParameterized2(0, 1, gStringVar4, GetPlayerTextSpeedDelay(), 0, 2, 1, 3); - CopyWindowToVram(0, 3); + AddTextPrinterParameterized2(0, FONT_NORMAL, gStringVar4, GetPlayerTextSpeedDelay(), 0, 2, 1, 3); + CopyWindowToVram(0, COPYWIN_FULL); } static bool8 MainState_WaitSentToPCMessage(void) @@ -1030,9 +1038,9 @@ static void SpriteCB_Cursor(struct Sprite *sprite) if (sprite->sX == GetCurrentPageColumnCount()) sprite->invisible = TRUE; - if (sprite->invisible + if (sprite->invisible || !(sprite->sFlashing) - || sprite->sX != sprite->sPrevX + || sprite->sX != sprite->sPrevX || sprite->sY != sprite->sPrevY) { sprite->sColor = 0; @@ -1310,14 +1318,14 @@ static bool8 PageSwapSprite_SlideOn(struct Sprite *sprite) } static const u16 sPageSwapPalTags[] = { - [PAGE_SWAP_UPPER] = PALTAG_PAGE_SWAP_UPPER, - [PAGE_SWAP_OTHERS] = PALTAG_PAGE_SWAP_OTHERS, + [PAGE_SWAP_UPPER] = PALTAG_PAGE_SWAP_UPPER, + [PAGE_SWAP_OTHERS] = PALTAG_PAGE_SWAP_OTHERS, [PAGE_SWAP_LOWER] = PALTAG_PAGE_SWAP_LOWER }; static const u16 sPageSwapGfxTags[] = { - [PAGE_SWAP_UPPER] = GFXTAG_PAGE_SWAP_UPPER, - [PAGE_SWAP_OTHERS] = GFXTAG_PAGE_SWAP_OTHERS, + [PAGE_SWAP_UPPER] = GFXTAG_PAGE_SWAP_UPPER, + [PAGE_SWAP_OTHERS] = GFXTAG_PAGE_SWAP_OTHERS, [PAGE_SWAP_LOWER] = GFXTAG_PAGE_SWAP_LOWER }; @@ -1401,7 +1409,7 @@ static void NamingScreen_CreatePlayerIcon(void) u8 spriteId; rivalGfxId = GetRivalAvatarGraphicsIdByStateIdAndGender(0, sNamingScreen->monSpecies); - spriteId = AddPseudoObjectEvent(rivalGfxId, SpriteCallbackDummy, 56, 37, 0); + spriteId = CreateObjectGraphicsSprite(rivalGfxId, SpriteCallbackDummy, 56, 37, 0); gSprites[spriteId].oam.priority = 3; StartSpriteAnim(&gSprites[spriteId], 4); } @@ -1428,7 +1436,7 @@ static void NamingScreen_CreateWaldaDadIcon(void) { u8 spriteId; - spriteId = AddPseudoObjectEvent(OBJ_EVENT_GFX_MAN_1, SpriteCallbackDummy, 56, 37, 0); + spriteId = CreateObjectGraphicsSprite(OBJ_EVENT_GFX_MAN_1, SpriteCallbackDummy, 56, 37, 0); gSprites[spriteId].oam.priority = 3; StartSpriteAnim(&gSprites[spriteId], 4); } @@ -1651,7 +1659,7 @@ static void HandleDpadMovement(struct Task *task) if (cursorX > GetCurrentPageColumnCount()) cursorX = 0; - + // Handle moving on/off the button column if (sDpadDeltaX[input] != 0) { @@ -1706,7 +1714,7 @@ static void HandleDpadMovement(struct Task *task) static void DrawNormalTextEntryBox(void) { FillWindowPixelBuffer(sNamingScreen->windows[WIN_TEXT_ENTRY_BOX], PIXEL_FILL(1)); - AddTextPrinterParameterized(sNamingScreen->windows[WIN_TEXT_ENTRY_BOX], 1, sNamingScreen->template->title, 8, 1, 0, 0); + AddTextPrinterParameterized(sNamingScreen->windows[WIN_TEXT_ENTRY_BOX], FONT_NORMAL, sNamingScreen->template->title, 8, 1, 0, 0); PutWindowTilemap(sNamingScreen->windows[WIN_TEXT_ENTRY_BOX]); } @@ -1717,7 +1725,7 @@ static void DrawMonTextEntryBox(void) StringCopy(buffer, gSpeciesNames[sNamingScreen->monSpecies]); StringAppendN(buffer, sNamingScreen->template->title, 15); FillWindowPixelBuffer(sNamingScreen->windows[WIN_TEXT_ENTRY_BOX], PIXEL_FILL(1)); - AddTextPrinterParameterized(sNamingScreen->windows[WIN_TEXT_ENTRY_BOX], 1, buffer, 8, 1, 0, 0); + AddTextPrinterParameterized(sNamingScreen->windows[WIN_TEXT_ENTRY_BOX], FONT_NORMAL, buffer, 8, 1, 0, 0); PutWindowTilemap(sNamingScreen->windows[WIN_TEXT_ENTRY_BOX]); } @@ -1773,13 +1781,13 @@ static void DrawGenderIcon(void) StringCopy(text, gText_FemaleSymbol); isFemale = TRUE; } - AddTextPrinterParameterized3(sNamingScreen->windows[WIN_TEXT_ENTRY], 1, 0x68, 1, sGenderColors[isFemale], -1, text); + AddTextPrinterParameterized3(sNamingScreen->windows[WIN_TEXT_ENTRY], FONT_NORMAL, 0x68, 1, sGenderColors[isFemale], TEXT_SKIP_DRAW, text); } } static u8 GetCharAtKeyboardPos(s16 x, s16 y) { - return sKeyboardChars[x + y * KBCOL_COUNT + CurrentPageToKeyboardId() * KBCOL_COUNT * KBROW_COUNT]; + return sKeyboardChars[CurrentPageToKeyboardId()][y][x]; } @@ -1913,11 +1921,11 @@ static void DrawTextEntry(void) temp[1] = gText_ExpandedPlaceholder_Empty[0]; extraWidth = (IsWideLetter(temp[0]) == TRUE) ? 2 : 0; - AddTextPrinterParameterized(sNamingScreen->windows[WIN_TEXT_ENTRY], 1, temp, i * 8 + x + extraWidth, 1, 0xFF, NULL); + AddTextPrinterParameterized(sNamingScreen->windows[WIN_TEXT_ENTRY], FONT_NORMAL, temp, i * 8 + x + extraWidth, 1, TEXT_SKIP_DRAW, NULL); } TryDrawGenderIcon(); - CopyWindowToVram(sNamingScreen->windows[WIN_TEXT_ENTRY], 2); + CopyWindowToVram(sNamingScreen->windows[WIN_TEXT_ENTRY], COPYWIN_GFX); PutWindowTilemap(sNamingScreen->windows[WIN_TEXT_ENTRY]); } @@ -1956,7 +1964,7 @@ static void PrintKeyboardKeys(u8 window, u8 page) FillWindowPixelBuffer(window, sFillValues[page]); for (i = 0; i < KBROW_COUNT; i++) - AddTextPrinterParameterized3(window, 1, 0, i * 16 + 1, sKeyboardTextColors[page], 0, sNamingScreenKeyboardText[page][i]); + AddTextPrinterParameterized3(window, FONT_NORMAL, 0, i * 16 + 1, sKeyboardTextColors[page], 0, sNamingScreenKeyboardText[page][i]); PutWindowTilemap(window); } @@ -2002,9 +2010,9 @@ static void PrintControls(void) const u8 color[3] = { TEXT_DYNAMIC_COLOR_6, TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GRAY }; FillWindowPixelBuffer(sNamingScreen->windows[WIN_BANNER], PIXEL_FILL(15)); - AddTextPrinterParameterized3(sNamingScreen->windows[WIN_BANNER], 0, 2, 1, color, 0, gText_MoveOkBack); + AddTextPrinterParameterized3(sNamingScreen->windows[WIN_BANNER], FONT_SMALL, 2, 1, color, 0, gText_MoveOkBack); PutWindowTilemap(sNamingScreen->windows[WIN_BANNER]); - CopyWindowToVram(sNamingScreen->windows[WIN_BANNER], 3); + CopyWindowToVram(sNamingScreen->windows[WIN_BANNER], COPYWIN_FULL); } static void CB2_NamingScreen(void) @@ -2089,7 +2097,7 @@ static void Debug_NamingScreenNickname(void) static const struct NamingScreenTemplate sPlayerNamingScreenTemplate = { .copyExistingString = FALSE, - .maxChars = 7, + .maxChars = PLAYER_NAME_LENGTH, .iconFunction = 1, .addGenderIcon = FALSE, .initialPage = KBPAGE_LETTERS_UPPER, @@ -2100,7 +2108,7 @@ static const struct NamingScreenTemplate sPlayerNamingScreenTemplate = static const struct NamingScreenTemplate sPCBoxNamingTemplate = { .copyExistingString = FALSE, - .maxChars = 8, + .maxChars = BOX_NAME_LENGTH, .iconFunction = 2, .addGenderIcon = FALSE, .initialPage = KBPAGE_LETTERS_UPPER, @@ -2111,7 +2119,7 @@ static const struct NamingScreenTemplate sPCBoxNamingTemplate = static const struct NamingScreenTemplate sMonNamingScreenTemplate = { .copyExistingString = FALSE, - .maxChars = 10, + .maxChars = POKEMON_NAME_LENGTH, .iconFunction = 3, .addGenderIcon = TRUE, .initialPage = KBPAGE_LETTERS_UPPER, @@ -2122,7 +2130,7 @@ static const struct NamingScreenTemplate sMonNamingScreenTemplate = static const struct NamingScreenTemplate sWaldaWordsScreenTemplate = { .copyExistingString = TRUE, - .maxChars = 15, + .maxChars = WALDA_PHRASE_LENGTH, .iconFunction = 4, .addGenderIcon = FALSE, .initialPage = KBPAGE_LETTERS_UPPER, @@ -2184,67 +2192,67 @@ static const struct OamData sOam_32x16 = static const struct Subsprite sSubsprites_PageSwapFrame[] = { { - .x = -20, - .y = -16, - .shape = SPRITE_SHAPE(32x8), - .size = SPRITE_SIZE(32x8), - .tileOffset = 0, - .priority = 1 - }, - { - .x = 12, - .y = -16, - .shape = SPRITE_SHAPE(8x8), - .size = SPRITE_SIZE(8x8), - .tileOffset = 4, - .priority = 1 - }, - { - .x = -20, - .y = -8, - .shape = SPRITE_SHAPE(32x8), - .size = SPRITE_SIZE(32x8), - .tileOffset = 5, - .priority = 1 - }, - { - .x = 12, - .y = -8, - .shape = SPRITE_SHAPE(8x8), - .size = SPRITE_SIZE(8x8), - .tileOffset = 9, - .priority = 1 - }, - { - .x = -20, - .y = 0, - .shape = SPRITE_SHAPE(32x8), - .size = SPRITE_SIZE(32x8), - .tileOffset = 10, - .priority = 1 - }, - { - .x = 12, - .y = 0, - .shape = SPRITE_SHAPE(8x8), - .size = SPRITE_SIZE(8x8), - .tileOffset = 14, - .priority = 1 - }, - { - .x = -20, - .y = 8, - .shape = SPRITE_SHAPE(32x8), + .x = -20, + .y = -16, + .shape = SPRITE_SHAPE(32x8), .size = SPRITE_SIZE(32x8), - .tileOffset = 15, + .tileOffset = 0, .priority = 1 }, { - .x = 12, - .y = 8, - .shape = SPRITE_SHAPE(8x8), + .x = 12, + .y = -16, + .shape = SPRITE_SHAPE(8x8), .size = SPRITE_SIZE(8x8), - .tileOffset = 19, + .tileOffset = 4, + .priority = 1 + }, + { + .x = -20, + .y = -8, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 5, + .priority = 1 + }, + { + .x = 12, + .y = -8, + .shape = SPRITE_SHAPE(8x8), + .size = SPRITE_SIZE(8x8), + .tileOffset = 9, + .priority = 1 + }, + { + .x = -20, + .y = 0, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 10, + .priority = 1 + }, + { + .x = 12, + .y = 0, + .shape = SPRITE_SHAPE(8x8), + .size = SPRITE_SIZE(8x8), + .tileOffset = 14, + .priority = 1 + }, + { + .x = -20, + .y = 8, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 15, + .priority = 1 + }, + { + .x = 12, + .y = 8, + .shape = SPRITE_SHAPE(8x8), + .size = SPRITE_SIZE(8x8), + .tileOffset = 19, .priority = 1 } }; @@ -2252,19 +2260,19 @@ static const struct Subsprite sSubsprites_PageSwapFrame[] = static const struct Subsprite sSubsprites_PageSwapText[] = { { - .x = -12, - .y = -4, - .shape = SPRITE_SHAPE(16x8), - .size = SPRITE_SIZE(16x8), - .tileOffset = 0, + .x = -12, + .y = -4, + .shape = SPRITE_SHAPE(16x8), + .size = SPRITE_SIZE(16x8), + .tileOffset = 0, .priority = 1 }, { - .x = 4, - .y = -4, - .shape = SPRITE_SHAPE(8x8), - .size = SPRITE_SIZE(8x8), - .tileOffset = 2, + .x = 4, + .y = -4, + .shape = SPRITE_SHAPE(8x8), + .size = SPRITE_SIZE(8x8), + .tileOffset = 2, .priority = 1 } }; @@ -2272,51 +2280,51 @@ static const struct Subsprite sSubsprites_PageSwapText[] = static const struct Subsprite sSubsprites_Button[] = { { - .x = -20, - .y = -12, - .shape = SPRITE_SHAPE(32x8), + .x = -20, + .y = -12, + .shape = SPRITE_SHAPE(32x8), .size = SPRITE_SIZE(32x8), - .tileOffset = 0, + .tileOffset = 0, .priority = 1 }, { - .x = 12, - .y = -12, - .shape = SPRITE_SHAPE(8x8), + .x = 12, + .y = -12, + .shape = SPRITE_SHAPE(8x8), .size = SPRITE_SIZE(8x8), - .tileOffset = 4, + .tileOffset = 4, .priority = 1 }, { - .x = -20, - .y = -4, - .shape = SPRITE_SHAPE(32x8), + .x = -20, + .y = -4, + .shape = SPRITE_SHAPE(32x8), .size = SPRITE_SIZE(32x8), - .tileOffset = 5, + .tileOffset = 5, .priority = 1 }, { - .x = 12, - .y = -4, - .shape = SPRITE_SHAPE(8x8), + .x = 12, + .y = -4, + .shape = SPRITE_SHAPE(8x8), .size = SPRITE_SIZE(8x8), - .tileOffset = 9, + .tileOffset = 9, .priority = 1 }, { - .x = -20, - .y = 4, - .shape = SPRITE_SHAPE(32x8), - .size = SPRITE_SIZE(32x8), - .tileOffset = 10, + .x = -20, + .y = 4, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 10, .priority = 1 }, { - .x = 12, - .y = 4, - .shape = SPRITE_SHAPE(8x8), + .x = 12, + .y = 4, + .shape = SPRITE_SHAPE(8x8), .size = SPRITE_SIZE(8x8), - .tileOffset = 14, + .tileOffset = 14, .priority = 1 } }; @@ -2324,27 +2332,27 @@ static const struct Subsprite sSubsprites_Button[] = static const struct Subsprite sSubsprites_PCIcon[] = { { - .x = -8, - .y = -12, - .shape = SPRITE_SHAPE(16x8), - .size = SPRITE_SIZE(16x8), - .tileOffset = 0, - .priority = 3 - }, - { - .x = -8, - .y = -4, - .shape = SPRITE_SHAPE(16x8), + .x = -8, + .y = -12, + .shape = SPRITE_SHAPE(16x8), .size = SPRITE_SIZE(16x8), - .tileOffset = 2, + .tileOffset = 0, .priority = 3 }, { - .x = -8, - .y = 4, - .shape = SPRITE_SHAPE(16x8), - .size = SPRITE_SIZE(16x8), - .tileOffset = 4, + .x = -8, + .y = -4, + .shape = SPRITE_SHAPE(16x8), + .size = SPRITE_SIZE(16x8), + .tileOffset = 2, + .priority = 3 + }, + { + .x = -8, + .y = 4, + .shape = SPRITE_SHAPE(16x8), + .size = SPRITE_SIZE(16x8), + .tileOffset = 4, .priority = 3 } }; @@ -2503,7 +2511,7 @@ static const struct SpriteTemplate sSpriteTemplate_Underscore = static const struct SpriteTemplate sSpriteTemplate_PCIcon = { - .tileTag = 0xFFFF, + .tileTag = TAG_NONE, .paletteTag = PALTAG_PC_ICON, .oam = &sOam_8x8, .anims = sAnims_PCIcon, @@ -2514,21 +2522,21 @@ static const struct SpriteTemplate sSpriteTemplate_PCIcon = static const u8* const sNamingScreenKeyboardText[KBPAGE_COUNT][KBROW_COUNT] = { - [KEYBOARD_LETTERS_LOWER] = + [KEYBOARD_LETTERS_LOWER] = { gText_NamingScreenKeyboard_abcdef, gText_NamingScreenKeyboard_ghijkl, gText_NamingScreenKeyboard_mnopqrs, gText_NamingScreenKeyboard_tuvwxyz }, - [KEYBOARD_LETTERS_UPPER] = + [KEYBOARD_LETTERS_UPPER] = { gText_NamingScreenKeyboard_ABCDEF, gText_NamingScreenKeyboard_GHIJKL, gText_NamingScreenKeyboard_MNOPQRS, gText_NamingScreenKeyboard_TUVWXYZ }, - [KEYBOARD_SYMBOLS] = + [KEYBOARD_SYMBOLS] = { gText_NamingScreenKeyboard_01234, gText_NamingScreenKeyboard_56789, diff --git a/src/new_game.c b/src/new_game.c index e0453c9ad3..9ad145f512 100644 --- a/src/new_game.c +++ b/src/new_game.c @@ -29,7 +29,6 @@ #include "pokedex.h" #include "apprentice.h" #include "frontier_util.h" -#include "constants/maps.h" #include "pokedex.h" #include "save.h" #include "link_rfu.h" @@ -43,7 +42,7 @@ #include "player_pc.h" #include "field_specials.h" #include "berry_powder.h" -#include "mevent.h" +#include "mystery_gift.h" #include "union_room_chat.h" #include "constants/items.h" @@ -127,7 +126,7 @@ static void ClearFrontierRecord(void) static void WarpToTruck(void) { - SetWarpDestination(MAP_GROUP(INSIDE_OF_TRUCK), MAP_NUM(INSIDE_OF_TRUCK), -1, -1, -1); + SetWarpDestination(MAP_GROUP(INSIDE_OF_TRUCK), MAP_NUM(INSIDE_OF_TRUCK), WARP_ID_NONE, -1, -1); WarpIntoMap(); } @@ -159,7 +158,7 @@ void NewGameInitData(void) ResetPokedex(); ClearFrontierRecord(); ClearSav1(); - ClearMailData(); + ClearAllMail(); gSaveBlock2Ptr->specialSaveWarpFlags = 0; gSaveBlock2Ptr->gcnLinkFlags = 0; InitPlayerTrainerId(); @@ -201,7 +200,7 @@ void NewGameInitData(void) ResetAllApprenticeData(); ClearRankingHallRecords(); InitMatchCallCounters(); - sub_801AFD8(); + ClearMysteryGift(); WipeTrainerNameRecords(); ResetTrainerHillResults(); ResetContestLinkResults(); diff --git a/src/option_menu.c b/src/option_menu.c index 0174b69db7..e66bddd7f2 100644 --- a/src/option_menu.c +++ b/src/option_menu.c @@ -173,14 +173,14 @@ void CB2_InitOptionMenu(void) SetGpuReg(REG_OFFSET_DISPCNT, 0); ResetBgsAndClearDma3BusyFlags(0); InitBgsFromTemplates(0, sOptionMenuBgTemplates, ARRAY_COUNT(sOptionMenuBgTemplates)); - ChangeBgX(0, 0, 0); - ChangeBgY(0, 0, 0); - ChangeBgX(1, 0, 0); - ChangeBgY(1, 0, 0); - ChangeBgX(2, 0, 0); - ChangeBgY(2, 0, 0); - ChangeBgX(3, 0, 0); - ChangeBgY(3, 0, 0); + ChangeBgX(0, 0, BG_COORD_SET); + ChangeBgY(0, 0, BG_COORD_SET); + ChangeBgX(1, 0, BG_COORD_SET); + ChangeBgY(1, 0, BG_COORD_SET); + ChangeBgX(2, 0, BG_COORD_SET); + ChangeBgY(2, 0, BG_COORD_SET); + ChangeBgX(3, 0, BG_COORD_SET); + ChangeBgY(3, 0, BG_COORD_SET); InitWindows(sOptionMenuWinTemplates); DeactivateAllTextPrinters(); SetGpuReg(REG_OFFSET_WIN0H, 0); @@ -251,7 +251,7 @@ void CB2_InitOptionMenu(void) FrameType_DrawChoices(gTasks[taskId].data[TD_FRAMETYPE]); HighlightOptionMenuItem(gTasks[taskId].data[TD_MENUSELECTION]); - CopyWindowToVram(WIN_OPTIONS, 3); + CopyWindowToVram(WIN_OPTIONS, COPYWIN_FULL); gMain.state++; break; } @@ -351,7 +351,7 @@ static void Task_OptionMenuProcessInput(u8 taskId) if (sArrowPressed) { sArrowPressed = FALSE; - CopyWindowToVram(WIN_OPTIONS, 2); + CopyWindowToVram(WIN_OPTIONS, COPYWIN_GFX); } } } @@ -400,7 +400,7 @@ static void DrawOptionMenuChoice(const u8 *text, u8 x, u8 y, u8 style) } dst[i] = EOS; - AddTextPrinterParameterized(WIN_OPTIONS, 1, dst, x, y + 1, TEXT_SPEED_FF, NULL); + AddTextPrinterParameterized(WIN_OPTIONS, FONT_NORMAL, dst, x, y + 1, TEXT_SKIP_DRAW, NULL); } static u8 TextSpeed_ProcessInput(u8 selection) @@ -438,15 +438,15 @@ static void TextSpeed_DrawChoices(u8 selection) DrawOptionMenuChoice(gText_TextSpeedSlow, 104, YPOS_TEXTSPEED, styles[0]); - widthSlow = GetStringWidth(1, gText_TextSpeedSlow, 0); - widthMid = GetStringWidth(1, gText_TextSpeedMid, 0); - widthFast = GetStringWidth(1, gText_TextSpeedFast, 0); + widthSlow = GetStringWidth(FONT_NORMAL, gText_TextSpeedSlow, 0); + widthMid = GetStringWidth(FONT_NORMAL, gText_TextSpeedMid, 0); + widthFast = GetStringWidth(FONT_NORMAL, gText_TextSpeedFast, 0); widthMid -= 94; xMid = (widthSlow - widthMid - widthFast) / 2 + 104; DrawOptionMenuChoice(gText_TextSpeedMid, xMid, YPOS_TEXTSPEED, styles[1]); - DrawOptionMenuChoice(gText_TextSpeedFast, GetStringRightAlignXOffset(1, gText_TextSpeedFast, 198), YPOS_TEXTSPEED, styles[2]); + DrawOptionMenuChoice(gText_TextSpeedFast, GetStringRightAlignXOffset(FONT_NORMAL, gText_TextSpeedFast, 198), YPOS_TEXTSPEED, styles[2]); } static u8 BattleScene_ProcessInput(u8 selection) @@ -469,7 +469,7 @@ static void BattleScene_DrawChoices(u8 selection) styles[selection] = 1; DrawOptionMenuChoice(gText_BattleSceneOn, 104, YPOS_BATTLESCENE, styles[0]); - DrawOptionMenuChoice(gText_BattleSceneOff, GetStringRightAlignXOffset(1, gText_BattleSceneOff, 198), YPOS_BATTLESCENE, styles[1]); + DrawOptionMenuChoice(gText_BattleSceneOff, GetStringRightAlignXOffset(FONT_NORMAL, gText_BattleSceneOff, 198), YPOS_BATTLESCENE, styles[1]); } static u8 BattleStyle_ProcessInput(u8 selection) @@ -492,7 +492,7 @@ static void BattleStyle_DrawChoices(u8 selection) styles[selection] = 1; DrawOptionMenuChoice(gText_BattleStyleShift, 104, YPOS_BATTLESTYLE, styles[0]); - DrawOptionMenuChoice(gText_BattleStyleSet, GetStringRightAlignXOffset(1, gText_BattleStyleSet, 198), YPOS_BATTLESTYLE, styles[1]); + DrawOptionMenuChoice(gText_BattleStyleSet, GetStringRightAlignXOffset(FONT_NORMAL, gText_BattleStyleSet, 198), YPOS_BATTLESTYLE, styles[1]); } static u8 Sound_ProcessInput(u8 selection) @@ -516,7 +516,7 @@ static void Sound_DrawChoices(u8 selection) styles[selection] = 1; DrawOptionMenuChoice(gText_SoundMono, 104, YPOS_SOUND, styles[0]); - DrawOptionMenuChoice(gText_SoundStereo, GetStringRightAlignXOffset(1, gText_SoundStereo, 198), YPOS_SOUND, styles[1]); + DrawOptionMenuChoice(gText_SoundStereo, GetStringRightAlignXOffset(FONT_NORMAL, gText_SoundStereo, 198), YPOS_SOUND, styles[1]); } static u8 FrameType_ProcessInput(u8 selection) @@ -612,22 +612,22 @@ static void ButtonMode_DrawChoices(u8 selection) DrawOptionMenuChoice(gText_ButtonTypeNormal, 104, YPOS_BUTTONMODE, styles[0]); - widthNormal = GetStringWidth(1, gText_ButtonTypeNormal, 0); - widthLR = GetStringWidth(1, gText_ButtonTypeLR, 0); - widthLA = GetStringWidth(1, gText_ButtonTypeLEqualsA, 0); + widthNormal = GetStringWidth(FONT_NORMAL, gText_ButtonTypeNormal, 0); + widthLR = GetStringWidth(FONT_NORMAL, gText_ButtonTypeLR, 0); + widthLA = GetStringWidth(FONT_NORMAL, gText_ButtonTypeLEqualsA, 0); widthLR -= 94; xLR = (widthNormal - widthLR - widthLA) / 2 + 104; DrawOptionMenuChoice(gText_ButtonTypeLR, xLR, YPOS_BUTTONMODE, styles[1]); - DrawOptionMenuChoice(gText_ButtonTypeLEqualsA, GetStringRightAlignXOffset(1, gText_ButtonTypeLEqualsA, 198), YPOS_BUTTONMODE, styles[2]); + DrawOptionMenuChoice(gText_ButtonTypeLEqualsA, GetStringRightAlignXOffset(FONT_NORMAL, gText_ButtonTypeLEqualsA, 198), YPOS_BUTTONMODE, styles[2]); } static void DrawTextOption(void) { FillWindowPixelBuffer(WIN_TEXT_OPTION, PIXEL_FILL(1)); - AddTextPrinterParameterized(WIN_TEXT_OPTION, 1, gText_Option, 8, 1, TEXT_SPEED_FF, NULL); - CopyWindowToVram(WIN_TEXT_OPTION, 3); + AddTextPrinterParameterized(WIN_TEXT_OPTION, FONT_NORMAL, gText_Option, 8, 1, TEXT_SKIP_DRAW, NULL); + CopyWindowToVram(WIN_TEXT_OPTION, COPYWIN_FULL); } static void DrawOptionMenuTexts(void) @@ -636,10 +636,8 @@ static void DrawOptionMenuTexts(void) FillWindowPixelBuffer(WIN_OPTIONS, PIXEL_FILL(1)); for (i = 0; i < MENUITEM_COUNT; i++) - { - AddTextPrinterParameterized(WIN_OPTIONS, 1, sOptionMenuItemsNames[i], 8, (i * 16) + 1, TEXT_SPEED_FF, NULL); - } - CopyWindowToVram(WIN_OPTIONS, 3); + AddTextPrinterParameterized(WIN_OPTIONS, FONT_NORMAL, sOptionMenuItemsNames[i], 8, (i * 16) + 1, TEXT_SKIP_DRAW, NULL); + CopyWindowToVram(WIN_OPTIONS, COPYWIN_FULL); } #define TILE_TOP_CORNER_L 0x1A2 diff --git a/src/overworld.c b/src/overworld.c index df705e2bdc..ee4c660bda 100644 --- a/src/overworld.c +++ b/src/overworld.c @@ -62,7 +62,6 @@ #include "constants/abilities.h" #include "constants/layouts.h" #include "constants/map_types.h" -#include "constants/maps.h" #include "constants/region_map_sections.h" #include "constants/songs.h" #include "constants/trainer_hill.h" @@ -166,7 +165,7 @@ static void ResetPlayerHeldKeys(u16 *); static u16 KeyInterCB_SelfIdle(u32); static u16 KeyInterCB_DeferToEventScript(u32); static u16 GetDirectionForDpadKey(u16); -static void CB1_UpdateLinkState(void); +static void CB1_OverworldLink(void); static void SetKeyInterceptCallback(u16 (*func)(u32)); static void SetFieldVBlankCallback(void); static void FieldClearVBlankHBlankCallbacks(void); @@ -175,7 +174,6 @@ static u8 GetAdjustedInitialTransitionFlags(struct InitialPlayerAvatarState *, u static u8 GetAdjustedInitialDirection(struct InitialPlayerAvatarState *, u8, u16, u8); static u16 GetCenterScreenMetatileBehavior(void); -// IWRAM bss vars static void *sUnusedOverworldCallback; static u8 sPlayerLinkStates[MAX_LINK_PLAYERS]; // This callback is called with a player's key code. It then returns an @@ -185,7 +183,6 @@ static u16 (*sPlayerKeyInterceptCallback)(u32); static bool8 sReceivingFromLink; static u8 sRfuKeepAliveTimer; -// IWRAM common u16 *gBGTilemapBuffers1; u16 *gBGTilemapBuffers2; u16 *gBGTilemapBuffers3; @@ -195,7 +192,6 @@ bool8 (*gFieldCallback2)(void); u8 gLocalLinkPlayerId; // This is our player id in a multiplayer mode. u8 gFieldLinkPlayerCount; -// EWRAM vars EWRAM_DATA static u8 sObjectEventLoadFlag = 0; EWRAM_DATA struct WarpData gLastUsedWarp = {0}; EWRAM_DATA static struct WarpData sWarpDestination = {0}; // new warp position @@ -207,12 +203,11 @@ EWRAM_DATA static u16 sAmbientCrySpecies = 0; EWRAM_DATA static bool8 sIsAmbientCryWaterMon = FALSE; EWRAM_DATA struct LinkPlayerObjectEvent gLinkPlayerObjectEvents[4] = {0}; -// const rom data static const struct WarpData sDummyWarpData = { - .mapGroup = -1, - .mapNum = -1, - .warpId = -1, + .mapGroup = MAP_GROUP(UNDEFINED), + .mapNum = MAP_NUM(UNDEFINED), + .warpId = WARP_ID_NONE, .x = -1, .y = -1, }; @@ -313,7 +308,7 @@ static const struct BgTemplate sOverworldBgTemplates[] = static const struct ScanlineEffectParams sFlashEffectParams = { - (void *)REG_ADDR_WIN0H, + ®_WIN0H, ((DMA_ENABLE | DMA_START_HBLANK | DMA_REPEAT | DMA_DEST_RELOAD) << 16) | 1, 1, 0, @@ -498,7 +493,7 @@ void LoadSaveblockObjEventScripts(void) savObjTemplates[i].script = mapHeaderObjTemplates[i].script; } -void Overworld_SetObjEventTemplateCoords(u8 localId, s16 x, s16 y) +void SetObjEventTemplateCoords(u8 localId, s16 x, s16 y) { s32 i; struct ObjectEventTemplate *savObjTemplates = gSaveBlock1Ptr->objectEventTemplates; @@ -515,7 +510,7 @@ void Overworld_SetObjEventTemplateCoords(u8 localId, s16 x, s16 y) } } -void Overworld_SetObjEventTemplateMovementType(u8 localId, u8 movementType) +void SetObjEventTemplateMovementType(u8 localId, u8 movementType) { s32 i; @@ -573,11 +568,11 @@ static void SetWarpData(struct WarpData *warp, s8 mapGroup, s8 mapNum, s8 warpId static bool32 IsDummyWarp(struct WarpData *warp) { - if (warp->mapGroup != -1) + if (warp->mapGroup != (s8)MAP_GROUP(UNDEFINED)) return FALSE; - else if (warp->mapNum != -1) + else if (warp->mapNum != (s8)MAP_NUM(UNDEFINED)) return FALSE; - else if (warp->warpId != -1) + else if (warp->warpId != WARP_ID_NONE) return FALSE; else if (warp->x != -1) return FALSE; @@ -615,16 +610,20 @@ static void SetPlayerCoordsFromWarp(void) { if (gSaveBlock1Ptr->location.warpId >= 0 && gSaveBlock1Ptr->location.warpId < gMapHeader.events->warpCount) { + // warpId is a valid warp for this map, use the coords of that warp. gSaveBlock1Ptr->pos.x = gMapHeader.events->warps[gSaveBlock1Ptr->location.warpId].x; gSaveBlock1Ptr->pos.y = gMapHeader.events->warps[gSaveBlock1Ptr->location.warpId].y; } else if (gSaveBlock1Ptr->location.x >= 0 && gSaveBlock1Ptr->location.y >= 0) { + // Invalid warpId given. The given coords are valid, use those instead. + // WARP_ID_NONE is used to reach this intentionally. gSaveBlock1Ptr->pos.x = gSaveBlock1Ptr->location.x; gSaveBlock1Ptr->pos.y = gSaveBlock1Ptr->location.y; } else { + // Invalid warpId and coords given. Put player in center of map. gSaveBlock1Ptr->pos.x = gMapHeader.mapLayout->width / 2; gSaveBlock1Ptr->pos.y = gMapHeader.mapLayout->height / 2; } @@ -666,7 +665,7 @@ void SetWarpDestinationToHealLocation(u8 healLocationId) { const struct HealLocation *warp = GetHealLocation(healLocationId); if (warp) - SetWarpDestination(warp->group, warp->map, -1, warp->x, warp->y); + SetWarpDestination(warp->group, warp->map, WARP_ID_NONE, warp->x, warp->y); } void SetWarpDestinationToLastHealLocation(void) @@ -678,7 +677,7 @@ void SetLastHealLocationWarp(u8 healLocationId) { const struct HealLocation *healLocation = GetHealLocation(healLocationId); if (healLocation) - SetWarpData(&gSaveBlock1Ptr->lastHealLocation, healLocation->group, healLocation->map, -1, healLocation->x, healLocation->y); + SetWarpData(&gSaveBlock1Ptr->lastHealLocation, healLocation->group, healLocation->map, WARP_ID_NONE, healLocation->x, healLocation->y); } void UpdateEscapeWarp(s16 x, s16 y) @@ -686,7 +685,7 @@ void UpdateEscapeWarp(s16 x, s16 y) u8 currMapType = GetCurrentMapType(); u8 destMapType = GetMapTypeByGroupAndId(sWarpDestination.mapGroup, sWarpDestination.mapNum); if (IsMapTypeOutdoors(currMapType) && IsMapTypeOutdoors(destMapType) != TRUE) - SetEscapeWarp(gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum, -1, x - 7, y - 6); + SetEscapeWarp(gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum, WARP_ID_NONE, x - MAP_OFFSET, y - MAP_OFFSET + 1); } void SetEscapeWarp(s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y) @@ -719,7 +718,7 @@ void SetWarpDestinationToFixedHoleWarp(s16 x, s16 y) if (IsDummyWarp(&sFixedHoleWarp) == TRUE) sWarpDestination = gLastUsedWarp; else - SetWarpDestination(sFixedHoleWarp.mapGroup, sFixedHoleWarp.mapNum, -1, x, y); + SetWarpDestination(sFixedHoleWarp.mapGroup, sFixedHoleWarp.mapNum, WARP_ID_NONE, x, y); } static void SetWarpDestinationToContinueGameWarp(void) @@ -736,7 +735,7 @@ void SetContinueGameWarpToHealLocation(u8 healLocationId) { const struct HealLocation *warp = GetHealLocation(healLocationId); if (warp) - SetWarpData(&gSaveBlock1Ptr->continueGameWarp, warp->group, warp->map, -1, warp->x, warp->y); + SetWarpData(&gSaveBlock1Ptr->continueGameWarp, warp->group, warp->map, WARP_ID_NONE, warp->x, warp->y); } void SetContinueGameWarpToDynamicWarp(int unused) @@ -766,7 +765,7 @@ static bool8 SetDiveWarp(u8 dir, u16 x, u16 y) if (connection != NULL) { - SetWarpDestination(connection->mapGroup, connection->mapNum, -1, x, y); + SetWarpDestination(connection->mapGroup, connection->mapNum, WARP_ID_NONE, x, y); } else { @@ -792,7 +791,7 @@ void LoadMapFromCameraTransition(u8 mapGroup, u8 mapNum) { s32 paletteIndex; - SetWarpDestination(mapGroup, mapNum, -1, -1, -1); + SetWarpDestination(mapGroup, mapNum, WARP_ID_NONE, -1, -1); // Dont transition map music between BF Outside West/East if (gMapHeader.regionMapSectionId != MAPSEC_BATTLE_FRONTIER) @@ -807,7 +806,7 @@ void LoadMapFromCameraTransition(u8 mapGroup, u8 mapNum) RestartWildEncounterImmunitySteps(); TryUpdateRandomTrainerRematches(mapGroup, mapNum); DoTimeBasedEvents(); - SetSav1WeatherFromCurrMapHeader(); + SetSavedWeatherFromCurrMapHeader(); ChooseAmbientCrySpecies(); SetDefaultFlashLevel(); Overworld_ClearSavedMusic(); @@ -826,7 +825,7 @@ void LoadMapFromCameraTransition(u8 mapGroup, u8 mapNum) ResetFieldTasksArgs(); RunOnResumeMapScript(); - if (gMapHeader.regionMapSectionId != MAPSEC_BATTLE_FRONTIER + if (gMapHeader.regionMapSectionId != MAPSEC_BATTLE_FRONTIER || gMapHeader.regionMapSectionId != sLastMapSectionId) ShowMapNamePopup(); } @@ -858,7 +857,7 @@ static void LoadMapFromWarp(bool32 a1) TryUpdateRandomTrainerRematches(gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum); if (a1 != TRUE) DoTimeBasedEvents(); - SetSav1WeatherFromCurrMapHeader(); + SetSavedWeatherFromCurrMapHeader(); ChooseAmbientCrySpecies(); if (isOutdoors) FlagClear(FLAG_SYS_USE_FLASH); @@ -960,7 +959,7 @@ static u8 GetAdjustedInitialDirection(struct InitialPlayerAvatarState *playerStr static u16 GetCenterScreenMetatileBehavior(void) { - return MapGridGetMetatileBehaviorAt(gSaveBlock1Ptr->pos.x + 7, gSaveBlock1Ptr->pos.y + 7); + return MapGridGetMetatileBehaviorAt(gSaveBlock1Ptr->pos.x + MAP_OFFSET, gSaveBlock1Ptr->pos.y + MAP_OFFSET); } bool32 Overworld_IsBikingAllowed(void) @@ -971,6 +970,10 @@ bool32 Overworld_IsBikingAllowed(void) return TRUE; } +// Flash level of 0 is fully bright +// Flash level of 1 is the largest flash radius +// Flash level of 7 is the smallest flash radius +// Flash level of 8 is fully black void SetDefaultFlashLevel(void) { if (!gMapHeader.cave) @@ -981,14 +984,14 @@ void SetDefaultFlashLevel(void) gSaveBlock1Ptr->flashLevel = gMaxFlashLevel - 1; } -void Overworld_SetFlashLevel(s32 flashLevel) +void SetFlashLevel(s32 flashLevel) { if (flashLevel < 0 || flashLevel > gMaxFlashLevel) flashLevel = 0; gSaveBlock1Ptr->flashLevel = flashLevel; } -u8 Overworld_GetFlashLevel(void) +u8 GetFlashLevel(void) { return gSaveBlock1Ptr->flashLevel; } @@ -1085,7 +1088,7 @@ static bool16 IsInflitratedSpaceCenter(struct WarpData *warp) u16 GetLocationMusic(struct WarpData *warp) { if (NoMusicInSotopolisWithLegendaries(warp) == TRUE) - return 0xFFFF; + return MUS_NONE; else if (ShouldLegendaryMusicPlayAtLocation(warp) == TRUE) return MUS_ABNORMAL_WEATHER; else if (IsInflitratedSpaceCenter(warp) == TRUE) @@ -1103,7 +1106,7 @@ u16 GetCurrLocationDefaultMusic(void) // Play the desert music only when the sandstorm is active on Route 111. if (gSaveBlock1Ptr->location.mapGroup == MAP_GROUP(ROUTE111) && gSaveBlock1Ptr->location.mapNum == MAP_NUM(ROUTE111) - && GetSav1Weather() == WEATHER_SANDSTORM) + && GetSavedWeather() == WEATHER_SANDSTORM) return MUS_ROUTE111; music = GetLocationMusic(&gSaveBlock1Ptr->location); @@ -1257,7 +1260,7 @@ static void PlayAmbientCry(void) return; pan = (Random() % 88) + 212; volume = (Random() % 30) + 50; - PlayCry2(sAmbientCrySpecies, pan, volume, 1); + PlayCry_NormalNoDucking(sAmbientCrySpecies, pan, volume, CRY_PRIORITY_AMBIENT); } void UpdateAmbientCry(s16 *state, u16 *delayCounter) @@ -1420,9 +1423,9 @@ static void ResetSafariZoneFlag_(void) ResetSafariZoneFlag(); } -bool32 IsUpdateLinkStateCBActive(void) +bool32 IsOverworldLinkActive(void) { - if (gMain.callback1 == CB1_UpdateLinkState) + if (gMain.callback1 == CB1_OverworldLink) return TRUE; else return FALSE; @@ -1609,7 +1612,7 @@ static void CB2_LoadMapOnReturnToFieldCableClub(void) if (LoadMapInStepsLink(&gMain.state)) { SetFieldVBlankCallback(); - SetMainCallback1(CB1_UpdateLinkState); + SetMainCallback1(CB1_OverworldLink); ResetAllMultiplayerState(); SetMainCallback2(CB2_Overworld); } @@ -1617,7 +1620,7 @@ static void CB2_LoadMapOnReturnToFieldCableClub(void) void CB2_ReturnToField(void) { - if (IsUpdateLinkStateCBActive() == TRUE) + if (IsOverworldLinkActive() == TRUE) { SetMainCallback2(CB2_ReturnToFieldLink); } @@ -1639,7 +1642,7 @@ static void CB2_ReturnToFieldLocal(void) static void CB2_ReturnToFieldLink(void) { - if (!Overworld_LinkRecvQueueLengthMoreThan2() && ReturnToFieldLink(&gMain.state)) + if (!Overworld_IsRecvQueueAtMax() && ReturnToFieldLink(&gMain.state)) SetMainCallback2(CB2_Overworld); } @@ -1647,7 +1650,7 @@ void CB2_ReturnToFieldFromMultiplayer(void) { FieldClearVBlankHBlankCallbacks(); StopMapMusic(); - SetMainCallback1(CB1_UpdateLinkState); + SetMainCallback1(CB1_OverworldLink); ResetAllMultiplayerState(); if (gWirelessCommType != 0) @@ -1793,7 +1796,7 @@ static void InitCurrentFlashLevelScanlineEffect(void) WriteBattlePyramidViewScanlineEffectBuffer(); ScanlineEffect_SetParams(sFlashEffectParams); } - else if ((flashLevel = Overworld_GetFlashLevel())) + else if ((flashLevel = GetFlashLevel())) { WriteFlashScanlineEffectBuffer(flashLevel); ScanlineEffect_SetParams(sFlashEffectParams); @@ -2104,14 +2107,14 @@ static void InitOverworldGraphicsRegisters(void) ScheduleBgCopyTilemapToVram(1); ScheduleBgCopyTilemapToVram(2); ScheduleBgCopyTilemapToVram(3); - ChangeBgX(0, 0, 0); - ChangeBgY(0, 0, 0); - ChangeBgX(1, 0, 0); - ChangeBgY(1, 0, 0); - ChangeBgX(2, 0, 0); - ChangeBgY(2, 0, 0); - ChangeBgX(3, 0, 0); - ChangeBgY(3, 0, 0); + ChangeBgX(0, 0, BG_COORD_SET); + ChangeBgY(0, 0, BG_COORD_SET); + ChangeBgX(1, 0, BG_COORD_SET); + ChangeBgY(1, 0, BG_COORD_SET); + ChangeBgX(2, 0, BG_COORD_SET); + ChangeBgY(2, 0, BG_COORD_SET); + ChangeBgX(3, 0, BG_COORD_SET); + ChangeBgY(3, 0, BG_COORD_SET); SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_WIN0_ON | DISPCNT_WIN1_ON | DISPCNT_OBJ_1D_MAP | DISPCNT_HBLANK_INTERVAL); ShowBg(0); @@ -2229,7 +2232,7 @@ static void CreateLinkPlayerSprites(void) } -static void CB1_UpdateLinkState(void) +static void CB1_OverworldLink(void) { if (gWirelessCommType == 0 || !IsRfuRecvQueueEmpty() || !IsSendingKeysToLink()) { @@ -2238,10 +2241,10 @@ static void CB1_UpdateLinkState(void) // Note: Because guestId is between 0 and 4, while the smallest key code is // LINK_KEY_CODE_EMPTY, this is functionally equivalent to `sPlayerKeyInterceptCallback(0)`. - // It is expecting the callback to be KeyInterCB_SelfIdle, and that will + // It is expecting the callback to be KeyInterCB_SelfIdle, and that will // completely ignore any input parameters. // - // UpdateHeldKeyCode performs a sanity check on its input; if + // UpdateHeldKeyCode performs a sanity check on its input; if // sPlayerKeyInterceptCallback echoes back the argument, which is selfId, then // it'll use LINK_KEY_CODE_EMPTY instead. // @@ -2445,7 +2448,7 @@ static void UpdateHeldKeyCode(u16 key) if (gWirelessCommType != 0 && GetLinkSendQueueLength() > 1 - && IsUpdateLinkStateCBActive() == TRUE + && IsOverworldLinkActive() == TRUE && IsSendingKeysToLink() == TRUE) { switch (key) @@ -2544,7 +2547,7 @@ static u16 KeyInterCB_DeferToEventScript(u32 key) static u16 KeyInterCB_DeferToRecvQueue(u32 key) { u16 retVal; - if (GetLinkRecvQueueLength() > 2) + if (GetLinkRecvQueueLength() >= OVERWORLD_RECV_QUEUE_MAX) { retVal = LINK_KEY_CODE_EMPTY; } @@ -2616,7 +2619,7 @@ static u16 KeyInterCB_WaitForPlayersToExit(u32 keyOrPlayerId) { // keyOrPlayerId could be any keycode. This callback does no sanity checking // on the size of the key. It's assuming that it is being called from - // CB1_UpdateLinkState. + // CB1_OverworldLink. if (sPlayerLinkStates[keyOrPlayerId] != PLAYER_LINK_STATE_EXITING_ROOM) CheckRfuKeepAliveTimer(); if (AreAllPlayersInLinkState(PLAYER_LINK_STATE_EXITING_ROOM) == TRUE) @@ -2837,11 +2840,11 @@ static void RunTerminateLinkScript(void) ScriptContext2_Enable(); } -bool32 Overworld_LinkRecvQueueLengthMoreThan2(void) +bool32 Overworld_IsRecvQueueAtMax(void) { - if (!IsUpdateLinkStateCBActive()) + if (!IsOverworldLinkActive()) return FALSE; - if (GetLinkRecvQueueLength() >= 3) + if (GetLinkRecvQueueLength() >= OVERWORLD_RECV_QUEUE_MAX) sReceivingFromLink = TRUE; else sReceivingFromLink = FALSE; @@ -2852,9 +2855,9 @@ bool32 Overworld_RecvKeysFromLinkIsRunning(void) { u8 temp; - if (GetLinkRecvQueueLength() < 2) + if (GetLinkRecvQueueLength() < OVERWORLD_RECV_QUEUE_MAX - 1) return FALSE; - else if (IsUpdateLinkStateCBActive() != TRUE) + else if (IsOverworldLinkActive() != TRUE) return FALSE; else if (IsSendingKeysToLink() != TRUE) return FALSE; @@ -2878,7 +2881,7 @@ bool32 Overworld_SendKeysToLinkIsRunning(void) { if (GetLinkSendQueueLength() < 2) return FALSE; - else if (IsUpdateLinkStateCBActive() != TRUE) + else if (IsOverworldLinkActive() != TRUE) return FALSE; else if (IsSendingKeysToLink() != TRUE) return FALSE; @@ -2901,7 +2904,7 @@ bool32 IsSendingKeysOverCable(void) static u32 GetLinkSendQueueLength(void) { if (gWirelessCommType != 0) - return Rfu.sendQueue.count; + return gRfu.sendQueue.count; else return gLink.sendQueue.count; } @@ -3054,7 +3057,7 @@ static void SetPlayerFacingDirection(u8 linkPlayerId, u8 facing) #define TEMP gLinkPlayerMovementModes[linkPlayerObjEvent->movementMode](linkPlayerObjEvent, objEvent, facing) gMovementStatusHandler[TEMP](linkPlayerObjEvent, objEvent); - + // Clean up the hack. #undef TEMP } @@ -3150,17 +3153,17 @@ static u8 FlipVerticalAndClearForced(u8 newFacing, u8 oldFacing) return oldFacing; } -static u8 LinkPlayerDetectCollision(u8 selfObjEventId, u8 a2, s16 x, s16 y) +static bool8 LinkPlayerDetectCollision(u8 selfObjEventId, u8 direction, s16 x, s16 y) { u8 i; - for (i = 0; i < 16; i++) + for (i = 0; i < OBJECT_EVENTS_COUNT; i++) { if (i != selfObjEventId) { if ((gObjectEvents[i].currentCoords.x == x && gObjectEvents[i].currentCoords.y == y) || (gObjectEvents[i].previousCoords.x == x && gObjectEvents[i].previousCoords.y == y)) { - return 1; + return TRUE; } } } @@ -3180,14 +3183,14 @@ static void CreateLinkPlayerSprite(u8 linkPlayerId, u8 gameVersion) { case VERSION_FIRE_RED: case VERSION_LEAF_GREEN: - objEvent->spriteId = AddPseudoObjectEvent(GetFRLGAvatarGraphicsIdByGender(linkGender(objEvent)), SpriteCB_LinkPlayer, 0, 0, 0); + objEvent->spriteId = CreateObjectGraphicsSprite(GetFRLGAvatarGraphicsIdByGender(linkGender(objEvent)), SpriteCB_LinkPlayer, 0, 0, 0); break; case VERSION_RUBY: case VERSION_SAPPHIRE: - objEvent->spriteId = AddPseudoObjectEvent(GetRSAvatarGraphicsIdByGender(linkGender(objEvent)), SpriteCB_LinkPlayer, 0, 0, 0); + objEvent->spriteId = CreateObjectGraphicsSprite(GetRSAvatarGraphicsIdByGender(linkGender(objEvent)), SpriteCB_LinkPlayer, 0, 0, 0); break; case VERSION_EMERALD: - objEvent->spriteId = AddPseudoObjectEvent(GetRivalAvatarGraphicsIdByStateIdAndGender(PLAYER_AVATAR_STATE_NORMAL, linkGender(objEvent)), SpriteCB_LinkPlayer, 0, 0, 0); + objEvent->spriteId = CreateObjectGraphicsSprite(GetRivalAvatarGraphicsIdByStateIdAndGender(PLAYER_AVATAR_STATE_NORMAL, linkGender(objEvent)), SpriteCB_LinkPlayer, 0, 0, 0); break; } diff --git a/src/palette.c b/src/palette.c index cbaae8da28..9fec449bc4 100644 --- a/src/palette.c +++ b/src/palette.c @@ -16,36 +16,38 @@ enum // These are structs for some unused palette system. // The full functionality of this system is unknown. +#define NUM_PALETTE_STRUCTS 16 + struct PaletteStructTemplate { - u16 uid; + u16 id; u16 *src; - u16 pst_field_8_0:1; - u16 pst_field_8_1:9; + bool16 pst_field_8_0:1; + u16 unused:9; u16 size:5; - u16 pst_field_9_7:1; - u8 pst_field_A; + u8 time1; u8 srcCount:5; - u8 pst_field_B_5:3; - u8 pst_field_C; + u8 state:3; + u8 time2; }; struct PaletteStruct { - const struct PaletteStructTemplate *base; - u32 ps_field_4_0:1; - u16 ps_field_4_1:1; + const struct PaletteStructTemplate *template; + bool32 active:1; + bool32 flag:1; u32 baseDestOffset:9; - u16 destOffset:10; - u16 srcIndex:7; - u8 ps_field_8; - u8 ps_field_9; + u32 destOffset:10; + u32 srcIndex:7; + u8 countdown1; + u8 countdown2; }; -static void unused_sub_80A1CDC(struct PaletteStruct *, u32 *); -static void unused_sub_80A1E40(struct PaletteStruct *, u32 *); -static void unused_sub_80A1F00(struct PaletteStruct *); -static u8 GetPaletteNumByUid(u16); +static void PaletteStruct_Copy(struct PaletteStruct *, u32 *); +static void PaletteStruct_Blend(struct PaletteStruct *, u32 *); +static void PaletteStruct_TryEnd(struct PaletteStruct *); +static void PaletteStruct_Reset(u8); +static u8 PaletteStruct_GetPalNum(u16); static u8 UpdateNormalPaletteFade(void); static void BeginFastPaletteFadeInternal(u8); static u8 UpdateFastPaletteFade(void); @@ -58,15 +60,15 @@ static void Task_BlendPalettesGradually(u8 taskId); // unaligned word reads are issued in BlendPalette otherwise ALIGNED(4) EWRAM_DATA u16 gPlttBufferUnfaded[PLTT_BUFFER_SIZE] = {0}; ALIGNED(4) EWRAM_DATA u16 gPlttBufferFaded[PLTT_BUFFER_SIZE] = {0}; -EWRAM_DATA struct PaletteStruct sPaletteStructs[0x10] = {0}; +EWRAM_DATA struct PaletteStruct sPaletteStructs[NUM_PALETTE_STRUCTS] = {0}; EWRAM_DATA struct PaletteFadeControl gPaletteFade = {0}; static EWRAM_DATA u32 sFiller = 0; static EWRAM_DATA u32 sPlttBufferTransferPending = 0; EWRAM_DATA u8 gPaletteDecompressionBuffer[PLTT_DECOMP_BUFFER_SIZE] = {0}; static const struct PaletteStructTemplate gDummyPaletteStructTemplate = { - .uid = 0xFFFF, - .pst_field_B_5 = 1 + .id = 0xFFFF, + .state = 1 }; static const u8 sRoundedDownGrayscaleMap[] = { @@ -82,20 +84,20 @@ static const u8 sRoundedDownGrayscaleMap[] = { void LoadCompressedPalette(const u32 *src, u16 offset, u16 size) { LZDecompressWram(src, gPaletteDecompressionBuffer); - CpuCopy16(gPaletteDecompressionBuffer, gPlttBufferUnfaded + offset, size); - CpuCopy16(gPaletteDecompressionBuffer, gPlttBufferFaded + offset, size); + CpuCopy16(gPaletteDecompressionBuffer, &gPlttBufferUnfaded[offset], size); + CpuCopy16(gPaletteDecompressionBuffer, &gPlttBufferFaded[offset], size); } void LoadPalette(const void *src, u16 offset, u16 size) { - CpuCopy16(src, gPlttBufferUnfaded + offset, size); - CpuCopy16(src, gPlttBufferFaded + offset, size); + CpuCopy16(src, &gPlttBufferUnfaded[offset], size); + CpuCopy16(src, &gPlttBufferFaded[offset], size); } void FillPalette(u16 value, u16 offset, u16 size) { - CpuFill16(value, gPlttBufferUnfaded + offset, size); - CpuFill16(value, gPlttBufferFaded + offset, size); + CpuFill16(value, &gPlttBufferUnfaded[offset], size); + CpuFill16(value, &gPlttBufferFaded[offset], size); } void TransferPlttBuffer(void) @@ -105,7 +107,7 @@ void TransferPlttBuffer(void) void *src = gPlttBufferFaded; void *dest = (void *)PLTT; DmaCopy16(3, src, dest, PLTT_SIZE); - sPlttBufferTransferPending = 0; + sPlttBufferTransferPending = FALSE; if (gPaletteFade.mode == HARDWARE_FADE && gPaletteFade.active) UpdateBlendRegisters(); } @@ -135,13 +137,13 @@ void ResetPaletteFade(void) { u8 i; - for (i = 0; i < 16; i++) - ResetPaletteStruct(i); + for (i = 0; i < NUM_PALETTE_STRUCTS; i++) + PaletteStruct_Reset(i); ResetPaletteFadeControl(); } -void ReadPlttIntoBuffers(void) +static void ReadPlttIntoBuffers(void) { u16 i; u16 *pltt = (u16 *)PLTT; @@ -178,7 +180,7 @@ bool8 BeginNormalPaletteFade(u32 selectedPalettes, s8 delay, u8 startY, u8 targe gPaletteFade.y = startY; gPaletteFade.targetY = targetY; gPaletteFade.blendColor = color; - gPaletteFade.active = 1; + gPaletteFade.active = TRUE; gPaletteFade.mode = NORMAL_FADE; if (startY < targetY) @@ -189,9 +191,9 @@ bool8 BeginNormalPaletteFade(u32 selectedPalettes, s8 delay, u8 startY, u8 targe UpdatePaletteFade(); temp = gPaletteFade.bufferTransferDisabled; - gPaletteFade.bufferTransferDisabled = 0; + gPaletteFade.bufferTransferDisabled = FALSE; CpuCopy32(gPlttBufferFaded, (void *)PLTT, PLTT_SIZE); - sPlttBufferTransferPending = 0; + sPlttBufferTransferPending = FALSE; if (gPaletteFade.mode == HARDWARE_FADE && gPaletteFade.active) UpdateBlendRegisters(); gPaletteFade.bufferTransferDisabled = temp; @@ -199,55 +201,55 @@ bool8 BeginNormalPaletteFade(u32 selectedPalettes, s8 delay, u8 startY, u8 targe } } -bool8 unref_sub_80A1C1C(u32 a1, u8 a2, u8 a3, u8 a4, u16 a5) +// Unused +static bool8 BeginPlttFade(u32 selectedPalettes, u8 delay, u8 startY, u8 targetY, u16 blendColor) { ReadPlttIntoBuffers(); - return BeginNormalPaletteFade(a1, a2, a3, a4, a5); + return BeginNormalPaletteFade(selectedPalettes, delay, startY, targetY, blendColor); } -void unref_sub_80A1C64(u8 a1, u32 *a2) +// Unused +static void PaletteStruct_Run(u8 a1, u32 *unkFlags) { u8 i; - for (i = 0; i < 16; i++) + for (i = 0; i < NUM_PALETTE_STRUCTS; i++) { struct PaletteStruct *palstruct = &sPaletteStructs[i]; - if (palstruct->ps_field_4_0) + if (palstruct->active) { - if (palstruct->base->pst_field_8_0 == a1) + if (palstruct->template->pst_field_8_0 == a1) { - u8 val1 = palstruct->srcIndex; - u8 val2 = palstruct->base->srcCount; - if (val1 == val2) + if (palstruct->srcIndex == palstruct->template->srcCount) { - unused_sub_80A1F00(palstruct); - if (!palstruct->ps_field_4_0) + PaletteStruct_TryEnd(palstruct); + if (!palstruct->active) continue; } - if (palstruct->ps_field_8 == 0) - unused_sub_80A1CDC(palstruct, a2); + if (palstruct->countdown1 == 0) + PaletteStruct_Copy(palstruct, unkFlags); else - palstruct->ps_field_8--; + palstruct->countdown1--; - unused_sub_80A1E40(palstruct, a2); + PaletteStruct_Blend(palstruct, unkFlags); } } } } -static void unused_sub_80A1CDC(struct PaletteStruct *a1, u32 *a2) +static void PaletteStruct_Copy(struct PaletteStruct *a1, u32 *unkFlags) { s32 srcIndex; s32 srcCount; u8 i = 0; - u16 srcOffset = a1->srcIndex * a1->base->size; + u16 srcOffset = a1->srcIndex * a1->template->size; - if (!a1->base->pst_field_8_0) + if (!a1->template->pst_field_8_0) { - while (i < a1->base->size) + while (i < a1->template->size) { - gPlttBufferUnfaded[a1->destOffset] = a1->base->src[srcOffset]; - gPlttBufferFaded[a1->destOffset] = a1->base->src[srcOffset]; + gPlttBufferUnfaded[a1->destOffset] = a1->template->src[srcOffset]; + gPlttBufferFaded[a1->destOffset] = a1->template->src[srcOffset]; i++; a1->destOffset++; srcOffset++; @@ -255,9 +257,9 @@ static void unused_sub_80A1CDC(struct PaletteStruct *a1, u32 *a2) } else { - while (i < a1->base->size) + while (i < a1->template->size) { - gPlttBufferFaded[a1->destOffset] = a1->base->src[srcOffset]; + gPlttBufferFaded[a1->destOffset] = a1->template->src[srcOffset]; i++; a1->destOffset++; srcOffset++; @@ -265,33 +267,33 @@ static void unused_sub_80A1CDC(struct PaletteStruct *a1, u32 *a2) } a1->destOffset = a1->baseDestOffset; - a1->ps_field_8 = a1->base->pst_field_A; + a1->countdown1 = a1->template->time1; a1->srcIndex++; srcIndex = a1->srcIndex; - srcCount = a1->base->srcCount; + srcCount = a1->template->srcCount; if (srcIndex >= srcCount) { - if (a1->ps_field_9) - a1->ps_field_9--; + if (a1->countdown2) + a1->countdown2--; a1->srcIndex = 0; } - *a2 |= 1 << (a1->baseDestOffset >> 4); + *unkFlags |= 1 << (a1->baseDestOffset >> 4); } -static void unused_sub_80A1E40(struct PaletteStruct *a1, u32 *a2) +static void PaletteStruct_Blend(struct PaletteStruct *a1, u32 *unkFlags) { if (gPaletteFade.active && ((1 << (a1->baseDestOffset >> 4)) & gPaletteFade_selectedPalettes)) { - if (!a1->base->pst_field_8_0) + if (!a1->template->pst_field_8_0) { if (gPaletteFade.delayCounter != gPaletteFade_delay) { BlendPalette( a1->baseDestOffset, - a1->base->size, + a1->template->size, gPaletteFade.y, gPaletteFade.blendColor); } @@ -300,64 +302,64 @@ static void unused_sub_80A1E40(struct PaletteStruct *a1, u32 *a2) { if (!gPaletteFade.delayCounter) { - if (a1->ps_field_8 != a1->base->pst_field_A) + if (a1->countdown1 != a1->template->time1) { - u32 srcOffset = a1->srcIndex * a1->base->size; + u32 srcOffset = a1->srcIndex * a1->template->size; u8 i; - for (i = 0; i < a1->base->size; i++) - gPlttBufferFaded[a1->baseDestOffset + i] = a1->base->src[srcOffset + i]; + for (i = 0; i < a1->template->size; i++) + gPlttBufferFaded[a1->baseDestOffset + i] = a1->template->src[srcOffset + i]; } } } } } -static void unused_sub_80A1F00(struct PaletteStruct *a1) +static void PaletteStruct_TryEnd(struct PaletteStruct *pal) { - if (!a1->ps_field_9) + if (pal->countdown2 == 0) { - s32 val = a1->base->pst_field_B_5; + s32 state = pal->template->state; - if (!val) + if (state == 0) { - a1->srcIndex = 0; - a1->ps_field_8 = a1->base->pst_field_A; - a1->ps_field_9 = a1->base->pst_field_C; - a1->destOffset = a1->baseDestOffset; + pal->srcIndex = 0; + pal->countdown1 = pal->template->time1; + pal->countdown2 = pal->template->time2; + pal->destOffset = pal->baseDestOffset; } else { - if (val < 0) + if (state < 0) return; - if (val > 2) + if (state > 2) return; - ResetPaletteStructByUid(a1->base->uid); + PaletteStruct_ResetById(pal->template->id); } } else { - a1->ps_field_9--; + pal->countdown2--; } } -void ResetPaletteStructByUid(u16 a1) +void PaletteStruct_ResetById(u16 id) { - u8 paletteNum = GetPaletteNumByUid(a1); - if (paletteNum != 16) - ResetPaletteStruct(paletteNum); + u8 paletteNum = PaletteStruct_GetPalNum(id); + if (paletteNum != NUM_PALETTE_STRUCTS) + PaletteStruct_Reset(paletteNum); } -void ResetPaletteStruct(u8 paletteNum) +static void PaletteStruct_Reset(u8 paletteNum) { - sPaletteStructs[paletteNum].base = &gDummyPaletteStructTemplate; - sPaletteStructs[paletteNum].ps_field_4_0 = 0; + sPaletteStructs[paletteNum].template = &gDummyPaletteStructTemplate; + sPaletteStructs[paletteNum].active = FALSE; sPaletteStructs[paletteNum].baseDestOffset = 0; sPaletteStructs[paletteNum].destOffset = 0; sPaletteStructs[paletteNum].srcIndex = 0; - sPaletteStructs[paletteNum].ps_field_4_1 = 0; - sPaletteStructs[paletteNum].ps_field_8 = 0; - sPaletteStructs[paletteNum].ps_field_9 = 0; + sPaletteStructs[paletteNum].flag = 0; + sPaletteStructs[paletteNum].countdown1 = 0; + sPaletteStructs[paletteNum].countdown2 = 0; } void ResetPaletteFadeControl(void) @@ -368,41 +370,41 @@ void ResetPaletteFadeControl(void) gPaletteFade.y = 0; gPaletteFade.targetY = 0; gPaletteFade.blendColor = 0; - gPaletteFade.active = 0; + gPaletteFade.active = FALSE; gPaletteFade.multipurpose2 = 0; // assign same value twice gPaletteFade.yDec = 0; - gPaletteFade.bufferTransferDisabled = 0; - gPaletteFade.shouldResetBlendRegisters = 0; - gPaletteFade.hardwareFadeFinishing = 0; - gPaletteFade.softwareFadeFinishing = 0; + gPaletteFade.bufferTransferDisabled = FALSE; + gPaletteFade.shouldResetBlendRegisters = FALSE; + gPaletteFade.hardwareFadeFinishing = FALSE; + gPaletteFade.softwareFadeFinishing = FALSE; gPaletteFade.softwareFadeFinishingCounter = 0; gPaletteFade.objPaletteToggle = 0; gPaletteFade.deltaY = 2; } -void unref_sub_80A2048(u16 uid) +static void PaletteStruct_SetUnusedFlag(u16 id) { - u8 paletteNum = GetPaletteNumByUid(uid); - if (paletteNum != 16) - sPaletteStructs[paletteNum].ps_field_4_1 = 1; + u8 paletteNum = PaletteStruct_GetPalNum(id); + if (paletteNum != NUM_PALETTE_STRUCTS) + sPaletteStructs[paletteNum].flag = TRUE; } -void unref_sub_80A2074(u16 uid) +static void PaletteStruct_ClearUnusedFlag(u16 id) { - u8 paletteNum = GetPaletteNumByUid(uid); - if (paletteNum != 16) - sPaletteStructs[paletteNum].ps_field_4_1 = 0; + u8 paletteNum = PaletteStruct_GetPalNum(id); + if (paletteNum != NUM_PALETTE_STRUCTS) + sPaletteStructs[paletteNum].flag = FALSE; } -static u8 GetPaletteNumByUid(u16 uid) +static u8 PaletteStruct_GetPalNum(u16 id) { u8 i; - for (i = 0; i < 16; i++) - if (sPaletteStructs[i].base->uid == uid) + for (i = 0; i < NUM_PALETTE_STRUCTS; i++) + if (sPaletteStructs[i].template->id == id) return i; - return 16; + return NUM_PALETTE_STRUCTS; } static u8 UpdateNormalPaletteFade(void) @@ -460,7 +462,7 @@ static u8 UpdateNormalPaletteFade(void) if (gPaletteFade.y == gPaletteFade.targetY) { gPaletteFade_selectedPalettes = 0; - gPaletteFade.softwareFadeFinishing = 1; + gPaletteFade.softwareFadeFinishing = TRUE; } else { @@ -557,7 +559,7 @@ static void BeginFastPaletteFadeInternal(u8 submode) { gPaletteFade.y = 31; gPaletteFade_submode = submode & 0x3F; - gPaletteFade.active = 1; + gPaletteFade.active = TRUE; gPaletteFade.mode = FAST_FADE; if (submode == FAST_FADE_IN_FROM_BLACK) @@ -586,7 +588,7 @@ static u8 UpdateFastPaletteFade(void) if (IsSoftwarePaletteFadeFinishing()) return gPaletteFade.active ? PALETTE_FADE_STATUS_ACTIVE : PALETTE_FADE_STATUS_DONE; - + if (gPaletteFade.objPaletteToggle) { @@ -719,9 +721,9 @@ static u8 UpdateFastPaletteFade(void) } gPaletteFade.mode = NORMAL_FADE; - gPaletteFade.softwareFadeFinishing = 1; + gPaletteFade.softwareFadeFinishing = TRUE; } - + // gPaletteFade.active cannot change since the last time it was checked. So this // is equivalent to `return PALETTE_FADE_STATUS_ACTIVE;` return gPaletteFade.active ? PALETTE_FADE_STATUS_ACTIVE : PALETTE_FADE_STATUS_DONE; @@ -734,10 +736,10 @@ void BeginHardwarePaletteFade(u8 blendCnt, u8 delay, u8 y, u8 targetY, u8 should gPaletteFade_delay = delay; gPaletteFade.y = y; gPaletteFade.targetY = targetY; - gPaletteFade.active = 1; + gPaletteFade.active = TRUE; gPaletteFade.mode = HARDWARE_FADE; gPaletteFade.shouldResetBlendRegisters = shouldResetBlendRegisters & 1; - gPaletteFade.hardwareFadeFinishing = 0; + gPaletteFade.hardwareFadeFinishing = FALSE; if (y < targetY) gPaletteFade.yDec = 0; @@ -784,7 +786,7 @@ static u8 UpdateHardwarePaletteFade(void) gPaletteFade_blendCnt = 0; gPaletteFade.y = 0; } - gPaletteFade.shouldResetBlendRegisters = 0; + gPaletteFade.shouldResetBlendRegisters = FALSE; } // gPaletteFade.active cannot change since the last time it was checked. So this @@ -798,11 +800,11 @@ static void UpdateBlendRegisters(void) SetGpuReg(REG_OFFSET_BLDY, gPaletteFade.y); if (gPaletteFade.hardwareFadeFinishing) { - gPaletteFade.hardwareFadeFinishing = 0; + gPaletteFade.hardwareFadeFinishing = FALSE; gPaletteFade.mode = 0; gPaletteFade_blendCnt = 0; gPaletteFade.y = 0; - gPaletteFade.active = 0; + gPaletteFade.active = FALSE; } } @@ -812,8 +814,8 @@ static bool8 IsSoftwarePaletteFadeFinishing(void) { if (gPaletteFade.softwareFadeFinishingCounter == 4) { - gPaletteFade.active = 0; - gPaletteFade.softwareFadeFinishing = 0; + gPaletteFade.active = FALSE; + gPaletteFade.softwareFadeFinishing = FALSE; gPaletteFade.softwareFadeFinishingCounter = 0; } else @@ -950,7 +952,7 @@ void TintPalette_CustomTone(u16 *palette, u16 count, u16 rTone, u16 gTone, u16 b #define tId data[8] // Blend the selected palettes in a series of steps toward or away from the color. -// Only used by the Groudon/Kyogre fight scene to flash the screen for lightning +// Only used by the Groudon/Kyogre fight scene to flash the screen for lightning. // One call is used to fade the bg from white, while another fades the duo from black void BlendPalettesGradually(u32 selectedPalettes, s8 delay, u8 coeff, u8 coeffTarget, u16 color, u8 priority, u8 id) { @@ -986,9 +988,9 @@ static bool32 IsBlendPalettesGraduallyTaskActive(u8 id) int i; for (i = 0; i < NUM_TASKS; i++) - if ((gTasks[i].isActive == TRUE) - && (gTasks[i].func == Task_BlendPalettesGradually) - && (gTasks[i].tId == id)) + if ((gTasks[i].isActive == TRUE) + && (gTasks[i].func == Task_BlendPalettesGradually) + && (gTasks[i].tId == id)) return TRUE; return FALSE; diff --git a/src/palette_util.c b/src/palette_util.c index 5364ff6d98..08239c3363 100755 --- a/src/palette_util.c +++ b/src/palette_util.c @@ -247,7 +247,7 @@ int InitPulseBlendPaletteSettings(struct PulseBlend *pulseBlend, const struct Pu if (pulseBlendPalette == NULL) return 0xFF; - + pulseBlendPalette->blendCoeff = 0; pulseBlendPalette->fadeDirection = 0; pulseBlendPalette->available = 1; @@ -322,7 +322,7 @@ void MarkUsedPulseBlendPalettes(struct PulseBlend *pulseBlend, u16 pulseBlendPal pulseBlend->usedPulseBlendPalettes |= 1 << i; } } - } + } } void UnmarkUsedPulseBlendPalettes(struct PulseBlend *pulseBlend, u16 pulseBlendPaletteSelector, u8 multiSelection) @@ -423,7 +423,7 @@ void UpdatePulseBlend(struct PulseBlend *pulseBlend) pulseBlendPalette->blendCoeff = 0; else pulseBlendPalette->blendCoeff = pulseBlendPalette->pulseBlendSettings.maxBlendCoeff & 0xF; - + pulseBlendPalette->fadeDirection ^= 1; pulseBlendPalette->fadeCycleCounter++; break; @@ -439,7 +439,7 @@ void UpdatePulseBlend(struct PulseBlend *pulseBlend) } // Below used for the Roulette grid -void ClearTilemapRect(u16 *dest, u16 src, u8 left, u8 top, u8 width, u8 height) +void FillTilemapRect(u16 *dest, u16 value, u8 left, u8 top, u8 width, u8 height) { u16 *_dest; u8 i; @@ -450,9 +450,7 @@ void ClearTilemapRect(u16 *dest, u16 src, u8 left, u8 top, u8 width, u8 height) { _dest = dest + i * 32; for (j = 0; j < width; j++) - { - *_dest++ = src; - } + *_dest++ = value; } } @@ -468,8 +466,39 @@ void SetTilemapRect(u16 *dest, u16 *src, u8 left, u8 top, u8 width, u8 height) { _dest = dest + i * 32; for (j = 0; j < width; j++) - { *_dest++ = *_src++; - } + } +} + +static void FillTilemapRect_Unused(void *dest, u16 value, u8 left, u8 top, u8 width, u8 height) +{ + u8 i, j; + u8 x, y; + + for (i = 0, y = top; i < height; i++) + { + for (x = left, j = 0; j < width; j++) + { + *(u16 *)((dest) + (y * 64 + x * 2)) = value; + x = (x + 1) % 32; + } + y = (y + 1) % 32; + } +} + +static void SetTilemapRect_Unused(void *dest, const u16 *src, u8 left, u8 top, u8 width, u8 height) +{ + u8 i, j; + u8 x, y; + const u16 *_src; + + for (i = 0, _src = src, y = top; i < height; i++) + { + for (x = left, j = 0; j < width; j++) + { + *(u16 *)((dest) + (y * 64 + x * 2)) = *(_src++); + x = (x + 1) % 32; + } + y = (y + 1) % 32; } } diff --git a/src/party_menu.c b/src/party_menu.c index 24bd6b2ead..81eab610f8 100755 --- a/src/party_menu.c +++ b/src/party_menu.c @@ -69,7 +69,6 @@ #include "constants/field_effects.h" #include "constants/item_effects.h" #include "constants/items.h" -#include "constants/maps.h" #include "constants/moves.h" #include "constants/party_menu.h" #include "constants/rgb.h" @@ -476,7 +475,7 @@ static void CB2_InitPartyMenu(void) { while (TRUE) { - if (MenuHelpers_CallLinkSomething() == TRUE || ShowPartyMenu() == TRUE || MenuHelpers_LinkSomething() == TRUE) + if (MenuHelpers_ShouldWaitForLinkRecv() == TRUE || ShowPartyMenu() == TRUE || MenuHelpers_IsLinkActive() == TRUE) break; } } @@ -509,7 +508,7 @@ static bool8 ShowPartyMenu(void) gMain.state++; break; case 5: - if (!MenuHelpers_LinkSomething()) + if (!MenuHelpers_IsLinkActive()) ResetTasks(); gMain.state++; break; @@ -754,7 +753,7 @@ static void RenderPartyMenuBox(u8 slot) LoadPartyBoxPalette(&sPartyMenuBoxes[slot], PARTY_PAL_NO_MON); else LoadPartyBoxPalette(&sPartyMenuBoxes[slot], PARTY_PAL_MULTI_ALT); - CopyWindowToVram(sPartyMenuBoxes[slot].windowId, 2); + CopyWindowToVram(sPartyMenuBoxes[slot].windowId, COPYWIN_GFX); PutWindowTilemap(sPartyMenuBoxes[slot].windowId); ScheduleBgCopyTilemapToVram(2); } @@ -764,7 +763,7 @@ static void RenderPartyMenuBox(u8 slot) { DrawEmptySlot(sPartyMenuBoxes[slot].windowId); LoadPartyBoxPalette(&sPartyMenuBoxes[slot], PARTY_PAL_NO_MON); - CopyWindowToVram(sPartyMenuBoxes[slot].windowId, 2); + CopyWindowToVram(sPartyMenuBoxes[slot].windowId, COPYWIN_GFX); } else { @@ -944,7 +943,7 @@ static void DisplayPartyPokemonDataToTeachMove(u8 slot, u16 item, u8 tutor) static void DisplayPartyPokemonDataForMultiBattle(u8 slot) { struct PartyMenuBox *menuBox = &sPartyMenuBoxes[slot]; - u8 actualSlot = slot - (3); + u8 actualSlot = slot - MULTI_PARTY_SIZE; if (gMultiPartnerParty[actualSlot].species == SPECIES_NONE) { @@ -954,7 +953,7 @@ static void DisplayPartyPokemonDataForMultiBattle(u8 slot) { menuBox->infoRects->blitFunc(menuBox->windowId, 0, 0, 0, 0, FALSE); StringCopy(gStringVar1, gMultiPartnerParty[actualSlot].nickname); - StringGetEnd10(gStringVar1); + StringGet_Nickname(gStringVar1); ConvertInternationalPlayerName(gStringVar1); DisplayPartyPokemonBarDetail(menuBox->windowId, gStringVar1, 0, menuBox->infoRects->dimensions); DisplayPartyPokemonLevel(gMultiPartnerParty[actualSlot].level, menuBox); @@ -1182,7 +1181,7 @@ u8 GetPartyMenuType(void) void Task_HandleChooseMonInput(u8 taskId) { - if (!gPaletteFade.active && MenuHelpers_CallLinkSomething() != TRUE) + if (!gPaletteFade.active && MenuHelpers_ShouldWaitForLinkRecv() != TRUE) { s8 *slotPtr = GetCurrentPartySlotPtr(); @@ -1319,7 +1318,7 @@ static void HandleChooseMonCancel(u8 taskId, s8 *slotPtr) PlaySE(SE_SELECT); if (DisplayCancelChooseMonYesNo(taskId) != TRUE) { - if (!MenuHelpers_LinkSomething()) + if (!MenuHelpers_IsLinkActive()) gSpecialVar_0x8004 = PARTY_SIZE + 1; gPartyMenuUseExitCallback = FALSE; *slotPtr = PARTY_SIZE + 1; @@ -1622,7 +1621,7 @@ static s8 GetNewSlotDoubleLayout(s8 slotId, s8 movementDir) u8* GetMonNickname(struct Pokemon *mon, u8 *dest) { GetMonData(mon, MON_DATA_NICKNAME, dest); - return StringGetEnd10(dest); + return StringGet_Nickname(dest); } #define tKeepOpen data[0] @@ -1659,7 +1658,7 @@ bool8 IsPartyMenuTextPrinterActive(void) static void Task_WaitForLinkAndReturnToChooseMon(u8 taskId) { - if (MenuHelpers_CallLinkSomething() != TRUE) + if (MenuHelpers_ShouldWaitForLinkRecv() != TRUE) { DisplayPartyMenuStdMessage(PARTY_MSG_CHOOSE_MON); gTasks[taskId].func = Task_HandleChooseMonInput; @@ -1672,7 +1671,7 @@ static void Task_ReturnToChooseMonAfterText(u8 taskId) { ClearStdWindowAndFrameToTransparent(6, 0); ClearWindowTilemap(6); - if (MenuHelpers_LinkSomething() == TRUE) + if (MenuHelpers_IsLinkActive() == TRUE) { gTasks[taskId].func = Task_WaitForLinkAndReturnToChooseMon; } @@ -1726,7 +1725,7 @@ static void GiveItemToMon(struct Pokemon *mon, u16 item) if (ItemIsMail(item) == TRUE) { - if (GiveMailToMon(mon, item) == 0xFF) + if (GiveMailToMonByItemId(mon, item) == MAIL_NONE) return; } itemBytes[0] = item; @@ -2019,7 +2018,7 @@ static void InitPartyMenuWindows(u8 layout) FillWindowPixelBuffer(i, PIXEL_FILL(0)); LoadUserWindowBorderGfx(0, 0x4F, 0xD0); LoadPalette(GetOverworldTextboxPalettePtr(), 0xE0, 0x20); - LoadPalette(gUnknown_0860F074, 0xF0, 0x20); + LoadPalette(gStandardMenuPalette, 0xF0, 0x20); } static void CreateCancelConfirmWindows(bool8 chooseHalf) @@ -2035,10 +2034,10 @@ static void CreateCancelConfirmWindows(bool8 chooseHalf) { confirmWindowId = AddWindow(&sConfirmButtonWindowTemplate); FillWindowPixelBuffer(confirmWindowId, PIXEL_FILL(0)); - mainOffset = GetStringCenterAlignXOffset(0, gMenuText_Confirm, 48); - AddTextPrinterParameterized4(confirmWindowId, 0, mainOffset, 1, 0, 0, sFontColorTable[0], -1, gMenuText_Confirm); + mainOffset = GetStringCenterAlignXOffset(FONT_SMALL, gMenuText_Confirm, 48); + AddTextPrinterParameterized4(confirmWindowId, FONT_SMALL, mainOffset, 1, 0, 0, sFontColorTable[0], TEXT_SKIP_DRAW, gMenuText_Confirm); PutWindowTilemap(confirmWindowId); - CopyWindowToVram(confirmWindowId, 2); + CopyWindowToVram(confirmWindowId, COPYWIN_GFX); cancelWindowId = AddWindow(&sMultiCancelButtonWindowTemplate); offset = 0; } @@ -2052,16 +2051,16 @@ static void CreateCancelConfirmWindows(bool8 chooseHalf) // Branches are functionally identical. Second branch is never reached, Spin Trade wasnt fully implemented if (gPartyMenu.menuType != PARTY_MENU_TYPE_SPIN_TRADE) { - mainOffset = GetStringCenterAlignXOffset(0, gText_Cancel, 48); - AddTextPrinterParameterized3(cancelWindowId, 0, mainOffset + offset, 1, sFontColorTable[0], -1, gText_Cancel); + mainOffset = GetStringCenterAlignXOffset(FONT_SMALL, gText_Cancel, 48); + AddTextPrinterParameterized3(cancelWindowId, FONT_SMALL, mainOffset + offset, 1, sFontColorTable[0], TEXT_SKIP_DRAW, gText_Cancel); } else { - mainOffset = GetStringCenterAlignXOffset(0, gText_Cancel2, 48); - AddTextPrinterParameterized3(cancelWindowId, 0, mainOffset + offset, 1, sFontColorTable[0], -1, gText_Cancel2); + mainOffset = GetStringCenterAlignXOffset(FONT_SMALL, gText_Cancel2, 48); + AddTextPrinterParameterized3(cancelWindowId, FONT_SMALL, mainOffset + offset, 1, sFontColorTable[0], TEXT_SKIP_DRAW, gText_Cancel2); } PutWindowTilemap(cancelWindowId); - CopyWindowToVram(cancelWindowId, 2); + CopyWindowToVram(cancelWindowId, COPYWIN_GFX); ScheduleBgCopyTilemapToVram(0); } } @@ -2205,7 +2204,7 @@ static void LoadPartyBoxPalette(struct PartyMenuBox *menuBox, u8 palFlags) static void DisplayPartyPokemonBarDetail(u8 windowId, const u8 *str, u8 color, const u8 *align) { - AddTextPrinterParameterized3(windowId, 0, align[0], align[1], sFontColorTable[color], 0, str); + AddTextPrinterParameterized3(windowId, FONT_SMALL, align[0], align[1], sFontColorTable[color], 0, str); } static void DisplayPartyPokemonNickname(struct Pokemon *mon, struct PartyMenuBox *menuBox, u8 c) @@ -2354,7 +2353,7 @@ static void DisplayPartyPokemonHPBar(u16 hp, u16 maxhp, struct PartyMenuBox *men FillWindowPixelRect(menuBox->windowId, 0x0D, menuBox->infoRects->dimensions[20] + hpFraction, menuBox->infoRects->dimensions[21], menuBox->infoRects->dimensions[22] - hpFraction, 1); FillWindowPixelRect(menuBox->windowId, 0x02, menuBox->infoRects->dimensions[20] + hpFraction, menuBox->infoRects->dimensions[21] + 1, menuBox->infoRects->dimensions[22] - hpFraction, 2); } - CopyWindowToVram(menuBox->windowId, 2); + CopyWindowToVram(menuBox->windowId, COPYWIN_GFX); } static void DisplayPartyPokemonDescriptionText(u8 stringID, struct PartyMenuBox *menuBox, u8 c) @@ -2366,7 +2365,7 @@ static void DisplayPartyPokemonDescriptionText(u8 stringID, struct PartyMenuBox menuBox->infoRects->blitFunc(menuBox->windowId, menuBox->infoRects->descTextLeft >> 3, menuBox->infoRects->descTextTop >> 3, width, height, TRUE); } if (c != 2) - AddTextPrinterParameterized3(menuBox->windowId, 1, menuBox->infoRects->descTextLeft, menuBox->infoRects->descTextTop, sFontColorTable[0], 0, sDescriptionStringTable[stringID]); + AddTextPrinterParameterized3(menuBox->windowId, FONT_NORMAL, menuBox->infoRects->descTextLeft, menuBox->infoRects->descTextTop, sFontColorTable[0], 0, sDescriptionStringTable[stringID]); } static void PartyMenuRemoveWindow(u8 *ptr) @@ -2421,7 +2420,7 @@ void DisplayPartyMenuStdMessage(u32 stringId) } DrawStdFrameWithCustomTileAndPalette(*windowPtr, FALSE, 0x4F, 0xD); StringExpandPlaceholders(gStringVar4, sActionStringTable[stringId]); - AddTextPrinterParameterized(*windowPtr, 1, gStringVar4, 0, 1, 0, 0); + AddTextPrinterParameterized(*windowPtr, FONT_NORMAL, gStringVar4, 0, 1, 0, 0); ScheduleBgCopyTilemapToVram(2); } } @@ -2449,7 +2448,7 @@ static u8 DisplaySelectionWindow(u8 windowType) { struct WindowTemplate window; u8 cursorDimension; - u8 fontAttribute; + u8 letterSpacing; u8 i; switch (windowType) @@ -2472,16 +2471,16 @@ static u8 DisplaySelectionWindow(u8 windowType) DrawStdFrameWithCustomTileAndPalette(sPartyMenuInternal->windowId[0], FALSE, 0x4F, 13); if (windowType == SELECTWINDOW_MOVES) return sPartyMenuInternal->windowId[0]; - cursorDimension = GetMenuCursorDimensionByFont(1, 0); - fontAttribute = GetFontAttribute(1, 2); + cursorDimension = GetMenuCursorDimensionByFont(FONT_NORMAL, 0); + letterSpacing = GetFontAttribute(FONT_NORMAL, FONTATTR_LETTER_SPACING); for (i = 0; i < sPartyMenuInternal->numActions; i++) { u8 fontColorsId = (sPartyMenuInternal->actions[i] >= MENU_FIELD_MOVES) ? 4 : 3; - AddTextPrinterParameterized4(sPartyMenuInternal->windowId[0], 1, cursorDimension, (i * 16) + 1, fontAttribute, 0, sFontColorTable[fontColorsId], 0, sCursorOptions[sPartyMenuInternal->actions[i]].text); + AddTextPrinterParameterized4(sPartyMenuInternal->windowId[0], FONT_NORMAL, cursorDimension, (i * 16) + 1, letterSpacing, 0, sFontColorTable[fontColorsId], 0, sCursorOptions[sPartyMenuInternal->actions[i]].text); } - InitMenuInUpperLeftCorner(sPartyMenuInternal->windowId[0], sPartyMenuInternal->numActions, 0, 1); + InitMenuInUpperLeftCorner(sPartyMenuInternal->windowId[0], sPartyMenuInternal->numActions, 0, TRUE); ScheduleBgCopyTilemapToVram(2); return sPartyMenuInternal->windowId[0]; @@ -2491,7 +2490,7 @@ static void PartyMenuPrintText(const u8 *text) { DrawStdFrameWithCustomTileAndPalette(6, FALSE, 0x4F, 13); gTextFlags.canABSpeedUpPrint = TRUE; - AddTextPrinterParameterized2(6, 1, text, GetPlayerTextSpeedDelay(), 0, 2, 1, 3); + AddTextPrinterParameterized2(6, FONT_NORMAL, text, GetPlayerTextSpeedDelay(), 0, 2, 1, 3); } static void PartyMenuDisplayYesNoMenu(void) @@ -2663,7 +2662,7 @@ static void Task_TryCreateSelectionWindow(u8 taskId) static void Task_HandleSelectionMenuInput(u8 taskId) { - if (!gPaletteFade.active && MenuHelpers_CallLinkSomething() != TRUE) + if (!gPaletteFade.active && MenuHelpers_ShouldWaitForLinkRecv() != TRUE) { s8 input; s16 *data = gTasks[taskId].data; @@ -2792,7 +2791,7 @@ static void SwitchSelectedMons(u8 taskId) // returns FALSE if the slot has slid fully offscreen / back onscreen static bool8 TryMovePartySlot(s16 x, s16 width, u8 *leftMove, u8 *newX, u8 *newWidth) { - if ((x + width) < 0) + if (x + width < 0) return FALSE; if (x > 31) return FALSE; @@ -2807,7 +2806,7 @@ static bool8 TryMovePartySlot(s16 x, s16 width, u8 *leftMove, u8 *newX, u8 *newW { *leftMove = 0; *newX = x; - if ((x + width) > 31) + if (x + width > 31) *newWidth = 32 - x; else *newWidth = width; @@ -2818,14 +2817,13 @@ static bool8 TryMovePartySlot(s16 x, s16 width, u8 *leftMove, u8 *newX, u8 *newW static void MoveAndBufferPartySlot(const void *rectSrc, s16 x, s16 y, s16 width, s16 height, s16 dir) { - // The use of the dimension parameters here is a mess - u8 leftMove, newX, newWidth; // leftMove is used as a srcX, newX is used as both x and srcHeight, newWidth is used as both width and destY + u8 srcX, newX, newWidth; - if (TryMovePartySlot(x, width, &leftMove, &newX, &newWidth)) + if (TryMovePartySlot(x, width, &srcX, &newX, &newWidth)) { FillBgTilemapBufferRect_Palette0(0, 0, newX, y, newWidth, height); - if (TryMovePartySlot(x + dir, width, &leftMove, &newX, &newWidth)) - CopyRectToBgTilemapBufferRect(0, rectSrc, leftMove, 0, width, height, newX, y, newWidth, height, 17, 0, 0); + if (TryMovePartySlot(x + dir, width, &srcX, &newX, &newWidth)) + CopyRectToBgTilemapBufferRect(0, rectSrc, srcX, 0, width, height, newX, y, newWidth, height, 17, 0, 0); } } @@ -3344,7 +3342,7 @@ static void Task_HandleSendMailToPCYesNoInput(u8 taskId) switch (Menu_ProcessInputNoWrapClearOnChoose()) { case 0: // Yes, send to PC - if (TakeMailFromMon2(&gPlayerParty[gPartyMenu.slotId]) != 0xFF) + if (TakeMailFromMonAndSave(&gPlayerParty[gPartyMenu.slotId]) != MAIL_NONE) { DisplayPartyMenuMessage(gText_MailSentToPC, FALSE); gTasks[taskId].func = Task_UpdateHeldItemSprite; @@ -3522,7 +3520,7 @@ static void CursorCb_Register(u8 taskId) u16 species = GetMonData(&gPlayerParty[gPartyMenu.slotId], MON_DATA_SPECIES); u8 isEventLegal = GetMonData(&gPlayerParty[gPartyMenu.slotId], MON_DATA_EVENT_LEGAL); - switch (CanRegisterMonForTradingBoard(*(struct GFtgtGnameSub *)GetHostRFUtgtGname(), species2, species, isEventLegal)) + switch (CanRegisterMonForTradingBoard(*(struct RfuGameCompatibilityData *)GetHostRfuGameData(), species2, species, isEventLegal)) { case CANT_REGISTER_MON: StringExpandPlaceholders(gStringVar4, gText_PkmnCantBeTradedNow); @@ -3548,7 +3546,7 @@ static void CursorCb_Trade1(u8 taskId) u16 species2 = GetMonData(&gPlayerParty[gPartyMenu.slotId], MON_DATA_SPECIES2); u16 species = GetMonData(&gPlayerParty[gPartyMenu.slotId], MON_DATA_SPECIES); u8 isEventLegal = GetMonData(&gPlayerParty[gPartyMenu.slotId], MON_DATA_EVENT_LEGAL); - u32 stringId = GetUnionRoomTradeMessageId(*(struct GFtgtGnameSub *)GetHostRFUtgtGname(), gPartnerTgtGnameSub, species2, gUnionRoomOfferedSpecies, gUnionRoomRequestedMonType, species, isEventLegal); + u32 stringId = GetUnionRoomTradeMessageId(*(struct RfuGameCompatibilityData *)GetHostRfuGameData(), gRfuPartnerCompatibilityData, species2, gUnionRoomOfferedSpecies, gUnionRoomRequestedMonType, species, isEventLegal); if (stringId != UR_TRADE_MSG_NONE) { @@ -3635,7 +3633,7 @@ static void CursorCb_FieldMove(u8 taskId) PartyMenuRemoveWindow(&sPartyMenuInternal->windowId[0]); PartyMenuRemoveWindow(&sPartyMenuInternal->windowId[1]); - if (MenuHelpers_LinkSomething() == TRUE || InUnionRoom() == TRUE) + if (MenuHelpers_IsLinkActive() == TRUE || InUnionRoom() == TRUE) { if (fieldMove == FIELD_MOVE_MILK_DRINK || fieldMove == FIELD_MOVE_SOFT_BOILED) DisplayPartyMenuStdMessage(PARTY_MSG_CANT_USE_HERE); @@ -4504,18 +4502,18 @@ static void ShowMoveSelectWindow(u8 slot) { u8 i; u8 moveCount = 0; - u8 fontId = 1; + u8 fontId = FONT_NORMAL; u8 windowId = DisplaySelectionWindow(SELECTWINDOW_MOVES); u16 move; for (i = 0; i < MAX_MON_MOVES; i++) { move = GetMonData(&gPlayerParty[slot], MON_DATA_MOVE1 + i); - AddTextPrinterParameterized(windowId, fontId, gMoveNames[move], 8, (i * 16) + 1, TEXT_SPEED_FF, NULL); + AddTextPrinterParameterized(windowId, fontId, gMoveNames[move], 8, (i * 16) + 1, TEXT_SKIP_DRAW, NULL); if (move != MOVE_NONE) moveCount++; } - InitMenuInUpperLeftCornerPlaySoundWhenAPressed(windowId, moveCount, 0); + InitMenuInUpperLeftCornerNormal(windowId, moveCount, 0); ScheduleBgCopyTilemapToVram(2); } @@ -4961,7 +4959,7 @@ static void DisplayLevelUpStatsPg1(u8 taskId) arrayPtr[12] = CreateLevelUpStatsWindow(); DrawLevelUpWindowPg1(arrayPtr[12], arrayPtr, &arrayPtr[6], TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GRAY, TEXT_COLOR_LIGHT_GRAY); - CopyWindowToVram(arrayPtr[12], 2); + CopyWindowToVram(arrayPtr[12], COPYWIN_GFX); ScheduleBgCopyTilemapToVram(2); } @@ -4970,7 +4968,7 @@ static void DisplayLevelUpStatsPg2(u8 taskId) s16 *arrayPtr = sPartyMenuInternal->data; DrawLevelUpWindowPg2(arrayPtr[12], &arrayPtr[6], TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GRAY, TEXT_COLOR_LIGHT_GRAY); - CopyWindowToVram(arrayPtr[12], 2); + CopyWindowToVram(arrayPtr[12], COPYWIN_GFX); ScheduleBgCopyTilemapToVram(2); } @@ -5478,7 +5476,7 @@ void ChooseMonToGiveMailFromMailbox(void) static void TryGiveMailToSelectedMon(u8 taskId) { struct Pokemon *mon = &gPlayerParty[gPartyMenu.slotId]; - struct MailStruct *mail; + struct Mail *mail; gPartyMenuUseExitCallback = FALSE; mail = &gSaveBlock1Ptr->mail[gPlayerPCItemPageInfo.itemsAbove + PARTY_SIZE + gPlayerPCItemPageInfo.cursorPos]; @@ -5488,8 +5486,8 @@ static void TryGiveMailToSelectedMon(u8 taskId) } else { - GiveMailToMon2(mon, mail); - ClearMailStruct(mail); + GiveMailToMon(mon, mail); + ClearMail(mail); DisplayPartyMenuMessage(gText_MailTransferredFromMailbox, TRUE); } ScheduleBgCopyTilemapToVram(2); @@ -5850,7 +5848,7 @@ static void BufferBattlePartyOrder(u8 *partyBattleOrder, u8 flankId) void BufferBattlePartyCurrentOrderBySide(u8 battlerId, u8 flankId) { - BufferBattlePartyOrderBySide(gBattleStruct->field_60[battlerId], flankId, battlerId); + BufferBattlePartyOrderBySide(gBattleStruct->battlerPartyOrders[battlerId], flankId, battlerId); } // when GetBattlerSide(battlerId) == B_SIDE_PLAYER, this function is identical the one above @@ -5930,8 +5928,8 @@ void SwitchPartyOrderLinkMulti(u8 battlerId, u8 slot, u8 slot2) if (IsMultiBattle()) { - partyBattleOrder = gBattleStruct->field_60[battlerId]; - for (i = j = 0; i < 3; j++, i++) + partyBattleOrder = gBattleStruct->battlerPartyOrders[battlerId]; + for (i = j = 0; i < PARTY_SIZE / 2; j++, i++) { partyIds[j] = partyBattleOrder[i] >> 4; j++; @@ -6067,7 +6065,7 @@ static void Task_InitMultiPartnerPartySlideIn(u8 taskId) // The first slide step also sets the sprites offscreen gTasks[taskId].tXPos = 256; SlideMultiPartyMenuBoxSpritesOneStep(taskId); - ChangeBgX(2, 0x10000, 0); + ChangeBgX(2, 0x10000, BG_COORD_SET); gTasks[taskId].func = Task_MultiPartnerPartySlideIn; } @@ -6113,7 +6111,7 @@ static void SlideMultiPartyMenuBoxSpritesOneStep(u8 taskId) s16 *data = gTasks[taskId].data; u8 i; - for (i = 3; i < PARTY_SIZE; i++) + for (i = MULTI_PARTY_SIZE; i < PARTY_SIZE; i++) { if (gMultiPartnerParty[i - MULTI_PARTY_SIZE].species != SPECIES_NONE) { @@ -6123,7 +6121,7 @@ static void SlideMultiPartyMenuBoxSpritesOneStep(u8 taskId) MoveMultiPartyMenuBoxSprite(sPartyMenuBoxes[i].statusSpriteId, tXPos - 8); } } - ChangeBgX(2, 0x800, 1); + ChangeBgX(2, 0x800, BG_COORD_ADD); } #undef tXpos @@ -6144,7 +6142,7 @@ static void BufferMonSelection(void) { gSpecialVar_0x8004 = GetCursorSelectionMonId(); if (gSpecialVar_0x8004 >= PARTY_SIZE) - gSpecialVar_0x8004 = 0xFF; + gSpecialVar_0x8004 = PARTY_NOTHING_CHOSEN; gFieldCallback2 = CB2_FadeFromPartyMenu; SetMainCallback2(CB2_ReturnToField); } @@ -6187,7 +6185,7 @@ static void CB2_ChooseContestMon(void) { gContestMonPartyIndex = GetCursorSelectionMonId(); if (gContestMonPartyIndex >= PARTY_SIZE) - gContestMonPartyIndex = 0xFF; + gContestMonPartyIndex = PARTY_NOTHING_CHOSEN; gSpecialVar_0x8004 = gContestMonPartyIndex; gFieldCallback2 = CB2_FadeFromPartyMenu; SetMainCallback2(CB2_ReturnToField); @@ -6232,7 +6230,7 @@ static void CB2_ChooseMonForMoveRelearner(void) { gSpecialVar_0x8004 = GetCursorSelectionMonId(); if (gSpecialVar_0x8004 >= PARTY_SIZE) - gSpecialVar_0x8004 = 0xFF; + gSpecialVar_0x8004 = PARTY_NOTHING_CHOSEN; else gSpecialVar_0x8005 = GetNumberOfRelearnableMoves(&gPlayerParty[gSpecialVar_0x8004]); gFieldCallback2 = CB2_FadeFromPartyMenu; diff --git a/src/player_pc.c b/src/player_pc.c index 301b8c3620..06f58fdeb4 100644 --- a/src/player_pc.c +++ b/src/player_pc.c @@ -291,7 +291,7 @@ static const struct ListMenuTemplate sListMenuTemplate_ItemStorage = .lettersSpacing = FALSE, .itemVerticalPadding = 0, .scrollMultiple = FALSE, - .fontId = 7 + .fontId = FONT_NARROW }; static const struct WindowTemplate sWindowTemplates_ItemStorage[ITEMPC_WIN_COUNT] = @@ -396,11 +396,11 @@ static void InitPlayerPCMenu(u8 taskId) else // Bedroom PC windowTemplate = sWindowTemplates_MainMenus[WIN_MAIN_MENU_BEDROOM]; - windowTemplate.width = sub_81DB3D8(sPlayerPCMenuActions, sTopMenuOptionOrder, sTopMenuNumOptions); + windowTemplate.width = GetMaxWidthInSubsetOfMenuTable(sPlayerPCMenuActions, sTopMenuOptionOrder, sTopMenuNumOptions); tWindowId = AddWindow(&windowTemplate); SetStandardWindowBorderStyle(tWindowId, 0); - sub_81995E4(tWindowId, sTopMenuNumOptions, sPlayerPCMenuActions, sTopMenuOptionOrder); - InitMenuInUpperLeftCornerPlaySoundWhenAPressed(tWindowId, sTopMenuNumOptions, 0); + PrintMenuActionTextsInUpperLeftCorner(tWindowId, sTopMenuNumOptions, sPlayerPCMenuActions, sTopMenuOptionOrder); + InitMenuInUpperLeftCornerNormal(tWindowId, sTopMenuNumOptions, 0); ScheduleBgCopyTilemapToVram(0); gTasks[taskId].func = PlayerPCProcessMenuInput; } @@ -471,7 +471,7 @@ static void PlayerPC_Mailbox(u8 taskId) Mailbox_DrawMailboxMenu(taskId); gTasks[taskId].func = Mailbox_ProcessInput; } - else + else { // Alloc failed, exit Mailbox DisplayItemMessageOnField(taskId, gText_NoMailHere, ReshowPlayerPC); @@ -511,7 +511,7 @@ static void InitItemStorageMenu(u8 taskId, u8 var) tWindowId = AddWindow(&windowTemplate); SetStandardWindowBorderStyle(tWindowId, 0); PrintMenuTable(tWindowId, ARRAY_COUNT(sItemStorage_MenuActions), sItemStorage_MenuActions); - InitMenuInUpperLeftCornerPlaySoundWhenAPressed(tWindowId, 4, var); + InitMenuInUpperLeftCornerNormal(tWindowId, 4, var); ScheduleBgCopyTilemapToVram(0); ItemStorageMenuPrint(sItemStorage_OptionDescriptions[var]); } @@ -519,7 +519,7 @@ static void InitItemStorageMenu(u8 taskId, u8 var) static void ItemStorageMenuPrint(const u8 *textPtr) { DrawDialogueFrame(0, 0); - AddTextPrinterParameterized(0, 1, textPtr, 0, 1, 0, 0); + AddTextPrinterParameterized(0, FONT_NORMAL, textPtr, 0, 1, 0, 0); } static void ItemStorageMenuProcessInput(u8 taskId) @@ -588,7 +588,7 @@ static void ItemStorage_Withdraw(u8 taskId) s16 *data = gTasks[taskId].data; tUsedSlots = CountUsedPCItemSlots(); - if (tUsedSlots != 0) + if (tUsedSlots != 0) { ItemStorage_Enter(taskId, FALSE); } @@ -674,7 +674,7 @@ static u8 GetMailboxMailCount(void) static void Mailbox_CompactMailList(void) { - struct MailStruct temp; + struct Mail temp; u8 i, j; for (i = PARTY_SIZE; i < MAIL_COUNT - 1; i++) @@ -691,7 +691,7 @@ static void Mailbox_DrawMailboxMenu(u8 taskId) { u8 windowId = MailboxMenu_AddWindow(MAILBOXWIN_TITLE); MailboxMenu_AddWindow(MAILBOXWIN_LIST); - AddTextPrinterParameterized(windowId, 1, gText_Mailbox, GetStringCenterAlignXOffset(1, gText_Mailbox, 0x40), 1, 0, NULL); + AddTextPrinterParameterized(windowId, FONT_NORMAL, gText_Mailbox, GetStringCenterAlignXOffset(FONT_NORMAL, gText_Mailbox, 0x40), 1, 0, NULL); ScheduleBgCopyTilemapToVram(0); gTasks[taskId].tListTaskId = MailboxMenu_CreateList(&gPlayerPCItemPageInfo); MailboxMenu_AddScrollArrows(&gPlayerPCItemPageInfo); @@ -753,7 +753,7 @@ static void Mailbox_PrintMailOptions(u8 taskId) { u8 windowId = MailboxMenu_AddWindow(MAILBOXWIN_OPTIONS); PrintMenuTable(windowId, ARRAY_COUNT(gMailboxMailOptions), gMailboxMailOptions); - InitMenuInUpperLeftCornerPlaySoundWhenAPressed(windowId, 4, 0); + InitMenuInUpperLeftCornerNormal(windowId, 4, 0); ScheduleBgCopyTilemapToVram(0); gTasks[taskId].func = Mailbox_MailOptionsProcessInput; } @@ -850,7 +850,7 @@ static void Mailbox_HandleConfirmMoveToBag(u8 taskId) static void Mailbox_DoMailMoveToBag(u8 taskId) { - struct MailStruct *mail = &gSaveBlock1Ptr->mail[gPlayerPCItemPageInfo.itemsAbove + PARTY_SIZE + gPlayerPCItemPageInfo.cursorPos]; + struct Mail *mail = &gSaveBlock1Ptr->mail[gPlayerPCItemPageInfo.itemsAbove + PARTY_SIZE + gPlayerPCItemPageInfo.cursorPos]; if (!AddBagItem(mail->itemId, 1)) { DisplayItemMessageOnField(taskId, gText_BagIsFull, Mailbox_Cancel); @@ -858,7 +858,7 @@ static void Mailbox_DoMailMoveToBag(u8 taskId) else { DisplayItemMessageOnField(taskId, gText_MailToBagMessageErased, Mailbox_Cancel); - ClearMailStruct(mail); + ClearMail(mail); Mailbox_CompactMailList(); gPlayerPCItemPageInfo.count--; if (gPlayerPCItemPageInfo.count < (gPlayerPCItemPageInfo.pageItems + gPlayerPCItemPageInfo.itemsAbove) && gPlayerPCItemPageInfo.itemsAbove != 0) @@ -986,7 +986,7 @@ void ItemStorage_RefreshListMenu(void) sItemStorageMenu->listItems[i].name = &sItemStorageMenu->itemNames[i][0]; sItemStorageMenu->listItems[i].id = i; } - + // Set up Cancel entry StringCopy(&sItemStorageMenu->itemNames[i][0], gText_Cancel2); sItemStorageMenu->listItems[i].name = &sItemStorageMenu->itemNames[i][0]; @@ -1027,13 +1027,13 @@ static void ItemStorage_PrintMenuItem(u8 windowId, u32 id, u8 yOffset) if (sItemStorageMenu->toSwapPos != NOT_SWAPPING) { if (sItemStorageMenu->toSwapPos == (u8)id) - ItemStorage_DrawSwapArrow(yOffset, 0, TEXT_SPEED_FF); + ItemStorage_DrawSwapArrow(yOffset, 0, TEXT_SKIP_DRAW); else - ItemStorage_DrawSwapArrow(yOffset, 0xFF, TEXT_SPEED_FF); + ItemStorage_DrawSwapArrow(yOffset, 0xFF, TEXT_SKIP_DRAW); } ConvertIntToDecimalStringN(gStringVar1, gSaveBlock1Ptr->pcItems[id].quantity, STR_CONV_MODE_RIGHT_ALIGN, 3); StringExpandPlaceholders(gStringVar4, gText_xVar1); - AddTextPrinterParameterized(windowId, 7, gStringVar4, GetStringRightAlignXOffset(7, gStringVar4, 104), yOffset, 0xFF, NULL); + AddTextPrinterParameterized(windowId, FONT_NARROW, gStringVar4, GetStringRightAlignXOffset(FONT_NARROW, gStringVar4, 104), yOffset, TEXT_SKIP_DRAW, NULL); } } @@ -1049,16 +1049,16 @@ static void ItemStorage_PrintDescription(s32 id) description = ItemStorage_GetMessage(MSG_GO_BACK_TO_PREV); FillWindowPixelBuffer(windowId, PIXEL_FILL(1)); - AddTextPrinterParameterized(windowId, 1, description, 0, 1, 0, NULL); + AddTextPrinterParameterized(windowId, FONT_NORMAL, description, 0, 1, 0, NULL); } static void ItemStorage_AddScrollIndicator(void) { if (gPlayerPCItemPageInfo.scrollIndicatorTaskId == TASK_NONE) - gPlayerPCItemPageInfo.scrollIndicatorTaskId = AddScrollIndicatorArrowPairParameterized(SCROLL_ARROW_UP, 176, 12, 148, - gPlayerPCItemPageInfo.count - gPlayerPCItemPageInfo.pageItems, - TAG_SCROLL_ARROW, - TAG_SCROLL_ARROW, + gPlayerPCItemPageInfo.scrollIndicatorTaskId = AddScrollIndicatorArrowPairParameterized(SCROLL_ARROW_UP, 176, 12, 148, + gPlayerPCItemPageInfo.count - gPlayerPCItemPageInfo.pageItems, + TAG_SCROLL_ARROW, + TAG_SCROLL_ARROW, &gPlayerPCItemPageInfo.itemsAbove); } @@ -1080,9 +1080,9 @@ static void ItemStorage_DrawSwapArrow(u8 y, u8 b, u8 speed) { u8 windowId = sItemStorageMenu->windowIds[ITEMPC_WIN_LIST]; if (b == 0xFF) - FillWindowPixelRect(windowId, PIXEL_FILL(1), 0, y, GetMenuCursorDimensionByFont(1, 0), GetMenuCursorDimensionByFont(1, 1)); + FillWindowPixelRect(windowId, PIXEL_FILL(1), 0, y, GetMenuCursorDimensionByFont(FONT_NORMAL, 0), GetMenuCursorDimensionByFont(FONT_NORMAL, 1)); else - AddTextPrinterParameterized4(windowId, 1, 0, y, 0, 0, sSwapArrowTextColors, speed, gText_SelectorArrow2); + AddTextPrinterParameterized4(windowId, FONT_NORMAL, 0, y, 0, 0, sSwapArrowTextColors, speed, gText_SelectorArrow2); } static void ItemStorage_DrawItemIcon(u16 itemId) @@ -1142,9 +1142,9 @@ static void ItemStorage_CreateListMenu(u8 taskId) text = gText_TossItem; if (!toss) text = gText_WithdrawItem; - x = GetStringCenterAlignXOffset(1, text, 104); - AddTextPrinterParameterized(sItemStorageMenu->windowIds[ITEMPC_WIN_TITLE], 1, text, x, 1, 0, NULL); - CopyWindowToVram(sItemStorageMenu->windowIds[ITEMPC_WIN_ICON], 2); + x = GetStringCenterAlignXOffset(FONT_NORMAL, text, 104); + AddTextPrinterParameterized(sItemStorageMenu->windowIds[ITEMPC_WIN_TITLE], FONT_NORMAL, text, x, 1, 0, NULL); + CopyWindowToVram(sItemStorageMenu->windowIds[ITEMPC_WIN_ICON], COPYWIN_GFX); ItemStorage_CompactList(); ItemStorage_CompactCursor(); ItemStorage_RefreshListMenu(); @@ -1199,7 +1199,7 @@ static void ItemStorage_PrintMessage(const u8 *string) u8 windowId = sItemStorageMenu->windowIds[ITEMPC_WIN_MESSAGE]; FillWindowPixelBuffer(windowId, PIXEL_FILL(1)); StringExpandPlaceholders(gStringVar4, string); - AddTextPrinterParameterized(windowId, 1, gStringVar4, 0, 1, 0, NULL); + AddTextPrinterParameterized(windowId, FONT_NORMAL, gStringVar4, 0, 1, 0, NULL); } // Process input while on the item storage's item list @@ -1242,7 +1242,7 @@ static void ItemStorage_ReturnToMenuSelect(u8 taskId) if (!IsDma3ManagerBusyWithBgCopy()) { DrawDialogueFrame(0, 0); - + // Select Withdraw/Toss by default depending on which was just exited if (!tInTossMenu) InitItemStorageMenu(taskId, MENU_WITHDRAW); @@ -1338,7 +1338,7 @@ static void ItemStorage_PrintItemQuantity(u8 windowId, u16 value, u32 mode, u8 x { ConvertIntToDecimalStringN(gStringVar1, value, mode, n); StringExpandPlaceholders(gStringVar4, gText_xVar1); - AddTextPrinterParameterized(windowId, 1, gStringVar4, GetStringCenterAlignXOffset(1, gStringVar4, 48), y, 0, NULL); + AddTextPrinterParameterized(windowId, FONT_NORMAL, gStringVar4, GetStringCenterAlignXOffset(FONT_NORMAL, gStringVar4, 48), y, 0, NULL); } // Start an item Withdraw/Toss @@ -1370,7 +1370,7 @@ static void ItemStorage_DoItemAction(u8 taskId) ItemStorage_DoItemToss(taskId); return; } - + // Tossing multiple items, show "how many" message CopyItemName(gSaveBlock1Ptr->pcItems[pos].itemId, gStringVar1); ItemStorage_PrintMessage(ItemStorage_GetMessage(MSG_HOW_MANY_TO_TOSS)); diff --git a/src/pokeball.c b/src/pokeball.c index 1c6bc089af..0fa0a42107 100644 --- a/src/pokeball.c +++ b/src/pokeball.c @@ -15,9 +15,6 @@ #include "data.h" #include "constants/songs.h" -extern struct MusicPlayerInfo gMPlayInfo_BGM; - -// this file's functions static void Task_DoPokeballSendOutAnim(u8 taskId); static void SpriteCB_PlayerMonSendOut_1(struct Sprite *sprite); static void SpriteCB_PlayerMonSendOut_2(struct Sprite *sprite); @@ -635,7 +632,7 @@ static void SpriteCB_BallThrow_Shake(struct Sprite *sprite) #define tCryTaskSpecies data[0] #define tCryTaskPan data[1] #define tCryTaskWantedCry data[2] -#define tCryTaskBattler data[3] +#define tCryTaskBattler data[3] #define tCryTaskMonSpriteId data[4] #define tCryTaskMonPtr1 data[5] #define tCryTaskMonPtr2 data[6] @@ -659,10 +656,11 @@ static void Task_PlayCryWhenReleasedFromBall(u8 taskId) gTasks[taskId].tCryTaskState = wantedCry + 1; break; case 1: + // Play single cry if (ShouldPlayNormalMonCry(mon) == TRUE) - PlayCry3(species, pan, 0); + PlayCry_ByMode(species, pan, CRY_MODE_NORMAL); else - PlayCry3(species, pan, 11); + PlayCry_ByMode(species, pan, CRY_MODE_WEAK); gBattleSpritesDataPtr->healthBoxesData[battlerId].waitForCry = FALSE; DestroyTask(taskId); break; @@ -674,10 +672,11 @@ static void Task_PlayCryWhenReleasedFromBall(u8 taskId) case 20: if (gTasks[taskId].tCryTaskFrames == 0) { + // Play first doubles cry if (ShouldPlayNormalMonCry(mon) == TRUE) - PlayCry4(species, pan, 1); + PlayCry_ReleaseDouble(species, pan, CRY_MODE_DOUBLES); else - PlayCry4(species, pan, 12); + PlayCry_ReleaseDouble(species, pan, CRY_MODE_WEAK_DOUBLES); gBattleSpritesDataPtr->healthBoxesData[battlerId].waitForCry = FALSE; DestroyTask(taskId); @@ -713,10 +712,11 @@ static void Task_PlayCryWhenReleasedFromBall(u8 taskId) gTasks[taskId].tCryTaskFrames--; break; } + // Play second doubles cry if (ShouldPlayNormalMonCry(mon) == TRUE) - PlayCry4(species, pan, 0); + PlayCry_ReleaseDouble(species, pan, CRY_MODE_NORMAL); else - PlayCry4(species, pan, 11); + PlayCry_ReleaseDouble(species, pan, CRY_MODE_WEAK); gBattleSpritesDataPtr->healthBoxesData[battlerId].waitForCry = FALSE; DestroyTask(taskId); @@ -763,7 +763,7 @@ static void SpriteCB_ReleaseMonFromBall(struct Sprite *sprite) } else { - m4aMPlayVolumeControl(&gMPlayInfo_BGM, 0xFFFF, 128); + m4aMPlayVolumeControl(&gMPlayInfo_BGM, TRACKS_ALL, 128); } } @@ -796,9 +796,9 @@ static void SpriteCB_ReleaseMonFromBall(struct Sprite *sprite) StartSpriteAffineAnim(&gSprites[gBattlerSpriteIds[sprite->sBattler]], BATTLER_AFFINE_EMERGE); if (GetBattlerSide(sprite->sBattler) == B_SIDE_OPPONENT) - gSprites[gBattlerSpriteIds[sprite->sBattler]].callback = SpriteCb_OpponentMonFromBall; + gSprites[gBattlerSpriteIds[sprite->sBattler]].callback = SpriteCB_OpponentMonFromBall; else - gSprites[gBattlerSpriteIds[sprite->sBattler]].callback = SpriteCb_PlayerMonFromBall; + gSprites[gBattlerSpriteIds[sprite->sBattler]].callback = SpriteCB_PlayerMonFromBall; AnimateSprite(&gSprites[gBattlerSpriteIds[sprite->sBattler]]); gSprites[gBattlerSpriteIds[sprite->sBattler]].data[1] = 0x1000; @@ -892,8 +892,8 @@ static void SpriteCB_BallThrow_CaptureMon(struct Sprite *sprite) static void SpriteCB_PlayerMonSendOut_1(struct Sprite *sprite) { sprite->data[0] = 25; - sprite->data[2] = GetBattlerSpriteCoord(sprite->sBattler, 2); - sprite->data[4] = GetBattlerSpriteCoord(sprite->sBattler, 3) + 24; + sprite->data[2] = GetBattlerSpriteCoord(sprite->sBattler, BATTLER_COORD_X_2); + sprite->data[4] = GetBattlerSpriteCoord(sprite->sBattler, BATTLER_COORD_Y_PIC_OFFSET) + 24; sprite->data[5] = -30; sprite->oam.affineParam = sprite->sBattler; InitAnimArcTranslation(sprite); @@ -1133,7 +1133,7 @@ static void SpriteCB_TradePokeball(struct Sprite *sprite) sprite->callback = SpriteCB_TradePokeballSendOff; #ifdef BUGFIX // FIX: If this is used on a sprite that has previously had an affine animation, it will not - // play the shrink anim properly due to being paused. Works together with the fix to `sub_817F77C`. + // play the shrink anim properly due to being paused. Works together with the fix to ResetSpriteAfterAnim. gSprites[monSpriteId].affineAnimPaused = FALSE; #endif // BUGFIX StartSpriteAffineAnim(&gSprites[monSpriteId], BATTLER_AFFINE_RETURN); diff --git a/src/pokeblock.c b/src/pokeblock.c index fad6858ecc..58348e1cc5 100644 --- a/src/pokeblock.c +++ b/src/pokeblock.c @@ -36,8 +36,8 @@ #define MAX_MENU_ITEMS 9 #define MENU_MIDPOINT (MAX_MENU_ITEMS / 2) -#define TILE_HIGHLIGHT_NONE 0x0005 // Tile number for the bg of an unselected menu item -#define TILE_HIGHLIGHT_BLUE 0x1005 // Tile number for the bg of a selected menu item +#define TILE_HIGHLIGHT_NONE 0x0005 // Tile number for the bg of an unselected menu item +#define TILE_HIGHLIGHT_BLUE 0x1005 // Tile number for the bg of a selected menu item #define TILE_HIGHLIGHT_RED 0x2005 // Tile number for the bg of a menu item to swap #define TAG_POKEBLOCK_CASE 14800 @@ -95,10 +95,6 @@ enum PKBL_GIVE_TO_LADY }; - -extern const u16 gUnknown_0860F074[]; - -// this file's functions static void CB2_InitPokeblockMenu(void); static bool8 InitPokeblockMenu(void); static bool8 LoadPokeblockMenuGfx(void); @@ -443,7 +439,7 @@ static const struct ListMenuTemplate sPokeblockListMenuTemplate = .lettersSpacing = 0, .itemVerticalPadding = 0, .scrollMultiple = LIST_MULTIPLE_SCROLL_DPAD, - .fontId = 1, + .fontId = FONT_NORMAL, .cursorKind = 1 }; @@ -509,11 +505,11 @@ static void CB2_InitPokeblockMenu(void) { while (1) { - if (MenuHelpers_CallLinkSomething() == TRUE) + if (MenuHelpers_ShouldWaitForLinkRecv() == TRUE) break; if (InitPokeblockMenu() == TRUE) break; - if (MenuHelpers_LinkSomething() == TRUE) + if (MenuHelpers_IsLinkActive() == TRUE) break; } } @@ -685,7 +681,7 @@ static void HandleInitWindows(void) DeactivateAllTextPrinters(); LoadUserWindowBorderGfx(0, 1, 0xE0); LoadMessageBoxGfx(0, 0xA, 0xD0); - LoadPalette(gUnknown_0860F074, 0xF0, 0x20); + LoadPalette(gStandardMenuPalette, 0xF0, 0x20); for (i = 0; i < ARRAY_COUNT(sWindowTemplates) - 1; i++) FillWindowPixelBuffer(i, PIXEL_FILL(0)); @@ -696,7 +692,7 @@ static void HandleInitWindows(void) static void PrintOnPokeblockWindow(u8 windowId, const u8 *string, s32 x) { - AddTextPrinterParameterized4(windowId, 1, x, 1, 0, 0, sTextColor, 0, string); + AddTextPrinterParameterized4(windowId, FONT_NORMAL, x, 1, 0, 0, sTextColor, 0, string); } static void DrawPokeblockMenuTitleText(void) @@ -704,7 +700,7 @@ static void DrawPokeblockMenuTitleText(void) u8 i; const u8 *itemName = ItemId_GetName(ITEM_POKEBLOCK_CASE); - PrintOnPokeblockWindow(WIN_TITLE, itemName, GetStringCenterAlignXOffset(1, itemName, 0x48)); + PrintOnPokeblockWindow(WIN_TITLE, itemName, GetStringCenterAlignXOffset(FONT_NORMAL, itemName, 0x48)); PrintOnPokeblockWindow(WIN_SPICY, gText_Spicy, 0); PrintOnPokeblockWindow(WIN_DRY, gText_Dry, 0); @@ -732,7 +728,7 @@ static void UpdatePokeblockList(void) sPokeblockMenu->items[i].id = LIST_CANCEL; gMultiuseListMenuTemplate = sPokeblockListMenuTemplate; - gMultiuseListMenuTemplate.fontId = 7; + gMultiuseListMenuTemplate.fontId = FONT_NARROW; gMultiuseListMenuTemplate.totalItems = sPokeblockMenu->itemsNo; gMultiuseListMenuTemplate.items = sPokeblockMenu->items; gMultiuseListMenuTemplate.maxShowed = sPokeblockMenu->maxShowed; @@ -792,7 +788,7 @@ static void DrawPokeblockInfo(s32 pkblId) } CopyToBgTilemapBufferRect(2, rectTilemapSrc, (i / 3 * 6) + 1, (i % 3 * 2) + 13, 1, 2); } - + // Print the Pokéblock's feel ConvertIntToDecimalStringN(gStringVar1, GetPokeblocksFeel(pokeblock), STR_CONV_MODE_RIGHT_ALIGN, 2); PrintOnPokeblockWindow(WIN_FEEL, gStringVar1, 4); @@ -806,7 +802,7 @@ static void DrawPokeblockInfo(s32 pkblId) for (i = 0; i < FLAVOR_COUNT; i++) CopyToBgTilemapBufferRect(2, rectTilemapSrc, (i / 3 * 6) + 1, (i % 3 * 2) + 13, 1, 2); - CopyWindowToVram(7, 2); + CopyWindowToVram(7, COPYWIN_GFX); } ScheduleBgCopyTilemapToVram(0); @@ -1008,7 +1004,7 @@ static void Task_HandlePokeblockMenuInput(u8 taskId) { s16 *data = gTasks[taskId].data; - if (!gPaletteFade.active && MenuHelpers_CallLinkSomething() != TRUE) + if (!gPaletteFade.active && MenuHelpers_ShouldWaitForLinkRecv() != TRUE) { if (JOY_NEW(SELECT_BUTTON)) { @@ -1061,7 +1057,7 @@ static void Task_HandlePokeblocksSwapInput(u8 taskId) { s16 *data = gTasks[taskId].data; - if (MenuHelpers_CallLinkSomething() == TRUE) + if (MenuHelpers_ShouldWaitForLinkRecv() == TRUE) return; if (JOY_NEW(SELECT_BUTTON)) @@ -1153,8 +1149,8 @@ static void ShowPokeblockActionsWindow(u8 taskId) DestroyScrollArrows(); DrawStdFrameWithCustomTileAndPalette(tWindowId, 0, 1, 0xE); - sub_81995E4(tWindowId, sPokeblockMenu->numActions, sPokeblockMenuActions, sPokeblockMenu->pokeblockActionIds); - InitMenuInUpperLeftCornerPlaySoundWhenAPressed(tWindowId, sPokeblockMenu->numActions, 0); + PrintMenuActionTextsInUpperLeftCorner(tWindowId, sPokeblockMenu->numActions, sPokeblockMenuActions, sPokeblockMenu->pokeblockActionIds); + InitMenuInUpperLeftCornerNormal(tWindowId, sPokeblockMenu->numActions, 0); PutWindowTilemap(tWindowId); ScheduleBgCopyTilemapToVram(1); @@ -1165,7 +1161,7 @@ static void Task_HandlePokeblockActionsInput(u8 taskId) { s8 itemId; - if (MenuHelpers_CallLinkSomething() == TRUE) + if (MenuHelpers_ShouldWaitForLinkRecv() == TRUE) return; itemId = Menu_ProcessInputNoWrap(); @@ -1208,7 +1204,7 @@ static void PokeblockAction_Toss(u8 taskId) ClearStdWindowAndFrameToTransparent(tWindowId, FALSE); StringCopy(gStringVar1, gPokeblockNames[gSaveBlock1Ptr->pokeblocks[gSpecialVar_ItemId].color]); StringExpandPlaceholders(gStringVar4, gText_ThrowAwayVar1); - DisplayMessageAndContinueTask(taskId, WIN_TOSS_MSG, 10, 13, 1, GetPlayerTextSpeedDelay(), gStringVar4, CreateTossPokeblockYesNoMenu); + DisplayMessageAndContinueTask(taskId, WIN_TOSS_MSG, 10, 13, FONT_NORMAL, GetPlayerTextSpeedDelay(), gStringVar4, CreateTossPokeblockYesNoMenu); } static void CreateTossPokeblockYesNoMenu(u8 taskId) @@ -1219,7 +1215,7 @@ static void CreateTossPokeblockYesNoMenu(u8 taskId) static void TossedPokeblockMessage(u8 taskId) { StringExpandPlaceholders(gStringVar4, gText_Var1ThrownAway); - DisplayMessageAndContinueTask(taskId, WIN_TOSS_MSG, 10, 13, 1, GetPlayerTextSpeedDelay(), gStringVar4, TossPokeblock); + DisplayMessageAndContinueTask(taskId, WIN_TOSS_MSG, 10, 13, FONT_NORMAL, GetPlayerTextSpeedDelay(), gStringVar4, TossPokeblock); } static void TossPokeblock(u8 taskId) diff --git a/src/pokeblock_feed.c b/src/pokeblock_feed.c index 748d988a4e..98a76421c1 100644 --- a/src/pokeblock_feed.c +++ b/src/pokeblock_feed.c @@ -116,10 +116,6 @@ struct PokeblockFeed u8 unused4; }; -extern struct MusicPlayerInfo gMPlayInfo_BGM; - -extern const u16 gUnknown_0860F074[]; - static void HandleInitBackgrounds(void); static void HandleInitWindows(void); static void LaunchPokeblockFeedTask(void); @@ -692,11 +688,11 @@ void PreparePokeblockFeedScene(void) { while (1) { - if (MenuHelpers_CallLinkSomething() == TRUE) + if (MenuHelpers_ShouldWaitForLinkRecv() == TRUE) break; if (LoadPokeblockFeedScene() == TRUE) break; - if (MenuHelpers_LinkSomething() == TRUE) + if (MenuHelpers_IsLinkActive() == TRUE) break; } } @@ -731,7 +727,7 @@ static bool8 LoadMonAndSceneGfx(struct Pokemon *mon) // Load mon gfx species = GetMonData(mon, MON_DATA_SPECIES2); personality = GetMonData(mon, MON_DATA_PERSONALITY); - HandleLoadSpecialPokePic_2(&gMonFrontPicTable[species], gMonSpritesGfxPtr->sprites.ptr[1], species, personality); + HandleLoadSpecialPokePic_2(&gMonFrontPicTable[species], gMonSpritesGfxPtr->sprites.ptr[B_POSITION_OPPONENT_LEFT], species, personality); sPokeblockFeed->loadGfxState++; break; case 1: @@ -742,7 +738,7 @@ static bool8 LoadMonAndSceneGfx(struct Pokemon *mon) palette = GetMonSpritePalStructFromOtIdPersonality(species, trainerId, personality); LoadCompressedSpritePalette(palette); - SetMultiuseSpriteTemplateToPokemon(palette->tag, 1); + SetMultiuseSpriteTemplateToPokemon(palette->tag, B_POSITION_OPPONENT_LEFT); sPokeblockFeed->loadGfxState++; break; case 2: @@ -788,7 +784,7 @@ static void HandleInitWindows(void) InitWindows(sWindowTemplates); DeactivateAllTextPrinters(); LoadUserWindowBorderGfx(0, 1, 0xE0); - LoadPalette(gUnknown_0860F074, 0xF0, 0x20); + LoadPalette(gStandardMenuPalette, 0xF0, 0x20); FillWindowPixelBuffer(0, PIXEL_FILL(0)); PutWindowTilemap(0); ScheduleBgCopyTilemapToVram(0); @@ -876,7 +872,7 @@ static void Task_PrintAtePokeblockMessage(u8 taskId) StringExpandPlaceholders(gStringVar4, gText_Var1DisdainfullyAteVar2); gTextFlags.canABSpeedUpPrint = TRUE; - AddTextPrinterParameterized2(0, 1, gStringVar4, GetPlayerTextSpeedDelay(), NULL, 2, 1, 3); + AddTextPrinterParameterized2(0, FONT_NORMAL, gStringVar4, GetPlayerTextSpeedDelay(), NULL, 2, 1, 3); gTasks[taskId].func = Task_WaitForAtePokeblockMessage; } @@ -886,7 +882,7 @@ static void Task_ExitPokeblockFeed(u8 taskId) { ResetSpriteData(); FreeAllSpritePalettes(); - m4aMPlayVolumeControl(&gMPlayInfo_BGM, -1, 0x100); + m4aMPlayVolumeControl(&gMPlayInfo_BGM, TRACKS_ALL, 0x100); SetMainCallback2(gMain.savedCallback); DestroyTask(taskId); FreeAllWindowBuffers(); @@ -949,7 +945,7 @@ static void SpriteCB_MonJumpForPokeblock(struct Sprite* sprite) // Play cry at jump peak if (sprite->sSpeed == 0) - PlayCry1(sprite->sSpecies, 0); + PlayCry_Normal(sprite->sSpecies, 0); if (sprite->sSpeed == 9) sprite->callback = SpriteCallbackDummy; @@ -1003,7 +999,7 @@ static void CalculateMonAnimLength(void) pokeblockFeed = sPokeblockFeed; pokeblockFeed->monAnimLength = 1; animId = sNatureToMonPokeblockAnim[pokeblockFeed->nature][0]; - + // Add up the time each stage of the animation will take for (i = 0; i < 8; i++, animId++) { @@ -1177,16 +1173,16 @@ static void CalculateMonAnimMovement(void) if (!negative) { - pokeblockFeed->monAnimX[time] = Sin(pokeblockFeed->animData[ANIMDATA_ROT_IDX], + pokeblockFeed->monAnimX[time] = Sin(pokeblockFeed->animData[ANIMDATA_ROT_IDX], pokeblockFeed->animData[ANIMDATA_SIN_AMPLITUDE] + amplitude / 0x100) + x; - pokeblockFeed->monAnimY[time] = Cos(pokeblockFeed->animData[ANIMDATA_ROT_IDX], + pokeblockFeed->monAnimY[time] = Cos(pokeblockFeed->animData[ANIMDATA_ROT_IDX], pokeblockFeed->animData[ANIMDATA_COS_AMPLITUDE] + amplitude / 0x100) + y; } else { - pokeblockFeed->monAnimX[time] = Sin(pokeblockFeed->animData[ANIMDATA_ROT_IDX], + pokeblockFeed->monAnimX[time] = Sin(pokeblockFeed->animData[ANIMDATA_ROT_IDX], pokeblockFeed->animData[ANIMDATA_SIN_AMPLITUDE] - amplitude / 0x100) + x; - pokeblockFeed->monAnimY[time] = Cos(pokeblockFeed->animData[ANIMDATA_ROT_IDX], + pokeblockFeed->monAnimY[time] = Cos(pokeblockFeed->animData[ANIMDATA_ROT_IDX], pokeblockFeed->animData[ANIMDATA_COS_AMPLITUDE] - amplitude / 0x100) + y; } diff --git a/src/pokedex.c b/src/pokedex.c index 9de5e0c744..b240b19109 100644 --- a/src/pokedex.c +++ b/src/pokedex.c @@ -104,13 +104,15 @@ enum #define POKEBALL_ROTATION_TOP 64 #define POKEBALL_ROTATION_BOTTOM (POKEBALL_ROTATION_TOP - 16) -// EWRAM +// Coordinates of the Pokémon sprite on its page (info/cry screens) +#define MON_PAGE_X 48 +#define MON_PAGE_Y 56 + static EWRAM_DATA struct PokedexView *sPokedexView = NULL; static EWRAM_DATA u16 sLastSelectedPokemon = 0; static EWRAM_DATA u8 sPokeBallRotation = 0; static EWRAM_DATA struct PokedexListItem *sPokedexListItem = NULL; -// IWRAM common // This is written to, but never read. u8 gUnusedPokedexU8; void (*gPokedexVBlankCB)(void); @@ -148,8 +150,6 @@ struct SearchMenuItem u8 selectionBgWidth; }; -extern struct MusicPlayerInfo gMPlayInfo_BGM; - struct PokedexListItem { u16 dexNum; @@ -241,7 +241,7 @@ static void SpriteCB_DexListStartMenuCursor(struct Sprite *sprite); static void SpriteCB_PokedexListMonSprite(struct Sprite *sprite); static u8 LoadInfoScreen(struct PokedexListItem*, u8 monSpriteId); static bool8 IsInfoScreenScrolling(u8); -static u8 sub_80BE9F8(struct PokedexListItem*, u8); +static u8 StartInfoScreenScroll(struct PokedexListItem*, u8); static void Task_LoadInfoScreen(u8); static void Task_HandleInfoScreenInput(u8); static void Task_SwitchScreensFromInfoScreen(u8); @@ -270,7 +270,7 @@ static void PrintMonHeight(u16 height, u8 left, u8 top); static void PrintMonWeight(u16 weight, u8 left, u8 top); static void ResetOtherVideoRegisters(u16); static u8 PrintCryScreenSpeciesName(u8, u16, u8, u8); -static void PrintFootprint(u8 windowId, u16 dexNum); +static void DrawFootprint(u8 windowId, u16 dexNum); static u16 CreateSizeScreenTrainerPic(u16, s16, s16, s8); static u16 GetNextPosition(u8, u16, u16, u16); static u8 LoadSearchMenu(void); @@ -1639,7 +1639,7 @@ void CB2_OpenPokedex(void) SetVBlankCallback(VBlankCB_Pokedex); SetMainCallback2(CB2_Pokedex); CreatePokedexList(sPokedexView->dexMode, sPokedexView->dexOrder); - m4aMPlayVolumeControl(&gMPlayInfo_BGM, 0xFFFF, 0x80); + m4aMPlayVolumeControl(&gMPlayInfo_BGM, TRACKS_ALL, 0x80); break; } } @@ -1659,7 +1659,7 @@ void Task_OpenPokedexMainPage(u8 taskId) gTasks[taskId].func = Task_HandlePokedexInput; } -#define tTaskId data[0] +#define tLoadScreenTaskId data[0] static void Task_HandlePokedexInput(u8 taskId) { @@ -1671,7 +1671,7 @@ static void Task_HandlePokedexInput(u8 taskId) } else { - if ((JOY_NEW(A_BUTTON)) && sPokedexView->pokedexList[sPokedexView->selectedPokemon].seen) + if (JOY_NEW(A_BUTTON) && sPokedexView->pokedexList[sPokedexView->selectedPokemon].seen) { UpdateSelectedMonSpriteId(); BeginNormalPaletteFade(~(1 << (gSprites[sPokedexView->selectedMonSpriteId].oam.paletteNum + 16)), 0, 0, 0x10, RGB_BLACK); @@ -1692,7 +1692,7 @@ static void Task_HandlePokedexInput(u8 taskId) { PlaySE(SE_SELECT); BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 0x10, RGB_BLACK); - gTasks[taskId].tTaskId = LoadSearchMenu(); + gTasks[taskId].tLoadScreenTaskId = LoadSearchMenu(); sPokedexView->screenSwitchState = 0; sPokedexView->pokeBallRotationBackup = sPokedexView->pokeBallRotation; sPokedexView->selectedPokemonBackup = sPokedexView->selectedPokemon; @@ -1772,12 +1772,12 @@ static void Task_HandlePokedexStartMenuInput(u8 taskId) gTasks[taskId].func = Task_HandlePokedexInput; PlaySE(SE_SELECT); } - else if ((JOY_REPEAT(DPAD_UP)) && sPokedexView->menuCursorPos != 0) + else if (JOY_REPEAT(DPAD_UP) && sPokedexView->menuCursorPos != 0) { sPokedexView->menuCursorPos--; PlaySE(SE_SELECT); } - else if ((JOY_REPEAT(DPAD_DOWN)) && sPokedexView->menuCursorPos < 3) + else if (JOY_REPEAT(DPAD_DOWN) && sPokedexView->menuCursorPos < 3) { sPokedexView->menuCursorPos++; PlaySE(SE_SELECT); @@ -1785,25 +1785,28 @@ static void Task_HandlePokedexStartMenuInput(u8 taskId) } } +// Opening the info screen from list view. Pokémon sprite is moving to its new position, wait for it to arrive static void Task_OpenInfoScreenAfterMonMovement(u8 taskId) { - if (gSprites[sPokedexView->selectedMonSpriteId].x == 48 && gSprites[sPokedexView->selectedMonSpriteId].y == 56) + if (gSprites[sPokedexView->selectedMonSpriteId].x == MON_PAGE_X && gSprites[sPokedexView->selectedMonSpriteId].y == MON_PAGE_Y) { sPokedexView->currentPageBackup = sPokedexView->currentPage; - gTasks[taskId].tTaskId = LoadInfoScreen(&sPokedexView->pokedexList[sPokedexView->selectedPokemon], sPokedexView->selectedMonSpriteId); + gTasks[taskId].tLoadScreenTaskId = LoadInfoScreen(&sPokedexView->pokedexList[sPokedexView->selectedPokemon], sPokedexView->selectedMonSpriteId); gTasks[taskId].func = Task_WaitForExitInfoScreen; } } static void Task_WaitForExitInfoScreen(u8 taskId) { - if (gTasks[gTasks[taskId].tTaskId].isActive) + if (gTasks[gTasks[taskId].tLoadScreenTaskId].isActive) { - if (sPokedexView->currentPage == PAGE_INFO && !IsInfoScreenScrolling(gTasks[taskId].tTaskId) && TryDoInfoScreenScroll()) - sub_80BE9F8(&sPokedexView->pokedexList[sPokedexView->selectedPokemon], gTasks[taskId].tTaskId); + // While active, handle scroll input + if (sPokedexView->currentPage == PAGE_INFO && !IsInfoScreenScrolling(gTasks[taskId].tLoadScreenTaskId) && TryDoInfoScreenScroll()) + StartInfoScreenScroll(&sPokedexView->pokedexList[sPokedexView->selectedPokemon], gTasks[taskId].tLoadScreenTaskId); } else { + // Exiting, back to list view sLastSelectedPokemon = sPokedexView->selectedPokemon; sPokeBallRotation = sPokedexView->pokeBallRotation; gTasks[taskId].func = Task_OpenPokedexMainPage; @@ -1812,7 +1815,7 @@ static void Task_WaitForExitInfoScreen(u8 taskId) static void Task_WaitForExitSearch(u8 taskId) { - if (!gTasks[gTasks[taskId].tTaskId].isActive) + if (!gTasks[gTasks[taskId].tLoadScreenTaskId].isActive) { ClearMonSprites(); @@ -1849,7 +1852,7 @@ static void Task_ClosePokedex(u8 taskId) FreeWindowAndBgBuffers(); DestroyTask(taskId); SetMainCallback2(CB2_ReturnToFieldWithOpenMenu); - m4aMPlayVolumeControl(&gMPlayInfo_BGM, 0xFFFF, 0x100); + m4aMPlayVolumeControl(&gMPlayInfo_BGM, TRACKS_ALL, 0x100); Free(sPokedexView); } } @@ -1871,7 +1874,7 @@ static void Task_HandleSearchResultsInput(u8 taskId) } else { - if ((JOY_NEW(A_BUTTON)) && sPokedexView->pokedexList[sPokedexView->selectedPokemon].seen) + if (JOY_NEW(A_BUTTON) && sPokedexView->pokedexList[sPokedexView->selectedPokemon].seen) { u32 a; @@ -1894,7 +1897,7 @@ static void Task_HandleSearchResultsInput(u8 taskId) else if (JOY_NEW(SELECT_BUTTON)) { BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 0x10, RGB_BLACK); - gTasks[taskId].tTaskId = LoadSearchMenu(); + gTasks[taskId].tLoadScreenTaskId = LoadSearchMenu(); sPokedexView->screenSwitchState = 0; gTasks[taskId].func = Task_WaitForExitSearch; PlaySE(SE_PC_LOGIN); @@ -1974,12 +1977,12 @@ static void Task_HandleSearchResultsStartMenuInput(u8 taskId) gTasks[taskId].func = Task_HandleSearchResultsInput; PlaySE(SE_SELECT); } - else if ((JOY_REPEAT(DPAD_UP)) && sPokedexView->menuCursorPos) + else if (JOY_REPEAT(DPAD_UP) && sPokedexView->menuCursorPos) { sPokedexView->menuCursorPos--; PlaySE(SE_SELECT); } - else if ((JOY_REPEAT(DPAD_DOWN)) && sPokedexView->menuCursorPos < 4) + else if (JOY_REPEAT(DPAD_DOWN) && sPokedexView->menuCursorPos < 4) { sPokedexView->menuCursorPos++; PlaySE(SE_SELECT); @@ -1989,10 +1992,10 @@ static void Task_HandleSearchResultsStartMenuInput(u8 taskId) static void Task_OpenSearchResultsInfoScreenAfterMonMovement(u8 taskId) { - if (gSprites[sPokedexView->selectedMonSpriteId].x == 48 && gSprites[sPokedexView->selectedMonSpriteId].y == 56) + if (gSprites[sPokedexView->selectedMonSpriteId].x == MON_PAGE_X && gSprites[sPokedexView->selectedMonSpriteId].y == MON_PAGE_Y) { sPokedexView->currentPageBackup = sPokedexView->currentPage; - gTasks[taskId].tTaskId = LoadInfoScreen(&sPokedexView->pokedexList[sPokedexView->selectedPokemon], sPokedexView->selectedMonSpriteId); + gTasks[taskId].tLoadScreenTaskId = LoadInfoScreen(&sPokedexView->pokedexList[sPokedexView->selectedPokemon], sPokedexView->selectedMonSpriteId); sPokedexView->selectedMonSpriteId = -1; gTasks[taskId].func = Task_WaitForExitSearchResultsInfoScreen; } @@ -2000,13 +2003,15 @@ static void Task_OpenSearchResultsInfoScreenAfterMonMovement(u8 taskId) static void Task_WaitForExitSearchResultsInfoScreen(u8 taskId) { - if (gTasks[gTasks[taskId].tTaskId].isActive) + if (gTasks[gTasks[taskId].tLoadScreenTaskId].isActive) { - if (sPokedexView->currentPage == PAGE_INFO && !IsInfoScreenScrolling(gTasks[taskId].tTaskId) && TryDoInfoScreenScroll()) - sub_80BE9F8(&sPokedexView->pokedexList[sPokedexView->selectedPokemon], gTasks[taskId].tTaskId); + // While active, handle scroll input + if (sPokedexView->currentPage == PAGE_INFO && !IsInfoScreenScrolling(gTasks[taskId].tLoadScreenTaskId) && TryDoInfoScreenScroll()) + StartInfoScreenScroll(&sPokedexView->pokedexList[sPokedexView->selectedPokemon], gTasks[taskId].tLoadScreenTaskId); } else { + // Exiting, back to search results gTasks[taskId].func = Task_OpenSearchResults; } } @@ -2041,7 +2046,7 @@ static void Task_ClosePokedexFromSearchResultsStartMenu(u8 taskId) } } -#undef tTaskId +#undef tLoadScreenTaskId // For loading main pokedex page or pokedex search results static bool8 LoadPokedexListPage(u8 page) @@ -2078,7 +2083,7 @@ static bool8 LoadPokedexListPage(u8 page) InitWindows(sPokemonList_WindowTemplate); DeactivateAllTextPrinters(); PutWindowTilemap(0); - CopyWindowToVram(0, 3); + CopyWindowToVram(0, COPYWIN_FULL); gMain.state = 1; break; case 1: @@ -2321,7 +2326,7 @@ static void PrintMonDexNumAndName(u8 windowId, u8 fontId, const u8* str, u8 left color[0] = TEXT_COLOR_TRANSPARENT; color[1] = TEXT_DYNAMIC_COLOR_6; color[2] = TEXT_COLOR_LIGHT_GRAY; - AddTextPrinterParameterized4(windowId, fontId, left * 8, (top * 8) + 1, 0, 0, color, -1, str); + AddTextPrinterParameterized4(windowId, fontId, left * 8, (top * 8) + 1, 0, 0, color, TEXT_SKIP_DRAW, str); } // u16 ignored is passed but never used @@ -2409,7 +2414,7 @@ static void CreateMonListEntry(u8 position, u16 b, u16 ignored) } break; } - CopyWindowToVram(0, 2); + CopyWindowToVram(0, COPYWIN_GFX); } static void CreateMonDexNum(u16 entryNum, u8 left, u8 top, u16 unused) @@ -2424,7 +2429,7 @@ static void CreateMonDexNum(u16 entryNum, u8 left, u8 top, u16 unused) text[2] = CHAR_0 + dexNum / 100; text[3] = CHAR_0 + (dexNum % 100) / 10; text[4] = CHAR_0 + (dexNum % 100) % 10; - PrintMonDexNumAndName(0, 7, text, left, top); + PrintMonDexNumAndName(0, FONT_NARROW, text, left, top); } static void CreateCaughtBall(bool16 owned, u8 x, u8 y, u16 unused) @@ -2444,7 +2449,7 @@ static u8 CreateMonName(u16 num, u8 left, u8 top) str = gSpeciesNames[num]; else str = sText_TenDashes; - PrintMonDexNumAndName(0, 7, str, left, top); + PrintMonDexNumAndName(0, FONT_NARROW, str, left, top); return StringLength(str); } @@ -2588,7 +2593,7 @@ static u16 TryDoPokedexScroll(u16 selectedMon, u16 ignored) u16 startingPos; u8 scrollDir = 0; - if ((JOY_HELD(DPAD_UP)) && (selectedMon > 0)) + if (JOY_HELD(DPAD_UP) && (selectedMon > 0)) { scrollDir = 1; selectedMon = GetNextPosition(1, selectedMon, 0, sPokedexView->pokemonListCount - 1); @@ -2596,7 +2601,7 @@ static u16 TryDoPokedexScroll(u16 selectedMon, u16 ignored) CreateMonListEntry(1, selectedMon, ignored); PlaySE(SE_DEX_SCROLL); } - else if ((JOY_HELD(DPAD_DOWN)) && (selectedMon < sPokedexView->pokemonListCount - 1)) + else if (JOY_HELD(DPAD_DOWN) && (selectedMon < sPokedexView->pokemonListCount - 1)) { scrollDir = 2; selectedMon = GetNextPosition(0, selectedMon, 0, sPokedexView->pokemonListCount - 1); @@ -2604,7 +2609,7 @@ static u16 TryDoPokedexScroll(u16 selectedMon, u16 ignored) CreateMonListEntry(2, selectedMon, ignored); PlaySE(SE_DEX_SCROLL); } - else if ((JOY_NEW(DPAD_LEFT)) && (selectedMon > 0)) + else if (JOY_NEW(DPAD_LEFT) && (selectedMon > 0)) { startingPos = selectedMon; @@ -2615,7 +2620,7 @@ static u16 TryDoPokedexScroll(u16 selectedMon, u16 ignored) CreateMonSpritesAtPos(selectedMon, 0xE); PlaySE(SE_DEX_PAGE); } - else if ((JOY_NEW(DPAD_RIGHT)) && (selectedMon < sPokedexView->pokemonListCount - 1)) + else if (JOY_NEW(DPAD_RIGHT) && (selectedMon < sPokedexView->pokemonListCount - 1)) { startingPos = selectedMon; for (i = 0; i < 7; i++) @@ -2664,7 +2669,7 @@ static bool8 TryDoInfoScreenScroll(void) u16 nextPokemon; u16 selectedPokemon = sPokedexView->selectedPokemon; - if ((JOY_NEW(DPAD_UP)) && selectedPokemon) + if (JOY_NEW(DPAD_UP) && selectedPokemon) { nextPokemon = selectedPokemon; while (nextPokemon != 0) @@ -2687,7 +2692,7 @@ static bool8 TryDoInfoScreenScroll(void) return TRUE; } } - else if ((JOY_NEW(DPAD_DOWN)) && selectedPokemon < sPokedexView->pokemonListCount - 1) + else if (JOY_NEW(DPAD_DOWN) && selectedPokemon < sPokedexView->pokemonListCount - 1) { nextPokemon = selectedPokemon; while (nextPokemon < sPokedexView->pokemonListCount - 1) @@ -3004,16 +3009,16 @@ void SpriteCB_MoveMonForInfoScreen(struct Sprite *sprite) sprite->oam.affineMode = ST_OAM_AFFINE_OFF; sprite->x2 = 0; sprite->y2 = 0; - if (sprite->x != 48 || sprite->y != 56) + if (sprite->x != MON_PAGE_X || sprite->y != MON_PAGE_Y) { - if (sprite->x > 48) + if (sprite->x > MON_PAGE_X) sprite->x--; - if (sprite->x < 48) + if (sprite->x < MON_PAGE_X) sprite->x++; - if (sprite->y > 56) + if (sprite->y > MON_PAGE_Y) sprite->y--; - if (sprite->y < 56) + if (sprite->y < MON_PAGE_Y) sprite->y++; } else @@ -3164,10 +3169,15 @@ static void PrintInfoScreenText(const u8* str, u8 left, u8 top) color[1] = TEXT_DYNAMIC_COLOR_6; color[2] = TEXT_COLOR_LIGHT_GRAY; - AddTextPrinterParameterized4(0, 1, left, top, 0, 0, color, -1, str); + AddTextPrinterParameterized4(0, FONT_NORMAL, left, top, 0, 0, color, TEXT_SKIP_DRAW, str); } -#define tMonSpriteId data[4] +#define tScrolling data[0] +#define tMonSpriteDone data[1] +#define tBgLoaded data[2] +#define tSkipCry data[3] +#define tMonSpriteId data[4] +#define tTrainerSpriteId data[5] static u8 LoadInfoScreen(struct PokedexListItem* item, u8 monSpriteId) { @@ -3175,12 +3185,12 @@ static u8 LoadInfoScreen(struct PokedexListItem* item, u8 monSpriteId) sPokedexListItem = item; taskId = CreateTask(Task_LoadInfoScreen, 0); - gTasks[taskId].data[0] = 0; - gTasks[taskId].data[1] = 1; - gTasks[taskId].data[2] = 0; - gTasks[taskId].data[3] = 0; + gTasks[taskId].tScrolling = FALSE; + gTasks[taskId].tMonSpriteDone = TRUE; // Already has sprite from list view + gTasks[taskId].tBgLoaded = FALSE; + gTasks[taskId].tSkipCry = FALSE; gTasks[taskId].tMonSpriteId = monSpriteId; - gTasks[taskId].data[5] = 255; + gTasks[taskId].tTrainerSpriteId = SPRITE_NONE; ResetBgsAndClearDma3BusyFlags(0); InitBgsFromTemplates(0, sInfoScreen_BgTemplate, ARRAY_COUNT(sInfoScreen_BgTemplate)); SetBgTilemapBuffer(3, AllocZeroed(BG_SCREEN_SIZE)); @@ -3195,19 +3205,19 @@ static u8 LoadInfoScreen(struct PokedexListItem* item, u8 monSpriteId) static bool8 IsInfoScreenScrolling(u8 taskId) { - if (gTasks[taskId].data[0] == 0 && gTasks[taskId].func == Task_HandleInfoScreenInput) + if (!gTasks[taskId].tScrolling && gTasks[taskId].func == Task_HandleInfoScreenInput) return FALSE; else return TRUE; } -static u8 sub_80BE9F8(struct PokedexListItem *item, u8 taskId) +static u8 StartInfoScreenScroll(struct PokedexListItem *item, u8 taskId) { sPokedexListItem = item; - gTasks[taskId].data[0] = 1; - gTasks[taskId].data[1] = 0; - gTasks[taskId].data[2] = 0; - gTasks[taskId].data[3] = 0; + gTasks[taskId].tScrolling = TRUE; + gTasks[taskId].tMonSpriteDone = FALSE; + gTasks[taskId].tBgLoaded = FALSE; + gTasks[taskId].tSkipCry = FALSE; return taskId; } @@ -3225,9 +3235,9 @@ static void Task_LoadInfoScreen(u8 taskId) gPokedexVBlankCB = gMain.vblankCallback; SetVBlankCallback(NULL); r2 = 0; - if (gTasks[taskId].data[1] != 0) + if (gTasks[taskId].tMonSpriteDone) r2 += DISPCNT_OBJ_ON; - if (gTasks[taskId].data[2] != 0) + if (gTasks[taskId].tBgLoaded) r2 |= DISPCNT_BG1_ON; ResetOtherVideoRegisters(r2); gMain.state = 1; @@ -3239,8 +3249,8 @@ static void Task_LoadInfoScreen(u8 taskId) FillWindowPixelBuffer(WIN_INFO, PIXEL_FILL(0)); PutWindowTilemap(WIN_INFO); PutWindowTilemap(WIN_FOOTPRINT); - PrintFootprint(WIN_FOOTPRINT, sPokedexListItem->dexNum); - CopyWindowToVram(WIN_FOOTPRINT, 2); + DrawFootprint(WIN_FOOTPRINT, sPokedexListItem->dexNum); + CopyWindowToVram(WIN_FOOTPRINT, COPYWIN_GFX); gMain.state++; break; case 2: @@ -3256,16 +3266,16 @@ static void Task_LoadInfoScreen(u8 taskId) PrintMonInfo(sPokedexListItem->dexNum, sPokedexView->dexMode == DEX_MODE_HOENN ? FALSE : TRUE, sPokedexListItem->owned, 0); if (!sPokedexListItem->owned) LoadPalette(gPlttBufferUnfaded + 1, 0x31, 0x1E); - CopyWindowToVram(WIN_INFO, 3); + CopyWindowToVram(WIN_INFO, COPYWIN_FULL); CopyBgTilemapBufferToVram(1); CopyBgTilemapBufferToVram(2); CopyBgTilemapBufferToVram(3); gMain.state++; break; case 5: - if (gTasks[taskId].data[1] == 0) + if (!gTasks[taskId].tMonSpriteDone) { - gTasks[taskId].tMonSpriteId = (u16)CreateMonSpriteFromNationalDexNumber(sPokedexListItem->dexNum, 48, 56, 0); + gTasks[taskId].tMonSpriteId = (u16)CreateMonSpriteFromNationalDexNumber(sPokedexListItem->dexNum, MON_PAGE_X, MON_PAGE_Y, 0); gSprites[gTasks[taskId].tMonSpriteId].oam.priority = 0; } gMain.state++; @@ -3274,9 +3284,9 @@ static void Task_LoadInfoScreen(u8 taskId) { u32 preservedPalettes = 0; - if (gTasks[taskId].data[2] != 0) + if (gTasks[taskId].tBgLoaded) preservedPalettes = 0x14; // each bit represents a palette index - if (gTasks[taskId].data[1] != 0) + if (gTasks[taskId].tMonSpriteDone) preservedPalettes |= (1 << (gSprites[gTasks[taskId].tMonSpriteId].oam.paletteNum + 16)); BeginNormalPaletteFade(~preservedPalettes, 0, 16, 0, RGB_BLACK); SetVBlankCallback(gPokedexVBlankCB); @@ -3298,10 +3308,10 @@ static void Task_LoadInfoScreen(u8 taskId) if (!gPaletteFade.active) { gMain.state++; - if (gTasks[taskId].data[3] == 0) + if (!gTasks[taskId].tSkipCry) { StopCryAndClearCrySongs(); - PlayCry2(NationalPokedexNumToSpecies(sPokedexListItem->dexNum), 0, 0x7D, 0xA); + PlayCry_NormalNoDucking(NationalPokedexNumToSpecies(sPokedexListItem->dexNum), 0, CRY_VOLUME_RS, CRY_PRIORITY_NORMAL); } else { @@ -3314,10 +3324,10 @@ static void Task_LoadInfoScreen(u8 taskId) gMain.state++; break; case 10: - gTasks[taskId].data[0] = 0; - gTasks[taskId].data[1] = 0; - gTasks[taskId].data[2] = 1; - gTasks[taskId].data[3] = 1; + gTasks[taskId].tScrolling = FALSE; + gTasks[taskId].tMonSpriteDone = FALSE; // Reload next time screen comes up + gTasks[taskId].tBgLoaded = TRUE; + gTasks[taskId].tSkipCry = TRUE; gTasks[taskId].func = Task_HandleInfoScreenInput; gMain.state = 0; break; @@ -3345,7 +3355,7 @@ static void FreeInfoScreenWindowAndBgBuffers(void) static void Task_HandleInfoScreenInput(u8 taskId) { - if (gTasks[taskId].data[0] != 0) + if (gTasks[taskId].tScrolling) { // Scroll up/down BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 16, RGB_BLACK); @@ -3397,8 +3407,8 @@ static void Task_HandleInfoScreenInput(u8 taskId) } return; } - if (((JOY_NEW(DPAD_LEFT)) - || ((JOY_NEW(L_BUTTON)) && gSaveBlock2Ptr->optionsButtonMode == OPTIONS_BUTTON_MODE_LR)) + if ((JOY_NEW(DPAD_LEFT) + || (JOY_NEW(L_BUTTON) && gSaveBlock2Ptr->optionsButtonMode == OPTIONS_BUTTON_MODE_LR)) && sPokedexView->selectedScreen > 0) { sPokedexView->selectedScreen--; @@ -3406,8 +3416,8 @@ static void Task_HandleInfoScreenInput(u8 taskId) PlaySE(SE_DEX_PAGE); return; } - if (((JOY_NEW(DPAD_RIGHT)) - || ((JOY_NEW(R_BUTTON)) && gSaveBlock2Ptr->optionsButtonMode == OPTIONS_BUTTON_MODE_LR)) + if ((JOY_NEW(DPAD_RIGHT) + || (JOY_NEW(R_BUTTON) && gSaveBlock2Ptr->optionsButtonMode == OPTIONS_BUTTON_MODE_LR)) && sPokedexView->selectedScreen < CANCEL_SCREEN) { sPokedexView->selectedScreen++; @@ -3556,7 +3566,7 @@ static void Task_LoadCryScreen(u8 taskId) gMain.state++; break; case 5: - gTasks[taskId].tMonSpriteId = CreateMonSpriteFromNationalDexNumber(sPokedexListItem->dexNum, 48, 56, 0); + gTasks[taskId].tMonSpriteId = CreateMonSpriteFromNationalDexNumber(sPokedexListItem->dexNum, MON_PAGE_X, MON_PAGE_Y, 0); gSprites[gTasks[taskId].tMonSpriteId].oam.priority = 0; gDexCryScreenState = 0; gMain.state++; @@ -3586,8 +3596,8 @@ static void Task_LoadCryScreen(u8 taskId) cryMeter.yPos = 3; if (LoadCryMeter(&cryMeter, 3)) gMain.state++; - CopyWindowToVram(WIN_VU_METER, 2); - CopyWindowToVram(WIN_INFO, 3); + CopyWindowToVram(WIN_VU_METER, COPYWIN_GFX); + CopyWindowToVram(WIN_INFO, COPYWIN_FULL); CopyBgTilemapBufferToVram(0); CopyBgTilemapBufferToVram(1); CopyBgTilemapBufferToVram(2); @@ -3644,8 +3654,8 @@ static void Task_HandleCryScreenInput(u8 taskId) PlaySE(SE_PC_OFF); return; } - if ((JOY_NEW(DPAD_LEFT)) - || ((JOY_NEW(L_BUTTON)) && gSaveBlock2Ptr->optionsButtonMode == OPTIONS_BUTTON_MODE_LR)) + if (JOY_NEW(DPAD_LEFT) + || (JOY_NEW(L_BUTTON) && gSaveBlock2Ptr->optionsButtonMode == OPTIONS_BUTTON_MODE_LR)) { BeginNormalPaletteFade(PALETTES_ALL & ~(0x14), 0, 0, 0x10, RGB_BLACK); m4aMPlayContinue(&gMPlayInfo_BGM); @@ -3654,8 +3664,8 @@ static void Task_HandleCryScreenInput(u8 taskId) PlaySE(SE_DEX_PAGE); return; } - if ((JOY_NEW(DPAD_RIGHT)) - || ((JOY_NEW(R_BUTTON)) && gSaveBlock2Ptr->optionsButtonMode == OPTIONS_BUTTON_MODE_LR)) + if (JOY_NEW(DPAD_RIGHT) + || (JOY_NEW(R_BUTTON) && gSaveBlock2Ptr->optionsButtonMode == OPTIONS_BUTTON_MODE_LR)) { if (!sPokedexListItem->owned) { @@ -3744,7 +3754,7 @@ static void Task_LoadSizeScreen(u8 taskId) StringCopy(string, gText_SizeComparedTo); StringAppend(string, gSaveBlock2Ptr->playerName); - PrintInfoScreenText(string, GetStringCenterAlignXOffset(1, string, 0xF0), 0x79); + PrintInfoScreenText(string, GetStringCenterAlignXOffset(FONT_NORMAL, string, 0xF0), 0x79); gMain.state++; } break; @@ -3760,7 +3770,7 @@ static void Task_LoadSizeScreen(u8 taskId) gSprites[spriteId].y2 = gPokedexEntries[sPokedexListItem->dexNum].trainerOffset; SetOamMatrix(1, gPokedexEntries[sPokedexListItem->dexNum].trainerScale, 0, 0, gPokedexEntries[sPokedexListItem->dexNum].trainerScale); LoadPalette(sSizeScreenSilhouette_Pal, (gSprites[spriteId].oam.paletteNum + 16) * 16, 0x20); - gTasks[taskId].data[5] = spriteId; + gTasks[taskId].tTrainerSpriteId = spriteId; gMain.state++; break; case 6: @@ -3772,7 +3782,7 @@ static void Task_LoadSizeScreen(u8 taskId) SetOamMatrix(2, gPokedexEntries[sPokedexListItem->dexNum].pokemonScale, 0, 0, gPokedexEntries[sPokedexListItem->dexNum].pokemonScale); LoadPalette(sSizeScreenSilhouette_Pal, (gSprites[spriteId].oam.paletteNum + 16) * 16, 0x20); gTasks[taskId].tMonSpriteId = spriteId; - CopyWindowToVram(WIN_INFO, 3); + CopyWindowToVram(WIN_INFO, COPYWIN_FULL); CopyBgTilemapBufferToVram(1); CopyBgTilemapBufferToVram(2); CopyBgTilemapBufferToVram(3); @@ -3814,8 +3824,8 @@ static void Task_HandleSizeScreenInput(u8 taskId) gTasks[taskId].func = Task_SwitchScreensFromSizeScreen; PlaySE(SE_PC_OFF); } - else if ((JOY_NEW(DPAD_LEFT)) - || ((JOY_NEW(L_BUTTON)) && gSaveBlock2Ptr->optionsButtonMode == OPTIONS_BUTTON_MODE_LR)) + else if (JOY_NEW(DPAD_LEFT) + || (JOY_NEW(L_BUTTON) && gSaveBlock2Ptr->optionsButtonMode == OPTIONS_BUTTON_MODE_LR)) { BeginNormalPaletteFade(PALETTES_ALL & ~(0x14), 0, 0, 0x10, RGB_BLACK); sPokedexView->screenSwitchState = 2; @@ -3829,7 +3839,7 @@ static void Task_SwitchScreensFromSizeScreen(u8 taskId) if (!gPaletteFade.active) { FreeAndDestroyMonPicSprite(gTasks[taskId].tMonSpriteId); - FreeAndDestroyTrainerPicSprite(gTasks[taskId].data[5]); + FreeAndDestroyTrainerPicSprite(gTasks[taskId].tTrainerSpriteId); switch (sPokedexView->screenSwitchState) { default: @@ -3843,7 +3853,12 @@ static void Task_SwitchScreensFromSizeScreen(u8 taskId) } } +#undef tScrolling +#undef tMonSpriteDone +#undef tBgLoaded +#undef tSkipCry #undef tMonSpriteId +#undef tTrainerSpriteId static void LoadScreenSelectBarMain(u16 unused) { @@ -3961,8 +3976,8 @@ static void Task_DisplayCaughtMonDexPage(u8 taskId) FillWindowPixelBuffer(WIN_INFO, PIXEL_FILL(0)); PutWindowTilemap(WIN_INFO); PutWindowTilemap(WIN_FOOTPRINT); - PrintFootprint(WIN_FOOTPRINT, gTasks[taskId].tDexNum); - CopyWindowToVram(WIN_FOOTPRINT, 2); + DrawFootprint(WIN_FOOTPRINT, gTasks[taskId].tDexNum); + CopyWindowToVram(WIN_FOOTPRINT, COPYWIN_GFX); ResetPaletteFade(); LoadPokedexBgPalette(FALSE); gTasks[taskId].tState++; @@ -3972,13 +3987,13 @@ static void Task_DisplayCaughtMonDexPage(u8 taskId) break; case 3: PrintMonInfo(dexNum, IsNationalPokedexEnabled(), 1, 1); - CopyWindowToVram(WIN_INFO, 3); + CopyWindowToVram(WIN_INFO, COPYWIN_FULL); CopyBgTilemapBufferToVram(2); CopyBgTilemapBufferToVram(3); gTasks[taskId].tState++; break; case 4: - spriteId = CreateMonSpriteFromNationalDexNumber(dexNum, 48, 56, 0); + spriteId = CreateMonSpriteFromNationalDexNumber(dexNum, MON_PAGE_X, MON_PAGE_Y, 0); gSprites[spriteId].oam.priority = 0; BeginNormalPaletteFade(PALETTES_ALL, 0, 0x10, 0, RGB_BLACK); SetVBlankCallback(gPokedexVBlankCB); @@ -3997,7 +4012,7 @@ static void Task_DisplayCaughtMonDexPage(u8 taskId) case 6: if (!gPaletteFade.active) { - PlayCry1(NationalPokedexNumToSpecies(dexNum), 0); + PlayCry_Normal(NationalPokedexNumToSpecies(dexNum), 0); gTasks[taskId].tPalTimer = 0; gTasks[taskId].func = Task_HandleCaughtMonPageInput; } @@ -4087,7 +4102,7 @@ static void PrintMonInfo(u32 num, u32 value, u32 owned, u32 newEntry) const u8 *description; if (newEntry) - PrintInfoScreenText(gText_PokedexRegistration, GetStringCenterAlignXOffset(1, gText_PokedexRegistration, 0xF0), 0); + PrintInfoScreenText(gText_PokedexRegistration, GetStringCenterAlignXOffset(FONT_NORMAL, gText_PokedexRegistration, 0xF0), 0); if (value == 0) value = NationalToHoennOrder(num); else @@ -4126,7 +4141,7 @@ static void PrintMonInfo(u32 num, u32 value, u32 owned, u32 newEntry) description = gPokedexEntries[num].description; else description = gExpandedPlaceholder_PokedexDescription; - PrintInfoScreenText(description, GetStringCenterAlignXOffset(1, description, 0xF0), 0x5F); + PrintInfoScreenText(description, GetStringCenterAlignXOffset(FONT_NORMAL, description, 0xF0), 0x5F); } static void PrintMonHeight(u16 height, u8 left, u8 top) @@ -4154,10 +4169,10 @@ static void PrintMonHeight(u16 height, u8 left, u8 top) buffer[i++] = feet / 10 + CHAR_0; buffer[i++] = (feet % 10) + CHAR_0; } - buffer[i++] = CHAR_SGL_QUOT_RIGHT; + buffer[i++] = CHAR_SGL_QUOTE_RIGHT; buffer[i++] = (inches / 10) + CHAR_0; buffer[i++] = (inches % 10) + CHAR_0; - buffer[i++] = CHAR_DBL_QUOT_RIGHT; + buffer[i++] = CHAR_DBL_QUOTE_RIGHT; buffer[i++] = EOS; PrintInfoScreenText(buffer, left, top); } @@ -4176,7 +4191,7 @@ static void PrintMonWeight(u16 weight, u8 left, u8 top) if ((buffer[i] = (lbs / 100000) + CHAR_0) == CHAR_0 && !output) { - buffer[i++] = 0x77; + buffer[i++] = CHAR_SPACER; } else { @@ -4187,7 +4202,7 @@ static void PrintMonWeight(u16 weight, u8 left, u8 top) lbs %= 100000; if ((buffer[i] = (lbs / 10000) + CHAR_0) == CHAR_0 && !output) { - buffer[i++] = 0x77; + buffer[i++] = CHAR_SPACER; } else { @@ -4198,7 +4213,7 @@ static void PrintMonWeight(u16 weight, u8 left, u8 top) lbs %= 10000; if ((buffer[i] = (lbs / 1000) + CHAR_0) == CHAR_0 && !output) { - buffer[i++] = 0x77; + buffer[i++] = CHAR_SPACER; } else { @@ -4461,7 +4476,7 @@ static void PrintInfoSubMenuText(u8 windowId, const u8 *str, u8 left, u8 top) color[1] = TEXT_DYNAMIC_COLOR_6; color[2] = TEXT_COLOR_LIGHT_GRAY; - AddTextPrinterParameterized4(windowId, 1, left, top, 0, 0, color, -1, str); + AddTextPrinterParameterized4(windowId, FONT_NORMAL, left, top, 0, 0, color, TEXT_SKIP_DRAW, str); } static void UnusedPrintNum(u8 windowId, u16 num, u8 left, u8 top) @@ -4527,7 +4542,7 @@ static void UnusedPrintDecimalNum(u8 windowId, u16 b, u8 left, u8 top) result = b / 1000; if (result == 0) { - str[0] = 0x77; + str[0] = CHAR_SPACER; outputted = FALSE; } else @@ -4539,7 +4554,7 @@ static void UnusedPrintDecimalNum(u8 windowId, u16 b, u8 left, u8 top) result = (b % 1000) / 100; if (result == 0 && !outputted) { - str[1] = 0x77; + str[1] = CHAR_SPACER; outputted = FALSE; } else @@ -4555,36 +4570,35 @@ static void UnusedPrintDecimalNum(u8 windowId, u16 b, u8 left, u8 top) PrintInfoSubMenuText(windowId, str, left, top); } -static void PrintFootprint(u8 windowId, u16 dexNum) +static void DrawFootprint(u8 windowId, u16 dexNum) { - u8 image[32 * 4]; - const u8 * r12 = gMonFootprintTable[NationalPokedexNumToSpecies(dexNum)]; - u16 r5 = 0; - u16 i; - u16 j; + u8 footprint[32 * 4]; + const u8 * footprintGfx = gMonFootprintTable[NationalPokedexNumToSpecies(dexNum)]; + u16 tileIdx = 0; + u16 i, j; for (i = 0; i < 32; i++) { - u8 r3 = r12[i]; + u8 tile = footprintGfx[i]; for (j = 0; j < 4; j++) { - u8 value = ((r3 >> (2 * j)) & 1 ? 2 : 0); - if ((2 << (2 * j)) & r3) + u8 value = ((tile >> (2 * j)) & 1 ? 2 : 0); + if (tile & (2 << (2 * j))) value |= 0x20; - image[r5] = value; - r5++; + footprint[tileIdx] = value; + tileIdx++; } } - CopyToWindowPixelBuffer(windowId, image, sizeof(image), 0); + CopyToWindowPixelBuffer(windowId, footprint, sizeof(footprint), 0); } -// Unused -void sub_80C0DC0(u16 a, u16 b) +// Unused Ruby/Sapphire function. +static void RS_DrawFootprint(u16 offset, u16 tileNum) { - *(u16 *)(VRAM + a * 0x800 + 0x232) = 0xF000 + b + 0; - *(u16 *)(VRAM + a * 0x800 + 0x234) = 0xF000 + b + 1; - *(u16 *)(VRAM + a * 0x800 + 0x272) = 0xF000 + b + 2; - *(u16 *)(VRAM + a * 0x800 + 0x274) = 0xF000 + b + 3; + *(u16 *)(VRAM + offset * 0x800 + 0x232) = 0xF000 + tileNum + 0; + *(u16 *)(VRAM + offset * 0x800 + 0x234) = 0xF000 + tileNum + 1; + *(u16 *)(VRAM + offset * 0x800 + 0x272) = 0xF000 + tileNum + 2; + *(u16 *)(VRAM + offset * 0x800 + 0x274) = 0xF000 + tileNum + 3; } static u16 GetNextPosition(u8 direction, u16 position, u16 min, u16 max) @@ -4635,12 +4649,12 @@ static u32 GetPokedexMonPersonality(u16 species) u16 CreateMonSpriteFromNationalDexNumber(u16 nationalNum, s16 x, s16 y, u16 paletteSlot) { nationalNum = NationalPokedexNumToSpecies(nationalNum); - return CreateMonPicSprite_HandleDeoxys(nationalNum, SHINY_ODDS, GetPokedexMonPersonality(nationalNum), TRUE, x, y, paletteSlot, 0xFFFF); + return CreateMonPicSprite_HandleDeoxys(nationalNum, SHINY_ODDS, GetPokedexMonPersonality(nationalNum), TRUE, x, y, paletteSlot, TAG_NONE); } static u16 CreateSizeScreenTrainerPic(u16 species, s16 x, s16 y, s8 paletteSlot) { - return CreateTrainerPicSprite(species, TRUE, x, y, paletteSlot, 0xFFFF); + return CreateTrainerPicSprite(species, TRUE, x, y, paletteSlot, TAG_NONE); } static int DoPokedexSearch(u8 dexMode, u8 order, u8 abcGroup, u8 bodyColor, u8 type1, u8 type2) @@ -4769,7 +4783,7 @@ static void PrintSearchText(const u8 *str, u32 x, u32 y) color[0] = TEXT_COLOR_TRANSPARENT; color[1] = TEXT_DYNAMIC_COLOR_6; color[2] = TEXT_COLOR_DARK_GRAY; - AddTextPrinterParameterized4(0, 1, x, y, 0, 0, color, -1, str); + AddTextPrinterParameterized4(0, FONT_NORMAL, x, y, 0, 0, color, TEXT_SKIP_DRAW, str); } static void ClearSearchMenuRect(u32 x, u32 y, u32 width, u32 height) @@ -4835,7 +4849,7 @@ static void Task_LoadSearchMenu(u8 taskId) SetDefaultSearchModeAndOrder(taskId); HighlightSelectedSearchTopBarItem(SEARCH_TOPBAR_SEARCH); PrintSelectedSearchParameters(taskId); - CopyWindowToVram(0, 3); + CopyWindowToVram(0, COPYWIN_FULL); CopyBgTilemapBufferToVram(1); CopyBgTilemapBufferToVram(2); CopyBgTilemapBufferToVram(3); @@ -4889,7 +4903,7 @@ static void Task_SwitchToSearchMenuTopBar(u8 taskId) { HighlightSelectedSearchTopBarItem(gTasks[taskId].tTopBarItem); PrintSelectedSearchParameters(taskId); - CopyWindowToVram(0, 2); + CopyWindowToVram(0, COPYWIN_GFX); CopyBgTilemapBufferToVram(3); gTasks[taskId].func = Task_HandleSearchTopBarInput; } @@ -4923,20 +4937,20 @@ static void Task_HandleSearchTopBarInput(u8 taskId) } return; } - if ((JOY_NEW(DPAD_LEFT)) && gTasks[taskId].tTopBarItem > SEARCH_TOPBAR_SEARCH) + if (JOY_NEW(DPAD_LEFT) && gTasks[taskId].tTopBarItem > SEARCH_TOPBAR_SEARCH) { PlaySE(SE_DEX_PAGE); gTasks[taskId].tTopBarItem--; HighlightSelectedSearchTopBarItem(gTasks[taskId].tTopBarItem); - CopyWindowToVram(0, 2); + CopyWindowToVram(0, COPYWIN_GFX); CopyBgTilemapBufferToVram(3); } - if ((JOY_NEW(DPAD_RIGHT)) && gTasks[taskId].tTopBarItem < SEARCH_TOPBAR_CANCEL) + if (JOY_NEW(DPAD_RIGHT) && gTasks[taskId].tTopBarItem < SEARCH_TOPBAR_CANCEL) { PlaySE(SE_DEX_PAGE); gTasks[taskId].tTopBarItem++; HighlightSelectedSearchTopBarItem(gTasks[taskId].tTopBarItem); - CopyWindowToVram(0, 2); + CopyWindowToVram(0, COPYWIN_GFX); CopyBgTilemapBufferToVram(3); } } @@ -4945,7 +4959,7 @@ static void Task_SwitchToSearchMenu(u8 taskId) { HighlightSelectedSearchMenuItem(gTasks[taskId].tTopBarItem, gTasks[taskId].tMenuItem); PrintSelectedSearchParameters(taskId); - CopyWindowToVram(0, 2); + CopyWindowToVram(0, COPYWIN_GFX); CopyBgTilemapBufferToVram(3); gTasks[taskId].func = Task_HandleSearchMenuInput; } @@ -5001,7 +5015,7 @@ static void Task_HandleSearchMenuInput(u8 taskId) EraseAndPrintSearchTextBox(gText_SearchingPleaseWait); gTasks[taskId].func = Task_StartPokedexSearch; PlaySE(SE_DEX_SEARCH); - CopyWindowToVram(0, 2); + CopyWindowToVram(0, COPYWIN_GFX); } } else @@ -5012,36 +5026,36 @@ static void Task_HandleSearchMenuInput(u8 taskId) return; } - if ((JOY_NEW(DPAD_LEFT)) && movementMap[gTasks[taskId].tMenuItem][0] != 0xFF) + if (JOY_NEW(DPAD_LEFT) && movementMap[gTasks[taskId].tMenuItem][0] != 0xFF) { PlaySE(SE_SELECT); gTasks[taskId].tMenuItem = movementMap[gTasks[taskId].tMenuItem][0]; HighlightSelectedSearchMenuItem(gTasks[taskId].tTopBarItem, gTasks[taskId].tMenuItem); - CopyWindowToVram(0, 2); + CopyWindowToVram(0, COPYWIN_GFX); CopyBgTilemapBufferToVram(3); } - if ((JOY_NEW(DPAD_RIGHT)) && movementMap[gTasks[taskId].tMenuItem][1] != 0xFF) + if (JOY_NEW(DPAD_RIGHT) && movementMap[gTasks[taskId].tMenuItem][1] != 0xFF) { PlaySE(SE_SELECT); gTasks[taskId].tMenuItem = movementMap[gTasks[taskId].tMenuItem][1]; HighlightSelectedSearchMenuItem(gTasks[taskId].tTopBarItem, gTasks[taskId].tMenuItem); - CopyWindowToVram(0, 2); + CopyWindowToVram(0, COPYWIN_GFX); CopyBgTilemapBufferToVram(3); } - if ((JOY_NEW(DPAD_UP)) && movementMap[gTasks[taskId].tMenuItem][2] != 0xFF) + if (JOY_NEW(DPAD_UP) && movementMap[gTasks[taskId].tMenuItem][2] != 0xFF) { PlaySE(SE_SELECT); gTasks[taskId].tMenuItem = movementMap[gTasks[taskId].tMenuItem][2]; HighlightSelectedSearchMenuItem(gTasks[taskId].tTopBarItem, gTasks[taskId].tMenuItem); - CopyWindowToVram(0, 2); + CopyWindowToVram(0, COPYWIN_GFX); CopyBgTilemapBufferToVram(3); } - if ((JOY_NEW(DPAD_DOWN)) && movementMap[gTasks[taskId].tMenuItem][3] != 0xFF) + if (JOY_NEW(DPAD_DOWN) && movementMap[gTasks[taskId].tMenuItem][3] != 0xFF) { PlaySE(SE_SELECT); gTasks[taskId].tMenuItem = movementMap[gTasks[taskId].tMenuItem][3]; HighlightSelectedSearchMenuItem(gTasks[taskId].tTopBarItem, gTasks[taskId].tMenuItem); - CopyWindowToVram(0, 2); + CopyWindowToVram(0, COPYWIN_GFX); CopyBgTilemapBufferToVram(3); } } @@ -5074,7 +5088,7 @@ static void Task_WaitAndCompleteSearch(u8 taskId) EraseAndPrintSearchTextBox(gText_NoMatchingPkmnWereFound); } gTasks[taskId].func = Task_SearchCompleteWaitForInput; - CopyWindowToVram(0, 2); + CopyWindowToVram(0, COPYWIN_GFX); } } @@ -5114,7 +5128,7 @@ static void Task_SelectSearchMenuItem(u8 taskId) PrintSearchParameterText(taskId); PrintSelectorArrow(*cursorPos); gTasks[taskId].func = Task_HandleSearchParameterInput; - CopyWindowToVram(0, 2); + CopyWindowToVram(0, COPYWIN_GFX); CopyBgTilemapBufferToVram(3); } @@ -5139,7 +5153,7 @@ static void Task_HandleSearchParameterInput(u8 taskId) ClearSearchParameterBoxText(); DrawOrEraseSearchParameterBox(TRUE); gTasks[taskId].func = Task_SwitchToSearchMenu; - CopyWindowToVram(0, 2); + CopyWindowToVram(0, COPYWIN_GFX); CopyBgTilemapBufferToVram(3); return; } @@ -5151,7 +5165,7 @@ static void Task_HandleSearchParameterInput(u8 taskId) *cursorPos = gTasks[taskId].tCursorPos; *scrollOffset = gTasks[taskId].tScrollOffset; gTasks[taskId].func = Task_SwitchToSearchMenu; - CopyWindowToVram(0, 2); + CopyWindowToVram(0, COPYWIN_GFX); CopyBgTilemapBufferToVram(3); return; } @@ -5178,7 +5192,7 @@ static void Task_HandleSearchParameterInput(u8 taskId) { PlaySE(SE_SELECT); EraseAndPrintSearchTextBox(texts[*cursorPos + *scrollOffset].description); - CopyWindowToVram(0, 2); + CopyWindowToVram(0, COPYWIN_GFX); } return; } @@ -5204,7 +5218,7 @@ static void Task_HandleSearchParameterInput(u8 taskId) { PlaySE(SE_SELECT); EraseAndPrintSearchTextBox(texts[*cursorPos + *scrollOffset].description); - CopyWindowToVram(0, 2); + CopyWindowToVram(0, COPYWIN_GFX); } return; } @@ -5237,7 +5251,7 @@ void SetSearchRectHighlight(u8 flags, u8 x, u8 y, u8 width) temp &= 0x0fff; temp |= (flags << 12); *(u16 *)(ptr + (y + 0) * 64 + (x + i) * 2) = temp; - + temp = *(u16 *)(ptr + (y + 1) * 64 + (x + i) * 2); temp &= 0x0fff; temp |= (flags << 12); diff --git a/src/pokedex_area_region_map.c b/src/pokedex_area_region_map.c index 82d5e50e51..2ec2c5c8d7 100644 --- a/src/pokedex_area_region_map.c +++ b/src/pokedex_area_region_map.c @@ -17,31 +17,35 @@ static const u32 sPokedexAreaMapAffine_Tilemap[] = INCBIN_U32("graphics/interfac void LoadPokedexAreaMapGfx(const struct PokedexAreaMapTemplate *template) { u8 mode; - sPokedexAreaMapBgNum = Alloc(4); + void * tilemap; + sPokedexAreaMapBgNum = Alloc(sizeof(sPokedexAreaMapBgNum)); mode = template->mode; if (mode == 0) { SetBgAttribute(template->bg, BG_ATTR_METRIC, 0); DecompressAndCopyTileDataToVram(template->bg, sPokedexAreaMap_Gfx, 0, template->offset, 0); - sub_8199D3C(DecompressAndCopyTileDataToVram(template->bg, sPokedexAreaMap_Tilemap, 0, 0, 1), template->offset, 32, 32, FALSE); + tilemap = DecompressAndCopyTileDataToVram(template->bg, sPokedexAreaMap_Tilemap, 0, 0, 1); + AddValToTilemapBuffer(tilemap, template->offset, 32, 32, FALSE); // template->offset is always 0, so this does nothing. } else { + // This is never reached, only a mode of 0 is given SetBgAttribute(template->bg, BG_ATTR_METRIC, 2); - SetBgAttribute(template->bg, BG_ATTR_TYPE, 1); + SetBgAttribute(template->bg, BG_ATTR_TYPE, BG_TYPE_AFFINE); // This does nothing. BG_ATTR_TYPE can't be set with this function DecompressAndCopyTileDataToVram(template->bg, sPokedexAreaMapAffine_Gfx, 0, template->offset, 0); - sub_8199D3C(DecompressAndCopyTileDataToVram(template->bg, sPokedexAreaMapAffine_Tilemap, 0, 0, 1), template->offset, 64, 64, TRUE); + tilemap = DecompressAndCopyTileDataToVram(template->bg, sPokedexAreaMapAffine_Tilemap, 0, 0, 1); + AddValToTilemapBuffer(tilemap, template->offset, 64, 64, TRUE); // template->offset is always 0, so this does nothing. } - ChangeBgX(template->bg, 0, 0); - ChangeBgY(template->bg, 0, 0); + ChangeBgX(template->bg, 0, BG_COORD_SET); + ChangeBgY(template->bg, 0, BG_COORD_SET); SetBgAttribute(template->bg, BG_ATTR_PALETTEMODE, 1); CpuCopy32(sPokedexAreaMap_Pal, &gPlttBufferUnfaded[0x70], 0x60); *sPokedexAreaMapBgNum = template->bg; } -bool32 sub_81C4E90(void) +bool32 TryShowPokedexAreaMap(void) { if (!FreeTempTileDataBuffersIfPossible()) { @@ -56,11 +60,10 @@ bool32 sub_81C4E90(void) void FreePokedexAreaMapBgNum(void) { - if (sPokedexAreaMapBgNum != NULL) - FREE_AND_SET_NULL(sPokedexAreaMapBgNum); + TRY_FREE_AND_SET_NULL(sPokedexAreaMapBgNum); } void PokedexAreaMapChangeBgY(u32 a0) { - ChangeBgY(*sPokedexAreaMapBgNum, a0 * 0x100, 0); + ChangeBgY(*sPokedexAreaMapBgNum, a0 * 0x100, BG_COORD_SET); } diff --git a/src/pokedex_area_screen.c b/src/pokedex_area_screen.c index f9cf423092..141041f4f1 100755 --- a/src/pokedex_area_screen.c +++ b/src/pokedex_area_screen.c @@ -16,7 +16,6 @@ #include "trig.h" #include "pokedex_area_region_map.h" #include "wild_encounter.h" -#include "constants/maps.h" #include "constants/region_map_sections.h" #include "constants/rgb.h" #include "constants/songs.h" @@ -86,7 +85,7 @@ static void CreateAreaMarkerSprites(void); static void LoadAreaUnknownGraphics(void); static void CreateAreaUnknownSprites(void); static void Task_HandlePokedexAreaScreenInput(u8); -static void sub_813D6B4(void); +static void ResetPokedexAreaMapBg(void); static void DestroyAreaMarkerSprites(void); static const u32 sAreaGlow_Pal[] = INCBIN_U32("graphics/pokedex/area_glow.gbapal"); @@ -319,7 +318,7 @@ static bool8 DrawAreaGlow(void) } return TRUE; case 4: - ChangeBgY(2, -0x800, 0); + ChangeBgY(2, -0x800, BG_COORD_SET); break; default: return FALSE; @@ -367,7 +366,7 @@ static void FindMapsWithMon(u16 species) } } - for (i = 0; gWildMonHeaders[i].mapGroup != 0xFF; i++) + for (i = 0; gWildMonHeaders[i].mapGroup != MAP_GROUP(UNDEFINED); i++) { if (MapHasMon(&gWildMonHeaders[i], species)) { @@ -527,7 +526,7 @@ static void BuildAreaGlowTilemap(void) sPokedexAreaScreen->areaGlowTilemap[j - AREA_SCREEN_WIDTH] |= GLOW_TILE_BOTTOM; if (y != AREA_SCREEN_HEIGHT - 1 && sPokedexAreaScreen->areaGlowTilemap[j + AREA_SCREEN_WIDTH] != GLOW_TILE_FULL) sPokedexAreaScreen->areaGlowTilemap[j + AREA_SCREEN_WIDTH] |= GLOW_TILE_TOP; - + // Diagonals if (x != 0 && y != 0 && sPokedexAreaScreen->areaGlowTilemap[j - AREA_SCREEN_WIDTH - 1] != GLOW_TILE_FULL) sPokedexAreaScreen->areaGlowTilemap[j - AREA_SCREEN_WIDTH - 1] |= GLOW_TILE_BOTTOM_RIGHT; @@ -665,7 +664,7 @@ static void Task_ShowPokedexAreaScreen(u8 taskId) StringFill(sPokedexAreaScreen->charBuffer, CHAR_SPACE, 16); break; case 2: - if (sub_81C4E90() == TRUE) + if (TryShowPokedexAreaMap() == TRUE) return; PokedexAreaMapChangeBgY(-8); break; @@ -697,7 +696,7 @@ static void Task_ShowPokedexAreaScreen(u8 taskId) SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT1_BG0 | BLDCNT_EFFECT_BLEND | BLDCNT_TGT2_BG0 | BLDCNT_TGT2_ALL); StartAreaGlow(); ShowBg(2); - ShowBg(3); + ShowBg(3); // TryShowPokedexAreaMap will have done this already SetGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON); break; case 11: @@ -743,7 +742,7 @@ static void Task_HandlePokedexAreaScreenInput(u8 taskId) return; DestroyAreaMarkerSprites(); sPokedexAreaScreen->screenSwitchState[0] = gTasks[taskId].data[1]; - sub_813D6B4(); + ResetPokedexAreaMapBg(); DestroyTask(taskId); FreePokedexAreaMapBgNum(); FREE_AND_SET_NULL(sPokedexAreaScreen); @@ -753,7 +752,7 @@ static void Task_HandlePokedexAreaScreenInput(u8 taskId) gTasks[taskId].tState++; } -static void sub_813D6B4(void) +static void ResetPokedexAreaMapBg(void) { SetBgAttribute(3, BG_ATTR_CHARBASEINDEX, 0); SetBgAttribute(3, BG_ATTR_PALETTEMODE, 0); diff --git a/src/pokedex_cry_screen.c b/src/pokedex_cry_screen.c index e1d1776b13..28e2bd1632 100644 --- a/src/pokedex_cry_screen.c +++ b/src/pokedex_cry_screen.c @@ -19,7 +19,7 @@ // . . // 96 . . -96 // 127 -// +// #define MIN_NEEDLE_POS 32 #define MAX_NEEDLE_POS -32 @@ -253,7 +253,7 @@ bool8 LoadCryWaveformWindow(struct CryScreenWindow *window, u8 windowId) case 1: for (i = 0; i < sDexCryScreen->playStartPos * 8; i++) DrawWaveformSegment(i, 0); - + gDexCryScreenState++; break; case 2: @@ -295,7 +295,7 @@ void UpdateCryWaveformWindow(u8 windowId) DrawWaveformFlatline(); return; } - + // Cry playing, buffer waveform if (sDexCryScreen->cryState == 1) { @@ -345,7 +345,7 @@ void CryScreenPlayButton(u16 species) static void PlayCryScreenCry(u16 species) { - PlayCry2(species, 0, 125, 10); + PlayCry_NormalNoDucking(species, 0, CRY_VOLUME_RS, CRY_PRIORITY_NORMAL); sDexCryScreen->cryState = 1; } @@ -432,7 +432,7 @@ static void DrawWaveformSegment(u8 position, u8 amplitude) static void DrawWaveformWindow(u8 windowId) { - CopyWindowToVram(windowId, 2); + CopyWindowToVram(windowId, COPYWIN_GFX); } // rsVertical is leftover from a very different version of this function in RS @@ -443,7 +443,7 @@ static void ShiftWaveformOver(u8 windowId, s16 offset, bool8 rsVertical) if (!rsVertical) { u8 bg = GetWindowAttribute(windowId, WINDOW_BG); - ChangeBgX(bg, offset << 8, 0); + ChangeBgX(bg, offset << 8, BG_COORD_SET); } } diff --git a/src/pokemon.c b/src/pokemon.c index 2bde104212..73423757da 100644 --- a/src/pokemon.c +++ b/src/pokemon.c @@ -38,6 +38,7 @@ #include "constants/abilities.h" #include "constants/battle_frontier.h" #include "constants/battle_move_effects.h" +#include "constants/battle_script_commands.h" #include "constants/hold_effects.h" #include "constants/item_effects.h" #include "constants/items.h" @@ -53,7 +54,6 @@ struct SpeciesItem u16 item; }; -// this file's functions static u16 CalculateBoxMonChecksum(struct BoxPokemon *boxMon); static union PokemonSubstruct *GetSubstruct(struct BoxPokemon *boxMon, u32 personality, u8 substructType); static void EncryptBoxMon(struct BoxPokemon *boxMon); @@ -61,17 +61,16 @@ static void DecryptBoxMon(struct BoxPokemon *boxMon); static void Task_PlayMapChosenOrBattleBGM(u8 taskId); static u16 GiveMoveToBoxMon(struct BoxPokemon *boxMon, u16 move); static bool8 ShouldSkipFriendshipChange(void); +static u8 SendMonToPC(struct Pokemon* mon); -// EWRAM vars EWRAM_DATA static u8 sLearningMoveTableID = 0; EWRAM_DATA u8 gPlayerPartyCount = 0; EWRAM_DATA u8 gEnemyPartyCount = 0; EWRAM_DATA struct Pokemon gPlayerParty[PARTY_SIZE] = {0}; EWRAM_DATA struct Pokemon gEnemyParty[PARTY_SIZE] = {0}; EWRAM_DATA struct SpriteTemplate gMultiuseSpriteTemplate = {0}; -EWRAM_DATA struct Unknown_806F160_Struct *gUnknown_020249B4[2] = {NULL}; +EWRAM_DATA static struct MonSpritesGfxManager *sMonSpritesGfxManagers[MON_SPR_GFX_MANAGERS_COUNT] = {NULL}; -// const rom data #include "data/battle_moves.h" // Used in an unreferenced function in RS. @@ -93,7 +92,8 @@ static const struct CombinedMove sCombinedMoves[2] = #define SPECIES_TO_NATIONAL(name) [SPECIES_##name - 1] = NATIONAL_DEX_##name #define HOENN_TO_NATIONAL(name) [HOENN_DEX_##name - 1] = NATIONAL_DEX_##name -const u16 gSpeciesToHoennPokedexNum[] = // Assigns all species to the Hoenn Dex Index (Summary No. for Hoenn Dex) + // Assigns all species to the Hoenn Dex Index (Summary No. for Hoenn Dex) +static const u16 sSpeciesToHoennPokedexNum[NUM_SPECIES - 1] = { SPECIES_TO_HOENN(BULBASAUR), SPECIES_TO_HOENN(IVYSAUR), @@ -508,7 +508,8 @@ const u16 gSpeciesToHoennPokedexNum[] = // Assigns all species to the Hoenn Dex SPECIES_TO_HOENN(CHIMECHO), }; -const u16 gSpeciesToNationalPokedexNum[] = // Assigns all species to the National Dex Index (Summary No. for National Dex) + // Assigns all species to the National Dex Index (Summary No. for National Dex) +static const u16 sSpeciesToNationalPokedexNum[NUM_SPECIES - 1] = { SPECIES_TO_NATIONAL(BULBASAUR), SPECIES_TO_NATIONAL(IVYSAUR), @@ -923,7 +924,8 @@ const u16 gSpeciesToNationalPokedexNum[] = // Assigns all species to the Nationa SPECIES_TO_NATIONAL(CHIMECHO), }; -const u16 gHoennToNationalOrder[] = // Assigns Hoenn Dex Pokémon (Using National Dex Index) + // Assigns all Hoenn Dex Indexes to a National Dex Index +static const u16 sHoennToNationalOrder[NUM_SPECIES - 1] = { HOENN_TO_NATIONAL(TREECKO), HOENN_TO_NATIONAL(GROVYLE), @@ -1391,7 +1393,7 @@ const s8 gNatureStatTable[NUM_NATURES][NUM_NATURE_STATS] = // SPECIES_NONE are ignored in the following two tables, so decrement before accessing these arrays to get the right result -static const u8 sMonFrontAnimIdsTable[] = +static const u8 sMonFrontAnimIdsTable[NUM_SPECIES - 1] = { [SPECIES_BULBASAUR - 1] = ANIM_V_JUMPS_H_JUMPS, [SPECIES_IVYSAUR - 1] = ANIM_V_STRETCH, @@ -1840,9 +1842,19 @@ static const u8 sMonAnimationDelayTable[NUM_SPECIES - 1] = [SPECIES_RAYQUAZA - 1] = 60, }; -const u8 gPPUpGetMask[] = {0x03, 0x0c, 0x30, 0xc0}; // Masks for getting PP Up count, also PP Max values -const u8 gPPUpSetMask[] = {0xfc, 0xf3, 0xcf, 0x3f}; // Masks for setting PP Up count -const u8 gPPUpAddMask[] = {0x01, 0x04, 0x10, 0x40}; // Values added to PP Up count +#define PP_UP_SHIFTS(val) val, (val) << 2, (val) << 4, (val) << 6 +#define PP_UP_SHIFTS_INV(val) (u8)~(val), (u8)~((val) << 2), (u8)~((val) << 4), (u8)~((val) << 6) + +// PP Up bonuses are stored for a Pokémon as a single byte. +// There are 2 bits (a value 0-3) for each move slot that +// represent how many PP Ups have been applied. +// The following arrays take a move slot id and return: +// gPPUpGetMask - A mask to get the number of PP Ups applied to that move slot +// gPPUpClearMask - A mask to clear the number of PP Ups applied to that move slot +// gPPUpAddValues - A value to add to the PP Bonuses byte to apply 1 PP Up to that move slot +const u8 gPPUpGetMask[MAX_MON_MOVES] = {PP_UP_SHIFTS(3)}; +const u8 gPPUpClearMask[MAX_MON_MOVES] = {PP_UP_SHIFTS_INV(3)}; +const u8 gPPUpAddValues[MAX_MON_MOVES] = {PP_UP_SHIFTS(1)}; const u8 gStatStageRatios[MAX_STAT_STAGE + 1][2] = { @@ -1896,7 +1908,7 @@ const u16 gLinkPlayerFacilityClasses[NUM_MALE_LINK_FACILITY_CLASSES + NUM_FEMALE const struct SpriteTemplate gBattlerSpriteTemplates[MAX_BATTLERS_COUNT] = { [B_POSITION_PLAYER_LEFT] = { - .tileTag = 0xFFFF, + .tileTag = TAG_NONE, .paletteTag = 0, .oam = &gOamData_BattleSpritePlayerSide, .anims = NULL, @@ -1905,7 +1917,7 @@ const struct SpriteTemplate gBattlerSpriteTemplates[MAX_BATTLERS_COUNT] = .callback = SpriteCB_BattleSpriteStartSlideLeft, }, [B_POSITION_OPPONENT_LEFT] = { - .tileTag = 0xFFFF, + .tileTag = TAG_NONE, .paletteTag = 0, .oam = &gOamData_BattleSpriteOpponentSide, .anims = NULL, @@ -1914,7 +1926,7 @@ const struct SpriteTemplate gBattlerSpriteTemplates[MAX_BATTLERS_COUNT] = .callback = SpriteCb_WildMon, }, [B_POSITION_PLAYER_RIGHT] = { - .tileTag = 0xFFFF, + .tileTag = TAG_NONE, .paletteTag = 0, .oam = &gOamData_BattleSpritePlayerSide, .anims = NULL, @@ -1923,7 +1935,7 @@ const struct SpriteTemplate gBattlerSpriteTemplates[MAX_BATTLERS_COUNT] = .callback = SpriteCB_BattleSpriteStartSlideLeft, }, [B_POSITION_OPPONENT_RIGHT] = { - .tileTag = 0xFFFF, + .tileTag = TAG_NONE, .paletteTag = 0, .oam = &gOamData_BattleSpriteOpponentSide, .anims = NULL, @@ -1936,7 +1948,7 @@ const struct SpriteTemplate gBattlerSpriteTemplates[MAX_BATTLERS_COUNT] = static const struct SpriteTemplate sTrainerBackSpriteTemplates[] = { [TRAINER_BACK_PIC_BRENDAN] = { - .tileTag = 0xFFFF, + .tileTag = TAG_NONE, .paletteTag = 0, .oam = &gOamData_BattleSpritePlayerSide, .anims = NULL, @@ -1945,7 +1957,7 @@ static const struct SpriteTemplate sTrainerBackSpriteTemplates[] = .callback = SpriteCB_BattleSpriteStartSlideLeft, }, [TRAINER_BACK_PIC_MAY] = { - .tileTag = 0xFFFF, + .tileTag = TAG_NONE, .paletteTag = 0, .oam = &gOamData_BattleSpritePlayerSide, .anims = NULL, @@ -1954,7 +1966,7 @@ static const struct SpriteTemplate sTrainerBackSpriteTemplates[] = .callback = SpriteCB_BattleSpriteStartSlideLeft, }, [TRAINER_BACK_PIC_RED] = { - .tileTag = 0xFFFF, + .tileTag = TAG_NONE, .paletteTag = 0, .oam = &gOamData_BattleSpritePlayerSide, .anims = NULL, @@ -1963,7 +1975,7 @@ static const struct SpriteTemplate sTrainerBackSpriteTemplates[] = .callback = SpriteCB_BattleSpriteStartSlideLeft, }, [TRAINER_BACK_PIC_LEAF] = { - .tileTag = 0xFFFF, + .tileTag = TAG_NONE, .paletteTag = 0, .oam = &gOamData_BattleSpritePlayerSide, .anims = NULL, @@ -1972,7 +1984,7 @@ static const struct SpriteTemplate sTrainerBackSpriteTemplates[] = .callback = SpriteCB_BattleSpriteStartSlideLeft, }, [TRAINER_BACK_PIC_RUBY_SAPPHIRE_BRENDAN] = { - .tileTag = 0xFFFF, + .tileTag = TAG_NONE, .paletteTag = 0, .oam = &gOamData_BattleSpritePlayerSide, .anims = NULL, @@ -1981,7 +1993,7 @@ static const struct SpriteTemplate sTrainerBackSpriteTemplates[] = .callback = SpriteCB_BattleSpriteStartSlideLeft, }, [TRAINER_BACK_PIC_RUBY_SAPPHIRE_MAY] = { - .tileTag = 0xFFFF, + .tileTag = TAG_NONE, .paletteTag = 0, .oam = &gOamData_BattleSpritePlayerSide, .anims = NULL, @@ -1990,7 +2002,7 @@ static const struct SpriteTemplate sTrainerBackSpriteTemplates[] = .callback = SpriteCB_BattleSpriteStartSlideLeft, }, [TRAINER_BACK_PIC_WALLY] = { - .tileTag = 0xFFFF, + .tileTag = TAG_NONE, .paletteTag = 0, .oam = &gOamData_BattleSpritePlayerSide, .anims = NULL, @@ -1999,7 +2011,7 @@ static const struct SpriteTemplate sTrainerBackSpriteTemplates[] = .callback = SpriteCB_BattleSpriteStartSlideLeft, }, [TRAINER_BACK_PIC_STEVEN] = { - .tileTag = 0xFFFF, + .tileTag = TAG_NONE, .paletteTag = 0, .oam = &gOamData_BattleSpritePlayerSide, .anims = NULL, @@ -2009,10 +2021,23 @@ static const struct SpriteTemplate sTrainerBackSpriteTemplates[] = }, }; -static const u8 sSecretBaseFacilityClasses[2][5] = +#define NUM_SECRET_BASE_CLASSES 5 +static const u8 sSecretBaseFacilityClasses[GENDER_COUNT][NUM_SECRET_BASE_CLASSES] = { - {FACILITY_CLASS_YOUNGSTER, FACILITY_CLASS_BUG_CATCHER, FACILITY_CLASS_RICH_BOY, FACILITY_CLASS_CAMPER, FACILITY_CLASS_COOLTRAINER_M}, - {FACILITY_CLASS_LASS, FACILITY_CLASS_SCHOOL_KID_F, FACILITY_CLASS_LADY, FACILITY_CLASS_PICNICKER, FACILITY_CLASS_COOLTRAINER_F} + [MALE] = { + FACILITY_CLASS_YOUNGSTER, + FACILITY_CLASS_BUG_CATCHER, + FACILITY_CLASS_RICH_BOY, + FACILITY_CLASS_CAMPER, + FACILITY_CLASS_COOLTRAINER_M + }, + [FEMALE] = { + FACILITY_CLASS_LASS, + FACILITY_CLASS_SCHOOL_KID_F, + FACILITY_CLASS_LADY, + FACILITY_CLASS_PICNICKER, + FACILITY_CLASS_COOLTRAINER_F + } }; static const u8 sGetMonDataEVConstants[] = @@ -2069,7 +2094,7 @@ static const struct SpeciesItem sAlteringCaveWildMonHeldItems[] = {SPECIES_SMEARGLE, ITEM_SALAC_BERRY}, }; -static const struct OamData sOamData_8329F20 = +static const struct OamData sOamData_64x64 = { .y = 0, .affineMode = ST_OAM_AFFINE_OFF, @@ -2086,18 +2111,17 @@ static const struct OamData sOamData_8329F20 = .affineParam = 0 }; -static const struct SpriteTemplate gUnknown_08329F28 = +static const struct SpriteTemplate sSpriteTemplate_64x64 = { - .tileTag = 0xFFFF, - .paletteTag = 0xFFFF, - .oam = &sOamData_8329F20, + .tileTag = TAG_NONE, + .paletteTag = TAG_NONE, + .oam = &sOamData_64x64, .anims = gDummySpriteAnimTable, .images = NULL, .affineAnims = gDummySpriteAffineAnimTable, .callback = SpriteCallbackDummy, }; -// code void ZeroBoxMonData(struct BoxPokemon *boxMon) { u8 *raw = (u8 *)boxMon; @@ -2120,7 +2144,7 @@ void ZeroMonData(struct Pokemon *mon) SetMonData(mon, MON_DATA_SPEED, &arg); SetMonData(mon, MON_DATA_SPATK, &arg); SetMonData(mon, MON_DATA_SPDEF, &arg); - arg = 255; + arg = MAIL_NONE; SetMonData(mon, MON_DATA_MAIL, &arg); } @@ -2140,12 +2164,12 @@ void ZeroEnemyPartyMons(void) void CreateMon(struct Pokemon *mon, u16 species, u8 level, u8 fixedIV, u8 hasFixedPersonality, u32 fixedPersonality, u8 otIdType, u32 fixedOtId) { - u32 arg; + u32 mail; ZeroMonData(mon); CreateBoxMon(&mon->box, species, level, fixedIV, hasFixedPersonality, fixedPersonality, otIdType, fixedOtId); SetMonData(mon, MON_DATA_LEVEL, &level); - arg = 255; - SetMonData(mon, MON_DATA_MAIL, &arg); + mail = MAIL_NONE; + SetMonData(mon, MON_DATA_MAIL, &mail); CalculateMonStats(mon); } @@ -2165,21 +2189,22 @@ void CreateBoxMon(struct BoxPokemon *boxMon, u16 species, u8 level, u8 fixedIV, SetBoxMonData(boxMon, MON_DATA_PERSONALITY, &personality); - //Determine original trainer ID - if (otIdType == OT_ID_RANDOM_NO_SHINY) //Pokemon cannot be shiny + // Determine original trainer ID + if (otIdType == OT_ID_RANDOM_NO_SHINY) { u32 shinyValue; do { + // Choose random OT IDs until one that results in a non-shiny Pokémon value = Random32(); - shinyValue = HIHALF(value) ^ LOHALF(value) ^ HIHALF(personality) ^ LOHALF(personality); + shinyValue = GET_SHINY_VALUE(value, personality); } while (shinyValue < SHINY_ODDS); } - else if (otIdType == OT_ID_PRESET) //Pokemon has a preset OT ID + else if (otIdType == OT_ID_PRESET) { value = fixedOtId; } - else //Player is the OT + else // Player is the OT { value = gSaveBlock2Ptr->playerTrainerId[0] | (gSaveBlock2Ptr->playerTrainerId[1] << 8) @@ -2257,7 +2282,7 @@ void CreateMonWithNature(struct Pokemon *mon, u16 species, u8 level, u8 fixedIV, } while (nature != GetNatureFromPersonality(personality)); - CreateMon(mon, species, level, fixedIV, 1, personality, OT_ID_PLAYER_ID, 0); + CreateMon(mon, species, level, fixedIV, TRUE, personality, OT_ID_PLAYER_ID, 0); } void CreateMonWithGenderNatureLetter(struct Pokemon *mon, u16 species, u8 level, u8 fixedIV, u8 gender, u8 nature, u8 unownLetter) @@ -2287,7 +2312,7 @@ void CreateMonWithGenderNatureLetter(struct Pokemon *mon, u16 species, u8 level, || gender != GetGenderFromSpeciesAndPersonality(species, personality)); } - CreateMon(mon, species, level, fixedIV, 1, personality, OT_ID_PLAYER_ID, 0); + CreateMon(mon, species, level, fixedIV, TRUE, personality, OT_ID_PLAYER_ID, 0); } // This is only used to create Wally's Ralts. @@ -2302,25 +2327,25 @@ void CreateMaleMon(struct Pokemon *mon, u16 species, u8 level) personality = Random32(); } while (GetGenderFromSpeciesAndPersonality(species, personality) != MON_MALE); - CreateMon(mon, species, level, USE_RANDOM_IVS, 1, personality, OT_ID_PRESET, otId); + CreateMon(mon, species, level, USE_RANDOM_IVS, TRUE, personality, OT_ID_PRESET, otId); } void CreateMonWithIVsPersonality(struct Pokemon *mon, u16 species, u8 level, u32 ivs, u32 personality) { - CreateMon(mon, species, level, 0, 1, personality, OT_ID_PLAYER_ID, 0); + CreateMon(mon, species, level, 0, TRUE, personality, OT_ID_PLAYER_ID, 0); SetMonData(mon, MON_DATA_IVS, &ivs); CalculateMonStats(mon); } void CreateMonWithIVsOTID(struct Pokemon *mon, u16 species, u8 level, u8 *ivs, u32 otId) { - CreateMon(mon, species, level, 0, 0, 0, OT_ID_PRESET, otId); - SetMonData(mon, MON_DATA_HP_IV, &ivs[0]); - SetMonData(mon, MON_DATA_ATK_IV, &ivs[1]); - SetMonData(mon, MON_DATA_DEF_IV, &ivs[2]); - SetMonData(mon, MON_DATA_SPEED_IV, &ivs[3]); - SetMonData(mon, MON_DATA_SPATK_IV, &ivs[4]); - SetMonData(mon, MON_DATA_SPDEF_IV, &ivs[5]); + CreateMon(mon, species, level, 0, FALSE, 0, OT_ID_PRESET, otId); + SetMonData(mon, MON_DATA_HP_IV, &ivs[STAT_HP]); + SetMonData(mon, MON_DATA_ATK_IV, &ivs[STAT_ATK]); + SetMonData(mon, MON_DATA_DEF_IV, &ivs[STAT_DEF]); + SetMonData(mon, MON_DATA_SPEED_IV, &ivs[STAT_SPEED]); + SetMonData(mon, MON_DATA_SPATK_IV, &ivs[STAT_SPATK]); + SetMonData(mon, MON_DATA_SPDEF_IV, &ivs[STAT_SPDEF]); CalculateMonStats(mon); } @@ -2331,7 +2356,7 @@ void CreateMonWithEVSpread(struct Pokemon *mon, u16 species, u8 level, u8 fixedI u16 evAmount; u8 evsBits; - CreateMon(mon, species, level, fixedIV, 0, 0, OT_ID_PLAYER_ID, 0); + CreateMon(mon, species, level, fixedIV, FALSE, 0, OT_ID_PLAYER_ID, 0); evsBits = evSpread; @@ -2363,7 +2388,7 @@ void CreateBattleTowerMon(struct Pokemon *mon, struct BattleTowerPokemon *src) u8 language; u8 value; - CreateMon(mon, src->species, src->level, 0, 1, src->personality, OT_ID_PRESET, src->otId); + CreateMon(mon, src->species, src->level, 0, TRUE, src->personality, OT_ID_PRESET, src->otId); for (i = 0; i < MAX_MON_MOVES; i++) SetMonMoveSlot(mon, src->moves[i], i); @@ -2410,7 +2435,7 @@ void CreateBattleTowerMon(struct Pokemon *mon, struct BattleTowerPokemon *src) CalculateMonStats(mon); } -void CreateBattleTowerMon2(struct Pokemon *mon, struct BattleTowerPokemon *src, bool8 lvl50) +void CreateBattleTowerMon_HandleLevel(struct Pokemon *mon, struct BattleTowerPokemon *src, bool8 lvl50) { s32 i; u8 nickname[30]; @@ -2425,7 +2450,7 @@ void CreateBattleTowerMon2(struct Pokemon *mon, struct BattleTowerPokemon *src, else level = src->level; - CreateMon(mon, src->species, level, 0, 1, src->personality, OT_ID_PRESET, src->otId); + CreateMon(mon, src->species, level, 0, TRUE, src->personality, OT_ID_PRESET, src->otId); for (i = 0; i < MAX_MON_MOVES; i++) SetMonMoveSlot(mon, src->moves[i], i); @@ -2722,7 +2747,7 @@ void CreateEventLegalEnemyMon(void) s32 itemId = gSpecialVar_0x8006; ZeroEnemyPartyMons(); - CreateEventLegalMon(&gEnemyParty[0], species, level, USE_RANDOM_IVS, 0, 0, 0, 0); + CreateEventLegalMon(&gEnemyParty[0], species, level, USE_RANDOM_IVS, FALSE, 0, OT_ID_PLAYER_ID, 0); if (itemId) { u8 heldItem[2]; @@ -2741,16 +2766,16 @@ static u16 CalculateBoxMonChecksum(struct BoxPokemon *boxMon) union PokemonSubstruct *substruct3 = GetSubstruct(boxMon, boxMon->personality, 3); s32 i; - for (i = 0; i < 6; i++) + for (i = 0; i < (s32)ARRAY_COUNT(substruct0->raw); i++) checksum += substruct0->raw[i]; - for (i = 0; i < 6; i++) + for (i = 0; i < (s32)ARRAY_COUNT(substruct1->raw); i++) checksum += substruct1->raw[i]; - for (i = 0; i < 6; i++) + for (i = 0; i < (s32)ARRAY_COUNT(substruct2->raw); i++) checksum += substruct2->raw[i]; - for (i = 0; i < 6; i++) + for (i = 0; i < (s32)ARRAY_COUNT(substruct3->raw); i++) checksum += substruct3->raw[i]; return checksum; @@ -2842,7 +2867,7 @@ void BoxMonToMon(const struct BoxPokemon *src, struct Pokemon *dest) SetMonData(dest, MON_DATA_STATUS, &value); SetMonData(dest, MON_DATA_HP, &value); SetMonData(dest, MON_DATA_MAX_HP, &value); - value = 255; + value = MAIL_NONE; SetMonData(dest, MON_DATA_MAIL, &value); CalculateMonStats(dest); } @@ -2900,7 +2925,7 @@ u16 GiveMoveToBattleMon(struct BattlePokemon *mon, u16 move) for (i = 0; i < MAX_MON_MOVES; i++) { - if (!mon->moves[i]) + if (mon->moves[i] == MOVE_NONE) { mon->moves[i] = move; mon->pp[i] = gBattleMoves[move].pp; @@ -2908,7 +2933,7 @@ u16 GiveMoveToBattleMon(struct BattlePokemon *mon, u16 move) } } - return 0xFFFF; + return MON_HAS_MAX_MOVES; } void SetMonMoveSlot(struct Pokemon *mon, u16 move, u8 slot) @@ -2990,8 +3015,8 @@ void DeleteFirstMoveAndGiveMoveToMon(struct Pokemon *mon, u16 move) ppBonuses = GetMonData(mon, MON_DATA_PP_BONUSES, NULL); ppBonuses >>= 2; - moves[3] = move; - pp[3] = gBattleMoves[move].pp; + moves[MAX_MON_MOVES - 1] = move; + pp[MAX_MON_MOVES - 1] = gBattleMoves[move].pp; for (i = 0; i < MAX_MON_MOVES; i++) { @@ -3017,8 +3042,8 @@ void DeleteFirstMoveAndGiveMoveToBoxMon(struct BoxPokemon *boxMon, u16 move) ppBonuses = GetBoxMonData(boxMon, MON_DATA_PP_BONUSES, NULL); ppBonuses >>= 2; - moves[3] = move; - pp[3] = gBattleMoves[move].pp; + moves[MAX_MON_MOVES - 1] = move; + pp[MAX_MON_MOVES - 1] = gBattleMoves[move].pp; for (i = 0; i < MAX_MON_MOVES; i++) { @@ -3132,10 +3157,10 @@ void SetMultiuseSpriteTemplateToPokemon(u16 speciesTag, u8 battlerPosition) { if (gMonSpritesGfxPtr != NULL) gMultiuseSpriteTemplate = gMonSpritesGfxPtr->templates[battlerPosition]; - else if (gUnknown_020249B4[0]) - gMultiuseSpriteTemplate = gUnknown_020249B4[0]->templates[battlerPosition]; - else if (gUnknown_020249B4[1]) - gMultiuseSpriteTemplate = gUnknown_020249B4[1]->templates[battlerPosition]; + else if (sMonSpritesGfxManagers[MON_SPR_GFX_MANAGER_A]) + gMultiuseSpriteTemplate = sMonSpritesGfxManagers[MON_SPR_GFX_MANAGER_A]->templates[battlerPosition]; + else if (sMonSpritesGfxManagers[MON_SPR_GFX_MANAGER_B]) + gMultiuseSpriteTemplate = sMonSpritesGfxManagers[MON_SPR_GFX_MANAGER_B]->templates[battlerPosition]; else gMultiuseSpriteTemplate = gBattlerSpriteTemplates[battlerPosition]; @@ -3148,13 +3173,13 @@ void SetMultiuseSpriteTemplateToPokemon(u16 speciesTag, u8 battlerPosition) gMultiuseSpriteTemplate.anims = gMonFrontAnimsPtrTable[speciesTag]; } -void SetMultiuseSpriteTemplateToTrainerBack(u16 trainerSpriteId, u8 battlerPosition) +void SetMultiuseSpriteTemplateToTrainerBack(u16 trainerPicId, u8 battlerPosition) { - gMultiuseSpriteTemplate.paletteTag = trainerSpriteId; + gMultiuseSpriteTemplate.paletteTag = trainerPicId; if (battlerPosition == B_POSITION_PLAYER_LEFT || battlerPosition == B_POSITION_PLAYER_RIGHT) { - gMultiuseSpriteTemplate = sTrainerBackSpriteTemplates[trainerSpriteId]; - gMultiuseSpriteTemplate.anims = gTrainerBackAnimsPtrTable[trainerSpriteId]; + gMultiuseSpriteTemplate = sTrainerBackSpriteTemplates[trainerPicId]; + gMultiuseSpriteTemplate.anims = gTrainerBackAnimsPtrTable[trainerPicId]; } else { @@ -3162,25 +3187,25 @@ void SetMultiuseSpriteTemplateToTrainerBack(u16 trainerSpriteId, u8 battlerPosit gMultiuseSpriteTemplate = gMonSpritesGfxPtr->templates[battlerPosition]; else gMultiuseSpriteTemplate = gBattlerSpriteTemplates[battlerPosition]; - gMultiuseSpriteTemplate.anims = gTrainerFrontAnimsPtrTable[trainerSpriteId]; + gMultiuseSpriteTemplate.anims = gTrainerFrontAnimsPtrTable[trainerPicId]; } } -void SetMultiuseSpriteTemplateToTrainerFront(u16 arg0, u8 battlerPosition) +void SetMultiuseSpriteTemplateToTrainerFront(u16 trainerPicId, u8 battlerPosition) { if (gMonSpritesGfxPtr != NULL) gMultiuseSpriteTemplate = gMonSpritesGfxPtr->templates[battlerPosition]; else gMultiuseSpriteTemplate = gBattlerSpriteTemplates[battlerPosition]; - gMultiuseSpriteTemplate.paletteTag = arg0; - gMultiuseSpriteTemplate.anims = gTrainerFrontAnimsPtrTable[arg0]; + gMultiuseSpriteTemplate.paletteTag = trainerPicId; + gMultiuseSpriteTemplate.anims = gTrainerFrontAnimsPtrTable[trainerPicId]; } static void EncryptBoxMon(struct BoxPokemon *boxMon) { u32 i; - for (i = 0; i < 12; i++) + for (i = 0; i < ARRAY_COUNT(boxMon->secure.raw); i++) { boxMon->secure.raw[i] ^= boxMon->personality; boxMon->secure.raw[i] ^= boxMon->otId; @@ -3190,7 +3215,7 @@ static void EncryptBoxMon(struct BoxPokemon *boxMon) static void DecryptBoxMon(struct BoxPokemon *boxMon) { u32 i; - for (i = 0; i < 12; i++) + for (i = 0; i < ARRAY_COUNT(boxMon->secure.raw); i++) { boxMon->secure.raw[i] ^= boxMon->otId; boxMon->secure.raw[i] ^= boxMon->personality; @@ -3368,9 +3393,9 @@ u32 GetBoxMonData(struct BoxPokemon *boxMon, s32 field, u8 *data) if (CalculateBoxMonChecksum(boxMon) != boxMon->checksum) { - boxMon->isBadEgg = 1; - boxMon->isEgg = 1; - substruct3->isEgg = 1; + boxMon->isBadEgg = TRUE; + boxMon->isEgg = TRUE; + substruct3->isEgg = TRUE; } } @@ -3622,7 +3647,12 @@ u32 GetBoxMonData(struct BoxPokemon *boxMon, s32 field, u8 *data) retVal = SPECIES_EGG; break; case MON_DATA_IVS: - retVal = substruct3->hpIV | (substruct3->attackIV << 5) | (substruct3->defenseIV << 10) | (substruct3->speedIV << 15) | (substruct3->spAttackIV << 20) | (substruct3->spDefenseIV << 25); + retVal = substruct3->hpIV + | (substruct3->attackIV << 5) + | (substruct3->defenseIV << 10) + | (substruct3->speedIV << 15) + | (substruct3->spAttackIV << 20) + | (substruct3->spDefenseIV << 25); break; case MON_DATA_KNOWN_MOVES: if (substruct0->species && !substruct3->isEgg) @@ -3766,9 +3796,9 @@ void SetBoxMonData(struct BoxPokemon *boxMon, s32 field, const void *dataArg) if (CalculateBoxMonChecksum(boxMon) != boxMon->checksum) { - boxMon->isBadEgg = 1; - boxMon->isEgg = 1; - substruct3->isEgg = 1; + boxMon->isBadEgg = TRUE; + boxMon->isEgg = TRUE; + substruct3->isEgg = TRUE; EncryptBoxMon(boxMon); return; } @@ -3821,9 +3851,9 @@ void SetBoxMonData(struct BoxPokemon *boxMon, s32 field, const void *dataArg) { SET16(substruct0->species); if (substruct0->species) - boxMon->hasSpecies = 1; + boxMon->hasSpecies = TRUE; else - boxMon->hasSpecies = 0; + boxMon->hasSpecies = FALSE; break; } case MON_DATA_HELD_ITEM: @@ -3931,9 +3961,9 @@ void SetBoxMonData(struct BoxPokemon *boxMon, s32 field, const void *dataArg) case MON_DATA_IS_EGG: SET8(substruct3->isEgg); if (substruct3->isEgg) - boxMon->isEgg = 1; + boxMon->isEgg = TRUE; else - boxMon->isEgg = 0; + boxMon->isEgg = FALSE; break; case MON_DATA_ABILITY_NUM: SET8(substruct3->abilityNum); @@ -4044,7 +4074,7 @@ u8 GiveMonToPlayer(struct Pokemon *mon) return MON_GIVEN_TO_PARTY; } -u8 SendMonToPC(struct Pokemon* mon) +static u8 SendMonToPC(struct Pokemon* mon) { s32 boxNo, boxPos; @@ -4175,7 +4205,7 @@ void CreateSecretBaseEnemyParty(struct SecretBase *secretBaseRecord) gBattleResources->secretBase->party.species[i], gBattleResources->secretBase->party.levels[i], 15, - 1, + TRUE, gBattleResources->secretBase->party.personality[i], OT_ID_RANDOM_NO_SHINY, 0); @@ -4196,13 +4226,13 @@ void CreateSecretBaseEnemyParty(struct SecretBase *secretBaseRecord) u8 GetSecretBaseTrainerPicIndex(void) { - u8 facilityClass = sSecretBaseFacilityClasses[gBattleResources->secretBase->gender][gBattleResources->secretBase->trainerId[0] % 5]; + u8 facilityClass = sSecretBaseFacilityClasses[gBattleResources->secretBase->gender][gBattleResources->secretBase->trainerId[0] % NUM_SECRET_BASE_CLASSES]; return gFacilityClassToPicIndex[facilityClass]; } u8 GetSecretBaseTrainerClass(void) { - u8 facilityClass = sSecretBaseFacilityClasses[gBattleResources->secretBase->gender][gBattleResources->secretBase->trainerId[0] % 5]; + u8 facilityClass = sSecretBaseFacilityClasses[gBattleResources->secretBase->gender][gBattleResources->secretBase->trainerId[0] % NUM_SECRET_BASE_CLASSES]; return gFacilityClassToTrainerClass[facilityClass]; } @@ -4236,7 +4266,7 @@ void GetSpeciesName(u8 *name, u16 species) for (i = 0; i <= POKEMON_NAME_LENGTH; i++) { if (species > NUM_SPECIES) - name[i] = gSpeciesNames[0][i]; + name[i] = gSpeciesNames[SPECIES_NONE][i]; else name[i] = gSpeciesNames[species][i]; @@ -4256,13 +4286,13 @@ u8 CalculatePPWithBonus(u16 move, u8 ppBonuses, u8 moveIndex) void RemoveMonPPBonus(struct Pokemon *mon, u8 moveIndex) { u8 ppBonuses = GetMonData(mon, MON_DATA_PP_BONUSES, NULL); - ppBonuses &= gPPUpSetMask[moveIndex]; + ppBonuses &= gPPUpClearMask[moveIndex]; SetMonData(mon, MON_DATA_PP_BONUSES, &ppBonuses); } void RemoveBattleMonPPBonus(struct BattlePokemon *mon, u8 moveIndex) { - mon->ppBonuses &= gPPUpSetMask[moveIndex]; + mon->ppBonuses &= gPPUpClearMask[moveIndex]; } void PokemonToBattleMon(struct Pokemon *src, struct BattlePokemon *dst) @@ -4304,11 +4334,11 @@ void PokemonToBattleMon(struct Pokemon *src, struct BattlePokemon *dst) dst->type3 = TYPE_MYSTERY; dst->ability = GetAbilityBySpecies(dst->species, dst->abilityNum); GetMonData(src, MON_DATA_NICKNAME, nickname); - StringCopy10(dst->nickname, nickname); + StringCopy_Nickname(dst->nickname, nickname); GetMonData(src, MON_DATA_OT_NAME, dst->otName); for (i = 0; i < NUM_BATTLE_STATS; i++) - dst->statStages[i] = 6; + dst->statStages[i] = DEFAULT_STAT_STAGE; dst->status2 = 0; } @@ -4326,7 +4356,7 @@ bool8 ExecuteTableBasedItemEffect(struct Pokemon *mon, u16 item, u8 partyIndex, return PokemonUseItemEffects(mon, item, partyIndex, moveIndex, FALSE); } -#define UPDATE_FRIENDSHIP_FROM_ITEM \ +#define UPDATE_FRIENDSHIP_FROM_ITEM() \ { \ if ((retVal == 0 || friendshipOnly) && !ShouldSkipFriendshipChange() && friendshipChange == 0) \ { \ @@ -4664,7 +4694,7 @@ bool8 PokemonUseItemEffects(struct Pokemon *mon, u16 item, u8 partyIndex, u8 mov temp1 = CalculatePPWithBonus(GetMonData(mon, MON_DATA_MOVE1 + moveIndex, NULL), GetMonData(mon, MON_DATA_PP_BONUSES, NULL), moveIndex); if (dataUnsigned <= 2 && temp1 > 4) { - dataUnsigned = GetMonData(mon, MON_DATA_PP_BONUSES, NULL) + gPPUpAddMask[moveIndex]; + dataUnsigned = GetMonData(mon, MON_DATA_PP_BONUSES, NULL) + gPPUpAddValues[moveIndex]; SetMonData(mon, MON_DATA_PP_BONUSES, &dataUnsigned); dataUnsigned = CalculatePPWithBonus(GetMonData(mon, MON_DATA_MOVE1 + moveIndex, NULL), dataUnsigned, moveIndex) - temp1; @@ -4688,7 +4718,7 @@ bool8 PokemonUseItemEffects(struct Pokemon *mon, u16 item, u8 partyIndex, u8 mov temp2 = itemEffect[itemEffectParam]; dataSigned = GetMonData(mon, sGetMonDataEVConstants[temp1], NULL); evChange = temp2; - + if (evChange > 0) // Increasing EV (HP or Atk) { // Has EV increase limit already been reached? @@ -4786,7 +4816,7 @@ bool8 PokemonUseItemEffects(struct Pokemon *mon, u16 item, u8 partyIndex, u8 mov { if (!usedByAI) { - // Restore HP + // Restore HP dataUnsigned = GetMonData(mon, MON_DATA_HP, NULL) + dataUnsigned; if (dataUnsigned > GetMonData(mon, MON_DATA_MAX_HP, NULL)) dataUnsigned = GetMonData(mon, MON_DATA_MAX_HP, NULL); @@ -4803,7 +4833,7 @@ bool8 PokemonUseItemEffects(struct Pokemon *mon, u16 item, u8 partyIndex, u8 mov temp2 = gActiveBattler; gActiveBattler = battlerId; - BtlController_EmitGetMonData(0, REQUEST_ALL_BATTLE, 0); + BtlController_EmitGetMonData(BUFFER_A, REQUEST_ALL_BATTLE, 0); MarkBattlerForControllerExec(gActiveBattler); gActiveBattler = temp2; } @@ -4839,9 +4869,7 @@ bool8 PokemonUseItemEffects(struct Pokemon *mon, u16 item, u8 partyIndex, u8 mov SetMonData(mon, MON_DATA_PP1 + temp2, &dataUnsigned); // Heal battler PP too (if applicable) - if (gMain.inBattle - && battlerId != MAX_BATTLERS_COUNT && !(gBattleMons[battlerId].status2 & STATUS2_TRANSFORMED) - && !(gDisableStructs[battlerId].mimickedMoves & gBitTable[temp2])) + if (gMain.inBattle && battlerId != MAX_BATTLERS_COUNT && MOVE_IS_PERMANENT(battlerId, temp2)) gBattleMons[battlerId].pp[temp2] = dataUnsigned; retVal = FALSE; @@ -4865,11 +4893,9 @@ bool8 PokemonUseItemEffects(struct Pokemon *mon, u16 item, u8 partyIndex, u8 mov dataUnsigned = CalculatePPWithBonus(moveId, GetMonData(mon, MON_DATA_PP_BONUSES, NULL), moveIndex); } SetMonData(mon, MON_DATA_PP1 + moveIndex, &dataUnsigned); - + // Heal battler PP too (if applicable) - if (gMain.inBattle - && battlerId != MAX_BATTLERS_COUNT && !(gBattleMons[battlerId].status2 & STATUS2_TRANSFORMED) - && !(gDisableStructs[battlerId].mimickedMoves & gBitTable[moveIndex])) + if (gMain.inBattle && battlerId != MAX_BATTLERS_COUNT && MOVE_IS_PERMANENT(battlerId, moveIndex)) gBattleMons[battlerId].pp[moveIndex] = dataUnsigned; retVal = FALSE; @@ -4902,7 +4928,7 @@ bool8 PokemonUseItemEffects(struct Pokemon *mon, u16 item, u8 partyIndex, u8 mov case 5: effectFlags = itemEffect[i]; temp1 = 0; - + // Loop through and try each of the ITEM5 effects while (effectFlags != 0) { @@ -4961,11 +4987,13 @@ bool8 PokemonUseItemEffects(struct Pokemon *mon, u16 item, u8 partyIndex, u8 mov case 4: // ITEM5_PP_MAX dataUnsigned = (GetMonData(mon, MON_DATA_PP_BONUSES, NULL) & gPPUpGetMask[moveIndex]) >> (moveIndex * 2); temp2 = CalculatePPWithBonus(GetMonData(mon, MON_DATA_MOVE1 + moveIndex, NULL), GetMonData(mon, MON_DATA_PP_BONUSES, NULL), moveIndex); - if (dataUnsigned < 3 && temp2 > 4) + + // Check if 3 PP Ups have been applied already, and that the move has a total PP of at least 5 (excludes Sketch) + if (dataUnsigned < 3 && temp2 >= 5) { dataUnsigned = GetMonData(mon, MON_DATA_PP_BONUSES, NULL); - dataUnsigned &= gPPUpSetMask[moveIndex]; - dataUnsigned += gPPUpAddMask[moveIndex] * 3; + dataUnsigned &= gPPUpClearMask[moveIndex]; + dataUnsigned += gPPUpAddValues[moveIndex] * 3; // Apply 3 PP Ups (max) SetMonData(mon, MON_DATA_PP_BONUSES, &dataUnsigned); dataUnsigned = CalculatePPWithBonus(GetMonData(mon, MON_DATA_MOVE1 + moveIndex, NULL), dataUnsigned, moveIndex) - temp2; @@ -4981,25 +5009,19 @@ bool8 PokemonUseItemEffects(struct Pokemon *mon, u16 item, u8 partyIndex, u8 mov // In general, Pokémon with lower friendship receive more, // and Pokémon with higher friendship receive less. if (GetMonData(mon, MON_DATA_FRIENDSHIP, NULL) < 100) - { - UPDATE_FRIENDSHIP_FROM_ITEM; - } + UPDATE_FRIENDSHIP_FROM_ITEM(); itemEffectParam++; break; case 6: // ITEM5_FRIENDSHIP_MID if (GetMonData(mon, MON_DATA_FRIENDSHIP, NULL) >= 100 && GetMonData(mon, MON_DATA_FRIENDSHIP, NULL) < 200) - { - UPDATE_FRIENDSHIP_FROM_ITEM; - } + UPDATE_FRIENDSHIP_FROM_ITEM(); itemEffectParam++; break; case 7: // ITEM5_FRIENDSHIP_HIGH if (GetMonData(mon, MON_DATA_FRIENDSHIP, NULL) >= 200) - { - UPDATE_FRIENDSHIP_FROM_ITEM; - } + UPDATE_FRIENDSHIP_FROM_ITEM(); itemEffectParam++; break; } @@ -5349,7 +5371,7 @@ u16 GetEvolutionTargetSpecies(struct Pokemon *mon, u8 mode, u16 evolutionItem) case EVO_TRADE_ITEM: if (gEvolutionTable[species][i].param == heldItem) { - heldItem = 0; + heldItem = ITEM_NONE; SetMonData(mon, MON_DATA_HELD_ITEM, &heldItem); targetSpecies = gEvolutionTable[species][i].targetSpecies; } @@ -5383,7 +5405,7 @@ u16 HoennPokedexNumToSpecies(u16 hoennNum) species = 0; - while (species < (NUM_SPECIES - 1) && gSpeciesToHoennPokedexNum[species] != hoennNum) + while (species < (NUM_SPECIES - 1) && sSpeciesToHoennPokedexNum[species] != hoennNum) species++; if (species == NUM_SPECIES - 1) @@ -5401,7 +5423,7 @@ u16 NationalPokedexNumToSpecies(u16 nationalNum) species = 0; - while (species < (NUM_SPECIES - 1) && gSpeciesToNationalPokedexNum[species] != nationalNum) + while (species < (NUM_SPECIES - 1) && sSpeciesToNationalPokedexNum[species] != nationalNum) species++; if (species == NUM_SPECIES - 1) @@ -5419,7 +5441,7 @@ u16 NationalToHoennOrder(u16 nationalNum) hoennNum = 0; - while (hoennNum < (NUM_SPECIES - 1) && gHoennToNationalOrder[hoennNum] != nationalNum) + while (hoennNum < (NUM_SPECIES - 1) && sHoennToNationalOrder[hoennNum] != nationalNum) hoennNum++; if (hoennNum == NUM_SPECIES - 1) @@ -5433,7 +5455,7 @@ u16 SpeciesToNationalPokedexNum(u16 species) if (!species) return 0; - return gSpeciesToNationalPokedexNum[species - 1]; + return sSpeciesToNationalPokedexNum[species - 1]; } u16 SpeciesToHoennPokedexNum(u16 species) @@ -5441,7 +5463,7 @@ u16 SpeciesToHoennPokedexNum(u16 species) if (!species) return 0; - return gSpeciesToHoennPokedexNum[species - 1]; + return sSpeciesToHoennPokedexNum[species - 1]; } u16 HoennToNationalOrder(u16 hoennNum) @@ -5449,7 +5471,7 @@ u16 HoennToNationalOrder(u16 hoennNum) if (!hoennNum) return 0; - return gHoennToNationalOrder[hoennNum - 1]; + return sHoennToNationalOrder[hoennNum - 1]; } u16 SpeciesToCryId(u16 species) @@ -5508,11 +5530,13 @@ u16 SpeciesToCryId(u16 species) } \ } +// Same as DrawSpindaSpots but attempts to discern for itself whether or +// not it's the front pic. static void DrawSpindaSpotsUnused(u16 species, u32 personality, u8 *dest) { if (species == SPECIES_SPINDA - && dest != gMonSpritesGfxPtr->sprites.ptr[0] - && dest != gMonSpritesGfxPtr->sprites.ptr[2]) + && dest != gMonSpritesGfxPtr->sprites.ptr[B_POSITION_PLAYER_LEFT] + && dest != gMonSpritesGfxPtr->sprites.ptr[B_POSITION_PLAYER_RIGHT]) DRAW_SPINDA_SPOTS; } @@ -5586,27 +5610,36 @@ u8 GetTrainerEncounterMusicId(u16 trainerOpponentId) return TRAINER_ENCOUNTER_MUSIC(trainerOpponentId); } -u16 ModifyStatByNature(u8 nature, u16 n, u8 statIndex) +u16 ModifyStatByNature(u8 nature, u16 stat, u8 statIndex) { +// Because this is a u16 it will be unable to store the +// result of the multiplication for any stat > 595 for a +// positive nature and > 728 for a negative nature. +// Neither occur in the base game, but this can happen if +// any Nature-affected base stat is increased to a value +// above 248. The closest by default is Shuckle at 230. +#ifdef BUGFIX + u32 retVal; +#else u16 retVal; +#endif + // Don't modify HP, Accuracy, or Evasion by nature if (statIndex <= STAT_HP || statIndex > NUM_NATURE_STATS) - { - return n; - } + return stat; switch (gNatureStatTable[nature][statIndex - 1]) { case 1: - retVal = n * 110; + retVal = stat * 110; retVal /= 100; break; case -1: - retVal = n * 90; + retVal = stat * 90; retVal /= 100; break; default: - retVal = n; + retVal = stat; break; } @@ -6152,7 +6185,7 @@ u16 GetBattleBGM(void) return MUS_VS_GYM_LEADER; case TRAINER_CLASS_CHAMPION: return MUS_VS_CHAMPION; - case TRAINER_CLASS_PKMN_TRAINER_3: + case TRAINER_CLASS_RIVAL: if (gBattleTypeFlags & BATTLE_TYPE_FRONTIER) return MUS_VS_RIVAL; if (!StringCompare(gTrainers[gTrainerBattleOpponent_A].trainerName, gText_BattleWallyName)) @@ -6231,9 +6264,9 @@ const u32 *GetMonSpritePalFromSpeciesAndPersonality(u16 species, u32 otId, u32 p u32 shinyValue; if (species > NUM_SPECIES) - return gMonPaletteTable[0].data; + return gMonPaletteTable[SPECIES_NONE].data; - shinyValue = HIHALF(otId) ^ LOHALF(otId) ^ HIHALF(personality) ^ LOHALF(personality); + shinyValue = GET_SHINY_VALUE(otId, personality); if (shinyValue < SHINY_ODDS) return gMonShinyPaletteTable[species].data; else @@ -6252,7 +6285,7 @@ const struct CompressedSpritePalette *GetMonSpritePalStructFromOtIdPersonality(u { u32 shinyValue; - shinyValue = HIHALF(otId) ^ LOHALF(otId) ^ HIHALF(personality) ^ LOHALF(personality); + shinyValue = GET_SHINY_VALUE(otId, personality); if (shinyValue < SHINY_ODDS) return &gMonShinyPaletteTable[species]; else @@ -6300,12 +6333,11 @@ bool8 IsOtherTrainer(u32 otId, u8 *otName) { if (otId == (gSaveBlock2Ptr->playerTrainerId[0] - | (gSaveBlock2Ptr->playerTrainerId[1] << 8) - | (gSaveBlock2Ptr->playerTrainerId[2] << 16) - | (gSaveBlock2Ptr->playerTrainerId[3] << 24))) + | (gSaveBlock2Ptr->playerTrainerId[1] << 8) + | (gSaveBlock2Ptr->playerTrainerId[2] << 16) + | (gSaveBlock2Ptr->playerTrainerId[3] << 24))) { int i; - for (i = 0; otName[i] != EOS; i++) if (otName[i] != gSaveBlock2Ptr->playerName[i]) return TRUE; @@ -6366,61 +6398,64 @@ static s32 GetWildMonTableIdInAlteringCave(u16 species) void SetWildMonHeldItem(void) { - u16 rnd, species, var1, var2, i, count; - if (gBattleTypeFlags & (BATTLE_TYPE_LEGENDARY | BATTLE_TYPE_TRAINER | BATTLE_TYPE_PYRAMID | BATTLE_TYPE_PIKE)) - return; + if (!(gBattleTypeFlags & (BATTLE_TYPE_LEGENDARY | BATTLE_TYPE_TRAINER | BATTLE_TYPE_PYRAMID | BATTLE_TYPE_PIKE))) + { + u16 rnd; + u16 species; + u16 chanceNoItem = 45; + u16 chanceCommon = 95; + u16 count = (WILD_DOUBLE_BATTLE) ? 2 : 1; + u16 i; - count = (WILD_DOUBLE_BATTLE) ? 2 : 1; - if (!GetMonData(&gPlayerParty[0], MON_DATA_SANITY_IS_EGG, 0) - && (GetMonAbility(&gPlayerParty[0]) == ABILITY_COMPOUND_EYES - || GetMonAbility(&gPlayerParty[0]) == ABILITY_SUPER_LUCK)) - { - var1 = 20; - var2 = 80; - } - else - { - var1 = 45; - var2 = 95; - } - - for (i = 0; i < count; i++) - { - rnd = Random() % 100; - species = GetMonData(&gEnemyParty[i], MON_DATA_SPECIES, 0); - if (gMapHeader.mapLayoutId == LAYOUT_ALTERING_CAVE) + if (!GetMonData(&gPlayerParty[0], MON_DATA_SANITY_IS_EGG, 0) + && (GetMonAbility(&gPlayerParty[0]) == ABILITY_COMPOUND_EYES + || GetMonAbility(&gPlayerParty[0]) == ABILITY_SUPER_LUCK)) { - s32 alteringCaveId = GetWildMonTableIdInAlteringCave(species); - if (alteringCaveId != 0) - { - if (rnd < var2) - continue; - SetMonData(&gEnemyParty[i], MON_DATA_HELD_ITEM, &sAlteringCaveWildMonHeldItems[alteringCaveId].item); - } - else - { - if (rnd < var1) - continue; - if (rnd < var2) - SetMonData(&gEnemyParty[i], MON_DATA_HELD_ITEM, &gBaseStats[species].item1); - else - SetMonData(&gEnemyParty[i], MON_DATA_HELD_ITEM, &gBaseStats[species].item2); - } + chanceNoItem = 20; + chanceCommon = 80; } - else + + for (i = 0; i < count; i++) { - if (gBaseStats[species].item1 == gBaseStats[species].item2 && gBaseStats[species].item1 != 0) + rnd = Random() % 100; + species = GetMonData(&gEnemyParty[i], MON_DATA_SPECIES, 0); + if (gMapHeader.mapLayoutId == LAYOUT_ALTERING_CAVE) { - SetMonData(&gEnemyParty[i], MON_DATA_HELD_ITEM, &gBaseStats[species].item1); + s32 alteringCaveId = GetWildMonTableIdInAlteringCave(species); + if (alteringCaveId != 0) + { + // In active Altering Cave, use special item list + if (rnd < chanceCommon) + continue; + SetMonData(&gEnemyParty[i], MON_DATA_HELD_ITEM, &sAlteringCaveWildMonHeldItems[alteringCaveId].item); + } + else + { + // In inactive Altering Cave, use normal items + if (rnd < chanceNoItem) + continue; + if (rnd < chanceCommon) + SetMonData(&gEnemyParty[i], MON_DATA_HELD_ITEM, &gBaseStats[species].item1); + else + SetMonData(&gEnemyParty[i], MON_DATA_HELD_ITEM, &gBaseStats[species].item2); + } } else { - if (rnd < var1) - continue; - if (rnd < var2) + if (gBaseStats[species].item1 == gBaseStats[species].item2 && gBaseStats[species].item1 != ITEM_NONE) + { + // Both held items are the same, 100% chance to hold item SetMonData(&gEnemyParty[i], MON_DATA_HELD_ITEM, &gBaseStats[species].item1); + } else - SetMonData(&gEnemyParty[i], MON_DATA_HELD_ITEM, &gBaseStats[species].item2); + { + if (rnd < chanceNoItem) + continue; + if (rnd < chanceCommon) + SetMonData(&gEnemyParty[i], MON_DATA_HELD_ITEM, &gBaseStats[species].item1); + else + SetMonData(&gEnemyParty[i], MON_DATA_HELD_ITEM, &gBaseStats[species].item2); + } } } } @@ -6436,7 +6471,7 @@ bool8 IsMonShiny(struct Pokemon *mon) bool8 IsShinyOtIdPersonality(u32 otId, u32 personality) { bool8 retVal = FALSE; - u32 shinyValue = HIHALF(otId) ^ LOHALF(otId) ^ HIHALF(personality) ^ LOHALF(personality); + u32 shinyValue = GET_SHINY_VALUE(otId, personality); if (shinyValue < SHINY_ODDS) retVal = TRUE; return retVal; @@ -6474,37 +6509,40 @@ const u8 *GetTrainerPartnerName(void) gTasks[taskId].data[dataId + 1] = (u32)(ptr) >> 16; \ } +#define sAnimId data[2] +#define sAnimDelay data[3] + static void Task_AnimateAfterDelay(u8 taskId) { - if (--gTasks[taskId].data[3] == 0) + if (--gTasks[taskId].sAnimDelay == 0) { - LaunchAnimationTaskForFrontSprite(READ_PTR_FROM_TASK(taskId, 0), gTasks[taskId].data[2]); + LaunchAnimationTaskForFrontSprite(READ_PTR_FROM_TASK(taskId, 0), gTasks[taskId].sAnimId); DestroyTask(taskId); } } static void Task_PokemonSummaryAnimateAfterDelay(u8 taskId) { - if (--gTasks[taskId].data[3] == 0) + if (--gTasks[taskId].sAnimDelay == 0) { - StartMonSummaryAnimation(READ_PTR_FROM_TASK(taskId, 0), gTasks[taskId].data[2]); + StartMonSummaryAnimation(READ_PTR_FROM_TASK(taskId, 0), gTasks[taskId].sAnimId); SummaryScreen_SetAnimDelayTaskId(TASK_NONE); DestroyTask(taskId); } } -void BattleAnimateFrontSprite(struct Sprite* sprite, u16 species, bool8 noCry, u8 arg3) +void BattleAnimateFrontSprite(struct Sprite* sprite, u16 species, bool8 noCry, u8 panMode) { if (gHitMarker & HITMARKER_NO_ANIMATIONS && !(gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_RECORDED_LINK))) - DoMonFrontSpriteAnimation(sprite, species, noCry, arg3 | 0x80); + DoMonFrontSpriteAnimation(sprite, species, noCry, panMode | SKIP_FRONT_ANIM); else - DoMonFrontSpriteAnimation(sprite, species, noCry, arg3); + DoMonFrontSpriteAnimation(sprite, species, noCry, panMode); } -void DoMonFrontSpriteAnimation(struct Sprite* sprite, u16 species, bool8 noCry, u8 arg3) +void DoMonFrontSpriteAnimation(struct Sprite* sprite, u16 species, bool8 noCry, u8 panModeAnimFlag) { s8 pan; - switch (arg3 & 0x7F) + switch (panModeAnimFlag & (u8)~SKIP_FRONT_ANIM) // Exclude anim flag to get pan mode { case 0: pan = -25; @@ -6516,29 +6554,32 @@ void DoMonFrontSpriteAnimation(struct Sprite* sprite, u16 species, bool8 noCry, pan = 0; break; } - if (arg3 & 0x80) + if (panModeAnimFlag & SKIP_FRONT_ANIM) { + // No animation, only check if cry needs to be played if (!noCry) - PlayCry1(species, pan); + PlayCry_Normal(species, pan); sprite->callback = SpriteCallbackDummy; } else { if (!noCry) { - PlayCry1(species, pan); + PlayCry_Normal(species, pan); if (HasTwoFramesAnimation(species)) StartSpriteAnim(sprite, 1); } if (sMonAnimationDelayTable[species - 1] != 0) { + // Animation has delay, start delay task u8 taskId = CreateTask(Task_AnimateAfterDelay, 0); STORE_PTR_IN_TASK(sprite, taskId, 0); - gTasks[taskId].data[2] = sMonFrontAnimIdsTable[species - 1]; - gTasks[taskId].data[3] = sMonAnimationDelayTable[species - 1]; + gTasks[taskId].sAnimId = sMonFrontAnimIdsTable[species - 1]; + gTasks[taskId].sAnimDelay = sMonAnimationDelayTable[species - 1]; } else { + // No delay, start animation LaunchAnimationTaskForFrontSprite(sprite, sMonFrontAnimIdsTable[species - 1]); } sprite->callback = SpriteCallbackDummy_2; @@ -6551,15 +6592,17 @@ void PokemonSummaryDoMonAnimation(struct Sprite* sprite, u16 species, bool8 oneF StartSpriteAnim(sprite, 1); if (sMonAnimationDelayTable[species - 1] != 0) { + // Animation has delay, start delay task u8 taskId = CreateTask(Task_PokemonSummaryAnimateAfterDelay, 0); STORE_PTR_IN_TASK(sprite, taskId, 0); - gTasks[taskId].data[2] = sMonFrontAnimIdsTable[species - 1]; - gTasks[taskId].data[3] = sMonAnimationDelayTable[species - 1]; + gTasks[taskId].sAnimId = sMonFrontAnimIdsTable[species - 1]; + gTasks[taskId].sAnimDelay = sMonAnimationDelayTable[species - 1]; SummaryScreen_SetAnimDelayTaskId(taskId); SetSpriteCB_MonAnimDummy(sprite); } else { + // No delay, start animation StartMonSummaryAnimation(sprite, sMonFrontAnimIdsTable[species - 1]); } } @@ -6584,48 +6627,50 @@ void BattleAnimateBackSprite(struct Sprite* sprite, u16 species) } } -u8 sub_806EF08(u8 arg0) +// Unused, identical to GetOpposingLinkMultiBattlerId but for the player +// "rightSide" from that team's perspective, i.e. B_POSITION_*_RIGHT +static u8 GetOwnOpposingLinkMultiBattlerId(bool8 rightSide) { s32 i; - s32 var = 0; + s32 battlerId = 0; u8 multiplayerId = GetMultiplayerId(); switch (gLinkPlayers[multiplayerId].id) { case 0: case 2: - var = (arg0 != 0) ? 1 : 3; + battlerId = rightSide ? 1 : 3; break; case 1: case 3: - var = (arg0 != 0) ? 2 : 0; + battlerId = rightSide ? 2 : 0; break; } for (i = 0; i < MAX_LINK_PLAYERS; i++) { - if (gLinkPlayers[i].id == (s16)(var)) + if (gLinkPlayers[i].id == (s16)battlerId) break; } return i; } -u8 sub_806EF84(u8 arg0, u8 arg1) +u8 GetOpposingLinkMultiBattlerId(bool8 rightSide, u8 multiplayerId) { s32 i; - s32 var = 0; - switch (gLinkPlayers[arg1].id) + s32 battlerId = 0; + switch (gLinkPlayers[multiplayerId].id) { case 0: case 2: - var = (arg0 != 0) ? 1 : 3; + battlerId = rightSide ? 1 : 3; break; case 1: case 3: - var = (arg0 != 0) ? 2 : 0; + battlerId = rightSide ? 2 : 0; break; } for (i = 0; i < MAX_LINK_PLAYERS; i++) { - if (gLinkPlayers[i].id == (s16)(var)) + if (gLinkPlayers[i].id == (s16)battlerId) break; } return i; @@ -6674,9 +6719,9 @@ const u8 *GetTrainerNameFromId(u16 trainerId) bool8 HasTwoFramesAnimation(u16 species) { return (species != SPECIES_CASTFORM - && species != SPECIES_DEOXYS - && species != SPECIES_SPINDA - && species != SPECIES_UNOWN); + && species != SPECIES_DEOXYS + && species != SPECIES_SPINDA + && species != SPECIES_UNOWN); } static bool8 ShouldSkipFriendshipChange(void) @@ -6688,175 +6733,187 @@ static bool8 ShouldSkipFriendshipChange(void) return FALSE; } -static void sub_806F160(struct Unknown_806F160_Struct* structPtr) +// The below functions are for the 'MonSpritesGfxManager', a method of allocating +// space for Pokémon sprites. These are only used for the summary screen Pokémon +// sprites (unless gMonSpritesGfxPtr is in use), but were set up for more general use. +// Only the 'default' mode (MON_SPR_GFX_MODE_NORMAL) is used, which is set +// up to allocate 4 sprites using the battler sprite templates (gBattlerSpriteTemplates). +// MON_SPR_GFX_MODE_BATTLE is identical but never used. +// MON_SPR_GFX_MODE_FULL_PARTY is set up to allocate 7 sprites (party + trainer?) +// using a generic 64x64 template, and is also never used. + +// Between the unnecessarily large sizes below, a mistake allocating the spritePointers +// field, and the fact that ultimately only 1 of the 4 sprite positions is used, this +// system wastes a good deal of memory. + +#define ALLOC_FAIL_BUFFER (1 << 0) +#define ALLOC_FAIL_STRUCT (1 << 1) +#define GFX_MANAGER_ACTIVE 0xA3 // Arbitrary value +#define GFX_MANAGER_SPR_SIZE (MON_PIC_SIZE * 4) // Only Castform uses more than MON_PIC_SIZE, despite not displaying its forms. +#define GFX_MANAGER_NUM_FRAMES 4 // Only 2 frames are needed + +static void InitMonSpritesGfx_Battle(struct MonSpritesGfxManager* gfx) { u16 i, j; - for (i = 0; i < structPtr->field_0_0; i++) + for (i = 0; i < gfx->numSprites; i++) { - structPtr->templates[i] = gBattlerSpriteTemplates[i]; - for (j = 0; j < structPtr->field_1; j++) - { - structPtr->frameImages[i * structPtr->field_1 + j].data = &structPtr->byteArrays[i][j * 0x800]; - } - structPtr->templates[i].images = &structPtr->frameImages[i * structPtr->field_1]; + gfx->templates[i] = gBattlerSpriteTemplates[i]; + for (j = 0; j < gfx->numFrames; j++) + gfx->frameImages[i * gfx->numFrames + j].data = &gfx->spritePointers[i][j * MON_PIC_SIZE]; + + gfx->templates[i].images = &gfx->frameImages[i * gfx->numFrames]; } } -static void sub_806F1FC(struct Unknown_806F160_Struct* structPtr) +static void InitMonSpritesGfx_FullParty(struct MonSpritesGfxManager* gfx) { u16 i, j; - for (i = 0; i < structPtr->field_0_0; i++) + for (i = 0; i < gfx->numSprites; i++) { - structPtr->templates[i] = gUnknown_08329F28; - for (j = 0; j < structPtr->field_1; j++) - { - structPtr->frameImages[i * structPtr->field_0_0 + j].data = &structPtr->byteArrays[i][j * 0x800]; - } - structPtr->templates[i].images = &structPtr->frameImages[i * structPtr->field_0_0]; - structPtr->templates[i].anims = gAnims_MonPic; - structPtr->templates[i].paletteTag = i; + gfx->templates[i] = sSpriteTemplate_64x64; + for (j = 0; j < gfx->numFrames; j++) + gfx->frameImages[i * gfx->numSprites + j].data = &gfx->spritePointers[i][j * MON_PIC_SIZE]; + + gfx->templates[i].images = &gfx->frameImages[i * gfx->numSprites]; + gfx->templates[i].anims = gAnims_MonPic; + gfx->templates[i].paletteTag = i; } } -struct Unknown_806F160_Struct *sub_806F2AC(u8 id, u8 arg1) +struct MonSpritesGfxManager *CreateMonSpritesGfxManager(u8 managerId, u8 mode) { u8 i; - u8 flags; - struct Unknown_806F160_Struct *structPtr; + u8 failureFlags; + struct MonSpritesGfxManager *gfx; - flags = 0; - id %= 2; - structPtr = AllocZeroed(sizeof(*structPtr)); - if (structPtr == NULL) + failureFlags = 0; + managerId %= MON_SPR_GFX_MANAGERS_COUNT; + gfx = AllocZeroed(sizeof(*gfx)); + if (gfx == NULL) return NULL; - switch (arg1) + switch (mode) { - case 2: - structPtr->field_0_0 = 7; - structPtr->field_0_1 = 7; - structPtr->field_1 = 4; - structPtr->field_3_0 = 1; - structPtr->field_3_1 = 2; + case MON_SPR_GFX_MODE_FULL_PARTY: + gfx->numSprites = PARTY_SIZE + 1; + gfx->numSprites2 = PARTY_SIZE + 1; + gfx->numFrames = GFX_MANAGER_NUM_FRAMES; + gfx->dataSize = 1; + gfx->mode = MON_SPR_GFX_MODE_FULL_PARTY; break; - case 0: + // case MON_SPR_GFX_MODE_BATTLE: + case MON_SPR_GFX_MODE_NORMAL: default: - structPtr->field_0_0 = 4; - structPtr->field_0_1 = 4; - structPtr->field_1 = 4; - structPtr->field_3_0 = 1; - structPtr->field_3_1 = 0; + gfx->numSprites = MAX_BATTLERS_COUNT; + gfx->numSprites2 = MAX_BATTLERS_COUNT; + gfx->numFrames = GFX_MANAGER_NUM_FRAMES; + gfx->dataSize = 1; + gfx->mode = MON_SPR_GFX_MODE_NORMAL; break; } - structPtr->bytes = AllocZeroed(structPtr->field_3_0 * 0x800 * 4 * structPtr->field_0_0); - structPtr->byteArrays = AllocZeroed(structPtr->field_0_0 * 32); - if (structPtr->bytes == NULL || structPtr->byteArrays == NULL) + // Set up sprite / sprite pointer buffers + gfx->spriteBuffer = AllocZeroed(gfx->dataSize * GFX_MANAGER_SPR_SIZE * gfx->numSprites); + gfx->spritePointers = AllocZeroed(gfx->numSprites * 32); // ? Only * 4 is necessary, perhaps they were thinking bits. + if (gfx->spriteBuffer == NULL || gfx->spritePointers == NULL) { - flags |= 1; + failureFlags |= ALLOC_FAIL_BUFFER; } else { - for (i = 0; i < structPtr->field_0_0; i++) - structPtr->byteArrays[i] = structPtr->bytes + (structPtr->field_3_0 * (i << 13)); + for (i = 0; i < gfx->numSprites; i++) + gfx->spritePointers[i] = gfx->spriteBuffer + (gfx->dataSize * GFX_MANAGER_SPR_SIZE * i); } - structPtr->templates = AllocZeroed(sizeof(struct SpriteTemplate) * structPtr->field_0_0); - structPtr->frameImages = AllocZeroed(sizeof(struct SpriteFrameImage) * structPtr->field_0_0 * structPtr->field_1); - if (structPtr->templates == NULL || structPtr->frameImages == NULL) + // Set up sprite structs + gfx->templates = AllocZeroed(sizeof(struct SpriteTemplate) * gfx->numSprites); + gfx->frameImages = AllocZeroed(sizeof(struct SpriteFrameImage) * gfx->numSprites * gfx->numFrames); + if (gfx->templates == NULL || gfx->frameImages == NULL) { - flags |= 2; + failureFlags |= ALLOC_FAIL_STRUCT; } else { - for (i = 0; i < structPtr->field_1 * structPtr->field_0_0; i++) - structPtr->frameImages[i].size = 0x800; + for (i = 0; i < gfx->numFrames * gfx->numSprites; i++) + gfx->frameImages[i].size = MON_PIC_SIZE; - switch (structPtr->field_3_1) + switch (gfx->mode) { - case 2: - sub_806F1FC(structPtr); + case MON_SPR_GFX_MODE_FULL_PARTY: + InitMonSpritesGfx_FullParty(gfx); break; - case 0: - case 1: + case MON_SPR_GFX_MODE_NORMAL: + case MON_SPR_GFX_MODE_BATTLE: default: - sub_806F160(structPtr); + InitMonSpritesGfx_Battle(gfx); break; } } - if (flags & 2) + // If either of the allocations failed free their respective members + if (failureFlags & ALLOC_FAIL_STRUCT) { - if (structPtr->frameImages != NULL) - FREE_AND_SET_NULL(structPtr->frameImages); - if (structPtr->templates != NULL) - FREE_AND_SET_NULL(structPtr->templates); + TRY_FREE_AND_SET_NULL(gfx->frameImages); + TRY_FREE_AND_SET_NULL(gfx->templates); } - if (flags & 1) + if (failureFlags & ALLOC_FAIL_BUFFER) { - if (structPtr->byteArrays != NULL) - FREE_AND_SET_NULL(structPtr->byteArrays); - if (structPtr->bytes != NULL) - FREE_AND_SET_NULL(structPtr->bytes); + TRY_FREE_AND_SET_NULL(gfx->spritePointers); + TRY_FREE_AND_SET_NULL(gfx->spriteBuffer); } - if (flags) + if (failureFlags) { - memset(structPtr, 0, sizeof(*structPtr)); - Free(structPtr); + // Clear, something failed to allocate + memset(gfx, 0, sizeof(*gfx)); + Free(gfx); } else { - structPtr->magic = 0xA3; - gUnknown_020249B4[id] = structPtr; + gfx->active = GFX_MANAGER_ACTIVE; + sMonSpritesGfxManagers[managerId] = gfx; } - return gUnknown_020249B4[id]; + return sMonSpritesGfxManagers[managerId]; } -void sub_806F47C(u8 id) +void DestroyMonSpritesGfxManager(u8 managerId) { - struct Unknown_806F160_Struct *structPtr; + struct MonSpritesGfxManager *gfx; - id %= 2; - structPtr = gUnknown_020249B4[id]; - if (structPtr == NULL) + managerId %= MON_SPR_GFX_MANAGERS_COUNT; + gfx = sMonSpritesGfxManagers[managerId]; + if (gfx == NULL) return; - if (structPtr->magic != 0xA3) + if (gfx->active != GFX_MANAGER_ACTIVE) { - memset(structPtr, 0, sizeof(struct Unknown_806F160_Struct)); + memset(gfx, 0, sizeof(*gfx)); } else { - - if (structPtr->frameImages != NULL) - FREE_AND_SET_NULL(structPtr->frameImages); - if (structPtr->templates != NULL) - FREE_AND_SET_NULL(structPtr->templates); - if (structPtr->byteArrays != NULL) - FREE_AND_SET_NULL(structPtr->byteArrays); - if (structPtr->bytes != NULL) - FREE_AND_SET_NULL(structPtr->bytes); - - memset(structPtr, 0, sizeof(struct Unknown_806F160_Struct)); - Free(structPtr); + TRY_FREE_AND_SET_NULL(gfx->frameImages); + TRY_FREE_AND_SET_NULL(gfx->templates); + TRY_FREE_AND_SET_NULL(gfx->spritePointers); + TRY_FREE_AND_SET_NULL(gfx->spriteBuffer); + memset(gfx, 0, sizeof(*gfx)); + Free(gfx); } } -u8 *sub_806F4F8(u8 id, u8 arg1) +u8 *MonSpritesGfxManager_GetSpritePtr(u8 managerId, u8 spriteNum) { - struct Unknown_806F160_Struct *structPtr = gUnknown_020249B4[id % 2]; - if (structPtr->magic != 0xA3) + struct MonSpritesGfxManager *gfx = sMonSpritesGfxManagers[managerId % MON_SPR_GFX_MANAGERS_COUNT]; + if (gfx->active != GFX_MANAGER_ACTIVE) { return NULL; } else { - if (arg1 >= structPtr->field_0_0) - arg1 = 0; + if (spriteNum >= gfx->numSprites) + spriteNum = 0; - return structPtr->byteArrays[arg1]; + return gfx->spritePointers[spriteNum]; } } diff --git a/src/pokemon_animation.c b/src/pokemon_animation.c index 8e90caeb85..9a95edf4b3 100644 --- a/src/pokemon_animation.c +++ b/src/pokemon_animation.c @@ -10,7 +10,7 @@ #include "constants/battle_anim.h" #include "constants/rgb.h" -/* +/* This file handles the movements of the Pokémon intro animations. Each animation type is identified by an ANIM_* constant that @@ -26,7 +26,7 @@ The table linking species to a BACK_ANIM is in this file (sSpeciesToBackAnimSet) while the table linking species to an ANIM for their front animation is in - pokemon.c (sMonFrontAnimIdsTable). + pokemon.c (sMonFrontAnimIdsTable). These are the functions that will start an animation: - LaunchAnimationTaskForFrontSprite diff --git a/src/pokemon_icon.c b/src/pokemon_icon.c index 42330b6a5c..2c010f35e6 100644 --- a/src/pokemon_icon.c +++ b/src/pokemon_icon.c @@ -19,10 +19,8 @@ struct MonIconSpriteTemplate u16 paletteTag; }; -// static functions static u8 CreateMonIconSprite(struct MonIconSpriteTemplate *, s16, s16, u8); - -// .rodata +static void FreeAndDestroyMonIconSprite_(struct Sprite *sprite); const u8 *const gMonIconTable[] = { @@ -925,7 +923,7 @@ const struct SpritePalette gMonIconPaletteTable[] = { gMonIconPalettes[5], POKE_ICON_BASE_PAL_TAG + 5 }, }; -const struct OamData sMonIconOamData = +static const struct OamData sMonIconOamData = { .y = 0, .affineMode = ST_OAM_AFFINE_OFF, @@ -976,7 +974,7 @@ static const union AnimCmd sAnim_4[] = ANIMCMD_JUMP(0), }; -const union AnimCmd *const sMonIconAnims[] = +static const union AnimCmd *const sMonIconAnims[] = { sAnim_0, sAnim_1, @@ -997,34 +995,34 @@ static const union AffineAnimCmd sAffineAnim_1[] = AFFINEANIMCMD_END, }; -const union AffineAnimCmd *const sMonIconAffineAnims[] = +static const union AffineAnimCmd *const sMonIconAffineAnims[] = { sAffineAnim_0, sAffineAnim_1, }; -const u16 sSpriteImageSizes[3][4] = +static const u16 sSpriteImageSizes[3][4] = { - [ST_OAM_SQUARE] = + [ST_OAM_SQUARE] = { - [SPRITE_SIZE(8x8)] = 0x20, - [SPRITE_SIZE(16x16)] = 0x80, - [SPRITE_SIZE(32x32)] = 0x200, - [SPRITE_SIZE(64x64)] = 0x800, + [SPRITE_SIZE(8x8)] = 8 * 8 / 2, + [SPRITE_SIZE(16x16)] = 16 * 16 / 2, + [SPRITE_SIZE(32x32)] = 32 * 32 / 2, + [SPRITE_SIZE(64x64)] = 64 * 64 / 2, }, - [ST_OAM_H_RECTANGLE] = + [ST_OAM_H_RECTANGLE] = { - [SPRITE_SIZE(16x8)] = 0x40, - [SPRITE_SIZE(32x8)] = 0x80, - [SPRITE_SIZE(32x16)] = 0x100, - [SPRITE_SIZE(64x32)] = 0x400, + [SPRITE_SIZE(16x8)] = 16 * 8 / 2, + [SPRITE_SIZE(32x8)] = 32 * 8 / 2, + [SPRITE_SIZE(32x16)] = 32 * 16 / 2, + [SPRITE_SIZE(64x32)] = 64 * 32 / 2, }, - [ST_OAM_V_RECTANGLE] = + [ST_OAM_V_RECTANGLE] = { - [SPRITE_SIZE(8x16)] = 0x40, - [SPRITE_SIZE(8x32)] = 0x80, - [SPRITE_SIZE(16x32)] = 0x100, - [SPRITE_SIZE(32x64)] = 0x400, + [SPRITE_SIZE(8x16)] = 8 * 16 / 2, + [SPRITE_SIZE(8x32)] = 8 * 32 / 2, + [SPRITE_SIZE(16x32)] = 16 * 32 / 2, + [SPRITE_SIZE(32x64)] = 32 * 64 / 2, }, }; @@ -1118,7 +1116,7 @@ u16 GetIconSpeciesNoPersonality(u16 species) } else { - if (species > (SPECIES_UNOWN_B - 1)) + if (species > NUM_SPECIES) species = INVALID_ICON_SPECIES; return GetIconSpecies(species, 0); } @@ -1131,7 +1129,7 @@ const u8 *GetMonIconPtr(u16 species, u32 personality, bool32 handleDeoxys) void FreeAndDestroyMonIconSprite(struct Sprite *sprite) { - sub_80D328C(sprite); + FreeAndDestroyMonIconSprite_(sprite); } void LoadMonIconPalettes(void) @@ -1198,7 +1196,7 @@ const u8* GetMonIconTiles(u16 species, bool32 handleDeoxys) return iconSprite; } -void sub_80D304C(u16 offset) +void TryLoadAllMonIconPalettesAtOffset(u16 offset) { s32 i; const struct SpritePalette* monIconPalettePtr; @@ -1206,7 +1204,7 @@ void sub_80D304C(u16 offset) if (offset <= 0xA0) { monIconPalettePtr = gMonIconPaletteTable; - for(i = 5; i >= 0; i--) + for(i = ARRAY_COUNT(gMonIconPaletteTable) - 1; i >= 0; i--) { LoadPalette(monIconPalettePtr->data, offset, 0x20); offset += 0x10; @@ -1278,7 +1276,7 @@ static u8 CreateMonIconSprite(struct MonIconSpriteTemplate *iconTemplate, s16 x, struct SpriteTemplate spriteTemplate = { - .tileTag = 0xFFFF, + .tileTag = TAG_NONE, .paletteTag = iconTemplate->paletteTag, .oam = iconTemplate->oam, .anims = iconTemplate->anims, @@ -1294,7 +1292,7 @@ static u8 CreateMonIconSprite(struct MonIconSpriteTemplate *iconTemplate, s16 x, return spriteId; } -void sub_80D328C(struct Sprite *sprite) +static void FreeAndDestroyMonIconSprite_(struct Sprite *sprite) { struct SpriteFrameImage image = { NULL, sSpriteImageSizes[sprite->oam.shape][sprite->oam.size] }; sprite->images = ℑ diff --git a/src/pokemon_jump.c b/src/pokemon_jump.c index 8fe590a0cd..f6aa82391d 100755 --- a/src/pokemon_jump.c +++ b/src/pokemon_jump.c @@ -126,7 +126,7 @@ enum { #define PLAY_AGAIN_YES 2 #define TAG_MON1 0 -#define TAG_MON2 1 // MON2-5 used implicitly by adding multiplayer id to tag +#define TAG_MON2 1 // MON2-5 used implicitly by adding multiplayer id to tag #define TAG_MON3 2 #define TAG_MON4 3 #define TAG_MON5 4 @@ -1282,12 +1282,12 @@ static bool32 SavePokeJump(void) case 2: if (AreLinkQueuesEmpty()) { - CreateTask(Task_LinkSave, 6); + CreateTask(Task_LinkFullSave, 6); sPokemonJump->mainState++; } break; case 3: - if (!FuncIsActiveTask(Task_LinkSave)) + if (!FuncIsActiveTask(Task_LinkFullSave)) { ClearMessageWindow(); sPokemonJump->mainState++; @@ -1723,7 +1723,7 @@ static void UpdateVineState(void) sPokemonJump->prevVineState = sPokemonJump->vineState; sPokemonJump->vineState = sPokemonJump->vineStateTimer >> 8; - + // If beginning upswing if (sPokemonJump->vineState > VINE_UPSWING_LOWER && sPokemonJump->prevVineState < VINE_UPSWING_LOW) { @@ -1960,23 +1960,23 @@ static void HandleMonState(void) static const s8 sJumpOffsets[][48] = { - [JUMP_TYPE_NORMAL] = { -3, -6, -8, -10, -13, -15, -17, -19, - -21, -23, -25, -27, -28, -29, - JUMP_PEAK, JUMP_PEAK, JUMP_PEAK, - -28, -27, -26, -25, -23, -22, -20, -18, + [JUMP_TYPE_NORMAL] = { -3, -6, -8, -10, -13, -15, -17, -19, + -21, -23, -25, -27, -28, -29, + JUMP_PEAK, JUMP_PEAK, JUMP_PEAK, + -28, -27, -26, -25, -23, -22, -20, -18, -17, -15, -13, -11, -8, -6, -4, -1}, - [JUMP_TYPE_FAST] = { -3, -6, -9, -11, -14, -16, -18, -20, - -22, -24, -26, -28, -29, - JUMP_PEAK, JUMP_PEAK, - -28, -26, -24, -22, -20, -18, -16, -14, + [JUMP_TYPE_FAST] = { -3, -6, -9, -11, -14, -16, -18, -20, + -22, -24, -26, -28, -29, + JUMP_PEAK, JUMP_PEAK, + -28, -26, -24, -22, -20, -18, -16, -14, -11, -9, -6, -4, -1}, - [JUMP_TYPE_SLOW] = { -3, -6, -9, -11, -13, -15, -17, -19, - -21, -23, -25, -27, -28, -29, - JUMP_PEAK, JUMP_PEAK, JUMP_PEAK, JUMP_PEAK, - -29, -29, -28, -28, -27, -27, -26, -25, - -24, -22, -20, -18, -16, -14, -12, -11, + [JUMP_TYPE_SLOW] = { -3, -6, -9, -11, -13, -15, -17, -19, + -21, -23, -25, -27, -28, -29, + JUMP_PEAK, JUMP_PEAK, JUMP_PEAK, JUMP_PEAK, + -29, -29, -28, -28, -27, -27, -26, -25, + -24, -22, -20, -18, -16, -14, -12, -11, -9, -6, -4, -1}, }; @@ -2202,7 +2202,7 @@ static int GetPlayersAtJumpPeak(void) static bool32 AreLinkQueuesEmpty(void) { - return !Rfu.recvQueue.count && !Rfu.sendQueue.count; + return !gRfu.recvQueue.count && !gRfu.sendQueue.count; } static int GetNumPlayersForBonus(u8 *arg0) @@ -2248,13 +2248,13 @@ static void TryUpdateExcellentsRecord(u16 excellentsInRow) } static const u16 sPrizeItems[] = { - ITEM_LEPPA_BERRY, - ITEM_LUM_BERRY, - ITEM_SITRUS_BERRY, - ITEM_FIGY_BERRY, - ITEM_WIKI_BERRY, - ITEM_MAGO_BERRY, - ITEM_AGUAV_BERRY, + ITEM_LEPPA_BERRY, + ITEM_LUM_BERRY, + ITEM_SITRUS_BERRY, + ITEM_FIGY_BERRY, + ITEM_WIKI_BERRY, + ITEM_MAGO_BERRY, + ITEM_AGUAV_BERRY, ITEM_IAPAPA_BERRY }; @@ -3197,7 +3197,7 @@ static void LoadPokeJumpGfx(void) FillBgTilemapBufferRect_Palette0(BG_INTERFACE, 0, 0, 0, 0x20, 0x20); PrintScoreSuffixes(); PrintScore(0); - sub_8098C6C(0, 1, 0xE0); + LoadUserWindowBorderGfxOnBg(0, 1, 0xE0); CopyBgTilemapBufferToVram(BG_INTERFACE); CopyBgTilemapBufferToVram(BG_VENUSAUR); CopyBgTilemapBufferToVram(BG_BONUSES); @@ -3313,8 +3313,8 @@ static void Msg_WantToPlayAgain(void) { case 0: sPokemonJumpGfx->msgWindowId = AddMessageWindow(1, 8, 20, 2); - AddTextPrinterParameterized(sPokemonJumpGfx->msgWindowId, 1, gText_WantToPlayAgain2, 0, 1, TEXT_SPEED_FF, NULL); - CopyWindowToVram(sPokemonJumpGfx->msgWindowId, 2); + AddTextPrinterParameterized(sPokemonJumpGfx->msgWindowId, FONT_NORMAL, gText_WantToPlayAgain2, 0, 1, TEXT_SKIP_DRAW, NULL); + CopyWindowToVram(sPokemonJumpGfx->msgWindowId, COPYWIN_GFX); sPokemonJumpGfx->mainState++; break; case 1: @@ -3340,8 +3340,8 @@ static void Msg_SavingDontTurnOff(void) { case 0: sPokemonJumpGfx->msgWindowId = AddMessageWindow(2, 7, 26, 4); - AddTextPrinterParameterized(sPokemonJumpGfx->msgWindowId, 1, gText_SavingDontTurnOffPower, 0, 1, TEXT_SPEED_FF, NULL); - CopyWindowToVram(sPokemonJumpGfx->msgWindowId, 2); + AddTextPrinterParameterized(sPokemonJumpGfx->msgWindowId, FONT_NORMAL, gText_SavingDontTurnOffPower, 0, 1, TEXT_SKIP_DRAW, NULL); + CopyWindowToVram(sPokemonJumpGfx->msgWindowId, COPYWIN_GFX); sPokemonJumpGfx->mainState++; break; case 1: @@ -3366,7 +3366,7 @@ static void EraseMessage(void) { case 0: ClearMessageWindow(); - sub_8198C78(); + EraseYesNoWindow(); CopyBgTilemapBufferToVram(BG_INTERFACE); sPokemonJumpGfx->mainState++; break; @@ -3383,8 +3383,8 @@ static void Msg_SomeoneDroppedOut(void) { case 0: sPokemonJumpGfx->msgWindowId = AddMessageWindow(2, 8, 22, 4); - AddTextPrinterParameterized(sPokemonJumpGfx->msgWindowId, 1, gText_SomeoneDroppedOut2, 0, 1, TEXT_SPEED_FF, NULL); - CopyWindowToVram(sPokemonJumpGfx->msgWindowId, 2); + AddTextPrinterParameterized(sPokemonJumpGfx->msgWindowId, FONT_NORMAL, gText_SomeoneDroppedOut2, 0, 1, TEXT_SKIP_DRAW, NULL); + CopyWindowToVram(sPokemonJumpGfx->msgWindowId, COPYWIN_GFX); sPokemonJumpGfx->mainState++; break; case 1: @@ -3409,8 +3409,8 @@ static void Msg_CommunicationStandby(void) { case 0: sPokemonJumpGfx->msgWindowId = AddMessageWindow(7, 10, 16, 2); - AddTextPrinterParameterized(sPokemonJumpGfx->msgWindowId, 1, gText_CommunicationStandby4, 0, 1, TEXT_SPEED_FF, NULL); - CopyWindowToVram(sPokemonJumpGfx->msgWindowId, 2); + AddTextPrinterParameterized(sPokemonJumpGfx->msgWindowId, FONT_NORMAL, gText_CommunicationStandby4, 0, 1, TEXT_SKIP_DRAW, NULL); + CopyWindowToVram(sPokemonJumpGfx->msgWindowId, COPYWIN_GFX); sPokemonJumpGfx->mainState++; break; case 1: @@ -3487,8 +3487,8 @@ static void PrintPrizeMessage(u16 itemId, u16 quantity) DynamicPlaceholderTextUtil_SetPlaceholderPtr(1, sPokemonJumpGfx->itemQuantityStr); DynamicPlaceholderTextUtil_ExpandPlaceholders(sPokemonJumpGfx->prizeMsg, gText_AwesomeWonF701F700); sPokemonJumpGfx->msgWindowId = AddMessageWindow(4, 8, 22, 4); - AddTextPrinterParameterized(sPokemonJumpGfx->msgWindowId, 1, sPokemonJumpGfx->prizeMsg, 0, 1, TEXT_SPEED_FF, NULL); - CopyWindowToVram(sPokemonJumpGfx->msgWindowId, 2); + AddTextPrinterParameterized(sPokemonJumpGfx->msgWindowId, FONT_NORMAL, sPokemonJumpGfx->prizeMsg, 0, 1, TEXT_SKIP_DRAW, NULL); + CopyWindowToVram(sPokemonJumpGfx->msgWindowId, COPYWIN_GFX); sPokemonJumpGfx->fanfare = MUS_LEVEL_UP; sPokemonJumpGfx->msgWindowState = 0; } @@ -3500,8 +3500,8 @@ static void PrintPrizeFilledBagMessage(u16 itemId) DynamicPlaceholderTextUtil_SetPlaceholderPtr(0, sPokemonJumpGfx->itemName); DynamicPlaceholderTextUtil_ExpandPlaceholders(sPokemonJumpGfx->prizeMsg, gText_FilledStorageSpace2); sPokemonJumpGfx->msgWindowId = AddMessageWindow(4, 8, 22, 4); - AddTextPrinterParameterized(sPokemonJumpGfx->msgWindowId, 1, sPokemonJumpGfx->prizeMsg, 0, 1, TEXT_SPEED_FF, NULL); - CopyWindowToVram(sPokemonJumpGfx->msgWindowId, 2); + AddTextPrinterParameterized(sPokemonJumpGfx->msgWindowId, FONT_NORMAL, sPokemonJumpGfx->prizeMsg, 0, 1, TEXT_SKIP_DRAW, NULL); + CopyWindowToVram(sPokemonJumpGfx->msgWindowId, COPYWIN_GFX); sPokemonJumpGfx->fanfare = MUS_DUMMY; sPokemonJumpGfx->msgWindowState = 0; } @@ -3513,8 +3513,8 @@ static void PrintNoRoomForPrizeMessage(u16 itemId) DynamicPlaceholderTextUtil_SetPlaceholderPtr(0, sPokemonJumpGfx->itemName); DynamicPlaceholderTextUtil_ExpandPlaceholders(sPokemonJumpGfx->prizeMsg, gText_CantHoldMore); sPokemonJumpGfx->msgWindowId = AddMessageWindow(4, 9, 22, 2); - AddTextPrinterParameterized(sPokemonJumpGfx->msgWindowId, 1, sPokemonJumpGfx->prizeMsg, 0, 1, TEXT_SPEED_FF, NULL); - CopyWindowToVram(sPokemonJumpGfx->msgWindowId, 2); + AddTextPrinterParameterized(sPokemonJumpGfx->msgWindowId, FONT_NORMAL, sPokemonJumpGfx->prizeMsg, 0, 1, TEXT_SKIP_DRAW, NULL); + CopyWindowToVram(sPokemonJumpGfx->msgWindowId, COPYWIN_GFX); sPokemonJumpGfx->fanfare = MUS_DUMMY; sPokemonJumpGfx->msgWindowState = 0; } @@ -3558,7 +3558,7 @@ static void ClearMessageWindow(void) if (sPokemonJumpGfx->msgWindowId != WINDOW_NONE) { rbox_fill_rectangle(sPokemonJumpGfx->msgWindowId); - CopyWindowToVram(sPokemonJumpGfx->msgWindowId, 1); + CopyWindowToVram(sPokemonJumpGfx->msgWindowId, COPYWIN_MAP); sPokemonJumpGfx->msgWindowState = 0; } } @@ -3634,8 +3634,8 @@ static void PrintScoreSuffixes(void) PutWindowTilemap(WIN_TIMES); FillWindowPixelBuffer(WIN_POINTS, 0); FillWindowPixelBuffer(WIN_TIMES, 0); - AddTextPrinterParameterized3(WIN_POINTS, 0, 0, 1, color, 0, gText_SpacePoints2); - AddTextPrinterParameterized3(WIN_TIMES, 0, 0, 1, color, 0, gText_SpaceTimes3); + AddTextPrinterParameterized3(WIN_POINTS, FONT_SMALL, 0, 1, color, 0, gText_SpacePoints2); + AddTextPrinterParameterized3(WIN_TIMES, FONT_SMALL, 0, 1, color, 0, gText_SpaceTimes3); } // The venusaurs in the background are actually an empty 256x512 bg with 3 pairs of venusaurs on it. @@ -3649,15 +3649,15 @@ enum { }; static const u8 sVenusaurStates[] = { - [VINE_HIGHEST] = VENUSAUR_UP, - [VINE_DOWNSWING_HIGHER] = VENUSAUR_UP, - [VINE_DOWNSWING_HIGH] = VENUSAUR_NEUTRAL, - [VINE_DOWNSWING_LOW] = VENUSAUR_NEUTRAL, - [VINE_DOWNSWING_LOWER] = VENUSAUR_DOWN, - [VINE_LOWEST] = VENUSAUR_DOWN, - [VINE_UPSWING_LOWER] = VENUSAUR_DOWN, - [VINE_UPSWING_LOW] = VENUSAUR_NEUTRAL, - [VINE_UPSWING_HIGH] = VENUSAUR_NEUTRAL, + [VINE_HIGHEST] = VENUSAUR_UP, + [VINE_DOWNSWING_HIGHER] = VENUSAUR_UP, + [VINE_DOWNSWING_HIGH] = VENUSAUR_NEUTRAL, + [VINE_DOWNSWING_LOW] = VENUSAUR_NEUTRAL, + [VINE_DOWNSWING_LOWER] = VENUSAUR_DOWN, + [VINE_LOWEST] = VENUSAUR_DOWN, + [VINE_UPSWING_LOWER] = VENUSAUR_DOWN, + [VINE_UPSWING_LOW] = VENUSAUR_NEUTRAL, + [VINE_UPSWING_HIGH] = VENUSAUR_NEUTRAL, [VINE_UPSWING_HIGHER] = VENUSAUR_UP, }; @@ -3665,25 +3665,25 @@ static const struct CompressedSpriteSheet sSpriteSheet_Digits = {gMinigameDigits static const struct SpritePalette sSpritePalette_Digits = {gMinigameDigits_Pal, TAG_DIGITS}; static const u16 sPlayerNameWindowCoords_2Players[] = { - 6, 8, + 6, 8, 16, 8 }; static const u16 sPlayerNameWindowCoords_3Players[] = { - 6, 8, - 11, 6, + 6, 8, + 11, 6, 16, 8 }; static const u16 sPlayerNameWindowCoords_4Players[] = { - 2, 6, - 6, 8, - 16, 8, + 2, 6, + 6, 8, + 16, 8, 20, 6 }; static const u16 sPlayerNameWindowCoords_5Players[] = { - 2, 6, - 6, 8, - 11, 6, - 16, 8, + 2, 6, + 6, 8, + 11, 6, + 16, 8, 20, 6 }; @@ -3732,7 +3732,7 @@ static void SetMonSpriteY(u32 id, s16 y) static void UpdateVineSwing(int vineState) { UpdateVineAnim(sPokemonJumpGfx, vineState); - ChangeBgY(BG_VENUSAUR, (sVenusaurStates[vineState] * 5) << 13, 0); + ChangeBgY(BG_VENUSAUR, (sVenusaurStates[vineState] * 5) << 13, BG_COORD_SET); } static int DoSameJumpTimeBonus(u8 flags) @@ -3855,10 +3855,10 @@ static void PrintPokeJumpPlayerName(int multiplayerId, u8 bgColor, u8 fgColor, u u8 colors[3] = {bgColor, fgColor, shadow}; FillWindowPixelBuffer(sPokemonJumpGfx->nameWindowIds[multiplayerId], 0); - x = 64 - GetStringWidth(1, GetPokeJumpPlayerName(multiplayerId), -1); + x = 64 - GetStringWidth(FONT_NORMAL, GetPokeJumpPlayerName(multiplayerId), -1); x /= 2; - AddTextPrinterParameterized3(sPokemonJumpGfx->nameWindowIds[multiplayerId], 1, x, 1, colors, -1, GetPokeJumpPlayerName(multiplayerId)); - CopyWindowToVram(sPokemonJumpGfx->nameWindowIds[multiplayerId], 2); + AddTextPrinterParameterized3(sPokemonJumpGfx->nameWindowIds[multiplayerId], FONT_NORMAL, x, 1, colors, TEXT_SKIP_DRAW, GetPokeJumpPlayerName(multiplayerId)); + CopyWindowToVram(sPokemonJumpGfx->nameWindowIds[multiplayerId], COPYWIN_GFX); } static void PrintPokeJumpPlayerNames(bool32 highlightSelf) @@ -3896,8 +3896,8 @@ static void DrawPlayerNameWindows(void) static void ShowBonus(u8 bonusId) { sPokemonJumpGfx->bonusTimer = 0; - ChangeBgX(BG_BONUSES, (bonusId / 2) * 256 * 256, 0); - ChangeBgY(BG_BONUSES, (((bonusId % 2) * 256) - 40) * 256, 0); + ChangeBgX(BG_BONUSES, (bonusId / 2) * 256 * 256, BG_COORD_SET); + ChangeBgY(BG_BONUSES, (((bonusId % 2) * 256) - 40) * 256, BG_COORD_SET); ShowBg(BG_BONUSES); CreateTask(Task_UpdateBonus, 4); } @@ -3910,7 +3910,7 @@ static bool32 UpdateBonus(void) } else { - ChangeBgY(BG_BONUSES, 128, 1); + ChangeBgY(BG_BONUSES, 128, BG_COORD_ADD); if (++sPokemonJumpGfx->bonusTimer >= 32) HideBg(BG_BONUSES); return TRUE; @@ -3945,7 +3945,7 @@ static bool32 RecvPacket_MonInfo(int multiplayerId, struct PokemonJump_MonInfo * { struct MonInfoPacket packet; - if ((gRecvCmds[multiplayerId][0] & 0xFF00) != RFUCMD_SEND_PACKET) + if ((gRecvCmds[multiplayerId][0] & RFUCMD_MASK) != RFUCMD_SEND_PACKET) return FALSE; memcpy(&packet, &gRecvCmds[multiplayerId][1], sizeof(packet)); @@ -4010,7 +4010,7 @@ static bool32 RecvPacket_LeaderState(struct PokemonJump_Player *player, struct P { struct LeaderStatePacket packet; - if ((gRecvCmds[0][0] & 0xFF00) != RFUCMD_SEND_PACKET) + if ((gRecvCmds[0][0] & RFUCMD_MASK) != RFUCMD_SEND_PACKET) return FALSE; memcpy(&packet, &gRecvCmds[0][1], sizeof(packet)); @@ -4057,7 +4057,7 @@ static bool32 RecvPacket_MemberStateToLeader(struct PokemonJump_Player *player, { struct MemberStatePacket packet; - if ((gRecvCmds[multiplayerId][0] & 0xFF00) != RFUCMD_SEND_PACKET) + if ((gRecvCmds[multiplayerId][0] & RFUCMD_MASK) != RFUCMD_SEND_PACKET) return FALSE; memcpy(&packet, &gRecvCmds[multiplayerId][1], sizeof(packet)); @@ -4078,7 +4078,7 @@ static bool32 RecvPacket_MemberStateToMember(struct PokemonJump_Player *player, { struct MemberStatePacket packet; - if ((gRecvCmds[multiplayerId][0] & 0xFF00) != RFUCMD_SEND_PACKET) + if ((gRecvCmds[multiplayerId][0] & RFUCMD_MASK) != RFUCMD_SEND_PACKET) return FALSE; memcpy(&packet, &gRecvCmds[multiplayerId][1], sizeof(packet)); @@ -4162,10 +4162,10 @@ static void Task_ShowPokemonJumpRecords(u8 taskId) { case 0: window = sWindowTemplate_Records; - width = GetStringWidth(1, gText_PkmnJumpRecords, 0); + width = GetStringWidth(FONT_NORMAL, gText_PkmnJumpRecords, 0); for (i = 0; i < ARRAY_COUNT(sRecordsTexts); i++) { - widthCurr = GetStringWidth(1, sRecordsTexts[i], 0) + 38; + widthCurr = GetStringWidth(FONT_NORMAL, sRecordsTexts[i], 0) + 38; if (widthCurr > width) width = widthCurr; } @@ -4176,7 +4176,7 @@ static void Task_ShowPokemonJumpRecords(u8 taskId) window.width = width; tWindowId = AddWindow(&window); PrintRecordsText(tWindowId, width); - CopyWindowToVram(tWindowId, 3); + CopyWindowToVram(tWindowId, COPYWIN_FULL); tState++; break; case 1: @@ -4187,7 +4187,7 @@ static void Task_ShowPokemonJumpRecords(u8 taskId) if (JOY_NEW(A_BUTTON | B_BUTTON)) { rbox_fill_rectangle(tWindowId); - CopyWindowToVram(tWindowId, 1); + CopyWindowToVram(tWindowId, COPYWIN_MAP); tState++; } break; @@ -4217,14 +4217,14 @@ static void PrintRecordsText(u16 windowId, int width) LoadUserWindowBorderGfx_(windowId, 0x21D, 0xD0); DrawTextBorderOuter(windowId, 0x21D, 0xD); FillWindowPixelBuffer(windowId, PIXEL_FILL(1)); - AddTextPrinterParameterized(windowId, 1, gText_PkmnJumpRecords, GetStringCenterAlignXOffset(1, gText_PkmnJumpRecords, width * 8), 1, TEXT_SPEED_FF, NULL); + AddTextPrinterParameterized(windowId, FONT_NORMAL, gText_PkmnJumpRecords, GetStringCenterAlignXOffset(FONT_NORMAL, gText_PkmnJumpRecords, width * 8), 1, TEXT_SKIP_DRAW, NULL); for (i = 0; i < ARRAY_COUNT(sRecordsTexts); i++) { - AddTextPrinterParameterized(windowId, 1, sRecordsTexts[i], 0, 25 + (i * 16), TEXT_SPEED_FF, NULL); + AddTextPrinterParameterized(windowId, FONT_NORMAL, sRecordsTexts[i], 0, 25 + (i * 16), TEXT_SKIP_DRAW, NULL); ConvertIntToDecimalStringN(gStringVar1, recordNums[i], STR_CONV_MODE_LEFT_ALIGN, 5); TruncateToFirstWordOnly(gStringVar1); - x = (width * 8) - GetStringWidth(1, gStringVar1, 0); - AddTextPrinterParameterized(windowId, 1, gStringVar1, x, 25 + (i * 16), TEXT_SPEED_FF, NULL); + x = (width * 8) - GetStringWidth(FONT_NORMAL, gStringVar1, 0); + AddTextPrinterParameterized(windowId, FONT_NORMAL, gStringVar1, x, 25 + (i * 16), TEXT_SKIP_DRAW, NULL); } PutWindowTilemap(windowId); } diff --git a/src/pokemon_storage_system.c b/src/pokemon_storage_system.c index 87180ad1e9..755cc7de07 100644 --- a/src/pokemon_storage_system.c +++ b/src/pokemon_storage_system.c @@ -37,7 +37,6 @@ #include "walda_phrase.h" #include "window.h" #include "constants/items.h" -#include "constants/maps.h" #include "constants/moves.h" #include "constants/rgb.h" #include "constants/songs.h" @@ -1358,7 +1357,7 @@ void DrawTextWindowAndBufferTiles(const u8 *string, void *dst, u8 zero1, u8 zero txtColor[0] = zero2; txtColor[1] = TEXT_DYNAMIC_COLOR_6; txtColor[2] = TEXT_DYNAMIC_COLOR_5; - AddTextPrinterParameterized4(windowId, 1, 0, 1, 0, 0, txtColor, -1, string); + AddTextPrinterParameterized4(windowId, FONT_NORMAL, 0, 1, 0, 0, txtColor, TEXT_SKIP_DRAW, string); tileBytesToBuffer = bytesToBuffer; if (tileBytesToBuffer > 6u) @@ -1402,7 +1401,7 @@ static void UnusedDrawTextWindow(const u8 *string, void *dst, u16 offset, u8 bgC txtColor[0] = bgColor; txtColor[1] = fgColor; txtColor[2] = shadowColor; - AddTextPrinterParameterized4(windowId, 1, 0, 2, 0, 0, txtColor, -1, string); + AddTextPrinterParameterized4(windowId, FONT_NORMAL, 0, 2, 0, 0, txtColor, TEXT_SKIP_DRAW, string); CpuCopy16(tileData1, dst, tileSize); CpuCopy16(tileData2, dst + offset, tileSize); RemoveWindow(windowId); @@ -1561,9 +1560,9 @@ static void Task_PCMainMenu(u8 taskId) LoadMessageBoxAndBorderGfx(); DrawDialogueFrame(0, 0); FillWindowPixelBuffer(0, PIXEL_FILL(1)); - AddTextPrinterParameterized2(0, 1, sMainMenuTexts[task->tSelectedOption].desc, TEXT_SPEED_FF, NULL, 2, 1, 3); - CopyWindowToVram(0, 3); - CopyWindowToVram(task->tWindowId, 3); + AddTextPrinterParameterized2(0, FONT_NORMAL, sMainMenuTexts[task->tSelectedOption].desc, TEXT_SKIP_DRAW, NULL, 2, 1, 3); + CopyWindowToVram(0, COPYWIN_FULL); + CopyWindowToVram(task->tWindowId, COPYWIN_FULL); task->tState++; break; case STATE_FADE_IN: @@ -1585,7 +1584,7 @@ static void Task_PCMainMenu(u8 taskId) { task->tSelectedOption = task->tNextOption; FillWindowPixelBuffer(0, PIXEL_FILL(1)); - AddTextPrinterParameterized2(0, 1, sMainMenuTexts[task->tSelectedOption].desc, 0, NULL, 2, 1, 3); + AddTextPrinterParameterized2(0, FONT_NORMAL, sMainMenuTexts[task->tSelectedOption].desc, 0, NULL, 2, 1, 3); } break; case MENU_B_PRESSED: @@ -1601,14 +1600,14 @@ static void Task_PCMainMenu(u8 taskId) { // Can't withdraw FillWindowPixelBuffer(0, PIXEL_FILL(1)); - AddTextPrinterParameterized2(0, 1, gText_PartyFull, 0, NULL, 2, 1, 3); + AddTextPrinterParameterized2(0, FONT_NORMAL, gText_PartyFull, 0, NULL, 2, 1, 3); task->tState = STATE_ERROR_MSG; } else if (task->tInput == OPTION_DEPOSIT && CountPartyMons() == 1) { // Can't deposit FillWindowPixelBuffer(0, PIXEL_FILL(1)); - AddTextPrinterParameterized2(0, 1, gText_JustOnePkmn, 0, NULL, 2, 1, 3); + AddTextPrinterParameterized2(0, FONT_NORMAL, gText_JustOnePkmn, 0, NULL, 2, 1, 3); task->tState = STATE_ERROR_MSG; } else @@ -1626,7 +1625,7 @@ static void Task_PCMainMenu(u8 taskId) if (JOY_NEW(A_BUTTON | B_BUTTON)) { FillWindowPixelBuffer(0, PIXEL_FILL(1)); - AddTextPrinterParameterized2(0, 1, sMainMenuTexts[task->tSelectedOption].desc, 0, NULL, 2, 1, 3); + AddTextPrinterParameterized2(0, FONT_NORMAL, sMainMenuTexts[task->tSelectedOption].desc, 0, NULL, 2, 1, 3); task->tState = STATE_HANDLE_INPUT; } else if (JOY_NEW(DPAD_UP)) @@ -1636,7 +1635,7 @@ static void Task_PCMainMenu(u8 taskId) Menu_MoveCursor(-1); task->tSelectedOption = Menu_GetCursorPos(); FillWindowPixelBuffer(0, PIXEL_FILL(1)); - AddTextPrinterParameterized2(0, 1, sMainMenuTexts[task->tSelectedOption].desc, 0, NULL, 2, 1, 3); + AddTextPrinterParameterized2(0, FONT_NORMAL, sMainMenuTexts[task->tSelectedOption].desc, 0, NULL, 2, 1, 3); task->tState = STATE_HANDLE_INPUT; } else if (JOY_NEW(DPAD_DOWN)) @@ -1646,7 +1645,7 @@ static void Task_PCMainMenu(u8 taskId) Menu_MoveCursor(1); task->tSelectedOption = Menu_GetCursorPos(); FillWindowPixelBuffer(0, PIXEL_FILL(1)); - AddTextPrinterParameterized2(0, 1, sMainMenuTexts[task->tSelectedOption].desc, 0, NULL, 2, 1, 3); + AddTextPrinterParameterized2(0, FONT_NORMAL, sMainMenuTexts[task->tSelectedOption].desc, 0, NULL, 2, 1, 3); task->tState = STATE_HANDLE_INPUT; } break; @@ -1699,7 +1698,7 @@ static void CreateMainMenu(u8 whichMenu, s16 *windowIdPtr) DrawStdWindowFrame(windowId, FALSE); PrintMenuTable(windowId, OPTIONS_COUNT, (void *)sMainMenuTexts); - InitMenuInUpperLeftCornerPlaySoundWhenAPressed(windowId, OPTIONS_COUNT, whichMenu); + InitMenuInUpperLeftCornerNormal(windowId, OPTIONS_COUNT, whichMenu); *windowIdPtr = windowId; } @@ -1950,14 +1949,14 @@ static void ChooseBoxMenu_PrintInfo(void) FillWindowPixelBuffer(windowId, PIXEL_FILL(4)); // Print box name - center = GetStringCenterAlignXOffset(1, boxName, 64); - AddTextPrinterParameterized3(windowId, 1, center, 1, sChooseBoxMenu_TextColors, TEXT_SPEED_FF, boxName); + center = GetStringCenterAlignXOffset(FONT_NORMAL, boxName, 64); + AddTextPrinterParameterized3(windowId, FONT_NORMAL, center, 1, sChooseBoxMenu_TextColors, TEXT_SKIP_DRAW, boxName); // Print #/30 for number of Pokémon in the box ConvertIntToDecimalStringN(numBoxMonsText, numInBox, STR_CONV_MODE_RIGHT_ALIGN, 2); StringAppend(numBoxMonsText, sText_OutOf30); - center = GetStringCenterAlignXOffset(1, numBoxMonsText, 64); - AddTextPrinterParameterized3(windowId, 1, center, 17, sChooseBoxMenu_TextColors, TEXT_SPEED_FF, numBoxMonsText); + center = GetStringCenterAlignXOffset(FONT_NORMAL, numBoxMonsText, 64); + AddTextPrinterParameterized3(windowId, FONT_NORMAL, center, 17, sChooseBoxMenu_TextColors, TEXT_SKIP_DRAW, numBoxMonsText); winTileData = GetWindowAttribute(windowId, WINDOW_TILE_DATA); CpuCopy32((void *)winTileData, (void *)OBJ_VRAM0 + 0x100 + (GetSpriteTileStartByTag(sChooseBoxMenu->tileTag) * 32), 0x400); @@ -3827,8 +3826,8 @@ static void SetScrollingBackground(void) static void ScrollBackground(void) { - ChangeBgX(3, 128, 1); - ChangeBgY(3, 128, 2); + ChangeBgX(3, 128, BG_COORD_ADD); + ChangeBgY(3, 128, BG_COORD_SUB); } static void LoadPokeStorageMenuGfx(void) @@ -4005,20 +4004,20 @@ static void PrintDisplayMonInfo(void) FillWindowPixelBuffer(0, PIXEL_FILL(1)); if (sStorage->boxOption != OPTION_MOVE_ITEMS) { - AddTextPrinterParameterized(0, 1, sStorage->displayMonNameText, 6, 0, TEXT_SPEED_FF, NULL); - AddTextPrinterParameterized(0, 2, sStorage->displayMonSpeciesName, 6, 15, TEXT_SPEED_FF, NULL); - AddTextPrinterParameterized(0, 2, sStorage->displayMonGenderLvlText, 10, 29, TEXT_SPEED_FF, NULL); - AddTextPrinterParameterized(0, 0, sStorage->displayMonItemName, 6, 43, TEXT_SPEED_FF, NULL); + AddTextPrinterParameterized(0, FONT_NORMAL, sStorage->displayMonNameText, 6, 0, TEXT_SKIP_DRAW, NULL); + AddTextPrinterParameterized(0, FONT_SHORT, sStorage->displayMonSpeciesName, 6, 15, TEXT_SKIP_DRAW, NULL); + AddTextPrinterParameterized(0, FONT_SHORT, sStorage->displayMonGenderLvlText, 10, 29, TEXT_SKIP_DRAW, NULL); + AddTextPrinterParameterized(0, FONT_SMALL, sStorage->displayMonItemName, 6, 43, TEXT_SKIP_DRAW, NULL); } else { - AddTextPrinterParameterized(0, 0, sStorage->displayMonItemName, 6, 0, TEXT_SPEED_FF, NULL); - AddTextPrinterParameterized(0, 1, sStorage->displayMonNameText, 6, 13, TEXT_SPEED_FF, NULL); - AddTextPrinterParameterized(0, 2, sStorage->displayMonSpeciesName, 6, 28, TEXT_SPEED_FF, NULL); - AddTextPrinterParameterized(0, 2, sStorage->displayMonGenderLvlText, 10, 42, TEXT_SPEED_FF, NULL); + AddTextPrinterParameterized(0, FONT_SMALL, sStorage->displayMonItemName, 6, 0, TEXT_SKIP_DRAW, NULL); + AddTextPrinterParameterized(0, FONT_NORMAL, sStorage->displayMonNameText, 6, 13, TEXT_SKIP_DRAW, NULL); + AddTextPrinterParameterized(0, FONT_SHORT, sStorage->displayMonSpeciesName, 6, 28, TEXT_SKIP_DRAW, NULL); + AddTextPrinterParameterized(0, FONT_SHORT, sStorage->displayMonGenderLvlText, 10, 42, TEXT_SKIP_DRAW, NULL); } - CopyWindowToVram(0, 2); + CopyWindowToVram(0, COPYWIN_GFX); if (sStorage->displayMonSpecies != SPECIES_NONE) { UpdateMonMarkingTiles(sStorage->displayMonMarkings, sStorage->markingComboTilesPtr); @@ -4319,10 +4318,10 @@ static void PrintMessage(u8 id) DynamicPlaceholderTextUtil_ExpandPlaceholders(sStorage->messageText, sMessages[id].text); FillWindowPixelBuffer(1, PIXEL_FILL(1)); - AddTextPrinterParameterized(1, 1, sStorage->messageText, 0, 1, TEXT_SPEED_FF, NULL); + AddTextPrinterParameterized(1, FONT_NORMAL, sStorage->messageText, 0, 1, TEXT_SKIP_DRAW, NULL); DrawTextBorderOuter(1, 2, 14); PutWindowTilemap(1); - CopyWindowToVram(1, 2); + CopyWindowToVram(1, COPYWIN_GFX); ScheduleBgCopyTilemapToVram(0); } @@ -4687,7 +4686,7 @@ static bool8 UpdateBoxMonIconScroll(void) // Create the new incoming column of icons sStorage->iconScrollPos += sStorage->iconScrollSpeed; sStorage->iconScrollNumIncoming += CreateBoxMonIconsInColumn(sStorage->iconScrollCurColumn, sStorage->iconScrollDistance, sStorage->iconScrollSpeed); - + if ((sStorage->iconScrollDirection > 0 && sStorage->iconScrollCurColumn == IN_BOX_COLUMNS - 1) || (sStorage->iconScrollDirection < 0 && sStorage->iconScrollCurColumn == 0)) { @@ -5050,7 +5049,7 @@ static void SetReleaseMon(u8 mode, u8 position) static bool8 TryHideReleaseMonSprite(void) { - if (*sStorage->releaseMonSpritePtr == NULL + if (*sStorage->releaseMonSpritePtr == NULL || (*sStorage->releaseMonSpritePtr)->invisible) return FALSE; @@ -5437,16 +5436,16 @@ static bool32 WaitForWallpaperGfxLoad(void) static void DrawWallpaper(const void *tilemap, s8 direction, u8 offset) { - s16 var = offset * 256; - s16 var2 = (offset * 2) + 3; + s16 tileOffset = offset * 256; + s16 paletteNum = (offset * 2) + 3; s16 x = ((sStorage->bg2_X / 8 + 10) + (direction * 24)) & 0x3F; - CopyRectToBgTilemapBufferRect(2, tilemap, 0, 0, 0x14, 0x12, x, 2, 0x14, 0x12, 0x11, var, var2); + CopyRectToBgTilemapBufferRect(2, tilemap, 0, 0, 20, 18, x, 2, 20, 18, 17, tileOffset, paletteNum); if (direction == 0) return; if (direction > 0) - x += 0x14; + x += 20; else x -= 4; @@ -5512,7 +5511,7 @@ static void InitBoxTitle(u8 boxId) sStorage->boxTitleAltPalOffset = 0x10e + 16 * tagIndex; sStorage->wallpaperPalBits |= 0x10000 << tagIndex; - StringCopyPadded(sStorage->boxTitleText, GetBoxNamePtr(boxId), 0, 8); + StringCopyPadded(sStorage->boxTitleText, GetBoxNamePtr(boxId), 0, BOX_NAME_LENGTH); DrawTextWindowAndBufferTiles(sStorage->boxTitleText, sStorage->boxTitleTiles, 0, 0, 2); LoadSpriteSheet(&spriteSheet); x = GetBoxTitleBaseX(GetBoxNamePtr(boxId)); @@ -5557,7 +5556,7 @@ static void CreateIncomingBoxTitle(u8 boxId, s8 direction) template.paletteTag = PALTAG_BOX_TITLE; } - StringCopyPadded(sStorage->boxTitleText, GetBoxNamePtr(boxId), 0, 8); + StringCopyPadded(sStorage->boxTitleText, GetBoxNamePtr(boxId), 0, BOX_NAME_LENGTH); DrawTextWindowAndBufferTiles(sStorage->boxTitleText, sStorage->boxTitleTiles, 0, 0, 2); LoadSpriteSheet(&spriteSheet); LoadPalette(sBoxTitleColors[GetBoxWallpaper(boxId)], palOffset, sizeof(sBoxTitleColors[0])); @@ -5635,7 +5634,7 @@ static void CycleBoxTitleColor(void) static s16 GetBoxTitleBaseX(const u8 *string) { - return DISPLAY_WIDTH - 64 - GetStringWidth(1, string, 0) / 2; + return DISPLAY_WIDTH - 64 - GetStringWidth(FONT_NORMAL, string, 0) / 2; } @@ -5903,7 +5902,7 @@ static bool8 UpdateCursorPos(void) sStorage->cursorNewY += sStorage->cursorSpeedY; sStorage->cursorSprite->x = sStorage->cursorNewX >> 8; sStorage->cursorSprite->y = sStorage->cursorNewY >> 8; - + // Limit cursor on right if (sStorage->cursorSprite->x > DISPLAY_WIDTH + 16) { @@ -6525,7 +6524,7 @@ static void GetRestrictedReleaseMoves(u16 *moves) for (i = 0; i < ARRAY_COUNT(sRestrictedReleaseMoves); i++) { if (sRestrictedReleaseMoves[i].mapGroup == MAP_GROUPS_COUNT - || (sRestrictedReleaseMoves[i].mapGroup == gSaveBlock1Ptr->location.mapGroup + || (sRestrictedReleaseMoves[i].mapGroup == gSaveBlock1Ptr->location.mapGroup && sRestrictedReleaseMoves[i].mapNum == gSaveBlock1Ptr->location.mapNum)) { *moves = sRestrictedReleaseMoves[i].move; @@ -6589,7 +6588,7 @@ static bool32 AtLeastThreeUsableMons(void) { s32 i, j; s32 count = (sIsMonBeingMoved != FALSE); - + // Check party for usable Pokémon for (j = 0; j < PARTY_SIZE; j++) { @@ -6660,7 +6659,7 @@ static s8 RunCanReleaseMon(void) for (i = 0; i < IN_BOX_COUNT; i++) { knownMoves = GetAndCopyBoxMonDataAt(sStorage->releaseCheckBoxId, sStorage->releaseCheckBoxPos, MON_DATA_KNOWN_MOVES, (u8*)sStorage->restrictedMoveList); - if (knownMoves != 0 && !(sStorage->releaseBoxId == sStorage->releaseCheckBoxId + if (knownMoves != 0 && !(sStorage->releaseBoxId == sStorage->releaseCheckBoxId && sStorage->releaseBoxPos == sStorage->releaseCheckBoxPos)) { // Found PC Pokémon with restricted move, clear move from list @@ -6889,7 +6888,7 @@ static void SetDisplayMonData(void *pokemon, u8 mode) sStorage->displayMonIsEgg = GetMonData(mon, MON_DATA_IS_EGG); GetMonData(mon, MON_DATA_NICKNAME, sStorage->displayMonName); - StringGetEnd10(sStorage->displayMonName); + StringGet_Nickname(sStorage->displayMonName); sStorage->displayMonLevel = GetMonData(mon, MON_DATA_LEVEL); sStorage->displayMonMarkings = GetMonData(mon, MON_DATA_MARKINGS); sStorage->displayMonPersonality = GetMonData(mon, MON_DATA_PERSONALITY); @@ -6914,7 +6913,7 @@ static void SetDisplayMonData(void *pokemon, u8 mode) GetBoxMonData(boxMon, MON_DATA_NICKNAME, sStorage->displayMonName); - StringGetEnd10(sStorage->displayMonName); + StringGet_Nickname(sStorage->displayMonName); sStorage->displayMonLevel = GetLevelFromBoxMonExp(boxMon); sStorage->displayMonMarkings = GetBoxMonData(boxMon, MON_DATA_MARKINGS); sStorage->displayMonPersonality = GetBoxMonData(boxMon, MON_DATA_PERSONALITY); @@ -6980,7 +6979,7 @@ static void SetDisplayMonData(void *pokemon, u8 mode) *(txtPtr)++ = TEXT_COLOR_DARK_GRAY; *(txtPtr)++ = TEXT_COLOR_WHITE; *(txtPtr)++ = TEXT_COLOR_LIGHT_GRAY; - *(txtPtr)++ = CHAR_GENDERLESS; + *(txtPtr)++ = CHAR_SPACER; // Genderless break; } @@ -7537,7 +7536,7 @@ static u8 HandleInput_OnButtons(void) sStorage->cursorVerticalWrap = -1; if (sCursorPosition == 0) cursorPosition = IN_BOX_COUNT - 1 - 5; - else + else cursorPosition = IN_BOX_COUNT - 1; sStorage->cursorFlipTimer = 1; break; @@ -7570,7 +7569,7 @@ static u8 HandleInput_OnButtons(void) // Button was pressed, determine which if (JOY_NEW(A_BUTTON)) return (cursorPosition == 0) ? INPUT_SHOW_PARTY : INPUT_CLOSE_BOX; - + if (JOY_NEW(B_BUTTON)) return INPUT_PRESSED_B; @@ -8024,7 +8023,7 @@ static void AddMenu(void) ClearWindowTilemap(sStorage->menuWindowId); DrawStdFrameWithCustomTileAndPalette(sStorage->menuWindowId, FALSE, 11, 14); PrintMenuTable(sStorage->menuWindowId, sStorage->menuItemsCount, (void*)sStorage->menuItems); - InitMenuInUpperLeftCornerPlaySoundWhenAPressed(sStorage->menuWindowId, sStorage->menuItemsCount, 0); + InitMenuInUpperLeftCornerNormal(sStorage->menuWindowId, sStorage->menuItemsCount, 0); ScheduleBgCopyTilemapToVram(0); sStorage->menuUnusedField = 0; } @@ -8084,9 +8083,9 @@ static void RemoveMenu(void) //------------------------------------------------------------------------------ // SECTION: MultiMove -// +// // The functions below handle moving and selecting multiple Pokémon at once. -// The icon sprites are moved to bg 0, and this bg is manipulated to move +// The icon sprites are moved to bg 0, and this bg is manipulated to move // them as a group. //------------------------------------------------------------------------------ @@ -8177,21 +8176,21 @@ static bool8 MultiMove_Start(void) { case 0: HideBg(0); - sub_80D304C(0x80); + TryLoadAllMonIconPalettesAtOffset(0x80); sMultiMove->state++; break; case 1: GetCursorBoxColumnAndRow(&sMultiMove->fromColumn, &sMultiMove->fromRow); sMultiMove->toColumn = sMultiMove->fromColumn; sMultiMove->toRow = sMultiMove->fromRow; - ChangeBgX(0, -1024, 0); - ChangeBgY(0, -1024, 0); + ChangeBgX(0, -1024, BG_COORD_SET); + ChangeBgY(0, -1024, BG_COORD_SET); FillBgTilemapBufferRect_Palette0(0, 0, 0, 0, 0x20, 0x20); FillWindowPixelBuffer8Bit(sStorage->multiMoveWindowId, PIXEL_FILL(0)); MultiMove_SetIconToBg(sMultiMove->fromColumn, sMultiMove->fromRow); SetBgAttribute(0, BG_ATTR_PALETTEMODE, 1); PutWindowTilemap(sStorage->multiMoveWindowId); - CopyWindowToVram8Bit(sStorage->multiMoveWindowId, 3); + CopyWindowToVram8Bit(sStorage->multiMoveWindowId, COPYWIN_FULL); BlendPalettes(0x3F00, 8, RGB_WHITE); StartCursorAnim(CURSOR_ANIM_OPEN); SetGpuRegBits(REG_OFFSET_BG0CNT, BGCNT_256COLOR); @@ -8247,7 +8246,7 @@ static bool8 MultiMove_ChangeSelection(void) MultiMove_UpdateSelectedIcons(); sMultiMove->toColumn = sMultiMove->cursorColumn; sMultiMove->toRow = sMultiMove->cursorRow; - CopyWindowToVram8Bit(sStorage->multiMoveWindowId, 2); + CopyWindowToVram8Bit(sStorage->multiMoveWindowId, COPYWIN_GFX); sMultiMove->state++; } break; @@ -8499,8 +8498,8 @@ static u8 MultiMove_UpdateMove(void) { if (sMultiMove->bgMoveSteps != 0) { - ChangeBgX(0, sMultiMove->bgX, 1); - ChangeBgY(0, sMultiMove->bgY, 1); + ChangeBgX(0, sMultiMove->bgX, BG_COORD_ADD); + ChangeBgY(0, sMultiMove->bgY, BG_COORD_ADD); sMultiMove->bgMoveSteps--; } @@ -8605,8 +8604,8 @@ static void MultiMove_SetPlacedMonData(void) static void MultiMove_ResetBg(void) { - ChangeBgX(0, 0, 0); - ChangeBgY(0, 0, 0); + ChangeBgX(0, 0, BG_COORD_SET); + ChangeBgY(0, 0, BG_COORD_SET); SetBgAttribute(0, BG_ATTR_PALETTEMODE, 0); ClearGpuRegBits(REG_OFFSET_BG0CNT, BGCNT_256COLOR); FillBgTilemapBufferRect_Palette0(0, 0, 0, 0, 32, 32); @@ -8644,7 +8643,7 @@ static bool8 MultiMove_CanPlaceSelection(void) //------------------------------------------------------------------------------ // SECTION: Item mode -// +// // The functions below handle the Move Items mode //------------------------------------------------------------------------------ @@ -8950,7 +8949,7 @@ static void MoveItemFromCursorToBag(void) // The party menu is being closed, if the cursor is on // a Pokémon that has a held item make sure it slides -// up along with the closing menu. +// up along with the closing menu. static void MoveHeldItemWithPartyMenu(void) { s32 i; @@ -8960,7 +8959,7 @@ static void MoveHeldItemWithPartyMenu(void) for (i = 0; i < MAX_ITEM_ICONS; i++) { - if (sStorage->itemIcons[i].active + if (sStorage->itemIcons[i].active && sStorage->itemIcons[i].area == CURSOR_AREA_IN_PARTY) SetItemIconCallback(i, ITEM_CB_HIDE_PARTY, CURSOR_AREA_IN_HAND, 0); } @@ -8974,10 +8973,10 @@ static bool8 IsItemIconAnimActive(void) { if (sStorage->itemIcons[i].active) { - if (!sStorage->itemIcons[i].sprite->affineAnimEnded + if (!sStorage->itemIcons[i].sprite->affineAnimEnded && sStorage->itemIcons[i].sprite->affineAnimBeginning) return TRUE; - if (sStorage->itemIcons[i].sprite->callback != SpriteCallbackDummy + if (sStorage->itemIcons[i].sprite->callback != SpriteCallbackDummy && sStorage->itemIcons[i].sprite->callback != SpriteCB_ItemIcon_SetPosToCursor) return TRUE; } @@ -8993,7 +8992,7 @@ static bool8 IsMovingItem(void) { for (i = 0; i < MAX_ITEM_ICONS; i++) { - if (sStorage->itemIcons[i].active + if (sStorage->itemIcons[i].active && sStorage->itemIcons[i].area == CURSOR_AREA_IN_HAND) return TRUE; } @@ -9203,7 +9202,7 @@ static void PrintItemDescription(void) description = ItemId_GetDescription(sStorage->displayMonItemId); FillWindowPixelBuffer(2, PIXEL_FILL(1)); - AddTextPrinterParameterized5(2, 1, description, 4, 0, 0, NULL, 0, 1); + AddTextPrinterParameterized5(2, FONT_NORMAL, description, 4, 0, 0, NULL, 0, 1); } static void InitItemInfoWindow(void) @@ -9822,13 +9821,13 @@ struct u16 height; } static const sTilemapDimensions[][4] = { - { + [BG_TYPE_NORMAL] = { { 256, 256}, { 512, 256}, { 256, 512}, { 512, 512}, }, - { + [BG_TYPE_AFFINE] = { { 128, 128}, { 256, 256}, { 512, 512}, @@ -9853,7 +9852,7 @@ static void TilemapUtil_SetMap(u8 id, u8 bg, const void *tilemap, u16 width, u16 bgType = GetBgAttribute(bg, BG_ATTR_TYPE); sTilemapUtil[id].altWidth = sTilemapDimensions[bgType][bgScreenSize].width; sTilemapUtil[id].altHeight = sTilemapDimensions[bgType][bgScreenSize].height; - if (bgType != 0) + if (bgType != BG_TYPE_NORMAL) sTilemapUtil[id].tileSize = 1; else sTilemapUtil[id].tileSize = 2; @@ -9988,7 +9987,7 @@ static void TilemapUtil_Draw(u8 id) //------------------------------------------------------------------------------ // SECTION: UnkUtil -// +// // Some data transfer utility that goes functionally unused. // It gets initialized with UnkUtil_Init, and run every vblank in Pokémon // Storage with UnkUtil_Run, but neither of the Add functions are ever used, diff --git a/src/pokemon_summary_screen.c b/src/pokemon_summary_screen.c index 087319ff26..2c11cd2923 100644 --- a/src/pokemon_summary_screen.c +++ b/src/pokemon_summary_screen.c @@ -1198,7 +1198,7 @@ void ShowPokemonSummaryScreen(u8 mode, void *mons, u8 monIndex, u8 maxMonIndex, SummaryScreen_SetAnimDelayTaskId(TASK_NONE); if (gMonSpritesGfxPtr == NULL) - sub_806F2AC(0, 0); + CreateMonSpritesGfxManager(MON_SPR_GFX_MANAGER_A, MON_SPR_GFX_MODE_NORMAL); SetMainCallback2(CB2_InitSummaryScreen); } @@ -1233,7 +1233,7 @@ static void VBlank(void) static void CB2_InitSummaryScreen(void) { - while (MenuHelpers_CallLinkSomething() != TRUE && LoadGraphics() != TRUE && MenuHelpers_LinkSomething() != TRUE); + while (MenuHelpers_ShouldWaitForLinkRecv() != TRUE && LoadGraphics() != TRUE && MenuHelpers_IsLinkActive() != TRUE); } static bool8 LoadGraphics(void) @@ -1388,35 +1388,35 @@ static bool8 DecompressGraphics(void) { case 0: ResetTempTileDataBuffers(); - DecompressAndCopyTileDataToVram(1, &gStatusScreenBitmap, 0, 0, 0); + DecompressAndCopyTileDataToVram(1, &gSummaryScreen_Gfx, 0, 0, 0); sMonSummaryScreen->switchCounter++; break; case 1: if (FreeTempTileDataBuffersIfPossible() != 1) { - LZDecompressWram(gPageInfoTilemap, sMonSummaryScreen->bgTilemapBuffers[PSS_PAGE_INFO][0]); + LZDecompressWram(gSummaryPage_Info_Tilemap, sMonSummaryScreen->bgTilemapBuffers[PSS_PAGE_INFO][0]); sMonSummaryScreen->switchCounter++; } break; case 2: - LZDecompressWram(gUnknown_08D98CC8, sMonSummaryScreen->bgTilemapBuffers[PSS_PAGE_INFO][1]); + LZDecompressWram(gSummaryPage_InfoCopy_Tilemap, sMonSummaryScreen->bgTilemapBuffers[PSS_PAGE_INFO][1]); sMonSummaryScreen->switchCounter++; break; case 3: - LZDecompressWram(gPageSkillsTilemap, sMonSummaryScreen->bgTilemapBuffers[PSS_PAGE_SKILLS][1]); + LZDecompressWram(gSummaryPage_Skills_Tilemap, sMonSummaryScreen->bgTilemapBuffers[PSS_PAGE_SKILLS][1]); sMonSummaryScreen->switchCounter++; break; case 4: - LZDecompressWram(gPageBattleMovesTilemap, sMonSummaryScreen->bgTilemapBuffers[PSS_PAGE_BATTLE_MOVES][1]); + LZDecompressWram(gSummaryPage_BattleMoves_Tilemap, sMonSummaryScreen->bgTilemapBuffers[PSS_PAGE_BATTLE_MOVES][1]); sMonSummaryScreen->switchCounter++; break; case 5: - LZDecompressWram(gPageContestMovesTilemap, sMonSummaryScreen->bgTilemapBuffers[PSS_PAGE_CONTEST_MOVES][1]); + LZDecompressWram(gSummaryPage_ContestMoves_Tilemap, sMonSummaryScreen->bgTilemapBuffers[PSS_PAGE_CONTEST_MOVES][1]); sMonSummaryScreen->switchCounter++; break; case 6: - LoadCompressedPalette(gStatusScreenPalette, 0, 0x100); - LoadPalette(&gUnknown_08D85620, 0x81, 0x1E); + LoadCompressedPalette(gSummaryScreen_Pal, 0, 0x100); + LoadPalette(&gPPTextPalette, 0x81, 0x1E); sMonSummaryScreen->switchCounter++; break; case 7: @@ -1551,7 +1551,7 @@ static void SetDefaultTilemaps(void) TilemapFiveMovesDisplay(sMonSummaryScreen->bgTilemapBuffers[PSS_PAGE_CONTEST_MOVES][0], 1, FALSE); SetBgTilemapBuffer(1, sMonSummaryScreen->bgTilemapBuffers[PSS_PAGE_CONTEST_MOVES][0]); SetBgTilemapBuffer(2, sMonSummaryScreen->bgTilemapBuffers[PSS_PAGE_BATTLE_MOVES][0]); - ChangeBgX(2, 0x10000, 1); + ChangeBgX(2, 0x10000, BG_COORD_ADD); ClearWindowTilemap(PSS_LABEL_WINDOW_PORTRAIT_SPECIES); ClearWindowTilemap(PSS_LABEL_WINDOW_POKEMON_SKILLS_STATUS); } @@ -1579,7 +1579,7 @@ static void BeginCloseSummaryScreen(u8 taskId) static void CloseSummaryScreen(u8 taskId) { - if (MenuHelpers_CallLinkSomething() != TRUE && !gPaletteFade.active) + if (MenuHelpers_ShouldWaitForLinkRecv() != TRUE && !gPaletteFade.active) { SetMainCallback2(sMonSummaryScreen->callback); gLastViewedMonIndex = sMonSummaryScreen->curMonIndex; @@ -1587,9 +1587,9 @@ static void CloseSummaryScreen(u8 taskId) ResetSpriteData(); FreeAllSpritePalettes(); StopCryAndClearCrySongs(); - m4aMPlayVolumeControl(&gMPlayInfo_BGM, 0xFFFF, 0x100); + m4aMPlayVolumeControl(&gMPlayInfo_BGM, TRACKS_ALL, 0x100); if (gMonSpritesGfxPtr == NULL) - sub_806F47C(0); + DestroyMonSpritesGfxManager(MON_SPR_GFX_MANAGER_A); FreeSummaryScreen(); DestroyTask(taskId); } @@ -1597,7 +1597,7 @@ static void CloseSummaryScreen(u8 taskId) static void Task_HandleInput(u8 taskId) { - if (MenuHelpers_CallLinkSomething() != TRUE && !gPaletteFade.active) + if (MenuHelpers_ShouldWaitForLinkRecv() != TRUE && !gPaletteFade.active) { if (JOY_NEW(DPAD_UP)) { @@ -1749,7 +1749,7 @@ static void Task_ChangeSummaryMon(u8 taskId) gSprites[sMonSummaryScreen->spriteIds[SPRITE_ARR_ID_MON]].data[2] = 0; break; default: - if (MenuHelpers_CallLinkSomething() == 0 && FuncIsActiveTask(Task_ShowStatusWindow) == 0) + if (!MenuHelpers_ShouldWaitForLinkRecv() && !FuncIsActiveTask(Task_ShowStatusWindow)) { data[0] = 0; gTasks[taskId].func = Task_HandleInput; @@ -1867,12 +1867,12 @@ static void PssScrollRight(u8 taskId) // Scroll right SetBgAttribute(1, BG_ATTR_PRIORITY, 2); ScheduleBgCopyTilemapToVram(2); } - ChangeBgX(data[1], 0, 0); + ChangeBgX(data[1], 0, BG_COORD_SET); SetBgTilemapBuffer(data[1], sMonSummaryScreen->bgTilemapBuffers[sMonSummaryScreen->currPageIndex][0]); ShowBg(1); ShowBg(2); } - ChangeBgX(data[1], 0x2000, 1); + ChangeBgX(data[1], 0x2000, BG_COORD_ADD); data[0] += 32; if (data[0] > 0xFF) gTasks[taskId].func = PssScrollRightEnd; @@ -1900,9 +1900,9 @@ static void PssScrollLeft(u8 taskId) // Scroll left data[1] = 2; else data[1] = 1; - ChangeBgX(data[1], 0x10000, 0); + ChangeBgX(data[1], 0x10000, BG_COORD_SET); } - ChangeBgX(data[1], 0x2000, 2); + ChangeBgX(data[1], 0x2000, BG_COORD_SUB); data[0] += 32; if (data[0] > 0xFF) gTasks[taskId].func = PssScrollLeftEnd; @@ -1926,7 +1926,7 @@ static void PssScrollLeftEnd(u8 taskId) // display left if (sMonSummaryScreen->currPageIndex > 1) { SetBgTilemapBuffer(data[1], sMonSummaryScreen->bgTilemapBuffers[sMonSummaryScreen->currPageIndex - 1][0]); - ChangeBgX(data[1], 0x10000, 0); + ChangeBgX(data[1], 0x10000, BG_COORD_SET); } ShowBg(1); ShowBg(2); @@ -1978,7 +1978,7 @@ static void Task_HandleInput_MoveSelect(u8 taskId) { s16 *data = gTasks[taskId].data; - if (MenuHelpers_CallLinkSomething() != 1) + if (MenuHelpers_ShouldWaitForLinkRecv() != TRUE) { if (JOY_NEW(DPAD_UP)) { @@ -2120,7 +2120,7 @@ static void Task_HandleInput_MovePositionSwitch(u8 taskId) { s16* data = gTasks[taskId].data; - if (MenuHelpers_CallLinkSomething() != TRUE) + if (MenuHelpers_ShouldWaitForLinkRecv() != TRUE) { if (JOY_NEW(DPAD_UP)) { @@ -2261,7 +2261,7 @@ static void Task_HandleReplaceMoveInput(u8 taskId) { s16* data = gTasks[taskId].data; - if (MenuHelpers_CallLinkSomething() != TRUE) + if (MenuHelpers_ShouldWaitForLinkRecv() != TRUE) { if (gPaletteFade.active != TRUE) { @@ -2773,9 +2773,9 @@ static void DrawContestMoveHearts(u16 move) static void LimitEggSummaryPageDisplay(void) // If the pokemon is an egg, limit the number of pages displayed to 1 { if (sMonSummaryScreen->summary.isEgg) - ChangeBgX(3, 0x10000, 0); + ChangeBgX(3, 0x10000, BG_COORD_SET); else - ChangeBgX(3, 0, 0); + ChangeBgX(3, 0, BG_COORD_SET); } static void ResetWindows(void) @@ -2792,7 +2792,7 @@ static void ResetWindows(void) static void PrintTextOnWindow(u8 windowId, const u8 *string, u8 x, u8 y, u8 lineSpacing, u8 colorId) { - AddTextPrinterParameterized4(windowId, 1, x, y, 0, lineSpacing, sTextColors[colorId], 0, string); + AddTextPrinterParameterized4(windowId, FONT_NORMAL, x, y, 0, lineSpacing, sTextColors[colorId], 0, string); } static void PrintMonInfo(void) @@ -2895,21 +2895,21 @@ static void PrintPageNamesAndStats(void) PrintTextOnWindow(PSS_LABEL_WINDOW_BATTLE_MOVES_TITLE, gText_BattleMoves, 2, 1, 0, 1); PrintTextOnWindow(PSS_LABEL_WINDOW_CONTEST_MOVES_TITLE, gText_ContestMoves, 2, 1, 0, 1); - stringXPos = GetStringRightAlignXOffset(1, gText_Cancel2, 62); + stringXPos = GetStringRightAlignXOffset(FONT_NORMAL, gText_Cancel2, 62); iconXPos = stringXPos - 16; if (iconXPos < 0) iconXPos = 0; PrintAOrBButtonIcon(PSS_LABEL_WINDOW_PROMPT_CANCEL, FALSE, iconXPos); PrintTextOnWindow(PSS_LABEL_WINDOW_PROMPT_CANCEL, gText_Cancel2, stringXPos, 1, 0, 0); - stringXPos = GetStringRightAlignXOffset(1, gText_Info, 62); + stringXPos = GetStringRightAlignXOffset(FONT_NORMAL, gText_Info, 62); iconXPos = stringXPos - 16; if (iconXPos < 0) iconXPos = 0; PrintAOrBButtonIcon(PSS_LABEL_WINDOW_PROMPT_INFO, FALSE, iconXPos); PrintTextOnWindow(PSS_LABEL_WINDOW_PROMPT_INFO, gText_Info, stringXPos, 1, 0, 0); - stringXPos = GetStringRightAlignXOffset(1, gText_Switch, 62); + stringXPos = GetStringRightAlignXOffset(FONT_NORMAL, gText_Switch, 62); iconXPos = stringXPos - 16; if (iconXPos < 0) iconXPos = 0; @@ -2918,17 +2918,17 @@ static void PrintPageNamesAndStats(void) PrintTextOnWindow(PSS_LABEL_WINDOW_POKEMON_INFO_RENTAL, gText_RentalPkmn, 0, 1, 0, 1); PrintTextOnWindow(PSS_LABEL_WINDOW_POKEMON_INFO_TYPE, gText_TypeSlash, 0, 1, 0, 0); - statsXPos = 6 + GetStringCenterAlignXOffset(1, gText_HP4, 42); + statsXPos = 6 + GetStringCenterAlignXOffset(FONT_NORMAL, gText_HP4, 42); PrintTextOnWindow(PSS_LABEL_WINDOW_POKEMON_SKILLS_STATS_LEFT, gText_HP4, statsXPos, 1, 0, 1); - statsXPos = 6 + GetStringCenterAlignXOffset(1, gText_Attack3, 42); + statsXPos = 6 + GetStringCenterAlignXOffset(FONT_NORMAL, gText_Attack3, 42); PrintTextOnWindow(PSS_LABEL_WINDOW_POKEMON_SKILLS_STATS_LEFT, gText_Attack3, statsXPos, 17, 0, 1); - statsXPos = 6 + GetStringCenterAlignXOffset(1, gText_Defense3, 42); + statsXPos = 6 + GetStringCenterAlignXOffset(FONT_NORMAL, gText_Defense3, 42); PrintTextOnWindow(PSS_LABEL_WINDOW_POKEMON_SKILLS_STATS_LEFT, gText_Defense3, statsXPos, 33, 0, 1); - statsXPos = 2 + GetStringCenterAlignXOffset(1, gText_SpAtk4, 36); + statsXPos = 2 + GetStringCenterAlignXOffset(FONT_NORMAL, gText_SpAtk4, 36); PrintTextOnWindow(PSS_LABEL_WINDOW_POKEMON_SKILLS_STATS_RIGHT, gText_SpAtk4, statsXPos, 1, 0, 1); - statsXPos = 2 + GetStringCenterAlignXOffset(1, gText_SpDef4, 36); + statsXPos = 2 + GetStringCenterAlignXOffset(FONT_NORMAL, gText_SpDef4, 36); PrintTextOnWindow(PSS_LABEL_WINDOW_POKEMON_SKILLS_STATS_RIGHT, gText_SpDef4, statsXPos, 17, 0, 1); - statsXPos = 2 + GetStringCenterAlignXOffset(1, gText_Speed2, 36); + statsXPos = 2 + GetStringCenterAlignXOffset(FONT_NORMAL, gText_Speed2, 36); PrintTextOnWindow(PSS_LABEL_WINDOW_POKEMON_SKILLS_STATS_RIGHT, gText_Speed2, statsXPos, 33, 0, 1); PrintTextOnWindow(PSS_LABEL_WINDOW_POKEMON_SKILLS_EXP, gText_ExpPoints, 6, 1, 0, 1); PrintTextOnWindow(PSS_LABEL_WINDOW_POKEMON_SKILLS_EXP, gText_NextLv, 6, 17, 0, 1); @@ -3140,7 +3140,7 @@ static void PrintMonOTName(void) { windowId = AddWindowFromTemplateList(sPageInfoTemplate, PSS_DATA_WINDOW_INFO_ORIGINAL_TRAINER); PrintTextOnWindow(windowId, gText_OTSlash, 0, 1, 0, 1); - x = GetStringWidth(1, gText_OTSlash, 0); + x = GetStringWidth(FONT_NORMAL, gText_OTSlash, 0); if (sMonSummaryScreen->summary.OTGender == 0) PrintTextOnWindow(windowId, sMonSummaryScreen->summary.OTName, x, 1, 0, 5); else @@ -3154,7 +3154,7 @@ static void PrintMonOTID(void) if (InBattleFactory() != TRUE && InSlateportBattleTent() != TRUE) { ConvertIntToDecimalStringN(StringCopy(gStringVar1, gText_IDNumber2), (u16)sMonSummaryScreen->summary.OTID, STR_CONV_MODE_LEADING_ZEROS, 5); - xPos = GetStringRightAlignXOffset(1, gStringVar1, 56); + xPos = GetStringRightAlignXOffset(FONT_NORMAL, gStringVar1, 56); PrintTextOnWindow(AddWindowFromTemplateList(sPageInfoTemplate, PSS_DATA_WINDOW_INFO_ID), gStringVar1, xPos, 1, 0, 1); } } @@ -3299,7 +3299,7 @@ static bool8 IsInGamePartnerMon(void) static void PrintEggOTName(void) { u32 windowId = AddWindowFromTemplateList(sPageInfoTemplate, PSS_DATA_WINDOW_INFO_ORIGINAL_TRAINER); - u32 width = GetStringWidth(1, gText_OTSlash, 0); + u32 width = GetStringWidth(FONT_NORMAL, gText_OTSlash, 0); PrintTextOnWindow(windowId, gText_OTSlash, 0, 1, 0, 1); PrintTextOnWindow(windowId, gText_FiveMarks, width, 1, 0, 1); } @@ -3309,7 +3309,7 @@ static void PrintEggOTID(void) int x; StringCopy(gStringVar1, gText_IDNumber2); StringAppend(gStringVar1, gText_FiveMarks); - x = GetStringRightAlignXOffset(1, gStringVar1, 56); + x = GetStringRightAlignXOffset(FONT_NORMAL, gStringVar1, 56); PrintTextOnWindow(AddWindowFromTemplateList(sPageInfoTemplate, PSS_DATA_WINDOW_INFO_ID), gStringVar1, x, 1, 0, 1); } @@ -3422,7 +3422,7 @@ static void PrintHeldItemName(void) text = gStringVar1; } - x = GetStringCenterAlignXOffset(1, text, 72) + 6; + x = GetStringCenterAlignXOffset(FONT_NORMAL, text, 72) + 6; PrintTextOnWindow(AddWindowFromTemplateList(sPageSkillsTemplate, PSS_DATA_WINDOW_SKILLS_HELD_ITEM), text, x, 1, 0, 0); } @@ -3442,7 +3442,7 @@ static void PrintRibbonCount(void) text = gStringVar4; } - x = GetStringCenterAlignXOffset(1, text, 70) + 6; + x = GetStringCenterAlignXOffset(FONT_NORMAL, text, 70) + 6; PrintTextOnWindow(AddWindowFromTemplateList(sPageSkillsTemplate, PSS_DATA_WINDOW_SKILLS_RIBBON_COUNT), text, x, 1, 0, 0); } @@ -3502,7 +3502,7 @@ static void PrintExpPointsNextLevel(void) u32 expToNextLevel; ConvertIntToDecimalStringN(gStringVar1, sum->exp, STR_CONV_MODE_RIGHT_ALIGN, 7); - x = GetStringRightAlignXOffset(1, gStringVar1, 42) + 2; + x = GetStringRightAlignXOffset(FONT_NORMAL, gStringVar1, 42) + 2; PrintTextOnWindow(windowId, gStringVar1, x, 1, 0, 0); if (sum->level < MAX_LEVEL) @@ -3511,7 +3511,7 @@ static void PrintExpPointsNextLevel(void) expToNextLevel = 0; ConvertIntToDecimalStringN(gStringVar1, expToNextLevel, STR_CONV_MODE_RIGHT_ALIGN, 6); - x = GetStringRightAlignXOffset(1, gStringVar1, 42) + 2; + x = GetStringRightAlignXOffset(FONT_NORMAL, gStringVar1, 42) + 2; PrintTextOnWindow(windowId, gStringVar1, x, 17, 0, 0); } @@ -3604,14 +3604,14 @@ static void PrintMoveNameAndPP(u8 moveIndex) DynamicPlaceholderTextUtil_ExpandPlaceholders(gStringVar4, sMovesPPLayout); text = gStringVar4; ppState = GetCurrentPpToMaxPpState(summary->pp[moveIndex], pp) + 9; - x = GetStringRightAlignXOffset(1, text, 44); + x = GetStringRightAlignXOffset(FONT_NORMAL, text, 44); } else { PrintTextOnWindow(moveNameWindowId, gText_OneDash, 0, moveIndex * 16 + 1, 0, 1); text = gText_TwoDashes; ppState = 12; - x = GetStringCenterAlignXOffset(1, text, 44); + x = GetStringCenterAlignXOffset(FONT_NORMAL, text, 44); } PrintTextOnWindow(ppValueWindowId, text, x, moveIndex * 16 + 1, 0, ppState); @@ -3766,7 +3766,7 @@ static void PrintNewMoveDetailsOrCancelText(void) DynamicPlaceholderTextUtil_SetPlaceholderPtr(0, gStringVar1); DynamicPlaceholderTextUtil_SetPlaceholderPtr(1, gStringVar1); DynamicPlaceholderTextUtil_ExpandPlaceholders(gStringVar4, sMovesPPLayout); - PrintTextOnWindow(windowId2, gStringVar4, GetStringRightAlignXOffset(1, gStringVar4, 44), 65, 0, 12); + PrintTextOnWindow(windowId2, gStringVar4, GetStringRightAlignXOffset(FONT_NORMAL, gStringVar4, 44), 65, 0, 12); } } @@ -3774,7 +3774,7 @@ static void AddAndFillMoveNamesWindow(void) { u8 windowId = AddWindowFromTemplateList(sPageMovesTemplate, PSS_DATA_WINDOW_MOVE_NAMES); FillWindowPixelRect(windowId, PIXEL_FILL(0), 0, 66, 72, 16); - CopyWindowToVram(windowId, 2); + CopyWindowToVram(windowId, COPYWIN_GFX); } static void SwapMovesNamesPP(u8 moveIndex1, u8 moveIndex2) @@ -3970,25 +3970,43 @@ static u8 LoadMonGfxAndSprite(struct Pokemon *mon, s16 *state) if (gMain.inBattle) { if (ShouldIgnoreDeoxysForm(3, sMonSummaryScreen->curMonIndex)) - HandleLoadSpecialPokePic_DontHandleDeoxys(&gMonFrontPicTable[summary->species2], gMonSpritesGfxPtr->sprites.ptr[1], summary->species2, summary->pid); + HandleLoadSpecialPokePic_DontHandleDeoxys(&gMonFrontPicTable[summary->species2], + gMonSpritesGfxPtr->sprites.ptr[B_POSITION_OPPONENT_LEFT], + summary->species2, + summary->pid); else - HandleLoadSpecialPokePic_2(&gMonFrontPicTable[summary->species2], gMonSpritesGfxPtr->sprites.ptr[1], summary->species2, summary->pid); + HandleLoadSpecialPokePic_2(&gMonFrontPicTable[summary->species2], + gMonSpritesGfxPtr->sprites.ptr[B_POSITION_OPPONENT_LEFT], + summary->species2, + summary->pid); } else { if (gMonSpritesGfxPtr != NULL) { if (sMonSummaryScreen->monList.mons == gPlayerParty || sMonSummaryScreen->mode == SUMMARY_MODE_BOX || sMonSummaryScreen->unk40EF == TRUE) - HandleLoadSpecialPokePic_2(&gMonFrontPicTable[summary->species2], gMonSpritesGfxPtr->sprites.ptr[1], summary->species2, summary->pid); + HandleLoadSpecialPokePic_2(&gMonFrontPicTable[summary->species2], + gMonSpritesGfxPtr->sprites.ptr[B_POSITION_OPPONENT_LEFT], + summary->species2, + summary->pid); else - HandleLoadSpecialPokePic_DontHandleDeoxys(&gMonFrontPicTable[summary->species2], gMonSpritesGfxPtr->sprites.ptr[1], summary->species2, summary->pid); + HandleLoadSpecialPokePic_DontHandleDeoxys(&gMonFrontPicTable[summary->species2], + gMonSpritesGfxPtr->sprites.ptr[B_POSITION_OPPONENT_LEFT], + summary->species2, + summary->pid); } else { if (sMonSummaryScreen->monList.mons == gPlayerParty || sMonSummaryScreen->mode == SUMMARY_MODE_BOX || sMonSummaryScreen->unk40EF == TRUE) - HandleLoadSpecialPokePic_2(&gMonFrontPicTable[summary->species2], sub_806F4F8(0, 1), summary->species2, summary->pid); + HandleLoadSpecialPokePic_2(&gMonFrontPicTable[summary->species2], + MonSpritesGfxManager_GetSpritePtr(MON_SPR_GFX_MANAGER_A, B_POSITION_OPPONENT_LEFT), + summary->species2, + summary->pid); else - HandleLoadSpecialPokePic_DontHandleDeoxys(&gMonFrontPicTable[summary->species2], sub_806F4F8(0, 1), summary->species2, summary->pid); + HandleLoadSpecialPokePic_DontHandleDeoxys(&gMonFrontPicTable[summary->species2], + MonSpritesGfxManager_GetSpritePtr(MON_SPR_GFX_MANAGER_A, B_POSITION_OPPONENT_LEFT), + summary->species2, + summary->pid); } } (*state)++; @@ -3996,7 +4014,7 @@ static u8 LoadMonGfxAndSprite(struct Pokemon *mon, s16 *state) case 1: pal = GetMonSpritePalStructFromOtIdPersonality(summary->species2, summary->OTID, summary->pid); LoadCompressedSpritePalette(pal); - SetMultiuseSpriteTemplateToPokemon(pal->tag, 1); + SetMultiuseSpriteTemplateToPokemon(pal->tag, B_POSITION_OPPONENT_LEFT); (*state)++; return 0xFF; } @@ -4008,9 +4026,9 @@ static void PlayMonCry(void) if (!summary->isEgg) { if (ShouldPlayNormalMonCry(&sMonSummaryScreen->currentMon) == TRUE) - PlayCry3(summary->species2, 0, 0); + PlayCry_ByMode(summary->species2, 0, CRY_MODE_NORMAL); else - PlayCry3(summary->species2, 0, 11); + PlayCry_ByMode(summary->species2, 0, CRY_MODE_WEAK); } } diff --git a/src/pokenav.c b/src/pokenav.c index 881411b9ec..f9a6614a89 100644 --- a/src/pokenav.c +++ b/src/pokenav.c @@ -49,10 +49,9 @@ static void Task_RunLoopedTask(u8 taskId); static void Task_Pokenav(u8 taskId); static void CB2_InitPokenavForTutorial(void); -// TODO: Use MENU ids const struct PokenavCallbacks PokenavMenuCallbacks[15] = { - [POKENAV_MAIN_MENU - POKENAV_MENU_IDS_START] = + [POKENAV_MAIN_MENU - POKENAV_MENU_IDS_START] = { .init = PokenavCallback_Init_MainMenuCursorOnMap, .callback = GetMenuHandlerCallback, @@ -62,7 +61,7 @@ const struct PokenavCallbacks PokenavMenuCallbacks[15] = .free1 = FreeMenuHandlerSubstruct1, .free2 = FreeMenuHandlerSubstruct2, }, - [POKENAV_MAIN_MENU_CURSOR_ON_MAP - POKENAV_MENU_IDS_START] = + [POKENAV_MAIN_MENU_CURSOR_ON_MAP - POKENAV_MENU_IDS_START] = { .init = PokenavCallback_Init_MainMenuCursorOnMap, .callback = GetMenuHandlerCallback, @@ -72,7 +71,7 @@ const struct PokenavCallbacks PokenavMenuCallbacks[15] = .free1 = FreeMenuHandlerSubstruct1, .free2 = FreeMenuHandlerSubstruct2, }, - [POKENAV_CONDITION_MENU - POKENAV_MENU_IDS_START] = + [POKENAV_CONDITION_MENU - POKENAV_MENU_IDS_START] = { .init = PokenavCallback_Init_ConditionMenu, .callback = GetMenuHandlerCallback, @@ -82,7 +81,7 @@ const struct PokenavCallbacks PokenavMenuCallbacks[15] = .free1 = FreeMenuHandlerSubstruct1, .free2 = FreeMenuHandlerSubstruct2, }, - [POKENAV_CONDITION_SEARCH_MENU - POKENAV_MENU_IDS_START] = + [POKENAV_CONDITION_SEARCH_MENU - POKENAV_MENU_IDS_START] = { .init = PokenavCallback_Init_ConditionSearchMenu, .callback = GetMenuHandlerCallback, @@ -92,7 +91,7 @@ const struct PokenavCallbacks PokenavMenuCallbacks[15] = .free1 = FreeMenuHandlerSubstruct1, .free2 = FreeMenuHandlerSubstruct2, }, - [POKENAV_MAIN_MENU_CURSOR_ON_MATCH_CALL - POKENAV_MENU_IDS_START] = + [POKENAV_MAIN_MENU_CURSOR_ON_MATCH_CALL - POKENAV_MENU_IDS_START] = { .init = PokenavCallback_Init_MainMenuCursorOnMatchCall, .callback = GetMenuHandlerCallback, @@ -102,7 +101,7 @@ const struct PokenavCallbacks PokenavMenuCallbacks[15] = .free1 = FreeMenuHandlerSubstruct1, .free2 = FreeMenuHandlerSubstruct2, }, - [POKENAV_MAIN_MENU_CURSOR_ON_RIBBONS - POKENAV_MENU_IDS_START] = + [POKENAV_MAIN_MENU_CURSOR_ON_RIBBONS - POKENAV_MENU_IDS_START] = { .init = PokenavCallback_Init_MainMenuCursorOnRibbons, .callback = GetMenuHandlerCallback, @@ -112,7 +111,7 @@ const struct PokenavCallbacks PokenavMenuCallbacks[15] = .free1 = FreeMenuHandlerSubstruct1, .free2 = FreeMenuHandlerSubstruct2, }, - [POKENAV_REGION_MAP - POKENAV_MENU_IDS_START] = + [POKENAV_REGION_MAP - POKENAV_MENU_IDS_START] = { .init = PokenavCallback_Init_RegionMap, .callback = GetRegionMapCallback, @@ -122,17 +121,17 @@ const struct PokenavCallbacks PokenavMenuCallbacks[15] = .free1 = FreeRegionMapSubstruct1, .free2 = FreeRegionMapSubstruct2, }, - [POKENAV_CONDITION_PARTY - POKENAV_MENU_IDS_START] = + [POKENAV_CONDITION_GRAPH_PARTY - POKENAV_MENU_IDS_START] = { - .init = PokenavCallback_Init_PartyCondition, - .callback = GetPartyConditionCallback, - .open = OpenPartyConditionMenu, - .createLoopTask = CreatePartyConditionLoopedTask, - .isLoopTaskActive = IsPartyConditionLoopedTaskActive, - .free1 = FreePartyConditionSubstruct1, - .free2 = FreePartyConditionSubstruct2, + .init = PokenavCallback_Init_ConditionGraph_Party, + .callback = GetConditionGraphMenuCallback, + .open = OpenConditionGraphMenu, + .createLoopTask = CreateConditionGraphMenuLoopedTask, + .isLoopTaskActive = IsConditionGraphMenuLoopedTaskActive, + .free1 = FreeConditionGraphMenuSubstruct1, + .free2 = FreeConditionGraphMenuSubstruct2, }, - [POKENAV_CONDITION_SEARCH_RESULTS - POKENAV_MENU_IDS_START] = + [POKENAV_CONDITION_SEARCH_RESULTS - POKENAV_MENU_IDS_START] = { .init = PokenavCallback_Init_ConditionSearch, .callback = GetConditionSearchResultsCallback, @@ -142,17 +141,17 @@ const struct PokenavCallbacks PokenavMenuCallbacks[15] = .free1 = FreeSearchResultSubstruct1, .free2 = FreeSearchResultSubstruct2, }, - [POKENAV_CONDITION_GRAPH_FROM_SEARCH - POKENAV_MENU_IDS_START] = + [POKENAV_CONDITION_GRAPH_SEARCH - POKENAV_MENU_IDS_START] = { - .init = PokenavCallback_Init_ConditionGraphFromSearch, - .callback = GetPartyConditionCallback, - .open = OpenPartyConditionMenu, - .createLoopTask = CreatePartyConditionLoopedTask, - .isLoopTaskActive = IsPartyConditionLoopedTaskActive, - .free1 = FreePartyConditionSubstruct1, - .free2 = FreePartyConditionSubstruct2, + .init = PokenavCallback_Init_ConditionGraph_Search, + .callback = GetConditionGraphMenuCallback, + .open = OpenConditionGraphMenu, + .createLoopTask = CreateConditionGraphMenuLoopedTask, + .isLoopTaskActive = IsConditionGraphMenuLoopedTaskActive, + .free1 = FreeConditionGraphMenuSubstruct1, + .free2 = FreeConditionGraphMenuSubstruct2, }, - [POKENAV_RETURN_CONDITION_SEARCH - POKENAV_MENU_IDS_START] = + [POKENAV_RETURN_CONDITION_SEARCH - POKENAV_MENU_IDS_START] = { .init = PokenavCallback_Init_ReturnToMonSearchList, .callback = GetConditionSearchResultsCallback, @@ -162,7 +161,7 @@ const struct PokenavCallbacks PokenavMenuCallbacks[15] = .free1 = FreeSearchResultSubstruct1, .free2 = FreeSearchResultSubstruct2, }, - [POKENAV_MATCH_CALL - POKENAV_MENU_IDS_START] = + [POKENAV_MATCH_CALL - POKENAV_MENU_IDS_START] = { .init = PokenavCallback_Init_MatchCall, .callback = GetMatchCallCallback, @@ -172,17 +171,17 @@ const struct PokenavCallbacks PokenavMenuCallbacks[15] = .free1 = FreeMatchCallSubstruct1, .free2 = FreeMatchCallSubstruct2, }, - [POKENAV_RIBBONS_MON_LIST - POKENAV_MENU_IDS_START] = + [POKENAV_RIBBONS_MON_LIST - POKENAV_MENU_IDS_START] = { .init = PokenavCallback_Init_MonRibbonList, .callback = GetRibbonsMonListCallback, .open = OpenRibbonsMonList, .createLoopTask = CreateRibbonsMonListLoopedTask, .isLoopTaskActive = IsRibbonsMonListLoopedTaskActive, - .free1 = FreeRibbonsMonList1, - .free2 = FreeRibbonsMonList2, + .free1 = FreeRibbonsMonList, + .free2 = FreeRibbonsMonMenu, }, - [POKENAV_RIBBONS_SUMMARY_SCREEN - POKENAV_MENU_IDS_START] = + [POKENAV_RIBBONS_SUMMARY_SCREEN - POKENAV_MENU_IDS_START] = { .init = PokenavCallback_Init_RibbonsSummaryMenu, .callback = GetRibbonsSummaryMenuCallback, @@ -192,15 +191,15 @@ const struct PokenavCallbacks PokenavMenuCallbacks[15] = .free1 = FreeRibbonsSummaryScreen1, .free2 = FreeRibbonsSummaryScreen2, }, - [POKENAV_RIBBONS_RETURN_TO_MON_LIST - POKENAV_MENU_IDS_START] = + [POKENAV_RIBBONS_RETURN_TO_MON_LIST - POKENAV_MENU_IDS_START] = { .init = PokenavCallback_Init_RibbonsMonListFromSummary, .callback = GetRibbonsMonListCallback, .open = OpenRibbonsMonListFromRibbonsSummary, .createLoopTask = CreateRibbonsMonListLoopedTask, .isLoopTaskActive = IsRibbonsMonListLoopedTaskActive, - .free1 = FreeRibbonsMonList1, - .free2 = FreeRibbonsMonList2, + .free1 = FreeRibbonsMonList, + .free2 = FreeRibbonsMonMenu, }, }; @@ -212,7 +211,7 @@ u32 CreateLoopedTask(LoopedTask loopedTask, u32 priority) { u16 taskId; - if (!IsUpdateLinkStateCBActive()) + if (!IsOverworldLinkActive()) taskId = CreateTask(Task_RunLoopedTask, priority); else taskId = CreateTask(Task_RunLoopedTask_LinkMode, priority); @@ -288,7 +287,7 @@ static void Task_RunLoopedTask_LinkMode(u8 taskId) s16 *state; u32 action; - if (Overworld_LinkRecvQueueLengthMoreThan2()) + if (Overworld_IsRecvQueueAtMax()) return; task = (LoopedTask)GetWordTaskArg(taskId, 1); diff --git a/src/pokenav_conditions.c b/src/pokenav_conditions.c new file mode 100644 index 0000000000..94ed4e8d8c --- /dev/null +++ b/src/pokenav_conditions.c @@ -0,0 +1,630 @@ +#include "global.h" +#include "data.h" +#include "decompress.h" +#include "main.h" +#include "menu_specialized.h" +#include "mon_markings.h" +#include "pokenav.h" +#include "pokemon.h" +#include "pokemon_storage_system.h" +#include "sound.h" +#include "string_util.h" +#include "strings.h" +#include "text.h" +#include "constants/songs.h" + +#define CONDITION_MONS_LOADED 3 + +struct Pokenav_ConditionMenu +{ + u32 monPal[CONDITION_MONS_LOADED][0x20]; + u8 fill[0x180]; + u32 monPicGfx[CONDITION_MONS_LOADED][MON_PIC_SIZE]; + bool8 inSearchMode; + s16 toLoadListIndex; + u32 (*callback)(struct Pokenav_ConditionMenu *); + u8 fill2[0x18]; + u8 locationText[CONDITION_MONS_LOADED][24]; + u8 nameText[CONDITION_MONS_LOADED][64]; + struct ConditionGraph graph; + u8 numSparkles[CONDITION_MONS_LOADED]; + u8 monMarks[CONDITION_MONS_LOADED]; + s8 loadId; + s8 nextLoadIdDown; + s8 nextLoadIdUp; + s8 toLoadId; + u8 state; +}; + +static void InitPartyConditionListParameters(void); +static void InitSearchResultsConditionList(void); +static u32 HandleConditionMenuInput(struct Pokenav_ConditionMenu *); +static u32 GetConditionReturnCallback(struct Pokenav_ConditionMenu *); +static u32 OpenMarkingsMenu(struct Pokenav_ConditionMenu *); +static u8 ConditionGraphHandleDpadInput(struct Pokenav_ConditionMenu *); +static u8 SwitchConditionSummaryIndex(bool8); +static void CopyMonNameGenderLocation(s16, u8); +static void GetMonConditionGraphData(s16, u8); +static void ConditionGraphDrawMonPic(s16, u8); + +bool32 PokenavCallback_Init_ConditionGraph_Party(void) +{ + struct Pokenav_ConditionMenu *menu = AllocSubstruct(POKENAV_SUBSTRUCT_CONDITION_GRAPH_MENU, sizeof(struct Pokenav_ConditionMenu)); + + if (menu == NULL) + return FALSE; + + ConditionGraph_Init(&menu->graph); + InitPartyConditionListParameters(); + gKeyRepeatStartDelay = 20; + menu->callback = HandleConditionMenuInput; + return TRUE; +} + +bool32 PokenavCallback_Init_ConditionGraph_Search(void) +{ + struct Pokenav_ConditionMenu *menu = AllocSubstruct(POKENAV_SUBSTRUCT_CONDITION_GRAPH_MENU, sizeof(struct Pokenav_ConditionMenu)); + + if (menu == NULL) + return FALSE; + + ConditionGraph_Init(&menu->graph); + InitSearchResultsConditionList(); + gKeyRepeatStartDelay = 20; + menu->callback = HandleConditionMenuInput; + return TRUE; +} + +u32 GetConditionGraphMenuCallback(void) +{ + struct Pokenav_ConditionMenu *menu = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_GRAPH_MENU); + + return menu->callback(menu); +} + +static u32 HandleConditionMenuInput(struct Pokenav_ConditionMenu *menu) +{ + struct PokenavMonList *monListPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_MON_LIST); + u32 ret = ConditionGraphHandleDpadInput(menu); + + if (ret == CONDITION_FUNC_NONE) + { + if (JOY_NEW(B_BUTTON)) + { + PlaySE(SE_SELECT); + menu->callback = GetConditionReturnCallback; + ret = CONDITION_FUNC_RETURN; + } + else if (JOY_NEW(A_BUTTON)) + { + if (!menu->inSearchMode) + { + // In Party mode, pressing A only applies to the Cancel button + if (monListPtr->currIndex == monListPtr->listCount - 1) + { + // Cancel + PlaySE(SE_SELECT); + menu->callback = GetConditionReturnCallback; + ret = CONDITION_FUNC_RETURN; + } + } + else + { + // In Search mode pressing A brings up the markings menu + PlaySE(SE_SELECT); + ret = CONDITION_FUNC_ADD_MARKINGS; + menu->callback = OpenMarkingsMenu; + } + } + } + + return ret; +} + +static u32 OpenMarkingsMenu(struct Pokenav_ConditionMenu *menu) +{ + struct PokenavMonList *monListPtr; + u8 markings; + u32 ret = CONDITION_FUNC_NONE, boxId, monId; + + if (!HandleMonMarkingsMenuInput()) + { + menu->monMarks[menu->loadId] = GetMonMarkingsData(); + monListPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_MON_LIST); + boxId = monListPtr->monData[monListPtr->currIndex].boxId; + monId = monListPtr->monData[monListPtr->currIndex].monId; + markings = menu->monMarks[menu->loadId]; + + if (boxId == TOTAL_BOXES_COUNT) + SetMonData(&gPlayerParty[monId], MON_DATA_MARKINGS, &markings); + else + SetBoxMonDataAt(boxId, monId, MON_DATA_MARKINGS, &markings); + + menu->callback = HandleConditionMenuInput; + ret = CONDITION_FUNC_CLOSE_MARKINGS; + } + + return ret; +} + +static u32 GetConditionReturnCallback(struct Pokenav_ConditionMenu *menu) +{ + if (!menu->inSearchMode) + return POKENAV_CONDITION_MENU; + else + return POKENAV_RETURN_CONDITION_SEARCH; +} + +void FreeConditionGraphMenuSubstruct1(void) +{ + struct Pokenav_ConditionMenu *menu = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_GRAPH_MENU); + if (!menu->inSearchMode) + FreePokenavSubstruct(POKENAV_SUBSTRUCT_MON_LIST); + + FreePokenavSubstruct(POKENAV_SUBSTRUCT_CONDITION_GRAPH_MENU); +} + +static u8 ConditionGraphHandleDpadInput(struct Pokenav_ConditionMenu *menu) +{ + struct PokenavMonList *monListPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_MON_LIST); + u8 ret = CONDITION_FUNC_NONE; + + if (JOY_HELD(DPAD_UP)) + { + // Prevent input wrapping in search mode + if (!menu->inSearchMode || monListPtr->currIndex != 0) + { + PlaySE(SE_SELECT); + ret = SwitchConditionSummaryIndex(TRUE); + } + } + else if (JOY_HELD(DPAD_DOWN)) + { + // Prevent input wrapping in search mode + if (!menu->inSearchMode || monListPtr->currIndex < monListPtr->listCount - 1) + { + PlaySE(SE_SELECT); + ret = SwitchConditionSummaryIndex(FALSE); + } + } + + return ret; +} + +static u8 SwitchConditionSummaryIndex(u8 moveUp) +{ + u16 newLoadId; + bool8 wasNotLastMon, isNotLastMon; + struct Pokenav_ConditionMenu *menu = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_GRAPH_MENU); + struct PokenavMonList *monListPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_MON_LIST); + + newLoadId = (moveUp) ? menu->nextLoadIdUp : menu->nextLoadIdDown; + ConditionGraph_SetNewPositions(&menu->graph, menu->graph.savedPositions[menu->loadId], menu->graph.savedPositions[newLoadId]); + wasNotLastMon = (monListPtr->currIndex != (IsConditionMenuSearchMode() ? monListPtr->listCount : monListPtr->listCount - 1)); + if (moveUp) + { + menu->nextLoadIdUp = menu->nextLoadIdDown; + menu->nextLoadIdDown = menu->loadId; + menu->loadId = newLoadId; + menu->toLoadId = menu->nextLoadIdUp; + + monListPtr->currIndex = (monListPtr->currIndex == 0) ? monListPtr->listCount - 1 : monListPtr->currIndex - 1; + menu->toLoadListIndex = (monListPtr->currIndex != 0) ? monListPtr->currIndex - 1 : monListPtr->listCount - 1; + } + else + { + menu->nextLoadIdDown = menu->nextLoadIdUp; + menu->nextLoadIdUp = menu->loadId; + menu->loadId = newLoadId; + menu->toLoadId = menu->nextLoadIdDown; + + monListPtr->currIndex = (monListPtr->currIndex < monListPtr->listCount - 1) ? monListPtr->currIndex + 1 : 0; + menu->toLoadListIndex = (monListPtr->currIndex < monListPtr->listCount - 1) ? monListPtr->currIndex + 1 : 0; + } + + isNotLastMon = (monListPtr->currIndex != (IsConditionMenuSearchMode() ? monListPtr->listCount : monListPtr->listCount - 1)); + + if (!wasNotLastMon) + return CONDITION_FUNC_NO_TRANSITION; + else if (!isNotLastMon) + return CONDITION_FUNC_SLIDE_MON_OUT; + else + return CONDITION_FUNC_SLIDE_MON_IN; +} + +bool32 LoadConditionGraphMenuGfx(void) +{ + s32 var; + struct Pokenav_ConditionMenu *menu = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_GRAPH_MENU); + struct PokenavMonList *monListPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_MON_LIST); + + switch (menu->state) + { + case 0: + CopyMonNameGenderLocation(monListPtr->currIndex, 0); + break; + case 1: + GetMonConditionGraphData(monListPtr->currIndex, 0); + break; + case 2: + ConditionGraphDrawMonPic(monListPtr->currIndex, 0); + break; + case 3: + if (monListPtr->listCount == 1) + { + menu->loadId = 0; + menu->nextLoadIdDown = 0; + menu->nextLoadIdUp = 0; + menu->state = 0; + return TRUE; + } + else + { + menu->loadId = 0; + menu->nextLoadIdDown = 1; + menu->nextLoadIdUp = 2; + } + break; + // These were probably ternaries just like cases 7-9, but couldn't match it any other way. + case 4: + var = monListPtr->currIndex + 1; + if (var >= monListPtr->listCount) + var = 0; + CopyMonNameGenderLocation(var, 1); + break; + case 5: + var = monListPtr->currIndex + 1; + if (var >= monListPtr->listCount) + var = 0; + GetMonConditionGraphData(var, 1); + break; + case 6: + var = monListPtr->currIndex + 1; + if (var >= monListPtr->listCount) + var = 0; + ConditionGraphDrawMonPic(var, 1); + break; + case 7: + CopyMonNameGenderLocation((monListPtr->currIndex - 1 >= 0) ? monListPtr->currIndex - 1 : monListPtr->listCount - 1, 2); + break; + case 8: + GetMonConditionGraphData((monListPtr->currIndex - 1 >= 0) ? monListPtr->currIndex - 1 : monListPtr->listCount - 1, 2); + break; + case 9: + ConditionGraphDrawMonPic((monListPtr->currIndex - 1 >= 0) ? monListPtr->currIndex - 1 : monListPtr->listCount - 1, 2); + menu->state = 0; + return TRUE; + } + + menu->state++; + return FALSE; +} + +bool32 LoadNextConditionMenuMonData(u8 mode) +{ + struct Pokenav_ConditionMenu *menu = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_GRAPH_MENU); + + switch (mode) + { + case CONDITION_LOAD_MON_INFO: + CopyMonNameGenderLocation(menu->toLoadListIndex, menu->toLoadId); + break; + case CONDITION_LOAD_GRAPH: + GetMonConditionGraphData(menu->toLoadListIndex, menu->toLoadId); + break; + case CONDITION_LOAD_MON_PIC: + ConditionGraphDrawMonPic(menu->toLoadListIndex, menu->toLoadId); + return TRUE; + } + + return FALSE; +} + +u8 *CopyStringLeftAlignedToConditionData(u8 *dst, const u8 *src, s16 n) +{ + while (*src != EOS) + *dst++ = *src++, n--; + + while (n-- > 0) + *dst++ = CHAR_SPACE; + + *dst = EOS; + return dst; +} + +static u8 *CopyConditionMonNameGender(u8 *str, u16 listId, bool8 arg3) +{ + u16 boxId, monId, gender, species, level, lvlDigits; + struct BoxPokemon *boxMon; + u8 *txtPtr, *str_; + struct PokenavMonList *monListPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_MON_LIST); + + boxId = monListPtr->monData[listId].boxId; + monId = monListPtr->monData[listId].monId; + *(str++) = EXT_CTRL_CODE_BEGIN; + *(str++) = EXT_CTRL_CODE_COLOR_HIGHLIGHT_SHADOW; + *(str++) = TEXT_COLOR_BLUE; + *(str++) = TEXT_COLOR_TRANSPARENT; + *(str++) = TEXT_COLOR_LIGHT_BLUE; + + if (GetBoxOrPartyMonData(boxId, monId, MON_DATA_IS_EGG, NULL)) + return StringCopyPadded(str, gText_EggNickname, CHAR_SPACE, 12); + + GetBoxOrPartyMonData(boxId, monId, MON_DATA_NICKNAME, str); + StringGet_Nickname(str); + species = GetBoxOrPartyMonData(boxId, monId, MON_DATA_SPECIES, NULL); + if (boxId == TOTAL_BOXES_COUNT) + { + level = GetMonData(&gPlayerParty[monId], MON_DATA_LEVEL); + gender = GetMonGender(&gPlayerParty[monId]); + } + else + { + boxMon = GetBoxedMonPtr(boxId, monId); + gender = GetBoxMonGender(boxMon); + level = GetLevelFromBoxMonExp(boxMon); + } + + if ((species == SPECIES_NIDORAN_F || species == SPECIES_NIDORAN_M) && !StringCompare(str, gSpeciesNames[species])) + gender = MON_GENDERLESS; + + str_ = str; // For some reason, a variable is needed to match. + while (*str_ != EOS) + (str_++); + + *(str_++) = EXT_CTRL_CODE_BEGIN; + *(str_++) = EXT_CTRL_CODE_SKIP; + *(str_++) = 60; + switch (gender) + { + default: + *(str_++) = CHAR_SPACER; // Genderless + break; + case MON_MALE: + *(str_++) = EXT_CTRL_CODE_BEGIN; + *(str_++) = EXT_CTRL_CODE_COLOR; + *(str_++) = TEXT_COLOR_RED; + *(str_++) = EXT_CTRL_CODE_BEGIN; + *(str_++) = EXT_CTRL_CODE_SHADOW; + *(str_++) = TEXT_COLOR_LIGHT_RED; + *(str_++) = CHAR_MALE; + break; + case MON_FEMALE: + *(str_++) = EXT_CTRL_CODE_BEGIN; + *(str_++) = EXT_CTRL_CODE_COLOR; + *(str_++) = TEXT_COLOR_GREEN; + *(str_++) = EXT_CTRL_CODE_BEGIN; + *(str_++) = EXT_CTRL_CODE_SHADOW; + *(str_++) = TEXT_COLOR_LIGHT_GREEN; + *(str_++) = CHAR_FEMALE; + break; + } + + *(str_++) = EXT_CTRL_CODE_BEGIN; + *(str_++) = EXT_CTRL_CODE_COLOR_HIGHLIGHT_SHADOW; + *(str_++) = TEXT_COLOR_BLUE; + *(str_++) = TEXT_COLOR_TRANSPARENT; + *(str_++) = TEXT_COLOR_LIGHT_BLUE; + *(str_++) = CHAR_SLASH; + *(str_++) = CHAR_EXTRA_SYMBOL; + *(str_++) = CHAR_LV_2; + txtPtr = str_; + str_ = ConvertIntToDecimalStringN(str_, level, STR_CONV_MODE_LEFT_ALIGN, 3); + lvlDigits = str_ - txtPtr; + *(str_++) = CHAR_SPACE; + if (!arg3) + { + lvlDigits = 3 - lvlDigits; + while (lvlDigits-- != 0) + *(str_++) = CHAR_SPACE; + } + + *str_ = EOS; + return str_; +} + +static void CopyMonNameGenderLocation(s16 listId, u8 loadId) +{ + u16 boxId, i; + struct Pokenav_ConditionMenu *menu = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_GRAPH_MENU); + struct PokenavMonList *monListPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_MON_LIST); + + if (listId != (IsConditionMenuSearchMode() ? monListPtr->listCount : monListPtr->listCount - 1)) + { + CopyConditionMonNameGender(menu->nameText[loadId], listId, FALSE); + boxId = monListPtr->monData[listId].boxId; + menu->locationText[loadId][0] = EXT_CTRL_CODE_BEGIN; + menu->locationText[loadId][1] = EXT_CTRL_CODE_COLOR_HIGHLIGHT_SHADOW; + menu->locationText[loadId][2] = TEXT_COLOR_BLUE; + menu->locationText[loadId][3] = TEXT_COLOR_TRANSPARENT; + menu->locationText[loadId][4] = TEXT_COLOR_LIGHT_BLUE; + if (boxId == TOTAL_BOXES_COUNT) + CopyStringLeftAlignedToConditionData(&menu->locationText[loadId][5], gText_InParty, BOX_NAME_LENGTH); + else + CopyStringLeftAlignedToConditionData(&menu->locationText[loadId][5], GetBoxNamePtr(boxId), BOX_NAME_LENGTH); + } + else + { + for (i = 0; i < 12; i++) + menu->nameText[loadId][i] = CHAR_SPACE; + menu->nameText[loadId][i] = EOS; + + for (i = 0; i < BOX_NAME_LENGTH; i++) + menu->locationText[loadId][i] = CHAR_SPACE; + menu->locationText[loadId][i] = EOS; + } +} + +static void InitPartyConditionListParameters(void) +{ + u16 i, count; + struct Pokenav_ConditionMenu *menu = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_GRAPH_MENU); + struct PokenavMonList *monListPtr = AllocSubstruct(POKENAV_SUBSTRUCT_MON_LIST, sizeof(struct PokenavMonList)); + + menu->inSearchMode = FALSE; + for (i = 0, count = 0; i < CalculatePlayerPartyCount(); i++) + { + if (!GetMonData(&gPlayerParty[i], MON_DATA_IS_EGG)) + { + monListPtr->monData[count].boxId = TOTAL_BOXES_COUNT; + monListPtr->monData[count].monId = i; + monListPtr->monData[count].data = 0; + count++; + } + } + + monListPtr->monData[count].boxId = 0; + monListPtr->monData[count].monId = 0; + monListPtr->monData[count].data = 0; + monListPtr->currIndex = 0; + monListPtr->listCount = count + 1; + menu->state = 0; +} + +static void InitSearchResultsConditionList(void) +{ + struct Pokenav_ConditionMenu *menu = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_GRAPH_MENU); + menu->inSearchMode = TRUE; + menu->state = 0; +} + +static void GetMonConditionGraphData(s16 listId, u8 loadId) +{ + u16 boxId, monId, i; + struct Pokenav_ConditionMenu *menu = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_GRAPH_MENU); + struct PokenavMonList *monListPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_MON_LIST); + + if (listId != (IsConditionMenuSearchMode() ? monListPtr->listCount : monListPtr->listCount - 1)) + { + boxId = monListPtr->monData[listId].boxId; + monId = monListPtr->monData[listId].monId; + menu->graph.conditions[loadId][CONDITION_COOL] = GetBoxOrPartyMonData(boxId, monId, MON_DATA_COOL, NULL); + menu->graph.conditions[loadId][CONDITION_TOUGH] = GetBoxOrPartyMonData(boxId, monId, MON_DATA_TOUGH, NULL); + menu->graph.conditions[loadId][CONDITION_SMART] = GetBoxOrPartyMonData(boxId, monId, MON_DATA_SMART, NULL); + menu->graph.conditions[loadId][CONDITION_CUTE] = GetBoxOrPartyMonData(boxId, monId, MON_DATA_CUTE, NULL); + menu->graph.conditions[loadId][CONDITION_BEAUTY] = GetBoxOrPartyMonData(boxId, monId, MON_DATA_BEAUTY, NULL); + menu->numSparkles[loadId] = GET_NUM_CONDITION_SPARKLES(GetBoxOrPartyMonData(boxId, monId, MON_DATA_SHEEN, NULL)); + menu->monMarks[loadId] = GetBoxOrPartyMonData(boxId, monId, MON_DATA_MARKINGS, NULL); + ConditionGraph_CalcPositions(menu->graph.conditions[loadId], menu->graph.savedPositions[loadId]); + } + else + { + // Set empty graph point + for (i = 0; i < CONDITION_COUNT; i++) + { + menu->graph.conditions[loadId][i] = 0; + menu->graph.savedPositions[loadId][i].x = CONDITION_GRAPH_CENTER_X; + menu->graph.savedPositions[loadId][i].y = CONDITION_GRAPH_CENTER_Y; + } + } +} + +static void ConditionGraphDrawMonPic(s16 listId, u8 loadId) +{ + u16 boxId, monId, species; + u32 personality, tid; + struct Pokenav_ConditionMenu *menu = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_GRAPH_MENU); + struct PokenavMonList *monListPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_MON_LIST); + + if (listId == (IsConditionMenuSearchMode() ? monListPtr->listCount : monListPtr->listCount - 1)) + return; + + boxId = monListPtr->monData[listId].boxId; + monId = monListPtr->monData[listId].monId; + species = GetBoxOrPartyMonData(boxId, monId, MON_DATA_SPECIES2, NULL); + tid = GetBoxOrPartyMonData(boxId, monId, MON_DATA_OT_ID, NULL); + personality = GetBoxOrPartyMonData(boxId, monId, MON_DATA_PERSONALITY, NULL); + LoadSpecialPokePic(&gMonFrontPicTable[species], menu->monPicGfx[loadId], species, personality, TRUE); + LZ77UnCompWram(GetMonSpritePalFromSpeciesAndPersonality(species, tid, personality), menu->monPal[loadId]); +} + +u16 GetMonListCount(void) +{ + struct PokenavMonList *monListPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_MON_LIST); + return monListPtr->listCount; +} + +u16 GetConditionGraphCurrentListIndex(void) +{ + struct PokenavMonList *monListPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_MON_LIST); + return monListPtr->currIndex; +} + +struct ConditionGraph *GetConditionGraphPtr(void) +{ + struct Pokenav_ConditionMenu *menu = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_GRAPH_MENU); + return &menu->graph; +} + +u8 GetConditionGraphMenuCurrentLoadIndex(void) +{ + struct Pokenav_ConditionMenu *menu = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_GRAPH_MENU); + return menu->loadId; +} + +u8 GetConditionGraphMenuToLoadListIndex(void) +{ + struct Pokenav_ConditionMenu *menu = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_GRAPH_MENU); + return menu->toLoadListIndex; +} + +void *GetConditionMonPicGfx(u8 loadId) +{ + struct Pokenav_ConditionMenu *menu = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_GRAPH_MENU); + return menu->monPicGfx[loadId]; +} + +void *GetConditionMonPal(u8 loadId) +{ + struct Pokenav_ConditionMenu *menu = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_GRAPH_MENU); + return menu->monPal[loadId]; +} + +u8 GetConditionGraphMenuToLoadId(void) +{ + struct Pokenav_ConditionMenu *menu = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_GRAPH_MENU); + return menu->toLoadId; +} + +u8 *GetConditionMonNameText(u8 loadId) +{ + struct Pokenav_ConditionMenu *menu = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_GRAPH_MENU); + return menu->nameText[loadId]; +} + +u8 *GetConditionMonLocationText(u8 loadId) +{ + struct Pokenav_ConditionMenu *menu = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_GRAPH_MENU); + return menu->locationText[loadId]; +} + +u16 GetConditionMonDataBuffer(void) +{ + struct PokenavMonList *monListPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_MON_LIST); + return monListPtr->monData[monListPtr->currIndex].data; +} + +bool32 IsConditionMenuSearchMode(void) +{ + struct Pokenav_ConditionMenu *menu = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_GRAPH_MENU); + if (menu->inSearchMode == TRUE) + return TRUE; + else + return FALSE; +} + +// Markings are only shown in search mode +u8 TryGetMonMarkId(void) +{ + struct Pokenav_ConditionMenu *menu = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_GRAPH_MENU); + if (menu->inSearchMode == TRUE) + return menu->monMarks[menu->loadId]; + else + return 0; +} + +u8 GetNumConditionMonSparkles(void) +{ + struct Pokenav_ConditionMenu *menu = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_GRAPH_MENU); + return menu->numSparkles[menu->loadId]; +} diff --git a/src/pokenav_conditions_1.c b/src/pokenav_conditions_1.c deleted file mode 100644 index 61b289ae1f..0000000000 --- a/src/pokenav_conditions_1.c +++ /dev/null @@ -1,624 +0,0 @@ -#include "global.h" -#include "data.h" -#include "decompress.h" -#include "main.h" -#include "menu_specialized.h" -#include "mon_markings.h" -#include "pokenav.h" -#include "pokemon.h" -#include "pokemon_storage_system.h" -#include "sound.h" -#include "string_util.h" -#include "strings.h" -#include "text.h" -#include "constants/songs.h" - -struct PokenavSub11 -{ - u32 monPal[3][0x20]; - u8 fill[0x180]; - u32 monPicGfx[3][MON_PIC_SIZE]; - u8 searchMode; - s16 monIndex; - u32 (*callback)(struct PokenavSub11 *); - u8 fill2[0x6320 - 0x6308]; - u8 searchLocBuffer[3][24]; - u8 nameBuffer[3][64]; - struct ConditionGraph conditionData; - u8 sheen[3]; - u8 monMarks[3]; - s8 mark; - s8 unk6787; - s8 unk6788; - s8 unk6789; - u8 state; -}; - -void InitPartyConditionListParameters(void); -void sub_81CD9F8(void); -u32 HandlePartyConditionInput(struct PokenavSub11 *structPtr); -u32 GetConditionReturnCallback(struct PokenavSub11 *structPtr); -u32 ConditionMenu_OpenMarkingsMenu(struct PokenavSub11 *structPtr); -u8 ConditionGraphHandleDpadInput(struct PokenavSub11 *structPtr); -u8 SwitchConditionSummaryIndex(u8 moveUp); -void CopyMonNameGenderLocation(s16 id, u8 arg1); -void GetMonConditionGraphData(s16 id, u8 arg1); -void ConditionGraphDrawMonPic(s16 id, u8 arg1); - -// code -bool32 PokenavCallback_Init_PartyCondition(void) -{ - struct PokenavSub11 *structPtr = AllocSubstruct(POKENAV_SUBSTRUCT_CONDITION_GRAPH, sizeof(struct PokenavSub11)); - - if (structPtr == NULL) - return FALSE; - - InitConditionGraphData(&structPtr->conditionData); - InitPartyConditionListParameters(); - gKeyRepeatStartDelay = 20; - structPtr->callback = HandlePartyConditionInput; - return TRUE; -} - -bool32 PokenavCallback_Init_ConditionGraphFromSearch(void) -{ - struct PokenavSub11 *structPtr = AllocSubstruct(POKENAV_SUBSTRUCT_CONDITION_GRAPH, sizeof(struct PokenavSub11)); - - if (structPtr == NULL) - return FALSE; - - InitConditionGraphData(&structPtr->conditionData); - sub_81CD9F8(); - gKeyRepeatStartDelay = 20; - structPtr->callback = HandlePartyConditionInput; - return TRUE; -} - -u32 GetPartyConditionCallback(void) -{ - struct PokenavSub11 *structPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_GRAPH); - - return structPtr->callback(structPtr); -} - -u32 HandlePartyConditionInput(struct PokenavSub11 *structPtr) -{ - struct PokenavSub18 *monListPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_MON_LIST); - u32 ret = ConditionGraphHandleDpadInput(structPtr); - - if (ret == PARTY_CONDITION_FUNC_NONE) - { - if (JOY_NEW(B_BUTTON)) - { - PlaySE(SE_SELECT); - structPtr->callback = GetConditionReturnCallback; - ret = PARTY_CONDITION_FUNC_RETURN; - } - else if (JOY_NEW(A_BUTTON)) - { - if (structPtr->searchMode == 0) - { - if (monListPtr->currIndex == monListPtr->listCount - 1) - { - PlaySE(SE_SELECT); - structPtr->callback = GetConditionReturnCallback; - ret = PARTY_CONDITION_FUNC_RETURN; - } - } - else - { - PlaySE(SE_SELECT); - ret = PARTY_CONDITION_FUNC_ADD_MARKINGS; - structPtr->callback = ConditionMenu_OpenMarkingsMenu; - } - } - } - - return ret; -} - -u32 ConditionMenu_OpenMarkingsMenu(struct PokenavSub11 *structPtr) -{ - struct PokenavSub18 *monListPtr; - u8 markings; - u32 ret = PARTY_CONDITION_FUNC_NONE, boxId, monId; - - if (!HandleMonMarkingsMenuInput()) - { - structPtr->monMarks[structPtr->mark] = GetMonMarkingsData(); - monListPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_MON_LIST); - boxId = monListPtr->monData[monListPtr->currIndex].boxId; - monId = monListPtr->monData[monListPtr->currIndex].monId; - markings = structPtr->monMarks[structPtr->mark]; - - if (boxId == TOTAL_BOXES_COUNT) - SetMonData(&gPlayerParty[monId], MON_DATA_MARKINGS, &markings); - else - SetBoxMonDataAt(boxId, monId, MON_DATA_MARKINGS, &markings); - - structPtr->callback = HandlePartyConditionInput; - ret = PARTY_CONDITION_FUNC_CLOSE_MARKINGS; - } - - return ret; -} - -u32 GetConditionReturnCallback(struct PokenavSub11 *structPtr) -{ - if (structPtr->searchMode == 0) - return POKENAV_CONDITION_MENU; - else - return POKENAV_RETURN_CONDITION_SEARCH; -} - -void FreePartyConditionSubstruct1(void) -{ - struct PokenavSub11 *structPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_GRAPH); - if (structPtr->searchMode == 0) - FreePokenavSubstruct(POKENAV_SUBSTRUCT_MON_LIST); - - FreePokenavSubstruct(POKENAV_SUBSTRUCT_CONDITION_GRAPH); -} - -u8 ConditionGraphHandleDpadInput(struct PokenavSub11 *structPtr) -{ - struct PokenavSub18 *monListPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_MON_LIST); - u8 ret = 0; - - if (JOY_HELD(DPAD_UP)) - { - if (structPtr->searchMode == 0 || monListPtr->currIndex != 0) - { - PlaySE(SE_SELECT); - ret = SwitchConditionSummaryIndex(1); - } - } - else if (JOY_HELD(DPAD_DOWN)) - { - if (structPtr->searchMode == 0 || monListPtr->currIndex < monListPtr->listCount - 1) - { - PlaySE(SE_SELECT); - ret = SwitchConditionSummaryIndex(0); - } - } - - return ret; -} - -u8 SwitchConditionSummaryIndex(u8 moveUp) -{ - u16 r7; - bool8 wasNotLastMon, isNotLastMon; - struct PokenavSub11 *structPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_GRAPH); - struct PokenavSub18 *monListPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_MON_LIST); - - r7 = (moveUp) ? structPtr->unk6788 : structPtr->unk6787; - sub_81D1F84(&structPtr->conditionData, structPtr->conditionData.unk14[structPtr->mark], structPtr->conditionData.unk14[r7]); - wasNotLastMon = (monListPtr->currIndex != ((IsConditionMenuSearchMode() != 0) ? monListPtr->listCount : monListPtr->listCount - 1)); - if (moveUp) - { - structPtr->unk6788 = structPtr->unk6787; - structPtr->unk6787 = structPtr->mark; - structPtr->mark = r7; - structPtr->unk6789 = structPtr->unk6788; - - monListPtr->currIndex = (monListPtr->currIndex == 0) ? monListPtr->listCount - 1 : monListPtr->currIndex - 1; - structPtr->monIndex = (monListPtr->currIndex != 0) ? monListPtr->currIndex - 1 : monListPtr->listCount - 1; - } - else - { - structPtr->unk6787 = structPtr->unk6788; - structPtr->unk6788 = structPtr->mark; - structPtr->mark = r7; - structPtr->unk6789 = structPtr->unk6787; - - monListPtr->currIndex = (monListPtr->currIndex < monListPtr->listCount - 1) ? monListPtr->currIndex + 1 : 0; - structPtr->monIndex = (monListPtr->currIndex < monListPtr->listCount - 1) ? monListPtr->currIndex + 1 : 0; - } - - isNotLastMon = (monListPtr->currIndex != ((IsConditionMenuSearchMode() != 0) ? monListPtr->listCount : monListPtr->listCount - 1)); - - if (!wasNotLastMon) - return PARTY_CONDITION_FUNC_NO_TRANSITION; - else if (!isNotLastMon) - return PARTY_CONDITION_FUNC_SLIDE_MON_OUT; - else - return PARTY_CONDITION_FUNC_SLIDE_MON_IN; -} - -bool32 LoadPartyConditionMenuGfx(void) -{ - s32 var; - struct PokenavSub11 *structPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_GRAPH); - struct PokenavSub18 *monListPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_MON_LIST); - - switch (structPtr->state) - { - case 0: - CopyMonNameGenderLocation(monListPtr->currIndex, 0); - break; - case 1: - GetMonConditionGraphData(monListPtr->currIndex, 0); - break; - case 2: - ConditionGraphDrawMonPic(monListPtr->currIndex, 0); - break; - case 3: - if (monListPtr->listCount == 1) - { - structPtr->mark = 0; - structPtr->unk6787 = 0; - structPtr->unk6788 = 0; - structPtr->state = 0; - return TRUE; - } - else - { - structPtr->mark = 0; - structPtr->unk6787 = 1; - structPtr->unk6788 = 2; - } - break; - // These were probably ternaries just like cases 7-9, but couldn't match it any other way. - case 4: - var = monListPtr->currIndex + 1; - if (var >= monListPtr->listCount) - var = 0; - CopyMonNameGenderLocation(var, 1); - break; - case 5: - var = monListPtr->currIndex + 1; - if (var >= monListPtr->listCount) - var = 0; - GetMonConditionGraphData(var, 1); - break; - case 6: - var = monListPtr->currIndex + 1; - if (var >= monListPtr->listCount) - var = 0; - ConditionGraphDrawMonPic(var, 1); - break; - case 7: - CopyMonNameGenderLocation((monListPtr->currIndex - 1 >= 0) ? monListPtr->currIndex - 1 : monListPtr->listCount - 1, 2); - break; - case 8: - GetMonConditionGraphData((monListPtr->currIndex - 1 >= 0) ? monListPtr->currIndex - 1 : monListPtr->listCount - 1, 2); - break; - case 9: - ConditionGraphDrawMonPic((monListPtr->currIndex - 1 >= 0) ? monListPtr->currIndex - 1 : monListPtr->listCount - 1, 2); - structPtr->state = 0; - return TRUE; - } - - structPtr->state++; - return FALSE; -} - -bool32 SetConditionGraphData(u8 mode) -{ - struct PokenavSub11 *structPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_GRAPH); - - switch (mode) - { - case 0: - CopyMonNameGenderLocation(structPtr->monIndex, structPtr->unk6789); - break; - case 1: - GetMonConditionGraphData(structPtr->monIndex, structPtr->unk6789); - break; - case 2: - ConditionGraphDrawMonPic(structPtr->monIndex, structPtr->unk6789); - return TRUE; - } - - return FALSE; -} - -u8 *CopyStringLeftAlignedToConditionData(u8 *dst, const u8 *src, s16 n) -{ - while (*src != EOS) - *dst++ = *src++, n--; - - while (n-- > 0) - *dst++ = CHAR_SPACE; - - *dst = EOS; - return dst; -} - -u8 *CopyMonConditionNameGender(u8 *str, u16 id, bool8 arg3) -{ - u16 boxId, monId, gender, species, level, lvlDigits; - struct BoxPokemon *boxMon; - u8 *txtPtr, *str_; - struct PokenavSub18 *monListPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_MON_LIST); - - boxId = monListPtr->monData[id].boxId; - monId = monListPtr->monData[id].monId; - *(str++) = EXT_CTRL_CODE_BEGIN; - *(str++) = EXT_CTRL_CODE_COLOR_HIGHLIGHT_SHADOW; - *(str++) = TEXT_COLOR_BLUE; - *(str++) = TEXT_COLOR_TRANSPARENT; - *(str++) = TEXT_COLOR_LIGHT_BLUE; - - if (GetBoxOrPartyMonData(boxId, monId, MON_DATA_IS_EGG, NULL)) - return StringCopyPadded(str, gText_EggNickname, CHAR_SPACE, 12); - - GetBoxOrPartyMonData(boxId, monId, MON_DATA_NICKNAME, str); - StringGetEnd10(str); - species = GetBoxOrPartyMonData(boxId, monId, MON_DATA_SPECIES, NULL); - if (boxId == TOTAL_BOXES_COUNT) - { - level = GetMonData(&gPlayerParty[monId], MON_DATA_LEVEL); - gender = GetMonGender(&gPlayerParty[monId]); - } - else - { - boxMon = GetBoxedMonPtr(boxId, monId); - gender = GetBoxMonGender(boxMon); - level = GetLevelFromBoxMonExp(boxMon); - } - - if ((species == SPECIES_NIDORAN_F || species == SPECIES_NIDORAN_M) && !StringCompare(str, gSpeciesNames[species])) - gender = MON_GENDERLESS; - - str_ = str; // For some reason, a variable is needed to match. - while (*str_ != EOS) - (str_++); - - *(str_++) = EXT_CTRL_CODE_BEGIN; - *(str_++) = EXT_CTRL_CODE_SKIP; - *(str_++) = 60; - switch (gender) - { - default: - *(str_++) = CHAR_GENDERLESS; - break; - case MON_MALE: - *(str_++) = EXT_CTRL_CODE_BEGIN; - *(str_++) = EXT_CTRL_CODE_COLOR; - *(str_++) = TEXT_COLOR_RED; - *(str_++) = EXT_CTRL_CODE_BEGIN; - *(str_++) = EXT_CTRL_CODE_SHADOW; - *(str_++) = TEXT_COLOR_LIGHT_RED; - *(str_++) = CHAR_MALE; - break; - case MON_FEMALE: - *(str_++) = EXT_CTRL_CODE_BEGIN; - *(str_++) = EXT_CTRL_CODE_COLOR; - *(str_++) = TEXT_COLOR_GREEN; - *(str_++) = EXT_CTRL_CODE_BEGIN; - *(str_++) = EXT_CTRL_CODE_SHADOW; - *(str_++) = TEXT_COLOR_LIGHT_GREEN; - *(str_++) = CHAR_FEMALE; - break; - } - - *(str_++) = EXT_CTRL_CODE_BEGIN; - *(str_++) = EXT_CTRL_CODE_COLOR_HIGHLIGHT_SHADOW; - *(str_++) = TEXT_COLOR_BLUE; - *(str_++) = TEXT_COLOR_TRANSPARENT; - *(str_++) = TEXT_COLOR_LIGHT_BLUE; - *(str_++) = CHAR_SLASH; - *(str_++) = CHAR_EXTRA_SYMBOL; - *(str_++) = CHAR_LV_2; - txtPtr = str_; - str_ = ConvertIntToDecimalStringN(str_, level, STR_CONV_MODE_LEFT_ALIGN, 3); - lvlDigits = str_ - txtPtr; - *(str_++) = CHAR_SPACE; - if (!arg3) - { - lvlDigits = 3 - lvlDigits; - while (lvlDigits-- != 0) - *(str_++) = CHAR_SPACE; - } - - *str_ = EOS; - return str_; -} - -void CopyMonNameGenderLocation(s16 id, u8 arg1) -{ - u16 boxId, i; - struct PokenavSub11 *structPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_GRAPH); - struct PokenavSub18 *monListPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_MON_LIST); - - if (id != (IsConditionMenuSearchMode() != 0 ? monListPtr->listCount : monListPtr->listCount - 1)) - { - CopyMonConditionNameGender(structPtr->nameBuffer[arg1], id, FALSE); - boxId = monListPtr->monData[id].boxId; - structPtr->searchLocBuffer[arg1][0] = EXT_CTRL_CODE_BEGIN; - structPtr->searchLocBuffer[arg1][1] = EXT_CTRL_CODE_COLOR_HIGHLIGHT_SHADOW; - structPtr->searchLocBuffer[arg1][2] = TEXT_COLOR_BLUE; - structPtr->searchLocBuffer[arg1][3] = TEXT_COLOR_TRANSPARENT; - structPtr->searchLocBuffer[arg1][4] = TEXT_COLOR_LIGHT_BLUE; - if (boxId == TOTAL_BOXES_COUNT) - CopyStringLeftAlignedToConditionData(&structPtr->searchLocBuffer[arg1][5], gText_InParty, 8); - else - CopyStringLeftAlignedToConditionData(&structPtr->searchLocBuffer[arg1][5], GetBoxNamePtr(boxId), 8); - } - else - { - for (i = 0; i < 12; i++) - structPtr->nameBuffer[arg1][i] = CHAR_SPACE; - structPtr->nameBuffer[arg1][i] = EOS; - - for (i = 0; i < 8; i++) - structPtr->searchLocBuffer[arg1][i] = CHAR_SPACE; - structPtr->searchLocBuffer[arg1][i] = EOS; - } -} - -void InitPartyConditionListParameters(void) -{ - u16 i, count; - struct PokenavSub11 *structPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_GRAPH); - struct PokenavSub18 *monListPtr = AllocSubstruct(POKENAV_SUBSTRUCT_MON_LIST, sizeof(struct PokenavSub18)); - - structPtr->searchMode = 0; - for (i = 0, count = 0; i < CalculatePlayerPartyCount(); i++) - { - if (!GetMonData(&gPlayerParty[i], MON_DATA_IS_EGG)) - { - monListPtr->monData[count].boxId = TOTAL_BOXES_COUNT; - monListPtr->monData[count].monId = i; - monListPtr->monData[count].data = 0; - count++; - } - } - - monListPtr->monData[count].boxId = 0; - monListPtr->monData[count].monId = 0; - monListPtr->monData[count].data = 0; - monListPtr->currIndex = 0; - monListPtr->listCount = count + 1; - structPtr->state = 0; -} - -void sub_81CD9F8(void) -{ - struct PokenavSub11 *structPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_GRAPH); - structPtr->searchMode = 1; - structPtr->state = 0; -} - -void GetMonConditionGraphData(s16 id, u8 arg1) -{ - u16 boxId, monId, i; - struct PokenavSub11 *structPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_GRAPH); - struct PokenavSub18 *monListPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_MON_LIST); - - if (id != (IsConditionMenuSearchMode() != 0 ? monListPtr->listCount : monListPtr->listCount - 1)) - { - boxId = monListPtr->monData[id].boxId; - monId = monListPtr->monData[id].monId; - structPtr->conditionData.stat[arg1][0] = GetBoxOrPartyMonData(boxId, monId, MON_DATA_COOL, NULL); - structPtr->conditionData.stat[arg1][1] = GetBoxOrPartyMonData(boxId, monId, MON_DATA_TOUGH, NULL); - structPtr->conditionData.stat[arg1][2] = GetBoxOrPartyMonData(boxId, monId, MON_DATA_SMART, NULL); - structPtr->conditionData.stat[arg1][3] = GetBoxOrPartyMonData(boxId, monId, MON_DATA_CUTE, NULL); - structPtr->conditionData.stat[arg1][4] = GetBoxOrPartyMonData(boxId, monId, MON_DATA_BEAUTY, NULL); - structPtr->sheen[arg1] = (GetBoxOrPartyMonData(boxId, monId, MON_DATA_SHEEN, NULL) != 255) - ? GetBoxOrPartyMonData(boxId, monId, MON_DATA_SHEEN, NULL) / 29u - : 9; - structPtr->monMarks[arg1] = GetBoxOrPartyMonData(boxId, monId, MON_DATA_MARKINGS, NULL); - sub_81D2754(structPtr->conditionData.stat[arg1], structPtr->conditionData.unk14[arg1]); - } - else - { - for (i = 0; i < FLAVOR_COUNT; i++) - { - structPtr->conditionData.stat[arg1][i] = 0; - structPtr->conditionData.unk14[arg1][i].unk0 = 155; - structPtr->conditionData.unk14[arg1][i].unk2 = 91; - } - } -} - -void ConditionGraphDrawMonPic(s16 index, u8 arg1) -{ - u16 boxId, monId, species; - u32 personality, tid; - struct PokenavSub11 *structPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_GRAPH); - struct PokenavSub18 *monListPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_MON_LIST); - - if (index == (IsConditionMenuSearchMode() != 0 ? monListPtr->listCount : monListPtr->listCount - 1)) - return; - - boxId = monListPtr->monData[index].boxId; - monId = monListPtr->monData[index].monId; - species = GetBoxOrPartyMonData(boxId, monId, MON_DATA_SPECIES2, NULL); - tid = GetBoxOrPartyMonData(boxId, monId, MON_DATA_OT_ID, NULL); - personality = GetBoxOrPartyMonData(boxId, monId, MON_DATA_PERSONALITY, NULL); - LoadSpecialPokePic(&gMonFrontPicTable[species], structPtr->monPicGfx[arg1], species, personality, TRUE); - LZ77UnCompWram(GetMonSpritePalFromSpeciesAndPersonality(species, tid, personality), structPtr->monPal[arg1]); -} - -u16 GetMonListCount(void) -{ - struct PokenavSub18 *monListPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_MON_LIST); - return monListPtr->listCount; -} - -u16 GetConditionGraphCurrentMonIndex(void) -{ - struct PokenavSub18 *monListPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_MON_LIST); - return monListPtr->currIndex; -} - -struct ConditionGraph *GetConditionGraphDataPtr(void) -{ - struct PokenavSub11 *structPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_GRAPH); - return &structPtr->conditionData; -} - -u8 GetMonMarkIndex(void) -{ - struct PokenavSub11 *structPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_GRAPH); - return structPtr->mark; -} - -u8 sub_81CDC9C(void) -{ - struct PokenavSub11 *structPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_GRAPH); - return structPtr->monIndex; -} - -void *GetConditionMonPicGfx(u8 id) -{ - struct PokenavSub11 *structPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_GRAPH); - return structPtr->monPicGfx[id]; -} - -void *GetConditionMonPal(u8 id) -{ - struct PokenavSub11 *structPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_GRAPH); - return structPtr->monPal[id]; -} - -u8 sub_81CDCEC(void) -{ - struct PokenavSub11 *structPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_GRAPH); - return structPtr->unk6789; -} - -u8 *GetConditionMonNameBuffer(u8 id) -{ - struct PokenavSub11 *structPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_GRAPH); - return structPtr->nameBuffer[id]; -} - -u8 *GetConditionMonLocationBuffer(u8 id) -{ - struct PokenavSub11 *structPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_GRAPH); - return structPtr->searchLocBuffer[id]; -} - -u16 GetConditionMonDataBuffer(void) -{ - struct PokenavSub18 *monListPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_MON_LIST); - return monListPtr->monData[monListPtr->currIndex].data; -} - -bool32 IsConditionMenuSearchMode(void) -{ - struct PokenavSub11 *structPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_GRAPH); - if (structPtr->searchMode == 1) - return TRUE; - else - return FALSE; -} - -u8 TryGetMonMarkId(void) -{ - struct PokenavSub11 *structPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_GRAPH); - if (structPtr->searchMode == 1) - return structPtr->monMarks[structPtr->mark]; - else - return 0; -} - -u8 GetMonSheen(void) -{ - struct PokenavSub11 *structPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_GRAPH); - return structPtr->sheen[structPtr->mark]; -} diff --git a/src/pokenav_conditions_2.c b/src/pokenav_conditions_2.c deleted file mode 100644 index c882befc4f..0000000000 --- a/src/pokenav_conditions_2.c +++ /dev/null @@ -1,885 +0,0 @@ -#include "global.h" -#include "bg.h" -#include "window.h" -#include "pokenav.h" -#include "decompress.h" -#include "gpu_regs.h" -#include "graphics.h" -#include "menu.h" -#include "menu_specialized.h" -#include "mon_markings.h" -#include "palette.h" -#include "pokenav.h" -#include "scanline_effect.h" -#include "string_util.h" -#include "strings.h" -#include "text.h" - -u32 LoopedTask_TransitionMons(s32); -u32 LoopedTask_ExitPartyConditionMenu(s32); -u32 LoopedTask_MoveCursorNoTransition(s32); -u32 LoopedTask_SlideMonOut(s32); -u32 LoopedTask_OpenMonMarkingsWindow(s32); -u32 LoopedTask_CloseMonMarkingsWindow(s32); - -BSS_DATA u8 gUnknown_030012BC; - -const u16 gConditionGraphData_Pal[] = INCBIN_U16("graphics/pokenav/condition/graph_data.gbapal"); -const u16 gConditionText_Pal[] = INCBIN_U16("graphics/pokenav/condition/text.gbapal"); -const u32 gUnknown_08623228[] = INCBIN_U32("graphics/pokenav/8623228.4bpp.lz"); -const u32 sConditionGraph_Tilemap[] = INCBIN_U32("graphics/pokenav/862323C.bin.lz"); -const u16 sConditionGraphMonMarkingsPal[] = INCBIN_U16("graphics/pokenav/8623338.gbapal"); - -const struct BgTemplate sPartyConditionBgTemplates[3] = -{ - { - .bg = 1, - .charBaseIndex = 1, - .mapBaseIndex = 0x1F, - .screenSize = 0, - .paletteMode = 0, - .priority = 1, - .baseTile = 0 - }, - { - .bg = 2, - .charBaseIndex = 3, - .mapBaseIndex = 0x1D, - .screenSize = 0, - .paletteMode = 0, - .priority = 2, - .baseTile = 0 - }, - { - .bg = 3, - .charBaseIndex = 2, - .mapBaseIndex = 0x1E, - .screenSize = 0, - .paletteMode = 0, - .priority = 3, - .baseTile = 0 - } -}; - -const struct WindowTemplate sMonNameGenderWindowTemplate = -{ - .bg = 1, - .tilemapLeft = 13, - .tilemapTop = 1, - .width = 13, - .height = 4, - .paletteNum = 15, - .baseBlock = 2 -}; - -const struct WindowTemplate sConditionGraphListIdWindowTemplate = -{ - .bg = 1, - .tilemapLeft = 1, - .tilemapTop = 6, - .width = 7, - .height = 2, - .paletteNum = 15, - .baseBlock = 0x36 -}; - -const struct WindowTemplate sUnusedWindowTemplate1 = -{ - .bg = 1, - .tilemapLeft = 1, - .tilemapTop = 0x1C, - .width = 5, - .height = 2, - .paletteNum = 15, - .baseBlock = 0x44 -}; - -const struct WindowTemplate sUnusedWindowTemplate2 = -{ - .bg = 1, - .tilemapLeft = 13, - .tilemapTop = 0x1C, - .width = 3, - .height = 2, - .paletteNum = 15, - .baseBlock = 0x44 -}; - -const LoopedTask sPartyConditionLoopedTaskFuncs[] = -{ - [PARTY_CONDITION_FUNC_NONE] = NULL, - [PARTY_CONDITION_FUNC_SLIDE_MON_IN] = LoopedTask_TransitionMons, - [PARTY_CONDITION_FUNC_RETURN] = LoopedTask_ExitPartyConditionMenu, - [PARTY_CONDITION_FUNC_NO_TRANSITION] = LoopedTask_MoveCursorNoTransition, - [PARTY_CONDITION_FUNC_SLIDE_MON_OUT] = LoopedTask_SlideMonOut, - [PARTY_CONDITION_FUNC_ADD_MARKINGS] = LoopedTask_OpenMonMarkingsWindow, - [PARTY_CONDITION_FUNC_CLOSE_MARKINGS] = LoopedTask_CloseMonMarkingsWindow -}; - -struct Pokenav7Struct -{ - u32 loopedTaskId; - u8 tilemapBuffers[3][BG_SCREEN_SIZE]; - u8 filler[2]; - u8 partyPokeballSpriteIds[10]; - u32 (*callback)(void); - s16 monTransitionX; - u8 monPicSpriteId; - u16 monPalIndex; - u16 monGfxTileStart; - void *unk181C; - u8 nameGenderWindowId; - u8 listIndexWindowId; - u8 unusedWindowId1; - u8 unusedWindowId2; - struct MonMarkingsMenu monMarks; - struct Sprite *monMarksSprite; - struct Sprite *conditionSparkleSprites[MAX_CONDITION_SPARKLES]; - u8 windowModeState; - u8 filler2[0x38ac - 0x2909]; -}; - -extern s8 GetMonMarkIndex(void); // This function's declaration here is s8 vs. u8 in pokenav_conditions_1.c - -u32 LoopedTask_OpenPartyConditionGraph(s32 state); -u32 GetPartyConditionLoopedTaskActive(void); -void CreateConditionMonPic(u8 var); -void CreateMonMarkingsOrPokeballIndicators(void); -void CopyUnusedConditionWindowsToVram(void); -bool32 UpdateConditionGraphWindows(u8 a0, u16 a1, bool8 a2); -void sub_81CEE44(void); -void DoConditionGraphTransition(void); -void sub_81CEEC8(void); -void sub_81CEE68(void); -void ToggleBg2(bool8 showBg); - -// code -bool32 OpenPartyConditionMenu(void) -{ - struct Pokenav7Struct *structPtr = AllocSubstruct(POKENAV_SUBSTRUCT_MON_MARK_MENU, sizeof(struct Pokenav7Struct)); - - if (structPtr == NULL) - return FALSE; - - structPtr->monPicSpriteId = SPRITE_NONE; - structPtr->loopedTaskId = CreateLoopedTask(LoopedTask_OpenPartyConditionGraph, 1); - structPtr->callback = GetPartyConditionLoopedTaskActive; - structPtr->windowModeState = 0; - return TRUE; -} - -void CreatePartyConditionLoopedTask(s32 id) -{ - struct Pokenav7Struct *structPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_MON_MARK_MENU); - structPtr->loopedTaskId = CreateLoopedTask(sPartyConditionLoopedTaskFuncs[id], 1); - structPtr->callback = GetPartyConditionLoopedTaskActive; -} - -u32 IsPartyConditionLoopedTaskActive(void) -{ - struct Pokenav7Struct *structPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_MON_MARK_MENU); - return structPtr->callback(); -} - -u32 GetPartyConditionLoopedTaskActive(void) -{ - struct Pokenav7Struct *structPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_MON_MARK_MENU); - return IsLoopedTaskActive(structPtr->loopedTaskId); -} - -u32 LoopedTask_OpenPartyConditionGraph(s32 state) -{ - struct Pokenav7Struct *structPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_MON_MARK_MENU); - - switch (state) - { - case 0: - if (LoadPartyConditionMenuGfx() != TRUE) - return LT_PAUSE; - return LT_INC_AND_PAUSE; - case 1: - InitBgTemplates(sPartyConditionBgTemplates, ARRAY_COUNT(sPartyConditionBgTemplates)); - ChangeBgX(1, 0, 0); - ChangeBgY(1, 0, 0); - ChangeBgX(2, 0, 0); - ChangeBgY(2, 0, 0); - ChangeBgX(3, 0, 0); - ChangeBgY(3, 0, 0); - SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_WIN0_ON | DISPCNT_WIN1_ON | DISPCNT_OBJ_ON | DISPCNT_OBJ_1D_MAP | DISPCNT_BG0_ON | DISPCNT_BG3_ON); - SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT1_BG2 | BLDCNT_EFFECT_BLEND | BLDCNT_TGT2_BG3); - SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(11, 4)); - DecompressAndCopyTileDataToVram(3, gPokenavCondition_Gfx, 0, 0, 0); - return LT_INC_AND_PAUSE; - case 2: - if (FreeTempTileDataBuffersIfPossible()) - return LT_PAUSE; - DecompressAndCopyTileDataToVram(2, gUnknown_08623228, 0, 0, 0); - return LT_INC_AND_PAUSE; - case 3: - if (FreeTempTileDataBuffersIfPossible()) - return LT_PAUSE; - - LZ77UnCompVram(gPokenavCondition_Tilemap, structPtr->tilemapBuffers[0]); - SetBgTilemapBuffer(3, structPtr->tilemapBuffers[0]); - if (IsConditionMenuSearchMode() == TRUE) - CopyToBgTilemapBufferRect(3, gPokenavOptions_Tilemap, 0, 5, 9, 4); - - CopyBgTilemapBufferToVram(3); - CopyPaletteIntoBufferUnfaded(gPokenavCondition_Pal, 0x10, 0x20); - CopyPaletteIntoBufferUnfaded(gConditionText_Pal, 0xF0, 0x20); - structPtr->monTransitionX = -80; - return LT_INC_AND_PAUSE; - case 4: - if (FreeTempTileDataBuffersIfPossible()) - return LT_PAUSE; - - LZ77UnCompVram(sConditionGraph_Tilemap, structPtr->tilemapBuffers[2]); - SetBgTilemapBuffer(2, structPtr->tilemapBuffers[2]); - CopyBgTilemapBufferToVram(2); - CopyPaletteIntoBufferUnfaded(gConditionGraphData_Pal, 0x30, 0x20); - SetConditionGraphIOWindows(2); - return LT_INC_AND_PAUSE; - case 5: - sub_8199DF0(1, 0, 0, 1); - sub_8199DF0(1, 17, 1, 1); - CpuFill32(0, structPtr->tilemapBuffers[1], BG_SCREEN_SIZE); - SetBgTilemapBuffer(1, structPtr->tilemapBuffers[1]); - return LT_INC_AND_PAUSE; - case 6: - if (FreeTempTileDataBuffersIfPossible()) - return LT_PAUSE; - - structPtr->nameGenderWindowId = AddWindow(&sMonNameGenderWindowTemplate); - if (IsConditionMenuSearchMode() == TRUE) - { - structPtr->listIndexWindowId = AddWindow(&sConditionGraphListIdWindowTemplate); - structPtr->unusedWindowId1 = AddWindow(&sUnusedWindowTemplate1); - structPtr->unusedWindowId2 = AddWindow(&sUnusedWindowTemplate2); - } - DeactivateAllTextPrinters(); - return LT_INC_AND_PAUSE; - case 7: - CreateConditionMonPic(0); - return LT_INC_AND_PAUSE; - case 8: - CreateMonMarkingsOrPokeballIndicators(); - return LT_INC_AND_PAUSE; - case 9: - if (IsConditionMenuSearchMode() == TRUE) - CopyUnusedConditionWindowsToVram(); - return LT_INC_AND_PAUSE; - case 10: - UpdateConditionGraphWindows(0, GetMonMarkIndex(), TRUE); - return LT_INC_AND_PAUSE; - case 11: - UpdateConditionGraphWindows(1, GetMonMarkIndex(), TRUE); - return LT_INC_AND_PAUSE; - case 12: - UpdateConditionGraphWindows(2, GetMonMarkIndex(), TRUE); - return LT_INC_AND_PAUSE; - case 13: - if (UpdateConditionGraphWindows(3, GetMonMarkIndex(), TRUE) != TRUE) - return LT_PAUSE; - PutWindowTilemap(structPtr->nameGenderWindowId); - if (IsConditionMenuSearchMode() == TRUE) - { - PutWindowTilemap(structPtr->listIndexWindowId); - PutWindowTilemap(structPtr->unusedWindowId1); - PutWindowTilemap(structPtr->unusedWindowId2); - } - return LT_INC_AND_PAUSE; - case 14: - ShowBg(1); - HideBg(2); - ShowBg(3); - if (IsConditionMenuSearchMode() == TRUE) - PrintHelpBarText(HELPBAR_CONDITION_MON_STATUS); - return LT_INC_AND_PAUSE; - case 15: - PokenavFadeScreen(1); - if (!IsConditionMenuSearchMode()) - { - LoadLeftHeaderGfxForIndex(POKENAV_GFX_PARTY_MENU); - ShowLeftHeaderGfx(POKENAV_GFX_CONDITION_MENU, TRUE, 0); - ShowLeftHeaderGfx(POKENAV_GFX_PARTY_MENU, TRUE, 0); - } - return LT_INC_AND_PAUSE; - case 16: - if (IsPaletteFadeActive()) - return LT_PAUSE; - if (!IsConditionMenuSearchMode() && AreLeftHeaderSpritesMoving()) - return LT_PAUSE; - SetVBlankCallback_(sub_81CEE44); - return LT_INC_AND_PAUSE; - case 17: - DoConditionGraphTransition(); - InitConditionGraphState(GetConditionGraphDataPtr()); - return LT_INC_AND_PAUSE; - case 18: - if (SetupConditionGraphScanlineParams(GetConditionGraphDataPtr())) - return LT_PAUSE; - return LT_INC_AND_PAUSE; - case 19: - ToggleBg2(TRUE); - return LT_INC_AND_PAUSE; - case 20: - if (!TryUpdateConditionMonTransitionOn(GetConditionGraphDataPtr(), &structPtr->monTransitionX)) - { - ResetConditionSparkleSprites(structPtr->conditionSparkleSprites); - if (IsConditionMenuSearchMode() == TRUE || GetConditionGraphCurrentMonIndex() != GetMonListCount()) - CreateConditionSparkleSprites(structPtr->conditionSparkleSprites, structPtr->monPicSpriteId, GetMonSheen()); - - return LT_FINISH; - } - return LT_PAUSE; - } - - return LT_FINISH; -} - -u32 LoopedTask_ExitPartyConditionMenu(s32 state) -{ - struct Pokenav7Struct *structPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_MON_MARK_MENU); - - switch (state) - { - case 0: - sub_81CEEC8(); - DestroyConditionSparkleSprites(structPtr->conditionSparkleSprites); - return LT_INC_AND_CONTINUE; - case 1: - if (TryUpdateConditionMonTransitionOff(GetConditionGraphDataPtr(), &structPtr->monTransitionX)) - return 2; - ToggleBg2(FALSE); - return LT_INC_AND_CONTINUE; - case 2: - PokenavFadeScreen(0); - if (!IsConditionMenuSearchMode()) - SlideMenuHeaderDown(); - return LT_INC_AND_PAUSE; - case 3: - if (IsPaletteFadeActive() || MainMenuLoopedTaskIsBusy()) - return LT_PAUSE; - FreeConditionSparkles(structPtr->conditionSparkleSprites); - HideBg(1); - HideBg(2); - HideBg(3); - return LT_INC_AND_CONTINUE; - } - - return LT_FINISH; -} - -u32 LoopedTask_TransitionMons(s32 state) -{ - struct Pokenav7Struct *structPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_MON_MARK_MENU); - struct ConditionGraph *unkPtr = GetConditionGraphDataPtr(); - - switch (state) - { - case 0: - SetConditionGraphData(0); - return LT_INC_AND_CONTINUE; - case 1: - SetConditionGraphData(1); - return LT_INC_AND_CONTINUE; - case 2: - SetConditionGraphData(2); - DestroyConditionSparkleSprites(structPtr->conditionSparkleSprites); - return LT_INC_AND_CONTINUE; - case 3: - TransitionConditionGraph(unkPtr); - return LT_INC_AND_CONTINUE; - case 4: - if (!MoveConditionMonOffscreen(&structPtr->monTransitionX)) - { - CreateConditionMonPic(GetMonMarkIndex()); - return LT_INC_AND_CONTINUE; - } - return LT_PAUSE; - case 5: - UpdateConditionGraphWindows(0, GetMonMarkIndex(), FALSE); - return LT_INC_AND_CONTINUE; - case 6: - UpdateConditionGraphWindows(1, GetMonMarkIndex(), FALSE); - return LT_INC_AND_CONTINUE; - case 7: - UpdateConditionGraphWindows(2, GetMonMarkIndex(), FALSE); - return LT_INC_AND_CONTINUE; - case 8: - if (UpdateConditionGraphWindows(3, GetMonMarkIndex(), FALSE) == TRUE) - return LT_INC_AND_CONTINUE; - return LT_PAUSE; - case 9: - unkPtr = GetConditionGraphDataPtr(); - if (!TryUpdateConditionMonTransitionOn(unkPtr, &structPtr->monTransitionX)) - { - ResetConditionSparkleSprites(structPtr->conditionSparkleSprites); - if (IsConditionMenuSearchMode() != TRUE && GetConditionGraphCurrentMonIndex() == GetMonListCount()) - return LT_INC_AND_CONTINUE; - - CreateConditionSparkleSprites(structPtr->conditionSparkleSprites, structPtr->monPicSpriteId, GetMonSheen()); - return LT_INC_AND_CONTINUE; - } - return LT_PAUSE; - } - - return LT_FINISH; -} - -u32 LoopedTask_MoveCursorNoTransition(s32 state) -{ - struct Pokenav7Struct *structPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_MON_MARK_MENU); - - switch (state) - { - case 0: - SetConditionGraphData(0); - return LT_INC_AND_CONTINUE; - case 1: - SetConditionGraphData(1); - return LT_INC_AND_CONTINUE; - case 2: - SetConditionGraphData(2); - return LT_INC_AND_CONTINUE; - case 3: - CreateConditionMonPic(GetMonMarkIndex()); - return LT_INC_AND_CONTINUE; - case 4: - UpdateConditionGraphWindows(0, GetMonMarkIndex(), FALSE); - return LT_INC_AND_CONTINUE; - case 5: - UpdateConditionGraphWindows(1, GetMonMarkIndex(), FALSE); - return LT_INC_AND_CONTINUE; - case 6: - UpdateConditionGraphWindows(2, GetMonMarkIndex(), FALSE); - return LT_INC_AND_CONTINUE; - case 7: - if (UpdateConditionGraphWindows(3, GetMonMarkIndex(), FALSE) == TRUE) - return LT_INC_AND_CONTINUE; - return LT_PAUSE; - case 8: - if (!TryUpdateConditionMonTransitionOn(GetConditionGraphDataPtr(), &structPtr->monTransitionX)) - { - ResetConditionSparkleSprites(structPtr->conditionSparkleSprites); - CreateConditionSparkleSprites(structPtr->conditionSparkleSprites, structPtr->monPicSpriteId, GetMonSheen()); - return LT_INC_AND_CONTINUE; - } - return LT_PAUSE; - } - - return LT_FINISH; -} - -u32 LoopedTask_SlideMonOut(s32 state) -{ - struct Pokenav7Struct *structPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_MON_MARK_MENU); - - switch (state) - { - case 0: - SetConditionGraphData(0); - return LT_INC_AND_CONTINUE; - case 1: - SetConditionGraphData(1); - return LT_INC_AND_CONTINUE; - case 2: - SetConditionGraphData(2); - DestroyConditionSparkleSprites(structPtr->conditionSparkleSprites); - return LT_INC_AND_CONTINUE; - case 3: - if (!TryUpdateConditionMonTransitionOff(GetConditionGraphDataPtr(), &structPtr->monTransitionX)) - return LT_INC_AND_CONTINUE; - return LT_PAUSE; - case 4: - UpdateConditionGraphWindows(0, GetMonMarkIndex(), FALSE); - return LT_INC_AND_CONTINUE; - case 5: - UpdateConditionGraphWindows(1, GetMonMarkIndex(), FALSE); - return LT_INC_AND_CONTINUE; - case 6: - UpdateConditionGraphWindows(2, GetMonMarkIndex(), FALSE); - return LT_INC_AND_CONTINUE; - case 7: - if (UpdateConditionGraphWindows(3, GetMonMarkIndex(), FALSE) == TRUE) - return LT_INC_AND_CONTINUE; - return LT_PAUSE; - } - - return LT_FINISH; -} - -u32 LoopedTask_OpenMonMarkingsWindow(s32 state) -{ - switch (state) - { - case 0: - OpenMonMarkingsMenu(TryGetMonMarkId(), 176, 32); - return LT_INC_AND_CONTINUE; - case 1: - PrintHelpBarText(HELPBAR_CONDITION_MARKINGS); - return LT_INC_AND_CONTINUE; - case 2: - if (WaitForHelpBar() == TRUE) - return LT_PAUSE; - return LT_INC_AND_CONTINUE; - } - - return LT_FINISH; -} - -u32 LoopedTask_CloseMonMarkingsWindow(s32 state) -{ - switch (state) - { - case 0: - FreeMonMarkingsMenu(); - return LT_INC_AND_CONTINUE; - case 1: - PrintHelpBarText(HELPBAR_CONDITION_MON_STATUS); - return LT_INC_AND_CONTINUE; - case 2: - if (WaitForHelpBar() == TRUE) - return LT_PAUSE; - return LT_INC_AND_CONTINUE; - } - - return LT_FINISH; -} - -static u8 *UnusedPrintNumberString(u8 *dst, u16 num) -{ - u8 *txtPtr = ConvertIntToDecimalStringN(dst, num, STR_CONV_MODE_RIGHT_ALIGN, 4); - txtPtr = StringCopy(txtPtr, gText_Number2); - - return txtPtr; -} - -bool32 UpdateConditionGraphWindows(u8 mode, u16 bufferIndex, bool8 winMode) -{ - u8 text[32]; - const u8 *str; - struct Pokenav7Struct *structPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_MON_MARK_MENU); - - switch (mode) - { - case 0: - FillWindowPixelBuffer(structPtr->nameGenderWindowId, 0); - if (IsConditionMenuSearchMode() == TRUE) - FillWindowPixelBuffer(structPtr->listIndexWindowId, 0); - break; - case 1: - if (GetConditionGraphCurrentMonIndex() != GetMonListCount() - 1 || IsConditionMenuSearchMode() == TRUE) - { - str = GetConditionMonNameBuffer(bufferIndex); - AddTextPrinterParameterized(structPtr->nameGenderWindowId, 1, str, 0, 1, 0, NULL); - } - break; - case 2: - if (IsConditionMenuSearchMode() == TRUE) - { - str = GetConditionMonLocationBuffer(bufferIndex); - AddTextPrinterParameterized(structPtr->nameGenderWindowId, 1, str, 0, 17, 0, NULL); - text[0] = EXT_CTRL_CODE_BEGIN; - text[1] = EXT_CTRL_CODE_COLOR_HIGHLIGHT_SHADOW; - text[2] = TEXT_COLOR_BLUE; - text[3] = TEXT_COLOR_TRANSPARENT; - text[4] = TEXT_COLOR_LIGHT_BLUE; - StringCopy(text + 5, gText_Number2); - AddTextPrinterParameterized(structPtr->listIndexWindowId, 1, text, 4, 1, 0, NULL); - ConvertIntToDecimalStringN(text + 5, GetConditionMonDataBuffer(), STR_CONV_MODE_RIGHT_ALIGN, 4); - AddTextPrinterParameterized(structPtr->listIndexWindowId, 1, text, 28, 1, 0, NULL); - } - break; - case 3: - switch (structPtr->windowModeState) - { - case 0: - if (winMode) - CopyWindowToVram(structPtr->nameGenderWindowId, 3); - else - CopyWindowToVram(structPtr->nameGenderWindowId, 2); - - if (IsConditionMenuSearchMode() == TRUE) - { - structPtr->windowModeState++; - return FALSE; - } - else - { - structPtr->windowModeState = 0; - return TRUE; - } - case 1: - if (winMode) - CopyWindowToVram(structPtr->listIndexWindowId, 3); - else - CopyWindowToVram(structPtr->listIndexWindowId, 2); - - structPtr->windowModeState = 0; - return TRUE; - } - } - - return FALSE; -} - -void CopyUnusedConditionWindowsToVram(void) -{ - struct Pokenav7Struct *structPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_MON_MARK_MENU); - - CopyWindowToVram(structPtr->unusedWindowId1, 3); - CopyWindowToVram(structPtr->unusedWindowId2, 3); -} - -void sub_81CE964(struct Sprite *sprite) -{ - if (sprite->data[0] == GetConditionGraphCurrentMonIndex()) - StartSpriteAnim(sprite, 0); - else - StartSpriteAnim(sprite, 1); -} - -void HighlightCurrentPartyIndexPokeball(struct Sprite *sprite) -{ - if (GetConditionGraphCurrentMonIndex() == GetMonListCount() - 1) - sprite->oam.paletteNum = IndexOfSpritePaletteTag(0x65); - else - sprite->oam.paletteNum = IndexOfSpritePaletteTag(0x66); -} - -void MonMarkingsCallback(struct Sprite *sprite) -{ - StartSpriteAnim(sprite, TryGetMonMarkId()); -} - -void CreateMonMarkingsOrPokeballIndicators(void) -{ - struct SpriteSheet sprSheets[4]; - struct SpriteTemplate sprTemplate; - struct SpritePalette sprPals[3]; - struct SpriteSheet sprSheet; - struct Sprite *sprite; - u16 i, spriteId; - struct Pokenav7Struct *structPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_MON_MARK_MENU); - - LoadConditionSelectionIcons(sprSheets, &sprTemplate, sprPals); - if (IsConditionMenuSearchMode() == TRUE) - { - structPtr->monMarks.baseTileTag = 0x6A; - structPtr->monMarks.basePaletteTag = 0x6A; - InitMonMarkingsMenu(&structPtr->monMarks); - BufferMonMarkingsMenuTiles(); - sprite = CreateMonMarkingAllCombosSprite(0x69, 0x69, sConditionGraphMonMarkingsPal); - sprite->oam.priority = 3; - sprite->x = 192; - sprite->y = 32; - sprite->callback = MonMarkingsCallback; - structPtr->monMarksSprite = sprite; - PokenavFillPalette(IndexOfSpritePaletteTag(0x69), 0); - } - else - { - // party mode -> add pokeballs on right hand side - LoadSpriteSheets(sprSheets); - Pokenav_AllocAndLoadPalettes(sprPals); - for (i = 0; i < GetMonListCount() - 1; i++) - { - spriteId = CreateSprite(&sprTemplate, 226, (i * 20) + 8, 0); - if (spriteId != MAX_SPRITES) - { - structPtr->partyPokeballSpriteIds[i] = spriteId; - gSprites[spriteId].data[0] = i; - gSprites[spriteId].callback = sub_81CE964; - } - else - { - structPtr->partyPokeballSpriteIds[i] = SPRITE_NONE; - } - } - - sprTemplate.tileTag = 0x67; - sprTemplate.callback = SpriteCallbackDummy; - for (; i < 6; i++) - { - spriteId = CreateSprite(&sprTemplate, 230, (i * 20) + 8, 0); - if (spriteId != MAX_SPRITES) - { - structPtr->partyPokeballSpriteIds[i] = spriteId; - gSprites[spriteId].oam.size = 0; - } - else - { - structPtr->partyPokeballSpriteIds[i] = SPRITE_NONE; - } - } - - sprTemplate.tileTag = 0x66; - sprTemplate.callback = HighlightCurrentPartyIndexPokeball; - spriteId = CreateSprite(&sprTemplate, 222, (i * 20) + 8, 0); - if (spriteId != MAX_SPRITES) - { - structPtr->partyPokeballSpriteIds[i] = spriteId; - gSprites[spriteId].oam.shape = SPRITE_SHAPE(32x16); - gSprites[spriteId].oam.size = SPRITE_SIZE(32x16); - } - else - { - structPtr->partyPokeballSpriteIds[i] = SPRITE_NONE; - } - } - - LoadConditionSparkle(&sprSheet, &sprPals[0]); - LoadSpriteSheet(&sprSheet); - sprPals[1].data = NULL; - Pokenav_AllocAndLoadPalettes(sprPals); -} - -void sub_81CEBF4(struct Pokenav7Struct *structPtr) -{ - u8 i; - - if (IsConditionMenuSearchMode() == TRUE) - { - DestroySprite(structPtr->monMarksSprite); - FreeSpriteTilesByTag(0x6A); - FreeSpriteTilesByTag(0x69); - FreeSpritePaletteByTag(0x6A); - FreeSpritePaletteByTag(0x69); - } - else - { - for (i = 0; i < 7; i++) - DestroySprite(&gSprites[structPtr->partyPokeballSpriteIds[i]]); - - FreeSpriteTilesByTag(0x65); - FreeSpriteTilesByTag(0x66); - FreeSpriteTilesByTag(0x67); - FreeSpritePaletteByTag(0x65); - FreeSpritePaletteByTag(0x66); - } - - if (structPtr->monPicSpriteId != SPRITE_NONE) - { - DestroySprite(&gSprites[structPtr->monPicSpriteId]); - FreeSpriteTilesByTag(0x64); - FreeSpritePaletteByTag(0x64); - } -} - -void FreePartyConditionSubstruct2(void) -{ - struct Pokenav7Struct *structPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_MON_MARK_MENU); - - RemoveWindow(structPtr->nameGenderWindowId); - if (IsConditionMenuSearchMode() == TRUE) - { - RemoveWindow(structPtr->listIndexWindowId); - RemoveWindow(structPtr->unusedWindowId1); - RemoveWindow(structPtr->unusedWindowId2); - } - else - { - SetLeftHeaderSpritesInvisibility(); - } - - SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_BG0_ON | DISPCNT_OBJ_1D_MAP); - sub_81CEBF4(structPtr); - sub_81CEE68(); - FreePokenavSubstruct(POKENAV_SUBSTRUCT_MON_MARK_MENU); -} - -void MonPicGfxSpriteCallback(struct Sprite *sprite) -{ - struct Pokenav7Struct *structPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_MON_MARK_MENU); - sprite->x = structPtr->monTransitionX + 38; -} - -void CreateConditionMonPic(u8 id) -{ - struct SpriteTemplate sprTemplate; - struct SpriteSheet sprSheet; - struct SpritePalette sprPal; - u8 spriteId; - struct Pokenav7Struct *structPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_MON_MARK_MENU); - - if (structPtr->monPicSpriteId == SPRITE_NONE) - { - LoadConditionMonPicTemplate(&sprSheet, &sprTemplate, &sprPal); - sprSheet.data = GetConditionMonPicGfx(id); - sprPal.data = GetConditionMonPal(id); - structPtr->monPalIndex = LoadSpritePalette(&sprPal); - structPtr->monGfxTileStart = LoadSpriteSheet(&sprSheet); - spriteId = CreateSprite(&sprTemplate, 38, 104, 0); - structPtr->monPicSpriteId = spriteId; - if (spriteId == MAX_SPRITES) - { - FreeSpriteTilesByTag(0x64); - FreeSpritePaletteByTag(0x64); - structPtr->monPicSpriteId = SPRITE_NONE; - } - else - { - structPtr->monPicSpriteId = spriteId; - gSprites[structPtr->monPicSpriteId].callback = MonPicGfxSpriteCallback; - structPtr->unk181C = (void*)(VRAM) + 0x10000 + (structPtr->monGfxTileStart * 32); - structPtr->monPalIndex = (structPtr->monPalIndex * 16) + 0x100; - } - } - else - { - DmaCopy16Defvars(3, GetConditionMonPicGfx(id), structPtr->unk181C, MON_PIC_SIZE); - LoadPalette(GetConditionMonPal(id), structPtr->monPalIndex, 0x20); - } -} - -void sub_81CEE44(void) -{ - struct ConditionGraph *unk = GetConditionGraphDataPtr(); - LoadOam(); - ProcessSpriteCopyRequests(); - TransferPlttBuffer(); - sub_81D2108(unk); - ScanlineEffect_InitHBlankDmaTransfer(); -} - -void sub_81CEE68(void) -{ - SetPokenavVBlankCallback(); -} - -void ToggleBg2(bool8 showBg) -{ - if (showBg) - ShowBg(2); - else - HideBg(2); -} - -void DoConditionGraphTransition(void) -{ - struct ConditionGraph *conditionPtr = GetConditionGraphDataPtr(); - u8 id = GetMonMarkIndex(); - - gUnknown_030012BC = id; - sub_81D1F84(conditionPtr, conditionPtr->unk14[3], conditionPtr->unk14[id]); - TransitionConditionGraph(conditionPtr); -} - -void sub_81CEEC8(void) -{ - struct ConditionGraph *conditionPtr = GetConditionGraphDataPtr(); - - if (IsConditionMenuSearchMode() || GetConditionGraphCurrentMonIndex() != GetMonListCount() - 1) - sub_81D1F84(conditionPtr, conditionPtr->unk14[GetMonMarkIndex()], conditionPtr->unk14[3]); -} - -u8 GetMonMarkingsData(void) -{ - struct Pokenav7Struct *structPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_MON_MARK_MENU); - - if (IsConditionMenuSearchMode() == 1) - return structPtr->monMarks.markings; - else - return 0; -} diff --git a/src/pokenav_conditions_gfx.c b/src/pokenav_conditions_gfx.c new file mode 100644 index 0000000000..d2fb715ab8 --- /dev/null +++ b/src/pokenav_conditions_gfx.c @@ -0,0 +1,892 @@ +#include "global.h" +#include "bg.h" +#include "window.h" +#include "pokenav.h" +#include "decompress.h" +#include "gpu_regs.h" +#include "graphics.h" +#include "menu.h" +#include "menu_specialized.h" +#include "mon_markings.h" +#include "palette.h" +#include "pokenav.h" +#include "scanline_effect.h" +#include "string_util.h" +#include "strings.h" +#include "text.h" + +static u32 LoopedTask_TransitionMons(s32); +static u32 LoopedTask_ExitConditionGraphMenu(s32); +static u32 LoopedTask_MoveCursorNoTransition(s32); +static u32 LoopedTask_SlideMonOut(s32); +static u32 LoopedTask_OpenMonMarkingsWindow(s32); +static u32 LoopedTask_CloseMonMarkingsWindow(s32); + +static u8 sInitialLoadId; // Never read + +const u16 gConditionGraphData_Pal[] = INCBIN_U16("graphics/pokenav/condition/graph_data.gbapal"); +const u16 gConditionText_Pal[] = INCBIN_U16("graphics/pokenav/condition/text.gbapal"); +static const u32 sConditionGraphData_Gfx[] = INCBIN_U32("graphics/pokenav/condition/graph_data.4bpp.lz"); +static const u32 sConditionGraphData_Tilemap[] = INCBIN_U32("graphics/pokenav/condition/graph_data.bin.lz"); +static const u16 sMonMarkings_Pal[] = INCBIN_U16("graphics/pokenav/condition/mon_markings.gbapal"); + +static const struct BgTemplate sMenuBgTemplates[3] = +{ + { + .bg = 1, + .charBaseIndex = 1, + .mapBaseIndex = 0x1F, + .screenSize = 0, + .paletteMode = 0, + .priority = 1, + .baseTile = 0 + }, + { + .bg = 2, + .charBaseIndex = 3, + .mapBaseIndex = 0x1D, + .screenSize = 0, + .paletteMode = 0, + .priority = 2, + .baseTile = 0 + }, + { + .bg = 3, + .charBaseIndex = 2, + .mapBaseIndex = 0x1E, + .screenSize = 0, + .paletteMode = 0, + .priority = 3, + .baseTile = 0 + } +}; + +static const struct WindowTemplate sMonNameGenderWindowTemplate = +{ + .bg = 1, + .tilemapLeft = 13, + .tilemapTop = 1, + .width = 13, + .height = 4, + .paletteNum = 15, + .baseBlock = 2 +}; + +static const struct WindowTemplate sListIndexWindowTemplate = +{ + .bg = 1, + .tilemapLeft = 1, + .tilemapTop = 6, + .width = 7, + .height = 2, + .paletteNum = 15, + .baseBlock = 0x36 +}; + +static const struct WindowTemplate sUnusedWindowTemplate1 = +{ + .bg = 1, + .tilemapLeft = 1, + .tilemapTop = 0x1C, + .width = 5, + .height = 2, + .paletteNum = 15, + .baseBlock = 0x44 +}; + +static const struct WindowTemplate sUnusedWindowTemplate2 = +{ + .bg = 1, + .tilemapLeft = 13, + .tilemapTop = 0x1C, + .width = 3, + .height = 2, + .paletteNum = 15, + .baseBlock = 0x44 +}; + +static const LoopedTask sLoopedTaskFuncs[] = +{ + [CONDITION_FUNC_NONE] = NULL, + [CONDITION_FUNC_SLIDE_MON_IN] = LoopedTask_TransitionMons, + [CONDITION_FUNC_RETURN] = LoopedTask_ExitConditionGraphMenu, + [CONDITION_FUNC_NO_TRANSITION] = LoopedTask_MoveCursorNoTransition, + [CONDITION_FUNC_SLIDE_MON_OUT] = LoopedTask_SlideMonOut, + [CONDITION_FUNC_ADD_MARKINGS] = LoopedTask_OpenMonMarkingsWindow, + [CONDITION_FUNC_CLOSE_MARKINGS] = LoopedTask_CloseMonMarkingsWindow +}; + +struct Pokenav_ConditionMenuGfx +{ + u32 loopedTaskId; + u8 tilemapBuffers[3][BG_SCREEN_SIZE]; + u8 filler[2]; + u8 partyPokeballSpriteIds[PARTY_SIZE + 1]; + u32 (*callback)(void); + s16 monTransitionX; + u8 monPicSpriteId; + u16 monPalIndex; + u16 monGfxTileStart; + void *monGfxPtr; + u8 nameGenderWindowId; + u8 listIndexWindowId; + u8 unusedWindowId1; + u8 unusedWindowId2; + struct MonMarkingsMenu marksMenu; + struct Sprite *monMarksSprite; + struct Sprite *conditionSparkleSprites[MAX_CONDITION_SPARKLES]; + u8 windowModeState; + u8 filler2[0xFA3]; +}; + +extern s8 GetConditionGraphMenuCurrentLoadIndex(void); // This function's declaration here is s8 vs. u8 in pokenav_conditions.c + +static u32 LoopedTask_OpenConditionGraphMenu(s32); +static u32 GetConditionGraphMenuLoopedTaskActive(void); +static void CreateConditionMonPic(u8); +static void CreateMonMarkingsOrPokeballIndicators(void); +static void CopyUnusedConditionWindowsToVram(void); +static bool32 UpdateConditionGraphMenuWindows(u8, u16, bool8); +static void VBlankCB_PokenavConditionGraph(void); +static void DoConditionGraphEnterTransition(void); +static void DoConditionGraphExitTransition(void); +static void SetExitVBlank(void); +static void ToggleGraphData(bool8); + +bool32 OpenConditionGraphMenu(void) +{ + struct Pokenav_ConditionMenuGfx *menu = AllocSubstruct(POKENAV_SUBSTRUCT_CONDITION_GRAPH_MENU_GFX, sizeof(struct Pokenav_ConditionMenuGfx)); + + if (menu == NULL) + return FALSE; + + menu->monPicSpriteId = SPRITE_NONE; + menu->loopedTaskId = CreateLoopedTask(LoopedTask_OpenConditionGraphMenu, 1); + menu->callback = GetConditionGraphMenuLoopedTaskActive; + menu->windowModeState = 0; + return TRUE; +} + +void CreateConditionGraphMenuLoopedTask(s32 id) +{ + struct Pokenav_ConditionMenuGfx *menu = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_GRAPH_MENU_GFX); + menu->loopedTaskId = CreateLoopedTask(sLoopedTaskFuncs[id], 1); + menu->callback = GetConditionGraphMenuLoopedTaskActive; +} + +u32 IsConditionGraphMenuLoopedTaskActive(void) +{ + struct Pokenav_ConditionMenuGfx *menu = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_GRAPH_MENU_GFX); + return menu->callback(); +} + +static u32 GetConditionGraphMenuLoopedTaskActive(void) +{ + struct Pokenav_ConditionMenuGfx *menu = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_GRAPH_MENU_GFX); + return IsLoopedTaskActive(menu->loopedTaskId); +} + +static u32 LoopedTask_OpenConditionGraphMenu(s32 state) +{ + struct Pokenav_ConditionMenuGfx *menu = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_GRAPH_MENU_GFX); + + switch (state) + { + case 0: + if (LoadConditionGraphMenuGfx() != TRUE) + return LT_PAUSE; + return LT_INC_AND_PAUSE; + case 1: + InitBgTemplates(sMenuBgTemplates, ARRAY_COUNT(sMenuBgTemplates)); + ChangeBgX(1, 0, BG_COORD_SET); + ChangeBgY(1, 0, BG_COORD_SET); + ChangeBgX(2, 0, BG_COORD_SET); + ChangeBgY(2, 0, BG_COORD_SET); + ChangeBgX(3, 0, BG_COORD_SET); + ChangeBgY(3, 0, BG_COORD_SET); + SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_WIN0_ON | DISPCNT_WIN1_ON | DISPCNT_OBJ_ON | DISPCNT_OBJ_1D_MAP | DISPCNT_BG0_ON | DISPCNT_BG3_ON); + SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT1_BG2 | BLDCNT_EFFECT_BLEND | BLDCNT_TGT2_BG3); + SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(11, 4)); + DecompressAndCopyTileDataToVram(3, gPokenavCondition_Gfx, 0, 0, 0); + return LT_INC_AND_PAUSE; + case 2: + if (FreeTempTileDataBuffersIfPossible()) + return LT_PAUSE; + DecompressAndCopyTileDataToVram(2, sConditionGraphData_Gfx, 0, 0, 0); + return LT_INC_AND_PAUSE; + case 3: + if (FreeTempTileDataBuffersIfPossible()) + return LT_PAUSE; + + LZ77UnCompVram(gPokenavCondition_Tilemap, menu->tilemapBuffers[0]); + SetBgTilemapBuffer(3, menu->tilemapBuffers[0]); + if (IsConditionMenuSearchMode() == TRUE) + CopyToBgTilemapBufferRect(3, gPokenavOptions_Tilemap, 0, 5, 9, 4); + + CopyBgTilemapBufferToVram(3); + CopyPaletteIntoBufferUnfaded(gPokenavCondition_Pal, 0x10, 0x20); + CopyPaletteIntoBufferUnfaded(gConditionText_Pal, 0xF0, 0x20); + menu->monTransitionX = -80; + return LT_INC_AND_PAUSE; + case 4: + if (FreeTempTileDataBuffersIfPossible()) + return LT_PAUSE; + + LZ77UnCompVram(sConditionGraphData_Tilemap, menu->tilemapBuffers[2]); + SetBgTilemapBuffer(2, menu->tilemapBuffers[2]); + CopyBgTilemapBufferToVram(2); + CopyPaletteIntoBufferUnfaded(gConditionGraphData_Pal, 0x30, 0x20); + ConditionGraph_InitWindow(2); + return LT_INC_AND_PAUSE; + case 5: + BgDmaFill(1, 0, 0, 1); + BgDmaFill(1, 17, 1, 1); + CpuFill32(0, menu->tilemapBuffers[1], BG_SCREEN_SIZE); + SetBgTilemapBuffer(1, menu->tilemapBuffers[1]); + return LT_INC_AND_PAUSE; + case 6: + if (FreeTempTileDataBuffersIfPossible()) + return LT_PAUSE; + + menu->nameGenderWindowId = AddWindow(&sMonNameGenderWindowTemplate); + if (IsConditionMenuSearchMode() == TRUE) + { + menu->listIndexWindowId = AddWindow(&sListIndexWindowTemplate); + menu->unusedWindowId1 = AddWindow(&sUnusedWindowTemplate1); + menu->unusedWindowId2 = AddWindow(&sUnusedWindowTemplate2); + } + DeactivateAllTextPrinters(); + return LT_INC_AND_PAUSE; + case 7: + CreateConditionMonPic(0); + return LT_INC_AND_PAUSE; + case 8: + CreateMonMarkingsOrPokeballIndicators(); + return LT_INC_AND_PAUSE; + case 9: + if (IsConditionMenuSearchMode() == TRUE) + CopyUnusedConditionWindowsToVram(); + return LT_INC_AND_PAUSE; + case 10: + UpdateConditionGraphMenuWindows(0, GetConditionGraphMenuCurrentLoadIndex(), TRUE); + return LT_INC_AND_PAUSE; + case 11: + UpdateConditionGraphMenuWindows(1, GetConditionGraphMenuCurrentLoadIndex(), TRUE); + return LT_INC_AND_PAUSE; + case 12: + UpdateConditionGraphMenuWindows(2, GetConditionGraphMenuCurrentLoadIndex(), TRUE); + return LT_INC_AND_PAUSE; + case 13: + if (UpdateConditionGraphMenuWindows(3, GetConditionGraphMenuCurrentLoadIndex(), TRUE) != TRUE) + return LT_PAUSE; + PutWindowTilemap(menu->nameGenderWindowId); + if (IsConditionMenuSearchMode() == TRUE) + { + PutWindowTilemap(menu->listIndexWindowId); + PutWindowTilemap(menu->unusedWindowId1); + PutWindowTilemap(menu->unusedWindowId2); + } + return LT_INC_AND_PAUSE; + case 14: + ShowBg(1); + HideBg(2); + ShowBg(3); + if (IsConditionMenuSearchMode() == TRUE) + PrintHelpBarText(HELPBAR_CONDITION_MON_STATUS); + return LT_INC_AND_PAUSE; + case 15: + PokenavFadeScreen(POKENAV_FADE_FROM_BLACK); + if (!IsConditionMenuSearchMode()) + { + LoadLeftHeaderGfxForIndex(POKENAV_GFX_PARTY_MENU); + ShowLeftHeaderGfx(POKENAV_GFX_CONDITION_MENU, TRUE, 0); + ShowLeftHeaderGfx(POKENAV_GFX_PARTY_MENU, TRUE, 0); + } + return LT_INC_AND_PAUSE; + case 16: + if (IsPaletteFadeActive()) + return LT_PAUSE; + if (!IsConditionMenuSearchMode() && AreLeftHeaderSpritesMoving()) + return LT_PAUSE; + SetVBlankCallback_(VBlankCB_PokenavConditionGraph); + return LT_INC_AND_PAUSE; + case 17: + DoConditionGraphEnterTransition(); + ConditionGraph_InitResetScanline(GetConditionGraphPtr()); + return LT_INC_AND_PAUSE; + case 18: + if (ConditionGraph_ResetScanline(GetConditionGraphPtr())) + return LT_PAUSE; + return LT_INC_AND_PAUSE; + case 19: + ToggleGraphData(TRUE); + return LT_INC_AND_PAUSE; + case 20: + if (!ConditionMenu_UpdateMonEnter(GetConditionGraphPtr(), &menu->monTransitionX)) + { + ResetConditionSparkleSprites(menu->conditionSparkleSprites); + if (IsConditionMenuSearchMode() == TRUE || GetConditionGraphCurrentListIndex() != GetMonListCount()) + CreateConditionSparkleSprites(menu->conditionSparkleSprites, menu->monPicSpriteId, GetNumConditionMonSparkles()); + + return LT_FINISH; + } + return LT_PAUSE; + } + + return LT_FINISH; +} + +static u32 LoopedTask_ExitConditionGraphMenu(s32 state) +{ + struct Pokenav_ConditionMenuGfx *menu = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_GRAPH_MENU_GFX); + + switch (state) + { + case 0: + DoConditionGraphExitTransition(); + DestroyConditionSparkleSprites(menu->conditionSparkleSprites); + return LT_INC_AND_CONTINUE; + case 1: + if (ConditionMenu_UpdateMonExit(GetConditionGraphPtr(), &menu->monTransitionX)) + return 2; + ToggleGraphData(FALSE); + return LT_INC_AND_CONTINUE; + case 2: + PokenavFadeScreen(POKENAV_FADE_TO_BLACK); + if (!IsConditionMenuSearchMode()) + SlideMenuHeaderDown(); + return LT_INC_AND_PAUSE; + case 3: + if (IsPaletteFadeActive() || MainMenuLoopedTaskIsBusy()) + return LT_PAUSE; + FreeConditionSparkles(menu->conditionSparkleSprites); + HideBg(1); + HideBg(2); + HideBg(3); + return LT_INC_AND_CONTINUE; + } + + return LT_FINISH; +} + +static u32 LoopedTask_TransitionMons(s32 state) +{ + struct Pokenav_ConditionMenuGfx *menu = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_GRAPH_MENU_GFX); + struct ConditionGraph *graph = GetConditionGraphPtr(); + + switch (state) + { + case 0: + LoadNextConditionMenuMonData(CONDITION_LOAD_MON_INFO); + return LT_INC_AND_CONTINUE; + case 1: + LoadNextConditionMenuMonData(CONDITION_LOAD_GRAPH); + return LT_INC_AND_CONTINUE; + case 2: + LoadNextConditionMenuMonData(CONDITION_LOAD_MON_PIC); + DestroyConditionSparkleSprites(menu->conditionSparkleSprites); + return LT_INC_AND_CONTINUE; + case 3: + ConditionGraph_TryUpdate(graph); + return LT_INC_AND_CONTINUE; + case 4: + if (!MoveConditionMonOffscreen(&menu->monTransitionX)) + { + CreateConditionMonPic(GetConditionGraphMenuCurrentLoadIndex()); + return LT_INC_AND_CONTINUE; + } + return LT_PAUSE; + case 5: + UpdateConditionGraphMenuWindows(0, GetConditionGraphMenuCurrentLoadIndex(), FALSE); + return LT_INC_AND_CONTINUE; + case 6: + UpdateConditionGraphMenuWindows(1, GetConditionGraphMenuCurrentLoadIndex(), FALSE); + return LT_INC_AND_CONTINUE; + case 7: + UpdateConditionGraphMenuWindows(2, GetConditionGraphMenuCurrentLoadIndex(), FALSE); + return LT_INC_AND_CONTINUE; + case 8: + if (UpdateConditionGraphMenuWindows(3, GetConditionGraphMenuCurrentLoadIndex(), FALSE) == TRUE) + return LT_INC_AND_CONTINUE; + return LT_PAUSE; + case 9: + graph = GetConditionGraphPtr(); + if (!ConditionMenu_UpdateMonEnter(graph, &menu->monTransitionX)) + { + ResetConditionSparkleSprites(menu->conditionSparkleSprites); + if (IsConditionMenuSearchMode() != TRUE && GetConditionGraphCurrentListIndex() == GetMonListCount()) + return LT_INC_AND_CONTINUE; + + CreateConditionSparkleSprites(menu->conditionSparkleSprites, menu->monPicSpriteId, GetNumConditionMonSparkles()); + return LT_INC_AND_CONTINUE; + } + return LT_PAUSE; + } + + return LT_FINISH; +} + +static u32 LoopedTask_MoveCursorNoTransition(s32 state) +{ + struct Pokenav_ConditionMenuGfx *menu = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_GRAPH_MENU_GFX); + + switch (state) + { + case 0: + LoadNextConditionMenuMonData(CONDITION_LOAD_MON_INFO); + return LT_INC_AND_CONTINUE; + case 1: + LoadNextConditionMenuMonData(CONDITION_LOAD_GRAPH); + return LT_INC_AND_CONTINUE; + case 2: + LoadNextConditionMenuMonData(CONDITION_LOAD_MON_PIC); + return LT_INC_AND_CONTINUE; + case 3: + CreateConditionMonPic(GetConditionGraphMenuCurrentLoadIndex()); + return LT_INC_AND_CONTINUE; + case 4: + UpdateConditionGraphMenuWindows(0, GetConditionGraphMenuCurrentLoadIndex(), FALSE); + return LT_INC_AND_CONTINUE; + case 5: + UpdateConditionGraphMenuWindows(1, GetConditionGraphMenuCurrentLoadIndex(), FALSE); + return LT_INC_AND_CONTINUE; + case 6: + UpdateConditionGraphMenuWindows(2, GetConditionGraphMenuCurrentLoadIndex(), FALSE); + return LT_INC_AND_CONTINUE; + case 7: + if (UpdateConditionGraphMenuWindows(3, GetConditionGraphMenuCurrentLoadIndex(), FALSE) == TRUE) + return LT_INC_AND_CONTINUE; + return LT_PAUSE; + case 8: + if (!ConditionMenu_UpdateMonEnter(GetConditionGraphPtr(), &menu->monTransitionX)) + { + ResetConditionSparkleSprites(menu->conditionSparkleSprites); + CreateConditionSparkleSprites(menu->conditionSparkleSprites, menu->monPicSpriteId, GetNumConditionMonSparkles()); + return LT_INC_AND_CONTINUE; + } + return LT_PAUSE; + } + + return LT_FINISH; +} + +static u32 LoopedTask_SlideMonOut(s32 state) +{ + struct Pokenav_ConditionMenuGfx *menu = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_GRAPH_MENU_GFX); + + switch (state) + { + case 0: + LoadNextConditionMenuMonData(CONDITION_LOAD_MON_INFO); + return LT_INC_AND_CONTINUE; + case 1: + LoadNextConditionMenuMonData(CONDITION_LOAD_GRAPH); + return LT_INC_AND_CONTINUE; + case 2: + LoadNextConditionMenuMonData(CONDITION_LOAD_MON_PIC); + DestroyConditionSparkleSprites(menu->conditionSparkleSprites); + return LT_INC_AND_CONTINUE; + case 3: + if (!ConditionMenu_UpdateMonExit(GetConditionGraphPtr(), &menu->monTransitionX)) + return LT_INC_AND_CONTINUE; + return LT_PAUSE; + case 4: + UpdateConditionGraphMenuWindows(0, GetConditionGraphMenuCurrentLoadIndex(), FALSE); + return LT_INC_AND_CONTINUE; + case 5: + UpdateConditionGraphMenuWindows(1, GetConditionGraphMenuCurrentLoadIndex(), FALSE); + return LT_INC_AND_CONTINUE; + case 6: + UpdateConditionGraphMenuWindows(2, GetConditionGraphMenuCurrentLoadIndex(), FALSE); + return LT_INC_AND_CONTINUE; + case 7: + if (UpdateConditionGraphMenuWindows(3, GetConditionGraphMenuCurrentLoadIndex(), FALSE) == TRUE) + return LT_INC_AND_CONTINUE; + return LT_PAUSE; + } + + return LT_FINISH; +} + +static u32 LoopedTask_OpenMonMarkingsWindow(s32 state) +{ + switch (state) + { + case 0: + OpenMonMarkingsMenu(TryGetMonMarkId(), 176, 32); + return LT_INC_AND_CONTINUE; + case 1: + PrintHelpBarText(HELPBAR_CONDITION_MARKINGS); + return LT_INC_AND_CONTINUE; + case 2: + if (WaitForHelpBar() == TRUE) + return LT_PAUSE; + return LT_INC_AND_CONTINUE; + } + + return LT_FINISH; +} + +static u32 LoopedTask_CloseMonMarkingsWindow(s32 state) +{ + switch (state) + { + case 0: + FreeMonMarkingsMenu(); + return LT_INC_AND_CONTINUE; + case 1: + PrintHelpBarText(HELPBAR_CONDITION_MON_STATUS); + return LT_INC_AND_CONTINUE; + case 2: + if (WaitForHelpBar() == TRUE) + return LT_PAUSE; + return LT_INC_AND_CONTINUE; + } + + return LT_FINISH; +} + +static u8 *UnusedPrintNumberString(u8 *dst, u16 num) +{ + u8 *txtPtr = ConvertIntToDecimalStringN(dst, num, STR_CONV_MODE_RIGHT_ALIGN, 4); + txtPtr = StringCopy(txtPtr, gText_Number2); + + return txtPtr; +} + +static bool32 UpdateConditionGraphMenuWindows(u8 mode, u16 bufferIndex, bool8 winMode) +{ + u8 text[32]; + const u8 *str; + struct Pokenav_ConditionMenuGfx *menu = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_GRAPH_MENU_GFX); + + switch (mode) + { + case 0: + FillWindowPixelBuffer(menu->nameGenderWindowId, 0); + if (IsConditionMenuSearchMode() == TRUE) + FillWindowPixelBuffer(menu->listIndexWindowId, 0); + break; + case 1: + if (GetConditionGraphCurrentListIndex() != GetMonListCount() - 1 || IsConditionMenuSearchMode() == TRUE) + { + str = GetConditionMonNameText(bufferIndex); + AddTextPrinterParameterized(menu->nameGenderWindowId, FONT_NORMAL, str, 0, 1, 0, NULL); + } + break; + case 2: + if (IsConditionMenuSearchMode() == TRUE) + { + str = GetConditionMonLocationText(bufferIndex); + AddTextPrinterParameterized(menu->nameGenderWindowId, FONT_NORMAL, str, 0, 17, 0, NULL); + text[0] = EXT_CTRL_CODE_BEGIN; + text[1] = EXT_CTRL_CODE_COLOR_HIGHLIGHT_SHADOW; + text[2] = TEXT_COLOR_BLUE; + text[3] = TEXT_COLOR_TRANSPARENT; + text[4] = TEXT_COLOR_LIGHT_BLUE; + StringCopy(&text[5], gText_Number2); + AddTextPrinterParameterized(menu->listIndexWindowId, FONT_NORMAL, text, 4, 1, 0, NULL); + ConvertIntToDecimalStringN(&text[5], GetConditionMonDataBuffer(), STR_CONV_MODE_RIGHT_ALIGN, 4); + AddTextPrinterParameterized(menu->listIndexWindowId, FONT_NORMAL, text, 28, 1, 0, NULL); + } + break; + case 3: + switch (menu->windowModeState) + { + case 0: + if (winMode) + CopyWindowToVram(menu->nameGenderWindowId, COPYWIN_FULL); + else + CopyWindowToVram(menu->nameGenderWindowId, COPYWIN_GFX); + + if (IsConditionMenuSearchMode() == TRUE) + { + menu->windowModeState++; + return FALSE; + } + else + { + menu->windowModeState = 0; + return TRUE; + } + case 1: + if (winMode) + CopyWindowToVram(menu->listIndexWindowId, COPYWIN_FULL); + else + CopyWindowToVram(menu->listIndexWindowId, COPYWIN_GFX); + + menu->windowModeState = 0; + return TRUE; + } + } + + return FALSE; +} + +static void CopyUnusedConditionWindowsToVram(void) +{ + struct Pokenav_ConditionMenuGfx *menu = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_GRAPH_MENU_GFX); + + CopyWindowToVram(menu->unusedWindowId1, COPYWIN_FULL); + CopyWindowToVram(menu->unusedWindowId2, COPYWIN_FULL); +} + +static void SpriteCB_PartyPokeball(struct Sprite *sprite) +{ + if (sprite->data[0] == GetConditionGraphCurrentListIndex()) + StartSpriteAnim(sprite, CONDITION_ICON_SELECTED); + else + StartSpriteAnim(sprite, CONDITION_ICON_UNSELECTED); +} + +void HighlightCurrentPartyIndexPokeball(struct Sprite *sprite) +{ + if (GetConditionGraphCurrentListIndex() == GetMonListCount() - 1) + sprite->oam.paletteNum = IndexOfSpritePaletteTag(TAG_CONDITION_BALL); + else + sprite->oam.paletteNum = IndexOfSpritePaletteTag(TAG_CONDITION_CANCEL); +} + +void MonMarkingsCallback(struct Sprite *sprite) +{ + StartSpriteAnim(sprite, TryGetMonMarkId()); +} + +static void CreateMonMarkingsOrPokeballIndicators(void) +{ + struct SpriteSheet sprSheets[4]; + struct SpriteTemplate sprTemplate; + struct SpritePalette sprPals[3]; + struct SpriteSheet sprSheet; + struct Sprite *sprite; + u16 i, spriteId; + struct Pokenav_ConditionMenuGfx *menu = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_GRAPH_MENU_GFX); + + LoadConditionSelectionIcons(sprSheets, &sprTemplate, sprPals); + if (IsConditionMenuSearchMode() == TRUE) + { + // Search Mode, load markings menu + menu->marksMenu.baseTileTag = TAG_CONDITION_MARKINGS_MENU; + menu->marksMenu.basePaletteTag = TAG_CONDITION_MARKINGS_MENU; + InitMonMarkingsMenu(&menu->marksMenu); + BufferMonMarkingsMenuTiles(); + sprite = CreateMonMarkingAllCombosSprite(TAG_CONDITION_MON_MARKINGS, TAG_CONDITION_MON_MARKINGS, sMonMarkings_Pal); + sprite->oam.priority = 3; + sprite->x = 192; + sprite->y = 32; + sprite->callback = MonMarkingsCallback; + menu->monMarksSprite = sprite; + PokenavFillPalette(IndexOfSpritePaletteTag(TAG_CONDITION_MON_MARKINGS), 0); + } + else + { + // Party Mode, load Pokéball selection icons + LoadSpriteSheets(sprSheets); + Pokenav_AllocAndLoadPalettes(sprPals); + + // Add icons for occupied slots + for (i = 0; i < GetMonListCount() - 1; i++) + { + spriteId = CreateSprite(&sprTemplate, 226, (i * 20) + 8, 0); + if (spriteId != MAX_SPRITES) + { + menu->partyPokeballSpriteIds[i] = spriteId; + gSprites[spriteId].data[0] = i; + gSprites[spriteId].callback = SpriteCB_PartyPokeball; + } + else + { + menu->partyPokeballSpriteIds[i] = SPRITE_NONE; + } + } + + // Add icons for empty slots + sprTemplate.tileTag = TAG_CONDITION_BALL_PLACEHOLDER; + sprTemplate.callback = SpriteCallbackDummy; + for (; i < PARTY_SIZE; i++) + { + spriteId = CreateSprite(&sprTemplate, 230, (i * 20) + 8, 0); + if (spriteId != MAX_SPRITES) + { + menu->partyPokeballSpriteIds[i] = spriteId; + gSprites[spriteId].oam.size = 0; + } + else + { + menu->partyPokeballSpriteIds[i] = SPRITE_NONE; + } + } + + // Add cancel icon + sprTemplate.tileTag = TAG_CONDITION_CANCEL; + sprTemplate.callback = HighlightCurrentPartyIndexPokeball; + spriteId = CreateSprite(&sprTemplate, 222, (i * 20) + 8, 0); + if (spriteId != MAX_SPRITES) + { + menu->partyPokeballSpriteIds[i] = spriteId; + gSprites[spriteId].oam.shape = SPRITE_SHAPE(32x16); + gSprites[spriteId].oam.size = SPRITE_SIZE(32x16); + } + else + { + menu->partyPokeballSpriteIds[i] = SPRITE_NONE; + } + } + + LoadConditionSparkle(&sprSheet, &sprPals[0]); + LoadSpriteSheet(&sprSheet); + sprPals[1].data = NULL; + Pokenav_AllocAndLoadPalettes(sprPals); +} + +static void FreeConditionMenuGfx(struct Pokenav_ConditionMenuGfx *menu) +{ + u8 i; + + if (IsConditionMenuSearchMode() == TRUE) + { + DestroySprite(menu->monMarksSprite); + FreeSpriteTilesByTag(TAG_CONDITION_MARKINGS_MENU); + FreeSpriteTilesByTag(TAG_CONDITION_MON_MARKINGS); + FreeSpritePaletteByTag(TAG_CONDITION_MARKINGS_MENU); + FreeSpritePaletteByTag(TAG_CONDITION_MON_MARKINGS); + } + else + { + for (i = 0; i < PARTY_SIZE + 1; i++) + DestroySprite(&gSprites[menu->partyPokeballSpriteIds[i]]); + + FreeSpriteTilesByTag(TAG_CONDITION_BALL); + FreeSpriteTilesByTag(TAG_CONDITION_CANCEL); + FreeSpriteTilesByTag(TAG_CONDITION_BALL_PLACEHOLDER); + FreeSpritePaletteByTag(TAG_CONDITION_BALL); + FreeSpritePaletteByTag(TAG_CONDITION_CANCEL); + } + + if (menu->monPicSpriteId != SPRITE_NONE) + { + DestroySprite(&gSprites[menu->monPicSpriteId]); + FreeSpriteTilesByTag(TAG_CONDITION_MON); + FreeSpritePaletteByTag(TAG_CONDITION_MON); + } +} + +void FreeConditionGraphMenuSubstruct2(void) +{ + struct Pokenav_ConditionMenuGfx *menu = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_GRAPH_MENU_GFX); + + RemoveWindow(menu->nameGenderWindowId); + if (IsConditionMenuSearchMode() == TRUE) + { + RemoveWindow(menu->listIndexWindowId); + RemoveWindow(menu->unusedWindowId1); + RemoveWindow(menu->unusedWindowId2); + } + else + { + SetLeftHeaderSpritesInvisibility(); + } + + SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_BG0_ON | DISPCNT_OBJ_1D_MAP); + FreeConditionMenuGfx(menu); + SetExitVBlank(); + FreePokenavSubstruct(POKENAV_SUBSTRUCT_CONDITION_GRAPH_MENU_GFX); +} + +void MonPicGfxSpriteCallback(struct Sprite *sprite) +{ + struct Pokenav_ConditionMenuGfx *menu = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_GRAPH_MENU_GFX); + sprite->x = menu->monTransitionX + 38; +} + +static void CreateConditionMonPic(u8 id) +{ + struct SpriteTemplate sprTemplate; + struct SpriteSheet sprSheet; + struct SpritePalette sprPal; + u8 spriteId; + struct Pokenav_ConditionMenuGfx *menu = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_GRAPH_MENU_GFX); + + if (menu->monPicSpriteId == SPRITE_NONE) + { + LoadConditionMonPicTemplate(&sprSheet, &sprTemplate, &sprPal); + sprSheet.data = GetConditionMonPicGfx(id); + sprPal.data = GetConditionMonPal(id); + menu->monPalIndex = LoadSpritePalette(&sprPal); + menu->monGfxTileStart = LoadSpriteSheet(&sprSheet); + spriteId = CreateSprite(&sprTemplate, 38, 104, 0); + menu->monPicSpriteId = spriteId; + if (spriteId == MAX_SPRITES) + { + FreeSpriteTilesByTag(TAG_CONDITION_MON); + FreeSpritePaletteByTag(TAG_CONDITION_MON); + menu->monPicSpriteId = SPRITE_NONE; + } + else + { + menu->monPicSpriteId = spriteId; + gSprites[menu->monPicSpriteId].callback = MonPicGfxSpriteCallback; + menu->monGfxPtr = (void*)VRAM + BG_VRAM_SIZE + (menu->monGfxTileStart * 32); + menu->monPalIndex = (menu->monPalIndex * 16) + 0x100; + } + } + else + { + DmaCopy16Defvars(3, GetConditionMonPicGfx(id), menu->monGfxPtr, MON_PIC_SIZE); + LoadPalette(GetConditionMonPal(id), menu->monPalIndex, 0x20); + } +} + +static void VBlankCB_PokenavConditionGraph(void) +{ + struct ConditionGraph *graph = GetConditionGraphPtr(); + LoadOam(); + ProcessSpriteCopyRequests(); + TransferPlttBuffer(); + ConditionGraph_Draw(graph); + ScanlineEffect_InitHBlankDmaTransfer(); +} + +static void SetExitVBlank(void) +{ + SetPokenavVBlankCallback(); +} + +static void ToggleGraphData(bool8 showBg) +{ + if (showBg) + ShowBg(2); + else + HideBg(2); +} + +static void DoConditionGraphEnterTransition(void) +{ + struct ConditionGraph *graph = GetConditionGraphPtr(); + u8 id = GetConditionGraphMenuCurrentLoadIndex(); + + sInitialLoadId = id; + ConditionGraph_SetNewPositions(graph, graph->savedPositions[CONDITION_GRAPH_LOAD_MAX - 1], graph->savedPositions[id]); + ConditionGraph_TryUpdate(graph); +} + +// Transition the graph back to empty before exiting. +// This is skipped if the player is in party mode and the cursor +// is on Cancel, in which case the graph is already empty. +static void DoConditionGraphExitTransition(void) +{ + struct ConditionGraph *graph = GetConditionGraphPtr(); + + if (IsConditionMenuSearchMode() || GetConditionGraphCurrentListIndex() != GetMonListCount() - 1) + ConditionGraph_SetNewPositions(graph, graph->savedPositions[GetConditionGraphMenuCurrentLoadIndex()], graph->savedPositions[CONDITION_GRAPH_LOAD_MAX - 1]); +} + +u8 GetMonMarkingsData(void) +{ + struct Pokenav_ConditionMenuGfx *menu = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_GRAPH_MENU_GFX); + + if (IsConditionMenuSearchMode() == 1) + return menu->marksMenu.markings; + else + return 0; +} diff --git a/src/pokenav_conditions_3.c b/src/pokenav_conditions_search_results.c similarity index 51% rename from src/pokenav_conditions_3.c rename to src/pokenav_conditions_search_results.c index 712be6f695..bbc07df2c3 100644 --- a/src/pokenav_conditions_3.c +++ b/src/pokenav_conditions_search_results.c @@ -21,50 +21,50 @@ enum CONDITION_SEARCH_FUNC_SELECT_MON, }; -struct PokenavSub7 +struct Pokenav_SearchResults { - u32 (*callback)(struct PokenavSub7 *); + u32 (*callback)(struct Pokenav_SearchResults *); u32 loopedTaskId; u8 fill1[4]; s32 boxId; s32 monId; u32 conditionDataId; - u32 returnFromGraph; - u32 isPartyCondition; - struct PokenavSub18 *monList; + bool32 returnFromGraph; + bool32 saveResultsList; + struct PokenavMonList *monList; }; -struct PokenavSub8 +struct Pokenav_SearchResultsGfx { bool32 (*callback)(void); - u32 ltid; //looped task Id + u32 loopedTaskId; u16 winid; bool32 fromGraph; u8 buff[BG_SCREEN_SIZE]; }; // size: 0x810 -static u32 HandleConditionSearchInput_WaitSetup(struct PokenavSub7 *structPtr); -static u32 HandleConditionSearchInput(struct PokenavSub7 *structPtr); -static u32 OpenConditionGraphFromSearchList(struct PokenavSub7 *structPtr); -static u32 ReturnToConditionSearchList(struct PokenavSub7 *structPtr); -static u32 GetConditionSearchLoopedTask(s32 state); -static u32 BuildPartyMonSearchResults(s32 state); -static u32 InitBoxMonSearchResults(s32 state); -static u32 BuildBoxMonSearchResults(s32 state); -static u32 sub_81CF278(s32 state); -static u32 LoopedTask_MoveSearchListCursorUp(s32 state); -static u32 LoopedTask_MoveSearchListCursorDown(s32 state); -static u32 LoopedTask_MoveSearchListPageUp(s32 state); -static u32 LoopedTask_MoveSearchListPageDown(s32 state); -static u32 LoopedTask_ExitConditionSearchMenu(s32 state); -static u32 LoopedTask_SelectSearchResult(s32 state); -static void sub_81CF2C4(struct PokenavSub7 *structPtr, struct PokenavMonList *item); +static u32 HandleConditionSearchInput_WaitSetup(struct Pokenav_SearchResults *); +static u32 HandleConditionSearchInput(struct Pokenav_SearchResults *); +static u32 OpenConditionGraphFromSearchList(struct Pokenav_SearchResults *); +static u32 ReturnToConditionSearchList(struct Pokenav_SearchResults *); +static u32 GetConditionSearchLoopedTask(s32); +static u32 BuildPartyMonSearchResults(s32); +static u32 InitBoxMonSearchResults(s32); +static u32 BuildBoxMonSearchResults(s32); +static u32 ConvertConditionsToListRanks(s32); +static u32 LoopedTask_MoveSearchListCursorUp(s32); +static u32 LoopedTask_MoveSearchListCursorDown(s32); +static u32 LoopedTask_MoveSearchListPageUp(s32); +static u32 LoopedTask_MoveSearchListPageDown(s32); +static u32 LoopedTask_ExitConditionSearchMenu(s32); +static u32 LoopedTask_SelectSearchResult(s32); +static void InsertMonListItem(struct Pokenav_SearchResults *, struct PokenavMonListItem *); static bool32 GetSearchResultCurrentLoopedTaskActive(void); -static u32 LoopedTask_OpenConditionSearchResults(s32 state); -static void AddSearchResultListMenuWindow(struct PokenavSub8 *); -static void PrintSearchResultListMenuItems(struct PokenavSub8 *); -static void InitConditionSearchListMenuTemplate(void); -static void PrintSearchMonListItem(struct PokenavMonList *, u8 *); +static u32 LoopedTask_OpenConditionSearchResults(s32); +static void AddSearchResultListMenuWindow(struct Pokenav_SearchResultsGfx *); +static void PrintSearchResultListMenuItems(struct Pokenav_SearchResultsGfx *); +static void CreateSearchResultsList(void); +static void BufferSearchMonListItem(struct PokenavMonListItem *, u8 *); static const u32 sSearchMonDataIds[] = {MON_DATA_COOL, MON_DATA_BEAUTY, MON_DATA_CUTE, MON_DATA_SMART, MON_DATA_TOUGH}; @@ -73,13 +73,13 @@ static const LoopedTask sConditionSearchLoopedTaskFuncs[] = BuildPartyMonSearchResults, InitBoxMonSearchResults, BuildBoxMonSearchResults, - sub_81CF278 + ConvertConditionsToListRanks }; -static const u16 sConditionSearchResultFramePal[] = INCBIN_U16("graphics/pokenav/condition_search2.gbapal"); -static const u32 sConditionSearchResultTiles[] = INCBIN_U32("graphics/pokenav/condition_search2.4bpp.lz"); -static const u32 sConditionSearchResultTilemap[] = INCBIN_U32("graphics/pokenav/condition_search2.bin.lz"); -static const u16 gUnknown_08623570[] = INCBIN_U16("graphics/pokenav/8623570.gbapal"); +static const u16 sConditionSearchResultFramePal[] = INCBIN_U16("graphics/pokenav/condition/search_results.gbapal"); +static const u32 sConditionSearchResultTiles[] = INCBIN_U32("graphics/pokenav/condition/search_results.4bpp.lz"); +static const u32 sConditionSearchResultTilemap[] = INCBIN_U32("graphics/pokenav/condition/search_results.bin.lz"); +static const u16 sListBg_Pal[] = INCBIN_U16("graphics/pokenav/condition/search_results_list.gbapal"); static const struct BgTemplate sConditionSearchResultBgTemplates[] = { @@ -102,7 +102,7 @@ static const struct BgTemplate sConditionSearchResultBgTemplates[] = } }; -static const LoopedTask sSearchResultLoopTaskFuncs[] = +static const LoopedTask sSearchResultLoopTaskFuncs[] = { [CONDITION_SEARCH_FUNC_NONE] = NULL, [CONDITION_SEARCH_FUNC_MOVE_UP] = LoopedTask_MoveSearchListCursorUp, @@ -113,7 +113,7 @@ static const LoopedTask sSearchResultLoopTaskFuncs[] = [CONDITION_SEARCH_FUNC_SELECT_MON] = LoopedTask_SelectSearchResult }; -static const struct WindowTemplate sSearchResultListMenuWindowTemplate = +static const struct WindowTemplate sSearchResultListMenuWindowTemplate = { .bg = 1, .tilemapLeft = 1, @@ -130,57 +130,57 @@ static const u8 sText_NoGenderSymbol[] = _("{UNK_SPACER}"); bool32 PokenavCallback_Init_ConditionSearch(void) { - struct PokenavSub7 *structPtr = AllocSubstruct(7, sizeof(struct PokenavSub7)); - if (structPtr == NULL) + struct Pokenav_SearchResults *menu = AllocSubstruct(POKENAV_SUBSTRUCT_CONDITION_SEARCH_RESULTS, sizeof(struct Pokenav_SearchResults)); + if (menu == NULL) return FALSE; - structPtr->monList = AllocSubstruct(POKENAV_SUBSTRUCT_MON_LIST, sizeof(struct PokenavSub18)); - if (structPtr->monList == NULL) + menu->monList = AllocSubstruct(POKENAV_SUBSTRUCT_MON_LIST, sizeof(struct PokenavMonList)); + if (menu->monList == NULL) return FALSE; - structPtr->callback = HandleConditionSearchInput_WaitSetup; - structPtr->loopedTaskId = CreateLoopedTask(GetConditionSearchLoopedTask, 1); - structPtr->returnFromGraph = 0; - structPtr->conditionDataId = sSearchMonDataIds[GetSelectedConditionSearch()]; + menu->callback = HandleConditionSearchInput_WaitSetup; + menu->loopedTaskId = CreateLoopedTask(GetConditionSearchLoopedTask, 1); + menu->returnFromGraph = FALSE; + menu->conditionDataId = sSearchMonDataIds[GetSelectedConditionSearch()]; return TRUE; } // return to search results from condition graph bool32 PokenavCallback_Init_ReturnToMonSearchList(void) { - struct PokenavSub7 *structPtr = AllocSubstruct(POKENAV_SUBSTRUCT_CONDITION_SEARCH_RESULTS, sizeof(struct PokenavSub7)); - if (structPtr == NULL) + struct Pokenav_SearchResults *menu = AllocSubstruct(POKENAV_SUBSTRUCT_CONDITION_SEARCH_RESULTS, sizeof(struct Pokenav_SearchResults)); + if (menu == NULL) return FALSE; - structPtr->monList = GetSubstructPtr(POKENAV_SUBSTRUCT_MON_LIST); - structPtr->callback = HandleConditionSearchInput; - structPtr->returnFromGraph = 1; - structPtr->conditionDataId = sSearchMonDataIds[GetSelectedConditionSearch()]; + menu->monList = GetSubstructPtr(POKENAV_SUBSTRUCT_MON_LIST); + menu->callback = HandleConditionSearchInput; + menu->returnFromGraph = TRUE; + menu->conditionDataId = sSearchMonDataIds[GetSelectedConditionSearch()]; return TRUE; } u32 GetConditionSearchResultsCallback(void) { - struct PokenavSub7 *structPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_SEARCH_RESULTS); - return structPtr->callback(structPtr); + struct Pokenav_SearchResults *menu = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_SEARCH_RESULTS); + return menu->callback(menu); } void FreeSearchResultSubstruct1(void) { - struct PokenavSub7 *structPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_SEARCH_RESULTS); - if (structPtr->isPartyCondition == 0) + struct Pokenav_SearchResults *menu = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_SEARCH_RESULTS); + if (!menu->saveResultsList) FreePokenavSubstruct(POKENAV_SUBSTRUCT_MON_LIST); FreePokenavSubstruct(POKENAV_SUBSTRUCT_CONDITION_SEARCH_RESULTS); } -static bool32 HandleConditionSearchInput_WaitSetup(struct PokenavSub7 *structPtr) +static bool32 HandleConditionSearchInput_WaitSetup(struct Pokenav_SearchResults *menu) { - if (!IsLoopedTaskActive(structPtr->loopedTaskId)) - structPtr->callback = HandleConditionSearchInput; + if (!IsLoopedTaskActive(menu->loopedTaskId)) + menu->callback = HandleConditionSearchInput; return FALSE; } -static u32 HandleConditionSearchInput(struct PokenavSub7 *structPtr) +static u32 HandleConditionSearchInput(struct Pokenav_SearchResults *menu) { if (JOY_REPEAT(DPAD_UP)) return CONDITION_SEARCH_FUNC_MOVE_UP; @@ -192,60 +192,63 @@ static u32 HandleConditionSearchInput(struct PokenavSub7 *structPtr) return CONDITION_SEARCH_FUNC_PAGE_DOWN; else if (JOY_NEW(B_BUTTON)) { - structPtr->isPartyCondition = 0; - structPtr->callback = ReturnToConditionSearchList; + // Exiting back to main search menu + menu->saveResultsList = FALSE; + menu->callback = ReturnToConditionSearchList; return CONDITION_SEARCH_FUNC_EXIT; } else if (JOY_NEW(A_BUTTON)) { - structPtr->monList->currIndex = GetSelectedPokenavListIndex(); - structPtr->isPartyCondition = 1; - structPtr->callback = OpenConditionGraphFromSearchList; + // Entering graph menu + menu->monList->currIndex = PokenavList_GetSelectedIndex(); + menu->saveResultsList = TRUE; + menu->callback = OpenConditionGraphFromSearchList; return CONDITION_SEARCH_FUNC_SELECT_MON; } else return CONDITION_SEARCH_FUNC_NONE; } -static u32 ReturnToConditionSearchList(struct PokenavSub7 *structPtr) +static u32 ReturnToConditionSearchList(struct Pokenav_SearchResults *menu) { return POKENAV_CONDITION_SEARCH_MENU; } -static u32 OpenConditionGraphFromSearchList(struct PokenavSub7 *structPtr) +static u32 OpenConditionGraphFromSearchList(struct Pokenav_SearchResults *menu) { - return POKENAV_CONDITION_GRAPH_FROM_SEARCH; + return POKENAV_CONDITION_GRAPH_SEARCH; } -static u32 sub_81CF0C0(void) +static u32 GetReturningFromGraph(void) { - struct PokenavSub7 *structPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_SEARCH_RESULTS); - return structPtr->returnFromGraph; + struct Pokenav_SearchResults *menu = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_SEARCH_RESULTS); + return menu->returnFromGraph; } -static struct PokenavMonList * GetSearchResultsMonDataList(void) +static struct PokenavMonListItem * GetSearchResultsMonDataList(void) { - struct PokenavSub7 * ptr = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_SEARCH_RESULTS); - return ptr->monList->monData; + struct Pokenav_SearchResults * menu = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_SEARCH_RESULTS); + return menu->monList->monData; } static u16 GetSearchResultsMonListCount(void) { - struct PokenavSub7 * ptr = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_SEARCH_RESULTS); - return ptr->monList->listCount; + struct Pokenav_SearchResults * menu = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_SEARCH_RESULTS); + return menu->monList->listCount; } -static s32 GetSearchResultsSelectedMonData(void) +// data below has been set by ConvertConditionsToListRanks +static s32 GetSearchResultsSelectedMonRank(void) { - struct PokenavSub7 * ptr = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_SEARCH_RESULTS); - s32 i = GetSelectedPokenavListIndex(); - return ptr->monList->monData[i].data; + struct Pokenav_SearchResults * menu = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_SEARCH_RESULTS); + s32 i = PokenavList_GetSelectedIndex(); + return menu->monList->monData[i].data; } -static u16 sub_81CF10C(void) +static u16 GetSearchResultsCurrentListIndex(void) { - struct PokenavSub7 * ptr = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_SEARCH_RESULTS); - return ptr->monList->currIndex; + struct Pokenav_SearchResults * menu = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_SEARCH_RESULTS); + return menu->monList->currIndex; } static u32 GetConditionSearchLoopedTask(s32 state) @@ -256,12 +259,12 @@ static u32 GetConditionSearchLoopedTask(s32 state) static u32 BuildPartyMonSearchResults(s32 state) { s32 i; - struct PokenavMonList item; - struct PokenavSub7 * ptr = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_SEARCH_RESULTS); + struct PokenavMonListItem item; + struct Pokenav_SearchResults * menu = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_SEARCH_RESULTS); - ptr->monList->listCount = 0; - ptr->monList->currIndex = 0; - item.boxId = 14; + menu->monList->listCount = 0; + menu->monList->currIndex = 0; + item.boxId = TOTAL_BOXES_COUNT; for (i = 0; i < PARTY_SIZE; i++) { struct Pokemon * pokemon = &gPlayerParty[i]; @@ -270,8 +273,8 @@ static u32 BuildPartyMonSearchResults(s32 state) if (!GetMonData(pokemon, MON_DATA_SANITY_IS_EGG)) { item.monId = i; - item.data = GetMonData(pokemon, ptr->conditionDataId); - sub_81CF2C4(ptr, &item); + item.data = GetMonData(pokemon, menu->conditionDataId); + InsertMonListItem(menu, &item); } } @@ -280,19 +283,19 @@ static u32 BuildPartyMonSearchResults(s32 state) static u32 InitBoxMonSearchResults(s32 state) { - struct PokenavSub7 * ptr = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_SEARCH_RESULTS); - ptr->monId = 0; - ptr->boxId = 0; + struct Pokenav_SearchResults * menu = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_SEARCH_RESULTS); + menu->monId = 0; + menu->boxId = 0; return LT_INC_AND_CONTINUE; } static u32 BuildBoxMonSearchResults(s32 state) { - struct PokenavSub7 * ptr = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_SEARCH_RESULTS); - s32 boxId = ptr->boxId; - s32 monId = ptr->monId; + struct Pokenav_SearchResults * menu = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_SEARCH_RESULTS); + s32 boxId = menu->boxId; + s32 monId = menu->monId; s32 boxCount = 0; - struct PokenavMonList item; + struct PokenavMonListItem item; while (boxId < TOTAL_BOXES_COUNT) { @@ -302,15 +305,15 @@ static u32 BuildBoxMonSearchResults(s32 state) { item.boxId = boxId; item.monId = monId; - item.data = GetBoxMonDataAt(boxId, monId, ptr->conditionDataId); - sub_81CF2C4(ptr, &item); + item.data = GetBoxMonDataAt(boxId, monId, menu->conditionDataId); + InsertMonListItem(menu, &item); } boxCount++; monId++; - if (boxCount > 14) + if (boxCount > TOTAL_BOXES_COUNT) { - ptr->boxId = boxId; - ptr->monId = monId; + menu->boxId = boxId; + menu->monId = monId; return LT_CONTINUE; } } @@ -321,107 +324,111 @@ static u32 BuildBoxMonSearchResults(s32 state) return LT_INC_AND_CONTINUE; } -static u32 sub_81CF278(s32 state) +// Data below is initially set by BuildPartyMonSearchResults / BuildBoxMonSearchResults, and +// is the Pokémon's condition value for the condition they are sorted by. +// The condition value in data is then overwritten with their ranking. +static u32 ConvertConditionsToListRanks(s32 state) { - struct PokenavSub7 * ptr = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_SEARCH_RESULTS); - s32 r6 = ptr->monList->listCount; - s32 r4 = ptr->monList->monData[0].data; + struct Pokenav_SearchResults * menu = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_SEARCH_RESULTS); + s32 listCount = menu->monList->listCount; + s32 prevCondition = menu->monList->monData[0].data; s32 i; - ptr->monList->monData[0].data = 1; - for (i = 1; i < r6; i++) + menu->monList->monData[0].data = 1; + for (i = 1; i < listCount; i++) { - if (ptr->monList->monData[i].data == r4) + if (menu->monList->monData[i].data == prevCondition) { - ptr->monList->monData[i].data = ptr->monList->monData[i - 1].data; + // Same condition value as prev, share rank + menu->monList->monData[i].data = menu->monList->monData[i - 1].data; } else { - r4 = ptr->monList->monData[i].data; - ptr->monList->monData[i].data = i + 1; + prevCondition = menu->monList->monData[i].data; + menu->monList->monData[i].data = i + 1; } } - ptr->returnFromGraph = 1; + menu->returnFromGraph = TRUE; return LT_FINISH; } -static void sub_81CF2C4(struct PokenavSub7 *structPtr, struct PokenavMonList *item) +static void InsertMonListItem(struct Pokenav_SearchResults *menu, struct PokenavMonListItem *item) { u32 left = 0; - u32 right = structPtr->monList->listCount; + u32 right = menu->monList->listCount; u32 insertionIdx = left + (right - left) / 2; while (right != insertionIdx) { - if (item->data > structPtr->monList->monData[insertionIdx].data) + if (item->data > menu->monList->monData[insertionIdx].data) right = insertionIdx; else left = insertionIdx + 1; insertionIdx = left + (right - left) / 2; } - for (right = structPtr->monList->listCount; right > insertionIdx; right--) - structPtr->monList->monData[right] = structPtr->monList->monData[right - 1]; - structPtr->monList->monData[insertionIdx] = *item; - structPtr->monList->listCount++; + for (right = menu->monList->listCount; right > insertionIdx; right--) + menu->monList->monData[right] = menu->monList->monData[right - 1]; + menu->monList->monData[insertionIdx] = *item; + menu->monList->listCount++; } bool32 OpenConditionSearchResults(void) { - struct PokenavSub8 *searchList = AllocSubstruct(POKENAV_SUBSTRUCT_CONDITION_SEARCH_RESULT_LIST, sizeof(struct PokenavSub8)); - if (searchList == NULL) + struct Pokenav_SearchResultsGfx *gfx = AllocSubstruct(POKENAV_SUBSTRUCT_CONDITION_SEARCH_RESULTS_GFX, sizeof(struct Pokenav_SearchResultsGfx)); + if (gfx == NULL) return FALSE; - searchList->ltid = CreateLoopedTask(LoopedTask_OpenConditionSearchResults, 1); - searchList->callback = GetSearchResultCurrentLoopedTaskActive; - searchList->fromGraph = FALSE; + gfx->loopedTaskId = CreateLoopedTask(LoopedTask_OpenConditionSearchResults, 1); + gfx->callback = GetSearchResultCurrentLoopedTaskActive; + gfx->fromGraph = FALSE; return TRUE; } bool32 OpenConditionSearchListFromGraph(void) { - struct PokenavSub8 *searchList = AllocSubstruct(POKENAV_SUBSTRUCT_CONDITION_SEARCH_RESULT_LIST, sizeof(struct PokenavSub8)); - if (searchList == NULL) + struct Pokenav_SearchResultsGfx *gfx = AllocSubstruct(POKENAV_SUBSTRUCT_CONDITION_SEARCH_RESULTS_GFX, sizeof(struct Pokenav_SearchResultsGfx)); + if (gfx == NULL) return FALSE; - searchList->ltid = CreateLoopedTask(LoopedTask_OpenConditionSearchResults, 1); - searchList->callback = GetSearchResultCurrentLoopedTaskActive; - searchList->fromGraph = TRUE; + gfx->loopedTaskId = CreateLoopedTask(LoopedTask_OpenConditionSearchResults, 1); + gfx->callback = GetSearchResultCurrentLoopedTaskActive; + gfx->fromGraph = TRUE; return TRUE; } void CreateSearchResultsLoopedTask(s32 idx) { - struct PokenavSub8 *searchList = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_SEARCH_RESULT_LIST); - searchList->ltid = CreateLoopedTask(sSearchResultLoopTaskFuncs[idx], 1); - searchList->callback = GetSearchResultCurrentLoopedTaskActive; + struct Pokenav_SearchResultsGfx *gfx = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_SEARCH_RESULTS_GFX); + gfx->loopedTaskId = CreateLoopedTask(sSearchResultLoopTaskFuncs[idx], 1); + gfx->callback = GetSearchResultCurrentLoopedTaskActive; } bool32 IsSearchResultLoopedTaskActive(void) { - struct PokenavSub8 *searchList = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_SEARCH_RESULT_LIST); - return searchList->callback(); + struct Pokenav_SearchResultsGfx *gfx = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_SEARCH_RESULTS_GFX); + return gfx->callback(); } bool32 GetSearchResultCurrentLoopedTaskActive(void) { - struct PokenavSub8 *searchList = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_SEARCH_RESULT_LIST); - return IsLoopedTaskActive(searchList->ltid); + struct Pokenav_SearchResultsGfx *gfx = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_SEARCH_RESULTS_GFX); + return IsLoopedTaskActive(gfx->loopedTaskId); } void FreeSearchResultSubstruct2(void) { - struct PokenavSub8 *searchList = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_SEARCH_RESULT_LIST); - sub_81C8234(); - RemoveWindow(searchList->winid); - FreePokenavSubstruct(POKENAV_SUBSTRUCT_CONDITION_SEARCH_RESULT_LIST); + struct Pokenav_SearchResultsGfx *gfx = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_SEARCH_RESULTS_GFX); + DestroyPokenavList(); + RemoveWindow(gfx->winid); + FreePokenavSubstruct(POKENAV_SUBSTRUCT_CONDITION_SEARCH_RESULTS_GFX); } static u32 LoopedTask_OpenConditionSearchResults(s32 state) { - struct PokenavSub8 *searchList = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_SEARCH_RESULT_LIST); + struct Pokenav_SearchResultsGfx *gfx = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_SEARCH_RESULTS_GFX); switch (state) { case 0: InitBgTemplates(sConditionSearchResultBgTemplates, ARRAY_COUNT(sConditionSearchResultBgTemplates)); DecompressAndCopyTileDataToVram(1, sConditionSearchResultTiles, 0, 0, 0); - SetBgTilemapBuffer(1, searchList->buff); + SetBgTilemapBuffer(1, gfx->buff); CopyToBgTilemapBuffer(1, sConditionSearchResultTilemap, 0, 0); CopyBgTilemapBufferToVram(1); CopyPaletteIntoBufferUnfaded(sConditionSearchResultFramePal, 0x10, 0x20); @@ -430,37 +437,37 @@ static u32 LoopedTask_OpenConditionSearchResults(s32 state) case 1: if (FreeTempTileDataBuffersIfPossible()) return LT_PAUSE; - if (!sub_81CF0C0()) + if (!GetReturningFromGraph()) return LT_PAUSE; return LT_INC_AND_PAUSE; case 2: if (FreeTempTileDataBuffersIfPossible()) return LT_PAUSE; - CopyPaletteIntoBufferUnfaded(gUnknown_08623570, 0x20, 32); - InitConditionSearchListMenuTemplate(); + CopyPaletteIntoBufferUnfaded(sListBg_Pal, 0x20, 32); + CreateSearchResultsList(); return LT_INC_AND_PAUSE; case 3: - if (sub_81C8224()) + if (IsCreatePokenavListTaskActive()) return LT_PAUSE; - AddSearchResultListMenuWindow(searchList); + AddSearchResultListMenuWindow(gfx); PrintHelpBarText(HELPBAR_CONDITION_MON_LIST); return LT_INC_AND_PAUSE; case 4: if (FreeTempTileDataBuffersIfPossible()) return LT_PAUSE; - ChangeBgX(1, 0, 0); - ChangeBgY(1, 0, 0); + ChangeBgX(1, 0, BG_COORD_SET); + ChangeBgY(1, 0, BG_COORD_SET); ShowBg(1); ShowBg(2); HideBg(3); - if (!searchList->fromGraph) + if (!gfx->fromGraph) { u8 searchGfxId = GetSelectedConditionSearch() + POKENAV_MENUITEM_CONDITION_SEARCH_COOL; LoadLeftHeaderGfxForIndex(searchGfxId); ShowLeftHeaderGfx(searchGfxId, 1, 0); ShowLeftHeaderGfx(POKENAV_GFX_CONDITION_MENU, 1, 0); } - PokenavFadeScreen(1); + PokenavFadeScreen(POKENAV_FADE_FROM_BLACK); return LT_INC_AND_PAUSE; case 5: if (IsPaletteFadeActive()) @@ -474,11 +481,11 @@ static u32 LoopedTask_OpenConditionSearchResults(s32 state) static u32 LoopedTask_MoveSearchListCursorUp(s32 state) { - struct PokenavSub8 *searchList = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_SEARCH_RESULT_LIST); + struct Pokenav_SearchResultsGfx *gfx = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_SEARCH_RESULTS_GFX); switch (state) { case 0: - switch (MatchCall_MoveCursorUp()) + switch (PokenavList_MoveCursorUp()) { case 0: return LT_FINISH; @@ -491,11 +498,11 @@ static u32 LoopedTask_MoveSearchListCursorUp(s32 state) } return LT_INC_AND_PAUSE; case 1: - if (IsMonListLoopedTaskActive()) + if (PokenavList_IsMoveWindowTaskActive()) return LT_PAUSE; // fallthrough case 2: - PrintSearchResultListMenuItems(searchList); + PrintSearchResultListMenuItems(gfx); return LT_INC_AND_PAUSE; case 3: if (IsDma3ManagerBusyWithBgCopy()) @@ -507,11 +514,11 @@ static u32 LoopedTask_MoveSearchListCursorUp(s32 state) static u32 LoopedTask_MoveSearchListCursorDown(s32 state) { - struct PokenavSub8 *searchList = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_SEARCH_RESULT_LIST); + struct Pokenav_SearchResultsGfx *gfx = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_SEARCH_RESULTS_GFX); switch (state) { case 0: - switch (MatchCall_MoveCursorDown()) + switch (PokenavList_MoveCursorDown()) { case 0: return LT_FINISH; @@ -524,11 +531,11 @@ static u32 LoopedTask_MoveSearchListCursorDown(s32 state) } return LT_INC_AND_PAUSE; case 1: - if (IsMonListLoopedTaskActive()) + if (PokenavList_IsMoveWindowTaskActive()) return LT_PAUSE; // fallthrough case 2: - PrintSearchResultListMenuItems(searchList); + PrintSearchResultListMenuItems(gfx); return LT_INC_AND_PAUSE; case 3: if (IsDma3ManagerBusyWithBgCopy()) @@ -540,11 +547,11 @@ static u32 LoopedTask_MoveSearchListCursorDown(s32 state) static u32 LoopedTask_MoveSearchListPageUp(s32 state) { - struct PokenavSub8 *searchList = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_SEARCH_RESULT_LIST); + struct Pokenav_SearchResultsGfx *gfx = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_SEARCH_RESULTS_GFX); switch (state) { case 0: - switch (MatchCall_PageUp()) + switch (PokenavList_PageUp()) { case 0: return LT_FINISH; @@ -557,11 +564,11 @@ static u32 LoopedTask_MoveSearchListPageUp(s32 state) } return LT_INC_AND_PAUSE; case 1: - if (IsMonListLoopedTaskActive()) + if (PokenavList_IsMoveWindowTaskActive()) return LT_PAUSE; // fallthrough case 2: - PrintSearchResultListMenuItems(searchList); + PrintSearchResultListMenuItems(gfx); return LT_INC_AND_PAUSE; case 3: if (IsDma3ManagerBusyWithBgCopy()) @@ -573,11 +580,11 @@ static u32 LoopedTask_MoveSearchListPageUp(s32 state) static u32 LoopedTask_MoveSearchListPageDown(s32 state) { - struct PokenavSub8 *searchList = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_SEARCH_RESULT_LIST); + struct Pokenav_SearchResultsGfx *gfx = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_SEARCH_RESULTS_GFX); switch (state) { case 0: - switch (MatchCall_PageDown()) + switch (PokenavList_PageDown()) { case 0: return LT_FINISH; @@ -590,11 +597,11 @@ static u32 LoopedTask_MoveSearchListPageDown(s32 state) } return LT_INC_AND_PAUSE; case 1: - if (IsMonListLoopedTaskActive()) + if (PokenavList_IsMoveWindowTaskActive()) return LT_PAUSE; // fallthrough case 2: - PrintSearchResultListMenuItems(searchList); + PrintSearchResultListMenuItems(gfx); return LT_INC_AND_PAUSE; case 3: if (IsDma3ManagerBusyWithBgCopy()) @@ -610,7 +617,7 @@ static u32 LoopedTask_ExitConditionSearchMenu(s32 state) { case 0: PlaySE(SE_SELECT); - PokenavFadeScreen(0); + PokenavFadeScreen(POKENAV_FADE_TO_BLACK); SlideMenuHeaderDown(); return LT_INC_AND_PAUSE; case 1: @@ -630,7 +637,7 @@ static u32 LoopedTask_SelectSearchResult(s32 state) { case 0: PlaySE(SE_SELECT); - PokenavFadeScreen(0); + PokenavFadeScreen(POKENAV_FADE_TO_BLACK); return LT_INC_AND_PAUSE; case 1: if (IsPaletteFadeActive()) @@ -640,47 +647,47 @@ static u32 LoopedTask_SelectSearchResult(s32 state) return LT_FINISH; } -static void AddSearchResultListMenuWindow(struct PokenavSub8 *searchList) +static void AddSearchResultListMenuWindow(struct Pokenav_SearchResultsGfx *gfx) { - searchList->winid = AddWindow(&sSearchResultListMenuWindowTemplate); - PutWindowTilemap(searchList->winid); - CopyWindowToVram(searchList->winid, 1); - PrintSearchResultListMenuItems(searchList); + gfx->winid = AddWindow(&sSearchResultListMenuWindowTemplate); + PutWindowTilemap(gfx->winid); + CopyWindowToVram(gfx->winid, COPYWIN_MAP); + PrintSearchResultListMenuItems(gfx); } -static void PrintSearchResultListMenuItems(struct PokenavSub8 *searchList) +static void PrintSearchResultListMenuItems(struct Pokenav_SearchResultsGfx *gfx) { - s32 r7 = GetSearchResultsSelectedMonData(); + s32 rank = GetSearchResultsSelectedMonRank(); DynamicPlaceholderTextUtil_Reset(); DynamicPlaceholderTextUtil_SetPlaceholderPtr(0, gStringVar1); *gStringVar1 = EOS; - DynamicPlaceholderTextUtil_ExpandPlaceholders(gStringVar2, gText_NumberF700); - AddTextPrinterParameterized(searchList->winid, 1, gStringVar2, 4, 1, 0xFF, NULL); - ConvertIntToDecimalStringN(gStringVar1, r7, STR_CONV_MODE_RIGHT_ALIGN, 3); - AddTextPrinterParameterized(searchList->winid, 1, gStringVar1, 34, 1, 0xFF, NULL); - CopyWindowToVram(searchList->winid, 2); + DynamicPlaceholderTextUtil_ExpandPlaceholders(gStringVar2, gText_NumberIndex); + AddTextPrinterParameterized(gfx->winid, FONT_NORMAL, gStringVar2, 4, 1, TEXT_SKIP_DRAW, NULL); + ConvertIntToDecimalStringN(gStringVar1, rank, STR_CONV_MODE_RIGHT_ALIGN, 3); + AddTextPrinterParameterized(gfx->winid, FONT_NORMAL, gStringVar1, 34, 1, TEXT_SKIP_DRAW, NULL); + CopyWindowToVram(gfx->winid, COPYWIN_GFX); } -static void InitConditionSearchListMenuTemplate(void) +static void CreateSearchResultsList(void) { struct PokenavListTemplate template; - - template.list.monList = GetSearchResultsMonDataList(); + + template.list = (struct PokenavListItem *)GetSearchResultsMonDataList(); template.count = GetSearchResultsMonListCount(); - template.unk8 = 4; - template.unk6 = sub_81CF10C(); + template.itemSize = sizeof(struct PokenavListItem); + template.startIndex = GetSearchResultsCurrentListIndex(); template.item_X = 13; template.windowWidth = 17; template.listTop = 1; template.maxShowed = 8; template.fillValue = 2; - template.fontId = 1; - template.listFunc.printMonFunc = PrintSearchMonListItem; - template.unk14 = NULL; - sub_81C81D4(&sConditionSearchResultBgTemplates[1], &template, 0); + template.fontId = FONT_NORMAL; + template.bufferItemFunc = (PokenavListBufferItemFunc)BufferSearchMonListItem; + template.iconDrawFunc = NULL; + CreatePokenavList(&sConditionSearchResultBgTemplates[1], &template, 0); } -static void PrintSearchMonListItem(struct PokenavMonList * item, u8 * dest) +static void BufferSearchMonListItem(struct PokenavMonListItem * item, u8 * dest) { u8 gender; u8 level; @@ -704,8 +711,8 @@ static void PrintSearchMonListItem(struct PokenavMonList * item, u8 * dest) GetBoxMonData(mon, MON_DATA_NICKNAME, gStringVar3); } - StringGetEnd10(gStringVar3); - dest = sub_81DB494(dest, 1, gStringVar3, 60); + StringGet_Nickname(gStringVar3); + dest = GetStringClearToWidth(dest, FONT_NORMAL, gStringVar3, 60); switch (gender) { default: @@ -723,5 +730,5 @@ static void PrintSearchMonListItem(struct PokenavMonList * item, u8 * dest) *s++ = CHAR_EXTRA_SYMBOL; *s++ = CHAR_LV_2; ConvertIntToDecimalStringN(s, level, STR_CONV_MODE_LEFT_ALIGN, 3); - sub_81DB494(dest, 1, gStringVar1, 40); + GetStringClearToWidth(dest, FONT_NORMAL, gStringVar1, 40); } diff --git a/src/pokenav_list.c b/src/pokenav_list.c new file mode 100644 index 0000000000..bdba1d2c09 --- /dev/null +++ b/src/pokenav_list.c @@ -0,0 +1,1011 @@ +#include "global.h" +#include "pokenav.h" +#include "window.h" +#include "strings.h" +#include "text.h" +#include "bg.h" +#include "menu.h" +#include "decompress.h" +#include "international_string_util.h" + +#define GFXTAG_ARROW 10 +#define PALTAG_ARROW 20 + +struct PokenavListMenuWindow { + u8 bg; + u8 fillValue; + u8 x; + u8 y; + u8 width; + u8 fontId; + u16 tileOffset; + u16 windowId; + u16 unkA; + u16 numPrinted; + u16 numToPrint; +}; + +struct PokenavListWindowState { + // The index of the element at the top of the window. + u16 windowTopIndex; + u16 listLength; + u16 entriesOffscreen; + // The index of the cursor, relative to the top of the window. + u16 selectedIndexOffset; + u16 entriesOnscreen; + u32 listItemSize; + void * listPtr; +}; + +struct PokenavListSub +{ + struct PokenavListMenuWindow listWindow; + u32 unk10; + u32 printIndex; + u32 itemSize; + void * listPtr; + s32 startBgY; + s32 endBgY; + u32 loopedTaskId; + s32 moveDelta; + u32 bgMoveType; + PokenavListBufferItemFunc bufferItemFunc; + void (*iconDrawFunc)(u16, u32, u32); + struct Sprite *rightArrow; + struct Sprite *upArrow; + struct Sprite *downArrow; + u8 itemTextBuffer[64]; +}; + +struct PokenavList +{ + struct PokenavListSub list; + u8 tilemapBuffer[BG_SCREEN_SIZE]; + struct PokenavListWindowState windowState; + s32 eraseIndex; + u32 loopedTaskId; +}; + +static void InitPokenavListBg(struct PokenavList *); +static bool32 CopyPokenavListMenuTemplate(struct PokenavListSub *, const struct BgTemplate *, struct PokenavListTemplate *, s32); +static void InitPokenavListWindowState(struct PokenavListWindowState *, struct PokenavListTemplate *); +static void SpriteCB_UpArrow(struct Sprite *); +static void SpriteCB_DownArrow(struct Sprite *); +static void SpriteCB_RightArrow(struct Sprite *); +static void ToggleListArrows(struct PokenavListSub *, u32); +static void DestroyListArrows(struct PokenavListSub *); +static void CreateListArrowSprites(struct PokenavListWindowState *, struct PokenavListSub *); +static void LoadListArrowGfx(void); +static void PrintMatchCallFlavorText(struct PokenavListWindowState *, struct PokenavListSub *, u32); +static void PrintMatchCallFieldNames(struct PokenavListSub *, u32); +static void PrintMatchCallListTrainerName(struct PokenavListWindowState *, struct PokenavListSub *); +static void PrintCheckPageTrainerName(struct PokenavListWindowState *, struct PokenavListSub *); +static void EraseListEntry(struct PokenavListMenuWindow *, s32, s32); +static void CreateMoveListWindowTask(s32, struct PokenavListSub *); +static void PrintListItems(void *, u32, u32, u32, u32, struct PokenavListSub *); +static void InitListItems(struct PokenavListWindowState *, struct PokenavListSub *); +static void InitPokenavListWindow(struct PokenavListMenuWindow *); +static u32 LoopedTask_CreatePokenavList(s32); +static bool32 IsPrintListItemsTaskActive(void); +static u32 LoopedTask_PrintListItems(s32); +static u32 LoopedTask_MoveListWindow(s32); +static u32 LoopedTask_EraseListForCheckPage(s32); +static u32 LoopedTask_ReshowListFromCheckPage(s32); +static u32 LoopedTask_PrintCheckPageInfo(s32); + +static const u16 sListArrow_Pal[] = INCBIN_U16("graphics/pokenav/list_arrows.gbapal"); +static const u32 sListArrow_Gfx[] = INCBIN_U32("graphics/pokenav/list_arrows.4bpp.lz"); + +static EWRAM_DATA u32 sMoveWindowDownIndex = 0; // Read, but pointlessly + +bool32 CreatePokenavList(const struct BgTemplate *bgTemplate, struct PokenavListTemplate *listTemplate, s32 tileOffset) +{ + struct PokenavList *structPtr = AllocSubstruct(POKENAV_SUBSTRUCT_LIST, sizeof(struct PokenavList)); + if (structPtr == NULL) + return FALSE; + + InitPokenavListWindowState(&structPtr->windowState, listTemplate); + if (!CopyPokenavListMenuTemplate(&structPtr->list, bgTemplate, listTemplate, tileOffset)) + return FALSE; + + CreateLoopedTask(LoopedTask_CreatePokenavList, 6); + return TRUE; +} + +bool32 IsCreatePokenavListTaskActive(void) +{ + return FuncIsActiveLoopedTask(LoopedTask_CreatePokenavList); +} + +void DestroyPokenavList(void) +{ + struct PokenavList *structPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_LIST); + DestroyListArrows(&structPtr->list); + RemoveWindow(structPtr->list.listWindow.windowId); + FreePokenavSubstruct(POKENAV_SUBSTRUCT_LIST); +} + +static u32 LoopedTask_CreatePokenavList(s32 state) +{ + struct PokenavList *structPtr; + + if (IsDma3ManagerBusyWithBgCopy()) + return LT_PAUSE; + + structPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_LIST); + + switch (state) + { + case 0: + InitPokenavListBg(structPtr); + return LT_INC_AND_PAUSE; + case 1: + InitPokenavListWindow(&structPtr->list.listWindow); + return LT_INC_AND_PAUSE; + case 2: + InitListItems(&structPtr->windowState, &structPtr->list); + return LT_INC_AND_PAUSE; + case 3: + if (IsPrintListItemsTaskActive()) + { + return LT_PAUSE; + } + else + { + LoadListArrowGfx(); + return LT_INC_AND_CONTINUE; + } + case 4: + CreateListArrowSprites(&structPtr->windowState, &structPtr->list); + return LT_FINISH; + default: + return LT_FINISH; + } +} + +static void InitPokenavListBg(struct PokenavList *a0) +{ + u16 tileNum = (a0->list.listWindow.fillValue << 12) | a0->list.listWindow.tileOffset; + BgDmaFill(a0->list.listWindow.bg, PIXEL_FILL(1), a0->list.listWindow.tileOffset, 1); + BgDmaFill(a0->list.listWindow.bg, PIXEL_FILL(4), a0->list.listWindow.tileOffset + 1, 1); + SetBgTilemapBuffer(a0->list.listWindow.bg, a0->tilemapBuffer); + FillBgTilemapBufferRect_Palette0(a0->list.listWindow.bg, tileNum, 0, 0, 32, 32); + ChangeBgY(a0->list.listWindow.bg, 0, BG_COORD_SET); + ChangeBgX(a0->list.listWindow.bg, 0, BG_COORD_SET); + ChangeBgY(a0->list.listWindow.bg, a0->list.listWindow.y << 11, BG_COORD_SUB); + CopyBgTilemapBufferToVram(a0->list.listWindow.bg); +} + +static void InitPokenavListWindow(struct PokenavListMenuWindow *listWindow) +{ + FillWindowPixelBuffer(listWindow->windowId, PIXEL_FILL(1)); + PutWindowTilemap(listWindow->windowId); + CopyWindowToVram(listWindow->windowId, COPYWIN_MAP); +} + +static void InitListItems(struct PokenavListWindowState *windowState, struct PokenavListSub *a1) +{ + s32 numToPrint = windowState->listLength - windowState->windowTopIndex; + if (numToPrint > windowState->entriesOnscreen) + numToPrint = windowState->entriesOnscreen; + + PrintListItems(windowState->listPtr, windowState->windowTopIndex, numToPrint, windowState->listItemSize, 0, a1); +} + +static void PrintListItems(void * listPtr, u32 topIndex, u32 numItems, u32 itemSize, u32 a4, struct PokenavListSub *list) +{ + if (numItems == 0) + return; + + list->listPtr = listPtr + topIndex * itemSize; + list->itemSize = itemSize; + list->listWindow.numPrinted = 0; + list->listWindow.numToPrint = numItems; + list->printIndex = topIndex; + list->unk10 = a4; + CreateLoopedTask(LoopedTask_PrintListItems, 5); +} + +static bool32 IsPrintListItemsTaskActive(void) +{ + return FuncIsActiveLoopedTask(LoopedTask_PrintListItems); +} + +static u32 LoopedTask_PrintListItems(s32 state) +{ + u32 row; + struct PokenavListSub *structPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_LIST); + + switch (state) + { + case 0: + row = (structPtr->listWindow.unkA + structPtr->listWindow.numPrinted + structPtr->unk10) & 0xF; + structPtr->bufferItemFunc(structPtr->listPtr, structPtr->itemTextBuffer); + if (structPtr->iconDrawFunc != NULL) + structPtr->iconDrawFunc(structPtr->listWindow.windowId, structPtr->printIndex, row); + + AddTextPrinterParameterized(structPtr->listWindow.windowId, structPtr->listWindow.fontId, structPtr->itemTextBuffer, 8, (row << 4) + 1, TEXT_SKIP_DRAW, NULL); + if (++structPtr->listWindow.numPrinted >= structPtr->listWindow.numToPrint) + { + // Finished printing items. If icons were being drawn, draw the + // window tilemap and graphics. Otherwise just do the graphics + if (structPtr->iconDrawFunc != NULL) + CopyWindowToVram(structPtr->listWindow.windowId, COPYWIN_FULL); + else + CopyWindowToVram(structPtr->listWindow.windowId, COPYWIN_GFX); + return LT_INC_AND_PAUSE; + } + else + { + structPtr->listPtr += structPtr->itemSize; + structPtr->printIndex++; + return LT_CONTINUE; + } + case 1: + if (IsDma3ManagerBusyWithBgCopy()) + return LT_PAUSE; + return LT_FINISH; + } + return LT_FINISH; +} + +static bool32 ShouldShowUpArrow(void) +{ + struct PokenavList *structPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_LIST); + + return (structPtr->windowState.windowTopIndex != 0); +} + +static bool32 ShouldShowDownArrow(void) +{ + struct PokenavList *structPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_LIST); + struct PokenavListWindowState *subPtr = &structPtr->windowState; + + return (subPtr->windowTopIndex + subPtr->entriesOnscreen < subPtr->listLength); +} + +static void MoveListWindow(s32 delta, bool32 printItems) +{ + struct PokenavList *structPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_LIST); + struct PokenavListWindowState *subPtr = &structPtr->windowState; + + if (delta < 0) + { + if (subPtr->windowTopIndex + delta < 0) + delta = -1 * subPtr->windowTopIndex; + if (printItems) + PrintListItems(subPtr->listPtr, subPtr->windowTopIndex + delta, delta * -1, subPtr->listItemSize, delta, &structPtr->list); + } + else if (printItems) + { + s32 index = sMoveWindowDownIndex = subPtr->windowTopIndex + subPtr->entriesOnscreen; + if (index + delta >= subPtr->listLength) + delta = subPtr->listLength - index; + + PrintListItems(subPtr->listPtr, index, delta, subPtr->listItemSize, subPtr->entriesOnscreen, &structPtr->list); + } + + CreateMoveListWindowTask(delta, &structPtr->list); + subPtr->windowTopIndex += delta; +} + +static void CreateMoveListWindowTask(s32 delta, struct PokenavListSub *list) +{ + list->startBgY = GetBgY(list->listWindow.bg); + list->endBgY = list->startBgY + (delta << 12); + if (delta > 0) + list->bgMoveType = BG_COORD_ADD; + else + list->bgMoveType = BG_COORD_SUB; + list->moveDelta = delta; + list->loopedTaskId = CreateLoopedTask(LoopedTask_MoveListWindow, 6); +} + +static u32 LoopedTask_MoveListWindow(s32 state) +{ + s32 oldY, newY; + bool32 finished; + struct PokenavList *structPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_LIST); + struct PokenavListSub *subPtr = &structPtr->list; + + switch (state) + { + case 0: + if (!IsPrintListItemsTaskActive()) + return LT_INC_AND_CONTINUE; + return LT_PAUSE; + case 1: + finished = FALSE; + oldY = GetBgY(subPtr->listWindow.bg); + newY = ChangeBgY(subPtr->listWindow.bg, 0x1000, subPtr->bgMoveType); + if (subPtr->bgMoveType == BG_COORD_SUB) + { + if ((oldY > subPtr->endBgY || oldY <= subPtr->startBgY) && newY <= subPtr->endBgY) + finished = TRUE; + } + else // BG_COORD_ADD + { + if ((oldY < subPtr->endBgY || oldY >= subPtr->startBgY) && newY >= subPtr->endBgY) + finished = TRUE; + } + + if (finished) + { + subPtr->listWindow.unkA = (subPtr->listWindow.unkA + subPtr->moveDelta) & 0xF; + ChangeBgY(subPtr->listWindow.bg, subPtr->endBgY, BG_COORD_SET); + return LT_FINISH; + } + return LT_PAUSE; + } + return LT_FINISH; +} + +bool32 PokenavList_IsMoveWindowTaskActive(void) +{ + struct PokenavList *structPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_LIST); + return IsLoopedTaskActive(structPtr->list.loopedTaskId); +} + +static struct PokenavListWindowState *GetPokenavListWindowState(void) +{ + struct PokenavList *structPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_LIST); + return &structPtr->windowState; +} + +int PokenavList_MoveCursorUp(void) +{ + struct PokenavListWindowState *structPtr = GetPokenavListWindowState(); + + if (structPtr->selectedIndexOffset != 0) + { + structPtr->selectedIndexOffset--; + return 1; + } + if (ShouldShowUpArrow()) + { + MoveListWindow(-1, TRUE); + return 2; + } + return 0; +} + +int PokenavList_MoveCursorDown(void) +{ + struct PokenavListWindowState *structPtr = GetPokenavListWindowState(); + + if (structPtr->windowTopIndex + structPtr->selectedIndexOffset >= structPtr->listLength - 1) + return 0; + if (structPtr->selectedIndexOffset < structPtr->entriesOnscreen - 1) + { + structPtr->selectedIndexOffset++; + return 1; + } + if (ShouldShowDownArrow()) + { + MoveListWindow(1, TRUE); + return 2; + } + return 0; +} + +int PokenavList_PageUp(void) +{ + s32 scroll; + struct PokenavListWindowState *structPtr = GetPokenavListWindowState(); + + if (ShouldShowUpArrow()) + { + if (structPtr->windowTopIndex >= structPtr->entriesOnscreen) + scroll = structPtr->entriesOnscreen; + else + scroll = structPtr->windowTopIndex; + MoveListWindow(scroll * -1, TRUE); + return 2; + } + else if (structPtr->selectedIndexOffset != 0) + { + structPtr->selectedIndexOffset = 0; + return 1; + } + return 0; +} + +int PokenavList_PageDown(void) +{ + struct PokenavListWindowState *structPtr = GetPokenavListWindowState(); + + if (ShouldShowDownArrow()) + { + s32 windowBottomIndex = structPtr->windowTopIndex + structPtr->entriesOnscreen; + s32 scroll = structPtr->entriesOffscreen - structPtr->windowTopIndex; + + if (windowBottomIndex <= structPtr->entriesOffscreen) + scroll = structPtr->entriesOnscreen; + MoveListWindow(scroll, TRUE); + return 2; + } + else + { + s32 cursor, lastVisibleIndex; + if (structPtr->listLength >= structPtr->entriesOnscreen) + { + cursor = structPtr->selectedIndexOffset; + lastVisibleIndex = structPtr->entriesOnscreen; + } + else + { + cursor = structPtr->selectedIndexOffset; + lastVisibleIndex = structPtr->listLength; + } + lastVisibleIndex -= 1; + if (cursor >= lastVisibleIndex) + return 0; + + structPtr->selectedIndexOffset = lastVisibleIndex; + return 1; + } +} + +u32 PokenavList_GetSelectedIndex(void) +{ + struct PokenavListWindowState *structPtr = GetPokenavListWindowState(); + + return structPtr->windowTopIndex + structPtr->selectedIndexOffset; +} + +u32 PokenavList_GetTopIndex(void) +{ + struct PokenavListWindowState *structPtr = GetPokenavListWindowState(); + + return structPtr->windowTopIndex; +} + +void PokenavList_EraseListForCheckPage(void) +{ + struct PokenavList *structPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_LIST); + structPtr->eraseIndex = 0; + structPtr->loopedTaskId = CreateLoopedTask(LoopedTask_EraseListForCheckPage, 6); +} + +void PrintCheckPageInfo(s16 delta) +{ + struct PokenavList *structPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_LIST); + structPtr->windowState.windowTopIndex += delta; + structPtr->eraseIndex = 0; + structPtr->loopedTaskId = CreateLoopedTask(LoopedTask_PrintCheckPageInfo, 6); +} + +void PokenavList_ReshowListFromCheckPage(void) +{ + struct PokenavList *structPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_LIST); + structPtr->eraseIndex = 0; + structPtr->loopedTaskId = CreateLoopedTask(LoopedTask_ReshowListFromCheckPage, 6); +} + +bool32 PokenavList_IsTaskActive(void) +{ + struct PokenavList *structPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_LIST); + return IsLoopedTaskActive(structPtr->loopedTaskId); +} + +void PokenavList_DrawCurrentItemIcon(void) +{ + struct PokenavList *structPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_LIST); + struct PokenavListWindowState *subPtr = &structPtr->windowState; + structPtr->list.iconDrawFunc(structPtr->list.listWindow.windowId, subPtr->windowTopIndex + subPtr->selectedIndexOffset, (structPtr->list.listWindow.unkA + subPtr->selectedIndexOffset) & 0xF); + CopyWindowToVram(structPtr->list.listWindow.windowId, COPYWIN_MAP); +} + +static u32 LoopedTask_EraseListForCheckPage(s32 state) +{ + struct PokenavList *structPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_LIST); + + switch (state) + { + case 0: + ToggleListArrows(&structPtr->list, 1); + // fall-through + case 1: + if (structPtr->eraseIndex != structPtr->windowState.selectedIndexOffset) + EraseListEntry(&structPtr->list.listWindow, structPtr->eraseIndex, 1); + + structPtr->eraseIndex++; + return LT_INC_AND_PAUSE; + case 2: + if (!IsDma3ManagerBusyWithBgCopy()) + { + if (structPtr->eraseIndex != structPtr->windowState.entriesOnscreen) + return LT_SET_STATE(1); + if (structPtr->windowState.selectedIndexOffset != 0) + EraseListEntry(&structPtr->list.listWindow, structPtr->eraseIndex, structPtr->windowState.selectedIndexOffset); + + return LT_INC_AND_PAUSE; + } + return LT_PAUSE; + case 3: + if (!IsDma3ManagerBusyWithBgCopy()) + { + if (structPtr->windowState.selectedIndexOffset != 0) + { + MoveListWindow(structPtr->windowState.selectedIndexOffset, FALSE); + return LT_INC_AND_PAUSE; + } + return LT_FINISH; + } + return LT_PAUSE; + case 4: + if (PokenavList_IsMoveWindowTaskActive()) + return LT_PAUSE; + + structPtr->windowState.selectedIndexOffset = 0; + return LT_FINISH; + } + return LT_FINISH; +} + +static u32 LoopedTask_PrintCheckPageInfo(s32 state) +{ + struct PokenavList *structPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_LIST); + if (IsDma3ManagerBusyWithBgCopy()) + return LT_PAUSE; + + switch (state) + { + case 0: + PrintCheckPageTrainerName(&structPtr->windowState, &structPtr->list); + break; + case 1: + PrintMatchCallFieldNames(&structPtr->list, 0); + break; + case 2: + PrintMatchCallFlavorText(&structPtr->windowState, &structPtr->list, CHECK_PAGE_STRATEGY); + break; + case 3: + PrintMatchCallFieldNames(&structPtr->list, 1); + break; + case 4: + PrintMatchCallFlavorText(&structPtr->windowState, &structPtr->list, CHECK_PAGE_POKEMON); + break; + case 5: + PrintMatchCallFieldNames(&structPtr->list, 2); + break; + case 6: + PrintMatchCallFlavorText(&structPtr->windowState, &structPtr->list, CHECK_PAGE_INTRO_1); + break; + case 7: + PrintMatchCallFlavorText(&structPtr->windowState, &structPtr->list, CHECK_PAGE_INTRO_2); + break; + default: + return LT_FINISH; + } + return LT_INC_AND_PAUSE; +} + +static u32 LoopedTask_ReshowListFromCheckPage(s32 state) +{ + struct PokenavList *structPtr; + struct PokenavListWindowState *windowState; + struct PokenavListSub *subPtr0; + s32 r5, *ptr; + + if (IsDma3ManagerBusyWithBgCopy()) + return LT_PAUSE; + + structPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_LIST); + windowState = &structPtr->windowState; + subPtr0 = &structPtr->list; + + switch (state) + { + case 0: + // Rewrite the name of the trainer whose check page was just being viewed. + // This is done to erase the red background it had. + PrintMatchCallListTrainerName(windowState, subPtr0); + return LT_INC_AND_PAUSE; + case 1: + ptr = &structPtr->eraseIndex; + if (++(*ptr) < structPtr->windowState.entriesOnscreen) + { + EraseListEntry(&subPtr0->listWindow, *ptr, 1); + return LT_PAUSE; + } + + *ptr = 0; + if (windowState->listLength <= windowState->entriesOnscreen) + { + if (windowState->windowTopIndex != 0) + { + s32 r4 = windowState->windowTopIndex; + r5 = -r4; + EraseListEntry(&subPtr0->listWindow, r5, r4); + windowState->selectedIndexOffset = r4; + *ptr = r5; + return LT_INC_AND_PAUSE; + } + } + else + { + if (windowState->windowTopIndex + windowState->entriesOnscreen > windowState->listLength) + { + s32 r4 = windowState->windowTopIndex + windowState->entriesOnscreen - windowState->listLength; + r5 = -r4; + EraseListEntry(&subPtr0->listWindow, r5, r4); + windowState->selectedIndexOffset = r4; + *ptr = r5; + return LT_INC_AND_PAUSE; + } + } + return LT_SET_STATE(4); + case 2: + MoveListWindow(structPtr->eraseIndex, FALSE); + return LT_INC_AND_PAUSE; + case 3: + if (!PokenavList_IsMoveWindowTaskActive()) + { + structPtr->eraseIndex = 0; + return LT_INC_AND_CONTINUE; + } + return LT_PAUSE; + case 4: + PrintListItems(windowState->listPtr, windowState->windowTopIndex + structPtr->eraseIndex, 1, windowState->listItemSize, structPtr->eraseIndex, &structPtr->list); + return LT_INC_AND_PAUSE; + case 5: + if (IsPrintListItemsTaskActive()) + return LT_PAUSE; + if (++structPtr->eraseIndex >= windowState->listLength || structPtr->eraseIndex >= windowState->entriesOnscreen) + return LT_INC_AND_CONTINUE; + return LT_SET_STATE(4); + case 6: + ToggleListArrows(subPtr0, 0); + return LT_FINISH; + } + + return LT_FINISH; +} + +static void EraseListEntry(struct PokenavListMenuWindow *listWindow, s32 a1, s32 a2) +{ + u8 *tileData = (u8*)GetWindowAttribute(listWindow->windowId, WINDOW_TILE_DATA); + u32 width = listWindow->width * 64; + + a1 = (listWindow->unkA + a1) & 0xF; + if (a1 + a2 <= 16) + { + CpuFastFill8(PIXEL_FILL(1), tileData + a1 * width, a2 * width); + CopyWindowToVram(listWindow->windowId, COPYWIN_GFX); + } + else + { + u32 v3 = 16 - a1; + u32 v4 = a2 - v3; + + CpuFastFill8(PIXEL_FILL(1), tileData + a1 * width, v3 * width); + CpuFastFill8(PIXEL_FILL(1), tileData, v4 * width); + CopyWindowToVram(listWindow->windowId, COPYWIN_GFX); + } + + for (a2--; a2 != -1; a1 = (a1 + 1) & 0xF, a2--) + ClearRematchPokeballIcon(listWindow->windowId, a1); + + CopyWindowToVram(listWindow->windowId, COPYWIN_MAP); +} + +// Pointless +static void SetListMarginTile(struct PokenavListMenuWindow *listWindow, bool32 draw) +{ + u16 var; + u16 *tilemapBuffer = (u16*)GetBgTilemapBuffer(GetWindowAttribute(listWindow->windowId, WINDOW_BG)); + tilemapBuffer += (listWindow->unkA << 6) + listWindow->x - 1; + + if (draw) + var = (listWindow->fillValue << 12) | (listWindow->tileOffset + 1); + else + var = (listWindow->fillValue << 12) | (listWindow->tileOffset); + + tilemapBuffer[0] = var; + tilemapBuffer[0x20] = var; +} + +// Print the trainer's name and title at the top of their check page +static void PrintCheckPageTrainerName(struct PokenavListWindowState *state, struct PokenavListSub *list) +{ + u8 colors[3] = {TEXT_COLOR_TRANSPARENT, TEXT_COLOR_DARK_GRAY, TEXT_COLOR_LIGHT_RED}; + + list->bufferItemFunc(state->listPtr + state->listItemSize * state->windowTopIndex, list->itemTextBuffer); + list->iconDrawFunc(list->listWindow.windowId, state->windowTopIndex, list->listWindow.unkA); + FillWindowPixelRect(list->listWindow.windowId, PIXEL_FILL(4), 0, list->listWindow.unkA * 16, list->listWindow.width * 8, 16); + AddTextPrinterParameterized3(list->listWindow.windowId, list->listWindow.fontId, 8, (list->listWindow.unkA * 16) + 1, colors, TEXT_SKIP_DRAW, list->itemTextBuffer); + SetListMarginTile(&list->listWindow, TRUE); + CopyWindowRectToVram(list->listWindow.windowId, COPYWIN_FULL, 0, list->listWindow.unkA * 2, list->listWindow.width, 2); +} + +// Print the trainer's name and title for the list (to replace the check page name and title, which has a red background) +static void PrintMatchCallListTrainerName(struct PokenavListWindowState *state, struct PokenavListSub *list) +{ + list->bufferItemFunc(state->listPtr + state->listItemSize * state->windowTopIndex, list->itemTextBuffer); + FillWindowPixelRect(list->listWindow.windowId, PIXEL_FILL(1), 0, list->listWindow.unkA * 16, list->listWindow.width * 8, 16); + AddTextPrinterParameterized(list->listWindow.windowId, list->listWindow.fontId, list->itemTextBuffer, 8, list->listWindow.unkA * 16 + 1, TEXT_SKIP_DRAW, NULL); + SetListMarginTile(&list->listWindow, FALSE); + CopyWindowToVram(list->listWindow.windowId, COPYWIN_FULL); +} + +static void PrintMatchCallFieldNames(struct PokenavListSub *list, u32 fieldId) +{ + const u8 *fieldNames[] = { + gText_PokenavMatchCall_Strategy, + gText_PokenavMatchCall_TrainerPokemon, + gText_PokenavMatchCall_SelfIntroduction + }; + u8 colors[3] = {TEXT_COLOR_WHITE, TEXT_COLOR_RED, TEXT_COLOR_LIGHT_RED}; + u32 top = (list->listWindow.unkA + 1 + (fieldId * 2)) & 0xF; + + FillWindowPixelRect(list->listWindow.windowId, PIXEL_FILL(1), 0, top << 4, list->listWindow.width, 16); + AddTextPrinterParameterized3(list->listWindow.windowId, FONT_NARROW, 2, (top << 4) + 1, colors, TEXT_SKIP_DRAW, fieldNames[fieldId]); + CopyWindowRectToVram(list->listWindow.windowId, COPYWIN_GFX, 0, top << 1, list->listWindow.width, 2); +} + +static void PrintMatchCallFlavorText(struct PokenavListWindowState *a0, struct PokenavListSub *list, u32 checkPageEntry) +{ + // lines 1, 3, and 5 are the field names printed by PrintMatchCallFieldNames + static const u8 lineOffsets[CHECK_PAGE_ENTRY_COUNT] = { + [CHECK_PAGE_STRATEGY] = 2, + [CHECK_PAGE_POKEMON] = 4, + [CHECK_PAGE_INTRO_1] = 6, + [CHECK_PAGE_INTRO_2] = 7 + }; + + u32 r6 = (list->listWindow.unkA + lineOffsets[checkPageEntry]) & 0xF; + const u8 *str = GetMatchCallFlavorText(a0->windowTopIndex, checkPageEntry); + + if (str != NULL) + { + FillWindowTilesByRow(list->listWindow.windowId, 1, r6 * 2, list->listWindow.width - 1, 2); + AddTextPrinterParameterized(list->listWindow.windowId, FONT_NARROW, str, 2, (r6 << 4) + 1, TEXT_SKIP_DRAW, NULL); + CopyWindowRectToVram(list->listWindow.windowId, COPYWIN_GFX, 0, r6 * 2, list->listWindow.width, 2); + } +} + +static const struct CompressedSpriteSheet sListArrowSpriteSheets[] = +{ + { + .data = sListArrow_Gfx, + .size = 0xC0, + .tag = GFXTAG_ARROW + } +}; + +static const struct SpritePalette sListArrowPalettes[] = +{ + { + .data = sListArrow_Pal, + .tag = PALTAG_ARROW + }, + {} +}; + +static const struct OamData sOamData_RightArrow = +{ + .y = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_NORMAL, + .bpp = ST_OAM_4BPP, + .shape = SPRITE_SHAPE(8x16), + .x = 0, + .size = SPRITE_SIZE(8x16), + .tileNum = 0, + .priority = 2, + .paletteNum = 0 +}; + +static const struct SpriteTemplate sSpriteTemplate_RightArrow = +{ + .tileTag = GFXTAG_ARROW, + .paletteTag = PALTAG_ARROW, + .oam = &sOamData_RightArrow, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = SpriteCB_RightArrow +}; + +static const struct OamData sOamData_UpDownArrow = +{ + .y = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_NORMAL, + .bpp = ST_OAM_4BPP, + .shape = SPRITE_SHAPE(16x8), + .x = 0, + .size = SPRITE_SIZE(16x8), + .tileNum = 0, + .priority = 2, + .paletteNum = 0 +}; + +static const struct SpriteTemplate sSpriteTemplate_UpDownArrow = +{ + .tileTag = GFXTAG_ARROW, + .paletteTag = PALTAG_ARROW, + .oam = &sOamData_UpDownArrow, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = SpriteCallbackDummy +}; + +static void LoadListArrowGfx(void) +{ + u32 i; + const struct CompressedSpriteSheet *ptr; + + for (i = 0, ptr = sListArrowSpriteSheets; i < ARRAY_COUNT(sListArrowSpriteSheets); ptr++, i++) + LoadCompressedSpriteSheet(ptr); + + Pokenav_AllocAndLoadPalettes(sListArrowPalettes); +} + +static void CreateListArrowSprites(struct PokenavListWindowState *windowState, struct PokenavListSub *list) +{ + u32 spriteId; + s16 x; + + spriteId = CreateSprite(&sSpriteTemplate_RightArrow, list->listWindow.x * 8 + 3, (list->listWindow.y + 1) * 8, 7); + list->rightArrow = &gSprites[spriteId]; + + x = list->listWindow.x * 8 + (list->listWindow.width - 1) * 4; + spriteId = CreateSprite(&sSpriteTemplate_UpDownArrow, x, list->listWindow.y * 8 + windowState->entriesOnscreen * 16, 7); + list->downArrow = &gSprites[spriteId]; + list->downArrow->oam.tileNum += 2; + list->downArrow->callback = SpriteCB_DownArrow; + + spriteId = CreateSprite(&sSpriteTemplate_UpDownArrow, x, list->listWindow.y * 8, 7); + list->upArrow = &gSprites[spriteId]; + list->upArrow->oam.tileNum += 4; + list->upArrow->callback = SpriteCB_UpArrow; +} + +static void DestroyListArrows(struct PokenavListSub *list) +{ + DestroySprite(list->rightArrow); + DestroySprite(list->upArrow); + DestroySprite(list->downArrow); + FreeSpriteTilesByTag(GFXTAG_ARROW); + FreeSpritePaletteByTag(PALTAG_ARROW); +} + +static void ToggleListArrows(struct PokenavListSub *list, bool32 invisible) +{ + if (invisible) + { + list->rightArrow->callback = SpriteCallbackDummy; + list->upArrow->callback = SpriteCallbackDummy; + list->downArrow->callback = SpriteCallbackDummy; + } + else + { + list->rightArrow->callback = SpriteCB_RightArrow; + list->upArrow->callback = SpriteCB_UpArrow; + list->downArrow->callback = SpriteCB_DownArrow; + } + list->rightArrow->invisible = invisible; + list->upArrow->invisible = invisible; + list->downArrow->invisible = invisible; +} + +static void SpriteCB_RightArrow(struct Sprite *sprite) +{ + struct PokenavList *structPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_LIST); + sprite->y2 = structPtr->windowState.selectedIndexOffset << 4; +} + +#define sTimer data[0] +#define sOffset data[1] +#define sInvisible data[7] + +static void SpriteCB_DownArrow(struct Sprite *sprite) +{ + if (!sprite->sInvisible && ShouldShowDownArrow()) + sprite->invisible = FALSE; + else + sprite->invisible = TRUE; + + if (++sprite->sTimer > 3) + { + s16 offset; + + sprite->sTimer = 0; + offset = (sprite->sOffset + 1) & 7; + sprite->sOffset = offset; + sprite->y2 = offset; + } +} + +static void SpriteCB_UpArrow(struct Sprite *sprite) +{ + if (!sprite->sInvisible && ShouldShowUpArrow()) + sprite->invisible = FALSE; + else + sprite->invisible = TRUE; + + if (++sprite->sTimer > 3) + { + s16 offset; + + sprite->sTimer = 0; + offset = (sprite->sOffset + 1) & 7; + sprite->sOffset = offset; + sprite->y2 = -1 * offset; + } +} + +void PokenavList_ToggleVerticalArrows(bool32 invisible) +{ + struct PokenavList *structPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_LIST); + structPtr->list.upArrow->sInvisible = invisible; + structPtr->list.downArrow->sInvisible = invisible; +} + +#undef sTimer +#undef sOffset +#undef sInvisible + +static void InitPokenavListWindowState(struct PokenavListWindowState *dst, struct PokenavListTemplate *template) +{ + dst->listPtr = template->list; + dst->windowTopIndex = template->startIndex; + dst->listLength = template->count; + dst->listItemSize = template->itemSize; + dst->entriesOnscreen = template->maxShowed; + if (dst->entriesOnscreen >= dst->listLength) + { + dst->windowTopIndex = 0; + dst->entriesOffscreen = 0; + dst->selectedIndexOffset = template->startIndex; + } + else + { + dst->entriesOffscreen = dst->listLength - dst->entriesOnscreen; + if (dst->windowTopIndex + dst->entriesOnscreen > dst->listLength) + { + dst->selectedIndexOffset = dst->windowTopIndex + dst->entriesOnscreen - dst->listLength; + dst->windowTopIndex = template->startIndex - dst->selectedIndexOffset; + } + else + { + dst->selectedIndexOffset = 0; + } + } +} + +static bool32 CopyPokenavListMenuTemplate(struct PokenavListSub *dest, const struct BgTemplate *bgTemplate, struct PokenavListTemplate *template, s32 tileOffset) +{ + struct WindowTemplate window; + + dest->listWindow.bg = bgTemplate->bg; + dest->listWindow.tileOffset = tileOffset; + dest->bufferItemFunc = template->bufferItemFunc; + dest->iconDrawFunc = template->iconDrawFunc; + dest->listWindow.fillValue = template->fillValue; + dest->listWindow.x = template->item_X; + dest->listWindow.y = template->listTop; + dest->listWindow.width = template->windowWidth; + dest->listWindow.fontId = template->fontId; + + window.bg = bgTemplate->bg; + window.tilemapLeft = template->item_X; + window.tilemapTop = 0; + window.width = template->windowWidth; + window.height = 32; + window.paletteNum = template->fillValue; + window.baseBlock = tileOffset + 2; + + dest->listWindow.windowId = AddWindow(&window); + if (dest->listWindow.windowId == WINDOW_NONE) + return FALSE; + + dest->listWindow.unkA = 0; + dest->rightArrow = NULL; + dest->upArrow = NULL; + dest->downArrow = NULL; + return 1; +} diff --git a/src/pokenav_main_menu.c b/src/pokenav_main_menu.c index 88c1773a6d..318ed520d8 100644 --- a/src/pokenav_main_menu.c +++ b/src/pokenav_main_menu.c @@ -13,7 +13,7 @@ #include "menu.h" #include "dma3.h" -struct PokenavMainMenuResources +struct Pokenav_MainMenu { void (*loopTask)(u32); u32 (*isLoopTaskActiveFunc)(void); @@ -24,7 +24,7 @@ struct PokenavMainMenuResources struct Sprite *spinningPokenav; struct Sprite *leftHeaderSprites[2]; struct Sprite *submenuLeftHeaderSprites[2]; - u8 tilemapBuffer[0x800]; + u8 tilemapBuffer[BG_SCREEN_SIZE]; }; // This struct uses a 32bit tag, and doesn't have a size field. @@ -36,26 +36,26 @@ struct CompressedSpriteSheetNoSize }; static void CleanupPokenavMainMenuResources(void); -static void LoadLeftHeaderGfxForSubMenu(u32 arg0); -static void LoadLeftHeaderGfxForMenu(u32 index); -static void HideLeftHeaderSubmenuSprites(bool32 isOnRightSide); -static void HideLeftHeaderSprites(bool32 isOnRightSide); -static void ShowLeftHeaderSprites(u32 startY, bool32 isOnRightSide); -static void ShowLeftHeaderSubmenuSprites(u32 startY, bool32 isOnRightSide); -static void MoveLeftHeader(struct Sprite *sprite, s32 startX, s32 endX, s32 duration); -static void SpriteCB_MoveLeftHeader(struct Sprite *sprite); +static void LoadLeftHeaderGfxForSubMenu(u32); +static void LoadLeftHeaderGfxForMenu(u32); +static void HideLeftHeaderSubmenuSprites(bool32); +static void HideLeftHeaderSprites(bool32); +static void ShowLeftHeaderSprites(u32, bool32); +static void ShowLeftHeaderSubmenuSprites(u32, bool32); +static void MoveLeftHeader(struct Sprite *, s32, s32, s32); +static void SpriteCB_MoveLeftHeader(struct Sprite *); static void InitPokenavMainMenuResources(void); -static void InitHoennMapHeaderSprites(void); +static void CreateLeftHeaderSprites(void); static void InitHelpBar(void); -static u32 LoopedTask_SlideMenuHeaderUp(s32 a0); -static u32 LoopedTask_SlideMenuHeaderDown(s32 a0); -static void DrawHelpBar(u32 windowId); -static void SpriteCB_SpinningPokenav(struct Sprite* sprite); -static u32 LoopedTask_InitPokenavMenu(s32 a0); +static u32 LoopedTask_SlideMenuHeaderUp(s32); +static u32 LoopedTask_SlideMenuHeaderDown(s32); +static void DrawHelpBar(u32); +static void SpriteCB_SpinningPokenav(struct Sprite*); +static u32 LoopedTask_InitPokenavMenu(s32); -const u16 gSpinningPokenavPaletteData[] = INCBIN_U16("graphics/pokenav/icon2.gbapal"); -const u32 gSpinningPokenavGfx[] = INCBIN_U32("graphics/pokenav/icon2.4bpp.lz"); -const u32 gUnused_SpinningPokenavGfx2[] = INCBIN_U32("graphics/pokenav/icon2_unused.4bpp.lz"); +static const u16 sSpinningPokenav_Pal[] = INCBIN_U16("graphics/pokenav/nav_icon.gbapal"); +static const u32 sSpinningPokenav_Gfx[] = INCBIN_U32("graphics/pokenav/nav_icon.4bpp.lz"); +static const u32 sBlueLightCopy[] = INCBIN_U32("graphics/pokenav/blue_light.4bpp.lz"); // Unused copy of sMatchCallBlueLightTiles const struct BgTemplate gPokenavMainMenuBgTemplates[] = { @@ -108,7 +108,7 @@ static const u8 sHelpBarTextColors[3] = static const struct CompressedSpriteSheet gSpinningPokenavSpriteSheet[] = { { - .data = gSpinningPokenavGfx, + .data = sSpinningPokenav_Gfx, .size = 0x1000, .tag = 0, } @@ -117,20 +117,20 @@ static const struct CompressedSpriteSheet gSpinningPokenavSpriteSheet[] = static const struct SpritePalette gSpinningNavgearPalettes[] = { { - .data = gSpinningPokenavPaletteData, + .data = sSpinningPokenav_Pal, .tag = 0, }, {} }; -static const struct CompressedSpriteSheet sPokenavHoennMapLeftHeaderSpriteSheet = +static const struct CompressedSpriteSheet sMenuLeftHeaderSpriteSheet = { - .data = gPokenavLeftHeaderHoennMap_Gfx, + .data = gPokenavLeftHeaderHoennMap_Gfx, // Hoenn map is the first of the headers listed .size = 0xC00, .tag = 2 }; -static const struct CompressedSpriteSheet sPokenavMenuLeftHeaderSpriteSheets[] = +static const struct CompressedSpriteSheet sMenuLeftHeaderSpriteSheets[] = { [POKENAV_GFX_MAIN_MENU] = { .data = gPokenavLeftHeaderMainMenu_Gfx, @@ -239,7 +239,7 @@ static const struct SpriteTemplate sSpinningPokenavSpriteTemplate = .callback = SpriteCB_SpinningPokenav }; -static const struct OamData sPokenavLeftHeaderHoennMapSpriteOam = +static const struct OamData sOamData_LeftHeader = { .y = 0, .affineMode = ST_OAM_AFFINE_OFF, @@ -253,7 +253,7 @@ static const struct OamData sPokenavLeftHeaderHoennMapSpriteOam = .paletteNum = 0, }; -static const struct OamData sUnknown_0861FB24 = +static const struct OamData sOamData_SubmenuLeftHeader = { .y = 0, .affineMode = ST_OAM_AFFINE_OFF, @@ -268,22 +268,22 @@ static const struct OamData sUnknown_0861FB24 = .paletteNum = 0, }; -static const struct SpriteTemplate sPokenavLeftHeaderHoennMapSpriteTemplate = +static const struct SpriteTemplate sLeftHeaderSpriteTemplate = { .tileTag = 2, .paletteTag = 1, - .oam = &sPokenavLeftHeaderHoennMapSpriteOam, + .oam = &sOamData_LeftHeader, .anims = gDummySpriteAnimTable, .images = NULL, .affineAnims = gDummySpriteAffineAnimTable, .callback = SpriteCallbackDummy }; -static const struct SpriteTemplate sUnknown_0861FB44 = +static const struct SpriteTemplate sSubmenuLeftHeaderSpriteTemplate = { .tileTag = 2, .paletteTag = 2, - .oam = &sUnknown_0861FB24, + .oam = &sOamData_SubmenuLeftHeader, .anims = gDummySpriteAnimTable, .images = NULL, .affineAnims = gDummySpriteAffineAnimTable, @@ -292,22 +292,22 @@ static const struct SpriteTemplate sUnknown_0861FB44 = bool32 InitPokenavMainMenu(void) { - struct PokenavMainMenuResources *structPtr; + struct Pokenav_MainMenu *menu; - structPtr = AllocSubstruct(POKENAV_SUBSTRUCT_MAIN_MENU, sizeof(struct PokenavMainMenuResources)); - if (structPtr == NULL) + menu = AllocSubstruct(POKENAV_SUBSTRUCT_MAIN_MENU, sizeof(struct Pokenav_MainMenu)); + if (menu == NULL) return FALSE; ResetSpriteData(); FreeAllSpritePalettes(); - structPtr->currentTaskId = CreateLoopedTask(LoopedTask_InitPokenavMenu, 1); + menu->currentTaskId = CreateLoopedTask(LoopedTask_InitPokenavMenu, 1); return TRUE; } u32 PokenavMainMenuLoopedTaskIsActive(void) { - struct PokenavMainMenuResources *structPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_MAIN_MENU); - return IsLoopedTaskActive(structPtr->currentTaskId); + struct Pokenav_MainMenu *menu = GetSubstructPtr(POKENAV_SUBSTRUCT_MAIN_MENU); + return IsLoopedTaskActive(menu->currentTaskId); } void ShutdownPokenav(void) @@ -330,11 +330,11 @@ bool32 WaitForPokenavShutdownFade(void) return TRUE; } -static u32 LoopedTask_InitPokenavMenu(s32 a0) +static u32 LoopedTask_InitPokenavMenu(s32 state) { - struct PokenavMainMenuResources *structPtr; + struct Pokenav_MainMenu *menu; - switch (a0) + switch (state) { case 0: SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_OBJ_1D_MAP); @@ -345,9 +345,9 @@ static u32 LoopedTask_InitPokenavMenu(s32 a0) ResetTempTileDataBuffers(); return LT_INC_AND_CONTINUE; case 1: - structPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_MAIN_MENU); + menu = GetSubstructPtr(POKENAV_SUBSTRUCT_MAIN_MENU); DecompressAndCopyTileDataToVram(0, &gPokenavHeader_Gfx, 0, 0, 0); - SetBgTilemapBuffer(0, structPtr->tilemapBuffer); + SetBgTilemapBuffer(0, menu->tilemapBuffer); CopyToBgTilemapBuffer(0, &gPokenavHeader_Tilemap, 0, 0); CopyPaletteIntoBufferUnfaded(gPokenavHeader_Pal, 0, 0x20); CopyBgTilemapBufferToVram(0); @@ -363,7 +363,7 @@ static u32 LoopedTask_InitPokenavMenu(s32 a0) return LT_PAUSE; InitPokenavMainMenuResources(); - InitHoennMapHeaderSprites(); + CreateLeftHeaderSprites(); ShowBg(0); return LT_FINISH; default: @@ -373,46 +373,46 @@ static u32 LoopedTask_InitPokenavMenu(s32 a0) void SetActiveMenuLoopTasks(void *createLoopTask, void *isLoopTaskActive) // Fix types later. { - struct PokenavMainMenuResources *structPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_MAIN_MENU); - structPtr->loopTask = createLoopTask; - structPtr->isLoopTaskActiveFunc = isLoopTaskActive; - structPtr->unused = 0; + struct Pokenav_MainMenu *menu = GetSubstructPtr(POKENAV_SUBSTRUCT_MAIN_MENU); + menu->loopTask = createLoopTask; + menu->isLoopTaskActiveFunc = isLoopTaskActive; + menu->unused = 0; } -void RunMainMenuLoopedTask(u32 a0) +void RunMainMenuLoopedTask(u32 state) { - struct PokenavMainMenuResources *structPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_MAIN_MENU); - structPtr->unused = 0; - structPtr->loopTask(a0); + struct Pokenav_MainMenu *menu = GetSubstructPtr(POKENAV_SUBSTRUCT_MAIN_MENU); + menu->unused = 0; + menu->loopTask(state); } u32 IsActiveMenuLoopTaskActive(void) { - struct PokenavMainMenuResources *structPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_MAIN_MENU); - return structPtr->isLoopTaskActiveFunc(); + struct Pokenav_MainMenu *menu = GetSubstructPtr(POKENAV_SUBSTRUCT_MAIN_MENU); + return menu->isLoopTaskActiveFunc(); } void SlideMenuHeaderUp(void) { - struct PokenavMainMenuResources *structPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_MAIN_MENU); - structPtr->currentTaskId = CreateLoopedTask(LoopedTask_SlideMenuHeaderUp, 4); + struct Pokenav_MainMenu *menu = GetSubstructPtr(POKENAV_SUBSTRUCT_MAIN_MENU); + menu->currentTaskId = CreateLoopedTask(LoopedTask_SlideMenuHeaderUp, 4); } void SlideMenuHeaderDown(void) { - struct PokenavMainMenuResources *structPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_MAIN_MENU); - structPtr->currentTaskId = CreateLoopedTask(LoopedTask_SlideMenuHeaderDown, 4); + struct Pokenav_MainMenu *menu = GetSubstructPtr(POKENAV_SUBSTRUCT_MAIN_MENU); + menu->currentTaskId = CreateLoopedTask(LoopedTask_SlideMenuHeaderDown, 4); } bool32 MainMenuLoopedTaskIsBusy(void) { - struct PokenavMainMenuResources *structPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_MAIN_MENU); - return IsLoopedTaskActive(structPtr->currentTaskId); + struct Pokenav_MainMenu *menu = GetSubstructPtr(POKENAV_SUBSTRUCT_MAIN_MENU); + return IsLoopedTaskActive(menu->currentTaskId); } -static u32 LoopedTask_SlideMenuHeaderUp(s32 a0) +static u32 LoopedTask_SlideMenuHeaderUp(s32 state) { - switch (a0) + switch (state) { default: return LT_FINISH; @@ -421,9 +421,9 @@ static u32 LoopedTask_SlideMenuHeaderUp(s32 a0) case 0: return LT_INC_AND_PAUSE; case 2: - if (ChangeBgY(0, 384, 1) >= 0x2000u) + if (ChangeBgY(0, 384, BG_COORD_ADD) >= 0x2000u) { - ChangeBgY(0, 0x2000, 0); + ChangeBgY(0, 0x2000, BG_COORD_SET); return LT_FINISH; } @@ -431,11 +431,11 @@ static u32 LoopedTask_SlideMenuHeaderUp(s32 a0) } } -static u32 LoopedTask_SlideMenuHeaderDown(s32 a0) +static u32 LoopedTask_SlideMenuHeaderDown(s32 state) { - if (ChangeBgY(0, 384, 2) <= 0) + if (ChangeBgY(0, 384, BG_COORD_SUB) <= 0) { - ChangeBgY(0, 0, 0); + ChangeBgY(0, 0, BG_COORD_SET); return LT_FINISH; } return LT_PAUSE; @@ -473,7 +473,6 @@ void PokenavFillPalette(u32 palIndex, u16 fillValue) void PokenavCopyPalette(const u16 *src, const u16 *dest, int size, int a3, int a4, u16 *palette) { - if (a4 == 0) { CpuCopy16(src, palette, size * 2); @@ -496,11 +495,11 @@ void PokenavCopyPalette(const u16 *src, const u16 *dest, int size, int a3, int a g1 = ((((GET_G(*dest) << 8) - (g << 8)) / a3) * a4) >> 8; b1 = ((((GET_B(*dest) << 8) - (b << 8)) / a3) * a4) >> 8; - r = (r + r1) & 0x1F; //_RGB(r + r1, g + g1, b + b1); doesn't match; I have to assign the value of ((r + r1) & 0x1F) to r - g = (g + g1) & 0x1F; //See above - b = (b + b1) & 0x1F; //See above + r = (r + r1) & 0x1F; //_RGB(r + r1, g + g1, b + b1); doesn't match + g = (g + g1) & 0x1F; + b = (b + b1) & 0x1F; - *palette = RGB2(r, g, b); //See above comment + *palette = RGB2(r, g, b); src++, dest++; palette++; @@ -510,20 +509,20 @@ void PokenavCopyPalette(const u16 *src, const u16 *dest, int size, int a3, int a void PokenavFadeScreen(s32 fadeType) { - struct PokenavMainMenuResources *structPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_MAIN_MENU); + struct Pokenav_MainMenu *menu = GetSubstructPtr(POKENAV_SUBSTRUCT_MAIN_MENU); switch (fadeType) { - case 0: - BeginNormalPaletteFade(structPtr->palettes, -2, 0, 16, RGB_BLACK); + case POKENAV_FADE_TO_BLACK: + BeginNormalPaletteFade(menu->palettes, -2, 0, 16, RGB_BLACK); break; - case 1: - BeginNormalPaletteFade(structPtr->palettes, -2, 16, 0, RGB_BLACK); + case POKENAV_FADE_FROM_BLACK: + BeginNormalPaletteFade(menu->palettes, -2, 16, 0, RGB_BLACK); break; - case 2: + case POKENAV_FADE_TO_BLACK_ALL: BeginNormalPaletteFade(PALETTES_ALL, -2, 0, 16, RGB_BLACK); break; - case 3: + case POKENAV_FADE_FROM_BLACK_ALL: BeginNormalPaletteFade(PALETTES_ALL, -2, 16, 0, RGB_BLACK); break; } @@ -534,9 +533,10 @@ bool32 IsPaletteFadeActive(void) return gPaletteFade.active; } -void sub_81C7B40(void) +// Excludes the first obj and bg palettes +void FadeToBlackExceptPrimary(void) { - BlendPalettes(PALETTES_ALL & ~(0x10000 | 0x1), 16, RGB_BLACK); + BlendPalettes(PALETTES_ALL & ~(1 << 16 | 1), 16, RGB_BLACK); } void InitBgTemplates(const struct BgTemplate *templates, int count) @@ -549,21 +549,21 @@ void InitBgTemplates(const struct BgTemplate *templates, int count) static void InitHelpBar(void) { - struct PokenavMainMenuResources *structPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_MAIN_MENU); + struct Pokenav_MainMenu *menu = GetSubstructPtr(POKENAV_SUBSTRUCT_MAIN_MENU); InitWindows(&sHelpBarWindowTemplate[0]); - structPtr->helpBarWindowId = 0; - DrawHelpBar(structPtr->helpBarWindowId); - PutWindowTilemap(structPtr->helpBarWindowId); - CopyWindowToVram(structPtr->helpBarWindowId, 3); // TODO: Use a defined constant here. + menu->helpBarWindowId = 0; + DrawHelpBar(menu->helpBarWindowId); + PutWindowTilemap(menu->helpBarWindowId); + CopyWindowToVram(menu->helpBarWindowId, COPYWIN_FULL); } void PrintHelpBarText(u32 textId) { - struct PokenavMainMenuResources *structPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_MAIN_MENU); + struct Pokenav_MainMenu *menu = GetSubstructPtr(POKENAV_SUBSTRUCT_MAIN_MENU); - DrawHelpBar(structPtr->helpBarWindowId); - AddTextPrinterParameterized3(structPtr->helpBarWindowId, 1, 0, 1, sHelpBarTextColors, 0, sHelpBarTexts[textId]); + DrawHelpBar(menu->helpBarWindowId); + AddTextPrinterParameterized3(menu->helpBarWindowId, FONT_NORMAL, 0, 1, sHelpBarTextColors, 0, sHelpBarTexts[textId]); } bool32 WaitForHelpBar(void) @@ -581,22 +581,22 @@ static void InitPokenavMainMenuResources(void) { s32 i; u8 spriteId; - struct PokenavMainMenuResources *structPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_MAIN_MENU); + struct Pokenav_MainMenu *menu = GetSubstructPtr(POKENAV_SUBSTRUCT_MAIN_MENU); for (i = 0; i < ARRAY_COUNT(gSpinningPokenavSpriteSheet); i++) LoadCompressedSpriteSheet(&gSpinningPokenavSpriteSheet[i]); Pokenav_AllocAndLoadPalettes(gSpinningNavgearPalettes); - structPtr->palettes = ~1 & ~(0x10000 << IndexOfSpritePaletteTag(0)); + menu->palettes = ~1 & ~(0x10000 << IndexOfSpritePaletteTag(0)); spriteId = CreateSprite(&sSpinningPokenavSpriteTemplate, 220, 12, 0); - structPtr->spinningPokenav = &gSprites[spriteId]; + menu->spinningPokenav = &gSprites[spriteId]; } static void CleanupPokenavMainMenuResources(void) { - struct PokenavMainMenuResources *structPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_MAIN_MENU); + struct Pokenav_MainMenu *menu = GetSubstructPtr(POKENAV_SUBSTRUCT_MAIN_MENU); - DestroySprite(structPtr->spinningPokenav); + DestroySprite(menu->spinningPokenav); FreeSpriteTilesByTag(0); FreeSpritePaletteByTag(0); } @@ -607,47 +607,50 @@ static void SpriteCB_SpinningPokenav(struct Sprite *sprite) sprite->y2 = (GetBgY(0) / 256u) * -1; } -struct Sprite *PauseSpinningPokenavSprite(void) +struct Sprite *GetSpinningPokenavSprite(void) { - struct PokenavMainMenuResources *structPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_MAIN_MENU); + struct Pokenav_MainMenu *menu = GetSubstructPtr(POKENAV_SUBSTRUCT_MAIN_MENU); - structPtr->spinningPokenav->callback = SpriteCallbackDummy; - return structPtr->spinningPokenav; + menu->spinningPokenav->callback = SpriteCallbackDummy; + return menu->spinningPokenav; } -void ResumeSpinningPokenavSprite(void) +void HideSpinningPokenavSprite(void) { - struct PokenavMainMenuResources *structPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_MAIN_MENU); + struct Pokenav_MainMenu *menu = GetSubstructPtr(POKENAV_SUBSTRUCT_MAIN_MENU); - structPtr->spinningPokenav->x = 220; - structPtr->spinningPokenav->y = 12; - structPtr->spinningPokenav->callback = SpriteCB_SpinningPokenav; - structPtr->spinningPokenav->invisible = FALSE; - structPtr->spinningPokenav->oam.priority = 0; - structPtr->spinningPokenav->subpriority = 0; + // Move sprite so it's no longer visible + menu->spinningPokenav->x = 220; + menu->spinningPokenav->y = 12; + menu->spinningPokenav->callback = SpriteCB_SpinningPokenav; + menu->spinningPokenav->invisible = FALSE; + menu->spinningPokenav->oam.priority = 0; + menu->spinningPokenav->subpriority = 0; } -static void InitHoennMapHeaderSprites(void) +static void CreateLeftHeaderSprites(void) { s32 i, spriteId; - struct PokenavMainMenuResources *structPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_MAIN_MENU); + struct Pokenav_MainMenu *menu = GetSubstructPtr(POKENAV_SUBSTRUCT_MAIN_MENU); - LoadCompressedSpriteSheet(&sPokenavHoennMapLeftHeaderSpriteSheet); + LoadCompressedSpriteSheet(&sMenuLeftHeaderSpriteSheet); AllocSpritePalette(1); AllocSpritePalette(2); - for (i = 0; i < (s32)ARRAY_COUNT(structPtr->leftHeaderSprites); i++) + for (i = 0; i < (s32)ARRAY_COUNT(menu->leftHeaderSprites); i++) { - spriteId = CreateSprite(&sPokenavLeftHeaderHoennMapSpriteTemplate, 0, 0, 1); - structPtr->leftHeaderSprites[i] = &gSprites[spriteId]; - structPtr->leftHeaderSprites[i]->invisible = TRUE; - structPtr->leftHeaderSprites[i]->x2 = i * 64; + // Create main left header + spriteId = CreateSprite(&sLeftHeaderSpriteTemplate, 0, 0, 1); + menu->leftHeaderSprites[i] = &gSprites[spriteId]; + menu->leftHeaderSprites[i]->invisible = TRUE; + menu->leftHeaderSprites[i]->x2 = i * 64; - spriteId = CreateSprite(&sUnknown_0861FB44, 0, 0, 2); - structPtr->submenuLeftHeaderSprites[i] = &gSprites[spriteId]; - structPtr->submenuLeftHeaderSprites[i]->invisible = TRUE; - structPtr->submenuLeftHeaderSprites[i]->x2 = i * 32; - structPtr->submenuLeftHeaderSprites[i]->y2 = 18; - structPtr->submenuLeftHeaderSprites[i]->oam.tileNum += (i * 8) + 64; + // Create submenu left header + spriteId = CreateSprite(&sSubmenuLeftHeaderSpriteTemplate, 0, 0, 2); + menu->submenuLeftHeaderSprites[i] = &gSprites[spriteId]; + menu->submenuLeftHeaderSprites[i]->invisible = TRUE; + menu->submenuLeftHeaderSprites[i]->x2 = i * 32; + menu->submenuLeftHeaderSprites[i]->y2 = 18; + menu->submenuLeftHeaderSprites[i]->oam.tileNum += (i * 8) + 64; } } @@ -661,34 +664,34 @@ void LoadLeftHeaderGfxForIndex(u32 menuGfxId) void UpdateRegionMapRightHeaderTiles(u32 menuGfxId) { - struct PokenavMainMenuResources *structPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_MAIN_MENU); + struct Pokenav_MainMenu *menu = GetSubstructPtr(POKENAV_SUBSTRUCT_MAIN_MENU); if (menuGfxId == POKENAV_GFX_MAP_MENU_ZOOMED_OUT) - structPtr->leftHeaderSprites[1]->oam.tileNum = GetSpriteTileStartByTag(2) + 32; + menu->leftHeaderSprites[1]->oam.tileNum = GetSpriteTileStartByTag(2) + 32; else - structPtr->leftHeaderSprites[1]->oam.tileNum = GetSpriteTileStartByTag(2) + 64; + menu->leftHeaderSprites[1]->oam.tileNum = GetSpriteTileStartByTag(2) + 64; } static void LoadLeftHeaderGfxForMenu(u32 menuGfxId) { - struct PokenavMainMenuResources *structPtr; + struct Pokenav_MainMenu *menu; u32 size, tag; if (menuGfxId >= POKENAV_GFX_SUBMENUS_START) return; - structPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_MAIN_MENU); - tag = sPokenavMenuLeftHeaderSpriteSheets[menuGfxId].tag; - size = GetDecompressedDataSize(sPokenavMenuLeftHeaderSpriteSheets[menuGfxId].data); + menu = GetSubstructPtr(POKENAV_SUBSTRUCT_MAIN_MENU); + tag = sMenuLeftHeaderSpriteSheets[menuGfxId].tag; + size = GetDecompressedDataSize(sMenuLeftHeaderSpriteSheets[menuGfxId].data); LoadPalette(&gPokenavLeftHeader_Pal[tag * 16], (IndexOfSpritePaletteTag(1) * 16) + 0x100, 0x20); - LZ77UnCompWram(sPokenavMenuLeftHeaderSpriteSheets[menuGfxId].data, gDecompressionBuffer); + LZ77UnCompWram(sMenuLeftHeaderSpriteSheets[menuGfxId].data, gDecompressionBuffer); RequestDma3Copy(gDecompressionBuffer, (void *)OBJ_VRAM0 + (GetSpriteTileStartByTag(2) * 32), size, 1); - structPtr->leftHeaderSprites[1]->oam.tileNum = GetSpriteTileStartByTag(2) + sPokenavMenuLeftHeaderSpriteSheets[menuGfxId].size; + menu->leftHeaderSprites[1]->oam.tileNum = GetSpriteTileStartByTag(2) + sMenuLeftHeaderSpriteSheets[menuGfxId].size; if (menuGfxId == POKENAV_GFX_MAP_MENU_ZOOMED_OUT || menuGfxId == POKENAV_GFX_MAP_MENU_ZOOMED_IN) - structPtr->leftHeaderSprites[1]->x2 = 56; + menu->leftHeaderSprites[1]->x2 = 56; else - structPtr->leftHeaderSprites[1]->x2 = 64; + menu->leftHeaderSprites[1]->x2 = 64; } static void LoadLeftHeaderGfxForSubMenu(u32 menuGfxId) @@ -731,20 +734,20 @@ void HideMainOrSubMenuLeftHeader(u32 id, bool32 onRightSide) void SetLeftHeaderSpritesInvisibility(void) { s32 i; - struct PokenavMainMenuResources *structPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_MAIN_MENU); + struct Pokenav_MainMenu *menu = GetSubstructPtr(POKENAV_SUBSTRUCT_MAIN_MENU); - for (i = 0; i < (s32)ARRAY_COUNT(structPtr->leftHeaderSprites); i++) + for (i = 0; i < (s32)ARRAY_COUNT(menu->leftHeaderSprites); i++) { - structPtr->leftHeaderSprites[i]->invisible = TRUE; - structPtr->submenuLeftHeaderSprites[i]->invisible = TRUE; + menu->leftHeaderSprites[i]->invisible = TRUE; + menu->submenuLeftHeaderSprites[i]->invisible = TRUE; } } bool32 AreLeftHeaderSpritesMoving(void) { - struct PokenavMainMenuResources *structPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_MAIN_MENU); + struct Pokenav_MainMenu *menu = GetSubstructPtr(POKENAV_SUBSTRUCT_MAIN_MENU); - if (structPtr->leftHeaderSprites[0]->callback == SpriteCallbackDummy && structPtr->submenuLeftHeaderSprites[0]->callback == SpriteCallbackDummy) + if (menu->leftHeaderSprites[0]->callback == SpriteCallbackDummy && menu->submenuLeftHeaderSprites[0]->callback == SpriteCallbackDummy) return FALSE; else return TRUE; @@ -753,66 +756,66 @@ bool32 AreLeftHeaderSpritesMoving(void) static void ShowLeftHeaderSprites(u32 startY, bool32 isOnRightSide) { s32 start, end, i; - struct PokenavMainMenuResources *structPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_MAIN_MENU); + struct Pokenav_MainMenu *menu = GetSubstructPtr(POKENAV_SUBSTRUCT_MAIN_MENU); if (!isOnRightSide) start = -96, end = 32; else start = 256, end = 160; - for (i = 0; i < (s32)ARRAY_COUNT(structPtr->leftHeaderSprites); i++) + for (i = 0; i < (s32)ARRAY_COUNT(menu->leftHeaderSprites); i++) { - structPtr->leftHeaderSprites[i]->y = startY; - MoveLeftHeader(structPtr->leftHeaderSprites[i], start, end, 12); + menu->leftHeaderSprites[i]->y = startY; + MoveLeftHeader(menu->leftHeaderSprites[i], start, end, 12); } } static void ShowLeftHeaderSubmenuSprites(u32 startY, bool32 isOnRightSide) { s32 start, end, i; - struct PokenavMainMenuResources *structPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_MAIN_MENU); + struct Pokenav_MainMenu *menu = GetSubstructPtr(POKENAV_SUBSTRUCT_MAIN_MENU); if (!isOnRightSide) start = -96, end = 16; else start = 256, end = 192; - for (i = 0; i < (s32)ARRAY_COUNT(structPtr->submenuLeftHeaderSprites); i++) + for (i = 0; i < (s32)ARRAY_COUNT(menu->submenuLeftHeaderSprites); i++) { - structPtr->submenuLeftHeaderSprites[i]->y = startY; - MoveLeftHeader(structPtr->submenuLeftHeaderSprites[i], start, end, 12); + menu->submenuLeftHeaderSprites[i]->y = startY; + MoveLeftHeader(menu->submenuLeftHeaderSprites[i], start, end, 12); } } static void HideLeftHeaderSprites(bool32 isOnRightSide) { s32 start, end, i; - struct PokenavMainMenuResources *structPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_MAIN_MENU); + struct Pokenav_MainMenu *menu = GetSubstructPtr(POKENAV_SUBSTRUCT_MAIN_MENU); if (!isOnRightSide) start = 32, end = -96; else start = 192, end = 256; - for (i = 0; i < (s32)ARRAY_COUNT(structPtr->leftHeaderSprites); i++) + for (i = 0; i < (s32)ARRAY_COUNT(menu->leftHeaderSprites); i++) { - MoveLeftHeader(structPtr->leftHeaderSprites[i], start, end, 12); + MoveLeftHeader(menu->leftHeaderSprites[i], start, end, 12); } } static void HideLeftHeaderSubmenuSprites(bool32 isOnRightSide) { s32 start, end, i; - struct PokenavMainMenuResources *structPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_MAIN_MENU); + struct Pokenav_MainMenu *menu = GetSubstructPtr(POKENAV_SUBSTRUCT_MAIN_MENU); if (!isOnRightSide) start = 16, end = -96; else start = 192, end = 256; - for (i = 0; i < (s32)ARRAY_COUNT(structPtr->submenuLeftHeaderSprites); i++) + for (i = 0; i < (s32)ARRAY_COUNT(menu->submenuLeftHeaderSprites); i++) { - MoveLeftHeader(structPtr->submenuLeftHeaderSprites[i], start, end, 12); + MoveLeftHeader(menu->submenuLeftHeaderSprites[i], start, end, 12); } } diff --git a/src/pokenav_match_call_2.c b/src/pokenav_match_call_2.c deleted file mode 100755 index 846171efd8..0000000000 --- a/src/pokenav_match_call_2.c +++ /dev/null @@ -1,1278 +0,0 @@ -#include "global.h" -#include "bg.h" -#include "data.h" -#include "decompress.h" -#include "dma3.h" -#include "international_string_util.h" -#include "main.h" -#include "match_call.h" -#include "menu.h" -#include "overworld.h" -#include "palette.h" -#include "pokenav.h" -#include "region_map.h" -#include "sound.h" -#include "sprite.h" -#include "string_util.h" -#include "strings.h" -#include "task.h" -#include "text.h" -#include "text_window.h" -#include "trig.h" -#include "window.h" -#include "constants/game_stat.h" -#include "constants/region_map_sections.h" -#include "constants/songs.h" - -struct Pokenav4Struct -{ - bool32 (*isTaskActiveCB)(void); - u32 loopTaskId; - u8 filler8[0x6]; - u8 unkE; - u8 unkF; - u16 locWindowId; - u16 infoBoxWindowId; - u16 msgBoxWindowId; - s16 unk16; - u8 unused18; - u8 unused19; - u16 unk1A; - struct Sprite *optionsCursorSprite; - struct Sprite *trainerPicSprite; - u8 unk24[0x800]; - u8 unk824[0x800]; - u8 unk1024[0x800]; - u8 *unk1824; - u8 unk1828[0x800]; - u8 unk2028[0x20]; -}; - -static bool32 GetCurrentLoopedTaskActive(void); -static u32 LoopedTask_OpenMatchCall(s32); -static void InitMatchCallPokenavListMenuTemplate(void); -static void sub_81CBC1C(void); -static void RemoveMatchCallSprites(void); -static void sub_81CC034(struct Pokenav4Struct *); -static void DrawMatchCallLeftColumnWindows(struct Pokenav4Struct *); -static void UpdateMatchCallInfoBox(struct Pokenav4Struct *); -static void PrintMatchCallLocation(struct Pokenav4Struct *, int); -static void sub_81CC214(void); -static void sub_81CBC38(int); -static void PrintMatchCallSelectionOptions(struct Pokenav4Struct *); -static bool32 sub_81CBFC4(struct Pokenav4Struct *); -static void UpdateCursorGfxPos(struct Pokenav4Struct *, int); -static bool32 IsDma3ManagerBusyWithBgCopy1(struct Pokenav4Struct *); -static void UpdateWindowsReturnToTrainerList(struct Pokenav4Struct *); -static void DrawMsgBoxForMatchCallMsg(struct Pokenav4Struct *); -static bool32 IsDma3ManagerBusyWithBgCopy2(struct Pokenav4Struct *); -static void PrintCallingDots(struct Pokenav4Struct *); -static bool32 WaitForCallingDotsText(struct Pokenav4Struct *); -static void PrintMatchCallMessage(struct Pokenav4Struct *); -static bool32 WaitForMatchCallMessageText(struct Pokenav4Struct *); -static void DrawMsgBoxForCloseByMsg(struct Pokenav4Struct *); -static void PrintTrainerIsCloseBy(struct Pokenav4Struct *); -static bool32 WaitForTrainerIsCloseByText(struct Pokenav4Struct *); -static void DrawSpinningPokenavForCall(struct Pokenav4Struct *); -static bool32 WaitForSpinningPokenav(struct Pokenav4Struct *); -static void UpdateWindowsToShowCheckPage(struct Pokenav4Struct *); -static void LoadCheckPageTrainerPic(struct Pokenav4Struct *); -static bool32 WaitForTrainerPic(struct Pokenav4Struct *); -static void TrainerPicSlideOffscreen(struct Pokenav4Struct *); -static void sub_81CBC64(u8 taskId); -static void TryDrawRematchPokeballIcon(u16 windowId, u32, u32); -static void PrintNumberRegisteredLabel(u16 windowId); -static void PrintNumberRegistered(u16 windowId); -static void PrintNumberOfBattlesLabel(u16 windowId); -static void PrintNumberOfBattles(u16 windowId); -static void PrintMatchCallInfoLabel(u16 windowId, const u8 *str, int top); -static void PrintMatchCallInfoNumber(u16 windowId, const u8 *str, int top); -static void sub_81CC2F0(struct Pokenav4Struct *, int); -static void CloseMatchCallSelectOptionsWindow(struct Pokenav4Struct *); -static struct Sprite *CreateTrainerPicSprite(void); -static void SpriteCB_TrainerPicSlideOnscreen(struct Sprite *sprite); -static void SpriteCB_TrainerPicSlideOffscreen(struct Sprite *sprite); -void SpriteCB_OptionsCursor(struct Sprite *sprite); -u32 MatchCallListCursorDown(s32); -u32 MatchCallListCursorUp(s32); -u32 MatchCallListPageDown(s32); -u32 MatchCallListPageUp(s32); -u32 SelectMatchCallEntry(s32); -u32 MoveMatchCallOptionsCursor(s32); -static u32 CancelMatchCallSelection(s32); -u32 DoMatchCallMessage(s32); -u32 DoTrainerCloseByMessage(s32); -u32 sub_81CB888(s32); -u32 ShowCheckPage(s32); -u32 ShowCheckPageUp(s32); -u32 ShowCheckPageDown(s32); -u32 ExitCheckPage(s32); -u32 ExitMatchCall(s32); - -static const u16 sMatchCallUI_Pal[] = INCBIN_U16("graphics/pokenav/ui_matchcall.gbapal"); -static const u32 sMatchCallUI_Gfx[] = INCBIN_U32("graphics/pokenav/ui_matchcall.4bpp.lz"); -static const u32 sMatchCallUI_Tilemap[] = INCBIN_U32("graphics/pokenav/ui_matchcall.bin.lz"); -static const u16 gUnknown_08622698[] = INCBIN_U16("graphics/pokenav/arrow2.gbapal"); -static const u32 gUnknown_086226B8[] = INCBIN_U32("graphics/pokenav/arrow2.4bpp.lz"); -static const u16 gUnknown_086226E0[] = INCBIN_U16("graphics/pokenav/86226E0.gbapal"); -static const u16 gUnknown_08622700[] = INCBIN_U16("graphics/pokenav/8622700.gbapal"); -static const u16 gUnknown_08622720[] = INCBIN_U16("graphics/pokenav/pokeball_matchcall.gbapal"); -static const u32 gUnknown_08622760[] = INCBIN_U32("graphics/pokenav/pokeball_matchcall.4bpp.lz"); - -const struct BgTemplate sMatchCallBgTemplates[3] = -{ - { - .bg = 1, - .charBaseIndex = 3, - .mapBaseIndex = 0x1F, - .screenSize = 0, - .paletteMode = 0, - .priority = 1, - .baseTile = 0 - }, - { - .bg = 2, - .charBaseIndex = 2, - .mapBaseIndex = 0x06, - .screenSize = 0, - .paletteMode = 0, - .priority = 2, - .baseTile = 0x80 - }, - { - .bg = 3, - .charBaseIndex = 1, - .mapBaseIndex = 0x07, - .screenSize = 0, - .paletteMode = 0, - .priority = 3, - .baseTile = 0 - } -}; - -static const LoopedTask sMatchCallLoopTaskFuncs[] = -{ - [POKENAV_MC_FUNC_NONE] = NULL, - [POKENAV_MC_FUNC_DOWN] = MatchCallListCursorDown, - [POKENAV_MC_FUNC_UP] = MatchCallListCursorUp, - [POKENAV_MC_FUNC_PG_DOWN] = MatchCallListPageDown, - [POKENAV_MC_FUNC_PG_UP] = MatchCallListPageUp, - [POKENAV_MC_FUNC_SELECT] = SelectMatchCallEntry, - [POKENAV_MC_FUNC_MOVE_OPTIONS_CURSOR] = MoveMatchCallOptionsCursor, - [POKENAV_MC_FUNC_CANCEL] = CancelMatchCallSelection, - [POKENAV_MC_FUNC_CALL_MSG] = DoMatchCallMessage, - [POKENAV_MC_FUNC_NEARBY_MSG] = DoTrainerCloseByMessage, - [POKENAV_MC_FUNC_10] = sub_81CB888, - [POKENAV_MC_FUNC_SHOW_CHECK_PAGE] = ShowCheckPage, - [POKENAV_MC_FUNC_CHECK_PAGE_UP] = ShowCheckPageUp, - [POKENAV_MC_FUNC_CHECK_PAGE_DOWN] = ShowCheckPageDown, - [POKENAV_MC_FUNC_EXIT_CHECK_PAGE] = ExitCheckPage, - [POKENAV_MC_FUNC_EXIT] = ExitMatchCall -}; - -static const struct WindowTemplate sMatchCallLocationWindowTemplate = -{ - .bg = 2, - .tilemapLeft = 0, - .tilemapTop = 5, - .width = 11, - .height = 2, - .paletteNum = 2, - .baseBlock = 16 -}; - -static const struct WindowTemplate sMatchCallInfoBoxWindowTemplate = -{ - .bg = 2, - .tilemapLeft = 0, - .tilemapTop = 9, - .width = 11, - .height = 8, - .paletteNum = 2, - .baseBlock = 38 -}; - -static const u8 *const sMatchCallOptionTexts[MATCH_CALL_OPTION_COUNT] = -{ - [MATCH_CALL_OPTION_CALL] = gText_Call, - [MATCH_CALL_OPTION_CHECK] = gText_Check, - [MATCH_CALL_OPTION_CANCEL] = gText_Cancel6 -}; - -// The series of 5 dots that appear when someone is called with Match Call -static const u8 sText_CallingDots[] = _("·{PAUSE 0x04}·{PAUSE 0x04}·{PAUSE 0x04}·{PAUSE 0x04}·\p"); - -static const struct WindowTemplate sCallMsgBoxWindowTemplate = -{ - .bg = 1, - .tilemapLeft = 1, - .tilemapTop = 12, - .width = 0x1C, - .height = 0x04, - .paletteNum = 1, - .baseBlock = 10 -}; - -const struct CompressedSpriteSheet gUnknown_08622810[1] = -{ - {gUnknown_086226B8, 0x40, 7} -}; - -const struct SpritePalette gUnknown_08622818[2] = -{ - {gUnknown_08622698, 12} -}; - -static const struct OamData sOptionsCursorOamData = -{ - .y = 0, - .affineMode = ST_OAM_AFFINE_OFF, - .objMode = ST_OAM_OBJ_NORMAL, - .bpp = ST_OAM_4BPP, - .shape = SPRITE_SHAPE(8x16), - .x = 0, - .size = SPRITE_SIZE(8x16), - .tileNum = 0, - .priority = 1, - .paletteNum = 0, -}; - -static const struct SpriteTemplate sOptionsCursorSpriteTemplate = -{ - .tileTag = 7, - .paletteTag = 12, - .oam = &sOptionsCursorOamData, - .anims = gDummySpriteAnimTable, - .images = NULL, - .affineAnims = gDummySpriteAffineAnimTable, - .callback = SpriteCB_OptionsCursor, -}; - -static const struct OamData sTrainerPicOamData = -{ - .y = 0, - .affineMode = ST_OAM_AFFINE_OFF, - .objMode = ST_OAM_OBJ_NORMAL, - .bpp = ST_OAM_4BPP, - .shape = SPRITE_SHAPE(64x64), - .x = 0, - .size = SPRITE_SIZE(64x64), - .tileNum = 0, - .priority = 1, - .paletteNum = 0, -}; - -static const struct SpriteTemplate sTrainerPicSpriteTemplate = -{ - .tileTag = 8, - .paletteTag = 13, - .oam = &sTrainerPicOamData, - .anims = gDummySpriteAnimTable, - .images = NULL, - .affineAnims = gDummySpriteAffineAnimTable, - .callback = SpriteCallbackDummy, -}; - -bool32 OpenMatchCall(void) -{ - struct Pokenav4Struct *state = AllocSubstruct(POKENAV_SUBSTRUCT_MATCH_CALL_OPEN, sizeof(struct Pokenav4Struct)); - if (!state) - return FALSE; - - state->unused19 = 0; - state->loopTaskId = CreateLoopedTask(LoopedTask_OpenMatchCall, 1); - state->isTaskActiveCB = GetCurrentLoopedTaskActive; - return TRUE; -} - -void CreateMatchCallLoopedTask(s32 index) -{ - struct Pokenav4Struct *state = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_OPEN); - state->loopTaskId = CreateLoopedTask(sMatchCallLoopTaskFuncs[index], 1); - state->isTaskActiveCB = GetCurrentLoopedTaskActive; -} - -bool32 IsMatchCallLoopedTaskActive(void) -{ - struct Pokenav4Struct *state = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_OPEN); - return state->isTaskActiveCB(); -} - -void FreeMatchCallSubstruct2(void) -{ - struct Pokenav4Struct *state = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_OPEN); - RemoveMatchCallSprites(); - sub_81CBC1C(); - RemoveWindow(state->infoBoxWindowId); - RemoveWindow(state->locWindowId); - RemoveWindow(state->msgBoxWindowId); - FreePokenavSubstruct(6); -} - -static bool32 GetCurrentLoopedTaskActive(void) -{ - struct Pokenav4Struct *state = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_OPEN); - return IsLoopedTaskActive(state->loopTaskId); -} - -static u32 LoopedTask_OpenMatchCall(s32 taskState) -{ - struct Pokenav4Struct *state = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_OPEN); - switch (taskState) - { - case 0: - InitBgTemplates(sMatchCallBgTemplates, ARRAY_COUNT(sMatchCallBgTemplates)); - ChangeBgX(2, 0, 0); - ChangeBgY(2, 0, 0); - DecompressAndCopyTileDataToVram(2, sMatchCallUI_Gfx, 0, 0, 0); - SetBgTilemapBuffer(2, state->unk1024); - CopyToBgTilemapBuffer(2, sMatchCallUI_Tilemap, 0, 0); - CopyBgTilemapBufferToVram(2); - CopyPaletteIntoBufferUnfaded(sMatchCallUI_Pal, 0x20, 0x20); - CopyBgTilemapBufferToVram(2); - return LT_INC_AND_PAUSE; - case 1: - if (FreeTempTileDataBuffersIfPossible()) - return LT_PAUSE; - - sub_8199DF0(1, 0, 0, 1); - SetBgTilemapBuffer(1, state->unk24); - FillBgTilemapBufferRect_Palette0(1, 0x1000, 0, 0, 32, 20); - CopyPaletteIntoBufferUnfaded(gUnknown_086226E0, 0x10, 0x20); - CopyBgTilemapBufferToVram(1); - return LT_INC_AND_PAUSE; - case 2: - if (FreeTempTileDataBuffersIfPossible()) - return LT_PAUSE; - - sub_81CC034(state); - DecompressAndCopyTileDataToVram(3, gUnknown_08622760, 0, 0, 0); - CopyPaletteIntoBufferUnfaded(gUnknown_08622700, 0x30, 0x20); - CopyPaletteIntoBufferUnfaded(gUnknown_08622720, 0x50, 0x20); - return LT_INC_AND_PAUSE; - case 3: - if (FreeTempTileDataBuffersIfPossible() || !sub_81CAE28()) - return LT_PAUSE; - - InitMatchCallPokenavListMenuTemplate(); - return LT_INC_AND_PAUSE; - case 4: - if (sub_81C8224()) - return LT_PAUSE; - - DrawMatchCallLeftColumnWindows(state); - return LT_INC_AND_PAUSE; - case 5: - UpdateMatchCallInfoBox(state); - PrintMatchCallLocation(state, 0); - return LT_INC_AND_PAUSE; - case 6: - ChangeBgX(1, 0, 0); - ChangeBgY(1, 0, 0); - ShowBg(2); - ShowBg(3); - ShowBg(1); - sub_81CC214(); - LoadLeftHeaderGfxForIndex(3); - ShowLeftHeaderGfx(POKENAV_GFX_MATCH_CALL_MENU, 1, 0); - PokenavFadeScreen(1); - return LT_INC_AND_PAUSE; - case 7: - if (IsPaletteFadeActive() || AreLeftHeaderSpritesMoving()) - return LT_PAUSE; - - sub_81CBC38(1); - return LT_FINISH; - default: - return LT_FINISH; - } -} - -u32 MatchCallListCursorDown(s32 taskState) -{ - struct Pokenav4Struct *state = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_OPEN); - switch (taskState) - { - case 0: - switch (MatchCall_MoveCursorDown()) - { - case 0: - break; - case 1: - PlaySE(SE_SELECT); - return 7; - case 2: - PlaySE(SE_SELECT); - // fall through - default: - return LT_INC_AND_PAUSE; - } - break; - case 1: - if (IsMonListLoopedTaskActive()) - return LT_PAUSE; - - PrintMatchCallLocation(state, 0); - return LT_INC_AND_PAUSE; - case 2: - PrintMatchCallLocation(state, 0); - return LT_INC_AND_PAUSE; - case 3: - if (IsDma3ManagerBusyWithBgCopy()) - return LT_PAUSE; - break; - } - return LT_FINISH; -} - -u32 MatchCallListCursorUp(s32 taskState) -{ - struct Pokenav4Struct *state = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_OPEN); - switch (taskState) - { - case 0: - switch (MatchCall_MoveCursorUp()) - { - case 0: - break; - case 1: - PlaySE(SE_SELECT); - return 7; - case 2: - PlaySE(SE_SELECT); - // fall through - default: - return LT_INC_AND_PAUSE; - } - break; - case 1: - if (IsMonListLoopedTaskActive()) - return LT_PAUSE; - - PrintMatchCallLocation(state, 0); - return LT_INC_AND_PAUSE; - case 2: - PrintMatchCallLocation(state, 0); - return LT_INC_AND_PAUSE; - case 3: - if (IsDma3ManagerBusyWithBgCopy()) - return LT_PAUSE; - break; - } - return LT_FINISH; -} - -u32 MatchCallListPageDown(s32 taskState) -{ - struct Pokenav4Struct *state = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_OPEN); - switch (taskState) - { - case 0: - switch (MatchCall_PageDown()) - { - case 0: - break; - case 1: - PlaySE(SE_SELECT); - return 7; - case 2: - PlaySE(SE_SELECT); - // fall through - default: - return LT_INC_AND_PAUSE; - } - break; - case 1: - if (IsMonListLoopedTaskActive()) - return LT_PAUSE; - - PrintMatchCallLocation(state, 0); - return LT_INC_AND_PAUSE; - case 2: - PrintMatchCallLocation(state, 0); - return LT_INC_AND_PAUSE; - case 3: - if (IsDma3ManagerBusyWithBgCopy()) - return LT_PAUSE; - break; - } - return LT_FINISH; -} - -u32 MatchCallListPageUp(s32 taskState) -{ - struct Pokenav4Struct *state = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_OPEN); - switch (taskState) - { - case 0: - switch (MatchCall_PageUp()) - { - case 0: - break; - case 1: - PlaySE(SE_SELECT); - return 7; - case 2: - PlaySE(SE_SELECT); - // fall through - default: - return LT_INC_AND_PAUSE; - } - break; - case 1: - if (IsMonListLoopedTaskActive()) - return LT_PAUSE; - - PrintMatchCallLocation(state, 0); - return LT_INC_AND_PAUSE; - case 2: - PrintMatchCallLocation(state, 0); - return LT_INC_AND_PAUSE; - case 3: - if (IsDma3ManagerBusyWithBgCopy()) - return LT_PAUSE; - break; - } - return LT_FINISH; -} - -u32 SelectMatchCallEntry(s32 taskState) -{ - struct Pokenav4Struct *state = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_OPEN); - switch (taskState) - { - case 0: - PlaySE(SE_SELECT); - PrintMatchCallSelectionOptions(state); - PrintHelpBarText(HELPBAR_MC_CALL_MENU); - return LT_INC_AND_PAUSE; - case 1: - if (sub_81CBFC4(state)) - return LT_PAUSE; - break; - } - - return LT_FINISH; -} - -u32 MoveMatchCallOptionsCursor(s32 taskState) -{ - struct Pokenav4Struct *state; - u16 cursorPos; - - PlaySE(SE_SELECT); - state = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_OPEN); - cursorPos = GetMatchCallOptionCursorPos(); - UpdateCursorGfxPos(state, cursorPos); - return LT_FINISH; -} - -u32 CancelMatchCallSelection(s32 taskState) -{ - struct Pokenav4Struct *state = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_OPEN); - switch (taskState) - { - case 0: - PlaySE(SE_SELECT); - UpdateWindowsReturnToTrainerList(state); - PrintHelpBarText(HELPBAR_MC_TRAINER_LIST); - return LT_INC_AND_PAUSE; - case 1: - if (IsDma3ManagerBusyWithBgCopy1(state)) - return LT_PAUSE; - break; - } - - return LT_FINISH; -} - -u32 DoMatchCallMessage(s32 taskState) -{ - struct Pokenav4Struct *state = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_OPEN); - switch (taskState) - { - case 0: - ToggleMatchCallVerticalArrows(TRUE); - DrawMsgBoxForMatchCallMsg(state); - return LT_INC_AND_PAUSE; - case 1: - if (IsDma3ManagerBusyWithBgCopy2(state)) - return LT_PAUSE; - - PrintCallingDots(state); - PlaySE(SE_POKENAV_CALL); - state->unkE = 0; - return LT_INC_AND_PAUSE; - case 2: - if (WaitForCallingDotsText(state)) - return LT_PAUSE; - - PrintMatchCallMessage(state); - return LT_INC_AND_PAUSE; - case 3: - if (WaitForMatchCallMessageText(state)) - return LT_PAUSE; - break; - } - - return LT_FINISH; -} - -u32 DoTrainerCloseByMessage(s32 taskState) -{ - struct Pokenav4Struct *state = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_OPEN); - switch (taskState) - { - case 0: - PlaySE(SE_SELECT); - DrawMsgBoxForCloseByMsg(state); - ToggleMatchCallVerticalArrows(TRUE); - state->unkE = 1; - return LT_INC_AND_PAUSE; - case 1: - if (IsDma3ManagerBusyWithBgCopy2(state)) - return LT_PAUSE; - - PrintTrainerIsCloseBy(state); - return LT_INC_AND_PAUSE; - case 2: - if (WaitForTrainerIsCloseByText(state)) - return LT_PAUSE; - break; - } - - return LT_FINISH; -} - -u32 sub_81CB888(s32 taskState) -{ - struct Pokenav4Struct *state = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_OPEN); - u32 result = LT_INC_AND_PAUSE; - - switch (taskState) - { - case 0: - if (!state->unkE) - PlaySE(SE_POKENAV_HANG_UP); - - PlaySE(SE_SELECT); - break; - case 1: - DrawSpinningPokenavForCall(state); - break; - case 2: - if (WaitForSpinningPokenav(state)) - result = LT_PAUSE; - break; - case 3: - UpdateWindowsReturnToTrainerList(state); - break; - case 4: - if (IsDma3ManagerBusyWithBgCopy1(state)) - result = LT_PAUSE; - - PrintHelpBarText(HELPBAR_MC_TRAINER_LIST); - break; - case 5: - if (WaitForHelpBar()) - { - result = LT_PAUSE; - } - else - { - if (state->unkF) - { - sub_81C8838(); - result = LT_INC_AND_CONTINUE; - } - else - { - ToggleMatchCallVerticalArrows(FALSE); - result = LT_FINISH; - } - } - break; - case 6: - if (IsDma3ManagerBusyWithBgCopy()) - { - result = LT_PAUSE; - } - else - { - ToggleMatchCallVerticalArrows(FALSE); - result = LT_FINISH; - } - break; - } - - return result; -} - -u32 ShowCheckPage(s32 taskState) -{ - struct Pokenav4Struct *state = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_OPEN); - switch (taskState) - { - case 0: - PlaySE(SE_SELECT); - sub_81C877C(); - UpdateWindowsToShowCheckPage(state); - return LT_INC_AND_PAUSE; - case 1: - if (IsMatchCallListTaskActive() || IsDma3ManagerBusyWithBgCopy1(state)) - return LT_PAUSE; - - PrintHelpBarText(HELPBAR_MC_CHECK_PAGE); - return LT_INC_AND_PAUSE; - case 2: - PrintCheckPageInfo(0); - LoadCheckPageTrainerPic(state); - return LT_INC_AND_PAUSE; - case 3: - if (IsMatchCallListTaskActive() || WaitForTrainerPic(state) || WaitForHelpBar()) - return LT_PAUSE; - break; - } - - return LT_FINISH; -} - -u32 ShowCheckPageDown(s32 taskState) -{ - int topId; - int delta; - struct Pokenav4Struct *state = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_OPEN); - switch (taskState) - { - case 0: - topId = GetMatchCallListTopIndex(); - delta = GetIndexDeltaOfNextCheckPageDown(topId); - if (delta) - { - PlaySE(SE_SELECT); - state->unk16 = delta; - TrainerPicSlideOffscreen(state); - return LT_INC_AND_PAUSE; - } - break; - case 1: - if (WaitForTrainerPic(state)) - return LT_PAUSE; - - PrintMatchCallLocation(state, state->unk16); - return LT_INC_AND_PAUSE; - case 2: - PrintCheckPageInfo(state->unk16); - return LT_INC_AND_PAUSE; - case 3: - LoadCheckPageTrainerPic(state); - return LT_INC_AND_PAUSE; - case 4: - if (IsMatchCallListTaskActive() || WaitForTrainerPic(state)) - return LT_PAUSE; - break; - } - - return LT_FINISH; -} - -u32 ExitCheckPage(s32 taskState) -{ - struct Pokenav4Struct *state = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_OPEN); - switch (taskState) - { - case 0: - PlaySE(SE_SELECT); - TrainerPicSlideOffscreen(state); - sub_81C87F0(); - return LT_INC_AND_PAUSE; - case 1: - if (IsMatchCallListTaskActive() || WaitForTrainerPic(state)) - return LT_PAUSE; - - PrintHelpBarText(HELPBAR_MC_TRAINER_LIST); - UpdateMatchCallInfoBox(state); - return LT_INC_AND_PAUSE; - case 2: - if (IsDma3ManagerBusyWithBgCopy()) - return LT_PAUSE; - break; - } - - return LT_FINISH; -} - -u32 ShowCheckPageUp(s32 taskState) -{ - int topId; - int delta; - struct Pokenav4Struct *state = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_OPEN); - switch (taskState) - { - case 0: - topId = GetMatchCallListTopIndex(); - delta = GetIndexDeltaOfNextCheckPageUp(topId); - if (delta) - { - PlaySE(SE_SELECT); - state->unk16 = delta; - TrainerPicSlideOffscreen(state); - return LT_INC_AND_PAUSE; - } - break; - case 1: - if (WaitForTrainerPic(state)) - return LT_PAUSE; - - PrintMatchCallLocation(state, state->unk16); - return LT_INC_AND_PAUSE; - case 2: - PrintCheckPageInfo(state->unk16); - return LT_INC_AND_PAUSE; - case 3: - LoadCheckPageTrainerPic(state); - return LT_INC_AND_PAUSE; - case 4: - if (IsMatchCallListTaskActive() || WaitForTrainerPic(state)) - return LT_PAUSE; - break; - } - - return LT_FINISH; -} - -u32 ExitMatchCall(s32 taskState) -{ - switch (taskState) - { - case 0: - PlaySE(SE_SELECT); - sub_81CBC38(0); - PokenavFadeScreen(0); - SlideMenuHeaderDown(); - return LT_INC_AND_PAUSE; - case 1: - if (IsPaletteFadeActive() || MainMenuLoopedTaskIsBusy()) - return LT_PAUSE; - - SetLeftHeaderSpritesInvisibility(); - break; - } - - return LT_FINISH; -} - -static void InitMatchCallPokenavListMenuTemplate(void) -{ - struct PokenavListTemplate template; - template.list.matchCallEntries = sub_81CAE94(); - template.count = GetNumberRegistered(); - template.unk8 = 4; - template.unk6 = 0; - template.item_X = 13; - template.windowWidth = 16; - template.listTop = 1; - template.maxShowed = 8; - template.fillValue = 3; - template.fontId = 7; - template.listFunc.unk10_2 = BufferMatchCallNameAndDesc; - template.unk14 = TryDrawRematchPokeballIcon; - sub_81C81D4(&sMatchCallBgTemplates[2], &template, 2); - CreateTask(sub_81CBC64, 7); -} - -static void sub_81CBC1C(void) -{ - sub_81C8234(); - DestroyTask(FindTaskIdByFunc(sub_81CBC64)); -} - -static void sub_81CBC38(int arg0) -{ - u8 taskId = FindTaskIdByFunc(sub_81CBC64); - if (taskId != TASK_NONE) - gTasks[taskId].data[15] = arg0; -} - -static void sub_81CBC64(u8 taskId) -{ - s16 *taskData = gTasks[taskId].data; - if (taskData[15]) - { - taskData[0] += 4; - taskData[0] &= 0x7F; - taskData[1] = gSineTable[taskData[0]] >> 4; - PokenavCopyPalette(gUnknown_08622720, gUnknown_08622720 + 0x10, 0x10, 0x10, taskData[1], gPlttBufferUnfaded + 0x50); - if (!gPaletteFade.active) - CpuCopy32(gPlttBufferUnfaded + 0x50, gPlttBufferFaded + 0x50, 0x20); - } -} - -static void TryDrawRematchPokeballIcon(u16 windowId, u32 rematchId, u32 arg2) -{ - u8 bg = GetWindowAttribute(windowId, WINDOW_BG); - u16 *tilemap = GetBgTilemapBuffer(bg); - tilemap += arg2 * 0x40 + 0x1D; - if (ShouldDrawRematchPokeballIcon(rematchId)) - { - tilemap[0] = 0x5000; - tilemap[0x20] = 0x5001; - } - else - { - tilemap[0] = 0x5002; - tilemap[0x20] = 0x5002; - } -} - -void ClearRematchPokeballIcon(u16 windowId, u32 arg0) -{ - u8 bg = GetWindowAttribute(windowId, WINDOW_BG); - u16 *tilemap = GetBgTilemapBuffer(bg); - tilemap += arg0 * 0x40 + 0x1D; - tilemap[0] = 0x5002; - tilemap[0x20] = 0x5002; -} - -static void DrawMatchCallLeftColumnWindows(struct Pokenav4Struct *state) -{ - state->locWindowId = AddWindow(&sMatchCallLocationWindowTemplate); - state->infoBoxWindowId = AddWindow(&sMatchCallInfoBoxWindowTemplate); - FillWindowPixelBuffer(state->locWindowId, PIXEL_FILL(1)); - PutWindowTilemap(state->locWindowId); - FillWindowPixelBuffer(state->infoBoxWindowId, PIXEL_FILL(1)); - PutWindowTilemap(state->infoBoxWindowId); - CopyWindowToVram(state->locWindowId, 1); -} - -static void UpdateMatchCallInfoBox(struct Pokenav4Struct *state) -{ - FillWindowPixelBuffer(state->infoBoxWindowId, PIXEL_FILL(1)); - PrintNumberRegisteredLabel(state->infoBoxWindowId); - PrintNumberRegistered(state->infoBoxWindowId); - PrintNumberOfBattlesLabel(state->infoBoxWindowId); - PrintNumberOfBattles(state->infoBoxWindowId); - CopyWindowToVram(state->infoBoxWindowId, 2); -} - -static void PrintNumberRegisteredLabel(u16 windowId) -{ - PrintMatchCallInfoLabel(windowId, gText_NumberRegistered, 0); -} - -static void PrintNumberRegistered(u16 windowId) -{ - u8 str[3]; - ConvertIntToDecimalStringN(str, GetNumberRegistered(), STR_CONV_MODE_LEFT_ALIGN, 3); - PrintMatchCallInfoNumber(windowId, str, 1); -} - -static void PrintNumberOfBattlesLabel(u16 windowId) -{ - PrintMatchCallInfoLabel(windowId, gText_NumberOfBattles, 2); -} - -static void PrintNumberOfBattles(u16 windowId) -{ - u8 str[5]; - int numTrainerBattles = GetGameStat(GAME_STAT_TRAINER_BATTLES); - if (numTrainerBattles > 99999) - numTrainerBattles = 99999; - - ConvertIntToDecimalStringN(str, numTrainerBattles, STR_CONV_MODE_LEFT_ALIGN, 5); - PrintMatchCallInfoNumber(windowId, str, 3); -} - -static void PrintMatchCallInfoLabel(u16 windowId, const u8 *str, int top) -{ - int y = top * 16 + 1; - AddTextPrinterParameterized(windowId, 7, str, 2, y, TEXT_SPEED_FF, NULL); -} - -static void PrintMatchCallInfoNumber(u16 windowId, const u8 *str, int top) -{ - int x = GetStringRightAlignXOffset(7, str, 86); - int y = top * 16 + 1; - AddTextPrinterParameterized(windowId, 7, str, x, y, TEXT_SPEED_FF, NULL); -} - -static void PrintMatchCallLocation(struct Pokenav4Struct *state, int arg1) -{ - u8 mapName[32]; - int x; - int index = GetSelectedPokenavListIndex() + arg1; - int mapSec = GetMatchCallMapSec(index); - if (mapSec != MAPSEC_NONE) - GetMapName(mapName, mapSec, 0); - else - StringCopy(mapName, gText_Unknown); - - x = GetStringCenterAlignXOffset(7, mapName, 88); - FillWindowPixelBuffer(state->locWindowId, PIXEL_FILL(1)); - AddTextPrinterParameterized(state->locWindowId, 7, mapName, x, 1, 0, NULL); -} - -static void PrintMatchCallSelectionOptions(struct Pokenav4Struct *state) -{ - u32 i; - - FillWindowPixelBuffer(state->infoBoxWindowId, PIXEL_FILL(1)); - for (i = 0; i < MATCH_CALL_OPTION_COUNT; i++) - { - int optionText = GetMatchCallOptionId(i); - if (optionText == MATCH_CALL_OPTION_COUNT) - break; - - AddTextPrinterParameterized(state->infoBoxWindowId, 7, sMatchCallOptionTexts[optionText], 16, i * 16 + 1, TEXT_SPEED_FF, NULL); - } - - CopyWindowToVram(state->infoBoxWindowId, 2); -} - -static bool32 sub_81CBFC4(struct Pokenav4Struct *state) -{ - if (!IsDma3ManagerBusyWithBgCopy()) - { - sub_81CC2F0(state, GetMatchCallOptionCursorPos()); - return FALSE; - } - - return TRUE; -} - -static void UpdateWindowsReturnToTrainerList(struct Pokenav4Struct *state) -{ - CloseMatchCallSelectOptionsWindow(state); - UpdateMatchCallInfoBox(state); -} - -static bool32 IsDma3ManagerBusyWithBgCopy1(struct Pokenav4Struct *state) -{ - return IsDma3ManagerBusyWithBgCopy(); -} - -static void UpdateWindowsToShowCheckPage(struct Pokenav4Struct *state) -{ - CloseMatchCallSelectOptionsWindow(state); - FillWindowPixelBuffer(state->infoBoxWindowId, PIXEL_FILL(1)); - CopyWindowToVram(state->infoBoxWindowId, 2); -} - -static void sub_81CC034(struct Pokenav4Struct *state) -{ - state->msgBoxWindowId = AddWindow(&sCallMsgBoxWindowTemplate); - LoadMatchCallWindowGfx(state->msgBoxWindowId, 1, 4); - sub_81C7B40(); -} - -static void DrawMsgBoxForMatchCallMsg(struct Pokenav4Struct *state) -{ - struct Sprite *sprite; - LoadMatchCallWindowGfx(state->msgBoxWindowId, 1, 4); - DrawMatchCallTextBoxBorder(state->msgBoxWindowId, 1, 4); - FillWindowPixelBuffer(state->msgBoxWindowId, PIXEL_FILL(1)); - PutWindowTilemap(state->msgBoxWindowId); - CopyWindowToVram(state->msgBoxWindowId, 3); - sprite = PauseSpinningPokenavSprite(); - sprite->x = 24; - sprite->y = 112; - sprite->y2 = 0; -} - -static void DrawMsgBoxForCloseByMsg(struct Pokenav4Struct *state) -{ - LoadUserWindowBorderGfx(state->msgBoxWindowId, 1, 0x40); - DrawTextBorderOuter(state->msgBoxWindowId, 1, 4); - FillWindowPixelBuffer(state->msgBoxWindowId, PIXEL_FILL(1)); - PutWindowTilemap(state->msgBoxWindowId); - CopyWindowToVram(state->msgBoxWindowId, 3); -} - -static bool32 IsDma3ManagerBusyWithBgCopy2(struct Pokenav4Struct *state) -{ - return IsDma3ManagerBusyWithBgCopy(); -} - -static void PrintCallingDots(struct Pokenav4Struct *state) -{ - AddTextPrinterParameterized(state->msgBoxWindowId, 1, sText_CallingDots, 32, 1, 1, NULL); -} - -static bool32 WaitForCallingDotsText(struct Pokenav4Struct *state) -{ - RunTextPrinters(); - return IsTextPrinterActive(state->msgBoxWindowId); -} - -static void PrintTrainerIsCloseBy(struct Pokenav4Struct *state) -{ - AddTextPrinterParameterized(state->msgBoxWindowId, 1, gText_TrainerCloseBy, 0, 1, 1, NULL); -} - -static bool32 WaitForTrainerIsCloseByText(struct Pokenav4Struct *state) -{ - RunTextPrinters(); - return IsTextPrinterActive(state->msgBoxWindowId); -} - -static void PrintMatchCallMessage(struct Pokenav4Struct *state) -{ - int index = GetSelectedPokenavListIndex(); - const u8 *str = GetMatchCallMessageText(index, &state->unkF); - u8 speed = GetPlayerTextSpeedDelay(); - AddTextPrinterParameterized(state->msgBoxWindowId, 1, str, 32, 1, speed, NULL); -} - -static bool32 WaitForMatchCallMessageText(struct Pokenav4Struct *state) -{ - if (JOY_HELD(A_BUTTON)) - gTextFlags.canABSpeedUpPrint = 1; - else - gTextFlags.canABSpeedUpPrint = 0; - - RunTextPrinters(); - return IsTextPrinterActive(state->msgBoxWindowId); -} - -static void DrawSpinningPokenavForCall(struct Pokenav4Struct *state) -{ - ResumeSpinningPokenavSprite(); - FillBgTilemapBufferRect_Palette0(1, 0, 0, 0, 32, 20); - CopyBgTilemapBufferToVram(1); -} - -static bool32 WaitForSpinningPokenav(struct Pokenav4Struct *state) -{ - return IsDma3ManagerBusyWithBgCopy(); -} - -static void sub_81CC214(void) -{ - int i; - u8 paletteNum; - struct SpriteSheet spriteSheet; - struct Pokenav4Struct *state = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_OPEN); - - for (i = 0; i < ARRAY_COUNT(gUnknown_08622810); i++) - LoadCompressedSpriteSheet(&gUnknown_08622810[i]); - - Pokenav_AllocAndLoadPalettes(gUnknown_08622818); - state->optionsCursorSprite = NULL; - spriteSheet.data = state->unk1828; - spriteSheet.size = 0x800; - spriteSheet.tag = 8; - state->unk1824 = (u8 *)OBJ_VRAM0 + LoadSpriteSheet(&spriteSheet) * 0x20; - paletteNum = AllocSpritePalette(13); - state->unk1A = 0x100 + paletteNum * 0x10; - state->trainerPicSprite = CreateTrainerPicSprite(); - state->trainerPicSprite->invisible = TRUE; -} - -static void RemoveMatchCallSprites(void) -{ - struct Pokenav4Struct *state = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_OPEN); - if (state->optionsCursorSprite) - DestroySprite(state->optionsCursorSprite); - if (state->trainerPicSprite) - DestroySprite(state->trainerPicSprite); - - FreeSpriteTilesByTag(8); - FreeSpriteTilesByTag(7); - FreeSpritePaletteByTag(12); - FreeSpritePaletteByTag(13); -} - -static void sub_81CC2F0(struct Pokenav4Struct *state, int top) -{ - if (!state->optionsCursorSprite) - { - u8 spriteId = CreateSprite(&sOptionsCursorSpriteTemplate, 4, 80, 5); - state->optionsCursorSprite = &gSprites[spriteId]; - UpdateCursorGfxPos(state, top); - } -} - -static void CloseMatchCallSelectOptionsWindow(struct Pokenav4Struct *state) -{ - DestroySprite(state->optionsCursorSprite); - state->optionsCursorSprite = NULL; -} - -static void UpdateCursorGfxPos(struct Pokenav4Struct *state, int top) -{ - state->optionsCursorSprite->y2 = top * 16; -} - -void SpriteCB_OptionsCursor(struct Sprite *sprite) -{ - if (++sprite->data[0] > 3) - { - sprite->data[0] = 0; - sprite->x2 = (sprite->x2 + 1) & 0x7; - } -} - -static struct Sprite *CreateTrainerPicSprite(void) -{ - u8 spriteId = CreateSprite(&sTrainerPicSpriteTemplate, 44, 104, 6); - return &gSprites[spriteId]; -} - -static void LoadCheckPageTrainerPic(struct Pokenav4Struct *state) -{ - u16 cursor; - int trainerPic = GetMatchCallTrainerPic(GetSelectedPokenavListIndex()); - if (trainerPic >= 0) - { - DecompressPicFromTable(&gTrainerFrontPicTable[trainerPic], state->unk1828, SPECIES_NONE); - LZ77UnCompWram(gTrainerFrontPicPaletteTable[trainerPic].data, state->unk2028); - cursor = RequestDma3Copy(state->unk1828, state->unk1824, 0x800, 1); - LoadPalette(state->unk2028, state->unk1A, 0x20); - state->trainerPicSprite->data[0] = 0; - state->trainerPicSprite->data[7] = cursor; - state->trainerPicSprite->callback = SpriteCB_TrainerPicSlideOnscreen; - } -} - -static void TrainerPicSlideOffscreen(struct Pokenav4Struct *state) -{ - state->trainerPicSprite->callback = SpriteCB_TrainerPicSlideOffscreen; -} - -static bool32 WaitForTrainerPic(struct Pokenav4Struct *state) -{ - return state->trainerPicSprite->callback != SpriteCallbackDummy; -} - -static void SpriteCB_TrainerPicSlideOnscreen(struct Sprite *sprite) -{ - switch (sprite->data[0]) - { - case 0: - if (CheckForSpaceForDma3Request(sprite->data[7]) != -1) - { - sprite->x2 = -80; - sprite->invisible = FALSE; - sprite->data[0]++; - } - break; - case 1: - sprite->x2 += 8; - if (sprite->x2 >= 0) - { - sprite->x2 = 0; - sprite->callback = SpriteCallbackDummy; - } - break; - } -} - -static void SpriteCB_TrainerPicSlideOffscreen(struct Sprite *sprite) -{ - sprite->x2 -= 8; - if (sprite->x2 <= -80) - { - sprite->invisible = TRUE; - sprite->callback = SpriteCallbackDummy; - } -} diff --git a/src/pokenav_match_call_data.c b/src/pokenav_match_call_data.c index 6610dcb803..29dd62621b 100644 --- a/src/pokenav_match_call_data.c +++ b/src/pokenav_match_call_data.c @@ -336,7 +336,7 @@ static const struct MatchCallWally sWallyMatchCallHeader = .type = MC_TYPE_WALLY, .mapSec = 0, .flag = FLAG_ENABLE_WALLY_MATCH_CALL, - .rematchTableIdx = REMATCH_WALLY_3, + .rematchTableIdx = REMATCH_WALLY_VR, .desc = gText_WallyMatchCallDesc, .textData = sWallyTextScripts, .locationData = sWallyLocationData @@ -658,38 +658,38 @@ static void (*const sMatchCall_GetNameAndDescFunctions[])(match_call_t, const u8 }; static const struct MatchCallCheckPageOverride sCheckPageOverrides[] = { - { - .idx = MC_HEADER_STEVEN, - .facilityClass = FACILITY_CLASS_STEVEN, - .flag = 0xFFFF, - .flavorTexts = { - [CHECK_PAGE_STRATEGY] = gText_MatchCallSteven_Strategy, - [CHECK_PAGE_POKEMON] = gText_MatchCallSteven_Pokemon, - [CHECK_PAGE_INTRO_1] = gText_MatchCallSteven_Intro1_BeforeMeteorFallsBattle, - [CHECK_PAGE_INTRO_2] = gText_MatchCallSteven_Intro2_BeforeMeteorFallsBattle - } + { + .idx = MC_HEADER_STEVEN, + .facilityClass = FACILITY_CLASS_STEVEN, + .flag = 0xFFFF, + .flavorTexts = { + [CHECK_PAGE_STRATEGY] = gText_MatchCallSteven_Strategy, + [CHECK_PAGE_POKEMON] = gText_MatchCallSteven_Pokemon, + [CHECK_PAGE_INTRO_1] = gText_MatchCallSteven_Intro1_BeforeMeteorFallsBattle, + [CHECK_PAGE_INTRO_2] = gText_MatchCallSteven_Intro2_BeforeMeteorFallsBattle + } }, - { - .idx = MC_HEADER_STEVEN, - .facilityClass = FACILITY_CLASS_STEVEN, - .flag = FLAG_DEFEATED_MOSSDEEP_GYM, - .flavorTexts = { - [CHECK_PAGE_STRATEGY] = gText_MatchCallSteven_Strategy, - [CHECK_PAGE_POKEMON] = gText_MatchCallSteven_Pokemon, - [CHECK_PAGE_INTRO_1] = gText_MatchCallSteven_Intro1_AfterMeteorFallsBattle, - [CHECK_PAGE_INTRO_2] = gText_MatchCallSteven_Intro2_AfterMeteorFallsBattle - } + { + .idx = MC_HEADER_STEVEN, + .facilityClass = FACILITY_CLASS_STEVEN, + .flag = FLAG_DEFEATED_MOSSDEEP_GYM, + .flavorTexts = { + [CHECK_PAGE_STRATEGY] = gText_MatchCallSteven_Strategy, + [CHECK_PAGE_POKEMON] = gText_MatchCallSteven_Pokemon, + [CHECK_PAGE_INTRO_1] = gText_MatchCallSteven_Intro1_AfterMeteorFallsBattle, + [CHECK_PAGE_INTRO_2] = gText_MatchCallSteven_Intro2_AfterMeteorFallsBattle + } }, - { - .idx = MC_HEADER_BRENDAN, - .facilityClass = FACILITY_CLASS_BRENDAN, - .flag = 0xFFFF, + { + .idx = MC_HEADER_BRENDAN, + .facilityClass = FACILITY_CLASS_BRENDAN, + .flag = 0xFFFF, .flavorTexts = MCFLAVOR(Brendan) }, - { - .idx = MC_HEADER_MAY, - .facilityClass = FACILITY_CLASS_MAY, - .flag = 0xFFFF, + { + .idx = MC_HEADER_MAY, + .facilityClass = FACILITY_CLASS_MAY, + .flag = 0xFFFF, .flavorTexts = MCFLAVOR(May) } }; @@ -896,12 +896,12 @@ static bool32 MatchCall_HasCheckPage_Wally(match_call_t matchCall) return TRUE; } -static bool32 MatchCall_HasCheckPage_Rival(match_call_t matchCall) +static bool32 MatchCall_HasCheckPage_Rival(match_call_t matchCall) { return FALSE; } -static bool32 MatchCall_HasCheckPage_Birch(match_call_t matchCall) +static bool32 MatchCall_HasCheckPage_Birch(match_call_t matchCall) { return FALSE; } diff --git a/src/pokenav_match_call_gfx.c b/src/pokenav_match_call_gfx.c new file mode 100755 index 0000000000..056ab2f1d2 --- /dev/null +++ b/src/pokenav_match_call_gfx.c @@ -0,0 +1,1301 @@ +#include "global.h" +#include "bg.h" +#include "data.h" +#include "decompress.h" +#include "dma3.h" +#include "international_string_util.h" +#include "main.h" +#include "match_call.h" +#include "menu.h" +#include "overworld.h" +#include "palette.h" +#include "pokenav.h" +#include "region_map.h" +#include "sound.h" +#include "sprite.h" +#include "string_util.h" +#include "strings.h" +#include "task.h" +#include "text.h" +#include "text_window.h" +#include "trig.h" +#include "window.h" +#include "constants/game_stat.h" +#include "constants/region_map_sections.h" +#include "constants/songs.h" + +#define GFXTAG_CURSOR 7 +#define GFXTAG_TRAINER_PIC 8 +#define PALTAG_CURSOR 12 +#define PALTAG_TRAINER_PIC 13 + +struct Pokenav_MatchCallGfx +{ + bool32 (*isTaskActiveCB)(void); + u32 loopTaskId; + u8 filler8[6]; + bool8 skipHangUpSE; + bool8 newRematchRequest; + u16 locWindowId; + u16 infoBoxWindowId; + u16 msgBoxWindowId; + s16 pageDelta; + u8 unused18; + u8 unused19; + u16 trainerPicPalOffset; + struct Sprite *optionsCursorSprite; + struct Sprite *trainerPicSprite; + u8 bgTilemapBuffer1[BG_SCREEN_SIZE]; + u8 unusedTilemapBuffer[BG_SCREEN_SIZE]; + u8 bgTilemapBuffer2[BG_SCREEN_SIZE]; + u8 *trainerPicGfxPtr; + u8 trainerPicGfx[0x800]; + u8 trainerPicPal[0x20]; +}; + +static bool32 GetCurrentLoopedTaskActive(void); +static u32 LoopedTask_OpenMatchCall(s32); +static void CreateMatchCallList(void); +static void DestroyMatchCallList(void); +static void FreeMatchCallSprites(void); +static void LoadCallWindowAndFade(struct Pokenav_MatchCallGfx *); +static void DrawMatchCallLeftColumnWindows(struct Pokenav_MatchCallGfx *); +static void UpdateMatchCallInfoBox(struct Pokenav_MatchCallGfx *); +static void PrintMatchCallLocation(struct Pokenav_MatchCallGfx *, int); +static void AllocMatchCallSprites(void); +static void SetPokeballIconsFlashing(bool32); +static void PrintMatchCallSelectionOptions(struct Pokenav_MatchCallGfx *); +static bool32 ShowOptionsCursor(struct Pokenav_MatchCallGfx *); +static void UpdateCursorGfxPos(struct Pokenav_MatchCallGfx *, int); +static bool32 IsDma3ManagerBusyWithBgCopy1(struct Pokenav_MatchCallGfx *); +static void UpdateWindowsReturnToTrainerList(struct Pokenav_MatchCallGfx *); +static void DrawMsgBoxForMatchCallMsg(struct Pokenav_MatchCallGfx *); +static bool32 IsDma3ManagerBusyWithBgCopy2(struct Pokenav_MatchCallGfx *); +static void PrintCallingDots(struct Pokenav_MatchCallGfx *); +static bool32 WaitForCallingDotsText(struct Pokenav_MatchCallGfx *); +static void PrintMatchCallMessage(struct Pokenav_MatchCallGfx *); +static bool32 WaitForMatchCallMessageText(struct Pokenav_MatchCallGfx *); +static void DrawMsgBoxForCloseByMsg(struct Pokenav_MatchCallGfx *); +static void PrintTrainerIsCloseBy(struct Pokenav_MatchCallGfx *); +static bool32 WaitForTrainerIsCloseByText(struct Pokenav_MatchCallGfx *); +static void EraseCallMessageBox(struct Pokenav_MatchCallGfx *); +static bool32 WaitForCallMessageBoxErase(struct Pokenav_MatchCallGfx *); +static void UpdateWindowsToShowCheckPage(struct Pokenav_MatchCallGfx *); +static void LoadCheckPageTrainerPic(struct Pokenav_MatchCallGfx *); +static bool32 WaitForTrainerPic(struct Pokenav_MatchCallGfx *); +static void TrainerPicSlideOffscreen(struct Pokenav_MatchCallGfx *); +static void Task_FlashPokeballIcons(u8); +static void TryDrawRematchPokeballIcon(u16, u32, u32); +static void PrintNumberRegisteredLabel(u16); +static void PrintNumberRegistered(u16); +static void PrintNumberOfBattlesLabel(u16); +static void PrintNumberOfBattles(u16); +static void PrintMatchCallInfoLabel(u16, const u8 *, int); +static void PrintMatchCallInfoNumber(u16, const u8 *, int); +static void CreateOptionsCursorSprite(struct Pokenav_MatchCallGfx *, int); +static void CloseMatchCallSelectOptionsWindow(struct Pokenav_MatchCallGfx *); +static struct Sprite *CreateTrainerPicSprite(void); +static void SpriteCB_TrainerPicSlideOnscreen(struct Sprite *); +static void SpriteCB_TrainerPicSlideOffscreen(struct Sprite *); +static void SpriteCB_OptionsCursor(struct Sprite *); +static u32 MatchCallListCursorDown(s32); +static u32 MatchCallListCursorUp(s32); +static u32 MatchCallListPageDown(s32); +static u32 MatchCallListPageUp(s32); +static u32 SelectMatchCallEntry(s32); +static u32 MoveMatchCallOptionsCursor(s32); +static u32 CancelMatchCallSelection(s32); +static u32 DoMatchCallMessage(s32); +static u32 DoTrainerCloseByMessage(s32); +static u32 CloseMatchCallMessage(s32); +static u32 ShowCheckPage(s32); +static u32 ShowCheckPageUp(s32); +static u32 ShowCheckPageDown(s32); +static u32 ExitCheckPage(s32); +static u32 ExitMatchCall(s32); + +static const u16 sMatchCallUI_Pal[] = INCBIN_U16("graphics/pokenav/match_call/ui.gbapal"); +static const u32 sMatchCallUI_Gfx[] = INCBIN_U32("graphics/pokenav/match_call/ui.4bpp.lz"); +static const u32 sMatchCallUI_Tilemap[] = INCBIN_U32("graphics/pokenav/match_call/ui.bin.lz"); +static const u16 sOptionsCursor_Pal[] = INCBIN_U16("graphics/pokenav/match_call/options_cursor.gbapal"); +static const u32 sOptionsCursor_Gfx[] = INCBIN_U32("graphics/pokenav/match_call/options_cursor.4bpp.lz"); +static const u16 sCallWindow_Pal[] = INCBIN_U16("graphics/pokenav/match_call/call_window.gbapal"); +static const u16 sListWindow_Pal[] = INCBIN_U16("graphics/pokenav/match_call/list_window.gbapal"); +static const u16 sPokeball_Pal[] = INCBIN_U16("graphics/pokenav/match_call/pokeball.gbapal"); +static const u32 sPokeball_Gfx[] = INCBIN_U32("graphics/pokenav/match_call/pokeball.4bpp.lz"); + +static const struct BgTemplate sMatchCallBgTemplates[3] = +{ + { + .bg = 1, + .charBaseIndex = 3, + .mapBaseIndex = 0x1F, + .screenSize = 0, + .paletteMode = 0, + .priority = 1, + .baseTile = 0 + }, + { + .bg = 2, + .charBaseIndex = 2, + .mapBaseIndex = 0x06, + .screenSize = 0, + .paletteMode = 0, + .priority = 2, + .baseTile = 0x80 + }, + { + .bg = 3, + .charBaseIndex = 1, + .mapBaseIndex = 0x07, + .screenSize = 0, + .paletteMode = 0, + .priority = 3, + .baseTile = 0 + } +}; + +static const LoopedTask sMatchCallLoopTaskFuncs[] = +{ + [POKENAV_MC_FUNC_NONE] = NULL, + [POKENAV_MC_FUNC_DOWN] = MatchCallListCursorDown, + [POKENAV_MC_FUNC_UP] = MatchCallListCursorUp, + [POKENAV_MC_FUNC_PG_DOWN] = MatchCallListPageDown, + [POKENAV_MC_FUNC_PG_UP] = MatchCallListPageUp, + [POKENAV_MC_FUNC_SELECT] = SelectMatchCallEntry, + [POKENAV_MC_FUNC_MOVE_OPTIONS_CURSOR] = MoveMatchCallOptionsCursor, + [POKENAV_MC_FUNC_CANCEL] = CancelMatchCallSelection, + [POKENAV_MC_FUNC_CALL_MSG] = DoMatchCallMessage, + [POKENAV_MC_FUNC_NEARBY_MSG] = DoTrainerCloseByMessage, + [POKENAV_MC_FUNC_EXIT_CALL] = CloseMatchCallMessage, + [POKENAV_MC_FUNC_SHOW_CHECK_PAGE] = ShowCheckPage, + [POKENAV_MC_FUNC_CHECK_PAGE_UP] = ShowCheckPageUp, + [POKENAV_MC_FUNC_CHECK_PAGE_DOWN] = ShowCheckPageDown, + [POKENAV_MC_FUNC_EXIT_CHECK_PAGE] = ExitCheckPage, + [POKENAV_MC_FUNC_EXIT] = ExitMatchCall +}; + +static const struct WindowTemplate sMatchCallLocationWindowTemplate = +{ + .bg = 2, + .tilemapLeft = 0, + .tilemapTop = 5, + .width = 11, + .height = 2, + .paletteNum = 2, + .baseBlock = 16 +}; + +static const struct WindowTemplate sMatchCallInfoBoxWindowTemplate = +{ + .bg = 2, + .tilemapLeft = 0, + .tilemapTop = 9, + .width = 11, + .height = 8, + .paletteNum = 2, + .baseBlock = 38 +}; + +static const u8 *const sMatchCallOptionTexts[MATCH_CALL_OPTION_COUNT] = +{ + [MATCH_CALL_OPTION_CALL] = gText_Call, + [MATCH_CALL_OPTION_CHECK] = gText_Check, + [MATCH_CALL_OPTION_CANCEL] = gText_Cancel6 +}; + +// The series of 5 dots that appear when someone is called with Match Call +static const u8 sText_CallingDots[] = _("·{PAUSE 4}·{PAUSE 4}·{PAUSE 4}·{PAUSE 4}·\p"); + +static const struct WindowTemplate sCallMsgBoxWindowTemplate = +{ + .bg = 1, + .tilemapLeft = 1, + .tilemapTop = 12, + .width = 28, + .height = 4, + .paletteNum = 1, + .baseBlock = 10 +}; + +static const struct CompressedSpriteSheet sOptionsCursorSpriteSheets[1] = +{ + {sOptionsCursor_Gfx, 0x40, GFXTAG_CURSOR} +}; + +static const struct SpritePalette sOptionsCursorSpritePalettes[2] = +{ + {sOptionsCursor_Pal, PALTAG_CURSOR} +}; + +static const struct OamData sOptionsCursorOamData = +{ + .y = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_NORMAL, + .bpp = ST_OAM_4BPP, + .shape = SPRITE_SHAPE(8x16), + .x = 0, + .size = SPRITE_SIZE(8x16), + .tileNum = 0, + .priority = 1, + .paletteNum = 0, +}; + +static const struct SpriteTemplate sOptionsCursorSpriteTemplate = +{ + .tileTag = GFXTAG_CURSOR, + .paletteTag = PALTAG_CURSOR, + .oam = &sOptionsCursorOamData, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = SpriteCB_OptionsCursor, +}; + +static const struct OamData sTrainerPicOamData = +{ + .y = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_NORMAL, + .bpp = ST_OAM_4BPP, + .shape = SPRITE_SHAPE(64x64), + .x = 0, + .size = SPRITE_SIZE(64x64), + .tileNum = 0, + .priority = 1, + .paletteNum = 0, +}; + +static const struct SpriteTemplate sTrainerPicSpriteTemplate = +{ + .tileTag = GFXTAG_TRAINER_PIC, + .paletteTag = PALTAG_TRAINER_PIC, + .oam = &sTrainerPicOamData, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = SpriteCallbackDummy, +}; + +bool32 OpenMatchCall(void) +{ + struct Pokenav_MatchCallGfx *gfx = AllocSubstruct(POKENAV_SUBSTRUCT_MATCH_CALL_OPEN, sizeof(struct Pokenav_MatchCallGfx)); + if (!gfx) + return FALSE; + + gfx->unused19 = 0; + gfx->loopTaskId = CreateLoopedTask(LoopedTask_OpenMatchCall, 1); + gfx->isTaskActiveCB = GetCurrentLoopedTaskActive; + return TRUE; +} + +void CreateMatchCallLoopedTask(s32 index) +{ + struct Pokenav_MatchCallGfx *gfx = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_OPEN); + gfx->loopTaskId = CreateLoopedTask(sMatchCallLoopTaskFuncs[index], 1); + gfx->isTaskActiveCB = GetCurrentLoopedTaskActive; +} + +bool32 IsMatchCallLoopedTaskActive(void) +{ + struct Pokenav_MatchCallGfx *gfx = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_OPEN); + return gfx->isTaskActiveCB(); +} + +void FreeMatchCallSubstruct2(void) +{ + struct Pokenav_MatchCallGfx *gfx = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_OPEN); + FreeMatchCallSprites(); + DestroyMatchCallList(); + RemoveWindow(gfx->infoBoxWindowId); + RemoveWindow(gfx->locWindowId); + RemoveWindow(gfx->msgBoxWindowId); + FreePokenavSubstruct(POKENAV_SUBSTRUCT_MATCH_CALL_OPEN); +} + +static bool32 GetCurrentLoopedTaskActive(void) +{ + struct Pokenav_MatchCallGfx *gfx = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_OPEN); + return IsLoopedTaskActive(gfx->loopTaskId); +} + +static u32 LoopedTask_OpenMatchCall(s32 state) +{ + struct Pokenav_MatchCallGfx *gfx = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_OPEN); + switch (state) + { + case 0: + InitBgTemplates(sMatchCallBgTemplates, ARRAY_COUNT(sMatchCallBgTemplates)); + ChangeBgX(2, 0, BG_COORD_SET); + ChangeBgY(2, 0, BG_COORD_SET); + DecompressAndCopyTileDataToVram(2, sMatchCallUI_Gfx, 0, 0, 0); + SetBgTilemapBuffer(2, gfx->bgTilemapBuffer2); + CopyToBgTilemapBuffer(2, sMatchCallUI_Tilemap, 0, 0); + CopyBgTilemapBufferToVram(2); + CopyPaletteIntoBufferUnfaded(sMatchCallUI_Pal, 0x20, 0x20); + CopyBgTilemapBufferToVram(2); + return LT_INC_AND_PAUSE; + case 1: + if (FreeTempTileDataBuffersIfPossible()) + return LT_PAUSE; + + BgDmaFill(1, 0, 0, 1); + SetBgTilemapBuffer(1, gfx->bgTilemapBuffer1); + FillBgTilemapBufferRect_Palette0(1, 0x1000, 0, 0, 32, 20); + CopyPaletteIntoBufferUnfaded(sCallWindow_Pal, 0x10, 0x20); + CopyBgTilemapBufferToVram(1); + return LT_INC_AND_PAUSE; + case 2: + if (FreeTempTileDataBuffersIfPossible()) + return LT_PAUSE; + + LoadCallWindowAndFade(gfx); + DecompressAndCopyTileDataToVram(3, sPokeball_Gfx, 0, 0, 0); + CopyPaletteIntoBufferUnfaded(sListWindow_Pal, 0x30, 0x20); + CopyPaletteIntoBufferUnfaded(sPokeball_Pal, 0x50, 0x20); + return LT_INC_AND_PAUSE; + case 3: + if (FreeTempTileDataBuffersIfPossible() || !IsMatchCallListInitFinished()) + return LT_PAUSE; + + CreateMatchCallList(); + return LT_INC_AND_PAUSE; + case 4: + if (IsCreatePokenavListTaskActive()) + return LT_PAUSE; + + DrawMatchCallLeftColumnWindows(gfx); + return LT_INC_AND_PAUSE; + case 5: + UpdateMatchCallInfoBox(gfx); + PrintMatchCallLocation(gfx, 0); + return LT_INC_AND_PAUSE; + case 6: + ChangeBgX(1, 0, BG_COORD_SET); + ChangeBgY(1, 0, BG_COORD_SET); + ShowBg(2); + ShowBg(3); + ShowBg(1); + AllocMatchCallSprites(); + LoadLeftHeaderGfxForIndex(3); + ShowLeftHeaderGfx(POKENAV_GFX_MATCH_CALL_MENU, 1, 0); + PokenavFadeScreen(POKENAV_FADE_FROM_BLACK); + return LT_INC_AND_PAUSE; + case 7: + if (IsPaletteFadeActive() || AreLeftHeaderSpritesMoving()) + return LT_PAUSE; + + SetPokeballIconsFlashing(TRUE); + return LT_FINISH; + default: + return LT_FINISH; + } +} + +static u32 MatchCallListCursorDown(s32 state) +{ + struct Pokenav_MatchCallGfx *gfx = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_OPEN); + switch (state) + { + case 0: + switch (PokenavList_MoveCursorDown()) + { + case 0: + break; + case 1: + PlaySE(SE_SELECT); + return LT_SET_STATE(2); + case 2: + PlaySE(SE_SELECT); + // fall through + default: + return LT_INC_AND_PAUSE; + } + break; + case 1: + if (PokenavList_IsMoveWindowTaskActive()) + return LT_PAUSE; + + PrintMatchCallLocation(gfx, 0); + return LT_INC_AND_PAUSE; + case 2: + PrintMatchCallLocation(gfx, 0); + return LT_INC_AND_PAUSE; + case 3: + if (IsDma3ManagerBusyWithBgCopy()) + return LT_PAUSE; + break; + } + return LT_FINISH; +} + +static u32 MatchCallListCursorUp(s32 state) +{ + struct Pokenav_MatchCallGfx *gfx = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_OPEN); + switch (state) + { + case 0: + switch (PokenavList_MoveCursorUp()) + { + case 0: + break; + case 1: + PlaySE(SE_SELECT); + return LT_SET_STATE(2); + case 2: + PlaySE(SE_SELECT); + // fall through + default: + return LT_INC_AND_PAUSE; + } + break; + case 1: + if (PokenavList_IsMoveWindowTaskActive()) + return LT_PAUSE; + + PrintMatchCallLocation(gfx, 0); + return LT_INC_AND_PAUSE; + case 2: + PrintMatchCallLocation(gfx, 0); + return LT_INC_AND_PAUSE; + case 3: + if (IsDma3ManagerBusyWithBgCopy()) + return LT_PAUSE; + break; + } + return LT_FINISH; +} + +static u32 MatchCallListPageDown(s32 state) +{ + struct Pokenav_MatchCallGfx *gfx = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_OPEN); + switch (state) + { + case 0: + switch (PokenavList_PageDown()) + { + case 0: + break; + case 1: + PlaySE(SE_SELECT); + return LT_SET_STATE(2); + case 2: + PlaySE(SE_SELECT); + // fall through + default: + return LT_INC_AND_PAUSE; + } + break; + case 1: + if (PokenavList_IsMoveWindowTaskActive()) + return LT_PAUSE; + + PrintMatchCallLocation(gfx, 0); + return LT_INC_AND_PAUSE; + case 2: + PrintMatchCallLocation(gfx, 0); + return LT_INC_AND_PAUSE; + case 3: + if (IsDma3ManagerBusyWithBgCopy()) + return LT_PAUSE; + break; + } + return LT_FINISH; +} + +static u32 MatchCallListPageUp(s32 state) +{ + struct Pokenav_MatchCallGfx *gfx = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_OPEN); + switch (state) + { + case 0: + switch (PokenavList_PageUp()) + { + case 0: + break; + case 1: + PlaySE(SE_SELECT); + return LT_SET_STATE(2); + case 2: + PlaySE(SE_SELECT); + // fall through + default: + return LT_INC_AND_PAUSE; + } + break; + case 1: + if (PokenavList_IsMoveWindowTaskActive()) + return LT_PAUSE; + + PrintMatchCallLocation(gfx, 0); + return LT_INC_AND_PAUSE; + case 2: + PrintMatchCallLocation(gfx, 0); + return LT_INC_AND_PAUSE; + case 3: + if (IsDma3ManagerBusyWithBgCopy()) + return LT_PAUSE; + break; + } + return LT_FINISH; +} + +static u32 SelectMatchCallEntry(s32 state) +{ + struct Pokenav_MatchCallGfx *gfx = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_OPEN); + switch (state) + { + case 0: + PlaySE(SE_SELECT); + PrintMatchCallSelectionOptions(gfx); + PrintHelpBarText(HELPBAR_MC_CALL_MENU); + return LT_INC_AND_PAUSE; + case 1: + if (ShowOptionsCursor(gfx)) + return LT_PAUSE; + break; + } + + return LT_FINISH; +} + +static u32 MoveMatchCallOptionsCursor(s32 state) +{ + struct Pokenav_MatchCallGfx *gfx; + u16 cursorPos; + + PlaySE(SE_SELECT); + gfx = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_OPEN); + cursorPos = GetMatchCallOptionCursorPos(); + UpdateCursorGfxPos(gfx, cursorPos); + return LT_FINISH; +} + +static u32 CancelMatchCallSelection(s32 state) +{ + struct Pokenav_MatchCallGfx *gfx = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_OPEN); + switch (state) + { + case 0: + PlaySE(SE_SELECT); + UpdateWindowsReturnToTrainerList(gfx); + PrintHelpBarText(HELPBAR_MC_TRAINER_LIST); + return LT_INC_AND_PAUSE; + case 1: + if (IsDma3ManagerBusyWithBgCopy1(gfx)) + return LT_PAUSE; + break; + } + + return LT_FINISH; +} + +static u32 DoMatchCallMessage(s32 state) +{ + struct Pokenav_MatchCallGfx *gfx = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_OPEN); + switch (state) + { + case 0: + PokenavList_ToggleVerticalArrows(TRUE); + DrawMsgBoxForMatchCallMsg(gfx); + return LT_INC_AND_PAUSE; + case 1: + if (IsDma3ManagerBusyWithBgCopy2(gfx)) + return LT_PAUSE; + + PrintCallingDots(gfx); + PlaySE(SE_POKENAV_CALL); + gfx->skipHangUpSE = FALSE; + return LT_INC_AND_PAUSE; + case 2: + if (WaitForCallingDotsText(gfx)) + return LT_PAUSE; + + PrintMatchCallMessage(gfx); + return LT_INC_AND_PAUSE; + case 3: + if (WaitForMatchCallMessageText(gfx)) + return LT_PAUSE; + break; + } + + return LT_FINISH; +} + +static u32 DoTrainerCloseByMessage(s32 state) +{ + struct Pokenav_MatchCallGfx *gfx = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_OPEN); + switch (state) + { + case 0: + PlaySE(SE_SELECT); + DrawMsgBoxForCloseByMsg(gfx); + PokenavList_ToggleVerticalArrows(TRUE); + gfx->skipHangUpSE = TRUE; + return LT_INC_AND_PAUSE; + case 1: + if (IsDma3ManagerBusyWithBgCopy2(gfx)) + return LT_PAUSE; + + PrintTrainerIsCloseBy(gfx); + return LT_INC_AND_PAUSE; + case 2: + if (WaitForTrainerIsCloseByText(gfx)) + return LT_PAUSE; + break; + } + + return LT_FINISH; +} + +static u32 CloseMatchCallMessage(s32 state) +{ + struct Pokenav_MatchCallGfx *gfx = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_OPEN); + u32 result = LT_INC_AND_PAUSE; + + switch (state) + { + case 0: + if (!gfx->skipHangUpSE) + PlaySE(SE_POKENAV_HANG_UP); + + PlaySE(SE_SELECT); + break; + case 1: + EraseCallMessageBox(gfx); + break; + case 2: + if (WaitForCallMessageBoxErase(gfx)) + result = LT_PAUSE; + break; + case 3: + UpdateWindowsReturnToTrainerList(gfx); + break; + case 4: + if (IsDma3ManagerBusyWithBgCopy1(gfx)) + result = LT_PAUSE; + + PrintHelpBarText(HELPBAR_MC_TRAINER_LIST); + break; + case 5: + if (WaitForHelpBar()) + { + result = LT_PAUSE; + } + else + { + if (gfx->newRematchRequest) + { + // This call was a new rematch request, + // add the Pokéball icon to their entry + PokenavList_DrawCurrentItemIcon(); + result = LT_INC_AND_CONTINUE; + } + else + { + PokenavList_ToggleVerticalArrows(FALSE); + result = LT_FINISH; + } + } + break; + case 6: + if (IsDma3ManagerBusyWithBgCopy()) + { + result = LT_PAUSE; + } + else + { + PokenavList_ToggleVerticalArrows(FALSE); + result = LT_FINISH; + } + break; + } + + return result; +} + +static u32 ShowCheckPage(s32 state) +{ + struct Pokenav_MatchCallGfx *gfx = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_OPEN); + switch (state) + { + case 0: + PlaySE(SE_SELECT); + PokenavList_EraseListForCheckPage(); + UpdateWindowsToShowCheckPage(gfx); + return LT_INC_AND_PAUSE; + case 1: + if (PokenavList_IsTaskActive() || IsDma3ManagerBusyWithBgCopy1(gfx)) + return LT_PAUSE; + + PrintHelpBarText(HELPBAR_MC_CHECK_PAGE); + return LT_INC_AND_PAUSE; + case 2: + PrintCheckPageInfo(0); + LoadCheckPageTrainerPic(gfx); + return LT_INC_AND_PAUSE; + case 3: + if (PokenavList_IsTaskActive() || WaitForTrainerPic(gfx) || WaitForHelpBar()) + return LT_PAUSE; + break; + } + + return LT_FINISH; +} + +static u32 ShowCheckPageDown(s32 state) +{ + int topId; + int delta; + struct Pokenav_MatchCallGfx *gfx = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_OPEN); + switch (state) + { + case 0: + topId = PokenavList_GetTopIndex(); + delta = GetIndexDeltaOfNextCheckPageDown(topId); + if (delta) + { + PlaySE(SE_SELECT); + gfx->pageDelta = delta; + TrainerPicSlideOffscreen(gfx); + return LT_INC_AND_PAUSE; + } + break; + case 1: + if (WaitForTrainerPic(gfx)) + return LT_PAUSE; + + PrintMatchCallLocation(gfx, gfx->pageDelta); + return LT_INC_AND_PAUSE; + case 2: + PrintCheckPageInfo(gfx->pageDelta); + return LT_INC_AND_PAUSE; + case 3: + LoadCheckPageTrainerPic(gfx); + return LT_INC_AND_PAUSE; + case 4: + if (PokenavList_IsTaskActive() || WaitForTrainerPic(gfx)) + return LT_PAUSE; + break; + } + + return LT_FINISH; +} + +static u32 ExitCheckPage(s32 state) +{ + struct Pokenav_MatchCallGfx *gfx = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_OPEN); + switch (state) + { + case 0: + PlaySE(SE_SELECT); + TrainerPicSlideOffscreen(gfx); + PokenavList_ReshowListFromCheckPage(); + return LT_INC_AND_PAUSE; + case 1: + if (PokenavList_IsTaskActive() || WaitForTrainerPic(gfx)) + return LT_PAUSE; + + PrintHelpBarText(HELPBAR_MC_TRAINER_LIST); + UpdateMatchCallInfoBox(gfx); + return LT_INC_AND_PAUSE; + case 2: + if (IsDma3ManagerBusyWithBgCopy()) + return LT_PAUSE; + break; + } + + return LT_FINISH; +} + +static u32 ShowCheckPageUp(s32 state) +{ + int topId; + int delta; + struct Pokenav_MatchCallGfx *gfx = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_OPEN); + switch (state) + { + case 0: + topId = PokenavList_GetTopIndex(); + delta = GetIndexDeltaOfNextCheckPageUp(topId); + if (delta) + { + PlaySE(SE_SELECT); + gfx->pageDelta = delta; + TrainerPicSlideOffscreen(gfx); + return LT_INC_AND_PAUSE; + } + break; + case 1: + if (WaitForTrainerPic(gfx)) + return LT_PAUSE; + + PrintMatchCallLocation(gfx, gfx->pageDelta); + return LT_INC_AND_PAUSE; + case 2: + PrintCheckPageInfo(gfx->pageDelta); + return LT_INC_AND_PAUSE; + case 3: + LoadCheckPageTrainerPic(gfx); + return LT_INC_AND_PAUSE; + case 4: + if (PokenavList_IsTaskActive() || WaitForTrainerPic(gfx)) + return LT_PAUSE; + break; + } + + return LT_FINISH; +} + +static u32 ExitMatchCall(s32 state) +{ + switch (state) + { + case 0: + PlaySE(SE_SELECT); + SetPokeballIconsFlashing(FALSE); + PokenavFadeScreen(POKENAV_FADE_TO_BLACK); + SlideMenuHeaderDown(); + return LT_INC_AND_PAUSE; + case 1: + if (IsPaletteFadeActive() || MainMenuLoopedTaskIsBusy()) + return LT_PAUSE; + + SetLeftHeaderSpritesInvisibility(); + break; + } + + return LT_FINISH; +} + +static void CreateMatchCallList(void) +{ + struct PokenavListTemplate template; + template.list = (struct PokenavListItem *)GetMatchCallList(); + template.count = GetNumberRegistered(); + template.itemSize = sizeof(struct PokenavListItem); + template.startIndex = 0; + template.item_X = 13; + template.windowWidth = 16; + template.listTop = 1; + template.maxShowed = 8; + template.fillValue = 3; + template.fontId = FONT_NARROW; + template.bufferItemFunc = (PokenavListBufferItemFunc)BufferMatchCallNameAndDesc; + template.iconDrawFunc = TryDrawRematchPokeballIcon; + CreatePokenavList(&sMatchCallBgTemplates[2], &template, 2); + CreateTask(Task_FlashPokeballIcons, 7); +} + +static void DestroyMatchCallList(void) +{ + DestroyPokenavList(); + DestroyTask(FindTaskIdByFunc(Task_FlashPokeballIcons)); +} + +#define tSinIdx data[0] +#define tSinVal data[1] +#define tActive data[15] + +static void SetPokeballIconsFlashing(bool32 active) +{ + u8 taskId = FindTaskIdByFunc(Task_FlashPokeballIcons); + if (taskId != TASK_NONE) + gTasks[taskId].tActive = active; +} + +static void Task_FlashPokeballIcons(u8 taskId) +{ + s16 *data = gTasks[taskId].data; + if (tActive) + { + tSinIdx += 4; + tSinIdx &= 0x7F; + tSinVal = gSineTable[tSinIdx] >> 4; + PokenavCopyPalette(sPokeball_Pal, &sPokeball_Pal[0x10], 0x10, 0x10, tSinVal, &gPlttBufferUnfaded[0x50]); + if (!gPaletteFade.active) + CpuCopy32(&gPlttBufferUnfaded[0x50], &gPlttBufferFaded[0x50], 0x20); + } +} + +#undef tSinIdx +#undef tSinVal +#undef tActive + +enum { + POKEBALL_ICON_TOP = 0x5000, + POKEBALL_ICON_BOTTOM, + POKEBALL_ICON_EMPTY, +}; + +static void TryDrawRematchPokeballIcon(u16 windowId, u32 rematchId, u32 tileOffset) +{ + u8 bg = GetWindowAttribute(windowId, WINDOW_BG); + u16 *tilemap = GetBgTilemapBuffer(bg); + tilemap += tileOffset * 64 + 0x1D; + if (ShouldDrawRematchPokeballIcon(rematchId)) + { + tilemap[0] = POKEBALL_ICON_TOP; + tilemap[0x20] = POKEBALL_ICON_BOTTOM; + } + else + { + tilemap[0] = POKEBALL_ICON_EMPTY; + tilemap[0x20] = POKEBALL_ICON_EMPTY; + } +} + +void ClearRematchPokeballIcon(u16 windowId, u32 tileOffset) +{ + u8 bg = GetWindowAttribute(windowId, WINDOW_BG); + u16 *tilemap = GetBgTilemapBuffer(bg); + tilemap += tileOffset * 64 + 0x1D; + tilemap[0] = POKEBALL_ICON_EMPTY; + tilemap[0x20] = POKEBALL_ICON_EMPTY; +} + +static void DrawMatchCallLeftColumnWindows(struct Pokenav_MatchCallGfx *gfx) +{ + gfx->locWindowId = AddWindow(&sMatchCallLocationWindowTemplate); + gfx->infoBoxWindowId = AddWindow(&sMatchCallInfoBoxWindowTemplate); + FillWindowPixelBuffer(gfx->locWindowId, PIXEL_FILL(1)); + PutWindowTilemap(gfx->locWindowId); + FillWindowPixelBuffer(gfx->infoBoxWindowId, PIXEL_FILL(1)); + PutWindowTilemap(gfx->infoBoxWindowId); + CopyWindowToVram(gfx->locWindowId, COPYWIN_MAP); +} + +static void UpdateMatchCallInfoBox(struct Pokenav_MatchCallGfx *gfx) +{ + FillWindowPixelBuffer(gfx->infoBoxWindowId, PIXEL_FILL(1)); + PrintNumberRegisteredLabel(gfx->infoBoxWindowId); + PrintNumberRegistered(gfx->infoBoxWindowId); + PrintNumberOfBattlesLabel(gfx->infoBoxWindowId); + PrintNumberOfBattles(gfx->infoBoxWindowId); + CopyWindowToVram(gfx->infoBoxWindowId, COPYWIN_GFX); +} + +static void PrintNumberRegisteredLabel(u16 windowId) +{ + PrintMatchCallInfoLabel(windowId, gText_NumberRegistered, 0); +} + +static void PrintNumberRegistered(u16 windowId) +{ + u8 str[3]; + ConvertIntToDecimalStringN(str, GetNumberRegistered(), STR_CONV_MODE_LEFT_ALIGN, 3); + PrintMatchCallInfoNumber(windowId, str, 1); +} + +static void PrintNumberOfBattlesLabel(u16 windowId) +{ + PrintMatchCallInfoLabel(windowId, gText_NumberOfBattles, 2); +} + +static void PrintNumberOfBattles(u16 windowId) +{ + u8 str[5]; + int numTrainerBattles = GetGameStat(GAME_STAT_TRAINER_BATTLES); + if (numTrainerBattles > 99999) + numTrainerBattles = 99999; + + ConvertIntToDecimalStringN(str, numTrainerBattles, STR_CONV_MODE_LEFT_ALIGN, 5); + PrintMatchCallInfoNumber(windowId, str, 3); +} + +static void PrintMatchCallInfoLabel(u16 windowId, const u8 *str, int top) +{ + int y = top * 16 + 1; + AddTextPrinterParameterized(windowId, FONT_NARROW, str, 2, y, TEXT_SKIP_DRAW, NULL); +} + +static void PrintMatchCallInfoNumber(u16 windowId, const u8 *str, int top) +{ + int x = GetStringRightAlignXOffset(FONT_NARROW, str, 86); + int y = top * 16 + 1; + AddTextPrinterParameterized(windowId, FONT_NARROW, str, x, y, TEXT_SKIP_DRAW, NULL); +} + +static void PrintMatchCallLocation(struct Pokenav_MatchCallGfx *gfx, int delta) +{ + u8 mapName[32]; + int x; + int index = PokenavList_GetSelectedIndex() + delta; + int mapSec = GetMatchCallMapSec(index); + if (mapSec != MAPSEC_NONE) + GetMapName(mapName, mapSec, 0); + else + StringCopy(mapName, gText_Unknown); + + x = GetStringCenterAlignXOffset(FONT_NARROW, mapName, 88); + FillWindowPixelBuffer(gfx->locWindowId, PIXEL_FILL(1)); + AddTextPrinterParameterized(gfx->locWindowId, FONT_NARROW, mapName, x, 1, 0, NULL); +} + +static void PrintMatchCallSelectionOptions(struct Pokenav_MatchCallGfx *gfx) +{ + u32 i; + + FillWindowPixelBuffer(gfx->infoBoxWindowId, PIXEL_FILL(1)); + for (i = 0; i < MATCH_CALL_OPTION_COUNT; i++) + { + int optionText = GetMatchCallOptionId(i); + if (optionText == MATCH_CALL_OPTION_COUNT) + break; + + AddTextPrinterParameterized(gfx->infoBoxWindowId, FONT_NARROW, sMatchCallOptionTexts[optionText], 16, i * 16 + 1, TEXT_SKIP_DRAW, NULL); + } + + CopyWindowToVram(gfx->infoBoxWindowId, COPYWIN_GFX); +} + +static bool32 ShowOptionsCursor(struct Pokenav_MatchCallGfx *gfx) +{ + if (!IsDma3ManagerBusyWithBgCopy()) + { + CreateOptionsCursorSprite(gfx, GetMatchCallOptionCursorPos()); + return FALSE; + } + + return TRUE; +} + +static void UpdateWindowsReturnToTrainerList(struct Pokenav_MatchCallGfx *gfx) +{ + CloseMatchCallSelectOptionsWindow(gfx); + UpdateMatchCallInfoBox(gfx); +} + +static bool32 IsDma3ManagerBusyWithBgCopy1(struct Pokenav_MatchCallGfx *gfx) +{ + return IsDma3ManagerBusyWithBgCopy(); +} + +static void UpdateWindowsToShowCheckPage(struct Pokenav_MatchCallGfx *gfx) +{ + CloseMatchCallSelectOptionsWindow(gfx); + FillWindowPixelBuffer(gfx->infoBoxWindowId, PIXEL_FILL(1)); + CopyWindowToVram(gfx->infoBoxWindowId, COPYWIN_GFX); +} + +static void LoadCallWindowAndFade(struct Pokenav_MatchCallGfx *gfx) +{ + gfx->msgBoxWindowId = AddWindow(&sCallMsgBoxWindowTemplate); + LoadMatchCallWindowGfx(gfx->msgBoxWindowId, 1, 4); + FadeToBlackExceptPrimary(); +} + +static void DrawMsgBoxForMatchCallMsg(struct Pokenav_MatchCallGfx *gfx) +{ + struct Sprite *sprite; + LoadMatchCallWindowGfx(gfx->msgBoxWindowId, 1, 4); + DrawMatchCallTextBoxBorder(gfx->msgBoxWindowId, 1, 4); + FillWindowPixelBuffer(gfx->msgBoxWindowId, PIXEL_FILL(1)); + PutWindowTilemap(gfx->msgBoxWindowId); + CopyWindowToVram(gfx->msgBoxWindowId, COPYWIN_FULL); + sprite = GetSpinningPokenavSprite(); + sprite->x = 24; + sprite->y = 112; + sprite->y2 = 0; +} + +static void DrawMsgBoxForCloseByMsg(struct Pokenav_MatchCallGfx *gfx) +{ + LoadUserWindowBorderGfx(gfx->msgBoxWindowId, 1, 0x40); + DrawTextBorderOuter(gfx->msgBoxWindowId, 1, 4); + FillWindowPixelBuffer(gfx->msgBoxWindowId, PIXEL_FILL(1)); + PutWindowTilemap(gfx->msgBoxWindowId); + CopyWindowToVram(gfx->msgBoxWindowId, COPYWIN_FULL); +} + +static bool32 IsDma3ManagerBusyWithBgCopy2(struct Pokenav_MatchCallGfx *gfx) +{ + return IsDma3ManagerBusyWithBgCopy(); +} + +static void PrintCallingDots(struct Pokenav_MatchCallGfx *gfx) +{ + AddTextPrinterParameterized(gfx->msgBoxWindowId, FONT_NORMAL, sText_CallingDots, 32, 1, 1, NULL); +} + +static bool32 WaitForCallingDotsText(struct Pokenav_MatchCallGfx *gfx) +{ + RunTextPrinters(); + return IsTextPrinterActive(gfx->msgBoxWindowId); +} + +static void PrintTrainerIsCloseBy(struct Pokenav_MatchCallGfx *gfx) +{ + AddTextPrinterParameterized(gfx->msgBoxWindowId, FONT_NORMAL, gText_TrainerCloseBy, 0, 1, 1, NULL); +} + +static bool32 WaitForTrainerIsCloseByText(struct Pokenav_MatchCallGfx *gfx) +{ + RunTextPrinters(); + return IsTextPrinterActive(gfx->msgBoxWindowId); +} + +static void PrintMatchCallMessage(struct Pokenav_MatchCallGfx *gfx) +{ + int index = PokenavList_GetSelectedIndex(); + const u8 *str = GetMatchCallMessageText(index, &gfx->newRematchRequest); + u8 speed = GetPlayerTextSpeedDelay(); + AddTextPrinterParameterized(gfx->msgBoxWindowId, FONT_NORMAL, str, 32, 1, speed, NULL); +} + +static bool32 WaitForMatchCallMessageText(struct Pokenav_MatchCallGfx *gfx) +{ + if (JOY_HELD(A_BUTTON)) + gTextFlags.canABSpeedUpPrint = TRUE; + else + gTextFlags.canABSpeedUpPrint = FALSE; + + RunTextPrinters(); + return IsTextPrinterActive(gfx->msgBoxWindowId); +} + +static void EraseCallMessageBox(struct Pokenav_MatchCallGfx *gfx) +{ + HideSpinningPokenavSprite(); + FillBgTilemapBufferRect_Palette0(1, 0, 0, 0, 32, 20); + CopyBgTilemapBufferToVram(1); +} + +static bool32 WaitForCallMessageBoxErase(struct Pokenav_MatchCallGfx *gfx) +{ + return IsDma3ManagerBusyWithBgCopy(); +} + +static void AllocMatchCallSprites(void) +{ + int i; + u8 paletteNum; + struct SpriteSheet spriteSheet; + struct Pokenav_MatchCallGfx *gfx = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_OPEN); + + // Load options cursor gfx + for (i = 0; i < ARRAY_COUNT(sOptionsCursorSpriteSheets); i++) + LoadCompressedSpriteSheet(&sOptionsCursorSpriteSheets[i]); + Pokenav_AllocAndLoadPalettes(sOptionsCursorSpritePalettes); + gfx->optionsCursorSprite = NULL; + + // Load trainer pic gfx + spriteSheet.data = gfx->trainerPicGfx; + spriteSheet.size = sizeof(gfx->trainerPicGfx); + spriteSheet.tag = GFXTAG_TRAINER_PIC; + gfx->trainerPicGfxPtr = (u8 *)OBJ_VRAM0 + LoadSpriteSheet(&spriteSheet) * 0x20; + paletteNum = AllocSpritePalette(PALTAG_TRAINER_PIC); + gfx->trainerPicPalOffset = 0x100 + paletteNum * 0x10; + gfx->trainerPicSprite = CreateTrainerPicSprite(); + gfx->trainerPicSprite->invisible = TRUE; +} + +static void FreeMatchCallSprites(void) +{ + struct Pokenav_MatchCallGfx *gfx = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_OPEN); + if (gfx->optionsCursorSprite) + DestroySprite(gfx->optionsCursorSprite); + if (gfx->trainerPicSprite) + DestroySprite(gfx->trainerPicSprite); + + FreeSpriteTilesByTag(GFXTAG_TRAINER_PIC); + FreeSpriteTilesByTag(GFXTAG_CURSOR); + FreeSpritePaletteByTag(PALTAG_CURSOR); + FreeSpritePaletteByTag(PALTAG_TRAINER_PIC); +} + +static void CreateOptionsCursorSprite(struct Pokenav_MatchCallGfx *gfx, int top) +{ + if (!gfx->optionsCursorSprite) + { + u8 spriteId = CreateSprite(&sOptionsCursorSpriteTemplate, 4, 80, 5); + gfx->optionsCursorSprite = &gSprites[spriteId]; + UpdateCursorGfxPos(gfx, top); + } +} + +static void CloseMatchCallSelectOptionsWindow(struct Pokenav_MatchCallGfx *gfx) +{ + DestroySprite(gfx->optionsCursorSprite); + gfx->optionsCursorSprite = NULL; +} + +static void UpdateCursorGfxPos(struct Pokenav_MatchCallGfx *gfx, int top) +{ + gfx->optionsCursorSprite->y2 = top * 16; +} + +static void SpriteCB_OptionsCursor(struct Sprite *sprite) +{ + if (++sprite->data[0] > 3) + { + sprite->data[0] = 0; + sprite->x2 = (sprite->x2 + 1) & 7; + } +} + +static struct Sprite *CreateTrainerPicSprite(void) +{ + u8 spriteId = CreateSprite(&sTrainerPicSpriteTemplate, 44, 104, 6); + return &gSprites[spriteId]; +} + +static void LoadCheckPageTrainerPic(struct Pokenav_MatchCallGfx *gfx) +{ + u16 cursor; + int trainerPic = GetMatchCallTrainerPic(PokenavList_GetSelectedIndex()); + if (trainerPic >= 0) + { + DecompressPicFromTable(&gTrainerFrontPicTable[trainerPic], gfx->trainerPicGfx, SPECIES_NONE); + LZ77UnCompWram(gTrainerFrontPicPaletteTable[trainerPic].data, gfx->trainerPicPal); + cursor = RequestDma3Copy(gfx->trainerPicGfx, gfx->trainerPicGfxPtr, sizeof(gfx->trainerPicGfx), 1); + LoadPalette(gfx->trainerPicPal, gfx->trainerPicPalOffset, sizeof(gfx->trainerPicPal)); + gfx->trainerPicSprite->data[0] = 0; + gfx->trainerPicSprite->data[7] = cursor; + gfx->trainerPicSprite->callback = SpriteCB_TrainerPicSlideOnscreen; + } +} + +static void TrainerPicSlideOffscreen(struct Pokenav_MatchCallGfx *gfx) +{ + gfx->trainerPicSprite->callback = SpriteCB_TrainerPicSlideOffscreen; +} + +static bool32 WaitForTrainerPic(struct Pokenav_MatchCallGfx *gfx) +{ + return gfx->trainerPicSprite->callback != SpriteCallbackDummy; +} + +static void SpriteCB_TrainerPicSlideOnscreen(struct Sprite *sprite) +{ + switch (sprite->data[0]) + { + case 0: + if (CheckForSpaceForDma3Request(sprite->data[7]) != -1) + { + sprite->x2 = -80; + sprite->invisible = FALSE; + sprite->data[0]++; + } + break; + case 1: + sprite->x2 += 8; + if (sprite->x2 >= 0) + { + sprite->x2 = 0; + sprite->callback = SpriteCallbackDummy; + } + break; + } +} + +static void SpriteCB_TrainerPicSlideOffscreen(struct Sprite *sprite) +{ + sprite->x2 -= 8; + if (sprite->x2 <= -80) + { + sprite->invisible = TRUE; + sprite->callback = SpriteCallbackDummy; + } +} diff --git a/src/pokenav_match_call_1.c b/src/pokenav_match_call_list.c similarity index 68% rename from src/pokenav_match_call_1.c rename to src/pokenav_match_call_list.c index fb44aaa876..d56cfdb62e 100755 --- a/src/pokenav_match_call_1.c +++ b/src/pokenav_match_call_list.c @@ -14,59 +14,59 @@ #include "strings.h" #include "constants/songs.h" -struct Pokenav3Struct +struct Pokenav_MatchCallMenu { u16 optionCursorPos; u16 maxOptionId; const u8 *matchCallOptions; u16 headerId; u16 numRegistered; - u16 unkC; - u32 unk10; - u32 unk14; - u32 (*callback)(struct Pokenav3Struct*); - struct PokenavMatchCallEntries matchCallEntries[MAX_REMATCH_ENTRIES - 1]; + u16 numSpecialTrainers; + bool32 initFinished; + u32 loopedTaskId; + u32 (*callback)(struct Pokenav_MatchCallMenu*); + struct PokenavMatchCallEntry matchCallEntries[MAX_REMATCH_ENTRIES - 1]; }; -static u32 CB2_HandleMatchCallInput(struct Pokenav3Struct *); -static u32 GetExitMatchCallMenuId(struct Pokenav3Struct *); -static u32 CB2_HandleMatchCallOptionsInput(struct Pokenav3Struct *); -static u32 CB2_HandleCheckPageInput(struct Pokenav3Struct *); -static u32 CB2_HandleCallInput(struct Pokenav3Struct *); -static u32 sub_81CAD20(s32); -static bool32 sub_81CB1D0(void); +static u32 CB2_HandleMatchCallInput(struct Pokenav_MatchCallMenu *); +static u32 GetExitMatchCallMenuId(struct Pokenav_MatchCallMenu *); +static u32 CB2_HandleMatchCallOptionsInput(struct Pokenav_MatchCallMenu *); +static u32 CB2_HandleCheckPageInput(struct Pokenav_MatchCallMenu *); +static u32 CB2_HandleCallExitInput(struct Pokenav_MatchCallMenu *); +static u32 LoopedTask_BuildMatchCallList(s32); +static bool32 ShouldDoNearbyMessage(void); #include "data/text/match_call_messages.h" -static const u8 sMatchCallOptionsNoCheckPage[] = +static const u8 sMatchCallOptionsNoCheckPage[] = { - MATCH_CALL_OPTION_CALL, + MATCH_CALL_OPTION_CALL, MATCH_CALL_OPTION_CANCEL }; -static const u8 sMatchCallOptionsHasCheckPage[] = +static const u8 sMatchCallOptionsHasCheckPage[] = { - MATCH_CALL_OPTION_CALL, - MATCH_CALL_OPTION_CHECK, + MATCH_CALL_OPTION_CALL, + MATCH_CALL_OPTION_CHECK, MATCH_CALL_OPTION_CANCEL }; bool32 PokenavCallback_Init_MatchCall(void) { - struct Pokenav3Struct *state = AllocSubstruct(POKENAV_SUBSTRUCT_MATCH_CALL_MAIN, sizeof(struct Pokenav3Struct)); + struct Pokenav_MatchCallMenu *state = AllocSubstruct(POKENAV_SUBSTRUCT_MATCH_CALL_MAIN, sizeof(struct Pokenav_MatchCallMenu)); if (!state) return FALSE; state->callback = CB2_HandleMatchCallInput; state->headerId = 0; - state->unk10 = 0; - state->unk14 = CreateLoopedTask(sub_81CAD20, 1); + state->initFinished = FALSE; + state->loopedTaskId = CreateLoopedTask(LoopedTask_BuildMatchCallList, 1); return TRUE; } u32 GetMatchCallCallback(void) { - struct Pokenav3Struct *state = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_MAIN); + struct Pokenav_MatchCallMenu *state = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_MAIN); return state->callback(state); } @@ -75,7 +75,7 @@ void FreeMatchCallSubstruct1(void) FreePokenavSubstruct(POKENAV_SUBSTRUCT_MATCH_CALL_MAIN); } -static u32 CB2_HandleMatchCallInput(struct Pokenav3Struct *state) +static u32 CB2_HandleMatchCallInput(struct Pokenav_MatchCallMenu *state) { int selection; @@ -92,7 +92,7 @@ static u32 CB2_HandleMatchCallInput(struct Pokenav3Struct *state) { state->callback = CB2_HandleMatchCallOptionsInput; state->optionCursorPos = 0; - selection = GetSelectedPokenavListIndex(); + selection = PokenavList_GetSelectedIndex(); if (!state->matchCallEntries[selection].isSpecialTrainer || MatchCall_HasCheckPage(state->matchCallEntries[selection].headerId)) { @@ -125,20 +125,20 @@ static u32 CB2_HandleMatchCallInput(struct Pokenav3Struct *state) return POKENAV_MC_FUNC_NONE; } -static u32 GetExitMatchCallMenuId(struct Pokenav3Struct *state) +static u32 GetExitMatchCallMenuId(struct Pokenav_MatchCallMenu *state) { return POKENAV_MAIN_MENU_CURSOR_ON_MATCH_CALL; } -static u32 CB2_HandleMatchCallOptionsInput(struct Pokenav3Struct *state) +static u32 CB2_HandleMatchCallOptionsInput(struct Pokenav_MatchCallMenu *state) { - if ((JOY_NEW(DPAD_UP)) && state->optionCursorPos) + if (JOY_NEW(DPAD_UP) && state->optionCursorPos) { state->optionCursorPos--; return POKENAV_MC_FUNC_MOVE_OPTIONS_CURSOR; } - if ((JOY_NEW(DPAD_DOWN)) && state->optionCursorPos < state->maxOptionId) + if (JOY_NEW(DPAD_DOWN) && state->optionCursorPos < state->maxOptionId) { state->optionCursorPos++; return POKENAV_MC_FUNC_MOVE_OPTIONS_CURSOR; @@ -155,8 +155,8 @@ static u32 CB2_HandleMatchCallOptionsInput(struct Pokenav3Struct *state) if (GetPokenavMode() == POKENAV_MODE_FORCE_CALL_READY) SetPokenavMode(POKENAV_MODE_FORCE_CALL_EXIT); - state->callback = CB2_HandleCallInput; - if (sub_81CB1D0()) + state->callback = CB2_HandleCallExitInput; + if (ShouldDoNearbyMessage()) return POKENAV_MC_FUNC_NEARBY_MSG; return POKENAV_MC_FUNC_CALL_MSG; @@ -175,7 +175,7 @@ static u32 CB2_HandleMatchCallOptionsInput(struct Pokenav3Struct *state) return POKENAV_MC_FUNC_NONE; } -static u32 CB2_HandleCheckPageInput(struct Pokenav3Struct *state) +static u32 CB2_HandleCheckPageInput(struct Pokenav_MatchCallMenu *state) { if (JOY_REPEAT(DPAD_UP)) return POKENAV_MC_FUNC_CHECK_PAGE_UP; @@ -191,21 +191,21 @@ static u32 CB2_HandleCheckPageInput(struct Pokenav3Struct *state) return POKENAV_MC_FUNC_NONE; } -static u32 CB2_HandleCallInput(struct Pokenav3Struct *state) +static u32 CB2_HandleCallExitInput(struct Pokenav_MatchCallMenu *state) { if (JOY_NEW(A_BUTTON | B_BUTTON)) { state->callback = CB2_HandleMatchCallInput; - return POKENAV_MC_FUNC_10; + return POKENAV_MC_FUNC_EXIT_CALL; } return POKENAV_MC_FUNC_NONE; } -static u32 sub_81CAD20(s32 taskState) +static u32 LoopedTask_BuildMatchCallList(s32 taskState) { int i, j; - struct Pokenav3Struct *state = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_MAIN); + struct Pokenav_MatchCallMenu *state = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_MAIN); switch (taskState) { case 0: @@ -213,6 +213,7 @@ static u32 sub_81CAD20(s32 taskState) state->numRegistered = 0; return LT_INC_AND_CONTINUE; case 1: + // Load special trainers (e.g. Rival, gym leaders) for (i = 0, j = state->headerId; i < 30; i++, j++) { if (MatchCall_GetEnabled(j)) @@ -225,7 +226,7 @@ static u32 sub_81CAD20(s32 taskState) if (++state->headerId >= MC_HEADER_COUNT) { - state->unkC = state->headerId; + state->numSpecialTrainers = state->headerId; state->headerId = 0; return LT_INC_AND_CONTINUE; } @@ -233,6 +234,7 @@ static u32 sub_81CAD20(s32 taskState) return LT_CONTINUE; case 2: + // Load normal trainers for (i = 0, j = state->headerId; i < 30; i++, j++) { if (!MatchCall_HasRematchId(state->headerId) && IsRematchEntryRegistered(state->headerId)) @@ -249,7 +251,7 @@ static u32 sub_81CAD20(s32 taskState) return LT_CONTINUE; case 3: - state->unk10 = 1; + state->initFinished = TRUE; break; } @@ -264,55 +266,58 @@ bool32 IsRematchEntryRegistered(int rematchIndex) return FALSE; } -int sub_81CAE28(void) +int IsMatchCallListInitFinished(void) { - struct Pokenav3Struct *state = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_MAIN); - return state->unk10; + struct Pokenav_MatchCallMenu *state = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_MAIN); + return state->initFinished; } int GetNumberRegistered(void) { - struct Pokenav3Struct *state = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_MAIN); + struct Pokenav_MatchCallMenu *state = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_MAIN); return state->numRegistered; } -int sub_81CAE48(void) +// Unused +static int GetNumSpecialTrainers(void) { - struct Pokenav3Struct *state = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_MAIN); - return state->unkC; + struct Pokenav_MatchCallMenu *state = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_MAIN); + return state->numSpecialTrainers; } -int unref_sub_81CAE58(void) +// Unused +static int GetNumNormalTrainers(void) { - struct Pokenav3Struct *state = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_MAIN); - return state->numRegistered - state->unkC; + struct Pokenav_MatchCallMenu *state = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_MAIN); + return state->numRegistered - state->numSpecialTrainers; } -int unref_sub_81CAE6C(int arg0) +// Unused +static int GetNormalTrainerHeaderId(int index) { - struct Pokenav3Struct *state = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_MAIN); - arg0 += state->unkC; - if (arg0 >= state->numRegistered) + struct Pokenav_MatchCallMenu *state = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_MAIN); + index += state->numSpecialTrainers; + if (index >= state->numRegistered) return REMATCH_TABLE_ENTRIES; - return state->matchCallEntries[arg0].headerId; + return state->matchCallEntries[index].headerId; } -struct PokenavMatchCallEntries *sub_81CAE94(void) +struct PokenavMatchCallEntry *GetMatchCallList(void) { - struct Pokenav3Struct *state = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_MAIN); + struct Pokenav_MatchCallMenu *state = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_MAIN); return state->matchCallEntries; } u16 GetMatchCallMapSec(int index) { - struct Pokenav3Struct *state = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_MAIN); + struct Pokenav_MatchCallMenu *state = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_MAIN); return state->matchCallEntries[index].mapSec; } bool32 ShouldDrawRematchPokeballIcon(int index) { - struct Pokenav3Struct *state = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_MAIN); + struct Pokenav_MatchCallMenu *state = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_MAIN); if (!state->matchCallEntries[index].isSpecialTrainer) index = state->matchCallEntries[index].headerId; else @@ -327,7 +332,7 @@ bool32 ShouldDrawRematchPokeballIcon(int index) int GetMatchCallTrainerPic(int index) { int headerId; - struct Pokenav3Struct *state = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_MAIN); + struct Pokenav_MatchCallMenu *state = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_MAIN); if (!state->matchCallEntries[index].isSpecialTrainer) { index = GetTrainerIdxByRematchIdx(state->matchCallEntries[index].headerId); @@ -346,15 +351,15 @@ int GetMatchCallTrainerPic(int index) return gFacilityClassToPicIndex[index]; } -const u8 *GetMatchCallMessageText(int index, u8 *arg1) +const u8 *GetMatchCallMessageText(int index, bool8 *newRematchRequest) { - struct Pokenav3Struct *state = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_MAIN); - *arg1 = 0; + struct Pokenav_MatchCallMenu *state = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_MAIN); + *newRematchRequest = FALSE; if (!Overworld_MapTypeAllowsTeleportAndFly(gMapHeader.mapType)) return gText_CallCantBeMadeHere; if (!state->matchCallEntries[index].isSpecialTrainer) - *arg1 = SelectMatchCallMessage(GetTrainerIdxByRematchIdx(state->matchCallEntries[index].headerId), gStringVar4); + *newRematchRequest = SelectMatchCallMessage(GetTrainerIdxByRematchIdx(state->matchCallEntries[index].headerId), gStringVar4); else MatchCall_GetMessage(state->matchCallEntries[index].headerId, gStringVar4); @@ -364,7 +369,7 @@ const u8 *GetMatchCallMessageText(int index, u8 *arg1) const u8 *GetMatchCallFlavorText(int index, int checkPageEntry) { int rematchId; - struct Pokenav3Struct *state = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_MAIN); + struct Pokenav_MatchCallMenu *state = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_MAIN); if (state->matchCallEntries[index].isSpecialTrainer) { rematchId = MatchCall_GetRematchTableIdx(state->matchCallEntries[index].headerId); @@ -381,20 +386,20 @@ const u8 *GetMatchCallFlavorText(int index, int checkPageEntry) u16 GetMatchCallOptionCursorPos(void) { - struct Pokenav3Struct *state = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_MAIN); + struct Pokenav_MatchCallMenu *state = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_MAIN); return state->optionCursorPos; } u16 GetMatchCallOptionId(int optionId) { - struct Pokenav3Struct *state = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_MAIN); + struct Pokenav_MatchCallMenu *state = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_MAIN); if (state->maxOptionId < optionId) return MATCH_CALL_OPTION_COUNT; return state->matchCallOptions[optionId]; } -void BufferMatchCallNameAndDesc(struct PokenavMatchCallEntries *matchCallEntry, u8 *str) +void BufferMatchCallNameAndDesc(struct PokenavMatchCallEntry *matchCallEntry, u8 *str) { const u8 *trainerName; const u8 *className; @@ -413,12 +418,12 @@ void BufferMatchCallNameAndDesc(struct PokenavMatchCallEntries *matchCallEntry, if (className && trainerName) { - u8 *str2 = sub_81DB494(str, 7, className, 69); - sub_81DB494(str2, 7, trainerName, 51); + u8 *str2 = GetStringClearToWidth(str, FONT_NARROW, className, 69); + GetStringClearToWidth(str2, FONT_NARROW, trainerName, 51); } else { - sub_81DB494(str, 7, NULL, 120); + GetStringClearToWidth(str, FONT_NARROW, NULL, 120); } } @@ -431,7 +436,7 @@ u8 GetMatchTableMapSectionId(int rematchIndex) int GetIndexDeltaOfNextCheckPageDown(int index) { - struct Pokenav3Struct *state = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_MAIN); + struct Pokenav_MatchCallMenu *state = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_MAIN); int count = 1; while (++index < state->numRegistered) { @@ -448,7 +453,7 @@ int GetIndexDeltaOfNextCheckPageDown(int index) int GetIndexDeltaOfNextCheckPageUp(int index) { - struct Pokenav3Struct *state = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_MAIN); + struct Pokenav_MatchCallMenu *state = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_MAIN); int count = -1; while (--index >= 0) { @@ -463,7 +468,8 @@ int GetIndexDeltaOfNextCheckPageUp(int index) return 0; } -bool32 unref_sub_81CB16C(void) +// Unused +static bool32 HasRematchEntry(void) { int i; @@ -486,10 +492,10 @@ bool32 unref_sub_81CB16C(void) return FALSE; } -static bool32 sub_81CB1D0(void) +static bool32 ShouldDoNearbyMessage(void) { - struct Pokenav3Struct *state = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_MAIN); - int selection = GetSelectedPokenavListIndex(); + struct Pokenav_MatchCallMenu *state = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_MAIN); + int selection = PokenavList_GetSelectedIndex(); if (!state->matchCallEntries[selection].isSpecialTrainer) { if (GetMatchCallMapSec(selection) == gMapHeader.regionMapSectionId) diff --git a/src/pokenav_match_call_ui.c b/src/pokenav_match_call_ui.c deleted file mode 100644 index 7e70a50c88..0000000000 --- a/src/pokenav_match_call_ui.c +++ /dev/null @@ -1,998 +0,0 @@ -#include "global.h" -#include "pokenav.h" -#include "window.h" -#include "strings.h" -#include "text.h" -#include "bg.h" -#include "menu.h" -#include "decompress.h" - -// TODO: This UI isnt just for match call, seems to be the general pokenav list UI - -struct PokenavListMenuWindow { - u8 bg; - u8 unk1; - u8 unk2; - u8 unk3; - u8 unk4; - u8 fontId; - u16 unk6; - u16 windowId; - u16 unkA; - u16 unkC; - u16 unkE; -}; - -struct MatchCallWindowState { - // The index of the element at the top of the window. - u16 windowTopIndex; - u16 listLength; - u16 unk4; - // The index of the cursor, relative to the top of the window. - u16 selectedIndexOffset; - u16 visibleEntries; - u16 unkA; - u32 unkC; - void * unk10; -}; - -struct PokenavSub17Substruct -{ - struct PokenavListMenuWindow listWindow; - u32 unk10; - u32 unk14; - u32 unk18; - void * unk1C; - s32 unk20; - s32 unk24; - u32 loopedTaskId; - s32 unk2C; - u32 unk30; - void (*unk34)(struct PokenavMatchCallEntries *, u8*); - void (*unk38)(u16, u32, u32); - struct Sprite *rightArrow; - struct Sprite *upArrow; - struct Sprite *downArrow; - u8 unkTextBuffer[0x40]; -}; - -// Generally at index 0x11 (17) -struct PokenavSub17 -{ - struct PokenavSub17Substruct list; - u8 tilemapBuffer[0x800]; - struct MatchCallWindowState unk888; - s32 unk89C; - u32 loopedTaskId; -}; - -extern void sub_81DB620(u32 windowId, u32 a1, u32 a2, u32 a3, u32 a4); - -void sub_81C82E4(struct PokenavSub17 *matchCall); -bool32 CopyPokenavListMenuTemplate(struct PokenavSub17Substruct *a0, const struct BgTemplate *a1, struct PokenavListTemplate *a2, s32 a3); -void InitMatchCallWindowState(struct MatchCallWindowState *a0, struct PokenavListTemplate *a1); -void SpriteCB_MatchCallUpArrow(struct Sprite *sprite); -void SpriteCB_MatchCallDownArrow(struct Sprite *sprite); -void SpriteCB_MatchCallRightArrow(struct Sprite *sprite); -void ToggleMatchCallArrows(struct PokenavSub17Substruct *a0, u32 a1); -void DestroyMatchCallListArrows(struct PokenavSub17Substruct *a0); -void CreateMatchCallArrowSprites(struct MatchCallWindowState *a0, struct PokenavSub17Substruct *a1); -void sub_81C8ED0(void); -static void PrintMatchCallFlavorText(struct MatchCallWindowState *a0, struct PokenavSub17Substruct *a1, u32 a2); -void PrintMatchCallFieldNames(struct PokenavSub17Substruct *a0, u32 a1); -void sub_81C8D4C(struct MatchCallWindowState *a0, struct PokenavSub17Substruct *a1); -void sub_81C8CB4(struct MatchCallWindowState *a0, struct PokenavSub17Substruct *a1); -void sub_81C8B70(struct PokenavListMenuWindow *a0, s32 a1, s32 a2); -void sub_81C8568(s32 a0, struct PokenavSub17Substruct *a1); -void sub_81C83AC(void * a0, u32 a1, u32 a2, u32 a3, u32 a4, struct PokenavSub17Substruct *a5); -void sub_81C837C(struct MatchCallWindowState *a0, struct PokenavSub17Substruct *a1); -void sub_81C835C(struct PokenavListMenuWindow *a0); -u32 LoopedTask_sub_81C8254(s32 state); -bool32 sub_81C83E0(void); -u32 LoopedTask_sub_81C83F0(s32 state); -u32 LoopedTask_sub_81C85A0(s32 state); -u32 LoopedTask_sub_81C8870(s32 state); -u32 LoopedTask_sub_81C8A28(s32 state); -u32 LoopedTask_PrintCheckPageInfo(s32 state); - -static const u16 sMatchcallArrowPaletteData[] = INCBIN_U16("graphics/pokenav/arrows_matchcall.gbapal"); -static const u32 sMatchcallArrowSpriteSheetData[] = INCBIN_U32("graphics/pokenav/arrows_matchcall.4bpp.lz"); - -EWRAM_DATA u32 gUnknown_0203CF44 = 0; - -bool32 sub_81C81D4(const struct BgTemplate *arg0, struct PokenavListTemplate *arg1, s32 arg2) -{ - struct PokenavSub17 *structPtr = AllocSubstruct(POKENAV_SUBSTRUCT_MATCH_CALL_LIST, sizeof(struct PokenavSub17)); - if (structPtr == NULL) - return FALSE; - - InitMatchCallWindowState(&structPtr->unk888, arg1); - if (!CopyPokenavListMenuTemplate(&structPtr->list, arg0, arg1, arg2)) - return FALSE; - - CreateLoopedTask(LoopedTask_sub_81C8254, 6); - return TRUE; -} - -bool32 sub_81C8224(void) -{ - return FuncIsActiveLoopedTask(LoopedTask_sub_81C8254); -} - -void sub_81C8234(void) -{ - struct PokenavSub17 *structPtr; - - structPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_LIST); - DestroyMatchCallListArrows(&structPtr->list); - RemoveWindow(structPtr->list.listWindow.windowId); - FreePokenavSubstruct(POKENAV_SUBSTRUCT_MATCH_CALL_LIST); -} - -u32 LoopedTask_sub_81C8254(s32 state) -{ - struct PokenavSub17 *structPtr; - - if (IsDma3ManagerBusyWithBgCopy()) - return LT_PAUSE; - - structPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_LIST); - - switch (state) - { - case 0: - sub_81C82E4(structPtr); - return LT_INC_AND_PAUSE; - case 1: - sub_81C835C(&structPtr->list.listWindow); - return LT_INC_AND_PAUSE; - case 2: - sub_81C837C(&structPtr->unk888, &structPtr->list); - return LT_INC_AND_PAUSE; - case 3: - if (sub_81C83E0()) - { - return LT_PAUSE; - } - else - { - sub_81C8ED0(); - return LT_INC_AND_CONTINUE; - } - case 4: - CreateMatchCallArrowSprites(&structPtr->unk888, &structPtr->list); - return LT_FINISH; - default: - return LT_FINISH; - } -} - -void sub_81C82E4(struct PokenavSub17 *matchCall) -{ - u16 tileNum = (matchCall->list.listWindow.unk1 << 12) | matchCall->list.listWindow.unk6; - sub_8199DF0(matchCall->list.listWindow.bg, PIXEL_FILL(1), matchCall->list.listWindow.unk6, 1); - sub_8199DF0(matchCall->list.listWindow.bg, PIXEL_FILL(4), matchCall->list.listWindow.unk6 + 1, 1); - SetBgTilemapBuffer(matchCall->list.listWindow.bg, matchCall->tilemapBuffer); - FillBgTilemapBufferRect_Palette0(matchCall->list.listWindow.bg, tileNum, 0, 0, 32, 32); - ChangeBgY(matchCall->list.listWindow.bg, 0, 0); - ChangeBgX(matchCall->list.listWindow.bg, 0, 0); - ChangeBgY(matchCall->list.listWindow.bg, matchCall->list.listWindow.unk3 << 11, 2); - CopyBgTilemapBufferToVram(matchCall->list.listWindow.bg); -} - -void sub_81C835C(struct PokenavListMenuWindow *listWindow) -{ - FillWindowPixelBuffer(listWindow->windowId, PIXEL_FILL(1)); - PutWindowTilemap(listWindow->windowId); - CopyWindowToVram(listWindow->windowId, 1); -} - -void sub_81C837C(struct MatchCallWindowState *state, struct PokenavSub17Substruct *a1) -{ - s32 arg2 = state->listLength - state->windowTopIndex; - if (arg2 > state->visibleEntries) - arg2 = state->visibleEntries; - - sub_81C83AC(state->unk10, state->windowTopIndex, arg2, state->unkC, 0, a1); -} - -void sub_81C83AC(void * a0, u32 a1, u32 a2, u32 a3, u32 a4, struct PokenavSub17Substruct *list) -{ - if (a2 == 0) - return; - - list->unk1C = a0 + a1 * a3; - list->unk18 = a3; - list->listWindow.unkC = 0; - list->listWindow.unkE = a2; - list->unk14 = a1; - list->unk10 = a4; - CreateLoopedTask(LoopedTask_sub_81C83F0, 5); -} - -bool32 sub_81C83E0(void) -{ - return FuncIsActiveLoopedTask(LoopedTask_sub_81C83F0); -} - -u32 LoopedTask_sub_81C83F0(s32 state) -{ - u32 v1; - struct PokenavSub17Substruct *structPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_LIST); - - switch (state) - { - case 0: - v1 = (structPtr->listWindow.unkA + structPtr->listWindow.unkC + structPtr->unk10) & 0xF; - structPtr->unk34(structPtr->unk1C, structPtr->unkTextBuffer); - if (structPtr->unk38 != NULL) - structPtr->unk38(structPtr->listWindow.windowId, structPtr->unk14, v1); - - AddTextPrinterParameterized(structPtr->listWindow.windowId, structPtr->listWindow.fontId, structPtr->unkTextBuffer, 8, (v1 << 4) + 1, 255, NULL); - if (++structPtr->listWindow.unkC >= structPtr->listWindow.unkE) - { - if (structPtr->unk38 != NULL) - CopyWindowToVram(structPtr->listWindow.windowId, 3); - else - CopyWindowToVram(structPtr->listWindow.windowId, 2); - return LT_INC_AND_PAUSE; - } - else - { - structPtr->unk1C += structPtr->unk18; - structPtr->unk14++; - return LT_CONTINUE; - } - case 1: - if (IsDma3ManagerBusyWithBgCopy()) - return LT_PAUSE; - return LT_FINISH; - } - return LT_FINISH; -} - -bool32 ShouldShowUpArrow(void) -{ - struct PokenavSub17 *structPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_LIST); - - return (structPtr->unk888.windowTopIndex != 0); -} - -bool32 ShouldShowDownArrow(void) -{ - struct PokenavSub17 *structPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_LIST); - struct MatchCallWindowState *subPtr = &structPtr->unk888; - - return (subPtr->windowTopIndex + subPtr->visibleEntries < subPtr->listLength); -} - -void MatchCall_MoveWindow(s32 a0, bool32 a1) -{ - struct PokenavSub17 *structPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_LIST); - struct MatchCallWindowState *subPtr = &structPtr->unk888; - - if (a0 < 0) - { - if (subPtr->windowTopIndex + a0 < 0) - a0 = -1 * subPtr->windowTopIndex; - if (a1) - sub_81C83AC(subPtr->unk10, subPtr->windowTopIndex + a0, a0 * -1, subPtr->unkC, a0, &structPtr->list); - } - else if (a1) - { - s32 temp = gUnknown_0203CF44 = subPtr->windowTopIndex + subPtr->visibleEntries; - if (temp + a0 >= subPtr->listLength) - a0 = subPtr->listLength - temp; - - sub_81C83AC(subPtr->unk10, gUnknown_0203CF44, a0, subPtr->unkC, subPtr->visibleEntries, &structPtr->list); - } - - sub_81C8568(a0, &structPtr->list); - subPtr->windowTopIndex += a0; -} - -void sub_81C8568(s32 a0, struct PokenavSub17Substruct *list) -{ - list->unk20 = GetBgY(list->listWindow.bg); - list->unk24 = list->unk20 + (a0 << 12); - if (a0 > 0) - list->unk30 = 1; - else - list->unk30 = 2; - list->unk2C = a0; - list->loopedTaskId = CreateLoopedTask(LoopedTask_sub_81C85A0, 6); -} - -u32 LoopedTask_sub_81C85A0(s32 state) -{ - s32 y, v1; - bool32 flag; - struct PokenavSub17 *structPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_LIST); - struct PokenavSub17Substruct *subPtr = &structPtr->list; - - switch (state) - { - case 0: - if (!sub_81C83E0()) - return LT_INC_AND_CONTINUE; - return LT_PAUSE; - case 1: - flag = FALSE; - y = GetBgY(subPtr->listWindow.bg); - v1 = ChangeBgY(subPtr->listWindow.bg, 0x1000, subPtr->unk30); - if (subPtr->unk30 == 2) - { - if ((y > subPtr->unk24 || y <= subPtr->unk20) && v1 <= subPtr->unk24) - flag = TRUE; - } - else - { - if ((y < subPtr->unk24 || y >= subPtr->unk20) && v1 >= subPtr->unk24) - flag = TRUE; - } - - if (flag) - { - subPtr->listWindow.unkA = (subPtr->listWindow.unkA + subPtr->unk2C) & 0xF; - ChangeBgY(subPtr->listWindow.bg, subPtr->unk24, 0); - return LT_FINISH; - } - return LT_PAUSE; - } - return LT_FINISH; -} - -bool32 IsMonListLoopedTaskActive(void) -{ - struct PokenavSub17 *structPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_LIST); - return IsLoopedTaskActive(structPtr->list.loopedTaskId); -} - -struct MatchCallWindowState *GetMatchCallWindowStruct(void) -{ - struct PokenavSub17 *structPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_LIST); - return &structPtr->unk888; -} - -int MatchCall_MoveCursorUp(void) -{ - struct MatchCallWindowState *structPtr = GetMatchCallWindowStruct(); - - if (structPtr->selectedIndexOffset != 0) - { - structPtr->selectedIndexOffset--; - return 1; - } - if (ShouldShowUpArrow()) - { - MatchCall_MoveWindow(-1, TRUE); - return 2; - } - return 0; -} - -int MatchCall_MoveCursorDown(void) -{ - struct MatchCallWindowState *structPtr = GetMatchCallWindowStruct(); - - if (structPtr->windowTopIndex + structPtr->selectedIndexOffset >= structPtr->listLength - 1) - return 0; - if (structPtr->selectedIndexOffset < structPtr->visibleEntries - 1) - { - structPtr->selectedIndexOffset++; - return 1; - } - if (ShouldShowDownArrow()) - { - MatchCall_MoveWindow(1, TRUE); - return 2; - } - return 0; -} - -int MatchCall_PageUp(void) -{ - s32 scroll; - struct MatchCallWindowState *structPtr = GetMatchCallWindowStruct(); - - if (ShouldShowUpArrow()) - { - if (structPtr->windowTopIndex >= structPtr->visibleEntries) - scroll = structPtr->visibleEntries; - else - scroll = structPtr->windowTopIndex; - MatchCall_MoveWindow(scroll * -1, TRUE); - return 2; - } - else if (structPtr->selectedIndexOffset != 0) - { - structPtr->selectedIndexOffset = 0; - return 1; - } - return 0; -} - -int MatchCall_PageDown(void) -{ - struct MatchCallWindowState *structPtr = GetMatchCallWindowStruct(); - - if (ShouldShowDownArrow()) - { - s32 windowBottomIndex = structPtr->windowTopIndex + structPtr->visibleEntries; - s32 scroll = structPtr->unk4 - structPtr->windowTopIndex; - - if (windowBottomIndex <= structPtr->unk4) - scroll = structPtr->visibleEntries; - MatchCall_MoveWindow(scroll, TRUE); - return 2; - } - else - { - s32 cursor, lastVisibleIndex; - if (structPtr->listLength >= structPtr->visibleEntries) - { - cursor = structPtr->selectedIndexOffset; - lastVisibleIndex = structPtr->visibleEntries; - } - else - { - cursor = structPtr->selectedIndexOffset; - lastVisibleIndex = structPtr->listLength; - } - lastVisibleIndex -= 1; - if (cursor >= lastVisibleIndex) - return 0; - - structPtr->selectedIndexOffset = lastVisibleIndex; - return 1; - } -} - -u32 GetSelectedPokenavListIndex(void) -{ - struct MatchCallWindowState *structPtr = GetMatchCallWindowStruct(); - - return structPtr->windowTopIndex + structPtr->selectedIndexOffset; -} - -u32 GetMatchCallListTopIndex(void) -{ - struct MatchCallWindowState *structPtr = GetMatchCallWindowStruct(); - - return structPtr->windowTopIndex; -} - -void sub_81C877C(void) -{ - struct PokenavSub17 *structPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_LIST); - structPtr->unk89C = 0; - structPtr->loopedTaskId = CreateLoopedTask(LoopedTask_sub_81C8870, 6); -} - -void PrintCheckPageInfo(s16 a0) -{ - struct PokenavSub17 *structPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_LIST); - structPtr->unk888.windowTopIndex += a0; - structPtr->unk89C = 0; - structPtr->loopedTaskId = CreateLoopedTask(LoopedTask_PrintCheckPageInfo, 6); -} - -void sub_81C87F0(void) -{ - struct PokenavSub17 *structPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_LIST); - structPtr->unk89C = 0; - structPtr->loopedTaskId = CreateLoopedTask(LoopedTask_sub_81C8A28, 6); -} - -bool32 IsMatchCallListTaskActive(void) -{ - struct PokenavSub17 *structPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_LIST); - return IsLoopedTaskActive(structPtr->loopedTaskId); -} - -void sub_81C8838(void) -{ - struct PokenavSub17 *structPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_LIST); - struct MatchCallWindowState *subPtr = &structPtr->unk888; - structPtr->list.unk38(structPtr->list.listWindow.windowId, subPtr->windowTopIndex + subPtr->selectedIndexOffset, (structPtr->list.listWindow.unkA + subPtr->selectedIndexOffset) & 0xF); - CopyWindowToVram(structPtr->list.listWindow.windowId, 1); -} - -// TODO: -u32 LoopedTask_sub_81C8870(s32 state) -{ - struct PokenavSub17 *structPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_LIST); - - switch (state) - { - case 0: - ToggleMatchCallArrows(&structPtr->list, 1); - // fall-through - case 1: - if (structPtr->unk89C != structPtr->unk888.selectedIndexOffset) - sub_81C8B70(&structPtr->list.listWindow, structPtr->unk89C, 1); - - structPtr->unk89C++; - return LT_INC_AND_PAUSE; - case 2: - if (!IsDma3ManagerBusyWithBgCopy()) - { - if (structPtr->unk89C != structPtr->unk888.visibleEntries) - return 6; - if (structPtr->unk888.selectedIndexOffset != 0) - sub_81C8B70(&structPtr->list.listWindow, structPtr->unk89C, structPtr->unk888.selectedIndexOffset); - - return LT_INC_AND_PAUSE; - } - return LT_PAUSE; - case 3: - if (!IsDma3ManagerBusyWithBgCopy()) - { - if (structPtr->unk888.selectedIndexOffset != 0) - { - MatchCall_MoveWindow(structPtr->unk888.selectedIndexOffset, FALSE); - return LT_INC_AND_PAUSE; - } - return LT_FINISH; - } - return LT_PAUSE; - case 4: - if (IsMonListLoopedTaskActive()) - return LT_PAUSE; - - structPtr->unk888.selectedIndexOffset = 0; - return LT_FINISH; - } - return LT_FINISH; -} - -u32 LoopedTask_PrintCheckPageInfo(s32 state) -{ - struct PokenavSub17 *structPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_LIST); - if (IsDma3ManagerBusyWithBgCopy()) - return LT_PAUSE; - - switch (state) - { - case 0: - sub_81C8CB4(&structPtr->unk888, &structPtr->list); - break; - case 1: - PrintMatchCallFieldNames(&structPtr->list, 0); - break; - case 2: - PrintMatchCallFlavorText(&structPtr->unk888, &structPtr->list, CHECK_PAGE_STRATEGY); - break; - case 3: - PrintMatchCallFieldNames(&structPtr->list, 1); - break; - case 4: - PrintMatchCallFlavorText(&structPtr->unk888, &structPtr->list, CHECK_PAGE_POKEMON); - break; - case 5: - PrintMatchCallFieldNames(&structPtr->list, 2); - break; - case 6: - PrintMatchCallFlavorText(&structPtr->unk888, &structPtr->list, CHECK_PAGE_INTRO_1); - break; - case 7: - PrintMatchCallFlavorText(&structPtr->unk888, &structPtr->list, CHECK_PAGE_INTRO_2); - break; - default: - return LT_FINISH; - } - return LT_INC_AND_PAUSE; -} - -u32 LoopedTask_sub_81C8A28(s32 state) -{ - struct PokenavSub17 *structPtr; - struct MatchCallWindowState *subPtr888; - struct PokenavSub17Substruct *subPtr0; - s32 r5, *ptr; - - if (IsDma3ManagerBusyWithBgCopy()) - return LT_PAUSE; - - structPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_LIST); - subPtr888 = &structPtr->unk888; - subPtr0 = &structPtr->list; - - switch (state) - { - case 0: - sub_81C8D4C(subPtr888, subPtr0); - return LT_INC_AND_PAUSE; - case 1: - ptr = &structPtr->unk89C; - if (++(*ptr) < structPtr->unk888.visibleEntries) - { - sub_81C8B70(&subPtr0->listWindow, *ptr, 1); - return LT_PAUSE; - } - - *ptr = 0; - if (subPtr888->listLength <= subPtr888->visibleEntries) - { - if (subPtr888->windowTopIndex != 0) - { - s32 r4 = subPtr888->windowTopIndex; - r5 = -r4; - sub_81C8B70(&subPtr0->listWindow, r5, r4); - subPtr888->selectedIndexOffset = r4; - *ptr = r5; - return LT_INC_AND_PAUSE; - } - } - else - { - if (subPtr888->windowTopIndex + subPtr888->visibleEntries > subPtr888->listLength) - { - s32 r4 = subPtr888->windowTopIndex + subPtr888->visibleEntries - subPtr888->listLength; - r5 = -r4; - sub_81C8B70(&subPtr0->listWindow, r5, r4); - subPtr888->selectedIndexOffset = r4; - *ptr = r5; - return LT_INC_AND_PAUSE; - } - } - return 9; - case 2: - MatchCall_MoveWindow(structPtr->unk89C, FALSE); - return LT_INC_AND_PAUSE; - case 3: - if (!IsMonListLoopedTaskActive()) - { - structPtr->unk89C = 0; - return 1; - } - return 2; - case 4: - sub_81C83AC(subPtr888->unk10, subPtr888->windowTopIndex + structPtr->unk89C, 1, subPtr888->unkC, structPtr->unk89C, &structPtr->list); - return LT_INC_AND_PAUSE; - case 5: - if (sub_81C83E0()) - return LT_PAUSE; - if (++structPtr->unk89C >= subPtr888->listLength || structPtr->unk89C >= subPtr888->visibleEntries) - return LT_INC_AND_CONTINUE; - return 9; - case 6: - ToggleMatchCallArrows(subPtr0, 0); - return LT_FINISH; - } - - return LT_FINISH; -} - -void sub_81C8B70(struct PokenavListMenuWindow *listWindow, s32 a1, s32 a2) -{ - u8 *v1 = (u8*)GetWindowAttribute(listWindow->windowId, WINDOW_TILE_DATA); - u32 v2 = listWindow->unk4 * 64; - - a1 = (listWindow->unkA + a1) & 0xF; - if (a1 + a2 <= 16) - { - CpuFastFill8(PIXEL_FILL(1), v1 + a1 * v2, a2 * v2); - CopyWindowToVram(listWindow->windowId, 2); - } - else - { - u32 v3 = 16 - a1; - u32 v4 = a2 - v3; - - CpuFastFill8(PIXEL_FILL(1), v1 + a1 * v2, v3 * v2); - CpuFastFill8(PIXEL_FILL(1), v1, v4 * v2); - CopyWindowToVram(listWindow->windowId, 2); - } - - for (a2--; a2 != -1; a1 = (a1 + 1) & 0xF, a2--) - ClearRematchPokeballIcon(listWindow->windowId, a1); - - CopyWindowToVram(listWindow->windowId, 1); -} - -void sub_81C8C64(struct PokenavListMenuWindow *listWindow, u32 a1) -{ - u16 var; - u16 *v1 = (u16*)GetBgTilemapBuffer(GetWindowAttribute(listWindow->windowId, WINDOW_BG)); - v1 += ((listWindow->unkA << 6) + listWindow->unk2) - 1; - - if (a1 != 0) - var = (listWindow->unk1 << 12) | (listWindow->unk6 + 1); - else - var = (listWindow->unk1 << 12) | (listWindow->unk6); - - v1[0] = var; - v1[0x20] = var; -} - -void sub_81C8CB4(struct MatchCallWindowState *state, struct PokenavSub17Substruct *list) -{ - u8 colors[3] = {TEXT_COLOR_TRANSPARENT, TEXT_COLOR_DARK_GRAY, TEXT_COLOR_LIGHT_RED}; - - list->unk34(state->unk10 + state->unkC * state->windowTopIndex, list->unkTextBuffer); - list->unk38(list->listWindow.windowId, state->windowTopIndex, list->listWindow.unkA); - FillWindowPixelRect(list->listWindow.windowId, PIXEL_FILL(4), 0, list->listWindow.unkA * 16, list->listWindow.unk4 * 8, 16); - AddTextPrinterParameterized3(list->listWindow.windowId, list->listWindow.fontId, 8, (list->listWindow.unkA * 16) + 1, colors, TEXT_SPEED_FF, list->unkTextBuffer); - sub_81C8C64(&list->listWindow, 1); - CopyWindowRectToVram(list->listWindow.windowId, 3, 0, list->listWindow.unkA * 2, list->listWindow.unk4, 2); -} - -void sub_81C8D4C(struct MatchCallWindowState *state, struct PokenavSub17Substruct *list) -{ - list->unk34(state->unk10 + state->unkC * state->windowTopIndex, list->unkTextBuffer); - FillWindowPixelRect(list->listWindow.windowId, PIXEL_FILL(1), 0, list->listWindow.unkA * 16, list->listWindow.unk4 * 8, 16); - AddTextPrinterParameterized(list->listWindow.windowId, list->listWindow.fontId, list->unkTextBuffer, 8, list->listWindow.unkA * 16 + 1, TEXT_SPEED_FF, NULL); - sub_81C8C64(&list->listWindow, 0); - CopyWindowToVram(list->listWindow.windowId, 3); -} - -void PrintMatchCallFieldNames(struct PokenavSub17Substruct *list, u32 fieldId) -{ - const u8 *fieldNames[] = {gText_PokenavMatchCall_Strategy, gText_PokenavMatchCall_TrainerPokemon, gText_PokenavMatchCall_SelfIntroduction}; - u8 colors[3] = {TEXT_COLOR_WHITE, TEXT_COLOR_RED, TEXT_COLOR_LIGHT_RED}; - u32 top = (list->listWindow.unkA + 1 + (fieldId * 2)) & 0xF; - - FillWindowPixelRect(list->listWindow.windowId, PIXEL_FILL(1), 0, top << 4, list->listWindow.unk4, 16); - AddTextPrinterParameterized3(list->listWindow.windowId, 7, 2, (top << 4) + 1, colors, -1, fieldNames[fieldId]); - CopyWindowRectToVram(list->listWindow.windowId, 2, 0, top << 1, list->listWindow.unk4, 2); -} - -static void PrintMatchCallFlavorText(struct MatchCallWindowState *a0, struct PokenavSub17Substruct *list, u32 checkPageEntry) -{ - // lines 1, 3, and 5 are the field names printed by PrintMatchCallFieldNames - static const u8 lineOffsets[CHECK_PAGE_ENTRY_COUNT] = - { - [CHECK_PAGE_STRATEGY] = 2, - [CHECK_PAGE_POKEMON] = 4, - [CHECK_PAGE_INTRO_1] = 6, - [CHECK_PAGE_INTRO_2] = 7 - }; - - u32 r6 = (list->listWindow.unkA + lineOffsets[checkPageEntry]) & 0xF; - const u8 *str = GetMatchCallFlavorText(a0->windowTopIndex, checkPageEntry); - - if (str != NULL) - { - sub_81DB620(list->listWindow.windowId, 1, r6 * 2, list->listWindow.unk4 - 1, 2); - AddTextPrinterParameterized(list->listWindow.windowId, 7, str, 2, (r6 << 4) + 1, TEXT_SPEED_FF, NULL); - CopyWindowRectToVram(list->listWindow.windowId, 2, 0, r6 * 2, list->listWindow.unk4, 2); - } -} - -static const struct CompressedSpriteSheet sMatchcallArrowSpriteSheets[] = -{ - { - .data = sMatchcallArrowSpriteSheetData, - .size = 192, - .tag = 0xA - } -}; - -static const struct SpritePalette sMatchcallArrowPalettes[] = -{ - { - .data = sMatchcallArrowPaletteData, - .tag = 0x14 - }, - {} -}; - -static const struct OamData sMatchCallRightArrowSpriteOam = -{ - .y = 0, - .affineMode = ST_OAM_AFFINE_OFF, - .objMode = ST_OAM_OBJ_NORMAL, - .bpp = ST_OAM_4BPP, - .shape = SPRITE_SHAPE(8x16), - .x = 0, - .size = SPRITE_SIZE(8x16), - .tileNum = 0, - .priority = 2, - .paletteNum = 0 -}; - -static const struct SpriteTemplate sMatchCallRightArrowSprite = -{ - .tileTag = 0xA, - .paletteTag = 0x14, - .oam = &sMatchCallRightArrowSpriteOam, - .anims = gDummySpriteAnimTable, - .images = NULL, - .affineAnims = gDummySpriteAffineAnimTable, - .callback = SpriteCB_MatchCallRightArrow -}; - -static const struct OamData sMatchCallUpDownArrowSpriteOam = -{ - .y = 0, - .affineMode = ST_OAM_AFFINE_OFF, - .objMode = ST_OAM_OBJ_NORMAL, - .bpp = ST_OAM_4BPP, - .shape = SPRITE_SHAPE(16x8), - .x = 0, - .size = SPRITE_SIZE(16x8), - .tileNum = 0, - .priority = 2, - .paletteNum = 0 -}; - -static const struct SpriteTemplate sMatchCallUpDownArrowSprite = -{ - .tileTag = 0xA, - .paletteTag = 0x14, - .oam = &sMatchCallUpDownArrowSpriteOam, - .anims = gDummySpriteAnimTable, - .images = NULL, - .affineAnims = gDummySpriteAffineAnimTable, - .callback = SpriteCallbackDummy -}; - -void sub_81C8ED0(void) -{ - u32 i; - const struct CompressedSpriteSheet *ptr; - - for (i = 0, ptr = sMatchcallArrowSpriteSheets; i < ARRAY_COUNT(sMatchcallArrowSpriteSheets); ptr++, i++) - LoadCompressedSpriteSheet(ptr); - - Pokenav_AllocAndLoadPalettes(sMatchcallArrowPalettes); -} - -void CreateMatchCallArrowSprites(struct MatchCallWindowState *windowState, struct PokenavSub17Substruct *list) -{ - u32 spriteId; - s16 x; - - spriteId = CreateSprite(&sMatchCallRightArrowSprite, list->listWindow.unk2 * 8 + 3, (list->listWindow.unk3 + 1) * 8, 7); - list->rightArrow = &gSprites[spriteId]; - - x = list->listWindow.unk2 * 8 + (list->listWindow.unk4 - 1) * 4; - spriteId = CreateSprite(&sMatchCallUpDownArrowSprite, x, list->listWindow.unk3 * 8 + windowState->visibleEntries * 16, 7); - list->downArrow = &gSprites[spriteId]; - list->downArrow->oam.tileNum += 2; - list->downArrow->callback = SpriteCB_MatchCallDownArrow; - - spriteId = CreateSprite(&sMatchCallUpDownArrowSprite, x, list->listWindow.unk3 * 8, 7); - list->upArrow = &gSprites[spriteId]; - list->upArrow->oam.tileNum += 4; - list->upArrow->callback = SpriteCB_MatchCallUpArrow; -} - -void DestroyMatchCallListArrows(struct PokenavSub17Substruct *list) -{ - DestroySprite(list->rightArrow); - DestroySprite(list->upArrow); - DestroySprite(list->downArrow); - FreeSpriteTilesByTag(0xA); - FreeSpritePaletteByTag(0x14); -} - -void ToggleMatchCallArrows(struct PokenavSub17Substruct *list, bool32 shouldHide) -{ - if (shouldHide) - { - list->rightArrow->callback = SpriteCallbackDummy; - list->upArrow->callback = SpriteCallbackDummy; - list->downArrow->callback = SpriteCallbackDummy; - } - else - { - list->rightArrow->callback = SpriteCB_MatchCallRightArrow; - list->upArrow->callback = SpriteCB_MatchCallUpArrow; - list->downArrow->callback = SpriteCB_MatchCallDownArrow; - } - list->rightArrow->invisible = shouldHide; - list->upArrow->invisible = shouldHide; - list->downArrow->invisible = shouldHide; -} - -void SpriteCB_MatchCallRightArrow(struct Sprite *sprite) -{ - struct PokenavSub17 *structPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_LIST); - sprite->y2 = structPtr->unk888.selectedIndexOffset << 4; -} - -void SpriteCB_MatchCallDownArrow(struct Sprite *sprite) -{ - if (sprite->data[7] == 0 && ShouldShowDownArrow()) - sprite->invisible = FALSE; - else - sprite->invisible = TRUE; - - if (++sprite->data[0] > 3) - { - s16 offset; - - sprite->data[0] = 0; - offset = (sprite->data[1] + 1) & 7; - sprite->data[1] = offset; - sprite->y2 = offset; - } -} - -void SpriteCB_MatchCallUpArrow(struct Sprite *sprite) -{ - if (sprite->data[7] == 0 && ShouldShowUpArrow()) - sprite->invisible = FALSE; - else - sprite->invisible = TRUE; - - if (++sprite->data[0] > 3) - { - s16 offset; - - sprite->data[0] = 0; - offset = (sprite->data[1] + 1) & 7; - sprite->data[1] = offset; - sprite->y2 = -1 * offset; - } -} - -void ToggleMatchCallVerticalArrows(bool32 shouldHide) -{ - struct PokenavSub17 *structPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_LIST); - structPtr->list.upArrow->data[7] = shouldHide; - structPtr->list.downArrow->data[7] = shouldHide; -} - -void InitMatchCallWindowState(struct MatchCallWindowState *dst, struct PokenavListTemplate *template) -{ - dst->unk10 = template->list.matchCallEntries; - dst->windowTopIndex = template->unk6; - dst->listLength = template->count; - dst->unkC = template->unk8; - dst->visibleEntries = template->maxShowed; - if (dst->visibleEntries >= dst->listLength) - { - dst->windowTopIndex = 0; - dst->unk4 = 0; - dst->selectedIndexOffset = template->unk6; - } - else - { - dst->unk4 = dst->listLength - dst->visibleEntries; - if (dst->windowTopIndex + dst->visibleEntries > dst->listLength) - { - dst->selectedIndexOffset = dst->windowTopIndex + dst->visibleEntries - dst->listLength; - dst->windowTopIndex = template->unk6 - dst->selectedIndexOffset; - } - else - { - dst->selectedIndexOffset = 0; - } - } -} - -bool32 CopyPokenavListMenuTemplate(struct PokenavSub17Substruct *dest, const struct BgTemplate *bgTemplate, struct PokenavListTemplate *template, s32 a3) -{ - struct WindowTemplate window; - - dest->listWindow.bg = bgTemplate->bg; - dest->listWindow.unk6 = a3; - dest->unk34 = template->listFunc.unk10_2; - dest->unk38 = template->unk14; - dest->listWindow.unk1 = template->fillValue; - dest->listWindow.unk2 = template->item_X; - dest->listWindow.unk3 = template->listTop; - dest->listWindow.unk4 = template->windowWidth; - dest->listWindow.fontId = template->fontId; - - window.bg = bgTemplate->bg; - window.tilemapLeft = template->item_X; - window.tilemapTop = 0; - window.width = template->windowWidth; - window.height = 32; - window.paletteNum = template->fillValue; - window.baseBlock = a3 + 2; - - dest->listWindow.windowId = AddWindow(&window); - if (dest->listWindow.windowId == WINDOW_NONE) - return FALSE; - - dest->listWindow.unkA = 0; - dest->rightArrow = NULL; - dest->upArrow = NULL; - dest->downArrow = NULL; - return 1; -} diff --git a/src/pokenav_menu_handler.c b/src/pokenav_menu_handler.c new file mode 100644 index 0000000000..b72247742c --- /dev/null +++ b/src/pokenav_menu_handler.c @@ -0,0 +1,513 @@ +#include "global.h" +#include "pokenav.h" +#include "event_data.h" +#include "main.h" +#include "sound.h" +#include "constants/songs.h" + +struct Pokenav_Menu +{ + u16 menuType; + s16 cursorPos; + u16 currMenuItem; + u16 helpBarIndex; + u32 menuId; + u32 (*callback)(struct Pokenav_Menu*); +}; + +static bool32 UpdateMenuCursorPos(struct Pokenav_Menu *); +static void ReturnToConditionMenu(struct Pokenav_Menu *); +static void ReturnToMainMenu(struct Pokenav_Menu *); +static u32 GetMenuId(struct Pokenav_Menu *); +static void SetMenuIdAndCB(struct Pokenav_Menu *, u32); +static u32 CB2_ReturnToConditionMenu(struct Pokenav_Menu *); +static u32 CB2_ReturnToMainMenu(struct Pokenav_Menu *); +static u32 HandleConditionSearchMenuInput(struct Pokenav_Menu *); +static u32 HandleConditionMenuInput(struct Pokenav_Menu *); +static u32 HandleCantOpenRibbonsInput(struct Pokenav_Menu *); +static u32 HandleMainMenuInputEndTutorial(struct Pokenav_Menu *); +static u32 HandleMainMenuInputTutorial(struct Pokenav_Menu *); +static u32 HandleMainMenuInput(struct Pokenav_Menu *); +static u32 (*GetMainMenuInputHandler(void))(struct Pokenav_Menu*); +static void SetMenuInputHandler(struct Pokenav_Menu *); + +// Number of entries - 1 for that menu type +static const u8 sLastCursorPositions[] = +{ + [POKENAV_MENU_TYPE_DEFAULT] = 2, + [POKENAV_MENU_TYPE_UNLOCK_MC] = 3, + [POKENAV_MENU_TYPE_UNLOCK_MC_RIBBONS] = 4, + [POKENAV_MENU_TYPE_CONDITION] = 2, + [POKENAV_MENU_TYPE_CONDITION_SEARCH] = 5 +}; + +static const u8 sMenuItems[][MAX_POKENAV_MENUITEMS] = +{ + [POKENAV_MENU_TYPE_DEFAULT] = + { + POKENAV_MENUITEM_MAP, + POKENAV_MENUITEM_CONDITION, + [2 ... MAX_POKENAV_MENUITEMS - 1] = POKENAV_MENUITEM_SWITCH_OFF + }, + [POKENAV_MENU_TYPE_UNLOCK_MC] = + { + POKENAV_MENUITEM_MAP, + POKENAV_MENUITEM_CONDITION, + POKENAV_MENUITEM_MATCH_CALL, + [3 ... MAX_POKENAV_MENUITEMS - 1] = POKENAV_MENUITEM_SWITCH_OFF + }, + [POKENAV_MENU_TYPE_UNLOCK_MC_RIBBONS] = + { + POKENAV_MENUITEM_MAP, + POKENAV_MENUITEM_CONDITION, + POKENAV_MENUITEM_MATCH_CALL, + POKENAV_MENUITEM_RIBBONS, + [4 ... MAX_POKENAV_MENUITEMS - 1] = POKENAV_MENUITEM_SWITCH_OFF + }, + [POKENAV_MENU_TYPE_CONDITION] = + { + POKENAV_MENUITEM_CONDITION_PARTY, + POKENAV_MENUITEM_CONDITION_SEARCH, + POKENAV_MENUITEM_CONDITION_CANCEL, + [3 ... MAX_POKENAV_MENUITEMS - 1] = POKENAV_MENUITEM_SWITCH_OFF + }, + [POKENAV_MENU_TYPE_CONDITION_SEARCH] = + { + POKENAV_MENUITEM_CONDITION_SEARCH_COOL, + POKENAV_MENUITEM_CONDITION_SEARCH_BEAUTY, + POKENAV_MENUITEM_CONDITION_SEARCH_CUTE, + POKENAV_MENUITEM_CONDITION_SEARCH_SMART, + POKENAV_MENUITEM_CONDITION_SEARCH_TOUGH, + POKENAV_MENUITEM_CONDITION_SEARCH_CANCEL + }, +}; + +static u8 GetPokenavMainMenuType(void) +{ + u8 menuType = POKENAV_MENU_TYPE_DEFAULT; + + if (FlagGet(FLAG_ADDED_MATCH_CALL_TO_POKENAV)) + { + menuType = POKENAV_MENU_TYPE_UNLOCK_MC; + + if (FlagGet(FLAG_SYS_RIBBON_GET)) + menuType = POKENAV_MENU_TYPE_UNLOCK_MC_RIBBONS; + } + + return menuType; +} + +bool32 PokenavCallback_Init_MainMenuCursorOnMap(void) +{ + struct Pokenav_Menu *menu = AllocSubstruct(POKENAV_SUBSTRUCT_MAIN_MENU_HANDLER, sizeof(struct Pokenav_Menu)); + if (!menu) + return FALSE; + + menu->menuType = GetPokenavMainMenuType(); + menu->cursorPos = POKENAV_MENUITEM_MAP; + menu->currMenuItem = POKENAV_MENUITEM_MAP; + menu->helpBarIndex = HELPBAR_NONE; + SetMenuInputHandler(menu); + return TRUE; +} + +bool32 PokenavCallback_Init_MainMenuCursorOnMatchCall(void) +{ + struct Pokenav_Menu *menu = AllocSubstruct(POKENAV_SUBSTRUCT_MAIN_MENU_HANDLER, sizeof(struct Pokenav_Menu)); + if (!menu) + return FALSE; + + menu->menuType = GetPokenavMainMenuType(); + menu->cursorPos = POKENAV_MENUITEM_MATCH_CALL; + menu->currMenuItem = POKENAV_MENUITEM_MATCH_CALL; + menu->helpBarIndex = HELPBAR_NONE; + SetMenuInputHandler(menu); + return TRUE; +} + +bool32 PokenavCallback_Init_MainMenuCursorOnRibbons(void) +{ + struct Pokenav_Menu *menu = AllocSubstruct(POKENAV_SUBSTRUCT_MAIN_MENU_HANDLER, sizeof(struct Pokenav_Menu)); + if (!menu) + return FALSE; + + menu->menuType = GetPokenavMainMenuType(); + menu->cursorPos = POKENAV_MENUITEM_RIBBONS; + menu->currMenuItem = POKENAV_MENUITEM_RIBBONS; + SetMenuInputHandler(menu); + return TRUE; +} + +bool32 PokenavCallback_Init_ConditionMenu(void) +{ + struct Pokenav_Menu *menu = AllocSubstruct(POKENAV_SUBSTRUCT_MAIN_MENU_HANDLER, sizeof(struct Pokenav_Menu)); + if (!menu) + return FALSE; + + menu->menuType = POKENAV_MENU_TYPE_CONDITION; + menu->cursorPos = 0; //party + menu->currMenuItem = POKENAV_MENUITEM_CONDITION_PARTY; + menu->helpBarIndex = HELPBAR_NONE; + SetMenuInputHandler(menu); + return TRUE; +} + +bool32 PokenavCallback_Init_ConditionSearchMenu(void) +{ + struct Pokenav_Menu *menu = AllocSubstruct(POKENAV_SUBSTRUCT_MAIN_MENU_HANDLER, sizeof(struct Pokenav_Menu)); + if (!menu) + return FALSE; + + menu->menuType = POKENAV_MENU_TYPE_CONDITION_SEARCH; + menu->cursorPos = GetSelectedConditionSearch(); + menu->currMenuItem = menu->cursorPos + POKENAV_MENUITEM_CONDITION_SEARCH_COOL; + menu->helpBarIndex = HELPBAR_NONE; + SetMenuInputHandler(menu); + return TRUE; +} + +static void SetMenuInputHandler(struct Pokenav_Menu *menu) +{ + switch (menu->menuType) + { + case POKENAV_MENU_TYPE_DEFAULT: + SetPokenavMode(POKENAV_MODE_NORMAL); + // fallthrough + case POKENAV_MENU_TYPE_UNLOCK_MC: + case POKENAV_MENU_TYPE_UNLOCK_MC_RIBBONS: + menu->callback = GetMainMenuInputHandler(); + break; + case POKENAV_MENU_TYPE_CONDITION: + menu->callback = HandleConditionMenuInput; + break; + case POKENAV_MENU_TYPE_CONDITION_SEARCH: + menu->callback = HandleConditionSearchMenuInput; + break; + } +} + +static u32 (*GetMainMenuInputHandler(void))(struct Pokenav_Menu*) +{ + switch (GetPokenavMode()) + { + default: + case POKENAV_MODE_NORMAL: + return HandleMainMenuInput; + case POKENAV_MODE_FORCE_CALL_READY: + return HandleMainMenuInputTutorial; + case POKENAV_MODE_FORCE_CALL_EXIT: + return HandleMainMenuInputEndTutorial; + } +} + +u32 GetMenuHandlerCallback(void) +{ + struct Pokenav_Menu *menu = GetSubstructPtr(POKENAV_SUBSTRUCT_MAIN_MENU_HANDLER); + return menu->callback(menu); +} + +void FreeMenuHandlerSubstruct1(void) +{ + FreePokenavSubstruct(POKENAV_SUBSTRUCT_MAIN_MENU_HANDLER); +} + +static u32 HandleMainMenuInput(struct Pokenav_Menu *menu) +{ + if (UpdateMenuCursorPos(menu)) + return POKENAV_MENU_FUNC_MOVE_CURSOR; + + if (JOY_NEW(A_BUTTON)) + { + switch (sMenuItems[menu->menuType][menu->cursorPos]) + { + case POKENAV_MENUITEM_MAP: + menu->helpBarIndex = gSaveBlock2Ptr->regionMapZoom ? HELPBAR_MAP_ZOOMED_IN : HELPBAR_MAP_ZOOMED_OUT; + SetMenuIdAndCB(menu, POKENAV_REGION_MAP); + return POKENAV_MENU_FUNC_OPEN_FEATURE; + case POKENAV_MENUITEM_CONDITION: + menu->menuType = POKENAV_MENU_TYPE_CONDITION; + menu->cursorPos = 0; + menu->currMenuItem = sMenuItems[POKENAV_MENU_TYPE_CONDITION][0]; + menu->callback = HandleConditionMenuInput; + return POKENAV_MENU_FUNC_OPEN_CONDITION; + case POKENAV_MENUITEM_MATCH_CALL: + menu->helpBarIndex = HELPBAR_MC_TRAINER_LIST; + SetMenuIdAndCB(menu, POKENAV_MATCH_CALL); + return POKENAV_MENU_FUNC_OPEN_FEATURE; + case POKENAV_MENUITEM_RIBBONS: + if (CanViewRibbonsMenu()) + { + menu->helpBarIndex = HELPBAR_RIBBONS_MON_LIST; + SetMenuIdAndCB(menu, POKENAV_RIBBONS_MON_LIST); + return POKENAV_MENU_FUNC_OPEN_FEATURE; + } + else + { + menu->callback = HandleCantOpenRibbonsInput; + return POKENAV_MENU_FUNC_NO_RIBBON_WINNERS; + } + case POKENAV_MENUITEM_SWITCH_OFF: + return POKENAV_MENU_FUNC_EXIT; + } + } + + if (JOY_NEW(B_BUTTON)) + return POKENAV_MENU_FUNC_EXIT; + + return POKENAV_MENU_FUNC_NONE; +} + +// Force the player to select Match Call during the call Mr. Stone pokenav tutorial +static u32 HandleMainMenuInputTutorial(struct Pokenav_Menu *menu) +{ + if (UpdateMenuCursorPos(menu)) + return POKENAV_MENU_FUNC_MOVE_CURSOR; + + if (JOY_NEW(A_BUTTON)) + { + if (sMenuItems[menu->menuType][menu->cursorPos] == POKENAV_MENUITEM_MATCH_CALL) + { + menu->helpBarIndex = HELPBAR_MC_TRAINER_LIST; + SetMenuIdAndCB(menu, POKENAV_MATCH_CALL); + return POKENAV_MENU_FUNC_OPEN_FEATURE; + } + else + { + PlaySE(SE_FAILURE); + return POKENAV_MENU_FUNC_NONE; + } + } + + if (JOY_NEW(B_BUTTON)) + { + PlaySE(SE_FAILURE); + return POKENAV_MENU_FUNC_NONE; + } + + return POKENAV_MENU_FUNC_NONE; +} + +// After calling Mr. Stone during the pokenav tutorial, force player to exit or use Match Call again +static u32 HandleMainMenuInputEndTutorial(struct Pokenav_Menu *menu) +{ + if (UpdateMenuCursorPos(menu)) + return POKENAV_MENU_FUNC_MOVE_CURSOR; + + if (JOY_NEW(A_BUTTON)) + { + u32 menuItem = sMenuItems[menu->menuType][menu->cursorPos]; + if (menuItem != POKENAV_MENUITEM_MATCH_CALL && menuItem != POKENAV_MENUITEM_SWITCH_OFF) + { + PlaySE(SE_FAILURE); + return POKENAV_MENU_FUNC_NONE; + } + else if (menuItem == POKENAV_MENUITEM_MATCH_CALL) + { + menu->helpBarIndex = HELPBAR_MC_TRAINER_LIST; + SetMenuIdAndCB(menu, POKENAV_MATCH_CALL); + return POKENAV_MENU_FUNC_OPEN_FEATURE; + } + else + { + return -1; + } + } + else if (JOY_NEW(B_BUTTON)) + { + return -1; + } + return POKENAV_MENU_FUNC_NONE; +} + +// Handles input after selecting Ribbons when there are no ribbon winners left +// Selecting it again just reprints the Ribbon description to replace the "No Ribbon winners" message +static u32 HandleCantOpenRibbonsInput(struct Pokenav_Menu *menu) +{ + if (UpdateMenuCursorPos(menu)) + { + menu->callback = GetMainMenuInputHandler(); + return POKENAV_MENU_FUNC_MOVE_CURSOR; + } + + if (JOY_NEW(A_BUTTON | B_BUTTON)) + { + menu->callback = GetMainMenuInputHandler(); + return POKENAV_MENU_FUNC_RESHOW_DESCRIPTION; + } + + return POKENAV_MENU_FUNC_NONE; +} + +static u32 HandleConditionMenuInput(struct Pokenav_Menu *menu) +{ + if (UpdateMenuCursorPos(menu)) + return POKENAV_MENU_FUNC_MOVE_CURSOR; + + if (JOY_NEW(A_BUTTON)) + { + switch (sMenuItems[menu->menuType][menu->cursorPos]) + { + case POKENAV_MENUITEM_CONDITION_SEARCH: + menu->menuType = POKENAV_MENU_TYPE_CONDITION_SEARCH; + menu->cursorPos = 0; + menu->currMenuItem = sMenuItems[POKENAV_MENU_TYPE_CONDITION_SEARCH][0]; + menu->callback = HandleConditionSearchMenuInput; + return POKENAV_MENU_FUNC_OPEN_CONDITION_SEARCH; + case POKENAV_MENUITEM_CONDITION_PARTY: + menu->helpBarIndex = 0; + SetMenuIdAndCB(menu, POKENAV_CONDITION_GRAPH_PARTY); + return POKENAV_MENU_FUNC_OPEN_FEATURE; + case POKENAV_MENUITEM_CONDITION_CANCEL: + PlaySE(SE_SELECT); + ReturnToMainMenu(menu); + return POKENAV_MENU_FUNC_RETURN_TO_MAIN; + } + } + if (JOY_NEW(B_BUTTON)) + { + if (menu->cursorPos != sLastCursorPositions[menu->menuType]) + { + menu->cursorPos = sLastCursorPositions[menu->menuType]; + menu->callback = CB2_ReturnToMainMenu; + return POKENAV_MENU_FUNC_MOVE_CURSOR; + } + else + { + PlaySE(SE_SELECT); + ReturnToMainMenu(menu); + return POKENAV_MENU_FUNC_RETURN_TO_MAIN; + } + } + + return POKENAV_MENU_FUNC_NONE; +} + +static u32 HandleConditionSearchMenuInput(struct Pokenav_Menu *menu) +{ + if (UpdateMenuCursorPos(menu)) + return POKENAV_MENU_FUNC_MOVE_CURSOR; + + if (JOY_NEW(A_BUTTON)) + { + u8 menuItem = sMenuItems[menu->menuType][menu->cursorPos]; + if (menuItem != POKENAV_MENUITEM_CONDITION_SEARCH_CANCEL) + { + SetSelectedConditionSearch(menuItem - POKENAV_MENUITEM_CONDITION_SEARCH_COOL); + SetMenuIdAndCB(menu, POKENAV_CONDITION_SEARCH_RESULTS); + menu->helpBarIndex = HELPBAR_CONDITION_MON_LIST; + return POKENAV_MENU_FUNC_OPEN_FEATURE; + } + else + { + PlaySE(SE_SELECT); + ReturnToConditionMenu(menu); + return POKENAV_MENU_FUNC_RETURN_TO_CONDITION; + } + } + if (JOY_NEW(B_BUTTON)) + { + if (menu->cursorPos != sLastCursorPositions[menu->menuType]) + { + menu->cursorPos = sLastCursorPositions[menu->menuType]; + menu->callback = CB2_ReturnToConditionMenu; + return POKENAV_MENU_FUNC_MOVE_CURSOR; + } + else + { + PlaySE(SE_SELECT); + ReturnToConditionMenu(menu); + return POKENAV_MENU_FUNC_RETURN_TO_CONDITION; + } + } + return POKENAV_MENU_FUNC_NONE; +} + +static u32 CB2_ReturnToMainMenu(struct Pokenav_Menu *menu) +{ + ReturnToMainMenu(menu); + return POKENAV_MENU_FUNC_RETURN_TO_MAIN; +} + +static u32 CB2_ReturnToConditionMenu(struct Pokenav_Menu *menu) +{ + ReturnToConditionMenu(menu); + return POKENAV_MENU_FUNC_RETURN_TO_CONDITION; +} + +static void SetMenuIdAndCB(struct Pokenav_Menu *menu, u32 menuId) +{ + menu->menuId = menuId; + menu->callback = GetMenuId; +} + +static u32 GetMenuId(struct Pokenav_Menu *menu) +{ + return menu->menuId; +} + +static void ReturnToMainMenu(struct Pokenav_Menu *menu) +{ + menu->menuType = GetPokenavMainMenuType(); + menu->cursorPos = 1; + menu->currMenuItem = sMenuItems[menu->menuType][menu->cursorPos]; + menu->callback = HandleMainMenuInput; +} + +static void ReturnToConditionMenu(struct Pokenav_Menu *menu) +{ + menu->menuType = POKENAV_MENU_TYPE_CONDITION; + menu->cursorPos = 1; + menu->currMenuItem = sMenuItems[POKENAV_MENU_TYPE_CONDITION][1]; + menu->callback = HandleConditionMenuInput; +} + +static bool32 UpdateMenuCursorPos(struct Pokenav_Menu *menu) +{ + if (JOY_NEW(DPAD_UP)) + { + if (--menu->cursorPos < 0) + menu->cursorPos = sLastCursorPositions[menu->menuType]; + + menu->currMenuItem = sMenuItems[menu->menuType][menu->cursorPos]; + return TRUE; + } + else if (JOY_NEW(DPAD_DOWN)) + { + menu->cursorPos++; + if (menu->cursorPos > sLastCursorPositions[menu->menuType]) + menu->cursorPos = 0; + + menu->currMenuItem = sMenuItems[menu->menuType][menu->cursorPos]; + return TRUE; + } + else + { + return FALSE; + } +} + +int GetPokenavMenuType(void) +{ + struct Pokenav_Menu *menu = GetSubstructPtr(POKENAV_SUBSTRUCT_MAIN_MENU_HANDLER); + return menu->menuType; +} + +// Position of cursor relative to number of current menu options +int GetPokenavCursorPos(void) +{ + struct Pokenav_Menu *menu = GetSubstructPtr(POKENAV_SUBSTRUCT_MAIN_MENU_HANDLER); + return menu->cursorPos; +} + +// ID of menu item the cursor is currently on +int GetCurrentMenuItemId(void) +{ + struct Pokenav_Menu *menu = GetSubstructPtr(POKENAV_SUBSTRUCT_MAIN_MENU_HANDLER); + return menu->currMenuItem; +} + +u16 GetHelpBarTextId(void) +{ + struct Pokenav_Menu *menu = GetSubstructPtr(POKENAV_SUBSTRUCT_MAIN_MENU_HANDLER); + return menu->helpBarIndex; +} diff --git a/src/pokenav_menu_handler_1.c b/src/pokenav_menu_handler_1.c deleted file mode 100644 index 4792756c18..0000000000 --- a/src/pokenav_menu_handler_1.c +++ /dev/null @@ -1,513 +0,0 @@ -#include "global.h" -#include "pokenav.h" -#include "event_data.h" -#include "main.h" -#include "sound.h" -#include "constants/songs.h" - -struct Pokenav1Struct -{ - u16 menuType; - s16 cursorPos; - u16 currMenuItem; - u16 helpBarIndex; - u32 menuId; - u32 (*callback)(struct Pokenav1Struct*); -}; - -static bool32 UpdateMenuCursorPos(struct Pokenav1Struct *state); -static void ReturnToConditionMenu(struct Pokenav1Struct *state); -static void ReturnToMainMenu(struct Pokenav1Struct *state); -static u32 GetMenuId(struct Pokenav1Struct *state); -static void SetMenuIdAndCB(struct Pokenav1Struct *state, u32 a1); -static u32 CB2_ReturnToConditionMenu(struct Pokenav1Struct *state); -static u32 CB2_ReturnToMainMenu(struct Pokenav1Struct *state); -static u32 HandleConditionSearchMenuInput(struct Pokenav1Struct *state); -static u32 HandleConditionMenuInput(struct Pokenav1Struct *state); -static u32 HandleCantOpenRibbonsInput(struct Pokenav1Struct *state); -static u32 HandleMainMenuInputEndTutorial(struct Pokenav1Struct *state); -static u32 HandleMainMenuInputTutorial(struct Pokenav1Struct *state); -static u32 HandleMainMenuInput(struct Pokenav1Struct *state); -static u32 (*GetMainMenuInputHandler(void))(struct Pokenav1Struct*); -static void SetMenuInputHandler(struct Pokenav1Struct *state); - -// Number of entries - 1 for that menu type -static const u8 sLastCursorPositions[] = -{ - [POKENAV_MENU_TYPE_DEFAULT] = 2, - [POKENAV_MENU_TYPE_UNLOCK_MC] = 3, - [POKENAV_MENU_TYPE_UNLOCK_MC_RIBBONS] = 4, - [POKENAV_MENU_TYPE_CONDITION] = 2, - [POKENAV_MENU_TYPE_CONDITION_SEARCH] = 5 -}; - -static const u8 sMenuItems[][6] = -{ - [POKENAV_MENU_TYPE_DEFAULT] = - { - POKENAV_MENUITEM_MAP, - POKENAV_MENUITEM_CONDITION, - [2 ... 5] = POKENAV_MENUITEM_SWITCH_OFF - }, - [POKENAV_MENU_TYPE_UNLOCK_MC] = - { - POKENAV_MENUITEM_MAP, - POKENAV_MENUITEM_CONDITION, - POKENAV_MENUITEM_MATCH_CALL, - [3 ... 5] = POKENAV_MENUITEM_SWITCH_OFF - }, - [POKENAV_MENU_TYPE_UNLOCK_MC_RIBBONS] = - { - POKENAV_MENUITEM_MAP, - POKENAV_MENUITEM_CONDITION, - POKENAV_MENUITEM_MATCH_CALL, - POKENAV_MENUITEM_RIBBONS, - [4 ... 5] = POKENAV_MENUITEM_SWITCH_OFF - }, - [POKENAV_MENU_TYPE_CONDITION] = - { - POKENAV_MENUITEM_CONDITION_PARTY, - POKENAV_MENUITEM_CONDITION_SEARCH, - POKENAV_MENUITEM_CONDITION_CANCEL, - [3 ... 5] = POKENAV_MENUITEM_SWITCH_OFF - }, - [POKENAV_MENU_TYPE_CONDITION_SEARCH] = - { - POKENAV_MENUITEM_CONDITION_SEARCH_COOL, - POKENAV_MENUITEM_CONDITION_SEARCH_BEAUTY, - POKENAV_MENUITEM_CONDITION_SEARCH_CUTE, - POKENAV_MENUITEM_CONDITION_SEARCH_SMART, - POKENAV_MENUITEM_CONDITION_SEARCH_TOUGH, - POKENAV_MENUITEM_CONDITION_SEARCH_CANCEL - }, -}; - -static u8 GetPokenavMainMenuType(void) -{ - u8 menuType = POKENAV_MENU_TYPE_DEFAULT; - - if (FlagGet(FLAG_ADDED_MATCH_CALL_TO_POKENAV)) - { - menuType = POKENAV_MENU_TYPE_UNLOCK_MC; - - if (FlagGet(FLAG_SYS_RIBBON_GET)) - menuType = POKENAV_MENU_TYPE_UNLOCK_MC_RIBBONS; - } - - return menuType; -} - -bool32 PokenavCallback_Init_MainMenuCursorOnMap(void) -{ - struct Pokenav1Struct *state = AllocSubstruct(POKENAV_SUBSTRUCT_MAIN_MENU_HANDLER, sizeof(struct Pokenav1Struct)); - if (!state) - return FALSE; - - state->menuType = GetPokenavMainMenuType(); - state->cursorPos = POKENAV_MENUITEM_MAP; - state->currMenuItem = POKENAV_MENUITEM_MAP; - state->helpBarIndex = HELPBAR_NONE; - SetMenuInputHandler(state); - return TRUE; -} - -bool32 PokenavCallback_Init_MainMenuCursorOnMatchCall(void) -{ - struct Pokenav1Struct *state = AllocSubstruct(POKENAV_SUBSTRUCT_MAIN_MENU_HANDLER, sizeof(struct Pokenav1Struct)); - if (!state) - return FALSE; - - state->menuType = GetPokenavMainMenuType(); - state->cursorPos = POKENAV_MENUITEM_MATCH_CALL; - state->currMenuItem = POKENAV_MENUITEM_MATCH_CALL; - state->helpBarIndex = HELPBAR_NONE; - SetMenuInputHandler(state); - return TRUE; -} - -bool32 PokenavCallback_Init_MainMenuCursorOnRibbons(void) -{ - struct Pokenav1Struct *state = AllocSubstruct(POKENAV_SUBSTRUCT_MAIN_MENU_HANDLER, sizeof(struct Pokenav1Struct)); - if (!state) - return FALSE; - - state->menuType = GetPokenavMainMenuType(); - state->cursorPos = POKENAV_MENUITEM_RIBBONS; - state->currMenuItem = POKENAV_MENUITEM_RIBBONS; - SetMenuInputHandler(state); - return TRUE; -} - -bool32 PokenavCallback_Init_ConditionMenu(void) -{ - struct Pokenav1Struct *state = AllocSubstruct(POKENAV_SUBSTRUCT_MAIN_MENU_HANDLER, sizeof(struct Pokenav1Struct)); - if (!state) - return FALSE; - - state->menuType = POKENAV_MENU_TYPE_CONDITION; - state->cursorPos = 0; //party - state->currMenuItem = POKENAV_MENUITEM_CONDITION_PARTY; - state->helpBarIndex = HELPBAR_NONE; - SetMenuInputHandler(state); - return TRUE; -} - -bool32 PokenavCallback_Init_ConditionSearchMenu(void) -{ - struct Pokenav1Struct *state = AllocSubstruct(POKENAV_SUBSTRUCT_MAIN_MENU_HANDLER, sizeof(struct Pokenav1Struct)); - if (!state) - return FALSE; - - state->menuType = POKENAV_MENU_TYPE_CONDITION_SEARCH; - state->cursorPos = GetSelectedConditionSearch(); - state->currMenuItem = state->cursorPos + POKENAV_MENUITEM_CONDITION_SEARCH_COOL; - state->helpBarIndex = HELPBAR_NONE; - SetMenuInputHandler(state); - return TRUE; -} - -static void SetMenuInputHandler(struct Pokenav1Struct *state) -{ - switch (state->menuType) - { - case POKENAV_MENU_TYPE_DEFAULT: - SetPokenavMode(POKENAV_MODE_NORMAL); - // fallthrough - case POKENAV_MENU_TYPE_UNLOCK_MC: - case POKENAV_MENU_TYPE_UNLOCK_MC_RIBBONS: - state->callback = GetMainMenuInputHandler(); - break; - case POKENAV_MENU_TYPE_CONDITION: - state->callback = HandleConditionMenuInput; - break; - case POKENAV_MENU_TYPE_CONDITION_SEARCH: - state->callback = HandleConditionSearchMenuInput; - break; - } -} - -static u32 (*GetMainMenuInputHandler(void))(struct Pokenav1Struct*) -{ - switch (GetPokenavMode()) - { - default: - case POKENAV_MODE_NORMAL: - return HandleMainMenuInput; - case POKENAV_MODE_FORCE_CALL_READY: - return HandleMainMenuInputTutorial; - case POKENAV_MODE_FORCE_CALL_EXIT: - return HandleMainMenuInputEndTutorial; - } -} - -u32 GetMenuHandlerCallback(void) -{ - struct Pokenav1Struct *state = GetSubstructPtr(POKENAV_SUBSTRUCT_MAIN_MENU_HANDLER); - return state->callback(state); -} - -void FreeMenuHandlerSubstruct1(void) -{ - FreePokenavSubstruct(POKENAV_SUBSTRUCT_MAIN_MENU_HANDLER); -} - -static u32 HandleMainMenuInput(struct Pokenav1Struct *state) -{ - if (UpdateMenuCursorPos(state)) - return POKENAV_MENU_FUNC_MOVE_CURSOR; - - if (JOY_NEW(A_BUTTON)) - { - switch (sMenuItems[state->menuType][state->cursorPos]) - { - case POKENAV_MENUITEM_MAP: - state->helpBarIndex = gSaveBlock2Ptr->regionMapZoom ? HELPBAR_MAP_ZOOMED_IN : HELPBAR_MAP_ZOOMED_OUT; - SetMenuIdAndCB(state, POKENAV_REGION_MAP); - return POKENAV_MENU_FUNC_OPEN_FEATURE; - case POKENAV_MENUITEM_CONDITION: - state->menuType = POKENAV_MENU_TYPE_CONDITION; - state->cursorPos = 0; - state->currMenuItem = sMenuItems[POKENAV_MENU_TYPE_CONDITION][0]; - state->callback = HandleConditionMenuInput; - return POKENAV_MENU_FUNC_OPEN_CONDITION; - case POKENAV_MENUITEM_MATCH_CALL: - state->helpBarIndex = HELPBAR_MC_TRAINER_LIST; - SetMenuIdAndCB(state, POKENAV_MATCH_CALL); - return POKENAV_MENU_FUNC_OPEN_FEATURE; - case POKENAV_MENUITEM_RIBBONS: - if (CanViewRibbonsMenu()) - { - state->helpBarIndex = HELPBAR_RIBBONS_MON_LIST; - SetMenuIdAndCB(state, POKENAV_RIBBONS_MON_LIST); - return POKENAV_MENU_FUNC_OPEN_FEATURE; - } - else - { - state->callback = HandleCantOpenRibbonsInput; - return POKENAV_MENU_FUNC_NO_RIBBON_WINNERS; - } - case POKENAV_MENUITEM_SWITCH_OFF: - return POKENAV_MENU_FUNC_EXIT; - } - } - - if (JOY_NEW(B_BUTTON)) - return POKENAV_MENU_FUNC_EXIT; - - return POKENAV_MENU_FUNC_NONE; -} - -// Force the player to select Match Call during the call Mr. Stone pokenav tutorial -static u32 HandleMainMenuInputTutorial(struct Pokenav1Struct *state) -{ - if (UpdateMenuCursorPos(state)) - return POKENAV_MENU_FUNC_MOVE_CURSOR; - - if (JOY_NEW(A_BUTTON)) - { - if (sMenuItems[state->menuType][state->cursorPos] == POKENAV_MENUITEM_MATCH_CALL) - { - state->helpBarIndex = HELPBAR_MC_TRAINER_LIST; - SetMenuIdAndCB(state, POKENAV_MATCH_CALL); - return POKENAV_MENU_FUNC_OPEN_FEATURE; - } - else - { - PlaySE(SE_FAILURE); - return POKENAV_MENU_FUNC_NONE; - } - } - - if (JOY_NEW(B_BUTTON)) - { - PlaySE(SE_FAILURE); - return POKENAV_MENU_FUNC_NONE; - } - - return POKENAV_MENU_FUNC_NONE; -} - -// After calling Mr. Stone during the pokenav tutorial, force player to exit or use Match Call again -static u32 HandleMainMenuInputEndTutorial(struct Pokenav1Struct *state) -{ - if (UpdateMenuCursorPos(state)) - return POKENAV_MENU_FUNC_MOVE_CURSOR; - - if (JOY_NEW(A_BUTTON)) - { - u32 menuItem = sMenuItems[state->menuType][state->cursorPos]; - if (menuItem != POKENAV_MENUITEM_MATCH_CALL && menuItem != POKENAV_MENUITEM_SWITCH_OFF) - { - PlaySE(SE_FAILURE); - return POKENAV_MENU_FUNC_NONE; - } - else if (menuItem == POKENAV_MENUITEM_MATCH_CALL) - { - state->helpBarIndex = HELPBAR_MC_TRAINER_LIST; - SetMenuIdAndCB(state, POKENAV_MATCH_CALL); - return POKENAV_MENU_FUNC_OPEN_FEATURE; - } - else - { - return -1; - } - } - else if (JOY_NEW(B_BUTTON)) - { - return -1; - } - return POKENAV_MENU_FUNC_NONE; -} - -// Handles input after selecting Ribbons when there are no ribbon winners left -// Selecting it again just reprints the Ribbon description to replace the "No Ribbon winners" message -static u32 HandleCantOpenRibbonsInput(struct Pokenav1Struct *state) -{ - if (UpdateMenuCursorPos(state)) - { - state->callback = GetMainMenuInputHandler(); - return POKENAV_MENU_FUNC_MOVE_CURSOR; - } - - if (JOY_NEW(A_BUTTON | B_BUTTON)) - { - state->callback = GetMainMenuInputHandler(); - return POKENAV_MENU_FUNC_RESHOW_DESCRIPTION; - } - - return POKENAV_MENU_FUNC_NONE; -} - -static u32 HandleConditionMenuInput(struct Pokenav1Struct *state) -{ - if (UpdateMenuCursorPos(state)) - return POKENAV_MENU_FUNC_MOVE_CURSOR; - - if (JOY_NEW(A_BUTTON)) - { - switch (sMenuItems[state->menuType][state->cursorPos]) - { - case POKENAV_MENUITEM_CONDITION_SEARCH: - state->menuType = POKENAV_MENU_TYPE_CONDITION_SEARCH; - state->cursorPos = 0; - state->currMenuItem = sMenuItems[POKENAV_MENU_TYPE_CONDITION_SEARCH][0]; - state->callback = HandleConditionSearchMenuInput; - return POKENAV_MENU_FUNC_OPEN_CONDITION_SEARCH; - case POKENAV_MENUITEM_CONDITION_PARTY: - state->helpBarIndex = 0; - SetMenuIdAndCB(state, POKENAV_CONDITION_PARTY); - return POKENAV_MENU_FUNC_OPEN_FEATURE; - case POKENAV_MENUITEM_CONDITION_CANCEL: - PlaySE(SE_SELECT); - ReturnToMainMenu(state); - return POKENAV_MENU_FUNC_RETURN_TO_MAIN; - } - } - if (JOY_NEW(B_BUTTON)) - { - if (state->cursorPos != sLastCursorPositions[state->menuType]) - { - state->cursorPos = sLastCursorPositions[state->menuType]; - state->callback = CB2_ReturnToMainMenu; - return POKENAV_MENU_FUNC_MOVE_CURSOR; - } - else - { - PlaySE(SE_SELECT); - ReturnToMainMenu(state); - return POKENAV_MENU_FUNC_RETURN_TO_MAIN; - } - } - - return POKENAV_MENU_FUNC_NONE; -} - -static u32 HandleConditionSearchMenuInput(struct Pokenav1Struct *state) -{ - if (UpdateMenuCursorPos(state)) - return POKENAV_MENU_FUNC_MOVE_CURSOR; - - if (JOY_NEW(A_BUTTON)) - { - u8 menuItem = sMenuItems[state->menuType][state->cursorPos]; - if (menuItem != POKENAV_MENUITEM_CONDITION_SEARCH_CANCEL) - { - SetSelectedConditionSearch(menuItem - POKENAV_MENUITEM_CONDITION_SEARCH_COOL); - SetMenuIdAndCB(state, POKENAV_CONDITION_SEARCH_RESULTS); - state->helpBarIndex = HELPBAR_CONDITION_MON_LIST; - return POKENAV_MENU_FUNC_OPEN_FEATURE; - } - else - { - PlaySE(SE_SELECT); - ReturnToConditionMenu(state); - return POKENAV_MENU_FUNC_RETURN_TO_CONDITION; - } - } - if (JOY_NEW(B_BUTTON)) - { - if (state->cursorPos != sLastCursorPositions[state->menuType]) - { - state->cursorPos = sLastCursorPositions[state->menuType]; - state->callback = CB2_ReturnToConditionMenu; - return POKENAV_MENU_FUNC_MOVE_CURSOR; - } - else - { - PlaySE(SE_SELECT); - ReturnToConditionMenu(state); - return POKENAV_MENU_FUNC_RETURN_TO_CONDITION; - } - } - return POKENAV_MENU_FUNC_NONE; -} - -static u32 CB2_ReturnToMainMenu(struct Pokenav1Struct *state) -{ - ReturnToMainMenu(state); - return POKENAV_MENU_FUNC_RETURN_TO_MAIN; -} - -static u32 CB2_ReturnToConditionMenu(struct Pokenav1Struct *state) -{ - ReturnToConditionMenu(state); - return POKENAV_MENU_FUNC_RETURN_TO_CONDITION; -} - -static void SetMenuIdAndCB(struct Pokenav1Struct *state, u32 menuId) -{ - state->menuId = menuId; - state->callback = GetMenuId; -} - -static u32 GetMenuId(struct Pokenav1Struct *state) -{ - return state->menuId; -} - -static void ReturnToMainMenu(struct Pokenav1Struct *state) -{ - state->menuType = GetPokenavMainMenuType(); - state->cursorPos = 1; - state->currMenuItem = sMenuItems[state->menuType][state->cursorPos]; - state->callback = HandleMainMenuInput; -} - -static void ReturnToConditionMenu(struct Pokenav1Struct *state) -{ - state->menuType = POKENAV_MENU_TYPE_CONDITION; - state->cursorPos = 1; - state->currMenuItem = sMenuItems[POKENAV_MENU_TYPE_CONDITION][1]; - state->callback = HandleConditionMenuInput; -} - -static bool32 UpdateMenuCursorPos(struct Pokenav1Struct *state) -{ - if (JOY_NEW(DPAD_UP)) - { - if (--state->cursorPos < 0) - state->cursorPos = sLastCursorPositions[state->menuType]; - - state->currMenuItem = sMenuItems[state->menuType][state->cursorPos]; - return TRUE; - } - else if (JOY_NEW(DPAD_DOWN)) - { - state->cursorPos++; - if (state->cursorPos > sLastCursorPositions[state->menuType]) - state->cursorPos = 0; - - state->currMenuItem = sMenuItems[state->menuType][state->cursorPos]; - return TRUE; - } - else - { - return FALSE; - } -} - -int GetPokenavMenuType(void) -{ - struct Pokenav1Struct *state = GetSubstructPtr(POKENAV_SUBSTRUCT_MAIN_MENU_HANDLER); - return state->menuType; -} - -// Position of cursor relative to number of current menu options -int GetPokenavCursorPos(void) -{ - struct Pokenav1Struct *state = GetSubstructPtr(POKENAV_SUBSTRUCT_MAIN_MENU_HANDLER); - return state->cursorPos; -} - -// ID of menu item the cursor is currently on -int GetCurrentMenuItemId(void) -{ - struct Pokenav1Struct *state = GetSubstructPtr(POKENAV_SUBSTRUCT_MAIN_MENU_HANDLER); - return state->currMenuItem; -} - -u16 GetHelpBarTextId(void) -{ - struct Pokenav1Struct *state = GetSubstructPtr(POKENAV_SUBSTRUCT_MAIN_MENU_HANDLER); - return state->helpBarIndex; -} diff --git a/src/pokenav_menu_handler_2.c b/src/pokenav_menu_handler_gfx.c similarity index 58% rename from src/pokenav_menu_handler_2.c rename to src/pokenav_menu_handler_gfx.c index ff219b71e3..b9dd130468 100644 --- a/src/pokenav_menu_handler_2.c +++ b/src/pokenav_menu_handler_gfx.c @@ -17,68 +17,86 @@ #include "constants/songs.h" #include "constants/rgb.h" -struct Pokenav2Struct +#define GFXTAG_BLUE_LIGHT 1 +#define GFXTAG_OPTIONS 3 + +#define PALTAG_BLUE_LIGHT 3 +#define PALTAG_OPTIONS_DEFAULT 4 // Includes green for Smart/Region Map and yellow for Tough +#define PALTAG_OPTIONS_BLUE 5 +#define PALTAG_OPTIONS_PINK 6 +#define PALTAG_OPTIONS_BEIGE 7 +#define PALTAG_OPTIONS_RED 8 + +#define PALTAG_OPTIONS_START PALTAG_OPTIONS_DEFAULT + +#define NUM_OPTION_SUBSPRITES 4 + +#define OPTION_DEFAULT_X 140 +#define OPTION_SELECTED_X 130 +#define OPTION_EXIT_X (DISPLAY_WIDTH + 16) + +struct Pokenav_MenuGfx { bool32 (*isTaskActiveCB)(void); u32 loopedTaskId; u16 optionDescWindowId; u8 bg3ScrollTaskId; u8 cursorPos; - bool8 otherIconsInMotion; + u8 numIconsBlending; bool8 pokenavAlreadyOpen; bool32 iconVisible[MAX_POKENAV_MENUITEMS]; - struct Sprite * blueLightSpriteId; - struct Sprite * iconSprites[MAX_POKENAV_MENUITEMS][4]; - u16 bg1TilemapBuffer[0x400]; + struct Sprite * blueLightSprite; + struct Sprite * iconSprites[MAX_POKENAV_MENUITEMS][NUM_OPTION_SUBSPRITES]; + u8 bg1TilemapBuffer[BG_SCREEN_SIZE]; }; -static struct Pokenav2Struct * OpenPokenavMenu(void); +static struct Pokenav_MenuGfx * OpenPokenavMenu(void); static bool32 GetCurrentLoopedTaskActive(void); -static u32 LoopedTask_OpenMenu(s32 state); -static u32 LoopedTask_MoveMenuCursor(s32 state); -static u32 LoopedTask_OpenConditionMenu(s32 state); -static u32 LoopedTask_ReturnToMainMenu(s32 state); -static u32 LoopedTask_OpenConditionSearchMenu(s32 state); -static u32 LoopedTask_ReturnToConditionMenu(s32 state); -static u32 LoopedTask_SelectRibbonsNoWinners(s32 state); -static u32 LoopedTask_ReShowDescription(s32 state); -static u32 LoopedTask_OpenPokenavFeature(s32 state); +static u32 LoopedTask_OpenMenu(s32); +static u32 LoopedTask_MoveMenuCursor(s32); +static u32 LoopedTask_OpenConditionMenu(s32); +static u32 LoopedTask_ReturnToMainMenu(s32); +static u32 LoopedTask_OpenConditionSearchMenu(s32); +static u32 LoopedTask_ReturnToConditionMenu(s32); +static u32 LoopedTask_SelectRibbonsNoWinners(s32); +static u32 LoopedTask_ReShowDescription(s32); +static u32 LoopedTask_OpenPokenavFeature(s32); static void LoadPokenavOptionPalettes(void); static void FreeAndDestroyMainMenuSprites(void); static void CreateMenuOptionSprites(void); static void DestroyMenuOptionSprites(void); -static void sub_81CA0C8(void); -static void DrawOptionLabelGfx(const u16 *const * a0, s32 yPos, s32 a2); -static void SetupCurrentMenuOptionsGfx(void); -static void SetMenuOptionGfxParams_CursorMoved(void); -static void SetMenuOptionGfxParamsInactive(struct Sprite ** sprites, s32 x, s32 a2, s32 a3); -static void SetMenuOptionGfxParamsActive(struct Sprite ** sprites); -static void SetupPokenavMenuOptions(void); +static void DrawCurrentMenuOptionLabels(void); +static void DrawOptionLabelGfx(const u16 *const *, s32, s32); +static void StartOptionAnimations_Enter(void); +static void StartOptionAnimations_CursorMoved(void); +static void StartOptionAnimations_Exit(void); +static void StartOptionSlide(struct Sprite **, s32, s32, s32); +static void StartOptionZoom(struct Sprite **); static bool32 AreMenuOptionSpritesMoving(void); -static void SetMenuOptionGfxInvisibility(struct Sprite ** sprites, bool32 a1); -static void sub_81CA474(struct Sprite * sprite); -static void sub_81CA4AC(struct Sprite * sprite); -static void sub_81CA580(u8 taskId); +static void SetOptionInvisibility(struct Sprite **, bool32); +static void SpriteCB_OptionSlide(struct Sprite *); +static void SpriteCB_OptionZoom(struct Sprite *); +static void Task_OptionBlend(u8); static void CreateMatchCallBlueLightSprite(void); -static void SpriteCB_BlinkingBlueLight(struct Sprite * sprite); -static void DestroyRematchBlueLightSpriteId(void); +static void SpriteCB_BlinkingBlueLight(struct Sprite *); +static void DestroyRematchBlueLightSprite(void); static void AddOptionDescriptionWindow(void); static void PrintCurrentOptionDescription(void); static void PrintNoRibbonWinners(void); static bool32 IsDma3ManagerBusyWithBgCopy_(void); static void CreateMovingBgDotsTask(void); static void DestroyMovingDotsBgTask(void); -static void Task_MoveBgDots(u8 taskId); +static void Task_MoveBgDots(u8); static void CreateBgDotPurplePalTask(void); static void ChangeBgDotsColorToPurple(void); static void CreateBgDotLightBluePalTask(void); static bool32 IsTaskActive_UpdateBgDotsPalette(void); -static void Task_UpdateBgDotsPalette(u8 taskId); +static void Task_UpdateBgDotsPalette(u8); static void SetupPokenavMenuScanlineEffects(void); static void DestroyMenuOptionGlowTask(void); static void ResetBldCnt(void); static void InitMenuOptionGlow(void); -static void Task_CurrentMenuOptionGlow(u8 taskId); +static void Task_CurrentMenuOptionGlow(u8); static void SetMenuOptionGlow(void); static const u16 sPokenavBgDotsPal[] = INCBIN_U16("graphics/pokenav/bg_dots.gbapal"); @@ -118,7 +136,7 @@ static const struct BgTemplate sPokenavMainMenuBgTemplates[] = { } }; -static const LoopedTask sMenuHandlerLoopTaskFuncs[] = +static const LoopedTask sMenuHandlerLoopTaskFuncs[] = { [POKENAV_MENU_FUNC_NONE] = NULL, [POKENAV_MENU_FUNC_MOVE_CURSOR] = LoopedTask_MoveMenuCursor, @@ -136,78 +154,103 @@ static const struct CompressedSpriteSheet sPokenavOptionsSpriteSheets[] = { .data = gPokenavOptions_Gfx, .size = 0x3400, - .tag = 0x0003 + .tag = GFXTAG_OPTIONS }, { .data = sMatchCallBlueLightTiles, .size = 0x0100, - .tag = 0x0001 + .tag = GFXTAG_BLUE_LIGHT } }; static const struct SpritePalette sPokenavOptionsSpritePalettes[] = { - {gPokenavOptions_Pal + 0x00, 4}, - {gPokenavOptions_Pal + 0x10, 5}, - {gPokenavOptions_Pal + 0x20, 6}, - {gPokenavOptions_Pal + 0x30, 7}, - {gPokenavOptions_Pal + 0x40, 8}, - {sMatchCallBlueLightPal, 3}, + {&gPokenavOptions_Pal[0x00], PALTAG_OPTIONS_DEFAULT}, + {&gPokenavOptions_Pal[0x10], PALTAG_OPTIONS_BLUE}, + {&gPokenavOptions_Pal[0x20], PALTAG_OPTIONS_PINK}, + {&gPokenavOptions_Pal[0x30], PALTAG_OPTIONS_BEIGE}, + {&gPokenavOptions_Pal[0x40], PALTAG_OPTIONS_RED}, + {sMatchCallBlueLightPal, PALTAG_BLUE_LIGHT}, {} }; -static const u16 sOptionsLabelGfx_RegionMap[] = {0, 0}; -static const u16 sOptionsLabelGfx_Condition[] = {0x20, 1}; -static const u16 sOptionsLabelGfx_MatchCall[] = {0x40, 4}; -static const u16 sOptionsLabelGfx_Ribbons[] = {0x60, 2}; -static const u16 sOptionsLabelGfx_SwitchOff[] = {0x80, 3}; -static const u16 sOptionsLabelGfx_Party[] = {0xA0, 1}; -static const u16 sOptionsLabelGfx_Search[] = {0xC0, 1}; -static const u16 sOptionsLabelGfx_Cool[] = {0xE0, 4}; -static const u16 sOptionsLabelGfx_Beauty[] = {0x100, 1}; -static const u16 sOptionsLabelGfx_Cute[] = {0x120, 2}; -static const u16 sOptionsLabelGfx_Smart[] = {0x140, 0}; -static const u16 sOptionsLabelGfx_Tough[] = {0x160, 0}; -static const u16 sOptionsLabelGfx_Cancel[] = {0x180, 3}; +// Tile number, palette tag offset +static const u16 sOptionsLabelGfx_RegionMap[] = {0x000, PALTAG_OPTIONS_DEFAULT - PALTAG_OPTIONS_START}; +static const u16 sOptionsLabelGfx_Condition[] = {0x020, PALTAG_OPTIONS_BLUE - PALTAG_OPTIONS_START}; +static const u16 sOptionsLabelGfx_MatchCall[] = {0x040, PALTAG_OPTIONS_RED - PALTAG_OPTIONS_START}; +static const u16 sOptionsLabelGfx_Ribbons[] = {0x060, PALTAG_OPTIONS_PINK - PALTAG_OPTIONS_START}; +static const u16 sOptionsLabelGfx_SwitchOff[] = {0x080, PALTAG_OPTIONS_BEIGE - PALTAG_OPTIONS_START}; +static const u16 sOptionsLabelGfx_Party[] = {0x0A0, PALTAG_OPTIONS_BLUE - PALTAG_OPTIONS_START}; +static const u16 sOptionsLabelGfx_Search[] = {0x0C0, PALTAG_OPTIONS_BLUE - PALTAG_OPTIONS_START}; +static const u16 sOptionsLabelGfx_Cool[] = {0x0E0, PALTAG_OPTIONS_RED - PALTAG_OPTIONS_START}; +static const u16 sOptionsLabelGfx_Beauty[] = {0x100, PALTAG_OPTIONS_BLUE - PALTAG_OPTIONS_START}; +static const u16 sOptionsLabelGfx_Cute[] = {0x120, PALTAG_OPTIONS_PINK - PALTAG_OPTIONS_START}; +static const u16 sOptionsLabelGfx_Smart[] = {0x140, PALTAG_OPTIONS_DEFAULT - PALTAG_OPTIONS_START}; +static const u16 sOptionsLabelGfx_Tough[] = {0x160, PALTAG_OPTIONS_DEFAULT - PALTAG_OPTIONS_START}; +static const u16 sOptionsLabelGfx_Cancel[] = {0x180, PALTAG_OPTIONS_BEIGE - PALTAG_OPTIONS_START}; -struct OptionsLabelGfx +struct { u16 yStart; u16 deltaY; - const u16 *tiles[MAX_POKENAV_MENUITEMS]; -}; - -static const struct OptionsLabelGfx sPokenavMenuOptionLabelGfx[POKENAV_MENU_TYPE_COUNT] = + const u16 *gfx[MAX_POKENAV_MENUITEMS]; +} static const sPokenavMenuOptionLabelGfx[POKENAV_MENU_TYPE_COUNT] = { - [POKENAV_MENU_TYPE_DEFAULT] = + [POKENAV_MENU_TYPE_DEFAULT] = { .yStart = 42, .deltaY = 20, - {sOptionsLabelGfx_RegionMap, sOptionsLabelGfx_Condition, sOptionsLabelGfx_SwitchOff} + .gfx = { + sOptionsLabelGfx_RegionMap, + sOptionsLabelGfx_Condition, + sOptionsLabelGfx_SwitchOff + } }, - [POKENAV_MENU_TYPE_UNLOCK_MC] = + [POKENAV_MENU_TYPE_UNLOCK_MC] = { .yStart = 42, .deltaY = 20, - {sOptionsLabelGfx_RegionMap, sOptionsLabelGfx_Condition, sOptionsLabelGfx_MatchCall, sOptionsLabelGfx_SwitchOff} + .gfx = { + sOptionsLabelGfx_RegionMap, + sOptionsLabelGfx_Condition, + sOptionsLabelGfx_MatchCall, + sOptionsLabelGfx_SwitchOff + } }, - [POKENAV_MENU_TYPE_UNLOCK_MC_RIBBONS] = + [POKENAV_MENU_TYPE_UNLOCK_MC_RIBBONS] = { .yStart = 42, .deltaY = 20, - {sOptionsLabelGfx_RegionMap, sOptionsLabelGfx_Condition, sOptionsLabelGfx_MatchCall, sOptionsLabelGfx_Ribbons, sOptionsLabelGfx_SwitchOff} + .gfx = { + sOptionsLabelGfx_RegionMap, + sOptionsLabelGfx_Condition, + sOptionsLabelGfx_MatchCall, + sOptionsLabelGfx_Ribbons, + sOptionsLabelGfx_SwitchOff + } }, - [POKENAV_MENU_TYPE_CONDITION] = + [POKENAV_MENU_TYPE_CONDITION] = { .yStart = 56, .deltaY = 20, - {sOptionsLabelGfx_Party, sOptionsLabelGfx_Search, sOptionsLabelGfx_Cancel} + .gfx = { + sOptionsLabelGfx_Party, + sOptionsLabelGfx_Search, + sOptionsLabelGfx_Cancel + } }, - [POKENAV_MENU_TYPE_CONDITION_SEARCH] = + [POKENAV_MENU_TYPE_CONDITION_SEARCH] = { .yStart = 40, .deltaY = 16, - {sOptionsLabelGfx_Cool, sOptionsLabelGfx_Beauty, sOptionsLabelGfx_Cute, sOptionsLabelGfx_Smart, sOptionsLabelGfx_Tough, sOptionsLabelGfx_Cancel} + .gfx = { + sOptionsLabelGfx_Cool, + sOptionsLabelGfx_Beauty, + sOptionsLabelGfx_Cute, + sOptionsLabelGfx_Smart, + sOptionsLabelGfx_Tough, + sOptionsLabelGfx_Cancel + } }, }; @@ -216,8 +259,8 @@ static const struct WindowTemplate sOptionDescWindowTemplate = .bg = 1, .tilemapLeft = 3, .tilemapTop = 17, - .width = 0x18, - .height = 0x2, + .width = 24, + .height = 2, .paletteNum = 1, .baseBlock = 8 }; @@ -257,33 +300,33 @@ static const struct OamData sOamData_MenuOption = .paletteNum = 0, }; -static const union AffineAnimCmd gUnknown_0862031C[] = +static const union AffineAnimCmd sAffineAnim_MenuOption_Normal[] = { AFFINEANIMCMD_FRAME(0x100, 0x100, 0, 0), AFFINEANIMCMD_END, }; -static const union AffineAnimCmd gUnknown_0862032C[] = +static const union AffineAnimCmd sAffineAnim_MenuOption_Zoom[] = { AFFINEANIMCMD_FRAME(0x100, 0x100, 0, 0), AFFINEANIMCMD_FRAME(0x10, 0x10, 0, 0x12), AFFINEANIMCMD_END, }; -static const union AffineAnimCmd *const sSpriteAnims_MenuOption[] = +static const union AffineAnimCmd *const sAffineAnims_MenuOption[] = { - gUnknown_0862031C, - gUnknown_0862032C + sAffineAnim_MenuOption_Normal, + sAffineAnim_MenuOption_Zoom }; static const struct SpriteTemplate sMenuOptionSpriteTemplate = { - .tileTag = 3, - .paletteTag = 4, + .tileTag = GFXTAG_OPTIONS, + .paletteTag = PALTAG_OPTIONS_START, .oam = &sOamData_MenuOption, .anims = gDummySpriteAnimTable, .images = NULL, - .affineAnims = sSpriteAnims_MenuOption, + .affineAnims = sAffineAnims_MenuOption, .callback = SpriteCallbackDummy, }; @@ -303,8 +346,8 @@ static const struct OamData sBlueLightOamData = static const struct SpriteTemplate sMatchCallBlueLightSpriteTemplate = { - .tileTag = 1, - .paletteTag = 3, + .tileTag = GFXTAG_BLUE_LIGHT, + .paletteTag = PALTAG_BLUE_LIGHT, .oam = &sBlueLightOamData, .anims = gDummySpriteAnimTable, .images = NULL, @@ -314,13 +357,13 @@ static const struct SpriteTemplate sMatchCallBlueLightSpriteTemplate = static const struct ScanlineEffectParams sPokenavMainMenuScanlineEffectParams = { - (void *)REG_ADDR_WIN0H, - ((DMA_ENABLE | DMA_START_HBLANK | DMA_REPEAT | DMA_DEST_RELOAD) << 16) | 1, - 1, - 0 + ®_WIN0H, + ((DMA_ENABLE | DMA_START_HBLANK | DMA_REPEAT | DMA_DEST_RELOAD) << 16) | 1, + 1, + 0 }; -static bool32 PlayerHasTrainerRematches(void) +static bool32 AreAnyTrainerRematchesNearby(void) { s32 i; @@ -337,90 +380,90 @@ static bool32 PlayerHasTrainerRematches(void) bool32 OpenPokenavMenuInitial(void) { - struct Pokenav2Struct * state = OpenPokenavMenu(); + struct Pokenav_MenuGfx * gfx = OpenPokenavMenu(); - if (state == NULL) + if (gfx == NULL) return FALSE; - - state->pokenavAlreadyOpen = FALSE; + + gfx->pokenavAlreadyOpen = FALSE; return TRUE; } bool32 OpenPokenavMenuNotInitial(void) { - struct Pokenav2Struct * state = OpenPokenavMenu(); + struct Pokenav_MenuGfx * gfx = OpenPokenavMenu(); - if (state == NULL) + if (gfx == NULL) return FALSE; - state->pokenavAlreadyOpen = TRUE; + gfx->pokenavAlreadyOpen = TRUE; return TRUE; } -static struct Pokenav2Struct * OpenPokenavMenu(void) +static struct Pokenav_MenuGfx * OpenPokenavMenu(void) { - struct Pokenav2Struct * state = AllocSubstruct(2, sizeof(struct Pokenav2Struct)); + struct Pokenav_MenuGfx * gfx = AllocSubstruct(POKENAV_SUBSTRUCT_MENU_GFX, sizeof(struct Pokenav_MenuGfx)); - if (state != NULL) + if (gfx != NULL) { - state->otherIconsInMotion = FALSE; - state->loopedTaskId = CreateLoopedTask(LoopedTask_OpenMenu, 1); - state->isTaskActiveCB = GetCurrentLoopedTaskActive; + gfx->numIconsBlending = 0; + gfx->loopedTaskId = CreateLoopedTask(LoopedTask_OpenMenu, 1); + gfx->isTaskActiveCB = GetCurrentLoopedTaskActive; } - return state; + return gfx; } void CreateMenuHandlerLoopedTask(s32 ltIdx) { - struct Pokenav2Struct * state = GetSubstructPtr(POKENAV_SUBSTRUCT_MENU_ICONS); - state->loopedTaskId = CreateLoopedTask(sMenuHandlerLoopTaskFuncs[ltIdx], 1); - state->isTaskActiveCB = GetCurrentLoopedTaskActive; + struct Pokenav_MenuGfx * gfx = GetSubstructPtr(POKENAV_SUBSTRUCT_MENU_GFX); + gfx->loopedTaskId = CreateLoopedTask(sMenuHandlerLoopTaskFuncs[ltIdx], 1); + gfx->isTaskActiveCB = GetCurrentLoopedTaskActive; } bool32 IsMenuHandlerLoopedTaskActive(void) { - struct Pokenav2Struct * state = GetSubstructPtr(POKENAV_SUBSTRUCT_MENU_ICONS); - return state->isTaskActiveCB(); + struct Pokenav_MenuGfx * gfx = GetSubstructPtr(POKENAV_SUBSTRUCT_MENU_GFX); + return gfx->isTaskActiveCB(); } void FreeMenuHandlerSubstruct2(void) { - struct Pokenav2Struct * unk = GetSubstructPtr(POKENAV_SUBSTRUCT_MENU_ICONS); + struct Pokenav_MenuGfx * gfx = GetSubstructPtr(POKENAV_SUBSTRUCT_MENU_GFX); DestroyMovingDotsBgTask(); - RemoveWindow(unk->optionDescWindowId); + RemoveWindow(gfx->optionDescWindowId); FreeAndDestroyMainMenuSprites(); DestroyMenuOptionGlowTask(); - FreePokenavSubstruct(POKENAV_SUBSTRUCT_MENU_ICONS); + FreePokenavSubstruct(POKENAV_SUBSTRUCT_MENU_GFX); } static bool32 GetCurrentLoopedTaskActive(void) { - struct Pokenav2Struct * unk = GetSubstructPtr(POKENAV_SUBSTRUCT_MENU_ICONS); + struct Pokenav_MenuGfx * gfx = GetSubstructPtr(POKENAV_SUBSTRUCT_MENU_GFX); - return IsLoopedTaskActive(unk->loopedTaskId); + return IsLoopedTaskActive(gfx->loopedTaskId); } static u32 LoopedTask_OpenMenu(s32 state) { - struct Pokenav2Struct * unk = GetSubstructPtr(POKENAV_SUBSTRUCT_MENU_ICONS); + struct Pokenav_MenuGfx * gfx = GetSubstructPtr(POKENAV_SUBSTRUCT_MENU_GFX); switch (state) { case 0: InitBgTemplates(sPokenavMainMenuBgTemplates, ARRAY_COUNT(sPokenavMainMenuBgTemplates)); DecompressAndCopyTileDataToVram(1, gPokenavMessageBox_Gfx, 0, 0, 0); - SetBgTilemapBuffer(1, unk->bg1TilemapBuffer); + SetBgTilemapBuffer(1, gfx->bg1TilemapBuffer); CopyToBgTilemapBuffer(1, gPokenavMessageBox_Tilemap, 0, 0); CopyBgTilemapBufferToVram(1); CopyPaletteIntoBufferUnfaded(gPokenavMessageBox_Pal, 0x10, 0x20); - ChangeBgX(1, 0, 0); - ChangeBgY(1, 0, 0); - ChangeBgX(2, 0, 0); - ChangeBgY(2, 0, 0); - ChangeBgX(3, 0, 0); - ChangeBgY(3, 0, 0); + ChangeBgX(1, 0, BG_COORD_SET); + ChangeBgY(1, 0, BG_COORD_SET); + ChangeBgX(2, 0, BG_COORD_SET); + ChangeBgY(2, 0, BG_COORD_SET); + ChangeBgX(3, 0, BG_COORD_SET); + ChangeBgY(3, 0, BG_COORD_SET); return LT_INC_AND_PAUSE; case 1: if (FreeTempTileDataBuffersIfPossible()) @@ -451,7 +494,7 @@ static u32 LoopedTask_OpenMenu(s32 state) PrintCurrentOptionDescription(); CreateMenuOptionSprites(); CreateMatchCallBlueLightSprite(); - sub_81CA0C8(); + DrawCurrentMenuOptionLabels(); return LT_INC_AND_PAUSE; case 6: if (IsDma3ManagerBusyWithBgCopy_()) @@ -461,12 +504,12 @@ static u32 LoopedTask_OpenMenu(s32 state) ShowBg(1); ShowBg(2); ShowBg(3); - if (unk->pokenavAlreadyOpen) - PokenavFadeScreen(1); + if (gfx->pokenavAlreadyOpen) + PokenavFadeScreen(POKENAV_FADE_FROM_BLACK); else { PlaySE(SE_POKENAV_ON); - PokenavFadeScreen(3); + PokenavFadeScreen(POKENAV_FADE_FROM_BLACK_ALL); } switch (GetPokenavMenuType()) { @@ -496,7 +539,7 @@ static u32 LoopedTask_OpenMenu(s32 state) ShowLeftHeaderGfx(0, FALSE, FALSE); break; } - SetupCurrentMenuOptionsGfx(); + StartOptionAnimations_Enter(); SetupPokenavMenuScanlineEffects(); return LT_INC_AND_CONTINUE; case 9: @@ -515,7 +558,7 @@ static u32 LoopedTask_MoveMenuCursor(s32 state) { case 0: SetMenuOptionGlow(); - SetMenuOptionGfxParams_CursorMoved(); + StartOptionAnimations_CursorMoved(); PrintCurrentOptionDescription(); PlaySE(SE_SELECT); return LT_INC_AND_PAUSE; @@ -535,7 +578,7 @@ static u32 LoopedTask_OpenConditionMenu(s32 state) { case 0: ResetBldCnt(); - SetupPokenavMenuOptions(); + StartOptionAnimations_Exit(); HideMainOrSubMenuLeftHeader(POKENAV_GFX_MAIN_MENU, 0); PlaySE(SE_SELECT); return LT_INC_AND_PAUSE; @@ -544,11 +587,11 @@ static u32 LoopedTask_OpenConditionMenu(s32 state) return LT_PAUSE; if (AreLeftHeaderSpritesMoving()) return LT_PAUSE; - sub_81CA0C8(); + DrawCurrentMenuOptionLabels(); LoadLeftHeaderGfxForIndex(1); return LT_INC_AND_PAUSE; case 2: - SetupCurrentMenuOptionsGfx(); + StartOptionAnimations_Enter(); ShowLeftHeaderGfx(1, FALSE, FALSE); CreateBgDotPurplePalTask(); PrintCurrentOptionDescription(); @@ -574,7 +617,7 @@ static u32 LoopedTask_ReturnToMainMenu(s32 state) { case 0: ResetBldCnt(); - SetupPokenavMenuOptions(); + StartOptionAnimations_Exit(); HideMainOrSubMenuLeftHeader(POKENAV_GFX_CONDITION_MENU, 0); return LT_INC_AND_PAUSE; case 1: @@ -582,11 +625,11 @@ static u32 LoopedTask_ReturnToMainMenu(s32 state) return LT_PAUSE; if (AreLeftHeaderSpritesMoving()) return LT_PAUSE; - sub_81CA0C8(); + DrawCurrentMenuOptionLabels(); LoadLeftHeaderGfxForIndex(0); return LT_INC_AND_PAUSE; case 2: - SetupCurrentMenuOptionsGfx(); + StartOptionAnimations_Enter(); ShowLeftHeaderGfx(0, FALSE, FALSE); CreateBgDotLightBluePalTask(); PrintCurrentOptionDescription(); @@ -612,17 +655,17 @@ static u32 LoopedTask_OpenConditionSearchMenu(s32 state) { case 0: ResetBldCnt(); - SetupPokenavMenuOptions(); + StartOptionAnimations_Exit(); PlaySE(SE_SELECT); return LT_INC_AND_PAUSE; case 1: if (AreMenuOptionSpritesMoving()) return LT_PAUSE; LoadLeftHeaderGfxForIndex(7); - sub_81CA0C8(); + DrawCurrentMenuOptionLabels(); return LT_INC_AND_PAUSE; case 2: - SetupCurrentMenuOptionsGfx(); + StartOptionAnimations_Enter(); ShowLeftHeaderGfx(7, FALSE, FALSE); PrintCurrentOptionDescription(); return LT_INC_AND_PAUSE; @@ -645,7 +688,7 @@ static u32 LoopedTask_ReturnToConditionMenu(s32 state) { case 0: ResetBldCnt(); - SetupPokenavMenuOptions(); + StartOptionAnimations_Exit(); HideMainOrSubMenuLeftHeader(POKENAV_GFX_SEARCH_MENU, 0); return LT_INC_AND_PAUSE; case 1: @@ -653,10 +696,10 @@ static u32 LoopedTask_ReturnToConditionMenu(s32 state) return LT_PAUSE; if (AreLeftHeaderSpritesMoving()) return LT_PAUSE; - sub_81CA0C8(); + DrawCurrentMenuOptionLabels(); return LT_INC_AND_PAUSE; case 2: - SetupCurrentMenuOptionsGfx(); + StartOptionAnimations_Enter(); PrintCurrentOptionDescription(); return LT_INC_AND_PAUSE; case 3: @@ -716,7 +759,7 @@ static u32 LoopedTask_OpenPokenavFeature(s32 state) return LT_PAUSE; SlideMenuHeaderUp(); ResetBldCnt(); - SetupPokenavMenuOptions(); + StartOptionAnimations_Exit(); switch (GetPokenavMenuType()) { case POKENAV_MENU_TYPE_CONDITION_SEARCH: @@ -736,7 +779,7 @@ static u32 LoopedTask_OpenPokenavFeature(s32 state) return LT_PAUSE; if (AreLeftHeaderSpritesMoving()) return LT_PAUSE; - PokenavFadeScreen(0); + PokenavFadeScreen(POKENAV_FADE_TO_BLACK); return LT_INC_AND_PAUSE; case 3: if (IsPaletteFadeActive()) @@ -757,30 +800,29 @@ static void LoadPokenavOptionPalettes(void) static void FreeAndDestroyMainMenuSprites(void) { - FreeSpriteTilesByTag(3); - FreeSpriteTilesByTag(1); - FreeSpritePaletteByTag(4); - FreeSpritePaletteByTag(5); - FreeSpritePaletteByTag(6); - FreeSpritePaletteByTag(7); - FreeSpritePaletteByTag(8); - FreeSpritePaletteByTag(3); + FreeSpriteTilesByTag(GFXTAG_OPTIONS); + FreeSpriteTilesByTag(GFXTAG_BLUE_LIGHT); + FreeSpritePaletteByTag(PALTAG_OPTIONS_DEFAULT); + FreeSpritePaletteByTag(PALTAG_OPTIONS_BLUE); + FreeSpritePaletteByTag(PALTAG_OPTIONS_PINK); + FreeSpritePaletteByTag(PALTAG_OPTIONS_BEIGE); + FreeSpritePaletteByTag(PALTAG_OPTIONS_RED); + FreeSpritePaletteByTag(PALTAG_BLUE_LIGHT); DestroyMenuOptionSprites(); - DestroyRematchBlueLightSpriteId(); + DestroyRematchBlueLightSprite(); } static void CreateMenuOptionSprites(void) { s32 i, j; - struct Pokenav2Struct * unk = GetSubstructPtr(POKENAV_SUBSTRUCT_MENU_ICONS); + struct Pokenav_MenuGfx * gfx = GetSubstructPtr(POKENAV_SUBSTRUCT_MENU_GFX); for (i = 0; i < MAX_POKENAV_MENUITEMS; i++) { - // Each menu option is 4 subsprites - for (j = 0; j < 4; j++) + for (j = 0; j < NUM_OPTION_SUBSPRITES; j++) { u8 spriteId = CreateSprite(&sMenuOptionSpriteTemplate, 0x8c, 20 * i + 40, 3); - unk->iconSprites[i][j] = &gSprites[spriteId]; + gfx->iconSprites[i][j] = &gSprites[spriteId]; gSprites[spriteId].x2 = 32 * j; } } @@ -789,97 +831,102 @@ static void CreateMenuOptionSprites(void) static void DestroyMenuOptionSprites(void) { s32 i, j; - struct Pokenav2Struct * unk = GetSubstructPtr(POKENAV_SUBSTRUCT_MENU_ICONS); + struct Pokenav_MenuGfx * gfx = GetSubstructPtr(POKENAV_SUBSTRUCT_MENU_GFX); for (i = 0; i < MAX_POKENAV_MENUITEMS; i++) { - for (j = 0; j < 4; j++) + for (j = 0; j < NUM_OPTION_SUBSPRITES; j++) { - FreeSpriteOamMatrix(unk->iconSprites[i][j]); - DestroySprite(unk->iconSprites[i][j]); + FreeSpriteOamMatrix(gfx->iconSprites[i][j]); + DestroySprite(gfx->iconSprites[i][j]); } } } -static void sub_81CA0C8(void) +static void DrawCurrentMenuOptionLabels(void) { s32 menuType = GetPokenavMenuType(); - DrawOptionLabelGfx(sPokenavMenuOptionLabelGfx[menuType].tiles, sPokenavMenuOptionLabelGfx[menuType].yStart, sPokenavMenuOptionLabelGfx[menuType].deltaY); + DrawOptionLabelGfx(sPokenavMenuOptionLabelGfx[menuType].gfx, sPokenavMenuOptionLabelGfx[menuType].yStart, sPokenavMenuOptionLabelGfx[menuType].deltaY); } -static void DrawOptionLabelGfx(const u16 *const *tiles, s32 yPos, s32 deltaY) +static void DrawOptionLabelGfx(const u16 *const *optionGfx, s32 yPos, s32 deltaY) { s32 i, j; - struct Pokenav2Struct * unk = GetSubstructPtr(POKENAV_SUBSTRUCT_MENU_ICONS); - s32 sp04 = GetSpriteTileStartByTag(3); + struct Pokenav_MenuGfx * gfx = GetSubstructPtr(POKENAV_SUBSTRUCT_MENU_GFX); + s32 baseTile = GetSpriteTileStartByTag(GFXTAG_OPTIONS); for (i = 0; i < MAX_POKENAV_MENUITEMS; i++) { - if (*tiles != NULL) + if (*optionGfx != NULL) { - for (j = 0; j < 4; j++) + for (j = 0; j < NUM_OPTION_SUBSPRITES; j++) { - unk->iconSprites[i][j]->oam.tileNum = (*tiles)[0] + sp04 + 8 * j; - unk->iconSprites[i][j]->oam.paletteNum = IndexOfSpritePaletteTag((*tiles)[1] + 4); - unk->iconSprites[i][j]->invisible = TRUE; - unk->iconSprites[i][j]->y = yPos; - unk->iconSprites[i][j]->x = 0x8c; - unk->iconSprites[i][j]->x2 = 32 * j; + gfx->iconSprites[i][j]->oam.tileNum = (*optionGfx)[0] + baseTile + 8 * j; + gfx->iconSprites[i][j]->oam.paletteNum = IndexOfSpritePaletteTag((*optionGfx)[1] + PALTAG_OPTIONS_START); + gfx->iconSprites[i][j]->invisible = TRUE; + gfx->iconSprites[i][j]->y = yPos; + gfx->iconSprites[i][j]->x = OPTION_DEFAULT_X; + gfx->iconSprites[i][j]->x2 = 32 * j; } - unk->iconVisible[i] = TRUE; + gfx->iconVisible[i] = TRUE; } else { - for (j = 0; j < 4; j++) - { - unk->iconSprites[i][j]->invisible = TRUE; - } - unk->iconVisible[i] = FALSE; + for (j = 0; j < NUM_OPTION_SUBSPRITES; j++) + gfx->iconSprites[i][j]->invisible = TRUE; + + gfx->iconVisible[i] = FALSE; } - tiles++; + optionGfx++; yPos += deltaY; } } -static void SetupCurrentMenuOptionsGfx(void) +static void StartOptionAnimations_Enter(void) { s32 i; - struct Pokenav2Struct *icons = GetSubstructPtr(POKENAV_SUBSTRUCT_MENU_ICONS); - s32 r8 = GetPokenavCursorPos(); - s32 r7 = 0; - s32 r2; + struct Pokenav_MenuGfx *gfx = GetSubstructPtr(POKENAV_SUBSTRUCT_MENU_GFX); + s32 cursorPos = GetPokenavCursorPos(); + s32 iconCount = 0; + s32 x; for (i = 0; i < MAX_POKENAV_MENUITEMS; i++) { - if (icons->iconVisible[i]) + if (gfx->iconVisible[i]) { - if (r7++ == r8) + if (iconCount++ == cursorPos) { - r2 = 0x82; - icons->cursorPos = i; + x = OPTION_SELECTED_X; + gfx->cursorPos = i; } else - r2 = 0x8c; - SetMenuOptionGfxParamsInactive(icons->iconSprites[i], 0x100, r2, 0xC); - SetMenuOptionGfxInvisibility(icons->iconSprites[i], FALSE); + { + // Not selected, set default position + x = OPTION_DEFAULT_X; + } + + // Slide new options in + StartOptionSlide(gfx->iconSprites[i], OPTION_EXIT_X, x, 12); + SetOptionInvisibility(gfx->iconSprites[i], FALSE); } else { - SetMenuOptionGfxInvisibility(icons->iconSprites[i], TRUE); + SetOptionInvisibility(gfx->iconSprites[i], TRUE); } } } -static void SetMenuOptionGfxParams_CursorMoved(void) +static void StartOptionAnimations_CursorMoved(void) { s32 i; - struct Pokenav2Struct *icons = GetSubstructPtr(POKENAV_SUBSTRUCT_MENU_ICONS); + struct Pokenav_MenuGfx *gfx = GetSubstructPtr(POKENAV_SUBSTRUCT_MENU_GFX); s32 prevPos = GetPokenavCursorPos(); s32 newPos; + // Get the index of the next visible option for (i = 0, newPos = 0; i < MAX_POKENAV_MENUITEMS; i++) { - if (icons->iconVisible[i]) + if (gfx->iconVisible[i]) { if (newPos == prevPos) { @@ -890,24 +937,28 @@ static void SetMenuOptionGfxParams_CursorMoved(void) } } - SetMenuOptionGfxParamsInactive(icons->iconSprites[icons->cursorPos], 0x82, 0x8c, 0x4); - SetMenuOptionGfxParamsInactive(icons->iconSprites[newPos], 0x8c, 0x82, 0x4); - icons->cursorPos = newPos; + // The selected option slides out a bit and the previously + // selected option slides back to its original position. + StartOptionSlide(gfx->iconSprites[gfx->cursorPos], OPTION_SELECTED_X, OPTION_DEFAULT_X, 4); + StartOptionSlide(gfx->iconSprites[newPos], OPTION_DEFAULT_X, OPTION_SELECTED_X, 4); + gfx->cursorPos = newPos; } -static void SetupPokenavMenuOptions(void) +static void StartOptionAnimations_Exit(void) { s32 i; - struct Pokenav2Struct *optionIcons = GetSubstructPtr(POKENAV_SUBSTRUCT_MENU_ICONS); + struct Pokenav_MenuGfx *gfx = GetSubstructPtr(POKENAV_SUBSTRUCT_MENU_GFX); for (i = 0; i < MAX_POKENAV_MENUITEMS; i++) { - if (optionIcons->iconVisible[i]) + if (gfx->iconVisible[i]) { - if (optionIcons->cursorPos != i) - SetMenuOptionGfxParamsInactive(optionIcons->iconSprites[i], 0x8C, 0x100, 0x8); + // Unselected options slide out, + // selected option zooms in + if (gfx->cursorPos != i) + StartOptionSlide(gfx->iconSprites[i], OPTION_DEFAULT_X, OPTION_EXIT_X, 8); else - SetMenuOptionGfxParamsActive(optionIcons->iconSprites[i]); + StartOptionZoom(gfx->iconSprites[i]); } } } @@ -915,120 +966,145 @@ static void SetupPokenavMenuOptions(void) static bool32 AreMenuOptionSpritesMoving(void) { s32 i; - struct Pokenav2Struct *icons = GetSubstructPtr(POKENAV_SUBSTRUCT_MENU_ICONS); + struct Pokenav_MenuGfx *gfx = GetSubstructPtr(POKENAV_SUBSTRUCT_MENU_GFX); for (i = 0; i < MAX_POKENAV_MENUITEMS; i++) { - if (icons->iconSprites[i][0]->callback != SpriteCallbackDummy) + if (gfx->iconSprites[i][0]->callback != SpriteCallbackDummy) return TRUE; } - if (icons->otherIconsInMotion) + if (gfx->numIconsBlending != 0) return TRUE; return FALSE; } -static void SetMenuOptionGfxParamsInactive(struct Sprite ** sprites, s32 x, s32 a2, s32 a3) +#define sSlideTime data[0] +#define sSlideAccel data[1] +#define sSlideSpeed data[2] +#define sSlideEndX data[7] + +static void StartOptionSlide(struct Sprite ** sprites, s32 startX, s32 endX, s32 time) { s32 i; - for (i = 0; i < 4; i++) + for (i = 0; i < NUM_OPTION_SUBSPRITES; i++) { - (*sprites)->x = x; - (*sprites)->data[0] = a3; - (*sprites)->data[1] = 16 * (a2 - x) / a3; - (*sprites)->data[2] = 16 * x; - (*sprites)->data[7] = a2; - (*sprites)->callback = sub_81CA474; + (*sprites)->x = startX; + (*sprites)->sSlideTime = time; + (*sprites)->sSlideAccel = 16 * (endX - startX) / time; + (*sprites)->sSlideSpeed = 16 * startX; + (*sprites)->sSlideEndX = endX; + (*sprites)->callback = SpriteCB_OptionSlide; sprites++; } } -static void SetMenuOptionGfxParamsActive(struct Sprite ** sprites) +#define sZoomDelay data[0] +#define sZoomSetAffine data[1] +#define sZoomSpeed data[2] +#define sZoomSubspriteId data[7] + +#define tBlendDelay data[0] +#define tBlendState data[1] +#define tBlendTarget1 data[2] +#define tBlendTarget2 data[3] +#define tBlendCounter data[4] + +// When an option is selected it zooms in and blends away as part +// of the transition to the next screen. +static void StartOptionZoom(struct Sprite ** sprites) { s32 i; - struct Pokenav2Struct * unk = GetSubstructPtr(POKENAV_SUBSTRUCT_MENU_ICONS); + struct Pokenav_MenuGfx * gfx = GetSubstructPtr(POKENAV_SUBSTRUCT_MENU_GFX); u8 taskId; - for (i = 0; i < 4; i++) + for (i = 0; i < NUM_OPTION_SUBSPRITES; i++) { (*sprites)->oam.objMode = ST_OAM_OBJ_BLEND; (*sprites)->oam.affineMode = ST_OAM_AFFINE_DOUBLE; - (*sprites)->callback = sub_81CA4AC; - (*sprites)->data[0] = 8; - (*sprites)->data[1] = 0; - (*sprites)->data[7] = i; + (*sprites)->callback = SpriteCB_OptionZoom; + (*sprites)->sZoomDelay = 8; + (*sprites)->sZoomSetAffine = FALSE; + (*sprites)->sZoomSubspriteId = i; InitSpriteAffineAnim(sprites[0]); StartSpriteAffineAnim(sprites[0], 0); sprites++; } - SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(0x10, 0x00)); - taskId = CreateTask(sub_81CA580, 3); - gTasks[taskId].data[0] = 8; - unk->otherIconsInMotion++; + SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(16, 0)); + taskId = CreateTask(Task_OptionBlend, 3); + gTasks[taskId].tBlendDelay = 8; + gfx->numIconsBlending++; } -static void SetMenuOptionGfxInvisibility(struct Sprite ** sprites, bool32 invisible) +static void SetOptionInvisibility(struct Sprite ** sprites, bool32 invisible) { s32 i; - for (i = 0; i < 4; i++) + for (i = 0; i < NUM_OPTION_SUBSPRITES; i++) { (*sprites)->invisible = invisible; sprites++; } } -static void sub_81CA474(struct Sprite * sprite) +static void SpriteCB_OptionSlide(struct Sprite * sprite) { - sprite->data[0]--; - if (sprite->data[0] != -1) + sprite->sSlideTime--; + if (sprite->sSlideTime != -1) { - sprite->data[2] += sprite->data[1]; - sprite->x = sprite->data[2] >> 4; + sprite->sSlideSpeed += sprite->sSlideAccel; + sprite->x = sprite->sSlideSpeed >> 4; } else { - sprite->x = sprite->data[7]; + sprite->x = sprite->sSlideEndX; sprite->callback = SpriteCallbackDummy; } } -static void sub_81CA4AC(struct Sprite * sprite) +#undef sSlideTime +#undef sSlideAccel +#undef sSlideSpeed +#undef sSlideEndX + +static void SpriteCB_OptionZoom(struct Sprite * sprite) { - s32 r0; - s32 r1; - if (sprite->data[0] == 0) + s32 temp; + s32 x; + if (sprite->sZoomDelay == 0) { - if (sprite->data[1] == 0) + if (!sprite->sZoomSetAffine) { StartSpriteAffineAnim(sprite, 1); - sprite->data[1]++; - sprite->data[2] = 0x100; + sprite->sZoomSetAffine++; + sprite->sZoomSpeed = 0x100; sprite->x += sprite->x2; sprite->x2 = 0; } else { - sprite->data[2] += 16; - r0 = sprite->data[2]; - r1 = r0 >> 3; - r1 = (r1 - 32) / 2; - switch (sprite->data[7]) + sprite->sZoomSpeed += 16; + temp = sprite->sZoomSpeed; + x = temp >> 3; + x = (x - 32) / 2; + + // Each subsprite needs to zoom to a different degree/direction + switch (sprite->sZoomSubspriteId) { case 0: - sprite->x2 = -r1 * 3; + sprite->x2 = -x * 3; break; case 1: - sprite->x2 = -r1; + sprite->x2 = -x; break; case 2: - sprite->x2 = r1; + sprite->x2 = x; break; case 3: - sprite->x2 = r1 * 3; + sprite->x2 = x * 3; break; } if (sprite->affineAnimEnded) @@ -1044,68 +1120,82 @@ static void sub_81CA4AC(struct Sprite * sprite) } else { - sprite->data[0]--; + sprite->sZoomDelay--; } } -static void sub_81CA580(u8 taskId) +#undef sZoomDelay +#undef sZoomSetAffine +#undef sZoomSpeed +#undef sZoomSubspriteId + +static void Task_OptionBlend(u8 taskId) { s16 * data = gTasks[taskId].data; - if (data[0] == 0) + if (tBlendDelay == 0) { - switch (data[1]) + switch (tBlendState) { case 0: - data[2] = 16; - data[3] = 0; + tBlendTarget1 = 16; + tBlendTarget2 = 0; SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_EFFECT_NONE | BLDCNT_TGT2_ALL); - SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(0x10, 0x00)); - data[1]++; + SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(16, 0)); + tBlendState++; break; case 1: - if (data[4] & 1) + if (tBlendCounter & 1) { - data[2] -= 3; - if (data[2] < 0) - data[2] = 0; + tBlendTarget1 -= 3; + if (tBlendTarget1 < 0) + tBlendTarget1 = 0; } else { - data[3] += 3; - if (data[3] > 16) - data[3] = 16; + tBlendTarget2 += 3; + if (tBlendTarget2 > 16) + tBlendTarget2 = 16; } - SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(data[2], data[3])); - data[4]++; - if (data[4] == 12) + SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(tBlendTarget1, tBlendTarget2)); + tBlendCounter++; + if (tBlendCounter == 12) { - ((struct Pokenav2Struct *)GetSubstructPtr(POKENAV_SUBSTRUCT_MENU_ICONS))->otherIconsInMotion--; - SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(0x00, 0x10)); + ((struct Pokenav_MenuGfx *)GetSubstructPtr(POKENAV_SUBSTRUCT_MENU_GFX))->numIconsBlending--; + SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(0, 16)); DestroyTask(taskId); } break; } } else - data[0]--; + { + tBlendDelay--; + } } +#undef tBlendDelay +#undef tBlendState +#undef tBlendTarget1 +#undef tBlendTarget2 +#undef tBlendCounter + +// Blue light that blinks if there are available rematches nearby static void CreateMatchCallBlueLightSprite(void) { - struct Pokenav2Struct * ptr = GetSubstructPtr(POKENAV_SUBSTRUCT_MENU_ICONS); + struct Pokenav_MenuGfx * gfx = GetSubstructPtr(POKENAV_SUBSTRUCT_MENU_GFX); u8 spriteId = CreateSprite(&sMatchCallBlueLightSpriteTemplate, 0x10, 0x60, 4); - ptr->blueLightSpriteId = &gSprites[spriteId]; - if (PlayerHasTrainerRematches()) - ptr->blueLightSpriteId->callback = SpriteCB_BlinkingBlueLight; + gfx->blueLightSprite = &gSprites[spriteId]; + if (AreAnyTrainerRematchesNearby()) + gfx->blueLightSprite->callback = SpriteCB_BlinkingBlueLight; else - ptr->blueLightSpriteId->invisible = TRUE; + gfx->blueLightSprite->invisible = TRUE; } -static void DestroyRematchBlueLightSpriteId(void) +static void DestroyRematchBlueLightSprite(void) { - struct Pokenav2Struct *ptr = GetSubstructPtr(POKENAV_SUBSTRUCT_MENU_ICONS); - DestroySprite(ptr->blueLightSpriteId); + struct Pokenav_MenuGfx *gfx = GetSubstructPtr(POKENAV_SUBSTRUCT_MENU_GFX); + DestroySprite(gfx->blueLightSprite); } static void SpriteCB_BlinkingBlueLight(struct Sprite * sprite) @@ -1120,33 +1210,33 @@ static void SpriteCB_BlinkingBlueLight(struct Sprite * sprite) static void AddOptionDescriptionWindow(void) { - struct Pokenav2Struct * ptr = GetSubstructPtr(POKENAV_SUBSTRUCT_MENU_ICONS); + struct Pokenav_MenuGfx * gfx = GetSubstructPtr(POKENAV_SUBSTRUCT_MENU_GFX); - ptr->optionDescWindowId = AddWindow(&sOptionDescWindowTemplate); - PutWindowTilemap(ptr->optionDescWindowId); - FillWindowPixelBuffer(ptr->optionDescWindowId, PIXEL_FILL(6)); - CopyWindowToVram(ptr->optionDescWindowId, 3); + gfx->optionDescWindowId = AddWindow(&sOptionDescWindowTemplate); + PutWindowTilemap(gfx->optionDescWindowId); + FillWindowPixelBuffer(gfx->optionDescWindowId, PIXEL_FILL(6)); + CopyWindowToVram(gfx->optionDescWindowId, COPYWIN_FULL); } static void PrintCurrentOptionDescription(void) { - struct Pokenav2Struct * ptr = GetSubstructPtr(POKENAV_SUBSTRUCT_MENU_ICONS); + struct Pokenav_MenuGfx * gfx = GetSubstructPtr(POKENAV_SUBSTRUCT_MENU_GFX); int menuItem = GetCurrentMenuItemId(); - const u8 * s = sPageDescriptions[menuItem]; - u32 width = GetStringWidth(1, s, -1); - FillWindowPixelBuffer(ptr->optionDescWindowId, PIXEL_FILL(6)); - AddTextPrinterParameterized3(ptr->optionDescWindowId, 1, (192 - width) / 2, 1, sOptionDescTextColors, 0, s); + const u8 * desc = sPageDescriptions[menuItem]; + u32 width = GetStringWidth(FONT_NORMAL, desc, -1); + FillWindowPixelBuffer(gfx->optionDescWindowId, PIXEL_FILL(6)); + AddTextPrinterParameterized3(gfx->optionDescWindowId, FONT_NORMAL, (192 - width) / 2, 1, sOptionDescTextColors, 0, desc); } // Printed when Ribbons is selected if no PC/party mons have ribbons // Can occur by obtaining a mon with a ribbon and then releasing all ribbon winners static void PrintNoRibbonWinners(void) { - struct Pokenav2Struct * ptr = GetSubstructPtr(POKENAV_SUBSTRUCT_MENU_ICONS); + struct Pokenav_MenuGfx * gfx = GetSubstructPtr(POKENAV_SUBSTRUCT_MENU_GFX); const u8 * s = gText_NoRibbonWinners; - u32 width = GetStringWidth(1, s, -1); - FillWindowPixelBuffer(ptr->optionDescWindowId, PIXEL_FILL(6)); - AddTextPrinterParameterized3(ptr->optionDescWindowId, 1, (192 - width) / 2, 1, sOptionDescTextColors2, 0, s); + u32 width = GetStringWidth(FONT_NORMAL, s, -1); + FillWindowPixelBuffer(gfx->optionDescWindowId, PIXEL_FILL(6)); + AddTextPrinterParameterized3(gfx->optionDescWindowId, FONT_NORMAL, (192 - width) / 2, 1, sOptionDescTextColors2, 0, s); } static bool32 IsDma3ManagerBusyWithBgCopy_(void) @@ -1156,19 +1246,19 @@ static bool32 IsDma3ManagerBusyWithBgCopy_(void) static void CreateMovingBgDotsTask(void) { - struct Pokenav2Struct * ptr = GetSubstructPtr(POKENAV_SUBSTRUCT_MENU_ICONS); - ptr->bg3ScrollTaskId = CreateTask(Task_MoveBgDots, 2); + struct Pokenav_MenuGfx * gfx = GetSubstructPtr(POKENAV_SUBSTRUCT_MENU_GFX); + gfx->bg3ScrollTaskId = CreateTask(Task_MoveBgDots, 2); } static void DestroyMovingDotsBgTask(void) { - struct Pokenav2Struct * ptr = GetSubstructPtr(POKENAV_SUBSTRUCT_MENU_ICONS); - DestroyTask(ptr->bg3ScrollTaskId); + struct Pokenav_MenuGfx * gfx = GetSubstructPtr(POKENAV_SUBSTRUCT_MENU_GFX); + DestroyTask(gfx->bg3ScrollTaskId); } static void Task_MoveBgDots(u8 taskId) { - ChangeBgX(3, 0x80, 1); + ChangeBgX(3, 0x80, BG_COORD_ADD); } static void CreateBgDotPurplePalTask(void) @@ -1269,8 +1359,8 @@ static void SetMenuOptionGlow(void) int menuType = GetPokenavMenuType(); int cursorPos = GetPokenavCursorPos(); int r4 = sPokenavMenuOptionLabelGfx[menuType].deltaY * cursorPos + sPokenavMenuOptionLabelGfx[menuType].yStart - 8; - CpuFill16(0, gScanlineEffectRegBuffers[0], 0x140); - CpuFill16(0, gScanlineEffectRegBuffers[1], 0x140); + CpuFill16(0, gScanlineEffectRegBuffers[0], DISPLAY_HEIGHT * 2); + CpuFill16(0, gScanlineEffectRegBuffers[1], DISPLAY_HEIGHT * 2); CpuFill16(RGB(16, 23, 28), &gScanlineEffectRegBuffers[0][r4], 0x20); CpuFill16(RGB(16, 23, 28), &gScanlineEffectRegBuffers[1][r4], 0x20); } diff --git a/src/pokenav_region_map.c b/src/pokenav_region_map.c index 3c210ed97a..16ba480703 100755 --- a/src/pokenav_region_map.c +++ b/src/pokenav_region_map.c @@ -17,22 +17,25 @@ #include "constants/songs.h" #include "constants/region_map_sections.h" +#define GFXTAG_CITY_ZOOM 6 +#define PALTAG_CITY_ZOOM 11 + #define NUM_CITY_MAPS 22 -struct Pokenav5Struct +struct Pokenav_RegionMapMenu { - u8 filler0[0xC]; + u8 unused[12]; bool32 zoomDisabled; - u32 (*callback)(struct Pokenav5Struct *); + u32 (*callback)(struct Pokenav_RegionMapMenu *); }; -struct Pokenav5Struct_2 +struct Pokenav_RegionMapGfx { bool32 (*isTaskActiveCB)(void); u32 loopTaskId; u16 infoWindowId; struct Sprite *cityZoomTextSprites[3]; - u8 tilemapBuffer[0x800]; + u8 tilemapBuffer[BG_SCREEN_SIZE]; u8 cityZoomPics[NUM_CITY_MAPS][200]; }; @@ -43,9 +46,9 @@ struct CityMapEntry const u32 *tilemap; }; -static u32 HandleRegionMapInput(struct Pokenav5Struct *); -static u32 HandleRegionMapInputZoomDisabled(struct Pokenav5Struct *); -static u32 GetExitRegionMapMenuId(struct Pokenav5Struct *); +static u32 HandleRegionMapInput(struct Pokenav_RegionMapMenu *); +static u32 HandleRegionMapInputZoomDisabled(struct Pokenav_RegionMapMenu *); +static u32 GetExitRegionMapMenuId(struct Pokenav_RegionMapMenu *); static u32 LoopedTask_OpenRegionMap(s32); static u32 LoopedTask_DecompressCityMaps(s32); static bool32 GetCurrentLoopedTaskActive(void); @@ -53,15 +56,15 @@ static void FreeCityZoomViewGfx(void); static void LoadCityZoomViewGfx(void); static void DecompressCityMaps(void); static bool32 IsDecompressCityMapsActive(void); -static void LoadPokenavRegionMapGfx(struct Pokenav5Struct_2 *); +static void LoadPokenavRegionMapGfx(struct Pokenav_RegionMapGfx *); static bool32 TryFreeTempTileDataBuffers(void); -static void UpdateMapSecInfoWindow(struct Pokenav5Struct_2 *); -static bool32 IsDma3ManagerBusyWithBgCopy_(struct Pokenav5Struct_2 *); +static void UpdateMapSecInfoWindow(struct Pokenav_RegionMapGfx *); +static bool32 IsDma3ManagerBusyWithBgCopy_(struct Pokenav_RegionMapGfx *); static void ChangeBgYForZoom(bool32); static bool32 IsChangeBgYForZoomActive(void); static void CreateCityZoomTextSprites(void); -static void DrawCityMap(struct Pokenav5Struct_2 *, int, int); -static void PrintLandmarkNames(struct Pokenav5Struct_2 *, int, int); +static void DrawCityMap(struct Pokenav_RegionMapGfx *, int, int); +static void PrintLandmarkNames(struct Pokenav_RegionMapGfx *, int, int); static void SetCityZoomTextInvisibility(bool32); static void Task_ChangeBgYForZoom(u8 taskId); static void UpdateCityZoomTextPosition(void); @@ -74,12 +77,12 @@ static u32 LoopedTask_ExitRegionMap(s32); extern const u16 gRegionMapCityZoomTiles_Pal[]; extern const u32 gRegionMapCityZoomText_Gfx[]; -static const u16 sMapSecInfoWindow_Pal[] = INCBIN_U16("graphics/pokenav/region_map_info_window.gbapal"); +static const u16 sMapSecInfoWindow_Pal[] = INCBIN_U16("graphics/pokenav/region_map/info_window.gbapal"); static const u32 sRegionMapCityZoomTiles_Gfx[] = INCBIN_U32("graphics/pokenav/zoom_tiles.4bpp.lz"); #include "data/region_map/city_map_tilemaps.h" -static const struct BgTemplate sRegionMapBgTemplates[3] = +static const struct BgTemplate sRegionMapBgTemplates[3] = { { .bg = 1, @@ -110,7 +113,7 @@ static const struct BgTemplate sRegionMapBgTemplates[3] = }, }; -static const LoopedTask sRegionMapLoopTaskFuncs[] = +static const LoopedTask sRegionMapLoopTaskFuncs[] = { [POKENAV_MAP_FUNC_NONE] = NULL, [POKENAV_MAP_FUNC_CURSOR_MOVED] = LoopedTask_UpdateInfoAfterCursorMove, @@ -119,18 +122,18 @@ static const LoopedTask sRegionMapLoopTaskFuncs[] = [POKENAV_MAP_FUNC_EXIT] = LoopedTask_ExitRegionMap }; -static const struct CompressedSpriteSheet sCityZoomTextSpriteSheet[1] = +static const struct CompressedSpriteSheet sCityZoomTextSpriteSheet[1] = { - {gRegionMapCityZoomText_Gfx, 0x800, 6} + {gRegionMapCityZoomText_Gfx, 0x800, GFXTAG_CITY_ZOOM} }; -static const struct SpritePalette sCityZoomTilesSpritePalette[] = +static const struct SpritePalette sCityZoomTilesSpritePalette[] = { - {gRegionMapCityZoomTiles_Pal, 11}, + {gRegionMapCityZoomTiles_Pal, PALTAG_CITY_ZOOM}, {} }; -static const struct WindowTemplate sMapSecInfoWindowTemplate = +static const struct WindowTemplate sMapSecInfoWindowTemplate = { .bg = 1, .tilemapLeft = 17, @@ -143,7 +146,7 @@ static const struct WindowTemplate sMapSecInfoWindowTemplate = #include "data/region_map/city_map_entries.h" -const struct OamData sCityZoomTextSprite_OamData = +const struct OamData sCityZoomTextSprite_OamData = { .y = 0, .affineMode = ST_OAM_AFFINE_OFF, @@ -159,8 +162,8 @@ const struct OamData sCityZoomTextSprite_OamData = static const struct SpriteTemplate sCityZoomTextSpriteTemplate = { - .tileTag = 6, - .paletteTag = 11, + .tileTag = GFXTAG_CITY_ZOOM, + .paletteTag = PALTAG_CITY_ZOOM, .oam = &sCityZoomTextSprite_OamData, .anims = gDummySpriteAnimTable, .images = NULL, @@ -170,7 +173,7 @@ static const struct SpriteTemplate sCityZoomTextSpriteTemplate = u32 PokenavCallback_Init_RegionMap(void) { - struct Pokenav5Struct *state = AllocSubstruct(POKENAV_SUBSTRUCT_REGION_MAP_STATE, sizeof(struct Pokenav5Struct)); + struct Pokenav_RegionMapMenu *state = AllocSubstruct(POKENAV_SUBSTRUCT_REGION_MAP_STATE, sizeof(struct Pokenav_RegionMapMenu)); if (!state) return FALSE; @@ -195,11 +198,11 @@ void FreeRegionMapSubstruct1(void) u32 GetRegionMapCallback(void) { - struct Pokenav5Struct *state = GetSubstructPtr(POKENAV_SUBSTRUCT_REGION_MAP_STATE); + struct Pokenav_RegionMapMenu *state = GetSubstructPtr(POKENAV_SUBSTRUCT_REGION_MAP_STATE); return state->callback(state); } -static u32 HandleRegionMapInput(struct Pokenav5Struct *state) +static u32 HandleRegionMapInput(struct Pokenav_RegionMapMenu *state) { switch (DoRegionMapInputCallback()) { @@ -217,7 +220,7 @@ static u32 HandleRegionMapInput(struct Pokenav5Struct *state) return POKENAV_MAP_FUNC_NONE; } -static u32 HandleRegionMapInputZoomDisabled(struct Pokenav5Struct *state) +static u32 HandleRegionMapInputZoomDisabled(struct Pokenav_RegionMapMenu *state) { if (JOY_NEW(B_BUTTON)) { @@ -228,20 +231,20 @@ static u32 HandleRegionMapInputZoomDisabled(struct Pokenav5Struct *state) return POKENAV_MAP_FUNC_NONE; } -static u32 GetExitRegionMapMenuId(struct Pokenav5Struct *state) +static u32 GetExitRegionMapMenuId(struct Pokenav_RegionMapMenu *state) { return POKENAV_MAIN_MENU_CURSOR_ON_MAP; } bool32 GetZoomDisabled(void) { - struct Pokenav5Struct *state = GetSubstructPtr(POKENAV_SUBSTRUCT_REGION_MAP_STATE); + struct Pokenav_RegionMapMenu *state = GetSubstructPtr(POKENAV_SUBSTRUCT_REGION_MAP_STATE); return state->zoomDisabled; } bool32 OpenPokenavRegionMap(void) { - struct Pokenav5Struct_2 *state = AllocSubstruct(POKENAV_SUBSTRUCT_REGION_MAP_ZOOM, sizeof(struct Pokenav5Struct_2)); + struct Pokenav_RegionMapGfx *state = AllocSubstruct(POKENAV_SUBSTRUCT_REGION_MAP_ZOOM, sizeof(struct Pokenav_RegionMapGfx)); if (!state) return FALSE; @@ -252,20 +255,20 @@ bool32 OpenPokenavRegionMap(void) void CreateRegionMapLoopedTask(s32 index) { - struct Pokenav5Struct_2 *state = GetSubstructPtr(POKENAV_SUBSTRUCT_REGION_MAP_ZOOM); + struct Pokenav_RegionMapGfx *state = GetSubstructPtr(POKENAV_SUBSTRUCT_REGION_MAP_ZOOM); state->loopTaskId = CreateLoopedTask(sRegionMapLoopTaskFuncs[index], 1); state->isTaskActiveCB = GetCurrentLoopedTaskActive; } bool32 IsRegionMapLoopedTaskActive(void) { - struct Pokenav5Struct_2 *state = GetSubstructPtr(POKENAV_SUBSTRUCT_REGION_MAP_ZOOM); + struct Pokenav_RegionMapGfx *state = GetSubstructPtr(POKENAV_SUBSTRUCT_REGION_MAP_ZOOM); return state->isTaskActiveCB(); } void FreeRegionMapSubstruct2(void) { - struct Pokenav5Struct_2 *state = GetSubstructPtr(POKENAV_SUBSTRUCT_REGION_MAP_ZOOM); + struct Pokenav_RegionMapGfx *state = GetSubstructPtr(POKENAV_SUBSTRUCT_REGION_MAP_ZOOM); FreeRegionMapIconResources(); FreeCityZoomViewGfx(); RemoveWindow(state->infoWindowId); @@ -285,7 +288,7 @@ static void VBlankCB_RegionMap(void) static bool32 GetCurrentLoopedTaskActive(void) { - struct Pokenav5Struct_2 *state = GetSubstructPtr(POKENAV_SUBSTRUCT_REGION_MAP_ZOOM); + struct Pokenav_RegionMapGfx *state = GetSubstructPtr(POKENAV_SUBSTRUCT_REGION_MAP_ZOOM); return IsLoopedTaskActive(state->loopTaskId); } @@ -301,7 +304,7 @@ static u32 LoopedTask_OpenRegionMap(s32 taskState) { int menuGfxId; struct RegionMap *regionMap; - struct Pokenav5Struct_2 *state = GetSubstructPtr(POKENAV_SUBSTRUCT_REGION_MAP_ZOOM); + struct Pokenav_RegionMapGfx *state = GetSubstructPtr(POKENAV_SUBSTRUCT_REGION_MAP_ZOOM); switch (taskState) { case 0: @@ -346,7 +349,7 @@ static u32 LoopedTask_OpenRegionMap(s32 taskState) return LT_PAUSE; UpdateMapSecInfoWindow(state); - sub_81C7B40(); + FadeToBlackExceptPrimary(); return LT_INC_AND_PAUSE; case 5: if (IsDma3ManagerBusyWithBgCopy_(state)) @@ -364,7 +367,7 @@ static u32 LoopedTask_OpenRegionMap(s32 taskState) LoadLeftHeaderGfxForIndex(menuGfxId); ShowLeftHeaderGfx(menuGfxId, 1, 1); - PokenavFadeScreen(1); + PokenavFadeScreen(POKENAV_FADE_FROM_BLACK); return LT_INC_AND_PAUSE; case 7: if (IsPaletteFadeActive() || AreLeftHeaderSpritesMoving()) @@ -377,7 +380,7 @@ static u32 LoopedTask_OpenRegionMap(s32 taskState) static u32 LoopedTask_UpdateInfoAfterCursorMove(s32 taskState) { - struct Pokenav5Struct_2 *state = GetSubstructPtr(POKENAV_SUBSTRUCT_REGION_MAP_ZOOM); + struct Pokenav_RegionMapGfx *state = GetSubstructPtr(POKENAV_SUBSTRUCT_REGION_MAP_ZOOM); switch (taskState) { case 0: @@ -420,7 +423,7 @@ static u32 LoopedTask_RegionMapZoomOut(s32 taskState) static u32 LoopedTask_RegionMapZoomIn(s32 taskState) { - struct Pokenav5Struct_2 *state = GetSubstructPtr(POKENAV_SUBSTRUCT_REGION_MAP_ZOOM); + struct Pokenav_RegionMapGfx *state = GetSubstructPtr(POKENAV_SUBSTRUCT_REGION_MAP_ZOOM); switch (taskState) { case 0: @@ -457,7 +460,7 @@ static u32 LoopedTask_ExitRegionMap(s32 taskState) { case 0: PlaySE(SE_SELECT); - PokenavFadeScreen(0); + PokenavFadeScreen(POKENAV_FADE_TO_BLACK); return LT_INC_AND_PAUSE; case 1: if (IsPaletteFadeActive()) @@ -492,17 +495,17 @@ static void LoadCityZoomViewGfx(void) static void FreeCityZoomViewGfx(void) { int i; - struct Pokenav5Struct_2 *state = GetSubstructPtr(POKENAV_SUBSTRUCT_REGION_MAP_ZOOM); - FreeSpriteTilesByTag(6); - FreeSpritePaletteByTag(11); + struct Pokenav_RegionMapGfx *state = GetSubstructPtr(POKENAV_SUBSTRUCT_REGION_MAP_ZOOM); + FreeSpriteTilesByTag(GFXTAG_CITY_ZOOM); + FreeSpritePaletteByTag(PALTAG_CITY_ZOOM); for (i = 0; i < (int)ARRAY_COUNT(state->cityZoomTextSprites); i++) DestroySprite(state->cityZoomTextSprites[i]); } -static void LoadPokenavRegionMapGfx(struct Pokenav5Struct_2 *state) +static void LoadPokenavRegionMapGfx(struct Pokenav_RegionMapGfx *state) { - sub_8199DF0(1, PIXEL_FILL(0), 0x40, 1); - sub_8199DF0(1, PIXEL_FILL(1), 0x41, 1); + BgDmaFill(1, PIXEL_FILL(0), 0x40, 1); + BgDmaFill(1, PIXEL_FILL(1), 0x41, 1); CpuFill16(0x1040, state->tilemapBuffer, 0x800); SetBgTilemapBuffer(1, state->tilemapBuffer); state->infoWindowId = AddWindow(&sMapSecInfoWindowTemplate); @@ -511,15 +514,15 @@ static void LoadPokenavRegionMapGfx(struct Pokenav5Struct_2 *state) DecompressAndCopyTileDataToVram(1, sRegionMapCityZoomTiles_Gfx, 0, 0, 0); FillWindowPixelBuffer(state->infoWindowId, PIXEL_FILL(1)); PutWindowTilemap(state->infoWindowId); - CopyWindowToVram(state->infoWindowId, 3); + CopyWindowToVram(state->infoWindowId, COPYWIN_FULL); CopyPaletteIntoBufferUnfaded(sMapSecInfoWindow_Pal, 0x10, 0x20); CopyPaletteIntoBufferUnfaded(gRegionMapCityZoomTiles_Pal, 0x30, 0x20); if (!IsRegionMapZoomed()) - ChangeBgY(1, -0x6000, 0); + ChangeBgY(1, -0x6000, BG_COORD_SET); else - ChangeBgY(1, 0, 0); + ChangeBgY(1, 0, BG_COORD_SET); - ChangeBgX(1, 0, 0); + ChangeBgX(1, 0, BG_COORD_SET); } static bool32 TryFreeTempTileDataBuffers(void) @@ -527,7 +530,7 @@ static bool32 TryFreeTempTileDataBuffers(void) return FreeTempTileDataBuffersIfPossible(); } -static void UpdateMapSecInfoWindow(struct Pokenav5Struct_2 *state) +static void UpdateMapSecInfoWindow(struct Pokenav_RegionMapGfx *state) { struct RegionMap *regionMap = GetSubstructPtr(POKENAV_SUBSTRUCT_REGION_MAP); switch (regionMap->mapSecType) @@ -535,26 +538,26 @@ static void UpdateMapSecInfoWindow(struct Pokenav5Struct_2 *state) case MAPSECTYPE_CITY_CANFLY: FillWindowPixelBuffer(state->infoWindowId, PIXEL_FILL(1)); PutWindowRectTilemap(state->infoWindowId, 0, 0, 12, 2); - AddTextPrinterParameterized(state->infoWindowId, 7, regionMap->mapSecName, 0, 1, TEXT_SPEED_FF, NULL); + AddTextPrinterParameterized(state->infoWindowId, FONT_NARROW, regionMap->mapSecName, 0, 1, TEXT_SKIP_DRAW, NULL); DrawCityMap(state, regionMap->mapSecId, regionMap->posWithinMapSec); - CopyWindowToVram(state->infoWindowId, 3); + CopyWindowToVram(state->infoWindowId, COPYWIN_FULL); SetCityZoomTextInvisibility(FALSE); break; case MAPSECTYPE_CITY_CANTFLY: FillWindowPixelBuffer(state->infoWindowId, PIXEL_FILL(1)); PutWindowRectTilemap(state->infoWindowId, 0, 0, 12, 2); - AddTextPrinterParameterized(state->infoWindowId, 7, regionMap->mapSecName, 0, 1, TEXT_SPEED_FF, NULL); + AddTextPrinterParameterized(state->infoWindowId, FONT_NARROW, regionMap->mapSecName, 0, 1, TEXT_SKIP_DRAW, NULL); FillBgTilemapBufferRect(1, 0x1041, 17, 6, 12, 11, 17); - CopyWindowToVram(state->infoWindowId, 3); + CopyWindowToVram(state->infoWindowId, COPYWIN_FULL); SetCityZoomTextInvisibility(TRUE); break; case MAPSECTYPE_ROUTE: case MAPSECTYPE_BATTLE_FRONTIER: FillWindowPixelBuffer(state->infoWindowId, PIXEL_FILL(1)); PutWindowTilemap(state->infoWindowId); - AddTextPrinterParameterized(state->infoWindowId, 7, regionMap->mapSecName, 0, 1, TEXT_SPEED_FF, NULL); + AddTextPrinterParameterized(state->infoWindowId, FONT_NARROW, regionMap->mapSecName, 0, 1, TEXT_SKIP_DRAW, NULL); PrintLandmarkNames(state, regionMap->mapSecId, regionMap->posWithinMapSec); - CopyWindowToVram(state->infoWindowId, 3); + CopyWindowToVram(state->infoWindowId, COPYWIN_FULL); SetCityZoomTextInvisibility(TRUE); break; case MAPSECTYPE_NONE: @@ -565,7 +568,7 @@ static void UpdateMapSecInfoWindow(struct Pokenav5Struct_2 *state) } } -static bool32 IsDma3ManagerBusyWithBgCopy_(struct Pokenav5Struct_2 *state) +static bool32 IsDma3ManagerBusyWithBgCopy_(struct Pokenav_RegionMapGfx *state) { return IsDma3ManagerBusyWithBgCopy(); } @@ -587,19 +590,19 @@ static void Task_ChangeBgYForZoom(u8 taskId) { if (gTasks[taskId].tZoomIn) { - if (ChangeBgY(1, 0x480, 1) >= 0) + if (ChangeBgY(1, 0x480, BG_COORD_ADD) >= 0) { - ChangeBgY(1, 0, 0); + ChangeBgY(1, 0, BG_COORD_SET); DestroyTask(taskId); } - + UpdateCityZoomTextPosition(); } else { - if (ChangeBgY(1, 0x480, 2) <= -0x6000) + if (ChangeBgY(1, 0x480, BG_COORD_SUB) <= -0x6000) { - ChangeBgY(1, -0x6000, 0); + ChangeBgY(1, -0x6000, BG_COORD_SET); DestroyTask(taskId); } @@ -621,7 +624,7 @@ static bool32 IsDecompressCityMapsActive(void) static u32 LoopedTask_DecompressCityMaps(s32 taskState) { - struct Pokenav5Struct_2 *state = GetSubstructPtr(POKENAV_SUBSTRUCT_REGION_MAP_ZOOM); + struct Pokenav_RegionMapGfx *state = GetSubstructPtr(POKENAV_SUBSTRUCT_REGION_MAP_ZOOM); if (taskState < NUM_CITY_MAPS) { LZ77UnCompWram(sPokenavCityMaps[taskState].tilemap, state->cityZoomPics[taskState]); @@ -631,7 +634,7 @@ static u32 LoopedTask_DecompressCityMaps(s32 taskState) return LT_FINISH; } -static void DrawCityMap(struct Pokenav5Struct_2 *state, int mapSecId, int pos) +static void DrawCityMap(struct Pokenav_RegionMapGfx *state, int mapSecId, int pos) { int i; for (i = 0; i < NUM_CITY_MAPS && (sPokenavCityMaps[i].mapSecId != mapSecId || sPokenavCityMaps[i].index != pos); i++) @@ -644,7 +647,7 @@ static void DrawCityMap(struct Pokenav5Struct_2 *state, int mapSecId, int pos) CopyToBgTilemapBufferRect(1, state->cityZoomPics[i], 18, 6, 10, 10); } -static void PrintLandmarkNames(struct Pokenav5Struct_2 *state, int mapSecId, int pos) +static void PrintLandmarkNames(struct Pokenav_RegionMapGfx *state, int mapSecId, int pos) { int i = 0; while (1) @@ -654,7 +657,7 @@ static void PrintLandmarkNames(struct Pokenav5Struct_2 *state, int mapSecId, int break; StringCopyPadded(gStringVar1, landmarkName, CHAR_SPACE, 12); - AddTextPrinterParameterized(state->infoWindowId, 7, gStringVar1, 0, i * 16 + 17, TEXT_SPEED_FF, NULL); + AddTextPrinterParameterized(state->infoWindowId, FONT_NARROW, gStringVar1, 0, i * 16 + 17, TEXT_SKIP_DRAW, NULL); i++; } } @@ -664,7 +667,7 @@ static void CreateCityZoomTextSprites(void) int i; int y; struct Sprite *sprite; - struct Pokenav5Struct_2 *state = GetSubstructPtr(POKENAV_SUBSTRUCT_REGION_MAP_ZOOM); + struct Pokenav_RegionMapGfx *state = GetSubstructPtr(POKENAV_SUBSTRUCT_REGION_MAP_ZOOM); // When not zoomed in the text is still created but its pushed off screen if (!IsRegionMapZoomed()) @@ -724,7 +727,7 @@ static void SpriteCB_CityZoomText(struct Sprite *sprite) static void UpdateCityZoomTextPosition(void) { int i; - struct Pokenav5Struct_2 *state = GetSubstructPtr(POKENAV_SUBSTRUCT_REGION_MAP_ZOOM); + struct Pokenav_RegionMapGfx *state = GetSubstructPtr(POKENAV_SUBSTRUCT_REGION_MAP_ZOOM); int y = 132 - (GetBgY(1) >> 8); for (i = 0; i < (int)ARRAY_COUNT(state->cityZoomTextSprites); i++) state->cityZoomTextSprites[i]->y = y; @@ -733,7 +736,7 @@ static void UpdateCityZoomTextPosition(void) static void SetCityZoomTextInvisibility(bool32 invisible) { int i; - struct Pokenav5Struct_2 *state = GetSubstructPtr(POKENAV_SUBSTRUCT_REGION_MAP_ZOOM); + struct Pokenav_RegionMapGfx *state = GetSubstructPtr(POKENAV_SUBSTRUCT_REGION_MAP_ZOOM); for (i = 0; i < (int)ARRAY_COUNT(state->cityZoomTextSprites); i++) state->cityZoomTextSprites[i]->invisible = invisible; } diff --git a/src/pokenav_ribbons_1.c b/src/pokenav_ribbons_list.c similarity index 58% rename from src/pokenav_ribbons_1.c rename to src/pokenav_ribbons_list.c index 69326ad23b..724ced507e 100644 --- a/src/pokenav_ribbons_1.c +++ b/src/pokenav_ribbons_list.c @@ -20,49 +20,49 @@ enum }; -struct PokenavSub9 +struct Pokenav_RibbonsMonList { - u32 (*callback)(struct PokenavSub9*); + u32 (*callback)(struct Pokenav_RibbonsMonList*); u32 loopedTaskId; u16 winid; s32 boxId; s32 monId; u32 changeBgs; u32 saveMonList; - struct PokenavSub18 *monList; + struct PokenavMonList *monList; }; -struct PokenavSub10 +struct Pokenav_RibbonsMonMenu { bool32 (*callback)(void); - u32 ltid; + u32 loopedTaskId; u16 winid; bool32 fromSummary; u8 buff[BG_SCREEN_SIZE]; }; -static u32 HandleRibbonsMonListInput_WaitListInit(struct PokenavSub9 *structPtr); -static u32 HandleRibbonsMonListInput(struct PokenavSub9 *structPtr); -static u32 RibbonsMonMenu_ReturnToMainMenu(struct PokenavSub9 *structPtr); -static u32 RibbonsMonMenu_ToSummaryScreen(struct PokenavSub9 *structPtr); -static u32 BuildPartyMonRibbonList(s32 state); -static u32 InitBoxMonRibbonList(s32 state); -static u32 BuildBoxMonRibbonList(s32 state); -static u32 GetMonRibbonListLoopTaskFunc(s32 state); -static void sub_81CFCEC(struct PokenavSub9 *structPtr, struct PokenavMonList *item); -static u32 LoopedTask_OpenRibbonsMonList(s32 state); +static u32 HandleRibbonsMonListInput_WaitListInit(struct Pokenav_RibbonsMonList *); +static u32 HandleRibbonsMonListInput(struct Pokenav_RibbonsMonList *); +static u32 RibbonsMonMenu_ReturnToMainMenu(struct Pokenav_RibbonsMonList *); +static u32 RibbonsMonMenu_ToSummaryScreen(struct Pokenav_RibbonsMonList *); +static u32 BuildPartyMonRibbonList(s32); +static u32 InitBoxMonRibbonList(s32); +static u32 BuildBoxMonRibbonList(s32); +static u32 GetMonRibbonListLoopTaskFunc(s32); +static void InsertMonListItem(struct Pokenav_RibbonsMonList *, struct PokenavMonListItem *); +static u32 LoopedTask_OpenRibbonsMonList(s32); static bool32 GetRibbonsMonCurrentLoopedTaskActive(void); -static u32 LoopedTask_RibbonsListMoveCursorUp(s32 state); -static u32 LoopedTask_RibbonsListMoveCursorDown(s32 state); -static u32 LoopedTask_RibbonsListMovePageUp(s32 state); -static u32 LoopedTask_RibbonsListMovePageDown(s32 state); -static u32 LoopedTask_RibbonsListReturnToMainMenu(s32 state); -static u32 LoopedTask_RibbonsListOpenSummary(s32 state); -static void sub_81D02B0(s32 windowId, s32 val1, s32 val2); -static void AddRibbonsMonListWindow(struct PokenavSub10 *ptr); -static void sub_81D0288(struct PokenavSub10 *ptr); -static void InitMonRibbonPokenavListMenuTemplate(void); -static void BufferRibbonMonInfoText(struct PokenavMonList *, u8 *); +static u32 LoopedTask_RibbonsListMoveCursorUp(s32); +static u32 LoopedTask_RibbonsListMoveCursorDown(s32); +static u32 LoopedTask_RibbonsListMovePageUp(s32); +static u32 LoopedTask_RibbonsListMovePageDown(s32); +static u32 LoopedTask_RibbonsListReturnToMainMenu(s32); +static u32 LoopedTask_RibbonsListOpenSummary(s32); +static void DrawListIndexNumber(s32, s32, s32); +static void AddRibbonsMonListWindow(struct Pokenav_RibbonsMonMenu *); +static void UpdateIndexNumberDisplay(struct Pokenav_RibbonsMonMenu *); +static void CreateRibbonMonsList(void); +static void BufferRibbonMonInfoText(struct PokenavListItem *, u8 *); static const LoopedTask sMonRibbonListLoopTaskFuncs[] = { @@ -125,54 +125,54 @@ static const u8 sText_NoGenderSymbol[] = _("{UNK_SPACER}"); bool32 PokenavCallback_Init_MonRibbonList(void) { - struct PokenavSub9 *structPtr = AllocSubstruct(POKENAV_SUBSTRUCT_RIBBONS_MON_LIST, sizeof(struct PokenavSub9)); - if (structPtr == NULL) + struct Pokenav_RibbonsMonList *list = AllocSubstruct(POKENAV_SUBSTRUCT_RIBBONS_MON_LIST, sizeof(struct Pokenav_RibbonsMonList)); + if (list == NULL) return FALSE; - structPtr->monList = AllocSubstruct(POKENAV_SUBSTRUCT_MON_LIST, sizeof(struct PokenavSub18)); - if (structPtr->monList == NULL) + list->monList = AllocSubstruct(POKENAV_SUBSTRUCT_MON_LIST, sizeof(struct PokenavMonList)); + if (list->monList == NULL) return FALSE; - structPtr->callback = HandleRibbonsMonListInput_WaitListInit; - structPtr->loopedTaskId = CreateLoopedTask(GetMonRibbonListLoopTaskFunc, 1); - structPtr->changeBgs = 0; + list->callback = HandleRibbonsMonListInput_WaitListInit; + list->loopedTaskId = CreateLoopedTask(GetMonRibbonListLoopTaskFunc, 1); + list->changeBgs = 0; return TRUE; } bool32 PokenavCallback_Init_RibbonsMonListFromSummary(void) { - struct PokenavSub9 *structPtr = AllocSubstruct(POKENAV_SUBSTRUCT_RIBBONS_MON_LIST, sizeof(struct PokenavSub9)); - if (structPtr == NULL) + struct Pokenav_RibbonsMonList *list = AllocSubstruct(POKENAV_SUBSTRUCT_RIBBONS_MON_LIST, sizeof(struct Pokenav_RibbonsMonList)); + if (list == NULL) return FALSE; - structPtr->monList = GetSubstructPtr(POKENAV_SUBSTRUCT_MON_LIST); - structPtr->callback = HandleRibbonsMonListInput; - structPtr->changeBgs = 1; + list->monList = GetSubstructPtr(POKENAV_SUBSTRUCT_MON_LIST); + list->callback = HandleRibbonsMonListInput; + list->changeBgs = 1; return TRUE; } u32 GetRibbonsMonListCallback(void) { - struct PokenavSub9 *structPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_RIBBONS_MON_LIST); - return structPtr->callback(structPtr); + struct Pokenav_RibbonsMonList *list = GetSubstructPtr(POKENAV_SUBSTRUCT_RIBBONS_MON_LIST); + return list->callback(list); } -void FreeRibbonsMonList1(void) +void FreeRibbonsMonList(void) { - struct PokenavSub9 *structPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_RIBBONS_MON_LIST); - if (!structPtr->saveMonList) + struct Pokenav_RibbonsMonList *list = GetSubstructPtr(POKENAV_SUBSTRUCT_RIBBONS_MON_LIST); + if (!list->saveMonList) FreePokenavSubstruct(POKENAV_SUBSTRUCT_MON_LIST); FreePokenavSubstruct(POKENAV_SUBSTRUCT_RIBBONS_MON_LIST); } -static u32 HandleRibbonsMonListInput_WaitListInit(struct PokenavSub9 *structPtr) +static u32 HandleRibbonsMonListInput_WaitListInit(struct Pokenav_RibbonsMonList *list) { - if (!IsLoopedTaskActive(structPtr->loopedTaskId)) - structPtr->callback = HandleRibbonsMonListInput; + if (!IsLoopedTaskActive(list->loopedTaskId)) + list->callback = HandleRibbonsMonListInput; return 0; } -static u32 HandleRibbonsMonListInput(struct PokenavSub9 *structPtr) +static u32 HandleRibbonsMonListInput(struct Pokenav_RibbonsMonList *list) { if (JOY_REPEAT(DPAD_UP)) return RIBBONS_MON_LIST_FUNC_MOVE_UP; @@ -184,60 +184,60 @@ static u32 HandleRibbonsMonListInput(struct PokenavSub9 *structPtr) return RIBBONS_MON_LIST_FUNC_PAGE_DOWN; if (JOY_NEW(B_BUTTON)) { - structPtr->saveMonList = 0; - structPtr->callback = RibbonsMonMenu_ReturnToMainMenu; + list->saveMonList = 0; + list->callback = RibbonsMonMenu_ReturnToMainMenu; return RIBBONS_MON_LIST_FUNC_EXIT; } if (JOY_NEW(A_BUTTON)) { - structPtr->monList->currIndex = GetSelectedPokenavListIndex(); - structPtr->saveMonList = 1; - structPtr->callback = RibbonsMonMenu_ToSummaryScreen; + list->monList->currIndex = PokenavList_GetSelectedIndex(); + list->saveMonList = 1; + list->callback = RibbonsMonMenu_ToSummaryScreen; return RIBBONS_MON_LIST_FUNC_OPEN_RIBBONS_SUMMARY; } return RIBBONS_MON_LIST_FUNC_NONE; } -static u32 RibbonsMonMenu_ReturnToMainMenu(struct PokenavSub9 *structPtr) +static u32 RibbonsMonMenu_ReturnToMainMenu(struct Pokenav_RibbonsMonList *list) { return POKENAV_MAIN_MENU_CURSOR_ON_RIBBONS; } -static u32 RibbonsMonMenu_ToSummaryScreen(struct PokenavSub9 *structPtr) +static u32 RibbonsMonMenu_ToSummaryScreen(struct Pokenav_RibbonsMonList *list) { return POKENAV_RIBBONS_SUMMARY_SCREEN; } static u32 UpdateMonListBgs(void) { - struct PokenavSub9 *structPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_RIBBONS_MON_LIST); - return structPtr->changeBgs; + struct Pokenav_RibbonsMonList *list = GetSubstructPtr(POKENAV_SUBSTRUCT_RIBBONS_MON_LIST); + return list->changeBgs; } -static struct PokenavMonList *GetMonRibbonMonListData(void) +static struct PokenavMonListItem *GetMonRibbonMonListData(void) { - struct PokenavSub9 * ptr = GetSubstructPtr(POKENAV_SUBSTRUCT_RIBBONS_MON_LIST); - return ptr->monList->monData; + struct Pokenav_RibbonsMonList * list = GetSubstructPtr(POKENAV_SUBSTRUCT_RIBBONS_MON_LIST); + return list->monList->monData; } static s32 GetRibbonsMonListCount(void) { - struct PokenavSub9 * ptr = GetSubstructPtr(POKENAV_SUBSTRUCT_RIBBONS_MON_LIST); - return ptr->monList->listCount; + struct Pokenav_RibbonsMonList * list = GetSubstructPtr(POKENAV_SUBSTRUCT_RIBBONS_MON_LIST); + return list->monList->listCount; } //unused static s32 GetMonRibbonSelectedMonData(void) { - struct PokenavSub9 * ptr = GetSubstructPtr(POKENAV_SUBSTRUCT_RIBBONS_MON_LIST); - s32 idx = GetSelectedPokenavListIndex(); - return ptr->monList->monData[idx].data; + struct Pokenav_RibbonsMonList * list = GetSubstructPtr(POKENAV_SUBSTRUCT_RIBBONS_MON_LIST); + s32 idx = PokenavList_GetSelectedIndex(); + return list->monList->monData[idx].data; } static s32 GetRibbonListMenuCurrIndex(void) { - struct PokenavSub9 * ptr = GetSubstructPtr(POKENAV_SUBSTRUCT_RIBBONS_MON_LIST); - return ptr->monList->currIndex; + struct Pokenav_RibbonsMonList * list = GetSubstructPtr(POKENAV_SUBSTRUCT_RIBBONS_MON_LIST); + return list->monList->currIndex; } static u32 GetMonRibbonListLoopTaskFunc(s32 state) @@ -248,11 +248,11 @@ static u32 GetMonRibbonListLoopTaskFunc(s32 state) static u32 BuildPartyMonRibbonList(s32 state) { s32 i; - struct PokenavMonList item; - struct PokenavSub9 * ptr = GetSubstructPtr(POKENAV_SUBSTRUCT_RIBBONS_MON_LIST); + struct PokenavMonListItem item; + struct Pokenav_RibbonsMonList * list = GetSubstructPtr(POKENAV_SUBSTRUCT_RIBBONS_MON_LIST); - ptr->monList->listCount = 0; - ptr->monList->currIndex = 0; + list->monList->listCount = 0; + list->monList->currIndex = 0; item.boxId = TOTAL_BOXES_COUNT; for (i = 0; i < PARTY_SIZE; i++) { @@ -266,7 +266,7 @@ static u32 BuildPartyMonRibbonList(s32 state) { item.monId = i; item.data = ribbonCount; - sub_81CFCEC(ptr, &item); + InsertMonListItem(list, &item); } } } @@ -276,19 +276,19 @@ static u32 BuildPartyMonRibbonList(s32 state) static u32 InitBoxMonRibbonList(s32 state) { - struct PokenavSub9 *ptr = GetSubstructPtr(POKENAV_SUBSTRUCT_RIBBONS_MON_LIST); - ptr->monId = 0; - ptr->boxId = 0; + struct Pokenav_RibbonsMonList *list = GetSubstructPtr(POKENAV_SUBSTRUCT_RIBBONS_MON_LIST); + list->monId = 0; + list->boxId = 0; return LT_INC_AND_CONTINUE; } static u32 BuildBoxMonRibbonList(s32 state) { - struct PokenavSub9 * ptr = GetSubstructPtr(POKENAV_SUBSTRUCT_RIBBONS_MON_LIST); - s32 boxId = ptr->boxId; - s32 monId = ptr->monId; + struct Pokenav_RibbonsMonList * list = GetSubstructPtr(POKENAV_SUBSTRUCT_RIBBONS_MON_LIST); + s32 boxId = list->boxId; + s32 monId = list->monId; s32 boxCount = 0; - struct PokenavMonList item; + struct PokenavMonListItem item; while (boxId < TOTAL_BOXES_COUNT) { @@ -302,15 +302,15 @@ static u32 BuildBoxMonRibbonList(s32 state) item.boxId = boxId; item.monId = monId; item.data = ribbonCount; - sub_81CFCEC(ptr, &item); + InsertMonListItem(list, &item); } } boxCount++; monId++; if (boxCount > TOTAL_BOXES_COUNT) { - ptr->boxId = boxId; - ptr->monId = monId; + list->boxId = boxId; + list->monId = monId; return LT_CONTINUE; } } @@ -318,28 +318,28 @@ static u32 BuildBoxMonRibbonList(s32 state) boxId++; } - ptr->changeBgs = 1; + list->changeBgs = 1; return LT_FINISH; } -static void sub_81CFCEC(struct PokenavSub9 *structPtr, struct PokenavMonList *item) +static void InsertMonListItem(struct Pokenav_RibbonsMonList *list, struct PokenavMonListItem *item) { u32 left = 0; - u32 right = structPtr->monList->listCount; + u32 right = list->monList->listCount; u32 insertionIdx = left + (right - left) / 2; while (right != insertionIdx) { - if (item->data > structPtr->monList->monData[insertionIdx].data) + if (item->data > list->monList->monData[insertionIdx].data) right = insertionIdx; else left = insertionIdx + 1; insertionIdx = left + (right - left) / 2; } - for (right = structPtr->monList->listCount; right > insertionIdx; right--) - structPtr->monList->monData[right] = structPtr->monList->monData[right - 1]; - structPtr->monList->monData[insertionIdx] = *item; - structPtr->monList->listCount++; + for (right = list->monList->listCount; right > insertionIdx; right--) + list->monList->monData[right] = list->monList->monData[right - 1]; + list->monList->monData[insertionIdx] = *item; + list->monList->listCount++; } // Unused @@ -374,62 +374,62 @@ static bool32 PlayerHasRibbonsMon(void) bool32 OpenRibbonsMonList(void) { - struct PokenavSub10 *ptr = AllocSubstruct(POKENAV_SUBSTRUCT_RIBBONS_MON_MENU, sizeof(struct PokenavSub10)); - if (ptr == NULL) + struct Pokenav_RibbonsMonMenu *menu = AllocSubstruct(POKENAV_SUBSTRUCT_RIBBONS_MON_MENU, sizeof(struct Pokenav_RibbonsMonMenu)); + if (menu == NULL) return FALSE; - ptr->ltid = CreateLoopedTask(LoopedTask_OpenRibbonsMonList, 1); - ptr->callback = GetRibbonsMonCurrentLoopedTaskActive; - ptr->fromSummary = FALSE; + menu->loopedTaskId = CreateLoopedTask(LoopedTask_OpenRibbonsMonList, 1); + menu->callback = GetRibbonsMonCurrentLoopedTaskActive; + menu->fromSummary = FALSE; return TRUE; } bool32 OpenRibbonsMonListFromRibbonsSummary(void) { - struct PokenavSub10 *monMenu = AllocSubstruct(POKENAV_SUBSTRUCT_RIBBONS_MON_MENU, sizeof(struct PokenavSub10)); - if (monMenu == NULL) + struct Pokenav_RibbonsMonMenu *menu = AllocSubstruct(POKENAV_SUBSTRUCT_RIBBONS_MON_MENU, sizeof(struct Pokenav_RibbonsMonMenu)); + if (menu == NULL) return FALSE; - monMenu->ltid = CreateLoopedTask(LoopedTask_OpenRibbonsMonList, 1); - monMenu->callback = GetRibbonsMonCurrentLoopedTaskActive; - monMenu->fromSummary = TRUE; + menu->loopedTaskId = CreateLoopedTask(LoopedTask_OpenRibbonsMonList, 1); + menu->callback = GetRibbonsMonCurrentLoopedTaskActive; + menu->fromSummary = TRUE; return TRUE; } void CreateRibbonsMonListLoopedTask(s32 idx) { - struct PokenavSub10 *monMenu = GetSubstructPtr(POKENAV_SUBSTRUCT_RIBBONS_MON_MENU); - monMenu->ltid = CreateLoopedTask(sRibbonsMonMenuLoopTaskFuncs[idx], 1); - monMenu->callback = GetRibbonsMonCurrentLoopedTaskActive; + struct Pokenav_RibbonsMonMenu *menu = GetSubstructPtr(POKENAV_SUBSTRUCT_RIBBONS_MON_MENU); + menu->loopedTaskId = CreateLoopedTask(sRibbonsMonMenuLoopTaskFuncs[idx], 1); + menu->callback = GetRibbonsMonCurrentLoopedTaskActive; } bool32 IsRibbonsMonListLoopedTaskActive(void) { - struct PokenavSub10 *monMenu = GetSubstructPtr(POKENAV_SUBSTRUCT_RIBBONS_MON_MENU); - return monMenu->callback(); + struct Pokenav_RibbonsMonMenu *menu = GetSubstructPtr(POKENAV_SUBSTRUCT_RIBBONS_MON_MENU); + return menu->callback(); } bool32 GetRibbonsMonCurrentLoopedTaskActive(void) { - struct PokenavSub10 * ptr = GetSubstructPtr(POKENAV_SUBSTRUCT_RIBBONS_MON_MENU); - return IsLoopedTaskActive(ptr->ltid); + struct Pokenav_RibbonsMonMenu * menu = GetSubstructPtr(POKENAV_SUBSTRUCT_RIBBONS_MON_MENU); + return IsLoopedTaskActive(menu->loopedTaskId); } -void FreeRibbonsMonList2(void) +void FreeRibbonsMonMenu(void) { - struct PokenavSub10 * ptr = GetSubstructPtr(POKENAV_SUBSTRUCT_RIBBONS_MON_MENU); - sub_81C8234(); - RemoveWindow(ptr->winid); + struct Pokenav_RibbonsMonMenu * menu = GetSubstructPtr(POKENAV_SUBSTRUCT_RIBBONS_MON_MENU); + DestroyPokenavList(); + RemoveWindow(menu->winid); FreePokenavSubstruct(POKENAV_SUBSTRUCT_RIBBONS_MON_MENU); } static u32 LoopedTask_OpenRibbonsMonList(s32 state) { - struct PokenavSub10 *monMenu = GetSubstructPtr(POKENAV_SUBSTRUCT_RIBBONS_MON_MENU); + struct Pokenav_RibbonsMonMenu *menu = GetSubstructPtr(POKENAV_SUBSTRUCT_RIBBONS_MON_MENU); switch (state) { case 0: InitBgTemplates(sMonRibbonListBgTemplates, ARRAY_COUNT(sMonRibbonListBgTemplates)); DecompressAndCopyTileDataToVram(1, sMonRibbonListFrameTiles, 0, 0, 0); - SetBgTilemapBuffer(1, monMenu->buff); + SetBgTilemapBuffer(1, menu->buff); CopyToBgTilemapBuffer(1, sMonRibbonListFrameTilemap, 0, 0); CopyPaletteIntoBufferUnfaded(sMonRibbonListFramePal, 0x10, 0x20); CopyBgTilemapBufferToVram(1); @@ -439,20 +439,20 @@ static u32 LoopedTask_OpenRibbonsMonList(s32 state) return LT_PAUSE; if (!UpdateMonListBgs()) return LT_PAUSE; - ChangeBgX(1, 0, 0); - ChangeBgY(1, 0, 0); + ChangeBgX(1, 0, BG_COORD_SET); + ChangeBgY(1, 0, BG_COORD_SET); ShowBg(1); return LT_INC_AND_PAUSE; case 2: if (FreeTempTileDataBuffersIfPossible()) return LT_PAUSE; CopyPaletteIntoBufferUnfaded(sMonRibbonListUi_Pal, 0x20, 0x20); - InitMonRibbonPokenavListMenuTemplate(); + CreateRibbonMonsList(); return LT_INC_AND_PAUSE; case 3: - if (sub_81C8224()) + if (IsCreatePokenavListTaskActive()) return LT_PAUSE; - AddRibbonsMonListWindow(monMenu); + AddRibbonsMonListWindow(menu); return LT_INC_AND_PAUSE; case 4: if (FreeTempTileDataBuffersIfPossible()) @@ -460,8 +460,8 @@ static u32 LoopedTask_OpenRibbonsMonList(s32 state) ShowBg(2); HideBg(3); PrintHelpBarText(HELPBAR_RIBBONS_MON_LIST); - PokenavFadeScreen(1); - if (!monMenu->fromSummary) + PokenavFadeScreen(POKENAV_FADE_FROM_BLACK); + if (!menu->fromSummary) { LoadLeftHeaderGfxForIndex(POKENAV_GFX_RIBBONS_MENU); ShowLeftHeaderGfx(POKENAV_GFX_RIBBONS_MENU, 1, 0); @@ -479,11 +479,11 @@ static u32 LoopedTask_OpenRibbonsMonList(s32 state) static u32 LoopedTask_RibbonsListMoveCursorUp(s32 state) { - struct PokenavSub10 *monMenu = GetSubstructPtr(POKENAV_SUBSTRUCT_RIBBONS_MON_MENU); + struct Pokenav_RibbonsMonMenu *menu = GetSubstructPtr(POKENAV_SUBSTRUCT_RIBBONS_MON_MENU); switch (state) { case 0: - switch (MatchCall_MoveCursorUp()) + switch (PokenavList_MoveCursorUp()) { case 0: return LT_FINISH; @@ -496,11 +496,11 @@ static u32 LoopedTask_RibbonsListMoveCursorUp(s32 state) } return LT_INC_AND_PAUSE; case 1: - if (IsMonListLoopedTaskActive()) + if (PokenavList_IsMoveWindowTaskActive()) return LT_PAUSE; // fallthrough case 2: - sub_81D0288(monMenu); + UpdateIndexNumberDisplay(menu); return LT_INC_AND_PAUSE; case 3: if (IsDma3ManagerBusyWithBgCopy()) @@ -512,11 +512,11 @@ static u32 LoopedTask_RibbonsListMoveCursorUp(s32 state) static u32 LoopedTask_RibbonsListMoveCursorDown(s32 state) { - struct PokenavSub10 *monMenu = GetSubstructPtr(POKENAV_SUBSTRUCT_RIBBONS_MON_MENU); + struct Pokenav_RibbonsMonMenu *menu = GetSubstructPtr(POKENAV_SUBSTRUCT_RIBBONS_MON_MENU); switch (state) { case 0: - switch (MatchCall_MoveCursorDown()) + switch (PokenavList_MoveCursorDown()) { case 0: return LT_FINISH; @@ -529,11 +529,11 @@ static u32 LoopedTask_RibbonsListMoveCursorDown(s32 state) } return LT_INC_AND_PAUSE; case 1: - if (IsMonListLoopedTaskActive()) + if (PokenavList_IsMoveWindowTaskActive()) return LT_PAUSE; // fallthrough case 2: - sub_81D0288(monMenu); + UpdateIndexNumberDisplay(menu); return LT_INC_AND_PAUSE; case 3: if (IsDma3ManagerBusyWithBgCopy()) @@ -545,11 +545,11 @@ static u32 LoopedTask_RibbonsListMoveCursorDown(s32 state) static u32 LoopedTask_RibbonsListMovePageUp(s32 state) { - struct PokenavSub10 *monMenu = GetSubstructPtr(POKENAV_SUBSTRUCT_RIBBONS_MON_MENU); + struct Pokenav_RibbonsMonMenu *menu = GetSubstructPtr(POKENAV_SUBSTRUCT_RIBBONS_MON_MENU); switch (state) { case 0: - switch (MatchCall_PageUp()) + switch (PokenavList_PageUp()) { case 0: return LT_FINISH; @@ -562,11 +562,11 @@ static u32 LoopedTask_RibbonsListMovePageUp(s32 state) } return LT_INC_AND_PAUSE; case 1: - if (IsMonListLoopedTaskActive()) + if (PokenavList_IsMoveWindowTaskActive()) return LT_PAUSE; // fallthrough case 2: - sub_81D0288(monMenu); + UpdateIndexNumberDisplay(menu); return LT_INC_AND_PAUSE; case 3: if (IsDma3ManagerBusyWithBgCopy()) @@ -578,11 +578,11 @@ static u32 LoopedTask_RibbonsListMovePageUp(s32 state) static u32 LoopedTask_RibbonsListMovePageDown(s32 state) { - struct PokenavSub10 *monMenu = GetSubstructPtr(POKENAV_SUBSTRUCT_RIBBONS_MON_MENU); + struct Pokenav_RibbonsMonMenu *menu = GetSubstructPtr(POKENAV_SUBSTRUCT_RIBBONS_MON_MENU); switch (state) { case 0: - switch (MatchCall_PageDown()) + switch (PokenavList_PageDown()) { case 0: return LT_FINISH; @@ -595,11 +595,11 @@ static u32 LoopedTask_RibbonsListMovePageDown(s32 state) } return LT_INC_AND_PAUSE; case 1: - if (IsMonListLoopedTaskActive()) + if (PokenavList_IsMoveWindowTaskActive()) return LT_PAUSE; // fallthrough case 2: - sub_81D0288(monMenu); + UpdateIndexNumberDisplay(menu); return LT_INC_AND_PAUSE; case 3: if (IsDma3ManagerBusyWithBgCopy()) @@ -615,7 +615,7 @@ static u32 LoopedTask_RibbonsListReturnToMainMenu(s32 state) { case 0: PlaySE(SE_SELECT); - PokenavFadeScreen(0); + PokenavFadeScreen(POKENAV_FADE_TO_BLACK); SlideMenuHeaderDown(); return LT_INC_AND_PAUSE; case 1: @@ -635,7 +635,7 @@ static u32 LoopedTask_RibbonsListOpenSummary(s32 state) { case 0: PlaySE(SE_SELECT); - PokenavFadeScreen(0); + PokenavFadeScreen(POKENAV_FADE_TO_BLACK); return LT_INC_AND_PAUSE; case 1: if (IsPaletteFadeActive()) @@ -645,64 +645,64 @@ static u32 LoopedTask_RibbonsListOpenSummary(s32 state) return LT_FINISH; } -static void AddRibbonsMonListWindow(struct PokenavSub10 *monMenu) +static void AddRibbonsMonListWindow(struct Pokenav_RibbonsMonMenu *menu) { - s32 r2; - monMenu->winid = AddWindow(&sRibbonsMonListWindowTemplate); - PutWindowTilemap(monMenu->winid); - r2 = GetRibbonsMonListCount(); - sub_81D02B0(monMenu->winid, 0, r2); - CopyWindowToVram(monMenu->winid, 1); - sub_81D0288(monMenu); + s32 listCount; + menu->winid = AddWindow(&sRibbonsMonListWindowTemplate); + PutWindowTilemap(menu->winid); + listCount = GetRibbonsMonListCount(); + DrawListIndexNumber(menu->winid, 0, listCount); + CopyWindowToVram(menu->winid, COPYWIN_MAP); + UpdateIndexNumberDisplay(menu); } -static void sub_81D0288(struct PokenavSub10 *monMenu) +static void UpdateIndexNumberDisplay(struct Pokenav_RibbonsMonMenu *menu) { - s32 r4 = GetSelectedPokenavListIndex(); - s32 r2 = GetRibbonsMonListCount(); - sub_81D02B0(monMenu->winid, r4 + 1, r2); - CopyWindowToVram(monMenu->winid, 2); + s32 listIndex = PokenavList_GetSelectedIndex(); + s32 listCount = GetRibbonsMonListCount(); + DrawListIndexNumber(menu->winid, listIndex + 1, listCount); + CopyWindowToVram(menu->winid, COPYWIN_GFX); } -static void sub_81D02B0(s32 windowId, s32 val1, s32 val2) +static void DrawListIndexNumber(s32 windowId, s32 index, s32 max) { u8 strbuf[16]; u32 x; u8 * ptr = strbuf; - ptr = ConvertIntToDecimalStringN(ptr, val1, STR_CONV_MODE_RIGHT_ALIGN, 3); + ptr = ConvertIntToDecimalStringN(ptr, index, STR_CONV_MODE_RIGHT_ALIGN, 3); *ptr++ = CHAR_SLASH; - ConvertIntToDecimalStringN(ptr, val2, STR_CONV_MODE_RIGHT_ALIGN, 3); - x = GetStringCenterAlignXOffset(1, strbuf, 56); - AddTextPrinterParameterized(windowId, 1, strbuf, x, 1, 0xFF, NULL); + ConvertIntToDecimalStringN(ptr, max, STR_CONV_MODE_RIGHT_ALIGN, 3); + x = GetStringCenterAlignXOffset(FONT_NORMAL, strbuf, 56); + AddTextPrinterParameterized(windowId, FONT_NORMAL, strbuf, x, 1, TEXT_SKIP_DRAW, NULL); } -static void InitMonRibbonPokenavListMenuTemplate(void) +static void CreateRibbonMonsList(void) { struct PokenavListTemplate template; - template.list.monList = GetMonRibbonMonListData(); + template.list = (struct PokenavListItem *)GetMonRibbonMonListData(); template.count = GetRibbonsMonListCount(); - template.unk8 = 4; - template.unk6 = GetRibbonListMenuCurrIndex(); + template.itemSize = sizeof(struct PokenavListItem); + template.startIndex = GetRibbonListMenuCurrIndex(); template.item_X = 13; template.windowWidth = 17; template.listTop = 1; template.maxShowed = 8; template.fillValue = 2; - template.fontId = 1; - template.listFunc.printMonFunc = BufferRibbonMonInfoText; - template.unk14 = NULL; - sub_81C81D4(&sMonRibbonListBgTemplates[1], &template, 0); + template.fontId = FONT_NORMAL; + template.bufferItemFunc = BufferRibbonMonInfoText; + template.iconDrawFunc = NULL; + CreatePokenavList(&sMonRibbonListBgTemplates[1], &template, 0); } // Buffers the "Nickname gender/level" text for the ribbon mon list -static void BufferRibbonMonInfoText(struct PokenavMonList * item0, u8 * dest) +static void BufferRibbonMonInfoText(struct PokenavListItem * listItem, u8 * dest) { u8 gender; u8 level; u8 * s; const u8 * genderStr; - struct PokenavMonList * item = item0; + struct PokenavMonListItem * item = (struct PokenavMonListItem *)listItem; // Mon is in party if (item->boxId == TOTAL_BOXES_COUNT) @@ -721,8 +721,8 @@ static void BufferRibbonMonInfoText(struct PokenavMonList * item0, u8 * dest) GetBoxMonData(mon, MON_DATA_NICKNAME, gStringVar3); } - StringGetEnd10(gStringVar3); - dest = sub_81DB494(dest, 1, gStringVar3, 60); + StringGet_Nickname(gStringVar3); + dest = GetStringClearToWidth(dest, FONT_NORMAL, gStringVar3, 60); switch (gender) { default: @@ -741,6 +741,6 @@ static void BufferRibbonMonInfoText(struct PokenavMonList * item0, u8 * dest) *s++ = CHAR_EXTRA_SYMBOL; *s++ = CHAR_LV_2; ConvertIntToDecimalStringN(s, level, STR_CONV_MODE_LEFT_ALIGN, 3); - dest = sub_81DB494(dest, 1, gStringVar1, 54); + dest = GetStringClearToWidth(dest, FONT_NORMAL, gStringVar1, 54); ConvertIntToDecimalStringN(dest, item->data, STR_CONV_MODE_RIGHT_ALIGN, 2); } diff --git a/src/pokenav_ribbons_2.c b/src/pokenav_ribbons_summary.c similarity index 64% rename from src/pokenav_ribbons_2.c rename to src/pokenav_ribbons_summary.c index a7644fdaaf..581228ff41 100644 --- a/src/pokenav_ribbons_2.c +++ b/src/pokenav_ribbons_summary.c @@ -32,17 +32,17 @@ enum #define PALTAG_RIBBON_ICONS_5 19 #define RIBBONS_PER_ROW 9 -#define GIFT_RIBBON_ROW (1 + (FIRST_GIFT_RIBBON / RIBBONS_PER_ROW)) // Gift ribbons start on a new row after the normal ribbons. +#define GIFT_RIBBON_ROW (1 + (FIRST_GIFT_RIBBON / RIBBONS_PER_ROW)) // Gift ribbons start on a new row after the normal ribbons. #define GIFT_RIBBON_START_POS (RIBBONS_PER_ROW * GIFT_RIBBON_ROW) #define MON_SPRITE_X_ON 40 #define MON_SPRITE_X_OFF -32 #define MON_SPRITE_Y 104 -struct PokenavSub13 +struct Pokenav_RibbonsSummaryList { u8 unused1[8]; - struct PokenavSub18 *monList; + struct PokenavMonList *monList; u16 selectedPos; u16 normalRibbonLastRowStart; u16 numNormalRibbons; @@ -50,10 +50,10 @@ struct PokenavSub13 u32 ribbonIds[FIRST_GIFT_RIBBON]; u32 giftRibbonIds[NUM_GIFT_RIBBONS]; u32 unused2; - u32 (*callback)(struct PokenavSub13 *); + u32 (*callback)(struct Pokenav_RibbonsSummaryList *); }; -struct PokenavSub14 +struct Pokenav_RibbonsSummaryMenu { u32 (*callback)(void); u32 loopedTaskId; @@ -71,31 +71,31 @@ struct PokenavSub14 static u32 sRibbonDraw_Total; static u32 sRibbonDraw_Current; -static void PrintCurrentMonRibbonCount(struct PokenavSub14 *); -static void PrintRibbbonsSummaryMonInfo(struct PokenavSub14 *); -static void PrintRibbonsMonListIndex(struct PokenavSub14 *); -static void ZoomOutSelectedRibbon(struct PokenavSub14 *); -static void UpdateAndZoomInSelectedRibbon(struct PokenavSub14 *); -static void PrintRibbonNameAndDescription(struct PokenavSub14 *); -static void ResetSpritesAndDrawMonFrontPic(struct PokenavSub14 *); -static void AddRibbonListIndexWindow(struct PokenavSub14 *); -static void DestroyRibbonsMonFrontPic(struct PokenavSub14 *); -static void SlideMonSpriteOff(struct PokenavSub14 *); -static void SlideMonSpriteOn(struct PokenavSub14 *); -static void AddRibbonCountWindow(struct PokenavSub14 *); -static void CreateBigRibbonSprite(struct PokenavSub14 *); -static void AddRibbonSummaryMonNameWindow(struct PokenavSub14 *); -static void DrawAllRibbonsSmall(struct PokenavSub14 *); -static bool32 IsRibbonAnimating(struct PokenavSub14 *); -static bool32 IsMonSpriteAnimating(struct PokenavSub14 *); -static void GetMonRibbons(struct PokenavSub13 *); -static u32 HandleExpandedRibbonInput(struct PokenavSub13 *); -static u32 RibbonsSummaryHandleInput(struct PokenavSub13 *); -static u32 ReturnToRibbonsListFromSummary(struct PokenavSub13 *); -static bool32 TrySelectRibbonUp(struct PokenavSub13 *); -static bool32 TrySelectRibbonRight(struct PokenavSub13 *); -static bool32 TrySelectRibbonLeft(struct PokenavSub13 *); -static bool32 TrySelectRibbonDown(struct PokenavSub13 *); +static void PrintCurrentMonRibbonCount(struct Pokenav_RibbonsSummaryMenu *); +static void PrintRibbbonsSummaryMonInfo(struct Pokenav_RibbonsSummaryMenu *); +static void PrintRibbonsMonListIndex(struct Pokenav_RibbonsSummaryMenu *); +static void ZoomOutSelectedRibbon(struct Pokenav_RibbonsSummaryMenu *); +static void UpdateAndZoomInSelectedRibbon(struct Pokenav_RibbonsSummaryMenu *); +static void PrintRibbonNameAndDescription(struct Pokenav_RibbonsSummaryMenu *); +static void ResetSpritesAndDrawMonFrontPic(struct Pokenav_RibbonsSummaryMenu *); +static void AddRibbonListIndexWindow(struct Pokenav_RibbonsSummaryMenu *); +static void DestroyRibbonsMonFrontPic(struct Pokenav_RibbonsSummaryMenu *); +static void SlideMonSpriteOff(struct Pokenav_RibbonsSummaryMenu *); +static void SlideMonSpriteOn(struct Pokenav_RibbonsSummaryMenu *); +static void AddRibbonCountWindow(struct Pokenav_RibbonsSummaryMenu *); +static void CreateBigRibbonSprite(struct Pokenav_RibbonsSummaryMenu *); +static void AddRibbonSummaryMonNameWindow(struct Pokenav_RibbonsSummaryMenu *); +static void DrawAllRibbonsSmall(struct Pokenav_RibbonsSummaryMenu *); +static bool32 IsRibbonAnimating(struct Pokenav_RibbonsSummaryMenu *); +static bool32 IsMonSpriteAnimating(struct Pokenav_RibbonsSummaryMenu *); +static void GetMonRibbons(struct Pokenav_RibbonsSummaryList *); +static u32 HandleExpandedRibbonInput(struct Pokenav_RibbonsSummaryList *); +static u32 RibbonsSummaryHandleInput(struct Pokenav_RibbonsSummaryList *); +static u32 ReturnToRibbonsListFromSummary(struct Pokenav_RibbonsSummaryList *); +static bool32 TrySelectRibbonUp(struct Pokenav_RibbonsSummaryList *); +static bool32 TrySelectRibbonRight(struct Pokenav_RibbonsSummaryList *); +static bool32 TrySelectRibbonLeft(struct Pokenav_RibbonsSummaryList *); +static bool32 TrySelectRibbonDown(struct Pokenav_RibbonsSummaryList *); static bool32 GetCurrentLoopedTaskActive(void); static u32 GetRibbonsSummaryCurrentIndex(void); static u32 GetRibbonsSummaryMonListCount(void); @@ -186,16 +186,16 @@ static const LoopedTask sRibbonsSummaryMenuLoopTaskFuncs[] = bool32 PokenavCallback_Init_RibbonsSummaryMenu(void) { - struct PokenavSub13 *structPtr = AllocSubstruct(POKENAV_SUBSTRUCT_RIBBONS_SUMMARY_LIST, sizeof(struct PokenavSub13)); - if (structPtr == NULL) + struct Pokenav_RibbonsSummaryList *list = AllocSubstruct(POKENAV_SUBSTRUCT_RIBBONS_SUMMARY_LIST, sizeof(struct Pokenav_RibbonsSummaryList)); + if (list == NULL) return FALSE; - structPtr->monList = GetSubstructPtr(POKENAV_SUBSTRUCT_MON_LIST); - if (structPtr->monList == NULL) + list->monList = GetSubstructPtr(POKENAV_SUBSTRUCT_MON_LIST); + if (list->monList == NULL) return FALSE; - GetMonRibbons(structPtr); - structPtr->callback = RibbonsSummaryHandleInput; + GetMonRibbons(list); + list->callback = RibbonsSummaryHandleInput; gKeyRepeatContinueDelay = 3; gKeyRepeatStartDelay = 10; return TRUE; @@ -203,8 +203,8 @@ bool32 PokenavCallback_Init_RibbonsSummaryMenu(void) u32 GetRibbonsSummaryMenuCallback(void) { - struct PokenavSub13 *structPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_RIBBONS_SUMMARY_LIST); - return structPtr->callback(structPtr); + struct Pokenav_RibbonsSummaryList *list = GetSubstructPtr(POKENAV_SUBSTRUCT_RIBBONS_SUMMARY_LIST); + return list->callback(list); } void FreeRibbonsSummaryScreen1(void) @@ -213,150 +213,150 @@ void FreeRibbonsSummaryScreen1(void) } // Handles input when a specific ribbon is not currently selected -static u32 RibbonsSummaryHandleInput(struct PokenavSub13 *structPtr) +static u32 RibbonsSummaryHandleInput(struct Pokenav_RibbonsSummaryList *list) { // Handle Up/Down movement to select a new Pokémon to show ribbons for - if (JOY_REPEAT(DPAD_UP) && structPtr->monList->currIndex != 0) + if (JOY_REPEAT(DPAD_UP) && list->monList->currIndex != 0) { - structPtr->monList->currIndex--; - structPtr->selectedPos = 0; - GetMonRibbons(structPtr); + list->monList->currIndex--; + list->selectedPos = 0; + GetMonRibbons(list); return RIBBONS_SUMMARY_FUNC_SWITCH_MONS; } - if (JOY_REPEAT(DPAD_DOWN) && structPtr->monList->currIndex < structPtr->monList->listCount - 1) + if (JOY_REPEAT(DPAD_DOWN) && list->monList->currIndex < list->monList->listCount - 1) { - structPtr->monList->currIndex++; - structPtr->selectedPos = 0; - GetMonRibbons(structPtr); + list->monList->currIndex++; + list->selectedPos = 0; + GetMonRibbons(list); return RIBBONS_SUMMARY_FUNC_SWITCH_MONS; } if (JOY_NEW(A_BUTTON)) { // Enter ribbon selection - structPtr->callback = HandleExpandedRibbonInput; + list->callback = HandleExpandedRibbonInput; return RIBBONS_SUMMARY_FUNC_SELECT_RIBBON; } if (JOY_NEW(B_BUTTON)) { // Exit ribbon summary menu - structPtr->callback = ReturnToRibbonsListFromSummary; + list->callback = ReturnToRibbonsListFromSummary; return RIBBONS_SUMMARY_FUNC_EXIT; } return RIBBONS_SUMMARY_FUNC_NONE; } // Handles input when a ribbon is selected -static u32 HandleExpandedRibbonInput(struct PokenavSub13 *structPtr) +static u32 HandleExpandedRibbonInput(struct Pokenav_RibbonsSummaryList *list) { // Handle movement while a ribbon is selected - if (JOY_REPEAT(DPAD_UP) && TrySelectRibbonUp(structPtr)) + if (JOY_REPEAT(DPAD_UP) && TrySelectRibbonUp(list)) return RIBBONS_SUMMARY_FUNC_EXPANDED_CURSOR_MOVE; - if (JOY_REPEAT(DPAD_DOWN) && TrySelectRibbonDown(structPtr)) + if (JOY_REPEAT(DPAD_DOWN) && TrySelectRibbonDown(list)) return RIBBONS_SUMMARY_FUNC_EXPANDED_CURSOR_MOVE; - if (JOY_REPEAT(DPAD_LEFT) && TrySelectRibbonLeft(structPtr)) + if (JOY_REPEAT(DPAD_LEFT) && TrySelectRibbonLeft(list)) return RIBBONS_SUMMARY_FUNC_EXPANDED_CURSOR_MOVE; - if (JOY_REPEAT(DPAD_RIGHT) && TrySelectRibbonRight(structPtr)) + if (JOY_REPEAT(DPAD_RIGHT) && TrySelectRibbonRight(list)) return RIBBONS_SUMMARY_FUNC_EXPANDED_CURSOR_MOVE; if (JOY_NEW(B_BUTTON)) { // Exit ribbon selection - structPtr->callback = RibbonsSummaryHandleInput; + list->callback = RibbonsSummaryHandleInput; return RIBBONS_SUMMARY_FUNC_EXPANDED_CANCEL; } return RIBBONS_SUMMARY_FUNC_NONE; } -static u32 ReturnToRibbonsListFromSummary(struct PokenavSub13 *structPtr) +static u32 ReturnToRibbonsListFromSummary(struct Pokenav_RibbonsSummaryList *list) { return POKENAV_RIBBONS_RETURN_TO_MON_LIST; } -static bool32 TrySelectRibbonUp(struct PokenavSub13 *structPtr) +static bool32 TrySelectRibbonUp(struct Pokenav_RibbonsSummaryList *list) { - if (structPtr->selectedPos < FIRST_GIFT_RIBBON) + if (list->selectedPos < FIRST_GIFT_RIBBON) { // In normal ribbons, try to move up a row - if (structPtr->selectedPos < RIBBONS_PER_ROW) + if (list->selectedPos < RIBBONS_PER_ROW) return FALSE; - structPtr->selectedPos -= RIBBONS_PER_ROW; + list->selectedPos -= RIBBONS_PER_ROW; return TRUE; } - if (structPtr->numNormalRibbons != 0) + if (list->numNormalRibbons != 0) { // In gift ribbons, try to move up into normal ribbons // If there's > 1 row of gift ribbons (not normally possible) // it's impossible to move up between them - u32 ribbonPos = structPtr->selectedPos - GIFT_RIBBON_START_POS; - structPtr->selectedPos = ribbonPos + structPtr->normalRibbonLastRowStart; - if (structPtr->selectedPos >= structPtr->numNormalRibbons) - structPtr->selectedPos = structPtr->numNormalRibbons - 1; + u32 ribbonPos = list->selectedPos - GIFT_RIBBON_START_POS; + list->selectedPos = ribbonPos + list->normalRibbonLastRowStart; + if (list->selectedPos >= list->numNormalRibbons) + list->selectedPos = list->numNormalRibbons - 1; return TRUE; } return FALSE; } -static bool32 TrySelectRibbonDown(struct PokenavSub13 *structPtr) +static bool32 TrySelectRibbonDown(struct Pokenav_RibbonsSummaryList *list) { - if (structPtr->selectedPos >= FIRST_GIFT_RIBBON) + if (list->selectedPos >= FIRST_GIFT_RIBBON) return FALSE; - if (structPtr->selectedPos < structPtr->normalRibbonLastRowStart) + if (list->selectedPos < list->normalRibbonLastRowStart) { // Not in last row of normal ribbons, advance to next row - structPtr->selectedPos += RIBBONS_PER_ROW; - if (structPtr->selectedPos >= structPtr->numNormalRibbons) - structPtr->selectedPos = structPtr->numNormalRibbons - 1; + list->selectedPos += RIBBONS_PER_ROW; + if (list->selectedPos >= list->numNormalRibbons) + list->selectedPos = list->numNormalRibbons - 1; return TRUE; } - if (structPtr->numGiftRibbons != 0) + if (list->numGiftRibbons != 0) { // In/beyond last of row of normal ribbons and gift ribbons present, move down to gift ribbon row - int ribbonPos = structPtr->selectedPos - structPtr->normalRibbonLastRowStart; - if (ribbonPos >= structPtr->numGiftRibbons) - ribbonPos = structPtr->numGiftRibbons - 1; + int ribbonPos = list->selectedPos - list->normalRibbonLastRowStart; + if (ribbonPos >= list->numGiftRibbons) + ribbonPos = list->numGiftRibbons - 1; - structPtr->selectedPos = ribbonPos + GIFT_RIBBON_START_POS; + list->selectedPos = ribbonPos + GIFT_RIBBON_START_POS; return TRUE; } return FALSE; } -static bool32 TrySelectRibbonLeft(struct PokenavSub13 *structPtr) +static bool32 TrySelectRibbonLeft(struct Pokenav_RibbonsSummaryList *list) { - u16 column = structPtr->selectedPos % RIBBONS_PER_ROW; + u16 column = list->selectedPos % RIBBONS_PER_ROW; if (column != 0) { - structPtr->selectedPos--; + list->selectedPos--; return TRUE; } return FALSE; } -static bool32 TrySelectRibbonRight(struct PokenavSub13 *structPtr) +static bool32 TrySelectRibbonRight(struct Pokenav_RibbonsSummaryList *list) { - int column = structPtr->selectedPos % RIBBONS_PER_ROW; + int column = list->selectedPos % RIBBONS_PER_ROW; if (column >= RIBBONS_PER_ROW - 1) return FALSE; - if (structPtr->selectedPos < GIFT_RIBBON_START_POS) + if (list->selectedPos < GIFT_RIBBON_START_POS) { // Move right in normal ribbon row - if (structPtr->selectedPos < structPtr->numNormalRibbons - 1) + if (list->selectedPos < list->numNormalRibbons - 1) { - structPtr->selectedPos++; + list->selectedPos++; return TRUE; } } else { // Move right in gift ribbon row - if (column < structPtr->numGiftRibbons - 1) + if (column < list->numGiftRibbons - 1) { - structPtr->selectedPos++; + list->selectedPos++; return TRUE; } } @@ -365,21 +365,21 @@ static bool32 TrySelectRibbonRight(struct PokenavSub13 *structPtr) static u32 GetRibbonsSummaryCurrentIndex(void) { - struct PokenavSub13 *structPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_RIBBONS_SUMMARY_LIST); - return structPtr->monList->currIndex; + struct Pokenav_RibbonsSummaryList *list = GetSubstructPtr(POKENAV_SUBSTRUCT_RIBBONS_SUMMARY_LIST); + return list->monList->currIndex; } static u32 GetRibbonsSummaryMonListCount(void) { - struct PokenavSub13 *structPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_RIBBONS_SUMMARY_LIST); - return structPtr->monList->listCount; + struct Pokenav_RibbonsSummaryList *list = GetSubstructPtr(POKENAV_SUBSTRUCT_RIBBONS_SUMMARY_LIST); + return list->monList->listCount; } static void GetMonNicknameLevelGender(u8 *nick, u8 *level, u8 *gender) { - struct PokenavSub13 *structPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_RIBBONS_SUMMARY_LIST); - struct PokenavSub18 *mons = structPtr->monList; - struct PokenavMonList *monInfo = &mons->monData[mons->currIndex]; + struct Pokenav_RibbonsSummaryList *list = GetSubstructPtr(POKENAV_SUBSTRUCT_RIBBONS_SUMMARY_LIST); + struct PokenavMonList *mons = list->monList; + struct PokenavMonListItem *monInfo = &mons->monData[mons->currIndex]; if (monInfo->boxId == TOTAL_BOXES_COUNT) { @@ -397,14 +397,14 @@ static void GetMonNicknameLevelGender(u8 *nick, u8 *level, u8 *gender) *level = GetLevelFromBoxMonExp(boxMon); GetBoxMonData(boxMon, MON_DATA_NICKNAME, nick); } - StringGetEnd10(nick); + StringGet_Nickname(nick); } static void GetMonSpeciesPersonalityOtId(u16 *species, u32 *personality, u32 *otId) { - struct PokenavSub13 *structPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_RIBBONS_SUMMARY_LIST); - struct PokenavSub18 *mons = structPtr->monList; - struct PokenavMonList *monInfo = &mons->monData[mons->currIndex]; + struct Pokenav_RibbonsSummaryList *list = GetSubstructPtr(POKENAV_SUBSTRUCT_RIBBONS_SUMMARY_LIST); + struct PokenavMonList *mons = list->monList; + struct PokenavMonListItem *monInfo = &mons->monData[mons->currIndex]; if (monInfo->boxId == TOTAL_BOXES_COUNT) { @@ -426,9 +426,9 @@ static void GetMonSpeciesPersonalityOtId(u16 *species, u32 *personality, u32 *ot static u32 GetCurrMonRibbonCount(void) { - struct PokenavSub13 *structPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_RIBBONS_SUMMARY_LIST); - struct PokenavSub18 *mons = structPtr->monList; - struct PokenavMonList *monInfo = &mons->monData[mons->currIndex]; + struct Pokenav_RibbonsSummaryList *list = GetSubstructPtr(POKENAV_SUBSTRUCT_RIBBONS_SUMMARY_LIST); + struct PokenavMonList *mons = list->monList; + struct PokenavMonListItem *monInfo = &mons->monData[mons->currIndex]; if (monInfo->boxId == TOTAL_BOXES_COUNT) return GetMonData(&gPlayerParty[monInfo->monId], MON_DATA_RIBBON_COUNT); @@ -436,20 +436,20 @@ static u32 GetCurrMonRibbonCount(void) return GetBoxMonDataAt(monInfo->boxId, monInfo->monId, MON_DATA_RIBBON_COUNT); } -static void GetMonRibbons(struct PokenavSub13 *structPtr) +static void GetMonRibbons(struct Pokenav_RibbonsSummaryList *list) { u32 ribbonFlags; s32 i, j; - struct PokenavSub18 *mons = structPtr->monList; - struct PokenavMonList *monInfo = &mons->monData[mons->currIndex]; + struct PokenavMonList *mons = list->monList; + struct PokenavMonListItem *monInfo = &mons->monData[mons->currIndex]; if (monInfo->boxId == TOTAL_BOXES_COUNT) ribbonFlags = GetMonData(&gPlayerParty[monInfo->monId], MON_DATA_RIBBONS); else ribbonFlags = GetBoxMonDataAt(monInfo->boxId, monInfo->monId, MON_DATA_RIBBONS); - structPtr->numNormalRibbons = 0; - structPtr->numGiftRibbons = 0; + list->numNormalRibbons = 0; + list->numGiftRibbons = 0; for (i = 0; i < ARRAY_COUNT(sRibbonData); i++) { // For all non-contest ribbons, numRibbons will be 1 if they have it, 0 if they don't @@ -458,119 +458,119 @@ static void GetMonRibbons(struct PokenavSub13 *structPtr) if (!sRibbonData[i].isGiftRibbon) { for (j = 0; j < numRibbons; j++) - structPtr->ribbonIds[structPtr->numNormalRibbons++] = sRibbonData[i].ribbonId + j; + list->ribbonIds[list->numNormalRibbons++] = sRibbonData[i].ribbonId + j; } else { for (j = 0; j < numRibbons; j++) - structPtr->giftRibbonIds[structPtr->numGiftRibbons++] = sRibbonData[i].ribbonId + j; + list->giftRibbonIds[list->numGiftRibbons++] = sRibbonData[i].ribbonId + j; } ribbonFlags >>= sRibbonData[i].numBits; } - if (structPtr->numNormalRibbons != 0) + if (list->numNormalRibbons != 0) { - structPtr->normalRibbonLastRowStart = ((structPtr->numNormalRibbons - 1) / RIBBONS_PER_ROW) * RIBBONS_PER_ROW; - structPtr->selectedPos = 0; + list->normalRibbonLastRowStart = ((list->numNormalRibbons - 1) / RIBBONS_PER_ROW) * RIBBONS_PER_ROW; + list->selectedPos = 0; } else { // There are no normal ribbons, move cursor to first gift ribbon - structPtr->normalRibbonLastRowStart = 0; - structPtr->selectedPos = GIFT_RIBBON_START_POS; + list->normalRibbonLastRowStart = 0; + list->selectedPos = GIFT_RIBBON_START_POS; } } static u32 *GetNormalRibbonIds(u32 *size) { - struct PokenavSub13 *structPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_RIBBONS_SUMMARY_LIST); - *size = structPtr->numNormalRibbons; - return structPtr->ribbonIds; + struct Pokenav_RibbonsSummaryList *list = GetSubstructPtr(POKENAV_SUBSTRUCT_RIBBONS_SUMMARY_LIST); + *size = list->numNormalRibbons; + return list->ribbonIds; } static u32 *GetGiftRibbonIds(u32 *size) { - struct PokenavSub13 *structPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_RIBBONS_SUMMARY_LIST); - *size = structPtr->numGiftRibbons; - return structPtr->giftRibbonIds; + struct Pokenav_RibbonsSummaryList *list = GetSubstructPtr(POKENAV_SUBSTRUCT_RIBBONS_SUMMARY_LIST); + *size = list->numGiftRibbons; + return list->giftRibbonIds; } static u16 GetSelectedPosition(void) { - struct PokenavSub13 *structPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_RIBBONS_SUMMARY_LIST); - return structPtr->selectedPos; + struct Pokenav_RibbonsSummaryList *list = GetSubstructPtr(POKENAV_SUBSTRUCT_RIBBONS_SUMMARY_LIST); + return list->selectedPos; } static u32 GetRibbonId(void) { - struct PokenavSub13 *structPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_RIBBONS_SUMMARY_LIST); - int ribbonPos = structPtr->selectedPos; + struct Pokenav_RibbonsSummaryList *list = GetSubstructPtr(POKENAV_SUBSTRUCT_RIBBONS_SUMMARY_LIST); + int ribbonPos = list->selectedPos; if (ribbonPos < FIRST_GIFT_RIBBON) - return structPtr->ribbonIds[ribbonPos]; + return list->ribbonIds[ribbonPos]; else - return structPtr->giftRibbonIds[ribbonPos - GIFT_RIBBON_START_POS]; + return list->giftRibbonIds[ribbonPos - GIFT_RIBBON_START_POS]; } bool32 OpenRibbonsSummaryMenu(void) { - struct PokenavSub14 *structPtr = AllocSubstruct(POKENAV_SUBSTRUCT_RIBBONS_SUMMARY_MENU, sizeof(struct PokenavSub14)); - if (structPtr == NULL) + struct Pokenav_RibbonsSummaryMenu *menu = AllocSubstruct(POKENAV_SUBSTRUCT_RIBBONS_SUMMARY_MENU, sizeof(struct Pokenav_RibbonsSummaryMenu)); + if (menu == NULL) return FALSE; - structPtr->loopedTaskId = CreateLoopedTask(LoopedTask_OpenRibbonsSummaryMenu, 1); - structPtr->callback = GetCurrentLoopedTaskActive; + menu->loopedTaskId = CreateLoopedTask(LoopedTask_OpenRibbonsSummaryMenu, 1); + menu->callback = GetCurrentLoopedTaskActive; return TRUE; } void CreateRibbonsSummaryLoopedTask(s32 id) { - struct PokenavSub14 *structPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_RIBBONS_SUMMARY_MENU); - structPtr->loopedTaskId = CreateLoopedTask(sRibbonsSummaryMenuLoopTaskFuncs[id], 1); - structPtr->callback = GetCurrentLoopedTaskActive; + struct Pokenav_RibbonsSummaryMenu *menu = GetSubstructPtr(POKENAV_SUBSTRUCT_RIBBONS_SUMMARY_MENU); + menu->loopedTaskId = CreateLoopedTask(sRibbonsSummaryMenuLoopTaskFuncs[id], 1); + menu->callback = GetCurrentLoopedTaskActive; } u32 IsRibbonsSummaryLoopedTaskActive(void) { - struct PokenavSub14 *structPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_RIBBONS_SUMMARY_MENU); - return structPtr->callback(); + struct Pokenav_RibbonsSummaryMenu *menu = GetSubstructPtr(POKENAV_SUBSTRUCT_RIBBONS_SUMMARY_MENU); + return menu->callback(); } void FreeRibbonsSummaryScreen2(void) { - struct PokenavSub14 *structPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_RIBBONS_SUMMARY_MENU); - RemoveWindow(structPtr->ribbonCountWindowId); - RemoveWindow(structPtr->nameWindowId); - RemoveWindow(structPtr->listIdxWindowId); + struct Pokenav_RibbonsSummaryMenu *menu = GetSubstructPtr(POKENAV_SUBSTRUCT_RIBBONS_SUMMARY_MENU); + RemoveWindow(menu->ribbonCountWindowId); + RemoveWindow(menu->nameWindowId); + RemoveWindow(menu->listIdxWindowId); #ifndef BUGFIX - RemoveWindow(structPtr->unusedWindowId); // Removing window, but window id is never set + RemoveWindow(menu->unusedWindowId); // Removing window, but window id is never set #endif - DestroyRibbonsMonFrontPic(structPtr); + DestroyRibbonsMonFrontPic(menu); FreeSpriteTilesByTag(GFXTAG_RIBBON_ICONS_BIG); FreeSpritePaletteByTag(PALTAG_RIBBON_ICONS_1); FreeSpritePaletteByTag(PALTAG_RIBBON_ICONS_2); FreeSpritePaletteByTag(PALTAG_RIBBON_ICONS_3); FreeSpritePaletteByTag(PALTAG_RIBBON_ICONS_4); FreeSpritePaletteByTag(PALTAG_RIBBON_ICONS_5); - FreeSpriteOamMatrix(structPtr->bigRibbonSprite); - DestroySprite(structPtr->bigRibbonSprite); + FreeSpriteOamMatrix(menu->bigRibbonSprite); + DestroySprite(menu->bigRibbonSprite); FreePokenavSubstruct(POKENAV_SUBSTRUCT_RIBBONS_SUMMARY_MENU); } static bool32 GetCurrentLoopedTaskActive(void) { - struct PokenavSub14 *structPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_RIBBONS_SUMMARY_MENU); - return IsLoopedTaskActive(structPtr->loopedTaskId); + struct Pokenav_RibbonsSummaryMenu *menu = GetSubstructPtr(POKENAV_SUBSTRUCT_RIBBONS_SUMMARY_MENU); + return IsLoopedTaskActive(menu->loopedTaskId); } static u32 LoopedTask_OpenRibbonsSummaryMenu(s32 state) { - struct PokenavSub14 *structPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_RIBBONS_SUMMARY_MENU); + struct Pokenav_RibbonsSummaryMenu *menu = GetSubstructPtr(POKENAV_SUBSTRUCT_RIBBONS_SUMMARY_MENU); switch (state) { case 0: InitBgTemplates(sBgTemplates, ARRAY_COUNT(sBgTemplates)); DecompressAndCopyTileDataToVram(2, gPokenavRibbonsSummaryBg_Gfx, 0, 0, 0); - SetBgTilemapBuffer(2, structPtr->tilemapBuffers[0]); + SetBgTilemapBuffer(2, menu->tilemapBuffers[0]); CopyToBgTilemapBuffer(2, gPokenavRibbonsSummaryBg_Tilemap, 0, 0); CopyPaletteIntoBufferUnfaded(gPokenavRibbonsSummaryBg_Pal, 0x10, 0x20); CopyBgTilemapBufferToVram(2); @@ -578,9 +578,9 @@ static u32 LoopedTask_OpenRibbonsSummaryMenu(s32 state) case 1: if (!FreeTempTileDataBuffersIfPossible()) { - sub_8199DF0(1, 0, 0, 1); + BgDmaFill(1, 0, 0, 1); DecompressAndCopyTileDataToVram(1, sRibbonIconsSmall_Gfx, 0, 1, 0); - SetBgTilemapBuffer(1, structPtr->tilemapBuffers[1]); + SetBgTilemapBuffer(1, menu->tilemapBuffers[1]); FillBgTilemapBufferRect_Palette0(1, 0, 0, 0, 32, 20); CopyPaletteIntoBufferUnfaded(sRibbonIcons1_Pal, 0x20, 0xA0); CopyPaletteIntoBufferUnfaded(sMonInfo_Pal, 0xA0, 0x20); @@ -591,21 +591,21 @@ static u32 LoopedTask_OpenRibbonsSummaryMenu(s32 state) case 2: if (!FreeTempTileDataBuffersIfPossible()) { - AddRibbonCountWindow(structPtr); + AddRibbonCountWindow(menu); return LT_INC_AND_PAUSE; } return LT_PAUSE; case 3: if (!FreeTempTileDataBuffersIfPossible()) { - AddRibbonSummaryMonNameWindow(structPtr); + AddRibbonSummaryMonNameWindow(menu); return LT_INC_AND_PAUSE; } return LT_PAUSE; case 4: if (!FreeTempTileDataBuffersIfPossible()) { - AddRibbonListIndexWindow(structPtr); + AddRibbonListIndexWindow(menu); return LT_INC_AND_PAUSE; } return LT_PAUSE; @@ -619,26 +619,26 @@ static u32 LoopedTask_OpenRibbonsSummaryMenu(s32 state) case 6: if (!IsDma3ManagerBusyWithBgCopy()) { - ResetSpritesAndDrawMonFrontPic(structPtr); + ResetSpritesAndDrawMonFrontPic(menu); return LT_INC_AND_CONTINUE; } return LT_PAUSE; case 7: - DrawAllRibbonsSmall(structPtr); + DrawAllRibbonsSmall(menu); PrintHelpBarText(HELPBAR_RIBBONS_LIST); return LT_INC_AND_PAUSE; case 8: if (!IsDma3ManagerBusyWithBgCopy()) { - CreateBigRibbonSprite(structPtr); - ChangeBgX(1, 0, 0); - ChangeBgY(1, 0, 0); - ChangeBgX(2, 0, 0); - ChangeBgY(2, 0, 0); + CreateBigRibbonSprite(menu); + ChangeBgX(1, 0, BG_COORD_SET); + ChangeBgY(1, 0, BG_COORD_SET); + ChangeBgX(2, 0, BG_COORD_SET); + ChangeBgY(2, 0, BG_COORD_SET); ShowBg(1); ShowBg(2); HideBg(3); - PokenavFadeScreen(1); + PokenavFadeScreen(POKENAV_FADE_FROM_BLACK); return LT_INC_AND_PAUSE; } return LT_PAUSE; @@ -655,7 +655,7 @@ static u32 LoopedTask_ExitRibbonsSummaryMenu(s32 state) { case 0: PlaySE(SE_SELECT); - PokenavFadeScreen(0); + PokenavFadeScreen(POKENAV_FADE_TO_BLACK); return LT_INC_AND_PAUSE; case 1: if (IsPaletteFadeActive()) @@ -667,38 +667,38 @@ static u32 LoopedTask_ExitRibbonsSummaryMenu(s32 state) static u32 LoopedTask_SwitchRibbonsSummaryMon(s32 state) { - struct PokenavSub14 *structPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_RIBBONS_SUMMARY_MENU); + struct Pokenav_RibbonsSummaryMenu *menu = GetSubstructPtr(POKENAV_SUBSTRUCT_RIBBONS_SUMMARY_MENU); switch (state) { case 0: PlaySE(SE_SELECT); - SlideMonSpriteOff(structPtr); + SlideMonSpriteOff(menu); return LT_INC_AND_PAUSE; case 1: - if (!IsMonSpriteAnimating(structPtr)) + if (!IsMonSpriteAnimating(menu)) { - PrintRibbbonsSummaryMonInfo(structPtr); + PrintRibbbonsSummaryMonInfo(menu); return LT_INC_AND_CONTINUE; } return LT_PAUSE; case 2: - DrawAllRibbonsSmall(structPtr); + DrawAllRibbonsSmall(menu); return LT_INC_AND_CONTINUE; case 3: - PrintRibbonsMonListIndex(structPtr); + PrintRibbonsMonListIndex(menu); return LT_INC_AND_CONTINUE; case 4: - PrintCurrentMonRibbonCount(structPtr); + PrintCurrentMonRibbonCount(menu); return LT_INC_AND_CONTINUE; case 5: if (!IsDma3ManagerBusyWithBgCopy()) { - SlideMonSpriteOn(structPtr); + SlideMonSpriteOn(menu); return LT_INC_AND_PAUSE; } return LT_PAUSE; case 6: - if (IsMonSpriteAnimating(structPtr)) + if (IsMonSpriteAnimating(menu)) return LT_PAUSE; } return LT_FINISH; @@ -706,17 +706,17 @@ static u32 LoopedTask_SwitchRibbonsSummaryMon(s32 state) static u32 LoopedTask_ExpandSelectedRibbon(s32 state) { - struct PokenavSub14 *structPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_RIBBONS_SUMMARY_MENU); + struct Pokenav_RibbonsSummaryMenu *menu = GetSubstructPtr(POKENAV_SUBSTRUCT_RIBBONS_SUMMARY_MENU); switch (state) { case 0: PlaySE(SE_SELECT); - UpdateAndZoomInSelectedRibbon(structPtr); + UpdateAndZoomInSelectedRibbon(menu); return LT_INC_AND_PAUSE; case 1: - if (!IsRibbonAnimating(structPtr)) + if (!IsRibbonAnimating(menu)) { - PrintRibbonNameAndDescription(structPtr); + PrintRibbonNameAndDescription(menu); PrintHelpBarText(HELPBAR_RIBBONS_CHECK); return LT_INC_AND_PAUSE; } @@ -730,24 +730,24 @@ static u32 LoopedTask_ExpandSelectedRibbon(s32 state) static u32 LoopedTask_MoveRibbonsCursorExpanded(s32 state) { - struct PokenavSub14 *structPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_RIBBONS_SUMMARY_MENU); + struct Pokenav_RibbonsSummaryMenu *menu = GetSubstructPtr(POKENAV_SUBSTRUCT_RIBBONS_SUMMARY_MENU); switch (state) { case 0: PlaySE(SE_SELECT); - ZoomOutSelectedRibbon(structPtr); + ZoomOutSelectedRibbon(menu); return LT_INC_AND_PAUSE; case 1: - if (!IsRibbonAnimating(structPtr)) + if (!IsRibbonAnimating(menu)) { - UpdateAndZoomInSelectedRibbon(structPtr); + UpdateAndZoomInSelectedRibbon(menu); return LT_INC_AND_PAUSE; } return LT_PAUSE; case 2: - if (!IsRibbonAnimating(structPtr)) + if (!IsRibbonAnimating(menu)) { - PrintRibbonNameAndDescription(structPtr); + PrintRibbonNameAndDescription(menu); return LT_INC_AND_PAUSE; } return LT_PAUSE; @@ -760,17 +760,17 @@ static u32 LoopedTask_MoveRibbonsCursorExpanded(s32 state) static u32 LoopedTask_ShrinkExpandedRibbon(s32 state) { - struct PokenavSub14 *structPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_RIBBONS_SUMMARY_MENU); + struct Pokenav_RibbonsSummaryMenu *menu = GetSubstructPtr(POKENAV_SUBSTRUCT_RIBBONS_SUMMARY_MENU); switch (state) { case 0: PlaySE(SE_SELECT); - ZoomOutSelectedRibbon(structPtr); + ZoomOutSelectedRibbon(menu); return LT_INC_AND_PAUSE; case 1: - if (!IsRibbonAnimating(structPtr)) + if (!IsRibbonAnimating(menu)) { - PrintCurrentMonRibbonCount(structPtr); + PrintCurrentMonRibbonCount(menu); PrintHelpBarText(HELPBAR_RIBBONS_LIST); return LT_INC_AND_PAUSE; } @@ -793,14 +793,14 @@ static const struct WindowTemplate sRibbonCountWindowTemplate = .baseBlock = 0x14, }; -static void AddRibbonCountWindow(struct PokenavSub14 *structPtr) +static void AddRibbonCountWindow(struct Pokenav_RibbonsSummaryMenu *menu) { - structPtr->ribbonCountWindowId = AddWindow(&sRibbonCountWindowTemplate); - PutWindowTilemap(structPtr->ribbonCountWindowId); - PrintCurrentMonRibbonCount(structPtr); + menu->ribbonCountWindowId = AddWindow(&sRibbonCountWindowTemplate); + PutWindowTilemap(menu->ribbonCountWindowId); + PrintCurrentMonRibbonCount(menu); } -static void PrintCurrentMonRibbonCount(struct PokenavSub14 *structPtr) +static void PrintCurrentMonRibbonCount(struct Pokenav_RibbonsSummaryMenu *menu) { u8 color[] = {TEXT_COLOR_RED, TEXT_COLOR_DARK_GRAY, TEXT_COLOR_LIGHT_GRAY}; @@ -808,31 +808,31 @@ static void PrintCurrentMonRibbonCount(struct PokenavSub14 *structPtr) DynamicPlaceholderTextUtil_Reset(); DynamicPlaceholderTextUtil_SetPlaceholderPtr(0, gStringVar1); DynamicPlaceholderTextUtil_ExpandPlaceholders(gStringVar4, gText_RibbonsF700); - FillWindowPixelBuffer(structPtr->ribbonCountWindowId, PIXEL_FILL(4)); - AddTextPrinterParameterized3(structPtr->ribbonCountWindowId, 1, 0, 1, color, -1, gStringVar4); - CopyWindowToVram(structPtr->ribbonCountWindowId, 2); + FillWindowPixelBuffer(menu->ribbonCountWindowId, PIXEL_FILL(4)); + AddTextPrinterParameterized3(menu->ribbonCountWindowId, FONT_NORMAL, 0, 1, color, TEXT_SKIP_DRAW, gStringVar4); + CopyWindowToVram(menu->ribbonCountWindowId, COPYWIN_GFX); } -static void PrintRibbonNameAndDescription(struct PokenavSub14 *structPtr) +static void PrintRibbonNameAndDescription(struct Pokenav_RibbonsSummaryMenu *menu) { s32 i; u32 ribbonId = GetRibbonId(); u8 color[] = {TEXT_COLOR_RED, TEXT_COLOR_DARK_GRAY, TEXT_COLOR_LIGHT_GRAY}; - FillWindowPixelBuffer(structPtr->ribbonCountWindowId, PIXEL_FILL(4)); + FillWindowPixelBuffer(menu->ribbonCountWindowId, PIXEL_FILL(4)); if (ribbonId < FIRST_GIFT_RIBBON) { // Print normal ribbon name/description for (i = 0; i < 2; i++) - AddTextPrinterParameterized3(structPtr->ribbonCountWindowId, 1, 0, (i * 16) + 1, color, -1, gRibbonDescriptionPointers[ribbonId][i]); + AddTextPrinterParameterized3(menu->ribbonCountWindowId, FONT_NORMAL, 0, (i * 16) + 1, color, TEXT_SKIP_DRAW, gRibbonDescriptionPointers[ribbonId][i]); } else { - // ribbonId here is one of the 'gift' ribbon slots, used to read + // ribbonId here is one of the 'gift' ribbon slots, used to read // its actual value from giftRibbons to determine which specific // gift ribbon it is ribbonId = gSaveBlock1Ptr->giftRibbons[ribbonId - FIRST_GIFT_RIBBON]; - + // If 0, this gift ribbon slot is unoccupied if (ribbonId == 0) return; @@ -840,10 +840,10 @@ static void PrintRibbonNameAndDescription(struct PokenavSub14 *structPtr) // Print gift ribbon name/description ribbonId--; for (i = 0; i < 2; i++) - AddTextPrinterParameterized3(structPtr->ribbonCountWindowId, 1, 0, (i * 16) + 1, color, -1, gGiftRibbonDescriptionPointers[ribbonId][i]); + AddTextPrinterParameterized3(menu->ribbonCountWindowId, FONT_NORMAL, 0, (i * 16) + 1, color, TEXT_SKIP_DRAW, gGiftRibbonDescriptionPointers[ribbonId][i]); } - CopyWindowToVram(structPtr->ribbonCountWindowId, 2); + CopyWindowToVram(menu->ribbonCountWindowId, COPYWIN_GFX); } static const struct WindowTemplate sRibbonSummaryMonNameWindowTemplate = @@ -857,27 +857,27 @@ static const struct WindowTemplate sRibbonSummaryMonNameWindowTemplate = .baseBlock = 0x54, }; -static void AddRibbonSummaryMonNameWindow(struct PokenavSub14 *structPtr) +static void AddRibbonSummaryMonNameWindow(struct Pokenav_RibbonsSummaryMenu *menu) { - structPtr->nameWindowId = AddWindow(&sRibbonSummaryMonNameWindowTemplate); - PutWindowTilemap(structPtr->nameWindowId); - PrintRibbbonsSummaryMonInfo(structPtr); + menu->nameWindowId = AddWindow(&sRibbonSummaryMonNameWindowTemplate); + PutWindowTilemap(menu->nameWindowId); + PrintRibbbonsSummaryMonInfo(menu); } static const u8 sMaleIconString[] = _("{COLOR_HIGHLIGHT_SHADOW}{LIGHT_RED}{WHITE}{GREEN}♂{COLOR_HIGHLIGHT_SHADOW}{DARK_GRAY}{WHITE}{LIGHT_GRAY}"); static const u8 sFemaleIconString[] = _("{COLOR_HIGHLIGHT_SHADOW}{LIGHT_GREEN}{WHITE}{BLUE}♀{COLOR_HIGHLIGHT_SHADOW}{DARK_GRAY}{WHITE}{LIGHT_GRAY}"); static const u8 sGenderlessIconString[] = _("{UNK_SPACER}"); -static void PrintRibbbonsSummaryMonInfo(struct PokenavSub14 *structPtr) +static void PrintRibbbonsSummaryMonInfo(struct Pokenav_RibbonsSummaryMenu *menu) { const u8 *genderTxt; u8 *txtPtr; u8 level, gender; - u16 windowId = structPtr->nameWindowId; + u16 windowId = menu->nameWindowId; FillWindowPixelBuffer(windowId, PIXEL_FILL(1)); GetMonNicknameLevelGender(gStringVar3, &level, &gender); - AddTextPrinterParameterized(windowId, 1, gStringVar3, 0, 1, TEXT_SPEED_FF, NULL); + AddTextPrinterParameterized(windowId, FONT_NORMAL, gStringVar3, 0, 1, TEXT_SKIP_DRAW, NULL); switch (gender) { case MON_MALE: @@ -896,8 +896,8 @@ static void PrintRibbbonsSummaryMonInfo(struct PokenavSub14 *structPtr) *(txtPtr++) = CHAR_EXTRA_SYMBOL; *(txtPtr++) = CHAR_LV_2; ConvertIntToDecimalStringN(txtPtr, level, STR_CONV_MODE_LEFT_ALIGN, 3); - AddTextPrinterParameterized(windowId, 1, gStringVar1, 60, 1, TEXT_SPEED_FF, NULL); - CopyWindowToVram(windowId, 2); + AddTextPrinterParameterized(windowId, FONT_NORMAL, gStringVar1, 60, 1, TEXT_SKIP_DRAW, NULL); + CopyWindowToVram(windowId, COPYWIN_GFX); } static const struct WindowTemplate sRibbonMonListIndexWindowTemplate[] = @@ -914,15 +914,15 @@ static const struct WindowTemplate sRibbonMonListIndexWindowTemplate[] = {}, }; -static void AddRibbonListIndexWindow(struct PokenavSub14 *structPtr) +static void AddRibbonListIndexWindow(struct Pokenav_RibbonsSummaryMenu *menu) { - structPtr->listIdxWindowId = AddWindow(sRibbonMonListIndexWindowTemplate); - FillWindowPixelBuffer(structPtr->listIdxWindowId, PIXEL_FILL(1)); - PutWindowTilemap(structPtr->listIdxWindowId); - PrintRibbonsMonListIndex(structPtr); + menu->listIdxWindowId = AddWindow(sRibbonMonListIndexWindowTemplate); + FillWindowPixelBuffer(menu->listIdxWindowId, PIXEL_FILL(1)); + PutWindowTilemap(menu->listIdxWindowId); + PrintRibbonsMonListIndex(menu); } -static void PrintRibbonsMonListIndex(struct PokenavSub14 *structPtr) +static void PrintRibbonsMonListIndex(struct Pokenav_RibbonsSummaryMenu *menu) { s32 x; u8 *txtPtr; @@ -932,25 +932,25 @@ static void PrintRibbonsMonListIndex(struct PokenavSub14 *structPtr) txtPtr = ConvertIntToDecimalStringN(gStringVar1, id, STR_CONV_MODE_RIGHT_ALIGN, 3); *(txtPtr++) = CHAR_SLASH; ConvertIntToDecimalStringN(txtPtr, count, STR_CONV_MODE_RIGHT_ALIGN, 3); - x = GetStringCenterAlignXOffset(1, gStringVar1, 56); - AddTextPrinterParameterized(structPtr->listIdxWindowId, 1, gStringVar1, x, 1, TEXT_SPEED_FF, NULL); - CopyWindowToVram(structPtr->listIdxWindowId, 2); + x = GetStringCenterAlignXOffset(FONT_NORMAL, gStringVar1, 56); + AddTextPrinterParameterized(menu->listIdxWindowId, FONT_NORMAL, gStringVar1, x, 1, TEXT_SKIP_DRAW, NULL); + CopyWindowToVram(menu->listIdxWindowId, COPYWIN_GFX); } -static void ResetSpritesAndDrawMonFrontPic(struct PokenavSub14 *structPtr) +static void ResetSpritesAndDrawMonFrontPic(struct Pokenav_RibbonsSummaryMenu *menu) { u16 species; u32 personality, otId; GetMonSpeciesPersonalityOtId(&species, &personality, &otId); ResetAllPicSprites(); - structPtr->monSpriteId = DrawRibbonsMonFrontPic(MON_SPRITE_X_ON, MON_SPRITE_Y); + menu->monSpriteId = DrawRibbonsMonFrontPic(MON_SPRITE_X_ON, MON_SPRITE_Y); PokenavFillPalette(15, 0); } -static void DestroyRibbonsMonFrontPic(struct PokenavSub14 *structPtr) +static void DestroyRibbonsMonFrontPic(struct Pokenav_RibbonsSummaryMenu *menu) { - FreeAndDestroyMonPicSprite(structPtr->monSpriteId); + FreeAndDestroyMonPicSprite(menu->monSpriteId); } // x and y arguments are ignored @@ -962,30 +962,30 @@ static u16 DrawRibbonsMonFrontPic(s32 x, s32 y) u32 personality, otId; GetMonSpeciesPersonalityOtId(&species, &personality, &otId); - spriteId = CreateMonPicSprite_HandleDeoxys(species, otId, personality, TRUE, MON_SPRITE_X_ON, MON_SPRITE_Y, 15, 0xFFFF); + spriteId = CreateMonPicSprite_HandleDeoxys(species, otId, personality, TRUE, MON_SPRITE_X_ON, MON_SPRITE_Y, 15, TAG_NONE); gSprites[spriteId].oam.priority = 0; return spriteId; } -static void SlideMonSpriteOff(struct PokenavSub14 *structPtr) +static void SlideMonSpriteOff(struct Pokenav_RibbonsSummaryMenu *menu) { - StartMonSpriteSlide(&gSprites[structPtr->monSpriteId], MON_SPRITE_X_ON, MON_SPRITE_X_OFF, 6); + StartMonSpriteSlide(&gSprites[menu->monSpriteId], MON_SPRITE_X_ON, MON_SPRITE_X_OFF, 6); } -static void SlideMonSpriteOn(struct PokenavSub14 *structPtr) +static void SlideMonSpriteOn(struct Pokenav_RibbonsSummaryMenu *menu) { // Switch to new mon sprite - FreeAndDestroyMonPicSprite(structPtr->monSpriteId); - structPtr->monSpriteId = DrawRibbonsMonFrontPic(MON_SPRITE_X_OFF, MON_SPRITE_Y); + FreeAndDestroyMonPicSprite(menu->monSpriteId); + menu->monSpriteId = DrawRibbonsMonFrontPic(MON_SPRITE_X_OFF, MON_SPRITE_Y); // Slide on - StartMonSpriteSlide(&gSprites[structPtr->monSpriteId], MON_SPRITE_X_OFF, MON_SPRITE_X_ON, 6); + StartMonSpriteSlide(&gSprites[menu->monSpriteId], MON_SPRITE_X_OFF, MON_SPRITE_X_ON, 6); } // Is Pokémon summary sprite still sliding off/on -static bool32 IsMonSpriteAnimating(struct PokenavSub14 *structPtr) +static bool32 IsMonSpriteAnimating(struct Pokenav_RibbonsSummaryMenu *menu) { - return (gSprites[structPtr->monSpriteId].callback != SpriteCallbackDummy); + return (gSprites[menu->monSpriteId].callback != SpriteCallbackDummy); } #define sCurrX data[0] @@ -1030,7 +1030,7 @@ static void SpriteCB_MonSpriteSlide(struct Sprite *sprite) #undef sTime #undef sDestX -static void DrawAllRibbonsSmall(struct PokenavSub14 *structPtr) +static void DrawAllRibbonsSmall(struct Pokenav_RibbonsSummaryMenu *menu) { u32 *ribbonIds; @@ -1211,7 +1211,7 @@ static const struct SpriteTemplate sSpriteTemplate_RibbonIconBig = }; // Create dummy sprite to be used for the zoomed in version of the selected ribbon -static void CreateBigRibbonSprite(struct PokenavSub14 *structPtr) +static void CreateBigRibbonSprite(struct Pokenav_RibbonsSummaryMenu *menu) { u8 spriteId; @@ -1219,45 +1219,45 @@ static void CreateBigRibbonSprite(struct PokenavSub14 *structPtr) Pokenav_AllocAndLoadPalettes(sSpritePalettes_RibbonIcons); spriteId = CreateSprite(&sSpriteTemplate_RibbonIconBig, 0, 0, 0); - structPtr->bigRibbonSprite = &gSprites[spriteId]; - structPtr->bigRibbonSprite->invisible = TRUE; + menu->bigRibbonSprite = &gSprites[spriteId]; + menu->bigRibbonSprite->invisible = TRUE; } #define sInvisibleWhenDone data[0] -static void UpdateAndZoomInSelectedRibbon(struct PokenavSub14 *structPtr) +static void UpdateAndZoomInSelectedRibbon(struct Pokenav_RibbonsSummaryMenu *menu) { u32 ribbonId; s32 position = GetSelectedPosition(); s32 x = (position % RIBBONS_PER_ROW) * 16 + 96; s32 y = (position / RIBBONS_PER_ROW) * 16 + 40; - structPtr->bigRibbonSprite->x = x; - structPtr->bigRibbonSprite->y = y; + menu->bigRibbonSprite->x = x; + menu->bigRibbonSprite->y = y; // Set new selected ribbon's gfx data ribbonId = GetRibbonId(); - structPtr->bigRibbonSprite->oam.tileNum = (sRibbonGfxData[ribbonId].tileNumOffset * 16) + GetSpriteTileStartByTag(GFXTAG_RIBBON_ICONS_BIG); - structPtr->bigRibbonSprite->oam.paletteNum = IndexOfSpritePaletteTag(sRibbonGfxData[ribbonId].palNumOffset + PALTAG_RIBBON_ICONS_1); + menu->bigRibbonSprite->oam.tileNum = (sRibbonGfxData[ribbonId].tileNumOffset * 16) + GetSpriteTileStartByTag(GFXTAG_RIBBON_ICONS_BIG); + menu->bigRibbonSprite->oam.paletteNum = IndexOfSpritePaletteTag(sRibbonGfxData[ribbonId].palNumOffset + PALTAG_RIBBON_ICONS_1); // Start zoom in animation - StartSpriteAffineAnim(structPtr->bigRibbonSprite, RIBBONANIM_ZOOM_IN); - structPtr->bigRibbonSprite->invisible = FALSE; - structPtr->bigRibbonSprite->sInvisibleWhenDone = FALSE; - structPtr->bigRibbonSprite->callback = SpriteCB_WaitForRibbonAnimation; + StartSpriteAffineAnim(menu->bigRibbonSprite, RIBBONANIM_ZOOM_IN); + menu->bigRibbonSprite->invisible = FALSE; + menu->bigRibbonSprite->sInvisibleWhenDone = FALSE; + menu->bigRibbonSprite->callback = SpriteCB_WaitForRibbonAnimation; } // Start animation to zoom out of selected ribbon -static void ZoomOutSelectedRibbon(struct PokenavSub14 *structPtr) +static void ZoomOutSelectedRibbon(struct Pokenav_RibbonsSummaryMenu *menu) { - structPtr->bigRibbonSprite->sInvisibleWhenDone = TRUE; - StartSpriteAffineAnim(structPtr->bigRibbonSprite, RIBBONANIM_ZOOM_OUT); - structPtr->bigRibbonSprite->callback = SpriteCB_WaitForRibbonAnimation; + menu->bigRibbonSprite->sInvisibleWhenDone = TRUE; + StartSpriteAffineAnim(menu->bigRibbonSprite, RIBBONANIM_ZOOM_OUT); + menu->bigRibbonSprite->callback = SpriteCB_WaitForRibbonAnimation; } -static bool32 IsRibbonAnimating(struct PokenavSub14 *structPtr) +static bool32 IsRibbonAnimating(struct Pokenav_RibbonsSummaryMenu *menu) { - return (structPtr->bigRibbonSprite->callback != SpriteCallbackDummy); + return (menu->bigRibbonSprite->callback != SpriteCallbackDummy); } static void SpriteCB_WaitForRibbonAnimation(struct Sprite *sprite) diff --git a/src/post_battle_event_funcs.c b/src/post_battle_event_funcs.c index 081a402188..8c209f9082 100644 --- a/src/post_battle_event_funcs.c +++ b/src/post_battle_event_funcs.c @@ -64,7 +64,7 @@ int GameClear(void) { IncrementGameStat(GAME_STAT_RECEIVED_RIBBONS); FlagSet(FLAG_SYS_RIBBON_GET); - + for (i = 1; i < 6; i++) { if (ribbonCounts[i].count > ribbonCounts[0].count) diff --git a/src/rayquaza_scene.c b/src/rayquaza_scene.c index f2c5a319c4..5572ef8338 100644 --- a/src/rayquaza_scene.c +++ b/src/rayquaza_scene.c @@ -490,7 +490,7 @@ static const struct SpriteTemplate sSpriteTemplate_DuoFightPre_KyogreDorsalFin = static const struct ScanlineEffectParams sScanlineParams_DuoFight_Clouds = { - .dmaDest = (vu16 *)REG_ADDR_BG1HOFS, + .dmaDest = ®_BG1HOFS, .dmaControl = SCANLINE_EFFECT_DMACNT_16BIT, .initState = 1 }; @@ -1757,8 +1757,8 @@ static void DuoFight_LightningLong(void) static void DuoFight_AnimateRain(void) { - ChangeBgX(2, 0x400, 1); - ChangeBgY(2, 0x800, 2); + ChangeBgX(2, 0x400, BG_COORD_ADD); + ChangeBgY(2, 0x800, BG_COORD_SUB); } // Only used by the full version, which pans up at the end (so scene objects move down) @@ -1772,7 +1772,7 @@ static void DuoFight_PanOffScene(u8 taskId) bgY = GetBgY(1); if (GetBgY(1) == 0 || bgY > 0x8000) - ChangeBgY(1, 0x400, 2); + ChangeBgY(1, 0x400, BG_COORD_SUB); if (tTimer != 16) { @@ -1795,7 +1795,7 @@ static void Task_DuoFightEnd(u8 taskId) if (!gPaletteFade.active) { DestroyTask(tHelperTaskId); - ChangeBgY(1, 0, 0); + ChangeBgY(1, 0, BG_COORD_SET); SetVBlankCallback(NULL); ScanlineEffect_Stop(); ResetSpriteData(); @@ -2392,7 +2392,7 @@ static void SpriteCB_Descends_Rayquaza(struct Sprite *sprite) { s16 *data = sprite->data; s16 frame = sTimer; - + // Updates to Rayquaza's coords occur more frequently // as time goes on (it accelerates as it emerges) if (frame == 0) @@ -2579,8 +2579,8 @@ static void Task_RayCharges_ShakeRayquaza(u8 taskId) s16 *data = gTasks[taskId].data; if ((tTimer & 3) == 0) { - ChangeBgX(1, (Random() % 8 - 4) << 8, 0); - ChangeBgY(1, (Random() % 8 - 4) << 8, 0); + ChangeBgX(1, (Random() % 8 - 4) << 8, BG_COORD_SET); + ChangeBgY(1, (Random() % 8 - 4) << 8, BG_COORD_SET); } tTimer++; @@ -2592,16 +2592,16 @@ static void Task_RayCharges_FlyOffscreen(u8 taskId) s16 *data = gTasks[taskId].data; if (tState == 0) { - ChangeBgX(1, 0, 0); - ChangeBgY(1, 0, 0); + ChangeBgX(1, 0, BG_COORD_SET); + ChangeBgY(1, 0, BG_COORD_SET); tState++; tOffset = 10; tShakeDir = -1; } else if (tState == 1) { - ChangeBgX(1, tOffset << 8, 2); - ChangeBgY(1, tOffset << 8, 1); + ChangeBgX(1, tOffset << 8, BG_COORD_SUB); + ChangeBgY(1, tOffset << 8, BG_COORD_ADD); tOffset += tShakeDir; if (tOffset == -10) tShakeDir *= -1; @@ -2616,12 +2616,12 @@ static void Task_RayCharges_FlyOffscreen(u8 taskId) static void RayCharges_AnimateBg(void) { // Update yellow orbs - ChangeBgX(2, 0x400, 2); - ChangeBgY(2, 0x400, 1); + ChangeBgX(2, 0x400, BG_COORD_SUB); + ChangeBgY(2, 0x400, BG_COORD_ADD); // Update blue streaks - ChangeBgX(0, 0x800, 2); - ChangeBgY(0, 0x800, 1); + ChangeBgX(0, 0x800, BG_COORD_SUB); + ChangeBgY(0, 0x800, BG_COORD_ADD); } static void Task_RayChargesEnd(u8 taskId) @@ -3064,7 +3064,7 @@ static void SpriteCB_ChasesAway_Rayquaza(struct Sprite *sprite) ChasesAway_SetRayquazaAnim(sprite, 3, 48, 16); sprite->x2 = 1; gSprites[sprite->sTailSpriteId].x2 = 1; - PlayCry1(SPECIES_RAYQUAZA, 0); + PlayCry_Normal(SPECIES_RAYQUAZA, 0); CreateTask(Task_ChasesAway_AnimateRing, 0); } else diff --git a/src/record_mixing.c b/src/record_mixing.c index aa6e4eef2a..6efded8388 100644 --- a/src/record_mixing.c +++ b/src/record_mixing.c @@ -35,16 +35,21 @@ #include "constants/battle_frontier.h" #include "dewford_trend.h" +// Number of bytes of the record transferred at a time +#define BUFFER_CHUNK_SIZE 200 -// Static type declarations +#define NUM_SWAP_COMBOS 3 + +// Used by several tasks in this file +#define tState data[0] struct RecordMixingHallRecords { - struct RankingHall1P hallRecords1P[HALL_FACILITIES_COUNT][2][6]; - struct RankingHall2P hallRecords2P[2][6]; + struct RankingHall1P hallRecords1P[HALL_FACILITIES_COUNT][FRONTIER_LVL_MODE_COUNT][HALL_RECORDS_COUNT * 2]; + struct RankingHall2P hallRecords2P[FRONTIER_LVL_MODE_COUNT][HALL_RECORDS_COUNT * 2]; }; -struct PlayerRecordsRS +struct PlayerRecordRS { struct SecretBase secretBases[SECRET_BASES_COUNT]; TVShow tvShows[TV_SHOWS_COUNT]; @@ -54,10 +59,10 @@ struct PlayerRecordsRS struct RecordMixingDaycareMail daycareMail; struct RSBattleTowerRecord battleTowerRecord; u16 giftItem; - u16 filler11C8[0x32]; + u16 padding[50]; }; -struct PlayerRecordsEmerald +struct PlayerRecordEmerald { /* 0x0000 */ struct SecretBase secretBases[SECRET_BASES_COUNT]; /* 0x0c80 */ TVShow tvShows[TV_SHOWS_COUNT]; @@ -70,73 +75,67 @@ struct PlayerRecordsEmerald /* 0x1214 */ LilycoveLady lilycoveLady; /* 0x1254 */ struct Apprentice apprentices[2]; /* 0x12dc */ struct PlayerHallRecords hallRecords; - /* 0x1434 */ u8 field_1434[0x10]; + /* 0x1434 */ u8 padding[16]; }; // 0x1444 -union PlayerRecords +union PlayerRecord { - struct PlayerRecordsRS ruby; - struct PlayerRecordsEmerald emerald; + struct PlayerRecordRS ruby; + struct PlayerRecordEmerald emerald; }; -// Static RAM declarations - -static bool8 gUnknown_03001130; +static bool8 sReadyToReceive; static struct SecretBase *sSecretBasesSave; static TVShow *sTvShowsSave; static PokeNews *sPokeNewsSave; static OldMan *sOldManSave; static struct DewfordTrend *sDewfordTrendsSave; -static struct RecordMixingDaycareMail *sDaycareMailSave; +static struct RecordMixingDaycareMail *sRecordMixMailSave; static void *sBattleTowerSave; static LilycoveLady *sLilycoveLadySave; static void *sApprenticesSave; static void *sBattleTowerSave_Duplicate; static u32 sRecordStructSize; -static u8 gUnknown_03001160; -static struct PlayerHallRecords *gUnknown_03001168[3]; +static u8 sDaycareMailRandSum; +static struct PlayerHallRecords *sPartnerHallRecords[HALL_RECORDS_COUNT]; -static EWRAM_DATA struct RecordMixingDaycareMail sDaycareMail = {0}; -static EWRAM_DATA union PlayerRecords *sReceivedRecords = NULL; -static EWRAM_DATA union PlayerRecords *sSentRecord = NULL; +static EWRAM_DATA struct RecordMixingDaycareMail sRecordMixMail = {0}; +static EWRAM_DATA union PlayerRecord *sReceivedRecords = NULL; +static EWRAM_DATA union PlayerRecord *sSentRecord = NULL; -// Static ROM declarations - -static void Task_RecordMixing_Main(u8 taskId); -static void Task_MixingRecordsRecv(u8 taskId); -static void Task_SendPacket(u8 taskId); -static void Task_CopyReceiveBuffer(u8 taskId); -static void Task_SendPacket_SwitchToReceive(u8 taskId); -static void *LoadPtrFromTaskData(const u16 *asShort); -static void StorePtrInTaskData(void *records, u16 *a1); +static void Task_RecordMixing_Main(u8); +static void Task_MixingRecordsRecv(u8); +static void Task_SendPacket(u8); +static void Task_CopyReceiveBuffer(u8); +static void Task_SendPacket_SwitchToReceive(u8); +static void *LoadPtrFromTaskData(const u16 *); +static void StorePtrInTaskData(void *, u16 *); static u8 GetMultiplayerId_(void); static void *GetPlayerRecvBuffer(u8); static void ReceiveOldManData(OldMan *, size_t, u8); -static void ReceiveBattleTowerData(void *battleTowerRecord, size_t, u8); +static void ReceiveBattleTowerData(void *, size_t, u8); static void ReceiveLilycoveLadyData(LilycoveLady *, size_t, u8); -static void sub_80E7B2C(const u8 *); +static void CalculateDaycareMailRandSum(const u8 *); static void ReceiveDaycareMailData(struct RecordMixingDaycareMail *, size_t, u8, TVShow *); -static void ReceiveGiftItem(u16 *item, u8 which); -static void Task_DoRecordMixing(u8 taskId); -static void GetSavedApprentices(struct Apprentice *dst, struct Apprentice *src); -static void ReceiveApprenticeData(struct Apprentice *mixApprentice, size_t recordSize, u32 multiplayerId); -static void ReceiveRankingHallRecords(struct PlayerHallRecords *hallRecords, size_t arg1, u32 arg2); -static void GetRecordMixingDaycareMail(struct RecordMixingDaycareMail *dst); -static void SanitizeDaycareMailForRuby(struct RecordMixingDaycareMail *src); -static void SanitizeEmeraldBattleTowerRecord(struct EmeraldBattleTowerRecord *arg0); -static void SanitizeRubyBattleTowerRecord(struct RSBattleTowerRecord *src); +static void ReceiveGiftItem(u16 *, u8 ); +static void Task_DoRecordMixing(u8); +static void GetSavedApprentices(struct Apprentice *, struct Apprentice *); +static void ReceiveApprenticeData(struct Apprentice *, size_t, u32); +static void ReceiveRankingHallRecords(struct PlayerHallRecords *, size_t, u32); +static void GetRecordMixingDaycareMail(struct RecordMixingDaycareMail *); +static void SanitizeDaycareMailForRuby(struct RecordMixingDaycareMail *); +static void SanitizeEmeraldBattleTowerRecord(struct EmeraldBattleTowerRecord *); +static void SanitizeRubyBattleTowerRecord(struct RSBattleTowerRecord *); -// .rodata +static const u8 sPlayerIdxOrders_2Player[] = {1, 0}; -static const u8 gUnknown_0858CF8C[] = {1, 0}; - -static const u8 gUnknown_0858CF8E[][3] = +static const u8 sPlayerIdxOrders_3Player[][3] = { {1, 2, 0}, {2, 0, 1}, }; -static const u8 gUnknown_0858CF94[][4] = +static const u8 sPlayerIdxOrders_4Player[][4] = { {1, 0, 3, 2}, {3, 0, 1, 2}, @@ -149,24 +148,21 @@ static const u8 gUnknown_0858CF94[][4] = {3, 2, 1, 0}, }; -static const u8 gUnknown_0858CFB8[3][2] = +// When 3 players can swap mail 2 players are randomly selected and the 3rd is left out +static const u8 sDaycareMailSwapIds_3Player[NUM_SWAP_COMBOS][2] = { {0, 1}, {1, 2}, {2, 0}, }; -static const u8 gUnknown_0858CFBE[3][4] = +static const u8 sDaycareMailSwapIds_4Player[NUM_SWAP_COMBOS][4] = { - {0, 1, 2, 3}, - {0, 2, 1, 3}, - {0, 3, 2, 1}, + {0, 1, 2, 3}, // 0 swaps with 1, 2 swaps with 3 + {0, 2, 1, 3}, + {0, 3, 2, 1}, }; -// .text - -#define BUFFER_CHUNK_SIZE 200 - void RecordMixingPlayerSpotTriggered(void) { CreateTask_EnterCableClubSeat(Task_RecordMixing_Main); @@ -180,14 +176,14 @@ static void SetSrcLookupPointers(void) sPokeNewsSave = gSaveBlock1Ptr->pokeNews; sOldManSave = &gSaveBlock1Ptr->oldMan; sDewfordTrendsSave = gSaveBlock1Ptr->dewfordTrends; - sDaycareMailSave = &sDaycareMail; + sRecordMixMailSave = &sRecordMixMail; sBattleTowerSave = &gSaveBlock2Ptr->frontier.towerPlayer; sLilycoveLadySave = &gSaveBlock1Ptr->lilycoveLady; sApprenticesSave = gSaveBlock2Ptr->apprentices; sBattleTowerSave_Duplicate = &gSaveBlock2Ptr->frontier.towerPlayer; } -static void PrepareUnknownExchangePacket(struct PlayerRecordsRS *dest) +static void PrepareUnknownExchangePacket(struct PlayerRecordRS *dest) { memcpy(dest->secretBases, sSecretBasesSave, sizeof(dest->secretBases)); memcpy(dest->tvShows, sTvShowsSave, sizeof(dest->tvShows)); @@ -202,7 +198,7 @@ static void PrepareUnknownExchangePacket(struct PlayerRecordsRS *dest) dest->giftItem = GetRecordMixingGift(); } -static void PrepareExchangePacketForRubySapphire(struct PlayerRecordsRS *dest) +static void PrepareExchangePacketForRubySapphire(struct PlayerRecordRS *dest) { memcpy(dest->secretBases, sSecretBasesSave, sizeof(dest->secretBases)); ClearJapaneseSecretBases(dest->secretBases); @@ -254,44 +250,44 @@ static void PrepareExchangePacket(void) } } -static void ReceiveExchangePacket(u32 which) +static void ReceiveExchangePacket(u32 multiplayerId) { if (Link_AnyPartnersPlayingRubyOrSapphire()) { // Ruby/Sapphire - sub_80E7B2C((void *)sReceivedRecords->ruby.tvShows); - ReceiveSecretBasesData(sReceivedRecords->ruby.secretBases, sizeof(struct PlayerRecordsRS), which); - ReceiveDaycareMailData(&sReceivedRecords->ruby.daycareMail, sizeof(struct PlayerRecordsRS), which, sReceivedRecords->ruby.tvShows); - ReceiveBattleTowerData(&sReceivedRecords->ruby.battleTowerRecord, sizeof(struct PlayerRecordsRS), which); - ReceiveTvShowsData(sReceivedRecords->ruby.tvShows, sizeof(struct PlayerRecordsRS), which); - ReceivePokeNewsData(sReceivedRecords->ruby.pokeNews, sizeof(struct PlayerRecordsRS), which); - ReceiveOldManData(&sReceivedRecords->ruby.oldMan, sizeof(struct PlayerRecordsRS), which); - ReceiveDewfordTrendData(sReceivedRecords->ruby.dewfordTrends, sizeof(struct PlayerRecordsRS), which); - ReceiveGiftItem(&sReceivedRecords->ruby.giftItem, which); + CalculateDaycareMailRandSum((void *)sReceivedRecords->ruby.tvShows); + ReceiveSecretBasesData(sReceivedRecords->ruby.secretBases, sizeof(sReceivedRecords->ruby), multiplayerId); + ReceiveDaycareMailData(&sReceivedRecords->ruby.daycareMail, sizeof(sReceivedRecords->ruby), multiplayerId, sReceivedRecords->ruby.tvShows); + ReceiveBattleTowerData(&sReceivedRecords->ruby.battleTowerRecord, sizeof(sReceivedRecords->ruby), multiplayerId); + ReceiveTvShowsData(sReceivedRecords->ruby.tvShows, sizeof(sReceivedRecords->ruby), multiplayerId); + ReceivePokeNewsData(sReceivedRecords->ruby.pokeNews, sizeof(sReceivedRecords->ruby), multiplayerId); + ReceiveOldManData(&sReceivedRecords->ruby.oldMan, sizeof(sReceivedRecords->ruby), multiplayerId); + ReceiveDewfordTrendData(sReceivedRecords->ruby.dewfordTrends, sizeof(sReceivedRecords->ruby), multiplayerId); + ReceiveGiftItem(&sReceivedRecords->ruby.giftItem, multiplayerId); } else { // Emerald - sub_80E7B2C((void *)sReceivedRecords->emerald.tvShows); - ReceiveSecretBasesData(sReceivedRecords->emerald.secretBases, sizeof(struct PlayerRecordsEmerald), which); - ReceiveTvShowsData(sReceivedRecords->emerald.tvShows, sizeof(struct PlayerRecordsEmerald), which); - ReceivePokeNewsData(sReceivedRecords->emerald.pokeNews, sizeof(struct PlayerRecordsEmerald), which); - ReceiveOldManData(&sReceivedRecords->emerald.oldMan, sizeof(struct PlayerRecordsEmerald), which); - ReceiveDewfordTrendData(sReceivedRecords->emerald.dewfordTrends, sizeof(struct PlayerRecordsEmerald), which); - ReceiveDaycareMailData(&sReceivedRecords->emerald.daycareMail, sizeof(struct PlayerRecordsEmerald), which, sReceivedRecords->emerald.tvShows); - ReceiveBattleTowerData(&sReceivedRecords->emerald.battleTowerRecord, sizeof(struct PlayerRecordsEmerald), which); - ReceiveGiftItem(&sReceivedRecords->emerald.giftItem, which); - ReceiveLilycoveLadyData(&sReceivedRecords->emerald.lilycoveLady, sizeof(struct PlayerRecordsEmerald), which); - ReceiveApprenticeData(sReceivedRecords->emerald.apprentices, sizeof(struct PlayerRecordsEmerald), (u8) which); - ReceiveRankingHallRecords(&sReceivedRecords->emerald.hallRecords, sizeof(struct PlayerRecordsEmerald), (u8) which); + CalculateDaycareMailRandSum((void *)sReceivedRecords->emerald.tvShows); + ReceiveSecretBasesData(sReceivedRecords->emerald.secretBases, sizeof(sReceivedRecords->emerald), multiplayerId); + ReceiveTvShowsData(sReceivedRecords->emerald.tvShows, sizeof(sReceivedRecords->emerald), multiplayerId); + ReceivePokeNewsData(sReceivedRecords->emerald.pokeNews, sizeof(sReceivedRecords->emerald), multiplayerId); + ReceiveOldManData(&sReceivedRecords->emerald.oldMan, sizeof(sReceivedRecords->emerald), multiplayerId); + ReceiveDewfordTrendData(sReceivedRecords->emerald.dewfordTrends, sizeof(sReceivedRecords->emerald), multiplayerId); + ReceiveDaycareMailData(&sReceivedRecords->emerald.daycareMail, sizeof(sReceivedRecords->emerald), multiplayerId, sReceivedRecords->emerald.tvShows); + ReceiveBattleTowerData(&sReceivedRecords->emerald.battleTowerRecord, sizeof(sReceivedRecords->emerald), multiplayerId); + ReceiveGiftItem(&sReceivedRecords->emerald.giftItem, multiplayerId); + ReceiveLilycoveLadyData(&sReceivedRecords->emerald.lilycoveLady, sizeof(sReceivedRecords->emerald), multiplayerId); + ReceiveApprenticeData(sReceivedRecords->emerald.apprentices, sizeof(sReceivedRecords->emerald), (u8)multiplayerId); + ReceiveRankingHallRecords(&sReceivedRecords->emerald.hallRecords, sizeof(sReceivedRecords->emerald), (u8)multiplayerId); } } static void PrintTextOnRecordMixing(const u8 *src) { DrawDialogueFrame(0, 0); - AddTextPrinterParameterized(0, 1, src, 0, 1, 0, NULL); - CopyWindowToVram(0, 3); + AddTextPrinterParameterized(0, FONT_NORMAL, src, 0, 1, 0, NULL); + CopyWindowToVram(0, COPYWIN_FULL); } #define tCounter data[0] @@ -307,10 +303,11 @@ static void Task_RecordMixing_SoundEffect(u8 taskId) #undef tCounter -#define tState data[0] -#define tSndEffTaskId data[15] +#define tTimer data[8] +#define tLinkTaskId data[10] +#define tSoundTaskId data[15] -// Note: Currently, special var 8005 contains the player's spot id. +// Note: gSpecialVar_0x8005 here contains the player's spot id. static void Task_RecordMixing_Main(u8 taskId) { s16 *data = gTasks[taskId].data; @@ -318,56 +315,54 @@ static void Task_RecordMixing_Main(u8 taskId) switch (tState) { case 0: // init - sSentRecord = malloc(sizeof(union PlayerRecords)); - sReceivedRecords = malloc(sizeof(union PlayerRecords) * MAX_LINK_PLAYERS); + sSentRecord = malloc(sizeof(*sSentRecord)); + sReceivedRecords = malloc(sizeof(*sReceivedRecords) * MAX_LINK_PLAYERS); SetLocalLinkPlayerId(gSpecialVar_0x8005); VarSet(VAR_TEMP_0, 1); - gUnknown_03001130 = FALSE; + sReadyToReceive = FALSE; PrepareExchangePacket(); CreateRecordMixingLights(); tState = 1; - data[10] = CreateTask(Task_MixingRecordsRecv, 80); - tSndEffTaskId = CreateTask(Task_RecordMixing_SoundEffect, 81); + tLinkTaskId = CreateTask(Task_MixingRecordsRecv, 80); + tSoundTaskId = CreateTask(Task_RecordMixing_SoundEffect, 81); break; case 1: // wait for Task_MixingRecordsRecv - if (!gTasks[data[10]].isActive) + if (!gTasks[tLinkTaskId].isActive) { tState = 2; FlagSet(FLAG_SYS_MIX_RECORD); DestroyRecordMixingLights(); - DestroyTask(tSndEffTaskId); + DestroyTask(tSoundTaskId); } break; case 2: - data[10] = CreateTask(Task_DoRecordMixing, 10); + tLinkTaskId = CreateTask(Task_DoRecordMixing, 10); tState = 3; PlaySE(SE_M_BATON_PASS); break; case 3: // wait for Task_DoRecordMixing - if (!gTasks[data[10]].isActive) + if (!gTasks[tLinkTaskId].isActive) { tState = 4; if (gWirelessCommType == 0) - data[10] = CreateTask_ReestablishCableClubLink(); + tLinkTaskId = CreateTask_ReestablishCableClubLink(); PrintTextOnRecordMixing(gText_RecordMixingComplete); - data[8] = 0; + tTimer = 0; } break; case 4: // wait 60 frames - if (++data[8] > 60) + if (++tTimer > 60) tState = 5; break; - case 5: - if (!gTasks[data[10]].isActive) + case 5: // Wait for the task created by CreateTask_ReestablishCableClubLink + if (!gTasks[tLinkTaskId].isActive) { free(sReceivedRecords); free(sSentRecord); SetLinkWaitingForScript(); if (gWirelessCommType != 0) - { CreateTask(Task_ReturnToFieldRecordMixing, 10); - } ClearDialogWindowAndFrame(0, 1); DestroyTask(taskId); EnableBothScriptContexts(); @@ -376,26 +371,38 @@ static void Task_RecordMixing_Main(u8 taskId) } } -#undef tState -#undef tSndEffTaskId +#undef tTimer +#undef tLinkTaskId +#undef tSoundTaskId + +// Task data for Task_MixingRecordsRecv and subsequent tasks +#define tSentRecord data[2] // Used to store a ptr, so data[2] and data[3] +#define tNumChunksSent data[4] +#define tMultiplayerId data[5] +#define tCopyTaskId data[10] + +// Task data for Task_CopyReceiveBuffer +#define tParentTaskId data[0] +#define tNumChunksRecv(i) data[1 + (i)] // Number of chunks of the record received per player +#define tRecvRecords data[5] // Used to store a ptr, so data[5] and data[6] static void Task_MixingRecordsRecv(u8 taskId) { struct Task *task = &gTasks[taskId]; - switch (task->data[0]) + switch (task->tState) { case 0: PrintTextOnRecordMixing(gText_MixingRecords); task->data[8] = 0x708; - task->data[0] = 400; + task->tState = 400; ClearLinkCallback_2(); break; case 100: // wait 20 frames if (++task->data[12] > 20) { task->data[12] = 0; - task->data[0] = 101; + task->tState = 101; } break; case 101: @@ -406,14 +413,14 @@ static void Task_MixingRecordsRecv(u8 taskId) if (players == GetSavedPlayerCount()) { PlaySE(SE_PIN); - task->data[0] = 201; + task->tState = 201; task->data[12] = 0; } } else { PlaySE(SE_BOO); - task->data[0] = 301; + task->tState = 301; } } break; @@ -422,17 +429,17 @@ static void Task_MixingRecordsRecv(u8 taskId) if (GetSavedPlayerCount() == GetLinkPlayerCount_2() && ++task->data[12] > (GetLinkPlayerCount_2() * 30)) { CheckShouldAdvanceLinkState(); - task->data[0] = 1; + task->tState = 1; } break; case 301: if (GetSavedPlayerCount() == GetLinkPlayerCount_2()) - task->data[0] = 1; + task->tState = 1; break; case 400: // wait 20 frames if (++task->data[12] > 20) { - task->data[0] = 1; + task->tState = 1; task->data[12] = 0; } break; @@ -440,7 +447,7 @@ static void Task_MixingRecordsRecv(u8 taskId) if (gReceivedRemoteLinkPlayers != 0) { ConvertIntToDecimalStringN(gStringVar1, GetMultiplayerId_(), STR_CONV_MODE_LEADING_ZEROS, 2); - task->data[0] = 5; + task->tState = 5; } break; case 2: @@ -448,35 +455,34 @@ static void Task_MixingRecordsRecv(u8 taskId) u8 subTaskId; task->data[6] = GetLinkPlayerCount_2(); - task->data[0] = 0; - task->data[5] = GetMultiplayerId_(); + task->tState = 0; + task->tMultiplayerId = GetMultiplayerId_(); task->func = Task_SendPacket; if (Link_AnyPartnersPlayingRubyOrSapphire()) { - StorePtrInTaskData(sSentRecord, (u16 *)&task->data[2]); + StorePtrInTaskData(sSentRecord, &task->tSentRecord); subTaskId = CreateTask(Task_CopyReceiveBuffer, 80); - task->data[10] = subTaskId; - gTasks[subTaskId].data[0] = taskId; - StorePtrInTaskData(sReceivedRecords, (u16 *)&gTasks[subTaskId].data[5]); - sRecordStructSize = sizeof(struct PlayerRecordsRS); + task->tCopyTaskId = subTaskId; + gTasks[subTaskId].tParentTaskId = taskId; + StorePtrInTaskData(sReceivedRecords, &gTasks[subTaskId].tRecvRecords); + sRecordStructSize = sizeof(struct PlayerRecordRS); } else { - StorePtrInTaskData(sSentRecord, (u16 *)&task->data[2]); + StorePtrInTaskData(sSentRecord, &task->tSentRecord); subTaskId = CreateTask(Task_CopyReceiveBuffer, 80); - task->data[10] = subTaskId; - gTasks[subTaskId].data[0] = taskId; - StorePtrInTaskData(sReceivedRecords, (u16 *)&gTasks[subTaskId].data[5]); - sRecordStructSize = sizeof(struct PlayerRecordsEmerald); + task->tCopyTaskId = subTaskId; + gTasks[subTaskId].tParentTaskId = taskId; + StorePtrInTaskData(sReceivedRecords, &gTasks[subTaskId].tRecvRecords); + sRecordStructSize = sizeof(struct PlayerRecordEmerald); } - // Note: This task is destroyed by Task_CopyReceiveBuffer when it's done. } break; case 5: // wait 60 frames if (++task->data[10] > 60) { task->data[10] = 0; - task->data[0] = 2; + task->tState = 2; } break; } @@ -485,34 +491,34 @@ static void Task_MixingRecordsRecv(u8 taskId) static void Task_SendPacket(u8 taskId) { struct Task *task = &gTasks[taskId]; - // does this send the data 24 times? - - switch (task->data[0]) + switch (task->tState) { - case 0: // Copy record data to send buffer + case 0: // Copy record data chunk to send buffer { - void *recordData = LoadPtrFromTaskData(&task->data[2]) + task->data[4] * BUFFER_CHUNK_SIZE; + void *recordData = LoadPtrFromTaskData(&task->tSentRecord) + task->tNumChunksSent * BUFFER_CHUNK_SIZE; memcpy(gBlockSendBuffer, recordData, BUFFER_CHUNK_SIZE); - task->data[0]++; + task->tState++; } break; case 1: if (GetMultiplayerId() == 0) - SendBlockRequest(1); - task->data[0]++; + SendBlockRequest(BLOCK_REQ_SIZE_200); + task->tState++; break; case 2: break; case 3: - task->data[4]++; - if (task->data[4] == sRecordStructSize / 200 + 1) - task->data[0]++; + // If sent final chunk of record, move on to next state. + // Otherwise return to first state and send next chunk. + task->tNumChunksSent++; + if (task->tNumChunksSent == sRecordStructSize / BUFFER_CHUNK_SIZE + 1) + task->tState++; else - task->data[0] = 0; + task->tState = 0; break; case 4: - if (!gTasks[task->data[10]].isActive) + if (!gTasks[task->tCopyTaskId].isActive) task->func = Task_SendPacket_SwitchToReceive; break; } @@ -527,38 +533,35 @@ static void Task_CopyReceiveBuffer(u8 taskId) if (status == GetLinkPlayerCountAsBitFlags()) { u8 i; - for (i = 0; i < GetLinkPlayerCount(); i++) { - void *dest; - void *src; - if ((status >> i) & 1) { - dest = LoadPtrFromTaskData((u16 *)&task->data[5]) + task->data[i + 1] * BUFFER_CHUNK_SIZE + sRecordStructSize * i; - src = GetPlayerRecvBuffer(i); - if ((task->data[i + 1] + 1) * BUFFER_CHUNK_SIZE > sRecordStructSize) - memcpy(dest, src, sRecordStructSize - task->data[i + 1] * BUFFER_CHUNK_SIZE); + void *dest = LoadPtrFromTaskData(&task->tRecvRecords) + task->tNumChunksRecv(i) * BUFFER_CHUNK_SIZE + sRecordStructSize * i; + void *src = GetPlayerRecvBuffer(i); + if ((task->tNumChunksRecv(i) + 1) * BUFFER_CHUNK_SIZE > sRecordStructSize) + memcpy(dest, src, sRecordStructSize - task->tNumChunksRecv(i) * BUFFER_CHUNK_SIZE); else memcpy(dest, src, BUFFER_CHUNK_SIZE); ResetBlockReceivedFlag(i); - task->data[i + 1]++; - if (task->data[i + 1] == sRecordStructSize / BUFFER_CHUNK_SIZE + 1) + task->tNumChunksRecv(i)++; + if (task->tNumChunksRecv(i) == sRecordStructSize / BUFFER_CHUNK_SIZE + 1) handledPlayers++; } } - gTasks[task->data[0]].data[0]++; + gTasks[task->tParentTaskId].tState++; } if (handledPlayers == GetLinkPlayerCount()) DestroyTask(taskId); } -static void sub_80E776C(u8 taskId) +static void Task_WaitReceivePacket(u8 taskId) { struct Task *task = &gTasks[taskId]; - if (!gTasks[task->data[10]].isActive) + // Wait for Task_CopyReceiveBuffer to finish + if (!gTasks[task->tCopyTaskId].isActive) DestroyTask(taskId); } @@ -566,15 +569,15 @@ static void Task_ReceivePacket(u8 taskId) { struct Task *task = &gTasks[taskId]; - task->func = sub_80E776C; - if (gUnknown_03001130 == TRUE) - ReceiveExchangePacket(task->data[5]); + task->func = Task_WaitReceivePacket; + if (sReadyToReceive == TRUE) + ReceiveExchangePacket(task->tMultiplayerId); } static void Task_SendPacket_SwitchToReceive(u8 taskId) { gTasks[taskId].func = Task_ReceivePacket; - gUnknown_03001130 = TRUE; + sReadyToReceive = TRUE; } static void *LoadPtrFromTaskData(const u16 *asShort) @@ -607,46 +610,46 @@ static void ShufflePlayerIndices(u32 *data) switch (players) { case 2: - for (i = 0; i < 2; i++) - data[i] = gUnknown_0858CF8C[i]; + for (i = 0; i < ARRAY_COUNT(sPlayerIdxOrders_2Player); i++) + data[i] = sPlayerIdxOrders_2Player[i]; break; case 3: - linkTrainerId = GetLinkPlayerTrainerId(0) % 2; - for (i = 0; i < 3; i++) - data[i] = gUnknown_0858CF8E[linkTrainerId][i]; + linkTrainerId = GetLinkPlayerTrainerId(0) % ARRAY_COUNT(sPlayerIdxOrders_3Player); + for (i = 0; i < ARRAY_COUNT(sPlayerIdxOrders_3Player[0]); i++) + data[i] = sPlayerIdxOrders_3Player[linkTrainerId][i]; break; case 4: - linkTrainerId = GetLinkPlayerTrainerId(0) % 9; - for (i = 0; i < 4; i++) - data[i] = gUnknown_0858CF94[linkTrainerId][i]; + linkTrainerId = GetLinkPlayerTrainerId(0) % ARRAY_COUNT(sPlayerIdxOrders_4Player); + for (i = 0; i < ARRAY_COUNT(sPlayerIdxOrders_4Player[0]); i++) + data[i] = sPlayerIdxOrders_4Player[linkTrainerId][i]; break; } } -static void ReceiveOldManData(OldMan *oldMan, size_t recordSize, u8 which) +static void ReceiveOldManData(OldMan *records, size_t recordSize, u8 multiplayerId) { u8 version; u16 language; - OldMan *dest; + OldMan *oldMan; u32 mixIndices[MAX_LINK_PLAYERS]; ShufflePlayerIndices(mixIndices); - dest = (void *)oldMan + recordSize * mixIndices[which]; - version = gLinkPlayers[mixIndices[which]].version; - language = gLinkPlayers[mixIndices[which]].language; + oldMan = (void *)records + recordSize * mixIndices[multiplayerId]; + version = gLinkPlayers[mixIndices[multiplayerId]].version; + language = gLinkPlayers[mixIndices[multiplayerId]].language; if (Link_AnyPartnersPlayingRubyOrSapphire()) - SanitizeReceivedRubyOldMan(dest, version, language); + SanitizeReceivedRubyOldMan(oldMan, version, language); else - SanitizeReceivedEmeraldOldMan(dest, version, language); + SanitizeReceivedEmeraldOldMan(oldMan, version, language); - memcpy(sOldManSave, (void *)oldMan + recordSize * mixIndices[which], sizeof(OldMan)); + memcpy(sOldManSave, (void *)records + recordSize * mixIndices[multiplayerId], sizeof(OldMan)); ResetMauvilleOldManFlag(); } -static void ReceiveBattleTowerData(void *battleTowerRecord, size_t recordSize, u8 which) +static void ReceiveBattleTowerData(void *records, size_t recordSize, u8 multiplayerId) { - struct EmeraldBattleTowerRecord *dest; + struct EmeraldBattleTowerRecord *battleTowerRecord; struct BattleTowerPokemon *btPokemon; u32 mixIndices[MAX_LINK_PLAYERS]; s32 i; @@ -654,77 +657,90 @@ static void ReceiveBattleTowerData(void *battleTowerRecord, size_t recordSize, u ShufflePlayerIndices(mixIndices); if (Link_AnyPartnersPlayingRubyOrSapphire()) { - if (RubyBattleTowerRecordToEmerald((void *)battleTowerRecord + recordSize * mixIndices[which], (void *)battleTowerRecord + recordSize * which) == TRUE) + if (RubyBattleTowerRecordToEmerald((void *)records + recordSize * mixIndices[multiplayerId], (void *)records + recordSize * multiplayerId) == TRUE) { - dest = (void *)battleTowerRecord + recordSize * which; - dest->language = gLinkPlayers[mixIndices[which]].language; - CalcEmeraldBattleTowerChecksum(dest); + battleTowerRecord = (void *)records + recordSize * multiplayerId; + battleTowerRecord->language = gLinkPlayers[mixIndices[multiplayerId]].language; + CalcEmeraldBattleTowerChecksum(battleTowerRecord); } } else { - memcpy((void *)battleTowerRecord + recordSize * which, (void *)battleTowerRecord + recordSize * mixIndices[which], sizeof(struct EmeraldBattleTowerRecord)); - dest = (void *)battleTowerRecord + recordSize * which; + memcpy((void *)records + recordSize * multiplayerId, (void *)records + recordSize * mixIndices[multiplayerId], sizeof(struct EmeraldBattleTowerRecord)); + battleTowerRecord = (void *)records + recordSize * multiplayerId; for (i = 0; i < MAX_FRONTIER_PARTY_SIZE; i++) { - btPokemon = &dest->party[i]; + btPokemon = &battleTowerRecord->party[i]; if (btPokemon->species != SPECIES_NONE && IsStringJapanese(btPokemon->nickname)) ConvertInternationalString(btPokemon->nickname, LANGUAGE_JAPANESE); } - CalcEmeraldBattleTowerChecksum(dest); + CalcEmeraldBattleTowerChecksum(battleTowerRecord); } - PutNewBattleTowerRecord((void *)battleTowerRecord + recordSize * which); + PutNewBattleTowerRecord((void *)records + recordSize * multiplayerId); } -static void ReceiveLilycoveLadyData(LilycoveLady *lilycoveLady, size_t recordSize, u8 which) +static void ReceiveLilycoveLadyData(LilycoveLady *records, size_t recordSize, u8 multiplayerId) { - LilycoveLady *dest; + LilycoveLady *lilycoveLady; u32 mixIndices[MAX_LINK_PLAYERS]; ShufflePlayerIndices(mixIndices); - memcpy((void *)lilycoveLady + recordSize * which, sLilycoveLadySave, sizeof(LilycoveLady)); + memcpy((void *)records + recordSize * multiplayerId, sLilycoveLadySave, sizeof(LilycoveLady)); if (GetLilycoveLadyId() == 0) { - dest = malloc(sizeof(LilycoveLady)); - if (dest == NULL) + lilycoveLady = malloc(sizeof(*lilycoveLady)); + if (lilycoveLady == NULL) return; - memcpy(dest, sLilycoveLadySave, sizeof(LilycoveLady)); + memcpy(lilycoveLady, sLilycoveLadySave, sizeof(LilycoveLady)); } else { - dest = NULL; + lilycoveLady = NULL; } - memcpy(sLilycoveLadySave, (void *)lilycoveLady + recordSize * mixIndices[which], sizeof(LilycoveLady)); + memcpy(sLilycoveLadySave, (void *)records + recordSize * mixIndices[multiplayerId], sizeof(LilycoveLady)); ResetLilycoveLadyForRecordMix(); - if (dest != NULL) + if (lilycoveLady != NULL) { - QuizLadyClearQuestionForRecordMix(dest); - free(dest); + QuizLadyClearQuestionForRecordMix(lilycoveLady); + free(lilycoveLady); } } -static u8 sub_80E7A9C(struct DaycareMail *rmMail) +static u8 GetDaycareMailItemId(struct DaycareMail *mail) { - return rmMail->message.itemId; + return mail->message.itemId; } -static void sub_80E7AA4(struct RecordMixingDaycareMail *src, size_t recordSize, u8 (*idxs)[2], u8 which0, u8 which1) -{ - struct DaycareMail buffer; - struct RecordMixingDaycareMail *mail1; - struct RecordMixingDaycareMail *mail2; +// Indexes for a 2 element array used to store the multiplayer id and daycare +// slot that correspond to a daycare Pokémon that can hold an item. +enum { + MULTIPLAYER_ID, + DAYCARE_SLOT, +}; - mail1 = (void *)src + recordSize * idxs[which0][0]; - memcpy(&buffer, &mail1->mail[idxs[which0][1]], sizeof(struct DaycareMail)); - mail2 = (void *)src + recordSize * idxs[which1][0]; - memcpy(&mail1->mail[idxs[which0][1]], &mail2->mail[idxs[which1][1]], sizeof(struct DaycareMail)); - memcpy(&mail2->mail[idxs[which1][1]], &buffer, sizeof(struct DaycareMail)); +static void SwapDaycareMail(struct RecordMixingDaycareMail *records, size_t recordSize, u8 (*idxs)[2], u8 playerSlot1, u8 playerSlot2) +{ + struct DaycareMail temp; + struct RecordMixingDaycareMail *mixMail1, *mixMail2; + + // 1st player's daycare mail --> temp + mixMail1 = (void *)records + recordSize * idxs[playerSlot1][MULTIPLAYER_ID]; + memcpy(&temp, &mixMail1->mail[idxs[playerSlot1][DAYCARE_SLOT]], sizeof(struct DaycareMail)); + + // 2nd player's daycare mail --> 1st player's daycare mail + mixMail2 = (void *)records + recordSize * idxs[playerSlot2][MULTIPLAYER_ID]; + memcpy(&mixMail1->mail[idxs[playerSlot1][DAYCARE_SLOT]], &mixMail2->mail[idxs[playerSlot2][DAYCARE_SLOT]], sizeof(struct DaycareMail)); + + // temp --> 2nd player's daycare mail + memcpy(&mixMail2->mail[idxs[playerSlot2][DAYCARE_SLOT]], &temp, sizeof(struct DaycareMail)); } -static void sub_80E7B2C(const u8 *src) +// This sum is used to determine which players will swap daycare mail if there are more than 2 players who can. +// The TV show data is used to calculate this sum. +static void CalculateDaycareMailRandSum(const u8 *src) { u8 sum; s32 i; @@ -733,73 +749,80 @@ static void sub_80E7B2C(const u8 *src) for (i = 0; i < 256; i++) sum += src[i]; - gUnknown_03001160 = sum; + sDaycareMailRandSum = sum; } -static u8 sub_80E7B54(void) +static u8 GetDaycareMailRandSum(void) { - return gUnknown_03001160; + return sDaycareMailRandSum; } -static void ReceiveDaycareMailData(struct RecordMixingDaycareMail *src, size_t recordSize, u8 which, TVShow *shows) +static void ReceiveDaycareMailData(struct RecordMixingDaycareMail *records, size_t recordSize, u8 multiplayerId, TVShow *shows) { u16 i, j; u8 linkPlayerCount; u8 tableId; - struct RecordMixingDaycareMail *_src; - u8 which0, which1; + struct RecordMixingDaycareMail *mixMail; + u8 playerSlot1, playerSlot2; void *ptr; - u8 sp04[4]; - u8 sp08[4]; - struct RecordMixingDaycareMail *sp0c[4]; - u8 sp1c[4][2]; - u8 sp24[4][2]; - u8 sp34; + u8 unusedArr1[MAX_LINK_PLAYERS]; + u8 unusedArr2[MAX_LINK_PLAYERS]; + struct RecordMixingDaycareMail *unusedMixMail[MAX_LINK_PLAYERS]; + bool8 canHoldItem[MAX_LINK_PLAYERS][DAYCARE_MON_COUNT]; + u8 idxs[MAX_LINK_PLAYERS][2]; + u8 numDaycareCanHold; u16 oldSeed; bool32 anyRS; + // Seed RNG to the first player's trainer id so that + // every player has the same random swap occur + // (see the other use of Random2 in this function) oldSeed = Random2(); SeedRng2(gLinkPlayers[0].trainerId); linkPlayerCount = GetLinkPlayerCount(); - for (i = 0; i < 4; i++) + for (i = 0; i < MAX_LINK_PLAYERS; i++) { - sp04[i] = 0xFF; - sp08[i] = 0; - sp1c[i][0] = 0; - sp1c[i][1] = 0; + unusedArr1[i] = 0xFF; + unusedArr2[i] = 0; + canHoldItem[i][0] = FALSE; + canHoldItem[i][1] = FALSE; } + // Handle language differences if RS / Japanese players are present anyRS = Link_AnyPartnersPlayingRubyOrSapphire(); for (i = 0; i < GetLinkPlayerCount(); i++) { u32 language, version; - _src = (void *)src + i * recordSize; + mixMail = (void *)records + i * recordSize; language = gLinkPlayers[i].language; version = gLinkPlayers[i].version & 0xFF; - for (j = 0; j < _src->numDaycareMons; j++) + + for (j = 0; j < mixMail->numDaycareMons; j++) { u16 otNameLanguage, nicknameLanguage; - struct DaycareMail *recordMixingMail = &_src->mail[j]; + struct DaycareMail *daycareMail = &mixMail->mail[j]; - if (!recordMixingMail->message.itemId) + if (daycareMail->message.itemId == ITEM_NONE) continue; if (anyRS) { - if (StringLength(recordMixingMail->OT_name) <= 5) + // Handle OT name language + if (StringLength(daycareMail->otName) <= 5) { otNameLanguage = LANGUAGE_JAPANESE; } else { - StripExtCtrlCodes(recordMixingMail->OT_name); + StripExtCtrlCodes(daycareMail->otName); otNameLanguage = language; } - if (recordMixingMail->monName[0] == EXT_CTRL_CODE_BEGIN && recordMixingMail->monName[1] == EXT_CTRL_CODE_JPN) + // Handle nickname langugae + if (daycareMail->monName[0] == EXT_CTRL_CODE_BEGIN && daycareMail->monName[1] == EXT_CTRL_CODE_JPN) { - StripExtCtrlCodes(recordMixingMail->monName); + StripExtCtrlCodes(daycareMail->monName); nicknameLanguage = LANGUAGE_JAPANESE; } else @@ -807,121 +830,145 @@ static void ReceiveDaycareMailData(struct RecordMixingDaycareMail *src, size_t r nicknameLanguage = language; } + // Set languages if (version == VERSION_RUBY || version == VERSION_SAPPHIRE) { - recordMixingMail->gameLanguage = otNameLanguage; - recordMixingMail->monLanguage = nicknameLanguage; + daycareMail->gameLanguage = otNameLanguage; + daycareMail->monLanguage = nicknameLanguage; } } else if (language == LANGUAGE_JAPANESE) { - if (IsStringJapanese(recordMixingMail->OT_name)) - recordMixingMail->gameLanguage = LANGUAGE_JAPANESE; + if (IsStringJapanese(daycareMail->otName)) + daycareMail->gameLanguage = LANGUAGE_JAPANESE; else - recordMixingMail->gameLanguage = GAME_LANGUAGE; + daycareMail->gameLanguage = GAME_LANGUAGE; - if (IsStringJapanese(recordMixingMail->monName)) - recordMixingMail->monLanguage = LANGUAGE_JAPANESE; + if (IsStringJapanese(daycareMail->monName)) + daycareMail->monLanguage = LANGUAGE_JAPANESE; else - recordMixingMail->monLanguage = GAME_LANGUAGE; + daycareMail->monLanguage = GAME_LANGUAGE; } } } - sp34 = 0; + // For each player, get which of their daycare Pokémon can hold items + // (can't hold items if already holding one, or if daycare slot is empty). + // Note that when deposited in the daycare, Pokémon have their mail taken + // from them and returned upon withdrawal, which means daycare Pokémon that + // have associated mail do not have a held item. + // Because not holding an item is the only determination for a swap, this also + // means that a "swap" can occur even if neither Pokémon has associated mail. + numDaycareCanHold = 0; for (i = 0; i < linkPlayerCount; i++) { - _src = (void *)src + i * recordSize; - if (_src->numDaycareMons == 0) + mixMail = (void *)records + i * recordSize; + if (mixMail->numDaycareMons == 0) continue; - for (j = 0; j < _src->numDaycareMons; j++) + for (j = 0; j < mixMail->numDaycareMons; j++) { - if (!_src->holdsItem[j]) - sp1c[i][j] = 1; + if (!mixMail->cantHoldItem[j]) + canHoldItem[i][j] = TRUE; } } + // Fill the idxs array with data about which players + // and which daycare slots should swap mail. j = 0; for (i = 0; i < linkPlayerCount; i++) { - _src = (void *)src + i * recordSize; - if (sp1c[i][0] == TRUE || sp1c[i][1] == TRUE) - sp34++; + mixMail = (void *)records + i * recordSize; + + // Count number of players that have at least + // one daycare Pokémon with no held item + if (canHoldItem[i][0] == TRUE || canHoldItem[i][1] == TRUE) + numDaycareCanHold++; - if (sp1c[i][0] == TRUE && sp1c[i][1] == FALSE) + if (canHoldItem[i][0] == TRUE && canHoldItem[i][1] == FALSE) { - sp24[j][0] = i; - sp24[j][1] = 0; + // Only daycare slot 0 can hold an item for this player, record it + idxs[j][MULTIPLAYER_ID] = i; + idxs[j][DAYCARE_SLOT] = 0; j++; } - else if (sp1c[i][0] == FALSE && sp1c[i][1] == TRUE) + else if (canHoldItem[i][0] == FALSE && canHoldItem[i][1] == TRUE) { - sp24[j][0] = i; - sp24[j][1] = 1; + // Only daycare slot 1 can hold an item for this player, record it + idxs[j][MULTIPLAYER_ID] = i; + idxs[j][DAYCARE_SLOT] = 1; j++; } - else if (sp1c[i][0] == TRUE && sp1c[i][1] == TRUE) + else if (canHoldItem[i][0] == TRUE && canHoldItem[i][1] == TRUE) { - u32 var1, var2; + // Both daycare slots can hold an item, choose which one to use. + // If either one is the only one to have associated mail, use that one. + // If both do or don't have associated mail, choose one randomly. + u32 itemId1, itemId2; + idxs[j][MULTIPLAYER_ID] = i; + itemId1 = GetDaycareMailItemId(&mixMail->mail[0]); + itemId2 = GetDaycareMailItemId(&mixMail->mail[1]); + + if ((!itemId1 && !itemId2) || (itemId1 && itemId2)) + idxs[j][DAYCARE_SLOT] = Random2() % 2; + else if (itemId1 && !itemId2) + idxs[j][DAYCARE_SLOT] = 0; + else if (!itemId1 && itemId2) + idxs[j][DAYCARE_SLOT] = 1; - sp24[j][0] = i; - var1 = sub_80E7A9C(&_src->mail[0]); - var2 = sub_80E7A9C(&_src->mail[1]); - if (!(var1 || var2) || (var1 && var2)) - { - sp24[j][1] = Random2() % 2; - } - else if (var1 && !var2) - { - sp24[j][1] = 0; - } - else if (!var1 && var2) - { - sp24[j][1] = 1; - } j++; } } - for (i = 0; i < 4; i++) + // Copy the player's record mix mail 4 times to an array that's never read. + for (i = 0; i < MAX_LINK_PLAYERS; i++) { - _src = &src[which * recordSize]; - sp0c[i] = _src; + mixMail = &records[multiplayerId * recordSize]; + unusedMixMail[i] = mixMail; } - tableId = sub_80E7B54() % 3; - switch (sp34) + // Choose a random table id to determine who will + // swap if there are more than 2 candidate players. + tableId = GetDaycareMailRandSum() % NUM_SWAP_COMBOS; + switch (numDaycareCanHold) { case 2: - sub_80E7AA4(src, recordSize, sp24, 0, 1); + // 2 players can swap, just perform swap. + SwapDaycareMail(records, recordSize, idxs, 0, 1); break; case 3: - which0 = gUnknown_0858CFB8[tableId][0]; - which1 = gUnknown_0858CFB8[tableId][1]; - sub_80E7AA4(src, recordSize, sp24, which0, which1); + // 3 players can swap, select 2 and leave the 3rd out + playerSlot1 = sDaycareMailSwapIds_3Player[tableId][0]; + playerSlot2 = sDaycareMailSwapIds_3Player[tableId][1]; + SwapDaycareMail(records, recordSize, idxs, playerSlot1, playerSlot2); break; case 4: - ptr = sp24; - which0 = gUnknown_0858CFBE[tableId][0]; - which1 = gUnknown_0858CFBE[tableId][1]; - sub_80E7AA4(src, recordSize, ptr, which0, which1); - which0 = gUnknown_0858CFBE[tableId][2]; - which1 = gUnknown_0858CFBE[tableId][3]; - sub_80E7AA4(src, recordSize, ptr, which0, which1); + // 4 players can swap, select which 2 pairings will swap + ptr = idxs; + + // Swap pair 1 + playerSlot1 = sDaycareMailSwapIds_4Player[tableId][0]; + playerSlot2 = sDaycareMailSwapIds_4Player[tableId][1]; + SwapDaycareMail(records, recordSize, ptr, playerSlot1, playerSlot2); + + // Swap pair 2 + playerSlot1 = sDaycareMailSwapIds_4Player[tableId][2]; + playerSlot2 = sDaycareMailSwapIds_4Player[tableId][3]; + SwapDaycareMail(records, recordSize, ptr, playerSlot1, playerSlot2); break; } - _src = (void *)src + which * recordSize; - memcpy(&gSaveBlock1Ptr->daycare.mons[0].mail, &_src->mail[0], sizeof(struct DaycareMail)); - memcpy(&gSaveBlock1Ptr->daycare.mons[1].mail, &_src->mail[1], sizeof(struct DaycareMail)); + // Save player's record mixed mail to the daycare (in case it has changed) + mixMail = (void *)records + multiplayerId * recordSize; + memcpy(&gSaveBlock1Ptr->daycare.mons[0].mail, &mixMail->mail[0], sizeof(struct DaycareMail)); + memcpy(&gSaveBlock1Ptr->daycare.mons[1].mail, &mixMail->mail[1], sizeof(struct DaycareMail)); SeedRng(oldSeed); } -static void ReceiveGiftItem(u16 *item, u8 which) +static void ReceiveGiftItem(u16 *item, u8 multiplayerId) { - if (which != 0 && *item != ITEM_NONE && GetPocketByItemId(*item) == POCKET_KEY_ITEMS) + if (multiplayerId != 0 && *item != ITEM_NONE && GetPocketByItemId(*item) == POCKET_KEY_ITEMS) { if (!CheckBagHasItem(*item, 1) && !CheckPCHasItem(*item, 1) && AddBagItem(*item, 1)) { @@ -941,29 +988,28 @@ static void Task_DoRecordMixing(u8 taskId) { struct Task *task = &gTasks[taskId]; - switch (task->data[0]) + switch (task->tState) { case 0: - task->data[0]++; + task->tState++; break; case 1: if (Link_AnyPartnersPlayingRubyOrSapphire()) - task->data[0]++; + task->tState++; else - task->data[0] = 6; + task->tState = 6; break; - - // Mixing Ruby/Sapphire records. case 2: + // Mixing Ruby/Sapphire records. SetContinueGameWarpStatusToDynamicWarp(); - FullSaveGame(); - task->data[0]++; + WriteSaveBlock2(); + task->tState++; break; case 3: - if (CheckSaveFile()) + if (WriteSaveBlock1Sector()) { ClearContinueGameWarpStatus2(); - task->data[0] = 4; + task->tState = 4; task->data[1] = 0; } break; @@ -971,39 +1017,40 @@ static void Task_DoRecordMixing(u8 taskId) if (++task->data[1] > 10) { SetCloseLinkCallback(); - task->data[0]++; + task->tState++; } break; case 5: + // Finish mixing Ruby/Sapphire records if (gReceivedRemoteLinkPlayers == FALSE) DestroyTask(taskId); break; // Mixing Emerald records. case 6: - if (!sub_801048C(FALSE)) + if (!Rfu_SetLinkRecovery(FALSE)) { - CreateTask(Task_LinkSave, 5); - task->data[0]++; + CreateTask(Task_LinkFullSave, 5); + task->tState++; } break; - case 7: // wait for Task_LinkSave to finish. - if (!FuncIsActiveTask(Task_LinkSave)) + case 7: // wait for Task_LinkFullSave to finish. + if (!FuncIsActiveTask(Task_LinkFullSave)) { if (gWirelessCommType) { - sub_801048C(TRUE); - task->data[0] = 8; + Rfu_SetLinkRecovery(TRUE); + task->tState = 8; } else { - task->data[0] = 4; + task->tState = 4; } } break; case 8: SetLinkStandbyCallback(); - task->data[0]++; + task->tState++; break; case 9: if (IsLinkTaskFinished()) @@ -1012,8 +1059,6 @@ static void Task_DoRecordMixing(u8 taskId) } } -// New Emerald functions - static void GetSavedApprentices(struct Apprentice *dst, struct Apprentice *src) { s32 i, id; @@ -1031,7 +1076,7 @@ static void GetSavedApprentices(struct Apprentice *dst, struct Apprentice *src) numMixApprentices = 0; for (i = 0; i < 2; i++) { - id = ((i + gSaveBlock2Ptr->playerApprentice.saveId) % (APPRENTICE_COUNT - 1)) + 1; + id = (i + gSaveBlock2Ptr->playerApprentice.saveId) % (APPRENTICE_COUNT - 1) + 1; if (src[id].playerName[0] != EOS) { if (GetTrainerId(src[id].playerId) != GetTrainerId(gSaveBlock2Ptr->playerTrainerId)) @@ -1074,7 +1119,7 @@ void GetPlayerHallRecords(struct PlayerHallRecords *dst) for (i = 0; i < HALL_FACILITIES_COUNT; i++) { - for (j = 0; j < 2; j++) + for (j = 0; j < FRONTIER_LVL_MODE_COUNT; j++) { CopyTrainerId(dst->onePlayer[i][j].id, gSaveBlock2Ptr->playerTrainerId); dst->onePlayer[i][j].language = GAME_LANGUAGE; @@ -1082,7 +1127,7 @@ void GetPlayerHallRecords(struct PlayerHallRecords *dst) } } - for (j = 0; j < 2; j++) + for (j = 0; j < FRONTIER_LVL_MODE_COUNT; j++) { dst->twoPlayers[j].language = GAME_LANGUAGE; CopyTrainerId(dst->twoPlayers[j].id1, gSaveBlock2Ptr->playerTrainerId); @@ -1091,17 +1136,17 @@ void GetPlayerHallRecords(struct PlayerHallRecords *dst) StringCopy(dst->twoPlayers[j].name2, gSaveBlock2Ptr->frontier.opponentNames[j]); } - for (i = 0; i < 2; i++) + for (i = 0; i < FRONTIER_LVL_MODE_COUNT; i++) { - dst->onePlayer[0][i].winStreak = gSaveBlock2Ptr->frontier.towerRecordWinStreaks[FRONTIER_MODE_SINGLES][i]; - dst->onePlayer[1][i].winStreak = gSaveBlock2Ptr->frontier.towerRecordWinStreaks[FRONTIER_MODE_DOUBLES][i]; - dst->onePlayer[2][i].winStreak = gSaveBlock2Ptr->frontier.towerRecordWinStreaks[FRONTIER_MODE_MULTIS][i]; - dst->onePlayer[3][i].winStreak = gSaveBlock2Ptr->frontier.domeRecordWinStreaks[FRONTIER_MODE_SINGLES][i]; - dst->onePlayer[4][i].winStreak = gSaveBlock2Ptr->frontier.palaceRecordWinStreaks[FRONTIER_MODE_SINGLES][i]; - dst->onePlayer[5][i].winStreak = gSaveBlock2Ptr->frontier.arenaRecordStreaks[i]; - dst->onePlayer[6][i].winStreak = gSaveBlock2Ptr->frontier.factoryRecordWinStreaks[FRONTIER_MODE_SINGLES][i]; - dst->onePlayer[7][i].winStreak = gSaveBlock2Ptr->frontier.pikeRecordStreaks[i]; - dst->onePlayer[8][i].winStreak = gSaveBlock2Ptr->frontier.pyramidRecordStreaks[i]; + dst->onePlayer[RANKING_HALL_TOWER_SINGLES][i].winStreak = gSaveBlock2Ptr->frontier.towerRecordWinStreaks[FRONTIER_MODE_SINGLES][i]; + dst->onePlayer[RANKING_HALL_TOWER_DOUBLES][i].winStreak = gSaveBlock2Ptr->frontier.towerRecordWinStreaks[FRONTIER_MODE_DOUBLES][i]; + dst->onePlayer[RANKING_HALL_TOWER_MULTIS][i].winStreak = gSaveBlock2Ptr->frontier.towerRecordWinStreaks[FRONTIER_MODE_MULTIS][i]; + dst->onePlayer[RANKING_HALL_DOME][i].winStreak = gSaveBlock2Ptr->frontier.domeRecordWinStreaks[FRONTIER_MODE_SINGLES][i]; + dst->onePlayer[RANKING_HALL_PALACE][i].winStreak = gSaveBlock2Ptr->frontier.palaceRecordWinStreaks[FRONTIER_MODE_SINGLES][i]; + dst->onePlayer[RANKING_HALL_ARENA][i].winStreak = gSaveBlock2Ptr->frontier.arenaRecordStreaks[i]; + dst->onePlayer[RANKING_HALL_FACTORY][i].winStreak = gSaveBlock2Ptr->frontier.factoryRecordWinStreaks[FRONTIER_MODE_SINGLES][i]; + dst->onePlayer[RANKING_HALL_PIKE][i].winStreak = gSaveBlock2Ptr->frontier.pikeRecordStreaks[i]; + dst->onePlayer[RANKING_HALL_PYRAMID][i].winStreak = gSaveBlock2Ptr->frontier.pyramidRecordStreaks[i]; dst->twoPlayers[i].winStreak = gSaveBlock2Ptr->frontier.towerRecordWinStreaks[FRONTIER_MODE_LINK_MULTIS][i]; } @@ -1115,28 +1160,26 @@ static bool32 IsApprenticeAlreadySaved(struct Apprentice *mixApprentice, struct { if (GetTrainerId(mixApprentice->playerId) == GetTrainerId(apprentices[i].playerId) && mixApprentice->number == apprentices[i].number) - { return TRUE; - } } return FALSE; } -static void ReceiveApprenticeData(struct Apprentice *mixApprentice, size_t recordSize, u32 multiplayerId) +static void ReceiveApprenticeData(struct Apprentice *records, size_t recordSize, u32 multiplayerId) { s32 i, numApprentices, apprenticeId; - struct Apprentice *mixApprenticePtr; + struct Apprentice *mixApprentice; u32 mixIndices[MAX_LINK_PLAYERS]; u32 apprenticeSaveId; ShufflePlayerIndices(mixIndices); - mixApprenticePtr = (void*)(mixApprentice) + (recordSize * mixIndices[multiplayerId]); + mixApprentice = (void*)records + (recordSize * mixIndices[multiplayerId]); numApprentices = 0; apprenticeId = 0; for (i = 0; i < 2; i++) { - if (mixApprenticePtr[i].playerName[0] != EOS && !IsApprenticeAlreadySaved(&mixApprenticePtr[i], &gSaveBlock2Ptr->apprentices[0])) + if (mixApprentice[i].playerName[0] != EOS && !IsApprenticeAlreadySaved(&mixApprentice[i], &gSaveBlock2Ptr->apprentices[0])) { numApprentices++; apprenticeId = i; @@ -1147,169 +1190,185 @@ static void ReceiveApprenticeData(struct Apprentice *mixApprentice, size_t recor { case 1: apprenticeSaveId = gSaveBlock2Ptr->playerApprentice.saveId + 1; - gSaveBlock2Ptr->apprentices[apprenticeSaveId] = mixApprenticePtr[apprenticeId]; + gSaveBlock2Ptr->apprentices[apprenticeSaveId] = mixApprentice[apprenticeId]; gSaveBlock2Ptr->playerApprentice.saveId = (gSaveBlock2Ptr->playerApprentice.saveId + 1) % (APPRENTICE_COUNT - 1); break; case 2: for (i = 0; i < 2; i++) { apprenticeSaveId = ((i ^ 1) + gSaveBlock2Ptr->playerApprentice.saveId) % (APPRENTICE_COUNT - 1) + 1; - gSaveBlock2Ptr->apprentices[apprenticeSaveId] = mixApprenticePtr[i]; + gSaveBlock2Ptr->apprentices[apprenticeSaveId] = mixApprentice[i]; } gSaveBlock2Ptr->playerApprentice.saveId = (gSaveBlock2Ptr->playerApprentice.saveId + 2) % (APPRENTICE_COUNT - 1); break; } } -static void sub_80E8578(struct RecordMixingHallRecords *dst, void *hallRecords, size_t recordSize, u32 arg3, s32 linkPlayerCount) +static void GetNewHallRecords(struct RecordMixingHallRecords *dst, void *records, size_t recordSize, u32 multiplayerId, s32 linkPlayerCount) { s32 i, j, k, l; - s32 var_68; + s32 repeatTrainers; + // Load sPartnerHallRecords with link partners' hall records k = 0; - i = 0; - while (1) + for (i = 0; i < linkPlayerCount; i++) { - if (i >= linkPlayerCount) + if (i != multiplayerId) + sPartnerHallRecords[k++] = records; + if (k == HALL_RECORDS_COUNT) break; - if (i != arg3) - gUnknown_03001168[k++] = hallRecords; - - if (k == 3) - break; - hallRecords += recordSize; - i++; + records += recordSize; } + // Get improved 1P hall records for (i = 0; i < HALL_FACILITIES_COUNT; i++) { - for (j = 0; j < 2; j++) + for (j = 0; j < FRONTIER_LVL_MODE_COUNT; j++) { - for (k = 0; k < 3; k++) + // First get the existing saved records + for (k = 0; k < HALL_RECORDS_COUNT; k++) dst->hallRecords1P[i][j][k] = gSaveBlock2Ptr->hallRecords1P[i][j][k]; + // Then read the new mixed records for (k = 0; k < linkPlayerCount - 1; k++) { - var_68 = 0; - for (l = 0; l < 3; l++) + repeatTrainers = 0; + for (l = 0; l < HALL_RECORDS_COUNT; l++) { - if (GetTrainerId(dst->hallRecords1P[i][j][l].id) == GetTrainerId(gUnknown_03001168[k]->onePlayer[i][j].id)) + // If the new trainer is already in the existing saved records, only + // use the new one if the win streak is better + if (GetTrainerId(dst->hallRecords1P[i][j][l].id) == GetTrainerId(sPartnerHallRecords[k]->onePlayer[i][j].id)) { - var_68++; - if (dst->hallRecords1P[i][j][l].winStreak < gUnknown_03001168[k]->onePlayer[i][j].winStreak) - dst->hallRecords1P[i][j][l] = gUnknown_03001168[k]->onePlayer[i][j]; + repeatTrainers++; + if (dst->hallRecords1P[i][j][l].winStreak < sPartnerHallRecords[k]->onePlayer[i][j].winStreak) + dst->hallRecords1P[i][j][l] = sPartnerHallRecords[k]->onePlayer[i][j]; } } - if (var_68 == 0) - dst->hallRecords1P[i][j][k + 3] = gUnknown_03001168[k]->onePlayer[i][j]; + + // If all of the mixed records are new trainers, just save them + if (repeatTrainers == 0) + dst->hallRecords1P[i][j][k + HALL_RECORDS_COUNT] = sPartnerHallRecords[k]->onePlayer[i][j]; } } } - for (j = 0; j < 2; j++) + // Get improved 2P hall records + for (j = 0; j < FRONTIER_LVL_MODE_COUNT; j++) { - for (k = 0; k < 3; k++) + // First get the existing saved records + for (k = 0; k < HALL_RECORDS_COUNT; k++) dst->hallRecords2P[j][k] = gSaveBlock2Ptr->hallRecords2P[j][k]; + // Then read the new mixed records for (k = 0; k < linkPlayerCount - 1; k++) { - var_68 = 0; - for (l = 0; l < 3; l++) + repeatTrainers = 0; + for (l = 0; l < HALL_RECORDS_COUNT; l++) { - if (GetTrainerId(dst->hallRecords2P[j][l].id1) == GetTrainerId(gUnknown_03001168[k]->twoPlayers[j].id1) - && GetTrainerId(dst->hallRecords2P[j][l].id2) == GetTrainerId(gUnknown_03001168[k]->twoPlayers[j].id2)) + // If the new trainer pair is already in the existing saved records, only + // use the new pair if the win streak is better + if (GetTrainerId(dst->hallRecords2P[j][l].id1) == GetTrainerId(sPartnerHallRecords[k]->twoPlayers[j].id1) + && GetTrainerId(dst->hallRecords2P[j][l].id2) == GetTrainerId(sPartnerHallRecords[k]->twoPlayers[j].id2)) { - var_68++; - if (dst->hallRecords2P[j][l].winStreak < gUnknown_03001168[k]->twoPlayers[j].winStreak) - dst->hallRecords2P[j][l] = gUnknown_03001168[k]->twoPlayers[j]; + repeatTrainers++; + if (dst->hallRecords2P[j][l].winStreak < sPartnerHallRecords[k]->twoPlayers[j].winStreak) + dst->hallRecords2P[j][l] = sPartnerHallRecords[k]->twoPlayers[j]; } } - if (var_68 == 0) - dst->hallRecords2P[j][k + 3] = gUnknown_03001168[k]->twoPlayers[j]; + + // If all of the mixed records are new trainer pairs, just save them + if (repeatTrainers == 0) + dst->hallRecords2P[j][k + HALL_RECORDS_COUNT] = sPartnerHallRecords[k]->twoPlayers[j]; } } } -static void sub_80E8880(struct RankingHall1P *arg0, struct RankingHall1P *arg1) +static void FillWinStreakRecords1P(struct RankingHall1P *playerRecords, struct RankingHall1P *mixRecords) { s32 i, j; - for (i = 0; i < 3; i++) + // Fill the player's 1P records with the highest win streaks from the mixed records + for (i = 0; i < HALL_RECORDS_COUNT; i++) { + // Get the highest remaining win streak in the mixed hall records s32 highestWinStreak = 0; s32 highestId = -1; - for (j = 0; j < 6; j++) + for (j = 0; j < HALL_RECORDS_COUNT * 2; j++) { - if (arg1[j].winStreak > highestWinStreak) + if (mixRecords[j].winStreak > highestWinStreak) { highestId = j; - highestWinStreak = arg1[j].winStreak; + highestWinStreak = mixRecords[j].winStreak; } } + // Save the win streak to the player's records, then clear it from the mixed records if (highestId >= 0) { - arg0[i] = arg1[highestId]; - arg1[highestId].winStreak = 0; + playerRecords[i] = mixRecords[highestId]; + mixRecords[highestId].winStreak = 0; } } } -static void sub_80E88CC(struct RankingHall2P *arg0, struct RankingHall2P *arg1) +static void FillWinStreakRecords2P(struct RankingHall2P *playerRecords, struct RankingHall2P *mixRecords) { s32 i, j; - for (i = 0; i < 3; i++) + // Fill the player's 2P records with the highest win streaks from the mixed records + for (i = 0; i < HALL_RECORDS_COUNT; i++) { + // Get the highest remaining win streak in the mixed hall records s32 highestWinStreak = 0; s32 highestId = -1; - for (j = 0; j < 6; j++) + for (j = 0; j < HALL_RECORDS_COUNT * 2; j++) { - if (arg1[j].winStreak > highestWinStreak) + if (mixRecords[j].winStreak > highestWinStreak) { highestId = j; - highestWinStreak = arg1[j].winStreak; + highestWinStreak = mixRecords[j].winStreak; } } + // Save the win streak to the player's records, then clear it from the mixed records if (highestId >= 0) { - arg0[i] = arg1[highestId]; - arg1[highestId].winStreak = 0; + playerRecords[i] = mixRecords[highestId]; + mixRecords[highestId].winStreak = 0; } } } -static void sub_80E8924(struct RecordMixingHallRecords *arg0) +static void SaveHighestWinStreakRecords(struct RecordMixingHallRecords *mixHallRecords) { s32 i, j; for (i = 0; i < HALL_FACILITIES_COUNT; i++) { - for (j = 0; j < 2; j++) - sub_80E8880(gSaveBlock2Ptr->hallRecords1P[i][j], arg0->hallRecords1P[i][j]); + for (j = 0; j < FRONTIER_LVL_MODE_COUNT; j++) + FillWinStreakRecords1P(gSaveBlock2Ptr->hallRecords1P[i][j], mixHallRecords->hallRecords1P[i][j]); } - for (j = 0; j < 2; j++) - sub_80E88CC(gSaveBlock2Ptr->hallRecords2P[j], arg0->hallRecords2P[j]); + for (j = 0; j < FRONTIER_LVL_MODE_COUNT; j++) + FillWinStreakRecords2P(gSaveBlock2Ptr->hallRecords2P[j], mixHallRecords->hallRecords2P[j]); } -static void ReceiveRankingHallRecords(struct PlayerHallRecords *hallRecords, size_t recordSize, u32 arg2) +static void ReceiveRankingHallRecords(struct PlayerHallRecords *records, size_t recordSize, u32 multiplayerId) { u8 linkPlayerCount = GetLinkPlayerCount(); - struct RecordMixingHallRecords *largeStructPtr = AllocZeroed(sizeof(struct RecordMixingHallRecords)); + struct RecordMixingHallRecords *mixHallRecords = AllocZeroed(sizeof(*mixHallRecords)); - sub_80E8578(largeStructPtr, hallRecords, recordSize, arg2, linkPlayerCount); - sub_80E8924(largeStructPtr); + GetNewHallRecords(mixHallRecords, records, recordSize, multiplayerId, linkPlayerCount); + SaveHighestWinStreakRecords(mixHallRecords); - Free(largeStructPtr); + Free(mixHallRecords); } static void GetRecordMixingDaycareMail(struct RecordMixingDaycareMail *dst) { - sDaycareMail.mail[0] = gSaveBlock1Ptr->daycare.mons[0].mail; - sDaycareMail.mail[1] = gSaveBlock1Ptr->daycare.mons[1].mail; - InitDaycareMailRecordMixing(&gSaveBlock1Ptr->daycare, &sDaycareMail); - *dst = *sDaycareMailSave; + sRecordMixMail.mail[0] = gSaveBlock1Ptr->daycare.mons[0].mail; + sRecordMixMail.mail[1] = gSaveBlock1Ptr->daycare.mons[1].mail; + InitDaycareMailRecordMixing(&gSaveBlock1Ptr->daycare, &sRecordMixMail); + *dst = *sRecordMixMailSave; } static void SanitizeDaycareMailForRuby(struct RecordMixingDaycareMail *src) @@ -1319,10 +1378,10 @@ static void SanitizeDaycareMailForRuby(struct RecordMixingDaycareMail *src) for (i = 0; i < src->numDaycareMons; i++) { struct DaycareMail *mail = &src->mail[i]; - if (mail->message.itemId != 0) + if (mail->message.itemId != ITEM_NONE) { if (mail->gameLanguage != LANGUAGE_JAPANESE) - PadNameString(mail->OT_name, EXT_CTRL_CODE_BEGIN); + PadNameString(mail->otName, EXT_CTRL_CODE_BEGIN); ConvertInternationalString(mail->monName, mail->monLanguage); } diff --git a/src/recorded_battle.c b/src/recorded_battle.c index e29792766e..fd2b3a06b3 100644 --- a/src/recorded_battle.c +++ b/src/recorded_battle.c @@ -1,6 +1,7 @@ #include "global.h" #include "battle.h" #include "battle_anim.h" +#include "battle_controllers.h" #include "recorded_battle.h" #include "main.h" #include "pokemon.h" @@ -35,12 +36,6 @@ struct PlayerInfo u16 language; }; -struct MovePp -{ - u16 moves[MAX_MON_MOVES]; - u8 pp[MAX_MON_MOVES]; -}; - struct RecordedBattleSave { struct Pokemon playerParty[PARTY_SIZE]; @@ -65,7 +60,7 @@ struct RecordedBattleSave u8 recordMixFriendName[PLAYER_NAME_LENGTH + 1]; u8 recordMixFriendClass; u8 apprenticeId; - u16 easyChatSpeech[6]; + u16 easyChatSpeech[EASY_CHAT_BATTLE_WORDS_COUNT]; u8 recordMixFriendLanguage; u8 apprenticeLanguage; u8 battleRecord[MAX_BATTLERS_COUNT][BATTLER_RECORD_SIZE]; @@ -91,13 +86,13 @@ EWRAM_DATA static u32 sBattleFlags = 0; EWRAM_DATA static u32 sAI_Scripts = 0; EWRAM_DATA static struct Pokemon sSavedPlayerParty[PARTY_SIZE] = {0}; EWRAM_DATA static struct Pokemon sSavedOpponentParty[PARTY_SIZE] = {0}; -EWRAM_DATA static u16 sPlayerMonMoves[2][MAX_MON_MOVES] = {0}; +EWRAM_DATA static u16 sPlayerMonMoves[MAX_BATTLERS_COUNT / 2][MAX_MON_MOVES] = {0}; EWRAM_DATA static struct PlayerInfo sPlayers[MAX_BATTLERS_COUNT] = {0}; -EWRAM_DATA static bool8 sUnknown_0203CCD0 = 0; +EWRAM_DATA static bool8 sIsPlaybackFinished = 0; EWRAM_DATA static u8 sRecordMixFriendName[PLAYER_NAME_LENGTH + 1] = {0}; EWRAM_DATA static u8 sRecordMixFriendClass = 0; EWRAM_DATA static u8 sApprenticeId = 0; -EWRAM_DATA static u16 sEasyChatSpeech[6] = {0}; +EWRAM_DATA static u16 sEasyChatSpeech[EASY_CHAT_BATTLE_WORDS_COUNT] = {0}; EWRAM_DATA static u8 sBattleOutcome = 0; static u8 sRecordMixFriendLanguage; @@ -113,7 +108,7 @@ void RecordedBattle_Init(u8 mode) s32 i, j; sRecordMode = mode; - sUnknown_0203CCD0 = FALSE; + sIsPlaybackFinished = FALSE; for (i = 0; i < MAX_BATTLERS_COUNT; i++) { @@ -124,16 +119,14 @@ void RecordedBattle_Init(u8 mode) if (mode == B_RECORD_MODE_RECORDING) { for (j = 0; j < BATTLER_RECORD_SIZE; j++) - { sBattleRecords[i][j] = 0xFF; - } sBattleFlags = gBattleTypeFlags; sAI_Scripts = gBattleResources->ai->aiFlags; } } } -void sub_8184E58(void) +void RecordedBattle_SetTrainerInfo(void) { s32 i, j; @@ -150,6 +143,7 @@ void sub_8184E58(void) if (gBattleTypeFlags & BATTLE_TYPE_LINK) { + // Link recorded battle, record info for all trainers u8 linkPlayersCount; u8 text[30]; @@ -163,6 +157,7 @@ void sub_8184E58(void) sPlayers[i].battlerId = gLinkPlayers[i].id; sPlayers[i].language = gLinkPlayers[i].language; + // Record names if (i < linkPlayersCount) { StringCopy(text, gLinkPlayers[i].name); @@ -178,10 +173,11 @@ void sub_8184E58(void) } else { + // Local battle, just record own info sPlayers[0].trainerId = (gSaveBlock2Ptr->playerTrainerId[0]) - | (gSaveBlock2Ptr->playerTrainerId[1] << 8) - | (gSaveBlock2Ptr->playerTrainerId[2] << 16) - | (gSaveBlock2Ptr->playerTrainerId[3] << 24); + | (gSaveBlock2Ptr->playerTrainerId[1] << 8) + | (gSaveBlock2Ptr->playerTrainerId[2] << 16) + | (gSaveBlock2Ptr->playerTrainerId[3] << 24); sPlayers[0].gender = gSaveBlock2Ptr->playerGender; sPlayers[0].battlerId = 0; @@ -195,9 +191,7 @@ void sub_8184E58(void) void RecordedBattle_SetBattlerAction(u8 battlerId, u8 action) { if (sBattlerRecordSizes[battlerId] < BATTLER_RECORD_SIZE && sRecordMode != B_RECORD_MODE_PLAYBACK) - { sBattleRecords[battlerId][sBattlerRecordSizes[battlerId]++] = action; - } } void RecordedBattle_ClearBattlerAction(u8 battlerId, u8 bytesToClear) @@ -220,7 +214,7 @@ u8 RecordedBattle_GetBattlerAction(u8 battlerId) { gSpecialVar_Result = gBattleOutcome = B_OUTCOME_PLAYER_TELEPORTED; // hah ResetPaletteFadeControl(); - BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 0x10, RGB_BLACK); + BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 16, RGB_BLACK); SetMainCallback2(CB2_QuitRecordedBattle); return 0xFF; } @@ -249,9 +243,7 @@ u8 RecordedBattle_BufferNewBattlerData(u8 *dst) dst[idx++] = sBattlerRecordSizes[i] - sBattlerPrevRecordSizes[i]; for (j = 0; j < sBattlerRecordSizes[i] - sBattlerPrevRecordSizes[i]; j++) - { dst[idx++] = sBattleRecords[i][sBattlerPrevRecordSizes[i] + j]; - } sBattlerPrevRecordSizes[i] = sBattlerRecordSizes[i]; } @@ -283,9 +275,7 @@ void RecordedBattle_RecordAllBattlerData(u8 *src) u8 numActions = GetNextRecordedDataByte(src, &idx, &size); for (i = 0; i < numActions; i++) - { sBattleRecords[battlerId][sBattlerSavedRecordSizes[battlerId]++] = GetNextRecordedDataByte(src, &idx, &size); - } } } } @@ -316,14 +306,14 @@ static bool32 IsRecordedBattleSaveValid(struct RecordedBattleSave *save) return TRUE; } -static bool32 RecordedBattleToSave(struct RecordedBattleSave *battleSave, struct RecordedBattleSave *saveSection) +static bool32 RecordedBattleToSave(struct RecordedBattleSave *battleSave, struct RecordedBattleSave *saveSector) { - memset(saveSection, 0, 0x1000); - memcpy(saveSection, battleSave, sizeof(*battleSave)); + memset(saveSector, 0, SECTOR_SIZE); + memcpy(saveSector, battleSave, sizeof(*battleSave)); - saveSection->checksum = CalcByteArraySum((void*)(saveSection), sizeof(*saveSection) - 4); + saveSector->checksum = CalcByteArraySum((void*)(saveSector), sizeof(*saveSector) - 4); - if (TryWriteSpecialSaveSection(SECTOR_ID_RECORDED_BATTLE, (void*)(saveSection)) != SAVE_STATUS_OK) + if (TryWriteSpecialSaveSector(SECTOR_ID_RECORDED_BATTLE, (void*)(saveSector)) != SAVE_STATUS_OK) return FALSE; else return TRUE; @@ -338,7 +328,7 @@ bool32 MoveRecordedBattleToSaveData(void) saveAttempts = 0; battleSave = AllocZeroed(sizeof(struct RecordedBattleSave)); - savSection = AllocZeroed(0x1000); + savSection = AllocZeroed(SECTOR_SIZE); for (i = 0; i < PARTY_SIZE; i++) { @@ -349,9 +339,7 @@ bool32 MoveRecordedBattleToSaveData(void) for (i = 0; i < MAX_BATTLERS_COUNT; i++) { for (j = 0; j < PLAYER_NAME_LENGTH + 1; j++) - { battleSave->playersName[i][j] = sPlayers[i].name[j]; - } battleSave->playersGender[i] = sPlayers[i].gender; battleSave->playersLanguage[i] = sPlayers[i].language; battleSave->playersBattlers[i] = sPlayers[i].battlerId; @@ -471,12 +459,8 @@ bool32 MoveRecordedBattleToSaveData(void) } for (i = 0; i < MAX_BATTLERS_COUNT; i++) - { for (j = 0; j < BATTLER_RECORD_SIZE; j++) - { battleSave->battleRecord[i][j] = sBattleRecords[i][j]; - } - } while (1) { @@ -493,9 +477,9 @@ bool32 MoveRecordedBattleToSaveData(void) return ret; } -static bool32 TryCopyRecordedBattleSaveData(struct RecordedBattleSave *dst, struct SaveSection *saveBuffer) +static bool32 TryCopyRecordedBattleSaveData(struct RecordedBattleSave *dst, struct SaveSector *saveBuffer) { - if (TryReadSpecialSaveSection(SECTOR_ID_RECORDED_BATTLE, (void*)(saveBuffer)) != SAVE_STATUS_OK) + if (TryReadSpecialSaveSector(SECTOR_ID_RECORDED_BATTLE, (void*)(saveBuffer)) != SAVE_STATUS_OK) return FALSE; memcpy(dst, saveBuffer, sizeof(struct RecordedBattleSave)); @@ -508,7 +492,7 @@ static bool32 TryCopyRecordedBattleSaveData(struct RecordedBattleSave *dst, stru static bool32 CopyRecordedBattleFromSave(struct RecordedBattleSave *dst) { - struct SaveSection *savBuffer = AllocZeroed(sizeof(struct SaveSection)); + struct SaveSector *savBuffer = AllocZeroed(SECTOR_SIZE); bool32 ret = TryCopyRecordedBattleSaveData(dst, savBuffer); Free(savBuffer); @@ -585,29 +569,21 @@ static void SetVariablesForRecordedBattle(struct RecordedBattleSave *src) sAI_Scripts = src->AI_scripts; for (i = 0; i < PLAYER_NAME_LENGTH + 1; i++) - { sRecordMixFriendName[i] = src->recordMixFriendName[i]; - } sRecordMixFriendClass = src->recordMixFriendClass; sApprenticeId = src->apprenticeId; sRecordMixFriendLanguage = src->recordMixFriendLanguage; sApprenticeLanguage = src->apprenticeLanguage; - for (i = 0; i < 6; i++) - { + for (i = 0; i < EASY_CHAT_BATTLE_WORDS_COUNT; i++) sEasyChatSpeech[i] = src->easyChatSpeech[i]; - } gSaveBlock2Ptr->frontier.lvlMode = src->lvlMode; for (i = 0; i < MAX_BATTLERS_COUNT; i++) - { for (j = 0; j < BATTLER_RECORD_SIZE; j++) - { sBattleRecords[i][j] = src->battleRecord[i][j]; - } - } } void PlayRecordedBattle(void (*CB2_After)(void)) @@ -693,9 +669,9 @@ void RecordedBattle_ClearFrontierPassFlag(void) } // Set sFrontierPassFlag to received state of FLAG_SYS_FRONTIER_PASS -void RecordedBattle_SetFrontierPassFlagFromHword(u16 arg0) +void RecordedBattle_SetFrontierPassFlagFromHword(u16 flags) { - sFrontierPassFlag |= (arg0 & 0x8000) >> 15; + sFrontierPassFlag |= (flags & (1 << 15)) >> 15; } u8 RecordedBattle_GetFrontierPassFlag(void) @@ -725,14 +701,14 @@ void RecordedBattle_CopyBattlerMoves(void) return; for (i = 0; i < MAX_MON_MOVES; i++) - { sPlayerMonMoves[gActiveBattler / 2][i] = gBattleMons[gActiveBattler].moves[i]; - } } +// This is a special battle action only used by this function +// It shares a value with B_ACTION_SAFARI_POKEBLOCK, which can never occur in a recorded battle. #define ACTION_MOVE_CHANGE 6 -void sub_818603C(u8 arg0) +void RecordedBattle_CheckMovesetChanges(u8 mode) { s32 battlerId, j, k; @@ -741,17 +717,20 @@ void sub_818603C(u8 arg0) for (battlerId = 0; battlerId < gBattlersCount; battlerId++) { - if (GetBattlerSide(battlerId) != B_SIDE_OPPONENT) // player's side only + // Player's side only + if (GetBattlerSide(battlerId) != B_SIDE_OPPONENT) { - if (arg0 == 1) + if (mode == B_RECORD_MODE_RECORDING) { + // Check if any of the battler's moves have changed. for (j = 0; j < MAX_MON_MOVES; j++) { if (gBattleMons[battlerId].moves[j] != sPlayerMonMoves[battlerId / 2][j]) break; } - if (j != MAX_MON_MOVES) // player's mon's move has been changed + if (j != MAX_MON_MOVES) { + // At least one of the moves has been changed RecordedBattle_SetBattlerAction(battlerId, ACTION_MOVE_CHANGE); for (j = 0; j < MAX_MON_MOVES; j++) { @@ -766,68 +745,66 @@ void sub_818603C(u8 arg0) } } } - else + else // B_RECORD_MODE_PLAYBACK { if (sBattleRecords[battlerId][sBattlerRecordSizes[battlerId]] == ACTION_MOVE_CHANGE) { u8 ppBonuses[MAX_MON_MOVES]; - u8 array1[MAX_MON_MOVES]; - u8 array2[MAX_MON_MOVES]; - struct MovePp movePp; - u8 array3[(MAX_MON_MOVES * 2)]; - u8 var; + u8 moveSlots[MAX_MON_MOVES]; + u8 mimickedMoveSlots[MAX_MON_MOVES]; + struct ChooseMoveStruct movePp; + u8 ppBonusSet; + // We know the current action is ACTION_MOVE_CHANGE, retrieve + // it without saving it to move on to the next action. RecordedBattle_GetBattlerAction(battlerId); + + for (j = 0; j < MAX_MON_MOVES; j++) + ppBonuses[j] = ((gBattleMons[battlerId].ppBonuses & (3 << (j << 1))) >> (j << 1)); + for (j = 0; j < MAX_MON_MOVES; j++) { - ppBonuses[j] = ((gBattleMons[battlerId].ppBonuses & ((3 << (j << 1)))) >> (j << 1)); - } - for (j = 0; j < MAX_MON_MOVES; j++) - { - array1[j] = RecordedBattle_GetBattlerAction(battlerId); - movePp.moves[j] = gBattleMons[battlerId].moves[array1[j]]; - movePp.pp[j] = gBattleMons[battlerId].pp[array1[j]]; - array3[j] = ppBonuses[array1[j]]; - array2[j] = (gDisableStructs[battlerId].mimickedMoves & gBitTable[j]) >> j; + moveSlots[j] = RecordedBattle_GetBattlerAction(battlerId); + movePp.moves[j] = gBattleMons[battlerId].moves[moveSlots[j]]; + movePp.currentPp[j] = gBattleMons[battlerId].pp[moveSlots[j]]; + movePp.maxPp[j] = ppBonuses[moveSlots[j]]; + mimickedMoveSlots[j] = (gDisableStructs[battlerId].mimickedMoves & gBitTable[j]) >> j; } for (j = 0; j < MAX_MON_MOVES; j++) { gBattleMons[battlerId].moves[j] = movePp.moves[j]; - gBattleMons[battlerId].pp[j] = movePp.pp[j]; + gBattleMons[battlerId].pp[j] = movePp.currentPp[j]; } gBattleMons[battlerId].ppBonuses = 0; gDisableStructs[battlerId].mimickedMoves = 0; for (j = 0; j < MAX_MON_MOVES; j++) { - gBattleMons[battlerId].ppBonuses |= (array3[j]) << (j << 1); - gDisableStructs[battlerId].mimickedMoves |= (array2[j]) << (j); + gBattleMons[battlerId].ppBonuses |= movePp.maxPp[j] << (j << 1); + gDisableStructs[battlerId].mimickedMoves |= mimickedMoveSlots[j] << j; } if (!(gBattleMons[battlerId].status2 & STATUS2_TRANSFORMED)) { for (j = 0; j < MAX_MON_MOVES; j++) - { - ppBonuses[j] = ((GetMonData(&gPlayerParty[gBattlerPartyIndexes[battlerId]], MON_DATA_PP_BONUSES, NULL) & ((3 << (j << 1)))) >> (j << 1)); - } + ppBonuses[j] = (GetMonData(&gPlayerParty[gBattlerPartyIndexes[battlerId]], MON_DATA_PP_BONUSES, NULL) & ((3 << (j << 1)))) >> (j << 1); + for (j = 0; j < MAX_MON_MOVES; j++) { - movePp.moves[j] = GetMonData(&gPlayerParty[gBattlerPartyIndexes[battlerId]], MON_DATA_MOVE1 + array1[j], NULL); - movePp.pp[j] = GetMonData(&gPlayerParty[gBattlerPartyIndexes[battlerId]], MON_DATA_PP1 + array1[j], NULL); - array3[j] = ppBonuses[array1[j]]; + movePp.moves[j] = GetMonData(&gPlayerParty[gBattlerPartyIndexes[battlerId]], MON_DATA_MOVE1 + moveSlots[j], NULL); + movePp.currentPp[j] = GetMonData(&gPlayerParty[gBattlerPartyIndexes[battlerId]], MON_DATA_PP1 + moveSlots[j], NULL); + movePp.maxPp[j] = ppBonuses[moveSlots[j]]; } for (j = 0; j < MAX_MON_MOVES; j++) { SetMonData(&gPlayerParty[gBattlerPartyIndexes[battlerId]], MON_DATA_MOVE1 + j, &movePp.moves[j]); - SetMonData(&gPlayerParty[gBattlerPartyIndexes[battlerId]], MON_DATA_PP1 + j, &movePp.pp[j]); + SetMonData(&gPlayerParty[gBattlerPartyIndexes[battlerId]], MON_DATA_PP1 + j, &movePp.currentPp[j]); } - var = 0; + ppBonusSet = 0; for (j = 0; j < MAX_MON_MOVES; j++) - { - var |= (array3[j]) << (j << 1); - } - SetMonData(&gPlayerParty[gBattlerPartyIndexes[battlerId]], MON_DATA_PP_BONUSES, &var); - } + ppBonusSet |= movePp.maxPp[j] << (j << 1); + SetMonData(&gPlayerParty[gBattlerPartyIndexes[battlerId]], MON_DATA_PP_BONUSES, &ppBonusSet); + } gChosenMoveByBattler[battlerId] = gBattleMons[battlerId].moves[*(gBattleStruct->chosenMovePositions + battlerId)]; } } @@ -840,24 +817,24 @@ u32 GetAiScriptsInRecordedBattle(void) return sAI_Scripts; } -void sub_8186444(void) +// Used to determine when the player is allowed to press B to end a recorded battle's playback +void RecordedBattle_SetPlaybackFinished(void) { - sUnknown_0203CCD0 = TRUE; + sIsPlaybackFinished = TRUE; } -bool8 sub_8186450(void) +bool8 RecordedBattle_CanStopPlayback(void) { - return (sUnknown_0203CCD0 == FALSE); + return (sIsPlaybackFinished == FALSE); } void GetRecordedBattleRecordMixFriendName(u8 *dst) { s32 i; - for (i = 0; i < 8; i++) + for (i = 0; i < PLAYER_NAME_LENGTH + 1; i++) dst[i] = sRecordMixFriendName[i]; - - dst[7] = EOS; + dst[PLAYER_NAME_LENGTH] = EOS; ConvertInternationalString(dst, sRecordMixFriendLanguage); } diff --git a/src/region_map.c b/src/region_map.c index 4e547b5fb3..0dc9026742 100644 --- a/src/region_map.c +++ b/src/region_map.c @@ -7,7 +7,6 @@ #include "palette.h" #include "party_menu.h" #include "trig.h" -#include "constants/maps.h" #include "overworld.h" #include "event_data.h" #include "secret_base.h" @@ -116,19 +115,18 @@ static void CB_FadeInFlyMap(void); static void CB_HandleFlyMapInput(void); static void CB_ExitFlyMap(void); -// .rodata - -static const u16 sRegionMapCursorPal[] = INCBIN_U16("graphics/pokenav/cursor.gbapal"); -static const u32 sRegionMapCursorSmallGfxLZ[] = INCBIN_U32("graphics/pokenav/cursor_small.4bpp.lz"); -static const u32 sRegionMapCursorLargeGfxLZ[] = INCBIN_U32("graphics/pokenav/cursor_large.4bpp.lz"); +// NOTE: Some of the below graphics are not in graphics/pokenav/region_map +// because porymap expects them to be in their current location. +static const u16 sRegionMapCursorPal[] = INCBIN_U16("graphics/pokenav/region_map/cursor.gbapal"); +static const u32 sRegionMapCursorSmallGfxLZ[] = INCBIN_U32("graphics/pokenav/region_map/cursor_small.4bpp.lz"); +static const u32 sRegionMapCursorLargeGfxLZ[] = INCBIN_U32("graphics/pokenav/region_map/cursor_large.4bpp.lz"); static const u16 sRegionMapBg_Pal[] = INCBIN_U16("graphics/pokenav/region_map.gbapal"); static const u32 sRegionMapBg_GfxLZ[] = INCBIN_U32("graphics/pokenav/region_map.8bpp.lz"); static const u32 sRegionMapBg_TilemapLZ[] = INCBIN_U32("graphics/pokenav/region_map_map.bin.lz"); -static const u16 sRegionMapPlayerIcon_BrendanPal[] = INCBIN_U16("graphics/pokenav/brendan_icon.gbapal"); -static const u8 sRegionMapPlayerIcon_BrendanGfx[] = INCBIN_U8("graphics/pokenav/brendan_icon.4bpp"); -static const u16 sRegionMapPlayerIcon_MayPal[] = INCBIN_U16("graphics/pokenav/may_icon.gbapal"); -static const u8 sRegionMapPlayerIcon_MayGfx[] = INCBIN_U8("graphics/pokenav/may_icon.4bpp"); - +static const u16 sRegionMapPlayerIcon_BrendanPal[] = INCBIN_U16("graphics/pokenav/region_map/brendan_icon.gbapal"); +static const u8 sRegionMapPlayerIcon_BrendanGfx[] = INCBIN_U8("graphics/pokenav/region_map/brendan_icon.4bpp"); +static const u16 sRegionMapPlayerIcon_MayPal[] = INCBIN_U16("graphics/pokenav/region_map/may_icon.gbapal"); +static const u8 sRegionMapPlayerIcon_MayGfx[] = INCBIN_U8("graphics/pokenav/region_map/may_icon.4bpp"); static const u8 sRegionMap_MapSectionLayout[] = INCBIN_U8("graphics/pokenav/region_map_section_layout.bin"); #include "data/region_map/region_map_entries.h" @@ -283,68 +281,64 @@ static const u8 sMapSecIdsOffMap[] = MAPSEC_NAVEL_ROCK }; -static const u16 sRegionMapFramePal[] = INCBIN_U16("graphics/pokenav/map_frame.gbapal"); - -static const u32 sRegionMapFrameGfxLZ[] = INCBIN_U32("graphics/pokenav/map_frame.4bpp.lz"); - -static const u32 sRegionMapFrameTilemapLZ[] = INCBIN_U32("graphics/pokenav/map_frame.bin.lz"); - -static const u16 sFlyTargetIcons_Pal[] = INCBIN_U16("graphics/pokenav/fly_target_icons.gbapal"); - -static const u32 sFlyTargetIcons_Gfx[] = INCBIN_U32("graphics/pokenav/fly_target_icons.4bpp.lz"); +static const u16 sRegionMapFramePal[] = INCBIN_U16("graphics/pokenav/region_map/frame.gbapal"); +static const u32 sRegionMapFrameGfxLZ[] = INCBIN_U32("graphics/pokenav/region_map/frame.4bpp.lz"); +static const u32 sRegionMapFrameTilemapLZ[] = INCBIN_U32("graphics/pokenav/region_map/frame.bin.lz"); +static const u16 sFlyTargetIcons_Pal[] = INCBIN_U16("graphics/pokenav/region_map/fly_target_icons.gbapal"); +static const u32 sFlyTargetIcons_Gfx[] = INCBIN_U32("graphics/pokenav/region_map/fly_target_icons.4bpp.lz"); static const u8 sMapHealLocations[][3] = { - {MAP_GROUP(LITTLEROOT_TOWN), MAP_NUM(LITTLEROOT_TOWN), HEAL_LOCATION_LITTLEROOT_TOWN_BRENDANS_HOUSE_2F}, - {MAP_GROUP(OLDALE_TOWN), MAP_NUM(OLDALE_TOWN), HEAL_LOCATION_OLDALE_TOWN}, - {MAP_GROUP(DEWFORD_TOWN), MAP_NUM(DEWFORD_TOWN), HEAL_LOCATION_DEWFORD_TOWN}, - {MAP_GROUP(LAVARIDGE_TOWN), MAP_NUM(LAVARIDGE_TOWN), HEAL_LOCATION_LAVARIDGE_TOWN}, - {MAP_GROUP(FALLARBOR_TOWN), MAP_NUM(FALLARBOR_TOWN), HEAL_LOCATION_FALLARBOR_TOWN}, - {MAP_GROUP(VERDANTURF_TOWN), MAP_NUM(VERDANTURF_TOWN), HEAL_LOCATION_VERDANTURF_TOWN}, - {MAP_GROUP(PACIFIDLOG_TOWN), MAP_NUM(PACIFIDLOG_TOWN), HEAL_LOCATION_PACIFIDLOG_TOWN}, - {MAP_GROUP(PETALBURG_CITY), MAP_NUM(PETALBURG_CITY), HEAL_LOCATION_PETALBURG_CITY}, - {MAP_GROUP(SLATEPORT_CITY), MAP_NUM(SLATEPORT_CITY), HEAL_LOCATION_SLATEPORT_CITY}, - {MAP_GROUP(MAUVILLE_CITY), MAP_NUM(MAUVILLE_CITY), HEAL_LOCATION_MAUVILLE_CITY}, - {MAP_GROUP(RUSTBORO_CITY), MAP_NUM(RUSTBORO_CITY), HEAL_LOCATION_RUSTBORO_CITY}, - {MAP_GROUP(FORTREE_CITY), MAP_NUM(FORTREE_CITY), HEAL_LOCATION_FORTREE_CITY}, - {MAP_GROUP(LILYCOVE_CITY), MAP_NUM(LILYCOVE_CITY), HEAL_LOCATION_LILYCOVE_CITY}, - {MAP_GROUP(MOSSDEEP_CITY), MAP_NUM(MOSSDEEP_CITY), HEAL_LOCATION_MOSSDEEP_CITY}, - {MAP_GROUP(SOOTOPOLIS_CITY), MAP_NUM(SOOTOPOLIS_CITY), HEAL_LOCATION_SOOTOPOLIS_CITY}, - {MAP_GROUP(EVER_GRANDE_CITY), MAP_NUM(EVER_GRANDE_CITY), HEAL_LOCATION_EVER_GRANDE_CITY}, - {MAP_GROUP(ROUTE101), MAP_NUM(ROUTE101), 0}, - {MAP_GROUP(ROUTE102), MAP_NUM(ROUTE102), 0}, - {MAP_GROUP(ROUTE103), MAP_NUM(ROUTE103), 0}, - {MAP_GROUP(ROUTE104), MAP_NUM(ROUTE104), 0}, - {MAP_GROUP(ROUTE105), MAP_NUM(ROUTE105), 0}, - {MAP_GROUP(ROUTE106), MAP_NUM(ROUTE106), 0}, - {MAP_GROUP(ROUTE107), MAP_NUM(ROUTE107), 0}, - {MAP_GROUP(ROUTE108), MAP_NUM(ROUTE108), 0}, - {MAP_GROUP(ROUTE109), MAP_NUM(ROUTE109), 0}, - {MAP_GROUP(ROUTE110), MAP_NUM(ROUTE110), 0}, - {MAP_GROUP(ROUTE111), MAP_NUM(ROUTE111), 0}, - {MAP_GROUP(ROUTE112), MAP_NUM(ROUTE112), 0}, - {MAP_GROUP(ROUTE113), MAP_NUM(ROUTE113), 0}, - {MAP_GROUP(ROUTE114), MAP_NUM(ROUTE114), 0}, - {MAP_GROUP(ROUTE115), MAP_NUM(ROUTE115), 0}, - {MAP_GROUP(ROUTE116), MAP_NUM(ROUTE116), 0}, - {MAP_GROUP(ROUTE117), MAP_NUM(ROUTE117), 0}, - {MAP_GROUP(ROUTE118), MAP_NUM(ROUTE118), 0}, - {MAP_GROUP(ROUTE119), MAP_NUM(ROUTE119), 0}, - {MAP_GROUP(ROUTE120), MAP_NUM(ROUTE120), 0}, - {MAP_GROUP(ROUTE121), MAP_NUM(ROUTE121), 0}, - {MAP_GROUP(ROUTE122), MAP_NUM(ROUTE122), 0}, - {MAP_GROUP(ROUTE123), MAP_NUM(ROUTE123), 0}, - {MAP_GROUP(ROUTE124), MAP_NUM(ROUTE124), 0}, - {MAP_GROUP(ROUTE125), MAP_NUM(ROUTE125), 0}, - {MAP_GROUP(ROUTE126), MAP_NUM(ROUTE126), 0}, - {MAP_GROUP(ROUTE127), MAP_NUM(ROUTE127), 0}, - {MAP_GROUP(ROUTE128), MAP_NUM(ROUTE128), 0}, - {MAP_GROUP(ROUTE129), MAP_NUM(ROUTE129), 0}, - {MAP_GROUP(ROUTE130), MAP_NUM(ROUTE130), 0}, - {MAP_GROUP(ROUTE131), MAP_NUM(ROUTE131), 0}, - {MAP_GROUP(ROUTE132), MAP_NUM(ROUTE132), 0}, - {MAP_GROUP(ROUTE133), MAP_NUM(ROUTE133), 0}, - {MAP_GROUP(ROUTE134), MAP_NUM(ROUTE134), 0} + [MAPSEC_LITTLEROOT_TOWN] = {MAP_GROUP(LITTLEROOT_TOWN), MAP_NUM(LITTLEROOT_TOWN), HEAL_LOCATION_LITTLEROOT_TOWN_BRENDANS_HOUSE_2F}, + [MAPSEC_OLDALE_TOWN] = {MAP_GROUP(OLDALE_TOWN), MAP_NUM(OLDALE_TOWN), HEAL_LOCATION_OLDALE_TOWN}, + [MAPSEC_DEWFORD_TOWN] = {MAP_GROUP(DEWFORD_TOWN), MAP_NUM(DEWFORD_TOWN), HEAL_LOCATION_DEWFORD_TOWN}, + [MAPSEC_LAVARIDGE_TOWN] = {MAP_GROUP(LAVARIDGE_TOWN), MAP_NUM(LAVARIDGE_TOWN), HEAL_LOCATION_LAVARIDGE_TOWN}, + [MAPSEC_FALLARBOR_TOWN] = {MAP_GROUP(FALLARBOR_TOWN), MAP_NUM(FALLARBOR_TOWN), HEAL_LOCATION_FALLARBOR_TOWN}, + [MAPSEC_VERDANTURF_TOWN] = {MAP_GROUP(VERDANTURF_TOWN), MAP_NUM(VERDANTURF_TOWN), HEAL_LOCATION_VERDANTURF_TOWN}, + [MAPSEC_PACIFIDLOG_TOWN] = {MAP_GROUP(PACIFIDLOG_TOWN), MAP_NUM(PACIFIDLOG_TOWN), HEAL_LOCATION_PACIFIDLOG_TOWN}, + [MAPSEC_PETALBURG_CITY] = {MAP_GROUP(PETALBURG_CITY), MAP_NUM(PETALBURG_CITY), HEAL_LOCATION_PETALBURG_CITY}, + [MAPSEC_SLATEPORT_CITY] = {MAP_GROUP(SLATEPORT_CITY), MAP_NUM(SLATEPORT_CITY), HEAL_LOCATION_SLATEPORT_CITY}, + [MAPSEC_MAUVILLE_CITY] = {MAP_GROUP(MAUVILLE_CITY), MAP_NUM(MAUVILLE_CITY), HEAL_LOCATION_MAUVILLE_CITY}, + [MAPSEC_RUSTBORO_CITY] = {MAP_GROUP(RUSTBORO_CITY), MAP_NUM(RUSTBORO_CITY), HEAL_LOCATION_RUSTBORO_CITY}, + [MAPSEC_FORTREE_CITY] = {MAP_GROUP(FORTREE_CITY), MAP_NUM(FORTREE_CITY), HEAL_LOCATION_FORTREE_CITY}, + [MAPSEC_LILYCOVE_CITY] = {MAP_GROUP(LILYCOVE_CITY), MAP_NUM(LILYCOVE_CITY), HEAL_LOCATION_LILYCOVE_CITY}, + [MAPSEC_MOSSDEEP_CITY] = {MAP_GROUP(MOSSDEEP_CITY), MAP_NUM(MOSSDEEP_CITY), HEAL_LOCATION_MOSSDEEP_CITY}, + [MAPSEC_SOOTOPOLIS_CITY] = {MAP_GROUP(SOOTOPOLIS_CITY), MAP_NUM(SOOTOPOLIS_CITY), HEAL_LOCATION_SOOTOPOLIS_CITY}, + [MAPSEC_EVER_GRANDE_CITY] = {MAP_GROUP(EVER_GRANDE_CITY), MAP_NUM(EVER_GRANDE_CITY), HEAL_LOCATION_EVER_GRANDE_CITY}, + [MAPSEC_ROUTE_101] = {MAP_GROUP(ROUTE101), MAP_NUM(ROUTE101), 0}, + [MAPSEC_ROUTE_102] = {MAP_GROUP(ROUTE102), MAP_NUM(ROUTE102), 0}, + [MAPSEC_ROUTE_103] = {MAP_GROUP(ROUTE103), MAP_NUM(ROUTE103), 0}, + [MAPSEC_ROUTE_104] = {MAP_GROUP(ROUTE104), MAP_NUM(ROUTE104), 0}, + [MAPSEC_ROUTE_105] = {MAP_GROUP(ROUTE105), MAP_NUM(ROUTE105), 0}, + [MAPSEC_ROUTE_106] = {MAP_GROUP(ROUTE106), MAP_NUM(ROUTE106), 0}, + [MAPSEC_ROUTE_107] = {MAP_GROUP(ROUTE107), MAP_NUM(ROUTE107), 0}, + [MAPSEC_ROUTE_108] = {MAP_GROUP(ROUTE108), MAP_NUM(ROUTE108), 0}, + [MAPSEC_ROUTE_109] = {MAP_GROUP(ROUTE109), MAP_NUM(ROUTE109), 0}, + [MAPSEC_ROUTE_110] = {MAP_GROUP(ROUTE110), MAP_NUM(ROUTE110), 0}, + [MAPSEC_ROUTE_111] = {MAP_GROUP(ROUTE111), MAP_NUM(ROUTE111), 0}, + [MAPSEC_ROUTE_112] = {MAP_GROUP(ROUTE112), MAP_NUM(ROUTE112), 0}, + [MAPSEC_ROUTE_113] = {MAP_GROUP(ROUTE113), MAP_NUM(ROUTE113), 0}, + [MAPSEC_ROUTE_114] = {MAP_GROUP(ROUTE114), MAP_NUM(ROUTE114), 0}, + [MAPSEC_ROUTE_115] = {MAP_GROUP(ROUTE115), MAP_NUM(ROUTE115), 0}, + [MAPSEC_ROUTE_116] = {MAP_GROUP(ROUTE116), MAP_NUM(ROUTE116), 0}, + [MAPSEC_ROUTE_117] = {MAP_GROUP(ROUTE117), MAP_NUM(ROUTE117), 0}, + [MAPSEC_ROUTE_118] = {MAP_GROUP(ROUTE118), MAP_NUM(ROUTE118), 0}, + [MAPSEC_ROUTE_119] = {MAP_GROUP(ROUTE119), MAP_NUM(ROUTE119), 0}, + [MAPSEC_ROUTE_120] = {MAP_GROUP(ROUTE120), MAP_NUM(ROUTE120), 0}, + [MAPSEC_ROUTE_121] = {MAP_GROUP(ROUTE121), MAP_NUM(ROUTE121), 0}, + [MAPSEC_ROUTE_122] = {MAP_GROUP(ROUTE122), MAP_NUM(ROUTE122), 0}, + [MAPSEC_ROUTE_123] = {MAP_GROUP(ROUTE123), MAP_NUM(ROUTE123), 0}, + [MAPSEC_ROUTE_124] = {MAP_GROUP(ROUTE124), MAP_NUM(ROUTE124), 0}, + [MAPSEC_ROUTE_125] = {MAP_GROUP(ROUTE125), MAP_NUM(ROUTE125), 0}, + [MAPSEC_ROUTE_126] = {MAP_GROUP(ROUTE126), MAP_NUM(ROUTE126), 0}, + [MAPSEC_ROUTE_127] = {MAP_GROUP(ROUTE127), MAP_NUM(ROUTE127), 0}, + [MAPSEC_ROUTE_128] = {MAP_GROUP(ROUTE128), MAP_NUM(ROUTE128), 0}, + [MAPSEC_ROUTE_129] = {MAP_GROUP(ROUTE129), MAP_NUM(ROUTE129), 0}, + [MAPSEC_ROUTE_130] = {MAP_GROUP(ROUTE130), MAP_NUM(ROUTE130), 0}, + [MAPSEC_ROUTE_131] = {MAP_GROUP(ROUTE131), MAP_NUM(ROUTE131), 0}, + [MAPSEC_ROUTE_132] = {MAP_GROUP(ROUTE132), MAP_NUM(ROUTE132), 0}, + [MAPSEC_ROUTE_133] = {MAP_GROUP(ROUTE133), MAP_NUM(ROUTE133), 0}, + [MAPSEC_ROUTE_134] = {MAP_GROUP(ROUTE134), MAP_NUM(ROUTE134), 0} }; static const u8 *const sEverGrandeCityNames[] = @@ -1718,7 +1712,7 @@ void CB2_OpenFlyMap(void) LoadPalette(sRegionMapFramePal, 0x10, 0x20); PutWindowTilemap(2); FillWindowPixelBuffer(2, PIXEL_FILL(0)); - AddTextPrinterParameterized(2, 1, gText_FlyToWhere, 0, 1, 0, NULL); + AddTextPrinterParameterized(2, FONT_NORMAL, gText_FlyToWhere, 0, 1, 0, NULL); ScheduleBgCopyTilemapToVram(0); gMain.state++; break; @@ -1784,9 +1778,9 @@ static void DrawFlyDestTextWindow(void) namePrinted = TRUE; ClearStdWindowAndFrameToTransparent(0, FALSE); DrawStdFrameWithCustomTileAndPalette(1, FALSE, 101, 13); - AddTextPrinterParameterized(1, 1, sFlyMap->regionMap.mapSecName, 0, 1, 0, NULL); + AddTextPrinterParameterized(1, FONT_NORMAL, sFlyMap->regionMap.mapSecName, 0, 1, 0, NULL); name = sMultiNameFlyDestinations[i].name[sFlyMap->regionMap.posWithinMapSec]; - AddTextPrinterParameterized(1, 1, name, GetStringRightAlignXOffset(1, name, 96), 17, 0, NULL); + AddTextPrinterParameterized(1, FONT_NORMAL, name, GetStringRightAlignXOffset(FONT_NORMAL, name, 96), 17, 0, NULL); ScheduleBgCopyTilemapToVram(0); sDrawFlyDestTextWindow = TRUE; } @@ -1805,7 +1799,7 @@ static void DrawFlyDestTextWindow(void) // Window is already drawn, just empty it FillWindowPixelBuffer(0, PIXEL_FILL(1)); } - AddTextPrinterParameterized(0, 1, sFlyMap->regionMap.mapSecName, 0, 1, 0, NULL); + AddTextPrinterParameterized(0, FONT_NORMAL, sFlyMap->regionMap.mapSecName, 0, 1, 0, NULL); ScheduleBgCopyTilemapToVram(0); sDrawFlyDestTextWindow = FALSE; } @@ -1819,7 +1813,7 @@ static void DrawFlyDestTextWindow(void) DrawStdFrameWithCustomTileAndPalette(0, FALSE, 101, 13); } FillWindowPixelBuffer(0, PIXEL_FILL(1)); - CopyWindowToVram(0, 2); + CopyWindowToVram(0, COPYWIN_GFX); ScheduleBgCopyTilemapToVram(0); sDrawFlyDestTextWindow = FALSE; } @@ -2018,7 +2012,7 @@ static void CB_ExitFlyMap(void) if (sMapHealLocations[sFlyMap->regionMap.mapSecId][2] != 0) SetWarpDestinationToHealLocation(sMapHealLocations[sFlyMap->regionMap.mapSecId][2]); else - SetWarpDestinationToMapWarp(sMapHealLocations[sFlyMap->regionMap.mapSecId][0], sMapHealLocations[sFlyMap->regionMap.mapSecId][1], -1); + SetWarpDestinationToMapWarp(sMapHealLocations[sFlyMap->regionMap.mapSecId][0], sMapHealLocations[sFlyMap->regionMap.mapSecId][1], WARP_ID_NONE); break; } ReturnToFieldFromFlyMapSelect(); diff --git a/src/reset_save_heap.c b/src/reload_save.c similarity index 71% rename from src/reset_save_heap.c rename to src/reload_save.c index 577a48b0d8..5425d1c7c4 100644 --- a/src/reset_save_heap.c +++ b/src/reload_save.c @@ -8,20 +8,20 @@ #include "overworld.h" #include "malloc.h" -void sub_81700F8(void) +// Reloads the game, continuing from the point of the last save +// Used to gracefully exit after a link connection error +void ReloadSave(void) { - u16 imeBackup; - - imeBackup = REG_IME; + u16 imeBackup = REG_IME; REG_IME = 0; RegisterRamReset(RESET_EWRAM); ClearGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_FORCED_BLANK); REG_IME = imeBackup; gMain.inBattle = FALSE; - SetSaveBlocksPointers(sub_815355C()); + SetSaveBlocksPointers(GetSaveBlocksPointersBaseOffset()); ResetMenuAndMonGlobals(); Save_ResetSaveCounters(); - Save_LoadGameData(SAVE_NORMAL); + LoadGameSave(SAVE_NORMAL); if (gSaveFileStatus == SAVE_STATUS_EMPTY || gSaveFileStatus == SAVE_STATUS_CORRUPT) Sav2_ClearSetDefault(); SetPokemonCryStereo(gSaveBlock2Ptr->optionsSound); diff --git a/src/reset_rtc_screen.c b/src/reset_rtc_screen.c index ecfd77bd9d..e817fdd143 100644 --- a/src/reset_rtc_screen.c +++ b/src/reset_rtc_screen.c @@ -80,33 +80,33 @@ static const struct BgTemplate sBgTemplates[] = static const struct WindowTemplate sWindowTemplates[] = { { - .bg = 0, - .tilemapLeft = 1, - .tilemapTop = 1, - .width = 19, - .height = 9, - .paletteNum = 15, + .bg = 0, + .tilemapLeft = 1, + .tilemapTop = 1, + .width = 19, + .height = 9, + .paletteNum = 15, .baseBlock = 0x155 }, { - .bg = 0, - .tilemapLeft = 2, - .tilemapTop = 15, - .width = 27, - .height = 4, - .paletteNum = 15, + .bg = 0, + .tilemapLeft = 2, + .tilemapTop = 15, + .width = 27, + .height = 4, + .paletteNum = 15, .baseBlock = 0xE9 }, DUMMY_WIN_TEMPLATE }; static const struct WindowTemplate sInputTimeWindow = { - .bg = 0, - .tilemapLeft = 4, - .tilemapTop = 9, - .width = 21, - .height = 2, - .paletteNum = 15, + .bg = 0, + .tilemapLeft = 4, + .tilemapTop = 9, + .width = 21, + .height = 2, + .paletteNum = 15, .baseBlock = 0xBF }; @@ -219,7 +219,7 @@ static const union AnimCmd *const sAnims_Arrow[] = const struct SpriteTemplate gSpriteTemplate_Arrow = { - .tileTag = 0xFFFF, + .tileTag = TAG_NONE, .paletteTag = PALTAG_ARROW, .oam = &sOamData_Arrow, .anims = sAnims_Arrow, @@ -362,7 +362,7 @@ static void PrintTime(u8 windowId, u8 x, u8 y, u16 days, u8 hours, u8 minutes, u { u8 *dest = gStringVar4; - // Print days + // Print days ConvertIntToDecimalStringN(gStringVar1, days, STR_CONV_MODE_RIGHT_ALIGN, 4); dest = StringCopy(dest, gStringVar1); dest = StringCopy(dest, gText_Day); @@ -381,14 +381,14 @@ static void PrintTime(u8 windowId, u8 x, u8 y, u16 days, u8 hours, u8 minutes, u ConvertIntToDecimalStringN(gStringVar1, seconds, STR_CONV_MODE_LEADING_ZEROS, 2); dest = StringCopy(dest, gStringVar1); - AddTextPrinterParameterized(windowId, 1, gStringVar4, x, y, TEXT_SPEED_FF, NULL); + AddTextPrinterParameterized(windowId, FONT_NORMAL, gStringVar4, x, y, TEXT_SKIP_DRAW, NULL); } static void ShowChooseTimeWindow(u8 windowId, u16 days, u8 hours, u8 minutes, u8 seconds) { DrawStdFrameWithCustomTileAndPalette(windowId, FALSE, 0x214, 0xE); PrintTime(windowId, 0, 1, days, hours, minutes, seconds); - AddTextPrinterParameterized(windowId, 1, gText_Confirm2, 126, 1, 0, NULL); + AddTextPrinterParameterized(windowId, FONT_NORMAL, gText_Confirm2, 126, 1, 0, NULL); ScheduleBgCopyTilemapToVram(0); } @@ -493,7 +493,7 @@ static void Task_ResetRtc_HandleInput(u8 taskId) { PlaySE(SE_SELECT); PrintTime(tWindowId, 0, 1, tDays, tHours, tMinutes, tSeconds); - CopyWindowToVram(tWindowId, 2); + CopyWindowToVram(tWindowId, COPYWIN_GFX); } } @@ -563,7 +563,7 @@ static void VBlankCB(void) static void ShowMessage(const u8 *str) { DrawDialogFrameWithCustomTileAndPalette(1, FALSE, 0x200, 0xF); - AddTextPrinterParameterized(1, 1, str, 0, 1, 0, NULL); + AddTextPrinterParameterized(1, FONT_NORMAL, str, 0, 1, 0, NULL); ScheduleBgCopyTilemapToVram(0); } @@ -578,7 +578,7 @@ static void Task_ShowResetRtcPrompt(u8 taskId) case 0: DrawStdFrameWithCustomTileAndPalette(0, FALSE, 0x214, 0xE); - AddTextPrinterParameterized(0, 1, gText_PresentTime, 0, 1, TEXT_SPEED_FF, 0); + AddTextPrinterParameterized(0, FONT_NORMAL, gText_PresentTime, 0, 1, TEXT_SKIP_DRAW, 0); PrintTime( 0, 0, @@ -588,7 +588,7 @@ static void Task_ShowResetRtcPrompt(u8 taskId) gLocalTime.minutes, gLocalTime.seconds); - AddTextPrinterParameterized(0, 1, gText_PreviousTime, 0, 33, TEXT_SPEED_FF, 0); + AddTextPrinterParameterized(0, FONT_NORMAL, gText_PreviousTime, 0, 33, TEXT_SKIP_DRAW, 0); PrintTime( 0, 0, @@ -599,7 +599,7 @@ static void Task_ShowResetRtcPrompt(u8 taskId) gSaveBlock2Ptr->lastBerryTreeUpdate.seconds); ShowMessage(gText_ResetRTCConfirmCancel); - CopyWindowToVram(0, 2); + CopyWindowToVram(0, COPYWIN_GFX); ScheduleBgCopyTilemapToVram(0); tState++; case 1: @@ -648,7 +648,7 @@ static void Task_ResetRtcScreen(u8 taskId) case MAINSTATE_CHECK_SAVE: if (!gPaletteFade.active) { - if (gSaveFileStatus == SAVE_STATUS_EMPTY + if (gSaveFileStatus == SAVE_STATUS_EMPTY || gSaveFileStatus == SAVE_STATUS_CORRUPT) { ShowMessage(gText_NoSaveFileCantSetTime); diff --git a/src/reshow_battle_screen.c b/src/reshow_battle_screen.c index 3d57392437..3a67feeab2 100644 --- a/src/reshow_battle_screen.c +++ b/src/reshow_battle_screen.c @@ -21,7 +21,7 @@ static void CB2_ReshowBattleScreenAfterMenu(void); static bool8 LoadBattlerSpriteGfx(u8 battlerId); static void CreateBattlerSprite(u8 battlerId); static void CreateHealthboxSprite(u8 battlerId); -static void sub_80A95F4(void); +static void ClearBattleBgCntBaseBlocks(void); void ReshowBattleScreenDummy(void) { @@ -158,25 +158,25 @@ static void CB2_ReshowBattleScreenAfterMenu(void) break; default: SetVBlankCallback(VBlankCB_Battle); - sub_80A95F4(); + ClearBattleBgCntBaseBlocks(); BeginHardwarePaletteFade(0xFF, 0, 0x10, 0, 1); gPaletteFade.bufferTransferDisabled = 0; SetMainCallback2(BattleMainCB2); - sub_805EF14(); + FillAroundBattleWindows(); break; } gBattleScripting.reshowMainState++; } -static void sub_80A95F4(void) +static void ClearBattleBgCntBaseBlocks(void) { - struct BGCntrlBitfield *regBgcnt1, *regBgcnt2; + vBgCnt *regBgcnt1, *regBgcnt2; - regBgcnt1 = (struct BGCntrlBitfield *)(®_BG1CNT); + regBgcnt1 = (vBgCnt *)(®_BG1CNT); regBgcnt1->charBaseBlock = 0; - regBgcnt2 = (struct BGCntrlBitfield *)(®_BG2CNT); + regBgcnt2 = (vBgCnt *)(®_BG2CNT); regBgcnt2->charBaseBlock = 0; } @@ -224,7 +224,7 @@ static void CreateBattlerSprite(u8 battler) return; SetMultiuseSpriteTemplateToPokemon(GetMonData(&gEnemyParty[gBattlerPartyIndexes[battler]], MON_DATA_SPECIES), GetBattlerPosition(battler)); - gBattlerSpriteIds[battler] = CreateSprite(&gMultiuseSpriteTemplate, GetBattlerSpriteCoord(battler, 2), posY, GetBattlerSpriteSubpriority(battler)); + gBattlerSpriteIds[battler] = CreateSprite(&gMultiuseSpriteTemplate, GetBattlerSpriteCoord(battler, BATTLER_COORD_X_2), posY, GetBattlerSpriteSubpriority(battler)); gSprites[gBattlerSpriteIds[battler]].oam.paletteNum = battler; gSprites[gBattlerSpriteIds[battler]].callback = SpriteCallbackDummy; gSprites[gBattlerSpriteIds[battler]].data[0] = battler; @@ -260,7 +260,7 @@ static void CreateBattlerSprite(u8 battler) return; SetMultiuseSpriteTemplateToPokemon(GetMonData(&gPlayerParty[gBattlerPartyIndexes[battler]], MON_DATA_SPECIES), GetBattlerPosition(battler)); - gBattlerSpriteIds[battler] = CreateSprite(&gMultiuseSpriteTemplate, GetBattlerSpriteCoord(battler, 2), posY, GetBattlerSpriteSubpriority(battler)); + gBattlerSpriteIds[battler] = CreateSprite(&gMultiuseSpriteTemplate, GetBattlerSpriteCoord(battler, BATTLER_COORD_X_2), posY, GetBattlerSpriteSubpriority(battler)); gSprites[gBattlerSpriteIds[battler]].oam.paletteNum = battler; gSprites[gBattlerSpriteIds[battler]].callback = SpriteCallbackDummy; gSprites[gBattlerSpriteIds[battler]].data[0] = battler; diff --git a/src/roamer.c b/src/roamer.c index d053e5b255..4811ac3b22 100644 --- a/src/roamer.c +++ b/src/roamer.c @@ -3,53 +3,75 @@ #include "pokemon.h" #include "random.h" #include "roamer.h" -#include "constants/maps.h" + +// Despite having a variable to track it, the roamer is +// hard-coded to only ever be in map group 0 +#define ROAMER_MAP_GROUP 0 enum { - MAP_GRP = 0, // map group - MAP_NUM = 1, // map number + MAP_GRP, // map group + MAP_NUM, // map number }; +#define ROAMER (&gSaveBlock1Ptr->roamer) EWRAM_DATA static u8 sLocationHistory[3][2] = {0}; EWRAM_DATA static u8 sRoamerLocation[2] = {0}; +#define ___ MAP_NUM(UNDEFINED) // For empty spots in the location table + +// Note: There are two potential softlocks that can occur with this table if its maps are +// changed in particular ways. They can be avoided by ensuring the following: +// - There must be at least 2 location sets that start with a different map, +// i.e. every location set cannot start with the same map. This is because of +// the while loop in RoamerMoveToOtherLocationSet. +// - Each location set must have at least 3 unique maps. This is because of +// the while loop in RoamerMove. In this loop the first map in the set is +// ignored, and an additional map is ignored if the roamer was there recently. +// - Additionally, while not a softlock, it's worth noting that if for any +// map in the location table there is not a location set that starts with +// that map then the roamer will be significantly less likely to move away +// from that map when it lands there. static const u8 sRoamerLocations[][6] = { - { MAP_NUM(ROUTE110), MAP_NUM(ROUTE111), MAP_NUM(ROUTE117), MAP_NUM(ROUTE118), MAP_NUM(ROUTE134), 0xFF }, - { MAP_NUM(ROUTE111), MAP_NUM(ROUTE110), MAP_NUM(ROUTE117), MAP_NUM(ROUTE118), 0xFF, 0xFF }, - { MAP_NUM(ROUTE117), MAP_NUM(ROUTE111), MAP_NUM(ROUTE110), MAP_NUM(ROUTE118), 0xFF, 0xFF }, + { MAP_NUM(ROUTE110), MAP_NUM(ROUTE111), MAP_NUM(ROUTE117), MAP_NUM(ROUTE118), MAP_NUM(ROUTE134), ___ }, + { MAP_NUM(ROUTE111), MAP_NUM(ROUTE110), MAP_NUM(ROUTE117), MAP_NUM(ROUTE118), ___, ___ }, + { MAP_NUM(ROUTE117), MAP_NUM(ROUTE111), MAP_NUM(ROUTE110), MAP_NUM(ROUTE118), ___, ___ }, { MAP_NUM(ROUTE118), MAP_NUM(ROUTE117), MAP_NUM(ROUTE110), MAP_NUM(ROUTE111), MAP_NUM(ROUTE119), MAP_NUM(ROUTE123) }, - { MAP_NUM(ROUTE119), MAP_NUM(ROUTE118), MAP_NUM(ROUTE120), 0xFF, 0xFF, 0xFF }, - { MAP_NUM(ROUTE120), MAP_NUM(ROUTE119), MAP_NUM(ROUTE121), 0xFF, 0xFF, 0xFF }, - { MAP_NUM(ROUTE121), MAP_NUM(ROUTE120), MAP_NUM(ROUTE122), MAP_NUM(ROUTE123), 0xFF, 0xFF }, - { MAP_NUM(ROUTE122), MAP_NUM(ROUTE121), MAP_NUM(ROUTE123), 0xFF, 0xFF, 0xFF }, - { MAP_NUM(ROUTE123), MAP_NUM(ROUTE122), MAP_NUM(ROUTE118), 0xFF, 0xFF, 0xFF }, - { MAP_NUM(ROUTE124), MAP_NUM(ROUTE121), MAP_NUM(ROUTE125), MAP_NUM(ROUTE126), 0xFF, 0xFF }, - { MAP_NUM(ROUTE125), MAP_NUM(ROUTE124), MAP_NUM(ROUTE127), 0xFF, 0xFF, 0xFF }, - { MAP_NUM(ROUTE126), MAP_NUM(ROUTE124), MAP_NUM(ROUTE127), 0xFF, 0xFF, 0xFF }, - { MAP_NUM(ROUTE127), MAP_NUM(ROUTE125), MAP_NUM(ROUTE126), MAP_NUM(ROUTE128), 0xFF, 0xFF }, - { MAP_NUM(ROUTE128), MAP_NUM(ROUTE127), MAP_NUM(ROUTE129), 0xFF, 0xFF, 0xFF }, - { MAP_NUM(ROUTE129), MAP_NUM(ROUTE128), MAP_NUM(ROUTE130), 0xFF, 0xFF, 0xFF }, - { MAP_NUM(ROUTE130), MAP_NUM(ROUTE129), MAP_NUM(ROUTE131), 0xFF, 0xFF, 0xFF }, - { MAP_NUM(ROUTE131), MAP_NUM(ROUTE130), MAP_NUM(ROUTE132), 0xFF, 0xFF, 0xFF }, - { MAP_NUM(ROUTE132), MAP_NUM(ROUTE131), MAP_NUM(ROUTE133), 0xFF, 0xFF, 0xFF }, - { MAP_NUM(ROUTE133), MAP_NUM(ROUTE132), MAP_NUM(ROUTE134), 0xFF, 0xFF, 0xFF }, - { MAP_NUM(ROUTE134), MAP_NUM(ROUTE133), MAP_NUM(ROUTE110), 0xFF, 0xFF, 0xFF }, - { 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF }, + { MAP_NUM(ROUTE119), MAP_NUM(ROUTE118), MAP_NUM(ROUTE120), ___, ___, ___ }, + { MAP_NUM(ROUTE120), MAP_NUM(ROUTE119), MAP_NUM(ROUTE121), ___, ___, ___ }, + { MAP_NUM(ROUTE121), MAP_NUM(ROUTE120), MAP_NUM(ROUTE122), MAP_NUM(ROUTE123), ___, ___ }, + { MAP_NUM(ROUTE122), MAP_NUM(ROUTE121), MAP_NUM(ROUTE123), ___, ___, ___ }, + { MAP_NUM(ROUTE123), MAP_NUM(ROUTE122), MAP_NUM(ROUTE118), ___, ___, ___ }, + { MAP_NUM(ROUTE124), MAP_NUM(ROUTE121), MAP_NUM(ROUTE125), MAP_NUM(ROUTE126), ___, ___ }, + { MAP_NUM(ROUTE125), MAP_NUM(ROUTE124), MAP_NUM(ROUTE127), ___, ___, ___ }, + { MAP_NUM(ROUTE126), MAP_NUM(ROUTE124), MAP_NUM(ROUTE127), ___, ___, ___ }, + { MAP_NUM(ROUTE127), MAP_NUM(ROUTE125), MAP_NUM(ROUTE126), MAP_NUM(ROUTE128), ___, ___ }, + { MAP_NUM(ROUTE128), MAP_NUM(ROUTE127), MAP_NUM(ROUTE129), ___, ___, ___ }, + { MAP_NUM(ROUTE129), MAP_NUM(ROUTE128), MAP_NUM(ROUTE130), ___, ___, ___ }, + { MAP_NUM(ROUTE130), MAP_NUM(ROUTE129), MAP_NUM(ROUTE131), ___, ___, ___ }, + { MAP_NUM(ROUTE131), MAP_NUM(ROUTE130), MAP_NUM(ROUTE132), ___, ___, ___ }, + { MAP_NUM(ROUTE132), MAP_NUM(ROUTE131), MAP_NUM(ROUTE133), ___, ___, ___ }, + { MAP_NUM(ROUTE133), MAP_NUM(ROUTE132), MAP_NUM(ROUTE134), ___, ___, ___ }, + { MAP_NUM(ROUTE134), MAP_NUM(ROUTE133), MAP_NUM(ROUTE110), ___, ___, ___ }, + { ___, ___, ___, ___, ___, ___ }, }; +#undef ___ +#define NUM_LOCATION_SETS (ARRAY_COUNT(sRoamerLocations) - 1) +#define NUM_LOCATIONS_PER_SET (ARRAY_COUNT(sRoamerLocations[0])) + void ClearRoamerData(void) { - memset(&gSaveBlock1Ptr->roamer, 0, sizeof(struct Roamer)); - (&gSaveBlock1Ptr->roamer)->species = SPECIES_LATIAS; + memset(ROAMER, 0, sizeof(*ROAMER)); + ROAMER->species = SPECIES_LATIAS; } void ClearRoamerLocationData(void) { u8 i; - for (i = 0; i < 3; i++) + for (i = 0; i < ARRAY_COUNT(sLocationHistory); i++) { sLocationHistory[i][MAP_GRP] = 0; sLocationHistory[i][MAP_NUM] = 0; @@ -62,26 +84,27 @@ void ClearRoamerLocationData(void) static void CreateInitialRoamerMon(bool16 createLatios) { if (!createLatios) - (&gSaveBlock1Ptr->roamer)->species = SPECIES_LATIAS; + ROAMER->species = SPECIES_LATIAS; else - (&gSaveBlock1Ptr->roamer)->species = SPECIES_LATIOS; + ROAMER->species = SPECIES_LATIOS; - CreateMon(&gEnemyParty[0], (&gSaveBlock1Ptr->roamer)->species, 40, 0x20, 0, 0, OT_ID_PLAYER_ID, 0); - (&gSaveBlock1Ptr->roamer)->level = 40; - (&gSaveBlock1Ptr->roamer)->status = 0; - (&gSaveBlock1Ptr->roamer)->active = TRUE; - (&gSaveBlock1Ptr->roamer)->ivs = GetMonData(&gEnemyParty[0], MON_DATA_IVS); - (&gSaveBlock1Ptr->roamer)->personality = GetMonData(&gEnemyParty[0], MON_DATA_PERSONALITY); - (&gSaveBlock1Ptr->roamer)->hp = GetMonData(&gEnemyParty[0], MON_DATA_MAX_HP); - (&gSaveBlock1Ptr->roamer)->cool = GetMonData(&gEnemyParty[0], MON_DATA_COOL); - (&gSaveBlock1Ptr->roamer)->beauty = GetMonData(&gEnemyParty[0], MON_DATA_BEAUTY); - (&gSaveBlock1Ptr->roamer)->cute = GetMonData(&gEnemyParty[0], MON_DATA_CUTE); - (&gSaveBlock1Ptr->roamer)->smart = GetMonData(&gEnemyParty[0], MON_DATA_SMART); - (&gSaveBlock1Ptr->roamer)->tough = GetMonData(&gEnemyParty[0], MON_DATA_TOUGH); - sRoamerLocation[MAP_GRP] = 0; - sRoamerLocation[MAP_NUM] = sRoamerLocations[Random() % (ARRAY_COUNT(sRoamerLocations) - 1)][0]; + CreateMon(&gEnemyParty[0], ROAMER->species, 40, USE_RANDOM_IVS, FALSE, 0, OT_ID_PLAYER_ID, 0); + ROAMER->level = 40; + ROAMER->status = 0; + ROAMER->active = TRUE; + ROAMER->ivs = GetMonData(&gEnemyParty[0], MON_DATA_IVS); + ROAMER->personality = GetMonData(&gEnemyParty[0], MON_DATA_PERSONALITY); + ROAMER->hp = GetMonData(&gEnemyParty[0], MON_DATA_MAX_HP); + ROAMER->cool = GetMonData(&gEnemyParty[0], MON_DATA_COOL); + ROAMER->beauty = GetMonData(&gEnemyParty[0], MON_DATA_BEAUTY); + ROAMER->cute = GetMonData(&gEnemyParty[0], MON_DATA_CUTE); + ROAMER->smart = GetMonData(&gEnemyParty[0], MON_DATA_SMART); + ROAMER->tough = GetMonData(&gEnemyParty[0], MON_DATA_TOUGH); + sRoamerLocation[MAP_GRP] = ROAMER_MAP_GROUP; + sRoamerLocation[MAP_NUM] = sRoamerLocations[Random() % NUM_LOCATION_SETS][0]; } +// gSpecialVar_0x8004 here corresponds to the options in the multichoice MULTI_TV_LATI (0 for 'Red', 1 for 'Blue') void InitRoamer(void) { ClearRoamerData(); @@ -104,16 +127,17 @@ void UpdateLocationHistoryForRoamer(void) void RoamerMoveToOtherLocationSet(void) { u8 mapNum = 0; - struct Roamer *roamer = &gSaveBlock1Ptr->roamer; - - if (!roamer->active) + + if (!ROAMER->active) return; - sRoamerLocation[MAP_GRP] = 0; + sRoamerLocation[MAP_GRP] = ROAMER_MAP_GROUP; + // Choose a location set that starts with a map + // different from the roamer's current map while (1) { - mapNum = sRoamerLocations[Random() % (ARRAY_COUNT(sRoamerLocations) - 1)][0]; + mapNum = sRoamerLocations[Random() % NUM_LOCATION_SETS][0]; if (sRoamerLocation[MAP_NUM] != mapNum) { sRoamerLocation[MAP_NUM] = mapNum; @@ -132,20 +156,23 @@ void RoamerMove(void) } else { - struct Roamer *roamer = &gSaveBlock1Ptr->roamer; - - if (!roamer->active) + if (!ROAMER->active) return; - while (locSet < (ARRAY_COUNT(sRoamerLocations) - 1)) + while (locSet < NUM_LOCATION_SETS) { + // Find the location set that starts with the roamer's current map if (sRoamerLocation[MAP_NUM] == sRoamerLocations[locSet][0]) { u8 mapNum; while (1) { - mapNum = sRoamerLocations[locSet][(Random() % 5) + 1]; - if (!(sLocationHistory[2][MAP_GRP] == 0 && sLocationHistory[2][MAP_NUM] == mapNum) && mapNum != 0xFF) + // Choose a new map (excluding the first) within this set + // Also exclude a map if the roamer was there 2 moves ago + mapNum = sRoamerLocations[locSet][(Random() % (NUM_LOCATIONS_PER_SET - 1)) + 1]; + if (!(sLocationHistory[2][MAP_GRP] == ROAMER_MAP_GROUP + && sLocationHistory[2][MAP_NUM] == mapNum) + && mapNum != MAP_NUM(UNDEFINED)) break; } sRoamerLocation[MAP_NUM] = mapNum; @@ -158,9 +185,7 @@ void RoamerMove(void) bool8 IsRoamerAt(u8 mapGroup, u8 mapNum) { - struct Roamer *roamer = &gSaveBlock1Ptr->roamer; - - if (roamer->active && mapGroup == sRoamerLocation[MAP_GRP] && mapNum == sRoamerLocation[MAP_NUM]) + if (ROAMER->active && mapGroup == sRoamerLocation[MAP_GRP] && mapNum == sRoamerLocation[MAP_NUM]) return TRUE; else return FALSE; @@ -168,20 +193,16 @@ bool8 IsRoamerAt(u8 mapGroup, u8 mapNum) void CreateRoamerMonInstance(void) { - struct Pokemon *mon; - struct Roamer *roamer; - - mon = &gEnemyParty[0]; + struct Pokemon *mon = &gEnemyParty[0]; ZeroEnemyPartyMons(); - roamer = &gSaveBlock1Ptr->roamer; - CreateMonWithIVsPersonality(mon, roamer->species, roamer->level, roamer->ivs, roamer->personality); - SetMonData(mon, MON_DATA_STATUS, &gSaveBlock1Ptr->roamer.status); - SetMonData(mon, MON_DATA_HP, &gSaveBlock1Ptr->roamer.hp); - SetMonData(mon, MON_DATA_COOL, &gSaveBlock1Ptr->roamer.cool); - SetMonData(mon, MON_DATA_BEAUTY, &gSaveBlock1Ptr->roamer.beauty); - SetMonData(mon, MON_DATA_CUTE, &gSaveBlock1Ptr->roamer.cute); - SetMonData(mon, MON_DATA_SMART, &gSaveBlock1Ptr->roamer.smart); - SetMonData(mon, MON_DATA_TOUGH, &gSaveBlock1Ptr->roamer.tough); + CreateMonWithIVsPersonality(mon, ROAMER->species, ROAMER->level, ROAMER->ivs, ROAMER->personality); + SetMonData(mon, MON_DATA_STATUS, &ROAMER->status); + SetMonData(mon, MON_DATA_HP, &ROAMER->hp); + SetMonData(mon, MON_DATA_COOL, &ROAMER->cool); + SetMonData(mon, MON_DATA_BEAUTY, &ROAMER->beauty); + SetMonData(mon, MON_DATA_CUTE, &ROAMER->cute); + SetMonData(mon, MON_DATA_SMART, &ROAMER->smart); + SetMonData(mon, MON_DATA_TOUGH, &ROAMER->tough); } bool8 TryStartRoamerEncounter(void) @@ -199,16 +220,15 @@ bool8 TryStartRoamerEncounter(void) void UpdateRoamerHPStatus(struct Pokemon *mon) { - (&gSaveBlock1Ptr->roamer)->hp = GetMonData(mon, MON_DATA_HP); - (&gSaveBlock1Ptr->roamer)->status = GetMonData(mon, MON_DATA_STATUS); + ROAMER->hp = GetMonData(mon, MON_DATA_HP); + ROAMER->status = GetMonData(mon, MON_DATA_STATUS); RoamerMoveToOtherLocationSet(); } void SetRoamerInactive(void) { - struct Roamer *roamer = &gSaveBlock1Ptr->roamer; - roamer->active = FALSE; + ROAMER->active = FALSE; } void GetRoamerLocation(u8 *mapGroup, u8 *mapNum) diff --git a/src/rom_header.s b/src/rom_header.s new file mode 100644 index 0000000000..5ed45124de --- /dev/null +++ b/src/rom_header.s @@ -0,0 +1,63 @@ +@ Note: ROM header data is empty space here. +@ It's populated by gbafix using data provided in the Makefile. + + .global Start +Start: @ 8000000 + b Init + + .global RomHeaderNintendoLogo +RomHeaderNintendoLogo: + .space 156 + +RomHeaderGameTitle: + .space 12 + + .global RomHeaderGameCode +RomHeaderGameCode: + .space 4 + +RomHeaderMakerCode: + .space 2 + +RomHeaderMagic: + .byte 0 + +RomHeaderMainUnitCode: + .byte 0 + +RomHeaderDeviceType: + .byte 0 + +RomHeaderReserved1: + .space 7 + + .global RomHeaderSoftwareVersion +RomHeaderSoftwareVersion: + .byte 0 + +RomHeaderChecksum: + .byte 0 + +RomHeaderReserved2: + .space 2 + +@ 80000C0 + .word 0 + + .global GPIOPortData +GPIOPortData: @ 80000C4 + .2byte 0 + + .global GPIOPortDirection +GPIOPortDirection: @ 80000C6 + .2byte 0 + + .global GPIOPortReadEnable +GPIOPortReadEnable: @ 80000C8 + .2byte 0 + +@ 80000CA + .2byte 0 + +@ 80000CC + .space 0x34 diff --git a/src/rom_header_gf.c b/src/rom_header_gf.c new file mode 100644 index 0000000000..782a05c75c --- /dev/null +++ b/src/rom_header_gf.c @@ -0,0 +1,165 @@ +#include "global.h" +#include "data.h" +#include "pokemon_icon.h" +#include "decoration.h" +#include "battle_main.h" +#include "item.h" +#include "pokeball.h" + +struct GFRomHeader +{ + u32 version; + u32 language; + u8 gameName[32]; + const struct CompressedSpriteSheet * monFrontPics; + const struct CompressedSpriteSheet * monBackPics; + const struct CompressedSpritePalette * monNormalPalettes; + const struct CompressedSpritePalette * monShinyPalettes; + const u8 * const * monIcons; + const u8 * monIconPaletteIds; + const struct SpritePalette * monIconPalettes; + const u8 (* monSpeciesNames)[]; + const u8 (* moveNames)[]; + const struct Decoration * decorations; + u32 flagsOffset; + u32 varsOffset; + u32 pokedexOffset; + u32 seen1Offset; + u32 seen2Offset; + u32 pokedexVar; + u32 pokedexFlag; + u32 mysteryEventFlag; + u32 pokedexCount; + u8 unk1; + u8 unk2; + u8 unk3; + u8 unk4; + u8 unk5; + u8 unk6; + u8 unk7; + u8 unk8; + u8 unk9; + u8 unk10; + u8 unk11; + u8 unk12; + u8 unk13; + u8 unk14; + u8 unk15; + u8 unk16; + u8 unk17; + u32 saveBlock2Size; + u32 saveBlock1Size; + u32 partyCountOffset; + u32 partyOffset; + u32 warpFlagsOffset; + u32 trainerIdOffset; + u32 playerNameOffset; + u32 playerGenderOffset; + u32 frontierStatusOffset; + u32 frontierStatusOffset2; + u32 externalEventFlagsOffset; + u32 externalEventDataOffset; + u32 unk18; + const struct BaseStats * baseStats; + const u8 (* abilityNames)[]; + const u8 * const * abilityDescriptions; + const struct Item * items; + const struct BattleMove * moves; + const struct CompressedSpriteSheet * ballGfx; + const struct CompressedSpritePalette * ballPalettes; + u32 gcnLinkFlagsOffset; + u32 gameClearFlag; + u32 ribbonFlag; + u8 bagCountItems; + u8 bagCountKeyItems; + u8 bagCountPokeballs; + u8 bagCountTMHMs; + u8 bagCountBerries; + u8 pcItemsCount; + u32 pcItemsOffset; + u32 giftRibbonsOffset; + u32 enigmaBerryOffset; + u32 mapViewOffset; + u32 unk19; + u32 unk20; +}; + +// This seems to need to be in the text section for some reason. +// To avoid a changed section attributes warning it's put in a special .text.consts section. +__attribute__((section(".text.consts"))) +static const struct GFRomHeader sGFRomHeader = { + .version = GAME_VERSION, + .language = GAME_LANGUAGE, + .gameName = "pokemon emerald version", + .monFrontPics = gMonFrontPicTable, + .monBackPics = gMonBackPicTable, + .monNormalPalettes = gMonPaletteTable, + .monShinyPalettes = gMonShinyPaletteTable, + .monIcons = gMonIconTable, + .monIconPaletteIds = gMonIconPaletteIndices, + .monIconPalettes = gMonIconPaletteTable, + .monSpeciesNames = gSpeciesNames, + .moveNames = gMoveNames, + .decorations = gDecorations, + .flagsOffset = offsetof(struct SaveBlock1, flags), + .varsOffset = offsetof(struct SaveBlock1, vars), + .pokedexOffset = offsetof(struct SaveBlock2, pokedex), + .seen1Offset = offsetof(struct SaveBlock1, seen1), + .seen2Offset = offsetof(struct SaveBlock1, seen2), + .pokedexVar = VAR_NATIONAL_DEX - VARS_START, + .pokedexFlag = FLAG_RECEIVED_POKEDEX_FROM_BIRCH, + .mysteryEventFlag = FLAG_SYS_MYSTERY_EVENT_ENABLE, + .pokedexCount = NATIONAL_DEX_COUNT, + .unk1 = 0x07, + .unk2 = 0x0a, + .unk3 = 0x0a, + .unk4 = 0x0a, + .unk5 = 0x0c, + .unk6 = 0x0c, + .unk7 = 0x06, + .unk8 = 0x0c, + .unk9 = 0x06, + .unk10 = 0x10, + .unk11 = 0x12, + .unk12 = 0x0c, + .unk13 = 0x0f, + .unk14 = 0x0b, + .unk15 = 0x01, + .unk16 = 0x08, + .unk17 = 0x0c, + .saveBlock2Size = sizeof(struct SaveBlock2), + .saveBlock1Size = sizeof(struct SaveBlock1), + .partyCountOffset = offsetof(struct SaveBlock1, playerPartyCount), + .partyOffset = offsetof(struct SaveBlock1, playerParty), + .warpFlagsOffset = offsetof(struct SaveBlock2, specialSaveWarpFlags), + .trainerIdOffset = offsetof(struct SaveBlock2, playerTrainerId), + .playerNameOffset = offsetof(struct SaveBlock2, playerName), + .playerGenderOffset = offsetof(struct SaveBlock2, playerGender), + .frontierStatusOffset = offsetof(struct SaveBlock2, frontier.challengeStatus), + .frontierStatusOffset2 = offsetof(struct SaveBlock2, frontier.challengeStatus), + .externalEventFlagsOffset = offsetof(struct SaveBlock1, externalEventFlags), + .externalEventDataOffset = offsetof(struct SaveBlock1, externalEventData), + .unk18 = 0x00000000, + .baseStats = gBaseStats, + .abilityNames = gAbilityNames, + .abilityDescriptions = gAbilityDescriptionPointers, + .items = gItems, + .moves = gBattleMoves, + .ballGfx = gBallSpriteSheets, + .ballPalettes = gBallSpritePalettes, + .gcnLinkFlagsOffset = offsetof(struct SaveBlock2, gcnLinkFlags), + .gameClearFlag = FLAG_SYS_GAME_CLEAR, + .ribbonFlag = FLAG_SYS_RIBBON_GET, + .bagCountItems = BAG_ITEMS_COUNT, + .bagCountKeyItems = BAG_KEYITEMS_COUNT, + .bagCountPokeballs = BAG_POKEBALLS_COUNT, + .bagCountTMHMs = BAG_TMHM_COUNT, + .bagCountBerries = BAG_BERRIES_COUNT, + .pcItemsCount = PC_ITEMS_COUNT, + .pcItemsOffset = offsetof(struct SaveBlock1, pcItems), + .giftRibbonsOffset = offsetof(struct SaveBlock1, giftRibbons), + .enigmaBerryOffset = offsetof(struct SaveBlock1, enigmaBerry), + .mapViewOffset = offsetof(struct SaveBlock1, mapView), + .unk19 = 0x00000000, + .unk20 = 0x00000000, // 0xFFFFFFFF in FRLG +}; diff --git a/src/rotating_gate.c b/src/rotating_gate.c index a185d9a145..23fbb3e1d6 100644 --- a/src/rotating_gate.c +++ b/src/rotating_gate.c @@ -5,7 +5,6 @@ #include "fieldmap.h" #include "sound.h" #include "sprite.h" -#include "constants/maps.h" #include "constants/songs.h" #define ROTATING_GATE_TILE_TAG 0x1300 @@ -461,7 +460,7 @@ static const union AffineAnimCmd *const sSpriteAffineAnimTable_RotatingGate[] = static const struct SpriteTemplate sSpriteTemplate_RotatingGateLarge = { .tileTag = ROTATING_GATE_TILE_TAG, - .paletteTag = 0xFFFF, + .paletteTag = TAG_NONE, .oam = &sOamData_RotatingGateLarge, .anims = sSpriteAnimTable_RotatingGateLarge, .images = NULL, @@ -472,7 +471,7 @@ static const struct SpriteTemplate sSpriteTemplate_RotatingGateLarge = static const struct SpriteTemplate sSpriteTemplate_RotatingGateRegular = { .tileTag = ROTATING_GATE_TILE_TAG, - .paletteTag = 0xFFFF, + .paletteTag = TAG_NONE, .oam = &sOamData_RotatingGateRegular, .anims = sSpriteAnimTable_RotatingGateRegular, .images = NULL, @@ -711,14 +710,14 @@ static void RotatingGate_CreateGatesWithinViewport(s16 deltaX, s16 deltaY) // Calculate the bounding box of the camera // Same as RotatingGate_DestroyGatesOutsideViewport s16 x = gSaveBlock1Ptr->pos.x - 2; - s16 x2 = gSaveBlock1Ptr->pos.x + 0x11; + s16 x2 = gSaveBlock1Ptr->pos.x + MAP_OFFSET_W + 2; s16 y = gSaveBlock1Ptr->pos.y - 2; - s16 y2 = gSaveBlock1Ptr->pos.y + 0xe; + s16 y2 = gSaveBlock1Ptr->pos.y + MAP_OFFSET_H; for (i = 0; i < gRotatingGate_PuzzleCount; i++) { - s16 x3 = gRotatingGate_PuzzleConfig[i].x + 7; - s16 y3 = gRotatingGate_PuzzleConfig[i].y + 7; + s16 x3 = gRotatingGate_PuzzleConfig[i].x + MAP_OFFSET; + s16 y3 = gRotatingGate_PuzzleConfig[i].y + MAP_OFFSET; if (y <= y3 && y2 >= y3 && x <= x3 && x2 >= x3 && gRotatingGate_GateSpriteIds[i] == MAX_SPRITES) @@ -748,8 +747,8 @@ static u8 RotatingGate_CreateGate(u8 gateId, s16 deltaX, s16 deltaY) if (spriteId == MAX_SPRITES) return MAX_SPRITES; - x = gate->x + 7; - y = gate->y + 7; + x = gate->x + MAP_OFFSET; + y = gate->y + MAP_OFFSET; sprite = &gSprites[spriteId]; sprite->data[0] = gateId; @@ -803,15 +802,15 @@ static void RotatingGate_HideGatesOutsideViewport(struct Sprite *sprite) x = sprite->x + sprite->x2 + sprite->centerToCornerVecX + gSpriteCoordOffsetX; y = sprite->y + sprite->y2 + sprite->centerToCornerVecY + gSpriteCoordOffsetY; - x2 = x + 0x40; // Dimensions of the rotating gate - y2 = y + 0x40; + x2 = x + 64; // Dimensions of the rotating gate + y2 = y + 64; - if ((s16)x > DISPLAY_WIDTH + 0x10 - 1 || x2 < -0x10) + if ((s16)x > DISPLAY_WIDTH + 16 - 1 || x2 < -16) { sprite->invisible = TRUE; } - if ((s16)y > DISPLAY_HEIGHT + 0x10 - 1 || y2 < -0x10) + if ((s16)y > DISPLAY_HEIGHT + 16 - 1 || y2 < -16) { sprite->invisible = TRUE; } @@ -828,14 +827,14 @@ static void RotatingGate_DestroyGatesOutsideViewport(void) // Same as RotatingGate_CreateGatesWithinViewport s16 x = gSaveBlock1Ptr->pos.x - 2; - s16 x2 = gSaveBlock1Ptr->pos.x + 0x11; + s16 x2 = gSaveBlock1Ptr->pos.x + MAP_OFFSET_W + 2; s16 y = gSaveBlock1Ptr->pos.y - 2; - s16 y2 = gSaveBlock1Ptr->pos.y + 0xe; + s16 y2 = gSaveBlock1Ptr->pos.y + MAP_OFFSET_H; for (i = 0; i < gRotatingGate_PuzzleCount; i++) { - s16 xGate = gRotatingGate_PuzzleConfig[i].x + 7; - s16 yGate = gRotatingGate_PuzzleConfig[i].y + 7; + s16 xGate = gRotatingGate_PuzzleConfig[i].x + MAP_OFFSET; + s16 yGate = gRotatingGate_PuzzleConfig[i].y + MAP_OFFSET; if (gRotatingGate_GateSpriteIds[i] == MAX_SPRITES) continue; @@ -868,8 +867,8 @@ static s32 RotatingGate_CanRotate(u8 gateId, s32 rotationDirection) orientation = RotatingGate_GetGateOrientation(gateId); shape = gRotatingGate_PuzzleConfig[gateId].shape; - x = gRotatingGate_PuzzleConfig[gateId].x + 7; - y = gRotatingGate_PuzzleConfig[gateId].y + 7; + x = gRotatingGate_PuzzleConfig[gateId].x + MAP_OFFSET; + y = gRotatingGate_PuzzleConfig[gateId].y + MAP_OFFSET; // Loop through the gate's "arms" clockwise (north, south, east, west) for (i = GATE_ARM_NORTH; i <= GATE_ARM_WEST; i++) @@ -964,8 +963,8 @@ bool8 CheckForRotatingGatePuzzleCollision(u8 direction, s16 x, s16 y) return FALSE; for (i = 0; i < gRotatingGate_PuzzleCount; i++) { - s16 gateX = gRotatingGate_PuzzleConfig[i].x + 7; - s16 gateY = gRotatingGate_PuzzleConfig[i].y + 7; + s16 gateX = gRotatingGate_PuzzleConfig[i].x + MAP_OFFSET; + s16 gateY = gRotatingGate_PuzzleConfig[i].y + MAP_OFFSET; if (gateX - 2 <= x && x <= gateX + 1 && gateY - 2 <= y && y <= gateY + 1) { @@ -1002,8 +1001,8 @@ bool8 CheckForRotatingGatePuzzleCollisionWithoutAnimation(u8 direction, s16 x, s return FALSE; for (i = 0; i < gRotatingGate_PuzzleCount; i++) { - s16 gateX = gRotatingGate_PuzzleConfig[i].x + 7; - s16 gateY = gRotatingGate_PuzzleConfig[i].y + 7; + s16 gateX = gRotatingGate_PuzzleConfig[i].x + MAP_OFFSET; + s16 gateY = gRotatingGate_PuzzleConfig[i].y + MAP_OFFSET; if (gateX - 2 <= x && x <= gateX + 1 && gateY - 2 <= y && y <= gateY + 1) { diff --git a/src/rotating_tile_puzzle.c b/src/rotating_tile_puzzle.c index fd26361dd7..2e919f550a 100644 --- a/src/rotating_tile_puzzle.c +++ b/src/rotating_tile_puzzle.c @@ -10,7 +10,7 @@ #define ROTATE_COUNTERCLOCKWISE 0 #define ROTATE_CLOCKWISE 1 -#define ROTATE_NONE 2 +#define ROTATE_NONE 2 struct RotatingTileObject { @@ -119,8 +119,8 @@ u16 MoveRotatingTileObjects(u8 puzzleNumber) { s32 puzzleTileStart; u8 puzzleTileNum; - s16 x = objectEvents[i].x + 7; - s16 y = objectEvents[i].y + 7; + s16 x = objectEvents[i].x + MAP_OFFSET; + s16 y = objectEvents[i].y + MAP_OFFSET; u16 metatile = MapGridGetMetatileIdAt(x, y); if (!sRotatingTilePuzzle->isTrickHouse) @@ -129,19 +129,19 @@ u16 MoveRotatingTileObjects(u8 puzzleNumber) puzzleTileStart = METATILE_TrickHousePuzzle_Arrow_YellowOnWhite_Right; // Object is on a metatile before the puzzle tile section - // UB: Because this is not if (metatile < puzzleTileStart), for the trick house (metatile - puzzleTileStart) below can result in casting a negative value to u8 + // UB: Because this is not if (metatile < puzzleTileStart), for the trick house (metatile - puzzleTileStart) below can result in casting a negative value to u8 if (metatile < METATILE_MossdeepGym_YellowArrow_Right) continue; // Object is on a metatile after the puzzle tile section (never occurs, in both cases the puzzle tiles are last) - if ((u8)((metatile - puzzleTileStart) / 8) >= 5) + if ((u8)((metatile - puzzleTileStart) / METATILE_ROW_WIDTH) >= 5) continue; // Object is on a metatile in puzzle tile section, but not one of the currently rotating color - if ((u8)((metatile - puzzleTileStart) / 8) != puzzleNumber) + if ((u8)((metatile - puzzleTileStart) / METATILE_ROW_WIDTH) != puzzleNumber) continue; - puzzleTileNum = (u8)((metatile - puzzleTileStart) % 8); + puzzleTileNum = (u8)((metatile - puzzleTileStart) % METATILE_ROW_WIDTH); // First 4 puzzle tiles are the colored arrows if (puzzleTileNum < 4) @@ -211,8 +211,8 @@ void TurnRotatingTileObjects(void) s32 rotation; s8 tileDifference; u8 objectEventId; - s16 x = objectEvents[sRotatingTilePuzzle->objects[i].eventTemplateId].x + 7; - s16 y = objectEvents[sRotatingTilePuzzle->objects[i].eventTemplateId].y + 7; + s16 x = objectEvents[sRotatingTilePuzzle->objects[i].eventTemplateId].x + MAP_OFFSET; + s16 y = objectEvents[sRotatingTilePuzzle->objects[i].eventTemplateId].y + MAP_OFFSET; u16 metatile = MapGridGetMetatileIdAt(x, y); // NOTE: The following 2 assignments and if else could all be replaced with rotation = ROTATE_COUNTERCLOCKWISE @@ -221,9 +221,9 @@ void TurnRotatingTileObjects(void) // prevPuzzleTileNum will similarly be a number [0-3] representing the arrow tile the object just moved from // All the puzzles are oriented counter-clockwise and can only move 1 step at a time, so the difference between the current tile and the previous tile will always either be -1 or 3 (0-1, 1-2, 2-3, 3-0) // Which means tileDifference will always either be -1 or 3 after the below subtraction, and rotation will always be ROTATE_COUNTERCLOCKWISE after the following conditionals - tileDifference = (u8)((metatile - puzzleTileStart) % 8); + tileDifference = (u8)((metatile - puzzleTileStart) % METATILE_ROW_WIDTH); tileDifference -= (sRotatingTilePuzzle->objects[i].prevPuzzleTileNum); - + // Always true, see above if (tileDifference < 0 || tileDifference == 3) { @@ -322,8 +322,8 @@ static void TurnUnsavedRotatingTileObject(u8 eventTemplateId, u8 puzzleTileNum) s32 puzzleTileStart; u16 movementType; struct ObjectEventTemplate *objectEvents = gSaveBlock1Ptr->objectEventTemplates; - s16 x = objectEvents[eventTemplateId].x + 7; - s16 y = objectEvents[eventTemplateId].y + 7; + s16 x = objectEvents[eventTemplateId].x + MAP_OFFSET; + s16 y = objectEvents[eventTemplateId].y + MAP_OFFSET; u16 metatile = MapGridGetMetatileIdAt(x, y); if (!sRotatingTilePuzzle->isTrickHouse) @@ -331,7 +331,7 @@ static void TurnUnsavedRotatingTileObject(u8 eventTemplateId, u8 puzzleTileNum) else puzzleTileStart = METATILE_TrickHousePuzzle_Arrow_YellowOnWhite_Right; - tileDifference = (u8)((metatile - puzzleTileStart) % 8); + tileDifference = (u8)((metatile - puzzleTileStart) % METATILE_ROW_WIDTH); tileDifference -= puzzleTileNum; if (tileDifference < 0 || tileDifference == 3) diff --git a/src/roulette.c b/src/roulette.c index 14ae165567..5b870fb604 100644 --- a/src/roulette.c +++ b/src/roulette.c @@ -148,7 +148,7 @@ #define GFXTAG_SHADOW 14 // 2 different Roulette tables with 2 different rates (normal vs service day special) -// & 1 gets which table, >> 7 gets if ROULETTE_SPECIAL_RATE is set +// & 1 gets which table, >> 7 gets if ROULETTE_SPECIAL_RATE is set #define GET_MIN_BET_ID(var)(((var) & 1) + (((var) >> 7) * 2)) // Having Shroomish or Taillow in the party can make rolls more consistent in length @@ -1223,8 +1223,8 @@ static void CB2_LoadRoulette(void) SetMultiplierSprite(SELECTION_NONE); DrawGridBackground(SELECTION_NONE); DrawStdWindowFrame(sTextWindowId, FALSE); - AddTextPrinterParameterized(sTextWindowId, 1, Roulette_Text_ControlsInstruction, 0, 1, TEXT_SPEED_FF, NULL); - CopyWindowToVram(sTextWindowId, 3); + AddTextPrinterParameterized(sTextWindowId, FONT_NORMAL, Roulette_Text_ControlsInstruction, 0, 1, TEXT_SKIP_DRAW, NULL); + CopyWindowToVram(sTextWindowId, COPYWIN_FULL); gSpriteCoordOffsetX = -60; gSpriteCoordOffsetY = 0; break; @@ -1294,8 +1294,8 @@ static void Task_AskKeepPlaying(u8 taskId) { DisplayYesNoMenuDefaultYes(); DrawStdWindowFrame(sTextWindowId, 0); - AddTextPrinterParameterized(sTextWindowId, 1, Roulette_Text_KeepPlaying, 0, 1, TEXT_SPEED_FF, 0); - CopyWindowToVram(sTextWindowId, 3); + AddTextPrinterParameterized(sTextWindowId, FONT_NORMAL, Roulette_Text_KeepPlaying, 0, 1, TEXT_SKIP_DRAW, 0); + CopyWindowToVram(sTextWindowId, COPYWIN_FULL); DoYesNoFuncWithChoice(taskId, &sYesNoTable_KeepPlaying); } @@ -1317,28 +1317,28 @@ static void UpdateGridSelectionRect(u8 selectionId) switch (selectionId) { case SELECTION_NONE: - ClearTilemapRect(&sRoulette->tilemapBuffers[0][0], 0, 14, 7, 16, 13); + FillTilemapRect(&sRoulette->tilemapBuffers[0][0], 0, 14, 7, 16, 13); break; case COL_WYNAUT: case COL_AZURILL: case COL_SKITTY: case COL_MAKUHITA: temp0 = (selectionId * 3 + 14); - ClearTilemapRect(&sRoulette->tilemapBuffers[0][0], 0, 14, 7, 16, 13); + FillTilemapRect(&sRoulette->tilemapBuffers[0][0], 0, 14, 7, 16, 13); SetTilemapRect(&sRoulette->tilemapBuffers[0][0], &sRoulette->gridTilemap[281], temp0, 7, 3, 13); break; case ROW_ORANGE: case ROW_GREEN: case ROW_PURPLE: temp1 = ((selectionId - 1) / 5 * 3 + 10); - ClearTilemapRect(&sRoulette->tilemapBuffers[0][0], 0, 14, 7, 16, 13); + FillTilemapRect(&sRoulette->tilemapBuffers[0][0], 0, 14, 7, 16, 13); SetTilemapRect(&sRoulette->tilemapBuffers[0][0], &sRoulette->gridTilemap[320], 14, temp1, 16, 3); break; // Individual square default: temp0 = GET_COL(selectionId) * 3 + 14; temp1 = ((selectionId - 1) / 5 * 3 + 7); - ClearTilemapRect(&sRoulette->tilemapBuffers[0][0], 0, 14, 7, 16, 13); + FillTilemapRect(&sRoulette->tilemapBuffers[0][0], 0, 14, 7, 16, 13); SetTilemapRect(&sRoulette->tilemapBuffers[0][0], &sRoulette->gridTilemap[272], temp0, temp1, 3, 3); break; } @@ -1448,7 +1448,7 @@ static void ProcessBetGridInput(u8 taskId) RouletteFlash_Stop(&sRoulette->flashUtil, 0xFFFF); sRoulette->flashUtil.palettes[FLASH_ICON].available = sRoulette->flashUtil.palettes[FLASH_ICON_2].available = sRoulette->flashUtil.palettes[FLASH_ICON_3].available = FALSE; FlashSelectionOnWheel(gTasks[taskId].tSelectionId); - + // Switch all the poke (column) headers to gray outlines for (i = 0; i < NUM_BOARD_POKES; i++) { @@ -1568,11 +1568,11 @@ static u8 GetRandomForBallTravelDistance(u16 ballNum, u16 rand) else return 1; } - else if (!(rand & 3)) + else if (!(rand & 3)) { return sRouletteTables[sRoulette->tableId].randDistanceLow / 2; } - else + else { return sRouletteTables[sRoulette->tableId].randDistanceLow; } @@ -1586,11 +1586,11 @@ static u8 GetRandomForBallTravelDistance(u16 ballNum, u16 rand) else return 1; } - else if ((rand & 1) && ballNum > BALLS_PER_ROUND) + else if ((rand & 1) && ballNum > BALLS_PER_ROUND) { return sRouletteTables[sRoulette->tableId].randDistanceLow / 4; } - else + else { return sRouletteTables[sRoulette->tableId].randDistanceLow / 2; } @@ -1806,23 +1806,23 @@ static void Task_PrintSpinResult(u8 taskId) { PlayFanfare(MUS_SLOTS_JACKPOT); DrawStdWindowFrame(sTextWindowId, FALSE); - AddTextPrinterParameterized(sTextWindowId, 1, Roulette_Text_Jackpot, 0, 1, TEXT_SPEED_FF, NULL); - CopyWindowToVram(sTextWindowId, 3); + AddTextPrinterParameterized(sTextWindowId, FONT_NORMAL, Roulette_Text_Jackpot, 0, 1, TEXT_SKIP_DRAW, NULL); + CopyWindowToVram(sTextWindowId, COPYWIN_FULL); } else { PlayFanfare(MUS_SLOTS_WIN); DrawStdWindowFrame(sTextWindowId, FALSE); - AddTextPrinterParameterized(sTextWindowId, 1, Roulette_Text_ItsAHit, 0, 1, TEXT_SPEED_FF, NULL); - CopyWindowToVram(sTextWindowId, 3); + AddTextPrinterParameterized(sTextWindowId, FONT_NORMAL, Roulette_Text_ItsAHit, 0, 1, TEXT_SKIP_DRAW, NULL); + CopyWindowToVram(sTextWindowId, COPYWIN_FULL); } break; case FALSE: default: m4aSongNumStart(SE_FAILURE); DrawStdWindowFrame(sTextWindowId, FALSE); - AddTextPrinterParameterized(sTextWindowId, 1, Roulette_Text_NothingDoing, 0, 1, TEXT_SPEED_FF, NULL); - CopyWindowToVram(sTextWindowId, 3); + AddTextPrinterParameterized(sTextWindowId, FONT_NORMAL, Roulette_Text_NothingDoing, 0, 1, TEXT_SKIP_DRAW, NULL); + CopyWindowToVram(sTextWindowId, COPYWIN_FULL); break; } gTasks[taskId].data[1] = 0; @@ -1866,8 +1866,8 @@ static void Task_PrintPayout(u8 taskId) ConvertIntToDecimalStringN(gStringVar1, (sRoulette->minBet * gTasks[taskId].tMultiplier), STR_CONV_MODE_LEFT_ALIGN, 2); StringExpandPlaceholders(gStringVar4, Roulette_Text_YouveWonXCoins); DrawStdWindowFrame(sTextWindowId, FALSE); - AddTextPrinterParameterized(sTextWindowId, 1, gStringVar4, 0, 1, TEXT_SPEED_FF, NULL); - CopyWindowToVram(sTextWindowId, 3); + AddTextPrinterParameterized(sTextWindowId, FONT_NORMAL, gStringVar4, 0, 1, TEXT_SKIP_DRAW, NULL); + CopyWindowToVram(sTextWindowId, COPYWIN_FULL); gTasks[taskId].tPayout = (sRoulette->minBet * gTasks[taskId].tMultiplier); gTasks[taskId].data[7] = 0; gTasks[taskId].func = Task_GivePayout; @@ -1902,16 +1902,16 @@ static void Task_TryPrintEndTurnMsg(u8 taskId) { // Reached Ball 6, clear board DrawStdWindowFrame(sTextWindowId, FALSE); - AddTextPrinterParameterized(sTextWindowId, 1, Roulette_Text_BoardWillBeCleared, 0, 1, TEXT_SPEED_FF, NULL); - CopyWindowToVram(sTextWindowId, 3); + AddTextPrinterParameterized(sTextWindowId, FONT_NORMAL, Roulette_Text_BoardWillBeCleared, 0, 1, TEXT_SKIP_DRAW, NULL); + CopyWindowToVram(sTextWindowId, COPYWIN_FULL); StartTaskAfterDelayOrInput(taskId, Task_ClearBoard, NO_DELAY, A_BUTTON | B_BUTTON); } else if (gTasks[taskId].tCoins == MAX_COINS) { // Player maxed out coins DrawStdWindowFrame(sTextWindowId, FALSE); - AddTextPrinterParameterized(sTextWindowId, 1, Roulette_Text_CoinCaseIsFull, 0, 1, TEXT_SPEED_FF, NULL); - CopyWindowToVram(sTextWindowId, 3); + AddTextPrinterParameterized(sTextWindowId, FONT_NORMAL, Roulette_Text_CoinCaseIsFull, 0, 1, TEXT_SKIP_DRAW, NULL); + CopyWindowToVram(sTextWindowId, COPYWIN_FULL); StartTaskAfterDelayOrInput(taskId, Task_AskKeepPlaying, NO_DELAY, A_BUTTON | B_BUTTON); } else @@ -1924,8 +1924,8 @@ static void Task_TryPrintEndTurnMsg(u8 taskId) { // Player out of coins DrawStdWindowFrame(sTextWindowId, FALSE); - AddTextPrinterParameterized(sTextWindowId, 1, Roulette_Text_NoCoinsLeft, 0, 1, TEXT_SPEED_FF, NULL); - CopyWindowToVram(sTextWindowId, 3); + AddTextPrinterParameterized(sTextWindowId, FONT_NORMAL, Roulette_Text_NoCoinsLeft, 0, 1, TEXT_SKIP_DRAW, NULL); + CopyWindowToVram(sTextWindowId, COPYWIN_FULL); StartTaskAfterDelayOrInput(taskId, Task_StopPlaying, 60, A_BUTTON | B_BUTTON); } } @@ -1949,8 +1949,8 @@ static void Task_ClearBoard(u8 taskId) if (gTasks[taskId].tCoins == MAX_COINS) { DrawStdWindowFrame(sTextWindowId, FALSE); - AddTextPrinterParameterized(sTextWindowId, 1, Roulette_Text_CoinCaseIsFull, 0, 1, TEXT_SPEED_FF, NULL); - CopyWindowToVram(sTextWindowId, 3); + AddTextPrinterParameterized(sTextWindowId, FONT_NORMAL, Roulette_Text_CoinCaseIsFull, 0, 1, TEXT_SKIP_DRAW, NULL); + CopyWindowToVram(sTextWindowId, COPYWIN_FULL); StartTaskAfterDelayOrInput(taskId, Task_AskKeepPlaying, NO_DELAY, A_BUTTON | B_BUTTON); } else @@ -2060,14 +2060,14 @@ static u8 RecordHit(u8 taskId, u8 slotId) { u8 i, j; u32 columnFlags[NUM_BOARD_POKES] = { - F_WYNAUT_COL | F_ORANGE_WYNAUT | F_GREEN_WYNAUT | F_PURPLE_WYNAUT, - F_AZURILL_COL | F_ORANGE_AZURILL | F_GREEN_AZURILL | F_PURPLE_AZURILL, - F_SKITTY_COL | F_ORANGE_SKITTY | F_GREEN_SKITTY | F_PURPLE_SKITTY, + F_WYNAUT_COL | F_ORANGE_WYNAUT | F_GREEN_WYNAUT | F_PURPLE_WYNAUT, + F_AZURILL_COL | F_ORANGE_AZURILL | F_GREEN_AZURILL | F_PURPLE_AZURILL, + F_SKITTY_COL | F_ORANGE_SKITTY | F_GREEN_SKITTY | F_PURPLE_SKITTY, F_MAKUHITA_COL | F_ORANGE_MAKUHITA | F_GREEN_MAKUHITA | F_PURPLE_MAKUHITA }; u32 rowFlags[NUM_BOARD_COLORS] = { - F_ORANGE_ROW | F_ORANGE_WYNAUT | F_ORANGE_AZURILL | F_ORANGE_SKITTY | F_ORANGE_MAKUHITA, - F_GREEN_ROW | F_GREEN_WYNAUT | F_GREEN_AZURILL | F_GREEN_SKITTY | F_GREEN_MAKUHITA, + F_ORANGE_ROW | F_ORANGE_WYNAUT | F_ORANGE_AZURILL | F_ORANGE_SKITTY | F_ORANGE_MAKUHITA, + F_GREEN_ROW | F_GREEN_WYNAUT | F_GREEN_AZURILL | F_GREEN_SKITTY | F_GREEN_MAKUHITA, F_PURPLE_ROW | F_PURPLE_WYNAUT | F_PURPLE_AZURILL | F_PURPLE_SKITTY | F_PURPLE_MAKUHITA }; @@ -2109,15 +2109,15 @@ static bool8 IsHitInBetSelection(u8 gridSquare, u8 betSelection) case COL_AZURILL: case COL_SKITTY: case COL_MAKUHITA: - if (hit == betSelection + ROW_ORANGE - || hit == betSelection + ROW_GREEN + if (hit == betSelection + ROW_ORANGE + || hit == betSelection + ROW_GREEN || hit == betSelection + ROW_PURPLE) return TRUE; break; case ROW_ORANGE: case ROW_GREEN: case ROW_PURPLE: - if (hit >= (betSelection + COL_WYNAUT) + if (hit >= (betSelection + COL_WYNAUT) && hit <= (betSelection + COL_MAKUHITA)) return TRUE; break; @@ -3426,8 +3426,8 @@ static void Task_PrintMinBet(u8 taskId) ConvertIntToDecimalStringN(gStringVar1, minBet, STR_CONV_MODE_LEADING_ZEROS, 1); StringExpandPlaceholders(gStringVar4, Roulette_Text_PlayMinimumWagerIsX); DrawStdWindowFrame(0, FALSE); - AddTextPrinterParameterized(0, 1, gStringVar4, 0, 1, TEXT_SPEED_FF, NULL); - CopyWindowToVram(0, 3); + AddTextPrinterParameterized(0, FONT_NORMAL, gStringVar4, 0, 1, TEXT_SKIP_DRAW, NULL); + CopyWindowToVram(0, COPYWIN_FULL); gTasks[taskId].func = Task_ShowMinBetYesNo; } } @@ -3438,15 +3438,15 @@ static void Task_PrintRouletteEntryMsg(u8 taskId) PrintCoinsString(gTasks[taskId].tCoins); minBet = sTableMinBets[GET_MIN_BET_ID(gSpecialVar_0x8004)]; ConvertIntToDecimalStringN(gStringVar1, minBet, STR_CONV_MODE_LEADING_ZEROS, 1); - + if (gTasks[taskId].tCoins >= minBet) { if ((gSpecialVar_0x8004 & ROULETTE_SPECIAL_RATE) && (gSpecialVar_0x8004 & 1)) { // Special rate for Game Corner service day (only at second table) DrawStdWindowFrame(0, FALSE); - AddTextPrinterParameterized(0, 1, Roulette_Text_SpecialRateTable, 0, 1, TEXT_SPEED_FF, NULL); - CopyWindowToVram(0, 3); + AddTextPrinterParameterized(0, FONT_NORMAL, Roulette_Text_SpecialRateTable, 0, 1, TEXT_SKIP_DRAW, NULL); + CopyWindowToVram(0, COPYWIN_FULL); gTasks[taskId].func = Task_PrintMinBet; } else @@ -3454,8 +3454,8 @@ static void Task_PrintRouletteEntryMsg(u8 taskId) // Print minimum bet StringExpandPlaceholders(gStringVar4, Roulette_Text_PlayMinimumWagerIsX); DrawStdWindowFrame(0, FALSE); - AddTextPrinterParameterized(0, 1, gStringVar4, 0, 1, TEXT_SPEED_FF, NULL); - CopyWindowToVram(0, 3); + AddTextPrinterParameterized(0, FONT_NORMAL, gStringVar4, 0, 1, TEXT_SKIP_DRAW, NULL); + CopyWindowToVram(0, COPYWIN_FULL); gTasks[taskId].func = Task_ShowMinBetYesNo; } } @@ -3464,8 +3464,8 @@ static void Task_PrintRouletteEntryMsg(u8 taskId) // Not enough for minimum bet StringExpandPlaceholders(gStringVar4, Roulette_Text_NotEnoughCoins); DrawStdWindowFrame(0, FALSE); - AddTextPrinterParameterized(0, 1, gStringVar4, 0, 1, TEXT_SPEED_FF, NULL); - CopyWindowToVram(0, 3); + AddTextPrinterParameterized(0, FONT_NORMAL, gStringVar4, 0, 1, TEXT_SKIP_DRAW, NULL); + CopyWindowToVram(0, COPYWIN_FULL); gTasks[taskId].func = Task_NotEnoughForMinBet; gTasks[taskId].tCoins = 0; gTasks[taskId].data[0] = 0; @@ -3999,8 +3999,8 @@ static void UpdateBallPos(struct Sprite *sprite) sprite->y2 = -cos * sprite->sBallDistToCenter >> 12; if (IsSEPlaying()) { - m4aMPlayPanpotControl(&gMPlayInfo_SE1, 0xFFFF, sprite->x2); - m4aMPlayPanpotControl(&gMPlayInfo_SE2, 0xFFFF, sprite->x2); + m4aMPlayPanpotControl(&gMPlayInfo_SE1, TRACKS_ALL, sprite->x2); + m4aMPlayPanpotControl(&gMPlayInfo_SE2, TRACKS_ALL, sprite->x2); } } @@ -4449,13 +4449,13 @@ static void SetBallStuck(struct Sprite *sprite) if (sRoulette->useTaillow) { if (sprite->sStuckOnWheelLeft) - PlayCry1(SPECIES_TAILLOW, -63); + PlayCry_Normal(SPECIES_TAILLOW, -63); else - PlayCry1(SPECIES_TAILLOW, 63); + PlayCry_Normal(SPECIES_TAILLOW, 63); } else { - PlayCry1(SPECIES_SHROOMISH, -63); + PlayCry_Normal(SPECIES_SHROOMISH, -63); } slotsToSkip = 2; @@ -4704,8 +4704,8 @@ static void SpriteCB_Taillow_FlyIn(struct Sprite *sprite) if (IsSEPlaying()) { s8 pan = -((116 - sprite->x) / 2); - m4aMPlayPanpotControl(&gMPlayInfo_SE1, 0xFFFF, pan); - m4aMPlayPanpotControl(&gMPlayInfo_SE2, 0xFFFF, pan); + m4aMPlayPanpotControl(&gMPlayInfo_SE1, TRACKS_ALL, pan); + m4aMPlayPanpotControl(&gMPlayInfo_SE2, TRACKS_ALL, pan); } } else @@ -4719,9 +4719,9 @@ static void SpriteCB_Taillow_FlyIn(struct Sprite *sprite) { m4aSongNumStartOrChange(SE_TAILLOW_WING_FLAP); if (sRoulette->ball->sStuckOnWheelLeft == 0) - PlayCry1(SPECIES_TAILLOW, 63); + PlayCry_Normal(SPECIES_TAILLOW, 63); else - PlayCry1(SPECIES_TAILLOW, -63); + PlayCry_Normal(SPECIES_TAILLOW, -63); StartSpriteAnim(sprite, sRoulette->ball->sStuckOnWheelLeft + 2); sprite->data[1] = 45; sprite->callback = SpriteCB_Taillow_PickUpBall; diff --git a/src/save.c b/src/save.c index 52301df036..b539564383 100644 --- a/src/save.c +++ b/src/save.c @@ -13,13 +13,13 @@ #include "link.h" #include "constants/game_stat.h" -static u16 CalculateChecksum(void *data, u16 size); -static bool8 DoReadFlashWholeSection(u8 sector, struct SaveSection *section); -static u8 GetSaveValidStatus(const struct SaveSectionLocation *location); -static u8 sub_8152E10(u16 a1, const struct SaveSectionLocation *location); -static u8 ClearSaveData_2(u16 a1, const struct SaveSectionLocation *location); -static u8 TryWriteSector(u8 sector, u8 *data); -static u8 HandleWriteSector(u16 a1, const struct SaveSectionLocation *location); +static u16 CalculateChecksum(void *, u16); +static bool8 ReadFlashSector(u8, struct SaveSector *); +static u8 GetSaveValidStatus(const struct SaveSectorLocation *); +static u8 CopySaveSlotData(u16, struct SaveSectorLocation *); +static u8 TryWriteSector(u8, u8 *); +static u8 HandleWriteSector(u16, const struct SaveSectorLocation *); +static u8 HandleReplaceSector(u16, const struct SaveSectorLocation *); // Divide save blocks into individual chunks to be written to flash sectors @@ -38,63 +38,67 @@ static u8 HandleWriteSector(u16 a1, const struct SaveSectionLocation *location); * so that the same data is not always being written to the same sector. This * might be done to reduce wear on the flash memory, but I'm not sure, since all * 14 sectors get written anyway. + * + * See SECTOR_ID_* constants in save.h */ -// (u8 *)structure was removed from the first statement of the macro in Emerald. -// This is because malloc is used to allocate addresses so storing the raw -// addresses should not be done in the offsets information. -#define SAVEBLOCK_CHUNK(structure, chunkNum) \ -{ \ - chunkNum * SECTOR_DATA_SIZE, \ - min(sizeof(structure) - chunkNum * SECTOR_DATA_SIZE, SECTOR_DATA_SIZE) \ -} \ +#define SAVEBLOCK_CHUNK(structure, chunkNum) \ +{ \ + chunkNum * SECTOR_DATA_SIZE, \ + sizeof(structure) >= chunkNum * SECTOR_DATA_SIZE ? \ + min(sizeof(structure) - chunkNum * SECTOR_DATA_SIZE, SECTOR_DATA_SIZE) : 0 \ +} -static const struct SaveSectionOffsets sSaveSectionOffsets[] = +struct { - SAVEBLOCK_CHUNK(gSaveblock2, 0), + u16 offset; + u16 size; +} static const sSaveSlotLayout[NUM_SECTORS_PER_SLOT] = +{ + SAVEBLOCK_CHUNK(struct SaveBlock2, 0), // SECTOR_ID_SAVEBLOCK2 - SAVEBLOCK_CHUNK(gSaveblock1, 0), - SAVEBLOCK_CHUNK(gSaveblock1, 1), - SAVEBLOCK_CHUNK(gSaveblock1, 2), - SAVEBLOCK_CHUNK(gSaveblock1, 3), + SAVEBLOCK_CHUNK(struct SaveBlock1, 0), // SECTOR_ID_SAVEBLOCK1_START + SAVEBLOCK_CHUNK(struct SaveBlock1, 1), + SAVEBLOCK_CHUNK(struct SaveBlock1, 2), + SAVEBLOCK_CHUNK(struct SaveBlock1, 3), // SECTOR_ID_SAVEBLOCK1_END - SAVEBLOCK_CHUNK(gPokemonStorage, 0), - SAVEBLOCK_CHUNK(gPokemonStorage, 1), - SAVEBLOCK_CHUNK(gPokemonStorage, 2), - SAVEBLOCK_CHUNK(gPokemonStorage, 3), - SAVEBLOCK_CHUNK(gPokemonStorage, 4), - SAVEBLOCK_CHUNK(gPokemonStorage, 5), - SAVEBLOCK_CHUNK(gPokemonStorage, 6), - SAVEBLOCK_CHUNK(gPokemonStorage, 7), - SAVEBLOCK_CHUNK(gPokemonStorage, 8), + SAVEBLOCK_CHUNK(struct PokemonStorage, 0), // SECTOR_ID_PKMN_STORAGE_START + SAVEBLOCK_CHUNK(struct PokemonStorage, 1), + SAVEBLOCK_CHUNK(struct PokemonStorage, 2), + SAVEBLOCK_CHUNK(struct PokemonStorage, 3), + SAVEBLOCK_CHUNK(struct PokemonStorage, 4), + SAVEBLOCK_CHUNK(struct PokemonStorage, 5), + SAVEBLOCK_CHUNK(struct PokemonStorage, 6), + SAVEBLOCK_CHUNK(struct PokemonStorage, 7), + SAVEBLOCK_CHUNK(struct PokemonStorage, 8), // SECTOR_ID_PKMN_STORAGE_END }; -// iwram common u16 gLastWrittenSector; u32 gLastSaveCounter; u16 gLastKnownGoodSector; u32 gDamagedSaveSectors; u32 gSaveCounter; -struct SaveSection *gFastSaveSection; -u16 gUnknown_03006208; +struct SaveSector *gReadWriteSector; // Pointer to a buffer for reading/writing a sector +u16 gIncrementalSectorId; u16 gSaveUnusedVar; u16 gSaveFileStatus; void (*gGameContinueCallback)(void); -struct SaveSectionLocation gRamSaveSectionLocations[SECTOR_SAVE_SLOT_LENGTH]; +struct SaveSectorLocation gRamSaveSectorLocations[NUM_SECTORS_PER_SLOT]; u16 gSaveUnusedVar2; u16 gSaveAttemptStatus; -EWRAM_DATA struct SaveSection gSaveDataBuffer = {0}; +EWRAM_DATA struct SaveSector gSaveDataBuffer = {0}; // Buffer used for reading/writing sectors EWRAM_DATA static u8 sUnusedVar = 0; void ClearSaveData(void) { u16 i; - for (i = 0; i < NUM_SECTORS_PER_SLOT; i++) + // Clear the full save two sectors at a time + for (i = 0; i < SECTORS_COUNT / 2; i++) { EraseFlashSector(i); - EraseFlashSector(i + NUM_SECTORS_PER_SLOT); // clear slot 2. + EraseFlashSector(i + SECTORS_COUNT / 2); } } @@ -105,20 +109,20 @@ void Save_ResetSaveCounters(void) gDamagedSaveSectors = 0; } -static bool32 SetDamagedSectorBits(u8 op, u8 bit) +static bool32 SetDamagedSectorBits(u8 op, u8 sectorId) { bool32 retVal = FALSE; switch (op) { case ENABLE: - gDamagedSaveSectors |= (1 << bit); + gDamagedSaveSectors |= (1 << sectorId); break; case DISABLE: - gDamagedSaveSectors &= ~(1 << bit); + gDamagedSaveSectors &= ~(1 << sectorId); break; case CHECK: // unused - if (gDamagedSaveSectors & (1 << bit)) + if (gDamagedSaveSectors & (1 << sectorId)) retVal = TRUE; break; } @@ -126,31 +130,35 @@ static bool32 SetDamagedSectorBits(u8 op, u8 bit) return retVal; } -static u8 SaveWriteToFlash(u16 a1, const struct SaveSectionLocation *location) +static u8 WriteSaveSectorOrSlot(u16 sectorId, const struct SaveSectorLocation *locations) { u32 status; u16 i; - gFastSaveSection = &gSaveDataBuffer; + gReadWriteSector = &gSaveDataBuffer; - if (a1 != 0xFFFF) // for link + if (sectorId != FULL_SAVE_SLOT) { - status = HandleWriteSector(a1, location); + // A sector was specified, just write that sector. + // This is never reached, FULL_SAVE_SLOT is always used instead. + status = HandleWriteSector(sectorId, locations); } else { + // No sector was specified, write full save slot. gLastKnownGoodSector = gLastWrittenSector; // backup the current written sector before attempting to write. gLastSaveCounter = gSaveCounter; gLastWrittenSector++; - gLastWrittenSector = gLastWrittenSector % SECTOR_SAVE_SLOT_LENGTH; // array count save sector locations + gLastWrittenSector = gLastWrittenSector % NUM_SECTORS_PER_SLOT; gSaveCounter++; status = SAVE_STATUS_OK; - for (i = 0; i < SECTOR_SAVE_SLOT_LENGTH; i++) - HandleWriteSector(i, location); + for (i = 0; i < NUM_SECTORS_PER_SLOT; i++) + HandleWriteSector(i, locations); - if (gDamagedSaveSectors != 0) // skip the damaged sector. + if (gDamagedSaveSectors) { + // At least one sector save failed status = SAVE_STATUS_ERROR; gLastWrittenSector = gLastKnownGoodSector; gSaveCounter = gLastSaveCounter; @@ -160,98 +168,107 @@ static u8 SaveWriteToFlash(u16 a1, const struct SaveSectionLocation *location) return status; } -static u8 HandleWriteSector(u16 sectorId, const struct SaveSectionLocation *location) +static u8 HandleWriteSector(u16 sectorId, const struct SaveSectorLocation *locations) { u16 i; u16 sector; u8 *data; u16 size; + // Adjust sector id for current save slot sector = sectorId + gLastWrittenSector; - sector %= SECTOR_SAVE_SLOT_LENGTH; - sector += SECTOR_SAVE_SLOT_LENGTH * (gSaveCounter % 2); + sector %= NUM_SECTORS_PER_SLOT; + sector += NUM_SECTORS_PER_SLOT * (gSaveCounter % NUM_SAVE_SLOTS); - data = location[sectorId].data; - size = location[sectorId].size; + // Get current save data + data = locations[sectorId].data; + size = locations[sectorId].size; - // clear save section. - for (i = 0; i < sizeof(struct SaveSection); i++) - ((char *)gFastSaveSection)[i] = 0; + // Clear temp save sector + for (i = 0; i < SECTOR_SIZE; i++) + ((u8 *)gReadWriteSector)[i] = 0; - gFastSaveSection->id = sectorId; - gFastSaveSection->security = UNKNOWN_CHECK_VALUE; - gFastSaveSection->counter = gSaveCounter; + // Set footer data + gReadWriteSector->id = sectorId; + gReadWriteSector->security = SECTOR_SECURITY_NUM; + gReadWriteSector->counter = gSaveCounter; + // Copy current data to temp buffer for writing for (i = 0; i < size; i++) - gFastSaveSection->data[i] = data[i]; + gReadWriteSector->data[i] = data[i]; - gFastSaveSection->checksum = CalculateChecksum(data, size); - return TryWriteSector(sector, gFastSaveSection->data); + gReadWriteSector->checksum = CalculateChecksum(data, size); + + return TryWriteSector(sector, gReadWriteSector->data); } -static u8 HandleWriteSectorNBytes(u8 sector, u8 *data, u16 size) +static u8 HandleWriteSectorNBytes(u8 sectorId, u8 *data, u16 size) { u16 i; - struct SaveSection *section = &gSaveDataBuffer; + struct SaveSector *sector = &gSaveDataBuffer; - for (i = 0; i < sizeof(struct SaveSection); i++) - ((char *)section)[i] = 0; + // Clear temp save sector + for (i = 0; i < SECTOR_SIZE; i++) + ((u8 *)sector)[i] = 0; - section->security = UNKNOWN_CHECK_VALUE; + sector->security = SECTOR_SECURITY_NUM; + // Copy data to temp buffer for writing for (i = 0; i < size; i++) - section->data[i] = data[i]; + sector->data[i] = data[i]; - section->id = CalculateChecksum(data, size); // though this appears to be incorrect, it might be some sector checksum instead of a whole save checksum and only appears to be relevent to HOF data, if used. - return TryWriteSector(sector, section->data); + sector->id = CalculateChecksum(data, size); // though this appears to be incorrect, it might be some sector checksum instead of a whole save checksum and only appears to be relevent to HOF data, if used. + return TryWriteSector(sectorId, sector->data); } static u8 TryWriteSector(u8 sector, u8 *data) { - if (ProgramFlashSectorAndVerify(sector, data) != 0) // is damaged? + if (ProgramFlashSectorAndVerify(sector, data)) // is damaged? { - SetDamagedSectorBits(ENABLE, sector); // set damaged sector bits. + // Failed + SetDamagedSectorBits(ENABLE, sector); return SAVE_STATUS_ERROR; } else { - SetDamagedSectorBits(DISABLE, sector); // unset damaged sector bits. it's safe now. + // Succeeded + SetDamagedSectorBits(DISABLE, sector); return SAVE_STATUS_OK; } } -static u32 RestoreSaveBackupVarsAndIncrement(const struct SaveSectionLocation *location) // location is unused +static u32 RestoreSaveBackupVarsAndIncrement(const struct SaveSectorLocation *locations) { - gFastSaveSection = &gSaveDataBuffer; + gReadWriteSector = &gSaveDataBuffer; gLastKnownGoodSector = gLastWrittenSector; gLastSaveCounter = gSaveCounter; gLastWrittenSector++; - gLastWrittenSector %= SECTOR_SAVE_SLOT_LENGTH; + gLastWrittenSector %= NUM_SECTORS_PER_SLOT; gSaveCounter++; - gUnknown_03006208 = 0; + gIncrementalSectorId = 0; gDamagedSaveSectors = 0; return 0; } -static u32 RestoreSaveBackupVars(const struct SaveSectionLocation *location) // only ever called once, and gSaveBlock2 is passed to this function. location is unused +static u32 RestoreSaveBackupVars(const struct SaveSectorLocation *locations) { - gFastSaveSection = &gSaveDataBuffer; + gReadWriteSector = &gSaveDataBuffer; gLastKnownGoodSector = gLastWrittenSector; gLastSaveCounter = gSaveCounter; - gUnknown_03006208 = 0; + gIncrementalSectorId = 0; gDamagedSaveSectors = 0; return 0; } -static u8 sub_81529D4(u16 sectorId, const struct SaveSectionLocation *location) +static u8 HandleWriteIncrementalSector(u16 numSectors, const struct SaveSectorLocation *locations) { u8 status; - if (gUnknown_03006208 < sectorId - 1) + if (gIncrementalSectorId < numSectors - 1) { status = SAVE_STATUS_OK; - HandleWriteSector(gUnknown_03006208, location); - gUnknown_03006208++; + HandleWriteSector(gIncrementalSectorId, locations); + gIncrementalSectorId++; if (gDamagedSaveSectors) { status = SAVE_STATUS_ERROR; @@ -261,17 +278,18 @@ static u8 sub_81529D4(u16 sectorId, const struct SaveSectionLocation *location) } else { + // Exceeded max sector, finished status = SAVE_STATUS_ERROR; } return status; } -static u8 sub_8152A34(u16 sectorId, const struct SaveSectionLocation *location) +static u8 HandleReplaceSectorAndVerify(u16 sectorId, const struct SaveSectorLocation *locations) { u8 status = SAVE_STATUS_OK; - ClearSaveData_2(sectorId - 1, location); + HandleReplaceSector(sectorId - 1, locations); if (gDamagedSaveSectors) { @@ -282,7 +300,8 @@ static u8 sub_8152A34(u16 sectorId, const struct SaveSectionLocation *location) return status; } -static u8 ClearSaveData_2(u16 sectorId, const struct SaveSectionLocation *location) +// Similar to HandleWriteSector, but fully erases the sector first, and skips writing the first security byte +static u8 HandleReplaceSector(u16 sectorId, const struct SaveSectorLocation *locations) { u16 i; u16 sector; @@ -290,35 +309,39 @@ static u8 ClearSaveData_2(u16 sectorId, const struct SaveSectionLocation *locati u16 size; u8 status; + // Adjust sector id for current save slot sector = sectorId + gLastWrittenSector; - sector %= SECTOR_SAVE_SLOT_LENGTH; - sector += SECTOR_SAVE_SLOT_LENGTH * (gSaveCounter % 2); + sector %= NUM_SECTORS_PER_SLOT; + sector += NUM_SECTORS_PER_SLOT * (gSaveCounter % NUM_SAVE_SLOTS); - data = location[sectorId].data; - size = location[sectorId].size; + // Get current save data + data = locations[sectorId].data; + size = locations[sectorId].size; - // clear temp save section. - for (i = 0; i < sizeof(struct SaveSection); i++) - ((char *)gFastSaveSection)[i] = 0; + // Clear temp save sector. + for (i = 0; i < SECTOR_SIZE; i++) + ((u8 *)gReadWriteSector)[i] = 0; - gFastSaveSection->id = sectorId; - gFastSaveSection->security = UNKNOWN_CHECK_VALUE; - gFastSaveSection->counter = gSaveCounter; + // Set footer data + gReadWriteSector->id = sectorId; + gReadWriteSector->security = SECTOR_SECURITY_NUM; + gReadWriteSector->counter = gSaveCounter; - // set temp section's data. + // Copy current data to temp buffer for writing for (i = 0; i < size; i++) - gFastSaveSection->data[i] = data[i]; + gReadWriteSector->data[i] = data[i]; - // calculate checksum. - gFastSaveSection->checksum = CalculateChecksum(data, size); + gReadWriteSector->checksum = CalculateChecksum(data, size); + // Erase old save data EraseFlashSector(sector); status = SAVE_STATUS_OK; - for (i = 0; i < sizeof(struct UnkSaveSection); i++) + // Write new save data up to security field + for (i = 0; i < SECTOR_SECURITY_OFFSET; i++) { - if (ProgramFlashByte(sector, i, ((u8 *)gFastSaveSection)[i])) + if (ProgramFlashByte(sector, i, ((u8 *)gReadWriteSector)[i])) { status = SAVE_STATUS_ERROR; break; @@ -327,16 +350,20 @@ static u8 ClearSaveData_2(u16 sectorId, const struct SaveSectionLocation *locati if (status == SAVE_STATUS_ERROR) { + // Writing save data failed SetDamagedSectorBits(ENABLE, sector); return SAVE_STATUS_ERROR; } else { + // Writing save data succeeded, write security and counter status = SAVE_STATUS_OK; - for (i = 0; i < 7; i++) + // Write security (skipping the first byte) and counter fields. + // The byte of security that is skipped is instead written by WriteSectorSecurityByte or WriteSectorSecurityByte_NoOffset + for (i = 0; i < SECTOR_SIZE - (SECTOR_SECURITY_OFFSET + 1); i++) { - if (ProgramFlashByte(sector, 0xFF9 + i, ((u8 *)gFastSaveSection)[0xFF9 + i])) + if (ProgramFlashByte(sector, SECTOR_SECURITY_OFFSET + 1 + i, ((u8 *)gReadWriteSector)[SECTOR_SECURITY_OFFSET + 1 + i])) { status = SAVE_STATUS_ERROR; break; @@ -345,28 +372,31 @@ static u8 ClearSaveData_2(u16 sectorId, const struct SaveSectionLocation *locati if (status == SAVE_STATUS_ERROR) { + // Writing security/counter failed SetDamagedSectorBits(ENABLE, sector); return SAVE_STATUS_ERROR; } else { + // Succeeded SetDamagedSectorBits(DISABLE, sector); return SAVE_STATUS_OK; } } } -static u8 sav12_xor_get(u16 sectorId, const struct SaveSectionLocation *location) +static u8 WriteSectorSecurityByte_NoOffset(u16 sectorId, const struct SaveSectorLocation *locations) { - u16 sector; + // Adjust sector id for current save slot + // This first line lacking -1 is the only difference from WriteSectorSecurityByte + u16 sector = sectorId + gLastWrittenSector; + sector %= NUM_SECTORS_PER_SLOT; + sector += NUM_SECTORS_PER_SLOT * (gSaveCounter % NUM_SAVE_SLOTS); - sector = sectorId + gLastWrittenSector; // no sub 1? - sector %= SECTOR_SAVE_SLOT_LENGTH; - sector += SECTOR_SAVE_SLOT_LENGTH * (gSaveCounter % 2); - - if (ProgramFlashByte(sector, sizeof(struct UnkSaveSection), 0x25)) + // Write just the first byte of the security field, which was skipped by HandleReplaceSector + if (ProgramFlashByte(sector, SECTOR_SECURITY_OFFSET, SECTOR_SECURITY_NUM & 0xFF)) { - // sector is damaged, so enable the bit in gDamagedSaveSectors and restore the last written sector and save counter. + // Sector is damaged, so enable the bit in gDamagedSaveSectors and restore the last written sector and save counter. SetDamagedSectorBits(ENABLE, sector); gLastWrittenSector = gLastKnownGoodSector; gSaveCounter = gLastSaveCounter; @@ -374,22 +404,23 @@ static u8 sav12_xor_get(u16 sectorId, const struct SaveSectionLocation *location } else { + // Succeeded SetDamagedSectorBits(DISABLE, sector); return SAVE_STATUS_OK; } } -static u8 sub_8152CAC(u16 sectorId, const struct SaveSectionLocation *location) +static u8 CopySectorSecurityByte(u16 sectorId, const struct SaveSectorLocation *locations) { - u16 sector; + // Adjust sector id for current save slot + u16 sector = sectorId + gLastWrittenSector - 1; + sector %= NUM_SECTORS_PER_SLOT; + sector += NUM_SECTORS_PER_SLOT * (gSaveCounter % NUM_SAVE_SLOTS); - sector = sectorId + gLastWrittenSector - 1; - sector %= SECTOR_SAVE_SLOT_LENGTH; - sector += SECTOR_SAVE_SLOT_LENGTH * (gSaveCounter % 2); - - if (ProgramFlashByte(sector, sizeof(struct UnkSaveSection), ((u8 *)gFastSaveSection)[sizeof(struct UnkSaveSection)])) + // Copy just the first byte of the security field from the read/write buffer + if (ProgramFlashByte(sector, SECTOR_SECURITY_OFFSET, ((u8 *)gReadWriteSector)[SECTOR_SECURITY_OFFSET])) { - // sector is damaged, so enable the bit in gDamagedSaveSectors and restore the last written sector and save counter. + // Sector is damaged, so enable the bit in gDamagedSaveSectors and restore the last written sector and save counter. SetDamagedSectorBits(ENABLE, sector); gLastWrittenSector = gLastKnownGoodSector; gSaveCounter = gLastSaveCounter; @@ -397,22 +428,23 @@ static u8 sub_8152CAC(u16 sectorId, const struct SaveSectionLocation *location) } else { + // Succeded SetDamagedSectorBits(DISABLE, sector); return SAVE_STATUS_OK; } } -static u8 sub_8152D44(u16 sectorId, const struct SaveSectionLocation *location) +static u8 WriteSectorSecurityByte(u16 sectorId, const struct SaveSectorLocation *locations) { - u16 sector; + // Adjust sector id for current save slot + u16 sector = sectorId + gLastWrittenSector - 1; + sector %= NUM_SECTORS_PER_SLOT; + sector += NUM_SECTORS_PER_SLOT * (gSaveCounter % NUM_SAVE_SLOTS); - sector = sectorId + gLastWrittenSector - 1; // no sub 1? - sector %= SECTOR_SAVE_SLOT_LENGTH; - sector += SECTOR_SAVE_SLOT_LENGTH * (gSaveCounter % 2); - - if (ProgramFlashByte(sector, sizeof(struct UnkSaveSection), 0x25)) + // Write just the first byte of the security field, which was skipped by HandleReplaceSector + if (ProgramFlashByte(sector, SECTOR_SECURITY_OFFSET, SECTOR_SECURITY_NUM & 0xFF)) { - // sector is damaged, so enable the bit in gDamagedSaveSectors and restore the last written sector and save counter. + // Sector is damaged, so enable the bit in gDamagedSaveSectors and restore the last written sector and save counter. SetDamagedSectorBits(ENABLE, sector); gLastWrittenSector = gLastKnownGoodSector; gSaveCounter = gLastSaveCounter; @@ -420,127 +452,136 @@ static u8 sub_8152D44(u16 sectorId, const struct SaveSectionLocation *location) } else { + // Succeeded SetDamagedSectorBits(DISABLE, sector); return SAVE_STATUS_OK; } } -static u8 sub_8152DD0(u16 a1, const struct SaveSectionLocation *location) +static u8 TryLoadSaveSlot(u16 sectorId, struct SaveSectorLocation *locations) { u8 status; - gFastSaveSection = &gSaveDataBuffer; - if (a1 != 0xFFFF) + gReadWriteSector = &gSaveDataBuffer; + if (sectorId != FULL_SAVE_SLOT) { + // This function may not be used with a specific sector id status = SAVE_STATUS_ERROR; } else { - status = GetSaveValidStatus(location); - sub_8152E10(0xFFFF, location); + status = GetSaveValidStatus(locations); + CopySaveSlotData(FULL_SAVE_SLOT, locations); } return status; } -static u8 sub_8152E10(u16 a1, const struct SaveSectionLocation *location) +// sectorId arg is ignored, this always reads the full save slot +static u8 CopySaveSlotData(u16 sectorId, struct SaveSectorLocation *locations) { u16 i; u16 checksum; - u16 v3 = SECTOR_SAVE_SLOT_LENGTH * (gSaveCounter % 2); + u16 slotOffset = NUM_SECTORS_PER_SLOT * (gSaveCounter % NUM_SAVE_SLOTS); u16 id; - for (i = 0; i < SECTOR_SAVE_SLOT_LENGTH; i++) + for (i = 0; i < NUM_SECTORS_PER_SLOT; i++) { - DoReadFlashWholeSection(i + v3, gFastSaveSection); - id = gFastSaveSection->id; + ReadFlashSector(i + slotOffset, gReadWriteSector); + + id = gReadWriteSector->id; if (id == 0) gLastWrittenSector = i; - checksum = CalculateChecksum(gFastSaveSection->data, location[id].size); - if (gFastSaveSection->security == UNKNOWN_CHECK_VALUE - && gFastSaveSection->checksum == checksum) + + checksum = CalculateChecksum(gReadWriteSector->data, locations[id].size); + + // Only copy data for sectors whose security and checksum fields are correct + if (gReadWriteSector->security == SECTOR_SECURITY_NUM && gReadWriteSector->checksum == checksum) { u16 j; - for (j = 0; j < location[id].size; j++) - ((u8 *)location[id].data)[j] = gFastSaveSection->data[j]; + for (j = 0; j < locations[id].size; j++) + ((u8 *)locations[id].data)[j] = gReadWriteSector->data[j]; } } return SAVE_STATUS_OK; } -static u8 GetSaveValidStatus(const struct SaveSectionLocation *location) +static u8 GetSaveValidStatus(const struct SaveSectorLocation *locations) { u16 i; u16 checksum; u32 saveSlot1Counter = 0; u32 saveSlot2Counter = 0; - u32 slotCheckField = 0; + u32 validSectorFlags = 0; bool8 securityPassed = FALSE; u8 saveSlot1Status; u8 saveSlot2Status; - // check save slot 1. - for (i = 0; i < SECTOR_SAVE_SLOT_LENGTH; i++) + // Check save slot 1 + for (i = 0; i < NUM_SECTORS_PER_SLOT; i++) { - DoReadFlashWholeSection(i, gFastSaveSection); - if (gFastSaveSection->security == UNKNOWN_CHECK_VALUE) + ReadFlashSector(i, gReadWriteSector); + if (gReadWriteSector->security == SECTOR_SECURITY_NUM) { securityPassed = TRUE; - checksum = CalculateChecksum(gFastSaveSection->data, location[gFastSaveSection->id].size); - if (gFastSaveSection->checksum == checksum) + checksum = CalculateChecksum(gReadWriteSector->data, locations[gReadWriteSector->id].size); + if (gReadWriteSector->checksum == checksum) { - saveSlot1Counter = gFastSaveSection->counter; - slotCheckField |= 1 << gFastSaveSection->id; + saveSlot1Counter = gReadWriteSector->counter; + validSectorFlags |= 1 << gReadWriteSector->id; } } } if (securityPassed) { - if (slotCheckField == 0x3FFF) + if (validSectorFlags == (1 << NUM_SECTORS_PER_SLOT) - 1) saveSlot1Status = SAVE_STATUS_OK; else saveSlot1Status = SAVE_STATUS_ERROR; } else { + // No sectors in slot 1 have the security number, treat it as empty saveSlot1Status = SAVE_STATUS_EMPTY; } - slotCheckField = 0; + validSectorFlags = 0; securityPassed = FALSE; - // check save slot 2. - for (i = 0; i < SECTOR_SAVE_SLOT_LENGTH; i++) + // Check save slot 2 + for (i = 0; i < NUM_SECTORS_PER_SLOT; i++) { - DoReadFlashWholeSection(i + SECTOR_SAVE_SLOT_LENGTH, gFastSaveSection); - if (gFastSaveSection->security == UNKNOWN_CHECK_VALUE) + ReadFlashSector(i + NUM_SECTORS_PER_SLOT, gReadWriteSector); + if (gReadWriteSector->security == SECTOR_SECURITY_NUM) { securityPassed = TRUE; - checksum = CalculateChecksum(gFastSaveSection->data, location[gFastSaveSection->id].size); - if (gFastSaveSection->checksum == checksum) + checksum = CalculateChecksum(gReadWriteSector->data, locations[gReadWriteSector->id].size); + if (gReadWriteSector->checksum == checksum) { - saveSlot2Counter = gFastSaveSection->counter; - slotCheckField |= 1 << gFastSaveSection->id; + saveSlot2Counter = gReadWriteSector->counter; + validSectorFlags |= 1 << gReadWriteSector->id; } } } if (securityPassed) { - if (slotCheckField == 0x3FFF) + if (validSectorFlags == (1 << NUM_SECTORS_PER_SLOT) - 1) saveSlot2Status = SAVE_STATUS_OK; else saveSlot2Status = SAVE_STATUS_ERROR; } else { + // No sectors in slot 2 have the security number, treat it as empty. saveSlot2Status = SAVE_STATUS_EMPTY; } if (saveSlot1Status == SAVE_STATUS_OK && saveSlot2Status == SAVE_STATUS_OK) { - if ((saveSlot1Counter == -1 && saveSlot2Counter == 0) || (saveSlot1Counter == 0 && saveSlot2Counter == -1)) + if ((saveSlot1Counter == -1 && saveSlot2Counter == 0) + || (saveSlot1Counter == 0 && saveSlot2Counter == -1)) { if ((unsigned)(saveSlot1Counter + 1) < (unsigned)(saveSlot2Counter + 1)) gSaveCounter = saveSlot2Counter; @@ -557,63 +598,71 @@ static u8 GetSaveValidStatus(const struct SaveSectionLocation *location) return SAVE_STATUS_OK; } + // One or both save slots are not OK + if (saveSlot1Status == SAVE_STATUS_OK) { gSaveCounter = saveSlot1Counter; if (saveSlot2Status == SAVE_STATUS_ERROR) - return SAVE_STATUS_ERROR; - return SAVE_STATUS_OK; + return SAVE_STATUS_ERROR; // Slot 2 errored + return SAVE_STATUS_OK; // Slot 1 is OK, slot 2 is empty } if (saveSlot2Status == SAVE_STATUS_OK) { gSaveCounter = saveSlot2Counter; if (saveSlot1Status == SAVE_STATUS_ERROR) - return SAVE_STATUS_ERROR; - return SAVE_STATUS_OK; + return SAVE_STATUS_ERROR; // Slot 1 errored + return SAVE_STATUS_OK; // Slot 2 is OK, slot 1 is empty } - if (saveSlot1Status == SAVE_STATUS_EMPTY && saveSlot2Status == SAVE_STATUS_EMPTY) + // Neither slot is OK, check if both are empty + if (saveSlot1Status == SAVE_STATUS_EMPTY + && saveSlot2Status == SAVE_STATUS_EMPTY) { gSaveCounter = 0; gLastWrittenSector = 0; return SAVE_STATUS_EMPTY; } + // Both slots errored gSaveCounter = 0; gLastWrittenSector = 0; return SAVE_STATUS_CORRUPT; } -static u8 sub_81530DC(u8 sectorId, u8 *data, u16 size) +static u8 TryLoadSaveSector(u8 sectorId, u8 *data, u16 size) { u16 i; - struct SaveSection *section = &gSaveDataBuffer; - DoReadFlashWholeSection(sectorId, section); - if (section->security == UNKNOWN_CHECK_VALUE) + struct SaveSector *sector = &gSaveDataBuffer; + ReadFlashSector(sectorId, sector); + if (sector->security == SECTOR_SECURITY_NUM) { - u16 checksum = CalculateChecksum(section->data, size); - if (section->id == checksum) + u16 checksum = CalculateChecksum(sector->data, size); + if (sector->id == checksum) { + // Security and checksum are correct, copy data for (i = 0; i < size; i++) - data[i] = section->data[i]; + data[i] = sector->data[i]; return SAVE_STATUS_OK; } else { + // Incorrect checksum return SAVE_STATUS_CORRUPT; } } else { + // Incorrect security value return SAVE_STATUS_EMPTY; } } // Return value always ignored -static bool8 DoReadFlashWholeSection(u8 sector, struct SaveSection *section) +static bool8 ReadFlashSector(u8 sectorId, struct SaveSector *sector) { - ReadFlash(sector, 0, section->data, sizeof(struct SaveSection)); + ReadFlash(sectorId, 0, sector->data, SECTOR_SIZE); return TRUE; } @@ -633,21 +682,20 @@ static u16 CalculateChecksum(void *data, u16 size) static void UpdateSaveAddresses(void) { - int i = 0; - - gRamSaveSectionLocations[i].data = (void*)(gSaveBlock2Ptr) + sSaveSectionOffsets[i].toAdd; - gRamSaveSectionLocations[i].size = sSaveSectionOffsets[i].size; + int i = SECTOR_ID_SAVEBLOCK2; + gRamSaveSectorLocations[i].data = (void*)(gSaveBlock2Ptr) + sSaveSlotLayout[i].offset; + gRamSaveSectorLocations[i].size = sSaveSlotLayout[i].size; for (i = SECTOR_ID_SAVEBLOCK1_START; i <= SECTOR_ID_SAVEBLOCK1_END; i++) { - gRamSaveSectionLocations[i].data = (void*)(gSaveBlock1Ptr) + sSaveSectionOffsets[i].toAdd; - gRamSaveSectionLocations[i].size = sSaveSectionOffsets[i].size; + gRamSaveSectorLocations[i].data = (void*)(gSaveBlock1Ptr) + sSaveSlotLayout[i].offset; + gRamSaveSectorLocations[i].size = sSaveSlotLayout[i].size; } for (; i <= SECTOR_ID_PKMN_STORAGE_END; i++) //setting i to SECTOR_ID_PKMN_STORAGE_START does not match { - gRamSaveSectionLocations[i].data = (void*)(gPokemonStoragePtr) + sSaveSectionOffsets[i].toAdd; - gRamSaveSectionLocations[i].size = sSaveSectionOffsets[i].size; + gRamSaveSectorLocations[i].data = (void*)(gPokemonStoragePtr) + sSaveSlotLayout[i].offset; + gRamSaveSectorLocations[i].size = sSaveSlotLayout[i].size; } } @@ -661,43 +709,48 @@ u8 HandleSavingData(u8 saveType) UpdateSaveAddresses(); switch (saveType) { - case SAVE_HALL_OF_FAME_ERASE_BEFORE: // deletes HOF before overwriting HOF completely. unused + case SAVE_HALL_OF_FAME_ERASE_BEFORE: + // Unused. Erases the special save sectors (HOF, Trainer Hill, Recorded Battle) + // before overwriting HOF. for (i = SECTOR_ID_HOF_1; i < SECTORS_COUNT; i++) EraseFlashSector(i); - case SAVE_HALL_OF_FAME: // hall of fame. + // fallthrough + case SAVE_HALL_OF_FAME: if (GetGameStat(GAME_STAT_ENTERED_HOF) < 999) IncrementGameStat(GAME_STAT_ENTERED_HOF); - SaveSerializedGame(); - SaveWriteToFlash(0xFFFF, gRamSaveSectionLocations); + + // Write the full save slot first + CopyPartyAndObjectsToSave(); + WriteSaveSectorOrSlot(FULL_SAVE_SLOT, gRamSaveSectorLocations); + + // Save the Hall of Fame tempAddr = gDecompressionBuffer; HandleWriteSectorNBytes(SECTOR_ID_HOF_1, tempAddr, SECTOR_DATA_SIZE); HandleWriteSectorNBytes(SECTOR_ID_HOF_2, tempAddr + SECTOR_DATA_SIZE, SECTOR_DATA_SIZE); break; - case SAVE_NORMAL: // normal save. also called by overwriting your own save. + case SAVE_NORMAL: default: - SaveSerializedGame(); - SaveWriteToFlash(0xFFFF, gRamSaveSectionLocations); + CopyPartyAndObjectsToSave(); + WriteSaveSectorOrSlot(FULL_SAVE_SLOT, gRamSaveSectorLocations); break; - case SAVE_LINK: // Link and Battle Frontier - case SAVE_LINK2: // Unused - SaveSerializedGame(); + case SAVE_LINK: + case SAVE_LINK2: + // Used by link / Battle Frontier + // Write only SaveBlocks 1 and 2 (skips the PC) + CopyPartyAndObjectsToSave(); for(i = SECTOR_ID_SAVEBLOCK2; i <= SECTOR_ID_SAVEBLOCK1_END; i++) - ClearSaveData_2(i, gRamSaveSectionLocations); + HandleReplaceSector(i, gRamSaveSectorLocations); for(i = SECTOR_ID_SAVEBLOCK2; i <= SECTOR_ID_SAVEBLOCK1_END; i++) - sav12_xor_get(i, gRamSaveSectionLocations); + WriteSectorSecurityByte_NoOffset(i, gRamSaveSectorLocations); break; - // Support for Ereader was removed in Emerald. - /* - case EREADER_SAVE: // used in mossdeep "game corner" before/after battling old man e-reader trainer - SaveSerializedGame(); - SaveWriteToFlash(0, gRamSaveSectionLocations); - break; - */ case SAVE_OVERWRITE_DIFFERENT_FILE: + // Erase Hall of Fame for (i = SECTOR_ID_HOF_1; i < SECTORS_COUNT; i++) - EraseFlashSector(i); // erase HOF. - SaveSerializedGame(); - SaveWriteToFlash(0xFFFF, gRamSaveSectionLocations); + EraseFlashSector(i); + + // Overwrite save slot + CopyPartyAndObjectsToSave(); + WriteSaveSectorOrSlot(FULL_SAVE_SLOT, gRamSaveSectorLocations); break; } gTrainerHillVBlankCounter = backupVar; @@ -726,75 +779,91 @@ u8 TrySavingData(u8 saveType) } } -bool8 sub_8153380(void) // trade.c +bool8 LinkFullSave_Init(void) { if (gFlashMemoryPresent != TRUE) return TRUE; UpdateSaveAddresses(); - SaveSerializedGame(); - RestoreSaveBackupVarsAndIncrement(gRamSaveSectionLocations); + CopyPartyAndObjectsToSave(); + RestoreSaveBackupVarsAndIncrement(gRamSaveSectorLocations); return FALSE; } -bool8 sub_81533AC(void) // trade.c +bool8 LinkFullSave_WriteSector(void) { - u8 status = sub_81529D4(SECTOR_SAVE_SLOT_LENGTH, gRamSaveSectionLocations); + u8 status = HandleWriteIncrementalSector(NUM_SECTORS_PER_SLOT, gRamSaveSectorLocations); if (gDamagedSaveSectors) DoSaveFailedScreen(SAVE_NORMAL); + + // In this case "error" either means that an actual error was encountered + // or that the given max sector has been reached (meaning it has finished successfully). + // If there was an actual error the save failed screen above will also be shown. if (status == SAVE_STATUS_ERROR) return TRUE; else return FALSE; } -bool8 sub_81533E0(void) // trade.c +bool8 LinkFullSave_ReplaceLastSector(void) { - sub_8152A34(SECTOR_SAVE_SLOT_LENGTH, gRamSaveSectionLocations); + HandleReplaceSectorAndVerify(NUM_SECTORS_PER_SLOT, gRamSaveSectorLocations); if (gDamagedSaveSectors) DoSaveFailedScreen(SAVE_NORMAL); return FALSE; } -bool8 sub_8153408(void) // trade.c +bool8 LinkFullSave_SetLastSectorSecurity(void) { - sub_8152CAC(SECTOR_SAVE_SLOT_LENGTH, gRamSaveSectionLocations); + CopySectorSecurityByte(NUM_SECTORS_PER_SLOT, gRamSaveSectorLocations); if (gDamagedSaveSectors) DoSaveFailedScreen(SAVE_NORMAL); return FALSE; } -u8 FullSaveGame(void) +u8 WriteSaveBlock2(void) { if (gFlashMemoryPresent != TRUE) return TRUE; UpdateSaveAddresses(); - SaveSerializedGame(); - RestoreSaveBackupVars(gRamSaveSectionLocations); - sub_8152A34(gUnknown_03006208 + 1, gRamSaveSectionLocations); + CopyPartyAndObjectsToSave(); + RestoreSaveBackupVars(gRamSaveSectorLocations); + + // Because RestoreSaveBackupVars is called immediately prior, gIncrementalSectorId will always be 0 below, + // so this function only saves the first sector (SECTOR_ID_SAVEBLOCK2) + HandleReplaceSectorAndVerify(gIncrementalSectorId + 1, gRamSaveSectorLocations); return FALSE; } -bool8 CheckSaveFile(void) +// Used in conjunction with WriteSaveBlock2 to write both for certain link saves. +// This will be called repeatedly in a task, writing each sector of SaveBlock1 incrementally. +// It returns TRUE when finished. +bool8 WriteSaveBlock1Sector(void) { - u8 retVal = FALSE; - u16 sectorId = ++gUnknown_03006208; + u8 finished = FALSE; + u16 sectorId = ++gIncrementalSectorId; // Because WriteSaveBlock2 will have been called prior, this will be SECTOR_ID_SAVEBLOCK1_START if (sectorId <= SECTOR_ID_SAVEBLOCK1_END) { - sub_8152A34(gUnknown_03006208 + 1, gRamSaveSectionLocations); - sub_8152D44(sectorId, gRamSaveSectionLocations); + // Write a single sector of SaveBlock1 + HandleReplaceSectorAndVerify(gIncrementalSectorId + 1, gRamSaveSectorLocations); + WriteSectorSecurityByte(sectorId, gRamSaveSectorLocations); } else { - sub_8152D44(sectorId, gRamSaveSectionLocations); - retVal = TRUE; + // Beyond SaveBlock1, don't write the sector. + // Does write 1 byte of the next sector's security field, but as these + // are the same for all valid sectors it doesn't matter. + WriteSectorSecurityByte(sectorId, gRamSaveSectorLocations); + finished = TRUE; } + if (gDamagedSaveSectors) DoSaveFailedScreen(SAVE_LINK); - return retVal; + + return finished; } -u8 Save_LoadGameData(u8 saveType) +u8 LoadGameSave(u8 saveType) { u8 status; @@ -809,45 +878,47 @@ u8 Save_LoadGameData(u8 saveType) { case SAVE_NORMAL: default: - status = sub_8152DD0(0xFFFF, gRamSaveSectionLocations); - LoadSerializedGame(); + status = TryLoadSaveSlot(FULL_SAVE_SLOT, gRamSaveSectorLocations); + CopyPartyAndObjectsFromSave(); gSaveFileStatus = status; gGameContinueCallback = 0; break; case SAVE_HALL_OF_FAME: - status = sub_81530DC(SECTOR_ID_HOF_1, gDecompressionBuffer, SECTOR_DATA_SIZE); + status = TryLoadSaveSector(SECTOR_ID_HOF_1, gDecompressionBuffer, SECTOR_DATA_SIZE); if (status == SAVE_STATUS_OK) - status = sub_81530DC(SECTOR_ID_HOF_2, gDecompressionBuffer + SECTOR_DATA_SIZE, SECTOR_DATA_SIZE); + status = TryLoadSaveSector(SECTOR_ID_HOF_2, &gDecompressionBuffer[SECTOR_DATA_SIZE], SECTOR_DATA_SIZE); break; } return status; } -u16 sub_815355C(void) +u16 GetSaveBlocksPointersBaseOffset(void) { - u16 i, v3; - struct SaveSection* savSection; + u16 i, slotOffset; + struct SaveSector* sector; - savSection = gFastSaveSection = &gSaveDataBuffer; + sector = gReadWriteSector = &gSaveDataBuffer; if (gFlashMemoryPresent != TRUE) - return SAVE_STATUS_EMPTY; + return 0; UpdateSaveAddresses(); - GetSaveValidStatus(gRamSaveSectionLocations); - v3 = SECTOR_SAVE_SLOT_LENGTH * (gSaveCounter % 2); - for (i = 0; i < SECTOR_SAVE_SLOT_LENGTH; i++) + GetSaveValidStatus(gRamSaveSectorLocations); + slotOffset = NUM_SECTORS_PER_SLOT * (gSaveCounter % NUM_SAVE_SLOTS); + for (i = 0; i < NUM_SECTORS_PER_SLOT; i++) { - DoReadFlashWholeSection(i + v3, gFastSaveSection); - if (gFastSaveSection->id == 0) - return savSection->data[10] + - savSection->data[11] + - savSection->data[12] + - savSection->data[13]; + ReadFlashSector(i + slotOffset, gReadWriteSector); + + // Base offset for SaveBlock2 is calculated using the trainer id + if (gReadWriteSector->id == SECTOR_ID_SAVEBLOCK2) + return sector->data[offsetof(struct SaveBlock2, playerTrainerId[0])] + + sector->data[offsetof(struct SaveBlock2, playerTrainerId[1])] + + sector->data[offsetof(struct SaveBlock2, playerTrainerId[2])] + + sector->data[offsetof(struct SaveBlock2, playerTrainerId[3])]; } - return SAVE_STATUS_EMPTY; + return 0; } -u32 TryReadSpecialSaveSection(u8 sector, u8* dst) +u32 TryReadSpecialSaveSector(u8 sector, u8* dst) { s32 i; s32 size; @@ -855,19 +926,21 @@ u32 TryReadSpecialSaveSection(u8 sector, u8* dst) if (sector != SECTOR_ID_TRAINER_HILL && sector != SECTOR_ID_RECORDED_BATTLE) return SAVE_STATUS_ERROR; - ReadFlash(sector, 0, (u8 *)&gSaveDataBuffer, sizeof(struct SaveSection)); - if (*(u32*)(&gSaveDataBuffer.data[0]) != SPECIAL_SECTION_SENTINEL) + + ReadFlash(sector, 0, (u8 *)&gSaveDataBuffer, SECTOR_SIZE); + if (*(u32*)(&gSaveDataBuffer.data[0]) != SPECIAL_SECTOR_SENTINEL) return SAVE_STATUS_ERROR; - // copies whole save section except u32 counter + + // Copies whole save sector except u32 counter i = 0; - size = 0xFFB; - savData = &gSaveDataBuffer.data[4]; + size = SECTOR_COUNTER_OFFSET - 1; + savData = &gSaveDataBuffer.data[4]; // data[4] to skip past SPECIAL_SECTOR_SENTINEL for (; i <= size; i++) dst[i] = savData[i]; return SAVE_STATUS_OK; } -u32 TryWriteSpecialSaveSection(u8 sector, u8* src) +u32 TryWriteSpecialSaveSector(u8 sector, u8* src) { s32 i; s32 size; @@ -878,12 +951,12 @@ u32 TryWriteSpecialSaveSection(u8 sector, u8* src) return SAVE_STATUS_ERROR; savDataBuffer = &gSaveDataBuffer; - *(u32*)(savDataBuffer) = SPECIAL_SECTION_SENTINEL; + *(u32*)(savDataBuffer) = SPECIAL_SECTOR_SENTINEL; - // copies whole save section except u32 counter + // Copies whole save sector except u32 counter i = 0; - size = 0xFFB; - savData = &gSaveDataBuffer.data[4]; + size = SECTOR_COUNTER_OFFSET - 1; + savData = &gSaveDataBuffer.data[4]; // data[4] to skip past SPECIAL_SECTOR_SENTINEL for (; i <= size; i++) savData[i] = src[i]; if (ProgramFlashSectorAndVerify(sector, savDataBuffer) != 0) @@ -891,11 +964,13 @@ u32 TryWriteSpecialSaveSection(u8 sector, u8* src) return SAVE_STATUS_OK; } -#define tState data[0] -#define tTimer data[1] -#define tPartialSave data[2] +#define tState data[0] +#define tTimer data[1] +#define tInBattleTower data[2] -void Task_LinkSave(u8 taskId) +// Note that this is very different from TrySavingData(SAVE_LINK). +// Most notably it does save the PC data. +void Task_LinkFullSave(u8 taskId) { s16* data = gTasks[taskId].data; @@ -912,15 +987,15 @@ void Task_LinkSave(u8 taskId) case 2: if (IsLinkTaskFinished()) { - if (!tPartialSave) + if (!tInBattleTower) SaveMapView(); tState = 3; } break; case 3: - if (!tPartialSave) + if (!tInBattleTower) SetContinueGameWarpStatusToDynamicWarp(); - sub_8153380(); + LinkFullSave_Init(); tState = 4; break; case 4: @@ -931,17 +1006,17 @@ void Task_LinkSave(u8 taskId) } break; case 5: - if (sub_81533AC()) + if (LinkFullSave_WriteSector()) tState = 6; else - tState = 4; + tState = 4; // Not finished, delay again break; case 6: - sub_81533E0(); + LinkFullSave_ReplaceLastSector(); tState = 7; break; case 7: - if (!tPartialSave) + if (!tInBattleTower) ClearContinueGameWarpStatus2(); SetLinkStandbyCallback(); tState = 8; @@ -949,7 +1024,7 @@ void Task_LinkSave(u8 taskId) case 8: if (IsLinkTaskFinished()) { - sub_8153408(); + LinkFullSave_SetLastSectorSecurity(); tState = 9; } break; @@ -970,7 +1045,3 @@ void Task_LinkSave(u8 taskId) break; } } - -#undef tState -#undef tTimer -#undef tPartialSave diff --git a/src/save_failed_screen.c b/src/save_failed_screen.c index 8f727310cd..9b32a938ff 100644 --- a/src/save_failed_screen.c +++ b/src/save_failed_screen.c @@ -153,7 +153,7 @@ static void SaveFailedScreenTextPrint(const u8 *text, u8 x, u8 y) color[0] = TEXT_COLOR_TRANSPARENT; color[1] = TEXT_DYNAMIC_COLOR_6; color[2] = TEXT_COLOR_LIGHT_GRAY; - AddTextPrinterParameterized4(sWindowIds[TEXT_WIN_ID], 1, x * 8, y * 8 + 1, 0, 0, color, 0, text); + AddTextPrinterParameterized4(sWindowIds[TEXT_WIN_ID], FONT_NORMAL, x * 8, y * 8 + 1, 0, 0, color, 0, text); } void DoSaveFailedScreen(u8 saveType) @@ -217,13 +217,13 @@ static void CB2_SaveFailedScreen(void) LoadPalette(gBirchBagGrassPal, 0, 0x40); LoadPalette(sSaveFailedClockPal, 0x100, 0x20); LoadPalette(gTextWindowFrame1_Pal, 0xE0, 0x20); - LoadPalette(gUnknown_0860F074, 0xF0, 0x20); + LoadPalette(gStandardMenuPalette, 0xF0, 0x20); DrawStdFrameWithCustomTileAndPalette(sWindowIds[TEXT_WIN_ID], FALSE, 0x214, 0xE); DrawStdFrameWithCustomTileAndPalette(sWindowIds[CLOCK_WIN_ID], FALSE, 0x214, 0xE); FillWindowPixelBuffer(sWindowIds[CLOCK_WIN_ID], PIXEL_FILL(1)); // backwards? FillWindowPixelBuffer(sWindowIds[TEXT_WIN_ID], PIXEL_FILL(1)); - CopyWindowToVram(sWindowIds[CLOCK_WIN_ID], 2); // again? - CopyWindowToVram(sWindowIds[TEXT_WIN_ID], 1); + CopyWindowToVram(sWindowIds[CLOCK_WIN_ID], COPYWIN_GFX); // again? + CopyWindowToVram(sWindowIds[TEXT_WIN_ID], COPYWIN_MAP); SaveFailedScreenTextPrint(gText_SaveFailedCheckingBackup, 1, 0); BeginNormalPaletteFade(PALETTES_ALL, 0, 16, 0, RGB_BLACK); EnableInterrupts(1); @@ -363,9 +363,10 @@ static bool8 VerifySectorWipe(u16 sector) ReadFlash(sector, 0, (u8 *)ptr, SECTOR_SIZE); - for (i = 0; i < 0x400; i++, ptr++) + // 1/4 because ptr is u32 + for (i = 0; i < SECTOR_SIZE / 4; i++, ptr++) if (*ptr) - return TRUE; + return TRUE; // Sector has nonzero data, failed return FALSE; } @@ -375,6 +376,7 @@ static bool8 WipeSector(u16 sector) u16 i, j; bool8 failed = TRUE; + // Attempt to wipe sector with an arbitrary attempt limit of 130 for (i = 0; failed && i < 130; i++) { for (j = 0; j < SECTOR_SIZE; j++) diff --git a/src/save_location.c b/src/save_location.c index aa56d7b16c..74d2f2c44d 100644 --- a/src/save_location.c +++ b/src/save_location.c @@ -1,15 +1,16 @@ #include "global.h" #include "save_location.h" -#include "constants/maps.h" + +#define LIST_END 0xFFFF static bool32 IsCurMapInLocationList(const u16 *list) { s32 i; - u16 locSum = (gSaveBlock1Ptr->location.mapGroup << 8) + (gSaveBlock1Ptr->location.mapNum); + u16 map = (gSaveBlock1Ptr->location.mapGroup << 8) + gSaveBlock1Ptr->location.mapNum; - for (i = 0; list[i] != 0xFFFF; i++) + for (i = 0; list[i] != LIST_END; i++) { - if (list[i] == locSum) + if (list[i] == map) return TRUE; } @@ -56,7 +57,7 @@ static const u16 sSaveLocationPokeCenterList[] = MAP_TRADE_CENTER, MAP_RECORD_CORNER, MAP_BATTLE_COLOSSEUM_4P, - 0xFFFF, + LIST_END, }; static bool32 IsCurMapPokeCenter(void) @@ -67,7 +68,7 @@ static bool32 IsCurMapPokeCenter(void) static const u16 sSaveLocationReloadLocList[] = // There's only 1 location, and it's presumed its for the save reload feature for battle tower. { MAP_BATTLE_FRONTIER_BATTLE_TOWER_LOBBY, - 0xFFFF, + LIST_END, }; static bool32 IsCurMapReloadLocation(void) @@ -76,20 +77,20 @@ static bool32 IsCurMapReloadLocation(void) } // Nulled out list. Unknown what this would have been. -static const u16 sUnknown_0861440E[] = +static const u16 sEmptyMapList[] = { - 0xFFFF, + LIST_END, }; -static bool32 sub_81AFCEC(void) +static bool32 IsCurMapInEmptyList(void) { - return IsCurMapInLocationList(sUnknown_0861440E); + return IsCurMapInLocationList(sEmptyMapList); } static void TrySetPokeCenterWarpStatus(void) { - if (IsCurMapPokeCenter() == FALSE) - gSaveBlock2Ptr->specialSaveWarpFlags &= ~(POKECENTER_SAVEWARP); + if (!IsCurMapPokeCenter()) + gSaveBlock2Ptr->specialSaveWarpFlags &= ~POKECENTER_SAVEWARP; else gSaveBlock2Ptr->specialSaveWarpFlags |= POKECENTER_SAVEWARP; } @@ -97,16 +98,16 @@ static void TrySetPokeCenterWarpStatus(void) static void TrySetReloadWarpStatus(void) { if (!IsCurMapReloadLocation()) - gSaveBlock2Ptr->specialSaveWarpFlags &= ~(LOBBY_SAVEWARP); + gSaveBlock2Ptr->specialSaveWarpFlags &= ~LOBBY_SAVEWARP; else gSaveBlock2Ptr->specialSaveWarpFlags |= LOBBY_SAVEWARP; } -// this function definitely sets a warp status, but because the list is empty, it's unknown what this does yet. -static void sub_81AFD5C(void) +// Unknown save warp flag. Never set because map list is empty. +static void TrySetUnknownWarpStatus(void) { - if (!sub_81AFCEC()) - gSaveBlock2Ptr->specialSaveWarpFlags &= ~(UNK_SPECIAL_SAVE_WARP_FLAG_3); + if (!IsCurMapInEmptyList()) + gSaveBlock2Ptr->specialSaveWarpFlags &= ~UNK_SPECIAL_SAVE_WARP_FLAG_3; else gSaveBlock2Ptr->specialSaveWarpFlags |= UNK_SPECIAL_SAVE_WARP_FLAG_3; } @@ -115,21 +116,21 @@ void TrySetMapSaveWarpStatus(void) { TrySetPokeCenterWarpStatus(); TrySetReloadWarpStatus(); - sub_81AFD5C(); + TrySetUnknownWarpStatus(); } -// In FRLG, only 0x1, 0x10, and 0x20 are set when the pokedex is received -// 0x2, 0x4, 0x8, and 0x8000 are instead set by SetPostgameFlags +// In FRLG, only bits 0, 4, and 5 are set when the pokedex is received. +// Bits 1, 2, 3, and 15 are instead set by SetPostgameFlags. // These flags are read by Pokemon Colosseum/XD for linking. XD Additionally requires FLAG_SYS_GAME_CLEAR void SetUnlockedPokedexFlags(void) { - gSaveBlock2Ptr->gcnLinkFlags |= 0x8000; - gSaveBlock2Ptr->gcnLinkFlags |= 0x1; - gSaveBlock2Ptr->gcnLinkFlags |= 0x2; - gSaveBlock2Ptr->gcnLinkFlags |= 0x4; - gSaveBlock2Ptr->gcnLinkFlags |= 0x10; - gSaveBlock2Ptr->gcnLinkFlags |= 0x20; - gSaveBlock2Ptr->gcnLinkFlags |= 0x8; + gSaveBlock2Ptr->gcnLinkFlags |= (1 << 15); + gSaveBlock2Ptr->gcnLinkFlags |= (1 << 0); + gSaveBlock2Ptr->gcnLinkFlags |= (1 << 1); + gSaveBlock2Ptr->gcnLinkFlags |= (1 << 2); + gSaveBlock2Ptr->gcnLinkFlags |= (1 << 4); + gSaveBlock2Ptr->gcnLinkFlags |= (1 << 5); + gSaveBlock2Ptr->gcnLinkFlags |= (1 << 3); } void SetChampionSaveWarp(void) diff --git a/src/scrcmd.c b/src/scrcmd.c index 20b3064734..3dd3bdaf9f 100644 --- a/src/scrcmd.c +++ b/src/scrcmd.c @@ -57,11 +57,11 @@ EWRAM_DATA const u8 *gRamScriptRetAddr = NULL; static EWRAM_DATA u32 sAddressOffset = 0; // For relative addressing in vgoto etc., used by saved scripts (e.g. Mystery Event) static EWRAM_DATA u16 sPauseCounter = 0; static EWRAM_DATA u16 sMovingNpcId = 0; -static EWRAM_DATA u16 sMovingNpcMapBank = 0; -static EWRAM_DATA u16 sMovingNpcMapId = 0; +static EWRAM_DATA u16 sMovingNpcMapGroup = 0; +static EWRAM_DATA u16 sMovingNpcMapNum = 0; static EWRAM_DATA u16 sFieldEffectScriptId = 0; -static u8 gBrailleWindowId; +static u8 sBrailleWindowId; static bool8 gIsScriptedWildDouble; extern const SpecialFunc gSpecials[]; @@ -287,7 +287,7 @@ bool8 ScrCmd_returnram(struct ScriptContext *ctx) return FALSE; } -bool8 ScrCmd_killscript(struct ScriptContext *ctx) +bool8 ScrCmd_endram(struct ScriptContext *ctx) { ClearRamScript(); StopScript(ctx); @@ -296,9 +296,9 @@ bool8 ScrCmd_killscript(struct ScriptContext *ctx) bool8 ScrCmd_setmysteryeventstatus(struct ScriptContext *ctx) { - u8 value = ScriptReadByte(ctx); + u8 status = ScriptReadByte(ctx); - SetMysteryEventScriptStatus(value); + SetMysteryEventScriptStatus(status); return FALSE; } @@ -310,7 +310,7 @@ bool8 ScrCmd_loadword(struct ScriptContext *ctx) return FALSE; } -bool8 ScrCmd_loadbytefromaddr(struct ScriptContext *ctx) +bool8 ScrCmd_loadbytefromptr(struct ScriptContext *ctx) { u8 index = ScriptReadByte(ctx); @@ -318,7 +318,7 @@ bool8 ScrCmd_loadbytefromaddr(struct ScriptContext *ctx) return FALSE; } -bool8 ScrCmd_writebytetoaddr(struct ScriptContext *ctx) +bool8 ScrCmd_setptr(struct ScriptContext *ctx) { u8 value = ScriptReadByte(ctx); @@ -406,7 +406,7 @@ bool8 ScrCmd_compare_local_to_value(struct ScriptContext *ctx) return FALSE; } -bool8 ScrCmd_compare_local_to_addr(struct ScriptContext *ctx) +bool8 ScrCmd_compare_local_to_ptr(struct ScriptContext *ctx) { const u8 value1 = ctx->data[ScriptReadByte(ctx)]; const u8 value2 = *(const u8 *)ScriptReadWord(ctx); @@ -415,7 +415,7 @@ bool8 ScrCmd_compare_local_to_addr(struct ScriptContext *ctx) return FALSE; } -bool8 ScrCmd_compare_addr_to_local(struct ScriptContext *ctx) +bool8 ScrCmd_compare_ptr_to_local(struct ScriptContext *ctx) { const u8 value1 = *(const u8 *)ScriptReadWord(ctx); const u8 value2 = ctx->data[ScriptReadByte(ctx)]; @@ -424,7 +424,7 @@ bool8 ScrCmd_compare_addr_to_local(struct ScriptContext *ctx) return FALSE; } -bool8 ScrCmd_compare_addr_to_value(struct ScriptContext *ctx) +bool8 ScrCmd_compare_ptr_to_value(struct ScriptContext *ctx) { const u8 value1 = *(const u8 *)ScriptReadWord(ctx); const u8 value2 = ScriptReadByte(ctx); @@ -433,7 +433,7 @@ bool8 ScrCmd_compare_addr_to_value(struct ScriptContext *ctx) return FALSE; } -bool8 ScrCmd_compare_addr_to_addr(struct ScriptContext *ctx) +bool8 ScrCmd_compare_ptr_to_ptr(struct ScriptContext *ctx) { const u8 value1 = *(const u8 *)ScriptReadWord(ctx); const u8 value2 = *(const u8 *)ScriptReadWord(ctx); @@ -460,7 +460,7 @@ bool8 ScrCmd_compare_var_to_var(struct ScriptContext *ctx) return FALSE; } -// Note: addvar doesn't support adding from a variable in vanilla. If you were to +// Note: addvar doesn't support adding from a variable in vanilla. If you were to // add a VarGet() to the above, make sure you change the `addvar VAR_*, -1` // in the contest scripts to `subvar VAR_*, 1`, else contests will break. bool8 ScrCmd_addvar(struct ScriptContext *ctx) @@ -610,11 +610,9 @@ bool8 ScrCmd_animateflash(struct ScriptContext *ctx) return TRUE; } -bool8 ScrCmd_setflashradius(struct ScriptContext *ctx) +bool8 ScrCmd_setflashlevel(struct ScriptContext *ctx) { - u16 flashLevel = VarGet(ScriptReadHalfword(ctx)); - - Overworld_SetFlashLevel(flashLevel); + SetFlashLevel(VarGet(ScriptReadHalfword(ctx))); return FALSE; } @@ -649,17 +647,17 @@ bool8 ScrCmd_fadescreenswapbuffers(struct ScriptContext *ctx) switch (mode) { - case FADE_TO_BLACK: - case FADE_TO_WHITE: - default: - CpuCopy32(gPlttBufferUnfaded, gPaletteDecompressionBuffer, PLTT_DECOMP_BUFFER_SIZE); - FadeScreen(mode, 0); - break; - case FADE_FROM_BLACK: - case FADE_FROM_WHITE: - CpuCopy32(gPaletteDecompressionBuffer, gPlttBufferUnfaded, PLTT_DECOMP_BUFFER_SIZE); - FadeScreen(mode, 0); - break; + case FADE_TO_BLACK: + case FADE_TO_WHITE: + default: + CpuCopy32(gPlttBufferUnfaded, gPaletteDecompressionBuffer, PLTT_DECOMP_BUFFER_SIZE); + FadeScreen(mode, 0); + break; + case FADE_FROM_BLACK: + case FADE_FROM_WHITE: + CpuCopy32(gPaletteDecompressionBuffer, gPlttBufferUnfaded, PLTT_DECOMP_BUFFER_SIZE); + FadeScreen(mode, 0); + break; } SetupNativeScript(ctx, IsPaletteNotActive); @@ -668,9 +666,7 @@ bool8 ScrCmd_fadescreenswapbuffers(struct ScriptContext *ctx) static bool8 RunPauseTimer(void) { - sPauseCounter--; - - if (sPauseCounter == 0) + if (--sPauseCounter == 0) return TRUE; else return FALSE; @@ -711,13 +707,13 @@ bool8 ScrCmd_setweather(struct ScriptContext *ctx) { u16 weather = VarGet(ScriptReadHalfword(ctx)); - SetSav1Weather(weather); + SetSavedWeather(weather); return FALSE; } bool8 ScrCmd_resetweather(struct ScriptContext *ctx) { - SetSav1WeatherFromCurrMapHeader(); + SetSavedWeatherFromCurrMapHeader(); return FALSE; } @@ -791,10 +787,10 @@ bool8 ScrCmd_warphole(struct ScriptContext *ctx) u16 y; PlayerGetDestCoords(&x, &y); - if (mapGroup == 0xFF && mapNum == 0xFF) - SetWarpDestinationToFixedHoleWarp(x - 7, y - 7); + if (mapGroup == MAP_GROUP(UNDEFINED) && mapNum == MAP_NUM(UNDEFINED)) + SetWarpDestinationToFixedHoleWarp(x - MAP_OFFSET, y - MAP_OFFSET); else - SetWarpDestination(mapGroup, mapNum, -1, x - 7, y - 7); + SetWarpDestination(mapGroup, mapNum, WARP_ID_NONE, x - MAP_OFFSET, y - MAP_OFFSET); DoFallWarp(); ResetInitialPlayerAvatarState(); return TRUE; @@ -945,9 +941,9 @@ bool8 ScrCmd_waitfanfare(struct ScriptContext *ctx) bool8 ScrCmd_playbgm(struct ScriptContext *ctx) { u16 songId = ScriptReadHalfword(ctx); - bool8 val = ScriptReadByte(ctx); + bool8 save = ScriptReadByte(ctx); - if (val == TRUE) + if (save == TRUE) Overworld_SetSavedMusic(songId); PlayNewMapMusic(songId); return FALSE; @@ -1018,7 +1014,7 @@ bool8 ScrCmd_applymovement_at(struct ScriptContext *ctx) static bool8 WaitForMovementFinish(void) { - return ScriptMovement_IsObjectMovementFinished(sMovingNpcId, sMovingNpcMapId, sMovingNpcMapBank); + return ScriptMovement_IsObjectMovementFinished(sMovingNpcId, sMovingNpcMapNum, sMovingNpcMapGroup); } bool8 ScrCmd_waitmovement(struct ScriptContext *ctx) @@ -1027,8 +1023,8 @@ bool8 ScrCmd_waitmovement(struct ScriptContext *ctx) if (localId != 0) sMovingNpcId = localId; - sMovingNpcMapBank = gSaveBlock1Ptr->location.mapGroup; - sMovingNpcMapId = gSaveBlock1Ptr->location.mapNum; + sMovingNpcMapGroup = gSaveBlock1Ptr->location.mapGroup; + sMovingNpcMapNum = gSaveBlock1Ptr->location.mapNum; SetupNativeScript(ctx, WaitForMovementFinish); return TRUE; } @@ -1036,15 +1032,15 @@ bool8 ScrCmd_waitmovement(struct ScriptContext *ctx) bool8 ScrCmd_waitmovement_at(struct ScriptContext *ctx) { u16 localId = VarGet(ScriptReadHalfword(ctx)); - u8 mapBank; - u8 mapId; + u8 mapGroup; + u8 mapNum; if (localId != 0) sMovingNpcId = localId; - mapBank = ScriptReadByte(ctx); - mapId = ScriptReadByte(ctx); - sMovingNpcMapBank = mapBank; - sMovingNpcMapId = mapId; + mapGroup = ScriptReadByte(ctx); + mapNum = ScriptReadByte(ctx); + sMovingNpcMapGroup = mapGroup; + sMovingNpcMapNum = mapNum; SetupNativeScript(ctx, WaitForMovementFinish); return TRUE; } @@ -1101,7 +1097,7 @@ bool8 ScrCmd_setobjectxyperm(struct ScriptContext *ctx) u16 x = VarGet(ScriptReadHalfword(ctx)); u16 y = VarGet(ScriptReadHalfword(ctx)); - Overworld_SetObjEventTemplateCoords(localId, x, y); + SetObjEventTemplateCoords(localId, x, y); return FALSE; } @@ -1133,24 +1129,24 @@ bool8 ScrCmd_hideobject_at(struct ScriptContext *ctx) return FALSE; } -bool8 ScrCmd_setobjectpriority(struct ScriptContext *ctx) +bool8 ScrCmd_setobjectsubpriority(struct ScriptContext *ctx) { u16 localId = VarGet(ScriptReadHalfword(ctx)); u8 mapGroup = ScriptReadByte(ctx); u8 mapNum = ScriptReadByte(ctx); u8 priority = ScriptReadByte(ctx); - SetObjectPriority(localId, mapNum, mapGroup, priority + 83); + SetObjectSubpriority(localId, mapNum, mapGroup, priority + 83); return FALSE; } -bool8 ScrCmd_resetobjectpriority(struct ScriptContext *ctx) +bool8 ScrCmd_resetobjectsubpriority(struct ScriptContext *ctx) { u16 localId = VarGet(ScriptReadHalfword(ctx)); u8 mapGroup = ScriptReadByte(ctx); u8 mapNum = ScriptReadByte(ctx); - ResetObjectPriority(localId, mapNum, mapGroup); + ResetObjectSubpriority(localId, mapNum, mapGroup); return FALSE; } @@ -1178,29 +1174,29 @@ bool8 ScrCmd_setobjectmovementtype(struct ScriptContext *ctx) u16 localId = VarGet(ScriptReadHalfword(ctx)); u8 movementType = ScriptReadByte(ctx); - Overworld_SetObjEventTemplateMovementType(localId, movementType); + SetObjEventTemplateMovementType(localId, movementType); return FALSE; } bool8 ScrCmd_createvobject(struct ScriptContext *ctx) { u8 graphicsId = ScriptReadByte(ctx); - u8 objectEventId = ScriptReadByte(ctx); + u8 virtualObjId = ScriptReadByte(ctx); u16 x = VarGet(ScriptReadHalfword(ctx)); u32 y = VarGet(ScriptReadHalfword(ctx)); u8 elevation = ScriptReadByte(ctx); u8 direction = ScriptReadByte(ctx); - CreateObjectSprite(graphicsId, objectEventId, x, y, elevation, direction); + CreateVirtualObject(graphicsId, virtualObjId, x, y, elevation, direction); return FALSE; } bool8 ScrCmd_turnvobject(struct ScriptContext *ctx) { - u8 objectEventId = ScriptReadByte(ctx); + u8 virtualObjId = ScriptReadByte(ctx); u8 direction = ScriptReadByte(ctx); - TurnObjectEventSprite(objectEventId, direction); + TurnVirtualObject(virtualObjId, direction); return FALSE; } @@ -1208,7 +1204,7 @@ bool8 ScrCmd_turnvobject(struct ScriptContext *ctx) // The player is frozen after waiting for their current movement to finish. bool8 ScrCmd_lockall(struct ScriptContext *ctx) { - if (IsUpdateLinkStateCBActive()) + if (IsOverworldLinkActive()) { return FALSE; } @@ -1224,7 +1220,7 @@ bool8 ScrCmd_lockall(struct ScriptContext *ctx) // The player and selected object are frozen after waiting for their current movement to finish. bool8 ScrCmd_lock(struct ScriptContext *ctx) { - if (IsUpdateLinkStateCBActive()) + if (IsOverworldLinkActive()) { return FALSE; } @@ -1311,7 +1307,7 @@ bool8 ScrCmd_messageinstant(struct ScriptContext *ctx) msg = (const u8 *)ctx->data[0]; LoadMessageBoxAndBorderGfx(); DrawDialogueFrame(0, 1); - AddTextPrinterParameterized(0, 1, msg, 0, 1, 0, 0); + AddTextPrinterParameterized(0, FONT_NORMAL, msg, 0, 1, 0, NULL); return FALSE; } @@ -1463,7 +1459,9 @@ bool8 ScrCmd_showmonpic(struct ScriptContext *ctx) bool8 ScrCmd_hidemonpic(struct ScriptContext *ctx) { - bool8 (*func)(void) = ScriptMenu_GetPicboxWaitFunc(); + // The hide function returns a pointer to a function + // that returns true once the pic is hidden + bool8 (*func)(void) = ScriptMenu_HidePokemonPic(); if (func == NULL) return FALSE; @@ -1498,7 +1496,7 @@ bool8 ScrCmd_braillemessage(struct ScriptContext *ctx) // in Emerald they are unused and position is calculated below instead StringExpandPlaceholders(gStringVar4, ptr + 6); - width = GetStringWidth(6, gStringVar4, -1) / 8u; + width = GetStringWidth(FONT_BRAILLE, gStringVar4, -1) / 8u; if (width > 28) width = 28; @@ -1528,13 +1526,13 @@ bool8 ScrCmd_braillemessage(struct ScriptContext *ctx) yText = (yText - yWindow - 1) * 8; winTemplate = CreateWindowTemplate(0, xWindow, yWindow + 1, width, height, 0xF, 0x1); - gBrailleWindowId = AddWindow(&winTemplate); - LoadUserWindowBorderGfx(gBrailleWindowId, 0x214, 0xE0); - DrawStdWindowFrame(gBrailleWindowId, 0); - PutWindowTilemap(gBrailleWindowId); - FillWindowPixelBuffer(gBrailleWindowId, PIXEL_FILL(1)); - AddTextPrinterParameterized(gBrailleWindowId, 6, gStringVar4, xText, yText, 0xFF, 0x0); - CopyWindowToVram(gBrailleWindowId, 3); + sBrailleWindowId = AddWindow(&winTemplate); + LoadUserWindowBorderGfx(sBrailleWindowId, 0x214, 0xE0); + DrawStdWindowFrame(sBrailleWindowId, 0); + PutWindowTilemap(sBrailleWindowId); + FillWindowPixelBuffer(sBrailleWindowId, PIXEL_FILL(1)); + AddTextPrinterParameterized(sBrailleWindowId, FONT_BRAILLE, gStringVar4, xText, yText, TEXT_SKIP_DRAW, NULL); + CopyWindowToVram(sBrailleWindowId, COPYWIN_FULL); return FALSE; } @@ -1578,7 +1576,7 @@ bool8 ScrCmd_bufferpartymonnick(struct ScriptContext *ctx) u16 partyIndex = VarGet(ScriptReadHalfword(ctx)); GetMonData(&gPlayerParty[partyIndex], MON_DATA_NICKNAME, sScriptStringVars[stringVarIndex]); - StringGetEnd10(sScriptStringVars[stringVarIndex]); + StringGet_Nickname(sScriptStringVars[stringVarIndex]); return FALSE; } @@ -1638,12 +1636,12 @@ bool8 ScrCmd_bufferstdstring(struct ScriptContext *ctx) return FALSE; } -bool8 ScrCmd_buffercontesttype(struct ScriptContext *ctx) +bool8 ScrCmd_buffercontestname(struct ScriptContext *ctx) { u8 stringVarIndex = ScriptReadByte(ctx); - u16 index = VarGet(ScriptReadHalfword(ctx)); + u16 category = VarGet(ScriptReadHalfword(ctx)); - BufferContestName(sScriptStringVars[stringVarIndex], index); + BufferContestName(sScriptStringVars[stringVarIndex], category); return FALSE; } @@ -1656,7 +1654,7 @@ bool8 ScrCmd_bufferstring(struct ScriptContext *ctx) return FALSE; } -bool8 ScrCmd_vloadword(struct ScriptContext *ctx) +bool8 ScrCmd_vbuffermessage(struct ScriptContext *ctx) { const u8 *ptr = (u8 *)(ScriptReadWord(ctx) - sAddressOffset); @@ -1955,17 +1953,17 @@ bool8 ScrCmd_setberrytree(struct ScriptContext *ctx) u8 growthStage = ScriptReadByte(ctx); if (berry == 0) - PlantBerryTree(treeId, 0, growthStage, FALSE); + PlantBerryTree(treeId, berry, growthStage, FALSE); else PlantBerryTree(treeId, berry, growthStage, FALSE); return FALSE; } -bool8 ScrCmd_getpricereduction(struct ScriptContext *ctx) +bool8 ScrCmd_getpokenewsactive(struct ScriptContext *ctx) { u16 newsKind = VarGet(ScriptReadHalfword(ctx)); - gSpecialVar_Result = GetPriceReduction(newsKind); + gSpecialVar_Result = IsPokeNewsActive(newsKind); return FALSE; } @@ -2007,7 +2005,7 @@ bool8 ScrCmd_dofieldeffect(struct ScriptContext *ctx) return FALSE; } -bool8 ScrCmd_setfieldeffectarg(struct ScriptContext *ctx) +bool8 ScrCmd_setfieldeffectargument(struct ScriptContext *ctx) { u8 argNum = ScriptReadByte(ctx); @@ -2049,7 +2047,7 @@ bool8 ScrCmd_playmoncry(struct ScriptContext *ctx) u16 species = VarGet(ScriptReadHalfword(ctx)); u16 mode = VarGet(ScriptReadHalfword(ctx)); - PlayCry5(species, mode); + PlayCry_Script(species, mode); return FALSE; } @@ -2066,8 +2064,8 @@ bool8 ScrCmd_setmetatile(struct ScriptContext *ctx) u16 tileId = VarGet(ScriptReadHalfword(ctx)); u16 isImpassable = VarGet(ScriptReadHalfword(ctx)); - x += 7; - y += 7; + x += MAP_OFFSET; + y += MAP_OFFSET; if (!isImpassable) MapGridSetMetatileIdAt(x, y, tileId); else @@ -2080,8 +2078,8 @@ bool8 ScrCmd_opendoor(struct ScriptContext *ctx) u16 x = VarGet(ScriptReadHalfword(ctx)); u16 y = VarGet(ScriptReadHalfword(ctx)); - x += 7; - y += 7; + x += MAP_OFFSET; + y += MAP_OFFSET; PlaySE(GetDoorSoundEffect(x, y)); FieldAnimateDoorOpen(x, y); return FALSE; @@ -2092,8 +2090,8 @@ bool8 ScrCmd_closedoor(struct ScriptContext *ctx) u16 x = VarGet(ScriptReadHalfword(ctx)); u16 y = VarGet(ScriptReadHalfword(ctx)); - x += 7; - y += 7; + x += MAP_OFFSET; + y += MAP_OFFSET; FieldAnimateDoorClose(x, y); return FALSE; } @@ -2117,8 +2115,8 @@ bool8 ScrCmd_setdooropen(struct ScriptContext *ctx) u16 x = VarGet(ScriptReadHalfword(ctx)); u16 y = VarGet(ScriptReadHalfword(ctx)); - x += 7; - y += 7; + x += MAP_OFFSET; + y += MAP_OFFSET; FieldSetDoorOpened(x, y); return FALSE; } @@ -2128,8 +2126,8 @@ bool8 ScrCmd_setdoorclosed(struct ScriptContext *ctx) u16 x = VarGet(ScriptReadHalfword(ctx)); u16 y = VarGet(ScriptReadHalfword(ctx)); - x += 7; - y += 7; + x += MAP_OFFSET; + y += MAP_OFFSET; FieldSetDoorClosed(x, y); return FALSE; } @@ -2219,7 +2217,7 @@ bool8 ScrCmd_selectapproachingtrainer(struct ScriptContext *ctx) bool8 ScrCmd_lockfortrainer(struct ScriptContext *ctx) { - if (IsUpdateLinkStateCBActive()) + if (IsOverworldLinkActive()) { return FALSE; } @@ -2252,9 +2250,7 @@ bool8 ScrCmd_checkmoneventlegal(struct ScriptContext *ctx) return FALSE; } -// TODO: Should be renamed. Name implies general usage, but its specifically for Wonder Card -// See GetSavedRamScriptIfValid, which is NULL if ValidateReceivedWonderCard returns FALSE -bool8 ScrCmd_gotoram(struct ScriptContext *ctx) +bool8 ScrCmd_trywondercardscript(struct ScriptContext *ctx) { const u8* script = GetSavedRamScriptIfValid(); @@ -2266,7 +2262,7 @@ bool8 ScrCmd_gotoram(struct ScriptContext *ctx) return FALSE; } -// Unused +// This warp is only used by the Union Room. // For the warp used by the Aqua Hideout, see DoTeleportTileWarp bool8 ScrCmd_warpspinenter(struct ScriptContext *ctx) { @@ -2295,8 +2291,8 @@ bool8 ScrCmd_setmonmetlocation(struct ScriptContext *ctx) static void CloseBrailleWindow(void) { - ClearStdWindowAndFrame(gBrailleWindowId, 1); - RemoveWindow(gBrailleWindowId); + ClearStdWindowAndFrame(sBrailleWindowId, 1); + RemoveWindow(sBrailleWindowId); } bool8 ScrCmd_buffertrainerclassname(struct ScriptContext *ctx) @@ -2322,7 +2318,7 @@ void SetMovingNpcId(u16 npcId) sMovingNpcId = npcId; } -bool8 ScrCmd_warpsootopolislegend(struct ScriptContext *ctx) +bool8 ScrCmd_warpwhitefade(struct ScriptContext *ctx) { u8 mapGroup = ScriptReadByte(ctx); u8 mapNum = ScriptReadByte(ctx); @@ -2331,7 +2327,7 @@ bool8 ScrCmd_warpsootopolislegend(struct ScriptContext *ctx) u16 y = VarGet(ScriptReadHalfword(ctx)); SetWarpDestination(mapGroup, mapNum, warpId, x, y); - DoSootopolisLegendWarp(); + DoWhiteFadeWarp(); ResetInitialPlayerAvatarState(); return TRUE; } diff --git a/src/script.c b/src/script.c index 726c065439..4728e739cd 100644 --- a/src/script.c +++ b/src/script.c @@ -1,8 +1,9 @@ #include "global.h" #include "script.h" #include "event_data.h" -#include "mevent.h" +#include "mystery_gift.h" #include "util.h" +#include "constants/event_objects.h" #include "constants/map_scripts.h" #define RAM_SCRIPT_MAGIC 51 @@ -398,16 +399,18 @@ const u8 *GetRamScript(u8 objectId, const u8 *script) } } +#define NO_OBJECT OBJ_EVENT_ID_PLAYER + bool32 ValidateSavedRamScript(void) { struct RamScriptData *scriptData = &gSaveBlock1Ptr->ramScript.data; if (scriptData->magic != RAM_SCRIPT_MAGIC) return FALSE; - if (scriptData->mapGroup != 0xFF) + if (scriptData->mapGroup != MAP_GROUP(UNDEFINED)) return FALSE; - if (scriptData->mapNum != 0xFF) + if (scriptData->mapNum != MAP_NUM(UNDEFINED)) return FALSE; - if (scriptData->objectId != 0xFF) + if (scriptData->objectId != NO_OBJECT) return FALSE; if (CalculateRamScriptChecksum() != gSaveBlock1Ptr->ramScript.checksum) return FALSE; @@ -417,15 +420,15 @@ bool32 ValidateSavedRamScript(void) u8 *GetSavedRamScriptIfValid(void) { struct RamScriptData *scriptData = &gSaveBlock1Ptr->ramScript.data; - if (!ValidateReceivedWonderCard()) + if (!ValidateSavedWonderCard()) return NULL; if (scriptData->magic != RAM_SCRIPT_MAGIC) return NULL; - if (scriptData->mapGroup != 0xFF) + if (scriptData->mapGroup != MAP_GROUP(UNDEFINED)) return NULL; - if (scriptData->mapNum != 0xFF) + if (scriptData->mapNum != MAP_NUM(UNDEFINED)) return NULL; - if (scriptData->objectId != 0xFF) + if (scriptData->objectId != NO_OBJECT) return NULL; if (CalculateRamScriptChecksum() != gSaveBlock1Ptr->ramScript.checksum) { @@ -442,5 +445,5 @@ void InitRamScript_NoObjectEvent(u8 *script, u16 scriptSize) { if (scriptSize > sizeof(gSaveBlock1Ptr->ramScript.data.script)) scriptSize = sizeof(gSaveBlock1Ptr->ramScript.data.script); - InitRamScript(script, scriptSize, 0xFF, 0xFF, 0xFF); + InitRamScript(script, scriptSize, MAP_GROUP(UNDEFINED), MAP_NUM(UNDEFINED), NO_OBJECT); } diff --git a/src/script_menu.c b/src/script_menu.c index f3317773af..1680758f21 100644 --- a/src/script_menu.c +++ b/src/script_menu.c @@ -109,7 +109,7 @@ static void DrawMultichoiceMenu(u8 left, u8 top, u8 multichoiceId, bool8 ignoreB windowId = CreateWindowFromRect(left, top, newWidth, count * 2); SetStandardWindowBorderStyle(windowId, 0); PrintMenuTable(windowId, count, actions); - InitMenuInUpperLeftCornerPlaySoundWhenAPressed(windowId, count, cursorPos); + InitMenuInUpperLeftCornerNormal(windowId, count, cursorPos); ScheduleBgCopyTilemapToVram(0); InitMultichoiceCheckWrap(ignoreBPress, count, windowId, multichoiceId); } @@ -280,7 +280,7 @@ bool8 ScriptMenu_MultichoiceGrid(u8 left, u8 top, u8 multichoiceId, bool8 ignore SetStandardWindowBorderStyle(gTasks[taskId].tWindowId, 0); PrintMenuGridTable(gTasks[taskId].tWindowId, newWidth * 8, columnCount, rowCount, sMultichoiceLists[multichoiceId].list); InitMenuActionGrid(gTasks[taskId].tWindowId, newWidth * 8, columnCount, rowCount, 0); - CopyWindowToVram(gTasks[taskId].tWindowId, 3); + CopyWindowToVram(gTasks[taskId].tWindowId, COPYWIN_FULL); return TRUE; } } @@ -288,7 +288,7 @@ bool8 ScriptMenu_MultichoiceGrid(u8 left, u8 top, u8 multichoiceId, bool8 ignore static void Task_HandleMultichoiceGridInput(u8 taskId) { s16 *data = gTasks[taskId].data; - s8 selection = Menu_ProcessInputGridLayout(); + s8 selection = Menu_ProcessGridInput(); switch (selection) { @@ -353,34 +353,34 @@ static void CreatePCMultichoice(void) numChoices = 4; windowId = CreateWindowFromRect(0, 0, width, 8); SetStandardWindowBorderStyle(windowId, 0); - AddTextPrinterParameterized(windowId, 1, gText_HallOfFame, y, 33, TEXT_SPEED_FF, NULL); - AddTextPrinterParameterized(windowId, 1, gText_LogOff, y, 49, TEXT_SPEED_FF, NULL); + AddTextPrinterParameterized(windowId, FONT_NORMAL, gText_HallOfFame, y, 33, TEXT_SKIP_DRAW, NULL); + AddTextPrinterParameterized(windowId, FONT_NORMAL, gText_LogOff, y, 49, TEXT_SKIP_DRAW, NULL); } else { numChoices = 3; windowId = CreateWindowFromRect(0, 0, width, 6); SetStandardWindowBorderStyle(windowId, 0); - AddTextPrinterParameterized(windowId, 1, gText_LogOff, y, 33, TEXT_SPEED_FF, NULL); + AddTextPrinterParameterized(windowId, FONT_NORMAL, gText_LogOff, y, 33, TEXT_SKIP_DRAW, NULL); } // Change PC name if player has met Lanette if (FlagGet(FLAG_SYS_PC_LANETTE)) - AddTextPrinterParameterized(windowId, 1, gText_LanettesPC, y, 1, TEXT_SPEED_FF, NULL); + AddTextPrinterParameterized(windowId, FONT_NORMAL, gText_LanettesPC, y, 1, TEXT_SKIP_DRAW, NULL); else - AddTextPrinterParameterized(windowId, 1, gText_SomeonesPC, y, 1, TEXT_SPEED_FF, NULL); + AddTextPrinterParameterized(windowId, FONT_NORMAL, gText_SomeonesPC, y, 1, TEXT_SKIP_DRAW, NULL); StringExpandPlaceholders(gStringVar4, gText_PlayersPC); PrintPlayerNameOnWindow(windowId, gStringVar4, y, 17); - InitMenuInUpperLeftCornerPlaySoundWhenAPressed(windowId, numChoices, 0); - CopyWindowToVram(windowId, 3); + InitMenuInUpperLeftCornerNormal(windowId, numChoices, 0); + CopyWindowToVram(windowId, COPYWIN_FULL); InitMultichoiceCheckWrap(FALSE, numChoices, windowId, MULTI_PC); } void ScriptMenu_DisplayPCStartupPrompt(void) { - sub_819786C(0, TRUE); - AddTextPrinterParameterized2(0, 1, gText_WhichPCShouldBeAccessed, 0, NULL, 2, 1, 3); + LoadMessageBoxAndFrameGfx(0, TRUE); + AddTextPrinterParameterized2(0, FONT_NORMAL, gText_WhichPCShouldBeAccessed, 0, NULL, 2, 1, 3); } bool8 ScriptMenu_CreateLilycoveSSTidalMultichoice(void) @@ -414,7 +414,7 @@ static void CreateLilycoveSSTidalMultichoice(void) sLilycoveSSTidalSelections[i] = 0xFF; } - GetFontAttribute(1, FONTATTR_MAX_LETTER_WIDTH); + GetFontAttribute(FONT_NORMAL, FONTATTR_MAX_LETTER_WIDTH); if (gSpecialVar_0x8004 == 0) { @@ -527,13 +527,13 @@ static void CreateLilycoveSSTidalMultichoice(void) { if (sLilycoveSSTidalSelections[i] != 0xFF) { - AddTextPrinterParameterized(windowId, 1, sLilycoveSSTidalDestinations[sLilycoveSSTidalSelections[i]], 8, selectionCount * 16 + 1, TEXT_SPEED_FF, NULL); + AddTextPrinterParameterized(windowId, FONT_NORMAL, sLilycoveSSTidalDestinations[sLilycoveSSTidalSelections[i]], 8, selectionCount * 16 + 1, TEXT_SKIP_DRAW, NULL); selectionCount++; } } - InitMenuInUpperLeftCornerPlaySoundWhenAPressed(windowId, count, count - 1); - CopyWindowToVram(windowId, 3); + InitMenuInUpperLeftCornerNormal(windowId, count, count - 1); + CopyWindowToVram(windowId, COPYWIN_FULL); InitMultichoiceCheckWrap(FALSE, count, windowId, MULTI_SSTIDAL_LILYCOVE); } } @@ -563,6 +563,7 @@ static void Task_PokemonPicWindow(u8 taskId) task->tState++; break; case 1: + // Wait until state is advanced by ScriptMenu_HidePokemonPic break; case 2: FreeResourcesAndDestroySprite(&gSprites[task->tMonSpriteId], task->tMonSpriteId); @@ -600,7 +601,7 @@ bool8 ScriptMenu_ShowPokemonPic(u16 species, u8 x, u8 y) } } -bool8 (*ScriptMenu_GetPicboxWaitFunc(void))(void) +bool8 (*ScriptMenu_HidePokemonPic(void))(void) { u8 taskId = FindTaskIdByFunc(Task_PokemonPicWindow); @@ -645,27 +646,27 @@ static void DrawLinkServicesMultichoiceMenu(u8 multichoiceId) { case MULTI_WIRELESS_NO_BERRY: FillWindowPixelBuffer(0, PIXEL_FILL(1)); - AddTextPrinterParameterized2(0, 1, sWirelessOptionsNoBerryCrush[Menu_GetCursorPos()], 0, NULL, 2, 1, 3); + AddTextPrinterParameterized2(0, FONT_NORMAL, sWirelessOptionsNoBerryCrush[Menu_GetCursorPos()], 0, NULL, 2, 1, 3); break; case MULTI_CABLE_CLUB_WITH_RECORD_MIX: FillWindowPixelBuffer(0, PIXEL_FILL(1)); - AddTextPrinterParameterized2(0, 1, sCableClubOptions_WithRecordMix[Menu_GetCursorPos()], 0, NULL, 2, 1, 3); + AddTextPrinterParameterized2(0, FONT_NORMAL, sCableClubOptions_WithRecordMix[Menu_GetCursorPos()], 0, NULL, 2, 1, 3); break; case MULTI_WIRELESS_NO_RECORD: FillWindowPixelBuffer(0, PIXEL_FILL(1)); - AddTextPrinterParameterized2(0, 1, sWirelessOptions_NoRecordMix[Menu_GetCursorPos()], 0, NULL, 2, 1, 3); + AddTextPrinterParameterized2(0, FONT_NORMAL, sWirelessOptions_NoRecordMix[Menu_GetCursorPos()], 0, NULL, 2, 1, 3); break; case MULTI_WIRELESS_ALL_SERVICES: FillWindowPixelBuffer(0, PIXEL_FILL(1)); - AddTextPrinterParameterized2(0, 1, sWirelessOptions_AllServices[Menu_GetCursorPos()], 0, NULL, 2, 1, 3); + AddTextPrinterParameterized2(0, FONT_NORMAL, sWirelessOptions_AllServices[Menu_GetCursorPos()], 0, NULL, 2, 1, 3); break; case MULTI_WIRELESS_NO_RECORD_BERRY: FillWindowPixelBuffer(0, PIXEL_FILL(1)); - AddTextPrinterParameterized2(0, 1, sWirelessOptions_NoRecordMixBerryCrush[Menu_GetCursorPos()], 0, NULL, 2, 1, 3); + AddTextPrinterParameterized2(0, FONT_NORMAL, sWirelessOptions_NoRecordMixBerryCrush[Menu_GetCursorPos()], 0, NULL, 2, 1, 3); break; case MULTI_CABLE_CLUB_NO_RECORD_MIX: FillWindowPixelBuffer(0, PIXEL_FILL(1)); - AddTextPrinterParameterized2(0, 1, sCableClubOptions_NoRecordMix[Menu_GetCursorPos()], 0, NULL, 2, 1, 3); + AddTextPrinterParameterized2(0, FONT_NORMAL, sCableClubOptions_NoRecordMix[Menu_GetCursorPos()], 0, NULL, 2, 1, 3); break; } } @@ -688,17 +689,17 @@ static void CreateStartMenuForPokenavTutorial(void) { u8 windowId = CreateWindowFromRect(21, 0, 7, 18); SetStandardWindowBorderStyle(windowId, 0); - AddTextPrinterParameterized(windowId, 1, gText_MenuOptionPokedex, 8, 9, TEXT_SPEED_FF, NULL); - AddTextPrinterParameterized(windowId, 1, gText_MenuOptionPokemon, 8, 25, TEXT_SPEED_FF, NULL); - AddTextPrinterParameterized(windowId, 1, gText_MenuOptionBag, 8, 41, TEXT_SPEED_FF, NULL); - AddTextPrinterParameterized(windowId, 1, gText_MenuOptionPokenav, 8, 57, TEXT_SPEED_FF, NULL); - AddTextPrinterParameterized(windowId, 1, gSaveBlock2Ptr->playerName, 8, 73, TEXT_SPEED_FF, NULL); - AddTextPrinterParameterized(windowId, 1, gText_MenuOptionSave, 8, 89, TEXT_SPEED_FF, NULL); - AddTextPrinterParameterized(windowId, 1, gText_MenuOptionOption, 8, 105, TEXT_SPEED_FF, NULL); - AddTextPrinterParameterized(windowId, 1, gText_MenuOptionExit, 8, 121, TEXT_SPEED_FF, NULL); - sub_81983AC(windowId, 1, 0, 9, 16, ARRAY_COUNT(MultichoiceList_ForcedStartMenu), 0); + AddTextPrinterParameterized(windowId, FONT_NORMAL, gText_MenuOptionPokedex, 8, 9, TEXT_SKIP_DRAW, NULL); + AddTextPrinterParameterized(windowId, FONT_NORMAL, gText_MenuOptionPokemon, 8, 25, TEXT_SKIP_DRAW, NULL); + AddTextPrinterParameterized(windowId, FONT_NORMAL, gText_MenuOptionBag, 8, 41, TEXT_SKIP_DRAW, NULL); + AddTextPrinterParameterized(windowId, FONT_NORMAL, gText_MenuOptionPokenav, 8, 57, TEXT_SKIP_DRAW, NULL); + AddTextPrinterParameterized(windowId, FONT_NORMAL, gSaveBlock2Ptr->playerName, 8, 73, TEXT_SKIP_DRAW, NULL); + AddTextPrinterParameterized(windowId, FONT_NORMAL, gText_MenuOptionSave, 8, 89, TEXT_SKIP_DRAW, NULL); + AddTextPrinterParameterized(windowId, FONT_NORMAL, gText_MenuOptionOption, 8, 105, TEXT_SKIP_DRAW, NULL); + AddTextPrinterParameterized(windowId, FONT_NORMAL, gText_MenuOptionExit, 8, 121, TEXT_SKIP_DRAW, NULL); + InitMenuNormal(windowId, FONT_NORMAL, 0, 9, 16, ARRAY_COUNT(MultichoiceList_ForcedStartMenu), 0); InitMultichoiceNoWrap(FALSE, ARRAY_COUNT(MultichoiceList_ForcedStartMenu), windowId, MULTI_FORCED_START_MENU); - CopyWindowToVram(windowId, 3); + CopyWindowToVram(windowId, COPYWIN_FULL); } #define tWindowId data[6] @@ -727,7 +728,7 @@ static int DisplayTextAndGetWidthInternal(const u8 *str) { u8 temp[64]; StringExpandPlaceholders(temp, str); - return GetStringWidth(1, temp, 0); + return GetStringWidth(FONT_NORMAL, temp, 0); } int DisplayTextAndGetWidth(const u8 *str, int prevWidth) diff --git a/src/script_movement.c b/src/script_movement.c index 013270697f..92f36e92d9 100644 --- a/src/script_movement.c +++ b/src/script_movement.c @@ -66,7 +66,7 @@ static void ScriptMovement_StartMoveObjects(u8 priority) taskId = CreateTask(ScriptMovement_MoveObjects, priority); - for (i = 1; i < NUM_TASK_DATA; i++) + for (i = 1; i < NUM_TASK_DATA; i++) gTasks[taskId].data[i] = 0xFFFF; } diff --git a/src/script_pokemon_util.c b/src/script_pokemon_util.c index 6cdedc78a5..8609a711fa 100755 --- a/src/script_pokemon_util.c +++ b/src/script_pokemon_util.c @@ -65,17 +65,18 @@ u8 ScriptGiveMon(u16 species, u8 level, u16 item, u32 unused1, u32 unused2, u8 u u8 heldItem[2]; struct Pokemon mon; - CreateMon(&mon, species, level, USE_RANDOM_IVS, 0, 0, OT_ID_PLAYER_ID, 0); + CreateMon(&mon, species, level, USE_RANDOM_IVS, FALSE, 0, OT_ID_PLAYER_ID, 0); heldItem[0] = item; heldItem[1] = item >> 8; SetMonData(&mon, MON_DATA_HELD_ITEM, heldItem); sentToPc = GiveMonToPlayer(&mon); nationalDexNum = SpeciesToNationalPokedexNum(species); + // Don't set Pokédex flag for MON_CANT_GIVE switch(sentToPc) { - case 0: - case 1: + case MON_GIVEN_TO_PARTY: + case MON_GIVEN_TO_PC: GetSetPokedexFlag(nationalDexNum, FLAG_SET_SEEN); GetSetPokedexFlag(nationalDexNum, FLAG_SET_CAUGHT); break; @@ -172,7 +173,12 @@ void CreateScriptedDoubleWildMon(u16 species1, u8 level1, u16 item1, u16 species void ScriptSetMonMoveSlot(u8 monIndex, u16 move, u8 slot) { +// Allows monIndex to go out of bounds of gPlayerParty. Doesn't occur in vanilla +#ifdef BUGFIX + if (monIndex >= PARTY_SIZE) +#else if (monIndex > PARTY_SIZE) +#endif monIndex = gPlayerPartyCount - 1; SetMonMoveSlot(&gPlayerParty[monIndex], move, slot); diff --git a/src/secret_base.c b/src/secret_base.c index ce455642b1..8fc97141fc 100644 --- a/src/secret_base.c +++ b/src/secret_base.c @@ -39,7 +39,6 @@ #include "constants/event_objects.h" #include "constants/field_specials.h" #include "constants/items.h" -#include "constants/maps.h" #include "constants/map_types.h" #include "constants/metatile_behaviors.h" #include "constants/metatile_labels.h" @@ -214,7 +213,7 @@ static const struct ListMenuTemplate sRegistryListMenuTemplate = .lettersSpacing = 0, .itemVerticalPadding = 0, .scrollMultiple = LIST_NO_MULTIPLE_SCROLL, - .fontId = 1, + .fontId = FONT_NORMAL, .cursorKind = 0, }; @@ -325,7 +324,7 @@ void ToggleSecretBaseEntranceMetatile(void) GetXYCoordsOneStepInFrontOfPlayer(&x, &y); metatileId = MapGridGetMetatileIdAt(x, y); - + // Look for entrance metatiles to open for (i = 0; i < ARRAY_COUNT(sSecretBaseEntranceMetatiles); i++) { @@ -390,8 +389,8 @@ void SetOccupiedSecretBaseEntranceMetatiles(struct MapEvents const *events) { if (gSaveBlock1Ptr->secretBases[j].secretBaseId == events->bgEvents[bgId].bgUnion.secretBaseId) { - s16 x = events->bgEvents[bgId].x + 7; - s16 y = events->bgEvents[bgId].y + 7; + s16 x = events->bgEvents[bgId].x + MAP_OFFSET; + s16 y = events->bgEvents[bgId].y + MAP_OFFSET; s16 tile_id = MapGridGetMetatileIdAt(x, y); for (i = 0; i < ARRAY_COUNT(sSecretBaseEntranceMetatiles); i++) { @@ -446,7 +445,7 @@ void EnterSecretBase(void) { CreateTask(Task_EnterSecretBase, 0); FadeScreen(FADE_TO_BLACK, 0); - SetDynamicWarp(0, gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum, -1); + SetDynamicWarp(0, gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum, WARP_ID_NONE); } bool8 SecretBaseMapPopupEnabled(void) @@ -474,8 +473,8 @@ static void EnterNewlyCreatedSecretBase_StartFadeIn(void) ScriptContext2_Enable(); HideMapNamePopUpWindow(); FindMetatileIdMapCoords(&x, &y, METATILE_SecretBase_PC); - x += 7; - y += 7; + x += MAP_OFFSET; + y += MAP_OFFSET; MapGridSetMetatileIdAt(x, y, METATILE_SecretBase_PC | METATILE_COLLISION_MASK); CurrentMapDrawMetatileAt(x, y); FadeInFromBlack(); @@ -490,7 +489,7 @@ static void Task_EnterNewlyCreatedSecretBase(u8 taskId) SetWarpDestination( gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum, - -1, + WARP_ID_NONE, GET_BASE_COMPUTER_X(secretBaseGroup), GET_BASE_COMPUTER_Y(secretBaseGroup)); WarpIntoMap(); @@ -530,20 +529,20 @@ void InitSecretBaseAppearance(bool8 hidePC) for (x = 0; x < DECOR_MAX_SECRET_BASE; x++) { if (decorations[x] > 0 && decorations[x] <= NUM_DECORATIONS && gDecorations[decorations[x]].permission != DECORPERM_SPRITE) - ShowDecorationOnMap((decorPos[x] >> 4) + 7, (decorPos[x] & 0xF) + 7, decorations[x]); + ShowDecorationOnMap((decorPos[x] >> 4) + MAP_OFFSET, (decorPos[x] & 0xF) + MAP_OFFSET, decorations[x]); } if (secretBaseIdx != 0) { // Another player's secret base. Change PC type to the "Register" PC. FindMetatileIdMapCoords(&x, &y, METATILE_SecretBase_PC); - MapGridSetMetatileIdAt(x + 7, y + 7, METATILE_SecretBase_RegisterPC | METATILE_COLLISION_MASK); + MapGridSetMetatileIdAt(x + MAP_OFFSET, y + MAP_OFFSET, METATILE_SecretBase_RegisterPC | METATILE_COLLISION_MASK); } else if (hidePC == TRUE && VarGet(VAR_SECRET_BASE_INITIALIZED) == 1) { // Change PC to regular ground tile. FindMetatileIdMapCoords(&x, &y, METATILE_SecretBase_PC); - MapGridSetMetatileIdAt(x + 7, y + 7, METATILE_SecretBase_Ground | METATILE_COLLISION_MASK); + MapGridSetMetatileIdAt(x + MAP_OFFSET, y + MAP_OFFSET, METATILE_SecretBase_Ground | METATILE_COLLISION_MASK); } } } @@ -594,7 +593,7 @@ void InitSecretBaseDecorationSprites(void) gSpecialVar_0x8006 = decorationPositions[i] >> 4; gSpecialVar_0x8007 = decorationPositions[i] & 0xF; - metatileBehavior = MapGridGetMetatileBehaviorAt(gSpecialVar_0x8006 + 7, gSpecialVar_0x8007 + 7); + metatileBehavior = MapGridGetMetatileBehaviorAt(gSpecialVar_0x8006 + MAP_OFFSET, gSpecialVar_0x8007 + MAP_OFFSET); if (MetatileBehavior_HoldsSmallDecoration(metatileBehavior) == TRUE || MetatileBehavior_HoldsLargeDecoration(metatileBehavior) == TRUE) { @@ -660,7 +659,9 @@ void SetCurSecretBaseIdFromPosition(const struct MapPosition *position, const st s16 i; for (i = 0; i < events->bgEventCount; i++) { - if (events->bgEvents[i].kind == BG_EVENT_SECRET_BASE && position->x == events->bgEvents[i].x + 7 && position->y == events->bgEvents[i].y + 7) + if (events->bgEvents[i].kind == BG_EVENT_SECRET_BASE + && position->x == events->bgEvents[i].x + MAP_OFFSET + && position->y == events->bgEvents[i].y + MAP_OFFSET) { sCurSecretBaseId = events->bgEvents[i].bgUnion.secretBaseId; break; @@ -698,7 +699,7 @@ static void Task_WarpOutOfSecretBase(u8 taskId) gTasks[taskId].data[0] = 2; break; case 2: - SetWarpDestinationToDynamicWarp(0x7e); + SetWarpDestinationToDynamicWarp(WARP_ID_SECRET_BASE); WarpIntoMap(); gFieldCallback = FieldCB_DefaultWarpExit; SetMainCallback2(CB2_LoadMap); @@ -830,12 +831,14 @@ static void ClosePlayerSecretBaseEntrance(void) if (events->bgEvents[i].kind == BG_EVENT_SECRET_BASE && gSaveBlock1Ptr->secretBases[0].secretBaseId == events->bgEvents[i].bgUnion.secretBaseId) { - metatileId = MapGridGetMetatileIdAt(events->bgEvents[i].x + 7, events->bgEvents[i].y + 7); + metatileId = MapGridGetMetatileIdAt(events->bgEvents[i].x + MAP_OFFSET, events->bgEvents[i].y + MAP_OFFSET); for (j = 0; j < ARRAY_COUNT(sSecretBaseEntranceMetatiles); j++) { if (sSecretBaseEntranceMetatiles[j].openMetatileId == metatileId) { - MapGridSetMetatileIdAt(events->bgEvents[i].x + 7, events->bgEvents[i].y + 7, sSecretBaseEntranceMetatiles[j].closedMetatileId | METATILE_COLLISION_MASK); + MapGridSetMetatileIdAt(events->bgEvents[i].x + MAP_OFFSET, + events->bgEvents[i].y + MAP_OFFSET, + sSecretBaseEntranceMetatiles[j].closedMetatileId | METATILE_COLLISION_MASK); break; } } @@ -1024,7 +1027,7 @@ static void ShowRegistryMenuActions(u8 taskId) tActionWindowId = AddWindow(&template); SetStandardWindowBorderStyle(tActionWindowId, 0); PrintMenuTable(tActionWindowId, ARRAY_COUNT(sRegistryMenuActions), sRegistryMenuActions); - InitMenuInUpperLeftCornerPlaySoundWhenAPressed(tActionWindowId, 2, 0); + InitMenuInUpperLeftCornerNormal(tActionWindowId, 2, 0); ScheduleBgCopyTilemapToVram(0); gTasks[taskId].func = HandleRegistryMenuActionsInput; } @@ -1211,109 +1214,108 @@ void SecretBasePerStepCallback(u8 taskId) tState = 1; break; case 1: + // End if player hasn't moved PlayerGetDestCoords(&x, &y); - if (x != tPlayerX || y != tPlayerY) - { - tPlayerX = x; - tPlayerY = y; - VarSet(VAR_SECRET_BASE_STEP_COUNTER, VarGet(VAR_SECRET_BASE_STEP_COUNTER) + 1); - behavior = MapGridGetMetatileBehaviorAt(x, y); - tileId = MapGridGetMetatileIdAt(x, y); - if (tileId == METATILE_SecretBase_SolidBoard_Top || tileId == METATILE_SecretBase_SolidBoard_Bottom) - { - if (sInFriendSecretBase == TRUE) - { - VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) | SECRET_BASE_USED_SOLID_BOARD); - } - } - else if (tileId == METATILE_SecretBase_SmallChair - || tileId == METATILE_SecretBase_PokemonChair - || tileId == METATILE_SecretBase_HeavyChair - || tileId == METATILE_SecretBase_PrettyChair - || tileId == METATILE_SecretBase_ComfortChair - || tileId == METATILE_SecretBase_RaggedChair - || tileId == METATILE_SecretBase_BrickChair - || tileId == METATILE_SecretBase_CampChair - || tileId == METATILE_SecretBase_HardChair) - { - if (sInFriendSecretBase == TRUE) - VarSet(VAR_SECRET_BASE_LOW_TV_FLAGS, VarGet(VAR_SECRET_BASE_LOW_TV_FLAGS) | SECRET_BASE_USED_CHAIR); - } - else if (tileId == METATILE_SecretBase_RedTent_DoorTop - || tileId == METATILE_SecretBase_RedTent_Door - || tileId == METATILE_SecretBase_BlueTent_DoorTop - || tileId == METATILE_SecretBase_BlueTent_Door) - { - if (sInFriendSecretBase == TRUE) - VarSet(VAR_SECRET_BASE_LOW_TV_FLAGS, VarGet(VAR_SECRET_BASE_LOW_TV_FLAGS) | SECRET_BASE_USED_TENT); - } - else if ((behavior == MB_IMPASSABLE_NORTHEAST && tileId == METATILE_SecretBase_Stand_CornerRight) - || (behavior == MB_IMPASSABLE_NORTHWEST && MapGridGetMetatileIdAt(x, y) == METATILE_SecretBase_Stand_CornerLeft)) - { - if (sInFriendSecretBase == TRUE) - VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) | SECRET_BASE_USED_STAND); - } - else if (behavior == MB_IMPASSABLE_WEST_AND_EAST && tileId == METATILE_SecretBase_Slide_StairLanding) - { - if (sInFriendSecretBase == TRUE) - { - VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) ^ SECRET_BASE_USED_SLIDE); - VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) | SECRET_BASE_DECLINED_SLIDE); - } - } - else if (behavior == MB_SLIDE_SOUTH && tileId == METATILE_SecretBase_Slide_SlideTop) - { - if (sInFriendSecretBase == TRUE) - { - VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) | SECRET_BASE_USED_SLIDE); - VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) ^ SECRET_BASE_DECLINED_SLIDE); - } - } - else if (MetatileBehavior_IsSecretBaseGlitterMat(behavior) == TRUE) - { - if (sInFriendSecretBase == TRUE) - VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) | SECRET_BASE_USED_GLITTER_MAT); - } - else if (MetatileBehavior_IsSecretBaseBalloon(behavior) == TRUE) - { - PopSecretBaseBalloon(MapGridGetMetatileIdAt(x, y), x, y); - if (sInFriendSecretBase == TRUE) - { - switch ((int)MapGridGetMetatileIdAt(x, y)) - { - case METATILE_SecretBase_RedBalloon: - case METATILE_SecretBase_BlueBalloon: - case METATILE_SecretBase_YellowBalloon: - VarSet(VAR_SECRET_BASE_LOW_TV_FLAGS, VarGet(VAR_SECRET_BASE_LOW_TV_FLAGS) | SECRET_BASE_USED_BALLOON); - break; - case METATILE_SecretBase_MudBall: - VarSet(VAR_SECRET_BASE_LOW_TV_FLAGS, VarGet(VAR_SECRET_BASE_LOW_TV_FLAGS) | SECRET_BASE_USED_MUD_BALL); - break; - } - } - } - else if (MetatileBehavior_IsSecretBaseBreakableDoor(behavior) == TRUE) - { - if (sInFriendSecretBase == TRUE) - VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) | SECRET_BASE_USED_BREAKABLE_DOOR); + if (x == tPlayerX && y == tPlayerY) + return; - ShatterSecretBaseBreakableDoor(x, y); - } - else if (MetatileBehavior_IsSecretBaseSoundMat(behavior) == TRUE){ - if (sInFriendSecretBase == TRUE) - VarSet(VAR_SECRET_BASE_LOW_TV_FLAGS, VarGet(VAR_SECRET_BASE_LOW_TV_FLAGS) | SECRET_BASE_USED_NOTE_MAT); - } - else if (MetatileBehavior_IsSecretBaseJumpMat(behavior) == TRUE) + tPlayerX = x; + tPlayerY = y; + VarSet(VAR_SECRET_BASE_STEP_COUNTER, VarGet(VAR_SECRET_BASE_STEP_COUNTER) + 1); + behavior = MapGridGetMetatileBehaviorAt(x, y); + tileId = MapGridGetMetatileIdAt(x, y); + if (tileId == METATILE_SecretBase_SolidBoard_Top || tileId == METATILE_SecretBase_SolidBoard_Bottom) + { + if (sInFriendSecretBase == TRUE) + VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) | SECRET_BASE_USED_SOLID_BOARD); + } + else if (tileId == METATILE_SecretBase_SmallChair + || tileId == METATILE_SecretBase_PokemonChair + || tileId == METATILE_SecretBase_HeavyChair + || tileId == METATILE_SecretBase_PrettyChair + || tileId == METATILE_SecretBase_ComfortChair + || tileId == METATILE_SecretBase_RaggedChair + || tileId == METATILE_SecretBase_BrickChair + || tileId == METATILE_SecretBase_CampChair + || tileId == METATILE_SecretBase_HardChair) + { + if (sInFriendSecretBase == TRUE) + VarSet(VAR_SECRET_BASE_LOW_TV_FLAGS, VarGet(VAR_SECRET_BASE_LOW_TV_FLAGS) | SECRET_BASE_USED_CHAIR); + } + else if (tileId == METATILE_SecretBase_RedTent_DoorTop + || tileId == METATILE_SecretBase_RedTent_Door + || tileId == METATILE_SecretBase_BlueTent_DoorTop + || tileId == METATILE_SecretBase_BlueTent_Door) + { + if (sInFriendSecretBase == TRUE) + VarSet(VAR_SECRET_BASE_LOW_TV_FLAGS, VarGet(VAR_SECRET_BASE_LOW_TV_FLAGS) | SECRET_BASE_USED_TENT); + } + else if ((behavior == MB_IMPASSABLE_NORTHEAST && tileId == METATILE_SecretBase_Stand_CornerRight) + || (behavior == MB_IMPASSABLE_NORTHWEST && MapGridGetMetatileIdAt(x, y) == METATILE_SecretBase_Stand_CornerLeft)) + { + if (sInFriendSecretBase == TRUE) + VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) | SECRET_BASE_USED_STAND); + } + else if (behavior == MB_IMPASSABLE_WEST_AND_EAST && tileId == METATILE_SecretBase_Slide_StairLanding) + { + if (sInFriendSecretBase == TRUE) { - if (sInFriendSecretBase == TRUE) - VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) | SECRET_BASE_USED_JUMP_MAT); + VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) ^ SECRET_BASE_USED_SLIDE); + VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) | SECRET_BASE_DECLINED_SLIDE); } - else if (MetatileBehavior_IsSecretBaseSpinMat(behavior) == TRUE) + } + else if (behavior == MB_SLIDE_SOUTH && tileId == METATILE_SecretBase_Slide_SlideTop) + { + if (sInFriendSecretBase == TRUE) { - if (sInFriendSecretBase == TRUE) - VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) | SECRET_BASE_USED_SPIN_MAT); + VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) | SECRET_BASE_USED_SLIDE); + VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) ^ SECRET_BASE_DECLINED_SLIDE); } } + else if (MetatileBehavior_IsSecretBaseGlitterMat(behavior) == TRUE) + { + if (sInFriendSecretBase == TRUE) + VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) | SECRET_BASE_USED_GLITTER_MAT); + } + else if (MetatileBehavior_IsSecretBaseBalloon(behavior) == TRUE) + { + PopSecretBaseBalloon(MapGridGetMetatileIdAt(x, y), x, y); + if (sInFriendSecretBase == TRUE) + { + switch ((int)MapGridGetMetatileIdAt(x, y)) + { + case METATILE_SecretBase_RedBalloon: + case METATILE_SecretBase_BlueBalloon: + case METATILE_SecretBase_YellowBalloon: + VarSet(VAR_SECRET_BASE_LOW_TV_FLAGS, VarGet(VAR_SECRET_BASE_LOW_TV_FLAGS) | SECRET_BASE_USED_BALLOON); + break; + case METATILE_SecretBase_MudBall: + VarSet(VAR_SECRET_BASE_LOW_TV_FLAGS, VarGet(VAR_SECRET_BASE_LOW_TV_FLAGS) | SECRET_BASE_USED_MUD_BALL); + break; + } + } + } + else if (MetatileBehavior_IsSecretBaseBreakableDoor(behavior) == TRUE) + { + if (sInFriendSecretBase == TRUE) + VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) | SECRET_BASE_USED_BREAKABLE_DOOR); + + ShatterSecretBaseBreakableDoor(x, y); + } + else if (MetatileBehavior_IsSecretBaseSoundMat(behavior) == TRUE){ + if (sInFriendSecretBase == TRUE) + VarSet(VAR_SECRET_BASE_LOW_TV_FLAGS, VarGet(VAR_SECRET_BASE_LOW_TV_FLAGS) | SECRET_BASE_USED_NOTE_MAT); + } + else if (MetatileBehavior_IsSecretBaseJumpMat(behavior) == TRUE) + { + if (sInFriendSecretBase == TRUE) + VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) | SECRET_BASE_USED_JUMP_MAT); + } + else if (MetatileBehavior_IsSecretBaseSpinMat(behavior) == TRUE) + { + if (sInFriendSecretBase == TRUE) + VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) | SECRET_BASE_USED_SPIN_MAT); + } break; case 2: // This state is never reached, and tFldEff is never set @@ -1490,7 +1492,7 @@ static void SortSecretBasesByRegistryStatus(void) { for (j = i + 1; j < SECRET_BASES_COUNT; j++) { - if ((secretBases[i].registryStatus == UNREGISTERED && secretBases[j].registryStatus == REGISTERED) + if ((secretBases[i].registryStatus == UNREGISTERED && secretBases[j].registryStatus == REGISTERED) || (secretBases[i].registryStatus == NEW && secretBases[j].registryStatus != NEW)) { struct SecretBase temp; diff --git a/src/shop.c b/src/shop.c index f4e3fa2d86..f41ae315f1 100755 --- a/src/shop.c +++ b/src/shop.c @@ -152,7 +152,7 @@ static const struct ListMenuTemplate sShopBuyMenuListTemplate = .lettersSpacing = 0, .itemVerticalPadding = 0, .scrollMultiple = LIST_NO_MULTIPLE_SCROLL, - .fontId = 7, + .fontId = FONT_NARROW, .cursorKind = 0 }; @@ -301,9 +301,9 @@ static u8 CreateShopMenu(u8 martType) SetStandardWindowBorderStyle(sMartInfo.windowId, 0); PrintMenuTable(sMartInfo.windowId, numMenuItems, sMartInfo.menuActions); - InitMenuInUpperLeftCornerPlaySoundWhenAPressed(sMartInfo.windowId, numMenuItems, 0); + InitMenuInUpperLeftCornerNormal(sMartInfo.windowId, numMenuItems, 0); PutWindowTilemap(sMartInfo.windowId); - CopyWindowToVram(sMartInfo.windowId, 1); + CopyWindowToVram(sMartInfo.windowId, COPYWIN_MAP); return CreateTask(Task_ShopMenu, 8); } @@ -562,7 +562,7 @@ static void BuyMenuPrintPriceInList(u8 windowId, u32 itemId, u8 y) { ConvertIntToDecimalStringN( gStringVar1, - ItemId_GetPrice(itemId) >> GetPriceReduction(POKENEWS_SLATEPORT), + ItemId_GetPrice(itemId) >> IsPokeNewsActive(POKENEWS_SLATEPORT), STR_CONV_MODE_LEFT_ALIGN, 5); } @@ -576,8 +576,8 @@ static void BuyMenuPrintPriceInList(u8 windowId, u32 itemId, u8 y) } StringExpandPlaceholders(gStringVar4, gText_PokedollarVar1); - x = GetStringRightAlignXOffset(7, gStringVar4, 0x78); - AddTextPrinterParameterized4(windowId, 7, x, y, 0, 0, sShopBuyMenuTextColors[1], -1, gStringVar4); + x = GetStringRightAlignXOffset(FONT_NARROW, gStringVar4, 0x78); + AddTextPrinterParameterized4(windowId, FONT_NARROW, x, y, 0, 0, sShopBuyMenuTextColors[1], TEXT_SKIP_DRAW, gStringVar4); } } @@ -692,12 +692,12 @@ static void BuyMenuInitWindows(void) static void BuyMenuPrint(u8 windowId, const u8 *text, u8 x, u8 y, s8 speed, u8 colorSet) { - AddTextPrinterParameterized4(windowId, 1, x, y, 0, 0, sShopBuyMenuTextColors[colorSet], speed, text); + AddTextPrinterParameterized4(windowId, FONT_NORMAL, x, y, 0, 0, sShopBuyMenuTextColors[colorSet], speed, text); } static void BuyMenuDisplayMessage(u8 taskId, const u8 *text, TaskFunc callback) { - DisplayMessageAndContinueTask(taskId, 5, 10, 14, 1, GetPlayerTextSpeedDelay(), text, callback); + DisplayMessageAndContinueTask(taskId, 5, 10, 14, FONT_NORMAL, GetPlayerTextSpeedDelay(), text, callback); ScheduleBgCopyTilemapToVram(0); } @@ -847,7 +847,7 @@ static void BuyMenuDrawObjectEvents(void) graphicsInfo = GetObjectEventGraphicsInfo(gObjectEvents[sShopData->viewportObjects[i][OBJ_EVENT_ID]].graphicsId); - spriteId = AddPseudoObjectEvent( + spriteId = CreateObjectGraphicsSprite( gObjectEvents[sShopData->viewportObjects[i][OBJ_EVENT_ID]].graphicsId, SpriteCallbackDummy, (u16)sShopData->viewportObjects[i][X_COORD] * 16 + 8, @@ -934,7 +934,7 @@ static void Task_BuyMenu(u8 taskId) if (sMartInfo.martType == MART_TYPE_NORMAL) { - sShopData->totalCost = (ItemId_GetPrice(itemId) >> GetPriceReduction(POKENEWS_SLATEPORT)); + sShopData->totalCost = (ItemId_GetPrice(itemId) >> IsPokeNewsActive(POKENEWS_SLATEPORT)); } else { @@ -1014,7 +1014,7 @@ static void Task_BuyHowManyDialogueHandleInput(u8 taskId) if (AdjustQuantityAccordingToDPadInput(&tItemCount, sShopData->maxQuantity) == TRUE) { - sShopData->totalCost = (ItemId_GetPrice(tItemId) >> GetPriceReduction(POKENEWS_SLATEPORT)) * tItemCount; + sShopData->totalCost = (ItemId_GetPrice(tItemId) >> IsPokeNewsActive(POKENEWS_SLATEPORT)) * tItemCount; BuyMenuPrintItemQuantityAndPrice(taskId); } else @@ -1145,7 +1145,7 @@ static void BuyMenuPrintItemQuantityAndPrice(u8 taskId) s16 *data = gTasks[taskId].data; FillWindowPixelBuffer(4, PIXEL_FILL(1)); - PrintMoneyAmount(4, 38, 1, sShopData->totalCost, TEXT_SPEED_FF); + PrintMoneyAmount(4, 38, 1, sShopData->totalCost, TEXT_SKIP_DRAW); ConvertIntToDecimalStringN(gStringVar1, tItemCount, STR_CONV_MODE_LEADING_ZEROS, BAG_ITEM_CAPACITY_DIGITS); StringExpandPlaceholders(gStringVar4, gText_xVar1); BuyMenuPrint(4, gStringVar4, 0, 1, 0, 0); diff --git a/src/slot_machine.c b/src/slot_machine.c index 157f3625e4..6cbcd76fdf 100644 --- a/src/slot_machine.c +++ b/src/slot_machine.c @@ -557,10 +557,10 @@ static struct SpriteFrameImage *sImageTables_DigitalDisplay[NUM_DIG_DISPLAY_SPRI // Const rom data. static const struct DigitalDisplaySprite *const sDigitalDisplayScenes[]; static const u16 sUnkPalette[]; -static const u8 sLuckyRoundProbabilities[][3]; +static const u8 sLuckyRoundProbabilities[NUM_SLOT_MACHINE_IDS][MAX_BET]; static const u8 sBiasTags[]; -static const u16 sLuckyFlagSettings_Top3[]; -static const u16 sLuckyFlagSettings_NotTop3[]; +static const u16 sLuckyFlagSettings_Top3[3]; +static const u16 sLuckyFlagSettings_NotTop3[5]; static const s16 sDigitalDisplay_SpriteCoords[][2]; static const SpriteCallback sDigitalDisplay_SpriteCallbacks[]; static const struct SpriteTemplate *const sSpriteTemplates_DigitalDisplay[NUM_DIG_DISPLAY_SPRITES]; @@ -582,8 +582,8 @@ static const struct SpriteSheet sSlotMachineSpriteSheets[22]; static const struct SpritePalette sSlotMachineSpritePalettes[]; static const u16 *const sDigitalDisplay_Pal; static const s16 sInitialReelPositions[NUM_REELS][2]; -static const u8 sLuckyFlagProbabilities_Top3[][6]; -static const u8 sLuckyFlagProbabilities_NotTop3[][6]; +static const u8 sLuckyFlagProbabilities_Top3[][NUM_SLOT_MACHINE_IDS]; +static const u8 sLuckyFlagProbabilities_NotTop3[][NUM_SLOT_MACHINE_IDS]; static const u8 sReeltimeProbabilities_UnluckyGame[][17]; static const u8 sReelTimeProbabilities_LuckyGame[][17]; static const u8 sSymToMatch[]; @@ -660,12 +660,12 @@ static const struct BgTemplate sBgTemplates[] = static const struct WindowTemplate sWindowTemplates[] = { { - .bg = 0, - .tilemapLeft = 2, - .tilemapTop = 15, - .width = 27, - .height = 4, - .paletteNum = 15, + .bg = 0, + .tilemapLeft = 2, + .tilemapTop = 15, + .width = 27, + .height = 4, + .paletteNum = 15, .baseBlock = 0x194 }, DUMMY_WIN_TEMPLATE @@ -673,12 +673,12 @@ static const struct WindowTemplate sWindowTemplates[] = static const struct WindowTemplate sWindowTemplate_InfoBox = { - .bg = 0, - .tilemapLeft = 1, - .tilemapTop = 3, - .width = 20, - .height = 13, - .paletteNum = 13, + .bg = 0, + .tilemapLeft = 1, + .tilemapTop = 3, + .width = 20, + .height = 13, + .paletteNum = 13, .baseBlock = 1 }; @@ -1253,8 +1253,8 @@ static bool8 SlotAction_HandleBetInput(struct Task *task) static bool8 SlotAction_PrintMsg_Need3Coins(struct Task *task) { DrawDialogueFrame(0, 0); - AddTextPrinterParameterized(0, 1, gText_YouDontHaveThreeCoins, 0, 1, 0, 0); - CopyWindowToVram(0, 3); + AddTextPrinterParameterized(0, FONT_NORMAL, gText_YouDontHaveThreeCoins, 0, 1, 0, 0); + CopyWindowToVram(0, COPYWIN_FULL); sSlotMachine->state = SLOT_ACTION_WAIT_MSG_NEED_3_COINS; return FALSE; } @@ -1518,8 +1518,8 @@ static bool8 SlotAction_NoMatches(struct Task *task) static bool8 SlotAction_AskQuit(struct Task *task) { DrawDialogueFrame(0, 0); - AddTextPrinterParameterized(0, 1, gText_QuitTheGame, 0, 1, 0, 0); - CopyWindowToVram(0, 3); + AddTextPrinterParameterized(0, FONT_NORMAL, gText_QuitTheGame, 0, 1, 0, 0); + CopyWindowToVram(0, COPYWIN_FULL); CreateYesNoMenuParameterized(0x15, 7, 0x214, 0x180, 0xE, 0xF); sSlotMachine->state = SLOT_ACTION_HANDLE_QUIT_INPUT; return FALSE; @@ -1550,8 +1550,8 @@ static bool8 SlotAction_HandleQuitInput(struct Task *task) static bool8 SlotAction_PrintMsg_9999Coins(struct Task *task) { DrawDialogueFrame(0, 0); - AddTextPrinterParameterized(0, 1, gText_YouveGot9999Coins, 0, 1, 0, 0); - CopyWindowToVram(0, 3); + AddTextPrinterParameterized(0, FONT_NORMAL, gText_YouveGot9999Coins, 0, 1, 0, 0); + CopyWindowToVram(0, COPYWIN_FULL); sSlotMachine->state = SLOT_ACTION_WAIT_MSG_MAX_COINS; return FALSE; } @@ -1571,8 +1571,8 @@ static bool8 SlotAction_WaitMsg_9999Coins(struct Task *task) static bool8 SlotAction_PrintMsg_NoMoreCoins(struct Task *task) { DrawDialogueFrame(0, 0); - AddTextPrinterParameterized(0, 1, gText_YouveRunOutOfCoins, 0, 1, 0, 0); - CopyWindowToVram(0, 3); + AddTextPrinterParameterized(0, FONT_NORMAL, gText_YouveRunOutOfCoins, 0, 1, 0, 0); + CopyWindowToVram(0, COPYWIN_FULL); sSlotMachine->state = SLOT_ACTION_WAIT_MSG_NO_MORE_COINS; return FALSE; } @@ -1651,22 +1651,18 @@ static void DrawLuckyFlags(void) if (IsThisRoundLucky()) { attempts = AttemptsAtLuckyFlags_Top3(); - if (attempts != 3) // if you found a lucky number + if (attempts != ARRAY_COUNT(sLuckyFlagSettings_Top3)) // if you found a lucky number { // attempts == 1: reelTime flag set sSlotMachine->luckyFlags |= sLuckyFlagSettings_Top3[attempts]; if (attempts != 1) - { return; - } } } // if it's not a lucky round or you got reel time, roll for the lower lucky flags attempts = AttemptsAtLuckyFlags_NotTop3(); - if (attempts != 5) // if you found a lucky number - { + if (attempts != ARRAY_COUNT(sLuckyFlagSettings_NotTop3)) // if you found a lucky number sSlotMachine->luckyFlags |= sLuckyFlagSettings_NotTop3[attempts]; - } } } } @@ -1704,7 +1700,7 @@ static u8 AttemptsAtLuckyFlags_Top3(void) { s16 count; - for (count = 0; count < 3; count++) + for (count = 0; count < (int)ARRAY_COUNT(sLuckyFlagSettings_Top3); count++) { s16 rval = Random() & 0xff; s16 value = sLuckyFlagProbabilities_Top3[count][sSlotMachine->machineId]; @@ -1718,7 +1714,7 @@ static u8 AttemptsAtLuckyFlags_NotTop3(void) { s16 count; - for (count = 0; count < 5; count++) + for (count = 0; count < (int)ARRAY_COUNT(sLuckyFlagSettings_NotTop3); count++) { s16 rval = Random() & 0xff; // random byte s16 value = sLuckyFlagProbabilities_NotTop3[count][sSlotMachine->machineId]; @@ -2184,8 +2180,8 @@ static bool8 AreTagsAtPosition_Reel1(s16 pos, u8 tag1, u8 tag2) static bool8 AreCherriesOnScreen_Reel1(s16 offsetFromCenter) { - if (GetTag(LEFT_REEL, 1 - offsetFromCenter) == GFXTAG_CHERRY - || GetTag(LEFT_REEL, 2 - offsetFromCenter) == GFXTAG_CHERRY + if (GetTag(LEFT_REEL, 1 - offsetFromCenter) == GFXTAG_CHERRY + || GetTag(LEFT_REEL, 2 - offsetFromCenter) == GFXTAG_CHERRY || GetTag(LEFT_REEL, 3 - offsetFromCenter) == GFXTAG_CHERRY) return TRUE; else @@ -3444,8 +3440,8 @@ static void InfoBox_DrawWindow(struct Task *task) static void InfoBox_AddText(struct Task *task) { - AddTextPrinterParameterized3(1, 1, 2, 5, sColors_ReeltimeHelp, 0, gText_ReelTimeHelp); - CopyWindowToVram(1, 3); + AddTextPrinterParameterized3(1, FONT_NORMAL, 2, 5, sColors_ReeltimeHelp, 0, gText_ReelTimeHelp); + CopyWindowToVram(1, COPYWIN_FULL); BeginNormalPaletteFade(PALETTES_ALL, 0, 16, 0, RGB(0, 0, 0)); task->tState++; } @@ -3456,7 +3452,7 @@ static void InfoBox_AwaitPlayerInput(struct Task *task) { FillWindowPixelBuffer(1, PIXEL_FILL(0)); ClearWindowTilemap(1); - CopyWindowToVram(1, 1); + CopyWindowToVram(1, COPYWIN_MAP); RemoveWindow(1); BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 16, RGB(0, 0, 0)); task->tState++; @@ -4807,27 +4803,83 @@ static const s16 sInitialReelPositions[NUM_REELS][2] = { [RIGHT_REEL] = {0, 2} }; -static const u8 sLuckyRoundProbabilities[][3] = { - {1, 1, 12}, - {1, 1, 14}, - {2, 2, 14}, - {2, 2, 14}, - {2, 3, 16}, - {3, 3, 16} +static const u8 sLuckyRoundProbabilities[NUM_SLOT_MACHINE_IDS][MAX_BET] = { + [SLOT_MACHINE_UNLUCKIEST] = {1, 1, 12}, + [SLOT_MACHINE_UNLUCKIER] = {1, 1, 14}, + [SLOT_MACHINE_UNLUCKY] = {2, 2, 14}, + [SLOT_MACHINE_LUCKY] = {2, 2, 14}, + [SLOT_MACHINE_LUCKIER] = {2, 3, 16}, + [SLOT_MACHINE_LUCKIEST] = {3, 3, 16} }; -static const u8 sLuckyFlagProbabilities_Top3[][6] = { - {25, 25, 30, 40, 40, 50}, - {25, 25, 30, 30, 35, 35}, - {25, 25, 30, 25, 25, 30} +static const u8 sLuckyFlagProbabilities_Top3[][NUM_SLOT_MACHINE_IDS] = { + { // Probabilities for LUCKY_BIAS_777 + [SLOT_MACHINE_UNLUCKIEST] = 25, + [SLOT_MACHINE_UNLUCKIER] = 25, + [SLOT_MACHINE_UNLUCKY] = 30, + [SLOT_MACHINE_LUCKY] = 40, + [SLOT_MACHINE_LUCKIER] = 40, + [SLOT_MACHINE_LUCKIEST] = 50 + }, + { // Probabilities for LUCKY_BIAS_REELTIME + [SLOT_MACHINE_UNLUCKIEST] = 25, + [SLOT_MACHINE_UNLUCKIER] = 25, + [SLOT_MACHINE_UNLUCKY] = 30, + [SLOT_MACHINE_LUCKY] = 30, + [SLOT_MACHINE_LUCKIER] = 35, + [SLOT_MACHINE_LUCKIEST] = 35 + }, + { // Probabilities for LUCKY_BIAS_MIXED_777 + [SLOT_MACHINE_UNLUCKIEST] = 25, + [SLOT_MACHINE_UNLUCKIER] = 25, + [SLOT_MACHINE_UNLUCKY] = 30, + [SLOT_MACHINE_LUCKY] = 25, + [SLOT_MACHINE_LUCKIER] = 25, + [SLOT_MACHINE_LUCKIEST] = 30 + } }; -static const u8 sLuckyFlagProbabilities_NotTop3[][6] = { - {20, 25, 25, 20, 25, 25}, - {12, 15, 15, 18, 19, 22}, - {25, 25, 25, 30, 30, 40}, - {25, 25, 20, 20, 15, 15}, - {40, 40, 35, 35, 40, 40} +static const u8 sLuckyFlagProbabilities_NotTop3[][NUM_SLOT_MACHINE_IDS] = { + { // Probabilities for LUCKY_BIAS_POWER + [SLOT_MACHINE_UNLUCKIEST] = 20, + [SLOT_MACHINE_UNLUCKIER] = 25, + [SLOT_MACHINE_UNLUCKY] = 25, + [SLOT_MACHINE_LUCKY] = 20, + [SLOT_MACHINE_LUCKIER] = 25, + [SLOT_MACHINE_LUCKIEST] = 25 + }, + { // Probabilities for LUCKY_BIAS_AZURILL + [SLOT_MACHINE_UNLUCKIEST] = 12, + [SLOT_MACHINE_UNLUCKIER] = 15, + [SLOT_MACHINE_UNLUCKY] = 15, + [SLOT_MACHINE_LUCKY] = 18, + [SLOT_MACHINE_LUCKIER] = 19, + [SLOT_MACHINE_LUCKIEST] = 22 + }, + { // Probabilities for LUCKY_BIAS_LOTAD + [SLOT_MACHINE_UNLUCKIEST] = 25, + [SLOT_MACHINE_UNLUCKIER] = 25, + [SLOT_MACHINE_UNLUCKY] = 25, + [SLOT_MACHINE_LUCKY] = 30, + [SLOT_MACHINE_LUCKIER] = 30, + [SLOT_MACHINE_LUCKIEST] = 40 + }, + { // Probabilities for LUCKY_BIAS_CHERRY + [SLOT_MACHINE_UNLUCKIEST] = 25, + [SLOT_MACHINE_UNLUCKIER] = 25, + [SLOT_MACHINE_UNLUCKY] = 20, + [SLOT_MACHINE_LUCKY] = 20, + [SLOT_MACHINE_LUCKIER] = 15, + [SLOT_MACHINE_LUCKIEST] = 15 + }, + { // Probabilities for LUCKY_BIAS_REPLAY + [SLOT_MACHINE_UNLUCKIEST] = 40, + [SLOT_MACHINE_UNLUCKIER] = 40, + [SLOT_MACHINE_UNLUCKY] = 35, + [SLOT_MACHINE_LUCKY] = 35, + [SLOT_MACHINE_LUCKIER] = 40, + [SLOT_MACHINE_LUCKIEST] = 40 + } }; static const u8 sReeltimeProbabilities_UnluckyGame[][17] = { @@ -4900,14 +4952,14 @@ static const u16 sSlotMatchFlags[] = { }; static const u16 sSlotPayouts[] = { - [MATCHED_1CHERRY] = 2, - [MATCHED_2CHERRY] = 4, - [MATCHED_REPLAY] = 0, - [MATCHED_LOTAD] = 6, - [MATCHED_AZURILL] = 12, - [MATCHED_POWER] = 3, - [MATCHED_777_MIXED] = 90, - [MATCHED_777_RED] = 300, + [MATCHED_1CHERRY] = 2, + [MATCHED_2CHERRY] = 4, + [MATCHED_REPLAY] = 0, + [MATCHED_LOTAD] = 6, + [MATCHED_AZURILL] = 12, + [MATCHED_POWER] = 3, + [MATCHED_777_MIXED] = 90, + [MATCHED_777_RED] = 300, [MATCHED_777_BLUE] = 300 }; @@ -5072,7 +5124,7 @@ static void (*const sDigitalDisplaySceneExitCallbacks[])(void) = { [DIG_DISPLAY_BONUS_BIG] = EndDigitalDisplayScene_Win }; -static const struct OamData sOam_8x8 = +static const struct OamData sOam_8x8 = { .y = 0, .affineMode = ST_OAM_AFFINE_OFF, @@ -5221,7 +5273,7 @@ static const struct SpriteFrameImage sImageTable_ReelTimeNumbers[] = static const struct SpriteFrameImage sImageTable_ReelTimeShadow[] = { gSlotMachineReelTimeShadow, 0x200 }; static const struct SpriteFrameImage sImageTable_ReelTimeNumberGap[] = { gSlotMachineReelTimeNumberGap_Gfx, 0x40 }; -static const struct SpriteFrameImage sImageTable_ReelTimeBolt[] = +static const struct SpriteFrameImage sImageTable_ReelTimeBolt[] = { { gSlotMachineReelTimeBolt0, 0x100 }, { gSlotMachineReelTimeBolt1, 0x100 }, @@ -5229,8 +5281,8 @@ static const struct SpriteFrameImage sImageTable_ReelTimeBolt[] = static const struct SpriteFrameImage sImageTable_ReelTimePikachuAura[] = { gSlotMachineReelTimePikaAura, 0x400 }; -static const struct SpriteFrameImage sImageTable_ReelTimeExplosion[] = -{ +static const struct SpriteFrameImage sImageTable_ReelTimeExplosion[] = +{ { gSlotMachineReelTimeExplosion0, 0x200 }, { gSlotMachineReelTimeExplosion1, 0x200 }, }; @@ -5239,13 +5291,13 @@ static const struct SpriteFrameImage sImageTable_ReelTimeDuck[] = { gSlotMachine static const struct SpriteFrameImage sImageTable_ReelTimeSmoke[] = { gSlotMachineReelTimeSmoke, 0x80}; static const struct SpriteFrameImage sImageTable_PikaPowerBolt[] = { gSlotMachinePikaPowerBolt, 0x20}; -static const union AnimCmd sAnim_SingleFrame[] = +static const union AnimCmd sAnim_SingleFrame[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END }; -static const union AnimCmd sAnim_ReelTimeDuck[] = +static const union AnimCmd sAnim_ReelTimeDuck[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_JUMP(0) @@ -5510,367 +5562,367 @@ static const union AffineAnimCmd *const sAffineAnims_PikaPowerBolt[] = static const struct SpriteTemplate sSpriteTemplate_ReelSymbol = { - .tileTag = GFXTAG_SYMBOLS_START, - .paletteTag = PALTAG_REEL, - .oam = &sOam_32x32, - .anims = sAnims_SingleFrame, - .images = NULL, - .affineAnims = gDummySpriteAffineAnimTable, + .tileTag = GFXTAG_SYMBOLS_START, + .paletteTag = PALTAG_REEL, + .oam = &sOam_32x32, + .anims = sAnims_SingleFrame, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, .callback = SpriteCB_ReelSymbol }; static const struct SpriteTemplate sSpriteTemplate_CoinNumber = { - .tileTag = GFXTAG_NUMBERS_START, - .paletteTag = PALTAG_MISC, - .oam = &sOam_8x16, - .anims = sAnims_SingleFrame, - .images = NULL, - .affineAnims = gDummySpriteAffineAnimTable, + .tileTag = GFXTAG_NUMBERS_START, + .paletteTag = PALTAG_MISC, + .oam = &sOam_8x16, + .anims = sAnims_SingleFrame, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, .callback = SpriteCB_CoinNumber }; static const struct SpriteTemplate sSpriteTemplate_ReelBackground = { - .tileTag = GFXTAG_REEL_BG, - .paletteTag = PALTAG_REEL, - .oam = &sOam_64x64, - .anims = sAnims_SingleFrame, - .images = NULL, - .affineAnims = gDummySpriteAffineAnimTable, + .tileTag = GFXTAG_REEL_BG, + .paletteTag = PALTAG_REEL, + .oam = &sOam_64x64, + .anims = sAnims_SingleFrame, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, .callback = SpriteCallbackDummy }; static const struct SpriteTemplate sSpriteTemplate_ReelTimePikachu = { - .tileTag = 0xFFFF, - .paletteTag = PALTAG_REEL_TIME_PIKACHU, - .oam = &sOam_64x64, - .anims = sAnims_ReelTimePikachu, - .images = NULL, - .affineAnims = gDummySpriteAffineAnimTable, + .tileTag = TAG_NONE, + .paletteTag = PALTAG_REEL_TIME_PIKACHU, + .oam = &sOam_64x64, + .anims = sAnims_ReelTimePikachu, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, .callback = SpriteCB_ReelTimePikachu }; static const struct SpriteTemplate sSpriteTemplate_ReelTimeMachineAntennae = { - .tileTag = 0xFFFF, - .paletteTag = PALTAG_REEL_TIME_MISC, - .oam = &sOam_8x16, + .tileTag = TAG_NONE, + .paletteTag = PALTAG_REEL_TIME_MISC, + .oam = &sOam_8x16, .anims = sAnims_SingleFrame, - .images = NULL, - .affineAnims = gDummySpriteAffineAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, .callback = SpriteCallbackDummy }; static const struct SpriteTemplate sSpriteTemplate_ReelTimeMachine = { - .tileTag = 0xFFFF, - .paletteTag = PALTAG_REEL_TIME_MACHINE, - .oam = &sOam_8x16, - .anims = sAnims_SingleFrame, - .images = NULL, - .affineAnims = gDummySpriteAffineAnimTable, + .tileTag = TAG_NONE, + .paletteTag = PALTAG_REEL_TIME_MACHINE, + .oam = &sOam_8x16, + .anims = sAnims_SingleFrame, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, .callback = SpriteCallbackDummy }; static const struct SpriteTemplate sSpriteTemplate_BrokenReelTimeMachine = { - .tileTag = 0xFFFF, - .paletteTag = PALTAG_REEL_TIME_MACHINE, - .oam = &sOam_8x16, - .anims = sAnims_SingleFrame, - .images = NULL, - .affineAnims = gDummySpriteAffineAnimTable, + .tileTag = TAG_NONE, + .paletteTag = PALTAG_REEL_TIME_MACHINE, + .oam = &sOam_8x16, + .anims = sAnims_SingleFrame, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, .callback = SpriteCallbackDummy }; static const struct SpriteTemplate sSpriteTemplate_ReelTimeNumbers = { - .tileTag = 0xFFFF, - .paletteTag = PALTAG_MISC, - .oam = &sOam_16x16, - .anims = sAnims_ReelTimeNumbers, - .images = sImageTable_ReelTimeNumbers, - .affineAnims = gDummySpriteAffineAnimTable, + .tileTag = TAG_NONE, + .paletteTag = PALTAG_MISC, + .oam = &sOam_16x16, + .anims = sAnims_ReelTimeNumbers, + .images = sImageTable_ReelTimeNumbers, + .affineAnims = gDummySpriteAffineAnimTable, .callback = SpriteCB_ReelTimeNumbers }; static const struct SpriteTemplate sSpriteTemplate_ReelTimeShadow = { - .tileTag = 0xFFFF, - .paletteTag = PALTAG_MISC, - .oam = &sOam_16x16, - .anims = sAnims_SingleFrame, - .images = sImageTable_ReelTimeShadow, - .affineAnims = gDummySpriteAffineAnimTable, + .tileTag = TAG_NONE, + .paletteTag = PALTAG_MISC, + .oam = &sOam_16x16, + .anims = sAnims_SingleFrame, + .images = sImageTable_ReelTimeShadow, + .affineAnims = gDummySpriteAffineAnimTable, .callback = SpriteCallbackDummy }; static const struct SpriteTemplate sSpriteTemplate_ReelTimeNumberGap = { - .tileTag = 0xFFFF, - .paletteTag = PALTAG_MISC, - .oam = &sOam_16x16, - .anims = sAnims_SingleFrame, - .images = sImageTable_ReelTimeNumberGap, - .affineAnims = gDummySpriteAffineAnimTable, + .tileTag = TAG_NONE, + .paletteTag = PALTAG_MISC, + .oam = &sOam_16x16, + .anims = sAnims_SingleFrame, + .images = sImageTable_ReelTimeNumberGap, + .affineAnims = gDummySpriteAffineAnimTable, .callback = SpriteCallbackDummy }; static const struct SpriteTemplate sSpriteTemplate_ReelTimeBolt = { - .tileTag = 0xFFFF, - .paletteTag = PALTAG_MISC, - .oam = &sOam_16x32, - .anims = sAnims_ReelTimeBolt, - .images = sImageTable_ReelTimeBolt, - .affineAnims = gDummySpriteAffineAnimTable, + .tileTag = TAG_NONE, + .paletteTag = PALTAG_MISC, + .oam = &sOam_16x32, + .anims = sAnims_ReelTimeBolt, + .images = sImageTable_ReelTimeBolt, + .affineAnims = gDummySpriteAffineAnimTable, .callback = SpriteCB_ReelTimeBolt }; static const struct SpriteTemplate sSpriteTemplate_ReelTimePikachuAura = { - .tileTag = 0xFFFF, - .paletteTag = PALTAG_PIKA_AURA, - .oam = &sOam_32x64, - .anims = sAnims_SingleFrame, - .images = sImageTable_ReelTimePikachuAura, - .affineAnims = gDummySpriteAffineAnimTable, + .tileTag = TAG_NONE, + .paletteTag = PALTAG_PIKA_AURA, + .oam = &sOam_32x64, + .anims = sAnims_SingleFrame, + .images = sImageTable_ReelTimePikachuAura, + .affineAnims = gDummySpriteAffineAnimTable, .callback = SpriteCB_ReelTimePikachuAura }; static const struct SpriteTemplate sSpriteTemplate_ReelTimeExplosion = { - .tileTag = 0xFFFF, - .paletteTag = PALTAG_EXPLOSION, - .oam = &sOam_32x32, - .anims = sAnims_ReelTimeExplosion, - .images = sImageTable_ReelTimeExplosion, - .affineAnims = gDummySpriteAffineAnimTable, + .tileTag = TAG_NONE, + .paletteTag = PALTAG_EXPLOSION, + .oam = &sOam_32x32, + .anims = sAnims_ReelTimeExplosion, + .images = sImageTable_ReelTimeExplosion, + .affineAnims = gDummySpriteAffineAnimTable, .callback = SpriteCB_ReelTimeExplosion }; static const struct SpriteTemplate sSpriteTemplate_ReelTimeDuck = { - .tileTag = 0xFFFF, - .paletteTag = PALTAG_MISC, - .oam = &sOam_8x8, - .anims = sAnims_ReelTimeDuck, - .images = sImageTable_ReelTimeDuck, - .affineAnims = gDummySpriteAffineAnimTable, + .tileTag = TAG_NONE, + .paletteTag = PALTAG_MISC, + .oam = &sOam_8x8, + .anims = sAnims_ReelTimeDuck, + .images = sImageTable_ReelTimeDuck, + .affineAnims = gDummySpriteAffineAnimTable, .callback = SpriteCB_ReelTimeDuck }; static const struct SpriteTemplate sSpriteTemplate_ReelTimeSmoke = { - .tileTag = 0xFFFF, - .paletteTag = PALTAG_MISC, - .oam = &sOam_16x16, - .anims = sAnims_SingleFrame, - .images = sImageTable_ReelTimeSmoke, - .affineAnims = sAffineAnims_ReelTimeSmoke, + .tileTag = TAG_NONE, + .paletteTag = PALTAG_MISC, + .oam = &sOam_16x16, + .anims = sAnims_SingleFrame, + .images = sImageTable_ReelTimeSmoke, + .affineAnims = sAffineAnims_ReelTimeSmoke, .callback = SpriteCB_ReelTimeSmoke }; static const struct SpriteTemplate sSpriteTemplate_DigitalDisplay_Reel = { - .tileTag = 0xFFFF, - .paletteTag = PALTAG_DIG_DISPLAY, - .oam = &sOam_8x8, - .anims = sAnims_SingleFrame, - .images = NULL, - .affineAnims = gDummySpriteAffineAnimTable, + .tileTag = TAG_NONE, + .paletteTag = PALTAG_DIG_DISPLAY, + .oam = &sOam_8x8, + .anims = sAnims_SingleFrame, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, .callback = SpriteCallbackDummy }; static const struct SpriteTemplate sSpriteTemplate_DigitalDisplay_Time = { - .tileTag = 0xFFFF, - .paletteTag = PALTAG_DIG_DISPLAY, - .oam = &sOam_8x8, - .anims = sAnims_SingleFrame, - .images = NULL, - .affineAnims = gDummySpriteAffineAnimTable, + .tileTag = TAG_NONE, + .paletteTag = PALTAG_DIG_DISPLAY, + .oam = &sOam_8x8, + .anims = sAnims_SingleFrame, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, .callback = SpriteCallbackDummy }; static const struct SpriteTemplate sSpriteTemplate_DigitalDisplay_Insert = { - .tileTag = 0xFFFF, - .paletteTag = PALTAG_DIG_DISPLAY, - .oam = &sOam_8x8, - .anims = sAnims_SingleFrame, - .images = NULL, - .affineAnims = gDummySpriteAffineAnimTable, + .tileTag = TAG_NONE, + .paletteTag = PALTAG_DIG_DISPLAY, + .oam = &sOam_8x8, + .anims = sAnims_SingleFrame, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, .callback = SpriteCallbackDummy }; static const struct SpriteTemplate sSpriteTemplate_DigitalDisplay_Stop = { - .tileTag = 18, - .paletteTag = PALTAG_DIG_DISPLAY, - .oam = &sOam_8x8, - .anims = sAnims_SingleFrame, - .images = NULL, - .affineAnims = gDummySpriteAffineAnimTable, + .tileTag = GFXTAG_STOP, + .paletteTag = PALTAG_DIG_DISPLAY, + .oam = &sOam_8x8, + .anims = sAnims_SingleFrame, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, .callback = SpriteCallbackDummy }; static const struct SpriteTemplate sSpriteTemplate_DigitalDisplay_Win = { - .tileTag = 0xFFFF, - .paletteTag = PALTAG_DIG_DISPLAY, - .oam = &sOam_64x32, - .anims = sAnims_SingleFrame, - .images = NULL, - .affineAnims = gDummySpriteAffineAnimTable, + .tileTag = TAG_NONE, + .paletteTag = PALTAG_DIG_DISPLAY, + .oam = &sOam_64x32, + .anims = sAnims_SingleFrame, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, .callback = SpriteCallbackDummy }; static const struct SpriteTemplate sSpriteTemplate_DigitalDisplay_Lose = { - .tileTag = 0xFFFF, - .paletteTag = PALTAG_DIG_DISPLAY, - .oam = &sOam_64x32, - .anims = sAnims_SingleFrame, - .images = NULL, - .affineAnims = gDummySpriteAffineAnimTable, + .tileTag = TAG_NONE, + .paletteTag = PALTAG_DIG_DISPLAY, + .oam = &sOam_64x32, + .anims = sAnims_SingleFrame, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, .callback = SpriteCallbackDummy }; static const struct SpriteTemplate sSpriteTemplate_DigitalDisplay_Bonus = { - .tileTag = 19, - .paletteTag = PALTAG_DIG_DISPLAY, - .oam = &sOam_8x8, - .anims = sAnims_SingleFrame, - .images = NULL, - .affineAnims = gDummySpriteAffineAnimTable, + .tileTag = GFXTAG_BONUS, + .paletteTag = PALTAG_DIG_DISPLAY, + .oam = &sOam_8x8, + .anims = sAnims_SingleFrame, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, .callback = SpriteCallbackDummy }; static const struct SpriteTemplate sSpriteTemplate_DigitalDisplay_Big = { - .tileTag = 20, - .paletteTag = PALTAG_DIG_DISPLAY, - .oam = &sOam_8x8, - .anims = sAnims_SingleFrame, - .images = NULL, - .affineAnims = gDummySpriteAffineAnimTable, + .tileTag = GFXTAG_BIG, + .paletteTag = PALTAG_DIG_DISPLAY, + .oam = &sOam_8x8, + .anims = sAnims_SingleFrame, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, .callback = SpriteCallbackDummy }; static const struct SpriteTemplate sSpriteTemplate_DigitalDisplay_Reg = { - .tileTag = 21, - .paletteTag = PALTAG_DIG_DISPLAY, - .oam = &sOam_8x8, - .anims = sAnims_SingleFrame, - .images = NULL, - .affineAnims = gDummySpriteAffineAnimTable, + .tileTag = GFXTAG_REG, + .paletteTag = PALTAG_DIG_DISPLAY, + .oam = &sOam_8x8, + .anims = sAnims_SingleFrame, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, .callback = SpriteCallbackDummy }; static const struct SpriteTemplate sSpriteTemplate_DigitalDisplay_AButton = { - .tileTag = 0xFFFF, - .paletteTag = PALTAG_DIG_DISPLAY, - .oam = &sOam_32x32, - .anims = sAnims_DigitalDisplay_AButton, - .images = NULL, - .affineAnims = gDummySpriteAffineAnimTable, + .tileTag = TAG_NONE, + .paletteTag = PALTAG_DIG_DISPLAY, + .oam = &sOam_32x32, + .anims = sAnims_DigitalDisplay_AButton, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, .callback = SpriteCallbackDummy }; static const struct SpriteTemplate sSpriteTemplate_DigitalDisplay_Smoke = { - .tileTag = 0xFFFF, - .paletteTag = PALTAG_DIG_DISPLAY, - .oam = &sOam_8x8, - .anims = sAnims_SingleFrame, - .images = NULL, - .affineAnims = gDummySpriteAffineAnimTable, + .tileTag = TAG_NONE, + .paletteTag = PALTAG_DIG_DISPLAY, + .oam = &sOam_8x8, + .anims = sAnims_SingleFrame, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, .callback = SpriteCallbackDummy }; static const struct SpriteTemplate sSpriteTemplate_DigitalDisplay_Number = { - .tileTag = 0xFFFF, - .paletteTag = PALTAG_DIG_DISPLAY, - .oam = &sOam_16x16, - .anims = sAnims_DigitalDisplay_Number, - .images = NULL, - .affineAnims = gDummySpriteAffineAnimTable, + .tileTag = TAG_NONE, + .paletteTag = PALTAG_DIG_DISPLAY, + .oam = &sOam_16x16, + .anims = sAnims_DigitalDisplay_Number, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, .callback = SpriteCallbackDummy }; static const struct SpriteTemplate sSpriteTemplate_DigitalDisplay_Pokeball = { - .tileTag = 0xFFFF, - .paletteTag = PALTAG_DIG_DISPLAY, - .oam = &sOam_8x8, - .anims = sAnims_DigitalDisplay_Pokeball, - .images = NULL, - .affineAnims = gDummySpriteAffineAnimTable, + .tileTag = TAG_NONE, + .paletteTag = PALTAG_DIG_DISPLAY, + .oam = &sOam_8x8, + .anims = sAnims_DigitalDisplay_Pokeball, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, .callback = SpriteCallbackDummy }; static const struct SpriteTemplate sSpriteTemplate_DigitalDisplay_DPad = { - .tileTag = 0xFFFF, - .paletteTag = PALTAG_DIG_DISPLAY, - .oam = &sOam_8x8, - .anims = sAnims_DigitalDisplay_DPad, - .images = NULL, - .affineAnims = gDummySpriteAffineAnimTable, + .tileTag = TAG_NONE, + .paletteTag = PALTAG_DIG_DISPLAY, + .oam = &sOam_8x8, + .anims = sAnims_DigitalDisplay_DPad, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, .callback = SpriteCallbackDummy }; static const struct SpriteTemplate sSpriteTemplate_PikaPowerBolt = { - .tileTag = 0xFFFF, - .paletteTag = PALTAG_MISC, - .oam = &sOam_8x8, - .anims = sAnims_SingleFrame, - .images = sImageTable_PikaPowerBolt, - .affineAnims = sAffineAnims_PikaPowerBolt, + .tileTag = TAG_NONE, + .paletteTag = PALTAG_MISC, + .oam = &sOam_8x8, + .anims = sAnims_SingleFrame, + .images = sImageTable_PikaPowerBolt, + .affineAnims = sAffineAnims_PikaPowerBolt, .callback = SpriteCB_PikaPowerBolt }; static const struct Subsprite sSubsprites_ReelBackground[] = { { - .x = -64, - .y = -64, + .x = -64, + .y = -64, .shape = SPRITE_SHAPE(64x64), .size = SPRITE_SIZE(64x64), - .tileOffset = 0, - .priority = 3, + .tileOffset = 0, + .priority = 3, }, { - .x = 0, - .y = -64, + .x = 0, + .y = -64, .shape = SPRITE_SHAPE(64x64), .size = SPRITE_SIZE(64x64), - .tileOffset = 0, - .priority = 3, + .tileOffset = 0, + .priority = 3, }, { .x = -64, - .y = 0, + .y = 0, .shape = SPRITE_SHAPE(64x64), .size = SPRITE_SIZE(64x64), - .tileOffset = 0, - .priority = 3, + .tileOffset = 0, + .priority = 3, }, { - .x = 0, - .y = 0, + .x = 0, + .y = 0, .shape = SPRITE_SHAPE(64x64), .size = SPRITE_SIZE(64x64), - .tileOffset = 0, - .priority = 3, + .tileOffset = 0, + .priority = 3, } }; @@ -5881,52 +5933,52 @@ static const struct SubspriteTable sSubspriteTable_ReelBackground[] = static const struct Subsprite sSubsprites_ReelTimeMachineAntennae[] = { - { - .x = -32, - .y = -12, + { + .x = -32, + .y = -12, .shape = SPRITE_SHAPE(32x8), .size = SPRITE_SIZE(32x8), - .tileOffset = 0, + .tileOffset = 0, .priority = 1, }, - { - .x = 0, - .y = -12, + { + .x = 0, + .y = -12, .shape = SPRITE_SHAPE(32x8), .size = SPRITE_SIZE(32x8), .tileOffset = 4, .priority = 1, }, - { - .x = -32, - .y = -4, + { + .x = -32, + .y = -4, .shape = SPRITE_SHAPE(32x8), .size = SPRITE_SIZE(32x8), - .tileOffset = 8, + .tileOffset = 8, .priority = 1, }, - { - .x = 0, - .y = -4, + { + .x = 0, + .y = -4, .shape = SPRITE_SHAPE(32x8), .size = SPRITE_SIZE(32x8), .tileOffset = 12, .priority = 1, }, - { - .x = -32, - .y = 4, + { + .x = -32, + .y = 4, .shape = SPRITE_SHAPE(32x8), .size = SPRITE_SIZE(32x8), .tileOffset = 16, .priority = 1, }, - { - .x = 0, - .y = 4, + { + .x = 0, + .y = 4, .shape = SPRITE_SHAPE(32x8), .size = SPRITE_SIZE(32x8), - .tileOffset = 20, + .tileOffset = 20, .priority = 1 } }; @@ -5938,25 +5990,25 @@ static const struct SubspriteTable sSubspriteTable_ReelTimeMachineAntennae[] = static const struct Subsprite sSubsprites_ReelTimeMachine[] = { - { - .x = -32, - .y = -20, + { + .x = -32, + .y = -20, .shape = SPRITE_SHAPE(64x32), .size = SPRITE_SIZE(64x32), .tileOffset = 0, .priority = 1, }, - { - .x = -32, - .y = 12, + { + .x = -32, + .y = 12, .shape = SPRITE_SHAPE(32x8), .size = SPRITE_SIZE(32x8), .tileOffset = 32, .priority = 1, }, - { - .x = 0, - .y = 12, + { + .x = 0, + .y = 12, .shape = SPRITE_SHAPE(32x8), .size = SPRITE_SIZE(32x8), .tileOffset = 36, @@ -5971,41 +6023,41 @@ static const struct SubspriteTable sSubspriteTable_ReelTimeMachine[] = static const struct Subsprite sSubsprites_BrokenReelTimeMachine[] = { - { - .x = -32, - .y = -24, + { + .x = -32, + .y = -24, .shape = SPRITE_SHAPE(64x32), .size = SPRITE_SIZE(64x32), .tileOffset = 0, .priority = 1, }, - { - .x = -32, - .y = 8, + { + .x = -32, + .y = 8, .shape = SPRITE_SHAPE(32x8), .size = SPRITE_SIZE(32x8), .tileOffset = 32, .priority = 1, }, - { - .x = 0, - .y = 8, + { + .x = 0, + .y = 8, .shape = SPRITE_SHAPE(32x8), .size = SPRITE_SIZE(32x8), .tileOffset = 36, .priority = 1, }, - { - .x = -32, - .y = 16, + { + .x = -32, + .y = 16, .shape = SPRITE_SHAPE(32x8), .size = SPRITE_SIZE(32x8), .tileOffset = 40, .priority = 1, }, - { - .x = 0, - .y = 16, + { + .x = 0, + .y = 16, .shape = SPRITE_SHAPE(32x8), .size = SPRITE_SIZE(32x8), .tileOffset = 44, @@ -6020,33 +6072,33 @@ static const struct SubspriteTable sSubspriteTable_BrokenReelTimeMachine[] = static const struct Subsprite sSubsprites_ReelTimeShadow[] = { - { - .x = -32, - .y = -8, + { + .x = -32, + .y = -8, .shape = SPRITE_SHAPE(32x8), .size = SPRITE_SIZE(32x8), .tileOffset = 0, .priority = 1, }, - { - .x = 0, - .y = -8, + { + .x = 0, + .y = -8, .shape = SPRITE_SHAPE(32x8), .size = SPRITE_SIZE(32x8), .tileOffset = 4, .priority = 1, }, - { - .x = -32, - .y = 0, + { + .x = -32, + .y = 0, .shape = SPRITE_SHAPE(32x8), .size = SPRITE_SIZE(32x8), .tileOffset = 8, .priority = 1, }, - { - .x = 0, - .y = 0, + { + .x = 0, + .y = 0, .shape = SPRITE_SHAPE(32x8), .size = SPRITE_SIZE(32x8), .tileOffset = 12, @@ -6061,25 +6113,25 @@ static const struct SubspriteTable sSubspriteTable_ReelTimeShadow[] = static const struct Subsprite sSubsprites_ReelTimeNumberGap[] = { - { - .x = -8, - .y = -12, + { + .x = -8, + .y = -12, .shape = SPRITE_SHAPE(16x8), .size = SPRITE_SIZE(16x8), .tileOffset = 0, .priority = 1, }, - { - .x = -8, - .y = -4, + { + .x = -8, + .y = -4, .shape = SPRITE_SHAPE(16x8), .size = SPRITE_SIZE(16x8), .tileOffset = 0, .priority = 1, }, - { - .x = -8, - .y = 4, + { + .x = -8, + .y = 4, .shape = SPRITE_SHAPE(16x8), .size = SPRITE_SIZE(16x8), .tileOffset = 0, @@ -6094,41 +6146,41 @@ static const struct SubspriteTable sSubspriteTable_ReelTimeNumberGap[] = static const struct Subsprite sSubsprites_DigitalDisplay_Reel[] = { - { - .x = -32, - .y = -24, + { + .x = -32, + .y = -24, .shape = SPRITE_SHAPE(64x32), .size = SPRITE_SIZE(64x32), .tileOffset = 0, .priority = 3, }, - { - .x = -32, - .y = 8, + { + .x = -32, + .y = 8, .shape = SPRITE_SHAPE(32x8), .size = SPRITE_SIZE(32x8), .tileOffset = 32, .priority = 3, }, - { - .x = 0, - .y = 8, + { + .x = 0, + .y = 8, .shape = SPRITE_SHAPE(32x8), .size = SPRITE_SIZE(32x8), .tileOffset = 36, .priority = 3, }, - { - .x = -32, - .y = 16, + { + .x = -32, + .y = 16, .shape = SPRITE_SHAPE(32x8), .size = SPRITE_SIZE(32x8), .tileOffset = 40, .priority = 3, }, - { - .x = 0, - .y = 16, + { + .x = 0, + .y = 16, .shape = SPRITE_SHAPE(32x8), .size = SPRITE_SIZE(32x8), .tileOffset = 44, @@ -6143,33 +6195,33 @@ static const struct SubspriteTable sSubspriteTable_DigitalDisplay_Reel[] = static const struct Subsprite sSubsprites_DigitalDisplay_Time[] = { - { - .x = -32, - .y = -8, + { + .x = -32, + .y = -8, .shape = SPRITE_SHAPE(32x8), .size = SPRITE_SIZE(32x8), .tileOffset = 0, .priority = 3, }, - { - .x = 0, - .y = -8, + { + .x = 0, + .y = -8, .shape = SPRITE_SHAPE(32x8), .size = SPRITE_SIZE(32x8), .tileOffset = 4, .priority = 3, }, - { - .x = -32, - .y = 0, + { + .x = -32, + .y = 0, .shape = SPRITE_SHAPE(32x8), .size = SPRITE_SIZE(32x8), .tileOffset = 8, .priority = 3, }, - { - .x = 0, - .y = 0, + { + .x = 0, + .y = 0, .shape = SPRITE_SHAPE(32x8), .size = SPRITE_SIZE(32x8), .tileOffset = 12, @@ -6184,33 +6236,33 @@ static const struct SubspriteTable sSubspriteTable_DigitalDisplay_Time[] = static const struct Subsprite sSubsprites_DigitalDisplay_Insert[] = { - { - .x = -32, - .y = -8, + { + .x = -32, + .y = -8, .shape = SPRITE_SHAPE(32x8), .size = SPRITE_SIZE(32x8), .tileOffset = 0, .priority = 3, }, - { - .x = 0, - .y = -8, + { + .x = 0, + .y = -8, .shape = SPRITE_SHAPE(32x8), .size = SPRITE_SIZE(32x8), .tileOffset = 4, .priority = 3, }, - { - .x = -32, - .y = 0, + { + .x = -32, + .y = 0, .shape = SPRITE_SHAPE(32x8), .size = SPRITE_SIZE(32x8), .tileOffset = 8, .priority = 3, }, - { - .x = 0, - .y = 0, + { + .x = 0, + .y = 0, .shape = SPRITE_SHAPE(32x8), .size = SPRITE_SIZE(32x8), .tileOffset = 12, @@ -6225,33 +6277,33 @@ static const struct SubspriteTable sSubspriteTable_DigitalDisplay_Insert[] = static const struct Subsprite sSubsprites_DigitalDisplay_Unused1[] = { - { - .x = -32, - .y = -8, + { + .x = -32, + .y = -8, .shape = SPRITE_SHAPE(32x8), .size = SPRITE_SIZE(32x8), .tileOffset = 0, .priority = 3, }, - { - .x = 0, - .y = -8, + { + .x = 0, + .y = -8, .shape = SPRITE_SHAPE(32x8), .size = SPRITE_SIZE(32x8), .tileOffset = 4, .priority = 3, }, - { - .x = -32, - .y = 0, + { + .x = -32, + .y = 0, .shape = SPRITE_SHAPE(32x8), .size = SPRITE_SIZE(32x8), .tileOffset = 8, .priority = 3, }, - { - .x = 0, - .y = 0, + { + .x = 0, + .y = 0, .shape = SPRITE_SHAPE(32x8), .size = SPRITE_SIZE(32x8), .tileOffset = 12, @@ -6266,49 +6318,49 @@ static const struct SubspriteTable sSubspriteTable_DigitalDisplay_Unused1[] = static const struct Subsprite sSubsprites_DigitalDisplay_Win[] = { - { - .x = -32, - .y = -12, + { + .x = -32, + .y = -12, .shape = SPRITE_SHAPE(32x8), .size = SPRITE_SIZE(32x8), .tileOffset = 0, .priority = 3, }, - { - .x = 0, - .y = -12, + { + .x = 0, + .y = -12, .shape = SPRITE_SHAPE(32x8), .size = SPRITE_SIZE(32x8), .tileOffset = 4, .priority = 3, }, - { - .x = -32, - .y = -4, + { + .x = -32, + .y = -4, .shape = SPRITE_SHAPE(32x8), .size = SPRITE_SIZE(32x8), .tileOffset = 8, .priority = 3, }, - { - .x = 0, - .y = -4, + { + .x = 0, + .y = -4, .shape = SPRITE_SHAPE(32x8), .size = SPRITE_SIZE(32x8), .tileOffset = 12, .priority = 3, }, - { - .x = -32, - .y = 4, + { + .x = -32, + .y = 4, .shape = SPRITE_SHAPE(32x8), .size = SPRITE_SIZE(32x8), .tileOffset = 16, .priority = 3, }, - { - .x = 0, - .y = 4, + { + .x = 0, + .y = 4, .shape = SPRITE_SHAPE(32x8), .size = SPRITE_SIZE(32x8), .tileOffset = 20, @@ -6324,8 +6376,8 @@ static const struct SubspriteTable sSubspriteTable_DigitalDisplay_Win[] = static const struct Subsprite sSubsprites_DigitalDisplay_Smoke[] = { { - .x = -16, - .y = -16, + .x = -16, + .y = -16, .shape = SPRITE_SHAPE(32x32), .size = SPRITE_SIZE(32x32), .tileOffset = 0, @@ -6336,8 +6388,8 @@ static const struct Subsprite sSubsprites_DigitalDisplay_Smoke[] = static const struct Subsprite sSubsprites_DigitalDisplay_Unused2[] = { { - .x = -8, - .y = -8, + .x = -8, + .y = -8, .shape = SPRITE_SHAPE(16x16), .size = SPRITE_SIZE(16x16), .tileOffset = 16, @@ -6357,97 +6409,97 @@ static const struct SubspriteTable sSubspriteTable_DigitalDisplay_Unused2[] = static const struct Subsprite sSubsprites_DigitalDisplay_Pokeball[] = { - { - .x = -24, - .y = -24, + { + .x = -24, + .y = -24, .shape = SPRITE_SHAPE(32x8), .size = SPRITE_SIZE(32x8), .tileOffset = 0, .priority = 3, }, - { - .x = 8, - -24, + { + .x = 8, + -24, .shape = SPRITE_SHAPE(16x8), .size = SPRITE_SIZE(16x8), .tileOffset = 4, .priority = 3, }, - { - .x = -24, - .y = -16, + { + .x = -24, + .y = -16, .shape = SPRITE_SHAPE(32x8), .size = SPRITE_SIZE(32x8), .tileOffset = 6, .priority = 3, }, - { - .x = 8, - .y = -16, + { + .x = 8, + .y = -16, .shape = SPRITE_SHAPE(16x8), .size = SPRITE_SIZE(16x8), .tileOffset = 10, .priority = 3, }, - { - .x = -24, - .y = -8, + { + .x = -24, + .y = -8, .shape = SPRITE_SHAPE(32x8), .size = SPRITE_SIZE(32x8), .tileOffset = 12, .priority = 3, }, - { - .x = 8, - .y = -8, + { + .x = 8, + .y = -8, .shape = SPRITE_SHAPE(16x8), .size = SPRITE_SIZE(16x8), .tileOffset = 16, .priority = 3, }, - { - .x = -24, - .y = 0, + { + .x = -24, + .y = 0, .shape = SPRITE_SHAPE(32x8), .size = SPRITE_SIZE(32x8), .tileOffset = 18, .priority = 3, }, - { - .x = 8, - .y = 0, + { + .x = 8, + .y = 0, .shape = SPRITE_SHAPE(16x8), .size = SPRITE_SIZE(16x8), .tileOffset = 22, .priority = 3, }, - { - .x = -24, - .y = 8, + { + .x = -24, + .y = 8, .shape = SPRITE_SHAPE(32x8), .size = SPRITE_SIZE(32x8), .tileOffset = 24, .priority = 3, }, - { - .x = 8, - .y = 8, + { + .x = 8, + .y = 8, .shape = SPRITE_SHAPE(16x8), .size = SPRITE_SIZE(16x8), .tileOffset = 28, .priority = 3, }, - { - .x = -24, - .y = 16, + { + .x = -24, + .y = 16, .shape = SPRITE_SHAPE(32x8), .size = SPRITE_SIZE(32x8), .tileOffset = 30, .priority = 3, }, - { - .x = 8, - .y = 16, + { + .x = 8, + .y = 16, .shape = SPRITE_SHAPE(16x8), .size = SPRITE_SIZE(16x8), .tileOffset = 34, @@ -6462,25 +6514,25 @@ static const struct SubspriteTable sSubspriteTable_DigitalDisplay_Pokeball[] = static const struct Subsprite sSubsprites_DigitalDisplay_DPad[] = { - { - .x = -16, - .y = -12, + { + .x = -16, + .y = -12, .shape = SPRITE_SHAPE(32x16), .size = SPRITE_SIZE(32x16), .tileOffset = 0, .priority = 3, }, - { - .x = -16, - .y = 4, + { + .x = -16, + .y = 4, .shape = SPRITE_SHAPE(16x8), .size = SPRITE_SIZE(16x8), .tileOffset = 8, .priority = 3, }, - { - .x = 0, - .y = 4, + { + .x = 0, + .y = 4, .shape = SPRITE_SHAPE(16x8), .size = SPRITE_SIZE(16x8), .tileOffset = 10, @@ -6495,17 +6547,17 @@ static const struct SubspriteTable sSubspriteTable_DigitalDisplay_DPad[] = static const struct Subsprite sSubsprites_DigitalDisplay_StopS[] = { - { - .x = -8, - .y = -8, + { + .x = -8, + .y = -8, .shape = SPRITE_SHAPE(16x8), .size = SPRITE_SIZE(16x8), .tileOffset = 0, .priority = 3, }, - { - .x = -8, - .y = 0, + { + .x = -8, + .y = 0, .shape = SPRITE_SHAPE(16x8), .size = SPRITE_SIZE(16x8), .tileOffset = 8, @@ -6520,17 +6572,17 @@ static const struct SubspriteTable sSubspriteTable_DigitalDisplay_StopS[] = static const struct Subsprite sSubsprites_DigitalDisplay_StopT[] = { - { - .x = -8, - .y = -8, + { + .x = -8, + .y = -8, .shape = SPRITE_SHAPE(16x8), .size = SPRITE_SIZE(16x8), .tileOffset = 2, .priority = 3, }, - { - .x = -8, - .y = 0, + { + .x = -8, + .y = 0, .shape = SPRITE_SHAPE(16x8), .size = SPRITE_SIZE(16x8), .tileOffset = 10, @@ -6545,17 +6597,17 @@ static const struct SubspriteTable sSubspriteTable_DigitalDisplay_StopT[] = static const struct Subsprite sSubsprites_DigitalDisplay_StopO[] = { - { - .x = -8, - .y = -8, + { + .x = -8, + .y = -8, .shape = SPRITE_SHAPE(16x8), .size = SPRITE_SIZE(16x8), .tileOffset = 4, .priority = 3, }, - { - .x = -8, - .y = 0, + { + .x = -8, + .y = 0, .shape = SPRITE_SHAPE(16x8), .size = SPRITE_SIZE(16x8), .tileOffset = 12, @@ -6570,17 +6622,17 @@ static const struct SubspriteTable sSubspriteTable_DigitalDisplay_StopO[] = static const struct Subsprite sSubsprites_DigitalDisplay_StopP[] = { - { - .x = -8, - .y = -8, + { + .x = -8, + .y = -8, .shape = SPRITE_SHAPE(16x8), .size = SPRITE_SIZE(16x8), .tileOffset = 6, .priority = 3, }, - { - .x = -8, - .y = 0, + { + .x = -8, + .y = 0, .shape = SPRITE_SHAPE(16x8), .size = SPRITE_SIZE(16x8), .tileOffset = 14, @@ -6595,17 +6647,17 @@ static const struct SubspriteTable sSubspriteTable_DigitalDisplay_StopP[] = static const struct Subsprite sSubsprites_DigitalDisplay_BonusB[] = { - { - .x = -8, - .y = -8, + { + .x = -8, + .y = -8, .shape = SPRITE_SHAPE(16x8), .size = SPRITE_SIZE(16x8), .tileOffset = 0, .priority = 3, }, - { - .x = -8, - .y = 0, + { + .x = -8, + .y = 0, .shape = SPRITE_SHAPE(16x8), .size = SPRITE_SIZE(16x8), .tileOffset = 8, @@ -6620,17 +6672,17 @@ static const struct SubspriteTable sSubspriteTable_DigitalDisplay_BonusB[] = static const struct Subsprite sSubsprites_DigitalDisplay_BonusO[] = { - { - .x = -4, - .y = -8, + { + .x = -4, + .y = -8, .shape = SPRITE_SHAPE(8x8), .size = SPRITE_SIZE(8x8), .tileOffset = 2, .priority = 3, }, - { - .x = -4, - .y = 0, + { + .x = -4, + .y = 0, .shape = SPRITE_SHAPE(8x8), .size = SPRITE_SIZE(8x8), .tileOffset = 10, @@ -6645,17 +6697,17 @@ static const struct SubspriteTable sSubspriteTable_DigitalDisplay_BonusO[] = static const struct Subsprite sSubsprites_DigitalDisplay_BonusN[] = { - { - .x = -8, - .y = -8, + { + .x = -8, + .y = -8, .shape = SPRITE_SHAPE(16x8), .size = SPRITE_SIZE(16x8), - .tileOffset = 3, - .priority = 3, + .tileOffset = 3, + .priority = 3, }, - { - .x = -8, - .y = 0, + { + .x = -8, + .y = 0, .shape = SPRITE_SHAPE(16x8), .size = SPRITE_SIZE(16x8), .tileOffset = 11, @@ -6670,17 +6722,17 @@ static const struct SubspriteTable sSubspriteTable_DigitalDisplay_BonusN[] = static const struct Subsprite sSubsprites_DigitalDisplay_BonusU[] = { - { - .x = -4, - .y = -8, + { + .x = -4, + .y = -8, .shape = SPRITE_SHAPE(8x8), .size = SPRITE_SIZE(8x8), .tileOffset = 5, .priority = 3, }, - { - .x = -4, - .y = 0, + { + .x = -4, + .y = 0, .shape = SPRITE_SHAPE(8x8), .size = SPRITE_SIZE(8x8), .tileOffset = 13, @@ -6695,17 +6747,17 @@ static const struct SubspriteTable sSubspriteTable_DigitalDisplay_BonusU[] = static const struct Subsprite sSubsprites_DigitalDisplay_BonusS[] = { - { - .x = -8, - .y = -8, + { + .x = -8, + .y = -8, .shape = SPRITE_SHAPE(16x8), .size = SPRITE_SIZE(16x8), .tileOffset = 6, .priority = 3, }, - { - .x = -8, - .y = 0, + { + .x = -8, + .y = 0, .shape = SPRITE_SHAPE(16x8), .size = SPRITE_SIZE(16x8), .tileOffset = 14, @@ -6720,49 +6772,49 @@ static const struct SubspriteTable sSubspriteTable_DigitalDisplay_BonusS[] = static const struct Subsprite sSubsprites_DigitalDisplay_BigB[] = { - { - .x = -12, - .y = -12, + { + .x = -12, + .y = -12, .shape = SPRITE_SHAPE(16x8), .size = SPRITE_SIZE(16x8), .tileOffset = 0, .priority = 3, }, - { - .x = 4, - .y = -12, + { + .x = 4, + .y = -12, .shape = SPRITE_SHAPE(8x8), .size = SPRITE_SIZE(8x8), .tileOffset = 2, .priority = 3, }, - { - .x = -12, - .y = -4, + { + .x = -12, + .y = -4, .shape = SPRITE_SHAPE(16x8), .size = SPRITE_SIZE(16x8), .tileOffset = 8, .priority = 3, }, - { - .x = 4, - .y = -4, + { + .x = 4, + .y = -4, .shape = SPRITE_SHAPE(8x8), .size = SPRITE_SIZE(8x8), .tileOffset = 10, .priority = 3, }, - { - .x = -12, - .y = 4, + { + .x = -12, + .y = 4, .shape = SPRITE_SHAPE(16x8), .size = SPRITE_SIZE(16x8), .tileOffset = 16, .priority = 3, }, - { - .x = 4, - .y = 4, + { + .x = 4, + .y = 4, .shape = SPRITE_SHAPE(8x8), .size = SPRITE_SIZE(8x8), .tileOffset = 18, @@ -6777,25 +6829,25 @@ static const struct SubspriteTable sSubspriteTable_DigitalDisplay_BigB[] = static const struct Subsprite sSubsprites_DigitalDisplay_BigI[] = { - { - .x = -8, - .y = -12, + { + .x = -8, + .y = -12, .shape = SPRITE_SHAPE(16x8), .size = SPRITE_SIZE(16x8), .tileOffset = 3, .priority = 3, }, - { - .x = -8, - .y = -4, + { + .x = -8, + .y = -4, .shape = SPRITE_SHAPE(16x8), .size = SPRITE_SIZE(16x8), .tileOffset = 11, .priority = 3, }, - { - .x = -8, - .y = 4, + { + .x = -8, + .y = 4, .shape = SPRITE_SHAPE(16x8), .size = SPRITE_SIZE(16x8), .tileOffset = 19, @@ -6810,49 +6862,49 @@ static const struct SubspriteTable sSubspriteTable_DigitalDisplay_BigI[] = static const struct Subsprite sSubsprites_DigitalDisplay_BigG[] = { - { - .x = -12, - .y = -12, + { + .x = -12, + .y = -12, .shape = SPRITE_SHAPE(16x8), .size = SPRITE_SIZE(16x8), .tileOffset = 5, .priority = 3, }, - { - .x = 4, - .y = -12, + { + .x = 4, + .y = -12, .shape = SPRITE_SHAPE(8x8), .size = SPRITE_SIZE(8x8), .tileOffset = 7, .priority = 3, }, - { - .x = -12, - .y = -4, + { + .x = -12, + .y = -4, .shape = SPRITE_SHAPE(16x8), .size = SPRITE_SIZE(16x8), .tileOffset = 13, .priority = 3, }, - { - .x = 4, - .y = -4, + { + .x = 4, + .y = -4, .shape = SPRITE_SHAPE(8x8), .size = SPRITE_SIZE(8x8), .tileOffset = 15, .priority = 3, }, - { - .x = -12, - .y = 4, + { + .x = -12, + .y = 4, .shape = SPRITE_SHAPE(16x8), .size = SPRITE_SIZE(16x8), .tileOffset = 21, .priority = 3, }, - { - .x = 4, - .y = 4, + { + .x = 4, + .y = 4, .shape = SPRITE_SHAPE(8x8), .size = SPRITE_SIZE(8x8), .tileOffset = 23, @@ -6867,49 +6919,49 @@ static const struct SubspriteTable sSubspriteTable_DigitalDisplay_BigG[] = static const struct Subsprite sSubsprites_DigitalDisplay_RegR[] = { - { - .x = -12, - .y = -12, + { + .x = -12, + .y = -12, .shape = SPRITE_SHAPE(16x8), .size = SPRITE_SIZE(16x8), .tileOffset = 0, .priority = 3, }, - { - .x = 4, - .y = -12, + { + .x = 4, + .y = -12, .shape = SPRITE_SHAPE(8x8), .size = SPRITE_SIZE(8x8), .tileOffset = 2, .priority = 3, }, - { - .x = -12, - .y = -4, + { + .x = -12, + .y = -4, .shape = SPRITE_SHAPE(16x8), .size = SPRITE_SIZE(16x8), .tileOffset = 8, .priority = 3, }, - { - .x = 4, - .y = -4, + { + .x = 4, + .y = -4, .shape = SPRITE_SHAPE(8x8), .size = SPRITE_SIZE(8x8), .tileOffset = 10, .priority = 3, }, - { - .x = -12, - .y = 4, + { + .x = -12, + .y = 4, .shape = SPRITE_SHAPE(16x8), .size = SPRITE_SIZE(16x8), .tileOffset = 16, .priority = 3, }, - { - .x = 4, - .y = 4, + { + .x = 4, + .y = 4, .shape = SPRITE_SHAPE(8x8), .size = SPRITE_SIZE(8x8), .tileOffset = 18, @@ -6924,25 +6976,25 @@ static const struct SubspriteTable sSubspriteTable_DigitalDisplay_RegR[] = static const struct Subsprite sSubsprites_DigitalDisplay_RegE[] = { - { - .x = -8, - .y = -12, + { + .x = -8, + .y = -12, .shape = SPRITE_SHAPE(16x8), .size = SPRITE_SIZE(16x8), .tileOffset = 3, .priority = 3, }, - { - .x = -8, - .y = -4, + { + .x = -8, + .y = -4, .shape = SPRITE_SHAPE(16x8), .size = SPRITE_SIZE(16x8), .tileOffset = 11, .priority = 3, }, - { - .x = -8, - .y = 4, + { + .x = -8, + .y = 4, .shape = SPRITE_SHAPE(16x8), .size = SPRITE_SIZE(16x8), .tileOffset = 19, @@ -6957,49 +7009,49 @@ static const struct SubspriteTable sSubspriteTable_DigitalDisplay_RegE[] = static const struct Subsprite sSubsprites_DigitalDisplay_RegG[] = { - { - .x = -12, - .y = -12, + { + .x = -12, + .y = -12, .shape = SPRITE_SHAPE(16x8), .size = SPRITE_SIZE(16x8), .tileOffset = 5, .priority = 3, }, - { - .x = 4, - .y = -12, + { + .x = 4, + .y = -12, .shape = SPRITE_SHAPE(8x8), .size = SPRITE_SIZE(8x8), .tileOffset = 7, .priority = 3, }, - { - .x = -12, - .y = -4, + { + .x = -12, + .y = -4, .shape = SPRITE_SHAPE(16x8), .size = SPRITE_SIZE(16x8), .tileOffset = 13, .priority = 3, }, - { - .x = 4, - .y = -4, + { + .x = 4, + .y = -4, .shape = SPRITE_SHAPE(8x8), .size = SPRITE_SIZE(8x8), .tileOffset = 15, .priority = 3, }, - { - .x = -12, - .y = 4, + { + .x = -12, + .y = 4, .shape = SPRITE_SHAPE(16x8), .size = SPRITE_SIZE(16x8), .tileOffset = 21, .priority = 3, }, - { - .x = 4, - .y = 4, + { + .x = 4, + .y = 4, .shape = SPRITE_SHAPE(8x8), .size = SPRITE_SIZE(8x8), .tileOffset = 23, @@ -7102,7 +7154,7 @@ static const struct SpriteSheet sSlotMachineSpriteSheets[22] = static const u8 *const sReelBackground_Tilemap = gSlotMachineReelBackground_Tilemap; -static const u16 sUnused[] = +static const u16 sUnused[] = { 0x6F7B, 0x6968, @@ -7141,9 +7193,9 @@ static const u16 *const sDarkMatchLinePalTable[NUM_MATCH_LINES] = }; static const u8 sMatchLinePalOffsets[NUM_MATCH_LINES] = { - [MATCH_MIDDLE_ROW] = 74, - [MATCH_TOP_ROW] = 75, - [MATCH_BOTTOM_ROW] = 76, + [MATCH_MIDDLE_ROW] = 74, + [MATCH_TOP_ROW] = 75, + [MATCH_BOTTOM_ROW] = 76, [MATCH_NWSE_DIAG] = 78, // Diag colors flipped for some reason [MATCH_NESW_DIAG] = 77 // Doesn't matter as both are identical }; diff --git a/src/sound.c b/src/sound.c index 42f507b7ca..ad9993b546 100644 --- a/src/sound.c +++ b/src/sound.c @@ -14,26 +14,19 @@ struct Fanfare u16 duration; }; -// ewram EWRAM_DATA struct MusicPlayerInfo* gMPlay_PokemonCry = NULL; EWRAM_DATA u8 gPokemonCryBGMDuckingCounter = 0; -// iwram bss static u16 sCurrentMapMusic; static u16 sNextMapMusic; static u8 sMapMusicState; static u8 sMapMusicFadeInSpeed; static u16 sFanfareCounter; -// iwram common bool8 gDisableMusic; -extern struct MusicPlayerInfo gMPlayInfo_BGM; -extern struct MusicPlayerInfo gMPlayInfo_SE1; -extern struct MusicPlayerInfo gMPlayInfo_SE2; -extern struct MusicPlayerInfo gMPlayInfo_SE3; extern struct ToneData gCryTable[]; -extern struct ToneData gCryTable2[]; +extern struct ToneData gCryTable_Reverse[]; static void Task_Fanfare(u8 taskId); static void CreateFanfareTask(void); @@ -61,8 +54,6 @@ static const struct Fanfare sFanfares[] = { [FANFARE_REGISTER_MATCH_CALL] = { MUS_REGISTER_MATCH_CALL, 135 }, }; -#define CRY_VOLUME 120 // was 125 in R/S - void InitMapMusic(void) { gDisableMusic = FALSE; @@ -271,7 +262,7 @@ void FadeInNewBGM(u16 songNum, u8 speed) songNum = 0; m4aSongNumStart(songNum); m4aMPlayImmInit(&gMPlayInfo_BGM); - m4aMPlayVolumeControl(&gMPlayInfo_BGM, 0xFFFF, 0); + m4aMPlayVolumeControl(&gMPlayInfo_BGM, TRACKS_ALL, 0); m4aSongNumStop(songNum); m4aMPlayFadeIn(&gMPlayInfo_BGM, speed); } @@ -307,73 +298,76 @@ bool8 IsBGMStopped(void) return FALSE; } -void PlayCry1(u16 species, s8 pan) +void PlayCry_Normal(u16 species, s8 pan) { - m4aMPlayVolumeControl(&gMPlayInfo_BGM, 0xFFFF, 85); - PlayCryInternal(species, pan, CRY_VOLUME, 10, 0); + m4aMPlayVolumeControl(&gMPlayInfo_BGM, TRACKS_ALL, 85); + PlayCryInternal(species, pan, CRY_VOLUME, CRY_PRIORITY_NORMAL, CRY_MODE_NORMAL); gPokemonCryBGMDuckingCounter = 2; RestoreBGMVolumeAfterPokemonCry(); } -void PlayCry2(u16 species, s8 pan, s8 volume, u8 priority) +void PlayCry_NormalNoDucking(u16 species, s8 pan, s8 volume, u8 priority) { - PlayCryInternal(species, pan, volume, priority, 0); + PlayCryInternal(species, pan, volume, priority, CRY_MODE_NORMAL); } -void PlayCry3(u16 species, s8 pan, u8 mode) +// Assuming it's not CRY_MODE_DOUBLES, this is equivalent to PlayCry_Normal except it allows other modes. +void PlayCry_ByMode(u16 species, s8 pan, u8 mode) { - if (mode == 1) + if (mode == CRY_MODE_DOUBLES) { - PlayCryInternal(species, pan, CRY_VOLUME, 10, 1); + PlayCryInternal(species, pan, CRY_VOLUME, CRY_PRIORITY_NORMAL, mode); } else { - m4aMPlayVolumeControl(&gMPlayInfo_BGM, 0xFFFF, 85); - PlayCryInternal(species, pan, CRY_VOLUME, 10, mode); + m4aMPlayVolumeControl(&gMPlayInfo_BGM, TRACKS_ALL, 85); + PlayCryInternal(species, pan, CRY_VOLUME, CRY_PRIORITY_NORMAL, mode); gPokemonCryBGMDuckingCounter = 2; RestoreBGMVolumeAfterPokemonCry(); } } -void PlayCry4(u16 species, s8 pan, u8 mode) +// Used when releasing multiple Pokémon at once in battle. +void PlayCry_ReleaseDouble(u16 species, s8 pan, u8 mode) { - if (mode == 1) + if (mode == CRY_MODE_DOUBLES) { - PlayCryInternal(species, pan, CRY_VOLUME, 10, 1); + PlayCryInternal(species, pan, CRY_VOLUME, CRY_PRIORITY_NORMAL, mode); } else { if (!(gBattleTypeFlags & BATTLE_TYPE_MULTI)) - m4aMPlayVolumeControl(&gMPlayInfo_BGM, 0xFFFF, 85); - PlayCryInternal(species, pan, CRY_VOLUME, 10, mode); + m4aMPlayVolumeControl(&gMPlayInfo_BGM, TRACKS_ALL, 85); + PlayCryInternal(species, pan, CRY_VOLUME, CRY_PRIORITY_NORMAL, mode); } } -void PlayCry6(u16 species, s8 pan, u8 mode) // not present in R/S +// Duck the BGM but don't restore it. Not present in R/S +void PlayCry_DuckNoRestore(u16 species, s8 pan, u8 mode) { - if (mode == 1) + if (mode == CRY_MODE_DOUBLES) { - PlayCryInternal(species, pan, CRY_VOLUME, 10, 1); + PlayCryInternal(species, pan, CRY_VOLUME, CRY_PRIORITY_NORMAL, mode); } else { - m4aMPlayVolumeControl(&gMPlayInfo_BGM, 0xFFFF, 85); - PlayCryInternal(species, pan, CRY_VOLUME, 10, mode); + m4aMPlayVolumeControl(&gMPlayInfo_BGM, TRACKS_ALL, 85); + PlayCryInternal(species, pan, CRY_VOLUME, CRY_PRIORITY_NORMAL, mode); gPokemonCryBGMDuckingCounter = 2; } } -void PlayCry5(u16 species, u8 mode) +void PlayCry_Script(u16 species, u8 mode) { - m4aMPlayVolumeControl(&gMPlayInfo_BGM, 0xFFFF, 85); - PlayCryInternal(species, 0, CRY_VOLUME, 10, mode); + m4aMPlayVolumeControl(&gMPlayInfo_BGM, TRACKS_ALL, 85); + PlayCryInternal(species, 0, CRY_VOLUME, CRY_PRIORITY_NORMAL, mode); gPokemonCryBGMDuckingCounter = 2; RestoreBGMVolumeAfterPokemonCry(); } void PlayCryInternal(u16 species, s8 pan, s8 volume, u8 priority, u8 mode) { - bool32 v0; + bool32 reverse; u32 release; u32 length; u32 pitch; @@ -382,76 +376,80 @@ void PlayCryInternal(u16 species, s8 pan, s8 volume, u8 priority, u8 mode) u8 table; species--; + + // Set default values + // May be overridden depending on mode. length = 140; - v0 = FALSE; + reverse = FALSE; release = 0; pitch = 15360; chorus = 0; switch (mode) { - case 0: + case CRY_MODE_NORMAL: break; - case 1: + case CRY_MODE_DOUBLES: length = 20; release = 225; break; - case 2: + case CRY_MODE_ENCOUNTER: release = 225; pitch = 15600; chorus = 20; volume = 90; break; - case 3: + case CRY_MODE_HIGH_PITCH: length = 50; release = 200; pitch = 15800; chorus = 20; volume = 90; break; - case 4: + case CRY_MODE_ECHO_START: length = 25; - v0 = TRUE; + reverse = TRUE; release = 100; pitch = 15600; chorus = 192; volume = 90; break; - case 5: + case CRY_MODE_FAINT: release = 200; pitch = 14440; break; - case 6: + case CRY_MODE_ECHO_END: release = 220; pitch = 15555; chorus = 192; volume = 70; break; - case 7: + case CRY_MODE_ROAR_1: length = 10; release = 100; pitch = 14848; break; - case 8: + case CRY_MODE_ROAR_2: length = 60; release = 225; pitch = 15616; break; - case 9: + case CRY_MODE_GROWL_1: length = 15; - v0 = TRUE; + reverse = TRUE; release = 125; pitch = 15200; break; - case 10: + case CRY_MODE_GROWL_2: length = 100; release = 225; pitch = 15200; break; - case 12: + case CRY_MODE_WEAK_DOUBLES: length = 20; release = 225; - case 11: + // fallthrough + case CRY_MODE_WEAK: pitch = 15000; break; } @@ -470,28 +468,29 @@ void PlayCryInternal(u16 species, s8 pan, s8 volume, u8 priority, u8 mode) // If you wish to expand pokemon, you need to // append new cases to the switch. species = SpeciesToCryId(species); - index = species & 0x7F; + index = species % 128; table = species / 128; + #define GET_CRY(speciesIndex, tableId, reversed) \ + ((reversed) ? &gCryTable_Reverse[(128 * (tableId)) + (speciesIndex)] : &gCryTable[(128 * (tableId)) + (speciesIndex)]) + switch (table) { case 0: - gMPlay_PokemonCry = SetPokemonCryTone( - v0 ? &gCryTable2[(128 * 0) + index] : &gCryTable[(128 * 0) + index]); + gMPlay_PokemonCry = SetPokemonCryTone(GET_CRY(index, 0, reverse)); break; case 1: - gMPlay_PokemonCry = SetPokemonCryTone( - v0 ? &gCryTable2[(128 * 1) + index] : &gCryTable[(128 * 1) + index]); + gMPlay_PokemonCry = SetPokemonCryTone(GET_CRY(index, 1, reverse)); break; case 2: - gMPlay_PokemonCry = SetPokemonCryTone( - v0 ? &gCryTable2[(128 * 2) + index] : &gCryTable[(128 * 2) + index]); + gMPlay_PokemonCry = SetPokemonCryTone(GET_CRY(index, 2, reverse)); break; case 3: - gMPlay_PokemonCry = SetPokemonCryTone( - v0 ? &gCryTable2[(128 * 3) + index] : &gCryTable[(128 * 3) + index]); + gMPlay_PokemonCry = SetPokemonCryTone(GET_CRY(index, 3, reverse)); break; } + + #undef GET_CRY } bool8 IsCryFinished(void) @@ -549,7 +548,7 @@ static void Task_DuckBGMForPokemonCry(u8 taskId) if (!IsPokemonCryPlaying(gMPlay_PokemonCry)) { - m4aMPlayVolumeControl(&gMPlayInfo_BGM, 0xFFFF, 256); + m4aMPlayVolumeControl(&gMPlayInfo_BGM, TRACKS_ALL, 256); DestroyTask(taskId); } } @@ -579,28 +578,28 @@ void PlaySE12WithPanning(u16 songNum, s8 pan) m4aSongNumStart(songNum); m4aMPlayImmInit(&gMPlayInfo_SE1); m4aMPlayImmInit(&gMPlayInfo_SE2); - m4aMPlayPanpotControl(&gMPlayInfo_SE1, 0xFFFF, pan); - m4aMPlayPanpotControl(&gMPlayInfo_SE2, 0xFFFF, pan); + m4aMPlayPanpotControl(&gMPlayInfo_SE1, TRACKS_ALL, pan); + m4aMPlayPanpotControl(&gMPlayInfo_SE2, TRACKS_ALL, pan); } void PlaySE1WithPanning(u16 songNum, s8 pan) { m4aSongNumStart(songNum); m4aMPlayImmInit(&gMPlayInfo_SE1); - m4aMPlayPanpotControl(&gMPlayInfo_SE1, 0xFFFF, pan); + m4aMPlayPanpotControl(&gMPlayInfo_SE1, TRACKS_ALL, pan); } void PlaySE2WithPanning(u16 songNum, s8 pan) { m4aSongNumStart(songNum); m4aMPlayImmInit(&gMPlayInfo_SE2); - m4aMPlayPanpotControl(&gMPlayInfo_SE2, 0xFFFF, pan); + m4aMPlayPanpotControl(&gMPlayInfo_SE2, TRACKS_ALL, pan); } void SE12PanpotControl(s8 pan) { - m4aMPlayPanpotControl(&gMPlayInfo_SE1, 0xFFFF, pan); - m4aMPlayPanpotControl(&gMPlayInfo_SE2, 0xFFFF, pan); + m4aMPlayPanpotControl(&gMPlayInfo_SE1, TRACKS_ALL, pan); + m4aMPlayPanpotControl(&gMPlayInfo_SE2, TRACKS_ALL, pan); } bool8 IsSEPlaying(void) diff --git a/src/start_menu.c b/src/start_menu.c index 3fcb5aa7bf..90230c3ddf 100644 --- a/src/start_menu.c +++ b/src/start_menu.c @@ -198,12 +198,12 @@ static const struct WindowTemplate sWindowTemplates_LinkBattleSave[] = }; static const struct WindowTemplate sSaveInfoWindowTemplate = { - .bg = 0, - .tilemapLeft = 1, - .tilemapTop = 1, - .width = 14, - .height = 10, - .paletteNum = 15, + .bg = 0, + .tilemapLeft = 1, + .tilemapTop = 1, + .width = 14, + .height = 10, + .paletteNum = 15, .baseBlock = 8 }; @@ -251,7 +251,7 @@ static void BuildStartMenuActions(void) { sNumStartMenuActions = 0; - if (IsUpdateLinkStateCBActive() == TRUE) + if (IsOverworldLinkActive() == TRUE) { BuildLinkModeStartMenu(); } @@ -386,8 +386,8 @@ static void ShowSafariBallsWindow(void) DrawStdWindowFrame(sSafariBallsWindowId, FALSE); ConvertIntToDecimalStringN(gStringVar1, gNumSafariBalls, STR_CONV_MODE_RIGHT_ALIGN, 2); StringExpandPlaceholders(gStringVar4, gText_SafariBallStock); - AddTextPrinterParameterized(sSafariBallsWindowId, 1, gStringVar4, 0, 1, 0xFF, NULL); - CopyWindowToVram(sSafariBallsWindowId, 2); + AddTextPrinterParameterized(sSafariBallsWindowId, FONT_NORMAL, gStringVar4, 0, 1, TEXT_SKIP_DRAW, NULL); + CopyWindowToVram(sSafariBallsWindowId, COPYWIN_GFX); } static void ShowPyramidFloorWindow(void) @@ -401,8 +401,8 @@ static void ShowPyramidFloorWindow(void) DrawStdWindowFrame(sBattlePyramidFloorWindowId, FALSE); StringCopy(gStringVar1, sPyramidFloorNames[gSaveBlock2Ptr->frontier.curChallengeBattleNum]); StringExpandPlaceholders(gStringVar4, gText_BattlePyramidFloor); - AddTextPrinterParameterized(sBattlePyramidFloorWindowId, 1, gStringVar4, 0, 1, 0xFF, NULL); - CopyWindowToVram(sBattlePyramidFloorWindowId, 2); + AddTextPrinterParameterized(sBattlePyramidFloorWindowId, FONT_NORMAL, gStringVar4, 0, 1, TEXT_SKIP_DRAW, NULL); + CopyWindowToVram(sBattlePyramidFloorWindowId, COPYWIN_GFX); } static void RemoveExtraStartMenuWindows(void) @@ -410,7 +410,7 @@ static void RemoveExtraStartMenuWindows(void) if (GetSafariZoneFlag()) { ClearStdWindowAndFrameToTransparent(sSafariBallsWindowId, FALSE); - CopyWindowToVram(sSafariBallsWindowId, 2); + CopyWindowToVram(sSafariBallsWindowId, COPYWIN_GFX); RemoveWindow(sSafariBallsWindowId); } if (InBattlePyramid()) @@ -433,7 +433,7 @@ static bool32 PrintStartMenuActions(s8 *pIndex, u32 count) else { StringExpandPlaceholders(gStringVar4, sStartMenuItems[sCurrentStartMenuActions[index]].text); - AddTextPrinterParameterized(GetStartMenuWindowId(), 1, gStringVar4, 8, (index << 4) + 9, 0xFF, NULL); + AddTextPrinterParameterized(GetStartMenuWindowId(), FONT_NORMAL, gStringVar4, 8, (index << 4) + 9, TEXT_SKIP_DRAW, NULL); } index++; @@ -466,7 +466,7 @@ static bool32 InitStartMenuStep(void) break; case 2: LoadMessageBoxAndBorderGfx(); - DrawStdWindowFrame(sub_81979C4(sNumStartMenuActions), FALSE); + DrawStdWindowFrame(AddStartMenuWindow(sNumStartMenuActions), FALSE); sInitStartMenuData[1] = 0; sInitStartMenuData[0]++; break; @@ -482,8 +482,8 @@ static bool32 InitStartMenuStep(void) sInitStartMenuData[0]++; break; case 5: - sStartMenuCursorPos = sub_81983AC(GetStartMenuWindowId(), 1, 0, 9, 16, sNumStartMenuActions, sStartMenuCursorPos); - CopyWindowToVram(GetStartMenuWindowId(), TRUE); + sStartMenuCursorPos = InitMenuNormal(GetStartMenuWindowId(), FONT_NORMAL, 0, 9, 16, sNumStartMenuActions, sStartMenuCursorPos); + CopyWindowToVram(GetStartMenuWindowId(), COPYWIN_MAP); return TRUE; } @@ -554,11 +554,11 @@ void Task_ShowStartMenu(u8 taskId) void ShowStartMenu(void) { - if (!IsUpdateLinkStateCBActive()) + if (!IsOverworldLinkActive()) { FreezeObjectEvents(); PlayerFreeze(); - sub_808BCF4(); + StopPlayerAvatar(); } CreateStartMenuTask(Task_ShowStartMenu); ScriptContext2_Enable(); @@ -679,7 +679,7 @@ static bool8 StartMenuPlayerNameCallback(void) RemoveExtraStartMenuWindows(); CleanupOverworldWindowsAndTilemaps(); - if (IsUpdateLinkStateCBActive() || InUnionRoom()) + if (IsOverworldLinkActive() || InUnionRoom()) ShowPlayerTrainerCard(CB2_ReturnToFieldWithOpenMenu); // Display trainer card else if (FlagGet(FLAG_SYS_FRONTIER_PASS)) ShowFrontierPass(CB2_ReturnToFieldWithOpenMenu); // Display frontier pass @@ -876,7 +876,7 @@ void SaveGame(void) static void ShowSaveMessage(const u8 *message, u8 (*saveCallback)(void)) { StringExpandPlaceholders(gStringVar4, message); - sub_819786C(0, TRUE); + LoadMessageBoxAndFrameGfx(0, TRUE); AddTextPrinterForMessage_2(TRUE); sSavingComplete = TRUE; sSaveDialogCallback = saveCallback; @@ -1200,7 +1200,7 @@ static bool32 InitSaveWindowAfterLinkBattle(u8 *state) break; case 3: ShowBg(0); - BlendPalettes(-1, 16, 0); + BlendPalettes(PALETTES_ALL, 16, RGB_BLACK); SetVBlankCallback(VBlankCB_LinkBattleSave); EnableInterrupts(1); break; @@ -1238,16 +1238,16 @@ static void Task_SaveAfterLinkBattle(u8 taskId) case 0: FillWindowPixelBuffer(0, PIXEL_FILL(1)); AddTextPrinterParameterized2(0, - 1, + FONT_NORMAL, gText_SavingDontTurnOffPower, - TEXT_SPEED_FF, + TEXT_SKIP_DRAW, NULL, TEXT_COLOR_DARK_GRAY, TEXT_COLOR_WHITE, TEXT_COLOR_LIGHT_GRAY); DrawTextBorderOuter(0, 8, 14); PutWindowTilemap(0); - CopyWindowToVram(0, 3); + CopyWindowToVram(0, COPYWIN_FULL); BeginNormalPaletteFade(PALETTES_ALL, 0, 16, 0, RGB_BLACK); if (gWirelessCommType != 0 && InUnionRoom()) @@ -1269,11 +1269,11 @@ static void Task_SaveAfterLinkBattle(u8 taskId) break; case 1: SetContinueGameWarpStatusToDynamicWarp(); - FullSaveGame(); + WriteSaveBlock2(); *state = 2; break; case 2: - if (CheckSaveFile()) + if (WriteSaveBlock1Sector()) { ClearContinueGameWarpStatus2(); *state = 3; @@ -1290,11 +1290,11 @@ static void Task_SaveAfterLinkBattle(u8 taskId) DestroyTask(taskId); break; case 5: - CreateTask(Task_LinkSave, 5); + CreateTask(Task_LinkFullSave, 5); *state = 6; break; case 6: - if (!FuncIsActiveTask(Task_LinkSave)) + if (!FuncIsActiveTask(Task_LinkFullSave)) { *state = 3; } @@ -1330,40 +1330,40 @@ static void ShowSaveInfoWindow(void) // Print region name yOffset = 1; BufferSaveMenuText(SAVE_MENU_LOCATION, gStringVar4, TEXT_COLOR_GREEN); - AddTextPrinterParameterized(sSaveInfoWindowId, 1, gStringVar4, 0, yOffset, 0xFF, NULL); + AddTextPrinterParameterized(sSaveInfoWindowId, FONT_NORMAL, gStringVar4, 0, yOffset, TEXT_SKIP_DRAW, NULL); // Print player name yOffset += 16; - AddTextPrinterParameterized(sSaveInfoWindowId, 1, gText_SavingPlayer, 0, yOffset, 0xFF, NULL); + AddTextPrinterParameterized(sSaveInfoWindowId, FONT_NORMAL, gText_SavingPlayer, 0, yOffset, TEXT_SKIP_DRAW, NULL); BufferSaveMenuText(SAVE_MENU_NAME, gStringVar4, color); - xOffset = GetStringRightAlignXOffset(1, gStringVar4, 0x70); + xOffset = GetStringRightAlignXOffset(FONT_NORMAL, gStringVar4, 0x70); PrintPlayerNameOnWindow(sSaveInfoWindowId, gStringVar4, xOffset, yOffset); // Print badge count yOffset += 16; - AddTextPrinterParameterized(sSaveInfoWindowId, 1, gText_SavingBadges, 0, yOffset, 0xFF, NULL); + AddTextPrinterParameterized(sSaveInfoWindowId, FONT_NORMAL, gText_SavingBadges, 0, yOffset, TEXT_SKIP_DRAW, NULL); BufferSaveMenuText(SAVE_MENU_BADGES, gStringVar4, color); - xOffset = GetStringRightAlignXOffset(1, gStringVar4, 0x70); - AddTextPrinterParameterized(sSaveInfoWindowId, 1, gStringVar4, xOffset, yOffset, 0xFF, NULL); + xOffset = GetStringRightAlignXOffset(FONT_NORMAL, gStringVar4, 0x70); + AddTextPrinterParameterized(sSaveInfoWindowId, FONT_NORMAL, gStringVar4, xOffset, yOffset, TEXT_SKIP_DRAW, NULL); if (FlagGet(FLAG_SYS_POKEDEX_GET) == TRUE) { // Print pokedex count yOffset += 16; - AddTextPrinterParameterized(sSaveInfoWindowId, 1, gText_SavingPokedex, 0, yOffset, 0xFF, NULL); + AddTextPrinterParameterized(sSaveInfoWindowId, FONT_NORMAL, gText_SavingPokedex, 0, yOffset, TEXT_SKIP_DRAW, NULL); BufferSaveMenuText(SAVE_MENU_CAUGHT, gStringVar4, color); - xOffset = GetStringRightAlignXOffset(1, gStringVar4, 0x70); - AddTextPrinterParameterized(sSaveInfoWindowId, 1, gStringVar4, xOffset, yOffset, 0xFF, NULL); + xOffset = GetStringRightAlignXOffset(FONT_NORMAL, gStringVar4, 0x70); + AddTextPrinterParameterized(sSaveInfoWindowId, FONT_NORMAL, gStringVar4, xOffset, yOffset, TEXT_SKIP_DRAW, NULL); } // Print play time yOffset += 16; - AddTextPrinterParameterized(sSaveInfoWindowId, 1, gText_SavingTime, 0, yOffset, 0xFF, NULL); + AddTextPrinterParameterized(sSaveInfoWindowId, FONT_NORMAL, gText_SavingTime, 0, yOffset, TEXT_SKIP_DRAW, NULL); BufferSaveMenuText(SAVE_MENU_PLAY_TIME, gStringVar4, color); - xOffset = GetStringRightAlignXOffset(1, gStringVar4, 0x70); - AddTextPrinterParameterized(sSaveInfoWindowId, 1, gStringVar4, xOffset, yOffset, 0xFF, NULL); + xOffset = GetStringRightAlignXOffset(FONT_NORMAL, gStringVar4, 0x70); + AddTextPrinterParameterized(sSaveInfoWindowId, FONT_NORMAL, gStringVar4, xOffset, yOffset, TEXT_SKIP_DRAW, NULL); - CopyWindowToVram(sSaveInfoWindowId, 2); + CopyWindowToVram(sSaveInfoWindowId, COPYWIN_GFX); } static void RemoveSaveInfoWindow(void) @@ -1374,23 +1374,23 @@ static void RemoveSaveInfoWindow(void) static void Task_WaitForBattleTowerLinkSave(u8 taskId) { - if (!FuncIsActiveTask(Task_LinkSave)) + if (!FuncIsActiveTask(Task_LinkFullSave)) { DestroyTask(taskId); EnableBothScriptContexts(); } } -#define tPartialSave data[2] +#define tInBattleTower data[2] void SaveForBattleTowerLink(void) { - u8 taskId = CreateTask(Task_LinkSave, 5); - gTasks[taskId].tPartialSave = TRUE; + u8 taskId = CreateTask(Task_LinkFullSave, 5); + gTasks[taskId].tInBattleTower = TRUE; gTasks[CreateTask(Task_WaitForBattleTowerLinkSave, 6)].data[1] = taskId; } -#undef tPartialSave +#undef tInBattleTower static void HideStartMenuWindow(void) { diff --git a/src/starter_choose.c b/src/starter_choose.c index b327816e6a..ca393c4d81 100644 --- a/src/starter_choose.c +++ b/src/starter_choose.c @@ -389,14 +389,14 @@ void CB2_ChooseStarter(void) SetGpuReg(REG_OFFSET_BG1CNT, 0); SetGpuReg(REG_OFFSET_BG0CNT, 0); - ChangeBgX(0, 0, 0); - ChangeBgY(0, 0, 0); - ChangeBgX(1, 0, 0); - ChangeBgY(1, 0, 0); - ChangeBgX(2, 0, 0); - ChangeBgY(2, 0, 0); - ChangeBgX(3, 0, 0); - ChangeBgY(3, 0, 0); + ChangeBgX(0, 0, BG_COORD_SET); + ChangeBgY(0, 0, BG_COORD_SET); + ChangeBgX(1, 0, BG_COORD_SET); + ChangeBgY(1, 0, BG_COORD_SET); + ChangeBgX(2, 0, BG_COORD_SET); + ChangeBgY(2, 0, BG_COORD_SET); + ChangeBgX(3, 0, BG_COORD_SET); + ChangeBgY(3, 0, BG_COORD_SET); DmaFill16(3, 0, VRAM, VRAM_SIZE); DmaFill32(3, 0, OAM, OAM_SIZE); @@ -480,7 +480,7 @@ static void Task_StarterChoose(u8 taskId) { CreateStarterPokemonLabel(gTasks[taskId].tStarterSelection); DrawStdFrameWithCustomTileAndPalette(0, FALSE, 0x2A8, 0xD); - AddTextPrinterParameterized(0, 1, gText_BirchInTrouble, 0, 1, 0, NULL); + AddTextPrinterParameterized(0, FONT_NORMAL, gText_BirchInTrouble, 0, 1, 0, NULL); PutWindowTilemap(0); ScheduleBgCopyTilemapToVram(0); gTasks[taskId].func = Task_HandleStarterChooseInput; @@ -532,9 +532,9 @@ static void Task_WaitForStarterSprite(u8 taskId) static void Task_AskConfirmStarter(u8 taskId) { - PlayCry1(GetStarterPokemon(gTasks[taskId].tStarterSelection), 0); + PlayCry_Normal(GetStarterPokemon(gTasks[taskId].tStarterSelection), 0); FillWindowPixelBuffer(0, PIXEL_FILL(1)); - AddTextPrinterParameterized(0, 1, gText_ConfirmStarterChoice, 0, 1, 0, NULL); + AddTextPrinterParameterized(0, FONT_NORMAL, gText_ConfirmStarterChoice, 0, 1, 0, NULL); ScheduleBgCopyTilemapToVram(0); CreateYesNoMenu(&sWindowTemplate_ConfirmStarter, 0x2A8, 0xD, 0); gTasks[taskId].func = Task_HandleConfirmStarterInput; @@ -591,11 +591,11 @@ static void CreateStarterPokemonLabel(u8 selection) sStarterLabelWindowId = AddWindow(&winTemplate); FillWindowPixelBuffer(sStarterLabelWindowId, PIXEL_FILL(0)); - width = GetStringCenterAlignXOffset(7, categoryText, 0x68); - AddTextPrinterParameterized3(sStarterLabelWindowId, 7, width, 1, sTextColors, 0, categoryText); + width = GetStringCenterAlignXOffset(FONT_NARROW, categoryText, 0x68); + AddTextPrinterParameterized3(sStarterLabelWindowId, FONT_NARROW, width, 1, sTextColors, 0, categoryText); - width = GetStringCenterAlignXOffset(1, speciesName, 0x68); - AddTextPrinterParameterized3(sStarterLabelWindowId, 1, width, 17, sTextColors, 0, speciesName); + width = GetStringCenterAlignXOffset(FONT_NORMAL, speciesName, 0x68); + AddTextPrinterParameterized3(sStarterLabelWindowId, FONT_NORMAL, width, 17, sTextColors, 0, speciesName); PutWindowTilemap(sStarterLabelWindowId); ScheduleBgCopyTilemapToVram(0); @@ -635,7 +635,7 @@ static u8 CreatePokemonFrontSprite(u16 species, u8 x, u8 y) { u8 spriteId; - spriteId = CreatePicSprite2(species, SHINY_ODDS, 0, 1, x, y, 0xE, 0xFFFF); + spriteId = CreateMonPicSprite_Affine(species, SHINY_ODDS, 0, MON_PIC_AFFINE_FRONT, x, y, 14, TAG_NONE); gSprites[spriteId].oam.priority = 0; return spriteId; } diff --git a/src/strings.c b/src/strings.c index e1a6d2efbc..492a9601d2 100644 --- a/src/strings.c +++ b/src/strings.c @@ -658,7 +658,7 @@ const u8 gText_Satisfied[] = _("Satisfied"); const u8 gText_Dissatisfied[] = _("Dissatisfied"); const u8 gText_DeepSeaTooth[] = _("DEEPSEATOOTH"); const u8 gText_DeepSeaScale[] = _("DEEPSEASCALE"); -const u8 gText_BlueFlute2[] = _("BLUE FLUTE"); +const u8 gText_BlueFlute2[] = _("BLUE FLUTE"); const u8 gText_YellowFlute2[] = _("YELLOW FLUTE"); const u8 gText_RedFlute2[] = _("RED FLUTE"); const u8 gText_WhiteFlute2[] = _("WHITE FLUTE"); @@ -839,17 +839,17 @@ const u8 gText_B4F[] = _("B4F"); const u8 gText_Rooftop[] = _("ROOFTOP"); const u8 gText_ElevatorNowOn[] = _("Now on:"); const u8 gText_BP[] = _("BP"); -const u8 gText_EnergyPowder50[] = _("ENERGYPOWDER{CLEAR_TO 0x72}{SIZE 0}50"); -const u8 gText_EnergyRoot80[] = _("ENERGY ROOT{CLEAR_TO 0x72}{SIZE 0}80"); -const u8 gText_HealPowder50[] = _("HEAL POWDER{CLEAR_TO 0x72}{SIZE 0}50"); -const u8 gText_RevivalHerb300[] = _("REVIVAL HERB{CLEAR_TO 0x6C}{SIZE 0}300"); -const u8 gText_Protein1000[] = _("PROTEIN{CLEAR_TO 0x63}{SIZE 0}1,000"); -const u8 gText_Iron1000[] = _("IRON{CLEAR_TO 0x63}{SIZE 0}1,000"); -const u8 gText_Carbos1000[] = _("CARBOS{CLEAR_TO 0x63}{SIZE 0}1,000"); -const u8 gText_Calcium1000[] = _("CALCIUM{CLEAR_TO 0x63}{SIZE 0}1,000"); -const u8 gText_Zinc1000[] = _("ZINC{CLEAR_TO 0x63}{SIZE 0}1,000"); -const u8 gText_HPUp1000[] = _("HP UP{CLEAR_TO 0x63}{SIZE 0}1,000"); -const u8 gText_PPUp3000[] = _("PP UP{CLEAR_TO 0x63}{SIZE 0}3,000"); +const u8 gText_EnergyPowder50[] = _("ENERGYPOWDER{CLEAR_TO 114}{FONT_SMALL}50"); +const u8 gText_EnergyRoot80[] = _("ENERGY ROOT{CLEAR_TO 114}{FONT_SMALL}80"); +const u8 gText_HealPowder50[] = _("HEAL POWDER{CLEAR_TO 114}{FONT_SMALL}50"); +const u8 gText_RevivalHerb300[] = _("REVIVAL HERB{CLEAR_TO 108}{FONT_SMALL}300"); +const u8 gText_Protein1000[] = _("PROTEIN{CLEAR_TO 99}{FONT_SMALL}1,000"); +const u8 gText_Iron1000[] = _("IRON{CLEAR_TO 99}{FONT_SMALL}1,000"); +const u8 gText_Carbos1000[] = _("CARBOS{CLEAR_TO 99}{FONT_SMALL}1,000"); +const u8 gText_Calcium1000[] = _("CALCIUM{CLEAR_TO 99}{FONT_SMALL}1,000"); +const u8 gText_Zinc1000[] = _("ZINC{CLEAR_TO 99}{FONT_SMALL}1,000"); +const u8 gText_HPUp1000[] = _("HP UP{CLEAR_TO 99}{FONT_SMALL}1,000"); +const u8 gText_PPUp3000[] = _("PP UP{CLEAR_TO 99}{FONT_SMALL}3,000"); const u8 gText_RankingHall[] = _("RANKING HALL"); const u8 gText_ExchangeService[] = _("EXCHANGE SERVICE"); const u8 gText_LilycoveCity[] = _("LILYCOVE CITY"); @@ -990,7 +990,7 @@ const u8 gText_Unknown[] = _("UNKNOWN"); const u8 gText_Call[] = _("CALL"); const u8 gText_Check[] = _("CHECK"); const u8 gText_Cancel6[] = _("CANCEL"); -const u8 gText_NumberF700[] = _("No. {DYNAMIC 0}"); +const u8 gText_NumberIndex[] = _("No. {DYNAMIC 0}"); const u8 gText_RibbonsF700[] = _("RIBBONS {DYNAMIC 0}"); const u8 gText_PokemonMaleLv2[] = _("{DYNAMIC 0}{COLOR_HIGHLIGHT_SHADOW LIGHT_RED WHITE GREEN}♂{COLOR_HIGHLIGHT_SHADOW DARK_GRAY WHITE LIGHT_GRAY}/{LV}{DYNAMIC 1}{DYNAMIC 2}"); // Unused const u8 gText_PokemonFemaleLv2[] = _("{DYNAMIC 0}{COLOR_HIGHLIGHT_SHADOW LIGHT_GREEN WHITE BLUE}♀{COLOR_HIGHLIGHT_SHADOW DARK_GRAY WHITE LIGHT_GRAY}/{LV}{DYNAMIC 1}{DYNAMIC 2}"); // Unused @@ -1242,11 +1242,11 @@ const u8 gText_ContestantsMonWon[] = _("{STR_VAR_1}'s {STR_VAR_2} won!"); const u8 gText_CommunicationStandby[] = _("Communication standby…"); const u8 gText_ColorDarkGray[] = _("{COLOR DARK_GRAY}"); const u8 gText_ColorDynamic6WhiteDynamic5[] = _("{COLOR_HIGHLIGHT_SHADOW DYNAMIC_COLOR6 WHITE DYNAMIC_COLOR5}"); // Unused -const u8 gText_HighlightDarkGray[] = _("{HIGHLIGHT DARK_GRAY}"); +const u8 gText_HealthboxNickname[] = _("{HIGHLIGHT DARK_GRAY}"); const u8 gText_EmptySpace2[] = _(" "); // Unused -const u8 gText_DynColor2Male[] = _("{COLOR DYNAMIC_COLOR2}♂"); -const u8 gText_DynColor1Female[] = _("{COLOR DYNAMIC_COLOR1}♀"); -const u8 gText_DynColor2[] = _("{COLOR DYNAMIC_COLOR2}"); +const u8 gText_HealthboxGender_Male[] = _("{COLOR DYNAMIC_COLOR2}♂"); +const u8 gText_HealthboxGender_Female[] = _("{COLOR DYNAMIC_COLOR1}♀"); +const u8 gText_HealthboxGender_None[] = _("{COLOR DYNAMIC_COLOR2}"); const u8 gText_Upper[] = _("UPPER"); const u8 gText_Lower[] = _("lower"); const u8 gText_Others[] = _("OTHERS"); diff --git a/src/text_window.c b/src/text_window.c index 864bd08316..798b791ced 100644 --- a/src/text_window.c +++ b/src/text_window.c @@ -6,7 +6,6 @@ #include "bg.h" #include "graphics.h" -// const rom data const u8 gTextWindowFrame1_Gfx[] = INCBIN_U8("graphics/text_window/1.4bpp"); static const u8 sTextWindowFrame2_Gfx[] = INCBIN_U8("graphics/text_window/2.4bpp"); static const u8 sTextWindowFrame3_Gfx[] = INCBIN_U8("graphics/text_window/3.4bpp"); @@ -190,7 +189,8 @@ const u16 *GetOverworldTextboxPalettePtr(void) return gMessageBox_Pal; } -void sub_8098C6C(u8 bg, u16 destOffset, u8 palOffset) +// Effectively LoadUserWindowBorderGfx but specifying the bg directly instead of a window from that bg +void LoadUserWindowBorderGfxOnBg(u8 bg, u16 destOffset, u8 palOffset) { LoadBgTiles(bg, sWindowFrames[gSaveBlock2Ptr->optionsWindowFrameType].tiles, 0x120, destOffset); LoadPalette(GetWindowFrameTilesPal(gSaveBlock2Ptr->optionsWindowFrameType)->pal, palOffset, 0x20); diff --git a/src/tileset_anims.c b/src/tileset_anims.c index f566fe3e0e..71f8044f9f 100644 --- a/src/tileset_anims.c +++ b/src/tileset_anims.c @@ -1169,7 +1169,7 @@ static void BlendAnimPalette_BattleDome_FloorLights(u16 timer) { CpuCopy16(gTilesetAnims_BattleDomeFloorLightPals[timer % 4], gPlttBufferUnfaded + 0x80, 32); BlendPalette(0x80, 16, gPaletteFade.y, gPaletteFade.blendColor & 0x7FFF); - if ((u8)FindTaskIdByFunc(TransitionPhase1_Task_RunFuncs) != TASK_NONE) + if ((u8)FindTaskIdByFunc(Task_BattleTransition_Intro) != TASK_NONE) { sSecondaryTilesetAnimCallback = TilesetAnim_BattleDome2; sSecondaryTilesetAnimCounterMax = 32; @@ -1179,7 +1179,7 @@ static void BlendAnimPalette_BattleDome_FloorLights(u16 timer) static void BlendAnimPalette_BattleDome_FloorLightsNoBlend(u16 timer) { CpuCopy16(gTilesetAnims_BattleDomeFloorLightPals[timer % 4], gPlttBufferUnfaded + 0x80, 32); - if ((u8)FindTaskIdByFunc(TransitionPhase1_Task_RunFuncs) == TASK_NONE) + if ((u8)FindTaskIdByFunc(Task_BattleTransition_Intro) == TASK_NONE) { BlendPalette(0x80, 16, gPaletteFade.y, gPaletteFade.blendColor & 0x7FFF); if (!--sSecondaryTilesetAnimCounterMax) diff --git a/src/title_screen.c b/src/title_screen.c index ef0f3a0da3..93e01327c2 100644 --- a/src/title_screen.c +++ b/src/title_screen.c @@ -35,9 +35,6 @@ #define BERRY_UPDATE_BUTTON_COMBO (B_BUTTON | SELECT_BUTTON) #define A_B_START_SELECT (A_BUTTON | B_BUTTON | START_BUTTON | SELECT_BUTTON) -extern struct MusicPlayerInfo gMPlayInfo_BGM; - -// this file's functions static void MainCB2(void); static void Task_TitleScreenPhase1(u8); static void Task_TitleScreenPhase2(u8); @@ -550,14 +547,14 @@ void CB2_InitTitleScreen(void) case 1: // bg2 LZ77UnCompVram(gTitleScreenPokemonLogoGfx, (void *)(BG_CHAR_ADDR(0))); - LZ77UnCompVram(gUnknown_08DE0644, (void *)(BG_SCREEN_ADDR(9))); + LZ77UnCompVram(gTitleScreenPokemonLogoTilemap, (void *)(BG_SCREEN_ADDR(9))); LoadPalette(gTitleScreenBgPalettes, 0, 0x1E0); // bg3 LZ77UnCompVram(sTitleScreenRayquazaGfx, (void *)(BG_CHAR_ADDR(2))); LZ77UnCompVram(sTitleScreenRayquazaTilemap, (void *)(BG_SCREEN_ADDR(26))); // bg1 LZ77UnCompVram(sTitleScreenCloudsGfx, (void *)(BG_CHAR_ADDR(3))); - LZ77UnCompVram(gUnknown_08DDE458, (void *)(BG_SCREEN_ADDR(27))); + LZ77UnCompVram(gTitleScreenCloudsTilemap, (void *)(BG_SCREEN_ADDR(27))); ScanlineEffect_Stop(); ResetTasks(); ResetSpriteData(); @@ -751,7 +748,7 @@ static void Task_TitleScreenPhase3(u8 taskId) FadeOutBGM(4); BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 0x10, RGB_BLACK); SetMainCallback2(CB2_GoToBerryFixScreen); - } + } else { SetGpuReg(REG_OFFSET_BG2Y_L, 0); diff --git a/src/trade.c b/src/trade.c index 1305b4336a..3e9f033b52 100644 --- a/src/trade.c +++ b/src/trade.c @@ -19,8 +19,8 @@ #include "load_save.h" #include "mail.h" #include "main.h" -#include "mevent2.h" #include "mystery_gift.h" +#include "mystery_gift_menu.h" #include "overworld.h" #include "palette.h" #include "party_menu.h" @@ -101,7 +101,7 @@ static EWRAM_DATA u8 *sMenuTextAllocBuffer = NULL; // See the corresponding GFXTAGs in src/data/trade.h static EWRAM_DATA u8 *sMenuTextTileBuffers[GFXTAG_MENU_TEXT_COUNT] = {NULL}; -EWRAM_DATA struct MailStruct gTradeMail[PARTY_SIZE] = {0}; +EWRAM_DATA struct Mail gTradeMail[PARTY_SIZE] = {0}; EWRAM_DATA u8 gSelectedTradeMonPositions[2] = {0}; static EWRAM_DATA struct { /*0x0000*/ u8 bg2hofs; @@ -144,7 +144,7 @@ static EWRAM_DATA struct { } *sTradeMenuData = {NULL}; static EWRAM_DATA struct { - /*0x00*/ struct Pokemon mon; + /*0x00*/ struct Pokemon tempMon; // Used as a temp variable when swapping Pokémon /*0x64*/ u32 timer; /*0x68*/ u32 monPersonalities[2]; /*0x70*/ u8 filler_70[2]; @@ -238,7 +238,7 @@ static void SpriteCB_BouncingPokeballDepart(struct Sprite *); static void SpriteCB_BouncingPokeballDepartEnd(struct Sprite *); static void SpriteCB_BouncingPokeballArrive(struct Sprite *); static void BufferInGameTradeMonName(void); -static void SetInGameTradeMail(struct MailStruct *, const struct InGameTrade *); +static void SetInGameTradeMail(struct Mail *, const struct InGameTrade *); static void CB2_UpdateLinkTrade(void); static void CB2_TryFinishTrade(void); static void CB2_SaveAndEndTrade(void); @@ -274,7 +274,7 @@ static bool32 IsLinkTradeTaskFinished(void) { if (gPlayerCurrActivity == ACTIVITY_29) { - if (gRfuSlotStatusNI[sub_800E87C(lman.acceptSlot_flag)]->send.state == 0) + if (gRfuSlotStatusNI[Rfu_GetIndexOfNewestChild(lman.acceptSlot_flag)]->send.state == 0) return TRUE; else return FALSE; @@ -334,8 +334,8 @@ static void InitTradeMenu(void) gPaletteFade.bufferTransferDisabled = TRUE; SetVBlankCallback(VBlankCB_TradeMenu); - LoadPalette(gUnknown_0860F074, 0xF0, 20); - LoadPalette(gUnknown_0860F074, 0xD0, 20); + LoadPalette(gStandardMenuPalette, 0xF0, 20); + LoadPalette(gStandardMenuPalette, 0xD0, 20); ResetBgsAndClearDma3BusyFlags(0); InitBgsFromTemplates(0, sTradeMenuBgTemplates, ARRAY_COUNT(sTradeMenuBgTemplates)); SetBgTilemapBuffer(1, sTradeMenuData->tilemapBuffer); @@ -459,7 +459,7 @@ static void CB2_CreateTradeMenu(void) sTradeMenuData->timer = 0; if (gWirelessCommType) { - sub_801048C(TRUE); + Rfu_SetLinkRecovery(TRUE); SetLinkStandbyCallback(); } } @@ -542,7 +542,7 @@ static void CB2_CreateTradeMenu(void) break; case 12: // Create player's name text sprites - xPos = GetStringCenterAlignXOffset(1, gSaveBlock2Ptr->playerName, 120); + xPos = GetStringCenterAlignXOffset(FONT_NORMAL, gSaveBlock2Ptr->playerName, 120); for (i = 0; i < GFXTAG_PLAYER_NAME; i++) { temp = sSpriteTemplate_MenuText; @@ -551,7 +551,7 @@ static void CB2_CreateTradeMenu(void) } // Create partner's name text sprites - xPos = GetStringCenterAlignXOffset(1, gLinkPlayers[GetMultiplayerId() ^ 1].name, 120); + xPos = GetStringCenterAlignXOffset(FONT_NORMAL, gLinkPlayers[GetMultiplayerId() ^ 1].name, 120); for (i = 0; i < GFXTAG_PARTNER_NAME; i++) { temp = sSpriteTemplate_MenuText; @@ -733,7 +733,7 @@ static void CB2_ReturnToTradeMenu(void) break; case 12: // Create player's name text sprites - xPos = GetStringCenterAlignXOffset(1, gSaveBlock2Ptr->playerName, 120); + xPos = GetStringCenterAlignXOffset(FONT_NORMAL, gSaveBlock2Ptr->playerName, 120); for (i = 0; i < GFXTAG_PLAYER_NAME; i++) { temp = sSpriteTemplate_MenuText; @@ -742,7 +742,7 @@ static void CB2_ReturnToTradeMenu(void) } // Create partner's name text sprites - xPos = GetStringCenterAlignXOffset(1, gLinkPlayers[GetMultiplayerId() ^ 1].name, 120); + xPos = GetStringCenterAlignXOffset(FONT_NORMAL, gLinkPlayers[GetMultiplayerId() ^ 1].name, 120); for (i = 0; i < GFXTAG_PARTNER_NAME; i++) { temp = sSpriteTemplate_MenuText; @@ -773,8 +773,8 @@ static void CB2_ReturnToTradeMenu(void) else sTradeMenuData->cursorPosition = gLastViewedMonIndex + PARTY_SIZE; - sTradeMenuData->cursorSpriteId = CreateSprite(&sSpriteTemplate_Cursor, - sTradeMonSpriteCoords[sTradeMenuData->cursorPosition][0] * 8 + 32, + sTradeMenuData->cursorSpriteId = CreateSprite(&sSpriteTemplate_Cursor, + sTradeMonSpriteCoords[sTradeMenuData->cursorPosition][0] * 8 + 32, sTradeMonSpriteCoords[sTradeMenuData->cursorPosition][1] * 8, 2); gMain.state = 16; break; @@ -913,7 +913,7 @@ static void LoadTradeBgGfx(u8 state) case 0: LoadPalette(gTradeMenu_Pal, 0, 0x60); LoadBgTiles(1, gTradeMenu_Gfx, 0x1280, 0); - CopyToBgTilemapBufferRect_ChangePalette(1, gUnknown_08DDCF04, 0, 0, 32, 20, 0); + CopyToBgTilemapBufferRect_ChangePalette(1, gTradeMenu_Tilemap, 0, 0, 32, 20, 0); LoadBgTilemap(2, sTradeStripesBG2Tilemap, 0x800, 0); break; case 1: @@ -924,9 +924,7 @@ static void LoadTradeBgGfx(u8 state) break; case 2: for (i = 0; i < 4; i++) - { SetGpuReg(REG_OFFSET_BG0HOFS + (i * 2), 0); - } ShowBg(0); ShowBg(1); ShowBg(2); @@ -1008,9 +1006,7 @@ static bool8 BufferTradeParties(void) break; case 3: if (id == 0) - { - RequestLinkData(1); - } + RequestLinkData(BLOCK_REQ_SIZE_200); sTradeMenuData->bufferPartyState++; break; case 4: @@ -1027,9 +1023,7 @@ static bool8 BufferTradeParties(void) break; case 7: if (id == 0) - { - RequestLinkData(1); - } + RequestLinkData(BLOCK_REQ_SIZE_200); sTradeMenuData->bufferPartyState++; break; case 8: @@ -1046,9 +1040,7 @@ static bool8 BufferTradeParties(void) break; case 11: if (id == 0) - { - RequestLinkData(1); - } + RequestLinkData(BLOCK_REQ_SIZE_200); sTradeMenuData->bufferPartyState++; break; case 12: @@ -1060,20 +1052,18 @@ static bool8 BufferTradeParties(void) } break; case 13: - Trade_Memcpy(gBlockSendBuffer, gSaveBlock1Ptr->mail, PARTY_SIZE * sizeof(struct MailStruct) + 4); + Trade_Memcpy(gBlockSendBuffer, gSaveBlock1Ptr->mail, PARTY_SIZE * sizeof(struct Mail) + 4); sTradeMenuData->bufferPartyState++; break; case 15: if (id == 0) - { - RequestLinkData(3); - } + RequestLinkData(BLOCK_REQ_SIZE_220); sTradeMenuData->bufferPartyState++; break; case 16: if (_GetBlockReceivedStatus() == 3) { - Trade_Memcpy(gTradeMail, gBlockRecvBuffer[id ^ 1], PARTY_SIZE * sizeof(struct MailStruct)); + Trade_Memcpy(gTradeMail, gBlockRecvBuffer[id ^ 1], PARTY_SIZE * sizeof(struct Mail)); TradeResetReceivedFlags(); sTradeMenuData->bufferPartyState++; } @@ -1084,9 +1074,7 @@ static bool8 BufferTradeParties(void) break; case 19: if (id == 0) - { - RequestLinkData(4); - } + RequestLinkData(BLOCK_REQ_SIZE_40); sTradeMenuData->bufferPartyState++; break; case 20: @@ -1407,9 +1395,9 @@ static void TradeMenuProcessInput(void) DrawTextBorderOuter(1, 1, 14); FillWindowPixelBuffer(1, PIXEL_FILL(1)); PrintMenuTable(1, ARRAY_COUNT(sSelectTradeMonActions), sSelectTradeMonActions); - InitMenuInUpperLeftCornerPlaySoundWhenAPressed(1, 2, 0); + InitMenuInUpperLeftCornerNormal(1, 2, 0); PutWindowTilemap(1); - CopyWindowToVram(1, 3); + CopyWindowToVram(1, COPYWIN_FULL); sTradeMenuData->tradeMenuFunc = TRADEMENUFUNC_SELECTED_MON; } // Cursor is in partner's party @@ -1545,8 +1533,8 @@ static bool32 CheckMonsBeforeTrade(void) aliveMons[i] = sTradeMenuData->isLiveMon[TRADE_PLAYER][i]; } - switch (CheckValidityOfTradeMons(aliveMons, sTradeMenuData->partyCounts[TRADE_PLAYER], - sTradeMenuData->cursorPosition, + switch (CheckValidityOfTradeMons(aliveMons, sTradeMenuData->partyCounts[TRADE_PLAYER], + sTradeMenuData->cursorPosition, sTradeMenuData->partnerCursorPosition)) { case PLAYER_MON_INVALID: @@ -1588,7 +1576,7 @@ static void ConfirmOrCancelTrade(void) } } -// Only when choosing Yes to cancel, when No is chosen all are redrawn anyway +// Only when choosing Yes to cancel, when No is chosen all are redrawn anyway static void RestoreNicknamesCoveredByYesNo(void) { int i; @@ -1596,7 +1584,7 @@ static void RestoreNicknamesCoveredByYesNo(void) for (i = 0; i < sTradeMenuData->partyCounts[1] - 4; i++) { PutWindowTilemap(i + 12); - CopyWindowToVram(i + 12, 1); + CopyWindowToVram(i + 12, COPYWIN_MAP); } } @@ -1719,7 +1707,7 @@ static void CancelTrade_2(void) static void LinkTradeWaitForQueue(void) { - if (!sub_801048C(FALSE) && GetNumQueuedActions() == 0) + if (!Rfu_SetLinkRecovery(FALSE) && GetNumQueuedActions() == 0) { SetLinkStandbyCallback(); sTradeMenuData->tradeMenuFunc = TRADEMENUFUNC_START_LINK_TRADE; @@ -1863,13 +1851,13 @@ static void DrawTradeMenuParty(u8 whichParty) gSprites[sTradeMenuData->partySpriteIds[0][partyIdx + (selectedMonParty * PARTY_SIZE)]].x2 = 0; gSprites[sTradeMenuData->partySpriteIds[0][partyIdx + (selectedMonParty * PARTY_SIZE)]].y2 = 0; nameStringWidth = GetMonNicknameWidth(nickname, selectedMonParty, partyIdx); - AddTextPrinterParameterized3((whichParty * 2) + 14, 0, (80 - nameStringWidth) / 2, 4, sTradeTextColors, 0, nickname); + AddTextPrinterParameterized3((whichParty * 2) + 14, FONT_SMALL, (80 - nameStringWidth) / 2, 4, sTradeTextColors, 0, nickname); BufferTradeMonMoves(movesString, selectedMonParty, partyIdx); - AddTextPrinterParameterized4((whichParty * 2) + 15, 1, 0, 0, 0, 0, sTradeTextColors, 0, movesString); + AddTextPrinterParameterized4((whichParty * 2) + 15, FONT_NORMAL, 0, 0, 0, 0, sTradeTextColors, 0, movesString); PutWindowTilemap((whichParty * 2) + 14); - CopyWindowToVram((whichParty * 2) + 14, 3); + CopyWindowToVram((whichParty * 2) + 14, COPYWIN_FULL); PutWindowTilemap((whichParty * 2) + 15); - CopyWindowToVram((whichParty * 2) + 15, 3); + CopyWindowToVram((whichParty * 2) + 15, COPYWIN_FULL); sTradeMenuData->drawPartyState[whichParty]++; break; case 4: @@ -1892,8 +1880,8 @@ static u8 GetMonNicknameWidth(u8 *str, u8 whichParty, u8 monIdx) else GetMonData(&gEnemyParty[monIdx], MON_DATA_NICKNAME, nickname); - StringCopy10(str, nickname); - return GetStringWidth(0, str, GetFontAttribute(0, FONTATTR_LETTER_SPACING)); + StringCopy_Nickname(str, nickname); + return GetStringWidth(FONT_SMALL, str, GetFontAttribute(FONT_SMALL, FONTATTR_LETTER_SPACING)); } static void BufferTradeMonMoves(u8 *str, u8 whichParty, u8 partyIdx) @@ -1938,10 +1926,10 @@ static void PrintMonNicknameForTradeMenu(u8 whichParty, u8 windowId, u8 *nicknam { u8 xPos; windowId += (whichParty * PARTY_SIZE) + 2; - xPos = GetStringCenterAlignXOffset(0, nickname, 64); - AddTextPrinterParameterized3(windowId, 0, xPos, 4, sTradeTextColors, 0, nickname); + xPos = GetStringCenterAlignXOffset(FONT_SMALL, nickname, 64); + AddTextPrinterParameterized3(windowId, FONT_SMALL, xPos, 4, sTradeTextColors, 0, nickname); PutWindowTilemap(windowId); - CopyWindowToVram(windowId, 3); + CopyWindowToVram(windowId, COPYWIN_FULL); } static void PrintPartyNicknamesForTradeMenu(u8 whichParty) @@ -1954,7 +1942,7 @@ static void PrintPartyNicknamesForTradeMenu(u8 whichParty) for (i = 0; i < sTradeMenuData->partyCounts[whichParty]; i++) { GetMonData(&party[i], MON_DATA_NICKNAME, nickname); - StringCopy10(str, nickname); + StringCopy_Nickname(str, nickname); PrintMonNicknameForTradeMenu(whichParty, i, str); } } @@ -2165,10 +2153,10 @@ static void DoQueuedActions(void) static void PrintTradeMessage(u8 messageId) { FillWindowPixelBuffer(0, PIXEL_FILL(1)); - AddTextPrinterParameterized(0, 1, sTradeMessages[messageId], 0, 1, TEXT_SPEED_FF, NULL); + AddTextPrinterParameterized(0, FONT_NORMAL, sTradeMessages[messageId], 0, 1, TEXT_SKIP_DRAW, NULL); DrawTextBorderOuter(0, 20, 12); PutWindowTilemap(0); - CopyWindowToVram(0, 3); + CopyWindowToVram(0, COPYWIN_FULL); } static bool8 LoadTradeMenuSpriteSheetsAndPalettes(void) @@ -2448,80 +2436,70 @@ static bool32 IsDeoxysOrMewUntradable(u16 species, bool8 isEventLegal) return FALSE; } -int GetUnionRoomTradeMessageId(struct GFtgtGnameSub rfuPlayer, struct GFtgtGnameSub rfuPartner, u16 playerSpecies2, u16 partnerSpecies, u8 requestedType, u16 playerSpecies, u8 isEventLegal) +int GetUnionRoomTradeMessageId(struct RfuGameCompatibilityData player, struct RfuGameCompatibilityData partner, u16 playerSpecies2, u16 partnerSpecies, u8 requestedType, u16 playerSpecies, u8 isEventLegal) { - bool8 playerHasNationalDex = rfuPlayer.hasNationalDex; - bool8 playerIsChampion = rfuPlayer.isChampion; - bool8 partnerHasNationalDex = rfuPartner.hasNationalDex; - bool8 partnerIsChampion = rfuPartner.isChampion; - u8 r1 = rfuPartner.version; + bool8 playerHasNationalDex = player.hasNationalDex; + bool8 playerIsChampion = player.isChampion; + bool8 partnerHasNationalDex = partner.hasNationalDex; + bool8 partnerIsChampion = partner.isChampion; + u8 partnerVersion = partner.version; - if (r1 != VERSION_EMERALD) + // If partner is not using Emerald, both players must be champion + if (partnerVersion != VERSION_EMERALD) { if (!playerIsChampion) - { return UR_TRADE_MSG_CANT_TRADE_WITH_PARTNER_1; - } else if (!partnerIsChampion) - { return UR_TRADE_MSG_CANT_TRADE_WITH_PARTNER_2; - } } + // Cannot trade illegitimate Deoxys/Mew if (IsDeoxysOrMewUntradable(playerSpecies, isEventLegal)) - { return UR_TRADE_MSG_MON_CANT_BE_TRADED_2; - } if (partnerSpecies == SPECIES_EGG) { + // If partner is trading an Egg then the player must also be trading an Egg if (playerSpecies2 != partnerSpecies) - { return UR_TRADE_MSG_NOT_EGG; - } } else { - if (gBaseStats[playerSpecies2].type1 != requestedType && gBaseStats[playerSpecies2].type2 != requestedType) - { + // Player's Pokémon must be of the type the partner requested + if (gBaseStats[playerSpecies2].type1 != requestedType + && gBaseStats[playerSpecies2].type2 != requestedType) return UR_TRADE_MSG_NOT_MON_PARTNER_WANTS; - } } + // If the player is trading an Egg then the partner must also be trading an Egg + // Odd that this wasn't checked earlier, as by this point we know either the partner doesn't have an Egg or that both do. if (playerSpecies2 == SPECIES_EGG && playerSpecies2 != partnerSpecies) - { return UR_TRADE_MSG_MON_CANT_BE_TRADED_1; - } + // If the player doesn't have the National Dex then Eggs and non-Hoenn Pokémon can't be traded if (!playerHasNationalDex) { if (playerSpecies2 == SPECIES_EGG) - { return UR_TRADE_MSG_EGG_CANT_BE_TRADED; - } if (!IsSpeciesInHoennDex(playerSpecies2)) - { return UR_TRADE_MSG_MON_CANT_BE_TRADED_2; - } if (!IsSpeciesInHoennDex(partnerSpecies)) - { return UR_TRADE_MSG_PARTNERS_MON_CANT_BE_TRADED; - } } + // If the partner doesn't have the National Dex then the player's offer has to be a Hoenn Pokémon if (!partnerHasNationalDex && !IsSpeciesInHoennDex(playerSpecies2)) - { return UR_TRADE_MSG_PARTNER_CANT_ACCEPT_MON; - } + // Trade is allowed return UR_TRADE_MSG_NONE; } -int CanRegisterMonForTradingBoard(struct GFtgtGnameSub rfuPlayer, u16 species2, u16 species, u8 isEventLegal) +int CanRegisterMonForTradingBoard(struct RfuGameCompatibilityData player, u16 species2, u16 species, u8 isEventLegal) { - bool8 hasNationalDex = rfuPlayer.hasNationalDex; + bool8 hasNationalDex = player.hasNationalDex; if (IsDeoxysOrMewUntradable(species, isEventLegal)) return CANT_REGISTER_MON; @@ -2551,9 +2529,7 @@ int CanSpinTradeMon(struct Pokemon *mon, u16 monIdx) { speciesArray[i] = GetMonData(&mon[i], MON_DATA_SPECIES2); if (speciesArray[i] == SPECIES_EGG) - { speciesArray[i] = SPECIES_NONE; - } } versions = 0; @@ -2563,13 +2539,9 @@ int CanSpinTradeMon(struct Pokemon *mon, u16 monIdx) version = gLinkPlayers[i].version & 0xFF; if (version == VERSION_FIRE_RED || version == VERSION_LEAF_GREEN) - { versions = 0; - } else - { versions |= 1; - } } for (i = 0; i < GetLinkPlayerCount(); i++) @@ -2600,9 +2572,7 @@ int CanSpinTradeMon(struct Pokemon *mon, u16 monIdx) for (i = 0; i < gPlayerPartyCount; i++) { if (monIdx != i) - { numMonsLeft += speciesArray[i]; - } } if (!numMonsLeft) @@ -2770,9 +2740,9 @@ static void LoadTradeMonPic(u8 whichParty, u8 state) personality = GetMonData(mon, MON_DATA_PERSONALITY); if (whichParty == TRADE_PLAYER) - HandleLoadSpecialPokePic_2(&gMonFrontPicTable[species], gMonSpritesGfxPtr->sprites.ptr[1], species, personality); + HandleLoadSpecialPokePic_2(&gMonFrontPicTable[species], gMonSpritesGfxPtr->sprites.ptr[B_POSITION_OPPONENT_LEFT], species, personality); else - HandleLoadSpecialPokePic_DontHandleDeoxys(&gMonFrontPicTable[species], gMonSpritesGfxPtr->sprites.ptr[whichParty * 2 + 1], species, personality); + HandleLoadSpecialPokePic_DontHandleDeoxys(&gMonFrontPicTable[species], gMonSpritesGfxPtr->sprites.ptr[whichParty * 2 + B_POSITION_OPPONENT_LEFT], species, personality); LoadCompressedSpritePalette(GetMonSpritePalStruct(mon)); sTradeData->monSpecies[whichParty] = species; @@ -2929,7 +2899,7 @@ void LinkTradeDrawWindow(void) { FillWindowPixelBuffer(0, PIXEL_FILL(15)); PutWindowTilemap(0); - CopyWindowToVram(0, 3); + CopyWindowToVram(0, COPYWIN_FULL); } static void InitTradeBgInternal(void) @@ -2937,8 +2907,8 @@ static void InitTradeBgInternal(void) SetGpuReg(REG_OFFSET_DISPCNT, 0); ResetBgsAndClearDma3BusyFlags(0); InitBgsFromTemplates(0, sTradeSequenceBgTemplates, ARRAY_COUNT(sTradeSequenceBgTemplates)); - ChangeBgX(0, 0, 0); - ChangeBgY(0, 0, 0); + ChangeBgX(0, 0, BG_COORD_SET); + ChangeBgY(0, 0, BG_COORD_SET); SetBgTilemapBuffer(0, Alloc(BG_SCREEN_SIZE)); SetBgTilemapBuffer(1, Alloc(BG_SCREEN_SIZE)); SetBgTilemapBuffer(3, Alloc(BG_SCREEN_SIZE)); @@ -3006,7 +2976,7 @@ static void CB2_InGameTrade(void) LoadTradeMonPic(TRADE_PARTNER, 1); FillWindowPixelBuffer(0, PIXEL_FILL(15)); PutWindowTilemap(0); - CopyWindowToVram(0, 3); + CopyWindowToVram(0, COPYWIN_FULL); gMain.state++; break; case 9: @@ -3071,18 +3041,16 @@ static void TradeMons(u8 playerPartyIdx, u8 partnerPartyIdx) u16 partnerMail = GetMonData(partnerMon, MON_DATA_MAIL); if (playerMail != MAIL_NONE) - ClearMailStruct(&gSaveBlock1Ptr->mail[playerMail]); + ClearMail(&gSaveBlock1Ptr->mail[playerMail]); - sTradeData->mon = *playerMon; - *playerMon = *partnerMon; - *partnerMon = sTradeData->mon; + SWAP(*playerMon, *partnerMon, sTradeData->tempMon); friendship = 70; if (!GetMonData(playerMon, MON_DATA_IS_EGG)) SetMonData(playerMon, MON_DATA_FRIENDSHIP, &friendship); if (partnerMail != MAIL_NONE) - GiveMailToMon2(playerMon, &gTradeMail[partnerMail]); + GiveMailToMon(playerMon, &gTradeMail[partnerMail]); UpdatePokedexForReceivedMon(playerPartyIdx); if (gReceivedRemoteLinkPlayers) @@ -3096,7 +3064,7 @@ static void TrySendTradeFinishData(void) case 1: if (IsLinkTaskFinished()) { - SendBlock(bitmask_all_link_players_but_self(), sTradeData->linkData, sizeof(sTradeData->linkData)); + SendBlock(BitmaskAllOtherLinkPlayers(), sTradeData->linkData, sizeof(sTradeData->linkData)); sTradeData->sendTradeFinishState++; } // fallthrough @@ -3298,17 +3266,17 @@ static void BufferTradeSceneStrings(void) mpId = GetMultiplayerId(); StringCopy(gStringVar1, gLinkPlayers[mpId ^ 1].name); GetMonData(&gEnemyParty[gSelectedTradeMonPositions[TRADE_PARTNER] % PARTY_SIZE], MON_DATA_NICKNAME, name); - StringCopy10(gStringVar3, name); + StringCopy_Nickname(gStringVar3, name); GetMonData(&gPlayerParty[gSelectedTradeMonPositions[TRADE_PLAYER]], MON_DATA_NICKNAME, name); - StringCopy10(gStringVar2, name); + StringCopy_Nickname(gStringVar2, name); } else { ingameTrade = &sIngameTrades[gSpecialVar_0x8004]; StringCopy(gStringVar1, ingameTrade->otName); - StringCopy10(gStringVar3, ingameTrade->nickname); + StringCopy_Nickname(gStringVar3, ingameTrade->nickname); GetMonData(&gPlayerParty[gSpecialVar_0x8005], MON_DATA_NICKNAME, name); - StringCopy10(gStringVar2, name); + StringCopy_Nickname(gStringVar2, name); } } @@ -3430,7 +3398,7 @@ static bool8 AnimateTradeSequenceCable(void) DrawTextOnTradeWindow(0, gStringVar4, 0); if (sTradeData->monSpecies[TRADE_PLAYER] != SPECIES_EGG) - PlayCry1(sTradeData->monSpecies[TRADE_PLAYER], 0); + PlayCry_Normal(sTradeData->monSpecies[TRADE_PLAYER], 0); sTradeData->state = TS_STATE_BYE_BYE; sTradeData->timer = 0; @@ -3465,7 +3433,7 @@ static bool8 AnimateTradeSequenceCable(void) { SetTradeSequenceBgGpuRegs(4); FillWindowPixelBuffer(0, PIXEL_FILL(15)); - CopyWindowToVram(0, 3); + CopyWindowToVram(0, COPYWIN_FULL); sTradeData->state++; } break; @@ -3612,7 +3580,7 @@ static bool8 AnimateTradeSequenceCable(void) case TS_STATE_CROSSING_MON_PICS_MOVE: gSprites[sTradeData->monSpriteIds[TRADE_PLAYER]].y2 -= 3; gSprites[sTradeData->monSpriteIds[TRADE_PARTNER]].y2 += 3; - if (gSprites[sTradeData->monSpriteIds[TRADE_PLAYER]].y2 < -DISPLAY_HEIGHT + if (gSprites[sTradeData->monSpriteIds[TRADE_PLAYER]].y2 < -DISPLAY_HEIGHT && gSprites[sTradeData->monSpriteIds[TRADE_PLAYER]].y2 >= -DISPLAY_HEIGHT - 3) { PlaySE(SE_WARP_IN); @@ -3767,7 +3735,7 @@ static bool8 AnimateTradeSequenceCable(void) case TS_STATE_POKEBALL_ARRIVE_WAIT: if (gSprites[sTradeData->bouncingPokeballSpriteId].callback == SpriteCallbackDummy) { - HandleLoadSpecialPokePic_2(&gMonFrontPicTable[sTradeData->monSpecies[TRADE_PARTNER]], gMonSpritesGfxPtr->sprites.ptr[3], sTradeData->monSpecies[TRADE_PARTNER], sTradeData->monPersonalities[TRADE_PARTNER]); + HandleLoadSpecialPokePic_2(&gMonFrontPicTable[sTradeData->monSpecies[TRADE_PARTNER]], gMonSpritesGfxPtr->sprites.ptr[B_POSITION_OPPONENT_RIGHT], sTradeData->monSpecies[TRADE_PARTNER], sTradeData->monPersonalities[TRADE_PARTNER]); sTradeData->state++; } break; @@ -3901,7 +3869,7 @@ static bool8 AnimateTradeSequenceWireless(void) DrawTextOnTradeWindow(0, gStringVar4, 0); if (sTradeData->monSpecies[TRADE_PLAYER] != SPECIES_EGG) - PlayCry1(sTradeData->monSpecies[TRADE_PLAYER], 0); + PlayCry_Normal(sTradeData->monSpecies[TRADE_PLAYER], 0); sTradeData->state = TS_STATE_BYE_BYE; sTradeData->timer = 0; @@ -3936,7 +3904,7 @@ static bool8 AnimateTradeSequenceWireless(void) { SetTradeSequenceBgGpuRegs(4); FillWindowPixelBuffer(0, PIXEL_FILL(15)); - CopyWindowToVram(0, 3); + CopyWindowToVram(0, COPYWIN_FULL); sTradeData->state++; } break; @@ -3979,7 +3947,7 @@ static bool8 AnimateTradeSequenceWireless(void) BLDCNT_EFFECT_BLEND | BLDCNT_TGT2_BG2); SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(16, 4)); - + // Start wireless signal effect CreateTask(Task_AnimateWirelessSignal, 5); sTradeData->state++; @@ -4264,9 +4232,9 @@ static bool8 AnimateTradeSequenceWireless(void) case TS_STATE_POKEBALL_ARRIVE_WAIT: if (gSprites[sTradeData->bouncingPokeballSpriteId].callback == SpriteCallbackDummy) { - HandleLoadSpecialPokePic_2(&gMonFrontPicTable[sTradeData->monSpecies[TRADE_PARTNER]], - gMonSpritesGfxPtr->sprites.ptr[3], - sTradeData->monSpecies[TRADE_PARTNER], + HandleLoadSpecialPokePic_2(&gMonFrontPicTable[sTradeData->monSpecies[TRADE_PARTNER]], + gMonSpritesGfxPtr->sprites.ptr[B_POSITION_OPPONENT_RIGHT], + sTradeData->monSpecies[TRADE_PARTNER], sTradeData->monPersonalities[TRADE_PARTNER]); sTradeData->state++; } @@ -4511,7 +4479,7 @@ static void BufferInGameTradeMonName(void) u8 nickname[32]; const struct InGameTrade *inGameTrade = &sIngameTrades[gSpecialVar_0x8004]; GetMonData(&gPlayerParty[gSpecialVar_0x8005], MON_DATA_NICKNAME, nickname); - StringCopy10(gStringVar1, nickname); + StringCopy_Nickname(gStringVar1, nickname); StringCopy(gStringVar2, gSpeciesNames[inGameTrade->species]); } @@ -4520,7 +4488,7 @@ static void _CreateInGameTradePokemon(u8 whichPlayerMon, u8 whichInGameTrade) const struct InGameTrade *inGameTrade = &sIngameTrades[whichInGameTrade]; u8 level = GetMonData(&gPlayerParty[whichPlayerMon], MON_DATA_LEVEL); - struct MailStruct mail; + struct Mail mail; u8 metLocation = METLOC_IN_GAME_TRADE; u8 isMail; struct Pokemon *pokemon = &gEnemyParty[0]; @@ -4563,7 +4531,7 @@ static void _CreateInGameTradePokemon(u8 whichPlayerMon, u8 whichInGameTrade) CalculateMonStats(&gEnemyParty[0]); } -static void SetInGameTradeMail(struct MailStruct *mail, const struct InGameTrade *trade) { +static void SetInGameTradeMail(struct Mail *mail, const struct InGameTrade *trade) { s32 i; for (i = 0; i < MAIL_WORDS_COUNT; i++) @@ -4632,7 +4600,7 @@ static void CB2_TryFinishTrade(void) && sTradeData->partnerLinkFlagFinishTrade == READY_FINISH_TRADE) { sTradeData->linkData[0] = LINKCMD_CONFIRM_FINISH_TRADE; - SendBlock(bitmask_all_link_players_but_self(), sTradeData->linkData, sizeof(sTradeData->linkData)); + SendBlock(BitmaskAllOtherLinkPlayers(), sTradeData->linkData, sizeof(sTradeData->linkData)); sTradeData->playerLinkFlagFinishTrade = FINISH_TRADE; sTradeData->partnerLinkFlagFinishTrade = FINISH_TRADE; } @@ -4683,34 +4651,32 @@ static void CB2_SaveAndEndTrade(void) if (!InUnionRoom()) IncrementGameStat(GAME_STAT_POKEMON_TRADES); if (gWirelessCommType) - { - RecordIdOfWonderCardSenderByEventType(2, gLinkPlayers[GetMultiplayerId() ^ 1].trainerId); - } + MysteryGift_TryIncrementStat(CARD_STAT_NUM_TRADES, gLinkPlayers[GetMultiplayerId() ^ 1].trainerId); + SetContinueGameWarpStatusToDynamicWarp(); - sub_8153380(); + LinkFullSave_Init(); gMain.state++; sTradeData->timer = 0; break; case 51: if (++sTradeData->timer == 5) - { gMain.state++; - } break; case 52: - if (sub_81533AC()) + if (LinkFullSave_WriteSector()) { ClearContinueGameWarpStatus2(); gMain.state = 4; } else { + // Save isn't finished, delay again sTradeData->timer = 0; gMain.state = 51; } break; case 4: - sub_81533E0(); + LinkFullSave_ReplaceLastSector(); gMain.state = 40; sTradeData->timer = 0; break; @@ -4742,7 +4708,7 @@ static void CB2_SaveAndEndTrade(void) case 42: if (_IsLinkTaskFinished()) { - sub_8153408(); + LinkFullSave_SetLastSectorSecurity(); gMain.state = 5; } break; @@ -4866,8 +4832,8 @@ void DrawTextOnTradeWindow(u8 windowId, const u8 *str, u8 speed) sTradeData->textColors[0] = TEXT_DYNAMIC_COLOR_6; sTradeData->textColors[1] = TEXT_COLOR_WHITE; sTradeData->textColors[2] = TEXT_COLOR_GREEN; - AddTextPrinterParameterized4(windowId, 1, 0, 2, 0, 0, sTradeData->textColors, speed, str); - CopyWindowToVram(windowId, 3); + AddTextPrinterParameterized4(windowId, FONT_NORMAL, 0, 2, 0, 0, sTradeData->textColors, speed, str); + CopyWindowToVram(windowId, COPYWIN_FULL); } #define idx data[0] @@ -4998,7 +4964,7 @@ static void CB2_SaveAndEndWirelessTrade(void) StringExpandPlaceholders(gStringVar4, gText_SavingDontTurnOffPower); DrawTextOnTradeWindow(0, gStringVar4, 0); IncrementGameStat(GAME_STAT_POKEMON_TRADES); - sub_8153380(); + LinkFullSave_Init(); sTradeData->timer = 0; } break; @@ -5007,7 +4973,7 @@ static void CB2_SaveAndEndWirelessTrade(void) gMain.state = 4; break; case 4: - if (sub_81533AC()) + if (LinkFullSave_WriteSector()) { gMain.state = 5; } @@ -5018,7 +4984,7 @@ static void CB2_SaveAndEndWirelessTrade(void) } break; case 5: - sub_81533E0(); + LinkFullSave_ReplaceLastSector(); gMain.state = 6; sTradeData->timer = 0; break; @@ -5046,7 +5012,7 @@ static void CB2_SaveAndEndWirelessTrade(void) case 8: if (_IsLinkTaskFinished()) { - sub_8153408(); + LinkFullSave_SetLastSectorSecurity(); gMain.state = 9; } break; diff --git a/src/trader.c b/src/trader.c index f6d021dfe0..1d4424e751 100644 --- a/src/trader.c +++ b/src/trader.c @@ -59,15 +59,15 @@ void CreateAvailableDecorationsMenu(u8 taskId) s16 * data = gTasks[taskId].data; struct MauvilleOldManTrader *trader = &gSaveBlock1Ptr->oldMan.trader; struct WindowTemplate windowTemplate = {0, 1, 1, 10, 10, 15, 1}; - s32 windowWidth = GetStringWidth(1, gText_Exit, 0); - s32 fiveMarksWidth = GetStringWidth(1, gText_FiveMarks, 0); + s32 windowWidth = GetStringWidth(FONT_NORMAL, gText_Exit, 0); + s32 fiveMarksWidth = GetStringWidth(FONT_NORMAL, gText_FiveMarks, 0); for (i = 0; i < 4; i++) { s32 curWidth; if (trader->decorations[i] > NUM_DECORATIONS) curWidth = fiveMarksWidth; else - curWidth = GetStringWidth(1, gDecorations[trader->decorations[i]].name, 0); + curWidth = GetStringWidth(FONT_NORMAL, gDecorations[trader->decorations[i]].name, 0); if (curWidth > windowWidth) windowWidth = curWidth; } @@ -77,12 +77,12 @@ void CreateAvailableDecorationsMenu(u8 taskId) for (i = 0; i < 4; i++) { if (trader->decorations[i] > NUM_DECORATIONS) - AddTextPrinterParameterized(data[3], 1, gText_FiveMarks, 8, 16 * i + 1, 255, NULL); + AddTextPrinterParameterized(data[3], FONT_NORMAL, gText_FiveMarks, 8, 16 * i + 1, 255, NULL); else - AddTextPrinterParameterized(data[3], 1, gDecorations[trader->decorations[i]].name, 8, 16 * i + 1, 255, NULL); + AddTextPrinterParameterized(data[3], FONT_NORMAL, gDecorations[trader->decorations[i]].name, 8, 16 * i + 1, 255, NULL); } - AddTextPrinterParameterized(data[3], 1, gText_Exit, 8, 16 * i + 1, 255, NULL); - InitMenuInUpperLeftCornerPlaySoundWhenAPressed(data[3], 5, 0); + AddTextPrinterParameterized(data[3], FONT_NORMAL, gText_Exit, 8, 16 * i + 1, 255, NULL); + InitMenuInUpperLeftCornerNormal(data[3], 5, 0); ScheduleBgCopyTilemapToVram(0); } @@ -130,13 +130,13 @@ void Task_HandleGetDecorationMenuInput(u8 taskId) } } -void ScrSpecial_GetTraderTradedFlag(void) +void GetTraderTradedFlag(void) { struct MauvilleOldManTrader *trader = &gSaveBlock1Ptr->oldMan.trader; gSpecialVar_Result = trader->alreadyTraded; } -void ScrSpecial_DoesPlayerHaveNoDecorations(void) +void DoesPlayerHaveNoDecorations(void) { u8 i; @@ -151,7 +151,7 @@ void ScrSpecial_DoesPlayerHaveNoDecorations(void) gSpecialVar_Result = TRUE; } -void ScrSpecial_IsDecorationFull(void) +void IsDecorationCategoryFull(void) { gSpecialVar_Result = FALSE; if (gDecorations[gSpecialVar_0x8004].category != gDecorations[gSpecialVar_0x8006].category @@ -162,7 +162,7 @@ void ScrSpecial_IsDecorationFull(void) } } -void ScrSpecial_TraderMenuGiveDecoration(void) +void TraderShowDecorationMenu(void) { CreateTask(ShowDecorationCategoriesWindow, 0); } @@ -190,7 +190,7 @@ void ExitTraderMenu(u8 taskId) EnableBothScriptContexts(); } -void ScrSpecial_TraderDoDecorationTrade(void) +void TraderDoDecorationTrade(void) { struct MauvilleOldManTrader *trader = &gSaveBlock1Ptr->oldMan.trader; @@ -202,7 +202,7 @@ void ScrSpecial_TraderDoDecorationTrade(void) trader->alreadyTraded = TRUE; } -void ScrSpecial_TraderMenuGetDecoration(void) +void TraderMenuGetDecoration(void) { u8 taskId = CreateTask(Task_HandleGetDecorationMenuInput, 0); CreateAvailableDecorationsMenu(taskId); diff --git a/src/trainer_card.c b/src/trainer_card.c index 1ec519c90e..264f15742a 100755 --- a/src/trainer_card.c +++ b/src/trainer_card.c @@ -110,7 +110,7 @@ static bool8 HasAllFrontierSymbols(void); static u8 GetRubyTrainerStars(struct TrainerCard*); static u16 GetCaughtMonsCount(void); static void SetPlayerCardData(struct TrainerCard*, u8); -static void TrainerCard_GenerateCardForLinkPlayer(struct TrainerCard*); +static void TrainerCard_GenerateCardForPlayer(struct TrainerCard*); static u8 VersionToCardType(u8); static void SetDataFromTrainerCard(void); static void InitGpuRegs(void); @@ -281,31 +281,31 @@ static const u8 sTrainerPicOffset[2][GENDER_COUNT][2] = { // Kanto { - [MALE] = {13, 4}, + [MALE] = {13, 4}, [FEMALE] = {13, 4} }, // Hoenn { - [MALE] = {1, 0}, + [MALE] = {1, 0}, [FEMALE] = {1, 0} }, }; -static const u8 sTrainerPicFacilityClass[][GENDER_COUNT] = +static const u8 sTrainerPicFacilityClass[][GENDER_COUNT] = { - [CARD_TYPE_FRLG] = + [CARD_TYPE_FRLG] = { - [MALE] = FACILITY_CLASS_RED, + [MALE] = FACILITY_CLASS_RED, [FEMALE] = FACILITY_CLASS_LEAF - }, - [CARD_TYPE_RS] = + }, + [CARD_TYPE_RS] = { - [MALE] = FACILITY_CLASS_RS_BRENDAN, + [MALE] = FACILITY_CLASS_RS_BRENDAN, [FEMALE] = FACILITY_CLASS_RS_MAY - }, - [CARD_TYPE_EMERALD] = + }, + [CARD_TYPE_EMERALD] = { - [MALE] = FACILITY_CLASS_BRENDAN, + [MALE] = FACILITY_CLASS_BRENDAN, [FEMALE] = FACILITY_CLASS_MAY } }; @@ -456,7 +456,7 @@ static void Task_TrainerCard(u8 taskId) } break; case STATE_WAIT_FLIP_TO_BACK: - if (IsCardFlipTaskActive() && Overworld_LinkRecvQueueLengthMoreThan2() != TRUE) + if (IsCardFlipTaskActive() && Overworld_IsRecvQueueAtMax() != TRUE) { PlaySE(SE_RG_CARD_OPEN); sData->mainState = STATE_HANDLE_INPUT_BACK; @@ -497,8 +497,8 @@ static void Task_TrainerCard(u8 taskId) case STATE_WAIT_LINK_PARTNER: SetCloseLinkCallback(); DrawDialogueFrame(0, 1); - AddTextPrinterParameterized(0, 1, gText_WaitingTrainerFinishReading, 0, 1, 255, 0); - CopyWindowToVram(0, 3); + AddTextPrinterParameterized(0, FONT_NORMAL, gText_WaitingTrainerFinishReading, 0, 1, 255, 0); + CopyWindowToVram(0, COPYWIN_FULL); sData->mainState = STATE_CLOSE_CARD_LINK; break; case STATE_CLOSE_CARD_LINK: @@ -513,7 +513,7 @@ static void Task_TrainerCard(u8 taskId) CloseTrainerCard(taskId); break; case STATE_WAIT_FLIP_TO_FRONT: - if (IsCardFlipTaskActive() && Overworld_LinkRecvQueueLengthMoreThan2() != TRUE) + if (IsCardFlipTaskActive() && Overworld_IsRecvQueueAtMax() != TRUE) { sData->mainState = STATE_HANDLE_INPUT_FRONT; PlaySE(SE_RG_CARD_OPEN); @@ -750,29 +750,13 @@ static void SetPlayerCardData(struct TrainerCard *trainerCard, u8 cardType) } } -static void TrainerCard_GenerateCardForLinkPlayer(struct TrainerCard *trainerCard) +static void TrainerCard_GenerateCardForPlayer(struct TrainerCard *trainerCard) { memset(trainerCard, 0, sizeof(struct TrainerCard)); trainerCard->version = GAME_VERSION; SetPlayerCardData(trainerCard, CARD_TYPE_EMERALD); - trainerCard->hasAllSymbols = HasAllFrontierSymbols(); - trainerCard->frontierBP = gSaveBlock2Ptr->frontier.cardBattlePoints; - if (trainerCard->hasAllSymbols) - trainerCard->stars++; - - if (trainerCard->gender == FEMALE) - trainerCard->facilityClass = gLinkPlayerFacilityClasses[(trainerCard->trainerId % NUM_FEMALE_LINK_FACILITY_CLASSES) + NUM_MALE_LINK_FACILITY_CLASSES]; - else - trainerCard->facilityClass = gLinkPlayerFacilityClasses[trainerCard->trainerId % NUM_MALE_LINK_FACILITY_CLASSES]; -} - -void TrainerCard_GenerateCardForPlayer(struct TrainerCard *trainerCard) -{ - memset(trainerCard, 0, 0x60); - trainerCard->version = GAME_VERSION; - SetPlayerCardData(trainerCard, CARD_TYPE_EMERALD); trainerCard->hasAllFrontierSymbols = HasAllFrontierSymbols(); - *((u16*)&trainerCard->berryCrushPoints) = gSaveBlock2Ptr->frontier.cardBattlePoints; + trainerCard->frontierBP = gSaveBlock2Ptr->frontier.cardBattlePoints; if (trainerCard->hasAllFrontierSymbols) trainerCard->stars++; @@ -782,7 +766,23 @@ void TrainerCard_GenerateCardForPlayer(struct TrainerCard *trainerCard) trainerCard->facilityClass = gLinkPlayerFacilityClasses[trainerCard->trainerId % NUM_MALE_LINK_FACILITY_CLASSES]; } -void CopyTrainerCardData(struct TrainerCard *dst, u16 *src, u8 gameVersion) +void TrainerCard_GenerateCardForLinkPlayer(struct TrainerCard *trainerCard) +{ + memset(trainerCard, 0, 0x60); + trainerCard->version = GAME_VERSION; + SetPlayerCardData(trainerCard, CARD_TYPE_EMERALD); + trainerCard->linkHasAllFrontierSymbols = HasAllFrontierSymbols(); + *((u16*)&trainerCard->linkPoints.frontier) = gSaveBlock2Ptr->frontier.cardBattlePoints; + if (trainerCard->linkHasAllFrontierSymbols) + trainerCard->stars++; + + if (trainerCard->gender == FEMALE) + trainerCard->facilityClass = gLinkPlayerFacilityClasses[(trainerCard->trainerId % NUM_FEMALE_LINK_FACILITY_CLASSES) + NUM_MALE_LINK_FACILITY_CLASSES]; + else + trainerCard->facilityClass = gLinkPlayerFacilityClasses[trainerCard->trainerId % NUM_MALE_LINK_FACILITY_CLASSES]; +} + +void CopyTrainerCardData(struct TrainerCard *dst, struct TrainerCard *src, u8 gameVersion) { memset(dst, 0, sizeof(struct TrainerCard)); dst->version = gameVersion; @@ -797,9 +797,9 @@ void CopyTrainerCardData(struct TrainerCard *dst, u16 *src, u8 gameVersion) break; case CARD_TYPE_EMERALD: memcpy(dst, src, 0x60); - dst->berryCrushPoints = 0; - dst->hasAllSymbols = src[29]; - dst->frontierBP = src[30]; + dst->linkPoints.frontier = 0; + dst->hasAllFrontierSymbols = src->linkHasAllFrontierSymbols; + dst->frontierBP = *((u16*)&src->linkPoints.frontier); break; } } @@ -884,14 +884,14 @@ static void InitBgsAndWindows(void) { ResetBgsAndClearDma3BusyFlags(0); InitBgsFromTemplates(0, sTrainerCardBgTemplates, ARRAY_COUNT(sTrainerCardBgTemplates)); - ChangeBgX(0, 0, 0); - ChangeBgY(0, 0, 0); - ChangeBgX(1, 0, 0); - ChangeBgY(1, 0, 0); - ChangeBgX(2, 0, 0); - ChangeBgY(2, 0, 0); - ChangeBgX(3, 0, 0); - ChangeBgY(3, 0, 0); + ChangeBgX(0, 0, BG_COORD_SET); + ChangeBgY(0, 0, BG_COORD_SET); + ChangeBgX(1, 0, BG_COORD_SET); + ChangeBgY(1, 0, BG_COORD_SET); + ChangeBgX(2, 0, BG_COORD_SET); + ChangeBgY(2, 0, BG_COORD_SET); + ChangeBgX(3, 0, BG_COORD_SET); + ChangeBgY(3, 0, BG_COORD_SET); InitWindows(sTrainerCardWindowTemplates); DeactivateAllTextPrinters(); LoadMessageBoxAndBorderGfx(); @@ -1001,9 +1001,9 @@ static void PrintNameOnCardFront(void) StringCopy(txtPtr, sData->trainerCard.playerName); ConvertInternationalString(txtPtr, sData->language); if (sData->cardType == CARD_TYPE_FRLG) - AddTextPrinterParameterized3(1, 1, 20, 28, sTrainerCardTextColors, TEXT_SPEED_FF, buffer); + AddTextPrinterParameterized3(1, FONT_NORMAL, 20, 28, sTrainerCardTextColors, TEXT_SKIP_DRAW, buffer); else - AddTextPrinterParameterized3(1, 1, 16, 33, sTrainerCardTextColors, TEXT_SPEED_FF, buffer); + AddTextPrinterParameterized3(1, FONT_NORMAL, 16, 33, sTrainerCardTextColors, TEXT_SKIP_DRAW, buffer); } static void PrintIdOnCard(void) @@ -1016,16 +1016,16 @@ static void PrintIdOnCard(void) ConvertIntToDecimalStringN(txtPtr, sData->trainerCard.trainerId, STR_CONV_MODE_LEADING_ZEROS, 5); if (sData->cardType == CARD_TYPE_FRLG) { - xPos = GetStringCenterAlignXOffset(1, buffer, 80) + 132; + xPos = GetStringCenterAlignXOffset(FONT_NORMAL, buffer, 80) + 132; top = 9; } else { - xPos = GetStringCenterAlignXOffset(1, buffer, 96) + 120; + xPos = GetStringCenterAlignXOffset(FONT_NORMAL, buffer, 96) + 120; top = 9; } - AddTextPrinterParameterized3(1, 1, xPos, top, sTrainerCardTextColors, TEXT_SPEED_FF, buffer); + AddTextPrinterParameterized3(1, FONT_NORMAL, xPos, top, sTrainerCardTextColors, TEXT_SKIP_DRAW, buffer); } static void PrintMoneyOnCard(void) @@ -1034,23 +1034,23 @@ static void PrintMoneyOnCard(void) u8 top; if (!sData->isHoenn) - AddTextPrinterParameterized3(1, 1, 20, 56, sTrainerCardTextColors, TEXT_SPEED_FF, gText_TrainerCardMoney); + AddTextPrinterParameterized3(1, FONT_NORMAL, 20, 56, sTrainerCardTextColors, TEXT_SKIP_DRAW, gText_TrainerCardMoney); else - AddTextPrinterParameterized3(1, 1, 16, 57, sTrainerCardTextColors, TEXT_SPEED_FF, gText_TrainerCardMoney); + AddTextPrinterParameterized3(1, FONT_NORMAL, 16, 57, sTrainerCardTextColors, TEXT_SKIP_DRAW, gText_TrainerCardMoney); ConvertIntToDecimalStringN(gStringVar1, sData->trainerCard.money, STR_CONV_MODE_LEFT_ALIGN, 6); StringExpandPlaceholders(gStringVar4, gText_PokedollarVar1); if (!sData->isHoenn) { - xOffset = GetStringRightAlignXOffset(1, gStringVar4, 144); + xOffset = GetStringRightAlignXOffset(FONT_NORMAL, gStringVar4, 144); top = 56; } else { - xOffset = GetStringRightAlignXOffset(1, gStringVar4, 128); + xOffset = GetStringRightAlignXOffset(FONT_NORMAL, gStringVar4, 128); top = 57; } - AddTextPrinterParameterized3(1, 1, xOffset, top, sTrainerCardTextColors, TEXT_SPEED_FF, gStringVar4); + AddTextPrinterParameterized3(1, FONT_NORMAL, xOffset, top, sTrainerCardTextColors, TEXT_SKIP_DRAW, gStringVar4); } static u16 GetCaughtMonsCount(void) @@ -1068,21 +1068,21 @@ static void PrintPokedexOnCard(void) if (FlagGet(FLAG_SYS_POKEDEX_GET)) { if (!sData->isHoenn) - AddTextPrinterParameterized3(1, 1, 20, 72, sTrainerCardTextColors, TEXT_SPEED_FF, gText_TrainerCardPokedex); + AddTextPrinterParameterized3(1, FONT_NORMAL, 20, 72, sTrainerCardTextColors, TEXT_SKIP_DRAW, gText_TrainerCardPokedex); else - AddTextPrinterParameterized3(1, 1, 16, 73, sTrainerCardTextColors, TEXT_SPEED_FF, gText_TrainerCardPokedex); + AddTextPrinterParameterized3(1, FONT_NORMAL, 16, 73, sTrainerCardTextColors, TEXT_SKIP_DRAW, gText_TrainerCardPokedex); StringCopy(ConvertIntToDecimalStringN(gStringVar4, sData->trainerCard.caughtMonsCount, STR_CONV_MODE_LEFT_ALIGN, 3), gText_EmptyString6); if (!sData->isHoenn) { - xOffset = GetStringRightAlignXOffset(1, gStringVar4, 144); + xOffset = GetStringRightAlignXOffset(FONT_NORMAL, gStringVar4, 144); top = 72; } else { - xOffset = GetStringRightAlignXOffset(1, gStringVar4, 128); + xOffset = GetStringRightAlignXOffset(FONT_NORMAL, gStringVar4, 128); top = 73; } - AddTextPrinterParameterized3(1, 1, xOffset, top, sTrainerCardTextColors, TEXT_SPEED_FF, gStringVar4); + AddTextPrinterParameterized3(1, FONT_NORMAL, xOffset, top, sTrainerCardTextColors, TEXT_SKIP_DRAW, gStringVar4); } } @@ -1096,9 +1096,9 @@ static void PrintTimeOnCard(void) u32 x, y, totalWidth; if (!sData->isHoenn) - AddTextPrinterParameterized3(1, 1, 20, 88, sTrainerCardTextColors, TEXT_SPEED_FF, gText_TrainerCardTime); + AddTextPrinterParameterized3(1, FONT_NORMAL, 20, 88, sTrainerCardTextColors, TEXT_SKIP_DRAW, gText_TrainerCardTime); else - AddTextPrinterParameterized3(1, 1, 16, 89, sTrainerCardTextColors, TEXT_SPEED_FF, gText_TrainerCardTime); + AddTextPrinterParameterized3(1, FONT_NORMAL, 16, 89, sTrainerCardTextColors, TEXT_SKIP_DRAW, gText_TrainerCardTime); if (sData->isLink) { @@ -1115,7 +1115,7 @@ static void PrintTimeOnCard(void) hours = 999; if (minutes > 59) minutes = 59; - width = GetStringWidth(1, gText_Colon2, 0); + width = GetStringWidth(FONT_NORMAL, gText_Colon2, 0); if (!sData->isHoenn) { @@ -1132,12 +1132,12 @@ static void PrintTimeOnCard(void) FillWindowPixelRect(1, PIXEL_FILL(0), x, y, totalWidth, 15); ConvertIntToDecimalStringN(gStringVar4, hours, STR_CONV_MODE_RIGHT_ALIGN, 3); - AddTextPrinterParameterized3(1, 1, x, y, sTrainerCardTextColors, TEXT_SPEED_FF, gStringVar4); + AddTextPrinterParameterized3(1, FONT_NORMAL, x, y, sTrainerCardTextColors, TEXT_SKIP_DRAW, gStringVar4); x += 18; - AddTextPrinterParameterized3(1, 1, x, y, sTimeColonTextColors[sData->timeColonInvisible], TEXT_SPEED_FF, gText_Colon2); + AddTextPrinterParameterized3(1, FONT_NORMAL, x, y, sTimeColonTextColors[sData->timeColonInvisible], TEXT_SKIP_DRAW, gText_Colon2); x += width; ConvertIntToDecimalStringN(gStringVar4, minutes, STR_CONV_MODE_LEADING_ZEROS, 2); - AddTextPrinterParameterized3(1, 1, x, y, sTrainerCardTextColors, TEXT_SPEED_FF, gStringVar4); + AddTextPrinterParameterized3(1, FONT_NORMAL, x, y, sTrainerCardTextColors, TEXT_SKIP_DRAW, gStringVar4); } static void PrintProfilePhraseOnCard(void) @@ -1147,10 +1147,10 @@ static void PrintProfilePhraseOnCard(void) if (sData->isLink) { - AddTextPrinterParameterized3(1, 1, 8, yOffsetsLine1[sData->isHoenn], sTrainerCardTextColors, TEXT_SPEED_FF, sData->easyChatProfile[0]); - AddTextPrinterParameterized3(1, 1, GetStringWidth(1, sData->easyChatProfile[0], 0) + 14, yOffsetsLine1[sData->isHoenn], sTrainerCardTextColors, TEXT_SPEED_FF, sData->easyChatProfile[1]); - AddTextPrinterParameterized3(1, 1, 8, yOffsetsLine2[sData->isHoenn], sTrainerCardTextColors, TEXT_SPEED_FF, sData->easyChatProfile[2]); - AddTextPrinterParameterized3(1, 1, GetStringWidth(1, sData->easyChatProfile[2], 0) + 14, yOffsetsLine2[sData->isHoenn], sTrainerCardTextColors, TEXT_SPEED_FF, sData->easyChatProfile[3]); + AddTextPrinterParameterized3(1, FONT_NORMAL, 8, yOffsetsLine1[sData->isHoenn], sTrainerCardTextColors, TEXT_SKIP_DRAW, sData->easyChatProfile[0]); + AddTextPrinterParameterized3(1, FONT_NORMAL, GetStringWidth(FONT_NORMAL, sData->easyChatProfile[0], 0) + 14, yOffsetsLine1[sData->isHoenn], sTrainerCardTextColors, TEXT_SKIP_DRAW, sData->easyChatProfile[1]); + AddTextPrinterParameterized3(1, FONT_NORMAL, 8, yOffsetsLine2[sData->isHoenn], sTrainerCardTextColors, TEXT_SKIP_DRAW, sData->easyChatProfile[2]); + AddTextPrinterParameterized3(1, FONT_NORMAL, GetStringWidth(FONT_NORMAL, sData->easyChatProfile[2], 0) + 14, yOffsetsLine2[sData->isHoenn], sTrainerCardTextColors, TEXT_SKIP_DRAW, sData->easyChatProfile[3]); } } @@ -1168,9 +1168,9 @@ static void BufferNameForCardBack(void) static void PrintNameOnCardBack(void) { if (!sData->isHoenn) - AddTextPrinterParameterized3(1, 1, 136, 9, sTrainerCardTextColors, TEXT_SPEED_FF, sData->textPlayersCard); + AddTextPrinterParameterized3(1, FONT_NORMAL, 136, 9, sTrainerCardTextColors, TEXT_SKIP_DRAW, sData->textPlayersCard); else - AddTextPrinterParameterized3(1, 1, GetStringRightAlignXOffset(1, sData->textPlayersCard, 216), 9, sTrainerCardTextColors, TEXT_SPEED_FF, sData->textPlayersCard); + AddTextPrinterParameterized3(1, FONT_NORMAL, GetStringRightAlignXOffset(FONT_NORMAL, sData->textPlayersCard, 216), 9, sTrainerCardTextColors, TEXT_SKIP_DRAW, sData->textPlayersCard); } static const u8 sText_HofTime[] = _("{STR_VAR_1}:{STR_VAR_2}:{STR_VAR_3}"); @@ -1191,8 +1191,8 @@ static void PrintStatOnBackOfCard(u8 top, const u8* statName, u8* stat, const u8 static const u8 xOffsets[] = {8, 16}; static const u8 widths[] = {216, 216}; - AddTextPrinterParameterized3(1, 1, xOffsets[sData->isHoenn], top * 16 + 33, sTrainerCardTextColors, TEXT_SPEED_FF, statName); - AddTextPrinterParameterized3(1, 1, GetStringRightAlignXOffset(1, stat, widths[sData->isHoenn]), top * 16 + 33, color, TEXT_SPEED_FF, stat); + AddTextPrinterParameterized3(1, FONT_NORMAL, xOffsets[sData->isHoenn], top * 16 + 33, sTrainerCardTextColors, TEXT_SKIP_DRAW, statName); + AddTextPrinterParameterized3(1, FONT_NORMAL, GetStringRightAlignXOffset(FONT_NORMAL, stat, widths[sData->isHoenn]), top * 16 + 33, color, TEXT_SKIP_DRAW, stat); } static void PrintHofDebutTimeOnCard(void) @@ -1201,10 +1201,10 @@ static void PrintHofDebutTimeOnCard(void) PrintStatOnBackOfCard(0, gText_HallOfFameDebut, sData->textHofTime, sTrainerCardStatColors); } -static const u8 *const sLinkBattleTexts[] = +static const u8 *const sLinkBattleTexts[] = { - [CARD_TYPE_FRLG] = gText_LinkBattles, - [CARD_TYPE_RS] = gText_LinkCableBattles, + [CARD_TYPE_FRLG] = gText_LinkBattles, + [CARD_TYPE_RS] = gText_LinkCableBattles, [CARD_TYPE_EMERALD] = gText_LinkBattles }; @@ -1243,13 +1243,13 @@ static void PrintTradesStringOnCard(void) static void BufferBerryCrushPoints(void) { - if (sData->cardType == CARD_TYPE_FRLG && sData->trainerCard.berryCrushPoints) - ConvertIntToDecimalStringN(sData->textBerryCrushPts, sData->trainerCard.berryCrushPoints, STR_CONV_MODE_RIGHT_ALIGN, 5); + if (sData->cardType == CARD_TYPE_FRLG && sData->trainerCard.linkPoints.berryCrush) + ConvertIntToDecimalStringN(sData->textBerryCrushPts, sData->trainerCard.linkPoints.berryCrush, STR_CONV_MODE_RIGHT_ALIGN, 5); } static void PrintBerryCrushStringOnCard(void) { - if (sData->cardType == CARD_TYPE_FRLG && sData->trainerCard.berryCrushPoints) + if (sData->cardType == CARD_TYPE_FRLG && sData->trainerCard.linkPoints.berryCrush) PrintStatOnBackOfCard(4, gText_BerryCrush, sData->textBerryCrushPts, sTrainerCardStatColors); } @@ -1408,7 +1408,7 @@ static void LoadStickerGfx(void) static void DrawTrainerCardWindow(u8 windowId) { PutWindowTilemap(windowId); - CopyWindowToVram(windowId, 3); + CopyWindowToVram(windowId, COPYWIN_FULL); } static u8 SetCardBgsAndPals(void) @@ -1524,7 +1524,7 @@ static void DrawCardBackStats(void) FillBgTilemapBufferRect(3, 141, 27, 9, 1, 1, 1); FillBgTilemapBufferRect(3, 157, 27, 10, 1, 1, 1); } - if (sData->trainerCard.berryCrushPoints) + if (sData->trainerCard.linkPoints.berryCrush) { FillBgTilemapBufferRect(3, 141, 21, 13, 1, 1, 1); FillBgTilemapBufferRect(3, 157, 21, 14, 1, 1, 1); @@ -1663,7 +1663,7 @@ static bool8 Task_AnimateCardFlipDown(struct Task* task) static bool8 Task_DrawFlippedCardSide(struct Task* task) { sData->allowDMACopy = FALSE; - if (Overworld_LinkRecvQueueLengthMoreThan2() == TRUE) + if (Overworld_IsRecvQueueAtMax() == TRUE) return FALSE; do @@ -1803,7 +1803,7 @@ void ShowPlayerTrainerCard(void (*callback)(void)) sData->isLink = FALSE; sData->language = GAME_LANGUAGE; - TrainerCard_GenerateCardForLinkPlayer(&sData->trainerCard); + TrainerCard_GenerateCardForPlayer(&sData->trainerCard); SetMainCallback2(CB2_InitTrainerCard); } diff --git a/src/trainer_hill.c b/src/trainer_hill.c index 37001e9846..ac02ca5910 100644 --- a/src/trainer_hill.c +++ b/src/trainer_hill.c @@ -28,7 +28,6 @@ #include "constants/items.h" #include "constants/layouts.h" #include "constants/moves.h" -#include "constants/maps.h" #include "constants/trainers.h" #include "constants/easy_chat.h" #include "constants/trainer_hill.h" @@ -126,7 +125,7 @@ struct {TRAINER_CLASS_PKMN_BREEDER, TRAINER_ENCOUNTER_MUSIC_FEMALE}, {TRAINER_CLASS_COLLECTOR, TRAINER_ENCOUNTER_MUSIC_SUSPICIOUS}, {TRAINER_CLASS_PKMN_RANGER, TRAINER_ENCOUNTER_MUSIC_COOL}, - {TRAINER_CLASS_PKMN_TRAINER_3, TRAINER_ENCOUNTER_MUSIC_MALE}, + {TRAINER_CLASS_RIVAL, TRAINER_ENCOUNTER_MUSIC_MALE}, {TRAINER_CLASS_YOUNG_COUPLE, TRAINER_ENCOUNTER_MUSIC_GIRL}, {TRAINER_CLASS_PSYCHIC, TRAINER_ENCOUNTER_MUSIC_INTENSE}, {TRAINER_CLASS_SR_AND_JR, TRAINER_ENCOUNTER_MUSIC_TWINS}, @@ -261,16 +260,16 @@ static const struct ObjectEventTemplate sTrainerObjectEventTemplate = .trainerType = TRAINER_TYPE_NORMAL, }; -static const u32 sNextFloorMapNum[NUM_TRAINER_HILL_FLOORS] = +static const u32 sNextFloorMapNum[NUM_TRAINER_HILL_FLOORS] = { - MAP_NUM(TRAINER_HILL_2F), - MAP_NUM(TRAINER_HILL_3F), - MAP_NUM(TRAINER_HILL_4F), + MAP_NUM(TRAINER_HILL_2F), + MAP_NUM(TRAINER_HILL_3F), + MAP_NUM(TRAINER_HILL_4F), MAP_NUM(TRAINER_HILL_ROOF) }; -static const u8 sTrainerPartySlots[][PARTY_SIZE / 2] = +static const u8 sTrainerPartySlots[][PARTY_SIZE / 2] = { - {0, 1, 2}, + {0, 1, 2}, {3, 4, 5} }; @@ -590,13 +589,13 @@ void PrintOnTrainerHillRecordsWindow(void) SetUpDataStruct(); FillWindowPixelBuffer(0, PIXEL_FILL(0)); - x = GetStringCenterAlignXOffset(1, gText_TimeBoard, 0xD0); - AddTextPrinterParameterized3(0, 1, x, 2, sRecordWinColors, TEXT_SPEED_FF, gText_TimeBoard); + x = GetStringCenterAlignXOffset(FONT_NORMAL, gText_TimeBoard, 0xD0); + AddTextPrinterParameterized3(0, FONT_NORMAL, x, 2, sRecordWinColors, TEXT_SKIP_DRAW, gText_TimeBoard); y = 18; for (i = 0; i < 4; i++) { - AddTextPrinterParameterized3(0, 1, 0, y, sRecordWinColors, TEXT_SPEED_FF, sTagMatchStrings[i]); + AddTextPrinterParameterized3(0, FONT_NORMAL, 0, y, sRecordWinColors, TEXT_SKIP_DRAW, sTagMatchStrings[i]); y += 15; total = GetTimerValue(&gSaveBlock1Ptr->trainerHillTimes[i]); minutes = total / (60 * 60); @@ -608,13 +607,13 @@ void PrintOnTrainerHillRecordsWindow(void) secondsFraction = (total * 168) / 100; ConvertIntToDecimalStringN(gStringVar3, secondsFraction, STR_CONV_MODE_LEADING_ZEROS, 2); StringExpandPlaceholders(StringCopy(gStringVar4, gText_TimeCleared), gText_XMinYDotZSec); - x = GetStringRightAlignXOffset(1, gStringVar4, 0xD0); - AddTextPrinterParameterized3(0, 1, x, y, sRecordWinColors, TEXT_SPEED_FF, gStringVar4); + x = GetStringRightAlignXOffset(FONT_NORMAL, gStringVar4, 0xD0); + AddTextPrinterParameterized3(0, FONT_NORMAL, x, y, sRecordWinColors, TEXT_SKIP_DRAW, gStringVar4); y += 17; } PutWindowTilemap(0); - CopyWindowToVram(0, 3); + CopyWindowToVram(0, COPYWIN_FULL); FreeDataStruct(); } diff --git a/src/trainer_pokemon_sprites.c b/src/trainer_pokemon_sprites.c index 477c11faf8..a7289677e6 100644 --- a/src/trainer_pokemon_sprites.c +++ b/src/trainer_pokemon_sprites.c @@ -9,8 +9,6 @@ #include "pokemon.h" #include "constants/trainers.h" -// Static type declarations - struct PicData { u8 *frames; @@ -20,33 +18,26 @@ struct PicData u8 active; }; -// Static RAM declarations #define PICS_COUNT 8 static EWRAM_DATA struct SpriteTemplate sCreatingSpriteTemplate = {}; static EWRAM_DATA struct PicData sSpritePics[PICS_COUNT] = {}; -// Static ROM declarations - -// .rodata - static const struct PicData sDummyPicData = {}; -static const struct OamData gUnknown_0860B064 = +static const struct OamData sOamData_Normal = { .shape = SPRITE_SHAPE(64x64), .size = SPRITE_SIZE(64x64) }; -static const struct OamData gUnknown_0860B06C = +static const struct OamData sOamData_Affine = { .affineMode = ST_OAM_AFFINE_NORMAL, .shape = SPRITE_SHAPE(64x64), .size = SPRITE_SIZE(64x64) }; -// .text - static void DummyPicSpriteCallback(struct Sprite *sprite) { @@ -100,9 +91,9 @@ static void LoadPicPaletteByTagOrSlot(u16 species, u32 otId, u32 personality, u8 { if (!isTrainer) { - if (paletteTag == 0xFFFF) + if (paletteTag == TAG_NONE) { - sCreatingSpriteTemplate.paletteTag = 0xFFFF; + sCreatingSpriteTemplate.paletteTag = TAG_NONE; LoadCompressedPalette(GetMonSpritePalFromSpeciesAndPersonality(species, otId, personality), 0x100 + paletteSlot * 0x10, 0x20); } else @@ -113,9 +104,9 @@ static void LoadPicPaletteByTagOrSlot(u16 species, u32 otId, u32 personality, u8 } else { - if (paletteTag == 0xFFFF) + if (paletteTag == TAG_NONE) { - sCreatingSpriteTemplate.paletteTag = 0xFFFF; + sCreatingSpriteTemplate.paletteTag = TAG_NONE; LoadCompressedPalette(gTrainerFrontPicPaletteTable[species].data, 0x100 + paletteSlot * 0x10, 0x20); } else @@ -153,19 +144,15 @@ static u16 CreatePicSprite(u16 species, u32 otId, u32 personality, bool8 isFront for (i = 0; i < PICS_COUNT; i ++) { if (!sSpritePics[i].active) - { break; - } } if (i == PICS_COUNT) - { return 0xFFFF; - } + framePics = Alloc(4 * 0x800); if (!framePics) - { return 0xFFFF; - } + images = Alloc(4 * sizeof(struct SpriteFrameImage)); if (!images) { @@ -182,18 +169,16 @@ static u16 CreatePicSprite(u16 species, u32 otId, u32 personality, bool8 isFront images[j].data = framePics + 0x800 * j; images[j].size = 0x800; } - sCreatingSpriteTemplate.tileTag = 0xFFFF; - sCreatingSpriteTemplate.oam = &gUnknown_0860B064; + sCreatingSpriteTemplate.tileTag = TAG_NONE; + sCreatingSpriteTemplate.oam = &sOamData_Normal; AssignSpriteAnimsTable(isTrainer); sCreatingSpriteTemplate.images = images; sCreatingSpriteTemplate.affineAnims = gDummySpriteAffineAnimTable; sCreatingSpriteTemplate.callback = DummyPicSpriteCallback; LoadPicPaletteByTagOrSlot(species, otId, personality, paletteSlot, paletteTag, isTrainer); spriteId = CreateSprite(&sCreatingSpriteTemplate, x, y, 0); - if (paletteTag == 0xFFFF) - { + if (paletteTag == TAG_NONE) gSprites[spriteId].oam.paletteNum = paletteSlot; - } sSpritePics[i].frames = framePics; sSpritePics[i].images = images; sSpritePics[i].paletteTag = paletteTag; @@ -207,39 +192,35 @@ static u16 CreatePicSprite_HandleDeoxys(u16 species, u32 otId, u32 personality, return CreatePicSprite(species, otId, personality, isFrontPic, x, y, paletteSlot, paletteTag, isTrainer, FALSE); } -u16 CreatePicSprite2(u16 species, u32 otId, u32 personality, u8 flags, s16 x, s16 y, u8 paletteSlot, u16 paletteTag) +u16 CreateMonPicSprite_Affine(u16 species, u32 otId, u32 personality, u8 flags, s16 x, s16 y, u8 paletteSlot, u16 paletteTag) { u8 *framePics; struct SpriteFrameImage *images; int j; u8 i; u8 spriteId; - u8 flags2; + u8 type; - for (i = 0; i < PICS_COUNT; i ++) + for (i = 0; i < PICS_COUNT; i++) { if (!sSpritePics[i].active) - { break; - } } if (i == PICS_COUNT) - { return 0xFFFF; - } - framePics = Alloc(4 * 0x800); + + framePics = Alloc(4 * MON_PIC_SIZE); if (!framePics) - { return 0xFFFF; - } - if (flags & 0x80) + + if (flags & F_MON_PIC_NO_AFFINE) { - flags &= 0x7F; - flags2 = 3; + flags &= ~F_MON_PIC_NO_AFFINE; + type = MON_PIC_AFFINE_NONE; } else { - flags2 = flags; + type = flags; } images = Alloc(4 * sizeof(struct SpriteFrameImage)); if (!images) @@ -254,34 +235,32 @@ u16 CreatePicSprite2(u16 species, u32 otId, u32 personality, u8 flags, s16 x, s1 } for (j = 0; j < 4; j ++) { - images[j].data = framePics + 0x800 * j; - images[j].size = 0x800; + images[j].data = framePics + MON_PIC_SIZE * j; + images[j].size = MON_PIC_SIZE; } - sCreatingSpriteTemplate.tileTag = 0xFFFF; + sCreatingSpriteTemplate.tileTag = TAG_NONE; sCreatingSpriteTemplate.anims = gMonFrontAnimsPtrTable[species]; sCreatingSpriteTemplate.images = images; - if (flags2 == 0x01) + if (type == MON_PIC_AFFINE_FRONT) { sCreatingSpriteTemplate.affineAnims = gAffineAnims_BattleSpriteOpponentSide; - sCreatingSpriteTemplate.oam = &gUnknown_0860B06C; + sCreatingSpriteTemplate.oam = &sOamData_Affine; } - else if (flags2 == 0x00) + else if (type == MON_PIC_AFFINE_BACK) { sCreatingSpriteTemplate.affineAnims = gAffineAnims_BattleSpritePlayerSide; - sCreatingSpriteTemplate.oam = &gUnknown_0860B06C; + sCreatingSpriteTemplate.oam = &sOamData_Affine; } - else + else // MON_PIC_AFFINE_NONE { - sCreatingSpriteTemplate.oam = &gUnknown_0860B064; + sCreatingSpriteTemplate.oam = &sOamData_Normal; sCreatingSpriteTemplate.affineAnims = gDummySpriteAffineAnimTable; } sCreatingSpriteTemplate.callback = DummyPicSpriteCallback; LoadPicPaletteByTagOrSlot(species, otId, personality, paletteSlot, paletteTag, FALSE); spriteId = CreateSprite(&sCreatingSpriteTemplate, x, y, 0); - if (paletteTag == 0xFFFF) - { + if (paletteTag == TAG_NONE) gSprites[spriteId].oam.paletteNum = paletteSlot; - } sSpritePics[i].frames = framePics; sSpritePics[i].images = images; sSpritePics[i].paletteTag = paletteTag; @@ -299,20 +278,15 @@ static u16 FreeAndDestroyPicSpriteInternal(u16 spriteId) for (i = 0; i < PICS_COUNT; i ++) { if (sSpritePics[i].spriteId == spriteId) - { break; - } } if (i == PICS_COUNT) - { return 0xFFFF; - } + framePics = sSpritePics[i].frames; images = sSpritePics[i].images; - if (sSpritePics[i].paletteTag != 0xFFFF) - { + if (sSpritePics[i].paletteTag != TAG_NONE) FreeSpritePaletteByTag(GetSpritePaletteTagByPaletteNum(gSprites[spriteId].oam.paletteNum)); - } DestroySprite(&gSprites[spriteId]); Free(framePics); Free(images); @@ -320,12 +294,11 @@ static u16 FreeAndDestroyPicSpriteInternal(u16 spriteId) return 0; } -static u16 sub_818D65C(u16 species, u32 otId, u32 personality, bool8 isFrontPic, u8 paletteSlot, u8 windowId, bool8 isTrainer) +static u16 LoadPicSpriteInWindow(u16 species, u32 otId, u32 personality, bool8 isFrontPic, u8 paletteSlot, u8 windowId, bool8 isTrainer) { if (DecompressPic_HandleDeoxys(species, personality, isFrontPic, (u8 *)GetWindowAttribute(windowId, WINDOW_TILE_DATA), FALSE)) - { return 0xFFFF; - } + LoadPicPaletteBySlot(species, otId, personality, paletteSlot, isTrainer); return 0; } @@ -360,9 +333,10 @@ u16 FreeAndDestroyMonPicSprite(u16 spriteId) return FreeAndDestroyPicSpriteInternal(spriteId); } -u16 sub_818D834(u16 species, u32 otId, u32 personality, bool8 isFrontPic, u8 paletteSlot, u8 windowId) +// Unused +static u16 LoadMonPicInWindow(u16 species, u32 otId, u32 personality, bool8 isFrontPic, u8 paletteSlot, u8 windowId) { - return sub_818D65C(species, otId, personality, isFrontPic, paletteSlot, windowId, FALSE); + return LoadPicSpriteInWindow(species, otId, personality, isFrontPic, paletteSlot, windowId, FALSE); } // Unused, FRLG only @@ -381,9 +355,10 @@ u16 FreeAndDestroyTrainerPicSprite(u16 spriteId) return FreeAndDestroyPicSpriteInternal(spriteId); } -u16 sub_818D904(u16 species, bool8 isFrontPic, u8 paletteSlot, u8 windowId) +// Unused +static u16 LoadTrainerPicInWindow(u16 species, bool8 isFrontPic, u8 paletteSlot, u8 windowId) { - return sub_818D65C(species, 0, 0, isFrontPic, paletteSlot, windowId, TRUE); + return LoadPicSpriteInWindow(species, 0, 0, isFrontPic, paletteSlot, windowId, TRUE); } u16 CreateTrainerCardTrainerPicSprite(u16 species, bool8 isFrontPic, u16 destX, u16 destY, u8 paletteSlot, u8 windowId) @@ -395,13 +370,10 @@ u16 PlayerGenderToFrontTrainerPicId_Debug(u8 gender, bool8 getClass) { if (getClass == TRUE) { - switch (gender) - { - default: + if (gender != MALE) return gFacilityClassToPicIndex[FACILITY_CLASS_MAY]; - case MALE: + else return gFacilityClassToPicIndex[FACILITY_CLASS_BRENDAN]; - } } return gender; } diff --git a/src/trainer_see.c b/src/trainer_see.c index ea052fb0ce..ce06c5e9ce 100644 --- a/src/trainer_see.c +++ b/src/trainer_see.c @@ -167,8 +167,8 @@ static const union AnimCmd *const sSpriteAnimTable_Icons[] = static const struct SpriteTemplate sSpriteTemplate_ExclamationQuestionMark = { - .tileTag = 0xffff, - .paletteTag = 0xffff, + .tileTag = TAG_NONE, + .paletteTag = TAG_NONE, .oam = &sOamData_Icons, .anims = sSpriteAnimTable_Icons, .images = sSpriteImageTable_ExclamationQuestionMark, @@ -178,7 +178,7 @@ static const struct SpriteTemplate sSpriteTemplate_ExclamationQuestionMark = static const struct SpriteTemplate sSpriteTemplate_HeartIcon = { - .tileTag = 0xffff, + .tileTag = TAG_NONE, .paletteTag = FLDEFF_PAL_TAG_GENERAL_0, .oam = &sOamData_Icons, .anims = sSpriteAnimTable_Icons, @@ -523,7 +523,7 @@ static bool8 PlayerFaceApproachingTrainer(u8 taskId, struct Task *task, struct O if (ObjectEventIsMovementOverridden(playerObj) && !ObjectEventClearHeldMovementIfFinished(playerObj)) return FALSE; - sub_808BCE8(); + CancelPlayerForcedMovement(); ObjectEventSetHeldMovement(&gObjectEvents[gPlayerAvatar.objectEventId], GetFaceDirectionMovementAction(GetOppositeDirection(trainerObj->facingDirection))); task->tFuncId++; // TRSEE_PLAYER_FACE_WAIT return FALSE; diff --git a/src/tv.c b/src/tv.c index 14a0dc53ff..710b989681 100644 --- a/src/tv.c +++ b/src/tv.c @@ -36,11 +36,11 @@ #include "data.h" #include "constants/battle_frontier.h" #include "constants/contest.h" +#include "constants/decorations.h" #include "constants/event_objects.h" #include "constants/items.h" #include "constants/layouts.h" #include "constants/lilycove_lady.h" -#include "constants/maps.h" #include "constants/metatile_behaviors.h" #include "constants/metatile_labels.h" #include "constants/moves.h" @@ -140,13 +140,13 @@ static void TryPutRandomPokeNewsOnAir(void); static void SortPurchasesByQuantity(void); static void UpdateMassOutbreakTimeLeft(u16); static void TryEndMassOutbreak(u16); -static void UpdatePokeNewsTimeLeft(u16); +static void UpdatePokeNewsCountdown(u16); static void ResolveWorldOfMastersShow(u16); static void ResolveNumberOneShow(u16); static void TryPutFishingAdviceOnAir(void); static u8 MonDataIdxToRibbon(u8); static void TryPutNumberOneOnAir(u8); -static bool8 IsPriceDiscounted(u8); +static bool8 ShouldApplyPokeNewsEffect(u8); static void TryPutWorldOfMastersOnAir(void); static void InterviewBefore_FanClubLetter(void); static void InterviewBefore_RecentHappenings(void); @@ -199,53 +199,53 @@ static const struct { { .species = SPECIES_SEEDOT, .moves = {MOVE_BIDE, MOVE_HARDEN, MOVE_LEECH_SEED}, - .level = 3, + .level = 3, .location = MAP_NUM(ROUTE102) }, { .species = SPECIES_NUZLEAF, .moves = {MOVE_HARDEN, MOVE_GROWTH, MOVE_NATURE_POWER, MOVE_LEECH_SEED}, - .level = 15, + .level = 15, .location = MAP_NUM(ROUTE114), }, { .species = SPECIES_SEEDOT, .moves = {MOVE_HARDEN, MOVE_GROWTH, MOVE_NATURE_POWER, MOVE_LEECH_SEED}, - .level = 13, + .level = 13, .location = MAP_NUM(ROUTE117), }, { .species = SPECIES_SEEDOT, .moves = {MOVE_GIGA_DRAIN, MOVE_FRUSTRATION, MOVE_SOLAR_BEAM, MOVE_LEECH_SEED}, - .level = 25, + .level = 25, .location = MAP_NUM(ROUTE120), }, { .species = SPECIES_SKITTY, .moves = {MOVE_GROWL, MOVE_TACKLE, MOVE_TAIL_WHIP, MOVE_ATTRACT}, - .level = 8, + .level = 8, .location = MAP_NUM(ROUTE116), } }; -static const u16 sGoldSymbolFlags[] = { - FLAG_SYS_TOWER_GOLD, - FLAG_SYS_DOME_GOLD, - FLAG_SYS_PALACE_GOLD, - FLAG_SYS_ARENA_GOLD, - FLAG_SYS_FACTORY_GOLD, - FLAG_SYS_PIKE_GOLD, - FLAG_SYS_PYRAMID_GOLD +static const u16 sGoldSymbolFlags[NUM_FRONTIER_FACILITIES] = { + [FRONTIER_FACILITY_TOWER] = FLAG_SYS_TOWER_GOLD, + [FRONTIER_FACILITY_DOME] = FLAG_SYS_DOME_GOLD, + [FRONTIER_FACILITY_PALACE] = FLAG_SYS_PALACE_GOLD, + [FRONTIER_FACILITY_ARENA] = FLAG_SYS_ARENA_GOLD, + [FRONTIER_FACILITY_FACTORY] = FLAG_SYS_FACTORY_GOLD, + [FRONTIER_FACILITY_PIKE] = FLAG_SYS_PIKE_GOLD, + [FRONTIER_FACILITY_PYRAMID] = FLAG_SYS_PYRAMID_GOLD }; -static const u16 sSilverSymbolFlags[] = { - FLAG_SYS_TOWER_SILVER, - FLAG_SYS_DOME_SILVER, - FLAG_SYS_PALACE_SILVER, - FLAG_SYS_ARENA_SILVER, - FLAG_SYS_FACTORY_SILVER, - FLAG_SYS_PIKE_SILVER, - FLAG_SYS_PYRAMID_SILVER +static const u16 sSilverSymbolFlags[NUM_FRONTIER_FACILITIES] = { + [FRONTIER_FACILITY_TOWER] = FLAG_SYS_TOWER_SILVER, + [FRONTIER_FACILITY_DOME] = FLAG_SYS_DOME_SILVER, + [FRONTIER_FACILITY_PALACE] = FLAG_SYS_PALACE_SILVER, + [FRONTIER_FACILITY_ARENA] = FLAG_SYS_ARENA_SILVER, + [FRONTIER_FACILITY_FACTORY] = FLAG_SYS_FACTORY_SILVER, + [FRONTIER_FACILITY_PIKE] = FLAG_SYS_PIKE_SILVER, + [FRONTIER_FACILITY_PYRAMID] = FLAG_SYS_PYRAMID_SILVER }; static const u16 sNumberOneVarsAndThresholds[][2] = { @@ -258,28 +258,28 @@ static const u16 sNumberOneVarsAndThresholds[][2] = { {VAR_DAILY_BP, 30} }; -static const u8 *const sPokeNewsTextGroup_Upcoming[] = { - NULL, - gPokeNewsTextSlateport_Upcoming, - gPokeNewsTextGameCorner_Upcoming, - gPokeNewsTextLilycove_Upcoming, - gPokeNewsTextBlendMaster_Upcoming +static const u8 *const sPokeNewsTextGroup_Upcoming[NUM_POKENEWS_TYPES + 1] = { + [POKENEWS_NONE] = NULL, + [POKENEWS_SLATEPORT] = gPokeNewsTextSlateport_Upcoming, + [POKENEWS_GAME_CORNER] = gPokeNewsTextGameCorner_Upcoming, + [POKENEWS_LILYCOVE] = gPokeNewsTextLilycove_Upcoming, + [POKENEWS_BLENDMASTER] = gPokeNewsTextBlendMaster_Upcoming }; -static const u8 *const sPokeNewsTextGroup_Ongoing[] = { - NULL, - gPokeNewsTextSlateport_Ongoing, - gPokeNewsTextGameCorner_Ongoing, - gPokeNewsTextLilycove_Ongoing, - gPokeNewsTextBlendMaster_Ongoing +static const u8 *const sPokeNewsTextGroup_Ongoing[NUM_POKENEWS_TYPES + 1] = { + [POKENEWS_NONE] = NULL, + [POKENEWS_SLATEPORT] = gPokeNewsTextSlateport_Ongoing, + [POKENEWS_GAME_CORNER] = gPokeNewsTextGameCorner_Ongoing, + [POKENEWS_LILYCOVE] = gPokeNewsTextLilycove_Ongoing, + [POKENEWS_BLENDMASTER] = gPokeNewsTextBlendMaster_Ongoing }; -static const u8 *const sPokeNewsTextGroup_Ending[] = { - NULL, - gPokeNewsTextSlateport_Ending, - gPokeNewsTextGameCorner_Ending, - gPokeNewsTextLilycove_Ending, - gPokeNewsTextBlendMaster_Ending +static const u8 *const sPokeNewsTextGroup_Ending[NUM_POKENEWS_TYPES + 1] = { + [POKENEWS_NONE] = NULL, + [POKENEWS_SLATEPORT] = gPokeNewsTextSlateport_Ending, + [POKENEWS_GAME_CORNER] = gPokeNewsTextGameCorner_Ending, + [POKENEWS_LILYCOVE] = gPokeNewsTextLilycove_Ending, + [POKENEWS_BLENDMASTER] = gPokeNewsTextBlendMaster_Ending }; u8 *const gTVStringVarPtrs[] = { @@ -648,50 +648,50 @@ static const u8 *const sTVWhatsNo1InHoennTodayTextGroup[] = { gTVWhatsNo1InHoennTodayText08 }; -static const u8 *const sTVSecretBaseSecretsTextGroup[SBSECRETS_NUM_STATES] = +static const u8 *const sTVSecretBaseSecretsTextGroup[SBSECRETS_NUM_STATES] = { - [SBSECRETS_STATE_INTRO] = TVSecretBaseSecrets_Text_Intro, + [SBSECRETS_STATE_INTRO] = TVSecretBaseSecrets_Text_Intro, [SBSECRETS_STATE_DO_NEXT1] = TVSecretBaseSecrets_Text_WhatWillPlayerDoNext1, [SBSECRETS_STATE_DO_NEXT2] = TVSecretBaseSecrets_Text_WhatWillPlayerDoNext2, [SBSECRETS_STATE_TOOK_X_STEPS] = TVSecretBaseSecrets_Text_TookXStepsBeforeLeaving, - [SBSECRETS_STATE_BASE_INTEREST_LOW] = TVSecretBaseSecrets_Text_BaseFailedToInterestPlayer, - [SBSECRETS_STATE_BASE_INTEREST_MED] = TVSecretBaseSecrets_Text_PlayerEnjoyedBase, + [SBSECRETS_STATE_BASE_INTEREST_LOW] = TVSecretBaseSecrets_Text_BaseFailedToInterestPlayer, + [SBSECRETS_STATE_BASE_INTEREST_MED] = TVSecretBaseSecrets_Text_PlayerEnjoyedBase, [SBSECRETS_STATE_BASE_INTEREST_HIGH] = TVSecretBaseSecrets_Text_PlayerHugeFanOfBase, - [SBSECRETS_STATE_OUTRO] = TVSecretBaseSecrets_Text_Outro, - [SBSECRETS_STATE_NOTHING_USED1] = TVSecretBaseSecrets_Text_StoppedMoving1, - [SBSECRETS_STATE_NOTHING_USED2] = TVSecretBaseSecrets_Text_StoppedMoving2, - [SBSECRETS_STATE_USED_CHAIR] = TVSecretBaseSecrets_Text_UsedChair, - [SBSECRETS_STATE_USED_BALLOON] = TVSecretBaseSecrets_Text_UsedBalloon, - [SBSECRETS_STATE_USED_TENT] = TVSecretBaseSecrets_Text_UsedTent, - [SBSECRETS_STATE_USED_PLANT] = TVSecretBaseSecrets_Text_UsedPlant, - [SBSECRETS_STATE_USED_GOLD_SHIELD] = TVSecretBaseSecrets_Text_UsedGoldShield, - [SBSECRETS_STATE_USED_SILVER_SHIELD] = TVSecretBaseSecrets_Text_UsedSilverShield, - [SBSECRETS_STATE_USED_GLASS_ORNAMENT] = TVSecretBaseSecrets_Text_UsedGlassOrnament, - [SBSECRETS_STATE_USED_TV] = TVSecretBaseSecrets_Text_UsedTV, - [SBSECRETS_STATE_USED_MUD_BALL] = TVSecretBaseSecrets_Text_UsedMudBall, - [SBSECRETS_STATE_USED_BAG] = TVSecretBaseSecrets_Text_UsedBag, - [SBSECRETS_STATE_USED_CUSHION] = TVSecretBaseSecrets_Text_UsedCushion, - [SBSECRETS_STATE_HIT_CUSHION] = TVSecretBaseSecrets_Text_HitCushion, - [SBSECRETS_STATE_HUGGED_CUSHION] = TVSecretBaseSecrets_Text_HuggedCushion, - [SBSECRETS_STATE_BATTLED_WON] = TVSecretBaseSecrets_Text_BattledWon, - [SBSECRETS_STATE_BATTLED_LOST] = TVSecretBaseSecrets_Text_BattledLost, - [SBSECRETS_STATE_DECLINED_BATTLE] = TVSecretBaseSecrets_Text_DeclinedBattle, - [SBSECRETS_STATE_USED_POSTER] = TVSecretBaseSecrets_Text_UsedPoster, - [SBSECRETS_STATE_USED_NOTE_MAT] = TVSecretBaseSecrets_Text_UsedNoteMat, - [SBSECRETS_STATE_BATTLED_DRAW] = TVSecretBaseSecrets_Text_BattledDraw, - [SBSECRETS_STATE_USED_SPIN_MAT] = TVSecretBaseSecrets_Text_UsedSpinMat, - [SBSECRETS_STATE_USED_SAND_ORNAMENT] = TVSecretBaseSecrets_Text_UsedSandOrnament, - [SBSECRETS_STATE_USED_DESK] = TVSecretBaseSecrets_Text_UsedDesk, - [SBSECRETS_STATE_USED_BRICK] = TVSecretBaseSecrets_Text_UsedBrick, - [SBSECRETS_STATE_USED_SOLID_BOARD] = TVSecretBaseSecrets_Text_UsedSolidBoard, - [SBSECRETS_STATE_USED_FENCE] = TVSecretBaseSecrets_Text_UsedFence, - [SBSECRETS_STATE_USED_GLITTER_MAT] = TVSecretBaseSecrets_Text_UsedGlitterMat, - [SBSECRETS_STATE_USED_TIRE] = TVSecretBaseSecrets_Text_UsedTire, - [SBSECRETS_STATE_USED_STAND] = TVSecretBaseSecrets_Text_UsedStand, + [SBSECRETS_STATE_OUTRO] = TVSecretBaseSecrets_Text_Outro, + [SBSECRETS_STATE_NOTHING_USED1] = TVSecretBaseSecrets_Text_StoppedMoving1, + [SBSECRETS_STATE_NOTHING_USED2] = TVSecretBaseSecrets_Text_StoppedMoving2, + [SBSECRETS_STATE_USED_CHAIR] = TVSecretBaseSecrets_Text_UsedChair, + [SBSECRETS_STATE_USED_BALLOON] = TVSecretBaseSecrets_Text_UsedBalloon, + [SBSECRETS_STATE_USED_TENT] = TVSecretBaseSecrets_Text_UsedTent, + [SBSECRETS_STATE_USED_PLANT] = TVSecretBaseSecrets_Text_UsedPlant, + [SBSECRETS_STATE_USED_GOLD_SHIELD] = TVSecretBaseSecrets_Text_UsedGoldShield, + [SBSECRETS_STATE_USED_SILVER_SHIELD] = TVSecretBaseSecrets_Text_UsedSilverShield, + [SBSECRETS_STATE_USED_GLASS_ORNAMENT] = TVSecretBaseSecrets_Text_UsedGlassOrnament, + [SBSECRETS_STATE_USED_TV] = TVSecretBaseSecrets_Text_UsedTV, + [SBSECRETS_STATE_USED_MUD_BALL] = TVSecretBaseSecrets_Text_UsedMudBall, + [SBSECRETS_STATE_USED_BAG] = TVSecretBaseSecrets_Text_UsedBag, + [SBSECRETS_STATE_USED_CUSHION] = TVSecretBaseSecrets_Text_UsedCushion, + [SBSECRETS_STATE_HIT_CUSHION] = TVSecretBaseSecrets_Text_HitCushion, + [SBSECRETS_STATE_HUGGED_CUSHION] = TVSecretBaseSecrets_Text_HuggedCushion, + [SBSECRETS_STATE_BATTLED_WON] = TVSecretBaseSecrets_Text_BattledWon, + [SBSECRETS_STATE_BATTLED_LOST] = TVSecretBaseSecrets_Text_BattledLost, + [SBSECRETS_STATE_DECLINED_BATTLE] = TVSecretBaseSecrets_Text_DeclinedBattle, + [SBSECRETS_STATE_USED_POSTER] = TVSecretBaseSecrets_Text_UsedPoster, + [SBSECRETS_STATE_USED_NOTE_MAT] = TVSecretBaseSecrets_Text_UsedNoteMat, + [SBSECRETS_STATE_BATTLED_DRAW] = TVSecretBaseSecrets_Text_BattledDraw, + [SBSECRETS_STATE_USED_SPIN_MAT] = TVSecretBaseSecrets_Text_UsedSpinMat, + [SBSECRETS_STATE_USED_SAND_ORNAMENT] = TVSecretBaseSecrets_Text_UsedSandOrnament, + [SBSECRETS_STATE_USED_DESK] = TVSecretBaseSecrets_Text_UsedDesk, + [SBSECRETS_STATE_USED_BRICK] = TVSecretBaseSecrets_Text_UsedBrick, + [SBSECRETS_STATE_USED_SOLID_BOARD] = TVSecretBaseSecrets_Text_UsedSolidBoard, + [SBSECRETS_STATE_USED_FENCE] = TVSecretBaseSecrets_Text_UsedFence, + [SBSECRETS_STATE_USED_GLITTER_MAT] = TVSecretBaseSecrets_Text_UsedGlitterMat, + [SBSECRETS_STATE_USED_TIRE] = TVSecretBaseSecrets_Text_UsedTire, + [SBSECRETS_STATE_USED_STAND] = TVSecretBaseSecrets_Text_UsedStand, [SBSECRETS_STATE_USED_BREAKABLE_DOOR] = TVSecretBaseSecrets_Text_BrokeDoor, - [SBSECRETS_STATE_USED_DOLL] = TVSecretBaseSecrets_Text_UsedDoll, - [SBSECRETS_STATE_USED_SLIDE] = TVSecretBaseSecrets_Text_UsedSlide, - [SBSECRETS_STATE_DECLINED_SLIDE] = TVSecretBaseSecrets_Text_UsedSlideButDidntGoDown, + [SBSECRETS_STATE_USED_DOLL] = TVSecretBaseSecrets_Text_UsedDoll, + [SBSECRETS_STATE_USED_SLIDE] = TVSecretBaseSecrets_Text_UsedSlide, + [SBSECRETS_STATE_DECLINED_SLIDE] = TVSecretBaseSecrets_Text_UsedSlideButDidntGoDown, [SBSECRETS_STATE_USED_JUMP_MAT] = TVSecretBaseSecrets_Text_UsedJumpMat }; @@ -722,8 +722,8 @@ static const u8 *const sTVInSearchOfTrainersTextGroup[] = { }; // Secret Base Secrets TV Show states for actions that can be taken in a secret base -// The flags that determine whether or not the action was taken are commented -const u8 sTVSecretBaseSecretsActions[NUM_SECRET_BASE_FLAGS] = +// The flags that determine whether or not the action was taken are commented +const u8 sTVSecretBaseSecretsActions[NUM_SECRET_BASE_FLAGS] = { SBSECRETS_STATE_USED_CHAIR, // SECRET_BASE_USED_CHAIR SBSECRETS_STATE_USED_BALLOON, // SECRET_BASE_USED_BALLOON @@ -817,7 +817,7 @@ u8 FindAnyTVShowOnTheAir(void) if (slot == 0xFF) return 0xFF; - if (gSaveBlock1Ptr->outbreakPokemonSpecies != SPECIES_NONE + if (gSaveBlock1Ptr->outbreakPokemonSpecies != SPECIES_NONE && gSaveBlock1Ptr->tvShows[slot].common.kind == TVSHOW_MASS_OUTBREAK) return FindFirstActiveTVShowThatIsNotAMassOutbreak(); @@ -837,7 +837,7 @@ void UpdateTVScreensOnMap(int width, int height) break; // case PLAYERS_HOUSE_TV_NONE: default: - if (gSaveBlock1Ptr->location.mapGroup == MAP_GROUP(LILYCOVE_CITY_COVE_LILY_MOTEL_1F) + if (gSaveBlock1Ptr->location.mapGroup == MAP_GROUP(LILYCOVE_CITY_COVE_LILY_MOTEL_1F) && gSaveBlock1Ptr->location.mapNum == MAP_NUM(LILYCOVE_CITY_COVE_LILY_MOTEL_1F)) { // NPC in Lilycove Hotel is always watching TV @@ -891,8 +891,8 @@ static u8 FindFirstActiveTVShowThatIsNotAMassOutbreak(void) for (i = 0; i < ARRAY_COUNT(gSaveBlock1Ptr->tvShows) - 1; i++) { - if (gSaveBlock1Ptr->tvShows[i].common.kind != TVSHOW_OFF_AIR - && gSaveBlock1Ptr->tvShows[i].common.kind != TVSHOW_MASS_OUTBREAK + if (gSaveBlock1Ptr->tvShows[i].common.kind != TVSHOW_OFF_AIR + && gSaveBlock1Ptr->tvShows[i].common.kind != TVSHOW_MASS_OUTBREAK && gSaveBlock1Ptr->tvShows[i].common.active == TRUE) return i; } @@ -945,7 +945,7 @@ void GabbyAndTyBeforeInterview(void) gSaveBlock1Ptr->gabbyAndTyData.battleNum++; } gSaveBlock1Ptr->gabbyAndTyData.battleTookMoreThanOneTurn = gBattleResults.playerMonWasDamaged; - + if (gBattleResults.playerFaintCounter != 0) gSaveBlock1Ptr->gabbyAndTyData.playerLostAMon = TRUE; else @@ -1155,7 +1155,7 @@ void TryPutPokemonTodayOnAir(void) show->pokemonToday.ball = itemLastUsed; StringCopy(show->pokemonToday.playerName, gSaveBlock2Ptr->playerName); StringCopy(show->pokemonToday.nickname, gBattleResults.caughtMonNick); - language2 = sub_81DB604(show->pokemonToday.nickname); + language2 = GetNicknameLanguage(show->pokemonToday.nickname); StripExtCtrlCodes(show->pokemonToday.nickname); show->pokemonToday.species = gBattleResults.caughtMonSpecies; StorePlayerIdInRecordMixShow(show); @@ -1526,7 +1526,7 @@ void TryPutSmartShopperOnAir(void) show->smartshopperShow.itemIds[i] = gMartPurchaseHistory[i].itemId; show->smartshopperShow.itemAmounts[i] = gMartPurchaseHistory[i].quantity; } - show->smartshopperShow.priceReduced = GetPriceReduction(POKENEWS_SLATEPORT); + show->smartshopperShow.priceReduced = IsPokeNewsActive(POKENEWS_SLATEPORT); StringCopy(show->smartshopperShow.playerName, gSaveBlock2Ptr->playerName); StorePlayerIdInRecordMixShow(show); show->smartshopperShow.language = gGameLanguage; @@ -1569,13 +1569,13 @@ void StartMassOutbreak(void) gSaveBlock1Ptr->outbreakLocationMapNum = show->massOutbreak.locationMapNum; gSaveBlock1Ptr->outbreakLocationMapGroup = show->massOutbreak.locationMapGroup; gSaveBlock1Ptr->outbreakPokemonLevel = show->massOutbreak.level; - gSaveBlock1Ptr->outbreakUnk1 = show->massOutbreak.var02; - gSaveBlock1Ptr->outbreakUnk2 = show->massOutbreak.var0E; + gSaveBlock1Ptr->outbreakUnused1 = show->massOutbreak.unused1; + gSaveBlock1Ptr->outbreakUnused2 = show->massOutbreak.unused2; gSaveBlock1Ptr->outbreakPokemonMoves[0] = show->massOutbreak.moves[0]; gSaveBlock1Ptr->outbreakPokemonMoves[1] = show->massOutbreak.moves[1]; gSaveBlock1Ptr->outbreakPokemonMoves[2] = show->massOutbreak.moves[2]; gSaveBlock1Ptr->outbreakPokemonMoves[3] = show->massOutbreak.moves[3]; - gSaveBlock1Ptr->outbreakUnk4 = show->massOutbreak.var03; + gSaveBlock1Ptr->outbreakUnused3 = show->massOutbreak.unused3; gSaveBlock1Ptr->outbreakPokemonProbability = show->massOutbreak.probability; gSaveBlock1Ptr->outbreakDaysLeft = 2; } @@ -1668,19 +1668,19 @@ static void TryStartRandomMassOutbreak(void) show->massOutbreak.kind = TVSHOW_MASS_OUTBREAK; show->massOutbreak.active = TRUE; show->massOutbreak.level = sPokeOutbreakSpeciesList[outbreakIdx].level; - show->massOutbreak.var02 = 0; - show->massOutbreak.var03 = 0; + show->massOutbreak.unused1 = 0; + show->massOutbreak.unused3 = 0; show->massOutbreak.species = sPokeOutbreakSpeciesList[outbreakIdx].species; - show->massOutbreak.var0E = 0; + show->massOutbreak.unused2 = 0; show->massOutbreak.moves[0] = sPokeOutbreakSpeciesList[outbreakIdx].moves[0]; show->massOutbreak.moves[1] = sPokeOutbreakSpeciesList[outbreakIdx].moves[1]; show->massOutbreak.moves[2] = sPokeOutbreakSpeciesList[outbreakIdx].moves[2]; show->massOutbreak.moves[3] = sPokeOutbreakSpeciesList[outbreakIdx].moves[3]; show->massOutbreak.locationMapNum = sPokeOutbreakSpeciesList[outbreakIdx].location; show->massOutbreak.locationMapGroup = 0; - show->massOutbreak.var12 = 0; + show->massOutbreak.unused4 = 0; show->massOutbreak.probability = 50; - show->massOutbreak.var15 = 0; + show->massOutbreak.unused5 = 0; show->massOutbreak.daysLeft = 1; StorePlayerIdInNormalShow(show); show->massOutbreak.language = gGameLanguage; @@ -1695,13 +1695,13 @@ void EndMassOutbreak(void) gSaveBlock1Ptr->outbreakLocationMapNum = 0; gSaveBlock1Ptr->outbreakLocationMapGroup = 0; gSaveBlock1Ptr->outbreakPokemonLevel = 0; - gSaveBlock1Ptr->outbreakUnk1 = 0; - gSaveBlock1Ptr->outbreakUnk2 = 0; + gSaveBlock1Ptr->outbreakUnused1 = 0; + gSaveBlock1Ptr->outbreakUnused2 = 0; gSaveBlock1Ptr->outbreakPokemonMoves[0] = MOVE_NONE; gSaveBlock1Ptr->outbreakPokemonMoves[1] = MOVE_NONE; gSaveBlock1Ptr->outbreakPokemonMoves[2] = MOVE_NONE; gSaveBlock1Ptr->outbreakPokemonMoves[3] = MOVE_NONE; - gSaveBlock1Ptr->outbreakUnk4 = 0; + gSaveBlock1Ptr->outbreakUnused3 = 0; gSaveBlock1Ptr->outbreakPokemonProbability = 0; gSaveBlock1Ptr->outbreakDaysLeft = 0; } @@ -1710,7 +1710,7 @@ void UpdateTVShowsPerDay(u16 days) { UpdateMassOutbreakTimeLeft(days); TryEndMassOutbreak(days); - UpdatePokeNewsTimeLeft(days); + UpdatePokeNewsCountdown(days); ResolveWorldOfMastersShow(days); ResolveNumberOneShow(days); } @@ -1798,9 +1798,7 @@ void SetPokemonAnglerSpecies(u16 species) // Either way the temporary version of the show in the last slot is deleted. static void ResolveWorldOfMastersShow(u16 days) { - TVShow *show; - - show = &gSaveBlock1Ptr->tvShows[LAST_TVSHOW_IDX]; + TVShow *show = &gSaveBlock1Ptr->tvShows[LAST_TVSHOW_IDX]; if (show->worldOfMasters.kind == TVSHOW_WORLD_OF_MASTERS) { if (show->worldOfMasters.numPokeCaught >= 20) @@ -1864,7 +1862,7 @@ void TryPutTodaysRivalTrainerOnAir(void) show->rivalTrainer.mapLayoutId = gMapHeader.mapLayoutId; show->rivalTrainer.nSilverSymbols = 0; show->rivalTrainer.nGoldSymbols = 0; - for (i = 0; i < 7; i++) + for (i = 0; i < NUM_FRONTIER_FACILITIES; i++) { if (FlagGet(sSilverSymbolFlags[i]) == TRUE) show->rivalTrainer.nSilverSymbols++; @@ -1990,33 +1988,39 @@ static void SecretBaseVisit_CalculateDecorationData(TVShow *show) u8 decoration; for (i = 0; i < DECOR_MAX_SECRET_BASE; i++) - sTV_DecorationsBuffer[i] = 0; + sTV_DecorationsBuffer[i] = DECOR_NONE; + // Count (and save) the unique decorations in the base for (i = 0, n = 0; i < DECOR_MAX_SECRET_BASE; i++) { decoration = gSaveBlock1Ptr->secretBases[0].decorations[i]; - if (decoration) + if (decoration != DECOR_NONE) { + // Search for an empty spot to save decoration for (j = 0; j < DECOR_MAX_SECRET_BASE; j++) { - if (sTV_DecorationsBuffer[j] == 0) + if (sTV_DecorationsBuffer[j] == DECOR_NONE) { + // Save and count new unique decoration sTV_DecorationsBuffer[j] = decoration; n++; break; } + + // Decoration has already been saved, skip and move on to the next base decoration if (sTV_DecorationsBuffer[j] == decoration) break; } } } - if (n > 4) - show->secretBaseVisit.nDecorations = 4; + // Cap the number of unique decorations to the number the TV show will talk about + if (n > ARRAY_COUNT(show->secretBaseVisit.decorations)) + show->secretBaseVisit.numDecorations = ARRAY_COUNT(show->secretBaseVisit.decorations); else - show->secretBaseVisit.nDecorations = n; + show->secretBaseVisit.numDecorations = n; - switch (show->secretBaseVisit.nDecorations) + switch (show->secretBaseVisit.numDecorations) { case 0: break; @@ -2024,16 +2028,16 @@ static void SecretBaseVisit_CalculateDecorationData(TVShow *show) show->secretBaseVisit.decorations[0] = sTV_DecorationsBuffer[0]; break; default: + // More than 1 decoration, randomize the full list for (k = 0; k < n * n; k++) { decoration = Random() % n; j = Random() % n; - i = sTV_DecorationsBuffer[decoration]; - sTV_DecorationsBuffer[decoration] = sTV_DecorationsBuffer[j]; - sTV_DecorationsBuffer[j] = i; + SWAP(sTV_DecorationsBuffer[decoration], sTV_DecorationsBuffer[j], i); } - for (i = 0; i < show->secretBaseVisit.nDecorations; i++) + // Pick the first decorations in the randomized list to talk about on the show + for (i = 0; i < show->secretBaseVisit.numDecorations; i++) show->secretBaseVisit.decorations[i] = sTV_DecorationsBuffer[i]; break; } @@ -2044,50 +2048,55 @@ static void SecretBaseVisit_CalculatePartyData(TVShow *show) u8 i; u16 move; u16 j; - u8 nMoves; - u8 nPokemon; + u8 numMoves; + u8 numPokemon; u16 sum; - for (i = 0, nPokemon = 0; i < PARTY_SIZE; i++) + for (i = 0, numPokemon = 0; i < PARTY_SIZE; i++) { if (GetMonData(&gPlayerParty[i], MON_DATA_SPECIES) != SPECIES_NONE && !GetMonData(&gPlayerParty[i], MON_DATA_IS_EGG)) { - sTV_SecretBaseVisitMonsTemp[nPokemon].level = GetMonData(&gPlayerParty[i], MON_DATA_LEVEL); - sTV_SecretBaseVisitMonsTemp[nPokemon].species = GetMonData(&gPlayerParty[i], MON_DATA_SPECIES); - nMoves = 0; + sTV_SecretBaseVisitMonsTemp[numPokemon].level = GetMonData(&gPlayerParty[i], MON_DATA_LEVEL); + sTV_SecretBaseVisitMonsTemp[numPokemon].species = GetMonData(&gPlayerParty[i], MON_DATA_SPECIES); + + // Check all the Pokémon's moves, then randomly select one to save + numMoves = 0; move = GetMonData(&gPlayerParty[i], MON_DATA_MOVE1); if (move != MOVE_NONE) { - sTV_SecretBaseVisitMovesTemp[nMoves] = move; - nMoves++; + sTV_SecretBaseVisitMovesTemp[numMoves] = move; + numMoves++; } move = GetMonData(&gPlayerParty[i], MON_DATA_MOVE2); if (move != MOVE_NONE) { - sTV_SecretBaseVisitMovesTemp[nMoves] = move; - nMoves++; + sTV_SecretBaseVisitMovesTemp[numMoves] = move; + numMoves++; } move = GetMonData(&gPlayerParty[i], MON_DATA_MOVE3); if (move != MOVE_NONE) { - sTV_SecretBaseVisitMovesTemp[nMoves] = move; - nMoves++; + sTV_SecretBaseVisitMovesTemp[numMoves] = move; + numMoves++; } move = GetMonData(&gPlayerParty[i], MON_DATA_MOVE4); if (move != MOVE_NONE) { - sTV_SecretBaseVisitMovesTemp[nMoves] = move; - nMoves++; + sTV_SecretBaseVisitMovesTemp[numMoves] = move; + numMoves++; } - sTV_SecretBaseVisitMonsTemp[nPokemon].move = sTV_SecretBaseVisitMovesTemp[Random() % nMoves]; - nPokemon++; + sTV_SecretBaseVisitMonsTemp[numPokemon].move = sTV_SecretBaseVisitMovesTemp[Random() % numMoves]; + numPokemon++; } } - for (i = 0, sum = 0; i < nPokemon; i++) + + for (i = 0, sum = 0; i < numPokemon; i++) sum += sTV_SecretBaseVisitMonsTemp[i].level; - show->secretBaseVisit.avgLevel = sum / nPokemon; - j = Random() % nPokemon; + // Using the data calculated above, save the data to talk about on the show + // (average level, and one randomly selected species / move) + show->secretBaseVisit.avgLevel = sum / numPokemon; + j = Random() % numPokemon; show->secretBaseVisit.species = sTV_SecretBaseVisitMonsTemp[j].species; show->secretBaseVisit.move = sTV_SecretBaseVisitMonsTemp[j].move; } @@ -2225,7 +2234,7 @@ void TryPutBattleSeminarOnAir(u16 foeSpecies, u16 species, u8 moveIdx, const u16 } } -void TryPutSafariFanClubOnAir(u8 nMonsCaught, u8 nPkblkUsed) +void TryPutSafariFanClubOnAir(u8 monsCaught, u8 pokeblocksUsed) { TVShow *show; @@ -2236,8 +2245,8 @@ void TryPutSafariFanClubOnAir(u8 nMonsCaught, u8 nPkblkUsed) show->safariFanClub.kind = TVSHOW_SAFARI_FAN_CLUB; show->safariFanClub.active = FALSE; // NOTE: Show is not active until passed via Record Mix. StringCopy(show->safariFanClub.playerName, gSaveBlock2Ptr->playerName); - show->safariFanClub.nMonsCaught = nMonsCaught; - show->safariFanClub.nPkblkUsed = nPkblkUsed; + show->safariFanClub.monsCaught = monsCaught; + show->safariFanClub.pokeblocksUsed = pokeblocksUsed; StorePlayerIdInRecordMixShow(show); show->safariFanClub.language = gGameLanguage; } @@ -2344,7 +2353,7 @@ bool8 ShouldHideFanClubInterviewer(void) if (gSaveBlock1Ptr->linkBattleRecords.entries[0].name[0] == EOS) return TRUE; - + return FALSE; } @@ -2537,12 +2546,12 @@ static void TryPutRandomPokeNewsOnAir(void) sCurTVShowSlot = GetFirstEmptyPokeNewsSlot(gSaveBlock1Ptr->pokeNews); if (sCurTVShowSlot != -1 && rbernoulli(1, 100) != TRUE) { - u8 newsKind = (Random() % NUM_POKENEWS_TYPES) + POKENEWS_SLATEPORT; + u8 newsKind = (Random() % NUM_POKENEWS_TYPES) + 1; // +1 to skip over POKENEWS_NONE if (IsAddingPokeNewsDisallowed(newsKind) != TRUE) { gSaveBlock1Ptr->pokeNews[sCurTVShowSlot].kind = newsKind; - gSaveBlock1Ptr->pokeNews[sCurTVShowSlot].days = 4; - gSaveBlock1Ptr->pokeNews[sCurTVShowSlot].state = 1; + gSaveBlock1Ptr->pokeNews[sCurTVShowSlot].dayCountdown = POKENEWS_COUNTDOWN; + gSaveBlock1Ptr->pokeNews[sCurTVShowSlot].state = POKENEWS_STATE_UPCOMING; } } } @@ -2571,8 +2580,8 @@ static void ClearPokeNews(void) static void ClearPokeNewsBySlot(u8 i) { gSaveBlock1Ptr->pokeNews[i].kind = POKENEWS_NONE; - gSaveBlock1Ptr->pokeNews[i].state = FALSE; - gSaveBlock1Ptr->pokeNews[i].days = 0; + gSaveBlock1Ptr->pokeNews[i].state = POKENEWS_STATE_INACTIVE; + gSaveBlock1Ptr->pokeNews[i].dayCountdown = 0; } static void CompactPokeNews(void) @@ -2603,9 +2612,9 @@ static u8 FindAnyPokeNewsOnTheAir(void) for (i = 0; i < POKE_NEWS_COUNT; i++) { - if (gSaveBlock1Ptr->pokeNews[i].kind != POKENEWS_NONE - && gSaveBlock1Ptr->pokeNews[i].state == 1 - && gSaveBlock1Ptr->pokeNews[i].days < 3) + if (gSaveBlock1Ptr->pokeNews[i].kind != POKENEWS_NONE + && gSaveBlock1Ptr->pokeNews[i].state == POKENEWS_STATE_UPCOMING + && gSaveBlock1Ptr->pokeNews[i].dayCountdown < POKENEWS_COUNTDOWN - 1) return i; } return 0xFF; @@ -2613,19 +2622,17 @@ static u8 FindAnyPokeNewsOnTheAir(void) void DoPokeNews(void) { - u8 i; - u16 n; - - i = FindAnyPokeNewsOnTheAir(); + u8 i = FindAnyPokeNewsOnTheAir(); if (i == 0xFF) { gSpecialVar_Result = FALSE; } else { - if (gSaveBlock1Ptr->pokeNews[i].days == 0) + if (gSaveBlock1Ptr->pokeNews[i].dayCountdown == 0) { - gSaveBlock1Ptr->pokeNews[i].state = 2; + // News event is occurring, make comment depending on how much time is left + gSaveBlock1Ptr->pokeNews[i].state = POKENEWS_STATE_ACTIVE; if (gLocalTime.hours < 20) ShowFieldMessage(sPokeNewsTextGroup_Ongoing[gSaveBlock1Ptr->pokeNews[i].kind]); else @@ -2633,16 +2640,20 @@ void DoPokeNews(void) } else { - n = gSaveBlock1Ptr->pokeNews[i].days; - ConvertIntToDecimalStringN(gStringVar1, n, STR_CONV_MODE_LEFT_ALIGN, 1); - gSaveBlock1Ptr->pokeNews[i].state = 0; + // News event is upcoming, make comment about countdown to event + u16 dayCountdown = gSaveBlock1Ptr->pokeNews[i].dayCountdown; + ConvertIntToDecimalStringN(gStringVar1, dayCountdown, STR_CONV_MODE_LEFT_ALIGN, 1); + + // Mark as inactive so the countdown TV airing doesn't repeat + // Will be flagged as "upcoming" again by UpdatePokeNewsCountdown + gSaveBlock1Ptr->pokeNews[i].state = POKENEWS_STATE_INACTIVE; ShowFieldMessage(sPokeNewsTextGroup_Upcoming[gSaveBlock1Ptr->pokeNews[i].kind]); } gSpecialVar_Result = TRUE; } } -bool8 GetPriceReduction(u8 newsKind) +bool8 IsPokeNewsActive(u8 newsKind) { u8 i; @@ -2653,7 +2664,7 @@ bool8 GetPriceReduction(u8 newsKind) { if (gSaveBlock1Ptr->pokeNews[i].kind == newsKind) { - if (gSaveBlock1Ptr->pokeNews[i].state == 2 && IsPriceDiscounted(newsKind)) + if (gSaveBlock1Ptr->pokeNews[i].state == POKENEWS_STATE_ACTIVE && ShouldApplyPokeNewsEffect(newsKind)) return TRUE; return FALSE; @@ -2662,16 +2673,23 @@ bool8 GetPriceReduction(u8 newsKind) return FALSE; } -static bool8 IsPriceDiscounted(u8 newsKind) +// Returns TRUE if the effects of the given PokeNews should be applied. +// For POKENEWS_SLATEPORT / POKENEWS_LILYCOVE, only apply the effect if +// the player is talking to the Energy Guru / at the Dept Store Rooftop. +// For any other type of PokeNews this is always TRUE. +static bool8 ShouldApplyPokeNewsEffect(u8 newsKind) { switch (newsKind) { case POKENEWS_SLATEPORT: - if (gSaveBlock1Ptr->location.mapGroup == MAP_GROUP(SLATEPORT_CITY) && gSaveBlock1Ptr->location.mapNum == MAP_NUM(SLATEPORT_CITY) && gSpecialVar_LastTalked == 25) + if (gSaveBlock1Ptr->location.mapGroup == MAP_GROUP(SLATEPORT_CITY) + && gSaveBlock1Ptr->location.mapNum == MAP_NUM(SLATEPORT_CITY) + && gSpecialVar_LastTalked == LOCALID_SLATEPORT_ENERGY_GURU) return TRUE; return FALSE; case POKENEWS_LILYCOVE: - if (gSaveBlock1Ptr->location.mapGroup == MAP_GROUP(LILYCOVE_CITY_DEPARTMENT_STORE_ROOFTOP) && gSaveBlock1Ptr->location.mapNum == MAP_NUM(LILYCOVE_CITY_DEPARTMENT_STORE_ROOFTOP)) + if (gSaveBlock1Ptr->location.mapGroup == MAP_GROUP(LILYCOVE_CITY_DEPARTMENT_STORE_ROOFTOP) + && gSaveBlock1Ptr->location.mapNum == MAP_NUM(LILYCOVE_CITY_DEPARTMENT_STORE_ROOFTOP)) return TRUE; return FALSE; } @@ -2693,7 +2711,7 @@ static bool8 IsAddingPokeNewsDisallowed(u8 newsKind) return FALSE; } -static void UpdatePokeNewsTimeLeft(u16 days) +static void UpdatePokeNewsCountdown(u16 days) { u8 i; @@ -2701,16 +2719,18 @@ static void UpdatePokeNewsTimeLeft(u16 days) { if (gSaveBlock1Ptr->pokeNews[i].kind != POKENEWS_NONE) { - if (gSaveBlock1Ptr->pokeNews[i].days < days) + if (gSaveBlock1Ptr->pokeNews[i].dayCountdown < days) { + // News event has elapsed, clear it from list ClearPokeNewsBySlot(i); } else { - if (gSaveBlock1Ptr->pokeNews[i].state == 0 && FlagGet(FLAG_SYS_GAME_CLEAR) == TRUE) - gSaveBlock1Ptr->pokeNews[i].state = 1; + // Progress countdown to news event + if (gSaveBlock1Ptr->pokeNews[i].state == POKENEWS_STATE_INACTIVE && FlagGet(FLAG_SYS_GAME_CLEAR) == TRUE) + gSaveBlock1Ptr->pokeNews[i].state = POKENEWS_STATE_UPCOMING; - gSaveBlock1Ptr->pokeNews[i].days -= days; + gSaveBlock1Ptr->pokeNews[i].dayCountdown -= days; } } } @@ -2760,9 +2780,7 @@ void CopyContestCategoryToStringVar(u8 varIdx, u8 category) void SetContestCategoryStringVarForInterview(void) { - TVShow *show; - - show = &gSaveBlock1Ptr->tvShows[gSpecialVar_0x8004]; + TVShow *show = &gSaveBlock1Ptr->tvShows[gSpecialVar_0x8004]; CopyContestCategoryToStringVar(1, show->bravoTrainer.contestCategory); } @@ -2789,9 +2807,7 @@ size_t CountDigits(int value) static void SmartShopper_BufferPurchaseTotal(u8 varIdx, TVShow *show) { u8 i; - int price; - - price = 0; + int price = 0; for (i = 0; i < SMARTSHOPPER_NUM_ITEMS; i++) { if (show->smartshopperShow.itemIds[i] != ITEM_NONE) @@ -2814,8 +2830,8 @@ static bool8 IsRecordMixShowAlreadySpawned(u8 kind, bool8 delete) playerId = GetPlayerIDAsU32(); for (i = NUM_NORMAL_TVSHOW_SLOTS; i < LAST_TVSHOW_IDX; i++) { - if (shows[i].common.kind == kind - && (playerId & 0xFF) == shows[i].common.trainerIdLo + if (shows[i].common.kind == kind + && (playerId & 0xFF) == shows[i].common.trainerIdLo && ((playerId >> 8) & 0xFF) == shows[i].common.trainerIdHi) { if (delete == TRUE) @@ -2832,21 +2848,19 @@ static bool8 IsRecordMixShowAlreadySpawned(u8 kind, bool8 delete) static void SortPurchasesByQuantity(void) { u8 i, j; - u16 tmpId; - u16 tmpQn; - + for (i = 0; i < SMARTSHOPPER_NUM_ITEMS - 1; i++) { for (j = i + 1; j < SMARTSHOPPER_NUM_ITEMS; j++) { if (gMartPurchaseHistory[i].quantity < gMartPurchaseHistory[j].quantity) { - tmpId = gMartPurchaseHistory[i].itemId; - tmpQn = gMartPurchaseHistory[i].quantity; + u16 tempItemId = gMartPurchaseHistory[i].itemId; + u16 tempQuantity = gMartPurchaseHistory[i].quantity; gMartPurchaseHistory[i].itemId = gMartPurchaseHistory[j].itemId; gMartPurchaseHistory[i].quantity = gMartPurchaseHistory[j].quantity; - gMartPurchaseHistory[j].itemId = tmpId; - gMartPurchaseHistory[j].quantity = tmpQn; + gMartPurchaseHistory[j].itemId = tempItemId; + gMartPurchaseHistory[j].quantity = tempQuantity; } } } @@ -2923,7 +2937,8 @@ static void InterviewBefore_FanClubLetter(void) if (!gSpecialVar_Result) { StringCopy(gStringVar1, gSpeciesNames[GetMonData(&gPlayerParty[GetLeadMonIndex()], MON_DATA_SPECIES, NULL)]); - InitializeEasyChatWordArray(gSaveBlock1Ptr->tvShows[sCurTVShowSlot].fanclubLetter.words, 6); + InitializeEasyChatWordArray(gSaveBlock1Ptr->tvShows[sCurTVShowSlot].fanclubLetter.words, + ARRAY_COUNT(gSaveBlock1Ptr->tvShows[sCurTVShowSlot].fanclubLetter.words)); } } @@ -2932,7 +2947,8 @@ static void InterviewBefore_RecentHappenings(void) TryReplaceOldTVShowOfKind(TVSHOW_RECENT_HAPPENINGS); if (!gSpecialVar_Result) { - InitializeEasyChatWordArray(gSaveBlock1Ptr->tvShows[sCurTVShowSlot].recentHappenings.words, 6); + InitializeEasyChatWordArray(gSaveBlock1Ptr->tvShows[sCurTVShowSlot].recentHappenings.words, + ARRAY_COUNT(gSaveBlock1Ptr->tvShows[sCurTVShowSlot].recentHappenings.words)); } } @@ -2943,8 +2959,9 @@ static void InterviewBefore_PkmnFanClubOpinions(void) { StringCopy(gStringVar1, gSpeciesNames[GetMonData(&gPlayerParty[GetLeadMonIndex()], MON_DATA_SPECIES, NULL)]); GetMonData(&gPlayerParty[GetLeadMonIndex()], MON_DATA_NICKNAME, gStringVar2); - StringGetEnd10(gStringVar2); - InitializeEasyChatWordArray(gSaveBlock1Ptr->tvShows[sCurTVShowSlot].fanclubOpinions.words, 2); + StringGet_Nickname(gStringVar2); + InitializeEasyChatWordArray(gSaveBlock1Ptr->tvShows[sCurTVShowSlot].fanclubOpinions.words, + ARRAY_COUNT(gSaveBlock1Ptr->tvShows[sCurTVShowSlot].fanclubOpinions.words)); } } @@ -2962,7 +2979,8 @@ static void InterviewBefore_BravoTrainerPkmnProfile(void) { TryReplaceOldTVShowOfKind(TVSHOW_BRAVO_TRAINER_POKEMON_PROFILE); if (!gSpecialVar_Result) - InitializeEasyChatWordArray(gSaveBlock1Ptr->tvShows[sCurTVShowSlot].bravoTrainer.words, 2); + InitializeEasyChatWordArray(gSaveBlock1Ptr->tvShows[sCurTVShowSlot].bravoTrainer.words, + ARRAY_COUNT(gSaveBlock1Ptr->tvShows[sCurTVShowSlot].bravoTrainer.words)); } static void InterviewBefore_ContestLiveUpdates(void) @@ -2979,14 +2997,16 @@ static void InterviewBefore_BravoTrainerBTProfile(void) { TryReplaceOldTVShowOfKind(TVSHOW_BRAVO_TRAINER_BATTLE_TOWER_PROFILE); if (!gSpecialVar_Result) - InitializeEasyChatWordArray(gSaveBlock1Ptr->tvShows[sCurTVShowSlot].bravoTrainerTower.words, 1); + InitializeEasyChatWordArray(gSaveBlock1Ptr->tvShows[sCurTVShowSlot].bravoTrainerTower.words, + ARRAY_COUNT(gSaveBlock1Ptr->tvShows[sCurTVShowSlot].bravoTrainerTower.words)); } static void InterviewBefore_FanClubSpecial(void) { TryReplaceOldTVShowOfKind(TVSHOW_FAN_CLUB_SPECIAL); if (!gSpecialVar_Result) - InitializeEasyChatWordArray(gSaveBlock1Ptr->tvShows[sCurTVShowSlot].fanClubSpecial.words, 1); + InitializeEasyChatWordArray(gSaveBlock1Ptr->tvShows[sCurTVShowSlot].fanClubSpecial.words, + ARRAY_COUNT(gSaveBlock1Ptr->tvShows[sCurTVShowSlot].fanClubSpecial.words)); } static bool8 IsPartyMonNicknamedOrNotEnglish(u8 monIdx) @@ -3058,23 +3078,19 @@ static void CompactTVShowArray(TVShow *shows) } } -static u16 GetRandomDifferentSpeciesAndNameSeenByPlayer(u8 varIdx, u16 passedSpecies) +static u16 GetRandomDifferentSpeciesAndNameSeenByPlayer(u8 varIdx, u16 excludedSpecies) { - u16 species; - - species = GetRandomDifferentSpeciesSeenByPlayer(passedSpecies); + u16 species = GetRandomDifferentSpeciesSeenByPlayer(excludedSpecies); StringCopy(gTVStringVarPtrs[varIdx], gSpeciesNames[species]); return species; } -static u16 GetRandomDifferentSpeciesSeenByPlayer(u16 passedSpecies) +static u16 GetRandomDifferentSpeciesSeenByPlayer(u16 excludedSpecies) { - u16 species; - u16 initSpecies; + u16 species = Random() % (NUM_SPECIES - 1) + 1; + u16 initSpecies = species; - species = (Random() % (NUM_SPECIES - 1)) + 1; - initSpecies = species; - while (GetSetPokedexFlag(SpeciesToNationalPokedexNum(species), FLAG_GET_SEEN) != TRUE || species == passedSpecies) + while (GetSetPokedexFlag(SpeciesToNationalPokedexNum(species), FLAG_GET_SEEN) != TRUE || species == excludedSpecies) { if (species == SPECIES_NONE + 1) species = NUM_SPECIES - 1; @@ -3083,7 +3099,8 @@ static u16 GetRandomDifferentSpeciesSeenByPlayer(u16 passedSpecies) if (species == initSpecies) { - species = passedSpecies; + // Looped back to initial species (only Pokémon seen), must choose excluded species + species = excludedSpecies; return species; } }; @@ -3139,7 +3156,7 @@ static void GetRandomWordFromShow(TVShow *show) u8 i; i = Random() % ARRAY_COUNT(show->fanclubLetter.words); - + // From random point, get first non-empty word while (TRUE) { @@ -3308,7 +3325,7 @@ static void ChangeBoxPokemonNickname_CB(void) void BufferMonNickname(void) { GetMonData(&gPlayerParty[gSpecialVar_0x8004], MON_DATA_NICKNAME, gStringVar1); - StringGetEnd10(gStringVar1); + StringGet_Nickname(gStringVar1); } void IsMonOTIDNotPlayers(void) @@ -3448,7 +3465,7 @@ void ReceiveTvShowsData(void *src, u32 size, u8 playersLinkId) else if (version == VERSION_EMERALD && gLinkPlayers[i].language == LANGUAGE_JAPANESE) TranslateJapaneseEmeraldShows((*rmBuffer)[i]); } - + // Position player's TV shows in argument list depending on link id switch (playersLinkId) { @@ -3537,7 +3554,7 @@ static bool8 TryMixTVShow(TVShow *dest[TV_SHOWS_COUNT], TVShow *src[TV_SHOWS_COU success = TryMixOutbreakTVShow(&tv1[sCurTVShowSlot], &tv2[sTVShowMixingCurSlot], idx); break; } - + // Show was mixed, delete from array if (success == TRUE) { @@ -3551,7 +3568,7 @@ static bool8 TryMixNormalTVShow(TVShow *dest, TVShow *src, u8 idx) { u32 linkTrainerId = GetLinkPlayerTrainerId(idx); - if ((linkTrainerId & 0xFF) == src->common.trainerIdLo + if ((linkTrainerId & 0xFF) == src->common.trainerIdLo && ((linkTrainerId >> 8) & 0xFF) == src->common.trainerIdHi) return FALSE; @@ -3568,11 +3585,11 @@ static bool8 TryMixRecordMixTVShow(TVShow *dest, TVShow *src, u8 idx) { u32 linkTrainerId = GetLinkPlayerTrainerId(idx); - if ((linkTrainerId & 0xFF) == src->common.srcTrainerIdLo + if ((linkTrainerId & 0xFF) == src->common.srcTrainerIdLo && ((linkTrainerId >> 8) & 0xFF) == src->common.srcTrainerIdHi) return FALSE; - if ((linkTrainerId & 0xFF) == src->common.trainerIdLo + if ((linkTrainerId & 0xFF) == src->common.trainerIdLo && ((linkTrainerId >> 8) & 0xFF) == src->common.trainerIdHi) return FALSE; @@ -3589,7 +3606,7 @@ static bool8 TryMixOutbreakTVShow(TVShow *dest, TVShow *src, u8 idx) { u32 linkTrainerId = GetLinkPlayerTrainerId(idx); - if ((linkTrainerId & 0xFF) == src->common.trainerIdLo + if ((linkTrainerId & 0xFF) == src->common.trainerIdLo && ((linkTrainerId >> 8) & 0xFF) == src->common.trainerIdHi) return FALSE; @@ -3798,7 +3815,7 @@ void DeactivateAllNormalTVShows(void) } } -// Ensures a minimum of 5 empty mixed show slots +// Ensures a minimum of 5 empty record mixed show slots static void DeleteExcessMixedShows(void) { s8 i; @@ -3825,7 +3842,7 @@ void ReceivePokeNewsData(void *src, u32 size, u8 playersLinkId) memcpy((*rmBuffer2)[i], src + i * size, sizeof((*rmBuffer2)[i])); rmBuffer = rmBuffer2; - + // Position player's PokeNews in argument list depending on link id switch (playersLinkId) { @@ -3897,8 +3914,8 @@ static bool8 TryMixPokeNewsShow(PokeNews *dest, PokeNews *src, s8 slot) return FALSE; } dest[slot].kind = src->kind; - dest[slot].state = 1; - dest[slot].days = src->days; + dest[slot].state = POKENEWS_STATE_UPCOMING; + dest[slot].dayCountdown = src->dayCountdown; return TRUE; } @@ -3929,7 +3946,7 @@ static void ClearPokeNewsIfGameNotComplete(void) if (FlagGet(FLAG_SYS_GAME_CLEAR) != TRUE) { for (i = 0; i < POKE_NEWS_COUNT; i++) - gSaveBlock1Ptr->pokeNews[i].state = 0; + gSaveBlock1Ptr->pokeNews[i].state = POKENEWS_STATE_INACTIVE; } } @@ -4018,7 +4035,7 @@ void SanitizeTVShowsForRuby(TVShow *shows) { if (curShow->bravoTrainerTower.kind == TVSHOW_BRAVO_TRAINER_BATTLE_TOWER_PROFILE) { - if ((curShow->bravoTrainerTower.language == LANGUAGE_JAPANESE && curShow->bravoTrainerTower.pokemonNameLanguage != LANGUAGE_JAPANESE) + if ((curShow->bravoTrainerTower.language == LANGUAGE_JAPANESE && curShow->bravoTrainerTower.pokemonNameLanguage != LANGUAGE_JAPANESE) || (curShow->bravoTrainerTower.language != LANGUAGE_JAPANESE && curShow->bravoTrainerTower.pokemonNameLanguage == LANGUAGE_JAPANESE)) memset(curShow, 0, sizeof(TVShow)); } @@ -4887,7 +4904,7 @@ static void DoTVShowPokemonNewsMassOutbreak(void) ShowFieldMessage(sTVMassOutbreakTextGroup[sTVShowState]); } -// TV Show that plays after a Link Contest. +// TV Show that plays after a Link Contest. // First talks about the winner and something they did, then about a losing player and something they did // The show is only generated when the player wins, but can be record mixed to other games // Each state buffers any needed data for a message to print from sTVContestLiveUpdatesTextGroup @@ -5907,21 +5924,21 @@ static void DoTVShowSecretBaseVisit(void) { case 0: TVShowConvertInternationalString(gStringVar1, show->secretBaseVisit.playerName, show->secretBaseVisit.language); - if (show->secretBaseVisit.nDecorations == 0) + if (show->secretBaseVisit.numDecorations == 0) sTVShowState = 2; else sTVShowState = 1; break; case 1: StringCopy(gStringVar2, gDecorations[show->secretBaseVisit.decorations[0]].name); - if (show->secretBaseVisit.nDecorations == 1) + if (show->secretBaseVisit.numDecorations == 1) sTVShowState = 4; else sTVShowState = 3; break; case 3: StringCopy(gStringVar2, gDecorations[show->secretBaseVisit.decorations[1]].name); - switch (show->secretBaseVisit.nDecorations) + switch (show->secretBaseVisit.numDecorations) { case 2: sTVShowState = 7; @@ -5985,21 +6002,13 @@ static void DoTVShowPokemonLotteryWinnerFlashReport(void) state = sTVShowState; TVShowConvertInternationalString(gStringVar1, show->lottoWinner.playerName, show->lottoWinner.language); if (show->lottoWinner.whichPrize == 0) - { StringCopy(gStringVar2, gText_Jackpot); - } else if (show->lottoWinner.whichPrize == 1) - { StringCopy(gStringVar2, gText_First); - } else if (show->lottoWinner.whichPrize == 2) - { StringCopy(gStringVar2, gText_Second); - } else - { StringCopy(gStringVar2, gText_Third); - } StringCopy(gStringVar3, ItemId_GetName(show->lottoWinner.item)); TVShowDone(); ShowFieldMessage(sTVPokemonLotteryWinnerFlashReportTextGroup[state]); @@ -6712,23 +6721,23 @@ static void DoTVShowSafariFanClub(void) switch (state) { case 0: - if (show->safariFanClub.nMonsCaught == 0) + if (show->safariFanClub.monsCaught == 0) sTVShowState = 6; - else if (show->safariFanClub.nMonsCaught < 4) + else if (show->safariFanClub.monsCaught < 4) sTVShowState = 5; else sTVShowState = 1; break; case 1: TVShowConvertInternationalString(gStringVar1, show->safariFanClub.playerName, show->safariFanClub.language); - ConvertIntToDecimalString(1, show->safariFanClub.nMonsCaught); - if (show->safariFanClub.nPkblkUsed == 0) + ConvertIntToDecimalString(1, show->safariFanClub.monsCaught); + if (show->safariFanClub.pokeblocksUsed == 0) sTVShowState = 3; else sTVShowState = 2; break; case 2: - ConvertIntToDecimalString(1, show->safariFanClub.nPkblkUsed); + ConvertIntToDecimalString(1, show->safariFanClub.pokeblocksUsed); sTVShowState = 4; break; case 3: @@ -6740,21 +6749,21 @@ static void DoTVShowSafariFanClub(void) break; case 5: TVShowConvertInternationalString(gStringVar1, show->safariFanClub.playerName, show->safariFanClub.language); - ConvertIntToDecimalString(1, show->safariFanClub.nMonsCaught); - if (show->safariFanClub.nPkblkUsed == 0) + ConvertIntToDecimalString(1, show->safariFanClub.monsCaught); + if (show->safariFanClub.pokeblocksUsed == 0) sTVShowState = 8; else sTVShowState = 7; break; case 6: TVShowConvertInternationalString(gStringVar1, show->safariFanClub.playerName, show->safariFanClub.language); - if (show->safariFanClub.nPkblkUsed == 0) + if (show->safariFanClub.pokeblocksUsed == 0) sTVShowState = 8; else sTVShowState = 7; break; case 7: - ConvertIntToDecimalString(1, show->safariFanClub.nPkblkUsed); + ConvertIntToDecimalString(1, show->safariFanClub.pokeblocksUsed); sTVShowState = 9; break; case 8: diff --git a/src/union_room.c b/src/union_room.c index 8d02a260d9..9a743dbab9 100644 --- a/src/union_room.c +++ b/src/union_room.c @@ -11,6 +11,7 @@ #include "easy_chat.h" #include "event_data.h" #include "event_object_lock.h" +#include "fieldmap.h" #include "field_control_avatar.h" #include "field_player_avatar.h" #include "field_screen_effect.h" @@ -23,8 +24,8 @@ #include "load_save.h" #include "menu.h" #include "menu_helpers.h" -#include "mevent.h" #include "mystery_gift.h" +#include "mystery_gift_menu.h" #include "overworld.h" #include "palette.h" #include "party_menu.h" @@ -48,7 +49,6 @@ #include "constants/battle_frontier.h" #include "constants/cable_club.h" #include "constants/game_stat.h" -#include "constants/maps.h" #include "constants/party_menu.h" #include "constants/rgb.h" #include "constants/songs.h" @@ -61,13 +61,13 @@ enum { UR_STATE_CHECK_SELECTING_MON, UR_STATE_MAIN, UR_STATE_DO_SOMETHING_PROMPT, - UR_STATE_HANDLE_DO_SOMETHING_PROMPT_INPUT, + UR_STATE_HANDLE_DO_SOMETHING_PROMPT_INPUT, UR_STATE_DO_SOMETHING_PROMPT_2, UR_STATE_PRINT_MSG, UR_STATE_HANDLE_ACTIVITY_REQUEST, - UR_STATE_DECLINE_ACTIVITY_REQUEST, + UR_STATE_DECLINE_ACTIVITY_REQUEST, UR_STATE_PLAYER_CONTACTED_YOU, - UR_STATE_RECV_CONTACT_DATA, + UR_STATE_RECV_CONTACT_DATA, UR_STATE_PRINT_START_ACTIVITY_MSG, UR_STATE_START_ACTIVITY_LINK, UR_STATE_START_ACTIVITY_WAIT_FOR_LINK, @@ -80,7 +80,7 @@ enum { UR_STATE_ACCEPT_CHAT_REQUEST, UR_STATE_WAIT_FOR_START_MENU, UR_STATE_INTERACT_WITH_PLAYER, - UR_STATE_TRY_COMMUNICATING, + UR_STATE_TRY_COMMUNICATING, UR_STATE_PRINT_AND_EXIT, UR_STATE_SEND_ACTIVITY_REQUEST, UR_STATE_TRAINER_APPEARS_BUSY, @@ -94,15 +94,15 @@ enum { UR_STATE_CANCEL_REQUEST_PRINT_MSG, UR_STATE_CANCEL_REQUEST_RESTART_LINK, UR_STATE_COMMUNICATING_WAIT_FOR_DATA, - UR_STATE_WAIT_FOR_CONTACT_DATA, + UR_STATE_WAIT_FOR_CONTACT_DATA, UR_STATE_PRINT_CARD_INFO, UR_STATE_WAIT_FINISH_READING_CARD, UR_STATE_INTERACT_WITH_ATTENDANT, - UR_STATE_REGISTER_PROMPT, + UR_STATE_REGISTER_PROMPT, UR_STATE_CANCEL_REGISTRATION_PROMPT, UR_STATE_CHECK_TRADING_BOARD, UR_STATE_TRADING_BOARD_LOAD, - UR_STATE_REGISTER_PROMPT_HANDLE_INPUT, + UR_STATE_REGISTER_PROMPT_HANDLE_INPUT, UR_STATE_TRADING_BOARD_HANDLE_INPUT, UR_STATE_TRADE_PROMPT, UR_STATE_TRADE_SELECT_MON, @@ -110,7 +110,7 @@ enum { UR_STATE_REGISTER_REQUEST_TYPE, UR_STATE_REGISTER_SELECT_MON_FADE, UR_STATE_REGISTER_SELECT_MON, - UR_STATE_REGISTER_COMPLETE, + UR_STATE_REGISTER_COMPLETE, UR_STATE_CANCEL_REGISTRATION, }; @@ -129,7 +129,7 @@ enum { LL_STATE_PRINT_AWAITING_PLAYERS, LL_STATE_AWAIT_PLAYERS, LL_STATE_ACCEPT_NEW_MEMBER_PROMPT, - LL_STATE_9 = 9, + LL_STATE_WAIT_DISCONNECT_CHILD = 9, LL_STATE_MEMBER_LEFT, LL_STATE_ACCEPT_NEW_MEMBER_PROMPT_HANDLE_INPUT, LL_STATE_UPDATE_AFTER_JOIN_REQUEST, @@ -174,116 +174,138 @@ enum { LG_STATE_SHUTDOWN = 23, }; +// Color types for PrintUnionRoomText +enum { + UR_COLOR_DEFAULT, + UR_COLOR_RED, + UR_COLOR_GREEN, + UR_COLOR_WHITE, + UR_COLOR_CANCEL, + UR_COLOR_TRADE_BOARD_SELF, + UR_COLOR_TRADE_BOARD_OTHER, +}; + +// Return values for HandlePlayerListUpdate +enum { + PLIST_NONE, + PLIST_NEW_PLAYER, + PLIST_RECENT_UPDATE, + PLIST_UNUSED, + PLIST_CONTACTED, +}; + static EWRAM_DATA u8 sUnionRoomPlayerName[12] = {}; EWRAM_DATA u8 gPlayerCurrActivity = 0; static EWRAM_DATA u8 sPlayerActivityGroupSize = 0; -static EWRAM_DATA union WirelessLink_Main sWirelessLinkMain = {}; +static EWRAM_DATA union +{ + struct WirelessLink_Leader *leader; + struct WirelessLink_Group *group; + struct WirelessLink_URoom *uRoom; +} sWirelessLinkMain = {}; static EWRAM_DATA u32 sUnused = 0; -EWRAM_DATA struct GFtgtGnameSub gPartnerTgtGnameSub = {}; +EWRAM_DATA struct RfuGameCompatibilityData gRfuPartnerCompatibilityData = {}; EWRAM_DATA u16 gUnionRoomOfferedSpecies = 0; EWRAM_DATA u8 gUnionRoomRequestedMonType = 0; static EWRAM_DATA struct UnionRoomTrade sUnionRoomTrade = {}; -// IWRAM vars static struct WirelessLink_Leader *sLeader; static struct WirelessLink_Group *sGroup; static struct WirelessLink_URoom *sURoom; -// this file's functions -static void UR_AddTextPrinterParameterized(u8, u8, const u8 *, u8, u8, u8); +static void PrintUnionRoomText(u8, u8, const u8 *, u8, u8, u8); static u16 ReadAsU16(const u8 *); static void Task_TryBecomeLinkLeader(u8); static void Task_TryJoinLinkGroup(u8); static void Task_ListenToWireless(u8); -static void Task_MEvent_Leader(u8); +static void Task_SendMysteryGift(u8); static void Task_CardOrNewsWithFriend(u8); static void Task_CardOrNewsOverWireless(u8); static void Task_RunUnionRoom(u8); -static void ClearUnkStruct_x1CArray(struct UnkStruct_Main4 *, u8); -static void ClearUnkStruct_x20Array(struct UnkStruct_x20 *, u8); -static u8 CreateTask_ListenForPartnersWithCompatibleSerialNos(struct UnkStruct_Main4 *, u32); -static u8 CreateTask_ListenForPartnersWithSerial7F7D(struct UnkStruct_Main4 *, u32 ); +static void ClearIncomingPlayerList(struct RfuIncomingPlayerList *, u8); +static void ClearRfuPlayerList(struct RfuPlayer *, u8); +static u8 CreateTask_ListenForCompatiblePartners(struct RfuIncomingPlayerList *, u32); +static u8 CreateTask_ListenForWonderDistributor(struct RfuIncomingPlayerList *, u32 ); static bool8 PrintOnTextbox(u8 *, const u8 *); static bool8 Leader_SetStateIfMemberListChanged(struct WirelessLink_Leader *, u32, u32); -static u8 sub_8013398(struct UnkStruct_Main0 *); +static u8 LeaderPrunePlayerList(struct RfuPlayerList *); static s8 UnionRoomHandleYesNo(u8 *, bool32); -static void IntlConvPartnerUname7(u8 *, struct UnkStruct_x20 *); +static void CopyAndTranslatePlayerName(u8 *, struct RfuPlayer *); static void Leader_DestroyResources(struct WirelessLink_Leader *); static void CreateTask_RunScriptAndFadeToActivity(void); -static u8 LeaderUpdateGroupMembership(struct UnkStruct_Main0 *); -static void PrintGroupMemberCandidateOnWindowWithColor(u8, u8, u8, struct UnkStruct_x20 *, u8, u8 ); -static u32 Findx20Inx1CArray(struct UnkStruct_x20 *, struct UnkStruct_x1C *); -static u8 Appendx1Ctox20(struct UnkStruct_x20 *, struct UnkStruct_x1C *, u8); +static u8 LeaderUpdateGroupMembership(struct RfuPlayerList *); +static void PrintGroupCandidateOnWindow(u8, u8, u8, struct RfuPlayer *, u8, u8 ); +static u32 GetNewIncomingPlayerId(struct RfuPlayer *, struct RfuIncomingPlayer *); +static u8 TryAddIncomingPlayerToList(struct RfuPlayer *, struct RfuIncomingPlayer *, u8); static u8 GetNewLeaderCandidate(void); static u32 IsTryingToTradeAcrossVersionTooSoon(struct WirelessLink_Group *, s32); static void AskToJoinRfuGroup(struct WirelessLink_Group *, s32); static void JoinGroup_EnableScriptContexts(void); -static void PrintUnionRoomGroupOnWindow(u8, u8, u8, struct UnkStruct_x20 *, u8, u8); -static bool32 AreUnionRoomPlayerGnamesDifferent(struct WirelessGnameUnamePair *, struct WirelessGnameUnamePair *); +static void PrintGroupMemberOnWindow(u8, u8, u8, struct RfuPlayer *, u8, u8); +static bool32 ArePlayerDataDifferent(struct RfuPlayerData *, struct RfuPlayerData *); static u32 GetPartyPositionOfRegisteredMon(struct UnionRoomTrade *, u8); static void ResetUnionRoomTrade(struct UnionRoomTrade *); static void CreateTask_StartActivity(void); -static bool32 HasWonderCardOrNewsByLinkGroup(struct GFtgtGname *, s16); -static u8 CreateTask_SearchForChildOrParent(struct UnkStruct_Main4 *, struct UnkStruct_Main4 *, u32); +static bool32 HasWonderCardOrNewsByLinkGroup(struct RfuGameData *, s16); +static u8 CreateTask_SearchForChildOrParent(struct RfuIncomingPlayerList *, struct RfuIncomingPlayerList *, u32); static bool32 RegisterTradeMonAndGetIsEgg(u32, struct UnionRoomTrade *); static void RegisterTradeMon(u32, struct UnionRoomTrade *); -static void UR_EnableScriptContext2AndFreezeObjectEvents(void); +static void StartScriptInteraction(void); static bool32 IsPlayerFacingTradingBoard(void); static u8 HandlePlayerListUpdate(void); static bool32 PollPartnerYesNoResponse(struct WirelessLink_URoom *); static void ReceiveUnionRoomActivityPacket(struct WirelessLink_URoom *); -static u8 GetActivePartnerSpriteGenderParam(struct WirelessLink_URoom *); -static bool32 UnionRoom_HandleContactFromOtherPlayer(struct WirelessLink_URoom *); -static bool32 UR_RunTextPrinters_CheckPrinter0Active(void); -static s32 GetUnionRoomPlayerGender(s32, struct UnkStruct_Main0 *); -static s32 UnionRoomGetPlayerInteractionResponse(struct UnkStruct_Main0 *, u8, u8, u32); +static u8 GetActivePartnersInfo(struct WirelessLink_URoom *); +static bool32 HandleContactFromOtherPlayer(struct WirelessLink_URoom *); +static bool32 UR_RunTextPrinters(void); +static s32 GetUnionRoomPlayerGender(s32, struct RfuPlayerList *); +static s32 UnionRoomGetPlayerInteractionResponse(struct RfuPlayerList *, u8, u8, u32); static void HandleCancelActivity(bool32); static s32 ListMenuHandler_AllItemsAvailable(u8 *, u8 *, u8 *, const struct WindowTemplate *, const struct ListMenuTemplate *); -static s32 TradeBoardMenuHandler(u8 *, u8 *, u8 *, u8 *, const struct WindowTemplate *, const struct ListMenuTemplate *, struct UnkStruct_Main0 *); -static s32 GetIndexOfNthTradeBoardOffer(struct UnkStruct_x20 *, s32); +static s32 TradeBoardMenuHandler(u8 *, u8 *, u8 *, u8 *, const struct WindowTemplate *, const struct ListMenuTemplate *, struct RfuPlayerList *); +static s32 GetIndexOfNthTradeBoardOffer(struct RfuPlayer *, s32); static bool32 HasAtLeastTwoMonsOfLevel30OrLower(void); static u32 GetResponseIdx_InviteToURoomActivity(s32); static void ViewURoomPartnerTrainerCard(u8 *, struct WirelessLink_URoom *, bool8); static void GetURoomActivityRejectMsg(u8 *, s32, u32); -static u32 ConvPartnerUnameAndGetWhetherMetAlready(struct UnkStruct_x20 *); +static u32 ConvPartnerUnameAndGetWhetherMetAlready(struct RfuPlayer *); static void GetURoomActivityStartMsg(u8 *, u8); static void UR_ClearBg0(void); static s32 IsRequestedTypeOrEggInPlayerParty(u32, u32); static bool32 UR_PrintFieldMessage(const u8 *); static s32 GetChatLeaderActionRequestMessage(u8 *, u32, u16 *, struct WirelessLink_URoom *); static void Task_InitUnionRoom(u8 taskId); -static bool8 AreGnameUnameDifferent(struct WirelessGnameUnamePair*, const struct WirelessGnameUnamePair*); -static void ItemPrintFunc_PossibleGroupMembers(u8 windowId, u32 id, u8 y); -static void ListMenuItemPrintFunc_UnionRoomGroups(u8 windowId, u32 id, u8 y); -static void TradeBoardListMenuItemPrintFunc(u8 windowId, u32 id, u8 y); -static void nullsub_14(u8 windowId, u32 id, u8 y); +static bool8 ArePlayersDifferent(struct RfuPlayerData*, const struct RfuPlayerData*); +static void ItemPrintFunc_PossibleGroupMembers(u8, u32, u8); +static void ListMenuItemPrintFunc_UnionRoomGroups(u8, u32, u8); +static void TradeBoardListMenuItemPrintFunc(u8, u32, u8); +static void ItemPrintFunc_EmptyList(u8, u32, u8); #include "data/union_room.h" -// code static void PrintNumPlayersWaitingForMsg(u8 windowId, u8 capacityCode, u8 stringId) { FillWindowPixelBuffer(windowId, PIXEL_FILL(1)); switch (capacityCode << 8) { case LINK_GROUP_CAPACITY(0, 2): - UR_AddTextPrinterParameterized(windowId, 1, sPlayersNeededOrModeTexts[0][stringId - 1], 0, 1, UR_COLOR_DKE_WHT_LTE); + PrintUnionRoomText(windowId, 1, sPlayersNeededOrModeTexts[0][stringId - 1], 0, 1, UR_COLOR_DEFAULT); break; case LINK_GROUP_CAPACITY(0, 4): - UR_AddTextPrinterParameterized(windowId, 1, sPlayersNeededOrModeTexts[1][stringId - 1], 0, 1, UR_COLOR_DKE_WHT_LTE); + PrintUnionRoomText(windowId, 1, sPlayersNeededOrModeTexts[1][stringId - 1], 0, 1, UR_COLOR_DEFAULT); break; case LINK_GROUP_CAPACITY(2, 5): - UR_AddTextPrinterParameterized(windowId, 1, sPlayersNeededOrModeTexts[2][stringId - 1], 0, 1, UR_COLOR_DKE_WHT_LTE); + PrintUnionRoomText(windowId, 1, sPlayersNeededOrModeTexts[2][stringId - 1], 0, 1, UR_COLOR_DEFAULT); break; case LINK_GROUP_CAPACITY(3, 5): - UR_AddTextPrinterParameterized(windowId, 1, sPlayersNeededOrModeTexts[3][stringId - 1], 0, 1, UR_COLOR_DKE_WHT_LTE); + PrintUnionRoomText(windowId, 1, sPlayersNeededOrModeTexts[3][stringId - 1], 0, 1, UR_COLOR_DEFAULT); break; case LINK_GROUP_CAPACITY(2, 4): - UR_AddTextPrinterParameterized(windowId, 1, sPlayersNeededOrModeTexts[4][stringId - 1], 0, 1, UR_COLOR_DKE_WHT_LTE); + PrintUnionRoomText(windowId, 1, sPlayersNeededOrModeTexts[4][stringId - 1], 0, 1, UR_COLOR_DEFAULT); break; } - CopyWindowToVram(windowId, 2); + CopyWindowToVram(windowId, COPYWIN_GFX); } static void PrintPlayerNameAndIdOnWindow(u8 windowId) @@ -291,13 +313,13 @@ static void PrintPlayerNameAndIdOnWindow(u8 windowId) u8 text[30]; u8 *txtPtr; - UR_AddTextPrinterParameterized(windowId, 1, gSaveBlock2Ptr->playerName, 0, 1, UR_COLOR_DKE_WHT_LTE); + PrintUnionRoomText(windowId, 1, gSaveBlock2Ptr->playerName, 0, 1, UR_COLOR_DEFAULT); txtPtr = StringCopy(text, sText_ID); ConvertIntToDecimalStringN(txtPtr, ReadAsU16(gSaveBlock2Ptr->playerTrainerId), STR_CONV_MODE_LEADING_ZEROS, 5); - UR_AddTextPrinterParameterized(windowId, 1, text, 0, 0x11, UR_COLOR_DKE_WHT_LTE); + PrintUnionRoomText(windowId, 1, text, 0, 17, UR_COLOR_DEFAULT); } -static void StringExpandPlaceholders_AwaitingCommFromAnother(u8 *dst, u8 caseId) +static void GetAwaitingCommunicationText(u8 *dst, u8 caseId) { switch (caseId) { @@ -312,8 +334,8 @@ static void StringExpandPlaceholders_AwaitingCommFromAnother(u8 *dst, u8 caseId) case ACTIVITY_BATTLE_TOWER_OPEN: case ACTIVITY_RECORD_CORNER: case ACTIVITY_BERRY_BLENDER: - case ACTIVITY_WONDER_CARD2: - case ACTIVITY_WONDER_NEWS2: + case ACTIVITY_WONDER_CARD: + case ACTIVITY_WONDER_NEWS: case ACTIVITY_CONTEST_COOL: case ACTIVITY_CONTEST_BEAUTY: case ACTIVITY_CONTEST_CUTE: @@ -376,24 +398,24 @@ static void Task_TryBecomeLinkLeader(u8 taskId) gSpecialVar_0x8004++; gPlayerCurrActivity = sLinkGroupToActivityAndCapacity[gSpecialVar_0x8004]; sPlayerActivityGroupSize = sLinkGroupToActivityAndCapacity[gSpecialVar_0x8004] >> 8; - SetHostRFUtgtGname(gPlayerCurrActivity, 0, 0); + SetHostRfuGameData(gPlayerCurrActivity, 0, FALSE); SetWirelessCommType1(); OpenLink(); InitializeRfuLinkManager_LinkLeader(GROUP_MAX(sPlayerActivityGroupSize)); data->state = LL_STATE_INIT2; break; case LL_STATE_INIT2: - data->field_4 = AllocZeroed(4 * sizeof(struct UnkStruct_x1C)); - data->field_0 = AllocZeroed(5 * sizeof(struct UnkStruct_x20)); - data->field_8 = AllocZeroed(5 * sizeof(struct UnkStruct_x20)); - ClearUnkStruct_x1CArray(data->field_4, 4); - ClearUnkStruct_x20Array(data->field_0->arr, 5); - LinkRfu3_SetGnameUnameFromStaticBuffers(&data->field_0->arr[0].gname_uname.gname, data->field_0->arr[0].gname_uname.playerName); - data->field_0->arr[0].timeoutCounter = 0; - data->field_0->arr[0].groupScheduledAnim = UNION_ROOM_SPAWN_IN; - data->field_0->arr[0].useRedText = FALSE; - data->field_0->arr[0].field_1B = 0; - data->listenTaskId = CreateTask_ListenForPartnersWithCompatibleSerialNos(data->field_4, 0xFF); + data->incomingPlayerList = AllocZeroed(RFU_CHILD_MAX * sizeof(struct RfuIncomingPlayer)); + data->playerList = AllocZeroed(MAX_RFU_PLAYERS * sizeof(struct RfuPlayer)); + data->playerListBackup = AllocZeroed(MAX_RFU_PLAYERS * sizeof(struct RfuPlayer)); + ClearIncomingPlayerList(data->incomingPlayerList, RFU_CHILD_MAX); + ClearRfuPlayerList(data->playerList->players, MAX_RFU_PLAYERS); + CopyHostRfuGameDataAndUsername(&data->playerList->players[0].rfu.data, data->playerList->players[0].rfu.name); + data->playerList->players[0].timeoutCounter = 0; + data->playerList->players[0].groupScheduledAnim = UNION_ROOM_SPAWN_IN; + data->playerList->players[0].useRedText = FALSE; + data->playerList->players[0].newPlayerCountdown = 0; + data->listenTaskId = CreateTask_ListenForCompatiblePartners(data->incomingPlayerList, 0xFF); data->bButtonCancelWindowId = AddWindow(&sWindowTemplate_BButtonCancel); switch (GROUP_MAX(sPlayerActivityGroupSize)) { @@ -409,9 +431,9 @@ static void Task_TryBecomeLinkLeader(u8 taskId) data->nPlayerModeWindowId = AddWindow(&sWindowTemplate_NumPlayerMode); FillWindowPixelBuffer(data->bButtonCancelWindowId, PIXEL_FILL(2)); - UR_AddTextPrinterParameterized(data->bButtonCancelWindowId, 0, sText_BButtonCancel, 8, 1, 4); + PrintUnionRoomText(data->bButtonCancelWindowId, 0, sText_BButtonCancel, 8, 1, UR_COLOR_CANCEL); PutWindowTilemap(data->bButtonCancelWindowId); - CopyWindowToVram(data->bButtonCancelWindowId, 2); + CopyWindowToVram(data->bButtonCancelWindowId, COPYWIN_GFX); DrawStdWindowFrame(data->listWindowId, FALSE); gMultiuseListMenuTemplate = sListMenuTemplate_PossibleGroupMembers; @@ -420,7 +442,7 @@ static void Task_TryBecomeLinkLeader(u8 taskId) DrawStdWindowFrame(data->nPlayerModeWindowId, FALSE); PutWindowTilemap(data->nPlayerModeWindowId); - CopyWindowToVram(data->nPlayerModeWindowId, 2); + CopyWindowToVram(data->nPlayerModeWindowId, COPYWIN_GFX); CopyBgTilemapBufferToVram(0); data->playerCount = 1; @@ -437,7 +459,7 @@ static void Task_TryBecomeLinkLeader(u8 taskId) } else { - StringExpandPlaceholders_AwaitingCommFromAnother(gStringVar4, gPlayerCurrActivity); + GetAwaitingCommunicationText(gStringVar4, gPlayerCurrActivity); } PrintNumPlayersWaitingForMsg(data->nPlayerModeWindowId, sPlayerActivityGroupSize, data->playerCount); @@ -461,22 +483,24 @@ static void Task_TryBecomeLinkLeader(u8 taskId) if (GROUP_MIN(sPlayerActivityGroupSize) != 0 && data->playerCount > GROUP_MIN(sPlayerActivityGroupSize) - 1 && GROUP_MAX(sPlayerActivityGroupSize) != 0 - && sub_8012240() + && IsRfuCommunicatingWithAllChildren() && JOY_NEW(START_BUTTON)) { data->state = LL_STATE_MEMBERS_OK_PROMPT; LinkRfu_StopManagerAndFinalizeSlots(); } - if (data->state == LL_STATE_AWAIT_PLAYERS && sub_80105EC()) + if (data->state == LL_STATE_AWAIT_PLAYERS && RfuTryDisconnectLeavingChildren()) { - data->state = LL_STATE_9; + // At least 1 group member has left or is trying to leave + data->state = LL_STATE_WAIT_DISCONNECT_CHILD; } break; - case LL_STATE_9: - if (!sub_80105EC()) + case LL_STATE_WAIT_DISCONNECT_CHILD: + // Resume after ensuring all members trying to leave have left + if (!RfuTryDisconnectLeavingChildren()) { data->state = LL_STATE_AWAIT_PLAYERS; - data->playerCount = sub_8013398(data->field_0); + data->playerCount = LeaderPrunePlayerList(data->playerList); } break; case LL_STATE_MEMBER_LEFT: @@ -490,7 +514,7 @@ static void Task_TryBecomeLinkLeader(u8 taskId) #endif if (PrintOnTextbox(&data->textState, sPlayerUnavailableTexts[id])) { - data->playerCount = sub_8013398(data->field_0); + data->playerCount = LeaderPrunePlayerList(data->playerList); RedrawListMenu(data->listTaskId); data->state = LL_STATE_GET_AWAITING_PLAYERS_TEXT; } @@ -509,44 +533,44 @@ static void Task_TryBecomeLinkLeader(u8 taskId) } break; case LL_STATE_ACCEPT_NEW_MEMBER_PROMPT_HANDLE_INPUT: - switch (UnionRoomHandleYesNo(&data->textState, HasTrainerLeftPartnersList(ReadAsU16(data->field_0->arr[data->playerCount].gname_uname.gname.unk_00.playerTrainerId), data->field_0->arr[data->playerCount].gname_uname.playerName))) + switch (UnionRoomHandleYesNo(&data->textState, HasTrainerLeftPartnersList(ReadAsU16(data->playerList->players[data->playerCount].rfu.data.compatibility.playerTrainerId), data->playerList->players[data->playerCount].rfu.name))) { case 0: // YES LoadWirelessStatusIndicatorSpriteGfx(); CreateWirelessStatusIndicatorSprite(0, 0); data->joinRequestAnswer = RFU_STATUS_JOIN_GROUP_OK; - SendRfuStatusToPartner(data->joinRequestAnswer, ReadAsU16(data->field_0->arr[data->playerCount].gname_uname.gname.unk_00.playerTrainerId), data->field_0->arr[data->playerCount].gname_uname.playerName); + SendRfuStatusToPartner(data->joinRequestAnswer, ReadAsU16(data->playerList->players[data->playerCount].rfu.data.compatibility.playerTrainerId), data->playerList->players[data->playerCount].rfu.name); data->state = LL_STATE_UPDATE_AFTER_JOIN_REQUEST; break; case 1: // NO - case -1: + case MENU_B_PRESSED: data->joinRequestAnswer = RFU_STATUS_JOIN_GROUP_NO; - SendRfuStatusToPartner(data->joinRequestAnswer, ReadAsU16(data->field_0->arr[data->playerCount].gname_uname.gname.unk_00.playerTrainerId), data->field_0->arr[data->playerCount].gname_uname.playerName); + SendRfuStatusToPartner(data->joinRequestAnswer, ReadAsU16(data->playerList->players[data->playerCount].rfu.data.compatibility.playerTrainerId), data->playerList->players[data->playerCount].rfu.name); data->state = LL_STATE_UPDATE_AFTER_JOIN_REQUEST; break; case -3: - data->state = LL_STATE_9; + data->state = LL_STATE_WAIT_DISCONNECT_CHILD; break; } break; case LL_STATE_UPDATE_AFTER_JOIN_REQUEST: - val = WaitSendRfuStatusToPartner(ReadAsU16(data->field_0->arr[data->playerCount].gname_uname.gname.unk_00.playerTrainerId), data->field_0->arr[data->playerCount].gname_uname.playerName); + val = WaitSendRfuStatusToPartner(ReadAsU16(data->playerList->players[data->playerCount].rfu.data.compatibility.playerTrainerId), data->playerList->players[data->playerCount].rfu.name); if (val == 1) // Send complete { if (data->joinRequestAnswer == RFU_STATUS_JOIN_GROUP_OK) { - data->field_0->arr[data->playerCount].field_1B = 0; + data->playerList->players[data->playerCount].newPlayerCountdown = 0; RedrawListMenu(data->listTaskId); data->playerCount++; if (data->playerCount == GROUP_MAX(sPlayerActivityGroupSize)) { - if (GROUP_MIN2(sPlayerActivityGroupSize) != 0 || data->playerCount == 4) + if (GROUP_MIN2(sPlayerActivityGroupSize) != 0 || data->playerCount == RFU_CHILD_MAX) { data->state = LL_STATE_MEMBERS_OK_PROMPT; } else { - IntlConvPartnerUname7(gStringVar1, &data->field_0->arr[data->playerCount - 1]); + CopyAndTranslatePlayerName(gStringVar1, &data->playerList->players[data->playerCount - 1]); StringExpandPlaceholders(gStringVar4, sText_AnOKWasSentToPlayer); data->state = LL_STATE_ACCEPTED_FINAL_MEMBER; } @@ -561,9 +585,9 @@ static void Task_TryBecomeLinkLeader(u8 taskId) } else // Member disconnected { - RequestDisconnectSlotByTrainerNameAndId(data->field_0->arr[data->playerCount].gname_uname.playerName, ReadAsU16(data->field_0->arr[data->playerCount].gname_uname.gname.unk_00.playerTrainerId)); - data->field_0->arr[data->playerCount].groupScheduledAnim = UNION_ROOM_SPAWN_NONE; - sub_8013398(data->field_0); + RequestDisconnectSlotByTrainerNameAndId(data->playerList->players[data->playerCount].rfu.name, ReadAsU16(data->playerList->players[data->playerCount].rfu.data.compatibility.playerTrainerId)); + data->playerList->players[data->playerCount].groupScheduledAnim = UNION_ROOM_SPAWN_NONE; + LeaderPrunePlayerList(data->playerList); RedrawListMenu(data->listTaskId); data->state = LL_STATE_GET_AWAITING_PLAYERS_TEXT; } @@ -595,7 +619,7 @@ static void Task_TryBecomeLinkLeader(u8 taskId) data->state = LL_STATE_CONFIRMED_MEMBERS; break; case 1: // NO - case -1: + case MENU_B_PRESSED: if (GROUP_MIN2(sPlayerActivityGroupSize) != 0) data->state = LL_STATE_CANCEL_WITH_MSG; else @@ -614,7 +638,7 @@ static void Task_TryBecomeLinkLeader(u8 taskId) data->state = LL_STATE_SHUTDOWN_AND_FAIL; break; case 1: // NO - case -1: + case MENU_B_PRESSED: if (GROUP_MIN2(sPlayerActivityGroupSize) != 0) data->state = LL_STATE_MEMBERS_OK_PROMPT; else if (data->playerCount == GROUP_MAX(sPlayerActivityGroupSize)) @@ -681,7 +705,7 @@ static void Task_TryBecomeLinkLeader(u8 taskId) if (gReceivedRemoteLinkPlayers != 0) { if (IsActivityWithVariableGroupSize(gPlayerCurrActivity)) - sub_801103C(); + GetOtherPlayersInfoFlags(); UpdateGameData_GroupLockedIn(TRUE); CreateTask_RunScriptAndFadeToActivity(); Leader_DestroyResources(data); @@ -705,9 +729,9 @@ static void Leader_DestroyResources(struct WirelessLink_Leader *data) RemoveWindow(data->bButtonCancelWindowId); DestroyTask(data->listenTaskId); - Free(data->field_8); - Free(data->field_0); - Free(data->field_4); + Free(data->playerListBackup); + Free(data->playerList); + Free(data->incomingPlayerList); } static void Leader_GetAcceptNewMemberPrompt(u8 *dst, u8 caseId) @@ -721,8 +745,8 @@ static void Leader_GetAcceptNewMemberPrompt(u8 *dst, u8 caseId) case ACTIVITY_BATTLE_TOWER: StringExpandPlaceholders(dst, sText_PlayerContactedYouForXAccept); break; - case ACTIVITY_WONDER_CARD2: - case ACTIVITY_WONDER_NEWS2: + case ACTIVITY_WONDER_CARD: + case ACTIVITY_WONDER_NEWS: StringExpandPlaceholders(dst, sText_PlayerContactedYouShareX); break; case ACTIVITY_BATTLE_MULTI: @@ -765,8 +789,8 @@ static void GetYouAskedToJoinGroupPleaseWaitMessage(u8 *dst, u8 caseId) case ACTIVITY_TRADE: case ACTIVITY_BATTLE_TOWER: case ACTIVITY_BATTLE_TOWER_OPEN: - case ACTIVITY_WONDER_CARD2: - case ACTIVITY_WONDER_NEWS2: + case ACTIVITY_WONDER_CARD: + case ACTIVITY_WONDER_NEWS: StringExpandPlaceholders(dst, sText_AwaitingPlayersResponse); break; case ACTIVITY_BATTLE_MULTI: @@ -794,8 +818,8 @@ static void GetGroupLeaderSentAnOKMessage(u8 *dst, u8 caseId) case ACTIVITY_TRADE: case ACTIVITY_BATTLE_TOWER: case ACTIVITY_BATTLE_TOWER_OPEN: - case ACTIVITY_WONDER_CARD2: - case ACTIVITY_WONDER_NEWS2: + case ACTIVITY_WONDER_CARD: + case ACTIVITY_WONDER_NEWS: StringExpandPlaceholders(dst, sText_PlayerSentBackOK); break; case ACTIVITY_BATTLE_MULTI: @@ -816,12 +840,12 @@ static void GetGroupLeaderSentAnOKMessage(u8 *dst, u8 caseId) static bool8 Leader_SetStateIfMemberListChanged(struct WirelessLink_Leader *data, u32 joinedState, u32 droppedState) { - switch (LeaderUpdateGroupMembership(data->field_0)) + switch (LeaderUpdateGroupMembership(data->playerList)) { case UNION_ROOM_SPAWN_IN: PlaySE(SE_PC_LOGIN); RedrawListMenu(data->listTaskId); - IntlConvPartnerUname7(gStringVar2, &data->field_0->arr[data->playerCount]); + CopyAndTranslatePlayerName(gStringVar2, &data->playerList->players[data->playerCount]); Leader_GetAcceptNewMemberPrompt(gStringVar4, gPlayerCurrActivity); data->state = joinedState; break; @@ -838,23 +862,23 @@ static bool8 Leader_SetStateIfMemberListChanged(struct WirelessLink_Leader *data static void ItemPrintFunc_PossibleGroupMembers(u8 windowId, u32 id, u8 y) { struct WirelessLink_Leader *data = sWirelessLinkMain.leader; - u8 colorIdx = UR_COLOR_DKE_WHT_LTE; + u8 colorIdx = UR_COLOR_DEFAULT; - switch (data->field_0->arr[id].groupScheduledAnim) + switch (data->playerList->players[id].groupScheduledAnim) { case UNION_ROOM_SPAWN_IN: - if (data->field_0->arr[id].field_1B != 0) - colorIdx = UR_COLOR_GRN_WHT_LTG; + if (data->playerList->players[id].newPlayerCountdown != 0) + colorIdx = UR_COLOR_GREEN; break; case UNION_ROOM_SPAWN_OUT: - colorIdx = UR_COLOR_RED_WHT_LTR; + colorIdx = UR_COLOR_RED; break; } - PrintGroupMemberCandidateOnWindowWithColor(windowId, 0, y, &data->field_0->arr[id], colorIdx, id); + PrintGroupCandidateOnWindow(windowId, 0, y, &data->playerList->players[id], colorIdx, id); } -static u8 LeaderUpdateGroupMembership(struct UnkStruct_Main0 *arg0) +static u8 LeaderUpdateGroupMembership(struct RfuPlayerList *list) { struct WirelessLink_Leader *data = sWirelessLinkMain.leader; u8 ret = UNION_ROOM_SPAWN_NONE; @@ -863,31 +887,33 @@ static u8 LeaderUpdateGroupMembership(struct UnkStruct_Main0 *arg0) for (i = 1; i < MAX_RFU_PLAYERS; i++) { - u16 var = data->field_0->arr[i].groupScheduledAnim; + u16 var = data->playerList->players[i].groupScheduledAnim; if (var == UNION_ROOM_SPAWN_IN) { - id = Findx20Inx1CArray(&data->field_0->arr[i], data->field_4->arr); + id = GetNewIncomingPlayerId(&data->playerList->players[i], data->incomingPlayerList->players); if (id != 0xFF) { - data->field_0->arr[i].gname_uname = data->field_4->arr[id].gname_uname; - data->field_0->arr[i].timeoutCounter = 1; + // New incoming player + data->playerList->players[i].rfu = data->incomingPlayerList->players[id].rfu; + data->playerList->players[i].timeoutCounter = 1; } else { - data->field_0->arr[i].groupScheduledAnim = UNION_ROOM_SPAWN_OUT; + // No new incoming player + data->playerList->players[i].groupScheduledAnim = UNION_ROOM_SPAWN_OUT; ret = UNION_ROOM_SPAWN_OUT; } } } for (id = 0; id < RFU_CHILD_MAX; id++) - Appendx1Ctox20(data->field_0->arr, &data->field_4->arr[id], MAX_RFU_PLAYERS); + TryAddIncomingPlayerToList(data->playerList->players, &data->incomingPlayerList->players[id], MAX_RFU_PLAYERS); if (ret != UNION_ROOM_SPAWN_OUT) { for (id = 0; id < MAX_RFU_PLAYERS; id++) { - if (data->field_0->arr[id].field_1B != 0) + if (data->playerList->players[id].newPlayerCountdown != 0) ret = UNION_ROOM_SPAWN_IN; } } @@ -895,7 +921,7 @@ static u8 LeaderUpdateGroupMembership(struct UnkStruct_Main0 *arg0) return ret; } -static u8 sub_8013398(struct UnkStruct_Main0 *arg0) +static u8 LeaderPrunePlayerList(struct RfuPlayerList *list) { struct WirelessLink_Leader *data = sWirelessLinkMain.leader; u8 copiedCount; @@ -903,14 +929,14 @@ static u8 sub_8013398(struct UnkStruct_Main0 *arg0) u8 playerCount; for (i = 0; i < MAX_RFU_PLAYERS; i++) - data->field_8->arr[i] = data->field_0->arr[i]; + data->playerListBackup->players[i] = data->playerList->players[i]; copiedCount = 0; for (i = 0; i < MAX_RFU_PLAYERS; i++) { - if (data->field_8->arr[i].groupScheduledAnim == UNION_ROOM_SPAWN_IN) + if (data->playerListBackup->players[i].groupScheduledAnim == UNION_ROOM_SPAWN_IN) { - data->field_0->arr[copiedCount] = data->field_8->arr[i]; + data->playerList->players[copiedCount] = data->playerListBackup->players[i]; copiedCount++; } } @@ -918,18 +944,18 @@ static u8 sub_8013398(struct UnkStruct_Main0 *arg0) playerCount = copiedCount; for (; copiedCount < MAX_RFU_PLAYERS; copiedCount++) { - data->field_0->arr[copiedCount].gname_uname = sWirelessGnameUnamePair_Dummy; - data->field_0->arr[copiedCount].timeoutCounter = 0; - data->field_0->arr[copiedCount].groupScheduledAnim = UNION_ROOM_SPAWN_NONE; - data->field_0->arr[copiedCount].useRedText = FALSE; - data->field_0->arr[copiedCount].field_1B = 0; + data->playerList->players[copiedCount].rfu = sUnionRoomPlayer_DummyRfu; + data->playerList->players[copiedCount].timeoutCounter = 0; + data->playerList->players[copiedCount].groupScheduledAnim = UNION_ROOM_SPAWN_NONE; + data->playerList->players[copiedCount].useRedText = FALSE; + data->playerList->players[copiedCount].newPlayerCountdown = 0; } for (i = 0; i < MAX_RFU_PLAYERS; i++) { - if (data->field_0->arr[i].groupScheduledAnim != UNION_ROOM_SPAWN_IN) + if (data->playerList->players[i].groupScheduledAnim != UNION_ROOM_SPAWN_IN) continue; - if (data->field_0->arr[i].field_1B != 64) + if (data->playerList->players[i].newPlayerCountdown != 64) continue; playerCount = i; @@ -964,12 +990,12 @@ static void Task_TryJoinLinkGroup(u8 taskId) if (gSpecialVar_0x8004 == LINK_GROUP_BATTLE_TOWER && gSaveBlock2Ptr->frontier.lvlMode == FRONTIER_LVL_OPEN) gSpecialVar_0x8004++; gPlayerCurrActivity = sLinkGroupToURoomActivity[gSpecialVar_0x8004]; - SetHostRFUtgtGname(gPlayerCurrActivity, 0, 0); + SetHostRfuGameData(gPlayerCurrActivity, 0, FALSE); SetWirelessCommType1(); OpenLink(); InitializeRfuLinkManager_JoinGroup(); - data->field_4 = AllocZeroed(4 * sizeof(struct UnkStruct_x1C)); - data->field_0 = AllocZeroed(16 * sizeof(struct UnkStruct_x20)); + data->incomingPlayerList = AllocZeroed(RFU_CHILD_MAX * sizeof(struct RfuIncomingPlayer)); + data->playerList = AllocZeroed(MAX_RFU_PLAYER_LIST_SIZE * sizeof(struct RfuPlayer)); data->state = LG_STATE_CHOOSE_LEADER_MSG; break; case LG_STATE_CHOOSE_LEADER_MSG: @@ -977,17 +1003,17 @@ static void Task_TryJoinLinkGroup(u8 taskId) data->state = LG_STATE_INIT_WINDOWS; break; case LG_STATE_INIT_WINDOWS: - ClearUnkStruct_x1CArray(data->field_4, 4); - ClearUnkStruct_x20Array(data->field_0->arr, 16); - data->listenTaskId = CreateTask_ListenForPartnersWithCompatibleSerialNos(data->field_4, gSpecialVar_0x8004); + ClearIncomingPlayerList(data->incomingPlayerList, RFU_CHILD_MAX); + ClearRfuPlayerList(data->playerList->players, MAX_RFU_PLAYER_LIST_SIZE); + data->listenTaskId = CreateTask_ListenForCompatiblePartners(data->incomingPlayerList, gSpecialVar_0x8004); data->bButtonCancelWindowId = AddWindow(&sWindowTemplate_BButtonCancel); - data->listWindowId = AddWindow(&gUnknown_082F0174); - data->playerNameAndIdWindowId = AddWindow(&gUnknown_082F017C); + data->listWindowId = AddWindow(&sWindowTemplate_GroupList); + data->playerNameAndIdWindowId = AddWindow(&sWindowTemplate_PlayerNameAndId); FillWindowPixelBuffer(data->bButtonCancelWindowId, PIXEL_FILL(2)); - UR_AddTextPrinterParameterized(data->bButtonCancelWindowId, 0, sText_ChooseJoinCancel, 8, 1, 4); + PrintUnionRoomText(data->bButtonCancelWindowId, 0, sText_ChooseJoinCancel, 8, 1, UR_COLOR_CANCEL); PutWindowTilemap(data->bButtonCancelWindowId); - CopyWindowToVram(data->bButtonCancelWindowId, 2); + CopyWindowToVram(data->bButtonCancelWindowId, COPYWIN_GFX); DrawStdWindowFrame(data->listWindowId, FALSE); gMultiuseListMenuTemplate = sListMenuTemplate_UnionRoomGroups; @@ -997,7 +1023,7 @@ static void Task_TryJoinLinkGroup(u8 taskId) DrawStdWindowFrame(data->playerNameAndIdWindowId, FALSE); PutWindowTilemap(data->playerNameAndIdWindowId); PrintPlayerNameAndIdOnWindow(data->playerNameAndIdWindowId); - CopyWindowToVram(data->playerNameAndIdWindowId, 2); + CopyWindowToVram(data->playerNameAndIdWindowId, COPYWIN_GFX); CopyBgTilemapBufferToVram(0); data->leaderId = 0; @@ -1013,12 +1039,12 @@ static void Task_TryJoinLinkGroup(u8 taskId) break; case 0: id = ListMenu_ProcessInput(data->listTaskId); - if (JOY_NEW(A_BUTTON) && id != -1) + if (JOY_NEW(A_BUTTON) && id != MENU_B_PRESSED) { // this unused variable along with the assignment is needed to match - u32 activity = data->field_0->arr[id].gname_uname.gname.activity; + u32 activity = data->playerList->players[id].rfu.data.activity; - if (data->field_0->arr[id].groupScheduledAnim == UNION_ROOM_SPAWN_IN && !data->field_0->arr[id].gname_uname.gname.started) + if (data->playerList->players[id].groupScheduledAnim == UNION_ROOM_SPAWN_IN && !data->playerList->players[id].rfu.data.startedActivity) { u32 readyStatus = IsTryingToTradeAcrossVersionTooSoon(data, id); if (readyStatus == UR_TRADE_READY) @@ -1054,14 +1080,14 @@ static void Task_TryJoinLinkGroup(u8 taskId) GetYouAskedToJoinGroupPleaseWaitMessage(gStringVar4, gPlayerCurrActivity); if (PrintOnTextbox(&data->textState, gStringVar4)) { - IntlConvPartnerUname7(gStringVar1, &data->field_0->arr[data->leaderId]); + CopyAndTranslatePlayerName(gStringVar1, &data->playerList->players[data->leaderId]); data->state = LG_STATE_MAIN; } break; case LG_STATE_MAIN: if (gReceivedRemoteLinkPlayers) { - gPlayerCurrActivity = data->field_0->arr[data->leaderId].gname_uname.gname.activity; + gPlayerCurrActivity = data->playerList->players[data->leaderId].rfu.data.activity; RfuSetStatus(RFU_STATUS_OK, 0); switch (gPlayerCurrActivity) { @@ -1078,8 +1104,8 @@ static void Task_TryJoinLinkGroup(u8 taskId) case ACTIVITY_BATTLE_TOWER_OPEN: case ACTIVITY_RECORD_CORNER: case ACTIVITY_BERRY_BLENDER: - case ACTIVITY_WONDER_CARD2: - case ACTIVITY_WONDER_NEWS2: + case ACTIVITY_WONDER_CARD: + case ACTIVITY_WONDER_NEWS: case ACTIVITY_CONTEST_COOL: case ACTIVITY_CONTEST_BEAUTY: case ACTIVITY_CONTEST_CUTE: @@ -1159,7 +1185,7 @@ static void Task_TryJoinLinkGroup(u8 taskId) RedrawListMenu(data->listTaskId); break; case 1: // NO - case -1: + case MENU_B_PRESSED: data->state = LG_STATE_ASK_JOIN_GROUP; RedrawListMenu(data->listTaskId); break; @@ -1188,8 +1214,8 @@ static void Task_TryJoinLinkGroup(u8 taskId) RemoveWindow(data->listWindowId); RemoveWindow(data->bButtonCancelWindowId); DestroyTask(data->listenTaskId); - Free(data->field_0); - Free(data->field_4); + Free(data->playerList); + Free(data->incomingPlayerList); data->state++; break; case LG_STATE_RFU_ERROR_SHUTDOWN: @@ -1237,13 +1263,13 @@ static void Task_TryJoinLinkGroup(u8 taskId) static u32 IsTryingToTradeAcrossVersionTooSoon(struct WirelessLink_Group *data, s32 id) { - struct UnkStruct_x20 *structPtr = &data->field_0->arr[id]; + struct RfuPlayer *partner = &data->playerList->players[id]; - if (gPlayerCurrActivity == ACTIVITY_TRADE && structPtr->gname_uname.gname.unk_00.version != VERSION_EMERALD) + if (gPlayerCurrActivity == ACTIVITY_TRADE && partner->rfu.data.compatibility.version != VERSION_EMERALD) { if (!(gSaveBlock2Ptr->specialSaveWarpFlags & CHAMPION_SAVEWARP)) return UR_TRADE_PLAYER_NOT_READY; - else if (structPtr->gname_uname.gname.unk_00.isChampion) + else if (partner->rfu.data.compatibility.isChampion) return UR_TRADE_READY; } else @@ -1260,9 +1286,9 @@ static void AskToJoinRfuGroup(struct WirelessLink_Group *data, s32 id) LoadWirelessStatusIndicatorSpriteGfx(); CreateWirelessStatusIndicatorSprite(0, 0); RedrawListMenu(data->listTaskId); - IntlConvPartnerUname7(gStringVar1, &data->field_0->arr[data->leaderId]); + CopyAndTranslatePlayerName(gStringVar1, &data->playerList->players[data->leaderId]); UpdateGameData_SetActivity(sLinkGroupToURoomActivity[gSpecialVar_0x8004], 0, TRUE); - CreateTask_RfuReconnectWithParent(data->field_0->arr[data->leaderId].gname_uname.playerName, ReadAsU16(data->field_0->arr[data->leaderId].gname_uname.gname.unk_00.playerTrainerId)); + CreateTask_RfuReconnectWithParent(data->playerList->players[data->leaderId].rfu.name, ReadAsU16(data->playerList->players[data->leaderId].rfu.data.compatibility.playerTrainerId)); } u8 CreateTask_ListenToWireless(void) @@ -1288,19 +1314,19 @@ static void Task_ListenToWireless(u8 taskId) switch (data->state) { case 0: - SetHostRFUtgtGname(0, 0, 0); + SetHostRfuGameData(ACTIVITY_NONE, 0, FALSE); SetWirelessCommType1(); OpenLink(); InitializeRfuLinkManager_JoinGroup(); - sub_80111B0(TRUE); - data->field_4 = AllocZeroed(4 * sizeof(struct UnkStruct_x1C)); - data->field_0 = AllocZeroed(16 * sizeof(struct UnkStruct_x20)); + RfuSetIgnoreError(TRUE); + data->incomingPlayerList = AllocZeroed(RFU_CHILD_MAX * sizeof(struct RfuIncomingPlayer)); + data->playerList = AllocZeroed(MAX_RFU_PLAYER_LIST_SIZE * sizeof(struct RfuPlayer)); data->state = 2; break; case 2: - ClearUnkStruct_x1CArray(data->field_4, 4); - ClearUnkStruct_x20Array(data->field_0->arr, 16); - data->listenTaskId = CreateTask_ListenForPartnersWithCompatibleSerialNos(data->field_4, 0xFF); + ClearIncomingPlayerList(data->incomingPlayerList, RFU_CHILD_MAX); + ClearRfuPlayerList(data->playerList->players, MAX_RFU_PLAYER_LIST_SIZE); + data->listenTaskId = CreateTask_ListenForCompatiblePartners(data->incomingPlayerList, 0xFF); data->leaderId = 0; data->state = 3; break; @@ -1312,8 +1338,8 @@ static void Task_ListenToWireless(u8 taskId) break; case 10: DestroyTask(data->listenTaskId); - Free(data->field_0); - Free(data->field_4); + Free(data->playerList); + Free(data->incomingPlayerList); LinkRfu_Shutdown(); data->state++; break; @@ -1348,27 +1374,26 @@ static bool32 IsPartnerActivityAcceptable(u32 activity, u32 linkGroup) return FALSE; } -static u8 URoomGroupListGetTextColor(struct WirelessLink_Group *data, u32 id) +static u8 GetGroupListTextColor(struct WirelessLink_Group *data, u32 id) { - if (data->field_0->arr[id].groupScheduledAnim == UNION_ROOM_SPAWN_IN) + if (data->playerList->players[id].groupScheduledAnim == UNION_ROOM_SPAWN_IN) { - if (data->field_0->arr[id].gname_uname.gname.started) - return UR_COLOR_WHT_WHT_LTE; - else if (data->field_0->arr[id].useRedText) - return UR_COLOR_RED_WHT_LTR; - else if (data->field_0->arr[id].field_1B != 0) - return UR_COLOR_GRN_WHT_LTG; + if (data->playerList->players[id].rfu.data.startedActivity) + return UR_COLOR_WHITE; + else if (data->playerList->players[id].useRedText) + return UR_COLOR_RED; + else if (data->playerList->players[id].newPlayerCountdown != 0) + return UR_COLOR_GREEN; } - - return UR_COLOR_DKE_WHT_LTE; + return UR_COLOR_DEFAULT; } static void ListMenuItemPrintFunc_UnionRoomGroups(u8 windowId, u32 id, u8 y) { struct WirelessLink_Group *data = sWirelessLinkMain.group; - u8 colorId = URoomGroupListGetTextColor(data, id); + u8 colorId = GetGroupListTextColor(data, id); - PrintUnionRoomGroupOnWindow(windowId, 8, y, &data->field_0->arr[id], colorId, id); + PrintGroupMemberOnWindow(windowId, 8, y, &data->playerList->players[id], colorId, id); } static u8 GetNewLeaderCandidate(void) @@ -1378,48 +1403,48 @@ static u8 GetNewLeaderCandidate(void) u8 i; s32 id; - for (i = 0; i < 16; i++) + for (i = 0; i < MAX_RFU_PLAYER_LIST_SIZE; i++) { - if (data->field_0->arr[i].groupScheduledAnim != UNION_ROOM_SPAWN_NONE) + if (data->playerList->players[i].groupScheduledAnim != UNION_ROOM_SPAWN_NONE) { - id = Findx20Inx1CArray(&data->field_0->arr[i], data->field_4->arr); + id = GetNewIncomingPlayerId(&data->playerList->players[i], data->incomingPlayerList->players); if (id != 0xFF) { - if (data->field_0->arr[i].groupScheduledAnim == UNION_ROOM_SPAWN_IN) + if (data->playerList->players[i].groupScheduledAnim == UNION_ROOM_SPAWN_IN) { - if (AreUnionRoomPlayerGnamesDifferent(&data->field_0->arr[i].gname_uname, &data->field_4->arr[id].gname_uname)) + if (ArePlayerDataDifferent(&data->playerList->players[i].rfu, &data->incomingPlayerList->players[id].rfu)) { - data->field_0->arr[i].gname_uname = data->field_4->arr[id].gname_uname; - data->field_0->arr[i].field_1B = 64; + data->playerList->players[i].rfu = data->incomingPlayerList->players[id].rfu; + data->playerList->players[i].newPlayerCountdown = 64; ret = 1; } else { - if (data->field_0->arr[i].field_1B != 0) + if (data->playerList->players[i].newPlayerCountdown != 0) { - data->field_0->arr[i].field_1B--; - if (data->field_0->arr[i].field_1B == 0) + data->playerList->players[i].newPlayerCountdown--; + if (data->playerList->players[i].newPlayerCountdown == 0) ret = 2; } } } else { - data->field_0->arr[i].groupScheduledAnim = UNION_ROOM_SPAWN_IN; - data->field_0->arr[i].field_1B = 64; + data->playerList->players[i].groupScheduledAnim = UNION_ROOM_SPAWN_IN; + data->playerList->players[i].newPlayerCountdown = 64; ret = 1; } - data->field_0->arr[i].timeoutCounter = 0; + data->playerList->players[i].timeoutCounter = 0; } else { - if (data->field_0->arr[i].groupScheduledAnim != UNION_ROOM_SPAWN_OUT) + if (data->playerList->players[i].groupScheduledAnim != UNION_ROOM_SPAWN_OUT) { - data->field_0->arr[i].timeoutCounter++; - if (data->field_0->arr[i].timeoutCounter >= 300) + data->playerList->players[i].timeoutCounter++; + if (data->playerList->players[i].timeoutCounter >= 300) { - data->field_0->arr[i].groupScheduledAnim = UNION_ROOM_SPAWN_OUT; + data->playerList->players[i].groupScheduledAnim = UNION_ROOM_SPAWN_OUT; ret = 2; } } @@ -1429,7 +1454,7 @@ static u8 GetNewLeaderCandidate(void) for (id = 0; id < RFU_CHILD_MAX; id++) { - if (Appendx1Ctox20(data->field_0->arr, &data->field_4->arr[id], 16) != 0xFF) + if (TryAddIncomingPlayerToList(data->playerList->players, &data->incomingPlayerList->players[id], MAX_RFU_PLAYER_LIST_SIZE) != 0xFF) ret = 1; } @@ -1469,14 +1494,14 @@ static void Task_StartUnionRoomTrade(u8 taskId) } break; case 2: - memcpy(gBlockSendBuffer, gSaveBlock1Ptr->mail, sizeof(struct MailStruct) * PARTY_SIZE + 4); - if (SendBlock(0, gBlockSendBuffer, sizeof(struct MailStruct) * PARTY_SIZE + 4)) + memcpy(gBlockSendBuffer, gSaveBlock1Ptr->mail, sizeof(struct Mail) * PARTY_SIZE + 4); + if (SendBlock(0, gBlockSendBuffer, sizeof(struct Mail) * PARTY_SIZE + 4)) gTasks[taskId].data[0]++; break; case 3: if (GetBlockReceivedStatus() == 3) { - memcpy(gTradeMail, gBlockRecvBuffer[GetMultiplayerId() ^ 1], sizeof(struct MailStruct) * PARTY_SIZE); + memcpy(gTradeMail, gBlockRecvBuffer[GetMultiplayerId() ^ 1], sizeof(struct Mail) * PARTY_SIZE); ResetBlockReceivedFlags(); gSelectedTradeMonPositions[TRADE_PLAYER] = monId; gSelectedTradeMonPositions[TRADE_PARTNER] = PARTY_SIZE; @@ -1495,7 +1520,7 @@ static void Task_ExchangeCards(u8 taskId) { case 0: if (GetMultiplayerId() == 0) - SendBlockRequest(2); + SendBlockRequest(BLOCK_REQ_SIZE_100); gTasks[taskId].data[0]++; break; case 1: @@ -1507,17 +1532,21 @@ static void Task_ExchangeCards(u8 taskId) for (i = 0; i < GetLinkPlayerCount(); i++) { recvBuff = gBlockRecvBuffer[i]; - CopyTrainerCardData(&gTrainerCards[i], recvBuff, gLinkPlayers[i].version); + CopyTrainerCardData(&gTrainerCards[i], (struct TrainerCard *)recvBuff, gLinkPlayers[i].version); } if (GetLinkPlayerCount() == 2) { + // Note: hasAllFrontierSymbols is a re-used field. + // Here it is set by CreateTrainerCardInBuffer. + // If the player has a saved Wonder Card and it is the same Wonder Card + // as their partner then mystery gift stats are enabled. recvBuff = gBlockRecvBuffer[GetMultiplayerId() ^ 1]; - MEventHandleReceivedWonderCard(recvBuff[48]); + MysteryGift_TryEnableStatsByFlagId(((struct TrainerCard *)recvBuff)->hasAllFrontierSymbols); } else { - ResetReceivedWonderCardFlag(); + MysteryGift_DisableStats(); } ResetBlockReceivedFlags(); @@ -1563,8 +1592,8 @@ void StartUnionRoomBattle(u16 battleFlags) static void WarpForWirelessMinigame(u16 linkService, u16 x, u16 y) { VarSet(VAR_CABLE_CLUB_STATE, linkService); - SetWarpDestination(gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum, -1, x, y); - SetDynamicWarpWithCoords(0, gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum, -1, x, y); + SetWarpDestination(gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum, WARP_ID_NONE, x, y); + SetDynamicWarpWithCoords(0, gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum, WARP_ID_NONE, x, y); WarpIntoMap(); } @@ -1575,7 +1604,7 @@ static void WarpForCableClubActivity(s8 mapGroup, s8 mapNum, s32 x, s32 y, u16 l gFieldLinkPlayerCount = GetLinkPlayerCount(); gLocalLinkPlayerId = GetMultiplayerId(); SetCableClubWarp(); - SetWarpDestination(mapGroup, mapNum, -1, x, y); + SetWarpDestination(mapGroup, mapNum, WARP_ID_NONE, x, y); WarpIntoMap(); } @@ -1601,18 +1630,19 @@ static void CB2_TransitionToCableClub(void) static void CreateTrainerCardInBuffer(void *dest, bool32 setWonderCard) { - u16 *argAsU16Ptr = dest; + struct TrainerCard * card = (struct TrainerCard *)dest; + TrainerCard_GenerateCardForLinkPlayer(card); - TrainerCard_GenerateCardForPlayer((struct TrainerCard *)argAsU16Ptr); + // Below field is re-used, to be read by Task_ExchangeCards if (setWonderCard) - argAsU16Ptr[48] = GetWonderCardFlagID(); + card->hasAllFrontierSymbols = GetWonderCardFlagID(); else - argAsU16Ptr[48] = 0; + card->hasAllFrontierSymbols = 0; } static void Task_StartActivity(u8 taskId) { - ResetReceivedWonderCardFlag(); + MysteryGift_DisableStats(); switch (gPlayerCurrActivity) { case ACTIVITY_BATTLE_SINGLE: @@ -1624,7 +1654,7 @@ static void Task_StartActivity(u8 taskId) case ACTIVITY_BERRY_PICK: case ACTIVITY_SPIN_TRADE: case ACTIVITY_RECORD_CORNER: - RecordMixTrainerNames(); + SaveLinkTrainerNames(); break; } @@ -1688,7 +1718,7 @@ static void Task_StartActivity(u8 taskId) else { LinkRfu_StopManagerBeforeEnteringChat(); - SetHostRFUtgtGname(69, 0, 1); + SetHostRfuGameData(ACTIVITY_CHAT | IN_UNION_ROOM, 0, TRUE); } EnterUnionRoomChat(); break; @@ -1737,7 +1767,7 @@ static void Task_RunScriptAndFadeToActivity(u8 taskId) sendBuff[1] = GetMonData(&gPlayerParty[gSelectedOrderFromParty[1] - 1], MON_DATA_SPECIES, NULL); gMain.savedCallback = NULL; data[0] = 4; - RecordMixTrainerNames(); + SaveLinkTrainerNames(); ResetBlockReceivedFlags(); break; case ACTIVITY_BERRY_BLENDER: @@ -1746,7 +1776,7 @@ static void Task_RunScriptAndFadeToActivity(u8 taskId) case ACTIVITY_CONTEST_CUTE: case ACTIVITY_CONTEST_SMART: case ACTIVITY_CONTEST_TOUGH: - RecordMixTrainerNames(); + SaveLinkTrainerNames(); DestroyTask(taskId); default: EnableBothScriptContexts(); @@ -1832,12 +1862,13 @@ static void CreateTask_StartActivity(void) gTasks[taskId].data[0] = 0; } -void MEvent_CreateTask_Leader(u32 activity) +// Sending Wonder Card/News +void CreateTask_SendMysteryGift(u32 activity) { u8 taskId; struct WirelessLink_Leader *data; - taskId = CreateTask(Task_MEvent_Leader, 0); + taskId = CreateTask(Task_SendMysteryGift, 0); sWirelessLinkMain.leader = data = (void*)(gTasks[taskId].data); data->state = 0; @@ -1846,7 +1877,7 @@ void MEvent_CreateTask_Leader(u32 activity) gSpecialVar_Result = LINKUP_ONGOING; } -static void Task_MEvent_Leader(u8 taskId) +static void Task_SendMysteryGift(u8 taskId) { struct WirelessLink_Leader *data = sWirelessLinkMain.leader; struct WindowTemplate winTemplate; @@ -1857,29 +1888,29 @@ static void Task_MEvent_Leader(u8 taskId) case 0: gPlayerCurrActivity = data->activity; sPlayerActivityGroupSize = 2; - SetHostRFUtgtGname(data->activity, 0, 0); - SetGnameBufferWonderFlags(FALSE, FALSE); + SetHostRfuGameData(data->activity, 0, FALSE); + SetHostRfuWonderFlags(FALSE, FALSE); SetWirelessCommType1(); OpenLink(); InitializeRfuLinkManager_LinkLeader(2); data->state = 1; break; case 1: - data->field_4 = AllocZeroed(4 * sizeof(struct UnkStruct_x1C)); - data->field_0 = AllocZeroed(5 * sizeof(struct UnkStruct_x20)); - data->field_8 = AllocZeroed(5 * sizeof(struct UnkStruct_x20)); - ClearUnkStruct_x1CArray(data->field_4, 4); - ClearUnkStruct_x20Array(data->field_0->arr, 5); - LinkRfu3_SetGnameUnameFromStaticBuffers(&data->field_0->arr[0].gname_uname.gname, data->field_0->arr[0].gname_uname.playerName); - data->field_0->arr[0].timeoutCounter = 0; - data->field_0->arr[0].groupScheduledAnim = UNION_ROOM_SPAWN_IN; - data->field_0->arr[0].useRedText = FALSE; - data->field_0->arr[0].field_1B = 0; - data->listenTaskId = CreateTask_ListenForPartnersWithCompatibleSerialNos(data->field_4, 0xFF); + data->incomingPlayerList = AllocZeroed(RFU_CHILD_MAX * sizeof(struct RfuIncomingPlayer)); + data->playerList = AllocZeroed(MAX_RFU_PLAYERS * sizeof(struct RfuPlayer)); + data->playerListBackup = AllocZeroed(MAX_RFU_PLAYERS * sizeof(struct RfuPlayer)); + ClearIncomingPlayerList(data->incomingPlayerList, RFU_CHILD_MAX); + ClearRfuPlayerList(data->playerList->players, MAX_RFU_PLAYERS); + CopyHostRfuGameDataAndUsername(&data->playerList->players[0].rfu.data, data->playerList->players[0].rfu.name); + data->playerList->players[0].timeoutCounter = 0; + data->playerList->players[0].groupScheduledAnim = UNION_ROOM_SPAWN_IN; + data->playerList->players[0].useRedText = FALSE; + data->playerList->players[0].newPlayerCountdown = 0; + data->listenTaskId = CreateTask_ListenForCompatiblePartners(data->incomingPlayerList, 0xFF); winTemplate = sWindowTemplate_PlayerList; winTemplate.baseBlock = GetMysteryGiftBaseBlock(); - winTemplate.paletteNum = 0xC; + winTemplate.paletteNum = 12; data->listWindowId = AddWindow(&winTemplate); MG_DrawTextBorder(data->listWindowId); gMultiuseListMenuTemplate = sListMenuTemplate_PossibleGroupMembers; @@ -1892,7 +1923,7 @@ static void Task_MEvent_Leader(u8 taskId) break; case 2: StringCopy(gStringVar1, sLinkGroupActivityNameTexts[gPlayerCurrActivity]); - StringExpandPlaceholders_AwaitingCommFromAnother(gStringVar4, gPlayerCurrActivity); + GetAwaitingCommunicationText(gStringVar4, gPlayerCurrActivity); data->state = 3; break; case 3: @@ -1908,9 +1939,9 @@ static void Task_MEvent_Leader(u8 taskId) } break; case 6: - if (MG_PrintTextOnWindow1AndWaitButton(&data->textState, sText_LinkWithFriendDropped)) + if (PrintMysteryGiftMenuMessage(&data->textState, sText_LinkWithFriendDropped)) { - data->playerCount = sub_8013398(data->field_0); + data->playerCount = LeaderPrunePlayerList(data->playerList); RedrawListMenu(data->listTaskId); data->state = 2; } @@ -1919,44 +1950,44 @@ static void Task_MEvent_Leader(u8 taskId) data->state = 7; break; case 7: - switch (mevent_message_print_and_prompt_yes_no(&data->textState, &data->field_14, 0, gStringVar4)) + switch (DoMysteryGiftYesNo(&data->textState, &data->yesNoWindowId, 0, gStringVar4)) { case 0: LoadWirelessStatusIndicatorSpriteGfx(); CreateWirelessStatusIndicatorSprite(0, 0); - data->field_0->arr[data->playerCount].field_1B = 0; + data->playerList->players[data->playerCount].newPlayerCountdown = 0; RedrawListMenu(data->listTaskId); data->joinRequestAnswer = RFU_STATUS_JOIN_GROUP_OK; - SendRfuStatusToPartner(data->joinRequestAnswer, ReadAsU16(data->field_0->arr[data->playerCount].gname_uname.gname.unk_00.playerTrainerId), data->field_0->arr[data->playerCount].gname_uname.playerName); + SendRfuStatusToPartner(data->joinRequestAnswer, ReadAsU16(data->playerList->players[data->playerCount].rfu.data.compatibility.playerTrainerId), data->playerList->players[data->playerCount].rfu.name); data->state = 8; break; case 1: - case -1: + case MENU_B_PRESSED: data->joinRequestAnswer = RFU_STATUS_JOIN_GROUP_NO; - SendRfuStatusToPartner(data->joinRequestAnswer, ReadAsU16(data->field_0->arr[data->playerCount].gname_uname.gname.unk_00.playerTrainerId), data->field_0->arr[data->playerCount].gname_uname.playerName); + SendRfuStatusToPartner(data->joinRequestAnswer, ReadAsU16(data->playerList->players[data->playerCount].rfu.data.compatibility.playerTrainerId), data->playerList->players[data->playerCount].rfu.name); data->state = 8; break; } break; case 8: - val = WaitSendRfuStatusToPartner(ReadAsU16(data->field_0->arr[data->playerCount].gname_uname.gname.unk_00.playerTrainerId), data->field_0->arr[data->playerCount].gname_uname.playerName); + val = WaitSendRfuStatusToPartner(ReadAsU16(data->playerList->players[data->playerCount].rfu.data.compatibility.playerTrainerId), data->playerList->players[data->playerCount].rfu.name); if (val == 1) // Send complete { if (data->joinRequestAnswer == RFU_STATUS_JOIN_GROUP_OK) { - data->field_0->arr[data->playerCount].field_1B = 0; + data->playerList->players[data->playerCount].newPlayerCountdown = 0; RedrawListMenu(data->listTaskId); data->playerCount++; - IntlConvPartnerUname7(gStringVar1, &data->field_0->arr[data->playerCount - 1]); + CopyAndTranslatePlayerName(gStringVar1, &data->playerList->players[data->playerCount - 1]); StringExpandPlaceholders(gStringVar4, sText_AnOKWasSentToPlayer); data->state = 9; LinkRfu_StopManagerAndFinalizeSlots(); } else { - RequestDisconnectSlotByTrainerNameAndId(data->field_0->arr[data->playerCount].gname_uname.playerName, ReadAsU16(data->field_0->arr[data->playerCount].gname_uname.gname.unk_00.playerTrainerId)); - data->field_0->arr[data->playerCount].groupScheduledAnim = UNION_ROOM_SPAWN_NONE; - sub_8013398(data->field_0); + RequestDisconnectSlotByTrainerNameAndId(data->playerList->players[data->playerCount].rfu.name, ReadAsU16(data->playerList->players[data->playerCount].rfu.data.compatibility.playerTrainerId)); + data->playerList->players[data->playerCount].groupScheduledAnim = UNION_ROOM_SPAWN_NONE; + LeaderPrunePlayerList(data->playerList); RedrawListMenu(data->listTaskId); data->state = 2; } @@ -1999,13 +2030,13 @@ static void Task_MEvent_Leader(u8 taskId) CopyBgTilemapBufferToVram(0); RemoveWindow(data->listWindowId); DestroyTask(data->listenTaskId); - Free(data->field_8); - Free(data->field_0); - Free(data->field_4); + Free(data->playerListBackup); + Free(data->playerList); + Free(data->incomingPlayerList); data->state++; break; case 14: - if (MG_PrintTextOnWindow1AndWaitButton(&data->textState, sText_PleaseStartOver)) + if (PrintMysteryGiftMenuMessage(&data->textState, sText_PleaseStartOver)) { DestroyTask(taskId); gSpecialVar_Result = LINKUP_FAILED; @@ -2027,9 +2058,9 @@ static void Task_MEvent_Leader(u8 taskId) CopyBgTilemapBufferToVram(0); RemoveWindow(data->listWindowId); DestroyTask(data->listenTaskId); - Free(data->field_8); - Free(data->field_0); - Free(data->field_4); + Free(data->playerListBackup); + Free(data->playerList); + Free(data->incomingPlayerList); SetLinkStandbyCallback(); data->state++; break; @@ -2040,7 +2071,7 @@ static void Task_MEvent_Leader(u8 taskId) } } -void MEvent_CreateTask_CardOrNewsWithFriend(u32 activity) +void CreateTask_LinkMysteryGiftWithFriend(u32 activity) { u8 taskId; struct WirelessLink_Group *data; @@ -2051,25 +2082,25 @@ void MEvent_CreateTask_CardOrNewsWithFriend(u32 activity) data->state = 0; data->textState = 0; - data->isWonderNews = activity - ACTIVITY_WONDER_CARD2; + data->isWonderNews = activity - ACTIVITY_WONDER_CARD; gSpecialVar_Result = LINKUP_ONGOING; } static void Task_CardOrNewsWithFriend(u8 taskId) { s32 id; - struct WindowTemplate winTemplate1, winTemplate2; + struct WindowTemplate listWinTemplate, playerNameWinTemplate; struct WirelessLink_Group *data = sWirelessLinkMain.group; switch (data->state) { case 0: - SetHostRFUtgtGname(data->isWonderNews + ACTIVITY_WONDER_CARD2, 0, 0); + SetHostRfuGameData(data->isWonderNews + ACTIVITY_WONDER_CARD, 0, FALSE); SetWirelessCommType1(); OpenLink(); InitializeRfuLinkManager_JoinGroup(); - data->field_4 = AllocZeroed(4 * sizeof(struct UnkStruct_x1C)); - data->field_0 = AllocZeroed(16 * sizeof(struct UnkStruct_x20)); + data->incomingPlayerList = AllocZeroed(RFU_CHILD_MAX * sizeof(struct RfuIncomingPlayer)); + data->playerList = AllocZeroed(MAX_RFU_PLAYER_LIST_SIZE * sizeof(struct RfuPlayer)); data->state = 1; break; case 1: @@ -2077,18 +2108,18 @@ static void Task_CardOrNewsWithFriend(u8 taskId) data->state = 2; break; case 2: - ClearUnkStruct_x1CArray(data->field_4, 4); - ClearUnkStruct_x20Array(data->field_0->arr, 16); - data->listenTaskId = CreateTask_ListenForPartnersWithCompatibleSerialNos(data->field_4, data->isWonderNews + LINK_GROUP_WONDER_CARD); + ClearIncomingPlayerList(data->incomingPlayerList, RFU_CHILD_MAX); + ClearRfuPlayerList(data->playerList->players, MAX_RFU_PLAYER_LIST_SIZE); + data->listenTaskId = CreateTask_ListenForCompatiblePartners(data->incomingPlayerList, data->isWonderNews + LINK_GROUP_WONDER_CARD); - winTemplate1 = gUnknown_082F0174; - winTemplate1.baseBlock = GetMysteryGiftBaseBlock(); - winTemplate1.paletteNum = 0xC; - data->listWindowId = AddWindow(&winTemplate1); + listWinTemplate = sWindowTemplate_GroupList; + listWinTemplate.baseBlock = GetMysteryGiftBaseBlock(); + listWinTemplate.paletteNum = 12; + data->listWindowId = AddWindow(&listWinTemplate); - winTemplate2 = gUnknown_082F017C; - winTemplate2.paletteNum = 0xC; - data->playerNameAndIdWindowId = AddWindow(&winTemplate2); + playerNameWinTemplate = sWindowTemplate_PlayerNameAndId; + playerNameWinTemplate.paletteNum = 12; + data->playerNameAndIdWindowId = AddWindow(&playerNameWinTemplate); MG_DrawTextBorder(data->listWindowId); gMultiuseListMenuTemplate = sListMenuTemplate_UnionRoomGroups; @@ -2099,7 +2130,7 @@ static void Task_CardOrNewsWithFriend(u8 taskId) FillWindowPixelBuffer(data->playerNameAndIdWindowId, PIXEL_FILL(1)); PutWindowTilemap(data->playerNameAndIdWindowId); PrintPlayerNameAndIdOnWindow(data->playerNameAndIdWindowId); - CopyWindowToVram(data->playerNameAndIdWindowId, 2); + CopyWindowToVram(data->playerNameAndIdWindowId, COPYWIN_GFX); CopyBgTilemapBufferToVram(0); data->leaderId = 0; @@ -2120,16 +2151,16 @@ static void Task_CardOrNewsWithFriend(u8 taskId) { // this unused variable along with the assignment is needed to match u32 unusedVar; - unusedVar = data->field_0->arr[id].gname_uname.gname.activity; + unusedVar = data->playerList->players[id].rfu.data.activity; - if (data->field_0->arr[id].groupScheduledAnim == UNION_ROOM_SPAWN_IN && !data->field_0->arr[id].gname_uname.gname.started) + if (data->playerList->players[id].groupScheduledAnim == UNION_ROOM_SPAWN_IN && !data->playerList->players[id].rfu.data.startedActivity) { data->leaderId = id; LoadWirelessStatusIndicatorSpriteGfx(); CreateWirelessStatusIndicatorSprite(0, 0); RedrawListMenu(data->listTaskId); - IntlConvPartnerUname7(gStringVar1, &data->field_0->arr[data->leaderId]); - CreateTask_RfuReconnectWithParent(data->field_0->arr[data->leaderId].gname_uname.playerName, ReadAsU16(data->field_0->arr[data->leaderId].gname_uname.gname.unk_00.playerTrainerId)); + CopyAndTranslatePlayerName(gStringVar1, &data->playerList->players[data->leaderId]); + CreateTask_RfuReconnectWithParent(data->playerList->players[data->leaderId].rfu.name, ReadAsU16(data->playerList->players[data->leaderId].rfu.data.compatibility.playerTrainerId)); PlaySE(SE_POKENAV_ON); data->state = 4; } @@ -2147,13 +2178,13 @@ static void Task_CardOrNewsWithFriend(u8 taskId) break; case 4: AddTextPrinterToWindow1(sText_AwaitingPlayersResponse); - IntlConvPartnerUname7(gStringVar1, &data->field_0->arr[data->leaderId]); + CopyAndTranslatePlayerName(gStringVar1, &data->playerList->players[data->leaderId]); data->state = 5; break; case 5: if (gReceivedRemoteLinkPlayers) { - gPlayerCurrActivity = data->field_0->arr[data->leaderId].gname_uname.gname.activity; + gPlayerCurrActivity = data->playerList->players[data->leaderId].rfu.data.activity; data->state = 10; } @@ -2178,12 +2209,12 @@ static void Task_CardOrNewsWithFriend(u8 taskId) RemoveWindow(data->playerNameAndIdWindowId); RemoveWindow(data->listWindowId); DestroyTask(data->listenTaskId); - Free(data->field_0); - Free(data->field_4); + Free(data->playerList); + Free(data->incomingPlayerList); data->state++; break; case 9: - if (MG_PrintTextOnWindow1AndWaitButton(&data->textState, sLinkDroppedTexts[RfuGetStatus()])) + if (PrintMysteryGiftMenuMessage(&data->textState, sLinkDroppedTexts[RfuGetStatus()])) { DestroyWirelessStatusIndicatorSprite(); DestroyTask(taskId); @@ -2209,7 +2240,7 @@ static void Task_CardOrNewsWithFriend(u8 taskId) } } -void MEvent_CreateTask_CardOrNewsOverWireless(u32 activity) +void CreateTask_LinkMysteryGiftOverWireless(u32 activity) { u8 taskId; struct WirelessLink_Group *data; @@ -2220,7 +2251,7 @@ void MEvent_CreateTask_CardOrNewsOverWireless(u32 activity) data->state = 0; data->textState = 0; - data->isWonderNews = activity - ACTIVITY_WONDER_CARD2; + data->isWonderNews = activity - ACTIVITY_WONDER_CARD; gSpecialVar_Result = LINKUP_ONGOING; } @@ -2233,12 +2264,12 @@ static void Task_CardOrNewsOverWireless(u8 taskId) switch (data->state) { case 0: - SetHostRFUtgtGname(0, 0, 0); + SetHostRfuGameData(ACTIVITY_NONE, 0, FALSE); SetWirelessCommType1(); OpenLink(); InitializeRfuLinkManager_JoinGroup(); - data->field_4 = AllocZeroed(4 * sizeof(struct UnkStruct_x1C)); - data->field_0 = AllocZeroed(16 * sizeof(struct UnkStruct_x20)); + data->incomingPlayerList = AllocZeroed(RFU_CHILD_MAX * sizeof(struct RfuIncomingPlayer)); + data->playerList = AllocZeroed(MAX_RFU_PLAYER_LIST_SIZE * sizeof(struct RfuPlayer)); data->state = 1; break; case 1: @@ -2246,13 +2277,13 @@ static void Task_CardOrNewsOverWireless(u8 taskId) data->state = 2; break; case 2: - ClearUnkStruct_x1CArray(data->field_4, 4); - ClearUnkStruct_x20Array(data->field_0->arr, 16); - data->listenTaskId = CreateTask_ListenForPartnersWithSerial7F7D(data->field_4, data->isWonderNews + LINK_GROUP_WONDER_CARD); + ClearIncomingPlayerList(data->incomingPlayerList, RFU_CHILD_MAX); + ClearRfuPlayerList(data->playerList->players, MAX_RFU_PLAYER_LIST_SIZE); + data->listenTaskId = CreateTask_ListenForWonderDistributor(data->incomingPlayerList, data->isWonderNews + LINK_GROUP_WONDER_CARD); - if (data->field_13 != 0) + if (data->showListMenu) { - winTemplate = gUnknown_082F0174; + winTemplate = sWindowTemplate_GroupList; winTemplate.baseBlock = GetMysteryGiftBaseBlock(); data->listWindowId = AddWindow(&winTemplate); @@ -2274,23 +2305,23 @@ static void Task_CardOrNewsOverWireless(u8 taskId) case 1: PlaySE(SE_PC_LOGIN); default: - if (data->field_13 != 0) + if (data->showListMenu) RedrawListMenu(data->listTaskId); break; case 0: - if (data->field_13 != 0) + if (data->showListMenu) id = ListMenu_ProcessInput(data->listTaskId); if (data->refreshTimer > 120) { - if (data->field_0->arr[0].groupScheduledAnim == UNION_ROOM_SPAWN_IN && !data->field_0->arr[0].gname_uname.gname.started) + if (data->playerList->players[0].groupScheduledAnim == UNION_ROOM_SPAWN_IN && !data->playerList->players[0].rfu.data.startedActivity) { - if (HasWonderCardOrNewsByLinkGroup(&data->field_0->arr[0].gname_uname.gname, data->isWonderNews + LINK_GROUP_WONDER_CARD)) + if (HasWonderCardOrNewsByLinkGroup(&data->playerList->players[0].rfu.data, data->isWonderNews + LINK_GROUP_WONDER_CARD)) { data->leaderId = 0; data->refreshTimer = 0; LoadWirelessStatusIndicatorSpriteGfx(); CreateWirelessStatusIndicatorSprite(0, 0); - CreateTask_RfuReconnectWithParent(data->field_0->arr[0].gname_uname.playerName, ReadAsU16(data->field_0->arr[0].gname_uname.gname.unk_00.playerTrainerId)); + CreateTask_RfuReconnectWithParent(data->playerList->players[0].rfu.name, ReadAsU16(data->playerList->players[0].rfu.data.compatibility.playerTrainerId)); PlaySE(SE_POKENAV_ON); data->state = 4; } @@ -2312,13 +2343,13 @@ static void Task_CardOrNewsOverWireless(u8 taskId) break; case 4: AddTextPrinterToWindow1(sText_AwaitingResponseFromWirelessSystem); - IntlConvPartnerUname7(gStringVar1, &data->field_0->arr[data->leaderId]); + CopyAndTranslatePlayerName(gStringVar1, &data->playerList->players[data->leaderId]); data->state = 5; break; case 5: if (gReceivedRemoteLinkPlayers) { - gPlayerCurrActivity = data->field_0->arr[data->leaderId].gname_uname.gname.activity; + gPlayerCurrActivity = data->playerList->players[data->leaderId].rfu.data.activity; data->state = 12; } @@ -2339,19 +2370,19 @@ static void Task_CardOrNewsOverWireless(u8 taskId) case 8: case 10: case 12: - if (data->field_13 != 0) + if (data->showListMenu) { DestroyListMenuTask(data->listTaskId, 0, 0); CopyBgTilemapBufferToVram(0); RemoveWindow(data->listWindowId); } DestroyTask(data->listenTaskId); - Free(data->field_0); - Free(data->field_4); + Free(data->playerList); + Free(data->incomingPlayerList); data->state++; break; case 9: - if (MG_PrintTextOnWindow1AndWaitButton(&data->textState, sText_WirelessLinkDropped)) + if (PrintMysteryGiftMenuMessage(&data->textState, sText_WirelessLinkDropped)) { DestroyWirelessStatusIndicatorSprite(); DestroyTask(taskId); @@ -2360,7 +2391,7 @@ static void Task_CardOrNewsOverWireless(u8 taskId) } break; case 7: - if (MG_PrintTextOnWindow1AndWaitButton(&data->textState, sText_WirelessSearchCanceled)) + if (PrintMysteryGiftMenuMessage(&data->textState, sText_WirelessSearchCanceled)) { DestroyWirelessStatusIndicatorSprite(); DestroyTask(taskId); @@ -2369,7 +2400,7 @@ static void Task_CardOrNewsOverWireless(u8 taskId) } break; case 11: - if (MG_PrintTextOnWindow1AndWaitButton(&data->textState, sNoWonderSharedTexts[data->isWonderNews])) + if (PrintMysteryGiftMenuMessage(&data->textState, sNoWonderSharedTexts[data->isWonderNews])) { DestroyWirelessStatusIndicatorSprite(); DestroyTask(taskId); @@ -2392,7 +2423,7 @@ void RunUnionRoom(void) { struct WirelessLink_URoom *uroom; - ClearAndInitHostRFUtgtGname(); + ResetHostRfuGameData(); CreateTask(Task_RunUnionRoom, 10); // dumb line needed to match @@ -2405,7 +2436,7 @@ void RunUnionRoom(void) uroom->state = UR_STATE_INIT; uroom->textState = 0; uroom->unknown = 0; - uroom->field_12 = 0; + uroom->unreadPlayerId = 0; gSpecialVar_Result = 0; ListMenuLoadStdPalAt(0xD0, 1); @@ -2435,14 +2466,18 @@ static void ScheduleFieldMessageAndExit(const u8 *src) StringExpandPlaceholders(gStringVar4, src); } -static void sub_80156B0(struct WirelessLink_URoom *uroom) +static void CopyPlayerListToBuffer(struct WirelessLink_URoom *uroom) { - memcpy(&gDecompressionBuffer[0x3F00], uroom->field_0, 0x100); + memcpy(&gDecompressionBuffer[sizeof(gDecompressionBuffer) - (MAX_UNION_ROOM_LEADERS * sizeof(struct RfuPlayer))], + uroom->playerList, + MAX_UNION_ROOM_LEADERS * sizeof(struct RfuPlayer)); } -static void sub_80156C8(struct WirelessLink_URoom *uroom) +static void CopyPlayerListFromBuffer(struct WirelessLink_URoom *uroom) { - memcpy(uroom->field_0, &gDecompressionBuffer[0x3F00], 0x100); + memcpy(uroom->playerList, + &gDecompressionBuffer[sizeof(gDecompressionBuffer) - (MAX_UNION_ROOM_LEADERS * sizeof(struct RfuPlayer))], + MAX_UNION_ROOM_LEADERS * sizeof(struct RfuPlayer)); } static void Task_RunUnionRoom(u8 taskId) @@ -2456,37 +2491,37 @@ static void Task_RunUnionRoom(u8 taskId) switch (uroom->state) { case UR_STATE_INIT: - uroom->field_4 = AllocZeroed(RFU_CHILD_MAX * sizeof(struct UnkStruct_x1C)); - uroom->field_C = AllocZeroed(RFU_CHILD_MAX * sizeof(struct UnkStruct_x1C)); - uroom->field_0 = AllocZeroed(8 * sizeof(struct UnkStruct_x20)); - uroom->field_8 = AllocZeroed(sizeof(struct UnkStruct_x20)); - ClearUnkStruct_x20Array(uroom->field_0->arr, ARRAY_COUNT(uroom->field_0->arr)); + uroom->incomingChildList = AllocZeroed(RFU_CHILD_MAX * sizeof(struct RfuIncomingPlayer)); + uroom->incomingParentList = AllocZeroed(RFU_CHILD_MAX * sizeof(struct RfuIncomingPlayer)); + uroom->playerList = AllocZeroed(MAX_UNION_ROOM_LEADERS * sizeof(struct RfuPlayer)); + uroom->spawnPlayer = AllocZeroed(sizeof(struct RfuPlayer)); + ClearRfuPlayerList(uroom->playerList->players, MAX_UNION_ROOM_LEADERS); gPlayerCurrActivity = IN_UNION_ROOM; - uroom->searchTaskId = CreateTask_SearchForChildOrParent(uroom->field_C, uroom->field_4, LINK_GROUP_UNION_ROOM_RESUME); + uroom->searchTaskId = CreateTask_SearchForChildOrParent(uroom->incomingParentList, uroom->incomingChildList, LINK_GROUP_UNION_ROOM_RESUME); InitUnionRoomPlayerObjects(uroom->objects); SetTilesAroundUnionRoomPlayersPassable(); uroom->state = UR_STATE_INIT_OBJECTS; break; case UR_STATE_INIT_OBJECTS: - CreateGroupMemberSpritesInvisible(uroom->spriteIds, taskData[0]); + CreateUnionRoomPlayerSprites(uroom->spriteIds, taskData[0]); if (++taskData[0] == 8) uroom->state = UR_STATE_INIT_LINK; break; case UR_STATE_INIT_LINK: - SetHostRFUtgtGname(IN_UNION_ROOM, 0, 0); + SetHostRfuGameData(IN_UNION_ROOM, 0, FALSE); SetTradeBoardRegisteredMonInfo(sUnionRoomTrade.type, sUnionRoomTrade.playerSpecies, sUnionRoomTrade.playerLevel); SetWirelessCommType1(); OpenLink(); InitializeRfuLinkManager_EnterUnionRoom(); - ClearUnkStruct_x20Array(&uroom->field_8->arr[0], 1); - ClearUnkStruct_x1CArray(uroom->field_4, 4); - ClearUnkStruct_x1CArray(uroom->field_C, 4); + ClearRfuPlayerList(&uroom->spawnPlayer->players[0], 1); + ClearIncomingPlayerList(uroom->incomingChildList, RFU_CHILD_MAX); + ClearIncomingPlayerList(uroom->incomingParentList, RFU_CHILD_MAX); gSpecialVar_Result = 0; uroom->state = UR_STATE_CHECK_SELECTING_MON; break; case UR_STATE_CHECK_SELECTING_MON: - if ((GetPartyMenuType() == PARTY_MENU_TYPE_UNION_ROOM_REGISTER - || GetPartyMenuType() == PARTY_MENU_TYPE_UNION_ROOM_TRADE) + if ((GetPartyMenuType() == PARTY_MENU_TYPE_UNION_ROOM_REGISTER + || GetPartyMenuType() == PARTY_MENU_TYPE_UNION_ROOM_TRADE) && sUnionRoomTrade.state != URTRADE_STATE_NONE) { id = GetCursorSelectionMonId(); @@ -2510,7 +2545,7 @@ static void Task_RunUnionRoom(u8 taskId) } break; case URTRADE_STATE_OFFERING: - sub_80156C8(uroom); + CopyPlayerListFromBuffer(uroom); taskData[1] = sUnionRoomTrade.offerPlayerId; if (id >= PARTY_SIZE) { @@ -2561,10 +2596,10 @@ static void Task_RunUnionRoom(u8 taskId) { if (JOY_NEW(A_BUTTON)) { - if (TryInteractWithUnionRoomMember(uroom->field_0, &taskData[0], &taskData[1], uroom->spriteIds)) + if (TryInteractWithUnionRoomMember(uroom->playerList, &taskData[0], &taskData[1], uroom->spriteIds)) { PlaySE(SE_SELECT); - UR_EnableScriptContext2AndFreezeObjectEvents(); + StartScriptInteraction(); uroom->state = UR_STATE_INTERACT_WITH_PLAYER; break; } @@ -2572,7 +2607,7 @@ static void Task_RunUnionRoom(u8 taskId) { UpdateGameData_SetActivity(ACTIVITY_PLYRTALK | IN_UNION_ROOM, 0, TRUE); PlaySE(SE_PC_LOGIN); - UR_EnableScriptContext2AndFreezeObjectEvents(); + StartScriptInteraction(); StringCopy(gStringVar1, gSaveBlock2Ptr->playerName); uroom->state = UR_STATE_CHECK_TRADING_BOARD; break; @@ -2581,16 +2616,16 @@ static void Task_RunUnionRoom(u8 taskId) switch (HandlePlayerListUpdate()) { - case 1: + case PLIST_NEW_PLAYER: PlaySE(SE_PC_LOGIN); - case 2: + case PLIST_RECENT_UPDATE: ScheduleUnionRoomPlayerRefresh(uroom); break; - case 4: + case PLIST_CONTACTED: uroom->state = UR_STATE_PLAYER_CONTACTED_YOU; - UR_EnableScriptContext2AndFreezeObjectEvents(); + StartScriptInteraction(); SetTradeBoardRegisteredMonInfo(TYPE_NORMAL, SPECIES_NONE, 0); - UpdateGameData_SetActivity(ACTIVITY_NPCTALK | IN_UNION_ROOM, GetActivePartnerSpriteGenderParam(uroom), FALSE); + UpdateGameData_SetActivity(ACTIVITY_NPCTALK | IN_UNION_ROOM, GetActivePartnersInfo(uroom), FALSE); break; } HandleUnionRoomPlayerRefresh(uroom); @@ -2604,17 +2639,17 @@ static void Task_RunUnionRoom(u8 taskId) } break; case UR_STATE_INTERACT_WITH_PLAYER: - UR_RunTextPrinters_CheckPrinter0Active(); - playerGender = GetUnionRoomPlayerGender(taskData[1], uroom->field_0); + UR_RunTextPrinters(); + playerGender = GetUnionRoomPlayerGender(taskData[1], uroom->playerList); UpdateGameData_SetActivity(ACTIVITY_PLYRTALK | IN_UNION_ROOM, 0, TRUE); - switch (UnionRoomGetPlayerInteractionResponse(uroom->field_0, taskData[0], taskData[1], playerGender)) + switch (UnionRoomGetPlayerInteractionResponse(uroom->playerList, taskData[0], taskData[1], playerGender)) { case 0: // Player is or was just doing an activity uroom->state = UR_STATE_PRINT_AND_EXIT; break; case 1: // Link communicating - sub_8012188(uroom->field_0->arr[taskData[1]].gname_uname.playerName, &uroom->field_0->arr[taskData[1]].gname_uname.gname, gPlayerCurrActivity); - uroom->field_12 = id; // Should be just 0, but won't match any other way. + TryConnectToUnionRoomParent(uroom->playerList->players[taskData[1]].rfu.name, &uroom->playerList->players[taskData[1]].rfu.data, gPlayerCurrActivity); + uroom->unreadPlayerId = id; // Should be just 0, but won't match any other way. uroom->state = UR_STATE_TRY_COMMUNICATING; break; case 2: // Ask to join chat @@ -2623,7 +2658,7 @@ static void Task_RunUnionRoom(u8 taskId) } break; case UR_STATE_TRY_COMMUNICATING: - UR_RunTextPrinters_CheckPrinter0Active(); + UR_RunTextPrinters(); switch (RfuGetStatus()) { case RFU_STATUS_NEW_CHILD_DETECTED: @@ -2661,20 +2696,20 @@ static void Task_RunUnionRoom(u8 taskId) if (!gReceivedRemoteLinkPlayers) { HandleCancelActivity(FALSE); - UpdateUnionRoomMemberFacing(taskData[0], taskData[1], uroom->field_0); + UpdateUnionRoomMemberFacing(taskData[0], taskData[1], uroom->playerList); uroom->state = UR_STATE_INIT_LINK; } break; case UR_STATE_DO_SOMETHING_PROMPT: - id = ConvPartnerUnameAndGetWhetherMetAlready(&uroom->field_0->arr[taskData[1]]); - playerGender = GetUnionRoomPlayerGender(taskData[1], uroom->field_0); + id = ConvPartnerUnameAndGetWhetherMetAlready(&uroom->playerList->players[taskData[1]]); + playerGender = GetUnionRoomPlayerGender(taskData[1], uroom->playerList); ScheduleFieldMessageWithFollowupState(UR_STATE_HANDLE_DO_SOMETHING_PROMPT_INPUT, sHiDoSomethingTexts[id][playerGender]); break; case UR_STATE_HANDLE_DO_SOMETHING_PROMPT_INPUT: - input = ListMenuHandler_AllItemsAvailable(&uroom->textState, - &uroom->topListMenuWindowId, - &uroom->topListMenuId, - &sWindowTemplate_InviteToActivity, + input = ListMenuHandler_AllItemsAvailable(&uroom->textState, + &uroom->topListMenuWindowId, + &uroom->topListMenuId, + &sWindowTemplate_InviteToActivity, &sListMenuTemplate_InviteToActivity); if (input != -1) { @@ -2685,7 +2720,7 @@ static void Task_RunUnionRoom(u8 taskId) else { uroom->partnerYesNoResponse = 0; - playerGender = GetUnionRoomPlayerGender(taskData[1], uroom->field_0); + playerGender = GetUnionRoomPlayerGender(taskData[1], uroom->playerList); if (input == -2 || input == IN_UNION_ROOM) { uroom->playerSendBuffer[0] = IN_UNION_ROOM; @@ -2696,7 +2731,7 @@ static void Task_RunUnionRoom(u8 taskId) else { gPlayerCurrActivity = input; - sPlayerActivityGroupSize = (u32)(input) >> 8; + sPlayerActivityGroupSize = (u32)input >> 8; // Extract capacity from sInviteToActivityMenuItems if (gPlayerCurrActivity == (ACTIVITY_BATTLE_SINGLE | IN_UNION_ROOM) && !HasAtLeastTwoMonsOfLevel30OrLower()) { ScheduleFieldMessageWithFollowupState(UR_STATE_DO_SOMETHING_PROMPT, sText_NeedTwoMonsOfLevel30OrLower1); @@ -2717,7 +2752,7 @@ static void Task_RunUnionRoom(u8 taskId) break; case UR_STATE_SEND_ACTIVITY_REQUEST: PollPartnerYesNoResponse(uroom); - playerGender = GetUnionRoomPlayerGender(taskData[1], uroom->field_0); + playerGender = GetUnionRoomPlayerGender(taskData[1], uroom->playerList); id = GetResponseIdx_InviteToURoomActivity(uroom->playerSendBuffer[0] & 0x3F); if (PrintOnTextbox(&uroom->textState, sText_WaitOrShowCardTexts[playerGender][id])) { @@ -2767,8 +2802,8 @@ static void Task_RunUnionRoom(u8 taskId) break; case UR_STATE_DO_SOMETHING_PROMPT_2: // Identical to UR_STATE_DO_SOMETHING_PROMPT - id = ConvPartnerUnameAndGetWhetherMetAlready(&uroom->field_0->arr[taskData[1]]); - playerGender = GetUnionRoomPlayerGender(taskData[1], uroom->field_0); + id = ConvPartnerUnameAndGetWhetherMetAlready(&uroom->playerList->players[taskData[1]]); + playerGender = GetUnionRoomPlayerGender(taskData[1], uroom->playerList); ScheduleFieldMessageWithFollowupState(UR_STATE_HANDLE_DO_SOMETHING_PROMPT_INPUT, sHiDoSomethingTexts[id][playerGender]); break; case UR_STATE_PRINT_CARD_INFO: @@ -2803,14 +2838,14 @@ static void Task_RunUnionRoom(u8 taskId) CopyBgTilemapBufferToVram(0); gPlayerCurrActivity = ACTIVITY_CHAT | IN_UNION_ROOM; UpdateGameData_SetActivity(ACTIVITY_CHAT | IN_UNION_ROOM, 0, TRUE); - sub_8012188(uroom->field_0->arr[taskData[1]].gname_uname.playerName, &uroom->field_0->arr[taskData[1]].gname_uname.gname, gPlayerCurrActivity); - uroom->field_12 = taskData[1]; + TryConnectToUnionRoomParent(uroom->playerList->players[taskData[1]].rfu.name, &uroom->playerList->players[taskData[1]].rfu.data, gPlayerCurrActivity); + uroom->unreadPlayerId = taskData[1]; uroom->state = UR_STATE_TRY_ACCEPT_CHAT_REQUEST_DELAY; taskData[3] = 0; break; case 1: // NO - case -1: - playerGender = GetUnionRoomPlayerGender(taskData[1], uroom->field_0); + case MENU_B_PRESSED: + playerGender = GetUnionRoomPlayerGender(taskData[1], uroom->playerList); ScheduleFieldMessageAndExit(sDeclineChatTexts[playerGender]); break; } @@ -2831,7 +2866,7 @@ static void Task_RunUnionRoom(u8 taskId) break; case RFU_STATUS_FATAL_ERROR: case RFU_STATUS_CONNECTION_ERROR: - playerGender = GetUnionRoomPlayerGender(taskData[1], uroom->field_0); + playerGender = GetUnionRoomPlayerGender(taskData[1], uroom->playerList); UpdateGameData_SetActivity(ACTIVITY_PLYRTALK | IN_UNION_ROOM, 0, TRUE); if (IsUnionRoomListenTaskActive() == TRUE) ScheduleFieldMessageAndExit(sChatDeclinedTexts[playerGender]); @@ -2847,7 +2882,7 @@ static void Task_RunUnionRoom(u8 taskId) case UR_STATE_ACCEPT_CHAT_REQUEST: if (RfuHasErrored()) { - playerGender = GetUnionRoomPlayerGender(taskData[1], uroom->field_0); + playerGender = GetUnionRoomPlayerGender(taskData[1], uroom->playerList); UpdateGameData_SetActivity(ACTIVITY_PLYRTALK | IN_UNION_ROOM, 0, TRUE); if (IsUnionRoomListenTaskActive() == TRUE) ScheduleFieldMessageAndExit(sChatDeclinedTexts[playerGender]); @@ -2859,7 +2894,7 @@ static void Task_RunUnionRoom(u8 taskId) break; case UR_STATE_PLAYER_CONTACTED_YOU: PlaySE(SE_DING_DONG); - sub_800EF7C(); + StopUnionRoomLinkManager(); uroom->state = UR_STATE_RECV_CONTACT_DATA; uroom->recvActivityRequest[0] = 0; break; @@ -2893,9 +2928,9 @@ static void Task_RunUnionRoom(u8 taskId) break; case UR_STATE_HANDLE_CONTACT_DATA: ReceiveUnionRoomActivityPacket(uroom); - if (UnionRoom_HandleContactFromOtherPlayer(uroom) && JOY_NEW(B_BUTTON)) + if (HandleContactFromOtherPlayer(uroom) && JOY_NEW(B_BUTTON)) { - sub_8011DE0(1); + Rfu_DisconnectPlayerById(1); StringCopy(gStringVar4, sText_ChatEnded); uroom->state = UR_STATE_CANCEL_REQUEST_PRINT_MSG; } @@ -2909,11 +2944,11 @@ static void Task_RunUnionRoom(u8 taskId) case 0: // ACCEPT uroom->playerSendBuffer[0] = ACTIVITY_ACCEPT | IN_UNION_ROOM; if (gPlayerCurrActivity == (ACTIVITY_CHAT | IN_UNION_ROOM)) - UpdateGameData_SetActivity(gPlayerCurrActivity | IN_UNION_ROOM, sub_801100C(1), FALSE); + UpdateGameData_SetActivity(gPlayerCurrActivity | IN_UNION_ROOM, GetLinkPlayerInfoFlags(1), FALSE); else - UpdateGameData_SetActivity(gPlayerCurrActivity | IN_UNION_ROOM, sub_801100C(1), TRUE); + UpdateGameData_SetActivity(gPlayerCurrActivity | IN_UNION_ROOM, GetLinkPlayerInfoFlags(1), TRUE); - uroom->field_8->arr[0].field_1B = 0; + uroom->spawnPlayer->players[0].newPlayerCountdown = 0; taskData[3] = 0; if (gPlayerCurrActivity == (ACTIVITY_BATTLE_SINGLE | IN_UNION_ROOM)) { @@ -2943,7 +2978,7 @@ static void Task_RunUnionRoom(u8 taskId) } break; case 1: // DECLINE - case -1: + case MENU_B_PRESSED: uroom->playerSendBuffer[0] = ACTIVITY_DECLINE | IN_UNION_ROOM; Rfu_SendPacket(uroom->playerSendBuffer); uroom->state = UR_STATE_DECLINE_ACTIVITY_REQUEST; @@ -2982,16 +3017,16 @@ static void Task_RunUnionRoom(u8 taskId) uroom->state = UR_STATE_START_ACTIVITY_FREE_UROOM; break; case UR_STATE_START_ACTIVITY_FREE_UROOM: - Free(uroom->field_8); - Free(uroom->field_0); - Free(uroom->field_C); - Free(uroom->field_4); + Free(uroom->spawnPlayer); + Free(uroom->playerList); + Free(uroom->incomingParentList); + Free(uroom->incomingChildList); DestroyTask(uroom->searchTaskId); - DestroyGroupMemberSprites(uroom->spriteIds); + DestroyUnionRoomPlayerSprites(uroom->spriteIds); uroom->state = UR_STATE_START_ACTIVITY_FADE; break; case UR_STATE_START_ACTIVITY_FADE: - BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 0x10, RGB_BLACK); + BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 16, RGB_BLACK); uroom->state = UR_STATE_START_ACTIVITY; break; case UR_STATE_START_ACTIVITY: @@ -3004,20 +3039,20 @@ static void Task_RunUnionRoom(u8 taskId) } break; case UR_STATE_INTERACT_WITH_ATTENDANT: - if (GetHostRFUtgtGname()->species == SPECIES_NONE) + if (GetHostRfuGameData()->tradeSpecies == SPECIES_NONE) { uroom->state = UR_STATE_REGISTER_PROMPT; } else { - if (GetHostRFUtgtGname()->species == SPECIES_EGG) + if (GetHostRfuGameData()->tradeSpecies == SPECIES_EGG) { StringCopy(gStringVar4, sText_CancelRegistrationOfEgg); } else { - StringCopy(gStringVar1, gSpeciesNames[GetHostRFUtgtGname()->species]); - ConvertIntToDecimalStringN(gStringVar2, GetHostRFUtgtGname()->level, STR_CONV_MODE_LEFT_ALIGN, 3); + StringCopy(gStringVar1, gSpeciesNames[GetHostRfuGameData()->tradeSpecies]); + ConvertIntToDecimalStringN(gStringVar2, GetHostRfuGameData()->tradeLevel, STR_CONV_MODE_LEFT_ALIGN, 3); StringExpandPlaceholders(gStringVar4, sText_CancelRegistrationOfMon); } ScheduleFieldMessageWithFollowupState(UR_STATE_CANCEL_REGISTRATION_PROMPT, gStringVar4); @@ -3028,10 +3063,10 @@ static void Task_RunUnionRoom(u8 taskId) uroom->state = UR_STATE_REGISTER_PROMPT_HANDLE_INPUT; break; case UR_STATE_REGISTER_PROMPT_HANDLE_INPUT: - input = ListMenuHandler_AllItemsAvailable(&uroom->textState, - &uroom->tradeBoardSelectWindowId, - &uroom->tradeBoardDetailsWindowId, - &sWindowTemplate_RegisterForTrade, + input = ListMenuHandler_AllItemsAvailable(&uroom->textState, + &uroom->tradeBoardMainWindowId, + &uroom->tradeBoardHeaderWindowId, + &sWindowTemplate_RegisterForTrade, &sListMenuTemplate_RegisterForTrade); if (input != -1) { @@ -3067,10 +3102,10 @@ static void Task_RunUnionRoom(u8 taskId) } break; case UR_STATE_REGISTER_REQUEST_TYPE: - input = ListMenuHandler_AllItemsAvailable(&uroom->textState, - &uroom->tradeBoardSelectWindowId, - &uroom->tradeBoardDetailsWindowId, - &gUnknown_082F0294, + input = ListMenuHandler_AllItemsAvailable(&uroom->textState, + &uroom->tradeBoardMainWindowId, + &uroom->tradeBoardHeaderWindowId, + &sWindowTemplate_TradingBoardRequestType, &sMenuTemplate_TradingBoardRequestType); if (input != -1) { @@ -3100,7 +3135,7 @@ static void Task_RunUnionRoom(u8 taskId) uroom->state = UR_STATE_CANCEL_REGISTRATION; break; case 1: // NO - case -1: + case MENU_B_PRESSED: HandleCancelActivity(TRUE); uroom->state = UR_STATE_MAIN; break; @@ -3124,7 +3159,13 @@ static void Task_RunUnionRoom(u8 taskId) uroom->state = UR_STATE_TRADING_BOARD_HANDLE_INPUT; break; case UR_STATE_TRADING_BOARD_HANDLE_INPUT: - input = TradeBoardMenuHandler(&uroom->textState, &uroom->tradeBoardSelectWindowId, &uroom->tradeBoardListMenuId, &uroom->tradeBoardDetailsWindowId, &gUnknown_082F034C, &sTradeBoardListMenuTemplate, uroom->field_0); + input = TradeBoardMenuHandler(&uroom->textState, + &uroom->tradeBoardMainWindowId, + &uroom->tradeBoardListMenuId, + &uroom->tradeBoardHeaderWindowId, + &sWindowTemplate_TradingBoardMain, + &sTradeBoardListMenuTemplate, + uroom->playerList); if (input != -1) { switch (input) @@ -3136,21 +3177,21 @@ static void Task_RunUnionRoom(u8 taskId) break; default: UR_ClearBg0(); - switch (IsRequestedTypeOrEggInPlayerParty(uroom->field_0->arr[input].gname_uname.gname.type, uroom->field_0->arr[input].gname_uname.gname.species)) + switch (IsRequestedTypeOrEggInPlayerParty(uroom->playerList->players[input].rfu.data.tradeType, uroom->playerList->players[input].rfu.data.tradeSpecies)) { case UR_TRADE_MATCH: - IntlConvPartnerUname7(gStringVar1, &uroom->field_0->arr[input]); + CopyAndTranslatePlayerName(gStringVar1, &uroom->playerList->players[input]); ScheduleFieldMessageWithFollowupState(UR_STATE_TRADE_PROMPT, sText_AskTrainerToMakeTrade); taskData[1] = input; break; case UR_TRADE_NOTYPE: - IntlConvPartnerUname7(gStringVar1, &uroom->field_0->arr[input]); - StringCopy(gStringVar2, gTypeNames[uroom->field_0->arr[input].gname_uname.gname.type]); + CopyAndTranslatePlayerName(gStringVar1, &uroom->playerList->players[input]); + StringCopy(gStringVar2, gTypeNames[uroom->playerList->players[input].rfu.data.tradeType]); ScheduleFieldMessageWithFollowupState(UR_STATE_TRADING_BOARD_LOAD, sText_DontHaveTypeTrainerWants); break; case UR_TRADE_NOEGG: - IntlConvPartnerUname7(gStringVar1, &uroom->field_0->arr[input]); - StringCopy(gStringVar2, gTypeNames[uroom->field_0->arr[input].gname_uname.gname.type]); + CopyAndTranslatePlayerName(gStringVar1, &uroom->playerList->players[input]); + StringCopy(gStringVar2, gTypeNames[uroom->playerList->players[input].rfu.data.tradeType]); ScheduleFieldMessageWithFollowupState(UR_STATE_TRADING_BOARD_LOAD, sText_DontHaveEggTrainerWants); break; } @@ -3164,8 +3205,8 @@ static void Task_RunUnionRoom(u8 taskId) case 0: // YES uroom->state = UR_STATE_TRADE_SELECT_MON; break; - case -1: // NO - case 1: + case MENU_B_PRESSED: + case 1: // NO HandleCancelActivity(TRUE); uroom->state = UR_STATE_MAIN; break; @@ -3175,19 +3216,19 @@ static void Task_RunUnionRoom(u8 taskId) if (PrintOnTextbox(&uroom->textState, sText_WhichMonWillYouOffer)) { sUnionRoomTrade.state = URTRADE_STATE_OFFERING; - memcpy(&gPartnerTgtGnameSub, &uroom->field_0->arr[taskData[1]].gname_uname.gname.unk_00, sizeof(gPartnerTgtGnameSub)); - gUnionRoomRequestedMonType = uroom->field_0->arr[taskData[1]].gname_uname.gname.type; - gUnionRoomOfferedSpecies = uroom->field_0->arr[taskData[1]].gname_uname.gname.species; + memcpy(&gRfuPartnerCompatibilityData, &uroom->playerList->players[taskData[1]].rfu.data.compatibility, sizeof(gRfuPartnerCompatibilityData)); + gUnionRoomRequestedMonType = uroom->playerList->players[taskData[1]].rfu.data.tradeType; + gUnionRoomOfferedSpecies = uroom->playerList->players[taskData[1]].rfu.data.tradeSpecies; gFieldCallback = FieldCB_ContinueScriptUnionRoom; ChooseMonForTradingBoard(PARTY_MENU_TYPE_UNION_ROOM_TRADE, CB2_ReturnToField); - sub_80156B0(uroom); + CopyPlayerListToBuffer(uroom); sUnionRoomTrade.offerPlayerId = taskData[1]; } break; case UR_STATE_TRADE_OFFER_MON: gPlayerCurrActivity = ACTIVITY_TRADE | IN_UNION_ROOM; - sub_8012188(uroom->field_0->arr[taskData[1]].gname_uname.playerName, &uroom->field_0->arr[taskData[1]].gname_uname.gname, gPlayerCurrActivity); - IntlConvPartnerUname7(gStringVar1, &uroom->field_0->arr[taskData[1]]); + TryConnectToUnionRoomParent(uroom->playerList->players[taskData[1]].rfu.name, &uroom->playerList->players[taskData[1]].rfu.data, gPlayerCurrActivity); + CopyAndTranslatePlayerName(gStringVar1, &uroom->playerList->players[taskData[1]]); UR_PrintFieldMessage(sCommunicatingWaitTexts[2]); uroom->state = UR_STATE_TRY_COMMUNICATING; break; @@ -3195,7 +3236,7 @@ static void Task_RunUnionRoom(u8 taskId) if (PrintOnTextbox(&uroom->textState, gStringVar4)) { HandleCancelActivity(TRUE); - UpdateUnionRoomMemberFacing(taskData[0], taskData[1], uroom->field_0); + UpdateUnionRoomMemberFacing(taskData[0], taskData[1], uroom->playerList); uroom->state = UR_STATE_MAIN; } break; @@ -3214,7 +3255,7 @@ void SetUsingUnionRoomStartMenu(void) static void ReceiveUnionRoomActivityPacket(struct WirelessLink_URoom *data) { - if (gRecvCmds[1][1] != 0 && (gRecvCmds[1][0] & 0xFF00) == 0x2F00) + if (gRecvCmds[1][1] != 0 && (gRecvCmds[1][0] & RFUCMD_MASK) == RFUCMD_SEND_PACKET) { data->recvActivityRequest[0] = gRecvCmds[1][1]; if (gRecvCmds[1][1] == (ACTIVITY_TRADE | IN_UNION_ROOM)) @@ -3225,7 +3266,7 @@ static void ReceiveUnionRoomActivityPacket(struct WirelessLink_URoom *data) } } -static bool32 UnionRoom_HandleContactFromOtherPlayer(struct WirelessLink_URoom *uroom) +static bool32 HandleContactFromOtherPlayer(struct WirelessLink_URoom *uroom) { if (uroom->recvActivityRequest[0] != 0) { @@ -3263,7 +3304,7 @@ void InitUnionRoom(void) data->state = 0; data->textState = 0; data->unknown = 0; - data->field_12 = 0; + data->unreadPlayerId = 0; sUnionRoomPlayerName[0] = EOS; } @@ -3279,38 +3320,38 @@ static void Task_InitUnionRoom(u8 taskId) data->state = 1; break; case 1: - SetHostRFUtgtGname(ACTIVITY_SEARCH, 0, 0); + SetHostRfuGameData(ACTIVITY_SEARCH, 0, FALSE); SetWirelessCommType1(); OpenLink(); InitializeRfuLinkManager_EnterUnionRoom(); - sub_80111B0(TRUE); + RfuSetIgnoreError(TRUE); data->state = 2; break; case 2: - data->field_4 = AllocZeroed(4 * sizeof(struct UnkStruct_x1C)); - ClearUnkStruct_x1CArray(data->field_4, 4); - data->field_C = AllocZeroed(4 * sizeof(struct UnkStruct_x1C)); - ClearUnkStruct_x1CArray(data->field_C, 4); - data->field_0 = AllocZeroed(8 * sizeof(struct UnkStruct_x20)); - ClearUnkStruct_x20Array(data->field_0->arr, 8); - data->field_8 = AllocZeroed(sizeof(struct UnkStruct_x20)); - ClearUnkStruct_x20Array(&data->field_8->arr[0], 1); - data->searchTaskId = CreateTask_SearchForChildOrParent(data->field_C, data->field_4, 10); + data->incomingChildList = AllocZeroed(RFU_CHILD_MAX * sizeof(struct RfuIncomingPlayer)); + ClearIncomingPlayerList(data->incomingChildList, RFU_CHILD_MAX); + data->incomingParentList = AllocZeroed(RFU_CHILD_MAX * sizeof(struct RfuIncomingPlayer)); + ClearIncomingPlayerList(data->incomingParentList, RFU_CHILD_MAX); + data->playerList = AllocZeroed(MAX_UNION_ROOM_LEADERS * sizeof(struct RfuPlayer)); + ClearRfuPlayerList(data->playerList->players, MAX_UNION_ROOM_LEADERS); + data->spawnPlayer = AllocZeroed(sizeof(struct RfuPlayer)); + ClearRfuPlayerList(&data->spawnPlayer->players[0], 1); + data->searchTaskId = CreateTask_SearchForChildOrParent(data->incomingParentList, data->incomingChildList, LINK_GROUP_UNION_ROOM_INIT); data->state = 3; break; case 3: switch (HandlePlayerListUpdate()) { - case 1: - case 2: + case PLIST_NEW_PLAYER: + case PLIST_RECENT_UPDATE: if (sUnionRoomPlayerName[0] == EOS) { - for (i = 0; i < PLAYER_NAME_LENGTH + 1; i++) + for (i = 0; i < MAX_UNION_ROOM_LEADERS; i++) { - if (data->field_0->arr[i].groupScheduledAnim == UNION_ROOM_SPAWN_IN) + if (data->playerList->players[i].groupScheduledAnim == UNION_ROOM_SPAWN_IN) { - IntlConvPartnerUname7(text, &data->field_0->arr[i]); - if (PlayerHasMetTrainerBefore(ReadAsU16(data->field_0->arr[i].gname_uname.gname.unk_00.playerTrainerId), text)) + CopyAndTranslatePlayerName(text, &data->playerList->players[i]); + if (PlayerHasMetTrainerBefore(ReadAsU16(data->playerList->players[i].rfu.data.compatibility.playerTrainerId), text)) { StringCopy(sUnionRoomPlayerName, text); break; @@ -3319,15 +3360,15 @@ static void Task_InitUnionRoom(u8 taskId) } } break; - case 3: + case PLIST_UNUSED: break; } break; case 4: - free(data->field_8); - free(data->field_0); - free(data->field_C); - free(data->field_4); + free(data->spawnPlayer); + free(data->playerList); + free(data->incomingParentList); + free(data->incomingChildList); DestroyTask(data->searchTaskId); free(sWirelessLinkMain.uRoom); LinkRfu_Shutdown(); @@ -3355,160 +3396,150 @@ static u8 HandlePlayerListUpdate(void) s32 i; u8 j; struct WirelessLink_URoom *data = sWirelessLinkMain.uRoom; - s32 r7 = 0; + s32 retVal = PLIST_NONE; for (i = 0; i < RFU_CHILD_MAX; i++) { - if (AreGnameUnameDifferent(&data->field_C->arr[i].gname_uname, &sWirelessGnameUnamePair_Dummy) == TRUE) + if (ArePlayersDifferent(&data->incomingParentList->players[i].rfu, &sUnionRoomPlayer_DummyRfu) == TRUE) { - data->field_8->arr[0].gname_uname = data->field_C->arr[i].gname_uname; - data->field_8->arr[0].timeoutCounter = 0; - data->field_8->arr[0].groupScheduledAnim = UNION_ROOM_SPAWN_IN; - data->field_8->arr[0].field_1B = 1; - return 4; + data->spawnPlayer->players[0].rfu = data->incomingParentList->players[i].rfu; + data->spawnPlayer->players[0].timeoutCounter = 0; + data->spawnPlayer->players[0].groupScheduledAnim = UNION_ROOM_SPAWN_IN; + data->spawnPlayer->players[0].newPlayerCountdown = 1; + return PLIST_CONTACTED; } } - for (j = 0; j < ARRAY_COUNT(data->field_0->arr); j++) + for (j = 0; j < MAX_UNION_ROOM_LEADERS; j++) { - if (data->field_0->arr[j].groupScheduledAnim != UNION_ROOM_SPAWN_NONE) + if (data->playerList->players[j].groupScheduledAnim != UNION_ROOM_SPAWN_NONE) { - i = Findx20Inx1CArray(&data->field_0->arr[j], &data->field_4->arr[0]); + i = GetNewIncomingPlayerId(&data->playerList->players[j], &data->incomingChildList->players[0]); if (i != 0xFF) { - if (data->field_0->arr[j].groupScheduledAnim == UNION_ROOM_SPAWN_IN) + if (data->playerList->players[j].groupScheduledAnim == UNION_ROOM_SPAWN_IN) { - if (AreUnionRoomPlayerGnamesDifferent(&data->field_0->arr[j].gname_uname, &data->field_4->arr[i].gname_uname)) + if (ArePlayerDataDifferent(&data->playerList->players[j].rfu, &data->incomingChildList->players[i].rfu)) { - data->field_0->arr[j].gname_uname = data->field_4->arr[i].gname_uname; - data->field_0->arr[j].field_1B = 64; - r7 = 1; + data->playerList->players[j].rfu = data->incomingChildList->players[i].rfu; + data->playerList->players[j].newPlayerCountdown = 64; + retVal = PLIST_NEW_PLAYER; } - else if (data->field_0->arr[j].field_1B != 0) + else if (data->playerList->players[j].newPlayerCountdown != 0) { - data->field_0->arr[j].field_1B--; - if (data->field_0->arr[j].field_1B == 0) - r7 = 2; + data->playerList->players[j].newPlayerCountdown--; + if (data->playerList->players[j].newPlayerCountdown == 0) + retVal = PLIST_RECENT_UPDATE; } } else { - data->field_0->arr[j].groupScheduledAnim = UNION_ROOM_SPAWN_IN; - data->field_0->arr[j].field_1B = 0; - r7 = 2; + data->playerList->players[j].groupScheduledAnim = UNION_ROOM_SPAWN_IN; + data->playerList->players[j].newPlayerCountdown = 0; + retVal = PLIST_RECENT_UPDATE; } - data->field_0->arr[j].timeoutCounter = 0; + data->playerList->players[j].timeoutCounter = 0; } - else if (data->field_0->arr[j].groupScheduledAnim != UNION_ROOM_SPAWN_OUT) + else if (data->playerList->players[j].groupScheduledAnim != UNION_ROOM_SPAWN_OUT) { - data->field_0->arr[j].timeoutCounter++; - if (data->field_0->arr[j].timeoutCounter >= 600) + data->playerList->players[j].timeoutCounter++; + if (data->playerList->players[j].timeoutCounter >= 600) { - data->field_0->arr[j].groupScheduledAnim = UNION_ROOM_SPAWN_OUT; - r7 = 2; + data->playerList->players[j].groupScheduledAnim = UNION_ROOM_SPAWN_OUT; + retVal = PLIST_RECENT_UPDATE; } } - else if (data->field_0->arr[j].groupScheduledAnim == UNION_ROOM_SPAWN_OUT) + else if (data->playerList->players[j].groupScheduledAnim == UNION_ROOM_SPAWN_OUT) { - data->field_0->arr[j].timeoutCounter++; - if (data->field_0->arr[j].timeoutCounter >= 900) - { - ClearUnkStruct_x20Array(&data->field_0->arr[j], 1); - } + data->playerList->players[j].timeoutCounter++; + if (data->playerList->players[j].timeoutCounter >= 900) + ClearRfuPlayerList(&data->playerList->players[j], 1); } } } for (i = 0; i < RFU_CHILD_MAX; i++) - { - if (Appendx1Ctox20(&data->field_0->arr[0], &data->field_4->arr[i], MAX_UNION_ROOM_PLAYERS) != 0xFF) - r7 = 1; - } + if (TryAddIncomingPlayerToList(&data->playerList->players[0], &data->incomingChildList->players[i], MAX_UNION_ROOM_LEADERS) != 0xFF) + retVal = PLIST_NEW_PLAYER; - return r7; + return retVal; } static void Task_SearchForChildOrParent(u8 taskId) { s32 i, j; - struct WirelessGnameUnamePair gname_uname; - struct UnkStruct_Main4 **ptr = (void*) gTasks[taskId].data; + struct RfuPlayerData rfu; + struct RfuIncomingPlayerList **list = (void*) gTasks[taskId].data; bool8 isParent; for (i = 0; i < RFU_CHILD_MAX; i++) { - isParent = LinkRfu_GetNameIfCompatible(&gname_uname.gname, gname_uname.playerName, i); - if (!IsPartnerActivityAcceptable(gname_uname.gname.activity, gTasks[taskId].data[4])) - { - gname_uname = sWirelessGnameUnamePair_Dummy; - } - if (gname_uname.gname.unk_00.language == LANGUAGE_JAPANESE) - { - gname_uname = sWirelessGnameUnamePair_Dummy; - } + isParent = Rfu_GetCompatiblePlayerData(&rfu.data, rfu.name, i); + + if (!IsPartnerActivityAcceptable(rfu.data.activity, gTasks[taskId].data[4])) + rfu = sUnionRoomPlayer_DummyRfu; + if (rfu.data.compatibility.language == LANGUAGE_JAPANESE) + rfu = sUnionRoomPlayer_DummyRfu; + if (!isParent) { for (j = 0; j < i; j++) { - if (!AreGnameUnameDifferent(&ptr[1]->arr[j].gname_uname, &gname_uname)) - { - gname_uname = sWirelessGnameUnamePair_Dummy; - } + if (!ArePlayersDifferent(&list[1]->players[j].rfu, &rfu)) + rfu = sUnionRoomPlayer_DummyRfu; } - ptr[1]->arr[i].gname_uname = gname_uname; - ptr[1]->arr[i].active = AreGnameUnameDifferent(&ptr[1]->arr[i].gname_uname, &sWirelessGnameUnamePair_Dummy); + list[1]->players[i].rfu = rfu; + list[1]->players[i].active = ArePlayersDifferent(&list[1]->players[i].rfu, &sUnionRoomPlayer_DummyRfu); } else { - ptr[0]->arr[i].gname_uname = gname_uname; - ptr[0]->arr[i].active = AreGnameUnameDifferent(&ptr[0]->arr[i].gname_uname, &sWirelessGnameUnamePair_Dummy); + list[0]->players[i].rfu = rfu; + list[0]->players[i].active = ArePlayersDifferent(&list[0]->players[i].rfu, &sUnionRoomPlayer_DummyRfu); } } } -static u8 CreateTask_SearchForChildOrParent(struct UnkStruct_Main4 * main4_parent, struct UnkStruct_Main4 * main4_child, u32 linkGroup) +static u8 CreateTask_SearchForChildOrParent(struct RfuIncomingPlayerList * parentList, struct RfuIncomingPlayerList * childList, u32 linkGroup) { u8 taskId = CreateTask(Task_SearchForChildOrParent, 0); - struct UnkStruct_Main4 ** data = (void *)gTasks[taskId].data; - data[0] = main4_parent; - data[1] = main4_child; + struct RfuIncomingPlayerList ** data = (void *)gTasks[taskId].data; + data[0] = parentList; + data[1] = childList; gTasks[taskId].data[4] = linkGroup; return taskId; } -static void Task_ListenForPartnersWithCompatibleSerialNos(u8 taskId) +static void Task_ListenForCompatiblePartners(u8 taskId) { s32 i, j; - struct UnkStruct_Main4 **ptr = (void*) gTasks[taskId].data; + struct RfuIncomingPlayerList **list = (void*) gTasks[taskId].data; for (i = 0; i < RFU_CHILD_MAX; i++) { - LinkRfu_GetNameIfCompatible(&ptr[0]->arr[i].gname_uname.gname, ptr[0]->arr[i].gname_uname.playerName, i); - if (!IsPartnerActivityAcceptable(ptr[0]->arr[i].gname_uname.gname.activity, gTasks[taskId].data[2])) + Rfu_GetCompatiblePlayerData(&list[0]->players[i].rfu.data, list[0]->players[i].rfu.name, i); + if (!IsPartnerActivityAcceptable(list[0]->players[i].rfu.data.activity, gTasks[taskId].data[2])) { - ptr[0]->arr[i].gname_uname = sWirelessGnameUnamePair_Dummy; + list[0]->players[i].rfu = sUnionRoomPlayer_DummyRfu; } for (j = 0; j < i; j++) { - if (!AreGnameUnameDifferent(&ptr[0]->arr[j].gname_uname, &ptr[0]->arr[i].gname_uname)) - { - ptr[0]->arr[i].gname_uname = sWirelessGnameUnamePair_Dummy; - } + if (!ArePlayersDifferent(&list[0]->players[j].rfu, &list[0]->players[i].rfu)) + list[0]->players[i].rfu = sUnionRoomPlayer_DummyRfu; } - ptr[0]->arr[i].active = AreGnameUnameDifferent(&ptr[0]->arr[i].gname_uname, &sWirelessGnameUnamePair_Dummy); + list[0]->players[i].active = ArePlayersDifferent(&list[0]->players[i].rfu, &sUnionRoomPlayer_DummyRfu); } } -static bool32 HasWonderCardOrNewsByLinkGroup(struct GFtgtGname *gname, s16 linkGroup) +static bool32 HasWonderCardOrNewsByLinkGroup(struct RfuGameData *data, s16 linkGroup) { if (linkGroup == LINK_GROUP_WONDER_CARD) { - if (!gname->unk_00.hasCard) + if (!data->compatibility.hasCard) return FALSE; else return TRUE; } else if (linkGroup == LINK_GROUP_WONDER_NEWS) { - if (!gname->unk_00.hasNews) + if (!data->compatibility.hasNews) return FALSE; else return TRUE; @@ -3519,35 +3550,34 @@ static bool32 HasWonderCardOrNewsByLinkGroup(struct GFtgtGname *gname, s16 linkG } } -static void Task_ListenForPartnersWithSerial7F7D(u8 taskId) +static void Task_ListenForWonderDistributor(u8 taskId) { s32 i; - struct UnkStruct_Main4 **ptr = (void*) gTasks[taskId].data; + struct RfuIncomingPlayerList **list = (void*) gTasks[taskId].data; for (i = 0; i < RFU_CHILD_MAX; i++) { - if (LinkRfu_GetNameIfSerial7F7D(&ptr[0]->arr[i].gname_uname.gname, ptr[0]->arr[i].gname_uname.playerName, i)) - { - HasWonderCardOrNewsByLinkGroup(&ptr[0]->arr[i].gname_uname.gname, gTasks[taskId].data[2]); - } - ptr[0]->arr[i].active = AreGnameUnameDifferent(&ptr[0]->arr[i].gname_uname, &sWirelessGnameUnamePair_Dummy); + if (Rfu_GetWonderDistributorPlayerData(&list[0]->players[i].rfu.data, list[0]->players[i].rfu.name, i)) + HasWonderCardOrNewsByLinkGroup(&list[0]->players[i].rfu.data, gTasks[taskId].data[2]); + + list[0]->players[i].active = ArePlayersDifferent(&list[0]->players[i].rfu, &sUnionRoomPlayer_DummyRfu); } } -static u8 CreateTask_ListenForPartnersWithCompatibleSerialNos(struct UnkStruct_Main4 * main4, u32 linkGroup) +static u8 CreateTask_ListenForCompatiblePartners(struct RfuIncomingPlayerList * list, u32 linkGroup) { - u8 taskId = CreateTask(Task_ListenForPartnersWithCompatibleSerialNos, 0); - struct UnkStruct_Main4 **ptr = (void*) gTasks[taskId].data; - ptr[0] = main4; + u8 taskId = CreateTask(Task_ListenForCompatiblePartners, 0); + struct RfuIncomingPlayerList **oldList = (void*) gTasks[taskId].data; + oldList[0] = list; gTasks[taskId].data[2] = linkGroup; return taskId; } -static u8 CreateTask_ListenForPartnersWithSerial7F7D(struct UnkStruct_Main4 * main4, u32 linkGroup) +static u8 CreateTask_ListenForWonderDistributor(struct RfuIncomingPlayerList * list, u32 linkGroup) { - u8 taskId = CreateTask(Task_ListenForPartnersWithSerial7F7D, 0); - struct UnkStruct_Main4 **ptr = (void*) gTasks[taskId].data; - ptr[0] = main4; + u8 taskId = CreateTask(Task_ListenForWonderDistributor, 0); + struct RfuIncomingPlayerList **oldList = (void*) gTasks[taskId].data; + oldList[0] = list; gTasks[taskId].data[2] = linkGroup; return taskId; } @@ -3561,7 +3591,7 @@ static bool32 UR_PrintFieldMessage(const u8 *src) return FALSE; } -static bool32 UR_RunTextPrinters_CheckPrinter0Active(void) +static bool32 UR_RunTextPrinters(void) { if (!RunTextPrintersAndIsPrinter0Active()) return TRUE; @@ -3599,28 +3629,26 @@ static s8 UnionRoomHandleYesNo(u8 *state, bool32 noDraw) { case 0: if (noDraw) - { return -3; - } DisplayYesNoMenuDefaultYes(); (*state)++; break; case 1: if (noDraw) { - sub_8198C78(); + EraseYesNoWindow(); *state = 0; return -3; } input = Menu_ProcessInputNoWrapClearOnChoose(); - if (input == -1 || input == 0 || input == 1) + if (input == MENU_B_PRESSED || input == 0 || input == 1) { *state = 0; return input; } break; } - return -2; + return MENU_NOTHING_CHOSEN; } static u8 CreateTradeBoardWindow(const struct WindowTemplate * template) @@ -3628,8 +3656,8 @@ static u8 CreateTradeBoardWindow(const struct WindowTemplate * template) u8 windowId = AddWindow(template); DrawStdWindowFrame(windowId, FALSE); FillWindowPixelBuffer(windowId, PIXEL_FILL(15)); - UR_AddTextPrinterParameterized(windowId, 1, sText_NameWantedOfferLv, 8, 1, 6); - CopyWindowToVram(windowId, 2); + PrintUnionRoomText(windowId, 1, sText_NameWantedOfferLv, 8, 1, UR_COLOR_TRADE_BOARD_OTHER); + CopyWindowToVram(windowId, COPYWIN_GFX); PutWindowTilemap(windowId); return windowId; } @@ -3650,19 +3678,17 @@ static s32 ListMenuHandler_AllItemsAvailable(u8 *state, u8 *windowId, u8 *listMe winTemplateCopy = *winTemplate; maxWidth = Intl_GetListMenuWidth(menuTemplate); if (winTemplateCopy.width > maxWidth) - { winTemplateCopy.width = maxWidth; - } + if (winTemplateCopy.tilemapLeft + winTemplateCopy.width > 29) - { winTemplateCopy.tilemapLeft = max(29 - winTemplateCopy.width, 0); - } + *windowId = AddWindow(&winTemplateCopy); DrawStdWindowFrame(*windowId, FALSE); gMultiuseListMenuTemplate = *menuTemplate; gMultiuseListMenuTemplate.windowId = *windowId; *listMenuId = ListMenuInit(&gMultiuseListMenuTemplate, 0, 0); - CopyWindowToVram(*windowId, TRUE); + CopyWindowToVram(*windowId, COPYWIN_MAP); (*state)++; break; case 1: @@ -3689,7 +3715,10 @@ static s32 ListMenuHandler_AllItemsAvailable(u8 *state, u8 *windowId, u8 *listMe return -1; } -static s32 TradeBoardMenuHandler(u8 *state, u8 *windowId, u8 *listMenuId, u8 *tradeBoardWindowId, const struct WindowTemplate *winTemplate, const struct ListMenuTemplate *menuTemplate, struct UnkStruct_Main0 *traders) +static s32 TradeBoardMenuHandler(u8 *state, u8 *mainWindowId, u8 *listMenuId, u8 *headerWindowId, + const struct WindowTemplate *winTemplate, + const struct ListMenuTemplate *menuTemplate, + struct RfuPlayerList *list) { s32 input; s32 idx; @@ -3697,16 +3726,16 @@ static s32 TradeBoardMenuHandler(u8 *state, u8 *windowId, u8 *listMenuId, u8 *tr switch (*state) { case 0: - *tradeBoardWindowId = CreateTradeBoardWindow(&sWindowTemplate_TradingBoard); - *windowId = AddWindow(winTemplate); - DrawStdWindowFrame(*windowId, FALSE); + *headerWindowId = CreateTradeBoardWindow(&sWindowTemplate_TradingBoardHeader); + *mainWindowId = AddWindow(winTemplate); + DrawStdWindowFrame(*mainWindowId, FALSE); gMultiuseListMenuTemplate = *menuTemplate; - gMultiuseListMenuTemplate.windowId = *windowId; + gMultiuseListMenuTemplate.windowId = *mainWindowId; *listMenuId = ListMenuInit(&gMultiuseListMenuTemplate, 0, 1); (*state)++; break; case 1: - CopyWindowToVram(*windowId, TRUE); + CopyWindowToVram(*mainWindowId, COPYWIN_MAP); (*state)++; break; case 2: @@ -3716,19 +3745,19 @@ static s32 TradeBoardMenuHandler(u8 *state, u8 *windowId, u8 *listMenuId, u8 *tr if (input == 8 || JOY_NEW(B_BUTTON)) { DestroyListMenuTask(*listMenuId, NULL, NULL); - RemoveWindow(*windowId); - DeleteTradeBoardWindow(*tradeBoardWindowId); + RemoveWindow(*mainWindowId); + DeleteTradeBoardWindow(*headerWindowId); *state = 0; return -2; } else { - idx = GetIndexOfNthTradeBoardOffer(traders->arr, input); + idx = GetIndexOfNthTradeBoardOffer(list->players, input); if (idx >= 0) { DestroyListMenuTask(*listMenuId, NULL, NULL); - RemoveWindow(*windowId); - DeleteTradeBoardWindow(*tradeBoardWindowId); + RemoveWindow(*mainWindowId); + DeleteTradeBoardWindow(*headerWindowId); *state = 0; return idx; } @@ -3755,7 +3784,7 @@ static void JoinGroup_EnableScriptContexts(void) EnableBothScriptContexts(); } -static void UR_AddTextPrinterParameterized(u8 windowId, u8 fontId, const u8 *str, u8 x, u8 y, u8 colorIdx) +static void PrintUnionRoomText(u8 windowId, u8 fontId, const u8 *str, u8 x, u8 y, u8 colorIdx) { struct TextPrinterTemplate printerTemplate; @@ -3771,49 +3800,49 @@ static void UR_AddTextPrinterParameterized(u8 windowId, u8 fontId, const u8 *str gTextFlags.useAlternateDownArrow = FALSE; switch (colorIdx) { - case UR_COLOR_DKE_WHT_LTE: + case UR_COLOR_DEFAULT: printerTemplate.letterSpacing = 0; printerTemplate.lineSpacing = 0; printerTemplate.fgColor = TEXT_COLOR_DARK_GRAY; printerTemplate.bgColor = TEXT_COLOR_WHITE; printerTemplate.shadowColor = TEXT_COLOR_LIGHT_GRAY; break; - case UR_COLOR_RED_WHT_LTR: + case UR_COLOR_RED: printerTemplate.letterSpacing = 0; printerTemplate.lineSpacing = 0; printerTemplate.fgColor = TEXT_COLOR_RED; printerTemplate.bgColor = TEXT_COLOR_WHITE; printerTemplate.shadowColor = TEXT_COLOR_LIGHT_RED; break; - case UR_COLOR_GRN_WHT_LTG: + case UR_COLOR_GREEN: printerTemplate.letterSpacing = 0; printerTemplate.lineSpacing = 0; printerTemplate.fgColor = TEXT_COLOR_GREEN; printerTemplate.bgColor = TEXT_COLOR_WHITE; printerTemplate.shadowColor = TEXT_COLOR_LIGHT_GREEN; break; - case UR_COLOR_WHT_WHT_LTE: + case UR_COLOR_WHITE: printerTemplate.letterSpacing = 0; printerTemplate.lineSpacing = 0; printerTemplate.fgColor = TEXT_COLOR_WHITE; printerTemplate.bgColor = TEXT_COLOR_WHITE; printerTemplate.shadowColor = TEXT_COLOR_LIGHT_GRAY; break; - case UR_COLOR_WHT_DKE_LTE: + case UR_COLOR_CANCEL: printerTemplate.letterSpacing = 0; printerTemplate.lineSpacing = 0; printerTemplate.fgColor = TEXT_COLOR_WHITE; printerTemplate.bgColor = TEXT_COLOR_DARK_GRAY; printerTemplate.shadowColor = TEXT_COLOR_LIGHT_GRAY; break; - case UR_COLOR_GRN_DN6_LTB: + case UR_COLOR_TRADE_BOARD_SELF: printerTemplate.letterSpacing = 0; printerTemplate.lineSpacing = 0; printerTemplate.fgColor = TEXT_COLOR_LIGHT_GREEN; printerTemplate.bgColor = TEXT_DYNAMIC_COLOR_6; printerTemplate.shadowColor = TEXT_COLOR_LIGHT_BLUE; break; - case UR_COLOR_DN5_DN6_LTB: + case UR_COLOR_TRADE_BOARD_OTHER: printerTemplate.letterSpacing = 0; printerTemplate.lineSpacing = 0; printerTemplate.fgColor = TEXT_DYNAMIC_COLOR_5; @@ -3822,124 +3851,111 @@ static void UR_AddTextPrinterParameterized(u8 windowId, u8 fontId, const u8 *str break; } - AddTextPrinter(&printerTemplate, 0xFF, NULL); + AddTextPrinter(&printerTemplate, TEXT_SKIP_DRAW, NULL); } -static void ClearUnkStruct_x20Array(struct UnkStruct_x20 *arr, u8 count) +static void ClearRfuPlayerList(struct RfuPlayer *players, u8 count) { s32 i; for (i = 0; i < count; i++) { - arr[i].gname_uname = sWirelessGnameUnamePair_Dummy; - arr[i].timeoutCounter = 255; - arr[i].groupScheduledAnim = UNION_ROOM_SPAWN_NONE; - arr[i].useRedText = FALSE; - arr[i].field_1B = 0; + players[i].rfu = sUnionRoomPlayer_DummyRfu; + players[i].timeoutCounter = 255; + players[i].groupScheduledAnim = UNION_ROOM_SPAWN_NONE; + players[i].useRedText = FALSE; + players[i].newPlayerCountdown = 0; } } -static void ClearUnkStruct_x1CArray(struct UnkStruct_Main4 *main4, u8 count) +static void ClearIncomingPlayerList(struct RfuIncomingPlayerList *list, u8 count) { s32 i; for (i = 0; i < RFU_CHILD_MAX; i++) { - main4->arr[i].gname_uname = sWirelessGnameUnamePair_Dummy; - main4->arr[i].active = FALSE; + list->players[i].rfu = sUnionRoomPlayer_DummyRfu; + list->players[i].active = FALSE; } } -static bool8 AreGnameUnameDifferent(struct WirelessGnameUnamePair* pair1, const struct WirelessGnameUnamePair* pair2) +// Checks player name and trainer id, returns TRUE if they are not the same +static bool8 ArePlayersDifferent(struct RfuPlayerData* player1, const struct RfuPlayerData* player2) { s32 i; for (i = 0; i < 2; i++) { - if (pair1->gname.unk_00.playerTrainerId[i] != pair2->gname.unk_00.playerTrainerId[i]) - { + if (player1->data.compatibility.playerTrainerId[i] != player2->data.compatibility.playerTrainerId[i]) return TRUE; - } } for (i = 0; i < PLAYER_NAME_LENGTH + 1; i++) { - if (pair1->playerName[i] != pair2->playerName[i]) - { + if (player1->name[i] != player2->name[i]) return TRUE; - } } return FALSE; } -static bool32 AreUnionRoomPlayerGnamesDifferent(struct WirelessGnameUnamePair *pair1, struct WirelessGnameUnamePair *pair2) +static bool32 ArePlayerDataDifferent(struct RfuPlayerData *player1, struct RfuPlayerData *player2) { s32 i; - if (pair1->gname.activity != pair2->gname.activity) - { + if (player1->data.activity != player2->data.activity) return TRUE; - } - if (pair1->gname.started != pair2->gname.started) - { + if (player1->data.startedActivity != player2->data.startedActivity) return TRUE; - } for (i = 0; i < RFU_CHILD_MAX; i++) { - if (pair1->gname.child_sprite_gender[i] != pair2->gname.child_sprite_gender[i]) - { + if (player1->data.partnerInfo[i] != player2->data.partnerInfo[i]) return TRUE; - } } - if (pair1->gname.species != pair2->gname.species) - { + if (player1->data.tradeSpecies != player2->data.tradeSpecies) return TRUE; - } - if (pair1->gname.type != pair2->gname.type) - { + if (player1->data.tradeType != player2->data.tradeType) return TRUE; - } return FALSE; } -static u32 Findx20Inx1CArray(struct UnkStruct_x20 *arg0, struct UnkStruct_x1C *arg1) +static u32 GetNewIncomingPlayerId(struct RfuPlayer *player, struct RfuIncomingPlayer *incomingPlayer) { - u8 result = 0xFF; + u8 result = 0xFF; // None s32 i; for (i = 0; i < RFU_CHILD_MAX; i++) { - if (arg1[i].active && !AreGnameUnameDifferent(&arg0->gname_uname, &arg1[i].gname_uname)) + if (incomingPlayer[i].active && !ArePlayersDifferent(&player->rfu, &incomingPlayer[i].rfu)) { result = i; - arg1[i].active = FALSE; + incomingPlayer[i].active = FALSE; } } return result; } -static u8 Appendx1Ctox20(struct UnkStruct_x20 *arg0, struct UnkStruct_x1C *arg1, u8 max) +static u8 TryAddIncomingPlayerToList(struct RfuPlayer *players, struct RfuIncomingPlayer *incomingPlayer, u8 max) { s32 i; - if (arg1->active) + if (incomingPlayer->active) { for (i = 0; i < max; i++) { - if (arg0[i].groupScheduledAnim == UNION_ROOM_SPAWN_NONE) + if (players[i].groupScheduledAnim == UNION_ROOM_SPAWN_NONE) { - arg0[i].gname_uname = arg1->gname_uname; - arg0[i].timeoutCounter = 0; - arg0[i].groupScheduledAnim = UNION_ROOM_SPAWN_IN; - arg0[i].field_1B = 64; - arg1->active = FALSE; + players[i].rfu = incomingPlayer->rfu; + players[i].timeoutCounter = 0; + players[i].groupScheduledAnim = UNION_ROOM_SPAWN_IN; + players[i].newPlayerCountdown = 64; + incomingPlayer->active = FALSE; return i; } } @@ -3948,39 +3964,39 @@ static u8 Appendx1Ctox20(struct UnkStruct_x20 *arg0, struct UnkStruct_x1C *arg1, return 0xFF; } -static void PrintUnionRoomGroupOnWindow(u8 windowId, u8 x, u8 y, struct UnkStruct_x20 *group, u8 colorIdx, u8 id) +static void PrintGroupMemberOnWindow(u8 windowId, u8 x, u8 y, struct RfuPlayer *player, u8 colorIdx, u8 id) { u8 activity; u8 trainerId[6]; ConvertIntToDecimalStringN(gStringVar4, id + 1, STR_CONV_MODE_LEADING_ZEROS, 2); StringAppend(gStringVar4, sText_Colon); - UR_AddTextPrinterParameterized(windowId, 1, gStringVar4, x, y, 0); + PrintUnionRoomText(windowId, 1, gStringVar4, x, y, UR_COLOR_DEFAULT); x += 18; - activity = group->gname_uname.gname.activity; - if (group->groupScheduledAnim == UNION_ROOM_SPAWN_IN && !(activity & IN_UNION_ROOM)) + activity = player->rfu.data.activity; + if (player->groupScheduledAnim == UNION_ROOM_SPAWN_IN && !(activity & IN_UNION_ROOM)) { - IntlConvPartnerUname7(gStringVar4, group); - UR_AddTextPrinterParameterized(windowId, 1, gStringVar4, x, y, colorIdx); - ConvertIntToDecimalStringN(trainerId, group->gname_uname.gname.unk_00.playerTrainerId[0] | (group->gname_uname.gname.unk_00.playerTrainerId[1] << 8), STR_CONV_MODE_LEADING_ZEROS, 5); + CopyAndTranslatePlayerName(gStringVar4, player); + PrintUnionRoomText(windowId, 1, gStringVar4, x, y, colorIdx); + ConvertIntToDecimalStringN(trainerId, player->rfu.data.compatibility.playerTrainerId[0] | (player->rfu.data.compatibility.playerTrainerId[1] << 8), STR_CONV_MODE_LEADING_ZEROS, 5); StringCopy(gStringVar4, sText_ID); StringAppend(gStringVar4, trainerId); - UR_AddTextPrinterParameterized(windowId, 1, gStringVar4, GetStringRightAlignXOffset(1, gStringVar4, 0x88), y, colorIdx); + PrintUnionRoomText(windowId, 1, gStringVar4, GetStringRightAlignXOffset(FONT_NORMAL, gStringVar4, 0x88), y, colorIdx); } } -static void PrintGroupMemberCandidateOnWindowWithColor(u8 windowId, u8 x, u8 y, struct UnkStruct_x20 *group, u8 colorIdx, u8 id) +static void PrintGroupCandidateOnWindow(u8 windowId, u8 x, u8 y, struct RfuPlayer *player, u8 colorIdx, u8 id) { u8 trainerId[6]; - if (group->groupScheduledAnim == UNION_ROOM_SPAWN_IN) + if (player->groupScheduledAnim == UNION_ROOM_SPAWN_IN) { - IntlConvPartnerUname7(gStringVar4, group); - UR_AddTextPrinterParameterized(windowId, 1, gStringVar4, x, y, colorIdx); - ConvertIntToDecimalStringN(trainerId, group->gname_uname.gname.unk_00.playerTrainerId[0] | (group->gname_uname.gname.unk_00.playerTrainerId[1] << 8), STR_CONV_MODE_LEADING_ZEROS, 5); + CopyAndTranslatePlayerName(gStringVar4, player); + PrintUnionRoomText(windowId, 1, gStringVar4, x, y, colorIdx); + ConvertIntToDecimalStringN(trainerId, player->rfu.data.compatibility.playerTrainerId[0] | (player->rfu.data.compatibility.playerTrainerId[1] << 8), STR_CONV_MODE_LEADING_ZEROS, 5); StringCopy(gStringVar4, sText_ID); StringAppend(gStringVar4, trainerId); - UR_AddTextPrinterParameterized(windowId, 1, gStringVar4, GetStringRightAlignXOffset(1, gStringVar4, 0x68), y, colorIdx); + PrintUnionRoomText(windowId, 1, gStringVar4, GetStringRightAlignXOffset(FONT_NORMAL, gStringVar4, 0x68), y, colorIdx); } } @@ -3989,10 +4005,10 @@ static bool32 IsPlayerFacingTradingBoard(void) s16 x, y; GetXYCoordsOneStepInFrontOfPlayer(&x, &y); - if (x != 2 + 7) + if (x != 2 + MAP_OFFSET) return FALSE; - if (y != 1 + 7) + if (y != 1 + MAP_OFFSET) return FALSE; if (gPlayerAvatar.tileTransitionState == T_TILE_CENTER || gPlayerAvatar.tileTransitionState == T_NOT_MOVING) @@ -4017,24 +4033,24 @@ static u32 GetResponseIdx_InviteToURoomActivity(s32 activity) } } -static u32 ConvPartnerUnameAndGetWhetherMetAlready(struct UnkStruct_x20 *arg0) +static u32 ConvPartnerUnameAndGetWhetherMetAlready(struct RfuPlayer *player) { u8 name[30]; - IntlConvPartnerUname7(name, arg0); - return PlayerHasMetTrainerBefore(ReadAsU16(arg0->gname_uname.gname.unk_00.playerTrainerId), name); + CopyAndTranslatePlayerName(name, player); + return PlayerHasMetTrainerBefore(ReadAsU16(player->rfu.data.compatibility.playerTrainerId), name); } -static s32 UnionRoomGetPlayerInteractionResponse(struct UnkStruct_Main0 *main0, bool8 overrideGender, u8 playerIdx, u32 playerGender) +static s32 UnionRoomGetPlayerInteractionResponse(struct RfuPlayerList *list, bool8 overrideGender, u8 playerIdx, u32 playerGender) { bool32 metBefore; - struct UnkStruct_x20 * r5 = &main0->arr[playerIdx]; + struct RfuPlayer * player = &list->players[playerIdx]; - if (!r5->gname_uname.gname.started && !overrideGender) + if (!player->rfu.data.startedActivity && !overrideGender) { - IntlConvPartnerUname7(gStringVar1, r5); - metBefore = PlayerHasMetTrainerBefore(ReadAsU16(r5->gname_uname.gname.unk_00.playerTrainerId), gStringVar1); - if (r5->gname_uname.gname.activity == (ACTIVITY_CHAT | IN_UNION_ROOM)) + CopyAndTranslatePlayerName(gStringVar1, player); + metBefore = PlayerHasMetTrainerBefore(ReadAsU16(player->rfu.data.compatibility.playerTrainerId), gStringVar1); + if (player->rfu.data.activity == (ACTIVITY_CHAT | IN_UNION_ROOM)) { StringExpandPlaceholders(gStringVar4, sJoinChatTexts[metBefore][playerGender]); return 2; @@ -4047,12 +4063,12 @@ static s32 UnionRoomGetPlayerInteractionResponse(struct UnkStruct_Main0 *main0, } else { - IntlConvPartnerUname7(gStringVar1, r5); + CopyAndTranslatePlayerName(gStringVar1, player); if (overrideGender) { - playerGender = (r5->gname_uname.gname.unk_00.playerTrainerId[overrideGender + 1] >> 3) & 1; + playerGender = (player->rfu.data.compatibility.playerTrainerId[overrideGender + 1] >> 3) & 1; } - switch (r5->gname_uname.gname.activity & 0x3F) + switch (player->rfu.data.activity & 0x3F) { case ACTIVITY_BATTLE_SINGLE: StringExpandPlaceholders(gStringVar4, sBattleReactionTexts[playerGender][Random() % ARRAY_COUNT(sBattleReactionTexts[0])]); @@ -4074,88 +4090,82 @@ static s32 UnionRoomGetPlayerInteractionResponse(struct UnkStruct_Main0 *main0, } } -void nullsub_14(u8 windowId, u32 itemId, u8 y) +void ItemPrintFunc_EmptyList(u8 windowId, u32 itemId, u8 y) { } -static void TradeBoardPrintItemInfo(u8 windowId, u8 y, struct GFtgtGname * gname, const u8 * uname, u8 colorIdx) +static void TradeBoardPrintItemInfo(u8 windowId, u8 y, struct RfuGameData * data, const u8 * playerName, u8 colorIdx) { u8 levelStr[4]; - u16 species = gname->species; - u8 type = gname->type; - u8 level = gname->level; + u16 species = data->tradeSpecies; + u8 type = data->tradeType; + u8 level = data->tradeLevel; - UR_AddTextPrinterParameterized(windowId, 1, uname, 8, y, colorIdx); + PrintUnionRoomText(windowId, 1, playerName, 8, y, colorIdx); if (species == SPECIES_EGG) { - UR_AddTextPrinterParameterized(windowId, 1, sText_EggTrade, 68, y, colorIdx); + PrintUnionRoomText(windowId, 1, sText_EggTrade, 68, y, colorIdx); } else { BlitMenuInfoIcon(windowId, type + 1, 68, y); - UR_AddTextPrinterParameterized(windowId, 1, gSpeciesNames[species], 118, y, colorIdx); + PrintUnionRoomText(windowId, 1, gSpeciesNames[species], 118, y, colorIdx); ConvertIntToDecimalStringN(levelStr, level, STR_CONV_MODE_RIGHT_ALIGN, 3); - UR_AddTextPrinterParameterized(windowId, 1, levelStr, 198, y, colorIdx); + PrintUnionRoomText(windowId, 1, levelStr, 198, y, colorIdx); } } static void TradeBoardListMenuItemPrintFunc(u8 windowId, u32 itemId, u8 y) { - struct WirelessLink_Leader *data = sWirelessLinkMain.leader; - struct GFtgtGname *rfu; + struct WirelessLink_Leader *leader = sWirelessLinkMain.leader; + struct RfuGameData *gameData; s32 i, j; u8 playerName[11]; - if (itemId == -3 && y == sTradeBoardListMenuTemplate.upText_Y) + if (itemId == LIST_HEADER && y == sTradeBoardListMenuTemplate.upText_Y) { - rfu = GetHostRFUtgtGname(); - if (rfu->species != SPECIES_NONE) - { - TradeBoardPrintItemInfo(windowId, y, rfu, gSaveBlock2Ptr->playerName, 5); - } + gameData = GetHostRfuGameData(); + if (gameData->tradeSpecies != SPECIES_NONE) + TradeBoardPrintItemInfo(windowId, y, gameData, gSaveBlock2Ptr->playerName, UR_COLOR_TRADE_BOARD_SELF); } else { j = 0; - for (i = 0; i < (int)ARRAY_COUNT(data->field_0->arr); i++) + for (i = 0; i < MAX_UNION_ROOM_LEADERS; i++) { - if (data->field_0->arr[i].groupScheduledAnim == UNION_ROOM_SPAWN_IN && data->field_0->arr[i].gname_uname.gname.species != SPECIES_NONE) - { + if (leader->playerList->players[i].groupScheduledAnim == UNION_ROOM_SPAWN_IN && leader->playerList->players[i].rfu.data.tradeSpecies != SPECIES_NONE) j++; - } + if (j == itemId + 1) { - IntlConvPartnerUname7(playerName, &data->field_0->arr[i]); - TradeBoardPrintItemInfo(windowId, y, &data->field_0->arr[i].gname_uname.gname, playerName, 6); + CopyAndTranslatePlayerName(playerName, &leader->playerList->players[i]); + TradeBoardPrintItemInfo(windowId, y, &leader->playerList->players[i].rfu.data, playerName, UR_COLOR_TRADE_BOARD_OTHER); break; } } } } -static s32 GetIndexOfNthTradeBoardOffer(struct UnkStruct_x20 * arg, s32 n) +static s32 GetIndexOfNthTradeBoardOffer(struct RfuPlayer * players, s32 n) { s32 i; s32 j = 0; - for (i = 0; i < 8; i++) + for (i = 0; i < MAX_UNION_ROOM_LEADERS; i++) { - if (arg[i].groupScheduledAnim == UNION_ROOM_SPAWN_IN && arg[i].gname_uname.gname.species != SPECIES_NONE) - { + if (players[i].groupScheduledAnim == UNION_ROOM_SPAWN_IN && players[i].rfu.data.tradeSpecies != SPECIES_NONE) j++; - } + if (j == n + 1) - { return i; - } } return -1; } -static s32 GetUnionRoomPlayerGender(s32 playerIdx, struct UnkStruct_Main0 *main0) +static s32 GetUnionRoomPlayerGender(s32 playerIdx, struct RfuPlayerList *list) { - return main0->arr[playerIdx].gname_uname.gname.playerGender; + return list->players[playerIdx].rfu.data.playerGender; } static s32 IsRequestedTypeOrEggInPlayerParty(u32 type, u32 species) @@ -4168,9 +4178,7 @@ static s32 IsRequestedTypeOrEggInPlayerParty(u32 type, u32 species) { species = GetMonData(&gPlayerParty[i], MON_DATA_SPECIES2); if (species == SPECIES_EGG) - { return UR_TRADE_MATCH; - } } return UR_TRADE_NOEGG; } @@ -4180,9 +4188,7 @@ static s32 IsRequestedTypeOrEggInPlayerParty(u32 type, u32 species) { species = GetMonData(&gPlayerParty[i], MON_DATA_SPECIES2); if (gBaseStats[species].type1 == type || gBaseStats[species].type2 == type) - { return UR_TRADE_MATCH; - } } return UR_TRADE_NOTYPE; } @@ -4247,7 +4253,7 @@ static s32 GetChatLeaderActionRequestMessage(u8 *dst, u32 gender, u16 *activityD StringCopy(uroom->activityRequestStrbufs[1], gSpeciesNames[sUnionRoomTrade.playerSpecies]); for (i = 0; i < RFU_CHILD_MAX; i++) { - if (gRfuLinkStatus->partner[i].serialNo == 2) + if (gRfuLinkStatus->partner[i].serialNo == RFU_SERIAL_GAME) { ConvertIntToDecimalStringN(uroom->activityRequestStrbufs[2], activityData[2], STR_CONV_MODE_LEFT_ALIGN, 3); StringCopy(uroom->activityRequestStrbufs[3], gSpeciesNames[activityData[1]]); @@ -4262,9 +4268,7 @@ static s32 GetChatLeaderActionRequestMessage(u8 *dst, u32 gender, u16 *activityD else { for (i = 0; i < RFU_CHILD_MAX; i++) - { DynamicPlaceholderTextUtil_SetPlaceholderPtr(i, uroom->activityRequestStrbufs[i]); - } DynamicPlaceholderTextUtil_ExpandPlaceholders(dst, sText_OfferToTradeMon); } result = 1; @@ -4302,9 +4306,9 @@ static bool32 PollPartnerYesNoResponse(struct WirelessLink_URoom *data) bool32 InUnionRoom(void) { - return gSaveBlock1Ptr->location.mapGroup == MAP_GROUP(UNION_ROOM) - && gSaveBlock1Ptr->location.mapNum == MAP_NUM(UNION_ROOM) - ? TRUE : FALSE; + return gSaveBlock1Ptr->location.mapGroup == MAP_GROUP(UNION_ROOM) + && gSaveBlock1Ptr->location.mapNum == MAP_NUM(UNION_ROOM) + ? TRUE : FALSE; } static bool32 HasAtLeastTwoMonsOfLevel30OrLower(void) @@ -4315,10 +4319,8 @@ static bool32 HasAtLeastTwoMonsOfLevel30OrLower(void) for (i = 0; i < gPlayerPartyCount; i++) { if (GetMonData(&gPlayerParty[i], MON_DATA_LEVEL) <= 30 - && GetMonData(&gPlayerParty[i], MON_DATA_SPECIES2) != SPECIES_EGG) - { + && GetMonData(&gPlayerParty[i], MON_DATA_SPECIES2) != SPECIES_EGG) count++; - } } if (count > 1) @@ -4327,16 +4329,16 @@ static bool32 HasAtLeastTwoMonsOfLevel30OrLower(void) return FALSE; } -static void ResetUnionRoomTrade(struct UnionRoomTrade *uroomTrade) +static void ResetUnionRoomTrade(struct UnionRoomTrade *trade) { - uroomTrade->state = URTRADE_STATE_NONE; - uroomTrade->type = 0; - uroomTrade->playerPersonality = 0; - uroomTrade->playerSpecies = 0; - uroomTrade->playerLevel = 0; - uroomTrade->species = 0; - uroomTrade->level = 0; - uroomTrade->personality = 0; + trade->state = URTRADE_STATE_NONE; + trade->type = 0; + trade->playerPersonality = 0; + trade->playerSpecies = SPECIES_NONE; + trade->playerLevel = 0; + trade->species = SPECIES_NONE; + trade->level = 0; + trade->personality = 0; } void Script_ResetUnionRoomTrade(void) @@ -4371,31 +4373,26 @@ static u32 GetPartyPositionOfRegisteredMon(struct UnionRoomTrade *trade, u8 mult u16 cur_species; s32 i; - // player if (multiplayerId == 0) { species = trade->playerSpecies; personality = trade->playerPersonality; } - // partner else { species = trade->species; personality = trade->personality; } + // Find party position by comparing to personality and species for (i = 0; i < gPlayerPartyCount; i++) { cur_personality = GetMonData(&gPlayerParty[i], MON_DATA_PERSONALITY); if (cur_personality != personality) - { continue; - } cur_species = GetMonData(&gPlayerParty[i], MON_DATA_SPECIES2); if (cur_species != species) - { continue; - } response = i; break; } @@ -4416,23 +4413,23 @@ static void HandleCancelActivity(bool32 setData) } } -static void UR_EnableScriptContext2AndFreezeObjectEvents(void) +static void StartScriptInteraction(void) { ScriptContext2_Enable(); FreezeObjects_WaitForPlayer(); } -static u8 GetActivePartnerSpriteGenderParam(struct WirelessLink_URoom *data) +static u8 GetActivePartnersInfo(struct WirelessLink_URoom *data) { - u8 retVal = 0x80; + u8 retVal = PINFO_ACTIVE_FLAG; u8 i; for (i = 0; i < RFU_CHILD_MAX; i++) { - if (data->field_C->arr[i].active) + if (data->incomingParentList->players[i].active) { - retVal |= data->field_C->arr[i].gname_uname.gname.playerGender << 3; - retVal |= data->field_C->arr[i].gname_uname.gname.unk_00.playerTrainerId[0] & 7; + retVal |= data->incomingParentList->players[i].rfu.data.playerGender << PINFO_GENDER_SHIFT; + retVal |= data->incomingParentList->players[i].rfu.data.compatibility.playerTrainerId[0] & PINFO_TID_MASK; break; } } @@ -4469,17 +4466,13 @@ static void ViewURoomPartnerTrainerCard(u8 *unused, struct WirelessLink_URoom *d n = trainerCard->linkBattleWins; if (n > 9999) - { n = 9999; - } ConvertIntToDecimalStringN(data->trainerCardStrBuffer[0], n, STR_CONV_MODE_LEFT_ALIGN, 4); DynamicPlaceholderTextUtil_SetPlaceholderPtr(0, data->trainerCardStrBuffer[0]); n = trainerCard->linkBattleLosses; if (n > 9999) - { n = 9999; - } ConvertIntToDecimalStringN(data->trainerCardStrBuffer[1], n, STR_CONV_MODE_LEFT_ALIGN, 4); DynamicPlaceholderTextUtil_SetPlaceholderPtr(2, data->trainerCardStrBuffer[1]); @@ -4507,8 +4500,8 @@ static void ViewURoomPartnerTrainerCard(u8 *unused, struct WirelessLink_URoom *d } } -static void IntlConvPartnerUname7(u8 *dest, struct UnkStruct_x20 *arg1) +static void CopyAndTranslatePlayerName(u8 *dest, struct RfuPlayer *player) { - StringCopy7(dest, arg1->gname_uname.playerName); - ConvertInternationalString(dest, arg1->gname_uname.gname.unk_00.language); + StringCopy_PlayerName(dest, player->rfu.name); + ConvertInternationalString(dest, player->rfu.data.compatibility.language); } diff --git a/src/union_room_battle.c b/src/union_room_battle.c index 2d1274f6ee..1ec8be77b5 100644 --- a/src/union_room_battle.c +++ b/src/union_room_battle.c @@ -78,7 +78,7 @@ static void AddTextPrinterForUnionRoomBattle(u8 windowId, const u8 * str, u8 x, s32 letterSpacing = 0; s32 lineSpacing = 1; FillWindowPixelBuffer(windowId, (sTextColors[0] << 4) | sTextColors[0]); - AddTextPrinterParameterized4(windowId, 1, x, y, letterSpacing, lineSpacing, sTextColors, speed, str); + AddTextPrinterParameterized4(windowId, FONT_NORMAL, x, y, letterSpacing, lineSpacing, sTextColors, speed, str); } static bool32 PrintUnionRoomBattleMessage(s16 * state, const u8 * str, s32 speed) @@ -89,7 +89,7 @@ static bool32 PrintUnionRoomBattleMessage(s16 * state, const u8 * str, s32 speed DrawTextBorderOuter(0, 0x001, 0xD); AddTextPrinterForUnionRoomBattle(0, str, 0, 1, speed); PutWindowTilemap(0); - CopyWindowToVram(0, 3); + CopyWindowToVram(0, COPYWIN_FULL); (*state)++; break; case 1: @@ -132,7 +132,7 @@ void CB2_UnionRoomBattle(void) FillBgTilemapBufferRect(0, 0, 0, 0, 30, 20, 0xF); LoadUserWindowBorderGfx(0, 1, 0xD0); LoadUserWindowBorderGfx_(0, 1, 0xD0); - sub_819789C(); + Menu_LoadStdPal(); SetVBlankCallback(VBlankCB_UnionRoomBattle); gMain.state++; break; @@ -166,7 +166,7 @@ void CB2_UnionRoomBattle(void) case 4: if (GetBlockReceivedStatus() == 3) { - if (gBlockRecvBuffer[0][0] == (ACTIVITY_ACCEPT | IN_UNION_ROOM) + if (gBlockRecvBuffer[0][0] == (ACTIVITY_ACCEPT | IN_UNION_ROOM) && gBlockRecvBuffer[1][0] == (ACTIVITY_ACCEPT | IN_UNION_ROOM)) { BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 16, RGB_BLACK); diff --git a/src/union_room_chat.c b/src/union_room_chat.c index 3167563ade..22268ef4ac 100755 --- a/src/union_room_chat.c +++ b/src/union_room_chat.c @@ -105,6 +105,17 @@ enum { CHAT_EXIT_DISBANDED, }; +enum { + GFXTAG_KEYBOARD_CURSOR, + GFXTAG_TEXT_ENTRY_ARROW, + GFXTAG_TEXT_ENTRY_CURSOR, + GFXTAG_RBUTTON_ICON, + GFXTAG_RBUTTON_LABELS, +}; + +// Shared by all above +#define PALTAG_INTERFACE 0 + struct UnionRoomChat { u32 filler1; @@ -123,7 +134,7 @@ struct UnionRoomChat u8 lastBufferCursorPos; u8 bufferCursorPos; u8 receivedPlayerIndex; - u8 exitType; + u8 exitType; // CHAT_EXIT_* bool8 changedRegisteredTexts; u8 afterSaveTimer; u8 messageEntryBuffer[2 * MAX_MESSAGE_LENGTH + 1]; @@ -238,7 +249,7 @@ static void SetBgTilemapBuffers(void); static void ClearBg0(void); static void LoadChatWindowBorderGfx(void); static void LoadChatWindowGfx(void); -static void sub_8020680(void); +static void LoadChatUnkPalette(void); static void LoadChatMessagesWindow(void); static void LoadKeyboardWindow(void); static void LoadKeyboardSwapWindow(void); @@ -249,9 +260,9 @@ static void CreateRButtonSprites(void); static void ShowKeyboardSwapMenu(void); static void HideKeyboardSwapMenu(void); static void SetKeyboardCursorInvisibility(bool32); -static bool32 sub_8020320(void); +static bool32 SlideKeyboardPageOut(void); static void PrintCurrentKeyboardPage(void); -static bool32 sub_8020368(void); +static bool32 SlideKeyboardPageIn(void); static void MoveKeyboardCursor(void); static void UpdateRButtonLabel(void); static void AddStdMessageWindow(int, u16); @@ -266,8 +277,8 @@ static void SetRegisteredTextPalette(bool32); static void PrintChatMessage(u16, u8 *, u8); static void StartKeyboardCursorAnim(void); static bool32 TryKeyboardCursorReopen(void); -static void sub_80207C0(s16); -static void sub_8020818(s16); +static void UpdateSlidingKeyboard(s16); +static void FinishSlidingKeyboard(s16); static bool32 Display_Dummy(u8 *); static bool32 Display_LoadGfx(u8 *state); static bool32 Display_ShowKeyboardSwapMenu(u8 *state); @@ -310,11 +321,11 @@ static void (*const sChatMainFunctions[])(void) = { [CHAT_FUNC_SAVE_AND_EXIT] = Chat_SaveAndExit }; -static const u8 sKeyboardPageMaxRow[UNION_ROOM_KB_PAGE_COUNT] = +static const u8 sKeyboardPageMaxRow[UNION_ROOM_KB_PAGE_COUNT] = { - [UNION_ROOM_KB_PAGE_UPPER] = 9, - [UNION_ROOM_KB_PAGE_LOWER] = 9, - [UNION_ROOM_KB_PAGE_EMOJI] = 9, + [UNION_ROOM_KB_PAGE_UPPER] = 9, + [UNION_ROOM_KB_PAGE_LOWER] = 9, + [UNION_ROOM_KB_PAGE_EMOJI] = 9, [UNION_ROOM_KB_PAGE_REGISTER] = 9 }; @@ -447,10 +458,10 @@ static const u8 sCaseToggleTable[256] = { [CHAR_LEFT_PAREN] = CHAR_LEFT_PAREN, [CHAR_RIGHT_PAREN] = CHAR_RIGHT_PAREN, [CHAR_AMPERSAND] = CHAR_AMPERSAND, - [CHAR_DBL_QUOT_LEFT] = CHAR_DBL_QUOT_LEFT, - [CHAR_DBL_QUOT_RIGHT] = CHAR_DBL_QUOT_RIGHT, - [CHAR_SGL_QUOT_LEFT] = CHAR_SGL_QUOT_LEFT, - [CHAR_SGL_QUOT_RIGHT] = CHAR_SGL_QUOT_RIGHT, + [CHAR_DBL_QUOTE_LEFT] = CHAR_DBL_QUOTE_LEFT, + [CHAR_DBL_QUOTE_RIGHT] = CHAR_DBL_QUOTE_RIGHT, + [CHAR_SGL_QUOTE_LEFT] = CHAR_SGL_QUOTE_LEFT, + [CHAR_SGL_QUOTE_RIGHT] = CHAR_SGL_QUOTE_RIGHT, [CHAR_MASCULINE_ORDINAL] = CHAR_MASCULINE_ORDINAL, [CHAR_FEMININE_ORDINAL] = CHAR_FEMININE_ORDINAL, [CHAR_BULLET] = CHAR_BULLET, @@ -466,45 +477,45 @@ static const u8 sCaseToggleTable[256] = { }; // Excludes UNION_ROOM_KB_PAGE_REGISTER, the text for which is chosen by the player -static const u8 *const sUnionRoomKeyboardText[UNION_ROOM_KB_PAGE_COUNT - 1][UNION_ROOM_KB_ROW_COUNT] = +static const u8 *const sUnionRoomKeyboardText[UNION_ROOM_KB_PAGE_COUNT - 1][UNION_ROOM_KB_ROW_COUNT] = { - [UNION_ROOM_KB_PAGE_UPPER] = + [UNION_ROOM_KB_PAGE_UPPER] = { - gText_UnionRoomChatKeyboard_ABCDE, - gText_UnionRoomChatKeyboard_FGHIJ, - gText_UnionRoomChatKeyboard_KLMNO, - gText_UnionRoomChatKeyboard_PQRST, - gText_UnionRoomChatKeyboard_UVWXY, - gText_UnionRoomChatKeyboard_Z, - gText_UnionRoomChatKeyboard_01234Upper, - gText_UnionRoomChatKeyboard_56789Upper, - gText_UnionRoomChatKeyboard_PunctuationUpper, + gText_UnionRoomChatKeyboard_ABCDE, + gText_UnionRoomChatKeyboard_FGHIJ, + gText_UnionRoomChatKeyboard_KLMNO, + gText_UnionRoomChatKeyboard_PQRST, + gText_UnionRoomChatKeyboard_UVWXY, + gText_UnionRoomChatKeyboard_Z, + gText_UnionRoomChatKeyboard_01234Upper, + gText_UnionRoomChatKeyboard_56789Upper, + gText_UnionRoomChatKeyboard_PunctuationUpper, gText_UnionRoomChatKeyboard_SymbolsUpper }, - [UNION_ROOM_KB_PAGE_LOWER] = + [UNION_ROOM_KB_PAGE_LOWER] = { - gText_UnionRoomChatKeyboard_abcde, - gText_UnionRoomChatKeyboard_fghij, - gText_UnionRoomChatKeyboard_klmno, - gText_UnionRoomChatKeyboard_pqrst, - gText_UnionRoomChatKeyboard_uvwxy, - gText_UnionRoomChatKeyboard_z, - gText_UnionRoomChatKeyboard_01234Lower, - gText_UnionRoomChatKeyboard_56789Lower, - gText_UnionRoomChatKeyboard_PunctuationLower, + gText_UnionRoomChatKeyboard_abcde, + gText_UnionRoomChatKeyboard_fghij, + gText_UnionRoomChatKeyboard_klmno, + gText_UnionRoomChatKeyboard_pqrst, + gText_UnionRoomChatKeyboard_uvwxy, + gText_UnionRoomChatKeyboard_z, + gText_UnionRoomChatKeyboard_01234Lower, + gText_UnionRoomChatKeyboard_56789Lower, + gText_UnionRoomChatKeyboard_PunctuationLower, gText_UnionRoomChatKeyboard_SymbolsLower }, - [UNION_ROOM_KB_PAGE_EMOJI] = + [UNION_ROOM_KB_PAGE_EMOJI] = { - gText_UnionRoomChatKeyboard_Emoji1, - gText_UnionRoomChatKeyboard_Emoji2, - gText_UnionRoomChatKeyboard_Emoji3, - gText_UnionRoomChatKeyboard_Emoji4, - gText_UnionRoomChatKeyboard_Emoji5, - gText_UnionRoomChatKeyboard_Emoji6, - gText_UnionRoomChatKeyboard_Emoji7, - gText_UnionRoomChatKeyboard_Emoji8, - gText_UnionRoomChatKeyboard_Emoji9, + gText_UnionRoomChatKeyboard_Emoji1, + gText_UnionRoomChatKeyboard_Emoji2, + gText_UnionRoomChatKeyboard_Emoji3, + gText_UnionRoomChatKeyboard_Emoji4, + gText_UnionRoomChatKeyboard_Emoji5, + gText_UnionRoomChatKeyboard_Emoji6, + gText_UnionRoomChatKeyboard_Emoji7, + gText_UnionRoomChatKeyboard_Emoji8, + gText_UnionRoomChatKeyboard_Emoji9, gText_UnionRoomChatKeyboard_Emoji10 } }; @@ -550,36 +561,36 @@ static const struct BgTemplate sBgTemplates[] = { static const struct WindowTemplate sWinTemplates[] = { { - .bg = 0x03, - .tilemapLeft = 0x08, - .tilemapTop = 0x01, - .width = 0x15, - .height = 0x13, - .paletteNum = 0x0f, + .bg = 3, + .tilemapLeft = 8, + .tilemapTop = 1, + .width = 21, + .height = 19, + .paletteNum = 15, .baseBlock = 0x0001, }, { - .bg = 0x01, - .tilemapLeft = 0x09, - .tilemapTop = 0x12, - .width = 0x0f, - .height = 0x02, - .paletteNum = 0x0c, + .bg = 1, + .tilemapLeft = 9, + .tilemapTop = 18, + .width = 15, + .height = 2, + .paletteNum = 12, .baseBlock = 0x007a, }, { - .bg = 0x01, - .tilemapLeft = 0x00, - .tilemapTop = 0x02, - .width = 0x06, - .height = 0x0f, - .paletteNum = 0x07, + .bg = 1, + .tilemapLeft = 0, + .tilemapTop = 2, + .width = 6, + .height = 15, + .paletteNum = 7, .baseBlock = 0x0020, }, { - .bg = 0x00, - .tilemapLeft = 0x01, - .tilemapTop = 0x02, - .width = 0x07, - .height = 0x09, - .paletteNum = 0x0e, + .bg = 0, + .tilemapLeft = 1, + .tilemapTop = 2, + .width = 7, + .height = 9, + .paletteNum = 14, .baseBlock = 0x0013, }, DUMMY_WIN_TEMPLATE }; @@ -610,113 +621,113 @@ static const struct SubtaskInfo sDisplaySubtasks[] = { static const struct MessageWindowInfo sDisplayStdMessages[] = { [STDMESSAGE_QUIT_CHATTING] = { - .text = gText_QuitChatting, - .boxType = 1, - .x = 0, - .y = 1, - .letterSpacing = 0, - .lineSpacing = 0, - .hasPlaceholders = FALSE, + .text = gText_QuitChatting, + .boxType = 1, + .x = 0, + .y = 1, + .letterSpacing = 0, + .lineSpacing = 0, + .hasPlaceholders = FALSE, .useWiderBox = FALSE }, [STDMESSAGE_REGISTER_WHERE] = { - .text = gText_RegisterTextWhere, - .boxType = 1, - .x = 0, - .y = 1, - .letterSpacing = 0, - .lineSpacing = 0, - .hasPlaceholders = FALSE, + .text = gText_RegisterTextWhere, + .boxType = 1, + .x = 0, + .y = 1, + .letterSpacing = 0, + .lineSpacing = 0, + .hasPlaceholders = FALSE, .useWiderBox = FALSE }, [STDMESSAGE_REGISTER_HERE] = { - .text = gText_RegisterTextHere, - .boxType = 1, - .x = 0, - .y = 1, - .letterSpacing = 0, - .lineSpacing = 0, - .hasPlaceholders = FALSE, + .text = gText_RegisterTextHere, + .boxType = 1, + .x = 0, + .y = 1, + .letterSpacing = 0, + .lineSpacing = 0, + .hasPlaceholders = FALSE, .useWiderBox = FALSE }, [STDMESSAGE_INPUT_TEXT] = { - .text = gText_InputText, - .boxType = 1, - .x = 0, - .y = 1, - .letterSpacing = 0, - .lineSpacing = 0, - .hasPlaceholders = FALSE, + .text = gText_InputText, + .boxType = 1, + .x = 0, + .y = 1, + .letterSpacing = 0, + .lineSpacing = 0, + .hasPlaceholders = FALSE, .useWiderBox = FALSE }, [STDMESSAGE_EXITING_CHAT] = { - .text = gText_ExitingChat, - .boxType = 2, - .x = 0, - .y = 1, - .letterSpacing = 0, - .lineSpacing = 0, - .hasPlaceholders = FALSE, + .text = gText_ExitingChat, + .boxType = 2, + .x = 0, + .y = 1, + .letterSpacing = 0, + .lineSpacing = 0, + .hasPlaceholders = FALSE, .useWiderBox = FALSE }, [STDMESSAGE_LEADER_LEFT] = { - .text = gText_LeaderLeftEndingChat, - .boxType = 2, - .x = 0, - .y = 1, - .letterSpacing = 0, - .lineSpacing = 0, - .hasPlaceholders = TRUE, + .text = gText_LeaderLeftEndingChat, + .boxType = 2, + .x = 0, + .y = 1, + .letterSpacing = 0, + .lineSpacing = 0, + .hasPlaceholders = TRUE, .useWiderBox = FALSE }, [STDMESSAGE_ASK_SAVE] = { - .text = gText_RegisteredTextChangedOKToSave, - .boxType = 2, - .x = 0, - .y = 1, - .letterSpacing = 0, - .lineSpacing = 0, - .hasPlaceholders = FALSE, + .text = gText_RegisteredTextChangedOKToSave, + .boxType = 2, + .x = 0, + .y = 1, + .letterSpacing = 0, + .lineSpacing = 0, + .hasPlaceholders = FALSE, .useWiderBox = TRUE }, [STDMESSAGE_ASK_OVERWRITE] = { - .text = gText_AlreadySavedFile_Chat, - .boxType = 2, - .x = 0, - .y = 1, - .letterSpacing = 0, - .lineSpacing = 0, - .hasPlaceholders = FALSE, + .text = gText_AlreadySavedFile_Chat, + .boxType = 2, + .x = 0, + .y = 1, + .letterSpacing = 0, + .lineSpacing = 0, + .hasPlaceholders = FALSE, .useWiderBox = TRUE }, [STDMESSAGE_SAVING_NO_OFF] = { - .text = gText_SavingDontTurnOff_Chat, - .boxType = 2, - .x = 0, - .y = 1, - .letterSpacing = 0, - .lineSpacing = 0, - .hasPlaceholders = FALSE, + .text = gText_SavingDontTurnOff_Chat, + .boxType = 2, + .x = 0, + .y = 1, + .letterSpacing = 0, + .lineSpacing = 0, + .hasPlaceholders = FALSE, .useWiderBox = TRUE }, [STDMESSAGE_SAVED_THE_GAME] = { - .text = gText_PlayerSavedGame_Chat, - .boxType = 2, - .x = 0, - .y = 1, - .letterSpacing = 0, - .lineSpacing = 0, - .hasPlaceholders = TRUE, + .text = gText_PlayerSavedGame_Chat, + .boxType = 2, + .x = 0, + .y = 1, + .letterSpacing = 0, + .lineSpacing = 0, + .hasPlaceholders = TRUE, .useWiderBox = TRUE }, [STDMESSAGE_WARN_LEADER_LEAVE] = { - .text = gText_IfLeaderLeavesChatEnds, - .boxType = 2, - .x = 0, - .y = 1, - .letterSpacing = 0, - .lineSpacing = 0, - .hasPlaceholders = FALSE, + .text = gText_IfLeaderLeavesChatEnds, + .boxType = 2, + .x = 0, + .y = 1, + .letterSpacing = 0, + .lineSpacing = 0, + .hasPlaceholders = FALSE, .useWiderBox = TRUE } }; @@ -783,8 +794,8 @@ static const union AnimCmd *const sAnims_KeyboardCursor[] = { }; static const struct SpriteTemplate sSpriteTemplate_KeyboardCursor = { - .tileTag = 0x0000, - .paletteTag = 0x0000, + .tileTag = GFXTAG_KEYBOARD_CURSOR, + .paletteTag = PALTAG_INTERFACE, .oam = &sOam_KeyboardCursor, .anims = sAnims_KeyboardCursor, .images = NULL, @@ -799,8 +810,8 @@ static const struct OamData sOam_TextEntrySprite = { }; static const struct SpriteTemplate sSpriteTemplate_TextEntryCursor = { - .tileTag = 0x0002, - .paletteTag = 0x0000, + .tileTag = GFXTAG_TEXT_ENTRY_CURSOR, + .paletteTag = PALTAG_INTERFACE, .oam = &sOam_TextEntrySprite, .anims = gDummySpriteAnimTable, .images = NULL, @@ -809,8 +820,8 @@ static const struct SpriteTemplate sSpriteTemplate_TextEntryCursor = { }; static const struct SpriteTemplate sSpriteTemplate_TextEntryArrow = { - .tileTag = 0x0001, - .paletteTag = 0x0000, + .tileTag = GFXTAG_TEXT_ENTRY_ARROW, + .paletteTag = PALTAG_INTERFACE, .oam = &sOam_TextEntrySprite, .anims = gDummySpriteAnimTable, .images = NULL, @@ -858,8 +869,8 @@ static const union AnimCmd *const sAnims_RButtonLabels[] = { }; static const struct SpriteTemplate sSpriteTemplate_RButtonIcon = { - .tileTag = 0x0003, - .paletteTag = 0x0000, + .tileTag = GFXTAG_RBUTTON_ICON, + .paletteTag = PALTAG_INTERFACE, .oam = &sOam_RButtonIcon, .anims = gDummySpriteAnimTable, .images = NULL, @@ -868,8 +879,8 @@ static const struct SpriteTemplate sSpriteTemplate_RButtonIcon = { }; static const struct SpriteTemplate sSpriteTemplate_RButtonLabels = { - .tileTag = 0x0004, - .paletteTag = 0x0000, + .tileTag = GFXTAG_RBUTTON_LABELS, + .paletteTag = PALTAG_INTERFACE, .oam = &sOam_RButtonLabel, .anims = sAnims_RButtonLabels, .images = NULL, @@ -879,7 +890,7 @@ static const struct SpriteTemplate sSpriteTemplate_RButtonLabels = { void EnterUnionRoomChat(void) { - sChat = Alloc(sizeof(struct UnionRoomChat)); + sChat = Alloc(sizeof(*sChat)); InitUnionRoomChat(sChat); gKeyRepeatStartDelay = 20; SetVBlankCallback(NULL); @@ -890,7 +901,7 @@ static void InitUnionRoomChat(struct UnionRoomChat *chat) { int i; - chat->funcId = 0; + chat->funcId = CHAT_FUNC_JOIN; chat->funcState = 0; chat->currentPage = 0; chat->currentCol = 0; @@ -901,7 +912,7 @@ static void InitUnionRoomChat(struct UnionRoomChat *chat) chat->messageEntryBuffer[0] = EOS; chat->linkPlayerCount = GetLinkPlayerCount(); chat->multiplayerId = GetMultiplayerId(); - chat->exitType = 0; + chat->exitType = CHAT_EXIT_NONE; chat->changedRegisteredTexts = FALSE; PrepareSendBuffer_Null(chat->sendMessageBuffer); for (i = 0; i < UNION_ROOM_KB_ROW_COUNT; i++) @@ -969,6 +980,8 @@ static void CB2_UnionRoomChatMain(void) static void Task_HandlePlayerInput(u8 taskId) { + // If exitType is not CHAT_EXIT_NONE, begin exit function. + // Otherwise just call main function below. switch (sChat->exitType) { case CHAT_EXIT_ONLY_LEADER: @@ -997,7 +1010,7 @@ static void Chat_Join(void) sChat->funcState++; // fall through case 1: - if (IsLinkTaskFinished() && !sub_8011A9C()) + if (IsLinkTaskFinished() && !Rfu_IsPlayerExchangeActive()) { if (SendBlock(0, sChat->sendMessageBuffer, sizeof(sChat->sendMessageBuffer))) sChat->funcState++; @@ -1056,7 +1069,7 @@ static void Chat_HandleInput(void) } else { - SetChatFunction(5); + SetChatFunction(CHAT_FUNC_REGISTER); } } else if (HandleDPadInput()) @@ -1198,7 +1211,7 @@ static void Chat_AskQuitChatting(void) sChat->funcState = 3; break; case 0: - sub_80104B0(); + Rfu_StopPartnerSearch(); PrepareSendBuffer_Disband(sChat->sendMessageBuffer); sChat->funcState = 4; sChat->tryQuitAgainTimer = 0; @@ -1206,7 +1219,7 @@ static void Chat_AskQuitChatting(void) } break; case 4: - if (IsLinkTaskFinished() && !sub_8011A9C() && SendBlock(0, sChat->sendMessageBuffer, sizeof(sChat->sendMessageBuffer))) + if (IsLinkTaskFinished() && !Rfu_IsPlayerExchangeActive() && SendBlock(0, sChat->sendMessageBuffer, sizeof(sChat->sendMessageBuffer))) { if (!sChat->multiplayerId) sChat->funcState = 6; @@ -1257,15 +1270,15 @@ static void Chat_Exit(void) } break; case 3: - if (IsLinkTaskFinished() && !sub_8011A9C() && SendBlock(0, sChat->sendMessageBuffer, sizeof(sChat->sendMessageBuffer))) + if (IsLinkTaskFinished() && !Rfu_IsPlayerExchangeActive() && SendBlock(0, sChat->sendMessageBuffer, sizeof(sChat->sendMessageBuffer))) sChat->funcState++; break; case 4: - if ((GetBlockReceivedStatus() & 1) && !sub_8011A9C()) + if ((GetBlockReceivedStatus() & 1) && !Rfu_IsPlayerExchangeActive()) sChat->funcState++; break; case 5: - if (IsLinkTaskFinished() && !sub_8011A9C()) + if (IsLinkTaskFinished() && !Rfu_IsPlayerExchangeActive()) { SetCloseLinkCallback(); sChat->exitDelayTimer = 0; @@ -1300,7 +1313,7 @@ static void Chat_Drop(void) } break; case 1: - if (!IsDisplaySubtaskActive(0) && IsLinkTaskFinished() && !sub_8011A9C()) + if (!IsDisplaySubtaskActive(0) && IsLinkTaskFinished() && !Rfu_IsPlayerExchangeActive()) { SetCloseLinkCallback(); sChat->exitDelayTimer = 0; @@ -1346,7 +1359,7 @@ static void Chat_Disbanded(void) } break; case 2: - if (IsDisplaySubtaskActive(0) != TRUE && IsLinkTaskFinished() && !sub_8011A9C()) + if (IsDisplaySubtaskActive(0) != TRUE && IsLinkTaskFinished() && !Rfu_IsPlayerExchangeActive()) { SetCloseLinkCallback(); sChat->exitDelayTimer = 0; @@ -1384,7 +1397,7 @@ static void Chat_SendMessage(void) sChat->funcState++; // fall through case 1: - if (IsLinkTaskFinished() == TRUE && !sub_8011A9C() && SendBlock(0, sChat->sendMessageBuffer, sizeof(sChat->sendMessageBuffer))) + if (IsLinkTaskFinished() == TRUE && !Rfu_IsPlayerExchangeActive() && SendBlock(0, sChat->sendMessageBuffer, sizeof(sChat->sendMessageBuffer))) sChat->funcState++; break; case 2: @@ -1629,7 +1642,7 @@ static bool32 HandleDPadInput(void) return FALSE; } while (0); - return TRUE; + return TRUE; } static void AppendTextToMessage(void) @@ -1642,7 +1655,7 @@ static void AppendTextToMessage(void) if (sChat->currentPage != UNION_ROOM_KB_PAGE_REGISTER) { - // Going to append a single character + // Going to append a single character charsStr = sUnionRoomKeyboardText[sChat->currentPage][sChat->currentRow]; for (i = 0; i < sChat->currentCol; i++) { @@ -1819,7 +1832,7 @@ static void PrepareSendBuffer_Leave(u8 *buffer) buffer[0] = CHAT_MESSAGE_LEAVE; StringCopy(&buffer[1], gSaveBlock2Ptr->playerName); buffer[1 + (PLAYER_NAME_LENGTH + 1)] = sChat->multiplayerId; - sub_8011A50(); + RfuSetNormalDisconnectMode(); } static void PrepareSendBuffer_Drop(u8 *buffer) @@ -1970,10 +1983,10 @@ static int GetShouldShowCaseToggleIcon(void) { u8 *str = GetLastCharOfMessagePtr(); u32 character = *str; - if (character > 0xFF || sCaseToggleTable[character] == character || sCaseToggleTable[character] == 0) - return 3; + if (character > EOS || sCaseToggleTable[character] == character || sCaseToggleTable[character] == CHAR_SPACE) + return 3; // Don't show else - return 0; + return 0; // Show } static u8 *GetChatHostName(void) @@ -2028,7 +2041,7 @@ static void Task_ReceiveChatMessage(u8 taskId) } tBlockReceivedStatus = GetBlockReceivedStatus(); - if (!tBlockReceivedStatus && sub_8011A9C()) + if (!tBlockReceivedStatus && Rfu_IsPlayerExchangeActive()) return; tI = 0; @@ -2050,7 +2063,7 @@ static void Task_ReceiveChatMessage(u8 taskId) switch (buffer[0]) { default: - case CHAT_MESSAGE_CHAT: tNextState = 3; break; + case CHAT_MESSAGE_CHAT: tNextState = 3; break; case CHAT_MESSAGE_JOIN: tNextState = 3; break; case CHAT_MESSAGE_LEAVE: tNextState = 4; break; case CHAT_MESSAGE_DROP: tNextState = 5; break; @@ -2079,32 +2092,31 @@ static void Task_ReceiveChatMessage(u8 taskId) { if (GetLinkPlayerCount() == 2) { - sub_80104B0(); - sChat->exitType = 1; + Rfu_StopPartnerSearch(); + sChat->exitType = CHAT_EXIT_ONLY_LEADER; DestroyTask(taskId); return; } - - sub_8011DE0(tCurrLinkPlayer); + Rfu_DisconnectPlayerById(tCurrLinkPlayer); } tState = 3; break; case 5: if (sChat->multiplayerId) - sChat->exitType = 2; + sChat->exitType = CHAT_EXIT_DROPPED; DestroyTask(taskId); break; case 6: - sChat->exitType = 3; + sChat->exitType = CHAT_EXIT_DISBANDED; DestroyTask(taskId); break; case 2: - if (!sub_8011A9C()) + if (!Rfu_IsPlayerExchangeActive()) { if (!sChat->multiplayerId) - sub_80110B8(sChat->linkPlayerCount); + SetUnionRoomChatPlayerData(sChat->linkPlayerCount); tState = 1; } @@ -2234,7 +2246,7 @@ static bool32 Display_LoadGfx(u8 *state) LoadChatWindowGfx(); break; case 4: - sub_8020680(); + LoadChatUnkPalette(); break; case 5: LoadChatMessagesWindow(); @@ -2264,7 +2276,7 @@ static bool32 Display_ShowKeyboardSwapMenu(u8 *state) { case 0: ShowKeyboardSwapMenu(); - CopyWindowToVram(3, 3); + CopyWindowToVram(3, COPYWIN_FULL); break; case 1: return IsDma3ManagerBusyWithBgCopy(); @@ -2280,7 +2292,7 @@ static bool32 Display_HideKeyboardSwapMenu(u8 *state) { case 0: HideKeyboardSwapMenu(); - CopyWindowToVram(3, 3); + CopyWindowToVram(3, COPYWIN_FULL); break; case 1: return IsDma3ManagerBusyWithBgCopy(); @@ -2296,18 +2308,18 @@ static bool32 Display_SwitchPages(u8 *state) { case 0: SetKeyboardCursorInvisibility(TRUE); - if (sub_8020320()) + if (SlideKeyboardPageOut()) return TRUE; PrintCurrentKeyboardPage(); - CopyWindowToVram(2, 2); + CopyWindowToVram(2, COPYWIN_GFX); break; case 1: if (IsDma3ManagerBusyWithBgCopy()) return TRUE; break; case 2: - if (sub_8020368()) + if (SlideKeyboardPageIn()) return TRUE; MoveKeyboardCursor(); @@ -2333,7 +2345,7 @@ static bool32 Display_AskQuitChatting(u8 *state) case 0: AddStdMessageWindow(STDMESSAGE_QUIT_CHATTING, 0); AddYesNoMenuAt(23, 11, 1); - CopyWindowToVram(sDisplay->messageWindowId, 3); + CopyWindowToVram(sDisplay->messageWindowId, COPYWIN_FULL); break; case 1: return IsDma3ManagerBusyWithBgCopy(); @@ -2377,7 +2389,7 @@ static bool32 Display_UpdateMessageBuffer(u8 *state) FillTextEntryWindow(x, width, 0); str = GetMessageEntryBuffer(); DrawTextEntryMessage(0, str, 3, 1, 2); - CopyWindowToVram(1, 2); + CopyWindowToVram(1, COPYWIN_GFX); break; case 1: if (!IsDma3ManagerBusyWithBgCopy()) @@ -2406,13 +2418,13 @@ static bool32 Display_AskRegisterText(u8 *state) length = StringLength_Multibyte(str); FillTextEntryWindow(x, length, PIXEL_FILL(6)); DrawTextEntryMessage(x, str, 0, 4, 5); - CopyWindowToVram(1, 2); + CopyWindowToVram(1, COPYWIN_GFX); break; case 1: if (!IsDma3ManagerBusyWithBgCopy()) { AddStdMessageWindow(STDMESSAGE_REGISTER_WHERE, 16); - CopyWindowToVram(sDisplay->messageWindowId, 3); + CopyWindowToVram(sDisplay->messageWindowId, COPYWIN_FULL); } else { @@ -2447,13 +2459,13 @@ static bool32 Display_CancelRegister(u8 *state) length = StringLength_Multibyte(str); FillTextEntryWindow(x, length, PIXEL_FILL(0)); DrawTextEntryMessage(x, str, 3, 1, 2); - CopyWindowToVram(1, 2); + CopyWindowToVram(1, COPYWIN_GFX); break; case 1: if (!IsDma3ManagerBusyWithBgCopy()) { HideStdMessageWindow(); - CopyWindowToVram(sDisplay->messageWindowId, 3); + CopyWindowToVram(sDisplay->messageWindowId, COPYWIN_FULL); } else { @@ -2485,7 +2497,7 @@ static bool32 Display_ReturnToKeyboard(u8 *state) { case 0: PrintCurrentKeyboardPage(); - CopyWindowToVram(2, 2); + CopyWindowToVram(2, COPYWIN_GFX); (*state)++; break; case 1: @@ -2511,7 +2523,7 @@ static bool32 Display_ScrollChat(u8 *state) str = GetLastReceivedMessage(); colorIdx = GetReceivedPlayerIndex(); PrintChatMessage(row, str, colorIdx); - CopyWindowToVram(0, 2); + CopyWindowToVram(0, COPYWIN_GFX); break; case 1: if (IsDma3ManagerBusyWithBgCopy()) @@ -2531,7 +2543,7 @@ static bool32 Display_ScrollChat(u8 *state) // fall through case 2: ScrollWindow(0, 0, 5, PIXEL_FILL(1)); - CopyWindowToVram(0, 2); + CopyWindowToVram(0, COPYWIN_GFX); sDisplay->scrollCount++; (*state)++; // fall through @@ -2576,7 +2588,7 @@ static bool32 Display_PrintInputText(u8 *state) { case 0: AddStdMessageWindow(STDMESSAGE_INPUT_TEXT, 16); - CopyWindowToVram(sDisplay->messageWindowId, 3); + CopyWindowToVram(sDisplay->messageWindowId, COPYWIN_FULL); (*state)++; break; case 1: @@ -2592,7 +2604,7 @@ static bool32 Display_PrintExitingChat(u8 *state) { case 0: AddStdMessageWindow(STDMESSAGE_EXITING_CHAT, 0); - CopyWindowToVram(sDisplay->messageWindowId, 3); + CopyWindowToVram(sDisplay->messageWindowId, COPYWIN_FULL); (*state)++; break; case 1: @@ -2613,7 +2625,7 @@ static bool32 Display_PrintLeaderLeft(u8 *state) str = GetChatHostName(); DynamicPlaceholderTextUtil_SetPlaceholderPtr(0, str); AddStdMessageWindow(STDMESSAGE_LEADER_LEFT, 0); - CopyWindowToVram(sDisplay->messageWindowId, 3); + CopyWindowToVram(sDisplay->messageWindowId, COPYWIN_FULL); (*state)++; break; case 1: @@ -2630,7 +2642,7 @@ static bool32 Display_AskSave(u8 *state) case 0: AddStdMessageWindow(STDMESSAGE_ASK_SAVE, 0); AddYesNoMenuAt(23, 10, 1); - CopyWindowToVram(sDisplay->messageWindowId, 3); + CopyWindowToVram(sDisplay->messageWindowId, COPYWIN_FULL); (*state)++; break; case 1: @@ -2647,7 +2659,7 @@ static bool32 Display_AskOverwriteSave(u8 *state) case 0: AddStdMessageWindow(STDMESSAGE_ASK_OVERWRITE, 0); AddYesNoMenuAt(23, 10, 1); - CopyWindowToVram(sDisplay->messageWindowId, 3); + CopyWindowToVram(sDisplay->messageWindowId, COPYWIN_FULL); (*state)++; break; case 1: @@ -2663,7 +2675,7 @@ static bool32 Display_PrintSavingDontTurnOff(u8 *state) { case 0: AddStdMessageWindow(STDMESSAGE_SAVING_NO_OFF, 0); - CopyWindowToVram(sDisplay->messageWindowId, 3); + CopyWindowToVram(sDisplay->messageWindowId, COPYWIN_FULL); (*state)++; break; case 1: @@ -2681,7 +2693,7 @@ static bool32 Display_PrintSavedTheGame(u8 *state) DynamicPlaceholderTextUtil_Reset(); DynamicPlaceholderTextUtil_SetPlaceholderPtr(0, gSaveBlock2Ptr->playerName); AddStdMessageWindow(STDMESSAGE_SAVED_THE_GAME, 0); - CopyWindowToVram(sDisplay->messageWindowId, 3); + CopyWindowToVram(sDisplay->messageWindowId, COPYWIN_FULL); (*state)++; break; case 1: @@ -2698,7 +2710,7 @@ static bool32 Display_AskConfirmLeaderLeave(u8 *state) case 0: AddStdMessageWindow(STDMESSAGE_WARN_LEADER_LEAVE, 0); AddYesNoMenuAt(23, 10, 1); - CopyWindowToVram(sDisplay->messageWindowId, 3); + CopyWindowToVram(sDisplay->messageWindowId, COPYWIN_FULL); (*state)++; break; case 1: @@ -2728,10 +2740,10 @@ static void AddYesNoMenuAt(u8 left, u8 top, u8 initialCursorPos) { FillWindowPixelBuffer(sDisplay->yesNoMenuWindowId, PIXEL_FILL(1)); PutWindowTilemap(sDisplay->yesNoMenuWindowId); - AddTextPrinterParameterized(sDisplay->yesNoMenuWindowId, 1, gText_Yes, 8, 1, TEXT_SPEED_FF, NULL); - AddTextPrinterParameterized(sDisplay->yesNoMenuWindowId, 1, gText_No, 8, 17, TEXT_SPEED_FF, NULL); + AddTextPrinterParameterized(sDisplay->yesNoMenuWindowId, FONT_NORMAL, gText_Yes, 8, 1, TEXT_SKIP_DRAW, NULL); + AddTextPrinterParameterized(sDisplay->yesNoMenuWindowId, FONT_NORMAL, gText_No, 8, 17, TEXT_SKIP_DRAW, NULL); DrawTextBorderOuter(sDisplay->yesNoMenuWindowId, 1, 13); - InitMenuInUpperLeftCornerPlaySoundWhenAPressed(sDisplay->yesNoMenuWindowId, 2, initialCursorPos); + InitMenuInUpperLeftCornerNormal(sDisplay->yesNoMenuWindowId, 2, initialCursorPos); } } @@ -2791,7 +2803,7 @@ static void AddStdMessageWindow(int msgId, u16 bg0vofs) str = sDisplayStdMessages[msgId].text; } - ChangeBgY(0, bg0vofs * 256, 0); + ChangeBgY(0, bg0vofs * 256, BG_COORD_SET); FillWindowPixelBuffer(windowId, PIXEL_FILL(1)); PutWindowTilemap(windowId); if (sDisplayStdMessages[msgId].boxType == 1) @@ -2799,11 +2811,11 @@ static void AddStdMessageWindow(int msgId, u16 bg0vofs) DrawTextBorderInner(windowId, 0xA, 2); AddTextPrinterParameterized5( windowId, - 1, + FONT_NORMAL, str, sDisplayStdMessages[msgId].x + 8, sDisplayStdMessages[msgId].y + 8, - TEXT_SPEED_FF, + TEXT_SKIP_DRAW, NULL, sDisplayStdMessages[msgId].letterSpacing, sDisplayStdMessages[msgId].lineSpacing); @@ -2813,11 +2825,11 @@ static void AddStdMessageWindow(int msgId, u16 bg0vofs) DrawTextBorderOuter(windowId, 0xA, 2); AddTextPrinterParameterized5( windowId, - 1, + FONT_NORMAL, str, sDisplayStdMessages[msgId].x, sDisplayStdMessages[msgId].y, - TEXT_SPEED_FF, + TEXT_SKIP_DRAW, NULL, sDisplayStdMessages[msgId].letterSpacing, sDisplayStdMessages[msgId].lineSpacing); @@ -2834,7 +2846,7 @@ static void HideStdMessageWindow(void) ClearWindowTilemap(sDisplay->messageWindowId); } - ChangeBgY(0, 0, 0); + ChangeBgY(0, 0, BG_COORD_SET); } static void DestroyStdMessageWindow(void) @@ -2865,7 +2877,7 @@ static void DrawTextEntryMessage(u16 x, u8 *str, u8 bgColor, u8 fgColor, u8 shad strBuffer[1] = EXT_CTRL_CODE_MIN_LETTER_SPACING; strBuffer[2] = 8; StringCopy(&strBuffer[3], str); - AddTextPrinterParameterized3(1, 2, x * 8, 1, color, TEXT_SPEED_FF, strBuffer); + AddTextPrinterParameterized3(1, FONT_SHORT, x * 8, 1, color, TEXT_SKIP_DRAW, strBuffer); } static void PrintCurrentKeyboardPage(void) @@ -2900,7 +2912,7 @@ static void PrintCurrentKeyboardPage(void) return; StringCopy(&str[3], sUnionRoomKeyboardText[page][i]); - AddTextPrinterParameterized3(2, 0, left, top, color, TEXT_SPEED_FF, str); + AddTextPrinterParameterized3(2, FONT_SMALL, left, top, color, TEXT_SKIP_DRAW, str); } } else @@ -2909,9 +2921,9 @@ static void PrintCurrentKeyboardPage(void) for (i = 0, top = 0; i < UNION_ROOM_KB_ROW_COUNT; i++, top += 12) { str2 = GetRegisteredTextByRow(i); - if (GetStringWidth(0, str2, 0) <= 40) + if (GetStringWidth(FONT_SMALL, str2, 0) <= 40) { - AddTextPrinterParameterized3(2, 0, left, top, color, TEXT_SPEED_FF, str2); + AddTextPrinterParameterized3(2, FONT_SMALL, left, top, color, TEXT_SKIP_DRAW, str2); } else { @@ -2920,35 +2932,38 @@ static void PrintCurrentKeyboardPage(void) { length--; StringCopyN_Multibyte(str, str2, length); - } while (GetStringWidth(0, str, 0) > 35); + } while (GetStringWidth(FONT_SMALL, str, 0) > 35); - AddTextPrinterParameterized3(2, 0, left, top, color, TEXT_SPEED_FF, str); - AddTextPrinterParameterized3(2, 0, left + 35, top, color, TEXT_SPEED_FF, sText_Ellipsis); + AddTextPrinterParameterized3(2, FONT_SMALL, left, top, color, TEXT_SKIP_DRAW, str); + AddTextPrinterParameterized3(2, FONT_SMALL, left + 35, top, color, TEXT_SKIP_DRAW, sText_Ellipsis); } } } } -static bool32 sub_8020320(void) +#define KEYBOARD_HOFS_END 56 + +static bool32 SlideKeyboardPageOut(void) { - if (sDisplay->bg1hofs < 56) + if (sDisplay->bg1hofs < KEYBOARD_HOFS_END) { sDisplay->bg1hofs += 12; - if (sDisplay->bg1hofs >= 56) - sDisplay->bg1hofs = 56; + if (sDisplay->bg1hofs >= KEYBOARD_HOFS_END) + sDisplay->bg1hofs = KEYBOARD_HOFS_END; - if (sDisplay->bg1hofs < 56) + if (sDisplay->bg1hofs < KEYBOARD_HOFS_END) { - sub_80207C0(sDisplay->bg1hofs); + // Still sliding + UpdateSlidingKeyboard(sDisplay->bg1hofs); return TRUE; } } - sub_8020818(sDisplay->bg1hofs); + FinishSlidingKeyboard(sDisplay->bg1hofs); return FALSE; } -static bool32 sub_8020368(void) +static bool32 SlideKeyboardPageIn(void) { if (sDisplay->bg1hofs > 0) { @@ -2958,12 +2973,13 @@ static bool32 sub_8020368(void) if (sDisplay->bg1hofs > 0) { - sub_80207C0(sDisplay->bg1hofs); + // Still sliding + UpdateSlidingKeyboard(sDisplay->bg1hofs); return TRUE; } } - sub_8020818(sDisplay->bg1hofs); + FinishSlidingKeyboard(sDisplay->bg1hofs); return FALSE; } @@ -2971,8 +2987,8 @@ static void ShowKeyboardSwapMenu(void) { FillWindowPixelBuffer(3, PIXEL_FILL(1)); DrawTextBorderOuter(3, 1, 13); - PrintTextArray(3, 2, 8, 1, 14, 5, sKeyboardPageTitleTexts); - sub_81983AC(3, 2, 0, 1, 14, 5, GetCurrentKeyboardPage()); + PrintMenuActionTextsAtPos(3, FONT_SHORT, 8, 1, 14, 5, sKeyboardPageTitleTexts); + InitMenuNormal(3, FONT_SHORT, 0, 1, 14, 5, GetCurrentKeyboardPage()); PutWindowTilemap(3); } @@ -2990,19 +3006,19 @@ static void PrintChatMessage(u16 row, u8 *str, u8 colorIdx) color[1] = colorIdx * 2 + 2; color[2] = colorIdx * 2 + 3; FillWindowPixelRect(0, PIXEL_FILL(1), 0, row * 15, 168, 15); - AddTextPrinterParameterized3(0, 2, 0, row * 15 + 1, color, TEXT_SPEED_FF, str); + AddTextPrinterParameterized3(0, FONT_SHORT, 0, row * 15 + 1, color, TEXT_SKIP_DRAW, str); } static void ResetGpuBgState(void) { - ChangeBgX(0, 0, 0); - ChangeBgY(0, 0, 0); - ChangeBgX(1, 0, 0); - ChangeBgY(1, 0, 0); - ChangeBgX(2, 0, 0); - ChangeBgY(2, 0, 0); - ChangeBgX(3, 0, 0); - ChangeBgY(3, 0, 0); + ChangeBgX(0, 0, BG_COORD_SET); + ChangeBgY(0, 0, BG_COORD_SET); + ChangeBgX(1, 0, BG_COORD_SET); + ChangeBgY(1, 0, BG_COORD_SET); + ChangeBgX(2, 0, BG_COORD_SET); + ChangeBgY(2, 0, BG_COORD_SET); + ChangeBgX(3, 0, BG_COORD_SET); + ChangeBgY(3, 0, BG_COORD_SET); ShowBg(0); ShowBg(1); ShowBg(2); @@ -3050,33 +3066,33 @@ static void LoadChatWindowGfx(void) ptr = DecompressAndCopyTileDataToVram(2, gUnionRoomChat_Background_Gfx, 0, 0, 0); if (ptr) { - CpuFastCopy(&ptr[0x220], sDisplay->unk2128, 0x20); - CpuFastCopy(&ptr[0x420], sDisplay->unk2148, 0x20); + CpuFastCopy(&ptr[0x220], sDisplay->unk2128, sizeof(sDisplay->unk2128)); + CpuFastCopy(&ptr[0x420], sDisplay->unk2148, sizeof(sDisplay->unk2148)); } CopyToBgTilemapBuffer(2, gUnionRoomChat_Background_Tilemap, 0, 0); CopyBgTilemapBufferToVram(2); } -static void sub_8020680(void) +static void LoadChatUnkPalette(void) { - LoadPalette(sUnk_Palette1, 0x80, 0x20); + LoadPalette(sUnk_Palette1, 0x80, sizeof(sUnk_Palette1)); RequestDma3Fill(0, (void *)BG_CHAR_ADDR(1) + 0x20, 0x20, 1); } static void LoadChatMessagesWindow(void) { - LoadPalette(sUnk_Palette2, 0xF0, 0x20); + LoadPalette(sUnk_Palette2, 0xF0, sizeof(sUnk_Palette2)); PutWindowTilemap(0); FillWindowPixelBuffer(0, PIXEL_FILL(1)); - CopyWindowToVram(0, 3); + CopyWindowToVram(0, COPYWIN_FULL); } static void LoadKeyboardWindow(void) { PutWindowTilemap(2); PrintCurrentKeyboardPage(); - CopyWindowToVram(2, 3); + CopyWindowToVram(2, COPYWIN_FULL); } static void LoadTextEntryWindow(void) @@ -3091,7 +3107,7 @@ static void LoadTextEntryWindow(void) FillWindowPixelBuffer(1, PIXEL_FILL(0)); PutWindowTilemap(1); - CopyWindowToVram(1, 3); + CopyWindowToVram(1, COPYWIN_FULL); } static void LoadKeyboardSwapWindow(void) @@ -3099,7 +3115,7 @@ static void LoadKeyboardSwapWindow(void) FillWindowPixelBuffer(3, PIXEL_FILL(1)); LoadUserWindowBorderGfx(3, 1, 0xD0); LoadUserWindowBorderGfx_(3, 0xA, 0x20); - LoadPalette(gUnknown_0860F074, 0xE0, 0x20); + LoadPalette(gStandardMenuPalette, 0xE0, 0x20); } static void InitScanlineEffect(void) @@ -3114,13 +3130,13 @@ static void InitScanlineEffect(void) ScanlineEffect_SetParams(params); } -static void sub_80207C0(s16 bg1hofs) +static void UpdateSlidingKeyboard(s16 bg1hofs) { CpuFill16(bg1hofs, gScanlineEffectRegBuffers[gScanlineEffect.srcBuffer], 0x120); CpuFill16(0, gScanlineEffectRegBuffers[gScanlineEffect.srcBuffer] + 0x90, 0x20); } -static void sub_8020818(s16 bg1hofs) +static void FinishSlidingKeyboard(s16 bg1hofs) { CpuFill16(bg1hofs, gScanlineEffectRegBuffers[0], 0x120); CpuFill16(0, gScanlineEffectRegBuffers[0] + 0x90, 0x20); @@ -3135,7 +3151,7 @@ static bool32 TryAllocSprites(void) LoadCompressedSpriteSheet(&sSpriteSheets[i]); LoadSpritePalette(&sSpritePalette); - sSprites = Alloc(sizeof(struct UnionRoomChatSprites)); + sSprites = Alloc(sizeof(*sSprites)); if (!sSprites) return FALSE; @@ -3181,7 +3197,7 @@ static void MoveKeyboardCursor(void) static void SetRegisteredTextPalette(bool32 registering) { const u16 *palette = &sUnionRoomChatInterfacePal[registering * 2 + 1]; - u8 index = IndexOfSpritePaletteTag(0); + u8 index = IndexOfSpritePaletteTag(PALTAG_INTERFACE); LoadPalette(palette, index * 16 + 0x101, 4); } diff --git a/src/union_room_player_avatar.c b/src/union_room_player_avatar.c index 671290e21e..908eb8f21f 100644 --- a/src/union_room_player_avatar.c +++ b/src/union_room_player_avatar.c @@ -9,8 +9,12 @@ #include "constants/event_objects.h" #include "constants/event_object_movement.h" -#define UR_SPRITE_START_ID (MAX_SPRITES - MAX_UNION_ROOM_PLAYERS) -#define UR_PLAYER_SPRITE_ID(playerIdx, facingDir)(5 * playerIdx + facingDir) +#define UR_SPRITE_START_ID (MAX_SPRITES - MAX_UNION_ROOM_LEADERS) + +// Each parent player can lead a group of up to MAX_RFU_PLAYERS (including themselves). +// Multiply the leader's id by MAX_RFU_PLAYERS and add the member's id (0 if the leader) to +// get the sprite index of that player. +#define UR_PLAYER_SPRITE_ID(leaderId, memberId)(MAX_RFU_PLAYERS * leaderId + memberId) static EWRAM_DATA struct UnionRoomObject * sUnionObjWork = NULL; static EWRAM_DATA u32 sUnionObjRefreshTimer = 0; @@ -19,30 +23,31 @@ static u8 CreateTask_AnimateUnionRoomPlayers(void); static u32 IsUnionRoomPlayerInvisible(u32, u32); static void SetUnionRoomObjectFacingDirection(s32, s32, u8); -static const u8 sUnionRoomObjGfxIds[GENDER_COUNT][MAX_UNION_ROOM_PLAYERS + 2] = { +// + 2 is just to match, those elements are empty and never read +static const u8 sUnionRoomObjGfxIds[GENDER_COUNT][MAX_UNION_ROOM_LEADERS + 2] = { [MALE] = { - OBJ_EVENT_GFX_MAN_3, - OBJ_EVENT_GFX_BLACK_BELT, - OBJ_EVENT_GFX_CAMPER, - OBJ_EVENT_GFX_YOUNGSTER, - OBJ_EVENT_GFX_PSYCHIC_M, - OBJ_EVENT_GFX_BUG_CATCHER, - OBJ_EVENT_GFX_MAN_4, + OBJ_EVENT_GFX_MAN_3, + OBJ_EVENT_GFX_BLACK_BELT, + OBJ_EVENT_GFX_CAMPER, + OBJ_EVENT_GFX_YOUNGSTER, + OBJ_EVENT_GFX_PSYCHIC_M, + OBJ_EVENT_GFX_BUG_CATCHER, + OBJ_EVENT_GFX_MAN_4, OBJ_EVENT_GFX_MAN_5 }, [FEMALE] = { - OBJ_EVENT_GFX_WOMAN_5, - OBJ_EVENT_GFX_HEX_MANIAC, - OBJ_EVENT_GFX_PICNICKER, - OBJ_EVENT_GFX_LASS, - OBJ_EVENT_GFX_LASS, - OBJ_EVENT_GFX_GIRL_3, - OBJ_EVENT_GFX_WOMAN_2, + OBJ_EVENT_GFX_WOMAN_5, + OBJ_EVENT_GFX_HEX_MANIAC, + OBJ_EVENT_GFX_PICNICKER, + OBJ_EVENT_GFX_LASS, + OBJ_EVENT_GFX_LASS, + OBJ_EVENT_GFX_GIRL_3, + OBJ_EVENT_GFX_WOMAN_2, OBJ_EVENT_GFX_BEAUTY } }; -static const s16 sUnionRoomPlayerCoords[MAX_UNION_ROOM_PLAYERS][2] = { +static const s16 sUnionRoomPlayerCoords[MAX_UNION_ROOM_LEADERS][2] = { { 4, 6}, {13, 8}, {10, 6}, @@ -53,12 +58,16 @@ static const s16 sUnionRoomPlayerCoords[MAX_UNION_ROOM_PLAYERS][2] = { { 7, 8} }; -static const s8 sFacingDirectionOffsets[][2] = { - [DIR_NONE] = { 0, 0}, - [DIR_SOUTH] = { 1, 0}, - [DIR_NORTH] = { 0, -1}, - [DIR_WEST] = {-1, 0}, - [DIR_EAST] = { 0, 1} +// If there's a group of players interacting in the Union Room, the group +// leader will be at one of the positions above and each member in the group +// will be at one of the offsets from that position below. The leader will +// be at the first offset (0,0), as they're at the center. +static const s8 sUnionRoomGroupOffsets[MAX_RFU_PLAYERS][2] = { + { 0, 0}, // Center + { 1, 0}, // Left + { 0, -1}, // Top + {-1, 0}, // Right + { 0, 1} // Bottom }; static const u8 sOppositeFacingDirection[] = { @@ -69,12 +78,14 @@ static const u8 sOppositeFacingDirection[] = { [DIR_EAST] = DIR_WEST }; -static const u8 sNextFacingDirection[] = { - [DIR_NONE] = DIR_SOUTH, - [DIR_SOUTH] = DIR_WEST, - [DIR_NORTH] = DIR_SOUTH, - [DIR_WEST] = DIR_EAST, - [DIR_EAST] = DIR_NORTH +// Compare to sUnionRoomGroupOffsets, the direction each group member +// needs to be facing in order to face the group leader in the center. +static const u8 sMemberFacingDirections[MAX_RFU_PLAYERS] = { + DIR_SOUTH, // Leader, but never read + DIR_WEST, + DIR_SOUTH, + DIR_EAST, + DIR_NORTH }; static const u8 sUnionRoomLocalIds[] = { @@ -90,13 +101,13 @@ static const u8 sUnionRoomLocalIds[] = { // Unused static const u16 sHidePlayerFlags[] = { - FLAG_HIDE_UNION_ROOM_PLAYER_1, - FLAG_HIDE_UNION_ROOM_PLAYER_2, - FLAG_HIDE_UNION_ROOM_PLAYER_3, - FLAG_HIDE_UNION_ROOM_PLAYER_4, - FLAG_HIDE_UNION_ROOM_PLAYER_5, - FLAG_HIDE_UNION_ROOM_PLAYER_6, - FLAG_HIDE_UNION_ROOM_PLAYER_7, + FLAG_HIDE_UNION_ROOM_PLAYER_1, + FLAG_HIDE_UNION_ROOM_PLAYER_2, + FLAG_HIDE_UNION_ROOM_PLAYER_3, + FLAG_HIDE_UNION_ROOM_PLAYER_4, + FLAG_HIDE_UNION_ROOM_PLAYER_5, + FLAG_HIDE_UNION_ROOM_PLAYER_6, + FLAG_HIDE_UNION_ROOM_PLAYER_7, FLAG_HIDE_UNION_ROOM_PLAYER_8 }; @@ -118,21 +129,22 @@ static bool32 IsPlayerStandingStill(void) return FALSE; } +// Gender and trainer id are used to determine which sprite a player appears as static u8 GetUnionRoomPlayerGraphicsId(u32 gender, u32 id) { - return sUnionRoomObjGfxIds[gender][id % MAX_UNION_ROOM_PLAYERS]; + return sUnionRoomObjGfxIds[gender][id % MAX_UNION_ROOM_LEADERS]; } -static void GetUnionRoomPlayerFacingCoords(u32 playerIdx, u32 direction, s32 * x, s32 * y) +static void GetUnionRoomPlayerCoords(u32 leaderId, u32 memberId, s32 * x, s32 * y) { - *x = sUnionRoomPlayerCoords[playerIdx][0] + sFacingDirectionOffsets[direction][0] + 7; - *y = sUnionRoomPlayerCoords[playerIdx][1] + sFacingDirectionOffsets[direction][1] + 7; + *x = sUnionRoomPlayerCoords[leaderId][0] + sUnionRoomGroupOffsets[memberId][0] + MAP_OFFSET; + *y = sUnionRoomPlayerCoords[leaderId][1] + sUnionRoomGroupOffsets[memberId][1] + MAP_OFFSET; } -static bool32 IsUnionRoomPlayerFacingTileAt(u32 playerIdx, u32 direction, s32 x, s32 y) +static bool32 IsUnionRoomPlayerAt(u32 leaderId, u32 memberId, s32 x, s32 y) { - if ((sUnionRoomPlayerCoords[playerIdx][0] + sFacingDirectionOffsets[direction][0] + 7 == x) - && (sUnionRoomPlayerCoords[playerIdx][1] + sFacingDirectionOffsets[direction][1] + 7 == y)) + if ((sUnionRoomPlayerCoords[leaderId][0] + sUnionRoomGroupOffsets[memberId][0] + MAP_OFFSET == x) + && (sUnionRoomPlayerCoords[leaderId][1] + sUnionRoomGroupOffsets[memberId][1] + MAP_OFFSET == y)) return TRUE; else return FALSE; @@ -153,62 +165,50 @@ static void ShowUnionRoomPlayer(u32 player_idx) FlagClear(FLAG_HIDE_UNION_ROOM_PLAYER_1 + player_idx); } -static void SetUnionRoomPlayerGfx(u32 playerIdx, u32 gfxId) +static void SetUnionRoomPlayerGfx(u32 leaderId, u32 gfxId) { - VarSet(VAR_OBJ_GFX_ID_0 + playerIdx, gfxId); + VarSet(VAR_OBJ_GFX_ID_0 + leaderId, gfxId); } -static void CreateUnionRoomPlayerObjectEvent(u32 playerIdx) +static void CreateUnionRoomPlayerObjectEvent(u32 leaderId) { - TrySpawnObjectEvent(sUnionRoomLocalIds[playerIdx], gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup); + TrySpawnObjectEvent(sUnionRoomLocalIds[leaderId], gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup); } -static void RemoveUnionRoomPlayerObjectEvent(u32 playerIdx) +static void RemoveUnionRoomPlayerObjectEvent(u32 leaderId) { - RemoveObjectEventByLocalIdAndMap(sUnionRoomLocalIds[playerIdx], gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup); + RemoveObjectEventByLocalIdAndMap(sUnionRoomLocalIds[leaderId], gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup); } -static bool32 SetUnionRoomPlayerEnterExitMovement(u32 playerIdx, const u8 * movement) +static bool32 SetUnionRoomPlayerEnterExitMovement(u32 leaderId, const u8 * movement) { u8 objectId; struct ObjectEvent * object; - if (TryGetObjectEventIdByLocalIdAndMap(sUnionRoomLocalIds[playerIdx], gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, &objectId)) - { + if (TryGetObjectEventIdByLocalIdAndMap(sUnionRoomLocalIds[leaderId], gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, &objectId)) return FALSE; - } object = &gObjectEvents[objectId]; if (ObjectEventIsMovementOverridden(object)) - { return FALSE; - } if (ObjectEventSetHeldMovement(object, *movement)) - { return FALSE; - } return TRUE; } -static bool32 TryReleaseUnionRoomPlayerObjectEvent(u32 playerIdx) +static bool32 TryReleaseUnionRoomPlayerObjectEvent(u32 leaderId) { u8 objectId; struct ObjectEvent * object; - if (TryGetObjectEventIdByLocalIdAndMap(sUnionRoomLocalIds[playerIdx], gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, &objectId)) - { + if (TryGetObjectEventIdByLocalIdAndMap(sUnionRoomLocalIds[leaderId], gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, &objectId)) return TRUE; - } + object = &gObjectEvents[objectId]; if (!ObjectEventClearHeldMovementIfFinished(object)) - { return FALSE; - } + if (!ScriptContext2_IsEnabled()) - { UnfreezeObjectEvent(object); - } else - { FreezeObjectEvent(object); - } return TRUE; } @@ -218,7 +218,7 @@ u8 InitUnionRoomPlayerObjects(struct UnionRoomObject * players) sUnionObjRefreshTimer = 0; sUnionObjWork = players; - for (i = 0; i < MAX_UNION_ROOM_PLAYERS; i++) + for (i = 0; i < MAX_UNION_ROOM_LEADERS; i++) { players[i].state = 0; players[i].gfxId = 0; @@ -228,22 +228,22 @@ u8 InitUnionRoomPlayerObjects(struct UnionRoomObject * players) return CreateTask_AnimateUnionRoomPlayers(); } -static bool32 AnimateUnionRoomPlayerDespawn(s8 * state, u32 playerIdx, struct UnionRoomObject * ptr) +static bool32 AnimateUnionRoomPlayerDespawn(s8 * state, u32 leaderId, struct UnionRoomObject * object) { switch (*state) { case 0: - if (SetUnionRoomPlayerEnterExitMovement(playerIdx, sMovement_UnionPlayerExit) == TRUE) + if (SetUnionRoomPlayerEnterExitMovement(leaderId, sMovement_UnionPlayerExit) == TRUE) { - HideUnionRoomPlayer(playerIdx); + HideUnionRoomPlayer(leaderId); (*state)++; } break; case 1: - if (TryReleaseUnionRoomPlayerObjectEvent(playerIdx)) + if (TryReleaseUnionRoomPlayerObjectEvent(leaderId)) { - RemoveUnionRoomPlayerObjectEvent(playerIdx); - HideUnionRoomPlayer(playerIdx); + RemoveUnionRoomPlayerObjectEvent(leaderId); + HideUnionRoomPlayer(leaderId); *state = 0; return TRUE; } @@ -252,7 +252,7 @@ static bool32 AnimateUnionRoomPlayerDespawn(s8 * state, u32 playerIdx, struct Un return FALSE; } -static bool32 AnimateUnionRoomPlayerSpawn(s8 * state, u32 playerIdx, struct UnionRoomObject * ptr) +static bool32 AnimateUnionRoomPlayerSpawn(s8 * state, u32 leaderId, struct UnionRoomObject * object) { s16 x, y; @@ -260,32 +260,24 @@ static bool32 AnimateUnionRoomPlayerSpawn(s8 * state, u32 playerIdx, struct Unio { case 0: if (!IsPlayerStandingStill()) - { break; - } PlayerGetDestCoords(&x, &y); - if (IsUnionRoomPlayerFacingTileAt(playerIdx, 0, x, y) == TRUE) - { + if (IsUnionRoomPlayerAt(leaderId, 0, x, y) == TRUE) break; - } player_get_pos_including_state_based_drift(&x, &y); - if (IsUnionRoomPlayerFacingTileAt(playerIdx, 0, x, y) == TRUE) - { + if (IsUnionRoomPlayerAt(leaderId, 0, x, y) == TRUE) break; - } - SetUnionRoomPlayerGfx(playerIdx, ptr->gfxId); - CreateUnionRoomPlayerObjectEvent(playerIdx); - ShowUnionRoomPlayer(playerIdx); + SetUnionRoomPlayerGfx(leaderId, object->gfxId); + CreateUnionRoomPlayerObjectEvent(leaderId); + ShowUnionRoomPlayer(leaderId); (*state)++; // fallthrough case 3: // incorrect? - if (SetUnionRoomPlayerEnterExitMovement(playerIdx, sMovement_UnionPlayerEnter) == TRUE) - { + if (SetUnionRoomPlayerEnterExitMovement(leaderId, sMovement_UnionPlayerEnter) == TRUE) (*state)++; - } break; case 2: - if (TryReleaseUnionRoomPlayerObjectEvent(playerIdx)) + if (TryReleaseUnionRoomPlayerObjectEvent(leaderId)) { *state = 0; return TRUE; @@ -295,38 +287,38 @@ static bool32 AnimateUnionRoomPlayerSpawn(s8 * state, u32 playerIdx, struct Unio return FALSE; } -static bool32 SpawnGroupLeader(u32 playerIdx, u32 gender, u32 id) +static bool32 SpawnGroupLeader(u32 leaderId, u32 gender, u32 id) { - struct UnionRoomObject * ptr = &sUnionObjWork[playerIdx]; - ptr->schedAnim = UNION_ROOM_SPAWN_IN; - ptr->gfxId = GetUnionRoomPlayerGraphicsId(gender, id); + struct UnionRoomObject * object = &sUnionObjWork[leaderId]; + object->schedAnim = UNION_ROOM_SPAWN_IN; + object->gfxId = GetUnionRoomPlayerGraphicsId(gender, id); - if (ptr->state == 0) + if (object->state == 0) return TRUE; else return FALSE; } -static bool32 DespawnGroupLeader(u32 playerIdx) +static bool32 DespawnGroupLeader(u32 leaderId) { - struct UnionRoomObject * ptr = &sUnionObjWork[playerIdx]; - ptr->schedAnim = UNION_ROOM_SPAWN_OUT; + struct UnionRoomObject * object = &sUnionObjWork[leaderId]; + object->schedAnim = UNION_ROOM_SPAWN_OUT; - if (ptr->state == 1) + if (object->state == 1) return TRUE; else return FALSE; } -static void AnimateUnionRoomPlayer(u32 playerIdx, struct UnionRoomObject * ptr) +static void AnimateUnionRoomPlayer(u32 leaderId, struct UnionRoomObject * object) { - switch (ptr->state) + switch (object->state) { case 0: - if (ptr->schedAnim == UNION_ROOM_SPAWN_IN) + if (object->schedAnim == UNION_ROOM_SPAWN_IN) { - ptr->state = 2; - ptr->animState = 0; + object->state = 2; + object->animState = 0; } else { @@ -334,23 +326,23 @@ static void AnimateUnionRoomPlayer(u32 playerIdx, struct UnionRoomObject * ptr) } // fallthrough case 2: - if (!IsUnionRoomPlayerInvisible(playerIdx, 0) && ptr->schedAnim == UNION_ROOM_SPAWN_OUT) + if (!IsUnionRoomPlayerInvisible(leaderId, 0) && object->schedAnim == UNION_ROOM_SPAWN_OUT) { - ptr->state = 0; - ptr->animState = 0; - RemoveUnionRoomPlayerObjectEvent(playerIdx); - HideUnionRoomPlayer(playerIdx); + object->state = 0; + object->animState = 0; + RemoveUnionRoomPlayerObjectEvent(leaderId); + HideUnionRoomPlayer(leaderId); } - else if (AnimateUnionRoomPlayerSpawn(&ptr->animState, playerIdx, ptr) == TRUE) + else if (AnimateUnionRoomPlayerSpawn(&object->animState, leaderId, object) == TRUE) { - ptr->state = 1; + object->state = 1; } break; case 1: - if (ptr->schedAnim == UNION_ROOM_SPAWN_OUT) + if (object->schedAnim == UNION_ROOM_SPAWN_OUT) { - ptr->state = 3; - ptr->animState = 0; + object->state = 3; + object->animState = 0; } else { @@ -358,19 +350,17 @@ static void AnimateUnionRoomPlayer(u32 playerIdx, struct UnionRoomObject * ptr) } // fallthrough case 3: - if (AnimateUnionRoomPlayerDespawn(&ptr->animState, playerIdx, ptr) == 1) - { - ptr->state = 0; - } + if (AnimateUnionRoomPlayerDespawn(&object->animState, leaderId, object) == 1) + object->state = 0; break; } - ptr->schedAnim = UNION_ROOM_SPAWN_NONE; + object->schedAnim = UNION_ROOM_SPAWN_NONE; } static void Task_AnimateUnionRoomPlayers(u8 taskId) { s32 i; - for (i = 0; i < MAX_UNION_ROOM_PLAYERS; i++) + for (i = 0; i < MAX_UNION_ROOM_LEADERS; i++) AnimateUnionRoomPlayer(i, &sUnionObjWork[i]); } @@ -386,15 +376,13 @@ static void DestroyTask_AnimateUnionRoomPlayers(void) { u8 taskId = FindTaskIdByFunc(Task_AnimateUnionRoomPlayers); if (taskId < NUM_TASKS) - { DestroyTask(taskId); - } } void DestroyUnionRoomPlayerObjects(void) { s32 i; - for (i = 0; i < MAX_UNION_ROOM_PLAYERS; i++) + for (i = 0; i < MAX_UNION_ROOM_LEADERS; i++) { if (!IsUnionRoomPlayerHidden(i)) { @@ -406,120 +394,119 @@ void DestroyUnionRoomPlayerObjects(void) DestroyTask_AnimateUnionRoomPlayers(); } -void CreateGroupMemberSpritesInvisible(u8 * spriteIds, s32 playerIdx) +void CreateUnionRoomPlayerSprites(u8 * spriteIds, s32 leaderId) { - s32 direction; - - for (direction = DIR_NONE; direction <= DIR_EAST; direction++) + s32 memberId; + for (memberId = 0; memberId < MAX_RFU_PLAYERS; memberId++) { - s32 id = UR_PLAYER_SPRITE_ID(playerIdx, direction); - spriteIds[id] = CreateObjectSprite(OBJ_EVENT_GFX_MAN_4, - id - UR_SPRITE_START_ID, - sUnionRoomPlayerCoords[playerIdx][0] + sFacingDirectionOffsets[direction][0], - sUnionRoomPlayerCoords[playerIdx][1] + sFacingDirectionOffsets[direction][1], + s32 id = UR_PLAYER_SPRITE_ID(leaderId, memberId); + spriteIds[id] = CreateVirtualObject(OBJ_EVENT_GFX_MAN_4, + id - UR_SPRITE_START_ID, + sUnionRoomPlayerCoords[leaderId][0] + sUnionRoomGroupOffsets[memberId][0], + sUnionRoomPlayerCoords[leaderId][1] + sUnionRoomGroupOffsets[memberId][1], 3, 1); - SetObjectEventSpriteInvisibility(id - UR_SPRITE_START_ID, TRUE); + SetVirtualObjectInvisibility(id - UR_SPRITE_START_ID, TRUE); } } -void DestroyGroupMemberSprites(u8 * spriteIds) +void DestroyUnionRoomPlayerSprites(u8 * spriteIds) { s32 i; - for (i = 0; i < UR_PLAYER_SPRITE_ID(MAX_UNION_ROOM_PLAYERS, 0); i++) + for (i = 0; i < NUM_UNION_ROOM_SPRITES; i++) DestroySprite(&gSprites[spriteIds[i]]); } +// Clear the impassable metatiles around the group leaders that get set +// to prevent the player from walking through the group member sprites. void SetTilesAroundUnionRoomPlayersPassable(void) { - s32 i, direction, x, y; - for (i = 0; i < MAX_UNION_ROOM_PLAYERS; i++) + s32 i, memberId, x, y; + for (i = 0; i < MAX_UNION_ROOM_LEADERS; i++) { - for (direction = DIR_NONE; direction <= DIR_EAST; direction++) + for (memberId = 0; memberId < MAX_RFU_PLAYERS; memberId++) { - GetUnionRoomPlayerFacingCoords(i, direction, &x, &y); + GetUnionRoomPlayerCoords(i, memberId, &x, &y); MapGridSetMetatileImpassabilityAt(x, y, FALSE); } } } -static u8 GetNewFacingDirectionForUnionRoomPlayer(u32 direction, u32 playerIdx, struct GFtgtGname * gname) +static u8 GetNewFacingDirectionForUnionRoomPlayer(u32 memberId, u32 leaderId, struct RfuGameData * gameData) { - if (direction != DIR_NONE) - return sNextFacingDirection[direction]; - else if (gname->activity == (ACTIVITY_CHAT | IN_UNION_ROOM)) + if (memberId) // If not leader + return sMemberFacingDirections[memberId]; + else if (gameData->activity == (ACTIVITY_CHAT | IN_UNION_ROOM)) return DIR_SOUTH; else return DIR_EAST; } -static bool32 IsUnionRoomPlayerInvisible(u32 playerIdx, u32 direction) +static bool32 IsUnionRoomPlayerInvisible(u32 leaderId, u32 memberId) { - return IsObjectEventSpriteInvisible(UR_PLAYER_SPRITE_ID(playerIdx, direction) - UR_SPRITE_START_ID); + return IsVirtualObjectInvisible(UR_PLAYER_SPRITE_ID(leaderId, memberId) - UR_SPRITE_START_ID); } -static void SpawnGroupMember(u32 playerIdx, u32 direction, u8 graphicsId, struct GFtgtGname * gname) +static void SpawnGroupMember(u32 leaderId, u32 memberId, u8 graphicsId, struct RfuGameData * gameData) { s32 x, y; - s32 id = UR_PLAYER_SPRITE_ID(playerIdx, direction); - if (IsUnionRoomPlayerInvisible(playerIdx, direction) == TRUE) + s32 id = UR_PLAYER_SPRITE_ID(leaderId, memberId); + if (IsUnionRoomPlayerInvisible(leaderId, memberId) == TRUE) { - SetObjectEventSpriteInvisibility(id - UR_SPRITE_START_ID, FALSE); - SetObjectEventSpriteAnim(id - UR_SPRITE_START_ID, UNION_ROOM_SPAWN_IN); + SetVirtualObjectInvisibility(id - UR_SPRITE_START_ID, FALSE); + SetVirtualObjectSpriteAnim(id - UR_SPRITE_START_ID, UNION_ROOM_SPAWN_IN); } - SetObjectEventSpriteGraphics(id - UR_SPRITE_START_ID, graphicsId); - SetUnionRoomObjectFacingDirection(direction, playerIdx, GetNewFacingDirectionForUnionRoomPlayer(direction, playerIdx, gname)); - GetUnionRoomPlayerFacingCoords(playerIdx, direction, &x, &y); + SetVirtualObjectGraphics(id - UR_SPRITE_START_ID, graphicsId); + SetUnionRoomObjectFacingDirection(memberId, leaderId, GetNewFacingDirectionForUnionRoomPlayer(memberId, leaderId, gameData)); + GetUnionRoomPlayerCoords(leaderId, memberId, &x, &y); MapGridSetMetatileImpassabilityAt(x, y, TRUE); } -static void DespawnGroupMember(u32 playerIdx, u32 direction) +static void DespawnGroupMember(u32 leaderId, u32 memberId) { s32 x, y; - SetObjectEventSpriteAnim(UR_PLAYER_SPRITE_ID(playerIdx, direction) - UR_SPRITE_START_ID, UNION_ROOM_SPAWN_OUT); - GetUnionRoomPlayerFacingCoords(playerIdx, direction, &x, &y); + SetVirtualObjectSpriteAnim(UR_PLAYER_SPRITE_ID(leaderId, memberId) - UR_SPRITE_START_ID, UNION_ROOM_SPAWN_OUT); + GetUnionRoomPlayerCoords(leaderId, memberId, &x, &y); MapGridSetMetatileImpassabilityAt(x, y, FALSE); } -static void AssembleGroup(u32 playerIdx, struct GFtgtGname * gname) +static void AssembleGroup(u32 leaderId, struct RfuGameData * gameData) { s16 x, y, x2, y2; s32 i; PlayerGetDestCoords(&x, &y); player_get_pos_including_state_based_drift(&x2, &y2); - if (IsObjectEventSpriteInvisible(UR_PLAYER_SPRITE_ID(playerIdx, 0) - UR_SPRITE_START_ID) == TRUE) + if (IsVirtualObjectInvisible(UR_PLAYER_SPRITE_ID(leaderId, 0) - UR_SPRITE_START_ID) == TRUE) { - if (IsUnionRoomPlayerFacingTileAt(playerIdx, 0, x, y) == TRUE || IsUnionRoomPlayerFacingTileAt(playerIdx, 0, x2, y2) == TRUE) - { + if (IsUnionRoomPlayerAt(leaderId, 0, x, y) == TRUE || IsUnionRoomPlayerAt(leaderId, 0, x2, y2) == TRUE) return; - } - SpawnGroupMember(playerIdx, 0, GetUnionRoomPlayerGraphicsId(gname->playerGender, gname->unk_00.playerTrainerId[0]), gname); + SpawnGroupMember(leaderId, 0, GetUnionRoomPlayerGraphicsId(gameData->playerGender, gameData->compatibility.playerTrainerId[0]), gameData); } - for (i = 1; i < 5; i++) + for (i = 1; i < MAX_RFU_PLAYERS; i++) { - if (gname->child_sprite_gender[i - 1] == 0) + if (gameData->partnerInfo[i - 1] == 0) { - DespawnGroupMember(playerIdx, i); + DespawnGroupMember(leaderId, i); } - else if (IsUnionRoomPlayerFacingTileAt(playerIdx, i, x, y) == FALSE && IsUnionRoomPlayerFacingTileAt(playerIdx, i, x2, y2) == FALSE) + else if (IsUnionRoomPlayerAt(leaderId, i, x, y) == FALSE && IsUnionRoomPlayerAt(leaderId, i, x2, y2) == FALSE) { - SpawnGroupMember(playerIdx, i, GetUnionRoomPlayerGraphicsId((gname->child_sprite_gender[i - 1] >> 3) & 1, gname->child_sprite_gender[i - 1] & 7), gname); + SpawnGroupMember(leaderId, i, GetUnionRoomPlayerGraphicsId((gameData->partnerInfo[i - 1] >> PINFO_GENDER_SHIFT) & 1, + gameData->partnerInfo[i - 1] & PINFO_TID_MASK), + gameData); } } } -static void SpawnGroupLeaderAndMembers(u32 playerIdx, struct GFtgtGname * gname) +static void SpawnGroupLeaderAndMembers(u32 leaderId, struct RfuGameData * gameData) { u32 i; - switch (gname->activity) + switch (gameData->activity) { case ACTIVITY_NONE | IN_UNION_ROOM: case ACTIVITY_PLYRTALK | IN_UNION_ROOM: - SpawnGroupLeader(playerIdx, gname->playerGender, gname->unk_00.playerTrainerId[0]); - for (i = 0; i < 5; i++) - { - DespawnGroupMember(playerIdx, i); - } + SpawnGroupLeader(leaderId, gameData->playerGender, gameData->compatibility.playerTrainerId[0]); + for (i = 0; i < MAX_RFU_PLAYERS; i++) + DespawnGroupMember(leaderId, i); break; case ACTIVITY_BATTLE_SINGLE | IN_UNION_ROOM: case ACTIVITY_TRADE | IN_UNION_ROOM: @@ -528,37 +515,31 @@ static void SpawnGroupLeaderAndMembers(u32 playerIdx, struct GFtgtGname * gname) case ACTIVITY_ACCEPT | IN_UNION_ROOM: case ACTIVITY_DECLINE | IN_UNION_ROOM: case ACTIVITY_NPCTALK | IN_UNION_ROOM: - DespawnGroupLeader(playerIdx); - AssembleGroup(playerIdx, gname); + DespawnGroupLeader(leaderId); + AssembleGroup(leaderId, gameData); break; } } -static void DespawnGroupLeaderAndMembers(u32 r5, struct GFtgtGname *gname) +static void DespawnGroupLeaderAndMembers(u32 leaderId, struct RfuGameData *gameData) { s32 i; - DespawnGroupLeader(r5); - for (i = 0; i < 5; i++) - { - DespawnGroupMember(r5, i); - } + DespawnGroupLeader(leaderId); + for (i = 0; i < MAX_RFU_PLAYERS; i++) + DespawnGroupMember(leaderId, i); } static void UpdateUnionRoomPlayerSprites(struct WirelessLink_URoom *uroom) { s32 i; - struct UnkStruct_x20 * r4; + struct RfuPlayer * leaders; sUnionObjRefreshTimer = 0; - for (i = 0, r4 = uroom->field_0->arr; i < MAX_UNION_ROOM_PLAYERS; i++) + for (i = 0, leaders = uroom->playerList->players; i < MAX_UNION_ROOM_LEADERS; i++) { - if (r4[i].groupScheduledAnim == UNION_ROOM_SPAWN_IN) - { - SpawnGroupLeaderAndMembers(i, &r4[i].gname_uname.gname); - } - else if (r4[i].groupScheduledAnim == UNION_ROOM_SPAWN_OUT) - { - DespawnGroupLeaderAndMembers(i, &r4[i].gname_uname.gname); - } + if (leaders[i].groupScheduledAnim == UNION_ROOM_SPAWN_IN) + SpawnGroupLeaderAndMembers(i, &leaders[i].rfu.data); + else if (leaders[i].groupScheduledAnim == UNION_ROOM_SPAWN_OUT) + DespawnGroupLeaderAndMembers(i, &leaders[i].rfu.data); } } @@ -570,64 +551,56 @@ void ScheduleUnionRoomPlayerRefresh(struct WirelessLink_URoom *uroom) void HandleUnionRoomPlayerRefresh(struct WirelessLink_URoom *uroom) { if (++sUnionObjRefreshTimer > 300) - { UpdateUnionRoomPlayerSprites(uroom); - } } -bool32 TryInteractWithUnionRoomMember(struct UnkStruct_Main0 *main0, s16 *directionPtr, s16 *playerIdxPtr, u8 *spriteIds) +bool32 TryInteractWithUnionRoomMember(struct RfuPlayerList *list, s16 *memberIdPtr, s16 *leaderIdPtr, u8 *spriteIds) { s16 x, y; - s32 i, direction; - struct UnkStruct_x20 * r4; + s32 i, memberId; + struct RfuPlayer * leaders; if (!IsPlayerStandingStill()) - { return FALSE; - } + GetXYCoordsOneStepInFrontOfPlayer(&x, &y); - for (i = 0, r4 = main0->arr; i < MAX_UNION_ROOM_PLAYERS; i++) + for (i = 0, leaders = list->players; i < MAX_UNION_ROOM_LEADERS; i++) { - for (direction = DIR_NONE; direction <= DIR_EAST; direction++) + for (memberId = 0; memberId < MAX_RFU_PLAYERS; memberId++) { - s32 id = UR_PLAYER_SPRITE_ID(i, direction); - if (x != sUnionRoomPlayerCoords[i][0] + sFacingDirectionOffsets[direction][0] + 7) - { + s32 id = UR_PLAYER_SPRITE_ID(i, memberId); + + // Is the player in front of a group member position? + if (x != sUnionRoomPlayerCoords[i][0] + sUnionRoomGroupOffsets[memberId][0] + 7) continue; - } - if (y != sUnionRoomPlayerCoords[i][1] + sFacingDirectionOffsets[direction][1] + 7) - { + if (y != sUnionRoomPlayerCoords[i][1] + sUnionRoomGroupOffsets[memberId][1] + 7) continue; - } - if (IsObjectEventSpriteInvisible(id - UR_SPRITE_START_ID)) - { + + // Has a group member spawned at this position? + if (IsVirtualObjectInvisible(id - UR_SPRITE_START_ID)) continue; - } - if (IsObjectEventSpriteAnimating(id - UR_SPRITE_START_ID)) - { + if (IsVirtualObjectAnimating(id - UR_SPRITE_START_ID)) continue; - } - if (r4[i].groupScheduledAnim != UNION_ROOM_SPAWN_IN) - { + if (leaders[i].groupScheduledAnim != UNION_ROOM_SPAWN_IN) continue; - } - // Face player - SetUnionRoomObjectFacingDirection(direction, i, sOppositeFacingDirection[GetPlayerFacingDirection()]); - *directionPtr = direction; - *playerIdxPtr = i; + + // Interaction attempt successful, face player + SetUnionRoomObjectFacingDirection(memberId, i, sOppositeFacingDirection[GetPlayerFacingDirection()]); + *memberIdPtr = memberId; + *leaderIdPtr = i; return TRUE; } } return FALSE; } -static void SetUnionRoomObjectFacingDirection(s32 currDirection, s32 playerIdx, u8 newDirection) +static void SetUnionRoomObjectFacingDirection(s32 memberId, s32 leaderId, u8 newDirection) { - TurnObjectEventSprite(5 * playerIdx - UR_SPRITE_START_ID + currDirection, newDirection); + TurnVirtualObject(MAX_RFU_PLAYERS * leaderId - UR_SPRITE_START_ID + memberId, newDirection); // should be line below, but order is swapped here - // TurnObjectEventSprite(UR_PLAYER_SPRITE_ID(playerIdx, currDirection) - UR_SPRITE_START_ID, newDirection); + // TurnVirtualObject(UR_PLAYER_SPRITE_ID(leaderId, memberId) - UR_SPRITE_START_ID, newDirection); } -void UpdateUnionRoomMemberFacing(u32 currDirection, u32 playerIdx, struct UnkStruct_Main0 *main0) +void UpdateUnionRoomMemberFacing(u32 memberId, u32 leaderId, struct RfuPlayerList *list) { - return SetUnionRoomObjectFacingDirection(currDirection, playerIdx, GetNewFacingDirectionForUnionRoomPlayer(currDirection, playerIdx, &main0->arr[playerIdx].gname_uname.gname)); + return SetUnionRoomObjectFacingDirection(memberId, leaderId, GetNewFacingDirectionForUnionRoomPlayer(memberId, leaderId, &list->players[leaderId].rfu.data)); } diff --git a/src/unk_text_util_2.c b/src/unk_text_util_2.c deleted file mode 100644 index 3459dde858..0000000000 --- a/src/unk_text_util_2.c +++ /dev/null @@ -1,220 +0,0 @@ -#include "global.h" -#include "main.h" -#include "window.h" -#include "text.h" -#include "sound.h" - -ALIGNED(4) -static const u8 sScrollDistances[] = {1, 2, 4}; -static const u16 sFont6BrailleGlyphs[] = INCBIN_U16("graphics/fonts/font6.fwjpnfont"); - -static void DecompressGlyphFont6(u16); - -u16 Font6Func(struct TextPrinter *textPrinter) -{ - u16 char_; - struct TextPrinterSubStruct *subStruct; - subStruct = (struct TextPrinterSubStruct *)(&textPrinter->subStructFields); - - switch (textPrinter->state) - { - case 0: - if (JOY_HELD(A_BUTTON | B_BUTTON) && subStruct->hasPrintBeenSpedUp) - { - textPrinter->delayCounter = 0; - } - if (textPrinter->delayCounter && textPrinter->textSpeed) - { - textPrinter->delayCounter --; - if (gTextFlags.canABSpeedUpPrint && JOY_NEW(A_BUTTON | B_BUTTON)) - { - subStruct->hasPrintBeenSpedUp = TRUE; - textPrinter->delayCounter = 0; - } - return 3; - } - if (gTextFlags.autoScroll) - { - textPrinter->delayCounter = 3; - } - else - { - textPrinter->delayCounter = textPrinter->textSpeed; - } - char_ = *textPrinter->printerTemplate.currentChar++; - switch (char_) - { - case EOS: - return 1; - case CHAR_NEWLINE: - textPrinter->printerTemplate.currentX = textPrinter->printerTemplate.x; - textPrinter->printerTemplate.currentY += gFonts[textPrinter->printerTemplate.fontId].maxLetterHeight + textPrinter->printerTemplate.lineSpacing; - return 2; - case PLACEHOLDER_BEGIN: - textPrinter->printerTemplate.currentChar++; - return 2; - case EXT_CTRL_CODE_BEGIN: - char_ = *textPrinter->printerTemplate.currentChar++; - switch (char_) - { - case EXT_CTRL_CODE_COLOR: - textPrinter->printerTemplate.fgColor = *textPrinter->printerTemplate.currentChar++; - GenerateFontHalfRowLookupTable(textPrinter->printerTemplate.fgColor, textPrinter->printerTemplate.bgColor, textPrinter->printerTemplate.shadowColor); - return 2; - case EXT_CTRL_CODE_HIGHLIGHT: - textPrinter->printerTemplate.bgColor = *textPrinter->printerTemplate.currentChar++; - GenerateFontHalfRowLookupTable(textPrinter->printerTemplate.fgColor, textPrinter->printerTemplate.bgColor, textPrinter->printerTemplate.shadowColor); - return 2; - case EXT_CTRL_CODE_SHADOW: - textPrinter->printerTemplate.shadowColor = *textPrinter->printerTemplate.currentChar++; - GenerateFontHalfRowLookupTable(textPrinter->printerTemplate.fgColor, textPrinter->printerTemplate.bgColor, textPrinter->printerTemplate.shadowColor); - return 2; - case EXT_CTRL_CODE_COLOR_HIGHLIGHT_SHADOW: - textPrinter->printerTemplate.fgColor = *textPrinter->printerTemplate.currentChar; - textPrinter->printerTemplate.bgColor = *++textPrinter->printerTemplate.currentChar; - textPrinter->printerTemplate.shadowColor = *++textPrinter->printerTemplate.currentChar; - textPrinter->printerTemplate.currentChar++; - - GenerateFontHalfRowLookupTable(textPrinter->printerTemplate.fgColor, textPrinter->printerTemplate.bgColor, textPrinter->printerTemplate.shadowColor); - return 2; - case EXT_CTRL_CODE_PALETTE: - textPrinter->printerTemplate.currentChar++; - return 2; - case EXT_CTRL_CODE_SIZE: - subStruct->glyphId = *textPrinter->printerTemplate.currentChar; - textPrinter->printerTemplate.currentChar++; - return 2; - case EXT_CTRL_CODE_RESET_SIZE: - return 2; - case EXT_CTRL_CODE_PAUSE: - textPrinter->delayCounter = *textPrinter->printerTemplate.currentChar++; - textPrinter->state = 6; - return 2; - case EXT_CTRL_CODE_PAUSE_UNTIL_PRESS: - textPrinter->state = 1; - if (gTextFlags.autoScroll) - { - subStruct->autoScrollDelay = 0; - } - return 3; - case EXT_CTRL_CODE_WAIT_SE: - textPrinter->state = 5; - return 3; - case EXT_CTRL_CODE_PLAY_BGM: - case EXT_CTRL_CODE_PLAY_SE: - textPrinter->printerTemplate.currentChar += 2; - return 2; - case EXT_CTRL_CODE_ESCAPE: - char_ = *++textPrinter->printerTemplate.currentChar; - break; - case EXT_CTRL_CODE_SHIFT_TEXT: - textPrinter->printerTemplate.currentX = textPrinter->printerTemplate.x + *textPrinter->printerTemplate.currentChar++; - return 2; - case EXT_CTRL_CODE_SHIFT_DOWN: - textPrinter->printerTemplate.currentY = textPrinter->printerTemplate.y + *textPrinter->printerTemplate.currentChar++; - return 2; - case EXT_CTRL_CODE_FILL_WINDOW: - FillWindowPixelBuffer(textPrinter->printerTemplate.windowId, PIXEL_FILL(textPrinter->printerTemplate.bgColor)); - return 2; - } - break; - case CHAR_PROMPT_CLEAR: - textPrinter->state = 2; - TextPrinterInitDownArrowCounters(textPrinter); - return 3; - case CHAR_PROMPT_SCROLL: - textPrinter->state = 3; - TextPrinterInitDownArrowCounters(textPrinter); - return 3; - case CHAR_EXTRA_SYMBOL: - char_ = *textPrinter->printerTemplate.currentChar++| 0x100; - break; - case CHAR_KEYPAD_ICON: - textPrinter->printerTemplate.currentChar++; - return 0; - } - DecompressGlyphFont6(char_); - CopyGlyphToWindow(textPrinter); - textPrinter->printerTemplate.currentX += gCurGlyph.width + textPrinter->printerTemplate.letterSpacing; - return 0; - case 1: - if (TextPrinterWait(textPrinter)) - { - textPrinter->state = 0; - } - return 3; - case 2: - if (TextPrinterWaitWithDownArrow(textPrinter)) - { - FillWindowPixelBuffer(textPrinter->printerTemplate.windowId, PIXEL_FILL(textPrinter->printerTemplate.bgColor)); - textPrinter->printerTemplate.currentX = textPrinter->printerTemplate.x; - textPrinter->printerTemplate.currentY = textPrinter->printerTemplate.y; - textPrinter->state = 0; - } - return 3; - case 3: - if (TextPrinterWaitWithDownArrow(textPrinter)) - { - TextPrinterClearDownArrow(textPrinter); - textPrinter->scrollDistance = gFonts[textPrinter->printerTemplate.fontId].maxLetterHeight + textPrinter->printerTemplate.lineSpacing; - textPrinter->printerTemplate.currentX = textPrinter->printerTemplate.x; - textPrinter->state = 4; - } - return 3; - case 4: - if (textPrinter->scrollDistance) - { - if (textPrinter->scrollDistance < sScrollDistances[gSaveBlock2Ptr->optionsTextSpeed]) - { - ScrollWindow(textPrinter->printerTemplate.windowId, 0, textPrinter->scrollDistance, PIXEL_FILL(textPrinter->printerTemplate.bgColor)); - textPrinter->scrollDistance = 0; - } - else - { - ScrollWindow(textPrinter->printerTemplate.windowId, 0, sScrollDistances[gSaveBlock2Ptr->optionsTextSpeed], PIXEL_FILL(textPrinter->printerTemplate.bgColor)); - textPrinter->scrollDistance -= sScrollDistances[gSaveBlock2Ptr->optionsTextSpeed]; - } - CopyWindowToVram(textPrinter->printerTemplate.windowId, 2); - } - else - { - textPrinter->state = 0; - } - return 3; - case 5: - if (!IsSEPlaying()) - { - textPrinter->state = 0; - } - return 3; - case 6: - if (textPrinter->delayCounter) - { - textPrinter->delayCounter --; - } - else - { - textPrinter->state = 0; - } - return 3; - } - return 1; -} - -static void DecompressGlyphFont6(u16 glyph) -{ - const u16 *glyphs; - - glyphs = sFont6BrailleGlyphs + 0x100 * (glyph / 8) + 0x10 * (glyph % 8); - DecompressGlyphTile(glyphs, gCurGlyph.gfxBufferTop); - DecompressGlyphTile(glyphs + 0x8, gCurGlyph.gfxBufferTop + 8); - DecompressGlyphTile(glyphs + 0x80, gCurGlyph.gfxBufferBottom); - DecompressGlyphTile(glyphs + 0x88, gCurGlyph.gfxBufferBottom + 8); - gCurGlyph.width = 0x10; - gCurGlyph.height = 0x10; -} - -u32 GetGlyphWidthFont6(u16 glyphId, bool32 isJapanese) -{ - return 0x10; -} diff --git a/src/use_pokeblock.c b/src/use_pokeblock.c index cdcdfc5da6..8f041a6ff2 100644 --- a/src/use_pokeblock.c +++ b/src/use_pokeblock.c @@ -29,7 +29,7 @@ This file handles the screen where the player chooses which pokemon to give a pokeblock to. The subsequent scene of feeding the pokeblock to the pokemon is handled by - pokeblock_feed.c, and the rest of the pokeblock menu (and + pokeblock_feed.c, and the rest of the pokeblock menu (and other pokeblock-related functions) are in pokeblock.c */ @@ -57,14 +57,14 @@ struct UsePokeblockSession u8 mainState; u8 unused1; u8 timer; - u8 statId; + u8 condition; u8 numEnhancements; u8 unused2; bool8 monInTopHalf; - u8 conditionsBeforeBlock[FLAVOR_COUNT]; - u8 conditionsAfterBlock[FLAVOR_COUNT]; - u8 enhancements[FLAVOR_COUNT]; - s16 pokeblockStatBoosts[FLAVOR_COUNT]; + u8 conditionsBeforeBlock[CONDITION_COUNT]; + u8 conditionsAfterBlock[CONDITION_COUNT]; + u8 enhancements[CONDITION_COUNT]; + s16 pokeblockStatBoosts[CONDITION_COUNT]; u8 numSelections; // num in party + 1 (for Cancel) u8 curSelection; bool8 (*loadNewSelection)(void); @@ -73,7 +73,7 @@ struct UsePokeblockSession u8 natureText[34]; }; -// This struct is identical to PokenavMonList, the struct used for managing lists of pokemon in the pokenav +// This struct is identical to PokenavMonListItem, the struct used for managing lists of pokemon in the pokenav // Given that this screen is essentially duplicated in the poknav, this struct was probably the same one with // a more general name/purpose // TODO: Once the pokenav conditions screens are documented, resolve the above @@ -142,7 +142,7 @@ static void LoadAndCreateUpDownSprites(void); static void CalculateNumAdditionalSparkles(u8); static void PrintFirstEnhancement(void); static bool8 TryPrintNextEnhancement(void); -static void BufferEnhancedStatText(u8 *, u8, s16); +static void BufferEnhancedText(u8 *, u8, s16); static void PrintMenuWindowText(const u8 *); static void CalculatePokeblockEffectiveness(struct Pokeblock *, struct Pokemon *); static void SpriteCB_UpDown(struct Sprite *); @@ -178,22 +178,22 @@ static const u32 sGraphData_Tilemap[] = INCBIN_U32("graphics/pokeblock/use_scree // The condition/flavors aren't listed in their normal order in this file, they're listed as shown on the graph going counter-clockwise // Normally they would go Cool/Spicy, Beauty/Dry, Cute/Sweet, Smart/Bitter, Tough/Sour (also graph order, but clockwise) -static const u32 sMonDataConditions[FLAVOR_COUNT] = +static const u32 sConditionToMonData[CONDITION_COUNT] = { - MON_DATA_COOL, - MON_DATA_TOUGH, - MON_DATA_SMART, - MON_DATA_CUTE, - MON_DATA_BEAUTY + [CONDITION_COOL] = MON_DATA_COOL, + [CONDITION_TOUGH] = MON_DATA_TOUGH, + [CONDITION_SMART] = MON_DATA_SMART, + [CONDITION_CUTE] = MON_DATA_CUTE, + [CONDITION_BEAUTY] = MON_DATA_BEAUTY }; -static const u8 sFlavors[FLAVOR_COUNT] = +static const u8 sConditionToFlavor[CONDITION_COUNT] = { - FLAVOR_SPICY, - FLAVOR_SOUR, - FLAVOR_BITTER, - FLAVOR_SWEET, - FLAVOR_DRY + [CONDITION_COOL] = FLAVOR_SPICY, + [CONDITION_TOUGH] = FLAVOR_SOUR, + [CONDITION_SMART] = FLAVOR_BITTER, + [CONDITION_CUTE] = FLAVOR_SWEET, + [CONDITION_BEAUTY] = FLAVOR_DRY }; static const u8 sNatureTextColors[] = @@ -243,7 +243,7 @@ static const struct BgTemplate sBgTemplates[4] = } }; -static const struct WindowTemplate sWindowTemplates[WIN_COUNT + 1] = +static const struct WindowTemplate sWindowTemplates[WIN_COUNT + 1] = { [WIN_NAME] = { .bg = 0, @@ -275,7 +275,7 @@ static const struct WindowTemplate sWindowTemplates[WIN_COUNT + 1] = DUMMY_WIN_TEMPLATE }; -static const struct WindowTemplate sUsePokeblockYesNoWinTemplate = +static const struct WindowTemplate sUsePokeblockYesNoWinTemplate = { .bg = 0, .tilemapLeft = 24, @@ -286,16 +286,16 @@ static const struct WindowTemplate sUsePokeblockYesNoWinTemplate = .baseBlock = 0x83 }; -static const u8 *const sContestStatNames[] = +static const u8 *const sConditionNames[CONDITION_COUNT] = { - gText_Coolness, - gText_Toughness, - gText_Smartness, - gText_Cuteness, - gText_Beauty3 + [CONDITION_COOL] = gText_Coolness, + [CONDITION_TOUGH] = gText_Toughness, + [CONDITION_SMART] = gText_Smartness, + [CONDITION_CUTE] = gText_Cuteness, + [CONDITION_BEAUTY] = gText_Beauty3 }; -static const struct SpriteSheet sSpriteSheet_UpDown = +static const struct SpriteSheet sSpriteSheet_UpDown = { gUsePokeblockUpDown_Gfx, 0x200, TAG_UP_DOWN }; @@ -305,16 +305,16 @@ static const struct SpritePalette sSpritePalette_UpDown = gUsePokeblockUpDown_Pal, TAG_UP_DOWN }; -static const s16 sUpDownCoordsOnGraph[FLAVOR_COUNT][2] = +static const s16 sUpDownCoordsOnGraph[CONDITION_COUNT][2] = { - {156, 36}, - {117, 59}, - {117, 118}, - {197, 118}, - {197, 59} + [CONDITION_COOL] = {156, 36}, + [CONDITION_TOUGH] = {117, 59}, + [CONDITION_SMART] = {117, 118}, + [CONDITION_CUTE] = {197, 118}, + [CONDITION_BEAUTY] = {197, 59} }; -static const struct OamData sOam_UpDown = +static const struct OamData sOam_UpDown = { .y = 0, .affineMode = ST_OAM_AFFINE_OFF, @@ -357,7 +357,7 @@ static const struct SpriteTemplate sSpriteTemplate_UpDown = .callback = SpriteCallbackDummy, }; -static const struct OamData sOam_Condition = +static const struct OamData sOam_Condition = { .y = 0, .affineMode = ST_OAM_AFFINE_OFF, @@ -471,7 +471,7 @@ static void VBlankCB_UsePokeblockMenu(void) LoadOam(); ProcessSpriteCopyRequests(); TransferPlttBuffer(); - sub_81D2108(&sMenu->graph); + ConditionGraph_Draw(&sMenu->graph); ScanlineEffect_InitHBlankDmaTransfer(); } @@ -487,7 +487,7 @@ static void LoadUsePokeblockMenu(void) { case 0: sMenu->curMonSpriteId = SPRITE_NONE; - InitConditionGraphData(&sMenu->graph); + ConditionGraph_Init(&sMenu->graph); sInfo->mainState++; break; case 1: @@ -537,19 +537,19 @@ static void LoadUsePokeblockMenu(void) sInfo->mainState++; break; case 11: - sub_81D2754(sMenu->graph.stat[0], sMenu->graph.unk14[0]); - InitConditionGraphState(&sMenu->graph); + ConditionGraph_CalcPositions(sMenu->graph.conditions[0], sMenu->graph.savedPositions[0]); + ConditionGraph_InitResetScanline(&sMenu->graph); sInfo->mainState++; break; case 12: - if (!SetupConditionGraphScanlineParams(&sMenu->graph)) + if (!ConditionGraph_ResetScanline(&sMenu->graph)) { - sub_81D1F84(&sMenu->graph, sMenu->graph.unk14[0], sMenu->graph.unk14[0]); + ConditionGraph_SetNewPositions(&sMenu->graph, sMenu->graph.savedPositions[0], sMenu->graph.savedPositions[0]); sInfo->mainState++; } break; case 13: - sub_81D2230(&sMenu->graph); + ConditionGraph_Update(&sMenu->graph); sInfo->mainState++; break; case 14: @@ -767,8 +767,6 @@ static void ShowUsePokeblockMenuForResults(void) static void ShowPokeblockResults(void) { - u8 var; - switch (sInfo->mainState) { case 0: @@ -783,14 +781,13 @@ static void ShowPokeblockResults(void) break; case 2: CalculateConditionEnhancements(); - sub_81D2754(sInfo->conditionsAfterBlock, sMenu->graph.unk14[3]); - sub_81D1F84(&sMenu->graph, sMenu->graph.unk14[sMenu->curLoadId], sMenu->graph.unk14[3]); + ConditionGraph_CalcPositions(sInfo->conditionsAfterBlock, sMenu->graph.savedPositions[CONDITION_GRAPH_LOAD_MAX - 1]); + ConditionGraph_SetNewPositions(&sMenu->graph, sMenu->graph.savedPositions[sMenu->curLoadId], sMenu->graph.savedPositions[CONDITION_GRAPH_LOAD_MAX - 1]); LoadAndCreateUpDownSprites(); sInfo->mainState++; break; case 3: - var = TransitionConditionGraph(&sMenu->graph); - if (!var) + if (!ConditionGraph_TryUpdate(&sMenu->graph)) { CalculateNumAdditionalSparkles(GetPartyIdFromSelectionId(sMenu->info.curSelection)); if (sMenu->info.curSelection != sMenu->info.numSelections - 1) @@ -871,14 +868,14 @@ static void AskUsePokeblock(void) u8 stringBuffer[0x40]; GetMonData(&gPlayerParty[GetPartyIdFromSelectionId(sMenu->info.curSelection)], MON_DATA_NICKNAME, stringBuffer); - StringGetEnd10(stringBuffer); + StringGet_Nickname(stringBuffer); StringAppend(stringBuffer, gText_GetsAPokeBlockQuestion); StringCopy(gStringVar4, stringBuffer); FillWindowPixelBuffer(WIN_TEXT, 17); DrawTextBorderOuter(WIN_TEXT, 151, 14); - AddTextPrinterParameterized(WIN_TEXT, 1, gStringVar4, 0, 1, 0, NULL); + AddTextPrinterParameterized(WIN_TEXT, FONT_NORMAL, gStringVar4, 0, 1, 0, NULL); PutWindowTilemap(WIN_TEXT); - CopyWindowToVram(WIN_TEXT, 3); + CopyWindowToVram(WIN_TEXT, COPYWIN_FULL); CreateYesNoMenu(&sUsePokeblockYesNoWinTemplate, 151, 14, 0); } @@ -906,20 +903,20 @@ static void PrintFirstEnhancement(void) DrawTextBorderOuter(WIN_TEXT, 151, 14); FillWindowPixelBuffer(WIN_TEXT, 17); - for (sInfo->statId = 0; sInfo->statId < FLAVOR_COUNT; sInfo->statId++) + for (sInfo->condition = 0; sInfo->condition < CONDITION_COUNT; sInfo->condition++) { - if (sInfo->enhancements[sInfo->statId] != 0) + if (sInfo->enhancements[sInfo->condition] != 0) break; } - if (sInfo->statId < FLAVOR_COUNT) - BufferEnhancedStatText(gStringVar4, sInfo->statId, sInfo->enhancements[sInfo->statId]); + if (sInfo->condition < CONDITION_COUNT) + BufferEnhancedText(gStringVar4, sInfo->condition, sInfo->enhancements[sInfo->condition]); else - BufferEnhancedStatText(gStringVar4, sInfo->statId, 0); + BufferEnhancedText(gStringVar4, sInfo->condition, 0); PrintMenuWindowText(gStringVar4); PutWindowTilemap(WIN_TEXT); - CopyWindowToVram(WIN_TEXT, 3); + CopyWindowToVram(WIN_TEXT, COPYWIN_FULL); } static bool8 TryPrintNextEnhancement(void) @@ -928,22 +925,22 @@ static bool8 TryPrintNextEnhancement(void) while (1) { - sInfo->statId++; - if (sInfo->statId < FLAVOR_COUNT) + sInfo->condition++; + if (sInfo->condition < CONDITION_COUNT) { - if (sInfo->enhancements[sInfo->statId] != 0) + if (sInfo->enhancements[sInfo->condition] != 0) break; } else { - sInfo->statId = FLAVOR_COUNT; + sInfo->condition = CONDITION_COUNT; return FALSE; } } - BufferEnhancedStatText(gStringVar4, sInfo->statId, sInfo->enhancements[sInfo->statId]); + BufferEnhancedText(gStringVar4, sInfo->condition, sInfo->enhancements[sInfo->condition]); PrintMenuWindowText(gStringVar4); - CopyWindowToVram(WIN_TEXT, 2); + CopyWindowToVram(WIN_TEXT, COPYWIN_GFX); return TRUE; } @@ -952,24 +949,24 @@ static void PrintWontEatAnymore(void) { FillWindowPixelBuffer(WIN_TEXT, 17); DrawTextBorderOuter(WIN_TEXT, 151, 14); - AddTextPrinterParameterized(WIN_TEXT, 1, gText_WontEatAnymore, 0, 1, 0, NULL); + AddTextPrinterParameterized(WIN_TEXT, FONT_NORMAL, gText_WontEatAnymore, 0, 1, 0, NULL); PutWindowTilemap(WIN_TEXT); - CopyWindowToVram(WIN_TEXT, 3); + CopyWindowToVram(WIN_TEXT, COPYWIN_FULL); } static void EraseMenuWindow(void) { rbox_fill_rectangle(WIN_TEXT); ClearWindowTilemap(WIN_TEXT); - CopyWindowToVram(WIN_TEXT, 3); + CopyWindowToVram(WIN_TEXT, COPYWIN_FULL); } static void PrintMenuWindowText(const u8 *message) { - AddTextPrinterParameterized(WIN_TEXT, 1, gStringVar4, 0, 1, 0, NULL); + AddTextPrinterParameterized(WIN_TEXT, FONT_NORMAL, gStringVar4, 0, 1, 0, NULL); } -static void BufferEnhancedStatText(u8 *dest, u8 statId, s16 enhancement) +static void BufferEnhancedText(u8 *dest, u8 condition, s16 enhancement) { switch (enhancement) { @@ -979,7 +976,7 @@ static void BufferEnhancedStatText(u8 *dest, u8 statId, s16 enhancement) case -32768 ... -1: // if < 0 if (enhancement) dest[(u16)enhancement] += 0; // something you can't imagine - StringCopy(dest, sContestStatNames[statId]); + StringCopy(dest, sConditionNames[condition]); StringAppend(dest, gText_WasEnhanced); break; case 0: @@ -992,36 +989,36 @@ static void GetMonConditions(struct Pokemon *mon, u8 *data) { u16 i; - for (i = 0; i < FLAVOR_COUNT; i++) - data[i] = GetMonData(mon, sMonDataConditions[i]); + for (i = 0; i < CONDITION_COUNT; i++) + data[i] = GetMonData(mon, sConditionToMonData[i]); } static void AddPokeblockToConditions(struct Pokeblock *pokeblock, struct Pokemon *mon) { u16 i; - s16 cstat; + s16 stat; u8 data; - if (GetMonData(mon, MON_DATA_SHEEN) != 255) + if (GetMonData(mon, MON_DATA_SHEEN) != MAX_SHEEN) { CalculatePokeblockEffectiveness(pokeblock, mon); - for (i = 0; i < FLAVOR_COUNT; i++) + for (i = 0; i < CONDITION_COUNT; i++) { - data = GetMonData(mon, sMonDataConditions[i]); - cstat = data + sInfo->pokeblockStatBoosts[i]; - if (cstat < 0) - cstat = 0; - if (cstat > 255) - cstat = 255; - data = cstat; - SetMonData(mon, sMonDataConditions[i], &data); + data = GetMonData(mon, sConditionToMonData[i]); + stat = data + sInfo->pokeblockStatBoosts[i]; + if (stat < 0) + stat = 0; + if (stat > MAX_CONDITION) + stat = MAX_CONDITION; + data = stat; + SetMonData(mon, sConditionToMonData[i], &data); } - cstat = (u8)(GetMonData(mon, MON_DATA_SHEEN)) + pokeblock->feel; - if (cstat > 255) - cstat = 255; + stat = (u8)(GetMonData(mon, MON_DATA_SHEEN)) + pokeblock->feel; + if (stat > MAX_SHEEN) + stat = MAX_SHEEN; - data = cstat; + data = stat; SetMonData(mon, MON_DATA_SHEEN, &data); } } @@ -1035,19 +1032,19 @@ static void CalculateConditionEnhancements(void) GetMonConditions(mon, sInfo->conditionsBeforeBlock); AddPokeblockToConditions(sInfo->pokeblock, mon); GetMonConditions(mon, sInfo->conditionsAfterBlock); - for (i = 0; i < FLAVOR_COUNT; i++) + for (i = 0; i < CONDITION_COUNT; i++) sInfo->enhancements[i] = sInfo->conditionsAfterBlock[i] - sInfo->conditionsBeforeBlock[i]; } static void CalculatePokeblockEffectiveness(struct Pokeblock *pokeblock, struct Pokemon *mon) { - s8 i, direction, taste; + s8 i, direction, flavor; - sInfo->pokeblockStatBoosts[0] = pokeblock->spicy; - sInfo->pokeblockStatBoosts[1] = pokeblock->sour; - sInfo->pokeblockStatBoosts[2] = pokeblock->bitter; - sInfo->pokeblockStatBoosts[3] = pokeblock->sweet; - sInfo->pokeblockStatBoosts[4] = pokeblock->dry; + sInfo->pokeblockStatBoosts[CONDITION_COOL] = pokeblock->spicy; + sInfo->pokeblockStatBoosts[CONDITION_TOUGH] = pokeblock->sour; + sInfo->pokeblockStatBoosts[CONDITION_SMART] = pokeblock->bitter; + sInfo->pokeblockStatBoosts[CONDITION_CUTE] = pokeblock->sweet; + sInfo->pokeblockStatBoosts[CONDITION_BEAUTY] = pokeblock->dry; if (gPokeblockGain > 0) direction = 1; @@ -1056,7 +1053,7 @@ static void CalculatePokeblockEffectiveness(struct Pokeblock *pokeblock, struct else return; - for (i = 0; i < FLAVOR_COUNT; i++) + for (i = 0; i < CONDITION_COUNT; i++) { s16 amount = sInfo->pokeblockStatBoosts[i]; s8 boost = amount / 10; @@ -1064,9 +1061,9 @@ static void CalculatePokeblockEffectiveness(struct Pokeblock *pokeblock, struct if (amount % 10 >= 5) // round to the nearest boost++; - taste = GetMonFlavorRelation(mon, sFlavors[i]); - if (taste == direction) - sInfo->pokeblockStatBoosts[i] += boost * taste; + flavor = GetMonFlavorRelation(mon, sConditionToFlavor[i]); + if (flavor == direction) + sInfo->pokeblockStatBoosts[i] += boost * flavor; } } @@ -1075,7 +1072,7 @@ static bool8 IsSheenMaxed(void) if (GetBoxOrPartyMonData(sMenu->party[sMenu->info.curSelection].boxId, sMenu->party[sMenu->info.curSelection].monId, MON_DATA_SHEEN, - NULL) == 255) + NULL) == MAX_SHEEN) return TRUE; else return FALSE; @@ -1125,7 +1122,7 @@ static void LoadAndCreateUpDownSprites(void) LoadSpritePalette(&sSpritePalette_UpDown); sInfo->numEnhancements = 0; - for (i = 0; i < FLAVOR_COUNT; i++) + for (i = 0; i < CONDITION_COUNT; i++) { if (sInfo->enhancements[i] != 0) { @@ -1316,14 +1313,14 @@ static bool8 LoadUsePokeblockMenuGfx(void) switch (sMenu->info.helperState) { case 0: - ChangeBgX(0, 0, 0); - ChangeBgY(0, 0, 0); - ChangeBgX(1, 0, 0); - ChangeBgY(1, 0, 0); - ChangeBgX(2, 0, 0); - ChangeBgY(2, 0, 0); - ChangeBgX(3, 0, 0); - ChangeBgY(3, 136 << 6, 0); + ChangeBgX(0, 0, BG_COORD_SET); + ChangeBgY(0, 0, BG_COORD_SET); + ChangeBgX(1, 0, BG_COORD_SET); + ChangeBgY(1, 0, BG_COORD_SET); + ChangeBgX(2, 0, BG_COORD_SET); + ChangeBgY(2, 0, BG_COORD_SET); + ChangeBgX(3, 0, BG_COORD_SET); + ChangeBgY(3, 136 << 6, BG_COORD_SET); SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_1D_MAP | DISPCNT_OBJ_ON | DISPCNT_WIN0_ON | DISPCNT_WIN1_ON); SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT1_BG2 | BLDCNT_EFFECT_BLEND | BLDCNT_TGT2_BG1); SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(11, 4)); @@ -1368,7 +1365,7 @@ static bool8 LoadUsePokeblockMenuGfx(void) LoadBgTilemap(2, sMenu->tilemapBuffer, 1280, 0); LoadPalette(gConditionGraphData_Pal, 48, 32); LoadPalette(gConditionText_Pal, 240, 32); - SetConditionGraphIOWindows(2); + ConditionGraph_InitWindow(2); break; default: sMenu->info.helperState = 0; @@ -1389,23 +1386,23 @@ static void UpdateMonInfoText(u16 loadId, bool8 firstPrint) FillWindowPixelBuffer(WIN_NATURE, PIXEL_FILL(0)); if (sMenu->info.curSelection != sMenu->info.numSelections - 1) { - AddTextPrinterParameterized(WIN_NAME, 1, sMenu->monNameStrings[loadId], 0, 1, 0, NULL); + AddTextPrinterParameterized(WIN_NAME, FONT_NORMAL, sMenu->monNameStrings[loadId], 0, 1, 0, NULL); partyIndex = GetPartyIdFromSelectionId(sMenu->info.curSelection); nature = GetNature(&gPlayerParty[partyIndex]); str = StringCopy(sMenu->info.natureText, gText_NatureSlash); str = StringCopy(str, gNatureNamePointers[nature]); - AddTextPrinterParameterized3(WIN_NATURE, 1, 2, 1, sNatureTextColors, 0, sMenu->info.natureText); + AddTextPrinterParameterized3(WIN_NATURE, FONT_NORMAL, 2, 1, sNatureTextColors, 0, sMenu->info.natureText); } if (firstPrint) { - CopyWindowToVram(WIN_NAME, 3); - CopyWindowToVram(WIN_NATURE, 3); + CopyWindowToVram(WIN_NAME, COPYWIN_FULL); + CopyWindowToVram(WIN_NATURE, COPYWIN_FULL); } else { - CopyWindowToVram(WIN_NAME, 2); - CopyWindowToVram(WIN_NATURE, 2); + CopyWindowToVram(WIN_NAME, COPYWIN_GFX); + CopyWindowToVram(WIN_NATURE, COPYWIN_GFX); } } @@ -1419,7 +1416,7 @@ static void UpdateSelection(bool8 up) else newLoadId = sMenu->nextLoadId; - sub_81D1F84(&sMenu->graph, sMenu->graph.unk14[sMenu->curLoadId], sMenu->graph.unk14[newLoadId]); + ConditionGraph_SetNewPositions(&sMenu->graph, sMenu->graph.savedPositions[sMenu->curLoadId], sMenu->graph.savedPositions[newLoadId]); if (sMenu->info.curSelection == sMenu->info.numSelections - 1) startedOnMon = FALSE; // moving off of Cancel @@ -1487,7 +1484,7 @@ static bool8 LoadNewSelection_CancelToMon(void) sMenu->info.helperState++; break; case 2: - if (!TryUpdateConditionMonTransitionOn(&sMenu->graph, &sMenu->curMonXOffset)) + if (!ConditionMenu_UpdateMonEnter(&sMenu->graph, &sMenu->curMonXOffset)) { // Load the new adjacent pokemon (not the one being shown) LoadMonInfo(sMenu->toLoadSelection, sMenu->toLoadId); @@ -1514,7 +1511,7 @@ static bool8 LoadNewSelection_MonToCancel(void) switch (sMenu->info.helperState) { case 0: - if (!TryUpdateConditionMonTransitionOff(&sMenu->graph, &sMenu->curMonXOffset)) + if (!ConditionMenu_UpdateMonExit(&sMenu->graph, &sMenu->curMonXOffset)) sMenu->info.helperState++; break; case 1: @@ -1538,7 +1535,7 @@ static bool8 LoadNewSelection_MonToMon(void) switch (sMenu->info.helperState) { case 0: - TransitionConditionGraph(&sMenu->graph); + ConditionGraph_TryUpdate(&sMenu->graph); if (!MoveConditionMonOffscreen(&sMenu->curMonXOffset)) { UpdateMonPic(sMenu->curLoadId); @@ -1550,7 +1547,7 @@ static bool8 LoadNewSelection_MonToMon(void) sMenu->info.helperState++; break; case 2: - if (!TryUpdateConditionMonTransitionOn(&sMenu->graph, &sMenu->curMonXOffset)) + if (!ConditionMenu_UpdateMonEnter(&sMenu->graph, &sMenu->curMonXOffset)) { // Load the new adjacent pokemon (not the one being shown) LoadMonInfo(sMenu->toLoadSelection, sMenu->toLoadId); @@ -1580,9 +1577,9 @@ static void SpriteCB_MonPic(struct Sprite *sprite) static void SpriteCB_SelectionIconPokeball(struct Sprite *sprite) { if (sprite->data[0] == sMenu->info.curSelection) - StartSpriteAnim(sprite, 0); + StartSpriteAnim(sprite, CONDITION_ICON_SELECTED); else - StartSpriteAnim(sprite, 1); + StartSpriteAnim(sprite, CONDITION_ICON_UNSELECTED); } static void SpriteCB_SelectionIconCancel(struct Sprite *sprite) @@ -1594,15 +1591,12 @@ static void SpriteCB_SelectionIconCancel(struct Sprite *sprite) } // Calculate the max id for sparkles/stars that appear around the pokemon on the condition screen -// All pokemon start with 1 sparkle (added by CreateConditionSparkleSprites), so the number here +1 +// All pokemon start with 1 sparkle (added by CreateConditionSparkleSprites), so the number here +1 // is the total number of sparkles that appear static void CalculateNumAdditionalSparkles(u8 monIndex) { u8 sheen = GetMonData(&gPlayerParty[monIndex], MON_DATA_SHEEN); - - sMenu->numSparkles[sMenu->curLoadId] = (sheen != 255) - ? sheen / (255 / (MAX_CONDITION_SPARKLES - 1) + 1) - : MAX_CONDITION_SPARKLES - 1; + sMenu->numSparkles[sMenu->curLoadId] = GET_NUM_CONDITION_SPARKLES(sheen); } static void LoadConditionGfx(void) diff --git a/src/walda_phrase.c b/src/walda_phrase.c index 18fb2791b2..aa85c0d60b 100644 --- a/src/walda_phrase.c +++ b/src/walda_phrase.c @@ -12,17 +12,20 @@ extern const u8 gText_Peekaboo[]; -// this file's functions static void CB2_HandleGivenWaldaPhrase(void); -static u32 GetWaldaPhraseInputCase(u8 *inputPtr); -static bool32 TryCalculateWallpaper(u16* backgroundClr, u16 *foregroundClr, u8 *iconId, u8 *patternId, u16 trainerId, u8 *phrase); -static void sub_81D9D5C(u8 *array, u8 *letterTableIds, u32 arg2, u32 arg3, u32 loopCount); -static u32 sub_81D9DAC(u8 *array, u32 arg1, u32 loopCount); -static void sub_81D9C90(u8 *array, s32 arg1, s32 arg2); -static void sub_81D9CDC(u8 *array, u32 loopCount, u8 arg2); +static u32 GetWaldaPhraseInputCase(u8 *); +static bool32 TryCalculateWallpaper(u16 *, u16 *, u8 *, u8 *, u16, u8 *); +static void SetWallpaperDataFromLetter(u8 *, u8 *, u32, u32, u32); +static u32 GetWallpaperDataBits(u8 *, u32, u32); +static void RotateWallpaperDataLeft(u8 *, s32, s32); +static void MaskWallpaperData(u8 *, u32, u8); -// only consonants are allowed, no vowels, some lowercase letters are missing -static const u8 sWaldaLettersTable[] = +// There are 32 (2^5) unique letters allowed in a successful phrase for Walda. +#define BITS_PER_LETTER 5 + +// The letters allowed in a successful phrase for Walda +// All vowels are excluded, as well as X/x, Y/y, l, r, t, v, w, and z. +static const u8 sWaldaLettersTable[1 << BITS_PER_LETTER] = { CHAR_B, CHAR_C, CHAR_D, CHAR_F, CHAR_G, CHAR_H, CHAR_J, CHAR_K, CHAR_L, CHAR_M, CHAR_N, CHAR_P, CHAR_Q, CHAR_R, CHAR_S, CHAR_T, CHAR_V, CHAR_W, CHAR_Z, CHAR_b, CHAR_c, CHAR_d, CHAR_f, CHAR_g, CHAR_h, CHAR_j, CHAR_k, CHAR_m, CHAR_n, CHAR_p, CHAR_q, CHAR_s @@ -30,9 +33,9 @@ static const u8 sWaldaLettersTable[] = enum { - PHRASE_GIVEN_NEW, + PHRASE_CHANGED, PHRASE_NO_CHANGE, - PHRASE_FIRST_ATTEMPT + PHRASE_EMPTY }; u16 TryBufferWaldaPhrase(void) @@ -56,13 +59,15 @@ static void CB2_HandleGivenWaldaPhrase(void) switch (gSpecialVar_0x8004) { - case PHRASE_FIRST_ATTEMPT: + case PHRASE_EMPTY: + // If saved phrase is also empty, set default phrase + // Otherwise keep saved phrase if (IsWaldaPhraseEmpty()) SetWaldaPhrase(gText_Peekaboo); else gSpecialVar_0x8004 = PHRASE_NO_CHANGE; break; - case PHRASE_GIVEN_NEW: + case PHRASE_CHANGED: SetWaldaPhrase(gStringVar2); break; case PHRASE_NO_CHANGE: @@ -76,12 +81,16 @@ static void CB2_HandleGivenWaldaPhrase(void) static u32 GetWaldaPhraseInputCase(u8 *inputPtr) { + // No input given if (inputPtr[0] == EOS) - return PHRASE_FIRST_ATTEMPT; + return PHRASE_EMPTY; + + // Input given is the same as saved phrase if (StringCompare(inputPtr, GetWaldaPhrasePtr()) == 0) return PHRASE_NO_CHANGE; - return PHRASE_GIVEN_NEW; + // Input is new phrase + return PHRASE_CHANGED; } u16 TryGetWallpaperWithWaldaPhrase(void) @@ -99,7 +108,7 @@ u16 TryGetWallpaperWithWaldaPhrase(void) } SetWaldaWallpaperLockedOrUnlocked(gSpecialVar_Result); - return (bool8)(gSpecialVar_Result); + return (bool8)gSpecialVar_Result; } static u8 GetLetterTableId(u8 letter) @@ -115,132 +124,155 @@ static u8 GetLetterTableId(u8 letter) return ARRAY_COUNT(sWaldaLettersTable); } +// Attempts to generate a wallpaper based on the given trainer id and phrase. +// Returns TRUE if successful and sets the wallpaper results to the given pointers. +// Returns FALSE if no wallpaper was generated (Walda "didn't like" the phrase). +// A 9-byte array is used to calculate the wallpaper's data. +// The elements of this array are defined below. +#define BG_COLOR_LO data[0] +#define BG_COLOR_HI data[1] +#define FG_COLOR_LO data[2] +#define FG_COLOR_HI data[3] +#define ICON_ID data[4] +#define PATTERN_ID data[5] +#define TID_CHECK_HI data[6] +#define TID_CHECK_LO data[7] +#define KEY data[8] +#define NUM_WALLPAPER_DATA_BYTES 9 +#define TO_BIT_OFFSET(i) (3 + (8 * (i))) // Convert a position in the phrase to a bit number into the wallpaper data array static bool32 TryCalculateWallpaper(u16* backgroundClr, u16 *foregroundClr, u8 *iconId, u8 *patternId, u16 trainerId, u8 *phrase) { s32 i; - ALIGNED(2) u8 array[12]; - u8 charsByTableId[16]; + ALIGNED(2) u8 data[NUM_WALLPAPER_DATA_BYTES]; + u8 charsByTableId[WALDA_PHRASE_LENGTH]; u16 *ptr; - if (StringLength(phrase) != 15) + // Reject any phrase that does not use the full length + if (StringLength(phrase) != WALDA_PHRASE_LENGTH) return FALSE; - for (i = 0; i < 15; i++) + // Reject any phrase that uses characters not in sWaldaLettersTable + for (i = 0; i < WALDA_PHRASE_LENGTH; i++) { charsByTableId[i] = GetLetterTableId(phrase[i]); if (charsByTableId[i] == ARRAY_COUNT(sWaldaLettersTable)) return FALSE; } - for (i = 0; i < 14; i++) - { - sub_81D9D5C(array, charsByTableId, (5 * i), 3 + (8 * i), 5); - } + // Use the given phrase to populate the wallpaper data array + // The data array is 9 bytes (72 bits) long, and each letter contributes to 5 bits of the array + // Because the phrase is 15 letters long there are 75 bits from the phrase to distribute + // Therefore the last letter contributes to the last 2 bits of the array, and the remaining 3 bits wrap around + for (i = 0; i < WALDA_PHRASE_LENGTH - 1; i++) + SetWallpaperDataFromLetter(data, charsByTableId, BITS_PER_LETTER * i, TO_BIT_OFFSET(i), BITS_PER_LETTER); - sub_81D9D5C(array, charsByTableId, 70, 115, 2); + // Do first 2 bits of the last letter + SetWallpaperDataFromLetter(data, charsByTableId, BITS_PER_LETTER * (WALDA_PHRASE_LENGTH - 1), TO_BIT_OFFSET(WALDA_PHRASE_LENGTH - 1), 2); - if (sub_81D9DAC(array, 0, 3) != sub_81D9DAC(charsByTableId, 117, 3)) + // Check the first 3 bits of the data array against the remaining 3 bits of the last letter + // Reject the phrase if they are not already the same + if (GetWallpaperDataBits(data, 0, 3) != GetWallpaperDataBits(charsByTableId, TO_BIT_OFFSET(WALDA_PHRASE_LENGTH - 1) + 2, 3)) return FALSE; - sub_81D9C90(array, 9, 21); - sub_81D9C90(array, 8, array[8] & 0xF); - sub_81D9CDC(array, 8, array[8] >> 4); + // Perform some relatively arbitrary changes to the wallpaper data using the last byte (KEY) + RotateWallpaperDataLeft(data, NUM_WALLPAPER_DATA_BYTES, 21); + RotateWallpaperDataLeft(data, NUM_WALLPAPER_DATA_BYTES - 1, KEY & 0xF); + MaskWallpaperData(data, NUM_WALLPAPER_DATA_BYTES - 1, KEY >> 4); - if (array[6] != (array[0] ^ array[2] ^ array[4] ^ (trainerId >> 8))) + // Reject the results of any phrase that are 'incompatible' with the player's trainer id + if (TID_CHECK_HI != (BG_COLOR_LO ^ FG_COLOR_LO ^ ICON_ID ^ (trainerId >> 8))) + return FALSE; + if (TID_CHECK_LO != (BG_COLOR_HI ^ FG_COLOR_HI ^ PATTERN_ID ^ (trainerId & 0xFF))) return FALSE; - if (array[7] != (array[1] ^ array[3] ^ array[5] ^ (trainerId & 0xFF))) - return FALSE; - - ptr = (u16*)(&array[0]); + // Successful phrase, save resulting wallpaper + ptr = (u16*) &BG_COLOR_LO; *backgroundClr = *ptr; - ptr = (u16*)(&array[2]); + ptr = (u16*) &FG_COLOR_LO; *foregroundClr = *ptr; - *iconId = array[4]; - *patternId = array[5]; + *iconId = ICON_ID; + *patternId = PATTERN_ID; return TRUE; } -static void sub_81D9C90(u8 *array, s32 arg1, s32 arg2) +static void RotateWallpaperDataLeft(u8 *data, s32 size, s32 numShifts) { s32 i, j; - u8 var1, var2; + u8 temp1, temp2; - for (i = arg2 - 1; i != -1; i--) + for (i = numShifts - 1; i != -1; i--) { - var1 = (array[0] & 0x80) >> 7; + temp1 = (data[0] & (1 << 7)) >> 7; - for (j = arg1 - 1; j >= 0; j--) + for (j = size - 1; j >= 0; j--) { - var2 = (array[j] & 0x80) >> 7; - array[j] <<= 1; - array[j] |= var1; - var1 = var2; + temp2 = (data[j] & (1 << 7)) >> 7; + data[j] <<= 1; + data[j] |= temp1; + temp1 = temp2; } } } -static void sub_81D9CDC(u8 *array, u32 loopCount, u8 arg2) +static void MaskWallpaperData(u8 *data, u32 size, u8 mask) { u32 i; - arg2 |= (arg2 << 4); + mask |= (mask << 4); - for (i = 0; i < loopCount; i++) - { - array[i] ^= arg2; - } + for (i = 0; i < size; i++) + data[i] ^= mask; } -static bool8 sub_81D9D0C(u8 *array, u32 arg1) +static bool8 GetWallpaperDataBit(u8 *data, u32 bitNum) { - u32 arrayId = arg1 >> 3; - u32 bits = 0x80 >> (7 & arg1); + u32 i = bitNum / 8; + u32 flag = (1 << 7) >> (bitNum % 8); - return ((array[arrayId] & bits) != 0); + return (data[i] & flag) != 0; } -static void sub_81D9D28(u8 *array, u32 arg1) +static void SetWallpaperDataBit(u8 *data, u32 bitNum) { - u32 arrayId = arg1 >> 3; - u8 bits = 0x80 >> (7 & arg1); + u32 i = bitNum / 8; + u8 flag = (1 << 7) >> (bitNum % 8); - array[arrayId] |= bits; + data[i] |= flag; } -static void sub_81D9D40(u8 *array, u32 arg1) +static void ClearWallpaperDataBit(u8 *data, u32 bitNum) { - u32 arrayId = arg1 >> 3; - u8 bits = ~(0x80 >> (7 & arg1)); + u32 i = bitNum / 8; + u8 mask = ~((1 << 7) >> (bitNum % 8)); - array[arrayId] &= bits; + data[i] &= mask; } -static void sub_81D9D5C(u8 *array, u8 *letterTableIds, u32 arg2, u32 arg3, u32 loopCount) +static void SetWallpaperDataFromLetter(u8 *data, u8 *letterTableIds, u32 setOffset, u32 getOffset, u32 numBits) { u32 i; - for (i = 0; i < loopCount; i++) + for (i = 0; i < numBits; i++) { - if (sub_81D9D0C(letterTableIds, arg3 + i)) - sub_81D9D28(array, arg2 + i); + if (GetWallpaperDataBit(letterTableIds, getOffset + i)) + SetWallpaperDataBit(data, setOffset + i); else - sub_81D9D40(array, arg2 + i); + ClearWallpaperDataBit(data, setOffset + i); } } -static u32 sub_81D9DAC(u8 *array, u32 arg1, u32 loopCount) +static u32 GetWallpaperDataBits(u8 *data, u32 offset, u32 numBits) { - u32 ret, i; + u32 bits, i; - for (ret = 0, i = 0; i < loopCount; i++) + for (bits = 0, i = 0; i < numBits; i++) { - ret <<= 1; - ret |= sub_81D9D0C(array, arg1 + i); + bits <<= 1; + bits |= GetWallpaperDataBit(data, offset + i); } - return ret; + return bits; } diff --git a/src/wallclock.c b/src/wallclock.c index 6f9bc02aee..759b1d11ff 100644 --- a/src/wallclock.c +++ b/src/wallclock.c @@ -628,14 +628,14 @@ static void LoadWallClockGraphics(void) SetGpuReg(REG_OFFSET_BG2CNT, 0); SetGpuReg(REG_OFFSET_BG1CNT, 0); SetGpuReg(REG_OFFSET_BG0CNT, 0); - ChangeBgX(0, 0, 0); - ChangeBgY(0, 0, 0); - ChangeBgX(1, 0, 0); - ChangeBgY(1, 0, 0); - ChangeBgX(2, 0, 0); - ChangeBgY(2, 0, 0); - ChangeBgX(3, 0, 0); - ChangeBgY(3, 0, 0); + ChangeBgX(0, 0, BG_COORD_SET); + ChangeBgY(0, 0, BG_COORD_SET); + ChangeBgX(1, 0, BG_COORD_SET); + ChangeBgY(1, 0, BG_COORD_SET); + ChangeBgX(2, 0, BG_COORD_SET); + ChangeBgY(2, 0, BG_COORD_SET); + ChangeBgX(3, 0, BG_COORD_SET); + ChangeBgY(3, 0, BG_COORD_SET); DmaFillLarge16(3, 0, (void *)VRAM, VRAM_SIZE, 0x1000); DmaClear32(3, (void *)OAM, OAM_SIZE); DmaClear16(3, (void *)PLTT, PLTT_SIZE); @@ -715,7 +715,7 @@ void CB2_StartWallClock(void) WallClockInit(); - AddTextPrinterParameterized(1, 1, gText_Confirm3, 0, 1, 0, NULL); + AddTextPrinterParameterized(1, FONT_NORMAL, gText_Confirm3, 0, 1, 0, NULL); PutWindowTilemap(1); ScheduleBgCopyTilemapToVram(2); } @@ -763,7 +763,7 @@ void CB2_ViewWallClock(void) WallClockInit(); - AddTextPrinterParameterized(1, 1, gText_Cancel4, 0, 1, 0, NULL); + AddTextPrinterParameterized(1, FONT_NORMAL, gText_Cancel4, 0, 1, 0, NULL); PutWindowTilemap(1); ScheduleBgCopyTilemapToVram(2); } @@ -828,7 +828,7 @@ static void Task_SetClock_HandleInput(u8 taskId) static void Task_SetClock_AskConfirm(u8 taskId) { DrawStdFrameWithCustomTileAndPalette(0, FALSE, 0x250, 0x0d); - AddTextPrinterParameterized(0, 1, gText_IsThisTheCorrectTime, 0, 1, 0, NULL); + AddTextPrinterParameterized(0, FONT_NORMAL, gText_IsThisTheCorrectTime, 0, 1, 0, NULL); PutWindowTilemap(0); ScheduleBgCopyTilemapToVram(0); CreateYesNoMenu(&sWindowTemplate_ConfirmYesNo, 0x250, 0x0d, 1); diff --git a/src/wild_encounter.c b/src/wild_encounter.c index ef0d572471..5e4b06d924 100644 --- a/src/wild_encounter.c +++ b/src/wild_encounter.c @@ -22,14 +22,31 @@ #include "constants/game_stat.h" #include "constants/items.h" #include "constants/layouts.h" -#include "constants/maps.h" #include "constants/weather.h" extern const u8 EventScript_RepelWoreOff[]; -#define NUM_FEEBAS_SPOTS 6 +#define MAX_ENCOUNTER_RATE 2880 + +#define NUM_FEEBAS_SPOTS 6 + +// Number of accessible fishing spots in each section of Route 119 +// Each section is an area of the route between the y coordinates in sRoute119WaterTileData +#define NUM_FISHING_SPOTS_1 131 +#define NUM_FISHING_SPOTS_2 167 +#define NUM_FISHING_SPOTS_3 149 +#define NUM_FISHING_SPOTS (NUM_FISHING_SPOTS_1 + NUM_FISHING_SPOTS_2 + NUM_FISHING_SPOTS_3) + +enum { + WILD_AREA_LAND, + WILD_AREA_WATER, + WILD_AREA_ROCKS, + WILD_AREA_FISHING, +}; + +#define WILD_CHECK_REPEL (1 << 0) +#define WILD_CHECK_KEEN_EYE (1 << 1) -// this file's functions static u16 FeebasRandom(void); static void FeebasSeedRng(u16 seed); static bool8 IsWildLevelAllowedByRepel(u8 level); @@ -38,7 +55,6 @@ static void ApplyCleanseTagEncounterRateMod(u32 *encRate); static bool8 TryGetAbilityInfluencedWildMonIndex(const struct WildPokemon *wildMon, u8 type, u16 ability, u8 *monIndex); static bool8 IsAbilityAllowingEncounter(u8 level); -// EWRAM vars EWRAM_DATA static u8 sWildEncountersDisabled = 0; EWRAM_DATA static u32 sFeebasRngValue = 0; EWRAM_DATA bool8 gIsFishingEncounter = 0; @@ -46,85 +62,103 @@ EWRAM_DATA bool8 gIsSurfingEncounter = 0; #include "data/wild_encounters.h" -//Special Feebas-related data. -const struct WildPokemon gWildFeebasRoute119Data = {20, 25, SPECIES_FEEBAS}; +static const struct WildPokemon sWildFeebas = {20, 25, SPECIES_FEEBAS}; -const u16 gRoute119WaterTileData[] = +static const u16 sRoute119WaterTileData[] = { - 0, 0x2D, 0, - 0x2E, 0x5B, 0x83, - 0x5C, 0x8B, 0x12A, +//yMin, yMax, numSpots in previous sections + 0, 45, 0, + 46, 91, NUM_FISHING_SPOTS_1, + 92, 139, NUM_FISHING_SPOTS_1 + NUM_FISHING_SPOTS_2, }; -// code void DisableWildEncounters(bool8 disabled) { sWildEncountersDisabled = disabled; } -static u16 GetRoute119WaterTileNum(s16 x, s16 y, u8 section) +// Each fishing spot on Route 119 is given a number between 1 and NUM_FISHING_SPOTS inclusive. +// The number is determined by counting the valid fishing spots left to right top to bottom. +// The map is divided into three sections, with each section having a pre-counted number of +// fishing spots to start from to avoid counting a large number of spots at the bottom of the map. +// Note that a spot is considered valid if it is surfable and not a waterfall. To exclude all +// of the inaccessible water metatiles (so that they can't be selected as a Feebas spot) they +// use a different metatile that isn't actually surfable because it has MB_NORMAL instead. +// This function is given the coordinates and section of a fishing spot and returns which number it is. +static u16 GetFeebasFishingSpotId(s16 targetX, s16 targetY, u8 section) { - u16 xCur; - u16 yCur; - u16 yMin = gRoute119WaterTileData[section * 3 + 0]; - u16 yMax = gRoute119WaterTileData[section * 3 + 1]; - u16 tileNum = gRoute119WaterTileData[section * 3 + 2]; + u16 x, y; + u16 yMin = sRoute119WaterTileData[section * 3 + 0]; + u16 yMax = sRoute119WaterTileData[section * 3 + 1]; + u16 spotId = sRoute119WaterTileData[section * 3 + 2]; - for (yCur = yMin; yCur <= yMax; yCur++) + for (y = yMin; y <= yMax; y++) { - for (xCur = 0; xCur < gMapHeader.mapLayout->width; xCur++) + for (x = 0; x < gMapHeader.mapLayout->width; x++) { - u8 tileBehaviorId = MapGridGetMetatileBehaviorAt(xCur + 7, yCur + 7); - if (MetatileBehavior_IsSurfableAndNotWaterfall(tileBehaviorId) == TRUE) + u8 behavior = MapGridGetMetatileBehaviorAt(x + MAP_OFFSET, y + MAP_OFFSET); + if (MetatileBehavior_IsSurfableAndNotWaterfall(behavior) == TRUE) { - tileNum++; - if (x == xCur && y == yCur) - return tileNum; + spotId++; + if (targetX == x && targetY == y) + return spotId; } } } - return tileNum + 1; + return spotId + 1; } static bool8 CheckFeebas(void) { u8 i; u16 feebasSpots[NUM_FEEBAS_SPOTS]; - s16 x; - s16 y; + s16 x, y; u8 route119Section = 0; - u16 waterTileNum; + u16 spotId; if (gSaveBlock1Ptr->location.mapGroup == MAP_GROUP(ROUTE119) && gSaveBlock1Ptr->location.mapNum == MAP_NUM(ROUTE119)) { GetXYCoordsOneStepInFrontOfPlayer(&x, &y); - x -= 7; - y -= 7; + x -= MAP_OFFSET; + y -= MAP_OFFSET; - if (y >= gRoute119WaterTileData[3 * 0 + 0] && y <= gRoute119WaterTileData[3 * 0 + 1]) + // Get which third of the map the player is in + if (y >= sRoute119WaterTileData[3 * 0 + 0] && y <= sRoute119WaterTileData[3 * 0 + 1]) route119Section = 0; - if (y >= gRoute119WaterTileData[3 * 1 + 0] && y <= gRoute119WaterTileData[3 * 1 + 1]) + if (y >= sRoute119WaterTileData[3 * 1 + 0] && y <= sRoute119WaterTileData[3 * 1 + 1]) route119Section = 1; - if (y >= gRoute119WaterTileData[3 * 2 + 0] && y <= gRoute119WaterTileData[3 * 2 + 1]) + if (y >= sRoute119WaterTileData[3 * 2 + 0] && y <= sRoute119WaterTileData[3 * 2 + 1]) route119Section = 2; - if (Random() % 100 > 49) // 50% chance of encountering Feebas + // 50% chance of encountering Feebas (assuming this is a Feebas spot) + if (Random() % 100 > 49) return FALSE; FeebasSeedRng(gSaveBlock1Ptr->dewfordTrends[0].rand); + + // Assign each Feebas spot to a random fishing spot. + // Randomness is fixed depending on the seed above. for (i = 0; i != NUM_FEEBAS_SPOTS;) { - feebasSpots[i] = FeebasRandom() % 447; + feebasSpots[i] = FeebasRandom() % NUM_FISHING_SPOTS; if (feebasSpots[i] == 0) - feebasSpots[i] = 447; + feebasSpots[i] = NUM_FISHING_SPOTS; + + // < 1 below is a pointless check, it will never be TRUE. + // >= 4 to skip fishing spots 1-3, because these are inaccessible + // spots at the top of the map, at (9,7), (7,13), and (15,16). + // The first accessible fishing spot is spot 4 at (18,18). if (feebasSpots[i] < 1 || feebasSpots[i] >= 4) i++; } - waterTileNum = GetRoute119WaterTileNum(x, y, route119Section); + + // Check which fishing spot the player is at, and see if + // it matches any of the Feebas spots. + spotId = GetFeebasFishingSpotId(x, y, route119Section); for (i = 0; i < NUM_FEEBAS_SPOTS; i++) { - if (waterTileNum == feebasSpots[i]) + if (spotId == feebasSpots[i]) return TRUE; } } @@ -260,7 +294,6 @@ static u8 ChooseWildMonLevel(const struct WildPokemon *wildPokemon) rand--; } } - return min + rand; } @@ -271,7 +304,7 @@ static u16 GetCurrentMapWildMonHeaderId(void) for (i = 0; ; i++) { const struct WildPokemonHeader *wildHeader = &gWildMonHeaders[i]; - if (wildHeader->mapGroup == 0xFF) + if (wildHeader->mapGroup == MAP_GROUP(UNDEFINED)) break; if (gWildMonHeaders[i].mapGroup == gSaveBlock1Ptr->location.mapGroup && @@ -369,24 +402,13 @@ static void CreateWildMon(u16 species, u8 level) else gender = MON_FEMALE; - CreateMonWithGenderNatureLetter(&gEnemyParty[0], species, level, 32, gender, PickWildMonNature(), 0); + CreateMonWithGenderNatureLetter(&gEnemyParty[0], species, level, USE_RANDOM_IVS, gender, PickWildMonNature(), 0); return; } - CreateMonWithNature(&gEnemyParty[0], species, level, 32, PickWildMonNature()); + CreateMonWithNature(&gEnemyParty[0], species, level, USE_RANDOM_IVS, PickWildMonNature()); } -enum -{ - WILD_AREA_LAND, - WILD_AREA_WATER, - WILD_AREA_ROCKS, - WILD_AREA_FISHING, -}; - -#define WILD_CHECK_REPEL 0x1 -#define WILD_CHECK_KEEN_EYE 0x2 - static bool8 TryGenerateWildMon(const struct WildPokemonInfo *wildMonInfo, u8 area, u8 flags) { u8 wildMonIndex = 0; @@ -458,7 +480,7 @@ static bool8 SetUpMassOutbreakEncounter(u8 flags) return FALSE; CreateWildMon(gSaveBlock1Ptr->outbreakPokemonSpecies, gSaveBlock1Ptr->outbreakPokemonLevel); - for (i = 0; i < 4; i++) + for (i = 0; i < MAX_MON_MOVES; i++) SetMonMoveSlot(&gEnemyParty[0], gSaveBlock1Ptr->outbreakPokemonMoves[i], i); return TRUE; @@ -466,7 +488,7 @@ static bool8 SetUpMassOutbreakEncounter(u8 flags) static bool8 DoMassOutbreakEncounterTest(void) { - if (gSaveBlock1Ptr->outbreakPokemonSpecies != 0 + if (gSaveBlock1Ptr->outbreakPokemonSpecies != SPECIES_NONE && gSaveBlock1Ptr->location.mapNum == gSaveBlock1Ptr->outbreakLocationMapNum && gSaveBlock1Ptr->location.mapGroup == gSaveBlock1Ptr->outbreakLocationMapGroup) { @@ -478,7 +500,7 @@ static bool8 DoMassOutbreakEncounterTest(void) static bool8 DoWildEncounterRateDiceRoll(u16 encounterRate) { - if (Random() % 2880 < encounterRate) + if (Random() % MAX_ENCOUNTER_RATE < encounterRate) return TRUE; else return FALSE; @@ -516,8 +538,8 @@ static bool8 DoWildEncounterRateTest(u32 encounterRate, bool8 ignoreAbility) else if (ability == ABILITY_NO_GUARD) encounterRate = encounterRate * 3 / 2; } - if (encounterRate > 2880) - encounterRate = 2880; + if (encounterRate > MAX_ENCOUNTER_RATE) + encounterRate = MAX_ENCOUNTER_RATE; return DoWildEncounterRateDiceRoll(encounterRate); } @@ -630,7 +652,7 @@ bool8 StandardWildEncounter(u16 currMetaTileBehavior, u16 previousMetaTileBehavi } } else if (MetatileBehavior_IsWaterWildEncounter(currMetaTileBehavior) == TRUE - || (TestPlayerAvatarFlags(PLAYER_AVATAR_FLAG_SURFING) && MetatileBehavior_IsBridge(currMetaTileBehavior) == TRUE)) + || (TestPlayerAvatarFlags(PLAYER_AVATAR_FLAG_SURFING) && MetatileBehavior_IsBridgeOverWater(currMetaTileBehavior) == TRUE)) { if (AreLegendariesInSootopolisPreventingEncounters() == TRUE) return FALSE; @@ -690,7 +712,7 @@ void RockSmashWildEncounter(void) gSpecialVar_Result = FALSE; } else if (DoWildEncounterRateTest(wildPokemonInfo->encounterRate, 1) == TRUE - && TryGenerateWildMon(wildPokemonInfo, 2, WILD_CHECK_REPEL | WILD_CHECK_KEEN_EYE) == TRUE) + && TryGenerateWildMon(wildPokemonInfo, WILD_AREA_ROCKS, WILD_CHECK_REPEL | WILD_CHECK_KEEN_EYE) == TRUE) { BattleSetup_StartWildBattle(); gSpecialVar_Result = TRUE; @@ -795,9 +817,9 @@ void FishingWildEncounter(u8 rod) if (CheckFeebas() == TRUE) { - u8 level = ChooseWildMonLevel(&gWildFeebasRoute119Data); + u8 level = ChooseWildMonLevel(&sWildFeebas); - species = gWildFeebasRoute119Data.species; + species = sWildFeebas.species; CreateWildMon(species, level); } else diff --git a/src/wireless_communication_status_screen.c b/src/wireless_communication_status_screen.c index dbc71d6345..ffb86488aa 100644 --- a/src/wireless_communication_status_screen.c +++ b/src/wireless_communication_status_screen.c @@ -114,8 +114,8 @@ static const u8 sActivityGroupInfo[][3] = { {ACTIVITY_BATTLE_DOUBLE, GROUPTYPE_BATTLE, 2}, {ACTIVITY_BATTLE_MULTI, GROUPTYPE_BATTLE, 4}, {ACTIVITY_TRADE, GROUPTYPE_TRADE, 2}, - {ACTIVITY_WONDER_CARD, GROUPTYPE_TOTAL, 2}, - {ACTIVITY_WONDER_NEWS, GROUPTYPE_TOTAL, 2}, + {ACTIVITY_WONDER_CARD_DUP, GROUPTYPE_TOTAL, 2}, + {ACTIVITY_WONDER_NEWS_DUP, GROUPTYPE_TOTAL, 2}, {ACTIVITY_POKEMON_JUMP, GROUPTYPE_TOTAL, 0}, {ACTIVITY_BERRY_CRUSH, GROUPTYPE_TOTAL, 0}, {ACTIVITY_BERRY_PICK, GROUPTYPE_TOTAL, 0}, @@ -132,8 +132,8 @@ static const u8 sActivityGroupInfo[][3] = { {ACTIVITY_NPCTALK | IN_UNION_ROOM, GROUPTYPE_UNION, 2}, {ACTIVITY_ACCEPT | IN_UNION_ROOM, GROUPTYPE_UNION, 1}, {ACTIVITY_DECLINE | IN_UNION_ROOM, GROUPTYPE_UNION, 1}, - {ACTIVITY_WONDER_CARD2, GROUPTYPE_TOTAL, 2}, - {ACTIVITY_WONDER_NEWS2, GROUPTYPE_TOTAL, 2}, + {ACTIVITY_WONDER_CARD, GROUPTYPE_TOTAL, 2}, + {ACTIVITY_WONDER_NEWS, GROUPTYPE_TOTAL, 2}, {ACTIVITY_CONTEST_COOL, GROUPTYPE_TOTAL, 0}, {ACTIVITY_CONTEST_BEAUTY, GROUPTYPE_TOTAL, 0}, {ACTIVITY_CONTEST_CUTE, GROUPTYPE_TOTAL, 0}, @@ -189,10 +189,10 @@ static void CB2_InitWirelessCommunicationScreen(void) sStatusScreen->taskId = CreateTask(Task_WirelessCommunicationScreen, 0); sStatusScreen->rfuTaskId = CreateTask_ListenToWireless(); sStatusScreen->prevGroupCounts[GROUPTYPE_TOTAL] = 1; - ChangeBgX(0, 0, 0); - ChangeBgY(0, 0, 0); - ChangeBgX(1, 0, 0); - ChangeBgY(1, 0, 0); + ChangeBgX(0, 0, BG_COORD_SET); + ChangeBgY(0, 0, BG_COORD_SET); + ChangeBgX(1, 0, BG_COORD_SET); + ChangeBgY(1, 0, BG_COORD_SET); LoadPalette(sBgTiles_Pal, 0x00, 0x20); Menu_LoadStdPalAt(0xF0); DynamicPlaceholderTextUtil_Reset(); @@ -236,16 +236,16 @@ static void PrintHeaderTexts(void) FillWindowPixelBuffer(0, PIXEL_FILL(0)); FillWindowPixelBuffer(1, PIXEL_FILL(0)); FillWindowPixelBuffer(2, PIXEL_FILL(0)); - WCSS_AddTextPrinterParameterized(0, 1, sHeaderTexts[0], GetStringCenterAlignXOffset(1, sHeaderTexts[0], 0xC0), 6, COLORMODE_GREEN); + WCSS_AddTextPrinterParameterized(0, FONT_NORMAL, sHeaderTexts[0], GetStringCenterAlignXOffset(FONT_NORMAL, sHeaderTexts[0], 0xC0), 6, COLORMODE_GREEN); for (i = 0; i < (int)ARRAY_COUNT(*sHeaderTexts) - 1; i++) { - WCSS_AddTextPrinterParameterized(1, 1, sHeaderTexts[i + 1], 0, 30 * i + 8, COLORMODE_WHITE_LGRAY); + WCSS_AddTextPrinterParameterized(1, FONT_NORMAL, sHeaderTexts[i + 1], 0, 30 * i + 8, COLORMODE_WHITE_LGRAY); } - WCSS_AddTextPrinterParameterized(1, 1, sHeaderTexts[i + 1], 0, 30 * i + 8, COLORMODE_RED); + WCSS_AddTextPrinterParameterized(1, FONT_NORMAL, sHeaderTexts[i + 1], 0, 30 * i + 8, COLORMODE_RED); PutWindowTilemap(0); - CopyWindowToVram(0, 2); + CopyWindowToVram(0, COPYWIN_GFX); PutWindowTilemap(1); - CopyWindowToVram(1, 2); + CopyWindowToVram(1, COPYWIN_GFX); } #define tState data[0] @@ -280,12 +280,12 @@ static void Task_WirelessCommunicationScreen(u8 taskId) { ConvertIntToDecimalStringN(gStringVar4, sStatusScreen->groupCounts[i], STR_CONV_MODE_RIGHT_ALIGN, 2); if (i != GROUPTYPE_TOTAL) - WCSS_AddTextPrinterParameterized(2, 1, gStringVar4, 12, 30 * i + 8, COLORMODE_WHITE_LGRAY); + WCSS_AddTextPrinterParameterized(2, FONT_NORMAL, gStringVar4, 12, 30 * i + 8, COLORMODE_WHITE_LGRAY); else - WCSS_AddTextPrinterParameterized(2, 1, gStringVar4, 12, 98, COLORMODE_RED); + WCSS_AddTextPrinterParameterized(2, FONT_NORMAL, gStringVar4, 12, 98, COLORMODE_RED); } PutWindowTilemap(2); - CopyWindowToVram(2, 3); + CopyWindowToVram(2, COPYWIN_FULL); } if (JOY_NEW(A_BUTTON) || JOY_NEW(B_BUTTON)) { @@ -344,13 +344,13 @@ static void WCSS_AddTextPrinterParameterized(u8 windowId, u8 fontId, const u8 * break; } - AddTextPrinterParameterized4(windowId, fontId, x, y, 0, 0, color, -1, str); + AddTextPrinterParameterized4(windowId, fontId, x, y, 0, 0, color, TEXT_SKIP_DRAW, str); } -static u32 CountPlayersInGroupAndGetActivity(struct UnkStruct_x20 * unk20, u32 * groupCounts) +static u32 CountPlayersInGroupAndGetActivity(struct RfuPlayer * player, u32 * groupCounts) { int i, j, k; - u32 activity = unk20->gname_uname.gname.activity; + u32 activity = player->rfu.data.activity; #define group_activity(i) (sActivityGroupInfo[(i)][0]) #define group_type(i) (sActivityGroupInfo[(i)][1]) @@ -358,15 +358,13 @@ static u32 CountPlayersInGroupAndGetActivity(struct UnkStruct_x20 * unk20, u32 * for (i = 0; i < ARRAY_COUNT(sActivityGroupInfo); i++) { - if (activity == group_activity(i) && unk20->groupScheduledAnim == UNION_ROOM_SPAWN_IN) + if (activity == group_activity(i) && player->groupScheduledAnim == UNION_ROOM_SPAWN_IN) { if (group_players(i) == 0) { k = 0; for (j = 0; j < RFU_CHILD_MAX; j++) - { - if (unk20->gname_uname.gname.child_sprite_gender[j] != 0) k++; - } + if (player->rfu.data.partnerInfo[j] != 0) k++; k++; groupCounts[group_type(i)] += k; } @@ -398,12 +396,12 @@ static bool32 UpdateCommunicationCounts(u32 * groupCounts, u32 * prevGroupCounts { bool32 activitiesChanged = FALSE; u32 groupCountBuffer[NUM_GROUPTYPES] = {0, 0, 0, 0}; - struct UnkStruct_x20 ** data = (void *)gTasks[taskId].data; + struct RfuPlayer ** players = (void *)gTasks[taskId].data; s32 i; for (i = 0; i < NUM_TASK_DATA; i++) { - u32 activity = CountPlayersInGroupAndGetActivity(&(*data)[i], groupCountBuffer); + u32 activity = CountPlayersInGroupAndGetActivity(&(*players)[i], groupCountBuffer); if (activity != activities[i]) { activities[i] = activity; @@ -423,9 +421,9 @@ static bool32 UpdateCommunicationCounts(u32 * groupCounts, u32 * prevGroupCounts memcpy(groupCounts, groupCountBuffer, sizeof(groupCountBuffer)); memcpy(prevGroupCounts, groupCountBuffer, sizeof(groupCountBuffer)); - groupCounts[GROUPTYPE_TOTAL] = groupCounts[GROUPTYPE_TRADE] - + groupCounts[GROUPTYPE_BATTLE] - + groupCounts[GROUPTYPE_UNION] + groupCounts[GROUPTYPE_TOTAL] = groupCounts[GROUPTYPE_TRADE] + + groupCounts[GROUPTYPE_BATTLE] + + groupCounts[GROUPTYPE_UNION] + groupCounts[GROUPTYPE_TOTAL]; return TRUE; } diff --git a/src/wonder_news.c b/src/wonder_news.c new file mode 100644 index 0000000000..ec93d293ed --- /dev/null +++ b/src/wonder_news.c @@ -0,0 +1,160 @@ +#include "global.h" +#include "mystery_gift.h" +#include "random.h" +#include "event_data.h" +#include "wonder_news.h" + +/* + Wonder News related functions. + Because this feature is largely unused, the names in here are + mostly nebulous and without a real indication of purpose. +*/ + +enum { + NEWS_VAL_INVALID, + NEWS_VAL_RECV_FRIEND, + NEWS_VAL_RECV_WIRELESS, + NEWS_VAL_NONE, + NEWS_VAL_SENT, + NEWS_VAL_SENT_MAX, + NEWS_VAL_GET_MAX, +}; + +static u32 GetNewsId(struct WonderNewsMetadata *); +static void IncrementGetNewsCounter(struct WonderNewsMetadata *); +static u32 GetNewsValByNewsType(struct WonderNewsMetadata *); +static void IncrementSentNewsCounter(struct WonderNewsMetadata *); +static void ResetSentNewsCounter(struct WonderNewsMetadata *); + +void GenerateRandomWonderNews(u32 newsType) +{ + struct WonderNewsMetadata *data = GetSavedWonderNewsMetadata(); + + data->newsType = newsType; + switch (newsType) + { + case WONDER_NEWS_NONE: + break; + case WONDER_NEWS_RECV_FRIEND: + case WONDER_NEWS_RECV_WIRELESS: + data->rand = (Random() % 15) + 16; + break; + case WONDER_NEWS_SENT: + data->rand = (Random() % 15) + 1; + break; + } +} + +void InitSavedWonderNews(void) +{ + struct WonderNewsMetadata *data = GetSavedWonderNewsMetadata(); + + data->newsType = WONDER_NEWS_NONE; + data->sentCounter = 0; + data->getCounter = 0; + data->rand = 0; + VarSet(VAR_WONDER_NEWS_COUNTER, 0); +} + +// Unused +static void TryIncrementWonderNewsVar(void) +{ + u16 *var = GetVarPointer(VAR_WONDER_NEWS_COUNTER); + struct WonderNewsMetadata *data = GetSavedWonderNewsMetadata(); + + if (data->getCounter > 4 && ++(*var) >= 500) + { + data->getCounter = 0; + *var = 0; + } +} + +// Unused +u16 RetrieveWonderNewsVal(void) +{ + u16 *result = &gSpecialVar_Result; + struct WonderNewsMetadata *data = GetSavedWonderNewsMetadata(); + u16 newsVal; + + // Checks if Mystery Event is enabled, not Mystery Gift? + if (!IsMysteryEventEnabled() || !ValidateSavedWonderNews()) + return 0; + + newsVal = GetNewsValByNewsType(data); + + switch (newsVal) + { + case NEWS_VAL_RECV_FRIEND: + *result = GetNewsId(data); + break; + case NEWS_VAL_RECV_WIRELESS: + *result = GetNewsId(data); + break; + case NEWS_VAL_SENT: + *result = GetNewsId(data); + IncrementSentNewsCounter(data); + break; + case NEWS_VAL_SENT_MAX: + *result = GetNewsId(data); + ResetSentNewsCounter(data); + break; + case NEWS_VAL_INVALID: + case NEWS_VAL_NONE: + case NEWS_VAL_GET_MAX: + break; + } + + return newsVal; +} + +static u32 GetNewsId(struct WonderNewsMetadata *data) +{ + u32 id; + data->newsType = WONDER_NEWS_NONE; + id = data->rand + 132; + data->rand = 0; + IncrementGetNewsCounter(data); + return id; +} + +static void ResetSentNewsCounter(struct WonderNewsMetadata *data) +{ + data->sentCounter = 0; +} + +static void IncrementSentNewsCounter(struct WonderNewsMetadata *data) +{ + data->sentCounter++; + if (data->sentCounter > 4) + data->sentCounter = 4; +} + +static void IncrementGetNewsCounter(struct WonderNewsMetadata *data) +{ + data->getCounter++; + if (data->getCounter > 5) + data->getCounter = 5; +} + +static u32 GetNewsValByNewsType(struct WonderNewsMetadata *data) +{ + if (data->getCounter == 5) + return NEWS_VAL_GET_MAX; + + switch (data->newsType) + { + case WONDER_NEWS_NONE: + return NEWS_VAL_NONE; + case WONDER_NEWS_RECV_FRIEND: + return NEWS_VAL_RECV_FRIEND; + case WONDER_NEWS_RECV_WIRELESS: + return NEWS_VAL_RECV_WIRELESS; + case WONDER_NEWS_SENT: + if (data->sentCounter < 3) + return NEWS_VAL_SENT; + return NEWS_VAL_SENT_MAX; + default: + AGB_ASSERT(0); + return NEWS_VAL_INVALID; + } +} diff --git a/sym_bss.txt b/sym_bss.txt index 3166aee455..75da960bf9 100644 --- a/sym_bss.txt +++ b/sym_bss.txt @@ -50,8 +50,8 @@ .include "src/multiboot.o" .include "src/mirage_tower.o" .include "src/berry_fix_program.o" - .include "src/pokenav_conditions_2.o" - .include "src/pokenav_ribbons_2.o" + .include "src/pokenav_conditions_gfx.o" + .include "src/pokenav_ribbons_summary.o" .include "src/ereader_helpers.o" .include "src/faraway_island.o" .include "src/m4a_1.o" diff --git a/sym_common.txt b/sym_common.txt index 1525d8aec8..938b78fbe4 100644 --- a/sym_common.txt +++ b/sym_common.txt @@ -2,7 +2,7 @@ .include "main.o" @ ../gflib/bg.o .align 2 -gUnneededFireRedVariable: +gWindowTileAutoAllocEnabled: .space 4 @ ../gflib/window.o .align 4 diff --git a/sym_ewram.txt b/sym_ewram.txt index 59829eff49..3e2c3b28da 100644 --- a/sym_ewram.txt +++ b/sym_ewram.txt @@ -9,14 +9,14 @@ .include "src/link_rfu_3.o" .include "src/link_rfu_2.o" .include "src/union_room.o" - .include "src/mystery_gift.o" + .include "src/mystery_gift_menu.o" .include "src/union_room_player_avatar.o" .include "src/wireless_communication_status_screen.o" .include "src/union_room_battle.o" - .include "src/mevent2.o" - .include "src/mevent_801BAAC.o" - .include "src/mevent_server.o" - .include "src/mevent_client.o" + .include "src/mystery_gift.o" + .include "src/mystery_gift_view.o" + .include "src/mystery_gift_server.o" + .include "src/mystery_gift_client.o" .include "src/union_room_chat.o" .include "src/berry_crush.o" .include "src/berry_powder.o" @@ -143,7 +143,7 @@ .include "src/pokedex_area_region_map.o" .include "src/battle_pyramid_bag.o" .include "src/pokenav.o" - .include "src/pokenav_match_call_ui.o" + .include "src/pokenav_list.o" .include "src/menu_specialized.o" .include "src/faraway_island.o" .include "src/trainer_hill.o" diff --git a/tools/gbagfx/rl.c b/tools/gbagfx/rl.c index 968c9347eb..993ac64497 100644 --- a/tools/gbagfx/rl.c +++ b/tools/gbagfx/rl.c @@ -101,7 +101,7 @@ unsigned char *RLCompress(unsigned char *src, int srcSize, int *compressedSize) srcPos++; uncompressedLength++; } - + if (uncompressedLength > 0) { dest[destPos++] = uncompressedLength - 1; diff --git a/tools/preproc/asm_file.cpp b/tools/preproc/asm_file.cpp index 7756cadc52..af16e232d3 100644 --- a/tools/preproc/asm_file.cpp +++ b/tools/preproc/asm_file.cpp @@ -26,6 +26,7 @@ #include "char_util.h" #include "utf8.h" #include "string_parser.h" +#include "../../gflib/characters.h" AsmFile::AsmFile(std::string filename) : m_filename(filename) { @@ -281,7 +282,7 @@ int AsmFile::ReadString(unsigned char* s) while (length < padLength) { - s[length++] = 0; + s[length++] = CHAR_SPACE; } } @@ -290,40 +291,92 @@ int AsmFile::ReadString(unsigned char* s) return length; } +void AsmFile::VerifyStringLength(int length) +{ + if (length == kMaxStringLength) + RaiseError("mapped string longer than %d bytes", kMaxStringLength); +} + int AsmFile::ReadBraille(unsigned char* s) { static std::map encoding = { - { 'A', 0x01 }, - { 'B', 0x05 }, - { 'C', 0x03 }, - { 'D', 0x0B }, - { 'E', 0x09 }, - { 'F', 0x07 }, - { 'G', 0x0F }, - { 'H', 0x0D }, - { 'I', 0x06 }, - { 'J', 0x0E }, - { 'K', 0x11 }, - { 'L', 0x15 }, - { 'M', 0x13 }, - { 'N', 0x1B }, - { 'O', 0x19 }, - { 'P', 0x17 }, - { 'Q', 0x1F }, - { 'R', 0x1D }, - { 'S', 0x16 }, - { 'T', 0x1E }, - { 'U', 0x31 }, - { 'V', 0x35 }, - { 'W', 0x2E }, - { 'X', 0x33 }, - { 'Y', 0x3B }, - { 'Z', 0x39 }, - { ' ', 0x00 }, - { ',', 0x04 }, - { '.', 0x2C }, - { '$', 0xFF }, + { 'A', BRAILLE_CHAR_A }, + { 'B', BRAILLE_CHAR_B }, + { 'C', BRAILLE_CHAR_C }, + { 'D', BRAILLE_CHAR_D }, + { 'E', BRAILLE_CHAR_E }, + { 'F', BRAILLE_CHAR_F }, + { 'G', BRAILLE_CHAR_G }, + { 'H', BRAILLE_CHAR_H }, + { 'I', BRAILLE_CHAR_I }, + { 'J', BRAILLE_CHAR_J }, + { 'K', BRAILLE_CHAR_K }, + { 'L', BRAILLE_CHAR_L }, + { 'M', BRAILLE_CHAR_M }, + { 'N', BRAILLE_CHAR_N }, + { 'O', BRAILLE_CHAR_O }, + { 'P', BRAILLE_CHAR_P }, + { 'Q', BRAILLE_CHAR_Q }, + { 'R', BRAILLE_CHAR_R }, + { 'S', BRAILLE_CHAR_S }, + { 'T', BRAILLE_CHAR_T }, + { 'U', BRAILLE_CHAR_U }, + { 'V', BRAILLE_CHAR_V }, + { 'W', BRAILLE_CHAR_W }, + { 'X', BRAILLE_CHAR_X }, + { 'Y', BRAILLE_CHAR_Y }, + { 'Z', BRAILLE_CHAR_Z }, + { 'a', BRAILLE_CHAR_A }, + { 'b', BRAILLE_CHAR_B }, + { 'c', BRAILLE_CHAR_C }, + { 'd', BRAILLE_CHAR_D }, + { 'e', BRAILLE_CHAR_E }, + { 'f', BRAILLE_CHAR_F }, + { 'g', BRAILLE_CHAR_G }, + { 'h', BRAILLE_CHAR_H }, + { 'i', BRAILLE_CHAR_I }, + { 'j', BRAILLE_CHAR_J }, + { 'k', BRAILLE_CHAR_K }, + { 'l', BRAILLE_CHAR_L }, + { 'm', BRAILLE_CHAR_M }, + { 'n', BRAILLE_CHAR_N }, + { 'o', BRAILLE_CHAR_O }, + { 'p', BRAILLE_CHAR_P }, + { 'q', BRAILLE_CHAR_Q }, + { 'r', BRAILLE_CHAR_R }, + { 's', BRAILLE_CHAR_S }, + { 't', BRAILLE_CHAR_T }, + { 'u', BRAILLE_CHAR_U }, + { 'v', BRAILLE_CHAR_V }, + { 'w', BRAILLE_CHAR_W }, + { 'x', BRAILLE_CHAR_X }, + { 'y', BRAILLE_CHAR_Y }, + { 'z', BRAILLE_CHAR_Z }, + { '0', BRAILLE_CHAR_0 }, + { '1', BRAILLE_CHAR_1 }, + { '2', BRAILLE_CHAR_2 }, + { '3', BRAILLE_CHAR_3 }, + { '4', BRAILLE_CHAR_4 }, + { '5', BRAILLE_CHAR_5 }, + { '6', BRAILLE_CHAR_6 }, + { '7', BRAILLE_CHAR_7 }, + { '8', BRAILLE_CHAR_8 }, + { '9', BRAILLE_CHAR_9 }, + { ' ', BRAILLE_CHAR_SPACE }, + { ',', BRAILLE_CHAR_COMMA }, + { '.', BRAILLE_CHAR_PERIOD }, + { '?', BRAILLE_CHAR_QUESTION_MARK }, + { '!', BRAILLE_CHAR_EXCL_MARK }, + { ':', BRAILLE_CHAR_COLON }, + { ';', BRAILLE_CHAR_SEMICOLON }, + { '-', BRAILLE_CHAR_HYPHEN }, + { '/', BRAILLE_CHAR_SLASH }, + { '(', BRAILLE_CHAR_PAREN }, + { ')', BRAILLE_CHAR_PAREN }, + { '\'', BRAILLE_CHAR_APOSTROPHE }, + { '#', BRAILLE_CHAR_NUMBER }, + { '$', EOS }, }; SkipWhitespace(); @@ -335,14 +388,13 @@ int AsmFile::ReadBraille(unsigned char* s) m_pos++; + bool inNumber = false; while (m_buffer[m_pos] != '"') { - if (length == kMaxStringLength) - RaiseError("mapped string longer than %d bytes", kMaxStringLength); - if (m_buffer[m_pos] == '\\' && m_buffer[m_pos + 1] == 'n') { - s[length++] = 0xFE; + VerifyStringLength(length); + s[length++] = CHAR_NEWLINE; m_pos += 2; } else @@ -357,6 +409,21 @@ int AsmFile::ReadBraille(unsigned char* s) RaiseError("character '\\x%02X' not valid in braille string", m_buffer[m_pos]); } + if (!inNumber && c >= '0' && c <= '9' ) + { + // Output number indicator at start of a number + inNumber = true; + VerifyStringLength(length); + s[length++] = BRAILLE_CHAR_NUMBER; + } + else if (inNumber && encoding[c] == BRAILLE_CHAR_SPACE) + { + // Number ends at a space. + // Non-number characters encountered before a space will simply be output as is. + inNumber = false; + } + + VerifyStringLength(length); s[length++] = encoding[c]; m_pos++; } diff --git a/tools/preproc/asm_file.h b/tools/preproc/asm_file.h index d73b36e90b..29435f76a4 100644 --- a/tools/preproc/asm_file.h +++ b/tools/preproc/asm_file.h @@ -67,6 +67,7 @@ private: void ReportDiagnostic(const char* type, const char* format, std::va_list args); void RaiseError(const char* format, ...); void RaiseWarning(const char* format, ...); + void VerifyStringLength(int length); }; #endif // ASM_FILE_H