mirror of
https://github.com/pret/pokeemerald.git
synced 2026-03-21 17:54:57 -05:00
event-object: simplify SetObjectSubpriorityByElevation
As is, the current function is hard to understand. This change matches while also making the intention clear. Signed-off-by:Arven
This commit is contained in:
parent
6d6a876dbd
commit
a0acf50d7d
|
|
@ -7756,12 +7756,10 @@ void ObjectEventUpdateElevation(struct ObjectEvent *objEvent)
|
|||
|
||||
void SetObjectSubpriorityByElevation(u8 elevation, struct Sprite *sprite, u8 subpriority)
|
||||
{
|
||||
s32 tmp = sprite->centerToCornerVecY;
|
||||
u32 tmpa = *(u16 *)&sprite->y;
|
||||
u32 tmpb = *(u16 *)&gSpriteCoordOffsetY;
|
||||
s32 tmp2 = (tmpa - tmp) + tmpb;
|
||||
u16 tmp3 = (16 - ((((u32)tmp2 + 8) & 0xFF) >> 4)) * 2;
|
||||
sprite->subpriority = tmp3 + sElevationToSubpriority[elevation] + subpriority;
|
||||
u16 y = (sprite->y - sprite->centerToCornerVecY + gSpriteCoordOffsetY + 8) & 0xFF;
|
||||
y = (16 - (y >> 4)) << 1;
|
||||
|
||||
sprite->subpriority = sElevationToSubpriority[elevation] + y + subpriority;
|
||||
}
|
||||
|
||||
static void ObjectEventUpdateSubpriority(struct ObjectEvent *objEvent, struct Sprite *sprite)
|
||||
|
|
|
|||
Loading…
Reference in New Issue
Block a user