diff --git a/src/pokenav_match_call_data.c b/src/pokenav_match_call_data.c index 1ac672ffa6..708da31b56 100644 --- a/src/pokenav_match_call_data.c +++ b/src/pokenav_match_call_data.c @@ -159,6 +159,7 @@ static void MatchCall_GetNameAndDescByRematchIdx(u32, const u8 **, const u8 **); #define ALWAYS_AVAILABLE 0xFFFF #define NO_FLAG_TO_SET 0xFFFF +#define MATCH_CALL_TEXT_END {NULL, ALWAYS_AVAILABLE, NO_FLAG_TO_SET} // .rodata @@ -174,7 +175,7 @@ static const match_call_text_data_t sMrStoneTextScripts[] = { { MatchCall_Text_MrStone9, FLAG_TEAM_AQUA_ESCAPED_IN_SUBMARINE, NO_FLAG_TO_SET }, { MatchCall_Text_MrStone10, FLAG_DEFEATED_SOOTOPOLIS_GYM, NO_FLAG_TO_SET }, { MatchCall_Text_MrStone11, FLAG_SYS_GAME_CLEAR, NO_FLAG_TO_SET }, - { NULL, ALWAYS_AVAILABLE, NO_FLAG_TO_SET } + MATCH_CALL_TEXT_END }; static const struct MatchCallStructNPC sMrStoneMatchCallHeader = @@ -197,7 +198,7 @@ static const match_call_text_data_t sNormanTextScripts[] = { { MatchCall_Text_Norman7, FLAG_SYS_GAME_CLEAR, NO_FLAG_TO_SET }, { MatchCall_Text_Norman8, FLAG_SYS_GAME_CLEAR, NO_FLAG_TO_SET }, { MatchCall_Text_Norman9, FLAG_SYS_GAME_CLEAR, NO_FLAG_TO_SET }, - { NULL, ALWAYS_AVAILABLE, NO_FLAG_TO_SET } + MATCH_CALL_TEXT_END }; static const struct MatchCallStructTrainer sNormanMatchCallHeader = @@ -224,7 +225,7 @@ static const match_call_text_data_t sMomTextScripts[] = { { MatchCall_Text_Mom1, ALWAYS_AVAILABLE, NO_FLAG_TO_SET }, { MatchCall_Text_Mom2, FLAG_DEFEATED_PETALBURG_GYM, NO_FLAG_TO_SET }, { MatchCall_Text_Mom3, FLAG_SYS_GAME_CLEAR, NO_FLAG_TO_SET }, - { NULL, ALWAYS_AVAILABLE, NO_FLAG_TO_SET } + MATCH_CALL_TEXT_END }; static const struct MatchCallStructNPC sMomMatchCallHeader = @@ -245,7 +246,7 @@ static const match_call_text_data_t sStevenTextScripts[] = { { MatchCall_Text_Steven5, FLAG_DEFEATED_MOSSDEEP_GYM, NO_FLAG_TO_SET }, { MatchCall_Text_Steven6, FLAG_KYOGRE_ESCAPED_SEAFLOOR_CAVERN, NO_FLAG_TO_SET }, { MatchCall_Text_Steven7, FLAG_SYS_GAME_CLEAR, NO_FLAG_TO_SET }, - { NULL, ALWAYS_AVAILABLE, NO_FLAG_TO_SET }, + MATCH_CALL_TEXT_END, }; static const struct MatchCallStructNPC sStevenMatchCallHeader = @@ -274,7 +275,7 @@ static const match_call_text_data_t sMayTextScripts[] = { { MatchCall_Text_May13, FLAG_KYOGRE_ESCAPED_SEAFLOOR_CAVERN, NO_FLAG_TO_SET }, { MatchCall_Text_May14, FLAG_DEFEATED_SOOTOPOLIS_GYM, NO_FLAG_TO_SET }, { MatchCall_Text_May15, FLAG_SYS_GAME_CLEAR, NO_FLAG_TO_SET }, - { NULL, ALWAYS_AVAILABLE, NO_FLAG_TO_SET } + MATCH_CALL_TEXT_END }; static const struct MatchCallRival sMayMatchCallHeader = @@ -303,7 +304,7 @@ static const match_call_text_data_t sBrendanTextScripts[] = { { MatchCall_Text_Brendan13, FLAG_KYOGRE_ESCAPED_SEAFLOOR_CAVERN, NO_FLAG_TO_SET }, { MatchCall_Text_Brendan14, FLAG_DEFEATED_SOOTOPOLIS_GYM, NO_FLAG_TO_SET }, { MatchCall_Text_Brendan15, FLAG_SYS_GAME_CLEAR, NO_FLAG_TO_SET }, - { NULL, ALWAYS_AVAILABLE, NO_FLAG_TO_SET } + MATCH_CALL_TEXT_END }; static const struct MatchCallRival sBrendanMatchCallHeader = @@ -324,7 +325,7 @@ static const match_call_text_data_t sWallyTextScripts[] = { { MatchCall_Text_Wally5, FLAG_GROUDON_AWAKENED_MAGMA_HIDEOUT, NO_FLAG_TO_SET }, { MatchCall_Text_Wally6, FLAG_KYOGRE_ESCAPED_SEAFLOOR_CAVERN, NO_FLAG_TO_SET }, { MatchCall_Text_Wally7, FLAG_DEFEATED_WALLY_VICTORY_ROAD, NO_FLAG_TO_SET }, - { NULL, ALWAYS_AVAILABLE, NO_FLAG_TO_SET } + MATCH_CALL_TEXT_END }; static const struct MatchCallLocationOverride sWallyLocationData[] = { @@ -353,7 +354,7 @@ static const match_call_text_data_t sScottTextScripts[] = { { MatchCall_Text_Scott5, FLAG_TEAM_AQUA_ESCAPED_IN_SUBMARINE, NO_FLAG_TO_SET }, { MatchCall_Text_Scott6, FLAG_DEFEATED_SOOTOPOLIS_GYM, NO_FLAG_TO_SET }, { MatchCall_Text_Scott7, FLAG_SYS_GAME_CLEAR, NO_FLAG_TO_SET }, - { NULL, ALWAYS_AVAILABLE, NO_FLAG_TO_SET } + MATCH_CALL_TEXT_END }; @@ -372,7 +373,7 @@ static const match_call_text_data_t sRoxanneTextScripts[] = { { MatchCall_Text_Roxanne2, ALWAYS_AVAILABLE, NO_FLAG_TO_SET }, { MatchCall_Text_Roxanne3, ALWAYS_AVAILABLE, NO_FLAG_TO_SET }, { MatchCall_Text_Roxanne4, FLAG_SYS_GAME_CLEAR, NO_FLAG_TO_SET }, - { NULL, ALWAYS_AVAILABLE, NO_FLAG_TO_SET } + MATCH_CALL_TEXT_END }; static const struct MatchCallStructTrainer sRoxanneMatchCallHeader = @@ -391,7 +392,7 @@ static const match_call_text_data_t sBrawlyTextScripts[] = { { MatchCall_Text_Brawly2, ALWAYS_AVAILABLE, NO_FLAG_TO_SET }, { MatchCall_Text_Brawly3, ALWAYS_AVAILABLE, NO_FLAG_TO_SET }, { MatchCall_Text_Brawly4, FLAG_SYS_GAME_CLEAR, NO_FLAG_TO_SET }, - { NULL, ALWAYS_AVAILABLE, NO_FLAG_TO_SET } + MATCH_CALL_TEXT_END }; static const struct MatchCallStructTrainer sBrawlyMatchCallHeader = @@ -410,7 +411,7 @@ static const match_call_text_data_t sWattsonTextScripts[] = { { MatchCall_Text_Wattson2, ALWAYS_AVAILABLE, NO_FLAG_TO_SET }, { MatchCall_Text_Wattson3, ALWAYS_AVAILABLE, NO_FLAG_TO_SET }, { MatchCall_Text_Wattson4, FLAG_SYS_GAME_CLEAR, NO_FLAG_TO_SET }, - { NULL, ALWAYS_AVAILABLE, NO_FLAG_TO_SET } + MATCH_CALL_TEXT_END }; static const struct MatchCallStructTrainer sWattsonMatchCallHeader = @@ -429,7 +430,7 @@ static const match_call_text_data_t sFlanneryTextScripts[] = { { MatchCall_Text_Flannery2, ALWAYS_AVAILABLE, NO_FLAG_TO_SET }, { MatchCall_Text_Flannery3, ALWAYS_AVAILABLE, NO_FLAG_TO_SET }, { MatchCall_Text_Flannery4, FLAG_SYS_GAME_CLEAR, NO_FLAG_TO_SET }, - { NULL, ALWAYS_AVAILABLE, NO_FLAG_TO_SET } + MATCH_CALL_TEXT_END }; static const struct MatchCallStructTrainer sFlanneryMatchCallHeader = @@ -448,7 +449,7 @@ static const match_call_text_data_t sWinonaTextScripts[] = { { MatchCall_Text_Winona2, ALWAYS_AVAILABLE, NO_FLAG_TO_SET }, { MatchCall_Text_Winona3, ALWAYS_AVAILABLE, NO_FLAG_TO_SET }, { MatchCall_Text_Winona4, FLAG_SYS_GAME_CLEAR, NO_FLAG_TO_SET }, - { NULL, ALWAYS_AVAILABLE, NO_FLAG_TO_SET } + MATCH_CALL_TEXT_END }; static const struct MatchCallStructTrainer sWinonaMatchCallHeader = @@ -467,7 +468,7 @@ static const match_call_text_data_t sTateLizaTextScripts[] = { { MatchCall_Text_TateLiza2, ALWAYS_AVAILABLE, NO_FLAG_TO_SET }, { MatchCall_Text_TateLiza3, ALWAYS_AVAILABLE, NO_FLAG_TO_SET }, { MatchCall_Text_TateLiza4, FLAG_SYS_GAME_CLEAR, NO_FLAG_TO_SET }, - { NULL, ALWAYS_AVAILABLE, NO_FLAG_TO_SET } + MATCH_CALL_TEXT_END }; static const struct MatchCallStructTrainer sTateLizaMatchCallHeader = @@ -486,7 +487,7 @@ static const match_call_text_data_t sJuanTextScripts[] = { { MatchCall_Text_Juan2, ALWAYS_AVAILABLE, NO_FLAG_TO_SET }, { MatchCall_Text_Juan3, ALWAYS_AVAILABLE, NO_FLAG_TO_SET }, { MatchCall_Text_Juan4, FLAG_SYS_GAME_CLEAR, NO_FLAG_TO_SET }, - { NULL, ALWAYS_AVAILABLE, NO_FLAG_TO_SET } + MATCH_CALL_TEXT_END }; static const struct MatchCallStructTrainer sJuanMatchCallHeader = @@ -502,7 +503,7 @@ static const struct MatchCallStructTrainer sJuanMatchCallHeader = static const match_call_text_data_t sSidneyTextScripts[] = { { MatchCall_Text_Sidney, ALWAYS_AVAILABLE, NO_FLAG_TO_SET }, - { NULL, ALWAYS_AVAILABLE, NO_FLAG_TO_SET } + MATCH_CALL_TEXT_END }; static const struct MatchCallStructTrainer sSidneyMatchCallHeader = @@ -518,7 +519,7 @@ static const struct MatchCallStructTrainer sSidneyMatchCallHeader = static const match_call_text_data_t sPhoebeTextScripts[] = { { MatchCall_Text_Phoebe, ALWAYS_AVAILABLE, NO_FLAG_TO_SET }, - { NULL, ALWAYS_AVAILABLE, NO_FLAG_TO_SET } + MATCH_CALL_TEXT_END }; static const struct MatchCallStructTrainer sPhoebeMatchCallHeader = @@ -534,7 +535,7 @@ static const struct MatchCallStructTrainer sPhoebeMatchCallHeader = static const match_call_text_data_t sGlaciaTextScripts[] = { { MatchCall_Text_Glacia, ALWAYS_AVAILABLE, NO_FLAG_TO_SET }, - { NULL, ALWAYS_AVAILABLE, NO_FLAG_TO_SET } + MATCH_CALL_TEXT_END }; static const struct MatchCallStructTrainer sGlaciaMatchCallHeader = @@ -550,7 +551,7 @@ static const struct MatchCallStructTrainer sGlaciaMatchCallHeader = static const match_call_text_data_t sDrakeTextScripts[] = { { MatchCall_Text_Drake, ALWAYS_AVAILABLE, NO_FLAG_TO_SET }, - { NULL, ALWAYS_AVAILABLE, NO_FLAG_TO_SET } + MATCH_CALL_TEXT_END }; static const struct MatchCallStructTrainer sDrakeMatchCallHeader = @@ -566,7 +567,7 @@ static const struct MatchCallStructTrainer sDrakeMatchCallHeader = static const match_call_text_data_t sWallaceTextScripts[] = { { MatchCall_Text_Wallace, ALWAYS_AVAILABLE, NO_FLAG_TO_SET }, - { NULL, ALWAYS_AVAILABLE, NO_FLAG_TO_SET } + MATCH_CALL_TEXT_END }; static const struct MatchCallStructTrainer sWallaceMatchCallHeader =