tested new evolutions. simple to add to structure. weird bug when trying to level up but no previous evoltuino existed?

This commit is contained in:
nicksnax 2026-03-16 23:51:09 +09:00
parent 26f595114c
commit 8259fa3cb7

View File

@ -41,11 +41,12 @@ const struct SpeciesInfo gSpeciesInfoEvo[] =
.frontAnimDelay = 15,
.backPic = gMonBackPic_Ecosaur,
.backPicSize = MON_COORDS_SIZE(6,8),
.backAnimId = BACK_ANIM_H_SHAKE,
.palette = gMonPalette_Ecosaur,
.shinyPalette = gMonShinyPalette_Ecosaur,
.iconSprite = gMonIcon_Ecosaur,
.iconPalIndex = 2,
//.evolutions = EVOLUTION({EVO_LEVEL, 52, SPECIES_TERARISAUR}),
//.evolutions = EVOLUTION({EVO_LEVEL, 10, SPECIES_TERARISAUR}),
},
[SPECIES_TERARISAUR] =
@ -85,6 +86,7 @@ const struct SpeciesInfo gSpeciesInfoEvo[] =
.frontAnimDelay = 15,
.backPic = gMonBackPic_Terarisaur,
.backPicSize = MON_COORDS_SIZE(7,8),
.backAnimId = BACK_ANIM_H_SHAKE,
.palette = gMonPalette_Terarisaur,
.shinyPalette = gMonShinyPalette_Terarisaur,
.iconSprite = gMonIcon_Terarisaur,