diff --git a/test/battle/ai/ai_switching.c b/test/battle/ai/ai_switching.c index 8a1070b42c..0aae647030 100644 --- a/test/battle/ai/ai_switching.c +++ b/test/battle/ai/ai_switching.c @@ -714,7 +714,7 @@ AI_SINGLE_BATTLE_TEST("AI_FLAG_SMART_SWITCHING: AI will not switch out if it has PARAMETRIZE { hp = 10; } GIVEN { ASSUME(GetMoveEffect(MOVE_YAWN) == EFFECT_YAWN); - AI_FLAGS(AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_CHECK_VIABILITY | AI_FLAG_TRY_TO_FAINT | AI_FLAG_SMART_SWITCHING); + AI_FLAGS(AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_CHECK_VIABILITY | AI_FLAG_TRY_TO_FAINT | AI_FLAG_SMART_SWITCHING | AI_FLAG_OMNISCIENT); PLAYER(SPECIES_SLAKOTH) { Moves(MOVE_SCRATCH, MOVE_YAWN); } OPPONENT(SPECIES_SLAKOTH) { Moves(MOVE_SCRATCH); HP(hp); MaxHP(30); } OPPONENT(SPECIES_SLAKOTH) { Level(1); Moves(MOVE_HEADBUTT); }