From 80db2c6aec14e5ff804f76aedb2cb412bcfc3f5d Mon Sep 17 00:00:00 2001 From: Frank Date: Thu, 8 Jan 2026 21:09:44 -0500 Subject: [PATCH] Renamed building and stadium palettes to be more accurate --- .../building/{palette2.pal => gym.pal} | 0 .../building/{palette3.pal => leader.pal} | 0 .../stadium/{palette1.pal => aqua.pal} | 0 .../stadium/{palette6.pal => drake.pal} | 0 .../stadium/{palette5.pal => glacia.pal} | 0 .../stadium/{palette2.pal => magma.pal} | 0 .../stadium/{palette4.pal => phoebe.pal} | 0 .../stadium/{palette3.pal => sidney.pal} | 0 .../stadium/{palette7.pal => wallace.pal} | 0 src/data/graphics/battle_environment.h | 18 +++++++++--------- 10 files changed, 9 insertions(+), 9 deletions(-) rename graphics/battle_environment/building/{palette2.pal => gym.pal} (100%) rename graphics/battle_environment/building/{palette3.pal => leader.pal} (100%) rename graphics/battle_environment/stadium/{palette1.pal => aqua.pal} (100%) rename graphics/battle_environment/stadium/{palette6.pal => drake.pal} (100%) rename graphics/battle_environment/stadium/{palette5.pal => glacia.pal} (100%) rename graphics/battle_environment/stadium/{palette2.pal => magma.pal} (100%) rename graphics/battle_environment/stadium/{palette4.pal => phoebe.pal} (100%) rename graphics/battle_environment/stadium/{palette3.pal => sidney.pal} (100%) rename graphics/battle_environment/stadium/{palette7.pal => wallace.pal} (100%) diff --git a/graphics/battle_environment/building/palette2.pal b/graphics/battle_environment/building/gym.pal similarity index 100% rename from graphics/battle_environment/building/palette2.pal rename to graphics/battle_environment/building/gym.pal diff --git a/graphics/battle_environment/building/palette3.pal b/graphics/battle_environment/building/leader.pal similarity index 100% rename from graphics/battle_environment/building/palette3.pal rename to graphics/battle_environment/building/leader.pal diff --git a/graphics/battle_environment/stadium/palette1.pal b/graphics/battle_environment/stadium/aqua.pal similarity index 100% rename from graphics/battle_environment/stadium/palette1.pal rename to graphics/battle_environment/stadium/aqua.pal diff --git a/graphics/battle_environment/stadium/palette6.pal b/graphics/battle_environment/stadium/drake.pal similarity index 100% rename from graphics/battle_environment/stadium/palette6.pal rename to graphics/battle_environment/stadium/drake.pal diff --git a/graphics/battle_environment/stadium/palette5.pal b/graphics/battle_environment/stadium/glacia.pal similarity index 100% rename from graphics/battle_environment/stadium/palette5.pal rename to graphics/battle_environment/stadium/glacia.pal diff --git a/graphics/battle_environment/stadium/palette2.pal b/graphics/battle_environment/stadium/magma.pal similarity index 100% rename from graphics/battle_environment/stadium/palette2.pal rename to graphics/battle_environment/stadium/magma.pal diff --git a/graphics/battle_environment/stadium/palette4.pal b/graphics/battle_environment/stadium/phoebe.pal similarity index 100% rename from graphics/battle_environment/stadium/palette4.pal rename to graphics/battle_environment/stadium/phoebe.pal diff --git a/graphics/battle_environment/stadium/palette3.pal b/graphics/battle_environment/stadium/sidney.pal similarity index 100% rename from graphics/battle_environment/stadium/palette3.pal rename to graphics/battle_environment/stadium/sidney.pal diff --git a/graphics/battle_environment/stadium/palette7.pal b/graphics/battle_environment/stadium/wallace.pal similarity index 100% rename from graphics/battle_environment/stadium/palette7.pal rename to graphics/battle_environment/stadium/wallace.pal diff --git a/src/data/graphics/battle_environment.h b/src/data/graphics/battle_environment.h index d1abc026de..3d3ab733cc 100644 --- a/src/data/graphics/battle_environment.h +++ b/src/data/graphics/battle_environment.h @@ -46,15 +46,15 @@ const u32 gBattleEnvironmentPalette_Building[] = INCBIN_U32("graphics/battle_env const u32 gBattleEnvironmentPalette_Kyogre[] = INCBIN_U32("graphics/battle_environment/water/kyogre.gbapal.lz"); const u32 gBattleEnvironmentPalette_Groudon[] = INCBIN_U32("graphics/battle_environment/cave/groudon.gbapal.lz"); -const u32 gBattleEnvironmentPalette_BuildingGym[] = INCBIN_U32("graphics/battle_environment/building/palette2.gbapal.lz"); -const u32 gBattleEnvironmentPalette_BuildingLeader[] = INCBIN_U32("graphics/battle_environment/building/palette3.gbapal.lz"); -const u32 gBattleEnvironmentPalette_StadiumAqua[] = INCBIN_U32("graphics/battle_environment/stadium/palette1.gbapal.lz"); -const u32 gBattleEnvironmentPalette_StadiumMagma[] = INCBIN_U32("graphics/battle_environment/stadium/palette2.gbapal.lz"); -const u32 gBattleEnvironmentPalette_StadiumSidney[] = INCBIN_U32("graphics/battle_environment/stadium/palette3.gbapal.lz"); -const u32 gBattleEnvironmentPalette_StadiumPhoebe[] = INCBIN_U32("graphics/battle_environment/stadium/palette4.gbapal.lz"); -const u32 gBattleEnvironmentPalette_StadiumGlacia[] = INCBIN_U32("graphics/battle_environment/stadium/palette5.gbapal.lz"); -const u32 gBattleEnvironmentPalette_StadiumDrake[] = INCBIN_U32("graphics/battle_environment/stadium/palette6.gbapal.lz"); -const u32 gBattleEnvironmentPalette_StadiumWallace[] = INCBIN_U32("graphics/battle_environment/stadium/palette7.gbapal.lz"); +const u32 gBattleEnvironmentPalette_BuildingGym[] = INCBIN_U32("graphics/battle_environment/building/gym.gbapal.lz"); +const u32 gBattleEnvironmentPalette_BuildingLeader[] = INCBIN_U32("graphics/battle_environment/building/leader.gbapal.lz"); +const u32 gBattleEnvironmentPalette_StadiumAqua[] = INCBIN_U32("graphics/battle_environment/stadium/aqua.gbapal.lz"); +const u32 gBattleEnvironmentPalette_StadiumMagma[] = INCBIN_U32("graphics/battle_environment/stadium/magma.gbapal.lz"); +const u32 gBattleEnvironmentPalette_StadiumSidney[] = INCBIN_U32("graphics/battle_environment/stadium/sidney.gbapal.lz"); +const u32 gBattleEnvironmentPalette_StadiumPhoebe[] = INCBIN_U32("graphics/battle_environment/stadium/phoebe.gbapal.lz"); +const u32 gBattleEnvironmentPalette_StadiumGlacia[] = INCBIN_U32("graphics/battle_environment/stadium/glacia.gbapal.lz"); +const u32 gBattleEnvironmentPalette_StadiumDrake[] = INCBIN_U32("graphics/battle_environment/stadium/drake.gbapal.lz"); +const u32 gBattleEnvironmentPalette_StadiumWallace[] = INCBIN_U32("graphics/battle_environment/stadium/wallace.gbapal.lz"); const u32 gBattleEnvironmentPalette_Rayquaza[] = INCBIN_U32("graphics/battle_environment/sky/palette.gbapal.lz"); const u32 gBattleEnvironmentAnimTiles_TallGrass[] = INCBIN_U32("graphics/battle_environment/tall_grass/anim_tiles.4bpp.lz");