Ported TheXaman's latest changes to the Debug Menu (#2815)

* Added option for generating incrementing pokemon in pc boxes

# Conflicts:
#	src/debug.c

* added submenu arrows, increased menu high to full screen

# Conflicts:
#	src/debug.c

* combined flags and vars into one submenu

# Conflicts:
#	src/debug.c

* added new window to flags/vars showing the current state and added submenu indicator

# Conflicts:
#	src/debug.c

* added alligned arrows for debug submenus

# Conflicts:
#	src/debug.c

* used {CLEAR_TO X} instead of manual spaces

# Conflicts:
#	src/debug.c

* renamed gDebugText to proper sDebugText

# Conflicts:
#	src/debug.c

* added Fill submenu, added fill function for PC items and all bag pockets  @LOuroboros

# Conflicts:
#	src/debug.c

* put cheat start into utility

# Conflicts:
#	src/debug.c

* put fill submenu into main menu

# Conflicts:
#	src/debug.c

* tiny fix

* renaming and reordering

# Conflicts:
#	src/debug.c

* Added reset pokedex flags for @AsparagusEduardo

* made flag toggle list dynamic

# Conflicts:
#	src/debug.c

* initial battle debug menu WIP

# Conflicts:
#	src/debug.c
#	src/wild_encounter.c

* fix visual bug

* added battle start

# Conflicts:
#	include/debug.h
#	src/battle_ai_script_commands.c

* Added faster way to add initial movesets to mon

* Added waiting music for the slow box filling

* Simplified the call to scripts

* Simplified debug scripts

* Disabled Battle Test for now

* Fixed personality on fast PC fill being always 0

* Removed BATTLE_ENGINE instances + added AI_FLAG_COUNT

* Added missing return TRUE

* Sets nickname

* Changed how GetSpeciesName to how it's used upstream

---------

Co-authored-by: TheXaman <48356183+TheXaman@users.noreply.github.com>
This commit is contained in:
Eduardo Quezada D'Ottone
2023-07-18 03:17:03 -04:00
committed by GitHub
parent 43ad1a4d3b
commit 6fec0e4dd1
12 changed files with 1471 additions and 577 deletions

View File

@@ -1,14 +1,15 @@
.if DEBUG_OVERWORLD_MENU == TRUE
Debug_ShowFieldMessageStringVar4::
special ShowFieldMessageStringVar4
Debug_MessageEnd:
waitmessage
waitbuttonpress
releaseall
end
Debug_ShowFieldMessageStringVar4::
special ShowFieldMessageStringVar4
goto Debug_MessageEnd
Debug_CheatStart::
lockall
setflag FLAG_SYS_POKEMON_GET
setflag FLAG_RESCUED_BIRCH
setflag FLAG_HIDE_ROUTE_101_BIRCH_ZIGZAGOON_BATTLE
@@ -44,12 +45,8 @@ Debug_CheatStart::
end
Debug_FlagsNotSetOverworldConfigMessage::
lockall
message Debug_FlagsNotSetOverworldConfigMessage_Text
waitmessage
waitbuttonpress
releaseall
end
goto Debug_MessageEnd
Debug_FlagsNotSetOverworldConfigMessage_Text:
.string "Feature unavailable!\n"
@@ -57,18 +54,21 @@ Debug_FlagsNotSetOverworldConfigMessage_Text:
.string "'include/config/overworld.h'!$"
Debug_FlagsNotSetBattleConfigMessage::
lockall
message Debug_FlagsNotSetBattleConfigMessage_Text
waitmessage
waitbuttonpress
releaseall
end
goto Debug_MessageEnd
Debug_FlagsNotSetBattleConfigMessage_Text:
.string "Feature unavailable!\n"
.string "Please define a usable flag in:\l"
.string "'include/config/battle.h'!$"
Debug_BoxFilledMessage::
message Debug_BoxFilledMessage_Text
goto Debug_MessageEnd
Debug_BoxFilledMessage_Text:
.string "Storage boxes filled!$"
Debug_Script_1::
end