diff --git a/graphics/party_menu/bg_fr.png b/graphics/party_menu/french/bg.png similarity index 100% rename from graphics/party_menu/bg_fr.png rename to graphics/party_menu/french/bg.png diff --git a/graphics/party_menu/bg_it.png b/graphics/party_menu/italian/bg.png similarity index 100% rename from graphics/party_menu/bg_it.png rename to graphics/party_menu/italian/bg.png diff --git a/src/graphics.c b/src/graphics.c index 17681a48b7..62f39a9dee 100644 --- a/src/graphics.c +++ b/src/graphics.c @@ -1194,9 +1194,9 @@ const u32 gBattleAnimSpritePal_WhiteShadow[] = INCBIN_U32("graphics/battle_anims #if ENGLISH const u32 gPartyMenuBg_Gfx[] = INCBIN_U32("graphics/party_menu/bg.4bpp.lz"); #elif FRENCH -const u32 gPartyMenuBg_Gfx[] = INCBIN_U32("graphics/party_menu/bg_fr.4bpp.lz"); +const u32 gPartyMenuBg_Gfx[] = INCBIN_U32("graphics/party_menu/french/bg.4bpp.lz"); #elif ITALIAN -const u32 gPartyMenuBg_Gfx[] = INCBIN_U32("graphics/party_menu/bg_it.4bpp.lz"); +const u32 gPartyMenuBg_Gfx[] = INCBIN_U32("graphics/party_menu/italian/bg.4bpp.lz"); #endif const u32 gPartyMenuBg_Pal[] = INCBIN_U32("graphics/party_menu/bg.gbapal.lz"); const u32 gPartyMenuBg_Tilemap[] = INCBIN_U32("graphics/party_menu/bg.bin.lz");