Refactor fixed damage moves (#6449)

Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
This commit is contained in:
Alex
2025-04-10 15:01:02 +02:00
committed by GitHub
parent 17d851e1f9
commit 4aca2fdcd3
9 changed files with 79 additions and 103 deletions

View File

@@ -592,8 +592,6 @@ extern const u8 BattleScript_EffectToxic[];
extern const u8 BattleScript_EffectLightScreen[];
extern const u8 BattleScript_EffectRest[];
extern const u8 BattleScript_EffectOHKO[];
extern const u8 BattleScript_EffectSuperFang[];
extern const u8 BattleScript_EffectFixedDamageArg[];
extern const u8 BattleScript_EffectHealBlock[];
extern const u8 BattleScript_RecoilIfMiss[];
extern const u8 BattleScript_EffectMist[];
@@ -628,8 +626,6 @@ extern const u8 BattleScript_EffectHoldHands[];
extern const u8 BattleScript_EffectCelebrate[];
extern const u8 BattleScript_EffectHappyHour[];
extern const u8 BattleScript_EffectDisable[];
extern const u8 BattleScript_EffectLevelDamage[];
extern const u8 BattleScript_EffectPsywave[];
extern const u8 BattleScript_EffectCounter[];
extern const u8 BattleScript_EffectEncore[];
extern const u8 BattleScript_EffectPainSplit[];

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@@ -134,7 +134,6 @@ enum CmdVarious
VARIOUS_TRY_ELECTRIFY,
VARIOUS_TRY_SOAK,
VARIOUS_TRY_LAST_RESORT,
VARIOUS_SET_ARG_TO_BATTLE_DAMAGE,
VARIOUS_TRY_AUTOTOMIZE,
VARIOUS_ABILITY_POPUP,
VARIOUS_JUMP_IF_TARGET_ALLY,