From 3d630d488804e4ff2df0e71cd8e7fb33fc70b8d6 Mon Sep 17 00:00:00 2001 From: Montblanc Date: Sun, 11 Jan 2026 21:49:40 -0800 Subject: [PATCH] Fixed Acc value shadow cut off when Accuracy = 100 (#8886) --- src/battle_controller_player.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/battle_controller_player.c b/src/battle_controller_player.c index 4f39139dcb..a68dc170da 100644 --- a/src/battle_controller_player.c +++ b/src/battle_controller_player.c @@ -1739,7 +1739,7 @@ static void MoveSelectionDisplayMoveDescription(u32 battler) u8 acc_desc[7] = _("ACC: "); u8 cat_start[] = _("{CLEAR_TO 0x03}"); u8 pwr_start[] = _("{CLEAR_TO 0x38}"); - u8 acc_start[] = _("{CLEAR_TO 0x6D}"); + u8 acc_start[] = _("{CLEAR_TO 0x6C}"); LoadMessageBoxAndBorderGfx(); DrawStdWindowFrame(B_WIN_MOVE_DESCRIPTION, FALSE); if (pwr < 2)