mirror of
https://github.com/pret/pokeemerald.git
synced 2026-04-25 07:38:49 -05:00
GetBattleTrainer -> GetBattlerTrainer (#8952)
This commit is contained in:
parent
925d929c06
commit
258cc08533
|
|
@ -464,6 +464,6 @@ void BtlController_HandleSwitchInShowSubstitute(u32 battler);
|
|||
|
||||
bool32 ShouldBattleRestrictionsApply(u32 battler);
|
||||
void FreeShinyStars(void);
|
||||
enum BattleTrainer GetBattleTrainer(enum BattlerId battler);
|
||||
enum BattleTrainer GetBattlerTrainer(enum BattlerId battler);
|
||||
|
||||
#endif // GUARD_BATTLE_CONTROLLERS_H
|
||||
|
|
|
|||
|
|
@ -1482,7 +1482,7 @@ static u32 GetBattlerMonData(u32 battler, struct Pokemon *party, u32 monId, u8 *
|
|||
#if TESTING
|
||||
if (gTestRunnerEnabled)
|
||||
{
|
||||
enum BattleTrainer trainer = GetBattleTrainer(battler);
|
||||
enum BattleTrainer trainer = GetBattlerTrainer(battler);
|
||||
u32 partyIndex = gBattlerPartyIndexes[battler];
|
||||
if (TestRunner_Battle_GetForcedAbility(trainer, partyIndex))
|
||||
gBattleMons[battler].ability = TestRunner_Battle_GetForcedAbility(trainer, partyIndex);
|
||||
|
|
@ -3247,7 +3247,7 @@ void FreeShinyStars(void)
|
|||
FreeSpritePaletteByTag(ANIM_TAG_GOLD_STARS);
|
||||
}
|
||||
|
||||
enum BattleTrainer GetBattleTrainer(enum BattlerId battler)
|
||||
enum BattleTrainer GetBattlerTrainer(enum BattlerId battler)
|
||||
{
|
||||
switch (battler)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -68,7 +68,7 @@ bool32 ShouldTrainerBattlerUseGimmick(u32 battler, enum Gimmick gimmick)
|
|||
// There are no trainer party settings in battles, but the AI needs to know which gimmick to use.
|
||||
if (TESTING)
|
||||
{
|
||||
return gimmick == TestRunner_Battle_GetChosenGimmick(GetBattleTrainer(battler), gBattlerPartyIndexes[battler]);
|
||||
return gimmick == TestRunner_Battle_GetChosenGimmick(GetBattlerTrainer(battler), gBattlerPartyIndexes[battler]);
|
||||
}
|
||||
// The player can bypass these checks because they can choose through the controller.
|
||||
else if (IsOnPlayerSide(battler)
|
||||
|
|
|
|||
|
|
@ -3256,7 +3256,7 @@ void SwitchInClearSetData(u32 battler, struct Volatiles *volatilesCopy)
|
|||
#if TESTING
|
||||
if (gTestRunnerEnabled)
|
||||
{
|
||||
enum BattleTrainer trainer = GetBattleTrainer(battler);
|
||||
enum BattleTrainer trainer = GetBattlerTrainer(battler);
|
||||
u32 partyIndex = gBattlerPartyIndexes[battler];
|
||||
if (TestRunner_Battle_GetForcedAbility(trainer, partyIndex))
|
||||
gBattleMons[i].ability = TestRunner_Battle_GetForcedAbility(trainer, partyIndex);
|
||||
|
|
@ -3461,7 +3461,7 @@ static void DoBattleIntro(void)
|
|||
#if TESTING
|
||||
if (gTestRunnerEnabled)
|
||||
{
|
||||
enum BattleTrainer trainer = GetBattleTrainer(battler);
|
||||
enum BattleTrainer trainer = GetBattlerTrainer(battler);
|
||||
u32 partyIndex = gBattlerPartyIndexes[battler];
|
||||
if (TestRunner_Battle_GetForcedAbility(trainer, partyIndex))
|
||||
gBattleMons[battler].ability = TestRunner_Battle_GetForcedAbility(trainer, partyIndex);
|
||||
|
|
@ -3758,7 +3758,7 @@ static void TryDoEventsBeforeFirstTurn(void)
|
|||
{
|
||||
for (i = 0; i < gBattlersCount; ++i)
|
||||
{
|
||||
enum BattleTrainer trainer = GetBattleTrainer(i);
|
||||
enum BattleTrainer trainer = GetBattlerTrainer(i);
|
||||
u32 partyIndex = gBattlerPartyIndexes[i];
|
||||
if (TestRunner_Battle_GetForcedAbility(trainer, partyIndex))
|
||||
gBattleMons[i].ability = TestRunner_Battle_GetForcedAbility(trainer, partyIndex);
|
||||
|
|
|
|||
|
|
@ -5229,7 +5229,7 @@ static void Cmd_switchindataupdate(void)
|
|||
#if TESTING
|
||||
if (gTestRunnerEnabled)
|
||||
{
|
||||
enum BattleTrainer trainer = GetBattleTrainer(battler);
|
||||
enum BattleTrainer trainer = GetBattlerTrainer(battler);
|
||||
u32 partyIndex = gBattlerPartyIndexes[battler];
|
||||
if (TestRunner_Battle_GetForcedAbility(trainer, partyIndex))
|
||||
gBattleMons[battler].ability = TestRunner_Battle_GetForcedAbility(trainer, partyIndex);
|
||||
|
|
@ -9309,7 +9309,7 @@ static void Cmd_healpartystatus(void)
|
|||
#if TESTING
|
||||
if (gTestRunnerEnabled)
|
||||
{
|
||||
enum BattleTrainer trainer = GetBattleTrainer(gBattlerAttacker);
|
||||
enum BattleTrainer trainer = GetBattlerTrainer(gBattlerAttacker);
|
||||
if (TestRunner_Battle_GetForcedAbility(trainer, i))
|
||||
ability = TestRunner_Battle_GetForcedAbility(trainer, i);
|
||||
}
|
||||
|
|
|
|||
|
|
@ -2157,13 +2157,13 @@ void ClosePokemon(u32 sourceLine)
|
|||
|
||||
static void SetGimmick(u32 sourceLine, u32 battler, u32 partyIndex, enum Gimmick gimmick)
|
||||
{
|
||||
enum Gimmick currentGimmick = DATA.chosenGimmick[GetBattleTrainer(battler)][partyIndex];
|
||||
enum Gimmick currentGimmick = DATA.chosenGimmick[GetBattlerTrainer(battler)][partyIndex];
|
||||
if (!((currentGimmick == GIMMICK_ULTRA_BURST && gimmick == GIMMICK_Z_MOVE)
|
||||
|| (currentGimmick == GIMMICK_Z_MOVE && gimmick == GIMMICK_ULTRA_BURST)))
|
||||
{
|
||||
INVALID_IF(currentGimmick != GIMMICK_NONE && currentGimmick != gimmick, "Cannot set %s because %s already set", sGimmickIdentifiers[gimmick], sGimmickIdentifiers[currentGimmick]);
|
||||
}
|
||||
DATA.chosenGimmick[GetBattleTrainer(battler)][partyIndex] = gimmick;
|
||||
DATA.chosenGimmick[GetBattlerTrainer(battler)][partyIndex] = gimmick;
|
||||
}
|
||||
|
||||
void Gender_(u32 sourceLine, u32 gender)
|
||||
|
|
@ -2666,9 +2666,9 @@ s32 MoveGetTarget(s32 battlerId, enum Move moveId, struct MoveContext *ctx, u32
|
|||
|
||||
target = BATTLE_OPPOSITE(battlerId);
|
||||
}
|
||||
else if (moveTarget == TARGET_USER
|
||||
|| moveTarget == TARGET_ALL_BATTLERS
|
||||
|| moveTarget == TARGET_FIELD
|
||||
else if (moveTarget == TARGET_USER
|
||||
|| moveTarget == TARGET_ALL_BATTLERS
|
||||
|| moveTarget == TARGET_FIELD
|
||||
|| moveTarget == TARGET_USER_AND_ALLY)
|
||||
{
|
||||
target = battlerId;
|
||||
|
|
@ -3066,7 +3066,7 @@ void ExpectSwitch(u32 sourceLine, struct BattlePokemon *battler, u32 partyIndex)
|
|||
DATA.expectedAiActions[battlerId][id].sourceLine = sourceLine;
|
||||
DATA.expectedAiActions[battlerId][id].actionSet = TRUE;
|
||||
DATA.expectedAiActionIndex[battlerId]++;
|
||||
|
||||
|
||||
if (gTestRunnerState.expectedFailState == EXPECT_FAIL_OPEN)
|
||||
gTestRunnerState.expectedFailState = EXPECT_FAIL_TURN_OPEN;
|
||||
}
|
||||
|
|
|
|||
Loading…
Reference in New Issue
Block a user