Remove misleading comment (#6684)

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Alex 2025-04-23 14:24:25 +02:00 committed by GitHub
parent 6fdb6a9e34
commit 20799d5835
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@ -4594,7 +4594,6 @@ void SetMoveEffect(bool32 primary, bool32 certain)
static bool32 CanApplyAdditionalEffect(const struct AdditionalEffect *additionalEffect)
{
// Self-targeting move effects only apply after the last mon has been hit
if (additionalEffect->self
&& NumAffectedSpreadMoveTargets() > 1
&& GetNextTarget(GetBattlerMoveTargetType(gBattlerAttacker, gCurrentMove), TRUE) != MAX_BATTLERS_COUNT)