diff --git a/data/maps/Route110/scripts.inc b/data/maps/Route110/scripts.inc index 7d16c8b10c..48b6ab0434 100644 --- a/data/maps/Route110/scripts.inc +++ b/data/maps/Route110/scripts.inc @@ -743,252 +743,14 @@ Route110_Movement_BirchExit4: walk_up step_end -Route110_Text_WeCantTalkAboutAquaActivities: - .string "TEAM AQUA's activities…\n" - .string "We can't talk about them yet.$" - -Route110_Text_KickUpARuckus: - .string "I want to get going to SLATEPORT and\n" - .string "kick up a ruckus!$" - -Route110_Text_MyFirstJobInAqua: - .string "This is my first job after joining\n" - .string "TEAM AQUA. It's a little scary.$" - -Route110_Text_AquaActionsBringSmiles: - .string "TEAM AQUA's actions should bring\n" - .string "smiles to people's faces!$" - -Route110_Text_MayLetsBattle: - .string "MAY: Hi, {PLAYER}{KUN}, long time no see!\p" - .string "While I was searching for other\n" - .string "POKéMON, my POKéMON grew stronger.\p" - .string "So…\n" - .string "How about a little battle?$" - -Route110_Text_MayDefeated: - .string "Yikes!\n" - .string "You're better than I expected!$" - -Route110_Text_MayTakeThis: - .string "MAY: {PLAYER}{KUN}, you've been busy\n" - .string "training, too, haven't you?\p" - .string "I think you deserve a reward!\n" - .string "This is from me!$" - -Route110_Text_MayExplainItemfinder: - .string "MAY: That's an ITEMFINDER.\p" - .string "Try it out. If there is an item that's\n" - .string "not visible, it emits a sound.\p" - .string "Okay, {PLAYER}{KUN}, let's meet again!\p" - .string "I know it's a little silly coming from\n" - .string "me, but I think you should train a lot\l" - .string "harder for the next time.$" - -Route110_Text_BrendanLetsBattle: - .string "BRENDAN: Hey, {PLAYER}.\n" - .string "So this is where you were.\l" - .string "How's it going?\p" - .string "Have you been raising your POKéMON?\n" - .string "I'll check for you.$" - -Route110_Text_BrendanDefeated: - .string "Hmm…\n" - .string "You're pretty good.$" - -Route110_Text_BrendanTakeThis: - .string "BRENDAN: {PLAYER}, you've trained\n" - .string "without me noticing…\p" - .string "Good enough!\n" - .string "Here, take this.$" - -Route110_Text_BrendanExplainItemfinder: - .string "BRENDAN: That's an ITEMFINDER.\p" - .string "Use it to root around for items that\n" - .string "aren't visible.\p" - .string "If it senses something, it emits\n" - .string "a sound.\p" - .string "Anyway, I'm off to look for new\n" - .string "POKéMON.$" - -Route110_Text_RideBikeAtFullSpeed: - .string "Wouldn't it be great to ride a BIKE\n" - .string "at full speed on CYCLING ROAD?$" - -Route110_Text_HairStreamsBehindMe: - .string "How do you like the way my raven-\n" - .string "colored hair streams behind me?\p" - .string "I grew my hair out just for that.$" - -Route110_Text_YouGotBikeFromRydel: - .string "Oh, hey, you got that BIKE from RYDEL!\p" - .string "Oh, it's glaringly obvious.\n" - .string "It says right on your bike…\p" - .string "RYDEL, RYDEL, RYDEL, RYDEL, RYDEL,\n" - .string "RYDEL, RYDEL, RYDEL, RYDEL, RYDEL,\p" - .string "RYDEL, RYDEL, RYDEL, RYDEL, RYDEL,\n" - .string "RYDEL, RYDEL, RYDEL, RYDEL, RYDEL,\p" - .string "RYDEL, RYDEL, RYDEL, RYDEL, RYDEL,\n" - .string "RYDEL, RYDEL, RYDEL, RYDEL, RYDEL,\p" - .string "RYDEL, RYDEL, RYDEL, RYDEL, RYDEL,\n" - .string "RYDEL, RYDEL, RYDEL, RYDEL, RYDEL,\p" - .string "RYDEL, RYDEL, RYDEL, RYDEL, RYDEL…\n" - .string "That name's everywhere.\p" - .string "You should ride it around all over\n" - .string "the place--it's good advertising!$" - -Route110_Text_TwoRoads: - .string "The two roads, one above, one below…\p" - .string "A road each for people and POKéMON.\n" - .string "Perhaps that is right and fair.$" - -Route110_Text_WalkOnTheLowRoad: - .string "I don't have a BIKE, so I'll take\n" - .string "a leisurely walk on the low road.$" - -Route110_Text_BikeTechniques: - .string "Learning techniques will make BIKE\n" - .string "riding even more fun.\p" - .string "There are some places that you can\n" - .string "reach only by using a BIKE technique.$" - -Route110_Text_WhichShouldIChoose: - .string "Which should I choose?\p" - .string "Make a beeline for MAUVILLE on\n" - .string "CYCLING ROAD, or take the low road\l" - .string "and look for POKéMON?$" - -Route110_Text_CyclingChallengeResultSummary: - .string "Number of collisions:\n" - .string "… … {STR_VAR_1}!\p" - .string "Total time:\n" - .string "… … {STR_VAR_2}!$" - -Route110_Text_ChallengeReactionBest: - .string "Bravo! Splendid showing!\p" - .string "Your love of cycling comes from deep\n" - .string "within your heart.\l" - .string "You've shaken me to my very soul!$" - -Route110_Text_ChallengeReactionGood: - .string "Your technique is remarkable.\p" - .string "I suggest you speed up a bit while\n" - .string "still avoiding collisions.$" - -Route110_Text_ChallengeReactionOk: - .string "I would consider you a work in\n" - .string "progress.\p" - .string "Still, I hope you don't forget the\n" - .string "sheer pleasure of cycling.$" - -Route110_Text_ChallengeReactionBad: - .string "My word… Your cycling skills border\n" - .string "on terrifying.\p" - .string "Most certainly, you need much more\n" - .string "practice riding.$" - -Route110_Text_ChallengeReactionWorst: - .string "…I am aghast…\p" - .string "You're perhaps not cut out for this\n" - .string "unfortunate cycling business.\p" - .string "You ought to give serious thought to\n" - .string "returning that BIKE to RYDEL.$" - -Route110_Text_RatedForNumberOfCollisions: - .string "This is CYCLING ROAD.\p" - .string "If you were to ride from MAUVILLE to\n" - .string "SLATEPORT on a MACH BIKE, you would\l" - .string "be rated for the number of collisions\l" - .string "and your total time.$" - -Route110_Text_AlwaysAimHigher: - .string "Regardless of the results, I count on\n" - .string "seeing more challenges from you.\l" - .string "Always aim higher!$" - -Route110_Text_AcroBikesDoNotQualify: - .string "On this CYCLING ROAD, those riding\n" - .string "MACH BIKES are rated for their number\l" - .string "of collisions and their total times.\p" - .string "ACRO BIKES do not qualify for rating.\n" - .string "They are easy to turn, so it's not fair.$" - -Route110_Text_SlateportCitySign: - .string "ROUTE 110\n" - .string "{DOWN_ARROW} SLATEPORT CITY$" - -Route110_Text_CyclingRoadSign: - .string "SEASIDE CYCLING ROAD$" - -Route110_Text_AquaWasHere: - .string "“TEAM AQUA was here!”\p" - .string "Someone painted that onto this sign,\n" - .string "but then someone else painted over it.\p" - .string "“TEAM MAGMA rules!” is what it\n" - .string "says now.$" - -Route110_Text_Route103Sign: - .string "ROUTE 110\n" - .string "{LEFT_ARROW} ROUTE 103$" - -Route110_Text_SeasideParkingSign: - .string "SEASIDE PARKING$" - -Route110_Text_MauvilleCitySign: - .string "ROUTE 110\n" - .string "{UP_ARROW} MAUVILLE CITY$" - -Route110_Text_TrainerTipsPrlzSleep: - .string "TRAINER TIPS\p" - .string "The foe can be made helpless by\n" - .string "paralyzing it or causing it to sleep.\p" - .string "It is an important technique for\n" - .string "POKéMON battles.$" - -Route110_Text_TrainerTipsRegisterItems: - .string "TRAINER TIPS\p" - .string "The items in the BAG can be reorganized\n" - .string "by pressing SELECT.$" - -Route110_Text_TrickHouseSign: - .string "“Three steps {RIGHT_ARROW} and two steps {UP_ARROW}\n" - .string "to reach the wondrous TRICK HOUSE.”$" - -Route110_Text_BestRecord: - .string "THE BEST RECORD TO DATE…\p" - .string "No. of collisions: {STR_VAR_1}\p" - .string "Elapsed time: {STR_VAR_2}$" - -Route110_Text_ThereIsNoRecord: - .string "THE BEST RECORD TO DATE…\p" - .string "No one seems to have taken the\n" - .string "challenge. There is no record…$" - -Route110_Text_ImagineSeeingYouHere: - .string "PROF. BIRCH: Oh, {PLAYER}{KUN}!\n" - .string "Imagine seeing you here!\p" - .string "And where might my {RIVAL} be?$" - -Route110_Text_HeardYouInstallMatchCall: - .string "Oh, I see!\n" - .string "You two are running separately.\l" - .string "Well, that's fine.\p" - .string "Oh, yes, I heard that your POKéNAV\n" - .string "had the MATCH CALL system installed.\p" - .string "Well, then, I should register you in\n" - .string "my POKéNAV as well.\p" - .string "That way, even when we're apart,\n" - .string "I can rate your POKéDEX anytime.\p" - .string "… … … … … …$" - -Route110_Text_RegisteredBirchInPokenav: - .string "Registered PROF. BIRCH\n" - .string "in the POKéNAV.$" - -Route110_Text_KeepAnEyeOutForRival: - .string "PROF. BIRCH: {PLAYER}{KUN}…\p" - .string "Please keep an eye out for my {RIVAL}.\n" - .string "… … … … … …\p" - .string "Well, I had better get going.\n" - .string "See you again, {PLAYER}{KUN}!$" - +.ifdef ENGLISH + .include "data/maps/Route110/text.inc" +.else +.ifdef FRENCH + .include "data/maps/Route110/text_fr.inc" +.else +.ifdef ITALIAN + .include "data/maps/Route110/text_it.inc" +.endif +.endif +.endif diff --git a/data/maps/Route110/text.inc b/data/maps/Route110/text.inc new file mode 100644 index 0000000000..581e1e8391 --- /dev/null +++ b/data/maps/Route110/text.inc @@ -0,0 +1,249 @@ + +Route110_Text_WeCantTalkAboutAquaActivities: + .string "TEAM AQUA's activities…\n" + .string "We can't talk about them yet.$" + +Route110_Text_KickUpARuckus: + .string "I want to get going to SLATEPORT and\n" + .string "kick up a ruckus!$" + +Route110_Text_MyFirstJobInAqua: + .string "This is my first job after joining\n" + .string "TEAM AQUA. It's a little scary.$" + +Route110_Text_AquaActionsBringSmiles: + .string "TEAM AQUA's actions should bring\n" + .string "smiles to people's faces!$" + +Route110_Text_MayLetsBattle: + .string "MAY: Hi, {PLAYER}{KUN}, long time no see!\p" + .string "While I was searching for other\n" + .string "POKéMON, my POKéMON grew stronger.\p" + .string "So…\n" + .string "How about a little battle?$" + +Route110_Text_MayDefeated: + .string "Yikes!\n" + .string "You're better than I expected!$" + +Route110_Text_MayTakeThis: + .string "MAY: {PLAYER}{KUN}, you've been busy\n" + .string "training, too, haven't you?\p" + .string "I think you deserve a reward!\n" + .string "This is from me!$" + +Route110_Text_MayExplainItemfinder: + .string "MAY: That's an ITEMFINDER.\p" + .string "Try it out. If there is an item that's\n" + .string "not visible, it emits a sound.\p" + .string "Okay, {PLAYER}{KUN}, let's meet again!\p" + .string "I know it's a little silly coming from\n" + .string "me, but I think you should train a lot\l" + .string "harder for the next time.$" + +Route110_Text_BrendanLetsBattle: + .string "BRENDAN: Hey, {PLAYER}.\n" + .string "So this is where you were.\l" + .string "How's it going?\p" + .string "Have you been raising your POKéMON?\n" + .string "I'll check for you.$" + +Route110_Text_BrendanDefeated: + .string "Hmm…\n" + .string "You're pretty good.$" + +Route110_Text_BrendanTakeThis: + .string "BRENDAN: {PLAYER}, you've trained\n" + .string "without me noticing…\p" + .string "Good enough!\n" + .string "Here, take this.$" + +Route110_Text_BrendanExplainItemfinder: + .string "BRENDAN: That's an ITEMFINDER.\p" + .string "Use it to root around for items that\n" + .string "aren't visible.\p" + .string "If it senses something, it emits\n" + .string "a sound.\p" + .string "Anyway, I'm off to look for new\n" + .string "POKéMON.$" + +Route110_Text_RideBikeAtFullSpeed: + .string "Wouldn't it be great to ride a BIKE\n" + .string "at full speed on CYCLING ROAD?$" + +Route110_Text_HairStreamsBehindMe: + .string "How do you like the way my raven-\n" + .string "colored hair streams behind me?\p" + .string "I grew my hair out just for that.$" + +Route110_Text_YouGotBikeFromRydel: + .string "Oh, hey, you got that BIKE from RYDEL!\p" + .string "Oh, it's glaringly obvious.\n" + .string "It says right on your bike…\p" + .string "RYDEL, RYDEL, RYDEL, RYDEL, RYDEL,\n" + .string "RYDEL, RYDEL, RYDEL, RYDEL, RYDEL,\p" + .string "RYDEL, RYDEL, RYDEL, RYDEL, RYDEL,\n" + .string "RYDEL, RYDEL, RYDEL, RYDEL, RYDEL,\p" + .string "RYDEL, RYDEL, RYDEL, RYDEL, RYDEL,\n" + .string "RYDEL, RYDEL, RYDEL, RYDEL, RYDEL,\p" + .string "RYDEL, RYDEL, RYDEL, RYDEL, RYDEL,\n" + .string "RYDEL, RYDEL, RYDEL, RYDEL, RYDEL,\p" + .string "RYDEL, RYDEL, RYDEL, RYDEL, RYDEL…\n" + .string "That name's everywhere.\p" + .string "You should ride it around all over\n" + .string "the place--it's good advertising!$" + +Route110_Text_TwoRoads: + .string "The two roads, one above, one below…\p" + .string "A road each for people and POKéMON.\n" + .string "Perhaps that is right and fair.$" + +Route110_Text_WalkOnTheLowRoad: + .string "I don't have a BIKE, so I'll take\n" + .string "a leisurely walk on the low road.$" + +Route110_Text_BikeTechniques: + .string "Learning techniques will make BIKE\n" + .string "riding even more fun.\p" + .string "There are some places that you can\n" + .string "reach only by using a BIKE technique.$" + +Route110_Text_WhichShouldIChoose: + .string "Which should I choose?\p" + .string "Make a beeline for MAUVILLE on\n" + .string "CYCLING ROAD, or take the low road\l" + .string "and look for POKéMON?$" + +Route110_Text_CyclingChallengeResultSummary: + .string "Number of collisions:\n" + .string "… … {STR_VAR_1}!\p" + .string "Total time:\n" + .string "… … {STR_VAR_2}!$" + +Route110_Text_ChallengeReactionBest: + .string "Bravo! Splendid showing!\p" + .string "Your love of cycling comes from deep\n" + .string "within your heart.\l" + .string "You've shaken me to my very soul!$" + +Route110_Text_ChallengeReactionGood: + .string "Your technique is remarkable.\p" + .string "I suggest you speed up a bit while\n" + .string "still avoiding collisions.$" + +Route110_Text_ChallengeReactionOk: + .string "I would consider you a work in\n" + .string "progress.\p" + .string "Still, I hope you don't forget the\n" + .string "sheer pleasure of cycling.$" + +Route110_Text_ChallengeReactionBad: + .string "My word… Your cycling skills border\n" + .string "on terrifying.\p" + .string "Most certainly, you need much more\n" + .string "practice riding.$" + +Route110_Text_ChallengeReactionWorst: + .string "…I am aghast…\p" + .string "You're perhaps not cut out for this\n" + .string "unfortunate cycling business.\p" + .string "You ought to give serious thought to\n" + .string "returning that BIKE to RYDEL.$" + +Route110_Text_RatedForNumberOfCollisions: + .string "This is CYCLING ROAD.\p" + .string "If you were to ride from MAUVILLE to\n" + .string "SLATEPORT on a MACH BIKE, you would\l" + .string "be rated for the number of collisions\l" + .string "and your total time.$" + +Route110_Text_AlwaysAimHigher: + .string "Regardless of the results, I count on\n" + .string "seeing more challenges from you.\l" + .string "Always aim higher!$" + +Route110_Text_AcroBikesDoNotQualify: + .string "On this CYCLING ROAD, those riding\n" + .string "MACH BIKES are rated for their number\l" + .string "of collisions and their total times.\p" + .string "ACRO BIKES do not qualify for rating.\n" + .string "They are easy to turn, so it's not fair.$" + +Route110_Text_SlateportCitySign: + .string "ROUTE 110\n" + .string "{DOWN_ARROW} SLATEPORT CITY$" + +Route110_Text_CyclingRoadSign: + .string "SEASIDE CYCLING ROAD$" + +Route110_Text_AquaWasHere: + .string "“TEAM AQUA was here!”\p" + .string "Someone painted that onto this sign,\n" + .string "but then someone else painted over it.\p" + .string "“TEAM MAGMA rules!” is what it\n" + .string "says now.$" + +Route110_Text_Route103Sign: + .string "ROUTE 110\n" + .string "{LEFT_ARROW} ROUTE 103$" + +Route110_Text_SeasideParkingSign: + .string "SEASIDE PARKING$" + +Route110_Text_MauvilleCitySign: + .string "ROUTE 110\n" + .string "{UP_ARROW} MAUVILLE CITY$" + +Route110_Text_TrainerTipsPrlzSleep: + .string "TRAINER TIPS\p" + .string "The foe can be made helpless by\n" + .string "paralyzing it or causing it to sleep.\p" + .string "It is an important technique for\n" + .string "POKéMON battles.$" + +Route110_Text_TrainerTipsRegisterItems: + .string "TRAINER TIPS\p" + .string "The items in the BAG can be reorganized\n" + .string "by pressing SELECT.$" + +Route110_Text_TrickHouseSign: + .string "“Three steps {RIGHT_ARROW} and two steps {UP_ARROW}\n" + .string "to reach the wondrous TRICK HOUSE.”$" + +Route110_Text_BestRecord: + .string "THE BEST RECORD TO DATE…\p" + .string "No. of collisions: {STR_VAR_1}\p" + .string "Elapsed time: {STR_VAR_2}$" + +Route110_Text_ThereIsNoRecord: + .string "THE BEST RECORD TO DATE…\p" + .string "No one seems to have taken the\n" + .string "challenge. There is no record…$" + +Route110_Text_ImagineSeeingYouHere: + .string "PROF. BIRCH: Oh, {PLAYER}{KUN}!\n" + .string "Imagine seeing you here!\p" + .string "And where might my {RIVAL} be?$" + +Route110_Text_HeardYouInstallMatchCall: + .string "Oh, I see!\n" + .string "You two are running separately.\l" + .string "Well, that's fine.\p" + .string "Oh, yes, I heard that your POKéNAV\n" + .string "had the MATCH CALL system installed.\p" + .string "Well, then, I should register you in\n" + .string "my POKéNAV as well.\p" + .string "That way, even when we're apart,\n" + .string "I can rate your POKéDEX anytime.\p" + .string "… … … … … …$" + +Route110_Text_RegisteredBirchInPokenav: + .string "Registered PROF. BIRCH\n" + .string "in the POKéNAV.$" + +Route110_Text_KeepAnEyeOutForRival: + .string "PROF. BIRCH: {PLAYER}{KUN}…\p" + .string "Please keep an eye out for my {RIVAL}.\n" + .string "… … … … … …\p" + .string "Well, I had better get going.\n" + .string "See you again, {PLAYER}{KUN}!$" diff --git a/data/maps/Route110/text_fr.inc b/data/maps/Route110/text_fr.inc new file mode 100644 index 0000000000..ce9ac767bd --- /dev/null +++ b/data/maps/Route110/text_fr.inc @@ -0,0 +1,253 @@ + +Route110_Text_WeCantTalkAboutAquaActivities: + .string "Les activités de la TEAM AQUA doivent\n" + .string "rester secrètes pour le moment.$" + +Route110_Text_KickUpARuckus: + .string "Je veux aller à POIVRESSEL et\n" + .string "provoquer une bagarre!$" + +Route110_Text_MyFirstJobInAqua: + .string "C’est ma première mission en tant que\n" + .string "membre de la TEAM AQUA. J’ai les j’tons!$" + +Route110_Text_AquaActionsBringSmiles: + .string "Les actions de la TEAM AQUA rendront\n" + .string "le sourire à tout le monde!$" + +Route110_Text_MayLetsBattle: + .string "FLORA: Salut, {PLAYER}{KUN}, ça faisait\n" + .string "longtemps!\p" + .string "En cherchant d’autres POKéMON, j’ai\n" + .string "permis aux miens de devenir plus forts.\p" + .string "Alors…\n" + .string "Que dirais-tu d’un petit combat?$" + +Route110_Text_MayDefeated: + .string "Mince! Tu as un meilleur niveau que je\n" + .string "ne le pensais!$" + +Route110_Text_MayTakeThis: + .string "FLORA: {PLAYER}{KUN}, toi aussi tu as passé\n" + .string "beaucoup de temps à l’entraînement?\p" + .string "Tu mérites une récompense!\n" + .string "Voilà pour toi!$" + +Route110_Text_MayExplainItemfinder: + .string "FLORA: C’est un CHERCH’OBJET.\p" + .string "Essaie-le. S’il y a un objet non visible,\n" + .string "il émet un son.\p" + .string "OK, {PLAYER}{KUN}, on se reverra!\p" + .string "Je sais que c’est un peu bête venant de\n" + .string "moi, mais tu devrais t’entraîner encore\l" + .string "plus pour la prochaine fois.$" + +Route110_Text_BrendanLetsBattle: + .string "BRICE: Hé, {PLAYER}.\n" + .string "C’est donc là que tu te cachais.\l" + .string "Comment ça va?\p" + .string "T’as dressé tes POKéMON?\n" + .string "Je vais vérifier.$" + +Route110_Text_BrendanDefeated: + .string "Humm…\n" + .string "Pas mal du tout.$" + +Route110_Text_BrendanTakeThis: + .string "BRICE: {PLAYER}, tu as continué\n" + .string "l’entraînement sans me prévenir…\p" + .string "C’est bien!\n" + .string "Allez, prends ça.$" + +Route110_Text_BrendanExplainItemfinder: + .string "BRICE: C’est un CHERCH’OBJET.\p" + .string "Utilise-le pour chercher des objets qui\n" + .string "sont invisibles.\p" + .string "S’il détecte quelque chose, il émet\n" + .string "un son.\p" + .string "En tout cas, je pars à la recherche de\n" + .string "nouveaux POKéMON.$" + +Route110_Text_RideBikeAtFullSpeed: + .string "Ce serait pas génial de rouler à fond\n" + .string "en VELO sur la PISTE CYCLABLE?$" + +Route110_Text_HairStreamsBehindMe: + .string "Tu aimes mes cheveux noir corbeau qui\n" + .string "flottent dans mon dos?\p" + .string "Je les ai laissés pousser rien que\n" + .string "pour ça.$" + +Route110_Text_YouGotBikeFromRydel: + .string "Oh, hé, tu as eu ce VELO chez RODOLPHE!\p" + .string "Oh, ça saute aux yeux!\n" + .string "C’est écrit dessus…\p" + .string "RODOLPHE, RODOLPHE, RODOLPHE,\n" + .string "RODOLPHE, RODOLPHE, RODOLPHE,\p" + .string "RODOLPHE, RODOLPHE, RODOLPHE,\n" + .string "RODOLPHE, RODOLPHE, RODOLPHE,\p" + .string "RODOLPHE, RODOLPHE, RODOLPHE,\n" + .string "RODOLPHE, RODOLPHE, RODOLPHE,\p" + .string "RODOLPHE, RODOLPHE, RODOLPHE,\n" + .string "RODOLPHE, RODOLPHE, RODOLPHE,\p" + .string "RODOLPHE, RODOLPHE, RODOLPHE…\n" + .string "Ce nom est partout.\p" + .string "Tu devrais rouler un peu partout dans\n" + .string "le coin. Ça fait une super pub!$" + +Route110_Text_TwoRoads: + .string "Les deux routes, l’une au-dessus et\n" + .string "l’autre en dessous…\p" + .string "Une pour les POKéMON et une pour les\n" + .string "humains. C’est peut-être juste.$" + +Route110_Text_WalkOnTheLowRoad: + .string "Je n’ai pas de VELO, alors je me balade\n" + .string "sur la route du dessous.$" + +Route110_Text_BikeTechniques: + .string "C’est plus sympa de faire du VELO\n" + .string "quand on connaît certaines techniques.\p" + .string "Certains endroits ne sont accessibles\n" + .string "qu’en utilisant une technique en vélo.$" + +Route110_Text_WhichShouldIChoose: + .string "Que dois-je faire?\p" + .string "Aller directement à LAVANDIA par\n" + .string "la PISTE CYCLABLE ou prendre la route\l" + .string "du bas et chercher des POKéMON?$" + +Route110_Text_CyclingChallengeResultSummary: + .string "Nombre de collisions:\n" + .string "{STR_VAR_1}!\p" + .string "Temps total:\n" + .string "{STR_VAR_2}!$" + +Route110_Text_ChallengeReactionBest: + .string "Bravo! Superbe démonstration!\p" + .string "Ton amour pour le vélo vient du plus\n" + .string "profond de ton cœur.\l" + .string "Tu m’as profondément ému!$" + +Route110_Text_ChallengeReactionGood: + .string "Ta technique est remarquable.\p" + .string "Je te suggère juste de ralentir un peu\n" + .string "pour éviter les collisions.$" + +Route110_Text_ChallengeReactionOk: + .string "Je dirais que tu es sur la bonne voie.\p" + .string "Cependant, j’espère que tu ne vas pas\n" + .string "oublier le véritable plaisir du vélo.$" + +Route110_Text_ChallengeReactionBad: + .string "Je dois dire… Tes compétences\n" + .string "cyclistes sont très limitées.\p" + .string "Tu aurais sûrement besoin d’un peu\n" + .string "plus de pratique.$" + +Route110_Text_ChallengeReactionWorst: + .string "… Je suis horrifié…\p" + .string "C’est peut-être pas ton truc le VELO,\n" + .string "après tout.\p" + .string "Tu devrais sérieusement penser à \n" + .string "rapporter ce VELO chez RODOLPHE.$" + +Route110_Text_RatedForNumberOfCollisions: + .string "C’est la PISTE CYCLABLE.\p" + .string "Si tu roules de LAVANDIA à\n" + .string "POIVRESSEL avec le VELO COURSE,\l" + .string "tu pourras connaître ton nombre\l" + .string "de collisions et ton temps total.$" + +Route110_Text_AlwaysAimHigher: + .string "Peu importe les résultats, j’attends\n" + .string "plus de combativité de ta part.\p" + .string "Il faut toujours viser plus haut!$" + +Route110_Text_AcroBikesDoNotQualify: + .string "Sur la PISTE CYCLABLE, on enregistre\n" + .string "le nombre de collisions et le temps\l" + .string "total de chaque VELO COURSE.\p" + .string "Mais les VELOS CROSS ne peuvent pas\n" + .string "participer car ils tournent trop\l" + .string "facilement. C’est pas juste!$" + +Route110_Text_SlateportCitySign: + .string "ROUTE 110\n" + .string "{DOWN_ARROW} POIVRESSEL$" + +Route110_Text_CyclingRoadSign: + .string "PISTE CYCLABLE DU BORD DE MER$" + +Route110_Text_AquaWasHere: + .string "“VIVE LA TEAM AQUA!”\p" + .string "C’est ce qui était écrit sur le panneau,\n" + .string "mais quelqu’un a rajouté un nouveau\l" + .string "texte par dessus.\p" + .string "On peut y lire:\n" + .string "“LA TEAM MAGMA est la meilleure!”$" + +Route110_Text_Route103Sign: + .string "ROUTE 110\n" + .string "{LEFT_ARROW} ROUTE 103$" + +Route110_Text_SeasideParkingSign: + .string "PARKING DU BORD DE MER$" + +Route110_Text_MauvilleCitySign: + .string "ROUTE 110\n" + .string "{UP_ARROW} LAVANDIA$" + +Route110_Text_TrainerTipsPrlzSleep: + .string "CONSEILS AUX DRESSEURS\p" + .string "Vous pouvez rendre l’ennemi impuissant\n" + .string "en le paralysant ou en l’endormant.\p" + .string "C’est une technique importante pour\n" + .string "les combats de POKéMON.$" + +Route110_Text_TrainerTipsRegisterItems: + .string "CONSEILS AUX DRESSEURS\p" + .string "Vous pouvez réorganiser les objets\n" + .string "dans le SAC en appuyant sur SELECT.$" + +Route110_Text_TrickHouseSign: + .string "“Trois pas {RIGHT_ARROW} et deux pas {UP_ARROW} pour\n" + .string "atteindre la MAISON DES PIEGES.”$" + +Route110_Text_BestRecord: + .string "LE RECORD A RETENIR…\p" + .string "Nb de collisions: {STR_VAR_1}\p" + .string "Temps écoulé: {STR_VAR_2}$" + +Route110_Text_ThereIsNoRecord: + .string "LE RECORD A RETENIR…\p" + .string "Personne ne semble avoir relevé le défi.\n" + .string "Aucun record n’a été établi…$" + +Route110_Text_ImagineSeeingYouHere: + .string "PROF. SEKO: Oh, {PLAYER}{KUN}!\n" + .string "Content de te voir ici!\p" + .string "Mais où peut bien se trouver {RIVAL}?$" + +Route110_Text_HeardYouInstallMatchCall: + .string "Oh, je vois!\n" + .string "Vous ne faites pas la route ensemble.\l" + .string "C’est comme vous préférez.\p" + .string "Il paraît que tu as la fonction MATCH\n" + .string "PHONE installée sur ton POKéNAV.\p" + .string "Alors je devrais t’enregistrer sur\n" + .string "le mien.\p" + .string "Comme ça, je pourrai évaluer ton\n" + .string "POKéDEX même si nous sommes loin.\p" + .string "… … … … … …$" + +Route110_Text_RegisteredBirchInPokenav: + .string "Vous avez enregistré le PROF. SEKO\n" + .string "dans le POKéNAV.$" + +Route110_Text_KeepAnEyeOutForRival: + .string "PROF. SEKO: {PLAYER}{KUN}…\p" + .string "S’il te plaît, garde un œil sur {RIVAL}.\n" + .string "… … … … … …\p" + .string "Bon, je ferais bien d’y aller.\n" + .string "A bientôt, {PLAYER}{KUN}!$" diff --git a/data/maps/Route110/text_it.inc b/data/maps/Route110/text_it.inc new file mode 100644 index 0000000000..22927898c5 --- /dev/null +++ b/data/maps/Route110/text_it.inc @@ -0,0 +1,247 @@ + +Route110_Text_WeCantTalkAboutAquaActivities: + .string "Le attività del TEAM IDRO vanno\n" + .string "tenute segrete per il momento.$" + +Route110_Text_KickUpARuckus: + .string "Voglio proseguire per SELCEPOLI\n" + .string "e fare un bel pandemonio!$" + +Route110_Text_MyFirstJobInAqua: + .string "È il mio primo incarico da membro\n" + .string "del TEAM IDRO. Che emozione.$" + +Route110_Text_AquaActionsBringSmiles: + .string "Le imprese del TEAM IDRO devono\n" + .string "riportare il sorriso sul volto di tutti!$" + +Route110_Text_MayLetsBattle: + .string "VERA: {PLAYER}{KUN}, quanto tempo!\p" + .string "Mentre cercavo altri POKéMON,\n" + .string "i miei sono diventati molto più forti.\p" + .string "Quindi… che ne dici di una lotta?$" + +Route110_Text_MayDefeated: + .string "Wow!\n" + .string "Sei meglio di quanto pensassi!$" + +Route110_Text_MayTakeThis: + .string "VERA: {PLAYER}{KUN}, ne hai fatti\n" + .string "di allenamenti, vero?\p" + .string "Ti meriti un premio!\n" + .string "Ti do questo!$" + +Route110_Text_MayExplainItemfinder: + .string "VERA: Questo è un DETECTOR.\p" + .string "Provalo. Emette un suono se localizza\n" + .string "uno strumento, anche se non è visibile.\p" + .string "OK, {PLAYER}{KUN}, incontriamoci di nuovo!\p" + .string "È strano, lo so, ma penso che tu abbia\n" + .string "bisogno di allenarti ancora per\l" + .string "la prossima volta.$" + +Route110_Text_BrendanLetsBattle: + .string "BRENDON: Ehi, {PLAYER}.\n" + .string "Eccoti finalmente!\l" + .string "Come vanno le cose?\p" + .string "Hai allenato la tua squadra di POKéMON?\n" + .string "Darò un’occhiata.$" + +Route110_Text_BrendanDefeated: + .string "Uhm… non sei affatto male.$" + +Route110_Text_BrendanTakeThis: + .string "BRENDON: {PLAYER}, hai fatto\n" + .string "allenamento a mia insaputa…\p" + .string "Meriti una ricompensa!\n" + .string "Eccoti questo!$" + +Route110_Text_BrendanExplainItemfinder: + .string "BRENDON: È un DETECTOR.\p" + .string "Serve per individuare strumenti non\n" + .string "visibili.\p" + .string "Se localizza qualcosa, emette un suono.\p" + .string "Bene, io continuo a cercare altri\n" + .string "POKéMON.$" + +Route110_Text_RideBikeAtFullSpeed: + .string "Che bello sarebbe andare in BICI a\n" + .string "tutta velocità sulla PISTA CICLABILE!$" + +Route110_Text_HairStreamsBehindMe: + .string "Che ne pensi dei miei capelli corvini\n" + .string "al vento?\p" + .string "Li ho fatti crescere solo per questo.$" + +Route110_Text_YouGotBikeFromRydel: + .string "Ehi, quella BICI l’hai presa da CLELIO!\p" + .string "È più che ovvio.\n" + .string "Sulla bici c’è scritto…\p" + .string "CLELIO, CLELIO, CLELIO, CLELIO,\n" + .string "CLELIO, CLELIO, CLELIO, CLELIO,\p" + .string "CLELIO, CLELIO, CLELIO, CLELIO,\n" + .string "CLELIO, CLELIO, CLELIO, CLELIO, \p" + .string "CLELIO, CLELIO, CLELIO, CLELIO,\n" + .string "CLELIO, CLELIO, CLELIO, CLELIO,\p" + .string "CLELIO, CLELIO, CLELIO, CLELIO,\n" + .string "CLELIO, CLELIO, CLELIO, CLELIO,\p" + .string "CLELIO, CLELIO, CLELIO, CLELIO…\n" + .string "C’è il nome dappertutto.\p" + .string "Dovresti andare in giro da queste\n" + .string "parti: è una buona pubblicità!$" + +Route110_Text_TwoRoads: + .string "Due strade, una sopra e una sotto…\p" + .string "Una strada per ciascuno: gli uomini e\n" + .string "i POKéMON. Giusto, no?$" + +Route110_Text_WalkOnTheLowRoad: + .string "Sono senza BICI, quindi faccio un giro\n" + .string "rilassante per la strada inferiore.$" + +Route110_Text_BikeTechniques: + .string "Se impari la tecnica, andare in BICI\n" + .string "è ancora più divertente.\p" + .string "Ci sono posti raggiungibili solo con\n" + .string "la BICI.$" + +Route110_Text_WhichShouldIChoose: + .string "Cosa mi conviene fare?\p" + .string "Andare a CICLAMIPOLI direttamente\n" + .string "dalla PISTA CICLABILE o prendere la\l" + .string "strada inferiore e cercare i POKéMON?$" + +Route110_Text_CyclingChallengeResultSummary: + .string "Numero di collisioni:\n" + .string "… … {STR_VAR_1}!\p" + .string "Tempo totale:\n" + .string "… … {STR_VAR_2}!$" + +Route110_Text_ChallengeReactionBest: + .string "Fantastico! Che spettacolo!\p" + .string "Si vede che ami veramente\n" + .string "andare in bicicletta.\l" + .string "Mi hai fatto commuovere!$" + +Route110_Text_ChallengeReactionGood: + .string "Hai una tecnica interessante.\p" + .string "Ti consiglio di accelerare un po’,\n" + .string "ma con prudenza!$" + +Route110_Text_ChallengeReactionOk: + .string "Mi sembra che tu stia ancora imparando.\p" + .string "Non dimenticarti che andare in\n" + .string "bicicletta deve essere un piacere.$" + +Route110_Text_ChallengeReactionBad: + .string "Parola mia… la tua abilità da ciclista\n" + .string "lascia a desiderare.\p" + .string "Hai sicuramente bisogno di più \n" + .string "esercizio.$" + +Route110_Text_ChallengeReactionWorst: + .string "Sono senza parole…\p" + .string "Mai visto nessuno meno portato di te\n" + .string "per la bicicletta.\p" + .string "Dovresti pensare seriamente di rendere\n" + .string "la BICI a CLELIO.$" + +Route110_Text_RatedForNumberOfCollisions: + .string "Questa è la PISTA CICLABILE.\p" + .string "Se usi una BICI da CORSA per andare da\n" + .string "CICLAMIPOLI a SELCEPOLI,\l" + .string "verranno valutati il numero di collisioni\l" + .string "e il tempo totale realizzato.$" + +Route110_Text_AlwaysAimHigher: + .string "Non far caso ai risultati e continua ad\n" + .string "esercitarti. Punta sempre più in alto!$" + +Route110_Text_AcroBikesDoNotQualify: + .string "Su questa PISTA CICLABILE, \n" + .string "la prestazione delle BICI da CORSA\l" + .string "si valuta in base al numero di\l" + .string "collisioni e al tempo totale.\p" + .string "Per correttezza, la prestazione delle\n" + .string "BICI da CROSS, facili da usare, \l" + .string "non si valuta.$" + +Route110_Text_SlateportCitySign: + .string "PERCORSO 110\n" + .string "{DOWN_ARROW} PORTO SELCEPOLI$" + +Route110_Text_CyclingRoadSign: + .string "PISTA CICLABILE LUNGOMARE$" + +Route110_Text_AquaWasHere: + .string "“Il TEAM IDRO è stato qui!”.\p" + .string "Qualcuno l’aveva scritto su questo\n" + .string "cartello, ma qualcun altro ci ha\l" + .string "scritto sopra.\p" + .string "Il cartello dice ora:\n" + .string "“Viva il TEAM MAGMA!”.$" + +Route110_Text_Route103Sign: + .string "PERCORSO 110\n" + .string "{LEFT_ARROW} PERCORSO 103$" + +Route110_Text_SeasideParkingSign: + .string "PARCHEGGIO LUNGOMARE$" + +Route110_Text_MauvilleCitySign: + .string "PERCORSO 110\n" + .string "{UP_ARROW} CICLAMIPOLI$" + +Route110_Text_TrainerTipsPrlzSleep: + .string "CONSIGLI UTILI\p" + .string "Puoi indebolire il nemico paralizzandolo\n" + .string "o facendolo addormentare.\p" + .string "È una tecnica molto importante per\n" + .string "le lotte di POKéMON.$" + +Route110_Text_TrainerTipsRegisterItems: + .string "CONSIGLI UTILI\p" + .string "Si possono riorganizzare gli strumenti\n" + .string "nello ZAINO premendo SELECT.$" + +Route110_Text_TrickHouseSign: + .string "“Tre passi {RIGHT_ARROW} e due passi {UP_ARROW}\n" + .string "per la favolosa QUIZZOTECA”.$" + +Route110_Text_BestRecord: + .string "MIGLIORE PRESTAZIONE…\p" + .string "Numero di collisioni: {STR_VAR_1}\p" + .string "Tempo: {STR_VAR_2}$" + +Route110_Text_ThereIsNoRecord: + .string "MIGLIORE PRESTAZIONE…\p" + .string "Nessuno ha partecipato fino ad ora.\n" + .string "Nessun dato disponibile…$" + +Route110_Text_ImagineSeeingYouHere: + .string "PROF. BIRCH: Oh, {PLAYER}{KUN}!\n" + .string "Che bello vederti qui!\p" + .string "E dov’è {RIVAL}?$" + +Route110_Text_HeardYouInstallMatchCall: + .string "Ah, capisco!\n" + .string "Non andate in giro insieme.\l" + .string "Va bene così.\p" + .string "Ho sentito che ti hanno installato la\n" + .string "funzione SFIDAFONINO nel POKéNAV.\p" + .string "Allora registrerò anche te nel mio\n" + .string "POKéNAV.\p" + .string "In questo modo, anche se non siamo\n" + .string "insieme, posso valutare il tuo POKéDEX.\p" + .string "… … … … … …$" + +Route110_Text_RegisteredBirchInPokenav: + .string "Registrazione del PROF. BIRCH nel\n" + .string "POKéNAV avvenuta.$" + +Route110_Text_KeepAnEyeOutForRival: + .string "PROF. BIRCH: {PLAYER}{KUN}…\p" + .string "Ti prego, tieni sott’occhio {RIVAL}.\n" + .string "… … … … … …\p" + .string "Bene, è ora di andare.\n" + .string "Ci vediamo, {PLAYER}{KUN}!$" diff --git a/data/maps/Route110_SeasideCyclingRoadNorthEntrance/scripts.inc b/data/maps/Route110_SeasideCyclingRoadNorthEntrance/scripts.inc index 5eb1f3dea2..5f3c9237cb 100644 --- a/data/maps/Route110_SeasideCyclingRoadNorthEntrance/scripts.inc +++ b/data/maps/Route110_SeasideCyclingRoadNorthEntrance/scripts.inc @@ -36,14 +36,14 @@ Route110_SeasideCyclingRoadNorthEntrance_EventScript_ClearCyclingRoad:: releaseall end -Route110_SeasideCyclingRoadNorthEntrance_Text_GoAllOutOnCyclingRoad: - .string "On CYCLING ROAD, you can go all out\n" - .string "and cycle as fast as you'd like.\p" - .string "It feels great to go that fast, but try\n" - .string "not to crash into anyone!$" - -Route110_SeasideCyclingRoadNorthEntrance_Text_TooDangerousToWalk: - .string "Sorry, you can't walk on CYCLING\n" - .string "ROAD. It's too dangerous.\p" - .string "Please come back with a BIKE.$" - +.ifdef ENGLISH + .include "data/maps/Route110_SeasideCyclingRoadNorthEntrance/text.inc" +.else +.ifdef FRENCH + .include "data/maps/Route110_SeasideCyclingRoadNorthEntrance/text_fr.inc" +.else +.ifdef ITALIAN + .include "data/maps/Route110_SeasideCyclingRoadNorthEntrance/text_it.inc" +.endif +.endif +.endif diff --git a/data/maps/Route110_SeasideCyclingRoadNorthEntrance/text.inc b/data/maps/Route110_SeasideCyclingRoadNorthEntrance/text.inc new file mode 100644 index 0000000000..bf65c4766e --- /dev/null +++ b/data/maps/Route110_SeasideCyclingRoadNorthEntrance/text.inc @@ -0,0 +1,11 @@ + +Route110_SeasideCyclingRoadNorthEntrance_Text_GoAllOutOnCyclingRoad: + .string "On CYCLING ROAD, you can go all out\n" + .string "and cycle as fast as you'd like.\p" + .string "It feels great to go that fast, but try\n" + .string "not to crash into anyone!$" + +Route110_SeasideCyclingRoadNorthEntrance_Text_TooDangerousToWalk: + .string "Sorry, you can't walk on CYCLING\n" + .string "ROAD. It's too dangerous.\p" + .string "Please come back with a BIKE.$" diff --git a/data/maps/Route110_SeasideCyclingRoadNorthEntrance/text_fr.inc b/data/maps/Route110_SeasideCyclingRoadNorthEntrance/text_fr.inc new file mode 100644 index 0000000000..e402190fb6 --- /dev/null +++ b/data/maps/Route110_SeasideCyclingRoadNorthEntrance/text_fr.inc @@ -0,0 +1,12 @@ + +Route110_SeasideCyclingRoadNorthEntrance_Text_GoAllOutOnCyclingRoad: + .string "Sur la PISTE CYCLABLE, on peut rouler\n" + .string "aussi vite qu’on veut.\p" + .string "La vitesse c’est grisant, mais un\n" + .string "accident est vite arrivé!$" + +Route110_SeasideCyclingRoadNorthEntrance_Text_TooDangerousToWalk: + .string "Désolé, mais vous ne pouvez pas vous\n" + .string "déplacer à pied sur la PISTE CYCLABLE.\l" + .string "C’est trop dangereux.\p" + .string "Revenez avec un VELO.$" diff --git a/data/maps/Route110_SeasideCyclingRoadNorthEntrance/text_it.inc b/data/maps/Route110_SeasideCyclingRoadNorthEntrance/text_it.inc new file mode 100644 index 0000000000..e79d769d43 --- /dev/null +++ b/data/maps/Route110_SeasideCyclingRoadNorthEntrance/text_it.inc @@ -0,0 +1,11 @@ + +Route110_SeasideCyclingRoadNorthEntrance_Text_GoAllOutOnCyclingRoad: + .string "Sulla PISTA CICLABILE puoi andare\n" + .string "a tutta birra e correre quanto ti pare.\p" + .string "Prova il brivido della velocità,\n" + .string "ma cerca di non causare incidenti!$" + +Route110_SeasideCyclingRoadNorthEntrance_Text_TooDangerousToWalk: + .string "Spiacente, la PISTA CICLABILE non è\n" + .string "destinata ai pedoni. È pericolosa!\p" + .string "Torna con una BICI!$" diff --git a/data/maps/Route110_SeasideCyclingRoadSouthEntrance/scripts.inc b/data/maps/Route110_SeasideCyclingRoadSouthEntrance/scripts.inc index df53f55ccf..eab0981295 100644 --- a/data/maps/Route110_SeasideCyclingRoadSouthEntrance/scripts.inc +++ b/data/maps/Route110_SeasideCyclingRoadSouthEntrance/scripts.inc @@ -52,14 +52,14 @@ Route110_SeasideCyclingRoadSouthEntrance_EventScript_ClearCyclingRoad:: releaseall end -Route110_SeasideCyclingRoadSouthEntrance_Text_GoAllOutOnCyclingRoad: - .string "On CYCLING ROAD, you can go all out\n" - .string "and cycle as fast as you'd like.\p" - .string "It feels great to go that fast, but try\n" - .string "not to crash into anyone!$" - -Route110_SeasideCyclingRoadSouthEntrance_Text_TooDangerousToWalk: - .string "Sorry, you can't walk on CYCLING\n" - .string "ROAD. It's too dangerous.\p" - .string "Please come back with a BIKE.$" - +.ifdef ENGLISH + .include "data/maps/Route110_SeasideCyclingRoadSouthEntrance/text.inc" +.else +.ifdef FRENCH + .include "data/maps/Route110_SeasideCyclingRoadSouthEntrance/text_fr.inc" +.else +.ifdef ITALIAN + .include "data/maps/Route110_SeasideCyclingRoadSouthEntrance/text_it.inc" +.endif +.endif +.endif diff --git a/data/maps/Route110_SeasideCyclingRoadSouthEntrance/text.inc b/data/maps/Route110_SeasideCyclingRoadSouthEntrance/text.inc new file mode 100644 index 0000000000..9277c31f83 --- /dev/null +++ b/data/maps/Route110_SeasideCyclingRoadSouthEntrance/text.inc @@ -0,0 +1,11 @@ + +Route110_SeasideCyclingRoadSouthEntrance_Text_GoAllOutOnCyclingRoad: + .string "On CYCLING ROAD, you can go all out\n" + .string "and cycle as fast as you'd like.\p" + .string "It feels great to go that fast, but try\n" + .string "not to crash into anyone!$" + +Route110_SeasideCyclingRoadSouthEntrance_Text_TooDangerousToWalk: + .string "Sorry, you can't walk on CYCLING\n" + .string "ROAD. It's too dangerous.\p" + .string "Please come back with a BIKE.$" diff --git a/data/maps/Route110_SeasideCyclingRoadSouthEntrance/text_fr.inc b/data/maps/Route110_SeasideCyclingRoadSouthEntrance/text_fr.inc new file mode 100644 index 0000000000..9dae1b1781 --- /dev/null +++ b/data/maps/Route110_SeasideCyclingRoadSouthEntrance/text_fr.inc @@ -0,0 +1,11 @@ + +Route110_SeasideCyclingRoadSouthEntrance_Text_GoAllOutOnCyclingRoad: + .string "Sur la PISTE CYCLABLE, on peut rouler\n" + .string "aussi vite qu’on veut.\p" + .string "La vitesse c’est grisant, mais un\n" + .string "accident est vite arrivé!$" + +Route110_SeasideCyclingRoadSouthEntrance_Text_TooDangerousToWalk: + .string "Désolé, mais vous ne pouvez pas marcher\n" + .string "sur la PISTE CYCLABLE. C’est dangereux.\p" + .string "Revenez avec un VELO.$" diff --git a/data/maps/Route110_SeasideCyclingRoadSouthEntrance/text_it.inc b/data/maps/Route110_SeasideCyclingRoadSouthEntrance/text_it.inc new file mode 100644 index 0000000000..260fd84137 --- /dev/null +++ b/data/maps/Route110_SeasideCyclingRoadSouthEntrance/text_it.inc @@ -0,0 +1,11 @@ + +Route110_SeasideCyclingRoadSouthEntrance_Text_GoAllOutOnCyclingRoad: + .string "Sulla PISTA CICLABILE puoi andare\n" + .string "a tutta birra e correre quanto ti pare.\p" + .string "Prova il brivido della velocità, ma\n" + .string "cerca di non causare incidenti!$" + +Route110_SeasideCyclingRoadSouthEntrance_Text_TooDangerousToWalk: + .string "Spiacente, la PISTA CICLABILE non è\n" + .string "destinata ai pedoni. Troppo pericolosa!\p" + .string "Torna con una BICI!$" diff --git a/data/maps/Route110_TrickHouseEnd/scripts.inc b/data/maps/Route110_TrickHouseEnd/scripts.inc index be8f75e961..5d636b2655 100644 --- a/data/maps/Route110_TrickHouseEnd/scripts.inc +++ b/data/maps/Route110_TrickHouseEnd/scripts.inc @@ -249,110 +249,14 @@ Route110_TrickHouseEnd_Movement_TrickMasterSurprise: jump_in_place_left step_end -Route110_TrickHouseEnd_Text_YouveMadeItToMe: - .string "Aak!\n" - .string "You've made it to me?\l" - .string "Hmmm… You're sharp!$" - -Route110_TrickHouseEnd_Text_AllNightToPlantTrees: - .string "It took me all night to plant all those\n" - .string "trees…\p" - .string "You're almost my equal in greatness by\n" - .string "one, two, three, four, five, six places!$" - -Route110_TrickHouseEnd_Text_AllNightToMakeMaze: - .string "It took me all night to make the maze…\p" - .string "You're almost my equal in greatness by\n" - .string "one, two, three, four, five places!$" - -Route110_TrickHouseEnd_Text_AllNightToPreparePanels: - .string "It took me all night to prepare\n" - .string "the wall panels…\p" - .string "You're almost my equal in greatness by\n" - .string "one, two, three, four places!$" - -Route110_TrickHouseEnd_Text_AllNightToShoveBoulders: - .string "It took me all night to shove in those\n" - .string "boulders…\p" - .string "You're almost my equal in greatness by\n" - .string "one, two, three places!$" - -Route110_TrickHouseEnd_Text_AllNightToMakeMechadolls: - .string "It took me all night to make MECHADOLLS\n" - .string "and another to think up the quiz…\p" - .string "You're almost my equal in greatness by\n" - .string "one, two places!$" - -Route110_TrickHouseEnd_Text_AllNightToInstallDoors: - .string "It took me all night to install\n" - .string "the doors…\p" - .string "You're almost my equal in greatness!$" - -Route110_TrickHouseEnd_Text_AllNightSettingUpArrows: - .string "It took me all night setting up arrows…\p" - .string "You're my equal in greatness!$" - -Route110_TrickHouseEnd_Text_AllNightPolishingFloors: - .string "It took me all night polishing floors…\p" - .string "You're above me in greatness!\n" - .string "Possibly…$" - -Route110_TrickHouseEnd_Text_FountainOfIdeasRunDry: - .string "Wh-what should I do?\n" - .string "My fountain of ideas for tricks has\l" - .string "run dry…\p" - .string "Perhaps it is time I toured the country\n" - .string "on a quest to devise new tricks…$" - -Route110_TrickHouseEnd_Text_DefeatedMePreferWhichTent: - .string "I hate to admit defeat, but you have\n" - .string "bested me!\p" - .string "Still, you must have been reeled in by\n" - .string "my charisma for you to visit me again\l" - .string "and again. Yes, you must have!\p" - .string "But that has nothing to do with my\n" - .string "losing!\p" - .string "In recognition of the friendship\n" - .string "between you, the driven, and the genius\l" - .string "that is myself, I demand that you take\l" - .string "this keepsake!\p" - .string "Actually there are two--\n" - .string "a RED TENT and a BLUE TENT.\l" - .string "Which do you prefer?$" - -Route110_TrickHouseEnd_Text_NoRoomInPC: - .string "What? No room in your PC?\n" - .string "What am I to make of that?\p" - .string "I wish I could say that, but I am much\n" - .string "too kind and caring, so come back later!$" - -Route110_TrickHouseEnd_Text_LeavingOnJourney: - .string "… … … … … …\p" - .string "I am leaving on a journey of discovery.\n" - .string "A quest in search of new tricks.\p" - .string "I wish that you will one day visit and\n" - .string "entertain me again.\p" - .string "And now, farewell!$" - -Route110_TrickHouseEnd_Text_YouHaveEarnedThisReward: - .string "Fine!\n" - .string "You have earned this reward!$" - -Route110_TrickHouseEnd_Text_NoRoomForThis: - .string "What? Have you no room for this?\n" - .string "What manner of items do you carry?\p" - .string "But fine, since you've reached me,\n" - .string "your reward will be with me till later.$" - -Route110_TrickHouseEnd_Text_MakeNewTricksToStumpYou: - .string "Scrub that smug smirk from your face!\n" - .string "It's much too early to think you've won!\p" - .string "I'll make new tricks to stump you, I will.\n" - .string "You may mock me only when you're done.\p" - .string "Come back for the next exciting\n" - .string "installment!$" - -Route110_TrickHouseEnd_Text_YoureIgnoringMe: - .string "Now, now! You're ignoring me now?\n" - .string "Now that, I consider heartbreaking!$" - +.ifdef ENGLISH + .include "data/maps/Route110_TrickHouseEnd/text.inc" +.else +.ifdef FRENCH + .include "data/maps/Route110_TrickHouseEnd/text_fr.inc" +.else +.ifdef ITALIAN + .include "data/maps/Route110_TrickHouseEnd/text_it.inc" +.endif +.endif +.endif diff --git a/data/maps/Route110_TrickHouseEnd/text.inc b/data/maps/Route110_TrickHouseEnd/text.inc new file mode 100644 index 0000000000..98ad4b2853 --- /dev/null +++ b/data/maps/Route110_TrickHouseEnd/text.inc @@ -0,0 +1,107 @@ + +Route110_TrickHouseEnd_Text_YouveMadeItToMe: + .string "Aak!\n" + .string "You've made it to me?\l" + .string "Hmmm… You're sharp!$" + +Route110_TrickHouseEnd_Text_AllNightToPlantTrees: + .string "It took me all night to plant all those\n" + .string "trees…\p" + .string "You're almost my equal in greatness by\n" + .string "one, two, three, four, five, six places!$" + +Route110_TrickHouseEnd_Text_AllNightToMakeMaze: + .string "It took me all night to make the maze…\p" + .string "You're almost my equal in greatness by\n" + .string "one, two, three, four, five places!$" + +Route110_TrickHouseEnd_Text_AllNightToPreparePanels: + .string "It took me all night to prepare\n" + .string "the wall panels…\p" + .string "You're almost my equal in greatness by\n" + .string "one, two, three, four places!$" + +Route110_TrickHouseEnd_Text_AllNightToShoveBoulders: + .string "It took me all night to shove in those\n" + .string "boulders…\p" + .string "You're almost my equal in greatness by\n" + .string "one, two, three places!$" + +Route110_TrickHouseEnd_Text_AllNightToMakeMechadolls: + .string "It took me all night to make MECHADOLLS\n" + .string "and another to think up the quiz…\p" + .string "You're almost my equal in greatness by\n" + .string "one, two places!$" + +Route110_TrickHouseEnd_Text_AllNightToInstallDoors: + .string "It took me all night to install\n" + .string "the doors…\p" + .string "You're almost my equal in greatness!$" + +Route110_TrickHouseEnd_Text_AllNightSettingUpArrows: + .string "It took me all night setting up arrows…\p" + .string "You're my equal in greatness!$" + +Route110_TrickHouseEnd_Text_AllNightPolishingFloors: + .string "It took me all night polishing floors…\p" + .string "You're above me in greatness!\n" + .string "Possibly…$" + +Route110_TrickHouseEnd_Text_FountainOfIdeasRunDry: + .string "Wh-what should I do?\n" + .string "My fountain of ideas for tricks has\l" + .string "run dry…\p" + .string "Perhaps it is time I toured the country\n" + .string "on a quest to devise new tricks…$" + +Route110_TrickHouseEnd_Text_DefeatedMePreferWhichTent: + .string "I hate to admit defeat, but you have\n" + .string "bested me!\p" + .string "Still, you must have been reeled in by\n" + .string "my charisma for you to visit me again\l" + .string "and again. Yes, you must have!\p" + .string "But that has nothing to do with my\n" + .string "losing!\p" + .string "In recognition of the friendship\n" + .string "between you, the driven, and the genius\l" + .string "that is myself, I demand that you take\l" + .string "this keepsake!\p" + .string "Actually there are two--\n" + .string "a RED TENT and a BLUE TENT.\l" + .string "Which do you prefer?$" + +Route110_TrickHouseEnd_Text_NoRoomInPC: + .string "What? No room in your PC?\n" + .string "What am I to make of that?\p" + .string "I wish I could say that, but I am much\n" + .string "too kind and caring, so come back later!$" + +Route110_TrickHouseEnd_Text_LeavingOnJourney: + .string "… … … … … …\p" + .string "I am leaving on a journey of discovery.\n" + .string "A quest in search of new tricks.\p" + .string "I wish that you will one day visit and\n" + .string "entertain me again.\p" + .string "And now, farewell!$" + +Route110_TrickHouseEnd_Text_YouHaveEarnedThisReward: + .string "Fine!\n" + .string "You have earned this reward!$" + +Route110_TrickHouseEnd_Text_NoRoomForThis: + .string "What? Have you no room for this?\n" + .string "What manner of items do you carry?\p" + .string "But fine, since you've reached me,\n" + .string "your reward will be with me till later.$" + +Route110_TrickHouseEnd_Text_MakeNewTricksToStumpYou: + .string "Scrub that smug smirk from your face!\n" + .string "It's much too early to think you've won!\p" + .string "I'll make new tricks to stump you, I will.\n" + .string "You may mock me only when you're done.\p" + .string "Come back for the next exciting\n" + .string "installment!$" + +Route110_TrickHouseEnd_Text_YoureIgnoringMe: + .string "Now, now! You're ignoring me now?\n" + .string "Now that, I consider heartbreaking!$" diff --git a/data/maps/Route110_TrickHouseEnd/text_fr.inc b/data/maps/Route110_TrickHouseEnd/text_fr.inc new file mode 100644 index 0000000000..d204c0d61b --- /dev/null +++ b/data/maps/Route110_TrickHouseEnd/text_fr.inc @@ -0,0 +1,107 @@ + +Route110_TrickHouseEnd_Text_YouveMadeItToMe: + .string "Aaargh! Tu m’as retrouvé?\n" + .string "Hmmm… Tu as l’œil!$" + +Route110_TrickHouseEnd_Text_AllNightToPlantTrees: + .string "Il m’a fallu toute la nuit pour planter\n" + .string "tous ces arbres…\p" + .string "Tu es presque aussi balèze que moi,\n" + .string "à 1, 2, 3, 4, 5, 6 endroits près!$" + +Route110_TrickHouseEnd_Text_AllNightToMakeMaze: + .string "Il m’a fallu toute la nuit pour faire ce\n" + .string "labyrinthe…\p" + .string "Tu es presque aussi balèze que moi,\n" + .string "à 1, 2, 3, 4, 5 endroits près!$" + +Route110_TrickHouseEnd_Text_AllNightToPreparePanels: + .string "Il m’a fallu toute la nuit pour préparer\n" + .string "ces pans de mur…\p" + .string "Tu es presque aussi balèze que moi,\n" + .string "à un, deux, trois, quatre endroits près!$" + +Route110_TrickHouseEnd_Text_AllNightToShoveBoulders: + .string "Il m’a fallu toute la nuit pour pousser\n" + .string "jusqu’ici tous ces rochers…\p" + .string "Tu es presque aussi balèze que moi,\n" + .string "à un, deux, trois endroits près!$" + +Route110_TrickHouseEnd_Text_AllNightToMakeMechadolls: + .string "Il m’a fallu une nuit pour fabriquer ces\n" + .string "MECAPOUPEES et une pour les questions.\p" + .string "Tu es presque aussi balèze que moi,\n" + .string "à un, deux endroits près!$" + +Route110_TrickHouseEnd_Text_AllNightToInstallDoors: + .string "Il m’a fallu toute une nuit pour\n" + .string "installer ces portes…\p" + .string "Tu es presque aussi balèze que moi!$" + +Route110_TrickHouseEnd_Text_AllNightSettingUpArrows: + .string "Il m’a fallu toute la nuit pour installer\n" + .string "ces flèches…\p" + .string "Tu es aussi balèze que moi!$" + +Route110_TrickHouseEnd_Text_AllNightPolishingFloors: + .string "Il m’a fallu toute la nuit pour cirer\n" + .string "les parquets…\p" + .string "Tu es plus balèze que moi!\n" + .string "Il est possible que…$" + +Route110_TrickHouseEnd_Text_FountainOfIdeasRunDry: + .string "Que… Qu’est-ce que je vais faire? Mes\n" + .string "sources d’inspiration sont épuisées…\p" + .string "Je devrais peut-être parcourir le pays\n" + .string "à la recherche de nouveaux pièges…$" + +Route110_TrickHouseEnd_Text_DefeatedMePreferWhichTent: + .string "Ça me coûte de l’admettre, mais je\n" + .string "crois que tu as fait mieux que moi!\p" + .string "Cependant, mon charisme doit\n" + .string "t’impressionner, puisque tu viens me\l" + .string "voir très souvent. Aucun doute!\p" + .string "Mais malgré tout, j’ai perdu!\p" + .string "Pour sceller cette nouvelle amitié\n" + .string "entre toi, le disciple, et moi, le génie,\l" + .string "je te propose de garder un petit\l" + .string "souvenir!\p" + .string "Tu as le choix entre une TENTE ROUGE\n" + .string "ou une TENTE BLEUE.\l" + .string "Que préfères-tu?$" + +Route110_TrickHouseEnd_Text_NoRoomInPC: + .string "Quoi? Plus de place dans ton PC?\n" + .string "Qu’est-ce que je vais faire de ça?\p" + .string "J’aimerais te dire tant pis, mais je suis\n" + .string "sympa. J’attendrai que tu reviennes!$" + +Route110_TrickHouseEnd_Text_LeavingOnJourney: + .string "… … … … … …\p" + .string "Je vais partir à l’aventure.\n" + .string "En quête de nouveaux pièges!\p" + .string "J’espère que tu reviendras me voir\n" + .string "pour me divertir.\p" + .string "Bon, allez, à la prochaine!$" + +Route110_TrickHouseEnd_Text_YouHaveEarnedThisReward: + .string "Excellent!\n" + .string "Tu as gagné cette récompense!$" + +Route110_TrickHouseEnd_Text_NoRoomForThis: + .string "Quoi? Tu n’as plus de place?\n" + .string "Combien d’objets transportes-tu déjà?\p" + .string "Soit, puisque tu m’as trouvé, je garde\n" + .string "ta récompense. Reviens me voir.$" + +Route110_TrickHouseEnd_Text_MakeNewTricksToStumpYou: + .string "Epargne-moi ce sourire narquois! Ne va\n" + .string "pas t’imaginer que tu as déjà gagné!\p" + .string "Je trouverai de nouveaux pièges pour\n" + .string "te coller. Après, tu pourras te moquer.\p" + .string "Reviens me voir pour un autre\n" + .string "défi passionnant!$" + +Route110_TrickHouseEnd_Text_YoureIgnoringMe: + .string "Quoi? Comment oses-tu? Tu m’ignores,\n" + .string "maintenant? Ça me fend le cœur!$" diff --git a/data/maps/Route110_TrickHouseEnd/text_it.inc b/data/maps/Route110_TrickHouseEnd/text_it.inc new file mode 100644 index 0000000000..399afac25f --- /dev/null +++ b/data/maps/Route110_TrickHouseEnd/text_it.inc @@ -0,0 +1,110 @@ + +Route110_TrickHouseEnd_Text_YouveMadeItToMe: + .string "Ma come?!?\n" + .string "Ce l’hai fatta a raggiungermi?\l" + .string "Mhmm… sei intelligente!$" + +Route110_TrickHouseEnd_Text_AllNightToPlantTrees: + .string "Mi ci è voluta l’intera notte per\n" + .string "piantare tutti quegli alberi…\p" + .string "Sei quasi al mio livello… scopri\n" + .string "più, più, più, più, più, più luoghi!$" + +Route110_TrickHouseEnd_Text_AllNightToMakeMaze: + .string "Ci ho messo tutta la notte per\n" + .string "creare il labirinto…\p" + .string "Sei quasi al mio livello… scopri\n" + .string "più, più, più, più, più luoghi!$" + +Route110_TrickHouseEnd_Text_AllNightToPreparePanels: + .string "Ci ho messo tutta la notte per\n" + .string "preparare quei pannelli da muro…\p" + .string "Sei quasi al mio livello… scopri\n" + .string "più, più, più, più luoghi!$" + +Route110_TrickHouseEnd_Text_AllNightToShoveBoulders: + .string "Ci ho messo tutta la notte per\n" + .string "spingere dentro quei massi…\p" + .string "Sei quasi al mio livello… scopri\n" + .string "più, più, più luoghi!$" + +Route110_TrickHouseEnd_Text_AllNightToMakeMechadolls: + .string "Ci ho messo tutta la notte per creare\n" + .string "i QUIZROBOT e un’altra per i quiz…\p" + .string "Sei quasi al mio livello… scopri\n" + .string "più, più luoghi!$" + +Route110_TrickHouseEnd_Text_AllNightToInstallDoors: + .string "Ci ho messo tutta la notte per\n" + .string "installare quelle porte…\p" + .string "Sei quasi al mio livello!$" + +Route110_TrickHouseEnd_Text_AllNightSettingUpArrows: + .string "Ci ho messo tutta la notte per\n" + .string "sistemare quelle frecce…\p" + .string "Sei al mio livello!$" + +Route110_TrickHouseEnd_Text_AllNightPolishingFloors: + .string "Ci ho messo tutta la notte per\n" + .string "lucidare il pavimento…\p" + .string "Mi hai proprio superato!\n" + .string "Forse…$" + +Route110_TrickHouseEnd_Text_FountainOfIdeasRunDry: + .string "Co… cosa posso fare?\n" + .string "La mia fonte di idee per\l" + .string "i quiz si è esaurita…\p" + .string "È giunto il momento di mettersi\n" + .string "in viaggio alla ricerca di nuovi trucchi…$" + +Route110_TrickHouseEnd_Text_DefeatedMePreferWhichTent: + .string "Detesto doverlo ammettere,\n" + .string "ma mi hai superato!\p" + .string "Tuttavia, credo di averti conquistato\n" + .string "con il mio carisma, visto che mi hai\l" + .string "fatto visita molte volte. Certo, è così!\p" + .string "Ma questo non ha niente a che fare\n" + .string "con la mia sconfitta!\p" + .string "In nome dell’amicizia che ti lega\n" + .string "al genio, che sarei io, ti prego di\l" + .string "accettare questo ricordo!\p" + .string "A dire il vero ne ho due: una TENDA\n" + .string "ROSSA e una TENDA BLU.\l" + .string "Quale preferisci?$" + +Route110_TrickHouseEnd_Text_NoRoomInPC: + .string "Cosa? Non hai spazio nel PC?\n" + .string "E ora cosa ne faccio di questo?\p" + .string "Sei una persona fortunata perché sono\n" + .string "un tipo troppo buono e gentile.\l" + .string "Torna pure più tardi!$" + +Route110_TrickHouseEnd_Text_LeavingOnJourney: + .string "… … … … … …\p" + .string "Parto per un viaggio all’avventura.\n" + .string "Vado alla ricerca di nuovi stratagemmi.\p" + .string "Vieni a trovarmi un giorno,\n" + .string "insieme ci divertiremo.\p" + .string "Addio!!!$" + +Route110_TrickHouseEnd_Text_YouHaveEarnedThisReward: + .string "Bene!\n" + .string "Te lo sei meritato questo premio!$" + +Route110_TrickHouseEnd_Text_NoRoomForThis: + .string "Cosa? Non hai spazio per questo\n" + .string "strumento? Ma ti porti dietro la casa?\p" + .string "Vabbè, dato che mi hai raggiunto,\n" + .string "torna a prendere il premio più tardi.$" + +Route110_TrickHouseEnd_Text_MakeNewTricksToStumpYou: + .string "Cos’è quella risatina ironica?!\n" + .string "È ancora presto per cantare vittoria!\p" + .string "Inventerò nuovi trucchi per fermarti,\n" + .string "vedrai! Ride bene chi ride ultimo…\p" + .string "Torna per la prossima divertente\n" + .string "sfida!$" + +Route110_TrickHouseEnd_Text_YoureIgnoringMe: + .string "Guarda, guarda! Ma mi stai ignorando?\n" + .string "Pure questa ci voleva, è snervante!$" diff --git a/data/maps/Route110_TrickHouseEntrance/scripts.inc b/data/maps/Route110_TrickHouseEntrance/scripts.inc index 44dda8c5c1..6e00236842 100644 --- a/data/maps/Route110_TrickHouseEntrance/scripts.inc +++ b/data/maps/Route110_TrickHouseEntrance/scripts.inc @@ -696,131 +696,14 @@ Route110_TrickHouseEntrance_EventScript_DoHidingSpotSparkle:: delay 10 return -Route110_TrickHouseEntrance_Text_YoureBeingWatched: - .string "You're being watched…$" - -Route110_TrickHouseEntrance_Text_ConcealedBeneathDesk: - .string "Hah? Grrr…\p" - .string "How did you know I concealed myself\n" - .string "beneath this desk? You're sharp!$" - -Route110_TrickHouseEntrance_Text_ConcealedBehindTree: - .string "Hah? Grrr…\p" - .string "How did you know I concealed myself\n" - .string "behind this tree? You're sharp!$" - -Route110_TrickHouseEntrance_Text_ConcealedInDresser: - .string "Hah? Grrr…\p" - .string "How did you know I concealed myself\n" - .string "in this dresser? You're sharp!$" - -Route110_TrickHouseEntrance_Text_ConealedBeyondWindow: - .string "Hah? Grrr…\p" - .string "How did you know I concealed myself\n" - .string "beyond this window? You're sharp!$" - -Route110_TrickHouseEntrance_Text_ConcealedInPlanter: - .string "Hah? Grrr…\p" - .string "How did you know I concealed myself\n" - .string "in this planter? You're sharp!$" - -Route110_TrickHouseEntrance_Text_ConcealedInCupboard: - .string "Hah? Grrr…\p" - .string "How did you know I concealed myself\n" - .string "in this cupboard? You're sharp!$" - -Route110_TrickHouseEntrance_Text_ConcealedBehindWindow: - .string "Hah? Grrr…\p" - .string "How did you know I concealed myself\n" - .string "behind this window? You're sharp!$" - -Route110_TrickHouseEntrance_Text_ConcealedBeneathCushion: - .string "Hah? Grrr…\p" - .string "How did you know I concealed myself\n" - .string "beneath this cushion? You're sharp!$" - -Route110_TrickHouseEntrance_Text_TheyCallMeTrickMaster: - .string "Behold!\p" - .string "For I am the greatest living mystery\n" - .string "of a man in all of HOENN!\l" - .string "They call me…\p" - .string "The TRICK MASTER!\n" - .string "Wahahaha! Glad to meet you!$" - -Route110_TrickHouseEntrance_Text_ComeToChallengeTrickHouse: - .string "You, you've come to challenge\n" - .string "my TRICK HOUSE, haven't you?\p" - .string "That's why you're here, isn't it?\n" - .string "Yes, it is!\p" - .string "Consider your challenge accepted!\p" - .string "Enter through the scroll there,\n" - .string "and let your challenge commence!\p" - .string "I shall be waiting in the back!$" - -Route110_TrickHouseEntrance_Text_ItsAScroll: - .string "It's a scroll.$" - -Route110_TrickHouseEntrance_Text_GoInHoleBehindScroll: - .string "There is a big hole behind the scroll!\p" - .string "Want to go in?$" - -Route110_TrickHouseEntrance_Text_LeavingOnJourneyNote: - .string "There is a note affixed to the scroll…\p" - .string "“I am leaving on a journey.\n" - .string "Don't look for me. TRICK MASTER”$" - -Route110_TrickHouseEntrance_Text_NextTimeUseThisTrick: - .string "For the next time, I'll use this trick,\n" - .string "and that scheme, and those ruses…\p" - .string "Mufufufu… If I may say so, it's\n" - .string "brilliantly difficult, even for me!$" - -Route110_TrickHouseEntrance_Text_InMidstOfDevisingNewChallenges: - .string "Hah? What?!\n" - .string "Oh, it's you!\p" - .string "I'm in the midst of devising new tricky\n" - .string "challenges!\p" - .string "It's not too much to ask for a bit more\n" - .string "time for me to think, is it now?\l" - .string "You wouldn't begrudge me that?\l" - .string "Come back in a little while!$" - -Route110_TrickHouseEntrance_Text_YoureHereToAcceptReward: - .string "Ah, it's you! You're here to accept the\n" - .string "reward from before, isn't that right?\l" - .string "Yes, right I am!\p" - .string "Here!\n" - .string "I'll give it to you now!$" - -Route110_TrickHouseEntrance_Text_DidYouNotComeToClaimReward: - .string "Hah?\n" - .string "Did you not come to claim your reward?$" - -Route110_TrickHouseEntrance_Text_MechadollWhichTent: - .string "MECHADOLL 5 I AM!\n" - .string "IF REWARD IS NOT TAKEN BY YOU,\l" - .string "THEN TRICK MASTER YOU CANNOT FOLLOW.\p" - .string "RED TENT OR BLUE TENT,\n" - .string "WHICH DO YOU PREFER?$" - -Route110_TrickHouseEntrance_Text_ThenFarewell: - .string "THEN FAREWELL.$" - -Route110_TrickHouseEntrance_Text_PCFullAgain: - .string "YOUR PC STATUS: FULL AGAIN.\n" - .string "MEAN, YOU ARE.$" - -Route110_TrickHousePuzzle_Text_FoundAScroll: - .string "{PLAYER} found a scroll.$" - -Route110_TrickHousePuzzle_Text_MemorizedSecretCode: - .string "{PLAYER} memorized the secret code\n" - .string "written on the scroll.$" - -Route110_TrickHousePuzzle_Text_SecretCodeWrittenOnIt: - .string "A secret code is written on it.$" - -Route110_TrickHouseEntrance_Text_DoorLockedWriteSecretCodeHere: - .string "The door is locked.\p" - .string "…On closer inspection, this is written\n" - .string "on it: “Write the secret code here.”$" +.ifdef ENGLISH + .include "data/maps/Route110_TrickHouseEntrance/text.inc" +.else +.ifdef FRENCH + .include "data/maps/Route110_TrickHouseEntrance/text_fr.inc" +.else +.ifdef ITALIAN + .include "data/maps/Route110_TrickHouseEntrance/text_it.inc" +.endif +.endif +.endif diff --git a/data/maps/Route110_TrickHouseEntrance/text.inc b/data/maps/Route110_TrickHouseEntrance/text.inc new file mode 100644 index 0000000000..7fa0c5a975 --- /dev/null +++ b/data/maps/Route110_TrickHouseEntrance/text.inc @@ -0,0 +1,129 @@ + +Route110_TrickHouseEntrance_Text_YoureBeingWatched: + .string "You're being watched…$" + +Route110_TrickHouseEntrance_Text_ConcealedBeneathDesk: + .string "Hah? Grrr…\p" + .string "How did you know I concealed myself\n" + .string "beneath this desk? You're sharp!$" + +Route110_TrickHouseEntrance_Text_ConcealedBehindTree: + .string "Hah? Grrr…\p" + .string "How did you know I concealed myself\n" + .string "behind this tree? You're sharp!$" + +Route110_TrickHouseEntrance_Text_ConcealedInDresser: + .string "Hah? Grrr…\p" + .string "How did you know I concealed myself\n" + .string "in this dresser? You're sharp!$" + +Route110_TrickHouseEntrance_Text_ConealedBeyondWindow: + .string "Hah? Grrr…\p" + .string "How did you know I concealed myself\n" + .string "beyond this window? You're sharp!$" + +Route110_TrickHouseEntrance_Text_ConcealedInPlanter: + .string "Hah? Grrr…\p" + .string "How did you know I concealed myself\n" + .string "in this planter? You're sharp!$" + +Route110_TrickHouseEntrance_Text_ConcealedInCupboard: + .string "Hah? Grrr…\p" + .string "How did you know I concealed myself\n" + .string "in this cupboard? You're sharp!$" + +Route110_TrickHouseEntrance_Text_ConcealedBehindWindow: + .string "Hah? Grrr…\p" + .string "How did you know I concealed myself\n" + .string "behind this window? You're sharp!$" + +Route110_TrickHouseEntrance_Text_ConcealedBeneathCushion: + .string "Hah? Grrr…\p" + .string "How did you know I concealed myself\n" + .string "beneath this cushion? You're sharp!$" + +Route110_TrickHouseEntrance_Text_TheyCallMeTrickMaster: + .string "Behold!\p" + .string "For I am the greatest living mystery\n" + .string "of a man in all of HOENN!\l" + .string "They call me…\p" + .string "The TRICK MASTER!\n" + .string "Wahahaha! Glad to meet you!$" + +Route110_TrickHouseEntrance_Text_ComeToChallengeTrickHouse: + .string "You, you've come to challenge\n" + .string "my TRICK HOUSE, haven't you?\p" + .string "That's why you're here, isn't it?\n" + .string "Yes, it is!\p" + .string "Consider your challenge accepted!\p" + .string "Enter through the scroll there,\n" + .string "and let your challenge commence!\p" + .string "I shall be waiting in the back!$" + +Route110_TrickHouseEntrance_Text_ItsAScroll: + .string "It's a scroll.$" + +Route110_TrickHouseEntrance_Text_GoInHoleBehindScroll: + .string "There is a big hole behind the scroll!\p" + .string "Want to go in?$" + +Route110_TrickHouseEntrance_Text_LeavingOnJourneyNote: + .string "There is a note affixed to the scroll…\p" + .string "“I am leaving on a journey.\n" + .string "Don't look for me. TRICK MASTER”$" + +Route110_TrickHouseEntrance_Text_NextTimeUseThisTrick: + .string "For the next time, I'll use this trick,\n" + .string "and that scheme, and those ruses…\p" + .string "Mufufufu… If I may say so, it's\n" + .string "brilliantly difficult, even for me!$" + +Route110_TrickHouseEntrance_Text_InMidstOfDevisingNewChallenges: + .string "Hah? What?!\n" + .string "Oh, it's you!\p" + .string "I'm in the midst of devising new tricky\n" + .string "challenges!\p" + .string "It's not too much to ask for a bit more\n" + .string "time for me to think, is it now?\l" + .string "You wouldn't begrudge me that?\l" + .string "Come back in a little while!$" + +Route110_TrickHouseEntrance_Text_YoureHereToAcceptReward: + .string "Ah, it's you! You're here to accept the\n" + .string "reward from before, isn't that right?\l" + .string "Yes, right I am!\p" + .string "Here!\n" + .string "I'll give it to you now!$" + +Route110_TrickHouseEntrance_Text_DidYouNotComeToClaimReward: + .string "Hah?\n" + .string "Did you not come to claim your reward?$" + +Route110_TrickHouseEntrance_Text_MechadollWhichTent: + .string "MECHADOLL 5 I AM!\n" + .string "IF REWARD IS NOT TAKEN BY YOU,\l" + .string "THEN TRICK MASTER YOU CANNOT FOLLOW.\p" + .string "RED TENT OR BLUE TENT,\n" + .string "WHICH DO YOU PREFER?$" + +Route110_TrickHouseEntrance_Text_ThenFarewell: + .string "THEN FAREWELL.$" + +Route110_TrickHouseEntrance_Text_PCFullAgain: + .string "YOUR PC STATUS: FULL AGAIN.\n" + .string "MEAN, YOU ARE.$" + +Route110_TrickHousePuzzle_Text_FoundAScroll: + .string "{PLAYER} found a scroll.$" + +Route110_TrickHousePuzzle_Text_MemorizedSecretCode: + .string "{PLAYER} memorized the secret code\n" + .string "written on the scroll.$" + +Route110_TrickHousePuzzle_Text_SecretCodeWrittenOnIt: + .string "A secret code is written on it.$" + +Route110_TrickHouseEntrance_Text_DoorLockedWriteSecretCodeHere: + .string "The door is locked.\p" + .string "…On closer inspection, this is written\n" + .string "on it: “Write the secret code here.”$" diff --git a/data/maps/Route110_TrickHouseEntrance/text_fr.inc b/data/maps/Route110_TrickHouseEntrance/text_fr.inc new file mode 100644 index 0000000000..1ecad64f68 --- /dev/null +++ b/data/maps/Route110_TrickHouseEntrance/text_fr.inc @@ -0,0 +1,130 @@ + +Route110_TrickHouseEntrance_Text_YoureBeingWatched: + .string "On te regarde…$" + +Route110_TrickHouseEntrance_Text_ConcealedBeneathDesk: + .string "Hein? Grrr…\p" + .string "Comment as-tu su que je me cachais\n" + .string "derrière cette table? Tu as l’œil!$" + +Route110_TrickHouseEntrance_Text_ConcealedBehindTree: + .string "Hein? Grrr…\p" + .string "Comment as-tu su que je me cachais\n" + .string "derrière cet arbre? Tu as l’œil!$" + +Route110_TrickHouseEntrance_Text_ConcealedInDresser: + .string "Hein? Grrr…\p" + .string "Comment as-tu su que je me cachais\n" + .string "derrière cette commode? Tu as l’œil!$" + +Route110_TrickHouseEntrance_Text_ConealedBeyondWindow: + .string "Hein? Grrr…\p" + .string "Comment as-tu su que je me cachais\n" + .string "derrière cette fenêtre? Tu as l’œil!$" + +Route110_TrickHouseEntrance_Text_ConcealedInPlanter: + .string "Hein? Grrr…\p" + .string "Comment as-tu su que je me cachais\n" + .string "derrière cette plante? Tu as l’œil!$" + +Route110_TrickHouseEntrance_Text_ConcealedInCupboard: + .string "Hein? Grrr…\p" + .string "Comment as-tu su que je me cachais\n" + .string "derrière cette armoire? Tu as l’œil!$" + +Route110_TrickHouseEntrance_Text_ConcealedBehindWindow: + .string "Hein? Grrr…\p" + .string "Comment as-tu su que je me cachais\n" + .string "derrière cette fenêtre? Tu as l’œil!$" + +Route110_TrickHouseEntrance_Text_ConcealedBeneathCushion: + .string "Hein? Grrr…\p" + .string "Comment as-tu su que je me cachais\n" + .string "sous ce coussin? Tu as l’œil!$" + +Route110_TrickHouseEntrance_Text_TheyCallMeTrickMaster: + .string "Prends garde!\p" + .string "Car je suis l’homme le plus mystérieux\n" + .string "de toute la région de HOENN!\l" + .string "On m’appelle…\p" + .string "Le MAITRE DES PIEGES!\n" + .string "Ouahahaha! Enchanté de te rencontrer!$" + +Route110_TrickHouseEntrance_Text_ComeToChallengeTrickHouse: + .string "Toi, tu viens relever les défis de ma\n" + .string "MAISON DES PIEGES, n’est-ce pas?\p" + .string "C’est pour ça que tu es ici, hein?\n" + .string "J’en suis sûr!\p" + .string "Très bien! Tu peux participer!\p" + .string "Entre par le parchemin et prépare-toi\n" + .string "au plus grand des mystères!\p" + .string "Je t’attendrai derrière!$" + +Route110_TrickHouseEntrance_Text_ItsAScroll: + .string "C’est un parchemin.$" + +Route110_TrickHouseEntrance_Text_GoInHoleBehindScroll: + .string "Il y a un trou derrière le parchemin!\p" + .string "Voulez-vous entrer?$" + +Route110_TrickHouseEntrance_Text_LeavingOnJourneyNote: + .string "Un mot est accroché au parchemin…\p" + .string "“Je suis parti en voyage. Inutile de\n" + .string "me chercher. LE MAITRE DES PIEGES”$" + +Route110_TrickHouseEntrance_Text_NextTimeUseThisTrick: + .string "La prochaine fois, j’utiliserai ce truc,\n" + .string "cette ruse aussi, et cette feinte…\p" + .string "Héhéhéhé… Si je peux me permettre,\n" + .string "ça va être super dur, même pour moi!$" + +Route110_TrickHouseEntrance_Text_InMidstOfDevisingNewChallenges: + .string "Hein? Quoi?!\n" + .string "Oh, c’est toi!\p" + .string "Je suis en train de réfléchir à de\n" + .string "nouveaux défis astucieux!\p" + .string "Tu pourrais quand même me laisser\n" + .string "réfléchir encore un peu, tu ne\l" + .string "crois pas? C’est la moindre des choses!\l" + .string "Reviens me voir plus tard!$" + +Route110_TrickHouseEntrance_Text_YoureHereToAcceptReward: + .string "Ah, c’est toi! Tu viens chercher\n" + .string "la récompense de la dernière fois,\l" + .string "n’est-ce pas? Je suis perspicace!\p" + .string "Tiens!\n" + .string "Je vais te la donner!$" + +Route110_TrickHouseEntrance_Text_DidYouNotComeToClaimReward: + .string "Hein? Tu ne viens pas chercher\n" + .string "ta récompense?$" + +Route110_TrickHouseEntrance_Text_MechadollWhichTent: + .string "MECAPOUPEE 5 JE SUIS!\n" + .string "SI RECOMPENSE PAS PRISE PAR TOI, ALORS\l" + .string "MAITRE DES PIEGES PAS POUVOIR SUIVRE.\p" + .string "TENTE ROUGE OU TENTE BLEUE,\n" + .string "LAQUELLE TOI PREFERER?$" + +Route110_TrickHouseEntrance_Text_ThenFarewell: + .string "AU REVOIR DONC.$" + +Route110_TrickHouseEntrance_Text_PCFullAgain: + .string "ETAT DU PC: ENCORE PLEIN.\n" + .string "C’EST PAS SYMPA.$" + +Route110_TrickHousePuzzle_Text_FoundAScroll: + .string "{PLAYER} a trouvé un parchemin.$" + +Route110_TrickHousePuzzle_Text_MemorizedSecretCode: + .string "{PLAYER} a mémorisé le code secret écrit\n" + .string "sur le parchemin.$" + +Route110_TrickHousePuzzle_Text_SecretCodeWrittenOnIt: + .string "Un code secret est écrit dessus.$" + +Route110_TrickHouseEntrance_Text_DoorLockedWriteSecretCodeHere: + .string "La porte est fermée.\p" + .string "… En regardant de plus près, on\n" + .string "peut lire:\l" + .string "“Ecrire le code secret ici.”$" diff --git a/data/maps/Route110_TrickHouseEntrance/text_it.inc b/data/maps/Route110_TrickHouseEntrance/text_it.inc new file mode 100644 index 0000000000..b92fde3037 --- /dev/null +++ b/data/maps/Route110_TrickHouseEntrance/text_it.inc @@ -0,0 +1,130 @@ + +Route110_TrickHouseEntrance_Text_YoureBeingWatched: + .string "Qualcuno ti osserva…$" + +Route110_TrickHouseEntrance_Text_ConcealedBeneathDesk: + .string "Eh??? Grrr…\p" + .string "Come hai scoperto che ero nascosto\n" + .string "sotto il tavolo? Sei intelligente!$" + +Route110_TrickHouseEntrance_Text_ConcealedBehindTree: + .string "Eh??? Grrr…\p" + .string "Come hai scoperto che ero nascosto\n" + .string "dietro questa pianta? Sei intelligente!$" + +Route110_TrickHouseEntrance_Text_ConcealedInDresser: + .string "Eh??? Grrr…\p" + .string "Come hai scoperto che ero nascosto in\n" + .string "questa cassettiera? Sei intelligente!$" + +Route110_TrickHouseEntrance_Text_ConealedBeyondWindow: + .string "Eh??? Grrr…\p" + .string "Come hai scoperto che ero nascosto\n" + .string "dietro la finestra? Sei intelligente!$" + +Route110_TrickHouseEntrance_Text_ConcealedInPlanter: + .string "Eh??? Grrr…\p" + .string "Come hai scoperto che ero nascosto\n" + .string "in questa fioriera? Sei intelligente!$" + +Route110_TrickHouseEntrance_Text_ConcealedInCupboard: + .string "Eh??? Grrr…\p" + .string "Come hai scoperto che ero nascosto\n" + .string "in questa credenza? Sei intelligente!$" + +Route110_TrickHouseEntrance_Text_ConcealedBehindWindow: + .string "Eh??? Grrr…\p" + .string "Come hai scoperto che ero nascosto\n" + .string "dietro la finestra? Sei intelligente!$" + +Route110_TrickHouseEntrance_Text_ConcealedBeneathCushion: + .string "Eh??? Grrr…\p" + .string "Come hai scoperto che ero nascosto\n" + .string "sotto questo cuscino? Sei intelligente!$" + +Route110_TrickHouseEntrance_Text_TheyCallMeTrickMaster: + .string "Complimenti!\p" + .string "Poiché IO sono il più grande mistero\n" + .string "umano vivente di tutta la regione di\l" + .string "HOENN! Infatti mi chiamano…\p" + .string "MAGO del QUIZ!\n" + .string "Ahahah! Piacere di conoscerti!$" + +Route110_TrickHouseEntrance_Text_ComeToChallengeTrickHouse: + .string "Tu… sei qui per sfidare la mia\n" + .string "QUIZZOTECA, vero?\p" + .string "È il motivo per cui sei qui, vero?\n" + .string "Certo che è per quello!\p" + .string "Considera accettata la tua sfida!\p" + .string "Passa da questa porta con la pergamena\n" + .string "e inizia la tua sfida!\p" + .string "Io ti aspetto alla fine del percorso!$" + +Route110_TrickHouseEntrance_Text_ItsAScroll: + .string "È una pergamena.$" + +Route110_TrickHouseEntrance_Text_GoInHoleBehindScroll: + .string "Si intravede uno stanzone buio!\p" + .string "Vuoi entrare?$" + +Route110_TrickHouseEntrance_Text_LeavingOnJourneyNote: + .string "C’è un messaggio sulla pergamena…\p" + .string "“Parto per un lungo viaggio.\n" + .string "Non cercatemi! Il MAGO del QUIZ”.$" + +Route110_TrickHouseEntrance_Text_NextTimeUseThisTrick: + .string "La prossima volta userò questo trucco,\n" + .string "quel piano e quegli stratagemmi là…\p" + .string "Mhmm… devo ammettere che è molto\n" + .string "cervellotico, anche per me!$" + +Route110_TrickHouseEntrance_Text_InMidstOfDevisingNewChallenges: + .string "Eh? Cosa?!\n" + .string "Oh, sei tu!\p" + .string "Sto escogitando nuovi stratagemmi\n" + .string "per le prossime sfide!\p" + .string "Mi serve più tempo per pensare,\n" + .string "è chiedere troppo?\l" + .string "Non puoi negarmelo!\l" + .string "Torna tra un po’!$" + +Route110_TrickHouseEntrance_Text_YoureHereToAcceptReward: + .string "Ah, sei tu! Sei qui per ricevere il premio\n" + .string "di prima, vero?\l" + .string "Sì, certo che è così!\p" + .string "Ecco a te!\n" + .string "Te lo consegno ora!$" + +Route110_TrickHouseEntrance_Text_DidYouNotComeToClaimReward: + .string "Eh?\n" + .string "Non sei qui per il tuo premio?$" + +Route110_TrickHouseEntrance_Text_MechadollWhichTent: + .string "QUIZROBOT 5 IN SERVIZIO!\n" + .string "SE TU NON RITIRI IL PREMIO,\l" + .string "NON PUOI SEGUIRE IL MAGO DEL QUIZ.\p" + .string "TENDA ROSSA O TENDA BLU,\n" + .string "QUALE PREFERISCI?$" + +Route110_TrickHouseEntrance_Text_ThenFarewell: + .string "ALLORA CIAO.$" + +Route110_TrickHouseEntrance_Text_PCFullAgain: + .string "STATO DEL TUO PC: ANCORA PIENO.\n" + .string "NON HAI CERTO LE MANI BUCATE TU…$" + +Route110_TrickHousePuzzle_Text_FoundAScroll: + .string "{PLAYER} trova una pergamena.$" + +Route110_TrickHousePuzzle_Text_MemorizedSecretCode: + .string "{PLAYER} memorizza il codice segreto\n" + .string "scritto sulla pergamena.$" + +Route110_TrickHousePuzzle_Text_SecretCodeWrittenOnIt: + .string "C’è scritto un codice segreto.$" + +Route110_TrickHouseEntrance_Text_DoorLockedWriteSecretCodeHere: + .string "La porta è chiusa.\p" + .string "Guardando meglio, c’è scritto\n" + .string "qualcosa: “Scrivi qua\l" + .string "il codice segreto”.$" diff --git a/data/maps/Route110_TrickHousePuzzle1/scripts.inc b/data/maps/Route110_TrickHousePuzzle1/scripts.inc index 2ed769167a..85eb1604cc 100644 --- a/data/maps/Route110_TrickHousePuzzle1/scripts.inc +++ b/data/maps/Route110_TrickHousePuzzle1/scripts.inc @@ -36,42 +36,14 @@ Route110_TrickHousePuzzle1_EventScript_Robin:: msgbox Route110_TrickHousePuzzle1_Text_RobinPostBattle, MSGBOX_AUTOCLOSE end -Route110_TrickHousePuzzle1_Text_WroteSecretCodeLockOpened:: - .string "{PLAYER} wrote down the secret code\n" - .string "on the door.\p" - .string "“TRICK MASTER is fabulous.”\n" - .string "… … … … … … … …\p" - .string "The lock clicked open!$" - -Route110_TrickHousePuzzle1_Text_SallyIntro: - .string "I'll hack and slash my way to victory\n" - .string "with the CUT we just learned!$" - -Route110_TrickHousePuzzle1_Text_SallyDefeat: - .string "Why are you so serious?$" - -Route110_TrickHousePuzzle1_Text_SallyPostBattle: - .string "I never get tired of hacking\n" - .string "and slashing!$" - -Route110_TrickHousePuzzle1_Text_EddieIntro: - .string "I wandered into this weird house\n" - .string "by accident…$" - -Route110_TrickHousePuzzle1_Text_EddieDefeat: - .string "And now I've lost…$" - -Route110_TrickHousePuzzle1_Text_EddiePostBattle: - .string "I lost my way, I lost a battle, and I'm\n" - .string "now even more lost… I can't get out…$" - -Route110_TrickHousePuzzle1_Text_RobinIntro: - .string "Just who is the TRICK MASTER?$" - -Route110_TrickHousePuzzle1_Text_RobinDefeat: - .string "I lost while I was lost in thought!$" - -Route110_TrickHousePuzzle1_Text_RobinPostBattle: - .string "You're strong!\n" - .string "Just who are you?$" - +.ifdef ENGLISH + .include "data/maps/Route110_TrickHousePuzzle1/text.inc" +.else +.ifdef FRENCH + .include "data/maps/Route110_TrickHousePuzzle1/text_fr.inc" +.else +.ifdef ITALIAN + .include "data/maps/Route110_TrickHousePuzzle1/text_it.inc" +.endif +.endif +.endif diff --git a/data/maps/Route110_TrickHousePuzzle1/text.inc b/data/maps/Route110_TrickHousePuzzle1/text.inc new file mode 100644 index 0000000000..605dcc0756 --- /dev/null +++ b/data/maps/Route110_TrickHousePuzzle1/text.inc @@ -0,0 +1,39 @@ + +Route110_TrickHousePuzzle1_Text_WroteSecretCodeLockOpened:: + .string "{PLAYER} wrote down the secret code\n" + .string "on the door.\p" + .string "“TRICK MASTER is fabulous.”\n" + .string "… … … … … … … …\p" + .string "The lock clicked open!$" + +Route110_TrickHousePuzzle1_Text_SallyIntro: + .string "I'll hack and slash my way to victory\n" + .string "with the CUT we just learned!$" + +Route110_TrickHousePuzzle1_Text_SallyDefeat: + .string "Why are you so serious?$" + +Route110_TrickHousePuzzle1_Text_SallyPostBattle: + .string "I never get tired of hacking\n" + .string "and slashing!$" + +Route110_TrickHousePuzzle1_Text_EddieIntro: + .string "I wandered into this weird house\n" + .string "by accident…$" + +Route110_TrickHousePuzzle1_Text_EddieDefeat: + .string "And now I've lost…$" + +Route110_TrickHousePuzzle1_Text_EddiePostBattle: + .string "I lost my way, I lost a battle, and I'm\n" + .string "now even more lost… I can't get out…$" + +Route110_TrickHousePuzzle1_Text_RobinIntro: + .string "Just who is the TRICK MASTER?$" + +Route110_TrickHousePuzzle1_Text_RobinDefeat: + .string "I lost while I was lost in thought!$" + +Route110_TrickHousePuzzle1_Text_RobinPostBattle: + .string "You're strong!\n" + .string "Just who are you?$" diff --git a/data/maps/Route110_TrickHousePuzzle1/text_fr.inc b/data/maps/Route110_TrickHousePuzzle1/text_fr.inc new file mode 100644 index 0000000000..d1c00fdb12 --- /dev/null +++ b/data/maps/Route110_TrickHousePuzzle1/text_fr.inc @@ -0,0 +1,40 @@ + +Route110_TrickHousePuzzle1_Text_WroteSecretCodeLockOpened:: + .string "{PLAYER} écrit le code secret\n" + .string "sur la porte.\p" + .string "“Le MAITRE DES PIEGES est formidable.”\n" + .string "… … … … … … … …\p" + .string "La porte s’ouvre!$" + +Route110_TrickHousePuzzle1_Text_SallyIntro: + .string "Grâce à COUPE, que je viens d’apprendre,\n" + .string "je vais vaincre à la force de ma lame!$" + +Route110_TrickHousePuzzle1_Text_SallyDefeat: + .string "Pourquoi as-tu l’air si sérieux?$" + +Route110_TrickHousePuzzle1_Text_SallyPostBattle: + .string "Je ne me lasse pas de trancher,\n" + .string "découper et taillader!$" + +Route110_TrickHousePuzzle1_Text_EddieIntro: + .string "Je me suis retrouvé dans cette étrange\n" + .string "maison par hasard…$" + +Route110_TrickHousePuzzle1_Text_EddieDefeat: + .string "Et maintenant, j’ai perdu…$" + +Route110_TrickHousePuzzle1_Text_EddiePostBattle: + .string "J’ai perdu mon chemin, un combat et\n" + .string "la tête… Je n’arrive pas à sortir…$" + +Route110_TrickHousePuzzle1_Text_RobinIntro: + .string "Mais qui est le MAITRE DES PIEGES?$" + +Route110_TrickHousePuzzle1_Text_RobinDefeat: + .string "Tu as gagné parce que j’étais perdue\n" + .string "dans mes pensées!$" + +Route110_TrickHousePuzzle1_Text_RobinPostBattle: + .string "Tu es balèze!\n" + .string "Mais qui es-tu, au juste?$" diff --git a/data/maps/Route110_TrickHousePuzzle1/text_it.inc b/data/maps/Route110_TrickHousePuzzle1/text_it.inc new file mode 100644 index 0000000000..985258010d --- /dev/null +++ b/data/maps/Route110_TrickHousePuzzle1/text_it.inc @@ -0,0 +1,40 @@ + +Route110_TrickHousePuzzle1_Text_WroteSecretCodeLockOpened:: + .string "{PLAYER} scrive il codice segreto\n" + .string "sulla porta.\p" + .string "“Il MAGO del QUIZ è un mito”.\n" + .string "… … … … … … … …\p" + .string "La porta si apre!$" + +Route110_TrickHousePuzzle1_Text_SallyIntro: + .string "Mi farò strada verso la vittoria\n" + .string "con un colpo di TAGLIO!$" + +Route110_TrickHousePuzzle1_Text_SallyDefeat: + .string "Perché non sorridi un po’?$" + +Route110_TrickHousePuzzle1_Text_SallyPostBattle: + .string "Non mi stanco mai di tagliare\n" + .string "e tranciare!$" + +Route110_TrickHousePuzzle1_Text_EddieIntro: + .string "Sono finito in questo strano posto\n" + .string "per puro caso…$" + +Route110_TrickHousePuzzle1_Text_EddieDefeat: + .string "E ora ho pure perso…$" + +Route110_TrickHousePuzzle1_Text_EddiePostBattle: + .string "Ho perso la lotta, mi sono perso e ora\n" + .string "sono proprio perso! Come si esce da qui?$" + +Route110_TrickHousePuzzle1_Text_RobinIntro: + .string "Ma chi è questo MAGO del QUIZ?$" + +Route110_TrickHousePuzzle1_Text_RobinDefeat: + .string "Ho perso perché ero persa\n" + .string "nei miei pensieri!$" + +Route110_TrickHousePuzzle1_Text_RobinPostBattle: + .string "Tu sì che sei forte!\n" + .string "Ma chi sei?$" diff --git a/data/maps/Route110_TrickHousePuzzle2/scripts.inc b/data/maps/Route110_TrickHousePuzzle2/scripts.inc index 012a62d93d..1bd1fee374 100644 --- a/data/maps/Route110_TrickHousePuzzle2/scripts.inc +++ b/data/maps/Route110_TrickHousePuzzle2/scripts.inc @@ -99,43 +99,14 @@ Route110_TrickHousePuzzle2_EventScript_Georgia:: msgbox Route110_TrickHousePuzzle2_Text_GeorgiaPostBattle, MSGBOX_AUTOCLOSE end -Route110_TrickHousePuzzle2_Text_WroteSecretCodeLockOpened: - .string "{PLAYER} wrote down the secret code\n" - .string "on the door.\p" - .string "“TRICK MASTER is smart.”\n" - .string "… … … … … … … …\p" - .string "The lock clicked open!$" - -Route110_TrickHousePuzzle2_Text_TedIntro: - .string "Which switch closes which hole?$" - -Route110_TrickHousePuzzle2_Text_TedDefeat: - .string "After that battle, I'm even more\n" - .string "confused!$" - -Route110_TrickHousePuzzle2_Text_TedPostBattle: - .string "Can I get you to push all the buttons\n" - .string "for me?$" - -Route110_TrickHousePuzzle2_Text_PaulIntro: - .string "Oh! You're on your second TRICK HOUSE\n" - .string "challenge!$" - -Route110_TrickHousePuzzle2_Text_PaulDefeat: - .string "You're good at battling too?$" - -Route110_TrickHousePuzzle2_Text_PaulPostBattle: - .string "The TRICK MASTER rigged all the tricks\n" - .string "in this house all by himself.$" - -Route110_TrickHousePuzzle2_Text_GeorgiaIntro: - .string "I want to make my own GYM one day.\n" - .string "So, I'm studying how to set traps.$" - -Route110_TrickHousePuzzle2_Text_GeorgiaDefeat: - .string "I didn't study battling enough!$" - -Route110_TrickHousePuzzle2_Text_GeorgiaPostBattle: - .string "You're strong, aren't you?\n" - .string "Maybe even enough to be a GYM LEADER!$" - +.ifdef ENGLISH + .include "data/maps/Route110_TrickHousePuzzle2/text.inc" +.else +.ifdef FRENCH + .include "data/maps/Route110_TrickHousePuzzle2/text_fr.inc" +.else +.ifdef ITALIAN + .include "data/maps/Route110_TrickHousePuzzle2/text_it.inc" +.endif +.endif +.endif diff --git a/data/maps/Route110_TrickHousePuzzle2/text.inc b/data/maps/Route110_TrickHousePuzzle2/text.inc new file mode 100644 index 0000000000..ad2a2c4f99 --- /dev/null +++ b/data/maps/Route110_TrickHousePuzzle2/text.inc @@ -0,0 +1,40 @@ + +Route110_TrickHousePuzzle2_Text_WroteSecretCodeLockOpened: + .string "{PLAYER} wrote down the secret code\n" + .string "on the door.\p" + .string "“TRICK MASTER is smart.”\n" + .string "… … … … … … … …\p" + .string "The lock clicked open!$" + +Route110_TrickHousePuzzle2_Text_TedIntro: + .string "Which switch closes which hole?$" + +Route110_TrickHousePuzzle2_Text_TedDefeat: + .string "After that battle, I'm even more\n" + .string "confused!$" + +Route110_TrickHousePuzzle2_Text_TedPostBattle: + .string "Can I get you to push all the buttons\n" + .string "for me?$" + +Route110_TrickHousePuzzle2_Text_PaulIntro: + .string "Oh! You're on your second TRICK HOUSE\n" + .string "challenge!$" + +Route110_TrickHousePuzzle2_Text_PaulDefeat: + .string "You're good at battling too?$" + +Route110_TrickHousePuzzle2_Text_PaulPostBattle: + .string "The TRICK MASTER rigged all the tricks\n" + .string "in this house all by himself.$" + +Route110_TrickHousePuzzle2_Text_GeorgiaIntro: + .string "I want to make my own GYM one day.\n" + .string "So, I'm studying how to set traps.$" + +Route110_TrickHousePuzzle2_Text_GeorgiaDefeat: + .string "I didn't study battling enough!$" + +Route110_TrickHousePuzzle2_Text_GeorgiaPostBattle: + .string "You're strong, aren't you?\n" + .string "Maybe even enough to be a GYM LEADER!$" diff --git a/data/maps/Route110_TrickHousePuzzle2/text_fr.inc b/data/maps/Route110_TrickHousePuzzle2/text_fr.inc new file mode 100644 index 0000000000..7dd2b8c2d5 --- /dev/null +++ b/data/maps/Route110_TrickHousePuzzle2/text_fr.inc @@ -0,0 +1,42 @@ + +Route110_TrickHousePuzzle2_Text_WroteSecretCodeLockOpened: + .string "{PLAYER} écrit le code secret\n" + .string "sur la porte.\p" + .string "“Le MAITRE DES PIEGES est malin.”\n" + .string "… … … … … … … …\p" + .string "La porte s’ouvre!$" + +Route110_TrickHousePuzzle2_Text_TedIntro: + .string "Quel interrupteur fonctionne avec\n" + .string "quel trou?!$" + +Route110_TrickHousePuzzle2_Text_TedDefeat: + .string "Après ce combat, je suis encore plus\n" + .string "confus!$" + +Route110_TrickHousePuzzle2_Text_TedPostBattle: + .string "Tu ne veux pas appuyer sur ces\n" + .string "boutons pour moi?$" + +Route110_TrickHousePuzzle2_Text_PaulIntro: + .string "Oh! C’est ton deuxième défi dans la\n" + .string "MAISON DES PIEGES?$" + +Route110_TrickHousePuzzle2_Text_PaulDefeat: + .string "Et en plus, tu sais te battre?$" + +Route110_TrickHousePuzzle2_Text_PaulPostBattle: + .string "Le MAITRE DES PIEGES a fabriqué tous\n" + .string "les pièges de ce bâtiment tout seul.$" + +Route110_TrickHousePuzzle2_Text_GeorgiaIntro: + .string "Un jour, j’aurai ma propre ARENE.\n" + .string "Alors je suis ici pour apprendre à faire\l" + .string "des pièges.$" + +Route110_TrickHousePuzzle2_Text_GeorgiaDefeat: + .string "Je n’ai pas assez étudié les combats!$" + +Route110_TrickHousePuzzle2_Text_GeorgiaPostBattle: + .string "Pfffiou! Quelle force! Tu pourrais\n" + .string "peut-être devenir CHAMPION D’ARENE!$" diff --git a/data/maps/Route110_TrickHousePuzzle2/text_it.inc b/data/maps/Route110_TrickHousePuzzle2/text_it.inc new file mode 100644 index 0000000000..68d789f001 --- /dev/null +++ b/data/maps/Route110_TrickHousePuzzle2/text_it.inc @@ -0,0 +1,40 @@ + +Route110_TrickHousePuzzle2_Text_WroteSecretCodeLockOpened: + .string "{PLAYER} scrive il codice segreto\n" + .string "sulla porta.\p" + .string "“Il MAGO del QUIZ è forte”.\n" + .string "… … … … … … … …\p" + .string "La porta si apre!$" + +Route110_TrickHousePuzzle2_Text_TedIntro: + .string "Quale interruttore chiude quale buco?$" + +Route110_TrickHousePuzzle2_Text_TedDefeat: + .string "Dopo questa lotta, sono ancora\n" + .string "più confuso!$" + +Route110_TrickHousePuzzle2_Text_TedPostBattle: + .string "Potresti premere tutti gli interruttori,\n" + .string "per favore?$" + +Route110_TrickHousePuzzle2_Text_PaulIntro: + .string "Oh! Sei alla tua seconda sfida\n" + .string "della QUIZZOTECA!$" + +Route110_TrickHousePuzzle2_Text_PaulDefeat: + .string "Sei forte anche nella lotta?$" + +Route110_TrickHousePuzzle2_Text_PaulPostBattle: + .string "Il MAGO del QUIZ ha escogitato\n" + .string "tutti i trucchi da solo.$" + +Route110_TrickHousePuzzle2_Text_GeorgiaIntro: + .string "Un giorno voglio aprire una PALESTRA\n" + .string "mia. Sto imparando tutti i trucchi.$" + +Route110_TrickHousePuzzle2_Text_GeorgiaDefeat: + .string "Devo studiare meglio per la lotta!$" + +Route110_TrickHousePuzzle2_Text_GeorgiaPostBattle: + .string "Sei forte, vero? Forse abbastanza\n" + .string "per diventare CAPOPALESTRA!$" diff --git a/data/maps/Route110_TrickHousePuzzle3/scripts.inc b/data/maps/Route110_TrickHousePuzzle3/scripts.inc index 1831639b18..8b17dddca1 100644 --- a/data/maps/Route110_TrickHousePuzzle3/scripts.inc +++ b/data/maps/Route110_TrickHousePuzzle3/scripts.inc @@ -301,45 +301,14 @@ Route110_TrickHousePuzzle3_EventScript_Alan:: msgbox Route110_TrickHousePuzzle3_Text_AlanPostBattle, MSGBOX_AUTOCLOSE end -Route110_TrickHousePuzzle3_Text_WroteSecretCodeLockOpened: - .string "{PLAYER} wrote down the secret code\n" - .string "on the door.\p" - .string "“TRICK MASTER is coveted.”\n" - .string "… … … … … … … …\p" - .string "The lock clicked open!$" - -Route110_TrickHousePuzzle3_Text_JustinIntro: - .string "I keep coming back to this same place!$" - -Route110_TrickHousePuzzle3_Text_JustinDefeat: - .string "I'm already having trouble, and then\n" - .string "you have to beat me? It's not fair!$" - -Route110_TrickHousePuzzle3_Text_JustinPostBattle: - .string "It's full of doors here!\n" - .string "It's too small and dark in here! Help!$" - -Route110_TrickHousePuzzle3_Text_MarthaIntro: - .string "I don't know what's going on here.\n" - .string "I'm starting to feel sad…$" - -Route110_TrickHousePuzzle3_Text_MarthaDefeat: - .string "You… You're awful!$" - -Route110_TrickHousePuzzle3_Text_MarthaPostBattle: - .string "I know I'm weak!\n" - .string "And, I have no sense of direction!$" - -Route110_TrickHousePuzzle3_Text_AlanIntro: - .string "I don't get it. What would anyone want\n" - .string "with a house this bizarre?$" - -Route110_TrickHousePuzzle3_Text_AlanDefeat: - .string "I don't get it.\n" - .string "How did I lose?$" - -Route110_TrickHousePuzzle3_Text_AlanPostBattle: - .string "I don't get it.\n" - .string "How many traps are in this house?\p" - .string "You may be the one to solve that.$" - +.ifdef ENGLISH + .include "data/maps/Route110_TrickHousePuzzle3/text.inc" +.else +.ifdef FRENCH + .include "data/maps/Route110_TrickHousePuzzle3/text_fr.inc" +.else +.ifdef ITALIAN + .include "data/maps/Route110_TrickHousePuzzle3/text_it.inc" +.endif +.endif +.endif diff --git a/data/maps/Route110_TrickHousePuzzle3/text.inc b/data/maps/Route110_TrickHousePuzzle3/text.inc new file mode 100644 index 0000000000..c9bd29b36a --- /dev/null +++ b/data/maps/Route110_TrickHousePuzzle3/text.inc @@ -0,0 +1,42 @@ + +Route110_TrickHousePuzzle3_Text_WroteSecretCodeLockOpened: + .string "{PLAYER} wrote down the secret code\n" + .string "on the door.\p" + .string "“TRICK MASTER is coveted.”\n" + .string "… … … … … … … …\p" + .string "The lock clicked open!$" + +Route110_TrickHousePuzzle3_Text_JustinIntro: + .string "I keep coming back to this same place!$" + +Route110_TrickHousePuzzle3_Text_JustinDefeat: + .string "I'm already having trouble, and then\n" + .string "you have to beat me? It's not fair!$" + +Route110_TrickHousePuzzle3_Text_JustinPostBattle: + .string "It's full of doors here!\n" + .string "It's too small and dark in here! Help!$" + +Route110_TrickHousePuzzle3_Text_MarthaIntro: + .string "I don't know what's going on here.\n" + .string "I'm starting to feel sad…$" + +Route110_TrickHousePuzzle3_Text_MarthaDefeat: + .string "You… You're awful!$" + +Route110_TrickHousePuzzle3_Text_MarthaPostBattle: + .string "I know I'm weak!\n" + .string "And, I have no sense of direction!$" + +Route110_TrickHousePuzzle3_Text_AlanIntro: + .string "I don't get it. What would anyone want\n" + .string "with a house this bizarre?$" + +Route110_TrickHousePuzzle3_Text_AlanDefeat: + .string "I don't get it.\n" + .string "How did I lose?$" + +Route110_TrickHousePuzzle3_Text_AlanPostBattle: + .string "I don't get it.\n" + .string "How many traps are in this house?\p" + .string "You may be the one to solve that.$" diff --git a/data/maps/Route110_TrickHousePuzzle3/text_fr.inc b/data/maps/Route110_TrickHousePuzzle3/text_fr.inc new file mode 100644 index 0000000000..eaafd7ef57 --- /dev/null +++ b/data/maps/Route110_TrickHousePuzzle3/text_fr.inc @@ -0,0 +1,42 @@ + +Route110_TrickHousePuzzle3_Text_WroteSecretCodeLockOpened: + .string "{PLAYER} écrit le code secret\n" + .string "sur la porte.\p" + .string "“Le MAITRE DES PIEGES est envié.”\n" + .string "… … … … … … … …\p" + .string "La porte s’ouvre!$" + +Route110_TrickHousePuzzle3_Text_JustinIntro: + .string "Je reviens toujours au même endroit!$" + +Route110_TrickHousePuzzle3_Text_JustinDefeat: + .string "Je suis déjà perdu, et en plus, tu\n" + .string "me bats? C’est vraiment trop injuste!$" + +Route110_TrickHousePuzzle3_Text_JustinPostBattle: + .string "Il y a trop de portes, ici! C’est trop\n" + .string "petit et on n’y voit rien! A l’aide!$" + +Route110_TrickHousePuzzle3_Text_MarthaIntro: + .string "Je ne sais pas ce qui se passe ici.\n" + .string "Je me sens un peu triste…$" + +Route110_TrickHousePuzzle3_Text_MarthaDefeat: + .string "Tu… Tu es abominable!$" + +Route110_TrickHousePuzzle3_Text_MarthaPostBattle: + .string "Je sais que je suis faible!\n" + .string "Et je n’ai aucun sens de l’orientation!$" + +Route110_TrickHousePuzzle3_Text_AlanIntro: + .string "Je ne comprends pas. Qui peut bien\n" + .string "s’amuser dans une maison aussi bizarre?$" + +Route110_TrickHousePuzzle3_Text_AlanDefeat: + .string "Je ne comprends pas.\n" + .string "Comment ai-je fait pour perdre?$" + +Route110_TrickHousePuzzle3_Text_AlanPostBattle: + .string "Je ne comprends pas. Combien de pièges\n" + .string "y a-t-il dans cette maison?\p" + .string "Tu me donnes une réponse?$" diff --git a/data/maps/Route110_TrickHousePuzzle3/text_it.inc b/data/maps/Route110_TrickHousePuzzle3/text_it.inc new file mode 100644 index 0000000000..737ffe9cbf --- /dev/null +++ b/data/maps/Route110_TrickHousePuzzle3/text_it.inc @@ -0,0 +1,41 @@ + +Route110_TrickHousePuzzle3_Text_WroteSecretCodeLockOpened: + .string "{PLAYER} scrive il codice segreto\n" + .string "sulla porta.\p" + .string "“Il MAGO del QUIZ è un idolo”.\n" + .string "… … … … … … … …\p" + .string "La porta si apre!$" + +Route110_TrickHousePuzzle3_Text_JustinIntro: + .string "Mi ritrovo sempre nello stesso punto!$" + +Route110_TrickHousePuzzle3_Text_JustinDefeat: + .string "Ho già un sacco di guai… e ora ti ci\n" + .string "metti pure tu e mi batti? Non è giusto!$" + +Route110_TrickHousePuzzle3_Text_JustinPostBattle: + .string "È pieno di porte qui! Questo posto\n" + .string "è così buio e angusto! Aiuto!$" + +Route110_TrickHousePuzzle3_Text_MarthaIntro: + .string "Non capisco cosa stia succedendo.\n" + .string "Inizio a sentirmi triste…$" + +Route110_TrickHousePuzzle3_Text_MarthaDefeat: + .string "Tu… sei terribile!$" + +Route110_TrickHousePuzzle3_Text_MarthaPostBattle: + .string "Lo so che sono debole!\n" + .string "E non ho il senso dell’orientamento!$" + +Route110_TrickHousePuzzle3_Text_AlanIntro: + .string "Non capisco… cosa se ne fa uno\n" + .string "di un posto così bizzarro?$" + +Route110_TrickHousePuzzle3_Text_AlanDefeat: + .string "Non capisco… come ho fatto a perdere?$" + +Route110_TrickHousePuzzle3_Text_AlanPostBattle: + .string "Non capisco… quanti tranelli ci sono\n" + .string "in questa casa?\p" + .string "Forse sei qui per risolverli!$" diff --git a/data/maps/Route110_TrickHousePuzzle4/scripts.inc b/data/maps/Route110_TrickHousePuzzle4/scripts.inc index 2350d4ceb2..e4b47881bf 100644 --- a/data/maps/Route110_TrickHousePuzzle4/scripts.inc +++ b/data/maps/Route110_TrickHousePuzzle4/scripts.inc @@ -27,44 +27,14 @@ Route110_TrickHousePuzzle4_EventScript_Paula:: msgbox Route110_TrickHousePuzzle4_Text_PaulaPostBattle, MSGBOX_AUTOCLOSE end -Route110_TrickHousePuzzle4_Text_WroteSecretCodeLockOpened: - .string "{PLAYER} wrote down the secret code\n" - .string "on the door.\p" - .string "“TRICK MASTER is cool.”\n" - .string "… … … … … … … …\p" - .string "The lock clicked open!$" - -Route110_TrickHousePuzzle4_Text_CoraIntro: - .string "It's too much bother to think this out.\n" - .string "I only wanted to battle!$" - -Route110_TrickHousePuzzle4_Text_CoraDefeat: - .string "Even though I lost, I still like battling\n" - .string "the best!$" - -Route110_TrickHousePuzzle4_Text_CoraPostBattle: - .string "Wouldn't you agree? You would go\n" - .string "anywhere if TRAINERS were there.$" - -Route110_TrickHousePuzzle4_Text_YujiIntro: - .string "Heh! Boulders like this, I can brush\n" - .string "aside with one finger!$" - -Route110_TrickHousePuzzle4_Text_YujiDefeat: - .string "I can push boulders, but I can't solve\n" - .string "the puzzle…$" - -Route110_TrickHousePuzzle4_Text_YujiPostBattle: - .string "It's not good enough to be brawny…\n" - .string "You have to use your head. Be brainy!$" - -Route110_TrickHousePuzzle4_Text_PaulaIntro: - .string "The TRICK HOUSE is getting trickier,\n" - .string "isn't it?$" - -Route110_TrickHousePuzzle4_Text_PaulaDefeat: - .string "Aaak!$" - -Route110_TrickHousePuzzle4_Text_PaulaPostBattle: - .string "Has anyone made it to the end?$" - +.ifdef ENGLISH + .include "data/maps/Route110_TrickHousePuzzle4/text.inc" +.else +.ifdef FRENCH + .include "data/maps/Route110_TrickHousePuzzle4/text_fr.inc" +.else +.ifdef ITALIAN + .include "data/maps/Route110_TrickHousePuzzle4/text_it.inc" +.endif +.endif +.endif diff --git a/data/maps/Route110_TrickHousePuzzle4/text.inc b/data/maps/Route110_TrickHousePuzzle4/text.inc new file mode 100644 index 0000000000..def9e6e76e --- /dev/null +++ b/data/maps/Route110_TrickHousePuzzle4/text.inc @@ -0,0 +1,41 @@ + +Route110_TrickHousePuzzle4_Text_WroteSecretCodeLockOpened: + .string "{PLAYER} wrote down the secret code\n" + .string "on the door.\p" + .string "“TRICK MASTER is cool.”\n" + .string "… … … … … … … …\p" + .string "The lock clicked open!$" + +Route110_TrickHousePuzzle4_Text_CoraIntro: + .string "It's too much bother to think this out.\n" + .string "I only wanted to battle!$" + +Route110_TrickHousePuzzle4_Text_CoraDefeat: + .string "Even though I lost, I still like battling\n" + .string "the best!$" + +Route110_TrickHousePuzzle4_Text_CoraPostBattle: + .string "Wouldn't you agree? You would go\n" + .string "anywhere if TRAINERS were there.$" + +Route110_TrickHousePuzzle4_Text_YujiIntro: + .string "Heh! Boulders like this, I can brush\n" + .string "aside with one finger!$" + +Route110_TrickHousePuzzle4_Text_YujiDefeat: + .string "I can push boulders, but I can't solve\n" + .string "the puzzle…$" + +Route110_TrickHousePuzzle4_Text_YujiPostBattle: + .string "It's not good enough to be brawny…\n" + .string "You have to use your head. Be brainy!$" + +Route110_TrickHousePuzzle4_Text_PaulaIntro: + .string "The TRICK HOUSE is getting trickier,\n" + .string "isn't it?$" + +Route110_TrickHousePuzzle4_Text_PaulaDefeat: + .string "Aaak!$" + +Route110_TrickHousePuzzle4_Text_PaulaPostBattle: + .string "Has anyone made it to the end?$" diff --git a/data/maps/Route110_TrickHousePuzzle4/text_fr.inc b/data/maps/Route110_TrickHousePuzzle4/text_fr.inc new file mode 100644 index 0000000000..e98a050f94 --- /dev/null +++ b/data/maps/Route110_TrickHousePuzzle4/text_fr.inc @@ -0,0 +1,40 @@ + +Route110_TrickHousePuzzle4_Text_WroteSecretCodeLockOpened: + .string "{PLAYER} écrit le code secret\n" + .string "sur la porte.\p" + .string "“Le MAITRE DES PIEGES est cool.”\n" + .string "… … … … … … … …\p" + .string "La porte s’ouvre!$" + +Route110_TrickHousePuzzle4_Text_CoraIntro: + .string "Tous ces trucs à résoudre, c’est trop\n" + .string "compliqué. Je voulais juste me battre!$" + +Route110_TrickHousePuzzle4_Text_CoraDefeat: + .string "Même si j’ai perdu, je préfère me battre!$" + +Route110_TrickHousePuzzle4_Text_CoraPostBattle: + .string "Tu n’es pas d’accord? Ce que tu\n" + .string "cherches, c’est surtout des DRESSEURS.$" + +Route110_TrickHousePuzzle4_Text_YujiIntro: + .string "Hé, hé! Des rochers comme ça, je peux\n" + .string "les pousser avec un seul doigt!$" + +Route110_TrickHousePuzzle4_Text_YujiDefeat: + .string "Je peux pousser des rochers, mais je\n" + .string "n’arrive pas à résoudre les énigmes…$" + +Route110_TrickHousePuzzle4_Text_YujiPostBattle: + .string "Il ne suffit pas d’être musclé…\n" + .string "Il faut utiliser sa tête et être malin!$" + +Route110_TrickHousePuzzle4_Text_PaulaIntro: + .string "La MAISON DES PIEGES est de plus en\n" + .string "plus compliquée, n’est-ce pas?$" + +Route110_TrickHousePuzzle4_Text_PaulaDefeat: + .string "Aaargh!$" + +Route110_TrickHousePuzzle4_Text_PaulaPostBattle: + .string "Quelqu’un est-il déjà arrivé à la fin?$" diff --git a/data/maps/Route110_TrickHousePuzzle4/text_it.inc b/data/maps/Route110_TrickHousePuzzle4/text_it.inc new file mode 100644 index 0000000000..92012a75b9 --- /dev/null +++ b/data/maps/Route110_TrickHousePuzzle4/text_it.inc @@ -0,0 +1,41 @@ + +Route110_TrickHousePuzzle4_Text_WroteSecretCodeLockOpened: + .string "{PLAYER} scrive il codice segreto\n" + .string "sulla porta.\p" + .string "“Il MAGO del QUIZ è grande”.\n" + .string "… … … … … … … …\p" + .string "La porta si apre!$" + +Route110_TrickHousePuzzle4_Text_CoraIntro: + .string "Troppa fatica risolvere questo\n" + .string "rompicapo. Voglio solo lottare!$" + +Route110_TrickHousePuzzle4_Text_CoraDefeat: + .string "Anche se ho perso, mi piace lottare\n" + .string "al meglio!$" + +Route110_TrickHousePuzzle4_Text_CoraPostBattle: + .string "Andrei ovunque pur di incontrare degli\n" + .string "ALLENATORI, tu no?$" + +Route110_TrickHousePuzzle4_Text_YujiIntro: + .string "Ehi! Massi come questi riesco\n" + .string "a spostarli con un dito io!$" + +Route110_TrickHousePuzzle4_Text_YujiDefeat: + .string "Certo, so spostare i massi ma non\n" + .string "riesco a risolvere questo rompicapo…$" + +Route110_TrickHousePuzzle4_Text_YujiPostBattle: + .string "Non basta essere forti… bisogna\n" + .string "essere anche furbi! Usa il cervello!$" + +Route110_TrickHousePuzzle4_Text_PaulaIntro: + .string "La QUIZZOTECA si fa sempre più\n" + .string "interessante, no?$" + +Route110_TrickHousePuzzle4_Text_PaulaDefeat: + .string "Nooooo!$" + +Route110_TrickHousePuzzle4_Text_PaulaPostBattle: + .string "Ma c’è mai arrivato nessuno alla fine?$" diff --git a/data/maps/Route110_TrickHousePuzzle5/scripts.inc b/data/maps/Route110_TrickHousePuzzle5/scripts.inc index e0fa432bd2..7cf46a66f3 100644 --- a/data/maps/Route110_TrickHousePuzzle5/scripts.inc +++ b/data/maps/Route110_TrickHousePuzzle5/scripts.inc @@ -901,128 +901,14 @@ Route110_TrickHousePuzzle5_Movement_MechadollShake: face_down step_end -Route110_TrickHousePuzzle5_Text_WroteSecretCodeLockOpened: - .string "{PLAYER} wrote down the secret code\n" - .string "on the door.\p" - .string "“TRICK MASTER is a genius.”\n" - .string "… … … … … … … …\p" - .string "The lock clicked open!$" - -Route110_TrickHousePuzzle5_Text_Mechadoll1Intro: - .string "CLICKETY-CLACK…\n" - .string "MECHADOLL 1 AM I!\p" - .string "IF YOU ANSWER QUIZZES CORRECTLY,\n" - .string "THEN YOU WILL GO TO MECHADOLL 5.\l" - .string "THEN YOU CAN OBTAIN THE SECRET CODE.$" - -Route110_TrickHousePuzzle5_Text_Mechadoll1Quiz1: - .string "MECHADOLL 1 QUIZ.\p" - .string "One of these POKéMON is not found\n" - .string "on ROUTE 110. Which one is it?$" - -Route110_TrickHousePuzzle5_Text_Mechadoll1Quiz2: - .string "MECHADOLL 1 QUIZ.\p" - .string "One of these POKéMON is not of the\n" - .string "WATER type. Which one is it?$" - -Route110_TrickHousePuzzle5_Text_Mechadoll1Quiz3: - .string "MECHADOLL 1 QUIZ.\p" - .string "One of these POKéMON does not use\n" - .string "LEECH LIFE. Which one is it?$" - -Route110_TrickHousePuzzle5_Text_CorrectGoThrough: - .string "CONGRATULATIONS. CORRECT YOU ARE.\n" - .string "GO THROUGH. PLEASE.$" - -Route110_TrickHousePuzzle5_Text_DisappointmentError: - .string "BZZZT. DISAPPOINTMENT.\n" - .string "ERROR.$" - -Route110_TrickHousePuzzle5_Text_Wahahahaha: - .string "WAHAHAHAHA! WAHAHAHAHA!\n" - .string "CLICKETY-CLACK!$" - -Route110_TrickHousePuzzle5_Text_WaitForNextChallenge: - .string "YOUR NEXT CHALLENGE WE WAIT FOR.$" - -Route110_TrickHousePuzzle5_Text_Mechadoll2Intro: - .string "CLICKETY-CLACK…\n" - .string "MECHADOLL 2 AM I!\p" - .string "MECHADOLL 1'S QUIZ DIFFICULTY LEVEL\n" - .string "IS SET TOO LOW.$" - -Route110_TrickHousePuzzle5_Text_Mechadoll2Quiz1: - .string "MECHADOLL 2 QUIZ.\p" - .string "Which of these POKéMON did WALLY\n" - .string "borrow from your father?$" - -Route110_TrickHousePuzzle5_Text_Mechadoll2Quiz2: - .string "MECHADOLL 2 QUIZ.\p" - .string "Which of these POKéMON was chasing\n" - .string "PROF. BIRCH?$" - -Route110_TrickHousePuzzle5_Text_Mechadoll2Quiz3: - .string "MECHADOLL 2 QUIZ.\p" - .string "Which of these POKéMON did TEAM AQUA\n" - .string "use in PETALBURG FOREST?$" - -Route110_TrickHousePuzzle5_Text_Mechadoll3Intro: - .string "CLICKETY-CLACK…\n" - .string "MECHADOLL 3 AM I!\p" - .string "MATTERS OF MONEY ARE MY SOLE FOCUS.$" - -Route110_TrickHousePuzzle5_Text_Mechadoll3Quiz1: - .string "MECHADOLL 3 QUIZ.\p" - .string "Which costs more?\n" - .string "Three HARBOR MAILS or one BURN HEAL?$" - -Route110_TrickHousePuzzle5_Text_Mechadoll3Quiz2: - .string "MECHADOLL 3 QUIZ.\p" - .string "Sell one GREAT BALL and buy\n" - .string "one POTION. How much money remains?$" - -Route110_TrickHousePuzzle5_Text_Mechadoll3Quiz3: - .string "MECHADOLL 3 QUIZ.\p" - .string "Do one REPEL and SODA POP cost\n" - .string "more than one SUPER POTION?$" - -Route110_TrickHousePuzzle5_Text_Mechadoll4Intro: - .string "CLICKETY-CLACK…\n" - .string "MECHADOLL 4 THAT IS ME!\p" - .string "MY QUIZ IS AN OBJECT OF BEAUTY.$" - -Route110_TrickHousePuzzle5_Text_Mechadoll4Quiz1: - .string "MECHADOLL 4 QUIZ.\p" - .string "In SEASHORE HOUSE, were there more men\n" - .string "or women?$" - -Route110_TrickHousePuzzle5_Text_Mechadoll4Quiz2: - .string "MECHADOLL 4 QUIZ.\p" - .string "In LAVARIDGE TOWN, were there more\n" - .string "elderly men or elderly women?$" - -Route110_TrickHousePuzzle5_Text_Mechadoll4Quiz3: - .string "MECHADOLL 4 QUIZ.\p" - .string "In the TRAINER'S SCHOOL, how many\n" - .string "girl students were there?$" - -Route110_TrickHousePuzzle5_Text_Mechadoll5Intro: - .string "CLICKETY-CLACK…\n" - .string "MECHADOLL 5 AM I!\p" - .string "THE MASTER'S BEST AND PROUDEST\n" - .string "ACHIEVEMENT AM I.$" - -Route110_TrickHousePuzzle5_Text_Mechadoll5Quiz1: - .string "MECHADOLL 5 QUIZ.\p" - .string "In SLATEPORT's POKéMON FAN CLUB,\n" - .string "how many POKéMON were there?$" - -Route110_TrickHousePuzzle5_Text_Mechadoll5Quiz2: - .string "MECHADOLL 5 QUIZ.\p" - .string "In FORTREE CITY, how many\n" - .string "tree houses were there?$" - -Route110_TrickHousePuzzle5_Text_Mechadoll5Quiz3: - .string "MECHADOLL 5 QUIZ.\p" - .string "On the CYCLING ROAD, how many\n" - .string "TRIATHLETES were there?$" +.ifdef ENGLISH + .include "data/maps/Route110_TrickHousePuzzle5/text.inc" +.else +.ifdef FRENCH + .include "data/maps/Route110_TrickHousePuzzle5/text_fr.inc" +.else +.ifdef ITALIAN + .include "data/maps/Route110_TrickHousePuzzle5/text_it.inc" +.endif +.endif +.endif diff --git a/data/maps/Route110_TrickHousePuzzle5/text.inc b/data/maps/Route110_TrickHousePuzzle5/text.inc new file mode 100644 index 0000000000..36371f14dd --- /dev/null +++ b/data/maps/Route110_TrickHousePuzzle5/text.inc @@ -0,0 +1,126 @@ + +Route110_TrickHousePuzzle5_Text_WroteSecretCodeLockOpened: + .string "{PLAYER} wrote down the secret code\n" + .string "on the door.\p" + .string "“TRICK MASTER is a genius.”\n" + .string "… … … … … … … …\p" + .string "The lock clicked open!$" + +Route110_TrickHousePuzzle5_Text_Mechadoll1Intro: + .string "CLICKETY-CLACK…\n" + .string "MECHADOLL 1 AM I!\p" + .string "IF YOU ANSWER QUIZZES CORRECTLY,\n" + .string "THEN YOU WILL GO TO MECHADOLL 5.\l" + .string "THEN YOU CAN OBTAIN THE SECRET CODE.$" + +Route110_TrickHousePuzzle5_Text_Mechadoll1Quiz1: + .string "MECHADOLL 1 QUIZ.\p" + .string "One of these POKéMON is not found\n" + .string "on ROUTE 110. Which one is it?$" + +Route110_TrickHousePuzzle5_Text_Mechadoll1Quiz2: + .string "MECHADOLL 1 QUIZ.\p" + .string "One of these POKéMON is not of the\n" + .string "WATER type. Which one is it?$" + +Route110_TrickHousePuzzle5_Text_Mechadoll1Quiz3: + .string "MECHADOLL 1 QUIZ.\p" + .string "One of these POKéMON does not use\n" + .string "LEECH LIFE. Which one is it?$" + +Route110_TrickHousePuzzle5_Text_CorrectGoThrough: + .string "CONGRATULATIONS. CORRECT YOU ARE.\n" + .string "GO THROUGH. PLEASE.$" + +Route110_TrickHousePuzzle5_Text_DisappointmentError: + .string "BZZZT. DISAPPOINTMENT.\n" + .string "ERROR.$" + +Route110_TrickHousePuzzle5_Text_Wahahahaha: + .string "WAHAHAHAHA! WAHAHAHAHA!\n" + .string "CLICKETY-CLACK!$" + +Route110_TrickHousePuzzle5_Text_WaitForNextChallenge: + .string "YOUR NEXT CHALLENGE WE WAIT FOR.$" + +Route110_TrickHousePuzzle5_Text_Mechadoll2Intro: + .string "CLICKETY-CLACK…\n" + .string "MECHADOLL 2 AM I!\p" + .string "MECHADOLL 1'S QUIZ DIFFICULTY LEVEL\n" + .string "IS SET TOO LOW.$" + +Route110_TrickHousePuzzle5_Text_Mechadoll2Quiz1: + .string "MECHADOLL 2 QUIZ.\p" + .string "Which of these POKéMON did WALLY\n" + .string "borrow from your father?$" + +Route110_TrickHousePuzzle5_Text_Mechadoll2Quiz2: + .string "MECHADOLL 2 QUIZ.\p" + .string "Which of these POKéMON was chasing\n" + .string "PROF. BIRCH?$" + +Route110_TrickHousePuzzle5_Text_Mechadoll2Quiz3: + .string "MECHADOLL 2 QUIZ.\p" + .string "Which of these POKéMON did TEAM AQUA\n" + .string "use in PETALBURG FOREST?$" + +Route110_TrickHousePuzzle5_Text_Mechadoll3Intro: + .string "CLICKETY-CLACK…\n" + .string "MECHADOLL 3 AM I!\p" + .string "MATTERS OF MONEY ARE MY SOLE FOCUS.$" + +Route110_TrickHousePuzzle5_Text_Mechadoll3Quiz1: + .string "MECHADOLL 3 QUIZ.\p" + .string "Which costs more?\n" + .string "Three HARBOR MAILS or one BURN HEAL?$" + +Route110_TrickHousePuzzle5_Text_Mechadoll3Quiz2: + .string "MECHADOLL 3 QUIZ.\p" + .string "Sell one GREAT BALL and buy\n" + .string "one POTION. How much money remains?$" + +Route110_TrickHousePuzzle5_Text_Mechadoll3Quiz3: + .string "MECHADOLL 3 QUIZ.\p" + .string "Do one REPEL and SODA POP cost\n" + .string "more than one SUPER POTION?$" + +Route110_TrickHousePuzzle5_Text_Mechadoll4Intro: + .string "CLICKETY-CLACK…\n" + .string "MECHADOLL 4 THAT IS ME!\p" + .string "MY QUIZ IS AN OBJECT OF BEAUTY.$" + +Route110_TrickHousePuzzle5_Text_Mechadoll4Quiz1: + .string "MECHADOLL 4 QUIZ.\p" + .string "In SEASHORE HOUSE, were there more men\n" + .string "or women?$" + +Route110_TrickHousePuzzle5_Text_Mechadoll4Quiz2: + .string "MECHADOLL 4 QUIZ.\p" + .string "In LAVARIDGE TOWN, were there more\n" + .string "elderly men or elderly women?$" + +Route110_TrickHousePuzzle5_Text_Mechadoll4Quiz3: + .string "MECHADOLL 4 QUIZ.\p" + .string "In the TRAINER'S SCHOOL, how many\n" + .string "girl students were there?$" + +Route110_TrickHousePuzzle5_Text_Mechadoll5Intro: + .string "CLICKETY-CLACK…\n" + .string "MECHADOLL 5 AM I!\p" + .string "THE MASTER'S BEST AND PROUDEST\n" + .string "ACHIEVEMENT AM I.$" + +Route110_TrickHousePuzzle5_Text_Mechadoll5Quiz1: + .string "MECHADOLL 5 QUIZ.\p" + .string "In SLATEPORT's POKéMON FAN CLUB,\n" + .string "how many POKéMON were there?$" + +Route110_TrickHousePuzzle5_Text_Mechadoll5Quiz2: + .string "MECHADOLL 5 QUIZ.\p" + .string "In FORTREE CITY, how many\n" + .string "tree houses were there?$" + +Route110_TrickHousePuzzle5_Text_Mechadoll5Quiz3: + .string "MECHADOLL 5 QUIZ.\p" + .string "On the CYCLING ROAD, how many\n" + .string "TRIATHLETES were there?$" diff --git a/data/maps/Route110_TrickHousePuzzle5/text_fr.inc b/data/maps/Route110_TrickHousePuzzle5/text_fr.inc new file mode 100644 index 0000000000..d98450c3d6 --- /dev/null +++ b/data/maps/Route110_TrickHousePuzzle5/text_fr.inc @@ -0,0 +1,127 @@ + +Route110_TrickHousePuzzle5_Text_WroteSecretCodeLockOpened: + .string "{PLAYER} écrit le code secret\n" + .string "sur la porte.\p" + .string "“Le MAITRE DES PIEGES est un génie.”\n" + .string "… … … … … … … …\p" + .string "La porte s’ouvre!$" + +Route110_TrickHousePuzzle5_Text_Mechadoll1Intro: + .string "CLINK-CLIC-CLANK-CLAC…\n" + .string "MECAPOUPEE 1 JE SUIS!\p" + .string "SI TU REPONDS CORRECTEMENT A CES\n" + .string "QUESTIONS, TU POURRAS PARLER A\l" + .string "MECAPOUPEE 5 ET AVOIR LE CODE SECRET.$" + +Route110_TrickHousePuzzle5_Text_Mechadoll1Quiz1: + .string "QUIZ MECAPOUPEE 1.\p" + .string "L’un de ces POKéMON ne se trouve pas\n" + .string "sur la ROUTE 110. Lequel?$" + +Route110_TrickHousePuzzle5_Text_Mechadoll1Quiz2: + .string "QUIZ MECAPOUPEE 1.\p" + .string "L’un de ces POKéMON n’est pas du type\n" + .string "EAU. Lequel?$" + +Route110_TrickHousePuzzle5_Text_Mechadoll1Quiz3: + .string "QUIZ MECAPOUPEE 1.\p" + .string "L’un des ces POKéMON ne peut pas\n" + .string "utiliser VAMPIRISME. Lequel?$" + +Route110_TrickHousePuzzle5_Text_CorrectGoThrough: + .string "FELICITATIONS. BIEN REPONDU.\n" + .string "AVANCE, S’IL TE PLAIT.$" + +Route110_TrickHousePuzzle5_Text_DisappointmentError: + .string "BZZZT. DECEPTION.\n" + .string "ERREUR FATALE.$" + +Route110_TrickHousePuzzle5_Text_Wahahahaha: + .string "OUAHAHAHAHA! OUAHAHAHAHA!\n" + .string "CLINK-CLAC!$" + +Route110_TrickHousePuzzle5_Text_WaitForNextChallenge: + .string "TON PROCHAIN DEFI NOUS ATTENDONS.$" + +Route110_TrickHousePuzzle5_Text_Mechadoll2Intro: + .string "CLINK-CLAC…\n" + .string "MECAPOUPEE 2 JE SUIS!\p" + .string "PARAMETRE DE DIFFICULTE DU QUIZ\n" + .string "DE MECAPOUPEE 1 TROP BAS.$" + +Route110_TrickHousePuzzle5_Text_Mechadoll2Quiz1: + .string "QUIZ MECAPOUPEE 2.\p" + .string "Lequel de ces POKéMON TIMMY a-t-il\n" + .string "emprunté à ton père?$" + +Route110_TrickHousePuzzle5_Text_Mechadoll2Quiz2: + .string "QUIZ MECAPOUPEE 2.\p" + .string "Lequel de ces POKéMON poursuivait\n" + .string "PROF. SEKO?$" + +Route110_TrickHousePuzzle5_Text_Mechadoll2Quiz3: + .string "QUIZ MECAPOUPEE 2.\p" + .string "Lequel de ces POKéMON la TEAM AQUA\n" + .string "a-t-elle utilisé dans le BOIS CLEMENTI?$" + +Route110_TrickHousePuzzle5_Text_Mechadoll3Intro: + .string "CLINK-CLAC…\n" + .string "MECAPOUPEE 3 JE SUIS!\p" + .string "L’ARGENT EST MON SEUL INTERET.$" + +Route110_TrickHousePuzzle5_Text_Mechadoll3Quiz1: + .string "QUIZ MECAPOUPEE 3.\p" + .string "Qu’est-ce qui coûte le plus cher?\n" + .string "Trois LETTRES PORT ou un ANTI-BRULE?$" + +Route110_TrickHousePuzzle5_Text_Mechadoll3Quiz2: + .string "QUIZ MECAPOUPEE 3.\p" + .string "Si tu vends une SUPER BALL et\n" + .string "achètes une POTION, combien te\l" + .string "reste-t-il d’argent?$" + +Route110_TrickHousePuzzle5_Text_Mechadoll3Quiz3: + .string "QUIZ MECAPOUPEE 3.\p" + .string "Un REPOUSSE et un SODA COOL\n" + .string "coûtent-ils plus qu’une SUPER POTION?$" + +Route110_TrickHousePuzzle5_Text_Mechadoll4Intro: + .string "CLINK-CLAC…\n" + .string "MECAPOUPEE 4 JE SUIS!\p" + .string "MON QUIZ PORTE SUR LA BEAUTE.$" + +Route110_TrickHousePuzzle5_Text_Mechadoll4Quiz1: + .string "QUIZ MECAPOUPEE 4.\p" + .string "Dans la MAISON DU BORD DE MER, y\n" + .string "avait-il plus d’hommes ou de femmes?$" + +Route110_TrickHousePuzzle5_Text_Mechadoll4Quiz2: + .string "QUIZ MECAPOUPEE 4.\p" + .string "A VERMILAVA, y avait-il plus de vieux\n" + .string "monsieurs ou de vieilles dames?$" + +Route110_TrickHousePuzzle5_Text_Mechadoll4Quiz3: + .string "QUIZ MECAPOUPEE 4.\p" + .string "Dans l’ECOLE DE DRESSEURS,\n" + .string "combien y avait-il d’élèves filles?$" + +Route110_TrickHousePuzzle5_Text_Mechadoll5Intro: + .string "CLINK-CLAC…\n" + .string "MECAPOUPEE 5 JE SUIS!\p" + .string "LA PLUS GRANDE REUSSITE DE MON\n" + .string "MAITRE, JE SUIS.$" + +Route110_TrickHousePuzzle5_Text_Mechadoll5Quiz1: + .string "QUIZ MECAPOUPEE 5.\p" + .string "Au FAN CLUB POKéMON de POIVRESSEL,\n" + .string "combien y avait-il de POKéMON?$" + +Route110_TrickHousePuzzle5_Text_Mechadoll5Quiz2: + .string "QUIZ MECAPOUPEE 5.\p" + .string "A CIMETRONELLE, combien y avait-il\n" + .string "de cabanes?$" + +Route110_TrickHousePuzzle5_Text_Mechadoll5Quiz3: + .string "QUIZ MECAPOUPEE 5.\p" + .string "Sur la PISTE CYCLABLE, combien de\n" + .string "TRIATHLETES y avait-il?$" diff --git a/data/maps/Route110_TrickHousePuzzle5/text_it.inc b/data/maps/Route110_TrickHousePuzzle5/text_it.inc new file mode 100644 index 0000000000..2e8a260ba0 --- /dev/null +++ b/data/maps/Route110_TrickHousePuzzle5/text_it.inc @@ -0,0 +1,125 @@ + +Route110_TrickHousePuzzle5_Text_WroteSecretCodeLockOpened: + .string "{PLAYER} scrive il codice segreto\n" + .string "sulla porta.\p" + .string "“Il MAGO del QUIZ è un genio”.\n" + .string "… … … … … … … …\p" + .string "La porta si apre!$" + +Route110_TrickHousePuzzle5_Text_Mechadoll1Intro: + .string "GHIRIGIN CLAC CLOC…\n" + .string "QUIZROBOT 1 IN SERVIZIO!\p" + .string "SE A DOMANDE BENE RISPONDERAI,\n" + .string "DA QUIZROBOT 5 ANDAR POTRAI\l" + .string "E CODICE SEGRETO PRENDERAI.$" + +Route110_TrickHousePuzzle5_Text_Mechadoll1Quiz1: + .string "QUIZ del QUIZROBOT 1\p" + .string "Uno di questi POKéMON non si trova\n" + .string "sul PERCORSO 110. Qual è?$" + +Route110_TrickHousePuzzle5_Text_Mechadoll1Quiz2: + .string "QUIZ del QUIZROBOT 1\p" + .string "Uno di questi POKéMON non è\n" + .string "di tipo ACQUA. Qual è?$" + +Route110_TrickHousePuzzle5_Text_Mechadoll1Quiz3: + .string "QUIZ del QUIZROBOT 1\p" + .string "Uno di questi POKéMON non usa\n" + .string "SANGUISUGA. Qual è?$" + +Route110_TrickHousePuzzle5_Text_CorrectGoThrough: + .string "COMPLIMENTI. HAI RISPOSTO OK.\n" + .string "VAI AVANTI. PREGO.$" + +Route110_TrickHousePuzzle5_Text_DisappointmentError: + .string "BZZZT. DELUSIONE.\n" + .string "ERRORE.$" + +Route110_TrickHousePuzzle5_Text_Wahahahaha: + .string "AHAHAHAH! AHAHAHAH!\n" + .string "GHIRIGIN CLAC CLOC!$" + +Route110_TrickHousePuzzle5_Text_WaitForNextChallenge: + .string "ASPETTIAMO PROSSIMA TUA SFIDA.$" + +Route110_TrickHousePuzzle5_Text_Mechadoll2Intro: + .string "GHIRIGIN CLAC CLOC…\n" + .string "QUIZROBOT 2 IN SERVIZIO!\p" + .string "LIVELLO DIFFICOLTÀ QUIZROBOT 1\n" + .string "TROPPO BASSO.$" + +Route110_TrickHousePuzzle5_Text_Mechadoll2Quiz1: + .string "QUIZ del QUIZROBOT 2\p" + .string "Quale di questi POKéMON ha preso in\n" + .string "prestito LINO da tuo papà?$" + +Route110_TrickHousePuzzle5_Text_Mechadoll2Quiz2: + .string "QUIZ del QUIZROBOT 2\p" + .string "Quale di questi POKéMON stava\n" + .string "inseguendo il PROF. BIRCH?$" + +Route110_TrickHousePuzzle5_Text_Mechadoll2Quiz3: + .string "QUIZ del QUIZROBOT 2\p" + .string "Quali di questi POKéMON ha usato\n" + .string "il TEAM IDRO nel BOSCO PETALO?$" + +Route110_TrickHousePuzzle5_Text_Mechadoll3Intro: + .string "GHIRIGIN CLAC CLOC…\n" + .string "QUIZROBOT 3 IN SERVIZIO!\p" + .string "MI OCCUPO DI QUESTIONI FINANZIARIE.$" + +Route110_TrickHousePuzzle5_Text_Mechadoll3Quiz1: + .string "QUIZ del QUIZROBOT 3\p" + .string "Cosa costa di più? Tre MESSAGGI\n" + .string "PORTO o un ANTISCOTTATURA?$" + +Route110_TrickHousePuzzle5_Text_Mechadoll3Quiz2: + .string "QUIZ del QUIZROBOT 3\p" + .string "Se vendi una MEGA BALL e compri\n" + .string "una POZIONE, quanti soldi ti rimangono?$" + +Route110_TrickHousePuzzle5_Text_Mechadoll3Quiz3: + .string "QUIZ del QUIZROBOT 3\p" + .string "Un REPELLENTE e una GASSOSA costano\n" + .string "più di una SUPERPOZIONE?$" + +Route110_TrickHousePuzzle5_Text_Mechadoll4Intro: + .string "GHIRIGIN CLAC CLOC…\n" + .string "QUIZROBOT 4 IN SERVIZIO!\p" + .string "IL MIO QUIZ TRATTA DI BELLEZZA.$" + +Route110_TrickHousePuzzle5_Text_Mechadoll4Quiz1: + .string "QUIZ del QUIZROBOT 4\p" + .string "Nella CASA sul MARE, c’erano più\n" + .string "uomini o donne?$" + +Route110_TrickHousePuzzle5_Text_Mechadoll4Quiz2: + .string "QUIZ del QUIZROBOT 4\p" + .string "A CUORDILAVA, c’erano più donne\n" + .string "o uomini anziani?$" + +Route110_TrickHousePuzzle5_Text_Mechadoll4Quiz3: + .string "QUIZ del QUIZROBOT 4\p" + .string "Nella SCUOLA per ALLENATORI, quante\n" + .string "studentesse c’erano?$" + +Route110_TrickHousePuzzle5_Text_Mechadoll5Intro: + .string "GHIRIGIN CLAC CLOC…\n" + .string "QUIZROBOT 5 IN SERVIZIO!\p" + .string "SONO IL FIORE ALL’OCCHIELLO DEL MAGO.$" + +Route110_TrickHousePuzzle5_Text_Mechadoll5Quiz1: + .string "QUIZ del QUIZROBOT 5\p" + .string "Nel POKéMON FAN CLUB di SELCEPOLI,\n" + .string "quanti POKéMON c’erano?$" + +Route110_TrickHousePuzzle5_Text_Mechadoll5Quiz2: + .string "QUIZ del QUIZROBOT 5\p" + .string "A FORESTOPOLI, quante case sugli\n" + .string "alberi c’erano?$" + +Route110_TrickHousePuzzle5_Text_Mechadoll5Quiz3: + .string "QUIZ del QUIZROBOT 5\p" + .string "Sulla PISTA CICLABILE, quanti\n" + .string "TRIATLETI c’erano?$" diff --git a/data/maps/Route110_TrickHousePuzzle6/scripts.inc b/data/maps/Route110_TrickHousePuzzle6/scripts.inc index e442d094d5..b1565ecd99 100644 --- a/data/maps/Route110_TrickHousePuzzle6/scripts.inc +++ b/data/maps/Route110_TrickHousePuzzle6/scripts.inc @@ -41,46 +41,14 @@ Route110_TrickHousePuzzle6_EventScript_Sebastian:: msgbox Route110_TrickHousePuzzle6_Text_SebastianPostBattle, MSGBOX_AUTOCLOSE end -Route110_TrickHousePuzzle6_Text_WroteSecretCodeLockOpened: - .string "{PLAYER} wrote down the secret code\n" - .string "on the door.\p" - .string "“TRICK MASTER is my life.”\n" - .string "… … … … … … … …\p" - .string "The lock clicked open!$" - -Route110_TrickHousePuzzle6_Text_SophiaIntro: - .string "When I heard there was a strange\n" - .string "house, I had to check it out.$" - -Route110_TrickHousePuzzle6_Text_SophiaDefeat: - .string "I've discovered a tough TRAINER!$" - -Route110_TrickHousePuzzle6_Text_SophiaPostBattle: - .string "I'm sure having a good time checking\n" - .string "this place out.\p" - .string "It's a challenge I've found worth\n" - .string "repeating!$" - -Route110_TrickHousePuzzle6_Text_BennyIntro: - .string "Maybe I could get my BIRD POKéMON\n" - .string "to fly over the wall…$" - -Route110_TrickHousePuzzle6_Text_BennyDefeat: - .string "Gwaaah! I blew it!$" - -Route110_TrickHousePuzzle6_Text_BennyPostBattle: - .string "Ehehehe… I guess I lost because\n" - .string "I was trying to cheat.$" - -Route110_TrickHousePuzzle6_Text_SebastianIntro: - .string "I'm getting dizzy from these rotating\n" - .string "doors…$" - -Route110_TrickHousePuzzle6_Text_SebastianDefeat: - .string "Everything's spinning around and\n" - .string "around. I can't take this anymore…$" - -Route110_TrickHousePuzzle6_Text_SebastianPostBattle: - .string "You don't seem to be affected at all.\n" - .string "Or do you have your poker face on?$" - +.ifdef ENGLISH + .include "data/maps/Route110_TrickHousePuzzle6/text.inc" +.else +.ifdef FRENCH + .include "data/maps/Route110_TrickHousePuzzle6/text_fr.inc" +.else +.ifdef ITALIAN + .include "data/maps/Route110_TrickHousePuzzle6/text_it.inc" +.endif +.endif +.endif diff --git a/data/maps/Route110_TrickHousePuzzle6/text.inc b/data/maps/Route110_TrickHousePuzzle6/text.inc new file mode 100644 index 0000000000..ab62088fa5 --- /dev/null +++ b/data/maps/Route110_TrickHousePuzzle6/text.inc @@ -0,0 +1,43 @@ + +Route110_TrickHousePuzzle6_Text_WroteSecretCodeLockOpened: + .string "{PLAYER} wrote down the secret code\n" + .string "on the door.\p" + .string "“TRICK MASTER is my life.”\n" + .string "… … … … … … … …\p" + .string "The lock clicked open!$" + +Route110_TrickHousePuzzle6_Text_SophiaIntro: + .string "When I heard there was a strange\n" + .string "house, I had to check it out.$" + +Route110_TrickHousePuzzle6_Text_SophiaDefeat: + .string "I've discovered a tough TRAINER!$" + +Route110_TrickHousePuzzle6_Text_SophiaPostBattle: + .string "I'm sure having a good time checking\n" + .string "this place out.\p" + .string "It's a challenge I've found worth\n" + .string "repeating!$" + +Route110_TrickHousePuzzle6_Text_BennyIntro: + .string "Maybe I could get my BIRD POKéMON\n" + .string "to fly over the wall…$" + +Route110_TrickHousePuzzle6_Text_BennyDefeat: + .string "Gwaaah! I blew it!$" + +Route110_TrickHousePuzzle6_Text_BennyPostBattle: + .string "Ehehehe… I guess I lost because\n" + .string "I was trying to cheat.$" + +Route110_TrickHousePuzzle6_Text_SebastianIntro: + .string "I'm getting dizzy from these rotating\n" + .string "doors…$" + +Route110_TrickHousePuzzle6_Text_SebastianDefeat: + .string "Everything's spinning around and\n" + .string "around. I can't take this anymore…$" + +Route110_TrickHousePuzzle6_Text_SebastianPostBattle: + .string "You don't seem to be affected at all.\n" + .string "Or do you have your poker face on?$" diff --git a/data/maps/Route110_TrickHousePuzzle6/text_fr.inc b/data/maps/Route110_TrickHousePuzzle6/text_fr.inc new file mode 100644 index 0000000000..33615451cc --- /dev/null +++ b/data/maps/Route110_TrickHousePuzzle6/text_fr.inc @@ -0,0 +1,44 @@ + +Route110_TrickHousePuzzle6_Text_WroteSecretCodeLockOpened: + .string "{PLAYER} écrit le code secret\n" + .string "sur la porte.\p" + .string "“Le MAITRE DES PIEGES est\n" + .string "tout pour moi.”\l" + .string "… … … … … … … …\p" + .string "La porte s’ouvre!$" + +Route110_TrickHousePuzzle6_Text_SophiaIntro: + .string "Quand on m’a parlé d’une maison bizarre,\n" + .string "je me suis sentie obligée d’y aller.$" + +Route110_TrickHousePuzzle6_Text_SophiaDefeat: + .string "J’ai découvert un DRESSEUR balèze!$" + +Route110_TrickHousePuzzle6_Text_SophiaPostBattle: + .string "Je suis sûre de m’amuser quand\n" + .string "je viens ici.\p" + .string "Je ne me lasse pas de ce défi.\n" + .string "C’est toujours aussi bien!$" + +Route110_TrickHousePuzzle6_Text_BennyIntro: + .string "Je pourrais demander à mes POKéMON\n" + .string "OISEAU de voler au-dessus du mur…$" + +Route110_TrickHousePuzzle6_Text_BennyDefeat: + .string "Gniiiii! J’ai tout raté!$" + +Route110_TrickHousePuzzle6_Text_BennyPostBattle: + .string "Hé, hé, hé… Je suppose que j’ai perdu\n" + .string "parce que j’ai essayé de tricher.$" + +Route110_TrickHousePuzzle6_Text_SebastianIntro: + .string "Toutes ces portes pivotantes me\n" + .string "donnent le tournis…$" + +Route110_TrickHousePuzzle6_Text_SebastianDefeat: + .string "Tout tourne autour de moi! Je ne vais\n" + .string "pas le supporter plus longtemps…$" + +Route110_TrickHousePuzzle6_Text_SebastianPostBattle: + .string "Ça n’a pas l’air de te déranger.\n" + .string "Ou bien est-ce juste du bluff?$" diff --git a/data/maps/Route110_TrickHousePuzzle6/text_it.inc b/data/maps/Route110_TrickHousePuzzle6/text_it.inc new file mode 100644 index 0000000000..2348209681 --- /dev/null +++ b/data/maps/Route110_TrickHousePuzzle6/text_it.inc @@ -0,0 +1,42 @@ + +Route110_TrickHousePuzzle6_Text_WroteSecretCodeLockOpened: + .string "{PLAYER} scrive il codice segreto\n" + .string "sulla porta.\p" + .string "“Il MAGO del QUIZ è la mia vita”.\n" + .string "… … … … … … … …\p" + .string "La porta si apre!$" + +Route110_TrickHousePuzzle6_Text_SophiaIntro: + .string "Quando ho saputo di questo strano\n" + .string "posto, ho voluto vederlo.$" + +Route110_TrickHousePuzzle6_Text_SophiaDefeat: + .string "Ho scoperto un ALLENATORE in gamba!$" + +Route110_TrickHousePuzzle6_Text_SophiaPostBattle: + .string "Sicuramente ci si diverte a scoprire\n" + .string "questo posto.\p" + .string "È una sfida che trovo utile ripetere!$" + +Route110_TrickHousePuzzle6_Text_BennyIntro: + .string "Forse i miei POKéMON UCCELLO\n" + .string "riescono a volare oltre il muro…$" + +Route110_TrickHousePuzzle6_Text_BennyDefeat: + .string "Ahaaaaa! Ho perso!$" + +Route110_TrickHousePuzzle6_Text_BennyPostBattle: + .string "Eheheh… sicuramente ho perso\n" + .string "perché tentavo di imbrogliare.$" + +Route110_TrickHousePuzzle6_Text_SebastianIntro: + .string "Mi gira la testa con tutte\n" + .string "queste porte girevoli…$" + +Route110_TrickHousePuzzle6_Text_SebastianDefeat: + .string "Gira tutto come una trottola.\n" + .string "Non ne posso davvero più…$" + +Route110_TrickHousePuzzle6_Text_SebastianPostBattle: + .string "Non mi pare che la cosa ti interessi.\n" + .string "O fai solo buon viso a cattivo gioco?$" diff --git a/data/maps/Route110_TrickHousePuzzle7/scripts.inc b/data/maps/Route110_TrickHousePuzzle7/scripts.inc index a47df82cac..c4cbe6dba4 100644 --- a/data/maps/Route110_TrickHousePuzzle7/scripts.inc +++ b/data/maps/Route110_TrickHousePuzzle7/scripts.inc @@ -314,79 +314,14 @@ Route110_TrickHousePuzzle7_EventScript_Everett:: msgbox Route110_TrickHousePuzzle7_Text_EverettPostBattle, MSGBOX_AUTOCLOSE end -Route110_TrickHousePuzzle7_EventScript_WroteSecretCodeLockOpened:: - .string "{PLAYER} wrote down the secret code\n" - .string "on the door.\p" - .string "“TRICK MASTER is huggable.”\n" - .string "… … … … … … … …\p" - .string "The lock clicked open!$" - -Route110_TrickHousePuzzle7_Text_JoshuaIntro: - .string "The TRICK MASTER always vanishes\n" - .string "like smoke. How does he do it?$" - -Route110_TrickHousePuzzle7_Text_JoshuaDefeat: - .string "Aiyeeeh! You're much too strong!\n" - .string "How do you do it?$" - -Route110_TrickHousePuzzle7_Text_JoshuaPostBattle: - .string "I wish I could appear and disappear as\n" - .string "if I were smoke, too.$" - -Route110_TrickHousePuzzle7_Text_PatriciaIntro: - .string "Going around the same spot…\n" - .string "It begets ill fortune…$" - -Route110_TrickHousePuzzle7_Text_PatriciaDefeat: - .string "Defeated!\n" - .string "It's a bad sign…$" - -Route110_TrickHousePuzzle7_Text_PatriciaPostBattle: - .string "I've circled the same spot over ten\n" - .string "times now… It's ill fortune…$" - -Route110_TrickHousePuzzle7_Text_AlexisIntro: - .string "Whoever wins will get through here\n" - .string "first. That's the feeling I get.$" - -Route110_TrickHousePuzzle7_Text_AlexisDefeat: - .string "Oh!\n" - .string "Well, go ahead, then!$" - -Route110_TrickHousePuzzle7_Text_AlexisPostBattle: - .string "You're solving all the puzzles in the\n" - .string "TRICK HOUSE. That's the feeling I get.$" - -Route110_TrickHousePuzzle7_Text_MarielaIntro: - .string "Nufufufu, here at last!\n" - .string "Let's get right with it!$" - -Route110_TrickHousePuzzle7_Text_MarielaDefeat: - .string "You're so casual about winning!$" - -Route110_TrickHousePuzzle7_Text_MarielaPostBattle: - .string "Humph! I'm not upset!\n" - .string "Not me!$" - -Route110_TrickHousePuzzle7_Text_AlvaroIntro: - .string "I ever so closely watched you coming!$" - -Route110_TrickHousePuzzle7_Text_AlvaroDefeat: - .string "This outcome I didn't see coming…$" - -Route110_TrickHousePuzzle7_Text_AlvaroPostBattle: - .string "Well, anyway, we both picked a weird\n" - .string "place to get acquainted.\p" - .string "As one weirdo to another,\n" - .string "let's do our best!$" - -Route110_TrickHousePuzzle7_Text_EverettIntro: - .string "It's awfully cramped in here…$" - -Route110_TrickHousePuzzle7_Text_EverettDefeat: - .string "Oh, yes, strong you are.$" - -Route110_TrickHousePuzzle7_Text_EverettPostBattle: - .string "I was hoping to switch places with you\n" - .string "when I beat you, but…$" - +.ifdef ENGLISH + .include "data/maps/Route110_TrickHousePuzzle7/text.inc" +.else +.ifdef FRENCH + .include "data/maps/Route110_TrickHousePuzzle7/text_fr.inc" +.else +.ifdef ITALIAN + .include "data/maps/Route110_TrickHousePuzzle7/text_it.inc" +.endif +.endif +.endif diff --git a/data/maps/Route110_TrickHousePuzzle7/text.inc b/data/maps/Route110_TrickHousePuzzle7/text.inc new file mode 100644 index 0000000000..f5a1711d8e --- /dev/null +++ b/data/maps/Route110_TrickHousePuzzle7/text.inc @@ -0,0 +1,76 @@ + +Route110_TrickHousePuzzle7_EventScript_WroteSecretCodeLockOpened:: + .string "{PLAYER} wrote down the secret code\n" + .string "on the door.\p" + .string "“TRICK MASTER is huggable.”\n" + .string "… … … … … … … …\p" + .string "The lock clicked open!$" + +Route110_TrickHousePuzzle7_Text_JoshuaIntro: + .string "The TRICK MASTER always vanishes\n" + .string "like smoke. How does he do it?$" + +Route110_TrickHousePuzzle7_Text_JoshuaDefeat: + .string "Aiyeeeh! You're much too strong!\n" + .string "How do you do it?$" + +Route110_TrickHousePuzzle7_Text_JoshuaPostBattle: + .string "I wish I could appear and disappear as\n" + .string "if I were smoke, too.$" + +Route110_TrickHousePuzzle7_Text_PatriciaIntro: + .string "Going around the same spot…\n" + .string "It begets ill fortune…$" + +Route110_TrickHousePuzzle7_Text_PatriciaDefeat: + .string "Defeated!\n" + .string "It's a bad sign…$" + +Route110_TrickHousePuzzle7_Text_PatriciaPostBattle: + .string "I've circled the same spot over ten\n" + .string "times now… It's ill fortune…$" + +Route110_TrickHousePuzzle7_Text_AlexisIntro: + .string "Whoever wins will get through here\n" + .string "first. That's the feeling I get.$" + +Route110_TrickHousePuzzle7_Text_AlexisDefeat: + .string "Oh!\n" + .string "Well, go ahead, then!$" + +Route110_TrickHousePuzzle7_Text_AlexisPostBattle: + .string "You're solving all the puzzles in the\n" + .string "TRICK HOUSE. That's the feeling I get.$" + +Route110_TrickHousePuzzle7_Text_MarielaIntro: + .string "Nufufufu, here at last!\n" + .string "Let's get right with it!$" + +Route110_TrickHousePuzzle7_Text_MarielaDefeat: + .string "You're so casual about winning!$" + +Route110_TrickHousePuzzle7_Text_MarielaPostBattle: + .string "Humph! I'm not upset!\n" + .string "Not me!$" + +Route110_TrickHousePuzzle7_Text_AlvaroIntro: + .string "I ever so closely watched you coming!$" + +Route110_TrickHousePuzzle7_Text_AlvaroDefeat: + .string "This outcome I didn't see coming…$" + +Route110_TrickHousePuzzle7_Text_AlvaroPostBattle: + .string "Well, anyway, we both picked a weird\n" + .string "place to get acquainted.\p" + .string "As one weirdo to another,\n" + .string "let's do our best!$" + +Route110_TrickHousePuzzle7_Text_EverettIntro: + .string "It's awfully cramped in here…$" + +Route110_TrickHousePuzzle7_Text_EverettDefeat: + .string "Oh, yes, strong you are.$" + +Route110_TrickHousePuzzle7_Text_EverettPostBattle: + .string "I was hoping to switch places with you\n" + .string "when I beat you, but…$" diff --git a/data/maps/Route110_TrickHousePuzzle7/text_fr.inc b/data/maps/Route110_TrickHousePuzzle7/text_fr.inc new file mode 100644 index 0000000000..31520205f8 --- /dev/null +++ b/data/maps/Route110_TrickHousePuzzle7/text_fr.inc @@ -0,0 +1,76 @@ + +Route110_TrickHousePuzzle7_EventScript_WroteSecretCodeLockOpened:: + .string "{PLAYER} écrit le code secret\n" + .string "sur la porte.\p" + .string "“Le MAITRE DES PIEGES est trognon!”\n" + .string "… … … … … … … …\p" + .string "La porte s’ouvre!$" + +Route110_TrickHousePuzzle7_Text_JoshuaIntro: + .string "Le MAITRE DES PIEGES disparaît dans\n" + .string "un nuage de fumée. Comment fait-il?$" + +Route110_TrickHousePuzzle7_Text_JoshuaDefeat: + .string "Aïeuuuuh! Tu es drôlement balèze!\n" + .string "Comment fais-tu?$" + +Route110_TrickHousePuzzle7_Text_JoshuaPostBattle: + .string "Moi aussi, j’aimerais pouvoir\n" + .string "disparaître dans un nuage de fumée.$" + +Route110_TrickHousePuzzle7_Text_PatriciaIntro: + .string "Tourner en rond sans arrêt…\n" + .string "Ça porte malheur…$" + +Route110_TrickHousePuzzle7_Text_PatriciaDefeat: + .string "Une défaite!\n" + .string "C’est un mauvais présage…$" + +Route110_TrickHousePuzzle7_Text_PatriciaPostBattle: + .string "Ça fait dix fois que je reviens au même\n" + .string "endroit. Ça va me porter malheur.$" + +Route110_TrickHousePuzzle7_Text_AlexisIntro: + .string "Le gagnant passera la porte le premier.\n" + .string "Voilà ce que j’en dis.$" + +Route110_TrickHousePuzzle7_Text_AlexisDefeat: + .string "Oh!\n" + .string "Bon, allez, après toi!$" + +Route110_TrickHousePuzzle7_Text_AlexisPostBattle: + .string "Je pense que tu finiras par résoudre\n" + .string "toutes les énigmes de la\l" + .string "MAISON DES PIEGES.$" + +Route110_TrickHousePuzzle7_Text_MarielaIntro: + .string "Tiens, te voilà enfin, toi!\n" + .string "Il n’y a plus de temps à perdre!$" + +Route110_TrickHousePuzzle7_Text_MarielaDefeat: + .string "Un petit sourire, tu as gagné!$" + +Route110_TrickHousePuzzle7_Text_MarielaPostBattle: + .string "Je ne suis pas en colère.\n" + .string "Je ne suis pas comme ça, moi!$" + +Route110_TrickHousePuzzle7_Text_AlvaroIntro: + .string "Je dois dire que je te voyais venir!$" + +Route110_TrickHousePuzzle7_Text_AlvaroDefeat: + .string "Par contre, ça, je ne l’ai pas vu venir…$" + +Route110_TrickHousePuzzle7_Text_AlvaroPostBattle: + .string "Oui, enfin ce n’est pas le meilleur\n" + .string "endroit pour faire connaissance.\p" + .string "On ne doit pas être très nets, tous\n" + .string "les deux!$" + +Route110_TrickHousePuzzle7_Text_EverettIntro: + .string "On est un peu à l’étroit ici…$" + +Route110_TrickHousePuzzle7_Text_EverettDefeat: + .string "Quelle force! Je m’incline.$" + +Route110_TrickHousePuzzle7_Text_EverettPostBattle: + .string "Ce que j’aimerais être toi…$" diff --git a/data/maps/Route110_TrickHousePuzzle7/text_it.inc b/data/maps/Route110_TrickHousePuzzle7/text_it.inc new file mode 100644 index 0000000000..dc69296fc1 --- /dev/null +++ b/data/maps/Route110_TrickHousePuzzle7/text_it.inc @@ -0,0 +1,77 @@ + +Route110_TrickHousePuzzle7_EventScript_WroteSecretCodeLockOpened:: + .string "{PLAYER} scrive il codice segreto\n" + .string "sulla porta.\p" + .string "“Il MAGO del QUIZ è da baciare”.\n" + .string "… … … … … … … …\p" + .string "La porta si apre!$" + +Route110_TrickHousePuzzle7_Text_JoshuaIntro: + .string "Il MAGO del QUIZ svanisce sempre\n" + .string "nel nulla. Ma come fa, mi chiedo!$" + +Route110_TrickHousePuzzle7_Text_JoshuaDefeat: + .string "Ah no!!! Sei troppo forte!\n" + .string "Ma come fai?$" + +Route110_TrickHousePuzzle7_Text_JoshuaPostBattle: + .string "Piacerebbe anche a me apparire e\n" + .string "svanire nel nulla!$" + +Route110_TrickHousePuzzle7_Text_PatriciaIntro: + .string "Girare sempre attorno allo stesso\n" + .string "punto… porta sfortuna…$" + +Route110_TrickHousePuzzle7_Text_PatriciaDefeat: + .string "Ho perso!\n" + .string "È un brutto segno…$" + +Route110_TrickHousePuzzle7_Text_PatriciaPostBattle: + .string "Ho girato attorno allo stesso punto\n" + .string "più di 10 volte ormai… porta sfortuna…$" + +Route110_TrickHousePuzzle7_Text_AlexisIntro: + .string "Chiunque vinca, deve passare prima\n" + .string "di qui. Questa è la mia sensazione.$" + +Route110_TrickHousePuzzle7_Text_AlexisDefeat: + .string "Oh!\n" + .string "Beh, vai avanti allora!$" + +Route110_TrickHousePuzzle7_Text_AlexisPostBattle: + .string "Risolverai i rompicapo della\n" + .string "QUIZZOTECA. Questa è la mia sensazione.$" + +Route110_TrickHousePuzzle7_Text_MarielaIntro: + .string "Nufufufu, finalmente qui!\n" + .string "Mettiamo subito le cose in chiaro!$" + +Route110_TrickHousePuzzle7_Text_MarielaDefeat: + .string "Vinci con nonchalance!$" + +Route110_TrickHousePuzzle7_Text_MarielaPostBattle: + .string "Uff! Non me la sono presa!\n" + .string "Non sono il tipo!$" + +Route110_TrickHousePuzzle7_Text_AlvaroIntro: + .string "Mentre ti avvicinavi avevi un fare\n" + .string "sicuro!$" + +Route110_TrickHousePuzzle7_Text_AlvaroDefeat: + .string "Hai vinto con fare sicuro…$" + +Route110_TrickHousePuzzle7_Text_AlvaroPostBattle: + .string "Abbiamo scelto un posto strano\n" + .string "per incontrarci.\p" + .string "Di certo molto adatto a due tipi\n" + .string "bizzarri come noi!$" + +Route110_TrickHousePuzzle7_Text_EverettIntro: + .string "Questo è un posto molto stretto…$" + +Route110_TrickHousePuzzle7_Text_EverettDefeat: + .string "Sei forte. Punto.$" + +Route110_TrickHousePuzzle7_Text_EverettPostBattle: + .string "Volevo proporti uno scambio di posto\n" + .string "qualora avessi vinto, ma…$" diff --git a/data/maps/Route110_TrickHousePuzzle8/scripts.inc b/data/maps/Route110_TrickHousePuzzle8/scripts.inc index 371f610004..c824f1aa75 100644 --- a/data/maps/Route110_TrickHousePuzzle8/scripts.inc +++ b/data/maps/Route110_TrickHousePuzzle8/scripts.inc @@ -27,45 +27,14 @@ Route110_TrickHousePuzzle8_EventScript_Leroy:: msgbox Route110_TrickHousePuzzle8_Text_LeroyPostBattle, MSGBOX_AUTOCLOSE end -Route110_TrickHousePuzzle8_EventScript_WroteSecretCodeLockOpened:: - .string "{PLAYER} wrote down the secret code\n" - .string "on the door.\p" - .string "“TRICK MASTER I love.”\n" - .string "… … … … … … … …\p" - .string "The lock clicked open!$" - -Route110_TrickHousePuzzle8_Text_VincentIntro: - .string "Not many TRAINERS have made it\n" - .string "this far.$" - -Route110_TrickHousePuzzle8_Text_VincentDefeat: - .string "That must mean you're tough, too…$" - -Route110_TrickHousePuzzle8_Text_VincentPostBattle: - .string "You've beaten the POKéMON LEAGUE\n" - .string "CHAMPION? That's too much!$" - -Route110_TrickHousePuzzle8_Text_KeiraIntro: - .string "Consider yourself lucky to be\n" - .string "battling me!$" - -Route110_TrickHousePuzzle8_Text_KeiraDefeat: - .string "This isn't right!\n" - .string "I can't lose!$" - -Route110_TrickHousePuzzle8_Text_KeiraPostBattle: - .string "It's a miracle that you beat me.\n" - .string "You can brag about it.$" - -Route110_TrickHousePuzzle8_Text_LeroyIntro: - .string "You've been slugging through the TRICK\n" - .string "HOUSE challenge, too.$" - -Route110_TrickHousePuzzle8_Text_LeroyDefeat: - .string "I see…\n" - .string "You possess an extraordinary style.$" - -Route110_TrickHousePuzzle8_Text_LeroyPostBattle: - .string "Seeing someone like you should please\n" - .string "the TRICK MASTER.$" - +.ifdef ENGLISH + .include "data/maps/Route110_TrickHousePuzzle8/text.inc" +.else +.ifdef FRENCH + .include "data/maps/Route110_TrickHousePuzzle8/text_fr.inc" +.else +.ifdef ITALIAN + .include "data/maps/Route110_TrickHousePuzzle8/text_it.inc" +.endif +.endif +.endif diff --git a/data/maps/Route110_TrickHousePuzzle8/text.inc b/data/maps/Route110_TrickHousePuzzle8/text.inc new file mode 100644 index 0000000000..e0aa4471c4 --- /dev/null +++ b/data/maps/Route110_TrickHousePuzzle8/text.inc @@ -0,0 +1,42 @@ + +Route110_TrickHousePuzzle8_EventScript_WroteSecretCodeLockOpened:: + .string "{PLAYER} wrote down the secret code\n" + .string "on the door.\p" + .string "“TRICK MASTER I love.”\n" + .string "… … … … … … … …\p" + .string "The lock clicked open!$" + +Route110_TrickHousePuzzle8_Text_VincentIntro: + .string "Not many TRAINERS have made it\n" + .string "this far.$" + +Route110_TrickHousePuzzle8_Text_VincentDefeat: + .string "That must mean you're tough, too…$" + +Route110_TrickHousePuzzle8_Text_VincentPostBattle: + .string "You've beaten the POKéMON LEAGUE\n" + .string "CHAMPION? That's too much!$" + +Route110_TrickHousePuzzle8_Text_KeiraIntro: + .string "Consider yourself lucky to be\n" + .string "battling me!$" + +Route110_TrickHousePuzzle8_Text_KeiraDefeat: + .string "This isn't right!\n" + .string "I can't lose!$" + +Route110_TrickHousePuzzle8_Text_KeiraPostBattle: + .string "It's a miracle that you beat me.\n" + .string "You can brag about it.$" + +Route110_TrickHousePuzzle8_Text_LeroyIntro: + .string "You've been slugging through the TRICK\n" + .string "HOUSE challenge, too.$" + +Route110_TrickHousePuzzle8_Text_LeroyDefeat: + .string "I see…\n" + .string "You possess an extraordinary style.$" + +Route110_TrickHousePuzzle8_Text_LeroyPostBattle: + .string "Seeing someone like you should please\n" + .string "the TRICK MASTER.$" diff --git a/data/maps/Route110_TrickHousePuzzle8/text_fr.inc b/data/maps/Route110_TrickHousePuzzle8/text_fr.inc new file mode 100644 index 0000000000..d07a88dc99 --- /dev/null +++ b/data/maps/Route110_TrickHousePuzzle8/text_fr.inc @@ -0,0 +1,41 @@ + +Route110_TrickHousePuzzle8_EventScript_WroteSecretCodeLockOpened:: + .string "{PLAYER} écrit le code secret\n" + .string "sur la porte.\p" + .string "“J’aime le MAITRE DES PIEGES.”\n" + .string "… … … … … … … …\p" + .string "La porte s’ouvre!$" + +Route110_TrickHousePuzzle8_Text_VincentIntro: + .string "Peu de DRESSEURS sont arrivés\n" + .string "aussi loin.$" + +Route110_TrickHousePuzzle8_Text_VincentDefeat: + .string "Ça doit vouloir dire que tu es balèze…$" + +Route110_TrickHousePuzzle8_Text_VincentPostBattle: + .string "Tu as battu le MAITRE de la LIGUE\n" + .string "POKéMON? Les bras m’en tombent!$" + +Route110_TrickHousePuzzle8_Text_KeiraIntro: + .string "C’est une sacrée chance de se battre\n" + .string "contre moi!$" + +Route110_TrickHousePuzzle8_Text_KeiraDefeat: + .string "C’est impossible!\n" + .string "Je ne peux pas perdre!$" + +Route110_TrickHousePuzzle8_Text_KeiraPostBattle: + .string "Ta victoire tient du miracle.\n" + .string "Tu vas pouvoir frimer.$" + +Route110_TrickHousePuzzle8_Text_LeroyIntro: + .string "Toi aussi, tu luttes pour relever le défi\n" + .string "de la MAISON DES PIEGES.$" + +Route110_TrickHousePuzzle8_Text_LeroyDefeat: + .string "Mmmh. Je vois…\n" + .string "Ton style est très impressionnant.$" + +Route110_TrickHousePuzzle8_Text_LeroyPostBattle: + .string "Tu devrais plaire au MAITRE DES PIEGES.$" diff --git a/data/maps/Route110_TrickHousePuzzle8/text_it.inc b/data/maps/Route110_TrickHousePuzzle8/text_it.inc new file mode 100644 index 0000000000..e833e52b9a --- /dev/null +++ b/data/maps/Route110_TrickHousePuzzle8/text_it.inc @@ -0,0 +1,42 @@ + +Route110_TrickHousePuzzle8_EventScript_WroteSecretCodeLockOpened:: + .string "{PLAYER} scrive il codice segreto\n" + .string "sulla porta.\p" + .string "“Il MAGO del QUIZ è un amore”.\n" + .string "… … … … … … … …\p" + .string "La porta si apre!$" + +Route110_TrickHousePuzzle8_Text_VincentIntro: + .string "Non sono molti gli ALLENATORI\n" + .string "che sono arrivati fin qui.$" + +Route110_TrickHousePuzzle8_Text_VincentDefeat: + .string "Devi essere proprio forte, dunque…$" + +Route110_TrickHousePuzzle8_Text_VincentPostBattle: + .string "Hai battuto il CAMPIONE della LEGA\n" + .string "POKéMON? Davvero un bel colpo!$" + +Route110_TrickHousePuzzle8_Text_KeiraIntro: + .string "Considerala una fortuna lottare\n" + .string "contro di me!$" + +Route110_TrickHousePuzzle8_Text_KeiraDefeat: + .string "Non è giusto!\n" + .string "Non posso perdere!$" + +Route110_TrickHousePuzzle8_Text_KeiraPostBattle: + .string "Mi hai battuto per miracolo. \n" + .string "Non fartene un vanto!$" + +Route110_TrickHousePuzzle8_Text_LeroyIntro: + .string "Arranchi anche tu nella\n" + .string "QUIZZOTECA, eh?$" + +Route110_TrickHousePuzzle8_Text_LeroyDefeat: + .string "Capisco.\n" + .string "Hai una tecnica straordinaria!$" + +Route110_TrickHousePuzzle8_Text_LeroyPostBattle: + .string "Il MAGO del QUIZ non potrà che\n" + .string "essere felice di conoscerti.$"