@ Note: ROM header data is empty space here.
@ It's populated by gbafix using data provided in the Makefile.

Start::
	b Init

RomHeaderNintendoLogo::
	.space 156

RomHeaderGameTitle:
	.space 12

RomHeaderGameCode::
	.space 4

RomHeaderMakerCode:
	.space 2

RomHeaderMagic:
	.byte 0

RomHeaderMainUnitCode:
	.byte 0

RomHeaderDeviceType:
	.byte 0

RomHeaderReserved1:
	.space 7

RomHeaderSoftwareVersion::
	.byte 0

RomHeaderChecksum:
	.byte 0

RomHeaderReserved2:
	.space 2

	.word 0

GPIOPortData::
	.2byte 0

GPIOPortDirection::
	.2byte 0

GPIOPortReadEnable::
	.2byte 0

	.2byte 0

	.space 0x34
