pokeemerald-expansion/include/constants/global.h
2026-01-22 17:40:09 +01:00

223 lines
6.2 KiB
C

#ifndef GUARD_CONSTANTS_GLOBAL_H
#define GUARD_CONSTANTS_GLOBAL_H
// You can use the ENABLED_ON_RELEASE and DISABLED_ON_RELEASE macros to
// control whether a feature is enabled or disabled when making a release build.
//
// For example, the overworld debug menu is enabled by default, but when using
// `make release`, it will be automatically disabled.
//
// #define DEBUG_OVERWORLD_MENU DISABLED_ON_RELEASE
#ifdef RELEASE
#define ENABLED_ON_RELEASE TRUE
#define DISABLED_ON_RELEASE FALSE
#else
#define ENABLED_ON_RELEASE FALSE
#define DISABLED_ON_RELEASE TRUE
#endif
#include "config/ai.h"
#include "config/battle.h"
#include "config/caps.h"
#include "config/contest.h"
#include "config/debug.h"
#include "config/dexnav.h"
#include "config/follower_npc.h"
#include "config/general.h"
#include "config/item.h"
#include "config/overworld.h"
#include "config/pokemon.h"
#include "config/summary_screen.h"
// Invalid Versions show as "----------" in Gen 4 and Gen 5's summary screen.
// In Gens 6 and 7, invalid versions instead show "a distant land" in the summary screen.
// In Gen 4 only, migrated Pokémon with Diamond, Pearl, or Platinum's ID show as "----------".
// Gen 5 and up read Diamond, Pearl, or Platinum's ID as "Sinnoh".
// In Gen 4 and up, migrated Pokémon with HeartGold or SoulSilver's ID show the otherwise unused "Johto" string.
enum GameVersion
{
VERSION_SAPPHIRE = 1,
VERSION_RUBY = 2,
VERSION_EMERALD = 3,
VERSION_FIRE_RED = 4,
VERSION_LEAF_GREEN = 5,
VERSION_HEART_GOLD = 7,
VERSION_SOUL_SILVER = 8,
VERSION_DIAMOND = 10,
VERSION_PEARL = 11,
VERSION_PLATINUM = 12,
VERSION_GAMECUBE = 15,
NUM_VERSIONS = VERSION_GAMECUBE,
};
enum Language
{
LANGUAGE_JAPANESE = 1,
LANGUAGE_ENGLISH = 2,
LANGUAGE_FRENCH = 3,
LANGUAGE_ITALIAN = 4,
LANGUAGE_GERMAN = 5,
LANGUAGE_KOREAN = 6, // 6 goes unused but the theory is it was meant to be Korean,
LANGUAGE_SPANISH = 7,
NUM_LANGUAGES = LANGUAGE_SPANISH,
};
#define GAME_VERSION (VERSION_EMERALD)
#define GAME_LANGUAGE (LANGUAGE_ENGLISH)
// party sizes
#define PARTY_SIZE 6
#define MULTI_PARTY_SIZE (PARTY_SIZE / 2)
#define FRONTIER_PARTY_SIZE 3
#define FRONTIER_DOUBLES_PARTY_SIZE 4
#define FRONTIER_MULTI_PARTY_SIZE 2
#define MAX_FRONTIER_PARTY_SIZE (max(FRONTIER_PARTY_SIZE, \
max(FRONTIER_DOUBLES_PARTY_SIZE,\
FRONTIER_MULTI_PARTY_SIZE)))
#define UNION_ROOM_PARTY_SIZE 2
// capacities of various saveblock objects
#define DAYCARE_MON_COUNT 2
#define POKEBLOCKS_COUNT 40
#define OBJECT_EVENTS_COUNT 16
#define MAIL_COUNT (10 + PARTY_SIZE)
#define SECRET_BASES_COUNT 20
#define POKE_NEWS_COUNT 16
#define PC_ITEMS_COUNT 50
#define OBJECT_EVENT_TEMPLATES_COUNT 64
#define DECOR_MAX_SECRET_BASE 16
#define DECOR_MAX_PLAYERS_HOUSE 12
#define APPRENTICE_COUNT 4
#define APPRENTICE_MAX_QUESTIONS 9
#define MAX_REMATCH_ENTRIES 100 // only REMATCH_TABLE_ENTRIES (78) are used
#define NUM_CONTEST_WINNERS 13
#define UNION_ROOM_KB_ROW_COUNT 10
#define GIFT_RIBBONS_COUNT 11
#define SAVED_TRENDS_COUNT 5
#define PYRAMID_BAG_ITEMS_COUNT 10
#define ROAMER_COUNT 1 // Number of maximum concurrent active roamers
// Bag constants
#define BAG_ITEMS_COUNT 30
#define BAG_KEYITEMS_COUNT 30
#define BAG_POKEBALLS_COUNT 16
#define BAG_TMHM_COUNT 64
#define BAG_BERRIES_COUNT 46
// Number of facilities for Ranking Hall.
// 7 facilities for single mode + tower double mode + tower multi mode.
// Excludes link modes. See RANKING_HALL_* in include/constants/battle_frontier.h
#define HALL_FACILITIES_COUNT 9
// Received via record mixing, 1 for each player other than yourself
#define HALL_RECORDS_COUNT 3
// Battle Frontier level modes.
enum FrontierLevelMode
{
FRONTIER_LVL_50,
FRONTIER_LVL_OPEN,
FRONTIER_LVL_TENT, // Special usage for indicating Battle Tent
FRONTIER_LVL_MODE_COUNT = FRONTIER_LVL_TENT,
};
#define TRAINER_ID_LENGTH 4
#define MAX_MON_MOVES 4
#define ALL_MOVES_MASK ((1 << MAX_MON_MOVES) - 1)
#define CONTESTANT_COUNT 4
enum ContestCategories
{
CONTEST_CATEGORY_COOL,
CONTEST_CATEGORY_BEAUTIFUL,
CONTEST_CATEGORY_BEAUTY = CONTEST_CATEGORY_BEAUTIFUL,
CONTEST_CATEGORY_CUTE,
CONTEST_CATEGORY_CLEVER,
CONTEST_CATEGORY_SMART = CONTEST_CATEGORY_CLEVER,
CONTEST_CATEGORY_TOUGH,
CONTEST_CATEGORIES_COUNT
};
// string lengths
#define ITEM_NAME_LENGTH 20
#define ITEM_NAME_PLURAL_LENGTH ITEM_NAME_LENGTH + 2 // 2 is used for the instance where a word's suffix becomes y->ies
#define POKEMON_NAME_LENGTH 12
#define VANILLA_POKEMON_NAME_LENGTH 10
#define POKEMON_NAME_BUFFER_SIZE max(20, POKEMON_NAME_LENGTH + 1) // Frequently used buffer size. Larger than necessary
#define PLAYER_NAME_LENGTH 7
#define MAIL_WORDS_COUNT 9
#define EASY_CHAT_BATTLE_WORDS_COUNT 6
#define MOVE_NAME_LENGTH 16
#define NUM_QUESTIONNAIRE_WORDS 4
#define QUIZ_QUESTION_LEN 9
#define WONDER_CARD_TEXT_LENGTH 40
#define WONDER_NEWS_TEXT_LENGTH 40
#define WONDER_CARD_BODY_TEXT_LINES 4
#define WONDER_NEWS_BODY_TEXT_LINES 10
#define TYPE_NAME_LENGTH 8
#define ABILITY_NAME_LENGTH 16
#define TRAINER_NAME_LENGTH 10
#define CODE_NAME_LENGTH 11
#define MAX_STAMP_CARD_STAMPS 7
enum Gender
{
MALE,
FEMALE,
GENDER_COUNT,
};
#define NUM_BARD_SONG_WORDS 6
#define NUM_STORYTELLER_TALES 4
#define NUM_TRADER_ITEMS 4
#define GIDDY_MAX_TALES 10
#define GIDDY_MAX_QUESTIONS 8
#define OPTIONS_BUTTON_MODE_NORMAL 0
#define OPTIONS_BUTTON_MODE_LR 1
#define OPTIONS_BUTTON_MODE_L_EQUALS_A 2
#define OPTIONS_TEXT_SPEED_SLOW 0
#define OPTIONS_TEXT_SPEED_MID 1
#define OPTIONS_TEXT_SPEED_FAST 2
#define OPTIONS_TEXT_SPEED_INSTANT 3
#define OPTIONS_SOUND_MONO 0
#define OPTIONS_SOUND_STEREO 1
#define OPTIONS_BATTLE_STYLE_SHIFT 0
#define OPTIONS_BATTLE_STYLE_SET 1
enum Direction
{
DIR_NONE,
DIR_SOUTH,
DIR_NORTH,
DIR_WEST,
DIR_EAST,
CARDINAL_DIRECTION_COUNT,
DIR_SOUTHWEST = CARDINAL_DIRECTION_COUNT,
DIR_SOUTHEAST,
DIR_NORTHWEST,
DIR_NORTHEAST,
};
enum Connection
{
CONNECTION_INVALID = -1,
CONNECTION_NONE,
CONNECTION_SOUTH,
CONNECTION_NORTH,
CONNECTION_WEST,
CONNECTION_EAST,
CONNECTION_DIVE,
CONNECTION_EMERGE
};
#if TESTING
#include "config/test.h"
#endif
#endif // GUARD_CONSTANTS_GLOBAL_H