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23 lines
529 B
C
23 lines
529 B
C
#ifndef GUARD_BATTLE_ENVIRONMENT_H
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#define GUARD_BATTLE_ENVIRONMENT_H
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#include "constants/battle.h"
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#include "battle_bg.h"
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#include "task.h"
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struct BattleEnvironment
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{
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u8 name[26];
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u16 naturePower;
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const void *secretPowerAnimation;
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u16 secretPowerEffect;
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enum Type camouflageType;
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u16 camouflageBlend;
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struct BattleBackground background;
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TaskFunc battleIntroSlide;
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};
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extern const struct BattleEnvironment gBattleEnvironmentInfo[BATTLE_ENVIRONMENT_COUNT];
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#endif // GUARD_BATTLE_ENVIRONMENT_H
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