pokeemerald-expansion/test/battle/ai
2026-03-19 00:17:40 +01:00
..
ai_assume_stab.c Add AI_FLAG_ASSUME_STAB (#6797) 2025-07-10 19:58:31 +02:00
ai_assume_status_moves.c Renaming to AI_ASSUME_STATUS_MOVES and making a config for universal status move guessing + disabling the custom tuning. 2025-07-12 18:50:08 -04:00
ai_calc_best_move_score.c Retaliate post ko bug fix (#9561) 2026-03-19 00:17:40 +01:00
ai_check_viability.c 21/02/26 Master to upcoming merge 2026-02-21 12:55:21 +01:00
ai_choice.c Fix doubles moves bad / choice lock bad switch AI (#9078) 2026-01-31 14:43:34 -05:00
ai_double_ace.c Fix AI_FLAG_DOUBLE_ACE_POKEMON sending duplicate Pokémon in doubles (#8279) 2025-11-18 19:33:49 +01:00
ai_doubles.c remove and add known failings 2026-02-21 13:43:15 +01:00
ai_flag_attacks_partner.c Merge commit '0e33bf916e80e4dcf4f96ca0419a8b2fda5da51d' into master-to-upcoming 2026-01-04 11:28:59 +01:00
ai_flag_predict_ability.c Misc style and whitespace cleanup (#8681) 2026-01-02 18:01:43 +01:00
ai_flag_predict_move.c Fix AI's KO evaluation getting messed up by priority (#7533) 2025-08-12 10:30:14 +02:00
ai_flag_predict_switch.c Use direct config names instead of enum names (#8824) 2026-02-06 11:57:33 +01:00
ai_flag_risky.c Counter/Mirror Coat/Metal Burst refactor (#8604) 2025-12-21 12:25:28 +01:00
ai_flag_sequence_switching.c Merge commit '0e33bf916e80e4dcf4f96ca0419a8b2fda5da51d' into master-to-upcoming 2026-01-04 11:28:59 +01:00
ai_multi.c Added enum BattlerId type checks (#8954) 2026-01-28 09:32:03 +01:00
ai_powerful_status.c Further weather consolidation (#8161) 2026-01-03 15:39:22 +01:00
ai_pp_stall_prevention.c Add AI_FLAG_PP_STALL_PREVENTION (#6743) 2025-05-02 11:30:09 -04:00
ai_smart_tera.c Misc style and whitespace cleanup (#8681) 2026-01-02 18:01:43 +01:00
ai_switching.c Retaliate post ko bug fix (#9561) 2026-03-19 00:17:40 +01:00
ai_test_test_runner.c Adds TIE_BREAK_SCORE and TIE_BREAK_TARGET to test system to allow for forced or random move and target selection (#8398) 2025-12-07 16:58:10 -05:00
ai_trytofaint.c Misc style and whitespace cleanup (#8681) 2026-01-02 18:01:43 +01:00
ai.c Fix AI_CompareDamagingMoves reading incorrect move indexes (#9454) 2026-03-07 09:21:51 +01:00
can_use_all_moves.c Remove trailing whitespace - Master (#9011) 2026-01-25 10:12:41 +01:00
check_bad_move.c 21/02/26 Master to upcoming merge 2026-02-21 12:55:21 +01:00
gimmick_dynamax.c Prevent double Dynamax for single-trainer 2v1 multi battles (#8323) 2025-11-30 12:44:55 +01:00
gimmick_mega.c Simple gimmick tests 2025-09-05 07:31:13 +01:00
gimmick_z_move.c Add even more type checking (#8972) 2026-01-21 12:56:13 +01:00