pokeemerald-expansion/include
2021-03-03 02:00:32 -05:00
..
constants Use front sprite palettes for event objects. 2021-03-03 01:29:52 -05:00
gba Minor window/bg cleanup 2021-02-18 10:00:07 -05:00
agb_flash.h
AgbRfu_LinkManager.h
apprentice.h
bard_music.h Label bard music pitch table 2021-01-28 16:36:56 -05:00
battle_ai_script_commands.h
battle_ai_switch_items.h
battle_anim.h Fix build and cleanup mistakes 2021-02-28 09:54:55 -06:00
battle_arena.h
battle_bg.h
battle_controllers.h Document battle_controller_player.c 2021-01-22 20:03:27 -05:00
battle_dome.h
battle_factory_screen.h
battle_factory.h
battle_gfx_sfx_util.h Misc battle documentation 2021-01-23 00:40:31 -05:00
battle_interface.h
battle_main.h Misc battle documentation 2021-01-23 00:40:31 -05:00
battle_message.h
battle_pike.h
battle_pyramid_bag.h
battle_pyramid.h
battle_records.h
battle_script_commands.h
battle_scripts.h Document remainder of battle_controllers.c 2021-01-22 02:48:22 -05:00
battle_setup.h Document object lock and some trainer approach 2021-01-26 04:42:18 -05:00
battle_tent.h
battle_tower.h
battle_transition_frontier.h
battle_transition.h
battle_tv.h
battle_util.h Document remainder of battle_controllers.c 2021-01-22 02:48:22 -05:00
battle_util2.h
battle.h Misc battle documentation 2021-01-23 00:40:31 -05:00
berry_blender.h
berry_crush.h
berry_fix_program.h
berry_powder.h
berry_tag_screen.h
berry.h Add berry tree id constants 2021-02-05 15:25:12 -05:00
bike.h Document object lock and some trainer approach 2021-01-26 04:42:18 -05:00
braille_puzzles.h
cable_club.h
clear_save_data_menu.h
clock.h
coins.h
confetti_util.h
config.h
contest_ai.h
contest_effect.h
contest_link.h
contest_painting.h
contest_util.h
contest.h
coord_event_weather.h
credits.h
crt0.h
data.h Misc battle documentation 2021-01-23 00:40:31 -05:00
daycare.h
decompress.h
decoration_inventory.h
decoration.h
dewford_trend.h Document easy chat 2021-02-24 11:03:45 -05:00
digit_obj_util.h
diploma.h
dodrio_berry_picking.h
dynamic_placeholder_text_util.h
easy_chat.h Document easy chat 2021-02-24 11:03:45 -05:00
egg_hatch.h
ereader_helpers.h
ereader_screen.h
event_data.h
event_object_lock.h Document object lock and some trainer approach 2021-01-26 04:42:18 -05:00
event_object_movement.h Fixed follower behavior when seen by trainers. 2021-03-03 01:48:29 -05:00
event_scripts.h Added more follower messages. 2021-03-03 02:00:32 -05:00
evolution_graphics.h Document evolution scene 2021-02-03 17:55:37 -05:00
evolution_scene.h
faraway_island.h
field_camera.h
field_control_avatar.h
field_door.h
field_effect_helpers.h
field_effect.h Added pokemon followers & script commands. 2021-03-03 01:04:22 -05:00
field_message_box.h
field_player_avatar.h Document object lock and some trainer approach 2021-01-26 04:42:18 -05:00
field_poison.h
field_screen_effect.h Label some ReturnToField funcs 2021-01-01 17:11:06 -05:00
field_special_scene.h
field_specials.h
field_tasks.h
field_weather.h Document more battle anim effects 2021-02-28 09:54:55 -06:00
fieldmap.h
fldeff_misc.h
fldeff.h
frontier_pass.h
frontier_util.h
global.berry.h Fix up berry sparkle 2021-01-26 05:40:34 -05:00
global.fieldmap.h Refactored and added support for shiny followers. 2021-03-03 01:47:26 -05:00
global.h Merge branch 'master' into doc-pokejump 2021-02-28 10:27:50 -05:00
global.tv.h
graphics.h Document mon markings 2021-02-28 17:11:46 -06:00
gym_leader_rematch.h
hall_of_fame.h
heal_location.h
image_processing_effects.h
international_string_util.h Document mail 2021-02-24 11:03:39 -05:00
intro_credits_graphics.h
intro.h
item_icon.h Strangest match 2021-02-28 10:06:07 -06:00
item_menu_icons.h
item_menu.h
item_use.h
item.h
landmark.h
libgcnmultiboot.h
librfu.h
lilycove_lady.h
link_rfu.h
link.h
list_menu.h
load_save.h
lottery_corner.h
m4a.h
mail.h
main_menu.h
main.h
map_name_popup.h
match_call.h
math_util.h
mauville_old_man.h
menu_helpers.h
menu_specialized.h
menu.h
metatile_behavior.h
mevent_801BAAC.h
mevent_client.h
mevent_news.h
mevent_server_helpers.h
mevent_server.h
mevent.h Document easy chat 2021-02-24 11:03:45 -05:00
mevent2.h
minigame_countdown.h
mirage_tower.h
mon_markings.h Rename mon markings struct 2021-02-28 17:11:46 -06:00
money.h
move_relearner.h
multiboot_pokemon_colosseum.h
multiboot.h
mystery_event_menu.h
mystery_event_msg.h
mystery_event_script.h
mystery_gift.h
naming_screen.h
new_game.h
option_menu.h
overworld.h
palette_util.h
palette.h Add palette selection constants 2021-02-24 11:03:51 -05:00
party_menu.h
pc_screen_effect.h
play_time.h
player_pc.h Use TASK_NONE constant 2021-02-24 11:03:25 -05:00
pokeball.h Document battle_controller_player.c 2021-01-22 20:03:27 -05:00
pokeblock.h
pokedex_area_region_map.h
pokedex_area_screen.h
pokedex_cry_screen.h
pokedex.h
pokemon_animation.h
pokemon_icon.h Document mail 2021-02-24 11:03:39 -05:00
pokemon_jump.h Document pokemon jump 2021-02-26 17:26:39 -05:00
pokemon_size_record.h
pokemon_storage_system.h
pokemon_summary_screen.h
pokemon.h Use new gift ribbons size, label unused ribbons 2021-02-17 14:11:45 -05:00
pokenav.h
random.h
rayquaza_scene.h
record_mixing.h
recorded_battle.h Document battle_controller_player.c 2021-01-22 20:03:27 -05:00
region_map.h
reset_rtc_screen.h
reset_save_heap.h
reshow_battle_screen.h Document battle_controller_player.c 2021-01-22 20:03:27 -05:00
roamer.h
rotating_gate.h
rotating_tile_puzzle.h
roulette.h
rtc.h
safari_zone.h
save_location.h
save.h Clean up save_failed_screen 2021-02-24 14:53:32 -05:00
scanline_effect.h
script_menu.h
script_movement.h
script_pokemon_util.h
script.h Clean up script.c 2021-02-24 11:03:17 -05:00
secret_base.h
shop.h
siirtc.h
slot_machine.h
sound.h
start_menu.h
starter_choose.h
strings.h Resume factory screen doc 2020-12-30 13:28:15 -05:00
task.h Use TASK_NONE constant 2021-02-24 11:03:25 -05:00
text_window.h
tileset_anims.h
tilesets.h
time_events.h
title_screen.h
trade.h
trader.h
trainer_card.h
trainer_hill.h
trainer_pokemon_sprites.h
trainer_see.h Rename 'hidden' Trainers/obj events to 'buried' 2021-02-14 19:25:23 +00:00
trig.h
tv.h Document battle tv data 2021-01-14 06:29:59 -05:00
union_room_battle.h
union_room_chat.h
union_room_player_avatar.h
union_room.h
util.h
walda_phrase.h
wallclock.h
wild_encounter.h