pokeemerald-expansion/data/text/braille.inc
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Fix space indentation in .s and .inc files (#9371)
2026-02-27 12:45:00 -08:00

276 lines
6.0 KiB
SQL

@ NOTE: The brailleformat macro in this file is leftover from RS.
@ The numbers are simply skipped over. If you'd like to omit
@ this macro you must also stop it from skipping over this
@ section by editing ScrCmd_braillemessage.
Underwater_SealedChamber_Braille_GoUpHere:
brailleformat 4, 6, 26, 13, 7, 9
.braille "GO UP HERE.$"
SealedChamber_OuterRoom_Braille_ABC:
brailleformat 7, 6, 21, 13, 10, 9
.braille "ABC$"
SealedChamber_OuterRoom_Braille_GHI:
brailleformat 7, 6, 21, 13, 10, 9
.braille "GHI$"
SealedChamber_OuterRoom_Braille_MNO:
brailleformat 7, 6, 21, 13, 10, 9
.braille "MNO$"
SealedChamber_OuterRoom_Braille_TUV:
brailleformat 7, 6, 21, 13, 10, 9
.braille "TUV$"
SealedChamber_OuterRoom_Braille_DEF:
brailleformat 7, 6, 21, 13, 10, 9
.braille "DEF$"
SealedChamber_OuterRoom_Braille_JKL:
brailleformat 7, 6, 21, 13, 10, 9
.braille "JKL$"
SealedChamber_OuterRoom_Braille_PQRS:
brailleformat 7, 6, 21, 13, 10, 9
.braille "PQRS$"
SealedChamber_OuterRoom_Braille_Period:
brailleformat 9, 6, 19, 13, 12, 9
.braille ".$"
SealedChamber_OuterRoom_Braille_WXYZ:
brailleformat 7, 6, 21, 13, 10, 9
.braille "WXYZ$"
SealedChamber_OuterRoom_Braille_Comma:
brailleformat 9, 6, 19, 13, 12, 9
.braille ",$"
SealedChamber_OuterRoom_Braille_DigHere:
brailleformat 7, 4, 23, 15, 10, 7
.braille "DIG HERE.$"
SealedChamber_InnerRoom_Braille_FirstWailordLastRelicanth:
brailleformat 0, 0, 29, 19, 3, 3
.braille "FIRST COMES\n"
.braille "WAILORD.\n"
.braille "LAST COMES\n"
.braille "RELICANTH.$"
SealedChamber_InnerRoom_Braille_InThisCaveWeHaveLived:
brailleformat 2, 0, 26, 19, 5, 3
.braille "IN THIS\n"
.braille "CAVE WE\n"
.braille "HAVE\n"
.braille "LIVED.$"
SealedChamber_InnerRoom_Braille_WeOweAllToThePokemon:
brailleformat 7, 2, 23, 17, 10, 5
.braille "WE OWE ALL\n"
.braille "TO THE\n"
.braille "POKEMON.$"
SealedChamber_InnerRoom_Braille_ButWeSealedThePokemonAway:
brailleformat 3, 0, 25, 19, 6, 3
.braille "BUT, WE\n"
.braille "SEALED THE\n"
.braille "POKEMON\n"
.braille "AWAY.$"
SealedChamber_InnerRoom_Braille_WeFearedIt:
brailleformat 5, 6, 25, 13, 8, 9
.braille "WE FEARED IT.$"
SealedChamber_InnerRoom_Braille_ThoseWithCourageHope:
brailleformat 6, 0, 24, 19, 9, 3
.braille "THOSE WITH\n"
.braille "COURAGE,\n"
.braille "THOSE WITH\n"
.braille "HOPE.$"
SealedChamber_InnerRoom_Braille_OpenDoorEternalPokemonWaits:
brailleformat 3, 2, 27, 17, 6, 5
.braille "OPEN A DOOR.\n"
.braille "AN ETERNAL\n"
.braille "POKEMON\n"
.braille "WAITS.$"
DesertRuins_Braille_UseRockSmash:
brailleformat 1, 0, 27, 19, 4, 3
.braille "LEFT, LEFT,\n"
.braille "DOWN, DOWN.\n"
.braille "THEN, USE\n"
.braille "ROCK SMASH.$"
IslandCave_Braille_RunLapAroundWall:
brailleformat 5, 0, 25, 19, 8, 3
.braille "STAY CLOSE\n"
.braille "TO THE WALL.\n"
.braille "RUN AROUND\n"
.braille "ONE LAP.$"
AncientTomb_Braille_ShineInTheMiddle:
brailleformat 3, 0, 25, 19, 6, 3
.braille "THOSE WHO\n"
.braille "INHERIT OUR\n"
.braille "WILL, SHINE\n"
.braille "IN THE MIDDLE.$"
@ FRLG
Braille_Text_Up::
brailleformat 3, 0, 25, 19, 6, 3
.braille "UP$"
Braille_Text_Down::
brailleformat 3, 0, 25, 19, 6, 3
.braille "DOWN$"
Braille_Text_Right::
brailleformat 3, 0, 25, 19, 6, 3
.braille "RIGHT$"
Braille_Text_Left::
brailleformat 3, 0, 25, 19, 6, 3
.braille "LEFT$"
Braille_Text_Cut::
brailleformat 3, 0, 25, 19, 6, 3
.braille "CUT$"
Braille_Text_ABC::
brailleformat 3, 0, 25, 19, 6, 3
.braille "ABC$"
Braille_Text_GHI::
brailleformat 3, 0, 25, 19, 6, 3
.braille "GHI$"
Braille_Text_MNO::
brailleformat 3, 0, 25, 19, 6, 3
.braille "MNO$"
Braille_Text_TUV::
brailleformat 3, 0, 25, 19, 6, 3
.braille "TUV$"
Braille_Text_DEF::
brailleformat 3, 0, 25, 19, 6, 3
.braille "DEF$"
Braille_Text_JKL::
brailleformat 3, 0, 25, 19, 6, 3
.braille "JKL$"
Braille_Text_PQRS::
brailleformat 3, 0, 25, 19, 6, 3
.braille "PQRS$"
Braille_Text_WXYZ::
brailleformat 3, 0, 25, 19, 6, 3
.braille "WXYZ$"
Braille_Text_Period::
brailleformat 3, 0, 25, 19, 6, 3
.braille ".$"
Braille_Text_Comma::
brailleformat 3, 0, 25, 19, 6, 3
.braille ",$"
Braille_Text_Everything::
brailleformat 3, 0, 25, 19, 6, 3
.braille "EVERYTHING$"
Braille_Text_HasMeaning1::
brailleformat 3, 0, 25, 19, 6, 3
.braille "HAS MEANING$"
Braille_Text_Existence::
brailleformat 3, 0, 25, 19, 6, 3
.braille "EXISTENCE$"
Braille_Text_HasMeaning2::
brailleformat 3, 0, 25, 19, 6, 3
.braille "HAS MEANING$"
Braille_Text_BeingAlive::
brailleformat 3, 0, 25, 19, 6, 3
.braille "BEING ALIVE$"
Braille_Text_HasMeaning3::
brailleformat 3, 0, 25, 19, 6, 3
.braille "HAS MEANING$"
Braille_Text_HaveDreams::
brailleformat 3, 0, 25, 19, 6, 3
.braille "HAVE DREAMS$"
Braille_Text_UsePower::
brailleformat 3, 0, 25, 19, 6, 3
.braille "USE POWER.$"
Braille_Text_LetTheTwo::
brailleformat 3, 0, 25, 19, 6, 3
.braille "LET THE TWO$"
Braille_Text_Glittering::
brailleformat 3, 0, 25, 19, 6, 3
.braille "GLITTERING$"
Braille_Text_Stones::
brailleformat 3, 0, 25, 19, 6, 3
.braille "STONES$"
Braille_Text_OneInRed::
brailleformat 3, 0, 25, 19, 6, 3
.braille "ONE IN RED$"
Braille_Text_OneInBlue::
brailleformat 3, 0, 25, 19, 6, 3
.braille "ONE IN BLUE$"
Braille_Text_ConnectThe::
brailleformat 3, 0, 25, 19, 6, 3
.braille "CONNECT THE$"
Braille_Text_Past::
brailleformat 3, 0, 25, 19, 6, 3
.braille "PAST.$"
Braille_Text_TwoFriends::
brailleformat 3, 0, 25, 19, 6, 3
.braille "TWO FRIENDS$"
Braille_Text_Sharing::
brailleformat 3, 0, 25, 19, 6, 3
.braille "SHARING$"
Braille_Text_PowerOpen::
brailleformat 3, 0, 25, 19, 6, 3
.braille "POWER OPEN$"
Braille_Text_AWindowTo::
brailleformat 3, 0, 25, 19, 6, 3
.braille "A WINDOW TO$"
Braille_Text_ANewWorld::
brailleformat 3, 0, 25, 19, 6, 3
.braille "A NEW WORLD$"
Braille_Text_ThatGlows::
brailleformat 3, 0, 25, 19, 6, 3
.braille "THAT GLOWS.$"
Braille_Text_TheNext::
brailleformat 3, 0, 25, 19, 6, 3
.braille "THE NEXT$"
Braille_Text_WorldWaits::
brailleformat 3, 0, 25, 19, 6, 3
.braille "WORLD WAITS$"
Braille_Text_ForYou::
brailleformat 3, 0, 25, 19, 6, 3
.braille "FOR YOU.$"