pokeemerald-expansion/include/debug.h
Philipp AUER 21f0eb1583
Debug parties and battles (#6884)
Co-authored-by: sbird <sbird@no.tld>
2025-06-03 23:21:17 +02:00

13 lines
329 B
C

#ifndef GUARD_DEBUG_H
#define GUARD_DEBUG_H
void Debug_ShowMainMenu(void);
extern const u8 Debug_FlagsAndVarNotSetBattleConfigMessage[];
const u8 *GetWeatherName(u32 weatherId);
const struct Trainer* GetDebugAiTrainer(void);
extern EWRAM_DATA bool8 gIsDebugBattle;
extern EWRAM_DATA u64 gDebugAIFlags;
#endif // GUARD_DEBUG_H