pokeemerald-expansion/src/item_menu_icons.c
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gBerries refactor + untangling berry indices from item IDs (#7305)
2026-03-21 21:30:09 +01:00

633 lines
16 KiB
C

#include "global.h"
#include "berry.h"
#include "decompress.h"
#include "graphics.h"
#include "item.h"
#include "item_menu.h"
#include "item_icon.h"
#include "item_menu_icons.h"
#include "malloc.h"
#include "menu_helpers.h"
#include "menu.h"
#include "sprite.h"
#include "window.h"
#include "util.h"
#include "constants/items.h"
enum {
TAG_BAG_GFX = 100,
TAG_ROTATING_BALL_GFX,
TAG_ITEM_ICON,
TAG_ITEM_ICON_ALT,
};
#define TAG_BERRY_CHECK_CIRCLE_GFX 10000
#define TAG_BERRY_PIC_PAL 30020
// this file's functions
static void SpriteCB_BagVisualSwitchingPockets(struct Sprite *sprite);
static void SpriteCB_ShakeBagSprite(struct Sprite *sprite);
static void SpriteCB_SwitchPocketRotatingBallInit(struct Sprite *sprite);
static void SpriteCB_SwitchPocketRotatingBallContinue(struct Sprite *sprite);
// static const rom data
static const u16 sRotatingBall_Pal[] = INCBIN_U16("graphics/bag/rotating_ball.gbapal");
static const u8 sRotatingBall_Gfx[] = INCBIN_U8("graphics/bag/rotating_ball.4bpp");
static const u8 sCherryUnused[] = INCBIN_U8("graphics/unused/cherry.4bpp");
static const u16 sCherryUnused_Pal[] = INCBIN_U16("graphics/unused/cherry.gbapal");
static const struct OamData sBagOamData =
{
.y = 0,
.affineMode = ST_OAM_AFFINE_NORMAL,
.objMode = ST_OAM_OBJ_NORMAL,
.mosaic = FALSE,
.bpp = ST_OAM_4BPP,
.shape = SPRITE_SHAPE(64x64),
.x = 0,
.matrixNum = 0,
.size = SPRITE_SIZE(64x64),
.tileNum = 0,
.priority = 1,
.paletteNum = 0,
.affineParam = 0
};
static const union AnimCmd sSpriteAnim_Bag_Closed[] =
{
ANIMCMD_FRAME(0, 4),
ANIMCMD_END
};
static const union AnimCmd sSpriteAnim_Bag_Items[] =
{
ANIMCMD_FRAME(64, 4),
ANIMCMD_END
};
static const union AnimCmd sSpriteAnim_Bag_KeyItems[] =
{
ANIMCMD_FRAME(128, 4),
ANIMCMD_END
};
static const union AnimCmd sSpriteAnim_Bag_Pokeballs[] =
{
ANIMCMD_FRAME(192, 4),
ANIMCMD_END
};
static const union AnimCmd sSpriteAnim_Bag_TMsHMs[] =
{
ANIMCMD_FRAME(256, 4),
ANIMCMD_END
};
static const union AnimCmd sSpriteAnim_Bag_Berries[] =
{
ANIMCMD_FRAME(320, 4),
ANIMCMD_END
};
static const union AnimCmd *const sBagSpriteAnimTable[] =
{
[POCKET_ITEMS] = sSpriteAnim_Bag_Items,
[POCKET_POKE_BALLS] = sSpriteAnim_Bag_Pokeballs,
[POCKET_TM_HM] = sSpriteAnim_Bag_TMsHMs,
[POCKET_BERRIES] = sSpriteAnim_Bag_Berries,
[POCKET_KEY_ITEMS] = sSpriteAnim_Bag_KeyItems,
[POCKET_DUMMY] = sSpriteAnim_Bag_Closed,
};
static const union AffineAnimCmd sSpriteAffineAnim_BagNormal[] =
{
AFFINEANIMCMD_FRAME(256, 256, 0, 0),
AFFINEANIMCMD_END
};
static const union AffineAnimCmd sSpriteAffineAnim_BagShake[] =
{
AFFINEANIMCMD_FRAME(0, 0, 254, 2),
AFFINEANIMCMD_FRAME(0, 0, 2, 4),
AFFINEANIMCMD_FRAME(0, 0, 254, 4),
AFFINEANIMCMD_FRAME(0, 0, 2, 2),
AFFINEANIMCMD_END
};
enum {
ANIM_BAG_NORMAL,
ANIM_BAG_SHAKE,
};
static const union AffineAnimCmd *const sBagAffineAnimCmds[] =
{
[ANIM_BAG_NORMAL] = sSpriteAffineAnim_BagNormal,
[ANIM_BAG_SHAKE] = sSpriteAffineAnim_BagShake
};
const struct CompressedSpriteSheet gBagMaleSpriteSheet =
{
gBagMaleTiles, 0x3000, TAG_BAG_GFX
};
const struct CompressedSpriteSheet gBagFemaleSpriteSheet =
{
gBagFemaleTiles, 0x3000, TAG_BAG_GFX
};
const struct SpritePalette gBagPaletteTable =
{
gBagPalette, TAG_BAG_GFX
};
static const struct SpriteTemplate sBagSpriteTemplate =
{
.tileTag = TAG_BAG_GFX,
.paletteTag = TAG_BAG_GFX,
.oam = &sBagOamData,
.anims = sBagSpriteAnimTable,
.affineAnims = sBagAffineAnimCmds,
};
static const struct OamData sRotatingBallOamData =
{
.y = 0,
.affineMode = ST_OAM_AFFINE_OFF,
.objMode = ST_OAM_OBJ_NORMAL,
.mosaic = FALSE,
.bpp = ST_OAM_4BPP,
.shape = SPRITE_SHAPE(16x16),
.x = 0,
.matrixNum = 4,
.size = SPRITE_SIZE(16x16),
.tileNum = 0,
.priority = 2,
.paletteNum = 0,
.affineParam = 0
};
static const union AnimCmd sSpriteAffineAnim_RotatingBallStationary[] =
{
ANIMCMD_FRAME(0, 0),
ANIMCMD_END
};
static const union AnimCmd *const sRotatingBallSpriteAnimTable[] =
{
sSpriteAffineAnim_RotatingBallStationary
};
static const union AffineAnimCmd sSpriteAffineAnim_RotatingBallRotation1[] =
{
AFFINEANIMCMD_FRAME(0, 0, 8, 16),
AFFINEANIMCMD_END
};
static const union AffineAnimCmd sSpriteAffineAnim_RotatingBallRotation2[] =
{
AFFINEANIMCMD_FRAME(0, 0, 248, 16),
AFFINEANIMCMD_END
};
static const union AffineAnimCmd *const sRotatingBallAnimCmds[] =
{
sSpriteAffineAnim_RotatingBallRotation1,
};
static const union AffineAnimCmd *const sRotatingBallAnimCmds_FullRotation[] =
{
sSpriteAffineAnim_RotatingBallRotation2,
};
static const struct SpriteSheet sRotatingBallTable =
{
sRotatingBall_Gfx, sizeof(sRotatingBall_Gfx), TAG_ROTATING_BALL_GFX
};
static const struct SpritePalette sRotatingBallPaletteTable =
{
sRotatingBall_Pal, TAG_ROTATING_BALL_GFX
};
static const struct SpriteTemplate sRotatingBallSpriteTemplate =
{
.tileTag = TAG_ROTATING_BALL_GFX,
.paletteTag = TAG_ROTATING_BALL_GFX,
.oam = &sRotatingBallOamData,
.anims = sRotatingBallSpriteAnimTable,
.affineAnims = sRotatingBallAnimCmds,
.callback = SpriteCB_SwitchPocketRotatingBallInit,
};
static const struct OamData sBerryPicOamData =
{
.y = 0,
.affineMode = ST_OAM_AFFINE_OFF,
.objMode = ST_OAM_OBJ_NORMAL,
.mosaic = FALSE,
.bpp = ST_OAM_4BPP,
.shape = SPRITE_SHAPE(64x64),
.x = 0,
.matrixNum = 0,
.size = SPRITE_SIZE(64x64),
.tileNum = 0,
.priority = 1,
.paletteNum = 7,
.affineParam = 0
};
static const struct OamData sBerryPicRotatingOamData =
{
.y = 0,
.affineMode = ST_OAM_AFFINE_DOUBLE,
.objMode = ST_OAM_OBJ_NORMAL,
.mosaic = FALSE,
.bpp = ST_OAM_4BPP,
.shape = SPRITE_SHAPE(64x64),
.x = 0,
.matrixNum = 0,
.size = SPRITE_SIZE(64x64),
.tileNum = 0,
.priority = 0,
.paletteNum = 7,
.affineParam = 0
};
static const union AnimCmd sAnim_BerryPic[] =
{
ANIMCMD_FRAME(0, 0),
ANIMCMD_END
};
static const union AnimCmd *const sBerryPicSpriteAnimTable[] =
{
sAnim_BerryPic
};
static const struct SpriteTemplate sBerryPicSpriteTemplate =
{
.tileTag = TAG_NONE,
.paletteTag = TAG_BERRY_PIC_PAL,
.oam = &sBerryPicOamData,
.anims = sBerryPicSpriteAnimTable,
};
static const union AffineAnimCmd sSpriteAffineAnim_BerryPicRotation1[] =
{
AFFINEANIMCMD_FRAME(-1, -1, 253, 96),
AFFINEANIMCMD_FRAME(0, 0, 0, 16),
AFFINEANIMCMD_FRAME(-2, -2, 255, 64),
AFFINEANIMCMD_FRAME(-8, 0, 0, 16),
AFFINEANIMCMD_FRAME(0, -8, 0, 16),
AFFINEANIMCMD_FRAME(256, 256, 0, 0),
AFFINEANIMCMD_JUMP(0)
};
static const union AffineAnimCmd sSpriteAffineAnim_BerryPicRotation2[] =
{
AFFINEANIMCMD_FRAME(-1, -1, 3, 96),
AFFINEANIMCMD_FRAME(0, 0, 0, 16),
AFFINEANIMCMD_FRAME(-2, -2, 1, 64),
AFFINEANIMCMD_FRAME(-8, 0, 0, 16),
AFFINEANIMCMD_FRAME(0, -8, 0, 16),
AFFINEANIMCMD_FRAME(256, 256, 0, 0),
AFFINEANIMCMD_JUMP(0)
};
static const union AffineAnimCmd *const sBerryPicRotatingAnimCmds[] =
{
sSpriteAffineAnim_BerryPicRotation1,
sSpriteAffineAnim_BerryPicRotation2
};
static const struct SpriteTemplate sBerryPicRotatingSpriteTemplate =
{
.tileTag = TAG_NONE,
.paletteTag = TAG_BERRY_PIC_PAL,
.oam = &sBerryPicRotatingOamData,
.anims = sBerryPicSpriteAnimTable,
.affineAnims = sBerryPicRotatingAnimCmds,
};
const struct CompressedSpriteSheet gBerryCheckCircleSpriteSheet =
{
gBerryCheckCircle_Gfx, 0x800, TAG_BERRY_CHECK_CIRCLE_GFX
};
const struct SpritePalette gBerryCheckCirclePaletteTable =
{
gBerryCheck_Pal, TAG_BERRY_CHECK_CIRCLE_GFX
};
static const struct OamData sBerryCheckCircleOamData =
{
.y = 0,
.affineMode = ST_OAM_AFFINE_OFF,
.objMode = ST_OAM_OBJ_NORMAL,
.mosaic = FALSE,
.bpp = ST_OAM_4BPP,
.shape = SPRITE_SHAPE(64x64),
.x = 0,
.matrixNum = 0,
.size = SPRITE_SIZE(64x64),
.tileNum = 0,
.priority = 1,
.paletteNum = 0,
.affineParam = 0
};
static const union AnimCmd sSpriteAnim_BerryCheckCircle[] =
{
ANIMCMD_FRAME(0, 0),
ANIMCMD_END
};
static const union AnimCmd *const sBerryCheckCircleSpriteAnimTable[] =
{
sSpriteAnim_BerryCheckCircle
};
static const struct SpriteTemplate sBerryCheckCircleSpriteTemplate =
{
.tileTag = TAG_BERRY_CHECK_CIRCLE_GFX,
.paletteTag = TAG_BERRY_CHECK_CIRCLE_GFX,
.oam = &sBerryCheckCircleOamData,
.anims = sBerryCheckCircleSpriteAnimTable,
};
// code
void RemoveBagSprite(u8 id)
{
u8 *spriteId = &gBagMenu->spriteIds[id];
if (*spriteId != SPRITE_NONE)
{
FreeSpriteTilesByTag(id + TAG_BAG_GFX);
FreeSpritePaletteByTag(id + TAG_BAG_GFX);
FreeSpriteOamMatrix(&gSprites[*spriteId]);
DestroySprite(&gSprites[*spriteId]);
*spriteId = SPRITE_NONE;
}
}
void AddBagVisualSprite(u8 bagPocketId)
{
u8 *spriteId = &gBagMenu->spriteIds[ITEMMENUSPRITE_BAG];
*spriteId = CreateSprite(&sBagSpriteTemplate, 68, 66, 0);
SetBagVisualPocketId(bagPocketId, FALSE);
}
#define sPocketId data[0]
void SetBagVisualPocketId(u8 bagPocketId, bool8 isSwitchingPockets)
{
struct Sprite *sprite = &gSprites[gBagMenu->spriteIds[ITEMMENUSPRITE_BAG]];
if (isSwitchingPockets)
{
sprite->y2 = -5;
sprite->callback = SpriteCB_BagVisualSwitchingPockets;
sprite->sPocketId = bagPocketId;
StartSpriteAnim(sprite, POCKET_DUMMY);
}
else
{
StartSpriteAnim(sprite, bagPocketId);
}
}
static void SpriteCB_BagVisualSwitchingPockets(struct Sprite *sprite)
{
if (sprite->y2 != 0)
{
sprite->y2++;
}
else
{
StartSpriteAnim(sprite, sprite->sPocketId);
sprite->callback = SpriteCallbackDummy;
}
}
#undef sPocketId
void ShakeBagSprite(void)
{
struct Sprite *sprite = &gSprites[gBagMenu->spriteIds[ITEMMENUSPRITE_BAG]];
if (sprite->affineAnimEnded)
{
StartSpriteAffineAnim(sprite, ANIM_BAG_SHAKE);
sprite->callback = SpriteCB_ShakeBagSprite;
}
}
static void SpriteCB_ShakeBagSprite(struct Sprite *sprite)
{
// Wait for shaking to end
if (sprite->affineAnimEnded)
{
StartSpriteAffineAnim(sprite, ANIM_BAG_NORMAL);
sprite->callback = SpriteCallbackDummy;
}
}
void AddSwitchPocketRotatingBallSprite(s16 rotationDirection)
{
u8 *spriteId = &gBagMenu->spriteIds[ITEMMENUSPRITE_BALL];
LoadSpriteSheet(&sRotatingBallTable);
LoadSpritePalette(&sRotatingBallPaletteTable);
*spriteId = CreateSprite(&sRotatingBallSpriteTemplate, 16, 16, 0);
gSprites[*spriteId].data[0] = rotationDirection;
}
static void UpdateSwitchPocketRotatingBallCoords(struct Sprite *sprite)
{
sprite->centerToCornerVecX = sprite->data[1] - ((sprite->data[3] + 1) & 1);
sprite->centerToCornerVecY = sprite->data[1] - ((sprite->data[3] + 1) & 1);
}
static void SpriteCB_SwitchPocketRotatingBallInit(struct Sprite *sprite)
{
sprite->oam.affineMode = ST_OAM_AFFINE_NORMAL;
if (sprite->data[0] == -1)
sprite->affineAnims = sRotatingBallAnimCmds;
else
sprite->affineAnims = sRotatingBallAnimCmds_FullRotation;
InitSpriteAffineAnim(sprite);
sprite->data[1] = sprite->centerToCornerVecX;
sprite->data[1] = sprite->centerToCornerVecY;
UpdateSwitchPocketRotatingBallCoords(sprite);
sprite->callback = SpriteCB_SwitchPocketRotatingBallContinue;
}
static void SpriteCB_SwitchPocketRotatingBallContinue(struct Sprite *sprite)
{
sprite->data[3]++;
UpdateSwitchPocketRotatingBallCoords(sprite);
if (sprite->data[3] == 16)
RemoveBagSprite(ITEMMENUSPRITE_BALL);
}
void AddBagItemIconSprite(enum Item itemId, u8 id)
{
u8 *spriteId = &gBagMenu->spriteIds[id + ITEMMENUSPRITE_ITEM];
if (*spriteId == SPRITE_NONE)
{
u8 iconSpriteId;
// Either TAG_ITEM_ICON or TAG_ITEM_ICON_ALT
FreeSpriteTilesByTag(id + TAG_ITEM_ICON);
FreeSpritePaletteByTag(id + TAG_ITEM_ICON);
iconSpriteId = AddItemIconSprite(id + TAG_ITEM_ICON, id + TAG_ITEM_ICON, itemId);
if (iconSpriteId != MAX_SPRITES)
{
*spriteId = iconSpriteId;
gSprites[iconSpriteId].x2 = 24;
gSprites[iconSpriteId].y2 = 88;
}
}
}
void RemoveBagItemIconSprite(u8 id)
{
// BUG: For one frame, the item you scroll to in the Bag menu
// will have an incorrect palette and may be seen as a flicker.
#ifdef BUGFIX
u8 *spriteId = &gBagMenu->spriteIds[ITEMMENUSPRITE_ITEM];
if (spriteId[id ^ 1] != SPRITE_NONE)
gSprites[spriteId[id ^ 1]].invisible = TRUE;
if (spriteId[id] != SPRITE_NONE)
{
DestroySpriteAndFreeResources(&gSprites[spriteId[id]]);
spriteId[id] = SPRITE_NONE;
}
#else
RemoveBagSprite(id + ITEMMENUSPRITE_ITEM);
#endif
}
void CreateItemMenuSwapLine(void)
{
CreateSwapLineSprites(&gBagMenu->spriteIds[ITEMMENUSPRITE_SWAP_LINE], ITEMMENU_SWAP_LINE_LENGTH);
}
void SetItemMenuSwapLineInvisibility(bool8 invisible)
{
SetSwapLineSpritesInvisibility(&gBagMenu->spriteIds[ITEMMENUSPRITE_SWAP_LINE], ITEMMENU_SWAP_LINE_LENGTH, invisible);
}
void UpdateItemMenuSwapLinePos(u8 y)
{
UpdateSwapLineSpritesPos(&gBagMenu->spriteIds[ITEMMENUSPRITE_SWAP_LINE], ITEMMENU_SWAP_LINE_LENGTH | SWAP_LINE_HAS_MARGIN, 120, (y + 1) * 16);
}
static void ArrangeBerryGfx(void *src, void *dest)
{
u8 i, j;
memset(dest, 0, 0x800);
// Create top margin
dest += 0x100;
for (i = 0; i < 6; i++)
{
// Create left margin
dest += 0x20;
// Copy one row of berry's icon
for (j = 0; j < 6; j++)
{
memcpy(dest, src, 0x20);
dest += 0x20;
src += 0x20;
}
// Create right margin
if (i != 5)
dest += 0x20;
}
}
#define BERRY_SPRITE_SIZE ((64*64)/2) // 0x800
struct BerryDynamicGfx
{
ALIGNED(4) u8 gfx[BERRY_SPRITE_SIZE];
struct SpriteFrameImage images[1];
};
static struct BerryDynamicGfx *LoadBerryGfx(u8 berryId)
{
struct SpritePalette pal;
pal.data = gBerries[berryId].berryPal;
pal.tag = TAG_BERRY_PIC_PAL + berryId;
LoadSpritePalette(&pal);
struct BerryDynamicGfx *gfxAlloced = Alloc(sizeof(struct BerryDynamicGfx));
void *buffer = malloc_and_decompress(gBerries[berryId].berryPic, NULL);
ArrangeBerryGfx(buffer, gfxAlloced->gfx);
Free(buffer);
return gfxAlloced;
}
static u32 CreateBerrySprite(const struct SpriteTemplate *sprTemplate, u32 berryId, s32 x, s32 y)
{
u32 spriteId;
struct BerryDynamicGfx *dynamicGfx = LoadBerryGfx(berryId);
struct SpriteTemplate newSprTemplate = *sprTemplate;
newSprTemplate.paletteTag += berryId;
newSprTemplate.images = dynamicGfx->images;
dynamicGfx->images[0].data = dynamicGfx->gfx;
dynamicGfx->images[0].size = BERRY_SPRITE_SIZE;
dynamicGfx->images[0].relativeFrames = FALSE;
spriteId = CreateSprite(&newSprTemplate, x, y, 0);
StoreWordInTwoHalfwords((u16 *) &gSprites[spriteId].data[BERRY_ICON_GFX_PTR_DATA_ID], (u32) dynamicGfx);
return spriteId;
}
u32 CreateBerryTagSprite(u32 id, s32 x, s32 y)
{
return CreateBerrySprite(&sBerryPicSpriteTemplate, id, x, y);
}
// For throwing berries into the Berry Blender
u32 CreateSpinningBerrySprite(u32 berryId, s32 x, s32 y, bool32 startAffine)
{
u32 spriteId = CreateBerrySprite(&sBerryPicRotatingSpriteTemplate, berryId, x, y);
if (startAffine)
StartSpriteAffineAnim(&gSprites[spriteId], 1);
return spriteId;
}
void DestroyBerryIconSprite(u32 spriteId, u32 berryId, bool32 freePal)
{
DestroyBerryIconSpritePtr(&gSprites[spriteId], berryId, freePal);
}
void DestroyBerryIconSpritePtr(struct Sprite *sprite, u32 berryId, bool32 freePal)
{
u32 gfxBuffer;
LoadWordFromTwoHalfwords((u16 *) &sprite->data[BERRY_ICON_GFX_PTR_DATA_ID], &gfxBuffer);
Free((void *)gfxBuffer);
DestroySprite(sprite);
if (freePal)
FreeBerryIconSpritePalette(berryId);
}
void FreeBerryIconSpritePalette(u32 berryId)
{
FreeSpritePaletteByTag(TAG_BERRY_PIC_PAL + berryId);
}
u8 CreateBerryFlavorCircleSprite(s16 x)
{
return CreateSprite(&sBerryCheckCircleSpriteTemplate, x, 116, 0);
}