mirror of
https://github.com/rh-hideout/pokeemerald-expansion.git
synced 2026-06-01 07:45:32 -05:00
116 lines
3.8 KiB
PHP
116 lines
3.8 KiB
PHP
SixIsland_PokemonCenter_1F_Frlg_MapScripts::
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map_script MAP_SCRIPT_ON_TRANSITION, SixIsland_PokemonCenter_1F_OnTransition
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map_script MAP_SCRIPT_ON_RESUME, CableClub_OnResume
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map_script MAP_SCRIPT_ON_FRAME_TABLE, SixIsland_PokemonCenter_1F_OnFrame
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.byte 0
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SixIsland_PokemonCenter_1F_OnTransition::
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setrespawn HEAL_LOCATION_SIX_ISLAND
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call_if_eq VAR_MAP_SCENE_SIX_ISLAND_POKEMON_CENTER_1F, 0, SixIsland_PokemonCenter_1F_EventScript_ShowRival
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end
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SixIsland_PokemonCenter_1F_EventScript_ShowRival::
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clearflag FLAG_HIDE_SIX_ISLAND_POKECENTER_RIVAL
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return
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SixIsland_PokemonCenter_1F_OnFrame::
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map_script_2 VAR_MAP_SCENE_SIX_ISLAND_POKEMON_CENTER_1F, 0, SixIsland_PokemonCenter_1F_EventScript_RivalScene
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.2byte 0
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SixIsland_PokemonCenter_1F_EventScript_RivalScene::
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lockall
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textcolor NPC_TEXT_COLOR_MALE
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applymovement LOCALID_SIX_ISLAND_RIVAL, Common_Movement_WalkInPlaceFasterDown
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waitmovement 0
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playbgm MUS_RG_ENCOUNTER_RIVAL, 0
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applymovement LOCALID_SIX_ISLAND_RIVAL, Common_Movement_ExclamationMark
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waitmovement 0
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applymovement LOCALID_SIX_ISLAND_RIVAL, Common_Movement_Delay48
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waitmovement 0
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delay 25
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applymovement LOCALID_SIX_ISLAND_RIVAL, SixIsland_PokemonCenter_1F_Movement_RivalApproach
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waitmovement 0
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msgbox SixIsland_PokemonCenter_1F_Text_RivalImpossibleToGetAllMonsAroundHere
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closemessage
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applymovement LOCALID_PLAYER, SixIsland_PokemonCenter_1F_Movement_PlayerWatchRivalExit
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applymovement LOCALID_SIX_ISLAND_RIVAL, SixIsland_PokemonCenter_1F_Movement_RivalExit
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waitmovement 0
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fadedefaultbgm
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playse SE_EXIT
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delay 35
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removeobject LOCALID_SIX_ISLAND_RIVAL
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setvar VAR_MAP_SCENE_SIX_ISLAND_POKEMON_CENTER_1F, 1
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setvar VAR_MAP_SCENE_FOUR_ISLAND, 1
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releaseall
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end
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SixIsland_PokemonCenter_1F_Movement_RivalApproach::
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walk_right
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walk_right
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walk_down
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walk_down
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step_end
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SixIsland_PokemonCenter_1F_Movement_RivalExit::
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delay_16
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delay_4
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walk_down
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step_end
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SixIsland_PokemonCenter_1F_Movement_PlayerWatchRivalExit::
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walk_left
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walk_in_place_faster_right
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step_end
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SixIsland_PokemonCenter_1F_EventScript_Nurse::
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lock
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faceplayer
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call EventScript_PkmnCenterNurse_Frlg
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release
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end
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SixIsland_PokemonCenter_1F_EventScript_Hiker::
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msgbox SixIsland_PokemonCenter_1F_Text_SomethingHiddenOnThisIsland, MSGBOX_NPC
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end
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SixIsland_PokemonCenter_1F_EventScript_OldMan::
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msgbox SixIsland_PokemonCenter_1F_Text_SomeMonsEvolveByTradingWithHeldItem, MSGBOX_NPC
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end
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SixIsland_PokemonCenter_1F_Text_SomethingHiddenOnThisIsland::
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.string "For ten years, I've searched for\n"
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.string "RUINS.\p"
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.string "No, make that twenty years.\p"
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.string "I get this feeling that there's\n"
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.string "something hidden on this island.$"
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SixIsland_PokemonCenter_1F_Text_SomeMonsEvolveByTradingWithHeldItem::
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.string "You know of POKéMON that evolve\n"
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.string "only upon trading, yes?\p"
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.string "But did you know that there are\n"
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.string "still others?\p"
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.string "Some POKéMON evolve only when\n"
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.string "traded while holding specific items.$"
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SixIsland_PokemonCenter_1F_Text_RivalImpossibleToGetAllMonsAroundHere::
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.string "{RIVAL}: Hey, {PLAYER}!\n"
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.string "How's your POKéDEX filling up?\p"
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.string "It looks like it's impossible to get\n"
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.string "all the POKéMON by hanging around\l"
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.string "just these parts.\p"
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.string "Maybe there are POKéMON we don't\n"
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.string "know about somewhere far away…\p"
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.string "… … … … … … … … …\p"
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.string "Well, if I can't do it, there's no\n"
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.string "way for you to get it done.\p"
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.string "I'm not going to get all desperate\n"
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.string "over this.\p"
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.string "I'll keep collecting POKéMON at my\n"
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.string "own pace while I train them.\p"
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.string "That's what I'll do.\n"
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.string "So there's no point staying here.\l"
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.string "I may as well leave for home.\p"
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.string "That's that, then!\n"
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.string "Smell ya later!$"
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