pokeemerald-expansion/test/battle/ability/primordial_sea.c
2026-01-01 10:24:19 +01:00

146 lines
5.1 KiB
C

#include "global.h"
#include "test/battle.h"
ASSUMPTIONS
{
ASSUME(!IsBattleMoveStatus(MOVE_EMBER));
ASSUME(GetMoveType(MOVE_EMBER) == TYPE_FIRE);
}
SINGLE_BATTLE_TEST("Primordial Sea blocks damaging Fire-type moves")
{
GIVEN {
PLAYER(SPECIES_KYOGRE) {Item(ITEM_BLUE_ORB);}
OPPONENT(SPECIES_WOBBUFFET);
} WHEN {
TURN { MOVE(opponent, MOVE_EMBER); }
TURN { MOVE(opponent, MOVE_EMBER); }
} SCENE {
MESSAGE("The opposing Wobbuffet used Ember!");
NOT ANIMATION(ANIM_TYPE_MOVE, MOVE_EMBER, opponent);
MESSAGE("The Fire-type attack fizzled out in the heavy rain!");
NOT HP_BAR(player);
MESSAGE("The opposing Wobbuffet used Ember!");
NOT ANIMATION(ANIM_TYPE_MOVE, MOVE_EMBER, opponent);
MESSAGE("The Fire-type attack fizzled out in the heavy rain!");
NOT HP_BAR(player);
} THEN {
EXPECT_EQ(player->hp, player->maxHP);
}
}
DOUBLE_BATTLE_TEST("Primordial Sea blocks damaging Fire-type moves and prints the message only once with moves hitting multiple targets")
{
GIVEN {
ASSUME(!IsBattleMoveStatus(MOVE_ERUPTION));
ASSUME(GetMoveType(MOVE_ERUPTION) == TYPE_FIRE);
ASSUME(GetMoveTarget(MOVE_ERUPTION) == TARGET_BOTH);
PLAYER(SPECIES_KYOGRE) {Item(ITEM_BLUE_ORB); {Speed(5);}}
PLAYER(SPECIES_WOBBUFFET) {Speed(5);}
OPPONENT(SPECIES_WOBBUFFET) {Speed(10);}
OPPONENT(SPECIES_WOBBUFFET) {Speed(8);}
} WHEN {
TURN { MOVE(opponentLeft, MOVE_ERUPTION); }
} SCENE {
MESSAGE("The opposing Wobbuffet used Eruption!");
NOT ANIMATION(ANIM_TYPE_MOVE, MOVE_ERUPTION, opponentLeft);
MESSAGE("The Fire-type attack fizzled out in the heavy rain!");
NOT MESSAGE("The Fire-type attack fizzled out in the heavy rain!");
} THEN {
EXPECT_EQ(playerLeft->hp, playerLeft->maxHP);
EXPECT_EQ(playerRight->hp, playerRight->maxHP);
}
}
SINGLE_BATTLE_TEST("Primordial Sea does not block a move if Pokémon is asleep and uses a Fire-type move") // Sleep/confusion/paralysis all happen before the check for primal weather
{
GIVEN {
PLAYER(SPECIES_KYOGRE) {Item(ITEM_BLUE_ORB);}
OPPONENT(SPECIES_WOBBUFFET) {Status1(STATUS1_SLEEP);}
} WHEN {
TURN { MOVE(opponent, MOVE_EMBER); }
} SCENE {
NOT MESSAGE("The Fire-type attack fizzled out in the heavy rain!");
MESSAGE("The opposing Wobbuffet is fast asleep.");
}
}
SINGLE_BATTLE_TEST("Primordial Sea blocks weather-setting moves")
{
u16 move;
PARAMETRIZE { move = MOVE_SUNNY_DAY; }
PARAMETRIZE { move = MOVE_RAIN_DANCE; }
PARAMETRIZE { move = MOVE_SANDSTORM; }
PARAMETRIZE { move = MOVE_HAIL; }
PARAMETRIZE { move = MOVE_SNOWSCAPE; }
GIVEN {
ASSUME(GetMoveEffect(MOVE_SUNNY_DAY) == EFFECT_SUNNY_DAY);
ASSUME(GetMoveEffect(MOVE_RAIN_DANCE) == EFFECT_RAIN_DANCE);
ASSUME(GetMoveEffect(MOVE_SANDSTORM) == EFFECT_SANDSTORM);
ASSUME(GetMoveEffect(MOVE_HAIL) == EFFECT_HAIL);
ASSUME(GetMoveEffect(MOVE_SNOWSCAPE) == EFFECT_SNOWSCAPE);
PLAYER(SPECIES_KYOGRE) { Item(ITEM_BLUE_ORB); }
OPPONENT(SPECIES_WOBBUFFET);
} WHEN {
TURN { MOVE(opponent, move); }
} SCENE {
NOT ANIMATION(ANIM_TYPE_MOVE, move, opponent);
} THEN {
EXPECT(gBattleWeather & B_WEATHER_RAIN_PRIMAL);
}
}
SINGLE_BATTLE_TEST("Primordial Sea prevents other weather abilities")
{
u16 ability, species;
PARAMETRIZE { ability = ABILITY_DROUGHT; species = SPECIES_NINETALES; }
PARAMETRIZE { ability = ABILITY_DRIZZLE; species = SPECIES_POLITOED; }
PARAMETRIZE { ability = ABILITY_SAND_STREAM; species = SPECIES_HIPPOWDON; }
PARAMETRIZE { ability = ABILITY_SNOW_WARNING; species = SPECIES_ABOMASNOW; }
GIVEN {
PLAYER(SPECIES_KYOGRE) { Item(ITEM_BLUE_ORB); }
OPPONENT(SPECIES_WOBBUFFET);
OPPONENT(species) { Ability(ability); }
} WHEN {
TURN { SWITCH(opponent, 1); }
} SCENE {
ABILITY_POPUP(opponent, ability);
} THEN {
EXPECT(gBattleWeather & B_WEATHER_RAIN_PRIMAL);
}
}
SINGLE_BATTLE_TEST("Primordial Sea can be replaced by Delta Stream")
{
GIVEN {
PLAYER(SPECIES_KYOGRE) { Item(ITEM_BLUE_ORB); }
OPPONENT(SPECIES_WOBBUFFET);
OPPONENT(SPECIES_RAYQUAZA) { Ability(ABILITY_DELTA_STREAM); }
} WHEN {
TURN { SWITCH(opponent, 1); }
} SCENE {
ABILITY_POPUP(opponent, ABILITY_DELTA_STREAM);
MESSAGE("Mysterious strong winds are protecting Flying-type Pokémon!");
} THEN {
EXPECT(gBattleWeather & B_WEATHER_STRONG_WINDS);
}
}
SINGLE_BATTLE_TEST("Primordial Sea can be replaced by Desolate Land")
{
GIVEN {
PLAYER(SPECIES_KYOGRE) { Item(ITEM_BLUE_ORB); }
OPPONENT(SPECIES_WOBBUFFET);
OPPONENT(SPECIES_GROUDON) { Item(ITEM_RED_ORB); }
} WHEN {
TURN { SWITCH(opponent, 1); }
} SCENE {
ABILITY_POPUP(opponent, ABILITY_DESOLATE_LAND);
MESSAGE("The sunlight turned extremely harsh!");
} THEN {
EXPECT(gBattleWeather & B_WEATHER_SUN_PRIMAL);
}
}