mirror of
https://github.com/rh-hideout/pokeemerald-expansion.git
synced 2026-04-25 08:03:39 -05:00
20 lines
645 B
C
20 lines
645 B
C
#ifndef GUARD_BATTLE_AI_FIELD_STATUSES_H
|
|
#define GUARD_BATTLE_AI_FIELD_STATUSES_H
|
|
|
|
#include "battle_ai_main.h"
|
|
#include "battle_ai_util.h"
|
|
|
|
enum FieldEffectOutcome
|
|
{
|
|
FIELD_EFFECT_POSITIVE,
|
|
FIELD_EFFECT_NEUTRAL,
|
|
FIELD_EFFECT_NEGATIVE,
|
|
FIELD_EFFECT_BLOCKED,
|
|
};
|
|
|
|
bool32 WeatherChecker(enum BattlerId battler, u32 weather, enum FieldEffectOutcome desiredResult);
|
|
bool32 FieldStatusChecker(enum BattlerId battler, u32 fieldStatus, enum FieldEffectOutcome desiredResult);
|
|
s32 CalcWeatherScore(enum BattlerId battlerAtk, enum BattlerId battlerDef, enum Move move, struct AiLogicData *aiData);
|
|
|
|
#endif //GUARD_BATTLE_AI_FIELD_STATUSES_H
|