pokeemerald-expansion/data/maps/CeladonCity_Restaurant_Frlg/scripts.inc
2026-01-28 17:41:12 +01:00

79 lines
2.4 KiB
PHP

CeladonCity_Restaurant_Frlg_MapScripts::
.byte 0
CeladonCity_Restaurant_EventScript_Chef::
msgbox CeladonCity_Restaurant_Text_TakingBreakRightNow, MSGBOX_NPC
end
CeladonCity_Restaurant_EventScript_Woman::
msgbox CeladonCity_Restaurant_Text_OftenGoToDrugstore, MSGBOX_NPC
end
CeladonCity_Restaurant_EventScript_CoinCaseMan::
lock
faceplayer
goto_if_set FLAG_GOT_COIN_CASE, CeladonCity_Restaurant_EventScript_AlreadyGotCoinCase
msgbox CeladonCity_Restaurant_Text_TakeThisImBusted
checkitemspace ITEM_COIN_CASE
goto_if_eq VAR_RESULT, FALSE, CeladonCity_Restaurant_EventScript_NoRoomForCoinCase
giveitem_msg CeladonCity_Restaurant_Text_ReceivedCoinCaseFromMan, ITEM_COIN_CASE
setflag FLAG_GOT_COIN_CASE
release
end
CeladonCity_Restaurant_EventScript_NoRoomForCoinCase::
msgbox CeladonCity_Restaurant_Text_MakeRoomForThis
release
end
CeladonCity_Restaurant_EventScript_AlreadyGotCoinCase::
msgbox CeladonCity_Restaurant_Text_ThoughtIdWinItBack
release
end
CeladonCity_Restaurant_EventScript_WorkerM::
msgbox CeladonCity_Restaurant_Text_PsstBasementUnderGameCorner, MSGBOX_NPC
end
CeladonCity_Restaurant_EventScript_FatMan::
msgbox CeladonCity_Restaurant_Text_ManLostItAllAtSlots, MSGBOX_NPC
end
CeladonCity_Restaurant_Text_TakingBreakRightNow::
.string "Hi!\p"
.string "Sorry, but we're taking a break\n"
.string "right now.$"
CeladonCity_Restaurant_Text_OftenGoToDrugstore::
.string "My POKéMON are weak, so I often\n"
.string "have to go to the DRUGSTORE.$"
CeladonCity_Restaurant_Text_PsstBasementUnderGameCorner::
.string "Psst! There's a basement under the\n"
.string "GAME CORNER, I hear.$"
CeladonCity_Restaurant_Text_ManLostItAllAtSlots::
.string "Munch…\p"
.string "The man at that table lost it all\n"
.string "at the slots.$"
CeladonCity_Restaurant_Text_TakeThisImBusted::
.string "Go ahead! Laugh!\n"
.string "I'm flat-out busted!\p"
.string "No more slots for me!\n"
.string "I'm going straight!\p"
.string "Here!\n"
.string "I won't be needing this anymore!$"
CeladonCity_Restaurant_Text_ReceivedCoinCaseFromMan::
.string "{PLAYER} received a COIN CASE\n"
.string "from the man.$"
CeladonCity_Restaurant_Text_MakeRoomForThis::
.string "Make room for this!$"
CeladonCity_Restaurant_Text_ThoughtIdWinItBack::
.string "I always thought I was going to\n"
.string "win it back…$"