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Conflicts: data/maps/BattleFrontier_BattleArenaBattleRoom/scripts.inc data/maps/BattleFrontier_BattleDomeBattleRoom/scripts.inc data/maps/BattleFrontier_BattleFactoryBattleRoom/scripts.inc data/maps/BattleFrontier_BattlePalaceBattleRoom/scripts.inc data/maps/BattleFrontier_BattlePikeRoomNormal/scripts.inc data/maps/BattleFrontier_BattlePyramidTop/scripts.inc data/maps/BattleFrontier_BattleTowerBattleRoom/scripts.inc data/maps/BattleFrontier_Lounge1/scripts.inc data/maps/BattleFrontier_Lounge5/scripts.inc data/maps/BattleFrontier_Lounge6/scripts.inc data/maps/BattleFrontier_Lounge7/scripts.inc data/maps/FallarborTown_MoveRelearnersHouse/scripts.inc data/maps/FortreeCity_House1/scripts.inc data/maps/LilycoveCity_MoveDeletersHouse/scripts.inc data/maps/MossdeepCity_SpaceCenter_2F/scripts.inc data/maps/PacifidlogTown_House3/scripts.inc data/maps/RustboroCity_House1/scripts.inc data/maps/SlateportCity_BattleTentBattleRoom/scripts.inc data/maps/SlateportCity_NameRatersHouse/scripts.inc data/maps/SootopolisCity_LotadAndSeedotHouse/scripts.inc data/scripts/day_care.inc data/scripts/pc_transfer.inc data/specials.inc
28 lines
598 B
C++
28 lines
598 B
C++
Std_RegisteredInMatchCall::
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buffertrainerclassname STR_VAR_1, VAR_0x8000
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buffertrainername STR_VAR_2, VAR_0x8000
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closemessage
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delay 30
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playfanfare MUS_REGISTER_MATCH_CALL
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msgbox gText_RegisteredTrainerinPokeNav, MSGBOX_DEFAULT
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waitfanfare
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closemessage
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delay 30
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return
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EventScript_TryGetTrainerScript::
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special ShouldTryGetTrainerScript
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goto_if_eq VAR_RESULT, TRUE, EventScript_GotoTrainerScript
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releaseall
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end
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EventScript_GotoTrainerScript::
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gotobeatenscript
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releaseall
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end
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EventScript_ObjectApproachPlayer::
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lock
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special DoTrainerApproach
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gotonative LoadTrainerObjectScript
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