pokeemerald-expansion/src/battle_controller_recorded_player.c
2026-01-25 10:12:41 +01:00

438 lines
18 KiB
C

#include "global.h"
#include "battle.h"
#include "battle_ai_main.h"
#include "battle_anim.h"
#include "battle_controllers.h"
#include "battle_message.h"
#include "battle_interface.h"
#include "bg.h"
#include "data.h"
#include "item_menu.h"
#include "item_use.h"
#include "link.h"
#include "main.h"
#include "m4a.h"
#include "palette.h"
#include "party_menu.h"
#include "pokeball.h"
#include "pokemon.h"
#include "recorded_battle.h"
#include "reshow_battle_screen.h"
#include "sound.h"
#include "string_util.h"
#include "task.h"
#include "test_runner.h"
#include "text.h"
#include "util.h"
#include "window.h"
#include "constants/battle_anim.h"
#include "constants/songs.h"
#include "constants/trainers.h"
#include "test/battle.h"
#include "test/test_runner_battle.h"
static void RecordedPlayerHandleDrawTrainerPic(u32 battler);
static void RecordedPlayerHandleTrainerSlideBack(u32 battler);
static void RecordedPlayerHandleChooseAction(u32 battler);
static void RecordedPlayerHandleChooseMove(u32 battler);
static void RecordedPlayerHandleChooseItem(u32 battler);
static void RecordedPlayerHandleChoosePokemon(u32 battler);
static void RecordedPlayerHandleStatusIconUpdate(u32 battler);
static void RecordedPlayerHandleStatusAnimation(u32 battler);
static void RecordedPlayerHandleIntroTrainerBallThrow(u32 battler);
static void RecordedPlayerHandleDrawPartyStatusSummary(u32 battler);
static void RecordedPlayerHandleEndLinkBattle(u32 battler);
static void RecordedPlayerBufferRunCommand(u32 battler);
static void (*const sRecordedPlayerBufferCommands[CONTROLLER_CMDS_COUNT])(u32 battler) =
{
[CONTROLLER_GETMONDATA] = BtlController_HandleGetMonData,
[CONTROLLER_GETRAWMONDATA] = BtlController_Empty,
[CONTROLLER_SETMONDATA] = BtlController_HandleSetMonData,
[CONTROLLER_SETRAWMONDATA] = BtlController_HandleSetRawMonData,
[CONTROLLER_LOADMONSPRITE] = BtlController_HandleLoadMonSprite,
[CONTROLLER_SWITCHINANIM] = BtlController_HandleSwitchInAnim,
[CONTROLLER_RETURNMONTOBALL] = BtlController_HandleReturnMonToBall,
[CONTROLLER_DRAWTRAINERPIC] = RecordedPlayerHandleDrawTrainerPic,
[CONTROLLER_TRAINERSLIDE] = BtlController_Empty,
[CONTROLLER_TRAINERSLIDEBACK] = RecordedPlayerHandleTrainerSlideBack,
[CONTROLLER_FAINTANIMATION] = BtlController_HandleFaintAnimation,
[CONTROLLER_PALETTEFADE] = BtlController_Empty,
[CONTROLLER_SUCCESSBALLTHROWANIM] = BtlController_Empty,
[CONTROLLER_BALLTHROWANIM] = PlayerHandleBallThrowAnim,
[CONTROLLER_PAUSE] = BtlController_Empty,
[CONTROLLER_MOVEANIMATION] = BtlController_HandleMoveAnimation,
[CONTROLLER_PRINTSTRING] = BtlController_HandlePrintString,
[CONTROLLER_PRINTSTRINGPLAYERONLY] = BtlController_Empty,
[CONTROLLER_CHOOSEACTION] = RecordedPlayerHandleChooseAction,
[CONTROLLER_YESNOBOX] = BtlController_Empty,
[CONTROLLER_CHOOSEMOVE] = RecordedPlayerHandleChooseMove,
[CONTROLLER_OPENBAG] = RecordedPlayerHandleChooseItem,
[CONTROLLER_CHOOSEPOKEMON] = RecordedPlayerHandleChoosePokemon,
[CONTROLLER_23] = BtlController_Empty,
[CONTROLLER_HEALTHBARUPDATE] = BtlController_HandleHealthBarUpdate,
[CONTROLLER_EXPUPDATE] = PlayerHandleExpUpdate,
[CONTROLLER_STATUSICONUPDATE] = RecordedPlayerHandleStatusIconUpdate,
[CONTROLLER_STATUSANIMATION] = RecordedPlayerHandleStatusAnimation,
[CONTROLLER_STATUSXOR] = BtlController_Empty,
[CONTROLLER_DATATRANSFER] = BtlController_Empty,
[CONTROLLER_DMA3TRANSFER] = BtlController_Empty,
[CONTROLLER_PLAYBGM] = BtlController_Empty,
[CONTROLLER_32] = BtlController_Empty,
[CONTROLLER_TWORETURNVALUES] = BtlController_Empty,
[CONTROLLER_CHOSENMONRETURNVALUE] = BtlController_Empty,
[CONTROLLER_ONERETURNVALUE] = BtlController_Empty,
[CONTROLLER_ONERETURNVALUE_DUPLICATE] = BtlController_Empty,
[CONTROLLER_HITANIMATION] = BtlController_HandleHitAnimation,
[CONTROLLER_CANTSWITCH] = BtlController_Empty,
[CONTROLLER_PLAYSE] = BtlController_HandlePlaySE,
[CONTROLLER_PLAYFANFAREORBGM] = BtlController_HandlePlayFanfareOrBGM,
[CONTROLLER_FAINTINGCRY] = BtlController_HandleFaintingCry,
[CONTROLLER_INTROSLIDE] = BtlController_HandleIntroSlide,
[CONTROLLER_INTROTRAINERBALLTHROW] = RecordedPlayerHandleIntroTrainerBallThrow,
[CONTROLLER_DRAWPARTYSTATUSSUMMARY] = RecordedPlayerHandleDrawPartyStatusSummary,
[CONTROLLER_HIDEPARTYSTATUSSUMMARY] = BtlController_HandleHidePartyStatusSummary,
[CONTROLLER_ENDBOUNCE] = BtlController_Empty,
[CONTROLLER_SPRITEINVISIBILITY] = BtlController_HandleSpriteInvisibility,
[CONTROLLER_BATTLEANIMATION] = BtlController_HandleBattleAnimation,
[CONTROLLER_LINKSTANDBYMSG] = BtlController_Empty,
[CONTROLLER_RESETACTIONMOVESELECTION] = BtlController_Empty,
[CONTROLLER_ENDLINKBATTLE] = RecordedPlayerHandleEndLinkBattle,
[CONTROLLER_DEBUGMENU] = BtlController_Empty,
[CONTROLLER_TERMINATOR_NOP] = BtlController_TerminatorNop
};
void SetControllerToRecordedPlayer(u32 battler)
{
gBattlerControllerEndFuncs[battler] = RecordedPlayerBufferExecCompleted;
gBattlerControllerFuncs[battler] = RecordedPlayerBufferRunCommand;
}
static void RecordedPlayerBufferRunCommand(u32 battler)
{
if (IsBattleControllerActiveOnLocal(battler))
{
if (gBattleResources->bufferA[battler][0] < ARRAY_COUNT(sRecordedPlayerBufferCommands))
sRecordedPlayerBufferCommands[gBattleResources->bufferA[battler][0]](battler);
else
BtlController_Complete(battler);
}
}
static void Intro_WaitForShinyAnimAndHealthbox(u32 battler)
{
bool32 healthboxAnimDone = FALSE;
if (GetBattlerPosition(battler) == B_POSITION_PLAYER_LEFT)
{
if (!IsDoubleBattle() || (IsDoubleBattle() && (gBattleTypeFlags & BATTLE_TYPE_MULTI)))
{
if (gSprites[gHealthboxSpriteIds[battler]].callback == SpriteCallbackDummy)
healthboxAnimDone = TRUE;
}
else
{
if (gSprites[gHealthboxSpriteIds[battler]].callback == SpriteCallbackDummy
&& gSprites[gHealthboxSpriteIds[BATTLE_PARTNER(battler)]].callback == SpriteCallbackDummy)
{
healthboxAnimDone = TRUE;
}
}
if (healthboxAnimDone && gBattleSpritesDataPtr->healthBoxesData[battler].finishedShinyMonAnim
&& gBattleSpritesDataPtr->healthBoxesData[BATTLE_PARTNER(battler)].finishedShinyMonAnim)
{
gBattleSpritesDataPtr->healthBoxesData[battler].triedShinyMonAnim = FALSE;
gBattleSpritesDataPtr->healthBoxesData[battler].finishedShinyMonAnim = FALSE;
gBattleSpritesDataPtr->healthBoxesData[BATTLE_PARTNER(battler)].triedShinyMonAnim = FALSE;
gBattleSpritesDataPtr->healthBoxesData[BATTLE_PARTNER(battler)].finishedShinyMonAnim = FALSE;
FreeShinyStars();
HandleLowHpMusicChange(GetBattlerMon(battler), battler);
if (IsDoubleBattle())
HandleLowHpMusicChange(GetBattlerMon(BATTLE_PARTNER(battler)), BATTLE_PARTNER(battler));
gBattleSpritesDataPtr->healthBoxesData[battler].introEndDelay = 3;
gBattlerControllerFuncs[battler] = BtlController_Intro_DelayAndEnd;
}
}
else
{
if (!IsDoubleBattle() || (IsDoubleBattle() && (gBattleTypeFlags & BATTLE_TYPE_MULTI)))
{
if (gSprites[gHealthboxSpriteIds[battler]].callback == SpriteCallbackDummy)
healthboxAnimDone = TRUE;
}
else
{
if (gSprites[gHealthboxSpriteIds[battler]].callback == SpriteCallbackDummy
&& gSprites[gHealthboxSpriteIds[BATTLE_PARTNER(battler)]].callback == SpriteCallbackDummy)
{
healthboxAnimDone = TRUE;
}
}
if (IsCryPlayingOrClearCrySongs())
healthboxAnimDone = FALSE;
if (healthboxAnimDone)
{
gBattleSpritesDataPtr->healthBoxesData[battler].introEndDelay = 3;
gBattlerControllerFuncs[battler] = BtlController_Intro_DelayAndEnd;
}
}
}
static void Intro_TryShinyAnimShowHealthbox(u32 battler)
{
bool32 bgmRestored = FALSE;
if (GetBattlerPosition(battler) == B_POSITION_PLAYER_LEFT)
{
if (!gBattleSpritesDataPtr->healthBoxesData[battler].triedShinyMonAnim
&& !gBattleSpritesDataPtr->healthBoxesData[battler].ballAnimActive)
TryShinyAnimation(battler, GetBattlerMon(battler));
if (!gBattleSpritesDataPtr->healthBoxesData[BATTLE_PARTNER(battler)].triedShinyMonAnim
&& !gBattleSpritesDataPtr->healthBoxesData[BATTLE_PARTNER(battler)].ballAnimActive)
TryShinyAnimation(BATTLE_PARTNER(battler), GetBattlerMon(BATTLE_PARTNER(battler)));
}
if (!gBattleSpritesDataPtr->healthBoxesData[battler].ballAnimActive
&& !gBattleSpritesDataPtr->healthBoxesData[BATTLE_PARTNER(battler)].ballAnimActive)
{
if (!gBattleSpritesDataPtr->healthBoxesData[battler].healthboxSlideInStarted)
{
if (IsDoubleBattle() && !(gBattleTypeFlags & BATTLE_TYPE_MULTI))
{
UpdateHealthboxAttribute(gHealthboxSpriteIds[BATTLE_PARTNER(battler)], GetBattlerMon(BATTLE_PARTNER(battler)), HEALTHBOX_ALL);
StartHealthboxSlideIn(BATTLE_PARTNER(battler));
SetHealthboxSpriteVisible(gHealthboxSpriteIds[BATTLE_PARTNER(battler)]);
}
UpdateHealthboxAttribute(gHealthboxSpriteIds[battler], GetBattlerMon(battler), HEALTHBOX_ALL);
StartHealthboxSlideIn(battler);
SetHealthboxSpriteVisible(gHealthboxSpriteIds[battler]);
}
gBattleSpritesDataPtr->healthBoxesData[battler].healthboxSlideInStarted = TRUE;
}
if (gBattleSpritesDataPtr->healthBoxesData[battler].healthboxSlideInStarted
&& !gBattleSpritesDataPtr->healthBoxesData[battler].waitForCry
&& !gBattleSpritesDataPtr->healthBoxesData[BATTLE_PARTNER(battler)].waitForCry
&& !IsCryPlayingOrClearCrySongs())
{
if (!gBattleSpritesDataPtr->healthBoxesData[battler].bgmRestored)
{
if ((gBattleTypeFlags & BATTLE_TYPE_LINK) && (gBattleTypeFlags & BATTLE_TYPE_MULTI))
{
if (GetBattlerPosition(battler) == B_POSITION_PLAYER_LEFT)
m4aMPlayContinue(&gMPlayInfo_BGM);
}
else
{
m4aMPlayVolumeControl(&gMPlayInfo_BGM, TRACKS_ALL, 0x100);
}
}
gBattleSpritesDataPtr->healthBoxesData[battler].bgmRestored = TRUE;
bgmRestored = TRUE;
}
if (bgmRestored && gSprites[gBattleControllerData[battler]].callback == SpriteCallbackDummy
&& gSprites[gBattlerSpriteIds[battler]].callback == SpriteCallbackDummy)
{
if (IsDoubleBattle() && !(gBattleTypeFlags & BATTLE_TYPE_MULTI))
DestroySprite(&gSprites[gBattleControllerData[BATTLE_PARTNER(battler)]]);
DestroySprite(&gSprites[gBattleControllerData[battler]]);
gBattleSpritesDataPtr->animationData->introAnimActive = FALSE;
gBattleSpritesDataPtr->healthBoxesData[battler].bgmRestored = FALSE;
gBattleSpritesDataPtr->healthBoxesData[battler].healthboxSlideInStarted = FALSE;
gBattlerControllerFuncs[battler] = Intro_WaitForShinyAnimAndHealthbox;
}
}
void RecordedPlayerBufferExecCompleted(u32 battler)
{
gBattlerControllerFuncs[battler] = RecordedPlayerBufferRunCommand;
if (gBattleTypeFlags & BATTLE_TYPE_LINK)
{
u8 playerId = GetMultiplayerId();
PrepareBufferDataTransferLink(battler, B_COMM_CONTROLLER_IS_DONE, 4, &playerId);
gBattleResources->bufferA[battler][0] = CONTROLLER_TERMINATOR_NOP;
}
else
{
MarkBattleControllerIdleOnLocal(battler);
}
}
static void RecordedPlayerHandleDrawTrainerPic(u32 battler)
{
bool32 isFrontPic;
s16 xPos, yPos;
u32 trainerPicId;
// Sets Multibattle test player sprites to not be Hiker
if (IsMultibattleTest())
{
trainerPicId = TRAINER_BACK_PIC_BRENDAN;
if (gBattleTypeFlags & BATTLE_TYPE_INGAME_PARTNER)
xPos = 32;
else
xPos = 80;
yPos = (8 - gTrainerBacksprites[trainerPicId].coordinates.size) * 4 + 80;
}
else
{
if (gBattleTypeFlags & BATTLE_TYPE_RECORDED_LINK)
{
if (gBattleTypeFlags & BATTLE_TYPE_MULTI)
trainerPicId = GetBattlerLinkPlayerGender(battler);
else
trainerPicId = gLinkPlayers[gRecordedBattleMultiplayerId].gender;
}
else
trainerPicId = gLinkPlayers[0].gender;
if (gBattleTypeFlags & BATTLE_TYPE_MULTI)
{
if ((GetBattlerPosition(battler) & BIT_FLANK) != 0) // second mon
xPos = 90;
else // first mon
xPos = 32;
// !TESTING added as otherwise first test battle sprite is positioned incorrectly
if (gBattleTypeFlags & BATTLE_TYPE_INGAME_PARTNER && !TESTING)
{
xPos = 90;
yPos = 80;
}
else
{
yPos = (8 - gTrainerBacksprites[trainerPicId].coordinates.size) * 4 + 80;
}
}
else
{
xPos = 80;
yPos = (8 - gTrainerBacksprites[trainerPicId].coordinates.size) * 4 + 80;
}
}
if (gBattleTypeFlags & BATTLE_TYPE_INGAME_PARTNER && !TESTING)
isFrontPic = TRUE;
else
isFrontPic = FALSE;
BtlController_HandleDrawTrainerPic(battler, trainerPicId, isFrontPic, xPos, yPos, -1);
}
static void RecordedPlayerHandleTrainerSlideBack(u32 battler)
{
BtlController_HandleTrainerSlideBack(battler, 35, FALSE);
}
static void ChooseActionInBattlePalace(u32 battler)
{
if (gBattleCommunication[4] >= gBattlersCount / 2)
{
BtlController_EmitTwoReturnValues(battler, B_COMM_TO_ENGINE, RecordedBattle_GetBattlerAction(RECORDED_BATTLE_PALACE_ACTION, battler), 0);
BtlController_Complete(battler);
}
}
static void RecordedPlayerHandleChooseAction(u32 battler)
{
if (gBattleTypeFlags & BATTLE_TYPE_PALACE)
{
gBattlerControllerFuncs[battler] = ChooseActionInBattlePalace;
}
else
{
BtlController_EmitTwoReturnValues(battler, B_COMM_TO_ENGINE, RecordedBattle_GetBattlerAction(RECORDED_ACTION_TYPE, battler), 0);
BtlController_Complete(battler);
}
}
static void RecordedPlayerHandleChooseMove(u32 battler)
{
if (gBattleTypeFlags & BATTLE_TYPE_PALACE)
{
BtlController_EmitTwoReturnValues(battler, B_COMM_TO_ENGINE, B_ACTION_EXEC_SCRIPT, ChooseMoveAndTargetInBattlePalace(battler));
}
else
{
u8 moveIndex = RecordedBattle_GetBattlerAction(RECORDED_MOVE_SLOT, battler);
u8 target = RecordedBattle_GetBattlerAction(RECORDED_MOVE_TARGET, battler);
BtlController_EmitTwoReturnValues(battler, B_COMM_TO_ENGINE, B_ACTION_EXEC_SCRIPT, moveIndex | (target << 8));
}
BtlController_Complete(battler);
}
static void RecordedPlayerHandleChooseItem(u32 battler)
{
u8 byte1 = RecordedBattle_GetBattlerAction(RECORDED_ITEM_ID, battler);
u8 byte2 = RecordedBattle_GetBattlerAction(RECORDED_ITEM_ID, battler);
gBattleStruct->chosenItem[battler] = (byte1 << 8) | byte2;
gBattleStruct->itemPartyIndex[battler] = RecordedBattle_GetBattlerAction(RECORDED_ITEM_TARGET, battler);
gBattleStruct->itemMoveIndex[battler] = RecordedBattle_GetBattlerAction(RECORDED_ITEM_MOVE, battler);
BtlController_EmitOneReturnValue(battler, B_COMM_TO_ENGINE, gBattleStruct->chosenItem[battler]);
BtlController_Complete(battler);
}
static void RecordedPlayerHandleChoosePokemon(u32 battler)
{
gBattleStruct->monToSwitchIntoId[battler] = RecordedBattle_GetBattlerAction(RECORDED_PARTY_INDEX, battler);
gSelectedMonPartyId = gBattleStruct->monToSwitchIntoId[battler]; // Revival Blessing
BtlController_EmitChosenMonReturnValue(battler, B_COMM_TO_ENGINE, gBattleStruct->monToSwitchIntoId[battler], NULL);
BtlController_Complete(battler);
}
static void RecordedPlayerHandleStatusIconUpdate(u32 battler)
{
if (!IsBattleSEPlaying(battler))
{
DoStatusIconUpdate(battler);
if (gTestRunnerEnabled)
TestRunner_Battle_RecordStatus1(battler, GetMonData(GetBattlerMon(battler), MON_DATA_STATUS));
}
}
static void RecordedPlayerHandleStatusAnimation(u32 battler)
{
BtlController_HandleStatusAnimation(battler);
}
static void RecordedPlayerHandleIntroTrainerBallThrow(u32 battler)
{
u32 trainerPicId;
const u16 *trainerPal;
if (gBattleTypeFlags & BATTLE_TYPE_RECORDED_LINK)
trainerPicId = gLinkPlayers[GetBattlerMultiplayerId(battler)].gender + TRAINER_BACK_PIC_BRENDAN;
else
trainerPicId = gSaveBlock2Ptr->playerGender + TRAINER_BACK_PIC_BRENDAN;
trainerPal = gTrainerBacksprites[trainerPicId].palette.data;
BtlController_HandleIntroTrainerBallThrow(battler, 0xD6F9, trainerPal, 24, Intro_TryShinyAnimShowHealthbox);
}
static void RecordedPlayerHandleDrawPartyStatusSummary(u32 battler)
{
BtlController_HandleDrawPartyStatusSummary(battler, B_SIDE_PLAYER, TRUE);
}
static void RecordedPlayerHandleEndLinkBattle(u32 battler)
{
gBattleOutcome = gBattleResources->bufferA[battler][1];
FadeOutMapMusic(5);
BeginFastPaletteFade(3);
BtlController_Complete(battler);
gBattlerControllerFuncs[battler] = SetBattleEndCallbacks;
}