pokeemerald-expansion/src/diploma.c
aaaaaa123456789 7dc95a0103 Undo PokeCodec's PRs
This commit undoes most of PokeCodec's PRs after the debate in chat. Some
harmless or completely superseded PRs have been left alone, as there is not
much benefit in attempting to undo them.

Reverts #1104, #1108, #1115, #1118, #1119, #1124, #1126, #1127, #1132, #1136,
#1137, #1139, #1140, #1144, #1148, #1149, #1150, #1153, #1155, #1177, #1179,
#1180, #1181, #1182 and #1183.
2020-09-13 06:30:55 -03:00

210 lines
5.4 KiB
C

#include "global.h"
#include "diploma.h"
#include "palette.h"
#include "main.h"
#include "gpu_regs.h"
#include "scanline_effect.h"
#include "task.h"
#include "malloc.h"
#include "decompress.h"
#include "bg.h"
#include "window.h"
#include "string_util.h"
#include "text.h"
#include "overworld.h"
#include "menu.h"
#include "pokedex.h"
#include "constants/rgb.h"
extern const u8 gText_DexNational[];
extern const u8 gText_DexHoenn[];
extern const u8 gText_PokedexDiploma[];
static void MainCB2(void);
static void Task_DiplomaFadeIn(u8);
static void Task_DiplomaWaitForKeyPress(u8);
static void Task_DiplomaFadeOut(u8);
static void DisplayDiplomaText(void);
static void InitDiplomaBg(void);
static void InitDiplomaWindow(void);
static void PrintDiplomaText(u8 *, u8, u8);
EWRAM_DATA static u8 *sDiplomaTilemapPtr = NULL;
static void VBlankCB(void)
{
LoadOam();
ProcessSpriteCopyRequests();
TransferPlttBuffer();
}
static const u16 sDiplomaPalettes[][16] =
{
INCBIN_U16("graphics/misc/diploma_national.gbapal"),
INCBIN_U16("graphics/misc/diploma_hoenn.gbapal"),
};
static const u32 sDiplomaTilemap[] = INCBIN_U32("graphics/misc/diploma_map.bin.lz");
static const u32 sDiplomaTiles[] = INCBIN_U32("graphics/misc/diploma.4bpp.lz");
void CB2_ShowDiploma(void)
{
SetVBlankCallback(NULL);
SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_MODE_0);
SetGpuReg(REG_OFFSET_BG3CNT, DISPCNT_MODE_0);
SetGpuReg(REG_OFFSET_BG2CNT, DISPCNT_MODE_0);
SetGpuReg(REG_OFFSET_BG1CNT, DISPCNT_MODE_0);
SetGpuReg(REG_OFFSET_BG0CNT, DISPCNT_MODE_0);
SetGpuReg(REG_OFFSET_BG3HOFS, DISPCNT_MODE_0);
SetGpuReg(REG_OFFSET_BG3VOFS, DISPCNT_MODE_0);
SetGpuReg(REG_OFFSET_BG2HOFS, DISPCNT_MODE_0);
SetGpuReg(REG_OFFSET_BG2VOFS, DISPCNT_MODE_0);
SetGpuReg(REG_OFFSET_BG1HOFS, DISPCNT_MODE_0);
SetGpuReg(REG_OFFSET_BG1VOFS, DISPCNT_MODE_0);
SetGpuReg(REG_OFFSET_BG0HOFS, DISPCNT_MODE_0);
SetGpuReg(REG_OFFSET_BG0VOFS, DISPCNT_MODE_0);
// why doesn't this one use the dma manager either?
DmaFill16(3, 0, VRAM, VRAM_SIZE);
DmaFill32(3, 0, OAM, OAM_SIZE);
DmaFill16(3, 0, PLTT, PLTT_SIZE);
ScanlineEffect_Stop();
ResetTasks();
ResetSpriteData();
ResetPaletteFade();
FreeAllSpritePalettes();
LoadPalette(sDiplomaPalettes, 0, 64);
sDiplomaTilemapPtr = malloc(0x1000);
InitDiplomaBg();
InitDiplomaWindow();
ResetTempTileDataBuffers();
DecompressAndCopyTileDataToVram(1, &sDiplomaTiles, 0, 0, 0);
while (FreeTempTileDataBuffersIfPossible())
;
LZDecompressWram(sDiplomaTilemap, sDiplomaTilemapPtr);
CopyBgTilemapBufferToVram(1);
DisplayDiplomaText();
BlendPalettes(-1, 16, 0);
BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, RGB_BLACK);
EnableInterrupts(1);
SetVBlankCallback(VBlankCB);
SetMainCallback2(MainCB2);
CreateTask(Task_DiplomaFadeIn, 0);
}
static void MainCB2(void)
{
RunTasks();
AnimateSprites();
BuildOamBuffer();
UpdatePaletteFade();
}
static void Task_DiplomaFadeIn(u8 taskId)
{
if (!gPaletteFade.active)
gTasks[taskId].func = Task_DiplomaWaitForKeyPress;
}
static void Task_DiplomaWaitForKeyPress(u8 taskId)
{
if (gMain.newKeys & (A_BUTTON | B_BUTTON))
{
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB_BLACK);
gTasks[taskId].func = Task_DiplomaFadeOut;
}
}
static void Task_DiplomaFadeOut(u8 taskId)
{
if (!gPaletteFade.active)
{
Free(sDiplomaTilemapPtr);
FreeAllWindowBuffers();
DestroyTask(taskId);
SetMainCallback2(sub_80861E8);
}
}
static void DisplayDiplomaText(void)
{
if (HasAllMons())
{
SetGpuReg(REG_OFFSET_BG1HOFS, DISPCNT_BG0_ON);
StringCopy(gStringVar1, gText_DexNational);
}
else
{
SetGpuReg(REG_OFFSET_BG1HOFS, DISPCNT_MODE_0);
StringCopy(gStringVar1, gText_DexHoenn);
}
StringExpandPlaceholders(gStringVar4, gText_PokedexDiploma);
PrintDiplomaText(gStringVar4, 0, 1);
PutWindowTilemap(0);
CopyWindowToVram(0, 3);
}
static const struct BgTemplate sDiplomaBgTemplates[2] =
{
{
.bg = 0,
.charBaseIndex = 1,
.mapBaseIndex = 31,
.screenSize = 0,
.paletteMode = 0,
.priority = 0,
.baseTile = 0,
},
{
.bg = 1,
.charBaseIndex = 0,
.mapBaseIndex = 6,
.screenSize = 1,
.paletteMode = 0,
.priority = 1,
.baseTile = 0,
},
};
static void InitDiplomaBg(void)
{
ResetBgsAndClearDma3BusyFlags(0);
InitBgsFromTemplates(0, sDiplomaBgTemplates, 2);
SetBgTilemapBuffer(1, sDiplomaTilemapPtr);
SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_OBJ_1D_MAP);
ShowBg(0);
ShowBg(1);
SetGpuReg(REG_OFFSET_BLDCNT, DISPCNT_MODE_0);
SetGpuReg(REG_OFFSET_BLDALPHA, DISPCNT_MODE_0);
SetGpuReg(REG_OFFSET_BLDY, DISPCNT_MODE_0);
}
static const struct WindowTemplate sDiplomaWinTemplates[2] =
{
{
.bg = 0,
.tilemapLeft = 5,
.tilemapTop = 2,
.width = 20,
.height = 16,
.paletteNum = 15,
.baseBlock = 1,
},
DUMMY_WIN_TEMPLATE,
};
static void InitDiplomaWindow(void)
{
InitWindows(sDiplomaWinTemplates);
DeactivateAllTextPrinters();
LoadPalette(gUnknown_0860F074, 0xF0, 0x20);
FillWindowPixelBuffer(0, PIXEL_FILL(0));
PutWindowTilemap(0);
}
static void PrintDiplomaText(u8 *text, u8 var1, u8 var2)
{
u8 color[3] = {0, 2, 3};
AddTextPrinterParameterized4(0, 1, var1, var2, 0, 0, color, -1, text);
}