pokeemerald-expansion/include/map_preview_screen.h
Bivurnum 74e4e2efe2
Improved FRLG Map Previews (#9557)
Co-authored-by: FosterProgramming <jamiefosterandco@gmail.com>
2026-03-24 22:58:55 +01:00

70 lines
1.6 KiB
C

#ifndef GUARD_MAP_PREVIEW_SCREEN_H
#define GUARD_MAP_PREVIEW_SCREEN_H
enum MapPreviewScreenId
{
MPS_VIRIDIAN_FOREST = 0u,
MPS_MT_MOON,
MPS_DIGLETTS_CAVE,
MPS_ROCK_TUNNEL,
MPS_POKEMON_TOWER,
MPS_SAFARI_ZONE,
MPS_SEAFOAM_ISLANDS,
MPS_POKEMON_MANSION,
MPS_ROCKET_HIDEOUT,
MPS_SILPH_CO,
MPS_VICTORY_ROAD,
MPS_CERULEAN_CAVE,
MPS_POWER_PLANT,
MPS_MT_EMBER,
MPS_ROCKET_WAREHOUSE,
MPS_MONEAN_CHAMBER,
MPS_DOTTED_HOLE,
MPS_BERRY_FOREST,
MPS_ICEFALL_CAVE,
MPS_LOST_CAVE,
MPS_ALTERING_CAVE,
MPS_PATTERN_BUSH,
MPS_LIPTOO_CHAMBER,
MPS_WEEPTH_CHAMBER,
MPS_TDILFORD_CHAMBER,
MPS_SCUFIB_CHAMBER,
MPS_RIXY_CHAMBER,
MPS_VIAPOIS_CHAMBER,
MPS_COUNT
};
#define MPS_TYPE_CAVE 0
#define MPS_TYPE_FADE_IN 1
#define MPS_TYPE_BASIC 2
#define MPS_TYPE_ANY 3
#define MPS_FLAG_NULL 0
struct MapPreviewScreen
{
mapsec_u8_t mapsec;
u8 type;
u8 usesAllPalettes;
u16 flagId;
const void *tilesptr;
const void *tilemapptr;
const void *palptr;
};
bool32 ShouldRunMapPreview(void);
u16 MapPreview_CreateMapNameWindow(u8 id);
u16 MapPreview_GetDuration(u8 id);
bool32 CurrentMapHasPreviewScreen(u8 type);
bool32 FadeInMapPreviewScreenIsRunning(void);
void MapPreview_InitBgs(void);
void MapPreview_LoadGfx(mapsec_u8_t mapsec);
bool32 MapPreview_IsGfxLoadFinished(void);
void MapPreview_Unload(s32 windowId);
void RunMapPreviewScreenNonFade(u8 mapSecId);
void RunMapPreviewScreenFadeIn(mapsec_u8_t mapsec);
void Task_MapPreviewScreen_NonFade(u8 taskId);
void MapPreview_SetFlag(u16 flagId);
#endif //GUARD_MAP_PREVIEW_SCREEN_H