pokeemerald-expansion/include/config/map_preview_screen.h
Bivurnum 74e4e2efe2
Improved FRLG Map Previews (#9557)
Co-authored-by: FosterProgramming <jamiefosterandco@gmail.com>
2026-03-24 22:58:55 +01:00

14 lines
929 B
C

#ifndef GUARD_CONFIG_MAP_PREVIEW_H
#define GUARD_CONFIG_MAP_PREVIEW_H
#define MPS_ENABLE_MAP_PREVIEWS IS_FRLG // Enables map previews.
#define MPS_DURATION_LONG 120 // This is the number of frames the map preview will last when the player enters the map for the first time.
#define MPS_DURATION_SHORT 40 // This is the number of frames the map preview will last if the player has visited the map before.
#define MPS_DURATION_NO_FLAG 40 // This is the number of frames the map preview will last if the map's flagId is MPS_FLAG_NULL.
#define MPS_BASIC_FADE_SPEED 1 // This sets the speed that the map preview fades to black when MPS_TYPE_BASIC is used.
// Numbers less than 1 will have a shorter fade time (negative numbers can be used).
// Numbers greater than 1 will have a longer fade time.
#endif // GUARD_CONFIG_MAP_PREVIEW_H