pokeemerald-expansion/include/battle_util2.h
FosterProgramming 63fbcce1cd
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Reduce battle heap usge outside main battle screen (#9906)
2026-05-03 16:07:32 +02:00

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C

#ifndef GUARD_BATTLE_UTIL2_H
#define GUARD_BATTLE_UTIL2_H
void AllocateBattleResources(void);
void FreeBattleResources(void);
void AdjustFriendshipOnBattleFaint(enum BattlerId battler);
void SwitchPartyOrderInGameMulti(enum BattlerId battler, u8 arg1);
u32 BattlePalace_TryEscapeStatus(enum BattlerId battler);
void AllocateBattleGfxResources(void);
void CloseMainBattleScreen(void);
#endif // GUARD_BATTLE_UTIL_H