pokeemerald-expansion/include
2018-04-18 11:40:01 -05:00
..
constants
data
gba
agb_flash.h
bard_music.h
battle_ai_script_commands.h
battle_ai_switch_items.h
battle_anim.h almost decomp sound tasks battle anim 2018-04-18 16:03:15 +02:00
battle_bg.h
battle_controllers.h
battle_dome_cards.h
battle_frontier_1.h
battle_frontier_2.h
battle_gfx_sfx_util.h
battle_interface.h
battle_main.h
battle_message.h
battle_script_commands.h
battle_scripts.h
battle_setup.h
battle_tower.h
battle_transition.h
battle_tv.h
battle_util.h
battle_util2.h
battle.h
berry_blender.h
berry_fix_program.h
berry_tag_screen.h
berry.h
bg.h
bike.h
blend_palette.h
blit.h
braille_puzzles.h Decompile rom6 2018-04-10 12:17:29 +05:30
clear_save_data_menu.h
clock.h
coins.h
config.h
contest_link_80F57C4.h
contest_painting.h
contest.h
coord_event_weather.h
credits.h
crt0.h
data2.h
daycare.h
decompress.h
decoration_inventory.h
decoration.h Finish decompiling player_pc rodata 2018-03-19 15:57:33 +05:30
dewford_trend.h
diploma.h
dma3.h
easy_chat.h Decompile dewford trend 2018-04-16 16:22:13 +05:30
egg_hatch.h
event_data.h
event_scripts.h Decompile rom6 2018-04-10 12:17:29 +05:30
evolution_graphics.h
evolution_scene.h
field_camera.h
field_control_avatar.h
field_door.h
field_effect_helpers.h
field_effect.h
field_fadetransition.h
field_ground_effect.h
field_map_obj_helpers.h Decompile map_obj_lock 2018-04-03 16:22:31 +05:30
field_map_obj.h
field_message_box.h
field_player_avatar.h Decompile rom6 2018-04-10 12:17:29 +05:30
field_poison.h
field_screen_effect.h
field_screen.h
field_specials.h
field_tasks.h
field_weather.h
fieldmap.h
fldeff_80F9BCC.h
fldeff_teleport.h
global.berry.h
global.fieldmap.h
global.h
global.tv.h
gpu_regs.h
graphics.h
gym_leader_rematch.h
hall_of_fame.h
heal_location.h
international_string_util.h Finish decompiling player_pc rodata 2018-03-19 15:57:33 +05:30
intro_credits_graphics.h
intro.h
item_icon.h
item_menu_icons.h
item_menu.h Merge pull request #231 from KDSKardabox/master 2018-03-28 21:45:24 -07:00
item_use.h
item.h Finish decompiling player_pc rodata 2018-03-19 15:57:33 +05:30
landmark.h
libgcnmultiboot.h
librfu.h
lilycove_lady.h
link_rfu.h
link.h Decompiled start_menu.s 2018-03-28 00:40:00 +02:00
list_menu.h
load_save.h Decompiled start_menu.s 2018-03-28 00:40:00 +02:00
lottery_corner.h
m4a.h
mail.h
main_menu.h
main.h
malloc.h
map_name_popup.h Decompile map_name_popup 2018-04-09 12:52:28 +05:30
map_obj_lock.h
match_call.h
mauville_old_man.h
menu_helpers.h Finish decompiling player_pc rodata 2018-03-19 15:57:33 +05:30
menu_indicators.h
menu.h Decompile map_name_popup 2018-04-09 12:52:28 +05:30
metatile_behavior.h
metatile_behaviors.h
money.h
multiboot_pokemon_colosseum.h
multiboot.h
mystery_event_menu.h
mystery_event_msg.h
mystery_event_script.h
naming_screen.h
new_game.h
option_menu.h
overworld.h
palette.h
party_menu.h Finish decompiling player_pc rodata 2018-03-19 15:57:33 +05:30
play_time.h
player_pc.h Finish decompiling player_pc rodata 2018-03-19 15:57:33 +05:30
pokeball.h
pokeblock.h
pokedex.h
pokemon_3.h
pokemon_animation.h
pokemon_icon.h Decompile pokemon icon 2018-04-13 17:51:49 +05:30
pokemon_size_record.h
pokemon_storage_system.h
pokemon_summary_screen.h
pokemon.h
pokenav.h Finish decompiling player_pc rodata 2018-03-19 15:57:33 +05:30
random.h
rayquaza_scene.h
recorded_battle.h
region_map.h
reset_rtc_screen.h
reset_save_heap.h
reshow_battle_screen.h
roamer.h
rom_81BE66C.h
rom_818CFC8.h
rom_8011DC0.h
rom6.h
roulette_util.h
rtc.h
safari_zone.h
save_location.h
save.h
scanline_effect.h
script_menu.h
script_movement.h
script_pokemon_80F8.h
script_pokemon_81B9.h
script.h
secret_base.h
shop.h
siirtc.h
slot_machine.h
sound.h
sprite.h
start_menu.h Rename start menu functions 2018-03-28 21:09:27 +02:00
starter_choose.h
string_util.h
strings.h Merge pull request #231 from KDSKardabox/master 2018-03-28 21:45:24 -07:00
task.h
text_window.h
text.h Decompiled start_menu.s 2018-03-28 00:40:00 +02:00
tilesets.h
time_events.h
title_screen.h
trade.h
trader.h
trainer_see.h
trig.h
tv.h
unk_text_util.h
unk_transition.h
util.h
walda_phrase.h
wallclock.h
wild_encounter.h
window.h