|
constants
|
Z-moves bypass protection (#2730)
|
2023-02-27 09:17:07 +01:00 |
|
battle_gfx_sfx_util.h
|
Make transform not break
|
2023-01-31 12:41:07 +01:00 |
|
battle_scripts.h
|
Z-moves bypass protection (#2730)
|
2023-02-27 09:17:07 +01:00 |
|
battle_z_move.h
|
End of file
|
2023-02-28 00:09:43 -03:00 |
|
battle.h
|
AI knows how to handle Illusion (#2726)
|
2023-02-27 09:12:52 +01:00 |
|
config.h
|
[intro] refactor expansion intro
|
2023-02-09 23:12:29 +01:00 |
|
expansion_intro.h
|
[intro] refactor expansion intro
|
2023-02-09 23:12:29 +01:00 |
|
global.h
|
Test moves, items, and abilities in battle
|
2023-02-01 13:53:57 +00:00 |
|
graphics.h
|
Fixed footprint symbol names.
|
2023-02-25 09:23:34 -03:00 |
|
intro.h
|
[intro] refactor expansion intro
|
2023-02-09 23:12:29 +01:00 |
|
main.h
|
Test moves, items, and abilities in battle
|
2023-02-01 13:53:57 +00:00 |
|
recorded_battle.h
|
Test moves, items, and abilities in battle
|
2023-02-01 13:53:57 +00:00 |
|
test_runner.h
|
Test moves, items, and abilities in battle
|
2023-02-01 13:53:57 +00:00 |