pokeemerald-expansion/data/maps/PalletTown_PlayersHouse_1F_Frlg/scripts.inc
FosterProgramming 77fa8e086b
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Version specific tweaks of post whiteout script (#9521)
Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
2026-03-16 13:17:35 +01:00

93 lines
3.1 KiB
PHP

PalletTown_PlayersHouse_1F_Frlg_MapScripts::
.byte 0
PalletTown_PlayersHouse_1F_EventScript_Mom::
lock
faceplayer
goto_if_set FLAG_BEAT_RIVAL_IN_OAKS_LAB, PalletTown_PlayersHouse_1F_EventScript_MomHeal
checkplayergender
call_if_eq VAR_RESULT, MALE, PalletTown_PlayersHouse_1F_EventScript_MomOakLookingForYouMale
call_if_eq VAR_RESULT, FEMALE, PalletTown_PlayersHouse_1F_EventScript_MomOakLookingForYouFemale
closemessage
applymovement LOCALID_PLAYERS_HOUSE_1F_MOM, Common_Movement_FaceOriginalDirection
waitmovement 0
release
end
PalletTown_PlayersHouse_1F_EventScript_MomOakLookingForYouMale::
msgbox PalletTown_PlayersHouse_1F_Text_AllBoysLeaveOakLookingForYou
return
PalletTown_PlayersHouse_1F_EventScript_MomOakLookingForYouFemale::
msgbox PalletTown_PlayersHouse_1F_Text_AllGirlsLeaveOakLookingForYou
return
PalletTown_PlayersHouse_1F_EventScript_MomHeal::
msgbox PalletTown_PlayersHouse_1F_Text_YouShouldTakeQuickRest
closemessage
call Common_EventScript_OutOfCenterPartyHeal
msgbox PalletTown_PlayersHouse_1F_Text_LookingGreatTakeCare
release
end
@ Displays special text if interacted with from side or back (which are normally inaccessible)
PalletTown_PlayersHouse_1F_EventScript_TV::
lockall
goto_if_eq VAR_FACING, DIR_NORTH, PalletTown_PlayersHouse_1F_EventScript_TVScreen
msgbox PalletTown_PlayersHouse_1F_Text_OopsWrongSide
releaseall
end
PalletTown_PlayersHouse_1F_EventScript_TVScreen::
checkplayergender
call_if_eq VAR_RESULT, MALE, PalletTown_PlayersHouse_1F_EventScript_TVScreenMale
call_if_eq VAR_RESULT, FEMALE, PalletTown_PlayersHouse_1F_EventScript_TVScreenFemale
releaseall
end
PalletTown_PlayersHouse_1F_EventScript_TVScreenMale::
msgbox PalletTown_PlayersHouse_1F_Text_MovieOnTVFourBoysOnRailroad
return
PalletTown_PlayersHouse_1F_EventScript_TVScreenFemale::
msgbox PalletTown_PlayersHouse_1F_Text_MovieOnTVGirlOnBrickRoad
return
PalletTown_PlayersHouse_1F_Text_AllBoysLeaveOakLookingForYou::
.string "MOM: …Right.\n"
.string "All boys leave home someday.\l"
.string "It said so on TV.\p"
.string "Oh, yes. PROF. OAK, next door, was\n"
.string "looking for you.$"
PalletTown_PlayersHouse_1F_Text_AllGirlsLeaveOakLookingForYou::
.string "MOM: …Right.\n"
.string "All girls dream of traveling.\l"
.string "It said so on TV.\p"
.string "Oh, yes. PROF. OAK, next door, was\n"
.string "looking for you.$"
PalletTown_PlayersHouse_1F_Text_YouShouldTakeQuickRest::
.string "MOM: {PLAYER}!\n"
.string "You should take a quick rest.$"
PalletTown_PlayersHouse_1F_Text_LookingGreatTakeCare::
.string "MOM: Oh, good! You and your\n"
.string "POKéMON are looking great.\l"
.string "Take care now!$"
PalletTown_PlayersHouse_1F_Text_MovieOnTVFourBoysOnRailroad::
.string "There's a movie on TV.\n"
.string "Four boys are walking on railroad\l"
.string "tracks.\p"
.string "…I better go, too.$"
PalletTown_PlayersHouse_1F_Text_MovieOnTVGirlOnBrickRoad::
.string "There's a movie on TV.\n"
.string "A girl with her hair in pigtails is\l"
.string "walking up a brick road.\p"
.string "…I better go, too.$"
PalletTown_PlayersHouse_1F_Text_OopsWrongSide::
.string "Oops, wrong side…$"