pokeemerald-expansion/include/battle_factory.h
Salem 29f83ea5e0
Trainerbattle Type Differentiation (#6424)
Co-authored-by: CallmeEchoo <callmeechoo@github.com>
Co-authored-by: Your Name <you@example.com>
2025-12-01 19:28:09 +01:00

14 lines
463 B
C

#ifndef GUARD_BATTLE_FACTORY_H
#define GUARD_BATTLE_FACTORY_H
void CallBattleFactoryFunction(void);
bool8 InBattleFactory(void);
u8 GetFactoryMonFixedIV(u8 challengeNum, bool8 isLastBattle);
void FillFactoryBrainParty(void);
u8 GetNumPastRentalsRank(u8 battleMode, u8 lvlMode);
u64 GetAiScriptsInBattleFactory(void);
void SetMonMoveAvoidReturn(struct Pokemon *mon, u16 moveArg, u8 moveSlot);
void FillFactoryTrainerParty(void);
#endif // GUARD_BATTLE_FACTORY_H