|
gba
|
Begin disassembling window.s
|
2017-03-29 19:02:15 -05:00 |
|
abilities.h
|
finish decompiling battle_ai.c (#16)
|
2017-02-03 18:34:56 -08:00 |
|
global.h
|
Begin disassembling window.s
|
2017-03-29 19:02:15 -05:00 |
|
malloc.h
|
decompile window.s
|
2017-09-01 16:53:06 +02:00 |
|
palette.h
|
Disassemble palette.s
|
2017-03-04 22:43:34 -06:00 |
|
play_time.h
|
begin working on pokeemerald
|
2017-08-31 16:48:24 +02:00 |
|
pokemon.h
|
finish decompiling battle_ai.c (#16)
|
2017-02-03 18:34:56 -08:00 |
|
species.h
|
finish decompiling battle_ai.c (#16)
|
2017-02-03 18:34:56 -08:00 |
|
sprite.h
|
revert fuck-up
|
2017-09-01 22:08:40 +02:00 |
|
task.h
|
Begin disassembling text.s
|
2017-03-07 07:44:41 -06:00 |
|
text_window.h
|
rename sprite labels
|
2017-09-01 19:43:26 +02:00 |
|
text.h
|
fix build errors
|
2017-04-05 13:51:55 -07:00 |
|
trig.h
|
begin working on pokeemerald
|
2017-08-31 16:48:24 +02:00 |
|
window.h
|
get rid of data window
|
2017-09-01 17:38:28 +02:00 |