pokeemerald-expansion/include/naming_screen.h
2026-01-28 17:41:12 +01:00

21 lines
472 B
C

#ifndef GUARD_NAMING_SCREEN_H
#define GUARD_NAMING_SCREEN_H
#include "main.h"
enum {
NAMING_SCREEN_PLAYER,
NAMING_SCREEN_BOX,
NAMING_SCREEN_CAUGHT_MON,
NAMING_SCREEN_NICKNAME,
NAMING_SCREEN_WALDA,
NAMING_SCREEN_CODE,
NAMING_SCREEN_RIVAL,
};
extern void BattleMainCB2(void);
void DoNamingScreen(u8 templateNum, u8 *destBuffer, u16 monSpecies, u16 monGender, u32 monPersonality, MainCallback returnCallback);
#endif // GUARD_NAMING_SCREEN_H