pokeemerald-expansion/include/naming_screen.h
Bassoonian b4c311a308
Some checks are pending
CI / build (push) Waiting to run
CI / docs_validate (push) Waiting to run
CI / allcontributors (push) Waiting to run
Add Species enum (#9507)
Co-authored-by: Eduardo Quezada <eduardo602002@gmail.com>
Co-authored-by: FosterProgramming <jamiefosterandco@gmail.com>
2026-03-17 12:47:48 +00:00

22 lines
517 B
C

#ifndef GUARD_NAMING_SCREEN_H
#define GUARD_NAMING_SCREEN_H
#include "main.h"
#include "constants/species.h"
enum {
NAMING_SCREEN_PLAYER,
NAMING_SCREEN_BOX,
NAMING_SCREEN_CAUGHT_MON,
NAMING_SCREEN_NICKNAME,
NAMING_SCREEN_WALDA,
NAMING_SCREEN_CODE,
NAMING_SCREEN_RIVAL,
};
extern void BattleMainCB2(void);
void DoNamingScreen(u8 templateNum, u8 *destBuffer, u16 monSpeciesOrPlayerGender, u16 monGender, u32 monPersonality, MainCallback returnCallback);
#endif // GUARD_NAMING_SCREEN_H