pokeemerald-expansion/test/battle
2026-03-21 18:02:13 +00:00
..
ability Fix Commander cleanup to only clear STATE_COMMANDER semi-invulnerability for partners (#9598) 2026-03-21 18:02:13 +00:00
ai Retaliate post ko bug fix (#9561) 2026-03-19 00:17:40 +01:00
form_change Merge branch 'upcoming' into expansion-release 2026-02-28 22:00:41 +01:00
gimmick Fix various stuff not working when hitting substitutes (#9487) 2026-03-10 17:33:58 +00:00
hold_effect Partial fix to incorrect Throat Spray behaviour, with a fix to summary_screen config that no longer works (#9426) 2026-03-05 23:50:17 +01:00
item_effect 21/02/26 Master to upcoming merge 2026-02-21 12:55:21 +01:00
move_animations Battle Heap and Animation Test fixes (#9118) 2026-02-03 11:41:50 +01:00
move_effect Fix duplicate Trick Room end message when used again (#9546) 2026-03-18 12:43:29 -04:00
move_effect_secondary Fix various stuff not working when hitting substitutes (#9487) 2026-03-10 17:33:58 +00:00
move_effects_combined 21/02/26 Master to upcoming merge 2026-02-21 12:55:21 +01:00
move_flags Fix various stuff not working when hitting substitutes (#9487) 2026-03-10 17:33:58 +00:00
starting_status Merge commit '0e33bf916e80e4dcf4f96ca0419a8b2fda5da51d' into master-to-upcoming 2026-01-04 11:28:59 +01:00
status1 Simplify defrosting/thawing and expand target thawing config (#9271) 2026-02-23 17:11:05 +01:00
volatiles 21/02/26 Master to upcoming merge 2026-02-21 12:55:21 +01:00
weather 21/02/26 Master to upcoming merge 2026-02-21 12:55:21 +01:00
badge_boost.c Use direct config names instead of enum names (#8824) 2026-02-06 11:57:33 +01:00
battle_message.c Misc style and whitespace cleanup (#8681) 2026-01-02 18:01:43 +01:00
capture.c 21/02/26 Master to upcoming merge 2026-02-21 12:55:21 +01:00
crit_chance.c Fixes Critical Hit message being printed on fixed damage moves (#9489) 2026-03-09 15:40:30 +01:00
damage_formula.c Use direct config names instead of enum names (#8824) 2026-02-06 11:57:33 +01:00
defrost.c Fixes Scald defrosting target while asleep (#7233) 2025-06-28 10:14:55 +02:00
end_turn_effects.c Merge commit '0e33bf916e80e4dcf4f96ca0419a8b2fda5da51d' into master-to-upcoming 2026-01-04 11:28:59 +01:00
evolution_tracker.c 01/01/26 Master to upcoming merge 2026-01-01 10:24:19 +01:00
exp.c 21/02/26 Master to upcoming merge 2026-02-21 12:55:21 +01:00
hazards.c fix poisons absorbing toxic spikes when fainting from other hazards (#8644) 2025-12-23 21:47:42 +01:00
inverse_battle.c Add inverse battle type matchup test (#8779) 2026-01-03 15:01:04 +00:00
move.c 21/02/26 Master to upcoming merge 2026-02-21 12:55:21 +01:00
partner_control.party Fix partner difficulty and rework tests (#9419) 2026-03-13 07:49:23 -07:00
sleep_clause.c 21/02/26 Master to upcoming merge 2026-02-21 12:55:21 +01:00
spread_moves.c Fix order of failure for spread moves (#9472) 2026-03-08 17:14:49 +01:00
switch_in_abilities.c Fix field abilities activating when an other mon switches in (#8743) 2026-01-06 15:04:11 +00:00
test_runner_features.c Misc style and whitespace cleanup (#8681) 2026-01-02 18:01:43 +01:00
trainer_control.c Fix partner difficulty and rework tests (#9419) 2026-03-13 07:49:23 -07:00
trainer_control.party Fix partner difficulty and rework tests (#9419) 2026-03-13 07:49:23 -07:00
trainer_slides.c Fix AI's inability to use Acupressure on its ally (#9437) 2026-03-05 23:07:48 +01:00
trainer_slides.h Fix partner difficulty and rework tests (#9419) 2026-03-13 07:49:23 -07:00