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ability
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Fix Commander cleanup to only clear STATE_COMMANDER semi-invulnerability for partners (#9598)
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2026-03-21 18:02:13 +00:00 |
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ai
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Retaliate post ko bug fix (#9561)
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2026-03-19 00:17:40 +01:00 |
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form_change
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Merge branch 'upcoming' into expansion-release
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2026-02-28 22:00:41 +01:00 |
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gimmick
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Fix various stuff not working when hitting substitutes (#9487)
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2026-03-10 17:33:58 +00:00 |
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hold_effect
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Partial fix to incorrect Throat Spray behaviour, with a fix to summary_screen config that no longer works (#9426)
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2026-03-05 23:50:17 +01:00 |
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item_effect
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21/02/26 Master to upcoming merge
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2026-02-21 12:55:21 +01:00 |
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move_animations
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Battle Heap and Animation Test fixes (#9118)
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2026-02-03 11:41:50 +01:00 |
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move_effect
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Fix duplicate Trick Room end message when used again (#9546)
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2026-03-18 12:43:29 -04:00 |
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move_effect_secondary
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Fix various stuff not working when hitting substitutes (#9487)
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2026-03-10 17:33:58 +00:00 |
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move_effects_combined
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21/02/26 Master to upcoming merge
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2026-02-21 12:55:21 +01:00 |
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move_flags
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Fix various stuff not working when hitting substitutes (#9487)
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2026-03-10 17:33:58 +00:00 |
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starting_status
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Merge commit '0e33bf916e80e4dcf4f96ca0419a8b2fda5da51d' into master-to-upcoming
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2026-01-04 11:28:59 +01:00 |
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status1
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Simplify defrosting/thawing and expand target thawing config (#9271)
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2026-02-23 17:11:05 +01:00 |
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volatiles
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21/02/26 Master to upcoming merge
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2026-02-21 12:55:21 +01:00 |
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weather
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21/02/26 Master to upcoming merge
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2026-02-21 12:55:21 +01:00 |
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badge_boost.c
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Use direct config names instead of enum names (#8824)
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2026-02-06 11:57:33 +01:00 |
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battle_message.c
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Misc style and whitespace cleanup (#8681)
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2026-01-02 18:01:43 +01:00 |
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capture.c
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21/02/26 Master to upcoming merge
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2026-02-21 12:55:21 +01:00 |
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crit_chance.c
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Fixes Critical Hit message being printed on fixed damage moves (#9489)
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2026-03-09 15:40:30 +01:00 |
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damage_formula.c
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Use direct config names instead of enum names (#8824)
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2026-02-06 11:57:33 +01:00 |
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defrost.c
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Fixes Scald defrosting target while asleep (#7233)
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2025-06-28 10:14:55 +02:00 |
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end_turn_effects.c
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Merge commit '0e33bf916e80e4dcf4f96ca0419a8b2fda5da51d' into master-to-upcoming
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2026-01-04 11:28:59 +01:00 |
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evolution_tracker.c
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01/01/26 Master to upcoming merge
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2026-01-01 10:24:19 +01:00 |
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exp.c
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21/02/26 Master to upcoming merge
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2026-02-21 12:55:21 +01:00 |
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hazards.c
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fix poisons absorbing toxic spikes when fainting from other hazards (#8644)
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2025-12-23 21:47:42 +01:00 |
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inverse_battle.c
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Add inverse battle type matchup test (#8779)
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2026-01-03 15:01:04 +00:00 |
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move.c
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21/02/26 Master to upcoming merge
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2026-02-21 12:55:21 +01:00 |
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partner_control.party
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Fix partner difficulty and rework tests (#9419)
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2026-03-13 07:49:23 -07:00 |
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sleep_clause.c
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21/02/26 Master to upcoming merge
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2026-02-21 12:55:21 +01:00 |
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spread_moves.c
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Fix order of failure for spread moves (#9472)
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2026-03-08 17:14:49 +01:00 |
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switch_in_abilities.c
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Fix field abilities activating when an other mon switches in (#8743)
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2026-01-06 15:04:11 +00:00 |
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test_runner_features.c
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Misc style and whitespace cleanup (#8681)
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2026-01-02 18:01:43 +01:00 |
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trainer_control.c
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Fix partner difficulty and rework tests (#9419)
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2026-03-13 07:49:23 -07:00 |
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trainer_control.party
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Fix partner difficulty and rework tests (#9419)
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2026-03-13 07:49:23 -07:00 |
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trainer_slides.c
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Fix AI's inability to use Acupressure on its ally (#9437)
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2026-03-05 23:07:48 +01:00 |
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trainer_slides.h
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Fix partner difficulty and rework tests (#9419)
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2026-03-13 07:49:23 -07:00 |