pokeemerald-expansion/include/type_icons.h
2026-01-28 09:32:03 +01:00

19 lines
476 B
C

#ifndef GUARD_TYPE_ICONS_H
#define GUARD_TYPE_ICONS_H
void LoadTypeIcons(enum BattlerId battler);
#define TYPE_ICON_TAG 0x2720
#define TYPE_ICON_TAG_2 0x2721
#define NUM_FRAMES_HIDE_TYPE_ICON 10
#define tMonPosition data[0]
#define tBattlerId data[1]
#define tHideIconTimer data[2]
#define tVerticalPosition data[3]
#define TYPE_ICON_1_FRAME(monType) ((monType - 1) * 2)
#define TYPE_ICON_2_FRAME(monType) ((monType - 11) * 2)
#endif // GUARD_TYPE_ICONS_H