pokeemerald-expansion/include/trainer_tower.h
2026-01-28 17:41:12 +01:00

61 lines
1.5 KiB
C

#ifndef GUARD_TRAINER_TOWER_H
#define GUARD_TRAINER_TOWER_H
#include "constants/trainer_tower.h"
struct TrainerTowerTrainer
{
/* 0x000 */ u8 name[11];
/* 0x00B */ u8 facilityClass;
/* 0x00C */ u8 textColor;
/* 0x00E */ u16 speechBefore[6];
/* 0x01A */ u16 speechWin[6];
/* 0x026 */ u16 speechLose[6];
/* 0x032 */ u16 speechAfter[6];
/* 0x040 */ struct BattleTowerPokemon mons[PARTY_SIZE];
}; // size: 328
struct TrainerTowerFloor
{
/* 0x000 */ u8 id;
/* 0x001 */ u8 floorIdx;
/* 0x002 */ u8 challengeType;
/* 0x003 */ u8 prize;
/* 0x004 */ struct TrainerTowerTrainer trainers[MAX_TRAINERS_PER_FLOOR];
/* 0x3DC */ u32 checksum;
};
struct EReaderTrainerTowerSetSubstruct
{
u8 numFloors;
u8 id;
u16 dummy;
u32 checksum;
};
struct EReaderTrainerTowerSet
{
u8 numFloors;
u8 id;
u16 dummy;
u32 checksum;
struct TrainerTowerFloor floors[MAX_TRAINER_TOWER_FLOORS];
};
struct TrainerTowerState
{
/* 0x0000 */ u8 floorIdx;
/* 0x0004 */ struct EReaderTrainerTowerSet data;
};
void PrintTrainerTowerRecords(void);
void InitTrainerTowerBattleStruct(void);
void FreeTrainerTowerBattleStruct(void);
u8 GetTrainerTowerTrainerFrontSpriteId(void);
void ResetTrainerTowerResults(void);
void GetTrainerTowerOpponentWinText(u8 *dest, u8 opponentIdx);
void GetTrainerTowerOpponentLoseText(u8 *dest, u8 opponentIdx);
void GetTrainerTowerOpponentName(u8 *text);
u8 GetTrainerTowerOpponentClass(void);
#endif //GUARD_TRAINER_TOWER_H