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Conflicts: include/battle_anim.h include/battle_controllers.h include/battle_gfx_sfx_util.h include/battle_interface.h include/battle_main.h include/battle_script_commands.h include/battle_util.h include/easy_chat.h include/event_object_movement.h include/field_effect.h include/field_effect_helpers.h include/field_player_avatar.h include/intro.h include/item_use.h include/metatile_behavior.h include/move_relearner.h include/pokedex.h include/pokemon.h include/pokemon_icon.h include/roamer.h include/script_pokemon_util.h include/sprite.h include/text.h include/wild_encounter.h src/battle_controllers.c
22 lines
709 B
C
22 lines
709 B
C
#ifndef GUARD_ROAMER_H
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#define GUARD_ROAMER_H
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void DeactivateAllRoamers(void);
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void InitRoamer(void);
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void UpdateLocationHistoryForRoamer(void);
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void RoamerMoveToOtherLocationSet(u32 roamerIndex);
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void RoamerMove(u32 roamerIndex);
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bool8 IsRoamerAt(u32 roamerIndex, u8 mapGroup, u8 mapNum);
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void CreateRoamerMonInstance(u32 roamerIndex);
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bool8 TryStartRoamerEncounter(void);
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void UpdateRoamerHPStatus(struct Pokemon *mon);
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void SetRoamerInactive(u32 roamerIndex);
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void GetRoamerLocation(u32 roamerIndex, u8 *mapGroup, u8 *mapNum);
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bool8 TryAddRoamer(u16 species, u8 level);
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void MoveAllRoamersToOtherLocationSets(void);
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void MoveAllRoamers(void);
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extern u8 gEncounteredRoamerIndex;
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#endif // GUARD_ROAMER_H
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