pokeemerald-expansion/include/map_preview_screen.h
2026-01-28 17:41:12 +01:00

65 lines
1.6 KiB
C

#ifndef GUARD_MAP_PREVIEW_SCREEN_H
#define GUARD_MAP_PREVIEW_SCREEN_H
enum MapPreviewScreenId
{
MPS_VIRIDIAN_FOREST = 0u,
MPS_MT_MOON,
MPS_DIGLETTS_CAVE,
MPS_ROCK_TUNNEL,
MPS_POKEMON_TOWER,
MPS_SAFARI_ZONE,
MPS_SEAFOAM_ISLANDS,
MPS_POKEMON_MANSION,
MPS_ROCKET_HIDEOUT,
MPS_SILPH_CO,
MPS_VICTORY_ROAD,
MPS_CERULEAN_CAVE,
MPS_POWER_PLANT,
MPS_MT_EMBER,
MPS_ROCKET_WAREHOUSE,
MPS_MONEAN_CHAMBER,
MPS_DOTTED_HOLE,
MPS_BERRY_FOREST,
MPS_ICEFALL_CAVE,
MPS_LOST_CAVE,
MPS_ALTERING_CAVE,
MPS_PATTERN_BUSH,
MPS_LIPTOO_CHAMBER,
MPS_WEEPTH_CHAMBER,
MPS_TDILFORD_CHAMBER,
MPS_SCUFIB_CHAMBER,
MPS_RIXY_CHAMBER,
MPS_VIAPOIS_CHAMBER,
MPS_COUNT
};
#define MPS_TYPE_CAVE 0
#define MPS_TYPE_FOREST 1
#define MPS_TYPE_ANY 2
struct MapPreviewScreen
{
mapsec_u8_t mapsec;
u8 type;
u16 flagId;
const void *tilesptr;
const void *tilemapptr;
const void *palptr;
};
u16 MapPreview_CreateMapNameWindow(u8 id);
void MapPreview_SetFlag(u16 a0);
u16 MapPreview_GetDuration(u8 id);
bool8 MapHasPreviewScreen(mapsec_u8_t mapsec, u8 type);
bool32 ForestMapPreviewScreenIsRunning(void);
const struct MapPreviewScreen * GetDungeonMapPreviewScreenInfo(mapsec_u8_t mapsec);
bool32 MapHasPreviewScreen_HandleQLState2(mapsec_u8_t mapsec, u8 type);
void MapPreview_InitBgs(void);
void MapPreview_LoadGfx(mapsec_u8_t mapsec);
bool32 MapPreview_IsGfxLoadFinished(void);
void MapPreview_Unload(s32 windowId);
void MapPreview_StartForestTransition(mapsec_u8_t mapsec);
#endif //GUARD_MAP_PREVIEW_SCREEN_H