pokeemerald-expansion/include/item_icon.h
2026-01-17 02:26:09 -08:00

18 lines
653 B
C

#ifndef GUARD_ITEM_ICON_H
#define GUARD_ITEM_ICON_H
extern u8 *gItemIconDecompressionBuffer;
extern u8 *gItemIcon4x4Buffer;
extern const struct SpriteTemplate gItemIconSpriteTemplate;
bool8 AllocItemIconTemporaryBuffers(void);
void FreeItemIconTemporaryBuffers(void);
void CopyItemIconPicTo4x4Buffer(const void *src, void *dest);
u8 AddItemIconSprite(u16 tilesTag, u16 paletteTag, enum Item itemId);
u8 AddCustomItemIconSprite(const struct SpriteTemplate *customSpriteTemplate, u16 tilesTag, u16 paletteTag, enum Item itemId);
const void *GetItemIconPic(enum Item itemId);
const u16 *GetItemIconPalette(enum Item itemId);
#endif //GUARD_ITEM_ICON_H