mirror of
https://github.com/rh-hideout/pokeemerald-expansion.git
synced 2026-03-21 18:04:50 -05:00
21 lines
568 B
C
21 lines
568 B
C
#ifndef GUARD_HEAL_LOCATION_H
|
|
#define GUARD_HEAL_LOCATION_H
|
|
|
|
struct HealLocation
|
|
{
|
|
s8 mapGroup;
|
|
s8 mapNum;
|
|
u16 x;
|
|
u16 y;
|
|
};
|
|
|
|
u32 GetHealLocationIndexByMap(u16 mapGroup, u16 mapNum);
|
|
u32 GetHealLocationIndexByWarpData(struct WarpData *warp);
|
|
const struct HealLocation *GetHealLocationByMap(u16 mapGroup, u16 mapNum);
|
|
const struct HealLocation *GetHealLocation(u32 index);
|
|
bool32 IsLastHealLocationPlayerHouse();
|
|
void SetWhiteoutRespawnWarpAndHealerNPC(struct WarpData * warp);
|
|
u32 GetHealNpcLocalId(u32 healLocationId);
|
|
|
|
#endif // GUARD_HEAL_LOCATION_H
|