pokeemerald-expansion/include/constants/difficulty.h
psf a7f77ed08d
Adds B_VAR_DIFFICULTY and related functions READ DESC (#5337)
Co-authored-by: sbird <sbird@no.tld>
Co-authored-by: Philipp AUER <SBird1337@users.noreply.github.com>
Co-authored-by: Martin Griffin <martinrgriffin@gmail.com>
Co-authored-by: hedara90 <90hedara@gmail.com>
2025-01-04 14:25:03 +01:00

16 lines
406 B
C

#ifndef GUARD_DIFFICULTY_CONSTANTS_H
#define GUARD_DIFFICULTY_CONSTANTS_H
enum DifficultyLevel
{
DIFFICULTY_EASY,
DIFFICULTY_NORMAL, //If you rename this, the word "Normal" in fprint_trainers must be replaced with the new difficulty name.
DIFFICULTY_HARD,
DIFFICULTY_COUNT,
};
#define DIFFICULTY_MIN 0
#define DIFFICULTY_MAX (DIFFICULTY_COUNT - 1)
#endif // GUARD_DIFFICULTY_CONSTANTS_H