pokeemerald-expansion/include/battle_util2.h
2026-01-28 09:32:03 +01:00

11 lines
343 B
C

#ifndef GUARD_BATTLE_UTIL2_H
#define GUARD_BATTLE_UTIL2_H
void AllocateBattleResources(void);
void FreeBattleResources(void);
void AdjustFriendshipOnBattleFaint(enum BattlerId battler);
void SwitchPartyOrderInGameMulti(enum BattlerId battler, u8 arg1);
u32 BattlePalace_TryEscapeStatus(enum BattlerId battler);
#endif // GUARD_BATTLE_UTIL_H