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https://github.com/rh-hideout/pokeemerald-expansion.git
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49 lines
1.8 KiB
C
49 lines
1.8 KiB
C
#ifndef GUARD_BATTLE_HOLD_EFFECTS
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#define GUARD_BATTLE_HOLD_EFFECTS
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struct HoldEffectInfo
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{
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u32 onSwitchIn:1;
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u32 mirrorHerb:1;
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u32 whiteHerb:1;
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u32 whiteHerbEndTurn:1;
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u32 onStatusChange:1;
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u32 onHpThreshold:1;
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u32 keeMarangaBerry:1;
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u32 MentalHerb:1;
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u32 onTargetAfterHit:1;
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u32 onAttackerAfterHit:1;
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u32 lifeOrbShellBell:1;
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u32 leftovers:1;
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u32 orbs:1;
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u32 onEffect:1;
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u32 onFling:1;
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u32 boosterEnergy:1;
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u32 padding:16;
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};
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extern const struct HoldEffectInfo gHoldEffectsInfo[];
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typedef bool32 (*ActivationTiming)(enum HoldEffect holdEffect);
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enum ItemEffect ItemBattleEffects(enum BattlerId itemBattler, enum BattlerId battler, enum HoldEffect holdEffect, ActivationTiming timing);
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bool32 IsOnSwitchInActivation(enum HoldEffect holdEffect);
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bool32 IsMirrorHerbActivation(enum HoldEffect holdEffect);
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bool32 IsWhiteHerbActivation(enum HoldEffect holdEffect);
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bool32 IsWhiteHerbEndTurnActivation(enum HoldEffect holdEffect);
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bool32 IsOnStatusChangeActivation(enum HoldEffect holdEffect);
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bool32 IsOnHpThresholdActivation(enum HoldEffect holdEffect);
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bool32 IsKeeMarangaBerryActivation(enum HoldEffect holdEffect);
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bool32 IsOnTargetHitActivation(enum HoldEffect holdEffect);
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bool32 IsOnAttackerAfterHitActivation(enum HoldEffect holdEffect);
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bool32 IsLifeOrbShellBellActivation(enum HoldEffect holdEffect);
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bool32 IsLeftoversActivation(enum HoldEffect holdEffect);
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bool32 IsOrbsActivation(enum HoldEffect holdEffect);
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bool32 IsOnEffectActivation(enum HoldEffect holdEffect);
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bool32 IsForceTriggerItemActivation(enum HoldEffect holdEffect);
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bool32 IsOnBerryActivation(enum HoldEffect holdEffect);
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bool32 IsOnFlingActivation(enum HoldEffect holdEffect);
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bool32 IsBoosterEnergyActivation(enum HoldEffect holdEffect);
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#endif // GUARD_BATTLE_HOLD_EFFECTS
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