#ifndef GUARD_DECOMPRESS_ERROR_HANDLER_H #define GUARD_DECOMPRESS_ERROR_HANDLER_H #include "gba/types.h" enum CompressionError { NO_COMPRESSION_ERROR, HEADER_ERROR, }; void DoDecompressionError(void); void DecompressionError_CB2(void); void DecompressionError(const u32 *src, enum CompressionError error); #endif // GUARD_DECOMPRESS_ERROR_HANDLER_H