Linathan
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1079577272
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Add Held Berry Animation (#9168)
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Co-authored-by: LinathanZel <linathan@DESKTOP-RVGNQ5E.localdomain>
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2026-04-15 23:09:51 +02:00 |
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AlexOn1ine
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679b0930b3
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Master to upcoming merge 14/04/26
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2026-04-14 20:14:27 +02:00 |
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GGbond
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91a2ea03af
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Fix Fling using White Herb or Mental Herb incorrectly removing the target’s held item (#9782)
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2026-04-14 14:25:10 +02:00 |
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PhallenTree
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f3443efd9b
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Adds queued switches for EndTurn switches (#9717)
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2026-04-13 15:13:39 +02:00 |
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Alex
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1606fa912d
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Slight restructure for Defog and Tidy Up (#9714)
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2026-04-08 16:40:23 +01:00 |
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PhallenTree
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611ed45952
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Make End Turn events use BattleScriptCall (return instead of end2) (#9680)
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2026-04-06 19:26:41 +02:00 |
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Alex
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c532ceac79
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Magic Bounce / Magic Coat/ Snatch refactor (#9674)
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2026-04-06 13:37:11 +01:00 |
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Linathan
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32fcd64868
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Refactor Battle Messages (#9655)
Co-authored-by: LinathanZel <linathan@DESKTOP-RVGNQ5E.localdomain>
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2026-04-03 20:27:54 +02:00 |
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Meister-anon
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f13b73ee6d
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identified deprecated values (#9578)
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Co-authored-by: Meister-anon <user@DESKTOP-TQ65PS9>
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2026-03-24 23:09:30 +01:00 |
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PhallenTree
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bede100c3e
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Adds queued switches for Move End switches (#9494)
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2026-03-24 20:00:25 +01:00 |
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Alex
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124009500d
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Bide Refactor (#9532)
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2026-03-24 18:48:31 +00:00 |
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PhallenTree
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e16cc7a1f2
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Makes Poltergeist and Fling messages into a pre attack effect (#9610)
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2026-03-23 20:20:29 +01:00 |
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PhallenTree
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3bbcc63258
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SetMoveEffect cleanup (#9514)
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2026-03-16 12:26:21 +01:00 |
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Eduardo Quezada
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730d0a1fe8
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Merge branch '_RHH/master' into _RHH/pr/upcoming/masterMerge
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2026-03-14 15:45:44 -03:00 |
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Alex
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c114dfbc84
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Refactor Sky Drop and rampage confusion (#9249)
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2026-03-10 16:12:28 +00:00 |
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Linathan
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57a3f18ae4
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Fixes abilities that grant type immunities not outputting battle messages (#9470)
Co-authored-by: LinathanZel <linathan@DESKTOP-RVGNQ5E.localdomain>
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2026-03-08 08:18:20 +01:00 |
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Alex
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563f5fef7c
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Fling Refactor (#9176)
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2026-03-03 10:43:00 +01:00 |
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PhallenTree
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264bda387e
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Simplify Scale Shot effect activation
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2026-03-02 12:47:53 +00:00 |
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Linathan
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a635ac599d
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Zen Mode Fix: Removes start battle form change and adds switch-out form change (#9304)
Co-authored-by: LinathanZel <linathan@DESKTOP-RVGNQ5E.localdomain>
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2026-02-25 19:35:16 +01:00 |
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PhallenTree
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8e3183a7a9
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Simplify defrosting/thawing and expand target thawing config (#9271)
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2026-02-23 17:11:05 +01:00 |
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Alex
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89fbaef8ba
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Sky Drop Fixes/Refactor (#9185)
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2026-02-16 18:22:53 +01:00 |
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Eduardo Quezada
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278739ee66
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Form Change Improvements (#8850)
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Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
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2026-01-29 00:35:08 +01:00 |
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cawtds
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97e83ebe6a
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Add FRLG (#7423)
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2026-01-28 17:41:12 +01:00 |
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Alex
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0c44cc1b27
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Move Target failure follow up (#8986)
Co-authored-by: PhallenTree <168426989+PhallenTree@users.noreply.github.com>
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2026-01-28 15:48:14 +01:00 |
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Alex
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6c05a08750
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Refactor OHKO Moves (#8916)
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2026-01-21 11:55:30 +01:00 |
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Alex
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de7aaf854c
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Misc battle engine changes (#8931)
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2026-01-16 18:55:22 +01:00 |
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Alex
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bb41e5622c
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Refactor move target failure (#8696)
Co-authored-by: PhallenTree <168426989+PhallenTree@users.noreply.github.com>
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2026-01-13 15:13:38 -08:00 |
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Alex
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550469891a
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Add setpreattackadditionaleffect and use it for brick break / spectra… (#8719)
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2026-01-12 17:13:39 +01:00 |
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PhallenTree
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a06894b5ee
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Ability Shield allows for ability activation when obtained and Trick cleanup (#8784)
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2026-01-04 17:23:36 +01:00 |
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PhallenTree
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bda2064ecf
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Fixes Chilly Reception displaying its message when called by another move (#8795)
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2026-01-04 16:50:43 +01:00 |
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Alex
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e04028420a
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Further weather consolidation (#8161)
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2026-01-03 15:39:22 +01:00 |
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moostoet
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1510947001
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Fix Rage generational inaccuracies (#8642)
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2026-01-03 08:51:31 +01:00 |
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grintoul
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a71fc91484
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Trainer slides for multiple trainers and multibattles (#7588)
Co-authored-by: hedara90 <90hedara@gmail.com>
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
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2025-12-30 20:28:53 +00:00 |
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Alex
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3a8fdf9fad
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Create battle_move_resolution.c (#8703)
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2025-12-29 16:13:45 +01:00 |
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Alex
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644b04a9f4
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Move Explosion to attackcanceler and Terrain Boost effect (#8612)
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2025-12-22 18:52:28 +01:00 |
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Alex
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6681b03c9b
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Refactor Endeavor to use DoFixedDamageMoveCalc func (#8618)
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2025-12-22 18:33:38 +01:00 |
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PhallenTree
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22b78e924d
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Counter/Mirror Coat/Metal Burst refactor (#8604)
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2025-12-21 12:25:28 +01:00 |
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Moos Toet
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578d9a33b6
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feat: add traps to starting statuses list
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2025-12-08 14:15:29 +01:00 |
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Alex
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49a18df48a
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Refactor Fury Cutter and Rollout (#8375)
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2025-12-02 16:45:34 +01:00 |
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Alex
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a285482310
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Make Glaive Rush a MOVE_EFFECT_GLAIVE_RUSH (#8351)
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2025-12-02 16:44:31 +01:00 |
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Alex
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55fbbfa586
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Move crit calculation into the damage calc (#8365)
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Co-authored-by: Pawkkie <61265402+Pawkkie@users.noreply.github.com>
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2025-11-30 13:58:51 -05:00 |
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PhallenTree
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1fa97941c8
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Updated Focus Punch failure check and moved to attackcanceler (#8360)
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2025-11-30 18:37:57 +01:00 |
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Alex
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f222bcaff5
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Switch-in Events Refactor (#8128)
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2025-11-30 08:25:20 -08:00 |
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Alex
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c2fba193a6
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Fix Upper Hand failure still activating Protean (#8329)
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2025-11-23 12:36:28 +01:00 |
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Alex
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1c1a98ee45
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Grudge, Destiny Bond and FaintBattler refactor (#8072)
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Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
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2025-10-30 23:14:02 +01:00 |
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Alex
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dd875b87bc
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Combine Simple Beam and Worry Seed into one effect (#8039)
Co-authored-by: PhallenTree <168426989+PhallenTree@users.noreply.github.com>
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2025-10-29 15:20:12 +01:00 |
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PhallenTree
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782c559a20
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Fixes Ruin field statuses negation conditions + upcoming cleanup (#8042)
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2025-10-26 22:41:16 +01:00 |
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Alex
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786859b6bb
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Fix Fling Mental Herb message (#7984)
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2025-10-19 22:38:27 +02:00 |
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Alex
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2daa8f3c88
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Remove EffectHitSetTerrain script to use moveeffect (#7938)
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2025-10-13 15:39:10 +02:00 |
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Alex
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eee546df06
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Item battle effect refactor (#7857)
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2025-10-12 08:59:33 +02:00 |
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